| # Database Math 101 |
|
|
| ## Introduction |
|
|
| DEF defines the units it uses with the `UNITS` command. |
|
|
| ``` |
| UNITS DISTANCE MICRONS 1000 ; |
| ``` |
|
|
| Typically the units are 1000 or 2000 database units (DBU) per micron. |
| DBUs are integers, so the distance resolution is typically 0.001 um or |
| 1nm. |
|
|
| OpenDB uses an `int` to represent a DBU, which on most hardware is 4 |
| bytes. This means a database coordinate can be $\pm 2147483647$, which is |
| about $2 \cdot 10^9$ units, corresponding to $2 \cdot 10^6$ or $2$ meters. |
|
|
| ## Datatype Choice |
|
|
| This section is important as we cover important math considerations for |
| your datatype choice when dealing with large numbers. |
|
|
| ### Why not pure int? |
|
|
| Since chip coordinates cannot be negative, it would make sense to use an |
| `unsigned int` to represent a distance. This conveys the fact that it |
| can never be negative and doubles the maximum possible distance that can |
| be represented. The problem, however, is that doing subtraction with unsigned numbers |
| is dangerous because the differences can be negative. An unsigned |
| negative number looks like a very very big number. So this is a very bad |
| idea and leads to bugs. |
|
|
| Note that calculating an area with `int` values is problematic. An |
| `int * int` does not fit in an `int`. **Our suggestion is to use `int64_t` |
| in this situation.** Although `long` "works", its size is implementation-dependent. |
| |
| ### Why not double? |
| |
| It has been noticed that some programs use `double` to calculate distances. |
| This can be problematic, as `double` have a mantissa of 52 bits, which means that |
| the largest possible integer value that can be represented without loss is $5\cdot 10^{15}$. |
| This is 12 bits less than the largest possible integer value that can be represented |
| by an `int64_t`. As a result, if you are doing an area calculation on a large chip |
| that is more than $\sqrt{5\cdot 10^{15}} = 7\cdot 10^7\ DBU$ on a side, the mantissa of the |
| double will overflow and the result will be truncated. |
| |
| Not only is a `double` less capable than an `int64_t`, but using it |
| tells any reader of the code that the value can be a real number, such as |
| $104.23$. So it is extremely misleading. |
| |
| ### Use int only for LEF/DEF Distances |
| |
| Circling back to LEF, we see that unlike DEF the distances are real |
| numbers like 1.3 even though LEF also has a distance unit statement. We |
| suspect this is a historical artifact of a mistake made in the early |
| definition of the LEF file format. The reason it is a mistake is because |
| decimal fractions cannot be represented exactly in binary floating-point. |
| For example, $1.1 = 1.00011001100110011...$, a continued fraction. |
| |
| OpenDB uses `int` to represent LEF distances, just as with DEF. This solves |
| the problem by multiplying distances by a decimal constant (distance |
| units) to convert the distance to an integer. In the future I would like |
| to see OpenDB use a `dbu` typedef instead of `int` everywhere. |
| |
| ### Why not float? |
| |
| We have also noticed RePlAce, OpenDP, TritonMacroPlace and OpenNPDN all using |
| `double` or `float` to represent distances. This can be problematic, as |
| floating-point numbers cannot always represent exact fractions. As a result, |
| these tools need to `round` or `floor` the results of their calculations, which |
| can introduce errors. Additionally, some of these tools reinvent the wheel |
| by implementing their own rounding functions, as we shall see in the example below. |
| This can lead to inconsistencies and is highly discouraged. |
| |
| ```cpp |
| (int) x_coord + 0.5 |
| ``` |
| |
| Worse than using a `double` is using a `float`, because the mantissa |
| is only 23 bits, so the maximum exactly representable integer is $8\cdot 10^6$. |
| This makes it even less capable than an `int`. |
| |
| When a value has to be snapped to a grid such as the pitch of a layer, |
| the calculation can be done with a simple divide using `int`, which |
| `floor` the result. For example, to snap a coordinate to the pitch of a |
| layer the following can be used: |
| |
| ``` cpp |
| int x, y; |
| inst->getOrigin(x, y); |
| int pitch = layer->getPitch(); |
| int x_snap = (x / pitch) * pitch; |
| ``` |
| |
| The use of rounding in existing code that uses floating-point |
| representations is to compensate for the inability to represent floating-point |
| fractions exactly. Results like $5.99999999992$ need to be "fixed". |
| This problem does not exist if fixed-point arithmetic is used. |
| |
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