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468bd0ab7f05c7c84f2677a526e3b5b8639a6a85
Add helper method to return KeyModifier
bright-tools/DeRange
DeRange/Config/KeyboardShortcut.cs
DeRange/Config/KeyboardShortcut.cs
using System; using System.Windows.Forms; using System.Xml.Serialization; namespace DeRange.Config { [Serializable] [XmlRoot(ElementName = "KeyboardShortcut")] public class KeyboardShortcut { public bool ShiftModifier { get; set; } public bool CtrlModifier { get; set; } ...
using System; using System.Windows.Forms; using System.Xml.Serialization; namespace DeRange.Config { [Serializable] [XmlRoot(ElementName = "KeyboardShortcut")] public class KeyboardShortcut { public bool ShiftModifier { get; set; } public bool CtrlModifier { get; set; } ...
apache-2.0
C#
9d4260187896c063bbe21af135b6248b8da555f9
Change type signature of NotNullOrEmpty to string since it's only used for strings.
devtyr/gullap
DevTyr.Gullap/Guard.cs
DevTyr.Gullap/Guard.cs
using System; namespace DevTyr.Gullap { public static class Guard { public static void NotNull (object obj, string argumentName) { if (obj == null) throw new ArgumentNullException(argumentName); } public static void NotNullOrEmpty (string obj, string argumentName) { NotNull (obj, a...
using System; namespace DevTyr.Gullap { public static class Guard { public static void NotNull (object obj, string argumentName) { if (obj == null) throw new ArgumentNullException(argumentName); } public static void NotNullOrEmpty (object obj, string argumentName) { NotNull (obj, a...
mit
C#
ad964d8a665c1099e25b068d30cd3464cda33d0a
change db init
Borayvor/ASP.NET-MVC-CourseProject,Borayvor/ASP.NET-MVC-CourseProject,Borayvor/ASP.NET-MVC-CourseProject
EntertainmentSystem/Web/EntertainmentSystem.Web/App_Start/DatabaseConfig.cs
EntertainmentSystem/Web/EntertainmentSystem.Web/App_Start/DatabaseConfig.cs
namespace EntertainmentSystem.Web.App_Start { using System.Data.Entity; using Data; public class DatabaseConfig { public static void RegisterDatabase() { ////Database.SetInitializer(new MigrateDatabaseToLatestVersion<EntertainmentSystemDbContext, Configuration>()); ...
namespace EntertainmentSystem.Web.App_Start { using System.Data.Entity; using Data; using Data.Migrations; public class DatabaseConfig { public static void RegisterDatabase() { Database.SetInitializer(new MigrateDatabaseToLatestVersion<EntertainmentSystemDbContext, Conf...
mit
C#
754cb6469f33b5ab86f21c2b79e480a260c42e92
Use warning instead of warn
BlueMountainCapital/riemann-health-windows
Program.cs
Program.cs
using System; using System.Linq; using System.Threading; using riemann; namespace RiemannHealth { public class Program { public static void Main(string[] args) { string hostname; ushort port; switch (args.Length) { case 0: hostname = "localhost"; port = 5555; break; case 1: hos...
using System; using System.Linq; using System.Threading; using riemann; namespace RiemannHealth { public class Program { public static void Main(string[] args) { string hostname; ushort port; switch (args.Length) { case 0: hostname = "localhost"; port = 5555; break; case 1: hos...
apache-2.0
C#
c4af8c01a07a524ab81bd7e5470bafc2b46d1afc
Change start() to awake()
pollend/ParkitectCheats,nozols/ParkitectCheats
CheatModController.cs
CheatModController.cs
using System.Collections.Generic; using UnityEngine; using CheatMod.Windows; using CheatMod.Reference; namespace CheatMod { class CheatModController : MonoBehaviour { public static List<CMWindow> windows = new List<CMWindow>(); void Start() { Debug.Log("Started CheatModCon...
using System.Collections.Generic; using UnityEngine; using CheatMod.Windows; using CheatMod.Reference; namespace CheatMod { class CheatModController : MonoBehaviour { public static List<CMWindow> windows = new List<CMWindow>(); void Start() { Debug.Log("Started CheatModCon...
apache-2.0
C#
a9b9c0f3bf726b4cc185ce7a5fda3ba8edb28104
update conekta.js script version
conekta/conekta-xamarin
ConektaSDK/Conekta.cs
ConektaSDK/Conekta.cs
using System; using System.Drawing; using System.Diagnostics; #if __IOS__ using Foundation; using ObjectiveC; using ObjCRuntime; using UIKit; #endif #if __ANDROID__ using Android; #endif namespace ConektaSDK { public abstract class Conekta { public static string ApiVersion { get; set; } public const string B...
using System; using System.Drawing; using System.Diagnostics; #if __IOS__ using Foundation; using ObjectiveC; using ObjCRuntime; using UIKit; #endif #if __ANDROID__ using Android; #endif namespace ConektaSDK { public abstract class Conekta { public static string ApiVersion { get; set; } public const string B...
mit
C#
04abb2ce8f1723fbf342d7cb215eea0d20d221bb
Update default cursor smoke implementation to use a texture
peppy/osu,ppy/osu,peppy/osu,ppy/osu,peppy/osu,ppy/osu
osu.Game.Rulesets.Osu/Skinning/Default/DefaultSmoke.cs
osu.Game.Rulesets.Osu/Skinning/Default/DefaultSmoke.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Textures; namespace osu.Game.Rulesets.Osu.Skinning.Default { public class DefaultSmoke : Smoke { ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Osu.Skinning.Default { public class DefaultSmoke : Smoke { public DefaultSmoke() { Radius = 2; } ...
mit
C#
6622520aa8f7c7c507fea4d29c5ac7ca504f0939
Update the assembly info
jehugaleahsa/NDex
NDex/Properties/AssemblyInfo.cs
NDex/Properties/AssemblyInfo.cs
using System; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an ...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [ass...
unlicense
C#
525cf13344e1dc25e884b35c5f4302302ba2d523
fix in dbdatadll
1Development/PermacallWebApp,1Development/PermacallWebApp,1Development/PermacallWebApp
PermacallWebApp/PCDataDLL/DB.cs
PermacallWebApp/PCDataDLL/DB.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PCDataDLL { public class DB { private static MySQLRepo mainDB; private static MySQLRepo portFolioDB; public static MySQLRepo MainDB { get ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PCDataDLL { public class DB { private static MySQLRepo mainDB; private static MySQLRepo portFolioDB; public static MySQLRepo MainDB { get ...
mit
C#
544d32405a688d94e18ccec0463cbd20352675fc
Update RuleUpdater.cs
win120a/ACClassRoomUtil,win120a/ACClassRoomUtil
ProcessBlockUtil/RuleUpdater.cs
ProcessBlockUtil/RuleUpdater.cs
/* Copyright (C) 2011-2014 AC Inc. (Andy Cheung) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law ...
/* Copyright (C) 2011-2014 AC Inc. (Andy Cheung) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law ...
apache-2.0
C#
7176e129393bbcf66f90e8f7784e7c6ad9ddaa5f
Fix Assembly Version
leocereus/WpfDesigner,icsharpcode/WpfDesigner
GlobalAssemblyInfo.cs
GlobalAssemblyInfo.cs
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
mit
C#
7e77971e67c947f2fa1164ecc10bc0476b9cb9db
Remove AssemblyFileVersion
Seddryck/NBi,Seddryck/NBi
GlobalAssemblyInfo.cs
GlobalAssemblyInfo.cs
using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyCo...
using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyCo...
apache-2.0
C#
d1e4b2164be26209b5be9d148b91b77b1b444b76
Make Visual Studio 2017 Enterprise happy
pardeike/Harmony
Harmony/Transpilers.cs
Harmony/Transpilers.cs
using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Harmony { public static class Transpilers { public static IEnumerable<CodeInstruction> MethodReplacer(this IEnumerable<CodeInstruction> instructions, MethodBase from, MethodBase to) { foreach (var instruction in...
using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Harmony { public static class Transpilers { public static IEnumerable<CodeInstruction> MethodReplacer(this IEnumerable<CodeInstruction> instructions, MethodBase from, MethodBase to) { foreach (var instruction i...
mit
C#
7fa05638dbf42d4cf964ddb919e11f5bef69c9f9
Add repos for Nuget
ApplETS/ETSMobile-WindowsPlatforms,ApplETS/ETSMobile-WindowsPlatforms
build.cake
build.cake
////////////////////////////////////////////////////////////////////// // ARGUMENTS ////////////////////////////////////////////////////////////////////// // Solution var rootFolder = "./Ets.Mobile"; var solutionPath = rootFolder + "/Ets.Mobile.WindowsPhone.sln"; var allProjectsBinPath = rootFolder + "/**/bin"; // Te...
////////////////////////////////////////////////////////////////////// // ARGUMENTS ////////////////////////////////////////////////////////////////////// // Solution var rootFolder = "./Ets.Mobile"; var solutionPath = rootFolder + "/Ets.Mobile.WindowsPhone.sln"; var allProjectsBinPath = rootFolder + "/**/bin"; // Te...
apache-2.0
C#
1d6dd0f0d7067db9597dcd8084697ed87c35cc33
Add Chinese translation
goldenapple3/Miscellania
Items/Materials/WormholeCrystal.cs
Items/Materials/WormholeCrystal.cs
 using System; using Terraria; using Terraria.ID; using Terraria.Localization; using Terraria.ModLoader; namespace GoldensMisc.Items.Materials { public class WormholeCrystal : ModItem { public override bool Autoload(ref string name) { return Config.WormholeMirror; } public override void SetStaticDefau...
 using System; using Terraria; using Terraria.ID; using Terraria.Localization; using Terraria.ModLoader; namespace GoldensMisc.Items.Materials { public class WormholeCrystal : ModItem { public override bool Autoload(ref string name) { return Config.WormholeMirror; } public override void SetStaticDefau...
mit
C#
b06906eabac9cafb6d7d36a698e177761556e37f
fix stream returns
Pondidum/Ledger,Pondidum/Ledger
Ledger.Stores.Fs.Tests/TestBase.cs
Ledger.Stores.Fs.Tests/TestBase.cs
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Ledger.Infrastructure; using NSubstitute; using TestsDomain; namespace Ledger.Stores.Fs.Tests { public class TestBase { public List<string> Events { get; private set; } public List<string> Snapshots { get; private set; } ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Ledger.Infrastructure; using NSubstitute; using TestsDomain; namespace Ledger.Stores.Fs.Tests { public class TestBase { public List<string> Events { get; private set; } public List<string> Snapshots { get; private set; } ...
lgpl-2.1
C#
cab699f1a773d96d41b23cd66804a7c331b5b060
Update version number.
Damnae/storybrew
editor/Properties/AssemblyInfo.cs
editor/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("storybrew editor")] [assembly: AssemblyDe...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("storybrew editor")] [assembly: AssemblyDe...
mit
C#
9b0be318fe76e8f4ccc6d0c50f9dc061a78058dc
Remove unused links from the layout page
appharbor/ConsolR,vendettamit/compilify,vendettamit/compilify,jrusbatch/compilify,appharbor/ConsolR,jrusbatch/compilify
Web/Views/Shared/_Layout.cshtml
Web/Views/Shared/_Layout.cshtml
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>@ViewBag.Title - Compilify, an interactive web interface for the .NET compiler</title> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <link type="image/x-icon" rel="shortcut icon" href="/fav...
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>@ViewBag.Title - Compilify, a Roslyn-based Web Interface for the C# Compiler</title> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <link type="image/x-icon" rel="shortcut icon" href="/favic...
mit
C#
093b6bac5967947186649a6abebf21e71340aab3
Improve string and date Util methods (#477)
Oucema90/RiotSharp,JanOuborny/RiotSharp,BenFradet/RiotSharp,frederickrogan/RiotSharp
RiotSharp/Misc/Util.cs
RiotSharp/Misc/Util.cs
using System; using System.Collections.Generic; using System.Linq; using RiotSharp.MatchEndpoint.Enums; namespace RiotSharp.Misc { static class Util { public static DateTime BaseDateTime = new DateTime(1970, 1, 1); public static DateTime ToDateTimeFromMilliSeconds(this long millis) {...
using System; using System.Collections.Generic; using RiotSharp.MatchEndpoint.Enums; namespace RiotSharp.Misc { static class Util { public static DateTime ToDateTimeFromMilliSeconds(this long millis) { var dateTime = new DateTime(1970, 1, 1, 0, 0, 0, 0); dateTime = date...
mit
C#
14b366a68dea6121c89f716fa8744bf7eb067f35
Change release type.
fuyuno/Norma
Source/Norma/Models/ProductInfo.cs
Source/Norma/Models/ProductInfo.cs
using System; using System.Collections.Generic; using System.Reflection; using Norma.Models.Libraries; using LibMetroRadiance = Norma.Models.Libraries.MetroRadiance; namespace Norma.Models { internal static class ProductInfo { public static string Name => GetAssemblyInfo<AssemblyTitleAttribute>().Ti...
using System; using System.Collections.Generic; using System.Reflection; using Norma.Models.Libraries; using LibMetroRadiance = Norma.Models.Libraries.MetroRadiance; namespace Norma.Models { internal static class ProductInfo { public static string Name => GetAssemblyInfo<AssemblyTitleAttribute>().Ti...
mit
C#
406b6fcc760d74962a0c9744f31985c9e535b335
Update version
MisinformedDNA/Elmah.AzureTableStorage,FreedomMercenary/Elmah.AzureTableStorage,LionLai/Elmah.AzureTableStorage
src/Elmah.AzureTableStorage/Properties/AssemblyInfo.cs
src/Elmah.AzureTableStorage/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
apache-2.0
C#
fe3ab94afbfc84665e28fa8df731a507d6a3656c
Fix mania judgement regression
peppy/osu,smoogipooo/osu,EVAST9919/osu,johnneijzen/osu,smoogipoo/osu,NeoAdonis/osu,peppy/osu,johnneijzen/osu,Nabile-Rahmani/osu,DrabWeb/osu,ZLima12/osu,2yangk23/osu,EVAST9919/osu,UselessToucan/osu,smoogipoo/osu,DrabWeb/osu,UselessToucan/osu,naoey/osu,ppy/osu,2yangk23/osu,Frontear/osuKyzer,UselessToucan/osu,naoey/osu,Ne...
osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs
osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Judgements; namespace osu.Game.Rulesets.Mania.UI { internal class Dra...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Game.Rulesets.Judgements; namespace osu.Game.Rulesets.Mania.UI { internal class DrawableManiaJudgement : DrawableJud...
mit
C#
af4adb6339e807ee71be35766c1366fb67fcbf38
Add xmldoc
2yangk23/osu,johnneijzen/osu,EVAST9919/osu,UselessToucan/osu,2yangk23/osu,EVAST9919/osu,ppy/osu,peppy/osu,smoogipooo/osu,ZLima12/osu,ppy/osu,smoogipoo/osu,ppy/osu,peppy/osu-new,NeoAdonis/osu,peppy/osu,NeoAdonis/osu,UselessToucan/osu,peppy/osu,johnneijzen/osu,ZLima12/osu,smoogipoo/osu,smoogipoo/osu,UselessToucan/osu,Neo...
osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets; usin...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets; usin...
mit
C#
51d5faf65114e4a8c7974570526b505acd060837
Mark calling convention on GInterface callbacks
sillsdev/gtk-sharp,antoniusriha/gtk-sharp,orion75/gtk-sharp,sillsdev/gtk-sharp,orion75/gtk-sharp,antoniusriha/gtk-sharp,openmedicus/gtk-sharp,openmedicus/gtk-sharp,openmedicus/gtk-sharp,akrisiun/gtk-sharp,antoniusriha/gtk-sharp,Gankov/gtk-sharp,openmedicus/gtk-sharp,openmedicus/gtk-sharp,akrisiun/gtk-sharp,Gankov/gtk-s...
glib/GInterfaceAdapter.cs
glib/GInterfaceAdapter.cs
// GInterfaceAdapter.cs // // Author: Mike Kestner <mkestner@novell.com> // // Copyright (c) 2007 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // //...
// GInterfaceAdapter.cs // // Author: Mike Kestner <mkestner@novell.com> // // Copyright (c) 2007 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // //...
lgpl-2.1
C#
e3505d5f53751fc05c223e568b75ec27c8481820
Remove space
mganss/HtmlSanitizer
test/HtmlSanitizer.Benchmark/HtmlSanitizerBenchmark.cs
test/HtmlSanitizer.Benchmark/HtmlSanitizerBenchmark.cs
using System.IO; using BenchmarkDotNet.Attributes; namespace Ganss.XSS.Benchmark { [MemoryDiagnoser] public class HtmlSanitizerBenchmark { private HtmlSanitizer sanitizer; private string googleFileContent; private string largeFileContent; [GlobalSetup] public void G...
using System.IO; using BenchmarkDotNet.Attributes; namespace Ganss.XSS.Benchmark { [MemoryDiagnoser] public class HtmlSanitizerBenchmark { private HtmlSanitizer sanitizer; private string googleFileContent; private string largeFileContent; [GlobalSetup] public void G...
mit
C#
2d98526f121b0e7e78d83e1d14c306624d52ba77
Change method names
danielmundt/csremote
source/Remoting.Client/FormMain.cs
source/Remoting.Client/FormMain.cs
#region Header // Copyright (C) 2012 Daniel Schubert // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software // and associated documentation files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, ...
#region Header // Copyright (C) 2012 Daniel Schubert // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software // and associated documentation files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, ...
mit
C#
91f854bba71a8c1b613597f38467c2ea3ab7c350
check loaded level first
Dalet/140-speedrun-timer,Dalet/140-speedrun-timer,Dalet/140-speedrun-timer
140-speedrun-timer/GameObservers/TitleScreenObserver.cs
140-speedrun-timer/GameObservers/TitleScreenObserver.cs
using System.Reflection; using UnityEngine; namespace SpeedrunTimerMod.GameObservers { [GameObserver] class TitleScreenObserver : MonoBehaviour { static FieldInfo _titleScreenStateField; TitleScreen _titlescreen; object _titleScreenStateStart; object _prevTitleScreenState; void Awake() { if (Applic...
using System.Reflection; using UnityEngine; namespace SpeedrunTimerMod.GameObservers { [GameObserver] class TitleScreenObserver : MonoBehaviour { static FieldInfo _titleScreenStateField; TitleScreen _titlescreen; object _titleScreenStateStart; object _prevTitleScreenState; void Awake() { if (_title...
unlicense
C#
4af3fa4eb2354699456c8e104734175f20302848
Fix build
btcpayserver/btcpayserver,btcpayserver/btcpayserver,btcpayserver/btcpayserver,btcpayserver/btcpayserver
BTCPayServer.Common/Altcoins/Liquid/LiquidExtensions.cs
BTCPayServer.Common/Altcoins/Liquid/LiquidExtensions.cs
#if ALTCOINS using System.Collections.Generic; using System.Linq; namespace BTCPayServer { public static class LiquidExtensions { public static IEnumerable<string> GetAllElementsSubChains(this BTCPayNetworkProvider networkProvider) { var elementsBased = networkProvider.GetAll().OfTy...
#if ALTCOINS using System.Collections.Generic; using System.Linq; namespace BTCPayServer { public static class LiquidExtensions { public static IEnumerable<string> GetAllElementsSubChains(this BTCPayNetworkProvider networkProvider) { var elementsBased = networkProvider.GetAll().OfTy...
mit
C#
025fbe3dec5ed5296f61e0e4c01988273ab26604
bump version
InEngine-NET/InEngine.NET,InEngine-NET/InEngine.NET,InEngine-NET/InEngine.NET
configuration/SharedAssemblyInfo.cs
configuration/SharedAssemblyInfo.cs
using System.Reflection; // Assembly Info that is shared across the product [assembly: AssemblyProduct("InEngine.NET")] [assembly: AssemblyVersion("2.0.0.*")] [assembly: AssemblyInformationalVersion("2.0.0-beta3")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Ethan Hann")] [assembly: AssemblyCop...
using System.Reflection; // Assembly Info that is shared across the product [assembly: AssemblyProduct("InEngine.NET")] [assembly: AssemblyVersion("2.0.0.*")] [assembly: AssemblyInformationalVersion("2.0.0-beta2")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Ethan Hann")] [assembly: AssemblyCop...
mit
C#
d670a50271687c9ee21d24e21804c8a7db9195cd
make middleware config param required
CoreAPM/DotNetAgent
CoreAPM.NET.CoreMiddleware/CoreAPMServicesExtensions.cs
CoreAPM.NET.CoreMiddleware/CoreAPMServicesExtensions.cs
using System; using System.Net.Http; using CoreAPM.NET.Agent; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection.Extensions; namespace CoreAPM.NET.CoreMiddleware { public static class CoreAPMServicesExtensions { publi...
using System; using System.Net.Http; using CoreAPM.NET.Agent; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; namespace CoreAPM.NET.CoreMiddleware { public static class CoreAPMServicesExtensions { public static void AddCoreAPM(this IServiceCollection services, ...
mit
C#
bfe39f7486f77d078a30ce498f4f42981280f24d
Fix project icon not showing on VS project tree (#401)
nanoframework/nf-Visual-Studio-extension
source/VisualStudio.Extension/ProjectSystem/ProjectTreePropertiesProvider.cs
source/VisualStudio.Extension/ProjectSystem/ProjectTreePropertiesProvider.cs
// // Copyright (c) 2017 The nanoFramework project contributors // See LICENSE file in the project root for full license information. // using Microsoft.VisualStudio.ProjectSystem; using System.ComponentModel.Composition; namespace nanoFramework.Tools.VisualStudio.Extension { /// <summary> /// Updates nodes ...
// // Copyright (c) 2017 The nanoFramework project contributors // See LICENSE file in the project root for full license information. // using Microsoft.VisualStudio.ProjectSystem; using System.ComponentModel.Composition; namespace nanoFramework.Tools.VisualStudio.Extension { /// <summary> /// Updates nodes ...
mit
C#
b6346115c92264aba60867c293a8f0c91f1fe176
update identity resource mappings
IdentityServer/IdentityServer4.EntityFramework,IdentityServer/IdentityServer4.EntityFramework,IdentityServer/IdentityServer4.EntityFramework,IdentityServer/IdentityServer4.EntityFramework
src/IdentityServer4.EntityFramework/Mappers/IdentityResourceMapperProfile.cs
src/IdentityServer4.EntityFramework/Mappers/IdentityResourceMapperProfile.cs
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using AutoMapper; namespace IdentityServer4.EntityFramework.Mappers { /// <summary> /// Defines entity/model mapping for identity re...
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using System.Linq; using AutoMapper; using IdentityServer4.EntityFramework.Entities; namespace IdentityServer4.EntityFramework.Mappers { ...
apache-2.0
C#
ac14ce96d1677c3c05319082f328424e974b6139
Remove commented code
z4kn4fein/stashbox
src/Lifetime/ScopedLifetimeBase.cs
src/Lifetime/ScopedLifetimeBase.cs
using Stashbox.BuildUp; using Stashbox.Registration; using Stashbox.Resolution; using System; using System.Linq.Expressions; using System.Threading; namespace Stashbox.Lifetime { /// <summary> /// Represents a shared base class for scoped lifetimes. /// </summary> public abstract class ScopedLifetimeB...
using Stashbox.BuildUp; using Stashbox.Registration; using Stashbox.Resolution; using System; using System.Linq.Expressions; using System.Threading; namespace Stashbox.Lifetime { /// <summary> /// Represents a shared base class for scoped lifetimes. /// </summary> public abstract class ScopedLifetimeB...
mit
C#
3894622ddcb255346b49d23f65b6bd1009ca7bc3
Remove redundant initializing field by default
2yangk23/osu,EVAST9919/osu,NeoAdonis/osu,smoogipooo/osu,Nabile-Rahmani/osu,naoey/osu,peppy/osu,DrabWeb/osu,smoogipoo/osu,UselessToucan/osu,smoogipoo/osu,ZLima12/osu,UselessToucan/osu,naoey/osu,peppy/osu,NeoAdonis/osu,ppy/osu,DrabWeb/osu,2yangk23/osu,peppy/osu-new,UselessToucan/osu,smoogipoo/osu,peppy/osu,ppy/osu,ppy/os...
osu.Game/Beatmaps/BeatmapDifficulty.cs
osu.Game/Beatmaps/BeatmapDifficulty.cs
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.ComponentModel.DataAnnotations.Schema; using Newtonsoft.Json; namespace osu.Game.Beatmaps { public class BeatmapDifficulty { ///...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.ComponentModel.DataAnnotations.Schema; using Newtonsoft.Json; namespace osu.Game.Beatmaps { public class BeatmapDifficulty { ///...
mit
C#
e09c547338b1bc8acdb6bc24f817a4d8d6aa5f8a
make the field in map enumerator readonly
yanggujun/commonsfornet,yanggujun/commonsfornet
src/Commons.Collections/Map/MapEnumerator.cs
src/Commons.Collections/Map/MapEnumerator.cs
// Copyright CommonsForNET 2014. // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance w...
// Copyright CommonsForNET 2014. // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance w...
apache-2.0
C#
346a603dc79f92985b5fdce1d345f3cbbf71766d
Update HexToColorConverter.cs
wieslawsoltes/Core2D,wieslawsoltes/Core2D,wieslawsoltes/Core2D,wieslawsoltes/Core2D
src/Core2D/Converters/HexToColorConverter.cs
src/Core2D/Converters/HexToColorConverter.cs
#nullable enable using System; using System.Globalization; using Avalonia; using Avalonia.Data.Converters; using Avalonia.Media; namespace Core2D.Converters; public class HexToColorConverter : IValueConverter { public static HexToColorConverter Instance = new(); public object? Convert(object? value, Type tar...
#nullable enable using System; using System.Globalization; using Avalonia; using Avalonia.Data.Converters; using Avalonia.Media; namespace Core2D.Converters; public class HexToColorConverter : IValueConverter { public static HexToColorConverter Instance = new(); public object? Convert(object? value, Type tar...
mit
C#
8a1a12c39a217f4b8b2c63b2dc8ff058df012ec0
Check the right thing lol
krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation
UnityProject/Assets/Scripts/Inventory/DamageOnPickUp.cs
UnityProject/Assets/Scripts/Inventory/DamageOnPickUp.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DamageOnPickUp : MonoBehaviour, IServerInventoryMove { /// <summary> /// Does damage to active left or right arm. /// </summary> public bool doesDamage; /// <summary> /// 1 = 100% /// </summary> public float doesDamag...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DamageOnPickUp : MonoBehaviour, IServerInventoryMove { /// <summary> /// Does damage to active left or right arm. /// </summary> public bool doesDamage; /// <summary> /// 1 = 100% /// </summary> public float doesDamag...
agpl-3.0
C#
9c7985e644bef68d1701fe6a7c9978fcc30a9a7b
Update ShapePresenter.cs
wieslawsoltes/Draw2D,wieslawsoltes/Draw2D,wieslawsoltes/Draw2D
src/Draw2D.Core/Presenters/ShapePresenter.cs
src/Draw2D.Core/Presenters/ShapePresenter.cs
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using Draw2D.Core.Renderers; using Draw2D.Core.Editor; namespace Draw2D.Core.Presenters { public abstract clas...
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using Draw2D.Core.Renderers; using Draw2D.Core.Editor; namespace Draw2D.Core.Presenters { public abstract clas...
mit
C#
0ffbbac3be7d8631547916d72457bb7eb9e8190b
check for actual version number #136
punker76/Markdown-Edit,mike-ward/Markdown-Edit
src/MarkdownEdit/Models/Version.cs
src/MarkdownEdit/Models/Version.cs
using System; using System.Net.Http; using System.Threading.Tasks; using System.Linq; namespace MarkdownEdit.Models { internal static class Version { public const string VersionNumber = "1.25.1"; public static async Task<bool> IsCurrentVersion() { try { ...
using System; using System.Net.Http; using System.Threading.Tasks; namespace MarkdownEdit.Models { internal static class Version { public const string VersionNumber = "1.25.1"; public static async Task<bool> IsCurrentVersion() { try { using (var...
mit
C#
0204de4c4b6b7f0369eb2d71762bef5d359aa704
add navbar with link back to homepage
ucdavis/Namster,ucdavis/Namster,ucdavis/Namster
src/Namster/Views/Home/List.cshtml
src/Namster/Views/Home/List.cshtml
@{ ViewData["Title"] = "List Results"; } <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.5.0/css/font-awesome.min.css"> <link href="//cdn.datatables.net/1.10.10/css/jquery.dataTables.min.css" rel="stylesheet" /> <nav class="navbar navbar-dark bg-inverse" style="background-color: #0028...
@{ ViewData["Title"] = "List Results"; } <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.5.0/css/font-awesome.min.css"> <link href="//cdn.datatables.net/1.10.10/css/jquery.dataTables.min.css" rel="stylesheet" /> <div class="container-fluid"> <div id="example"></div> </div> @section...
mit
C#
a118a5ee4c688d180f3258c20101fdb83172853e
Make RowStrings private
12joan/hangman
table.cs
table.cs
using System; using System.Collections.Generic; using System.Text; namespace Hangman { public class Table { public int Width; public int Spacing; public Row[] Rows; public Table(int width, int spacing, Row[] rows) { Width = width; Spacing = spacing; Rows = rows; } public s...
using System; using System.Collections.Generic; using System.Text; namespace Hangman { public class Table { public int Width; public int Spacing; public Row[] Rows; public Table(int width, int spacing, Row[] rows) { Width = width; Spacing = spacing; Rows = rows; } public s...
unlicense
C#
6dc7e1104f976b3b3e172f1327eeb5f9b3d8af7d
change some incorrect comments
noliar/MoreAuthentication
src/Microsoft.AspNet.Authentication.Yixin/YixinServiceCollectionExtensions.cs
src/Microsoft.AspNet.Authentication.Yixin/YixinServiceCollectionExtensions.cs
using Microsoft.AspNet.Authentication.Yixin; using Microsoft.Framework.Configuration; using Microsoft.Framework.Internal; using System; namespace Microsoft.Framework.DependencyInjection { /// <summary> /// Extension methods for using <see cref="YixinAuthenticationMiddleware" /> /// </summary> public s...
using Microsoft.AspNet.Authentication.Yixin; using Microsoft.Framework.Configuration; using Microsoft.Framework.Internal; using System; namespace Microsoft.Framework.DependencyInjection { /// <summary> /// Extension methods for using <see cref="YixinServiceCollectionExtensions" /> /// </summary> publi...
apache-2.0
C#
b29a36d0042672cc05eab30406ac8c1f82fb0e56
fix exception handling issue in the main layout #1653 (#1663)
bit-foundation/bit-framework,bit-foundation/bit-framework,bit-foundation/bit-framework,bit-foundation/bit-framework
src/Tooling/Bit.Tooling.Templates/TodoTemplate/Web/Shared/MainLayout.razor.cs
src/Tooling/Bit.Tooling.Templates/TodoTemplate/Web/Shared/MainLayout.razor.cs
namespace TodoTemplate.App.Shared { public partial class MainLayout : IAsyncDisposable { public bool IsUserAuthenticated { get; set; } public bool IsMenuOpen { get; set; } = false; [Inject] public IStateService StateService { get; set; } = default!; [Inject] pu...
namespace TodoTemplate.App.Shared { public partial class MainLayout : IAsyncDisposable { public bool IsUserAuthenticated { get; set; } public bool IsMenuOpen { get; set; } = false; [Inject] public IStateService StateService { get; set; } = default!; [Inject] pu...
mit
C#
571726459b40e2310d39665500418cded90098c2
Add null check to HierarchyManager Find methods
bd339/HTX-School-Trip
Assets/Scripts/HierarchyManager.cs
Assets/Scripts/HierarchyManager.cs
using UnityEngine; // wrapper for Unity 5.4 beta methods class HierarchyManager { public static GameObject Find (string name) { var go = GameObject.Find ("Root").transform.FindChildIncludingDeactivated (name); return go != null ? go.gameObject : null; } public static GameObject Find (str...
using UnityEngine; // wrapper for Unity 5.4 beta methods class HierarchyManager { public static GameObject Find (string name) { return GameObject.Find ("Root").transform.FindChildIncludingDeactivated (name).gameObject; } public static GameObject Find (string name, Transform t) { return t...
mit
C#
bbf9f477f3dc318045520b8a52c909b8044402d2
Update text on countdown timer GUI
hcorion/RoverVR
Assets/Scripts/Player/CountDown.cs
Assets/Scripts/Player/CountDown.cs
using UnityEngine; using System.Collections; using UnityEngine.UI; public class CountDown : MonoBehaviour { public float maxTime = 600; //Because it is in seconds; private float curTime; private string prettyTime; private Text text; // Use this for initialization void Start () { curTime = maxTime; text = ga...
using UnityEngine; using System.Collections; public class CountDown : MonoBehaviour { public float maxTime = 600; //Because it is in seconds; private float curTime; private string prettyTime; // Use this for initialization void Start () { curTime = maxTime; } // Update is called once per frame void Update...
mit
C#
c4098c2c5e2c336e5a9f2c70c79e49d941e22f2b
Patch Import-B2State
LordMike/B2Lib
B2Powershell/ImportStateCommand.cs
B2Powershell/ImportStateCommand.cs
using System.Management.Automation; using B2Lib; using B2Lib.Objects; namespace B2Powershell { [Cmdlet("Import", "B2State")] public class ImportStateCommand : PSCmdlet { [Parameter(Mandatory = true, Position = 0)] public string File { get; set; } protected override void ProcessReco...
using System.Management.Automation; using B2Lib; namespace B2Powershell { [Cmdlet("Import", "B2State")] public class ImportStateCommand : PSCmdlet { [Parameter(Mandatory = true, Position = 0)] public string File { get; set; } protected override void ProcessRecord() { ...
mit
C#
58ca652ff7d02aa7231bb271200c64819936a983
Fix GDAXFeeModel fee structure for non-BTC symbols
AlexCatarino/Lean,StefanoRaggi/Lean,AnshulYADAV007/Lean,AlexCatarino/Lean,JKarathiya/Lean,jameschch/Lean,JKarathiya/Lean,kaffeebrauer/Lean,kaffeebrauer/Lean,jameschch/Lean,AlexCatarino/Lean,StefanoRaggi/Lean,AnshulYADAV007/Lean,Jay-Jay-D/LeanSTP,StefanoRaggi/Lean,JKarathiya/Lean,AnshulYADAV007/Lean,jameschch/Lean,james...
Common/Orders/Fees/GDAXFeeModel.cs
Common/Orders/Fees/GDAXFeeModel.cs
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of...
apache-2.0
C#
f425f1478a7e15c18eba82e4ec9f83a47a974988
Update Program.cs
jacobrossandersen/GitTest1
ConsoleApp1/ConsoleApp1/Program.cs
ConsoleApp1/ConsoleApp1/Program.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { //Code was added in GitHub } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { } } }
mit
C#
7427ceb80abd48be2ab8f18bc5d4fe17d8ed263b
test server side delay
gaochundong/Cowboy
Cowboy/Tests/Cowboy.WebSockets.TestAsyncWebSocketServer/TestWebSocketModule.cs
Cowboy/Tests/Cowboy.WebSockets.TestAsyncWebSocketServer/TestWebSocketModule.cs
using System; using System.Text; using System.Threading.Tasks; namespace Cowboy.WebSockets.TestAsyncWebSocketServer { public class TestWebSocketModule : AsyncWebSocketServerModule { public TestWebSocketModule() : base(@"/test") { } public override async Task OnSess...
using System; using System.Text; using System.Threading.Tasks; namespace Cowboy.WebSockets.TestAsyncWebSocketServer { public class TestWebSocketModule : AsyncWebSocketServerModule { public TestWebSocketModule() : base(@"/test") { } public override async Task OnSess...
mit
C#
9af2b3573dd60300e9f814f034ac5bcaa412b7dd
Fix file paths default value null
danielchalmers/DesktopWidgets
DesktopWidgets/Classes/FilePath.cs
DesktopWidgets/Classes/FilePath.cs
using System.ComponentModel; using Xceed.Wpf.Toolkit.PropertyGrid.Attributes; namespace DesktopWidgets.Classes { [ExpandableObject] [DisplayName("File")] public class FilePath { public FilePath(string path) { Path = path; } public FilePath() { ...
using System.ComponentModel; using Xceed.Wpf.Toolkit.PropertyGrid.Attributes; namespace DesktopWidgets.Classes { [ExpandableObject] [DisplayName("File")] public class FilePath { public FilePath(string path) { Path = path; } public FilePath() { ...
apache-2.0
C#
18f5c0a3c4af2e271b877799d4b7606a34367a78
Update _Menu.cshtml
PiranhaCMS/piranha.core,filipjansson/piranha.core,PiranhaCMS/piranha.core,filipjansson/piranha.core,filipjansson/piranha.core,PiranhaCMS/piranha.core,PiranhaCMS/piranha.core
templates/BasicWeb/Views/Shared/Partial/_Menu.cshtml
templates/BasicWeb/Views/Shared/Partial/_Menu.cshtml
@inject Piranha.IApi Api @{ var sitemap = Api.Sites.GetSitemap(); } @*Not the best solution but meanwhile... class = d-sm-block d-md-none is hiding on md screen solution*@ <nav class="navbar navbar-toggleable-sm navbar-dark bg-faded d-sm-block d-md-none"> <button class="navbar-toggler navbar-toggler-right" typ...
@inject Piranha.IApi Api @{ var sitemap = Api.Sites.GetSitemap(); } <ul class="nav nav-site justify-content-center"> @foreach (var item in sitemap) { <li class="nav-item @(item.Id == ViewBag.CurrentPage ? "active" : "")"> <a class="nav-link" href="@item.Permalink"><span>@item.MenuTitle</spa...
mit
C#
930b22d30b0caaec01b6a79c9afc379ee680e969
Make it Rain now rains blocks constantly
TheMagnificentSeven/MakeItRain
Assets/Scripts/MakeItRain.cs
Assets/Scripts/MakeItRain.cs
using UnityEngine; using System.Collections; public class MakeItRain : MonoBehaviour { private int numObjects = 20; private float minX = -4f; private float maxX = 4f; private GameObject rain; private GameObject rainClone; int count = 0; // Use this for initialization void Start() ...
using UnityEngine; using System.Collections; public class MakeItRain : MonoBehaviour { private int numObjects = 20; private float minX = -4f; private float maxX = 4f; private GameObject rain; private GameObject rainClone; // Use this for initialization void Start() { // Here...
mit
C#
6f73ad28d674924b5852926af6f1a934d342c0ef
Add support for switching endianness of float and double fields
canton7/BitPacker,canton7/BitPacker
BitPacker/EndianUtilities.cs
BitPacker/EndianUtilities.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BitPacker { internal static class EndianUtilities { public static Endianness HostEndianness = BitConverter.IsLittleEndian ? Endianness.LittleEndian : Endianness.BigEndian; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BitPacker { internal static class EndianUtilities { public static Endianness HostEndianness = BitConverter.IsLittleEndian ? Endianness.LittleEndian : Endianness.BigEndian; ...
mit
C#
6a9e88e953108f2c1aef694a072fae9bbc85b425
fix wording on the Index page
ForNeVeR/fornever.me,ForNeVeR/fornever.me,ForNeVeR/fornever.me
ForneverMind/views/en/Index.cshtml
ForneverMind/views/en/Index.cshtml
@model ForneverMind.Models.PostArchiveModel @{ Layout = "en/_Layout.cshtml"; ViewBag.Title = "int 20h"; } <p>Hello!</p> <p>My name is Friedrich von Never.</p> <p>This is my website where I'm publising my technical and programming notes.</p> <h2>Latest posts</h2> <ul> @foreach (var post in Model.Posts) ...
@model ForneverMind.Models.PostArchiveModel @{ Layout = "en/_Layout.cshtml"; ViewBag.Title = "int 20h"; } <p>Hello!</p> <p>My name is Friedrich von Never.</p> <p>This is my website. I'm publising my technical and programming notes here.</p> <h2>Latest posts</h2> <ul> @foreach (var post in Model.Posts) ...
mit
C#
f8a324c15aa53aabde7b8981f329d4bae90b9377
Hide about screen
baseclass/nuserv,baseclass/nuserv,baseclass/nuserv
nuserv/Views/Shared/_Layout.cshtml
nuserv/Views/Shared/_Layout.cshtml
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>@ViewBag.Title</title> @Styles.Render("~/Content/css") @Scripts.Render("~/bundles/modernizr") </head> <body ng-app="@ViewBag.App"> ...
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>@ViewBag.Title</title> @Styles.Render("~/Content/css") @Scripts.Render("~/bundles/modernizr") </head> <body ng-app="@ViewBag.App"> ...
mit
C#
811ca25e7c1d312e6daebba2b9be33d43eebf832
Reset ComVisible to false
Miruken-DotNet/Miruken
Miruken/Properties/AssemblyInfo.cs
Miruken/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Miruken")] [assembly: AssemblyDescription...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Miruken")] [assembly: AssemblyDescription...
mit
C#
8be4a079caba68b286884885acb19875ce4d97fa
Align failing CodeContracts case better to object Invariant.
pgeerkens/Monads
MonadTests/StaticContractsCases.cs
MonadTests/StaticContractsCases.cs
using System; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; namespace PGSolutions.Utilities.Monads.StaticContracts { using static Contract; public struct Maybe<T> { ///<summary>Create a new Maybe{T}.</summary> private Maybe(T value) : this() { Ensures(...
using System; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; namespace PGSolutions.Utilities.Monads.StaticContracts { using static Contract; public struct MaybeAssume<T> { ///<summary>Create a new Maybe{T}.</summary> private MaybeAssume(T value) : this() { ...
mit
C#
6fcd9cb257563f0116c5a1332d67623a1b713140
Make Blink demo hot-pluggable
treehopper-electronics/treehopper-sdk,treehopper-electronics/treehopper-sdk,treehopper-electronics/treehopper-sdk,treehopper-electronics/treehopper-sdk,treehopper-electronics/treehopper-sdk,treehopper-electronics/treehopper-sdk
NET/Demos/Console/Blink/Program.cs
NET/Demos/Console/Blink/Program.cs
using System; using Treehopper; using System.Threading.Tasks; using Treehopper.Desktop; using System.Windows.Threading; namespace Blink { /// <summary> /// This demo blinks the built-in LED using async programming. /// </summary> class Program { static TreehopperUsb Board; //[MTAT...
using System; using Treehopper; using System.Threading.Tasks; using Treehopper.Desktop; using System.Windows.Threading; namespace Blink { /// <summary> /// This demo blinks the built-in LED using async programming. /// </summary> class Program { static TreehopperUsb Board; //[MTAT...
mit
C#
78e7af5bbf74319f7869630ac750ad8b0eab8987
Disable partitioning in the bootstrapper.
ProjectExtensions/ProjectExtensions.Azure.ServiceBus
src/Samples/PubSubUsingConfiguration/Bootstrapper.cs
src/Samples/PubSubUsingConfiguration/Bootstrapper.cs
using System.Configuration; using Amazon.ServiceBus.DistributedMessages.Serializers; using ProjectExtensions.Azure.ServiceBus; using ProjectExtensions.Azure.ServiceBus.Autofac.Container; namespace PubSubUsingConfiguration { static internal class Bootstrapper { public static void Initialize() { ...
using System.Configuration; using Amazon.ServiceBus.DistributedMessages.Serializers; using ProjectExtensions.Azure.ServiceBus; using ProjectExtensions.Azure.ServiceBus.Autofac.Container; namespace PubSubUsingConfiguration { static internal class Bootstrapper { public static void Initialize() { ...
bsd-3-clause
C#
e94d05c0ef40dfb27d26202b0b6033e074ec6d6d
Revert "Replace Trace.WriteLine with Debug.WriteLine to resolve unknown reference."
andyfmiller/LtiLibrary
LtiLibrary.Core.Tests/SimpleHelpers/JsonAssertions.cs
LtiLibrary.Core.Tests/SimpleHelpers/JsonAssertions.cs
using System.Diagnostics; using LtiLibrary.Core.Common; using LtiLibrary.Core.Extensions; using LtiLibrary.Core.Tests.TestHelpers; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using NodaTime; using NodaTime.Serialization.JsonNet; using Xunit; namespace LtiLibrary.Core.Tests.SimpleHelpers { internal stat...
using System.Diagnostics; using LtiLibrary.Core.Common; using LtiLibrary.Core.Extensions; using LtiLibrary.Core.Tests.TestHelpers; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using NodaTime; using NodaTime.Serialization.JsonNet; using Xunit; namespace LtiLibrary.Core.Tests.SimpleHelpers { internal stat...
apache-2.0
C#
a1030e23b0c3684e51b502e9637c4d61a72f5881
remove unnecessary test
ejona86/grpc,stanley-cheung/grpc,jboeuf/grpc,vjpai/grpc,muxi/grpc,vjpai/grpc,vjpai/grpc,donnadionne/grpc,firebase/grpc,ctiller/grpc,jtattermusch/grpc,ejona86/grpc,pszemus/grpc,donnadionne/grpc,ejona86/grpc,nicolasnoble/grpc,nicolasnoble/grpc,pszemus/grpc,firebase/grpc,grpc/grpc,nicolasnoble/grpc,vjpai/grpc,grpc/grpc,fi...
src/csharp/Grpc.Core.Tests/ChannelCredentialsTest.cs
src/csharp/Grpc.Core.Tests/ChannelCredentialsTest.cs
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
apache-2.0
C#
9589c416d0403ae7e36eebac23d33a3a73e30b7b
Add logic to the xml trunk repo
Tollman/Practice
Practice.Client/Practice.Common/XmlTrunkRepository.cs
Practice.Client/Practice.Common/XmlTrunkRepository.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using System.Xml.Linq; namespace Practice.Common { class XmlTrunkRepository : ITrunkRepository { private XDocument xmlTrunks; private string fileName = "BD.xml"; private int prevIndex = -1; public XmlTr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using System.Xml.Linq; namespace Practice.Common { class XmlTrunkRepository : ITrunkRepository { private XDocument xmlTrunks; private string fileName = "BD.xml"; private int prevIndex = -1; public XmlTr...
apache-2.0
C#
2debd650516e2d90b419e33edf3122cc7cc2e480
Fix PatchSettings.cs namespace causing issue with the "Settings" class
Willster419/RelhaxModpack,Willster419/RelhaxModpack,Willster419/RelicModManager
RelhaxModpack/RelhaxModpack/Settings/PatchSettings.cs
RelhaxModpack/RelhaxModpack/Settings/PatchSettings.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RelhaxModpack { class PatchSettings { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RelhaxModpack.Settings { class PatchSettings { } }
apache-2.0
C#
68161a5421ad7c9772bb8a6daa2e5ad8d02b7560
Fix Ctrl-X mistake.
EthanR/HaloSharp,gitFurious/HaloSharp
Source/HaloSharp.Test/Converter/GuidConverterTests.cs
Source/HaloSharp.Test/Converter/GuidConverterTests.cs
using System; using HaloSharp.Converter; using Newtonsoft.Json; using NUnit.Framework; namespace HaloSharp.Test.Converter { [TestFixture] public class GuidConverterTests { private class TestClass { [JsonProperty(PropertyName = "HighestCsrSeasonId")] [JsonConverter(t...
using System; using HaloSharp.Converter; using Newtonsoft.Json; using NUnit.Framework; namespace HaloSharp.Test.Converter { [TestFixture] public class GuidConverterTests { private class TestClass { [JsonProperty(PropertyName = "HighestCsrSeasonId")] [JsonConverter(t...
mit
C#
d942d739fca779e122980211b5b5e82fb17fca22
Annotate genres methods with oauth attribute.
henrikfroehling/TraktApiSharp
Source/Lib/TraktApiSharp/Modules/TraktGenresModule.cs
Source/Lib/TraktApiSharp/Modules/TraktGenresModule.cs
namespace TraktApiSharp.Modules { using Attributes; using Enums; using Objects.Basic; using Requests.WithoutOAuth.Genres; using System.Collections.Generic; using System.Threading.Tasks; /// <summary> /// Provides access to data retrieving methods specific to genres. /// <para> ...
namespace TraktApiSharp.Modules { using Enums; using Objects.Basic; using Requests.WithoutOAuth.Genres; using System.Collections.Generic; using System.Threading.Tasks; /// <summary> /// Provides access to data retrieving methods specific to genres. /// <para> /// This module contai...
mit
C#
4f4d73dec39b1d9218a34f22fa6464f644fe8db4
extend Span class
MeilCli/CrossFormattedText
Source/Plugin.CrossFormattedText.Abstractions/Span.cs
Source/Plugin.CrossFormattedText.Abstractions/Span.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace Plugin.CrossFormattedText.Abstractions { public class Span : IEquatable<Span> { public string Text { get; set; } = string.Empty; public SpanC...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace Plugin.CrossFormattedText.Abstractions { public class Span { public string Text { get; set; } = string.Empty; public SpanColor BackgroundColo...
mit
C#
58bb93065147cc41822fdec8d54e1958db3d9a38
Fix in API, added IsLocked field to nested schema.
Squidex/squidex,Squidex/squidex,Squidex/squidex,Squidex/squidex,Squidex/squidex
src/Squidex/Areas/Api/Controllers/Schemas/Models/CreateSchemaNestedFieldDto.cs
src/Squidex/Areas/Api/Controllers/Schemas/Models/CreateSchemaNestedFieldDto.cs
// ========================================================================== // Squidex Headless CMS // ========================================================================== // Copyright (c) Squidex UG (haftungsbeschränkt) // All rights reserved. Licensed under the MIT license. // ============================...
// ========================================================================== // Squidex Headless CMS // ========================================================================== // Copyright (c) Squidex UG (haftungsbeschränkt) // All rights reserved. Licensed under the MIT license. // ============================...
mit
C#
1528ccd2635c7e03fd05df43731086f39ea6582a
Adjust screen resolution to samsung galaxy s4
ImperialBeasts-OxfordHack16/skybreak-android
Assets/Scripts/MainMenu.cs
Assets/Scripts/MainMenu.cs
using UnityEngine; using UnityEngine.UI; using System.Collections; public class Menu : MonoBehaviour { public Canvas MainCanvas; static public int money = 1000; public void LoadOn() { Screen.SetResolution(1080, 1920, true); //DontDestroyOnLoad(money); Application.LoadLevel(1); } }
using UnityEngine; using UnityEngine.UI; using System.Collections; public class Menu : MonoBehaviour { public Canvas MainCanvas; static public int money = 1000; public void LoadOn() { //DontDestroyOnLoad(money); Application.LoadLevel(1); } }
mit
C#
d7577266b65ec6e56de8afd21cb0abd82ca7f05f
Change team area heal quantity to 1000
bunashibu/kikan
Assets/Scripts/TeamArea.cs
Assets/Scripts/TeamArea.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Assertions; namespace Bunashibu.Kikan { public class TeamArea : Photon.MonoBehaviour, IAttacker, IPhotonBehaviour { void Awake() { _synchronizer = GetComponent<SkillSynchronizer>(); } void OnTriggerSt...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Assertions; namespace Bunashibu.Kikan { public class TeamArea : Photon.MonoBehaviour, IAttacker, IPhotonBehaviour { void Awake() { _synchronizer = GetComponent<SkillSynchronizer>(); } void OnTriggerSt...
mit
C#
d94dc8a704fe55e46f120694e6f1a70e9d7e1eff
Change CGPDFString logic to use CFString to work around encoding issues. Fix bug #2878
cwensley/maccore,jorik041/maccore,mono/maccore
src/CoreGraphics/CGPDFString.cs
src/CoreGraphics/CGPDFString.cs
// // CGPDFString: Helper class to deal with CGPDFStringRef // // Authors: // Miguel de Icaza <miguel@xamarin.com> // Sebastien Pouliot <sebastien@xamarin.com> // // Copyright 2011-2012 Xamarin Inc. All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this softw...
// // CGPDFString: Helper class to deal with CGPDFStringRef // // Authors: // Miguel de Icaza <miguel@xamarin.com> // Sebastien Pouliot <sebastien@xamarin.com> // // Copyright 2011 Xamarin Inc. All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software a...
apache-2.0
C#
19530fa692fdc772fea01117288a88d847980c2b
Refactor the error caused by a failing assertion
yawaramin/TDDUnit
Assert.cs
Assert.cs
using System; namespace TDDUnit { class Assert { private static void Fail(object expected, object actual) { string message = string.Format("Expected: '{0}'; Actual: '{1}'", expected, actual); Console.WriteLine(message); throw new TestRunException(message); } public static void Equal(o...
using System; namespace TDDUnit { class Assert { public static void Equal(object expected, object actual) { if (!expected.Equals(actual)) { string message = string.Format("Expected: '{0}'; Actual: '{1}'", expected, actual); Console.WriteLine(message); throw new TestRunException(mes...
apache-2.0
C#
46c00144f0e78e950b9e8786f325365b6e97fe7f
Update ClientContext.cs
hprose/hprose-dotnet
src/Hprose.RPC/ClientContext.cs
src/Hprose.RPC/ClientContext.cs
/*--------------------------------------------------------*\ | | | hprose | | | | Official WebSite: https://hprose.com | | ...
/*--------------------------------------------------------*\ | | | hprose | | | | Official WebSite: https://hprose.com | | ...
mit
C#
875cb3c352590c562e73376ac1e98f58e2a726e4
fix internals visibility
uwx/DSharpPlus,uwx/DSharpPlus
DSharpPlus/AssemblyInfo.cs
DSharpPlus/AssemblyInfo.cs
using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("RayBotSharp")] [assembly: InternalsVisibleTo("RayBotSharp.MSTest")]
using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("Sharpbott")] [assembly: InternalsVisibleTo("Sharpbott.MSTest")]
mit
C#
adde53a55061b444cdb993dee2ac4a92907bb7e3
Make CommandLineParser annotations easier to read
RadicalZephyr/DesktopNotifier
DesktopNotifier/Program.cs
DesktopNotifier/Program.cs
using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Drawing; using CommandLine; using CommandLine.Text; using System.Threading; namespace DesktopNotifier { class Program { [STAThreadAttribute] static void Main(string[] args) { ...
using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Drawing; using CommandLine; using CommandLine.Text; using System.Threading; namespace DesktopNotifier { class Program { [STAThreadAttribute] static void Main(string[] args) { ...
mit
C#
90871a1c6f2896a47f275a7263cae99f0d7b76db
read file contents with all exceptions
shakuu/Homework,shakuu/Homework,shakuu/Homework,shakuu/Homework,shakuu/Homework,shakuu/Homework
[C#]-02-CSharp2/07-Exception-Handling/03-Read-File-Contents/ReadFileContents.cs
[C#]-02-CSharp2/07-Exception-Handling/03-Read-File-Contents/ReadFileContents.cs
using System; using System.IO; using System.Security; namespace _03_Read_File_Contents { class ReadFileContents { static void Main() { // https://msdn.microsoft.com/en-us/library/ms143368(v=vs.110).aspx // List of all possible exceptions // related to File....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _03_Read_File_Contents { class ReadFileContents { static void Main() { var path = Console.ReadLine(); } } }
mit
C#
9b62d6c5311008f5d37faf5abc61e5183af228ae
Make task index page more mobile friendly
johanhelsing/vaskelista,johanhelsing/vaskelista
Vaskelista/Views/Task/Index.cshtml
Vaskelista/Views/Task/Index.cshtml
@model IEnumerable<Vaskelista.Models.Task> @{ ViewBag.Title = "Oppgaveoversikt"; } <h2>Planlagte oppgaver</h2> <p> <a href="@Url.Action("Index", "Room")" class="btn btn-default"><i class="fa fa-list"></i> Rom</a> <a href="@Url.Action("Create")" class ="btn btn-default"><i class="fa fa-plus"></i> Ny oppg...
@model IEnumerable<Vaskelista.Models.Task> @{ ViewBag.Title = "Oppgaveoversikt"; } <h2>Planlagte oppgaver</h2> <p> @Html.ActionLink("Opprett ny oppgave", "Create") @Html.ActionLink("Romoversikt", "Index", "Room") </p> <table class="table"> <tr> <th> @Html.DisplayNameFor(model => ...
mit
C#
75f19f1856901a00e616aa2f2b9b05d77f110490
Clean up: removed empty line
alexandrnikitin/Topshelf.Unity
src/Topshelf.Unity.Sample/Program.cs
src/Topshelf.Unity.Sample/Program.cs
using System; using Microsoft.Practices.Unity; namespace Topshelf.Unity.Sample { class Program { static void Main(string[] args) { // Create your container var container = new UnityContainer(); container.RegisterType<ISampleDependency, SampleDependency>(); ...
using System; using Microsoft.Practices.Unity; namespace Topshelf.Unity.Sample { class Program { static void Main(string[] args) { // Create your container var container = new UnityContainer(); container.RegisterType<ISampleDependency, SampleDependency>(); ...
mit
C#
002621f08571fc75d00b96c3bec339b187e8d94e
update OutgoingHeaderBehavior
WojcikMike/docs.particular.net
samples/header-manipulation/Version_6/Sample/Pipeline/OutgoingHeaderBehavior.cs
samples/header-manipulation/Version_6/Sample/Pipeline/OutgoingHeaderBehavior.cs
using System; using System.Threading.Tasks; using NServiceBus.OutgoingPipeline; using NServiceBus.Pipeline; #region outgoing-header-behavior class OutgoingHeaderBehavior : Behavior<OutgoingPhysicalMessageContext> { public override async Task Invoke(OutgoingPhysicalMessageContext context, Func<Task> next) { ...
using System; using System.Threading.Tasks; using NServiceBus.OutgoingPipeline; using NServiceBus.Pipeline; using NServiceBus.TransportDispatch; #region outgoing-header-behavior class OutgoingHeaderBehavior : Behavior<OutgoingPhysicalMessageContext> { public override async Task Invoke(OutgoingPhysicalMessageCont...
apache-2.0
C#
2747b789d543cf045b558d557deb235477be905e
return type for AsJson fixed
FriskyLingo/sendgrid-csharp,FriskyLingo/sendgrid-csharp,kenlefeb/sendgrid-csharp,sendgrid/sendgrid-csharp,dubrovkinmaxim/sendgrid-csharp,smurfpandey/sendgrid-csharp-net40,brcaswell/sendgrid-csharp,smurfpandey/sendgrid-csharp-net40,sumeshthomas/sendgrid-csharp,sendgrid/sendgrid-csharp,sendgrid/sendgrid-csharp,dubrovkinm...
SendGrid/SendGrid/IHeader.cs
SendGrid/SendGrid/IHeader.cs
using System; using System.Collections.Generic; using System.Linq; using System.Net.Mail; using System.Text; namespace SendGrid { public interface IHeader { void AddTo(IEnumerable<String> recipients); void AddSubVal(String tag, IEnumerable<String> substitutions); void AddUn...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Mail; using System.Text; namespace SendGrid { public interface IHeader { void AddTo(IEnumerable<String> recipients); void AddSubVal(String tag, IEnumerable<String> substitutions); void AddUn...
mit
C#
6464b326dff0d0e13e5bfc75b6037d59b615e686
change folder used to locate tests
lockoncode/LockOnCode.VirtualMachine,lockoncode/LockOnCode.VirtualMachine
build.cake
build.cake
#addin "Cake.Incubator" #tool "xunit.runner.console" var target = Argument("target", "Default"); var configuration = Argument("configuration", "Release"); var binDir = ""; // Destination Binary File Directory name i.e. bin var projJson = ""; // Path to the project.json var projDir = ""; // Project Dir...
#addin "Cake.Incubator" #tool "xunit.runner.console" var target = Argument("target", "Default"); var configuration = Argument("configuration", "Release"); var binDir = ""; // Destination Binary File Directory name i.e. bin var projJson = ""; // Path to the project.json var projDir = ""; // Project Dir...
mit
C#
08402c8cc9541d56dd9bb14a39c01674fd9ac808
Fix blizzy toolbar
DMagic1/CapCom,Kerbas-ad-astra/CapCom
Source/Toolbar/CC_Toolbar.cs
Source/Toolbar/CC_Toolbar.cs
#region license /*The MIT License (MIT) Contract Toolbar- Addon for toolbar interface Copyright (c) 2014 DMagic KSP Plugin Framework by TriggerAu, 2014: http://forum.kerbalspaceprogram.com/threads/66503-KSP-Plugin-Framework Permission is hereby granted, free of charge, to any person obtaining a copy of this softwar...
#region license /*The MIT License (MIT) Contract Toolbar- Addon for toolbar interface Copyright (c) 2014 DMagic KSP Plugin Framework by TriggerAu, 2014: http://forum.kerbalspaceprogram.com/threads/66503-KSP-Plugin-Framework Permission is hereby granted, free of charge, to any person obtaining a copy of this softwar...
mit
C#
b444b6e8b8eb041579ab5b2877a562b6dd04ca76
Fix for 'new' setting button triggering if you hit enter when editing a setting.
grae22/TeamTracker
TeamTracker/Settings.aspx.cs
TeamTracker/Settings.aspx.cs
using System; public partial class Settings : System.Web.UI.Page { //--------------------------------------------------------------------------- protected void Page_Load( object sender, EventArgs e ) { // Don't allow people to skip the login page. if( Session[ SettingsLogin.SES_SETTINGS_LOGGED_IN ] == ...
using System; public partial class Settings : System.Web.UI.Page { //--------------------------------------------------------------------------- protected void Page_Load( object sender, EventArgs e ) { // Don't allow people to skip the login page. if( Session[ SettingsLogin.SES_SETTINGS_LOGGED_IN ] == ...
mit
C#
ebee43f2556b940623851e2e0640daa69b91afc9
Add UniTask.FromCanceled
neuecc/UniRx,TORISOUP/UniRx
Assets/Plugins/UniRx/Scripts/Async/UniTask.Factory.cs
Assets/Plugins/UniRx/Scripts/Async/UniTask.Factory.cs
#if CSHARP_7_OR_LATER #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System; namespace UniRx.Async { public partial struct UniTask { static readonly UniTask FromCanceledUniTask = new Func<UniTask>(()=> { var promise = new Promise<As...
#if CSHARP_7_OR_LATER #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System; namespace UniRx.Async { public partial struct UniTask { public static UniTask CompletedTask { get { return new UniTask(); ...
mit
C#
c5ba3236073d89219fe11c11172b0d4dbd28788d
Add test
sakapon/Blaze
Blaze/UnitTest/Randomization/Lab/RandomNumbersTest.cs
Blaze/UnitTest/Randomization/Lab/RandomNumbersTest.cs
using System; using Blaze.Randomization.Lab; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UnitTest.Randomization.Lab { [TestClass] public class RandomNumbersTest { [TestMethod] public void GenerateByte_1() { for (var i = 0; i < 100; i++) ...
using System; using Blaze.Randomization.Lab; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UnitTest.Randomization.Lab { [TestClass] public class RandomNumbersTest { [TestMethod] public void GenerateDouble_From0To1_1() { for (var i = 0; i < 10...
mit
C#
682455e4fc3d0db782a89eab4456d4c930d886c2
Update List of ConnectorTypes to be compatible with ISOBUS.net List
ADAPT/ADAPT
source/ADAPT/Equipment/ConnectorTypeEnum.cs
source/ADAPT/Equipment/ConnectorTypeEnum.cs
/******************************************************************************* * Copyright (C) 2015 AgGateway and ADAPT Contributors * Copyright (C) 2015 Deere and Company * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0...
/******************************************************************************* * Copyright (C) 2015 AgGateway and ADAPT Contributors * Copyright (C) 2015 Deere and Company * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0...
epl-1.0
C#
f9ecd4fde27cb7b752598478ff6aef81a0e2e7ea
Fix some buggy behaviors in the BodyCollider.
jguarShark/Unity2D-Components,cmilr/Unity2D-Components
Actor/BodyCollider.cs
Actor/BodyCollider.cs
using UnityEngine; using System.Collections; using Matcha.Lib; [RequireComponent(typeof(BoxCollider2D))] public class BodyCollider : CacheBehaviour { private bool alreadyCollided; private PickupEntity pickupEntity; private EntityBehaviour entityBehaviour; // private CharacterEntity charEntity; void Start() ...
using UnityEngine; using System.Collections; using Matcha.Lib; [RequireComponent(typeof(BoxCollider2D))] public class BodyCollider : CacheBehaviour { private bool alreadyCollided; private PickupEntity pickupEntity; private CharacterEntity charEntity; void Start() { base.CacheComponents(); MLib2D.IgnoreL...
mit
C#
e82e171ce642347c7a3d987404b17c1e5905e8ae
Fix weightless (#9939)
space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14
Content.Shared/Gravity/SharedGravitySystem.cs
Content.Shared/Gravity/SharedGravitySystem.cs
using Content.Shared.Clothing; using Content.Shared.Inventory; using Content.Shared.Movement.Components; using Robust.Shared.Map; using Robust.Shared.Physics; namespace Content.Shared.Gravity { public abstract class SharedGravitySystem : EntitySystem { [Dependency] private readonly IMapManager _mapMana...
using Content.Shared.Clothing; using Content.Shared.Inventory; using Content.Shared.Movement.Components; using Robust.Shared.Map; using Robust.Shared.Physics; namespace Content.Shared.Gravity { public abstract class SharedGravitySystem : EntitySystem { [Dependency] private readonly IMapManager _mapMana...
mit
C#
e3b35b9050cb6f70fdafbd9071bead0b68d2118d
Update ConvertTableToRange.cs
maria-shahid-aspose/Aspose.Cells-for-.NET,asposecells/Aspose_Cells_NET,asposecells/Aspose_Cells_NET,asposecells/Aspose_Cells_NET,maria-shahid-aspose/Aspose.Cells-for-.NET,aspose-cells/Aspose.Cells-for-.NET,maria-shahid-aspose/Aspose.Cells-for-.NET,asposecells/Aspose_Cells_NET,aspose-cells/Aspose.Cells-for-.NET,maria-sh...
Examples/CSharp/Tables/ConvertTableToRange.cs
Examples/CSharp/Tables/ConvertTableToRange.cs
using System.IO; using Aspose.Cells; namespace Aspose.Cells.Examples.Tables { public class ConvertTableToRange { public static void Main(string[] args) { //ExStart:1 // The path to the documents directory. string dataDir = Aspose.Cells.Examples.Utils.GetData...
using System.IO; using Aspose.Cells; namespace Aspose.Cells.Examples.Tables { public class ConvertTableToRange { public static void Main(string[] args) { // The path to the documents directory. string dataDir = Aspose.Cells.Examples.Utils.GetDataDir(System.Reflection.Me...
mit
C#
8146673f189de1e6a0671c4e8262751825dccffd
Use System.HashCode.
ryanjfitz/SimpSim.NET
SimpSim.NET/Instruction.cs
SimpSim.NET/Instruction.cs
using System; using System.Collections.Generic; namespace SimpSim.NET { public class Instruction : IEquatable<Instruction> { public Instruction(byte byte1, byte byte2) { Bytes = new[] { byte1, byte2 }; } public IReadOnlyList<byte> Bytes { get; } public byt...
using System; using System.Collections.Generic; namespace SimpSim.NET { public class Instruction : IEquatable<Instruction> { public Instruction(byte byte1, byte byte2) { Bytes = new[] { byte1, byte2 }; } public IReadOnlyList<byte> Bytes { get; } public byt...
mit
C#
5e9c3963d6e998f361fd67a6a8231343ec34b8fe
Fix Device View
MagedAlNaamani/DynThings,cmoussalli/DynThings,cmoussalli/DynThings,cmoussalli/DynThings,MagedAlNaamani/DynThings,cmoussalli/DynThings,MagedAlNaamani/DynThings,MagedAlNaamani/DynThings
DynThings.WebPortal/Views/DeviceCommands/Index.cshtml
DynThings.WebPortal/Views/DeviceCommands/Index.cshtml
@model IEnumerable<DynThings.Data.Models.DeviceCommand> @{ ViewBag.Title = "DeviceCommands"; } <div class="container"> <div class="page-header"> <h1>Device's Commands</h1> </div> <div class="row"> <div class="col-md-6"> <button type="button" class="btn btn-info" onclick="Loa...
@model IEnumerable<DynThings.Data.Models.DeviceCommand> @{ ViewBag.Title = "DeviceCommands"; } <div class="container"> <div class="page-header"> <h1>Device's Commands</h1> </div> <div class="row"> <div class="col-md-6"> <button type="button" class="btn btn-info" onclick="Loa...
mit
C#
5079180529aaef6a88bc1bc9e8c31af3e5fbba75
remove unused default in EnumEqualityStep
okobylianskyi/FluentAssertions,msackton/FluentAssertions,fluentassertions/fluentassertions,rstam/fluentassertions,dennisdoomen/fluentassertions,jnyrup/fluentassertions,zmaruo/fluentassertions,AlexanderSher/fluentassertions,fluentassertions/fluentassertions,piotrpMSFT/fluentassertions,ArsenShnurkov/fluentassertions,jero...
FluentAssertions.Core/Equivalency/EnumEqualityStep.cs
FluentAssertions.Core/Equivalency/EnumEqualityStep.cs
using System; using System.Globalization; using System.Linq; namespace FluentAssertions.Equivalency { internal class EnumEqualityStep : IEquivalencyStep { /// <summary> /// Gets a value indicating whether this step can handle the current subject and/or expectation. /// </summa...
using System; using System.Globalization; using System.Linq; namespace FluentAssertions.Equivalency { internal class EnumEqualityStep : IEquivalencyStep { /// <summary> /// Gets a value indicating whether this step can handle the current subject and/or expectation. /// </summa...
apache-2.0
C#
8df4ccc74263023c7236f0a0e333a2a9117a4add
Set requestBody to string.empty by default to reduce some code
bnathyuw/SevenDigital.Api.Wrapper,danbadge/SevenDigital.Api.Wrapper,emashliles/SevenDigital.Api.Wrapper,danhaller/SevenDigital.Api.Wrapper,luiseduardohdbackup/SevenDigital.Api.Wrapper,gregsochanik/SevenDigital.Api.Wrapper,AnthonySteele/SevenDigital.Api.Wrapper,bettiolo/SevenDigital.Api.Wrapper,minkaotic/SevenDigital.Ap...
src/SevenDigital.Api.Wrapper/Requests/RequestBuilder.cs
src/SevenDigital.Api.Wrapper/Requests/RequestBuilder.cs
using System.Collections.Generic; using OAuth; using SevenDigital.Api.Wrapper.Http; namespace SevenDigital.Api.Wrapper.Requests { public class RequestBuilder : IRequestBuilder { private readonly IOAuthCredentials _oAuthCredentials; private readonly RouteParamsSubstitutor _routeParamsSubstitutor; p...
using System.Collections.Generic; using OAuth; using SevenDigital.Api.Wrapper.Http; namespace SevenDigital.Api.Wrapper.Requests { public class RequestBuilder : IRequestBuilder { private readonly IOAuthCredentials _oAuthCredentials; private readonly RouteParamsSubstitutor _routeParamsSubstitutor; p...
mit
C#
ffd41fc544e893f19b6c25c055fb6720e5df383d
Load jQuery from Google CDN and add script to prompt IE6 users to install Chrome Frame (thieved from html5 boilerplate)
GiveCampUK/GiveCRM,GiveCampUK/GiveCRM
src/GiveCRM.Web/Views/Shared/_Layout.cshtml
src/GiveCRM.Web/Views/Shared/_Layout.cshtml
<!DOCTYPE html> <!-- paulirish.com/2008/conditional-stylesheets-vs-css-hacks-answer-neither/ --> <!--[if lt IE 7]> <html class="no-js lt-ie9 lt-ie8 lt-ie7" lang="en"> <![endif]--> <!--[if IE 7]> <html class="no-js lt-ie9 lt-ie8" lang="en"> <![endif]--> <!--[if IE 8]> <html class="no-js lt-ie9" lang="en"> <![endi...
<!DOCTYPE html> <!-- paulirish.com/2008/conditional-stylesheets-vs-css-hacks-answer-neither/ --> <!--[if lt IE 7]> <html class="no-js lt-ie9 lt-ie8 lt-ie7" lang="en"> <![endif]--> <!--[if IE 7]> <html class="no-js lt-ie9 lt-ie8" lang="en"> <![endif]--> <!--[if IE 8]> <html class="no-js lt-ie9" lang="en"> <![endi...
mit
C#
0930a2769b3da2bf76be9be9859ce0309a0fe520
add Size property to GroupInfo
Foglio1024/Tera-custom-cooldowns,Foglio1024/Tera-custom-cooldowns
TCC.Core/Data/GroupInfo.cs
TCC.Core/Data/GroupInfo.cs
using System.Collections.Generic; using System.Linq; using TeraDataLite; namespace TCC.Data { public class GroupInfo { public bool InGroup { get; private set; } public bool IsRaid { get; private set; } public bool AmILeader => Game.Me.Name == Leader.Name; public int Size { get;...
using System.Collections.Generic; using System.Linq; using TeraDataLite; namespace TCC.Data { public class GroupInfo { public bool InGroup { get; private set; } public bool IsRaid { get; private set; } public bool AmILeader => Game.Me.Name == Leader.Name; private GroupMemberDa...
mit
C#
b73aa145813d4d8aba4f2629ae40f9e9f35c4b9d
Remove unuseful usings
shannan1989/ShannanWPF
DoingWell/App.xaml.cs
DoingWell/App.xaml.cs
using System.Windows; namespace Shnannan.DoingWell { public partial class App : Application { } }
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; namespace Shnannan.DoingWell { public partial class App : Application { } }
apache-2.0
C#
9edc8486346545e43ceda7d8767ce7003f6ed0ac
Clean unnecessary using directives.
Quickshot/DupImageLib,Quickshot/DupImage
DupImage/ImageStruct.cs
DupImage/ImageStruct.cs
using System; using System.IO; namespace DupImage { /// <summary> /// Structure for containing image information and hash values. /// </summary> public class ImageStruct { /// <summary> /// Construct a new ImageStruct from FileInfo. /// </summary> /// <param name="f...
using System; using System.Collections.Generic; using System.IO; namespace DupImage { /// <summary> /// Structure for containing image information and hash values. /// </summary> public class ImageStruct { /// <summary> /// Construct a new ImageStruct from FileInfo. /// </s...
unknown
C#
6e32e6040e37ab5602add4f5f21c40f88057ed80
Remove unused import
crdschurch/crds-signin-checkin,crdschurch/crds-signin-checkin,crdschurch/crds-signin-checkin,crdschurch/crds-signin-checkin
SignInCheckIn/SignInCheckIn/App_Start/WebApiConfig.cs
SignInCheckIn/SignInCheckIn/App_Start/WebApiConfig.cs
using System.Configuration; using System.Web.Http; using System.Web.Http.Cors; using Crossroads.ApiVersioning; namespace SignInCheckIn { public static class WebApiConfig { public static ApiRouteProvider ApiRouteProvider = new ApiRouteProvider(); public static void Register(HttpConfiguration c...
using System.Configuration; using System.Web.Http; using System.Web.Http.Cors; using Crossroads.ApiVersioning; using Crossroads.ClientApiKeys; namespace SignInCheckIn { public static class WebApiConfig { public static ApiRouteProvider ApiRouteProvider = new ApiRouteProvider(); public static v...
bsd-2-clause
C#
54f0ab7b705f20dee3a07ffa8cebe3a097a7125b
Test fix- catching permission denied exceptions
tzachshabtay/MonoAGS
Source/Engine/AGS.Engine.Desktop/DesktopFileSystem.cs
Source/Engine/AGS.Engine.Desktop/DesktopFileSystem.cs
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; namespace AGS.Engine.Desktop { public class DesktopFileSystem : IFileSystem { #region IFileSystem implementation public string StorageFolder => Directory.GetCurrentDirectory(); //todo: find a suitable save l...
using System; using System.Collections.Generic; using System.IO; namespace AGS.Engine.Desktop { public class DesktopFileSystem : IFileSystem { #region IFileSystem implementation public string StorageFolder => Directory.GetCurrentDirectory(); //todo: find a suitable save location on desktop ...
artistic-2.0
C#
ef8105703be0a875c4cedb2f709be4b0aefe1826
test selectors were not working on knockoutjs.com
mirabeau-nl/WbTstr.Net,jorik041/FluentAutomation,tablesmit/FluentAutomation,jorik041/FluentAutomation,jorik041/FluentAutomation,stirno/FluentAutomation,tablesmit/FluentAutomation,stirno/FluentAutomation,stirno/FluentAutomation,mirabeau-nl/WbTstr.Net,tablesmit/FluentAutomation
SourceCode/FluentAutomation.Tests/SeleniumBugTests.cs
SourceCode/FluentAutomation.Tests/SeleniumBugTests.cs
// <copyright file="SeleniumBugTests.cs" author="Brandon Stirnaman"> // Copyright (c) 2011 Brandon Stirnaman, All rights reserved. // </copyright> using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.VisualStudio.TestTools.UnitTesting; using FluentAutomation.API.En...
// <copyright file="SeleniumBugTests.cs" author="Brandon Stirnaman"> // Copyright (c) 2011 Brandon Stirnaman, All rights reserved. // </copyright> using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.VisualStudio.TestTools.UnitTesting; using FluentAutomation.API.En...
mit
C#
6cbda108b8bca5d70f2212be520b52a80d5a3aa4
Add validation for the country parameter length
Madhukarc/azure-sdk-tools,DinoV/azure-sdk-tools,Madhukarc/azure-sdk-tools,DinoV/azure-sdk-tools,antonba/azure-sdk-tools,johnkors/azure-sdk-tools,akromm/azure-sdk-tools,Madhukarc/azure-sdk-tools,akromm/azure-sdk-tools,markcowl/azure-sdk-tools,DinoV/azure-sdk-tools,antonba/azure-sdk-tools,markcowl/azure-sdk-tools,DinoV/a...
WindowsAzurePowershell/src/Management.Store/Cmdlet/GetAzureStoreAvailableAddOn.cs
WindowsAzurePowershell/src/Management.Store/Cmdlet/GetAzureStoreAvailableAddOn.cs
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
apache-2.0
C#