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| // SPDX-License-Identifier: BSD-3-Clause | |
| // Copyright (c) 2026, The OpenROAD Authors | |
| namespace web { | |
| namespace { | |
| class SaveImageTest : public tst::Nangate45Fixture | |
| { | |
| protected: | |
| void SetUp() override | |
| { | |
| block_->setDieArea(odb::Rect(0, 0, 100000, 100000)); | |
| placeInst("BUF_X16", "buf1", 10000, 10000); | |
| makeTileGen(); | |
| } | |
| void TearDown() override | |
| { | |
| // Clean up any output files. | |
| for (const auto& path : output_files_) { | |
| std::filesystem::remove(path); | |
| } | |
| } | |
| void makeTileGen() | |
| { | |
| tile_gen_ = std::make_unique<TileGenerator>( | |
| getDb(), /*sta=*/nullptr, getLogger()); | |
| tile_gen_->eagerInit(); | |
| } | |
| odb::dbInst* placeInst(const char* master_name, | |
| const char* inst_name, | |
| int x, | |
| int y) | |
| { | |
| odb::dbMaster* master = lib_->findMaster(master_name); | |
| EXPECT_NE(master, nullptr) << "Master not found: " << master_name; | |
| odb::dbInst* inst = odb::dbInst::create(block_, master, inst_name); | |
| inst->setLocation(x, y); | |
| inst->setPlacementStatus(odb::dbPlacementStatus::PLACED); | |
| return inst; | |
| } | |
| // Create a BTerm pin on a metal layer at the die boundary. | |
| void makeBTermAtEdge(const char* name, | |
| const char* layer_name, | |
| int x, | |
| int y, | |
| int w, | |
| int h, | |
| odb::dbIoType io_type = odb::dbIoType::INPUT) | |
| { | |
| odb::dbNet* net = odb::dbNet::create(block_, name); | |
| odb::dbBTerm* bterm = odb::dbBTerm::create(net, name); | |
| bterm->setIoType(io_type); | |
| odb::dbBPin* bpin = odb::dbBPin::create(bterm); | |
| odb::dbTechLayer* layer = getDb()->getTech()->findLayer(layer_name); | |
| ASSERT_NE(layer, nullptr); | |
| odb::dbBox::create(bpin, layer, x, y, x + w, y + h); | |
| bpin->setPlacementStatus(odb::dbPlacementStatus::PLACED); | |
| } | |
| // Save to a temp file and register for cleanup. | |
| std::string tempPng(const std::string& label) | |
| { | |
| std::string path | |
| = std::filesystem::temp_directory_path() | |
| / ("web_test_" + label + "_" + std::to_string(::getpid()) + ".png"); | |
| output_files_.push_back(path); | |
| return path; | |
| } | |
| // Decode a PNG file from disk; returns RGBA pixels. | |
| std::vector<unsigned char> decodePngFile(const std::string& path, | |
| unsigned& width, | |
| unsigned& height) | |
| { | |
| std::vector<unsigned char> pixels; | |
| unsigned err = lodepng::decode(pixels, width, height, path); | |
| EXPECT_EQ(err, 0u) << lodepng_error_text(err); | |
| return pixels; | |
| } | |
| static bool hasNonTransparentPixel(const std::vector<unsigned char>& rgba) | |
| { | |
| for (size_t i = 3; i < rgba.size(); i += 4) { | |
| if (rgba[i] > 0) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| // True if any visible pixel isn't part of the always-on die/core outline, | |
| // which getBounds() now guarantees is in every saved image. Matches | |
| // TileGeneratorTest::hasNonOutlinePixel: the outline is neutral gray | |
| // (kOutlineGray) and alpha is NOT checked, because tiles are rasterized | |
| // supersampled and decimated, so its edge pixels come back at partial | |
| // coverage while the RGB stays 128,128,128. Testing by colour rather than | |
| // by carving out a border keeps the die edge itself in scope — that is | |
| // where pin markers are drawn. | |
| static bool hasNonOutlinePixel(const std::vector<unsigned char>& rgba) | |
| { | |
| for (size_t i = 0; i + 3 < rgba.size(); i += 4) { | |
| if (rgba[i + 3] == 0) { | |
| continue; | |
| } | |
| if (rgba[i] != 128 || rgba[i + 1] != 128 || rgba[i + 2] != 128) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| static size_t countNonTransparentPixels( | |
| const std::vector<unsigned char>& rgba) | |
| { | |
| size_t count = 0; | |
| for (size_t i = 3; i < rgba.size(); i += 4) { | |
| if (rgba[i] > 0) { | |
| ++count; | |
| } | |
| } | |
| return count; | |
| } | |
| std::unique_ptr<TileGenerator> tile_gen_; | |
| std::vector<std::string> output_files_; | |
| }; | |
| // ─── Basic functionality ───────────────────────────────────────────────────── | |
| TEST_F(SaveImageTest, DefaultProducesValidPng) | |
| { | |
| const std::string path = tempPng("default"); | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 0, 0, {}); | |
| ASSERT_TRUE(std::filesystem::exists(path)); | |
| unsigned w = 0, h = 0; | |
| auto pixels = decodePngFile(path, w, h); | |
| EXPECT_GT(w, 0u); | |
| EXPECT_GT(h, 0u); | |
| // Should contain visible content (placed instance). | |
| EXPECT_TRUE(hasNonTransparentPixel(pixels)); | |
| } | |
| TEST_F(SaveImageTest, WidthOption) | |
| { | |
| const std::string path = tempPng("width"); | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 512, 0, {}); | |
| unsigned w = 0, h = 0; | |
| decodePngFile(path, w, h); | |
| EXPECT_EQ(w, 512u); | |
| } | |
| TEST_F(SaveImageTest, ResolutionOption) | |
| { | |
| const std::string path = tempPng("resolution"); | |
| // 10 dbu per pixel on a 100000 dbu (+margin) design → ~10000+ pixels wide. | |
| // Use a coarser resolution to keep the test fast. | |
| const double dbu_per_pixel = 100.0; | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 0, dbu_per_pixel, {}); | |
| unsigned w = 0, h = 0; | |
| decodePngFile(path, w, h); | |
| // Expected: ~100000 / 100 * 1.05 (bloat) ≈ 1050. | |
| // Allow some tolerance for rounding and bloat margin. | |
| EXPECT_GT(w, 500u); | |
| EXPECT_LT(w, 2000u); | |
| } | |
| TEST_F(SaveImageTest, ExplicitAreaOption) | |
| { | |
| const std::string path = tempPng("area"); | |
| // Render only the bottom-left quadrant. | |
| const odb::Rect area(0, 0, 50000, 50000); | |
| tile_gen_->saveImage(path, area, 256, 0, {}); | |
| unsigned w = 0, h = 0; | |
| auto pixels = decodePngFile(path, w, h); | |
| EXPECT_EQ(w, 256u); | |
| // Aspect ratio should be ~1:1 for a square area. | |
| EXPECT_EQ(h, 256u); | |
| } | |
| // ─── Visibility options ────────────────────────────────────────────────────── | |
| TEST_F(SaveImageTest, VisibilityStdcellsOff) | |
| { | |
| const std::string path = tempPng("vis_off"); | |
| TileVisibility vis; | |
| vis.stdcells = false; | |
| // With stdcells hidden and no routing, the _instances layer holds nothing | |
| // but the die outline, which Qt draws regardless of instance visibility. | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 256, 0, vis); | |
| unsigned w = 0, h = 0; | |
| auto pixels = decodePngFile(path, w, h); | |
| EXPECT_FALSE(hasNonOutlinePixel(pixels)); | |
| } | |
| TEST_F(SaveImageTest, VisibilityPinsOff_Markers) | |
| { | |
| // Place a BTerm to generate pin markers. | |
| makeBTermAtEdge("clk", "metal1", 0, 50000, 200, 200); | |
| makeTileGen(); | |
| const std::string path_on = tempPng("pins_on"); | |
| TileVisibility vis_on; | |
| vis_on.stdcells = false; | |
| tile_gen_->saveImage(path_on, odb::Rect(0, 0, 0, 0), 512, 0, vis_on); | |
| const std::string path_off = tempPng("pins_off"); | |
| TileVisibility vis_off; | |
| vis_off.stdcells = false; | |
| vis_off.pins = false; | |
| tile_gen_->saveImage(path_off, odb::Rect(0, 0, 0, 0), 512, 0, vis_off); | |
| unsigned w1 = 0, h1 = 0, w2 = 0, h2 = 0; | |
| auto pixels_on = decodePngFile(path_on, w1, h1); | |
| auto pixels_off = decodePngFile(path_off, w2, h2); | |
| // With pins on, there should be visible content from the marker. | |
| // With it off, no content. | |
| EXPECT_TRUE(hasNonTransparentPixel(pixels_on)); | |
| EXPECT_NE(pixels_on, pixels_off); | |
| } | |
| TEST_F(SaveImageTest, VisibilityPinsOff) | |
| { | |
| // BTerm shapes (tech layers + markers) should be hidden when vis.pins=false. | |
| makeBTermAtEdge("clk", "metal1", 0, 50000, 5000, 5000); | |
| makeTileGen(); | |
| const std::string path_on = tempPng("bterm_on"); | |
| TileVisibility vis_on; | |
| vis_on.stdcells = false; | |
| vis_on.pins = true; | |
| tile_gen_->saveImage(path_on, odb::Rect(0, 0, 0, 0), 512, 0, vis_on); | |
| const std::string path_off = tempPng("bterm_off"); | |
| TileVisibility vis_off; | |
| vis_off.stdcells = false; | |
| vis_off.pins = false; | |
| tile_gen_->saveImage(path_off, odb::Rect(0, 0, 0, 0), 512, 0, vis_off); | |
| unsigned w1 = 0, h1 = 0, w2 = 0, h2 = 0; | |
| auto pixels_on = decodePngFile(path_on, w1, h1); | |
| auto pixels_off = decodePngFile(path_off, w2, h2); | |
| // The die and core outlines are drawn unconditionally on the _instances | |
| // pass (Qt drawChip parity), so the "pins off" image is never fully | |
| // transparent. What the toggle must guarantee is that hiding pins only | |
| // ever takes pixels away — every BTerm shape and marker disappears and | |
| // nothing new is drawn in their place. | |
| EXPECT_TRUE(hasNonTransparentPixel(pixels_on)) | |
| << "BTerm shapes should appear with vis.pins=true"; | |
| EXPECT_LT(countNonTransparentPixels(pixels_off), | |
| countNonTransparentPixels(pixels_on)) | |
| << "BTerm shapes should be hidden with vis.pins=false"; | |
| } | |
| // ─── Edge cases ────────────────────────────────────────────────────────────── | |
| TEST_F(SaveImageTest, EmptyDesign) | |
| { | |
| // Create a fresh block with no instances. | |
| odb::dbChip::destroy(chip_); | |
| chip_ = odb::dbChip::create(getDb(), getDb()->getTech()); | |
| block_ = odb::dbBlock::create(chip_, "empty"); | |
| block_->setDefUnits(lib_->getTech()->getLefUnits()); | |
| block_->setDieArea(odb::Rect(0, 0, 100000, 100000)); | |
| makeTileGen(); | |
| const std::string path = tempPng("empty"); | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 256, 0, {}); | |
| ASSERT_TRUE(std::filesystem::exists(path)); | |
| unsigned w = 0, h = 0; | |
| auto pixels = decodePngFile(path, w, h); | |
| EXPECT_EQ(w, 256u); | |
| // A design with no shapes still has a floorplan: the die outline is drawn | |
| // and nothing else. | |
| EXPECT_FALSE(hasNonOutlinePixel(pixels)); | |
| EXPECT_TRUE(hasNonTransparentPixel(pixels)) | |
| << "the die outline should still be drawn"; | |
| } | |
| TEST_F(SaveImageTest, LargeWidthClamped) | |
| { | |
| const std::string path = tempPng("clamped"); | |
| // Request a very large image; should be clamped to max dimension. | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 100000, 0, {}); | |
| unsigned w = 0, h = 0; | |
| decodePngFile(path, w, h); | |
| EXPECT_LE(w, 16384u); | |
| EXPECT_LE(h, 16384u); | |
| } | |
| TEST_F(SaveImageTest, PinMarkersRendered) | |
| { | |
| makeBTermAtEdge("in_pin", "metal1", 0, 40000, 200, 200, odb::dbIoType::INPUT); | |
| makeBTermAtEdge( | |
| "out_pin", "metal1", 99800, 60000, 200, 200, odb::dbIoType::OUTPUT); | |
| makeTileGen(); | |
| const std::string path = tempPng("pin_markers"); | |
| TileVisibility vis; | |
| vis.stdcells = false; | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 512, 0, vis); | |
| unsigned w = 0, h = 0; | |
| auto pixels = decodePngFile(path, w, h); | |
| EXPECT_TRUE(hasNonTransparentPixel(pixels)); | |
| } | |
| TEST_F(SaveImageTest, MultipleLayersComposited) | |
| { | |
| // Place instances to generate content on multiple layers. | |
| placeInst("BUF_X16", "buf2", 50000, 50000); | |
| makeTileGen(); | |
| const std::string path = tempPng("multi_layer"); | |
| tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 512, 0, {}); | |
| unsigned w = 0, h = 0; | |
| auto pixels = decodePngFile(path, w, h); | |
| EXPECT_TRUE(hasNonTransparentPixel(pixels)); | |
| } | |
| // ─── Composition order ─────────────────────────────────────────────────────── | |
| // saveImage must composite in the same z order Leaflet stacks the layers in on | |
| // screen (display-controls.js addPseudoLayer), otherwise the saved PNG is not | |
| // the view the user was looking at. Before the fix every pseudo layer was | |
| // appended after the tech layers, which put the manufacturing grid over the | |
| // routing and the pin markers over the tech layers (PR #10806 review). | |
| // | |
| // Asserted on the layer list rather than on pixels: every layer here is | |
| // semi-transparent, so a dot drawn over the routing still blends with it and no | |
| // pixel test can tell the two orders apart reliably. | |
| TEST_F(SaveImageTest, LayerCompositionOrderMatchesClientZIndex) | |
| { | |
| const std::vector<std::string> tech_layers = {"metal1", "metal2"}; | |
| TileVisibility vis; | |
| vis.pins = true; | |
| vis.mfg_grid = true; | |
| vis.access_points = true; | |
| vis.regions = true; | |
| vis.gcell_grid = true; | |
| vis.rudy = true; | |
| // zIndex on screen: _instances 0, _pins 1, _mfg_grid 2, tech layers 3.., then | |
| // _access_points 1000, _regions 1001, _gcell_grid 1002, _rudy 1003. | |
| const std::vector<std::string> expected = {"_instances", | |
| "_pins", | |
| "_mfg_grid", | |
| "metal1", | |
| "metal2", | |
| "_access_points", | |
| "_regions", | |
| "_gcell_grid", | |
| "_rudy"}; | |
| EXPECT_EQ(TileGenerator::saveImageLayerOrder(vis, tech_layers), expected); | |
| } | |
| TEST_F(SaveImageTest, LayerCompositionOrderHonorsVisibility) | |
| { | |
| const std::vector<std::string> tech_layers = {"metal1"}; | |
| TileVisibility vis; | |
| vis.pins = false; | |
| // `regions` is the one overlay that defaults ON (Qt parity), so turn the | |
| // whole set off explicitly rather than relying on the defaults. | |
| vis.regions = false; | |
| vis.mfg_grid = false; | |
| vis.access_points = false; | |
| vis.gcell_grid = false; | |
| vis.rudy = false; | |
| EXPECT_EQ(TileGenerator::saveImageLayerOrder(vis, tech_layers), | |
| (std::vector<std::string>{"_instances", "metal1"})) | |
| << "hidden overlays must not be composited at all"; | |
| } | |
| TEST_F(SaveImageTest, ParseFromJsonRudyOption) | |
| { | |
| TileVisibility vis; | |
| EXPECT_FALSE(vis.rudy); | |
| auto json_obj = boost::json::parse("{\"rudy\":true}").as_object(); | |
| vis.parseFromJson(json_obj); | |
| EXPECT_TRUE(vis.rudy); | |
| } | |
| class TestRUDYHeatMap : public gui::HeatMapDataSource | |
| { | |
| public: | |
| explicit TestRUDYHeatMap(utl::Logger* logger) | |
| : gui::HeatMapDataSource(logger, | |
| "Estimated Congestion (RUDY)", | |
| "RUDY", | |
| "RUDY") | |
| { | |
| } | |
| odb::Rect getBounds() const override | |
| { | |
| return getBlock() ? getBlock()->getDieArea() | |
| : odb::Rect(0, 0, 100000, 100000); | |
| } | |
| protected: | |
| bool populateMap() override | |
| { | |
| addToMap(odb::Rect(20000, 20000, 80000, 80000), 10.0); | |
| return true; | |
| } | |
| void combineMapData(bool /*base_has_value*/, | |
| double& base, | |
| double new_data, | |
| double /*data_area*/, | |
| double /*intersection_area*/, | |
| double /*rect_area*/) override | |
| { | |
| base = new_data; | |
| } | |
| }; | |
| TEST_F(SaveImageTest, RudyHeatmapRendersInSavedImage) | |
| { | |
| auto logger = getLogger(); | |
| gui::registerHeatMapSource( | |
| "Estimated Congestion (RUDY)", "RUDY", "RUDY", [logger]() { | |
| return std::make_shared<TestRUDYHeatMap>(logger); | |
| }); | |
| const std::string path_no_rudy = tempPng("no_rudy"); | |
| TileVisibility vis_off; | |
| vis_off.rudy = false; | |
| tile_gen_->saveImage(path_no_rudy, odb::Rect(0, 0, 0, 0), 512, 0, vis_off); | |
| const std::string path_rudy = tempPng("with_rudy"); | |
| TileVisibility vis_on; | |
| vis_on.rudy = true; | |
| tile_gen_->saveImage(path_rudy, odb::Rect(0, 0, 0, 0), 512, 0, vis_on); | |
| ASSERT_TRUE(std::filesystem::exists(path_no_rudy)); | |
| ASSERT_TRUE(std::filesystem::exists(path_rudy)); | |
| unsigned w1 = 0, h1 = 0; | |
| auto pixels_no_rudy = decodePngFile(path_no_rudy, w1, h1); | |
| unsigned w2 = 0, h2 = 0; | |
| auto pixels_rudy = decodePngFile(path_rudy, w2, h2); | |
| EXPECT_EQ(w1, 512u); | |
| EXPECT_EQ(w2, 512u); | |
| EXPECT_GT(countNonTransparentPixels(pixels_rudy), | |
| countNonTransparentPixels(pixels_no_rudy)) | |
| << "Enabling rudy heatmap should render additional heatmap pixels"; | |
| } | |
| TEST_F(SaveImageTest, LayerCompositionOrderHonorsTechLayerVisibility) | |
| { | |
| const std::vector<std::string> tech_layers = {"metal1", "metal2", "metal3"}; | |
| TileVisibility vis; | |
| vis.has_visible_layers = true; | |
| vis.visible_layers = {"metal2"}; | |
| vis.pins = false; | |
| vis.regions = false; | |
| vis.mfg_grid = false; | |
| vis.access_points = false; | |
| vis.gcell_grid = false; | |
| vis.rudy = false; | |
| EXPECT_EQ(TileGenerator::saveImageLayerOrder(vis, tech_layers), | |
| (std::vector<std::string>{"_instances", "metal2"})) | |
| << "tech layers hidden via visible_layers must not be composited"; | |
| } | |
| TEST_F(SaveImageTest, HiddenTechLayerIsNotDrawn) | |
| { | |
| placeInst("BUF_X16", "buf2", 50000, 50000); | |
| makeTileGen(); | |
| const odb::Rect region = tile_gen_->getBounds(); | |
| TileVisibility all; | |
| const auto with_all = tile_gen_->renderImageBuffer(region, 512, 0, all); | |
| TileVisibility none; | |
| none.has_visible_layers = true; // visible_layers empty: hide every one | |
| const auto with_none = tile_gen_->renderImageBuffer(region, 512, 0, none); | |
| ASSERT_FALSE(with_all.empty()); | |
| ASSERT_EQ(with_all.size(), with_none.size()); | |
| EXPECT_LT(countNonTransparentPixels(with_none), | |
| countNonTransparentPixels(with_all)) | |
| << "hiding all tech layers must remove their pixels"; | |
| } | |
| // Tiles are rendered concurrently into disjoint output rectangles, so the | |
| // result must not depend on the thread count. This is the test that catches | |
| // a shared-state race in the render path. | |
| TEST_F(SaveImageTest, ThreadCountDoesNotChangeOutput) | |
| { | |
| for (int i = 0; i < 40; ++i) { | |
| placeInst("BUF_X16", ("b" + std::to_string(i)).c_str(), 2000 * i, 3000 * i); | |
| } | |
| makeTileGen(); | |
| const odb::Rect region = tile_gen_->getBounds(); | |
| TileVisibility vis; | |
| tile_gen_->setThreadCount(1); | |
| const auto one = tile_gen_->renderImageBuffer(region, 1024, 0, vis); | |
| tile_gen_->setThreadCount(8); | |
| const auto eight = tile_gen_->renderImageBuffer(region, 1024, 0, vis); | |
| ASSERT_FALSE(one.empty()); | |
| EXPECT_EQ(one, eight); | |
| } | |
| // Qt gates drawLabels on the Misc/"Labels" control, and its save_image goes | |
| // through the same painter, so a saved image reproduces a view with labels | |
| // hidden. save_image -display_option {labels false} has to do the same here. | |
| TEST_F(SaveImageTest, LabelsFollowTheVisibilityFlag) | |
| { | |
| // Render the generator's own bounds: labels outside them fall off every | |
| // tile and would make this pass for the wrong reason. | |
| const odb::Rect region = tile_gen_->getBounds(); | |
| ASSERT_GT(region.maxDXDY(), 0); | |
| const Color white{.r = 255, .g = 255, .b = 255, .a = 255}; | |
| TileVisibility vis; | |
| const std::vector<unsigned char> before | |
| = tile_gen_->renderImagePng(region, 512, 0, vis); | |
| ASSERT_FALSE(before.empty()); | |
| const odb::Point centre((region.xMin() + region.xMax()) / 2, | |
| (region.yMin() + region.yMax()) / 2); | |
| ASSERT_FALSE( | |
| tile_gen_->addLabel(centre, "PROBE", white, 24, "center", "L").empty()); | |
| const std::vector<unsigned char> shown | |
| = tile_gen_->renderImagePng(region, 512, 0, vis); | |
| vis.labels = false; | |
| const std::vector<unsigned char> hidden | |
| = tile_gen_->renderImagePng(region, 512, 0, vis); | |
| // Drawn when on... | |
| EXPECT_NE(shown, before) << "label did not change the image"; | |
| // ...and with it off the image is the one from before the label existed. | |
| EXPECT_EQ(hidden, before) << "label still drawn with labels off"; | |
| } | |
| } // namespace | |
| } // namespace web | |