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f4fd0ba723368420bc38fb357553b051609cadc9
Create 09.Refactor-Special-Numbers.cs
StefanKoev/DataTypesAndVariables---Lab
09.Refactor-Special-Numbers.cs
09.Refactor-Special-Numbers.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _09.Refactor_Special_Numbers { class Program { static void Main(string[] args) { int number = int.Parse(Console.ReadLine()); int digitsSum = 0; ...
mit
C#
67ef887900753483fad4d882ab92fb19b1bacff3
Add new file AssemblyMetadataHelper.cs from [SD:715912]
bingbing8/PowerShell,PaulHigin/PowerShell,bingbing8/PowerShell,kmosher/PowerShell,bmanikm/PowerShell,TravisEz13/PowerShell,KarolKaczmarek/PowerShell,TravisEz13/PowerShell,kmosher/PowerShell,KarolKaczmarek/PowerShell,PaulHigin/PowerShell,kmosher/PowerShell,bmanikm/PowerShell,bingbing8/PowerShell,bingbing8/PowerShell,jso...
src/Microsoft.PowerShell.CoreCLR.AssemblyLoadContext/CoreCLR/AssemblyMetadataHelper.cs
src/Microsoft.PowerShell.CoreCLR.AssemblyLoadContext/CoreCLR/AssemblyMetadataHelper.cs
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Globalization; using System.Reflection; using System.Reflection.Metadata; using System.Security.Crypto...
mit
C#
a7858e5a84f11b9f8faffb6974b3432fbadcd508
add ui logic
scheshan/DoubanGroup.UWP
DoubanGroup.Client/Shell.xaml.cs
DoubanGroup.Client/Shell.xaml.cs
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xam...
apache-2.0
C#
3de6b112a45e9ad856c7118ae58c91fa1b29c076
Add Pokemon class.
NextLight/PokeBattle_Server
PokeBattle/PokeBattle/Pokemon.cs
PokeBattle/PokeBattle/Pokemon.cs
using System; using System.Linq; namespace PokeBattle { class Pokemon { public string Name { get; private set; } public int Level { get; private set; } public Tuple<int, int?> Types { get; private set; } public Move[] Moves { get; private set; } public int Hp { get; pri...
mit
C#
86bef748b0193cd9c187f83d52590cbbb0e4791b
Change version to 2.0.0
courtneyklatt/Mjolnir,hudl/Mjolnir
Hudl.Mjolnir/Properties/AssemblyInfo.cs
Hudl.Mjolnir/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Hu...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Hu...
apache-2.0
C#
57ae87f5eb8c2874f19b866cc047f352b0b8aaeb
Add Indicator.cs
AMDL/amdl2maml
amdl2maml/Converter/Indicator.cs
amdl2maml/Converter/Indicator.cs
using System; namespace Amdl.Maml.Converter { /// <summary> /// Progress report object. /// </summary> public struct Indicator { private readonly string name; private readonly int index; private readonly int count; private Indicator(int count, int index, string nam...
apache-2.0
C#
655b89308de3386dd446daa03b25a522bba22a25
Use new DocumentObjectSerializer in Mongo test setup
nerdamigo/NEventStore,jamiegaines/NEventStore,marcoaoteixeira/NEventStore,chris-evans/NEventStore,gael-ltd/NEventStore,paritoshmmmec/NEventStore,NEventStore/NEventStore,D3-LucaPiombino/NEventStore,AGiorgetti/NEventStore,deltatre-webplu/NEventStore,adamfur/NEventStore
src/tests/EventStore.Persistence.AcceptanceTests/Engines/AcceptanceTestMongoPersistenceFactory.cs
src/tests/EventStore.Persistence.AcceptanceTests/Engines/AcceptanceTestMongoPersistenceFactory.cs
namespace EventStore.Persistence.AcceptanceTests.Engines { using MongoPersistence; using Serialization; public class AcceptanceTestMongoPersistenceFactory : MongoPersistenceFactory { public AcceptanceTestMongoPersistenceFactory() : base("Mongo", new DocumentObjectSerializer()) { } protected override st...
namespace EventStore.Persistence.AcceptanceTests.Engines { using MongoPersistence; using Serialization; public class AcceptanceTestMongoPersistenceFactory : MongoPersistenceFactory { public AcceptanceTestMongoPersistenceFactory() : base("Mongo", new NullDocumentSerializer()) { } protected override stri...
mit
C#
15682818bb7a4830b3dcfd596dd0bb51074fe560
Create GenericResponse.cs
titanium007/Titanium,titanium007/Titanium-Web-Proxy,justcoding121/Titanium-Web-Proxy
Titanium.Web.Proxy/Http/Responses/GenericResponse.cs
Titanium.Web.Proxy/Http/Responses/GenericResponse.cs
using System.Net; namespace Titanium.Web.Proxy.Http.Responses {     /// <summary>     /// Anything other than a 200 or 302 response     /// </summary>     public class GenericResponse : Response     {         public GenericResponse(HttpStatusCode status)         {             ResponseStatusCode = ((int)status).ToStrin...
mit
C#
aade1805f44bd22c18aa642816f7575daa7b861a
Remove unnecessary using
Nabile-Rahmani/osu-framework,smoogipooo/osu-framework,DrabWeb/osu-framework,DrabWeb/osu-framework,naoey/osu-framework,default0/osu-framework,peppy/osu-framework,Tom94/osu-framework,EVAST9919/osu-framework,ZLima12/osu-framework,paparony03/osu-framework,smoogipooo/osu-framework,ppy/osu-framework,peppy/osu-framework,EVAST...
osu.Framework/Graphics/Animations/FrameData.cs
osu.Framework/Graphics/Animations/FrameData.cs
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE namespace osu.Framework.Graphics.Animations { /// <summary> /// Represents all data necessary to describe a single frame of an <see cref="Animat...
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE using osu.Framework.Graphics.Containers; namespace osu.Framework.Graphics.Animations { /// <summary> /// Represents all data necessary to des...
mit
C#
dc113ace0a614308194f61532f16d0103662a7df
Solve Area in c#
deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playground,deniscostadsc/playgr...
solutions/beecrowd/1012/1012.cs
solutions/beecrowd/1012/1012.cs
using System; class Solution { static void Main() { double a, b, c, pi = 3.14159; string line; string[] numbers; while ((line = Console.ReadLine()) != null) { numbers = line.Split(' '); a = Convert.ToDouble(numbers[0]); b = Convert.ToDouble(numbe...
mit
C#
d074e36190a192b7aface8f8b9b010f26d9d67d7
Add benchmark test.
codecutout/JsonApiSerializer
tests/JsonApiSerializer.Test/DeserializationTests/DeserializationPerformanceBenchmarkTests.cs
tests/JsonApiSerializer.Test/DeserializationTests/DeserializationPerformanceBenchmarkTests.cs
using JsonApiSerializer.JsonApi; using JsonApiSerializer.Test.Models.Articles; using JsonApiSerializer.Test.TestUtils; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Serialization; using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; ...
mit
C#
232a9c5dbbed83bc95ca161b9409bbeca98579fb
Create TrainRendererExtensions.cs
efruchter/UnityUtilities
TrainRendererExtensions.cs
TrainRendererExtensions.cs
using UnityEngine; using System.Collections; /** * A way to reset animations on TrailRenderers when moving them suddenly. * Normally a trail will streak across the space it was teleported. This script gives * it a single frame to reset, and then applies the proper trail time again. * * Usage (from within a script...
mit
C#
b28dbffe2c179afa76ec99f7e37e1f3ea148cac9
Create ANDGate.cs
irtezasyed007/CSC523-Game-Project
Gates/ANDGate.cs
Gates/ANDGate.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CSC_523_Game { class ANDGate : Gate { public ANDGate(Variable [] vars) : base(vars) { } public override bool getResult() { bool res...
mit
C#
734522193c218ab3dd996eb45833ee9ea5248f02
Fix json property name.
peeedge/mobile,eatskolnikov/mobile,ZhangLeiCharles/mobile,eatskolnikov/mobile,eatskolnikov/mobile,masterrr/mobile,masterrr/mobile,peeedge/mobile,ZhangLeiCharles/mobile
Phoebe/Bugsnag/Data/Event.cs
Phoebe/Bugsnag/Data/Event.cs
using System; using Newtonsoft.Json; using Toggl.Phoebe.Bugsnag.Json; using System.Collections.Generic; namespace Toggl.Phoebe.Bugsnag.Data { [JsonObject (MemberSerialization.OptIn)] public class Event { [JsonProperty ("user", DefaultValueHandling = DefaultValueHandling.Ignore)] public User...
using System; using Newtonsoft.Json; using Toggl.Phoebe.Bugsnag.Json; using System.Collections.Generic; namespace Toggl.Phoebe.Bugsnag.Data { [JsonObject (MemberSerialization.OptIn)] public class Event { [JsonProperty ("user", DefaultValueHandling = DefaultValueHandling.Ignore)] public User...
bsd-3-clause
C#
0325a86837ab4ea4a28bb02e2ae70892966a72a6
Change -> PropertyChange
afit/HVoIPM
State/PropertyChangeBehaviour.cs
State/PropertyChangeBehaviour.cs
using System; using System.Collections.Generic; using System.Text; using LothianProductions.VoIP.State; namespace LothianProductions.VoIP.State { // FIXME how to enable some lines but not others? public class PropertyChangeBehaviour { public PropertyChangeBehaviour( bool showBubble, String bubbleTex...
mit
C#
5354cdd56693bccf0094626189de7e0a1dc25073
Create Camera_depthTextureMode.cs
UnityCommunity/UnityLibrary
Docs/Camera/Camera_depthTextureMode.cs
Docs/Camera/Camera_depthTextureMode.cs
// page https://docs.unity3d.com/ScriptReference/Camera-depthTextureMode.html // usage: attach this script to Camera using UnityEngine; namespace UnityLibrary { public class Camera_depthTextureMode : MonoBehaviour { void OnEnable() { var cam = Getcomponent<Camera>(); if...
mit
C#
de52aff1a33a9bae7754e522a797a7fc79e8a357
Create fibonacci.cs
ashoktandan007/csharp,wchild30/asterisk
fibonacci.cs
fibonacci.cs
using System; class Program { static int x=0,y=1,z = 0; static void Main(string[] args) { Console.WriteLine(x); Console.WriteLine(y); for (int i = 0; i < 10; i++) { z = x+y; Console.WriteLine(z); ...
apache-2.0
C#
eaba437a44daf13d78bfc88f5ec5daadab172d42
add globalsuppressions.cs
Foglio1024/Tera-custom-cooldowns,Foglio1024/Tera-custom-cooldowns
TCC.Core/GlobalSuppressions.cs
TCC.Core/GlobalSuppressions.cs
 // This file is used by Code Analysis to maintain SuppressMessage // attributes that are applied to this project. // Project-level suppressions either have no target or are given // a specific target and scoped to a namespace, type, member, etc. [assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Code Qual...
mit
C#
3a229bffbe4ed9adc1f02dda9d36dde00cfa583e
Add Base32 tests
ektrah/nsec
tests/Formatting/Base32Tests.cs
tests/Formatting/Base32Tests.cs
using System; using System.Text; using NSec.Cryptography.Formatting; using Xunit; namespace NSec.Tests.Formatting { public static class Base32Tests { [Theory] [InlineData("", "")] [InlineData("f", "MY======")] [InlineData("fo", "MZXQ====")] [InlineData("foo", "MZXW6===")...
mit
C#
cd120598261d8eb34739d25bb18b6234d85ff905
Add F.Uncurry
farity/farity
Farity/Uncurry.cs
Farity/Uncurry.cs
using System; namespace Farity { public static partial class F { public static Func<T1, T2, TResult> Uncurry<T1, T2, TResult>( FuncCurry<T1, T2, TResult> curried) => (a, b) => curried(a)(b); public static Func<T1, T2, T3, TResult...
mit
C#
87fbeb8d19a15d3b3b02c9e3a129045b8ca4be47
Create TabObjectStart.cs
MatrixNAN/Unity-Artist-Tools
TabObjectStart.cs
TabObjectStart.cs
using UnityEngine; using System.Collections; public class TabObjectStart : MonoBehaviour { public GameObject[] InactiveTabObject; public GameObject[] ActiveTabObject; // Use this for initialization void Start () { int count = 0; for (count = 0; count < ActiveTabObject.Length; count++) ActiveTabObject[...
apache-2.0
C#
7573e690ccf8e580166c44b2cb7c5f1d2752d0d7
create StatController.cs - for now there is not so much to do, it is possible only to see the example stat
NinjaVault/NinjaHive,NinjaVault/NinjaHive
NinjaHive.WebApp/Controllers/StatsController.cs
NinjaHive.WebApp/Controllers/StatsController.cs
using System; using System.Web.Mvc; using NinjaHive.Contract.Commands; using NinjaHive.Contract.DTOs; using NinjaHive.Contract.Queries; using NinjaHive.Core; using NinjaHive.WebApp.Services; namespace NinjaHive.WebApp.Controllers { public class StatsController : Controller { private StatInfo[] example...
apache-2.0
C#
41d1e0a3d5d577521511820ce1c75778a50521d2
Create ShopifySmartCollection.cs
mooglegiant/ShopifySharp,shajumohamed/ShopifySharp,clement911/ShopifySharp,nozzlegear/ShopifySharp,addsb/ShopifySharp,Yitzchok/ShopifySharp
ShopifySharp/Entities/ShopifySmartCollection.cs
ShopifySharp/Entities/ShopifySmartCollection.cs
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShopifySharp { /// <summary> /// An entity representing a Shopify Smart Collection Object. /// </summary> public class ShopifySmartCollection : ShopifyObj...
mit
C#
569d08183fcec317641a527b5b9bcc8c35cd424f
Update RecordDeclarationOrganizer.cs
eriawan/roslyn,wvdd007/roslyn,tmat/roslyn,shyamnamboodiripad/roslyn,AlekseyTs/roslyn,dotnet/roslyn,mavasani/roslyn,CyrusNajmabadi/roslyn,sharwell/roslyn,physhi/roslyn,sharwell/roslyn,mgoertz-msft/roslyn,weltkante/roslyn,weltkante/roslyn,ErikSchierboom/roslyn,AmadeusW/roslyn,shyamnamboodiripad/roslyn,jasonmalinowski/ros...
src/Features/CSharp/Portable/Organizing/Organizers/RecordDeclarationOrganizer.cs
src/Features/CSharp/Portable/Organizing/Organizers/RecordDeclarationOrganizer.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Composition; using System.Threading; using Microsoft.CodeAnalysis.CSharp.Syntax; using M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Composition; using System.Threading; using Microsoft.CodeAnalysis.CSharp.Syntax; using M...
mit
C#
37c8670e1fb47756f5c2e388af057429e90d70c1
添加 CaseCollectionController.cs
JeffreySu/WeiXinMPSDK,mc7246/WeiXinMPSDK,mc7246/WeiXinMPSDK,lishewen/WeiXinMPSDK,JeffreySu/WeiXinMPSDK,mc7246/WeiXinMPSDK,JeffreySu/WeiXinMPSDK,lishewen/WeiXinMPSDK,lishewen/WeiXinMPSDK
Samples/Senparc.Weixin.MP.Sample.vs2017/Senparc.Weixin.MP.CoreSample/Controllers/CaseCollectionController.cs
Samples/Senparc.Weixin.MP.Sample.vs2017/Senparc.Weixin.MP.CoreSample/Controllers/CaseCollectionController.cs
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Hosting; namespace Senparc.Weixin.MP.CoreSample.Controllers { public class CaseCollectionController : Controller { ...
apache-2.0
C#
82effc2860e927e1aa1fa3eacdc4ac3ef20045dd
Add Prepend and Append extension methods
nuke-build/nuke,nuke-build/nuke,nuke-build/nuke,nuke-build/nuke
source/Nuke.Common/Utilities/String.PrependAppend.cs
source/Nuke.Common/Utilities/String.PrependAppend.cs
// Copyright 2018 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; namespace Nuke.Common.Utilities { public static partial class StringExtensions ...
mit
C#
345b00d6d1e9d72cc8088a7bc63a88fca0e84486
Add handwritten code for Operation.ToLroResponse()
jskeet/google-cloud-dotnet,jskeet/google-cloud-dotnet,jskeet/google-cloud-dotnet,jskeet/google-cloud-dotnet,googleapis/google-cloud-dotnet,googleapis/google-cloud-dotnet,jskeet/google-cloud-dotnet,googleapis/google-cloud-dotnet,jskeet/gcloud-dotnet
apis/Google.Cloud.Compute.V1/Google.Cloud.Compute.V1/OperationToLroResponse.cs
apis/Google.Cloud.Compute.V1/Google.Cloud.Compute.V1/OperationToLroResponse.cs
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
apache-2.0
C#
d46802d44f66c23e334f457e893ae1779668938f
Add support for RAW SCPI commands
tparviainen/oscilloscope
SCPI/RAW.cs
SCPI/RAW.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SCPI { public class RAW : ICommand { public string Description => "Send a raw SCPI command to instrument"; public string Command(params string[] parameters) { if (parameters.Len...
mit
C#
f87d117f89fa972f3361ed5ceb0ee4924103f388
Add some interesting tests into VSCode/CSProjDemo.
modulexcite/Demos-1,bridgedotnet/Demos,modulexcite/Demos-1,modulexcite/Demos-1,bridgedotnet/Demos,bridgedotnet/Demos,bridgedotnet/Demos,modulexcite/Demos-1,bridgedotnet/Demos
VSCode/CSProjDemo/Demo/Demo.cs
VSCode/CSProjDemo/Demo/Demo.cs
using Bridge.Html5; namespace Demo { public class DemoClass { [Ready] public static void Main() { Console.Log("Demo. Logged on console."); var spanEl = new SpanElement() { InnerHTML = "If you can read this line, then bridge is workin...
using Bridge.Html5; namespace Demo { public class DemoClass { [Ready] public static void Main() { Console.Log("Demo. Logged on console."); var spanEl = new SpanElement() { InnerHTML = "If you can read this line, then bridge is workin...
apache-2.0
C#
e25150adbc246e3024f106f7401bc43420eaf2b4
Implement quick sort
cschen1205/cs-algorithms,cschen1205/cs-algorithms
Algorithms/Sorting/QuickSort.cs
Algorithms/Sorting/QuickSort.cs
using System; using System.Collections.Concurrent; using Algorithms.Utils; namespace Algorithms.Sorting { public class QuickSort { public static void Sort<T>(T[] a) where T : IComparable<T> { Sort(a, 0, a.Length - 1, (a1, a2) => a1.CompareTo(a2)); } public static v...
mit
C#
3489e6366c4b296451db696a5e9135f7e6d4b573
Add Component details as property
sts-CAD-Software/PCB-Investigator-Scripts
Editing/AddComp_Property_w_h.cs
Editing/AddComp_Property_w_h.cs
//Synchronous template //----------------------------------------------------------------------------------- // PCB-Investigator Automation Script // Created on 18.08.2016 // Autor Guenther // // Empty template to fill for synchronous script. //------------------------------------------------------------------...
bsd-3-clause
C#
63a829c7e8d95094f60f474c2b8210814bdfc600
Add Q278
txchen/csharp-leet,txchen/csharp-leet
solutions/Q278.cs
solutions/Q278.cs
/* The isBadVersion API is defined in the parent class VersionControl. bool IsBadVersion(int version); */ public class Solution : VersionControl { public int FirstBadVersion(int n) { int low = 1, high = n; int answer = n; while (low <= high) { int mid = low + (high...
mit
C#
2a1fbf12dd16a35532ff4705a101934c7a259ea3
Create PooledGameObject.cs
drawcode/labs-unity
gameobjects/PooledGameObject.cs
gameobjects/PooledGameObject.cs
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; // Just a holder to identify pooled objects, however ObjectPoolManager will destroy either // Identification for GetComponentsInChildren<T>(true) for finding while inactive. public class PoolGameObject : MonoBehaviour { ...
mit
C#
cdc679de467f9d23ca0f1be35551187365e9d45c
Create ED.cs
etormadiv/njRAT_0.7d_Stub_ReverseEngineering
j_csharp/OK/ED.cs
j_csharp/OK/ED.cs
//Reversed by Etor Madiv public static void ED() { pr(0); }
unlicense
C#
f7a8c163037efc147d9b1af305891f5f775acfff
Add Q274
txchen/csharp-leet,txchen/csharp-leet
solutions/Q274.cs
solutions/Q274.cs
public class Solution { public int HIndex(int[] citations) { int[] count = new int[citations.Length + 1]; // counting sort, O(N) time O(N) space for (int i = 0; i < citations.Length; i++) { if (citations[i] >= count.Length) { count[count.Length - 1...
mit
C#
ff36b94b7ea6c1c56d5eeba1760eb99ad852c4e0
add treenode
codeyu/LeetCode,codeyu/LeetCode,codeyu/LeetCode
Algorithms/Utils/TreeNode.cs
Algorithms/Utils/TreeNode.cs
namespace Algorithms.Utils { public class TreeNode { public int Val{get;set;} public TreeNode Left {get;set;} public TreeNode Right{get;set;} public TreeNode(int x) { Val = x; } } }
mit
C#
4503e78afed564a4c9d17937fd35650f757177f2
Add CCGroupCommand which allows for rendering of RenderCommands in a group.
zmaruo/CocosSharp,TukekeSoft/CocosSharp,haithemaraissia/CocosSharp,mono/CocosSharp,mono/CocosSharp,TukekeSoft/CocosSharp,MSylvia/CocosSharp,haithemaraissia/CocosSharp,MSylvia/CocosSharp,zmaruo/CocosSharp
src/Renderer/CCGroupCommand.cs
src/Renderer/CCGroupCommand.cs
using System; namespace CocosSharp { public class CCGroupCommand : CCRenderCommand { internal bool Begin { get; set; } public CCGroupCommand(float globalZOrder, bool begin = true ) : base (globalZOrder) { CommandType = CommandType.GROUP_COMMAND; Beg...
mit
C#
5834bcf5731801d6c4cfba9f8cc17f7642df2027
Create GlimpseRazorHost.cs
peterblazejewicz/Glimpse.Prototype,zanetdev/Glimpse.Prototype,pranavkm/Glimpse.Prototype,peterblazejewicz/Glimpse.Prototype,Glimpse/Glimpse.Prototype,peterblazejewicz/Glimpse.Prototype,mike-kaufman/Glimpse.Prototype,mike-kaufman/Glimpse.Prototype,mike-kaufman/Glimpse.Prototype,Glimpse/Glimpse.Prototype,peterblazejewicz...
src/Glimpse.Host.Web.AspNet/GlimpseRazorHost.cs
src/Glimpse.Host.Web.AspNet/GlimpseRazorHost.cs
using System.Collections.Generic; using System.Linq; using Microsoft.AspNet.Mvc.Razor; using Microsoft.AspNet.Mvc.Razor.Directives; using Microsoft.AspNet.Razor.Generator.Compiler; namespace Glimpse.Host.Web.AspNet { public class GlimpseRazorHost : MvcRazorHost { public GlimpseRazorHost(ICodeTreeCache ...
mit
C#
b68a63ea530aac5763ccfe24089ae651861c4b95
Add Initial Test
ajesusflores/IronMatrix
IronMatrix.Tests/InitialTest.cs
IronMatrix.Tests/InitialTest.cs
using System; using Xunit; using IronMatrix; namespace IronMatrix.Tests { public class InitialTest { private readonly Vector algebraService; public InitialTest() { algebraService = new Vector(); } [Fact] public void MustRunAndReturnValue() ...
mit
C#
28df06759adc08d3aebeadcffeed9d88991e3e04
Fix the missing module for CineCameraActor.
qiuwch/unrealcv,unrealcv/unrealcv,qiuwch/unrealcv,unrealcv/unrealcv,qiuwch/unrealcv,qiuwch/unrealcv,unrealcv/unrealcv,unrealcv/unrealcv,unrealcv/unrealcv,qiuwch/unrealcv,qiuwch/unrealcv
Source/UnrealCV/UnrealCV.Build.cs
Source/UnrealCV/UnrealCV.Build.cs
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { public class UnrealCV: ModuleRules { public UnrealCV(TargetInfo Target) { // This is tricky from https://answers.unrealengine.com/questions/258689/how-to-include-private-header-files-of-oth...
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { public class UnrealCV: ModuleRules { public UnrealCV(TargetInfo Target) { // This is tricky from https://answers.unrealengine.com/questions/258689/how-to-include-private-header-files-of-oth...
mit
C#
085483fa67f8243c4a3593f165f259a97cfeca4c
add library administrator table
CVBDL/RALibraryServer
RaLibrary/Models/LibraryAdmin.cs
RaLibrary/Models/LibraryAdmin.cs
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace RaLibrary.Models { public class LibraryAdmin { public int Id { get; set; } [Required] [MaxLength(50)] public string Name { get; set; } ...
mit
C#
43c678176c382f0f2d6ee35f36776280a82f7ec6
Add what's that song script
mmbot/mmbot.scripts
scripts/Music/PlayMe.csx
scripts/Music/PlayMe.csx
var robot = Require<Robot>(); var baseUri = robot.GetConfigVariable("MMBOT_PLAYME_URL"); if(baseUri != null && !baseUri.EndsWith("/")){ baseUri = baseUri + "/"; } robot.Respond(@"what'?s that song\??", msg => { msg.Http(baseUri + "Queue/CurrentTrack") .GetJson((err, res, body) => { try{ ...
apache-2.0
C#
da8b359ad85d0e8d77a49b29518a60b51ff0b957
Add a helpful EmailBuilder (fluent interface).
brendanjbaker/Bakery
src/Bakery/Mail/EmailBuilder.cs
src/Bakery/Mail/EmailBuilder.cs
namespace Bakery.Mail { using System; using System.Collections.Generic; public class EmailBuilder { private String body; private ICollection<IEmailHeader> headers; private ICollection<IEmailRecipient> recipients; private IEmailAddress sender; private String subject; private EmailBuilder(...
mit
C#
28dd5525874b7fb2d19ff02d66db2d42e0ebc358
add SDK_DIR
galek/crown,mikymod/crown,dbartolini/crown,taylor001/crown,mikymod/crown,dbartolini/crown,galek/crown,dbartolini/crown,galek/crown,mikymod/crown,galek/crown,taylor001/crown,taylor001/crown,taylor001/crown,dbartolini/crown,mikymod/crown
tools/gui/starter/MainWindow.cs
tools/gui/starter/MainWindow.cs
using System; using Gtk; using System; public partial class MainWindow: Gtk.Window { public const string SDK_DIR = Environment.GetEnvironmentVariable ("CROWN_INSTALLATION_DIR"); public string project_name; public string source_path; public string destination_path; public MainWindow () : base (Gtk.WindowType.To...
using System; using Gtk; public partial class MainWindow: Gtk.Window { public string project_name; public string source_path; public string destination_path; public MainWindow () : base (Gtk.WindowType.Toplevel) { Build (); } protected void OnDeleteEvent (object sender, DeleteEventArgs a) { Application....
mit
C#
ff411da24368ee326172dfbb3fc484136b82b723
add a BaseView type for instantiating viewmodels
wislon/xam-akavache-test
src/AkavacheTest/Views/BaseView.cs
src/AkavacheTest/Views/BaseView.cs
using System; using Android.OS; using ReactiveUI; namespace AkavacheTest.Views { public class BaseView<T> : ReactiveActivity<T> where T : ReactiveObject { protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); ViewModel = (T)Activator.CreateInstance (typeof ...
mit
C#
4a13f639957eaa7308c0d020600009455e095d45
Add filters
ValeriyH/training,ValeriyH/training,ValeriyH/training,ValeriyH/training,ValeriyH/training
WebAPI/WebAPISelfHost/Handlers/ModelValidationFilter.cs
WebAPI/WebAPISelfHost/Handlers/ModelValidationFilter.cs
using System.Net; using System.Net.Http; using System.Web.Http.Controllers; using System.Web.Http.Filters; namespace WebAPISelfHost.Handlers { class ModelValidationFilter : ActionFilterAttribute { public override void OnActionExecuting(HttpActionContext actionContext) { ...
mit
C#
2dabea17f5231c36fb77ca3fcce7e8106dd501ec
Create OutputBox.cs
myuulius/omega-kawaii-animeDB,myuulius/omega-kawaii-animeDB
OutputBox.cs
OutputBox.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Controls; using System.IO; namespace kawaii_animedb { public class OutputBox : TextWriter { TextBox textBox = null; public OutputBox(TextBox output) ...
bsd-2-clause
C#
cd5307c865edaa103a026347bcf8ed927f030145
Create Product12.cs
neilopet/projecteuler_cs
Product12.cs
Product12.cs
/* * Problem #12 The sequence of triangle numbers is generated by adding the natural numbers. So the 7th triangle number would be 1 + 2 + 3 + 4 + 5 + 6 + 7 = 28. The first ten terms would be: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, ... Let us list the factors of the first seven triangle numbers: 1: 1 3: 1,3 6: 1,2,...
mit
C#
a9359c2359cd21f3ac75055648437061cb47a95c
add StreamHelper
ssg/SimpleBase,ssg/SimpleBase,ssg/SimpleBase32
src/StreamHelper.cs
src/StreamHelper.cs
// <copyright file="StreamHelper.cs" company="Sedat Kapanoglu"> // Copyright (c) 2014-2019 Sedat Kapanoglu // Licensed under Apache-2.0 License (see LICENSE.txt file for details) // </copyright> namespace SimpleBase { using System; using System.IO; using System.Threading.Tasks; /// <summary> /// ...
apache-2.0
C#
b104136a5c9936f065e57fcf02c500c4ff6c9f2d
Create KiteChat.cs
LassieME/KiteBot
ConsoleApplication1/KiteChat.cs
ConsoleApplication1/KiteChat.cs
using System; using System.IO; using System.Collections.Generic; namespace KiteBot { public class KiteChat { public static Random _randomSeed; public static string[] _greetings; public static string[] _responses; public static string ChatDirectory = Directory.GetParent(AppDoma...
mit
C#
52dec5e4693f3f51633cbe7ffe02bde397215e17
Add Whisper class.
AIWolfSharp/AIWolf_NET,AIWolfSharp/AIWolfCore
AIWolfLib/Whisper.cs
AIWolfLib/Whisper.cs
// // Whisper.cs // // Copyright (c) 2016 Takashi OTSUKI // // This software is released under the MIT License. // http://opensource.org/licenses/mit-license.php // using Newtonsoft.Json; namespace AIWolf.Lib { public class Whisper : Talk { /// <summary> /// Initializes a new instance of this...
mit
C#
883fcd2e3124871de7fa8fd8ba57fdbdd736c9f6
Update state to be used after redirect
davidebbo/SimpleWAWS,projectkudu/SimpleWAWS,projectkudu/TryAppService,projectkudu/TryAppService,projectkudu/SimpleWAWS,projectkudu/TryAppService,projectkudu/SimpleWAWS,davidebbo/SimpleWAWS,fashaikh/SimpleWAWS,projectkudu/SimpleWAWS,fashaikh/SimpleWAWS,projectkudu/TryAppService,davidebbo/SimpleWAWS,fashaikh/SimpleWAWS,f...
SimpleWAWS/Authentication/GoogleAuthProvider.cs
SimpleWAWS/Authentication/GoogleAuthProvider.cs
using System; using System.Collections.Generic; using System.Configuration; using System.Globalization; using System.Linq; using System.Net; using System.Text; using System.Web; namespace SimpleWAWS.Authentication { public class GoogleAuthProvider : BaseOpenIdConnectAuthProvider { public override stri...
using System; using System.Collections.Generic; using System.Configuration; using System.Globalization; using System.Linq; using System.Net; using System.Text; using System.Web; namespace SimpleWAWS.Authentication { public class GoogleAuthProvider : BaseOpenIdConnectAuthProvider { public override stri...
apache-2.0
C#
eff833b9d65c9913d1db1657e46e7b4ba2df2f68
Add sample that shows how to add editing support to a DialogViewController
danmiser/MonoTouch.Dialog,newky2k/MonoTouch.Dialog,migueldeicaza/MonoTouch.Dialog,jstedfast/MonoTouch.Dialog,Milan1992/MonoTouch.Dialog,ClusterReplyBUS/MonoTouch.Dialog,benoitjadinon/MonoTouch.Dialog,hisystems/MonoTouch.Dialog
Sample/DemoEditing.cs
Sample/DemoEditing.cs
using System; using MonoTouch.UIKit; using MonoTouch.Foundation; using MonoTouch.Dialog; using System.Threading; namespace Sample { // // To support editing, you need to subclass the DialogViewController and provide // your own "Source" classes (which you also have to subclass). // // There are two source classe...
mit
C#
ff556af6d8343c09c6987d5e429ffe10d3026d66
Create empty folder
lizaamini/CSharpExercises
Sheet-4/Exercise4A.cs
Sheet-4/Exercise4A.cs
mit
C#
acd6b59bb8267ff64a7793f8dcf477c17fbf12d5
Patch entry test coverage.
PKRoma/libgit2sharp,Zoxive/libgit2sharp,libgit2/libgit2sharp,Zoxive/libgit2sharp
LibGit2Sharp.Tests/PatchEntryChangesFixture.cs
LibGit2Sharp.Tests/PatchEntryChangesFixture.cs
using System; using System.IO; using System.Linq; using System.Text; using LibGit2Sharp.Tests.TestHelpers; using Xunit; using Xunit.Extensions; namespace LibGit2Sharp.Tests { public class PatchEntryChangesFixture : BaseFixture { [Fact] public void PatchEntryBasics() { // Init test repo var...
mit
C#
ab5a52d035f81beb733e987cda83344bba36a3cd
Create ObjectRecycler.cs
drawcode/labs-unity
gameobjects/ObjectRecycler.cs
gameobjects/ObjectRecycler.cs
using System.Collections; using UnityEngine; /** * Basic usage with an example of a bullet. Assume spawnerPrefab is a bullet prefab and recycler is an ivar. * * Start: recycler = new ObjectRecycler( spawnerPrefab, 10 ); Shoot: // Grab the next free object from our recycler GameObject b...
mit
C#
3c9281ac1f7b888ed775d7888fa4568e388edef2
Modify File userAuth/Droid/Resources/AltActivity.cs
ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate,ARCNanotech/userAuthenticate
userAuth/Droid/Resources/AltActivity.cs
userAuth/Droid/Resources/AltActivity.cs
 using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; namespace userAuth.Droid { [BroadcastReceiver (Label = "userAuth.Droid", Icon = "@drawable/icon", AltLa...
mit
C#
66b295fd62edd32e1fb681e67f96b03a044f9a12
添加了一个Button控件。
Zongsoft/Zongsoft.Web
src/Controls/Button.cs
src/Controls/Button.cs
/* * Authors: * 钟峰(Popeye Zhong) <zongsoft@gmail.com> * * Copyright (C) 2015 Zongsoft Corporation <http://www.zongsoft.com> * * This file is part of Zongsoft.Web. * * Zongsoft.Web is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as publ...
lgpl-2.1
C#
74189b3c68735632535b1b48fb83c292fffe8b0f
Create Scanner.cs
Code-017/WindLang
Source/Scanner.cs
Source/Scanner.cs
using System; namespace WindLang { namespace Lexer { public class PublicExchanger { public static Token Exchange(RawToken raw) { if(raw.Lexeme == "("){ return new Token(TokenType.LParen); }else if(raw.Lexeme == ")"){ ...
mit
C#
7eb5d529238718146f149db4e620aa4de54a23ae
Create 1XORproblem.cs
iitjee/SteppinsMachineLearning,iitjee/SteppinsMachineLearning,iitjee/SteppinsMachineLearning
ENCOG/1XORproblem.cs
ENCOG/1XORproblem.cs
using Encog.Engine.Network.Activation; using Encog.ML.Data.Basic; using Encog.Neural.Networks; using Encog.Neural.Networks.Layers; using Encog.Neural.Networks.Training.Propagation.Resilient; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace XO...
apache-2.0
C#
c65154303f31cb93d79504942064ecfd57531d9e
Create lesson2_1.cs
AndrewTurlanov/ANdrew
lesson2_1.cs
lesson2_1.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApp1 { class Program { static void Main(string[] args) { ConsoleKey playerKey = Console.ReadKey(true).Key; int x = 0, y = 0; while (playerKey == ConsoleKe...
apache-2.0
C#
7c163203ad824a887bda610b181da68efb5b7775
Create AiPlayer.cs
jon-lad/Battlefleet-Gothic
Players/AiPlayer.cs
Players/AiPlayer.cs
using UnityEngine; using System.Collections; public class AIPlayer : Player { // Use this for initialization void Start () { } // Update is called once per frame public override void Update () { base.Update (); } public override void TurnUpdate() { base.TurnUpdate (); } public override IEnumerator...
mit
C#
44dc2a9e11d8a14845f6b92f157ebc93c5cd6efe
bump framework to re-enable Actions tests for non-Windows environments (#2071)
shiftkey/octokit.net,adamralph/octokit.net,octokit/octokit.net,shiftkey/octokit.net,octokit/octokit.net
build/Context.cs
build/Context.cs
using Cake.Common; using Cake.Common.Diagnostics; using Cake.Common.Tools.DotNetCore.Test; using Cake.Core; using Cake.Core.IO; using Cake.Frosting; public class Context : FrostingContext { public string Target { get; set; } public string Configuration { get; set; } public bool LinkSources { get; set; } ...
using Cake.Common; using Cake.Common.Diagnostics; using Cake.Common.Tools.DotNetCore.Test; using Cake.Core; using Cake.Core.IO; using Cake.Frosting; public class Context : FrostingContext { public string Target { get; set; } public string Configuration { get; set; } public bool LinkSources { get; set; } ...
mit
C#
fd422d44fee4324851f6b20b7202ba7106980a19
Create App.xaml.cs
wieslawsoltes/Draw2D,wieslawsoltes/Draw2D,wieslawsoltes/Draw2D
src/Draw2D.NetCore/App.xaml.cs
src/Draw2D.NetCore/App.xaml.cs
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Avalonia; using Avalonia.Markup.Xaml; namespace Draw2D.NetCore { public class App : Application { public override void Initialize() ...
mit
C#
9a835fa448a3862d24b40334fd30c706c307c744
Create TimeConvert.cs
michaeljwebb/Algorithm-Practice
Coderbyte/TimeConvert.cs
Coderbyte/TimeConvert.cs
using System; class MainClass { public static string TimeConvert(int num) { int numHours = num / 60; int numMins = num % 60; return numHours.ToString() + ":" + numMins.ToString(); } static void Main() { // keep this function call here Console.WriteLine(TimeConvert(Console.ReadLine())); ...
mit
C#
ccab7f85b190b2e8929f1f2adf79057ac4b38261
Create SpriteBase.cs
Moci1/ColorBox
SpriteBase.cs
SpriteBase.cs
using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace ColorBox { public delegate void ValidHandler(object sender, ValidEventArgs e); public class SpriteBase { Texture2D texture; public Color[] ColorArray { get; private set; } public Vector2 Size { get; private set; } ...
mit
C#
a7daf5910e71b90f966b0a43031dacd5cbd4fc8b
Bump Version 0.1.3
celeron533/KeepOn
KeepOn/Properties/AssemblyInfo.cs
KeepOn/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
mit
C#
2b14e84b0d426550d606ae54062f2cda8677b28b
Create Problem57.cs
fireheadmx/ProjectEuler,fireheadmx/ProjectEuler
Problems/Problem57.cs
Problems/Problem57.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace ProjectEuler.Problems { class Problem57 { private int upper = 1000; private decimal Evaluate(string expression) { DataTable table = new DataTable(); ...
mit
C#
f99dcb3eda9397e26619e56c799ad960e428ee85
添加 Reader.cs
wangzhongyu1997/Reader-for-Csharp
Reader.cs
Reader.cs
using System; using System.Collections.Generic; /** * * Reader类:帮助你从一行输入中读取 用空格或制表符隔开的 数字或字符串,(类似于C++中cin 对象) * * 示例: * 输入一行 15 17.0 ppp * int a=Reader.nextInt(); //a=15 * float b=Reader.nextFloat(); //b=17.0 * string s=Reader.nextStr(); //s="ppp" * * 作者:王中玉 信1501-2 * 日期:2017.10.13 * 警...
mit
C#
0000eb187bc6b6a67496dcc0f658d19e7951d119
Bump version
GDoronin/FluentValidation,robv8r/FluentValidation
src/CommonAssemblyInfo.cs
src/CommonAssemblyInfo.cs
using System.Reflection; [assembly : AssemblyVersion("6.2.0.0")] [assembly : AssemblyFileVersion("6.2.0.0")]
using System.Reflection; [assembly : AssemblyVersion("6.1.0.0")] [assembly : AssemblyFileVersion("6.1.0.0")]
apache-2.0
C#
c3dede8d7b4fae21bde5732499d562a190fd7d4f
Create basic-exercises.cs
jesushilarioh/Questions-and-Exercises-in-C-Sharp
basic-exercises.cs
basic-exercises.cs
using System; public class Program { public static void Main() { /* * Examples from w3resource.com - * C# Sharp Basic Exercises * [53 exercises with soluction} */ // 1. Write a C# Sharp Program to print "Hello" and your name on a separate line. Console.WriteLine("Hello: "); Console.WriteLi...
mit
C#
558d87123cb81f876802db639dbbabc3ac7b08d6
Create StringNullToVisibilityConverter.cs
UnstableMutex/WPF.Converters
StringNullToVisibilityConverter.cs
StringNullToVisibilityConverter.cs
class StringNullToVisibilityConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { return string.IsNullOrEmpty((string)value) ? Visibility.Collapsed : Visibility.Visible; } public object ConvertBack(object value, Typ...
mit
C#
39614d7a9974c8fcb0fe0b771c8ac46873f631a3
Create sm_example.cs
burnsba/scratch,burnsba/scratch,burnsba/scratch
FiniteStateMachine/sm_example.cs
FiniteStateMachine/sm_example.cs
// see sm.png for graphical representation var fsm = new FiniteStateMachine(); var s1 = new State(); s1.Value = "state 1"; var s2 = new State(); s2.Value = "state 2"; var s3 = new State(); s3.Value = "fin"; s3.CanTransition = false; var s1_c = new StateTransitionCriteria(); s1_c.NextState = s2; s1_c.Predicate = x ...
apache-2.0
C#
6f587c034614543fbbd4e0d339c878be1852c513
Add JSON RPC
mage/mage-sdk-unity,AlmirKadric/mage-sdk-unity
JSONRPC/JSONRPC.cs
JSONRPC/JSONRPC.cs
using System; using System.Collections.Generic; using System.Net; using System.IO; using System.Text; using Newtonsoft.Json.Linq; public class JSONRPC { private string _endpoint; // Basic authentication private string _username; private string _password; public void setEndpoint(string endpoint, string usernam...
mit
C#
bf2ac6ad3fe85e46eb9d28f94df4db0fecfa11f8
Allow extending translations
bussemac/n2cms,VoidPointerAB/n2cms,VoidPointerAB/n2cms,EzyWebwerkstaden/n2cms,n2cms/n2cms,bussemac/n2cms,nicklv/n2cms,SntsDev/n2cms,n2cms/n2cms,EzyWebwerkstaden/n2cms,nicklv/n2cms,DejanMilicic/n2cms,EzyWebwerkstaden/n2cms,DejanMilicic/n2cms,DejanMilicic/n2cms,nimore/n2cms,nicklv/n2cms,bussemac/n2cms,VoidPointerAB/n2cms...
src/Mvc/MvcTemplates/N2/Web/AngularLocalizationHandler.cs
src/Mvc/MvcTemplates/N2/Web/AngularLocalizationHandler.cs
using N2.Web; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; using System.Web.Hosting; namespace N2.Management.Web { public class AngularLocalizationHandler : IHttpHandler { public bool IsReusable { get { return true; } } public voi...
using N2.Web; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; using System.Web.Hosting; namespace N2.Management.Web { public class AngularLocalizationHandler : IHttpHandler { public bool IsReusable { get { return true; } } public voi...
lgpl-2.1
C#
4f8db212b52651362483c548d030b7567d74b646
Add basic engine interface
SirNanoCat/nano-tile-engine
Nano/Engine/INanoEngine.cs
Nano/Engine/INanoEngine.cs
using System; namespace Nano.Engine { public interface INanoEngine { int TileHeight { get; } int TileWidth { get; } } }
mit
C#
c42258cfacf964476a64cf1aca5f157a6a0ab5cd
Add SessionStateInternal.Drives() xUnit test
jsoref/PowerShell,daxian-dbw/PowerShell,JamesWTruher/PowerShell-1,kmosher/PowerShell,bingbing8/PowerShell,PaulHigin/PowerShell,KarolKaczmarek/PowerShell,PaulHigin/PowerShell,bmanikm/PowerShell,jsoref/PowerShell,bingbing8/PowerShell,KarolKaczmarek/PowerShell,bmanikm/PowerShell,daxian-dbw/PowerShell,kmosher/PowerShell,Ja...
test/csharp/test_SessionState.cs
test/csharp/test_SessionState.cs
using Xunit; using System; using System.Collections; using System.Collections.ObjectModel; using System.Globalization; using System.Management.Automation; using System.Management.Automation.Host; using System.Management.Automation.Internal; using System.Management.Automation.Internal.Host; using System.Management.Autom...
mit
C#
5354f490b2cbd6dcc7f72c2ba8aa606dd72d013a
add shooter game scripts
slevin/experiements,slevin/experiements,slevin/experiements,slevin/experiements,slevin/experiements,slevin/experiements,slevin/experiements,slevin/experiements,slevin/experiements
unity/shooter/PlayerController.cs
unity/shooter/PlayerController.cs
using UnityEngine; using System.Collections; [System.Serializable] public class Boundary { public float xMin; public float xMax; public float zMin; public float zMax; } public class PlayerController : MonoBehaviour { public float speed; public Boundary boundary; public float tilt; void FixedUpdate() { fl...
unlicense
C#
e8602379292360795b60d0d4173447b682dd3f2d
Add tests for 'HttpClient'
InfiniteSoul/Azuria
Azuria.Test/Requests/HttpClientTest.cs
Azuria.Test/Requests/HttpClientTest.cs
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Autofac; using Azuria.ErrorHandling; using Azuria.Requests.Http; using Newtonsoft.Json.Linq; using Xunit; namespace Azuria.Test.Requests { public class HttpClientTest { private...
mit
C#
41695281accaf250962e54ad3f6ad2a58d442b7d
add curency
dataccountzXJ9/Lynx
Lynx/Modules/Currency.cs
Lynx/Modules/Currency.cs
using Discord.Commands; using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Threading.Tasks; namespace Lynx.Modules { public class Currency : ModuleBase { static Random RNG = new Random(); } }
mit
C#
5fc6c85abbf4754935e7d54ffbbb2ecb04b27bf2
Create User.cs
Longfld/ASPNETcoreAngularJWT,Longfld/ASPNETcoreAngularJWT,Longfld/ASPNETcoreAngularJWT,Longfld/ASPNETcoreAngularJWT
Common/User.cs
Common/User.cs
using System; namespace ASPNETCoreAngularJWT { public class User { public Guid ID { get; set; } public string Username { get; set; } public string Password { get; set; } public string Fname {get;set;} public string Lname {get;set;} } }
mit
C#
8ff362668fb7027fc049285106d29d03f35dae1a
Fix on User table migration
daywrite/aspnetboilerplate,lvjunlei/aspnetboilerplate,chenkaibin/aspnetboilerplate,ZhaoRd/aspnetboilerplate,carldai0106/aspnetboilerplate,LenFon/aspnetboilerplate,4nonym0us/aspnetboilerplate,dVakulen/aspnetboilerplate,virtualcca/aspnetboilerplate,aspnetboilerplate/aspnetboilerplate,carldai0106/aspnetboilerplate,AntTech...
src/Abp/Modules/Core/Abp.Modules.Core.Infrastructure.Data.NHibernate/Data/Migrations/V20130824/_02_CreateAbpUsersTable.cs
src/Abp/Modules/Core/Abp.Modules.Core.Infrastructure.Data.NHibernate/Data/Migrations/V20130824/_02_CreateAbpUsersTable.cs
using FluentMigrator; namespace Abp.Modules.Core.Data.Migrations.V20130824 { [Migration(2013082402)] public class _02_CreateAbpUsersTable : Migration { public override void Up() { Create.Table("AbpUsers") .WithColumn("Id").AsInt32().NotNullable().PrimaryKey().Id...
using FluentMigrator; namespace Abp.Modules.Core.Data.Migrations.V20130824 { [Migration(2013082402)] public class _02_CreateAbpUsersTable : Migration { public override void Up() { Create.Table("AbpUsers") .WithColumn("Id").AsInt32().NotNullable().PrimaryKey().Id...
mit
C#
5cc728bef7b3fef7982c8b82a1eab84115a93e63
Create ucl.cs
ChelseaStats/19thMayBot,ChelseaStats/19thMayBot
ucl.cs
ucl.cs
using System; using System.Configuration; using System.IO; using System.Net; using System.Threading; namespace ucl { public class Program { private static void Main(string[] args) { var consumerKey = ConfigurationManager.AppSettings["consumerKey"]; var consumerKeySecret ...
unlicense
C#
af27ed178a970b9a9aa321d14734782d950a1e12
Create ThrusterEmitterController.cs
highnet/Java-101,highnet/Java-101
Unity/ThrusterEmitterController.cs
Unity/ThrusterEmitterController.cs
using UnityEngine; using System.Collections; public class ThrusterEmitterController : MonoBehaviour { ParticleSystem ps; AudioSource ac; // Use this for initialization void Start () { ps = GetComponent<ParticleSystem>(); ac = GetComponent<AudioSource>(); } // Update is called once per...
mit
C#
17b6af23c07cfb884edeaa1061ef7d616929fd03
Copy test helper from main project
AngleSharp/AngleSharp.Io,AngleSharp/AngleSharp.Io,AngleSharp/AngleSharp.Io
AngleSharp.Io.Tests/Helper.cs
AngleSharp.Io.Tests/Helper.cs
namespace AngleSharp.Core.Tests { using NUnit.Framework; using System; using System.IO; using System.Net.NetworkInformation; /// <summary> /// Small (but quite useable) code to enable / disable some /// test(s) depending on the current network status. /// Taken from /// http://stac...
mit
C#
004d5848df782316f5793b536eb707a11869e921
Create Settings.cs
Armdroid/Armdroid-Tools-Windows
ArmdroidTools/ArmTest/Settings.cs
ArmdroidTools/ArmTest/Settings.cs
namespace ArmdroidTools.ArmTest.Properties { // This class allows you to handle specific events on the settings class: // The SettingChanging event is raised before a setting's value is changed. // The PropertyChanged event is raised after a setting's value is changed. // The SettingsLoaded...
mit
C#
2f91bdb295e742a0b6a86c5157f504bc6f4c475f
Create _HeaderInjector.cshtml
Bjorn-3wPortal/3wPortal.HeaderInjector
_HeaderInjector.cshtml
_HeaderInjector.cshtml
@using DotNetNuke.Web.Client.ClientResourceManagement; @{ @* Config - Role name is case sensitive *@ var myRole01 = "Marenor Users"; @* var skinPath01 = Dnn.Tab.SkinPath; *@ string skinPath02 = "/DesktopModules/Net3wPortal.HeaderInjector/"; string cssName = skinPath02 + "editorSimpleView.css"; } @* ...
mit
C#
224d80f52247617f639298d8b12ef888ec59c547
add validation and fix payments service with async
paymill/paymill-net,paymill/paymill-net
PaymillWrapper/Service/ValidationUtils.cs
PaymillWrapper/Service/ValidationUtils.cs
using PaymillWrapper.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PaymillWrapper.Service { internal class ValidationUtils { static void ValidatesId(String id) { if (String.IsNullOrWhiteSpace(i...
mit
C#
68289a75672c27169429dba9b82dd12625c2a035
Fix type parameter name.
ronnymgm/csla-light,BrettJaner/csla,BrettJaner/csla,ronnymgm/csla-light,rockfordlhotka/csla,JasonBock/csla,MarimerLLC/csla,MarimerLLC/csla,ronnymgm/csla-light,MarimerLLC/csla,BrettJaner/csla,JasonBock/csla,rockfordlhotka/csla,rockfordlhotka/csla,jonnybee/csla,jonnybee/csla,JasonBock/csla,jonnybee/csla
cslalightcs/Csla/ReadOnlyBase.cs
cslalightcs/Csla/ReadOnlyBase.cs
using System; using Csla.Serialization; using Csla.Core; using Csla.Core.FieldManager; namespace Csla { [Serializable] public class ReadOnlyBase<T> : Csla.Core.MobileObject where T : ReadOnlyBase<T> { #region FieldManager private FieldDataManager _fieldManager; public static Pro...
using System; using Csla.Serialization; using Csla.Core; using Csla.Core.FieldManager; namespace Csla { [Serializable] public class ReadOnlyBase<T> : Csla.Core.MobileObject where T : ReadOnlyBase<T> { #region FieldManager private FieldDataManager _fieldManager; public static Pro...
mit
C#
b332caa1dc58911437014d93ca782f7c372a4082
Fix StudioForm Missing
samuelGrahame/ExpressCraft,samuelGrahame/ExpressCraft,samuelGrahame/ExpressCraft
ExpressCraftDesign/StudioForm.cs
ExpressCraftDesign/StudioForm.cs
using ExpressCraft; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ExpressCraftDesign { public class StudioForm : Form { public RibbonControl ribbonControl; public TabControl tabControl1; public StudioForm() { ribbonControl =...
apache-2.0
C#
c802e701cd58e6e84377073c1a7d3ef11ddefddf
Add missing ChartTimeSpan class.
avatar29A/Last.fm
src/Hqub.Lastfm/ChartTimeSpan.cs
src/Hqub.Lastfm/ChartTimeSpan.cs
namespace Hqub.Lastfm { using System; /// <summary> /// A time span of a weekly chart. /// </summary> public class ChartTimeSpan { /// <summary> /// The beginning date. /// </summary> public DateTime From { get; set; } /// <summary> /// The end d...
mit
C#
c18d87488428e2b4610026b93d97c05abd0ff123
Add GenericComaprer
tomgrv/pa.toolbox,perspicapps/toolbox,perspicapps/toolbox
PA.Converters/GenericComparer.cs
PA.Converters/GenericComparer.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PA.Converters { public class GenericCompare<T> : IEqualityComparer<T> where T : class { private Func<T, object> select { get; set; } public GenericCompare(Func<T, obje...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PA.Converters { public class GenericCompare<T> : IEqualityComparer<T> where T : class { private Func<T, object> select { get; set; } public GenericCompare(Func<T, obje...
mit
C#
019ee16309ea69b0afa1e2e101f477d7abce4dd3
Index added
VladimirLeskin/apmathAzureCloudWebApp,VladimirLeskin/apmathAzureCloudWebApp
site/index.cshtml
site/index.cshtml
@{ var txt = DateTime.Now; } <html> <body> <p>The dateTime is @txt</p> </body> </html>
mit
C#
124f66383a38c06fa1d1a83e96e39a77d4d29950
Add YoutubeModule
Auxes/Dogey
src/Dogey/Modules/YoutubeModule.cs
src/Dogey/Modules/YoutubeModule.cs
using Discord.Commands; using System.Threading.Tasks; namespace Dogey.Modules { [Group("youtube"), Alias("yt")] public class YoutubeModule : ModuleBase<SocketCommandContext> { [Command] public Task BaseAsync() => new HelpModule().HelpAsync(Context, "youtube"); [Command...
apache-2.0
C#
8f7ec3200376afffe4abebe0ccb8424beb1fe899
Create cs7test.cs
imba-tjd/CSharp-Code-Repository
单个文件的程序/cs7test.cs
单个文件的程序/cs7test.cs
using static System.Console; class Test { static void Main() { } object o = 1; void F0() { // normal usage if (o is int i) WriteLine(i); } void F1() { if (o is int i) WriteLine(i); else WriteLine(i); // Use of unassigned ...
mit
C#
56a3e4c7a9d5fa9d89211ed29e73257a7bb0d946
Update PushResponse.cs
moonpyk/FireSharp,4nthonylin/FireSharp,moonpyk/FireSharp,ziyasal/FireSharp,4nthonylin/FireSharp,moonpyk/FireSharp,ziyasal/FireSharp,4nthonylin/FireSharp,ziyasal/FireSharp
FireSharp/Response/PushResponse.cs
FireSharp/Response/PushResponse.cs
using System.Net; using System.Net.Http; namespace FireSharp.Response { public class PushResponse : FirebaseResponse { public PushResponse(string body, HttpStatusCode statusCode, HttpResponseMessage httpResponse) : base(body, statusCode, httpResponse) { } public Pu...
using System.Net; using System.Net.Http; namespace FireSharp.Response { public class PushResponse : FirebaseResponse { public PushResponse(string body, HttpStatusCode statusCode, HttpResponseMessage httpResponse) : base(body, statusCode, httpResponse) { } public Pu...
mit
C#
e3144f80a9bdec9f4615816ea91da6de63b8c665
Update #283 - Introduced an Initializer for EF so that things can be setup before client triggers EF setup code
dudzon/Glimpse,codevlabs/Glimpse,dudzon/Glimpse,gabrielweyer/Glimpse,sorenhl/Glimpse,elkingtonmcb/Glimpse,rho24/Glimpse,paynecrl97/Glimpse,rho24/Glimpse,elkingtonmcb/Glimpse,Glimpse/Glimpse,gabrielweyer/Glimpse,SusanaL/Glimpse,flcdrg/Glimpse,codevlabs/Glimpse,SusanaL/Glimpse,gabrielweyer/Glimpse,Glimpse/Glimpse,elkingt...
source/Glimpse.EF/Initialize.cs
source/Glimpse.EF/Initialize.cs
using Glimpse.EF.Inspector.Core; namespace Glimpse.EF { public static class Initialize { public static void EF(this Glimpse.Core.Setting.Initializer initializer) { var wrapper = new WrapDbConfigurationDbConnectionFactory(); wrapper.Execute(); } } }
apache-2.0
C#
55bd294705ae6bae9403a75bda4b20515d727299
Add benchmark
peppy/osu-framework,ppy/osu-framework,peppy/osu-framework,ppy/osu-framework,ppy/osu-framework,peppy/osu-framework
osu.Framework.Benchmarks/BenchmarkInvalidationList.cs
osu.Framework.Benchmarks/BenchmarkInvalidationList.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using BenchmarkDotNet.Attributes; using osu.Framework.Graphics; using osu.Framework.Layout; namespace osu.Framework.Benchmarks { public class BenchmarkInvalidationLi...
mit
C#
c17ed719d2115cfae0e0a89662ebc24d164905c6
add helper to assist serializing models into http content for requests
mzrimsek/resume-site-api
Test.Integration/Helpers/RequestHelper.cs
Test.Integration/Helpers/RequestHelper.cs
using System.Net.Http; using Newtonsoft.Json; namespace Test.Integration.Helpers { public static class RequestHelper { public static HttpContent GetContentFromObject(object value) { var valueJson = JsonConvert.SerializeObject(value); return new StringContent(valueJson); ...
mit
C#
a5bf9d09c73e09c5e7f69e5a9a259c7875c01e80
Add file with DynamicTimeWarping.onDeserialized to source contol
cureos/accord,cureos/accord,cureos/accord,cureos/accord,cureos/accord
Sources/Accord.Statistics/Kernels/DynamicTimeWarping.NoPcl.cs
Sources/Accord.Statistics/Kernels/DynamicTimeWarping.NoPcl.cs
// Accord Statistics Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published ...
lgpl-2.1
C#