| # Coding Practices |
|
|
| List of coding practices. |
|
|
| :::{Note} |
| This is a compilation of many idioms in OpenROAD code that are considered undesirable. |
| ::: |
|
|
| ## C++ |
|
|
| ### Practice #1 |
|
|
| Don't comment out code, instead remove it. |
| `git` provides a complete history of |
| the code if you want to look backwards. Huge chunks of commented-out |
| code make it difficult to read. |
|
|
| ### Practice #2 |
|
|
| Don't use prefixes on function names or variables. That's what |
| namespaces are for. |
|
|
| ``` cpp |
| namespace fr { |
| class frConstraint |
| class frLef58CutClassConstraint |
| class frShortConstraint |
| class frNonSufficientMetalConstraint |
| class frOffGridConstraint |
| class frMinEnclosedAreaConstraint |
| class frMinStepConstraint |
| class frMinimumcutConstraint |
| class frAreaConstraint |
| class frMinWidthConstraint |
| class frLef58SpacingEndOfLineWithinEndToEndConstraint |
| class frLef58SpacingEndOfLineWithinParallelEdgeConstraint |
| class frLef58SpacingEndOfLineWithinMaxMinLengthConstraint |
| class frLef58SpacingEndOfLineWithinConstraint |
| class frLef58SpacingEndOfLineConstraint |
| } |
| ``` |
|
|
| ### Practice #3 |
|
|
| Namespaces should be all lower case and short. This is an example of a |
| poor choice: `namespace TritonCTS` |
|
|
| ### Practice #4 |
|
|
| Don't use `extern` on function definitions. It is pointless |
| in a world with prototypes. |
|
|
| ``` cpp |
| namespace fr { |
| extern frCoord getGCELLGRIDX(); |
| extern frCoord |
| getGCELLGRIDY(); |
| extern frCoord getGCELLOFFSETX(); |
| extern frCoord |
| getGCELLOFFSETY(); |
| } |
| ``` |
|
|
| ### Practice #5 |
|
|
| Don't use prefixes on file names. That's what directories are for. |
|
|
| ``` shell |
| frDRC.h frDRC_init.cpp frDRC_main.cpp frDRC_setup.cpp frDRC_util.cpp |
| ``` |
|
|
| ### Practice #6 |
|
|
| Don't name variables `theThingy`, `curThingy` or `myThingy`. It is just |
| distracting extraneous verbiage. Just use `thingy`. |
|
|
| ``` cpp |
| float currXSize; |
| float currYSize; |
| float currArea; |
| float currWS; |
| float currWL; |
| float currWLnoWts; |
| ``` |
|
|
| ### Practice #7 |
|
|
| Do not use global variables. All state should be inside of classes. |
| Global variables make multi-threading next to impossible and preclude |
| having multiple copies of a tool running in the same process. The only |
| global variable in `openroad` should be the singleton that Tcl commands |
| reference. |
|
|
| ``` cpp |
| extern std::string DEF_FILE; |
| extern std::string GUIDE_FILE; |
| extern std::string OUTGUIDE_FILE; |
| extern std::string LEF_FILE; |
| extern std::string OUTTA_FILE; |
| extern std::string OUT_FILE; |
| extern std::string DBPROCESSNODE; |
| extern std::string OUT_MAZE_FILE; |
| extern std::string DRC_RPT_FILE; |
| extern int MAX_THREADS ; |
| extern int VERBOSE ; |
| extern int BOTTOM_ROUTING_LAYER; |
| extern bool ALLOW_PIN_AS_FEEDTHROUGH; |
| extern bool USENONPREFTRACKS; |
| extern bool USEMINSPACING_OBS; |
| extern bool RESERVE_VIA_ACCESS; |
| extern bool ENABLE_BOUNDARY_MAR_FIX; |
| ``` |
|
|
| ### Practice #8 |
|
|
| Do not use strings (names) to refer to database or sta objects except in |
| user interface code. DEF, SDC, and Verilog all use different names for |
| netlist instances and nets, so the names will not always match. |
|
|
| ### Practice #9 |
|
|
| Do not use continue. Wrap the body in an if instead. |
|
|
| ``` cpp |
| // instead of |
| for(dbInst* inst : block->getInsts() ) { |
| // Skip for standard cells |
| if (inst->getBBox()->getDY() <= cellHeight) { continue; } |
| // code |
| } |
| // use |
| for(dbInst* inst : block->getInsts() ){ |
| // Skip for standard cells |
| if (inst->getBBox()->getDY() > cellHeight) { |
| // code |
| } |
| } |
| ``` |
|
|
| ### Practice #10 |
|
|
| Don't put magic numbers in the code. Use a variable with a name that |
| captures the intent. Document the units if they exist. |
|
|
| ``` cpp |
| referenceHpwl_= 446000000; |
| coeffV = 1.36; |
| coeffV = 1.2; |
| double nearest_dist = 99999999999; |
| if (dist < rowHeight * 2) {} |
| for(int i = 9; i > -1; i--) {} |
| if(design_util > 0.6 || num_fixed_nodes > 0) div = 1; |
| avail_region_area += (theRect->xUR - theRect->xLL - (int)theRect->xUR % 200 + (int)t heRect->xLL % 200 - 200) * (theRect->yUR - theRect->yLL - (int)theRect->yUR % 2000 + (int)theRect->yLL % 2000 - 2000); |
| ``` |
|
|
| ### Practice #11 |
|
|
| Don't copy code fragments. Write functions. |
|
|
| ``` cpp |
| // 10x |
| int x_pos = (int)floor(theCell->x_coord / wsite + 0.5); |
| // 15x |
| int y_pos = (int)floor(y_coord / rowHeight + 0.5); |
| |
| // This |
| nets[newnetID]->netIDorg = netID; |
| nets[newnetID]->numPins = numPins; |
| nets[newnetID]->deg = pinInd; |
| nets[newnetID]->pinX = (short *)malloc(pinInd* sizeof(short)); |
| nets[newnetID]->pinY = (short *)malloc(pinInd* sizeof(short)); |
| nets[newnetID]->pinL = (short *)malloc(pinInd* sizeof(short)); |
| nets[newnetID]->alpha = alpha; |
| |
| // Should factor out the array lookup. |
| Net *net = nets[newnetID]; |
| net->netIDorg = netID; |
| net->numPins = numPins; |
| net->deg = pinInd; |
| net->pinX = (short*)malloc(pinInd* sizeof(short)); |
| net->pinY = (short *)malloc(pinInd* sizeof(short)); |
| net->pinL = (short *)malloc(pinInd* sizeof(short)); |
| net->alpha = alpha; |
| |
| // Same here: |
| if (grid[j][k].group != UINT_MAX) { |
| if (grid[j][k].isValid) { |
| if (groups[grid[j][k].group].name == theGroup->name) |
| area += wsite * rowHeight; |
| } |
| } |
| ``` |
|
|
| ### Practice #12 |
|
|
| Don't use logical operators to test for null pointers. |
|
|
| ``` cpp |
| if (!net) { |
| // code |
| } |
| |
| // should be |
| if (net != nullptr) { |
| // code |
| } |
| ``` |
|
|
| ### Practice #13 |
|
|
| Don't use `malloc`. Use `new`. We are writing C++, not C. |
|
|
| ### Practice #14 |
|
|
| Don't use C style arrays. There is no bounds checks for them so they |
| invite subtle memory errors to unwitting programmers who fail to use |
| `valgrind`. Use `std::vector` or `std::array`. |
|
|
| ### Practice #15 |
|
|
| Break long functions into smaller ones, preferably that fit on one |
| screen. |
|
|
| ### Practice #16 |
|
|
| Don't reinvent functions like `round`, `floor`, `abs`, `min`, `max`. Use the std |
| versions. |
|
|
| ``` cpp |
| int size_x = (int)floor(theCell->width / wsite + 0.5); |
| ``` |
|
|
| ### Practice #17 |
|
|
| Don't use C's stdlib.h `abs`, `fabs` or `fabsf`. They fail miserably if the |
| wrong arg type is passed to them. Use `std::abs`. |
|
|
| ### Practice #18 |
|
|
| Fold code common to multiple loops into the same loop. Each of these |
| functions loops over every instance like this: |
|
|
| ``` cpp |
| legal &= row_check(log); |
| legal &= site_check(log); |
| for(int i = 0; i < cells.size(); i++) { |
| cell* theCell = &cells[i]; |
| legal &= power_line_check(log); |
| legal &= edge_check(log); |
| legal &= placed_check(log); |
| legal &= overlap_check(log); |
| } |
| // with this loop |
| for(int i = 0; i < cells.size(); i++) { |
| cell* theCell = &cells[i]; |
| } |
| ``` |
|
|
| Instead make one pass over the instances doing each check. |
|
|
| ### Practice #19 |
|
|
| Don't use `== true`, or `== false`. Boolean expressions already have a |
| value of true or false. |
|
|
| ``` cpp |
| if(found.first == true) { |
| // code |
| } |
| // is simply |
| if(found.first) { |
| // code |
| } |
| // and |
| if(found.first == false) { |
| // code |
| } |
| // is simply |
| if(!found.first) { |
| // code |
| } |
| ``` |
|
|
| ### Practice #20 |
|
|
| Don't nest if statements. Use `&&` on the clauses instead. |
|
|
| ``` cpp |
| if(grid[j][k].group != UINT_MAX) |
| if(grid[j][k].isValid == true) |
| if(groups[grid[j][k].group].name == theGroup->name) |
| ``` |
|
|
| is simply |
|
|
| ``` cpp |
| if(grid[j][k].group != UINT_MAX |
| && grid[j][k].isValid |
| && groups[grid[j][k].group].name == theGroup->name) |
| ``` |
|
|
| ### Practice #21 |
|
|
| Don't call return at the end of a function that does not return a |
| value. |
|
|
| ### Practice #22 |
|
|
| Don't use `<>` to include anything but system headers. Your |
| project's headers should never be in `<>`. |
| 1. [GCC Include Syntax](https://gcc.gnu.org/onlinedocs/cpp/Include-Syntax.html) |
| 1. [StackOverflow discussion on "filename" vs \<filename\>](https://stackoverflow.com/questions/21593/what-is-the-difference-between-include-filename-and-include-filename) |
|
|
| These are all wrong: |
|
|
| ``` cpp |
| #include <odb/db.h> |
| #include <sta/liberty/Liberty.hh> |
| #include <odb/db.h> |
| #include <odb/dbTypes.h> |
| #include <odb/defin.h> |
| #include <odb/defout.h> |
| #include <odb/lefin.h> |
| ``` |
|
|
| ### Practice #23 |
|
|
| Don't make "include the kitchen sink" headers and include them in |
| every source file. This is convenient but slows the builds down |
| for everyone. Make each source file include just the headers it actually |
| needs. |
|
|
| ``` cpp |
| // Types.hpp |
| #include <sta/liberty/Liberty.hh> |
| #include <odb/db.h> |
| #include <odb/dbTypes.h> |
| // It should be obvious that every source file is not reading def. |
| #include <odb/defin.h> |
| // or writing it. |
| #include <odb/defout.h> |
| #include <odb/lefin.h> |
| #include "db_sta/dbNetwork.hh" |
| #include "db_sta/dbSta.hh" |
| ``` |
|
|
| Note this example also incorrectly uses `<>'s` around OpenROAD headers. |
|
|
| Header files should only include files to support the header. Include |
| files necessary for code in the code file, not the header. |
|
|
| In the example below NONE of the system files listed are necessary for |
| the header file. |
|
|
| ``` cpp |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <math.h> |
| #include <limits.h> |
| |
| unsigned num_nets = 1000; |
| unsigned num_terminals = 64; |
| unsigned verbose = 0; |
| float alpha1 = 1; |
| float alpha2 = 0.45; |
| float alpha3 = 0; |
| float alpha4 = 0; |
| float margin = 1.1; |
| unsigned seed = 0; |
| unsigned root_idx = 0; |
| unsigned dist = 2; |
| float beta = 1.4; |
| bool runOneNet = false; |
| unsigned net_num = 0; |
| ``` |
|
|
| ### Practice #24 |
|
|
| Use class declarations if you are only referring to objects by pointer |
| instead of including their complete class definition. This can vastly |
| reduce the code the compiler has to process. |
|
|
| ``` cpp |
| class Network; |
| // instead of |
| #include "Network.hh" |
| ``` |
|
|
| ### Practice #25 |
|
|
| Use pragma once instead of `#define` to protect headers from being read |
| more than once. The #define symbol has to be unique, which is difficult |
| to guarantee. |
|
|
| ``` cpp |
| // Instead of: |
| #ifndef __MACRO_PLACER_HASH_UTIL__ |
| #define __MACRO_PLACER_HASH_UTIL__ |
| #endif |
| // use |
| #pragma once |
| ``` |
|
|
| ### Practice #26 |
|
|
| Don't put `using namespace` inside a function. |
|
|
| ### Practice #27 |
|
|
| Don't nest namespaces. |
|
|
| ### Practice #28 |
|
|
| Avoid `using namespace`. It increases the likelihood of conflicts |
| and doesn't explicity declare what in the namespace is being used. Use |
| `using namespace::symbol;` instead. And especially do not use `using namespace std`. |
|
|
| The following is especially confused because it is trying to "use" the |
| symbols in code that are already in the MacroPlace namespace. |
|
|
| ``` cpp |
| using namespace MacroPlace; |
| |
| namespace MacroPlace { } |
| ``` |
|
|
| ### Practice #29 |
|
|
| Use `nullptr` instead of `NULL`. This is the C++ |
| approved version of the ancient C `#define`. |
|
|
| ### Practice #30 |
|
|
| Use range iteration. C++ iterators are ugly and verbose. |
|
|
| ``` cpp |
| // Instead of |
| odb::dbSet::iterator nIter; |
| for (nIter = nets.begin(); nIter != nets.end(); ++nIter) { |
| odb::dbNet* currNet = *nIter; |
| // code |
| } |
| // use |
| for (odb::dbNet* currNet : nets) { |
| // code |
| } |
| ``` |
|
|
| ### Practice #31 |
|
|
| Don't use end of line comments unless they are very short. |
|
|
| ``` cpp |
| for (int x = firstTile._x; x <= lastTile._x; x++) { // Setting capacities of edges completely inside the adjust region according the percentage of reduction |
| // code |
| } |
| ``` |
|
|
| ### Practice #32 |
|
|
| Don't `std::pow` for powers of 2 or for decimal constants. |
|
|
| ``` cpp |
| // This |
| double newCapPerSqr = (_options->getCapPerSqr() * std::pow(10.0, -12)); |
| // Should be |
| double newCapPerSqr = _options->getCapPerSqr() * 1E-12; |
| |
| // This |
| unsigned numberOfTopologies = std::pow(2, numberOfNodes); |
| // Should be |
| unsigned numberOfTopologies = 1 << numberOfNodes; |
| ``` |
|
|
| ## Git |
|
|
| ### Practice #33 |
|
|
| Don't put /'s in `.gitignore` directory names. |
| `test/` |
|
|
| ### Practice #34 |
|
|
| Don't put file names in `.gitignore` ignored directories. |
| `test/results` `test/results/diffs` |
|
|
| ### Practice #35 |
|
|
| Don't list compile artifacts in `.gitignore`. They all end |
| up in the build directory so each file type does not have to appear in |
| `.gitignore`. |
|
|
| All of the following are to be avoided: |
|
|
| #### Compiled Object files |
|
|
| `*.slo *.lo *.o *.obj` |
|
|
| #### Precompiled Headers |
|
|
| `*.gch *.pch` |
|
|
| #### Compiled Dynamic libraries |
|
|
| `*.so *.dylib *.dll` |
|
|
| #### Fortran module files |
|
|
| `*.mod *.smod` |
|
|
| #### Compiled Static libraries |
|
|
| `*.lai *.la *.a *.lib` |
|
|
| ## CMake |
|
|
| ### Practice #35 |
|
|
| Don't change compile flags in `cmake` files. These are set at the top |
| level and should not be overridden. |
|
|
| ``` cmake |
| set(CMAKE_CXX_FLAGS "-O3") |
| set(CMAKE_CXX_FLAGS_DEBUG "-g -ggdb") |
| set(CMAKE_CXX_FLAGS_RELEASE "-O3") |
| ``` |
|
|
| ### Practice #36 |
|
|
| Don't put /'s in CMake directory names. CMake knows they are directories. |
|
|
| ``` cmake |
| target_include_directories( ABKCommon PUBLIC ${ABKCOMMON_HOME} src/ ) |
| ``` |
|
|
| ### Practice #37 |
|
|
| Don't use `glob`. Explictly list the files in a group. |
|
|
| ``` cmake |
| # Instead of |
| file(GLOB_RECURSE SRC_FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp) |
| # should be |
| list(REMOVE_ITEM SRC_FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/Main.cpp) |
| list(REMOVE_ITEM SRC_FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/Parameters.h) |
| list(REMOVE_ITEM SRC_FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/Parameters.cpp) |
| ``` |
|
|