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bbd003fc9db6b0fb3f79eb8935811915b4804387
remove quotes from string tokens
b3b00/csly,b3b00/sly
cpg/lexer/Token.cs
cpg/lexer/Token.cs
using System; namespace lexer { public class Token<T> { private static T defTok; public static T DefaultToken { get { return defTok; } set { defTok = value; } } public Token(T token, string value, TokenPosition position) { T...
using System; namespace lexer { public class Token<T> { private static T defTok; public static T DefaultToken { get { return defTok; } set { defTok = value; } } public Token(T token, string value, TokenPosition position) { ...
mit
C#
b0a45d73220214e51eea883a1fa1b4dd5b86c0dd
Change constants file. Fixed path to MonkeyHelper.
VitalyaKvas/MonkeyHelper
MonkeyTests/MonkeyHelper/Code/Constants.tstest.cs
MonkeyTests/MonkeyHelper/Code/Constants.tstest.cs
using Telerik.TestingFramework.Controls.KendoUI; using Telerik.WebAii.Controls.Html; using Telerik.WebAii.Controls.Xaml; using System; using System.Collections.Generic; using System.Text; using System.Linq; using ArtOfTest.Common.UnitTesting; using ArtOfTest.WebAii.Core; using ArtOfTest.WebAii.Controls.HtmlControls; u...
using Telerik.TestingFramework.Controls.KendoUI; using Telerik.WebAii.Controls.Html; using Telerik.WebAii.Controls.Xaml; using System; using System.Collections.Generic; using System.Text; using System.Linq; using ArtOfTest.Common.UnitTesting; using ArtOfTest.WebAii.Core; using ArtOfTest.WebAii.Controls.HtmlControls; u...
mit
C#
4fd96461567cdf584f38ff9d904d0bdf77c0849f
comment correction
UnityCommunity/UnityLibrary
Assets/Scripts/Camera/PlayerMovement.cs
Assets/Scripts/Camera/PlayerMovement.cs
using UnityEngine; using System.Collections.Generic; using System.Collections; //Script for moving a gameObject smoothly //Usage: Attach the character controller component to the gameobject that you want to move namespace UnityLibary { public class PlayerMovement : MonoBehaviour { // place the gameob...
using UnityEngine; using System.Collections.Generic; using System.Collections; //Script for moving a gameObject smoothly namespace UnityLibary { public class PlayerMovement : MonoBehaviour { //attach the gameobject that you want to move public CharacterController controller; public f...
mit
C#
1f226cbeae1919dcc10e8ee522e03ebb9f116fa3
Make lights not appear in menu
BialJam/NieWiemAndrzejuNaprawdeNieWiem
Bialjam/Assets/Gra/LightManager.cs
Bialjam/Assets/Gra/LightManager.cs
using UnityEngine; using System.Collections; public class LightManager { Material LightOnMaterial; Material LightOffMaterial; public bool IsOn = true; // Use this for initialization public void UpdateLights() { bool lightOn = IsOn; if (!Application.loadedLevelName.StartsWith ("Level")) lightOn = false; ...
using UnityEngine; using System.Collections; public class LightManager { Material LightOnMaterial; Material LightOffMaterial; public bool IsOn = true; // Use this for initialization public void UpdateLights() { GameObject[] allLights = GameObject.FindGameObjectsWithTag ("Light"); foreach (GameObject i in al...
cc0-1.0
C#
90f34a4bc06ba02bd2a13e035b540656cc8e2e00
Use property instead of field for CompositeDisposable
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Gui/Behaviors/CommandOnDoubleClickBehavior.cs
WalletWasabi.Gui/Behaviors/CommandOnDoubleClickBehavior.cs
using Avalonia.Controls; using System.Reactive.Disposables; namespace WalletWasabi.Gui.Behaviors { public class CommandOnDoubleClickBehavior : CommandBasedBehavior<Control> { private CompositeDisposable Disposables { get; set; } protected override void OnAttached() { Disposables = new CompositeDisposable(...
using Avalonia.Controls; using System.Reactive.Disposables; namespace WalletWasabi.Gui.Behaviors { public class CommandOnDoubleClickBehavior : CommandBasedBehavior<Control> { private CompositeDisposable _disposables; protected override void OnAttached() { _disposables = ne...
mit
C#
8807fdf3182211bb9b9a3aace28235b56fa66c59
Improve code readability
mplacona/TwilioMVCSample
TwilioMVCSample/Controllers/HomeController.cs
TwilioMVCSample/Controllers/HomeController.cs
using System.Web.Mvc; using Twilio; using Twilio.TwiML.Mvc; namespace TwilioMVCSample.Controllers { public class HomeController : TwilioController { // GET: Home public ActionResult Index() { const string accountSid = "mySID"; const string authToken = "myAuth"; ...
using System.Web.Mvc; using Twilio; using Twilio.TwiML.Mvc; namespace TwilioMVCSample.Controllers { public class HomeController : TwilioController { // GET: Home public ActionResult Index() { string AccountSid = "mySID"; string AuthToken = "myAuth"; ...
mit
C#
efb0b4186df5859daf9af6b683e4318f796c78ef
Update AssemblyInfo.cs
stephanstapel/ZUGFeRD-csharp,stephanstapel/ZUGFeRD-csharp
ZUGFeRDToExcelTest/Properties/AssemblyInfo.cs
ZUGFeRDToExcelTest/Properties/AssemblyInfo.cs
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // Allgemeine Informationen über eine Assembly werden über die folgenden // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // die einer Assembly zugeordnet sind. [assembly: Assem...
apache-2.0
C#
777690a0111f95fb91197e5c7b42e7436b6aa9b0
FIX Arguments test
lightlikeD/DSACharacterSheet,lightlike/DSACharacterSheet
Drachenhorn.UnitTest/Organisation/TestArguments.cs
Drachenhorn.UnitTest/Organisation/TestArguments.cs
using System; using Drachenhorn.Organisation.Arguments; using Drachenhorn.Xml.Data; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Drachenhorn.UnitTest.Organisation { [TestClass] public class TestArguments { [TestMethod] public void TestArgs() { string[] ...
using System; using Drachenhorn.Organisation.Arguments; using Drachenhorn.Xml.Data; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Drachenhorn.UnitTest.Organisation { [TestClass] public class TestArguments { [TestMethod] public void TestArgs() { string[] ...
mit
C#
3ba88d935e0f4e5536e3da19b8cc48d90dfcb5fe
Add test
sakapon/KLibrary.Linq
KLibrary4/UnitTest/Linq/GroupingTest.cs
KLibrary4/UnitTest/Linq/GroupingTest.cs
using System; using System.Collections.Generic; using System.Linq; using KLibrary.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UnitTest.Linq { [TestClass] public class GroupingTest { [TestMethod] public void GroupBySequentially_1() { ...
using System; using System.Collections.Generic; using System.Linq; using KLibrary.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UnitTest.Linq { [TestClass] public class GroupingTest { [TestMethod] public void GroupBySequentially_1() { ...
mit
C#
cd51733ae03a3453b2cb8c5af6fce20f776cbc50
Change printLn to print all values followed by a newline
Rohansi/Mond,Rohansi/Mond,SirTony/Mond,Rohansi/Mond,SirTony/Mond,SirTony/Mond
Mond/Libraries/Console/ConsoleOutput.cs
Mond/Libraries/Console/ConsoleOutput.cs
using Mond.Binding; namespace Mond.Libraries.Console { [MondClass("")] internal class ConsoleOutputClass { private ConsoleOutputLibrary _consoleOutput; public static MondValue Create(ConsoleOutputLibrary consoleOutput) { MondValue prototype; MondClassBinder...
using Mond.Binding; namespace Mond.Libraries.Console { [MondClass("")] internal class ConsoleOutputClass { private ConsoleOutputLibrary _consoleOutput; public static MondValue Create(ConsoleOutputLibrary consoleOutput) { MondValue prototype; MondClassBinder...
mit
C#
2c07fa7094b784e384ab75bb7cc5828c31a69340
Add seed option to CompilationStage
Barleytree/NitoriWare,NitorInc/NitoriWare,NitorInc/NitoriWare,Barleytree/NitoriWare
Assets/Scripts/Stage/CompilationStage.cs
Assets/Scripts/Stage/CompilationStage.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class CompilationStage : Stage { [SerializeField] protected int microgamesPerRound = 20, microgamesPerSpeedChange = 4; [SerializeField] private MicrogameCollection.Restriction restriction = MicrogameCollection.Rest...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.IO; public class CompilationStage : Stage { [SerializeField] protected int microgamesPerRound = 20, microgamesPerSpeedChange = 4; [SerializeField] private MicrogameCollection.Restriction restriction = MicrogameCollection.R...
mit
C#
1e39bbb26a11c18a5fbaceda7f011b339bdccb7a
Add a exception if the tileset file size is not multiple of the tile size
Aurioch/MonoGame.Extended,rafaelalmeidatk/MonoGame.Extended,rafaelalmeidatk/MonoGame.Extended,LithiumToast/MonoGame.Extended,cra0zy/MonoGame.Extended,HyperionMT/MonoGame.Extended
Source/MonoGame.Extended/Maps/Tiled/TiledTileSet.cs
Source/MonoGame.Extended/Maps/Tiled/TiledTileSet.cs
using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; using MonoGame.Extended.TextureAtlases; namespace MonoGame.Extended.Maps.Tiled { public class TiledTileset { public TiledTileset(Texture2D texture, int firstId, int tileWidth, int tileHeight, int spacing = 2, int margin = 2) ...
using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; using MonoGame.Extended.TextureAtlases; namespace MonoGame.Extended.Maps.Tiled { public class TiledTileset { public TiledTileset(Texture2D texture, int firstId, int tileWidth, int tileHeight, int spacing = 2, int margin = 2) ...
mit
C#
fb217ce04ad2f04204bc8b6e6fd37d5f3debf8b4
fix CameraFollowPlayer script
virtuoushub/game-off-2016,whoa-algebraic/game-off-2016,virtuoushub/game-off-2016,whoa-algebraic/game-off-2016,whoa-algebraic/game-off-2016,virtuoushub/game-off-2016
Assets/Scripts/CameraFollowPlayer.cs
Assets/Scripts/CameraFollowPlayer.cs
using UnityEngine; using System.Collections; public class CameraFollowPlayer : MonoBehaviour { public Transform PlayerCharacter; public float horizontalEdgeBuffer; public float verticalEdgeBuffer; private int mapTileHorizontalUnits = 4; private int mapTileVerticalUnits = 2; private float uni...
using UnityEngine; using System.Collections; public class CameraFollowPlayer : MonoBehaviour { public Transform PlayerCharacter; public float horizontalEdgeBuffer; public float verticalEdgeBuffer; private int mapTileHorizontalUnits = 4; private int mapTileVerticalUnits = 2; private float uni...
mit
C#
8189b3203f1cd69da569d5579fadea4d63266a7b
Add ToString() method
jorik041/dnlib,yck1509/dnlib,ilkerhalil/dnlib,modulexcite/dnlib,0xd4d/dnlib,picrap/dnlib,ZixiangBoy/dnlib,Arthur2e5/dnlib,kiootic/dnlib
src/DotNet/RecursionCounter.cs
src/DotNet/RecursionCounter.cs
using System; namespace dot10.DotNet { struct RecursionCounter { /// <summary> /// Max recursion count. If this is reached, we won't continue, and will use a default value. /// </summary> const int MAX_RECURSION_COUNT = 100; int counter; /// <summary> /// Increments <see cref="counter"/> if it's not t...
using System; namespace dot10.DotNet { struct RecursionCounter { /// <summary> /// Max recursion count. If this is reached, we won't continue, and will use a default value. /// </summary> const int MAX_RECURSION_COUNT = 100; int counter; /// <summary> /// Increments <see cref="counter"/> if it's not t...
mit
C#
34098d74abcc4168d4395cde78a37081ac0280c6
Fix namespaces for serializer
FreecraftCore/FreecraftCore.Serializer,FreecraftCore/FreecraftCore.Serializer,FreecraftCore/FreecraftCore.Payload.Serializer
src/Serializers/KnownTypes/IntSerializerStrategy.cs
src/Serializers/KnownTypes/IntSerializerStrategy.cs
using System; namespace FreecraftCore.Payload.Serializer { /// <summary> /// Description of IntTypeSerializerStrategy. /// </summary> public class IntSerializerStrategy : SharedBufferTypeSerializer<int> { /// <summary> /// Perform the steps necessary to serialize the int. /// </summary> ...
using System; namespace FreecraftCore.Payload.Serializer.Serializers.KnownTypes { /// <summary> /// Description of IntTypeSerializerStrategy. /// </summary> public class IntSerializerStrategy : SharedBufferTypeSerializer<int> { /// <summary> /// Perform the steps necessary to serialize the int. ...
agpl-3.0
C#
d46da2c669a78120198a936a18b58e51a6513bad
Allow Queue prefixes
meebey/ServiceStack,ZocDoc/ServiceStack,NServiceKit/NServiceKit,NServiceKit/NServiceKit,nataren/NServiceKit,timba/NServiceKit,MindTouch/NServiceKit,nataren/NServiceKit,NServiceKit/NServiceKit,nataren/NServiceKit,timba/NServiceKit,nataren/NServiceKit,MindTouch/NServiceKit,ZocDoc/ServiceStack,timba/NServiceKit,MindTouch/...
src/ServiceStack.Interfaces/Messaging/QueueNames.cs
src/ServiceStack.Interfaces/Messaging/QueueNames.cs
using System; using System.Text; namespace ServiceStack.Messaging { /// <summary> /// Util static generic class to create unique queue names for types /// </summary> /// <typeparam name="T"></typeparam> public static class QueueNames<T> { static QueueNames() { var utf8 = new UTF8Encoding(fals...
using System; using System.Text; namespace ServiceStack.Messaging { /// <summary> /// Util static generic class to create unique queue names for types /// </summary> /// <typeparam name="T"></typeparam> public static class QueueNames<T> { static QueueNames() { var utf8 = new UTF8Encoding(fals...
bsd-3-clause
C#
31cb44c3770ca2ec3d553464d3128975528d6ef9
Change struct items model
23S163PR/system-programming
Novak.Andriy/RegEditor/RegEditor/TreeItem.cs
Novak.Andriy/RegEditor/RegEditor/TreeItem.cs
using System.Collections.ObjectModel; using Microsoft.Win32; namespace RegEditor { class TreeItem { public string Title { get; set;} public RegistryKey Key { get; set; } public ObservableCollection<TreeItem> Items { get; set; } public TreeItem(RegistryKey key, string title) { Key = key; Title = ti...
using System.Collections.ObjectModel; namespace RegEditor { class TreeItem { public string Title { get; set; } public ObservableCollection<TreeItem> Items { get; set; } public TreeItem() { Items = new ObservableCollection<TreeItem>(); } } }
cc0-1.0
C#
b567be788a05337efdee5e73be36f7d072495e4e
Fix to spawner so it spawns at specified rate.
MelvynMay/JobBasedPhysics
Assets/Scripts/RandomSpawner.cs
Assets/Scripts/RandomSpawner.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; public class RandomSpawner : MonoBehaviour { public Vector2 m_SpawnRangeX = new Vector2(-10.0f, 10.0f); public Vector2 m_SpawnRangeY = new Vector2(-10.0f, 10.0f); public int m_MaxSpawn = 1000; public int m_SpawnPerFrame = 1...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class RandomSpawner : MonoBehaviour { public Vector2 m_SpawnRangeX = new Vector2(-10.0f, 10.0f); public Vector2 m_SpawnRangeY = new Vector2(-10.0f, 10.0f); public int m_MaxSpawn = 1000; public int m_SpawnPerFrame = 1...
unlicense
C#
212e53e1f4365257564de7abf9225e54dbfc146b
Add CharacterSetDefinition.ToString() method
sillsdev/libpalaso,gmartin7/libpalaso,gmartin7/libpalaso,gmartin7/libpalaso,sillsdev/libpalaso,sillsdev/libpalaso,ermshiperete/libpalaso,ermshiperete/libpalaso,sillsdev/libpalaso,ermshiperete/libpalaso,ermshiperete/libpalaso,gmartin7/libpalaso
SIL.WritingSystems/CharacterSetDefinition.cs
SIL.WritingSystems/CharacterSetDefinition.cs
using System; using System.Collections.Specialized; using System.Linq; using SIL.Extensions; using SIL.ObjectModel; namespace SIL.WritingSystems { public class CharacterSetDefinition : DefinitionBase<CharacterSetDefinition> { private static readonly string[] _sequenceTypes = {"footnotes", "crossrefs", "verseSegme...
using System.Collections.Specialized; using System.Linq; using SIL.Extensions; using SIL.ObjectModel; namespace SIL.WritingSystems { public class CharacterSetDefinition : DefinitionBase<CharacterSetDefinition> { private static readonly string[] _sequenceTypes = {"footnotes", "crossrefs", "verseSegments" }; priv...
mit
C#
fee5ae05bc552a9d21578285def7b75418df5718
Add more atmos helpers (#1661)
space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14
Content.Server/Atmos/AtmosHelpers.cs
Content.Server/Atmos/AtmosHelpers.cs
#nullable enable using System.Diagnostics.CodeAnalysis; using Content.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects.Systems; using Robust.Shared.Map; namespace Content.Server.Atmos { public static class AtmosHelpers { public static TileAtmosphere? GetTileAtmosphere(this GridCoordin...
using Content.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects.Systems; using Robust.Shared.Map; #nullable enable namespace Content.Server.Atmos { public static class AtmosHelpers { public static TileAtmosphere? GetTileAtmosphere(this GridCoordinates coordinates) { ...
mit
C#
34dc452221cc5d8fd42d0c6d1a84c0bcf0a0b7f8
Set the version to a trepidatious 0.5
Xerosigma/halclient
HALClient/Properties/AssemblyInfo.cs
HALClient/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("HA...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("HA...
apache-2.0
C#
87e0de6b2ec8900fad88a0dd92511f2733aefdf8
make sure that all solids in PlanarSlice have correct orientation (outer is CCW), and instead of just appending, boolean-union them together, to magically handle the vast set of problem meshes that have intersecting shells.
gradientspace/gsSlicer
slicing/PlanarSlice.cs
slicing/PlanarSlice.cs
using System; using System.Collections.Generic; using g3; namespace gs { public class PlanarSlice { public double Z = 0; public List<GeneralPolygon2d> Solids = new List<GeneralPolygon2d>(); // [TODO] sheets ? public PlanarSlice() { } public void Add(GeneralPolygon2d poly) { if (poly.Ou...
using System; using System.Collections.Generic; using g3; namespace gs { public class PlanarSlice { public double Z = 0; public List<GeneralPolygon2d> Solids = new List<GeneralPolygon2d>(); // [TODO] sheets ? public PlanarSlice() { } public void Add(GeneralPolygon2d poly) { Solids.Add(poly); ...
mit
C#
0fa241cc98098e6e7f77ce8022a1f89fae50c3ee
add powershell category filter to author file
planetpowershell/planetpowershell,planetpowershell/planetpowershell,planetpowershell/planetpowershell,planetpowershell/planetpowershell
src/Firehose.Web/Authors/JeremyMurrah.cs
src/Firehose.Web/Authors/JeremyMurrah.cs
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel.Syndication; using System.Web; using Firehose.Web.Infrastructure; namespace Firehose.Web.Authors { public class JeremyMurrah : IAmACommunityMember { public string FirstName => "Jeremy"; public string La...
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel.Syndication; using System.Web; using Firehose.Web.Infrastructure; namespace Firehose.Web.Authors { public class JeremyMurrah : IAmACommunityMember { public string FirstName => "Jeremy"; public string La...
mit
C#
23d3792d48de904f4b3de2dd5a021e590a97ad2f
add Format("G")
signumsoftware/framework,AlejandroCano/framework,signumsoftware/framework,AlejandroCano/framework
Signum.Entities/Basics/OperationLog.cs
Signum.Entities/Basics/OperationLog.cs
using System; using Signum.Utilities; using System.Linq.Expressions; namespace Signum.Entities.Basics { #pragma warning disable CS8618 // Non-nullable field is uninitialized. [Serializable, EntityKind(EntityKind.System, EntityData.Transactional), TicksColumn(false), InTypeScript(Undefined = false)] pub...
using System; using Signum.Utilities; using System.Linq.Expressions; namespace Signum.Entities.Basics { #pragma warning disable CS8618 // Non-nullable field is uninitialized. [Serializable, EntityKind(EntityKind.System, EntityData.Transactional), TicksColumn(false), InTypeScript(Undefined = false)] pub...
mit
C#
153bea432238a437db29a0b27858aacf11583696
Set the MarshalByRefObject to be ComVisible and (dotnet/coreclr#22930)
ericstj/corefx,ViktorHofer/corefx,shimingsg/corefx,ptoonen/corefx,ViktorHofer/corefx,BrennanConroy/corefx,ericstj/corefx,ViktorHofer/corefx,shimingsg/corefx,ptoonen/corefx,wtgodbe/corefx,ptoonen/corefx,wtgodbe/corefx,wtgodbe/corefx,BrennanConroy/corefx,wtgodbe/corefx,ericstj/corefx,wtgodbe/corefx,ViktorHofer/corefx,Vik...
src/Common/src/CoreLib/System/MarshalByRefObject.cs
src/Common/src/CoreLib/System/MarshalByRefObject.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; namespace System { [ClassInterface(ClassInterfaceType.AutoDispatch)] ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System { public abstract class MarshalByRefObject { protected MarshalByRefObject() ...
mit
C#
dbe369b26d79c52be59a06422e267bf64a1a46f4
change how client receive tcp packets
vik-borisov/TelegramClient,ShanalTeam/TeleTurk
TLSharp.Core/Network/TcpTransport.cs
TLSharp.Core/Network/TcpTransport.cs
using System; using System.Linq; using System.Net; using System.Net.Sockets; using System.Threading.Tasks; namespace TLSharp.Core.Network { public class TcpTransport : IDisposable { private const string defaultConnectionAddress = "91.108.56.165"; private const int defaultConnectionPort = 443; private readonly...
using System; using System.Linq; using System.Net; using System.Net.Sockets; using System.Threading.Tasks; namespace TLSharp.Core.Network { public class TcpTransport : IDisposable { private const string defaultConnectionAddress = "91.108.56.165"; private const int defaultConnectionPort = 443; private readonly...
mit
C#
3cf6f37359d1088262423130fe6d591e168c787e
Add IDictionary<Tkey, TValue>.AddRange
orbitalgames/collections-extensions
IDictionaryExtensions.cs
IDictionaryExtensions.cs
/* The MIT License (MIT) Copyright (c) 2016 Orbital Games, LLC. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,...
/* The MIT License (MIT) Copyright (c) 2016 Orbital Games, LLC. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,...
mit
C#
0b4bf5ee259a4722b57cb36371ab5b082f20ff98
Fix namespace for the ToAsyncEnumerable extension method
tyrotoxin/AsyncEnumerable
IEnumerableExtensions.cs
IEnumerableExtensions.cs
using System.Collections.Async; using System.Linq; namespace System.Collections { /// <summary> /// Converts generic IEnumerable to IAsyncEnumerable /// </summary> public static class IEnumerableExtensions { /// <summary> /// Converts IEnumerable to IAsyncEnumerable /// </...
using System.Collections.Async; using System.Collections.Generic; using System.Linq; namespace System.Collections { /// <summary> /// Converts generic IEnumerable to IAsyncEnumerable /// </summary> public static class IEnumerableExtensions { /// <summary> /// Converts generic IEnum...
mit
C#
e9939bc00e85ac8cbfc1569976f9112f4040ea2e
Return cloned system identies from the cache
tgstation/tgstation-server,Cyberboss/tgstation-server,Cyberboss/tgstation-server,tgstation/tgstation-server-tools,tgstation/tgstation-server
src/Tgstation.Server.Host/Security/IdentityCache.cs
src/Tgstation.Server.Host/Security/IdentityCache.cs
using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using Tgstation.Server.Host.Models; namespace Tgstation.Server.Host.Security { /// <inheritdoc /> sealed class IdentityCache : IIdentityCache, IDisposable { /// <summary> /// The <see cref="ILogger"/> for the...
using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using Tgstation.Server.Host.Models; namespace Tgstation.Server.Host.Security { /// <inheritdoc /> sealed class IdentityCache : IIdentityCache, IDisposable { /// <summary> /// The <see cref="ILogger"/> for the...
agpl-3.0
C#
9ae7005681cd81308397716507cb594f66ff6484
Use UserVisibilityHint to detect ViewPager change instead of MenuVisibility, this fixes an Exception.
jbatonnet/shared
Android/Layout/TabFragment.cs
Android/Layout/TabFragment.cs
using System; using System.Collections.Generic; using System.Linq; using Android.App; using Android.Content; using Android.Content.PM; using Android.Database; using Android.Graphics; using Android.OS; using Android.Runtime; using Android.Support.Design.Widget; using Android.Support.V4.Widget; using Android.Support.V4...
using System; using System.Collections.Generic; using System.Linq; using Android.App; using Android.Content; using Android.Content.PM; using Android.Database; using Android.Graphics; using Android.OS; using Android.Runtime; using Android.Support.Design.Widget; using Android.Support.V4.Widget; using Android.Support.V4...
mit
C#
66b5b307be9aab4e575765e826282b019c290da4
Format FontFamily
SixLabors/Fonts
src/SixLabors.Fonts/FontFamily.cs
src/SixLabors.Fonts/FontFamily.cs
// Copyright (c) Six Labors and contributors. // Licensed under the Apache License, Version 2.0. using System; using System.Collections.Generic; using System.Linq; namespace SixLabors.Fonts { /// <summary> /// Defines a group of type faces having a similar basic design and certain variations in styles. This ...
// Copyright (c) Six Labors and contributors. // Licensed under the Apache License, Version 2.0. using System; using System.Collections.Generic; using System.Linq; namespace SixLabors.Fonts { /// <summary> /// Defines a group of type faces having a similar basic design and certain variations in styles. This ...
apache-2.0
C#
986fc93181a682954fd768e4e2e8fd9a3eaa0a71
Update XML comments to use correct interface name (#29627)
Jiayili1/corefx,shimingsg/corefx,Jiayili1/corefx,ViktorHofer/corefx,BrennanConroy/corefx,ericstj/corefx,ptoonen/corefx,ericstj/corefx,ptoonen/corefx,shimingsg/corefx,wtgodbe/corefx,BrennanConroy/corefx,Jiayili1/corefx,mmitche/corefx,wtgodbe/corefx,ptoonen/corefx,ptoonen/corefx,ViktorHofer/corefx,mmitche/corefx,wtgodbe/...
src/System.Configuration.ConfigurationManager/src/System/Configuration/IConfigurationSectionHandler.cs
src/System.Configuration.ConfigurationManager/src/System/Configuration/IConfigurationSectionHandler.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Xml; namespace System.Configuration { /// <summary> /// The IConfigurationSectionHandler i...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Xml; namespace System.Configuration { /// <summary> /// The IConfigSectionHandler interfac...
mit
C#
849937110e3c0600be34084c383ff4771f4a490e
Remove useless test from Sandbox
JohanLarsson/Gu.Roslyn.Asserts
Gu.Roslyn.Asserts.Tests/Sandbox.cs
Gu.Roslyn.Asserts.Tests/Sandbox.cs
// ReSharper disable UnusedVariable // ReSharper disable RedundantNameQualifier namespace Gu.Roslyn.Asserts.Tests { using System; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using NUnit.Framework; [Explicit("Sandbox")] publi...
// ReSharper disable UnusedVariable // ReSharper disable RedundantNameQualifier namespace Gu.Roslyn.Asserts.Tests { using System; using System.Reflection; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using NUnit.Framework; [E...
mit
C#
9bfcf2bf7ab4189b2c7c5b352a45e0d6cd487703
Update CrewCheck.cs
Magion/WernherChecker,linuxgurugamer/WernherChecker,Kerbas-ad-astra/WernherChecker
Source/CrewCheck.cs
Source/CrewCheck.cs
using System; using System.Collections.Generic; using UnityEngine; using PreFlightTests; namespace WernherChecker { class CrewCheck : IPreFlightTest { static PreFlightCheck checks; public static void OnButtonInput(ref POINTER_INFO ptr) { if (ptr.evt == POINTER_INFO.INPUT_EV...
using System; using System.Collections.Generic; using UnityEngine; using PreFlightTests; namespace WernherChecker { class CrewCheck : IPreFlightTest { static PreFlightCheck checks; public static void OnButtonInput(ref POINTER_INFO ptr) { if (ptr.evt == POINTER_INFO.INPUT_EV...
mit
C#
938e27e26e5b0359f5e4f829a4cc799e63ea111f
Bump to 0.5.1
nickbabcock/Pdoxcl2Sharp
SharedAssemblyVersion.cs
SharedAssemblyVersion.cs
using System.Reflection; [assembly: AssemblyTitle("Pdoxcl2Sharp")] [assembly: AssemblyDescription("A Paradox Interactive general file parser.")] [assembly: AssemblyCompany("NBSoftSolutions")] [assembly: AssemblyProduct("Pdoxcl2Sharp")] [assembly: AssemblyCopyright("Copyright (C) Nick Babcock")] [assembly: AssemblyVer...
using System.Reflection; [assembly: AssemblyTitle("Pdoxcl2Sharp")] [assembly: AssemblyDescription("A Paradox Interactive general file parser.")] [assembly: AssemblyCompany("NBSoftSolutions")] [assembly: AssemblyProduct("Pdoxcl2Sharp")] [assembly: AssemblyCopyright("Copyright (C) Nick Babcock")] [assembly: AssemblyVer...
mit
C#
53f3e8bc6bf547b730be86b1abf2e11b59fcb8cf
Add convenience properties to ModifierType.
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
src/AsmResolver.Symbols.Pdb/Leaves/ModifierType.cs
src/AsmResolver.Symbols.Pdb/Leaves/ModifierType.cs
namespace AsmResolver.Symbols.Pdb.Leaves; /// <summary> /// Represents a type that is annotated with extra modifiers. /// </summary> public class ModifierType : CodeViewType { private readonly LazyVariable<CodeViewType> _baseType; /// <summary> /// Initializes a new empty modifier type. /// </summary>...
namespace AsmResolver.Symbols.Pdb.Leaves; /// <summary> /// Represents a type that is annotated with extra modifiers. /// </summary> public class ModifierType : CodeViewType { private readonly LazyVariable<CodeViewType> _baseType; /// <summary> /// Initializes a new empty modifier type. /// </summary>...
mit
C#
7ba0f1c56ae7799036a56c11ef62dc410f993e8b
Use null propagation when invoking ValueWrittenToOutputRegister to prevent possible race condition.
ryanjfitz/SimpSim.NET
SimpSim.NET/Registers.cs
SimpSim.NET/Registers.cs
namespace SimpSim.NET { public class Registers { public delegate void ValueWrittenToOutputRegisterHandler(char output); public event ValueWrittenToOutputRegisterHandler ValueWrittenToOutputRegister; private readonly byte[] _array; public Registers() { _arra...
namespace SimpSim.NET { public class Registers { public delegate void ValueWrittenToOutputRegisterHandler(char output); public event ValueWrittenToOutputRegisterHandler ValueWrittenToOutputRegister; private readonly byte[] _array; public Registers() { _arra...
mit
C#
778c469e5a4569ee0d6ac1a1c0d3803ad0ef711d
Load Bootstrap, jQuery and Iconic from CDN by default
duracellko/planningpoker4azure,duracellko/planningpoker4azure,duracellko/planningpoker4azure
src/Duracellko.PlanningPoker.Web/Pages/Home.cshtml
src/Duracellko.PlanningPoker.Web/Pages/Home.cshtml
@page @model Duracellko.PlanningPoker.Web.Model.HomeModel @{ Layout = null; } <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Scrum Planning Poker</title> <base href="/" /> <link href="//cdnjs.cloudflare.com/aja...
@page @model Duracellko.PlanningPoker.Web.Model.HomeModel @{ Layout = null; } <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Scrum Planning Poker</title> <base href="/" /> <link href="css/bootstrap.min.css" rel...
mit
C#
3e3b9af7db39df61246acbeda3b893a21c1176aa
comment in NunitAssertEngine
AnthonySteele/MvcRouteTester,AlexisArce/MvcRouteTester
src/MvcRouteTester/Assertions/NunitAssertEngine.cs
src/MvcRouteTester/Assertions/NunitAssertEngine.cs
using NUnit.Framework; namespace MvcRouteTester.Assertions { public class NunitAssertEngine : IAssertEngine { public void Fail(string message) { Assert.Fail(message); } /// <summary> /// This could be a wrapper over "Fail" and reduce the size of the IAssertEngine interface /// But then we would l...
using NUnit.Framework; namespace MvcRouteTester.Assertions { public class NunitAssertEngine : IAssertEngine { public void Fail(string message) { Assert.Fail(message); } public void StringsEqualIgnoringCase(string s1, string s2, string message) { if (string.IsNullOrEmpty(s1) && string.IsNullOrEmpt...
apache-2.0
C#
af3c5cccd8bea81aca86472b439c2c262ddd7a35
Fix newlines.
chromium/vs-chromium,chromium/vs-chromium,chromium/vs-chromium,chromium/vs-chromium
src/ServerNativeInterop/AsciiStringSearchNative.cs
src/ServerNativeInterop/AsciiStringSearchNative.cs
// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. using System; using System.Runtime.InteropServices; using VsChromium.Core.Win32.Memory; namespace VsChromium.Server.NativeInterop { public cl...
// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. using System; using System.Runtime.InteropServices; using VsChromium.Core.Win32.Memory; namespace VsChromium.Server.NativeInterop { public class Ascii...
bsd-3-clause
C#
4344212945acd9417827d69237d4622b12139359
make HFTSoundPlayer not fail if no netplayer
greggman/hft-unity3d,greggman/hft-unity3d,greggman/hft-unity3d,greggman/hft-unity3d
Assets/HappyFunTimes/Scripts/HFTSoundPlayer.cs
Assets/HappyFunTimes/Scripts/HFTSoundPlayer.cs
using HappyFunTimes; using HFTSounds; using UnityEngine; using System.Collections; using System.Collections.Generic; [RequireComponent (typeof (HFTGamepad))] public class HFTSoundPlayer : MonoBehaviour { private class MessageLoadSounds : MessageCmdData { public MessageLoadSounds(Sounds _sounds) ...
using HappyFunTimes; using HFTSounds; using UnityEngine; using System.Collections; using System.Collections.Generic; [RequireComponent (typeof (HFTGamepad))] public class HFTSoundPlayer : MonoBehaviour { private class MessageLoadSounds : MessageCmdData { public MessageLoadSounds(Sounds _sounds) { ...
bsd-3-clause
C#
d3d5bfe2c3de559c16c643de7c3ebe65f5be62f1
Update LevelGrading.cs
afroraydude/First_Unity_Game,afroraydude/First_Unity_Game,afroraydude/First_Unity_Game
Real_Game/Assets/Scripts/LevelGrading.cs
Real_Game/Assets/Scripts/LevelGrading.cs
using UnityEngine; using System.Collections; public class LevelGrading : MonoBehaviour { public GameManager manager; public float finalScore; // This is the final score you recieve public string finalScoreLetter; // public float[] timeGrading = new float[4]; ...
using UnityEngine; using System.Collections; public class LevelGrading : MonoBehaviour { public float finalScore; // This is the final score you recieve public string finalScoreLetter; // public float[] timeGrading = new float[5]; // 5 for the 5 grades (A, B, C D, F) public int[] death...
mit
C#
3f4ae0b822dbfcd4d86689dbdf0d5e63b5fe30b0
Add Trim string property extension
stadub/Net.Utils
Utils/Helpers/Strings.cs
Utils/Helpers/Strings.cs
using System; namespace Utils { public static class Strings { public static Tuple<string, string> SplitString(this string str, char separator) { var index = str.IndexOf(separator); var str2 = str.Length > index?str.Substring(index + 1):string.Empty; var str1...
using System; namespace Utils { public static class Strings { public static Tuple<string, string> SplitString(this string str, char separator) { var index = str.IndexOf(separator); var str2 = str.Length > index?str.Substring(index + 1):string.Empty; var str1...
bsd-3-clause
C#
40e9941132c0f2be2b085fe29acf9f0b3d0c1bb3
Refactor Selector
SnpM/Lockstep-Framework,yanyiyun/LockstepFramework,erebuswolf/LockstepFramework
Core/Game/Player/Utility/Selector.cs
Core/Game/Player/Utility/Selector.cs
using UnityEngine; using System; namespace Lockstep { public static class Selector { public static event Action onChange; public static event Action<LSAgent> onAdd; public static event Action<LSAgent> onRemove; public static event Action onClear; private static LSAgent _mainAgent;...
using UnityEngine; using System; namespace Lockstep { public static class Selector { public static event Action onChange; public static event Action onAdd; public static event Action onRemove; private static LSAgent _mainAgent; static Selector () { onAdd += Change; ...
mit
C#
f903c64970e64c12ed110ab13f563269dd2c7438
Read method of kondoScheduler in JoindedOrganization/MyScheduler fixed.
ni4ka7a/GoDrive,ni4ka7a/GoDrive
Source/Web/GoDrive.Web/Views/JoinedOrganization/MyScheduler.cshtml
Source/Web/GoDrive.Web/Views/JoinedOrganization/MyScheduler.cshtml
@using Kendo.Mvc.UI <h2 class="white-text">My Schedule</h2> @(Html.Kendo().Scheduler<GoDrive.Web.ViewModels.JoinedOrganization.DriveEventViewModel>() .Name("scheduler") .Date(new DateTime(2013, 6, 13)) .StartTime(new DateTime(2013, 6, 13, 7, 00, 00)) .Height(600) .Views(views => { vie...
@using Kendo.Mvc.UI <h2 class="white-text">My Schedule</h2> @(Html.Kendo().Scheduler<GoDrive.Web.ViewModels.JoinedOrganization.DriveEventViewModel>() .Name("scheduler") .Date(new DateTime(2013, 6, 13)) .StartTime(new DateTime(2013, 6, 13, 7, 00, 00)) .Height(600) .Views(views => { vie...
mit
C#
9893f23d7d216d41931cd40cb05326488669cb4d
Revert TopshelfExitCode back to enum
Topshelf/Topshelf
src/Topshelf/TopshelfExitCode.cs
src/Topshelf/TopshelfExitCode.cs
// Copyright 2007-2012 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0...
// Copyright 2007-2012 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0...
apache-2.0
C#
b49ff2953aec91b3e25a7373053c1db947f8e00c
Update page title
dncuug/dot-net.in.ua,dncuug/dot-net.in.ua,dncuug/dot-net.in.ua
src/WebSite/Views/Home/NewPost.cshtml
src/WebSite/Views/Home/NewPost.cshtml
@model Core.ViewModels.PublicationViewModel @{ ViewData["Title"] = "Добавить публикацию"; } <div class="container"> <div class="row post"> <div class="col-md-12"> <h1>Добавить ссылку</h1> <form> <div class="form-group"> <label for="link">Сс...
@model Core.ViewModels.PublicationViewModel <div class="container"> <div class="row post"> <div class="col-md-12"> <h1>Добавить ссылку</h1> <form> <div class="form-group"> <label for="link">Ссылка</label> <input type="url" c...
mit
C#
d575203ae883770d5b53a505b76f737b88cfeaa8
Allow configure max number of urls per sitemap for SitemapGenerator
ernado-x/X.Web.Sitemap
src/X.Web.Sitemap/SitemapGenerator.cs
src/X.Web.Sitemap/SitemapGenerator.cs
using System.Collections.Generic; using System.IO; using System.Linq; using JetBrains.Annotations; namespace X.Web.Sitemap; public class SitemapGenerator : ISitemapGenerator { private readonly ISerializedXmlSaver<Sitemap> _serializedXmlSaver; [PublicAPI] public int MaxNumberOfUrlsPerSitemap { get; set; ...
using System.Collections.Generic; using System.IO; using System.Linq; namespace X.Web.Sitemap; public class SitemapGenerator : ISitemapGenerator { private readonly ISerializedXmlSaver<Sitemap> _serializedXmlSaver; public SitemapGenerator() { _serializedXmlSaver = new SerializedXmlSaver<S...
mit
C#
eb08eb436aebe7695cdcaf47368c79837624af5c
update unit test project assembly info
tsongknows/WeChatBot.Net
WeChatBot.Net.Tests/Properties/AssemblyInfo.cs
WeChatBot.Net.Tests/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("WeChatBot.Net.Tests")] [assembly: Assembl...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("We...
mit
C#
6efc5cc5e25f97095cd11e9524a93a96711b8f87
Add test showing problem with "continue with".
JornWildt/ZimmerBot
ZimmerBot.Core.Tests/BotTests/ContinueTests.cs
ZimmerBot.Core.Tests/BotTests/ContinueTests.cs
using NUnit.Framework; namespace ZimmerBot.Core.Tests.BotTests { [TestFixture] public class ContinueTests : TestHelper { [Test] public void CanContinueWithEmptyTarget() { BuildBot(@" > Hello : Hi ! continue > * ! weight 0.5 : What can I help you with? "); AssertDialog...
using NUnit.Framework; namespace ZimmerBot.Core.Tests.BotTests { [TestFixture] public class ContinueTests : TestHelper { [Test] public void CanContinueWithEmptyTarget() { BuildBot(@" > Hello : Hi ! continue > * ! weight 0.5 : What can I help you with? "); AssertDialog...
mit
C#
b58afa3eb693c29d74d5aac93f7160f5f35dc639
Remove unnecessary mentioning in xmldoc
ppy/osu,ppy/osu,2yangk23/osu,peppy/osu,UselessToucan/osu,NeoAdonis/osu,johnneijzen/osu,2yangk23/osu,peppy/osu,UselessToucan/osu,UselessToucan/osu,smoogipooo/osu,johnneijzen/osu,NeoAdonis/osu,peppy/osu,peppy/osu-new,EVAST9919/osu,EVAST9919/osu,smoogipoo/osu,smoogipoo/osu,smoogipoo/osu,ppy/osu,NeoAdonis/osu
osu.Game/Skinning/LegacySkinConfiguration.cs
osu.Game/Skinning/LegacySkinConfiguration.cs
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Skinning { public class LegacySkinConfiguration : DefaultSkinConfiguration { public const decimal LATEST_VERSION = 2.7m; /// ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Skinning { public class LegacySkinConfiguration : DefaultSkinConfiguration { public const decimal LATEST_VERSION = 2.7m; /// ...
mit
C#
d9d706631a593a962bc5fd10b9113c4cf6985e36
Add comments.
tmeschter/roslyn,panopticoncentral/roslyn,nguerrera/roslyn,agocke/roslyn,xasx/roslyn,tmat/roslyn,KevinRansom/roslyn,DustinCampbell/roslyn,jasonmalinowski/roslyn,KirillOsenkov/roslyn,swaroop-sridhar/roslyn,diryboy/roslyn,sharwell/roslyn,heejaechang/roslyn,aelij/roslyn,stephentoub/roslyn,abock/roslyn,mgoertz-msft/roslyn,...
src/Features/Core/Portable/GenerateEqualsAndGetHashCodeFromMembers/IGenerateEqualsAndGetHashCodeService.cs
src/Features/Core/Portable/GenerateEqualsAndGetHashCodeFromMembers/IGenerateEqualsAndGetHashCodeService.cs
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Host; namespace Microso...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Host; namespace Microso...
mit
C#
2c48d7e1a08e15a1500eb7fa4e078e6ba57b1b76
Remove component deserialize.
EliotVU/Unreal-Library
Core/UnComponent.cs
Core/UnComponent.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UELib.Core { using UELib; public class UComponent : UObject { //protected override void Deserialize() //{ // _Buffer.ReadInt32(); // _Buffer.ReadNameIndex(); // base.Deserialize(); //} } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UELib.Core { using UELib; public class UComponent : UObject { protected override void Deserialize() { _Buffer.ReadInt32(); _Buffer.ReadNameIndex(); base.Deserialize(); } } }
mit
C#
b2280df6ec8d7e89d0b519b1de829198c8ef5bfe
optimize HashCodeGenerator
pdonald/latvian
Latvian/Helpers/HashCodeGenerator.cs
Latvian/Helpers/HashCodeGenerator.cs
// Copyright 2014 Pēteris Ņikiforovs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law ...
// Copyright 2014 Pēteris Ņikiforovs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law ...
apache-2.0
C#
3b672b16c5c6a0b7253a4b5ed72f79fcd8cac683
Set suitable default settings, in accordance with the prophecy
Damien-The-Unbeliever/KSPLaunchNumbering
LaunchNumbering/LNSettings.cs
LaunchNumbering/LNSettings.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LaunchNumbering { public class LNSettings : GameParameters.CustomParameterNode { public override GameParameters.GameMode GameMode => GameParameters.GameMode.ANY; public override bool HasPresets => false; public o...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LaunchNumbering { public class LNSettings : GameParameters.CustomParameterNode { public override GameParameters.GameMode GameMode => GameParameters.GameMode.ANY; public override bool HasPresets => false; public o...
mit
C#
d06945559ccec583ad762ccae56c32105aea8f67
Update Copyright
titan68/Websitepanel,ExpertServices/Websitepanel,simonegli8/Websitepanel,vfedosevich/Websitepanel,berkut1/Websitepanel,simonegli8/Websitepanel,titan68/Websitepanel,humanbeen/Websitepanel,berkut1/Websitepanel,trevski/Websitepanel,trevski/Websitepanel,trevski/Websitepanel,ExpertServices/Websitepanel,simonegli8/Websitepan...
WebsitePanel/Sources/WebsitePanel.WebPortal/DesktopModules/WebsitePanel/MailDomainsAddPointer.ascx.designer.cs
WebsitePanel/Sources/WebsitePanel.WebPortal/DesktopModules/WebsitePanel/MailDomainsAddPointer.ascx.designer.cs
// Copyright (c) 2012, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:2.0.50727.3074 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated>...
bsd-3-clause
C#
a32bb2b41a9745622183322bf4c01a3a7a221507
Update XGroupsTests.cs
wieslawsoltes/Core2D,wieslawsoltes/Core2D,wieslawsoltes/Core2D,Core2D/Core2D,Core2D/Core2D,wieslawsoltes/Core2D
tests/Core2D.UnitTests/Collections/XGroupsTests.cs
tests/Core2D.UnitTests/Collections/XGroupsTests.cs
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Core2D.Collections; using Xunit; namespace Core2D.UnitTests { public class XGroupsTests { [Fact] [Trait("Core2D", "Collections")] ...
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Core2D.Collections; using Xunit; namespace Core2D.UnitTests { public class XGroupsTests { [Fact] [Trait("Core2D", "Collections")] ...
mit
C#
1058fb9d86703587f6e6e42ee0d0d4c4081f8529
test 3-2
emksaz/testgit2,emksaz/testgit2,emksaz/testgit2
testgit23/testgit23/Views/Home/Index.cshtml
testgit23/testgit23/Views/Home/Index.cshtml
@{ ViewBag.Title = "Home Page"; } <div class="jumbotron"> <h1>ASP.NET</h1> <p class="lead">ASP.NET is a free web framework for building great Web sites and Web applications using HTML, CSS and JavaScript.</p> <p><a href="http://asp.net" class="btn btn-primary btn-lg">Learn more &raquo;</a></p> </div> ...
@{ ViewBag.Title = "Home Page"; } <div class="jumbotron"> <h1>ASP.NET</h1> <p class="lead">ASP.NET is a free web framework for building great Web sites and Web applications using HTML, CSS and JavaScript.</p> <p><a href="http://asp.net" class="btn btn-primary btn-lg">Learn more &raquo;</a></p> </div> ...
apache-2.0
C#
8a2b69c1a508608ccd4b5d4245319767e4173b91
Change WinSCard library name to WinSCard.dll
Archie-Yang/PcscDotNet
src/PcscDotNet/WinSCard.cs
src/PcscDotNet/WinSCard.cs
using System; using System.Runtime.InteropServices; namespace PcscDotNet { public class WinSCard : IPcscProvider { public const string DllName = "WinSCard.dll"; [DllImport(DllName)] public unsafe static extern SCardError SCardEstablishContext(SCardScope dwScope, void* pvReserved1, void...
using System; using System.Runtime.InteropServices; namespace PcscDotNet { public class WinSCard : IPcscProvider { public const string DllName = "WinSCard"; [DllImport(DllName)] public unsafe static extern SCardError SCardEstablishContext(SCardScope dwScope, void* pvReserved1, void* pv...
mit
C#
7b251299630f7791ab10c1d93efc7b61875616f3
Move interface ITabPage2 out of Eto.
l8s/Eto,PowerOfCode/Eto,PowerOfCode/Eto,PowerOfCode/Eto,bbqchickenrobot/Eto-1,bbqchickenrobot/Eto-1,l8s/Eto,bbqchickenrobot/Eto-1,l8s/Eto
Source/Eto/Forms/Controls/TabPage.cs
Source/Eto/Forms/Controls/TabPage.cs
using System; using System.Collections; using Eto.Drawing; using System.Collections.ObjectModel; namespace Eto.Forms { public interface ITabPage : IContainer { string Text { get; set; } Image Image { get; set; } } public class TabPage : Container, IImageListItem { ITabPage handler; public TabPage () ...
using System; using System.Collections; using Eto.Drawing; using System.Collections.ObjectModel; namespace Eto.Forms { public interface ITabPage : IContainer { string Text { get; set; } Image Image { get; set; } } /// <summary> /// Enhanced tab pages that support /// additional functionality /// </summary...
bsd-3-clause
C#
874fdf56eec9e9a76c8f924cc21db7e9c5c85f79
Update Palindrome.cs
michaeljwebb/Algorithm-Practice
Other/Palindrome.cs
Other/Palindrome.cs
//Check to see if given string is a palindrome. Return true or false. Ignore letter casing. using System; using System.Collections.Generic; public class Palindrome { public static bool Palindrome(string word) { string result = ""; bool flag = false; string lowerWord = word.ToLower(); for(i...
//Check to see if given string is a palindrome. Return true or false. Ignore letter casing. using System; using System.Collections.Generic; public class Palindrome { public static bool Palindrome(string word) { string result = ""; bool flag = false; string lowerWord = word.ToLower(); for(int i = l...
mit
C#
a06135a365155cfb3206d7977a041777ef36dc15
Replace deprecated Equals API by AreEqual
prifio/Assignment2,vors/Assignment2
Assignment2Application/UnitTestProject1/UnitTest1.cs
Assignment2Application/UnitTestProject1/UnitTest1.cs
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using Assignment2Application; namespace UnitTestProject1 { [TestClass] public class UnitTest1 { FibonacciGenerator _gen = new FibonacciGenerator(); [TestMethod] public void FibonacciGeneratorBasic() { ...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using Assignment2Application; namespace UnitTestProject1 { [TestClass] public class UnitTest1 { FibonacciGenerator _gen = new FibonacciGenerator(); [TestMethod] public void FibonacciGeneratorBasic() { ...
mit
C#
454ae591825284efbccbeebf27709b6252312c92
Improve code
sakapon/Blaze
Blaze2/Blaze/Randomization/Lab/NormalDistribution.cs
Blaze2/Blaze/Randomization/Lab/NormalDistribution.cs
using System; using System.Collections.Generic; namespace Blaze.Randomization.Lab { public static class NormalDistribution { static readonly Random random = new Random(); static readonly IEnumerator<double> doublesEnumerator = NextDoubles().GetEnumerator(); // 0 < x < 1 ...
using System; using System.Collections.Generic; namespace Blaze.Randomization.Lab { public static class NormalDistribution { static readonly Random random = new Random(); // 0 < x < 1 static double NextDoubleExceptZero() { while (true) { ...
mit
C#
d9d25a0279130034c9d191cef977daf28b632d32
Fix problem in integration base (repeated construction of singleton)
csf-dev/CSF.Screenplay,csf-dev/CSF.Screenplay,csf-dev/CSF.Screenplay
CSF.Screenplay/Integration/ScreenplayIntegration.cs
CSF.Screenplay/Integration/ScreenplayIntegration.cs
using System; using CSF.Screenplay.Scenarios; namespace CSF.Screenplay.Integration { public abstract class ScreenplayIntegration : IScreenplayIntegration { static ScreenplayEnvironment environment; public void EnsureServicesAreRegistered() { environment.ConfigureServiceRegistryIfRequired(GetSer...
using System; using CSF.Screenplay.Scenarios; namespace CSF.Screenplay.Integration { public abstract class ScreenplayIntegration : IScreenplayIntegration { static ScreenplayEnvironment environment; public void EnsureServicesAreRegistered() { environment.ConfigureServiceRegistryIfRequired(GetSer...
mit
C#
6a8335797621a58cbb68c60dc0acbe77d6162bc7
fix test names
Fody/NullGuard
Tests/Helpers/TestCaseHelper.cs
Tests/Helpers/TestCaseHelper.cs
using System.Collections.Generic; using NUnit.Framework; public static class TestCaseHelper { public static IEnumerable<TestCaseData> ClassWithExplicitInterfaceTypes => GetWovenTypes("ClassWithExplicitInterface"); public static IEnumerable<TestCaseData> SampleClassTypes => GetWovenTypes("SimpleClass"); p...
using System.Collections.Generic; using NUnit.Framework; public static class TestCaseHelper { public static IEnumerable<TestCaseData> ClassWithExplicitInterfaceTypes => GetWovenTypes("ClassWithExplicitInterface"); public static IEnumerable<TestCaseData> SampleClassTypes => GetWovenTypes("SimpleClass"); p...
mit
C#
1216f7bc07e36b31bd3fc29d425ad5580d4f0041
convert TestMayDueDateDoesWrapYear
jgraber/ForgetTheMilk,jgraber/ForgetTheMilk,jgraber/ForgetTheMilk
ForgetTheMilk/ConsoleVerification/CreateTaskTests.cs
ForgetTheMilk/ConsoleVerification/CreateTaskTests.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ForgetTheMilk.Controllers; using NUnit.Framework; namespace ConsoleVerification { public class CreateTaskTests : AssertionHelper { [Test] public void TestDescriptionAndNoDueDate() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ForgetTheMilk.Controllers; using NUnit.Framework; namespace ConsoleVerification { public class CreateTaskTests : AssertionHelper { [Test] public void TestDescriptionAndNoDueDate() { ...
apache-2.0
C#
daf4c7dfdc23f8fe4b2a40da4c2eaf6d2b19806b
Throw better exception when animation is not found
SteamDatabase/ValveResourceFormat
GUI/Types/Renderer/Animation/AnimationGroupLoader.cs
GUI/Types/Renderer/Animation/AnimationGroupLoader.cs
using System; using System.Collections.Generic; using System.IO; using GUI.Utils; using ValveResourceFormat; using ValveResourceFormat.Blocks; using ValveResourceFormat.ResourceTypes; using ValveResourceFormat.ResourceTypes.NTROSerialization; namespace GUI.Types.Renderer.Animation { internal class AnimationGroupL...
using System; using System.Collections.Generic; using GUI.Utils; using ValveResourceFormat; using ValveResourceFormat.Blocks; using ValveResourceFormat.ResourceTypes; using ValveResourceFormat.ResourceTypes.NTROSerialization; namespace GUI.Types.Renderer.Animation { internal class AnimationGroupLoader { ...
mit
C#
0b3a8e049280b9d916e641202f2a3d0f63f23009
Use Regex in namespace pattern
engdata/ConfuserEx,Desolath/ConfuserEx3,Desolath/Confuserex,yeaicc/ConfuserEx
Confuser.Core/Project/Patterns/NamespaceFunction.cs
Confuser.Core/Project/Patterns/NamespaceFunction.cs
using System; using System.Text.RegularExpressions; using dnlib.DotNet; namespace Confuser.Core.Project.Patterns { /// <summary> /// A function that compare the namespace of definition. /// </summary> public class NamespaceFunction : PatternFunction { internal const string FnName = "namespace"; /// <inhe...
using System; using dnlib.DotNet; namespace Confuser.Core.Project.Patterns { /// <summary> /// A function that compare the namespace of definition. /// </summary> public class NamespaceFunction : PatternFunction { internal const string FnName = "namespace"; /// <inheritdoc /> public override string Nam...
mit
C#
42b599dc664a5f588e833f8591282fc4ed861943
Fix global tool issues around exit code, command line parameters and path with spaces (#10461)
TravisEz13/PowerShell,daxian-dbw/PowerShell,TravisEz13/PowerShell,PaulHigin/PowerShell,PaulHigin/PowerShell,daxian-dbw/PowerShell,JamesWTruher/PowerShell-1,PaulHigin/PowerShell,TravisEz13/PowerShell,TravisEz13/PowerShell,JamesWTruher/PowerShell-1,JamesWTruher/PowerShell-1,JamesWTruher/PowerShell-1,PaulHigin/PowerShell,...
src/Microsoft.PowerShell.GlobalTool.Shim/GlobalToolShim.cs
src/Microsoft.PowerShell.GlobalTool.Shim/GlobalToolShim.cs
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.IO; using System.Runtime.InteropServices; namespace Microsoft.PowerShell.GlobalTool.Shim { /// <summary> /// Shim layer to chose the appropriate runtime for PowerShell DotNet Global tool....
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.IO; using System.Runtime.InteropServices; namespace Microsoft.PowerShell.GlobalTool.Shim { /// <summary> /// Shim layer to chose the appropriate runtime for PowerShell DotNet Global tool....
mit
C#
9b7bcdf7e15cb59380b08a137982177764e750dc
Remove too-modern C# usage (only available in 15.6 Preview)
feliwir/openSage,feliwir/openSage
src/OpenSage.LowLevel/Graphics3D/ColorRgbaF.cs
src/OpenSage.LowLevel/Graphics3D/ColorRgbaF.cs
using System.Runtime.InteropServices; namespace OpenSage.LowLevel.Graphics3D { [StructLayout(LayoutKind.Sequential)] public struct ColorRgbaF { public static readonly ColorRgbaF Transparent = new ColorRgbaF(); public static readonly ColorRgbaF White = new ColorRgbaF(1.0f, 1.0f, 1.0f, 1.0f)...
using System.Runtime.InteropServices; namespace OpenSage.LowLevel.Graphics3D { [StructLayout(LayoutKind.Sequential)] public struct ColorRgbaF { public static readonly ColorRgbaF Transparent = new ColorRgbaF(); public static readonly ColorRgbaF White = new ColorRgbaF(1.0f, 1.0f, 1.0f, 1.0f)...
mit
C#
4b4d190b30f1f82d6a2646725da58e5b020c5af8
Add back endpoint
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Backend/Program.cs
WalletWasabi.Backend/Program.cs
using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using System; using System.Threading.Tasks; using WalletWasabi.Logging; namespace WalletWasabi.Backend { public static class Program { #pragma warning disable IDE1006 // Naming Styles public static async Task Main(string[] args) #pragma warni...
using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using System; using System.Threading.Tasks; using WalletWasabi.Logging; namespace WalletWasabi.Backend { public static class Program { #pragma warning disable IDE1006 // Naming Styles public static async Task Main(string[] args) #pragma warni...
mit
C#
3f88f173d15e90d835644a6ef7e86970e29c13ed
add function to create neoclassical buildings
tkaretsos/ProceduralBuildings,AlexanderMazaletskiy/ProceduralBuildings
Scripts/TestMesh.cs
Scripts/TestMesh.cs
using UnityEngine; public class TestMesh : MonoBehaviour { public GameObject empty; public Material material; private Mesh mesh; private GameObject meshobj; private MeshFilter mf; private MeshRenderer mr; // void Awake () // { // // } // Use this for initialization void Start () { CreateNeoclassica...
using UnityEngine; using System.Collections; public class TestMesh : MonoBehaviour { public GameObject empty; public Material material; private Mesh mesh; private GameObject meshobj; private MeshFilter mf; private MeshRenderer mr; // void Awake () // { // // } // Use this for initialization void Start...
mit
C#
930e028ab797698e6c8d8cd2b3cbbb627f08093f
clean code
WeihanLi/WeihanLi.Common,WeihanLi/WeihanLi.Common,WeihanLi/WeihanLi.Common
src/WeihanLi.Common/Json/IPAddressConverter.cs
src/WeihanLi.Common/Json/IPAddressConverter.cs
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Net; namespace WeihanLi.Common.Json { // https://stackoverflow.com/questions/18668617/json-net-error-getting-value-from-scopeid-on-system-net-ipaddress /// <summary> /// IPAddress JsonConverter /// </summary> // ReSharpe...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Net; namespace WeihanLi.Common.Json { // https://stackoverflow.com/questions/18668617/json-net-error-getting-value-from-scopeid-on-system-net-ipaddress /// <summary> /// IPAddress JsonConverter /// </summary> // ReSharpe...
mit
C#
5373745fd3cbd3b79e311677c6f91c50a058456e
Refactor method circularBuffer.IsEmpty.
getsentry/raven-csharp,xpicio/raven-csharp,getsentry/raven-csharp,xpicio/raven-csharp,getsentry/raven-csharp
src/app/SharpRaven/Utilities/CircularBuffer.cs
src/app/SharpRaven/Utilities/CircularBuffer.cs
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; namespace SharpRaven.Utilities { public class CircularBuffer<T> { private readonly int size; private ConcurrentQueue<T> queue; public CircularBuffer(int size = 100) { ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; namespace SharpRaven.Utilities { public class CircularBuffer<T> { private readonly int size; private ConcurrentQueue<T> queue; public CircularBuffer(int size = 100) { ...
bsd-3-clause
C#
33ba514d907ef8d64eb9e64be4eccb4f195e82f1
Add an alternate view.
ucdavis/CRP,ucdavis/CRP,ucdavis/CRP
CRP.Core/Abstractions/IEmailService.cs
CRP.Core/Abstractions/IEmailService.cs
using System.Net; using System.Net.Mail; using Microsoft.Azure; namespace CRP.Core.Abstractions { public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class EmailService : IEmailService { private static readonly string UserName = CloudCon...
using System.Net; using System.Net.Mail; using Microsoft.Azure; namespace CRP.Core.Abstractions { public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class EmailService : IEmailService { private static readonly string UserName = CloudCon...
mit
C#
0b2ac54a9fe94798ac610305731146d29abc2352
hide the object at start until it will be used by a ArucoObjectController.
enormand/aruco-unity,enormand/aruco-unity
src/aruco_unity_package/Assets/ArucoUnity/Scripts/Utility/ArucoObject.cs
src/aruco_unity_package/Assets/ArucoUnity/Scripts/Utility/ArucoObject.cs
using ArucoUnity.Plugin; using UnityEngine; namespace ArucoUnity { /// \addtogroup aruco_unity_package /// \{ namespace Utility { public abstract class ArucoObject : MonoBehaviour { // Editor fields [SerializeField] private ArucoObjectController arucoObjectController; [Serial...
using ArucoUnity.Plugin; using UnityEngine; namespace ArucoUnity { /// \addtogroup aruco_unity_package /// \{ namespace Utility { public abstract class ArucoObject : MonoBehaviour { // Editor fields [SerializeField] private ArucoObjectController arucoObjectController; [Serial...
bsd-3-clause
C#
53f3827e012d92bee0b08b25dbee3fbb9a57c6a6
fix istanza Costanti in Up
vvfosprojects/sovvf,vvfosprojects/sovvf,vvfosprojects/sovvf,vvfosprojects/sovvf,vvfosprojects/sovvf
src/backend/SO115App.Models/Servizi/CQRS/Commands/GestioneSoccorso/GestioneIntervento/UpDateStatoRichiesta/UpDateStatoRichiestaValidator.cs
src/backend/SO115App.Models/Servizi/CQRS/Commands/GestioneSoccorso/GestioneIntervento/UpDateStatoRichiesta/UpDateStatoRichiestaValidator.cs
//----------------------------------------------------------------------- // <copyright file="UpDateInterventoValidator.cs" company="CNVVF"> // Copyright (C) 2017 - CNVVF // // This file is part of SOVVF. // SOVVF is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General P...
//----------------------------------------------------------------------- // <copyright file="UpDateInterventoValidator.cs" company="CNVVF"> // Copyright (C) 2017 - CNVVF // // This file is part of SOVVF. // SOVVF is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General P...
agpl-3.0
C#
0403d5021ac13deb330f47d1e1d0a50ec25a4dd3
Remove spurious AuthenicatorUriFormat
mlorbetske/templating,seancpeters/templating,seancpeters/templating,mlorbetske/templating,seancpeters/templating,seancpeters/templating
template_feed/Microsoft.DotNet.Web.ProjectTemplates.2.0/content/RazorPagesWeb-CSharp/Pages/Account/Manage/TwoFactorAuthentication.cshtml.cs
template_feed/Microsoft.DotNet.Web.ProjectTemplates.2.0/content/RazorPagesWeb-CSharp/Pages/Account/Manage/TwoFactorAuthentication.cshtml.cs
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; using Company.WebApplication1.Data; namespace Company.WebApplication1.Page...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; using Company.WebApplication1.Data; namespace Company.WebApplication1.Page...
mit
C#
7282b8ed6ec88f10f33006c68988b816be152529
work in progress
smartmobili/CocoaBuilder,smartmobili/CocoaBuilder,smartmobili/CocoaBuilder,smartmobili/CocoaBuilder,smartmobili/CocoaBuilder
XibParser/AppKit/INSMenuView.cs
XibParser/AppKit/INSMenuView.cs
/* * XibParser. * Copyright (C) 2013 Smartmobili SARL * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version....
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Smartmobili.Cocoa { public interface INSMenuView { NSMenu Menu { set; } int HighlightedItemIndex { get; set; } void DetachSubmenu(); void Update(); void ...
lgpl-2.1
C#
fc88e45056235bc14edd219deb6fd5d784df8fe9
use close for donet4.0
Pliner/EasyGelf
Source/EasyGelf.Core/Transports/Udp/UdpTransport.cs
Source/EasyGelf.Core/Transports/Udp/UdpTransport.cs
using System; using System.Net.Sockets; using EasyGelf.Core.Encoders; namespace EasyGelf.Core.Transports.Udp { public sealed class UdpTransport : ITransport, IDisposable { private readonly UdpTransportConfiguration configuration; private readonly ITransportEncoder encoder; private read...
using System; using System.Net.Sockets; using EasyGelf.Core.Encoders; namespace EasyGelf.Core.Transports.Udp { public sealed class UdpTransport : ITransport, IDisposable { private readonly UdpTransportConfiguration configuration; private readonly ITransportEncoder encoder; private read...
mit
C#
8d08686469e98c88d2d4594c32a91dfd5c0f3892
Access dos not support such join syntax.
ronnyek/linq2db,LinqToDB4iSeries/linq2db,MaceWindu/linq2db,linq2db/linq2db,LinqToDB4iSeries/linq2db,MaceWindu/linq2db,linq2db/linq2db
Tests/Linq/UserTests/Issue1556Tests.cs
Tests/Linq/UserTests/Issue1556Tests.cs
using System; using System.Linq; using LinqToDB; using NUnit.Framework; namespace Tests.UserTests { [TestFixture] public class Issue1556Tests : TestBase { [Test] public void Issue1556Test( [DataSources(ProviderName.Sybase, ProviderName.OracleNative, ProviderName.Access)] string context) { using (var ...
using System; using System.Linq; using LinqToDB; using NUnit.Framework; namespace Tests.UserTests { [TestFixture] public class Issue1556Tests : TestBase { [Test] public void Issue1556Test([DataSources(ProviderName.Sybase, ProviderName.OracleNative)] string context) { using (var db = GetDataContext(conte...
mit
C#
7d0d737baf5f301436730a4c7c3b204bd0a521ba
remove old results, otherwise, the file will be overwritten and remaining old content might stay untouched
Ky7m/BenchmarkDotNet,adamsitnik/BenchmarkDotNet,PerfDotNet/BenchmarkDotNet,Ky7m/BenchmarkDotNet,ig-sinicyn/BenchmarkDotNet,Teknikaali/BenchmarkDotNet,Ky7m/BenchmarkDotNet,PerfDotNet/BenchmarkDotNet,PerfDotNet/BenchmarkDotNet,ig-sinicyn/BenchmarkDotNet,Ky7m/BenchmarkDotNet,Teknikaali/BenchmarkDotNet,Teknikaali/Benchmark...
src/BenchmarkDotNet.Core/Exporters/ExporterBase.cs
src/BenchmarkDotNet.Core/Exporters/ExporterBase.cs
using System.Collections.Generic; using System.IO; using BenchmarkDotNet.Loggers; using BenchmarkDotNet.Reports; namespace BenchmarkDotNet.Exporters { public abstract class ExporterBase : IExporter { protected virtual string FileExtension => "txt"; protected virtual string FileNameSuffix => st...
using System.Collections.Generic; using System.IO; using BenchmarkDotNet.Loggers; using BenchmarkDotNet.Reports; namespace BenchmarkDotNet.Exporters { public abstract class ExporterBase : IExporter { protected virtual string FileExtension => "txt"; protected virtual string FileNameSuffix => st...
mit
C#
4d0b6a5661e00c737c46dc251c7ace9db5dea6aa
Make AssemblyResolverPackage an AsyncPackage.
github/VisualStudio,github/VisualStudio,github/VisualStudio
src/GitHub.VisualStudio/AssemblyResolverPackage.cs
src/GitHub.VisualStudio/AssemblyResolverPackage.cs
using System; using System.Runtime.InteropServices; using Microsoft.VisualStudio.Shell; namespace GitHub.VisualStudio { // Allow assemblies in the extension directory to be resolved by their full or partial name. // This is required for GitHub.VisualStudio.imagemanifest, XAML and when using unsigned assemblie...
using System; using System.Runtime.InteropServices; using Microsoft.VisualStudio.Shell; using GitHub.Logging; using Serilog; namespace GitHub.VisualStudio { // Allow assemblies in the extension directory to be resolved by their full or partial name. // This is required for GitHub.VisualStudio.imagemanifest, X...
mit
C#
46cf22243d9f85dab2ddaf9e6a29bcd197ab4e55
Rename NavigateBack to GoBack
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Fluent/ViewModels/RoutableViewModel.cs
WalletWasabi.Fluent/ViewModels/RoutableViewModel.cs
using System; using ReactiveUI; using WalletWasabi.Gui.ViewModels; namespace WalletWasabi.Fluent.ViewModels { public abstract class RoutableViewModel : ViewModelBase, IRoutableViewModel { private NavigationStateViewModel _navigationState; private NavigationTarget _navigationTarget; protected RoutableViewModel...
using System; using ReactiveUI; using WalletWasabi.Gui.ViewModels; namespace WalletWasabi.Fluent.ViewModels { public abstract class RoutableViewModel : ViewModelBase, IRoutableViewModel { private NavigationStateViewModel _navigationState; private NavigationTarget _navigationTarget; protected RoutableViewModel...
mit
C#
8548a24d584d81099f06e31faa061ba5ff50d05d
Add TrialPeriodDays property to PlanUpdateOptions
stripe/stripe-dotnet,richardlawley/stripe.net
src/Stripe.net/Services/Plans/PlanUpdateOptions.cs
src/Stripe.net/Services/Plans/PlanUpdateOptions.cs
namespace Stripe { using System.Collections.Generic; using Newtonsoft.Json; public class PlanUpdateOptions : BaseOptions { [JsonProperty("active")] public bool? Active { get; set; } [JsonProperty("metadata")] public Dictionary<string, string> Metadata { get; set; } ...
namespace Stripe { using System.Collections.Generic; using Newtonsoft.Json; public class PlanUpdateOptions : BaseOptions { [JsonProperty("active")] public bool? Active { get; set; } [JsonProperty("metadata")] public Dictionary<string, string> Metadata { get; set; } ...
apache-2.0
C#
9799e968a73197a6b58b7bb8d9021378746ac18f
Correct description.
Bitmapped/UmbIntranetRestrict,Bitmapped/UmbIntranetRestrict,Bitmapped/UmbIntranetRestrict
src/UmbIntranetRestrict/Properties/AssemblyInfo.cs
src/UmbIntranetRestrict/Properties/AssemblyInfo.cs
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTit...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTit...
mit
C#
4ab67d8cffe3360a932d33a1eced136c0e667154
fix build
JeffreyPerplex/Umbraco-CMS,nul800sebastiaan/Umbraco-CMS,umbraco/Umbraco-CMS,leekelleher/Umbraco-CMS,tcmorris/Umbraco-CMS,arknu/Umbraco-CMS,JeffreyPerplex/Umbraco-CMS,robertjf/Umbraco-CMS,JimBobSquarePants/Umbraco-CMS,nul800sebastiaan/Umbraco-CMS,abryukhov/Umbraco-CMS,aaronpowell/Umbraco-CMS,abryukhov/Umbraco-CMS,kgisze...
src/Umbraco.Web/HealthCheck/HealthCheckResolver.cs
src/Umbraco.Web/HealthCheck/HealthCheckResolver.cs
using System; using System.Collections.Generic; using System.Web; using Umbraco.Core; using Umbraco.Core.Logging; using Umbraco.Core.ObjectResolution; namespace Umbraco.Web.HealthCheck { /// <summary> /// Resolves all health check instances /// </summary> /// <remarks> /// Each instance scoped to ...
using System; using System.Collections.Generic; using System.Web; using Umbraco.Core.Logging; using Umbraco.Core.ObjectResolution; namespace Umbraco.Web.HealthCheck { /// <summary> /// Resolves all health check instances /// </summary> /// <remarks> /// Each instance scoped to the lifespan of the ...
mit
C#
be309f2c995aefbde0d08dad62d625cd8d1aa252
restructure DemoAspNetCoreGithubUrl constants
mperdeck/jsnlog
jsnlog/Infrastructure/SiteConstants.cs
jsnlog/Infrastructure/SiteConstants.cs
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace JSNLog.Infrastructure { // Moved from web site project. //TODO: move web site project to jsnlog solution, have only one copy of this file public static class SiteConstants { public static string Curr...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace JSNLog.Infrastructure { // Moved from web site project. //TODO: move web site project to jsnlog solution, have only one copy of this file public static class SiteConstants { public static string Curr...
mit
C#
be49b53d010673161551ee4a51361b2ac3ab4068
Update Pong.cs
thakyZ/Glow-Pong,thakyZ/myFirstXNAGame
myFirstXNAGame/myFirstXNAGame/Pong.cs
myFirstXNAGame/myFirstXNAGame/Pong.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Inp...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Inp...
unknown
C#
46978828714c088f951b1fbd19cad3a73c3f12cf
Add proper attribute
shyamnamboodiripad/roslyn,shyamnamboodiripad/roslyn,weltkante/roslyn,KevinRansom/roslyn,dotnet/roslyn,bartdesmet/roslyn,dotnet/roslyn,dotnet/roslyn,jasonmalinowski/roslyn,diryboy/roslyn,mavasani/roslyn,mavasani/roslyn,jasonmalinowski/roslyn,diryboy/roslyn,KevinRansom/roslyn,sharwell/roslyn,sharwell/roslyn,CyrusNajmabad...
src/EditorFeatures/Core/Implementation/Suggestions/SuggestionsOptionsProvider.cs
src/EditorFeatures/Core/Implementation/Suggestions/SuggestionsOptionsProvider.cs
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using Microsoft.CodeAnalysis.Host.Mef; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using Microsoft.CodeAnalysis.Host.Mef; ...
mit
C#
74695653ca025d96fdffa6a781866f7a845dc0ba
Fix metadata cache case dependency
InfinniPlatform/InfinniPlatform,InfinniPlatform/InfinniPlatform,InfinniPlatform/InfinniPlatform
InfinniPlatform.SystemConfig/Metadata/MetadataUniqueName.cs
InfinniPlatform.SystemConfig/Metadata/MetadataUniqueName.cs
using System; using System.Collections.Generic; using System.Linq; namespace InfinniPlatform.Core.Metadata { public class MetadataUniqueName : IEquatable<MetadataUniqueName> { private const char NamespaceSeparator = '.'; public MetadataUniqueName(string ns, string name) { ...
using System; using System.Collections.Generic; using System.Linq; namespace InfinniPlatform.Core.Metadata { public class MetadataUniqueName : IEquatable<MetadataUniqueName> { private const char NamespaceSeparator = '.'; public MetadataUniqueName(string ns, string name) { ...
agpl-3.0
C#
83dc69db487b9d1978822f88be02c8252012035f
Update Viktor.cs
FireBuddy/adevade
AdEvade/AdEvade/Data/Spells/SpecialSpells/Viktor.cs
AdEvade/AdEvade/Data/Spells/SpecialSpells/Viktor.cs
using System; using EloBuddy; using EloBuddy.SDK; namespace AdEvade.Data.Spells.SpecialSpells { class Viktor : IChampionPlugin { static Viktor() { } public const string ChampionName = "Viktor"; public string GetChampionName() { return ChampionName; ...
using System; using EloBuddy; using EloBuddy.SDK; namespace AdEvade.Data.Spells.SpecialSpells { class Viktor : IChampionPlugin { static Viktor() { } public const string ChampionName = "Viktor"; public string GetChampionName() { return ChampionName; ...
mit
C#
0c7fa7f4fbe27a6b1d036f6319ae3c959b616719
Refactor duplicate code in Start() methods
peschuster/graphite-client
source/Graphite/StaticMetricsPipeProvider.cs
source/Graphite/StaticMetricsPipeProvider.cs
using System; using Graphite.Configuration; namespace Graphite { /// <summary> /// <see cref="IMetricsPipeProvider"/> with static lifetime for usage in self-hosted applications (e.g. console application). /// </summary> public class StaticMetricsPipeProvider : IMetricsPipeProvider { privat...
using Graphite.Configuration; namespace Graphite { /// <summary> /// <see cref="IMetricsPipeProvider"/> with static lifetime for usage in self-hosted applications (e.g. console application). /// </summary> public class StaticMetricsPipeProvider : IMetricsPipeProvider { private static Stati...
mit
C#
58b972382f761395e5340f69e4630b24c059f75d
Clean up AssemblyInfo.cs
jeremyabbott/codeformatter,kharaone/codeformatter,rollie42/codeformatter,twsouthwick/codeformatter,rainersigwald/codeformatter,jaredpar/codeformatter,weltkante/codeformatter,shiftkey/codeformatter,twsouthwick/codeformatter,Maxwe11/codeformatter,BertTank/codeformatter,mmitche/codeformatter,BradBarnich/codeformatter,davi...
src/CodeFormatter/Properties/AssemblyInfo.cs
src/CodeFormatter/Properties/AssemblyInfo.cs
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyCopyright("\x00a9 Microsoft Corporation. All...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through t...
mit
C#
b69a6d8596764267e3814fbad36610c9c399a121
Update XPolyLineSegment.cs
wieslawsoltes/Core2D,wieslawsoltes/Core2D,Core2D/Core2D,Core2D/Core2D,wieslawsoltes/Core2D,wieslawsoltes/Core2D
src/Core2D/Path/Segments/XPolyLineSegment.cs
src/Core2D/Path/Segments/XPolyLineSegment.cs
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Immutable; using Core2D.Shapes; namespace Core2D.Path.Segments { /// <summary> /// Poly line path segment. /// </summary> ...
// Copyright (c) Wiesław Šoltés. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Immutable; using Core2D.Shapes; namespace Core2D.Path.Segments { /// <summary> /// Poly line path segment. /// </summary> ...
mit
C#
dc156c9b6a2ac9572b1211ce042afdbb9f5bb295
Remove obsolete kafka configuration.
ouraspnet/cap,dotnetcore/CAP,dotnetcore/CAP,dotnetcore/CAP
src/DotNetCore.CAP.Kafka/CAP.KafkaOptions.cs
src/DotNetCore.CAP.Kafka/CAP.KafkaOptions.cs
// Copyright (c) .NET Core Community. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; // ReSharper disable once CheckNamespace namespace DotNetC...
// Copyright (c) .NET Core Community. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; // ReSharper disable once CheckNamespace namespace DotNetC...
mit
C#
046c885e6ae85327c2a48f4eab27af8d75af9eda
fix lockscreen.
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Gui/Controls/LockScreen/LockScreenViewModel.cs
WalletWasabi.Gui/Controls/LockScreen/LockScreenViewModel.cs
using System; using ReactiveUI; using System.Reactive.Disposables; using WalletWasabi.Helpers; using System.Reactive.Linq; using WalletWasabi.Gui.ViewModels; namespace WalletWasabi.Gui.Controls.LockScreen { public class LockScreenViewModel : ViewModelBase { private CompositeDisposable Disposables { get; } publi...
using System; using ReactiveUI; using System.Reactive.Disposables; using WalletWasabi.Helpers; using System.Reactive.Linq; using WalletWasabi.Gui.ViewModels; namespace WalletWasabi.Gui.Controls.LockScreen { public class LockScreenViewModel : ViewModelBase { private CompositeDisposable Disposables { get; } publi...
mit
C#
11c4bb6287fa63c8433d57fb50f4772aebbd3d04
Fix build
lytico/xwt,hwthomas/xwt,mono/xwt,akrisiun/xwt,hamekoz/xwt,cra0zy/xwt,TheBrainTech/xwt,residuum/xwt,antmicro/xwt
Xwt.Gtk/Xwt.GtkBackend.CellViews/CustomCellRendererImage.cs
Xwt.Gtk/Xwt.GtkBackend.CellViews/CustomCellRendererImage.cs
// // CustomCellRendererImage.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2013 Xamarin Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without r...
// // CustomCellRendererImage.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2013 Xamarin Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without r...
mit
C#
0a041dbeb9fb8ebd4fca0eefabdcbc09d2a6d8b2
Fix test. This isn't pretty.
Intelliflo/JustSaying,Intelliflo/JustSaying,eric-davis/JustSaying
JustSaying.AwsTools.UnitTests/Sqs/WhenPublishing.cs
JustSaying.AwsTools.UnitTests/Sqs/WhenPublishing.cs
using System.Collections.Generic; using Amazon.SQS; using Amazon.SQS.Model; using JustBehave; using JustSaying.Messaging.MessageSerialisation; using JustSaying.TestingFramework; using NSubstitute; namespace JustSaying.AwsTools.UnitTests.Sqs { public class WhenPublishing : BehaviourTest<SqsPublisher> { ...
using System.Collections.Generic; using Amazon.SQS; using Amazon.SQS.Model; using JustBehave; using JustSaying.Messaging.MessageSerialisation; using JustSaying.TestingFramework; using NSubstitute; namespace JustSaying.AwsTools.UnitTests.Sqs { public class WhenPublishing : BehaviourTest<SqsPublisher> { ...
apache-2.0
C#
e9c6815eb78a828aa1ea4ffe26e30637929ee57a
Fix disabling
gavazquez/LunaMultiPlayer,gavazquez/LunaMultiPlayer,gavazquez/LunaMultiPlayer,DaggerES/LunaMultiPlayer
LmpClient/Systems/VesselDockSys/VesselDockSystem.cs
LmpClient/Systems/VesselDockSys/VesselDockSystem.cs
using LmpClient.Base; namespace LmpClient.Systems.VesselDockSys { public class VesselDockSystem : MessageSystem<VesselDockSystem, VesselDockMessageSender, VesselDockMessageHandler> { private VesselDockEvents VesselDockEvents { get; } = new VesselDockEvents(); public override string SystemName...
using LmpClient.Base; namespace LmpClient.Systems.VesselDockSys { public class VesselDockSystem : MessageSystem<VesselDockSystem, VesselDockMessageSender, VesselDockMessageHandler> { private VesselDockEvents VesselDockEvents { get; } = new VesselDockEvents(); public override string SystemName...
mit
C#