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// Copyright (c) 2026, The OpenROAD Authors
#include <unistd.h>
#include <cstddef>
#include <cstring>
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
#include "boost/json/parse.hpp"
#include "gtest/gtest.h"
#include "gui/heatMap.h"
#include "odb/db.h"
#include "odb/dbTypes.h"
#include "odb/geom.h"
#include "third-party/lodepng/lodepng.h"
#include "tile_generator.h"
#include "tst/nangate45_fixture.h"
namespace web {
namespace {
class SaveImageTest : public tst::Nangate45Fixture
{
protected:
void SetUp() override
{
block_->setDieArea(odb::Rect(0, 0, 100000, 100000));
placeInst("BUF_X16", "buf1", 10000, 10000);
makeTileGen();
}
void TearDown() override
{
// Clean up any output files.
for (const auto& path : output_files_) {
std::filesystem::remove(path);
}
}
void makeTileGen()
{
tile_gen_ = std::make_unique<TileGenerator>(
getDb(), /*sta=*/nullptr, getLogger());
tile_gen_->eagerInit();
}
odb::dbInst* placeInst(const char* master_name,
const char* inst_name,
int x,
int y)
{
odb::dbMaster* master = lib_->findMaster(master_name);
EXPECT_NE(master, nullptr) << "Master not found: " << master_name;
odb::dbInst* inst = odb::dbInst::create(block_, master, inst_name);
inst->setLocation(x, y);
inst->setPlacementStatus(odb::dbPlacementStatus::PLACED);
return inst;
}
// Create a BTerm pin on a metal layer at the die boundary.
void makeBTermAtEdge(const char* name,
const char* layer_name,
int x,
int y,
int w,
int h,
odb::dbIoType io_type = odb::dbIoType::INPUT)
{
odb::dbNet* net = odb::dbNet::create(block_, name);
odb::dbBTerm* bterm = odb::dbBTerm::create(net, name);
bterm->setIoType(io_type);
odb::dbBPin* bpin = odb::dbBPin::create(bterm);
odb::dbTechLayer* layer = getDb()->getTech()->findLayer(layer_name);
ASSERT_NE(layer, nullptr);
odb::dbBox::create(bpin, layer, x, y, x + w, y + h);
bpin->setPlacementStatus(odb::dbPlacementStatus::PLACED);
}
// Save to a temp file and register for cleanup.
std::string tempPng(const std::string& label)
{
std::string path
= std::filesystem::temp_directory_path()
/ ("web_test_" + label + "_" + std::to_string(::getpid()) + ".png");
output_files_.push_back(path);
return path;
}
// Decode a PNG file from disk; returns RGBA pixels.
std::vector<unsigned char> decodePngFile(const std::string& path,
unsigned& width,
unsigned& height)
{
std::vector<unsigned char> pixels;
unsigned err = lodepng::decode(pixels, width, height, path);
EXPECT_EQ(err, 0u) << lodepng_error_text(err);
return pixels;
}
static bool hasNonTransparentPixel(const std::vector<unsigned char>& rgba)
{
for (size_t i = 3; i < rgba.size(); i += 4) {
if (rgba[i] > 0) {
return true;
}
}
return false;
}
// True if any visible pixel isn't part of the always-on die/core outline,
// which getBounds() now guarantees is in every saved image. Matches
// TileGeneratorTest::hasNonOutlinePixel: the outline is neutral gray
// (kOutlineGray) and alpha is NOT checked, because tiles are rasterized
// supersampled and decimated, so its edge pixels come back at partial
// coverage while the RGB stays 128,128,128. Testing by colour rather than
// by carving out a border keeps the die edge itself in scope β that is
// where pin markers are drawn.
static bool hasNonOutlinePixel(const std::vector<unsigned char>& rgba)
{
for (size_t i = 0; i + 3 < rgba.size(); i += 4) {
if (rgba[i + 3] == 0) {
continue;
}
if (rgba[i] != 128 || rgba[i + 1] != 128 || rgba[i + 2] != 128) {
return true;
}
}
return false;
}
static size_t countNonTransparentPixels(
const std::vector<unsigned char>& rgba)
{
size_t count = 0;
for (size_t i = 3; i < rgba.size(); i += 4) {
if (rgba[i] > 0) {
++count;
}
}
return count;
}
std::unique_ptr<TileGenerator> tile_gen_;
std::vector<std::string> output_files_;
};
// βββ Basic functionality βββββββββββββββββββββββββββββββββββββββββββββββββββββ
TEST_F(SaveImageTest, DefaultProducesValidPng)
{
const std::string path = tempPng("default");
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 0, 0, {});
ASSERT_TRUE(std::filesystem::exists(path));
unsigned w = 0, h = 0;
auto pixels = decodePngFile(path, w, h);
EXPECT_GT(w, 0u);
EXPECT_GT(h, 0u);
// Should contain visible content (placed instance).
EXPECT_TRUE(hasNonTransparentPixel(pixels));
}
TEST_F(SaveImageTest, WidthOption)
{
const std::string path = tempPng("width");
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 512, 0, {});
unsigned w = 0, h = 0;
decodePngFile(path, w, h);
EXPECT_EQ(w, 512u);
}
TEST_F(SaveImageTest, ResolutionOption)
{
const std::string path = tempPng("resolution");
// 10 dbu per pixel on a 100000 dbu (+margin) design β ~10000+ pixels wide.
// Use a coarser resolution to keep the test fast.
const double dbu_per_pixel = 100.0;
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 0, dbu_per_pixel, {});
unsigned w = 0, h = 0;
decodePngFile(path, w, h);
// Expected: ~100000 / 100 * 1.05 (bloat) β 1050.
// Allow some tolerance for rounding and bloat margin.
EXPECT_GT(w, 500u);
EXPECT_LT(w, 2000u);
}
TEST_F(SaveImageTest, ExplicitAreaOption)
{
const std::string path = tempPng("area");
// Render only the bottom-left quadrant.
const odb::Rect area(0, 0, 50000, 50000);
tile_gen_->saveImage(path, area, 256, 0, {});
unsigned w = 0, h = 0;
auto pixels = decodePngFile(path, w, h);
EXPECT_EQ(w, 256u);
// Aspect ratio should be ~1:1 for a square area.
EXPECT_EQ(h, 256u);
}
// βββ Visibility options ββββββββββββββββββββββββββββββββββββββββββββββββββββββ
TEST_F(SaveImageTest, VisibilityStdcellsOff)
{
const std::string path = tempPng("vis_off");
TileVisibility vis;
vis.stdcells = false;
// With stdcells hidden and no routing, the _instances layer holds nothing
// but the die outline, which Qt draws regardless of instance visibility.
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 256, 0, vis);
unsigned w = 0, h = 0;
auto pixels = decodePngFile(path, w, h);
EXPECT_FALSE(hasNonOutlinePixel(pixels));
}
TEST_F(SaveImageTest, VisibilityPinsOff_Markers)
{
// Place a BTerm to generate pin markers.
makeBTermAtEdge("clk", "metal1", 0, 50000, 200, 200);
makeTileGen();
const std::string path_on = tempPng("pins_on");
TileVisibility vis_on;
vis_on.stdcells = false;
tile_gen_->saveImage(path_on, odb::Rect(0, 0, 0, 0), 512, 0, vis_on);
const std::string path_off = tempPng("pins_off");
TileVisibility vis_off;
vis_off.stdcells = false;
vis_off.pins = false;
tile_gen_->saveImage(path_off, odb::Rect(0, 0, 0, 0), 512, 0, vis_off);
unsigned w1 = 0, h1 = 0, w2 = 0, h2 = 0;
auto pixels_on = decodePngFile(path_on, w1, h1);
auto pixels_off = decodePngFile(path_off, w2, h2);
// With pins on, there should be visible content from the marker.
// With it off, no content.
EXPECT_TRUE(hasNonTransparentPixel(pixels_on));
EXPECT_NE(pixels_on, pixels_off);
}
TEST_F(SaveImageTest, VisibilityPinsOff)
{
// BTerm shapes (tech layers + markers) should be hidden when vis.pins=false.
makeBTermAtEdge("clk", "metal1", 0, 50000, 5000, 5000);
makeTileGen();
const std::string path_on = tempPng("bterm_on");
TileVisibility vis_on;
vis_on.stdcells = false;
vis_on.pins = true;
tile_gen_->saveImage(path_on, odb::Rect(0, 0, 0, 0), 512, 0, vis_on);
const std::string path_off = tempPng("bterm_off");
TileVisibility vis_off;
vis_off.stdcells = false;
vis_off.pins = false;
tile_gen_->saveImage(path_off, odb::Rect(0, 0, 0, 0), 512, 0, vis_off);
unsigned w1 = 0, h1 = 0, w2 = 0, h2 = 0;
auto pixels_on = decodePngFile(path_on, w1, h1);
auto pixels_off = decodePngFile(path_off, w2, h2);
// The die and core outlines are drawn unconditionally on the _instances
// pass (Qt drawChip parity), so the "pins off" image is never fully
// transparent. What the toggle must guarantee is that hiding pins only
// ever takes pixels away β every BTerm shape and marker disappears and
// nothing new is drawn in their place.
EXPECT_TRUE(hasNonTransparentPixel(pixels_on))
<< "BTerm shapes should appear with vis.pins=true";
EXPECT_LT(countNonTransparentPixels(pixels_off),
countNonTransparentPixels(pixels_on))
<< "BTerm shapes should be hidden with vis.pins=false";
}
// βββ Edge cases ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
TEST_F(SaveImageTest, EmptyDesign)
{
// Create a fresh block with no instances.
odb::dbChip::destroy(chip_);
chip_ = odb::dbChip::create(getDb(), getDb()->getTech());
block_ = odb::dbBlock::create(chip_, "empty");
block_->setDefUnits(lib_->getTech()->getLefUnits());
block_->setDieArea(odb::Rect(0, 0, 100000, 100000));
makeTileGen();
const std::string path = tempPng("empty");
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 256, 0, {});
ASSERT_TRUE(std::filesystem::exists(path));
unsigned w = 0, h = 0;
auto pixels = decodePngFile(path, w, h);
EXPECT_EQ(w, 256u);
// A design with no shapes still has a floorplan: the die outline is drawn
// and nothing else.
EXPECT_FALSE(hasNonOutlinePixel(pixels));
EXPECT_TRUE(hasNonTransparentPixel(pixels))
<< "the die outline should still be drawn";
}
TEST_F(SaveImageTest, LargeWidthClamped)
{
const std::string path = tempPng("clamped");
// Request a very large image; should be clamped to max dimension.
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 100000, 0, {});
unsigned w = 0, h = 0;
decodePngFile(path, w, h);
EXPECT_LE(w, 16384u);
EXPECT_LE(h, 16384u);
}
TEST_F(SaveImageTest, PinMarkersRendered)
{
makeBTermAtEdge("in_pin", "metal1", 0, 40000, 200, 200, odb::dbIoType::INPUT);
makeBTermAtEdge(
"out_pin", "metal1", 99800, 60000, 200, 200, odb::dbIoType::OUTPUT);
makeTileGen();
const std::string path = tempPng("pin_markers");
TileVisibility vis;
vis.stdcells = false;
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 512, 0, vis);
unsigned w = 0, h = 0;
auto pixels = decodePngFile(path, w, h);
EXPECT_TRUE(hasNonTransparentPixel(pixels));
}
TEST_F(SaveImageTest, MultipleLayersComposited)
{
// Place instances to generate content on multiple layers.
placeInst("BUF_X16", "buf2", 50000, 50000);
makeTileGen();
const std::string path = tempPng("multi_layer");
tile_gen_->saveImage(path, odb::Rect(0, 0, 0, 0), 512, 0, {});
unsigned w = 0, h = 0;
auto pixels = decodePngFile(path, w, h);
EXPECT_TRUE(hasNonTransparentPixel(pixels));
}
// βββ Composition order βββββββββββββββββββββββββββββββββββββββββββββββββββββββ
// saveImage must composite in the same z order Leaflet stacks the layers in on
// screen (display-controls.js addPseudoLayer), otherwise the saved PNG is not
// the view the user was looking at. Before the fix every pseudo layer was
// appended after the tech layers, which put the manufacturing grid over the
// routing and the pin markers over the tech layers (PR #10806 review).
//
// Asserted on the layer list rather than on pixels: every layer here is
// semi-transparent, so a dot drawn over the routing still blends with it and no
// pixel test can tell the two orders apart reliably.
TEST_F(SaveImageTest, LayerCompositionOrderMatchesClientZIndex)
{
const std::vector<std::string> tech_layers = {"metal1", "metal2"};
TileVisibility vis;
vis.pins = true;
vis.mfg_grid = true;
vis.access_points = true;
vis.regions = true;
vis.gcell_grid = true;
vis.rudy = true;
// zIndex on screen: _instances 0, _pins 1, _mfg_grid 2, tech layers 3.., then
// _access_points 1000, _regions 1001, _gcell_grid 1002, _rudy 1003.
const std::vector<std::string> expected = {"_instances",
"_pins",
"_mfg_grid",
"metal1",
"metal2",
"_access_points",
"_regions",
"_gcell_grid",
"_rudy"};
EXPECT_EQ(TileGenerator::saveImageLayerOrder(vis, tech_layers), expected);
}
TEST_F(SaveImageTest, LayerCompositionOrderHonorsVisibility)
{
const std::vector<std::string> tech_layers = {"metal1"};
TileVisibility vis;
vis.pins = false;
// `regions` is the one overlay that defaults ON (Qt parity), so turn the
// whole set off explicitly rather than relying on the defaults.
vis.regions = false;
vis.mfg_grid = false;
vis.access_points = false;
vis.gcell_grid = false;
vis.rudy = false;
EXPECT_EQ(TileGenerator::saveImageLayerOrder(vis, tech_layers),
(std::vector<std::string>{"_instances", "metal1"}))
<< "hidden overlays must not be composited at all";
}
TEST_F(SaveImageTest, ParseFromJsonRudyOption)
{
TileVisibility vis;
EXPECT_FALSE(vis.rudy);
auto json_obj = boost::json::parse("{\"rudy\":true}").as_object();
vis.parseFromJson(json_obj);
EXPECT_TRUE(vis.rudy);
}
class TestRUDYHeatMap : public gui::HeatMapDataSource
{
public:
explicit TestRUDYHeatMap(utl::Logger* logger)
: gui::HeatMapDataSource(logger,
"Estimated Congestion (RUDY)",
"RUDY",
"RUDY")
{
}
odb::Rect getBounds() const override
{
return getBlock() ? getBlock()->getDieArea()
: odb::Rect(0, 0, 100000, 100000);
}
protected:
bool populateMap() override
{
addToMap(odb::Rect(20000, 20000, 80000, 80000), 10.0);
return true;
}
void combineMapData(bool /*base_has_value*/,
double& base,
double new_data,
double /*data_area*/,
double /*intersection_area*/,
double /*rect_area*/) override
{
base = new_data;
}
};
TEST_F(SaveImageTest, RudyHeatmapRendersInSavedImage)
{
auto logger = getLogger();
gui::registerHeatMapSource(
"Estimated Congestion (RUDY)", "RUDY", "RUDY", [logger]() {
return std::make_shared<TestRUDYHeatMap>(logger);
});
const std::string path_no_rudy = tempPng("no_rudy");
TileVisibility vis_off;
vis_off.rudy = false;
tile_gen_->saveImage(path_no_rudy, odb::Rect(0, 0, 0, 0), 512, 0, vis_off);
const std::string path_rudy = tempPng("with_rudy");
TileVisibility vis_on;
vis_on.rudy = true;
tile_gen_->saveImage(path_rudy, odb::Rect(0, 0, 0, 0), 512, 0, vis_on);
ASSERT_TRUE(std::filesystem::exists(path_no_rudy));
ASSERT_TRUE(std::filesystem::exists(path_rudy));
unsigned w1 = 0, h1 = 0;
auto pixels_no_rudy = decodePngFile(path_no_rudy, w1, h1);
unsigned w2 = 0, h2 = 0;
auto pixels_rudy = decodePngFile(path_rudy, w2, h2);
EXPECT_EQ(w1, 512u);
EXPECT_EQ(w2, 512u);
EXPECT_GT(countNonTransparentPixels(pixels_rudy),
countNonTransparentPixels(pixels_no_rudy))
<< "Enabling rudy heatmap should render additional heatmap pixels";
}
TEST_F(SaveImageTest, LayerCompositionOrderHonorsTechLayerVisibility)
{
const std::vector<std::string> tech_layers = {"metal1", "metal2", "metal3"};
TileVisibility vis;
vis.has_visible_layers = true;
vis.visible_layers = {"metal2"};
vis.pins = false;
vis.regions = false;
vis.mfg_grid = false;
vis.access_points = false;
vis.gcell_grid = false;
vis.rudy = false;
EXPECT_EQ(TileGenerator::saveImageLayerOrder(vis, tech_layers),
(std::vector<std::string>{"_instances", "metal2"}))
<< "tech layers hidden via visible_layers must not be composited";
}
TEST_F(SaveImageTest, HiddenTechLayerIsNotDrawn)
{
placeInst("BUF_X16", "buf2", 50000, 50000);
makeTileGen();
const odb::Rect region = tile_gen_->getBounds();
TileVisibility all;
const auto with_all = tile_gen_->renderImageBuffer(region, 512, 0, all);
TileVisibility none;
none.has_visible_layers = true; // visible_layers empty: hide every one
const auto with_none = tile_gen_->renderImageBuffer(region, 512, 0, none);
ASSERT_FALSE(with_all.empty());
ASSERT_EQ(with_all.size(), with_none.size());
EXPECT_LT(countNonTransparentPixels(with_none),
countNonTransparentPixels(with_all))
<< "hiding all tech layers must remove their pixels";
}
// Tiles are rendered concurrently into disjoint output rectangles, so the
// result must not depend on the thread count. This is the test that catches
// a shared-state race in the render path.
TEST_F(SaveImageTest, ThreadCountDoesNotChangeOutput)
{
for (int i = 0; i < 40; ++i) {
placeInst("BUF_X16", ("b" + std::to_string(i)).c_str(), 2000 * i, 3000 * i);
}
makeTileGen();
const odb::Rect region = tile_gen_->getBounds();
TileVisibility vis;
tile_gen_->setThreadCount(1);
const auto one = tile_gen_->renderImageBuffer(region, 1024, 0, vis);
tile_gen_->setThreadCount(8);
const auto eight = tile_gen_->renderImageBuffer(region, 1024, 0, vis);
ASSERT_FALSE(one.empty());
EXPECT_EQ(one, eight);
}
// Qt gates drawLabels on the Misc/"Labels" control, and its save_image goes
// through the same painter, so a saved image reproduces a view with labels
// hidden. save_image -display_option {labels false} has to do the same here.
TEST_F(SaveImageTest, LabelsFollowTheVisibilityFlag)
{
// Render the generator's own bounds: labels outside them fall off every
// tile and would make this pass for the wrong reason.
const odb::Rect region = tile_gen_->getBounds();
ASSERT_GT(region.maxDXDY(), 0);
const Color white{.r = 255, .g = 255, .b = 255, .a = 255};
TileVisibility vis;
const std::vector<unsigned char> before
= tile_gen_->renderImagePng(region, 512, 0, vis);
ASSERT_FALSE(before.empty());
const odb::Point centre((region.xMin() + region.xMax()) / 2,
(region.yMin() + region.yMax()) / 2);
ASSERT_FALSE(
tile_gen_->addLabel(centre, "PROBE", white, 24, "center", "L").empty());
const std::vector<unsigned char> shown
= tile_gen_->renderImagePng(region, 512, 0, vis);
vis.labels = false;
const std::vector<unsigned char> hidden
= tile_gen_->renderImagePng(region, 512, 0, vis);
// Drawn when on...
EXPECT_NE(shown, before) << "label did not change the image";
// ...and with it off the image is the one from before the label existed.
EXPECT_EQ(hidden, before) << "label still drawn with labels off";
}
} // namespace
} // namespace web
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