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322399a6ddafb4e2f67c58e3d8b574741c2d0f87
847
cpp
C++
pvxmatching/utils/rbitmap.cpp
igarashi/matchingwithvcmap
b1bc5441d7b45622edf58f0597f478c07ee6db75
[ "MIT" ]
null
null
null
pvxmatching/utils/rbitmap.cpp
igarashi/matchingwithvcmap
b1bc5441d7b45622edf58f0597f478c07ee6db75
[ "MIT" ]
null
null
null
pvxmatching/utils/rbitmap.cpp
igarashi/matchingwithvcmap
b1bc5441d7b45622edf58f0597f478c07ee6db75
[ "MIT" ]
null
null
null
// // Created by Yuki Igarashi on 2017/05/23. // #include "rbitmap.hpp" namespace utils { RBitmap::RBitmap(int size) : size_(size) { if (size > MAX_BIT_SIZE) throw "Exception: size exceed MAX_BIT_SIZE while creating bitmap. (Use longer int as Bitmap instead.)"; } void RBitmap::set_value(int symbol, size_t caseId) { temp_bitmap_[symbol].set(caseId); temp_default_bitmap_.set(caseId); } void RBitmap::compile() { auto default_mask = temp_default_bitmap_; default_mask ^= ((1 << size_) - 1); default_mask_ = default_mask.to_ulong(); for (auto symbol : temp_bitmap_) { bitmap_[symbol.first] = default_mask_ | symbol.second.to_ulong(); } } RBitmap::Bitmap RBitmap::get_filter(int value) const { auto exists = bitmap_.find(value); if (exists != bitmap_.end()) return exists->second; return default_mask_; } }
22.891892
107
0.702479
igarashi
322990c1350e8b84464e785bf64d9154bb92ecf7
503
hpp
C++
src/Common/src/PolynomialFit.hpp
LBNL-ETA/Windows-CalcEngine
c81528f25ffb79989fcb15b03f00b7c18da138c4
[ "BSD-3-Clause-LBNL" ]
15
2018-04-20T19:16:50.000Z
2022-02-11T04:11:41.000Z
src/Common/src/PolynomialFit.hpp
LBNL-ETA/Windows-CalcEngine
c81528f25ffb79989fcb15b03f00b7c18da138c4
[ "BSD-3-Clause-LBNL" ]
31
2016-04-05T20:56:28.000Z
2022-03-31T22:02:46.000Z
src/Common/src/PolynomialFit.hpp
LBNL-ETA/Windows-CalcEngine
c81528f25ffb79989fcb15b03f00b7c18da138c4
[ "BSD-3-Clause-LBNL" ]
6
2018-04-20T19:38:58.000Z
2020-04-06T00:30:47.000Z
#ifndef POLYNOMIALFIT_CPOLYFIT_HPP #define POLYNOMIALFIT_CPOLYFIT_HPP #include <vector> namespace FenestrationCommon { class PolynomialFit { public: explicit PolynomialFit(std::size_t const t_Order); // Get polynomial fit for given coefficients std::vector<double> getCoefficients(std::vector<std::pair<double, double>> t_Table) const; private: std::size_t m_Order; }; } // namespace FenestrationCommon #endif // POLYNOMIALFIT_CPOLYFIT_HPP
20.958333
98
0.709742
LBNL-ETA
7a8aae924191335e0c0e561f5f39f1d8269ca4ad
1,982
cpp
C++
CrossApp/renderer/CCPrimitive.cpp
kingBook/cross-2.1.5
de4e910bd2de55d79ab3aa105d3c2f99ffa60219
[ "MIT" ]
794
2015-01-01T04:59:48.000Z
2022-03-09T03:31:13.000Z
CrossApp/renderer/CCPrimitive.cpp
kingBook/cross-2.1.5
de4e910bd2de55d79ab3aa105d3c2f99ffa60219
[ "MIT" ]
83
2015-01-04T06:00:35.000Z
2021-05-20T08:48:38.000Z
CrossApp/renderer/CCPrimitive.cpp
kingBook/cross-2.1.5
de4e910bd2de55d79ab3aa105d3c2f99ffa60219
[ "MIT" ]
598
2015-01-02T02:38:13.000Z
2022-03-09T03:31:37.000Z
#include "renderer/CCPrimitive.h" #include "renderer/CCVertexIndexBuffer.h" NS_CC_BEGIN Primitive* Primitive::create(VertexData* verts, IndexBuffer* indices, int type) { auto result = new (std::nothrow) Primitive(); if( result && result->init(verts, indices, type)) { result->autorelease(); return result; } CC_SAFE_DELETE(result); return nullptr; } const VertexData* Primitive::getVertexData() const { return _verts; } const IndexBuffer* Primitive::getIndexData() const { return _indices; } Primitive::Primitive() : _verts(nullptr) , _indices(nullptr) , _type(GL_POINTS) , _start(0) , _count(0) { } Primitive::~Primitive() { CC_SAFE_RELEASE_NULL(_verts); CC_SAFE_RELEASE_NULL(_indices); } bool Primitive::init(VertexData* verts, IndexBuffer* indices, int type) { if( nullptr == verts ) return false; if(verts != _verts) { CC_SAFE_RELEASE(_verts); CC_SAFE_RETAIN(verts); _verts = verts; } if(indices != _indices) { CC_SAFE_RETAIN(indices); CC_SAFE_RELEASE(_indices); _indices = indices; } _type = type; return true; } void Primitive::draw() { if(_verts) { _verts->use(); if(_indices!= nullptr) { GLenum type = (_indices->getType() == IndexBuffer::IndexType::INDEX_TYPE_SHORT_16) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT; glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _indices->getVBO()); size_t offset = _start * _indices->getSizePerIndex(); glDrawElements((GLenum)_type, _count, type, (GLvoid*)offset); } else { glDrawArrays((GLenum)_type, _start, _count); } glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); } } void Primitive::setStart(int start) { _start = start; } void Primitive::setCount(int count) { _count = count; } NS_CC_END
19.623762
133
0.624622
kingBook
7a9172749bb79019588820fc40c1676f16d2bd0e
12,308
cpp
C++
test/yulPhaser/Population.cpp
MrChico/solidity
5b4ea1eb895d5edc9a24ee5c6f96d8580eceec08
[ "MIT" ]
null
null
null
test/yulPhaser/Population.cpp
MrChico/solidity
5b4ea1eb895d5edc9a24ee5c6f96d8580eceec08
[ "MIT" ]
null
null
null
test/yulPhaser/Population.cpp
MrChico/solidity
5b4ea1eb895d5edc9a24ee5c6f96d8580eceec08
[ "MIT" ]
null
null
null
/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see <http://www.gnu.org/licenses/>. */ #include <test/yulPhaser/TestHelpers.h> #include <tools/yulPhaser/Chromosome.h> #include <tools/yulPhaser/PairSelections.h> #include <tools/yulPhaser/Population.h> #include <tools/yulPhaser/Program.h> #include <tools/yulPhaser/Selections.h> #include <libyul/optimiser/BlockFlattener.h> #include <libyul/optimiser/SSAReverser.h> #include <libyul/optimiser/StructuralSimplifier.h> #include <libyul/optimiser/UnusedPruner.h> #include <liblangutil/CharStream.h> #include <boost/test/unit_test.hpp> #include <cmath> #include <optional> #include <string> #include <sstream> using namespace std; using namespace solidity::langutil; using namespace solidity::yul; using namespace boost::unit_test::framework; namespace solidity::phaser::test { class PopulationFixture { protected: shared_ptr<FitnessMetric> m_fitnessMetric = make_shared<ChromosomeLengthMetric>(); }; BOOST_AUTO_TEST_SUITE(Phaser) BOOST_AUTO_TEST_SUITE(PopulationTest) BOOST_AUTO_TEST_CASE(isFitter_should_use_fitness_as_the_main_criterion) { BOOST_TEST(isFitter(Individual(Chromosome("a"), 5), Individual(Chromosome("a"), 10))); BOOST_TEST(!isFitter(Individual(Chromosome("a"), 10), Individual(Chromosome("a"), 5))); BOOST_TEST(isFitter(Individual(Chromosome("aaa"), 5), Individual(Chromosome("aaaaa"), 10))); BOOST_TEST(!isFitter(Individual(Chromosome("aaaaa"), 10), Individual(Chromosome("aaa"), 5))); BOOST_TEST(isFitter(Individual(Chromosome("aaaaa"), 5), Individual(Chromosome("aaa"), 10))); BOOST_TEST(!isFitter(Individual(Chromosome("aaa"), 10), Individual(Chromosome("aaaaa"), 5))); } BOOST_AUTO_TEST_CASE(isFitter_should_use_alphabetical_order_when_fitness_is_the_same) { BOOST_TEST(isFitter(Individual(Chromosome("a"), 3), Individual(Chromosome("c"), 3))); BOOST_TEST(!isFitter(Individual(Chromosome("c"), 3), Individual(Chromosome("a"), 3))); BOOST_TEST(isFitter(Individual(Chromosome("a"), 3), Individual(Chromosome("aa"), 3))); BOOST_TEST(!isFitter(Individual(Chromosome("aa"), 3), Individual(Chromosome("a"), 3))); BOOST_TEST(isFitter(Individual(Chromosome("T"), 3), Individual(Chromosome("a"), 3))); BOOST_TEST(!isFitter(Individual(Chromosome("a"), 3), Individual(Chromosome("T"), 3))); } BOOST_AUTO_TEST_CASE(isFitter_should_return_false_for_identical_individuals) { BOOST_TEST(!isFitter(Individual(Chromosome("a"), 3), Individual(Chromosome("a"), 3))); BOOST_TEST(!isFitter(Individual(Chromosome("acT"), 0), Individual(Chromosome("acT"), 0))); } BOOST_FIXTURE_TEST_CASE(constructor_should_copy_chromosomes_compute_fitness_and_sort_chromosomes, PopulationFixture) { vector<Chromosome> chromosomes = { Chromosome::makeRandom(5), Chromosome::makeRandom(15), Chromosome::makeRandom(10), }; Population population(m_fitnessMetric, chromosomes); vector<Individual> const& individuals = population.individuals(); BOOST_TEST(individuals.size() == 3); BOOST_TEST(individuals[0].fitness == 5); BOOST_TEST(individuals[1].fitness == 10); BOOST_TEST(individuals[2].fitness == 15); BOOST_TEST(individuals[0].chromosome == chromosomes[0]); BOOST_TEST(individuals[1].chromosome == chromosomes[2]); BOOST_TEST(individuals[2].chromosome == chromosomes[1]); } BOOST_FIXTURE_TEST_CASE(makeRandom_should_get_chromosome_lengths_from_specified_generator, PopulationFixture) { size_t chromosomeCount = 30; size_t maxLength = 5; assert(chromosomeCount % maxLength == 0); auto nextLength = [counter = 0, maxLength]() mutable { return counter++ % maxLength; }; auto population = Population::makeRandom(m_fitnessMetric, chromosomeCount, nextLength); // We can't rely on the order since the population sorts its chromosomes immediately but // we can check the number of occurrences of each length. for (size_t length = 0; length < maxLength; ++length) BOOST_TEST( count_if( population.individuals().begin(), population.individuals().end(), [&length](auto const& individual) { return individual.chromosome.length() == length; } ) == chromosomeCount / maxLength ); } BOOST_FIXTURE_TEST_CASE(makeRandom_should_get_chromosome_lengths_from_specified_range, PopulationFixture) { auto population = Population::makeRandom(m_fitnessMetric, 100, 5, 10); BOOST_TEST(all_of( population.individuals().begin(), population.individuals().end(), [](auto const& individual){ return 5 <= individual.chromosome.length() && individual.chromosome.length() <= 10; } )); } BOOST_FIXTURE_TEST_CASE(makeRandom_should_use_random_chromosome_length, PopulationFixture) { SimulationRNG::reset(1); constexpr int populationSize = 200; constexpr int minLength = 5; constexpr int maxLength = 10; constexpr double relativeTolerance = 0.05; auto population = Population::makeRandom(m_fitnessMetric, populationSize, minLength, maxLength); vector<size_t> samples = chromosomeLengths(population); const double expectedValue = (maxLength + minLength) / 2.0; const double variance = ((maxLength - minLength + 1) * (maxLength - minLength + 1) - 1) / 12.0; BOOST_TEST(abs(mean(samples) - expectedValue) < expectedValue * relativeTolerance); BOOST_TEST(abs(meanSquaredError(samples, expectedValue) - variance) < variance * relativeTolerance); } BOOST_FIXTURE_TEST_CASE(makeRandom_should_return_population_with_random_chromosomes, PopulationFixture) { SimulationRNG::reset(1); constexpr int populationSize = 100; constexpr int chromosomeLength = 30; constexpr double relativeTolerance = 0.01; map<string, size_t> stepIndices = enumerateOptmisationSteps(); auto population = Population::makeRandom(m_fitnessMetric, populationSize, chromosomeLength, chromosomeLength); vector<size_t> samples; for (auto& individual: population.individuals()) for (auto& step: individual.chromosome.optimisationSteps()) samples.push_back(stepIndices.at(step)); const double expectedValue = (stepIndices.size() - 1) / 2.0; const double variance = (stepIndices.size() * stepIndices.size() - 1) / 12.0; BOOST_TEST(abs(mean(samples) - expectedValue) < expectedValue * relativeTolerance); BOOST_TEST(abs(meanSquaredError(samples, expectedValue) - variance) < variance * relativeTolerance); } BOOST_FIXTURE_TEST_CASE(makeRandom_should_compute_fitness, PopulationFixture) { auto population = Population::makeRandom(m_fitnessMetric, 3, 5, 10); BOOST_TEST(population.individuals()[0].fitness == m_fitnessMetric->evaluate(population.individuals()[0].chromosome)); BOOST_TEST(population.individuals()[1].fitness == m_fitnessMetric->evaluate(population.individuals()[1].chromosome)); BOOST_TEST(population.individuals()[2].fitness == m_fitnessMetric->evaluate(population.individuals()[2].chromosome)); } BOOST_FIXTURE_TEST_CASE(plus_operator_should_add_two_populations, PopulationFixture) { BOOST_CHECK_EQUAL( Population(m_fitnessMetric, {Chromosome("ac"), Chromosome("cx")}) + Population(m_fitnessMetric, {Chromosome("g"), Chromosome("h"), Chromosome("iI")}), Population(m_fitnessMetric, {Chromosome("ac"), Chromosome("cx"), Chromosome("g"), Chromosome("h"), Chromosome("iI")}) ); } BOOST_FIXTURE_TEST_CASE(select_should_return_population_containing_individuals_indicated_by_selection, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("a"), Chromosome("c"), Chromosome("g"), Chromosome("h")}); RangeSelection selection(0.25, 0.75); assert(selection.materialise(population.individuals().size()) == (vector<size_t>{1, 2})); BOOST_TEST( population.select(selection) == Population(m_fitnessMetric, {population.individuals()[1].chromosome, population.individuals()[2].chromosome}) ); } BOOST_FIXTURE_TEST_CASE(select_should_include_duplicates_if_selection_contains_duplicates, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("a"), Chromosome("c")}); MosaicSelection selection({0, 1}, 2.0); assert(selection.materialise(population.individuals().size()) == (vector<size_t>{0, 1, 0, 1})); BOOST_TEST(population.select(selection) == Population(m_fitnessMetric, { population.individuals()[0].chromosome, population.individuals()[1].chromosome, population.individuals()[0].chromosome, population.individuals()[1].chromosome, })); } BOOST_FIXTURE_TEST_CASE(select_should_return_empty_population_if_selection_is_empty, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("a"), Chromosome("c")}); RangeSelection selection(0.0, 0.0); assert(selection.materialise(population.individuals().size()).empty()); BOOST_TEST(population.select(selection).individuals().empty()); } BOOST_FIXTURE_TEST_CASE(mutate_should_return_population_containing_individuals_indicated_by_selection_with_mutation_applied, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("aa"), Chromosome("cc"), Chromosome("gg"), Chromosome("hh")}); RangeSelection selection(0.25, 0.75); assert(selection.materialise(population.individuals().size()) == (vector<size_t>{1, 2})); Population expectedPopulation(m_fitnessMetric, {Chromosome("fc"), Chromosome("fg")}); BOOST_TEST(population.mutate(selection, geneSubstitution(0, BlockFlattener::name)) == expectedPopulation); } BOOST_FIXTURE_TEST_CASE(mutate_should_include_duplicates_if_selection_contains_duplicates, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("aa"), Chromosome("aa")}); RangeSelection selection(0.0, 1.0); assert(selection.materialise(population.individuals().size()) == (vector<size_t>{0, 1})); BOOST_TEST( population.mutate(selection, geneSubstitution(0, BlockFlattener::name)) == Population(m_fitnessMetric, {Chromosome("fa"), Chromosome("fa")}) ); } BOOST_FIXTURE_TEST_CASE(mutate_should_return_empty_population_if_selection_is_empty, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("aa"), Chromosome("cc")}); RangeSelection selection(0.0, 0.0); assert(selection.materialise(population.individuals().size()).empty()); BOOST_TEST(population.mutate(selection, geneSubstitution(0, BlockFlattener::name)).individuals().empty()); } BOOST_FIXTURE_TEST_CASE(crossover_should_return_population_containing_individuals_indicated_by_selection_with_crossover_applied, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("aa"), Chromosome("cc"), Chromosome("gg"), Chromosome("hh")}); PairMosaicSelection selection({{0, 1}, {2, 1}}, 1.0); assert(selection.materialise(population.individuals().size()) == (vector<tuple<size_t, size_t>>{{0, 1}, {2, 1}, {0, 1}, {2, 1}})); Population expectedPopulation(m_fitnessMetric, {Chromosome("ac"), Chromosome("ac"), Chromosome("gc"), Chromosome("gc")}); BOOST_TEST(population.crossover(selection, fixedPointCrossover(0.5)) == expectedPopulation); } BOOST_FIXTURE_TEST_CASE(crossover_should_include_duplicates_if_selection_contains_duplicates, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("aa"), Chromosome("aa")}); PairMosaicSelection selection({{0, 0}, {1, 1}}, 2.0); assert(selection.materialise(population.individuals().size()) == (vector<tuple<size_t, size_t>>{{0, 0}, {1, 1}, {0, 0}, {1, 1}})); BOOST_TEST( population.crossover(selection, fixedPointCrossover(0.5)) == Population(m_fitnessMetric, {Chromosome("aa"), Chromosome("aa"), Chromosome("aa"), Chromosome("aa")}) ); } BOOST_FIXTURE_TEST_CASE(crossover_should_return_empty_population_if_selection_is_empty, PopulationFixture) { Population population(m_fitnessMetric, {Chromosome("aa"), Chromosome("cc")}); PairMosaicSelection selection({}, 0.0); assert(selection.materialise(population.individuals().size()).empty()); BOOST_TEST(population.crossover(selection, fixedPointCrossover(0.5)).individuals().empty()); } BOOST_AUTO_TEST_SUITE_END() BOOST_AUTO_TEST_SUITE_END() }
41.16388
147
0.772262
MrChico
7a92578132cd9170dd4baece915ccdaab616239c
730
cpp
C++
TCP_ServerClient/AsyncTCPServer_Factory.cpp
aliyavuzkahveci/tcp_serverclient
c37111e21069670972f0fcd08584710af42f591a
[ "MIT" ]
null
null
null
TCP_ServerClient/AsyncTCPServer_Factory.cpp
aliyavuzkahveci/tcp_serverclient
c37111e21069670972f0fcd08584710af42f591a
[ "MIT" ]
null
null
null
TCP_ServerClient/AsyncTCPServer_Factory.cpp
aliyavuzkahveci/tcp_serverclient
c37111e21069670972f0fcd08584710af42f591a
[ "MIT" ]
null
null
null
#include "AsyncTCPServer_Factory.h" #include "AsyncTCPServer_Impl.h" namespace AsyncTCP { AsyncTCPServer_Factory_Ptr AsyncTCPServer_Factory::m_instance = nullptr; AsyncTCPServer_Factory_Ptr& AsyncTCPServer_Factory::getInstance() { if (m_instance == nullptr) m_instance = std::unique_ptr<AsyncTCPServer_Factory>(new AsyncTCPServer_Factory()); return m_instance; } AsyncTCPServer_Factory::AsyncTCPServer_Factory() { } AsyncTCPServer_Factory::~AsyncTCPServer_Factory() { } AsyncTCPServer_Ptr AsyncTCPServer_Factory::createAsyncTCPServer( AsyncTCPServer_Subscriber_Ptr subscriberPtr, short port) { return AsyncTCPServer_Ptr(new AsyncTCPServer_Impl(subscriberPtr, port)); } }
24.333333
87
0.773973
aliyavuzkahveci
7a9a54ee622437b984766c046bb2611a0d0565df
16,941
cpp
C++
src/helpers/ExtraHelpers.cpp
mdhooge/qt-handlebars
e950052e0e758413ee09a9c91499481a3ea51b11
[ "MIT" ]
1
2022-01-11T19:57:39.000Z
2022-01-11T19:57:39.000Z
src/helpers/ExtraHelpers.cpp
mdhooge/qt-handlebars
e950052e0e758413ee09a9c91499481a3ea51b11
[ "MIT" ]
null
null
null
src/helpers/ExtraHelpers.cpp
mdhooge/qt-handlebars
e950052e0e758413ee09a9c91499481a3ea51b11
[ "MIT" ]
2
2016-11-17T12:35:03.000Z
2022-01-11T19:57:19.000Z
#include "ExtraHelpers.h" #include <QChar> #include <QDateTime> #include <QDir> #include <QFile> #include <QObject> #include <QTextStream> #include "HandlebarsParser.h" namespace Handlebars { const escape_fn fn_noEscape, fn_htmlEscape { [] (const QString& str ) { return str.toHtmlEscaped(); } }; void registerAllHelpers( Parser & parser ) { registerBitwiseHelpers( parser ); registerBooleanHelpers( parser ); registerFileHelpers( parser ); registerIntegerHelpers( parser ); registerPropertyHelpers( parser ); registerStringHelpers( parser ); } // ### // ### Bit-wise Helpers // ### static QVariant integerTypes_bit( const QString& tmplate, int bits ) { if( bits <= 8 ) return tmplate.arg( "8" ); if( bits <= 16 ) return tmplate.arg( "16" ); if( bits <= 32 ) return tmplate.arg( "32" ); return tmplate.arg( "64" ); } void registerBitwiseHelpers( Parser & parser ) { parser.registerHelper( "bit-mask", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { int shift = 64 - params.value( 0 ).toInt(); uint64_t mask { UINT64_MAX >> shift }; QString out( "0x" ); out.append( QString::number( mask, 16 ).toUpper() ); return out; } ); parser.registerHelper( "int_fast", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { if( params.size() != 2 ) return QVariant(); // RTFM int bits = params.at( 1 ).toInt(); if( params.at( 0 ).toString().toUpper() == "BYTE" ) bits *= 8; return integerTypes_bit( "int_fast%1_t", bits ); } ); parser.registerHelper( "int_least", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { if( params.size() != 2 ) return QVariant(); // RTFM int bits = params.at( 1 ).toInt(); if( params.at( 0 ).toString().toUpper() == "BYTE" ) bits *= 8; return integerTypes_bit( "int_least%1_t", bits ); } ); parser.registerHelper( "uint_fast", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { if( params.size() != 2 ) return QVariant(); // RTFM int bits = params.at( 1 ).toInt(); if( params.at( 0 ).toString().toUpper() == "BYTE" ) bits *= 8; return integerTypes_bit( "uint_fast%1_t", bits ); } ); parser.registerHelper( "uint_least", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { if( params.size() != 2 ) return QVariant(); // RTFM int bits = params.at( 1 ).toInt(); if( params.at( 0 ).toString().toUpper() == "BYTE" ) bits *= 8; return integerTypes_bit( "uint_least%1_t", bits ); } ); } // ### // ### Boolean Helpers // ### void registerBooleanHelpers( Parser & parser ) { parser.registerHelper( "==", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { return params.value( 0 ) == params.value( 1 ); } ); parser.registerHelper( "!=", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { return params.value( 0 ) != params.value( 1 ); } ); parser.registerHelper( "<", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { return params.value( 0 ) < params.value( 1 ); } ); parser.registerHelper( "<=", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { return params.value( 0 ) <= params.value( 1 ); } ); parser.registerHelper( ">", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { return params.value( 0 ) > params.value( 1 ); } ); parser.registerHelper( ">=", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { return params.value( 0 ) >= params.value( 1 ); } ); parser.registerHelper( "AND", [] ( const RenderingContext & c, const helper_params & params, const helper_options & ) { bool r = true; for( auto v : params ) { r = r && c.propertyAsBool( v ); if( ! r ) break; } return r; } ); parser.registerHelper( "NOT", [] ( const RenderingContext & c, const helper_params & params, const helper_options & ) { return ! c.propertyAsBool( params.value( 0 )); } ); parser.registerHelper( "OR", [] ( const RenderingContext & c, const helper_params & params, const helper_options & ) { bool r = false; for( auto v : params ) { r = r || c.propertyAsBool( v ); if( r ) break; } return r; } ); } // ### // ### File Helpers // ### /** * Concatenate all params to create file path & name */ static QString pathConcatenate( const helper_params & params ) { QString filepath; for( auto element : params ) filepath += element.toString(); return filepath; } /** * Recursively copy content of a folder to another folder. * * - source must be an existing folder. */ static void copyRecursively( const QString& source, const QString& target ) { QDir sourceDir( source ); QDir targetDir( target ); // Create target folder if needed if( ! targetDir.exists() ) targetDir.mkpath( "." ); // Loop & copy auto list = sourceDir.entryInfoList( QDir::Files | QDir::Dirs | QDir::NoDotAndDotDot | QDir::Readable ); for( int i = 0; i < list.size(); ++i ) { // Create paths auto fileInfo = list.at( i ); QString filename( fileInfo.fileName() ), sourcePath( sourceDir.filePath( filename )), targetPath( targetDir.filePath( filename )); // Copy if( fileInfo.isDir() ) copyRecursively( sourcePath, targetPath ); else QFile::copy( sourcePath, targetPath ); } } void registerFileHelpers( Parser & parser ) { parser.registerHelper( "cd", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { QDir::setCurrent( pathConcatenate( params )); return QVariant(); } ); parser.registerHelper( "copy_into-current-folder_from", [] ( const RenderingContext & context, const helper_params & params, const helper_options & options) { // Check source QString source( pathConcatenate( params )); QFileInfo sourceFileInfo( source ); if( ! sourceFileInfo.exists() ) { context.warning( QString( "Handlebars.helper.copy: Source \"%1\" doesn't exist." ).arg( source )); return QVariant(); } // "contentOnly" option bool contentOnly = options.value( "contentOnly" ).toBool(); // Copy file or folder if ( sourceFileInfo.isDir() ) { QString targetPath( contentOnly ? "." : sourceFileInfo.fileName() ); copyRecursively( source, targetPath ); } else QFile::copy( source, sourceFileInfo.fileName() ); return QVariant(); } ); parser.registerHelper( "mkdir", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) { QDir::current().mkpath( pathConcatenate( params )); return QVariant(); } ); parser.registerHelper( "temp_path", [] ( const RenderingContext &, const helper_params &, const helper_options & ) { return QVariant( QDir::tempPath() ); } ); parser.registerBlockHelper( "create_file", [] ( RenderingContext & context, const helper_params & params, const helper_options & options, const NodeList & truthy, const NodeList & ) { if( params.size() == 0 ) return; // RTFM // Compute file path & name QString filepath( pathConcatenate( params )); // If property "output_folder" exists, use it to compute a relative path (for log messages) QString relative_filepath( filepath ); QVariant output_folder( context.getProperty( "output_folder" )); if( output_folder.isValid() ) { QDir output_dir( output_folder.toString() ); relative_filepath = output_dir.relativeFilePath( QDir::current().absoluteFilePath( filepath )); } // Open file QFile file( filepath ); if( ! file.open( QIODevice::WriteOnly )) { context.warning( QString( "Handlebars.helper.create_file(%1): error #%2" ) .arg( relative_filepath ) .arg( file.error() )); return; } context.info( QString( "Handlebars.helper.create_file(%1)" ).arg( relative_filepath )); // Create context with file info QFileInfo fi( filepath ); QVariantHash infos; infos.insert( "@basename", fi.baseName() ); infos.insert( "@filename", fi.fileName() ); infos.insert( "@filepath", fi.filePath() ); infos.insert( "@filepath_absolute", fi.canonicalFilePath() ); if( output_folder.isValid() ) infos.insert( "@filepath_relative", relative_filepath ); context.pushPropertiesContext( infos ); // If options were given, add them to the context if( ! options.isEmpty() ) context.pushPropertiesContext( options ); // Create file value QTextStream stream( & file ); context.render( truthy, & stream ); file.close(); // Remove temporary contexts if( ! options.isEmpty() ) context.popPropertiesContext(); context.popPropertiesContext(); } ); } // ### // ### Integer Helpers // ### void registerIntegerHelpers( Parser & parser ) { parser.registerHelper( "range", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) -> QVariant { if( params.size() < 2 ) return QVariant(); // RTFM // Retrieve parameters int i = params.at( 0 ).toInt(); int end = params.at( 1 ).toInt(); int incr = ( params.size() > 2 ) ? params.at( 2 ).toInt() : ( i <= end ) ? 1 : -1; // Loop QVariantList range; for(; (incr>0) ? i<=end : i>=end; i+=incr ) range.append( i ); return range; } ); } // ### // ### Property Helpers // ### /** * Loops over a <Container<QVariant>> * * The container is obtained from the "anonymous" QVariant. */ template< template<typename> class C > static QVariant objectsWithProperty( const QVariant& q_input, const helper_params & params ) { C< QVariant > input( q_input.value< C< QVariant > > () ); C< QVariant > output; for( QVariant q_var : input ) { QObject* object( q_var.value<QObject*>() ); if( object != nullptr ) for( auto propertyName : params ) if( object->property( propertyName.toByteArray().constData() ).toBool() ) { output.append( q_var ); break; } } return output; } /** * Loops over a <Container< QString, QVariant >> * * The container is obtained from the "anonymous" QVariant. */ template< template<typename,typename> class C > static QVariant objectsWithProperty( const QVariant& q_input, const helper_params & params ) { C< QString,QVariant > input( q_input.value< C< QString,QVariant > > () ); C< QString,QVariant > output; for( auto i = input.constBegin(), end = input.constEnd(); i != end; ++i ) { QVariant q_var( *i ); QObject* object( q_var.value<QObject*>() ); if( object != nullptr ) for( auto propertyName : params ) if( object->property( propertyName.toByteArray().constData() ).toBool() ) { output.insert( i.key(), i.value() ); break; } } return output; } void registerPropertyHelpers( Parser & parser ) { parser.registerHelper( "objects-with-property", [] ( const RenderingContext &, const helper_params & c_params, const helper_options & ) -> QVariant { if( c_params.size() < 2 ) return QVariant(); // RTFM // Find type of container auto params = c_params; auto container( params.takeFirst() ); auto type( QMetaType::Type( container.type() )); switch( type ) { case QMetaType::QVariantHash: return objectsWithProperty <QHash> ( container, params ); break; case QMetaType::QVariantList: return objectsWithProperty <QList> ( container, params ); break; case QMetaType::QVariantMap: return objectsWithProperty <QMap> ( container, params ); break; default: return QVariant(); break; } } ); parser.registerHelper( "container-value", [] ( const RenderingContext &, const helper_params & params, const helper_options & ) -> QVariant { if( params.size() < 2 ) return QVariant(); // RTFM auto container = params.at( 0 ); auto key = params.at( 1 ).toString(); return RenderingContext::findPropertyInContext( key, container ); } ); parser.registerBlockHelper( "set_property", [] ( RenderingContext & context, const helper_params & params, const helper_options & options, const NodeList & truthy, const NodeList & ) { if( params.size() < 1 ) return; // RTFM auto name = params.at( 0 ).toString(); // Check if property already exists and "only-if" is set to "new" if( options.value( "only-if" ).toString() == "new" && context.hasProperty( name )) return; QVariant value; if( params.size() == 2 ) value = params.at( 1 ); else { // If options were given, add them to the context if( ! options.isEmpty() ) context.pushPropertiesContext( options ); // Use temporary output to collect inner block QString content; QTextStream stream( & content, QIODevice::WriteOnly ); // Create property value context.render( truthy, & stream ); // Remove any options if( ! options.isEmpty() ) context.popPropertiesContext(); value = content; } // Insert property into context (SIDE-EFFECT!) context.addProperty( name, value ); } ); } // ### // ### String Helpers // ### void registerStringHelpers( Parser & parser ) { parser.registerHelper( "camelize", [] ( const RenderingContext &, const helper_params & p, const helper_options & ) { QString in( p.value( 0 ).toString() ); QString out; out.reserve( in.size() ); // bool upper = true; for( QChar c : in ) { if( c.isLetterOrNumber() ) { out += upper ? c.toUpper() : c; upper = false; } else upper = true; } // if( out.isEmpty() || ! out[0].isLetter() ) out.prepend( '_' ); // return out; } ); // date [<format> =] parser.registerHelper( "date", [] ( const RenderingContext &, const helper_params & p, const helper_options & ) { auto format = p.value( 0 ).toString(); if( format.isEmpty() ) format = "yyyy-MM-ddTHH:mmt"; return QDateTime::currentDateTime().toString( format ); } ); parser.registerHelper( "hex", [] ( const RenderingContext &, const helper_params & p, const helper_options & opt ) { qint64 value = p.value( 0 ).toLongLong(); int width = opt.value( "width", 0 ).toInt(); QString fillS = opt.value( "fill" ).toString(); QChar fill = fillS.size() > 0 ? fillS.at( 0 ) : ' '; return QVariant( QString( "%1" ).arg( value, width, 16, fill )); } ); parser.registerHelper( "link", [] ( const RenderingContext &, const helper_params & p, const helper_options & opt ) { QStringList attrs; for( auto i = opt.begin(), end = opt.end(); i != end; ++i ) attrs.append( QString( "%1=\"%2\"" ).arg( i.key() ).arg( i.value().toString() )); return QVariant( QString( "<a %1>%2</a>" ) .arg( attrs.join( ' ' )) .arg( p.value( 0 ).toString() )); } ); parser.registerHelper( "print", [] ( const RenderingContext &, const helper_params & p, const helper_options & ) { QString out; QTextStream stream( & out, QIODevice::WriteOnly ); for( auto i = p.begin(), end = p.end() ;;) { stream << i->typeName() << '(' << i->toString() << ')'; if( ++i == end ) break; stream << ' '; } return QVariant( out ); } ); parser.registerHelper( "upper", [] ( const RenderingContext &, const helper_params & p, const helper_options & ) { return QVariant( p.value( 0 ).toString().toUpper() ); } ); } }// namespace Handlebars
25.90367
106
0.581725
mdhooge
7a9c02bc21da5bd673f3a972a10d7862f117a9b4
1,524
hpp
C++
libs/ledger/include/ledger/tx_status_http_interface.hpp
devjsc/ledger-1
2aa68e05b9f9c10a9971fc8ddf4848695511af3c
[ "Apache-2.0" ]
3
2019-07-11T08:49:27.000Z
2021-09-07T16:49:15.000Z
libs/ledger/include/ledger/tx_status_http_interface.hpp
devjsc/ledger-1
2aa68e05b9f9c10a9971fc8ddf4848695511af3c
[ "Apache-2.0" ]
null
null
null
libs/ledger/include/ledger/tx_status_http_interface.hpp
devjsc/ledger-1
2aa68e05b9f9c10a9971fc8ddf4848695511af3c
[ "Apache-2.0" ]
2
2019-07-13T12:45:22.000Z
2021-03-12T08:48:57.000Z
#pragma once //------------------------------------------------------------------------------ // // Copyright 2018-2019 Fetch.AI Limited // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //------------------------------------------------------------------------------ #include "http/module.hpp" namespace fetch { namespace ledger { class TransactionStatusCache; class TxStatusHttpInterface : public http::HTTPModule { public: // Construction / Destruction explicit TxStatusHttpInterface(TransactionStatusCache &status_cache); TxStatusHttpInterface(TxStatusHttpInterface const &) = delete; TxStatusHttpInterface(TxStatusHttpInterface &&) = delete; ~TxStatusHttpInterface() = default; // Operators TxStatusHttpInterface &operator=(TxStatusHttpInterface const &) = delete; TxStatusHttpInterface &operator=(TxStatusHttpInterface &&) = delete; private: TransactionStatusCache &status_cache_; }; } // namespace ledger } // namespace fetch
33.130435
80
0.654199
devjsc
7a9ea246aeb7df0f5298e76b12ecffced085fafa
3,983
cpp
C++
src/main/cpp/ofxOboeAndroidSoundPlayer.cpp
danoli3/ofxOboe
61b628c48c18c44a4f21a695549fa95286d86779
[ "MIT" ]
1
2021-11-05T08:33:34.000Z
2021-11-05T08:33:34.000Z
src/main/cpp/ofxOboeAndroidSoundPlayer.cpp
danoli3/ofxOboe
61b628c48c18c44a4f21a695549fa95286d86779
[ "MIT" ]
null
null
null
src/main/cpp/ofxOboeAndroidSoundPlayer.cpp
danoli3/ofxOboe
61b628c48c18c44a4f21a695549fa95286d86779
[ "MIT" ]
null
null
null
// // Created by Dan Rosser on 10/9/21. // #include "ofxOboeAndroidSoundPlayer.h" bool ofxOboeAndroidSoundPlayer::load(const std::filesystem::path& fileName, bool stream) { AudioProperties targetProperties { .channelCount = ofxOboe::getChannelCount(), .sampleRate = ofxOboe::getSampleRate() }; filePath = fileName.c_str(); std::shared_ptr<ofxOboeAssetDataSource> trackSource { ofxOboeAssetDataSource::newFromCompressedAsset(ofxOboe::getAssetManager(), fileName.c_str(), targetProperties, AASSET_MODE_UNKNOWN) }; if (trackSource == nullptr){ ofLogError("ofxOboe") << "Could not load source data for track:" << fileName; return false; } track = std::make_unique<ofxOboePlayer>(trackSource); if(track != nullptr) { track->setPlaying(false); track->setLooping(isLooping); ofxOboe::mixer.addTrack(track.get()); } else return false; return true; } void ofxOboeAndroidSoundPlayer::unload() { if(track) { track->setPlaying(false); track.reset(); track.release(); track = nullptr; state = ofxOboeAndroidSoundState::UNLOADED; } } void ofxOboeAndroidSoundPlayer::play() { if(track) track->setPlaying(true); } void ofxOboeAndroidSoundPlayer::stop() { if(track) { track->setPlaying(false); } } void ofxOboeAndroidSoundPlayer::setVolume(float vol) { if(track) { track->setVolume(vol); } } void ofxOboeAndroidSoundPlayer::setPan(float vol) { } void ofxOboeAndroidSoundPlayer::setSpeed(float spd) { } void ofxOboeAndroidSoundPlayer::setPaused(bool bP) { if(track) { track->setPlaying(false); } } void ofxOboeAndroidSoundPlayer::setLoop(bool bLp) { if(track) { track->setLooping(bLp); } } void ofxOboeAndroidSoundPlayer::setMultiPlay(bool bMp) { } void ofxOboeAndroidSoundPlayer::setPosition(float pct) { if(track) { track->setPlayHead((int)pct); } } void ofxOboeAndroidSoundPlayer::setPositionMS(int ms) { if(track) { track->setPlayHead(ms); } } float ofxOboeAndroidSoundPlayer::getPosition() const { return 1.0f; } int ofxOboeAndroidSoundPlayer::getPositionMS() const { return 0; } bool ofxOboeAndroidSoundPlayer::isPlaying() const { if(track) { return track->getPlaying(); } return false; } float ofxOboeAndroidSoundPlayer::getSpeed() const { return 1.0f; } float ofxOboeAndroidSoundPlayer::getPan() const { return 1.0f; } bool ofxOboeAndroidSoundPlayer::isPaused() const { return false; } float ofxOboeAndroidSoundPlayer::getVolume() const { return 1.0f; } bool ofxOboeAndroidSoundPlayer::isLoaded() const { if(track) { return true; } return false; } void ofxOboeAndroidSoundPlayer::audioIn(ofSoundBuffer&) const { } void ofxOboeAndroidSoundPlayer::audioOut(ofSoundBuffer&) const { } ofxOboeAndroidSoundPlayer::~ofxOboeAndroidSoundPlayer() { } oboe::DataCallbackResult ofxOboeAndroidSoundPlayer::onAudioReady(AudioStream *oboeStream, void *audioData, int32_t numFrames) { // auto *outputBuffer = static_cast<float *>(audioData); // // int64_t nextClapEventMs; // // for (int i = 0; i < numFrames; ++i) { // // songPositionMS = convertFramesToMillis( // currentFrame, // ofxOboe::getSampleRate()); // // // ofxOboe::mixer.renderAudio(outputBuffer+(oboeStream->getChannelCount()*i), 1); // currentFrame++; // } return DataCallbackResult::Continue; } void ofxOboeAndroidSoundPlayer::onErrorAfterClose(AudioStream *oboeStream, Result error) { if (error == Result::ErrorDisconnected){ state = ofxOboeAndroidSoundState::FAILED; currentFrame = 0; songPositionMS = 0; lastUpdateTime = 0; //start(); } else { //LOGE("Stream error: %s", convertToText(error)); } }
23.850299
143
0.656038
danoli3
7aa12e259b0d9d4631b6095a6b4f9710001c8f20
1,028
cpp
C++
project2D/Spring.cpp
Master-Mas/2D-Physics-Exmaple
a4ee3401daeb9150b8d2c8953bf6b0e70cacf93a
[ "MIT" ]
null
null
null
project2D/Spring.cpp
Master-Mas/2D-Physics-Exmaple
a4ee3401daeb9150b8d2c8953bf6b0e70cacf93a
[ "MIT" ]
null
null
null
project2D/Spring.cpp
Master-Mas/2D-Physics-Exmaple
a4ee3401daeb9150b8d2c8953bf6b0e70cacf93a
[ "MIT" ]
null
null
null
#include "Spring.h" Spring::Spring(RigidBody2D * join1, RigidBody2D * join2, float springConstant, float damping) { this->join1 = join1; this->join2 = join2; this->springConstant = springConstant; this->damping = damping; this->restDistance = glm::length(join1->getTransform().getPosition() - join2->getTransform().getPosition()); } Spring::~Spring() { } void Spring::fixedUpdate(float fixedTimeStep, glm::vec2 gravity) { float force = -springConstant * (glm::distance(join1->getTransform().getPosition(), join2->getTransform().getPosition()) - restDistance) - damping * glm::length(join1->getVelocity() - join2->getVelocity()); join2->applyForce(glm::normalize(join2->getTransform().getPosition() - join1->getTransform().getPosition()) * force * fixedTimeStep); } void Spring::draw(aie::Renderer2D * renderer) { renderer->setRenderColour(0, 0, 1); glm::vec2 pos1 = join1->getTransform().getPosition(); glm::vec2 pos2 = join2->getTransform().getPosition(); renderer->drawLine(pos1.x, pos1.y, pos2.x, pos2.y); }
33.16129
207
0.719844
Master-Mas
7aa381be8780833746f2bb730b4590fb0337ca7b
975
cpp
C++
app/src/main/cpp/recording/streams/RecordingStreamConstants.cpp
atikur-rabbi/fast-mixer
7b471e102aacb9cdf75af5c7775d18d10e584ff1
[ "CC0-1.0" ]
47
2020-07-16T21:21:37.000Z
2022-03-02T00:18:00.000Z
app/src/main/cpp/recording/streams/RecordingStreamConstants.cpp
iftenet/fast-mixer
9e834d6ebed0b1dd63fe8688f8bf614e19a8467f
[ "CC0-1.0" ]
1
2020-09-29T06:48:22.000Z
2020-10-10T17:40:50.000Z
app/src/main/cpp/recording/streams/RecordingStreamConstants.cpp
iftenet/fast-mixer
9e834d6ebed0b1dd63fe8688f8bf614e19a8467f
[ "CC0-1.0" ]
10
2020-07-19T10:07:21.000Z
2022-02-11T07:03:20.000Z
// // Created by asalehin on 7/30/20. // #include "RecordingStreamConstants.h" int32_t RecordingStreamConstants::mSampleRate = oboe::DefaultStreamValues::SampleRate; int32_t RecordingStreamConstants::mPlaybackSampleRate = RecordingStreamConstants::mSampleRate; int32_t RecordingStreamConstants::mInputChannelCount = oboe::ChannelCount::Stereo; int32_t RecordingStreamConstants::mOutputChannelCount = oboe::ChannelCount::Stereo; oboe::AudioApi RecordingStreamConstants::mAudioApi = oboe::AudioApi::AAudio; oboe::AudioFormat RecordingStreamConstants::mFormat = oboe::AudioFormat::I16; int32_t RecordingStreamConstants::mPlaybackDeviceId = oboe::kUnspecified; int32_t RecordingStreamConstants::mFramesPerBurst{}; int32_t RecordingStreamConstants::mRecordingDeviceId = oboe::kUnspecified; oboe::AudioFormat RecordingStreamConstants::mPlaybackFormat = oboe::AudioFormat::Float; oboe::InputPreset RecordingStreamConstants::mRecordingPreset = oboe::InputPreset::VoicePerformance;
54.166667
99
0.842051
atikur-rabbi
7aa3cc7bb45ecd4e61eaa3cb5d14aa8f925b7675
60
cpp
C++
src/main/places/Mill.cpp
baatochan/VillageSimulation
633e68a29a7f7eb960ab0ec8fc59e7ce5735a6af
[ "MIT" ]
null
null
null
src/main/places/Mill.cpp
baatochan/VillageSimulation
633e68a29a7f7eb960ab0ec8fc59e7ce5735a6af
[ "MIT" ]
null
null
null
src/main/places/Mill.cpp
baatochan/VillageSimulation
633e68a29a7f7eb960ab0ec8fc59e7ce5735a6af
[ "MIT" ]
null
null
null
// // Created by black on 05.06.18. // #include "Mill.hpp"
10
32
0.6
baatochan
7aa8b4970179dde3e1691202772a982ccd205706
396
cpp
C++
Editor/gui/EngineViewWidget/widget/impl/EngineViewWidgetImpl.cpp
obivan43/pawnengine
ec092fa855d41705f3fb55fcf1aa5e515d093405
[ "MIT" ]
null
null
null
Editor/gui/EngineViewWidget/widget/impl/EngineViewWidgetImpl.cpp
obivan43/pawnengine
ec092fa855d41705f3fb55fcf1aa5e515d093405
[ "MIT" ]
null
null
null
Editor/gui/EngineViewWidget/widget/impl/EngineViewWidgetImpl.cpp
obivan43/pawnengine
ec092fa855d41705f3fb55fcf1aa5e515d093405
[ "MIT" ]
null
null
null
#include "EngineViewWidgetImpl.h" #include <QHBoxLayout> #include <QVBoxLayout> namespace editor::impl { EngineViewWidgetImpl::EngineViewWidgetImpl(QWidget* parent) : EngineViewWidget(parent) , m_EngineFrame(nullptr) { QVBoxLayout* layout = new QVBoxLayout(this); m_EngineFrame = new QFrame(); layout->addWidget(m_EngineFrame); setLayout(layout); } }
18
61
0.70202
obivan43
7aa96d20a59f120a661efb34271486e2914fd876
8,273
cpp
C++
transactdatadialog.cpp
igrekus/depot
c9101c6072b3c0ce3fe26f5926f0371055eaa270
[ "MIT" ]
null
null
null
transactdatadialog.cpp
igrekus/depot
c9101c6072b3c0ce3fe26f5926f0371055eaa270
[ "MIT" ]
null
null
null
transactdatadialog.cpp
igrekus/depot
c9101c6072b3c0ce3fe26f5926f0371055eaa270
[ "MIT" ]
null
null
null
#include "transactdatadialog.h" #include "ui_transactdatadialog.h" TransactDataDialog::TransactDataDialog(QWidget *parent) : QDialog(parent), ui(new Ui::TransactDataDialog) { ui->setupUi(this); } TransactDataDialog::~TransactDataDialog() { delete ui; } void TransactDataDialog::resetWidgets() { ui->editProductName->setText(QString("")); ui->editProductCode->setText("здесь будет код товара в базе"); ui->dateTransact->setDate(QDate::currentDate()); ui->comboStaff->setCurrentIndex(0); ui->comboProject->setCurrentText(0); ui->spinDiff->setValue(0); ui->editNote->setText(QString("")); ui->editSearch->setText(QString("")); } void TransactDataDialog::initWidgets() { ui->editProductName->setText(m_data.itemName); ui->editProductCode->setText("здесь будет код товара в базе"); ui->dateTransact->setDate(m_data.itemDate); ui->comboStaff->setCurrentText(m_dictModel->m_staffListModel->getData(m_data.itemStaffRef)); ui->comboProject->setCurrentText(m_dictModel->m_projectListModel->getData(m_data.itemProjectRef)); ui->spinDiff->setValue(m_data.itemDiff); ui->editNote->setText(m_data.itemNote); ui->editSearch->setText(m_data.itemName); } void TransactDataDialog::updateWidgets() { ui->editProductName->setText(m_data.itemName); ui->editProductCode->setText("здесь будет код товара в базе"); ui->dateTransact->setDate(m_data.itemDate); ui->comboStaff->setCurrentText(m_dictModel->m_staffListModel->getData(m_data.itemStaffRef)); ui->comboProject->setCurrentText(m_dictModel->m_projectListModel->getData(m_data.itemProjectRef)); // ui->spinDiff->setValue(m_data.itemDiff); // ui->editNote->setText(m_data.itemNote); ui->editSearch->setText(m_data.itemName); } void TransactDataDialog::initDialog() { if (m_data.itemId == 0) { setWindowTitle("Новая запись о приходе/расходе"); } else { setWindowTitle("Редактировать запись о приходе/расходе"); } // QStringList projects(m_dictModel->m_projectListModel->m_strList); // comProject = new QCompleter(projects, this); // comProject->setCaseSensitivity(Qt::CaseInsensitive); // comProject->setCompletionMode(QCompleter::PopupCompletion); // QStringList staff(m_dictModel->m_staffListModel->m_strList); // comStaff = new QCompleter(staff, this); // comStaff->setCaseSensitivity(Qt::CaseInsensitive); // comStaff->setCompletionMode(QCompleter::PopupCompletion); ui->comboProject->setModel(m_dictModel->m_projectListModel); // ui->comboProject->setEditable(true); // ui->comboProject->setInsertPolicy(QComboBox::NoInsert); // ui->comboProject->setCompleter(comProject); ui->comboStaff->setModel(m_dictModel->m_staffListModel); // ui->comboStaff->setEditable(true); // ui->comboStaff->setInsertPolicy(QComboBox::NoInsert); // ui->comboStaff->setCompleter(comStaff); ui->lblProductCode->setVisible(false); ui->editProductCode->setVisible(false); m_searchFilterModel = new ProjectRecursiveFilterProxyModel(this); m_searchFilterModel->setSourceModel(m_stockModel); m_searchFilterModel->setFilterCaseSensitivity(Qt::CaseInsensitive); m_searchFilterModel->setFilterWildcard(m_data.itemName); m_searchFilterModel->setFilterProjectId(0); ui->treeStock->setModel(m_searchFilterModel); ui->treeStock->hideColumn(2); // ui->treeStock->hideColumn(3); ui->treeStock->hideColumn(4); ui->treeStock->hideColumn(6); ui->treeStock->hideColumn(7); ui->treeStock->setIndentation(0); ui->treeStock->setSelectionMode(QAbstractItemView::SingleSelection); ui->treeStock->setSelectionBehavior(QAbstractItemView::SelectRows); ui->treeStock->setUniformRowHeights(true); ui->treeStock->header()->setDefaultAlignment(Qt::AlignCenter); // Qt::TextWordWrap ui->treeStock->header()->setStretchLastSection(true); ui->treeStock->setItemDelegate(new DelegateHighligtableTreeText(ui->treeStock)); ui->treeStock->setRootIsDecorated(false); ui->treeStock->setStyleSheet(QString("QTreeView::branch { border-image: none; }")); ui->treeStock->header()->moveSection(3, 5); refreshView(); initWidgets(); connect(ui->treeStock->selectionModel(), &QItemSelectionModel::currentChanged, this, &treeStockSelectionChanged); } void TransactDataDialog::refreshView() { qint32 trwidth = ui->treeStock->frameGeometry().width()-30; ui->treeStock->hide(); ui->treeStock->setColumnWidth(0, trwidth*0.20); ui->treeStock->setColumnWidth(1, trwidth*0.50); ui->treeStock->setColumnWidth(3, trwidth*0.10); ui->treeStock->setColumnWidth(5, trwidth*0.20); ui->treeStock->show(); } TransactItem TransactDataDialog::getData() { return m_data; } TransactItem TransactDataDialog::collectData() { return (TransactItem::TransactItemBuilder() .setId(m_data.itemId) .setName(m_data.itemName) .setDate(ui->dateTransact->date()) .setDiff(ui->spinDiff->value()) .setNote(ui->editNote->text()) .setStock(m_data.itemStockRef) .setStaff(ui->comboStaff->currentData(Constants::RoleNodeId).toInt()) .setProject(ui->comboProject->currentData(Constants::RoleNodeId).toInt()) .build()); } void TransactDataDialog::changeEvent(QEvent *e) { QDialog::changeEvent(e); switch (e->type()) { case QEvent::LanguageChange: ui->retranslateUi(this); break; default: break; } } void TransactDataDialog::on_spinDiff_valueChanged(int arg1) { // if (arg1 > 0) { // ui->editNote->setText("Приход"); // } // else { // ui->editNote->clear(); // } } void TransactDataDialog::on_btnOk_clicked() { if (ui->editProductName->text().isEmpty()) { QMessageBox::warning(this, "Ошибка!", "Выберите позицию на складе, для которой нужно создать новый приход/расход."); return; } if (ui->comboProject->currentData(Constants::RoleNodeId).toInt() == 0) { QMessageBox::warning(this, "Ошибка!", "Выберите тему, на которую следует записать текущий приход/расход."); return; } // if (ui->editNote->text().isEmpty()) { // QMessageBox::warning(this, // "Ошибка!", // "Введите комментарий, поясняющий информацию о текущем приходе/расходе."); // return; // } if (ui->spinDiff->value() == 0) { QMessageBox::warning(this, "Ошибка!", "Приход/расход не может быть равен нулю."); return; } m_data = collectData(); accept(); } void TransactDataDialog::on_editSearch_textChanged(const QString &arg1) { m_searchFilterModel->setFilterWildcard(arg1); if (arg1.size() > 1) { ui->treeStock->expandAll(); } else { // ui->treeStock->clearSelection(); ui->treeStock->collapseAll(); } m_searchFilterModel->invalidate(); } void TransactDataDialog::on_treeStock_clicked(const QModelIndex &index) { // qDebug() << "tree click"; if (index.data(Constants::RoleNodeType) == Constants::ItemItem) { QModelIndex sourceIndex = m_searchFilterModel->mapToSource(index); m_data = TransactItem::TransactItemBuilder().fromStockItem(m_stockModel->getStockItemByIndex(sourceIndex)); // qDebug() << m_data; updateWidgets(); } } void TransactDataDialog::on_treeStock_doubleClicked(const QModelIndex &index) { // qDebug() << "tree doubleclick"; } void TransactDataDialog::treeStockSelectionChanged(const QModelIndex &current, const QModelIndex &previous) { // qDebug() << "tree selection changed"; // if (ui->treeStock->selectionModel()->hasSelection()) { // on_treeStock_doubleClicked(current); // } // else { // resetWidgets(); // } }
34.615063
116
0.649462
igrekus
7aae9e76f79854e77c9493597c3f1005c85189a6
2,918
cpp
C++
RectangleProgressBar.cpp
arvindrajayadav/Good-Robot
c9a0a5f50793acbe7af312fccac48ee035498d1e
[ "MIT" ]
53
2020-08-04T08:38:14.000Z
2021-12-08T18:06:40.000Z
RectangleProgressBar.cpp
arvindrajayadav/Good-Robot
c9a0a5f50793acbe7af312fccac48ee035498d1e
[ "MIT" ]
2
2020-08-15T13:03:26.000Z
2020-08-15T19:54:22.000Z
RectangleProgressBar.cpp
arvindrajayadav/Good-Robot
c9a0a5f50793acbe7af312fccac48ee035498d1e
[ "MIT" ]
5
2020-08-04T09:33:40.000Z
2021-09-13T04:22:49.000Z
#include "master.h" #include "RectangleProgressBar.h" using namespace pyrodactyl; void RectangleProgressBar::Load(rapidxml::xml_node<char> *node) { Element::Load(node); timer.Load(node, "delta_time"); if (NodeValid("bg", node)) bg.Load(node->first_node("bg"), this); if (NodeValid("caption", node)) caption.Load(node->first_node("caption"), this); if (NodeValid("bar", node)) { rapidxml::xml_node<char> *barnode = node->first_node("bar"); if (NodeValid("max", barnode)) max.Load(barnode->first_node("max")); if (NodeValid("cur", barnode)) cur.Load(barnode->first_node("cur")); if (NodeValid("inc", barnode)) change_inc.Load(barnode->first_node("inc")); if (NodeValid("dec", barnode)) change_dec.Load(barnode->first_node("dec")); if (NodeValid("offset", barnode)) offset.Load(barnode->first_node("offset")); } } void RectangleProgressBar::Draw(const int &value, const int &maximum, const char *title, bool draw_value) { //Prevent divide by zero if (maximum == 0) return; bg.Draw(); if (!init) { init = true; prev = value; } //Calculate pixels per unit according to the size IF the bar is of constant width pixels_per_unit = w / (float)maximum; //Draw the outline bar that depends on the maximum value of health max.Draw(x, y, h, pixels_per_unit, maximum, false); //Add the offset for all other bars int X = x + offset.x, Y = y + offset.y; if (prev > value) { //The value decreased, draw the decrease bar change_dec.Draw(X + static_cast<int>(value * pixels_per_unit), Y, h, pixels_per_unit, prev - value, true); //Decrease the bar value so it moves 1px forward every X ms, and eventually becomes equal to value if (timer.TargetReached()) { prev -= 1 + static_cast<int>(pixels_per_unit / 2); if (prev < value) prev = value; //Reset the timer timer.Start(); } //Draw the current bar cur.Draw(X, Y, h, pixels_per_unit, value, true); } else if (prev < value) { //Draw the current bar cur.Draw(X, Y, h, pixels_per_unit, value, true); //The value increased, draw the increase bar change_inc.Draw(X + static_cast<int>(prev * pixels_per_unit), Y, h, pixels_per_unit, value - prev, true); //Increase the bar value so it moves 1px forward every X ms, and eventually becomes equal to value if (timer.TargetReached()) { prev += 1 + static_cast<int>(pixels_per_unit / 2); if (prev > value) prev = value; //Reset the timer timer.Start(); } } else cur.Draw(X, Y, h, pixels_per_unit, value, true); //Draw the caption if (draw_value) caption.text = title + NumberToString<int>(value) +" / " + NumberToString<int>(maximum); else caption.text = title; caption.Draw(); } void RectangleProgressBar::SetUI(pyroRect *parent) { Element::SetUI(parent); bg.SetUI(this); caption.SetUI(this); offset.SetUI(); max.SetUI(); cur.SetUI(); change_inc.SetUI(); change_dec.SetUI(); }
23.918033
108
0.67512
arvindrajayadav
7aafbc38e6b0cfa5feefb5d5f7caec980b83af6d
875
cpp
C++
Source/Insanity/MessageBox.cpp
mice777/Insanity3D
49dc70130f786439fb0e4f91b75b6b686a134760
[ "Apache-2.0" ]
2
2022-02-11T11:59:44.000Z
2022-02-16T20:33:25.000Z
Source/Insanity/MessageBox.cpp
mice777/Insanity3D
49dc70130f786439fb0e4f91b75b6b686a134760
[ "Apache-2.0" ]
null
null
null
Source/Insanity/MessageBox.cpp
mice777/Insanity3D
49dc70130f786439fb0e4f91b75b6b686a134760
[ "Apache-2.0" ]
null
null
null
#include "pch.h" //---------------------------- #pragma comment (lib,"user32.lib") //---------------------------- MSGBOX_RETURN OsMessageBox(void *hwnd, const char *txt, const char *title, MSGBOX_STYLE wmb){ int wtype; switch(wmb){ case MBOX_OK: wtype = MB_OK; break; case MBOX_YESNO: wtype = MB_YESNO; break; case MBOX_YESNOCANCEL: wtype = MB_YESNOCANCEL; break; case MBOX_RETRYCANCEL: wtype = MB_RETRYCANCEL; break; case MBOX_OKCANCEL: wtype = MB_OKCANCEL; break; default: wtype = MB_OK; } int ret = MessageBox((HWND)hwnd, txt, title, wtype); switch(ret){ case IDYES: return MBOX_RETURN_YES; case IDOK: return MBOX_RETURN_YES; case IDNO: return MBOX_RETURN_NO; case IDCANCEL: return MBOX_RETURN_CANCEL; case IDRETRY: return MBOX_RETURN_YES; } assert(0); return MBOX_RETURN_NO; } //----------------------------
26.515152
93
0.635429
mice777
7ab070e798d995ec86e79df525877847fa03cea5
802
cpp
C++
modules/core/base/unit/utility/size.cpp
psiha/nt2
5e829807f6b57b339ca1be918a6b60a2507c54d0
[ "BSL-1.0" ]
34
2017-05-19T18:10:17.000Z
2022-01-04T02:18:13.000Z
modules/core/base/unit/utility/size.cpp
psiha/nt2
5e829807f6b57b339ca1be918a6b60a2507c54d0
[ "BSL-1.0" ]
null
null
null
modules/core/base/unit/utility/size.cpp
psiha/nt2
5e829807f6b57b339ca1be918a6b60a2507c54d0
[ "BSL-1.0" ]
7
2017-12-02T12:59:17.000Z
2021-07-31T12:46:14.000Z
//============================================================================== // Copyright 2003 - 2012 LASMEA UMR 6602 CNRS/Univ. Clermont II // Copyright 2009 - 2012 LRI UMR 8623 CNRS/Univ Paris Sud XI // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE.txt or copy at // http://www.boost.org/LICENSE_1_0.txt //============================================================================== #include <nt2/include/functions/size.hpp> #include <nt2/sdk/unit/module.hpp> #include <nt2/sdk/unit/tests/relation.hpp> NT2_TEST_CASE( fundamental_size ) { using nt2::size; NT2_TEST_EQUAL( size( 3 , 1 ), 1u); NT2_TEST_EQUAL( size( 3 , 2 ), 1u); NT2_TEST_EQUAL( size( 3 , 3 ), 1u); }
36.454545
80
0.506234
psiha
7ab1951862a75a5a3df0fff27114f4cde919a359
15,012
cpp
C++
data/474.cpp
TianyiChen/rdcpp-data
75c6868c876511e3ce143fdc3c08ddd74c7aa4ea
[ "MIT" ]
null
null
null
data/474.cpp
TianyiChen/rdcpp-data
75c6868c876511e3ce143fdc3c08ddd74c7aa4ea
[ "MIT" ]
null
null
null
data/474.cpp
TianyiChen/rdcpp-data
75c6868c876511e3ce143fdc3c08ddd74c7aa4ea
[ "MIT" ]
null
null
null
int ds//mX ,t3 , MGA ,s , Kai /*R4k*/,al,C8L , Zt,kW5a ,zNAk , M1l, a5Q7 , K // ,Zj/*ZbNw*/// , xz ,U8 , CQ,pb, msWtM ,PRZEy , wrI , XIc1o , uh,K2s , HR6 ,rvUy3 , Sw/*1*/, t , S8,ha , RH, Na0, q /*9ku*///P1G ,m, v3Wcf , XZ4 ,WxYJ ,OQou , py2, gpl ,h0RF, GyQZ , lVwY4b,sN2 ,c3uy ,dmv,a0,fQ , // NaWv ,Bi5X, Jee//dQ ,Z , PxH , uz, RAT, UC , eSrN , M9, D0fK1 ,/*7tNJ*/yfoS8l , eCD, //Fj sS , tl ,uV, NZm , /*e*/Ws , IPMi5Y ; void f_f0()//5 { { { int eL ;volatile int dm1Y , zAD, nEt ; for(int i=1 ; i<1;++i)if ( true )for(int i=1//s36 ; i< 2;++i )if (true ) eL = nEt +dm1Y +/*Oe*/ zAD ; else {volatile int nk5N , ZSC; IPMi5Y=//Bw ZSC + nk5N; }else return ; return ; {{ int ZehfD/*xh*/;volatile int DyRo7 ,pc ,Vtar ;if ( true )ZehfD/*e*///wsM = /*BbW*/Vtar + DyRo7+/*o4H*/pc; else return ; {//kKem } {{} } } {} }{ // int pX; volatile int WEl,sme8 ; for (int i=1 ; i< 3;++i ) { ; for (int i=1; i< 4;++i ) {} } pX= sme8+ WEl ;}}{ volatile int fZ, sGL , /*I*/ upWO ,mp, IF ; ;{/*N*/volatile int/*Q6*/ Qkuw , gO,Vkk ; //f3Xt { for (int i=1; i<5 ;++i){}} {} {;} ds =Vkk/*PmY*/+Qkuw //z + gO;{} } t3/*eVa*/= IF + fZ +sGL + upWO +mp ;}{ { { } {{ volatile int fC ;{ } for (int i=1;i< 6 ;++i //we )/*wHt*/MGA= fC //QV ; } }/*3*/} //Gy return ; } { int eNPS; //f volatile int /*Xi4C*/ cw, tyX,sQDc ; { /**/; }for (int i=1 ; i<7 ;++i ) if(true /*x*/){ int N5VKlj9;volatile int y0Z , MFk , sGa0 ; { }N5VKlj9 = sGa0+/*sLo1*/y0Z +MFk ; }else eNPS =sQDc + cw+ tyX ; } { /**/ if (true)return ;else return ; { if ( true)return ; else for(int //rDAW i=1 ; //w i<8;++i) for (int i=1;/*CR*/ i<9;++i )//Jz3 //n { }} } } if( true ) //s return ; else//5GWj {{ for (int i=1//GPU ; i< 10;++i) { { }//0yF ;//NLj1ESz } //7 return // ; } /*83*/ if( true ){{ return ; {} } {if( true) return ; else{return ;{ int NECy ;volatile int UaN;if ( true) {} else // NECy= UaN; }} } }/*oO*/else {volatile int K2G//f ,e2gl1 //a , ls ;{for (int i=1 ;i< 11;++i)/*m*/ {{ }//Niv } } s = ls+ K2G + e2gl1 //KSDY ; ; {if( true ) { ;} else /*l*/{ } }if ( true ) ; else {volatile int i3sK /*Gy*/, J ; Kai =J +i3sK ;for (int i=1 ;i<12;++i) ; }if (/*G8*/ true ) { {/*Z*/}; }else{volatile int/*SlD*/ Kdt ,vQwV ;{volatile int aNn ,d1Orr , N9v6 ; al = N9v6 + aNn+d1Orr ;//Jw { {/*XZ*/ }} } C8L = vQwV//wf +Kdt ;{}} }{{for (int i=1 ;i<13;++i); }{volatile int n5 , z ,auzN ,s79H; {} { } if //ZN ( true )for(int i=1 ;i<14 ;++i ) ;else Zt =/*8d*/s79H//Omvo + n5; kW5a=z//q +auzN;}{ { } }}{ //0zi if(true) { {} { }{{}if( true) return ;else { { }} {} if ( true) {}else {}}{ if (true) { //v } else { } return ;} }else ; {if ( true ) {volatile int SaZDa,ah, qFlY//2P9T ,Cy; if/**/( true){} else{ } if//d4r (true) if (true )zNAk =Cy+ SaZDa ; else M1l=/*EH1*//*rS*/ah + qFlY; else {volatile int// n , LZ3Z;if( true ) {}else a5Q7 = LZ3Z+n; /**/ } } /*pI*/else if (true ){} else return ; } {if( true )//Bs4 //p8 ; else {{ { } }for (int i=1 ;i< 15;++i ) {} {} //0TPs if //v (true ) { ;} else { }//2 for (int i=1 ;i<16 ;++i)if (true)if/*ZY*/( true )//E {} else ; else {} } { { } ;}{ return ; }}{{ } {/*oy*/{}} }/*t*/ // }}for(int i=1/*uiX*/; i<17;++i) if(true){ /*oH*/{ { volatile int mCOg , D, PWJTDb;K = PWJTDb + mCOg+//K D;} if(true )return ; else { int IEz6; volatile int cb3,gZ , vW//E , I//6B /*Z*/; for(int i=1 ;i<18 ;++i /*w8*/) ; IEz6= I+ cb3//7x ;/*Jikgg*/ Zj= gZ + vW ;} //kK } { volatile int Un , oan , WDs ,Wz8pk4/*ZBtv*/,eqy ; {/**/int h;volatile int id//O1 , HT8 ,//5iT pY2,AzaWn ; { volatile int qeE ; { {}//n7Y ; } xz = qeE; if (//OB true) {}else { } }{ {{ }} { } } h =AzaWn// +id +HT8 + pY2;} U8= eqy+ Un +oan + WDs + Wz8pk4;{{volatile int //G F4b , g//6u ;{ }CQ= g+F4b; } }} return ; { int P/*Jl*/; volatile int W6, wz, bgVg;;if//ns (true ) if (true ) {//4 { }for (int i=1 ;i< /*7T*/ 19/*b8*/;++i//Zc );{ {{ } } {volatile int fpN ;pb =fpN ; }}} else P= bgVg +W6 +wz;else ;}} else return ;{//5h for(int i=1 ; i< 20 ;++i )//wO { volatile int lOKdG0 , kA , jS3 , Cv ,b8r ; {{ ; } if( true ) /*46*/; else ;//zj }msWtM=//6S b8r + lOKdG0 + kA + jS3 + Cv// ;for//ts (int i=1 ;i< 21;++i){ { { } { //H }{} } { int w4;volatile int R9, IL9u ;return ;/*sSI*/ if(//7u true )w4= IL9u + R9 ;/*9OI*/ else{}{//e /*Won*/ } {//RT } } } }; { ; {{ { if( true){{} }/*Xpa*/ else{ } if ( true)for(int i=1 ;/*6*/ i<22;++i) return ; else ; } /*TR*/} } ; }{int fy ;volatile int /*RO*/ aU , Nkl , C ; { volatile int VBw , QOLl,uc9I2 //nE ; PRZEy = uc9I2//d + //MwR6 VBw + QOLl;{ for(int i=1 ;/*H*/i<//lw 23 ;++i)if//N (true)if(true ){ /**/}else { }else{ } }{{ }} } fy = C + aU+Nkl ; for (int i=1 ; i<24 //Bt ;++i/*j*/ /*BxUS*/ ) { {} ; } }} return ; }void f_f1(){ { { { int WI3 ; volatile int B8 ,m2Uy ; WI3 =/*5N*/m2Uy +//TsJ B8; }{volatile int//EKS /*mU*/ sKf,NJZPkUU8/*S*/, suO ;wrI = suO+sKf+NJZPkUU8 ;if ( true );else{ {} {//Z4 }}} } return ;{{ ; }if (true){ volatile int lY, owz ;for (int i=1; i< 25/*AW*/;++i) XIc1o = owz+ lY ; { }{ //GW5 } }else//RD ; if//64 ( true){;{ for (int i=1; i< 26 ;++i ); return ; } return ; } else { ; ; }{{ { } } ; } } { { int hp ; volatile int Wr,i3Rw//xy ; {volatile int d8c ,y0 , o; uh = o//Q + d8c + y0 ; }if (/*mf*/ true ) /**/{ } else for//4KQa (int i=1 ; i< 27 ;++i )hp = i3Rw +Wr;}{ {} {} { } } } };{// { volatile int DW , US ,e6 ,ouHvl;{ for (int i=1;i< 28 ;++i ){ volatile int//o O,tP ; for(int i=1; i< 29 ;++i){ }if/*teMXjS*/(/*W*///od true ) { int oV;volatile int ZYg,PGkruw;oV= PGkruw+ZYg ; }else { { }{ }return ; }/*rC*/ K2s = tP + O ;return //T ; }; }if (true ) { { } return ; {{ {} } ; }/**/}else/*4gbq*/ return ; HR6= ouHvl + DW + US + e6 ; }{ ; {volatile int pNkW, yA ; /*b0*/for(int // i=1;i< 30;++i ) rvUy3 //4S =yA+ pNkW ; for(int i=1 ; i< 31 ;++i) ; //Iep } } { volatile int caF , i3 ,//i b, D1L, lKSAe,vKF ; for/**/(int /**/i=1;i< 32;++i ) { {{//w } } {for(int i=1 ;i<33;++i );} }//FO { { {}}} Sw = vKF+/*W*//*ANs*/ caF + i3 + b+ D1L +/*Aq*/lKSAe; return ; {volatile int gA , Ui1p ;for(int i=1; i< 34 ;++i)t= /*dUb*/ Ui1p + gA ;{ volatile int Hx , rCY ;S8//4O = rCY+ Hx ; } } }for (int i=1; i< 35 ;++i)return ;} { if(true)for/*hQ6x*/(int i=1 ;i<36;++i ){int Zk ;volatile int Of ,E8,XZl , fr1sI, GOMJ; return ; {if ( /**/true) if( true ) { }else {for(int i=1 ;i< 37 ;++i ) if(true){} else { }{{ }} } else return ; for(int i=1 ;i<38;++i ) if /*bBab*//*wy*/(true ) ; else ; {if(/*HnT*/ true ){volatile int NvB ; if ( true )ha=NvB;else{}} //fv /*Iz*/ else{{ } } }/*ojw*/} Zk/*n*/= GOMJ +Of //CEH +E8 +XZl +//U fr1sI ; }else { { { ;/*HH*/}if ( true ) for (int i=1 ;i< 39;++i ) for (int i=1; i< 40 ;++i ) { }//gq else { }return ;{} } { {int/**/ MCYl7s ; volatile int fw // , O5c ,nmz ;MCYl7s=nmz +fw + O5c//r ;{{//DBxd } } }{{ } } }/*Y*/ if /*Ml*/( true ){ {/*88M*/ {}for (int i=1 ;i<41;++i) { /**/}{ ;//re } } {} { } } else for (int i=1; i<42;++i) if(true ) { volatile int Wwy ,F ,b6V, u ; RH = u+Wwy + F+ b6V ; } else{ volatile int bHoCj ,lNsKL , ZlL;for(int i=1;/**/i< 43 ;++i ) if( true )if(true )Na0= ZlL+ bHoCj +lNsKL;else ; else {{/*BLn*/ }} {if (/*O*//*Ba*/true) for (int /*fYU*/i=1 ; i<44 ;++i)if( true) { } else ; else {}}} } {int dy8 ; volatile int N , AgF , gVS1, VKoG ,tBiAS ; {{{} }} { { } }dy8 = tBiAS+N + /*YG*/AgF + gVS1+VKoG ; }return ;{; for (int i=1 ;i<45;++i) {/*fHj*/ volatile int M9JHS/**/ ,r, oskgFJ ,AHy ;q= AHy+M9JHS +r +/**/oskgFJ ; }{;/*6H*/} }//APg } { volatile int AV ,j7 , fOWkQv , qL9O , E08;{volatile int a,v ,DU ,YCP ; {{ { } {; } } for(int i=1 ; i<46 /**/;++i /*l*/){{ } } } m /*6*/=YCP +a +v +DU; for(int i=1 ; i< 47 ;++i ) if (true) if ( true ) return// ;else {;; {} } else {{ {} } { {}for(int i=1; /*o7*/i< //G0Y 48 ;++i /**/ )for (int i=1;i<49;++i ) ;} }{ ; //G { } } } v3Wcf = E08 +AV +j7 +fOWkQv + qL9O//fV47 ; if( true ){return ;//UW ;/*0*/for(int i=1 ;i< 50;++i) { return ; } } else { { { }{/*d*/ /*RL*/} }{ { {// { } for (int i=1;i< 51;++i) {} } {}for (int i=1;i< 52 ;++i)// {int GF ; volatile int qGd;GF/*p*/=qGd;} {}} { {/*w4*/ } if(true ){ } else{}} }} {{{ }; } {{int A9U ; volatile int qyb,zLEB , b6q; A9U =b6q + qyb + zLEB;}/*1RH5*/{ int OQr; volatile int GA;OQr= GA // ; {} }{/*uJ*/ }} { int zDQ; volatile int fT /*2J*/, iP ,/*n0g*/ qW;zDQ=qW +fT + iP; { } } } //f } { volatile int TNv, JQ , ogxvz , wp , duvoEM2 ,KVQbU,UOn , /*SXA*/ZESm , G3X,QfJ,bAHY//J4s ;{ volatile int sd /*o9U*/,/*UBc*/pCjM , nsqvN ,//9 m9j;for(int i=1;i<53 ;++i)/*Gym*/ {{}{ {} }}/*cKkOFo*/ if ( //FNN true ) { //lH int Pm , //cf7 trS ; volatile int R2kE0/*vk*/ ,s775, /*BA*/ xP, Ne ,Ee3f ; trS = Ee3f +//5mrV R2kE0; Pm= s775+ xP +Ne /*9*/ ; if ( true)return ;else{{ } { }} ; }else ; { {} { ;} return ; } if//0P (true ) {for (int //kJ7 i=1;i<54;++i )for (int i=1; i< 55;++i ) for (int i=1; i< 56;++i) //c ;{{ } {return /**/ ; }return ; } }else if(//R true ) XZ4 =m9j + sd +pCjM // + nsqvN ;else for (int //c i=1 ;i< 57;++i){//U volatile int QG ,IgSa ; /*2zf*/WxYJ = IgSa + QG ; }}for (int i=1 ; i<58 ;++i) if(true ) {int oT; //gOy volatile int NHg , zxBOuX,PjhOs,XH ,A9 ,Y , vO , //4mV kiJZz ; { volatile int ykF1qt ,Uk;OQou = Uk + ykF1qt/*e3*/; { volatile int wIi942 , Sg , i ; py2 = i+wIi942+ Sg ; {} if ( true/*y0*/) return ; else return ;} }/*Dp*/if ( true) { if ( true ){} else { }{ { { } } { {//N }}} } else gpl = kiJZz+NHg +zxBOuX+PjhOs;/*k*/oT= XH +A9+Y +vO ; }//7Dj else{{volatile int /*L*/ rIOZ/*P*/,la , NNw /*Ck*/; for(int i=1 ; //vA2x /*Dch*/i< 59 ;++i//T )//hZ h0RF =NNw/*o6s*/ +rIOZ+ la; { ; }{; } } { return ;{ } }return ; } if( true ) {//I for (int i=1//Wzkw ; i<60 ;++i )for (int i=1 ; i< 61 ;++i) ;{ {; } {for(int //9r i=1 ;i<62;++i//A ){ } { } /*LVk*/ } } } else GyQZ = bAHY +TNv +JQ +ogxvz + wp ;{ {return ; } { return ; { int DO//mkv ; volatile int x47; DO= x47//Bx9m7 ;{ } {{ } } }//fVU /*4Sq*/; }{ {/*eo*/} {{ { } } } /*f*/}/*18*/{ {if ( true ) /*TiS*/{ } else//5NXM return ;}} }//8 lVwY4b =duvoEM2//L +KVQbU + UOn+ZESm + G3X//O +QfJ ;} return ; }void f_f2//Y () {if ( true )if(//MoL true ){int G;volatile int BVm , QgUT9 ,EIU ,Jie, Te//F ,gOA1, NU , Av , Bq, DEL; sN2//ahpv = DEL + BVm + QgUT9+ EIU+Jie + /*k*/ Te ; G = gOA1 +NU+ Av + Bq ; { { volatile int y48L , oc9;{ }c3uy = oc9 + y48L; if( true) { }else ;//N } return ; } ; } else { /*FtE*/volatile int RK ,QP ,/*9*/LM3 , m80U1G ,F9//Uz ; { volatile int T, s4S , vrDVz, Am ; ; { int xu;volatile int mloB ,qq ;{/*r*/ return ;} xu =qq+mloB ; {} } dmv = Am +T + s4S + vrDVz ;//e {volatile int ekzRm,TO; { ;}a0 = TO + ekzRm; return ; { if ( true)return ; else ; }if( true ){/*g*/return ; }/**/ else{ } if ( true ) ;else { /*pO*/{ // int vVr;volatile int oDC ;{ } vVr =oDC ;} {}{volatile int /*4d*/ LE, uSN2q ;if( true) {} else fQ=uSN2q+ LE ; { } }}} } NaWv = F9 + RK+ QP+LM3/*OsG*/+m80U1G ; {{{ }}/*oJ*/{ { }} {{for//W (int i=1;i</*Bo*/ 63 ;++i ) { } }/*RWj*/} } /*emE*/for (int i=1;i< 64;++i) { ;{ { /*v*/{ int LlHG //6 ; volatile int/*iS*/ AZBNdQ //rM ; if( true ) { } else LlHG= AZBNdQ; } {{ } }{} { {} } }} {{ if( true)return ;else return ;{}}{ } { {}{}}} } { volatile int e , pxrO , SEZtJ ; {for (int i=1;i</*KZ*/65 ;++i ) return ;} Bi5X =SEZtJ +e+pxrO//PT ; } }else{ /*0i41*/{/*9d*/volatile int st, WW, yXQ ,//OC Ibr;{volatile int Ado , MCU; Jee =MCU + Ado ; { return ;}for (int i=1;i<66 ;++i ) {} } Z = Ibr+st//du + WW + yXQ//Dv ; return ; } {;/*HlsE*/return ;{ for (int //3Z0KL i=1 ;/**/ i< 67;++i) /*b0Sn*/return ;;} {; //S for(int i=1 ; i< 68 ;++i/*le*/) //o if ( true )return ; else/**/ return ;{ {}} } }{int UE ; volatile int Wfr , ORt1T , wIw, aH7, BUc5t , CY; for (int i=1 ;i< 69//e5js ;++i) PxH/*nps*/ =CY+/*3*/Wfr+ ORt1T ; UE =wIw +aH7 + BUc5t/*o*/; /*b*/} { volatile int FEOCDH ,Cc, eNk , tY9W ,L; if(true ){ {volatile int wc, //GEW vtx/*N1*/;{}{ } if(true){ } else for(int i=1; i< 70;++i ) uz//fXG5T = vtx + wc/*8*/; } }else for/*ew*/(int i=1; i< 71;++i ) {int H ; volatile int/*z*/ Iif,HBVUJq, i5C, iV ,DKVF8i ; //w if ( true )return ;else RAT= DKVF8i// +Iif +//F6 HBVUJq ;H = i5C +iV ;/*F1*/ } UC /**/= L+FEOCDH + Cc+ eNk +tY9W; for (int i=1;i<72;++i ) return ; } //M { { {return ; /*ZUU*/ } { } } if( true){ {return ; ;}} else return ; ; }{ {return ; } {//1 { }//dT if(true) { for (int i=1;i<73 ;++i ) { for (int i=1 ; i<74;++i ) {/*e7*/} return/*j8q*/ ; }// } else return//NUsg /*gY*/ ;//rR1 } ; } } ; ; ;;return ;} //Vf int main() {volatile int pf5Us ,zr0 ,hs , snC6 ,Lv ,AC ;eSrN = AC +pf5Us +zr0/*7jQa*/+//eO hs+ snC6 + Lv;if(true ){{;if ( true ) { {return 497866240 ; { }}if ( true){ {} {volatile int PQ1,opp/*mc6*/;M9=opp +PQ1;}}else /*k*/ return 1231516520 ; return 1626704340 ; } else{ int Vtr;volatile int ye, f2uy,BW ; if//x ( true)return 1624972648 ; else Vtr= BW +ye + f2uy;}{ { { }{ volatile int SV8U; { int WT7; volatile int AS; /**/WT7 = AS; } D0fK1=/**/ SV8U ;} };for (int i=1; i< 75 ;++i){} }//Ub } { volatile int dU , nTk , w2 ,Nu,oJ5 , HGYe,//L uIy,X4gp; yfoS8l = X4gp+ dU/*Vau*/ + nTk + /*Fi*/w2;eCD= Nu//kK7P + oJ5 + HGYe +uIy ; }{ volatile int HE , w,/*4M*/RN , ssD,lq ;sS= lq //TxZVN + HE+w + RN +ssD;for (int i=1 ; i<76;++i ) for(int i=1 ;i<77 ;++i //M ) { // ; }{ ; { if/*gX*/( true ){} else return //WfU 1968188452 ;} } } { {volatile int sFz, cxKP; return 166725831 ;/*K*/tl= cxKP+ sFz; return 989441849 ; } /*u*/; { {} return 1658773024/*czUX*/; } }}else return 634456850 ; return 1275129466 ;/*4YM*/ {; {return 389301623 ;{volatile int sTDbs, LYj ,/*T32*/ D60 ; uV =D60+ sTDbs +LYj; } /*Y*/} {volatile int Zn4U ,//DHrV vsZi, /*UX*/eM ; NZm = eM+Zn4U+vsZi ;for (int i=1; i< 78 ;++i ) { int yS ; volatile int Cjwepm, mm ; yS = mm /*rNp*/+ Cjwepm ; }}}if(true ) { volatile int hTB , NG //RHS , QcYj,R, Cz, DT;Ws = DT +/**/ hTB + NG +/*Tes*/ QcYj+R + Cz ;{{ {} {}} return 1463615358;; { ; }//B }return 634380861 ; ;; } else return 1508537189 ; }/**/
11.078967
72
0.454103
TianyiChen
7ab5378aa0cbb3f329fe8ff9e2905f51df42fdfe
3,143
hpp
C++
src/applicationui.hpp
kaszarek/drivenowandthen
9632ae308544f2833a2de9b7d1a5bdb7649c2930
[ "MIT" ]
null
null
null
src/applicationui.hpp
kaszarek/drivenowandthen
9632ae308544f2833a2de9b7d1a5bdb7649c2930
[ "MIT" ]
null
null
null
src/applicationui.hpp
kaszarek/drivenowandthen
9632ae308544f2833a2de9b7d1a5bdb7649c2930
[ "MIT" ]
null
null
null
/* * Copyright (c) 2011-2015 BlackBerry Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ApplicationUI_HPP_ #define ApplicationUI_HPP_ #include <QObject> #include <QMutex> #include "api/DriveNowWebClient.h" #include "controllers/CityController.h" #include "controllers/CarsController.h" #include "controllers/ClustersController.h" #include "controllers/RevervationController.h" #include "controllers/CredendialsController.h" #include "ActiveFrameQML.h" namespace bb { namespace cascades { class LocaleHandler; } } class QTranslator; /*! * @brief Application UI object * * Use this object to create and init app UI, to create context objects, to register the new meta types etc. */ class ApplicationUI : public QObject { Q_OBJECT public: ApplicationUI(); virtual ~ApplicationUI() {} Q_INVOKABLE QVariantList worldToPixelInvokable(QObject* mapObject, double latitude, double longitude) const; Q_INVOKABLE void updateMarkers(QObject* mapObject, QObject* containerObject); Q_INVOKABLE void login(QString user, QString pass); Q_INVOKABLE void logout(); Q_INVOKABLE void updateUserLatitude(double newLat); Q_INVOKABLE void updateUserLongitude(double newLon); Q_INVOKABLE void setCurrentCity(QString city); Q_INVOKABLE void getCars(); Q_INVOKABLE void adjustClusterToAltitude(double altitude, double latitude, double longitude); double getUserLatitude() const { return m_userLatitude; } double getUserLongitude() const { return m_userLongitude; } private slots: void onSystemLanguageChanged(); void updateClustersWithCars(QList<Car*> & cars); void updateViewWithClusters(QList<Cluster*> & clusters); void showMessageToUser(QString message); void notifyViewAboutProblem(QString msg); void onLogin(bool result); void onLogout(bool result); void onThumbnail(); void onFullScreen(); void stopLoadingCars(); void startLoadingCars(); private: bool m_updatingCLusters; QMutex mutex; QObject* pinsContainer; QTranslator* m_pTranslator; bb::cascades::LocaleHandler* m_pLocaleHandler; DriveNowWebClient* driveNowApi; CityController * cityController; CarsController *carsController; ClustersController *clusterController; RevervationController *reservationController; CredendialsController *credentialsController; QPoint worldToPixel(QObject* mapObject, double latitude, double longitude) const; double m_userLatitude; double m_userLongitude; ActiveFrameQML *activeFrame; }; #endif /* ApplicationUI_HPP_ */
30.221154
112
0.746739
kaszarek
7ab702d4e219294b173b4935f27d73517121c335
371
cpp
C++
leetcode/reverse_integer.cpp
alexandru-dinu/competitive-programming
4515d221a649b3ab8bc012d01f38b9e4659e2e76
[ "MIT" ]
null
null
null
leetcode/reverse_integer.cpp
alexandru-dinu/competitive-programming
4515d221a649b3ab8bc012d01f38b9e4659e2e76
[ "MIT" ]
6
2021-10-12T09:14:30.000Z
2021-10-16T19:29:08.000Z
leetcode/reverse_integer.cpp
alexandru-dinu/competitive-programming
4515d221a649b3ab8bc012d01f38b9e4659e2e76
[ "MIT" ]
null
null
null
// https://leetcode.com/problems/reverse-integer class Solution { public: int reverse(int x) { int sign = (x < 0) ? -1 : 1; std: int64_t bx = x; auto s = std::to_string(std::abs(bx)); std::reverse(s.begin(), s.end()); auto r = std::stoll(s); return (r < INT_MIN || r > INT_MAX) ? 0 : sign * (int)r; } };
21.823529
64
0.498652
alexandru-dinu
7abd8d8902d6549c9a9cbd099797a65257771aff
2,124
cpp
C++
src/shape.cpp
SergeyG22/TetrisRepository
527f671f7732cc07109ff30ea9cb1fca673e889e
[ "MIT" ]
null
null
null
src/shape.cpp
SergeyG22/TetrisRepository
527f671f7732cc07109ff30ea9cb1fca673e889e
[ "MIT" ]
null
null
null
src/shape.cpp
SergeyG22/TetrisRepository
527f671f7732cc07109ff30ea9cb1fca673e889e
[ "MIT" ]
null
null
null
#include "shape.h" Shape::~Shape(){ } bool Shape::moveShape(){ for(int i = 0; i < figure.size(); ++i){ //если конец остановить if(figure.value(i).y() == window->height() - shape_configuration.size.width()){ return true; } } if(shape_configuration.activity){ for(QRect& rect: figure){ int y = rect.y() + shape_configuration.step; rect.moveTo(rect.x(),y); repaintShape(); } } return false; } bool Shape::checkArgumentsShape(int pos_x, int pos_y, QSize size_rect){ if(pos_x < 0 || pos_y < 0 || size_rect.width() < 0 || size_rect.height() < 0){ perror("argument is less than zero"); return false; } return true; } void Shape::moveToRight(){ if(shape_configuration.activity){ if(std::all_of(figure.begin(), figure.end(), [&](QRect i){ return i.x() < window->width() - shape_configuration.size.width();})){ for(QRect &rect: figure){ rect.moveTo(rect.x() + rect.size().width(),rect.y()); repaintShape(); } } } } void Shape::moveToLeft(){ if(shape_configuration.activity){ if(std::all_of(figure.begin(), figure.end(), [](QRect i){ return i.x() - i.size().width() >= 0;})){ for(QRect &rect: figure) { rect.moveTo(rect.x() - rect.size().width(),rect.y()); repaintShape(); } } } } bool Shape::moveToDown(FieldOfRectangles& field){ if(shape_configuration.activity){ if(std::all_of(figure.begin(), figure.end(), [&](QRect i){ return i.y() + i.size().width() < window->height();})){ if(field.bottomCollision(figure)){ return true; } for(QRect &rect: figure) { rect.moveTo(rect.x(),rect.y() + rect.size().width()); repaintShape(); } for(QRect &rect: figure){ if(rect.y() + rect.size().width() == window->height()){ return true; } } } } return false; }
27.584416
137
0.51177
SergeyG22
7abe681a701691dc9eb3bb3e36784c972d871c53
2,606
cpp
C++
mcrouter/routes/test/ShadowRouteTest.cpp
hrjaco/mcrouter
5a7b852a1ea2f3c645e0b8366c0549bc992870af
[ "BSD-3-Clause" ]
null
null
null
mcrouter/routes/test/ShadowRouteTest.cpp
hrjaco/mcrouter
5a7b852a1ea2f3c645e0b8366c0549bc992870af
[ "BSD-3-Clause" ]
null
null
null
mcrouter/routes/test/ShadowRouteTest.cpp
hrjaco/mcrouter
5a7b852a1ea2f3c645e0b8366c0549bc992870af
[ "BSD-3-Clause" ]
null
null
null
/** * Copyright (c) 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #include <memory> #include <random> #include <vector> #include <gtest/gtest.h> #include "mcrouter/routes/DefaultShadowPolicy.h" #include "mcrouter/routes/ShadowRoute.h" #include "mcrouter/routes/ShadowRouteIf.h" #include "mcrouter/lib/test/RouteHandleTestUtil.h" using namespace facebook::memcache::mcrouter; using namespace facebook::memcache; using std::make_shared; using std::string; using std::vector; TEST(shadowRouteTest, defaultPolicy) { vector<std::shared_ptr<TestHandle>> normalHandle{ make_shared<TestHandle>(GetRouteTestData(mc_res_found, "a")), }; auto normalRh = get_route_handles(normalHandle)[0]; vector<std::shared_ptr<TestHandle>> shadowHandles{ make_shared<TestHandle>(GetRouteTestData(mc_res_found, "b")), make_shared<TestHandle>(GetRouteTestData(mc_res_found, "c")), }; TestFiberManager fm; auto data = make_shared<proxy_pool_shadowing_policy_t::Data>(); vector<std::shared_ptr<proxy_pool_shadowing_policy_t>> settings { make_shared<proxy_pool_shadowing_policy_t>(data, nullptr), make_shared<proxy_pool_shadowing_policy_t>(data, nullptr), }; auto shadowRhs = get_route_handles(shadowHandles); ShadowData<TestRouteHandleIf> shadowData = { {std::move(shadowRhs[0]), std::move(settings[0])}, {std::move(shadowRhs[1]), std::move(settings[1])}, }; TestRouteHandle<ShadowRoute<TestRouteHandleIf, DefaultShadowPolicy>> rh( normalRh, std::move(shadowData), 0, DefaultShadowPolicy()); fm.runAll( { [&] () { auto reply = rh.route(McRequest("key"), McOperation<mc_op_get>()); EXPECT_TRUE(reply.result() == mc_res_found); EXPECT_TRUE(toString(reply.value()) == "a"); } }); EXPECT_TRUE(shadowHandles[0]->saw_keys.empty()); EXPECT_TRUE(shadowHandles[1]->saw_keys.empty()); data->end_index = 1; data->end_key_fraction = 1.0; fm.runAll( { [&] () { auto reply = rh.route(McRequest("key"), McOperation<mc_op_get>()); EXPECT_TRUE(reply.result() == mc_res_found); EXPECT_TRUE(toString(reply.value()) == "a"); } }); EXPECT_TRUE(shadowHandles[0]->saw_keys == vector<string>{"key"}); EXPECT_TRUE(shadowHandles[1]->saw_keys == vector<string>{"key"}); }
29.613636
79
0.683039
hrjaco
7abfa3fe7c72801b08250e37ece2346a6888d62d
3,176
hpp
C++
von_mises.hpp
slmcbane/Le-TO
d8fb0378fb687bb6dd56ed302072b59e5cdfb92f
[ "MIT" ]
null
null
null
von_mises.hpp
slmcbane/Le-TO
d8fb0378fb687bb6dd56ed302072b59e5cdfb92f
[ "MIT" ]
null
null
null
von_mises.hpp
slmcbane/Le-TO
d8fb0378fb687bb6dd56ed302072b59e5cdfb92f
[ "MIT" ]
null
null
null
#ifndef VON_MISES_HPP #define VON_MISES_HPP #include <cassert> #include <iostream> #include <utility> #include "2d.hpp" namespace Elasticity { namespace TwoD { template <class Element> struct VonMisesComputer { template <class Vector> VonMisesComputer(const Element &el, const Vector &v, double lambda, double mu) : el(el), coeffs(), lambda{lambda}, mu{mu} { coeffs = v; } template <class... Args> double evaluate(const Args &... args) const { const auto dudx = partials(args...); const auto div = dudx[0] + dudx[1]; const auto a = lambda * div + 2 * mu * dudx[0]; const auto b = lambda * div + 2 * mu * dudx[1]; const auto c = mu * (dudx[2] + dudx[3]); return std::sqrt(a * a - a * b + b * b + 3 * c * c); } template <class... Args> std::pair<double, Eigen::Matrix<double, 2 * basis_size<Element>, 1>> evaluate_with_gradient(const Args &... args) const { const auto dudx = partials(args...); const auto div = dudx[0] + dudx[1]; const auto a = lambda * div + 2 * mu * dudx[0]; const auto b = lambda * div + 2 * mu * dudx[1]; const auto c = mu * (dudx[2] + dudx[3]); const auto sigma = std::sqrt(a * a - a * b + b * b + 3 * c * c); const double xcoeff1 = (lambda + 2 * mu) * (2 * a - b) + lambda * (2 * b - a); const double ycoeff1 = (lambda + 2 * mu) * (2 * b - a) + lambda * (2 * a - b); const double coeff2 = 6 * c * mu; Eigen::Matrix<double, 2 * basis_size<Element>, 1> grad; Galerkin::static_for<0, basis_size<Element>, 1>([&](auto I) { const double phi_x = el.template partial<0>(Galerkin::get<I()>(Element::basis))(args...); const double phi_y = el.template partial<1>(Galerkin::get<I()>(Element::basis))(args...); grad[2 * I()] = xcoeff1 * phi_x + coeff2 * phi_y; grad[2 * I() + 1] = ycoeff1 * phi_y + coeff2 * phi_x; }); grad /= (2 * sigma); return std::make_pair(sigma, grad); } template <class Vector> void set_coeffs(const Vector &cs) { coeffs = cs; } constexpr static auto coeffs_size = 2 * Element::basis.size(); const Element &element() const noexcept { return el; } private: const Element el; Eigen::Matrix<double, 2 * Element::basis.size(), 1> coeffs; double lambda, mu; // returns (ux_x, uy_y, ux_y, uy_x) template <class... Args> Eigen::Vector4d partials(const Args &... args) const { Eigen::Vector4d ps(0, 0, 0, 0); Galerkin::static_for<0, basis_size<Element>, 1>([&](const auto I) { const auto phi_x = el.template partial<0>(Galerkin::get<I()>(Element::basis))(args...); const auto phi_y = el.template partial<1>(Galerkin::get<I()>(Element::basis))(args...); ps[0] += coeffs[2 * I()] * phi_x; ps[1] += coeffs[2 * I() + 1] * phi_y; ps[2] += coeffs[2 * I()] * phi_y; ps[3] += coeffs[2 * I() + 1] * phi_x; }); return ps; } }; } // namespace TwoD } // namespace Elasticity #endif // VON_MISES_HPP
31.76
101
0.548174
slmcbane
7ac146b3ba0b13ea9afdd1e0860b352a7ac8e7b2
49,475
cpp
C++
Sandbox/HazelDash/HazelDashLayer.cpp
rocketman123456/RocketGE
dd8b6de286ce5d2abebc55454fbdf67968558535
[ "Apache-2.0" ]
2
2020-12-06T23:16:46.000Z
2020-12-27T13:33:26.000Z
Sandbox/HazelDash/HazelDashLayer.cpp
rocketman123456/RocketGE
dd8b6de286ce5d2abebc55454fbdf67968558535
[ "Apache-2.0" ]
null
null
null
Sandbox/HazelDash/HazelDashLayer.cpp
rocketman123456/RocketGE
dd8b6de286ce5d2abebc55454fbdf67968558535
[ "Apache-2.0" ]
null
null
null
#include "HazelDashLayer.h" #include "Components/Amoeba.h" #include "Components/Animation.h" #include "Components/Camera.h" #include "Components/EnemyMovement.h" #include "Components/Explosion.h" #include "Components/Mass.h" #include "Components/PlayerState.h" #include "Components/Roll.h" #include "Random.h" #include "GEModule/Application.h" #include "GEUtils/KeyCodes.h" #include "GEEvent/KeyEvent.h" #include "GERender/RenderCommand.h" #include "GERender2D/Renderer2D.h" #include "Hazel/Scene/Components.h" #include <GLFW/glfw3.h> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <iomanip> #include <sstream> #ifdef _DEBUG #include <imgui.h> #endif // If BATCHRENDER_TEST is non-zero, then starting level is always the // large one with hazel logo, and will use huge viewport. // Otherwise set STARTING_LEVEL to the level index (from levelDefinition) // that you want to start on (and will use normal sized viewport) // Real levels start from index 5, the ones before that are just small tests #define BATCHRENDER_TEST 0 #define STARTING_LEVEL 0 struct LevelDefinition { int Width; int Height; int ScoreRequired; int TimeAllowed; std::string LevelData; }; static std::vector<LevelDefinition> s_LevelDefinition = { {10, 10, 1, 0, "WWWWWWWWWW" "W.......XW" "W........W" "W........W" "W........W" "W........W" "W........W" "W........W" "WP......dW" "WWWWWWWWWW"}, {10, 10, 1, 0, "WWWWWWWWWW" "W.r...r.XW" "W........W" "W... .W" "W... .W" "W... .W" "W... B .W" "W........W" "WP.......W" "WWWWWWWWWW"}, {10, 10, 1, 0, "WWWWWWWWWW" "W.r...r.XW" "W........W" "W... .W" "W... .W" "W... .W" "W... F .W" "W........W" "WP......dW" "WWWWWWWWWW"}, {40, 22, 9, 150, "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WP.....................................W" "W......................................W" "W......................................W" "W......................................W" "W.................r................ W" "W....................r.................W" "W.......r...........r..................W" "W..................r...................W" "W....... oooooooooo...........r........W" "W....... ..............................W" "W....... ..................... ........W" "W....... ..................... ........W" "W....... ..................... ........W" "W.......B..................... ........W" "W.......B.....................F........W" "W....... ..................... ........W" "W......................................W" "W......................................W" "W......................................W" "W.....................................XW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW"}, {160, 88, 20, 120, "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WP.............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W........................................................................ .........................................................W" "W........................................................................ ........................... .........................................................W" "W........................................................................ . B . .........................................................W" "W........................................................................ . ....................... . .........................................................W" "W........................................................................ . ....................... . .........................................................W" "W........................................................................ . ....................... . .........................................................W" "W........................................................................ . ....................... . .........................................................W" "W........................................................................ . ....................... . .........................................................W" "W............ .............. ........................... . ....................... . .........................................................W" "W............ .............. ........................... . . .........................................................W" "W............ .............. ........................... ........................... .........................................................W" "W............F d ..............F d ........................... B .........................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W............................................................................................................................................................. W" "W............................................................................................................................................................. W" "W............................................................................................................................................................. W" "W............................................................................................................................................................. W" "W............................................................................................................................................................. W" "W............................................................................................................................................................. W" "W....................................................................r........................................................................................ W" "W...................................................................rr......................r................................................................. W" "W..................................................................rrr.....................rr................................................................. W" "W.................................................................rrrr....................rrr................................................................. W" "W................................................................rrrrr...................rrrr................................................................. W" "W...................rwwwwwwwwwwwwwwwwwwwwwwr.....................rrrr...................rrrrr....................rwwwwwwwwwwwwwwwwwwwwwwr..................... W" "W....................w....................w......................rrr...................rrrrrr.....................w....................w...................... W" "W....................w....................w......................rr..r.................rrrrrr.....................w....................w...................... W" "W....................w....................w......................r..rr.................rrrrrr.....................w....................w...................... W" "W....................w....................w........................rrr.................rrrrrr.....................w....................w...................... W" "W....................w....................w.......................rrrrrrrrrrrrrrrrrrrrrrrrrrr.....................w....................w...................... W" "W....................w....................w......................rrrrrrrrrrrrrrrrrrrrrrrrrrrr.....................w....................w...................... W" "W....................w....................w......................rrrrrrrrrrrrrrrrrrrrrrrrrrr......................w....................w...................... W" "W....................w....................w......................rrrrr.................rrrr.......................w....................w...................... W" "W....................wAA..................w......................rrrrr.................rrr..r.....................w..................AAw...................... W" "W...................rwwwwwwwwwwwwwwwwwwwwwwr.....................rrrrr.................rr..rr....................rwwwwwwwwwwwwwwwwwwwwwwr..................... W" "W................................................................rrrrr.................r..rrr................................................................. W" "W................................................................rrrrr...................rrrr..................................................................W" "W................... F .....................rrrr...................rrrrr.................... F ......................W" "W................................................................rrr...................rrrrr...................................................................W" "W................................................................rr....................rrrr....................................................................W" "W................................................................r.....................rr......................................................................W" "W......................................................................................r.......................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W..............................................................................................................................................................W" "W.............................................................................................................................................................XW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW"}, {40, 22, 1, 150, "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WP........r.............r...rr..r......W" "Wr.....r..........r.............r...r.dW" "W....r..........r..wwwwwwwwwwwwwwwwwwwwW" "W..rr........r..w..r.r....r............W" "W..rd.rr.rr.....w......r.........r.r..rW" "W.rr..r......r..w..rr....rr..r..rw.r..rW" "Wwwwwww.........w....r.rr..r.....w.rr..W" "W.........rr.r..w.r..............wrr...W" "W......r.r.r....wrr.......r.....rw.d.r.W" "W.rrr...........wrdr........r....wdd...W" "Wr..r.r......r.rw.....rr.rr.r.r..wdd.r.W" "Wr.r...w....r...w..rrr....rr...r.w....rW" "W....r.w........w......r..rr.r...w.....W" "W......w...r..r.w.....r.r......rrw....rW" "W..r.r.wrr...rdrw..r..r...r......w...rrW" "Wr.....w..r.....w.r....r..rr..r.rw..r.rW" "W.rr...w....r..rw...r.wwwwwwwwwwwwwwwwwW" "W......wwwwwwwwww.r..r...r...r......r..W" "W..rr.....r.rr....d....r.r.r....r....rrW" "W.r....r.....r...dd...rrr.r...r.r.....XW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW"}, {40, 22, 9, 150, "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WP..........r.....w.......r............W" "W.................w....................W" "W.................w.w.......w.w........W" "W.......w.w.......w.wwwwwwwwwwwwwwwwww.W" "Wwwwwwwww.wwwwwwwww.w ..w W" "W w.w w.w w.w W" "W w.w w.. w.r dW" "WFd r.r wwwwwwwwwww.w.wwwwwwwW" "Wwwwwwwww.wwwwwwwww.w ..w W" "W w.w w.w w.w W" "W w.w w.r w.wd W" "W d r.r w.wwwwwwwww.wwwwwwww.W" "Wwwwwwwww.wwwwwwwww.w w.w W" "W w.w w.w w.w W" "W w.w ..r w.w dW" "W d r.r w.wwwwwwwww.w.wwwwwwwW" "Wwwwwwwww.wwwwwwwww.w ..w W" "W w.w w.w w.w W" "W w.w w.r w.wd .W" "W d r.r dwwwwwwwwwwwwwwwwwwwwXW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW"}, {40, 22, 10, 0, "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWW WWWWWW W WW WWWW WWWWW" "WWWWWWW WWWW PWW WWWW WW WWWW WWWWW" "WWWWWWWW WW WWW WWWW WW WWWW WWWWW" "WWWWWWWWWW WWWWW WWWW WW WWWW WWWWW" "WWWWWWWWWW WWWWW WWWW WW WWWW WWWWW" "WWWWWWWWWW WWWWW WWW WWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWW WWWWWW WW WWW WWW WWWWWWWW" "WWWW WWWWWW WWWW WWWWW WW WWWWWWWW" "WWWWW WWWW WWWWW WWWWW W WWWWWWWW" "WWWWW W W WWWWW WWWWW W WWWWWWWW" "WWWWWW WWWWWW WWWWW WW WWWWWWWW" "WWWWWW WW WWWW WWW WWW WWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" "WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW"}}; Tile CharToTile(const char ch) { static std::unordered_map<char, Tile> tileMap = { {'P', Tile::PlayerFirst}, {'X', Tile::DoorFirst}, {'A', Tile::AmoebaFirst}, {'B', Tile::ButterflyFirst}, {'F', Tile::FireflyFirst}, {'W', Tile::Metal1}, {'w', Tile::Brick1}, {'.', Tile::Dirt1}, {'r', Tile::BoulderFirst}, {'d', Tile::DiamondFirst}, {'o', Tile::BarrelFirst}, {' ', Tile::Empty}}; std::unordered_map<char, Tile>::const_iterator tile = tileMap.find(ch); RK_ASSERT(tile != tileMap.end(), "ERROR: Unknown character '{}' in level definition", ch); return (tile != tileMap.end()) ? tile->second : Tile::Empty; } Animation CharToAnimation(const char ch) { static std::unordered_map<char, Animation> animationMap = { {'P', {{Tile::PlayerIdle0, Tile::PlayerIdle1, Tile::PlayerIdle2, Tile::PlayerIdle3}}}, {'A', {{Tile::Amoeba0, Tile::Amoeba1, Tile::Amoeba2, Tile::Amoeba3, Tile::Amoeba4, Tile::Amoeba5, Tile::Amoeba6, Tile::Amoeba7}}}, {'B', {{Tile::Butterfly0, Tile::Butterfly1, Tile::Butterfly2, Tile::Butterfly3}}}, {'F', {{Tile::Firefly0, Tile::Firefly1, Tile::Firefly2, Tile::Firefly3}}}, {'d', {{Tile::Diamond0, Tile::Diamond1, Tile::Diamond2, Tile::Diamond3, Tile::Diamond4, Tile::Diamond5, Tile::Diamond6, Tile::Diamond7}}}}; std::unordered_map<char, Animation>::const_iterator animation = animationMap.find(ch); if (animation == animationMap.end()) { return Animation{}; } else { return animation->second; } } Roll CharToRoll(const char ch) { static std::unordered_map<char, Roll> rollMap = { {'r', {{Tile::Boulder0, Tile::Boulder1, Tile::Boulder2, Tile::Boulder3}}}, {'o', {{Tile::Barrel0, Tile::Barrel1, Tile::Barrel2, Tile::Barrel3}}}}; std::unordered_map<char, Roll>::const_iterator roll = rollMap.find(ch); if (roll == rollMap.end()) { return Roll{}; } else { return roll->second; } } const Animation &GetPlayerAnimation(PlayerState state, bool lastWasLeft) { static std::array<Animation, 6> animations = { Animation{{Tile::PlayerIdle0, Tile::PlayerIdle0, Tile::PlayerIdle0, Tile::PlayerIdle0}}, Animation{{Tile::PlayerIdle0, Tile::PlayerIdle1, Tile::PlayerIdle2, Tile::PlayerIdle3}}, // TODO: idle animations Animation{{Tile::PlayerIdle0, Tile::PlayerIdle1, Tile::PlayerIdle2, Tile::PlayerIdle3}}, // TODO: idle animations Animation{{Tile::PlayerIdle0, Tile::PlayerIdle1, Tile::PlayerIdle2, Tile::PlayerIdle3}}, // TODO: idle animations Animation{{Tile::PlayerLeft0, Tile::PlayerLeft1, Tile::PlayerLeft2, Tile::PlayerLeft3}}, Animation{{Tile::PlayerRight0, Tile::PlayerRight1, Tile::PlayerRight2, Tile::PlayerRight3}}}; if (state == PlayerState::MovingUp || state == PlayerState::MovingDown) { state = lastWasLeft ? PlayerState::MovingLeft : PlayerState::MovingRight; } return animations[static_cast<int>(state)]; } PlayerState SetPlayerBlinkState(PlayerState state) { switch (state) { case PlayerState::Idle: state = PlayerState::Blink; break; case PlayerState::Blink: state = PlayerState::Blink; break; case PlayerState::FootTap: state = PlayerState::BlinkFootTap; break; case PlayerState::BlinkFootTap: state = PlayerState::BlinkFootTap; break; } return state; } PlayerState ClearPlayerBlinkState(PlayerState state) { switch (state) { case PlayerState::Idle: state = PlayerState::Idle; break; case PlayerState::Blink: state = PlayerState::Idle; break; case PlayerState::FootTap: state = PlayerState::FootTap; break; case PlayerState::BlinkFootTap: state = PlayerState::FootTap; break; } return state; } PlayerState SwapPlayerFootTapState(PlayerState state) { switch (state) { case PlayerState::Idle: state = PlayerState::FootTap; break; case PlayerState::Blink: state = PlayerState::BlinkFootTap; break; case PlayerState::FootTap: state = PlayerState::Idle; break; case PlayerState::BlinkFootTap: state = PlayerState::Blink; break; } return state; } HazelDashLayer::HazelDashLayer() : Layer("HelloBoulder"), m_ViewPort(0.0f, 0.0f, 20.0f, 11.0f), m_FixedTimestep(1.0 / 8.0f) // game logic runs at 8 fps , m_AnimationTimestep(1.0f / 25.0f) // animation runs at 25fps , m_FixedUpdateAccumulatedTs(0.0f), m_AnimatorAccumulatedTs(0.0f), m_PushProbability(0.25), m_CurrentLevel(STARTING_LEVEL), m_Width(0), m_Height(0), m_Score(0), m_ScoreRequired(0), m_AmoebaSize(0), m_AmoebaPotential(0), m_GamePaused(false), m_PlayerIsAlive(false), m_WonLevel(false) { #if BATCHRENDER_TEST m_CurrentLevel = 4; m_ViewPort = {0.0f, 0.0f, 160.0f, 88.0f}; #endif m_ViewPort.SetCameraSpeed((1.0f / m_FixedTimestep) - 1.0f); } void HazelDashLayer::OnAttach() { std::string basePath = ProjectSourceDir + "/Assets/textures/dash"; std::string extension = ".png"; for (size_t i = 0; i < m_Tiles.size(); ++i) { std::ostringstream os; os << std::setfill('0') << std::setw(3) << i; std::string path = basePath + os.str() + extension; m_Tiles[i] = Hazel::Texture2D::Create(path); } Hazel::RenderCommand::SetClearColor({0.0f, 0.0f, 0.0f, 1}); LoadScene(m_CurrentLevel); } void HazelDashLayer::OnDetach() { } void HazelDashLayer::OnUpdate(Hazel::Timestep ts) { RK_PROFILE_FUNCTION(); if (m_GamePaused) { return; } if (m_WonLevel) { LoadScene(++m_CurrentLevel); } Hazel::Renderer2D::ResetStats(); Hazel::Renderer2D::StatsBeginFrame(); m_FixedUpdateAccumulatedTs += ts; if (m_FixedUpdateAccumulatedTs > m_FixedTimestep) { // // Each of these functions is a "system" that operates on a set of game entities. // I envisage these will become some sort of scripted game-logic in the future... // // These systems are updated on a fixed timestep PhysicsFixedUpdate(); PlayerControllerFixedUpdate(); EnemiesFixedUpdate(); AmoebaFixedUpdate(); m_FixedUpdateAccumulatedTs = 0.0; } // These systems update as fast as they like PlayerControllerUpdate(ts); ExploderUpdate(ts); AnimatorUpdate(ts); CameraControllerUpdate(ts); RendererUpdate(ts); RK_PROFILE_FRAMEMARKER(); Hazel::Renderer2D::StatsEndFrame(); auto stats = Hazel::Renderer2D::GetStats(); float averageRenderTime = stats.TotalFrameRenderTime / stats.FrameRenderTime.size(); // nb: wont be accurate until we have gathered at least stats.FrameRenderTime().size() results float averageFPS = 1.0f / averageRenderTime; char buffer[64]; sprintf_s(buffer, 64, "Average frame render time: %8.5f (%5.0f fps)", averageRenderTime, averageFPS); glfwSetWindowTitle((GLFWwindow *)Hazel::Application::Get().GetWindow().GetNativeWindow(), buffer); } void HazelDashLayer::OnEvent(Hazel::Event &e) { Hazel::EventDispatcher dispatcher(e); dispatcher.Dispatch<Hazel::KeyPressedEvent>(RK_BIND_EVENT_FN(HazelDashLayer::OnKeyPressed)); } bool HazelDashLayer::OnKeyPressed(Hazel::KeyPressedEvent &e) { if (e.GetKeyCode() == RK_KEY_SPACE) { if (m_PlayerIsAlive) { m_GamePaused = !m_GamePaused; } else { LoadScene(m_CurrentLevel); } } else if (e.GetKeyCode() == RK_KEY_ESCAPE) { LoadScene(m_CurrentLevel); } return true; } void HazelDashLayer::LoadScene(int level) { const LevelDefinition &definition = s_LevelDefinition[level]; m_Scene.DestroyAllEntities(); m_Entities.clear(); m_Width = definition.Width; m_Height = definition.Height; m_WonLevel = false; m_EmptyEntity = m_Scene.CreateEntity(); m_EmptyEntity.AddComponent<Tile>(Tile::Empty); Position playerPosition; m_Entities.resize(m_Width * m_Height); for (int row = 0; row < m_Height; ++row) { for (int col = 0; col < m_Width; ++col) { int charIndex = (m_Width * (m_Height - (row + 1))) + col; RK_ASSERT(charIndex < definition.LevelData.size(), "insufficient levelData supplied"); if (charIndex < definition.LevelData.size()) { char ch = definition.LevelData[charIndex]; Tile tile = CharToTile(ch); int index = (m_Width * row) + col; auto entity = m_EmptyEntity; if (!IsEmpty(tile)) { entity = m_Scene.CreateEntity(); if (IsAmoeba(tile)) { entity.AddComponent<Amoeba>(); } else if (IsBoulder(tile) || IsDiamond(tile)) { entity.AddComponent<Mass>(); } else if (IsBarrel(tile)) { entity.AddComponent<Mass>(MassState::Stationary, 0, 5); } else if (IsButterfly(tile)) { entity.AddComponent<EnemyMovement>(3, false); } else if (IsFirefly(tile)) { entity.AddComponent<EnemyMovement>(1, true); } else if (IsDoor(tile)) { m_ExitEntity = entity; } else if (IsPlayer(tile)) { entity.AddComponent<PlayerState>(PlayerState::Idle); playerPosition = {row, col}; } entity.AddComponent<Position>(row, col); entity.AddComponent<Tile>(tile); Animation animation = CharToAnimation(ch); if (!animation.Frames.empty()) { entity.AddComponent<Animation>(animation); } Roll roll = CharToRoll(ch); if (!roll.Frames.empty()) { entity.AddComponent<Roll>(roll); } } m_Entities[index] = entity; } } } RK_ASSERT((playerPosition.Row > 0) && (playerPosition.Col >= 0), "ERROR: ({},{}) is not a legal starting position for player (check that level definition contains player start point)", playerPosition.Row, playerPosition.Col); m_Score = 0; m_ScoreRequired = definition.ScoreRequired; m_ViewPort.SetLevelSize(static_cast<float>(m_Width), static_cast<float>(m_Height)); m_ViewPort.SetPlayerPosition(static_cast<float>(playerPosition.Col), static_cast<float>(playerPosition.Row)); } void HazelDashLayer::PhysicsFixedUpdate() { RK_PROFILE_FUNCTION(); // Note: To get the behaviour of the original DB game, the "physics" system must evaluate // the entities in level top-down order. // However, the ECS will not do that. // Instead, entities will just be iterated in whatever order they happen to be stored in the // underlying data structures (and to try and iterate them in any other order kind of defeats // the purpose of the ECS in the first place (which is to iterate in a cache-friendly way)) // EnTT does allow for sorting of components (i.e. sort them first, and then iterate them in order) // So that is worth investigating. // However, for now I am just going to ignore it, and iterate the entities in the order that the ECS // has them. static const Position Below = {-1, 0}; static const Position Left = {0, -1}; static const Position BelowLeft = {-1, -1}; static const Position Right = {0, 1}; static const Position BelowRight = {-1, 1}; m_Scene.m_Registry.group<Mass>(entt::get<Position>).each([this](const auto entityHandle, auto &mass, auto &pos) { Hazel::Entity entity(entityHandle, &m_Scene); Hazel::Entity entityBelow = GetEntity(pos + Below); auto tileBelow = entityBelow.GetComponent<Tile>(); if (IsEmpty(tileBelow)) { mass.State = MassState::Falling; ++mass.HeightFallen; SwapEntities(pos, pos + Below); pos += Below; } else { if ((mass.State == MassState::Falling) && IsExplosive(tileBelow)) { OnExplode(pos + Below); } else if (mass.HeightFallen > mass.FallLimit) { OnExplode(pos); } else { if (IsRounded(tileBelow)) { Hazel::Entity entityLeft = GetEntity(pos + Left); Hazel::Entity entityBelowLeft = GetEntity(pos + BelowLeft); auto tileLeft = entityLeft.GetComponent<Tile>(); auto tileBelowLeft = entityBelowLeft.GetComponent<Tile>(); if (IsEmpty(tileLeft) && IsEmpty(tileBelowLeft)) { // bounce left mass.State = MassState::Falling; SwapEntities(pos, pos + Left); pos += Left; if (entity.HasComponent<Roll>()) { auto &roll = entity.GetComponent<Roll>(); auto &tile = entity.GetComponent<Tile>(); roll.CurrentFrame = (roll.CurrentFrame - 1) % roll.Frames.size(); tile = roll.Frames[roll.CurrentFrame]; } } else { Hazel::Entity entityRight = GetEntity(pos + Right); Hazel::Entity entityBelowRight = GetEntity(pos + BelowRight); auto tileRight = entityRight.GetComponent<Tile>(); auto tileBelowRight = entityBelowRight.GetComponent<Tile>(); if (IsEmpty(tileRight) && IsEmpty(tileBelowRight)) { // bounce right mass.State = MassState::Falling; SwapEntities(pos, pos + Right); pos += Right; if (entity.HasComponent<Roll>()) { auto &roll = entity.GetComponent<Roll>(); auto &tile = entity.GetComponent<Tile>(); roll.CurrentFrame = (roll.CurrentFrame + 1) % roll.Frames.size(); tile = roll.Frames[roll.CurrentFrame]; } } else { mass.State = MassState::Stationary; mass.HeightFallen = 0; } } } else { mass.State = MassState::Stationary; mass.HeightFallen = 0; } } } }); } void HazelDashLayer::PlayerControllerFixedUpdate() { RK_PROFILE_FUNCTION(); static const Position Left = {0, -1}; static const Position Right = {0, 1}; static const Position Up = {1, 0}; static const Position Down = {-1, 0}; static bool lastWasLeft = false; // hack m_Scene.m_Registry.group<PlayerState>(entt::get<Position, Animation>).each([this](auto &state, auto &pos, auto &animation) { PlayerState newState = PlayerState::Idle; PlayerState secondaryState = PlayerState::Idle; if (Hazel::Input::IsKeyPressed(RK_KEY_LEFT) || Hazel::Input::IsKeyPressed(RK_KEY_A)) { newState = PlayerState::MovingLeft; lastWasLeft = true; } else if (Hazel::Input::IsKeyPressed(RK_KEY_RIGHT) || Hazel::Input::IsKeyPressed(RK_KEY_D)) { newState = PlayerState::MovingRight; lastWasLeft = false; } if (Hazel::Input::IsKeyPressed(RK_KEY_UP) || Hazel::Input::IsKeyPressed(RK_KEY_W)) { secondaryState = newState; newState = PlayerState::MovingUp; } else if (Hazel::Input::IsKeyPressed(RK_KEY_DOWN) || Hazel::Input::IsKeyPressed(RK_KEY_S)) { secondaryState = newState; newState = PlayerState::MovingDown; } if (IsIdle(state)) { if (!IsIdle(newState)) { state = newState; animation = GetPlayerAnimation(state, lastWasLeft); } } else { if (state != newState) { state = newState; animation = GetPlayerAnimation(state, lastWasLeft); } } bool ctrlPressed = Hazel::Input::IsKeyPressed(RK_KEY_LEFT_CONTROL) || Hazel::Input::IsKeyPressed(RK_KEY_RIGHT_CONTROL); Position oldPos = pos; switch (state) { case PlayerState::MovingLeft: TryMovePlayer(pos, Left, ctrlPressed); break; case PlayerState::MovingRight: TryMovePlayer(pos, Right, ctrlPressed); break; case PlayerState::MovingUp: if (!TryMovePlayer(pos, Up, ctrlPressed)) { if (secondaryState == PlayerState::MovingLeft) { TryMovePlayer(pos, Left, ctrlPressed); } else if (secondaryState == PlayerState::MovingRight) { TryMovePlayer(pos, Right, ctrlPressed); } } break; case PlayerState::MovingDown: if (!TryMovePlayer(pos, Down, ctrlPressed)) { if (secondaryState == PlayerState::MovingLeft) { TryMovePlayer(pos, Left, ctrlPressed); } else if (secondaryState == PlayerState::MovingRight) { TryMovePlayer(pos, Right, ctrlPressed); } } break; } if (oldPos != pos) { Hazel::Entity entityAtNewPos = GetEntity(pos); auto tile = entityAtNewPos.GetComponent<Tile>(); SwapEntities(oldPos, pos); ClearEntity(oldPos); OnPlayerMoved(pos); if (IsDoor(tile)) { OnLevelCompleted(); } if (IsCollectable(tile)) { OnIncreaseScore(); } } }); } void HazelDashLayer::PlayerControllerUpdate(Hazel::Timestep ts) { RK_PROFILE_FUNCTION(); m_Scene.m_Registry.group<PlayerState>(entt::get<Position, Animation>).each([this](auto &state, auto &pos, auto &animation) { if (animation.CurrentFrame == (animation.Frames.size() - 1)) { if (IsIdle(state)) { PlayerState newState = state; if (Random::Uniform0_1() < 0.25f) { newState = SetPlayerBlinkState(state); } else { newState = ClearPlayerBlinkState(state); } if (Random::Uniform0_1() < 1.0f / 16.0f) { newState = SwapPlayerFootTapState(state); } if (state != newState) { state = newState; animation = GetPlayerAnimation(state, false); } } } }); } bool HazelDashLayer::TryMovePlayer(Position &pos, Position direction, const bool ctrlPressed) { bool retVal = false; Hazel::Entity entity = GetEntity(pos + direction); auto &tile = entity.GetComponent<Tile>(); if (CanBeOccupied(tile)) { retVal = true; if (!ctrlPressed) { pos += direction; } } else if ((direction.Row == 0) && IsPushable(tile)) { retVal = true; if (Random::Uniform0_1() < m_PushProbability) { Position posBelow = {pos.Row - 1, pos.Col + direction.Col}; Position posAcross = {pos.Row, pos.Col + (2 * direction.Col)}; Hazel::Entity entityBelow = GetEntity(posBelow); Hazel::Entity entityAcross = GetEntity(posAcross); const auto tileBelow = entityBelow.GetComponent<Tile>(); const auto tileAcross = entityAcross.GetComponent<Tile>(); if (!IsEmpty(tileBelow) && IsEmpty(tileAcross)) { SwapEntities(posAcross, pos + direction); auto &posPushed = entity.GetComponent<Position>(); posPushed += direction; if (entity.HasComponent<Roll>()) { auto &roll = entity.GetComponent<Roll>(); roll.CurrentFrame = (roll.CurrentFrame + direction.Col) % roll.Frames.size(); tile = roll.Frames[roll.CurrentFrame]; } if (!ctrlPressed) { pos += direction; } } } } return retVal; } void HazelDashLayer::OnPlayerMoved(const Position &pos) { // TODO: placeholder code. Should be done with "proper" events at some point m_ViewPort.SetPlayerPosition(static_cast<float>(pos.Col), static_cast<float>(pos.Row)); } void HazelDashLayer::OnPlayerDied() { // TODO: placeholder code. Should be done with "proper" events at some point m_PlayerIsAlive = false; } void HazelDashLayer::OnLevelCompleted() { // TODO: placeholder code. Should be done with "proper" events at some point m_WonLevel = true; } void HazelDashLayer::OnIncreaseScore() { // TODO: placeholder code. Should be done with "proper" events at some point ++m_Score; if (m_Score == m_ScoreRequired) { Animation animation = {{Tile::Door0, Tile::Door1, Tile::Door2, Tile::Door3}, 0, false}; m_ExitEntity.AddComponent<Animation>(animation); } } void HazelDashLayer::EnemiesFixedUpdate() { RK_PROFILE_FUNCTION(); static std::array<Position, 4> Directions{ Position{-1, 0}, Position{0, -1}, Position{1, 0}, Position{0, 1}}; m_Scene.m_Registry.group<EnemyMovement>(entt::get<Position>).each([this](auto &movement, auto &pos) { // If next to player, then explode (and do not move) bool move = true; for (auto direction : Directions) { if (IsPlayer(GetEntity(pos + direction).GetComponent<Tile>())) { OnExplode(pos); move = false; break; } } if (move) { // try to turn in preferred direction // if that is not possible, go straight ahead // if that is not possible either, then don't move, but change to opposite direction for next frame int direction = (movement.Direction + (movement.PreferLeftTurn ? -1 : 1)) % Directions.size(); Position preferredPos = pos + Directions[direction]; if (IsEmpty(GetEntity(preferredPos).GetComponent<Tile>())) { SwapEntities(pos, preferredPos); pos = preferredPos; movement.Direction = direction; } else { Position straightPos = pos + Directions[movement.Direction]; if (IsEmpty(GetEntity(straightPos).GetComponent<Tile>())) { SwapEntities(pos, straightPos); pos = straightPos; } else { movement.Direction = (movement.Direction + 2) % Directions.size(); } } } }); } void HazelDashLayer::OnExplode(const Position &pos) { RK_PROFILE_FUNCTION(); // TODO: placeholder code. Should be done with "proper" events at some point static std::array<Position, 9> Offsets = { Position{1, -1}, Position{1, 0}, Position{1, 1}, Position{0, -1}, Position{0, 0}, Position{0, 1}, Position{-1, -1}, Position{-1, 0}, Position{-1, 1}}; static Animation animation1 = {{Tile::Explosion0, Tile::Explosion1, Tile::Explosion2, Tile::Explosion3, Tile::Explosion4, Tile::Explosion5, Tile::Explosion6, Tile::Explosion7}}; static Animation animation2 = {{Tile::Explosion0, Tile::Explosion1, Tile::Explosion2, Tile::Explosion3, Tile::ExplosionDiamond4, Tile::ExplosionDiamond5, Tile::ExplosionDiamond6, Tile::Diamond7}}; auto tile = GetEntity(pos).GetComponent<Tile>(); if (IsPlayer(tile)) { OnPlayerDied(); } bool explodeToDiamond = IsButterfly(tile); // // At this point, other systems are still iterating their entities, // so we can't go destroying anything just yet. // What we'll do here is create an explosion entities at appropriate // positions, then when the exploder system gets its Update, we will // wreak the destruction there. for (auto offset : Offsets) { if (!IsExplodable(GetEntity(pos + offset).GetComponent<Tile>())) { continue; } Hazel::Entity entity = m_Scene.CreateEntity(); entity.AddComponent<Position>(pos + offset); entity.AddComponent<Explosion>(Explosion::Ignite); if (explodeToDiamond) { entity.AddComponent<Animation>(animation2); entity.AddComponent<Tile>(animation2.Frames[0]); } else { entity.AddComponent<Animation>(animation1); entity.AddComponent<Tile>(animation1.Frames[0]); } } } void HazelDashLayer::AmoebaFixedUpdate() { RK_PROFILE_FUNCTION(); static const std::array<Position, 4> Directions = { Position{-1, 0}, Position{0, -1}, Position{1, 0}, Position{0, 1}}; auto amoebas = m_Scene.m_Registry.group<Amoeba>(entt::get<Position>); m_AmoebaSize = static_cast<int>(amoebas.size()); if (m_AmoebaSize >= 200) { // TODO: parameterize? OnSolidify(Tile::BoulderFirst); } m_AmoebaPotential = 0; std::unordered_set<Position> growPositions; amoebas.each([&](auto &amoeba, auto &pos) { for (auto direction : Directions) { Hazel::Entity entityOther = GetEntity(pos + direction); auto tile = entityOther.GetComponent<Tile>(); if (IsEmpty(tile) || tile == Tile::Dirt1) { ++m_AmoebaPotential; if (Random::Uniform0_1() < amoeba.GrowthProbability) { growPositions.emplace(pos + direction); } } else if (IsExplosive(tile)) { OnExplode(pos + direction); } amoeba.GrowthProbability *= 1.0f + static_cast<float>(amoebas.size()) / 200000.0f; } }); if (m_AmoebaPotential == 0) { OnSolidify(Tile::Diamond0); } else { for (auto pos : growPositions) { Hazel::Entity entity = GetEntity(pos); auto &tileInitial = entity.GetComponent<Tile>(); if (IsEmpty(tileInitial)) { entity = m_Scene.CreateEntity(); entity.AddComponent<Tile>(tileInitial); entity.AddComponent<Position>(pos); SetEntity(pos, entity); } entity.AddComponent<Amoeba>(); const Animation &animation = CharToAnimation('A'); entity.AddComponent<Animation>(animation); auto &tile = entity.GetComponent<Tile>(); tile = animation.Frames[animation.CurrentFrame]; // TODO: it would be nicer to use EnTT "short circuit" to automatically set the tile when Animation component is added } } } void HazelDashLayer::OnSolidify(const Tile solidifyTo) { m_Scene.m_Registry.view<Amoeba, Tile>().each([&](const auto entityHandle, auto &amoeba, auto &tile) { Hazel::Entity entity(entityHandle, &m_Scene); entity.RemoveComponent<Amoeba>(); tile = solidifyTo; if (IsDiamond(tile)) { auto &animation = entity.GetComponent<Animation>(); // we know it has an Animation component because it was an Amoeba, and Amoeba entities have an Animation animation = CharToAnimation('d'); } else { entity.RemoveComponent<Animation>(); } }); } void HazelDashLayer::ExploderUpdate(Hazel::Timestep ts) { RK_PROFILE_FUNCTION(); // When we get here, other systems are finished iterating. // It is now safe to destroy the game entities at position of explosion entities m_Scene.m_Registry.group<Explosion>(entt::get<Position, Animation, Tile>).each([this](const auto entityHandle, auto &explosion, auto &pos, auto &animation, auto &tile) { if (explosion == Explosion::Ignite) { ClearEntity(pos); SetEntity(pos, {entityHandle, &m_Scene}); explosion = Explosion::Burn; } else { if (animation.CurrentFrame == animation.Frames.size() - 1) { if (IsDiamond(animation.Frames.back())) { // turn into a diamond Hazel::Entity entity(entityHandle, &m_Scene); entity.RemoveComponent<Explosion>(); entity.AddComponent<Mass>(); animation = CharToAnimation('d'); } else { //RK_ASSERT(Hazel::Entity(entityHandle, &m_Scene) == GetEntity(pos), "Something has misplaced an explosion - game logic error!"); ClearEntity(pos); } } } }); } void HazelDashLayer::AnimatorUpdate(Hazel::Timestep ts) { RK_PROFILE_FUNCTION(); m_AnimatorAccumulatedTs += ts; if (m_AnimatorAccumulatedTs > m_AnimationTimestep) { m_AnimatorAccumulatedTs = 0.0f; m_Scene.m_Registry.group<Animation>(entt::get<Tile>).each([this](const auto entityHandle, auto &animation, auto &tile) { if (++animation.CurrentFrame >= animation.Frames.size()) { if (animation.Repeat) { animation.CurrentFrame = 0; } else { Hazel::Entity entity(entityHandle, &m_Scene); entity.RemoveComponent<Animation>(); return; } } tile = animation.Frames[animation.CurrentFrame]; }); } } void HazelDashLayer::CameraControllerUpdate(Hazel::Timestep ts) { RK_PROFILE_FUNCTION(); // TODO: placeholder code. Camera and Viewport may become entities and components at some point m_ViewPort.Update(ts); } void HazelDashLayer::RendererUpdate(Hazel::Timestep ts) { RK_PROFILE_FUNCTION(); static glm::vec2 tileSize{1.0f, 1.0f}; Hazel::RenderCommand::Clear(); Hazel::Renderer2D::BeginScene(m_ViewPort.GetCamera()); // Theres a couple of options for how to render here. // Ideally, we'd like to just say "for each entity that has a position and a tile, render it" // That iteration is cache-friendly, but it renders a lot of entities that it doesn't need to // (the ones that are not in the viewport). // (either that, or we have to check "is in viewport" for every entity) // // The other way to do it is use our "index" of entities m_Entities[], since we can efficiently query that // for just the entities that are in the view port. // However, this is not cache-friendly since it will jump all over the place in the underlying // component data. // // Which is best ?? // Is there a better way? m_Scene.m_Registry.group<Position, Tile>().each([this](auto &pos, auto &tile) { if (m_ViewPort.Overlaps(pos)) { glm::vec2 xy = {pos.Col, pos.Row}; Hazel::Renderer2D::DrawQuad(xy, tileSize, m_Tiles[(int)tile]); } }); Hazel::Renderer2D::EndScene(); } Hazel::Entity HazelDashLayer::GetEntity(const Position pos) { return m_Entities[(m_Width * pos.Row) + pos.Col]; } void HazelDashLayer::SetEntity(Position pos, Hazel::Entity entity) { m_Entities[(m_Width * pos.Row) + pos.Col] = entity; } void HazelDashLayer::ClearEntity(const Position pos) { int index = (m_Width * pos.Row) + pos.Col; if (m_Entities[index] != m_EmptyEntity) { m_Scene.DestroyEntity(m_Entities[index]); m_Entities[index] = m_EmptyEntity; } } void HazelDashLayer::SwapEntities(const Position posA, const Position posB) { size_t indexA = (m_Width * posA.Row) + posA.Col; size_t indexB = (m_Width * posB.Row) + posB.Col; Hazel::Entity entityA = m_Entities[indexA]; Hazel::Entity entityB = m_Entities[indexB]; std::swap(m_Entities[(m_Width * posA.Row) + posA.Col], m_Entities[(m_Width * posB.Row) + posB.Col]); Hazel::Entity entityA2 = m_Entities[indexA]; Hazel::Entity entityB2 = m_Entities[indexB]; } #ifdef _DEBUG void HazelDashLayer::OnImGuiRender() { ImGui::Begin("Game Stats"); ImGui::Text("Score: %d", m_Score); ImGui::Separator(); int updateFPS = (int)(1.0f / m_FixedTimestep); ImGui::DragInt("Game Speed: ", &updateFPS, 1, 1, 60); m_FixedTimestep = 1.0f / updateFPS; m_ViewPort.SetCameraSpeed((1.0f / m_FixedTimestep) - 1.0f); ImGui::Separator(); ImGui::Text("Amoeba:"); ImGui::Text("Count: %d", m_AmoebaSize); ImGui::Text("Growth Potential: %d", m_AmoebaPotential); ImGui::Separator(); auto stats = Hazel::Renderer2D::GetStats(); ImGui::Text("Renderer2D Stats:"); ImGui::Text("Draw Calls: %d", stats.DrawCalls); ImGui::Text("Quads: %d", stats.QuadCount); ImGui::Text("Vertices: %d", stats.GetTotalVertexCount()); ImGui::Text("Indices: %d", stats.GetTotalIndexCount()); ImGui::Text("Textures: %d", stats.TextureCount); float averageRenderTime = stats.TotalFrameRenderTime / stats.FrameRenderTime.size(); // nb: wont be accurate until we have gathered at least stats.FrameRenderTime().size() results float averageFPS = 1.0f / averageRenderTime; ImGui::Text("Average frame render time: %8.5f (%5.0f fps)", averageRenderTime, averageFPS); ImGui::End(); } #endif
39.018139
283
0.475331
rocketman123456
7ac42a0cc2d9f6663081876e32d27ff07885aa65
10,437
cpp
C++
main.cpp
shantigilbert/TvTextViewer
87ca192a81bce423af6723c7514b367db6bf6580
[ "MIT" ]
null
null
null
main.cpp
shantigilbert/TvTextViewer
87ca192a81bce423af6723c7514b367db6bf6580
[ "MIT" ]
null
null
null
main.cpp
shantigilbert/TvTextViewer
87ca192a81bce423af6723c7514b367db6bf6580
[ "MIT" ]
null
null
null
/** Copyright (c) 2021 Nikolai Wuttke * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "imgui.h" #include "imgui_internal.h" #include "imgui_impl_sdl.h" #include "imgui_impl_opengl3.h" #include <cxxopts.hpp> #include <GLES2/gl2.h> #include <SDL.h> #include <cstdlib> #include <iostream> #include <fstream> #include <optional> namespace { std::optional<cxxopts::ParseResult> parseArgs(int argc, char** argv) { try { cxxopts::Options options(argv[0], "TvTextViewer - a full-screen text viewer"); options .positional_help("[input file]") .show_positional_help() .add_options() ("input_file", "text file to view", cxxopts::value<std::string>()) ("m,message", "text to show instead of viewing a file", cxxopts::value<std::string>()) ("f,font_size", "font size in pixels", cxxopts::value<int>()) ("t,title", "window title (filename by default)", cxxopts::value<std::string>()) ("y,yes_button", "shows a yes button with different exit code") ("e,error_display", "format as error, background will be red") ("h,help", "show help") ; options.parse_positional({"input_file"}); try { const auto result = options.parse(argc, argv); if (result.count("help")) { std::cout << options.help({""}) << '\n'; std::exit(0); } if (!result.count("input_file") && !result.count("message")) { std::cerr << "Error: No input given\n\n"; std::cerr << options.help({""}) << '\n'; return {}; } if (result.count("input_file") && result.count("message")) { std::cerr << "Error: Cannot use input_file and message at the same time\n\n"; std::cerr << options.help({""}) << '\n'; return {}; } return result; } catch (const cxxopts::OptionParseException& e) { std::cerr << "Error: " << e.what() << "\n\n"; std::cerr << options.help({""}) << '\n'; } } catch (const cxxopts::OptionSpecException& e) { std::cerr << "Error defining options: " << e.what() << '\n'; } return {}; } std::string replaceEscapeSequences(const std::string& original) { std::string result; result.reserve(original.size()); for (auto iChar = original.begin(); iChar != original.end(); ++iChar) { if (*iChar == '\\' && std::next(iChar) != original.end()) { switch (*std::next(iChar)) { case 'f': result.push_back('\f'); ++iChar; break; case 'n': result.push_back('\n'); ++iChar; break; case 'r': result.push_back('\r'); ++iChar; break; case 't': result.push_back('\t'); ++iChar; break; case 'v': result.push_back('\v'); ++iChar; break; case '\\': result.push_back('\\'); ++iChar; break; default: result.push_back(*iChar); break; } } else { result.push_back(*iChar); } } return result; } std::string readInput(const cxxopts::ParseResult& args) { if (args.count("input_file")) { const auto& inputFilename = args["input_file"].as<std::string>(); std::ifstream file(inputFilename, std::ios::ate); if (!file.is_open()) { return {}; } const auto fileSize = file.tellg(); file.seekg(0); std::string inputText; inputText.resize(fileSize); file.read(&inputText[0], fileSize); return inputText; } else { return replaceEscapeSequences(args["message"].as<std::string>()); } } std::string determineTitle(const cxxopts::ParseResult& args) { if (args.count("title")) { return args["title"].as<std::string>(); } else if (args.count("input_file")) { return args["input_file"].as<std::string>(); } else if (args.count("error_display")) { return "Error!!"; } else { return "Info"; } } int run(SDL_Window* pWindow, const cxxopts::ParseResult& args) { const auto inputText = readInput(args); const auto windowTitle = determineTitle(args); const auto showYesNoButtons = args.count("yes_button"); auto& io = ImGui::GetIO(); if (SDL_GameControllerAddMappingsFromFile("/storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt") < 0) { printf("gamecontrollerdb.txt not found!\n"); } auto exitCode = 0; auto running = true; while (running) { SDL_Event event; while (SDL_PollEvent(&event)) { ImGui_ImplSDL2_ProcessEvent(&event); if ( event.type == SDL_QUIT || (event.type == SDL_CONTROLLERBUTTONDOWN && event.cbutton.button == SDL_CONTROLLER_BUTTON_START) || (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(pWindow)) ) { running = false; } } // Start the Dear ImGui frame ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplSDL2_NewFrame(pWindow); ImGui::NewFrame(); // Draw the UI const auto& windowSize = io.DisplaySize; ImGui::SetNextWindowSize(windowSize); ImGui::SetNextWindowPos(ImVec2(0, 0)); ImGui::Begin( windowTitle.c_str(), &running, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings); const auto buttonSpaceRequired = ImGui::CalcTextSize("Close", nullptr, true).y + ImGui::GetStyle().FramePadding.y * 2.0f; const auto maxTextHeight = ImGui::GetContentRegionAvail().y - ImGui::GetStyle().ItemSpacing.y - buttonSpaceRequired; if (ImGui::IsWindowAppearing() && !showYesNoButtons) { ImGui::SetNextWindowFocus(); } ImGui::BeginChild("#scroll_area", {0, maxTextHeight}, true); ImGui::TextUnformatted(inputText.c_str()); ImGui::EndChild(); // Draw buttons if (showYesNoButtons) { const auto buttonWidth = windowSize.x / 3.0f; ImGui::SetCursorPosX( (windowSize.x - (buttonWidth * 2 + ImGui::GetStyle().ItemSpacing.x)) / 2.0f); if (ImGui::Button("Yes", {buttonWidth, 0.0f})) { // return 21 if selected yes, this is for checking return code in bash scripts exitCode = 21; running = false; } ImGui::SameLine(); if (ImGui::Button("No", {buttonWidth, 0.0f})) { running = false; } // Auto-focus the yes button if (ImGui::IsWindowAppearing()) { ImGui::SetFocusID(ImGui::GetID("Yes"), ImGui::GetCurrentWindow()); ImGui::GetCurrentContext()->NavDisableHighlight = false; ImGui::GetCurrentContext()->NavDisableMouseHover = true; } } else { const auto buttonWidth = windowSize.x / 3.0f; ImGui::SetCursorPosX((windowSize.x - buttonWidth) / 2.0f); if (ImGui::Button("Close", {buttonWidth, 0.0f})) { running = false; } } ImGui::End(); // Rendering ImGui::Render(); glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); SDL_GL_SwapWindow(pWindow); } return exitCode; } } int main(int argc, char** argv) { const auto oArgs = parseArgs(argc, argv); if (!oArgs) { return -2; } const auto& args = *oArgs; // Setup SDL if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) { std::cerr << "Error: " << SDL_GetError() << '\n'; return -1; } // Setup window and OpenGL SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); SDL_DisplayMode displayMode; SDL_GetDesktopDisplayMode(0, &displayMode); auto pWindow = SDL_CreateWindow( "Log Viewer", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, displayMode.w, displayMode.h, SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_ALLOW_HIGHDPI); auto pGlContext = SDL_GL_CreateContext(pWindow); SDL_GL_MakeCurrent(pWindow, pGlContext); SDL_GL_SetSwapInterval(1); // Enable vsync // Setup Dear ImGui context IMGUI_CHECKVERSION(); ImGui::CreateContext(); auto& io = ImGui::GetIO(); io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Setup Dear ImGui style ImGui::StyleColorsDark(); if (args.count("error_display")) { ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(ImColor(94, 11, 22, 255))); // Set window background to red ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImVec4(ImColor(94, 11, 22, 255))); } if (args.count("font_size")) { ImFontConfig config; config.SizePixels = args["font_size"].as<int>(); ImGui::GetIO().Fonts->AddFontDefault(&config); } // Setup Platform/Renderer bindings ImGui_ImplSDL2_InitForOpenGL(pWindow, pGlContext); ImGui_ImplOpenGL3_Init(nullptr); // Main loop const auto exitCode = run(pWindow, args); // Cleanup ImGui_ImplOpenGL3_Shutdown(); ImGui_ImplSDL2_Shutdown(); ImGui::DestroyContext(); SDL_GL_DeleteContext(pGlContext); SDL_DestroyWindow(pWindow); SDL_Quit(); return exitCode; }
27.393701
111
0.641947
shantigilbert
7ac515e2ac5aa9af9f6bc14e4777dcb36b32ae92
1,575
cpp
C++
krender/gles3/gles3_static_index_buffer.cpp
lulimin/KongFrame-0.1.0
2721a433fe089539621f53c71e26b21a8a293b63
[ "MIT" ]
null
null
null
krender/gles3/gles3_static_index_buffer.cpp
lulimin/KongFrame-0.1.0
2721a433fe089539621f53c71e26b21a8a293b63
[ "MIT" ]
null
null
null
krender/gles3/gles3_static_index_buffer.cpp
lulimin/KongFrame-0.1.0
2721a433fe089539621f53c71e26b21a8a293b63
[ "MIT" ]
null
null
null
// gles3_static_index_buffer.cpp // Created by lulimin on 2020/10/20. #include "gles3_static_index_buffer.h" #include "../render_service.h" #include "../../inc/frame_mem.h" // GLES3StaticIndexBuffer GLES3StaticIndexBuffer* GLES3StaticIndexBuffer::CreateInstance( RenderService* pRS) { GLES3StaticIndexBuffer* p = (GLES3StaticIndexBuffer*)K_ALLOC(sizeof( GLES3StaticIndexBuffer)); new (p) GLES3StaticIndexBuffer(pRS); return p; } void GLES3StaticIndexBuffer::DeleteInstance(GLES3StaticIndexBuffer* pInstance) { K_DELETE(pInstance); } GLES3StaticIndexBuffer::GLES3StaticIndexBuffer(RenderService* pRS) { Assert(pRS != NULL); m_pRenderService = pRS; m_nIndex = 0; m_nSize = 0; m_nBuffer = 0; } GLES3StaticIndexBuffer::~GLES3StaticIndexBuffer() { this->DeleteResource(); } void GLES3StaticIndexBuffer::Release() { m_pRenderService->ReleaseResource(this); } bool GLES3StaticIndexBuffer::CreateResource(size_t index, const void* data, unsigned int size) { Assert(data != NULL); Assert(size > 0); m_nIndex = index; glGenBuffers(1, &m_nBuffer); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_nBuffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); // GLenum err = glGetError(); // // if (err != GL_NO_ERROR) // { // return false; // } m_nSize = size; return true; } bool GLES3StaticIndexBuffer::DeleteResource() { if (m_nBuffer != 0) { glDeleteBuffers(1, &m_nBuffer); m_nBuffer = 0; } return true; }
19.936709
79
0.709841
lulimin
7ac709aa596aaae6aee4dc5fda5343c712678580
20,408
cc
C++
src/sge_vk_compute_target.cc
sungiant/sge
89692d4376cb4374e0936b5373878e59dc9a68bb
[ "MIT" ]
6
2020-09-04T10:19:29.000Z
2021-05-07T05:21:37.000Z
src/sge_vk_compute_target.cc
sungiant/sge
89692d4376cb4374e0936b5373878e59dc9a68bb
[ "MIT" ]
null
null
null
src/sge_vk_compute_target.cc
sungiant/sge
89692d4376cb4374e0936b5373878e59dc9a68bb
[ "MIT" ]
null
null
null
#include "sge_vk_compute_target.hh" #include "sge_vk_presentation.hh" #include "sge_utils.hh" namespace sge::vk { compute_target::compute_target (const struct vk::context& z_context, const struct vk::queue_identifier& z_qid, const struct sge::app::content& z_content, const size_fn& z_size_fn) : context (z_context) , identifier (z_qid) , content (z_content) , get_size_fn (z_size_fn) { } void compute_target::end_of_frame () { const int num_blobs = content.blobs.size (); if (sge::utils::contains_value (state.pending_blob_changes)) { destroy_rl (); for (int i = 0; i < num_blobs; ++i) { if (state.pending_blob_changes[i].has_value ()) { dataspan& data = state.pending_blob_changes[i].value (); destroy_blob_buffer (i); prepare_blob_buffer (i, data); } } create_rl (); } state.pending_blob_changes.clear (); state.pending_blob_changes.resize (num_blobs); } void compute_target::create () { auto semaphore_info = utils::init_VkSemaphoreCreateInfo (); vk_assert (vkCreateSemaphore (context.logical_device, &semaphore_info, context.allocation_callbacks, &state.compute_complete)); auto fenceCreateInfo = utils::init_VkFenceCreateInfo (VK_FENCE_CREATE_SIGNALED_BIT); vk_assert (vkCreateFence (context.logical_device, &fenceCreateInfo, context.allocation_callbacks, &state.fence)); create_r (); } void compute_target::create_r () { state.current_size = get_size_fn (); assert (state.current_size.width > 0 && state.current_size.height > 0); prepare_texture_target (VK_FORMAT_R8G8B8A8_UNORM, state.current_size); prepare_uniform_buffers (); prepare_blob_buffers (); create_rl (); } void compute_target::create_rl () { create_descriptor_set_layout (); create_descriptor_set (); create_compute_pipeline (); create_command_buffer (); record_command_buffer (state.current_size); } void compute_target::destroy_rl () { destroy_command_buffer (); destroy_compute_pipeline (); vkDestroyDescriptorPool (context.logical_device, state.descriptor_pool, context.allocation_callbacks); state.descriptor_pool = VK_NULL_HANDLE; vkDestroyDescriptorSetLayout (context.logical_device, state.descriptor_set_layout, context.allocation_callbacks); state.descriptor_set_layout = VK_NULL_HANDLE; } void compute_target::destroy_r () { destroy_rl (); destroy_blob_buffers (); destroy_uniform_buffers (); destroy_texture_target (); } void compute_target::destroy () { destroy_r (); state.compute_tex.destroy (); vkDestroySemaphore (context.logical_device, state.compute_complete, context.allocation_callbacks); state.compute_complete = VK_NULL_HANDLE; vkDestroyFence (context.logical_device, state.fence, context.allocation_callbacks); state.fence = VK_NULL_HANDLE; } void compute_target::enqueue () { auto submitInfo = utils::init_VkSubmitInfo (); submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &state.command_buffer; VkSemaphore signalSemaphores[] = { state.compute_complete }; submitInfo.signalSemaphoreCount = 1; submitInfo.pSignalSemaphores = signalSemaphores; vkWaitForFences (context.logical_device, 1, &state.fence, VK_TRUE, UINT64_MAX); vkResetFences (context.logical_device, 1, &state.fence); vk_assert (vkQueueSubmit (context.get_queue (identifier), 1, &submitInfo, state.fence)); } void compute_target::update (bool& push_flag, std::vector<bool>& ubo_flags, std::vector<std::optional<dataspan>>& sbo_flags) { if (push_flag) { record_command_buffer (state.current_size); push_flag = false; } for (int i = 0; i < content.uniforms.size (); ++i) { if (ubo_flags[i]) { update_uniform_buffer (i); ubo_flags[i] = false; } } for (int i = 0; i < content.blobs.size (); ++i) { if (sbo_flags[i].has_value ()) { dataspan& ds = sbo_flags[i].value (); if (ds == state.latest_blob_infos[i]) { update_blob_buffer (i, ds); } else { state.pending_blob_changes[i] = ds; } sbo_flags[i].reset (); } } } void compute_target::prepare_uniform_buffers () { state.uniform_buffers.resize (content.uniforms.size ()); for (int i = 0; i < content.uniforms.size (); ++i) { auto& u = content.uniforms[i]; context.create_buffer ( VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &state.uniform_buffers[i], u.size); update_uniform_buffer (i); } } void compute_target::update_uniform_buffer (int ubo_idx) { auto& u = content.uniforms[ubo_idx]; state.uniform_buffers[ubo_idx].map (); assert (state.uniform_buffers[ubo_idx].size == u.size); memcpy (state.uniform_buffers[ubo_idx].mapped, u.address, u.size); state.uniform_buffers[ubo_idx].unmap (); } void compute_target::destroy_uniform_buffers () { for (int i = 0; i < content.uniforms.size (); ++i) { state.uniform_buffers[i].destroy (context.allocation_callbacks); } state.uniform_buffers.clear (); } void compute_target::copy_blob_from_staging_to_storage (int blob_idx) { assert (state.blob_staging_buffers[blob_idx].size == state.blob_storage_buffers[blob_idx].size); VkCommandBuffer copy_command = context.create_command_buffer (VK_COMMAND_BUFFER_LEVEL_PRIMARY, identifier, true); VkBufferCopy copy_region = {}; copy_region.size = state.blob_staging_buffers[blob_idx].size; vkCmdCopyBuffer ( copy_command, state.blob_staging_buffers[blob_idx].buffer, state.blob_storage_buffers[blob_idx].buffer, 1, &copy_region); context.flush_command_buffer (copy_command, identifier, true); } void compute_target::prepare_blob_buffers () { const int num_storage_buffers = content.blobs.size (); state.blob_staging_buffers.resize (num_storage_buffers); state.blob_storage_buffers.resize (num_storage_buffers); state.latest_blob_infos.resize (num_storage_buffers); state.pending_blob_changes.resize (num_storage_buffers); for (int i = 0; i < num_storage_buffers; ++i) { auto& blob = content.blobs[i]; prepare_blob_buffer (i, blob); } } void compute_target::prepare_blob_buffer (int blob_idx, dataspan data) { state.latest_blob_infos[blob_idx].address = data.address; state.latest_blob_infos[blob_idx].size = data.size; // copy user data into a staging buffer context.create_buffer ( VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &state.blob_staging_buffers[blob_idx], data.size, data.address); // create an empty buffer on the gpu of the same size context.create_buffer ( VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &state.blob_storage_buffers[blob_idx], data.size); // copy the data from staging to gpu storage copy_blob_from_staging_to_storage (blob_idx); } void compute_target::update_blob_buffer (int blob_idx, dataspan data) { state.blob_staging_buffers[blob_idx].map (); state.blob_staging_buffers[blob_idx].copy (data.address, data.size); state.blob_staging_buffers[blob_idx].unmap (); copy_blob_from_staging_to_storage (blob_idx); } void compute_target::destroy_blob_buffer (int blob_idx) { state.blob_storage_buffers[blob_idx].destroy (context.allocation_callbacks); state.blob_staging_buffers[blob_idx].destroy (context.allocation_callbacks); } void compute_target::destroy_blob_buffers () { for (int i = 0; i < state.blob_staging_buffers.size (); ++i) { destroy_blob_buffer (i); } state.blob_storage_buffers.clear (); state.blob_staging_buffers.clear (); } void compute_target::prepare_texture_target (VkFormat format, const VkExtent2D sz) { VkFormatProperties formatProperties; vkGetPhysicalDeviceFormatProperties (context.physical_device, format, &formatProperties); assert (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT); state.compute_tex.width = sz.width; state.compute_tex.height = sz.height; auto imageCreateInfo = utils::init_VkImageCreateInfo (); imageCreateInfo.imageType = VK_IMAGE_TYPE_2D; imageCreateInfo.format = format; imageCreateInfo.extent = { sz.width, sz.height, 1 }; imageCreateInfo.mipLevels = 1; imageCreateInfo.arrayLayers = 1; imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT; imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL; imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT; imageCreateInfo.flags = 0; auto memAllocInfo = utils::init_VkMemoryAllocateInfo (); VkMemoryRequirements memReqs; vk_assert (vkCreateImage (context.logical_device, &imageCreateInfo, context.allocation_callbacks, &state.compute_tex.image)); vkGetImageMemoryRequirements (context.logical_device, state.compute_tex.image, &memReqs); memAllocInfo.allocationSize = memReqs.size; memAllocInfo.memoryTypeIndex = utils::choose_memory_type (context.physical_device, memReqs, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); vk_assert (vkAllocateMemory (context.logical_device, &memAllocInfo, context.allocation_callbacks, &state.compute_tex.device_memory)); vk_assert (vkBindImageMemory (context.logical_device, state.compute_tex.image, state.compute_tex.device_memory, 0)); VkCommandBuffer layoutCmd = context.create_command_buffer (VK_COMMAND_BUFFER_LEVEL_PRIMARY, identifier, true); state.compute_tex.image_layout = VK_IMAGE_LAYOUT_GENERAL; utils::set_image_layout ( layoutCmd, state.compute_tex.image, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_UNDEFINED, state.compute_tex.image_layout); VkQueue queue = context.get_queue (identifier); context.flush_command_buffer (layoutCmd, identifier, true); auto sampler = utils::init_VkSamplerCreateInfo (); sampler.magFilter = VK_FILTER_LINEAR; sampler.minFilter = VK_FILTER_LINEAR; sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; sampler.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; sampler.addressModeV = sampler.addressModeU; sampler.addressModeW = sampler.addressModeU; sampler.mipLodBias = 0.0f; sampler.maxAnisotropy = 1.0f; sampler.compareOp = VK_COMPARE_OP_NEVER; sampler.minLod = 0.0f; sampler.maxLod = 0.0f; sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; vk_assert (vkCreateSampler (context.logical_device, &sampler, context.allocation_callbacks, &state.compute_tex.sampler)); VkImageViewCreateInfo view = utils::init_VkImageViewCreateInfo (); view.viewType = VK_IMAGE_VIEW_TYPE_2D; view.format = format; view.components = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A }; view.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; view.image = state.compute_tex.image; vk_assert (vkCreateImageView (context.logical_device, &view, context.allocation_callbacks, &state.compute_tex.view)); state.compute_tex.descriptor.imageLayout = state.compute_tex.image_layout; state.compute_tex.descriptor.imageView = state.compute_tex.view; state.compute_tex.descriptor.sampler = state.compute_tex.sampler; state.compute_tex.context = &context; } void compute_target::destroy_texture_target () { state.compute_tex.destroy (); } void compute_target::create_descriptor_set_layout () { std::vector<VkDescriptorSetLayoutBinding> descriptor_set_layout_bindings = { utils::init_VkDescriptorSetLayoutBinding ( VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 0) }; int idx = 1; for (int i = 0; i < state.uniform_buffers.size (); ++i) { descriptor_set_layout_bindings.emplace_back ( utils::init_VkDescriptorSetLayoutBinding ( VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, idx++)); } for (int i = 0; i < state.blob_storage_buffers.size (); ++i) { descriptor_set_layout_bindings.emplace_back ( utils::init_VkDescriptorSetLayoutBinding ( VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, idx++)); } auto descriptor_set_layout_create_info = utils::init_VkDescriptorSetLayoutCreateInfo (descriptor_set_layout_bindings); vk_assert (vkCreateDescriptorSetLayout ( context.logical_device, &descriptor_set_layout_create_info, context.allocation_callbacks, &state.descriptor_set_layout)); } void compute_target::create_descriptor_set () { std::vector<VkDescriptorPoolSize> pool_sizes = { utils::init_VkDescriptorPoolSize (VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1), }; if (content.uniforms.size ()) { pool_sizes.emplace_back (utils::init_VkDescriptorPoolSize (VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, (uint32_t) content.uniforms.size ())); } if (content.blobs.size ()) { pool_sizes.emplace_back (utils::init_VkDescriptorPoolSize (VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, (uint32_t)content.blobs.size ())); } auto descriptor_pool_create_info = utils::init_VkDescriptorPoolCreateInfo (pool_sizes, (uint32_t) content.uniforms.size () + 1, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT); vk_assert (vkCreateDescriptorPool (context.logical_device, &descriptor_pool_create_info, context.allocation_callbacks, &state.descriptor_pool)); auto descriptor_set_allocate_info = utils::init_VkDescriptorSetAllocateInfo (state.descriptor_pool, &state.descriptor_set_layout, 1); vk_assert (vkAllocateDescriptorSets (context.logical_device, &descriptor_set_allocate_info, &state.descriptor_set)); auto write_descriptor_set = utils::init_VkWriteDescriptorSet (state.descriptor_set, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0, &state.compute_tex.descriptor, 1); vkUpdateDescriptorSets (context.logical_device, 1, &write_descriptor_set, 0, nullptr); std::vector<VkWriteDescriptorSet> write_descriptor_sets = { utils::init_VkWriteDescriptorSet ( state.descriptor_set, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0, &state.compute_tex.descriptor, 1) }; int idx = 1; for (int i = 0; i < state.uniform_buffers.size (); ++i) { write_descriptor_sets.emplace_back ( utils::init_VkWriteDescriptorSet ( state.descriptor_set, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, idx++, &state.uniform_buffers[i].descriptor, 1)); }; for (int i = 0; i < state.blob_storage_buffers.size (); ++i) { write_descriptor_sets.emplace_back ( utils::init_VkWriteDescriptorSet ( state.descriptor_set, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, idx++, &state.blob_storage_buffers[i].descriptor, 1)); }; vkUpdateDescriptorSets (context.logical_device, (uint32_t) write_descriptor_sets.size (), write_descriptor_sets.data (), 0, nullptr); } void compute_target::create_compute_pipeline () { std::vector<uint8_t> output; sge::utils::get_file_stream (output, content.shader_path.c_str ()); state.compute_shader_module = utils::create_shader_module (context.logical_device, context.allocation_callbacks, output); auto shader_stage_create_info = utils::init_VkPipelineShaderStageCreateInfo (VK_SHADER_STAGE_COMPUTE_BIT, state.compute_shader_module, "main"); auto pipeline_layout_create_info = utils::init_VkPipelineLayoutCreateInfo (1, &state.descriptor_set_layout); if (content.push_constants.has_value ()) { //https://stackoverflow.com/questions/50956414/what-is-a-push-constant-in-vulkan assert (content.push_constants.value ().size <= 128); VkPushConstantRange pushConstantRange = utils::init_VkPushConstantRange ( VK_SHADER_STAGE_COMPUTE_BIT, (uint32_t) content.push_constants.value ().size); pipeline_layout_create_info.pushConstantRangeCount = 1; pipeline_layout_create_info.pPushConstantRanges = &pushConstantRange; } vk_assert (vkCreatePipelineLayout (context.logical_device, &pipeline_layout_create_info, context.allocation_callbacks, &state.pipeline_layout)); auto pipeline_create_info = utils::init_VkComputePipelineCreateInfo (state.pipeline_layout); pipeline_create_info.stage = shader_stage_create_info; vk_assert (vkCreateComputePipelines ( context.logical_device, VK_NULL_HANDLE, 1, &pipeline_create_info, context.allocation_callbacks, &state.pipeline)); } void compute_target::destroy_compute_pipeline () { vkDestroyPipeline (context.logical_device, state.pipeline, context.allocation_callbacks); state.pipeline = VK_NULL_HANDLE; vkDestroyPipelineLayout (context.logical_device, state.pipeline_layout, context.allocation_callbacks); state.pipeline_layout = VK_NULL_HANDLE; vkDestroyShaderModule (context.logical_device, state.compute_shader_module, context.allocation_callbacks); state.compute_shader_module = VK_NULL_HANDLE; } void compute_target::create_command_buffer () { auto command_pool_create_info = utils::init_VkCommandPoolCreateInfo (identifier.family_index, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT); vk_assert (vkCreateCommandPool (context.logical_device, &command_pool_create_info, context.allocation_callbacks, &state.command_pool)); auto command_buffer_allocate_info = utils::init_VkCommandBufferAllocateInfo (state.command_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1); vk_assert (vkAllocateCommandBuffers (context.logical_device, &command_buffer_allocate_info, &state.command_buffer)); } void compute_target::destroy_command_buffer () { state.command_buffer = VK_NULL_HANDLE; vkDestroyCommandPool (context.logical_device, state.command_pool, context.allocation_callbacks); state.command_pool = VK_NULL_HANDLE; } void compute_target::record_command_buffer (const VkExtent2D sz) { auto begin_info = utils::init_VkCommandBufferBeginInfo (); vk_assert (vkBeginCommandBuffer (state.command_buffer, &begin_info)); if (content.push_constants.has_value ()) { vkCmdPushConstants ( state.command_buffer, state.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, (uint32_t) content.push_constants.value ().size, content.push_constants.value ().address); } vkCmdBindPipeline (state.command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, state.pipeline); vkCmdBindDescriptorSets ( state.command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, state.pipeline_layout, 0, 1, &state.descriptor_set, 0, NULL); const uint32_t workgroup_size_x = 16; const uint32_t workgroup_size_y = 16; const uint32_t workgroup_size_z = 1; vkCmdDispatch ( state.command_buffer, (uint32_t) ceil (sz.width / float (workgroup_size_x)), (uint32_t) ceil (sz.height / float (workgroup_size_y)), workgroup_size_z); vk_assert (vkEndCommandBuffer (state.command_buffer)); } void compute_target::run_command_buffer () { auto submit_info = utils::init_VkSubmitInfo (); submit_info.commandBufferCount = 1; submit_info.pCommandBuffers = &state.command_buffer; VkFence fence; auto fence_create_info = utils::init_VkFenceCreateInfo (); vk_assert (vkCreateFence (context.logical_device, &fence_create_info, context.allocation_callbacks, &fence)); vk_assert (vkQueueSubmit (context.get_queue (identifier), 1, &submit_info, fence)); vk_assert (vkWaitForFences (context.logical_device, 1, &fence, VK_TRUE, 100000000000)); vkDestroyFence (context.logical_device, fence, context.allocation_callbacks); } }
40.015686
183
0.726039
sungiant
7ac8d6535acf4f8ad0ae4a6ab71ef41f8e4e28e8
5,019
cpp
C++
Source/TurretSystem/Turret.cpp
kacmazemin/TurretSystem
dcb90e8eac84d6cbe8108cee3880e4c77e0ac4d4
[ "MIT" ]
1
2021-05-07T09:01:55.000Z
2021-05-07T09:01:55.000Z
Source/TurretSystem/Turret.cpp
kacmazemin/TurretSystem
dcb90e8eac84d6cbe8108cee3880e4c77e0ac4d4
[ "MIT" ]
null
null
null
Source/TurretSystem/Turret.cpp
kacmazemin/TurretSystem
dcb90e8eac84d6cbe8108cee3880e4c77e0ac4d4
[ "MIT" ]
null
null
null
// Fill out your copyright notice in the Description page of Project Settings. #include "Turret.h" #include "DrawDebugHelpers.h" #include "TurretProjectile.h" #include "TurretSystemFunctionLibrary.h" #include "Components/ArrowComponent.h" #include "Components/AudioComponent.h" #include "Components/SphereComponent.h" #include "Kismet/GameplayStatics.h" #include "Kismet/KismetMathLibrary.h" #include "Kismet/KismetSystemLibrary.h" #include "Sound/SoundCue.h" // Sets default values ATurret::ATurret() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; TurretSM = CreateDefaultSubobject<UStaticMeshComponent>("TurretStaticMesh"); SetRootComponent(RootComponent); TurretSM->SetCollisionEnabled(ECollisionEnabled::NoCollision); SphereComponent = CreateDefaultSubobject<USphereComponent>("BoxCollision"); SphereComponent->SetupAttachment(TurretSM); RotationAC = CreateDefaultSubobject<UAudioComponent>("RotationAudioComponent"); RotationAC->SetupAttachment(TurretSM); RotationAC->bAlwaysPlay = true; FireAC = CreateDefaultSubobject<UAudioComponent>("FireAudioComponent"); FireAC->SetupAttachment(TurretSM); FireAC->bAlwaysPlay = true; ArrowComponent = CreateDefaultSubobject<UArrowComponent>("ArrowComponent"); ArrowComponent->SetupAttachment(TurretSM); ArrowComponent->SetRelativeLocation({60.f,0.f,130.f}); ActorsToIgnore.Reserve(3); ActorsToIgnore.Add(this); } // Called when the game starts or when spawned void ATurret::BeginPlay() { Super::BeginPlay(); TraceObjectTypes.Add(UEngineTypes::ConvertToObjectType(ECollisionChannel::ECC_Pawn)); if(RotationSoundCue) { RotationAC->SetSound(RotationSoundCue); } if(FireSoundEffect) { FireAC->SetSound(FireSoundEffect); } ActorsToIgnore.Add(ProjectileActor.GetDefaultObject()); } void ATurret::FindTarget() { if(EnableSphere) { DrawDebugSphere(GetWorld(), GetActorLocation(), SenseRange, 8, FColor::Blue, false, -1.0f, SDPG_World); } TArray<AActor*> OverlappingActors; const bool IsOverlapped = UKismetSystemLibrary::SphereOverlapActors(GetWorld(), GetActorLocation(), SenseRange, TraceObjectTypes, nullptr, ActorIgnoreSphereOverlap, OverlappingActors); float BestDistance = SenseRange; AActor* ClosestTarget = nullptr; if(IsOverlapped) { for (AActor*& HitResult : OverlappingActors) { ActorsToIgnore[2] = HitResult; if(!ClosestTarget || GetDistanceTo(HitResult) < BestDistance) { if(UTurretSystemFunctionLibrary::HasLineOfSight(this, SightHitResult, GetActorLocation(), HitResult->GetActorLocation(), ActorsToIgnore)) { ClosestTarget = HitResult; BestDistance = GetDistanceTo(ClosestTarget); } } } BestTarget = ClosestTarget; } else { BestTarget = nullptr; } } // Called every frame void ATurret::Tick(float DeltaTime) { Super::Tick(DeltaTime); if(BestTarget) { RotateToTarget(); FireProjectile(); } else { if(GetWorld()->GetTimerManager().IsTimerActive(FireTimerHandle)) { GetWorld()->GetTimerManager().ClearTimer(FireTimerHandle); } IdleRotate(DeltaTime); } } void ATurret::RotateToTarget() { if(BestTarget && TurretSM) { const FRotator DesiredRotation = UKismetMathLibrary::FindLookAtRotation(TurretSM->GetRelativeLocation(),BestTarget->GetActorLocation()); TurretSM->SetRelativeRotation({TurretSM->GetRelativeRotation().Pitch, DesiredRotation.Yaw, TurretSM->GetRelativeRotation().Roll}); } } void ATurret::PlayRotateSound() { if(RotationSoundCue) { RotationAC->Stop(); RotationAC->Play(); } } void ATurret::PlayFireSound() { if(FireAC) { FireAC->Stop(); FireAC->Play(); } } void ATurret::IdleRotate(const float DeltaSecond) { if(!bIsRotating) { RandValue = FMath::FRandRange(-180.f,180.f); PlayRotateSound(); bIsRotating = true; } if(bIsRotating && !bIsInDelayTime) { RotateValue = FMath::FInterpTo(TurretSM->GetRelativeRotation().Yaw, RandValue, DeltaSecond, InterpolationSpeed); TurretSM->SetRelativeRotation({TurretSM->GetRelativeRotation().Pitch, RotateValue, TurretSM->GetRelativeRotation().Roll}); } if(FMath::IsNearlyEqual(RandValue, TurretSM->GetRelativeRotation().Yaw, 1.f) && !bIsInDelayTime) { bIsInDelayTime = true; if(bIsInDelayTime) { GetWorld()->GetTimerManager().SetTimer(TimerHandle,[&]() { GetWorld()->GetTimerManager().ClearTimer(TimerHandle); bIsInDelayTime = false; bIsRotating = false; },1.f,false,FMath::RandRange(1.1f, 1.6f)); } } } void ATurret::FireProjectile() { if(!GetWorld()->GetTimerManager().IsTimerActive(FireTimerHandle)) { GetWorld()->GetTimerManager().SetTimer(FireTimerHandle,[=]() { ATurretProjectile* TurretProjectile = GetWorld()->SpawnActor<ATurretProjectile>(ProjectileActor.Get(), ArrowComponent->GetComponentLocation(), {0,TurretSM->GetRelativeRotation().Yaw, 0}); PlayFireSound(); },1.f, false, FireRate); } }
24.970149
141
0.737796
kacmazemin
7ac9c0f5206c6a11a1415df465c201f7b288850d
2,644
cpp
C++
Source/Engine/Engine/Transform.cpp
Syoukei66/Animal-Space-Battle
edb17e2f75fd5b43697889597e1eaac2e9e9cd76
[ "MIT" ]
null
null
null
Source/Engine/Engine/Transform.cpp
Syoukei66/Animal-Space-Battle
edb17e2f75fd5b43697889597e1eaac2e9e9cd76
[ "MIT" ]
null
null
null
Source/Engine/Engine/Transform.cpp
Syoukei66/Animal-Space-Battle
edb17e2f75fd5b43697889597e1eaac2e9e9cd76
[ "MIT" ]
null
null
null
#include "Transform.h" #include "GameObject.h" // ================================================================= // Constructor / Destructor // ================================================================= Transform::Transform(GameObject* entity) : entity_(entity) , translate_matrix_(INativeMatrix::Create()) , scale_matrix_(INativeMatrix::Create()) , rotation_matrix_(INativeMatrix::Create()) , matrix_(INativeMatrix::Create()) , world_matrix_(INativeMatrix::Create()) { } Transform::~Transform() { delete this->translate_matrix_; delete this->scale_matrix_; delete this->rotation_matrix_; delete this->matrix_; delete this->world_matrix_; } // ================================================================= // Method // ================================================================= void Transform::Init() { this->OnInit(); this->OnTransformChanged(); this->OnScaleChanged(); this->OnRotationChanged(); this->OnWorldTransformDirty(); } void Transform::OnTransformChanged() { this->entity_->FireOnPositionChanged(this->entity_); this->translation_dirty_ = true; } void Transform::OnScaleChanged() { this->entity_->FireOnScaleChanged(this->entity_); this->scale_dirty_ = true; } void Transform::OnRotationChanged() { this->entity_->FireOnRotationChanged(this->entity_); this->rotation_dirty_ = true; } void Transform::OnWorldTransformDirty() { this->world_transform_dirty_ = true; } void Transform::UpdateMatrix() { bool matrix_dirty = false; if (this->translation_dirty_) { this->translate_matrix_->Init(); this->UpdateTranslateMatrix(this->translate_matrix_); this->translation_dirty_ = false; matrix_dirty = true; } if (this->scale_dirty_) { this->scale_matrix_->Init(); this->UpdateScaleMatrix(this->scale_matrix_); this->scale_dirty_ = false; matrix_dirty = true; } if (this->rotation_dirty_) { this->rotation_matrix_->Init(); this->UpdateRotateMatrix(this->rotation_matrix_); this->rotation_dirty_ = false; matrix_dirty = true; } if (matrix_dirty) { this->matrix_->Init(); this->matrix_->Multiple(*this->scale_matrix_); this->matrix_->Multiple(*this->rotation_matrix_); this->matrix_->Multiple(*this->translate_matrix_); } } void Transform::UpdateWorldMatrix() { if (!this->world_transform_dirty_) { return; } this->world_matrix_->Assign(this->GetMatrix()); const INativeMatrix* parent_world_matrix = this->GetParentWorldMatrix(); if (parent_world_matrix) { this->world_matrix_->Multiple(*parent_world_matrix); } this->world_transform_dirty_ = false; }
24.481481
74
0.639183
Syoukei66
7aca79722a06efa9c4f2ce78404ee6cc1ada06e4
3,710
cpp
C++
Source/10.0.18362.0/ucrt/lowio/dup2.cpp
825126369/UCRT
8853304fdc2a5c216658d08b6dbbe716aa2a7b1f
[ "MIT" ]
2
2021-01-27T10:19:30.000Z
2021-02-09T06:24:30.000Z
Source/10.0.18362.0/ucrt/lowio/dup2.cpp
825126369/UCRT
8853304fdc2a5c216658d08b6dbbe716aa2a7b1f
[ "MIT" ]
null
null
null
Source/10.0.18362.0/ucrt/lowio/dup2.cpp
825126369/UCRT
8853304fdc2a5c216658d08b6dbbe716aa2a7b1f
[ "MIT" ]
1
2021-01-27T10:19:36.000Z
2021-01-27T10:19:36.000Z
// // dup2.cpp // // Copyright (c) Microsoft Corporation. All rights reserved. // // Defines _dup2() and _dup2_nolock, which duplicate lowio file handles // #include <corecrt_internal_lowio.h> static int __cdecl dup2_nolock(int const source_fh, int const target_fh) throw() { if ((_osfile(source_fh) & FOPEN) == 0) { // If the source handle is not open, return an error. Noe that the // DuplicateHandle API will not detect this error, because it implies // that _osfhnd(source_fh) == INVALID_HANDLE_VALUE, and this is a // legal HANDLE value to be duplicated. errno = EBADF; _doserrno = 0; _ASSERTE(("Invalid file descriptor. File possibly closed by a different thread",0)); return -1; } // If the target is open, close it first. We ignore the possibility of an // error here: an error simply means that the OS handle value may remain // bound for the duration of the process. if (_osfile(target_fh) & FOPEN) { _close_nolock(target_fh); } // Duplicate the source file onto the target file: intptr_t new_osfhandle; BOOL const result = DuplicateHandle( GetCurrentProcess(), reinterpret_cast<HANDLE>(_get_osfhandle(source_fh)), GetCurrentProcess(), &reinterpret_cast<HANDLE&>(new_osfhandle), 0, TRUE, DUPLICATE_SAME_ACCESS); if (!result) { __acrt_errno_map_os_error(GetLastError()); return -1; } __acrt_lowio_set_os_handle(target_fh, new_osfhandle); // Copy the _osfile information, with the FNOINHERIT bit cleared: _osfile(target_fh) = _osfile(source_fh) & ~FNOINHERIT; _textmode(target_fh) = _textmode(source_fh); _tm_unicode(target_fh) = _tm_unicode(source_fh); return 0; } // _dup2() makes the target file handle a duplicate of the source file handle, // so that both handles refer to the same file. If the target handle is open // upon entry, it is closed so that it is not leaked. // // Returns 0 if successful; returns -1 and sets errno on failure. extern "C" int __cdecl _dup2(int const source_fh, int const target_fh) { _CHECK_FH_CLEAR_OSSERR_RETURN( source_fh, EBADF, -1 ); _VALIDATE_CLEAR_OSSERR_RETURN((source_fh >= 0 && (unsigned)source_fh < (unsigned)_nhandle), EBADF, -1); _VALIDATE_CLEAR_OSSERR_RETURN((_osfile(source_fh) & FOPEN), EBADF, -1); _CHECK_FH_CLEAR_OSSERR_RETURN( target_fh, EBADF, -1 ); _VALIDATE_CLEAR_OSSERR_RETURN(((unsigned)target_fh < _NHANDLE_), EBADF, -1); // Make sure there is an __crt_lowio_handle_data struct corresponding to the target_fh: if (target_fh >= _nhandle && __acrt_lowio_ensure_fh_exists(target_fh) != 0) return -1; // If the source and target are the same, return success (we've already // verified that the file handle is open, above). This is for conformance // with the POSIX specification for dup2. if (source_fh == target_fh) return 0; // Obtain the two file handle locks. In order to prevent deadlock, we // always obtain the lock for the lower-numbered file handle first: if (source_fh < target_fh) { __acrt_lowio_lock_fh(source_fh); __acrt_lowio_lock_fh(target_fh); } else if (source_fh > target_fh) { __acrt_lowio_lock_fh(target_fh); __acrt_lowio_lock_fh(source_fh); } int result = 0; __try { result = dup2_nolock(source_fh, target_fh); } __finally { // The order in which we unlock the file handles does not matter: __acrt_lowio_unlock_fh(source_fh); __acrt_lowio_unlock_fh(target_fh); } return result; }
32.54386
107
0.674663
825126369
7acae6357a9ec2c4c4d66c30e9f3c8b3cc415a58
973
cpp
C++
vulnerability_examples/vulnerable_contracts/swc-101/case_study/SSA_Encoding_during.cpp
kunjsong01/data_set
dffdc54da103adca217b8c3c20a5097b0fe2fc1e
[ "Apache-2.0" ]
null
null
null
vulnerability_examples/vulnerable_contracts/swc-101/case_study/SSA_Encoding_during.cpp
kunjsong01/data_set
dffdc54da103adca217b8c3c20a5097b0fe2fc1e
[ "Apache-2.0" ]
null
null
null
vulnerability_examples/vulnerable_contracts/swc-101/case_study/SSA_Encoding_during.cpp
kunjsong01/data_set
dffdc54da103adca217b8c3c20a5097b0fe2fc1e
[ "Apache-2.0" ]
null
null
null
Generated 1 VCC(s), 1 remaining after simplification (5 assignments) Encoding remaining VCC(s) using bit-vector/floating-point arithmetic Thread 0 ASSIGNMENT (HIDDEN) func_case_study::$tmp::return_value$_nondet$1?1!0&0#1 == i?1!0&0#0 Thread 0 file MyContract_case_study.sol line 1 function func_case_study ASSIGNMENT () y?1!0&0#1 == func_case_study::$tmp::return_value$_nondet$1?1!0&0#1 Thread 0 file MyContract_case_study.sol line 1 function func_case_study ASSIGNMENT (HIDDEN) goto_symex::guard?0!0&0#1 == (signed int)y?1!0&0#1 > 253 Thread 0 file MyContract_case_study.sol line 1 function func_case_study ASSIGNMENT (HIDDEN) sum?1!0&0#3 == (goto_symex::guard?0!0&0#1 ? 7 : 254) Thread 0 file MyContract_case_study.sol line 1 function func_case_study ASSERT execution_statet::\guard_exec?0!0 => (signed int)sum?1!0&0#3 > 100 assertion Encoding to solver time: 0.001s Solving with solver Z3 v4.8.10 Encoding to solver time: 0.001s Runtime decision procedure: 0.002s
33.551724
71
0.775951
kunjsong01
7ad02eb4d96400072f661c3868362f36475687ac
87,697
cpp
C++
sources/src/antlr4parser/ELDOLexer.cpp
sydelity-net/EDACurry
20cbf9835827e42efeb0b3686bf6b3e9d72417e9
[ "MIT" ]
null
null
null
sources/src/antlr4parser/ELDOLexer.cpp
sydelity-net/EDACurry
20cbf9835827e42efeb0b3686bf6b3e9d72417e9
[ "MIT" ]
null
null
null
sources/src/antlr4parser/ELDOLexer.cpp
sydelity-net/EDACurry
20cbf9835827e42efeb0b3686bf6b3e9d72417e9
[ "MIT" ]
null
null
null
// Generated from g4files/ELDOLexer.g4 by ANTLR 4.7.1 #include "ELDOLexer.h" using namespace antlr4; using namespace edacurry; ELDOLexer::ELDOLexer(CharStream *input) : Lexer(input) { _interpreter = new atn::LexerATNSimulator(this, _atn, _decisionToDFA, _sharedContextCache); } ELDOLexer::~ELDOLexer() { delete _interpreter; } std::string ELDOLexer::getGrammarFileName() const { return "ELDOLexer.g4"; } const std::vector<std::string>& ELDOLexer::getRuleNames() const { return _ruleNames; } const std::vector<std::string>& ELDOLexer::getChannelNames() const { return _channelNames; } const std::vector<std::string>& ELDOLexer::getModeNames() const { return _modeNames; } const std::vector<std::string>& ELDOLexer::getTokenNames() const { return _tokenNames; } dfa::Vocabulary& ELDOLexer::getVocabulary() const { return _vocabulary; } const std::vector<uint16_t> ELDOLexer::getSerializedATN() const { return _serializedATN; } const atn::ATN& ELDOLexer::getATN() const { return _atn; } bool ELDOLexer::sempred(RuleContext *context, size_t ruleIndex, size_t predicateIndex) { switch (ruleIndex) { case 0: return BOLSempred(dynamic_cast<antlr4::RuleContext *>(context), predicateIndex); default: break; } return true; } bool ELDOLexer::BOLSempred(antlr4::RuleContext *_localctx, size_t predicateIndex) { switch (predicateIndex) { case 0: return getCharPositionInLine() == 0; default: break; } return true; } // Static vars and initialization. std::vector<dfa::DFA> ELDOLexer::_decisionToDFA; atn::PredictionContextCache ELDOLexer::_sharedContextCache; // We own the ATN which in turn owns the ATN states. atn::ATN ELDOLexer::_atn; std::vector<uint16_t> ELDOLexer::_serializedATN; std::vector<std::string> ELDOLexer::_ruleNames = { u8"BOL", u8"DOT_BOL", u8"COMMENT", u8"INCLUDE", u8"DSPF_INCLUDE", u8"LIB", u8"LIB_END", u8"SUBCKT", u8"SUBCKT_END", u8"NETLIST_END", u8"GLOBAL", u8"MODEL_DEF", u8"VERILOG", u8"GLOBAL_PARAM", u8"ALTER", u8"SAVE", u8"OPTION", u8"OPT", u8"NODESET", u8"CALL_TCL", u8"CHRENT", u8"CONNECT", u8"DEFMAC", u8"DEFWAVE", u8"FFILE", u8"IC", u8"MEAS", u8"PLOT", u8"PRINT", u8"PROBE", u8"TEMP_SET", u8"USE_TCL", u8"PARAM", u8"TEMP", u8"KEY", u8"NONOISE", u8"TABLE", u8"PWL", u8"EXP", u8"SIN", u8"SFFM", u8"PULSE", u8"INTERP", u8"MOD", u8"MODEL", u8"WHEN", u8"START", u8"START_OF_RUN", u8"END_OF_RUN", u8"END", u8"FIND", u8"PP", u8"TRIG", u8"TARG", u8"AT", u8"DERIVATIVE", u8"VECT", u8"CATVECT", u8"PARAM_LIST_START", u8"PIN_LIST_START", u8"NET_LIST_START", u8"PORT_LIST_START", u8"COUPLING_LIST_START", u8"GENERIC_LIST_START", u8"AC", u8"AGE", u8"CHECKSOA", u8"DC", u8"DCHIZ", u8"DCMISMATCH", u8"DEX", u8"DSP", u8"DSPMOD", u8"FOUR", u8"LSTB", u8"MC", u8"NOISE", u8"NOISETRAN", u8"OP", u8"OPTFOUR", u8"OPTIMIZE", u8"OPTNOISE", u8"PZ", u8"RAMP", u8"SENS", u8"SENSAC", u8"SENSPARAM", u8"SNF", u8"SOLVE", u8"TF", u8"TRAN", u8"WCASE", u8"EXTRACT", u8"RESISTOR", u8"CAPACITOR", u8"INDUCTOR", u8"COUPLED_INDUCTOR", u8"DIFFUSION_RESISTOR", u8"TRANSMISSION_LINE", u8"LOSSY_TRANSMISSION_LINE", u8"LTL_W_MODEL", u8"LTL_U_MODEL", u8"JUNCTION_DIODE", u8"BJT", u8"JFET", u8"MOSFET", u8"S_DOMAIN_FILTER", u8"Z_DOMAIN_FILTER", u8"SUBCK_INSTANCE", u8"IVSOURCE", u8"ICSOURCE", u8"VCVS", u8"CCCS", u8"VCCS", u8"CCVS", u8"OPA", u8"SW", u8"NOISE_FUNCTION", u8"DIG_NAND", u8"DIG_AND", u8"DIG_NOR", u8"DIG_OR", u8"DIG_XOR", u8"EQUAL", u8"EXCLAMATION_MARK", u8"LESS_THAN", u8"GREATER_THAN", u8"LESS_THAN_EQUAL", u8"GREATER_THAN_EQUAL", u8"LOGIC_EQUAL", u8"LOGIC_NOT_EQUAL", u8"LOGIC_AND", u8"LOGIC_OR", u8"LOGIC_BITWISE_AND", u8"LOGIC_BITWISE_OR", u8"LOGIC_XOR", u8"BITWISE_SHIFT_LEFT", u8"BITWISE_SHIFT_RIGHT", u8"POWER_OPERATOR", u8"AND", u8"OR", u8"COLON", u8"SEMICOLON", u8"PLUS", u8"MINUS", u8"STAR", u8"OPEN_ROUND", u8"CLOSE_ROUND", u8"OPEN_SQUARE", u8"CLOSE_SQUARE", u8"OPEN_CURLY", u8"CLOSE_CURLY", u8"QUESTION_MARK", u8"COMMA", u8"DOLLAR", u8"AMPERSAND", u8"DOT", u8"UNDERSCORE", u8"AT_SIGN", u8"POUND_SIGN", u8"BACKSLASH", u8"SLASH", u8"APEX", u8"QUOTES", u8"PIPE", u8"PERCENT", u8"CARET", u8"TILDE", u8"ARROW", u8"DIGIT", u8"HEXDIGIT", u8"OCTALDIGIT", u8"EXPONENTIAL", u8"INT", u8"FLOAT", u8"HEX", u8"PERCENTAGE", u8"COMPLEX", u8"NUMBER", u8"LETTER", u8"ESCAPE", u8"ID", u8"STRING", u8"NL", u8"WS", u8"CNL" }; std::vector<std::string> ELDOLexer::_channelNames = { "DEFAULT_TOKEN_CHANNEL", "HIDDEN", u8"COMMENTS" }; std::vector<std::string> ELDOLexer::_modeNames = { u8"DEFAULT_MODE" }; std::vector<std::string> ELDOLexer::_literalNames = { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", u8"'='", u8"'!'", u8"'<'", u8"'>'", "", "", "", "", "", "", "", "", "", "", "", "", u8"'and'", u8"'or'", u8"':'", u8"';'", u8"'+'", u8"'-'", u8"'*'", u8"'('", u8"')'", u8"'['", u8"']'", u8"'{'", u8"'}'", u8"'?'", u8"','", u8"'$'", u8"'&'", u8"'.'", u8"'_'", u8"'@'", u8"'#'", u8"'\\'", u8"'/'", u8"'''", u8"'\"'", u8"'|'", u8"'%'", u8"'^'", u8"'~'" }; std::vector<std::string> ELDOLexer::_symbolicNames = { "", u8"COMMENT", u8"INCLUDE", u8"DSPF_INCLUDE", u8"LIB", u8"LIB_END", u8"SUBCKT", u8"SUBCKT_END", u8"NETLIST_END", u8"GLOBAL", u8"MODEL_DEF", u8"VERILOG", u8"GLOBAL_PARAM", u8"ALTER", u8"SAVE", u8"OPTION", u8"OPT", u8"NODESET", u8"CALL_TCL", u8"CHRENT", u8"CONNECT", u8"DEFMAC", u8"DEFWAVE", u8"FFILE", u8"IC", u8"MEAS", u8"PLOT", u8"PRINT", u8"PROBE", u8"TEMP_SET", u8"USE_TCL", u8"PARAM", u8"TEMP", u8"KEY", u8"NONOISE", u8"TABLE", u8"PWL", u8"EXP", u8"SIN", u8"SFFM", u8"PULSE", u8"INTERP", u8"MOD", u8"MODEL", u8"WHEN", u8"START", u8"START_OF_RUN", u8"END_OF_RUN", u8"END", u8"FIND", u8"PP", u8"TRIG", u8"TARG", u8"AT", u8"DERIVATIVE", u8"VECT", u8"CATVECT", u8"PARAM_LIST_START", u8"PIN_LIST_START", u8"NET_LIST_START", u8"PORT_LIST_START", u8"COUPLING_LIST_START", u8"GENERIC_LIST_START", u8"AC", u8"AGE", u8"CHECKSOA", u8"DC", u8"DCHIZ", u8"DCMISMATCH", u8"DEX", u8"DSP", u8"DSPMOD", u8"FOUR", u8"LSTB", u8"MC", u8"NOISE", u8"NOISETRAN", u8"OP", u8"OPTFOUR", u8"OPTIMIZE", u8"OPTNOISE", u8"PZ", u8"RAMP", u8"SENS", u8"SENSAC", u8"SENSPARAM", u8"SNF", u8"SOLVE", u8"TF", u8"TRAN", u8"WCASE", u8"EXTRACT", u8"RESISTOR", u8"CAPACITOR", u8"INDUCTOR", u8"COUPLED_INDUCTOR", u8"DIFFUSION_RESISTOR", u8"TRANSMISSION_LINE", u8"LOSSY_TRANSMISSION_LINE", u8"LTL_W_MODEL", u8"LTL_U_MODEL", u8"JUNCTION_DIODE", u8"BJT", u8"JFET", u8"MOSFET", u8"S_DOMAIN_FILTER", u8"Z_DOMAIN_FILTER", u8"SUBCK_INSTANCE", u8"IVSOURCE", u8"ICSOURCE", u8"VCVS", u8"CCCS", u8"VCCS", u8"CCVS", u8"OPA", u8"SW", u8"NOISE_FUNCTION", u8"DIG_NAND", u8"DIG_AND", u8"DIG_NOR", u8"DIG_OR", u8"DIG_XOR", u8"EQUAL", u8"EXCLAMATION_MARK", u8"LESS_THAN", u8"GREATER_THAN", u8"LESS_THAN_EQUAL", u8"GREATER_THAN_EQUAL", u8"LOGIC_EQUAL", u8"LOGIC_NOT_EQUAL", u8"LOGIC_AND", u8"LOGIC_OR", u8"LOGIC_BITWISE_AND", u8"LOGIC_BITWISE_OR", u8"LOGIC_XOR", u8"BITWISE_SHIFT_LEFT", u8"BITWISE_SHIFT_RIGHT", u8"POWER_OPERATOR", u8"AND", u8"OR", u8"COLON", u8"SEMICOLON", u8"PLUS", u8"MINUS", u8"STAR", u8"OPEN_ROUND", u8"CLOSE_ROUND", u8"OPEN_SQUARE", u8"CLOSE_SQUARE", u8"OPEN_CURLY", u8"CLOSE_CURLY", u8"QUESTION_MARK", u8"COMMA", u8"DOLLAR", u8"AMPERSAND", u8"DOT", u8"UNDERSCORE", u8"AT_SIGN", u8"POUND_SIGN", u8"BACKSLASH", u8"SLASH", u8"APEX", u8"QUOTES", u8"PIPE", u8"PERCENT", u8"CARET", u8"TILDE", u8"ARROW", u8"PERCENTAGE", u8"COMPLEX", u8"NUMBER", u8"ID", u8"STRING", u8"NL", u8"WS", u8"CNL" }; dfa::Vocabulary ELDOLexer::_vocabulary(_literalNames, _symbolicNames); std::vector<std::string> ELDOLexer::_tokenNames; ELDOLexer::Initializer::Initializer() { // This code could be in a static initializer lambda, but VS doesn't allow access to private class members from there. for (size_t i = 0; i < _symbolicNames.size(); ++i) { std::string name = _vocabulary.getLiteralName(i); if (name.empty()) { name = _vocabulary.getSymbolicName(i); } if (name.empty()) { _tokenNames.push_back("<INVALID>"); } else { _tokenNames.push_back(name); } } _serializedATN = { 0x3, 0x608b, 0xa72a, 0x8133, 0xb9ed, 0x417c, 0x3be7, 0x7786, 0x5964, 0x2, 0xb1, 0x5dc, 0x8, 0x1, 0x4, 0x2, 0x9, 0x2, 0x4, 0x3, 0x9, 0x3, 0x4, 0x4, 0x9, 0x4, 0x4, 0x5, 0x9, 0x5, 0x4, 0x6, 0x9, 0x6, 0x4, 0x7, 0x9, 0x7, 0x4, 0x8, 0x9, 0x8, 0x4, 0x9, 0x9, 0x9, 0x4, 0xa, 0x9, 0xa, 0x4, 0xb, 0x9, 0xb, 0x4, 0xc, 0x9, 0xc, 0x4, 0xd, 0x9, 0xd, 0x4, 0xe, 0x9, 0xe, 0x4, 0xf, 0x9, 0xf, 0x4, 0x10, 0x9, 0x10, 0x4, 0x11, 0x9, 0x11, 0x4, 0x12, 0x9, 0x12, 0x4, 0x13, 0x9, 0x13, 0x4, 0x14, 0x9, 0x14, 0x4, 0x15, 0x9, 0x15, 0x4, 0x16, 0x9, 0x16, 0x4, 0x17, 0x9, 0x17, 0x4, 0x18, 0x9, 0x18, 0x4, 0x19, 0x9, 0x19, 0x4, 0x1a, 0x9, 0x1a, 0x4, 0x1b, 0x9, 0x1b, 0x4, 0x1c, 0x9, 0x1c, 0x4, 0x1d, 0x9, 0x1d, 0x4, 0x1e, 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_atn.getNumberOfDecisions(); _decisionToDFA.reserve(count); for (size_t i = 0; i < count; i++) { _decisionToDFA.emplace_back(_atn.getDecisionState(i), i); } } ELDOLexer::Initializer ELDOLexer::_init;
69.711447
120
0.604912
sydelity-net
7ad4120cf35887c1299d20c4bd55bfff365a9bf5
989
cpp
C++
Source/EngineStd/GameAssetManager/Factory/Components/Refrigeration/GameAssetRefrigerationUnit.cpp
vivienneanthony/MyForkEditor
273e15ca3610b3d3b68fdf2efbac2ba1b3659e7f
[ "Apache-2.0" ]
2
2015-12-30T00:32:09.000Z
2016-02-27T14:50:06.000Z
Source/EngineStd/GameAssetManager/Factory/Components/Refrigeration/GameAssetRefrigerationUnit.cpp
vivienneanthony/MyForkEditor
273e15ca3610b3d3b68fdf2efbac2ba1b3659e7f
[ "Apache-2.0" ]
null
null
null
Source/EngineStd/GameAssetManager/Factory/Components/Refrigeration/GameAssetRefrigerationUnit.cpp
vivienneanthony/MyForkEditor
273e15ca3610b3d3b68fdf2efbac2ba1b3659e7f
[ "Apache-2.0" ]
null
null
null
// include engine headers #include "EngineStd.h" // header for specific component #include "GameAssetRefrigerationUnit.h" const GameAssetType GameAssetRefrigerationUnit::g_Type = GAType_RefrigerationUnit; GameAssetRefrigerationUnit::GameAssetRefrigerationUnit(Context* context) : BaseComponent(context) { } // Game Asset Component - Type GameAssetRefrigerationUnit::GameAssetRefrigerationUnit() : BaseComponent() { // Set type and state to nothing for now m_GameAssetType=GAType_RefrigerationUnit; m_GameAssetState=GAState_None; // Only the physics update event is needed: unsubscribe from the rest for optimization SetUpdateEventMask(USE_FIXEDUPDATE); } // Destructor GameAssetRefrigerationUnit::~GameAssetRefrigerationUnit(void) { return; } bool GameAssetRefrigerationUnit::VInit(const GameAsset* pGameAsset) { // Set type and state to nothing for now m_GameAssetType = GAType_RefrigerationUnit; m_GameAssetState = GAState_None; return true; }
23.547619
97
0.790698
vivienneanthony
7ad46012f30985b3883346136ac0fde6f90bd87a
1,930
cpp
C++
src/frameworks/wilhelm/src/itf/I3DCommit.cpp
dAck2cC2/m3e
475b89b59d5022a94e00b636438b25e27e4eaab2
[ "Apache-2.0" ]
3
2015-08-31T15:24:31.000Z
2020-04-24T20:31:29.000Z
src/frameworks/wilhelm/src/itf/I3DCommit.cpp
dAck2cC2/m3e
475b89b59d5022a94e00b636438b25e27e4eaab2
[ "Apache-2.0" ]
null
null
null
src/frameworks/wilhelm/src/itf/I3DCommit.cpp
dAck2cC2/m3e
475b89b59d5022a94e00b636438b25e27e4eaab2
[ "Apache-2.0" ]
3
2015-07-29T07:17:15.000Z
2020-11-04T06:55:37.000Z
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* 3DCommit implementation */ #include "sles_allinclusive.h" static SLresult I3DCommit_Commit(SL3DCommitItf self) { SL_ENTER_INTERFACE I3DCommit *thiz = (I3DCommit *) self; IObject *thisObject = InterfaceToIObject(thiz); object_lock_exclusive(thisObject); if (thiz->mDeferred) { SLuint32 myGeneration = thiz->mGeneration; do { ++thiz->mWaiting; object_cond_wait(thisObject); } while (thiz->mGeneration == myGeneration); } object_unlock_exclusive(thisObject); result = SL_RESULT_SUCCESS; SL_LEAVE_INTERFACE } static SLresult I3DCommit_SetDeferred(SL3DCommitItf self, SLboolean deferred) { SL_ENTER_INTERFACE I3DCommit *thiz = (I3DCommit *) self; IObject *thisObject = InterfaceToIObject(thiz); object_lock_exclusive(thisObject); thiz->mDeferred = SL_BOOLEAN_FALSE != deferred; // normalize object_unlock_exclusive(thisObject); result = SL_RESULT_SUCCESS; SL_LEAVE_INTERFACE } static const struct SL3DCommitItf_ I3DCommit_Itf = { I3DCommit_Commit, I3DCommit_SetDeferred }; void I3DCommit_init(void *self) { I3DCommit *thiz = (I3DCommit *) self; thiz->mItf = &I3DCommit_Itf; thiz->mDeferred = SL_BOOLEAN_FALSE; thiz->mGeneration = 0; thiz->mWaiting = 0; }
27.183099
77
0.712953
dAck2cC2
7ad48e2d8cdf0736321f0782af88979d3b513bb0
1,596
cpp
C++
libs/systems/impl/src/systems/impl/log_context.cpp
cpreh/spacegameengine
313a1c34160b42a5135f8223ffaa3a31bc075a01
[ "BSL-1.0" ]
2
2016-01-27T13:18:14.000Z
2018-05-11T01:11:32.000Z
libs/systems/impl/src/systems/impl/log_context.cpp
cpreh/spacegameengine
313a1c34160b42a5135f8223ffaa3a31bc075a01
[ "BSL-1.0" ]
null
null
null
libs/systems/impl/src/systems/impl/log_context.cpp
cpreh/spacegameengine
313a1c34160b42a5135f8223ffaa3a31bc075a01
[ "BSL-1.0" ]
3
2018-05-11T01:11:34.000Z
2021-04-24T19:47:45.000Z
// Copyright Carl Philipp Reh 2006 - 2019. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <sge/log/default_level.hpp> #include <sge/log/default_level_streams.hpp> #include <sge/systems/optional_log_context_ref.hpp> #include <sge/systems/impl/log_context.hpp> #include <fcppt/make_ref.hpp> #include <fcppt/make_unique_ptr.hpp> #include <fcppt/reference_impl.hpp> #include <fcppt/unique_ptr_impl.hpp> #include <fcppt/log/context.hpp> #include <fcppt/log/context_reference.hpp> #include <fcppt/optional/maybe.hpp> #include <fcppt/variant/match.hpp> sge::systems::impl::log_context::log_context( sge::systems::optional_log_context_ref const _log_context) : impl_{fcppt::optional::maybe( _log_context, [] { return variant{fcppt::make_unique_ptr<fcppt::log::context>( sge::log::default_level(), sge::log::default_level_streams())}; }, [](fcppt::reference<fcppt::log::context> const _ref) { return variant{_ref}; })} { } sge::systems::impl::log_context::~log_context() = default; fcppt::log::context_reference sge::systems::impl::log_context::get() const { return fcppt::variant::match( impl_, [](fcppt::unique_ptr<fcppt::log::context> const &_context) -> fcppt::log::context_reference { return fcppt::make_ref(*_context); }, [](fcppt::reference<fcppt::log::context> const &_context) -> fcppt::log::context_reference { return _context; }); }
37.116279
97
0.687343
cpreh
7ad684895c182e13c88f71645d1010a43c383515
6,260
cc
C++
sdl1/tennix/archive.cc
pdpdds/sdldualsystem
d74ea84cbea705fef62868ba8c693bf7d2555636
[ "BSD-2-Clause" ]
null
null
null
sdl1/tennix/archive.cc
pdpdds/sdldualsystem
d74ea84cbea705fef62868ba8c693bf7d2555636
[ "BSD-2-Clause" ]
null
null
null
sdl1/tennix/archive.cc
pdpdds/sdldualsystem
d74ea84cbea705fef62868ba8c693bf7d2555636
[ "BSD-2-Clause" ]
null
null
null
/** * * Tennix Archive File Format * Copyright (C) 2009-2010 Thomas Perl <thp@thpinfo.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. * **/ #include <iostream> #include <libgen.h> #include <stdio.h> #include <stdlib.h> #include <assert.h> #include <string.h> #include <errno.h> #include <sys/types.h> #include <sys/stat.h> //#include <arpa/inet.h> #include <WinSock2.h> #include "archive.hh" TennixArchive::TennixArchive(const char* filename, const char* fallback) { fp = fopen(filename, "rb"); if (fp == NULL && fallback != NULL) { fp = fopen(fallback, "rb"); } assert(fp != NULL); offset = sizeof(TennixArchiveHeader)*fread(&(header), sizeof(TennixArchiveHeader), 1, fp); assert(offset == sizeof(TennixArchiveHeader)); assert(strncmp(header.header, TENNIX_ARCHIVE_HEADER, TENNIX_ARCHIVE_HEADER_LEN) == 0); assert(header.versionmajor == TENNIX_ARCHIVE_VERSIONMAJOR); assert(header.versionminor == TENNIX_ARCHIVE_VERSIONMINOR); items = (TennixArchiveItem*)calloc(header.items, sizeof(TennixArchiveItem)); assert(items != NULL); offset += sizeof(TennixArchiveItem)*fread(items, sizeof(TennixArchiveItem), header.items, fp); assert(offset == sizeof(TennixArchiveHeader) + header.items*sizeof(TennixArchiveItem)); xormem((char*)(items), header.items*sizeof(TennixArchiveItem), header.key); for (int i=0; i<header.items; i++) { /* convert offset + length from network byte order */ items[i].offset = ntohl(items[i].offset); items[i].length = ntohl(items[i].length); } current_item = 0; building = 0; } std::ostream& operator<<(std::ostream& out, TennixArchiveHeader& header) { out << "Header: " << header.header << std::endl; out << "Version: " << (int)header.versionmajor << '.' << (int)header.versionminor << std::endl; out << "Master key: " << header.key << std::endl; out << "Items: " << header.items; return out; } std::ostream& operator<<(std::ostream& out, TennixArchiveItem& item) { out << "File: " << item.filename << std::endl; out << "Size: " << item.length << std::endl; out << "Offset: " << item.offset << std::endl; out << "Key: " << (int)item.key; return out; } int TennixArchive::setItemFilename(const char* filename) { int i; for (i=0; i<header.items; i++) { if (strncmp(items[i].filename, filename, TENNIX_ARCHIVE_ITEM_MAXNAME) == 0) { current_item = i; return 1; } } return 0; } char* TennixArchive::getItemBytes() { size_t size = getItemSize(); char* data = (char*)malloc(size+1); /* the last char is a null character, so this works for strings, too */ data[size]='\0'; fseek(fp, items[current_item].offset, SEEK_SET); assert(fread(data, size, 1, fp) == 1); xormem(data, size, items[current_item].key); return data; } void TennixArchive::xormem(char* mem, uint32_t length, char key) { char *i = mem, *end = mem+length; for(; i != end; i++) { *i ^= key; } } void TennixArchive::appendItem(char* filename, char* data, uint32_t length) { TennixArchiveItem* item; header.items++; items = (TennixArchiveItem*)realloc(items, sizeof(TennixArchiveItem)*header.items); blobs = (char**)realloc(blobs, sizeof(char*)*header.items); item = &(items[header.items-1]); blobs[header.items-1] = data; for (int i=0; i<TENNIX_ARCHIVE_ITEM_MAXNAME; i++) { item->filename[i] = data[(i*2)%length]; } strcpy(item->filename, filename); item->length = length; } void TennixArchive::buildFile(char* filename) { size_t offset = 0; size_t *memsize = NULL; memsize = (size_t*)calloc(header.items, sizeof(size_t)); fp = fopen(filename, "wb"); assert(fp != NULL); offset += sizeof(TennixArchiveHeader) + header.items*sizeof(TennixArchiveItem); header.versionmajor = TENNIX_ARCHIVE_VERSIONMAJOR; header.versionminor = TENNIX_ARCHIVE_VERSIONMINOR; header.key = (0xaa + 0x77*header.items*3) % 0xff; fprintf(stderr, "Packing: "); for (int i=0; i<header.items; i++) { fprintf(stderr, "%s", items[i].filename); items[i].offset = htonl(offset); /* network byte order */ items[i].key = 0xaa ^ ((i<<2)%0x100); xormem(blobs[i], items[i].length, items[i].key); memsize[i] = items[i].length; offset += items[i].length; items[i].length = htonl(items[i].length); /* network byte order */ xormem((char*)(items + i), sizeof(TennixArchiveItem), header.key); if (i != header.items-1) { fprintf(stderr, ", "); } } fputc('\n', stderr); fprintf(stderr, "Writing: %s", filename); fputc('.', stderr); assert(fwrite(&(header), sizeof(TennixArchiveHeader), 1, fp) == 1); fputc('.', stderr); assert(fwrite(items, sizeof(TennixArchiveItem), header.items, fp) == header.items); fputc('.', stderr); for (int i=0; i<header.items; i++) { assert(fwrite(blobs[i], memsize[i], 1, fp) == 1); free(blobs[i]); } fputc('.', stderr); fprintf(stderr, "OK\n"); free(memsize); free(blobs); } std::ostream& operator<<(std::ostream& out, TennixArchive& archive) { out << "Tennix Archive" << std::endl; out << archive.header << std::endl; for (int i=0; i<archive.header.items; i++) { out << "=======================" << std::endl; out << archive.items[i] << std::endl; } out << "=== END OF ARCHIVE ====" << std::endl; return out; }
28.715596
98
0.625879
pdpdds
7ad74b65a2b09feee3a5ac1a965420ac2c9bd381
3,286
cpp
C++
osgDB/Registry.cpp
gideonmay/PyOSG
fe44853d52a92596aeb3983f1f6d73191872affe
[ "BSD-2-Clause-FreeBSD" ]
5
2019-05-09T14:09:05.000Z
2022-03-21T01:31:41.000Z
osgDB/Registry.cpp
gideonmay/PyOSG
fe44853d52a92596aeb3983f1f6d73191872affe
[ "BSD-2-Clause-FreeBSD" ]
null
null
null
osgDB/Registry.cpp
gideonmay/PyOSG
fe44853d52a92596aeb3983f1f6d73191872affe
[ "BSD-2-Clause-FreeBSD" ]
4
2018-05-10T07:54:23.000Z
2020-01-08T07:37:05.000Z
// Copyright (C) 2016 Gideon May (gideon@borges.xyz) // // Permission to copy, use, sell and distribute this software is granted // provided this copyright notice appears in all copies. // Permission to modify the code and to distribute modified code is granted // provided this copyright notice appears in all copies, and a notice // that the code was modified is included with the copyright notice. // // This software is provided "as is" without express or implied warranty, // and with no claim as to its suitability for any purpose. #include <boost/python.hpp> #include <osg/Referenced> #include <osgDB/Registry> #include "held_ptr.hpp" using namespace boost::python; namespace { osgDB::Registry * instance() { return osgDB::Registry::instance(); } } namespace PyOSG { void init_Registry() { class_<osgDB::Registry, osg::ref_ptr<osgDB::Registry>, bases<osg::Referenced>, boost::noncopyable > // class_<osgDB::Registry, osg::ref_ptr<osgDB::Registry>, boost::noncopyable > registry("Registry", "Registry is a singleton factory which stores the reader/writers which are linked in at runtime for reading non-native file formats.", no_init); registry .def("readCommandLine", &osgDB::Registry::readCommandLine) .def("addFileExtensionAlias", &osgDB::Registry::addFileExtensionAlias) // .def("addDotOsgWrapper", &osgDB::Registry::addDotOsgWrapper) // .def("removeDotOsgWrapper", &osgDB::Registry::removeDotOsgWrapper) .def("addReaderWriter", &osgDB::Registry::addReaderWriter) .def("removeReaderWriter", &osgDB::Registry::removeReaderWriter) .def("loadLibrary", &osgDB::Registry::loadLibrary) .def("closeLibrary", &osgDB::Registry::closeLibrary) /* .def("getReaderWriterForExtension", &osgDB::Registry::getReaderWriterForExtension) .def("readObject", &osgDB::Registry::readObject) .def("writeObject", &osgDB::Registry::writeObject) .def("readImage", &osgDB::Registry::readImage) .def("writeImage", &osgDB::Registry::writeImage) .def("readNode", &osgDB::Registry::readNode) .def("writeNode", &osgDB::Registry::writeNode) */ .def("initFilePathLists", &osgDB::Registry::initFilePathLists, "initilize both the Data and Library FilePaths, by default called by the constructor, so it should only be required if you want to force the re-reading of environmental variables.") .def("initDataFilePathList", &osgDB::Registry::initDataFilePathList, "initilize the Data FilePath by reading the OSG_FILE_PATH environmental variable.") .def("removeExpiredObjectsInCache", &osgDB::Registry::removeExpiredObjectsInCache) .def("clearObjectCache", &osgDB::Registry::clearObjectCache) // XXX .def("setUseObjectCacheHint", &osgDB::Registry::setUseObjectCacheHint) .def("instance", &osgDB::Registry::instance, return_value_policy<manage_osg_object>()) .def("instance", &instance, return_value_policy<manage_osg_object>()) .staticmethod("instance") ; } }
45.013699
197
0.664638
gideonmay
7ad85bca62cdc124c66b287180f153907aa2cb0e
310
cpp
C++
lib/EMP/emp-tool/gc/backend.cpp
zpleefly/libscapi
27d7d964d645ed111c2cc9870087971cf13e24f4
[ "MIT" ]
null
null
null
lib/EMP/emp-tool/gc/backend.cpp
zpleefly/libscapi
27d7d964d645ed111c2cc9870087971cf13e24f4
[ "MIT" ]
2
2021-03-20T05:38:48.000Z
2021-03-31T20:14:11.000Z
lib/EMP/emp-tool/gc/backend.cpp
zpleefly/libscapi
27d7d964d645ed111c2cc9870087971cf13e24f4
[ "MIT" ]
null
null
null
#include "backend.h" #ifdef THREADING __thread Backend* local_backend = nullptr; __thread GarbleCircuit* local_gc = nullptr; #else Backend* local_backend = nullptr; GarbleCircuit* local_gc = nullptr; #endif int greatestPowerOfTwoLessThan(int n) { int k = 1; while (k < n) k = k << 1; return k >> 1; }
16.315789
43
0.709677
zpleefly
7ad8cb9cbb1e8954aa8f4ab4ff01f9b3107b6137
2,398
hpp
C++
src/Error.hpp
JesseMaurais/SGe
f73bd03d30074a54642847b05f82151128481371
[ "MIT" ]
1
2017-04-20T06:27:36.000Z
2017-04-20T06:27:36.000Z
src/Error.hpp
JesseMaurais/SGe
f73bd03d30074a54642847b05f82151128481371
[ "MIT" ]
null
null
null
src/Error.hpp
JesseMaurais/SGe
f73bd03d30074a54642847b05f82151128481371
[ "MIT" ]
null
null
null
#ifndef Error_hpp #define Error_hpp #include "io.hpp" #include "SDL.hpp" #include "Strings.hpp" #include <system_error> #include <exception> namespace SDL { /// Overload of SDL::LogError that takes std::string inline bool LogError(std::string const &prefix) { return LogError(prefix.c_str()); } /// Overload of SDL::LogError that takes Strings enumeration inline bool LogError(enum Strings prefix) { return LogError(String(prefix)); } /// Overload of SDL::SetErrno that takes std::string inline bool SetErrno(std::string const &prefix) { return SetErrno(prefix.c_str()); } /// Overload of SDL::SetErrno that takes Strings enumeration inline bool SetErrno(enum Strings prefix) { return SetErrno(String(prefix)); } /// Set error string with current errno and log it like perror does inline bool perror(std::string const &prefix) { return SDL::SetErrno() and SDL::LogError(prefix); } /// Type-safe and format-safe version of SDL_SetError. Always returns true template <typename... Args> bool SetError(std::string const &format, Args&&... args) { std::string message; io::sprintf(message, format, args...); return 0 > SDL_SetError("%s", message.c_str()); } /// Type-safe and format-safe version taking Strings enum. Always returns true template <typename... Args> bool SetError(enum Strings format, Args&&... args) { return SetError(String(format), args...); } /// Set error string with given std::exception inline bool SetError(std::exception const except) { std::string const message = except.what(); return SetError(message); } /// Set error string with given std::error_code inline bool SetError(std::error_code const error_code) { std::string const message = error_code.message(); return SetError(message); } /// Set error string with given std::errc inline bool SetError(std::errc const errc) { std::error_code const error_code = std::make_error_code(errc); return SetError(error_code); } /// Type-safe and format-safe version of SDL_Log template <typename... Args> void Log(std::string const &format, Args&&... args) { std::string message; io::sprintf(message, format, args...); SDL_Log("%s", message.c_str()); } // Type-safe and format-safe version taking Strings enum template <typename... Args> void Log(enum Strings format, Args&&... args) { Log(String(format), args...); } } #endif // file
25.784946
85
0.706422
JesseMaurais
7addb7a8683610c2d49fefd995a33ca5c51645cf
1,302
hpp
C++
traffic.hpp
iszczesniak/ddpp
bc27ad2b7f699d8ef2e11dcb3b56d538d92e4b4e
[ "BSL-1.0" ]
null
null
null
traffic.hpp
iszczesniak/ddpp
bc27ad2b7f699d8ef2e11dcb3b56d538d92e4b4e
[ "BSL-1.0" ]
null
null
null
traffic.hpp
iszczesniak/ddpp
bc27ad2b7f699d8ef2e11dcb3b56d538d92e4b4e
[ "BSL-1.0" ]
null
null
null
#ifndef TRAFFIC_HPP #define TRAFFIC_HPP #include "client.hpp" #include "graph.hpp" #include "module.hpp" #include "sim.hpp" #include <queue> #include <random> #include <set> class traffic: public module<sim> { // The set of active clients. std::set<client *> cs; // The queue of clients to delete later. std::queue<client *> dl; // The ID counter. int idc; // The client arrival time distribution. std::exponential_distribution<> m_catd; // The mean holding time. double m_mht; // The mean number of units. double m_mnu; // Shortest distances. mutable std::map<npair, int> sd; public: traffic(double mcat, double mht, double mnu); ~traffic(); // Processes the event and changes the state of the client. void operator()(double t); // Return the number of clients. int nr_clients() const; // Insert the client to the traffic. void insert(client *); // Remote the client from the traffic. void erase(client *); // Delete this client later. void delete_me_later(client *); // Calculate the capacity currently served, i.e., the sum of the // products of the number of units used and the weight of an edge. COST capacity_served() const; private: void schedule_next(double); void delete_clients(); }; #endif /* TRAFFIC_HPP */
19.432836
68
0.686636
iszczesniak
7adff761af2c06c28166a3736f93b726e6228626
1,418
cpp
C++
src/Command.cpp
eXpl0it3r/SecondaryMap
0c5dbe98f0f08a33771045bf80fa4197e7bc09f8
[ "Zlib" ]
null
null
null
src/Command.cpp
eXpl0it3r/SecondaryMap
0c5dbe98f0f08a33771045bf80fa4197e7bc09f8
[ "Zlib" ]
null
null
null
src/Command.cpp
eXpl0it3r/SecondaryMap
0c5dbe98f0f08a33771045bf80fa4197e7bc09f8
[ "Zlib" ]
null
null
null
#include "Command.hpp" #include "utility.hpp" #include "Application.hpp" #include <SFML/System/Err.hpp> #include <iostream> Command::Command(const std::string& tokens, const std::string& data) : m_failed{false} { init_tokens(tokens); init_data(data); if(m_failed) { m_tokens.clear(); m_data.clear(); } } bool Command::failed() { return m_failed; } std::deque<std::string>& Command::tokens() { return m_tokens; } Json::Value& Command::data() { return m_data; } void Command::init_tokens(const std::string& tokens) { // Split the tokens m_tokens = utility::split(tokens, '/'); // Required: API call & correct version if(m_tokens.empty()) { sf::err() << "No tokens given!" << std::endl; m_failed = true; } else if(m_tokens.front() != Application::VERSION) { sf::err() << "API version miss match!" << std::endl; m_failed = true; } // Remove the API version information m_tokens.pop_front(); //for(auto& token : m_tokens) // std::cout << "Split: " << token << std::endl; } void Command::init_data(const std::string& data) { // Extract JSON data Json::Reader reader; if(!reader.parse(data, m_data)) { sf::err() << "Failed to parse the data" << std::endl << reader.getFormattedErrorMessages() << std::endl; m_failed = true; } else { //std::cout << "Parsed successfully!" << std::endl; } }
18.657895
107
0.615656
eXpl0it3r
7ae2fbb27db7b8339595ffa710a10b5e8e63bf1f
1,349
cpp
C++
ntuj/4858.cpp
dk00/old-stuff
e1184684c85fe9bbd1ceba58b94d4da84c67784e
[ "Unlicense" ]
null
null
null
ntuj/4858.cpp
dk00/old-stuff
e1184684c85fe9bbd1ceba58b94d4da84c67784e
[ "Unlicense" ]
null
null
null
ntuj/4858.cpp
dk00/old-stuff
e1184684c85fe9bbd1ceba58b94d4da84c67784e
[ "Unlicense" ]
null
null
null
#include<cstdio> const int N = 102; int s[N][N], t[N][N]; main() { int i, j, k, l, n, m, x, T, C = 1; scanf("%d", &T); while (T--) { scanf("%d %d", &n, &m); for (i = 0; i < n; ++i) for (j = 0; j < n; ++j) scanf("%d", &s[i][j]); for (i = 0; i < n; ++i) for (j = 0; j < n; ++j) scanf("%d", &t[i][j]); printf("Case %d: ", C++); for (i = k = 0; i < n; ++i) for (j = 0; j < n; ++j) if (s[i][j] != t[i][j]) ++k; if (k == 0) { puts("0"); continue; } for (i = k = 0; i < n; ++i) for (j = i + 1; j < n; ++j) if (t[j][i] != t[i][j]) ++k; if (k == 0) { puts("-1"); continue; }/* for (i = k = 0; i < n; ++i) for (j = i + 1; j < n; ++j) if (s[i][j] != s[j][i]) ++k; if (k == 0) { puts("-1"); continue; }*/ for (i = l = 0; i < n; ++i) for (j = i + 1; j < n; ++j) if (s[i][j] != t[i][j] && s[j][i] != t[j][i] && t[i][j] == s[j][i] && t[j][i] == s[i][j]) ++l; if (k == 1 && l == 1) { x = 1; if (m == 2) { if (n <= 2) { puts("-1"); continue; } x = 2; } } else x = 0; for (i = k = 0; i < n; ++i) for (j = 0; j < n; ++j) if (s[i][j] != t[i][j]) ++k; printf("%d\n", k + x); } }
22.864407
97
0.284655
dk00
7ae4171572f625c0c9043de8026a771be2601565
1,259
hpp
C++
include/Pothos/serialization/impl/preprocessor/control/expr_iif.hpp
pothosware/pothos-serialization
c59130f916a3e5b833a32ba415063f9cb306a8dd
[ "BSL-1.0" ]
1
2015-05-26T11:27:22.000Z
2015-05-26T11:27:22.000Z
include/Pothos/serialization/impl/preprocessor/control/expr_iif.hpp
pothosware/pothos-serialization
c59130f916a3e5b833a32ba415063f9cb306a8dd
[ "BSL-1.0" ]
null
null
null
include/Pothos/serialization/impl/preprocessor/control/expr_iif.hpp
pothosware/pothos-serialization
c59130f916a3e5b833a32ba415063f9cb306a8dd
[ "BSL-1.0" ]
null
null
null
# /* ************************************************************************** # * * # * (C) Copyright Paul Mensonides 2002. # * Distributed under the Boost Software License, Version 1.0. (See # * accompanying file LICENSE_1_0.txt or copy at # * http://www.boost.org/LICENSE_1_0.txt) # * * # ************************************************************************** */ # # /* See http://www.boost.org for most recent version. */ # # ifndef POTHOS_PREPROCESSOR_CONTROL_EXPR_IIF_HPP # define POTHOS_PREPROCESSOR_CONTROL_EXPR_IIF_HPP # # include <Pothos/serialization/impl/preprocessor/config/config.hpp> # # /* POTHOS_PP_EXPR_IIF */ # # if ~POTHOS_PP_CONFIG_FLAGS() & POTHOS_PP_CONFIG_MWCC() # define POTHOS_PP_EXPR_IIF(bit, expr) POTHOS_PP_EXPR_IIF_I(bit, expr) # else # define POTHOS_PP_EXPR_IIF(bit, expr) POTHOS_PP_EXPR_IIF_OO((bit, expr)) # define POTHOS_PP_EXPR_IIF_OO(par) POTHOS_PP_EXPR_IIF_I ## par # endif # # define POTHOS_PP_EXPR_IIF_I(bit, expr) POTHOS_PP_EXPR_IIF_ ## bit(expr) # # define POTHOS_PP_EXPR_IIF_0(expr) # define POTHOS_PP_EXPR_IIF_1(expr) expr # # endif
39.34375
80
0.55838
pothosware
7ae5bf12ce5bfce9821c206a5a97798a21725b19
132
cpp
C++
Engine/src/Engine/Renderer/RendererAPI.cpp
PalliativeX/GameEngine
704cf5f3ebc81fdf5e3e514908c3ac47305ccd33
[ "Apache-2.0" ]
null
null
null
Engine/src/Engine/Renderer/RendererAPI.cpp
PalliativeX/GameEngine
704cf5f3ebc81fdf5e3e514908c3ac47305ccd33
[ "Apache-2.0" ]
null
null
null
Engine/src/Engine/Renderer/RendererAPI.cpp
PalliativeX/GameEngine
704cf5f3ebc81fdf5e3e514908c3ac47305ccd33
[ "Apache-2.0" ]
null
null
null
#include "enginepch.h" #include "RendererAPI.h" namespace Engine { RendererAPI::API RendererAPI::api = RendererAPI::API::OpenGL; }
18.857143
62
0.75
PalliativeX
7ae639511551668ded269856b7d603838e0f1496
597
cpp
C++
cpp/671-680/Valid Parenthesis String.cpp
KaiyuWei/leetcode
fd61f5df60cfc7086f7e85774704bacacb4aaa5c
[ "MIT" ]
150
2015-04-04T06:53:49.000Z
2022-03-21T13:32:08.000Z
cpp/671-680/Valid Parenthesis String.cpp
yizhu1012/leetcode
d6fa443a8517956f1fcc149c8c4f42c0ad93a4a7
[ "MIT" ]
1
2015-04-13T15:15:40.000Z
2015-04-21T20:23:16.000Z
cpp/671-680/Valid Parenthesis String.cpp
yizhu1012/leetcode
d6fa443a8517956f1fcc149c8c4f42c0ad93a4a7
[ "MIT" ]
64
2015-06-30T08:00:07.000Z
2022-01-01T16:44:14.000Z
class Solution { public: bool checkValidString(string s) { int minLeft = 0, maxLeft = 0; for (char ch : s) { if (ch == '(') { minLeft++; maxLeft++; } else if (ch == ')') { minLeft--; maxLeft--; } else { minLeft--; maxLeft++; } if (maxLeft < 0) { return false; } minLeft = max(0, minLeft); } return minLeft == 0; } };
21.321429
38
0.311558
KaiyuWei
7aec267d7676eef22504002a9fd510e54d5e390d
8,017
cpp
C++
scripts/alternative_splicing/AltSplicingToolkit/src/gff/BioMartGffHandler.cpp
dbolser-ebi/ensembl-production
70af4644b051b1b6b288871ad1b16efc8d65da90
[ "Apache-2.0" ]
null
null
null
scripts/alternative_splicing/AltSplicingToolkit/src/gff/BioMartGffHandler.cpp
dbolser-ebi/ensembl-production
70af4644b051b1b6b288871ad1b16efc8d65da90
[ "Apache-2.0" ]
null
null
null
scripts/alternative_splicing/AltSplicingToolkit/src/gff/BioMartGffHandler.cpp
dbolser-ebi/ensembl-production
70af4644b051b1b6b288871ad1b16efc8d65da90
[ "Apache-2.0" ]
null
null
null
/* * Copyright [1999-2013] Wellcome Trust Sanger Institute and the EMBL-European Bioinformatics Institute * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "BioMartGffHandler.h" #include "util/Logger.h" #include <log4cpp/Category.hh> #include <log4cpp/Appender.hh> namespace gff { BioMartGffHandler::BioMartGffHandler() { limit = 0; //log4cpp::Appender* appender = util::Logger::getAppender(); //parserLog = log4cpp::Category::getInstance(std::string("parser")); //parserLog.addAppender(appender); } BioMartGffHandler::BioMartGffHandler(int limit) { this->limit = limit; } BioMartGffHandler::~BioMartGffHandler() { //cout << "destroy BioMartGffHandler " << endl; } void BioMartGffHandler::start() { log4cpp::Category& root = log4cpp::Category::getRoot(); //cerr << "get root priority" << root.getRootPriority() << endl; root.info("start BioMart parsing."); countExons = 0; countTranscripts = 0; countGenes = 0; exonStart = 0; exonEnd = 0; strand = 0; chr = ""; newGene = false; } bool BioMartGffHandler::newline(string & str) { // parse the current line log4cpp::Category& root = log4cpp::Category::getRoot(); if (limit > 0 && countGenes == limit) { return false; } else { bool bExon = false; column = 0; boost::sregex_token_iterator it(str.begin(), str.end(), eTab, -1); while(it != noMoreTokens) { if ( column <= GFF_TYPE || bExon ) { switch (column) { case GFF_CHR: chr = *it; break; case GFF_STRAND: strand = (it->compare("+") == 0) ? 1 : -1; break; case GFF_TYPE: bExon = (it->compare("exon") == 0); break; case GFF_START: exonStart = util::StringUtil::ToInt(*it); break; case GFF_END: exonEnd = util::StringUtil::ToInt(*it); break; case GFF_COMMENTS: // split the string in pieces int countComments = 0; string comments = *it; boost::sregex_token_iterator itComments(comments.begin(), comments.end(), eComma, -1); while(itComments != noMoreTokens) { string token = *itComments; string identifier; boost::sregex_token_iterator itID(token.begin(), token.end(), eFeatureId, 1); if(itID != noMoreTokens) { identifier = *itID; } switch (countComments) { case GFF_GENE_ID: /** * If the gene identifier has changed, * we have to report it to find the splicing events * on the current gene. */ if (geneIdentifier.compare(identifier) != 0) { // check if we had a previous gene newGene = (geneIdentifier.length() > 0); geneIdentifier = identifier; } break; case GFF_TRANSCRIPT_ID: transcriptIdentifier = identifier; break; case GFF_EXON_ID: exonIdentifier = identifier; break; } // end countComments itComments++; countComments++; } // while comments break; } } // move to next column it++; column++; } /** * fire an GffNewGene event. */ if (newGene) fireNewgeneEvent(); // now that all the information is parsed. // look if it's a new transcript if(transcriptIdentifier.compare(currentTranscript) != 0) { currentTranscript = transcriptIdentifier; root.infoStream()<< currentTranscript << "(chr: " << chr << " strand: " << strand << ")" << log4cpp::eol; // create a new transcript on the heap Transcript *transcript = new Transcript(transcriptIdentifier); transcript->setGene(shared_ptr<Gene>(new Gene(geneIdentifier))); transcript->setStrand(strand); transcript->setChromosome(chr); // use insert instead of direct assignment. transcripts[currentTranscript].reset(transcript); //transcripts[currentTranscript] = new shared_ptr< Transcript >(transcript); //transcripts.insert(currentTranscript, new shared_ptr< Transcript >(transcript) ); } if (bExon) { // we don't want to duplicate exons shared_ptr< Exon > pExon; // is the exon already stored? // check whether it's in the hash map // if not, add it to the map map<string, shared_ptr<Exon> >::const_iterator ii = exons.find( exonIdentifier ); root.infoStream() << "\tExon: " << exonIdentifier << log4cpp::eol; if ( ii == exons.end() ) { // create a new exon on the heap //cout << exonIdentifier + "\t" << exonStart << "\t" << exonEnd << endl; // create a new feature Exon *exon = new Exon(exonIdentifier); exon->setStart(exonStart); exon->setEnd(exonEnd); exon->setStrand(strand); exon->setChromosome(chr); // count the number of elements in the map // and assigned the current size to the feature exon->setIndex(exons.size()+1); // exons[exonIdentifier] = exon; //shared_ptr< Exon > pExon(exon); //exons[exonIdentifier] = exon; exons[exonIdentifier].reset(exon); //exons.insert(exonIdentifier, pExon); } // // add the shared pointer to the new exon to the transcript // transcripts[currentTranscript]->addExon(exons[exonIdentifier]); // // conversely add the transcript reference. // exons[exonIdentifier]->addTranscript(transcripts[currentTranscript]); //path.push_back(exonIdentifier); previousExon = exonIdentifier; } return true; } } void BioMartGffHandler::end() { if (transcripts.size() > 0) fireNewgeneEvent(); } const map<string, shared_ptr< Exon > >&BioMartGffHandler::getExons() { return exons; } const map<string, shared_ptr< Transcript > >&BioMartGffHandler::getTranscripts() { return transcripts; } void BioMartGffHandler::fireNewgeneEvent() { //cout << exons.size() << " exons parsed." << std::endl; //cout << transcripts.size() << " transcripts parsed." << std::endl; // fire new gene event log4cpp::Category& root = log4cpp::Category::getRoot(); root.info("\n*** " + geneIdentifier + " ***\n"); triggerEvent(shared_ptr<GffNewGeneEvent>(new GffNewGeneEvent(transcripts, exons))); // then reset the exons list and transcript list. //cout << "clear the current transcript list " << transcripts.size() << endl; transcripts.clear(); //cout << "current transcript list done " << transcripts.size() << endl; //cout << "clear the current exon list " << exons.size() << endl; exons.clear(); //cout << "current exon list done " << exons.size() << endl; //cout << "fireNewgeneEvent end" << endl; // purge the current status newGene = false; countGenes++; } }
26.902685
111
0.569041
dbolser-ebi
7aed715ef9ebe3d0c540d0b86c92e8f17661c4c3
105
hh
C++
build/x86/mem/protocol/Message.hh
billionshang/gem5
18cc4294f32315595f865d07d1f33434e92b06b2
[ "BSD-3-Clause" ]
null
null
null
build/x86/mem/protocol/Message.hh
billionshang/gem5
18cc4294f32315595f865d07d1f33434e92b06b2
[ "BSD-3-Clause" ]
null
null
null
build/x86/mem/protocol/Message.hh
billionshang/gem5
18cc4294f32315595f865d07d1f33434e92b06b2
[ "BSD-3-Clause" ]
null
null
null
#include "/mnt/hgfs/ShareShen/gem5-origin-stable-2015-9-3/build/x86/mem/ruby/slicc_interface/Message.hh"
52.5
104
0.8
billionshang
7aee2b1245a3c594ce397943a8c0548854afb060
159
cpp
C++
Chapter1/Excercise15.cpp
yapbenzet/absolute-c-plusplus
67adef6c177e7ef3c71406cd26cef2a944fd0d19
[ "MIT" ]
1
2019-08-13T17:51:24.000Z
2019-08-13T17:51:24.000Z
Chapter1/Excercise15.cpp
yapbenzet/absolute-c-plusplus
67adef6c177e7ef3c71406cd26cef2a944fd0d19
[ "MIT" ]
null
null
null
Chapter1/Excercise15.cpp
yapbenzet/absolute-c-plusplus
67adef6c177e7ef3c71406cd26cef2a944fd0d19
[ "MIT" ]
1
2020-06-05T13:37:56.000Z
2020-06-05T13:37:56.000Z
#include <iostream> #include <string> using namespace std; int main() { string s1 = "5"; string s2 = "3"; string s3 = s1 + s2; cout << s3 << endl; }
13.25
22
0.578616
yapbenzet
7aeee5aad78a4ab307997ac05137ee63e7b9b340
30,880
cpp
C++
test/qupzilla-master/src/plugins/TabManager/tabmanagerwidget.cpp
JamesMBallard/qmake-unity
cf5006a83e7fb1bbd173a9506771693a673d387f
[ "MIT" ]
16
2019-05-23T08:10:39.000Z
2021-12-21T11:20:37.000Z
test/qupzilla-master/src/plugins/TabManager/tabmanagerwidget.cpp
JamesMBallard/qmake-unity
cf5006a83e7fb1bbd173a9506771693a673d387f
[ "MIT" ]
null
null
null
test/qupzilla-master/src/plugins/TabManager/tabmanagerwidget.cpp
JamesMBallard/qmake-unity
cf5006a83e7fb1bbd173a9506771693a673d387f
[ "MIT" ]
2
2019-05-23T18:37:43.000Z
2021-08-24T21:29:40.000Z
/* ============================================================ * TabManager plugin for QupZilla * Copyright (C) 2013-2017 S. Razi Alavizadeh <s.r.alavizadeh@gmail.com> * Copyright (C) 2018 David Rosca <nowrep@gmail.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * ============================================================ */ #include "tabmanagerwidget.h" #include "ui_tabmanagerwidget.h" #include "mainapplication.h" #include "browserwindow.h" #include "webtab.h" #include "webpage.h" #include "tabbedwebview.h" #include "tabwidget.h" #include "locationbar.h" #include "bookmarkstools.h" #include "bookmarkitem.h" #include "bookmarks.h" #include "tabmanagerplugin.h" #include "tldextractor/tldextractor.h" #include "tabmanagerdelegate.h" #include "tabcontextmenu.h" #include "tabbar.h" #include <QDesktopWidget> #include <QDialogButtonBox> #include <QStackedWidget> #include <QDialog> #include <QTimer> #include <QLabel> #include <QMimeData> TLDExtractor* TabManagerWidget::s_tldExtractor = 0; TabManagerWidget::TabManagerWidget(BrowserWindow* mainClass, QWidget* parent, bool defaultWidget) : QWidget(parent) , ui(new Ui::TabManagerWidget) , p_QupZilla(mainClass) , m_webPage(0) , m_isRefreshing(false) , m_refreshBlocked(false) , m_waitForRefresh(false) , m_isDefaultWidget(defaultWidget) { if(s_tldExtractor == 0) { s_tldExtractor = TLDExtractor::instance(); s_tldExtractor->setDataSearchPaths(QStringList() << TabManagerPlugin::settingsPath()); } ui->setupUi(this); ui->treeWidget->setSelectionMode(QTreeWidget::SingleSelection); ui->treeWidget->setUniformRowHeights(true); ui->treeWidget->setColumnCount(2); ui->treeWidget->header()->hide(); ui->treeWidget->header()->setStretchLastSection(false); ui->treeWidget->header()->setSectionResizeMode(0, QHeaderView::Stretch); ui->treeWidget->header()->setSectionResizeMode(1, QHeaderView::Fixed); ui->treeWidget->header()->resizeSection(1, 16); ui->treeWidget->setExpandsOnDoubleClick(false); ui->treeWidget->setContextMenuPolicy(Qt::CustomContextMenu); ui->treeWidget->installEventFilter(this); ui->filterBar->installEventFilter(this); QPushButton* closeButton = new QPushButton(ui->filterBar); closeButton->setFlat(true); closeButton->setIcon(style()->standardIcon(QStyle::SP_TitleBarCloseButton)); ui->filterBar->addWidget(closeButton, LineEdit::RightSide); ui->filterBar->hide(); ui->treeWidget->setItemDelegate(new TabManagerDelegate(ui->treeWidget)); connect(closeButton, SIGNAL(clicked(bool)), this, SLOT(filterBarClosed())); connect(ui->filterBar, SIGNAL(textChanged(QString)), this, SLOT(filterChanged(QString))); connect(ui->treeWidget, SIGNAL(itemClicked(QTreeWidgetItem*,int)), this, SLOT(onItemActivated(QTreeWidgetItem*,int))); connect(ui->treeWidget, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(customContextMenuRequested(QPoint))); connect(ui->treeWidget, SIGNAL(requestRefreshTree()), this, SLOT(delayedRefreshTree())); } TabManagerWidget::~TabManagerWidget() { delete ui; } void TabManagerWidget::setGroupType(GroupType type) { m_groupType = type; } QString TabManagerWidget::domainFromUrl(const QUrl &url, bool useHostName) { QString appendString = QL1S(":"); QString urlString = url.toString(); if (url.scheme() == "file") { return tr("Local File System:"); } else if (url.scheme() == "qupzilla" || urlString.isEmpty()) { return tr("QupZilla:"); } else if (url.scheme() == "ftp") { appendString.prepend(tr(" [FTP]")); } QString host = url.host(); if (host.isEmpty()) { return urlString.append(appendString); } if (useHostName || host.contains(QRegExp("^[0-9]+\\.[0-9]+\\.[0-9]+\\.[0-9]+$"))) { if (host.startsWith("www.", Qt::CaseInsensitive)) { host.remove(0, 4); } return host.append(appendString); } else { const QString registeredDomain = s_tldExtractor->registrableDomain(host); if (!registeredDomain.isEmpty()) { host = registeredDomain; } return host.append(appendString); } } void TabManagerWidget::delayedRefreshTree(WebPage* p) { if (m_refreshBlocked || m_waitForRefresh) { return; } if (m_isRefreshing && !p) { return; } m_webPage = p; m_waitForRefresh = true; QTimer::singleShot(50, this, SLOT(refreshTree())); } void TabManagerWidget::refreshTree() { if (m_refreshBlocked) { return; } if (m_isRefreshing && !m_webPage) { return; } // store selected items QList<QWidget*> selectedTabs; for (int i = 0; i < ui->treeWidget->topLevelItemCount(); ++i) { QTreeWidgetItem* winItem = ui->treeWidget->topLevelItem(i); if (winItem->checkState(0) == Qt::Unchecked) { continue; } for (int j = 0; j < winItem->childCount(); ++j) { TabItem* tabItem = static_cast<TabItem*>(winItem->child(j)); if (!tabItem || tabItem->checkState(0) == Qt::Unchecked) { continue; } selectedTabs << tabItem->webTab(); } } ui->treeWidget->clear(); ui->treeWidget->setEnableDragTabs(m_groupType == GroupByWindow); QTreeWidgetItem* currentTabItem = nullptr; if (m_groupType == GroupByHost) { currentTabItem = groupByDomainName(true); } else if (m_groupType == GroupByDomain) { currentTabItem = groupByDomainName(); } else { // fallback to GroupByWindow m_groupType = GroupByWindow; currentTabItem = groupByWindow(); } // restore selected items for (int i = 0; i < ui->treeWidget->topLevelItemCount(); ++i) { QTreeWidgetItem* winItem = ui->treeWidget->topLevelItem(i); for (int j = 0; j < winItem->childCount(); ++j) { TabItem* tabItem = static_cast<TabItem*>(winItem->child(j)); if (tabItem && selectedTabs.contains(tabItem->webTab())) { tabItem->setCheckState(0, Qt::Checked); } } } filterChanged(m_filterText, true); ui->treeWidget->expandAll(); if (currentTabItem) ui->treeWidget->scrollToItem(currentTabItem, QAbstractItemView::EnsureVisible); m_isRefreshing = false; m_waitForRefresh = false; } void TabManagerWidget::onItemActivated(QTreeWidgetItem* item, int column) { TabItem* tabItem = static_cast<TabItem*>(item); if (!tabItem) { return; } BrowserWindow* mainWindow = tabItem->window(); QWidget* tabWidget = tabItem->webTab(); if (column == 1) { if (item->childCount() > 0) QMetaObject::invokeMethod(mainWindow ? mainWindow : mApp->getWindow(), "addTab"); else if (tabWidget && mainWindow) mainWindow->tabWidget()->requestCloseTab(mainWindow->tabWidget()->indexOf(tabWidget)); return; } if (!mainWindow) { return; } if (mainWindow->isMinimized()) { mainWindow->showNormal(); } else { mainWindow->show(); } mainWindow->activateWindow(); mainWindow->raise(); mainWindow->weView()->setFocus(); if (tabWidget && tabWidget != mainWindow->tabWidget()->currentWidget()) { mainWindow->tabWidget()->setCurrentIndex(mainWindow->tabWidget()->indexOf(tabWidget)); } } bool TabManagerWidget::isTabSelected() { bool selected = false; for (int i = 0; i < ui->treeWidget->topLevelItemCount(); ++i) { QTreeWidgetItem* parentItem = ui->treeWidget->topLevelItem(i); if (parentItem->checkState(0) != Qt::Unchecked) { selected = true; break; } } return selected; } void TabManagerWidget::customContextMenuRequested(const QPoint &pos) { QMenu* menu = nullptr; TabItem* item = static_cast<TabItem*>(ui->treeWidget->itemAt(pos)); if (item) { BrowserWindow* mainWindow = item->window(); QWidget* tabWidget = item->webTab(); if (mainWindow && tabWidget) { int index = mainWindow->tabWidget()->indexOf(tabWidget); // if items are not grouped by Window then actions "Close Other Tabs", // "Close Tabs To The Bottom" and "Close Tabs To The Top" // are ambiguous and should be hidden. TabContextMenu::Options options = TabContextMenu::VerticalTabs; if (m_groupType == GroupByWindow) { options |= TabContextMenu::ShowCloseOtherTabsActions; } menu = new TabContextMenu(index, mainWindow, options); menu->addSeparator(); } } if (!menu) menu = new QMenu; menu->setAttribute(Qt::WA_DeleteOnClose); QAction* action; QMenu groupTypeSubmenu(tr("Group by")); action = groupTypeSubmenu.addAction(tr("&Window"), this, SLOT(changeGroupType())); action->setData(GroupByWindow); action->setCheckable(true); action->setChecked(m_groupType == GroupByWindow); action = groupTypeSubmenu.addAction(tr("&Domain"), this, SLOT(changeGroupType())); action->setData(GroupByDomain); action->setCheckable(true); action->setChecked(m_groupType == GroupByDomain); action = groupTypeSubmenu.addAction(tr("&Host"), this, SLOT(changeGroupType())); action->setData(GroupByHost); action->setCheckable(true); action->setChecked(m_groupType == GroupByHost); menu->addMenu(&groupTypeSubmenu); if (m_isDefaultWidget) { menu->addAction(QIcon(":/tabmanager/data/side-by-side.png"), tr("&Show side by side"), this, SIGNAL(showSideBySide()))->setObjectName("sideBySide"); } menu->addSeparator(); if (isTabSelected()) { menu->addAction(QIcon(":/tabmanager/data/tab-detach.png"), tr("&Detach checked tabs"), this, SLOT(processActions()))->setObjectName("detachSelection"); menu->addAction(QIcon(":/tabmanager/data/tab-bookmark.png"), tr("Book&mark checked tabs"), this, SLOT(processActions()))->setObjectName("bookmarkSelection"); menu->addAction(QIcon(":/tabmanager/data/tab-close.png"), tr("&Close checked tabs"), this, SLOT(processActions()))->setObjectName("closeSelection"); menu->addAction(tr("&Unload checked tabs"), this, SLOT(processActions()))->setObjectName("unloadSelection"); } menu->exec(ui->treeWidget->viewport()->mapToGlobal(pos)); } void TabManagerWidget::filterChanged(const QString &filter, bool force) { if (force || filter != m_filterText) { m_filterText = filter.simplified(); ui->treeWidget->itemDelegate()->setProperty("filterText", m_filterText); if (m_filterText.isEmpty()) { for (int i = 0; i < ui->treeWidget->topLevelItemCount(); ++i) { QTreeWidgetItem* parentItem = ui->treeWidget->topLevelItem(i); for (int j = 0; j < parentItem->childCount(); ++j) { QTreeWidgetItem* childItem = parentItem->child(j); childItem->setHidden(false); } parentItem->setHidden(false); parentItem->setExpanded(true); } return; } const QRegularExpression filterRegExp(filter.simplified().replace(QChar(' '), QLatin1String(".*")) .append(QLatin1String(".*")).prepend(QLatin1String(".*")), QRegularExpression::CaseInsensitiveOption); for (int i = 0; i < ui->treeWidget->topLevelItemCount(); ++i) { QTreeWidgetItem* parentItem = ui->treeWidget->topLevelItem(i); int visibleChildCount = 0; for (int j = 0; j < parentItem->childCount(); ++j) { TabItem* childItem = static_cast<TabItem*>(parentItem->child(j)); if (!childItem) { continue; } if (childItem->text(0).contains(filterRegExp) || childItem->webTab()->url().toString().simplified().contains(filterRegExp)) { ++visibleChildCount; childItem->setHidden(false); } else { childItem->setHidden(true); } } if (visibleChildCount == 0) { parentItem->setHidden(true); } else { parentItem->setHidden(false); parentItem->setExpanded(true); } } } } void TabManagerWidget::filterBarClosed() { ui->filterBar->clear(); ui->filterBar->hide(); ui->treeWidget->setFocusProxy(0); ui->treeWidget->setFocus(); } bool TabManagerWidget::eventFilter(QObject* obj, QEvent* event) { if (event->type() == QEvent::KeyPress) { QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event); const QString text = keyEvent->text().simplified(); if (obj == ui->treeWidget) { // switch to tab/window on enter if (keyEvent->key() == Qt::Key_Enter || keyEvent->key() == Qt::Key_Return) { onItemActivated(ui->treeWidget->currentItem(), 0); return QObject::eventFilter(obj, event); } if (!text.isEmpty() || ((keyEvent->modifiers() & Qt::ControlModifier) && keyEvent->key() == Qt::Key_F)) { ui->filterBar->show(); ui->treeWidget->setFocusProxy(ui->filterBar); ui->filterBar->setFocus(); if (!text.isEmpty() && text.at(0).isPrint()) { ui->filterBar->setText(ui->filterBar->text() + text); } return true; } } else if (obj == ui->filterBar) { bool isNavigationOrActionKey = keyEvent->key() == Qt::Key_Up || keyEvent->key() == Qt::Key_Down || keyEvent->key() == Qt::Key_PageDown || keyEvent->key() == Qt::Key_PageUp || keyEvent->key() == Qt::Key_Enter || keyEvent->key() == Qt::Key_Return; // send scroll or action press key to treeWidget if (isNavigationOrActionKey) { QKeyEvent ev(QKeyEvent::KeyPress, keyEvent->key(), keyEvent->modifiers()); QApplication::sendEvent(ui->treeWidget, &ev); return false; } } } if (obj == ui->treeWidget && (event->type() == QEvent::Resize || event->type() == QEvent::Show)) ui->treeWidget->setColumnHidden(1, ui->treeWidget->viewport()->width() < 150); return QObject::eventFilter(obj, event); } void TabManagerWidget::processActions() { if (!sender()) { return; } m_refreshBlocked = true; QHash<BrowserWindow*, WebTab*> selectedTabs; const QString &command = sender()->objectName(); for (int i = 0; i < ui->treeWidget->topLevelItemCount(); ++i) { QTreeWidgetItem* winItem = ui->treeWidget->topLevelItem(i); if (winItem->checkState(0) == Qt::Unchecked) { continue; } for (int j = 0; j < winItem->childCount(); ++j) { TabItem* tabItem = static_cast<TabItem*>(winItem->child(j)); if (!tabItem || tabItem->checkState(0) == Qt::Unchecked) { continue; } BrowserWindow* mainWindow = tabItem->window(); WebTab* webTab = tabItem->webTab(); // current supported actions are not applied to pinned tabs if (webTab->isPinned()) { tabItem->setCheckState(0, Qt::Unchecked); continue; } selectedTabs.insertMulti(mainWindow, webTab); } winItem->setCheckState(0, Qt::Unchecked); } if (!selectedTabs.isEmpty()) { if (command == "closeSelection") { closeSelectedTabs(selectedTabs); } else if (command == "detachSelection") { detachSelectedTabs(selectedTabs); } else if (command == "bookmarkSelection") { bookmarkSelectedTabs(selectedTabs); } else if (command == "unloadSelection") { unloadSelectedTabs(selectedTabs); } } m_refreshBlocked = false; delayedRefreshTree(); } void TabManagerWidget::changeGroupType() { QAction* action = qobject_cast<QAction*>(sender()); if (action) { int type = action->data().toInt(); if (m_groupType != GroupType(type)) { m_groupType = GroupType(type); delayedRefreshTree(); emit groupTypeChanged(m_groupType); } } } void TabManagerWidget::closeSelectedTabs(const QHash<BrowserWindow*, WebTab*> &tabsHash) { if (tabsHash.isEmpty()) { return; } const QList<BrowserWindow*> &windows = tabsHash.uniqueKeys(); foreach (BrowserWindow* mainWindow, windows) { QList<WebTab*> tabs = tabsHash.values(mainWindow); foreach (WebTab* webTab, tabs) { mainWindow->tabWidget()->requestCloseTab(webTab->tabIndex()); } } } static void detachTabsTo(BrowserWindow* targetWindow, const QHash<BrowserWindow*, WebTab*> &tabsHash) { const QList<BrowserWindow*> &windows = tabsHash.uniqueKeys(); foreach (BrowserWindow* mainWindow, windows) { const QList<WebTab*> &tabs = tabsHash.values(mainWindow); foreach (WebTab* webTab, tabs) { mainWindow->tabWidget()->detachTab(webTab); if (mainWindow && mainWindow->tabCount() == 0) { mainWindow->close(); mainWindow = 0; } targetWindow->tabWidget()->addView(webTab, Qz::NT_NotSelectedTab); } } } void TabManagerWidget::detachSelectedTabs(const QHash<BrowserWindow*, WebTab*> &tabsHash) { if (tabsHash.isEmpty() || (tabsHash.uniqueKeys().size() == 1 && tabsHash.size() == tabsHash.keys().at(0)->tabCount())) { return; } BrowserWindow* newWindow = mApp->createWindow(Qz::BW_OtherRestoredWindow); newWindow->move(mApp->desktop()->availableGeometry(this).topLeft() + QPoint(30, 30)); detachTabsTo(newWindow, tabsHash); } bool TabManagerWidget::bookmarkSelectedTabs(const QHash<BrowserWindow*, WebTab*> &tabsHash) { QDialog* dialog = new QDialog(getQupZilla(), Qt::WindowStaysOnTopHint | Qt::MSWindowsFixedSizeDialogHint); QBoxLayout* layout = new QBoxLayout(QBoxLayout::TopToBottom, dialog); QLabel* label = new QLabel(dialog); BookmarksFoldersButton* folderButton = new BookmarksFoldersButton(dialog); QDialogButtonBox* box = new QDialogButtonBox(dialog); box->addButton(QDialogButtonBox::Ok); box->addButton(QDialogButtonBox::Cancel); QObject::connect(box, SIGNAL(rejected()), dialog, SLOT(reject())); QObject::connect(box, SIGNAL(accepted()), dialog, SLOT(accept())); layout->addWidget(label); layout->addWidget(folderButton); layout->addWidget(box); label->setText(tr("Choose folder for bookmarks:")); dialog->setWindowTitle(tr("Bookmark Selected Tabs")); QSize size = dialog->size(); size.setWidth(350); dialog->resize(size); dialog->exec(); if (dialog->result() == QDialog::Rejected) { return false; } foreach (WebTab* tab, tabsHash) { if (!tab->url().isEmpty()) { BookmarkItem* bookmark = new BookmarkItem(BookmarkItem::Url); bookmark->setTitle(tab->title()); bookmark->setUrl(tab->url()); mApp->bookmarks()->addBookmark(folderButton->selectedFolder(), bookmark); } } delete dialog; return true; } void TabManagerWidget::unloadSelectedTabs(const QHash<BrowserWindow*, WebTab*> &tabsHash) { if (tabsHash.isEmpty()) { return; } const QList<BrowserWindow*> &windows = tabsHash.uniqueKeys(); foreach (BrowserWindow* mainWindow, windows) { QList<WebTab*> tabs = tabsHash.values(mainWindow); foreach (WebTab* webTab, tabs) { mainWindow->tabWidget()->unloadTab(webTab->tabIndex()); } } } QTreeWidgetItem* TabManagerWidget::groupByDomainName(bool useHostName) { QTreeWidgetItem* currentTabItem = nullptr; QList<BrowserWindow*> windows = mApp->windows(); int currentWindowIdx = windows.indexOf(getQupZilla()); if (currentWindowIdx == -1) { // getQupZilla() instance is closing return nullptr; } QMap<QString, QTreeWidgetItem*> tabsGroupedByDomain; for (int win = 0; win < windows.count(); ++win) { BrowserWindow* mainWin = windows.at(win); QList<WebTab*> tabs = mainWin->tabWidget()->allTabs(); for (int tab = 0; tab < tabs.count(); ++tab) { WebTab* webTab = tabs.at(tab); if (webTab->webView() && m_webPage == webTab->webView()->page()) { m_webPage = 0; continue; } QString domain = domainFromUrl(webTab->url(), useHostName); if (!tabsGroupedByDomain.contains(domain)) { TabItem* groupItem = new TabItem(ui->treeWidget, false, false, 0, false); groupItem->setTitle(domain); groupItem->setIsActiveOrCaption(true); tabsGroupedByDomain.insert(domain, groupItem); } QTreeWidgetItem* groupItem = tabsGroupedByDomain.value(domain); TabItem* tabItem = new TabItem(ui->treeWidget, false, true, groupItem); tabItem->setBrowserWindow(mainWin); tabItem->setWebTab(webTab); if (webTab == mainWin->weView()->webTab()) { tabItem->setIsActiveOrCaption(true); if (mainWin == getQupZilla()) currentTabItem = tabItem; } tabItem->updateIcon(); tabItem->setTitle(webTab->title()); } } ui->treeWidget->insertTopLevelItems(0, tabsGroupedByDomain.values()); return currentTabItem; } QTreeWidgetItem* TabManagerWidget::groupByWindow() { QTreeWidgetItem* currentTabItem = nullptr; QList<BrowserWindow*> windows = mApp->windows(); int currentWindowIdx = windows.indexOf(getQupZilla()); if (currentWindowIdx == -1) { return nullptr; } m_isRefreshing = true; if (!m_isDefaultWidget) { windows.move(currentWindowIdx, 0); currentWindowIdx = 0; } for (int win = 0; win < windows.count(); ++win) { BrowserWindow* mainWin = windows.at(win); TabItem* winItem = new TabItem(ui->treeWidget, true, false); winItem->setBrowserWindow(mainWin); winItem->setText(0, tr("Window %1").arg(QString::number(win + 1))); winItem->setToolTip(0, tr("Double click to switch")); winItem->setIsActiveOrCaption(win == currentWindowIdx); QList<WebTab*> tabs = mainWin->tabWidget()->allTabs(); for (int tab = 0; tab < tabs.count(); ++tab) { WebTab* webTab = tabs.at(tab); if (webTab->webView() && m_webPage == webTab->webView()->page()) { m_webPage = 0; continue; } TabItem* tabItem = new TabItem(ui->treeWidget, true, true, winItem); tabItem->setBrowserWindow(mainWin); tabItem->setWebTab(webTab); if (webTab == mainWin->weView()->webTab()) { tabItem->setIsActiveOrCaption(true); if (mainWin == getQupZilla()) currentTabItem = tabItem; } tabItem->updateIcon(); tabItem->setTitle(webTab->title()); } } return currentTabItem; } BrowserWindow* TabManagerWidget::getQupZilla() { if (m_isDefaultWidget || !p_QupZilla) { return mApp->getWindow(); } else { return p_QupZilla.data(); } } TabItem::TabItem(QTreeWidget* treeWidget, bool supportDrag, bool isTab, QTreeWidgetItem* parent, bool addToTree) : QObject() , QTreeWidgetItem(addToTree ? (parent ? parent : treeWidget->invisibleRootItem()) : 0, 1) , m_treeWidget(treeWidget) , m_window(0) , m_webTab(0) , m_isTab(isTab) { Qt::ItemFlags flgs = flags() | (parent ? Qt::ItemIsUserCheckable : Qt::ItemIsUserCheckable | Qt::ItemIsTristate); if (supportDrag) { if (isTab) { flgs |= Qt::ItemIsDragEnabled | Qt::ItemNeverHasChildren; flgs &= ~Qt::ItemIsDropEnabled; } else { flgs |= Qt::ItemIsDropEnabled; flgs &= ~Qt::ItemIsDragEnabled; } } setFlags(flgs); setCheckState(0, Qt::Unchecked); } BrowserWindow* TabItem::window() const { return m_window; } void TabItem::setBrowserWindow(BrowserWindow* window) { m_window = window; } WebTab* TabItem::webTab() const { return m_webTab; } void TabItem::setWebTab(WebTab* webTab) { m_webTab = webTab; if (m_webTab->isRestored()) setIsActiveOrCaption(m_webTab->isCurrentTab()); else setIsSavedTab(true); connect(m_webTab->webView(), SIGNAL(titleChanged(QString)), this, SLOT(setTitle(QString))); connect(m_webTab->webView(), SIGNAL(iconChanged(QIcon)), this, SLOT(updateIcon())); auto pageChanged = [this](WebPage *page) { connect(page, &WebPage::audioMutedChanged, this, &TabItem::updateIcon); connect(page, &WebPage::loadFinished, this, &TabItem::updateIcon); connect(page, &WebPage::loadStarted, this, &TabItem::updateIcon); }; pageChanged(m_webTab->webView()->page()); connect(m_webTab->webView(), &WebView::pageChanged, this, pageChanged); } void TabItem::updateIcon() { if (!m_webTab) return; if (!m_webTab->isLoading()) { if (!m_webTab->isPinned()) { if (m_webTab->isMuted()) { setIcon(0, QIcon::fromTheme(QSL("audio-volume-muted"), QIcon(QSL(":icons/other/audiomuted.svg")))); } else if (!m_webTab->isMuted() && m_webTab->webView()->page()->recentlyAudible()) { setIcon(0, QIcon::fromTheme(QSL("audio-volume-high"), QIcon(QSL(":icons/other/audioplaying.svg")))); } else { setIcon(0, m_webTab->icon()); } } else { setIcon(0, QIcon(":tabmanager/data/tab-pinned.png")); } if (m_webTab->isRestored()) setIsActiveOrCaption(m_webTab->isCurrentTab()); else setIsSavedTab(true); } else { setIcon(0, QIcon(":tabmanager/data/tab-loading.png")); setIsActiveOrCaption(m_webTab->isCurrentTab()); } } void TabItem::setTitle(const QString &title) { setText(0, title); setToolTip(0, title); } void TabItem::setIsActiveOrCaption(bool yes) { setData(0, ActiveOrCaptionRole, yes ? QVariant(true) : QVariant()); setIsSavedTab(false); } void TabItem::setIsSavedTab(bool yes) { setData(0, SavedRole, yes ? QVariant(true) : QVariant()); } bool TabItem::isTab() const { return m_isTab; } TabTreeWidget::TabTreeWidget(QWidget *parent) : QTreeWidget(parent) { invisibleRootItem()->setFlags(invisibleRootItem()->flags() & ~Qt::ItemIsDropEnabled); } Qt::DropActions TabTreeWidget::supportedDropActions() const { return Qt::MoveAction | Qt::CopyAction; } #define MIMETYPE QLatin1String("application/qupzilla.tabs") QStringList TabTreeWidget::mimeTypes() const { QStringList types; types.append(MIMETYPE); return types; } QMimeData *TabTreeWidget::mimeData(const QList<QTreeWidgetItem*> items) const { QMimeData* mimeData = new QMimeData(); QByteArray encodedData; QDataStream stream(&encodedData, QIODevice::WriteOnly); if (items.size() > 0) { TabItem* tabItem = static_cast<TabItem*>(items.at(0)); if (!tabItem || !tabItem->isTab()) return 0; stream << (quintptr) tabItem->window() << (quintptr) tabItem->webTab(); mimeData->setData(MIMETYPE, encodedData); return mimeData; } return 0; } bool TabTreeWidget::dropMimeData(QTreeWidgetItem *parent, int index, const QMimeData *data, Qt::DropAction action) { if (action == Qt::IgnoreAction) { return true; } TabItem* parentItem = static_cast<TabItem*>(parent); if (!data->hasFormat(MIMETYPE) || !parentItem) { return false; } Q_ASSERT(!parentItem->isTab()); BrowserWindow* targetWindow = parentItem->window(); QByteArray encodedData = data->data(MIMETYPE); QDataStream stream(&encodedData, QIODevice::ReadOnly); if (!stream.atEnd()) { quintptr webTabPtr; quintptr windowPtr; stream >> windowPtr >> webTabPtr; WebTab* webTab = (WebTab*) webTabPtr; BrowserWindow* window = (BrowserWindow*) windowPtr; if (window == targetWindow) { if (index > 0 && webTab->tabIndex() < index) --index; if (webTab->isPinned() && index >= targetWindow->tabWidget()->pinnedTabsCount()) index = targetWindow->tabWidget()->pinnedTabsCount() - 1; if (!webTab->isPinned() && index < targetWindow->tabWidget()->pinnedTabsCount()) index = targetWindow->tabWidget()->pinnedTabsCount(); if (index != webTab->tabIndex()) { targetWindow->tabWidget()->tabBar()->moveTab(webTab->tabIndex(), index); if (!webTab->isCurrentTab()) emit requestRefreshTree(); } else { return false; } } else if (!webTab->isPinned()) { QHash<BrowserWindow*, WebTab*> tabsHash; tabsHash.insert(window, webTab); detachTabsTo(targetWindow, tabsHash); if (index < targetWindow->tabWidget()->pinnedTabsCount()) index = targetWindow->tabWidget()->pinnedTabsCount(); targetWindow->tabWidget()->tabBar()->moveTab(webTab->tabIndex(), index); } } return true; } void TabTreeWidget::setEnableDragTabs(bool enable) { setDragEnabled(enable); setAcceptDrops(enable); viewport()->setAcceptDrops(enable); setDropIndicatorShown(enable); }
31.671795
165
0.60761
JamesMBallard
7af253211c133ff1d64a36449099be624c5d6939
314
cpp
C++
Sandbox/src/main.cpp
WhoseTheNerd/Fusion
35ab536388392b3ba2e14f288eecbc292abd7dea
[ "Apache-2.0" ]
4
2018-11-12T18:43:02.000Z
2020-02-02T10:18:56.000Z
Sandbox/src/main.cpp
WhoseTheNerd/Fusion
35ab536388392b3ba2e14f288eecbc292abd7dea
[ "Apache-2.0" ]
2
2018-12-22T13:18:05.000Z
2019-07-24T20:15:45.000Z
Sandbox/src/main.cpp
WhoseTheNerd/Fusion
35ab536388392b3ba2e14f288eecbc292abd7dea
[ "Apache-2.0" ]
null
null
null
#define F_MAIN_APP #include <Fusion.h> #include "SandboxLayer.h" class SandboxApp : public Fusion::Application { public: SandboxApp() { PushLayer(Fusion::CreateRef<Sandbox::SandboxLayer>()); } }; Fusion::Scope<Fusion::Application> Fusion::CreateApplication() { return Fusion::CreateScope<SandboxApp>(); }
16.526316
62
0.735669
WhoseTheNerd
7af62dc3a32990df3f3b89549c6273f24df6473e
2,614
cpp
C++
examples/fxflow/MainWindow.cpp
moiggi/nodeeditor
8b2ffcfaa934bc69ff9f52e27b4a24859431541d
[ "BSD-3-Clause" ]
null
null
null
examples/fxflow/MainWindow.cpp
moiggi/nodeeditor
8b2ffcfaa934bc69ff9f52e27b4a24859431541d
[ "BSD-3-Clause" ]
null
null
null
examples/fxflow/MainWindow.cpp
moiggi/nodeeditor
8b2ffcfaa934bc69ff9f52e27b4a24859431541d
[ "BSD-3-Clause" ]
null
null
null
#include "MainWindow.h" #include "ui_mainwindow.h" #include <nodes/Node> #include <nodes/NodeData> #include <nodes/FlowScene> #include <nodes/FlowView> #include <nodes/FlowViewStyle> #include <nodes/NodeStyle> #include <nodes/ConnectionStyle> #include <nodes/DataModelRegistry> #include <QApplication> #include <QScreen> #include <QFile> #include "ImageSourceDataModel.hpp" #include "ImageDisplayDataModel.hpp" #include "BlurEffectDataModel.hpp" #include "AlphaBlendEffectDataModel.hpp" using QtNodes::DataModelRegistry; using QtNodes::FlowScene; using QtNodes::FlowView; using QtNodes::Node; namespace { std::shared_ptr<DataModelRegistry> registerDataModels() { auto ret = std::make_shared<DataModelRegistry>(); ret->registerModel<ImageSourceDataModel>("Sources"); ret->registerModel<ImageDisplayDataModel>("Displays"); ret->registerModel<BlurEffectDataModel>("Effects"); ret->registerModel<AlphaBlendEffectDataModel>("Effects"); return ret; } void setStyle() { QFile file(":Style.json"); if (!file.open(QIODevice::ReadOnly)) { qWarning() << "Couldn't open Style.json"; return; } QString style = file.readAll(); QtNodes::FlowViewStyle::setStyle(style); QtNodes::NodeStyle::setNodeStyle(style); QtNodes::ConnectionStyle::setConnectionStyle(style); } } //namespace MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); ::setStyle(); auto scene = new FlowScene(registerDataModels(), this); ui->effectNodeView->setScene(scene); connect(scene, &FlowScene::nodeContextMenu, this, [](Node& n, const QPointF& pos) { qInfo() << "context menu of node: " << n.nodeDataModel()->name() << " @ " << pos; }); connect(scene, &FlowScene::focusNodeChanged, this, [](Node* newFocus, Node* oldFocus) { qInfo() << "node focus changed: from" << (oldFocus ? oldFocus->nodeDataModel()->name() : "null") << " to " << (newFocus ? newFocus->nodeDataModel()->name() : "null"); }); connect(scene, &FlowScene::selectedNodeChanged, this, [](std::vector<Node*> nodes) { QString selected("selected nodes = "); for (auto* node : nodes) { selected += node->nodeDataModel()->name(); } qDebug() << selected; }); int screenHeight = QGuiApplication::primaryScreen()->size().height(); ui->imageNodeViewSplitter->setSizes({screenHeight*2/3, screenHeight*1/3}); int screenWidth = QGuiApplication::primaryScreen()->size().width(); ui->effectUISplitter->setSizes({screenWidth*3/4, screenWidth*1/4}); setWindowTitle("FxFlow"); } MainWindow::~MainWindow() { delete ui; }
27.515789
89
0.700459
moiggi
7afb671172a3c5b0000b57aa60bb884eed9d3444
3,206
cc
C++
procedures/wavefrontobj_procedure/ObjBuffer.cc
tsubo164/Fujiyama-Renderer
a451548ba2f0f6379b523e0abf1df57c664f444c
[ "MIT" ]
36
2015-05-28T05:41:10.000Z
2021-06-07T15:43:54.000Z
procedures/wavefrontobj_procedure/ObjBuffer.cc
tsubo164/Fujiyama-Renderer
a451548ba2f0f6379b523e0abf1df57c664f444c
[ "MIT" ]
1
2015-03-06T16:44:10.000Z
2015-06-25T05:45:49.000Z
procedures/wavefrontobj_procedure/ObjBuffer.cc
tsubo164/Fujiyama-Renderer
a451548ba2f0f6379b523e0abf1df57c664f444c
[ "MIT" ]
6
2015-01-16T00:15:31.000Z
2018-07-08T22:00:08.000Z
// Copyright (c) 2011-2020 Hiroshi Tsubokawa // See LICENSE and README #include "ObjBuffer.h" int ObjBufferToMesh(const ObjBuffer &buffer, Mesh &mesh) { const int vertex_count = buffer.vertex_count; const int face_count = buffer.face_count; const std::vector<Vector> &P = buffer.vertex_position; const std::vector<Vector> &Np = buffer.point_normal; const std::vector<Vector> &Nv = buffer.vertex_normal; const std::vector<Index3> &indices = buffer.position_indices; const std::vector<int> &face_group_id = buffer.face_group_id; // P mesh.SetPointCount(vertex_count); mesh.AddPointPosition(); for (int i = 0; i < vertex_count; i++) { mesh.SetPointPosition(i, P[i]); } // indices mesh.SetFaceCount(face_count); mesh.AddFaceIndices(); for (int i = 0; i < face_count; i++) { mesh.SetFaceIndices(i, indices[i]); } // N if (!Np.empty()) { mesh.AddPointNormal(); for (int i = 0; i < vertex_count; i++) { mesh.SetPointNormal(i, Np[i]); } } else if (!Nv.empty()) { // vertex normal values Mesh::VertexAttributeAccessor<Vector> vertex_normal = mesh.GetVertexNormal(); Index value_count = buffer.vertex_normal.size(); vertex_normal.ResizeValue(value_count); for (Index i = 0; i < value_count; i++) { vertex_normal.SetValue(i, Nv[i]); } // vertex normal indices Index index_count = buffer.normal_indices.size(); vertex_normal.ResizeIndex(index_count * 3); for (Index i = 0; i < index_count; i++) { vertex_normal.SetIndex(i * 3 + 0, buffer.normal_indices[i][0]); vertex_normal.SetIndex(i * 3 + 1, buffer.normal_indices[i][1]); vertex_normal.SetIndex(i * 3 + 2, buffer.normal_indices[i][2]); } } // face group id mesh.AddFaceGroupID(); for (int i = 0; i < face_count; i++) { mesh.SetFaceGroupID(i, face_group_id[i]); } // flatten group names std::vector<std::string> group_names(buffer.group_name_to_id.size()); for (std::map<std::string,int>::const_iterator it = buffer.group_name_to_id.begin(); it != buffer.group_name_to_id.end(); ++it) { const int id = it->second; group_names[id] = it->first; } // set group names if (!group_names.empty()) { for (std::size_t i = 0; i < group_names.size(); i++) { mesh.CreateFaceGroup(group_names[i]); } } mesh.ComputeBounds(); return 0; } int ObjBufferComputeNormals(ObjBuffer &buffer) { const int vertex_count = buffer.vertex_count; const int face_count = buffer.face_count; std::vector<Vector> &P = buffer.vertex_position; std::vector<Vector> &N = buffer.point_normal; std::vector<Index3> &indices = buffer.position_indices; if (P.empty() || indices.empty()) { return -1; } if (!buffer.vertex_normal.empty()) { return 0; } N.resize(vertex_count); // accumulate N for (int i = 0; i < face_count; i++) { const int i0 = indices[i].i0; const int i1 = indices[i].i1; const int i2 = indices[i].i2; const Vector Ng = TriComputeFaceNormal(P[i0], P[i1], P[i2]); N[i0] += Ng; N[i1] += Ng; N[i2] += Ng; } // normalize N for (int i = 0; i < vertex_count; i++) { N[i] = Normalize(N[i]); } return 0; }
27.169492
86
0.641609
tsubo164
7afbd7524a0c7582071908e14d160417cc85a9be
2,466
hpp
C++
presence/psensor.hpp
wak-google/phosphor-fan-presence
4978e06c45cfe70f5ccfc6cdce92a35ae5546198
[ "Apache-2.0" ]
null
null
null
presence/psensor.hpp
wak-google/phosphor-fan-presence
4978e06c45cfe70f5ccfc6cdce92a35ae5546198
[ "Apache-2.0" ]
null
null
null
presence/psensor.hpp
wak-google/phosphor-fan-presence
4978e06c45cfe70f5ccfc6cdce92a35ae5546198
[ "Apache-2.0" ]
1
2017-02-14T01:46:05.000Z
2017-02-14T01:46:05.000Z
#pragma once #include <cstdint> namespace phosphor { namespace fan { namespace presence { /** * @class PresenceSensor * @brief PresenceSensor interface. * * Provide concrete implementations of PresenceSensor to realize * new presence detection methods. * * Note that implementations drive the inventory update process via * a redundancy policy (rpolicy.hpp) - it is not enough to implement * the interfaces below. */ class PresenceSensor { public: PresenceSensor(const PresenceSensor&) = default; PresenceSensor& operator=(const PresenceSensor&) = default; PresenceSensor(PresenceSensor&&) = default; PresenceSensor& operator=(PresenceSensor&&) = default; virtual ~PresenceSensor() = default; PresenceSensor() : id(nextId) { nextId++; } /** * @brief start * * Implementations should peform any preparation * for detecting presence. Typical implementations * might register signal callbacks or start * a polling loop. * * @return The state of the sensor. */ virtual bool start() = 0; /** * @brief stop * * Implementations should stop issuing presence * state change notifications. Typical implementations * might de-register signal callbacks or terminate * polling loops. */ virtual void stop() = 0; /** * @brief Check the sensor. * * Implementations should perform an offline (the start * method has not been invoked) query of the presence * state. * * @return The state of the sensor. */ virtual bool present() = 0; /** * @brief Mark the sensor as failed. * * Implementations should log an an event if the * system policy requires it. * * Provide a default noop implementation. */ virtual void fail() {} friend bool operator==(const PresenceSensor& l, const PresenceSensor& r); private: /** @brief Unique sensor ID. */ std::size_t id; /** @brief The next unique sensor ID. */ static std::size_t nextId; }; inline bool operator==(const PresenceSensor& l, const PresenceSensor &r) { return l.id == r.id; } } // namespace presence } // namespace fan } // namespace phosphor
25.6875
81
0.593268
wak-google
7afd0beb6eb7291d3d2590691599def05b06cecb
474
hpp
C++
src/window_create_info.hpp
zfccxt/calcium
9cc3a00904c05e675bdb5d35eef0f5356796e564
[ "MIT" ]
null
null
null
src/window_create_info.hpp
zfccxt/calcium
9cc3a00904c05e675bdb5d35eef0f5356796e564
[ "MIT" ]
null
null
null
src/window_create_info.hpp
zfccxt/calcium
9cc3a00904c05e675bdb5d35eef0f5356796e564
[ "MIT" ]
null
null
null
#pragma once #include <cstddef> #include <string> #include "colour.hpp" #include "winding_order.hpp" namespace cl { struct WindowCreateInfo { size_t width = 1280; size_t height = 720; std::string title; bool center = true; bool enable_backface_cull = true; WindingOrder front_face = WindingOrder::kClockwise; bool enable_depth_test = true; // TODO: fully implement this bool enable_resize = true; bool enable_vsync = true; Colour clear_colour; }; }
18.96
62
0.727848
zfccxt
7afd440cbed11d69ed87e7ad86886da78ec66e81
578
cc
C++
src/lib/utils.cc
ppwwyyxx/Ray-Tracing-Engine
af3ec164d6b5e5b592a54a75282432d610423ffb
[ "MIT" ]
101
2015-01-01T09:24:45.000Z
2022-01-22T12:00:24.000Z
src/lib/utils.cc
ppwwyyxx/Ray-Tracing-Engine
af3ec164d6b5e5b592a54a75282432d610423ffb
[ "MIT" ]
1
2018-11-23T03:53:47.000Z
2018-11-23T05:31:52.000Z
src/lib/utils.cc
ppwwyyxx/Ray-Tracing-Engine
af3ec164d6b5e5b592a54a75282432d610423ffb
[ "MIT" ]
32
2015-01-05T15:35:33.000Z
2021-12-08T08:17:17.000Z
// File: utils.cc // Author: Yuxin Wu <ppwwyyxxc@gmail.com> #include "lib/utils.hh" using namespace std; string TERM_COLOR(int k) { // k = 0 ~ 4 ostringstream ss; ss << "\x1b[3" << k + 2 << "m"; return ss.str(); } void c_printf(const char* col, const char* fmt, ...) { va_list ap; va_start(ap, fmt); printf("%s", col); vprintf(fmt, ap); printf(COLOR_RESET); va_end(ap); } void c_fprintf(const char* col, FILE* fp, const char* fmt, ...) { va_list ap; va_start(ap, fmt); fprintf(fp, "%s", col); vfprintf(fp, fmt, ap); fprintf(fp, COLOR_RESET); va_end(ap); }
17.515152
65
0.621107
ppwwyyxx
7afd4adfc1a4233ca2a6af50ef78455d5ffb3eda
1,191
cpp
C++
C++/competitive/LeetCode/merge_sorted_array.cpp
dipakpawar152000/programming
f343857d413c7dcce876c7720c0ffc4e44b63a48
[ "Apache-2.0" ]
33
2019-10-20T15:28:26.000Z
2021-12-17T22:34:22.000Z
C++/competitive/LeetCode/merge_sorted_array.cpp
dipakpawar152000/programming
f343857d413c7dcce876c7720c0ffc4e44b63a48
[ "Apache-2.0" ]
111
2019-05-10T18:52:55.000Z
2022-02-04T08:53:42.000Z
C++/competitive/LeetCode/merge_sorted_array.cpp
dipakpawar152000/programming
f343857d413c7dcce876c7720c0ffc4e44b63a48
[ "Apache-2.0" ]
141
2019-10-20T15:00:02.000Z
2021-03-23T05:51:12.000Z
// Copyright 2018 Aman Mehara // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <vector> void merge(std::vector<int>& array_1, int size_1, std::vector<int>& array_2, int size_2) { int index = size_1 + size_2 - 1; int index_1 = size_1 - 1; int index_2 = size_2 - 1; while (index_1 >= 0 && index_2 >= 0) { array_1[index--] = (array_1[index_1] >= array_2[index_2]) ? array_1[index_1--] : array_2[index_2--]; } while (index_1 >= 0) { array_1[index--] = array_1[index_1--]; } while (index_2 >= 0) { array_1[index--] = array_2[index_2--]; } }
33.083333
76
0.620487
dipakpawar152000
7aff3d7f328320eeee555f5743b2451da23beff5
193
cpp
C++
src/World/MapTile.cpp
tylerreisinger/pony-td
ed6c3a82de38a2f1981957c081d16f3959d0c2cb
[ "MIT" ]
null
null
null
src/World/MapTile.cpp
tylerreisinger/pony-td
ed6c3a82de38a2f1981957c081d16f3959d0c2cb
[ "MIT" ]
null
null
null
src/World/MapTile.cpp
tylerreisinger/pony-td
ed6c3a82de38a2f1981957c081d16f3959d0c2cb
[ "MIT" ]
null
null
null
#include "MapTile.h" #include <utility> MapTile::MapTile(FloorTile floor_tile) : m_floor_tile(std::move(floor_tile)) {} const FloorTile& MapTile::floor_tile() const { return m_floor_tile; }
24.125
79
0.751295
tylerreisinger
bb007543e3c345b2761b098ed95d55b408795f5b
5,143
cpp
C++
test/unit/test_util_check.cpp
eth-cscs/DLA-interface
78e24b875601e8830df7bfac18d2f47de39acb9b
[ "BSD-3-Clause" ]
9
2018-05-14T12:31:07.000Z
2022-01-14T10:09:27.000Z
test/unit/test_util_check.cpp
eth-cscs/DLA-interface
78e24b875601e8830df7bfac18d2f47de39acb9b
[ "BSD-3-Clause" ]
42
2018-01-23T13:17:04.000Z
2022-02-25T13:47:02.000Z
test/unit/test_util_check.cpp
eth-cscs/DLA-interface
78e24b875601e8830df7bfac18d2f47de39acb9b
[ "BSD-3-Clause" ]
2
2018-04-27T07:33:47.000Z
2019-04-11T14:06:56.000Z
#include "util_check.h" #include <utility> #include <stdexcept> #include "gtest/gtest.h" #include "matrix_index.h" using namespace dla_interface; using namespace testing; class MockMatrix { public: MockMatrix(std::pair<SizeType, SizeType> size) : size_(size) {} std::pair<SizeType, SizeType> size() const { return size_; } private: std::pair<SizeType, SizeType> size_; }; class MockComm { public: MockComm() {} MockComm(const MockComm&) = delete; MockComm(MockComm&&) = delete; MockComm& operator=(const MockComm&) = delete; MockComm& operator=(MockComm&&) = delete; }; class MockDistMatrix { public: MockDistMatrix(std::pair<SizeType, SizeType> size, std::pair<SizeType, SizeType> block_size, Global2DIndex base_index, const MockComm& comm) : size_(size), block_size_(block_size), base_index_(base_index), comm_(&comm) {} std::pair<SizeType, SizeType> size() const { return size_; } std::pair<SizeType, SizeType> blockSize() const { return block_size_; } Global2DIndex baseIndex() const { return base_index_; } const MockComm& commGrid() const { return *comm_; } private: std::pair<SizeType, SizeType> size_; std::pair<SizeType, SizeType> block_size_; Global2DIndex base_index_; const MockComm* comm_; }; TEST(CheckUtilTest, CheckIsSquare) { MockComm comm; for (int m : {3, 7, 14, 15}) { for (int n : {3, 7, 14, 15}) { MockMatrix mat_test(std::make_pair(m, n)); MockDistMatrix dist_mat_test(std::make_pair(m, n), std::make_pair(m / 2, n / 2), Global2DIndex(m, n), comm); if (m == n) { EXPECT_NO_THROW(dlai__util__checkIsSquare(mat_test)); EXPECT_NO_THROW(dlai__util__checkIsSquare(dist_mat_test)); } else { EXPECT_THROW(dlai__util__checkIsSquare(mat_test), std::invalid_argument); EXPECT_THROW(dlai__util__checkIsSquare(dist_mat_test), std::invalid_argument); } } } } TEST(CheckUtilTest, CheckBlocksAreSquare) { MockComm comm; for (int mb : {3, 7, 14, 15}) { for (int nb : {3, 7, 14, 15}) { MockDistMatrix dist_mat_test(std::make_pair(7, 5), std::make_pair(mb, nb), Global2DIndex(0, 2), comm); if (mb == nb) EXPECT_NO_THROW(dlai__util__checkBlocksAreSquare(dist_mat_test)); else EXPECT_THROW(dlai__util__checkBlocksAreSquare(dist_mat_test), std::invalid_argument); } } } TEST(CheckUtilTest, CheckBaseIndexAtBlock) { MockComm comm; for (int mb : {3, 7, 14, 15}) { for (int nb : {3, 7, 14, 15}) { for (int ia : {3, 7, 14, 15}) { for (int ja : {3, 7, 14, 15}) { MockDistMatrix dist_mat_test(std::make_pair(7, 5), std::make_pair(mb, nb), Global2DIndex(ia, ja), comm); if (ia % mb == 0 && ja % nb == 0) EXPECT_NO_THROW(dlai__util__checkBaseIndexAtBlock(dist_mat_test)); else EXPECT_THROW(dlai__util__checkBaseIndexAtBlock(dist_mat_test), std::invalid_argument); } } } } } TEST(CheckUtilTest, CheckSameComm2D) { MockComm comm1; MockComm comm2; MockComm comm3; std::vector<MockDistMatrix> mat1; std::vector<MockDistMatrix> mat2; std::vector<MockDistMatrix> mat3; for (int m : {13, 17}) { for (int n : {18, 23}) { for (int mb : {3, 5}) { for (int nb : {3, 5}) { for (int ia : {3, 7}) { for (int ja : {3, 7}) { mat1.emplace_back(std::make_pair(m, n), std::make_pair(mb, nb), Global2DIndex(ia, ja), comm1); mat2.emplace_back(std::make_pair(m, n), std::make_pair(mb, nb), Global2DIndex(ia, ja), comm2); mat3.emplace_back(std::make_pair(m, n), std::make_pair(mb, nb), Global2DIndex(ia, ja), comm3); } } } } } } int i0 = 0; for (size_t i1 = 0; i1 < mat1.size(); ++i1) { EXPECT_NO_THROW(dlai__util__checkSameComm2D(mat1[i0], mat1[i1])); EXPECT_NO_THROW(dlai__util__checkSameComm2D(mat2[i0], mat2[i1])); EXPECT_NO_THROW(dlai__util__checkSameComm2D(mat3[i0], mat3[i1])); EXPECT_THROW(dlai__util__checkSameComm2D(mat1[i0], mat2[i1]), std::invalid_argument); EXPECT_THROW(dlai__util__checkSameComm2D(mat1[i0], mat3[i1]), std::invalid_argument); for (size_t i2 = 0; i2 < mat1.size(); ++i2) { EXPECT_NO_THROW(dlai__util__checkSameComm2D(mat1[i0], mat1[i1], mat1[i2])); EXPECT_NO_THROW(dlai__util__checkSameComm2D(mat2[i0], mat2[i1], mat2[i2])); EXPECT_NO_THROW(dlai__util__checkSameComm2D(mat3[i0], mat3[i1], mat3[i2])); EXPECT_THROW(dlai__util__checkSameComm2D(mat1[i0], mat1[i1], mat2[i2]), std::invalid_argument); EXPECT_THROW(dlai__util__checkSameComm2D(mat1[i0], mat2[i1], mat1[i2]), std::invalid_argument); EXPECT_THROW(dlai__util__checkSameComm2D(mat1[i0], mat2[i1], mat2[i2]), std::invalid_argument); EXPECT_THROW(dlai__util__checkSameComm2D(mat1[i0], mat2[i1], mat3[i2]), std::invalid_argument); } } }
34.059603
101
0.626288
eth-cscs
bb01ef490444042e217f29370106795b930b3207
868
cpp
C++
02_Estructuras y Archivos/Ejercicios/E13_Archivos05.cpp
vazeri/Programacion-Orientada-a-Objetos
57d1dc413956e50d31f34c0bb339b32a176f9616
[ "MIT" ]
null
null
null
02_Estructuras y Archivos/Ejercicios/E13_Archivos05.cpp
vazeri/Programacion-Orientada-a-Objetos
57d1dc413956e50d31f34c0bb339b32a176f9616
[ "MIT" ]
null
null
null
02_Estructuras y Archivos/Ejercicios/E13_Archivos05.cpp
vazeri/Programacion-Orientada-a-Objetos
57d1dc413956e50d31f34c0bb339b32a176f9616
[ "MIT" ]
null
null
null
//Hacer un programa que cuente el numero de palabras que contiene un archivo de texto #include <fstream> #include <ctype.h> #include <string> #include <iostream> #include<exception> using namespace std; int main() { ifstream X1; ifstream X2; char b,c,ban; X1.open("A.txt"); X2.open("B.txt"); if (!X1 || !X2) { cout<<"No hay archivo"; exit(1); } if(X1.get(c)==X2.get(c)) X1.get(b); X2.get(c); while(X1.get(b) && X2.get(c)) { if(b==c) ban=1; else ban=0; } if (ban==1) cout<<"Los archivos son iguales"; else cout<<"Los archivos NO son iguales"; } /* cout<<"Los archivos son iguales"; else cout<<"No son iguales los archivos"; X1.close(); X2.close(); */ }}
20.186047
86
0.496544
vazeri
bb022f2a12dfa936473249ae2f6855d5e0b6816d
10,582
cpp
C++
tests/unittests/MemberTests.cpp
toddstrader/slang
77a31619e27dc25f6b29a53a5003e1781c6b3034
[ "MIT" ]
null
null
null
tests/unittests/MemberTests.cpp
toddstrader/slang
77a31619e27dc25f6b29a53a5003e1781c6b3034
[ "MIT" ]
null
null
null
tests/unittests/MemberTests.cpp
toddstrader/slang
77a31619e27dc25f6b29a53a5003e1781c6b3034
[ "MIT" ]
null
null
null
#include "Test.h" #include <nlohmann/json.hpp> TEST_CASE("Nets") { auto tree = SyntaxTree::fromText(R"( module Top; wire logic f = 1; endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("Bad signed specifier") { auto tree = SyntaxTree::fromText(R"( module Top; bit signed; endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); auto& diags = compilation.getAllDiagnostics(); REQUIRE(diags.size() == 1); CHECK(diags[0].code == diag::ExpectedDeclarator); } TEST_CASE("Continuous Assignments") { auto tree = SyntaxTree::fromText(R"( module Top; wire foo; assign foo = 1, foo = 'z; logic bar; assign bar = 1; endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("User defined nettypes") { auto tree1 = SyntaxTree::fromText(R"( module m; import p::*; typedef logic[10:0] stuff; nettype foo bar; nettype stuff baz; // test that enum members get hoisted here nettype enum { SDF = 42 } blah; foo a = 1; bar b = 2; baz c = 3; blah d = SDF; bar e[5]; endmodule )"); auto tree2 = SyntaxTree::fromText(R"( package p; nettype logic [3:0] foo; endpackage )"); Compilation compilation; compilation.addSyntaxTree(tree1); compilation.addSyntaxTree(tree2); NO_COMPILATION_ERRORS; auto& root = compilation.getRoot(); CHECK(root.lookupName<NetSymbol>("m.a").getType().toString() == "logic[3:0]"); CHECK(root.lookupName<NetSymbol>("m.b").netType.name == "bar"); CHECK(root.lookupName<NetSymbol>("m.b").netType.getAliasTarget()->name == "foo"); CHECK(root.lookupName<NetSymbol>("m.b").getType().toString() == "logic[3:0]"); CHECK(root.lookupName<NetSymbol>("m.c").getType().toString() == "logic[10:0]"); CHECK(root.lookupName<NetSymbol>("m.e").getType().toString() == "logic[3:0]$[0:4]"); } TEST_CASE("JSON dump") { auto tree = SyntaxTree::fromText(R"( interface I; modport m(input f); endinterface package p1; parameter int BLAH = 1; endpackage module Top; wire foo; assign foo = 1; (* foo, bar = 1 *) I array [3] (); always_comb begin end if (1) begin end for (genvar i = 0; i < 10; i++) begin end import p1::BLAH; import p1::*; logic f; I stuff(); Child child(.i(stuff), .f); function logic func(logic bar); endfunction endmodule module Child(I.m i, input logic f = 1); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; // This basic test just makes sure that JSON dumping doesn't crash. json output = compilation.getRoot(); output.dump(); } TEST_CASE("Attributes") { auto tree = SyntaxTree::fromText(R"( module m; (* foo, bar = 1 *) (* baz = 1 + 2 * 3 *) wire foo, bar; (* blah *) n n1((* blah2 *) 0); (* blah3 *); function logic func; return 0; endfunction int j; always_comb begin : block (* blah4 *) func (* blah5 *) (); j = 3 + (* blah6 *) 4; end endmodule module n((* asdf *) input foo); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; auto& root = compilation.getRoot(); auto attrs = compilation.getAttributes(*root.lookupName("m.bar")); REQUIRE(attrs.size() == 3); CHECK(attrs[0]->value.integer() == SVInt(1)); CHECK(attrs[1]->value.integer() == SVInt(1)); CHECK(attrs[2]->value.integer() == SVInt(7)); auto& n1 = root.lookupName<InstanceSymbol>("m.n1"); attrs = compilation.getAttributes(n1); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "blah"); auto ports = n1.membersOfType<PortSymbol>(); REQUIRE(ports.size() == 1); auto& fooPort = *ports.begin(); attrs = compilation.getAttributes(fooPort); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "asdf"); attrs = fooPort.getConnectionAttributes(); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "blah2"); auto& m = root.lookupName<InstanceSymbol>("m"); attrs = compilation.getAttributes(*m.membersOfType<EmptyMemberSymbol>().begin()); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "blah3"); auto& block = root.lookupName<SequentialBlockSymbol>("m.block"); auto stmtList = block.getBody().as<StatementList>().list; REQUIRE(stmtList.size() == 2); attrs = compilation.getAttributes(*stmtList[0]); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "blah4"); auto& call = stmtList[0]->as<ExpressionStatement>().expr.as<CallExpression>(); attrs = compilation.getAttributes(call); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "blah5"); auto& assign = stmtList[1]->as<ExpressionStatement>().expr.as<AssignmentExpression>(); attrs = compilation.getAttributes(assign.right().as<BinaryExpression>()); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->name == "blah6"); } TEST_CASE("Attribute diagnostics") { auto tree = SyntaxTree::fromText(R"( module m; (* foo, foo = 2 *) wire foo; (* foo,, *) wire bar; (* foo = 1 + (* nested *) 3 *) wire baz; endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); auto& diags = compilation.getAllDiagnostics(); auto it = diags.begin(); CHECK((it++)->code == diag::DuplicateAttribute); CHECK((it++)->code == diag::ExpectedIdentifier); CHECK((it++)->code == diag::MisplacedTrailingSeparator); CHECK((it++)->code == diag::AttributesNotAllowed); CHECK(it == diags.end()); auto& root = compilation.getRoot(); auto attrs = compilation.getAttributes(*root.lookupName("m.foo")); REQUIRE(attrs.size() == 1); CHECK(attrs[0]->value.integer() == SVInt(2)); } TEST_CASE("Time units declarations") { auto tree = SyntaxTree::fromText(R"( timeunit 10us; module m; timeunit 10ns / 10ps; logic f; // Further decls ok as long as identical timeprecision 10ps; timeunit 10ns; timeunit 10ns / 10ps; endmodule module n; endmodule `timescale 100s / 10fs module o; endmodule package p; timeprecision 1ps; endpackage )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; CHECK(compilation.getDefinition("m")->getTimeScale() == TimeScale("10ns", "10ps")); CHECK(compilation.getDefinition("n")->getTimeScale() == TimeScale("10us", "1ns")); CHECK(compilation.getDefinition("o")->getTimeScale() == TimeScale("100s", "10fs")); CHECK(compilation.getPackage("p")->getTimeScale() == TimeScale("100s", "1ps")); } TEST_CASE("Time units error cases") { auto tree = SyntaxTree::fromText(R"( module m; timeunit; endmodule module n; logic f; timeunit 10ns; timeunit 100ns / 10ps; endmodule module o; timeunit 20ns; endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); auto& diags = compilation.getAllDiagnostics(); auto it = diags.begin(); CHECK((it++)->code == diag::ExpectedTimeLiteral); CHECK((it++)->code == diag::TimeScaleFirstInScope); CHECK((it++)->code == diag::MismatchedTimeScales); CHECK((it++)->code == diag::InvalidTimeScaleSpecifier); CHECK(it == diags.end()); } TEST_CASE("Port decl in ANSI module") { auto tree = SyntaxTree::fromText(R"( module m(input logic a); input b; endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); auto& diags = compilation.getAllDiagnostics(); auto it = diags.begin(); CHECK((it++)->code == diag::PortDeclInANSIModule); CHECK(it == diags.end()); } TEST_CASE("Type parameters") { auto tree = SyntaxTree::fromText(R"( module m #(parameter type foo_t = int, foo_t foo = 1) (); if (foo) begin parameter type asdf = shortint, basdf = logic; end endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("Type parameters 2") { auto tree = SyntaxTree::fromText(R"( module m #(parameter type foo_t, foo_t foo = 1) (); if (foo) begin parameter type asdf = shortint, basdf = logic; end endmodule module top; m #(longint) m1(); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("Type parameters 3") { auto tree = SyntaxTree::fromText(R"( module m #(parameter type foo_t, foo_t foo = 1) (); if (foo) begin parameter type asdf = shortint, basdf = logic; end endmodule module top; typedef struct packed { logic l; } asdf; m #(.foo_t(asdf)) m1(); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("Type parameters 4") { auto tree = SyntaxTree::fromText(R"( module m; parameter int i = 0; localparam j = i; parameter type t = int; t t1 = 2; endmodule module top; m #(1, shortint) m1(); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("Type parameters -- bad replacement") { auto tree = SyntaxTree::fromText(R"( module m #(parameter type foo_t, foo_t foo = 1) (); if (foo) begin parameter type asdf = shortint, basdf = logic; end endmodule module top; typedef struct { logic l; } asdf; m #(asdf) m1(); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); auto& diags = compilation.getAllDiagnostics(); REQUIRE(diags.size() == 1); CHECK(diags[0].code == diag::BadAssignment); } TEST_CASE("Type parameters unset -- ok") { auto tree = SyntaxTree::fromText(R"( module m #(parameter type foo_t = int, foo_t foo = 1) (); if (foo) begin parameter type asdf = shortint, basdf = logic; end endmodule module top; m #(.foo_t()) m1(); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); NO_COMPILATION_ERRORS; } TEST_CASE("Type parameters unset -- bad") { auto tree = SyntaxTree::fromText(R"( module m #(parameter type foo_t, foo_t foo = 1) (); if (foo) begin parameter type asdf = shortint, basdf = logic; end endmodule module top; m #(.foo_t()) m1(); endmodule )"); Compilation compilation; compilation.addSyntaxTree(tree); auto& diags = compilation.getAllDiagnostics(); REQUIRE(diags.size() == 1); CHECK(diags[0].code == diag::ParamHasNoValue); }
23.359823
90
0.639104
toddstrader
bb0505d68e9fac69826312d8cb3365825004ca7e
655
cpp
C++
leetcode.com/0672 Bulb Switcher II/better.cpp
sky-bro/AC
29bfa3f13994612887e18065fa6e854b9a29633d
[ "MIT" ]
1
2020-08-20T11:02:49.000Z
2020-08-20T11:02:49.000Z
leetcode.com/0672 Bulb Switcher II/better.cpp
sky-bro/AC
29bfa3f13994612887e18065fa6e854b9a29633d
[ "MIT" ]
null
null
null
leetcode.com/0672 Bulb Switcher II/better.cpp
sky-bro/AC
29bfa3f13994612887e18065fa6e854b9a29633d
[ "MIT" ]
1
2022-01-01T23:23:13.000Z
2022-01-01T23:23:13.000Z
#include <iostream> #include <vector> #include "leetcode.hpp" using namespace std; // ref: Java O(1) // https://leetcode.com/problems/bulb-switcher-ii/discuss/107269/Java-O(1) class Solution { public: // n and m both fit in range [0, 1000]. int flipLights(int n, int m) { if (m == 0 || n == 0) return 1; if (n == 1) return 2; if (n == 2 && m == 1) return 3; if (n == 2) return 4; if (m == 1) return 4; if (m == 2) return 7; if (m >= 3) return 8; return 8; } }; int main(int argc, char const *argv[]) { int m, n; Solution s; while (cin >> n >> m) { cout << s.flipLights(n, m) << endl; } return 0; }
19.848485
74
0.549618
sky-bro
bb063426c666552e49b490499ad965083ddb803a
923
cpp
C++
Codeforces/Gym101466E.cpp
HeRaNO/OI-ICPC-Codes
4a4639cd3e347b472520065ca6ab8caadde6906d
[ "MIT" ]
18
2019-01-01T13:16:59.000Z
2022-02-28T04:51:50.000Z
Codeforces/Gym101466E.cpp
HeRaNO/OI-ICPC-Codes
4a4639cd3e347b472520065ca6ab8caadde6906d
[ "MIT" ]
null
null
null
Codeforces/Gym101466E.cpp
HeRaNO/OI-ICPC-Codes
4a4639cd3e347b472520065ca6ab8caadde6906d
[ "MIT" ]
5
2019-09-13T08:48:17.000Z
2022-02-19T06:59:03.000Z
#include <bits/stdc++.h> #define MAXN 100010 using namespace std; char a[MAXN],b[MAXN],s[MAXN]; int n,k,ans,l,r,nxt[MAXN]; inline void GetNext(char S[], int len) { int i = 0, j = -1; nxt[0] = -1; while (i != len) { if (!~j || S[i] == S[j]) nxt[++i] = ++j; else j = nxt[j]; } return ; } inline int KMP(char S[], char T[], int lb, int la) { int ans = 0; int i = 0, j = 0; while (i < lb && j < la) { if (!~j || S[i] == T[j]) { ++i; ++j; if (j == la) { ++ans; j = nxt[j - 1]; --i; } } else j = nxt[j]; } return ans; } bool check(int m) { for (int i=0;i<m;i++) s[i]=b[i]; GetNext(b,m); return KMP(a,s,n,m)>=k; } int main() { gets(a); n=strlen(a); gets(b); l=0;r=strlen(b); scanf("%d",&k); while (l<=r) { int m=l+r>>1; if (check(m)){ans=m;l=m+1;} else r=m-1; } if (!ans) return puts("IMPOSSIBLE"),0; for (int i=0;i<ans;i++) putchar(b[i]);putchar('\n'); return 0; }
14.887097
53
0.489707
HeRaNO
bb0b2d728991476a275de3820c3d490f35ab9d26
1,015
hpp
C++
src/InvokerConfig.hpp
TsarN/invoke
26b6d17bee32b7bf0f4edfa2f297473cebe185ba
[ "MIT" ]
null
null
null
src/InvokerConfig.hpp
TsarN/invoke
26b6d17bee32b7bf0f4edfa2f297473cebe185ba
[ "MIT" ]
null
null
null
src/InvokerConfig.hpp
TsarN/invoke
26b6d17bee32b7bf0f4edfa2f297473cebe185ba
[ "MIT" ]
null
null
null
#ifndef INVOKE_INVOKERCONFIG_HPP #define INVOKE_INVOKERCONFIG_HPP #include <string> #include <vector> #include "InvokerProfile.hpp" class InvokerConfig { public: explicit InvokerConfig(const InvokerProfile &profile); double timeLimit = -1; double wallLimit = -1; long memoryLimit = -1; int stdin_fd = 0; int stdout_fd = 1; int stderr_fd = 2; bool log = false; std::string exe; std::string workingDirectory; std::vector<std::string> args; std::vector<std::string> envp; std::vector<std::string> writeableFiles; bool inheritEnvironment = false; const InvokerProfile &profile; }; class InvokerResult { public: int exitCode = 0; int error = 0; std::string errorMessage; double cpuUsage = 0.0; double wallClock = 0.0; long memoryUsage = 0; bool securityViolation = false; bool timeLimitExceeded = false; bool wallLimitExceeded = false; bool memoryLimitExceeded = false; }; #endif //INVOKE_INVOKERCONFIG_HPP
19.901961
58
0.684729
TsarN
bb0d637f18c3a336bf1cf54c0fef06642aa8c44f
883
hpp
C++
include/async/logger_wostream.hpp
MadNiko/async
5f384380e8f4ec40ea78c277455ca5180559bd07
[ "BSD-3-Clause" ]
null
null
null
include/async/logger_wostream.hpp
MadNiko/async
5f384380e8f4ec40ea78c277455ca5180559bd07
[ "BSD-3-Clause" ]
null
null
null
include/async/logger_wostream.hpp
MadNiko/async
5f384380e8f4ec40ea78c277455ca5180559bd07
[ "BSD-3-Clause" ]
null
null
null
#pragma once #include <iostream> #include <async\logger.hpp> namespace async { class ASYNC_LIB_API logger_wostream : public logger { public: logger_wostream(std::wostream& stream) noexcept; public: virtual void message(std::wstring_view text) noexcept override; virtual void exception(std::exception_ptr except, std::wstring_view failed_action) noexcept override; virtual void enter_to_scope(std::wstring_view scope_name) noexcept override; virtual void leave_scope(std::wstring_view scope_name) noexcept override; private: std::size_t print_head(); std::wostream& print_multiline(std::size_t head_size, std::wstring_view text); private: std::wostream& m_str_ref; }; } // namespace async #ifdef ASYNC_LIB_HEADERS_ONLY # include <async\logger_wostream_impl.hpp> #endif
19.195652
109
0.704417
MadNiko
bb0ec29179010ef2a7823eff6879e657180a9c07
2,453
cc
C++
src/kudu/ranger/mini_ranger-test.cc
bbhavsar/kudu
d23ee5d38ddc4317f431dd65df0c825c00cc968a
[ "Apache-2.0" ]
6
2020-05-12T02:18:48.000Z
2021-04-15T20:39:21.000Z
src/kudu/ranger/mini_ranger-test.cc
bbhavsar/kudu
d23ee5d38ddc4317f431dd65df0c825c00cc968a
[ "Apache-2.0" ]
16
2020-01-19T07:17:00.000Z
2020-06-10T09:43:55.000Z
src/kudu/ranger/mini_ranger-test.cc
bbhavsar/kudu
d23ee5d38ddc4317f431dd65df0c825c00cc968a
[ "Apache-2.0" ]
1
2020-03-13T09:59:08.000Z
2020-03-13T09:59:08.000Z
// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #include "kudu/ranger/mini_ranger.h" #include <string> #include <utility> #include <vector> #include <gtest/gtest.h> #include "kudu/ranger/ranger.pb.h" #include "kudu/util/curl_util.h" #include "kudu/util/path_util.h" #include "kudu/util/faststring.h" #include "kudu/util/test_macros.h" #include "kudu/util/test_util.h" using std::string; namespace kudu { namespace ranger { class MiniRangerTest : public KuduTest { public: MiniRangerTest() : ranger_("127.0.0.1") {} void SetUp() override { ASSERT_OK(ranger_.Start()); } protected: MiniRanger ranger_; }; TEST_F(MiniRangerTest, TestGrantPrivilege) { PolicyItem item; item.first.emplace_back("testuser"); item.second.emplace_back(ActionPB::ALTER); AuthorizationPolicy policy; policy.databases.emplace_back("foo"); policy.tables.emplace_back("bar"); policy.items.emplace_back(std::move(item)); ASSERT_OK(ranger_.AddPolicy(std::move(policy))); } TEST_F(MiniRangerTest, TestPersistence) { PolicyItem item; item.first.emplace_back("testuser"); item.second.emplace_back(ActionPB::ALTER); AuthorizationPolicy policy; policy.databases.emplace_back("foo"); policy.tables.emplace_back("bar"); policy.items.emplace_back(std::move(item)); ASSERT_OK(ranger_.AddPolicy(policy)); ASSERT_OK(ranger_.Stop()); ASSERT_OK(ranger_.Start()); EasyCurl curl; curl.set_auth(CurlAuthType::BASIC, "admin", "admin"); faststring result; ASSERT_OK(curl.FetchURL(JoinPathSegments(ranger_.admin_url(), "service/plugins/policies/count"), &result)); ASSERT_EQ("1", result.ToString()); } } // namespace ranger } // namespace kudu
27.875
98
0.732165
bbhavsar
bb10eee616e26c4d587aec452175646046b69035
2,540
cxx
C++
sample/exafmm-dev-13274dd4ac68/wrappers/test_petiga.cxx
naoyam/tapas-reduce
90ebf7eb6a2db232fc5ae0b4bff6b7ac3cf9b7d3
[ "MIT" ]
null
null
null
sample/exafmm-dev-13274dd4ac68/wrappers/test_petiga.cxx
naoyam/tapas-reduce
90ebf7eb6a2db232fc5ae0b4bff6b7ac3cf9b7d3
[ "MIT" ]
null
null
null
sample/exafmm-dev-13274dd4ac68/wrappers/test_petiga.cxx
naoyam/tapas-reduce
90ebf7eb6a2db232fc5ae0b4bff6b7ac3cf9b7d3
[ "MIT" ]
null
null
null
#include <mpi.h> #include <cmath> #include <cstdlib> #include <fstream> #include <iomanip> #include <iostream> #include <sstream> extern "C" void FMM_Init(); extern "C" void FMM_Finalize(); extern "C" void FMM_Partition(int & ni, double * xi, double * yi, double * zi, double * vi, int & nj, double * xj, double * yj, double * zj, double * vj); extern "C" void FMM_Laplace(int ni, double * xi, double * yi, double * zi, double * vi, int nj, double * xj, double * yj, double * zj, double * vj); extern "C" void Direct_Laplace(int ni, double * xi, double * yi, double * zi, double * vi, int nj, double * xj, double * yj, double * zj, double * vj); int main(int argc, char ** argv) { const int Nmax = 1000000; int ni = 500; int nj = 1000; int stringLength = 20; double * xi = new double [Nmax]; double * yi = new double [Nmax]; double * zi = new double [Nmax]; double * vi = new double [Nmax]; double * xj = new double [Nmax]; double * yj = new double [Nmax]; double * zj = new double [Nmax]; double * vj = new double [Nmax]; double * v2 = new double [Nmax]; int mpisize, mpirank; MPI_Init(&argc, &argv); MPI_Comm_size(MPI_COMM_WORLD, &mpisize); MPI_Comm_rank(MPI_COMM_WORLD, &mpirank); srand48(mpirank); for (int i=0; i<ni; i++) { xi[i] = drand48() - .5; yi[i] = drand48() - .5; zi[i] = drand48() - .5; vi[i] = 0; } for (int i=0; i<nj; i++) { xj[i] = drand48() - .5; yj[i] = drand48() - .5; zj[i] = drand48() - .5; vj[i] = 1. / nj; } FMM_Init(); FMM_Partition(ni, xi, yi, zi, vi, nj, xj, yj, zj, vj); FMM_Laplace(ni, xi, yi, zi, vi, nj, xj, yj, zj, vj); for (int i=0; i<ni; i++) { v2[i] = 0; } Direct_Laplace(ni, xi, yi, zi, v2, nj, xj, yj, zj, vj); double potDif = 0, potNrm = 0; for (int i=0; i<ni; i++) { potDif += (vi[i] - v2[i]) * (vi[i] - v2[i]); potNrm += v2[i] * v2[i]; } double potDifGlob, potNrmGlob; MPI_Reduce(&potDif, &potDifGlob, 1, MPI_DOUBLE, MPI_SUM, 0, MPI_COMM_WORLD); MPI_Reduce(&potNrm, &potNrmGlob, 1, MPI_DOUBLE, MPI_SUM, 0, MPI_COMM_WORLD); if (mpirank == 0) { std::cout << "--- FMM vs. Direct ---------------" << std::endl; std::cout << std::setw(stringLength) << std::left << std::scientific << "Rel. L2 Error (pot)" << " : " << std::sqrt(potDifGlob/potNrmGlob) << std::endl; } delete[] xi; delete[] yi; delete[] zi; delete[] vi; delete[] xj; delete[] yj; delete[] zj; delete[] vj; delete[] v2; FMM_Finalize(); MPI_Finalize(); }
29.882353
92
0.574803
naoyam
bb1125c59766e0bb14088b0523e9a1eb251e83ea
4,993
cc
C++
cpp/demo/smtp_main_stub.cc
propaganda-gold/deeprev
0c6ccf83131a879ed858acdb0675e75ebf2f2d3d
[ "BSD-3-Clause" ]
null
null
null
cpp/demo/smtp_main_stub.cc
propaganda-gold/deeprev
0c6ccf83131a879ed858acdb0675e75ebf2f2d3d
[ "BSD-3-Clause" ]
2
2021-05-11T16:29:38.000Z
2022-01-22T12:28:49.000Z
cpp/demo/smtp_main_stub.cc
propaganda-gold/deeprev
0c6ccf83131a879ed858acdb0675e75ebf2f2d3d
[ "BSD-3-Clause" ]
null
null
null
/*************************************************************************** * _ _ ____ _ * Project ___| | | | _ \| | * / __| | | | |_) | | * | (__| |_| | _ <| |___ * \___|\___/|_| \_\_____| * * Copyright (C) 1998 - 2017, Daniel Stenberg, <daniel@haxx.se>, et al. * * This software is licensed as described in the file COPYING, which * you should have received as part of this distribution. The terms * are also available at https://curl.haxx.se/docs/copyright.html. * * You may opt to use, copy, modify, merge, publish, distribute and/or sell * copies of the Software, and permit persons to whom the Software is * furnished to do so, under the terms of the COPYING file. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ***************************************************************************/ /* <DESC> * Send e-mail with SMTP * </DESC> */ #include <curl/curl.h> #include <stdio.h> #include <string.h> /* * For an SMTP example using the multi interface please see smtp-multi.c. */ /* The libcurl options want plain addresses, the viewable headers in the mail * can very well get a full name as well. */ #define FROM_ADDR "<sender@example.org>" #define TO_ADDR "<addressee@example.net>" #define CC_ADDR "<info@example.org>" #define FROM_MAIL "Sender Person " FROM_ADDR #define TO_MAIL "A Receiver " TO_ADDR #define CC_MAIL "John CC Smith " CC_ADDR static const char *payload_text[] = { "Date: Mon, 29 Nov 2010 21:54:29 +1100\r\n", "To: " TO_MAIL "\r\n", "From: " FROM_MAIL "\r\n", "Cc: " CC_MAIL "\r\n", "Message-ID: <dcd7cb36-11db-487a-9f3a-e652a9458efd@" "rfcpedant.example.org>\r\n", "Subject: SMTP example message\r\n", "\r\n", /* empty line to divide headers from body, see RFC5322 */ "The body of the message starts here.\r\n", "\r\n", "It could be a lot of lines, could be MIME encoded, whatever.\r\n", "Check RFC5322.\r\n", NULL}; struct upload_status { int lines_read; }; static size_t payload_source(void *ptr, size_t size, size_t nmemb, void *userp) { struct upload_status *upload_ctx = (struct upload_status *)userp; const char *data; if ((size == 0) || (nmemb == 0) || ((size * nmemb) < 1)) { return 0; } data = payload_text[upload_ctx->lines_read]; if (data) { size_t len = strlen(data); memcpy(ptr, data, len); upload_ctx->lines_read++; return len; } return 0; } int main(void) { CURL *curl; CURLcode res = CURLE_OK; struct curl_slist *recipients = NULL; struct upload_status upload_ctx; upload_ctx.lines_read = 0; curl = curl_easy_init(); if (curl) { /* This is the URL for your mailserver */ curl_easy_setopt(curl, CURLOPT_URL, "smtp://mail.example.com"); /* Note that this option isn't strictly required, omitting it will result * in libcurl sending the MAIL FROM command with empty sender data. All * autoresponses should have an empty reverse-path, and should be directed * to the address in the reverse-path which triggered them. Otherwise, * they could cause an endless loop. See RFC 5321 Section 4.5.5 for more * details. */ curl_easy_setopt(curl, CURLOPT_MAIL_FROM, FROM_ADDR); /* Add two recipients, in this particular case they correspond to the * To: and Cc: addressees in the header, but they could be any kind of * recipient. */ recipients = curl_slist_append(recipients, TO_ADDR); recipients = curl_slist_append(recipients, CC_ADDR); curl_easy_setopt(curl, CURLOPT_MAIL_RCPT, recipients); /* We're using a callback function to specify the payload (the headers and * body of the message). You could just use the CURLOPT_READDATA option to * specify a FILE pointer to read from. */ curl_easy_setopt(curl, CURLOPT_READFUNCTION, payload_source); curl_easy_setopt(curl, CURLOPT_READDATA, &upload_ctx); curl_easy_setopt(curl, CURLOPT_UPLOAD, 1L); /* Send the message */ res = curl_easy_perform(curl); /* Check for errors */ if (res != CURLE_OK) fprintf(stderr, "curl_easy_perform() failed: %s\n", curl_easy_strerror(res)); /* Free the list of recipients */ curl_slist_free_all(recipients); /* curl won't send the QUIT command until you call cleanup, so you should * be able to re-use this connection for additional messages (setting * CURLOPT_MAIL_FROM and CURLOPT_MAIL_RCPT as required, and calling * curl_easy_perform() again. It may not be a good idea to keep the * connection open for a very long time though (more than a few minutes * may result in the server timing out the connection), and you do want to * clean up in the end. */ curl_easy_cleanup(curl); } return (int)res; }
33.736486
78
0.631484
propaganda-gold
bb14e332faaecd5704fc153ba478726ab8fe1a1d
1,197
cpp
C++
Lab/Salazar_Uriel_Lab6/Employee.cpp
salazaru/Cpp_Programming_Objects
8cc1e7d4b96b31a1ff57f2296d025d14b032d1c7
[ "MIT" ]
1
2016-03-10T02:47:46.000Z
2016-03-10T02:47:46.000Z
Lab/Salazar_Uriel_Lab6/Employee.cpp
salazaru/Salazar_Uriel_CSC17A_32232
8cc1e7d4b96b31a1ff57f2296d025d14b032d1c7
[ "MIT" ]
null
null
null
Lab/Salazar_Uriel_Lab6/Employee.cpp
salazaru/Salazar_Uriel_CSC17A_32232
8cc1e7d4b96b31a1ff57f2296d025d14b032d1c7
[ "MIT" ]
null
null
null
#include <iostream> #include "Employee.h" #include "Date.h" using namespace std; Employee::Employee( const string &first, const string &last, const string &ssn, int month, int day, int year) : firstName(first), lastName(last), socialSecurityNumber(ssn), birthDate(month, day, year) { } void Employee::setFirstName(const string &first) { firstName = first; } string Employee::getFirstName() const { return firstName; } void Employee::setLastName(const string &last) { lastName = last; } string Employee::getLastName() const { return lastName; } void Employee::setSocialSecurityNumber(const string &ssn) { socialSecurityNumber = ssn; } string Employee::getSocialSecurityNumber() const { return socialSecurityNumber; } void Employee::setBirthDate(int month, int day, int year) { birthDate.setDate(month, day, year); } Date Employee::getBirthDate() const { return birthDate; } void Employee::print() const { cout << getFirstName() << ' ' << getLastName() << "\nsocial security number: " << getSocialSecurityNumber() << "\ndate of birth: " << getBirthDate(); }
19.95
70
0.651629
salazaru
bb16ed8d601629bfb5a6bcf98abb5ea786475c86
1,991
cpp
C++
src/Main.cpp
LBYPatrick/World-Of-Waifus
50d6158c9d67349268015bfe782c7288208a3e4c
[ "MIT" ]
null
null
null
src/Main.cpp
LBYPatrick/World-Of-Waifus
50d6158c9d67349268015bfe782c7288208a3e4c
[ "MIT" ]
null
null
null
src/Main.cpp
LBYPatrick/World-Of-Waifus
50d6158c9d67349268015bfe782c7288208a3e4c
[ "MIT" ]
null
null
null
#include "Includes.hpp" #include "Utils.hpp" #include "Thread.hpp" using namespace std; string getModPath() { if (fs::exists("bin64/paths.xml")) { ifstream i("bin64/paths.xml"); string buffer; while (getline(i, buffer)) { if (buffer.find("res_mods") != string::npos) { return Utils::SubString(buffer, buffer.find("<Path>") + 9, buffer.find("</Path>") - 1); break; } } } return string(); } int main(int argc, char *const argv[]) { vector<Thread> threadPool; //Get WOWS Mod Path string modPath = getModPath(); if (modPath.length() == 0) { Utils::printLn("Failed to find valid paths.xml!"); return 1; } //Get Mods List & Load if (fs::exists("mods")) { //Purge res_mods/<version_number> and create a new one if(fs::exists(modPath)) { fs::remove_all(modPath); } Utils::createDirectory(modPath); int numMods = Utils::getFolderList("mods").size(); Utils::printLn(Utils::getPrintableTime() + " " + to_string(numMods) + " mods found. Start Working."); for (auto &i : fs::directory_iterator("mods")) { string source = i.path().u8string(), target = modPath; threadPool.push_back(Thread(thread([&] { Utils::markLink(source, target); Utils::printLn(Utils::getPrintableTime() + " " + "Finished Mounting " + Utils::SubString(source, source.rfind("\\") + 1) + "."); }))); threadPool.back().run(); } } Utils::printLn( "\n" + Utils::getPrintableTime() + " " + "All done. This window will close shortly."); std::this_thread::sleep_for(2s); return 0; }
26.197368
110
0.487695
LBYPatrick
bb189286b4a2582c860b5816aa9afaabd55ae43d
12,806
cpp
C++
src/age_emulator_gb/age_gb_memory.cpp
c-sp/AGE
054bc4c7c0fe703439b73575d56a23eb3700d695
[ "Apache-2.0" ]
2
2022-02-12T12:51:14.000Z
2022-02-13T19:14:36.000Z
src/age_emulator_gb/age_gb_memory.cpp
c-sp/AGE
054bc4c7c0fe703439b73575d56a23eb3700d695
[ "Apache-2.0" ]
4
2021-05-19T18:11:22.000Z
2021-09-27T18:17:26.000Z
src/age_emulator_gb/age_gb_memory.cpp
c-sp/AGE
054bc4c7c0fe703439b73575d56a23eb3700d695
[ "Apache-2.0" ]
null
null
null
// // Copyright 2020 Christoph Sprenger // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include <algorithm> #include <age_debug.hpp> #include "age_gb_memory.hpp" namespace { constexpr age::uint16_t gb_cia_ofs_title = 0x0134; uint16_t mbc2_ram_address(uint16_t address) { uint16_t ram_offset = address - 0xA000; return 0xA000 + (ram_offset & 0x1FF); } bool is_cartridge_ram(uint16_t address) { return (address & 0xE000) == 0xA000; } } // namespace //--------------------------------------------------------- // // public methods // //--------------------------------------------------------- const age::uint8_t* age::gb_memory::get_video_ram() const { return &m_memory[m_video_ram_offset]; } const age::uint8_t* age::gb_memory::get_rom_header() const { return m_memory.data(); } std::string age::gb_memory::get_cartridge_title() const { const char* buffer = reinterpret_cast<const char*>(&m_memory[gb_cia_ofs_title]); std::string result = {buffer, 16}; return result; } age::uint8_vector age::gb_memory::get_persistent_ram() const { uint8_vector result; if (m_has_battery) { int cart_ram_size = m_num_cart_ram_banks * gb_cart_ram_bank_size; AGE_ASSERT(cart_ram_size > 0) result.resize(static_cast<unsigned>(cart_ram_size)); std::copy(begin(m_memory) + m_cart_ram_offset, begin(m_memory) + m_cart_ram_offset + cart_ram_size, begin(result)); } else { result = uint8_vector(); } return result; } void age::gb_memory::set_persistent_ram(const uint8_vector& source) { if (m_has_battery) { AGE_ASSERT(source.size() <= int_max) int source_size = static_cast<int>(source.size()); int cart_ram_size = m_num_cart_ram_banks * gb_cart_ram_bank_size; // copy persistent ram int bytes_to_copy = std::min(cart_ram_size, source_size); std::copy(begin(source), begin(source) + bytes_to_copy, begin(m_memory) + m_cart_ram_offset); // fill up with zeroes, if the source vector is smaller than the actual persistent ram if (cart_ram_size > source_size) { std::fill(begin(m_memory) + m_cart_ram_offset + source_size, begin(m_memory) + m_cart_ram_offset + cart_ram_size, 0); } } } age::uint8_t age::gb_memory::read_byte(uint16_t address) const { AGE_ASSERT(address < 0xFE00) // rom, video ram & work ram if (!is_cartridge_ram(address)) { return m_memory[get_offset(address)]; } // cartridge ram not readable if (!m_cart_ram_enabled) { log() << "read [" << log_hex16(address) << "] = 0xFF: cartridge RAM disabled"; return 0xFF; } // read MBC2 ram if (m_is_mbc2) { return m_memory[get_offset(mbc2_ram_address(address))] | 0xF0; } // read regular cartridge ram return m_memory[get_offset(address)]; } age::uint8_t age::gb_memory::read_svbk() const { return m_svbk; } age::uint8_t age::gb_memory::read_vbk() const { return m_vbk; } void age::gb_memory::write_byte(uint16_t address, uint8_t value) { AGE_ASSERT(address < 0xFE00) // access MBC if (address < 0x8000) { m_mbc_writer(*this, address, value); return; } // write video ram & work ram if (!is_cartridge_ram(address)) { m_memory[get_offset(address)] = value; return; } // cartridge ram not writable if (!m_cart_ram_enabled) { log() << "write [" << log_hex16(address) << "] = " << log_hex8(value) << " ignored: cartridge RAM disabled"; return; } // write MBC2 ram if (m_is_mbc2) { m_memory[get_offset(mbc2_ram_address(address))] = value | 0xF0; } // write regular cartridge ram m_memory[get_offset(address)] = value; } void age::gb_memory::write_svbk(uint8_t value) { m_svbk = value | 0xF8; int bank_id = value & 0x07; if (bank_id == 0) { bank_id = 1; } log() << "switch to SVBK bank " << bank_id; int offset = bank_id * gb_work_ram_bank_size; m_offsets[0xD] = m_work_ram_offset + offset - 0xD000; m_offsets[0xF] = m_work_ram_offset + offset - 0xF000; } void age::gb_memory::write_vbk(uint8_t value) { m_vbk = value | 0xFE; auto bank = m_vbk & 1; log() << "switch to VBK bank " << bank; auto offset = bank * gb_video_ram_bank_size; m_offsets[8] = m_video_ram_offset + offset - 0x8000; m_offsets[9] = m_offsets[8]; } //--------------------------------------------------------- // // private methods // //--------------------------------------------------------- unsigned age::gb_memory::get_offset(uint16_t address) const { auto offset = m_offsets[address >> 12]; offset += address; AGE_ASSERT(offset >= 0) AGE_ASSERT(static_cast<unsigned>(offset) < m_memory.size()) return static_cast<unsigned>(offset); } void age::gb_memory::set_ram_accessible(uint8_t value) { m_cart_ram_enabled = ((value & 0x0F) == 0x0A) && (m_num_cart_ram_banks > 0); log() << "enable cartridge ram = " << log_hex8(value) << " (cartridge ram " << (m_cart_ram_enabled ? "enabled" : "disabled") << ")"; } void age::gb_memory::set_rom_banks(int low_bank_id, int high_bank_id) { AGE_ASSERT(low_bank_id >= 0) AGE_ASSERT(high_bank_id >= 0) AGE_ASSERT(m_num_cart_rom_banks >= 0) low_bank_id &= m_num_cart_rom_banks - 1; high_bank_id &= m_num_cart_rom_banks - 1; m_offsets[0] = low_bank_id * gb_cart_rom_bank_size; m_offsets[1] = m_offsets[0]; m_offsets[2] = m_offsets[0]; m_offsets[3] = m_offsets[0]; m_offsets[4] = high_bank_id * gb_cart_rom_bank_size - 0x4000; m_offsets[5] = m_offsets[4]; m_offsets[6] = m_offsets[4]; m_offsets[7] = m_offsets[4]; log() << "switch to rom banks " << log_hex(low_bank_id) << " @ 0x0000-0x3FFF, " << log_hex(high_bank_id) << " @ 0x4000-0x7FFF"; } void age::gb_memory::set_ram_bank(int bank_id) { AGE_ASSERT(bank_id >= 0) bank_id &= m_num_cart_ram_banks - 1; m_offsets[0xA] = m_cart_ram_offset + bank_id * gb_cart_ram_bank_size - 0xA000; m_offsets[0xB] = m_offsets[0xA]; log() << "switch to ram bank " << log_hex(bank_id); } //--------------------------------------------------------- // // private methods: mbc // //--------------------------------------------------------- age::gb_memory::mbc_writer age::gb_memory::get_mbc_writer(gb_mbc_data& mbc, uint8_t mbc_type) { mbc_writer result; switch (mbc_type) { //case 0x00: //case 0x08: //case 0x09: default: return write_to_mbc_no_op; case 0x01: case 0x02: case 0x03: mbc = gb_mbc1_data{.m_bank1 = 1, .m_bank2 = 0, .m_mode1 = false}; return write_to_mbc1; case 0x05: case 0x06: return write_to_mbc2; case 0x0F: case 0x10: case 0x11: case 0x12: case 0x13: return write_to_mbc3; case 0x19: case 0x1A: case 0x1B: mbc = gb_mbc5_data{.m_2000 = 1, .m_3000 = 0}; return write_to_mbc5; case 0x1C: case 0x1D: case 0x1E: mbc = gb_mbc5_data{.m_2000 = 1, .m_3000 = 0}; return write_to_mbc5_rumble; } } void age::gb_memory::write_to_mbc_no_op(gb_memory& memory, uint16_t offset, uint8_t value) { AGE_UNUSED(memory); AGE_UNUSED(offset); AGE_UNUSED(value); memory.log() << "write to [" << log_hex16(offset) << "] = " << log_hex8(value) << " ignored: no MBC configured"; } void age::gb_memory::write_to_mbc1(gb_memory& memory, uint16_t offset, uint8_t value) { AGE_ASSERT(offset < 0x8000) // workaround for older STL implementations // (we actually want to use std::get<gb_mbc1_data> here ...) auto* p_mbc_data = std::get_if<gb_mbc1_data>(&memory.m_mbc_data); auto& mbc_data = *p_mbc_data; switch (offset & 0x6000) { case 0x0000: // (de)activate ram memory.set_ram_accessible(value); return; case 0x2000: // select rom bank (lower 5 bits) mbc_data.m_bank1 = ((value & 0x1F) == 0) ? value + 1 : value; break; case 0x4000: // select rom/ram bank mbc_data.m_bank2 = value; break; case 0x6000: // select MBC1 mode: // - mode 0: bank2 affects 0x4000-0x7FFF // - mode 1: bank2 affects 0x0000-0x7FFF, 0xA000-0xBFFF mbc_data.m_mode1 = (value & 0x01) > 0; break; } // // verified by mooneye-gb tests // // - The value written to 0x4000 is used for rom bank switching // independent of the MBC1 mode. // - With MBC1 mode 1 the value written to 0x4000 switches the // rom bank at 0x0000. // // emulator-only/mbc1/rom_8Mb // emulator-only/mbc1/rom_16Mb // int mbc_high_bits = mbc_data.m_bank2 & 0x03; int high_rom_bits = mbc_high_bits << (memory.m_mbc1_multi_cart ? 4 : 5); int low_rom_bank_id = mbc_data.m_mode1 ? high_rom_bits : 0; int high_rom_bank_id = high_rom_bits + (mbc_data.m_bank1 & (memory.m_mbc1_multi_cart ? 0x0FU : 0x1FU)); int ram_bank_id = mbc_data.m_mode1 ? mbc_high_bits : 0; // set rom & ram banks AGE_ASSERT(memory.m_mbc1_multi_cart || ((high_rom_bank_id & 0x1F) > 0)) memory.set_rom_banks(low_rom_bank_id, high_rom_bank_id); memory.set_ram_bank(ram_bank_id); } void age::gb_memory::write_to_mbc2(gb_memory& memory, uint16_t offset, uint8_t value) { AGE_ASSERT(offset < 0x8000) // writes to $4000-$7FFF have no effect if (offset >= 0x4000) { return; } // (de)activate ram if ((offset & 0x100) == 0) { memory.set_ram_accessible(value); } // switch rom bank else { int rom_bank_id = value & 0x0F; memory.set_rom_banks(0, (rom_bank_id == 0) ? 1 : rom_bank_id); } } void age::gb_memory::write_to_mbc3(gb_memory& memory, uint16_t offset, uint8_t value) { AGE_ASSERT(offset < 0x8000) switch (offset & 0x6000) { case 0x0000: // (de)activate ram memory.set_ram_accessible(value); break; case 0x2000: { // select rom bank int rom_bank_id = value & 0x7F; if (rom_bank_id == 0) { rom_bank_id = 1; } memory.set_rom_banks(0, rom_bank_id); break; } case 0x4000: // select ram bank memory.set_ram_bank(value & 0x03); break; case 0x6000: // latch real time clock break; } } void age::gb_memory::write_to_mbc5(gb_memory& memory, uint16_t offset, uint8_t value) { AGE_ASSERT(offset < 0x8000) // workaround for older STL implementations // (we actually want to use std::get<gb_mbc1_data> here ...) auto* p_mbc_data = std::get_if<gb_mbc5_data>(&memory.m_mbc_data); auto& mbc_data = *p_mbc_data; switch (offset & 0x6000) { case 0x0000: // (de)activate ram memory.set_ram_accessible(value); break; case 0x2000: // select rom bank (lower 5 bits) if ((offset & 0x1000) == 0) { mbc_data.m_2000 = value; } else { mbc_data.m_3000 = value; } memory.set_rom_banks(0, ((mbc_data.m_3000 & 0x01) << 8) + mbc_data.m_2000); break; case 0x4000: // select ram bank memory.set_ram_bank(value & 0x0F); break; } } void age::gb_memory::write_to_mbc5_rumble(gb_memory& memory, uint16_t offset, uint8_t value) { AGE_ASSERT(offset < 0x8000) // clear rumble motor bit if ((offset & 0x6000) == 0x4000) { value &= 0x07; } // behave like MBC5 write_to_mbc5(memory, offset, value); }
24.914397
116
0.586366
c-sp
bb1b23b8f30083780e16d50e4733816ad1054831
2,375
cpp
C++
avrdude/libftd2xx0.4.16_x86_64/libusb-0.1.12/tests/descriptor_test.cpp
makagucci/cARM
fc4311125cd60f875c9e56735f0df6ff4407c7c9
[ "Beerware" ]
10
2017-01-20T05:16:03.000Z
2017-01-20T05:16:18.000Z
avrdude/libftd2xx0.4.16_x86_64/libusb-0.1.12/tests/descriptor_test.cpp
makagucci/cARM
fc4311125cd60f875c9e56735f0df6ff4407c7c9
[ "Beerware" ]
null
null
null
avrdude/libftd2xx0.4.16_x86_64/libusb-0.1.12/tests/descriptor_test.cpp
makagucci/cARM
fc4311125cd60f875c9e56735f0df6ff4407c7c9
[ "Beerware" ]
null
null
null
// -*- C++;indent-tabs-mode: t; tab-width: 4; c-basic-offset: 4; -*- /* * descriptor_test.cpp * * Test suite program for C++ bindings */ #include <iostream> #include <iomanip> #include "usbpp.h" using namespace std; int main(void) { USB::Busses buslist; cout << "bus/device idVendor/idProduct" << endl; // buslist.init(); USB::Bus *bus; list<USB::Bus *>::const_iterator biter; USB::Device *device; list<USB::Device *>::const_iterator diter; int i, j, k, l; for (biter = buslist.begin(); biter != buslist.end(); biter++) { bus = *biter; for (diter = bus->begin(); diter != bus->end(); diter++) { device = *diter; cout << bus->directoryName() << "/" << device->fileName() << " " << ios::uppercase << hex << setw(4) << setfill('0') << device->idVendor() << "/" << ios::uppercase << hex << setw(4) << setfill('0') << device->idProduct() << endl; if (device->Vendor() != "") { cout << "- Manufacturer : " << device->Vendor() << endl; } else { cout << "- Unable to fetch manufacturer string" << endl; } if (device->Product() != "") { cout << "- Product : " << device->Product() << endl; } else { cout << "- Unable to fetch product string" << endl; } if (device->SerialNumber() != "") { cout << "- Serial Number: " << device->SerialNumber() << endl; } USB::Configuration *this_Configuration; this_Configuration = device->firstConfiguration(); for (i=0; i < device->numConfigurations(); i++) { this_Configuration->dumpDescriptor(); USB::Interface *this_Interface; this_Interface = this_Configuration->firstInterface(); for (j=0; j < this_Configuration->numInterfaces(); j++) { USB::AltSetting *this_AltSetting; this_AltSetting = this_Interface->firstAltSetting(); for (k=0; k < this_Interface->numAltSettings(); k++) { this_AltSetting->dumpDescriptor(); USB::Endpoint *this_Endpoint; this_Endpoint = this_AltSetting->firstEndpoint(); for (l=0; l < this_AltSetting->numEndpoints(); l++) { this_Endpoint->dumpDescriptor(); this_Endpoint = this_AltSetting->nextEndpoint(); } this_AltSetting = this_Interface->nextAltSetting(); } this_Interface = this_Configuration->nextInterface(); } this_Configuration = device->nextConfiguration(); } } } return 0; }
28.614458
68
0.604211
makagucci
bb1bf75fc1e890a060cf95d53355670fa7acb917
5,633
cpp
C++
deform_control/external_libs/OpenSceneGraph-2.8.5/src/osgWrappers/osgParticle/ModularEmitter.cpp
UM-ARM-Lab/mab_ms
f199f05b88060182cfbb47706bd1ff3479032c43
[ "BSD-2-Clause" ]
3
2018-08-20T12:12:43.000Z
2021-06-06T09:43:27.000Z
deform_control/external_libs/OpenSceneGraph-2.8.5/src/osgWrappers/osgParticle/ModularEmitter.cpp
UM-ARM-Lab/mab_ms
f199f05b88060182cfbb47706bd1ff3479032c43
[ "BSD-2-Clause" ]
null
null
null
deform_control/external_libs/OpenSceneGraph-2.8.5/src/osgWrappers/osgParticle/ModularEmitter.cpp
UM-ARM-Lab/mab_ms
f199f05b88060182cfbb47706bd1ff3479032c43
[ "BSD-2-Clause" ]
1
2022-03-31T03:12:23.000Z
2022-03-31T03:12:23.000Z
// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include <osgIntrospection/ReflectionMacros> #include <osgIntrospection/TypedMethodInfo> #include <osgIntrospection/StaticMethodInfo> #include <osgIntrospection/Attributes> #include <osg/CopyOp> #include <osg/NodeVisitor> #include <osg/Object> #include <osgParticle/Counter> #include <osgParticle/ModularEmitter> #include <osgParticle/Placer> #include <osgParticle/Shooter> // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgParticle::ModularEmitter) I_DeclaringFile("osgParticle/ModularEmitter"); I_BaseType(osgParticle::Emitter); I_Constructor0(____ModularEmitter, "", ""); I_ConstructorWithDefaults2(IN, const osgParticle::ModularEmitter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ModularEmitter__C5_ModularEmitter_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "clone an object of the same type as the node. ", ""); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "return a clone of a node, with Object* return type. ", ""); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "return true if this and obj are of the same kind of object. ", ""); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the node's class type. ", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the node's library. ", ""); I_Method1(void, accept, IN, osg::NodeVisitor &, nv, Properties::VIRTUAL, __void__accept__osg_NodeVisitor_R1, "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ", ""); I_Method0(osgParticle::Counter *, getCounter, Properties::NON_VIRTUAL, __Counter_P1__getCounter, "Get the counter object. ", ""); I_Method0(const osgParticle::Counter *, getCounter, Properties::NON_VIRTUAL, __C5_Counter_P1__getCounter, "Get the const Counter object. ", ""); I_Method1(void, setCounter, IN, osgParticle::Counter *, c, Properties::NON_VIRTUAL, __void__setCounter__Counter_P1, "Set the Counter object. ", ""); I_Method0(float, getNumParticlesToCreateMovementCompensationRatio, Properties::NON_VIRTUAL, __float__getNumParticlesToCreateMovementCompensationRatio, "Get the ratio between number of particle to create in compensation for movement of the emitter. ", ""); I_Method1(void, setNumParticlesToCreateMovementCompensationRatio, IN, float, r, Properties::NON_VIRTUAL, __void__setNumParticlesToCreateMovementCompensationRatio__float, "Set the ratio between number of particle to create in compenstation for movement of the emitter. ", ""); I_Method0(osgParticle::Placer *, getPlacer, Properties::NON_VIRTUAL, __Placer_P1__getPlacer, "Get the Placer object. ", ""); I_Method0(const osgParticle::Placer *, getPlacer, Properties::NON_VIRTUAL, __C5_Placer_P1__getPlacer, "Get the const Placer object. ", ""); I_Method1(void, setPlacer, IN, osgParticle::Placer *, p, Properties::NON_VIRTUAL, __void__setPlacer__Placer_P1, "Set the Placer object. ", ""); I_Method0(osgParticle::Shooter *, getShooter, Properties::NON_VIRTUAL, __Shooter_P1__getShooter, "Get the Shooter object. ", ""); I_Method0(const osgParticle::Shooter *, getShooter, Properties::NON_VIRTUAL, __C5_Shooter_P1__getShooter, "Get the const Shooter object. ", ""); I_Method1(void, setShooter, IN, osgParticle::Shooter *, s, Properties::NON_VIRTUAL, __void__setShooter__Shooter_P1, "Set the Shooter object. ", ""); I_ProtectedMethod1(void, emit, IN, double, dt, Properties::VIRTUAL, Properties::NON_CONST, __void__emit__double, "", ""); I_SimpleProperty(osgParticle::Counter *, Counter, __Counter_P1__getCounter, __void__setCounter__Counter_P1); I_SimpleProperty(float, NumParticlesToCreateMovementCompensationRatio, 0, __void__setNumParticlesToCreateMovementCompensationRatio__float); I_SimpleProperty(osgParticle::Placer *, Placer, __Placer_P1__getPlacer, __void__setPlacer__Placer_P1); I_SimpleProperty(osgParticle::Shooter *, Shooter, __Shooter_P1__getShooter, __void__setShooter__Shooter_P1); END_REFLECTOR
39.118056
136
0.611575
UM-ARM-Lab
bb1c1c7b2f5a9987397bfbf8bf87c2f1b99d4c2f
3,120
cpp
C++
dep/include/yse/JuceLibraryCode/examples/Demo/Source/Demos/CodeEditorDemo.cpp
ChrSacher/MyEngine
8fe71fd9e84b9536148e0d4ebb4e53751ab49ce8
[ "Apache-2.0" ]
2
2015-10-27T21:36:59.000Z
2017-03-17T21:52:19.000Z
dep/include/yse/JuceLibraryCode/examples/Demo/Source/Demos/CodeEditorDemo.cpp
ChrSacher/MyEngine
8fe71fd9e84b9536148e0d4ebb4e53751ab49ce8
[ "Apache-2.0" ]
null
null
null
dep/include/yse/JuceLibraryCode/examples/Demo/Source/Demos/CodeEditorDemo.cpp
ChrSacher/MyEngine
8fe71fd9e84b9536148e0d4ebb4e53751ab49ce8
[ "Apache-2.0" ]
null
null
null
/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #include "../JuceDemoHeader.h" //============================================================================== class CodeEditorDemo : public Component, private FilenameComponentListener { public: CodeEditorDemo() : fileChooser ("File", File::nonexistent, true, false, false, "*.cpp;*.h;*.hpp;*.c;*.mm;*.m", String(), "Choose a C++ file to open it in the editor") { setOpaque (true); // Create the editor.. addAndMakeVisible (editor = new CodeEditorComponent (codeDocument, &cppTokeniser)); editor->loadContent ("\n" "/* Code editor demo!\n" "\n" " To see a real-world example of the code editor\n" " in action, try the Introjucer!\n" "\n" "*/\n" "\n"); // Create a file chooser control to load files into it.. addAndMakeVisible (fileChooser); fileChooser.addListener (this); } ~CodeEditorDemo() { fileChooser.removeListener (this); } void paint (Graphics& g) override { g.fillAll (Colours::lightgrey); } void resized() override { Rectangle<int> r (getLocalBounds().reduced (8)); fileChooser.setBounds (r.removeFromTop (25)); editor->setBounds (r.withTrimmedTop (8)); } private: // this is the document that the editor component is showing CodeDocument codeDocument; // this is a tokeniser to apply the C++ syntax highlighting CPlusPlusCodeTokeniser cppTokeniser; // the editor component ScopedPointer<CodeEditorComponent> editor; FilenameComponent fileChooser; void filenameComponentChanged (FilenameComponent*) override { editor->loadContent (fileChooser.getCurrentFile().loadFileAsString()); } JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CodeEditorDemo) }; // This static object will register this demo type in a global list of demos.. static JuceDemoType<CodeEditorDemo> demo ("10 Components: Code Editor");
31.836735
91
0.552885
ChrSacher
bb1e983ca949afa38e38b5e676b6c020cc774aec
6,504
cpp
C++
Sail/src/Sail/graphics/shader/basic/SimpleTextureShader.cpp
h3nx/Sail
96c13ee50bf9666c01bb8bb263e0c2dc3ba0eff9
[ "MIT" ]
null
null
null
Sail/src/Sail/graphics/shader/basic/SimpleTextureShader.cpp
h3nx/Sail
96c13ee50bf9666c01bb8bb263e0c2dc3ba0eff9
[ "MIT" ]
null
null
null
Sail/src/Sail/graphics/shader/basic/SimpleTextureShader.cpp
h3nx/Sail
96c13ee50bf9666c01bb8bb263e0c2dc3ba0eff9
[ "MIT" ]
null
null
null
#include "SimpleTextureShader.h" using namespace DirectX::SimpleMath; D3D11_INPUT_ELEMENT_DESC SimpleTextureShader::IED[2] = { { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; SimpleTextureShader::SimpleTextureShader() { ModelDataBuffer defaultBuffer = { Vector4::One, Matrix::Identity, Matrix::Identity }; m_transformBuffer = std::unique_ptr<ShaderComponent::ConstantBuffer>(new ShaderComponent::ConstantBuffer(&defaultBuffer, sizeof(ModelDataBuffer))); m_sampler = std::make_unique<ShaderComponent::Sampler>(); ClippingPlaneBuffer defaultClippingBuffer = { Vector4(0.f, 0.f, 0.f, 0.f) }; m_clippingPlaneBuffer = std::unique_ptr<ShaderComponent::ConstantBuffer>(new ShaderComponent::ConstantBuffer(&defaultClippingBuffer, sizeof(ClippingPlaneBuffer))); // Compile shader and add to this shaderSet auto vsBlob = compileShader(L"SimpleTextureShader.hlsl", "VSMain", "vs_5_0"); setVertexShader(vsBlob); // Compile shader and add to this shaderSet auto psBlob = compileShader(L"SimpleTextureShader.hlsl", "PSMain", "ps_5_0"); setPixelShader(psBlob); // Create the inputlayout Application::getInstance()->getDXManager()->getDevice()->CreateInputLayout(IED, 2, vsBlob->GetBufferPointer(), vsBlob->GetBufferSize(), &m_inputLayout); // Done with the blobs, release them Memory::safeRelease(vsBlob); Memory::safeRelease(psBlob); } SimpleTextureShader::~SimpleTextureShader() { Memory::safeRelease(m_inputLayout); } void SimpleTextureShader::updateCamera(Camera& cam) { m_vpMatrix = cam.getViewProjection(); } void SimpleTextureShader::updateBuffer(const DirectX::SimpleMath::Vector4& color, const DirectX::SimpleMath::Matrix& w, const DirectX::SimpleMath::Matrix& vp) const { ModelDataBuffer data = { color, w.Transpose(), vp.Transpose() }; m_transformBuffer->updateData(&data, sizeof(data)); } void SimpleTextureShader::setClippingPlane(const DirectX::SimpleMath::Vector4& clippingPlane) { ClippingPlaneBuffer data = { clippingPlane }; m_clippingPlaneBuffer->updateData(&data, sizeof(data)); } void SimpleTextureShader::bind() { ShaderSet::bind(); // Set input layout as active Application::getInstance()->getDXManager()->getDeviceContext()->IASetInputLayout(m_inputLayout); // Bind the transform constant buffer m_transformBuffer->bind(ShaderComponent::VS, 0); // Bind clipping plane buffer m_clippingPlaneBuffer->bind(ShaderComponent::VS, 1); // Bind sampler m_sampler->bind(); } void SimpleTextureShader::createBufferFromModelData(ID3D11Buffer** vertexBuffer, ID3D11Buffer** indexBuffer, ID3D11Buffer** instanceBuffer, const void* data) { Model::Data modelData = *(Model::Data*)data; if (modelData.numVertices <= 0 || !modelData.positions) Logger::Error("numVertices or position data not set for model"); if (!modelData.texCoords) { Logger::Warning("Texture coordinates not set for model that will render with a texture shader"); } // Create the vertex array that this shader uses SimpleTextureShader::Vertex* vertices = new SimpleTextureShader::Vertex[modelData.numVertices]; for (UINT i = 0; i < modelData.numVertices; i++) { vertices[i].position = modelData.positions[i]; if (modelData.texCoords) vertices[i].texCoord = modelData.texCoords[i]; else vertices[i].texCoord = Vector2(0.f, 0.f); } D3D11_BUFFER_DESC vbd; ZeroMemory(&vbd, sizeof(vbd)); vbd.Usage = D3D11_USAGE_IMMUTABLE; vbd.ByteWidth = modelData.numVertices * sizeof(SimpleTextureShader::Vertex); vbd.BindFlags = D3D11_BIND_VERTEX_BUFFER; vbd.CPUAccessFlags = 0; D3D11_SUBRESOURCE_DATA vertexData; ZeroMemory(&vertexData, sizeof(vertexData)); vertexData.pSysMem = vertices; // Create the vertex buffer ThrowIfFailed(Application::getInstance()->getDXManager()->getDevice()->CreateBuffer(&vbd, &vertexData, vertexBuffer)); // Delete vertices from cpu memory Memory::safeDeleteArr(vertices); // Set up index buffer if indices are set if (modelData.numIndices > 0) { ULONG* indices = new ULONG[modelData.numIndices]; // Fill the array with the model indices for (UINT i = 0; i < modelData.numIndices; i++) { indices[i] = modelData.indices[i]; } // Set up index buffer description D3D11_BUFFER_DESC ibd; ZeroMemory(&ibd, sizeof(ibd)); ibd.Usage = D3D11_USAGE_IMMUTABLE; ibd.ByteWidth = modelData.numIndices * sizeof(UINT); ibd.BindFlags = D3D11_BIND_INDEX_BUFFER; ibd.CPUAccessFlags = 0; D3D11_SUBRESOURCE_DATA indexData; ZeroMemory(&indexData, sizeof(indexData)); indexData.pSysMem = indices; // Create the index buffer ThrowIfFailed(Application::getInstance()->getDXManager()->getDevice()->CreateBuffer(&ibd, &indexData, indexBuffer)); // Delete indices from cpu memory Memory::safeDeleteArr(indices); } } void SimpleTextureShader::draw(Model& model, bool bindFirst) { // TODO: remove //if (bindFirst) { // // Bind the shaders // // Bind the input layout // // bind constant buffer // bind(); //} //// Update the world matrix to match this model //auto modelColor = model.getMaterial()->getColor(); //updateBuffer(modelColor, model.getTransform().getMatrix(), m_vpMatrix); //// Bind the texture if it exists //UINT numTextures; //auto tex = model.getMaterial()->getTextures(numTextures); //if (tex) // Application::getInstance()->getDXManager()->getDeviceContext()->PSSetShaderResources(0, numTextures, tex); //// Bind vertex buffer //UINT stride = sizeof(SimpleTextureShader::Vertex); //UINT offset = 0; //Application::getInstance()->getDXManager()->getDeviceContext()->IASetVertexBuffers(0, 1, model.getVertexBuffer(), &stride, &offset); //// Bind index buffer if one exists //auto* iBuffer = model.getIndexBuffer(); //if (iBuffer) // Application::getInstance()->getDXManager()->getDeviceContext()->IASetIndexBuffer(iBuffer, DXGI_FORMAT_R32_UINT, 0); //// Set topology //Application::getInstance()->getDXManager()->getDeviceContext()->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //// Draw //if (iBuffer) // Application::getInstance()->getDXManager()->getDeviceContext()->DrawIndexed(model.getNumIndices(), 0, 0); //else // Application::getInstance()->getDXManager()->getDeviceContext()->Draw(model.getNumVertices(), 0); //ID3D11ShaderResourceView* nullSRV[5] = { nullptr, nullptr, nullptr, nullptr, nullptr }; //Application::getInstance()->getDXManager()->getDeviceContext()->PSSetShaderResources(0, 5, nullSRV); }
36.539326
166
0.747386
h3nx
bb1f0f656cfcbb9839e610c3c0eb24ab2b902c2f
1,332
cpp
C++
CppProject/product.cpp
maximlo91/Store-Management-System
1da6136baf964834834925f0d4ac1adac2cb306f
[ "MIT" ]
null
null
null
CppProject/product.cpp
maximlo91/Store-Management-System
1da6136baf964834834925f0d4ac1adac2cb306f
[ "MIT" ]
null
null
null
CppProject/product.cpp
maximlo91/Store-Management-System
1da6136baf964834834925f0d4ac1adac2cb306f
[ "MIT" ]
null
null
null
#pragma warning(disable: 4996) #include <iostream> #include <string> #include "product.h" #include "general.h" using namespace std; const char* Product::categories[] = {"Children","Office","Electricity","Clothes"}; int Product::s_counter = 0; //constructor . Product::Product(Item e_category, const string& itemName, int price,Seller& itemSeller) : m_serialNum(Product::s_counter), e_category(e_category), m_itemSeller(&itemSeller), m_price(price), m_itemName(itemName) { Product::s_counter++; } //destructor . Product::~Product() { } //returns a category . const char* Product::getCategory() const { return Product::categories[e_category-1]; } //returns a name . const string& Product::getName() const { return this->m_itemName; } //returns a price . int Product::getPrice() const { return this->m_price; } //returns a id . int Product::getId() const { return this->m_serialNum; } // returns a pointer to a seller of an item Seller* Product::getSeller() const { return this->m_itemSeller; } // overloaded ostream, prints product info std::ostream& operator<<(std::ostream& out, const Product& product) { out << "Product Name: " << product.m_itemName << "\nProduct Category: " << product.getCategory() << "\nProdcut ID: " << product.getId() << "\nProduct Price: " << product.getPrice() << endl; return out; }
21.483871
121
0.704955
maximlo91
bb244c4e99cee843542cc93c74b2a689745c651f
2,707
hpp
C++
breath/counting/signed_count.hpp
erez-o/breath
adf197b4e959beffce11e090c5e806d2ff4df38a
[ "BSD-3-Clause" ]
null
null
null
breath/counting/signed_count.hpp
erez-o/breath
adf197b4e959beffce11e090c5e806d2ff4df38a
[ "BSD-3-Clause" ]
null
null
null
breath/counting/signed_count.hpp
erez-o/breath
adf197b4e959beffce11e090c5e806d2ff4df38a
[ "BSD-3-Clause" ]
null
null
null
// =========================================================================== // Copyright 2007 Gennaro Prota // // Licensed under the 3-Clause BSD License. // (See accompanying file 3_CLAUSE_BSD_LICENSE.txt or // <https://opensource.org/licenses/BSD-3-Clause>.) // ___________________________________________________________________________ // //! \file //! \brief Arrays and containers element counter. //! //! An extension of \c container::size() to cover both standard //! containers and built-in arrays. //! //! The syntax is, uniformly, \c breath::count( a ) regardless of //! the actual type of \c a. See also begin_end.hpp. //! //! Following C++ best practices, these templates return a \e signed //! integer. They are made obsolete in C++20 by the namespace-scope //! \c std::ssize()'s. However our version avoids any fancy //! derivation of the return type, even for containers; and, for //! containers again, has a conditional noexcept that the standard //! version is not required to have. // --------------------------------------------------------------------------- #ifndef BREATH_GUARD_ivBlyIgMoh0KJl1p5J44xFCWiI9nPqRi #define BREATH_GUARD_ivBlyIgMoh0KJl1p5J44xFCWiI9nPqRi #include "breath/top_level_namespace.hpp" #include "breath/diagnostics/assert.hpp" #include "breath/preprocessing/prevent_macro_expansion.hpp" #include <cstddef> #include <limits> namespace breath_ns { // signed_count(): // =============== // //! \return //! The number of elements of the array argument (obviously, \c //! n). See also the file-level documentation. // --------------------------------------------------------------------------- template< typename T, std::ptrdiff_t n > constexpr std::ptrdiff_t signed_count( T const ( & )[ n ] ) noexcept { return n ; } // signed_count(): // =============== // //! \return //! The value of \c t.size() converted to \c std::ptrdiff_t. See //! also the file-level documentation. // --------------------------------------------------------------------------- template< typename T > constexpr std::ptrdiff_t signed_count( T const & t ) noexcept( noexcept( t.size() ) ) { typedef std::ptrdiff_t return_type ; BREATH_ASSERT( t.size() <= std::numeric_limits< return_type >::max BREATH_PREVENT_MACRO_EXPANSION () ) ; return static_cast< return_type >( t.size() ) ; } } #endif // Local Variables: // mode: c++ // indent-tabs-mode: nil // c-basic-offset: 4 // End: // vim: set ft=cpp et sts=4 sw=4:
33.012195
78
0.559291
erez-o
bb24f5903b0733ec5b5f9a9bf18deb5493a48743
7,524
cpp
C++
Axis.CommonLibrary/domain/elements/ElementGeometry.cpp
renato-yuzup/axis-fem
2e8d325eb9c8e99285f513b4c1218ef53eb0ab22
[ "MIT" ]
2
2021-07-23T08:49:54.000Z
2021-07-29T22:07:30.000Z
Axis.CommonLibrary/domain/elements/ElementGeometry.cpp
renato-yuzup/axis-fem
2e8d325eb9c8e99285f513b4c1218ef53eb0ab22
[ "MIT" ]
null
null
null
Axis.CommonLibrary/domain/elements/ElementGeometry.cpp
renato-yuzup/axis-fem
2e8d325eb9c8e99285f513b4c1218ef53eb0ab22
[ "MIT" ]
null
null
null
#include "ElementGeometry.hpp" #include "foundation/ArgumentException.hpp" #include "foundation/OutOfBoundsException.hpp" #include "System.hpp" #include "foundation/memory/pointer.hpp" namespace ade = axis::domain::elements; namespace adi = axis::domain::integration; namespace afb = axis::foundation::blas; namespace afm = axis::foundation::memory; ade::ElementGeometry::ElementGeometry( int numNodes ) { InitGeometry(numNodes); points_ = NULLPTR; } ade::ElementGeometry::ElementGeometry( int numNodes, int numIntegrationPoints ) { InitGeometry(numNodes); numIntegrPoints_ = numIntegrationPoints; points_ = System::ModelMemory().Allocate(sizeof(afm::RelativePointer)*numIntegrationPoints); } void ade::ElementGeometry::InitGeometry( int numNodes ) { // check for a valid number of nodes if (numNodes < 1) { throw axis::foundation::ArgumentException(_TEXT("numNodes")); } // create arrays #if defined(AXIS_NO_MEMORY_ARENA) nodes_ = new Node*[numNodes]; Node **nodes = nodes_; #else nodes_ = System::ModelMemory().Allocate(sizeof(afm::RelativePointer) * numNodes); afm::RelativePointer *nodes = (afm::RelativePointer*)*nodes_; #endif numNodes_ = numNodes; for (int i = 0; i < numNodes; i++) { nodes[i] = NULLPTR; } // init variables numIntegrPoints_ = 0; } ade::ElementGeometry::~ElementGeometry( void ) { if(numIntegrPoints_ > 0) { afm::RelativePointer *ptr = (afm::RelativePointer *)*points_; for (int i = 0; i < numIntegrPoints_; i++) { adi::IntegrationPoint& p = absref<adi::IntegrationPoint>(ptr[i]); System::ModelMemory().Deallocate(ptr[i]); p.Destroy(); } System::ModelMemory().Deallocate(points_); } #if defined(AXIS_NO_MEMORY_ARENA) delete [] nodes_; #else System::ModelMemory().Deallocate(nodes_); #endif } #if defined(AXIS_NO_MEMORY_ARENA) void ade::ElementGeometry::SetNode( int nodeIndex, Node& node ) #else void ade::ElementGeometry::SetNode( int nodeIndex, const afm::RelativePointer& node ) #endif { if (nodeIndex < 0 || nodeIndex >= numNodes_) { throw axis::foundation::OutOfBoundsException(); } #if defined(AXIS_NO_MEMORY_ARENA) nodes_[nodeIndex] = &node; #else afm::RelativePointer * n = (afm::RelativePointer*)*nodes_; n[nodeIndex] = node; #endif } const ade::Node& ade::ElementGeometry::GetNode( int nodeId ) const { #if defined(AXIS_NO_MEMORY_ARENA) return *nodes_[nodeId]; #else const afm::RelativePointer * n = absptr<afm::RelativePointer>(nodes_); return absref<Node>(n[nodeId]); #endif } ade::Node& ade::ElementGeometry::GetNode( int nodeId ) { #if defined(AXIS_NO_MEMORY_ARENA) return *nodes_[nodeId]; #else afm::RelativePointer * n = absptr<afm::RelativePointer>(nodes_); return absref<Node>(n[nodeId]); #endif } const ade::Node& ade::ElementGeometry::operator[]( int nodeId ) const { #if defined(AXIS_NO_MEMORY_ARENA) return *nodes_[nodeId]; #else const afm::RelativePointer * n = absptr<afm::RelativePointer>(nodes_); return absref<Node>(n[nodeId]); #endif } ade::Node& ade::ElementGeometry::operator[]( int nodeId ) { #if defined(AXIS_NO_MEMORY_ARENA) return *nodes_[nodeId]; #else afm::RelativePointer * n = absptr<afm::RelativePointer>(nodes_); return absref<Node>(n[nodeId]); #endif } int ade::ElementGeometry::GetNodeCount( void ) const { return numNodes_; } void ade::ElementGeometry::ExtractLocalField( afb::ColumnVector& localField, const afb::ColumnVector& globalField ) const { // build a matrix large enough for local field int totalDof = GetTotalDofCount(); int pos = 0; #if defined(AXIS_NO_MEMORY_ARENA) Node** n = nodes_; #else const afm::RelativePointer * n = absptr<afm::RelativePointer>(nodes_); #endif for (int i = 0; i < numNodes_; i++) { const Node& node = absref<Node>(n[i]); int nodeDofCount = node.GetDofCount(); for (int j = 0; j < nodeDofCount; j++) { localField(pos) = globalField(node[j].GetId()); ++pos; } } } bool ade::ElementGeometry::HasIntegrationPoints( void ) const { return (numIntegrPoints_ > 0); } const adi::IntegrationPoint& ade::ElementGeometry::GetIntegrationPoint( int index ) const { if (index < 0 || index >= numIntegrPoints_) { throw axis::foundation::OutOfBoundsException(); } afm::RelativePointer *points = (afm::RelativePointer *)*points_; return absref<adi::IntegrationPoint>(points[index]); } adi::IntegrationPoint& ade::ElementGeometry::GetIntegrationPoint( int index ) { if (index < 0 || index >= numIntegrPoints_) { throw axis::foundation::OutOfBoundsException(); } afm::RelativePointer *points = (afm::RelativePointer *)*points_; return absref<adi::IntegrationPoint>(points[index]); } void ade::ElementGeometry::SetIntegrationPoint( int index, const afm::RelativePointer& point ) { if (index < 0 || index >= numIntegrPoints_) { throw axis::foundation::OutOfBoundsException(); } afm::RelativePointer *points = (afm::RelativePointer *)*points_; points[index] = point; } int ade::ElementGeometry::GetIntegrationPointCount( void ) const { return numIntegrPoints_; } bool ade::ElementGeometry::HasNode( const ade::Node& node ) const { #if defined(AXIS_NO_MEMORY_ARENA) Node** n = nodes_; #else afm::RelativePointer * n = (afm::RelativePointer*)*nodes_; #endif for (int i = 0; i < numNodes_; ++i) { if (absptr<Node>(n[i]) == &node) return true; } return false; } int ade::ElementGeometry::GetNodeIndex( const ade::Node& node ) const { #if defined(AXIS_NO_MEMORY_ARENA) Node** n = nodes_; #else afm::RelativePointer * n = (afm::RelativePointer*)*nodes_; #endif for (int i = 0; i < numNodes_; ++i) { if (absptr<Node>(n[i]) == &node) return i; } return -1; } int ade::ElementGeometry::GetTotalDofCount( void ) const { #if defined(AXIS_NO_MEMORY_ARENA) Node** n = nodes_; #else afm::RelativePointer * n = (afm::RelativePointer*)*nodes_; #endif int totalDof = 0; for (int i = 0; i < numNodes_; ++i) { totalDof += absref<Node>(n[i]).GetDofCount(); } return totalDof; } #if !defined(AXIS_NO_MEMORY_ARENA) afm::RelativePointer ade::ElementGeometry::Create( int numNodes, int integrationPointCount ) { afm::RelativePointer ptr = System::ModelMemory().Allocate(sizeof(ElementGeometry)); new (*ptr) ElementGeometry(numNodes, integrationPointCount); return ptr; } afm::RelativePointer ade::ElementGeometry::Create( int numNodes ) { afm::RelativePointer ptr = System::ModelMemory().Allocate(sizeof(ElementGeometry)); new (*ptr) ElementGeometry(numNodes); return ptr; } void * ade::ElementGeometry::operator new( size_t bytes ) { // It is supposed that the finite element object will remain in memory // until the end of the program. That's why we discard the relative // pointer. We ignore the fact that an exception might occur in // constructor because if it does happen, the program will end. afm::RelativePointer ptr = System::GlobalMemory().Allocate(bytes); return *ptr; } void * ade::ElementGeometry::operator new( size_t, void *ptr ) { return ptr; } void ade::ElementGeometry::operator delete( void * ) { // Since the relative pointer was discarded, we can't discard memory. // If it is really necessary, to free up resources, obliterating // memory pool is a better approach. } void ade::ElementGeometry::operator delete( void *, void * ) { // Since the relative pointer was discarded, we can't discard memory. // If it is really necessary, to free up resources, obliterating // memory pool is a better approach. } #endif
26.216028
94
0.708931
renato-yuzup
bb27df86b6a8cf4ebe84294be726370deb451ed0
2,923
cpp
C++
src/transforms/vision/unit_test/random_affine_test.cpp
jychoi-hpc/lbann
4232883aee90448e8beb89967ce30fee9c4a68bf
[ "Apache-2.0" ]
null
null
null
src/transforms/vision/unit_test/random_affine_test.cpp
jychoi-hpc/lbann
4232883aee90448e8beb89967ce30fee9c4a68bf
[ "Apache-2.0" ]
66
2018-04-04T22:24:42.000Z
2020-10-23T01:50:34.000Z
src/transforms/vision/unit_test/random_affine_test.cpp
jychoi-hpc/lbann
4232883aee90448e8beb89967ce30fee9c4a68bf
[ "Apache-2.0" ]
null
null
null
// MUST include this #include <catch2/catch.hpp> // File being tested #include <lbann/transforms/vision/random_affine.hpp> #include "helper.hpp" // Note: This is *random* so we only do basic checks. TEST_CASE("Testing random affine preprocessing", "[preproc]") { lbann::utils::type_erased_matrix mat = lbann::utils::type_erased_matrix(El::Matrix<uint8_t>()); // For simplicity, we'll only use a 3-channel matrix here. identity(mat.template get<uint8_t>(), 10, 10, 3); std::vector<size_t> dims = {3, 10, 10}; SECTION("rotation") { auto affiner = lbann::transform::random_affine(0.0, 90.0, 0, 0, 0, 0, 0, 0); SECTION("applying the transform") { REQUIRE_NOTHROW(affiner.apply(mat, dims)); SECTION("transform does not change dims") { REQUIRE(dims[0] == 3); REQUIRE(dims[1] == 10); REQUIRE(dims[2] == 10); } SECTION("transform does not change matrix type") { REQUIRE_NOTHROW(mat.template get<uint8_t>()); } } } SECTION("translate") { auto affiner = lbann::transform::random_affine(0, 0, 0.1, 0.1, 0, 0, 0, 0); SECTION("applying the transform") { REQUIRE_NOTHROW(affiner.apply(mat, dims)); SECTION("transform does not change dims") { REQUIRE(dims[0] == 3); REQUIRE(dims[1] == 10); REQUIRE(dims[2] == 10); } SECTION("transform does not change matrix type") { REQUIRE_NOTHROW(mat.template get<uint8_t>()); } } } SECTION("scale") { auto affiner = lbann::transform::random_affine(0, 0, 0, 0, 0.0, 2.0, 0, 0); SECTION("applying the transform") { REQUIRE_NOTHROW(affiner.apply(mat, dims)); SECTION("transform does not change dims") { REQUIRE(dims[0] == 3); REQUIRE(dims[1] == 10); REQUIRE(dims[2] == 10); } SECTION("transform does not change matrix type") { REQUIRE_NOTHROW(mat.template get<uint8_t>()); } } } SECTION("shear") { auto affiner = lbann::transform::random_affine(0, 0, 0, 0, 0, 0, 0.0, 45.0); SECTION("applying the transform") { REQUIRE_NOTHROW(affiner.apply(mat, dims)); SECTION("transform does not change dims") { REQUIRE(dims[0] == 3); REQUIRE(dims[1] == 10); REQUIRE(dims[2] == 10); } SECTION("transform does not change matrix type") { REQUIRE_NOTHROW(mat.template get<uint8_t>()); } } } SECTION("all") { auto affiner = lbann::transform::random_affine( 0.0, 90.0, 0.1, 0.1, 0.0, 2.0, 0.0, 45.0); SECTION("applying the transform") { REQUIRE_NOTHROW(affiner.apply(mat, dims)); SECTION("transform does not change dims") { REQUIRE(dims[0] == 3); REQUIRE(dims[1] == 10); REQUIRE(dims[2] == 10); } SECTION("transform does not change matrix type") { REQUIRE_NOTHROW(mat.template get<uint8_t>()); } } } }
28.940594
97
0.59391
jychoi-hpc
bb2819488732cdb10144f8467b2b9371ae358f8f
239
cpp
C++
docs/mfc/reference/codesnippet/CPP/cricheditctrl-class_33.cpp
bobbrow/cpp-docs
769b186399141c4ea93400863a7d8463987bf667
[ "CC-BY-4.0", "MIT" ]
965
2017-06-25T23:57:11.000Z
2022-03-31T14:17:32.000Z
docs/mfc/reference/codesnippet/CPP/cricheditctrl-class_33.cpp
bobbrow/cpp-docs
769b186399141c4ea93400863a7d8463987bf667
[ "CC-BY-4.0", "MIT" ]
3,272
2017-06-24T00:26:34.000Z
2022-03-31T22:14:07.000Z
docs/mfc/reference/codesnippet/CPP/cricheditctrl-class_33.cpp
bobbrow/cpp-docs
769b186399141c4ea93400863a7d8463987bf667
[ "CC-BY-4.0", "MIT" ]
951
2017-06-25T12:36:14.000Z
2022-03-26T22:49:06.000Z
CHARFORMAT cf; // Modify the word format so that the selected word is // displayed in bold and not striked out. cf.cbSize = sizeof(cf); cf.dwMask = CFM_STRIKEOUT | CFM_BOLD; cf.dwEffects = CFE_BOLD; m_myRichEditCtrl.SetWordCharFormat(cf);
29.875
54
0.769874
bobbrow
bb2e1045791455bec7e6731c7e4f2db10f6ff609
1,270
cpp
C++
src/gct/is_bgra.cpp
Fadis/gct
bde211f9336e945e4db21f5abb4ce01dcad78049
[ "MIT" ]
1
2022-03-03T09:27:09.000Z
2022-03-03T09:27:09.000Z
src/gct/is_bgra.cpp
Fadis/gct
bde211f9336e945e4db21f5abb4ce01dcad78049
[ "MIT" ]
1
2021-12-02T03:45:45.000Z
2021-12-03T23:44:37.000Z
src/gct/is_bgra.cpp
Fadis/gct
bde211f9336e945e4db21f5abb4ce01dcad78049
[ "MIT" ]
null
null
null
#include <gct/format.hpp> namespace gct { bool is_bgra( vk::Format format ) { if( format == vk::Format::eB4G4R4A4UnormPack16) return true; else if( format == vk::Format::eB5G6R5UnormPack16) return true; else if( format == vk::Format::eB5G5R5A1UnormPack16) return true; else if( format == vk::Format::eB8G8R8Unorm) return true; else if( format == vk::Format::eB8G8R8Snorm) return true; else if( format == vk::Format::eB8G8R8Uscaled) return true; else if( format == vk::Format::eB8G8R8Sscaled) return true; else if( format == vk::Format::eB8G8R8Uint) return true; else if( format == vk::Format::eB8G8R8Sint) return true; else if( format == vk::Format::eB8G8R8Srgb) return true; else if( format == vk::Format::eB8G8R8A8Unorm) return true; else if( format == vk::Format::eB8G8R8A8Snorm) return true; else if( format == vk::Format::eB8G8R8A8Uscaled) return true; else if( format == vk::Format::eB8G8R8A8Sscaled) return true; else if( format == vk::Format::eB8G8R8A8Uint) return true; else if( format == vk::Format::eB8G8R8A8Sint) return true; else if( format == vk::Format::eB8G8R8A8Srgb) return true; else if( format == vk::Format::eB10G11R11UfloatPack32) return true; else return false; } }
47.037037
71
0.685827
Fadis
bb2ea0b7844a55c68b9f7edf1048828b7691db8c
3,309
cpp
C++
test/functional/gfalt_test_copy_file_mkdir.cpp
adevress/gfal2
ce8945d1c153e26c5d10ad43d1940b8dcace0579
[ "Apache-2.0" ]
null
null
null
test/functional/gfalt_test_copy_file_mkdir.cpp
adevress/gfal2
ce8945d1c153e26c5d10ad43d1940b8dcace0579
[ "Apache-2.0" ]
null
null
null
test/functional/gfalt_test_copy_file_mkdir.cpp
adevress/gfal2
ce8945d1c153e26c5d10ad43d1940b8dcace0579
[ "Apache-2.0" ]
1
2020-04-28T09:36:46.000Z
2020-04-28T09:36:46.000Z
/** * Compile command : gcc -o gfalt_copyfile gfalt_copyfile.c `pkg-config --libs --cflags gfal_transfer` */ #include <gtest/gtest.h> #include <gfal_api.h> #include <stdio.h> #include <stdlib.h> #include <utils/exceptions/gerror_to_cpp.h> #include <transfer/gfal_transfer.h> #include <common/gfal_lib_test.h> #include <common/gfal_gtest_asserts.h> #include <list> class CopyTestMkdir: public testing::Test { public: static const char* source_root; static const char* destination_root; char source[2048]; char destination[2048]; gfal2_context_t handle; gfalt_params_t params; std::list<std::string> directories; CopyTestMkdir() { GError *error = NULL; handle = gfal2_context_new(&error); Gfal::gerror_to_cpp(&error); params = gfalt_params_handle_new(NULL); gfalt_set_create_parent_dir(params, TRUE, NULL); } virtual ~CopyTestMkdir() { gfal2_context_free(handle); gfalt_params_handle_delete(params, NULL); } virtual void SetUp() { generate_random_uri(source_root, "copyfile_replace_source", source, 2048); RecordProperty("Source", source); RecordProperty("Destination", source); GError* error = NULL; int ret = generate_file_if_not_exists(handle, source, "file:///etc/hosts", &error); EXPECT_PRED_FORMAT2(AssertGfalSuccess, ret, error); } virtual void TearDown() { gfal_unlink(source); gfal_unlink(destination); std::list<std::string>::const_iterator i; for (i = directories.begin(); i != directories.end(); ++i) gfal_rmdir(i->c_str()); directories.clear(); } }; const char* CopyTestMkdir::source_root; const char* CopyTestMkdir::destination_root; TEST_F(CopyTestMkdir, CopyNested) { char first_level[2048]; char second_level[2048]; char third_level[2048]; generate_random_uri(destination_root, "generate_folder", first_level, 2048); generate_random_uri(first_level, "generate_folder2", second_level, 2048); generate_random_uri(second_level, "generate_folder3", third_level, 2048); generate_random_uri(third_level, "generate_dest_file", destination, 2048); directories.push_front(first_level); directories.push_front(second_level); directories.push_front(third_level); GError *error = NULL; int ret = 0; ret = gfalt_copy_file(handle, params, source, destination, &error); EXPECT_PRED_FORMAT2(AssertGfalSuccess, ret, error); } TEST_F(CopyTestMkdir, CopyAtRoot) { generate_random_uri(destination_root, "simple_file_at_root", destination, 2048); GError *error = NULL; int ret = 0; ret = gfalt_copy_file(handle, params, source, destination, &error); EXPECT_PRED_FORMAT2(AssertGfalSuccess, ret, error); } int main(int argc, char** argv) { testing::InitGoogleTest(&argc, argv); if (argc < 2) { printf("Missing source and destination base urls\n"); printf("\t%s [options] srm://host/base/path/ srm://destination/base/path/\n", argv[0]); return 1; } CopyTestMkdir::source_root = argv[1]; CopyTestMkdir::destination_root = argv[2]; // gfal_set_verbose(GFAL_VERBOSE_TRACE | GFAL_VERBOSE_VERBOSE | GFAL_VERBOSE_DEBUG); return RUN_ALL_TESTS(); }
27.347107
102
0.68903
adevress
bb329733361f1d7ce48a9156918d00aed2690e55
4,402
cpp
C++
Source/FPSProject/FPSHud.cpp
ellji/FPSProject
d1ae8b45acd52426aa4391caaae01ccd13c09a80
[ "MIT" ]
null
null
null
Source/FPSProject/FPSHud.cpp
ellji/FPSProject
d1ae8b45acd52426aa4391caaae01ccd13c09a80
[ "MIT" ]
null
null
null
Source/FPSProject/FPSHud.cpp
ellji/FPSProject
d1ae8b45acd52426aa4391caaae01ccd13c09a80
[ "MIT" ]
null
null
null
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "FPSProject.h" //#include "CardInvUIWidget.h" #include "FPSHud.h" AFPSHud::AFPSHud(const class FPostConstructInitializeProperties& PCIP) : Super(PCIP) { // set the crosshair texture static ConstructorHelpers::FObjectFinder<UTexture2D> CrosshairTexObj(TEXT("Texture2D'/Game/UI/Textures/crosshair.crosshair'")); CrosshairTex = CrosshairTexObj.Object; static ConstructorHelpers::FObjectFinder<UTexture2D> GrowTexObj(TEXT("Texture2D'/Game/UI/Textures/gui_card_grow.gui_card_grow'")); UICardTexAtlas.Add(GrowTexObj.Object); static ConstructorHelpers::FObjectFinder<UTexture2D> ShrinkTexObj(TEXT("Texture2D'/Game/UI/Textures/gui_card_shrink.gui_card_shrink'")); UICardTexAtlas.Add(ShrinkTexObj.Object); static ConstructorHelpers::FObjectFinder<UTexture2D> JumpTexObj(TEXT("Texture2D'/Game/UI/Textures/card_jump.card_jump'")); UICardTexAtlas.Add(JumpTexObj.Object); LeftInset = 20.0f; BottomInset = 150.0f; HighlightScale = 1.2f; } void AFPSHud::BeginPlay() { if (GetOwningPlayerController() != NULL) { PlayerController = Cast<AFPSCharacter>(GetOwningPlayerController()->GetPawn()); } //// So far only TSharedPtr<SCardInvUIWidget> has been created, now create the actual object //// Create a SCardInvUIWidget on heap, our CardInvUIWidget shared pointer provides a handle to object //// widget will not self-destruct unless the hud's sharedptr (and all other sharedptrs) destruct first //SAssignNew(CardInvUIWidget, SCardInvUIWidget).OwnerHUD(this); //// pass our viewport a weak ptr to our widget //if (GEngine->IsValidLowLevel()) //{ // GEngine->GameViewport-> // // viewport's weak ptr will not give viewport ownership of widget // AddViewportWidgetContent(SNew(SWeakWidget).PossiblyNullContent(CardInvUIWidget.ToSharedRef())); //} //if (CardInvUIWidget.IsValid()) //{ // // set widget's properties as visible (sets child widget properties recursively // CardInvUIWidget->SetVisibility(EVisibility::Visible); //} } void AFPSHud::DrawHUD() { Super::DrawHUD(); if (!Canvas) return; DrawCrosshair(); DrawInventory(); } void AFPSHud::DrawCrosshair() { // draw simple crosshair // in the middle of the screen const FVector2D Center(Canvas->ClipX * 0.5f, Canvas->ClipY * 0.5f); // offset by half the texture's dimensions to align in the centre const FVector2D CrosshairDrawPosition( (Center.X - CrosshairTex->GetSurfaceWidth() * 0.5f), (Center.Y - CrosshairTex->GetSurfaceHeight() * 0.5f)); // draw FCanvasTileItem TileItem(CrosshairDrawPosition, CrosshairTex->Resource, FLinearColor::White); TileItem.BlendMode = SE_BLEND_Translucent; Canvas->DrawItem(TileItem); } void AFPSHud::DrawInventory() { FVector2D CardScale = FVector2D(1.0f, 1.0f); for (int32 i = 0; i < PlayerController->ItemInventory.Num(); i++) { // get the card type to draw ECardType::Type CardType = PlayerController->ItemInventory[i].GetValue(); CardScale.X = UICardTexAtlas[CardType]->GetSurfaceWidth() * 0.2f; CardScale.Y = UICardTexAtlas[CardType]->GetSurfaceHeight() * 0.2f; FVector2D CardPosition = FVector2D( LeftInset + (i * UICardTexAtlas[CardType]->GetSurfaceWidth() * 0.2f), Canvas->ClipY - BottomInset); // make the card larger if it's the selected card if (i == PlayerController->SelectedInventoryItem) { // move the card up because it's selected CardPosition.Y = CardPosition.Y - ((CardScale.Y * HighlightScale) - CardScale.Y); CardScale.X = CardScale.X * HighlightScale; CardScale.Y = CardScale.Y * HighlightScale; } else if (i > PlayerController->SelectedInventoryItem) { CardPosition.X = CardPosition.X + (CardScale.X - (CardScale.X / HighlightScale)); } DrawCard(CardType, CardPosition, CardScale); //reset CardScale = FVector2D(1.0f, 1.0f); } } void AFPSHud::DrawCard(ECardType::Type CardType, FVector2D Position, FVector2D Scale) { FCanvasTileItem TileItem(Position, UICardTexAtlas[CardType]->Resource, Scale, FLinearColor::White); TileItem.BlendMode = SE_BLEND_Translucent; Canvas->DrawItem(TileItem); } void AFPSHud::DrawTextString() { //Text and Font FCanvasTextItem NewText( FVector2D(10.0f, 100.0f), FText::FromString("Hello"), TextFont, FColor::Red ); NewText.bOutlined = true; NewText.OutlineColor = FColor::Black; NewText.OutlineColor.A = FColor::Red.A * 2; Canvas->DrawItem(NewText); }
30.569444
137
0.74239
ellji
bb338cd9ab1314e902f43b4f53526e7e9ec22fa7
4,352
cpp
C++
Engine/Source/Graphics/Vulkan/VulkanCmdList.cpp
IcanCUthere/Gravity-Engine
3d61e7b78543572850efd9de3870a684ab476c7a
[ "MIT" ]
null
null
null
Engine/Source/Graphics/Vulkan/VulkanCmdList.cpp
IcanCUthere/Gravity-Engine
3d61e7b78543572850efd9de3870a684ab476c7a
[ "MIT" ]
null
null
null
Engine/Source/Graphics/Vulkan/VulkanCmdList.cpp
IcanCUthere/Gravity-Engine
3d61e7b78543572850efd9de3870a684ab476c7a
[ "MIT" ]
null
null
null
module; #include <vulkan/vulkan.h> #include "Core/DebugUtils.h" module Graphics:Vulkan.CmdList; import :Vulkan.Context; import :Vulkan.Viewport; import :Vulkan.Queue; namespace GFX { AVulkanCmdList::AVulkanCmdList(const VkCommandBuffer handle, const VkCommandBufferLevel level, const VkPipelineStageFlags waitStages) : Handle(handle), Semaphore(true), Level(level), WaitStages(waitStages) { } AVulkanCmdList::AVulkanCmdList(AVulkanCmdList&& other) : Handle(other.Handle), Level(other.Level), WaitStages(other.WaitStages), Semaphore(std::move(other.Semaphore)) { other.Handle = VK_NULL_HANDLE; other.Level = VK_COMMAND_BUFFER_LEVEL_MAX_ENUM; other.WaitStages = VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM; } void AVulkanCmdList::operator=(AVulkanCmdList&& other) { Handle = other.Handle; Level = other.Level; WaitStages = other.WaitStages; Semaphore = std::move(other.Semaphore); other.Handle = VK_NULL_HANDLE; other.Level = VK_COMMAND_BUFFER_LEVEL_MAX_ENUM; other.WaitStages = VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM; } void AVulkanCmdList::BeginRecording(const ERenderStage stage, const IViewport* viewport) { const AVulkanViewport* vViewport = (AVulkanViewport*)viewport; VkCommandBufferInheritanceInfo inheritanceInfo; inheritanceInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; inheritanceInfo.pNext = nullptr; inheritanceInfo.occlusionQueryEnable = false; inheritanceInfo.queryFlags = 0; inheritanceInfo.pipelineStatistics = 0; VkCommandBufferBeginInfo beginInfo; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; beginInfo.pNext = nullptr; if (stage == ERenderStage::Transfer) { inheritanceInfo.framebuffer = VK_NULL_HANDLE; inheritanceInfo.renderPass = VK_NULL_HANDLE; inheritanceInfo.subpass = (uint32_t)stage; beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; beginInfo.pInheritanceInfo = nullptr; } else { inheritanceInfo.framebuffer = vViewport->GetSwapchain().GetFramebuffer().GetHandle(); inheritanceInfo.renderPass = vViewport->GetSwapchain().GetRenderPass().GetHandle(); inheritanceInfo.subpass = (uint32_t)stage; beginInfo.flags = VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT | VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; beginInfo.pInheritanceInfo = (Level == VK_COMMAND_BUFFER_LEVEL_SECONDARY ? &inheritanceInfo : nullptr); } vkValidate(vkf::vkBeginCommandBuffer(Handle, &beginInfo)) } void AVulkanCmdList::StopRecording() { vkValidate(vkf::vkEndCommandBuffer(Handle)) } void AVulkanCmdList::Submit(const ISemaphore* waitSemaphore) { const AVulkanSemaphore* vSemaphore = (AVulkanSemaphore*)waitSemaphore; Semaphore.WaitForSignal(); Semaphore.ResetFence(); VkQueue submitQueue = nullptr; switch (WaitStages) { case VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT: submitQueue = AVulkanContext::GetDevice().GetRenderQueue().GetHandle(); break; case VK_PIPELINE_STAGE_TRANSFER_BIT: submitQueue = AVulkanContext::GetDevice().GetTransferQueue().GetHandle(); break; case VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT: /*TODO: implement compute queue*/ break; default: verify(0, "No valid submit queue found."); } VkSubmitInfo submitInfo = {}; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.pNext = nullptr; submitInfo.pWaitDstStageMask = &WaitStages; submitInfo.waitSemaphoreCount = (vSemaphore ? 1 : 0); submitInfo.pWaitSemaphores = &vSemaphore->GetSemaphore(); submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &Handle; submitInfo.signalSemaphoreCount = 1; submitInfo.pSignalSemaphores = &Semaphore.GetSemaphore(); vkValidate(vkf::vkQueueSubmit(submitQueue, 1, &submitInfo, Semaphore.GetFence())) } void AVulkanCmdList::Reset() { Semaphore.WaitForSignal(); vkValidate(vkf::vkResetCommandBuffer(Handle, 0)) } void AVulkanCmdList::ConsumeLists(const std::vector<ICmdList*>& lists) { std::vector<VkCommandBuffer> handles; for (const ICmdList* list : lists) { AVulkanCmdList* vList = (AVulkanCmdList*)list; handles.push_back(vList->GetHandle()); } vkf::vkCmdExecuteCommands(Handle, (uint32_t)handles.size(), handles.data()); } void AVulkanCmdList::WaitToFinish() const { Semaphore.WaitForSignal(); } ISemaphore* AVulkanCmdList::GetSemaphore() const { return (ISemaphore*)&Semaphore; } }
32.969697
134
0.777803
IcanCUthere
7d6a6526026b9c3749bfc1bb1150338f05a1ff78
4,073
cpp
C++
command.cpp
SAE-Geneve/classylabyrinth-PaulOwO
9229d3a5295dbed86892cefc03496c35a1997789
[ "MIT" ]
null
null
null
command.cpp
SAE-Geneve/classylabyrinth-PaulOwO
9229d3a5295dbed86892cefc03496c35a1997789
[ "MIT" ]
null
null
null
command.cpp
SAE-Geneve/classylabyrinth-PaulOwO
9229d3a5295dbed86892cefc03496c35a1997789
[ "MIT" ]
null
null
null
#include <vector> #include "command.h" #include "character.h" #include "player.h" #include <iostream> #include "world.h" void Command::North() { Player player = world_.GetPlayer(); if (world_.get_tile_at_position(player.GetX(),player.GetY() - 1) != '.') return; else player.SetY(player.GetY() - 1); world_.SetPlayer(player); } void Command::South() { Player player = world_.GetPlayer(); if (world_.get_tile_at_position(player.GetX(), player.GetY() + 1) != '.') return; else player.SetY(player.GetY() + 1); world_.SetPlayer(player); } void Command::East() { Player player = world_.GetPlayer(); if (world_.get_tile_at_position(player.GetX() + 1, player.GetY()) != '.') return; else player.SetX(player.GetX() + 1); world_.SetPlayer(player); } void Command::West() { Player player = world_.GetPlayer(); if (world_.get_tile_at_position(player.GetX() - 1, player.GetY()) != '.') return; else player.SetX(player.GetX() - 1); world_.SetPlayer(player); } /*void Command::Attack(Character1,Character2) { Character2.health_points -= std::max(0, Character1.attack - Character2.defence); set_player(player); set_enemy(enemy, enemy.x, enemy.y); }*/ void Command::PlayerAttack() { Player player = world_.GetPlayer(); std::vector<Enemy> enemy_vec; if (world_.get_tile_at_position(player.GetX(), player.GetY() - 1) == 'E') enemy_vec.push_back(world_.GetEnemy(player.GetX(), player.GetY() - 1)); if (world_.get_tile_at_position(player.GetX(), player.GetY() + 1) == 'E') enemy_vec.push_back(world_.GetEnemy(player.GetX(), player.GetY() + 1)); if (world_.get_tile_at_position(player.GetX() - 1, player.GetY()) == 'E') enemy_vec.push_back(world_.GetEnemy(player.GetX() - 1, player.GetY())); if (world_.get_tile_at_position(player.GetX() + 1, player.GetY()) == 'E') enemy_vec.push_back(world_.GetEnemy(player.GetX() + 1, player.GetY())); for (auto& enemy : enemy_vec) enemy.SetHealthPoints(enemy.GetHealthPoints() - player.GetAttack() + enemy.GetDefence()); } void Command::EnemyAttack() { } void Command::Tick() { Player player = world_.GetPlayer(); player.Regen(); //EnnemyAttack() } void Command::ShowState() { Player player = world_.GetPlayer(); // Show the maze to the user. std::cout << "Maze :\n"; for (int i = -1; i < 2; ++i) { std::cout << "\t +---+---+---+\n\t"; for (int j = -1; j < 2; ++j) { std::cout << " | " << (char)world_.get_tile_at_position(player.GetX() + j, player.GetY() + i); } std::cout << " |\n"; } std::cout << "\t +---+---+---+\n\n"; std::cout << "Player(" << player.GetX() << ", " << player.GetY() << ") :\n"; std::cout << "\tname : "; player.PrintName(); std::cout << "\n\thealth points : " << player.GetHealthPoints() << "\n"; std::cout << "\n"; for (int i = -1; i < 2; ++i) { for (int j = -1; j < 2; ++j) { if ('E' == world_.get_tile_at_position(player.GetX() + i, player.GetY() + j)) { Enemy enemy = world_.GetEnemy(player.GetX() + i, player.GetY() + j); std::cout << "Enemy(" << player.GetX() + i << ", " << player.GetY() + j << ")\n"; std::cout << "\tname : "; enemy.PrintName(); std::cout << "\n\thealth points : " << enemy.GetHealthPoints() << "\n"; std::cout << "\n"; } } } } void Command::ShowHelp() { std::cout << "Valid options:\n" << "\t[q]uit -> quit the game.\n" << "\t[n]orth -> move north.\n" << "\t[s]outh -> move south.\n" << "\t[e]ast -> move east.\n" << "\t[w]est -> move west.\n" << "\t[a]ttack -> attack enemy.\n" << "\t[h]elp -> show help.\n"; } char Command::GetCommand() { std::cout << "] "; std::string command_str; std::getline(std::cin, command_str); return command_str[0]; } void Command::ExecuteCommand() { switch (GetCommand()) { case 'q': std::cout << "Ciao!\n"; exit(0); case 'n': return North(); break; case 's': return South(); break; case 'e': return East(); break; case 'w': return West(); break; case 'a': return PlayerAttack(); break; case 'h': default: ShowHelp(); break; } Tick(); }
22.016216
91
0.599067
SAE-Geneve
7d6ac821dfb47fe447c915208b6ad81622943da1
8,312
cpp
C++
Remove_bad_split_good/llcpImp.cpp
awagsta/Data-Structures-and-Algorithms
d32dc118ff7392421dd61c0ff8cca0eebb27747a
[ "MIT" ]
null
null
null
Remove_bad_split_good/llcpImp.cpp
awagsta/Data-Structures-and-Algorithms
d32dc118ff7392421dd61c0ff8cca0eebb27747a
[ "MIT" ]
null
null
null
Remove_bad_split_good/llcpImp.cpp
awagsta/Data-Structures-and-Algorithms
d32dc118ff7392421dd61c0ff8cca0eebb27747a
[ "MIT" ]
null
null
null
#include <iostream> #include <cstdlib> #include "llcpInt.h" using namespace std; int FindListLength(Node* headPtr) { int length = 0; while (headPtr != 0) { ++length; headPtr = headPtr->link; } return length; } bool IsSortedUp(Node* headPtr) { if (headPtr == 0 || headPtr->link == 0) // empty or 1-node return true; while (headPtr->link != 0) // not at last node { if (headPtr->link->data < headPtr->data) return false; headPtr = headPtr->link; } return true; } void InsertAsHead(Node*& headPtr, int value) { Node *newNodePtr = new Node; newNodePtr->data = value; newNodePtr->link = headPtr; headPtr = newNodePtr; } void InsertAsTail(Node*& headPtr, int value) { Node *newNodePtr = new Node; newNodePtr->data = value; newNodePtr->link = 0; if (headPtr == 0) headPtr = newNodePtr; else { Node *cursor = headPtr; while (cursor->link != 0) // not at last node cursor = cursor->link; cursor->link = newNodePtr; } } void InsertSortedUp(Node*& headPtr, int value) { Node *precursor = 0, *cursor = headPtr; while (cursor != 0 && cursor->data < value) { precursor = cursor; cursor = cursor->link; } Node *newNodePtr = new Node; newNodePtr->data = value; newNodePtr->link = cursor; if (cursor == headPtr) headPtr = newNodePtr; else precursor->link = newNodePtr; /////////////////////////////////////////////////////////// /* using-only-cursor (no precursor) version Node *newNodePtr = new Node; newNodePtr->data = value; //newNodePtr->link = 0; //if (headPtr == 0) // headPtr = newNodePtr; //else if (headPtr->data >= value) //{ // newNodePtr->link = headPtr; // headPtr = newNodePtr; //} if (headPtr == 0 || headPtr->data >= value) { newNodePtr->link = headPtr; headPtr = newNodePtr; } //else if (headPtr->link == 0) // head->link = newNodePtr; else { Node *cursor = headPtr; while (cursor->link != 0 && cursor->link->data < value) cursor = cursor->link; //if (cursor->link != 0) // newNodePtr->link = cursor->link; newNodePtr->link = cursor->link; cursor->link = newNodePtr; } ////////////////// commented lines removed ////////////////// Node *newNodePtr = new Node; newNodePtr->data = value; if (headPtr == 0 || headPtr->data >= value) { newNodePtr->link = headPtr; headPtr = newNodePtr; } else { Node *cursor = headPtr; while (cursor->link != 0 && cursor->link->data < value) cursor = cursor->link; newNodePtr->link = cursor->link; cursor->link = newNodePtr; } */ /////////////////////////////////////////////////////////// } bool DelFirstTargetNode(Node*& headPtr, int target) { Node *precursor = 0, *cursor = headPtr; while (cursor != 0 && cursor->data != target) { precursor = cursor; cursor = cursor->link; } if (cursor == 0) { cout << target << " not found." << endl; return false; } if (cursor == headPtr) //OR precursor == 0 headPtr = headPtr->link; else precursor->link = cursor->link; delete cursor; return true; } bool DelNodeBefore1stMatch(Node*& headPtr, int target) { if (headPtr == 0 || headPtr->link == 0 || headPtr->data == target) return false; Node *cur = headPtr->link, *pre = headPtr, *prepre = 0; while (cur != 0 && cur->data != target) { prepre = pre; pre = cur; cur = cur->link; } if (cur == 0) return false; if (cur == headPtr->link) { headPtr = cur; delete pre; } else { prepre->link = cur; delete pre; } return true; } void ShowAll(ostream& outs, Node* headPtr) { while (headPtr != 0) { outs << headPtr->data << " "; headPtr = headPtr->link; } outs << endl; } void FindMinMax(Node* headPtr, int& minValue, int& maxValue) { if (headPtr == 0) { cerr << "FindMinMax() attempted on empty list" << endl; cerr << "Minimum and maximum values not set" << endl; } else { minValue = maxValue = headPtr->data; while (headPtr->link != 0) { headPtr = headPtr->link; if (headPtr->data < minValue) minValue = headPtr->data; else if (headPtr->data > maxValue) maxValue = headPtr->data; } } } double FindAverage(Node* headPtr) { if (headPtr == 0) { cerr << "FindAverage() attempted on empty list" << endl; cerr << "An arbitrary zero value is returned" << endl; return 0.0; } else { int sum = 0, count = 0; while (headPtr != 0) { ++count; sum += headPtr->data; headPtr = headPtr->link; } return double(sum) / count; } } void ListClear(Node*& headPtr, int noMsg) { int count = 0; Node *cursor = headPtr; while (headPtr != 0) { headPtr = headPtr->link; delete cursor; cursor = headPtr; ++count; } if (noMsg) return; clog << "Dynamic memory for " << count << " nodes freed" << endl; } void RemBadSplitGood(Node*& head1Ptr, Node*& head2Ptr, Node*& head3Ptr) { Node * pre = 0; Node * cursor = head1Ptr; head2Ptr = 0; head3Ptr = 0; Node *h2Current = 0, *h3Current = 0; while(cursor != 0) { if(head1Ptr->data != 6 && !(head1Ptr->data >= 0 && head1Ptr->data <= 9) ) { head1Ptr = head1Ptr->link; delete cursor; cursor = head1Ptr; } else if(cursor->data == 6) { pre = cursor; cursor = cursor->link; } else if(cursor->data >= 0 && cursor->data <= 5) { if(cursor == head1Ptr) { Node * temp = cursor; head1Ptr = head1Ptr->link; cursor = head1Ptr; temp->link = 0; if(head2Ptr == 0) { head2Ptr = temp; h2Current = head2Ptr; } else { h2Current->link = temp; h2Current = h2Current->link; } } else // cursor is not the head node { pre->link = cursor->link; Node * temp = cursor; cursor = cursor->link; temp->link = 0; if(head2Ptr == 0) { head2Ptr = temp; h2Current = head2Ptr; } else { h2Current->link = temp; h2Current = h2Current->link; } } } else if(cursor->data >= 7 && cursor->data <= 9) { if(cursor == head1Ptr) { Node * temp = cursor; head1Ptr = head1Ptr->link; cursor = head1Ptr; temp->link = 0; if(head3Ptr == 0) { head3Ptr = temp; h3Current = head3Ptr; } else { h3Current->link = temp; h3Current = h3Current->link; } } else // cursor is not the head node { pre->link = cursor->link; Node * temp = cursor; cursor = cursor->link; temp->link = 0; if(head3Ptr == 0) { head3Ptr = temp; h3Current = head3Ptr; } else { h3Current->link = temp; h3Current = h3Current->link; } } } else // value not between 0 and 9 inclusive { pre->link = cursor->link; delete cursor; cursor = cursor->link; } } // if any of the lists are empty, indicate this with a -99 sentinel value if(head1Ptr == 0) { head1Ptr = new Node; head1Ptr->link = 0; head1Ptr->data = -99; } if(head2Ptr == 0) { head2Ptr = new Node; head2Ptr->link = 0; head2Ptr->data = -99; } if(head3Ptr == 0) { head3Ptr = new Node; head3Ptr->link = 0; head3Ptr->data = -99; } }
22.106383
83
0.490014
awagsta
7d6e1e01c3570d095c4fbfbedccf7574a4d14520
2,190
cpp
C++
libmcell/generated/gen_geometry_utils.cpp
mcellteam/mcell
3920aec22c55013b78f7d6483b81f70a0d564d22
[ "MIT" ]
25
2015-03-25T16:36:01.000Z
2022-01-17T14:28:43.000Z
libmcell/generated/gen_geometry_utils.cpp
mcellteam/mcell
3920aec22c55013b78f7d6483b81f70a0d564d22
[ "MIT" ]
31
2015-02-12T22:15:18.000Z
2022-03-30T22:43:24.000Z
libmcell/generated/gen_geometry_utils.cpp
mcellteam/mcell
3920aec22c55013b78f7d6483b81f70a0d564d22
[ "MIT" ]
12
2016-01-15T23:20:19.000Z
2021-02-10T06:18:00.000Z
/****************************************************************************** * * Copyright (C) 2021 by * The Salk Institute for Biological Studies * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ******************************************************************************/ #include <sstream> #include "api/pybind11_stl_include.h" #include "api/python_export_utils.h" #include "gen_geometry_utils.h" #include "api/geometry_object.h" #include "api/model.h" namespace MCell { namespace API { void define_pybinding_geometry_utils(py::module& m) { m.def_submodule("geometry_utils") .def("create_box", &geometry_utils::create_box, py::arg("name"), py::arg("edge_dimension") = FLT_UNSET, py::arg("xyz_dimensions") = std::vector<double>(), "Creates a GeometryObject in the shape of a cube whose center is at (0, 0, 0).\n- name: Name of the created geometry object.\n\n- edge_dimension: Specifies length of each edge of the box in um. \nNone of x/y/z dimensions can be set.\n\n\n- xyz_dimensions: Specifies x/y/z sizes of the box in um. Parameter edge_dimension must not be set.\n\n") .def("create_icosphere", &geometry_utils::create_icosphere, py::arg("name"), py::arg("radius"), py::arg("subdivisions"), "Creates a GeometryObject in the shape of an icosphere whose center is at (0, 0, 0).\n- name: Name of the created geometry object.\n\n- radius: Specifies radius of the sphere.\n\n- subdivisions: Number of subdivisions from the initial icosphere. \nThe higher this value will be the smoother the icosphere will be.\nAllowed range is between 1 and 8.\n\n\n") .def("validate_volumetric_mesh", &geometry_utils::validate_volumetric_mesh, py::arg("model"), py::arg("geometry_object"), "Checks that the mesh was correctly analyzed, that it has volume and \nall edges have neighboring walls.\nMust be called after model initialization. \nThrows exception with detained message if validation did not pass. \n\n- model: Model object after initialization.\n\n- geometry_object: Geometry object to be checked.\n\n") ; } } // namespace API } // namespace MCell
66.363636
504
0.688128
mcellteam
7d6e6edf8734373c350df18da046d23f69b68988
1,050
hpp
C++
src/cpp/Robot.hpp
Ewpratten/FRC-2018-OpenCV
8509cd61823181bd7bdc43bceb3cd5046d8e83f2
[ "BSD-3-Clause" ]
null
null
null
src/cpp/Robot.hpp
Ewpratten/FRC-2018-OpenCV
8509cd61823181bd7bdc43bceb3cd5046d8e83f2
[ "BSD-3-Clause" ]
null
null
null
src/cpp/Robot.hpp
Ewpratten/FRC-2018-OpenCV
8509cd61823181bd7bdc43bceb3cd5046d8e83f2
[ "BSD-3-Clause" ]
null
null
null
#ifndef _ROBOT_HG_ #define _ROBOT_HG_ #include <WPILib.h> #include <Commands/Command.h> #include <Commands/DriveWithJoystick.hpp> #include <Commands/DriveWithTriggers.hpp> #include <Commands/GenericControl.hpp> #include <Commands/CVControl.hpp> #include <Commands/Scheduler.h> #include <SmartDashboard/SendableChooser.h> class Robot: public frc::TimedRobot { public: // Robot Positions ~Robot(); void RobotInit() override; void DisabledInit() override; void DisabledPeriodic() override; void AutonomousInit() override; void AutonomousPeriodic() override; void TeleopInit() override; void TeleopPeriodic() override; void TestInit() override; void TestPeriodic() override; // declare the commands DriveWithJoystick* pDriveWithJoystick; DriveWithTriggers* pDriveWithTriggers; GenericControl* pGenericControl; CVControl* pVision; private: int GetAutoType(); frc::SendableChooser<int> scRobotPosition; frc::SendableChooser<int> scRobotRole; frc::SendableChooser<int> scOverrideAuto; frc::Command* pAutonomousCommand; }; #endif
23.863636
43
0.785714
Ewpratten
7d70ab9e221924593360e8260babd08711c521de
1,376
cpp
C++
orca/gporca/libnaucrates/src/md/IMDProvider.cpp
vitessedata/gpdb.4.3.99.x
9462aad5df1bf120a2a87456b1f9574712227da4
[ "PostgreSQL", "Apache-2.0" ]
3
2017-12-10T16:41:21.000Z
2020-07-08T12:59:12.000Z
orca/gporca/libnaucrates/src/md/IMDProvider.cpp
vitessedata/gpdb.4.3.99.x
9462aad5df1bf120a2a87456b1f9574712227da4
[ "PostgreSQL", "Apache-2.0" ]
null
null
null
orca/gporca/libnaucrates/src/md/IMDProvider.cpp
vitessedata/gpdb.4.3.99.x
9462aad5df1bf120a2a87456b1f9574712227da4
[ "PostgreSQL", "Apache-2.0" ]
4
2017-12-10T16:41:35.000Z
2020-11-28T12:20:30.000Z
//--------------------------------------------------------------------------- // Greenplum Database // Copyright (C) 2012 EMC Corp. // // @filename: // IMDProvider.cpp // // @doc: // Abstract class for retrieving metadata from an external location // // @owner: // // // @test: // // //--------------------------------------------------------------------------- #include "naucrates/md/IMDProvider.h" #include "naucrates/md/CMDIdGPDB.h" using namespace gpmd; //--------------------------------------------------------------------------- // @function: // IMDProvider::PmdidTypeGPDB // // @doc: // Return the mdid for the requested type // //--------------------------------------------------------------------------- IMDId * IMDProvider::PmdidTypeGPDB ( IMemoryPool *pmp, CSystemId #ifdef GPOS_DEBUG sysid #endif // GPOS_DEBUG , IMDType::ETypeInfo eti ) { GPOS_ASSERT(IMDId::EmdidGPDB == sysid.Emdidt()); GPOS_ASSERT(IMDType::EtiGeneric > eti); switch(eti) { case IMDType::EtiInt2: return GPOS_NEW(pmp) CMDIdGPDB(GPDB_INT2); case IMDType::EtiInt4: return GPOS_NEW(pmp) CMDIdGPDB(GPDB_INT4); case IMDType::EtiInt8: return GPOS_NEW(pmp) CMDIdGPDB(GPDB_INT8); case IMDType::EtiBool: return GPOS_NEW(pmp) CMDIdGPDB(GPDB_BOOL); case IMDType::EtiOid: return GPOS_NEW(pmp) CMDIdGPDB(GPDB_OID); default: return NULL; } } // EOF
19.657143
77
0.534884
vitessedata
7d721de4f52be0839911e50daf631d081fe92375
14,349
hpp
C++
core/os/MacOS/src/cogs/os/gui/scroll_bar.hpp
cogmine/cogs
ef1c369a36a4f811704e0ced0493c3a6f8eca821
[ "MIT" ]
5
2019-02-08T15:59:14.000Z
2022-01-22T19:12:33.000Z
core/os/MacOS/src/cogs/os/gui/scroll_bar.hpp
cogmine/cogs
ef1c369a36a4f811704e0ced0493c3a6f8eca821
[ "MIT" ]
1
2019-12-03T03:11:34.000Z
2019-12-03T03:11:34.000Z
core/os/MacOS/src/cogs/os/gui/scroll_bar.hpp
cogmine/cogs
ef1c369a36a4f811704e0ced0493c3a6f8eca821
[ "MIT" ]
null
null
null
// // Copyright (C) 2000-2020 - Colen M. Garoutte-Carson <colen at cogmine.com>, Cog Mine LLC // // Status: Good #ifndef COGS_HEADER_OS_GUI_SCROLL_BAR #define COGS_HEADER_OS_GUI_SCROLL_BAR #include "cogs/sync/transactable.hpp" #include "cogs/sync/resettable_timer.hpp" #include "cogs/gui/scroll_bar.hpp" #include "cogs/math/boolean.hpp" #include "cogs/mem/rcnew.hpp" #include "cogs/os/gui/nsview.hpp" namespace cogs { namespace os { class scroll_bar; }; }; @interface objc_scroll_bar : NSScroller { @public cogs::weak_rcptr<cogs::os::scroll_bar> m_cppScrollBar; } -(BOOL)isFlipped; -(void)scrolled:(id)sender; -(void)preferredScrollerStyleChanged:(NSNotification*)notification; +(BOOL)isCompatibleWithOverlayScrollers; -(void)drawRect:(NSRect)dirtyRect; -(void)drawKnob; -(void)defaultDrawKnob; -(void)drawKnobSlotInRect:(NSRect)slotRect highlight:(BOOL)flag; -(void)defaultDrawKnobSlotInRect:(NSRect)slotRect highlight:(BOOL)flag; -(void)fade:(NSTimer*)timer; @end namespace cogs { namespace os { class scroll_bar : public nsview_pane, public gui::scroll_bar_interface { private: volatile transactable<gui::scroll_bar_state> m_state; volatile double m_pos = 0; volatile boolean m_canAutoFade; volatile boolean m_shouldAutoFade; gfx::dimension m_dimension; gfx::range m_currentRange; gfx::size m_currentDefaultSize; bool m_isHiddenWhenInactive; bool m_isHidden = false; CGFloat m_knobAlpha; bool m_isKnobSlotVisible; rcref<resettable_timer> m_fadeDelayTimer; boolean m_fadeDelayDispatched; __strong NSTimer* m_fadeTimer = nullptr; rcptr<task<void> > m_fadeDelayTask; delegated_dependency_property<gui::scroll_bar_state> m_stateProperty; delegated_dependency_property<double> m_positionProperty; delegated_dependency_property<bool> m_canAutoFadeProperty; delegated_dependency_property<bool> m_shouldAutoFadeProperty; void set_scroll_bar_state(const gui::scroll_bar_state& newState, double newPos) { start_fade_delay(); rcptr<gui::scroll_bar> sb = get_bridge().template static_cast_to<gui::scroll_bar>(); objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); for (;;) { if (newState.m_thumbSize >= newState.m_max) { if (!!m_isHiddenWhenInactive) { if (!m_isHidden) { m_isHidden = true; sb->hide(); } break; } [objcScrollBar setEnabled: NO]; } else { double maxPos = newState.m_max - newState.m_thumbSize; double pos = newPos; if (pos > maxPos) pos = maxPos; [objcScrollBar setEnabled: YES] ; [objcScrollBar setDoubleValue: (pos / maxPos) ]; [objcScrollBar setKnobProportion: (newState.m_thumbSize / newState.m_max) ]; } if (!!m_isHidden) { m_isHidden = false; sb->show(); } break; } } // Will execute in main thread void delay_expired() { m_fadeDelayDispatched = false; objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); m_fadeTimer = [NSTimer timerWithTimeInterval: 0.05 target: objcScrollBar selector: @selector(fade:) userInfo: nil repeats: YES]; [[NSRunLoop mainRunLoop] addTimer: m_fadeTimer forMode: NSRunLoopCommonModes]; } void stop_fade(CGFloat knobAlpha = 1.0) { if (!!m_fadeTimer) { [m_fadeTimer invalidate]; m_fadeTimer = nullptr; } if (m_knobAlpha != knobAlpha) { m_knobAlpha = knobAlpha; objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); [objcScrollBar setNeedsDisplay: YES]; } } void start_fade_delay() { if (m_isFadeSupressed || !m_shouldAutoFade || !m_canAutoFade) return; stop_fade(); if (m_fadeDelayDispatched) { if (m_fadeDelayTimer->reschedule(make_measure<seconds>(1))) return; // Succeeded in postponing the existing timer. All done // The timer must have already fired. // We are on the main thread, and delay_expired must be pending after us. // Cancellation should succeed. m_fadeDelayTask->cancel(); } else { // The timer was not running. Start it. m_fadeDelayDispatched = true; m_fadeDelayTimer->reset(make_measure<seconds>(1)); } m_fadeDelayTask = m_fadeDelayTimer->dispatch([r{ this_weak_rcptr }]() { // move to main thread rcptr<scroll_bar> r2 = r; if (!r2) return signaled(); return r2->get_subsystem()->dispatch([r]() { rcptr<scroll_bar> r2 = r; if (!!r2) r2->delay_expired(); }); }); } volatile boolean m_isFadeSupressed; // Must only be called from main thread. // m_isFadeSupressed can be read from any thread, but should only be modified in the main thread. void suppress_fade() { if (!m_isFadeSupressed) { m_isFadeSupressed = true; if (m_shouldAutoFade && m_canAutoFade) stop_fade(1.0); } } // Must only be called from main thread void unsuppress_fade() { if (!!m_isFadeSupressed) { m_isFadeSupressed = false; start_fade_delay(); } } public: explicit scroll_bar(const rcref<volatile nsview_subsystem>& uiSubsystem) : nsview_pane(uiSubsystem), m_fadeDelayTimer(rcnew(resettable_timer)), m_stateProperty(uiSubsystem, [this]() { return *(m_state.begin_read()); }, [this](const gui::scroll_bar_state& state) { gui::scroll_bar_state newState = state; gui::scroll_bar_state oldState = newState; m_state.swap_contents(oldState); if (newState != oldState) { double curPos = cogs::atomic::load(m_pos); set_scroll_bar_state(newState, curPos); m_stateProperty.changed(); } m_stateProperty.set_complete(); }), m_positionProperty(uiSubsystem, [this]() { return cogs::atomic::load(m_pos); }, [this](double d) { double newPos = d; double oldPos = cogs::atomic::exchange(m_pos, newPos); if (newPos != oldPos) { set_scroll_bar_state(*(m_state.begin_read()), newPos); m_positionProperty.changed(); } m_positionProperty.set_complete(); }), m_canAutoFadeProperty(uiSubsystem, [this]() { return m_canAutoFade; }, [this](bool b) { bool oldValue = m_canAutoFade.exchange(b); if (b != oldValue) { if (m_shouldAutoFade) { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); if (objcScrollBar) { if (!b) { stop_fade(1.0); [objcScrollBar setScrollerStyle: NSScrollerStyleLegacy]; [objcScrollBar setNeedsDisplay: YES]; } else { stop_fade(0.0); [objcScrollBar setScrollerStyle: NSScrollerStyleOverlay]; [objcScrollBar setNeedsDisplay: YES]; } } } m_canAutoFadeProperty.changed(); } m_canAutoFadeProperty.set_complete(); }), m_shouldAutoFadeProperty(uiSubsystem, [this]() { return m_shouldAutoFade; }, [this](bool b) { bool oldValue = m_shouldAutoFade.exchange(b); if (b != oldValue) { if (m_canAutoFade) { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); if (objcScrollBar) { if (!b) { stop_fade(1.0); [objcScrollBar setScrollerStyle: NSScrollerStyleLegacy]; [objcScrollBar setNeedsDisplay: YES]; } else { stop_fade(0.0); [objcScrollBar setScrollerStyle: NSScrollerStyleOverlay]; [objcScrollBar setNeedsDisplay: YES]; } } } m_shouldAutoFadeProperty.changed(); } m_shouldAutoFadeProperty.set_complete(); }) { } ~scroll_bar() { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); if (!!objcScrollBar) objcScrollBar->m_cppScrollBar.release(); } virtual void installing() { rcptr<gui::scroll_bar> sb = get_bridge().template static_cast_to<gui::scroll_bar>(); m_dimension = sb->get_dimension(); m_isHiddenWhenInactive = sb->is_hidden_when_inactive(); // use bogus frame just for the purpose of detecting dimension. NSRect bogusBounds; bogusBounds.origin.x = bogusBounds.origin.y = 0; if (m_dimension == gfx::dimension::horizontal) { bogusBounds.size.width = 100; bogusBounds.size.height = 10; } else { bogusBounds.size.width = 10; bogusBounds.size.height = 100; } __strong objc_scroll_bar* objcScrollBar = [[objc_scroll_bar alloc] initWithFrame:bogusBounds]; objcScrollBar->m_cppScrollBar = this_rcptr; bogusBounds.origin.x = bogusBounds.origin.y = 0; m_isKnobSlotVisible = true; [objcScrollBar setTarget:objcScrollBar]; [objcScrollBar setAction: @selector(scrolled:)]; NSScrollerStyle preferredStyle = [NSScroller preferredScrollerStyle]; bool canAutoFade = (preferredStyle == NSScrollerStyleOverlay); bool shouldAutoFade = sb->get_should_auto_fade_property()->get(); m_canAutoFade = canAutoFade; m_shouldAutoFade = shouldAutoFade; if (shouldAutoFade && canAutoFade) { [objcScrollBar setScrollerStyle: preferredStyle]; m_knobAlpha = 0.0; } else { [objcScrollBar setScrollerStyle: NSScrollerStyleLegacy]; m_knobAlpha = 1.0; } m_stateProperty.bind_from(sb->get_state_property()); m_positionProperty.bind(sb->get_position_property(), false); m_canAutoFadeProperty.bind_to(get_can_auto_fade_property(sb.dereference())); m_shouldAutoFadeProperty.bind_from(sb->get_should_auto_fade_property()); [[NSNotificationCenter defaultCenter] addObserver:objcScrollBar selector:@selector(preferredScrollerStyleChanged:) name:NSPreferredScrollerStyleDidChangeNotification object:nil]; install_NSView(objcScrollBar); nsview_pane::installing(); } void scrolled() { transactable<gui::scroll_bar_state>::read_token rt; m_state.begin_read(rt); bool setPosition = true; double oldPos = cogs::atomic::load(m_pos); double pos = oldPos; double max = rt->m_max; double thumbSize = rt->m_thumbSize; double maxPos = max; maxPos -= thumbSize; objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); NSScrollerPart part = [objcScrollBar hitPart]; switch (part) { case NSScrollerDecrementPage: if (pos <= thumbSize) pos = 0; else pos -= thumbSize; break; case NSScrollerIncrementPage: pos += thumbSize; if (pos > maxPos) pos = maxPos; break; //case NSScrollerDecrementLine: // if (pos > 0) // --pos; // break; //case NSScrollerIncrementLine: // if (pos < maxPos) // ++pos; // break; case NSScrollerKnob: case NSScrollerKnobSlot: { double curValue = [objcScrollBar doubleValue]; double scaledUp = curValue * maxPos; pos = (longest)scaledUp; } case NSScrollerNoPart: default: setPosition = false; break; } if (pos != oldPos) { if (!!setPosition) [objcScrollBar setDoubleValue: (pos/maxPos) ]; // sets are serialized in the UI thread. No need to worry about synchronizing with other writes. m_positionProperty.set(pos); } } virtual void calculate_range() { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); m_currentRange.clear(); double scrollBarWidth = (longest)[NSScroller scrollerWidthForControlSize:[objcScrollBar controlSize] scrollerStyle:[objcScrollBar scrollerStyle]]; m_currentRange.get_max(!m_dimension) = scrollBarWidth; m_currentDefaultSize.set(scrollBarWidth, scrollBarWidth); } virtual gfx::range get_range() const { return m_currentRange; } virtual std::optional<gfx::size> get_default_size() const { return m_currentDefaultSize; } virtual bool is_focusable() const { return false; } void set_can_auto_fade(bool b) { m_canAutoFadeProperty.set(b); } void drawKnob() { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); NSGraphicsContext* curContext = [NSGraphicsContext currentContext]; CGContextRef context = [curContext CGContext]; CGContextSaveGState(context); CGContextSetAlpha(context, m_knobAlpha); [objcScrollBar defaultDrawKnob]; CGContextRestoreGState(context); } void drawKnobSlotInRect(const NSRect& slotRect, bool highlightFlag) { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); NSGraphicsContext* curContext = [NSGraphicsContext currentContext]; CGContextRef context = [curContext CGContext]; CGContextSaveGState(context); CGContextSetAlpha(context, m_knobAlpha); [objcScrollBar defaultDrawKnobSlotInRect: slotRect highlight: highlightFlag]; CGContextRestoreGState(context); } void fade() { objc_scroll_bar* objcScrollBar = (objc_scroll_bar*)get_NSView(); CGFloat alpha = m_knobAlpha - 0.2; if (alpha > 0) { m_knobAlpha = alpha; [objcScrollBar setNeedsDisplay: YES]; } else { [m_fadeTimer invalidate]; m_fadeTimer = nullptr; } } virtual void cursor_entering(const gfx::point& pt) { suppress_fade(); nsview_pane::cursor_entering(pt); } virtual void cursor_leaving() { unsuppress_fade(); nsview_pane::cursor_leaving(); } }; inline std::pair<rcref<gui::bridgeable_pane>, rcref<gui::scroll_bar_interface> > nsview_subsystem::create_scroll_bar() volatile { rcref<scroll_bar> sb = rcnew(scroll_bar)(this_rcref); return std::make_pair(sb, sb); } } } #ifdef COGS_OBJECTIVE_C_CODE @implementation objc_scroll_bar -(BOOL)isFlipped { return YES; } -(void)scrolled:(id)sender { cogs::rcptr<cogs::os::scroll_bar> cppScrollBar = m_cppScrollBar; if (!!cppScrollBar) cppScrollBar->scrolled(); } -(void)preferredScrollerStyleChanged:(NSNotification*)notification { cogs::rcptr<cogs::os::scroll_bar> cppScrollBar = m_cppScrollBar; if (!!cppScrollBar) { NSScrollerStyle scrollerStyle = [NSScroller preferredScrollerStyle]; cppScrollBar->set_can_auto_fade(scrollerStyle == NSScrollerStyleOverlay); } } +(BOOL)isCompatibleWithOverlayScrollers { return YES; } -(void)drawKnob { cogs::rcptr<cogs::os::scroll_bar> cppScrollBar = m_cppScrollBar; if (!!cppScrollBar) cppScrollBar->drawKnob(); else [super drawKnob]; } -(void)defaultDrawKnob { [super drawKnob]; } -(void)drawKnobSlotInRect:(NSRect)slotRect highlight:(BOOL)flag { cogs::rcptr<cogs::os::scroll_bar> cppScrollBar = m_cppScrollBar; if (!!cppScrollBar) cppScrollBar->drawKnobSlotInRect(slotRect, flag); else [super drawKnobSlotInRect:slotRect highlight:flag]; } -(void)defaultDrawKnobSlotInRect:(NSRect)slotRect highlight:(BOOL)flag { [super drawKnobSlotInRect:slotRect highlight:flag]; } -(void)drawRect:(NSRect)dirtyRect { [super drawRect:dirtyRect]; } -(void)fade:(NSTimer*)timer { cogs::rcptr<cogs::os::scroll_bar> cppScrollBar = m_cppScrollBar; if (!!cppScrollBar) cppScrollBar->fade(); } @end #endif #endif
24.075503
180
0.716008
cogmine
7d7405fde349eeea40da5273dfd334848c18f502
619
cpp
C++
0801-0900/0892-Surface Area of 3D Shapes/0892-Surface Area of 3D Shapes.cpp
jiadaizhao/LeetCode
4ddea0a532fe7c5d053ffbd6870174ec99fc2d60
[ "MIT" ]
49
2018-05-05T02:53:10.000Z
2022-03-30T12:08:09.000Z
0801-0900/0892-Surface Area of 3D Shapes/0892-Surface Area of 3D Shapes.cpp
jolly-fellow/LeetCode
ab20b3ec137ed05fad1edda1c30db04ab355486f
[ "MIT" ]
11
2017-12-15T22:31:44.000Z
2020-10-02T12:42:49.000Z
0801-0900/0892-Surface Area of 3D Shapes/0892-Surface Area of 3D Shapes.cpp
jolly-fellow/LeetCode
ab20b3ec137ed05fad1edda1c30db04ab355486f
[ "MIT" ]
28
2017-12-05T10:56:51.000Z
2022-01-26T18:18:27.000Z
class Solution { public: int surfaceArea(vector<vector<int>>& grid) { int total = 0; for (int i = 0; i < grid.size(); ++i) { for (int j = 0; j < grid[i].size(); ++j) { if (grid[i][j] > 0) { total += grid[i][j] * 4 + 2; if (i > 0) { total -= min(grid[i - 1][j], grid[i][j]) * 2; } if (j > 0) { total -= min(grid[i][j - 1], grid[i][j]) * 2; } } } } return total; } };
28.136364
69
0.295638
jiadaizhao
7d7596ce9bafa625f38c75830bfe88ae69abba1a
9,524
cpp
C++
libs2eplugins/src/s2e/Plugins/Lua/LuaFunctionInstrumentation.cpp
sebastianpoeplau/s2e
995cac6126e7d80337e8c4a72bfa9a87eea7eb68
[ "MIT" ]
55
2019-12-20T03:25:14.000Z
2022-01-16T07:19:47.000Z
libs2eplugins/src/s2e/Plugins/Lua/LuaFunctionInstrumentation.cpp
Moirai7/s2e
5a321f76d1a862c3898b9d24de621109b0c12b7d
[ "MIT" ]
2
2020-11-02T08:01:00.000Z
2022-03-27T02:59:18.000Z
libs2eplugins/src/s2e/Plugins/Lua/LuaFunctionInstrumentation.cpp
Moirai7/s2e
5a321f76d1a862c3898b9d24de621109b0c12b7d
[ "MIT" ]
11
2020-08-06T03:59:45.000Z
2022-02-25T02:31:59.000Z
/// /// Copyright (C) 2015, Dependable Systems Laboratory, EPFL /// Copyright (C) 2014-2019, Cyberhaven /// /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in all /// copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE /// SOFTWARE. /// #include <s2e/ConfigFile.h> #include <s2e/S2E.h> #include <s2e/S2EExecutor.h> #include <s2e/Utils.h> #include <s2e/Plugins/ExecutionMonitors/FunctionMonitor.h> #include <s2e/Plugins/Support/KeyValueStore.h> #include "LuaFunctionInstrumentation.h" #include "LuaFunctionInstrumentationState.h" #include "LuaS2EExecutionState.h" namespace s2e { namespace plugins { S2E_DEFINE_PLUGIN(LuaFunctionInstrumentation, "Execute Lua code on a function call", "LuaFunctionInstrumentation", "FunctionMonitor", "LuaBindings"); class LuaFunctionInstrumentationPluginState : public PluginState { private: bool m_child; public: LuaFunctionInstrumentationPluginState() : m_child(false){}; virtual LuaFunctionInstrumentationPluginState *clone() const { return new LuaFunctionInstrumentationPluginState(*this); } static PluginState *factory(Plugin *p, S2EExecutionState *s) { return new LuaFunctionInstrumentationPluginState(); } bool isChild() const { return m_child; } void makeChild(bool child) { m_child = child; } }; /*************************************************************************/ static std::string readStringOrFail(S2E *s2e, const std::string &key) { bool ok; ConfigFile *cfg = s2e->getConfig(); std::string ret = cfg->getString(key, "", &ok); if (!ok) { s2e->getWarningsStream() << "LuaFunctionInstrumentation: " << key << " is missing\n"; exit(-1); } return ret; } static uint64_t readIntOrFail(S2E *s2e, const std::string &key) { bool ok; ConfigFile *cfg = s2e->getConfig(); uint64_t ret = cfg->getInt(key, 0, &ok); if (!ok) { s2e->getWarningsStream() << "LuaFunctionInstrumentation: " << key << " is missing\n"; exit(-1); } return ret; } static bool readBoolOrFail(S2E *s2e, const std::string &key) { bool ok; ConfigFile *cfg = s2e->getConfig(); bool ret = cfg->getBool(key, 0, &ok); if (!ok) { s2e->getWarningsStream() << "LuaFunctionInstrumentation: " << key << " is missing\n"; exit(-1); } return ret; } void LuaFunctionInstrumentation::initialize() { m_functionMonitor = s2e()->getPlugin<FunctionMonitor>(); m_kvs = s2e()->getPlugin<KeyValueStore>(); bool ok; ConfigFile *cfg = s2e()->getConfig(); ConfigFile::string_list keys = cfg->getListKeys(getConfigKey() + ".instrumentation", &ok); if (!ok) { getWarningsStream() << "must have an .instrumentation section\n"; exit(-1); } for (auto const &key : keys) { std::stringstream ss; ss << getConfigKey() << ".instrumentation." << key; std::string moduleName = readStringOrFail(s2e(), ss.str() + ".module_name"); std::string instrumentationName = readStringOrFail(s2e(), ss.str() + ".name"); uint64_t pc = readIntOrFail(s2e(), ss.str() + ".pc"); unsigned paramCount = readIntOrFail(s2e(), ss.str() + ".param_count"); bool fork = readBoolOrFail(s2e(), ss.str() + ".fork"); std::string cc = readStringOrFail(s2e(), ss.str() + ".convention"); Instrumentation::CallingConvention convention; if (cc == "stdcall") { convention = Instrumentation::STDCALL; } else if (cc == "cdecl") { convention = Instrumentation::CDECL; } else { getWarningsStream() << "unknown calling convention" << cc << "\n"; exit(-1); } if (!registerInstrumentation( Instrumentation(moduleName, pc, paramCount, instrumentationName, convention, fork))) { exit(-1); } } m_functionMonitor->onCall.connect(sigc::mem_fun(*this, &LuaFunctionInstrumentation::onCall)); } void LuaFunctionInstrumentation::onCall(S2EExecutionState *state, const ModuleDescriptorConstPtr &source, const ModuleDescriptorConstPtr &dest, uint64_t callerPc, uint64_t calleePc, const FunctionMonitor::ReturnSignalPtr &returnSignal) { if (!dest) { return; } // TODO: need faster lookup for (auto const &instrumentation : m_instrumentations) { if (instrumentation->pc == calleePc && instrumentation->moduleName == dest->Name) { invokeInstrumentation(state, *instrumentation, true); returnSignal->connect( sigc::bind(sigc::mem_fun(*this, &LuaFunctionInstrumentation::onRet), instrumentation)); } } } void LuaFunctionInstrumentation::onRet(S2EExecutionState *state, const ModuleDescriptorConstPtr &source, const ModuleDescriptorConstPtr &dest, uint64_t returnSite, InstrumentationPtr instrumentation) { invokeInstrumentation(state, *instrumentation, false); } bool LuaFunctionInstrumentation::registerInstrumentation(const Instrumentation &instrumentation) { for (auto const &annot : m_instrumentations) { if (*annot == instrumentation) { getWarningsStream() << "attempting to register existing instrumentation\n"; return false; } } m_instrumentations.push_back(std::make_shared<Instrumentation>(instrumentation)); getDebugStream() << "loaded " << instrumentation.instrumentationName << " " << instrumentation.moduleName << "!" << hexval(instrumentation.pc) << " convention: " << instrumentation.convention << "\n"; return true; } void LuaFunctionInstrumentation::forkInstrumentation(S2EExecutionState *state, const Instrumentation &entry) { DECLARE_PLUGINSTATE_N(LuaFunctionInstrumentationPluginState, p, state); if (p->isChild()) { return; } std::stringstream ss; ss << "instrumentation_" << entry.instrumentationName << "_child"; // Use the KVS to make sure that we exercise the annotated function only once if (m_kvs) { bool exists = false; m_kvs->put(ss.str(), "1", exists); if (exists) { return; } } klee::ref<klee::Expr> cond = state->createSymbolicValue<uint8_t>(ss.str(), 0); cond = klee::Expr::createIsZero(cond); S2EExecutor::StatePair sp = s2e()->getExecutor()->forkCondition(state, cond); S2EExecutionState *s1 = static_cast<S2EExecutionState *>(sp.first); S2EExecutionState *s2 = static_cast<S2EExecutionState *>(sp.second); DECLARE_PLUGINSTATE_N(LuaFunctionInstrumentationPluginState, p1, s1); p1->makeChild(false); DECLARE_PLUGINSTATE_N(LuaFunctionInstrumentationPluginState, p2, s2); p2->makeChild(true); } void LuaFunctionInstrumentation::invokeInstrumentation(S2EExecutionState *state, const Instrumentation &entry, bool isCall) { lua_State *L = s2e()->getConfig()->getState(); LuaS2EExecutionState luaS2EState(state); LuaFunctionInstrumentationState luaInstrumentation; if (isCall && entry.fork) { DECLARE_PLUGINSTATE_N(LuaFunctionInstrumentationPluginState, p, state); forkInstrumentation(state, entry); luaInstrumentation.setChild(p->isChild()); p->makeChild(false); } lua_getglobal(L, entry.instrumentationName.c_str()); Lunar<LuaS2EExecutionState>::push(L, &luaS2EState); Lunar<LuaFunctionInstrumentationState>::push(L, &luaInstrumentation); if (entry.paramCount > 0 && state->getPointerSize() == 8) { s2e()->getExecutor()->terminateState(*state, "64-bit support not implemented"); } lua_pushboolean(L, isCall); uint64_t pointerSize = state->getPointerSize(); uint64_t paramSp = state->regs()->getSp() + pointerSize; for (unsigned i = 0; i < entry.paramCount; ++i) { uint64_t address = paramSp + i * pointerSize; lua_pushinteger(L, address); } lua_call(L, 3 + entry.paramCount, 0); if (luaInstrumentation.exitCpuLoop()) { throw CpuExitException(); } if (isCall && luaInstrumentation.doSkip()) { if (entry.convention == Instrumentation::STDCALL) { state->bypassFunction(entry.paramCount); } else { state->bypassFunction(0); } throw CpuExitException(); } } } // namespace plugins } // namespace s2e
35.014706
116
0.650147
sebastianpoeplau
7d7ea7062e666fb13f7449a3bf72c0b43d3da71a
2,433
cpp
C++
test/operation/exec.cpp
egranata/krakatau
866a26580e9890d5fb0961280b9827f347b3776e
[ "Apache-2.0" ]
13
2019-05-02T23:28:36.000Z
2021-04-04T02:38:01.000Z
test/operation/exec.cpp
egranata/krakatau
866a26580e9890d5fb0961280b9827f347b3776e
[ "Apache-2.0" ]
28
2019-05-04T16:09:37.000Z
2019-06-18T02:03:50.000Z
test/operation/exec.cpp
egranata/krakatau
866a26580e9890d5fb0961280b9827f347b3776e
[ "Apache-2.0" ]
1
2020-07-23T20:06:40.000Z
2020-07-23T20:06:40.000Z
// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <machine/state.h> #include <operation/push.h> #include <operation/exec.h> #include <operation/dup.h> #include <value/value.h> #include <operation/block.h> #include <gtest/gtest.h> #include <value/number.h> #include <value/operation.h> #include <value/error.h> #include <rtti/rtti.h> #include <value/bind.h> #include <operation/bind.h> #include <value/empty.h> TEST(Exec, Block) { MachineState s; auto blk = std::make_shared<Block>(); blk->add(std::make_shared<Push>(Value::fromNumber(12))); blk->add(std::make_shared<Dup>()); s.stack().push(Value::fromBlock(blk)); Exec e; ASSERT_EQ(Operation::Result::SUCCESS, e.execute(s)); ASSERT_EQ(2, s.stack().size()); ASSERT_TRUE(s.stack().peek()->isOfClass<Value_Number>()); } TEST(Exec, Operation) { MachineState s; auto oper = std::shared_ptr<Operation>(new Push(Value::fromNumber(12))); s.stack().push(Value::fromOperation(oper)); Exec e; ASSERT_EQ(Operation::Result::SUCCESS, e.execute(s)); ASSERT_EQ(1, s.stack().size()); ASSERT_TRUE(s.stack().peek()->isOfClass<Value_Number>()); } TEST(Exec, NotBlock) { MachineState s; Exec e; s.stack().push(Value::empty()); ASSERT_EQ(Operation::Result::ERROR, e.execute(s)); ASSERT_EQ(2, s.stack().size()); ASSERT_TRUE(s.stack().peek()->isOfClass<Value_Error>()); ASSERT_EQ(ErrorCode::TYPE_MISMATCH, runtime_ptr_cast<Value_Error>(s.stack().peek())->value()); } TEST(Exec, Bind) { MachineState s; Exec e; s.stack().push(Value::fromBind(std::make_shared<PartialBind>(Value::fromNumber(123), std::make_shared<Dup>()))); ASSERT_EQ(Operation::Result::SUCCESS, e.execute(s)); ASSERT_EQ(2, s.stack().size()); ASSERT_TRUE(Value::fromNumber(123)->equals(s.stack().pop())); ASSERT_TRUE(Value::fromNumber(123)->equals(s.stack().pop())); }
34.267606
116
0.685984
egranata
7d7f75355ff8f074d94ef4a92ad36d3fe50d55c9
48
hpp
C++
src/boost_preprocessor_list_to_tuple.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
10
2018-03-17T00:58:42.000Z
2021-07-06T02:48:49.000Z
src/boost_preprocessor_list_to_tuple.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
2
2021-03-26T15:17:35.000Z
2021-05-20T23:55:08.000Z
src/boost_preprocessor_list_to_tuple.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
4
2019-05-28T21:06:37.000Z
2021-07-06T03:06:52.000Z
#include <boost/preprocessor/list/to_tuple.hpp>
24
47
0.8125
miathedev
7d7fb8c2d059d53e033a0ebb83481f72df87ebd5
57,296
cpp
C++
src/drivers/cosmica.cpp
pierrelouys/PSP-MAME4ALL
54374b0579b7e2377f015ac155d8f519addfaa1a
[ "Unlicense" ]
1
2021-01-25T20:16:33.000Z
2021-01-25T20:16:33.000Z
src/drivers/cosmica.cpp
pierrelouys/PSP-MAME4ALL
54374b0579b7e2377f015ac155d8f519addfaa1a
[ "Unlicense" ]
1
2021-05-24T20:28:35.000Z
2021-05-25T14:44:54.000Z
src/drivers/cosmica.cpp
PSP-Archive/PSP-MAME4ALL
54374b0579b7e2377f015ac155d8f519addfaa1a
[ "Unlicense" ]
null
null
null
/*Se anula todo lo referente a Space Panic y Cosmic Guerrilla*/ /*************************************************************************** Space Panic memory map 0000-3FFF ROM 4000-5BFF Video RAM (Bitmap) 5C00-5FFF RAM 6000-601F Sprite Controller 4 bytes per sprite byte 1 - 80 = ? 40 = Rotate sprite left/right 3F = Sprite Number (Conversion to my layout via table) byte 2 - X co-ordinate byte 3 - Y co-ordinate byte 4 - 08 = Switch sprite bank 07 = Colour 6800 IN1 - Player controls. See input port setup for mappings 6801 IN2 - Player 2 controls for cocktail mode. See input port setup for mappings. 6802 DSW - Dip switches 6803 IN0 - Coinage and player start 700C-700E Colour Map Selector (Not Implemented) 7000-700B Various triggers, Sound etc 700F Ditto 7800 80 = Flash Screen? I/O ports: read: write: ***************************************************************************/ #include "driver.h" #include "vidhrdw/generic.h" #include "z80/z80.h" /**************************************************/ /* Cosmic routines */ /**************************************************/ int PixelClock = 0; extern unsigned char *cosmic_videoram; void cosmic_videoram_w(int offset,int data); void cosmic_flipscreen_w(int offset, int data); int cosmic_vh_start(void); void cosmic_vh_stop(void); void cosmic_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh); void cosmic_vh_screenrefresh_sprites(struct osd_bitmap *bitmap,int full_refresh); //static struct MemoryReadAddress readmem[] = //{ // { 0x4000, 0x5FFF, MRA_RAM }, // { 0x0000, 0x3fff, MRA_ROM }, // { 0x6800, 0x6800, input_port_0_r }, /* IN1 */ // { 0x6801, 0x6801, input_port_1_r }, /* IN2 */ // { 0x6802, 0x6802, input_port_2_r }, /* DSW */ // { 0x6803, 0x6803, input_port_3_r }, /* IN0 */ // { -1 } /* end of table */ //}; static struct DACinterface dac_interface = { 1, { 100 } }; /* Se anula porque da error static struct Samplesinterface samples_interface = { 9, /* 9 channels * / 25 /* volume * / }; Fin Se anula porque da error*/ /**************************************************/ /* Space Panic specific routines */ /************************************************** / void panic_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom); void panic_colourmap_select(int offset,int data); int panic_interrupt(void); static struct MemoryWriteAddress panic_writemem[] = { { 0x4000, 0x43FF, MWA_RAM }, { 0x4400, 0x5BFF, cosmic_videoram_w, &cosmic_videoram }, { 0x5C00, 0x5FFF, MWA_RAM }, { 0x6000, 0x601F, MWA_RAM, &spriteram, &spriteram_size }, { 0x0000, 0x3fff, MWA_ROM }, { 0x700C, 0x700E, panic_colourmap_select }, { -1 } /* end of table * / }; INPUT_PORTS_START( input_ports ) PORT_START /* IN1 * / PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_4WAY ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_4WAY ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_4WAY ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_4WAY ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_START /* IN2 * / PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_4WAY | IPF_COCKTAIL ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_4WAY | IPF_COCKTAIL ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_4WAY | IPF_COCKTAIL ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_4WAY | IPF_COCKTAIL ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL ) PORT_START /* DSW * / PORT_DIPNAME( 0x07, 0x00, "Coin_A", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0x05, "2C_3C" ) PORT_DIPSETTING( 0x01, "1C_2C" ) PORT_DIPSETTING( 0x02, "1C_3C" ) PORT_DIPSETTING( 0x03, "1C_4C" ) PORT_DIPSETTING( 0x04, "1C_5C" ) /* 0x06 and 0x07 disabled * / PORT_DIPNAME( 0x08, 0x00, "Cabinet", IP_KEY_NONE) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x08, "Cocktail" ) PORT_DIPNAME( 0x10, 0x00, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "3000" ) PORT_DIPSETTING( 0x10, "5000" ) PORT_DIPNAME( 0x20, 0x00, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPNAME( 0xc0, 0x40, "Coin_B", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "2C_1C" ) PORT_DIPSETTING( 0x40, "1C_1C" ) PORT_DIPSETTING( 0x80, "1C_2C" ) PORT_DIPSETTING( 0xc0, "1C_3C" ) PORT_START /* IN0 * / PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) INPUT_PORTS_END /* Main Sprites * / static struct GfxLayout panic_spritelayout0 = { 16,16, /* 16*16 sprites * 48 , /* 64 sprites * / 2, /* 2 bits per pixel * / { 4096*8, 0 }, /* the two bitplanes are separated / { 0,1,2,3,4,5,6,7,16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 }, { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 32*8 /* every sprite takes 32 consecutive bytes * / }; /* Man Top * / static struct GfxLayout panic_spritelayout1 = { 16,16, /* 16*16 sprites * / 16 , /* 16 sprites * / 2, /* 2 bits per pixel * / { 4096*8, 0 }, /* the two bitplanes are separated * / { 0,1,2,3,4,5,6,7,16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 }, { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 32*8 /* every sprite takes 32 consecutive bytes * / }; static struct GfxDecodeInfo panic_gfxdecodeinfo[] = { { 1, 0x0A00, &panic_spritelayout0, 0, 8 }, /* Monsters * / { 1, 0x0200, &panic_spritelayout0, 0, 8 }, /* Monsters eating Man * / { 1, 0x0800, &panic_spritelayout1, 0, 8 }, /* Man * / { -1 } /* end of array * / }; static struct MachineDriver panic_machine_driver = { /* basic machine hardware * / { { CPU_Z80, 2000000, /* 2 Mhz? * / 0, readmem,panic_writemem,0,0, panic_interrupt,2 } }, 60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration * / 1, /* single CPU, no need for interleaving * / 0, /* video hardware * / 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, panic_gfxdecodeinfo, 16, 8*4, panic_vh_convert_color_prom, VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh, /* sound hardware * / 0,0,0,0 }; static int panic_hiload(void) { unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region]; /* wait for default to be copied * / if (RAM[0x40c1] == 0x00 && RAM[0x40c2] == 0x03 && RAM[0x40c3] == 0x04) { void *f; if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0) { RAM[0x4004] = 0x01; /* Prevent program resetting high score * / osd_fread(f,&RAM[0x40C1],5); osd_fread(f,&RAM[0x5C00],12); osd_fclose(f); } return 1; } else return 0; /* we can't load the hi scores yet * / } static void panic_hisave(void) { void *f; unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region]; if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0) { osd_fwrite(f,&RAM[0x40C1],5); osd_fwrite(f,&RAM[0x5C00],12); osd_fclose(f); } } int panic_interrupt(void) { static int count=0; count++; if (count == 1) { return 0x00cf; /* RST 08h * / } else { count=0; return 0x00d7; /* RST 10h * / } } ROM_START( panic_rom ) ROM_REGION(0x10000) /* 64k for code * / ROM_LOAD( "spcpanic.1", 0x0000, 0x0800, 0x405ae6f9 ) /* Code * / ROM_LOAD( "spcpanic.2", 0x0800, 0x0800, 0xb6a286c5 ) ROM_LOAD( "spcpanic.3", 0x1000, 0x0800, 0x85ae8b2e ) ROM_LOAD( "spcpanic.4", 0x1800, 0x0800, 0xb6d4f52f ) ROM_LOAD( "spcpanic.5", 0x2000, 0x0800, 0x5b80f277 ) ROM_LOAD( "spcpanic.6", 0x2800, 0x0800, 0xb73babf0 ) ROM_LOAD( "spcpanic.7", 0x3000, 0x0800, 0xfc27f4e5 ) ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) * / ROM_LOAD( "spcpanic.9", 0x0000, 0x0800, 0xeec78b4c ) ROM_LOAD( "spcpanic.10", 0x0800, 0x0800, 0xc9631c2d ) ROM_LOAD( "spcpanic.12", 0x1000, 0x0800, 0xe83423d0 ) ROM_LOAD( "spcpanic.11", 0x1800, 0x0800, 0xacea9df4 ) ROM_REGION(0x0820) /* color PROMs * / ROM_LOAD( "82s123.sp", 0x0000, 0x0020, 0x35d43d2f ) ROM_LOAD( "spcpanic.8", 0x0020, 0x0800, 0x7da0b321 ) ROM_END ROM_START( panica_rom ) ROM_REGION(0x10000) /* 64k for code * / ROM_LOAD( "panica.1", 0x0000, 0x0800, 0x289720ce ) /* Code * / ROM_LOAD( "spcpanic.2", 0x0800, 0x0800, 0xb6a286c5 ) ROM_LOAD( "spcpanic.3", 0x1000, 0x0800, 0x85ae8b2e ) ROM_LOAD( "spcpanic.4", 0x1800, 0x0800, 0xb6d4f52f ) ROM_LOAD( "spcpanic.5", 0x2000, 0x0800, 0x5b80f277 ) ROM_LOAD( "spcpanic.6", 0x2800, 0x0800, 0xb73babf0 ) ROM_LOAD( "panica.7", 0x3000, 0x0800, 0x3641cb7f ) ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) * / ROM_LOAD( "spcpanic.9", 0x0000, 0x0800, 0xeec78b4c ) ROM_LOAD( "spcpanic.10", 0x0800, 0x0800, 0xc9631c2d ) ROM_LOAD( "spcpanic.12", 0x1000, 0x0800, 0xe83423d0 ) ROM_LOAD( "spcpanic.11", 0x1800, 0x0800, 0xacea9df4 ) ROM_REGION(0x0820) /* color PROMs * / ROM_LOAD( "82s123.sp", 0x0000, 0x0020, 0x35d43d2f ) ROM_LOAD( "spcpanic.8", 0x0020, 0x0800, 0x7da0b321 ) ROM_END ROM_START( panicger_rom ) ROM_REGION(0x10000) /* 64k for code * / ROM_LOAD( "spacepan.001", 0x0000, 0x0800, 0xa6d9515a ) /* Code * / ROM_LOAD( "spacepan.002", 0x0800, 0x0800, 0xcfc22663 ) ROM_LOAD( "spacepan.003", 0x1000, 0x0800, 0xe1f36893 ) ROM_LOAD( "spacepan.004", 0x1800, 0x0800, 0x01be297c ) ROM_LOAD( "spacepan.005", 0x2000, 0x0800, 0xe0d54805 ) ROM_LOAD( "spacepan.006", 0x2800, 0x0800, 0xaae1458e ) ROM_LOAD( "spacepan.007", 0x3000, 0x0800, 0x14e46e70 ) ROM_REGION_DISPOSE(0x2000) /* temporary space for graphics (disposed after conversion) * / ROM_LOAD( "spcpanic.9", 0x0000, 0x0800, 0xeec78b4c ) ROM_LOAD( "spcpanic.10", 0x0800, 0x0800, 0xc9631c2d ) ROM_LOAD( "spcpanic.12", 0x1000, 0x0800, 0xe83423d0 ) ROM_LOAD( "spcpanic.11", 0x1800, 0x0800, 0xacea9df4 ) ROM_REGION(0x0820) /* color PROMs * / ROM_LOAD( "82s123.sp", 0x0000, 0x0020, 0x35d43d2f ) ROM_LOAD( "spcpanic.8", 0x0020, 0x0800, 0x7da0b321 ) ROM_END struct GameDriver panic_driver = { __FILE__, 0, "panic", "Space Panic (set 1)", "1980", "Universal", "Mike Coates (MAME driver)\nMarco Cassili", 0, &panic_machine_driver, 0, panic_rom, 0, 0, 0, 0, /* sound_prom * / input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, panic_hiload, panic_hisave }; struct GameDriver panica_driver = { __FILE__, &panic_driver, "panica", "Space Panic (set 2)", "1980", "Universal", "Mike Coates (MAME driver)\nMarco Cassili", 0, &panic_machine_driver, 0, panica_rom, 0, 0, 0, 0, /* sound_prom * / input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, panic_hiload, panic_hisave }; struct GameDriver panicger_driver = { __FILE__, &panic_driver, "panicger", "Space Panic (German)", "1980", "Universal (ADP Automaten license)", "Mike Coates (MAME driver)\nMarco Cassili", 0, &panic_machine_driver, 0, panicger_rom, 0, 0, 0, 0, /* sound_prom * / input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, panic_hiload, panic_hisave }; /**************************************************/ /* Cosmic Alien specific routines */ /**************************************************/ void cosmicalien_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom); void cosmicalien_colourmap_select(int offset,int data); int cosmicalien_interrupt(void) { PixelClock = (PixelClock + 2) & 63; if (PixelClock == 0) { if (readinputport(3) & 1) /* Left Coin */ return nmi_interrupt(); else return ignore_interrupt(); } else return ignore_interrupt(); } int cosmicalien_video_address_r(int offset) { return PixelClock; } static struct MemoryReadAddress cosmicalien_readmem[] = { { 0x4000, 0x5FFF, MRA_RAM }, { 0x0000, 0x3fff, MRA_ROM }, { 0x6800, 0x6800, input_port_0_r }, /* IN1 */ { 0x6801, 0x6801, input_port_1_r }, /* IN2 */ { 0x6802, 0x6802, input_port_2_r }, /* DSW */ { 0x6803, 0x6803, cosmicalien_video_address_r }, { -1 } /* end of table */ }; static struct MemoryWriteAddress cosmicalien_writemem[] = { { 0x4000, 0x43ff, MWA_RAM }, { 0x4400, 0x5bff, cosmic_videoram_w, &cosmic_videoram}, { 0x5c00, 0x5fff, MWA_RAM }, { 0x6000, 0x601f, MWA_RAM ,&spriteram, &spriteram_size }, { 0x7000, 0x700B, MWA_RAM }, /* Sound Triggers */ { 0x700C, 0x700C, cosmicalien_colourmap_select }, { -1 } /* end of table */ }; INPUT_PORTS_START( cosmicalien_input_ports ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN2 */ PORT_DIPNAME( 0x01, 0x00, "Cabinet", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x01, "Cocktail" ) PORT_DIPNAME( 0x02, 0x02, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x0c, 0x00, "Coinage", IP_KEY_NONE ) PORT_DIPSETTING( 0x08, "2C_1C" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0x04, "1C_2C" ) /* 0c gives 1C_1C */ PORT_DIPNAME( 0x30, 0x30, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x30, "5000" ) PORT_DIPSETTING( 0x20, "10000" ) PORT_DIPSETTING( 0x10, "15000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) /* The coin slots are not memory mapped. Coin causes a NMI, */ /* This fake input port is used by the interrupt */ /* handler to be notified of coin insertions. We use IMPULSE to */ /* trigger exactly one interrupt, without having to check when the */ /* user releases the key. */ PORT_START /* FAKE */ PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) INPUT_PORTS_END static struct GfxLayout cosmicalien_spritelayout16 = { 16,16, /* 16*16 sprites */ 64, /* 64 sprites */ 2, /* 2 bits per pixel */ { 0, 64*16*16 }, /* the two bitplanes are separated */ { 0,1,2,3,4,5,6,7,16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7}, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static struct GfxLayout cosmicalien_spritelayout32 = { 32,32, /* 32*32 sprites */ 16, /* 16 sprites */ 2, /* 2 bits per pixel */ { 0, 64*16*16 }, /* the two bitplanes are separated */ { 0,1,2,3,4,5,6,7, 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7, 96*8+0, 96*8+1, 96*8+2, 96*8+3, 96*8+4, 96*8+5, 96*8+6, 96*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8, 16*8, 17*8,18*8,19*8,20*8,21*8,22*8,23*8,24*8,25*8,26*8,27*8,28*8,29*8,30*8,31*8 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static struct GfxDecodeInfo cosmicalien_gfxdecodeinfo[] = { { 1, 0x0000, &cosmicalien_spritelayout16, 0, 8 }, { 1, 0x0000, &cosmicalien_spritelayout32, 0, 8 }, { -1 } /* end of array */ }; /* HSC 12/02/98 */ static int cosmicalienhiload(void) { static int firsttime = 0; unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region]; /* check if the hi score table has already been initialized */ /* the high score table is intialized to all 0, so first of all */ /* we dirty it, then we wait for it to be cleared again */ if (firsttime == 0) { fast_memset(&RAM[0x400e],0xff,4); /* high score */ firsttime = 1; } /* check if the hi score table has already been initialized */ if (memcmp(&RAM[0x400e],"\x00\x00\x00",3) == 0 ) { void *f; if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0) { osd_fread(f,&RAM[0x400e],3); osd_fclose(f); } firsttime = 0; return 1; } else return 0; /* we can't load the hi scores yet */ } static void cosmicalienhisave(void) { void *f; unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region]; if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0) { osd_fwrite(f,&RAM[0x400e],3); osd_fclose(f); } } static struct MachineDriver cosmicalien_machine_driver = { /* basic machine hardware */ { { CPU_Z80, 1081600, 0, cosmicalien_readmem,cosmicalien_writemem,0,0, cosmicalien_interrupt,32 } }, 60, 2500, /* frames per second, vblank duration */ 1, /* single CPU, no need for interleaving */ 0, /* video hardware */ 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, cosmicalien_gfxdecodeinfo, 8, 16*4, cosmicalien_vh_convert_color_prom, VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh_sprites, /* sound hardware */ 0,0,0,0 }; ROM_START( cosmicalien_rom ) ROM_REGION(0x10000) /* 64k for code */ ROM_LOAD( "r1", 0x0000, 0x0800, 0x535ee0c5 ) ROM_LOAD( "r2", 0x0800, 0x0800, 0xed3cf8f7 ) ROM_LOAD( "r3", 0x1000, 0x0800, 0x6a111e5e ) ROM_LOAD( "r4", 0x1800, 0x0800, 0xc9b5ca2a ) ROM_LOAD( "r5", 0x2000, 0x0800, 0x43666d68 ) ROM_REGION_DISPOSE(0x1000) /* temporary space for graphics (disposed after conversion) */ ROM_LOAD( "r6", 0x0000, 0x0800, 0x431e866c ) ROM_LOAD( "r7", 0x0800, 0x0800, 0xaa6c6079 ) ROM_REGION(0x0420) /* color PROMs */ ROM_LOAD( "bpr1", 0x0000, 0x0020, 0xdfb60f19 ) ROM_LOAD( "r9", 0x0020, 0x0400, 0xea4ee931 ) ROM_END struct GameDriver cosmica_driver = { __FILE__, 0, "cosmica", "Cosmic Alien", "1980", "Universal", "Lee Taylor", 0, &cosmicalien_machine_driver, 0, cosmicalien_rom, 0, 0, 0, 0, /* sound_prom */ cosmicalien_input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, cosmicalienhiload, cosmicalienhisave /* hsc 12/02/98 */ }; /*************************************************************************/ /* Cosmic Guerilla specific routines */ /*************************************************************************/ /* 0000-03FF ROM COSMICG.1 */ /* 0400-07FF ROM COSMICG.2 */ /* 0800-0BFF ROM COSMICG.3 */ /* 0C00-0FFF ROM COSMICG.4 */ /* 1000-13FF ROM COSMICG.5 */ /* 1400-17FF ROM COSMICG.6 */ /* 1800-1BFF ROM COSMICG.7 */ /* 1C00-1FFF ROM COSMICG.8 - Graphics */ /* */ /* 2000-23FF RAM */ /* 2400-3FEF Screen RAM */ /* 3FF0-3FFF CRT Controller registers (3FF0, register, 3FF4 Data) */ /* */ /* CRTC data */ /* ROM COSMICG.9 - Color Prom */ /* */ /* CR Bits (Inputs) */ /* 0000-0003 A9-A13 from CRTC Pixel Clock */ /* 0004-000B Controls */ /* 000C-000F Dip Switches */ /* */ /* CR Bits (Outputs) */ /* 0016-0017 Colourmap Selector */ /************************************************************************* / void cosmicguerilla_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom); void cosmicguerilla_output_w(int offset, int data); void cosmicguerilla_colourmap_select(int offset,int data); int cosmicguerilla_read_pixel_clock(int offset); static struct MemoryReadAddress cosmicguerilla_readmem[] = { { 0x2000, 0x3fff, MRA_RAM}, { 0x0000, 0x1fff, MRA_ROM}, { -1 } /* end of table * / }; static struct MemoryWriteAddress cosmicguerilla_writemem[] = { { 0x2000, 0x23ff, MWA_RAM }, { 0x2400, 0x3bff, cosmic_videoram_w, &cosmic_videoram }, { 0x3C00, 0x3fff, MWA_RAM }, { 0x0000, 0x1fff, MWA_ROM }, { -1 } /* end of table * / }; /*static const char *cosmicguerilla_sample_names[] = { "*cosmicg", "cg_m0.wav", /* 8 Different pitches of March Sound * / "cg_m1.wav", "cg_m2.wav", "cg_m3.wav", "cg_m4.wav", "cg_m5.wav", "cg_m6.wav", "cg_m7.wav", "cg_att.wav", /* Killer Attack * / "cg_chnc.wav", /* Bonus Chance * / "cg_gotb.wav", /* Got Bonus - have not got correct sound for * / "cg_dest.wav", /* Gun Destroy * / "cg_gun.wav", /* Gun Shot * / "cg_gotm.wav", /* Got Monster * / "cg_ext.wav", /* Coin Extend * / 0 /* end of array * / }; * / static struct IOReadPort cosmicguerilla_readport[] = { { 0x00, 0x00, cosmicguerilla_read_pixel_clock }, { 0x01, 0x01, input_port_1_r }, { -1 } /* end of table * / }; static struct IOWritePort cosmicguerilla_writeport[] = { { 0x00, 0x15, cosmicguerilla_output_w }, { 0x16, 0x17, cosmicguerilla_colourmap_select }, { -1 } /* end of table * / }; /***********eliminamos por ahora***************** / void cosmicguerilla_output_w(int offset, int data) {/* static int MarchSelect; static int GunDieSelect; static int SoundEnable; int Count; /* Sound Enable / Disable * / if (offset == 12) { SoundEnable = data; if (data == 0) for(Count=0;Count<9;Count++) sample_stop(Count); } if (SoundEnable) { switch (offset) { /* The schematics show a direct link to the sound amp */ /* as other cosmic series games, but it never seems to */ /* be used for anything. It is implemented for sake of */ /* completness. Maybe it plays a tune if you win ? * / case 1 : DAC_data_w(0, -data); break; /* March Sound * / case 2 : if (errorlog) fprintf(errorlog,"March = %d\n",MarchSelect); if (data) sample_start (0, MarchSelect, 0); break; case 3 : MarchSelect = (MarchSelect & 0xFE) | data; break; case 4 : MarchSelect = (MarchSelect & 0xFD) | (data << 1); break; case 5 : MarchSelect = (MarchSelect & 0xFB) | (data << 2); break; /* Killer Attack (crawly thing at bottom of screen) * / case 6 : if (data) sample_start(1, 8, 1); else sample_stop(1); break; /* Bonus Chance & Got Bonus * / case 7 : if (data) { sample_stop(4); sample_start(4, 10, 0); } break; case 8 : if (data) { if (!sample_playing(4)) sample_start(4, 9, 1); } else sample_stop(4); break; /* Got Ship * / case 9 : if (data) sample_start(3, 11, 0); break; case 11: /* Watchdog * / break; /* Got Monster / Gunshot * / case 13: if (data) sample_start(8, 13-GunDieSelect, 0); break; case 14: GunDieSelect = data; break; /* Coin Extend (extra base) * / case 15: if (data) sample_start(5, 14, 0); break; } } if((errorlog) && (offset != 11)) fprintf(errorlog,"Output %x=%x\n",offset,data);* / } /***********************fin eliminacion*********************** / int cosmicguerilla_read_pixel_clock(int offset) { /* The top four address lines from the CRTC are bits 0-3 * / return (input_port_0_r(0) & 0xf0) | PixelClock; } int cosmicguerilla_interrupt(void) { /* Increment Pixel Clock * / PixelClock = (PixelClock + 1) & 15; /* Insert Coin * / if ((readinputport(2) & 1) & (PixelClock == 0)) /* Coin * / { return 4; } else { return ignore_interrupt(); } } static void cosmicguerilla_decode(void) { /* Roms have data pins connected different from normal * / int Count; unsigned char Scrambled,Normal; for(Count=0x1fff;Count>=0;Count--) { Scrambled = Machine->memory_region[0][Count]; Normal = (Scrambled >> 3 & 0x11) | (Scrambled >> 1 & 0x22) | (Scrambled << 1 & 0x44) | (Scrambled << 3 & 0x88); Machine->memory_region[0][Count] = Normal; } /* Patch to avoid crash - Seems like duff romcheck routine */ /* I would expect it to be bitrot, but have two romsets */ /* from different sources with the same problem! * / Machine->memory_region[0][0x1e9e] = 0x04; Machine->memory_region[0][0x1e9f] = 0xc0; } /* These are used for the CR handling - This can be used to */ /* from 1 to 16 bits from any bit offset between 0 and 4096 */ /* Offsets are in BYTES, so bits 0-7 are at offset 0 etc. * / INPUT_PORTS_START( cosmicguerilla_input_ports ) PORT_START /* 4-7 * / PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY ) PORT_START /* 8-15 * / PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL) PORT_DIPNAME( 0x30, 0x30, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x20, "1500" ) PORT_DIPSETTING( 0x30, "2000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_DIPNAME( 0x40, 0x00, "Coinage", IP_KEY_NONE ) PORT_DIPSETTING( 0x40, "2C_1C" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPNAME( 0x80, 0x00, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x80, "5" ) PORT_START /* Hard wired settings */ /* The coin slots are not memory mapped. Coin causes INT 4 */ /* This fake input port is used by the interrupt handler */ /* to be notified of coin insertions. We use IMPULSE to */ /* trigger exactly one interrupt, without having to check */ /* when the user releases the key. * / PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) /* This dip switch is not read by the program at any time */ /* but is wired to enable or disable the flip screen output * / PORT_DIPNAME( 0x02, 0x00, "Cabinet", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x02, "Cocktail" ) /* This odd setting is marked as shown on the schematic, */ /* and again, is not read by the program, but wired into */ /* the watchdog circuit. The book says to leave it off * / PORT_DIPNAME( 0x04, 0x00, "Unused", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Off" ) PORT_DIPSETTING( 0x04, "On" ) INPUT_PORTS_END static int cosmicguerillahiload(void) { static int firsttime = 0; unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region]; /* check if the hi score table has already been initialized */ /* the high score table is intialized to all 0, so first of all */ /* we dirty it, then we wait for it to be cleared again * / if (firsttime == 0) { fast_memset(&RAM[0x3c10],0xff,4); /* high score * / firsttime = 1; } /* check if the hi score table has already been initialized * / if (memcmp(&RAM[0x3c10],"\x00\x00\x00\x00",4) == 0 ) { void *f; if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0)) != 0) { osd_fread(f,&RAM[0x3c10],4); osd_fclose(f); } firsttime = 0; return 1; } else return 0; /* we can't load the hi scores yet * / } static void cosmicguerillahisave(void) { void *f; unsigned char *RAM = Machine->memory_region[Machine->drv->cpu[0].memory_region]; if ((f = osd_fopen(Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1)) != 0) { osd_fwrite(f,&RAM[0x3c10],4); osd_fclose(f); } } static struct MachineDriver cosmicguerilla_machine_driver = { /* basic machine hardware * / { { CPU_TMS9900, 1228500, /* 9.828 Mhz Crystal * / 0, cosmicguerilla_readmem,cosmicguerilla_writemem, cosmicguerilla_readport,cosmicguerilla_writeport, cosmicguerilla_interrupt,16 } }, 60, 0, /* frames per second, vblank duration * / 1, /* single CPU, no need for interleaving * / 0, /* video hardware * / 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, 0, /* no gfxdecodeinfo - bitmapped display * / 16,8*4, cosmicguerilla_vh_convert_color_prom, VIDEO_TYPE_RASTER, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh, /* sound hardware * / 0,0,0,0/*, { /*{ SOUND_SAMPLES, &samples_interface },* / { SOUND_DAC, &dac_interface } }* / }; ROM_START( cosmicguerilla_rom ) ROM_REGION(0x10000) /* 8k for code * / ROM_LOAD( "cosmicg1.bin", 0x0000, 0x0400, 0xe1b9f894 ) ROM_LOAD( "cosmicg2.bin", 0x0400, 0x0400, 0x35c75346 ) ROM_LOAD( "cosmicg3.bin", 0x0800, 0x0400, 0x82a49b48 ) ROM_LOAD( "cosmicg4.bin", 0x0C00, 0x0400, 0x1c1c934c ) ROM_LOAD( "cosmicg5.bin", 0x1000, 0x0400, 0xb1c00fbf ) ROM_LOAD( "cosmicg6.bin", 0x1400, 0x0400, 0xf03454ce ) ROM_LOAD( "cosmicg7.bin", 0x1800, 0x0400, 0xf33ebae7 ) ROM_LOAD( "cosmicg8.bin", 0x1C00, 0x0400, 0x472e4990 ) ROM_REGION(0x0400) /* Colour Prom * / ROM_LOAD( "cosmicg9.bin", 0x0000, 0x0400, 0x689c2c96 ) ROM_END struct GameDriver cosmicg_driver = { __FILE__, 0, "cosmicg", "Cosmic Guerilla", "1979", "Universal", "Andy Jones\nMike Coates", 0, &cosmicguerilla_machine_driver, 0, cosmicguerilla_rom, cosmicguerilla_decode, 0, 0, /*cosmicguerilla_sample_names,* / 0, /* sound_prom * / cosmicguerilla_input_ports, PROM_MEMORY_REGION(1), 0, 0, ORIENTATION_ROTATE_270, cosmicguerillahiload, cosmicguerillahisave }; /*************************************************************************** Magical Spot 2 memory map (preliminary) 0000-2fff ROM 6000-63ff RAM 6400-7fff Video RAM read: write: ***************************************************************************/ void magspot2_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom); void magspot2_colourmap_w(int offset, int data); static int magspot2_interrupt(void) { /* Coin 1 causes an IRQ, Coin 2 an NMI */ if (input_port_4_r(0) & 0x01) { return interrupt(); } if (input_port_4_r(0) & 0x02) { return nmi_interrupt(); } return ignore_interrupt(); } static int magspot2_coinage_dip_r(int offset) { return (input_port_5_r(0) & (1 << (7 - offset))) ? 0 : 1; } static struct MemoryReadAddress magspot2_readmem[] = { { 0x0000, 0x2fff, MRA_ROM }, { 0x3800, 0x3807, magspot2_coinage_dip_r }, { 0x5000, 0x5000, input_port_0_r }, { 0x5001, 0x5001, input_port_1_r }, { 0x5002, 0x5002, input_port_2_r }, { 0x5003, 0x5003, input_port_3_r }, { 0x6000, 0x7fff, MRA_RAM }, { -1 } /* end of table */ }; static struct MemoryWriteAddress magspot2_writemem[] = { { 0x0000, 0x2fff, MWA_ROM }, { 0x4000, 0x401f, MWA_RAM, &spriteram, &spriteram_size}, { 0x4800, 0x4800, DAC_data_w }, { 0x480D, 0x480D, magspot2_colourmap_w }, { 0x480F, 0x480F, cosmic_flipscreen_w }, { 0x6000, 0x63ff, MWA_RAM }, { 0x6400, 0x7bff, cosmic_videoram_w, &cosmic_videoram, &videoram_size}, { 0x7c00, 0x7fff, MWA_RAM }, { -1 } /* end of table */ }; INPUT_PORTS_START( magspot2_input_ports ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY ) PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY ) PORT_DIPNAME( 0xc0, 0x40, "Bonus Game", IP_KEY_NONE ) PORT_DIPSETTING( 0x40, "5000" ) PORT_DIPSETTING( 0x80, "10000" ) PORT_DIPSETTING( 0xc0, "15000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL ) PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN2 */ PORT_DIPNAME( 0x03, 0x01, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x01, "2000" ) PORT_DIPSETTING( 0x02, "3000" ) PORT_DIPSETTING( 0x03, "5000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_DIPNAME( 0x04, 0x00, "Unknown", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Off" ) PORT_DIPSETTING( 0x04, "On" ) PORT_DIPNAME( 0x18, 0x08, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x18, "5" ) PORT_DIPNAME( 0x20, 0x00, "Cabinet", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x20, "Cocktail" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START /* IN3 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coins */ PORT_START /* IN4 */ PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) PORT_BITX(0x02, IP_ACTIVE_HIGH, IPT_COIN2 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) /* Fake port to handle coinage dip switches. Each bit goes to 3800-3807 */ PORT_START /* IN5 */ PORT_DIPNAME( 0x0f, 0x00, "Coin_A", IP_KEY_NONE ) PORT_DIPSETTING( 0x0c, "4C_1C" ) PORT_DIPSETTING( 0x08, "3C_1C" ) PORT_DIPSETTING( 0x0d, "4 Coins/2 Credits" ) PORT_DIPSETTING( 0x05, "2C_1C" ) PORT_DIPSETTING( 0x09, "3C_2C" ) PORT_DIPSETTING( 0x0e, "4C_3C" ) PORT_DIPSETTING( 0x0f, "4 Coins/4 Credits" ) PORT_DIPSETTING( 0x0a, "3 Coins/3 Credits" ) PORT_DIPSETTING( 0x06, "2 Coins/2 Credits" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0x0b, "3C_4C" ) PORT_DIPSETTING( 0x07, "2C_3C" ) PORT_DIPSETTING( 0x01, "1C_2C" ) PORT_DIPSETTING( 0x02, "1C_3C" ) PORT_DIPSETTING( 0x03, "1C_4C" ) PORT_DIPSETTING( 0x04, "1C_5C" ) PORT_DIPNAME( 0xf0, 0x00, "Coin_B", IP_KEY_NONE ) PORT_DIPSETTING( 0xc0, "4C_1C" ) PORT_DIPSETTING( 0x80, "3C_1C" ) PORT_DIPSETTING( 0xd0, "4 Coins/2 Credits" ) PORT_DIPSETTING( 0x50, "2C_1C" ) PORT_DIPSETTING( 0x90, "3C_2C" ) PORT_DIPSETTING( 0xe0, "4C_3C" ) PORT_DIPSETTING( 0xf0, "4 Coins/4 Credits" ) PORT_DIPSETTING( 0xa0, "3 Coins/3 Credits" ) PORT_DIPSETTING( 0x60, "2 Coins/2 Credits" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0xb0, "3C_4C" ) PORT_DIPSETTING( 0x70, "2C_3C" ) PORT_DIPSETTING( 0x10, "1C_2C" ) PORT_DIPSETTING( 0x20, "1C_3C" ) PORT_DIPSETTING( 0x30, "1C_4C" ) PORT_DIPSETTING( 0x40, "1C_5C" ) INPUT_PORTS_END static struct MachineDriver magspot2_machine_driver = { /* basic machine hardware */ { { CPU_Z80, 18432000/6, /* 3.072 Mhz ???? */ 0, magspot2_readmem,magspot2_writemem,0,0, magspot2_interrupt,1 }, }, 60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */ 1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */ 0, /* video hardware */ 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, cosmicalien_gfxdecodeinfo, 16, 16*4, magspot2_vh_convert_color_prom, VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh_sprites, /* sound hardware */ 0,0,0,0, { { SOUND_DAC, &dac_interface } } }; ROM_START( magspot2_rom ) ROM_REGION(0x10000) /* 64k for code */ ROM_LOAD( "my1", 0x0000, 0x0800, 0xc0085ade ) ROM_LOAD( "my2", 0x0800, 0x0800, 0xd534a68b ) ROM_LOAD( "my3", 0x1000, 0x0800, 0x25513b2a ) ROM_LOAD( "my5", 0x1800, 0x0800, 0x8836bbc4 ) ROM_LOAD( "my4", 0x2000, 0x0800, 0x6a08ab94 ) ROM_LOAD( "my6", 0x2800, 0x0800, 0x77c6d109 ) ROM_REGION_DISPOSE(0x1000) /* temporary space for graphics (disposed after conversion) */ ROM_LOAD( "my7", 0x0000, 0x0800, 0x1ab338d3 ) ROM_LOAD( "my8", 0x0800, 0x0800, 0x9e1d63a2 ) ROM_REGION(0x0420) /* color proms */ ROM_LOAD( "m13", 0x0000, 0x0020, 0x36e2aa2a ) ROM_LOAD( "my9", 0x0020, 0x0400, 0x89f23ebd ) ROM_END struct GameDriver magspot2_driver = { __FILE__, 0, "magspot2", "Magical Spot II", "1980", "Universal", "Zsolt Vasvari", 0, &magspot2_machine_driver, 0, magspot2_rom, 0, 0, 0, 0, /* sound_prom */ magspot2_input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, 0, 0 }; /*************************************************************************** Devil Zone ***************************************************************************/ void devzone_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom); static struct MemoryReadAddress devzone_readmem[] = { { 0x0000, 0x2fff, MRA_ROM }, { 0x5000, 0x5000, input_port_0_r }, { 0x5001, 0x5001, input_port_1_r }, { 0x5002, 0x5002, input_port_2_r }, { 0x5003, 0x5003, input_port_3_r }, { 0x6000, 0x6001, MRA_RAM }, { 0x6002, 0x6002, input_port_5_r }, { 0x6003, 0x7fff, MRA_RAM }, { -1 } /* end of table */ }; static struct MemoryWriteAddress devzone_writemem[] = { { 0x0000, 0x2fff, MWA_ROM }, { 0x4000, 0x401f, MWA_RAM, &spriteram, &spriteram_size}, { 0x4800, 0x4800, DAC_data_w }, { 0x480D, 0x480D, magspot2_colourmap_w }, { 0x480F, 0x480F, cosmic_flipscreen_w }, { 0x6000, 0x63ff, MWA_RAM }, { 0x6400, 0x7bff, cosmic_videoram_w, &cosmic_videoram, &videoram_size}, { 0x7c00, 0x7fff, MWA_RAM }, { -1 } /* end of table */ }; static struct MachineDriver devzone_machine_driver = { /* basic machine hardware */ { { CPU_Z80, 18432000/6, /* 3.072 Mhz ???? */ 0, devzone_readmem,devzone_writemem,0,0, magspot2_interrupt,1 }, }, 60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */ 1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */ 0, /* video hardware */ 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, cosmicalien_gfxdecodeinfo, 16, 16*4, devzone_vh_convert_color_prom, VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh_sprites, /* sound hardware */ 0,0,0,0, { { SOUND_DAC, &dac_interface } } }; INPUT_PORTS_START( devzone_input_ports ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY ) PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_2WAY | IPF_COCKTAIL ) PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY | IPF_COCKTAIL ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN2 */ PORT_DIPNAME( 0x03, 0x01, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x01, "4000" ) PORT_DIPSETTING( 0x02, "6000" ) PORT_DIPSETTING( 0x03, "8000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_DIPNAME( 0x0c, 0x0c, "Coinage", IP_KEY_NONE ) PORT_DIPSETTING( 0x0c, "Use Coin A & B" ) PORT_DIPSETTING( 0x04, "2C_1C" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0x08, "1C_2C" ) PORT_DIPNAME( 0x10, 0x10, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPNAME( 0x20, 0x00, "Cabinet", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x20, "Cocktail" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START /* IN3 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coins */ PORT_START /* IN4 */ PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) PORT_BITX(0x02, IP_ACTIVE_HIGH, IPT_COIN2 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) PORT_START /* IN5 */ PORT_DIPNAME( 0x0f, 0x00, "Coin_A", IP_KEY_NONE ) PORT_DIPSETTING( 0x0c, "4C_1C" ) PORT_DIPSETTING( 0x08, "3C_1C" ) PORT_DIPSETTING( 0x0d, "4 Coins/2 Credits" ) PORT_DIPSETTING( 0x05, "2C_1C" ) PORT_DIPSETTING( 0x09, "3C_2C" ) PORT_DIPSETTING( 0x0e, "4C_3C" ) PORT_DIPSETTING( 0x0f, "4 Coins/4 Credits" ) PORT_DIPSETTING( 0x0a, "3 Coins/3 Credits" ) PORT_DIPSETTING( 0x06, "2 Coins/2 Credits" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0x0b, "3C_4C" ) PORT_DIPSETTING( 0x07, "2C_3C" ) PORT_DIPSETTING( 0x01, "1C_2C" ) PORT_DIPSETTING( 0x02, "1C_3C" ) PORT_DIPSETTING( 0x03, "1C_4C" ) PORT_DIPSETTING( 0x04, "1C_5C" ) PORT_DIPNAME( 0xf0, 0x10, "Coin_B", IP_KEY_NONE ) PORT_DIPSETTING( 0xc0, "4C_1C" ) PORT_DIPSETTING( 0x80, "3C_1C" ) PORT_DIPSETTING( 0xd0, "4 Coins/2 Credits" ) PORT_DIPSETTING( 0x50, "2C_1C" ) PORT_DIPSETTING( 0x90, "3C_2C" ) PORT_DIPSETTING( 0xe0, "4C_3C" ) PORT_DIPSETTING( 0xf0, "4 Coins/4 Credits" ) PORT_DIPSETTING( 0xa0, "3 Coins/3 Credits" ) PORT_DIPSETTING( 0x60, "2 Coins/2 Credits" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0xb0, "3C_4C" ) PORT_DIPSETTING( 0x70, "2C_3C" ) PORT_DIPSETTING( 0x10, "1C_2C" ) PORT_DIPSETTING( 0x20, "1C_3C" ) PORT_DIPSETTING( 0x30, "1C_4C" ) PORT_DIPSETTING( 0x40, "1C_5C" ) INPUT_PORTS_END ROM_START( devzone_rom ) ROM_REGION(0x10000) /* 64k for code */ ROM_LOAD( "dv1.e3", 0x0000, 0x0800, 0xc70faf00 ) ROM_LOAD( "dv2.e4", 0x0800, 0x0800, 0xeacfed61 ) ROM_LOAD( "dv3.e5", 0x1000, 0x0800, 0x7973317e ) ROM_LOAD( "dv5.e7", 0x1800, 0x0800, 0xb71a3989 ) ROM_LOAD( "dv4.e6", 0x2000, 0x0800, 0xa58c5b8c ) ROM_LOAD( "dv6.e8", 0x2800, 0x0800, 0x3930fb67 ) ROM_REGION_DISPOSE(0x1000) /* temporary space for graphics (disposed after conversion) */ ROM_LOAD( "dv7.n1", 0x0000, 0x0800, 0xe7562fcf ) ROM_LOAD( "dv8.n2", 0x0800, 0x0800, 0xda1cbec1 ) ROM_REGION(0x0400) /* color proms */ ROM_LOAD( "dz9.e2", 0x0000, 0x0400, 0x693855b6 ) ROM_END struct GameDriver devzone_driver = { __FILE__, 0, "devzone", "Devil Zone", "1980", "Universal", "Zsolt Vasvari\nMike Coates", GAME_WRONG_COLORS, &devzone_machine_driver, 0, devzone_rom, 0, 0, 0, 0, /* sound_prom */ devzone_input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, 0, 0 }; /*************************************************************************** No Mans Land ***************************************************************************/ void nomanland_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom); void nomanland_background_w(int offset, int data); static struct GfxLayout nomanland_treelayout = { 32,32, /* 16*16 sprites */ 4, /* 8 sprites */ 2, /* 2 bits per pixel */ { 0, 8*128*8 }, /* the two bitplanes are separated */ { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32, 24*32, 25*32, 26*32, 27*32, 28*32, 29*32, 30*32, 31*32 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static struct GfxLayout nomanland_waterlayout = { 16,32, /* 16*32 sprites */ 32, /* 16 sprites */ 2, /* 2 bits per pixel */ { 0, 8*128*8 }, /* the two bitplanes are separated */ { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32, 24*32, 25*32, 26*32, 27*32, 28*32, 29*32, 30*32, 31*32 }, 32 /* To create a set of sprites 1 pixel displaced */ }; static struct GfxDecodeInfo nomanland_gfxdecodeinfo[] = { { 1, 0x0000, &cosmicalien_spritelayout16, 0, 8 }, { 1, 0x1000, &nomanland_treelayout, 0, 9 }, { 1, 0x1200, &nomanland_waterlayout, 0, 10 }, { -1 } /* end of array */ }; int nomanland_interrupt(void) { if (readinputport(4) & 1) /* Left Coin */ return nmi_interrupt(); else return ignore_interrupt(); } /* Has 8 way joystick, remap combinations to missing directions */ int nomanland_port_r(int offset) { int control; int fire = input_port_3_r(0); if (offset) control = input_port_1_r(0); else control = input_port_0_r(0); /* If firing - stop tank */ if ((fire & 0xc0) == 0) return 0xff; /* set bit according to 8 way direction */ if ((control & 0x82) == 0 ) return 0xfe; /* Up & Left */ if ((control & 0x0a) == 0 ) return 0xfb; /* Down & Left */ if ((control & 0x28) == 0 ) return 0xef; /* Down & Right */ if ((control & 0xa0) == 0 ) return 0xbf; /* Up & Right */ return control; } static struct MemoryReadAddress nomanland_readmem[] = { { 0x0000, 0x2fff, MRA_ROM }, { 0x3800, 0x3807, magspot2_coinage_dip_r }, { 0x5000, 0x5001, nomanland_port_r }, { 0x5002, 0x5002, input_port_2_r }, { 0x5003, 0x5003, input_port_3_r }, { 0x6000, 0x7fff, MRA_RAM }, { -1 } /* end of table */ }; static struct MemoryReadAddress nomanland2_readmem[] = { { 0x0000, 0x2fff, MRA_ROM }, // { 0x3800, 0x3807, magspot2_coinage_dip_r }, { 0x5000, 0x5001, nomanland_port_r }, { 0x5002, 0x5002, input_port_2_r }, { 0x5003, 0x5003, input_port_3_r }, { 0x6000, 0x7fff, MRA_RAM }, { -1 } /* end of table */ }; static struct MemoryWriteAddress nomanland_writemem[] = { { 0x0000, 0x2fff, MWA_ROM }, { 0x4000, 0x401f, MWA_RAM, &spriteram, &spriteram_size}, { 0x4807, 0x4807, nomanland_background_w }, { 0x480A, 0x480A, DAC_data_w }, { 0x480D, 0x480D, magspot2_colourmap_w }, { 0x480F, 0x480F, cosmic_flipscreen_w }, { 0x6000, 0x63ff, MWA_RAM }, { 0x6400, 0x7bff, cosmic_videoram_w, &cosmic_videoram, &videoram_size}, { 0x7c00, 0x7fff, MWA_RAM }, { -1 } /* end of table */ }; ROM_START( nomanland_rom ) ROM_REGION(0x10000) /* 64k for code */ ROM_LOAD( "1.bin", 0x0000, 0x0800, 0xba117ba6 ) ROM_LOAD( "2.bin", 0x0800, 0x0800, 0xe5ed654f ) ROM_LOAD( "3.bin", 0x1000, 0x0800, 0x7fc42724 ) ROM_LOAD( "5.bin", 0x1800, 0x0800, 0x9cc2f1d9 ) ROM_LOAD( "4.bin", 0x2000, 0x0800, 0x0e8cd46a ) ROM_LOAD( "6.bin", 0x2800, 0x0800, 0xba472ba5 ) ROM_REGION_DISPOSE(0x1800) /* temporary space for graphics (disposed after conversion) */ ROM_LOAD( "nml7.n1", 0x0800, 0x0800, 0xd08ed22f ) ROM_LOAD( "nml8.n2", 0x0000, 0x0800, 0x739009b4 ) ROM_LOAD( "nl11.ic7", 0x1000, 0x0400, 0xe717b241 ) ROM_LOAD( "nl10.ic4", 0x1400, 0x0400, 0x5b13f64e ) ROM_REGION(0x0420) /* color proms */ ROM_LOAD( "nml.clr", 0x0000, 0x0020, 0x65e911f9 ) ROM_LOAD( "nl9.e2", 0x0020, 0x0400, 0x9e05f14e ) ROM_END ROM_START( nomanlandg_rom ) ROM_REGION(0x10000) /* 64k for code */ ROM_LOAD( "nml1.e3", 0x0000, 0x0800, 0xe212ed91 ) ROM_LOAD( "nml2.e4", 0x0800, 0x0800, 0xf66ef3d8 ) ROM_LOAD( "nml3.e5", 0x1000, 0x0800, 0xd422fc8a ) ROM_LOAD( "nml5.e7", 0x1800, 0x0800, 0xd58952ac ) ROM_LOAD( "nml4.e6", 0x2000, 0x0800, 0x994c9afb ) ROM_LOAD( "nml6.e8", 0x2800, 0x0800, 0x01ed2d8c ) ROM_REGION_DISPOSE(0x1800) /* temporary space for graphics (disposed after conversion) */ ROM_LOAD( "nml7.n1", 0x0800, 0x0800, 0xd08ed22f ) ROM_LOAD( "nml8.n2", 0x0000, 0x0800, 0x739009b4 ) ROM_LOAD( "nl11.ic7", 0x1000, 0x0400, 0xe717b241 ) ROM_LOAD( "nl10.ic4", 0x1400, 0x0400, 0x5b13f64e ) ROM_REGION(0x0420) /* color proms */ ROM_LOAD( "nml.clr", 0x0000, 0x0020, 0x65e911f9 ) ROM_LOAD( "nl9.e2", 0x0020, 0x0400, 0x9e05f14e ) ROM_END static struct MachineDriver nomanland_machine_driver = { /* basic machine hardware */ { { CPU_Z80, 18432000/6, /* 3.072 Mhz ???? */ 0, nomanland_readmem,nomanland_writemem,0,0, nomanland_interrupt,1 }, }, 60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */ 1, /* 1 CPU slice per frame */ 0, /* video hardware */ 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, nomanland_gfxdecodeinfo, 16, 16*4, nomanland_vh_convert_color_prom, VIDEO_TYPE_RASTER|VIDEO_SUPPORTS_DIRTY, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh_sprites, /* sound hardware */ 0,0,0,0, { { SOUND_DAC, &dac_interface } } }; static struct MachineDriver nomanland2_machine_driver = { /* basic machine hardware */ { { CPU_Z80, 18432000/6, /* 3.072 Mhz ???? */ 0, nomanland2_readmem,nomanland_writemem,0,0, nomanland_interrupt,1 }, }, 60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */ 1, /* 1 CPU slice per frame */ 0, /* video hardware */ 32*8, 24*8, { 0*8, 32*8-1, 0*8, 24*8-1 }, nomanland_gfxdecodeinfo, 16, 16*4, nomanland_vh_convert_color_prom, VIDEO_TYPE_RASTER/VIDEO_SUPPORTS_DIRTY, 0, cosmic_vh_start, cosmic_vh_stop, cosmic_vh_screenrefresh_sprites, /* sound hardware */ 0,0,0,0, { { SOUND_DAC, &dac_interface } } }; INPUT_PORTS_START( nomanland_input_ports ) PORT_START /* Controls - Remapped for game */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY ) PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN1 */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN2 */ PORT_DIPNAME( 0x03, 0x02, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x01, "2000" ) PORT_DIPSETTING( 0x02, "3000" ) PORT_DIPSETTING( 0x03, "5000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_DIPNAME( 0x0c, 0x00, "Coinage", IP_KEY_NONE ) PORT_DIPSETTING( 0x04, "2C_1C" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0x0c, "2 Coins/2 Credits" ) PORT_DIPSETTING( 0x08, "1C_2C" ) PORT_DIPNAME( 0x10, 0x00, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x20, 0x00, "Cabinet", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x20, "Cocktail" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START /* IN3 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coins */ PORT_START /* IN4 */ PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) #if 0 Although the port is read, the game does not appear to use these PORT_START /* IN5 */ PORT_DIPNAME( 0xf0, 0x00, "Coinage", IP_KEY_NONE ) PORT_DIPSETTING( 0xc0, "4C_1C" ) PORT_DIPSETTING( 0x80, "3C_1C" ) PORT_DIPSETTING( 0xd0, "4 Coins/2 Credits" ) PORT_DIPSETTING( 0x50, "2C_1C" ) PORT_DIPSETTING( 0x90, "3C_2C" ) PORT_DIPSETTING( 0xe0, "4C_3C" ) PORT_DIPSETTING( 0xf0, "4 Coins/4 Credits" ) PORT_DIPSETTING( 0xa0, "3 Coins/3 Credits" ) PORT_DIPSETTING( 0x60, "2 Coins/2 Credits" ) PORT_DIPSETTING( 0x00, "1C_1C" ) PORT_DIPSETTING( 0xb0, "3C_4C" ) PORT_DIPSETTING( 0x70, "2C_3C" ) PORT_DIPSETTING( 0x10, "1C_2C" ) PORT_DIPSETTING( 0x20, "1C_3C" ) PORT_DIPSETTING( 0x30, "1C_4C" ) PORT_DIPSETTING( 0x40, "1C_5C" ) #endif INPUT_PORTS_END INPUT_PORTS_START( nomanland2_input_ports ) PORT_START /* Controls - Remapped for game */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY ) PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN1 */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL ) PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* IN2 */ PORT_DIPNAME( 0x03, 0x02, "Bonus_Life", IP_KEY_NONE ) PORT_DIPSETTING( 0x01, "3000" ) PORT_DIPSETTING( 0x02, "5000" ) PORT_DIPSETTING( 0x03, "8000" ) PORT_DIPSETTING( 0x00, "None" ) PORT_DIPNAME( 0x0c, 0x00, "Coinage", IP_KEY_NONE ) PORT_DIPSETTING( 0x04, "2C_1C" ) PORT_DIPSETTING( 0x00, "1C_1C" ) // PORT_DIPSETTING( 0x0c, "2 Coins/2 Credits" ) Seems to do 1/1 ? PORT_DIPSETTING( 0x08, "1C_2C" ) PORT_DIPNAME( 0x10, 0x00, "Lives", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPNAME( 0x20, 0x00, "Cabinet", IP_KEY_NONE ) PORT_DIPSETTING( 0x00, "Upright" ) PORT_DIPSETTING( 0x20, "Cocktail" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START /* IN3 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coins */ PORT_START /* IN4 */ PORT_BITX(0x01, IP_ACTIVE_HIGH, IPT_COIN1 | IPF_IMPULSE, "Coin", IP_KEY_DEFAULT, IP_JOY_DEFAULT, 1 ) INPUT_PORTS_END struct GameDriver nomnlnd_driver = { __FILE__, 0, "nomnlnd", "No Man's Land", "1980?", "Universal", "Mike Coates", GAME_WRONG_COLORS, &nomanland_machine_driver, 0, nomanland_rom, 0, 0, 0, 0, /* sound_prom */ nomanland_input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, 0, 0 }; struct GameDriver nomnlndg_driver = { __FILE__, &nomnlnd_driver, "nomnlndg", "No Man's Land (Gottlieb)", "1980?", "Universal (Gottlieb license)", "Mike Coates", GAME_WRONG_COLORS, &nomanland2_machine_driver, 0, nomanlandg_rom, 0, 0, 0, 0, /* sound_prom */ nomanland2_input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_ROTATE_270, 0, 0 };
29.352459
172
0.638823
pierrelouys
7d80836b17d9e97d4b9005008b5b88c3e3a74a6a
572
hpp
C++
include/basic_csv_file_def.hpp
MarkusJx/csv
35a945c789215ad6e817bd52de7d08c9842920b9
[ "MIT" ]
null
null
null
include/basic_csv_file_def.hpp
MarkusJx/csv
35a945c789215ad6e817bd52de7d08c9842920b9
[ "MIT" ]
null
null
null
include/basic_csv_file_def.hpp
MarkusJx/csv
35a945c789215ad6e817bd52de7d08c9842920b9
[ "MIT" ]
null
null
null
#ifndef MARKUSJX_CSV_BASIC_CSV_FILE_DEF_HPP #define MARKUSJX_CSV_BASIC_CSV_FILE_DEF_HPP #include "escape_sequence_generator.hpp" namespace markusjx { /** * A csv file * * @tparam T the char type of the file * @tparam Sep the separator to use * @tparam _escape_generator_ the escape sequence generator to use */ template<class T, char Sep = ';', class _escape_generator_ = util::escape_sequence_generator<util::std_basic_string<T>, Sep>> class basic_csv_file; } //namespace markusjx #endif //MARKUSJX_CSV_BASIC_CSV_FILE_DEF_HPP
30.105263
129
0.73951
MarkusJx
7d809872f30787c25f2ac2006a245718cad63d7a
768
hpp
C++
include/dudp/server.hpp
swrh/dudp
b0159edd90f8cda10c150a7c2b9cf71d5443c7b6
[ "BSD-3-Clause" ]
null
null
null
include/dudp/server.hpp
swrh/dudp
b0159edd90f8cda10c150a7c2b9cf71d5443c7b6
[ "BSD-3-Clause" ]
null
null
null
include/dudp/server.hpp
swrh/dudp
b0159edd90f8cda10c150a7c2b9cf71d5443c7b6
[ "BSD-3-Clause" ]
null
null
null
#if !defined(_DUDP_SERVER_HPP_) #define _DUDP_SERVER_HPP_ #include <array> #include <memory> #include <string> #include <boost/asio/io_service.hpp> #include <boost/asio/ip/udp.hpp> namespace dudp { class server { private: boost::asio::ip::udp::socket socket_; boost::asio::ip::udp::endpoint remote_endpoint_; std::array<char, 1024> recv_buffer_; public: server(boost::asio::io_service &service, uint16_t port); protected: void start_receive(); void handle_receive(const boost::system::error_code &error, std::size_t bytes_transferred); void handle_send(std::shared_ptr<std::string> message, const boost::system::error_code &error, std::size_t bytes_transferred); }; } #endif // !defined(_DUDP_SERVER_HPP_) // vim:set sw=4 ts=4 et:
21.942857
130
0.727865
swrh
7d80cb5e3304cc76c8bc88c252e07bea5429a27f
6,175
cpp
C++
kernel/runtime/dmzRuntimeResourcesObserver.cpp
shillcock/dmz
02174b45089e12cd7f0840d5259a00403cd1ccff
[ "MIT" ]
2
2015-11-05T03:03:40.000Z
2016-02-03T21:50:40.000Z
kernel/runtime/dmzRuntimeResourcesObserver.cpp
dmzgroup/dmz
fc2d9ddcb04ed71f4106b8d33539529807b3dea6
[ "MIT" ]
null
null
null
kernel/runtime/dmzRuntimeResourcesObserver.cpp
dmzgroup/dmz
fc2d9ddcb04ed71f4106b8d33539529807b3dea6
[ "MIT" ]
null
null
null
#include "dmzRuntimeContext.h" #include "dmzRuntimeContextResources.h" #include <dmzRuntimeHandle.h> #include <dmzRuntimeLog.h> #include <dmzRuntimePluginInfo.h> #include <dmzRuntimeResourcesObserver.h> /*! \file dmzRuntimeResourcesObserver.h \ingroup Runtime \brief Contains ResourcesObserver class. \enum dmz::ResourcesActivateModeEnum \ingroup Runtime \brief Resources callback activate mode. \enum dmz::ResourcesUpdateTypeEnum \ingroup Runtime \brief Resources update callback type. \class dmz::ResourcesObserver \ingroup Runtime \brief Observes changes in runtime Resources. */ struct dmz::ResourcesObserver::State { RuntimeHandle *handlePtr; const Handle ObsHandle; Log log; RuntimeContextResources *rc; UInt32 mask; UInt32 warnMask; State (const Handle TheObsHandle, const String &ObsName, RuntimeContext *context) : handlePtr ( TheObsHandle == 0 ? new RuntimeHandle (ObsName + ".ResourcesObserver", context) : 0), ObsHandle (handlePtr ? handlePtr->get_runtime_handle () : TheObsHandle), log (ObsName + "ResourcesObserver", context), rc (context ? context->get_resources_context () : 0), mask (0), warnMask (0) { if (rc) { rc->ref (); } } ~State () { if (rc) { rc->unref (); rc = 0; } if (handlePtr) { delete handlePtr; handlePtr = 0; } } }; /*! \brief Constructor. \param[in] context Pointer to the RuntimeContext. */ dmz::ResourcesObserver::ResourcesObserver (RuntimeContext *context) : __state (*(new State (0, "<Anonymous Resources Observer>", context))) {;} /*! \brief Constructor. \param[in] Info Reference to the PluginInfo. */ dmz::ResourcesObserver::ResourcesObserver (const PluginInfo &Info) : __state (*(new State (Info.get_handle (), Info.get_name (), Info.get_context ()))) { } //! Destructor. dmz::ResourcesObserver::~ResourcesObserver () { set_resources_observer_callback_mask (ResourcesDumpNone, 0); delete &__state; } //! Returns a mask of active callbacks. dmz::UInt32 dmz::ResourcesObserver::get_resources_observer_callback_mask () const { return __state.mask; } /*! \brief Activates dmz::ResourcesObserver::update_resource() callback. \param[in] Mode Specifies if all currently defined resources should be dumped to observer upon activation. \param[in] TheMask A mask specifying which callbacks to activate. \return Returns a mask of all callbacks that were activated. */ dmz::UInt32 dmz::ResourcesObserver::set_resources_observer_callback_mask ( const ResourcesActivateModeEnum Mode, const UInt32 TheMask) { if (__state.rc) { const Boolean Dump = (Mode == ResourcesDumpAll); const Handle ObsHandle = __state.ObsHandle; if (ResourcesPathMask & TheMask) { if ((ResourcesPathMask & __state.mask) == 0) { if (__state.rc->pathObsTable.store (ObsHandle, this)) { __state.mask |= ResourcesPathMask; if (Dump) { HashTableStringIterator it; StringContainer *ptr (0); while (__state.rc->pathTable.get_next (it, ptr)) { update_resources_path (it.get_hash_key (), ResourcesCreated); } } } } } else if (ResourcesPathMask & __state.mask) { __state.mask &= ~ResourcesPathMask; __state.rc->pathObsTable.remove (ObsHandle); } if (ResourcesResourceMask & TheMask) { if ((ResourcesResourceMask & __state.mask) == 0) { if (__state.rc->rcObsTable.store (ObsHandle, this)) { __state.mask |= ResourcesResourceMask; if (Dump) { HashTableStringIterator it; Config *ptr (0); while (__state.rc->rcTable.get_next (it, ptr)) { update_resource (it.get_hash_key (), ResourcesCreated); } } } } } else if (ResourcesResourceMask & __state.mask) { __state.mask &= ~ResourcesResourceMask; __state.rc->rcObsTable.remove (ObsHandle); } } return __state.mask; } /*! \brief Dumps the current Resources to the observer. \details The dmz::ResourcesObserver::update_resource() Mode parameter will be set to dmz::ResourcesDumped. */ void dmz::ResourcesObserver::dump_current_resources () { if (__state.rc) { if (__state.mask & ResourcesPathMask) { HashTableStringIterator it; StringContainer *ptr (0); while (__state.rc->pathTable.get_next (it, ptr)) { update_resources_path (it.get_hash_key (), ResourcesDumped); } } if (__state.mask & ResourcesResourceMask) { HashTableStringIterator it; Config *ptr (0); while (__state.rc->rcTable.get_next (it, ptr)) { update_resource (it.get_hash_key (), ResourcesDumped); } } } } /*! \brief Function invoked when runtime Resources paths are create, updated, or removed. \param[in] Name String containing name of path being updated. \param[in] Type Type of update. */ void dmz::ResourcesObserver::update_resources_path ( const String &Name, const ResourcesUpdateTypeEnum Type) { if ((ResourcesPathMask & __state.warnMask) == 0) { __state.warnMask |= ResourcesPathMask; __state.log.warn << "Base dmz::ResourcesObserver::update_resources_path called." << " Function should have been overridden?" << endl; } } /*! \brief Function invoked when runtime Resources are create, updated, or removed. \param[in] Name String containing name of resource being updated. \param[in] Type Type of update. */ void dmz::ResourcesObserver::update_resource ( const String &Name, const ResourcesUpdateTypeEnum Type) { if ((ResourcesResourceMask & __state.warnMask) == 0) { __state.warnMask |= ResourcesResourceMask; __state.log.warn << "Base dmz::ResourcesObserver::update_resource called." << " Function should have been overridden?" << endl; } }
24.311024
106
0.645506
shillcock
7d82aaa7a32c67507092871e5b5d6de80bfcbe8b
87
cpp
C++
src/cpp_code/unity_build.cpp
michalsta/mocos_helper
e33f29246c70ce1dbd477eeed2374ba902e46cfe
[ "MIT" ]
null
null
null
src/cpp_code/unity_build.cpp
michalsta/mocos_helper
e33f29246c70ce1dbd477eeed2374ba902e46cfe
[ "MIT" ]
null
null
null
src/cpp_code/unity_build.cpp
michalsta/mocos_helper
e33f29246c70ce1dbd477eeed2374ba902e46cfe
[ "MIT" ]
null
null
null
#include "mocosMath.cpp" #include "weighted_sampling.cpp" #include "age_dep_sampler.h"
21.75
32
0.793103
michalsta
7d8495bf05507e3aa970d8f074866587ad2ed7d6
3,929
cpp
C++
simple_demo/plain_executables/DataSource.cpp
cd606/tm_examples
5ea8e9774f5070fbcc073c71c39bcb7febef88a7
[ "Apache-2.0" ]
1
2020-05-22T08:47:00.000Z
2020-05-22T08:47:00.000Z
simple_demo/plain_executables/DataSource.cpp
cd606/tm_examples
5ea8e9774f5070fbcc073c71c39bcb7febef88a7
[ "Apache-2.0" ]
null
null
null
simple_demo/plain_executables/DataSource.cpp
cd606/tm_examples
5ea8e9774f5070fbcc073c71c39bcb7febef88a7
[ "Apache-2.0" ]
null
null
null
#include <tm_kit/infra/Environments.hpp> #include <tm_kit/infra/TerminationController.hpp> #include <tm_kit/infra/RealTimeApp.hpp> #include <tm_kit/basic/ByteData.hpp> #include <tm_kit/basic/VoidStruct.hpp> #include <tm_kit/basic/TrivialBoostLoggingComponent.hpp> #include <tm_kit/basic/real_time_clock/ClockComponent.hpp> #include <tm_kit/basic/real_time_clock/ClockImporter.hpp> #include <tm_kit/transport/BoostUUIDComponent.hpp> #include <tm_kit/transport/zeromq/ZeroMQComponent.hpp> #include <tm_kit/transport/zeromq/ZeroMQImporterExporter.hpp> #include <tm_kit/transport/rabbitmq/RabbitMQComponent.hpp> #include <tm_kit/transport/rabbitmq/RabbitMQImporterExporter.hpp> #include <tm_kit/transport/HeartbeatAndAlertComponent.hpp> #include <tm_kit/transport/MultiTransportBroadcastPublisherManagingUtils.hpp> #include "simple_demo/data_structures/InputDataStructure.hpp" #include "simple_demo/external_logic/DataSource.hpp" #include <iostream> #include <sstream> using namespace dev::cd606::tm; using namespace simple_demo; using TheEnvironment = infra::Environment< infra::CheckTimeComponent<false>, infra::TrivialExitControlComponent, basic::TrivialBoostLoggingComponent, basic::real_time_clock::ClockComponent, transport::BoostUUIDComponent, transport::zeromq::ZeroMQComponent, transport::rabbitmq::RabbitMQComponent, transport::web_socket::WebSocketComponent, transport::json_rest::JsonRESTComponent, transport::HeartbeatAndAlertComponent >; using M = infra::RealTimeApp<TheEnvironment>; class DataSourceImporter final : public M::AbstractImporter<InputDataPOCO>, public DataSourceListener { private: TheEnvironment *env_; DataSource source_; public: DataSourceImporter() : env_(nullptr), source_() {} ~DataSourceImporter() {} virtual void start(TheEnvironment *env) override final { env_ = env; source_.start(this); env->sendAlert("simple_demo.data_source.info", infra::LogLevel::Info, "Data source started"); } virtual void onData(DataFromSource const &data) override final { publish(M::pureInnerData<InputDataPOCO>(env_, InputDataPOCO {data.value}, false)); } }; int main(int argc, char **argv) { TheEnvironment env; env.transport::json_rest::JsonRESTComponent::setDocRoot(56788, "../simple_demo/plain_executables/datasource_web"); transport::initializeHeartbeatAndAlertComponent (&env, "simple_demo DataSource", "rabbitmq://127.0.0.1::guest:guest:amq.topic[durable=true]"); env.setStatus("program", transport::HeartbeatMessage::Status::Good); using R = infra::AppRunner<M>; R r(&env); auto addTopic = basic::SerializationActions<M>::template addConstTopic<InputDataPOCO>("input.data"); auto publisherSink = transport::MultiTransportBroadcastPublisherManagingUtils<R> ::oneBroadcastPublisherWithProtocol<basic::proto_interop::Proto, InputDataPOCO>( r , "input data publisher" , "zeromq://localhost:12345" ); auto publisherSink2 = transport::MultiTransportBroadcastPublisherManagingUtils<R> ::oneBroadcastPublisherWithProtocol<std::void_t, InputDataPOCO>( r , "input data publisher 2" , "websocket://localhost:56789:::/data[ignoreTopic=true]" ); auto source = M::importer(new DataSourceImporter()); auto toPub = r.execute("addTopic", addTopic , r.importItem("source", source)); r.connect( toPub.clone() , publisherSink ); r.connect( toPub.clone() , publisherSink2 ); transport::attachHeartbeatAndAlertComponent(r, &env, "simple_demo.plain_executables.data_source.heartbeat", std::chrono::seconds(10)); r.finalize(); infra::terminationController(infra::TerminateAtTimePoint { infra::withtime_utils::parseLocalTodayActualTime(23, 59, 59) }); return 0; }
36.719626
138
0.73072
cd606
7d8ab812e8f22cb480326a57aeafb12e5ecd35e2
105
cpp
C++
Source/FSD/Private/RetirementReward.cpp
trumank/DRG-Mods
2febc879f2ffe83498ac913c114d0e933427e93e
[ "MIT" ]
8
2021-07-10T20:06:05.000Z
2022-03-04T19:03:50.000Z
Source/FSD/Private/RetirementReward.cpp
trumank/DRG-Mods
2febc879f2ffe83498ac913c114d0e933427e93e
[ "MIT" ]
9
2022-01-13T20:49:44.000Z
2022-03-27T22:56:48.000Z
Source/FSD/Private/RetirementReward.cpp
trumank/DRG-Mods
2febc879f2ffe83498ac913c114d0e933427e93e
[ "MIT" ]
2
2021-07-10T20:05:42.000Z
2022-03-14T17:05:35.000Z
#include "RetirementReward.h" URetirementReward::URetirementReward() { this->characterID = NULL; }
15
40
0.733333
trumank
7d8ae4ee372c289ebda3efd3bb80874368db22a6
1,427
cpp
C++
src/XSRenderer/XSScreenshot.cpp
Razish/AIE-pathfinding
366e19c7d20c626969e95e4ba9614127ed69e865
[ "MIT" ]
1
2015-09-11T06:38:19.000Z
2015-09-11T06:38:19.000Z
src/XSRenderer/XSScreenshot.cpp
Razish/AIE-pathfinding
366e19c7d20c626969e95e4ba9614127ed69e865
[ "MIT" ]
null
null
null
src/XSRenderer/XSScreenshot.cpp
Razish/AIE-pathfinding
366e19c7d20c626969e95e4ba9614127ed69e865
[ "MIT" ]
null
null
null
#include "XSCommon/XSCommon.h" #include "XSCommon/XSCvar.h" #include "XSCommon/XSCommand.h" #include "XSRenderer/XSRenderer.h" #include "XSRenderer/XSBackend.h" #include "XSRenderer/XSImagePNG.h" #include "XSRenderer/XSRenderCommand.h" namespace XS { namespace Renderer { namespace Backend { static const size_t numScreenshotsPerFrame = 4u; static const char *GetScreenshotName( void ) { static char timestamp[numScreenshotsPerFrame][XS_MAX_FILENAME]; time_t rawtime; time( &rawtime ); static uint32_t index = 0u; char *p = timestamp[index]; strftime( p, sizeof(timestamp[index]), "%Y-%m-%d_%H-%M-%S.png", localtime( &rawtime ) ); index++; index &= numScreenshotsPerFrame; return p; } void Cmd_Screenshot( const commandContext_t * const context ) { const int32_t w = vid_width->GetInt(), h = vid_height->GetInt(); glBindBuffer( GL_PIXEL_PACK_BUFFER, defaultPbo ); glReadPixels( 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, NULL ); GLsync sync = glFenceSync( GL_SYNC_GPU_COMMANDS_COMPLETE, 0 ); RenderCommand cmd( RenderCommand::Type::SCREENSHOT ); cmd.screenshot.name = GetScreenshotName(); cmd.screenshot.width = w; cmd.screenshot.height = h; cmd.screenshot.pbo = defaultPbo; cmd.screenshot.sync = sync; //TODO: wait until next frame cmd.Execute(); } } // namespace Backend } // namespace Renderer } // namespace XS
27.980392
92
0.695865
Razish