code stringlengths 2 1.05M | repo_name stringlengths 5 114 | path stringlengths 4 991 | language stringclasses 1 value | license stringclasses 15 values | size int32 2 1.05M |
|---|---|---|---|---|---|
import { runAuthenticatedQuery, runQuery } from "test/utils"
import { createLoaders } from "../../../lib/loaders"
import gql from "lib/gql"
import { resolveIPv4 } from "../../../lib/requestIDs"
jest.mock("../../apis/gravity", () => jest.fn())
import gravity from "../../apis/gravity"
describe("requestID (with the real data loaders)", () => {
it("resolves to add the initial request ID to a gravity header", async () => {
gravity.mockImplementation(() => Promise.resolve({ body: {} }))
const query = gql`
{
artist(id: "andy-warhol") {
name
}
}
`
const requestIDs = { requestId: "request-id", xForwardedFor: "192.168.0.1" }
const context = createLoaders("access-token", "user-id", { requestIDs })
expect.assertions(1)
await runQuery(query, context)
expect(gravity).toBeCalledWith("artist/andy-warhol?", null, {
requestIDs,
})
})
it("(authenticated request) resolves to add the initial request ID to a gravity header", async () => {
gravity.mockImplementation(() => Promise.resolve({ body: [] }))
const query = gql`
{
me {
lot_standings {
is_highest_bidder
}
}
}
`
const requestIDs = { requestId: "request-id", xForwardedFor: "192.168.0.1" }
const context = createLoaders("secret", "user-42", { requestIDs })
expect.assertions(1)
await runAuthenticatedQuery(query, context)
expect(gravity).toBeCalledWith("me/lot_standings?size=100", "secret", {
requestIDs,
})
})
})
describe("resolve ipv4 addresses", () => {
it("resolves an ipv6 address to ipv4", () => {
expect(resolveIPv4("::ffff:127.0.0.1")).toEqual("127.0.0.1")
})
it("resolves an ipv4 address to an ipv4 address", () => {
expect(resolveIPv4("127.0.0.1")).toEqual("127.0.0.1")
})
})
| artsy/metaphysics | src/lib/loaders/__tests__/request_id.test.js | JavaScript | mit | 1,851 |
var template = require('./board.html');
var tasksPartial = require('../tasks/tasks.html');
var tasksController = require('../tasks/tasks-controller-helper');
var Ractive = require('ractive');
var _ = require('underscore');
module.exports = Ractive.extend(_.extend({
template: template,
init: function () {
this.on({
removeTask: this.task.remove,
addTask: this.task.add,
'dragndrop-items': function (event) {
console.log(event);
}
});
},
partials: {
tasks: tasksPartial
},
data: {
filterTasks: function (arr, filter) {
return arr.filter(filter);
}
}
}, tasksController));
| perspective/perspective-client | src/static/js/board/board-controller.js | JavaScript | mit | 718 |
'use strict';
const { parse, resolve } = require('url');
const { isMoment, isDate } = require('moment');
const { encodeURL, prettyUrls, htmlTag, stripHTML, escapeHTML, Cache } = require('hexo-util');
const localeMap = {
'en': 'en_US',
'de': 'de_DE',
'es': 'es_ES',
'fr': 'fr_FR',
'hu': 'hu_HU',
'id': 'id_ID',
'it': 'it_IT',
'ja': 'ja_JP',
'ko': 'ko_KR',
'nl': 'nl_NL',
'ru': 'ru_RU',
'th': 'th_TH',
'tr': 'tr_TR',
'vi': 'vi_VN'
};
const localeCache = new Cache();
const localeToTerritory = str => localeCache.apply(str, () => {
if (str.length === 2 && localeMap[str]) return localeMap[str];
if (str.length === 5) {
let territory = [];
if (str.includes('-')) {
territory = str.split('-');
} else {
territory = str.split('_');
}
if (territory.length === 2) return territory[0].toLowerCase() + '_' + territory[1].toUpperCase();
}
});
const meta = (name, content, escape) => {
if (escape !== false && typeof content === 'string') {
content = escapeHTML(content);
}
if (content) return `<meta name="${name}" content="${content}">\n`;
return `<meta name="${name}">\n`;
};
const og = (name, content, escape) => {
if (escape !== false && typeof content === 'string') {
content = escapeHTML(content);
}
if (content) return `<meta property="${name}" content="${content}">\n`;
return `<meta property="${name}">\n`;
};
function openGraphHelper(options = {}) {
const { config, page } = this;
const { content } = page;
let images = options.image || options.images || page.photos || [];
let description = options.description || page.description || page.excerpt || content || config.description;
let keywords = (page.tags && page.tags.length ? page.tags : undefined) || config.keywords || false;
const title = options.title || page.title || config.title;
const type = options.type || (this.is_post() ? 'article' : 'website');
const url = prettyUrls(options.url || this.url, config.pretty_urls);
const siteName = options.site_name || config.title;
const twitterCard = options.twitter_card || 'summary';
const date = options.date !== false ? options.date || page.date : false;
const updated = options.updated !== false ? options.updated || page.updated : false;
const language = options.language || page.lang || page.language || config.language;
const author = options.author || config.author;
if (!Array.isArray(images)) images = [images];
if (description) {
description = escapeHTML(stripHTML(description).substring(0, 200)
.trim() // Remove prefixing/trailing spaces
).replace(/\n/g, ' '); // Replace new lines by spaces
}
if (!images.length && content) {
images = images.slice();
if (content.includes('<img')) {
let img;
const imgPattern = /<img [^>]*src=['"]([^'"]+)([^>]*>)/gi;
while ((img = imgPattern.exec(content)) !== null) {
images.push(img[1]);
}
}
}
let result = '';
if (description) {
result += meta('description', description);
}
result += og('og:type', type);
result += og('og:title', title);
if (url) {
result += og('og:url', encodeURL(url), false);
} else {
result += og('og:url');
}
result += og('og:site_name', siteName);
if (description) {
result += og('og:description', description, false);
}
if (language) {
result += og('og:locale', localeToTerritory(language), false);
}
images = images.map(path => {
if (!parse(path).host) {
// resolve `path`'s absolute path relative to current page's url
// `path` can be both absolute (starts with `/`) or relative.
return resolve(url || config.url, path);
}
return path;
});
images.forEach(path => {
result += og('og:image', path, false);
});
if (date) {
if ((isMoment(date) || isDate(date)) && !isNaN(date.valueOf())) {
result += og('article:published_time', date.toISOString());
}
}
if (updated) {
if ((isMoment(updated) || isDate(updated)) && !isNaN(updated.valueOf())) {
result += og('article:modified_time', updated.toISOString());
}
}
if (author) {
result += og('article:author', author);
}
if (keywords) {
if (typeof keywords === 'string') keywords = [keywords];
keywords.map(tag => {
return tag.name ? tag.name : tag;
}).filter(Boolean).forEach(keyword => {
result += og('article:tag', keyword);
});
}
result += meta('twitter:card', twitterCard);
if (images.length) {
result += meta('twitter:image', images[0], false);
}
if (options.twitter_id) {
let twitterId = options.twitter_id;
if (!twitterId.startsWith('@')) twitterId = `@${twitterId}`;
result += meta('twitter:creator', twitterId);
}
if (options.twitter_site) {
result += meta('twitter:site', options.twitter_site, false);
}
if (options.google_plus) {
result += `${htmlTag('link', { rel: 'publisher', href: options.google_plus })}\n`;
}
if (options.fb_admins) {
result += og('fb:admins', options.fb_admins);
}
if (options.fb_app_id) {
result += og('fb:app_id', options.fb_app_id);
}
return result.trim();
}
module.exports = openGraphHelper;
| citizenofearth/eve | node_modules/hexo/lib/plugins/helper/open_graph.js | JavaScript | mit | 5,202 |
/**
* @copyright 2016-present, Sitegen team
*/
import {parseQuery} from 'loader-utils';
import {program} from 'babel-types';
import {expr} from 'babel-plugin-ast-literal/api';
import generate from 'babel-generator';
const COLLECTION_CTX = require.resolve('../CollectionContext');
module.exports = function chunkLoader(_source) {
this.cacheable();
let query = parseQuery(this.query);
function renderItem(item) {
let req = `${query.loader}!${item.filename}`;
return expr`{
item: require(${req}).default,
path: ${item.path},
}`;
}
return generate(program(stmt`
var React = require('react');
exports.default = function PageWithChunk(props) {
var page = ${query.chunk.map(renderItem)};
var Context = require(${COLLECTION_CTX}).default;
var Component = require(${this.resource}).default;
return React.createElement(Context, {
Component: Component,
pageNumber: ${query.chunkNumber},
pageCount: ${query.chunkCount},
page: page,
props: props
});
};
`)).code;
};
| andreypopp/sitegen | src/loader/chunk.js | JavaScript | mit | 1,080 |
// # Ghost Head Helper
// Usage: `{{ghost_head}}`
//
// Outputs scripts and other assets at the top of a Ghost theme
//
// We use the name ghost_head to match the helper for consistency:
// jscs:disable requireCamelCaseOrUpperCaseIdentifiers
var hbs = require('express-hbs'),
moment = require('moment'),
_ = require('lodash'),
Promise = require('bluebird'),
config = require('../config'),
filters = require('../filters'),
api = require('../api'),
urlHelper = require('./url'),
meta_description = require('./meta_description'),
meta_title = require('./meta_title'),
excerpt = require('./excerpt'),
tagsHelper = require('./tags'),
imageHelper = require('./image'),
blog,
ghost_head;
function getImage(ops, context, contextObject) {
if (context === 'home' || context === 'author') {
contextObject.image = contextObject.cover;
}
ops.push(imageHelper.call(contextObject, {hash: {absolute: true}}));
if (context === 'post' && contextObject.author) {
ops.push(imageHelper.call(contextObject.author, {hash: {absolute: true}}));
}
return ops;
}
function getPaginationUrls(pagination, relativeUrl, secure, head) {
var trimmedUrl, next, prev,
trimmedUrlpattern = /.+(?=\/page\/\d*\/)/,
tagOrAuthorPattern = /\/(tag)|(author)\//;
trimmedUrl = relativeUrl.match(trimmedUrlpattern);
if (pagination.prev) {
prev = (pagination.prev > 1 ? '/page/' + pagination.prev + '/' : '/');
prev = (trimmedUrl) ? trimmedUrl + prev : prev;
head.push('<link rel="prev" href="' +
config.urlFor({relativeUrl: prev, secure: secure}, true) + '" />'
);
}
if (pagination.next) {
next = '/page/' + pagination.next + '/';
if (trimmedUrl) {
next = trimmedUrl + next;
} else if (tagOrAuthorPattern.test(relativeUrl)) {
next = relativeUrl.slice(0, -1) + next;
}
head.push('<link rel="next" href="' +
config.urlFor({relativeUrl: next, secure: secure}, true) + '" />'
);
}
return head;
}
function addContextMetaData(context, data, metaData) {
// escaped data
metaData.metaTitle = hbs.handlebars.Utils.escapeExpression(metaData.metaTitle);
metaData.metaDescription = metaData.metaDescription ? hbs.handlebars.Utils.escapeExpression(metaData.metaDescription) : null;
if (context === 'author') {
metaData.authorUrl = hbs.handlebars.Utils.escapeExpression(blog.url + '/author/' + data.author.slug);
metaData.ogType = 'profile';
} else if (context === 'post') {
metaData.publishedDate = moment(data.post.published_at).toISOString();
metaData.modifiedDate = moment(data.post.updated_at).toISOString();
metaData.authorUrl = hbs.handlebars.Utils.escapeExpression(blog.url + '/author/' + data.post.author.slug);
metaData.ogType = 'article';
}
return metaData;
}
function initMetaData(context, data, results) {
var metaData = {
url: results[0].value(),
metaDescription: results[1].value() || null,
metaTitle: results[2].value(),
coverImage: results.length > 3 ? results[3].value() : null,
authorImage: results.length > 4 ? results[4].value() : null,
publishedDate: null,
modifiedDate: null,
tags: null,
card: 'summary',
authorUrl: null,
ogType: 'website',
keywords: null,
blog: blog,
title: blog.title
};
if (!metaData.metaDescription) {
if (context === 'post') {
metaData.metaDescription = excerpt.call(data.post, {hash: {words: '40'}}).string + '...';
} else if (context === 'tag') {
metaData.metaDescription = data.tag.description ? data.tag.description : null;
}
}
return addContextMetaData(context, data, metaData);
}
function getStructuredData(metaData) {
var structuredData;
if (metaData.coverImage) {
metaData.card = 'summary_large_image';
if (metaData.coverImage.indexOf('https://') > -1) {
metaData.coverImageSecure = metaData.coverImage;
metaData.coverImage = metaData.coverImage.replace('https://','http://');
}
}
structuredData = {
'og:site_name': metaData.title,
'og:type': metaData.ogType,
'og:title': metaData.metaTitle,
'og:description': metaData.metaDescription,
'og:url': metaData.url,
'og:image': metaData.coverImage,
'og:image:secure_url': metaData.coverImageSecure,
'article:published_time': metaData.publishedDate,
'article:modified_time': metaData.modifiedDate,
'article:tag': metaData.tags,
'twitter:card': metaData.card,
'twitter:title': metaData.metaTitle,
'twitter:description': metaData.metaDescription,
'twitter:url': metaData.url,
'twitter:image:src': metaData.coverImage
};
return structuredData;
}
// Creates the final schema object with values that are not null
function trimSchema(schema) {
var schemaObject = {};
_.each(schema, function (value, key) {
if (value !== null && value !== undefined) {
schemaObject[key] = value;
}
});
return schemaObject;
}
function getPostSchema(metaData, data) {
var schema = {
'@context': 'http://schema.org',
'@type': 'Article',
publisher: metaData.title,
author: {
'@type': 'Person',
name: data.post.author.name,
image: metaData.authorImage,
url: metaData.authorUrl,
sameAs: data.post.author.website || null,
description: data.post.author.bio || null
},
headline: metaData.metaTitle,
url: metaData.url,
datePublished: metaData.publishedDate,
dateModified: metaData.modifiedDate,
image: metaData.coverImage,
keywords: metaData.keywords,
description: metaData.metaDescription
};
return trimSchema(schema);
}
function getTagSchema(metaData, data) {
var schema = {
'@context': 'http://schema.org',
'@type': 'Series',
publisher: metaData.title,
url: metaData.url,
image: metaData.coverImage,
name: data.tag.name,
description: metaData.metaDescription
};
return trimSchema(schema);
}
function getAuthorSchema(metaData, data) {
var schema = {
'@context': 'http://schema.org',
'@type': 'Person',
sameAs: data.author.website || null,
publisher: metaData.title,
name: data.author.name,
url: metaData.authorUrl,
image: metaData.coverImage,
description: metaData.metaDescription
};
return trimSchema(schema);
}
function getHomeSchema(metaData) {
var schema = {
'@context': 'http://schema.org',
'@type': 'Website',
publisher: metaData.title,
url: metaData.url,
image: metaData.coverImage,
description: metaData.metaDescription
};
return trimSchema(schema);
}
function chooseSchema(metaData, context, data) {
if (context === 'post') {
return getPostSchema(metaData, data);
} else if (context === 'home') {
return getHomeSchema(metaData);
} else if (context === 'tag') {
return getTagSchema(metaData, data);
} else if (context === 'author') {
return getAuthorSchema(metaData, data);
}
}
function finaliseStructuredData(structuredData, tags, head) {
var type;
_.each(structuredData, function (content, property) {
if (property === 'article:tag') {
_.each(tags, function (tag) {
if (tag !== '') {
tag = hbs.handlebars.Utils.escapeExpression(tag.trim());
head.push('<meta property="' + property + '" content="' + tag + '" />');
}
});
head.push('');
} else if (content !== null && content !== undefined) {
type = property.substring(0, 7) === 'twitter' ? 'name' : 'property';
head.push('<meta ' + type + '="' + property + '" content="' + content + '" />');
}
});
return head;
}
function finaliseSchema(schema, head) {
head.push('<script type="application/ld+json">\n' + JSON.stringify(schema, null, ' ') +
'\n </script>\n'
);
return head;
}
ghost_head = function (options) {
// create a shortcut for theme config
blog = config.theme;
/*jshint unused:false*/
var self = this,
useStructuredData = !config.isPrivacyDisabled('useStructuredData'),
head = [],
safeVersion = this.safeVersion,
ops = [],
structuredData,
schema,
title = hbs.handlebars.Utils.escapeExpression(blog.title),
context = self.context ? self.context[0] : null,
contextObject = self[context] || blog;
// Push Async calls to an array of promises
ops.push(urlHelper.call(self, {hash: {absolute: true}}));
ops.push(meta_description.call(self, options));
ops.push(meta_title.call(self, options));
ops = getImage(ops, context, contextObject);
// Resolves promises then push pushes meta data into ghost_head
return Promise.settle(ops).then(function (results) {
if (context) {
var metaData = initMetaData(context, self, results),
tags = tagsHelper.call(self.post, {hash: {autolink: 'false'}}).string.split(',');
// If there are tags - build the keywords metaData string
if (tags[0] !== '') {
metaData.keywords = hbs.handlebars.Utils.escapeExpression(tagsHelper.call(self.post,
{hash: {autolink: 'false', separator: ', '}}
).string);
}
// head is our main array that holds our meta data
head.push('<link rel="canonical" href="' + metaData.url + '" />');
// Generate context driven pagination urls
if (self.pagination) {
getPaginationUrls(self.pagination, self.relativeUrl, self.secure, head);
}
// Test to see if we are on a post page and that Structured data has not been disabled in config.js
if (context !== 'paged' && context !== 'page' && useStructuredData) {
// Create context driven OpenGraph and Twitter meta data
structuredData = getStructuredData(metaData);
// Create context driven JSONLD object
schema = chooseSchema(metaData, context, self);
head.push('');
// Formats structured data and pushes to head array
finaliseStructuredData(structuredData, tags, head);
head.push('');
// Formats schema script/JSONLD data and pushes to head array
finaliseSchema(schema, head);
}
}
head.push('<meta name="generator" content="Ghost ' + safeVersion + '" />');
head.push('<link rel="alternate" type="application/rss+xml" title="' +
title + '" href="' + config.urlFor('rss', null, true) + '" />');
}).then(function () {
return api.settings.read({key: 'ghost_head'});
}).then(function (response) {
head.push(response.settings[0].value);
return filters.doFilter('ghost_head', head);
}).then(function (head) {
var headString = _.reduce(head, function (memo, item) { return memo + '\n ' + item; }, '');
return new hbs.handlebars.SafeString(headString.trim());
});
};
module.exports = ghost_head;
| onenameio/ghost-0.6.2 | core/server/helpers/ghost_head.js | JavaScript | mit | 11,827 |
/**
* @class gx.com.ApiRequester
* @description Wrapping the gx.com.Requester to make it usable for the *Api pattern methods.
* @extends gx.core.Settings
*
* @param {object} requester The object/function which do the final request
* @param {object} options
*
*/
gx.com.ApiRequester = new Class({
Extends: gx.com.Requester,
dataToArgs: {},
setDataArgument: function(argIndex, name, value, client) {
if ( this.dataToArgs[name] != null )
argIndex = this.dataToArgs[name];
if ( argIndex == null ) {
argIndex = Object.getLength(this.dataToArgs);
}
if ( value == null ) {
delete this.dataToArgs[argIndex];
return this.parent(name, value, client);
}
this.dataToArgs[name] = argIndex;
return this.parent(name, value, client);
},
dataToArguments: function(data) {
var arr = new Array(Object.getLength(data));
for ( var i in this.dataToArgs ) {
if ( !this.dataToArgs.hasOwnProperty(i) )
continue;
arr[this.dataToArgs[i]] = data[i];
}
return arr;
},
serverRequest: function(data, onSuccess, onFailure) {
this.setCallbacks(onSuccess, onFailure);
data = this.dataToArguments(data);
data.push(this.filter.bind(this));
if ( this._onFailure != null )
data.push(this._onFailure);
return this._requester.apply(this, data);
}
}); | SebastianGlonner/CodeLab | source/gx/com/ApiRequester/ApiRequester.js | JavaScript | mit | 1,295 |
describe('Parser | Generator |', function() {
var rootdir = __dirname + '/../../../';
var helper = require(rootdir + 'test/helper.js');
var rssDir = rootdir + 'test/feeds/rss/';
describe('Meta |', function() {
var results = [];
before(function(done) {
var feeds = [
rssDir + 'rss.1.xml',
rssDir + 'rss.2.xml',
rssDir + 'rss.3.xml',
rssDir + 'rss.4.xml'
];
helper.getFeedResults('meta', feeds, function (data) {
results = data;
done();
});
});
it('should parse only generator tag as top priority', function () {
expect(results[0].generator).to.equal('Blogger');
});
it('should parse generator tag plus version attribute', function () {
expect(results[1].generator).to.equal('Blogger v7.00');
});
it('should parse generator tag plus version and uri attribute', function () {
expect(results[2].generator).to.equal('Blogger v7.00 http://www.blogger.com/');
});
it('should parse admin:generatoragent rdf:resource attribute as last priority', function () {
expect(results[3].generator).to.equal('http://testengine.com/');
});
});
}); | djett41/node-feedjett | test/unit/parser/parser.generator.js | JavaScript | mit | 1,186 |
const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU, FunctionBuilder, WebGLFunctionNode, WebGL2FunctionNode, CPUFunctionNode } = require('../../src');
describe('issue #31 redeclare');
// nested redeclare
function nestedVarRedeclareFunction() {
let result = 0;
// outer loop limit is effectively skipped in CPU
for(let i=0; i<10; ++i) {
// inner loop limit should be higher, to avoid infinite loops
for(i=0; i<20; ++i) {
result += 1;
}
}
return result;
}
function nestedVarRedeclareTest(mode) {
const gpu = new GPU({ mode });
const f = gpu.createKernel(nestedVarRedeclareFunction, {
output: [1],
});
assert.throws(() => {
f();
});
gpu.destroy();
}
test('Issue #31 - nestedVarRedeclare auto', () => {
nestedVarRedeclareTest(null);
});
test('Issue #31 - nestedVarRedeclare gpu', () => {
nestedVarRedeclareTest('gpu');
});
(GPU.isWebGLSupported ? test : skip)('Issue #31 - nestedVarRedeclare webgl', () => {
nestedVarRedeclareTest('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('Issue #31 - nestedVarRedeclare webgl2', () => {
nestedVarRedeclareTest('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('Issue #31 - nestedVarRedeclare headlessgl', () => {
nestedVarRedeclareTest('headlessgl');
});
test('Issue #31 - nestedVarRedeclare cpu', () => {
nestedVarRedeclareTest('cpu');
});
test('Issue #31 - nestedVarRedeclare : AST handling webgl', () => {
const builder = new FunctionBuilder({
functionNodes: [new WebGLFunctionNode(nestedVarRedeclareFunction.toString(), { output: [1] })],
output: [1]
});
assert.throws(() => {
builder.getStringFromFunctionNames(['nestedVarRedeclareFunction']);
});
});
test('Issue #31 - nestedVarRedeclare : AST handling webgl2', () => {
const builder = new FunctionBuilder({
functionNodes: [new WebGL2FunctionNode(nestedVarRedeclareFunction.toString(), { output: [1] })],
output: [1]
});
assert.throws(() => {
builder.getStringFromFunctionNames(['nestedVarRedeclareFunction']);
});
});
test('Issue #31 - nestedVarRedeclare : AST handling cpu', () => {
const builder = new FunctionBuilder({
functionNodes: [new CPUFunctionNode(nestedVarRedeclareFunction.toString(), { output: [1] })],
output: [1]
});
assert.throws(() => {
builder.getStringFromFunctionNames(['nestedVarRedeclareFunction']);
});
});
describe('issue #31 nested declare');
// nested declare
function nestedVarDeclareFunction() {
let result = 0.0;
// outer loop limit is effectively skipped in CPU
for(let i=0; i<10; ++i) {
// inner loop limit should be higher, to avoid infinite loops
for(let i=0; i<20; ++i) {
result += 1;
}
}
return result;
}
function nestedVarDeclareTest(mode ) {
const gpu = new GPU({ mode });
const f = gpu.createKernel(nestedVarDeclareFunction, {
output : [1]
});
assert.equal(f(), 200, 'basic return function test');
gpu.destroy();
}
test('Issue #31 - nestedVarDeclare auto', () => {
nestedVarDeclareTest(null);
});
test('Issue #31 - nestedVarDeclare gpu', () => {
nestedVarDeclareTest('gpu');
});
(GPU.isWebGLSupported ? test : skip)('Issue #31 - nestedVarDeclare webgl', () => {
nestedVarDeclareTest('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('Issue #31 - nestedVarDeclare webgl2', () => {
nestedVarDeclareTest('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('Issue #31 - nestedVarDeclare headlessgl', () => {
nestedVarDeclareTest('headlessgl');
});
test('Issue #31 - nestedVarDeclare cpu', () => {
nestedVarDeclareTest('cpu');
});
test('Issue #31 - nestedVarDeclare : AST handling webgl', () => {
const builder = new FunctionBuilder({
functionNodes: [new WebGLFunctionNode(nestedVarDeclareFunction.toString(), { output: [1] })]
});
assert.equal(
builder.getStringFromFunctionNames(['nestedVarDeclareFunction']),
'float nestedVarDeclareFunction() {'
+ '\nfloat user_result=0.0;'
+ '\nfor (int user_i=0;(user_i<10);++user_i){'
+ '\nfor (int user_i=0;(user_i<20);++user_i){' //<-- Note: don't do this in real life!
+ '\nuser_result+=1.0;}'
+ '\n}'
+ '\n'
+ '\nreturn user_result;'
+ '\n}'
);
});
test('Issue #31 - nestedVarDeclare : AST handling webgl2', () => {
const builder = new FunctionBuilder({
functionNodes: [new WebGL2FunctionNode(nestedVarDeclareFunction.toString(), { output: [1] })]
});
assert.equal(
builder.getStringFromFunctionNames(['nestedVarDeclareFunction']),
'float nestedVarDeclareFunction() {'
+ '\nfloat user_result=0.0;'
+ '\nfor (int user_i=0;(user_i<10);++user_i){'
+ '\nfor (int user_i=0;(user_i<20);++user_i){' //<-- Note: don't do this in real life!
+ '\nuser_result+=1.0;}'
+ '\n}'
+ '\n'
+ '\nreturn user_result;'
+ '\n}'
);
});
test('Issue #31 - nestedVarDeclare : AST handling cpu', () => {
const builder = new FunctionBuilder({
functionNodes: [new CPUFunctionNode(nestedVarDeclareFunction.toString(), { output: [1] })]
});
assert.equal(
builder.getStringFromFunctionNames(['nestedVarDeclareFunction']),
'function nestedVarDeclareFunction() {'
+ '\nlet user_result=0;'
+ '\nfor (let user_i=0;(user_i<10);++user_i){'
+ '\nfor (let user_i=0;(user_i<20);++user_i){'
+ '\nuser_result+=1;}'
+ '\n}'
+ '\n'
+ '\nreturn user_result;'
+ '\n}'
);
});
| gpujs/gpu.js | test/issues/31-nested-var-declare-test.js | JavaScript | mit | 5,412 |
/**
* Created by dmytro.medvid on 9/8/2015.
*/
Contacts = new Mongo.Collection('contacts');
Meteor.methods({
addContact: function(contactObj){
Contacts.insert({
name: contactObj.name,
email: contactObj.email,
phone: contactObj.phone,
message: contactObj.message,
createdAt: new Date()
});
}
});
if(Meteor.isClient){
Meteor.subscribe('contacts');
// This code only runs on the client
Template.contactSection.helpers({
getContacts: function(){
//if(Roles.userInRole(Meteor.userId(), ['admin'], 'default-group')){
return Contacts.find();
//}
//return false;
},
isSubmited: function(){
return Session.get('contactFormSubmited');
}
});
Template.contactSection.events({
'submit .contactSection-form': function(e){
e.preventDefault();
var contactData = {
name: $('#fname').val(),
email: $('#email').val(),
phone: $('#phone').val(),
message: $('#message').val()
};
Meteor.call('addContact', contactData);
Session.set('contactFormSubmited', true);
}
});
}
if (Meteor.isServer) {
// This code only runs on the server
// Calling Meteor.publish on the server registers a publication named "contacts"
Meteor.publish("contacts", function () {
// Check user role
return Contacts.find();
});
} | web-jenezis/jenezis | _old/modules/contact/contact.js | JavaScript | mit | 1,564 |
const { resolve } = require('path')
const { Config, environment } = require('webpack-config')
const env = require('./env')
environment.setAll({
env: () => JSON.parse(env['process.env.NODE_ENV']),
})
module.exports = new Config().extend(resolve(__dirname, 'webpack/[env].js'))
| one-market/appson | packages/appson-cli/config/webpack.config.js | JavaScript | mit | 280 |
'use strict';
// libs
require('dotenv').config();
const test = require('ava');
const chai = require('chai');
const sinon = require('sinon');
const sinonChai = require('sinon-chai');
const rewire = require('rewire');
chai.should();
chai.use(sinonChai);
const sandbox = sinon.sandbox.create();
const RiveScript = require('rivescript');
const stubs = require('../../helpers/stubs');
const config = require('../../../config/lib/rivescript');
// Module to test
const rivescript = rewire('../../../lib/rivescript');
const userId = stubs.getUserId();
const topicId = 'random';
const messageText = stubs.getRandomMessageText();
test.afterEach(() => {
sandbox.restore();
rivescript.__set__('additionalRivescripts', undefined);
rivescript.__set__('brain', undefined);
rivescript.__set__('config', config);
rivescript.__set__('hasSortedReplies', false);
rivescript.__set__('RiveScript', undefined);
});
// getAdditionalRivescripts
test('getAdditionalRivescripts should return additionalRivescripts const', () => {
const data = ['123', '456'];
rivescript.__set__('additionalRivescripts', data);
const result = rivescript.getAdditionalRivescripts();
result.should.deep.equal(data);
});
// getBot
test('getBot should create a new Rivescript bot if brain undefined', () => {
const RiveScriptSpy = sandbox.spy();
rivescript.__set__('RiveScript', RiveScriptSpy);
rivescript.getBot();
RiveScriptSpy.should.have.been.calledWithNew;
});
test('getBot should return the existing Rivescript bot if already created', () => {
const RiveScriptSpy = sandbox.spy();
rivescript.__set__('RiveScript', RiveScriptSpy);
const newClient = rivescript.getBot();
const sameClient = rivescript.getBot();
// test
RiveScriptSpy.should.have.been.calledWithNew;
RiveScriptSpy.should.have.been.calledOnce;
newClient.should.be.equal(sameClient);
});
// getBotReply
test('getBotReply should throw an error if brain undefined', async (t) => {
await t.throwsAsync(() => rivescript.getBotReply(userId, topicId, messageText));
});
test('getBotReply should throw an error if not hasSortedReplies', async (t) => {
rivescript.__set__('brain', new RiveScript());
await t.throwsAsync(() => rivescript.getBotReply(userId, topicId, messageText));
});
test('getBotReply should return object if brain exists and hasSortedReplies', async () => {
const getUservarsResponse = {};
getUservarsResponse[userId] = {
topic: 'mockTopicId',
__initialmatch__: 'mockMatch',
};
rivescript.__set__('brain', {
getUservars: () => Promise.resolve(getUservarsResponse),
setUservar: () => Promise.resolve(),
reply: () => Promise.resolve('mockReplyText'),
});
rivescript.__set__('hasSortedReplies', true);
const result = await rivescript.getBotReply(userId, topicId, messageText);
result.text.should.equal('mockReplyText');
result.topicId.should.equal('mockTopicId');
result.match.should.equal('mockMatch');
});
// isReady
test('isReady should return hasSortedReplies', (t) => {
t.falsy(rivescript.isReady());
rivescript.__set__('hasSortedReplies', true);
t.truthy(rivescript.isReady());
});
// loadBotWithRivescripts
test('loadBotWithRivescripts should return error if rivescripts arg is not passsed', async (t) => {
await t.throwsAsync(() => rivescript.loadBotWithRivescripts());
});
test('loadBotWithRivescripts should call createNewBot', async () => {
const rivescripts = ['123'];
const createNewBotSpy = sandbox.spy();
rivescript.__set__('createNewBot', createNewBotSpy);
rivescript.__set__('brain', {
loadDirectory: () => Promise.resolve(),
});
sandbox.stub(rivescript, 'streamAndSortReplies')
.returns(Promise.resolve());
await rivescript.loadBotWithRivescripts(rivescripts);
createNewBotSpy.should.have.been.called;
rivescript.streamAndSortReplies.should.have.been.called;
});
| DoSomething/gambit | test/unit/lib/rivescript.test.js | JavaScript | mit | 3,852 |
'use strict';
// Declare app level module which depends on views, and components
angular.module('myApp', [
'ngRoute',
'myApp.dashboard',
'myApp.login',
'myApp.list',
'myApp.version',
'ngMaterial',
'firebase'
])
// lo dash, that way you can use Dependency injection.
.constant('_', window._)
.run(['$rootScope', '$location', function ($rootScope, $location) {
$rootScope._ = window._;
$rootScope.$on("$routeChangeError", function(event, next, previous, error) {
// We can catch the error thrown when the $requireAuth promise is rejected
// and redirect the user back to the home page
if (error === "AUTH_REQUIRED") {
$location.path("/login");
}
});
}])
.config(['$routeProvider', function($routeProvider) {
$routeProvider.otherwise({redirectTo: '/dashboard'});
}])
.controller('NavigationCtrl', ['$scope', '$location', 'user', 'Auth', function($scope, $location, user, Auth) {
Auth.$onAuth(function(authData) {
$scope.signedIn = user.get();
});
$scope.backToDashboard = function() {
$location.path("/dashboard");
};
$scope.$on('$routeChangeSuccess', function(event, currentRoute, previousRoute) {
if ($location.path().split('/')[1] === 'list') {
$scope.displayBack = true;
} else {
$scope.displayBack = false;
};
});
$scope.logout = function() {
user.logout();
$location.path("/login");
};
}])
.factory('getDBUrl', ['$location', function($location) {
var dbURL = null;
if ($location.host() == 'localhost') {
// DEV DB
dbURL = "https://mybudgetdev.firebaseio.com";
} else if ($location.host() == 'mybudget.firebaseapp.com') {
dbURL = "https://mybudget.firebaseio.com";
}
return {path: dbURL};
}])
.factory('Auth', ['$firebaseAuth', 'getDBUrl', function($firebaseAuth, getDBUrl) {
var ref = new Firebase(getDBUrl.path);
return $firebaseAuth(ref);
}
])
.factory('user', ['$q', 'Auth', function($q, Auth) {
return {
get: function() {
return Auth.$getAuth();
},
login: function(user) {
var deferred = $q.defer();
Auth.$authWithPassword(user).then(function(authData) {
deferred.resolve(authData);
}).catch(function(error) {
deferred.reject(error);
});
return deferred.promise;
},
logout: function() {
return Auth.$unauth();
},
create: function(user) {
var deferred = $q.defer();
Auth.$createUser(user).then(function(userData) {
deferred.resolve(userData);
}).catch(function(error){
deferred.reject(error);
});
return deferred.promise;
}
}
}])
; | amplitudesolutions/budget | app/app.js | JavaScript | mit | 2,526 |
import Vue from 'vue'
import {
find,
pick,
assign,
isEqual,
isUndefined,
zip,
camelCase,
kebabCase
} from 'lodash'
import cloneElement from 'clone-element'
import { prefixify } from '../../mixins/prefix'
import {
isInsideTransformedContainer,
getStableBoundingClientRect,
appendTemporaryStyle,
checkDragOffsetDeviation
} from '../../utils/dom'
import { isSafari as checkIsSafari } from '../../utils/bom'
import BaseHandler from './BaseHandler'
const isSafari = checkIsSafari()
const defaultDragSortInsertAlign = 'middle'
const preventDragOverDefault = (evt) => evt.preventDefault()
const datasetDragSortKey = camelCase(prefixify('drag-sort'))
const datasetDragSortHandleKey = camelCase(prefixify('drag-sort-handle'))
const datasetDraggingKey = datasetDragSortKey + 'Dragging'
const datasetDragGhostKey = datasetDraggingKey + 'Ghost'
const dragContainerChildrenKey = '__drag_container_children__'
const dragContainerRestoreKey = '__drag_container_restore__'
export default class SortHandler extends BaseHandler {
constructor (options, context, vnode) {
super(options, context, vnode)
// 加上标记,开始拖动时需要通过这个找到同组元素
options.target.dataset[datasetDragSortKey] = this.options.name
options.handle.dataset[datasetDragSortHandleKey] = ''
}
setOptions (options) {
if (isEqual(this.options, options)) {
return
}
if (isUndefined(options.align)) {
options = { ...options, align: defaultDragSortInsertAlign }
}
super.setOptions(options)
this.options = assign(
this.options,
pick(options, ['name', 'containment', 'axis', 'sort', 'debug', 'align'])
)
}
ready () {
let { target, containment } = this.options
// 找出被拖动元素的所在容器。优先用传入的 containment
let container = (this.container = containment
? getHtmlElement(containment)
: target.parentElement)
if (!container) {
throw new Error(
'[v-drag] Sortable element must be inside a container element.'
)
}
let siblings = container[dragContainerChildrenKey]
if (!siblings) {
siblings = container[dragContainerChildrenKey] = []
let restoreContainerStyle = appendTemporaryStyle(
container,
'position: relative !important'
)
container[dragContainerRestoreKey] = () => {
restoreContainerStyle()
delete container[dragContainerChildrenKey]
delete container[dragContainerRestoreKey]
}
}
siblings.push(target)
}
start (...args) {
super.start(...args)
let { event } = args[0]
let { clientX, clientY } = event
let { target } = this.options
let { offsetWidth, offsetHeight } = target
let { top, left } = target.getBoundingClientRect()
let offsetX = clientX - left
let offsetY = clientY - top
// 算光标到元素中心的偏移量
this.fixMouseoffset = [
offsetWidth / 2 - offsetX,
offsetHeight / 2 - offsetY
]
// 找出被拖动元素的索引
this.dragElementIndex = [...this.getElements()].indexOf(target)
if (this.dragElementIndex < 0) {
throw new Error('[v-drag] Missing dragging element in elements.')
}
// 避免拖动完成后的原生动画
document.addEventListener('dragover', preventDragOverDefault)
// 加上拖动中标记,用于匹配css
target.dataset[datasetDraggingKey] = ''
document.body.classList.add(kebabCase(datasetDraggingKey))
// 计算热区
this.updateHotRects()
// 处于 tranformed 容器内的元素被拖动时:
// * firefox: 被拖动元素snapshot在开始拖动时位置偏移,并从偏移位置动画移动到鼠标位置(猜测实现上没有考虑 transform 产生的偏移)
// * safari: 不显示被拖动元素snapshot(猜测实现上存在与firefox类似的问题)
// 对比了 react-dnd, sortable.js 等其它使用原生 DnD 接口的拖动库,都存在上述问题。
// 经过实验发现,通过主动设置 drag image (setDragImage) 可以在 firefox 上解决偏移问题
// 再额外增加 safari 且被拖动元素处于 transformed 容器内的兼容处理————克隆被拖动元素且保证在视口内使得safari可以正常生成 snapshot
setDragSnapshotImage(target, event, { offsetX, offsetY })
// 下一帧再加上 ghost 样式,避免拖动的 snapshot 也是 ghost 样式
requestAnimationFrame(() => {
target.dataset[datasetDragGhostKey] = ''
})
}
getElements () {
return this.container.querySelectorAll(
`[data-${kebabCase(datasetDragSortKey)}="${this.options.name}"]`
)
}
updateHotRects () {
const els = this.getElements()
if (els.length === 0) {
return
}
const hotRects = getHotRects(
els,
this.container,
this.options.axis,
this.options.target,
this.dragElementIndex
)
if (process.env.NODE_ENV === 'development' && this.options.debug) {
let id = `${datasetDragSortKey}debug-layer`
let layer = document.getElementById(id)
if (layer) {
layer.parentNode.removeChild(layer)
}
layer = getHotRectsDebugLayer(
hotRects,
this.container.getBoundingClientRect()
)
layer.id = id
document.body.appendChild(layer)
}
this.hotRects = hotRects
}
drag ({ event: { pageX, pageY }, last }) {
// Safari上 drag 和 dragend event里的 pageX/Y 不一致
// 而 drag.js 里在 dragend 时也会再回调一次 drag
// 所以通过 last 来判断是不是最后一次 drag
// 这里如果是在 dragend 里触发的 drag 就无视
if (last) {
return
}
// 鼠标相对视口的坐标
let docEl = document.documentElement
let point = calculatePoints(
[
[pageX, pageY],
[window.scrollX || docEl.scrollLeft, window.scrollY || docEl.scrollTop],
this.options.align === 'middle' ? this.fixMouseoffset : [0, 0]
],
(pagePoint, scrollPoint, fixPoint) => pagePoint - scrollPoint + fixPoint
)
const toIndex = findInsertIndexByMousePointFromHotRect(point, this.hotRects)
// drag 事件会持续触发,如果插入点没变就不用干啥
if (toIndex < 0 || toIndex === this.prevInsertIndex) {
return
}
const fromIndex = this.dragElementIndex
// 插入当前拖动元素或后面一个元素的前面,就是当前的位置,不用修改
if (fromIndex !== toIndex) {
let { sort } = this.options
if (sort(fromIndex, toIndex) !== false) {
// 拖动成功后,更新下当前拖动元素索引
this.dragElementIndex = toIndex
// 元素列表变了,热区也要更新下(需要等DOM更新了
Vue.nextTick(() => {
this.updateHotRects()
})
}
}
this.prevInsertIndex = toIndex
}
end (...args) {
super.end(...args)
let { target } = this.options
// 清理
delete target.dataset[datasetDragGhostKey]
delete target.dataset[datasetDraggingKey]
this.clear()
}
clear () {
document.body.classList.remove(kebabCase(datasetDraggingKey))
document.removeEventListener('dragover', preventDragOverDefault)
}
reset () {}
destroy () {
this.clear()
let { target, handle } = this.options
target.draggable = false
delete target.dataset[datasetDragSortKey]
delete handle.dataset[datasetDragSortHandleKey]
let { container } = this
let siblings = container[dragContainerChildrenKey]
siblings.splice(siblings.indexOf(target), 1)
if (siblings.length === 0) {
container[dragContainerRestoreKey]()
}
}
}
function getHotRects (elements, container, axis, target, dragElementIndex) {
// TODO: rtl,把 leading, trailing 互换
// 把水平方向的左右和垂直方向的上下归一为 leading(前)、trailing(后),下面好统一处理
const [top, bottom, leading, trailing] = exchangeAxisValues(
['top', 'bottom', 'left', 'right'],
axis
)
const containerBoundary = container.getBoundingClientRect()
// `getStableBoundingClientRect` is used here as it will ignore interpolated
// values during transition
const elementRects = [...elements].map((el) =>
getStableBoundingClientRect(el, container)
)
const currentRect = getStableBoundingClientRect(target, container)
// 找出换行的 index,切成行,按行处理热区
const breakIndices = elementRects
.reduce(
(indices, current, i) => {
if (i === 0) {
return indices
}
let prev = elementRects[i - 1]
let field = axis === 'y' ? 'top' : 'left'
if (current[field] > prev[field]) {
return indices
}
return indices.concat(i)
},
[0]
)
.concat(elementRects.length)
let count = 0
const hotRects = breakIndices
.slice(1)
.reduce((rows, breakIndex, i) => {
rows.push(elementRects.slice(breakIndices[i], breakIndex))
return rows
}, [])
.map((rects) => {
// 此时 rect 为 元素的边界
let rowCount = rects.length
let first = rects[0]
let last = rects[rects.length - 1]
let newRects = rects.slice(0)
// 首尾插入一个相对容器边界的空矩形用于方便下面热区首尾计算
newRects.unshift({
[top]: first[top],
[bottom]: first[bottom],
[trailing]: containerBoundary[leading] // 前一个的右边是后一个的左边
})
newRects.push({
[top]: last[top],
[bottom]: last[bottom],
[leading]: containerBoundary[trailing]
})
// 从 元素边界 计算 热区边界
// 变换后 Rect Tuple 元素:热区矩形的左、右、上、下,热区对应的插入索引
// * - - - * // newRects, * 是上面首尾插入,下面 oldIdx 对应这里的索引,prev 和 next 也是取自这里
// - - - // 实际用来生成每个热区,下面 idx 对应这里的索引
rects = rects.map((current, idx) => {
let oldIdx = idx + 1
let prev = newRects[oldIdx - 1]
let next = newRects[oldIdx + 1]
let isFirst = idx === 0
let isLast = idx === rects.length - 1
let dimension = axis === 'y' ? 'height' : 'width'
let totalIdx = count + idx // 上面 idx 都是行内,totalIdx 则是总的索引
let half = currentRect[dimension] / 2
let afterDragging = totalIdx > dragElementIndex // 当前被计算热区的项目在 draging 项目的后面
let beforeDragging = totalIdx < dragElementIndex
let start = afterDragging ? current : prev
let end = beforeDragging ? current : next
let startSign = afterDragging ? -1 : 1
let endSign = beforeDragging ? 1 : -1
// 几种 case 合到一起好像可读性不太好
// 有三种情况:计算 A 项目的热区,dragging 是正在被拖的元素
// 1) A 在 dragging 的前面,热区要加 half
// 2) A 是 dragging,那么热区前半部分要加 half,后半部分减 half
// 3) A 在 dragging 的后面,热区要减 half
return exchangeAxisValues(
[
isFirst
? prev[trailing]
: start[trailing] - start[dimension] / 2 + half * startSign,
isLast
? next[leading]
: end[leading] + end[dimension] / 2 + half * endSign,
Math.min(start[top], end[top]),
Math.max(start[bottom], end[bottom])
],
axis
).concat(totalIdx)
})
count += rowCount
return rects
})
.reduce((rects, row) => rects.concat(row))
return hotRects
}
function findInsertIndexByMousePointFromHotRect ([x, y], hotRects) {
let rect = find(
hotRects,
([x1, x2, y1, y2]) => x >= x1 && x <= x2 && y >= y1 && y <= y2
)
return rect ? rect[4] : -1
}
function exchangeAxisValues (values, axis) {
return axis === 'y' ? values.slice(2).concat(values.slice(0, 2)) : values
}
function getHotRectsDebugLayer (hotRects, containerBoundary) {
// Keep it simple. Will be removed when NODE_ENV is production
let layer = document.createElement('div')
layer.style.position = 'fixed'
layer.style.zIndex = 99999
layer.style.top = 0
layer.style.right = 0
layer.style.bottom = 0
layer.style.left = 0
layer.style.pointerEvents = 'none'
let containerDiv = document.createElement('div')
containerDiv.style.position = 'absolute'
containerDiv.style.top = containerBoundary.top + 'px'
containerDiv.style.left = containerBoundary.left + 'px'
containerDiv.style.width =
containerBoundary.right - containerBoundary.left + 'px'
containerDiv.style.height =
containerBoundary.bottom - containerBoundary.top + 'px'
containerDiv.style.background = 'rgba(0, 255, 0, .1)'
containerDiv.style.border = '1px dotted skyblue'
containerDiv.style.boxSizing = 'border-box'
layer.appendChild(containerDiv)
hotRects.forEach(([x1, x2, y1, y2, i]) => {
let div = document.createElement('div')
div.style.width = x2 - x1 + 'px'
div.style.height = y2 - y1 + 'px'
div.style.top = y1 + 'px'
div.style.left = x1 + 'px'
div.style.position = 'absolute'
div.style.background = 'rgba(255, 0, 0, .2)'
div.style.border = '1px solid blue'
div.style.boxSizing = 'border-box'
div.innerText = i
layer.appendChild(div)
})
return layer
}
function getHtmlElement (el) {
return el.$el || el
}
function calculatePoints (points, calc) {
return zip(...points).map((values) => calc(...values))
}
function setDragSnapshotImage (el, event, { offsetX, offsetY }) {
let newEl
if (isSafari && isInsideTransformedContainer(el)) {
newEl = cloneElement(el)
assign(newEl.style, {
position: 'fixed',
top: 0,
left: 0,
zIndex: 214748364, // max value of z-index
margin: 0
})
document.body.append(newEl)
requestAnimationFrame(() => document.body.removeChild(newEl))
}
if (event.dataTransfer.setDragImage) {
const r = checkDragOffsetDeviation() ? window.devicePixelRatio : 1
event.dataTransfer.setDragImage(newEl || el, offsetX * r, offsetY * r)
}
}
| ecomfe/veui | packages/veui/src/directives/drag/SortHandler.js | JavaScript | mit | 14,282 |
describe('Docs Annotations', function() {
beforeEach(module('docsApp'));
var body;
beforeEach(function() {
body = angular.element(document.body);
body.html('');
});
var normalizeHtml = function(html) {
return html.toLowerCase().replace(/\s*$/, '');
};
describe('popover directive', function() {
var $scope, element;
beforeEach(inject(function($rootScope, $compile) {
$scope = $rootScope.$new();
element = angular.element(
'<div style="margin:200px;" data-title="title_text" data-content="content_text" popover></div>'
);
element.attr('id','idx');
body.append(element);
$compile(element)($scope);
$scope.$apply();
}));
it('should be hidden by default', inject(function(popoverElement) {
expect(popoverElement.visible()).toBe(false);
}));
it('should capture the click event and set the title and content and position the tip', inject(function(popoverElement) {
element.triggerHandler('click');
expect(popoverElement.isSituatedAt(element)).toBe(true);
expect(popoverElement.visible()).toBe(true);
expect(popoverElement.title()).toBe('title_text');
expect(popoverElement.content()).toContain('content_text');
expect(popoverElement.besideElement.attr('id')).toBe('idx');
}));
it('should hide and clear the title and content if the same element is clicked again', inject(function(popoverElement) {
//show the element
element.triggerHandler('click');
expect(popoverElement.isSituatedAt(element)).toBe(true);
//hide the element
element.triggerHandler('click');
expect(popoverElement.isSituatedAt(element)).toBe(false);
expect(popoverElement.visible()).toBe(false);
expect(popoverElement.title()).toBe('');
expect(popoverElement.content()).toBe('');
}));
it('should parse markdown content', inject(function(popoverElement, $compile) {
element = angular.element(
'<div style="margin:200px;" data-title="#title_text" data-content="#heading" popover></div>'
);
body.append(element);
$compile(element)($scope);
$scope.$apply();
element.triggerHandler('click');
expect(popoverElement.title()).toBe('#title_text');
expect(normalizeHtml(popoverElement.content())).toMatch('<h1>heading</h1>');
}));
});
describe('foldout directive', function() {
// Do not run this suite on Internet Explorer.
if (msie < 10) return;
var $scope, parent, element, url;
beforeEach(function() {
module(function($provide, $animateProvider) {
$animateProvider.register('.foldout', function($timeout) {
return {
enter : function(element, done) {
$timeout(done, 1000);
},
removeClass : function(element, className, done) {
$timeout(done, 500);
},
addClass : function(element, className, done) {
$timeout(done, 200);
}
}
});
});
inject(function($rootScope, $compile, $templateCache, $rootElement, $animate) {
$animate.enabled(true);
url = '/page.html';
$scope = $rootScope.$new();
parent = angular.element('<div class="parent"></div>');
//we're injecting the element to the $rootElement since the changes in
//$animate only detect and perform animations if the root element has
//animations enabled. If the element is not apart of the DOM
//then animations are skipped.
element = angular.element('<div data-url="' + url + '" class="foldout" foldout></div>');
parent.append(element);
$rootElement.append(parent);
body.append($rootElement);
$compile(parent)($scope);
$scope.$apply();
});
});
it('should inform that it is loading', inject(function($httpBackend) {
$httpBackend.expect('GET', url).respond('hello');
element.triggerHandler('click');
var kids = body.children();
var foldout = angular.element(kids[kids.length-1]);
expect(foldout.html()).toContain('loading');
}));
it('should download a foldout HTML page and animate the contents', inject(function($httpBackend, $timeout, $sniffer) {
$httpBackend.expect('GET', url).respond('hello');
element.triggerHandler('click');
$httpBackend.flush();
$timeout.flushNext(0);
$timeout.flushNext(1000);
var kids = body.children();
var foldout = angular.element(kids[kids.length-1]);
expect(foldout.text()).toContain('hello');
}));
it('should hide then show when clicked again', inject(function($httpBackend, $timeout, $sniffer) {
$httpBackend.expect('GET', url).respond('hello');
//enter
element.triggerHandler('click');
$httpBackend.flush();
$timeout.flushNext(0);
$timeout.flushNext(1000);
//hide
element.triggerHandler('click');
$timeout.flushNext(0);
$timeout.flushNext(200);
//show
element.triggerHandler('click');
$timeout.flushNext(0);
$timeout.flushNext(500);
$timeout.flushNext(0);
}));
});
describe('DocsController fold', function() {
var $scope, ctrl;
beforeEach(function() {
inject(function($rootScope, $controller, $location, $cookies, sections) {
$scope = $rootScope.$new();
ctrl = $controller('DocsController',{
$scope : $scope,
$location : $location,
$cookies : $cookies,
sections : sections
});
});
});
it('should download and reveal the foldover container', inject(function($compile, $httpBackend) {
var url = '/page.html';
var fullUrl = '/notes/' + url;
$httpBackend.expect('GET', fullUrl).respond('hello');
var element = angular.element('<div ng-include="docs_fold"></div>');
$compile(element)($scope);
$scope.$apply();
$scope.fold(url);
$httpBackend.flush();
}));
});
});
| jwagner/angular.js | docs/component-spec/annotationsSpec.js | JavaScript | mit | 6,054 |
// @flow
import {MARGIN} from '../constants/margin';
export default function getInnerHeight(
height: number,
margin?: {bottom: number, top: number},
): number {
margin = {...MARGIN, ...margin};
return height - margin.top - margin.bottom;
}
| ericgio/r-d3 | src/utils/getInnerHeight.js | JavaScript | mit | 250 |
/**
* Webpack config for production electron main process
*/
import path from 'path';
import webpack from 'webpack';
import merge from 'webpack-merge';
import TerserPlugin from 'terser-webpack-plugin';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import baseConfig from './webpack.config.base';
import CheckNodeEnv from '../internals/scripts/CheckNodeEnv';
CheckNodeEnv('production');
export default merge.smart(baseConfig, {
devtool: 'source-map',
mode: 'production',
target: 'electron-main',
entry: './src/main/main.dev',
output: {
path: path.join(__dirname, '..'),
filename: './src/main/main.prod.js',
},
optimization: {
minimizer: [
process.env.E2E_BUILD &&
new TerserPlugin({
parallel: true,
sourceMap: true,
cache: true,
}),
].filter(Boolean),
},
plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.OPEN_ANALYZER === 'true' ? 'server' : 'disabled',
openAnalyzer: process.env.OPEN_ANALYZER === 'true',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
DEBUG_PROD: false,
START_MINIMIZED: false,
}),
],
/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
});
| ATLauncher/ATLauncher-NEXT | configs/webpack.config.main.prod.babel.js | JavaScript | mit | 1,961 |
// (The MIT License)
//
// Copyright Michał Czapracki, budleigh.salterton@gmail.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
"use strict";
var util = require('util');
var setArgs = module.exports = function(args, list) {
var i, match, aname, aval, aneg, aeq;
if (arguments.length < 2) {
list = args;
args = {};
}
for (i=0; i<list.length; i++) {
if (match = list[i].match(/^--(no-)?([^=]+)(\s*=\s*(.*))?/)) {
aname = match[2].replace(/-/g, '.');
aeq = match[3];
aval = match[4];
aneg = !!match[1];
if (aneg || aeq && !aval)
aval = false;
else if (+ aval + "" === aval)
aval = + aval;
else if (!aeq && !aval)
aval = true;
(args[aname] = args[aname] || []).push(aval);
}
}
return args;
};
| MichalCz/node-flat-config | lib/model/args.js | JavaScript | mit | 1,969 |
// All code points in the `DEVANAGARI` script as per Unicode v3.2.0:
[
0x901,
0x902,
0x903,
0x905,
0x906,
0x907,
0x908,
0x909,
0x90A,
0x90B,
0x90C,
0x90D,
0x90E,
0x90F,
0x910,
0x911,
0x912,
0x913,
0x914,
0x915,
0x916,
0x917,
0x918,
0x919,
0x91A,
0x91B,
0x91C,
0x91D,
0x91E,
0x91F,
0x920,
0x921,
0x922,
0x923,
0x924,
0x925,
0x926,
0x927,
0x928,
0x929,
0x92A,
0x92B,
0x92C,
0x92D,
0x92E,
0x92F,
0x930,
0x931,
0x932,
0x933,
0x934,
0x935,
0x936,
0x937,
0x938,
0x939,
0x93C,
0x93D,
0x93E,
0x93F,
0x940,
0x941,
0x942,
0x943,
0x944,
0x945,
0x946,
0x947,
0x948,
0x949,
0x94A,
0x94B,
0x94C,
0x94D,
0x950,
0x951,
0x952,
0x953,
0x954,
0x958,
0x959,
0x95A,
0x95B,
0x95C,
0x95D,
0x95E,
0x95F,
0x960,
0x961,
0x962,
0x963,
0x966,
0x967,
0x968,
0x969,
0x96A,
0x96B,
0x96C,
0x96D,
0x96E,
0x96F
]; | mathiasbynens/unicode-data | 3.2.0/scripts/DEVANAGARI-code-points.js | JavaScript | mit | 880 |
var inquirer = require("inquirer");
var gift = require("gift");
var fs = require("fs");
var async = require('async');
var path = require("path");
var rmdir = require("rmdir");
var npm = require("npm");
var request = require("request");
var valid_url = require("valid-url");
var fsExtra = require('fs-extra');
var AschJS = require('../../agrichain-js');
var accountHelper = require("../helpers/account.js");
var blockHelper = require("../helpers/block.js");
var dappHelper = require("../helpers/dapp.js");
var Api = require("../helpers/api.js");
var templatePath = path.join(__dirname, "..", "template");
var dappCategories = [
"Common",
"Business",
"Social",
"Education",
"Entertainment",
"News",
"Life",
"Utilities",
"Games"
];
function addDapp() {
var account;
var secondSecret;
var dappParams;
var dappTrs;
var dappBlock;
var dappsPath = path.join(".", "dapps");
var dappPath;
var assetInfo;
async.series([
function(next) {
inquirer.prompt([
{
type: "password",
name: "secret",
message: "Enter secret of your testnet account",
validate: function (value) {
var done = this.async();
if (!accountHelper.isValidSecret(value)) {
done("Secret is not validated by BIP39");
return;
}
done(true);
}
},
{
type: "password",
name: "secondSecret",
message: "Enter second secret of your testnet account if you have"
}
], function (result) {
account = accountHelper.account(result.secret);
secondSecret = result.secondSecret;
next();
})
},
function(next) {
inquirer.prompt([
{
type: "input",
name: "name",
message: "Enter DApp name",
required: true,
validate: function (value) {
var done = this.async();
if (value.length == 0) {
done("DApp name is too short, minimum is 1 character");
return;
}
if (value.length > 32) {
done("DApp name is too long, maximum is 32 characters");
return;
}
return done(true)
}
},
{
type: "input",
name: "description",
message: "Enter DApp description",
validate: function (value) {
var done = this.async();
if (value.length > 160) {
done("DApp description is too long, maximum is 160 characters");
return;
}
return done(true);
}
},
{
type: "input",
name: "tags",
message: "Enter DApp tags",
validate: function (value) {
var done = this.async();
if (value.length > 160) {
done("DApp tags is too long, maximum is 160 characters");
return;
}
return done(true);
}
},
{
type: "rawlist",
name: "category",
required: true,
message: "Choose DApp category",
choices: dappCategories
},
{
type: "input",
name: "link",
message: "Enter DApp link",
required: true,
validate: function (value) {
var done = this.async();
if (!valid_url.isUri(value)) {
done("Invalid DApp link, must be a valid url");
return;
}
if (value.indexOf(".zip") != value.length - 4) {
done("Invalid DApp link, does not link to zip file");
return;
}
if (value.length > 160) {
return done("DApp link is too long, maximum is 160 characters");
}
return done(true);
}
},
{
type: "input",
name: "icon",
message: "Enter DApp icon url",
validate: function (value) {
var done = this.async();
if (!valid_url.isUri(value)) {
return done("Invalid DApp icon, must be a valid url");
}
var extname = path.extname(value);
if (['.png', '.jpg', '.jpeg'].indexOf(extname) == -1) {
return done("Invalid DApp icon file type");
}
if (value.length > 160) {
return done("DApp icon url is too long, maximum is 160 characters");
}
return done(true);
}
}
], function (result) {
if (!result.name || !result.link || !result.category) {
return next(new Error('invalid dapp params'));
}
dappParams = {
name: result.name,
link: result.link,
category: dappCategories.indexOf(result.category) + 1,
description: result.description || "",
tags: result.tags || "",
icon: result.icon || "",
type: 0
};
dappTrs = AschJS.dapp.createDapp(account.secret, secondSecret, dappParams);
console.log("Generate dapp transaction", dappTrs);
next();
});
},
function(next) {
inquirer.prompt([
{
type: "confirm",
name: "inbuiltAsset",
message: "Do you want publish a inbuilt asset in this dapp?",
default: false
}
], function (result) {
if (!result.inbuiltAsset) {
return next();
}
inquirer.prompt([
{
type: "input",
name: "assetName",
message: "Enter asset name, for example: BTC, CNY, USD, MYASSET",
default: ''
},
{
type: "input",
name: "assetAmount",
message: "Enter asset total amount",
default: 1000000
}
], function (result) {
if (!result.assetName || result.assetName === 'XAS') {
return next('invalid inbuilt asset name');
}
var assetAmount = Number(result.assetAmount);
if (!assetAmount || isNaN(assetAmount) || assetAmount < 0) {
return next('invalid inbuilt asset amount');
}
assetInfo = {
name: result.assetName,
amount: assetAmount
};
next();
});
});
},
function(next) {
inquirer.prompt([
{
type: "input",
name: "publicKeys",
message: "Enter public keys of dapp forgers - hex array, use ',' for separator",
default: account.keypair.publicKey,
validate: function (value) {
var done = this.async();
var publicKeys = value.split(",");
if (publicKeys.length == 0) {
done("DApp requires at least 1 public key");
return;
}
for (var i in publicKeys) {
try {
var b = new Buffer(publicKeys[i], "hex");
if (b.length != 32) {
done("Invalid public key: " + publicKeys[i]);
return;
}
} catch (e) {
done("Invalid hex for public key: " + publicKeys[i]);
return;
}
}
done(true);
}
}
], function (result) {
if (!result.publicKeys) {
return next("invalid dapp forger public keys");
}
console.log("Creating DApp genesis block");
dappBlock = dappHelper.new(account, result.publicKeys.split(","), assetInfo);
next();
});
},
function(next) {
console.log("Fetching Asch Dapps SDK");
fs.exists(dappsPath, function (exists) {
if (!exists) {
fs.mkdir(dappsPath, next);
} else {
next();
}
});
},
function(next) {
console.log('path is')
console.log(dappsPath)
dappPath = path.join(dappsPath, dappTrs.id);
fsExtra.copy(templatePath, dappPath, {clobber: true}, next);
},
function(next) {
console.log("Saving genesis block");
var genesisBlockJson = JSON.stringify(dappBlock, null, 2);
fs.writeFile(path.join(dappPath, "genesis.json"), genesisBlockJson, "utf8", next);
},
function(next) {
console.log("Saving dapp meta information");
var dappParamsJson = JSON.stringify(dappParams, null, 2);
fs.writeFile(path.join(dappPath, "dapp.json"), dappParamsJson, "utf8", next);
},
function (next) {
console.log("Registering dapp in localnet");
var api = new Api({port: 4000});
api.broadcastTransaction(dappTrs, function (err) {
if (err) {
next("Failed to register dapp: " + err);
} else {
next();
}
});
}
], function(err) {
if (err) {
console.log(err);
} else {
setTimeout(function () {
console.log("Done (DApp id is " + dappTrs.id + ")");
}, 10000);
}
});
}
function changeDapp() {
inquirer.prompt([
{
type: "confirm",
name: "confirmed",
message: "Existing blockchain will be replaced, are you sure?",
default: false
}
], function (result) {
if (result.confirmed) {
inquirer.prompt([
{
type: "password",
name: "secret",
message: "Enter secret of your testnet account",
validate: function (value) {
var done = this.async();
if (!accountHelper.isValidSecret(value)) {
done("Secret is not validated by BIP39");
return;
}
done(true);
}
},
{
type: "input",
name: "dappId",
message: "Enter DApp id (folder name of dapp)",
required: true
},
], function (result) {
var account = accountHelper.account(result.secret);
var dappId = result.dappId;
var publicKeys = [];
var dappPath = path.join(".", "dapps", dappId);
var dappGenesis = JSON.parse(fs.readFileSync(path.join(dappPath, "genesis.json"), "utf8"));
inquirer.prompt([
{
type: "confirm",
name: "inbuiltAsset",
message: "Do you want publish a inbuilt asset in this dapp?",
default: false
}
], function (result) {
var assetInfo;
if (result.inbuiltAsset) {
inquirer.prompt([
{
type: "input",
name: "assetName",
message: "Enter asset name, for example: BTC, CNY, USD, MYASSET",
default: ''
},
{
type: "input",
name: "assetAmount",
message: "Enter asset total amount",
default: 1000000
}
], function (result) {
if (!result.assetName || result.assetName === 'XAS') {
return next('invalid inbuilt asset name');
}
var assetAmount = Number(result.assetAmount);
if (!assetAmount || isNaN(assetAmount) || assetAmount < 0) {
return next('invalid inbuilt asset amount');
}
assetInfo = {
name: result.assetName,
amount: assetAmount
};
});
}
inquirer.prompt([
{
type: "confirm",
name: "confirmed",
message: "Continue with exists forgers public keys",
required: true,
}], function (result) {
if (result.confirmed) {
publicKeys = dappGenesis.delegates;
}
inquirer.prompt([
{
type: "input",
name: "publicKeys",
message: "Enter public keys of dapp forgers - hex array, use ',' for separator",
default: account.keypair.publicKey,
validate: function (value) {
var done = this.async();
var publicKeys = value.split(",");
if (publicKeys.length == 0) {
done("DApp requires at least 1 public key");
return;
}
for (var i in publicKeys) {
try {
var b = new Buffer(publicKeys[i], "hex");
if (b.length != 32) {
done("Invalid public key: " + publicKeys[i]);
return;
}
} catch (e) {
done("Invalid hex for public key: " + publicKeys[i]);
return;
}
}
done(true);
}
}
], function (result) {
console.log("Creating DApp genesis block");
var dappBlock = dappHelper.new(account, result.publicKeys.split(","), assetInfo);
var dappGenesisBlockJson = JSON.stringify(dappBlock, null, 2);
try {
fs.writeFileSync(path.join(dappPath, "genesis.json"), dappGenesisBlockJson, "utf8");
} catch (e) {
return console.log(err);
}
console.log("Done");
});
});
});
});
}
});
}
function depositDapp() {
inquirer.prompt([
{
type: "password",
name: "secret",
message: "Enter secret",
validate: function (value) {
return value.length > 0 && value.length < 100;
},
required: true
},
{
type: "input",
name: "amount",
message: "Enter amount",
validate: function (value) {
return !isNaN(parseInt(value));
},
required: true
},
{
type: "input",
name: "dappId",
message: "DApp Id",
required: true
},
{
type: "input",
name: "secondSecret",
message: "Enter secondary secret (if defined)",
validate: function (value) {
return value.length < 100;
},
required: false
}
], function (result) {
var realAmount = parseFloat((parseInt(result.amount) * 100000000).toFixed(0));
var body = {
secret: result.secret,
dappId: result.dappId,
amount: realAmount
};
if (result.secondSecret && result.secondSecret.length > 0) {
body.secondSecret = result.secondSecret;
}
inquirer.prompt([
{
type: "input",
name: "host",
message: "Host and port",
default: "localhost:4096",
required: true
}
], function (result) {
request({
url: "http://" + result.host + "/api/dapps/transaction",
method: "put",
json: true,
body: body
}, function (err, resp, body) {
console.log(err, body);
if (err) {
return console.log(err.toString());
}
if (body.success) {
console.log(body.transactionId);
return;
} else {
return console.log(body.error);
}
});
});
});
}
function withdrawalDapp() {
inquirer.prompt([
{
type: "password",
name: "secret",
message: "Enter secret",
validate: function (value) {
return value.length > 0 && value.length < 100;
},
required: true
},
{
type: "input",
name: "amount",
message: "Amount",
validate: function (value) {
return !isNaN(parseInt(value));
},
required: true
},
{
type: "input",
name: "dappId",
message: "Enter DApp id",
validate: function (value) {
var isAddress = /^[0-9]+$/g;
return isAddress.test(value);
},
required: true
}], function (result) {
var body = {
secret: result.secret,
amount: Number(result.amount)
};
request({
url: "http://localhost:4096/api/dapps/" + result.dappId + "/api/withdrawal",
method: "post",
json: true,
body: body
}, function (err, resp, body) {
if (err) {
return console.log(err.toString());
}
if (body.success) {
console.log(body.transactionId);
} else {
return console.log(body.error);
}
});
});
}
function uninstallDapp() {
inquirer.prompt([
{
type: "input",
name: "dappId",
message: "Enter dapp id",
validate: function (value) {
return value.length > 0 && value.length < 100;
},
required: true
},
{
type: "input",
name: "host",
message: "Host and port",
default: "localhost:4096",
required: true
},
{
type: "password",
name: "masterpassword",
message: "Enter dapp master password",
required: true
}], function (result) {
var body = {
id: String(result.dappId),
master: String(result.masterpassword)
};
request({
url: "http://" + result.host + "/api/dapps/uninstall",
method: "post",
json: true,
body: body
}, function (err, resp, body) {
if (err) {
return console.log(err.toString());
}
if (body.success) {
console.log("Done!");
} else {
return console.log(body.error);
}
});
});
}
function installDapp() {
inquirer.prompt([
{
type: "input",
name: "dappId",
message: "Enter dapp id",
validate: function (value) {
return value.length > 0 && value.length < 100;
},
required: true
},
{
type: "input",
name: "host",
message: "Host and port",
default: "localhost:4096",
required: true
},
{
type: "password",
name: "masterpassword",
message: "Enter dapp master password",
required: true
}], function (result) {
var body = {
id: String(result.dappId),
master: String(result.masterpassword)
};
request({
url: "http://" + result.host + "/api/dapps/install",
method: "post",
json: true,
body: body
}, function (err, resp, body) {
if (err) {
return console.log(err.toString());
}
if (body.success) {
console.log("Done!", body.path);
} else {
return console.log(body.error);
}
});
});
}
module.exports = function (program) {
program
.command("dapps")
.description("manage your dapps")
.option("-a, --add", "add new dapp")
.option("-c, --change", "change dapp genesis block")
.option("-d, --deposit", "deposit funds to dapp")
.option("-w, --withdrawal", "withdraw funds from dapp")
.option("-i, --install", "install dapp")
.option("-u, --uninstall", "uninstall dapp")
.action(function (options) {
if (options.add) {
addDapp();
} else if (options.change) {
changeDapp();
} else if (options.deposit) {
depositDapp();
} else if (options.withdrawal) {
withdrawalDapp();
} else if (options.install) {
installDapp();
} else if (options.uninstall) {
uninstallDapp();
} else {
console.log("'node dapps -h' to get help");
}
});
} | anshuman-singh-93/agrichain | cli/plugins/dapps.js | JavaScript | mit | 16,830 |
/*!
____ _ _ __ __ _ _ _ _
/ ___| (_) __ _ _ __ ___ __ _ | | __ | \/ | ___ | | __ | |__ | |_ __ _ _ __ (_)
\___ \ | | / _` | | '_ ` _ \ / _` | | |/ / | |\/| | / _ \ | |/ / | '_ \ | __| / _` | | '__| | |
___) | | | | (_| | | | | | | | | (_| | | < | | | | | (_) | | < | | | | | |_ | (_| | | | | |
|____/ |_| \__,_| |_| |_| |_| \__,_| |_|\_\ |_| |_| \___/ |_|\_\ |_| |_| \__| \__,_| |_| |_|
Under licensed [MIT](http://siamak.mit-license.org) - April 2015 [version: 1.2] .
*/
//- Variables
var el = document.querySelector('.wrapper--middle'),
eb = document.querySelector('.__ribbons');
//- is Mobile ?!
var isMobile = {
Android: function() {
return navigator.userAgent.match(/Android/i);
},
BlackBerry: function() {
return navigator.userAgent.match(/BlackBerry/i);
},
iOS: function() {
return navigator.userAgent.match(/iPhone|iPad|iPod/i);
},
Opera: function() {
return navigator.userAgent.match(/Opera Mini/i);
},
Windows: function() {
return navigator.userAgent.match(/IEMobile/i);
},
any: function() {
return (isMobile.Android() || isMobile.BlackBerry() || isMobile.iOS() || isMobile.Opera() || isMobile.Windows());
}
};
if(!isMobile.any()){
scrollStarted();
}
else{ stickyMobile(); }
//- PageActive
function setPageLoaded() {
if(document.body.className.indexOf("Page-Active") < 0) document.body.className += " Page-Active";
}
setTimeout(setPageLoaded, 4500);
//- HiddenRibbons
/* function setOffRibbon() {
eb.style.display = 'none';
}
setTimeout(setOffRibbon, 100000);
Please Down Edit!
*/
// DOM Parser
function DOMsParser(){
var string = document.getElementsByClassName('parser'),
parser = new DOMParser();
for (var i = 0; i < string.length; ++i) {
var str = string[i].innerText;
htmlDoc = parser.parseFromString(str, "text/html");
htmlDoc = htmlDoc.getElementsByTagName("body")[0].innerHTML;
string[i].innerHTML = htmlDoc;
}
}
DOMsParser();
function stickyMobile(){
window.addEventListener('orientationchange', function(){
var height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight,
heightProject = document.querySelector('.projects').clientHeight;
});
var height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight,
heightProject = document.querySelector('.projects').clientHeight;
window.addEventListener("scroll", function(){
var ScrollTop = window.scrollY;
if(ScrollTop > height){
document.querySelector('.title__float').classList.add("here");
}
if(ScrollTop < height){
document.querySelector('.title__float').classList.remove("here");
}
if(ScrollTop > (height + heightProject - (heightProject/ 6))){
document.querySelector('.title__float').classList.remove("here");
}
});
}
function scrollStarted(){
window.addEventListener("resize", function(){
var height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight;
});
window.addEventListener("scroll", function(){
var currentScroll = window.scrollY,
slowScroll = currentScroll / 12 + 'px',
height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight;
height = height - 50;
if(currentScroll > height){
document.querySelector('.title__float').classList.add("here");
}
if(currentScroll < height){
document.querySelector('.title__float').classList.remove("here");
}
el.style.transform = "translateY("+slowScroll+")";
el.style.opacity = 1 - (currentScroll / 350);
// eb.style.opacity = 1 - (currentScroll / 150);
});
}
function showRSS(username, type) {
var el = document.getElementById("result");
el.innerHTML = "Loading...";
if (window.XMLHttpRequest) { xmlhttp=new XMLHttpRequest(); } else { xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); }
xmlhttp.open("GET","http://codepen.io/"+username+"/"+type+"/feed/", true);
xmlhttp.onreadystatechange=function() {
if (xmlhttp.readyState==4 && xmlhttp.status==200) {
if (window.DOMParser){
parser = new DOMParser();
doc = parser.parseFromString(xmlhttp.responseText,"text/xml");
} else {
doc = new ActiveXObject("Microsoft.XMLDOM");
doc.async = false;
doc.loadXML(xmlhttp.responseText);
}
var l = doc.getElementsByTagName("item").length;
l = Math.floor((Math.random() * l));
var root = doc.getElementsByTagName("item")[l],
PenTitle = root.childNodes[1].innerHTML,
PenURL = root.childNodes[3].innerHTML;
el.innerHTML = "• "+PenTitle;
el.setAttribute('href', PenURL);
}
}
xmlhttp.send(null);
}
showRSS('siamak', 'public'); | siamakmokhtari/siamak.us | static/js/scripts.js | JavaScript | mit | 4,998 |
/*!
* Copyright (c) 2015-2019 Cisco Systems, Inc. See LICENSE file.
*/
const wrapHandler = require('../lib/wrap-handler');
const {list} = require('../util/package');
const {buildPackage, buildSamples} = require('../lib/build');
module.exports = {
command: 'build [packageName]',
desc: 'Build one or all packages',
builder: {
onlySamples: {
default: false,
description: 'Only build samples',
type: 'boolean'
},
skipSamples: {
default: false,
description: 'Do not build samples',
type: 'boolean'
}
},
handler: wrapHandler(async ({packageName, onlySamples, skipSamples}) => {
if (!onlySamples) {
if (packageName) {
await buildPackage(packageName);
}
else {
for (const pName of await list()) {
await buildPackage(pName);
}
}
}
if (!skipSamples) {
if (!packageName) {
await buildSamples();
}
}
})
};
| bbender/spark-js-sdk | tooling/commands/build.js | JavaScript | mit | 958 |
const BaseHandler = requireF('core/services/generators/handler/BaseHandler');
export default class CreateAssociationHandler extends BaseHandler {
query = async (request, reply) => {
const modelInstance = await this.model.findById(request.params.pk);
const result = await modelInstance[this.association.accessors.create](request.payload);
if (this.association.associationType === 'HasOne' || this.association.associationType === 'BelongsTo') {
const relatedItem = await modelInstance[this.association.accessors.get]();
return reply(relatedItem.toJSON());
}
return reply(result.toJSON());
}
}
| labibramadhan/mastery | src/core/services/generators/handler/associations/CreateAssociationHandler.js | JavaScript | mit | 628 |
'use strict';
let Product = require('glut-models').models.Product;
let _ = require('lodash');
module.exports = {
getValidProducts: function(inputProducts) {
let promise = new Promise(function(resolve, reject) {
let upcLookup = {};
let productUpcs = _.map(inputProducts, function(product) {
upcLookup[product.upc] = product.quantity;
return { upc: product.upc };
});
Product.find({ $or: productUpcs }).lean().exec()
.then(function(products) {
if (!products || !products.length)
return reject({ message: 'No products found.' });
products.forEach(function(product) {
product.quantity = upcLookup[product.upc];
product.unitPrice = (product.sale ? _.get(product, 'salePrice', 0) : _.get(product, 'msrp', 0));
});
resolve(products);
})
});
return promise;
}
};
| sebringj/glut-api | src/utils/product.js | JavaScript | mit | 887 |
var assert = require('assert-plus');
var logger = require('../../logger/logger').logger;
var Registration = require('../../model/response/vehicle/registration').Registration;
var mapHelper = require('./../../mapHelper');
var carRegistrationResolver = require('./../../resolver/vehicle/carRegistrationResolver');
var exports = {};
exports.build = function (map) {
assert.object(map, 'map');
var status = mapHelper.getMapValue(map, carRegistrationResolver.REGISTRATION_STATUS_MAP_FIELD);
var firstAt = mapHelper.getMapValue(map, carRegistrationResolver.REGISTRATION_FIRST_DATE_MAP_FIELD);
if (mapHelper.onlyNullValues(status, firstAt)) {
logger.warn('CarRegistrationBuilder.build: Unable to build car registration fields (null values)');
return null;
}
if (status === 'UNKNOWN' && !firstAt) {
return null;
}
return new Registration(status, firstAt);
};
module.exports = exports; | togusafish/vehicle-history-_-npm-vehicle-history-model | lib/builder/vehicle/registrationBuilder.js | JavaScript | mit | 911 |
// These env specific variables are dynamically replaced during deployment (see jenkins config)
var client_id = '<ID>';
var client_secret = '<SECRET>';
var api_base_url = '<URL>';
// ---
var https = require('https').globalAgent.options.rejectUnauthorized = false;
var express = require('express');
var session = require('express-session');
var path = require('path');
var favicon = require('serve-favicon');
var logger = require('morgan');
var cookieParser = require('cookie-parser');
var bodyParser = require('body-parser');
var passport = require('passport');
var routes = require('./routes/index');
var users = require('./routes/users');
var auth = require('./routes/auth');
var api = require('./routes/api');
var atob = require('atob');
var refresh = require('passport-oauth2-refresh');
var https = require('https').globalAgent.options.rejectUnauthorized = false;
var app = express();
// view engine setup
app.set('views', path.join(__dirname, 'views'));
app.set('view engine', 'jade');
// uncomment after placing your favicon in /public
//app.use(favicon(path.join(__dirname, 'public', 'favicon.ico')));
app.use(logger('dev'));
app.use(express.static(path.join(__dirname, 'public')));
app.use(cookieParser());
app.use(bodyParser.json());
app.use(bodyParser.urlencoded({ extended: false }));
app.use(session({secret: "super_secret_session key", resave: true, saveUninitialized: true}));
app.use(passport.initialize());
app.use(passport.session());
app.use('/', routes);
app.use('/users', users);
app.use('/auth', auth);
app.use('/api', api);
// catch 404 and forward to error handler
app.use(function(req, res, next) {
var err = new Error('Not Found');
err.status = 404;
next(err);
});
// error handlers
// development error handler
// will print stacktrace
if (app.get('env') === 'development') {
app.use(function(err, req, res, next) {
res.status(err.status || 500);
res.render('error', {
message: err.message,
error: err
});
});
}
// production error handler
// no stacktraces leaked to user
app.use(function(err, req, res, next) {
res.status(err.status || 500);
res.render('error', {
message: err.message,
error: {}
});
});
// passport
var OAuth2Strategy = require('passport-oauth2').Strategy;
var strategy = new OAuth2Strategy({
authorizationURL: api_base_url + '/authorize',
tokenURL: api_base_url + '/token',
clientID: client_id,
clientSecret: client_secret,
callbackURL: '/auth/hmh/callback',
customHeaders: {'Authorization' : 'Basic '+new Buffer(client_id + ':' + client_secret).toString('base64')},
scope: ['openid'],
skipUserProfile: true
},
function(accessToken, refreshToken, profile, done) {
// decode sif token, set up some user info.
var user = {};
user.accessToken = accessToken;
user.refreshToken = refreshToken;
done(null, user);
}
);
strategy.tokenParams = function(options){ return {scope: 'openid'}; };
passport.use(strategy);
refresh.use(strategy);
passport.serializeUser(function(user, done) {
done(null, user);
});
passport.deserializeUser(function(user, done) {
done(null, user);
});
module.exports = app;
| hmhco/durinsdoor | app.js | JavaScript | mit | 3,161 |
// flow-typed signature: 7eaf7e3fd825ea53054b191fb2e81112
// flow-typed version: <<STUB>>/webcomponentsjs_v^1.0.2/flow_v0.47.0
/**
* This is an autogenerated libdef stub for:
*
* 'webcomponentsjs'
*
* Fill this stub out by replacing all the `any` types.
*
* Once filled out, we encourage you to share your work with the
* community by sending a pull request to:
* https://github.com/flowtype/flow-typed
*/
declare module 'webcomponentsjs' {
declare module.exports: any;
}
/**
* We include stubs for each file inside this npm package in case you need to
* require those files directly. Feel free to delete any files that aren't
* needed.
*/
declare module 'webcomponentsjs/full' {
declare module.exports: any;
}
declare module 'webcomponentsjs/lite' {
declare module.exports: any;
}
declare module 'webcomponentsjs/micro' {
declare module.exports: any;
}
// Filename aliases
declare module 'webcomponentsjs/full.js' {
declare module.exports: $Exports<'webcomponentsjs/full'>;
}
declare module 'webcomponentsjs/lite.js' {
declare module.exports: $Exports<'webcomponentsjs/lite'>;
}
declare module 'webcomponentsjs/micro.js' {
declare module.exports: $Exports<'webcomponentsjs/micro'>;
}
| bbaaxx/big-red-button | flow-typed/npm/webcomponentsjs_vx.x.x.js | JavaScript | mit | 1,221 |
import React, { Component } from 'react';
import PropTypes from 'prop-types';
import { connect } from 'react-redux';
import Resume from './Resume';
import API from '../../API';
class ResumeContainer extends Component {
static propTypes = {
navigateMenu: PropTypes.func.isRequired,
young: PropTypes.shape({}).isRequired,
balance: PropTypes.shape({
total: PropTypes.number,
}).isRequired,
};
static defaultProps = {
activities: [],
};
componentDidMount() {
this.loadBalance();
this.loadActivities();
}
loadBalance = async () => {
try {
await API().young.balance(this.props.young.uid);
} catch (err) {
console.log('Error: ResumeContainer loadBalance()');
}
};
loadActivities = async () => {
try {
await API().young.activities(this.props.young.uid);
} catch (err) {
console.log('Error: ResumeContainer loadActivities()');
}
};
sendMessage = async (data) => {
try {
const response = await API().messages.send(data);
this.props.actions.newMessage(response.message, response.nextInput);
this.props.navigateMenu();
} catch (err) {
console.log('Error: ResumeContainer sendMessage()');
}
};
render() {
return this.props.balance.total
? <Resume {...this.props} sendMessage={this.sendMessage} />
: null;
}
}
const mapStateToProps = state => ({
young: state.family.youngSelected,
balance: state.young.balance,
activities: state.young.activities,
});
export default connect(mapStateToProps)(ResumeContainer);
| martinvarelaaaa/tintina | app/Components/Resume/ResumeContainer.js | JavaScript | mit | 1,575 |
'use strict';
angular.module('userMessage', [])
.factory('messenger', ['$log', function ($log) {
return {
showErrorMessage: function ($scope, data) {
if (!Array.isArray(data)) {
data = [data];
}
$scope.alerts = [];
_.forEach(data, function (d) {
var msg = d;
if (d.error) {
msg = d.error;
}
if (d.error_description) {
msg += ': ' + d.error_description;
}
$scope.alerts.push({ type: 'danger', msg: msg });
});
},
showSuccessMessage: function ($scope, msg) {
$scope.alerts = [
{ type: 'success', msg: msg }
];
},
unauthorized: function ($scope) {
$scope.alerts = [
{ type: 'warning', msg: 'Must be logged in to use this page.' }
];
},
displayErrorResponse: function($scope, response) {
var $this = this;
$log.error(response);
switch (response.status) {
case -1:
$this.showErrorMessage($scope, 'Back-end service is currently offline.');
break;
case 400:
var messages = [{ error: response.data.message }];
if (response.data.modelState) {
_.forIn(response.data.modelState, function (value) {
messages.push({ error: value.toString() });
});
}
$this.showErrorMessage($scope, messages);
break;
case 401:
$this.unauthorized($scope);
break;
case 500:
var message = 'A server error occurred. Please try once more. If the problem continues, then contact an administrator.';
$this.showErrorMessage($scope, message);
break;
default:
$this.showErrorMessage($scope, { error: response });
}
}
};
}]); | kpunjani/FlightNode.Demo | src/app/services/userMessages.js | JavaScript | mit | 2,452 |
console.log ("ciao mondo"); | MatteoNY/demoGIT | test.js | JavaScript | mit | 27 |
const user = require('../../services/user-service');
module.exports = (app, url) => {
app.get(url, (request, response) => {
if (!request.session.userId) {
response.sendStatus(401);
return;
}
user.get(request.session.userId)
.then(data => {
response.send(data);
})
.catch(() => response.sendStatus(500));
});
app.post(url, (request, response) => {
if (!request.session.userId) {
response.sendStatus(401);
return;
}
user.set(request.session.userId, {
birthDate: request.body.birthDate,
name: request.body.name
})
.then(data => {
response.send(data);
})
.catch(() => response.sendStatus(500));
});
};
| copperkraft/football-webpack | server/api/handlers/user-handler.js | JavaScript | mit | 848 |
// Package
export const REQUEST_PACKAGES = 'REQUEST_PACKAGES';
export const RECEIVE_PACKAGES = 'RECEIVE_PACKAGES';
export const SAVE_PACKAGE_BEGIN = 'SAVE_PACKAGE_BEGIN';
export const SAVE_PACKAGE_COMPLETE = 'SAVE_PACKAGE_COMPLETE';
// Employee
export const FETCH_EMPLOYEE = 'FETCH_EMPLOYEE';
export const RESET_EMPLOYEE_LIST = 'RESET_EMPLOYEE_LIST';
export const SELECTED_EMPLOYEE = 'SELECTED_EMPLOYEE';
// Vendor
export const REQUEST_VENDORS = 'REQUEST_VENDORS';
export const RECEIVE_VENDORS = 'RECEIVE_VENDORS';
// Sidebar
export const TOGGLE_SIDEBAR = 'TOGGLE_SIDEBAR';
| jagatjeevan/dakiya | app/js_old/util/actionsTypes.js | JavaScript | mit | 577 |
/**
* Box Upload Application
*
* Requires jQuery and Twitter Bootstrap
*
* @author daniel@bitbay.org
*
* See:
* http://developers.blog.box.com/2011/09/28/using-the-box-api-with-javascript/
* https://github.com/box/box-javascript-sdk/blob/master/js/boxApi.js
* http://www.html5rocks.com/en/tutorials/file/dndfiles/
*/
// declaring module of the application, used to not pollute global space
var CSC1836 = ( function() {
// defines error messages used/known by the errorHandler function
var errors = {
NO_SUPPORT : 'The File APIs are not fully supported in this browser.'
};
/* PRIVATE METHODS */
/**
* Global error handler.
*
* Supresses known errors, passes on unknown errors
* to default browser error handling.
*
* @param {String} message of error
* @param {Srting} url of the offending script
* @param {Number} line of error
*
* @return {Boolean} true for handled errors
*/
function errorHandler(msg, url, line){
// strip added string
var error = msg.replace("Uncaught ","");
switch(error){
case errors.NO_SUPPORT:
case BoxApi.errors.NO_TICKET:
case BoxApi.errors.REST_FAIL:
// handle 'could not get ticket' error
console.log("CSC1836 [error]: " + error);
break;
default:
// application can not handle error...
// send to browser.
return false;
}
// hide content, show error
$('#content').addClass('hidden');
$('#alert').removeClass('hidden');
$('#alert span').text(error);
// no browser error handling
return true;
};
/**
* check for needed File API support of browser
*
* @return {boolean} result of feature detection
*/
function checkSupport() {
return (window.File && window.FileReader && window.FileList && window.Blob);
};
/**
* Prepares files to send.
*
* @param {event} change event from file input
*/
function handleFileSelect(event){
// FileList object
var files = event.target.files;
// push file list to BoxApi
BoxApi.putFiles(files);
// files is a FileList of File objects. List some properties.
var output = [];
for (var i = 0, f; f = files[i]; i++) {
output.push('<li><i class="icon-upload"></i><strong>', escape(f.name), '</strong> (', f.type || 'n/a', ') - ', f.size, ' bytes', '</li>');
}
$('#list').html('<ul>' + output.join('') + '</ul>');
};
/* PUBLIC METHODS */
/**
* Form redirect, trapping event...
*/
function submitTrap(event) {
return CSC1836.submitForm(event);
};
/**
* Send file to server.
*/
function submitForm(event) {
// stop browser default event handlers (auto-redirect)
event.preventDefault();
event.stopPropagation();
console.log("sending");
$('form').unbind( 'submit', CSC1836.submitTrap );
BoxApi.uploadFilesToFolder('csc1836', function(){
console.log("finished uploading");
});
return false;
};
/**
* Redirect user to box.net login to get a ticket.
*/
function redirect() {
BoxApi.getTicket(function(response){
// we got a ticket...
BoxApi.login();
});
};
/* MAIN */
function run(){
// Check for the various File API support.
if (!checkSupport()) throw(errors.NO_SUPPORT);
// hide the loading message.
$('#loading').hide();
// first check if user has a session/ticket
if( !BoxApi.checkSession() ){
// insufficient authorization, put login-redirect...
$('#redirect').removeClass('hidden');
} else {
// trap the send event - stop page reload on submit
$('form').bind( 'submit', CSC1836.submitTrap );
// handle file selection changes
$('#files').change(handleFileSelect);
// show form
$('#fileform').removeClass('hidden');
}
};
/* Expose public methods and variables */
return {
errorHandler: errorHandler,
run: run,
submitForm: submitForm,
submitTrap: submitTrap,
redirect: redirect
};
}(jQuery));
// bootstrap the application
$(window).load(function() {
// trap browser error handler and redirect to app errorHandler
window.onerror = CSC1836.errorHandler;
// run the application
CSC1836.run();
});
//http://query.yahooapis.com/v1/public/yql?q=select * from xml where url = 'https://www.box.net/api/1.0/rest?action=get_ticket&api_key=catpk1b0k1w05moxmwnuzdrox9e8n49f'&format=json&diagnostics=true | bitbay/bitbay.github.com | js/main.js | JavaScript | mit | 4,400 |
'use strict';
module.exports = function(path, options) {
return path.replace('/index.html', '')
};
| JSBelgrade/website | scripts/helpers/strip.js | JavaScript | mit | 104 |
;( function() {
"use strict";
var App = require( "./../../namespaces.js" );
App.Models.Import.DatasetModel = Backbone.Model.extend( {
urlRoot: Global.rootUrl + "/dataset/",
defaults: { "name": "", "datasetTags": "", "description": "", "categoryId": "", "subcategoryId": "" },
import: function() {
//strip id, so that backbone uses store
this.set( "id", null );
this.url = this.urlRoot + 'import';
this.save();
}
} );
module.exports = App.Models.Import.DatasetModel;
})(); | mispy/our-world-in-data-grapher | resources/assets/js/app/App.Models.Import.DatasetModel.js | JavaScript | mit | 514 |
'use strict';
angular.module('ngTutorialApp')
.factory('LocalStorage', function () {
var storageKey = 'options',
data = JSON.parse(localStorage.getItem(storageKey)) || {};
return {
get: function (key) {
return data[key];
},
set: function (key, value) {
data[key] = value;
localStorage.setItem(storageKey, JSON.stringify(data));
}
};
});
| mgechev/angular-dependency-graph | sample-app/services/LocalStorage.js | JavaScript | mit | 412 |
/*
* Backend Task Loader
* @link https://github.com/locomotivemtl/grunt-charcoal-backend
*
* @copyright © 2015 Locomotive
* @license MIT
*/
'use strict';
/*global __dirname:true*/
/*global require:true*/
module.exports = function(grunt) {
grunt.loadConfig = function (path) {
var glob = require('glob');
var object = {};
var key;
glob.sync('*.js', { cwd: path }).forEach(function(option) {
key = option.replace(/\.js$/,'');
object[key] = require(path + option);
});
return object;
}
var config = {
pkg: grunt.file.readJSON('package.json'),
tests: {
backend: [ 'jsonlint', 'phplint', 'phpunit', 'phpcs' ]
}
};
grunt.util._.extend(config, grunt.loadConfig(__dirname + '/../config/'));
// grunt.initConfig(config);
grunt.config.merge(config);
require('load-grunt-tasks')(grunt, {
scope: 'dependencies',
config: require('../package.json')
});
grunt.registerMultiTask('tests', 'Test Charcoal', function () {
grunt.task.run( this.data );
});
};
| locomotivemtl/grunt-charcoal-backend | tasks/charcoal.js | JavaScript | mit | 1,134 |
import { KML } from '../../src/og/layer/KML.js';
let dieppeRouen, globus;
document.getElementById('upload').onchange = async e => {
const color = document.getElementById('color').value;
dieppeRouen.setColor(color);
const KMLs = Array.from(e.target.files);
const { extent } = await dieppeRouen.addKmlFromFiles(KMLs);
globus.planet.flyExtent(extent);
};
document.getElementById('viewExtent').onclick = () => {
globus.planet.flyExtent(dieppeRouen.getExtent());
};
(async () => {
dieppeRouen = new KML('dieppeRouenVector', {
billboard: { src: './plane.png', color: '#6689db' },
color: '#6689db'
});
const { extent } = await dieppeRouen.addKmlFromUrl('./dieppe-rouen.kml');
const osm = new og.layer.XYZ('osm', { isBaseLayer: true, url: '//{s}.tile.openstreetmap.org/{z}/{x}/{y}.png' });
globus = new og.Globe({ target: 'globus', terrain: new og.terrain.GlobusTerrain(), layers: [osm] });
globus.planet.addLayer(dieppeRouen);
globus.planet.flyExtent(extent);
})();
| Zemledelec/OpenGlobus | examples/kml/kml.js | JavaScript | mit | 997 |
/*
*/
define (
[
'kbwidget',
'bootstrap',
'jquery',
'kbaseIrisWidget'
], function(
KBWidget,
bootstrap,
$,
kbaseIrisWidget
) {
return KBWidget(
{
name: "kbaseIrisTextWidget",
parent : kbaseIrisWidget,
version: "1.0.0",
_accessors : [
{name : 'text', setter : 'setText'}
],
options: {
},
setText : function (newVal, type) {
if (type == undefined) {
type = 'text';
}
if (type == 'text') {
newVal = $.jqElem('span')
.css('white-space', 'pre')
.append(
typeof newVal == 'string'
? newVal
: newVal.text()
).html();
}
else if (type == 'html' && typeof newVal == 'string') {
newVal = $.jqElem('span').html(newVal);
}
this.setValueForKey('text', newVal);
},
appendUI : function($elem) {
var $textDiv = $.jqElem('div')
.attr('id', 'text')
.kb_bind(this, 'text', {transformedValue : $.proxy(function (val) {return this.escapeText(val)}, this)} )
;
$elem.append($textDiv);
this._rewireIds($elem, this);
return $elem;
},
}
);
});
| kbase/ui-common | src/widgets/iris/kbaseIrisTextWidget.js | JavaScript | mit | 1,588 |
import {sendGetRequest} from "../../../helpers/RequestHelper";
import {
FETCH_MY_PENDING_DAYS_ACTION_PREFIX, FETCH_MY_PENDING_DAYS_URL,
} from "../constants";
export const fetchPendingDays = (dispatch) => {
dispatch({type: `${FETCH_MY_PENDING_DAYS_ACTION_PREFIX}_request`})
sendGetRequest(FETCH_MY_PENDING_DAYS_URL)
.then(data => {
dispatch({
type: `${FETCH_MY_PENDING_DAYS_ACTION_PREFIX}_success`,
response: data,
})
}
)
.catch(errorMsg => dispatch({
type: `${FETCH_MY_PENDING_DAYS_ACTION_PREFIX}_failure`,
error: errorMsg,
}))
}
export const fetchPendingDaysReducer = (state, action) => {
switch (action.type) {
case `${FETCH_MY_PENDING_DAYS_ACTION_PREFIX}_request`: {
return {
...state,
fetching: true,
error: null,
}
}
case `${FETCH_MY_PENDING_DAYS_ACTION_PREFIX}_success`: {
return {
...state,
fetching: false,
pendingDays: action.response,
}
}
case `${FETCH_MY_PENDING_DAYS_ACTION_PREFIX}_failure`: {
return {
...state,
fetching: false,
error: action.error,
}
}
default: {
throw new Error(`Unhandled exception type ${action.type}`)
}
}
} | fingo/urlopia | view.react/src/contexts/vacation-days-context/actions/fetchPendingDays.js | JavaScript | mit | 1,493 |
/*
* grunt-tps
* https://github.com/yize/grunt-tps
*
* Copyright (c) 2013 yize
* Licensed under the MIT license.
*/
'use strict';
module.exports = function (grunt) {
var path = require('path');
var exec = require('child_process').exec;
var pythonPath = path.resolve("./node_modules/grunt-tps/tasks/lib/python/bin/python");
var tpsmatePath = path.resolve("./node_modules/grunt-tps/tasks/lib/tpsmate/src/cli.py");
// Please see the Grunt documentation for more information regarding task
// creation: http://gruntjs.com/creating-tasks
grunt.registerMultiTask('tps', 'upload your files to tps.', function () {
var host = this;
// Merge task-specific and/or target-specific options with these defaults.
var options = this.options({
pythonPath:"python",
// tpsmatePath: "~/github/tpsmate/src/cli.py",
argv: "--inplace"
});
// var pythonPath = options.pythonPath;
// delete options.pythonPath;
// var tpsmatePath = options.tpsmatePath;
// delete options.tpsmatePath;
var argv = options.argv;
delete options.argv;
// var force = options.force ? '--force' : '';
// Iterate over all specified file groups.
this.files.forEach(function (f) {
// Concat specified files.
var fp = f.src.filter(function (filepath) {
console.log(filepath);
// Warn on and remove invalid source files (if nonull was set).
if (!grunt.file.exists(filepath)) {
grunt.log.warn('Source file "' + filepath + '" not found.');
return false;
} else {
return true;
}
}).map(function (filepath) {
return filepath;
}).join(' ');
var cmd = pythonPath + " " + tpsmatePath + " upload " + fp + ' ' + argv;
console.log(cmd);
var done = host.async();
exec(cmd, function (error, stdout, stderr) {
console.log(stdout);
console.log(stderr);
if (error !== null) {
console.log('child_process exec error: ' + error);
}
done('success');
});
});
});
};
| yize/grunt-tps | tasks/tps.js | JavaScript | mit | 2,371 |
// @flow
const _ = require('lodash/fp');
const { executePrettierOnBufferRange } = require('../executePrettier');
const { getBufferRange } = require('../editorInterface');
const { clearLinterErrors } = require('../linterInterface');
const { isPrettierProperVersion } = require('../helpers');
const hasSelectedText = (editor: TextEditor) => !!editor.getSelectedText();
const formatSelectedBufferRanges = (editor: TextEditor) =>
editor
.getSelectedBufferRanges()
.forEach((bufferRange) => executePrettierOnBufferRange(editor, bufferRange));
const executePrettierOnCurrentBufferRange = (editor: TextEditor) =>
executePrettierOnBufferRange(editor, getBufferRange(editor));
const format: (editor: TextEditor) => void = _.cond([
[
isPrettierProperVersion,
_.flow(
_.tap(clearLinterErrors),
_.cond([
[hasSelectedText, formatSelectedBufferRanges],
[_.stubTrue, executePrettierOnCurrentBufferRange],
]),
),
],
]);
module.exports = format;
| prettier/prettier-atom | src/manualFormat/index.js | JavaScript | mit | 996 |
beforeEach(function() {
jasmine.knownSchemas = {
"http://www.example.com/blog-post.json": {
"id": "http://www.example.com/blog-post.json",
"type": "object",
"properties": {
"id": { "type": "number" },
"author": { "type": "string" },
"title": { "type": "string" },
"body": { "type": "string" },
"metadata": { "$ref": "http://www.example.com/metadata.json" }
},
"required": [ "title", "author", "id" ]
},
"http://www.example.com/metadata.json": {
"id": "http://www.example.com/metadata.json",
"type": "object",
"properties": {
"created": { "$ref": "types.json#/definitions/timestamp" }
}
},
"http://www.example.com/types.json": {
"id": "http://www.example.com/types.json",
"definitions": {
"timestamp": {
"type": "number",
"description": "UTC Unix timestamp"
}
}
}
};
});
| ReactiveRaven/json-schema-load-tree | spec/helpers/exampleSchemas.js | JavaScript | mit | 1,138 |
(function() {
var width = 800, height = 800; // Width and height of simulation in pixels.
var context = $("#canvas").get(0).getContext("2d");
var paused = false;
context.canvas.width = width;
context.canvas.height = height;
function randomParticles() {
particles = []
for (var i = 0; i < 0; i++){
particles.push([Math.random()*width,Math.random()*height,0.1-0.2*Math.random(),0.1-0.2*Math.random()])
}
return particles
}
function drawPoints(particles) {
for(var i = 0; i<particles.length; i++){
context.beginPath();
context.arc(particles[i][0],particles[i][1],3,0,2*Math.PI);
context.fillStyle = "white";
context.fill();
context.stroke();
}
};
var particles = randomParticles();
var step = 0.01;
var drag = 0.0;
var drift = 0;
var central = 0.0;
var new_point = true;
var t2 = 100;
var s2 = 1600;
function force_on_r(r2){
if (r2>10){
return (50-100*Math.exp(-r2/s2)+200*Math.exp(-r2/t2))/(r2*Math.sqrt(r2));
} else {
return (50-100*Math.exp(-10/s2)+200*Math.exp(-10/t2))/(10*Math.sqrt(10));
}
};
function mainLoop() {
var accel_x, accel_y, new_particles, rel_force, pos_x, pos_y, vel_x, vel_y, r2;
context.fillStyle = "rgb(0, 0, 0)";
context.fillRect(0, 0, width, height);
// Makes new particles
$(document).mousedown(function (event){
if (new_point){
var new_x = event.pageX-canvas.offsetLeft;
var new_y = event.pageY-canvas.offsetTop;
if (new_x > 0 && new_y > 0 && new_x < width && new_y < height){
particles.push([event.pageX-canvas.offsetLeft,event.pageY-canvas.offsetTop,0,0]);
new_point = false
}
}
});
$(document).mouseup(function (event){
new_point = true
});
// Update slider-based variables.
if ($("#drift").val() < 0){
drift = Math.pow($("#drift").val(),1) + 1;
debugger
} else {
drift = Math.pow(10,$("#drift").val());
}
$("#driftdisplay").html(Math.round(10*drift)+"");
if ($("#drag").val() < 0){
drag = Math.pow($("#drag").val(),1) + 1;
debugger
} else {
drag = Math.pow(10,$("#drag").val());
}
$("#dragdisplay").html(Math.round(10*drag)+"");
if ($("#central").val() < 0){
central = Math.pow($("#central").val(),1) + 1;
debugger
} else {
central = Math.pow(10,$("#central").val());
}
$("#centraldisplay").html(Math.round(10*central)+"");
speed = Math.pow(10,$("#speed").val());
$("#speeddisplay").html(Math.round(speed)+"");
// Run simulation step.
if (!paused) {
for(var iter = 0; iter < speed; iter++){
new_particles = []
for(var i = 0; i<particles.length; i++){
accel_x = 0;
accel_y = 0;
for(var j = 0; j<particles.length; j++){
if (j != i){
r2 = (particles[i][0]-particles[j][0])*(particles[i][0]-particles[j][0])+(particles[i][1]-particles[j][1])*(particles[i][1]-particles[j][1])
rel_force = force_on_r(r2);
accel_x += rel_force*(particles[i][0]-particles[j][0]);
accel_y += rel_force*(particles[i][1]-particles[j][1]);
}
}
accel_x += -drag*particles[i][2]/10000 + drift*(2*Math.random()-1)/100 - central * (particles[i][0] - width/2)/100000;
accel_y += -drag*particles[i][3]/10000 + drift*(2*Math.random()-1)/100 - central * (particles[i][1] - width/2)/100000;
vel_x = particles[i][2] + step*accel_x;
vel_y = particles[i][3] + step*accel_y;
pos_x = particles[i][0] + step*vel_x;
pos_y = particles[i][1] + step*vel_y;
new_particles.push([pos_x,pos_y,vel_x,vel_y])
}
particles = new_particles
}
}
drawPoints(particles);
setTimeout(mainLoop, 1); // Run, run, as fast as you can!
};
mainLoop();
}).call(); | damonbinder/damonbinder.github.io | scripts/NBody/Nuclear.js | JavaScript | mit | 3,644 |
/*!
* simply
* A Ghost theme focused on content based on Medium design/ux
* http://giobautista.com/simply
* @author Gio Bautista http://giobautista.com
* @version 0.1
* Copyright 2014. MIT licensed.
*/
jQuery(document).ready(function(t){t(window).scroll(function(){t(this).scrollTop()>200?t(".go-top").fadeIn(200):t(".go-top").fadeOut(200)}),t(".go-top").click(function(o){o.preventDefault(),t("html, body").animate({scrollTop:0},300)}),t('[data-toggle="popover"]').popover({trigger:"hover"}),t(".container").fitVids(),t(function(){window.prettyPrint&&prettyPrint()}),t(".photoset-grid").photosetGrid({layout:"24323425432",width:"100%",gutter:"5px",highresLinks:!0,lowresWidth:200,onInit:function(){},onComplete:function(){t(".photoset-grid").css({visiblity:"visible"}),t(".photoset-grid a").fancybox({type:"image",autoResize:!0})}})}); | giobautista/Simply | assets/js/main.js | JavaScript | mit | 843 |
/* globals module */
function solve() {
function createImagesPreviewer(selector, items) {
var root = document.querySelector(selector);
root.style['width'] = '700px';
root.style['height'] = '400px';
var leftPane = document.createElement("div");
leftPane.style.float = 'left';
leftPane.style.width = '60%';
leftPane.style.height = '100%';
leftPane.className += ' image-preview';
var selectedImage = document.createElement("img");
selectedImage.src = items[0].url;
selectedImage.title = items[0].title;
selectedImage.style.width = '100%';
var selectedImageTitle = document.createElement("h1");
selectedImageTitle.innerHTML = items[0].title;
selectedImageTitle.style['text-align'] = 'center';
leftPane.appendChild(selectedImageTitle);
leftPane.appendChild(selectedImage);
var rightPane = document.createElement("div");
rightPane.style['text-align'] = 'center';
rightPane.style['width'] = '40%';
rightPane.style['height'] = '100%';
rightPane.style['overflow-y'] = 'scroll';
var filterContainer = document.createElement("p");
rightPane.appendChild(filterContainer);
filterContainer.innerHTML = 'Filter';
var inputBox = document.createElement("input");
rightPane.appendChild(inputBox);
var imgList = document.createElement("ul");
rightPane.appendChild(imgList);
imgList.style['list-style-type'] = 'none';
var imageContainers = [];
var i, len;
for (i = 0, len = items.length; i < len; i += 1) {
var imgContainer = document.createElement("li");
imgContainer.className += 'image-container';
imgContainer['data-title'] = items[i].title;
var img = document.createElement("img");
img.style.width = '100%';
img.title = items[i].title;
img.src = items[i].url;
var imgTitle = document.createElement("p");
imgTitle.innerHTML = items[i].title;
imgContainer.appendChild(imgTitle);
imgContainer.appendChild(img);
imageContainers.push(imgContainer);
imgList.appendChild(imgContainer);
}
// var clearingDiv = document.createElement("div");
// clearingDiv.style.clear = 'both';
imgList.addEventListener('click', function(ev) {
var clickedImg = ev.target;
if (clickedImg.nodeName !== 'IMG') {
return;
}
selectedImage.src = clickedImg.src;
selectedImageTitle.innerHTML = clickedImg.title;
}, false);
imgList.addEventListener('mouseover', function(ev) {
var clickedItem = ev.target;
if (clickedItem.nodeName !== 'IMG') {
return;
}
clickedItem.parentNode.style['background-color'] = 'grey';
}, false);
imgList.addEventListener('mouseout', function(ev) {
var clickedItem = ev.target;
if (clickedItem.nodeName !== 'IMG') {
return;
}
clickedItem.parentNode.style['background-color'] = '';
}, false);
inputBox.addEventListener('input', function(ev) {
var filterKey = inputBox.value.toLowerCase();
// console.log('entered');
for (var i = 0, len = imageContainers.length; i < len; i += 1) {
if (imageContainers[i]['data-title'].toLowerCase().indexOf(filterKey) < 0) {
imageContainers[i].style.display = 'none';
} else {
imageContainers[i].style.display = '';
}
}
}, false);
root.appendChild(leftPane);
root.appendChild(rightPane);
}
return createImagesPreviewer;
}
module.exports = solve; | todorm85/TelerikAcademy | Courses/Web Design and UI/JS UIDOM/practice/Sample Exams/first try/17-June-2014/task-1/task-unit-tests/tasks/task-1.js | JavaScript | mit | 3,517 |
var EventEmitter = require('events').EventEmitter
, co = require('co')
, Q = require('q');
function Worker(job, options){
EventEmitter.call(this);
var me = this;
// error to retry times
var retry_ = 0;
var init_ = false;
this.addRetryTimes = function (){
retry_ ++;
}
this.getRetryTimes = function (){
return retry_;
}
this.work = function (){
co(function *(){
if (!init_ && job.initialize){
yield job.initialize();
init_ = true;
}
if (job.doWork)
yield job.doWork();
if (job.onComplited)
yield job.onComplited();
return me.emit('completed');
})
.catch ((err) => {
if (job.onError)
job.onError(err);
me.emit('error', err);
});
}
this.getJob = function (){
return job;
}
}
require('util').inherits(Worker, EventEmitter);
module.exports = Worker; | hediant/lobster | background/worker.js | JavaScript | mit | 828 |
function BufferKeyInfoProvider(data) {
this.data = data;
}
BufferKeyInfoProvider.prototype.getKeyInfo = function(key) {
return "<X509Data></X509Data>";
}
BufferKeyInfoProvider.prototype.getKey = function(keyInfo) {
return this.data;
}
module.exports = BufferKeyInfoProvider;
| jaredhanson/node-xmldsig | lib/bufferkeyinfoprovider.js | JavaScript | mit | 285 |
var base = require('../../../index').sagaBase;
module.exports = base.extend({
dummyCancelled: function(data) {
this.sendCommand( { command: 'destroyDummy', payload: { id: data.id } } );
}
}); | adrai/node-cqs | test/integration/sagas/dummySaga.js | JavaScript | mit | 210 |
$(function () {
$('table.records_list td').dblclick(function (e) {
e.stopPropagation();
var currentEle = $(this);
var value = $(this).html();
updateVal(currentEle, value);
});
});
function updateVal(currentEle, value) {
$form = '<div style="position: fixed; top: 0px; left: 0px;background-color: rgba(40,63,60,0.4);width: 100%; height: 100%;">';
$form += '<p class="instruction">Entrée pour valider</p>';
$form += '<p class="instruction">Echap pour annuler</p>';
$form += '</div>';
$form += '<form action="" method="PUT" style="position:relative;">';
$form += '<input class="edit" type="text" value="' + value + '" />';
$form += '<button class="submit" >✓</button>';
$form += '</form>';
currentEle = currentEle[0];
if (currentEle.firstElementChild) {
}
else {
$(currentEle).html($form);
$(".edit").focus().keyup(function (event) {
if (event.keyCode == 13) {
$(currentEle).html($(".edit").val().trim());
}
if (event.keyCode == 27) {
$(currentEle).html(value);
}
});
$('button.submit').click(function () {
$(currentEle).html($(".edit").val().trim());
var parentRow = currentEle.parentElement;
var values = {};
var arr = $(parentRow).find('td').toArray();
arr.pop();
$.each(arr, function (index, cell) {
var key = getColumnName(cell);
values[key] = $(cell).html();
});
var url = parentRow.baseURI + '/' + parentRow.id;
$.ajax({
url: url,
type: 'PUT',
data: values,
success: function () {
},
statusCode: {
500: function () {
$(currentEle).html(value);
alert("Cette modification ne peut être prise en compte");
},
200: function () {
$(currentEle).html(value);
alert("Vous avez été déconnectés, veuillez vous reconnecter pour pouvoir effectuer cette opération");
}
}
});
});
}
}
function getColumnName(currentEle) {
var th = $('th').eq(currentEle.cellIndex);
th = th[0];
return th.innerHTML;
} | AntoineAndo/Pompiers | web/js/liveTableEdit.js | JavaScript | mit | 2,470 |
import tap from 'tap';
import pre from '../pre';
tap.equal(
pre`
Look, tabs
work too!
`,
'Look, tabs\n\twork too!',
'Multi-line strings indented with tabs are supported.'
);
| misteroneill/tsts | src/tests/pre-tabs.js | JavaScript | mit | 184 |
angular.module(APPNAME).controller('userHomeController', UserHomeController);
UserHomeController.$inject = ['$baseController', '$rootScope', '$scope', '$window', '$sabio', 'userService', 'squadEventService', 'globalEventService']
function UserHomeController($baseController, $rootScope, $scope, $window, $sabio, userService, squadEventService, globalEventService) {
var vm = this;
$baseController.merge(vm, $baseController);
vm.$scope = $scope;
vm.$rootScope = $rootScope;
vm.$window = $window;
vm.$sabio = $sabio;
vm.userService = userService;
vm.squadEventService = squadEventService;
vm.globalEventService = globalEventService;
vm.item = null;
vm.personId = 0;
vm.getUser = _getUser;
vm.getSquadEvents = _getSquadEvents;
vm.getGlobalEvents = _getGlobalEvents;
vm.squadEvents = [];
vm.globalEvents = [];
vm.calendarItems = [];
vm.toSquad = _toSquad;
_setCalendarOptions();
_render();
function _render() {
_getUser();
}
function _getUser() {
vm.userService.getCurrentUser(_getUserSuccess, _ajaxError);
}
function _getUserSuccess(data) {
vm.$scope.$apply(function () {
vm.item = data.item;
console.log(vm.item);
vm.personId = data.item.id;
$rootScope.$broadcast('personLoad', vm.personId);
for (var i = 0; i < vm.item.squads.length; i++) {
vm.item.squads[i].members = [];
_getSquadEvents(vm.item.squads[i].id);
}
})
_getGlobalEvents();
}
function _getSquadEvents(id) {
vm.squadEventService.getBySquadId(id, _getSquadEventsSuccess, _ajaxError)
}
function _getSquadEventsSuccess(data) {
vm.$scope.$apply(function () {
vm.squadEvents = data.items;
for (var i = 0; i < vm.squadEvents.length; i++) {
vm.calendarItems.push({
events: [{
title: vm.squadEvents[i].name,
start: vm.squadEvents[i].eventStart,
end: vm.squadEvents[i].eventEnd,
description: vm.squadEvents[i].description,
url: "/squadEvents/eventDetails/" + vm.squadEvents[i].id
}],
color: "#2a72b5"
});
}
})
}
function _getGlobalEvents() {
vm.globalEventService.getAll(_getGlobalEventsSuccess, _ajaxError);
}
function _getGlobalEventsSuccess(data) {
vm.$scope.$apply(function () {
vm.globalEvents = data.items;
for (var i = 0; i < vm.globalEvents.length; i++) {
vm.calendarItems.push({
events: [{
title: vm.globalEvents[i].name,
start: vm.globalEvents[i].dateStart.slice(0, 10) + "T" + vm.globalEvents[i].startTime,
end: vm.globalEvents[i].dateEnd.slice(0, 10) + "T" + vm.globalEvents[i].endTime,
description: vm.globalEvents[i].description,
url: "/globalEvents/" + vm.globalEvents[i].id
}],
color: "orange"
});
}
})
}
function _setCalendarOptions() {
vm.calOptions = {
editable: false,
header: {
left: "month basicWeek basicDay",
center: "title",
right: "today prev,next",
},
eventRender: function (event, element) {
element.popover(
{
container: 'body',
title: "<strong>" + "Event: " + "</strong>" + event.title,
content: "<div>" + "<strong>" + "Start: " + "</strong>" + moment(event.start).format("LLLL") + "</div>" + "<div>" + "<strong>" + "End: " + "</strong>" + moment(event.end).format("LLLL") + "</div>" + "<div>" + "<strong>" + "Description: " + "</strong>" + event.description + "</div>" + "<div>" + "<strong>",
trigger: "hover",
html: true,
placement: "auto bottom"
});
}
};
}
function _toSquad(id) {
vm.$window.location.href = '/squads/' + id + '/home';
}
function _ajaxError() {
console.log("uh oh");
}
} | entrotech/deployapp | Sabio.Web/Scripts/app/userHome/userHomeController.js | JavaScript | mit | 4,473 |
var getEmoji = require('../source/get_emoji');
describe('tests the bySearch function', function () {
it('returns an expected result of "fire" search', function () {
var result = getEmoji.bySearch('fire').trim();
var expectedResults = [':fire:', ':fireworks:', ':fire_engine:', ':name_badge:', ':sparkle:'];
expect(expectedResults.indexOf(result) > -1).toBe(true);
});
it('returns a result for a search with no matches', function () {
var result = getEmoji.bySearch('bagel');
expect(result).toBe(null);
});
});
//# sourceMappingURL=bySearch_spec.js.map | martellaj/commemoji | bin/spec/bySearch_spec.js | JavaScript | mit | 607 |
import {before, after, describe, it} from 'mocha';
import {assert} from 'chai';
const importFresh = require('import-fresh');
const runAsserts = (env, config) => {
assert.equal(config.env, env);
assert.isDefined(config.publicPath);
assert.isDefined(config.apiPath);
assert.isDefined(config.logger);
assert.isDefined(config.logger.console);
assert.isDefined(config.logger.console.level);
assert.isDefined(config.logger.remote);
assert.isDefined(config.logger.remote.level);
};
describe('config', () => {
let env;
let publicPath;
let apiPath;
before(() => {
env = process.env.NODE_ENV;
publicPath = process.env.PUBLIC_PATH;
apiPath = process.env.API_PATH;
process.env.PUBLIC_PATH = '/';
process.env.API_PATH = '/api';
});
after(() => {
process.env.NODE_ENV = env;
process.env.PUBLIC_PATH = publicPath;
process.env.API_PATH = apiPath;
});
it('should have config test', (done) => {
process.env.NODE_ENV = 'test';
const c = importFresh('../../../src/config/config').default;
runAsserts('test', c);
done();
});
it('should have config development', (done) => {
process.env.NODE_ENV = 'development';
const c = importFresh('../../../src/config/config').default;
runAsserts('development', c);
done();
});
it('should have config production', (done) => {
process.env.NODE_ENV = 'production';
const c = importFresh('../../../src/config/config').default;
runAsserts('production', c);
done();
});
});
| leifoolsen/webpack2-boilerplate | test/unit/config/config.spec.js | JavaScript | mit | 1,515 |
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
function _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; }
import React from 'react';
import classNames from 'classnames';
import withStyles from '../styles/withStyles';
import { capitalizeFirstLetter } from '../utils/helpers';
export const styles = theme => ({
root: {
userSelect: 'none'
},
colorAccent: {
color: theme.palette.secondary.A200
},
colorAction: {
color: theme.palette.action.active
},
colorContrast: {
color: theme.palette.getContrastText(theme.palette.primary[500])
},
colorDisabled: {
color: theme.palette.action.disabled
},
colorError: {
color: theme.palette.error[500]
},
colorPrimary: {
color: theme.palette.primary[500]
}
});
class Icon extends React.Component {
render() {
const _props = this.props,
{ children, classes, className: classNameProp, color } = _props,
other = _objectWithoutProperties(_props, ['children', 'classes', 'className', 'color']);
const className = classNames('material-icons', classes.root, {
[classes[`color${capitalizeFirstLetter(color)}`]]: color !== 'inherit'
}, classNameProp);
return React.createElement(
'span',
_extends({ className: className, 'aria-hidden': 'true' }, other),
children
);
}
}
Icon.defaultProps = {
color: 'inherit'
};
Icon.muiName = 'Icon';
export default withStyles(styles, { name: 'MuiIcon' })(Icon); | uplevel-technology/material-ui-next | es/Icon/Icon.js | JavaScript | mit | 1,827 |
import Catalog from './services/Catalog';
/**
* Let's expose the actions names to use them in other files
*/
export const INIT = 'INIT';
export const PRODUCTS_LOADING = 'PRODUCTS_LOADING';
export const NEW_PRODUCTS = 'NEW_PRODUCTS';
// TODO when fetch error
export const PRODUCTS_ERROR = 'PRODUCTS_ERROR';
/**
* Actions
*/
/**
* We just loaded new products
*
* Don't need to be exposed because used here only
*/
const newProductsSuccess = (newProducts) => ({
newProducts,
receiveAt: Date.now(),
type: NEW_PRODUCTS,
});
/**
* When we just started to fetch products
*
* Don't need to be exposed because used here only
*/
const loading = () => ({
type: PRODUCTS_LOADING,
});
/**
* We want to load new products
*
* This is an async action that return a function using `dispatch`.
* `dispatch` is used to call other actions.
*/
export const fetchProducts = (catalog) => (dispatch) => {
dispatch(loading()); // dispatch the loading state
return Catalog(SERVER_ROOT) // eslint-disable-line no-undef
.getProducts(catalog)
// dispatch the résultat
.then((res) => dispatch(newProductsSuccess(res.products)))
.catch((err) => {
throw new Error(err); // TODO dispatch error here
});
};
| guillaumewuip/prez-js-lengow | demo/js/actions.js | JavaScript | mit | 1,303 |
/**
* @ngdoc service
* @name Volusion.toolboxCommon.vnDataSrc
* @requires $q
* @requires vnEnvironment
* @requires vnApi
* @requires vnFirebase
* @requires vnApiArticle
* @requires vnApiCategory
* @requires vnApiProduct
* @description
*
* # vnDataSrc
* This is a service that routes the data requests based on the vnEnvironment. It provides an
* api for Volusion Data in an angular app. When used in themes it can grab and return data
* from both the api and Firebase. If data is retrived from api it needs to be modified to
* look more like the $firebase object so that caller can handle both types of data retriveal
* objects.
*
* **If the app needs to set data is should not be done here.** This is a one way path from
* either the Firebase source or the api source and a service to make them both look almost
* the same so they can be consumed by the caller requesting the data.
*
*
*/
angular.module('Volusion.toolboxCommon')
.factory('vnDataSrc', ['$q', 'vnEnvironment', 'vnApi', 'vnFirebase', 'vnApiArticles', 'vnApiCategories', 'vnApiProducts',
function ($q, vnEnvironment, vnApi, vnFirebase, vnApiArticles, vnApiCategories, vnApiProducts) {
'use strict';
/**
* @ngdoc property
* @name environmentContext
* @property {Object} environmentContext
* @propertyOf Volusion.toolboxCommon.vnDataSrc
*
* @description
* A Volusion.toolboxCommon value that can be set to the app/theme
* environment
*/
var environmentContext = vnEnvironment;
/**
* @ngdoc function
* @name getContextFn
* @methodOf Volusion.toolboxCommon.vnDataSrc
* @return {Value} environmentContext The Value service for the app that sets the
* environment to SiteBuilder, WorkSpace or Production.
*
* @description
* return the environmentContext property configured for the app.
*
*/
function getContextFn() {
return environmentContext;
}
/**
* @ngdoc function
* @name getArticles
* @methodOf Volusion.toolboxCommon.vnDataSrc
* @return {Object} Either a $firebase object with article items or an api response
* modified to look almost like a $firebase object
*
* @description
* Uses the environmentContext and determines where to get data from. If data is from the api
* the data response gets modified to make it look more like a $firebase object.
*
*/
function getArticles() {
if ('Production' !== environmentContext) {
return vnFirebase.getFirebaseData('articles'); // is an object
} else {
vnApi.Article().get()
.$promise.then(function (results) {
angular.forEach(results.data, function (r) {
var aid = r.id;
vnApiArticles[aid] = r;
});
// console.log('vds apiprods: ', vnApiArticles);
});
return vnApiArticles;
}
}
/**
* @ngdoc function
* @name getCategories
* @methodOf Volusion.toolboxCommon.vnDataSrc
* @return {Object} Either a $firebase object with article items or an api response
* modified to look almost like a $firebase object
*
* @description
* Uses the environmentContext and determines where to get data from. If data is from the api
* the data response gets modified to make it look more like a $firebase object.
*
*/
function getCategories() {
if ('Production' !== environmentContext) {
return vnFirebase.getFirebaseData('categories');
} else {
vnApi.Category().get()
.$promise.then(function (results) {
angular.forEach(results.data, function (r) {
var cid = r.id;
vnApiCategories[cid] = r;
});
});
return vnApiCategories;
}
}
/**
* @ngdoc function
* @name getProducts
* @param {String} dataKey is the name of the key to access the results in the vnApiProducts value service
* @param {Object} queryParams is the object og key/value query params passed to the vnApi service $resource generator.
* @methodOf Volusion.toolboxCommon.vnDataSrc
* @return {Object} Either a $firebase object with article items or an api response
* modified to look almost like a $firebase object
*
* @description
* Uses the environmentContext and determines where to get data from. If data is from the api
* the data response gets modified to make it look more like a $firebase object.
*
*/
// http://volusion.apiary-mock.com/api/v1/products/?categoryId=10&filter=featured&facets=1822,1818,1829&pageNumber=1&pageSize=10
function getProducts(dataKey, queryParams) {
if ('Production' !== environmentContext) {
return vnFirebase.getFirebaseData('products');
} else {
// console.log('setting product for dataKey', dataKey);
vnApiProducts[dataKey] = {};
vnApi.Product(queryParams).get(queryParams)
.$promise.then(function (results) {
angular.forEach(results.data, function (r) {
var pid = r.id;
vnApiProducts[dataKey][pid] = r;
});
});
// console.log('vnDataSrc vnApiProducts: ', vnApiProducts);
return vnApiProducts;
}
}
return {
getArticles : getArticles,
getCategories: getCategories,
getContext : getContextFn,
getProducts : getProducts
};
}]);
| tylertadej/vn-toolbox-common | app/scripts/services/vn-data-src.js | JavaScript | mit | 6,678 |
app
.directive('systemmap', function() {
return {
restrict: 'EA',
controller: 'SystemMapCtrl',
templateUrl: './directives/systemmap/systemmap.html'
}
});
app.controller('SystemMapCtrl', function ($scope, dashboardService, $interval, datastatesService) {
// data states colors
var colorAlarm = datastatesService.colorValues.alarmcolor; //Color red for alarm
var colorCaution = datastatesService.colorValues.cautioncolor;// Color orange for caution
var colorHealthy = datastatesService.colorValues.healthycolor;// Color green for healthy data
var colorStale = datastatesService.colorValues.stalecolor;// Color staleblue for stale data
var colorDisconnected = datastatesService.colorValues.disconnectedcolor;//Color grey for disconnected db
var colorDefault = datastatesService.colorValues.defaultcolor;//Color black for default color
var prevDatavalue = [];
$scope.dataStatus = dashboardService.icons;
var dServiceObjVal = {};
// $scope.interval = $interval(updateSystemMap, 1000, 0, false);
//watch to check the database icon color to know about database status
$scope.$watch('dataStatus',function(newVal,oldVal){
dServiceObjVal = newVal;
},true);
//default image on adding qwidget for the first time.
$scope.widget.settings.imglocation = "/media/systemmaps/sysmap.jpg";
function updateSystemMap(){
//Implement when data is available.
//0.Uncomment interval call to updateSystemMap
//1.GET image data of the selected image from database.
//2.SET mission name,sub system name ,subcategory name and data id from image data
//3.Create a string datavalue to form an argument to dashboardService.getData(datavalue);
//4.The datavalue should be a concatenated string mission.subsystem.subcategory.dataid;
//5.GET data value of each data id from telemetry collection and check the data state color;
//6.SET the value{{tlmdata.value}} and its color{{tlmdata.datacolor}} for display on the selected map at the designated area.
}
// $scope.$on("$destroy",
// function(event) {
// $interval.cancel( $scope.interval );
// }
// );
});
| quindar/quindar-ux | app/directives/systemmap/systemmap.js | JavaScript | mit | 2,214 |
var crypto = require('crypto'),
mongoose = require('../lib/mongoose'),
Schema = mongoose.Schema,
User = require('./user').User,
fs = require('fs'),
path = require('path'),
config = require('../config'),
async = require('async');
var FOLDER_PATH = __dirname+path.sep+"..";
var removeFolder = function (location, next) {
fs.readdir(location, function (err, files) {
async.each(files, function (file, cb) {
file = location + '/' + file;
fs.stat(file, function (err, stat) {
if (err) {
return cb(err);
}
if (stat.isDirectory()) {
removeFolder(file, cb);
} else {
fs.unlink(file, function (err) {
if (err) {
return cb(err);
}
return cb();
})
}
})
}, function (err) {
if (err) return next(err);
fs.rmdir(location, function (err) {
return next(err)
})
})
})
};
var schema = new Schema({
user : { type: Schema.Types.ObjectId, ref: 'User' },
directory: {
type: String,
required: true,
unique: true
},
spacesize: {
type: Number,
default: config.get("fileManager:maxSpaceSize")
}
});
schema.virtual("folder")
.set(function(folderName) {
folderName = path.sep + config.get("fileManager:userDirectory") + path.sep + crypto.createHash('sha1').update(folderName).digest("hex")+path.sep;
var folderPath = FOLDER_PATH+folderName;
if (fs.existsSync(folderPath)) {
this.invalidate('folder', "Folder already exists");
} else {
fs.mkdirSync(folderPath, 777);
this.directory = folderName;
}
})
.get(function() {
return this.directory;
});
schema.statics.safeRemove = function(condition, callback) {
var UserSpace = this;
UserSpace.findOne(condition, function(err, space) {
if (err) return callback(err);
var folderName = FOLDER_PATH + space.folder;
removeFolder(folderName, function(err) {
if (err) return callback(err);
UserSpace.findOneAndRemove(condition, callback);
});
});
};
module.exports.UserSpace = mongoose.model('UserSpace', schema); | lenchv/fpga-lab.node.js | model/userSpace.js | JavaScript | mit | 2,460 |
var $ = require('tinyselector');
var View = require('../view.js');
function Anchor(options) {
View.apply(this, arguments);
}
var proto = Anchor.prototype = Object.create(View.prototype);
proto.create = function() {
return $('<a href="javascript:;" class="xw-anchor">')[0];
};
proto.init = function(o) {
View.prototype.init.apply(this, arguments);
this.update();
};
proto.update = function() {
var o = this.options();
this.text(o.text).href(o.href).target(o.target);
};
proto.text = function(text) {
var o = this.options();
var el = $(this.dom());
if( !arguments.length ) return o.text;
el.html(text);
o.text = text;
return this;
};
proto.href = function(href) {
var o = this.options();
var el = $(this.dom());
if( !arguments.length ) return o.href;
el.attr('href', href || 'javascript:;');
o.href = href;
return this;
};
proto.target = function(target) {
var o = this.options();
var el = $(this.dom());
if( !arguments.length ) return o.target;
el.attr('target', target);
o.target = target;
return this;
};
View.type('anchor', Anchor);
module.exports = Anchor; | attrs/x-workbench | lib/anchor/anchor.js | JavaScript | mit | 1,119 |
"use strict";
//Get the build date!
var PG = null;
var lastUpdateTime = 0;
// Auto refresh on new version
var http = new XMLHttpRequest();
var url = "/PuzzleCylinder/version.html?date=" + Math.floor(Date.now() / 1000);
http.open("GET", url, true);
//Send the proper header information along with the request
http.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
http.onreadystatechange = function () {
//Call a function when the state changes.
if (http.readyState == 4 && http.status == 200) {
lastUpdateTime = http.responseText;
PG = new PuzzleGame();
}
};
http.send(null); | JakeSiegers/PuzzleCylinder | dist/game/PuzzleInit.js | JavaScript | mit | 607 |
export { default as ImagesLoaded } from './imagesLoaded'
| Eiskis/bellevue | src/directives/global/index.js | JavaScript | mit | 57 |
import _ from 'lodash';
import { FETCH_POSTS, FETCH_POST, DELETE_POST } from '../actions';
export default function (state = {}, action) {
switch (action.type) {
case FETCH_POST:
const post = action.payload.data;
// const newState = { ...state };
// newState[post.id] = post;
// return newState;
return { ...state, [post.id]: post };
case DELETE_POST:
return _.omit(state, action.payload);
case FETCH_POSTS:
return _.mapKeys(action.payload.data, 'id');
default:
return state;
}
} | bestii/Blog-App-React-Redux-Route | src/reducers/reducer_posts.js | JavaScript | mit | 616 |
(class {;;;
;
}) | PiotrDabkowski/pyjsparser | tests/pass/6ffc173d4e1e5158.js | JavaScript | mit | 16 |
'use strict';
/*globals eventsApp*/
eventsApp.directive('datePicker', function () {
return {
restrict: 'A',
replace: true,
link: function(scope, element) {
element.datepicker();
}
};
}); | blogscot/AngularFundamentals | app/js/directives/datepicker.js | JavaScript | mit | 213 |
require('../config/globalConfig');
const Stellar = require('stellar-sdk');
const rp = require('request-promise');
const log = require('npmlog');
const { HORIZON_ENDPOINT } = require('../config');
const { showWallets } = require('../modules/wallet');
const payment = require('../modules/payment');
const { trustAssets } = require('../modules/asset');
const { loadAccount } = require('../modules/account');
async function generatePair(){
const pair = Stellar.Keypair.random();
await rp.get({
url: `${HORIZON_ENDPOINT}/friendbot`,
qs: { addr: pair.accountId() },
json: true
});
// log.info('generatePair', `Success|accountId:${pair.accountId()}`);
return pair;
}
async function genIssuer(assetCode){
const pair = await generatePair();
const account = await loadAccount(pair.accountId() );
const asset = new Stellar.Asset(assetCode, pair.accountId() );
log.info('genIssuer', `issuerAccount:${pair.accountId()}|asset:${assetCode}`);
return {
pair,
account,
asset
};
}
async function genAnchor(issuer){
const pair = await generatePair();
const account = await loadAccount(pair.accountId() );
log.info('genAnchor', `AnchorAccount:${pair.accountId()}|balance:${showWallets(account)}`);
await trustAssets(account, pair, [issuer.asset]);
await payment(issuer.account, issuer.pair, pair, '100000', issuer.asset);
const refreshAccount = await loadAccount(pair.accountId() );
log.info('genAnchor', `RefreshAnchorAccount:${pair.accountId()}|balance:${showWallets(refreshAccount)}`);
return {
pair,
account,
asset: issuer.asset
};
}
async function genBot(anchors){
const pair = await generatePair();
const account = await loadAccount(pair.accountId() );
log.info('genBotAccount', `BotAccount:${pair.accountId()}|balance:${showWallets(account)}`);
await trustAssets(account, pair, anchors.map(anchor => anchor.asset) );
// payment(anchors[0].account, anchors[0].pair, pair, '1000', anchors[0].asset);
await Promise.all(anchors.map(anchor => payment(anchor.account, anchor.pair, pair, '1000', anchor.asset) ) );
const refreshAccount = await loadAccount(pair.accountId() );
log.info('genBotAccount', `RefreshBotAccount:${pair.accountId()}|balance:${showWallets(refreshAccount)}`);
return {
pair,
account
};
}
module.exports = {
generatePair,
genIssuer,
genAnchor,
genBot
};
| julesGoullee/garnet | modules/generators.js | JavaScript | mit | 2,398 |
import { BuildState } from './BuildState';
percySnapshot('BuildState', { widths: [320] }, () => {
const CustomBuildState = BuildState['SCHEDULED'];
return <CustomBuildState state='SCHEDULED' className="some-weird-class-name" />;
});
| fotinakis/buildkite-frontend | app/components/icons/BuildState.percy.js | JavaScript | mit | 238 |
Template.admin_transactions.pluralBottle = function(volume) {
return volume > 1 ? __("bottle") : volume === 0 ? __("bottle") : __("bottle");
};
Template.admin_transactions.helpers({
moreResults: function() {
var ctrl = Iron.controller();
return ctrl.state.get('limit') < ctrl.count();
}
});
Template.admin_transactions.events({
'click #showMoreResults': function(e) {
e.preventDefault();
var ctrl = Iron.controller();
ctrl.state.set('limit', ctrl.state.get('limit') + ctrl.increment);
}
});
| sclausen/mate-app | client/views/admin/transactions.js | JavaScript | mit | 524 |
// Separate Numbers with Commas in JavaScript **Pairing Challenge**
// I worked on this challenge with: Byron, Baron.
// Pseudocode
// 1. Convert input into string
// 2. Split it into an array and reverse it.
// 3. Starting from the index 3, concatenate a comma after that particular item on every third item.
// 4. Reverse the modified array and then join them back together.
// 5. Return the result.
// Initial Solution
function separateComma(number){
var ConvertString = number.toString();
var numReversedArray = number.toString().split("").reverse();
for (var i = 3; i < numReversedArray.length; i += 3){
numReversedArray[i] += ",";
}
var result = numReversedArray.reverse().join("");
return result;
}
// Refactored Solution
function separateComma(number){
var numReversedArray = number.toString().split("").reverse();
for (var i = 3; i < numReversedArray.length; i += 3){
numReversedArray[i] += ",";
}
var result = numReversedArray.reverse().join("");
return result;
}
// Your Own Tests (OPTIONAL)
console.log(separateComma(100))
console.log(separateComma(1000))
console.log(separateComma(10010))
console.log(separateComma(100101))
console.log(separateComma(1001000))
// Reflection
// What was it like to approach the problem from the perspective of JavaScript? Did you approach the problem differently?
// I think for the whole logic thing every programming language should be quite similar.
// Only thing that I think why I felt it is different to code in JavaScript is we don't have that
// many build-in methods compared with Ruby. That forced us to think more deeply and use a more
// basic approach to achieve the same goal in JavaScript.
// What did you learn about iterating over arrays in JavaScript?
// I used the for loop on this challenge to iterate over the number array. The for loop in JavaScript
// is quite different from Ruby. It has three parts, 1) the starting counter, 2) the condition and
// 3) the change in counter. They all show up right after the key word "for". Which is not close to
// what we used to in Ruby. Which we do all three inside the for loop body.
// What was different about solving this problem in JavaScript?
// It was hard to try to apply the same mindset we used in Ruby on JavaScript. But once you figured
// that how those basic pieces work - The "aha" moment everything starting to make sense in a second.
// What built-in methods did you find to incorporate in your refactored solution?
// I used the number#toString, string#split, Array#reverse and Array#join. | baronkwan/phase-0 | week-7/nums_commas.js | JavaScript | mit | 2,567 |
/*!
* Angular Material Design
* https://github.com/angular/material
* @license MIT
* v0.11.4-master-ae00a7f
*/
goog.provide('ng.material.components.card');
goog.require('ng.material.core');
/**
* @ngdoc module
* @name material.components.card
*
* @description
* Card components.
*/
angular.module('material.components.card', [
'material.core'
])
.directive('mdCard', mdCardDirective);
/**
* @ngdoc directive
* @name mdCard
* @module material.components.card
*
* @restrict E
*
* @description
* The `<md-card>` directive is a container element used within `<md-content>` containers.
*
* An image included as a direct descendant will fill the card's width, while the `<md-card-content>`
* container will wrap text content and provide padding. An `<md-card-footer>` element can be
* optionally included to put content flush against the bottom edge of the card.
*
* Action buttons can be included in an element with the `.md-actions` class, also used in `md-dialog`.
* You can then position buttons using layout attributes.
*
* Cards have constant width and variable heights; where the maximum height is limited to what can
* fit within a single view on a platform, but it can temporarily expand as needed.
*
* @usage
* ### Card with optional footer
* <hljs lang="html">
* <md-card>
* <img src="card-image.png" class="md-card-image" alt="image caption">
* <md-card-content>
* <h2>Card headline</h2>
* <p>Card content</p>
* </md-card-content>
* <md-card-footer>
* Card footer
* </md-card-footer>
* </md-card>
* </hljs>
*
* ### Card with actions
* <hljs lang="html">
* <md-card>
* <img src="card-image.png" class="md-card-image" alt="image caption">
* <md-card-content>
* <h2>Card headline</h2>
* <p>Card content</p>
* </md-card-content>
* <div class="md-actions" layout="row" layout-align="end center">
* <md-button>Action 1</md-button>
* <md-button>Action 2</md-button>
* </div>
* </md-card>
* </hljs>
*
*/
function mdCardDirective($mdTheming) {
return {
restrict: 'E',
link: function($scope, $element, $attr) {
$mdTheming($element);
}
};
}
mdCardDirective.$inject = ["$mdTheming"];
ng.material.components.card = angular.module("material.components.card"); | ChrisYounger/MyLifeMetrics | website/bower_components/angular-material/modules/closure/card/card.js | JavaScript | mit | 2,273 |
// state.meta
const typeStartGame = 'START_GAME'
const typeNewPlayer = 'NEW_PLAYER'
const typeLoadPlayer = 'LOAD_PLAYER'
const typeSetPlayerName = 'SET_PLAYER_NAME'
const typeGetPlayerName = 'GET_PLAYER_NAME'
const typeManageTeam = 'MANAGE_TEAM'
const typeResetGame = 'RESET_GAME'
// state.match
const typeMatchInProgress = 'MATCH_SET_PROGRESS'
const typeNextMinute = 'MATCH_MINUTE_UP'
const typePauseMatch = 'MATCH_PAUSE'
const typeHomeGoal = 'MATCH_HOME_GOAL'
const typeAwayGoal = 'MATCH_AWAY_GOAL'
module.exports = {
// meta
typeStartGame,
typeNewPlayer,
typeLoadPlayer,
typeSetPlayerName,
typeGetPlayerName,
typeManageTeam,
typeResetGame,
// match
typeMatchInProgress,
typeNextMinute,
typePauseMatch,
typeHomeGoal,
typeAwayGoal
}
| aNerdInTheHand/caretaker-manager | client/constants/action-constants.js | JavaScript | mit | 764 |
'use strict';
angular.module('transferWizApp')
.service('L10n', ['$http', '$rootScope', function($http, $rootScope) {
this.texts = {};
this.getBrowserLanguage = function() {
return navigator.language.substring(0, 2)
|| navigator.userLanguage.substring(0, 2);
};
this.language = this.getBrowserLanguage();
this.setLanguage = function(newLang) {
this.language = newLang.toLowerCase();
$rootScope.$broadcast('languageChange',this.language);
};
this.getLanguage = function() {
return this.language;
};
this.loadTexts = function() {
return $http.get('/static/texts.json');
};
this.getTexts = function() {
return this.texts;
};
this.setTexts = function(texts) {
this.texts = texts;
};
}]);
| enanox/transfer-wiz | app/scripts/services/l10n.js | JavaScript | mit | 957 |
var express = require('express'),
router = express.Router(),
mongoose = require('mongoose')
var Address = require("../../models/address")
var URL_BASE = "/admin/addresses"
/************************************************************
* REST API
************************************************************/
/* POST New item created. */
router.post('/', function(req, res, next) {
try {
new Address({
_contact: mongoose.Types.ObjectId(req.body._contact),
name: req.body.name,
description: req.body.description,
address1: req.body.address1,
address2: req.body.address2,
city: req.body.city,
state: req.body.state,
country: req.body.country,
postalCode: req.body.postalCode,
location: req.body.location
}).save(function(err, data) {
if (err) {
return res.status(500).json({ "status" : 500, "message" : err.message, "error" : JSON.stringify(err) })
}
return res.status(201).json({ "status" : 201, data })
})
} catch(err) {
return res.status(500).json({ "status" : 500, "message" : err.message, "error" : JSON.stringify(err) })
}
})
/* GET Returns single item. */
router.get('/:id', function(req, res, next) {
Address.findById(req.params.id)
.populate('_contact')
.exec(function(err, data) {
if (err) {
res.status(404).json({ "status" : 404, "message" : err.message, "error" : JSON.stringify(err) })
} else {
res.status(200).json({ "status" : 200, data })
}
}
)
})
/* PUT Updates an item. */
router.put('/', function(req, res, next) {
Address.findByIdAndUpdate(req.body.id, {$set:req.body}, function (err, data) {
if (err) {
res.status(500).json({ "status" : 500, "message" : err.message, "error" : JSON.stringify(err) })
} else {
res.status(201).json({ "status" : 201, "data" : { "id" : req.body.id } })
}
})
})
/* DELETE Deletes an item. */
router.delete('/:id', function(req, res, next) {
Address.findByIdAndRemove(req.params.id, function (err) {
if (err) {
return res.status(500).json({ "status": "500", "message": "Could not delete address", "error": err })
}
return res.status(200).json({ "status": "200", "message": "Deleted Successfully" })
})
})
module.exports = router
| rongallant/event-signup | app/routes/api/address.js | JavaScript | mit | 2,507 |
/*! jQuery UI - v1.10.1 - 2013-03-14
* http://jqueryui.com
* Includes: jquery.ui.datepicker-eo.js
* Copyright 2013 jQuery Foundation and other contributors; Licensed MIT */
jQuery(function(e){e.datepicker.regional.eo={closeText:"Fermi",prevText:"<Anta",nextText:"Sekv>",currentText:"Nuna",monthNames:["Januaro","Februaro","Marto","Aprilo","Majo","Junio","Julio","Aŭgusto","Septembro","Oktobro","Novembro","Decembro"],monthNamesShort:["Jan","Feb","Mar","Apr","Maj","Jun","Jul","Aŭg","Sep","Okt","Nov","Dec"],dayNames:["Dimanĉo","Lundo","Mardo","Merkredo","Ĵaŭdo","Vendredo","Sabato"],dayNamesShort:["Dim","Lun","Mar","Mer","Ĵaŭ","Ven","Sab"],dayNamesMin:["Di","Lu","Ma","Me","Ĵa","Ve","Sa"],weekHeader:"Sb",dateFormat:"dd/mm/yy",firstDay:0,isRTL:!1,showMonthAfterYear:!1,yearSuffix:""},e.datepicker.setDefaults(e.datepicker.regional.eo)}); | tholum/webbible | bible/css/bible.old/development-bundle/ui/minified/i18n/jquery.ui.datepicker-eo.min.js | JavaScript | mit | 856 |
exports.parallel = require('./lib/parallel');
exports.serial = require('./lib/serial'); | tobie/async-it | index.js | JavaScript | mit | 87 |
var ls = require('../ls')
var assert = require('assert')
function filterStrings (arr) {
return arr.filter(function ( item ) {
return typeof item == 'string'
})
}
function contains () {
var args = Array.prototype.slice.call(arguments,0)
var self = this
return args.every(function (el) {
return self.indexOf(el) !== -1
})
}
function filterObjects (item) {
return typeof item == 'object'
}
var dir1 = './test/some-dir'
var dir2 = './test/another-dir'
describe('#ls', function () {
var listing = ls(dir1)
it ('should list the content of a directory in an array', function () {
assert.ok( Array.isArray(listing[dir1]) )
})
it('should list the files as strings', function () {
var fileList = ['./test/some-dir/hello.txt','./test/some-dir/there.txt']
assert.ok( contains.apply( filterStrings(listing[dir1]) ), fileList)
})
it('should take multiple arguments for multiple directories to search', function () {
var listing = ls(dir1,dir2)
assert.equal(2, Object.keys(listing).length)
})
it('should list sub-directories as objects in the contents list', function () {
function filterObjects (item) { return typeof item == 'object'}
var subs1 = listing[dir1].filter(filterObjects)
var subs2 = ls(dir2)[dir2].filter(filterObjects)
assert.equal(1, subs1.length)
assert.equal(2, subs2.length)
})
// Listing only images and sub directories
describe('ls#images', function ( ) {
it('should only list images and subdirectories', function () {
var directoryImages = ls.images(dir1)[dir1]
var imageList = ['./test/some-dir/smajlik1.gif','./test/some-dir/smajlik2.gif']
// console.log(imageList)
// console.log(ls.images(dir1)[dir1])
// console.log()
assert.ok(contains.apply(filterStrings(directoryImages, imageList)))
assert.equal(1, directoryImages.filter(filterObjects).length)
})
})
}) | jiggliemon/shades | test/ls.js | JavaScript | mit | 1,849 |
/// <reference path="../app.ts" />
app.factory("signboardsService", function ($resource, userService, ENV) {
var requestUri = ENV.apiUrl + "/api/v1/companies/:companyId/signboards/:signboardId";
return $resource(requestUri, { companyId: function () { return userService.getCompanyId(); } }, {
save: { method: "POST" },
delete: { method: "POST" },
request: {
method: 'POST',
params: { signboardId: "@signboardId" },
url: requestUri + "/requests",
transformResponse: function (data) {
return { list: angular.fromJson(data) };
}
}
});
});
| hendrikdelarey/appcampus | AppCampus.Website/app/services/signboardsService.js | JavaScript | mit | 656 |
// Esse modulo é responsavel por configurar a tabela no BANCO.
//
// MODELAGEM DE DADOS
var mongoose = require ('mongoose');
var Schema = mongoose.Schema;
var ProductSchema = new Schema({
nome: String,
tamanho: String,
cor: String,
valor: String
});
module.exports = mongoose.model('Produtos', ProductSchema);
| patyalves17/blueMoney | models/product.js | JavaScript | mit | 319 |
var assign = require('object-assign')
var path = require('path')
var serializerr = require('serializerr')
var getPort = require('getport')
var parseArgs = require('./lib/parse-args')
var defaults = require('lodash.defaults')
var createHihat = require('./lib/hihat')
module.exports = hihat
module.exports.fromArgs = fromArgs
function fromArgs (args, opt) {
var cliOpts = parseArgs(args)
return hihat(assign(cliOpts, opt))
}
function hihat (opts) {
// require these at runtime
var app = require('app')
app.commandLine.appendSwitch('disable-http-cache')
app.commandLine.appendSwitch('v', 0)
app.commandLine.appendSwitch('vmodule', 'console=0')
var BrowserWindow = require('browser-window')
var globalShortcut = require('global-shortcut')
opts = assign({}, opts)
// ensure defaults like devtool / electron-builtins are set
defaults(opts, parseArgs.defaults)
var entries = opts.entries || []
if (typeof entries === 'string')
entries = [ entries ]
if (opts.exec) {
opts.devtool = false
opts.quit = true
opts.print = true
}
var basedir = opts.basedir || process.cwd()
Error.stackTraceLimit = Infinity
// this will allow the Chrome Console to also
// find modules within the current working directory
if (opts.node) {
var findNodeModules = require('find-node-modules')
process.env.NODE_PATH = findNodeModules({
cwd: basedir,
relative: false
}).join(path.delimiter)
}
var hihat
var mainWindow = null, lastError = null
app.on('window-all-closed', close)
process.on('uncaughtException', function (err) {
process.stderr.write((err.stack ? err.stack : err) + '\n')
if (opts.quit) {
close()
} else {
lastError = err
printLastError()
}
})
function close () {
app.quit()
if (hihat) {
hihat.close()
}
}
app.on('ready', function () {
var basePort = opts.port || 9541
getPort(basePort, function (err, port) {
if (err) {
console.error('Could not get available port')
process.exit(1)
}
var unparsedArgs = opts.browserifyArgs
start(assign({}, opts, {
entries: entries,
browserifyArgs: entries.concat(unparsedArgs),
port: port,
host: opts.host || 'localhost',
dir: opts.dir || process.cwd()
}))
})
})
function start (opt) {
hihat = createHihat(opt)
.on('connect', function (ev) {
var bounds = parseBounds(opts.frame)
// a hidden browser window
mainWindow = new BrowserWindow(assign({
'node-integration': opts.node,
'use-content-size': true
}, bounds, {
preload: getPrelude(),
icon: path.join(__dirname, 'img', 'logo-thumb.png')
}))
// reload page shortcuts
setupShortcuts()
var webContents = mainWindow.webContents
webContents.once('did-start-loading', function () {
if (opts.devtool !== false) {
mainWindow.openDevTools({ detach: true })
}
})
webContents.once('did-frame-finish-load', function () {
mainWindow.loadUrl(ev.uri)
mainWindow.once('dom-ready', function () {
printLastError()
})
if (typeof opts.timeout === 'number') {
setTimeout(function () {
close()
}, opts.timeout)
}
})
mainWindow.show()
// REPL with no browserify entries
if (entries.length === 0) {
mainWindow.reload()
}
mainWindow.once('closed', function () {
mainWindow = null
hihat.close()
})
})
.on('update', function () {
if (mainWindow) {
mainWindow.reload()
}
})
}
function setupShortcuts () {
globalShortcut.register('CmdOrCtrl+R', refresh);
globalShortcut.register('F5', refresh);
}
function refresh () {
if (mainWindow) mainWindow.reload()
}
function parseBounds (frame) {
var bounds = { width: 0, height: 0, x: 0, y: 0 }
if (typeof frame === 'string') {
var parts = frame.split(',').map(function (x) {
return parseInt(x, 10)
})
if (parts.length === 2) {
bounds = { width: parts[0], height: parts[1] }
} else if (parts.length === 4) {
bounds.x = parts[0]
bounds.y = parts[1]
bounds.width = parts[2]
bounds.height = parts[3]
} else {
throw new Error('must specify 2 or 4 values for --frame')
}
} else if (frame) {
bounds = {} // let Electron choose default size
}
return bounds
}
function printLastError () {
if (!mainWindow || !lastError) return
var err = serializerr(lastError)
mainWindow.webContents.executeJavaScript([
'(function() {',
// simulate server-side Error object
'var errObj = ' + JSON.stringify(err),
'var err = new Error()',
'mixin(err, errObj)',
'try {throw err} catch(e) {console.error(e)}',
'function mixin(a, b) { for (var key in b) a[key] = b[key] }',
'})()'
].join('\n'))
lastError = null
}
function getPrelude () {
var name
if (opts.node && opts.print) {
name = 'node-console.js'
} else if (opts.node) {
name = 'node.js'
} else if (opts.print) {
name = 'console.js'
}
if (name) {
return path.resolve(__dirname, 'lib', 'prelude', name)
} else {
return undefined
}
}
}
| vweevers/hihat | index.js | JavaScript | mit | 5,572 |
'use strict';
//'pageFactory'
// Define the `phonecatApp` module
var pcs = angular.module('procClinSafeApp');
// Define the `PhoneListController` controller on the `phonecatApp` module
pcs.controller('settingsController', ['$scope',
function PhoneListController($scope) {
}]);
| jcelano/pc-prototype | server/app/assets/js/components/controllers/SettingsController.js | JavaScript | mit | 283 |
//
// AWS CodeDeploy via CloudWatch event rule
//
exports.matches = event =>
event.getSource() === "codedeploy";
exports.parse = event => {
const deployState = event.get("detail.state");
const deploymentGroup = event.get("detail.deploymentGroup");
const deploymentId = event.get("detail.deploymentId");
const app = event.get("detail.application");
const fields = [];
const baseTitle = event.getLink(
`CodeDeploy Application ${app}`,
event.consoleUrl(`/codedeploy/home#/deployments/${deploymentId}`)
).toString();
let color = event.COLORS.neutral;
let title = baseTitle;
if (deployState === "SUCCESS") {
title = `${baseTitle} has finished`;
color = event.COLORS.ok;
}
else if (deployState === "STOP") {
title = `${baseTitle} was stopped`;
color = event.COLORS.warning;
}
else if (deployState === "FAILURE") {
title = `${baseTitle} has failed`;
color = event.COLORS.critical;
}
else if (deployState === "START") {
title = `${baseTitle} has started deploying`;
}
if (deployState) {
fields.push({
title: "Status",
value: deployState,
short: true
});
}
fields.push({
title: "DeploymentGroup",
value: `${deploymentGroup}`,
short: true
});
return event.attachmentWithDefaults({
author_name: "AWS CodeDeploy Notification",
fallback: `${baseTitle} ${deployState}`,
color,
title,
fields,
mrkdwn_in: ["title", "text"],
});
};
| arabold/aws-to-slack | src/parsers/codedeployCloudWatch.js | JavaScript | mit | 1,394 |
'use strict';
// Configuring the Rides module
angular.module('rides').run(['Menus',
function(Menus) {
// Add the Rides dropdown item
// Menus.addMenuItem('topbar', {
// title: 'Rides',
// state: 'rides',
// type: 'dropdown'
// });
// // Add the dropdown list item
// Menus.addSubMenuItem('topbar', 'rides', {
// title: 'List Rides',
// state: 'rides.list'
// });
// // Add the dropdown create item
// Menus.addSubMenuItem('topbar', 'rides', {
// title: 'Create Ride',
// state: 'rides.create'
// });
}
]); | neilhanekom/tzn | modules/rides/client/config/rides.client.config.js | JavaScript | mit | 549 |
class Fetch {
async get(url) {
return await(await fetch(url)).json();
}
async post(url, data) {
return await fetch(url, {
method: 'POST',
body: data,
});
}
}
module.exports = new Fetch();
| theconartist/Airstream | src/scripts/Fetch.js | JavaScript | mit | 222 |
var pg = require('pg')
var PGEvents = require('../')
var connect = require('../tests/connect')
connect(function (client) {
var pge = PGEvents(client);
pge.subscribe('users', function (err) {
if (err) throw err;
});
pge.on('users:insert', function (msg) {
console.log('msg ', msg);
});
pge.on('users:update', function (msg) {
console.log('msg ', msg);
});
pge.on('users:delete', function (msg) {
console.log('msg ', msg);
});
});
| paulserraino/pg-pubsub | example/example.js | JavaScript | mit | 453 |
var express = require('express');
var router = express.Router();
var xml2js = require('xml2js');
var Order = require('../models/order.js');
var TOKEN = 'WeixinOne';
/* GET home page. */
router.get('/', function (req, res, next) {
res.render('index', {
title: 'WeixinOne'
});
});
router.get('/about', function (req, res, next) {
res.render('about', {
title: 'about'
});
});
router.get('/weixin', function (req, res, next) {
console.log(req.query);
if (router.checkSignature(req.query.signature,
req.query.timestamp,
req.query.nonce)) {
res.end(req.query.echostr);
} else {
res.end('error');
}
});
router.post('/weixin', function (req, res, next) {
if (router.checkSignature(req.query.signature,
req.query.timestamp,
req.query.nonce)) {
var parser = new xml2js.Parser();
parser.parseString(req.rawBody, function (err, result) {
//console.log(router.parse(result.xml.Content[0]));
var order = new Order();
order.parse(result.xml.Content[0]);
order.save(function (err) {
if (err) {
res.end('error');
}
res.end('');
});
});
} else {
res.end('error');
}
});
router.get('/orders', function (req, res, next) {
var order = new Order();
order.getAll(function (err, orders) {
if (err) {
return res.end('err');
}
res.render('orders', {
orders: orders,
});
});
});
router.get('/orders/:id/docx', function (req, res, next) {
var order = new Order();
order.getOne(req.params.id, function (err, o) {
if (err) {
return res.end('err');
}
res.writeHead(200, {
"Content-Type": "application/vnd.openxmlformats-officedocument.wordprocessingml.wordprocessingml",
'Content-disposition': 'attachment; filename=out.docx'
});
order.genDocx(o, res);
});
});
router.get('/orders/:id', function (req, res, next) {
var order = new Order();
order.getOne(req.params.id, function (err, o) {
if (err) {
return res.end('err');
}
res.render('order', {
order: o,
});
});
});
router.post('/orders/:id', function (req, res, next) {
var order = new Order();
order.updateOne(req.params.id, req.body);
res.redirect('/orders');
});
router.checkSignature = function (s, t, n) {
return true;
}
module.exports = router;
/*
{ xml:
{ ToUserName: [ 'gh_d8ca41d44bc0' ],
FromUserName: [ 'ogZoIuB4DBHUQOOAnoZ_yyQtLVtQ' ],
CreateTime: [ '1428149235' ],
MsgType: [ 'text' ],
Content: [ '\n黑(60)\n肉(40)\n发货人:邓长虹\n电话:15350691671\n收货人
:刘伟\n电话:15694563222\n地址:黑龙江省黑河市孙吴县逸城小区7号楼西3门市—袜子\
n(顺丰到付)\n \n\n黑(50)\n肉(50)\n发货人:邓长虹\n电话:15350691671\n收货
人:张艳超\n电话:15148638281\n地址:内蒙古锡林郭勒盟锡林浩特市锡林金街13号楼1单
元402 \n(德邦物流到付)\n' ],
MsgId: [ '6133854258336442021' ] } }
*/
| sbabybird/WeixinOne | routes/index.js | JavaScript | mit | 3,028 |
define(['underscore', 'backbone', 'core', 'utils',
'less!chf-tree.less'], function(_, Backbone, CherryForms, Utils) {
"use strict";
var Widgets = CherryForms.Widgets,
Models = CherryForms.Models,
Fields = CherryForms.Fields,
Field = Fields.Field,
Widget = Widgets.Widget,
Templates = CherryForms.Templates,
Patterns = CherryForms.Patterns,
Events = CherryForms.Events,
Unset = Utils.Unset,
isSimple = Utils.isSimple,
Node = Backbone.Model.extend({
defaults: {
'selected': false,
'expanded': false
},
initialize: function(data) {
this.tree.nodes.add(this);
this.children = new this.tree.NodesCollection(data['children']);
this.children.each(function(node) {
node.parent = this;
}, this);
},
numChildren: function () {
return this.children.length;
},
toJSON: function() {
return _.extend(Backbone.Model.prototype.toJSON.call(this), {
'num_children': this.numChildren()
});
},
toggle: function() {
var selected = !this.get('selected');
this.set('selected', selected);
return selected;
},
isEqual: function (node) {
return node.id === this.id;
},
isChild: function(node) {
return !_.isUndefined(this.children.find(function (child) {
return child.id === node.id;
}));
},
getPath: function () {
var path = [this],
parent = this.parent;
while (!_.isUndefined(parent)) {
path.unshift(parent);
parent = parent.parent;
}
return path;
},
getAncestorPath: function (node) {
if (this.isEqual(node)) {
return [this];
}
var parent = this.parent,
path = [this];
while (!_.isUndefined(parent)) {
path.unshift(parent);
if (parent.isEqual(node)) {
return path;
}
}
return undefined;
},
isAncestor: function(node) {
return !_.isUndefined(this.getAncestorPath(node));
},
_cursor: {
queue: [],
currentPath: []
},
_pathIterator: function (node) {
var cursor = this._cursor;
cursor.queue.push(cursor.currentPath.concat([node]));
},
getDescendantPath: function (node) {
if (this.isEqual(node)) {
return [this];
}
var cursor = this._cursor,
queue = cursor.queue,
currentPath = cursor.currentPath = [this],
currentNode;
this.children.each(this._pathIterator, this);
while (queue) {
currentPath = queue.shift();
currentNode = currentPath[-1];
if (currentNode.isEqual(node)) {
queue.length = 0;
return currentPath;
}
cursor.currentPath = currentPath;
currentNode.children.each(this._pathIterator, this);
}
queue.length = 0;
return undefined;
},
isDescendant: function(node) {
return !_.isUndefined(this.getDescendantPath(node));
},
_childrenIterator: function (node) {
this._cursor.queue.push(node);
},
getSubtree: function () {
var descendants = [this],
cursor = this._cursor,
queue = cursor.queue,
currentNode;
this.children.each(this._childrenIterator, this);
while (queue.length) {
currentNode = queue.shift();
descendants.push(currentNode);
currentNode.children.each(this._childrenIterator, this);
}
return descendants;
}
}),
NodesCollection = Models.TreeNodesCollection = Backbone.Collection.extend({
model: Node
}),
Tree = Models.Tree = Backbone.Model.extend({
NodeModelPrototype: Node,
NodesCollectionPrototype: NodesCollection,
initialize: function(attributes) {
this.NodeModel = this.NodeModelPrototype.extend({tree: this});
this.NodesCollection = this.NodesCollectionPrototype.extend({model: this.NodeModel, tree: this});
this.nodes = new this.NodesCollection();
this.roots = new this.NodesCollection(attributes['tree']);
},
getSelected: function() {
return this.nodes.filter(function (node) {
return node.get('selected');
});
},
getNode: function (value) {
if (value instanceof Node) {
value = value.get('value');
} else if (_.isObject(value)) {
value = value['value'];
}
return this.nodes.find(function (node) {
return node.get('value') === value;
});
}
}),
nodeDefaults = {
'node_class': 'chf-tree-node',
'title_class': 'chf-tree-node-title',
'children_class': 'chf-tree-children',
'controls_class': 'chf-controls',
'node_icon': 'chf-icon',
'selected_class': 'chf-selected',
'collapsed_icon': 'icon-angle-right',
'expanded_icon': 'icon-angle-down',
'collapse_icon': 'icon-angle-up',
'leaf_icon': 'icon-caret-right',
'select_icon': 'chf-icon-select',
'deselect_icon': 'chf-icon-deselect'
},
NodeView = Backbone.View.extend({
tagName: 'li',
className: nodeDefaults['node_class'],
nodeTemplate: _.template('<i class="{{ node_icon }}"></i>' +
'<a href="#" class="{{ title_class }}{% if (selected) { %} {{ selected_class }}{% } %}">' +
'{{ title }}</a>' +
' <span class="{{ controls_class }}">' +
'<i class="icon-ok-sign {{ select_icon }}" title="Select subtree"></i>' +
'<i class="icon-remove-sign {{ deselect_icon }}" title="Deselect subtree"></i>' +
'</span>' +
'<ul class="{{ children_class }}"></ul>'),
leafTemplate: _.template('<i class="{{ node_icon }}"></i>' +
'<a href="#" class="{{ title_class }}{% if (selected) { %} {{ selected_class }}{% } %}">' +
'{{ title }}</a>'),
events: function () {
var events = {};
events['mouseenter'] = '_showControls';
events['mouseleave'] = '_hideControls';
events['click > .' + this.options['title_class']] = '_toggleSelection';
if (this.model.numChildren()) {
events['click > .' + this.options['node_icon']] = '_toggleChildren';
events['mouseover > .' + this.options['node_icon']] = '_onIconOver';
events['mouseout > .' + this.options['node_icon']] = '_onIconOut';
events['click > .' + this.options['controls_class'] +
' .' + this.options['select_icon']] = '_selectSubtree';
events['click > .' + this.options['controls_class'] +
' .' + this.options['deselect_icon']] = '_deselectSubtree';
}
return events;
},
initialize: function (options) {
this.options = options;
_.defaults(this.options, nodeDefaults);
this.listenTo(this.model, 'change:selected', this._onSelectedStateChange);
this.listenTo(this.model, 'change:expanded', this._onExpandedStateChange);
},
render: function () {
var template;
if (this.model.numChildren()) {
template = this.nodeTemplate;
} else {
template = this.leafTemplate;
}
$(this.el).html(template(_.extend(this.model.toJSON(), this.options)));
this._onSelectedStateChange();
this._onExpandedStateChange();
this.getControls().hide();
return this;
},
getChildren: function () {
if (_.isUndefined(this.$children)) {
this.$children = this.$('.' + this.options['children_class']);
}
return this.$children;
},
getIcon: function () {
if (_.isUndefined(this.$icon)) {
this.$icon = this.$el.children('.' + this.options['node_icon']);
}
return this.$icon;
},
getTitle: function () {
if (_.isUndefined(this.$title)) {
this.$title = this.$el.children('.' + this.options['title_class']);
}
return this.$title;
},
getControls: function () {
if (_.isUndefined(this.$controls)) {
this.$controls = this.$el.children('.' + this.options['controls_class']);
}
return this.$controls;
},
expand: function () {
this.model.set('expanded', true);
return false;
},
collapse: function () {
this.model.set('expanded', false);
return false;
},
expandTo: function (node) {
var path = this.model.getDescendantPath(node);
if (!_.isUndefined(path)) {
_.each(path, function (node) {
node.set('expanded', true);
});
}
return false;
},
_toggleChildren: function () {
this.model.set('expanded', !this.model.get('expanded'));
return false;
},
_onIconOver: function () {
var options = this.options;
if (this.model.get('expanded')) {
this.getIcon()
.addClass(options['collapse_icon'])
.removeClass(options['collapsed_icon'] + ' ' + options['expanded_icon']);
} else {
this.getIcon()
.addClass(options['expanded_icon'])
.removeClass(options['collapse_icon'] + ' ' + options['collapsed_icon']);
}
},
_onIconOut: function () {
var options = this.options;
if (this.model.numChildren()) {
if (this.model.get('expanded')) {
this.getIcon()
.addClass(options['expanded_icon'])
.removeClass(options['collapsed_icon'] + ' ' + options['collapse_icon'])
.prop('title', 'Hide children');
} else {
this.getIcon()
.addClass(options['collapsed_icon'])
.removeClass(options['expanded_icon'] + ' ' + options['collapse_icon'])
.prop('title', 'Show children');
}
} else {
this.getIcon().addClass(options['leaf_icon']);
}
},
_toggleSelection: function() {
if (this.model.toggle()) {
_.each(this.model.getPath(), function (node) {
node.set('expanded', true);
});
}
return false;
},
_onSelectedStateChange: function () {
if (this.model.get('selected')) {
this.getTitle().addClass(this.options['selected_class']);
} else {
this.getTitle().removeClass(this.options['selected_class']);
}
},
_onExpandedStateChange: function () {
if (this.model.get('expanded')) {
var $children = this.getChildren();
this.model.children.each(function(node) {
var nodeView = new NodeView(_.defaults({model: node}, this.options));
$children.append(nodeView.render().el);
}, this);
} else {
this.getChildren().empty();
}
this._onIconOut();
},
_showControls: function () {
this.getControls().show();
},
_hideControls: function () {
this.getControls().hide();
},
_selectSubtree: function () {
_.each(this.model.getSubtree(), function (node) {
node.set('selected', true);
});
},
_deselectSubtree: function () {
_.each(this.model.getSubtree(), function (node) {
node.set('selected', false);
});
}
}),
TreeField = Fields.Tree = Field.extend({
defaults: function () {
return _.extend({}, Field.prototype.defaults.call(this), {
'field_class': 'chf-field-tree',
'tree_class': 'chf-tree'
}, nodeDefaults);
},
initialize: function (attributes) {
this.tree = new Tree({tree: this.get('tree')});
this.tree.nodes.on('change:selected', this._onNodeSelect, this);
Field.prototype.initialize.apply(this, arguments);
},
processValue: function () {
var value = this.get('value'),
node;
if (!_.isArray(value)) {
value = [value];
}
this.value = new NodesCollection();
_.each(value, function (nodeValue) {
node = this.tree.getNode(nodeValue);
if (_.isUndefined(node)) {
console.error('Node not found in tree', nodeValue);
} else {
node.set('selected', true);
_.each(node.getPath(), function (node) {
node.set('expanded', true);
});
this.value.add(node);
}
}, this);
},
plainValue: function () {
return this.value.pluck('value');
},
dumpValue: function () {
return JSON.stringify(this.plainValue());
},
_onNodeSelect: function (node) {
if (node.get('selected')) {
this.value.add(node);
} else {
this.value.remove(node);
}
this.trigger(Events.FIELD_CHANGE, this);
}
}),
TreeWidget = Widgets.Tree = Widget.extend({
template: _.template('<div class="control-group">' +
'<label>{{ label }}</label>' +
'<ul class="{{ tree_class }}">' +
'</ul>' +
'</div>'),
FieldModel: TreeField,
className: 'chf-field-tree',
getTree: function () {
if (_.isUndefined(this._tree)) {
this._tree = this.$('.' + this.model.get('tree_class'));
}
return this._tree;
},
render: function () {
Widget.prototype.render.call(this);
this.getTree().append(
this.model.tree.roots.map(function (node) {
return (new NodeView({model: node})).render().el;
})
);
}
});
return CherryForms;
});
| sunrize531/cherry-forms | cherryforms/static/js/widgets/Tree.js | JavaScript | mit | 17,047 |
angular.module('shf.utils.chat-message', [])
.factory('chatMessageUtils', function chatMessageUtils() {
var util = {
convertRawMessage: convertRawMessage
};
function convertRawMessage(rawMessage, currentThreadID) {
return {
id: rawMessage.id,
threadID: rawMessage.threadID,
authorName: rawMessage.authorName,
date: new Date(rawMessage.timestamp),
text: rawMessage.text,
isRead: rawMessage.threadID === currentThreadID
};
}
return util;
});
| alexmckenley/superheroic-flux | src/app/utils/chat-message-utils.js | JavaScript | mit | 560 |
'use strict';
angular.module('plankApp')
.config(function ($stateProvider) {
$stateProvider
.state('login', {
url: '/login',
templateUrl: 'app/account/login/login.html',
controller: 'LoginCtrl'
})
.state('signup', {
url: '/signup',
templateUrl: 'app/account/signup/signup.html',
controller: 'SignupCtrl'
})
.state('settings', {
url: '/settings',
templateUrl: 'app/account/settings/settings.html',
controller: 'SettingsCtrl',
authenticate: true
});
}); | deoryp/plank | client/app/account/account.js | JavaScript | mit | 576 |
'use strict';
character.sp={
connect:true,
character:{
yangxiu:['male','wei',3,['jilei','danlao']],
chenlin:['male','wei',3,['bifa','songci']],
caohong:['male','wei',4,['yuanhu']],
xiahouba:['male','shu',4,['baobian']],
yuanshu:['male','qun',4,['xinyongsi','yjixi']],
sp_diaochan:['female','qun',3,['lihun','biyue']],
sp_zhaoyun:['male','qun',3,['longdan','chongzhen']],
jsp_zhaoyun:['male','qun',3,['chixin','yicong','suiren']],
liuxie:['male','qun',3,['tianming','mizhao']],
zhugejin:['male','wu',3,['hongyuan','huanshi','mingzhe']],
zhugeke:['male','wu',3,['aocai','duwu']],
guanyinping:['female','shu',3,['huxiao','xueji','wuji']],
simalang:['male','wei',3,['junbing','quji']],
zhangxingcai:['female','shu',3,['shenxian','qiangwu']],
fuwan:['male','qun',4,['moukui']],
sp_sunshangxiang:['female','shu',3,['liangzhu','fanxiang']],
caoang:['male','wei',4,['kaikang']],
re_yuanshu:['male','qun',4,['wangzun','tongji']],
sp_caoren:['male','wei',4,['kuiwei','yanzheng']],
zhangbao:['male','qun',3,['zhoufu','yingbin']],
zhangliang:['male','qun',3,['fulu','fuji']],
maliang:['male','shu',3,['xiemu','naman']],
sp_pangtong:['male','qun',3,['manjuan','zuixiang']],
zhugedan:['male','wei',4,['gongao','juyi']],
sp_jiangwei:['male','shu',4,['kunfen','fengliang']],
sp_machao:['male','qun',4,['zhuiji','cihuai']],
sunhao:['male','wu',5,['canshi','chouhai','guiming']],
shixie:['male','qun',3,['biluan','lixia']],
mayunlu:['female','shu',4,['fengpo','mashu']],
zhanglu:['male','qun',3,['yishe','bushi','midao']],
wutugu:['male','qun',15,['ranshang','hanyong']],
sp_caiwenji:['female','wei',3,['chenqing','mozhi']],
zhugeguo:['female','shu',3,['yuhua','qirang']],
liuzan:['male','wu',4,['fenyin']],
lingcao:['male','wu',4,['dujin']],
sunru:['female','wu',3,['yingjian','shixin']],
lingju:['female','qun',3,['jieyuan','fenxin']],
lifeng:['male','shu',3,['tunchu','shuliang']],
cuiyan:['male','wei',3,['yawang','xunzhi']],
sp_zhangfei:['male','shu',4,['jie','dahe']],
jsp_guanyu:['male','wei',4,['wusheng','danji']],
jsp_huangyueying:['female','qun',3,['jiqiao','linglong']],
sunluyu:['female','wu',3,['meibu','mumu']],
hanba:['female','qun',4,['fentian','zhiri']],
zumao:['male','wu',4,['yinbing','juedi']],
wenpin:['male','wei',4,['zhenwei']],
daxiaoqiao:['female','wu',3,['xingwu','luoyan']],
sp_daqiao:['female','wu',3,['yanxiao','anxian']],
sp_ganning:['male','wu',4,['yinling','junwei']],
sp_xiahoudun:['male','wei',4,['fenyong','xuehen']],
sp_lvmeng:['male','wu',3,['tanhu','mouduan']],
wangji:['male','wei',3,['qizhi','jinqu']],
guansuo:['male','shu',4,['zhengnan','xiefang']],
tadun:['male','qun',4,['luanzhan']],
yanbaihu:['male','qun',4,['zhidao','jili']],
chengyu:['male','wei',3,['shefu','benyu']],
wanglang:['male','wei',3,['gushe','jici']],
sp_pangde:['male','wei',4,['mashu','juesi']],
sp_jiaxu:['male','wei',3,['zhenlue','jianshu','yongdi']],
litong:['male','wei',4,['tuifeng']],
mizhu:['male','shu',3,['ziyuan','jugu']],
buzhi:['male','wu',3,['hongde','dingpan']],
sp_liubei:['male','shu',4,['zhaolie','shichou']],
caochun:['male','wei',4,['shanjia']],
zhuling:['male','wei',4,['zhanyi']],
dongbai:['female','qun',3,['lianzhu','xiehui']],
zhaoxiang:['female','shu',4,['fanghun','fuhan']],
mazhong:['male','shu',4,['fuman']],
dongyun:['male','shu',3,['bingzheng','sheyan']],
kanze:['male','wu',3,['xiashu','kuanshi']],
heqi:['male','wu',4,['qizhou','shanxi']],
ganfuren:['female','shu',3,['shushen','shenzhi']],
mifuren:['female','shu',3,['guixiu','cunsi']],
mateng:['male','qun',4,['xiongyi','mashu']],
tianfeng:['male','qun',3,['sijian','suishi']],
yuejin:['male','wei',4,['xiaoguo']],
chendong:['male','wu',4,['duanxie','fenming']],
sp_dongzhuo:['male','qun',5,['hengzheng']],
jiangfei:['male','shu',3,['shengxi','shoucheng']],
jiangqing:['male','wu',4,['shangyi']],
hetaihou:['female','qun',3,['zhendu','qiluan']],
kongrong:['male','qun',3,['lirang','mingshi']],
dingfeng:['male','wu',4,['fenxun','duanbing']],
panfeng:['male','qun',4,['kuangfu']],
jiling:['male','qun',4,['shuangren']],
zangba:['male','wei',4,['hengjiang']],
zhangren:['male','qun',4,['chuanxin','zfengshi']],
zoushi:['female','qun',3,['zhuoshui','zqingcheng']],
},
characterIntro:{
zangba:'其父臧戒,有二子臧艾与臧舜。年少时曾召集数人将获罪的父亲救出,此后四处流亡。后来成为陶谦麾下的骑都尉,负责募兵抵抗黄巾军。与孙观、尹礼等人拥兵驻屯于开阳,自成一股独立势力,后跟随吕布。吕布战败后,投降了曹操。后与袁绍、孙权等的战役里战功赫赫,官至镇东将军。',
zhangren:'刘璋的属下,以忠勇著称。刘备入蜀时,张任曾劝刘璋提防刘备,但刘璋没有听从。魏延舞剑想趁机除掉刘璋时,张任出面对舞,解救刘璋。后在刘备进攻时于落凤坡射死了庞统。',
jiling:'东汉末年袁术帐下将领,勇猛非常,曾奉命率军攻打小沛的刘备,在吕布辕门射戟的调停下撤兵。',
zoushi:'军阀张济之妻,张绣之婶。张绣降曹后,邹氏遂被曹操霸占。贾诩献计趁机诛杀曹操,险些得手。曹操在损失爱将典韦、侄子曹安民和长子曹昂后方才逃出生天。',
ganfuren:'刘备起兵后,于沛城娶甘氏为妾。后来,甘夫人随刘备到荆州,生了阿斗(也就是后主刘禅)。223年四月,刘备病死于白帝城,追谥甘夫人为“昭烈皇后”。',
jiangfei:'蒋琬,蜀四英之一。初随刘备入蜀,诸葛亮卒后封大将军,辅佐刘禅,主持朝政,统兵御魏。采取闭关息民政策,国力大增。官至大司马,安阳亭侯,谥号恭侯。费祎,蜀国著名政治家和武将,官至大将军。在一次回途的筵会中,被降将郭修刺杀而亡,谥号敬侯。',
mifuren:'刘备夫人。徐州别驾糜竺之妹。长坂兵败,她怀抱年仅两岁的刘禅在乱军中走散,被赵云发现;但麋夫人因为赵云只有一匹马,不肯上马,在将阿斗托付给赵云后投井而亡。',
chendong:'陈武,东吴将领,孙策攻打刘繇,陈武前来相助,孙策非常喜爱陈武,拜为校尉,使作先锋。陈武以十数骑兵力杀敌五十余人。后于赤壁等战役屡立功勋。董袭献上严白虎的人头来降孙策。赤壁之战,董袭受周瑜命,分兵去汉阳,合肥会战时接应太史慈,逍遥津支援孙权。濡须口之战时,董袭在船上督战,船覆董袭坚守殉职。',
jiangqing:'擅长弓术。与周泰原为活跃于长江一带的江贼,孙策脱离袁术下江东自立门户时,和周泰一起率众投靠。 孙策攻刘繇,并引出城中麾下的陈横、薛礼、张英三名将领,陈横后被蒋钦一箭射杀,后与韩当等将乘舟过江,乱箭射杀敌军。曾在赤壁之战与周泰,还有擅使长枪的韩当率领水军在三江口踏江破敌。',
kongrong:'字文举,鲁国人,东汉文学家,“建安七子”之首。献帝即位后任北军中侯、虎贲中郎将、北海相,时称孔北海后因触怒曹操,为曹操所杀。能诗善文。',
mateng:'字寿成,扶风茂陵人,东汉末年征西将军,割据西凉一带的军阀,伏波将军马援的后代,官至卫尉,封爵槐里乡侯。因其子马超谋反,而被杀,夷灭三族。',
tianfeng:'字元皓。东汉末年大军阀袁绍部下重要谋士。为人刚直不阿,曾多次向袁绍进言而不被采纳。后因谏阻袁绍征伐曹操而被袁绍下令监禁,并于官渡之战后,被袁绍杀害。',
caochun:'字子和,沛国谯(今安徽亳州)人。东汉末年曹操麾下将领,曹仁之弟。曹纯是曹操部下精锐部队“虎豹骑”的统领者之一,因在平定北方的战役中颇有功绩,被加封为高陵亭侯。死后谥曰威侯。曹纯擅战,甚得人心,为人重纲纪,不失理智,好学问,敬爱学士,闻名天下。',
hanba:'中国古代神话传说中引起旱灾的怪物。《诗·大雅·云汉》:“旱魃为虐,如惔如焚。”',
cuiyan:'字季珪,清河东武城(今河北省清河县)人。东汉末年名士,司空崔林的从兄,曹操帐下谋士。崔琰相貌俊美,很有威望,曹操对他也很敬畏。建安二十一年(216年),崔琰在给杨训的书信中写道“时乎时乎,会当有变时”,曹操认为此句有不逊之意,因而将崔琰下狱,不久崔琰即被曹操赐死。',
lifeng:'南阳(治今河南南阳)人,三国时期蜀汉大臣李严之子。230年,李严迁为骠骑将军,率军前往汉中,诸葛亮上表推举李丰为江州都督督军,以代替李严管理后方事务。李严去世后,李丰在蜀汉官至朱提太守。',
sunru:'孙茹,孙坚之妹,其名载于《江浙通志》中。儿子徐琨亦为孙吴早期名将,当初母子二人随军跟从孙策渡长江时,因为暂时没足够的船,孙策感到苦恼打算暂时驻军江边。孙茹夫人献计以芦苇为筏,孙策大喜。吴军遂以神不知鬼不觉的速度过长江击破刘繇部将张英,立下平江东第一功。',
lingcao:'东汉末年将领,吴郡余杭(今浙江余杭)人,凌统之父。早年跟随孙策转战江东。孙权统军后,凌操随其征伐黄祖,被甘宁射杀。《吴书》载:甘宁以善射,将兵在后,射杀校尉凌操',
zhugeguo:'诸葛果,为《历代神仙通鉴》中诸葛亮女儿的名字,《历代神仙通鉴》记录从上古到明代的神仙历史,因此诸葛果不见于任何史书。成都西南有朝真观,即乘烟观。相传,诸葛果在这里修行后成仙升天。',
zhuling:'朱灵(生卒年不详),字文博,冀州清河国人,三国时期曹魏名将。官至后将军,封为高唐侯,谥号威侯。初为袁绍部将,后归顺曹操,随曹操征伐四方,屡建战功。',
liuzan:'字正明,会稽长山人人,曾任左护军,有两子:留略、留平。少为会稽郡吏,曾参与镇压黄巾起义,后被东吴大将凌统所引用,任屯骑校尉。吴五凤二年(公元255年)留赞任左护军,随孙峻征淮南,因病撤军,被魏将蒋班围困于道,力战而死,时年73岁。',
re_yuanshu:'字公路,汝南汝阳人,袁绍之弟。初为虎贲中郎将。董卓进京后以袁术为后将军,袁术因畏祸而出奔南阳。初平元年与袁绍、曹操等同时起兵,共讨董卓。后与袁绍对立,被袁绍、曹操击败,率馀众奔九江,割据扬州。建安二年称帝,建号仲氏。',
fuwan:'伏完(?-209),琅邪东武(今属山东)人,东汉末大臣,汉献帝伏皇后之父。历官辅国将军、中散大夫、屯骑校尉。',
liuxie:'字伯和,又字合。汉族,祖籍沛县,生于洛阳。汉灵帝第三子,被董卓迎立为帝。董卓被王允和吕布诛杀后,董卓部将李傕等攻入长安,再次挟持了他,后来逃出长安。公元196年,曹操控制了刘协,并迁都许昌,“挟天子以令诸侯”。公元220年,曹操病死,刘协被曹丕控制,随后被迫禅让于曹丕。',
yuanshu:'字公路,汝南汝阳人,袁绍之弟。初为虎贲中郎将。董卓进京后以袁术为后将军,袁术因畏祸而出奔南阳。初平元年与袁绍、曹操等同时起兵,共讨董卓。后与袁绍对立,被袁绍、曹操击败,率馀众奔九江,割据扬州。建安二年称帝,建号仲氏。',
gongsunzan:'字伯珪,汉族,号“白马义从”。辽西令支人。东汉末年献帝年间占据幽州一带的军阀,汉末群雄之一。出身贵族,因母地位卑贱,只当了郡中小吏。他貌美,声音洪亮,机智善辩。后随卢植于缑氏山中读书,粗通经传。',
caohong:'字子廉,沛国谯(今安徽亳县)人,曹操从弟,曾献马并救护曹操。后多随军征伐,平兖州、征刘表、讨祝臂。曹丕即位时封曹洪为骠骑将军。曹叡即位,拜曹洪为后将军,更封乐城侯,后复拜为骠骑将军。曹洪逝世,追谥曰恭侯。',
guanyinping:'河东解县(今山西运城)人,美髯公关羽之女。因在关羽的四个子女中排行第三,故又被称作“关三小姐”、“关氏三姐”或“关羽三小姐”。传说她是赵云的弟子、并随同诸葛亮平定南蛮。',
xiahouba:'夏侯渊次子。本为曹魏武将,后因司马懿诛曹爽一族,夏侯霸身为曹氏宗室而心怀不安,遂投降蜀汉。后随蜀将姜维北伐,官至车骑将军。',
daxiaoqiao:'大乔,庐江皖县人,为乔公长女,孙策之妻,容貌国色流离。小乔为大乔之妹,周瑜之妻,资貌绝伦。两人合称“二乔”。',
yuejin:'字文谦,魏“五子良将”之一。容貌短小,以胆烈跟从曹操,南征北讨,战功无数。从击袁绍于官渡,奋勇力战,斩袁绍部将淳于琼。又从击袁绍子谭、尚于黎阳,斩其大将严敬。从平荆州,留屯襄阳,进击关羽、苏非等人,击退其众,南郡诸郡的山谷蛮夷都前往乐进处投降。后来从曹操征孙权,假进节。曹操回师后,留乐进与张辽、李典屯于合肥。又以乐进数有军功,迁右将军。建安二十三年逝世,谥曰威侯。',
caoang:'字子修,曹操的长子,由于性情谦和且聪慧所以深得曹操喜爱。曹操征讨张绣时,羞辱张绣之婶邹氏,被张绣突然袭击。曹昂为保护曹操撤退,与典韦一起战死在宛城。',
zhugejin:'字子瑜,吴国大臣,诸葛亮之兄,诸葛恪之父。经鲁肃推荐,为东吴效力。胸怀宽广,温厚诚信,得到孙权的深深信赖,努力缓和蜀汉与东吴的关系。建安二十五年(220年)吕蒙病逝,诸葛瑾代吕蒙领南郡太守,驻守公安。孙权称帝后,诸葛瑾官至大将军,领豫州牧。',
zhangxingcai:'蜀名将张飞与夏侯氏所生之女,刘禅的妻子,史上称为“敬哀皇后”。',
zumao:'字大荣,吴郡富春人,使用双刀。孙坚在汜水关被华雄击败,祖茂为保护主公而主动提出与孙坚交换头盔,孙坚因此得脱。祖茂将孙坚的赤帻挂在柱子上,准备以此引诱华雄,趁机偷袭,却反被华雄所杀。',
dingfeng:'吴国将领。年少时以骁勇为小将,经常奋勇杀敌,屡立功勋,此后又于东兴之战中“雪中奋短兵”,大破侵犯东吴的魏军。吴景帝孙休在位时,丁奉设计除掉了东吴的权臣孙綝,被拜为大将军,后为右大司马、左军师。',
panfeng:'冀州牧韩馥部下的上将。当十八路诸侯讨伐董卓之时,他奉韩馥之命前往汜水关前挑战董卓部下大将华雄,不敌被斩。',
maliang:'字季常,因眉毛中有白毛,人称白眉马良,马谡的兄长。马良在兄弟五人中名声最佳,因此有“马氏五常,白眉最良”的说法。',
zhugedan:'字公休,曹魏后期的重要将领,诸葛亮的族弟。曾与司马师一同平定毌丘俭、文钦的叛乱。之后因与被诛的夏侯玄、邓飏交厚,且见到王淩、毌丘俭等人的覆灭而心不自安,于甘露二年起兵,并得到东吴的支援,但于次年被镇压,被大将军司马胡奋所斩。',
hetaihou:'大将军何进的妹妹,汉灵帝刘宏第二任皇后,汉少帝刘辩的生母。何氏出身于屠户家庭,后选入掖庭,得到汉灵帝临幸,生下皇子刘辩,并受封贵人。光和三年(180年),立为皇后。中平六年(189年),汉灵帝去世,刘辩继位,尊何氏为皇太后。董卓进京,废黜刘辩,不久毒杀刘辩及何氏。',
sunluyu:'又名小虎,孙权与步练师之女。吴后期,孙鲁班诬陷孙鲁育参与谋反,于是孙峻杀害了孙鲁育。',
wenpin:'本为刘表大将,刘表死后,跟随刘琮投降曹操。后曹操令其镇守江夏,多次阻止了关羽和孙权的进攻,为曹操倚为屏障的大将之一。',
zhanglu:'汉宁太守,继父祖之后传播五斗米教。刘璋杀张鲁之母,二人因此结仇,多次交战。刘备攻益州时,刘璋向张鲁求援。张鲁派马超前往,但马超投降刘备。张鲁后见曹操自封魏王,想要自立为汉宁王,为谋士阎圃劝免。后曹操讨汉中,张鲁败,众人劝其烧粮仓,张鲁认为这是国家之物,未听从,为曹操所称赞。后投降曹操,任镇南将军。',
mayunlu:'马腾之女,马超之妹,赵云之妻。父亲令其自幼习武,枪术非凡,寻常男子也是难以匹敌。',
tadun:'东汉末年辽西乌桓(亦称乌丸)的首领,乌桓大人丘力居的从子,总摄三王部。曾出兵协助袁绍,击破公孙瓒。此后受袁绍假传朝廷诏命,与三王难楼、苏仆延、乌延等人同受单于称号及印绶。后难楼、苏仆延率其部众奉立楼班为单于,蹋顿于是退位为王。袁绍死后,收到被曹操击败的袁尚的求助,纠集逃亡至乌桓的幽州、冀州官吏百姓,企图夺回河北。东汉建安十二年,曹操亲征乌桓。八月,乌桓、袁氏部队于柳城白狼山为曹军所败,蹋顿在此战中被曹操的先锋张辽所斩杀。 ',
yanbaihu:'吴郡乌程县人,原名“严虎”,别号“白虎”,东汉末年盘据吴郡一带山贼出身的地方豪帅。献帝初拥兵万人自固。孙策受袁术使渡江,攻破白虎等。白虎奔余杭,投靠许昭。建安二年,再度被孙策击败,至此不知亡佚何处。',
simalang:'字伯达,“司马八达”之一。曹操任司空后,司马朗被辟为司空属官,又历任成皋令、堂阳长、元城令、丞相主簿、兖州刺史等职,所在皆有政绩,深受百姓爱戴。后司马朗与夏侯惇、臧霸等征讨吴国,到达居巢。军队中流行瘟疫,司马朗亲自去视察,派送医药,因此染病去世。',
wangji:'字伯舆,东莱曲城人。三国时期魏国将领。王基文武兼备,才高于世,德溥于时,深得司马懿、司马师、司马昭的器重,尤其在南征毋丘俭,文钦之乱,东征诸葛诞之叛大规模军事活动中,王基与司马师、司马昭结下了深厚的军友情谊。魏景元二年王基去世,追赠司空,谥号为景侯。',
buzhi:'吴重臣,最初避难江东,于孙权统事后,被召为主记。后游历吴地,又任海盐县长,还任东曹掾,出领鄱阳太守。建安十五年,转交州刺史、立武中郎将,率军接管往交州,追拜使持节、征南中郎将。次年,以平定交州功,加平戎将军,封广信侯。后迁右将军、左护军,改封临湘侯。孙权称帝后,拜骠骑将军,领冀州牧,后因冀州分与蜀汉而解牧职。又都督西陵。赤乌九年,代陆逊为丞相。',
litong:'字文达,小字万亿。江夏平春(今河南信阳)人,汝南太守。早年以游侠闻名于江汝,在率众补充曹操兵源有功拜为阳安都尉,其间不因私而忘公,不因其妻子的求请而过问执法者。后来在曹操讨伐马超时出阵挑战,死于马超枪下。',
mizhu:'原为徐州富商,后被徐州牧陶谦辟为别驾从事。陶谦病死后,奉其遗命迎接刘备。与其弟麋芳拒绝曹操的任命而跟随刘备,在刘备最潦倒之时给予刘备很大的帮助,使他重新振作。214年(建安十九年),刘备入主益州后,拜麋竺为安汉将军,地位在诸葛亮之上,为刘备手下众臣之最。吕蒙袭取荆州,麋芳举城投降,导致关羽兵败身亡,麋竺面缚请罪,刘备劝慰麋竺,对他待遇如初。',
dongbai:'东汉末年县君,陇西临洮(今甘肃省岷县)人,董卓之孙女。董卓当权时,遍封其宗族,其中孙女董白尚未及笄,被封为渭阳君。',
zhaoxiang:'赵云与马云騄之女,赵统赵广之妹,关平之妻。',
heqi:'早年在平定山越的战争中立有大功,又讨平叛乱无数,身经百战,所向披靡,深受孙权器重。后来在与魏国的多次边境争斗中也屡立战功,官至后将军,并领徐州牧。',
dongyun:'大汉重臣,掌军中郎将董和之子。东汉末年,其父董和事刘璋为益州太守,刘备立太子时,允被选为洗马,后为黄门侍郎,延熙六年(公元243年)加辅国将军,延熙七年(公元244年)以侍中守尚书令,任大将军费祎的副手。',
mazhong:'本名狐笃,字德信,巴西阆中人,初次出场时随丞相诸葛亮南征孟获,诸葛亮遣马忠与赵云两路夹攻,大败蛮将阿会喃。孟获派弟孟优赴汉军处假投降,欲内应外合,诸葛亮将计就计,埋伏擒获孟获和诸洞酋长,马忠亦于此战立下战功。后诸葛亮北伐时亦数次出阵,立下汗马功劳。',
kanze:'孙权谋士,在孙权广纳贤才之时与严畯等来到江东,甚为孙权礼遇。第一个识破周瑜打黄盖是苦肉计,后欣然向曹操献诈降书,被曹操识破后面不改色,哈哈大笑,一番妙言让曹操相信了诈降书,是苦肉计中的关键人物。后劝孙权不要设局请关羽。在刘备御驾亲征东吴时,向孙权举荐陆逊为都督,间接上挽救了东吴的命运。',
lingju:'相传为吕布与貂蝉的女儿,被汉献帝掳走并训练为死士,被秘密送入宫中接近曹操,成为其“忘年红颜知己”。外表是柔弱的女子,实际上身怀致命的杀人绝技,等待时机给予曹操致命一击。',
yangxiu:'字德祖,今陕西华阴人,是东汉末年的文学家。杨修学问渊博,极聪慧,任丞相府主簿。史载,“是时,军国多事,修总知外内,事皆称意”。',
chenlin:'陈琳(?-217年),字孔璋,广陵射阳(今江苏宝应)人。东汉末年著名文学家,“建安七子”之一。',
zhugeke:'字元逊,琅邪阳都(今山东沂南)人。三国时期吴臣,蜀丞相诸葛亮之侄,吴大将军诸葛瑾长子,从小就以神童著称,深受孙权赏识。',
zhangbao:'东汉末年黄巾起义的首领之一,张角之弟,张梁之兄。中平元年(184)随兄张角起义,号称“地公将军”。',
chengyu:'字仲德,本名程立,因梦中於泰山捧日,更名程昱。荀彧投曹操时向其举荐程昱。他参与了攻打吕布、袁绍、刘备、孙权的大部份战事,一直出谋献策,表现出众。',
sunhao:'孙权之孙,孙和之子,东吴的末代君主。在位初期虽施行过明政,但不久即沉溺酒色,专于杀戮,变得昏庸暴虐,嗜用挖眼、剥皮等酷刑。280年,吴国被西晋所灭,孙皓投降西晋,被封为归命侯。',
wutugu:'南蛮乌戈国主,身长丈二(约合现在2.77米),不食五谷,以生蛇恶兽为饭。身有鳞甲,刀箭不能侵。兀突骨乘骑巨象,头戴日月狼须帽,身披金珠缨络,两肋下露出生鳞甲,眼目中微有光芒。',
shixie:'割据交州(今越南)一带的军阀,年少时师事刘陶,经逐渐升迁任交趾太守。后被朝廷加职绥南中郎将,迁安远将军,封龙度亭侯。在步骘接管交州时积极配合,归附孙权,被孙权加为左将军;此后又因诱降益州豪族雍闿而迁任卫将军,进封龙编侯。任交趾太守四十年。',
guansuo:'关羽的三子。自荆州失陷后,逃难在鲍家庄养病,伤势痊愈之后入蜀,逢丞相诸葛亮南征,拜之为前部先锋,一同南征。',
wanglang:'字景兴,汉末三国经学家,曹魏初期重臣。曾任会稽太守举兵抵抗孙策,后为曹操所征,被拜为谏议大夫等职。曹丕建立魏国后任命为司空。小说《三国演义》中他在阵前与诸葛亮饶舌比拼,最终被诸葛亮言词所驳倒,一时气愤坠马身亡。',
zhangliang:'东汉末年黄巾起义首领之一,张角的三弟。中平元年(184)随兄起义,号称“人公将军”。遭到朝廷所派左中郎将皇甫嵩进攻时,他率军在广宗(今河北威县)进行反击。后因警戒疏忽,遭到汉军夜袭,兵败身亡。',
},
perfectPair:{
yuejin:['re_lidian'],
zhugejin:['zhugeke'],
guanyinping:['guanyu'],
zhangxingcai:['liushan'],
fuwan:['fuhuanghou'],
sunshangxiang:['liubei'],
caoang:['caocao'],
zhangbao:['zhangliang','zhangjiao'],
zhangliang:['zhangjiao'],
maliang:['masu'],
lingcao:['lingtong'],
lingju:['diaochan','lvbu'],
jiangqing:['zhoutai'],
dingfeng:['xusheng'],
caohong:['caoren'],
daxiaoqiao:['zhouyu','sunce'],
cuiyan:['caocao'],
guansuo:['guanyu'],
mateng:['machao','madai','mayunlu'],
chengpu:['zhouyu'],
hanba:['swd_muyun'],
dongbai:['dongzhuo']
},
skill:{
zhuoshui:{
audio:'huoshui',
trigger:{player:'phaseBegin'},
forced:true,
content:function(){
game.countPlayer(function(current){
if(current!=player&&!current.hasSkill('fengyin')){
player.line(current,'green');
current.addTempSkill('fengyin','phaseAfter');
}
});
}
},
zqingcheng:{
enable:'phaseUse',
filter:function(event,player){
return player.num('he',{type:'equip'});
},
filterCard:{type:'equip'},
position:'he',
filterTarget:function(card,player,target){
return target!=player;
},
check:function(card){
var player=_status.event.player;
if(game.hasPlayer(function(current){
return ai.get.attitude(player,current)>2&¤t.isTurnedOver();
})){
return 10-ai.get.value(card,player);
}
return 6-ai.get.value(card,player);
},
content:function(){
'step 0'
target.turnOver();
'step 1'
target.draw(2);
},
ai:{
order:8,
result:{
target:function(player,target){
if(target.isTurnedOver()) return 2;
return -0.5;
}
}
}
},
zfengshi:{
audio:'fengshi',
trigger:{player:'shaBegin'},
filter:function(event,player){
return event.target.num('e');
},
logTarget:'target',
check:function(event,player){
if(event.target.hasSkillTag('noe')) return false;
return ai.get.attitude(player,event.target)<0;
},
content:function(){
trigger.target.chooseToDiscard('e',true);
}
},
chuanxin:{
trigger:{source:'damageBefore'},
filter:function(event,player){
if(event.card&&(event.card.name=='sha'||event.card.name=='juedou')){
if(get.mode()=='guozhan'){
return (event.player.identity!='qun'||player.identity=='ye')&&
!event.player.isUnseen()&&event.player.hasViceCharacter();
}
else{
var info=lib.character[event.player.name];
if(!info) return false;
var skills=event.player.get('s');
for(var i=0;i<info[3].length;i++){
if(skills.contains(info[3][i])) return true;
}
}
}
return false;
},
logTarget:'player',
check:function(event,player){
if(ai.get.attitude(player,event.player)<0){
if(event.player.hp==1) return false;
return true;
}
return false;
},
content:function(){
'step 0'
trigger.untrigger();
trigger.finish();
if(trigger.player.num('e')){
trigger.player.chooseControl(function(event,player){
if(player.hp==1) return 1;
if(player.hp==2&&player.num('e')>=2) return 1;
return 0;
}).set('choiceList',['弃置装备区内的所有牌并失去一点体力',get.mode()=='guozhan'?'移除副将牌':'随机移除武将牌上的一个技能']);
}
else{
event._result={index:1};
}
'step 1'
if(result.index==1){
if(get.mode()!='guozhan'){
var info=lib.character[trigger.player.name];
var skills=trigger.player.get('s');
var list=[];
for(var i=0;i<info[3].length;i++){
if(skills.contains(info[3][i])){
list.push(info[3][i]);
}
}
if(list.length){
var skill=list.randomGet();
trigger.player.popup(skill);
trigger.player.disableSkill('chuanxin_disable',skill,true);
}
}
else{
trigger.player.removeCharacter(1);
}
}
else{
trigger.player.discard(trigger.player.get('e'));
trigger.player.loseHp();
}
}
},
hengjiang:{
trigger:{player:'damageEnd'},
check:function(event,player){
return ai.get.attitude(player,event.source)<0||!event.source.needsToDiscard(2);
},
filter:function(event){
return event.source&&event.source.isIn()&&event.num>0;
},
logTarget:'source',
content:function(){
var source=trigger.source;
if(source.hasSkill('hengjiang2')){
source.storage.hengjiang2+=trigger.num;
source.updateMarks();
}
else{
source.storage.hengjiang3=player;
source.storage.hengjiang2=trigger.num;
source.addTempSkill('hengjiang2','phaseAfter');
}
}
},
hengjiang2:{
mark:true,
intro:{
content:'手牌上限-#'
},
mod:{
maxHandcard:function(player,num){
return num-player.storage.hengjiang2;
}
},
onremove:function(player){
delete player.storage.hengjiang2;
delete player.storage.hengjiang3;
},
trigger:{player:'phaseDiscardEnd'},
filter:function(event,player){
return player.storage.hengjiang3.isIn()&&(!event.cards||event.cards.length==0);
},
forced:true,
popup:false,
content:function(){
player.storage.hengjiang3.draw();
}
},
shuangren:{
trigger:{player:'phaseUseBegin'},
direct:true,
priority:15,
content:function(){
'step 0'
var goon;
if(player.needsToDiscard()>1){
goon=player.hasCard(function(card){
return card.number>10&&ai.get.value(card)<=5;
});
}
else{
goon=player.hasCard(function(card){
return card.number>=9&&ai.get.value(card)<=5||ai.get.value(card)<=3;
});
}
player.chooseTarget(get.prompt('shuangren'),function(card,player,target){
return target!=player&&target.num('h');
}).set('ai',function(target){
var player=_status.event.player;
if(_status.event.goon&&ai.get.attitude(player,target)<0){
return ai.get.effect(target,{name:'sha'},player,player);
}
return 0;
}).set('goon',goon);
'step 1'
if(result.bool){
var target=result.targets[0];
event.target=target;
player.logSkill('shuangren',target);
player.chooseToCompare(target);
}
else{
event.finish();
}
'step 2'
if(result.bool){
var target=event.target;
if(target.identity!='ye'&&target.identity!='unknown'&&game.hasPlayer(function(current){
if(!player.canUse('sha',current,false)) return false;
if(target==current) return false;
if(get.mode()=='guozhan'){
return target.identity==current.identity;
}
return true;
})){
var str='对一名';
if(get.mode()=='guozhan'){
str+=get.translation(target.identity)+'势力的';
}
player.chooseTarget(str+'角色使用一张杀',true,function(card,player,target){
if(!player.canUse('sha',target,false)) return false;
if(get.mode()=='guozhan'){
return target.identity==_status.event.identity;
}
return true;
}).set('ai',function(target){
var player=_status.event.player;
return ai.get.effect(target,{name:'sha'},player,player);
}).set('identity',target.identity);
}
else{
player.useCard({name:'sha'},target,false);
event.finish();
}
}
else{
trigger.finish();
trigger.untrigger();
event.finish();
}
'step 3'
if(result.bool&&result.targets&&result.targets.length){
player.useCard({name:'sha'},result.targets[0],false);
}
}
},
kuanshi:{
trigger:{player:'phaseEnd'},
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('kuanshi')).set('ai',function(target){
if(ai.get.attitude(_status.event.player,target)>0){
return 1/Math.sqrt(target.hp+1);
}
return 0;
});
'step 1'
if(result.bool){
var target=result.targets[0];
player.logSkill('kuanshi',target);
target.storage.kuanshi2=player;
target.addSkill('kuanshi2');
}
}
},
kuanshi2:{
mark:'character',
intro:{
content:'下一次受到超过1点的伤害时,防止此伤害,然后$跳过下个回合的摸牌阶段'
},
trigger:{player:'damageBegin'},
forced:true,
filter:function(event,player){
return event.num>1;
},
priority:-11,
content:function(){
trigger.untrigger();
trigger.finish();
player.storage.kuanshi2.skip('phaseDraw');
player.removeSkill('kuanshi2');
},
group:'kuanshi2_remove',
onremove:true,
subSkill:{
remove:{
trigger:{global:['phaseBegin','dieAfter']},
forced:true,
popup:false,
filter:function(event,player){
return event.player==player.storage.kuanshi2;
},
content:function(){
player.removeSkill('kuanshi2');
}
}
}
},
xiashu:{
trigger:{player:'phaseUseBegin'},
direct:true,
filter:function(event,player){
return player.num('h')>0;
},
content:function(){
'step 0'
var maxval=0;
var hs=player.get('h');
for(var i=0;i<hs.length;i++){
maxval=Math.max(maxval,ai.get.value(hs[i]));
}
player.chooseTarget(get.prompt('xiashu'),lib.filter.notMe).set('ai',function(target){
var player=_status.event.player;
var maxval=_status.event.maxval;
var dh=target.num('h')-player.num('h');
var att=ai.get.attitude(player,target);
if(target.hasSkill('qingjian')) return false;
if(dh<=0) return 0;
if(att>0) return 0.1;
if(maxval>=8) return 0;
if(att==0) return 0.2;
if(dh>=3) return dh;
if(dh==2){
if(maxval<=7) return dh;
}
if(maxval<=6) return dh;
return 0;
}).set('maxval',maxval);
'step 1'
if(result.bool){
player.logSkill('xiashu',result.targets);
event.target=result.targets[0];
var hs=player.get('h');
event.target.gain(hs,player);
player.$give(hs.length,event.target);
}
else{
event.finish();
}
'step 2'
var hs=event.target.get('h');
if(!hs.length){
event.finish();
return;
}
hs.sort(function(a,b){
return ai.get.value(b,player,'raw')-ai.get.value(a,player,'raw');
});
event.target.chooseCard([1,hs.length],'展示至少一张手牌',true).set('ai',function(card){
var rand=_status.event.rand;
var list=_status.event.list;
if(_status.event.att){
if(ui.selected.cards.length>=Math.ceil(list.length/2)) return 0;
var value=ai.get.value(card);
if(_status.event.getParent().player.isHealthy()){
value+=(get.tag(card,'damage')?1.5:0)+(get.tag(card,'draw'?2:0));
}
return value;
}
if(ui.selected.cards.length>=Math.floor(list.length/2)) return 0;
return (list.indexOf(card)%2==rand)?1:0;
}).set('rand',(Math.random()<0.6)?1:0).set('list',hs).set('att',ai.get.attitude(event.target,player)>0);
'step 3'
event.target.showCards(result.cards);
event.cards1=result.cards;
event.cards2=event.target.get('h',function(card){
return !event.cards1.contains(card);
});
'step 4'
var choice;
var num1=event.cards1.length;
var num2=event.cards2.length;
if(ai.get.attitude(event.target,player)>0&&num1>=num2){
choice=0;
}
else if(num1==num2){
choice=(Math.random()<0.45)?0:1;
}
else if(num1>num2){
if(num1-num2==1){
choice=(Math.random()<0.6)?0:1;
}
else{
choice=0;
}
}
else{
if(num2-num1==1){
choice=(Math.random()<0.6)?1:0;
}
else{
choice=1;
}
}
player.chooseControl(function(event,player){
return _status.event.choice;
}).set('choiceList',['获得'+get.translation(event.target)+'展示的牌',
'获得'+get.translation(event.target)+'未展示的牌']).set('choice',choice);
'step 5'
if(result.index==0){
player.gain(event.cards1,target);
target.$give(event.cards1,player);
}
else{
player.gain(event.cards2,target);
target.$giveAuto(event.cards2,player);
}
},
ai:{
expose:0.1
}
},
sheyan:{
trigger:{global:'useCard'},
filter:function(event,player){
if(!event.targets||!event.targets.contains(player)) return false;
var info=get.info(event.card);
if(info.type!='trick') return false;
if(info.multitarget) return false;
return game.hasPlayer(function(current){
return !event.targets.contains(current)&&lib.filter.targetEnabled2(event.card,event.player,current);
});
},
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('sheyan'),function(card,player,target){
return !trigger.targets.contains(target)&&lib.filter.targetEnabled2(trigger.card,trigger.player,target);
}).set('ai',function(target){
var trigger=_status.event.getTrigger();
return ai.get.effect(target,trigger.card,trigger.player,player);
});
'step 1'
if(result.bool){
if(!event.isMine()) game.delay(0.5);
event.target=result.targets[0];
}
else{
event.finish();
}
'step 2'
player.logSkill('sheyan',event.target);
trigger.targets.push(event.target);
},
ai:{
expose:0.2
}
},
bingzheng:{
trigger:{player:'phaseUseEnd'},
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('bingzheng'),function(card,player,target){
return target.num('h')!=target.hp;
}).set('ai',function(target){
var player=_status.event.player;
var att=ai.get.attitude(player,target);
var nh=target.num('h');
if(att>0){
if(nh==target.hp-1){
if(player==target) return att+1;
return att+2;
}
if(player==target&&player.needsToDiscard()) return att/3;
return att;
}
else{
if(nh==target.hp+1) return -att;
if(nh==0) return 0;
return -att/2;
}
});
'step 1'
if(result.bool){
player.logSkill('bingzheng',result.targets);
event.target=result.targets[0];
if(event.target.num('h')){
player.chooseControl(function(event,player){
var target=event.target;
if(ai.get.attitude(player,target)<0) return 1;
if(target.num('h')==target.hp+1) return 1;
return 0;
}).set('choiceList',['令'+get.translation(event.target)+'摸一张牌',
'令'+get.translation(event.target)+'弃置一张手牌']);
}
else{
event.directfalse=true;
}
}
else{
event.finish();
}
'step 2'
if(event.directfalse||result.index==0){
event.target.draw();
}
else{
event.target.chooseToDiscard('h',true);
}
'step 3'
if(event.target.num('h')==event.target.hp){
player.draw();
if(event.target==player){
event.finish();
return;
}
var next=player.chooseCard('是否交给'+get.translation(event.target)+'一张牌?','he');
next.set('ai',function(card){
if(get.position(card)!='h') return 0;
if(_status.event.shan){
return card.name=='shan'?1:0;
}
if(_status.event.goon){
return 10-ai.get.value(card);
}
return -ai.get.value(card,_status.event.player,'raw');
});
if(ai.get.attitude(player,event.target)>1&&
player.num('h','shan')>1&&player.num('h')>event.target.num('h')){
next.set('shan',true);
}
if(ai.get.attitude(player,event.target)>0&&player.needsToDiscard()){
next.set('goon',true);
}
}
else{
event.finish();
}
'step 4'
if(result.bool){
event.target.gain(result.cards,player);
player.$giveAuto(result.cards,event.target);
}
},
ai:{
expose:0.2,
threaten:1.4
}
},
fuman:{
enable:'phaseUse',
filterTarget:function(card,player,target){
return !target.hasSkill('fuman2')&&target!=player;
},
filter:function(event,player){
return player.num('h','sha');
},
discard:false,
prepare:'give',
filterCard:{name:'sha'},
content:function(){
target.gain(cards,player);
target.storage.fuman3=cards[0];
target.storage.fuman2=player;
target.addTempSkill('fuman2',{player:'phaseAfter'});
},
check:function(card){
return 6-ai.get.value(card);
},
ai:{
order:2,
result:{
target:function(player,target){
if(!target.hasSha()) return 1.2;
return 1;
}
}
}
},
fuman2:{
trigger:{player:'useCard'},
forced:true,
popup:false,
filter:function(event,player){
return event.card==player.storage.fuman3&&player.storage.fuman2.isIn();
},
mark:true,
intro:{
content:'下个回合结束之前使用“抚蛮”牌时,令$一张牌'
},
content:function(){
'step 0'
game.delay(0.5);
'step 1'
player.line(player.storage.fuman2,'green');
player.storage.fuman2.draw();
player.storage.fuman2.logSkill('fuman');
},
onremove:function(player){
delete player.storage.fuman2;
delete player.storage.fuman3;
},
ai:{
effect:{
player:function(card,player,target,current){
if(card.name=='sha'&&card!=player.storage.fuman3&&
player.storage.fuman2.isIn()&&ai.get.attitude(player,player.storage.fuman2)>0){
return 'zeroplayertarget';
}
}
}
}
},
qizhou:{
trigger:{player:['phaseBefore','equipAfter','loseAfter']},
forced:true,
popup:false,
derivation:['mashu','reyingzi','duanbing','fenwei'],
filter:function(event,player){
if(player.equiping) return false;
var suits=[];
var es=player.get('e');
for(var i=0;i<es.length;i++){
suits.add(get.suit(es[i]));
}
if(player.additionalSkills.qizhou){
return player.additionalSkills.qizhou.length!=suits.length;
}
else{
return suits.length>0;
}
},
content:function(){
var suits=[];
var es=player.get('e');
for(var i=0;i<es.length;i++){
suits.add(get.suit(es[i]));
}
player.removeAdditionalSkill('qizhou');
switch(suits.length){
case 1:player.addAdditionalSkill('qizhou',['mashu']);break;
case 2:player.addAdditionalSkill('qizhou',['mashu','reyingzi']);break;
case 3:player.addAdditionalSkill('qizhou',['mashu','reyingzi','duanbing']);break;
case 4:player.addAdditionalSkill('qizhou',['mashu','reyingzi','duanbing','fenwei']);break;
}
},
ai:{
threaten:1.2
}
},
shanxi:{
enable:'phaseUse',
usable:1,
filterCard:{color:'red',type:'basic'},
filterTarget:function(card,player,target){
return target!=player&&target.num('he')&&get.distance(player,target,'attack')<=1;
},
check:function(card){
return 6-ai.get.value(card);
},
content:function(){
'step 0'
player.discardPlayerCard(target,true);
'step 1'
if(result.bool){
if(result.cards[0].name=='shan'){
var hs=target.get('h');
if(hs.length){
player.viewCards(get.translation(target)+'的手牌',hs);
}
}
else{
var hs=player.get('h');
if(hs.length){
target.viewCards(get.translation(player)+'的手牌',hs);
}
}
}
},
ai:{
order:8,
result:{
target:-1
}
}
},
fenxun:{
enable:'phaseUse',
usable:1,
position:'he',
filterTarget:function(card,player,target){
return target!=player;
},
content:function(){
player.storage.fenxun2=target;
player.addTempSkill('fenxun2','phaseAfter');
},
check:function(card){
if(card.name=='sha'&&_status.event.player.num('h','sha')<=1) return 0;
return 6-ai.get.value(card);
},
filterCard:true,
ai:{
order:4,
result:{
player:function(player,target){
if(get.distance(player,target)<=1) return 0;
var hs=player.get('h','shunshou');
if(hs.length&&player.canUse(hs[0],target,false)){
return 1;
}
var geteff=function(current){
return ai.get.effect(current,{name:'sha'},player,player)>0;
}
if(player.hasSha()&&geteff(target)){
var num=game.countPlayer(function(current){
return current!=player&&get.distance(player,current)<=1&&geteff(current);
});
if(num==0){
if(game.hasPlayer(function(current){
return player.canUse('sha',current)&&geteff(current)&¤t!=target;
})){
return 1;
}
}
else if(num==1){
return 1;
}
}
return 0;
}
}
}
},
fenxun2:{
mark:'character',
onremove:true,
intro:{
content:'到$的距离视为1'
},
mod:{
globalFrom:function(from,to){
if(to==from.storage.fenxun2){
return -Infinity;
}
}
}
},
duanbing:{
trigger:{player:'useCard'},
filter:function(event,player){
if(event.card.name!='sha') return false;
return game.hasPlayer(function(current){
return !event.targets.contains(current)&&get.distance(player,current)<=1&&player.canUse('sha',current);
});
},
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('duanbing'),function(card,player,target){
return !_status.event.source.contains(target)&&get.distance(player,target)<=1&&player.canUse('sha',target);
}).set('source',trigger.targets).set('ai',function(target){
var player=_status.event.player;
return ai.get.effect(target,{name:'sha'},player,player);
});
'step 1'
if(result.bool){
if(!event.isMine()&&!_status.connectMode) game.delay(0.5);
event.target=result.targets[0];
}
else{
event.finish();
}
'step 2'
player.logSkill('duanbing',event.target);
trigger.targets.push(event.target);
},
ai:{
effect:{
player:function(card,player,target){
if(card.name=='sha'){
if(player._duanbingtmp) return;
player._duanbingtmp=true;
if(ai.get.effect(target,{name:'sha'},player,player)<=0){
delete player._duanbingtmp;
return;
}
if(game.hasPlayer(function(current){
return current!=target&&get.distance(player,current)<=1&&
player.canUse('sha',current)&&ai.get.effect(current,{name:'sha'},player,player)>0;
})){
delete player._duanbingtmp;
return [1,1];
}
delete player._duanbingtmp;
}
}
}
}
},
fuhan:{
trigger:{player:'phaseBefore'},
unique:true,
skillAnimation:true,
forceunique:true,
filter:function(event,player){
return player.storage.fanghun2>0;
},
prompt:function(event,player){
var num=player.storage.fanghun2;
var mode=get.mode();
if(mode!='chess'&&mode!='tafang'&&mode!='stone'){
num=Math.min(num,game.players.length+game.dead.length);
}
return get.prompt('fuhan')+'(体力上限:'+num+')';
},
check:function(event,player){
if(player.storage.fanghun2==1) return false;
if(player.hp<=1) return true;
if(player.storage.fanghun2==2) return false;
if(player.storage.fanghun2==3) return player.hp<3&&player.isLowestHp();
return true;
},
content:function(){
'step 0'
var list=[];
if(_status.connectMode){
list=get.charactersOL(function(i){
return lib.character[i][1]!='shu';
});
}
else{
for(var i in lib.character){
if(!lib.filter.characterDisabled(i)&&lib.character[i][1]=='shu'){
list.push(i);
}
}
}
var players=game.players.concat(game.dead);
for(var i=0;i<players.length;i++){
list.remove(players[i].name);
list.remove(players[i].name1);
list.remove(players[i].name2);
}
var dialog=ui.create.dialog('将武将牌替换为一名角色','hidden');
dialog.add([list.randomGets(5),'character']);
player.chooseButton(dialog,true).ai=function(button){
return get.rank(button.link,true)-lib.character[button.link][2];
};
player.awakenSkill('fuhan');
'step 1'
var num=player.storage.fanghun2;
var mode=get.mode();
if(mode!='chess'&&mode!='tafang'&&mode!='stone'){
num=Math.min(num,game.players.length+game.dead.length);
}
player.reinit('zhaoxiang',result.links[0],num);
}
},
fanghun:{
init:function(player){
player.storage.fanghun=0;
player.storage.fanghun2=0;
},
intro:{
content:'mark'
},
trigger:{source:'damageAfter'},
forced:true,
filter:function(event){
return event.card&&event.card.name=='sha';
},
content:function(){
player.storage.fanghun++;
player.markSkill('fanghun');
},
group:['fanghun_sha','fanghun_shan','fanghun_draw'],
subSkill:{
draw:{
trigger:{player:['useCard','respond']},
forced:true,
popup:false,
filter:function(event){
return event.skill=='fanghun_sha'||event.skill=='fanghun_shan';
},
content:function(){
player.draw();
player.storage.fanghun2++;
}
},
sha:{
enable:['chooseToUse','chooseToRespond'],
filterCard:{name:'shan'},
viewAs:{name:'sha'},
viewAsFilter:function(player){
if(!player.storage.fanghun) return false;
if(!player.num('h','shan')) return false;
},
prompt:'将一张闪当杀使用或打出',
onuse:function(result,player){
player.storage.fanghun--;
if(!player.storage.fanghun){
player.unmarkSkill('fanghun');
}
else{
player.updateMarks();
}
},
check:function(){return 1},
ai:{
effect:{
target:function(card,player,target,current){
if(get.tag(card,'respondSha')&¤t<0) return 0.6
}
},
respondSha:true,
skillTagFilter:function(player){
if(!player.storage.fanghun) return false;
if(!player.num('h','shan')) return false;
},
order:function(){
return ai.get.order({name:'sha'})+0.1;
},
useful:-1,
value:-1
}
},
shan:{
enable:['chooseToRespond'],
filterCard:{name:'sha'},
viewAs:{name:'shan'},
prompt:'将一张杀当闪打出',
viewAsFilter:function(player){
if(!player.storage.fanghun) return false;
if(!player.num('h','sha')) return false;
},
onrespond:function(result,player){
player.storage.fanghun--;
if(!player.storage.fanghun){
player.unmarkSkill('fanghun');
}
else{
player.updateMarks();
}
},
check:function(){return 1},
ai:{
respondShan:true,
skillTagFilter:function(player){
if(!player.storage.fanghun) return false;
if(!player.num('h','sha')) return false;
},
effect:{
target:function(card,player,target,current){
if(!player.storage.fanghun) return false;
if(get.tag(card,'respondShan')&¤t<0) return 0.6
}
},
order:4,
useful:-1,
value:-1
}
}
}
},
yjixi:{
init:function(player){
player.storage.yjixi=0;
},
derivation:'wangzun',
trigger:{player:'phaseEnd'},
forced:true,
filter:function(event,player){
return player.storage.yjixi>=3;
},
skillAnimation:true,
unique:true,
content:function(){
'step 0'
player.awakenSkill('yjixi');
player.gainMaxHp();
player.recover();
'step 1'
var str='摸两张牌';
var mode=get.mode();
var choice='选项一';
if(mode=='identity'||(mode=='versus'&&_status.mode=='four')){
var list=[];
var zhu=get.zhu(player);
if(zhu&&zhu!=player&&zhu.skills){
for(var i=0;i<zhu.skills.length;i++){
if(lib.skill[zhu.skills[i]]&&lib.skill[zhu.skills[i]].zhuSkill){
list.push(zhu.skills[i]);
}
}
}
if(list.length){
str+='并获得技能'+get.translation(list);
event.list=list;
choice='选项二';
}
}
player.chooseControl(function(event,player){
return _status.event.choice;
}).set('choiceList',['获得技能妄尊',str]).set('choice',choice);
'step 2'
if(result.control=='选项一'){
player.addSkill('wangzun');
player.popup('wangzun');
}
else{
player.draw(2);
player.addSkill(event.list);
player.popup(event.list[0]);
player.storage.zhuSkill_yjixi=event.list;
}
},
group:['yjixi_count1','yjixi_count2'],
subSkill:{
count1:{
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.yjixi++;
}
},
count2:{
trigger:{player:'loseHpAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.yjixi=0;
}
}
}
},
xinyongsi:{
group:['xinyongsi1','xinyongsi2'],
},
xinyongsi1:{
audio:'yongsi1',
trigger:{player:'phaseDrawBegin'},
forced:true,
content:function(){
var list=['wei','shu','wu','qun'];
var num=game.countPlayer(function(current){
if(list.contains(current.group)){
list.remove(current.group);
return true;
}
});
trigger.num+=num-2;
}
},
xinyongsi2:{
audio:'yongsi2',
trigger:{player:'phaseDiscardBegin'},
forced:true,
check:function(){
return false;
},
content:function(){
'step 0'
player.chooseToDiscard('he','庸肆:弃置一张牌,或取消并失去一点体力').ai=function(card){
return 8-ai.get.value(card);
};
'step 1'
if(!result.bool){
player.loseHp();
}
}
},
lianzhu:{
enable:'phaseUse',
usable:1,
filterCard:true,
position:'he',
filterTarget:function(card,player,target){
return target!=player;
},
check:function(card){
var num=ai.get.value(card);
if(get.color(card)=='black'){
if(num>=6) return 0;
return 20-num;
}
else{
if(_status.event.player.needsToDiscard()){
return 7-num;
}
}
return 0;
},
discard:false,
prepare:'give',
content:function(){
'step 0'
target.gain(cards,player);
if(get.color(cards[0])=='black'){
target.chooseToDiscard(2,'he','弃置两张牌,或令'+get.translation(player)+'摸两张牌').set('ai',function(card){
if(_status.event.goon) return 7-ai.get.value(card);
return 0;
}).set('goon',ai.get.attitude(target,player)<0);
}
else{
event.finish();
}
'step 1'
if(!result.bool){
player.draw(2);
}
},
ai:{
order:8,
expose:0.2,
result:{
target:function(player,target){
if(ui.selected.cards.length&&get.color(ui.selected.cards[0])=='red'){
if(target.num('h')<player.num('h')) return 1;
return 0.5;
}
return -1;
}
}
}
},
xiehui:{
mod:{
maxHandcard:function(player,num){
var hs=player.get('h');
for(var i=0;i<hs.length;i++){
if(get.color(hs[i])=='black'){
num++;
}
}
return num;
},
},
trigger:{global:'gainBegin'},
forced:true,
popup:false,
filter:function(event,player){
if(event.source==player&&event.player!=player){
for(var i=0;i<event.cards.length;i++){
if(get.color(event.cards[i])=='black') return true;
}
}
return false;
},
content:function(){
trigger.player.addSkill('xiehui2');
if(!trigger.player.storage.xiehui2){
trigger.player.storage.xiehui2=[];
}
for(var i=0;i<trigger.cards.length;i++){
if(get.color(trigger.cards[i])=='black'){
trigger.player.storage.xiehui2.add(trigger.cards[i]);
}
}
}
},
xiehui2:{
mark:true,
intro:{
content:'不能使用、打出或弃置获得的黑色牌',
nocount:true
},
mod:{
cardDiscardable:function(card,player){
if(player.storage.xiehui2&&player.storage.xiehui2.contains(card)) return false;
},
cardEnabled:function(card,player){
if(player.storage.xiehui2&&player.storage.xiehui2.contains(card)) return false;
},
cardUsable:function(card,player){
if(player.storage.xiehui2&&player.storage.xiehui2.contains(card)) return false;
},
cardRespondable:function(card,player){
if(player.storage.xiehui2&&player.storage.xiehui2.contains(card)) return false;
},
cardSavable:function(card,player){
if(player.storage.xiehui2&&player.storage.xiehui2.contains(card)) return false;
},
},
group:['xiehui3','xiehui4']
},
xiehui3:{
trigger:{player:'changeHp'},
forced:true,
popup:false,
filter:function(event){
return event.num<0;
},
content:function(){
player.removeSkill('xiehui2');
delete player.storage.xiehui2;
}
},
xiehui4:{
trigger:{player:'loseEnd'},
forced:true,
popup:false,
silent:true,
content:function(){
if(player.storage.xiehui2){
for(var i=0;i<player.storage.xiehui2.length;i++){
if(trigger.cards.contains(player.storage.xiehui2[i])){
player.storage.xiehui2.splice(i--,1);
}
}
}
// player.updateMarks();
}
},
shanjia:{
init:function(player){
player.storage.shanjia=0;
},
mark:true,
intro:{
content:function(storage){
if(storage==0) return '未使用过装备牌';
return '已使用过'+storage+'张装备牌';
}
},
group:'shanjia2',
trigger:{player:'phaseUseBegin'},
frequent:true,
filter:function(event,player){
return player.storage.shanjia>0;
},
content:function(){
'step 0'
player.draw(player.storage.shanjia);
'step 1'
player.chooseToDiscard('he',player.storage.shanjia,true);
'step 2'
var useCard=false;
if(result.bool&&result.cards){
for(var i=0;i<result.cards.length;i++){
if(result.cards[i].original=='e'){
useCard=true;break;
}
}
}
if(useCard){
player.chooseTarget('是否视为使用一张杀?',function(card,player,target){
return lib.filter.targetEnabled({name:'sha'},player,target);
}).set('ai',function(target){
return ai.get.effect(target,{name:'sha'},_status.event.player);
});
}
else{
event.finish();
}
'step 3'
if(result.bool){
player.useCard({name:'sha'},result.targets,false);
}
},
ai:{
threaten:function(player,target){
if(typeof target.storage.shanjia=='number'){
return Math.min(2,Math.sqrt(1+target.storage.shanjia));
}
}
}
},
shanjia2:{
trigger:{player:'useCard'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
return get.type(event.card)=='equip'&&player.storage.shanjia<7;
},
content:function(){
player.storage.shanjia++;
player.updateMarks();
}
},
zhanyi:{
enable:'phaseUse',
usable:1,
filterCard:true,
position:'he',
check:function(card){
var player=_status.event.player;
if(player.hp<3) return 0;
var type=get.type(card,'trick');
if(type=='trick'){
return 6-ai.get.value(card);
}
else if(type=='equip'){
if(player.hasSha()&&game.hasPlayer(function(current){
return (player.canUse('sha',current)&&
ai.get.attitude(player,current)<0&&
ai.get.effect(current,{name:'sha'},player,player)>0)
})){
return 6-ai.get.value(card);
}
}
return 0;
},
content:function(){
player.loseHp();
switch(get.type(cards[0],'trick')){
case 'basic':player.addTempSkill('zhanyi_basic','phaseAfter');break;
case 'equip':player.addTempSkill('zhanyi_equip','phaseAfter');break;
case 'trick':player.addTempSkill('zhanyi_trick','phaseAfter');player.draw(2);break;
}
},
ai:{
order:9.1,
result:{
player:1
}
}
},
zhanyi_basic:{
group:['zhanyi_basic_sha','zhanyi_basic_jiu','zhanyi_basic_tao']
},
zhanyi_basic_tao:{
enable:'chooseToUse',
filterCard:{type:'basic'},
viewAs:{name:'tao'},
viewAsFilter:function(player){
if(!player.num('h',{type:'basic'})) return false;
},
prompt:'将一张基本牌当桃使用',
check:function(card){
return 8-ai.get.value(card);
},
ai:{
skillTagFilter:function(player){
if(!player.num('h',{type:'basic'})) return false;
},
save:true,
}
},
zhanyi_basic_sha:{
enable:'chooseToUse',
filterCard:{type:'basic'},
viewAs:{name:'sha'},
viewAsFilter:function(player){
if(!player.num('h',{type:'basic'})) return false;
},
prompt:'将一张基本牌当杀使用',
check:function(card){return 4-ai.get.value(card)},
ai:{
skillTagFilter:function(player){
if(!player.num('h',{type:'basic'})) return false;
},
respondSha:true,
}
},
zhanyi_basic_jiu:{
enable:'chooseToUse',
filterCard:{type:'basic'},
viewAs:{name:'jiu'},
viewAsFilter:function(player){
if(!player.num('h',{type:'basic'})) return false;
},
prompt:'将一张基本牌当酒使用',
check:function(card){
if(_status.event.type=='dying') return 1;
return 4-ai.get.value(card);
},
ai:{
skillTagFilter:function(player){
return player.num('h',{type:'basic'})>0&&player.hp<=0;
},
save:true,
}
},
zhanyi_equip:{
trigger:{player:'shaBegin'},
forced:true,
filter:function(event,player){
return event.target.num('he')>0;
},
check:function(event,player){
return ai.get.attitude(player,event.target)<0;
},
content:function(){
trigger.target.chooseToDiscard('he',true,2);
}
},
zhanyi_trick:{
mod:{
targetInRange:function(){
return true;
}
}
},
shichou:{
skillAnimation:true,
unique:true,
enable:'phaseUse',
zhuSkill:true,
filter:function(event,player){
if(!player.hasZhuSkill('shichou'))return false;
if(player.num('he')<2) return false;
return !player.storage.shichou;
},
selectCard:2,
init:function(player){
if(player.hasZhuSkill('shichou')){
player.markSkill('shichou');
player.storage.shichou=false;
}
},
filterTarget:function(card,player,target){
return target.group=='shu'&&target!=player;
},
filterCard:true,
position:'he',
check:function(card){
return 7-ai.get.value(card);
},
discard:false,
prepare:'give',
content:function(){
player.storage.shichou=true;
player.awakenSkill('shichou');
target.gain(cards,player);
player.storage.shichou_target=target;
player.addSkill('shichou2');
target.markSkillCharacter('shichou',player,'誓仇','代替'+get.translation(player)+'承受伤害直到首次进入濒死状态');
},
intro:{
content:'limited'
},
ai:{
order:7,
result:{
player:function(player,target){
if(player.hasUnknown()) return 0;
var att=ai.get.attitude(player,target);
if(att<=0){
if(target.hp==1) return (10-att)/2;
return 10-att;
}
else{
if(target.hp==1) return 0;
return (10-att)/4;
}
},
}
}
},
shichou2:{
group:'shichou3',
trigger:{player:'damageBefore'},
forced:true,
popup:false,
content:function(){
trigger.untrigger();
trigger.player=player.storage.shichou_target;
trigger.player.addSkill('shichou4');
trigger.trigger('damageBefore');
player.logSkill('shichou2',player.storage.shichou_target);
game.delay(0.5);
},
ai:{
effect:{
target:function(card,player,target,current){
if(get.tag(card,'damage')){
if(player.hasSkill('jueqing')) return [1,-2];
if(ai.get.attitude(player,target)>0) return [0,0];
var eff=ai.get.damageEffect(target.storage.shichou_target,player,target);
if(eff>0){
return [0,1];
}
else if(eff<0){
return [0,-2];
}
else{
return [0,0];
}
}
}
}
}
},
shichou3:{
trigger:{global:['dying','dieBegin']},
forced:true,
popup:false,
priority:10,
filter:function(event,player){
return event.player==player.storage.shichou_target;
},
content:function(){
trigger.player.unmarkSkill('shichou');
delete player.storage.shichou_target;
player.removeSkill('shichou2');
}
},
shichou4:{
trigger:{player:['damageAfter','damageCancelled']},
forced:true,
popup:false,
audio:false,
content:function(){
if(event.triggername=='damageAfter'&&trigger.num){
player.draw(trigger.num);
}
player.removeSkill('shichou4');
}
},
zhaolie:{
trigger:{player:'phaseDrawBegin'},
check:function(event,player){
return game.hasPlayer(function(current){
return (current!=player&&
get.distance(player,current,'attack')<=1&&
ai.get.attitude(player,current)<=0&&
ai.get.damageEffect(current,player,player)>0);
});
},
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('zhaolie'),function(card,player,target){
return target!=player&&get.distance(player,target,'attack')<=1;
}).set('ai',function(target){
var player=_status.event.player;
if(ai.get.attitude(player,target)>0) return 0;
return ai.get.damageEffect(target,player,player);
});
'step 1'
if(result.bool){
trigger.num--;
player.storage.zhaolie=result.targets[0];
player.logSkill('zhaolie',result.targets);
player.addTempSkill('zhaolie2','phaseDrawAfter');
}
}
},
zhaolie2:{
trigger:{player:'phaseDrawEnd'},
forced:true,
popup:false,
content:function(){
'step 0'
event.cards=get.cards(3);
player.showCards(event.cards);
'step 1'
event.basic=[];
event.nonbasic=[];
for(var i=0;i<event.cards.length;i++){
if(get.type(event.cards[i])=='basic'){
if(event.cards[i].name=='tao'){
ui.discardPile.appendChild(event.cards[i]);
}
else{
event.basic.push(event.cards[i]);
}
}
else{
ui.discardPile.appendChild(event.cards[i]);
event.nonbasic.push(event.cards[i]);
}
}
var num=event.nonbasic.length;
if(num==0){
if(event.basic.length==0){
event.finish();
return;
}
player.storage.zhaolie.chooseTarget(function(card,player,target){
var source=_status.event.source;
return target==source||target==source.storage.zhaolie;
},true,'选择一个目标获得'+get.translation(event.basic)).set('ai',function(target){
return ai.get.attitude(_status.event.player,target);
}).set('source',player);
}
else{
player.storage.zhaolie.chooseToDiscard(num,'he','弃置'+get.cnNumber(num)+
'张牌,或受到'+get.cnNumber(num)+'点伤害').set('ai',function(card){
var player=_status.event.player;
switch(_status.event.num){
case 1:return player.hp>1?0:7-ai.get.value(card);
case 2:return 8-ai.get.value(card);
case 3:return 10-ai.get.value(card);
default:return 0;
}
}).set('num',num);
}
'step 2'
var num=event.nonbasic.length;
var undone=false;
if(num==0){
if(event.basic.length){
result.targets[0].gain(event.basic,'gain2','log');
}
}
else{
if(result.bool){
if(event.basic.length){
player.gain(event.basic,'gain2','log');
}
}
else{
player.storage.zhaolie.damage(num);
if(event.basic.length){
undone=true;
}
}
}
if(!undone){
delete player.storage.zhaolie;
event.finish();
}
'step 3'
if(player.storage.zhaolie.isAlive()){
player.storage.zhaolie.gain(event.basic,'gain2','log');
}
else{
for(var i=0;i<event.basic.length;i++){
ui.discardPile.appendChild(event.basic[i]);
}
}
delete player.storage.zhaolie;
}
},
yingjian:{
trigger:{player:'phaseBegin'},
direct:true,
content:function(){
"step 0"
player.chooseTarget(get.prompt('yingjian'),function(card,player,target){
return lib.filter.targetEnabled({name:'sha'},player,target);
}).set('ai',function(target){
return ai.get.effect(target,{name:'sha'},_status.event.player);
});
"step 1"
if(result.bool){
player.logSkill('yingjian');
player.useCard({name:'sha'},result.targets,false);
}
},
ai:{
threaten:function(player,target){
return 1.6;
}
}
},
dingpan:{
enable:'phaseUse',
filter:function(event,player){
var num;
if(get.mode()=='identity'){
num=get.population('fan');
}
else{
num=1;
}
if(player.getStat().skill.dingpan>=num) return false;
return true;
},
filterTarget:function(card,player,target){
return target.num('e')>0;
},
content:function(){
'step 0'
target.draw();
'step 1'
var goon=ai.get.damageEffect(target,player,target)>=0;
if(!goon&&target.hp>=4&&ai.get.attitude(player,target)<0){
var es=target.get('e');
for(var i=0;i<es.length;i++){
if(ai.get.equipValue(es[i],target)>=8){
goon=true;break;
}
}
}
target.chooseControl(function(){
if(_status.event.goon) return '选项二';
return '选项一';
}).set('goon',goon).set('prompt','定叛').set('choiceList',['令'+get.translation(player)+'弃置你装备区里的一张牌','获得你装备区内的所有牌并受到一点伤害']);
'step 2'
if(result.control=='选项一'){
player.discardPlayerCard(target,true,'e');
event.finish();
}
else{
target.gain(target.get('e'),'gain2');
}
'step 3'
game.delay(0.5);
target.damage();
},
ai:{
order:7,
result:{
target:function(player,target){
if(ai.get.damageEffect(target,player,target)>=0) return 2;
var att=ai.get.attitude(player,target);
if(att==0) return 0;
var es=target.get('e');
for(var i=0;i<es.length;i++){
var val=ai.get.equipValue(es[i],target);
if(val<=4){
if(att>0){
return 1;
}
}
else if(val>=7){
if(att<0){
return -1;
}
}
}
return 0;
}
}
}
},
hongde:{
trigger:{player:['gainEnd','loseEnd']},
direct:true,
filter:function(event,player){
return event.cards&&event.cards.length>1;
},
content:function(){
'step 0'
player.chooseTarget(get.prompt('hongde'),function(card,player,target){
return target!=player;
}).set('ai',function(target){
return ai.get.attitude(player,target);
});
'step 1'
if(result.bool){
player.logSkill('hongde',result.targets);
result.targets[0].draw();
}
}
},
ziyuan:{
enable:'phaseUse',
usable:1,
filterCard:function(card){
var num=0;
for(var i=0;i<ui.selected.cards.length;i++){
num+=get.number(ui.selected.cards[i]);
}
return get.number(card)+num<=13;
},
complexCard:true,
selectCard:function(){
var num=0;
for(var i=0;i<ui.selected.cards.length;i++){
num+=get.number(ui.selected.cards[i]);
}
if(num==13) return ui.selected.cards.length;
return ui.selected.cards.length+2;
},
discard:false,
prepare:'give',
filterTarget:function(card,player,target){
return player!=target;
},
check:function(card){
var num=0;
for(var i=0;i<ui.selected.cards.length;i++){
num+=get.number(ui.selected.cards[i]);
}
if(num+get.number(card)==13) return 9-ai.get.value(card);
if(ui.selected.cards.length==0){
var cards=_status.event.player.get('h');
for(var i=0;i<cards.length;i++){
for(var j=i+1;j<cards.length;j++){
if(cards[i].number+cards[j].number==13){
if(cards[i]==card||cards[j]==card) return 8.5-ai.get.value(card);
}
}
}
}
return 0;
},
content:function(){
target.gain(cards,player);
target.recover();
},
ai:{
order:function(skill,player){
if(game.hasPlayer(function(current){
return (current.hp<current.maxHp&¤t!=player&&
ai.get.recoverEffect(current,player,player)>0);
})){
return 10;
}
return 1;
},
result:{
player:function(player,target){
var eff=ai.get.recoverEffect(target,player,player);
if(eff<0) return 0;
if(eff>0){
if(target.hp==1) return 3;
return 2;
}
if(player.needsToDiscard()) return 1;
return 0;
}
},
threaten:1.3
}
},
jugu:{
mod:{
maxHandcard:function(player,num){
return num+player.maxHp;
}
},
trigger:{global:'gameStart'},
forced:true,
content:function(){
player.draw(player.maxHp,false);
player.$draw(player.maxHp);
}
},
tuifeng:{
trigger:{player:'damageEnd'},
direct:true,
filter:function(event,player){
return player.num('h')>0;
},
init:function(player){
player.storage.tuifeng=[];
},
content:function(){
'step 0'
player.chooseCard(get.prompt('tuifeng'),'he',[1,trigger.num]).set('ai',function(card){
if(card.name=='du') return 20;
return 7-ai.get.useful(card);
});
'step 1'
if(result.bool){
player.logSkill('tuifeng');
player.lose(result.cards,ui.special);
player.$give(result.cards,player);
for(var i=0;i<result.cards.length;i++){
player.storage.tuifeng.push(result.cards[i]);
}
player.markSkill('tuifeng');
}
},
marktext:'锋',
intro:{
content:'cards'
},
group:'tuifeng2',
ai:{
threaten:0.8
}
},
tuifeng2:{
trigger:{player:'phaseBegin'},
forced:true,
filter:function(event,player){
return player.storage.tuifeng.length>0;
},
content:function(){
player.draw(2*player.storage.tuifeng.length);
player.addTempSkill('tuifeng3','phaseAfter');
player.$throw(player.storage.tuifeng.slice(0),1000);
player.storage.tuifeng3=player.storage.tuifeng.length;
while(player.storage.tuifeng.length){
ui.discardPile.appendChild(player.storage.tuifeng.shift());
}
player.unmarkSkill('tuifeng')
}
},
tuifeng3:{
mod:{
cardUsable:function(card,player,num){
if(card.name=='sha'&&player.storage.tuifeng3) return num+player.storage.tuifeng3;
}
},
onremove:true
},
weidi:{
trigger:{global:['gameStart','zhuUpdate']},
forced:true,
popup:false,
filter:function(event,player){
var mode=get.mode();
return (mode=='identity'||(mode=='versus'&&_status.mode=='four'));
},
content:function(){
var list=[];
var zhu=get.zhu(player);
if(zhu&&zhu!=player&&zhu.skills){
for(var i=0;i<zhu.skills.length;i++){
if(lib.skill[zhu.skills[i]]&&lib.skill[zhu.skills[i]].zhuSkill){
list.push(zhu.skills[i]);
}
}
}
player.addAdditionalSkill('weidi',list);
player.storage.zhuSkill_weidi=list;
}
},
zhenlue:{
mod:{
targetEnabled:function(card,player,target){
if(get.type(card)=='delay'&&player!=target){
return false;
}
}
},
ai:{
playernowuxie:true
}
},
jianshu:{
unique:true,
enable:'phaseUse',
animationColor:'thunder',
skillAnimation:'epic',
filter:function(event,player){
return !player.storage.jianshu&&player.num('h',{color:'black'})>0;
},
init:function(player){
player.storage.jianshu=false;
},
filterTarget:function(card,player,target){
if(ui.selected.targets.length){
return target.num('h')>0&&target.distanceTo(ui.selected.targets[0])<=1;
}
return true;
},
filterCard:{color:'black'},
mark:true,
discard:false,
delay:0,
check:function(card){return 6-ai.get.value(card);},
selectTarget:2,
multitarget:true,
content:function(){
'step 0'
player.$give(cards,targets[0]);
player.awakenSkill('jianshu');
player.storage.jianshu=true;
targets[0].gain(cards,player);
'step 1'
targets[0].chooseToCompare(targets[1]);
'step 2'
if(result.bool){
targets[0].chooseToDiscard('he',2,true);
targets[1].loseHp();
}
else{
targets[1].chooseToDiscard('he',2,true);
targets[0].loseHp();
}
},
intro:{
content:'limited'
},
ai:{
expose:0.4,
order:4,
result:{
target:function(player,target){
if(player.hasUnknown()) return 0;
if(ui.selected.targets.length) return -1;
return -0.5;
}
}
}
},
yongdi:{
unique:true,
trigger:{player:'damageEnd'},
animationColor:'fire',
skillAnimation:'legend',
filter:function(event,player){
return !player.storage.yongdi;
},
init:function(player){
player.storage.yongdi=false;
},
mark:true,
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('yongdi'),function(card,player,target){
return target.sex=='male'&&target!=player;
}).set('ai',function(target){
if(!_status.event.goon) return 0;
var player=_status.event.player;
var att=ai.get.attitude(player,target);
if(att<=1) return 0;
var mode=get.mode();
if(mode=='identity'||(mode=='versus'&&_status.mode=='four')){
if(target.name&&lib.character[target.name]){
for(var i=0;i<lib.character[target.name][3].length;i++){
if(lib.skill[lib.character[target.name][3][i]].zhuSkill){
return att*2;
}
}
}
}
return att;
}).set('goon',!player.hasUnknown());
'step 1'
if(result.bool){
player.awakenSkill('yongdi');
player.storage.yongdi=true;
player.logSkill('yongdi',result.targets);
var target=result.targets[0];
target.gainMaxHp(true);
var mode=get.mode();
if(mode=='identity'||(mode=='versus'&&_status.mode=='four')){
if(target.name&&lib.character[target.name]){
var skills=lib.character[target.name][3];
target.storage.zhuSkill_yongdi=[];
for(var i=0;i<skills.length;i++){
var info=lib.skill[skills[i]];
if(info.zhuSkill){
target.storage.zhuSkill_yongdi.push(skills[i]);
if(info.init){
info.init(target);
}
if(info.init2){
info.init2(target);
}
}
}
}
}
}
},
ai:{
expose:0.2
}
},
gushe:{
enable:'phaseUse',
usable:1,
filterTarget:function(card,player,target){
return target!=player&&target.num('h')>0;
},
selectTarget:[1,3],
filter:function(event,player){
return player.num('h')>0;
},
multitarget:true,
multiline:true,
content:function(){
player.chooseToCompare(targets).callback=lib.skill.gushe.callback;
},
init:function(player){
player.storage.gushe=0;
},
intro:{
name:'饶舌',
content:'mark'
},
chat:['粗鄙之语','天地不容','谄谀之臣','皓首匹夫,苍髯老贼','二臣贼子','断脊之犬','我从未见过有如此厚顔无耻之人!'],
callback:function(){
'step 0'
if(event.num1>event.num2){
target.chooseToDiscard('he','弃置一张牌,或令'+get.translation(player)+'摸一张牌').set('ai',function(card){
if(_status.event.goon) return 6-ai.get.value(card);
return 0;
}).set('goon',ai.get.attitude(target,player)<0);
}
else{
target.chat(lib.skill.gushe.chat[player.storage.gushe]);
game.delay();
player.storage.gushe++;
player.markSkill('gushe');
if(player.storage.gushe>=7){
player.die();
}
else{
// player.chooseToDiscard('弃置一张牌,或摸一张牌').set('ai',function(){return -1;});
event.finish();
}
}
'step 1'
if(!result.bool){
player.draw();
}
},
ai:{
order:7,
result:{
target:function(player,target){
var num=game.countPlayer(function(current){
return ai.get.attitude(player,current)<0&¤t!=player&¤t.num('h');
});
if(num>3) num=3;
var hs=player.get('h');
for(var i=0;i<hs.length;i++){
if(ai.get.value(hs[i])<=6){
switch(hs[i].number){
case 13:return -1;
case 12:if(player.storage.gushe+num<=8) return -1;break;
case 11:if(player.storage.gushe+num<=7) return -1;break;
default:if(hs[i].number>5&&player.storage.gushe+num<=6) return -1;
}
}
}
return 0;
},
}
}
},
jici:{
trigger:{player:'compare'},
filter:function(event,player){
return event.getParent().name=='gushe'&&!event.iwhile&&event.num1<=player.storage.gushe;
},
content:function(){
if(trigger.num1<player.storage.gushe){
trigger.num1+=player.storage.gushe;
}
else{
player.getStat().skill.gushe--;
}
}
},
juesi:{
enable:'phaseUse',
filter:function(event,player){
return player.num('h','sha')>0;
},
filterTarget:function(card,player,target){
return target!=player&&target.num('he')>0;
},
filterCard:{name:'sha'},
content:function(){
'step 0'
target.chooseToDiscard('he',true);
'step 1'
if(target.hp>=player.hp&&result.bool&&result.cards[0].name!='sha'){
player.useCard({name:'juedou'},target);
}
},
ai:{
order:2,
result:{
target:function(player,target){
if(ai.get.effect(target,{name:'juedou'},player,player)<=0){
return 0;
}
if(target.hp<player.hp){
if(player.num('h')>player.hp) return -0.1;
return 0;
}
var hs1=target.get('h','sha');
var hs2=player.get('h','sha');
if(hs1.length>hs2.length){
return 0;
}
var hsx=target.get('h');
if(hsx.length>2&&hs2.length<=1&&hsx[0].number<6){
return 0;
}
if(hsx.length>3&&hs2.length<=1){
return 0;
}
if(hs1.length>hs2.length-1&&hs1.length>0&&(hs2.length<=1||hs1[0].number>hs2[0].number)){
return 0;
}
return -1;
}
}
}
},
shefu:{
trigger:{player:'phaseEnd'},
direct:true,
audio:2,
init:function(player){
player.storage.shefu=[];
player.storage.shefu2=[];
},
filter:function(event,player){
return player.num('h')>0;
},
intro:{
content:'cards',
mark:function(dialog,content,player){
if(content&&content.length){
dialog.addAuto(content);
if(player.isUnderControl(true)){
var str='';
for(var i=0;i<player.storage.shefu2.length;i++){
str+=get.translation(player.storage.shefu2[i]);
if(i<player.storage.shefu2.length-1){
str+='、';
}
}
dialog.add('<div class="text center">'+str+'</div>')
}
}
},
},
content:function(){
'step 0'
var list1=[],list2=[],list3=[];
for(var i=0;i<lib.inpile.length;i++){
var type=get.type(lib.inpile[i]);
if(type=='basic'){
list1.push(['基本','',lib.inpile[i]]);
}
else if(type=='trick'){
list2.push(['锦囊','',lib.inpile[i]]);
}
else if(type=='delay'){
list3.push(['锦囊','',lib.inpile[i]]);
}
}
player.chooseButton([get.prompt('shefu'),[list1.concat(list2).concat(list3),'vcard']]).set('filterButton',function(button){
var player=_status.event.player;
if(player.storage.shefu2&&player.storage.shefu2.contains(button.link[2])) return false;
return true;
}).set('ai',function(button){
var rand=_status.event.rand*2;
switch(button.link[2]){
case 'sha':return 5+rand[1];
case 'tao':return 4+rand[2];
case 'lebu':return 3+rand[3];
case 'shan':return 4.5+rand[4];
case 'wuzhong':return 4+rand[5];
case 'shunshou':return 3+rand[6];
case 'nanman':return 2+rand[7];
case 'wanjian':return 2+rand[8];
default:return rand[9];
}
}).set('rand',[Math.random(),Math.random(),Math.random(),Math.random(),
Math.random(),Math.random(),Math.random(),Math.random()],Math.random());
'step 1'
if(result.bool){
player.storage.shefu2.push(result.links[0][2]);
player.logSkill('shefu');
player.chooseCard('h','选择一张手牌作为“伏兵”',true);
if(player.isOnline2()){
player.send(function(storage){
game.me.storage.shefu2=storage;
},player.storage.shefu2);
}
}
else{
event.finish();
}
'step 2'
if(result.bool){
var card=result.cards[0];
player.lose(card,ui.special);
player.storage.shefu.push(card);
player.syncStorage('shefu');
player.markSkill('shefu');
player.$give(card,player);
}
},
group:['shefu2']
},
shefu2:{
trigger:{global:['useCard','respondEnd']},
priority:15,
audio:'shefu',
filter:function(event,player){
if(_status.currentPhase==player) return false;
if(event.name=='respond'){
if(event.getParent(2).name!='sha') return false;
}
return player.storage.shefu2&&player.storage.shefu2.contains(event.card.name);
},
direct:true,
content:function(){
"step 0"
var effect=0;
if(trigger.card.name=='wuxie'||trigger.name=='respond'){
if(ai.get.attitude(player,trigger.player)<-1){
effect=-1;
}
}
else if(trigger.targets&&trigger.targets.length){
for(var i=0;i<trigger.targets.length;i++){
effect+=ai.get.effect(trigger.targets[i],trigger.card,trigger.player,player);
}
}
var str='设伏:是否令'+get.translation(trigger.player);
if(trigger.targets&&trigger.targets.length){
str+='对'+get.translation(trigger.targets);
}
str+='的'+get.translation(trigger.card)+'失效?'
var next=player.chooseBool(str,function(){
var player=_status.event.player;
var trigger=_status.event.getTrigger();
if(_status.event.effect<0){
if(trigger.card.name=='sha'){
var target=trigger.targets[0];
if(target==player){
return !player.num('h','shan');
}
else{
return target.hp==1||(target.num('h')<=2&&target.hp<=2);
}
}
else{
return true;
}
}
return false;
});
next.set('effect',effect);
"step 1"
if(result.bool){
player.logSkill('shefu');
var index=player.storage.shefu2.indexOf(trigger.card.name);
if(index!=-1){
var card=player.storage.shefu[index];
ui.discardPile.appendChild(card);
player.$throw(card);
player.storage.shefu.splice(index,1);
player.storage.shefu2.splice(index,1);
if(player.storage.shefu.length==0){
player.unmarkSkill('shefu');
}
else{
player.syncStorage('shefu');
player.markSkill('shefu');
if(player.isOnline2()){
player.send(function(storage){
game.me.storage.shefu2=storage;
},player.storage.shefu2);
}
}
}
game.delay(2);
if(trigger.name=='respond'){
if(trigger.parent.result){
trigger.parent.result.bool=false;
}
}
else{
trigger.untrigger();
trigger.finish();
}
}
else{
event.finish();
}
"step 2"
game.broadcastAll(ui.clear);
},
ai:{
threaten:1.8,
expose:0.3
}
},
benyu:{
audio:2,
trigger:{player:'damageEnd'},
filter:function(event,player){
if(!event.source) return false;
var nh1=player.num('h');
var nh2=event.source.num('h');
if(nh1==nh2) return false;
if(nh2<nh2&&nh1>=5) return false;
if(nh2>nh2&&event.source.isDead()) return false;
return true;
},
direct:true,
content:function(){
"step 0"
var num1=player.num('h');
var num2=trigger.source.num('h');
if(num1>num2){
var next=player.chooseToDiscard([num2+1,num1],'贲育:是否弃置至少'+(num2+1)+'张手牌,并对'+get.translation(trigger.source)+'造成一点伤害?');
next.logSkill=['benyu',trigger.source];
next.set('ai',function(card){
var trigger=_status.event.getTrigger();
var player=_status.event.player;
if(ui.selected.cards.length>=_status.event.num){
return -1;
}
if(ai.get.damageEffect(trigger.source,player,player)>0&&_status.event.num<=2){
return 8-ai.get.value(card);
}
return -1;
});
next.set('num',num2+1);
}
else{
event.draw=true;
event.num=Math.min(num2,5)-num1;
player.chooseBool(get.prompt('benyu'));
}
"step 1"
if(result.bool){
if(event.draw){
player.logSkill('benyu',trigger.source);
player.draw(event.num);
}
else{
trigger.source.damage(player);
}
}
},
},
jili:{
trigger:{global:'useCard'},
forced:true,
check:function(event,player){
return ai.get.effect(player,event.card,event.player,player)>0;
},
filter:function(event,player){
if(get.color(event.card)!='red') return false;
if(!event.targets) return false;
if(event.player==player) return false;
if(event.targets.contains(player)) return false;
var type=get.type(event.card);
if(type!='basic'&&type!='trick') return false;
if(lib.filter.targetEnabled2(event.card,event.player,player)){
for(var i=0;i<event.targets.length;i++){
if(get.distance(event.targets[i],player)<=1) return true;
}
}
return false;
},
content:function(){
'step 0'
game.delay(0.5);
'step 1'
trigger.targets.add(player);
trigger.player.line(player,'green');
}
},
zhidao:{
trigger:{source:'damageEnd'},
filter:function(event,player){
return _status.currentPhase==player&&event.player.isAlive()&&
event.player.num('hej')>0&&event.player!=player&&!player.hasSkill('zhidao2');
},
forced:true,
content:function(){
var num=0;
if(trigger.player.num('h')) num++;
if(trigger.player.num('e')) num++;
if(trigger.player.num('j')) num++;
if(num){
player.gainPlayerCard(trigger.player,num,'hej',true).set('filterButton',function(button){
for(var i=0;i<ui.selected.buttons.length;i++){
if(get.position(button.link)==get.position(ui.selected.buttons[i].link)) return false;
}
return true;
});
}
player.addTempSkill('zhidao2','phaseAfter');
}
},
zhidao2:{
mod:{
playerEnabled:function(card,player,target){
if(player!=target) return false;
}
}
},
luanzhan:{
mod:{
selectTarget:function(card,player,range){
if(!player.storage.luanzhan) return;
if(range[1]==-1) return;
if(card.name=='sha') range[1]+=player.storage.luanzhan;
if(get.color(card)=='black'&&get.type(card)=='trick'){
var info=get.info(card);
if(info.multitarget) return false;
range[1]+=player.storage.luanzhan;
}
},
},
trigger:{source:'damageEnd'},
forced:true,
popup:false,
silent:true,
mark:true,
intro:{
content:function(storage){
return '可以额外指定'+storage+'个目标';
}
},
init:function(player){
player.storage.luanzhan=0;
},
content:function(){
if(typeof player.storage.luanzhan=='number'){
player.storage.luanzhan+=trigger.num;
}
else{
player.storage.luanzhan=trigger.num;
}
player.markSkill('luanzhan');
},
group:'luanzhan_cancel',
subSkill:{
cancel:{
trigger:{player:'useCard'},
forced:true,
filter:function(event,player){
if(!player.storage.luanzhan) return false;
var check=false;
var card=event.card;
if(card.name=='sha'){
check=true;
}
else if(get.color(card)=='black'&&get.type(card)=='trick'){
var info=get.info(card);
if(!info.multitarget){
check=true;
if(info.selectTarget==-1){
check=false;
}
else if(Array.isArray(info.selectTarget)&&info.selectTarget[1]==-1){
check=false;
}
}
}
if(check&&event.targets&&event.targets.length<player.storage.luanzhan){
return true;
}
return false;
},
content:function(){
player.storage.luanzhan=0;
player.markSkill('luanzhan');
}
}
}
},
zhengnan:{
trigger:{global:'dieAfter'},
frequent:true,
content:function(){
'step 0'
player.draw(3);
var list=[];
if(!player.hasSkill('wusheng')){
list.push('wusheng');
}
if(!player.hasSkill('dangxian')){
list.push('dangxian');
}
if(!player.hasSkill('zhiman')){
list.push('zhiman');
}
if(list.length){
player.chooseControl(list).set('prompt','选择获得一项技能');
}
'step 1'
player.addSkill(result.control);
player.popup(result.control);
game.log(player,'获得技能','【'+get.translation(result.control)+'】');
},
ai:{
threaten:1.4
}
},
xiefang:{
mod:{
globalFrom:function(from,to,distance){
return distance-game.countPlayer(function(current){
return current.sex=='female';
});
}
}
},
qizhi:{
trigger:{player:'useCard'},
direct:true,
filter:function(event,player){
if(!event.targets) return false;
if(_status.currentPhase!=player) return false;
var type=get.type(event.card,'trick');
if(type!='basic'&&type!='trick') return false;
if(event.noai) return false;
return game.hasPlayer(function(target){
return !event.targets.contains(target)&&target.num('he')>0;
});
},
content:function(){
'step 0'
player.chooseTarget(get.prompt('qizhi'),function(card,player,target){
return !_status.event.getTrigger().targets.contains(target)&&target.num('he')>0;
}).set('ai',function(target){
var player=_status.event.player;
if(target==player) return 2;
if(ai.get.attitude(player,target)<=0){
return 1
}
return 0.5;
});
'step 1'
if(result.bool){
player.storage.qizhi++;
if(!event.isMine()&&!_status.connectMode) game.delay();
player.logSkill('qizhi',result.targets);
player.discardPlayerCard(result.targets[0],true,'he');
event.target=result.targets[0];
}
else{
event.finish();
}
'step 2'
event.target.draw();
},
group:'qizhi2'
},
qizhi2:{
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.qizhi=0;
}
},
jinqu:{
trigger:{player:'phaseEnd'},
check:function(event,player){
return player.storage.qizhi>=player.num('h');
},
prompt:function(event,player){
if(typeof player.storage.qizhi!='number'){
'进趋:是否摸两张牌并将手牌弃置至'+get.cnNumber(0)+'张?';
}
return '进趋:是否摸两张牌并将手牌弃置至'+get.cnNumber(player.storage.qizhi)+'张?';
},
content:function(){
'step 0'
player.draw(2);
'step 1'
if(typeof player.storage.qizhi!='number'){
player.storage.qizhi=0;
}
var dh=player.num('h')-player.storage.qizhi;
if(dh>0){
player.chooseToDiscard(dh,true);
}
}
},
mouduan:{
init2:function(player){
game.broadcastAll(function(player){
player._mouduan_mark=player.mark('武',{
content:'拥有技能【激昂】、【谦逊】'
});
},player);
player.addAdditionalSkill('mouduan',['jiang','qianxun']);
},
onremove:function(player){
game.broadcastAll(function(player){
if(player._mouduan_mark){
player._mouduan_mark.delete();
delete player._mouduan_mark;
}
},player);
player.removeAdditionalSkill('mouduan');
},
trigger:{player:'loseEnd'},
forced:true,
filter:function(event,player){
return player._mouduan_mark&&player._mouduan_mark.name=='武'&&player.num('h')<=2;
},
content:function(){
game.broadcastAll(function(player){
if(!player._mouduan_mark) return;
player._mouduan_mark.name='文';
player._mouduan_mark.skill='文';
player._mouduan_mark.firstChild.innerHTML='文';
player._mouduan_mark.info.content='拥有技能【英姿】、【克己】';
},player);
player.addAdditionalSkill('mouduan',['yingzi','keji']);
},
group:'mouduan2'
},
mouduan2:{
trigger:{global:'phaseBegin'},
priority:5,
filter:function(event,player){
return player._mouduan_mark&&player._mouduan_mark.name=='文'&&player.num('h')>2;
},
direct:true,
content:function(){
'step 0'
player.chooseToDiscard('he','谋断:是否弃置一张牌将标记变为“武”?').ai=function(){
return -1;
}
'step 1'
if(result.bool&&player.num('h')>2){
game.broadcastAll(function(player){
if(!player._mouduan_mark) return;
player._mouduan_mark.name='武';
player._mouduan_mark.skill='武';
player._mouduan_mark.firstChild.innerHTML='武';
player._mouduan_mark.info.content='拥有技能【激昂】、【谦逊】';
},player);
player.addAdditionalSkill('mouduan',['jiang','qianxun']);
}
}
},
tanhu:{
enable:'phaseUse',
usable:1,
filterTarget:function(card,player,target){
return player!=target&&target.num('h');
},
filter:function(event,player){
return player.num('h')>0;
},
content:function(){
'step 0'
player.chooseToCompare(target);
'step 1'
if(result.bool){
target.addTempSkill('tanhu2','phaseAfter');
}
},
ai:{
result:{
target:function(player,target){
var hs=player.get('h');
if(hs.length<3) return 0;
var bool=false;
for(var i=0;i<hs.length;i++){
if(hs[i].number>=9&&ai.get.value(hs[i])<7){
bool=true;
break;
}
}
if(!bool) return 0;
return -1;
}
},
order:9,
},
group:'tanhu3'
},
tanhu2:{
mark:true,
intro:{
content:'已成为探虎目标'
}
},
tanhu3:{
mod:{
globalFrom:function(from,to){
if(to.hasSkill('tanhu2')) return -Infinity;
}
},
trigger:{player:'useCardToBegin'},
frequent:true,
filter:function(event){
return get.type(event.card)=='trick'&&event.target&&event.target.hasSkill('tanhu2');
},
content:function(){
player.draw();
}
},
jiqiao:{
trigger:{player:'phaseUseBegin'},
direct:true,
filter:function(event,player){
return player.num('he',{type:'equip'})>0;
},
content:function(){
'step 0'
player.chooseToDiscard(get.prompt('jiqiao'),[1,player.num('he',{type:'equip'})],'he',function(card){
return get.type(card)=='equip';
}).set('ai',function(card){
if(card.name=='bagua') return 10;
return 7-ai.get.value(card);
});
'step 1'
if(result.bool){
player.logSkill('jiqiao');
event.cards=get.cards(3*result.cards.length);
player.showCards(event.cards);
}
else{
event.finish();
}
'step 2'
var gained=[];
for(var i=0;i<event.cards.length;i++){
if(get.type(event.cards[i],'trick')=='trick'){
gained.push(event.cards[i]);
}
else{
ui.discardPile.appendChild(event.cards[i]);
}
}
player.gain(gained,'gain2');
},
ai:{
threaten:1.5
}
},
linglong:{
inherit:'bagua_skill',
filter:function(event,player){
if(!lib.skill.bagua_skill.filter(event,player)) return false;
if(player.get('e','2')) return false;
return true;
},
ai:{
effect:{
target:function(card,player,target){
if(player==target&&get.subtype(card)=='equip2'){
if(ai.get.equipValue(card)<=7.5) return 0;
}
if(target.get('e','2')) return;
return lib.skill.bagua_skill.ai.effect.target.apply(this,arguments);
}
}
},
mod:{
maxHandcard:function(player,num){
if(player.get('e','3')||player.get('e','4')) return;
return num+1;
},
targetInRange:function(card,player,target,now){
if(player.get('e','5')) return;
var type=get.type(card);
if(type=='trick'||type=='delay') return true;
}
}
},
fenyong:{
trigger:{player:'damageEnd'},
content:function(){
player.addSkill('fenyong2');
}
},
fenyong2:{
mark:true,
intro:{
content:'防止你受到的所有伤害'
},
trigger:{player:'damageBefore'},
forced:true,
content:function(){
trigger.untrigger();
trigger.finish();
},
ai:{
nofire:true,
nothunder:true,
nodamage:true,
effect:{
target:function(card,player,target,current){
if(get.tag(card,'damage')) return [0,0];
}
},
}
},
xuehen:{
trigger:{global:'phaseEnd'},
forced:true,
filter:function(event,player){
return player.hasSkill('fenyong2')&&event.player.isAlive();
},
content:function(){
'step 0'
player.removeSkill('fenyong2');
player.chooseControl('弃牌','出杀',function(){
var player=_status.event.player;
var trigger=_status.event.getTrigger();
if(ai.get.attitude(player,trigger.player)<0){
var he=trigger.player.num('he');
if(he<2) return '出杀';
if(player.maxHp-player.hp>=2&&he<=3){
return '弃牌';
}
if(player.maxHp-player.hp>=3&&he<=5){
return '弃牌';
}
if(player.maxHp-player.hp>3){
return '弃牌';
}
return '出杀';
}
return '出杀';
}).set('prompt','弃置'+get.translation(trigger.player)+get.cnNumber(player.maxHp-player.hp)+'张牌,或对任意一名角色使用一张杀');
'step 1'
if(result.control=='弃牌'){
player.line(trigger.player,'green');
if(player.hp<player.maxHp&&trigger.player.num('he')){
player.discardPlayerCard(trigger.player,true,'he',player.maxHp-player.hp);
}
}
else{
player.chooseTarget('选择一个出杀目标',function(card,player,target){
return lib.filter.targetEnabled({name:'sha'},player,target);
},true).set('ai',function(target){
return ai.get.effect(target,{name:'sha'},_status.event.player);
});
event.sha=true;
}
'step 2'
if(event.sha&&result.targets&&result.targets.length){
player.useCard({name:'sha'},result.targets);
}
}
},
zhenwei:{
trigger:{global:'useCardToBefore'},
direct:true,
priority:5,
filter:function(event,player){
if(player==event.target||player==event.player) return false;
if(!player.num('he')) return false;
if(event.targets.length>1) return false;
if(!event.target) return false;
if(event.target.hp>=player.hp) return false;
var card=event.card;
if(card.name=='sha') return true;
if(get.color(card)=='black'&&get.type(card)=='trick') return true;
return false;
},
content:function(){
"step 0"
var save=false;
if(ai.get.attitude(player,trigger.target)>2){
if(trigger.card.name=='sha'){
if(player.num('h','shan')||player.get('e','2')||
trigger.target.hp==1||player.hp>trigger.target.hp+1){
if(!trigger.target.num('h','shan')||trigger.target.num('h')<player.num('h')){
save=true;
}
}
}
else if(trigger.card.name=='juedou'&&trigger.target.hp==1){
save=true;
}
else if(trigger.card.name=='shunshou'&&
ai.get.attitude(player,trigger.player)<0&&
ai.get.attitude(trigger.player,trigger.target)<0){
save=true;
}
}
var next=player.chooseToDiscard('he',get.prompt('zhenwei'));
next.logSkill=['zhenwei',trigger.target];
next.set('ai',function(card){
if(_status.event.aisave){
return 7-ai.get.value(card);
}
return 0;
});
next.set('aisave',save);
"step 1"
if(result.bool){
player.chooseControl('转移','失效',function(){
var trigger=_status.event.getTrigger();
var player=_status.event.player;
if(trigger.card.name=='sha'){
if(player.num('h','shan')) return '转移';
}
else if(trigger.card.name=='juedou'){
if(player.num('h','sha')) return '转移';
}
return '失效';
}).set('prompt','将'+get.translation(trigger.card)+'转移给你,或令其失效');
}
else{
event.finish();
}
"step 2"
if(result.control=='转移'){
player.draw();
trigger.target=player;
trigger.targets.length=0;
trigger.targets.push(player);
trigger.untrigger();
trigger.trigger('useCardToBefore');
trigger.trigger(trigger.card.name+'Before');
trigger.player.line(player);
}
else{
if(get.itemtype(trigger.card)=='card'){
trigger.player.$gain2(trigger.card);
if(!trigger.player.storage.zhenwei2){
trigger.player.storage.zhenwei2=[trigger.card];
}
else{
trigger.player.storage.zhenwei2.push(trigger.card);
}
ui.special.appendChild(trigger.card);
trigger.player.markSkill('zhenwei2');
}
trigger.untrigger();
trigger.finish();
trigger.player.addSkill('zhenwei2');
}
game.delay();
},
ai:{
threaten:1.1
}
},
zhenwei2:{
mark:true,
intro:{
content:'cards'
},
trigger:{global:'phaseAfter'},
forced:true,
content:function(){
player.gain(player.storage.zhenwei2,'gain2');
delete player.storage.zhenwei2;
player.removeSkill('zhenwei2');
}
},
jie:{
trigger:{source:'damageBegin'},
filter:function(event){
return event.card&&event.card.name=='sha'&&get.color(event.card)=='red'&&event.notLink();
},
forced:true,
content:function(){
trigger.num++;
}
},
dahe:{
audio:2,
enable:'phaseUse',
usable:1,
filterTarget:function(card,player,target){
return player!=target&&target.num('h');
},
filter:function(event,player){
return player.num('h')>0;
},
content:function(){
'step 0'
player.chooseToCompare(target).set('preserve','win');
'step 1'
if(result.bool&&result.target){
event.type=true;
event.card=result.target;
player.chooseTarget('将'+get.translation(result.target)+'交给一名角色',function(card,player,target){
return target.hp<=player.hp;
}).set('ai',function(target){
var att=ai.get.attitude(_status.event.player,target);
if(_status.event.du) return -att;
return att;
}).set('du',event.card.name=='du');
target.addTempSkill('dahe2','phaseAfter');
}
else{
event.type=false;
if(player.num('h')){
player.showHandcards();
player.chooseToDiscard('h',true);
}
}
'step 2'
if(event.type){
if(result.bool){
player.line(result.targets,'green');
result.targets[0].gain(event.card,'gain2');
}
}
},
ai:{
result:{
target:function(player,target){
var hs=player.get('h');
if(hs.length<3) return 0;
var bool=false;
for(var i=0;i<hs.length;i++){
if(hs[i].number>=9&&ai.get.value(hs[i])<7){
bool=true;
break;
}
}
if(!bool) return 0;
if(player.canUse('sha',target)&&(player.num('h','sha'))){
return -2;
}
return -0.5;
}
},
order:9,
}
},
dahe2:{
mark:true,
intro:{
content:'非红桃闪无效'
},
mod:{
cardRespondable:function(card,player){
if(card.name=='shan'&&get.suit(card)!='heart') return false;
},
}
},
xunzhi:{
trigger:{player:'phaseBegin'},
init:function(player){
player.storage.xunzhi=0;
},
filter:function(event,player){
var previous=player.getPrevious();
var next=player.getNext();
if(previous&&next){
return player.hp!=previous.hp&&player.hp!=next.hp;
}
return false;
},
check:function(event,player){
return player.hp>=3&&player.num('h')>player.hp+1+player.storage.xunzhi;
},
content:function(){
player.loseHp();
player.storage.xunzhi+=2;
},
mark:true,
intro:{
content:function(storage,player){
return '手牌上限+'+player.storage.xunzhi;
}
},
mod:{
maxHandcard:function(player,num){
if(typeof player.storage.xunzhi=='number'){
return num+player.storage.xunzhi;
}
}
}
},
yawang:{
trigger:{player:'phaseDrawBefore'},
forced:true,
check:function(event,player){
var num=game.countPlayer(function(target){
return target.hp==player.hp;
});
if(!player.hasSkill('xunzhi2')){
var nh=player.num('h');
if(nh>5) return false;
if(num==3&&nh>3) return false;
}
return num>=3;
},
content:function(){
trigger.untrigger();
trigger.finish();
var num=game.countPlayer(function(target){
return target.hp==player.hp;
});
if(num){
player.draw(num);
}
player.storage.yawang=num;
player.addTempSkill('yawang2','phaseAfter');
}
},
yawang2:{
mod:{
cardEnabled:function(card,player){
if(_status.currentPhase!=player) return;
if(get.cardCount(true,player)>=player.storage.yawang) return false;
}
}
},
junwei:{
trigger:{player:'phaseEnd'},
direct:true,
filter:function(event,player){
return player.storage.yinling&&player.storage.yinling.length>=3;
},
content:function(){
'step 0'
if(player.storage.yinling.length>3){
player.chooseButton(3,[get.prompt('junwei'),'hidden',player.storage.yinling]).set('ai',function(button){
return 1;
});
}
else{
player.chooseBool().set('createDialog',[get.prompt('junwei'),'hidden',player.storage.yinling]).set('dialogselectx',true);
event.cards=player.storage.yinling.slice(0);
}
'step 1'
if(result.bool){
var cards=event.cards||result.links;
for(var i=0;i<cards.length;i++){
player.storage.yinling.remove(cards[i]);
ui.discardPile.appendChild(cards[i]);
}
player.$throw(cards);
player.syncStorage('yinling');
if(player.storage.yinling.length==0){
player.unmarkSkill('yinling');
}
else{
player.markSkill('yinling');
}
game.delay();
player.chooseTarget(true,function(card,player,target){
return player!=target;
}).set('ai',function(target){
return -ai.get.attitude(_status.event.player,target)/Math.sqrt(1+target.hp);
});
}
else{
event.finish();
}
'step 2'
if(result.bool&&result.targets&&result.targets.length){
var target=result.targets[0];
player.logSkill('junwei',result.targets);
event.target=target;
var nshan=target.num('h','shan');
if(nshan==0){
event.directfalse=true;
}
else{
target.chooseCard('交给'+get.translation(player)+'一张闪,或流失一点体力',function(card){
return card.name=='shan';
}).set('ai',function(card){
if(_status.event.nshan>1) return 1;
if(_status.event.player.hp>=3) return 0;
return 1;
}).set('nshan',nshan);
}
}
else{
event.finish();
}
'step 3'
if(!event.directfalse&&result.bool) game.delay();
ui.clear();
'step 4'
if(!event.directfalse&&result.bool){
event.cards=result.cards;
event.target.$throw(result.cards);
player.chooseTarget('将闪交给一名角色',true,function(card,player,target){
return target!=_status.event.getParent().target;
}).set('ai',function(target){
return ai.get.attitude(_status.event.player,target)/(target.num('h','shan')+1);
});
}
else{
event.target.loseHp();
delete event.cards;
}
'step 5'
if(event.cards){
player.line(result.targets,'green');
result.targets[0].gain(event.cards,'gain2');
game.log(player,'将',event.cards,'交给',result.targets[0]);
event.finish();
}
else{
if(event.target.num('e')){
player.choosePlayerCard('e','将'+get.translation(event.target)+'的一张装备牌移出游戏',true,event.target);
}
else{
event.finish();
}
}
'step 6'
if(result.bool){
var card=result.links[0];
if(event.target.storage.junwei2){
event.target.storage.junwei2.push(card);
event.target.markSkill('junwei2');
}
else{
event.target.storage.junwei2=[card];
}
event.target.lose(card,ui.special);
event.target.addSkill('junwei2');
event.target.syncStorage('junwei2');
}
}
},
junwei2:{
mark:true,
intro:{
content:'cards'
},
trigger:{player:'phaseEnd'},
forced:true,
content:function(){
'step 0'
if(player.storage.junwei2.length){
var card=player.storage.junwei2.shift();
player.equip(card);
event.redo();
}
'step 1'
player.removeSkill('junwei2');
delete player.storage.junwei2;
}
},
yinling:{
enable:'phaseUse',
filterCard:{color:'black'},
position:'he',
intro:{
content:'cards',
onunmark:'throw'
},
filter:function(event,player){
return player.num('he',{color:'black'})>0&&player.storage.yinling.length<4;
},
filterTarget:function(card,player,target){
return target.num('he')>0&&target!=player;
},
init:function(player){
player.storage.yinling=[];
},
check:function(card){
return 6-ai.get.value(card);
},
content:function(){
'step 0'
player.choosePlayerCard('hej',target,true);
'step 1'
if(result.bool&&result.links&&result.links.length){
target.$give(result.links,player);
target.lose(result.links,ui.special);
player.storage.yinling.push(result.links[0]);
player.markSkill('yinling');
player.syncStorage('yinling');
}
},
ai:{
order:10.1,
expose:0.1,
result:{
target:function(player,target){
if(target.hasSkill('tuntian')) return 0;
var es=target.get('e');
var nh=target.num('h');
var noe=(es.length==0||target.hasSkillTag('noe'));
var noe2=(es.length==1&&es[0].name=='baiyin'&&target.hp<target.maxHp);
var noh=(nh==0||target.hasSkillTag('noh'));
if(noh&&noe) return 0;
if(noh&&noe2) return 0.01;
if(ai.get.attitude(player,target)<=0) return (target.num('he'))?-1.5:1.5;
var js=target.get('j');
if(js.length){
var jj=js[0].viewAs?{name:js[0].viewAs}:js[0];
if(jj.name=='guohe') return 3;
if(js.length==1&&ai.get.effect(target,jj,target,player)>=0){
return -1.5;
}
return 2;
}
return -1.5;
},
},
}
},
yanxiao:{
enable:'phaseUse',
filterCard:{suit:'diamond'},
filterTarget:true,
check:function(card){
return 7-ai.get.value(card);
},
position:'he',
filter:function(event,player){
return player.num('he',{suit:'diamond'})>0;
},
discard:false,
prepare:'give',
content:function(){
if(target.hasSkill('yanxiao2')&&target.storage.yanxiao2){
target.storage.yanxiao2.push(cards[0]);
target.syncStorage('yanxiao2');
target.markSkill('yanxiao2');
}
else{
target.storage.yanxiao2=cards.slice(0);
target.syncStorage('yanxiao2');
target.addSkill('yanxiao2');
}
},
ai:{
order:8,
result:{
target:function(player,target){
if(target.storage.yanxiao2&&target.storage.yanxiao2.length) return 0;
if(target.num('j')) return 1;
return 0;
}
}
}
},
yanxiao2:{
mark:true,
intro:{
content:'cards'
},
trigger:{player:'phaseJudgeBegin'},
forced:true,
content:function(){
var cards=player.storage.yanxiao2.concat(player.get('j'));
player.gain(cards,'gain2','log');
delete player.storage.yanxiao2;
player.removeSkill('yanxiao2');
},
ai:{
effect:{
target:function(card){
if(get.type(card)=='delay') return [0,0.1];
}
}
}
},
anxian:{
group:['anxian_source','anxian_target'],
subSkill:{
source:{
trigger:{source:'damageBefore'},
filter:function(event,player){
return event.card&&event.card.name=='sha';
},
check:function(event,player){
if(ai.get.damageEffect(event.player,player,player)<=0) return true;
return false;
},
content:function(){
'step 0'
if(trigger.player.num('h')){
trigger.player.chooseToDiscard(true);
}
'step 1'
player.draw();
trigger.untrigger();
trigger.finish();
}
},
target:{
trigger:{target:'shaBefore'},
direct:true,
filter:function(event,player){
return player.num('h');
},
content:function(){
"step 0"
var next=player.chooseToDiscard(get.prompt('anxian'));
next.set('ai',function(card){
var player=_status.event.player;
var trigger=_status.event.getTrigger();
if(ai.get.attitude(player,trigger.player)>0){
return 9-ai.get.value(card);
}
if(player.num('h',{name:'shan'})) return -1;
return 7-ai.get.value(card);
});
next.logSkill='anxian';
"step 1"
if(result.bool){
trigger.player.draw();
trigger.untrigger();
trigger.finish();
}
},
}
}
},
luoyan_tianxiang:{
inherit:'tianxiang',
filter:function(event,player){
if(!player.storage.xingwu||!player.storage.xingwu.length) return false;
if(player.hasSkill('tianxiang')) return false;
return lib.skill.tianxiang.filter(event,player);
},
},
luoyan_liuli:{
inherit:'liuli',
filter:function(event,player){
if(!player.storage.xingwu||!player.storage.xingwu.length) return false;
if(player.hasSkill('liuli')) return false;
return lib.skill.liuli.filter(event,player);
},
},
luoyan:{
group:['luoyan_tianxiang','luoyan_liuli'],
},
xingwu:{
audio:2,
group:['xingwu_color','xingwu_color2'],
subSkill:{
color:{
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.xingwu_color=['black','red'];
}
},
color2:{
trigger:{player:'useCard'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
return Array.isArray(player.storage.xingwu_color)&&_status.currentPhase==player;
},
content:function(){
player.storage.xingwu_color.remove(get.color(trigger.card));
}
}
},
trigger:{player:'phaseDiscardBegin'},
direct:true,
filter:function(event,player){
if(!player.storage.xingwu_color) return false;
var length=player.storage.xingwu_color.length;
if(length==0) return false;
var hs=player.get('h');
if(hs.length==0) return false;
if(length==2) return true;
var color=player.storage.xingwu_color[0];
for(var i=0;i<hs.length;i++){
if(get.color(hs[i])==color) return true;
}
return false;
},
intro:{
content:'cards'
},
init:function(player){
player.storage.xingwu=[];
},
content:function(){
'step 0'
player.chooseCard(get.prompt('xingwu'),function(card){
return _status.event.player.storage.xingwu_color.contains(get.color(card));
}).set('ai',function(card){
var player=_status.event.player;
if(player.storage.xingwu.length==2){
if(!game.hasPlayer(function(current){
return (current!=player&¤t.sex=='male'&&
ai.get.damageEffect(current,player,player)>0&&
ai.get.attitude(player,current)<0)
})) return 0;
}
return 7-ai.get.value(card);
});
'step 1'
if(result.bool){
player.logSkill('xingwu');
if(player.storage.xingwu.length<2){
player.$give(result.cards,player);
}
player.lose(result.cards,ui.special);
player.storage.xingwu=player.storage.xingwu.concat(result.cards);
player.markSkill('xingwu');
player.syncStorage('xingwu');
}
else{
event.finish();
}
'step 2'
if(player.storage.xingwu.length==3){
player.$throw(player.storage.xingwu);
while(player.storage.xingwu.length){
ui.discardPile.appendChild(player.storage.xingwu.shift());
}
player.unmarkSkill('xingwu');
player.chooseTarget(function(card,player,target){
return target!=player&&target.sex=='male';
},'对一名男性角色造成两点伤害并弃置其装备区内的牌').set('ai',function(target){
var player=_status.event.player;
if(ai.get.attitude(player,target)>0) return -1;
return ai.get.damageEffect(target,player,player)+target.num('e')/2;
});
}
else{
event.finish();
}
'step 3'
if(result.bool){
var target=result.targets[0];
target.damage(2);
event.target=target;
player.line(target,'green');
}
else{
event.finish();
}
'step 4'
if(event.target&&event.target.isAlive()){
var es=event.target.get('e');
if(es.length){
event.target.discard(es);
}
}
},
ai:{
threaten:1.5
}
},
yinbing:{
trigger:{player:'phaseEnd'},
direct:true,
audio:2,
init:function(player){
player.storage.yinbing=[];
},
filter:function(event,player){
return player.num('he',{type:'basic'})<player.num('he');
},
marktext:'兵',
content:function(){
"step 0"
player.chooseCard([1,player.num('he')-player.num('he',{type:'basic'})],'he',get.prompt('yinbing'),function(card){
return get.type(card)!='basic';
}).set('ai',function(card){
return 6-ai.get.value(card);
});
"step 1"
if(result.bool){
player.$give(result.cards,player,false);
player.logSkill('yinbing');
game.log(player,'将',result.cards,'置于武将牌上');
player.storage.yinbing=player.storage.yinbing.concat(result.cards);
player.lose(result.cards,ui.special);
player.markSkill('yinbing');
player.syncStorage('yinbing');
}
},
intro:{
content:'cards',
onunmark:function(storage,player){
if(storage&&storage.length){
for(var i=0;i<storage.length;i++){
ui.discardPile.appendChild(storage[i]);
}
player.$throw(storage);
delete player.storage.yinbing;
}
}
},
ai:{
effect:{
target:function(card,player,target,current){
if(card.name=='sha'||card.name=='juedou'){
if(current<0) return 1.2;
}
}
},
threaten:function(player,target){
if(target.storage.yinbing&&target.storage.yinbing.length) return 2;
return 1;
}
},
subSkill:{
discard:{
trigger:{player:'damageEnd'},
forced:true,
filter:function(event,player){
return event.card&&player.storage.yinbing.length>0&&
(event.card.name=='sha'||event.card.name=='juedou');
},
content:function(){
'step 0'
player.chooseCardButton('移去一张引兵牌',true,player.storage.yinbing);
'step 1'
var card=result.links[0];
player.storage.yinbing.remove(card);
ui.discardPile.appendChild(card);
player.$throw(card);
game.log(player,'将',card,'置入弃牌堆');
player.syncStorage('yinbing');
if(player.storage.yinbing.length==0){
player.unmarkSkill('yinbing');
}
}
}
},
group:'yinbing_discard'
},
juedi:{
trigger:{player:'phaseBegin'},
filter:function(event,player){
return player.storage.yinbing&&player.storage.yinbing.length>0;
},
direct:true,
audio:2,
content:function(){
'step 0'
player.chooseTarget(get.prompt('juedi'),function(card,player,target){
return player.hp>=target.hp;
}).set('ai',function(target){
var player=_status.event.player;
if(target==player){
if(player.num('h')>=player.maxHp) return 0;
return 0.5;
}
var att=ai.get.attitude(player,target);
if(att<2) return 0;
if(target.hp==1&&att>2){
att+=2;
}
if(player.num('j','lebu')){
if(target.hp==target.maxHp) return att-2;
return att-1;
}
if(target.hp==target.maxHp) return 0;
if(player.num('h')<player.hp-1){
return att-3;
}
return att-2;
});
'step 1'
if(result.bool){
player.logSkill('juedi',result.targets);
if(result.targets[0]==player){
player.$throw(player.storage.yinbing,1000);
var num=player.maxHp-player.num('h');
if(num>0) player.draw(num);
while(player.storage.yinbing.length){
ui.discardPile.appendChild(player.storage.yinbing.shift());
}
player.syncStorage('yinbing');
player.unmarkSkill('yinbing');
}
else{
var target=result.targets[0];
target.recover();
target.gain(player.storage.yinbing.slice(0),'gain2','log');
target.draw(player.storage.yinbing.length);
player.storage.yinbing.length=0;
}
player.syncStorage('yinbing');
player.unmarkSkill('yinbing');
}
}
},
meibu:{
trigger:{global:'phaseUseBegin'},
filter:function(event,player){
return event.player!=player&&get.distance(event.player,player,'attack')>1;
},
logTarget:'player',
check:function(event,player){
if(ai.get.attitude(player,event.player)>=0) return false;
var e2=player.get('e','2');
if(e2){
if(e2.name=='tengjia') return true;
if(e2.name=='bagua') return true;
}
return player.num('h','shan')>0;
},
content:function(){
var target=trigger.player;
target.addTempSkill('meibu_viewas','phaseAfter');
target.addTempSkill('meibu_range','phaseAfter');
target.storage.meibu=player;
target.markSkillCharacter('meibu',player,'魅步','锦囊牌均视为杀且'+get.translation(player)+'视为在攻击范围内');
},
ai:{
expose:0.2
},
subSkill:{
range:{
mod:{
targetInRange:function(card,player,target){
if(card.name=='sha'&&target==player.storage.meibu){
return true;
}
}
},
onremove:function(player){
game.broadcast(function(player){
if(player.marks.meibu){
player.marks.meibu.delete();
delete player.marks.meibu;
}
},player);
if(player.marks.meibu){
player.marks.meibu.delete();
delete player.marks.meibu;
game.addVideo('unmark',player,'meibu');
}
},
trigger:{player:'useCard'},
forced:true,
popup:false,
filter:function(event,player){
return event.skill=='meibu_viewas'
},
content:function(){
player.removeSkill('meibu_viewas');
game.broadcastAll(function(player){
if(player.marks.meibu&&player.marks.meibu.info){
player.marks.meibu.info.content=player.marks.meibu.info.content.slice(8);
}
},player);
}
},
viewas:{
mod:{
cardEnabled:function(card,player){
if(card.name!='sha'&&get.type(card,'trick')=='trick') return false;
},
cardUsable:function(card,player){
if(card.name!='sha'&&get.type(card,'trick')=='trick') return false;
},
cardRespondable:function(card,player){
if(card.name!='sha'&&get.type(card,'trick')=='trick') return false;
},
cardSavable:function(card,player){
if(card.name!='sha'&&get.type(card,'trick')=='trick') return false;
},
},
enable:['chooseToUse','chooseToRespond'],
filterCard:function(card){
return get.type(card,'trick')=='trick';
},
viewAs:{name:'sha'},
check:function(){return 1},
ai:{
effect:{
target:function(card,player,target,current){
if(get.tag(card,'respondSha')&¤t<0) return 0.8
}
},
respondSha:true,
order:4,
useful:-1,
value:-1
}
}
}
},
mumu:{
enable:'phaseUse',
usable:1,
filterCard:function(card,player,target){
return card.name=='sha'||(get.type(card,'trick')=='trick'&&get.color(card)=='black');
},
check:function(card){
return 7-ai.get.value(card);
},
filterTarget:function(card,player,target){
if(target==player) return false;
return target.get('e','1')||target.get('e','2');
},
content:function(){
'step 0'
var e1=target.get('e','1');
var e2=target.get('e','2');
event.e1=e1;
event.e2=e2;
if(e1&&e2){
player.chooseControl('武器牌','防具牌').set('ai',function(){
if(_status.event.player.get('e','2')){
return '武器牌';
}
return '防具牌';
});
}
else if(e1){
event.choice='武器牌';
}
else{
event.choice='防具牌';
}
'step 1'
var choice=event.choice||result.control;
if(choice=='武器牌'){
if(event.e1){
target.discard(event.e1);
}
player.draw();
}
else{
if(event.e2){
player.equip(event.e2);
target.$give(event.e2,player);
}
}
},
ai:{
order:8,
result:{
target:function(player,target){
if(target.get('e','2')&&!player.get('e','2')){
return -2;
}
return -1;
}
}
}
},
fentian:{
audio:2,
trigger:{player:'phaseEnd'},
direct:true,
filter:function(event,player){
if(player.num('h')>=player.hp) return false;
return game.hasPlayer(function(current){
return player!=current&&get.distance(player,current,'attack')<=1&¤t.num('he');
});
},
intro:{
content:'cards',
},
init:function(player){
player.storage.fentian=[];
},
content:function(){
'step 0'
player.chooseTarget('焚天:选择一名攻击范围内的角色,将其一张牌置于你的武将牌上',true,function(card,player,target){
return player!=target&&get.distance(player,target,'attack')<=1&&target.num('he')>0;
}).set('ai',function(target){
return -ai.get.attitude(_status.event.player,target)
});
'step 1'
if(result.bool){
player.logSkill('fentian',result.targets);
event.target=result.targets[0];
player.choosePlayerCard(result.targets[0],'he',true);
}
else{
event.finish();
}
'step 2'
if(result.bool){
event.target.$give(result.links,player);
event.target.lose(result.links,ui.special);
player.storage.fentian=player.storage.fentian.concat(result.links);
player.syncStorage('fentian');
setTimeout(function(){
player.markSkill('fentian');
},700);
}
},
mod:{
attackFrom:function(from,to,distance){
return distance-from.storage.fentian.length;
}
}
},
zhiri:{
trigger:{player:'phaseBegin'},
forced:true,
unique:true,
audio:2,
skillAnimation:true,
animationColor:'fire',
derivation:'xintan',
filter:function(event,player){
return player.storage.fentian&&player.storage.fentian.length>=3&&!player.storage.zhiri;
},
content:function(){
player.loseMaxHp();
player.addSkill('xintan');
player.storage.zhiri=true;
player.awakenSkill('zhiri');
}
},
xintan:{
enable:'phaseUse',
usable:1,
audio:2,
unique:true,
filter:function(event,player){
return player.storage.fentian&&player.storage.fentian.length>=2;
},
filterTarget:true,
prompt:'移去两张“焚”并令一名角色失去一点体力',
content:function(){
'step 0'
player.chooseCardButton(2,'移去两张“焚”并令'+get.translation(target)+'失去一点体力',player.storage.fentian,true);
'step 1'
if(result.bool){
player.$throw(result.links);
for(var i=0;i<result.links.length;i++){
player.storage.fentian.remove(result.links[i]);
ui.discardPile.appendChild(result.links[i]);
}
player.syncStorage('fentian');
target.loseHp();
}
},
ai:{
order:8,
result:{
target:-1
}
}
},
danji:{
skillAnimation:true,
trigger:{player:'phaseBegin'},
forced:true,
filter:function(event,player){
return !player.storage.danji&&player.num('h')>player.hp;
},
content:function(){
player.storage.danji=true;
player.loseMaxHp();
player.addSkill('mashu');
player.addSkill('nuzhan');
player.awakenSkill('danji');
}
},
nuzhan:{
trigger:{player:'useCard'},
filter:function(event,player){
return event.card&&event.card.name=='sha'&&event.cards&&
event.cards.length==1&&get.type(event.cards[0],'trick')=='trick';
},
forced:true,
content:function(){
if(player.stat[player.stat.length-1].card.sha>0){
player.stat[player.stat.length-1].card.sha--;
}
},
group:'nuzhan2'
},
nuzhan2:{
trigger:{source:'damageBegin'},
forced:true,
filter:function(event,player){
return event.card&&event.card.name=='sha'&&event.cards&&
event.cards.length==1&&get.type(event.cards[0])=='equip';
},
content:function(){
trigger.num++;
}
},
tunchu:{
audio:2,
trigger:{player:'phaseDrawBegin'},
check:function(event,player){
return player.num('h')-player.num('h',{type:'equip'})+2<=player.hp;
},
content:function(){
trigger.num+=2;
player.addTempSkill('tunchu_choose','phaseDrawAfter');
},
init:function(player){
player.storage.tunchu=[];
},
intro:{
content:'cards'
},
group:'tunchu_disable',
subSkill:{
choose:{
trigger:{player:'phaseDrawEnd'},
forced:true,
popup:false,
content:function(){
'step 0'
player.removeSkill('tunchu_choose');
if(player.num('h')){
player.chooseCard('h',true);
}
else{
event.finish();
}
'step 1'
player.lose(result.cards,ui.special);
player.storage.tunchu=player.storage.tunchu.concat(result.cards);
player.markSkill('tunchu');
player.syncStorage('tunchu');
}
},
disable:{
mod:{
cardEnabled:function(card,player){
if(player.storage.tunchu&&player.storage.tunchu.length&&
(card.name=='sha'||card.name=='juedou')){
return false;
}
},
cardUsable:function(card,player){
if(player.storage.tunchu&&player.storage.tunchu.length&&
(card.name=='sha'||card.name=='juedou')){
return false;
}
},
}
}
}
},
shuliang:{
audio:2,
trigger:{global:'phaseEnd'},
direct:true,
filter:function(event,player){
return player.storage.tunchu&&player.storage.tunchu.length>0&&event.player.num('h')==0&&event.player.isAlive();
},
content:function(){
'step 0'
var goon=(ai.get.attitude(player,trigger.player)>0);
player.chooseCardButton(get.prompt('shuliang',trigger.player),player.storage.tunchu).set('ai',function(){
if(_status.event.goon) return 1;
return 0;
}).set('goon',goon);
'step 1'
if(result.bool){
player.logSkill('shuliang',trigger.player);
player.storage.tunchu.remove(result.links[0]);
player.$throw(result.links);
ui.discardPile.appendChild(result.links[0]);
player.syncStorage('tunchu');
if(player.storage.tunchu.length==0){
player.unmarkSkill('tunchu');
}
trigger.player.draw(2);
}
}
},
jieyuan:{
group:['jieyuan_more','jieyuan_less'],
subSkill:{
more:{
audio:true,
trigger:{source:'damageBegin'},
direct:true,
filter:function(event,player){
if(!player.num('h',{color:'black'})) return false;
return event.player.hp>=player.hp&&player!=event.player;
},
content:function(){
'step 0'
var goon=(ai.get.attitude(player,trigger.player)<0);
var next=player.chooseToDiscard(get.prompt('jieyuan',trigger.player),{color:'black'});
next.set('ai',function(card){
if(_status.event.goon){
return 8-ai.get.value(card);
}
return 0;
});
next.set('goon',goon);
next.logSkill=['jieyuan_more',trigger.player];
'step 1'
if(result.bool){
trigger.num++;
}
}
},
less:{
audio:true,
trigger:{player:'damageBegin'},
filter:function(event,player){
if(!player.num('h',{color:'red'})) return false;
return event.source&&event.source.hp>=player.hp&&player!=event.source;
},
direct:true,
content:function(){
"step 0"
var next=player.chooseToDiscard('竭缘:是否弃置一张红色手牌令伤害-1?',{color:'red'});
next.set('ai',function(card){
var player=_status.event.player;
if(player.hp==1||_status.event.getTrigger().num>1){
return 9-ai.get.value(card);
}
if(player.hp==2){
return 8-ai.get.value(card);
}
return 7-ai.get.value(card);
});
next.logSkill='jieyuan_less';
"step 1"
if(result.bool){
game.delay();
trigger.num--;
}
}
}
},
ai:{
expose:0.2,
threaten:1.5
}
},
fenxin:{
mode:['identity'],
trigger:{source:'dieBegin'},
init:function(player){
player.storage.fenxin=false;
},
intro:{
content:'limited'
},
skillAnimation:'epic',
audio:2,
mark:true,
filter:function(event,player){
if(player.storage.fenxin) return false;
return event.player.identity!='zhu'&&player.identity!='zhu'&&
player.identity!='mingzhong'&&event.player.identity!='mingzhong';
},
check:function(event,player){
if(player.identity==event.player.identity) return Math.random()<0.5;
var stat=ai.get.situation();
switch(player.identity){
case 'fan':
if(stat<0) return false;
if(stat==0) return Math.random()<0.6;
return true;
case 'zhong':
if(stat>0) return false;
if(stat==0) return Math.random()<0.6;
return true;
case 'nei':
if(event.player.identity=='fan'&&stat<0) return true;
if(event.player.identity=='zhong'&&stat>0) return true;
if(stat==0) return Math.random()<0.7;
return false;
}
},
prompt:function(event,player){
return '焚心:是否与'+get.translation(event.player)+'交换身份?';
},
content:function(){
game.broadcastAll(function(player,target,shown){
var identity=player.identity;
player.identity=target.identity;
if(shown||player==game.me){
player.setIdentity();
}
target.identity=identity;
},player,trigger.player,trigger.player.identityShown);
player.line(trigger.player,'green');
player.storage.fenxin=true;
player.awakenSkill('fenxin');
}
},
qingyi:{
group:['qingyi1','qingyi2']
},
qingyi1:{
audio:true,
trigger:{player:'phaseBegin'},
direct:true,
content:function(){
"step 0"
player.addSkill('qingyi3');
var check= player.num('h')>2;
player.chooseTarget(get.prompt('qingyi'),function(card,player,target){
if(player==target) return false;
return player.canUse({name:'sha'},target);
}).ai=function(target){
if(!check) return 0;
return ai.get.effect(target,{name:'sha'},_status.event.player);
}
"step 1"
if(result.bool){
player.logSkill('qingyi1',result.targets);
player.useCard({name:'sha'},result.targets[0],false);
player.skip('phaseJudge');
player.skip('phaseDraw');
}
player.removeSkill('qingyi3');
}
},
qingyi2:{
audio:true,
trigger:{player:'phaseUseBefore'},
direct:true,
filter:function(event,player){
return player.num('he',{type:'equip'})>0;
},
content:function(){
"step 0"
player.addSkill('qingyi3');
var check=player.num('h')<=player.hp;
player.chooseCardTarget({
prompt:get.prompt('qingyi'),
filterCard:function(card,player){
return get.type(card)=='equip'&&lib.filter.cardDiscardable(card,player);
},
position:'he',
filterTarget:function(card,player,target){
if(player==target) return false;
return player.canUse({name:'sha'},target);
},
ai1:function(card){
if(!_status.event.check) return 0;
return 6-ai.get.value(card);
},
ai2:function(target){
if(!_status.event.check) return 0;
return ai.get.effect(target,{name:'sha'},_status.event.player);
},
check:check
});
"step 1"
if(result.bool){
player.logSkill('qingyi2',result.targets);
player.discard(result.cards[0]);
player.useCard({name:'sha'},result.targets[0]);
trigger.untrigger();
trigger.finish();
}
player.removeSkill('qingyi3');
}
},
qingyi3:{
mod:{
targetInRange:function(card,player,target,now){
return true;
}
},
},
shixin:{
audio:2,
trigger:{player:'damageBefore'},
filter:function(event){
return event.nature=='fire';
},
forced:true,
content:function(){
trigger.untrigger();
trigger.finish();
},
ai:{
nofire:true,
effect:{
target:function(card,player,target,current){
if(get.tag(card,'fireDamage')) return 0;
}
}
}
},
fenyin:{
audio:2,
trigger:{player:'useCard'},
frequent:true,
usable:3,
filter:function(event,player){
if(!event.cards||event.cards.length!=1) return false;
if(_status.currentPhase!=player) return false;
if(!player.storage.fenyin) return false;
return get.color(player.storage.fenyin)!=get.color(event.cards[0]);
},
content:function(){
player.draw();
},
intro:{
content:'card'
},
group:['fenyin2','fenyin3']
},
fenyin3:{
trigger:{player:'useCard'},
priority:-1,
forced:true,
popup:false,
silent:true,
filter:function(event,player){
if(!event.cards||event.cards.length!=1) return false;
if(_status.currentPhase!=player) return false;
return true;
},
content:function(){
player.storage.fenyin=trigger.cards[0];
}
},
fenyin2:{
trigger:{player:'phaseBefore'},
forced:true,
silent:true,
popup:false,
priority:10,
content:function(){
player.storage.fenyin=null;
}
},
dujin:{
audio:2,
trigger:{player:'phaseDrawBegin'},
frequent:true,
content:function(){
trigger.num+=1+Math.floor(player.num('e')/2);
}
},
qirang:{
audio:2,
trigger:{player:'equipEnd'},
frequent:true,
content:function(){
player.gain(get.cardPile(function(card){
return get.type(card,'trick')=='trick';
}),'gain2');
},
ai:{
effect:{
target:function(card,player,target,current){
if(get.type(card)=='equip') return [1,3];
}
},
threaten:1.3
}
},
yuhua:{
trigger:{player:'phaseDiscardBegin'},
forced:true,
audio:2,
filter:function(event,player){
return event.parent.name=='phaseDiscard'&&player.num('h',{type:'basic'})<player.num('h');
},
content:function(){},
mod:{
maxHandcard:function(player,num){
var hs=player.get('h');
for(var i=0;i<hs.length;i++){
if(get.type(hs[i])!='basic'){
num++;
}
}
return num;
},
cardDiscardable:function(card,player,name){
if(name=='phaseDiscard'&&get.type(card)!='basic') return false;
}
},
},
chenqing:{
trigger:{global:'dying'},
priority:6,
filter:function(event,player){
return event.player.hp<=0&&!player.hasSkill('chenqing2');
},
direct:true,
content:function(){
'step 0'
player.chooseTarget(get.prompt('chenqing'),function(card,player,target){
return target!=player&&target!=_status.event.getTrigger().player;
}).set('ai',function(target){
var player=_status.event.player;
var trigger=_status.event.getTrigger();
if(ai.get.attitude(player,trigger.player)>0){
var att1=ai.get.attitude(target,player);
var att2=ai.get.attitude(target,trigger.player);
var att3=ai.get.attitude(player,target);
if(att3<0) return 0;
return att1/2+att2+att3;
}
else{
return 0;
// return ai.get.attitude(player,target);
}
});
'step 1'
if(result.bool){
player.addTempSkill('chenqing2',{player:'phaseBegin'});
event.target=result.targets[0];
event.target.draw(4);
player.logSkill('chenqing',event.target);
}
else{
event.finish();
}
'step 2'
var target=event.target;
var tosave=trigger.player;
var att=ai.get.attitude(target,tosave);
var hastao=target.num('h','tao');
target.chooseToDiscard(4,true,'he').set('ai',function(card){
var hastao=_status.event.hastao;
var att=_status.event.att;
if(!hastao&&att>0){
var suit=get.suit(card);
for(var i=0;i<ui.selected.cards.length;i++){
if(get.suit(ui.selected.cards[i])==suit){
return -4-ai.get.value(card);
}
}
}
if(att<0&&ui.selected.cards.length==3){
var suit=get.suit(card);
for(var i=0;i<ui.selected.cards.length;i++){
if(get.suit(ui.selected.cards[i])==suit){
return -ai.get.value(card);
}
}
return -10-ai.get.value(card);
}
return -ai.get.value(card);
}).set('hastao',hastao).set('att',att);
'step 3'
if(result.cards&&result.cards.length==4){
var suits=[];
for(var i=0;i<result.cards.length;i++){
suits.add(get.suit(result.cards[i]));
}
if(suits.length==4){
event.target.useCard({name:'tao'},trigger.player);
}
}
},
ai:{
skillTagFilter:function(player){
return !player.hasSkill('chenqing2');
},
expose:0.2,
threaten:1.5,
save:true,
}
},
mozhi:{
intro:{
content:'cards'
},
init:function(player){
player.storage.mozhi=[];
},
trigger:{player:'phaseEnd'},
direct:true,
filter:function(event,player){
return player.storage.mozhi.length>0&&player.num('h')>0;
},
content:function(){
if(player.storage.mozhi.length&&player.num('h')){
var card=player.storage.mozhi.shift();
card={name:card.name,nature:card.nature,suit:card.suit,number:card.number};
if(lib.filter.cardEnabled(card)){
if(game.hasPlayer(function(current){
return player.canUse(card,current);
})){
lib.skill.mozhix.viewAs=card;
var next=player.chooseToUse();
if(next.isOnline()){
player.send(function(card){
lib.skill.mozhix.viewAs=card;
},card)
}
next.logSkill='mozhi';
next.set('openskilldialog','默识:将一张手牌当'+get.translation(card)+'使用');
next.set('norestore',true);
next.set('_backupevent','mozhix');
next.backup('mozhix');
}
}
event.redo();
}
},
group:['mozhi2','mozhi3']
},
mozhix:{
filterCard:true,
selectCard:1,
popname:true,
},
mozhi2:{
trigger:{player:'phaseAfter'},
forced:true,
silent:true,
popup:false,
content:function(){
player.storage.mozhi.length=0;
player.unmarkSkill('mozhi');
}
},
mozhi3:{
trigger:{player:'useCard'},
forced:true,
silent:true,
popup:false,
filter:function(event,player){
if(_status.currentPhase!=player) return false;
if(event.parent.parent.name!='phaseUse') return false;
var type=get.type(event.card);
return player.storage.mozhi.length<2&&(type=='basic'||type=='trick');
},
content:function(){
player.storage.mozhi.add(trigger.card);
if(player.get('s').contains('mozhi')) player.markSkill('mozhi');
}
},
chenqing2:{},
ranshang:{
audio:2,
trigger:{player:'damageEnd'},
filter:function(event,player){
return event.nature=='fire';
},
init:function(player){
player.storage.ranshang=0;
},
forced:true,
check:function(){
return false;
},
content:function(){
if(player.storage.ranshang){
player.storage.ranshang++;
}
else{
player.storage.ranshang=1;
}
player.markSkill('ranshang');
game.addVideo('storage',player,['ranshang',player.storage.ranshang]);
},
intro:{
content:'mark'
},
ai:{
effect:{
target:function(card,player,target,current){
if(card.name=='sha'){
if(card.nature=='fire'||player.hasSkill('zhuque_skill')) return 2;
}
if(get.tag(card,'fireDamage')&¤t<0) return 2;
}
}
},
group:'ranshang2'
},
ranshang2:{
audio:2,
trigger:{player:'phaseEnd'},
forced:true,
filter:function(event,player){
return player.storage.ranshang>0;
},
content:function(){
player.loseHp(player.storage.ranshang);
}
},
hanyong:{
trigger:{player:'useCard'},
filter:function(event,player){
return player.storage.hanyong>player.hp&&event.card&&
(event.card.name=='nanman'||event.card.name=='wanjian');
},
content:function(){
player.addTempSkill('hanyong3','useCardAfter');
},
init:function(player){
player.storage.hanyong=0;
},
group:'hanyong2'
},
hanyong2:{
audio:false,
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.hanyong++;
}
},
hanyong3:{
audio:false,
trigger:{source:'damageBegin'},
forced:true,
filter:function(event,player){
return event.card&&(event.card.name=='nanman'||event.card.name=='wanjian');
},
content:function(){
trigger.num++;
}
},
yishe:{
trigger:{player:'phaseEnd'},
init:function(player){
player.storage.yishe=[];
},
filter:function(event,player){
return !player.storage.yishe||!player.storage.yishe.length;
},
intro:{
content:'cards'
},
content:function(){
'step 0'
player.draw(2);
player.chooseCard(2,'he',true,'选择两张牌作为“米”');
'step 1'
player.storage.yishe=result.cards;
player.lose(result.cards,ui.special);
player.syncStorage('yishe');
player.markSkill('yishe');
}
},
bushi:{
trigger:{player:'damageEnd',source:'damageEnd'},
filter:function(event,player){
return player.storage.yishe&&player.storage.yishe.length&&event.player.isAlive();
},
direct:true,
content:function(){
'step 0'
trigger.player.chooseCardButton('选择获得一张“米”',player.storage.yishe);
'step 1'
if(result.bool){
player.logSkill('bushi');
trigger.player.gain(result.links[0],'draw2','log');
player.storage.yishe.remove(result.links[0]);
player.syncStorage('yishe');
if(player.storage.yishe.length==0){
player.recover();
player.unmarkSkill('yishe');
}
else{
player.markSkill('yishe');
}
}
}
},
midao:{
unique:true,
trigger:{global:'judge'},
direct:true,
filter:function(event,player){
return player.storage.yishe&&player.storage.yishe.length&&event.player.isAlive();
},
content:function(){
"step 0"
var list=player.storage.yishe;
player.chooseButton([get.translation(trigger.player)+'的'+(trigger.judgestr||'')+'判定为'+get.translation(trigger.player.judging[0])+
','+get.prompt('midao'),list,'hidden'],function(button){
var card=button.link;
var trigger=_status.event.getTrigger();
var player=_status.event.player;
var judging=_status.event.judging;
var result=trigger.judge(card)-trigger.judge(judging);
var attitude=ai.get.attitude(player,trigger.player);
return result*attitude;
}).set('judging',trigger.player.judging);
"step 1"
if(result.bool){
player.logSkill('midao',trigger.player);
var card=result.links[0];
player.storage.yishe.remove(card);
player.syncStorage('yishe');
if(player.storage.yishe.length==0){
player.recover();
player.unmarkSkill('yishe');
}
else{
player.markSkill('yishe');
}
player.$throw(card);
game.broadcastAll(function(card){
if(card.clone){
card.clone.classList.add('thrownhighlight');
}
},card);
if(trigger.player.judging[0].clone){
trigger.player.judging[0].clone.classList.remove('thrownhighlight');
game.broadcast(function(card){
if(card.clone){
card.clone.classList.remove('thrownhighlight');
}
},trigger.player.judging[0]);
game.addVideo('deletenode',player,get.cardsInfo([trigger.player.judging[0].clone]));
}
trigger.player.judging[0]=card;
trigger.position.appendChild(card);
game.log(player,'的判定牌改为',card);
game.delay(2);
}
},
ai:{
tag:{
rejudge:0.6
}
}
},
fengpo:{
audio:2,
trigger:{player:['shaBegin','juedouBegin']},
filter:function(event,player){
if(player.hasSkill('fengpo3')) return false;
return event.target&&event.targets&&event.targets.length==1;
},
direct:true,
content:function(){
'step 0'
player.addTempSkill('fengpo3','phaseAfter');
player.chooseControl('draw_card','加伤害','cancel2').set('prompt',get.prompt('fengpo'));
'step 1'
if(result.control&&result.control!='cancel2'){
player.logSkill('fengpo');
var nd=trigger.target.num('h',{suit:'diamond'});
if(result.control=='draw_card'){
player.draw(nd);
}
else{
player.addTempSkill('fengpo2','useCardToAfter');
player.storage.fengpo=nd;
}
}
}
},
fengpo2:{
trigger:{source:'damageBegin'},
filter:function(event){
return event.card&&(event.card.name=='sha'||event.card.name=='juedou')&&event.notLink();
},
forced:true,
audio:false,
content:function(){
if(typeof player.storage.fengpo=='number'){
trigger.num+=player.storage.fengpo;
}
}
},
fengpo3:{},
biluan:{
trigger:{player:'phaseDrawBefore'},
mark:true,
unique:true,
intro:{
content:function(storage){
if(storage>0){
return '防御距离+'+storage;
}
else if(storage<0){
return '防御距离'+storage;
}
else{
return '无距离变化';
}
}
},
init:function(player){
player.storage.biluan=0;
},
check:function(event,player){
if(player.num('h')>player.hp) return true;
if(player.num('j','lebu')) return true;
var ng=[];
var players=game.filterPlayer();
for(var i=0;i<players.length;i++){
if(players[i].group!='unknown'){
ng.add(players[i].group);
}
}
ng=ng.length;
if(ng<2) return false;
var nai=0;
for(var i=0;i<players.length;i++){
if(players[i]!=player){
var dist=get.distance(players[i],player,'attack');
if(dist<=1&&dist+ng>1){
nai++;
}
}
}
return nai>=2;
},
filter:function(event,player){
return game.hasPlayer(function(current){
return current!=player&&get.distance(current,player)<=1;
});
},
content:function(){
var ng=[];
var players=game.filterPlayer();
for(var i=0;i<players.length;i++){
if(players[i].group!='unknown'){
ng.add(players[i].group);
}
}
player.$damagepop(ng.length,'unknownx');
player.storage.biluan+=ng.length;
player.markSkill('biluan');
game.addVideo('storage',player,['biluan',player.storage.biluan]);
trigger.untrigger();
trigger.finish();
},
mod:{
globalTo:function(from,to,distance){
if(typeof to.storage.biluan=='number'){
return distance+to.storage.biluan;
}
}
}
},
lixia:{
trigger:{global:'phaseEnd'},
filter:function(event,player){
return event.player.isAlive()&&event.player!=player&&get.distance(event.player,player,'attack')>1;
},
forced:true,
content:function(){
'step 0'
player.chooseTarget(function(card,player,target){
return target==player||target==_status.event.getTrigger().player;
},true,'礼下:选择一个目标摸一张牌').set('ai',function(target){
return player==target?1:0;
});
'step 1'
if(result.targets.length){
result.targets[0].draw();
player.line(result.targets[0],'green');
}
player.storage.biluan--;
player.markSkill('biluan');
game.addVideo('storage',player,['biluan',player.storage.biluan]);
}
},
fuji:{
trigger:{global:'damageBegin'},
filter:function(event){
return event.source&&event.nature=='thunder';
},
check:function(event,player){
return ai.get.attitude(player,event.source)>0&&ai.get.attitude(player,event.player)<0;
},
prompt:function(event){
return get.translation(event.source)+'即将对'+get.translation(event.player)+'造成伤害,'+get.prompt('fuji');
},
content:function(){
"step 0"
trigger.source.judge(ui.special);
"step 1"
if(result.color=='black'){
result.card.goto(ui.discardPile);
trigger.num++;
}
else{
trigger.source.gain(result.card);
trigger.source.$gain2(result.card);
}
}
},
fulu:{
enable:'chooseToUse',
filterCard:function(card){
return card.name=='sha'&&!card.nature;
},
viewAs:{name:'sha',nature:'thunder'},
ai:{
order:function(){
return ai.get.order({name:'sha'})+0.1;
}
}
},
guiming:{
unique:true,
zhuSkill:true,
},
canshi:{
audio:2,
trigger:{player:'phaseDrawBefore'},
check:function(event,player){
var num=game.countPlayer(function(current){
if(player.hasZhuSkill('guiming')&¤t.group=='wu') return true;
return current.isDamaged();
});
return num>3;
},
prompt:function(event,player){
var num=game.countPlayer(function(current){
if(player.hasZhuSkill('guiming')&¤t.group=='wu'&¤t!=player) return true;
return current.isDamaged();
});
return '残蚀:是否改为摸'+get.cnNumber(num)+'张牌?';
},
content:function(){
trigger.untrigger();
trigger.finish();
var num=game.countPlayer(function(current){
if(player.hasZhuSkill('guiming')&¤t.group=='wu'&¤t!=player) return true;
return current.isDamaged();
});
if(num>0){
player.draw(num);
}
player.addTempSkill('canshi2','phaseAfter');
}
},
canshi2:{
trigger:{player:'useCard'},
forced:true,
filter:function(event,player){
if(player.num('he')==0) return false;
var type=get.type(event.card,'trick');
return type=='basic'||type=='trick';
},
content:function(){
game.delay(0.5);
player.chooseToDiscard(true,'he');
}
},
chouhai:{
audio:2,
trigger:{player:'damageBegin'},
forced:true,
check:function(){
return false;
},
filter:function(event,player){
return player.num('h')==0;
},
content:function(){
trigger.num++;
},
ai:{
effect:{
target:function(card,player,target,current){
if(get.tag(card,'damage')&&target.num('h')==0) return [1,-2];
}
}
}
},
kunfen:{
audio:2,
trigger:{player:'phaseEnd'},
direct:true,
content:function(){
"step 0"
if(player.storage.kunfen||
(lib.config.mode=='guozhan'&&player.hiddenSkills.contains('kunfen'))){
if(!player.storage.kunfen){
event.skillHidden=true;
}
player.chooseBool(get.prompt('kunfen')).set('ai',function(){
var player=_status.event.player;
if(player.hp>3) return true;
if(player.hp==3&&player.num('h')<3) return true;
if(player.hp==2&&player.num('h')==0) return true;
return false;
});
}
else{
event.forced=true;
}
"step 1"
if(event.forced||result.bool){
player.logSkill('kunfen');
player.loseHp();
}
else{
event.finish();
}
"step 2"
player.draw(2);
},
ai:{
threaten:1.5
}
},
fengliang:{
skillAnimation:true,
unique:true,
audio:2,
derivation:'tiaoxin',
trigger:{player:'dying'},
priority:10,
forced:true,
filter:function(event,player){
return !player.storage.kunfen;
},
content:function(){
"step 0"
player.loseMaxHp();
"step 1"
if(player.hp<2){
player.recover(2-player.hp);
}
"step 2"
player.addSkill('tiaoxin');
player.storage.kunfen=true;
player.awakenSkill('fengliang');
},
},
zhuiji:{
mod:{
globalFrom:function(from,to){
if(from.hp>to.hp) return -Infinity;
}
}
},
cihuai:{
trigger:{player:'phaseUseBegin'},
direct:true,
filter:function(event,player){
return player.num('h','sha')==0;
},
content:function(){
"step 0"
player.chooseTarget(get.prompt('cihuai'),function(card,player,target){
return player.canUse({name:'sha'},target);
}).set('ai',function(target){
var player=_status.event.player;
return ai.get.effect(target,{name:'sha'},player,player);
});
"step 1"
if(result.bool){
player.logSkill('cihuai');
player.showHandcards();
player.useCard({name:'sha'},result.targets);
}
},
ai:{
expose:0.2,
}
},
jilei:{
trigger:{player:'damageEnd'},
priority:9,
audio:2,
direct:true,
filter:function(event){
return event&&event.source;
},
content:function(){
'step 0'
player.chooseControl('basic','trick','equip','cancel2',function(){
var source=_status.event.source;
if(ai.get.attitude(_status.event.player,source)>0) return 'cancel2';
if(_status.currentPhase!=source) return 'trick';
if(lib.filter.cardUsable({name:'sha'},source)&&source.num('h')>=2) return 'basic';
return 'trick';
}).set('prompt',get.prompt('jilei',trigger.source)).set('source',trigger.source);
'step 1'
if(result.control!='cancel2'){
player.logSkill('jilei',trigger.source);
player.popup(get.translation(result.control)+'牌');
trigger.source.storage.jilei2=result.control;
trigger.source.addTempSkill('jilei2','phaseAfter');
}
},
ai:{
threaten:0.7
}
},
jilei2:{
unique:true,
intro:{
content:function(storage){
return '不能使用、打出或弃置'+get.translation(storage)+'牌';
}
},
mark:true,
onremove:true,
mod:{
cardDiscardable:function(card,player){
if(player.storage.jilei2==get.type(card,'trick')) return false;
},
cardEnabled:function(card,player){
if(player.storage.jilei2==get.type(card,'trick')) return false;
},
cardUsable:function(card,player){
if(player.storage.jilei2==get.type(card,'trick')) return false;
},
cardRespondable:function(card,player){
if(player.storage.jilei2==get.type(card,'trick')) return false;
},
cardSavable:function(card,player){
if(player.storage.jilei2==get.type(card,'trick')) return false;
},
},
},
danlao:{
priority:9,
audio:2,
filter:function(event,player){
return event.player!=player&&get.type(event.card)=='trick'&&event.targets&&event.targets.length>1;
},
check:function(event,player){
return get.tag(event.card,'multineg')||ai.get.effect(player,event.card,event.player,player)<=0;
},
trigger:{target:'useCardToBefore'},
content:function(){
trigger.untrigger();
trigger.finish();
player.draw();
},
ai:{
effect:{
target:function(card){
if(get.type(card)!='trick') return;
if(card.name=='tiesuo') return [0,0];
if(card.name=='yihuajiemu') return [0,1];
if(get.tag(card,'multineg')) return [0,2];
}
}
}
},
taichen:{
enable:'phaseUse',
usable:1,
filterTarget:function(card,player,target){
return player.canUse('sha',target);
},
content:function(){
"step 0"
player.loseHp();
"step 1"
player.useCard({name:'sha'},target,false);
},
ai:{
order:1,
result:{
target:function(player,target){
if(player.hp>2&&player.hp>target.hp&&target.num('he')<4){
return ai.get.effect(target,{name:'sha'},player,target);
}
return 0;
}
}
}
},
manjuan:{
audio:true,
trigger:{global:'discardAfter'},
filter:function(event,player){
if(event.player==player) return false;
if(!player.num('he')) return false;
for(var i=0;i<event.cards.length;i++){
if(get.position(event.cards[i])=='d'){
return true;
}
}
return false;
},
direct:true,
unique:true,
gainable:true,
content:function(){
"step 0"
if(trigger.delay==false) game.delay();
"step 1"
var cards=[];
var suits=['club','spade','heart','diamond']
for(var i=0;i<trigger.cards.length;i++){
if(get.position(trigger.cards[i])=='d'){
cards.push(trigger.cards[i]);
suits.remove(get.suit(trigger.cards[i]));
}
}
if(cards.length){
var maxval=0;
for(var i=0;i<cards.length;i++){
var tempval=ai.get.value(cards[i]);
if(tempval>maxval){
maxval=tempval;
}
}
maxval+=cards.length-1;
var next=player.chooseToDiscard('he',{suit:suits});
next.set('ai',function(card){
return _status.event.maxval-ai.get.value(card);
});
next.set('maxval',maxval);
next.set('dialog',[get.prompt(event.name),'hidden',cards])
next.logSkill=event.name;
event.cards=cards;
}
"step 2"
if(result.bool){
player.gain(event.cards,'gain2','log');
}
},
ai:{
threaten:1.3
}
},
zuixiang:{
skillAnimation:true,
audio:true,
unique:true,
mark:true,
trigger:{player:'phaseBegin'},
priority:10,
filter:function(event,player){
if(player.storage.zuixiang) return false;
return true;
},
check:function(event,player){
return player.num('h')<player.hp&&player.hp==player.maxHp;
},
content:function(){
"step 0"
player.storage.zuixiang=get.cards(3);
player.showCards(player.storage.zuixiang);
player.markSkill('zuixiang');
player.syncStorage('zuixiang');
"step 1"
var cards=player.storage.zuixiang;
if(cards[0].number==cards[1].number||
cards[0].number==cards[2].number||
cards[2].number==cards[1].number){
player.gain(player.storage.zuixiang,'draw2');
player.storage.zuixiang=[];
player.awakenSkill('zuixiang');
delete player.storage.zuixiang2;
}
else{
player.storage.zuixiang2=[];
for(var i=0;i<cards.length;i++){
player.storage.zuixiang2.add(get.type(cards[i],'trick'));
}
}
player.storage.zuixiangtemp=true;
},
group:'zuixiang2',
intro:{
content:'cards'
},
mod:{
targetEnabled:function(card,player,target){
if(target.storage.zuixiang2&&target.storage.zuixiang2.contains(get.type(card,'trick'))){
return false;
}
},
cardEnabled:function(card,player){
if(player.storage.zuixiang2&&player.storage.zuixiang2.contains(get.type(card,'trick'))){
return false;
}
},
cardUsable:function(card,player){
if(player.storage.zuixiang2&&player.storage.zuixiang2.contains(get.type(card,'trick'))){
return false;
}
},
cardRespondable:function(card,player){
if(player.storage.zuixiang2&&player.storage.zuixiang2.contains(get.type(card,'trick'))){
return false;
}
},
cardSavable:function(card,player){
if(player.storage.zuixiang2&&player.storage.zuixiang2.contains(get.type(card,'trick'))){
return false;
}
}
}
},
zuixiang2:{
unique:true,
trigger:{player:'phaseBegin'},
priority:9.5,
filter:function(event,player){
if(player.storage.zuixiang&&player.storage.zuixiang.length) return true;
return false;
},
forced:true,
popup:false,
content:function(){
"step 0"
if(player.storage.zuixiangtemp){
delete player.storage.zuixiangtemp;
event.finish();
}
else{
for(var i=0;i<player.storage.zuixiang.length;i++){
ui.discardPile.appendChild(player.storage.zuixiang[i]);
}
player.storage.zuixiang=get.cards(3);
player.showCards(player.storage.zuixiang);
player.markSkill('zuixiang');
player.syncStorage('zuixiang');
}
"step 1"
var cards=player.storage.zuixiang;
if(cards[0].number==cards[1].number||
cards[0].number==cards[2].number||
cards[2].number==cards[1].number){
player.gain(player.storage.zuixiang,'draw2');
player.storage.zuixiang=[];
player.awakenSkill('zuixiang');
delete player.storage.zuixiang2;
}
else{
player.storage.zuixiang2=[];
for(var i=0;i<cards.length;i++){
player.storage.zuixiang2.add(get.type(cards[i]));
}
}
},
},
naman:{
audio:2,
trigger:{global:'respondEnd'},
filter:function(event,player){
if(event.card.name!='sha') return false;
if(event.player==player) return false;
if(event.cards){
for(var i=0;i<event.cards.length;i++){
if(get.position(event.cards[i])=='d') return true;
}
}
return false;
},
frequent:true,
content:function(){
var cards=trigger.cards.slice(0);
for(var i=0;i<cards.length;i++){
if(get.position(cards[i])!='d'){
cards.splice(i--,1);
}
}
game.delay(0.5);
player.gain(cards,'gain2');
},
},
xiemu:{
audio:2,
trigger:{target:'useCardToBegin'},
filter:function(event,player){
if(get.color(event.card)!='black') return false;
if(!event.player) return false;
if(event.player==player) return false;
return player.num('h','sha')>0;
},
direct:true,
content:function(){
"step 0"
var next=player.chooseToDiscard('协穆:是否弃置一张杀并摸两张牌?',{name:'sha'});
next.set('ai',function(card){
return 9-ai.get.value(card);
});
next.logSkill='xiemu';
"step 1"
if(result.bool){
player.draw(2);
}
},
ai:{
effect:{
target:function(card,player,target){
if(get.color(card)=='black'&&target.num('h')>0){
return [1,0.5];
}
}
}
}
},
spmengjin:{
trigger:{player:'shaBegin'},
filter:function(event,player){
return event.target.num('he')>0;
},
direct:true,
content:function(){
"step 0"
var att=ai.get.attitude(player,trigger.target);
player.choosePlayerCard(get.prompt('spmengjin',trigger.target),'he',trigger.target).ai=function(button){
var val=ai.get.buttonValue(button);
if(att>0) return -val;
return val;
};
"step 1"
if(result.bool){
trigger.target.discard(result.links);
player.logSkill('spmengjin',trigger.target);
trigger.target.addTempSkill('mengjin2','shaAfter');
}
},
ai:{
expose:0.2
}
},
fenxun_old:{
audio:2,
trigger:{player:'shaBefore'},
direct:true,
filter:function(event,player){
return event.targets.length==1;
},
position:'he',
content:function(){
"step 0"
player.chooseCardTarget({
filterCard:lib.filter.cardDiscardable,
filterTarget:function(card,player,target){
var trigger=_status.event.getTrigger();
return lib.filter.targetEnabled(trigger.card,player,target)&&target!=trigger.targets[0];
},
ai1:function(card){
return 6-ai.get.value(card);
},
ai2:function(target){
var trigger=_status.event.getTrigger();
var player=_status.event.player;
return ai.get.effect(target,trigger.card,player,player);
},
prompt:get.prompt('fenxun')
});
"step 1"
if(result.bool){
player.discard(result.cards);
trigger.targets.push(result.targets[0]);
player.logSkill('fenxun',result.targets);
}
}
},
zhoufu:{
audio:2,
enable:'phaseUse',
usable:1,
filterCard:true,
filterTarget:function(card,player,target){
return player!=target&&!target.hasSkill('zhoufu2');
},
prepare:'throw',
discard:false,
content:function(){
target.$gain2(cards);
target.storage.zhoufu2=cards[0];
target.addSkill('zhoufu2');
target.storage.zhoufu3=player;
ui.special.appendChild(cards[0]);
target.syncStorage('zhoufu2');
},
check:function(card){
return 3-ai.get.value(card)
},
ai:{
expose:0.1,
order:1,
result:{
player:1
}
}
},
zhoufu2:{
trigger:{player:'judge'},
forced:true,
priority:10,
mark:'card',
content:function(){
"step 0"
player.$throw(player.storage.zhoufu2);
game.broadcastAll(function(card){
if(card.clone){
card.clone.classList.add('thrownhighlight');
}
},player.storage.zhoufu2);
if(player.judging[0].clone){
player.judging[0].clone.classList.remove('thrownhighlight');
game.broadcast(function(card){
if(card.clone){
card.clone.classList.remove('thrownhighlight');
}
},player.judging[0]);
game.addVideo('deletenode',player,get.cardsInfo([player.judging[0].clone]));
}
player.judging[0]=player.storage.zhoufu2;
trigger.position.appendChild(player.storage.zhoufu2);
game.log(player,'的判定牌改为',player.storage.zhoufu2);
game.delay(2);
"step 1"
if(player.storage.zhoufu3.isAlive()&&player.storage.zhoufu3.get('s').contains('yingbin')){
player.storage.zhoufu3.logSkill('yingbin');
player.storage.zhoufu3.draw(2);
}
player.removeSkill('zhoufu2');
delete player.storage.zhoufu2;
delete player.storage.zhoufu3;
},
intro:{
content:'card'
},
group:'zhoufu3'
},
zhoufu3:{
trigger:{player:'phaseEnd'},
forced:true,
content:function(){
if(player.storage.zhoufu2){
player.unmark(player.storage.zhoufu2.name);
if(player.storage.zhoufu3.isAlive()){
player.storage.zhoufu3.gain(player.storage.zhoufu2);
player.$give(player.storage.zhoufu2,player.storage.zhoufu3);
game.delay();
}
else{
ui.discardPile.appendChild(player.storage.zhoufu2);
}
}
player.removeSkill('zhoufu2');
delete player.storage.zhoufu2;
delete player.storage.zhoufu3;
},
},
yingbin:{
audio:2,
},
kuiwei:{
audio:2,
trigger:{player:'phaseEnd'},
check:function(event,player){
if(player.isTurnedOver()) return true;
var num=game.countPlayer(function(current){
return current.get('e','1');
});
return num>1;
},
content:function(){
"step 0"
player.turnOver();
"step 1"
var num=game.countPlayer(function(current){
return current.get('e','1');
});
player.draw(2+num);
player.addSkill('kuiwei2');
},
ai:{
effect:{
target:function(card){
if(card.name=='guiyoujie') return [0,2];
}
}
}
},
kuiwei2:{
trigger:{player:'phaseDrawBegin'},
forced:true,
audio:false,
content:function(){
var num=game.countPlayer(function(current){
return current.get('e','1');
});
if(num>=player.num('he')){
player.discard(player.get('he'));
}
else if(num){
player.chooseToDiscard('he',num,true);
}
player.removeSkill('kuiwei2');
}
},
yanzheng:{
enable:'chooseToUse',
audio:2,
filter:function(event,player){
return player.hp<player.num('h')&&player.num('e')>0;
},
viewAsFilter:function(player){
return player.hp<player.num('h')&&player.num('e')>0;
},
filterCard:true,
position:'e',
viewAs:{name:'wuxie'},
prompt:'将一张装备区内的牌当无懈可击使用',
check:function(card){return 8-ai.get.equipValue(card)},
threaten:1.2
},
tongji:{
global:'tongji_disable',
unique:true,
gainnable:true,
subSkill:{
disable:{
mod:{
targetEnabled:function(card,player,target){
if(player.hasSkill('tongji')) return;
if(card.name=='sha'){
if(target.hasSkill('tongji')) return;
if(game.hasPlayer(function(current){
return current.hasSkill('tongji')&¤t.hp<current.num('h')&&
get.distance(player,current,'attack')<=1;
})){
return false;
}
}
}
}
}
}
},
wangzun:{
audio:2,
trigger:{global:'phaseBegin'},
check:function(event,player){
var att=ai.get.attitude(player,event.player);
return !game.hasPlayer(function(current){
return ai.get.attitude(player,current)<att;
});
},
filter:function(event,player){
return event.player!=player&&!player.storage.wangzun;
},
logTarget:'player',
content:function(){
player.draw();
player.markSkill('wangzun');
player.storage.wangzun=trigger.player;
trigger.player.addTempSkill('wangzun3','phaseAfter');
},
ai:{
expose:0.2
},
intro:{
content:'player'
},
group:'wangzun2'
},
wangzun2:{
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.unmarkSkill('wangzun');
player.storage.wangzun=null;
}
},
wangzun3:{
mod:{
maxHandcard:function(player,num){
return num-1;
}
}
},
kaikang:{
audio:2,
trigger:{global:'shaBegin'},
filter:function(event,player){
return get.distance(player,event.target)<=1;
},
check:function(event,player){
return ai.get.attitude(player,event.target)>=0;
},
content:function(){
"step 0"
player.draw();
if(trigger.target!=player){
player.chooseCard(true,'he','交给'+get.translation(trigger.target)+'一张牌').set('ai',function(card){
if(get.position(card)=='e') return -1;
if(card.name=='shan') return 1;
if(get.type(card)=='equip') return 0.5;
return 0;
});
}
else{
event.finish();
}
"step 1"
trigger.target.gain(result.cards,player);
player.$give(result.cards,trigger.target);
game.delay();
event.card=result.cards[0];
if(get.type(event.card)!='equip') event.finish();
"step 2"
if(!trigger.target.isMin()){
trigger.target.chooseBool('是否装备'+get.translation(event.card)+'?').set('ai',function(){
var current=_status.event.player.get('e',{subtype:get.subtype(_status.event.card)});
if(current&¤t.length){
return ai.get.equipValue(event.card)>ai.get.equipValue(current[0]);
}
return true;
}).set('card',event.card);
}
else{
event.finish();
}
"step 3"
if(result.bool){
trigger.target.equip(event.card);
}
},
ai:{
threaten:1.1
}
},
liangzhu:{
audio:2,
trigger:{global:'recoverAfter'},
direct:true,
filter:function(event,player){
return _status.currentPhase==event.player;
},
content:function(){
'step 0'
if(player==trigger.player){
player.chooseControl('摸一张','摸两张','cancel2',function(){
return '摸两张';
}).set('prompt',get.prompt('liangzhu'));
event.single=true;
}
else{
player.chooseTarget(get.prompt('liangzhu'),function(card,player,target){
return target==_status.event.player||target==_status.event.target;
}).set('target',trigger.player).set('ai',function(target){
var player=_status.event.player;
if(player==target) return 1;
return ai.get.attitude(player,target)-1.5;
});
}
'step 1'
if(event.single){
if(result.control!='cancel2'){
player.logSkill('liangzhu',player);
if(result.control=='摸一张'){
player.draw();
}
else{
player.draw(2);
player.storage.liangzhu=player;
}
}
}
else if(result.bool){
var target=result.targets[0];
player.logSkill('liangzhu',target);
if(target==player){
target.draw();
}
else{
target.draw(2);
if(target.storage.liangzhu){
target.storage.liangzhu.add(player);
}
else{
target.storage.liangzhu=[player];
}
}
}
},
ai:{
expose:0.1
}
},
fanxiang:{
skillAnimation:true,
animationColor:'fire',
audio:2,
unique:true,
forceunique:true,
derivation:'xiaoji',
trigger:{player:'phaseBegin'},
filter:function(event,player){
if(player.storage.fanxiang) return false;
return game.hasPlayer(function(current){
return current.storage.liangzhu&¤t.storage.liangzhu.contains(player)&¤t.isDamaged();
});
},
forced:true,
content:function(){
player.storage.fanxiang=true;
player.gainMaxHp();
player.recover();
player.removeSkill('liangzhu');
player.addSkill('xiaoji');
player.awakenSkill('fanxiang');
},
},
mingshi:{
audio:2,
trigger:{player:'damageBegin'},
direct:true,
filter:function(event,player){
return event.source&&event.source.hp>player.hp;
},
content:function(){
"step 0"
var next=player.chooseToDiscard(get.prompt('mingshi'),{color:'black'});
next.set('ai',function(card){
return 9-ai.get.value(card);
});
next.set('logSkill','mingshi');
"step 1"
if(result.bool){
trigger.num--;
}
},
ai:{
threaten:0.8
}
},
lirang:{
audio:2,
trigger:{player:'discardAfter'},
filter:function(event,player){
for(var i=0;i<event.cards.length;i++){
if(get.position(event.cards[i])=='d'){
return true;
}
}
return false;
},
direct:true,
popup:false,
content:function(){
"step 0"
if(trigger.delay==false) game.delay();
event.cards=[];
for(var i=0;i<trigger.cards.length;i++){
if(get.position(trigger.cards[i])=='d'){
event.cards.push(trigger.cards[i]);
ui.special.appendChild(trigger.cards[i]);
}
}
"step 1"
if(event.cards.length){
var goon=false;
for(var i=0;i<event.cards.length;i++){
if(event.cards[i].name=='du'){
goon=true;break;
}
}
if(!goon){
goon=game.hasPlayer(function(current){
return player!=current&&ai.get.attitude(player,current)>1;
});
}
player.chooseCardButton(get.prompt('lirang'),event.cards,[1,event.cards.length]).set('ai',function(button){
if(!_status.event.goon||ui.selected.buttons.length) return 0;
if(button.link.name=='du') return 2;
return 1;
}).set('goon',goon);
}
else{
event.finish();
}
"step 2"
if(result.bool){
event.togive=result.links.slice(0);
player.chooseTarget('将'+get.translation(result.links)+'交给一名角色',true,function(card,player,target){
return target!=player;
}).set('ai',function(target){
var att=ai.get.attitude(_status.event.player,target);
if(_status.event.enemy){
return -att;
}
else{
if(att>2) return att/Math.sqrt(1+target.num('h'));
return att/Math.sqrt(1+target.num('h'))/5;
}
}).set('enemy',ai.get.value(event.togive[0])<0);
}
else{
for(var i=0;i<event.cards.length;i++){
ui.discardPile.appendChild(event.cards[i]);
}
event.finish();
}
"step 3"
if(result.bool){
player.logSkill('lirang',result.targets);
for(var i=0;i<event.togive.length;i++){
event.cards.remove(event.togive[i]);
}
result.targets[0].gain(event.togive,player);
result.targets[0].$gain2(event.togive);
event.goto(1);
}
else{
for(var i=0;i<event.cards.length;i++){
ui.discardPile.appendChild(event.cards[i]);
}
event.finish();
}
},
ai:{
expose:0.1,
effect:{
target:function(card,player,target,current){
if(target.hasFriend()&&get.tag(card,'discard')){
if(current<0) return 0;
return [1,1];
}
}
}
}
},
moukui:{
trigger:{player:'shaBegin'},
direct:true,
audio:2,
content:function(){
"step 0"
var controls=['draw_card'];
if(trigger.target.num('he')){
controls.push('discard_card');
}
controls.push('cancel');
player.chooseControl(controls).set('ai',function(){
var trigger=_status.event.getTrigger();
if(trigger.target.num('he')&&ai.get.attitude(_status.event.player,trigger.target)<0){
return 'discard_card';
}
else{
return 'draw_card';
}
});
"step 1"
if(result.control=='draw_card'){
player.draw();
player.logSkill('moukui');
}
else if(result.control=='discard_card'&&trigger.target.num('he')){
player.discardPlayerCard(trigger.target,'he',true).logSkill=['moukui',trigger.target];
}
else event.finish();
"step 2"
player.addTempSkill('moukui2','shaEnd');
},
ai:{
expose:0.1
}
},
moukui2:{
audio:false,
trigger:{player:'shaMiss'},
forced:true,
filter:function(event,player){
return player.num('he')>0;
},
content:function(){
trigger.target.discardPlayerCard(player,true);
}
},
shenxian:{
audio:2,
trigger:{global:'discardAfter'},
filter:function(event,player){
if(event.player==player||_status.currentPhase==player) return false;
if(player.hasSkill('shenxian2')) return false;
for(var i=0;i<event.cards.length;i++){
if(get.type(event.cards[i])=='basic'){
return true;
}
}
return false;
},
frequent:true,
content:function(){
"step 0"
if(trigger.delay==false) game.delay();
"step 1"
player.draw();
player.addTempSkill('shenxian2','phaseAfter');
},
ai:{
threaten:1.5
}
},
shenxian2:{},
qiangwu:{
audio:2,
enable:'phaseUse',
usable:1,
content:function(){
"step 0"
player.judge();
"step 1"
player.storage.qiangwu=result.number;
},
ai:{
result:{
player:1
},
order:11
},
mod:{
targetInRange:function(card,player){
if(_status.currentPhase==player&&card.name=='sha'&&card.number<player.storage.qiangwu) return true;
},
cardUsable:function(card,player){
if(_status.currentPhase==player&&card.name=='sha'&&card.number>player.storage.qiangwu) return Infinity;
}
},
group:['qiangwu2','qiangwu3']
},
qiangwu2:{
trigger:{player:'phaseUseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
delete player.storage.qiangwu;
}
},
qiangwu3:{
trigger:{player:'useCard'},
filter:function(event,player){
if(_status.currentPhase==player&&event.card.name=='sha'&&
event.card.number>player.storage.qiangwu) return true;
return false;
},
forced:true,
popup:false,
content:function(){
if(player.stat[player.stat.length-1].card.sha>0){
player.stat[player.stat.length-1].card.sha--;
}
},
},
zhendu:{
audio:2,
trigger:{global:'phaseUseBegin'},
filter:function(event,player){
return event.player!=player&&player.num('h')>0;
},
direct:true,
content:function(){
"step 0"
var nono=(Math.abs(ai.get.attitude(player,trigger.player))<3);
if(ai.get.damageEffect(trigger.player,player,player)<=0){
nono=true
}
else if(trigger.player.hp>2){
nono=true;
}
else if(trigger.player.hp>1&&player.num('h')<3){
nono=true;
}
else if(trigger.player.canUse('sha',player)&&!player.num('h','shan')&&trigger.player.num('h')>=3){
nono=true;
}
var next=player.chooseToDiscard(get.prompt('zhendu',trigger.player));
next.set('ai',function(card){
if(_status.event.nono) return -1;
return 7-ai.get.useful(card);
});
next.set('logSkill',['zhendu',trigger.player]);
next.set('nono',nono);
"step 1"
if(result.bool){
trigger.player.damage();
}
else{
event.finish();
}
"step 2"
trigger.player.useCard({name:'jiu'},trigger.player);
},
ai:{
threaten:2,
expose:0.3
}
},
qiluan:{
trigger:{source:'dieAfter'},
forced:true,
priority:-10,
silent:true,
popup:false,
filter:function(event){
return _status.currentPhase!=event.player;
},
content:function(){
if(!player.storage.qiluan){
player.storage.qiluan=1;
}
else{
player.storage.qiluan++;
}
},
group:['qiluan2','qiluan3']
},
qiluan2:{
audio:2,
trigger:{global:'phaseAfter'},
forced:true,
filter:function(event,player){
return player.storage.qiluan?true:false;
},
content:function(){
if(get.mode()=='guozhan'){
player.draw(3);
}
else{
player.draw(3*player.storage.qiluan);
}
player.storage.qiluan=0;
}
},
qiluan3:{
trigger:{source:'dieAfter'},
forced:true,
priority:-10,
filter:function(event){
return _status.currentPhase==event.player;
},
content:function(){
var num=3;
if(player.storage.qiluan){
num+=3*player.storage.qiluan;
player.storage.qiluan=0;
}
player.draw(num);
},
},
shangyi:{
audio:2,
enable:'phaseUse',
usable:1,
filterTarget:function(card,player,target){
return player!=target&&target.num('h');
},
content:function(){
"step 0"
player.chooseCardButton(target,target.get('h')).set('filterButton',function(button){
return get.color(button.link)=='black';
});
"step 1"
if(result.bool){
target.discard(result.links[0]);
}
},
ai:{
order:11,
result:{
target:function(player,target){
return -target.num('h');
}
},
threaten:1.1
},
},
shengxi:{
trigger:{player:'phaseDiscardBegin'},
frequent:true,
filter:function(event,player){
return !player.getStat('damage');
},
content:function(){
player.draw(2);
},
audio:2,
audioname:['liushan']
},
shoucheng:{
trigger:{global:'loseEnd'},
audio:2,
check:function(event,player){
return ai.get.attitude(player,event.player)>0;
},
filter:function(event,player){
if(event.player.num('h')) return false;
if(_status.currentPhase==event.player) return false;
for(var i=0;i<event.cards.length;i++){
if(event.cards[i].original=='h') return true;
}
return false;
},
logTarget:'player',
content:function(){
trigger.player.draw();
},
ai:{
threaten:1.3,
expose:0.2,
noh:true,
}
},
hengzheng:{
audio:2,
trigger:{player:'phaseDrawBefore'},
filter:function(event,player){
return player.hp==1||player.num('h')==0;
},
check:function(event,player){
var num=game.countPlayer(function(current){
if(current.num('he')&¤t!=player&&ai.get.attitude(player,current)<=0){
return true;
}
if(current.num('j')&¤t!=player&&ai.get.attitude(player,current)>0){
return true;
}
});
return num>=2;
},
content:function(){
"step 0"
var targets=game.filterPlayer();
targets.remove(player);
targets.sort(lib.sort.seat);
event.targets=targets;
event.num=0;
trigger.untrigger();
trigger.finish();
player.line(targets,'green');
"step 1"
if(num<event.targets.length){
if(event.targets[num].num('hej')){
player.gainPlayerCard(event.targets[num],'hej',true);
}
event.num++;
event.redo();
}
},
ai:{
threaten:function(player,target){
if(target.hp==1) return 2.5;
return 1;
},
}
},
yongjue:{
audio:2,
trigger:{global:'useCardEnd'},
usable:1,
filter:function(event,player){
if(event.card.name!='sha') return false;
if(event.player==player) return false;
if(event.targets.contains(player)) return false;
if(event.cards){
for(var i=0;i<event.cards.length;i++){
if(get.position(event.cards[i])=='d') return true;
}
}
return false;
},
frequent:true,
content:function(){
var cards=trigger.cards.slice(0);
for(var i=0;i<cards.length;i++){
if(get.position(cards[i])!='d'){
cards.splice(i--,1);
}
}
player.gain(cards,'gain2');
},
},
guixiu:{
audio:2,
trigger:{target:'shaBegin'},
frequent:true,
filter:function(event,player){
return player.num('h')<player.hp;
},
content:function(){
player.draw();
}
},
cunsi:{
skillAnimation:true,
audio:2,
unique:true,
enable:'phaseUse',
mark:true,
derivation:'yongjue',
filter:function(event,player){
return !player.storage.cunsi&&player.num('h')&&!player.isTurnedOver();
},
init:function(player){
player.storage.cunsi=false;
},
filterTarget:function(card,player,target){
return player!=target&&target.sex=='male';
},
content:function(){
"step 0"
player.awakenSkill('cunsi');
var cards=player.get('h');
target.gain(cards,player);
player.$give(cards.length,target);
player.storage.cunsi=true;
game.delay();
target.addSkill('yongjue');
target.markSkillCharacter('yongjue',player,'存嗣','$<div><div class="skill">【勇决】</div><div>每当其他角色于回合内使用一张杀,若目标不是你,你可以获得之,每回合限一次</div></div>');
"step 1"
player.turnOver();
},
intro:{
content:'limited'
},
ai:{
order:4,
result:{
target:function(player,target){
if(target.isMin()) return 0;
if(player.hp>1){
if(game.phaseNumber<game.players.length) return 0;
if(target.hp==1&&target.maxHp>2) return 0;
if(ai.get.attitude(player,target)<5) return 0;
}
if(ai.get.attitude(player,target)<5) return 0;
if(target.hp==1&&target.maxHp>2) return 0.2;
if(target==game.me) return 1.2;
return 1;
}
},
expose:0.5,
threaten:1.5
}
},
fenming:{
audio:2,
trigger:{player:'phaseEnd'},
check:function(event,player){
var num=game.countPlayer(function(current){
if(current.isLinked()&¤t.num('he')){
return ai.get.attitude(player,current);
}
});
return num<0;
},
filter:function(event,player){
return player.isLinked();
},
content:function(){
"step 0"
event.targets=game.filterPlayer(function(current){
if(current.isLinked()&¤t.num('he')){
return true;
}
});
event.num=0;
event.targets.sort(lib.sort.seat);
"step 1"
if(event.num<event.targets.length){
var target=event.targets[event.num];
if(player==target){
player.chooseToDiscard(true,'he');
}
else{
player.discardPlayerCard(true,'he',target);
}
event.num++;
event.redo();
}
}
},
duanxie:{
enable:'phaseUse',
usable:1,
audio:2,
filterTarget:function(card,player,target){
return player!=target&&!target.isLinked();
},
content:function(){
"step 0"
if(!target.isLinked()) target.link();
"step 1"
if(!player.isLinked()) player.link();
},
ai:{
result:{
target:-1,
player:function(player){
return player.isLinked()?0:-0.8;
}
},
order:2,
expose:0.3,
effect:{
target:function(card){
if(card.name=='tiesuo'){
return 0.5;
}
}
}
}
},
xiaoguo:{
audio:2,
trigger:{global:'phaseEnd'},
check:function(event,player){
return ai.get.damageEffect(event.player,player,player)>0;
},
filter:function(event,player){
return event.player.isAlive()&&event.player!=player&&player.num('h',{type:'basic'});
},
direct:true,
content:function(){
"step 0"
var nono=(Math.abs(ai.get.attitude(player,trigger.player))<3);
if(ai.get.damageEffect(trigger.player,player,player)<=0){
nono=true;
}
var next=player.chooseToDiscard(get.prompt('xiaoguo',trigger.player),{type:'basic'});
next.set('ai',function(card){
if(_status.event.nono) return 0;
return 8-ai.get.useful(card);
});
next.set('logSkill',['xiaoguo',trigger.player]);
next.set('nono',nono);
"step 1"
if(result.bool){
var nono=(ai.get.damageEffect(trigger.player,player,trigger.player)>=0);
trigger.player.chooseToDiscard('he',{type:'equip'}).set('ai',function(card){
if(_status.event.nono){
return 0;
}
if(_status.event.player.hp==1) return 10-ai.get.value(card);
return 9-ai.get.value(card);
}).set('nono',nono);
}
else{
event.finish();
}
"step 2"
if(result.bool){
player.draw();
}
else{
trigger.player.damage();
}
},
ai:{
expose:0.3,
threaten:1.3
}
},
suishi:{
trigger:{global:'dying'},
forced:true,
popup:false,
priority:6.5,
check:function(){
return false;
},
filter:function(event,player){
return event.player!=player&&event.parent.name=='damage'&&event.parent.source&&event.parent.source!=event.player;
},
content:function(){
'step 0'
var str;
if(trigger.parent.source==player){
str='随势:是否摸一张牌?';
}
else{
str='随势:是否令'+get.translation(player)+'摸一张牌?'
}
trigger.parent.source.chooseBool(str).set('ai',function(){
return ai.get.attitude(_status.event.player,_status.event.target)>0;
}).set('target',player);
'step 1'
if(result.bool){
player.logSkill('suishi');
trigger.parent.source.line(player,'green');
player.draw();
}
},
group:'suishi2'
},
suishi2:{
trigger:{global:'dieAfter'},
forced:true,
popup:false,
check:function(){
return false;
},
filter:function(event,player){
return event.player!=player&&event.source&&event.source!=player&&event.source!=event.player;
},
content:function(){
'step 0'
var str;
if(trigger.source==player){
str='随势:是否流失一点体力?';
}
else{
str='随势:是否令'+get.translation(player)+'流失一点体力?'
}
trigger.source.chooseBool(str).set('ai',function(){
return ai.get.attitude(_status.event.player,_status.event.target)<0;
}).set('target',player);
'step 1'
if(result.bool){
player.logSkill('suishi');
trigger.source.line(player,'green');
player.loseHp();
}
},
},
sijian:{
trigger:{player:'loseEnd'},
direct:true,
audio:2,
filter:function(event,player){
if(player.num('h')) return false;
for(var i=0;i<event.cards.length;i++){
if(event.cards[i].original=='h') return true;
}
return false;
},
content:function(){
"step 0"
player.chooseTarget(get.prompt('sijian'),function(card,player,target){
return player!=target&&target.num('he')>0;
}).set('ai',function(target){
return -ai.get.attitude(_status.event.player,target);
});
"step 1"
if(result.bool){
player.logSkill('sijian',result.targets);
event.target=result.targets[0];
player.discardPlayerCard(event.target,true);
}
else{
event.finish();
}
},
ai:{
expose:0.2,
}
},
quji:{
enable:'phaseUse',
usable:1,
position:'he',
filterCard:true,
selectCard:function(){
var player=_status.event.player;
var num=game.countPlayer(function(current){
return current.isDamaged();
});
return [1,Math.min(num,player.maxHp-player.hp)];
},
filterTarget:function(card,player,target){
return target.hp<target.maxHp;
},
filter:function(event,player){
return player.hp<player.maxHp;
},
selectTarget:function(){
return ui.selected.cards.length;
},
check:function(card){
var player=_status.event.player;
if(ui.selected.cards.length>=game.countPlayer(function(current){
return ai.get.attitude(player,current)>0&¤t.isDamaged();
})){
return -1;
}
if(get.color(card)=='black') return -1;
return 9-ai.get.value(card);
},
content:function(){
"step 0"
target.recover();
"step 1"
if(target==player){
for(var i=0;i<cards.length;i++){
if(get.color(cards[i])=='black'){
player.loseHp();
break;
}
}
}
},
ai:{
result:{
target:1
},
order:6
}
},
junbing2:{
trigger:{player:'phaseEnd'},
filter:function(event,player){
if(player.num('h')>1) return false;
return game.hasPlayer(function(current){
return current.hasSkill('junbing');
});
},
check:function(event,player){
var target=game.findPlayer(function(current){
return current.hasSkill('junbing');
});
if(target){
var num=target.num('h');
var att=ai.get.attitude(player,target);
if(num==0) return true;
if(num==1) return att>-1;
if(num==2) return att>0;
return att>1;
}
return false;
},
content:function(){
"step 0"
player.draw();
if(player.hasSkill('junbing')){
event.finish();
}
else{
event.target=game.findPlayer(function(current){
return current.hasSkill('junbing');
});
}
"step 1"
var cards=player.get('h');
target.gain(cards,player);
event.num=cards.length;
player.$give(event.num,target);
game.delay();
"step 2"
target.chooseCard('选择还给'+get.translation(player)+'的牌',true,event.num);
game.delay(0.2);
"step 3"
player.gain(result.cards,target);
target.$give(result.cards.length,player);
game.delay();
}
},
junbing:{
global:'junbing2',
unique:true,
forceunique:true
},
xiongyi:{
skillAnimation:true,
unique:true,
enable:'phaseUse',
audio:2,
mark:true,
filter:function(event,player){
return !player.storage.xiongyi;
},
init:function(player){
player.storage.xiongyi=false;
},
filterTarget:function(card,player,target){
if(get.mode()=='guozhan'){
if(player==target) return true;
if(player.identity=='ye') return false;
if(player.identity=='unknown'){
if(_status.yeidentity.contains(player._group)){
return false;
}
else if(get.zhu(player)||get.population(player._group)+1<=get.population()/2){
return player._group==target.identity;
}
else{
return false;
}
}
return player.identity==target.identity;
}
else{
return true;
}
},
multitarget:true,
multiline:true,
selectTarget:function(){
if(get.mode()=='guozhan') return -1;
return [1,3];
},
content:function(){
"step 0"
player.storage.xiongyi=true;
player.awakenSkill('xiongyi');
game.asyncDraw(targets,3);
"step 1"
if(player.isDamaged()){
if(get.mode()=='guozhan'){
if(player.isMinor()){
player.recover();
}
}
else if(targets.length<=2){
player.recover();
}
}
},
intro:{
content:'limited'
},
ai:{
order:1,
result:{
target:function(player){
var num=player.num('h');
if(player.hp==1) return 1;
if(player.hp==2&&num<=2) return 1;
if(player.hp==3&&num<=1) return 1;
if(game.phaseNumber<game.players.length*2) return 0;
if(player.hasUnknown()) return 0;
return 1;
},
}
}
},
shushen:{
audio:2,
trigger:{player:'recoverAfter'},
direct:true,
content:function(){
"step 0"
player.chooseTarget(get.prompt('shushen'),function(card,player,target){
return target!=player;
}).set('ai',function(target){
return ai.get.attitude(_status.event.player,target);
});
"step 1"
if(result.bool){
player.logSkill('shushen',result.targets);
event.target=result.targets[0];
if(event.target.hp==event.target.maxHp){
event.target.draw(2);
event.finish();
}
else{
event.target.chooseControl('draw_card','recover_hp',function(event,target){
if(target.hp>=2||target.hp>=target.maxHp-1) return 'draw_card';
if(target.hp==2&&target.num('h')==0) return 'draw_card';
return 'recover_hp';
});
}
}
else{
event.finish();
}
"step 2"
if(result.control=='draw_card'){
target.draw(2);
}
else{
target.recover();
}
},
ai:{
threaten:0.8,
expose:0.1
}
},
shenzhi:{
audio:2,
trigger:{player:'phaseBegin'},
check:function(event,player){
if(player.hp>2) return false;
var cards=player.get('h');
if(cards.length<player.hp) return false;
if(cards.length>3) return false;
for(var i=0;i<cards.length;i++){
if(ai.get.value(cards[i])>7||get.tag(cards[i],'recover')>=1) return false;
}
return true;
},
filter:function(event,player){
return player.num('h')>0;
},
content:function(){
"step 0"
var cards=player.get('h');
event.bool=cards.length>=player.hp;
player.discard(cards);
"step 1"
if(event.bool){
player.recover();
}
}
},
wuji:{
skillAnimation:true,
audio:2,
trigger:{player:'phaseEnd'},
forced:true,
filter:function(event,player){
return player.getStat('damage')>=3&&!player.storage.wuji;
},
content:function(){
"step 0"
player.removeSkill('huxiao');
player.gainMaxHp();
"step 1"
player.recover();
player.awakenSkill('wuji');
player.storage.wuji=true;
}
},
xueji:{
audio:2,
enable:'phaseUse',
usable:1,
filter:function(event,player){
return player.hp<player.maxHp&&player.num('he',{color:'red'})>0;
},
filterTarget:function(card,player,target){
return player!=target&&get.distance(player,target,'attack')<=1;
},
selectTarget:function(){
return [1,_status.event.player.maxHp-_status.event.player.hp];
},
position:'he',
filterCard:function(card){
return get.color(card)=='red';
},
check:function(card){
return 8-ai.get.useful(card);
},
content:function(){
"step 0"
target.damage();
"step 1"
target.draw();
},
ai:{
order:7,
result:{
target:function(player,target){
return ai.get.damageEffect(target,player);
}
},
threaten:function(player,target){
if(target.hp==1) return 2;
if(target.hp==2) return 1.5;
return 0.5;
},
maixie:true,
effect:{
target:function(card,player,target){
if(get.tag(card,'damage')){
if(target.hp==target.maxHp&&target.hasFriend()) return [0,1];
}
if(get.tag(card,'recover')&&player.hp>=player.maxHp-1) return [0,0];
}
}
}
},
huxiao:{
audio:2,
trigger:{player:'shaMiss'},
forced:true,
content:function(){
player.storage.huxiao++;
},
check:function(event,player){
return player.num('h','sha')>0;
},
mod:{
cardUsable:function(card,player,num){
if(card.name=='sha') return num+player.storage.huxiao;
}
},
group:'huxiao2'
},
huxiao2:{
trigger:{player:'phaseUseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.huxiao=0;
},
},
aocai:{
audio:2,
trigger:{player:'chooseToRespondBegin'},
frequent:true,
filter:function(event,player){
if(event.responded) return false;
return _status.currentPhase!==player;
},
content:function(){
"step 0"
var cards=[];
if(ui.cardPile.childNodes.length<2){
var discardcards=get.cards(2);
for(var i=0;i<discardcards.length;i++){
ui.discardPile.appendChild(discardcards[i]);
}
}
for(var i=0;i<2;i++){
cards.push(ui.cardPile.childNodes[i]);
}
player.chooseCardButton('傲才:选择一张卡牌打出',cards).set('filterButton',function(button){
return get.type(button.link)=='basic'&&_status.event.getTrigger().filterCard(button.link);
});
"step 1"
if(result.bool){
game.log(player,'傲才发动成功');
trigger.untrigger();
trigger.responded=true;
result.links[0].remove();
trigger.result={bool:true,card:result.links[0]}
}
},
ai:{
effect:{
target:function(card,player,target,effect){
if(get.tag(card,'respondShan')) return 0.7;
if(get.tag(card,'respondSha')) return 0.7;
}
}
},
group:'aocai2',
},
aocai2:{
enable:'chooseToUse',
filter:function(event,player){
return _status.currentPhase!==player&&event.type!='wuxie'&&event.type!='trickuse';
},
onChooseToUse:function(event){
if(!game.online){
var cards=[];
if(ui.cardPile.childNodes.length<2){
var discardcards=get.cards(2);
for(var i=0;i<discardcards.length;i++){
ui.discardPile.appendChild(discardcards[i]);
}
}
for(var i=0;i<2;i++){
cards.push(ui.cardPile.childNodes[i]);
}
event.set('aocaicards',cards);
}
},
chooseButton:{
dialog:function(event,player){
return ui.create.dialog('傲才:选择一张卡牌使用',event.aocaicards);
},
filter:function(button,player){
var evt=_status.event.getParent();
if(evt&&evt.filterCard){
return get.type(button.link)=='basic'&&evt.filterCard(button.link,player,evt);
}
return false;
},
check:function(button){
return 1;
},
backup:function(links,player){
return {
filterCard:function(){return false},
selectCard:-1,
viewAs:links[0],
}
},
prompt:function(links,player){
return '选择'+get.translation(links)+'的目标';
}
},
ai:{
order:11,
save:true,
result:{
player:function(player){
if(player.tempSkills.aocai4) return 0;
if(_status.event.dying) return ai.get.attitude(player,_status.event.dying);
return 1;
}
}
}
},
hongyuan:{
trigger:{player:'phaseDrawBegin'},
direct:true,
audio:2,
content:function(){
"step 0"
var check;
if(player.num('h')==0){
check=false;
}
else{
check=(game.countPlayer(function(current){
return player!=current&&ai.get.attitude(player,current)>1;
})>=2);
}
if(get.is.versus()){
event.versus=true;
player.chooseBool(get.prompt('hongyuan'));
}
else{
player.chooseTarget(get.prompt('hongyuan'),[1,2],function(card,player,target){
return player!=target;
},function(target){
if(!_status.event.check) return 0;
return ai.get.attitude(_status.event.player,target);
}).set('check',check);
}
"step 1"
if(result.bool){
var targets;
if(event.versus){
targets=game.filterPlayer(function(current){
return current!=player&¤t.side==player.side;
});
}
else{
targets=result.targets;
}
player.logSkill('hongyuan',targets);
game.asyncDraw(targets);
trigger.num--;
}
},
},
huanshi:{
audio:2,
trigger:{global:'judge'},
filter:function(event,player){
return player.num('he')>0;
},
logTarget:'player',
check:function(event,player){
if(ai.get.attitude(player,event.player)<=0) return false;
var cards=player.get('he');
var judge=event.judge(event.player.judging[0]);
for(var i=0;i<cards.length;i++){
var judge2=event.judge(cards[i]);
if(_status.currentPhase!=player&&judge2==judge&&get.color(cards[i])=='red'&&ai.get.useful(cards[i])<5) return true;
if(judge2>judge) return true;
}
return false;
},
content:function(){
"step 0"
var target=trigger.player;
player.line(target,'green');
var judge=trigger.judge(target.judging[0]);
var attitude=ai.get.attitude(target,player);
target.choosePlayerCard('请选择代替判定的牌','he','visible',true,player).set('ai',function(button){
var card=button.link;
var judge=_status.event.judge;
var attitude=_status.event.attitude;
var result=trigger.judge(card)-judge;
var player=_status.event.player;
if(result>0){
return 20+result;
}
if(result==0){
if(_status.currentPhase==player) return 0;
if(attitude>=0){
return get.color(card)=='red'?7:0-ai.get.value(card);
}
else{
return get.color(card)=='black'?10:0+ai.get.value(card);
}
}
if(attitude>=0){
return get.color(card)=='red'?0:-10+result;
}
else{
return get.color(card)=='black'?0:-10+result;
}
}).set('judge',judge).set('attitude',attitude);
"step 1"
if(result.bool){
event.card=result.links[0];
player.respond(event.card,'highlight');
}
else{
event.finish();
}
"step 2"
if(result.bool){
if(trigger.player.judging[0].clone){
trigger.player.judging[0].clone.classList.remove('thrownhighlight');
game.broadcast(function(card){
if(card.clone){
card.clone.classList.remove('thrownhighlight');
}
},trigger.player.judging[0]);
game.addVideo('deletenode',player,get.cardsInfo([trigger.player.judging[0].clone]));
}
ui.discardPile.appendChild(trigger.player.judging[0]);
trigger.player.judging[0]=event.card;
if(!get.owner(event.card,'judge')){
trigger.position.appendChild(event.card);
}
game.log(trigger.player,'的判定牌改为',event.card);
game.delay(2);
}
},
ai:{
tag:{
rejudge:1,
}
}
},
mingzhe:{
audio:2,
trigger:{player:['useCardAfter','respondAfter','discardAfter']},
frequent:true,
filter:function(event,player){
if(player==_status.currentPhase) return false;
if(event.cards){
for(var i=0;i<event.cards.length;i++){
if(get.color(event.cards[i])=='red'&&
event.cards[i].original!='j') return true;
}
}
return false;
},
content:function(){
player.draw();
},
ai:{
threaten:0.7
}
},
duwu:{
audio:2,
enable:'phaseUse',
filter:function(event,player){
return player.hasSkill('duwu2')==false;
},
filterCard:function(){
if(ui.selected.targets.length) return false;
return true;
},
position:'he',
selectCard:[1,Infinity],
complexSelect:true,
complexCard:true,
filterTarget:function(card,player,target){
return target!=player&&get.distance(player,target,'attack')<=1&&ui.selected.cards.length==target.hp;
},
check:function(card){
switch(ui.selected.cards.length){
case 0:return 7-ai.get.value(card);
case 1:return 6-ai.get.value(card);
case 2:return 3-ai.get.value(card);
default:return 0;
}
},
content:function(){
"step 0"
target.damage();
if(target.hp>1){
event.finish();
}
"step 1"
player.addSkill('duwu2');
player.loseHp();
},
ai:{
order:2,
result:{
target:function(player,target){
return ai.get.damageEffect(target,player);
}
},
threaten:1.5,
expose:0.3
}
},
duwu2:{
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
audio:false,
content:function(){
player.removeSkill('duwu2');
}
},
yicong:{
mod:{
globalFrom:function(from,to,current){
if(from.hp>2) return current-1;
},
globalTo:function(from,to,current){
if(to.hp<=2) return current+1;
},
},
ai:{
threaten:0.8
}
},
yongsi:{
group:['yongsi1','yongsi2'],
ai:{
threaten:2.2
}
},
yongsi1:{
audio:2,
trigger:{player:'phaseDrawBegin'},
forced:true,
content:function(){
var list=['wei','shu','wu','qun'];
var num=game.countPlayer(function(current){
if(list.contains(current.group)){
list.remove(current.group);
return true;
}
});
trigger.num+=num;
}
},
yongsi2:{
audio:2,
trigger:{player:'phaseDiscardBegin'},
forced:true,
content:function(){
var list=['wei','shu','wu','qun'];
var num=game.countPlayer(function(current){
if(list.contains(current.group)){
list.remove(current.group);
return true;
}
});
player.chooseToDiscard(num,'he',true);
}
},
bifa:{
trigger:{player:'phaseEnd'},
direct:true,
audio:2,
filter:function(event,player){
return player.num('h')>0;
},
content:function(){
"step 0"
var players=game.filterPlayer();
for(var i=0;i<players.length;i++){
if(players[i].storage.bifa){
players[i].addSkill('bifa2');
}
}
player.chooseCardTarget({
filterCard:true,
filterTarget:function(card,player,target){
return player!=target&&!target.storage.bifa;
},
ai1:function(card){
return 7-ai.get.value(card);
},
ai2:function(target){
var num=target.hasSkillTag('maixie')?2:0;
return -ai.get.attitude(_status.event.player,target)-num;
},
prompt:get.prompt('bifa')
});
"step 1"
if(result.bool){
player.logSkill('bifa',result.targets[0]);
result.targets[0].addSkill('bifa2');
result.targets[0].storage.bifa=[result.cards[0],player];
player.lose(result.cards[0],result.targets[0].node.special);
player.$give(1,result.targets[0]);
}
},
ai:{
threaten:1.7,
expose:0.3
}
},
bifa2:{
trigger:{player:'phaseBegin'},
forced:true,
mark:true,
audio:false,
content:function(){
"step 0"
if(player.storage.bifa[1].isAlive()&&player.num('h')){
player.chooseCard(get.translation(player.storage.bifa[1])+
'的笔伐牌为'+get.translation(player.storage.bifa[0]),function(card){
return get.type(card,'trick')==_status.event.type;
}).set('ai',function(card){
return 8-ai.get.value(card);
}).set('type',get.type(player.storage.bifa[0],'trick'));
}
else{
event.directfalse=true;
}
"step 1"
if(result.bool&&!event.directfalse){
player.storage.bifa[1].gain(result.cards,player);
player.$give(result.cards,player.storage.bifa[1]);
player.gain(player.storage.bifa[0],'draw2','log');
}
else{
ui.discardPile.appendChild(player.storage.bifa[0]);
game.log(player.storage.bifa[0],'进入弃牌堆');
player.$throw(player.storage.bifa[0],1000);
player.loseHp();
}
player.removeSkill('bifa2');
delete player.storage.bifa;
},
intro:{
name:'笔伐',
content:'已成为笔伐目标'
}
},
songci:{
audio:2,
enable:'phaseUse',
filter:function(){
return game.hasPlayer(function(current){
return !current.storage.songci;
});
},
init:function(player){
player.storage.songci=false;
},
filterTarget:function(card,player,target){
return (!target.storage.songci&&target.num('h')!=target.hp);
},
content:function(){
if(target.num('h')>target.hp){
target.chooseToDiscard(2,'he',true);
}
else{
target.draw(2);
}
target.storage.songci=true;
target.markSkill('songci');
},
intro:{
content:'已发动'
},
ai:{
order:7,
threaten:1.5,
expose:0.2,
result:{
target:function(player,target){
if(target.num('h')<target.hp){
if(target.num('h')<=2) return 1;
}
else if(target.num('h')>target.hp){
if(target.num('h')<=3) return -1;
}
}
}
}
},
baobian:{
trigger:{player:['phaseBefore','changeHp']},
forced:true,
popup:false,
unique:true,
derivation:['tiaoxin','paoxiao','xinshensu'],
content:function(){
player.removeAdditionalSkill('baobian');
var list=[];
if(player.hp<=3){
list.push('tiaoxin');
}
if(player.hp<=2){
list.push('paoxiao');
}
if(player.hp<=1){
list.push('xinshensu');
}
if(list.length){
player.addAdditionalSkill('baobian',list);
}
},
ai:{
maixie:true,
effect:{
target:function(card,player,target){
if(get.tag(card,'damage')){
if(!target.hasFriend()) return;
if(target.hp>=4) return [0,1];
}
if(get.tag(card,'recover')&&player.hp>=player.maxHp-1) return [0,0];
}
}
}
},
chongzhen:{
group:['chongzhen1','chongzhen2'],
ai:{
mingzhi:false,
effect:{
target:function(card,player,target,current){
if(get.tag(card,'respondShan')||get.tag(card,'respondSha')){
if(ai.get.attitude(target,player)<=0){
if(current>0) return;
if(target.num('h')==0) return 1.6;
if(target.num('h')==1) return 1.2;
if(target.num('h')==2) return [0.8,0.2,0,-0.2];
return [0.4,0.7,0,-0.7];
}
}
},
},
}
},
chongzhen1:{
audio:2,
trigger:{player:'shaBefore'},
filter:function(event,player){
if(event.skill!='longdan_sha'&&event.skill!='fanghun_sha') return false;
return event.target.num('h')>0;
},
logTarget:'target',
content:function(){
var card=trigger.target.get('h').randomGet();
player.gain(card,trigger.target);
trigger.target.$giveAuto(card,player);
game.delay();
}
},
chongzhen2:{
audio:2,
trigger:{player:'respond'},
filter:function(event,player){
if(event.skill!='longdan_shan'&&event.skill!='longdan_sha'&&
event.skill!='fanghun_shan'&&event.skill!='fanghun_sha') return false;
return event.source&&event.source.num('h')>0;
},
logTarget:'source',
content:function(){
var card=trigger.source.get('h').randomGet();
player.gain(card,trigger.source);
trigger.source.$giveAuto(card,player);
game.delay();
}
},
lihun:{
audio:2,
enable:'phaseUse',
usable:1,
filterTarget:function(card,player,target){
return player!=target&&target.sex=='male';
},
filterCard:true,
position:'he',
content:function(){
player.gain(target.get('h'),target);
target.$give(target.num('h'),player);
player.turnOver();
player.addSkill('lihun2');
player.storage.lihun=target;
},
check:function(card){return 8-ai.get.value(card)},
ai:{
order:10,
result:{
player:function(player){
if(player.classList.contains('turnedover')) return 10;
return 0;
},
target:function(player,target){
if(target.num('h')>target.hp) return target.hp-target.num('h');
return 0;
}
},
threaten:1.5,
effect:{
target:function(card){
if(card.name=='guiyoujie') return [0,2];
}
}
},
},
lihun2:{
trigger:{player:'phaseUseEnd'},
forced:true,
popup:false,
audio:false,
content:function(){
"step 0"
player.removeSkill('lihun2');
if(player.storage.lihun.classList.contains('dead')){
event.finish();
}
else{
player.chooseCard('he',true,player.storage.lihun.hp);
}
"step 1"
player.storage.lihun.gain(result.cards,player);
player.$give(result.cards.length,player.storage.lihun);
}
},
yuanhu:{
audio:3,
trigger:{player:'phaseEnd'},
direct:true,
filter:function(event,player){
return player.num('he',{type:'equip'})>0;
},
content:function(){
"step 0"
player.chooseCardTarget({
filterCard:function(card){
return get.type(card)=='equip';
},
position:'he',
filterTarget:function(card,player,target){
return !target.get('e',get.subtype(card)[5]);
},
ai1:function(card){
return 6-ai.get.value(card);
},
ai2:function(target){
return ai.get.attitude(_status.event.player,target)-3;
},
prompt:get.prompt('yuanhu')
});
"step 1"
if(result.bool){
player.logSkill('yuanhu',result.targets);
var thisTarget=result.targets[0];
var thisCard=result.cards[0];
thisTarget.equip(thisCard);
event.target=thisTarget;
if(thisTarget!=player){
player.$give(thisCard,thisTarget);
}
switch(get.subtype(thisCard)){
case 'equip1':{
if(!game.hasPlayer(function(current){
return get.distance(thisTarget,current)<=1;
})){
event.finish();
return;
}
game.delay();
player.chooseTarget(true,function(card,player,target){
return get.distance(_status.event.thisTarget,target)<=1&&target.num('hej');
}).set('ai',function(target){
var attitude=ai.get.attitude(_status.event.player,target);
if(attitude>0&&target.num('j')){
return attitude*1.5;
}
return -attitude;
}).set('thisTarget',thisTarget);
return;
}
case 'equip2':{
thisTarget.draw();event.finish();
return;
}
default:{
thisTarget.recover();
event.finish();
return;
}
}
}
else{
event.finish();
}
"step 2"
if(result.targets.length){
player.discardPlayerCard(true,result.targets[0],'hej');
}
},
},
tianming:{
audio:2,
trigger:{target:'shaBegin'},
check:function(event,player){
var cards=player.get('h');
if(cards.length<=2){
for(var i=0;i<cards.length;i++){
if(cards[i].name=='shan'||cards[i].name=='tao') return false;
}
}
return true;
},
content:function(){
"step 0"
player.chooseToDiscard(2,true,'he');
player.draw(2);
var players=game.filterPlayer();
players.sort(function(a,b){
return b.hp-a.hp;
});
if(players[0].hp>players[1].hp&&players[0]!=player){
players[0].chooseBool(get.prompt('tianming'));
event.player=players[0];
}
else{
event.finish();
}
"step 1"
if(result.bool){
player.chooseToDiscard(2,true,'he');
player.draw(2);
}
},
ai:{
effect:{
target:function(card,player,target,current){
if(card.name=='sha') return [1,0.5];
}
}
}
},
mizhao:{
enable:'phaseUse',
usable:1,
audio:2,
filter:function(event,player){
return player.num('h')>0;
},
filterCard:true,
selectCard:-1,
filterTarget:function(card,player,target){
return player!=target;
},
discard:false,
prepare:'give2',
ai:{
order:1,
result:{
player:0,
target:function(player,target){
if(player.num('h')>1){
return 1;
}
var players=game.filterPlayer();
for(var i=0;i<players.length;i++){
if(players[i].num('h')&&players[i]!=target&&players[i]!=player&&ai.get.attitude(player,players[i])<0){
break;
}
}
if(i==players.length){
return 1;
}
return -2/(target.num('h')+1);
}
}
},
content:function(){
"step 0"
event.target1=targets[0];
targets[0].gain(cards,player);
var players=game.filterPlayer();
for(var i=0;i<players.length;i++){
if(players[i].num('h')&&players[i]!=event.target1&&players[i]!=player){
break;
}
}
if(i==players.length){
event.finish();
}
"step 1"
player.chooseTarget(true,'选择拼点目标',function(card,player,target){
return target.num('h')&&target!=_status.event.target1&&target!=player;
}).set('ai',function(target){
var player=_status.event.player;
var eff=ai.get.effect(target,{name:'sha'},_status.event.target1,player);
var att=ai.get.attitude(player,target);
if(att>0){
return eff-10;
}
return eff;
}).set('target1',event.target1);
"step 2"
if(result.targets.length){
event.target2=result.targets[0];
event.target1.line(event.target2);
event.target1.chooseToCompare(event.target2);
}
else{
event.finish();
}
"step 3"
if(result.bool){
event.target1.useCard({name:'sha'},event.target2);
}
else{
event.target2.useCard({name:'sha'},event.target1);
}
}
},
gongao:{
audio:2,
trigger:{global:'dieAfter'},
forced:true,
unique:true,
content:function(){
player.gainMaxHp();
player.recover();
},
ai:{
threaten:1.5
}
},
juyi:{
skillAnimation:true,
audio:true,
derivation:['benghuai','weizhong'],
trigger:{player:'phaseBegin'},
filter:function(event,player){
return player.maxHp>game.players.length&&player.hp<player.maxHp&&!player.storage.juyi;
},
forced:true,
unique:true,
content:function(){
var num=player.maxHp-player.num('h');
if(num>0){
player.draw(num);
}
player.addSkill('benghuai');
player.addSkill('weizhong');
player.storage.juyi=true;
player.awakenSkill('juyi');
}
},
weizhong:{
audio:true,
trigger:{player:['gainMaxHpEnd','loseMaxHpEnd']},
forced:true,
content:function(){
player.draw();
}
},
chixin:{
group:['chixin1','chixin2'],
mod:{
cardUsable:function(card,player,num){
if(card.name=='sha'){
return num+20;
}
},
},
trigger:{player:'shaBefore'},
forced:true,
popup:false,
check:function(event,player){
return player.num('h','sha')>0;
},
filter:function(event,player){
return _status.currentPhase==player;
},
content:function(){
var target=trigger.target;
if(target.hasSkill('chixin3')){
target.storage.chixin++;
}
else{
target.storage.chixin=1;
target.addTempSkill('chixin3','phaseUseEnd');
}
}
},
chixin1:{
enable:['chooseToRespond','chooseToUse'],
filterCard:{suit:'diamond'},
position:'he',
viewAs:{name:'sha'},
prompt:'将一张♦牌当杀使用或打出',
check:function(card){return 5-ai.get.value(card)},
ai:{
respondSha:true,
}
},
chixin2:{
enable:['chooseToRespond'],
filterCard:{suit:'diamond'},
viewAs:{name:'shan'},
position:'he',
prompt:'将一张♦牌当闪打出',
check:function(card){return 5-ai.get.value(card)},
ai:{
respondShan:true,
effect:{
target:function(card,player,target,current){
if(get.tag(card,'respondShan')&¤t<0) return 0.8
}
},
}
},
chixin3:{
mod:{
targetEnabled:function(card,player,target){
if(card.name!='sha') return;
if(player==_status.currentPhase&&player.get('s').contains('chixin')){
var num=game.checkMod(card,player,1,'cardUsable',player.get('s'))-20;
var players=game.filterPlayer();
for(var i=0;i<players.length;i++){
if(players[i].hasSkill('chixin3')){
num+=1-players[i].storage.chixin;
}
}
return num>1;
}
}
}
},
suiren:{
trigger:{player:'phaseBegin'},
skillAnimation:true,
check:function(event,player){
return player.hp==1||(player.hp==2&&player.num('h')<=1);
},
filter:function(event,player){
return !player.storage.suiren;
},
intro:{
content:'limited',
},
mark:true,
direct:true,
unique:true,
content:function(){
"step 0"
var check=(player.hp==1||(player.hp==2&&player.num('h')<=1));
player.chooseTarget(get.prompt('suiren')).set('ai',function(target){
if(!_status.event.check) return 0;
return ai.get.attitude(_status.event.player,target);
}).set('check',check);
"step 1"
if(result.bool){
player.storage.suiren=true;
player.awakenSkill('suiren');
player.logSkill('suiren',result.targets);
player.removeSkill('yicong');
player.gainMaxHp();
player.recover();
result.targets[0].draw(3);
}
}
},
kuangfu:{
trigger:{source:'damageEnd'},
direct:true,
audio:2,
filter:function(event){
return event.card&&event.card.name=='sha'&&event.player.num('e');
},
content:function(){
"step 0"
var neg=ai.get.attitude(player,trigger.player)<=0;
player.choosePlayerCard('e',trigger.player).set('ai',function(button){
if(_status.event.neg){
return ai.get.buttonValue(button);
}
return 0;
}).set('neg',neg);
"step 1"
if(result.bool){
player.logSkill('kuangfu');
trigger.player.$give(result.links,player);
game.delay(2);
player.equip(result.links[0]);
}
}
},
},
translate:{
zhangren:'张任',
zoushi:'邹氏',
zangba:'臧霸',
jiling:'纪灵',
gz_sp_dongzhuo:'董卓',
gz_zhangjiao:'张角',
litong:'李通',
mizhu:'糜竺',
buzhi:'步骘',
chenlin:'陈琳',
yuanshu:'袁术',
re_yuanshu:'新袁术',
gongsunzan:'公孙瓒',
sp_diaochan:'sp貂蝉',
yangxiu:'杨修',
sp_zhaoyun:'sp赵云',
jsp_zhaoyun:'界sp赵云',
caohong:'曹洪',
liuxie:'刘协',
xiahouba:'夏侯霸',
zhugejin:'诸葛谨',
zhugeke:'诸葛恪',
guanyinping:'关银屏',
ganfuren:'甘夫人',
sunhao:'孙皓',
chengyu:'程昱',
simalang:'司马朗',
zhangliang:'张梁',
tianfeng:'田丰',
sp_pangtong:'sp庞统',
sp_jiaxu:'sp贾诩',
maliang:'马良',
sp_caoren:'sp曹仁',
yuejin:'乐进',
mifuren:'糜夫人',
sp_dongzhuo:'sp董卓',
chendong:'陈武董袭',
jiangfei:'蒋琬费祎',
jiangqing:'蒋钦',
hetaihou:'何太后',
dingfeng:'丁奉',
zhangxingcai:'张星彩',
caoang:'曹昂',
kongrong:'孔融',
fuwan:'伏完',
sp_pangde:'sp庞德',
sp_sunshangxiang:'孙尚香',
zhugedan:'诸葛诞',
sp_machao:'sp马超',
sp_jiangwei:'sp姜维',
zhangbao:'张宝',
yangxiou:'杨修',
shixie:'士燮',
mayunlu:'马云騄',
zhanglu:'张鲁',
wutugu:'兀突骨',
mateng:'马腾',
sp_caiwenji:'sp蔡文姬',
zhugeguo:'诸葛果',
liuzan:'留赞',
lingcao:'凌操',
sunru:'孙茹',
lingju:'灵雎',
lifeng:'李丰',
jsp_guanyu:'sp关羽',
zhuling:'朱灵',
sunluyu:'孙鲁育',
hanba:'旱魃',
panfeng:'潘凤',
zumao:'祖茂',
daxiaoqiao:'大小乔',
sp_daqiao:'sp大乔',
sp_ganning:'sp甘宁',
sp_zhangfei:'sp张飞',
sp_xiahoudun:'sp夏侯惇',
cuiyan:'崔琰',
wenpin:'文聘',
jsp_huangyueying:'sp黄月英',
sp_lvmeng:'sp吕蒙',
wangji:'王基',
guansuo:'关索',
tadun:'蹋顿',
yanbaihu:'严白虎',
wanglang:'王朗',
sp_liubei:'sp刘备',
caochun:'曹纯',
dongbai:'董白',
zhaoxiang:'赵襄',
heqi:'贺齐',
kanze:'阚泽',
dongyun:'董允',
mazhong:'马忠',
zhuoshui:'祸水',
zhuoshui_info:'锁定技,准备阶段,你令所有其他角色的非锁定技失效直到回合结束',
zqingcheng:'倾城',
zqingcheng_info:'出牌阶段,你可以弃置一张装备牌,然后令一名角色翻面并摸两张牌',
zfengshi:'锋矢',
zfengshi_info:'你使用杀指定目标后,可以令目标弃置装备区内的一张牌',
chuanxin:'穿心',
chuanxin_info:'当你于出牌阶段内使用【杀】或【决斗】对目标角色造成伤害时,你可以防止此伤害。若如此做,该角色选择一项:1.弃置装备区里的所有牌,若如此做,其失去1点体力;2.随机移除主武将牌上的一个技能',
chuanxin_info_guozhan:'当你于出牌阶段内使用【杀】或【决斗】对目标角色造成伤害时,若其与你势力不同且有副将,你可以防止此伤害。若如此做,该角色选择一项:1.弃置装备区里的所有牌,若如此做,其失去1点体力;2.移除副将',
hengjiang:'横江',
hengjiang2:'横江',
hengjiang_info:'当你受到1点伤害后,你可以令当前回合角色本回合的手牌上限-1。然后若其弃牌阶段内没有弃牌,则你摸一张牌',
shuangren:'双刃',
shuangren_info:'出牌阶段开始时,你可以与一名角色拼点。若你赢,你视为任意一名角色使用一张【杀】(此【杀】不计入限制的次数);若你没赢,你结束出牌阶段',
shuangren_info_guozhan:'出牌阶段开始时,你可以与一名角色拼点。若你赢,你视为对其或与其势力相同的另一名角色使用一张【杀】(此【杀】不计入限制的次数);若你没赢,你结束出牌阶段',
xiashu:'下书',
xiashu_info:'出牌阶段开始时,你可以将所有手牌交给一名其他角色,然后该角色亮出任意数量的手牌(至少一张),令你选择一项:1.获得其亮出的手牌;2.获得其未亮出的手牌',
kuanshi:'宽释',
kuanshi2:'宽释',
kuanshi_info:'结束阶段,你可以选择一名角色。直到你的下回合开始,该角色下一次受到超过1点的伤害时,防止此伤害,然后你跳过下个回合的摸牌阶段',
bingzheng:'秉正',
bingzheng_info:'出牌阶段结束时,你可以令手牌数不等于体力值的一名角色弃置一张手牌或摸一张牌。然后若其手牌数等于体力值,你摸一张牌,且可以交给该角色一张牌',
sheyan:'舍宴',
sheyan_info:'当你成为一张普通锦囊牌的目标时(带有指向目标的锦囊除外),你可以令一名其他角色也成为此牌的目标',
fuman:'抚蛮',
fuman2:'抚蛮',
fuman_info:'出牌阶段,你可以将一张【杀】交给一名本回合未获得过“抚蛮”牌的其他角色,然后其于下个回合结束之前使用“抚蛮”牌时,你摸一张牌',
qizhou:'绮胄',
qizhou_info:'锁定技,你根据装备区里牌的花色数获得以下技能:1种或以上-马术;2种或以上-英姿;3种或以上-短兵;4种-奋威',
shanxi:'闪袭',
shanxi_info:'出牌阶段限一次,你可以弃置一张红色基本牌,然后弃置攻击范围内的一名其他角色的一张牌,若弃置的牌是【闪】,你观看其手牌,若弃置的不是【闪】,其观看你的手牌',
duanbing:'短兵',
duanbing_info:'你使用【杀】可以多选择一名距离为1的角色为目标',
fanghun:'芳魂',
fanghun_info:'当你使用【杀】造成伤害后,你获得1个“梅影”标记;你可以移去1个“梅影”标记来发动“龙胆”并摸一张牌',
fuhan:'扶汉',
fuhan_info:'限定技,回合开始时,你可以移去所有“梅影”标记,随机观看五名未登场的蜀势力角色,将武将牌替换为其中一名角色,并将体力上限数调整为本局游戏中移去“梅影”标记的数量(至多为游戏开始时的角色数),然后若你是体力值最低的角色,你回复1点体力',
yjixi:'觊玺',
yjixi_info:'觉醒技,结束阶段,若你连续三回合没有失去过体力,则你增加1点体力上限并回复1点体力,然后选择一项:获得技能“妄尊”或摸两张牌并获得当前主公的主公技',
xinyongsi:'庸肆',
xinyongsi1:'庸肆',
xinyongsi2:'庸肆',
xinyongsi_info:'锁定技,摸牌阶段,你令额定摸牌数为X(X为势力数);弃牌阶段开始时,你选择一项:1.弃置一张牌;2.失去1点体力',
xiehui:'黠慧',
xiehui2:'黠慧',
xiehui_info:'锁定技,你的黑色牌不占用手牌上限;其他角色获得你的黑色牌时,其不能使用、打出、弃置这些牌直到其体力值减少为止',
lianzhu:'连诛',
lianzhu_info:'出牌阶段限一次,你可以展示并交给一名其他角色一张牌,若该牌为黑色,其选择一项:1.你摸两张牌;2.弃置两张牌',
zhaolie:'昭烈',
zhaolie_info:'摸牌阶段摸牌时,你可以少摸一张,指定你攻击范围内的一名角色亮出牌堆顶上3张牌,将其中的非基本牌和【桃】置于弃牌堆,该角色进行二选一:你对其造成X点伤害,然后他获得这些基本牌;或他弃置X张牌,然后你获得这些基本牌。(X为其中非基本牌的数量)',
shichou:'誓仇',
shichou2:'誓仇',
shichou_info:'主公技,限定技,准备阶段,你可指定一名蜀国角色并交给其两张牌。本盘游戏中,每当你受到伤害时,改为该角色替你受到等量的伤害,然后摸等量的牌,直至该角色第一次进入濒死状态',
shanjia:'缮甲',
shanjia_info:'出牌阶段开始时,你可以先摸X张牌再弃置等量的牌,若你以此法弃置了装备区内的牌,视为你使用了一张无视距离的【杀】(X为你于本局游戏内使用过的装备牌数且最大为7)',
tuifeng:'推锋',
tuifeng2:'推锋',
tuifeng_info:'1.当你受到1点伤害后,你可以将一张牌置于武将牌上,称为“锋”。2.准备阶段开始时,若你的武将牌上有“锋”,你移去所有“锋”,摸2X张牌,然后你于此回合的出牌阶段内使用【杀】的次数上限+X(X为你此次移去的“锋”数)',
ziyuan:'资援',
ziyuan_info:'出牌阶段限一次,你可以将任意张点数之和为13的手牌交给一名其他角色,然后该角色回复1点体力',
jugu:'巨贾',
jugu_info:'锁定技,1.你的手牌上限+X。2.游戏开始时,你摸X张牌(X为你的体力上限)',
hongde:'弘德',
hongde_info:'当你一次获得或失去至少两张牌后,你可以令一名其他角色摸一张牌',
dingpan:'定叛',
dingpan_info:'出牌阶段限X次,你可以令一名装备区里有牌的角色摸一张牌,然后其选择一项:1.令你弃置其装备区里的一张牌;2.获得其装备区里的所有牌,若如此做,你对其造成1点伤害(X为场上存活的反贼数,非身份模式改为1)',
weidi:'伪帝',
weidi_info:'锁定技,你视为拥有当前主公的主公技',
juesi:'决死',
juesi_info:'出牌阶段,你可以弃置一张杀并选择你攻击范围内的一名有牌的其他角色,该角色弃置一张牌,然后若弃置的牌不是杀且你的体力值不大于该角色,你视为对其使用决斗',
zhenlue:'缜略',
zhenlue_info:'锁定技,你使用的普通锦囊牌不能被无懈可击响应;你不能成为其他角色的延时类锦囊的目标',
jianshu:'间书',
jianshu_info:'限定技,出牌阶段,你可以将一张黑色手牌交给一名其他角色,并选择一名攻击范围内含有其的另一名其他角色,然后令这两名角色拼点,赢的角色弃置两张牌,没赢的角色失去一点体力',
yongdi:'拥嫡',
yongdi_info:'限定技,当你受到伤害后,你可令一名其他男性角色增加一点体力上限,然后若该角色的武将牌上有主公技且其不为主公,其获得此主公技',
gushe:'鼓舌',
gushe_bg:'舌',
gushe_info:'出牌阶段限一次,你可以用一张手牌与至多三名角色同时拼点,然后依次结算拼点结果,若你赢,对方选择一项:1.弃置一张牌;2.令你摸一张牌。若你没赢,你获得一个“饶舌”标记(你有7个饶舌标记时,你死亡)',
jici:'激词',
jici_info:'当你发动“鼓舌”拼点的牌亮出后,若点数小于X,你可令点数+X;若点数等于X,你可令你本回合发动“鼓舌”的次数上限+1(X为你“饶舌”标记的数量)',
shefu:'设伏',
shefu_bg:'伏',
shefu_info:'结束阶段开始时,你可以将一张手牌移出游戏,称为"伏兵"。然后为"伏兵"记录一个基本牌或锦囊牌名称(须与其他"伏兵"记录的名称均不同)。你的回合外,当有其他角色使用与你记录的"伏兵"牌名相同的牌时,你可以令此牌无效,然后移去该"伏兵"',
benyu:'贲育',
benyu2:'贲育',
benyu_info:'每当你受到伤害后,若你的手牌数不大于伤害来源手牌数,你可以将手牌摸至与伤害来源手牌数相同(最多摸至5张);否则你可以弃置大于伤害来源手牌数的手牌,然后对其造成1点伤害',
zhidao:'雉盗',
zhidao_info:'锁定技,当你于你的回合内第一次对区域里有牌的其他角色造成伤害后,你获得其手牌、装备区和判定区里的各一张牌,然后直到回合结束,其他角色不能被选择为你使用牌的目标',
jili:'寄篱',
jili_info:'锁定技,当一名其他角色成为红色基本牌或红色普通锦囊牌的目标时,若其与你的距离为1且你既不是此牌的使用者也不是目标,你也成为此牌的目标',
luanzhan:'乱战',
luanzhan_info:'你使用【杀】或黑色普通锦囊牌可以额外选择X名角色为目标;当你使用【杀】或黑色普通锦囊牌指定目标后,若此牌的目标角色数小于X,则X减至0。(X为你于本局游戏内造成过伤害的次数)',
zhengnan:'征南',
zhengnan_info:'当其他角色死亡后,你可以摸三张牌。若如此做,你获得下列技能中的任意一个:“武圣”、 “当先”和“制蛮”',
xiefang:'撷芳',
xiefang_info:'锁定技,你的进攻距离+X(X为女性角色数)',
qizhi:'奇制',
qizhi_info:'当你于回合内使用基本牌或锦囊牌指定目标后,你可以弃置不是此牌目标的一名角色的一张牌。若如此做,其摸一张牌',
jinqu:'进趋',
jinqu_info:'结束阶段开始时,你可以摸两张牌,若如此做,你将手牌弃置至X张(X为你于此回合发动过“奇制”的次数)',
tanhu:'探虎',
tanhu2:'探虎',
tanhu3:'探虎',
tanhu_info:'出牌阶段限一次,你可以与一名其他角色拼点。若你赢,你获得以下技能直到回合结束:你与该角色的距离为1,你对该角色使用普通锦囊牌时可以摸一张牌',
mouduan:'谋断',
mouduan_info:'通常状态下,你拥有标记“武”并拥有技能“激昂”和“谦逊”。当你的手牌数为2张或以下时,你须将你的标记翻面为“文”,将该两项技能转化为“英姿”和“克己”。任一角色的回合开始前,你可弃一张牌将标记翻回',
jiqiao:'机巧',
jiqiao_info:'出牌阶段开始时,你可以弃置任意张装备牌,然后亮出牌堆顶三倍数量的牌,你获得其中的锦囊牌',
linglong:'玲珑',
linglong_info:'锁定技,若你的装备区没有防具牌,视为你装备着【八卦阵】;若你的装备区没有坐骑牌,你的手牌上限+1;若你的装备区没有宝物牌,你使用锦囊牌无距离限制',
fenyong:'愤勇',
fenyong2:'愤勇',
fenyong2_bg:'勇',
fenyong_info:'每当你受到一次伤害后,你可以获得一枚愤勇标记;当你有愤勇标记时,防止你受到的所有伤害',
xuehen:'雪恨',
xuehen_info:'每个角色的结束阶段开始时,若你有愤勇标记,你须弃置之,然后选择一项:1.弃置当前回合角色X张牌(X为你已损失的体力值);2.视为对一名任意角色使用一张【杀】',
zhenwei:'镇卫',
zhenwei2:'镇卫',
zhenwei_info:'当一名其他角色成为【杀】或黑色锦囊牌的目标时(使用者不是你),若该角色的体力值小于你且此牌的目标角色数为1,你可以弃置一张牌。若如此做,你选择一项:1、摸一张牌,然后将此【杀】或黑色锦囊牌转移给你;2、令此【杀】或黑色锦囊牌无效,然后将此【杀】或黑色锦囊牌置于使用者的武将牌旁,若如此做,当前回合结束后,使用者获得使用者武将牌旁的这些牌',
jie:'嫉恶',
jie_info:'锁定技,你使用的红色【杀】造成的伤害+1',
dahe:'大喝',
dahe2:'大喝',
dahe2_bg:'喝',
dahe_info:'出牌阶段,你可以与一名其他角色拼点。若你赢,该角色的非红心【闪】无效直到回合结束,你可将该角色拼点的牌交给场上一名体力不多于你的角色。若你没赢,你须展示手牌并选择一张弃置。每阶段限一次',
yinling:'银铃',
yinling_bg:'锦',
yinling_info:'出牌阶段,你可以弃置一张黑色牌并指定一名其他角色。若如此做,你获得其一张牌并置于你的武将牌上,称为“锦”(数量最多为四)',
junwei:'军威',
junwei2:'军威',
junwei_info:'结束阶段开始时,你可以移去三张“锦”,若如此做,你须指定一名角色并令其选择一项:1.亮出一张【闪】,然后由你交给任意一名角色。2.该角色失去1点体力,然后由你选择将其装备区的一张牌移出游戏。在该角色的回合结束后,将以此法移出游戏的装备牌移回原处',
yanxiao:'言笑',
yanxiao2:'言笑',
yanxiao_info:'出牌阶段,你可以将一张♦牌置于一名角色的武将牌上,武将牌上有“言笑”牌的角色下个判定阶段开始时,获得言笑牌及其判定区里的所有牌',
anxian:'安娴',
anxian_info:'每当你使用【杀】对目标角色造成伤害时,你可以防止此次伤害,令其弃置一张手牌,然后你摸一张牌;当你成为【杀】的目标时,你可以弃置一张手牌使之无效,然后该【杀】的使用者摸一张牌',
xingwu:'星舞',
xingwu_info:'弃牌阶段开始时,你可以将一张与你本回合使用的牌颜色均不同的手牌置于武将牌上:若你有至少三张“星舞”牌,你移去“星舞”牌并选择一名男性角色,该角色受到2点伤害并弃置其装备区的所有牌',
luoyan:'落雁',
luoyan_info:'锁定技。若你的武将牌上有“星舞牌”,你拥有“天香”和“流离”',
yinbing:'引兵',
yinbing_info:'结束阶段开始时,你可以将至少一张非基本牌置于武将牌上。每当你受到【杀】或【决斗】的伤害后,你移去一张“引兵牌”',
juedi:'绝地',
juedi_info:'锁定技,准备阶段,你选择一项:1.移去“引兵”牌,将手牌补至体力上限数;2.将“引兵”牌交给一名体力值不大于你的其他角色,其回复1点体力,摸等量的牌',
kuangfu:'狂斧',
kuangfu_info:'每当你使用杀造成伤害,可以将对方的一张装备牌移到你的装备区',
xintan:'心惔',
xintan_info:'出牌阶段限一次,你可以移去两张“焚”并选择一名角色,该角色失去一点体',
fentian:'焚天',
fentian_info:'锁定技,结束阶段开始时,若你的手牌数少于体力值,你须选择一名攻击范围内的角色,将其一张牌置于你的武将牌上,称为“焚”。锁定技,你的攻击范围+X(X为“焚”的数量)',
zhiri:'炙日',
zhiri_info:'觉醒技,准备阶段开始时,若“焚”数不小于3,你减1点体力上限,然后获得技能“心惔”',
meibu:'魅步',
meibu_info:'一名其他角色的出牌阶段开始时,若你不在其攻击范围内,你可以令该角色的锦囊牌均视为【杀】,直到该角色以此法使用了一张【杀】或回合结束。若如此做,则直到回合结束,视为你在其攻击范围内',
mumu:'穆穆',
mumu_info:'出牌阶段限一次,你可以弃置一张【杀】或黑色锦囊牌,然后选择一项:弃置场上一张武器牌,然后摸一张牌;或将场上的一张防具牌移动到你的装备区里(可替换原防具)',
zhanyi:'战意',
zhanyi_basic_sha:'战杀',
zhanyi_basic_jiu:'战酒',
zhanyi_basic_tao:'战桃',
zhanyi_info:'出牌阶段限一次,你可以弃置一张牌并失去1点体力,然后根据你弃置的牌获得以下效果直到回合结束:基本牌,你可以将一张基本牌当作杀、酒或桃使用;锦囊牌,摸两张牌且你使用的牌无距离限制;装备牌,你使用【杀】指定目标角色后,其弃置两张牌',
nuzhan:'怒斩',
nuzhan2:'怒斩',
nuzhan_info:'锁定技,你每当你使用由一张锦囊牌转化而来的【杀】时,你可以额外使用一张杀;锁定技,你使用的由一张装备牌转化而来的【杀】的伤害值基数+1',
danji:'单骑',
danji_info:'觉醒技,准备阶段开始时,若你的手牌数大于你的体力值,你减1点体力上限,然后获得“马术”和“怒斩”',
tunchu:'屯储',
tunchu_info:'摸牌阶段摸牌时,你可以额外摸两张牌,若如此做,将一张手牌置于你的武将上,称为“粮”,只要你的武将牌上有“粮”,你便不能使用【杀】和【决斗】',
shuliang:'输粮',
shuliang_info:'每当一名角色的结束阶段开始时,若其没有手牌,你可以移去一张“粮”,然后该角色摸两张牌',
jieyuan:'竭缘',
jieyuan_more:'竭缘',
jieyuan_less:'竭缘',
jieyuan_info:'当你对一名其他角色造成伤害时,若其体力值大于或等于你的体力值,你可弃置一张黑色手牌令此伤害+1;当你受到一名其他角色造成的伤害时,若其体力值大于或等于你的体力值,你可弃置一张红色手牌令此伤害-1。',
fenxin:'焚心',
fenxin_info:'限定技,当你杀死一名非主公角色时,在其翻开身份牌之前,你可以与该角色交换身份牌。(你的身份为主公时不能发动此技能)',
shixin:'释衅',
shixin_info:'锁定技,当你受到火属性伤害时,你防止此伤害',
qingyi:'轻逸',
qingyi1:'轻逸',
qingyi2:'轻逸',
qingyi_info:'你可以跳过摸牌阶段,或跳过出牌阶段并弃置一张装备牌,若如此则视为对任意一名使用一张【杀】',
dujin:'独进',
dujin_info:'摸牌阶段,你可以额外摸X+1张牌(X为你装备区里牌数的一半且向下取整)',
yuhua:'羽化',
yuhua_info:'锁定技,弃牌阶段内,你的非基本牌不计入手牌数,且你不能弃置你的非基本牌',
qirang:'祈禳',
qirang_info:'当有装备牌进入你的装备区时,你可以获得牌堆中的一张锦囊牌',
biluan:'避乱',
biluan_info:'摸牌阶段开始时,若有其他角色与你距离不大于1,则你可以放弃摸牌。若如此做,你的防御距离+X(X为势力数)',
lixia:'礼下',
lixia_info:'锁定技,其他角色结束阶段开始时,若你不在其攻击范围内,你摸一张牌或令其摸一张牌。若如此做,你的防御距离-1',
yishe:'义舍',
yishe_bg:'米',
yishe_info:'结束阶段开始时,若你的武将牌上没有牌,你可以摸两张牌。若如此做,你将两张牌置于武将牌上,称为“米”;当“米”移至其他区域后,若你的武将牌上没有“米”,你回复1点体力',
bushi:'布施',
midao:'米道',
bushi_info:'当你受到1点伤害后,或其他角色受到你造成的1点伤害后,受到伤害的角色可以获得一张“米”',
midao_info:'当一张判定牌生效前,你可以打出一张“米”代替之',
fengpo:'凤魄',
fengpo_info:'当你于出牌阶段内使用第一张【杀】或【决斗】指定目标后,若目标角色数为1,你可以选择一项:1.摸X张牌;2.此牌造成的伤害+X(X为其手牌中方牌的数量)',
chenqing:'陈情',
chenqing_info:'每轮限一次,当一名角色处于濒死状态时,你可以令另一名其他角色摸四张牌,然后弃置四张牌。若其以此法弃置的四张牌花色各不相同,则视为该角色对濒死的角色使用一张【桃】',
mozhi:'默识',
mozhi_info:'结束阶段开始时,你可以将一张手牌当你本回合出牌阶段使用的第一张基本或普通锦囊牌使用。然后,你可以将一张手牌当你本回合出牌阶段使用的第二张基本或普通锦囊牌使用',
ranshang:'燃殇',
ranshang2:'燃殇',
ranshang_info:'锁定技,当你受到1点火焰伤害后,你获得1枚“燃”标记;结束阶段开始时,你失去X点体力(X为“燃”标记的数量)',
hanyong:'悍勇',
hanyong_info:'当你使用【南蛮入侵】或【万箭齐发】时,若你的体力值小于游戏轮数,你可以令此牌造成的伤害+1',
yicong:'义从',
yongsi:'庸肆',
yongsi1:'庸肆',
yongsi2:'庸肆',
bifa:'笔伐',
bifa2:'笔伐',
songci:'颂词',
baobian:'豹变',
lihun:'离魂',
chongzhen:'冲阵',
chongzhen1:'冲阵',
chongzhen2:'冲阵',
yuanhu:'援护',
tianming:'天命',
mizhao:'密诏',
duwu:'黩武',
mingzhe:'明哲',
huanshi:'缓释',
hongyuan:'弘援',
aocai:'傲才',
aocai2:'傲才',
aocai2_backup:'傲才',
aocai3:'傲才',
huxiao:'虎啸',
xueji:'血祭',
wuji:'武继',
shushen:'淑慎',
shenzhi:'神智',
xiongyi:'雄异',
junbing:'郡兵',
junbing2:'郡兵',
quji:'去疾',
sijian:'死谏',
suishi:'随势',
suishi2:'随势',
xiaoguo:'骁果',
duanxie:'断绁',
fenming:'奋命',
guixiu:'闺秀',
cunsi:'存嗣',
yongjue:'勇决',
hengzheng:'横征',
shengxi:'生息',
shoucheng:'守成',
shangyi:'尚义',
zhendu:'鸩毒',
qiluan:'戚乱',
qiluan2:'戚乱',
qiluan3:'戚乱',
shenxian:'甚贤',
qiangwu:'枪舞',
moukui:'谋溃',
moukui2:'谋溃',
lirang:'礼让',
mingshi:'名士',
liangzhu:'良助',
kaikang:'慷忾',
wangzun:'妄尊',
tongji:'同疾',
kuiwei:'溃围',
kuiwei2:'溃围',
yanzheng:'严整',
zhoufu:'咒缚',
zhoufu2:'咒缚',
zhoufu3:'咒缚',
yingbin:'影兵',
fenxun:'奋迅',
fenxun2:'奋迅',
spmengjin:'猛进',
xiemu:'协穆',
naman:'纳蛮',
zuixiang:'醉乡',
manjuan:'漫卷',
taichen:'抬榇',
jilei:'鸡肋',
jilei2:'鸡肋',
jilei2_bg:'肋',
fulu:'符箓',
fuji:'助祭',
fenyin:'奋音',
yawang:'雅望',
xunzhi:'殉志',
yingjian:'影箭',
fanxiang:'返乡',
fanxiang_info:'觉醒技,准备阶段开始时,若全场有至少一名已受伤且你曾发动【良助】令其摸牌的角色,则你回复1点体力和体力上限,失去技能【良助】并获得技能【枭姬】',
yingjian_info:'准备阶段,你可以视为使用一张无视距离的杀',
xunzhi_info:'准备阶段开始时,若你的上家和下家与你的体力值均不相等,你可以失去1点体力。若如此做,你的手牌上限+2',
yawang_info:'锁定技,摸牌阶段开始时,你改为摸x张牌,然后你于出牌阶段内至多使用x张牌(x为与你体力值相等的角色数)',
fenyin_info:'你的回合内,当你使用牌时,若此牌与你于此回合内使用的上一张牌颜色不同,则你可以摸一张牌,每回合最多发动3次',
fuji_info:'当一名角色造成雷电伤害时,你可以令其进行一次判定,若结果为黑色,此伤害+1;若结果为红色,该角色获得此牌。',
fulu_info:'你可以将【杀】当雷【杀】使用。',
jilei_info:'每当你受到有来源的伤害时,你可以选择一种牌的类别,令伤害来源不能使用、打出或弃置其此类别的手牌,直到回合结束',
danlao:'啖酪',
danlao_info:'当你成为一张指定了多个目标的锦囊牌的目标时,你可以取消之,并摸一张牌。',
gongao:'功獒',
zhuiji:'追击',
chouhai:'仇海',
chouhai_info:'锁定技,当你每次受到伤害时,若你没有手牌,此伤害+1。',
guiming:'归命',
guiming_info:'主公技,锁定技,你将残蚀描述中的“已受伤角色”改为“已受伤角色或其他吴势力角色”',
chixin:'赤心',
chixin1:'赤心',
chixin2:'赤心',
chixin_info:'你可以将♦牌当【杀】或【闪】使用或打出。出牌阶段,你对你攻击范围内的每名角色均可使用一张【杀】。',
suiren:'随仁',
suiren_info:'限定技,准备阶段开始时,你可以失去技能“义从”,然后加1点体力上限并回复1点体力,再令一名角色摸三张牌。',
canshi:'残蚀',
canshi2:'残蚀',
canshi_info:'摸牌阶段开始时,你可以改为摸x张牌(x为已受伤的角色数),若如此做,当你与此回合内使用基本牌或锦囊牌时,你弃置一张牌。',
zhuiji_info:'锁定技,你与体力值低于你的角色距离为1。',
kunfen:'困奋',
kunfen_info:'锁定技,结束阶段开始时,你失去1点体力,然后摸两张牌',
fengliang:'逢亮',
fengliang_info:'觉醒技,当你进入濒死状态时,你减1点体力上限并将体力值回复至2点,然后获得技能挑衅,将困奋改为非锁定技',
cihuai:'刺槐',
cihuai_info:'出牌阶段开始时,若你手牌中没有杀,你可以展示你的手牌,视为对一名角色使用一张杀',
gongao_info:'锁定技,每当一名角色死亡后,你增加一点体力上限,回复一点体力。',
juyi:'举义',
juyi_info:'觉醒技,准备阶段开始时,若你已受伤且体力上限大于存活角色数,你须将手牌摸至体力上限,然后获得技能“崩坏”和“威重”。',
weizhong:'威重',
weizhong_info:'锁定技,每当你的体力上限增加或减少时,你摸一张牌。',
taichen_info:'出牌阶段限一次,你可以自减一点体力,视为对一名角色使用一张杀(不计入回合内出杀限制)',
manjuan_info:'其他角色的卡牌因弃置而进入弃牌堆后,你可以弃置一张花色与之不同的牌,然后获得之',
zuixiang_info:'限定技,准备阶段开始时,你可以展示牌库顶的3张牌并置于你的武将牌上,你不可使用或打出与该些牌同类的牌,所有同类牌对你无效。之后每个你的准备阶段,你须重复展示一次,直至该些牌中任意两张点数相同时,将你武将牌上的全部牌置于你的手上。',
naman_info:'你可以获得其他角色打出的杀',
xiemu_info:'每当你成为其他角色的黑色牌的目标,可以弃置一张杀并摸两张牌',
spmengjin_info:'每当你使用一张杀,可以弃置目标一张牌',
fenxun_info:'出牌阶段限一次,你可以弃置一张牌并选择一名其他角色,然后本回合你计算与其的距离视为1',
yingbin_info:'受到“咒缚”技能影响的角色进行判定时,你可以摸两张牌。',
zhoufu_info:'出牌阶段限一次,你可以指定一名其他角色并将一张手牌移出游戏(将此牌置于该角色的武将牌旁)。若如此做,该角色进行判定时,改为将此牌作为判定牌。该角色的结束阶段,若此牌仍在该角色旁,你将此牌收入手牌。',
yanzheng_info:'若你的手牌数大于你的体力值,你可以将你装备区内的牌当【无懈可击】使用',
kuiwei_info:'结束阶段开始时,你可以摸2+X张牌,然后将你的武将牌翻面。在你的下个摸牌阶段开始时,你须弃置X张牌。(X等于当时场上装备区内的武器牌的数量)',
tongji_info:'锁定技。若你的手牌数大于你的体力值,则只要你在任一其他角色的攻击范围内,该角色使用【杀】时便不能指定你以外的角色为目标',
wangzun_info:'其他角色的准备阶段,你可以摸一张牌,然后令该角色此回合的手牌上限-1;直到你的回合开始,你不能再次发动此技',
kaikang_info:'每当你距离1以内的角色成为杀的目标后,你可以摸一张牌。若如此做,你交给其一张牌并展示之,若该牌为装备牌,该角色可以使用此牌。',
liangzhu_info:'当一名角色于其出牌阶段内回复体力时,你可以选择一项:1、摸一张牌;2、令该角色摸两张牌 ',
mingshi_info:'当你即将受到伤害时,若伤害来源的体力值大于你,你可以弃置一张黑色手牌令伤害-1 ',
lirang_info:'当你的牌因弃置而置入弃牌堆时,你可以将其中的任意张牌交给其他角色',
moukui_info:'当你使用【杀】指定一名角色为目标后,你可以选择一项:摸一张牌,或弃置其一张牌。若如此做,此【杀】被【闪】抵消时,该角色弃置你的一张牌。 ',
qiangwu_info:'出牌阶段,你可以进行一次判定。若如此做,则直到回合结束,你使用点数小于判定牌的 【杀】时不受距离限制,且你使用点数大于判定牌的【杀】时不计入出牌阶段的使用次数。',
shenxian_info:'每名角色的回合限一次,你的回合外,每当有其他角色因弃置而失去牌时,若其中有基本牌,你可以摸一张牌。',
qiluan_info:'每当你杀死一名角色后,可以在此回合结束时摸三张牌。',
qiluan_info_guozhan:'当你杀死一名角色后,你可于此回合结束后摸三张牌',
zhendu_info:'其他角色的出牌阶段开始时,你可以弃置一张手牌,视为该角色使用一张【酒】,然后你对其造成一点伤害。',
shangyi_info:'出牌阶段限一次,你可以观看一名其他角色的手牌,然后弃置其中的一张黑色牌',
shoucheng_info:'每当一名其他角色在其回合外失去最后的手牌时,你可令该角色摸一张牌。',
shengxi_info:'若你于出牌阶段未造成伤害,你可在弃牌阶段开始时摸两张牌。',
hengzheng_info:'摸牌阶段开始时,若你的体力值为1或你没有手牌,你可以改为获得每名其他角色区域里的一张牌。',
cunsi_info:'限定技,出牌阶段,你可以将所有手牌交给一名男性角色,令该角色获得技能【勇决】,然后将武将牌翻面',
guixiu_info:'每当你成为杀的目标,若你的手牌数小于体力值,可以摸一张牌',
fenming_info:'结束阶段开始时,若你处于连环状态,你可以弃置处于连环状态的每名角色的一张牌。',
duanxie_info:'出牌阶段限一次,你可以令一名其他角色横置武将牌,若如此做,你横置武将牌。',
xiaoguo_info:'其他角色的结束阶段开始时,你可以弃置一张基本牌,令该角色选择一项:1.弃置一张装备牌并令你摸一张牌;2.受到你对其造成的1点伤害。',
sijian_info:'当你失去最后的手牌时,你可以弃置一名其他角色的一张牌。',
suishi_info:'每当其他角色进入濒死状态时,伤害来源可以令你摸一张牌;每当其他角色死亡时,伤害来源可以令你失去1点体力',
quji_info:'出牌阶段限一次,你可以弃置X张牌(X为你已损失的体力值),然后令至多X名已受伤的角色各回复1点体力。若你以此法弃置的牌中有黑色牌,你失去一点体力。',
junbing_info:'一名角色的结束阶段开始时,若其手牌数少于或者等于1,该角色可以摸一张牌。若如此做,该角色须将所有手牌交给你,然后你交给其等量的牌。',
xiongyi_info:'限定技,出牌阶段,你可以指定至多三名角色与你各摸三张牌;若你指定的角色数不超过2,你回复1点体力',
xiongyi_info_guozhan:'限定技,出牌阶段,你可以令与你势力相同的所有角色各摸三张牌,然后若你的势力是角色最少的势力(或之一),则你回复1点体力',
shenzhi_info:'准备阶段开始时,你可以弃置所有手牌,若你以此法弃置的牌的张数不小于X,你回复1点体力(X为你当前的体力值)。',
shushen_info:'当你回复1点体力时,你可以令一名其他角色回复1点体力或摸两张牌',
wuji_info:'觉醒技,结束阶段开始时,若你于此回合内已造成3点或更多伤害,你加1点体力上限,回复1点体力,然后失去技能“虎啸”。',
xueji_info:'出牌阶段,你可弃置一张红色牌并选择你攻击范围内的至多X名其他角色,对这些角色各造成1点伤害(X为你已损失的体力值),然后这些角色各摸一张牌。每阶段限一次。',
huxiao_info:'锁定技,你于出牌阶段内每使用一张【杀】被【闪】抵消,你于此阶段内可以额外使用一张【杀】。',
aocai_info:'当你于回合外需要使用或打出一张基本牌时,你可以观看牌堆顶的两张牌。若你观看的牌中有此牌,你可以使用打出之。',
hongyuan_info:'摸牌阶段摸牌时,你可以少摸一张牌,然后指定至多两名其他角色各摸一张牌。',
hongyuan_info_combat:'摸牌阶段摸牌时,你可以少摸一张牌,然后令其他友方角色各摸一张牌',
huanshi_info:'一名角色的判定牌生效前,你可令其观看你的手牌。若如此做,该角色选择你的一张牌,令你打出此牌代替之。',
mingzhe_info:'你的回合外,每当你因使用、打出或弃置而失去一张红色牌时,你可以摸一张牌。',
duwu_info:'出牌阶段,你可以弃置X张牌对你攻击范围内的一名其他角色造成1点伤害(X为该角色的体力值)。若你以此法令该角色进入濒死状态,则濒死状态结算后你失去1点体力,且本回合不能再发动黩武。',
tianming_info:'当你成为【杀】的目标时,你可以弃置两张牌(不足则全弃,无牌则不弃),然后摸两张牌;若此时全场体力值最多的角色仅有一名(且不是你),该角色也可以如此做。',
mizhao_info:'出牌阶段,你可以将所有手牌(至少一张)交给一名其他角色。若如此做,你令该角色与你指定的另一名有手牌的角色拼点。视为拼点赢的角色对没赢的角色使用一张【杀】。每阶段限一次。',
yuanhu_info:'结束阶段开始时,你可以将一张装备牌置于一名角色的装备区里,然后根据此装备牌的种类执行以下效果。武器牌:弃置距离该角色1以内的一名角色区域中的一张牌;防具牌:该角色摸一张牌;坐骑牌:该角色回复1点体力。',
lihun_info:'出牌阶段,你可以弃置一张牌并将你的武将牌翻面,若如此做,你指定一名男性角色,获得其所有手牌。出牌阶段结束时,你需为该角色每一点体力分配给其一张牌。每回合限一次。',
chongzhen_info:'每当你发动“龙胆”使用或打出一张手牌时,你可以立即获得对方的一张手牌。',
bifa_info:'结束阶段开始时,你可以将一张手牌移出游戏并指定一名其他角色。该角色的准备阶段,其观看你移出游戏的牌并选择一项:交给你一张与此牌同类型的手牌并获得此牌;或将此牌置入弃牌堆,然后失去1点体力。',
songci_info:'出牌阶段,你可以选择一项:令一名手牌数小于其体力值的角色摸两张牌;或令一名手牌数大于其体力值的角色弃置两张牌。此技能对每名角色只能使用一次。',
yongsi_info:'锁定技,摸牌阶段,你额外摸X张牌,X为场上现存势力数。弃牌阶段,你至少须弃置等同于场上现存势力数的牌(不足则全弃)。',
yicong_info:'锁定技,只要你的体力值大于2点,你的进攻距离+1;只要你的体力值为2点或更低,你的防御距离+1',
baobian_info:'锁定技,若你的体力值为3或更少,你视为拥有技能“挑衅”;若你的体力值为2或更少;你视为拥有技能“咆哮”;若你的体力值为1,你视为拥有技能“神速”。',
},
}
| fux4/fux4.github.io | character/sp.js | JavaScript | mit | 267,753 |
/** @jsx h */
import h from '../../../helpers/h'
export default function(change) {
change.delete()
}
export const input = (
<value>
<document>
<paragraph>
<anchor />one
</paragraph>
<paragraph>two</paragraph>
<quote>
<focus />three
</quote>
</document>
</value>
)
export const output = (
<value>
<document>
<quote>
<cursor />three
</quote>
</document>
</value>
)
| ashutoshrishi/slate | packages/slate/test/changes/at-current-range/delete/hanging-selection-multiple-blocks.js | JavaScript | mit | 459 |
if(typeof exports === 'object') {
var assert = require("assert");
var alasql = require('..');
} else {
__dirname = '.';
};
//if(typeof exports != 'object') {
describe('Test 183 - [] column', function() {
if(false){
it("1. ARRAY()", function(done) {
var arr = [];
var day, month, year;
for (var i = 0; i < 10000; i++) {
day = Math.round(Math.random() * 30);
month = Math.round(Math.random() * 12);
year = Math.round(Math.random() * 3 + 2009);
arr.push(month + "/" + day + "/" + year);
};
var max = 0;
var group = {};
var value, n, len = arr.length;
for (var i = len; --i >= 0;) {
value = arr[i];
n = group[value] = 1 - -(group[value] | 0);
if (n > max) {
max = n;
}
}
var max1 = alasql('SELECT VALUE MAX(cnt) FROM (SELECT COUNT([0]) AS cnt FROM [?] GROUP BY [0])', [arr]);
var max2 = alasql('SELECT VALUE MAX(cnt) FROM (SELECT COUNT(*) AS cnt FROM ? GROUP BY _)', [arr]);
/// console.log(max,max1,max2);
// assert.deepEqual(res,[1,2,3,4,5,6,7,8,9,10]);
done();
});
}
it("1. ARRAY()", function(done) {
/*
var res = alasql('SELECT [0],FIRST(_) FROM ? GROUP BY [0]',[[[1,10],[2,20],[3,30]]]);
/// console.log(res);
var res = alasql('SELECT _ AS one, COUNT(*) AS cnt FROM ? GROUP BY one',[[1,2,3,1]]);
/// console.log(res);
var res = alasql('SELECT _, SUM(_), COUNT(*) FROM ? GROUP BY _',[[1,2,3,1]]);
/// console.log(res);
*/
var res = alasql('SELECT COLUMN SUM(_) FROM ? GROUP BY _',[[1,2,3,1]]);
assert.deepEqual(res,[2,2,3]);
// console.log(1,res);
var res = alasql('SELECT COLUMN LEN(_) FROM ?',[["aaa","aabbb","sssd"]]);
assert.deepEqual(res,[3,5,4]);
// console.log(res);
var res = alasql('SELECT _, LEN(_) FROM ?',["aaa\naabbb\nsssd"]);
assert.deepEqual(res,[ { _: 'aaa', 'LEN(_)': 3 },
{ _: 'aabbb', 'LEN(_)': 5 },
{ _: 'sssd', 'LEN(_)': 4 } ]);
// console.log(res);
// var res = alasql('SELECT column _*2 FROM ?',[[1,2,3,1]]);
// console.log(res);
done();
});
});
| kanghj/alasql | test/test183.js | JavaScript | mit | 2,151 |
let gulp = require('gulp')
gulp.task('clean', () => {
let del = require('del')
return del(['lib/*.js', 'postcss.js', 'build/', 'api/'])
})
// Build
gulp.task('compile', () => {
let sourcemaps = require('gulp-sourcemaps')
let changed = require('gulp-changed')
let babel = require('gulp-babel')
return gulp.src('lib/*.es6')
.pipe(changed('lib', { extension: '.js' }))
.pipe(sourcemaps.init())
.pipe(babel())
.pipe(sourcemaps.write())
.pipe(gulp.dest('lib'))
})
gulp.task('build:lib', gulp.series('compile', () => {
return gulp.src(['lib/*.js', 'lib/*.d.ts']).pipe(gulp.dest('build/lib'))
}))
gulp.task('build:package', () => {
let editor = require('gulp-json-editor')
return gulp.src('./package.json')
.pipe(editor(json => {
delete json.babel
delete json.scripts
delete json.jest
delete json.babel
delete json.eslintConfig
delete json['size-limit']
delete json['pre-commit']
delete json['lint-staged']
delete json.yaspeller
delete json.devDependencies
return json
}))
.pipe(gulp.dest('build'))
})
gulp.task('build:docs', () => {
let ignore = require('fs').readFileSync('.npmignore').toString()
.trim().split(/\n+/)
.concat([
'package.json', '.npmignore', 'lib/*', 'test/*', 'CONTRIBUTING.md',
'node_modules/**/*', 'docs/api.md', 'docs/plugins.md', '*-cn.md',
'docs/writing-a-plugin.md', 'coverage', 'coverage/*', 'coverage/**/*'
]).map(i => '!' + i)
return gulp.src(['**/*'].concat(ignore))
.pipe(gulp.dest('build'))
})
gulp.task('build', gulp.series(
'clean',
gulp.parallel('build:lib', 'build:docs', 'build:package')
))
// Tests
gulp.task('integration', gulp.series('build', done => {
let postcss = require('./build')
let real = require('postcss-parser-tests/real')
real(done, css => {
return postcss.parse(css).toResult({ map: { annotation: false } })
})
}))
gulp.task('version', () => {
let Processor = require('./lib/processor')
let instance = new Processor()
let pkg = require('./package')
if (pkg.version !== instance.version) {
throw new Error('Version in Processor is not equal to package.json')
} else {
return Promise.resolve()
}
})
// Common
gulp.task('default', gulp.series('integration', 'version'))
| bezoerb/postcss | gulpfile.js | JavaScript | mit | 2,314 |
import Vue from 'vue'
const filters = {
tags: tag => tag.replace(/^female:/, '♀').replace(/^male:/, '♂')
}
// export function host (url) {
// const host = url.replace(/^https?:\/\//, '').replace(/\/.*$/, '')
// const parts = host.split('.').slice(-3)
// if (parts[0] === 'www') parts.shift()
// return parts.join('.')
// }
// export function timeAgo (time) {
// const between = Date.now() / 1000 - Number(time)
// if (between < 3600) {
// return pluralize(~~(between / 60), ' minute')
// } else if (between < 86400) {
// return pluralize(~~(between / 3600), ' hour')
// } else {
// return pluralize(~~(between / 86400), ' day')
// }
// }
// function pluralize (time, label) {
// if (time === 1) {
// return time + label
// }
// return time + label + 's'
// }
Object.keys(filters).forEach(key => {
Vue.filter(key, filters[key])
}) | isairz/yomiko | plugins/filters.js | JavaScript | mit | 882 |
import React, { Component } from 'react';
import States from './States.js';
export default class StatesContainer extends Component {
constructor(props) {
super(props);
this.state = {
states: []
};
this.getStatesFromApiAsync = this.getStatesFromApiAsync.bind(this);
}
getStatesFromApiAsync(country) {
if (country === '') {
return new Promise((resolve, reject) => resolve([]));
}
return fetch('http://localhost:8000/api/countries/' + country + '/states/')
.then((response) => response.json())
.catch((error) => {
console.error(error);
});
}
shouldComponentUpdate(nextProps, nextState) {
if (this.state.states === nextState.states) {
return false;
} else {
return true;
}
}
componentWillReceiveProps(nextProps) {
if (this.props.country !== nextProps.country) {
this.getStatesFromApiAsync(nextProps.country)
.then((responseJson) => {
this.setState({states: responseJson});
});
}
}
render() {
return <States states={this.state.states} />;
}
} | mchughmk/react-django | frontend/src/states/StatesContainer.js | JavaScript | mit | 1,295 |
/*
MIT License
Copyright (c) 2021 Looker Data Sciences, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
const base = require('../../webpack.base.config')(__dirname)
module.exports = {
...base,
mode: 'production',
}
| looker-open-source/sdk-codegen | packages/extension-playground/webpack.prod.config.js | JavaScript | mit | 1,225 |
const path = require('path')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const MiniCssExtractPlugin = require('mini-css-extract-plugin')
const ImageminPlugin = require('imagemin-webpack-plugin').default
const { CleanWebpackPlugin } = require('clean-webpack-plugin')
const UglifyJsPlugin = require('uglifyjs-webpack-plugin')
const IS_PRODUCTION = process.env.NODE_ENV === 'production'
module.exports = {
entry: path.resolve(__dirname, 'src/index.js'),
mode: IS_PRODUCTION ? 'production' : 'development',
devtool: 'source-map',
output: {
publicPath: '/',
},
resolve: {
modules: [
path.resolve(__dirname, 'src'),
path.resolve(__dirname, 'node_modules')
],
extensions: [
'.js', '.json', // Defaults
'.jsx'
]
},
devServer: {
historyApiFallback: true,
},
plugins: [
new CleanWebpackPlugin(),
new HtmlWebpackPlugin({
template: path.resolve(__dirname, 'src/static/index.html'),
favicon: path.resolve(__dirname, 'src/static/favicon.ico'),
}),
new MiniCssExtractPlugin(),
new CopyWebpackPlugin([
path.resolve(__dirname, 'src/static/og-thumbnail.jpg'),
path.resolve(__dirname, 'src/static/oembed.json'),
]),
new ImageminPlugin({
disable: !IS_PRODUCTION
})
],
module: {
rules: [
{
test: /\.(js|jsx)$/,
exclude: /node_modules/,
use: [
'babel-loader',
'eslint-loader',
]
},
{
test: /\.s[a|c]ss$/,
use: [
IS_PRODUCTION ? MiniCssExtractPlugin.loader : 'style-loader',
{
loader: 'css-loader',
options: {
modules: true
}
},
'sass-loader',
]
},
// We write everything in Sass, CSS handling is just for third-party libraries.
{
test: /\.css$/,
use: [
'style-loader',
'css-loader',
]
},
{
test: /\.(jpe?g|png|gif|woff2?|ttf|eot|svg)/,
use: [
'file-loader',
]
}
]
},
optimization: {
minimize: IS_PRODUCTION,
minimizer: IS_PRODUCTION ? [
new UglifyJsPlugin(),
] : [],
splitChunks: {
chunks: 'all',
},
},
}
| vocksel/my-website | webpack.config.js | JavaScript | mit | 2,110 |
var express = require('express');
var path = require('path');
var favicon = require('serve-favicon');
var logger = require('morgan');
var cookieParser = require('cookie-parser');
var bodyParser = require('body-parser');
var index = require('./routes/index');
var users = require('./routes/users');
var app = express();
// view engine setup
app.set('views', path.join(__dirname, 'views'));
// uncomment after placing your favicon in /public
//app.use(favicon(path.join(__dirname, 'public', 'favicon.ico')));
app.use(logger('dev'));
app.use(bodyParser.json());
app.use(bodyParser.urlencoded({ extended: false }));
app.use(cookieParser());
app.use(express.static(path.join(__dirname, 'dist')));
app.use('/', index);
module.exports = app;
| gauravmehla/jenkins-ci | app.js | JavaScript | mit | 741 |
'use strict';
const decodeEnv = require('../index');
const base64 = require('../decoders/base64');
const rot13 = require('../decoders/rot13');
const urlsafe = require('../decoders/urlsafe');
const mappings = [
base64.mapping,
rot13.mapping,
urlsafe.mapping,
];
const msg = 'Hello, world!';
const envVars = [
'DECODE_ENV_TEST1_BASE64',
'DECODE_ENV_TEST2_ROT13',
'DECODE_ENV_TEST3_URLSAFE',
'DECODE_ENV_TEST1',
'DECODE_ENV_TEST2',
'DECODE_ENV_TEST3',
];
process.env.DECODE_ENV_TEST1_BASE64 = base64.encode(msg);
process.env.DECODE_ENV_TEST2_ROT13 = rot13.encode(msg);
process.env.DECODE_ENV_TEST3_URLSAFE = urlsafe.encode(msg);
console.log('Before decode:');
envVars.forEach(envVar => {
console.log(`process.env.${envVar} = ${process.env[envVar]}`);
});
decodeEnv(mappings);
console.log('\nAfter decode:');
envVars.forEach(envVar => {
console.log(`process.env.${envVar} = ${process.env[envVar]}`);
});
| qblu/node-decode-env | examples/multiple-mappings.js | JavaScript | mit | 920 |
/* eslint-disable max-len */
/**
* Created by Yuchen on 6/6/2017.
*/
import React from 'react';
import { Link, Redirect } from 'react-router-dom';
import { CardTitle } from '@material-ui/core/Card';
import BigCalendar from 'react-big-calendar';
import moment from 'moment';
import PropTypes from 'prop-types';
import { LocalStorage } from '../LocalStorage';
BigCalendar.setLocalizer(
BigCalendar.momentLocalizer(moment),
);
export class Calendar extends React.Component {
constructor(props, context) {
super(props, context);
// set the initial component state
this.state = {
activities: [],
redirectToShowActivity: false,
loading: true,
loadingMsg: 'Loading events, please wait. Do not refresh the page.',
};
this.view = 'week';
this.startDate = new Date();
this.initInfo = this.initInfo.bind(this);
this.eventClicked = this.eventClicked.bind(this);
this.getActivitiesAndSetState = this.getActivitiesAndSetState.bind(this);
this.styleSetter = this.styleSetter.bind(this);
this.onViewChanged = this.onViewChanged.bind(this);
this.onNavigateChanged = this.onNavigateChanged.bind(this);
this.updateData = this.updateData.bind(this);
}
componentWillMount() {
this.initInfo();
}
onViewChanged(view) {
this.view = view;
this.updateData();
}
onNavigateChanged(date) {
this.startDate = date;
this.updateData();
}
getActivitiesAndSetState(startDate, endDate) {
if (typeof XMLHttpRequest === 'undefined') return;
const xhr = new XMLHttpRequest();
xhr.open('get', '/api/calendar?startDate=' + startDate.getTime().toString() + '&endDate=' + endDate.getTime().toString());
xhr.setRequestHeader('Content-type', 'application/json');
// set the authorization HTTP header
xhr.setRequestHeader('Authorization', `bearer ${LocalStorage.getToken()}` );
xhr.responseType = 'json';
xhr.addEventListener('load', () => {
if (xhr.status === 200) {
// success
const res = xhr.response;
const activities = [];
for (const a of res.activities) {
const tmp = {};
tmp.title = a.activityType;
tmp.id = a.activityID;
tmp.start = new Date(a.activityDateTime);
tmp.end = new Date(tmp.start.getTime() + (1000 * 60 * a.duration));
tmp.desc = a.activityType;
if (tmp.start <= new Date()) tmp.status = 'passed';
else if (a.owner === this.context.userEmail) tmp.status = 'owned';
else {
for (const p of a.participants) {
if (this.context.userEmail === p.email) tmp.status = 'joined';
}
}
activities.push(tmp);
}
this.setState({ activities, loading: false, loadingMsg: '' });
} else {
// failure
this.setState({ errorRetrievingInitData: xhr.response.message, loading: true, loadingMsg: 'Loading has failed... Please wait a few moments before refreshing the page' });
}
});
xhr.send();
}
updateData() {
if (this.view === 'month') {
const startDate = new Date(this.startDate.getFullYear(), this.startDate.getMonth());
const endDate = new Date(this.startDate.getFullYear(), this.startDate.getMonth() + 1);
this.getActivitiesAndSetState(startDate, endDate);
} else {
const curDay = this.startDate.getDay();
const startDate = new Date(this.startDate.getFullYear(), this.startDate.getMonth(), this.startDate.getDate() - curDay);
const endDate = new Date(this.startDate.getFullYear(), this.startDate.getMonth(), this.startDate.getDate() + 7 - curDay);
this.getActivitiesAndSetState(startDate, endDate);
}
}
styleSetter(event, start, end, isSelected) {
if (event.status === 'owned') return { style: { backgroundColor: 'green' } };
if (event.status === 'joined') return { style: { backgroundColor: 'blue' } };
if (event.status === 'passed') return { style: { backgroundColor: 'gray' } };
return { style: { backgroundColor: 'orange' } };
}
eventClicked(event) {
this.setState({ redirectToShowActivity: event.id });
}
initInfo() {
this.updateData();
}
render() {
if (this.state.redirectToShowActivity) {
return (<Redirect to={`/dynamic/scheduler/showActivity/${this.state.redirectToShowActivity}`} push />);
}
const allViews = ['month', 'week'];
if (LocalStorage.isUserAuthenticated()) {
return (
<div>
<div style={{ height: '800px' }}>
<div style={{ width: '90%', margin: 'auto', height: '700px' }}>
<CardTitle title="Scheduler v0.1" subtitle="Calendar" />
<BigCalendar
events={this.state.activities}
selectable
onSelecting={() => false}
step={15}
timeslots={8}
onSelectEvent={this.eventClicked}
views={allViews}
eventPropGetter={this.styleSetter}
onView={this.onViewChanged}
onNavigate={this.onNavigateChanged}
defaultView="week"
/>
</div>
</div>
<img src="/img/dynamic/scheduler/calendarLegend.png" alt="" style={{ width: '50%', marginLeft: 'auto' }} />
</div>
);
}
return <div><CardTitle title="React Application" subtitle="Please login first to use scheduler." /></div>;
}
}
Calendar.contextTypes = {
userEmail: PropTypes.string,
userName: PropTypes.string,
};
export default Calendar;
| Treeeater/expresshome | client/components/Dynamic/Scheduler/Calendar.js | JavaScript | mit | 5,573 |
'use strict';
(function() {
// Cities Controller Spec
describe('CitiesController', function() {
// Initialize global variables
var CitiesController,
scope,
$httpBackend,
$stateParams,
$location;
// The $resource service augments the response object with methods for updating and deleting the resource.
// If we were to use the standard toEqual matcher, our tests would fail because the test values would not match
// the responses exactly. To solve the problem, we define a new toEqualData Jasmine matcher.
// When the toEqualData matcher compares two objects, it takes only object properties into
// account and ignores methods.
beforeEach(function() {
jasmine.addMatchers({
toEqualData: function(util, customEqualityTesters) {
return {
compare: function(actual, expected) {
return {
pass: angular.equals(actual, expected)
};
}
};
}
});
});
// Then we can start by loading the main application module
beforeEach(module(ApplicationConfiguration.applicationModuleName));
// The injector ignores leading and trailing underscores here (i.e. _$httpBackend_).
// This allows us to inject a service but then attach it to a variable
// with the same name as the service.
beforeEach(inject(function($controller, $rootScope, _$location_, _$stateParams_, _$httpBackend_) {
// Set a new global scope
scope = $rootScope.$new();
// Point global variables to injected services
$stateParams = _$stateParams_;
$httpBackend = _$httpBackend_;
$location = _$location_;
// Initialize the Cities controller.
CitiesController = $controller('CitiesController', {
$scope: scope
});
}));
it('$scope.find() should create an array with at least one city object fetched from XHR', inject(function(Cities) {
// Create sample city using the Cities service
var sampleCity = new Cities({
name: 'An City about MEAN',
state: 'MEAN rocks!'
});
// Create a sample cities array that includes the new city
var sampleCities = [sampleCity];
// Set GET response
$httpBackend.expectGET('cities').respond(sampleCities);
// Run controller functionality
scope.find();
$httpBackend.flush();
// Test scope value
expect(scope.cities).toEqualData(sampleCities);
}));
it('$scope.findOne() should create an array with one city object fetched from XHR using a cityId URL parameter', inject(function(Cities) {
// Define a sample city object
var sampleCity = new Cities({
name: 'An City about MEAN',
state: 'MEAN rocks!'
});
// Set the URL parameter
$stateParams.cityId = '525a8422f6d0f87f0e407a33';
// Set GET response
$httpBackend.expectGET(/cities\/([0-9a-fA-F]{24})$/).respond(sampleCity);
// Run controller functionality
scope.findOne();
$httpBackend.flush();
// Test scope value
expect(scope.city).toEqualData(sampleCity);
}));
it('$scope.create() with valid form data should send a POST request with the form input values and then locate to new object URL', inject(function(Cities) {
// Create a sample city object
var sampleCityPostData = new Cities({
name: 'An City about MEAN',
state: 'MEAN rocks!'
});
// Create a sample city response
var sampleCityResponse = new Cities({
_id: '525cf20451979dea2c000001',
name: 'An City about MEAN',
state: 'MEAN rocks!'
});
// Fixture mock form input values
scope.name = 'An City about MEAN';
scope.state = 'MEAN rocks!';
// Set POST response
$httpBackend.expectPOST('cities', sampleCityPostData).respond(sampleCityResponse);
// Run controller functionality
scope.create();
$httpBackend.flush();
// Test form inputs are reset
expect(scope.name).toEqual('');
expect(scope.state).toEqual('');
// Test URL redirection after the city was created
expect($location.path()).toBe('/cities/' + sampleCityResponse._id);
}));
it('$scope.update() should update a valid city', inject(function(Cities) {
// Define a sample city put data
var sampleCityPutData = new Cities({
_id: '525cf20451979dea2c000001',
name: 'An City about MEAN',
state: 'MEAN Rocks!'
});
// Mock city in scope
scope.city = sampleCityPutData;
// Set PUT response
$httpBackend.expectPUT(/cities\/([0-9a-fA-F]{24})$/).respond();
// Run controller functionality
scope.update();
$httpBackend.flush();
// Test URL location to new object
expect($location.path()).toBe('/cities/' + sampleCityPutData._id);
}));
it('$scope.remove() should send a DELETE request with a valid cityId and remove the city from the scope', inject(function(Cities) {
// Create new city object
var sampleCity = new Cities({
_id: '525a8422f6d0f87f0e407a33'
});
// Create new cities array and include the city
scope.cities = [sampleCity];
// Set expected DELETE response
$httpBackend.expectDELETE(/cities\/([0-9a-fA-F]{24})$/).respond(204);
// Run controller functionality
scope.remove(sampleCity);
$httpBackend.flush();
// Test array after successful delete
expect(scope.cities.length).toBe(0);
}));
});
}()); | ravikumargh/MyStores | public/modules/cities/tests/cities.client.controller.test.js | JavaScript | mit | 5,168 |
const gulp = require('gulp');
const CLIENT = require('./tasks.constants').CLIENT;
// build everything
gulp.task('build', ['build:client', 'build:server']);
// build client-side files
gulp.task('build:client', [...CLIENT].concat('bower'));
// build server-side files
gulp.task('build:server', ['transpile', 'views', 'ln']); | veliohart/app-20170412 | tasks/build.task.js | JavaScript | mit | 337 |