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1d0924116e7e1096f18bfc6fc47267dbd059c3c2
use github api key in cocoapods
bholmes/XamarinComponents,xamarin/XamarinComponents,xamarin/XamarinComponents,bholmes/XamarinComponents,xamarin/XamarinComponents,bholmes/XamarinComponents,bholmes/XamarinComponents,bholmes/XamarinComponents,bholmes/XamarinComponents,xamarin/XamarinComponents,xamarin/XamarinComponents,xamarin/XamarinComponents
Util/VersionChecker/common/CocoaPods.csx
Util/VersionChecker/common/CocoaPods.csx
#load "VersionFetcher.csx" using Newtonsoft.Json.Linq; using Semver; public class CocoaPods : VersionFetcher { public CocoaPods (string component, string version, string podId, string owner) : base (component, version, owner) { PodId = podId; } public string PodId { get; private set; }...
#load "VersionFetcher.csx" using Newtonsoft.Json.Linq; using Semver; public class CocoaPods : VersionFetcher { public CocoaPods (string component, string version, string podId, string owner) : base (component, version, owner) { PodId = podId; } public string PodId { get; private set; }...
mit
C#
849bf46d6f00935b657e642be09eeb9b2e6ad8ca
Update ObservableObject.cs
wieslawsoltes/Draw2D,wieslawsoltes/Draw2D,wieslawsoltes/Draw2D
src/Draw2D.Core/ObservableObject.cs
src/Draw2D.Core/ObservableObject.cs
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.ComponentModel; using System.Runtime.CompilerServices; namespace Draw2D.Core { public abstract class ObservableObject : INotifyPropertyChanged ...
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.ComponentModel; using System.Runtime.CompilerServices; namespace Draw2D.Core { public abstract class ObservableObject : INotifyPropertyChanged ...
mit
C#
171e8c0eac72361802ea2cc07f6d68d163d0d81f
tweak window sizes to make interop tests pass (#154)
grpc/grpc-dotnet,grpc/grpc-dotnet,grpc/grpc-dotnet,grpc/grpc-dotnet
testassets/InteropTestsWebsite/Program.cs
testassets/InteropTestsWebsite/Program.cs
#region Copyright notice and license // Copyright 2019 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless...
#region Copyright notice and license // Copyright 2019 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless...
apache-2.0
C#
5cef2f8474cad62fbb54cd3c460b271e71018721
make sure to propagate query string and fragment when constructing request URI
WorldWideTelescope/wwt-website,WorldWideTelescope/wwt-website,WorldWideTelescope/wwt-website
src/WWT.Web/AspNetCoreWwtContext.cs
src/WWT.Web/AspNetCoreWwtContext.cs
#nullable disable using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Http.Extensions; using System; using System.IO; using System.Threading; using System.Threading.Tasks; using WWT.Providers; namespace WWT.Web { public class AspNetCoreWwtContext : IWwtContext, IRequest, IResponse, IHeaders, IParameters ...
#nullable disable using Microsoft.AspNetCore.Http; using System; using System.IO; using System.Threading; using System.Threading.Tasks; using WWT.Providers; namespace WWT.Web { public class AspNetCoreWwtContext : IWwtContext, IRequest, IResponse, IHeaders, IParameters { private readonly HttpContext _c...
mit
C#
6d3746e5b9c66f034d65876e982712517b004ba2
Handle unsubscribing
citizenmatt/ndc-london-2013
rx/rx/Program.cs
rx/rx/Program.cs
using System; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; namespace rx { class Program { private static void Main(string[] args) { var wc = new WebClient(); var observable = Bobservable.FromTask(() => wc.DownloadStringTaskAsync(...
using System; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; namespace rx { class Program { private static void Main(string[] args) { var wc = new WebClient(); var observable = Bobservable.FromTask(() => wc.DownloadStringTaskAsync(...
mit
C#
e1464678ce9dc54b3c33a7b7b5a6be806ae02156
Implement marshaling for class types as return types of managed methods.
mono/Embeddinator-4000,jonathanpeppers/Embeddinator-4000,jonathanpeppers/Embeddinator-4000,jonathanpeppers/Embeddinator-4000,mono/Embeddinator-4000,jonathanpeppers/Embeddinator-4000,mono/Embeddinator-4000,mono/Embeddinator-4000,jonathanpeppers/Embeddinator-4000,mono/Embeddinator-4000,jonathanpeppers/Embeddinator-4000,j...
binder/Generators/Java/JavaMarshal.cs
binder/Generators/Java/JavaMarshal.cs
using CppSharp.AST; namespace MonoEmbeddinator4000.Generators { public class JavaMarshalPrinter : CMarshalPrinter { public JavaMarshalPrinter(MarshalContext marshalContext) : base(marshalContext) { } } public class JavaMarshalManagedToNative : JavaMarshalPrinter ...
using CppSharp.AST; namespace MonoEmbeddinator4000.Generators { public class JavaMarshalPrinter : CMarshalPrinter { public JavaMarshalPrinter(MarshalContext marshalContext) : base(marshalContext) { } } public class JavaMarshalManagedToNative : JavaMarshalPrinter ...
mit
C#
2b9437177dc4b4f69c32cc5f5b6e0a3a67741ea4
Add comments.
jcheng31/WundergroundAutocomplete.NET
WundergroundClient/Utilities.cs
WundergroundClient/Utilities.cs
using System; using System.Globalization; namespace WundergroundClient { class Utilities { /// <summary> /// Converts a Unix epoch time string into a DateTime representation. /// </summary> /// <param name="epochTime">String containing the number of seconds since January 1, 1970...
using System; using System.Globalization; namespace WundergroundClient { class Utilities { public static DateTime GetDateTimeFromUnixEpochTime(string epochTime) { int secondsSince; if (!Int32.TryParse(epochTime, NumberStyles.Integer, CultureInfo.InvariantCulture, out sec...
mit
C#
e0c5e7a77279a348486a3d77356c81b29dd29f8d
remove unused namespace.
jonnii/chinchilla
src/Chinchilla/Depot.cs
src/Chinchilla/Depot.cs
using System; namespace Chinchilla { public class Depot { public static IBus Connect(string connectionString) { var settings = new DepotSettings { ConnectionString = connectionString }; return Connect(settings); } ...
using System; using Chinchilla.Serializers; namespace Chinchilla { public class Depot { public static IBus Connect(string connectionString) { var settings = new DepotSettings { ConnectionString = connectionString }; return Connec...
apache-2.0
C#
3c45f035d54744055c093ca469cce6f20af6594a
Use using for disposable class
ppy/osu-framework,smoogipooo/osu-framework,peppy/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,smoogipooo/osu-framework,ZLima12/osu-framework,ZLima12/osu-framework,peppy/osu-framework,ppy/osu-framework,peppy/osu-framework,ppy/osu-framework
osu.Framework.Android/AndroidGameHost.cs
osu.Framework.Android/AndroidGameHost.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using Android.App; using Android.Content; using osu.Framework.Android.Graphics.Textures; using osu.Framework.Android.Inpu...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using Android.App; using Android.Content; using osu.Framework.Android.Graphics.Textures; using osu.Framework.Android.Inpu...
mit
C#
c6ead2bdc7e24d9e3f800946de354f2bf09cd3bb
Update "Database"
DRFP/Personal-Library
_Build/PersonalLibrary/Library/Database.cs
_Build/PersonalLibrary/Library/Database.cs
using Library.Model; using System.Collections.Generic; namespace Library { public class Database { public static List<Shelf> Shelves() { var shelves = new List<Shelf>(); shelves.Add(new Shelf { slfName = "Reading now" }); shelves.Add(new Shelf { slfName = "To read" });...
using Library.Model; using System; using System.Collections.Generic; namespace Library { public class Database { public static List<Book> Books() { var books = new List<Book>(); books.Add(new Book { slfID = 1, booTitle = "Title", boo...
mit
C#
8e013682bd94fad3f019801d0d3d1792824b91ce
Fix start index for string - sub mounting modules
mdavid/manos-spdy,mdavid/manos-spdy,mdavid/manos-spdy,mdavid/manos-spdy,mdavid/manos-spdy,mdavid/manos-spdy,mdavid/manos-spdy
src/Manos/Manos.Routing/StringMatchOperation.cs
src/Manos/Manos.Routing/StringMatchOperation.cs
// // Copyright (C) 2010 Jackson Harper (jackson@manosdemono.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use,...
// // Copyright (C) 2010 Jackson Harper (jackson@manosdemono.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use,...
mit
C#
77614189c978e4bffa18b4dee16dbfa90351944c
Make AdjustRank Bindable
smoogipoo/osu,peppy/osu,NeoAdonis/osu,peppy/osu-new,NeoAdonis/osu,smoogipoo/osu,UselessToucan/osu,UselessToucan/osu,ppy/osu,ZLima12/osu,2yangk23/osu,ZLima12/osu,EVAST9919/osu,NeoAdonis/osu,peppy/osu,UselessToucan/osu,smoogipooo/osu,2yangk23/osu,ppy/osu,ppy/osu,johnneijzen/osu,johnneijzen/osu,EVAST9919/osu,peppy/osu,smo...
osu.Game/Rulesets/Mods/ModHidden.cs
osu.Game/Rulesets/Mods/ModHidden.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using System.Collections.Generic; using System.Linq; using osu.Framework...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using System.Collections.Generic; using System.Linq; using osu.Framework...
mit
C#
8577273675549a305afc6ddb01a06b9ca44edcb5
Rollback temp DI fix.
SkillsFundingAgency/das-referencedata,SkillsFundingAgency/das-referencedata
src/SFA.DAS.ReferenceData.Infrastructure/DependencyResolution/CachePolicy.cs
src/SFA.DAS.ReferenceData.Infrastructure/DependencyResolution/CachePolicy.cs
using System; using System.Configuration; using System.Linq; using SFA.DAS.ReferenceData.Domain.Interfaces.Caching; using SFA.DAS.ReferenceData.Infrastructure.Caching; using StructureMap; using StructureMap.Pipeline; namespace SFA.DAS.ReferenceData.Infrastructure.DependencyResolution { public class CachePolicy : ...
using System; using System.Configuration; using System.Linq; using SFA.DAS.ReferenceData.Domain.Interfaces.Caching; using SFA.DAS.ReferenceData.Infrastructure.Caching; using StructureMap; using StructureMap.Pipeline; namespace SFA.DAS.ReferenceData.Infrastructure.DependencyResolution { public class CachePolicy : ...
mit
C#
8a0241347d6ee4b17831617695b2b8059266edfd
Use same null default value when JS is disabled
kendaleiv/AspNetBrowserLocale,ritterim/AspNetBrowserLocale
src/Core/HtmlHelpers.cs
src/Core/HtmlHelpers.cs
using System; using System.Web.Mvc; namespace AspNetBrowserLocale.Core { public static class HtmlHelpers { private const string NullValueDisplay = "&mdash;"; public static MvcHtmlString InitializeLocaleDateTime(this HtmlHelper htmlHelper) { return MvcHtmlString.Create(stri...
using System; using System.Web.Mvc; namespace AspNetBrowserLocale.Core { public static class HtmlHelpers { public static MvcHtmlString InitializeLocaleDateTime(this HtmlHelper htmlHelper) { return MvcHtmlString.Create( @"<script> var elements = document.querySelectorAll('[data-...
mit
C#
4bc799fd17dc0573612ce6b8e7f7b069ceacb1e6
Add Owner to ListBucketObject
carbon/Amazon
src/Amazon.S3/Results/ListBucketObject.cs
src/Amazon.S3/Results/ListBucketObject.cs
#nullable disable using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using System.Xml.Serialization; using Carbon.Storage; namespace Amazon.S3 { [XmlRoot("Contents", Namespace = S3Client.Namespace)] public sealed class ListBucketObject : IBlob { ...
#nullable disable using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using System.Xml.Serialization; using Carbon.Storage; namespace Amazon.S3 { [XmlRoot("Contents", Namespace = S3Client.Namespace)] public sealed class ListBucketObject : IBlob { ...
mit
C#
fddb9b631980225af23897d46433327212e8cf8c
Remove unnecessary "@" prefix from method argument variable name.
brendanjbaker/Bakery
src/Bakery/Text/StringRemoveExtensions.cs
src/Bakery/Text/StringRemoveExtensions.cs
namespace Bakery.Text { using System; public static class StringRemoveExtensions { public static String Remove(this String @string, String remove) { if (remove == null) throw new ArgumentNullException(nameof(remove)); return @string.Replace(remove, String.Empty); } } }
namespace Bakery.Text { using System; public static class StringRemoveExtensions { public static String Remove(this String @string, String @remove) { return @string.Replace(@remove, String.Empty); } } }
mit
C#
e7cd40b015032d217c950276a3565819d901abf8
Add an extra fake rehearsal to check wrapping.
alastairs/cgowebsite,alastairs/cgowebsite
src/CGO.Web/Controllers/HomeController.cs
src/CGO.Web/Controllers/HomeController.cs
using System; using System.Web.Mvc; using CGO.Domain; using CGO.Web.Infrastructure; using CGO.Web.Models; namespace CGO.Web.Controllers { public class HomeController : Controller { public ActionResult Index() { ViewBag.Title = "Cambridge Graduate Orchestra"; ...
using System; using System.Web.Mvc; using CGO.Domain; using CGO.Web.Infrastructure; using CGO.Web.Models; namespace CGO.Web.Controllers { public class HomeController : Controller { public ActionResult Index() { ViewBag.Title = "Cambridge Graduate Orchestra"; ...
mit
C#
d66af28b1e219799404c542fc190ec309afdc092
Normalise line endings.
alastairs/cgowebsite,alastairs/cgowebsite
src/CGO.Web/Controllers/HomeController.cs
src/CGO.Web/Controllers/HomeController.cs
using System; using System.Web.Mvc; using CGO.Domain; using CGO.Web.Infrastructure; using CGO.Web.Models; namespace CGO.Web.Controllers { public class HomeController : Controller { public ActionResult Index() { ViewBag.Title = "Cambridge Graduate Orchestra"; ...
using System; using System.Web.Mvc; using CGO.Domain; using CGO.Web.Infrastructure; using CGO.Web.Models; namespace CGO.Web.Controllers { public class HomeController : Controller { public ActionResult Index() { ViewBag.Title = "Cambridge Graduate Orchestra"; ViewBag.G...
mit
C#
4e665e0e3e27a1bb4b5d1024eeac33af9e059741
refactor duplication and description generation
BaylorRae/Let.cs
src/Let.cs/LetHelper.cs
src/Let.cs/LetHelper.cs
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; namespace LetTestHelper { public static class LetHelper { private static Dictionary<string, object> _objects = new Dictionary<string, object>(); public static T Let<T>(string description, Func<T>...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; namespace LetTestHelper { public static class LetHelper { private static Dictionary<string, object> _objects = new Dictionary<string, object>(); public static T Let<T>(string description, Func<T>...
mit
C#
8bbf1476c29dbf97f237a6153b15f2a094b76b84
add V1Patch for patch custom obj (#530)
kubernetes-client/csharp,kubernetes-client/csharp
src/KubernetesClient/Kubernetes.Header.cs
src/KubernetesClient/Kubernetes.Header.cs
using System; using System.Net.Http.Headers; using k8s.Models; namespace k8s { public partial class Kubernetes { public virtual MediaTypeHeaderValue GetHeader(object body) { if (body == null) { throw new ArgumentNullException(nameof(body)); } ...
using System; using System.Net.Http.Headers; using k8s.Models; namespace k8s { public partial class Kubernetes { public virtual MediaTypeHeaderValue GetHeader(object body) { if (body == null) { throw new ArgumentNullException(nameof(body)); } ...
apache-2.0
C#
38e95cf3d85a3d6effcb3f79498ed1d03d1aeaec
fix template
takenet/messaginghub-client-csharp
src/Template/Program.cs
src/Template/Program.cs
using System; using System.Threading.Tasks; using Lime.Protocol; using Takenet.MessagingHub.Client; using Takenet.MessagingHub.Client.Receivers; namespace Template { internal static class Program { public static void Main(string[] args) { Init().Wait(); } private c...
using System; using System.Threading.Tasks; using Lime.Protocol; using Takenet.MessagingHub.Client; using Takenet.MessagingHub.Client.Receivers; namespace Template { internal static class Program { public static void Main(string[] args) { Init().Wait(); } private c...
apache-2.0
C#
f5c74fd4c3773e16f913e5ef2e664886cae44664
Change Demo Trading intervall -> performance
boehla/TradeIt
DemoTrader/DTrader.cs
DemoTrader/DTrader.cs
using Main; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DemoTrader { public class StdTraders : Trader { public StdTraders() : base() { } public override string Name { get { return "De...
using Main; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DemoTrader { public class StdTraders : Trader { public StdTraders() : base() { } public override string Name { get { return "De...
mit
C#
eb5a21477ea97dd4785584e0cbbd6dfa6aeb4d73
Fix <= to <
bunashibu/kikan
Assets/Scripts/Hp/Hp.cs
Assets/Scripts/Hp/Hp.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Bunashibu.Kikan { public abstract class Hp : IGauge<int> { public virtual void Add(int quantity) { Cur += quantity; AdjustBoundary(); } public virtual void Subtract(int quantity) { Cur -= quantity...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Bunashibu.Kikan { public abstract class Hp : IGauge<int> { public virtual void Add(int quantity) { Cur += quantity; AdjustBoundary(); } public virtual void Subtract(int quantity) { Cur -= quantity...
mit
C#
385148887fc72daadbcf627363b187b8dd00623f
Fix dem
Yonom/ByteNom
ByteNom.Demo/Program.cs
ByteNom.Demo/Program.cs
using System; using System.Threading; namespace ByteNom.Demo { internal class Program { private static void Main() { // Start a server var server = new Server(12345); server.ConnectionReceived += server_ConnectionReceived; server.Start(); ...
using System; using System.Threading; namespace ByteNom.Demo { internal class Program { private static void Main() { // Start a server var server = new Server(12345); server.ConnectionReceived += server_ConnectionReceived; server.Start(); ...
mit
C#
f0a7cbe0a7b43947e3cf52beafc3081b35196310
Disable authentication with empty access key
Seist/Skylight
Skylight.Outgoing/InputCodeForRoom.cs
Skylight.Outgoing/InputCodeForRoom.cs
using System; using Skylight.Miscellaneous; namespace Skylight { public class InputCodeForRoom { private readonly Out _out; public InputCodeForRoom(Out @out) { _out = @out; } /// <summary> /// Inputs the edit key. /// </summary> ...
using System; using Skylight.Miscellaneous; namespace Skylight { public class InputCodeForRoom { private readonly Out _out; public InputCodeForRoom(Out @out) { _out = @out; } /// <summary> /// Inputs the edit key. /// </summary> ...
mit
C#
49139fd0974edc567c14ca061b69e7f6255ee7a4
fix Desktop/DesktopUrhoInitializer.cs
florin-chelaru/urho,florin-chelaru/urho,florin-chelaru/urho,florin-chelaru/urho,florin-chelaru/urho,florin-chelaru/urho
bindings/Desktop/DesktopUrhoInitializer.cs
bindings/Desktop/DesktopUrhoInitializer.cs
using System; using System.IO; using System.Reflection; namespace Urho.Desktop { public static class DesktopUrhoInitializer { static string assetsDirectory; /// <summary> /// Path to a folder containing "Data" folder. CurrentDirectory if null /// </summary> public static string AssetsDirectory { get...
using System; using System.IO; namespace Urho.Desktop { public static class DesktopUrhoInitializer { static string assetsDirectory; /// <summary> /// Path to a folder containing "Data" folder. CurrentDirectory if null /// </summary> public static string AssetsDirectory { get { return assetsDirectory...
mit
C#
f20748a60688352f0c076395e6e5ab5ba8b4b7bd
Update the test app to work with the changed library.
smaeul/7DaysToolbox
SDTD.ConfigTest/Form.cs
SDTD.ConfigTest/Form.cs
namespace SDTD.ConfigTest { using SDTD.Config; using System; using System.IO; using System.Xml.Linq; public partial class Form : System.Windows.Forms.Form { private String dataPath = @"C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Data\Config"; private BlockColle...
using SDTD.Config; using System; using System.IO; using System.Xml.Linq; namespace SDTD.ConfigTest { public partial class Form : System.Windows.Forms.Form { public Form() { InitializeComponent(); } private void Form_Load(Object sender, EventArgs e) { ...
mit
C#
8b857e4153225bb547b67cc35bce98ca24855738
Update Export-CurrentDocument-Pages.csx
wieslawsoltes/Core2D,wieslawsoltes/Core2D,wieslawsoltes/Core2D,wieslawsoltes/Core2D,Core2D/Core2D,Core2D/Core2D
scripts/Export-CurrentDocument-Pages.csx
scripts/Export-CurrentDocument-Pages.csx
using System.IO; var document = Editor.Project.CurrentDocument; var dir = "D:\\"; foreach (var page in document.Pages) { foreach (var writer in Editor.FileWriters) { var path = Path.Combine(dir, page.Name + "." + writer.Extension); writer.Save(path, page, Editor.Project); } }
using System.IO; var document = Editor.Project.CurrentDocument; var dir = "D:\\"; foreach (var page in document.Pages) { foreach (var writer in Editor.FileWriters) { path = Path.Combine(dir, page.Name + "." + writer.Extension); writer.Save(path, page, Editor.Project); } }
mit
C#
f8aad35d235a0a9ae1a281d0c1fb1d80e0336be5
Update Collision.cs
vvoid-inc/VoidEngine,thakyZ/VoidEngine
VoidEngine/Collision.cs
VoidEngine/Collision.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; namespace VoidEngine { public class Collision { public struct MapSegment { public Point point1; public Point point2; public MapSegment(Point ...
mit
C#
584a671ae92c72750f9e84fd85dc318d0d88e8ee
Drop prefers items held.
Blecki/RMUD,Reddit-Mud/RMUD
RMUD/Commands/Drop.cs
RMUD/Commands/Drop.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RMUD.Commands { internal class Drop : CommandFactory { public override void Create(CommandParser Parser) { Parser.AddCommand( new Sequence( new KeyWord("DROP", false), new ObjectMatcher("TARGET", new...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RMUD.Commands { internal class Drop : CommandFactory { public override void Create(CommandParser Parser) { Parser.AddCommand( new Sequence( new KeyWord("DROP", false), new ObjectMatcher("TARGET", new...
mit
C#
c6f8cb4a673e39cfd894316de2fba4c70e959739
add Active_Changes for Device Control service
ela-compil/BACnet
Base/BacnetReinitializedStates.cs
Base/BacnetReinitializedStates.cs
namespace System.IO.BACnet { public enum BacnetReinitializedStates { BACNET_REINIT_COLDSTART = 0, BACNET_REINIT_WARMSTART = 1, BACNET_REINIT_STARTBACKUP = 2, BACNET_REINIT_ENDBACKUP = 3, BACNET_REINIT_STARTRESTORE = 4, BACNET_REINIT_ENDRESTORE = 5, BACNET...
namespace System.IO.BACnet { public enum BacnetReinitializedStates { BACNET_REINIT_COLDSTART = 0, BACNET_REINIT_WARMSTART = 1, BACNET_REINIT_STARTBACKUP = 2, BACNET_REINIT_ENDBACKUP = 3, BACNET_REINIT_STARTRESTORE = 4, BACNET_REINIT_ENDRESTORE = 5, BACNET...
mit
C#
6f5d7d8d74d099492901a40d6e660689cace84f4
fix type
autumn009/TanoCSharpSamples
Chap15/C15Q4/C15Q4/Program.cs
Chap15/C15Q4/C15Q4/Program.cs
using System; class Program { static void Main(string[] args) { var a = ?; Console.WriteLine(a is object); } }
using System; class Program { static void Main(string[] args) { int a = ?; Console.WriteLine(a is object); } }
mit
C#
f2ad5515fa0ce4b8f6d3cec5a913e2f7ac48b2c7
add new AudioRenderer component and comment out the first gui
TUD-INF-IAI-MCI/BrailleIO,TUD-INF-IAI-MCI/BrailleIO,TUD-INF-IAI-MCI/BrailleIO,TUD-INF-IAI-MCI/BrailleIO
BrailleIO/Structs/BoxModel.cs
BrailleIO/Structs/BoxModel.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BrailleIO.Structs { public struct BoxModel { public uint Top; public uint Bottom; public uint Left; public uint Right; /// <summary> /// Returns a <se...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BrailleIO.Structs { public struct BoxModel { public uint Top; public uint Bottom; public uint Left; public uint Right; /// <summary> /// Returns a <se...
bsd-2-clause
C#
9be8e34e886180b7d37aff9cefd1e1d10aedbf45
Add another RunProject function with args to script.
christianrondeau/SikuliSharp,christianrondeau/SikuliSharp
SikuliSharp/Sikuli.cs
SikuliSharp/Sikuli.cs
using System; using System.IO; namespace SikuliSharp { public static class Sikuli { public static ISikuliSession CreateSession() { return new SikuliSession(CreateRuntime()); } public static SikuliRuntime CreateRuntime() { return new SikuliRuntime( new AsyncDuplexStreamsHandlerFactory(), new...
using System; using System.IO; namespace SikuliSharp { public static class Sikuli { public static ISikuliSession CreateSession() { return new SikuliSession(CreateRuntime()); } public static SikuliRuntime CreateRuntime() { return new SikuliRuntime( new AsyncDuplexStreamsHandlerFactory(), new...
mit
C#
dc6464397223cb07e09bb626e2d25d5e06a5cf89
Add readonly to RenamingFunction.dict
lou1306/CIV,lou1306/CIV
CIV/Helpers/RelabelingFunction.cs
CIV/Helpers/RelabelingFunction.cs
using System; using System.Collections; using System.Collections.Generic; namespace CIV.Helpers { public class RelabelingFunction : ICollection<KeyValuePair<string, string>> { readonly IDictionary<string, string> dict = new Dictionary<string, string>(); public int Count => dict.Count; ...
using System; using System.Collections; using System.Collections.Generic; namespace CIV.Helpers { public class RelabelingFunction : ICollection<KeyValuePair<string, string>> { IDictionary<string, string> dict = new Dictionary<string, string>(); public int Count => dict.Count; public ...
mit
C#
2491e11a5850f03ffe19aaac7c8e0960732fa09c
Update BradleyWyatt.cs
planetpowershell/planetpowershell,planetpowershell/planetpowershell,planetpowershell/planetpowershell,planetpowershell/planetpowershell
src/Firehose.Web/Authors/BradleyWyatt.cs
src/Firehose.Web/Authors/BradleyWyatt.cs
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel.Syndication; using System.Web; using Firehose.Web.Infrastructure; public class BradleyWyatt : IAmACommunityMember { public string FirstName => "Bradley"; public string LastName => "Wyatt"; public st...
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel.Syndication; using System.Web; using Firehose.Web.Infrastructure; namespace Firehose.Web.Authors { public class BradleyWyatt : IAmACommunityMember { public string FirstName => "Bradley"; public string La...
mit
C#
cfc99746825722539aba77e7792575716b7b41f4
Fix gravity issues.
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14
Content.Shared/Physics/MoverController.cs
Content.Shared/Physics/MoverController.cs
using Content.Shared.GameObjects.Components.Movement; using Robust.Shared.Interfaces.Physics; using Robust.Shared.IoC; using Robust.Shared.Maths; using Robust.Shared.Physics; namespace Content.Shared.Physics { public class MoverController : VirtualController { private Vector2 _velocity; private...
using Content.Shared.GameObjects.Components.Movement; using Robust.Shared.Interfaces.Physics; using Robust.Shared.IoC; using Robust.Shared.Maths; using Robust.Shared.Physics; namespace Content.Shared.Physics { public class MoverController : VirtualController { private Vector2 _velocity; private...
mit
C#
d43385c04957f07ddcc900d2bcb77b23d0ee9d87
remove redundant Serializable on ScenarioOutline
mvalipour/xbehave.net,mvalipour/xbehave.net,modulexcite/xbehave.net,xbehave/xbehave.net,modulexcite/xbehave.net,hitesh97/xbehave.net,adamralph/xbehave.net,hitesh97/xbehave.net
src/Xbehave.2.Execution.desktop/ScenarioOutline.cs
src/Xbehave.2.Execution.desktop/ScenarioOutline.cs
// <copyright file="ScenarioOutline.cs" company="xBehave.net contributors"> // Copyright (c) xBehave.net contributors. All rights reserved. // </copyright> namespace Xbehave.Execution { using System; using System.ComponentModel; using System.Threading; using System.Threading.Tasks; usin...
// <copyright file="ScenarioOutline.cs" company="xBehave.net contributors"> // Copyright (c) xBehave.net contributors. All rights reserved. // </copyright> namespace Xbehave.Execution { using System; using System.ComponentModel; using System.Threading; using System.Threading.Tasks; usin...
mit
C#
fffc89e1743581ef988d5a5d8ebb7f1f246647f8
Revert "measure time of GetSharedSecret"
hanswolff/curve25519,Mun1z/curve25519
Curve25519.Tests/Curve25519TimingTests.cs
Curve25519.Tests/Curve25519TimingTests.cs
using NUnit.Framework; using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace Elliptic.Tests { [Explicit] [TestFixture] public class Curve25519TimingTests { [Test] public void Curve25519_GetPublicKey() { var millis = new List<long>(...
using NUnit.Framework; using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace Elliptic.Tests { [Explicit] [TestFixture] public class Curve25519TimingTests { [Test] public void Curve25519_GetPublicKey() { var millis = new List<long>(...
apache-2.0
C#
515d736da51bf2dc595684b3545f8fe5a29108e5
clean up Defines from old roles constants
ramzzzay/GalleryMVC_With_Auth,ramzzzay/GalleryMVC_With_Auth,ramzzzay/GalleryMVC_With_Auth
GalleryMVC_With_Auth/Resources/Defines.cs
GalleryMVC_With_Auth/Resources/Defines.cs
using System.Collections.Generic; namespace GalleryMVC_With_Auth.Resources { public static class Defines { public const string DbConnName = "DBcon"; public const string NPasswd = "Новый пароль"; public const string ConfNewPasswd = "Подтвердите новый пароль"; public const string...
namespace GalleryMVC_With_Auth.Resources { public static class Defines { public const string DbConnName = "DBcon"; public const string NPasswd = "Новый пароль"; public const string ConfNewPasswd = "Подтвердите новый пароль"; public const string CurPasswd = "Текущий(старый) парол...
apache-2.0
C#
50c70a21ccfa007bfff01efb3245cc85ba0a9874
Make LogManager.Initialize static
SaberSnail/GoldenAnvil.Utility
GoldenAnvil.Utility/Logging/LogManager.cs
GoldenAnvil.Utility/Logging/LogManager.cs
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace GoldenAnvil.Utility.Logging { public sealed class LogManager { public static ILogSource CreateLogSource(string name) { return new LogSource(name); } public static void Initialize(params ILo...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace GoldenAnvil.Utility.Logging { public sealed class LogManager { public static ILogSource CreateLogSource(string name) { return new LogSource(name); } public void Initialize(params ILogDestin...
mit
C#
a30e0782b3d7dd509df5f365ad31391abaa1eaef
Update Box.cs
dimmpixeye/Unity3dTools
Runtime/LibProcessors/Box.cs
Runtime/LibProcessors/Box.cs
// Project : ACTORS // Contacts : Pixeye - ask@pixeye.games using System; using System.Collections.Generic; using UnityEngine; using Object = UnityEngine.Object; namespace Pixeye.Framework { /// <summary> /// <para>Caches / return assets that Developer takes from the Resources folder. /// Box cleans cache when ...
// Project : ACTORS // Contacts : Pixeye - ask@pixeye.games using System; using System.Collections.Generic; using UnityEngine; using Object = UnityEngine.Object; namespace Pixeye.Framework { /// <summary> /// <para>Caches / return assets that Developer takes from the Resources folder. /// Box cleans cache when ...
mit
C#
ea4e434dfddb107661e715b3e9ffaf3b87644de1
Change HUD chat prefixes to avoid confusion with IRC player chat.
fr1tz/rotc-ethernet-game,fr1tz/rotc-ethernet-game,fr1tz/rotc-ethernet-game,fr1tz/rotc-ethernet-game
game/client/ui/hud/messageHud.cs
game/client/ui/hud/messageHud.cs
//------------------------------------------------------------------------------ // Revenge Of The Cats: Ethernet // Copyright (C) 2008, mEthLab Interactive //------------------------------------------------------------------------------ //--------------------------------------------------------------------------...
//------------------------------------------------------------------------------ // Revenge Of The Cats: Ethernet // Copyright (C) 2008, mEthLab Interactive //------------------------------------------------------------------------------ //----------------------------------------------------------------------------- /...
lgpl-2.1
C#
6eb2d842989ddfc06f4db34c4ad75578030ef746
Add pseudostatic bodies
EasyPeasyLemonSqueezy/MadCat
MadCat/NutEngine/Physics/BodiesManager.cs
MadCat/NutEngine/Physics/BodiesManager.cs
using System.Collections.Generic; namespace NutEngine.Physics { public class BodiesManager { public HashSet<Body> Bodies { get; private set; } public HashSet<Collision> Collisions { get; private set; } public BodiesManager() { Bodies = new HashSet<Body>(); ...
using System.Collections.Generic; namespace NutEngine.Physics { public class BodiesManager { public HashSet<Body> Bodies { get; private set; } public HashSet<Collision> Collisions { get; private set; } public BodiesManager() { Bodies = new HashSet<Body>(); ...
mit
C#
2cdece6ae4b74f23b16076d711ff54d1ec80f327
Update Viktor.cs
FireBuddy/adevade
AdEvade/AdEvade/Data/Spells/SpecialSpells/Viktor.cs
AdEvade/AdEvade/Data/Spells/SpecialSpells/Viktor.cs
using System; using EloBuddy; using EloBuddy.SDK; namespace AdEvade.Data.Spells.SpecialSpells { class Viktor : IChampionPlugin { static Viktor() { } public const string ChampionName = "Viktor"; public string GetChampionName() { return ChampionName; ...
using System; using EloBuddy; using EloBuddy.SDK; namespace AdEvade.Data.Spells.SpecialSpells { class Viktor : IChampionPlugin { static Viktor() { } public const string ChampionName = "Viktor"; public string GetChampionName() { return ChampionName; ...
mit
C#
6c2133f1a9a279f8e833cbe86ab9e23936083908
add 2do
MartinRL/SlackTurnus,MartinRL/SlackTurnus
SlackTurnus/Controllers/HomeController.cs
SlackTurnus/Controllers/HomeController.cs
using System; using System.Collections; using System.Linq; using System.Web.Mvc; using SlackTurnus.DomainModel; using SlackTurnus.ViewModel; namespace SlackTurnus.Controllers { public class HomeController : Controller { private const string PRIMARY_SLACKER_TURNUS = "primarySlackerTurnus"; private const string S...
using System; using System.Collections; using System.Linq; using System.Web.Mvc; using SlackTurnus.DomainModel; using SlackTurnus.ViewModel; namespace SlackTurnus.Controllers { public class HomeController : Controller { private const string PRIMARY_SLACKER_TURNUS = "primarySlackerTurnus"; private const string S...
mit
C#
cfa224a2fe23e04455a2994fac06bd370db621f2
delete code dupe
MartinRL/SlackTurnus,MartinRL/SlackTurnus
SlackTurnus/Controllers/HomeController.cs
SlackTurnus/Controllers/HomeController.cs
using System; using System.Collections; using System.Linq; using System.Web.Mvc; using System.Web.UI.WebControls; using SlackTurnus.DomainModel; using SlackTurnus.ViewModel; namespace SlackTurnus.Controllers { public class HomeController : Controller { private const string PRIMARY_SLACKER_TURNUS = "primarySlacker...
using System; using System.Collections; using System.Linq; using System.Web.Mvc; using SlackTurnus.DomainModel; using SlackTurnus.ViewModel; namespace SlackTurnus.Controllers { public class HomeController : Controller { private const string PRIMARY_SLACKER_TURNUS = "primarySlackerTurnus"; private const string S...
mit
C#
e8b2d8c27ec259ba5a1d0b255c768058462eaa1e
Make use of Header endianness field
tmds/Tmds.DBus
Message.cs
Message.cs
// Copyright 2006 Alp Toker <alp@atoker.com> // This software is made available under the MIT License // See COPYING for details using System; using System.Collections.Generic; using System.IO; namespace NDesk.DBus { class Message { public Message () { Header.Endianness = Connection.NativeEndianness; Head...
// Copyright 2006 Alp Toker <alp@atoker.com> // This software is made available under the MIT License // See COPYING for details using System; using System.Collections.Generic; using System.IO; namespace NDesk.DBus { class Message { public Message () { Header.Endianness = Connection.NativeEndianness; Head...
mit
C#
961428b3ac684d70ca82a8f0daaee7d5ed399213
fix indent
pocketberserker/Data.HList,pocketberserker/Data.HList
examples/HList.CSharpExamples/Program.cs
examples/HList.CSharpExamples/Program.cs
using System; using CSharp.Data; namespace CSharpExamples { class Program { static void Main(string[] args) { var a = HList.Nil().Extend(true).Extend(3).Extend("Foo"); var b = HList.Nil().Extend(new [] { 1, 2 }).Extend("Bar").Extend(4.0); var ze...
using System; using CSharp.Data; namespace CSharpExamples { class Program { static void Main(string[] args) { var a = HList.Nil().Extend(true).Extend(3).Extend("Foo"); var b = HList.Nil().Extend(new [] { 1, 2 }).Extend("Bar").Extend(4.0); var ze...
mit
C#
4674a80cffa2f36f06fb56d8c8f8172d0366188b
Update variable names to reflect class name changes
CamTechConsultants/CvsntGitImporter
Program.cs
Program.cs
/* * John Hall <john.hall@xjtag.com> * Copyright (c) Midas Yellow Ltd. All rights reserved. */ using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CvsGitConverter { class Program { static void Main(string[] args) { if (args.Length != 1) thr...
/* * John Hall <john.hall@xjtag.com> * Copyright (c) Midas Yellow Ltd. All rights reserved. */ using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CvsGitConverter { class Program { static void Main(string[] args) { if (args.Length != 1) thr...
mit
C#
e0a6ebbe5f4ca410aede12b356c16251633a9788
Fix scope of SnakeCasecontractResolver
keenlabs/keen-sdk-net
Keen/ContractResolvers/SnakeCaseContractResolver.cs
Keen/ContractResolvers/SnakeCaseContractResolver.cs
using Newtonsoft.Json.Serialization; namespace Keen.Core.ContractResolvers { /* * Found on GithubGist https://gist.github.com/crallen/9238178 * * Credit to Chris Allen https://github.com/crallen */ internal class SnakeCaseContractResolver : DefaultContractResolver { protecte...
using Newtonsoft.Json.Serialization; namespace Keen.Core.ContractResolvers { /* * Found on GithubGist https://gist.github.com/crallen/9238178 * * Credit to Chris Allen https://github.com/crallen */ public class SnakeCaseContractResolver : DefaultContractResolver { protected ...
mit
C#
f72e371c04d3aed88cd22412bbd3489b3a0534cf
Remove checking debug flag while running application.
tempbottle/VisualRust,Muraad/VisualRust,yacoder/VisualRust,drewet/VisualRust,PistonDevelopers/VisualRust,cmr/VisualRust,xilec/VisualRust,Boddlnagg/VisualRust,dlsteuer/VisualRust,yacoder/VisualRust,PistonDevelopers/VisualRust,xilec/VisualRust,drewet/VisualRust,cmr/VisualRust,Vbif/VisualRust,vadimcn/VisualRust,Stitchous/...
VisualRust.Project/DefaultRustLauncher.cs
VisualRust.Project/DefaultRustLauncher.cs
using System; using System.Diagnostics; using System.IO; using Microsoft.VisualStudio; using Microsoft.VisualStudioTools; using Microsoft.VisualStudioTools.Project; namespace VisualRust.Project { /// <summary> /// Simple realization of project launcher for executable file /// TODO need realize for library...
using System; using System.Diagnostics; using System.IO; using Microsoft.VisualStudio; using Microsoft.VisualStudioTools; using Microsoft.VisualStudioTools.Project; namespace VisualRust.Project { /// <summary> /// Simple realization of project launcher for executable file /// TODO need realize for library...
mit
C#
27ad04c8701cbde36559bb726c293e30f6910b96
Extend Demo Project
tommcclean/LogBook
LogBook.Demo/Program.cs
LogBook.Demo/Program.cs
using LogBook.Services; using LogBook.Services.Models; using System; namespace LogBook.Demo { internal class Program { private static void Main() { // Step 1: Initialise The Log Handler (Add Config Database Credential for LogBookEntityModel) var logHandler = new LogHand...
using LogBook.Services; using LogBook.Services.Models; using System; namespace LogBook.Demo { internal class Program { private static void Main() { // Step 1: Initialise The Log Handler (Add Config Database Credential for LogBookEntityModel) var logHandler = new LogHand...
mit
C#
ad2e2590a72976c31a09e4c058fafbb11274f7ce
test fix
clementpeihengtan/cogs,Colectica/cogs,kevinchristianson/cogs
Cogs.Tests/CogsLoaderTests.cs
Cogs.Tests/CogsLoaderTests.cs
using Cogs.Dto; using Cogs.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Xunit; namespace Cogs.Tests { public class CogsLoaderTests { [Fact] public void LoadHamburgerModelTest() { string path = "..\\..\\..\...
using Cogs.Dto; using Cogs.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Xunit; namespace Cogs.Tests { public class CogsLoaderTests { [Fact] public void LoadHamburgerModelTest() { string path = "..\\..\\..\...
mit
C#
ddd81c4fb88f5fcc30ebda3d888f2f246c009726
Fix for missing author info
romatthe/WPMGMT.BESScraper,TheGameSquid/WPMGMT.BESScraper
WPMGMT.BESScraper/Program.cs
WPMGMT.BESScraper/Program.cs
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Net; using RestSharp; using Dapper; using DapperExtensions; using WPMGMT.BESScraper.Model; namespace WPMGMT.BESScraper { class Program { static void Main(string[] args) { ...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Net; using RestSharp; using Dapper; using DapperExtensions; using WPMGMT.BESScraper.Model; namespace WPMGMT.BESScraper { class Program { static void Main(string[] args) { ...
mit
C#
4456f950d448d4c998573f783f63da59e5be06a2
Remove public setter of Job properties.
mans0954/f-spot,mono/f-spot,mono/f-spot,dkoeb/f-spot,dkoeb/f-spot,mono/f-spot,mans0954/f-spot,mono/f-spot,mono/f-spot,dkoeb/f-spot,mans0954/f-spot,dkoeb/f-spot,dkoeb/f-spot,mans0954/f-spot,mans0954/f-spot,mono/f-spot,mans0954/f-spot,dkoeb/f-spot
src/Core/FSpot.Database/Jobs/Job.cs
src/Core/FSpot.Database/Jobs/Job.cs
// // Job.cs // // Author: // Mike Gemünde <mike@gemuende.de> // Stephane Delcroix <sdelcroix@src.gnome.org> // // Copyright (C) 2007-2010 Novell, Inc. // Copyright (C) 2010 Mike Gemünde // Copyright (C) 2007-2008 Stephane Delcroix // // Permission is hereby granted, free of charge, to any person obtaining // a cop...
// // Job.cs // // Author: // Mike Gemünde <mike@gemuende.de> // Stephane Delcroix <sdelcroix@src.gnome.org> // // Copyright (C) 2007-2010 Novell, Inc. // Copyright (C) 2010 Mike Gemünde // Copyright (C) 2007-2008 Stephane Delcroix // // Permission is hereby granted, free of charge, to any person obtaining // a cop...
mit
C#
dc5952629219a8727fe3d77cd38c5f09d6a3b8b3
Check Environment.UserInteractive instead of argument
fredrikn/PolymeliaDeploy,fredrikn/PolymeliaDeploy
src/PolymeliaDeployAgent/Program.cs
src/PolymeliaDeployAgent/Program.cs
using System; using System.Linq; using System.ServiceProcess; namespace PolymeliaDeployAgent { using PolymeliaDeploy; using PolymeliaDeploy.Controller; static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main(st...
using System; using System.Linq; using System.ServiceProcess; namespace PolymeliaDeployAgent { using PolymeliaDeploy; using PolymeliaDeploy.Controller; static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main(st...
mit
C#
d5fd93b32915eabd6719e95791e87c4a373fed6c
Simplify code a little bit.
YOTOV-LIMITED/monotouch-samples,sakthivelnagarajan/monotouch-samples,davidrynn/monotouch-samples,W3SS/monotouch-samples,albertoms/monotouch-samples,andypaul/monotouch-samples,andypaul/monotouch-samples,hongnguyenpro/monotouch-samples,labdogg1003/monotouch-samples,andypaul/monotouch-samples,YOTOV-LIMITED/monotouch-sampl...
TextKitDemo/TextKitDemo/CollectionViewController.cs
TextKitDemo/TextKitDemo/CollectionViewController.cs
using System; using MonoTouch.Foundation; using MonoTouch.UIKit; namespace TextKitDemo { public partial class CollectionViewController : UICollectionViewController { NSString key = new NSString ("collectionViewCell"); public CollectionViewController (IntPtr handle) : base (handle) { } public override vo...
using System; using MonoTouch.Foundation; using MonoTouch.UIKit; namespace TextKitDemo { public partial class CollectionViewController : UICollectionViewController { NSString key = new NSString ("collectionViewCell"); public CollectionViewController (IntPtr handle) : base (handle) { } public override vo...
mit
C#
42657a77cf51b866564c8ff2f4751173351aacac
Improve MenuItem debugger experience
MatterHackers/agg-sharp,larsbrubaker/agg-sharp,jlewin/agg-sharp
Gui/Menu/MenuItem.cs
Gui/Menu/MenuItem.cs
using System; using System.Diagnostics; namespace MatterHackers.Agg.UI { [DebuggerDisplay("{Text}:{Value}")] public class MenuItem : GuiWidget { public class MenuClosedMessage { } public event EventHandler Selected; public delegate bool CheckIfShouldClick(); public CheckIfShouldClick DoClickFunction...
using System; namespace MatterHackers.Agg.UI { public class MenuItem : GuiWidget { public class MenuClosedMessage { } public event EventHandler Selected; public delegate bool CheckIfShouldClick(); public CheckIfShouldClick DoClickFunction; public string Value { get; set; } public Menu...
bsd-2-clause
C#
79570f88080d65254dc43facdd0ce76e6dec1380
Update Main.cs
win120a/ACClassRoomUtil,win120a/ACClassRoomUtil
LoginPasswordUtil/C-Sharp-Version/Main.cs
LoginPasswordUtil/C-Sharp-Version/Main.cs
/* Copyright (C) 2011-2014 AC Inc. (Andy Cheung) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law ...
/* Copyright (C) 2011-2014 AC Inc. (Andy Cheung) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law ...
apache-2.0
C#
e0c9a77fba9e22737d91c5158a66e96c2171d571
fix param name to match api
naveensrinivasan/octokit.net,gabrielweyer/octokit.net,khellang/octokit.net,TattsGroup/octokit.net,darrelmiller/octokit.net,SmithAndr/octokit.net,nsnnnnrn/octokit.net,shiftkey-tester-org-blah-blah/octokit.net,editor-tools/octokit.net,octokit/octokit.net,yonglehou/octokit.net,dampir/octokit.net,shiftkey-tester/octokit.ne...
Octokit/Models/Request/NewTeam.cs
Octokit/Models/Request/NewTeam.cs
using Octokit.Internal; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Globalization; namespace Octokit { public class NewTeam { public NewTeam(string name) { Name = name; RepoNames = new Colle...
using Octokit.Internal; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Globalization; namespace Octokit { public class NewTeam { public NewTeam(string name) { Name = name; RepoNames = new Colle...
mit
C#
dababde0a8b99a4c01cc9ed4a232e1b5f82e25bc
remove a suppression no longer needed
acple/ParsecSharp
ParsecSharp/GlobalSuppressions.cs
ParsecSharp/GlobalSuppressions.cs
using System.Diagnostics.CodeAnalysis; [assembly: SuppressMessage("Style", "IDE0071:Simplify interpolation", Justification = "IDE0071 considerably decreases the performance of string construction")]
using System.Diagnostics.CodeAnalysis; [assembly: SuppressMessage("Style", "IDE0071:Simplify interpolation", Justification = "IDE0071 considerably decreases the performance of string construction")] [assembly: SuppressMessage("Style", "IDE0071WithoutSuggestion")]
mit
C#
e1a0438475118492e1fe53a363b94680baa5106a
Add ProgramUnit documentation (closes #29)
felipebz/ndapi
Ndapi/ProgramUnit.cs
Ndapi/ProgramUnit.cs
using Ndapi.Core; using Ndapi.Core.Handles; using Ndapi.Enums; namespace Ndapi { /// <summary> /// Represents a program unit object. /// </summary> public class ProgramUnit : NdapiObject { /// <summary> /// Creates a program unit. /// </summary> /// <param name="mod...
using Ndapi.Core; using Ndapi.Core.Handles; using Ndapi.Enums; namespace Ndapi { public class ProgramUnit : NdapiObject { public ProgramUnit(FormModule module, string name) { Create(name, ObjectType.ProgramUnit, module); } internal ProgramUnit(ObjectSafeHandle hand...
mit
C#
78992b5acfe2a558a8daade4db187cb761aa5c8e
Clean up fluent node builder to not leak implementation details
akatakritos/SassSharp
SassSharp/Ast/FluentAstBuilder.cs
SassSharp/Ast/FluentAstBuilder.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SassSharp.Ast { public class FluentAstBuilder { private IList<Node> nodes; public FluentAstBuilder() { nodes = new List<Node>(); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SassSharp.Ast { public class FluentAstBuilder { private IList<Node> nodes; public FluentAstBuilder() { nodes = new List<Node>(); } ...
mit
C#
3cbd3af925eeaa12cde145cdfb0678e8a7312b42
Fix UserAgent
Kingloo/Rdr
RdrLib/UserAgents.cs
RdrLib/UserAgents.cs
using System.Linq; namespace RdrLib.Common { public static class UserAgents { public const string Firefox_89_Windows = "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:89.0) Gecko/20100101 Firefox/89.0"; public const string Edge_91_Windows = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like...
using System.Linq; namespace RdrLib.Common { public static class UserAgents { public const string Firefox_89_Windows = "User-Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:89.0) Gecko/20100101 Firefox/89.0"; public const string Edge_91_Windows = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 ...
unlicense
C#
2c37924754661ef578739f951e4387935b14167c
Remove work-in progress enum, not presently required.
PowerOfCode/Eto,bbqchickenrobot/Eto-1,l8s/Eto,PowerOfCode/Eto,PowerOfCode/Eto,l8s/Eto,bbqchickenrobot/Eto-1,bbqchickenrobot/Eto-1,l8s/Eto
Source/Eto/Forms/Menu/MenuItem.cs
Source/Eto/Forms/Menu/MenuItem.cs
#if DESKTOP using System; using System.Collections.ObjectModel; namespace Eto.Forms { public interface IMenuItem : IMenu { } public abstract class MenuItem : BaseAction { protected MenuItem (Generator g, Type type, bool initialize = true) : base(g, type, initialize) { } } public class MenuItemCollec...
#if DESKTOP using System; using System.Collections.ObjectModel; namespace Eto.Forms { public interface IMenuItem : IMenu { } public enum MenuItemType { Check, Image, Radio, Separator, } public abstract class MenuItem : BaseAction { protected MenuItem (Generator g, Type type, bool initialize = true)...
bsd-3-clause
C#
66f094d49ef59844aa3b2b4052d1467064b03fc3
fix test assembly resolver
LinqToDB4iSeries/linq2db,linq2db/linq2db,MaceWindu/linq2db,ronnyek/linq2db,LinqToDB4iSeries/linq2db,linq2db/linq2db,MaceWindu/linq2db
Tests/Linq/TestsInitialization.cs
Tests/Linq/TestsInitialization.cs
using NUnit.Framework; using System; using System.Data.Common; using System.Reflection; using Tests; /// <summary> /// 1. Don't add namespace to this class! It's intentional /// 2. This class implements test assembly setup/teardown methods. /// </summary> [SetUpFixture] public class TestsInitialization { [OneTimeSet...
using NUnit.Framework; using System; using System.Data.Common; using System.Reflection; using Tests; /// <summary> /// 1. Don't add namespace to this class! It's intentional /// 2. This class implements test assembly setup/teardown methods. /// </summary> [SetUpFixture] public class TestsInitialization { [OneTimeSet...
mit
C#
52eb843d51e4e7cc3ff55db3e2f8ca7dcb7014f5
Implement natural number
sakapon/Samples-2014,sakapon/Samples-2014,sakapon/Samples-2014
VerificationSample/MathConsole/Program.cs
VerificationSample/MathConsole/Program.cs
/* * このプログラムには、架空の機能が含まれます。 */ using System; namespace MathConsole { class Program { static void Main(string[] args) { NaturalNumber n = 1; // OK NaturalNumber m = -1; // Error Console.WriteLine(n + m); } } public class NaturalNumber ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MathConsole { class Program { static void Main(string[] args) { } } }
mit
C#
5113610b57f3ab7c1e8620b8fe580f3d095f3029
Update MainMenu.cs
afroraydude/First_Unity_Game,afroraydude/First_Unity_Game,afroraydude/First_Unity_Game
Real_Game/Assets/Scripts/MainMenu.cs
Real_Game/Assets/Scripts/MainMenu.cs
using UnityEngine; using System.Collections; using System.Runtime.Serialization.Formatters.Binary; public class MainMenu : MonoBehaviour { public GUISkin skin; public Rect title; public Rect version; public Rect playButton; public Rect quitButton; public GameManager manager; // Mostly only used to read th...
using UnityEngine; using System.Collections; using System.Runtime.Serialization.Formatters.Binary; public class MainMenu : MonoBehaviour { public GUISkin skin; public Rect title; public Rect version; public Rect playButton; public Rect quitButton; public GameManager manager; // Mostly only used to read th...
mit
C#
6417cb21f07786efad2df51c28b848a6ec543e89
Add missing header for UnixSocket.cs file
stormleoxia/xsp,stormleoxia/xsp,arthot/xsp,arthot/xsp,arthot/xsp,murador/xsp,stormleoxia/xsp,murador/xsp,murador/xsp,arthot/xsp,stormleoxia/xsp,murador/xsp
src/Mono.WebServer.FastCgi/UnixSocket.cs
src/Mono.WebServer.FastCgi/UnixSocket.cs
// // UnixSocket.cs: Provides a wrapper around a unix domain socket file. // // Author: // Brian Nickel (brian.nickel@gmail.com) // // Copyright (C) 2007 Brian Nickel // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Soft...
using System; using System.Globalization; namespace Mono.FastCgi { internal class UnixSocket : StandardSocket, IDisposable { string path = null; protected UnixSocket (Mono.Unix.UnixEndPoint localEndPoint) : base (System.Net.Sockets.AddressFamily.Unix, System.Net.Sockets.SocketType.Stream, ...
mit
C#
5f182c24d177bba1e00dd3b16f8ad04ab01b52c1
refactor sitesettings to dto
momcms/MoM.Modules,RolfVeinoeSorensen/MoM.Modules,momcms/MoM.Modules,RolfVeinoeSorensen/MoM.Modules,momcms/MoM.Modules,RolfVeinoeSorensen/MoM.Modules
MoM.Blog/Startup.cs
MoM.Blog/Startup.cs
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Options; using Microsoft.EntityFrameworkCore.Infrastructure; using MoM.Module.Dtos; namespac...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Options; using Microsoft.EntityFrameworkCore.Infrastructure; using MoM.Module.Models; using M...
mit
C#
a15456cbae787e591a10d98ed3da30736844e72c
Add size adjustment paramters to tunnel.
saschb2b/mugo
mugo/TunnelObject3D.cs
mugo/TunnelObject3D.cs
using System.Collections.Generic; using Engine.cgimin.object3d; using OpenTK; namespace Mugo { class TunnelObject3D : BaseObject3D { public TunnelObject3D() { Positions = new List<Vector3>(); UVs = new List<Vector2>(); Normals = new List<Vector3>(); Indices = new List<int>(); const i...
using System.Collections.Generic; using Engine.cgimin.object3d; using OpenTK; namespace Mugo { class TunnelObject3D : BaseObject3D { public TunnelObject3D() { Positions = new List<Vector3>(); UVs = new List<Vector2>(); Normals = new List<Vector3>(); Indices = new List<int>(); const i...
mit
C#
82c2269e29cd7ec947c930302d421ee69e2519b1
undo changes to member code behind
neekgreen/daxko-kafka-webapp,neekgreen/daxko-kafka-webapp,neekgreen/daxko-kafka-webapp,neekgreen/daxko-kafka-webapp,neekgreen/daxko-kafka-webapp
src/WebApp/Pages/Members/Index.cshtml.cs
src/WebApp/Pages/Members/Index.cshtml.cs
namespace WebApp.Pages.Members { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Hangfire; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; public class IndexModel : PageModel { public string M...
namespace WebApp.Pages.Members { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Hangfire; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using MediatR; public class IndexModel : PageModel { ...
mit
C#
e7c71d6905264054d1a2fea31dc1c766a0bdf45c
update rotation
TheMagnificentSeven/MakeItRain
Assets/Scripts/Rotate.cs
Assets/Scripts/Rotate.cs
using UnityEngine; using System.Collections; public class Rotate : MonoBehaviour { public float speed = 1f; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.GetKey (KeyCode.J)) { if(gameObject.transform.rotation.z* Time.deltaTime * speed <8....
using UnityEngine; using System.Collections; public class Rotate : MonoBehaviour { public float speed = 1f; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.GetKey (KeyCode.J)) { Debug.Log (gameObject.transform.rotation.z* Time.deltaTime * s...
mit
C#
614b2c95b791e696be5bfdf6ac4e1f181c73f2e7
update version
gaochundong/Cowboy.WebSockets
Cowboy.WebSockets/SolutionVersion.cs
Cowboy.WebSockets/SolutionVersion.cs
using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyDescription("Cowboy.WebSockets is a C# based library for building WebSocket services.")] [assembly: AssemblyCompany("Dennis Gao")] [assembly: AssemblyProduct("Cowboy.WebSockets")] [assembly: AssemblyCopyright("Copyright © 2015-2016 Denn...
using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyDescription("Cowboy.WebSockets is a C# based library for building WebSocket services.")] [assembly: AssemblyCompany("Dennis Gao")] [assembly: AssemblyProduct("Cowboy.WebSockets")] [assembly: AssemblyCopyright("Copyright © 2015-2016 Denn...
mit
C#
51e9c028e7ef814210488f556b8fa1e7f6b04dae
make static
nicklasjepsen/GravatarSharp
GravatarSharp/Hashing.cs
GravatarSharp/Hashing.cs
using System.Security.Cryptography; using System.Text; namespace GravatarSharp { /// <summary> /// Used to calculate the hash /// </summary> public static class Hashing { /// <summary> /// Calculate the hash based on this MSDN post: /// http://blogs.msdn.com/b/cshar...
using System.Security.Cryptography; using System.Text; namespace GravatarSharp { /// <summary> /// Used to calculate the hash /// </summary> public class Hashing { /// <summary> /// Calculate the hash based on this MSDN post: /// http://blogs.msdn.com/b/csharpfaq/ar...
mit
C#
3e77378ffb47e2dc2d5bc38221b9ff196fdf3cbf
Allow full urls
mcintyre321/Noodles,mcintyre321/Noodles
Noodles/PathExtension.cs
Noodles/PathExtension.cs
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using Walkies; namespace Noodles { public static class PathExtension { static ConditionalWeakTable<object, object> urlRoots = new ConditionalWeakTable<object, object>(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using Walkies; namespace Noodles { public static class PathExtension { static ConditionalWeakTable<object, object> urlRoots = new ConditionalWeakTable<object, object>(); ...
mit
C#
327061fbc56bd484df030296bee82dd77748c1d7
Fix use of `ThreadsResponse` (type changed for threads container)
PowerShell/PowerShellEditorServices
src/PowerShellEditorServices/Services/DebugAdapter/Handlers/ThreadsHandler.cs
src/PowerShellEditorServices/Services/DebugAdapter/Handlers/ThreadsHandler.cs
// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System.Threading; using System.Threading.Tasks; using OmniSharp.Extensions.DebugAdapter.Protocol.Models; using OmniSharp.Extensions.DebugAdapter.Protocol.R...
// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System.Threading; using System.Threading.Tasks; using OmniSharp.Extensions.DebugAdapter.Protocol.Models; using OmniSharp.Extensions.DebugAdapter.Protocol.R...
mit
C#
404e47c5aefb1cbe50f70c50e81fdd1f681b0247
Revert "Revert "Revert "added try catch, test commit"""
MaurizioPz/PnP,bbojilov/PnP,durayakar/PnP,OzMakka/PnP,rbarten/PnP,weshackett/PnP,machadosantos/PnP,IvanTheBearable/PnP,comblox/PnP,biste5/PnP,Rick-Kirkham/PnP,jeroenvanlieshout/PnP,sandhyagaddipati/PnPSamples,rroman81/PnP,OfficeDev/PnP,chrisobriensp/PnP,rbarten/PnP,svarukala/PnP,andreasblueher/PnP,worksofwisdom/PnP,Nav...
Samples/Core.CrossDomainImages/Core.CrossDomainImagesWeb/Pages/Default.aspx.cs
Samples/Core.CrossDomainImages/Core.CrossDomainImagesWeb/Pages/Default.aspx.cs
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace Core.CrossDomainImagesWeb { public partial class Default : System.Web.UI.Page { protected void Page_PreInit(object sender, EventArgs e) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace Core.CrossDomainImagesWeb { public partial class Default : System.Web.UI.Page { protected void Page_PreInit(object sender, EventArgs e) { ...
mit
C#
7d655211dba39d5affa9ae668aa62195bd17cdfd
Fix InvalidRFC3339DateTime unit test
messagebird/csharp-rest-api
Tests/UnitTests/MessageBirdUnitTests/Resources/RFC3339DateTimeConverterTest.cs
Tests/UnitTests/MessageBirdUnitTests/Resources/RFC3339DateTimeConverterTest.cs
using System; using MessageBird.Exceptions; using MessageBird.Objects; using MessageBird.Resources; using Microsoft.VisualStudio.TestTools.UnitTesting; using Newtonsoft.Json; namespace MessageBirdTests.Resources { [TestClass] public class RFC3339DateTimeConverterTest { [TestMethod] public ...
using MessageBird.Objects; using MessageBird.Resources; using Microsoft.VisualStudio.TestTools.UnitTesting; using Newtonsoft.Json; namespace MessageBirdTests.Resources { [TestClass] public class RFC3339DateTimeConverterTest { [TestMethod] [ExpectedException(typeof(JsonSerializationExceptio...
isc
C#
df01fc82eef3fd3068a42c44776b9571b0de2fc6
Add reminder to number samples
ucdavis/Anlab,ucdavis/Anlab,ucdavis/Anlab,ucdavis/Anlab
Anlab.Mvc/Views/Order/Confirmation.cshtml
Anlab.Mvc/Views/Order/Confirmation.cshtml
@using Humanizer @model AnlabMvc.Models.Order.OrderReviewModel @{ ViewData["Title"] = "Confirmation"; } @section ActionButtons { <p> <form asp-controller="order" asp-action="Delete" asp-route-id="@Model.Order.Id" method="post" class="form-horizontal" style="margin-left: 5px;margin-right: 5px"> ...
@using Humanizer @model AnlabMvc.Models.Order.OrderReviewModel @{ ViewData["Title"] = "Confirmation"; } @section ActionButtons { <p> <form asp-controller="order" asp-action="Delete" asp-route-id="@Model.Order.Id" method="post" class="form-horizontal" style="margin-left: 5px;margin-right: 5px"> ...
mit
C#
e0d0e65e40cb03936c9063e5ff3e6d5038032cda
Change log verbosity stuff to be simpler.
sgrassie/wp2md.net
wp2md/Program.cs
wp2md/Program.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Fclp; namespace wp2md { class Program { static void Main(string[] args) { Action<string> logger = msg => Console.WriteLine(msg); var parser = Create...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Fclp; namespace wp2md { class Program { static void Main(string[] args) { var parser = CreateArgsParser(); var results = parser.Parse(args); ...
mit
C#
fbf559c1095f4b64851595ed336801a639d78362
Remove unnecessary strings
mnaiman/duplicati,duplicati/duplicati,mnaiman/duplicati,duplicati/duplicati,mnaiman/duplicati,duplicati/duplicati,duplicati/duplicati,duplicati/duplicati,mnaiman/duplicati,mnaiman/duplicati
Duplicati/Library/Backend/Storj/Strings.cs
Duplicati/Library/Backend/Storj/Strings.cs
using Duplicati.Library.Localization.Short; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Duplicati.Library.Backend.Strings { internal static class Storj { public static string DisplayName { get { return LC.L(@"Storj DCS (...
using Duplicati.Library.Localization.Short; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Duplicati.Library.Backend.Strings { internal static class Storj { public static string DisplayName { get { return LC.L(@"Storj DCS (...
lgpl-2.1
C#
4736497fe4780446417975940a0601ccdc90a63a
Update ForceAdapter.cs
spaceappsnyc/issie,spaceappsnyc/issie,spaceappsnyc/issie,spaceappsnyc/issie,spaceappsnyc/issie
ISSIE-unity/Assets/Scripts/ForceAdapter.cs
ISSIE-unity/Assets/Scripts/ForceAdapter.cs
using UnityEngine; // Demo class // inherits of WebSocketUnityDelegate to receive WebSockets events public class ForceAdapter : MonoBehaviour { public WebSocketController socket; private const int NUM_STEPS_TO_HYPERDRIVE = 500; private const int HYPERDRIVE_FACTOR = 100; private bool wasNeg = true; ...
using UnityEngine; // Demo class // inherits of WebSocketUnityDelegate to receive WebSockets events public class ForceAdapter : MonoBehaviour { public WebSocketController socket; private const int NUM_STEPS_TO_HYPERDRIVE = 500; private const int HYPERDRIVE_FACTOR = 100; private bool wasNeg = true; ...
mit
C#
4d48667b20fe69c968dde9e5b3148bdc2d8bdac2
Change AssemblyInfo
GAMELASTER/SteamBot,tarun200897/SteamBot,stackia/SteamBot,Alex-Nabu/CSGOWinBig-SteamBot,MadBender/SteamBot,stigping/SteamBot,alanfort/CSGOWinBig-SteamBot,TheRod1990/SteamBot,niachris/SteamBotNew,Alex-Nabu/CSGOWinBig-SteamBot,wowzone/gamerpro,fjch1997/SteamBot,Murzyneczka/CSGOWinBig-SteamBot,Schwehn42/SteamBot,ChalkyBru...
SteamBot/AssemblyInfo.cs
SteamBot/AssemblyInfo.cs
using System.Reflection; [assembly: AssemblyTitle("SteamBot")] [assembly: AssemblyDescription("SteamBot is a bot for the purpose of interacting with Steam Chat and Steam Trade.")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("SteamBot")] [assembly: AssemblyCopyright("(C) 2012 SteamBot Contributors"...
using System.Reflection; using System.Runtime.CompilerServices; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("SteamBot")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: ...
mit
C#
f078ea07a934c4ac03b0d3783ee23f64ab4580fb
Make it easy to switch config file and log file location like const.h #define LIVE
AAccount/dt_call_server-windows-
DTOperator/Const.cs
DTOperator/Const.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DTOperator { class Const { public static readonly String VERSION = "4.1:{git revision}_win"; private static readonly bool LIVE = false; private static readonly String PREFIX_LIVE = @"...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DTOperator { class Const { public static readonly String VERSION = "4.1:{git revision}_win"; public static readonly String USERSFILE = "C:\\Users\\A\\dtoperator\\users.conf"; public s...
agpl-3.0
C#
11c0a7e1f04d06d53bbbc66e1f6d56a28e4a3b30
test commit
ncguy2/MOD003263
Mod003263/Mod003263/db/DatabaseAccessor.cs
Mod003263/Mod003263/db/DatabaseAccessor.cs
using Mod003263.interview; /** * Author: Callum Highley * Date: 14/11/2016 * Contains: DatabaseAccessor */ namespace Mod003263.DBstuff { class DatabaseAccessor { // TODO fix connection insert calls /// <summary> /// Insert statement /// </summary> /// <param name=...
using Mod003263.interview; /** * Author: Callum Highley * Date: 14/11/2016 * Contains: DatabaseAccessor */ namespace Mod003263.DBstuff { class DatabaseAccessor { // TODO fix connection insert calls /// <summary> /// Insert statement /// </summary> /// <param name=...
unlicense
C#
253d113106b4d8e48ce2dd4c377c264c9fe04fa7
Update version
Yonom/MuffinFramework
MuffinFramework/Properties/AssemblyInfo.cs
MuffinFramework/Properties/AssemblyInfo.cs
using System.Reflection; using System.Resources; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("MuffinFramework")] [assembly: AssemblyDescription("")] ...
using System.Reflection; using System.Resources; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("MuffinFramework")] [assembly: AssemblyDescription("")] ...
mit
C#
eac14ae72eeda1fb12c4c2198484e96cf87b767d
Fix whitespaces
rlugojr/octokit.net,octokit-net-test/octokit.net,brramos/octokit.net,hitesh97/octokit.net,Sarmad93/octokit.net,nsrnnnnn/octokit.net,mminns/octokit.net,michaKFromParis/octokit.net,M-Zuber/octokit.net,shiftkey/octokit.net,shiftkey-tester/octokit.net,shiftkey-tester/octokit.net,chunkychode/octokit.net,geek0r/octokit.net,S...
Octokit.Reactive/ObservableGitHubClient.cs
Octokit.Reactive/ObservableGitHubClient.cs
using System; using System.Net.Http.Headers; using Octokit.Reactive.Clients; namespace Octokit.Reactive { public class ObservableGitHubClient : IObservableGitHubClient { readonly IGitHubClient _gitHubClient; public ObservableGitHubClient(ProductHeaderValue productInformation) : th...
using System; using System.Net.Http.Headers; using Octokit.Reactive.Clients; namespace Octokit.Reactive { public class ObservableGitHubClient : IObservableGitHubClient { readonly IGitHubClient _gitHubClient; public ObservableGitHubClient(ProductHeaderValue productInformation) : th...
mit
C#
741a29cb9493eca5951f3454bb7d492b41d86b77
Define and use Game#ShownLetterFor
12joan/hangman
game.cs
game.cs
using System; using System.Collections.Generic; using System.Text; namespace Hangman { public class Game { public string Word; private List<char> GuessedLetters; public Game(string word) { Word = word; GuessedLetters = new List<char>(); } public string ShownWord() { StringBuil...
using System; using System.Collections.Generic; namespace Hangman { public class Game { public string Word; private List<char> GuessedLetters; public Game(string word) { Word = word; GuessedLetters = new List<char>(); } public string ShownWord() { return Word; } priva...
unlicense
C#
01e92b1e7a274a0559c9d977cf0c7d0a4e550456
修改了PathException异常类的实现。
huoxudong125/Zongsoft.CoreLibrary,Zongsoft/Zongsoft.CoreLibrary,MetSystem/Zongsoft.CoreLibrary
IO/PathException.cs
IO/PathException.cs
/* * Authors: * 钟峰(Popeye Zhong) <zongsoft@gmail.com> * * Copyright (C) 2010-2014 Zongsoft Corporation <http://www.zongsoft.com> * * This file is part of Zongsoft.CoreLibrary. * * Zongsoft.CoreLibrary is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Publ...
/* * Authors: * 钟峰(Popeye Zhong) <zongsoft@gmail.com> * * Copyright (C) 2010-2014 Zongsoft Corporation <http://www.zongsoft.com> * * This file is part of Zongsoft.CoreLibrary. * * Zongsoft.CoreLibrary is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Publ...
lgpl-2.1
C#
bf5637700d1822a92698653d9ce70e043356020a
Update Manufacturer name
bozaro/octobuild,bozaro/octobuild,bozaro/octobuild,bozaro/octobuild,bozaro/octobuild
wixcs/setup.cs
wixcs/setup.cs
using System; using System.Text.RegularExpressions; using System.Xml; using System.Xml.Linq; using WixSharp; class Script { enum Target { i686, x86_64, } static public string ReadVersion(string path) { System.IO.StreamReader file = new System.IO.StreamReader(path); Regex regex = new Regex("^\\s*version\\...
using System; using System.Text.RegularExpressions; using System.Xml; using System.Xml.Linq; using WixSharp; class Script { enum Target { i686, x86_64, } static public string ReadVersion(string path) { System.IO.StreamReader file = new System.IO.StreamReader(path); Regex regex = new Regex("^\\s*version\\...
mit
C#
5f895f120c884f6ad982176cf01d00a91560764c
Remove useless using references
Elgolfin/PokerBot
PokerGame/Dealer.cs
PokerGame/Dealer.cs
using Nicomputer.PokerBot.Cards; namespace Nicomputer.PokerBot.PokerGame { public class Dealer { public Deck52Cards Deck; public Table Table; public Dealer(Table t, Deck52Cards deck) { Deck = deck; Table = t; } public void ShuffleDeck()...
using System.Linq; using System.Runtime.InteropServices; using Nicomputer.PokerBot.Cards; namespace Nicomputer.PokerBot.PokerGame { public class Dealer { public Deck52Cards Deck; public Table Table; public Dealer(Table t, Deck52Cards deck) { Deck = deck; ...
mit
C#
e8de63a38b6b0a23a344474299e34a2124701169
Update UserType.cs
RokuHodo/Twitch-Bot
Enums/UserType.cs
Enums/UserType.cs
namespace TwitchChatBot.Enums { enum UserType { viewer, mod, global_mod, admin, staff } }
namespace TwitchChatBot.Enums { enum UserType { viewer, mod, admin, global_mod, staff } }
apache-2.0
C#
dacf8eec9ccaf524473d71a8ad0853f510395219
remove unecessary fields n comments from testmesh script
tkaretsos/ProceduralBuildings,AlexanderMazaletskiy/ProceduralBuildings
Scripts/TestMesh.cs
Scripts/TestMesh.cs
using UnityEngine; public class TestMesh : MonoBehaviour { [SerializeField] private Material material; private Mesh mesh; private GameObject meshobj; private MeshFilter mf; private MeshRenderer mr; // void Awake () // { // // } // Use this for initialization void Start () { CreateNeoclassical(); ...
using UnityEngine; public class TestMesh : MonoBehaviour { public GameObject empty; public Material material; private Mesh mesh; private GameObject meshobj; private MeshFilter mf; private MeshRenderer mr; // void Awake () // { // // } // Use this for initialization void Start () { CreateNeoclassica...
mit
C#
eb2f07994fd1f0feb8d98684f255bae58cc4e62d
Fix the assembly version.
izrik/FbxSharp,izrik/FbxSharp,izrik/FbxSharp,izrik/FbxSharp,izrik/FbxSharp
AssemblyInfo.cs
AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("FbxSharp")] [assembly: AssemblyDescription("A pure C# library for loading FBX files")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduc...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("FbxSharp")] [assembly: AssemblyDescription("A pure C# library for loading FBX files")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduc...
lgpl-2.1
C#
c0ae7cc7582a441dbdf2e89680e561daa44f1886
Fix doc of #82
rsdn/CodeJam
CodeJam.Main/Threading/AwaitableNonDisposable.cs
CodeJam.Main/Threading/AwaitableNonDisposable.cs
// BASEDON: https://github.com/StephenCleary/AsyncEx AwaitableDisposable class. using System; using System.Threading.Tasks; using System.Runtime.CompilerServices; using JetBrains.Annotations; namespace CodeJam.Threading { /// <summary> /// An awaitable wrapper around a task whose result is <see cref="IDisposable"/...
// BASEDON: https://github.com/StephenCleary/AsyncEx AwaitableDisposable class. using System; using System.Threading.Tasks; using System.Runtime.CompilerServices; using JetBrains.Annotations; namespace CodeJam.Threading { /// <summary> /// An awaitable wrapper around a task whose result is <see cref="IDispos...
mit
C#
f8b085b76964d211c6b2728ef52d868ae88db78e
Add the Geometry property to Responses Result
mklimmasch/google-maps,mklimmasch/google-maps,maximn/google-maps,yonglehou/google-maps,yonglehou/google-maps,maximn/google-maps
GoogleMapsApi/Entities/Places/Response/Result.cs
GoogleMapsApi/Entities/Places/Response/Result.cs
using System.Runtime.Serialization; using GoogleMapsApi.Entities.Common; namespace GoogleMapsApi.Entities.Places.Response { [DataContract] public class Result { /// <summary> /// name contains the human-readable name for the returned result. For establishment results, this is usually the canonicalized business...
using System.Runtime.Serialization; using GoogleMapsApi.Entities.Common; namespace GoogleMapsApi.Entities.Places.Response { [DataContract] public class Result { /// <summary> /// name contains the human-readable name for the returned result. For establishment results, this is usually the canonicalized business...
bsd-2-clause
C#
9621a711aee62b881f2d4b81a8fcc5e81ccba081
Replace copy-paste code with Repeat attribute usage
EVAST9919/osu-framework,smoogipooo/osu-framework,smoogipooo/osu-framework,ZLima12/osu-framework,EVAST9919/osu-framework,peppy/osu-framework,peppy/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,ZLima12/osu-framework,peppy/osu-framework
osu.Framework.Tests/Visual/Testing/TestSceneTest.cs
osu.Framework.Tests/Visual/Testing/TestSceneTest.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Development; using osu.Framework.Testing; namespace osu.Framework.Tests.Visual.Testing { public class TestSceneTest : Fram...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Development; using osu.Framework.Testing; namespace osu.Framework.Tests.Visual.Testing { public class TestSceneTest : Fram...
mit
C#
183b48d9fc2080eaec467d6c65650c508ebaa213
Update AssemblyInfo.cs
tiernano/b2uploader
B2Classes/Properties/AssemblyInfo.cs
B2Classes/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("B2...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("B2...
mit
C#