code stringlengths 1 1.72M | language stringclasses 1
value |
|---|---|
#!/usr/bin/python
# $Id:$
from pyglet.text import runlist
import unittest
__noninteractive = True
class TestStyleRuns(unittest.TestCase):
def check_value(self, runs, value):
for i, style in enumerate(value):
self.assertTrue(runs[i] == style, repr(runs.runs))
self.check_optimal(runs)
... | Python |
#!/usr/bin/env python
'''Test that an empty document doesn't break, even when its
(nonexistent) text is set to bold.
'''
__docformat__ = 'restructuredtext'
__noninteractive = True
import unittest
from pyglet import gl
from pyglet import graphics
from pyglet.text import document
from pyglet.text import layout
from ... | Python |
#!/usr/bin/env python
'''Test that an empty document doesn't break.
'''
__docformat__ = 'restructuredtext'
__noninteractive = True
import unittest
from pyglet import gl
from pyglet import graphics
from pyglet.text import document
from pyglet.text import layout
from pyglet import window
class TestWindow(window.Win... | Python |
#!/usr/bin/env python
'''Test that character and paragraph-level style is adhered to correctly in
incremental layout.
Examine and type over the text in the window that appears. The window
contents can be scrolled with the mouse wheel. There are no formatting
commands, however formatting should be preserved as expec... | Python |
#!/usr/bin/env python
'''Test that inline elements can have their style changed, even after text
has been deleted before them. [This triggers bug 538 if it has not yet been fixed.]
To run the test, delete the first line, one character at a time,
verifying that the element remains visible and no tracebacks are
printed... | Python |
#!/usr/bin/env python
'''Test content_valign = 'center' property of IncrementalTextLayout.
Examine and type over the text in the window that appears. The window
contents can be scrolled with the mouse wheel. When the content height
is less than the window height, the content should be aligned to the center
of the w... | Python |
import unittest
from pyglet.text.formats.attributed import AttributedTextDecoder
class AttributedTextDecoderTests(unittest.TestCase):
__noninteractive = True
def testOneNewlineBecomesSpace(self):
doc = AttributedTextDecoder().decode('one\ntwo')
self.assertEqual(u'one two', doc.text)
... | Python |
#!/usr/bin/env python
'''Test an unformatted document is editable.
Examine and type over the text in the window that appears. The window
contents can be scrolled with the mouse wheel.
Press ESC to exit the test.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: STYLE.py 1754 2008-02-10 13:26:52Z Alex.Holk... | Python |
#!/usr/bin/env python
'''Test that the code snippets mentioned in issue 471
(and related issues 241 and 429) don't have exceptions.
(Most of them delete all text in a formatted document
with some styles set; one of them (like the test in EMPTY_BOLD.py)
sets style on a 0-length range of text in an empty document.)
'''... | Python |
#!/usr/bin/env python
'''Test content_valign = 'bottom' property of IncrementalTextLayout.
Examine and type over the text in the window that appears. The window
contents can be scrolled with the mouse wheel. When the content height
is less than the window height, the content should be aligned to the bottom
of the w... | Python |
#!/usr/bin/env python
'''Test that HTML data is decoded into a formatted document.
Press ESC to exit the test.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: ELEMENT.py 1764 2008-02-16 05:24:46Z Alex.Holkner $'
import unittest
import pyglet
from pyglet.text import caret, document, layout
doctext = '''
... | Python |
#!/usr/bin/env python
'''Test that inline elements are positioned correctly and are repositioned
within an incremental layout.
Examine and type over the text in the window that appears. There are several
elements drawn with grey boxes. These should maintain their sizes and
relative document positions as the text is... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgb_8bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_loa... | Python |
#!/usr/bin/env python
'''Test load using the Python PNG loader. You should see the rgb_8bpp_trans.png
image with a hole on it on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.png import PNGImageDecoder
c... | Python |
#!/usr/bin/env python
'''Test RGBA load using PIL. You should see the rgba.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
from pyglet.image.codecs.pil import *
class TEST_PIL_RGBA_LOAD(base_load.TestLoad):
te... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgba_32bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_l... | Python |
#!/usr/bin/env python
'''Test RGB load using PyPNG. You should see the rgb.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
from pyglet.image.codecs.png import PNGImageDecoder
class TEST_PNG_RGB_LOAD(base_load.TestL... | Python |
#!/usr/bin/env python
'''Base class for image tests.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
from os.path import dirname, join
from pyglet.gl import *
from pyglet import image
from pyglet.image import codecs
from pyglet.window import *
from pyglet.window.event import *
from pyg... | Python |
#!/usr/bin/env python
'''Test load using the Python gdkpixbuf2 GIF loader. You should see the 8bpp.gif
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.gdkpixbuf2 import GdkPixbuf2ImageDecoder
clas... | Python |
#!/usr/bin/env python
'''Test rearrangement of color components using the OpenGL color matrix.
The test will be skipped if the GL_ARB_imaging extension is not present.
You should see the RGB test image correctly rendered. Press ESC to
end the test.
'''
from __future__ import print_function
__docformat__... | Python |
#!/usr/bin/env python
'''Test colour buffer copy to texture.
A scene consisting of a single coloured triangle will be rendered. The
colour buffer will then be saved to a stream and loaded as a texture.
You will see the original scene first for up to several seconds before the
buffer image appears (because r... | Python |
#!/usr/bin/env python
'''Test LA save using PyPNG. You should see la.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
impo... | Python |
import sys
def colorbyte(color):
if sys.version.startswith('2'):
return '%c' % color
else:
return bytes((color,))
| Python |
#!/usr/bin/env python
'''Test depth buffer save.
A scene consisting of a single coloured triangle will be rendered. The
depth buffer will then be saved to a stream and loaded as a texture.
You will see the original scene first for up to several seconds before the
depth buffer image appears (because retrie... | Python |
#!/usr/bin/env python
'''Test DXT5 compressed RGBA load from a DDS file. You should see the
rgba_dxt5.dds image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.dds import DDSImageDecoder
class TEST_DDS_... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgb_16bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_lo... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgb_24bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_lo... | Python |
#!/usr/bin/env python
'''Test RGBA save using PyPNG. You should see rgba.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest... | Python |
#!/usr/bin/env python
'''Test RGB save using PIL with no PNG encode available, next available
encoder will be used. You should see rgb.png reference image on the left,
and saved (and reloaded) image on the right. The saved image may have
larger dimensions due to texture size restrictions.
'''
__docformat__ ... | Python |
#!/usr/bin/env python
'''Test RGBA load using the platform decoder (QuickTime, Quartz, GDI+ or Gdk).
You should see the rgba.png image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
from pyglet import compat_platform
if compat_... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgb_32bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_lo... | Python |
#!/usr/bin/env python
'''Test DXT1 compressed RGB load from a DDS file. You should see the
rgb_dxt1.dds image.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.dds import DDSImageDecoder
class TEST_DDS_RGB_DXT1(base_load.TestLoad):... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgb_4bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_loa... | Python |
#!/usr/bin/env python
'''Test RGBA save using PIL. You should see rgba.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
... | Python |
#!/usr/bin/env python
'''Test load using the Python BMP loader. You should see the rgb_1bpp.bmp
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.bmp import BMPImageDecoder
class TEST_SUITE(base_loa... | Python |
#!/usr/bin/env python
'''Test LA load using PIL. You should see the la.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.pil import *
class TEST_PNG_LA(base_load.TestLoad):
texture_file = ... | Python |
#!/usr/bin/env python
'''Base class for image tests.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
from os.path import dirname, join
from pyglet.gl import *
from pyglet import image
from pyglet.image import codecs
from pyglet.window import *
from pyglet.window.event import *
from te... | Python |
#!/usr/bin/env python
'''Test load using the Python PNG loader. You should see the rgb_8bpp.png
image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.png import PNGImageDecoder
class TEST_PNG_INDEXED_LO... | Python |
#!/usr/bin/env python
'''Test DXT1 compressed RGBA load from a DDS file. You should see the
rgba_dxt1.dds image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.dds import DDSImageDecoder
class TEST_DDS_... | Python |
#!/usr/bin/env python
'''Test L load using PyPNG. You should see the l.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.png import PNGImageDecoder
class TEST_PNG_L_LOAD(base_load.TestLoad):
... | Python |
#!/usr/bin/env python
'''Test that the checkerboard pattern looks correct.
One window will open, it should show one instance of the checkerboard
pattern in two levels of grey.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
from pyglet.gl import *
from pyglet import image
from pyglet.... | Python |
#!/usr/bin/env python
'''Test RGB load using PIL. You should see the rgb.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
from pyglet.image.codecs.pil import *
class TEST_PIL_RGB_LOAD(base_load.TestLoad):
textu... | Python |
#!/usr/bin/env python
'''Test L save using PIL. You should see l.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import b... | Python |
#!/usr/bin/env python
'''Test L save using PyPNG. You should see l.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
from pyglet.gl import *
from pyglet.image import *
from pyglet.window import *
from texture_base import colorbyte
__noninteractive = True
class TestTexture3D(unittest.TestCase):
def create_image(self, widt... | Python |
#!/usr/bin/env python
'''Test L load using PIL. You should see the la.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.pil import *
class TEST_PIL_L(base_load.TestLoad):
texture_file = 'l... | Python |
#!/usr/bin/env python
'''Test LA load using PyPNG. You should see the la.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.png import PNGImageDecoder
class TEST_PNG_LA_LOAD(base_load.TestLoad):... | Python |
#!/usr/bin/env python
'''Test rearrangement of color components using the OpenGL color matrix.
The test will be skipped if the GL_ARB_imaging extension is not present.
You should see the RGBA test image correctly rendered. Press ESC to
end the test.
'''
from __future__ import print_function
__docformat_... | Python |
#!/usr/bin/env python
'''Test colour buffer save.
A scene consisting of a single coloured triangle will be rendered. The
colour buffer will then be saved to a stream and loaded as a texture.
You will see the original scene first for up to several seconds before the
buffer image appears (because retrieving... | Python |
#!/usr/bin/env python
'''Test DXT3 compressed RGBA load from a DDS file. You should see the
rgba_dxt3.dds image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet.image.codecs.dds import DDSImageDecoder
class TEST_DDS_... | Python |
#!/usr/bin/env python
'''Test LA load using the platform decoder (QuickTime, Quartz, GDI+ or Gdk).
You should see the la.png image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet import compat_platform
if compat_platfo... | Python |
#!/usr/bin/env python
'''Test RGBA load using PyPNG. You should see the rgba.png image on
a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
from pyglet.image.codecs.png import PNGImageDecoder
class TEST_PNG_RGBA_LOAD(base_load.Te... | Python |
#!/usr/bin/env python
'''Test RGB load using PIL, decoder is not available and PYPNG decoder
is used. You should see the rgb.png image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
from pyglet.image.codecs.pil import Image, PI... | Python |
#!/usr/bin/env python
'''Test RGB load using the platform decoder (QuickTime, Quartz, GDI+ or Gdk).
You should see the rgb.png image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
import base_load
import sys
if sys.platform.startswith('linux'):... | Python |
#!/usr/bin/env python
'''Test RGB save using PIL. You should see rgb.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
im... | Python |
#!/usr/bin/env python
'''Test LA save using PIL. You should see la.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import... | Python |
#!/usr/bin/env python
'''Test RGB save using PyPNG. You should see rgb.png reference image
on the left, and saved (and reloaded) image on the right. The saved image
may have larger dimensions due to texture size restrictions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
... | Python |
#!/usr/bin/env python
'''Test L load using the platform decoder (QuickTime, Quartz, GDI+ or Gdk).
You should see the l.png image on a checkboard background.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
import base_load
from pyglet import compat_platform
if compat_platform... | Python |
#!/usr/bin/python
# $Id:$
import unittest
from pyglet.image import atlas
__noninteractive = True
class Rect(object):
def __init__(self, x1, y1, x2, y2):
self.x1 = x1
self.y1 = y1
self.x2 = x2
self.y2 = y2
def __repr__(self):
return 'Rect(%d, %d to %d, %d)' % (
... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import unittest
from pyglet.gl import *
from pyglet.image import *
from pyglet.window import *
from texture_base import colorbyte
__noninteractive = True
class TestTextureGrid(unittest.TestCase):
def set_grid_image(self, ... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
from pyglet.image import get_buffer_manager
class ImageRegressionTestCase(unittest.TestCase):
_enable_regression_image = False
_enable_interactive = True
_captured_image = None
def capture_regress... | Python |
#!/usr/bin/env python
'''Test that a scheduled function gets called every tick with the correct
time delta.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: TICK.py 310 2006-12-23 15:56:35Z Alex.Holkner $'
import time
import unittest
from pyglet import clock
__noninteractive = True
class SCHEDULE(unitte... | Python |
#!/usr/bin/env python
'''Test that a scheduled function gets called every once with the correct
time delta.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: TICK.py 310 2006-12-23 15:56:35Z Alex.Holkner $'
import time
import unittest
from pyglet import clock
__noninteractive = True
class SCHEDULE_ONCE(u... | Python |
#!/usr/bin/env python
# Contributed by Claudio Canepa
# Integrated by Ben Smith
""" There is the possibility that time.clock be non monotonic in multicore hardware,
due to the underlaying use of win32 QueryPerformanceCounter.
If your update is seeing a negative dt, then time.clock is probably the culprit.
AM... | Python |
"""Tests clock timing between frames and estimations
of frames per second.
"""
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import time
import unittest
from pyglet import clock
__noninteractive = True
class ClockTimingTestCase(unittest.TestCase):
def setUp(self):
# since clock is global,
... | Python |
#!/usr/bin/env python
'''Test that a scheduled function gets called every interval with the correct
time delta.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: TICK.py 310 2006-12-23 15:56:35Z Alex.Holkner $'
import time
import unittest
from pyglet import clock
__noninteractive = True
class SCHEDULE_IN... | Python |
import math
import random
from pyglet.gl import *
import euclid
M_2PI = math.pi * 2.0
class DisplayList(int):
def draw(self):
glCallList(self)
def _TRI((v1, n1, t1, b1), (v2, n2, t2, b2), (v3, n3, t3, b3)):
glNormal3f(n1[0], n1[1], n1[2]); glVertex3f(v1[0], v1[1], v1[2])
glNormal3f(n2[0], n2[1],... | Python |
import os
import warnings
from pyglet.gl import *
from pyglet import image
class Material(object):
diffuse = [.8, .8, .8]
ambient = [.2, .2, .2]
specular = [0., 0., 0.]
emission = [0., 0., 0.]
shininess = 0.
opacity = 1.
texture = None
def __init__(self, name):
self.name = nam... | Python |
"""
Wavefront OBJ renderer using pyglet's Batch class.
Based on obj.py but this should be more efficient and
uses VBOs when available instead of the deprecated
display lists.
First load the object:
obj = OBJ("object.obj")
Alternatively you can use `OBJ.from_resource(filename)`
to load the object, materials and ... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: obj_test.py 111 2006-10-20 06:39:12Z r1chardj0n3s $'
import sys
import os
import ctypes
import pyglet
from pyglet.gl import *
from model import obj, geometric
w = pyglet.window.Window()
fourfv = ctypes.c_float * 4
glLightfv(GL_LI... | Python |
#!/usr/bin/env python
#
# euclid graphics maths module
#
# Copyright (c) 2006 Alex Holkner
# Alex.Holkner@mail.google.com
#
# This library is free software; you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License as published by the
# Free Software Foundation; either version ... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gl_tree_test.py 114 2006-10-22 09:46:11Z r1chardj0n3s $'
import math
import random
from pyglet.window import *
from pyglet.window import mouse
from pyglet import clock
from ctypes import *
from pyglet.window.event import *
from pygl... | Python |
#!/usr/bin/python
# $Id:$
'''OpenGL viewports and projections.
This is a simplified interface for setting up projections, and viewports
within projections.
A `Viewport` is a rectangular area in space that can be rendered into. Most
viewports, with the exception of the top-level viewport, belong to an owning
project... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: WINDOW_OPEN.py 750 2007-03-17 01:16:12Z Alex.Holkner $'
import unittest
from pyglet.gl import *
from pyglet.ext import projection
from pyglet import window
import base_projection
class VIEWPORT_CLIP(unittest.TestCase):
def tes... | Python |
#!/usr/bin/python
# $Id:$
from pyglet.gl import *
def fillrect(x, y, width, height):
glBegin(GL_QUADS)
glVertex2f(x, y)
glVertex2f(x + width, y)
glVertex2f(x + width, y + height)
glVertex2f(x, y + height)
glEnd()
def rect(x, y, width, height):
glBegin(GL_LINE_LOOP)
glVertex2f(x, y)
... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: WINDOW_OPEN.py 750 2007-03-17 01:16:12Z Alex.Holkner $'
import unittest
from pyglet.gl import *
from pyglet.ext import projection
from pyglet import window
import base_projection
class VIEWPORT_ORTHO(unittest.TestCase):
def te... | Python |
#!/usr/bin/env python
'''
Support for loading XML resource files
======================================
This module provides the Resource class which loads XML resource files
which may contain scene2d image files, atlases, tile sets and maps.
---------------
Getting Started
---------------
Assuming the following XM... | Python |
from pyglet.gl import *
class DrawEnv(object):
'''Sets up drawing environment.
My have either or both of a "before" and "after" method.
'''
pass
class DrawBlended(DrawEnv):
'''Sets up texture env for an alpha-blended draw.
'''
def before(self):
glPushAttrib(GL_ENABLE_BIT | GL_CO... | Python |
#!/usr/bin/env python
'''
Simple images etc. to aid debugging
===================================
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import math
from scene2d import *
from pyglet import image
from scene2d.drawable import *
from pyglet.gl import *
def brensenham_line(x, y, x2, y2):
'''... | Python |
#!/usr/bin/env python
'''
Model code for managing rectangular and hexagonal maps
======================================================
This module provides classes for managing rectangular and hexagonal maps.
---------------
Getting Started
---------------
You may create a map interactively and query it:
TBD
'''... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
from ctypes import *
from pyglet.gl import *
from scene2d.sprite import Sprite
from pyglet.font import GlyphString
# TODO: inherit from Sprite
class TextSprite(object):
_layout_width = None # Width to layout text to
_tex... | Python |
#!/usr/bin/env python
'''
Management of tile sets
=======================
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import os
import xml.dom
import xml.dom.minidom
from scene2d.image import Image2d, Drawable
from resource import Resource, register_factory
from scene2d.drawable import *
@registe... | Python |
#!/usr/bin/env python
'''
Draw OpenGL textures in 2d scenes
=================================
---------------
Getting Started
---------------
You may create a drawable image with:
>>> from scene2d import *
>>> i = Image2d.load('kitten.jpg')
>>> i.draw()
'''
__docformat__ = 'restructuredtext'
__version... | Python |
#!/usr/bin/env python
'''
View code for displaying 2d scenes of maps and sprites
======================================================
---------------
Getting Started
---------------
Creating a simple scene and displaying it:
>>> import pyglet.window
>>> import scene2d
>>> m = scene2d.RectMap(32, 32, c... | Python |
#!/usr/bin/env python
'''
Camera for projecting 2d flat scenes
====================================
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
from pyglet.gl import *
from pyglet.event import *
class Camera(object):
def project(self):
'''Set up the GL projection matrix. Leave us in GL_... | Python |
"""
"""
from scene2d.map import RectMap, HexMap, RectCell, HexCell
from scene2d.camera import FlatCamera
from scene2d.view import FlatView, ViewScrollHandler
from scene2d.sprite import Sprite, RotatableSprite, SpriteLayer
from scene2d.image import Image2d
from scene2d.tile import TileSet, Tile
__all__ = [ 'RectMap', ... | Python |
#!/usr/bin/env python
'''
Model code for managing sprites
===============================
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
from pyglet.gl import *
from scene2d.drawable import *
class SpriteLayer(object):
'''Represents a group of sprites at the same z depth.
'''
def __init__... | Python |
#!/usr/bin/env python
'''Example of simple text wrapping without using layout.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
from pyglet.gl import *
from pyglet.window import Window
from pyglet.window import key
from pyglet import clock
from pyglet import font
from scene2d.textsprite import *
window =... | Python |
import os
import math
import pyglet.window
from resource import *
from pyglet.window import key
from pyglet import clock
from scene2d import *
class PlayerSprite(Sprite):
bullets = []
def update(self, dt):
self.x += (keyboard[key.RIGHT] - keyboard[key.LEFT]) * 200 * dt
if self.left < 0: self.l... | Python |
# Lots Of Sprites
'''
Results (us per sprite per frame):
sprites AMD64/mesa AMD64/nv6.6k MacBook Pro AMD/nv7.8k
2000 28.3 29.3 20.6 22.0
after __slots__ removal
sprites AMD64/mesa AMD64/nv6.6k MacBook Pro AMD/nv7.8k
2000
'''
import os
import sys
import random
from pyglet ... | Python |
import os
import math
import pyglet.window
from pyglet.window.event import *
from pyglet.window import key
from pyglet import clock
from euclid import Vector2, Matrix3
from scene2d import *
class CarSprite(RotatableSprite):
def update(self, dt):
# handle input and move the car
self.angle += (keybo... | Python |
#!/usr/bin/env python
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
from pyglet.window import Window
from pyglet import clock
from scene2d.textsprite import *
from pyglet import font
width, height = 640, 480
window = Window(width=width, height=height)
arial = font.load('Arial', 500, bold=True)
co... | Python |
import sys
sys.path.insert(0, '/home/richard/src/pyglet.googlecode.com/trunk')
import os
import math
import pyglet.window
from resource import *
from pyglet.window import key
from pyglet import clock
from scene2d import *
from scene2d.textsprite import *
from pyglet import font
from layout import *
class RocketSpri... | Python |
#!/usr/bin/env python
'''Testing mouse interaction
The cell the mouse is hovering over should highlight in red.
Clicking in a cell should highliht that cell green. Clicking again will
clear the highlighting.
Clicking on the ball sprite should highlight it and not underlying cells.
You may press the arrow keys to s... | Python |
#!/usr/bin/env python
'''Testing loading of a map.
You should see a simple map with a circular road on it.
The tiles are not well-designed :)
Press escape or close the window to finish the test.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import os
import unittest
from render_base import RenderBase... | Python |
#!/usr/bin/env python
'''Testing the sprite model.
This test should just run without failing.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import unittest
from pyglet.window import Window
from pyglet.image import SolidColorImagePattern
from scene2d import Sprite, Image2d
class SpriteModelTest(unitt... | Python |
#!/usr/bin/env python
'''Testing flat map allow_oob enforcement.
Press arrow keys to move view focal point (little ball) around map.
Press "o" to turn allow_oob on and off.
You should see no black border with allow_oob=False.
Press escape or close the window to finish the test.
'''
__docformat__ = 'restructuredtex... | Python |
#!/usr/bin/env python
'''Testing loading of a map.
You should see a simple map with a circular road on it.
The tiles are not well-designed :)
Press escape or close the window to finish the test.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import os
import unittest
from render_base import RenderBase... | Python |
#!/usr/bin/env python
'''Testing flat map allow_oob enforcement.
Press 0-9 to set the size of the view in the window (1=10%, 0=100%)
Press arrow keys to move view focal point (little ball) around map.
Press "o" to turn allow_oob on and off.
You should see no black border with allow_oob=False.
Press escape or close... | Python |
#!/usr/bin/env python
'''Testing a sprite.
The ball should bounce off the sides of the window. You may resize the
window.
This test should just run without failing.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id$'
import os
import unittest
from pyglet.gl import glClear
import pyglet.window
import pygle... | Python |
Subsets and Splits
SQL Console for ajibawa-2023/Python-Code-Large
Provides a useful breakdown of language distribution in the training data, showing which languages have the most samples and helping identify potential imbalances across different language groups.