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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/chromeos/login/fake_update_required_screen_handler.h" namespace chromeos { void FakeUpdateRequiredScreenHandler::SetUI...
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//------------------------------------------------------------------------ // Name: editor_Protocol.h // Author: ProtocolGenerator (by jjuiddong) // Date: //------------------------------------------------------------------------ #pragma once namespace editor { using namespace network2; using namespace marsha...
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//================================================================================================= /*! // \file src/mathtest/dvecdvecsub/VDaV3a.cpp // \brief Source file for the VDaV3a dense vector/dense vector subtraction math test // // Copyright (C) 2013 Klaus Iglberger - All Rights Reserved // // This file is ...
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#ifndef GAME_H_ #define GAME_H_ #include "stdafx.h" #include "TextureManager.h" #include "Log.h" #include "Player.h" #include "GameStateMachine.h" class Game { private: SDL_Window * m_pWindow; SDL_Renderer * m_pRenderer; bool m_bRunning; int m_nCurrentFrame; GameStateMachine * m_pStateMachine; int m_...
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/**************************************************************************** ** Meta object code from reading C++ file 'mainwindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.3) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PUBLIC_MOJOM_OVERLAY_SURFACE_CANDIDATE_MOJOM_TRAITS_H_ #define UI_OZONE_PUBLIC_MOJOM_OVERLAY_SURFACE_CANDIDATE_MOJOM_TRAITS_H_ #include ...
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#ifndef PROCESSPOOL_H #define PROCESSPOOL_H #include <netinet/in.h> #include <arpa/inet.h> #include <sys/epoll.h> #include <unistd.h> #include <string.h> #include <sys/stat.h> #include <sys/types.h> #include <fcntl.h> #include <sys/mman.h> #include <sys/wait.h> #include <errno.h> #include <sys/socket.h> #include <asse...
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/* * File: main.cpp * Author: admin * * Created on March 5, 2017, 7:24 PM */ #include <cstdlib> #include <iostream> using namespace std; /* * */ int main(int argc, char** argv) { float celTemp, fahTemp; cout << "Enter Celsius temperatures: "; cin >> celTemp; fahTemp = (9.0 / 5.0) * celTemp+...
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class Solution { public: int longestConsecutive(vector<int> &num) { // no duplicates case (if does exist, ignore the extra ones) unordered_set<int> s; s.clear(); if (num.size() == 0 || num.size() == 1) return num.size(); for (int i = 0; i < num.size(); i ++) { s.i...
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#pragma once #include <base/gh.h> #include "SensorData.h" #include <base/input/util/Touch.h> namespace base { class SensorDataDeviceOrientation : public SensorData {priv typedef SensorData super;pub dCtor(SensorDataDeviceOrientation); pub class Type { pub static const int Data; }; pub base::Touch...
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#include <iostream> #include <string> #include <vector> template<typename T> std::ostream& operator<<(std::ostream& os, const std::vector<T>& vec) { for (auto& el : vec) { os << el << ' '; } return os; } int main() { std::vector<std::vector<std::string>> v = { { "ABC" }, { "123" } }; v[1]....
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#include "LifeSimulator.hpp" LifeSimulator::LifeSimulator(std::uint8_t sizeX, std::uint8_t sizeY) : sizeX(sizeX), sizeY(sizeY) { for (std::uint8_t i = 0; i < sizeY + 2; i++) { currentScreen.emplace_back(); nextScreen.emplace_back(); for (std::uint8_t j = 0; j < sizeX + 2; j++) ...
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//===--- IRGen.cpp - Swift LLVM IR Generation -----------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/L...
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// ================================================================================================= // This file is part of the CLBlast project. The project is licensed under Apache Version 2.0. This // project loosely follows the Google C++ styleguide and uses a tab-size of two spaces and a max- // width of 100 char...
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#ifndef CIRCLEBRUSHSTYLEDIALOG_H #define CIRCLEBRUSHSTYLEDIALOG_H #include "brushstyledialog.h" class CircleBrushStyleDialog : public BrushStyleDialog { public: CircleBrushStyleDialog(QColor color, Qt::BrushStyle initialBrushstyle,QWidget *parent = Q_NULLPTR); protected: void setPattern(QColor...
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/* * Copyright (c) 2002 * John Maddock * * Use, modification and distribution are subject to the * Boost Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ /* * LOCATION: see http://www.boost.org for most recent version. * ...
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#ifndef SPACEDISPLAY_UTILS_H #define SPACEDISPLAY_UTILS_H #include <string> #include <vector> #include <memory> #include <algorithm> namespace Utils { struct RectI { int x, y; int w, h; }; uint16_t strCrc16(const std::string &str); std::string formatSize(int64_t size); //todo w...
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// dear imgui, v1.52 WIP // (main code and documentation) // See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code. // Newcomers, read 'Programmer guide' below for notes on how to setup Dear ImGui in your codebase. // Get latest version at https://github.com/ocornut/imgui // Releases change-log at https://github...
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#include <bits/stdc++.h> #define pb push_back #define F first #define S second #define i64 long long int #define DEBUG(x) cout << '>' << #x << ':' << x << endl; #define REP(i,n) for(int i=0;i<(n);i++) #define FOR(i,a,b) for(int i=(a);i<=(b);i++) #define FORD(i,a,b) for(int i=(a);i>=(b);i--) inline bool EQ(double a, d...
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#include <cstdint> #include <cinttypes> #include <cassert> #include <cstdio> #include <cstring> #include <cstdlib> #include <ctime> #include <optional> #include <string> #include <chrono> #include <vector> #include <thread> #include <utility> #include <memory> #include <unordered_map> namespace curses { #include "cu...
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// // TimeUtils.cpp // PlanetaryClock // // Created by Roderick Mann on 8/22/12. // Copyright (c) 2012 Latency: Zero. All rights reserved. // #include "TimeUtils.h" double CFAbsoluteTimeGetJulianDate(CFAbsoluteTime inAT) { double jUT = 2451910.5 + inAT / kSecondsPerDay; return jUT; } CFAbsoluteTime Julian...
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#include "pch.h" #include "Ccar.h" using namespace sf; Ccar::Ccar() { v = 0; vMax = 1600; a = 50; pos.x = 0; pos.y = 0; pos.z = 0; file = "images/car.png"; sf::Texture tx; tx.loadFromFile(file); dim.x = tx.getSize().x / 3; dim.y = tx.getSize().y; } Ccar::~Ccar() { } void Ccar::upd...
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/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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#include "GameState_Scores.h" Scores::Scores(int nscreen_width, int nscreen_height, SDL_Renderer* nrenderer){ //This is to keep in the this state until some event change the state nextState = STATE_NULL; screen_height = nscreen_height; screen_width = nscreen_width; renderer = nrenderer; //Read scores scores...
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/**************************************************************************** * * Copyright (C) 2015 Anton Matosov. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions...
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#pragma once // Name: S, Version: b #ifdef _MSC_VER #pragma pack(push, 0x01) #endif /*!!HELPER_DEF!!*/ /*!!DEFINE!!*/ namespace UFT { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // Blueprin...
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#include <iostream> using namespace std; int main() { int i = 0; int howManyInt; cout << "Please enter a positive integer: "; cin >> howManyInt; int bas2 = 0; while (i < howManyInt) { bas2 = bas2+2; cout << bas2 << endl; i++; } // for loop section bas2 = 0; ...
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#include <SoftwareSerial.h> #include <Servo.h> // servo class char data; // coming bluetooth data char data2 = '0'; // while-in data byte speet = 0; // speed (0-100%) int pwm = 6; // dc motor pwm pin int signal1 = 2; // dc motor directions pins int signal2 = 7;...
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/* This file is part of BGSLibrary. BGSLibrary is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BGSLibrary is distributed in the hope that i...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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// Copyright (c) 2011-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef MICRO_QT_OPTIONSDIALOG_H #define MICRO_QT_OPTIONSDIALOG_H #include <QDialog> #include <QValidator> class OptionsMod...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/base/win/hwnd_subclass.h" #include "base/macros.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/win/window_impl.h" n...
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/////////////////////////////////////////////////////////////////////////////////////////////// /// This file holds miscellaneous functions, mostly related to the config file management. /////////////////////////////////////////////////////////////////////////////////////////////// #if !defined(UTILS_HPP) #define UTIL...
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#ifndef _INCREASEPLAYERWALLETSTATUS #define _INCREASEPLAYERWALLETSTATUS #include "NUtils.h" #include "Serializable.h" #include "IncreasePlayerWalletStatus.h" #include <vector> #include <cstring> class IncreasePlayerWalletStatus :public Serializable { private: static std::vector<IncreasePlayerWalletStatus...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
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// Hypoxio.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols struct tSPLITTERCOMSETTINGS { int iComPort; int iBaudRate; char cParity; int iData...
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#ifndef FILTERING_LIST_TRAVERSER_H #define FILTERING_LIST_TRAVERSER_H template<class Item> class FilteringListTraverser { public: FilteringListTraverser(List <Item>* aList); bool Traverse(); protected: virtual bool ProcessItem(const Item&) = 0; virtual bool TestItem(const Item&) = 0; private: L...
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// // main.cpp // stringtobyte // #include <cstdlib> #include <iostream> #include <vector> #include <string> static const std::string base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/"; std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) { std...
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/* * ImplicitConversion.h * * Created on: Jun 25, 2014 * Author: ahueck */ #ifndef IMPLICITCONVERSION_H_ #define IMPLICITCONVERSION_H_ #include <core/module/ASTMatcherModule.h> #include <string> //#include <memory> namespace opov { namespace module { class ImplicitConversion : public opov::ASTMatcherMod...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef pair<ll, ll> l_l; typedef pair<int, int> i_i; typedef vector<int> vi; typedef vector<vi> vvi; typedef vector<ll> vl; typedef vector<vl> vvl; typedef vector<string> vs; typedef vector<vs> vvs; #define rep(i, n) fo...
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#ifndef INCLUDED_COM_SUN_STAR_CONTAINER_XHIERARCHICALNAMEACCESS_HPP #define INCLUDED_COM_SUN_STAR_CONTAINER_XHIERARCHICALNAMEACCESS_HPP #include "sal/config.h" #include "com/sun/star/container/XHierarchicalNameAccess.hdl" #include "com/sun/star/container/NoSuchElementException.hpp" #include "com/sun/star/uno/Runtime...
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#include "fitAndSplotB23MuNuDataForTraining.hpp" #include "RooRealVar.h" #include "RooDataSet.h" #include "RooWorkspace.h" #include "TFile.h" #include "RooPlot.h" #include "RooArgSet.h" #include "TCanvas.h" #include "TTree.h" #include "RooExponential.h" #include "RooAddPdf.h" #include "RooMinuit.h" #include "RooCBShape...
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/* * Copyright (c) 2020, Andreas Kling <kling@serenityos.org> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, t...
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#include <strstream> #include <boost/asio/read_until.hpp> #include "MessageBuilder.hpp" boost::system::error_code MessageBuilder::setSender(Socket &socket) { boost::system::error_code error; int readLength = 0; unsigned char size; while (readLength < 1 && !error) readLength += socket.read_so...
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//#include "stdafx.h" #include "VisAlg2DBase.h" #include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdexcept> #include "BmErrorCode.h" #include <Windows.h> #define fitting_sigma 10 #define PI 3.14159265386 using namespace std; CVisAlg2DBase::CVisAlg2DBase() { } CVisAlg2DBase::~...
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#ifndef __BUG_914_H__ #define __BUG_914_H__ #include "BugsTest.h" class Bug914Layer : public BugsTestBaseLayer { public: static CCScene* scene(); virtual bool init(); void ccTouchesMoved(CCSet *touches, CCEvent * event); void ccTouchesBegan(CCSet *touches, CCEvent * event); void rest...
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/** @file metaclassparser.h @author Herik Lima */ #ifndef METACLASSPARSER_H #define METACLASSPARSER_H #include <QMap> #include <tuple> #include <QDebug> #include <QString> #include <QObject> #include <iostream> #include <QMetaType> #include <QMetaMethod> #include <QMetaProperty> namespace CWF { /** * @...
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#include "a.h" Bmi::Bmi(float a,float b){ setHeight(a); setMass(b); } void Bmi::setHeight(float a){ height = a; } void Bmi::setMass(float b){ mass = b; } void Bmi::getBmi(){ bmi =(int) ((mass/(height*height))*100.0+0.5)/100.0; } float Bmi::getHeight(){ return height; } float Bmi::getMass(){ r...
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#include "mainMenu.h" //This class is the main menu of the game mainMenu::mainMenu(void){ hoverRestartState = false; hoverExitState = false; hoverRestartColorRed = 92; hoverRestartColorGreen = 1; hoverRestartColorBlue = 106; hoverExitColorRed = 92; hoverExitColorGreen = 1; hoverExitColorBlue = 106; } void ...
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/* you only have to complete the function given below. Node is defined as struct node { int data; node* left; node* right; }; */ void Postorder(node *root) { if (root == NULL) { return; } Postorder(root->left); Postorder(root->right); std::cout<<root->data<<" "; }
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// ======================================================================== // $File: //jeffr/granny/rt/win32/win32_granny_system_clock.cpp $ // $DateTime: 2006/10/16 14:57:23 $ // $Change: 13583 $ // $Revision: #9 $ // // (C) Copyright 1999-2007 by RAD Game Tools, All Rights Reserved. // =======================...
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#include<bits/stdc++.h> using namespace std; struct node { int data; struct node *left,*right; }; // http://www.geeksforgeeks.org/level-order-tree-traversal/ node *nnode(int data) { node *n=(struct node*)malloc(sizeof(struct node)); n->data=data; n->left=NULL; n->right=NULL; return n; } void bfs(node *root) ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include "Box.h" #include <algorithm> // to use max, min, swap CBox::CBox(double lv, double wv, double hv) : m_Length{ std::max(lv, wv) }, m_Width{ std::min(lv, wv) }, m_Height{ hv } { if (lv < 0.0 || wv < 0.0 || hv < 0.0) throw "Negative dimension specified for CBox object."; // We then need to ensure t...
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/* * This file is part of the CMaNGOS Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your o...
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#include <bits/stdc++.h> using namespace std; int all[100][100]; int n,m,ans; int ch(int x,bool etjah){ if(etjah){for(int i=0;i<m;i++){if(all[x][i]==3){return 0;}}return 1;} if(!etjah){for(int i=0;i<n;i++){if(all[i][x]==3){return 0;}}return 1;} } void solve(){ for(int i=0;i<n;i++){ if(ch(i,1)){for(in...
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#include <QtGui> #include <QApplication> #include <QDesktopWidget> #include <myWindow.h> int main (int argc,char **argv) { QApplication app(argc,argv); //Dimensioni dello schermo QDesktopWidget ws; int screenWidth=(ws.screen()->width())/2-400; int screenHeight=(ws.screen()->height())/2-300; //Apro la finiestr...
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#ifndef USER_H #define USER_H using namespace std; class User{ private: string username; string password; public: // creates a user with empty name and password. User(); // creates a user with given username and password. User(const string &uname, const string &pass); //returns the use...
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/********************************************************************************* ** Program name: Data Validation Utilities (Implementation File) ** Author: Thomas Buteau ** Date: 2-12-17 ** Description: dataValidation implementation file. Series of functions to handle ** data validation which either return true/f...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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/* * Copyright 2018 Sergey Khabarov, sergeykhbr@gmail.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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// Fill out your copyright notice in the Description page of Project Settings. #include "MyActor.h" #include "MyHUD.h" // Sets default values AMyActor::AMyActor() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = tru...
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/**********************************************************************************************//** * \file WndSetupKeyboard.h. * * Declares the window setup keyboard class **************************************************************************************************/ #pragma once #include "KbrdBtn.h" ...
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#ifndef _SBASSETHANDLERAMC_H_ #define _SBASSETHANDLERAMC_H_ #include <sb/SBTypes.h> #include <vector> #include <sb/SBAsset.h> #include <sb/SBAssetHandler.h> namespace SmartBody { class SBAssetHandlerAmc : public SBAssetHandler { public: SBAPI SBAssetHandlerAmc(); SBAPI virtual ~SBAssetHandlerAmc()...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: dev | ...
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#include "stdafx.h" #include "SceneMgr.h" #include "Logo.h" #include "MyMenu.h" #include "Stage.h" #include "Stage2.h" #include "Stage3.h" #include "MapEditor.h" #include "LastScene.h" #include "GameMgr.h" IMPLEMENT_SINGLETON(CSceneMgr) CSceneMgr::CSceneMgr() :m_pScene(nullptr) , m_eCurScene(SceneID:...
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#pragma once #include "TArc/Controls/ControlProxy.h" #include "TArc/Core/ContextAccessor.h" #include "TArc/DataProcessing/DataWrappersProcessor.h" #include "TArc/Utils/QtConnections.h" #include "TArc/Controls/ControlDescriptor.h" #include "TArc/Controls/Private/ValidatorDelegate.h" #include <Base/BaseTypes.h> #includ...
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/* * Template for code that runs on microcontrollers * TODO fill part in loop() and add own needed functions */ #include "MultiLinearCameraARD.h" #include "defines.h" #include "prior.h" //#define READING_SIZE 5 // number of bytes per package from microcontroller -> odroid //#define NUM_READINGS 26 // buffe...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/font_list_impl.h" #include <algorithm> #include "base/logging.h" #include "base/strings/string_number_conversions.h" #include "base/str...
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/** ExaTN:: Tensor Runtime: Tensor graph executor: Lazy REVISION: 2021/02/20 Copyright (C) 2018-2021 Dmitry Lyakh Copyright (C) 2018-2021 Oak Ridge National Laboratory (UT-Battelle) **/ #include "graph_executor_lazy.hpp" #include "talshxx.hpp" #include <iostream> #include <iomanip> #include "errors.hpp" //#define...
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#ifndef TILES_H #define TILES_H #include <vector> using namespace std; class Tiles : public Trackable { public: Tiles() : x(0), y(0), type(0) { } int x, y; int type; }; #endif
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#ifndef CPARSEHEADER_H_ #define CPARSEHEADER_H_ #include <istream> // for std::ifstream #include <fstream> // for std::ifstream #include <iterator> // for std::istreambuf_iterator #include <iostream> // for std::cerr #include "CParserAST.h" // for cparser::Node, cparser::TokenInf...
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#include "GenericStack.h" using namespace std; /*Definitions */ /*Adding an element to the stack */ template<class Type> void Stack<Type>::push(const value_type& x) { /*Check for overflow */ if(top_of_stack==stack_size-1) throw overflow_error("Stack Overflow "); data[++top_of_stack]=x; retur...
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/****************************************************************************/ /*! \Author Ryan Dugie \brief Copyright (c) Ryan Dugie. All rights reserved. Licensed under the Apache License 2.0 */ /****************************************************************************/ #ifndef IMAGE_H #define IMAGE_H #...
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/* * The MIT License (MIT) * * Copyright (c) 2017 Nathan Osman * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use,...
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#include<bits/stdc++.h> #define SIZE 10000000 #define MAX (int)(SIZE - 3) / 2 using namespace std; typedef long long ll; bitset<10000010>prime; vector<int>primelist; //auxiliary bitset used to make the sieve void seive(int sz) { prime.set(); prime[1]=0; for(...
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/********************************************************************************* * Copyright (c) 2015-2016, Danlu Guo * University of Waterloo * * All rights reserved. *********************************************************************************/ #ifndef MEMORYCONTRO...
[ "rminosan@RP8.eng.uwaterloo.ca" ]
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////////////////////////////////////////////////////////////////////////////// // $Id$ // // Copyright (c) 2005 Pavel Medvedev // Use, modification and distribution is subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ...
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#pragma comment(linker, "/stack:640000000") #include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <fstream> #include <iostream> #include <iomanip> #include <iterator> #include <list> #include <map...
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#include "VideoEncoderNVENC.h" #include "NvCodecUtils.h" #include "nvencoderclioptions.h" VideoEncoderNVENC::VideoEncoderNVENC(std::shared_ptr<CD3DRender> pD3DRender , std::shared_ptr<Listener> listener, bool useNV12) : m_pD3DRender(pD3DRender) , m_nFrame(0) , m_Listener(listener) , m_useNV12(useNV12) { } Video...
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#include<bits/stdc++.h> using namespace std ; class Solution { public: int minOperations(vector<int>& nums) { int count = 0 ; int size = nums.size() ; if(size == 1){ return count ; } for(int i = 1 ; i < size ; i++){ if(nums[i] <= nums[i-1]){ ...
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#ifndef __DEFINE_H__ #define __DEFINE_H__ #include <algorithm> #include <string> #include <vector> #include <string.h> #include <common/CommonFuc.h> typedef int Pai; typedef int PlayStatus; #define GUO 64 #define DAPAI 32 #define HU 16 #define GANG 8 #define PENG 4 #define CHI 2 #define TIANHU 1 #define GUAJI 128 #d...
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/* * particle_filter.cpp * * Created on: Dec 12, 2016 * Author: Tiffany Huang */ #include <random> #include <algorithm> #include <iostream> #include <numeric> #include <math.h> #include <iostream> #include <sstream> #include <string> #include <iterator> #include "particle_filter/particle_filter.h" using ...
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//#include <Rcpp.h> #include <iterator> #include <cmath> #include <iostream> #include <algorithm> class MySumIter : public std::iterator<std::random_access_iterator_tag, long long> { public: MySumIter():m_index(0),ifneedcmp(true) {} long long operator* () { if(ifneedcmp) { long l...
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// // // Copyright 2023 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agree...
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// 0:vars:3 // 3:thr0:1 // 4:thr1:1 // 5:thr2:1 #define ADDRSIZE 6 #define NPROC 4 #define NCONTEXT 1 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) char __get_rng(); char get_rng( char from, char to ) { char ret = __get_rng(); ASSUME...
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/* 문제 N개의 수 중에서 어떤 수가 다른 수 두 개의 합으로 나타낼 수 있다면 그 수를 “좋다(GOOD)”고 한다. N개의 수가 주어지면 그 중에서 좋은 수의 개수는 몇 개인지 출력하라. 입력 첫째 줄에는 수의 개수 N(1 ≤ N ≤ 2,000), 두 번째 줄에는 i번째 수를 나타내는 Ai가 N개 주어진다. (|Ai| ≤ 1,000,000,000, Ai는 정수) 출력 좋은 수의 개수를 첫 번째 줄에 출력한다. 풀이: 이분탐색 문제지만 multimap 으로 아슬아슬하게 통과했습니다. 배열의 수의 중복, 자기 자신을 제외한 두 수 등 예외처리해야 하는 게 많...
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#include <bits/stdc++.h> #include <cmath> #define lld long long int #define llf long long double #define fast \ ios_base::sync_with_stdio(false); \ cin.tie(NULL); \ cout.tie(NULL); #define cases \ lld T = 0; \ cin >> T; \ while (T--) #define pb push_...
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#include<bits/stdc++.h> #include<stdint.h> using namespace std; #define IOS {cin.tie(nullptr);ios_base::sync_with_stdio(false);} #define N 1000000 int in[N]; int pos[N+1]; int las; bool chk(int n,int cmd){ if(cmd == 0){ return las < n; } return las > n; } int main() { IOS; int n,ans; whi...
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#include <QCoreApplication> #include "device.h" #include <QTimer> #include <QObject> int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); QTimer time; device Dev("COM6"); QObject::connect(&time, SIGNAL(timeout()), &Dev, SLOT(work())); time.setInterval(Dev.settings->value("Device/time...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/evidently/CloudWatchEvidently_EXPORTS.h> #include <aws/evidently/CloudWatchEvidentlyRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/memo...
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// Hash stuff // Author(s): iFarbod <ifarbod@outlook.com> // // Copyright (c) 2015-2017 CtNorth Team // // Distributed under the MIT license (See accompanying file LICENSE or copy at // https://opensource.org/licenses/MIT) #pragma once #include <cstddef> namespace ctn { // Pointer hash function. template <cla...
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