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/**************************************************************************************/ /* */ /* Visualization Library */ /* http://www.visualizationlibrary.com ...
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// Generated by gencpp from file control_msgs/SingleJointPositionActionGoal.msg // DO NOT EDIT! #ifndef CONTROL_MSGS_MESSAGE_SINGLEJOINTPOSITIONACTIONGOAL_H #define CONTROL_MSGS_MESSAGE_SINGLEJOINTPOSITIONACTIONGOAL_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serializa...
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#include"bits/stdc++.h" using namespace std; int main() { int N; cin >> N; vector<string>S(N); vector<int>P(N); int sum = 0; for (int i = 0; i < N; i++) { cin >> S[i] >> P[i]; sum += P[i]; } for (int i = 0; i < N; i++) { if (sum / 2 < P[i]) { cout << S[i] << endl; return 0; } } cout << "at...
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#pragma once #include "../Common.h" #include "SearchContext.h" class Node { public: string name; int age; vector<Node*> children; Node(string name, int age, vector<Node*> children) { this->name = name; this->age = age; this->children = children; } ~Node() { cout << "Destructing " << this->name...
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// renderstate.h // // render state class; encapsulates a state of the renderer #ifndef _RENDERSTATE_ #define _RENDERSTATE_ enum SpecialEffect { RS_None, // no special effect RS_AlphaPremult, // premultiply vertex colours by alpha and set alpha to 0 RS_BlackWithAlpha, // set vertex R,G,B to (0,0,0) RS_InvAlphaP...
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#include <bits/stdc++.h> #define ppi pair<int, int> using namespace std; int main() { int arr[] = {1, 1, 1, 3, 45, 4, 5, 4, 4, 4, 45, 45, 45, 45, 45, 45, 5, 2, 3, 0, 0, 0, 0, 0, 0}; int k = 3; int size = sizeof(arr) / sizeof(arr[0]); unordered_map<int, int> mp; for (int i = 0; i < size; i++) { ...
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#include "unicodeconverter.h" void ConvertCharToTCHAR(const char *cStr, TCHAR *tStr) { #ifdef _UNICODE mbstowcs((wchar_t*)tStr, cStr, strlen(cStr) + 1); #else strcpy(tStr, cStr); #endif } void ConvertTCHARToChar(TCHAR *tStr, char *cStr) { #ifdef _UNICODE wcstombs(cStr, (wchar_t*)tStr, wcslen((wchar_t*)tStr) + 1); ...
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/*! * @file sequence.hpp * * @brief Sequence class header file */ #pragma once #include <cstdint> #include <memory> #include <vector> #include <string> namespace bioparser { template<class T> class FastaParser; template<class T> class FastqParser; } namespace spoa { class Sequence { public: ...
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//hackerearth problem picked from noveasy19 //Problem url:https://www.hackerearth.com/problem/algorithm/money-exchange-48c4a575/ /*question:There are n types of money denomination in your country having values a1,a2,..an . You went to a shop to buy a product worth p units, predict whether is it possible to complete th...
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#include <iostream> #include <fstream> #include "Transaction.h" //#pragma once using namespace std; Transaction createTransaction(Wallet &w, unsigned _senderId = 4294967295) { Transaction t; t.time = time(NULL); t.fmiCoins = w.fiatMoney/375; t.senderId = _senderId; t.receiverId = w.id; retu...
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#ifndef RoadSearchRecHitReaderAlgorithm_h #define RoadSearchRecHitReaderAlgorithm_h // // Package: Gutsche/RoadSearchRecHitReader // Class: RoadSearchRecHitReader // // Description: reads all 4 RecHit collections independent of their existence in the input file // // Original Author: Oliver Guts...
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#pragma once #include <SFML\Graphics.hpp> #include "State.h" #include "Inventory.h" class Plant { public: Plant(); Plant(sf::Texture * texture, int imageCount, sf::Vector2f position); ~Plant(); void setLayout(sf::Vector2f position, sf::Vector2f scale); void Update(float deltaTime); void Draw(sf::RenderWindow& w...
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#include <FWCS/Controllers/Move.hpp> #include <FWCS/ControllerRequirements.hpp> #include <FWCS/Entity.hpp> #include <SFML/System/Time.hpp> #include <iostream> namespace cs { namespace ctrl { const ControllerRequirements& Move::get_requirements() { static const auto req = ControllerRequirements( ).require_property<...
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/** * \file QryFmncPrsMNOrg_blks.cpp * job handler for job QryFmncPrsMNOrg (implementation of blocks) * \author Alexander Wirthmueller * \date created: 7 Mar 2016 * \date modified: 7 Mar 2016 */ /****************************************************************************** class QryFmncPrsMNOrg::StatApp ...
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#include "stdafx.h" #include "Export_Function.h" #include "Ingame_Flow.h" #include "Goal.h" CGoal::CGoal(LPDIRECT3DDEVICE9 pGraphicDev) : Engine::CGameObject(pGraphicDev) { } CGoal::~CGoal(void) { } HRESULT CGoal::Ready_Object(void) { return S_OK; } int CGoal::Update_Object(const float & fTimeDelta) { return ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_SHARED_IMPL_MEDIA_STREAM_AUDIO_TRACK_SHARED_H_ #define PPAPI_SHARED_IMPL_MEDIA_STREAM_AUDIO_TRACK_SHARED_H_ #include "ppapi/c/ppb_audio_buf...
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// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2001-2008 Martiņo Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software ...
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/**************************************************************************** ** Meta object code from reading C++ file 'vocabularyinfowindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.6.0) ** ** WARNING! All changes made in this file will be lost! ************************************************...
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// -*- C++ -*- // // Package: EventCounter // Class: EventCounter // /**\class EventCounter EventCounter.cc MyAnalysis/EventCounter/src/EventCounter.cc Description: [one line class summary] Implementation: [Notes on implementation] */ // // Original Author: Dinko Ferencek // Created: Sat Jul ...
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/* Copyright (c) 2010. Lawrence Livermore National Security, LLC. Produced at the Lawrence Livermore National Laboratory. LLNL-CODE-461231 All rights reserved. This file is part of LULESH, Version 1.0. Please also read this link -- http://www.opensource.org/lic...
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/**************************************************************************** ** Meta object code from reading C++ file 'randomwalk.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.7.0) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/service_worker/embedded_worker_instance.h" #include <utility> #include "base/bind_helpers.h" #include "base/macros.h" #include...
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#ifndef _Bluetooth_HC_06_H_ #define _Bluetooth_HC_06_H_ #include "Arduino.h" #include "SoftwareSerial.h" /* * Used with board V5, default RX and TX are 0 and 1 * * */ class Bluetooth_HC_06 { SoftwareSerial *serial; void configBluetooth(); public: //Constructor Bluetooth_HC_06(); Bluetooth_HC_06(int pinRX...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_EVENTS_EVENT_TARGETER_H_ #define UI_EVENTS_EVENT_TARGETER_H_ #include "base/compiler_specific.h" #include "ui/events/event.h" #include "ui...
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#include<bits/stdc++.h> using namespace std; long long int interval_check(vector<long long int> vec) { long long int len=0,idx=0;; for(int i=0;i<vec.size()-1;i++){ if((vec[i+1]-vec[i]) > len){ len=(vec[i+1]-vec[i]); idx=vec[i]; } } return idx; } int main() { int iter,Num_test; ifst...
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#include <iostream> #include <string> #include <regex> int main() { std::string pattern("[^c]ei"); pattern = "[[:alpha:]]*" + pattern + "[[:alpha:]]*"; std::regex r(pattern, std::regex::icase); std::string test_str; while(std::cin >> test_str) { for(std::sregex_iterator it(test_str.begin(), test_str.end(), r),...
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/****************************************************************************\ * Copyright (C) 2016 pmdtechnologies ag * * THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITN...
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/** @file Cjt_identificadores.cc @brief Codigo de la clase Cjt_identificadores */ #include "Cjt_identificadores.hh" Cjt_identificadores::Cjt_identificadores() { } string Cjt_identificadores::obtener_elemento(const string &p) const { string valor; auto it = cjt.find(p); if (it != cjt.end()) v...
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#ifndef COMMONS_H #define COMMONS_H #include "../server/Server.hpp" extern Server server; //extern EventHandler #endif //COMMONS_H
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#include "BubbleCanvas.h" //## #include "Bubble.h" //#include <wx/msgdlg.h> //##Debug, se va en release. Agregar compilación condicional. WX_DEFINE_OBJARRAY(arrayOfInstances);
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class Solution { public: double findMedianSortedArrays(vector<int>& nums1, vector<int>& nums2) { vector<int> all; vector<int>::iterator it1, it2; if (nums1.size() + nums2.size() == 0) return 0; it1 = nums1.begin(); it2 = nums2.begin(); while (it1 !=...
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// Copyright (c) 2014, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The...
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#pragma once #include <string> #include <cstring> #include <string.h> #include <cstdio> #include <vector> #ifndef __CPP_PATH_SOLVER__ #define __CPP_PATH_SOLVER__ using namespace std; namespace CPS { class cpathsolver { private: string _filename; bool is_backslash; public: cpa...
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// RUN: %clang_cc1 -std=c++2a -verify %s template<typename T> class A { virtual void f1() requires (sizeof(T) == 0); // expected-error@-1{{virtual function cannot have a requires clause}} virtual void f2() requires (sizeof(T) == 1); // expected-error@-1{{virtual function cannot have a requires clause}} }; te...
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#include <dht.h> dht DHT; #define DHT11_PIN 8 #define LDR_PIN 5 #define MQ2_PIN 3 #define SM_PIN 4 void setup(){ Serial.begin(9600); } void loop() { DHT.read11(DHT11_PIN); Serial.print(DHT.temperature); Serial.print(","); Serial.print(DHT.humidity); Serial.print(","); Serial.print(100-analogRead(LDR_...
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#ifndef BASE_GAME_ENTITY_H #define BASE_GAME_ENTITY_H #pragma warning (disable:4786) //------------------------------------------------------------------------ // // Name: BaseGameEntity.h // // Desc: Base class to define a common interface for all game // entities // // Author: Mat Buckland (fup@ai-junkie.c...
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// 3.6 #include <iostream> using namespace std; int main() { cout << "Enter your km: "; double km; cin >> km; cout << "Enter your fules(L): "; double L; cin >> L; cout << "Every 100km, your use " << L / km * 100 << "L fule" << endl; return 0; }
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/** * Copyright (c) 2016 Abhishek Chawla <abhidtu@gmail.com> * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You unde...
[ "abhidtu@gmail.com" ]
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[]
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#include <iostream> #include <sstream> #include <cstdio> #include <cstdlib> #include <cmath> #include <cstring> #include <memory> #include <cctype> #include <string> #include <vector> #include <list> #include <queue> #include <deque> #include <stack> #include <map> #include <set> #include <algorithm> u...
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#include <iostream> #include <cmath> using namespace std; int main() { double x1,y1,x2,y2; cin>>x1>>y1>>x2>>y2; if(x1>0 && y1>0 && x2>0 && y2>0 || x1<0 && y1>0 && x2<0 && y2>0 || x1>0 && y1<0 && x2>0 && y2<0 || x1<0 && y1<0 && x2<0 && y2<0) { cout<<"YES"; } else { cout<<"NO"; } return ...
[ "noreply@github.com" ]
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/* * colorHistogram.hpp * * Created on: 16 déc. 2015 * Author: tinyl */ #include "lib_opencv.h" using namespace cv; using namespace std; #ifndef COLORHISTOGRAM_HPP_ #define COLORHISTOGRAM_HPP_ Mat colorHistogram(Mat img, Mat histImage); #endif /* COLORHISTOGRAM_HPP_ */
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#pragma once #include<iostream> template<typename T> class Singleton { private: static T * m_hThis; protected: Singleton() {}; virtual ~Singleton() {}; public: static T * GetInstance() { if (m_hThis == NULL) m_hThis = new T; return m_hThis; } static void DestroyInstance() { if (m_hThis) { d...
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/*========================================================================= Program: Advanced Normalization Tools Module: $RCSfile: itkANTSSimilarityMetric.h,v $ Language: C++ Date: $Date: 2008/11/15 23:46:06 $ Version: $Revision: 1.18 $ Copyright (c) ConsortiumOfANTS. All rights reserved. ...
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#include "WeaponButtonElement.h" #include <Rocket/Core.h> #include <Rocket/Core/String.h> #include <Rocket/Controls/DataSource.h> #include <Controllers/MCUController.h> #include <Entities/DataProvider.h> #include <Entities/MechanizedCombatUnit.h> #include <Entities/WeaponHardpoint.h> #include <GUI/DataProviderElement.h...
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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sandbox/win/sandbox_poc/pocdll/exports.h" #include "sandbox/win/sandbox_poc/pocdll/utils.h" // This file contains the tests used to ve...
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/***************************************************************************** * Project: RooFit * * * * This code was autogenerated by RooClassFactory * ***...
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#include "stdafx.h" #include "hidapi.h" #include <string> #include <iostream> #include <chrono> #include <thread> #include <atomic> #define GMEXPORT extern "C" __declspec(dllexport) #define DATA_BUFFER_SIZE 40 #define ANGLE_PRECISION (1.0f / 1000.0f); #define SPEED_PRECISION -(1.8f / 1023.0f / 7.4f); //Vars const un...
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#include <vector> #include <stack> using std::vector; using std::stack; class Solution { public: int largestRectangleArea(vector<int>& heights) { stack<int> ascend; int maxArea = 0; for (int i = 0; i <= heights.size(); ++i) { while (!ascend.empty() && ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Convert.hpp :+: :+: :+: ...
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#include "RotationConstraint.h" using namespace NCL; using namespace NCL::Maths; using namespace CSC8503; RotationConstraint::RotationConstraint(GameObject* a, GameObject* b, float ang) { objectA = a; objectB = b; Vector3 posA = objectA->GetConstTransform().GetWorldPosition(); Vector3 posB = objectB->GetConstT...
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/* * Copyright (c) 2009 Carnegie Mellon University. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2....
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#include <bits/stdc++.h> using namespace std; #define inf 1000000000 #define unvisited -1 #define visited 1 #define eps 1e-9 #define mp make_pair #define pb push_back #define pi acos(-1.0) #define uint64 unsigned long long #define FastSlowInput ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #define d...
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//============================================================================ // Name : template.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #include <...
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/* ** EPITECH PROJECT, 2021 ** B-CPP-300-STG-3-1-CPPD10-pierre.jeannin ** File description: ** SuperMutant */ #ifndef SUPERMUTANT_HPP_ #define SUPERMUTANT_HPP_ #include "AEnemy.hpp" class SuperMutant : public AEnemy{ public: SuperMutant(); ~SuperMutant(); void takeDamage(int damage); ...
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#include "HaapiCancelBidRequestMessage.h" #include "../BotCoreAPI/BotCoreAPI.h" void HaapiCancelBidRequestMessage::deserialize(CustomDataInput *input) { this->_idFunc(input); this->_typeFunc(input); } void HaapiCancelBidRequestMessage::_idFunc(CustomDataInput *input) { this->id = input->readVarUhLong(); ...
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#include <bits/stdc++.h> using namespace std; pair<int, int> a[1000]; // {val, i} pair<int, int> dp[1001]; // {cnt, last}, i ~ sum; int main() { int n, c; cin >> n >> c; for (int i = 0; i < n; i++) { cin >> a[i].first; a[i].second = i + 1; } if (c == 0) { cout << "0\n\n";...
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#include <vmobjects/VMSymbol.h> #include <vmobjects/VMObject.h> #include <vmobjects/VMMethod.h> #include <vmobjects/VMClass.h> #include <vmobjects/VMFrame.h> #include <vmobjects/VMArray.h> #include <vmobjects/VMBlock.h> #include <vmobjects/VMDouble.h> #include <vmobjects/VMInteger.h> #include <vmobjects/VMString.h> #in...
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//SMART MONITORING SYSTEM FOR FARMING //This is the code for 339 Project written by Kaan Toyaksi and Deniz Karadayı. //First objective: Temp sensor. //Second objective: Photoresistor. //Third objective: Humidity sensor. //Fourth objective: Bluetooth module. // We define the pins that we are going to use in this sectio...
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #include "ReactRootView.g.h" #include "ReactHost/React.h" #include "Views/ReactRootControl.h" namespace winrt::Microsoft::ReactNative::implementation { struct ReactRootView : ReactRootViewT<ReactRootView> { ReactRootView() noe...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "wallet/walletdb.h" #include "base58.h" #include "consensus/validation....
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// TODO(Rajat): /* --GJK Collision Detection (It is not necessary to use this) --Cleaning Up Platform layer --Input System Cleaning --NOTE(rajat): As of Now Game is going to be statically linked -- because to reduce complexity and needs. */ #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/XKBlib.h...
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//maximumnumber.c ///////////////////////////////////////////////////// //Statement : find maximum number among three number ///////////////////////////////////////////////////// #include<stdio.h> ///////////////////////////////////////////////////// //name : MaxNo //input : int,int,int //output : int //...
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#include <bits/stdc++.h> #define sc scanf #define pf printf #define pb push_back #define ff first #define ss second #define gcd(a,b) __gcd(a,b) #define lcm(a,b) ((a*b)/gcd(a,b)) #define fread freopen("input.txt","r",stdin) #define pii pair<int,int> #define bs binary_search #define ub upper_bound #define lb lower_bound ...
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static void free_acl_nfmark(acl_nfmark ** head) { delete *head; *head = NULL; }
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#include <iostream> int tom = 3; int dick = 30; static int harry = 300; void remote_access(); int main() { using namespace std; cout << "main() reports the following addresses:\n"; cout << &tom << " = &tom, " << &dick << " = &dick, "; cout << &harry << " = &harry\n"; remote_access(); return 0;...
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#include "FWCore/Services/interface/ExternalRandomNumberGeneratorService.h" #include "FWCore/Utilities/interface/EDMException.h" #include "FWCore/Utilities/interface/Exception.h" #include "FWCore/Utilities/interface/LuminosityBlockIndex.h" #include "FWCore/Utilities/interface/StreamID.h" #include "CLHEP/Random/engin...
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#include<bits/stdc++.h> using namespace std; int main() { #ifndef ONLINE_JUDGE // for getting input from input.txt freopen("input.txt", "r", stdin); // for writing output to output.txt freopen("output.txt", "w", stdout); #endif int T; cin >> T; int count=0; int a,b,c; for...
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/* Description: This is a example code for Sandbox Electronics NDIR CO2 sensor module. You can get one of those products on http://sandboxelectronics.com Version: V1.2 Release Date: 2019-01-10 Author: Tiequan Shao support@sandboxelectronics.com Lisence: CC BY-NC-SA 3.0 Please keep the above information wh...
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#pragma once //camera class from learnopengl.com #include <GL/glew.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <vector> // Defines several possible options for camera movement. Used as abstraction to stay away from window-system specific input methods enum Camera_Movement { ...
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#include "iostream" using namespace std; int factorial(int n) { if (n == 1 or n == 0) { return 1; } else { return n * factorial(n - 1); } } int sumNaturalnum(int n) { if (n == 0) { return 0; } else { return n + sumNaturalnum(n - 1); } } int power(int n, int m) { if (m == 0) { return 1; } else {...
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#include "PhysicsObject.h" #include "PhysicsEngine.h" PhysicsObject::PhysicsObject() : m_wsTransformInvalidated(true) , m_Enabled(false) , m_Position(0.0f, 0.0f, 0.0f) , m_LinearVelocity(0.0f, 0.0f, 0.0f) , m_Force(0.0f, 0.0f, 0.0f) , m_InvMass(0.0f) , m_Orientation(0.0f, 0.0f, 0.0f, 1.0f) , m_AngularVelocity(...
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#pragma once // Name: BlazingSails, Version: 1.481.81 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Enums //--------------------------------------------------------------------------- // UserDefinedEnum E_Tasks.E_Task...
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#ifndef SCENE_H_ #define SCENE_H_ #include <memory> #include <assimp/Importer.hpp> #include <assimp/scene.h> #include <assimp/postprocess.h> #include <vector> #include <string> #include <sstream> #include <iostream> #include "iniparser/src/iniparser.h" #include "iniparser/src/dictionary.h" #include "../ag.h" #include ...
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#pragma once #include <gmock/gmock.h> #include "dashboard.h" struct DashboardMock : public Dashboard { MOCK_METHOD2( update, void(std::size_t, const StatusDownloader&) ); };
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// // QuoteTypesetter.h // grid_00 // // Created by Henryk Wollik on 28/03/14. // // #ifndef grid_00_QuoteTypesetter_h #define grid_00_QuoteTypesetter_h #include <algorithm> #include <vector> #include <string> #include <OpenGL/OpenGL.h> #include <boost/assign/std/vector.hpp> #include <boost/algorithm/string/trim....
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#ifndef FasterCheck_h #define FasterCheck_h #include <TFile.h> #include <TTree.h> #include <stdio.h> #include <stdlib.h> #include <string> #include <vector> #include "PhysicsTools/Utilities/interface/LumiReWeighting.h" class DiffractiveEvent; class DiffractiveZEvent; class EventInfoEvent; class FasterCheck { TF...
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#include "ShaderLoader.h" #include "../Util/FileUtil.h" #include <glad.h> #include <stdexcept> namespace { GLuint compileShader(const GLchar* source, GLenum shaderType) { auto shaderID = glCreateShader(shaderType); // create shader object glShaderSource(shaderID, 1, &source, nullptr); // specify shader source ...
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// Copyright (c) 2012-2018 The Bitcoin Core developers // Copyright (c) 2017 The Raven Core developers // Copyright (c) 2018 The Rito Core developers // Copyright (c) 2019 The DCLRcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mi...
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#include <stdio.h> #include <string.h> #include <stdlib.h> /* https://blog.csdn.net/u010011236/article/details/53026127 */ /** * Convert PCM16LE raw data to WAVE format * @param pcmpath Input PCM file. * @param channels Channel number of PCM file. * @param sample_rate Sample rate of PCM file. * @par...
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#pragma once #include <EditorFramework/Assets/AssetDocumentManager.h> #include <ToolsFoundation/Basics/Status.h> class ezMaterialAssetDocumentManager : public ezAssetDocumentManager { EZ_ADD_DYNAMIC_REFLECTION(ezMaterialAssetDocumentManager); public: ezMaterialAssetDocumentManager(); ~ezMaterialAssetDocumentMa...
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#include <bits/stdc++.h> using namespace std; // Tractor #define num long long int vector<num> po2; num A, B, M, N; int main(){ for(int i = 0; i < 30; i++) po2.push_back(1 << i); int n; cin >> n; while(n--){ cin >> A >> B, M = max(A, B), N = min(A, B); num ans = 0; fo...
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// NO INCLUDE GUARDS, THE HEADER IS INTENDED FOR MULTIPLE INCLUSION // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // $Source: /cvsroot/sfftools/sfftobmp3...
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#pragma once #include <iostream> #include <vector> namespace Test { using std::vector; template <typename T> void PrintVector(const vector<T>& vec) { for (size_t i = 0; i < vec.size(); i++) { std::cout << vec[i] << ' '; } printf("\n"); } void Test01(); }
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/*************************************************************************** Function name: Grear_Update Author: Martín Gómez-Valcárcel (MGV) Descriptions: Grear_Update receives the gear the engine is in and, from PINS_GEAR, determines which segments it has to illuminate ...
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/************************************************************************* Ghosts'n Goblins *************************************************************************/ #include "video/bufsprite.h" class gng_state : public driver_device { public: gng_state(const machine_config &mconfig, device_type ty...
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/* * Entry.cpp * * Copyright (c) 2015, Steve Rabin * All rights reserved. * * An explanation of the JPS+ algorithm and this code is contained in Chapter 14 * of the book Game AI Pro 2, edited by Steve Rabin, CRC Press, 2015. * A copy of this code is on the website http://www.gameaipro.com. * * Redistribution ...
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//#include <iostream> //#include "header_181211.h" //using namespace std; // ////Question1 B ////Compares information of both users //bool Comparison(gitHubUser user1, gitHubUser user2) //{ // if (user1.firstName == user2.firstName && user1.userName == user2.userName && user1.password == user2.password && user1...
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#include <iostream> using namespace std; //for kth largest element void klarge(int a[], int l, int k){ cout<<a[l-k]<<endl; } //for kth smallest element void ksmall(int a[],int l,int k){ cout<<a[k-1]<<endl; } int main(){ int l; cout<<"Enter the length of the array"<<endl; cin>>l; int arr[l]; cout<<"Enter the ...
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// // Bachelor of Software Engineering // Media Design School // Auckland // New Zealand // // (c) 2018 Media Design School // // File Name : // Description : // Author : Your Name // Mail : your.name@mediadesign.school.nz // #pragma once #if !defined(__ENTITY_H__) #define __ENTITY_H__ // Library Includes // L...
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#include <iostream> #include "mazeio.h" using namespace std; /************************************************* * read_maze: * Read the maze from cin into a dynamically allocated array. * * Return the pointer to that array. * Return NULL (a special address) if there is a problem, * such as integers for the si...
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#ifndef BICOMC_DETAIL_METHOD_TRAITS_H__ #define BICOMC_DETAIL_METHOD_TRAITS_H__ #include "config.h" #include "../tuple.h" #include "../type_traits.h" #include "method_return.h" namespace bcc { namespace detail { class ErrorDetail; template<typename Function, typename Owner = void> struct MethodTypeTrait; tem...
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/* * Author: Marko Mahnič * Created: 2010-03-10 * * © Copyright 2010 Marko Mahnič. * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option)...
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#include<iostream> using namespace std; class Date{ private: int month; int year; int day; public: Date(int day,int month, int year) { this->day=day; this->year=year; if(month>=12&&month<=1) { this->month=month; } else{ this->month=1; } } void setDay(int day) { this->day=day; } void setMonth(int month) { if(month>=12&&...
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#include "stdafx.h" #include <vector> #include <stdio.h> #include <iostream> #include <time.h> struct Persona { std::string name; std::string birth; std::string dni; }; std::vector<int> v1(5); std::vector<int> v2(10, 0); std::vector<int> v3({ 10,9,8,7,6,5,4,3,2,1 }); std::vector<std::string> v4({ "Gertrudiz", "Pan...
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// Generated from c:\dev\mimosa-project\emparser\src\emparser\antlr\Mizar.g4 by ANTLR 4.7.1 #include "MizarBaseListener.h"
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#include "chessplayer.h" void ChessPlayer::makeMove() { analyzePosition(); movePiece(); }
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#include<stdlib.h> #include <iostream> #include <vector> #include "arbre.h" template<class T> Noeud<T>* Arbre<T>::nouveauNoeud(const T& v) { return new Noeud<T>(v); } template<class T> typename Noeud<T>* Arbre<T>::trouveValeur(const T& v) { Noeud<T>* n = racine; while (n != NULL) { if (n->get...
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// DayThirteen.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include <iostream> #include <algorithm> #include <stack> using namespace std; //typedef long long LL; //const int maxn = 100010; //const int mod = 1000000007; //int n, ans[4], hashtable[4] = { false }; // //void pailie(int index) //{ // if (index > n) // { //...
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#include <ArduinoOSC.h> #include <M5Stack.h> #include "./wifi-info.h" // Wi-Fiの設定 const String SSID = WIFI_SSID; // 各自のSSIDに変更 "ssid" const String PASSWORD = WIFI_PASSWORD; // 各自のWiFiパスワードに変更 "pass" // OSCの設定 const String TARGEET_IP = PC_IP_ADDRESS; // macのIPアドレスに変更 "0.0.0.0" const int TARGET_PORT = 10000...
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