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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/history_serialization.h" #include "content/common/page_state_serialization.h" #include "content/public/common/page_state.h" #i...
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#ifndef CURVE_H_ #define CURVE_H_ #include "Ref.h" namespace gameplay { /** * Defines an n-dimensional curve. */ class Curve : public Ref { friend class AnimationTarget; friend class Animation; friend class AnimationClip; friend class AnimationController; friend class MeshSkin;...
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#ifndef FIB_HEAP_H #define FIB_HEAP_H #include <algorithm> #include <cmath> #include <list> #include <iostream> #include "priority_queue.h" // OVERVIEW: A specialized version of the 'heap' ADT implemented as a // Fibonacci heap. template<typename TYPE, typename COMP = std::less<TYPE> > class ...
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#ifdef WITH_SPIN #ifndef BIAS_CAMERA_DEVICE_SPIN_HPP #define BIAS_CAMERA_DEVICE_SPIN_HPP #include <map> #include <string> #include <functional> #include <opencv2/core/core.hpp> #include "utils.hpp" #include "camera_device.hpp" #include "camera_info_spin.hpp" #include "property.hpp" #include "SpinnakerC.h...
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#include "StringTest.h" #include <wcpp/lang/wscUUID.h> #include <wcpp/lang/wscSystem.h> #include <wcpp/lang/wscLong.h> #include <wcpp/lang/wscThrowable.h> StringTest::StringTest(void) { } StringTest::~StringTest(void) { } ws_result StringTest::doTest(void) { trace( "==========================...
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#include "Trie.h" #include "stdlib.h" #include <iostream> #include <string> #include <fstream> #include <windows.h> using namespace std; void mainMenuPrint(); void searchMethod(Trie* trie); void insertMethod(Trie* trie); void addDefinition(Trie* trie); void printMethod(Trie* trie); void print(TrieNode* ...
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// // windows/stream_handle.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_AS...
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#pragma once namespace parser { struct OutputBuffer { OutputBuffer(); void EnsureCapacity(size_t required); char* Cur(); void Advance(size_t distance); size_t _ofs; size_t _capacity; std::vector<char> _buf; }; }
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// This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild #include "mbr_partition_table.h" #include "kaitai/exceptions.h" mbr_partition_table_t::mbr_partition_table_t(kaitai::kstream* p__io, kaitai::kstruct* p__parent, mbr_partition_table_t* p__root) : kaitai::kstruct(p__io) ...
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// Copyright (c) 2018-2021, CUT coin // Copyright (c) 2014-2018, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain th...
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#include "arrayFuncs.h" #include <cstdlib> #include <iostream> int sumOfArray(int a[], int size) { if (size < 1) { std::cerr << "ERROR: sumOfArray called with size < 1" << std::endl; exit(1); } int result=a[0]; for (int i=1; i<size; i++) { result += a[i]; } return result; }
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#include <gtest/gtest.h> #include <platform.h> #include "util.h" /** Pony code that parses, but is erroneous. Typically type check errors and * things used in invalid contexts. * * We build all the way up to and including code gen and check that we do not * assert, segfault, etc but that the build fails and at l...
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// // Finalizer.cpp // File file is part of the "Memory" project and released under the MIT License. // // Created by Samuel Williams on 27/6/2017. // Copyright, 2017, by Samuel Williams. All rights reserved. // #include "Finalizer.hpp" namespace Memory { Finalizer::~Finalizer() { } void Finalizer::List::in...
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//================================================================================================== /*! @file @copyright 2012-2015 NumScale SAS Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) */ //======================...
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// ESP8266 and ESP32 boards are utilezed in the project // Not all Libs are compatible with both boards // This if statemtn will allow us to control whether or not to // import the ESP32 or ESP8266 lib version #ifdef ESP8266 #include <ESP8266WiFi.h> #include <ESP8266mDNS.h> #elif defined(ESP32) #include <WiFi.h> #inc...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_APP_MASH_MASH_RUNNER_H_ #define CHROME_APP_MASH_MASH_RUNNER_H_ #include <memory> #include "base/macros.h" #include "services/service_mana...
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// PdbMaster.cpp: implementation of the CPdbMaster class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "PdbFairy.h" #include "PdbMaster.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif //////////////////////////...
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#include <Camera.h> Camera::Camera(QObject* parent): QObject(0) { int tmp_log_level = log_level; log_level = LOG_LEVEL_WARNING; setObjectName("Camera"); reset(); log_level = tmp_log_level; setParent(parent); } Camera::Camera(QVector3D position, QVector3D direction, QObject* parent): QObject...
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#include <bits/stdc++.h> using namespace std; int main() { int b; cin >> b; int a = 1; int f = 1; while(a <= b) { if(f) cout << a++ << " "; else cout << b-- << " "; f = !f; } cout << "\n"; return 0; }
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#pragma once #include <list> #include <vector> #include "Flight.h" #include "Deport.h" #include "Passenger.h" using namespace std; class Data { public: int flightNum; int parkNum; int passengerNum; vector<Flight> flightList; vector<Deport> deportList; vector<Passenger> passengerList; v...
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/************************************************************** Problem: 1701 User: hjee17 Language: C++ Result: Success Time:70 ms Memory:3064 kb dp[i][j] : i번째 부터 j번째 사이의 최대 KOI 유전자 수 ****************************************************************/ #include <iostream> #define U...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE127_Buffer_Underread__CWE839_listen_socket_82.h Label Definition File: CWE127_Buffer_Underread__CWE839.label.xml Template File: sources-sinks-82.tmpl.h */ /* * @description * CWE: 127 Buffer Underread * BadSource: listen_socket Read data using a listen socket (server ...
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#include <iostream> using namespace std; int power(int base,int exponent) { if(exponent>1) return base*power(base,exponent-1); } int main() { cout<<"Enter base and exponent: "; int base,exponent; cin>>base>>exponent; cout << power(base,exponent) << endl; return 0; }
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/******************************************************************************** FILE: AUDIOPATH8.cpp PURPOSE: Contains AudioPath test functions. BY: DANHAFF ********************************************************************************/ #include "globals.h" #include "cicmusicx.h" /**...
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#ifndef __FULLRATIO_HPP__ #define __FULLRATIO_HPP__ #include <iostream> class rational { public: rational(int n, int d = 1); friend rational operator + (const rational &x, const rational &y); friend rational operator - (const rational &x, const rational &y); friend rational operator * (const rational &x, co...
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// // InputSetup.cpp // life // // Copyright 2012 <EAB> #include <iostream> // for cout #include <string> using namespace std; #include "./InputSetup.h" #include "./StanfordCPPLib/console.h" // required of all files that contain the main function #include "./StanfordCPPLib/simpio.h" // for getLine #include "....
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#include <iostream> #include <vector> #include <sstream> using namespace std; static int proxIndice; class Fone{ public: int indice; string id; string fone; Fone(string id = "", string fone = ""): id(id), fone(fone), indice(proxIndice) { } string toString(){ ...
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#pragma once #include "Helpers/Helpers.h" #include "Shader.h" #include "GeometryBuffer.h" #include "Program.h" #include "Texture.h" class Device { friend class Render; friend class Program; virtual bool Init(int width, int height, void* data) = 0; virtual void Release() = 0; public: enum Primitive { LineS...
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#include<vector> #include<string> #include<iostream> using namespace::std; class Solution { public: int trailingZeroes(int n) { int res=0; int five = 5; while(n>=five){ res += n/five; if(five>INT_MAX/5) break; five *= 5; } return res; } }; int main(){ }
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// // location_visitor.h // EngineCommandSet // // Created by Albie Baker-Smith on 14/11/2017. // Copyright © 2017 Albie Baker-Smith. All rights reserved. // #ifndef location_visitor_h #define location_visitor_h // Forward declarations. class AbsoluteLocation; class LocationVisitor { public: virtual void vis...
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#include "serial.h" template unsigned int min::read_le(const std::vector<uint8_t>&, size_t&); template int min::read_le(const std::vector<uint8_t>&, size_t&); template unsigned short min::read_le(const std::vector<uint8_t>&, size_t&); template char min::read_le(const std::vector<uint8_t>&, size_t&); template <typenam...
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#include<iostream> struct TreeNode { int val; TreeNode* left; TreeNode* right; TreeNode(int x):val(x),left(nullptr), right(nullptr){} }; class Solution { public: bool isSymmitric(TreeNode* root) { return check(root, root); } bool check(TreeNode* r1, TreeNode* r2) { if (!r1 && !r2) return true; ...
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#ifndef RUN_ON_HSA_HPP_INCLUDED #define RUN_ON_HSA_HPP_INCLUDED // Call a function with a given name and type: // void known_function_name(void*); // from: // kernel void kernel_known_function_name(__global void *){} // provided that source containing 'HOSTRPC_ENTRY_POINT(foo)' // is compiled as opencl and as c++, whi...
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#ifndef BTagEntry_H #define BTagEntry_H // Copied from https://github.com/cms-sw/cmssw/blob/master/CondTools/BTau/test/BTagCalibrationStandalone.h // and slightly modified for use in RDataFrame (faster initialization) /** * * BTagEntry * * Represents one pt- or discriminator-dependent calibration function. * * ...
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//copyright Prof. Andre Reis - UFRGS #ifndef GERENTEBDD_H #define GERENTEBDD_H #include <iostream> #include <string> #include <map> #include <vector> #include <fstream> #include <sstream> #include <algorithm> #include <set> #include "aig.h" using namespace std; enum Token_value{AND='*', OR='+', LP='(', RP=')', NO...
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#ifndef __ELECTORALMAP__ #define __ELECTORALMAP__ //#include"District.h" #include<iostream> #include<map> #include<vector> enum party{one, two, three, none}; class District{ public: District(); District(int); void change_party(party,party, int); //void get_constituent(party); ...
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#include <bits/stdc++.h> using namespace std; /*Like set but has some more functionality: 1. Find kth smallest minimum 2. Find the index of an element Does these in O(log n) time How to use: ordered_set<type> ss; ss.insert(val); ss.insert(val); ss.insert(val); cout<<ss.ordere_of_key(val)<<endl; // number of...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2017, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#include <bits/stdc++.h> #define ll long long #define pi (3.141592653589) #define all(x) (x).begin(), (x).end() #define vi vector<int> #define vll vector<long long> #define pii pair<int, int> #define pll pair<long long, long long> #define pb push_back #define mp make_pair #define S second #define loop(i, a, b, c) for ...
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#ifndef DORF_H #define DORF_H #include <QObject> //#include <QMetaEnum> #include <QStringList> #include <QList> #include <QMessageBox> enum eDorfState{ undefined, active , ontheway, eDorfState_MAX = ontheway}; enum eDorfMark{ empty = 0, mark1 =...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "extensions/shell/browser/shell_app_delegate.h" #include "content/public/browser/web_contents.h" #include "extensions/common/constants.h" #inclu...
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// Copyrights(c) 2018, The Electroneum Classic Project // Copyrights(c) 2017-2018, The Electroneum Project // Copyrights(c) 2014-2017, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditi...
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#include "SkyBoxEntity.h" #include "MeshBuilder.h" #include "../EntityManager.h" #include "GraphicsManager.h" #include "RenderHelper.h" SkyBoxEntity::SkyBoxEntity(void) : size(1000.0f, 1000.0f, 1000.0f) , m_bBoundaryDefined(false) { } SkyBoxEntity::~SkyBoxEntity() { } void SkyBoxEntity::Update(double _dt) { // Do...
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#define sensor A0 // Sharp IR GP2Y0A41SK0F #include <Servo.h> float volts; const int motorR1 = 6; const int motorR2 = 5; const int motorL1 = 11; const int motorL2 = 10; const int servo = 9; void stop1(); void forward(); void backward(); void right(); void left(); Servo myservo; ...
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/*! \file system_process_pipes.cpp \brief Process pipes example \author Ivan Shynkarenka \date 07.12.2016 \copyright MIT License */ #include "system/environment.h" #include "system/process.h" #include <algorithm> #include <iostream> #include <string> int main(int argc, char** argv) { if (argc...
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#include <iostream> #include <vector> #include <numeric> #include <chrono> volatile int sink; int main_chrono() { for (auto size = 1ull; size < 1000000000ull; size *= 100) { // record start time auto start = std::chrono::system_clock::now(); // do some work std::vector<int> v(size, ...
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#ifndef _OBJECT_H_ #define _OBJECT_H_ namespace AMT { typedef enum { WIREFRAME = 0, GOURAUD, TEXTURED } TRenderMode; class CBoundingBox { public: float center[3]; float size; CBoundingBox() : size(0.0f) {}; }; class CRenderObject { public: bool m_visiable; bool m_VisiableTest; bool m_ShaderReady; float al...
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/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/* * [347] Top K Frequent Elements * * https://leetcode-cn.com/problems/top-k-frequent-elements/description/ * https://leetcode.com/problems/top-k-frequent-elements/discuss/ * * algorithms * Medium (46.38%) * Total Accepted: 561 * Total Submissions: 1.2K * Testcase Example: '[1,1,1,2,2,3]\n2' * * 给定一个非空...
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#include "bottomwidgets.h" #include "constant.h" #include <QHBoxLayout> #ifdef DEVICE_EVB int playButton_size = 100; int bottom_height = 150; int bottom_spacing = 25; int layout3_size = 70; int layout3_temp = 25; int progress_slider_height = 20; #else int playButton_size = 55; int bottom_height = 80; i...
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/* * HelloWorld.cpp * * Created on: Feb 15, 2012 * Author: george */ #include <sstream> #include <stdlib.h> #include <iostream> #include "FileUtils.h" #include "RegionTemplate.h" #include "RegionTemplateCollection.h" #include "SysEnv.h" #include "Segmentation.h" #define NUM_PIPELINE_INSTANCES 1 void pa...
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#include<bits/stdc++.h> using namespace std; void bubble_sort(vector<int> &v, int n){ // run a loop from 0 to n-1 as the last element always gets sorted for(int i=0; i<(n-1); i++){ // loop runs from 0 to (n-i-1) to check the unsorted part for(int j=0; j<(n-i-1); j++){ if(v[j] > v[j+...
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/* * Copyright 2013 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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/**@file UserDataDTO.h * @brief 유저 개인의 정보를 담는 DTO를 정의한다. * @author siva */ #ifndef USER_DATA_DTO_H #define USER_DATA_DTO_H /**@ingroup GroupDAM * @class CUserDataDTO * @brief 유저 개인의 정보를 담는다.\n * @remarks 비밀번호는 모두 단방향 해싱을 거친 값들을 갖는다.\n * 유저 id는 당방향 해싱 후의 로우레벨 패스워드(학번)다. */ class CUserDataDTO ...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIDOMCharacterData.idl */ #ifndef __gen_nsIDOMCharacterData_h__ #define __gen_nsIDOMCharacterData_h__ #ifndef __gen_nsIDOMNode_h__ #include "nsIDOMNode.h" #endif /* For IDL files that don't want to include root IDL files. */ #ifndef NS_NO_VTABLE #d...
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// // Created by wu on 3/18/20. // #include "TimerQueue.h" #include "HttpData.h" TimerNode::TimerNode(SPHttpData httpdata,int timeout):m_httpdata(httpdata),deleted(false){ struct timeval now; gettimeofday(&now,NULL); // 时间结构体 时区 expiredTime = (((now.tv_sec%10000)*1000)+(now.tv_usec/1000))+timeout; } Tim...
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// hashtbl.cc see license.txt for copyright and terms of use // code for hashtbl.h #include "hashtbl.h" // this module #include "xassert.h" // xassert #include <string.h> // memset unsigned HashTable::hashFunction(void const *key) const { return coreHashFn(key) % (unsigned)tableSize; } H...
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#include "intermediaire.h" #include "ui_intermediaire.h" #include "gestion_livre.h" #include "gestion_rayon.h" #include"capteur.h" #include<QPixmap> intermediaire::intermediaire(QWidget *parent) : QDialog(parent), ui(new Ui::intermediaire) { ui->setupUi(this); QPixmap pix("C:/Users/kamel/De...
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#ifndef PEAKLIGHTBARDETECTOR_H #define PEAKLIGHTBARDETECTOR_H #include <opencv2/core/core.hpp> #include "lightbardetector.h" struct WorkData; class PeakLightBarDetector : public LightBarDetector { public: PeakLightBarDetector() {} virtual ~PeakLightBarDetector() {} virtual void processImage(const cv::Mat& img,...
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/*============================================================================= FrEdUtil.h: Various editor stuff. Copyright Jul.2016 Vlad Gordienko. =============================================================================*/ /*----------------------------------------------------------------------------- ...
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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/CName.hpp> #include <RED4ext/DynArray.hpp> namespace RED4ext { namespace audio { struct VisualTagToNPCMetadata { static constexpr const char* N...
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////////////////////////////////////////////////////////////////////////////// // Filename : EffectSafeForceScroll.cpp // Written by : bezz // Description : ////////////////////////////////////////////////////////////////////////////// #include "EffectSafeForceScroll.h" #include "PlayerCreature.h" #include "Zone....
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//================================================================================= // GameEntity.hpp // Author: Tyler George // Date : April 23, 2015 //================================================================================= #pragma once #ifndef __included_GameEntity__ #define __included_GameEntity__ #inc...
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// Fill out your copyright notice in the Description page of Project Settings. #include "AI/STrackerBot.h" #include "Components/StaticMeshComponent.h" #include "Kismet/GameplayStatics.h" #include "AI/Navigation/NavigationSystem.h" #include "AI/Navigation/NavigationPath.h" #include "GameFramework/Character.h" #include ...
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/* * Copyright (c) 2010, Anima Games, Benjamin Karaban, Laurent Schneider, * Jérémie Comarmond, Didier Colin. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * - Redistributions of ...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "init.h" #include "util.h" #include "sync.h" #include "ui_interface.h" #includ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/password_manager/core/browser/password_generation_state.h" #include "base/memory/scoped_refptr.h" #include "base/strings/utf_string_...
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#include<algorithm> #include<cassert> #include<complex> #include<cstdio> #include<cstring> #include<iostream> #include<map> #include<queue> #include<set> #include<sstream> #include<stack> #include<string> #include<vector> #define FOR(i,a,b) for(int i=(a);i<=(b);++i) #define FORD(i,a,b) for(int i=(a);i>=(b);--i) #define...
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//includes #include <fstream> #include <string> #include <iostream> #include "Text.h" //namespaces using namespace std; namespace w3 { Text::Text():count(0),lineTable(nullptr) { } Text::Text(const char* filename):count(0),lineTable(nullptr) { ifstream is(filename); if(is.is_open()) {...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkVertex.cxx,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. ...
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#include <cstdio> #include <cstring> #include <queue> #include <vector> #include <algorithm> #include <map> using namespace std; struct Node { long long w; int p; bool operator < (const Node rhs) const { return w > rhs.w || (w == rhs.w && p < rhs.p); } }; int n, m; vector<pair<int, int> > G[100000]; int s, e,...
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#include <cstdio> #include <cstring> #include <iostream> #include <algorithm> typedef unsigned int uint; const int maxn=5e4+5; const int maxtree=maxn<<2|1; const int maxtree2=maxn*400; struct operation { int op,a,b,c; }; struct operation oper[maxn]; int n,m,ai[maxn],num,ch[maxtree2][2],root[maxtree],tot,L[maxtree],R[m...
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#include<stdio.h> int main() { int a=10; int *p; if(p) printf("hi"); else printf("bye"); p=&a; if(p) printf("hi"); else printf("bye"); }
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ #define V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ // Do only include this header for implementing new Interfa...
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/*++ Copyright (c) 1996 Microsoft Corporation Module Name: sceutil.cpp Abstract: Shared APIs Author: Jin Huang Revision History: jinhuang 23-Jan-1998 merged from multiple modules --*/ #include "headers.h" #include "sceutil.h" #include "infp.h" #include <sddl.h> #include "commonrc.h" ...
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#include "tagkeyeditlist.h" TagKeyEdit::TagKeyEdit(QWidget *parent) : TagBaseWidget(parent) { this->exif_name = new QComboBox(); setExifName(); connect(exif_name, &QComboBox::currentTextChanged, this, &TagKeyEdit::checkValid); layout->addWidget(short_name_lineEdit); layout->addWidget(exif_name); ...
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#include <bits/stdc++.h> #define N 50500 #define INF 0x3f3f3f3f using namespace std; int dp[N], p; void calc(int v, int c, int s) { int upper = min(p + 100 - v, s); for (int i = upper; i >= 0; i--) dp[i + v] = min(dp[i + v], dp[i] + c); } void calc1(int v, int c, int s) { int upper = min(p - v,...
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#include "machine_runtime.h" mach::machine::runtime::runtime(io::reader &reader){ init_(reader); } mach::machine::runtime::runtime(qword entry) : entry_(entry){} mach::machine::runtime::runtime(byte *data, std::size_t size){ init_(data, size); } void mach::machine::runtime::run(){ if (stack_ != nullptr) retur...
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/* * Copyright 2017 Tadeusz Puźniakowski * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, ...
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#pragma once #include "globals.h" #include "scene_object.h" #include "rig_solver.h" #include "bone.h" class Character : public SceneObject { RigSolver rig_solver_; std::vector<Bone*> bones_; std::shared_ptr<SceneObject> bone_obj_vis_; public: Character(); Character( const char* file_path,...
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#include <cstdio> #include <cstring> #include <cstdlib> #include <algorithm> #include <queue> #include <vector> using namespace std; typedef long long ll; int Q[1100], dep[1100], score[1000]; int tot, Head[1100], cur[1100], Next[21000]; ll Val[21000], To[21000]; int n, m, S, T, u, v; int calc(int x, int y) { re...
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#include<iostream> using namespace std; int main() { int n, height[20]={0}, k=1,j=n-1,left_ht[20]={0},right_ht[20] ={0}, current_height, sum=0; cin>>n; for(int i=0;i<n;i++) { cin>>height[i]; } current_height = height[0]; for(int i=0;i<n;i++) { left_ht[0]=height[0]; if(he...
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bool canThreePartsEqualSum(int* arr, int arrSize){ int sum = 0, num = 0; for (int i = 0; i < arrSize; i++) sum += arr[i]; if (sum % 3 != 0) return false; num = sum / 3; int temp = 0, temp2 = 0; for (int i = 0; i < arrSize - 2; i++) { temp += arr[i]; if (temp == num) { ...
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/* * UDMlib - Unstructured Data Management Library * * Copyright (C) 2012-2015 Institute of Industrial Science, The University of Tokyo. * All rights reserved. * */ #ifndef _UDMBASE_H_ #define _UDMBASE_H_ /** * @file UdmBase.h * UDMlibライブラリのすべてのクラスの基底クラスのヘッダーファイル */ #include <stdio.h> #include <stdlib.h> #i...
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#include "SMem.h" #include "interlocked.h" namespace z3D { namespace Core { void SMem::___ctor() { _block = 0; _size = 0; } void SMem::___ctor(const SMem& rhs) { if(!rhs._block) { ___ctor(); return; } _block = rhs._block; _size = rhs._size; _dealloc_func = rhs._dea...
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//********************************************************* // Fuel_Check.cpp - check the fuel supply and build path //********************************************************* #include "Converge_Service.hpp" //--------------------------------------------------------- // Fuel_Check //-------------------------...
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//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Player for SDK Game // // $NoKeywords: $ //=============================================================================// #ifndef SDK_PLAYER_H #define SDK_PLAYER_H #pragma once #include "player.h" #include "ser...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <list> #include <set> #include "base/files/scoped_temp_dir.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #includ...
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#include "stdafx.h" #include "IOCP_Init.h" #include "IOCP_Client.h" #include "GameManager.h" #include "GameFramework.h" //CPlayer player; #pragma comment (lib, "ws2_32.lib") SOCKET g_mysocket; WSABUF send_wsabuf; char send_buffer[BUF_SIZE]; WSABUF recv_wsabuf; char recv_buffer[BUF_SIZE]; char packet_buffer[BUF_SIZE...
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#include<bits/stdc++.h> using namespace std; int main() { int n; cin>>n; long long arr[n]; long long s=0; for(int i=0;i<n;i++) { cin>>arr[i]; s+=arr[i]; } long m; sort(arr,arr+n); cin>>m; while(m!=0) { int temp; cin>>temp; cout<<s-arr[n-temp]<<"\n"; m--; } }
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#include <iostream> #include <opencv2/core.hpp> #include <opencv2/highgui.hpp> #include <opencv2/imgproc.hpp> #include <opencv2/videoio.hpp> #include <opencv2/video.hpp> #include <fstream> using namespace cv; using namespace std; int main(int argc, char **argv) { ofstream method("extra.txt"); clock_t start...
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/* * CPU Simulator */ class CPU { public: CPU(void); void reset(void); void set_program(void *program); void fetch(void); void decode(void); void execute(void); private: void *program; int zero_flag; int sign_flag; ...
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#include "Circle.hpp" extern bool debugConstructor; Circle::Circle(Point p, double r) { if (debugConstructor) { cout << "Konstruktor der Klasse Circle(param), Objekt:" << this->getID() << endl; } centre = p; radius = r; } Circle::Circle(string str) { if (debugConstructor) { cout << "Konstruktor der Klasse C...
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#include "stdafx.h" #include "regopt.h" /************************************************************************/ //枚举当前所有值可递归 /************************************************************************/ void CRegOpt::DoRegEnumeration(HKEY rootKey,LPCTSTR lpItemPath,EnumerateRegFun fnRegFun,void* pUserData/* =N...
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#include<bits/stdc++.h> using namespace std; class QueueStack{ private: queue<int> q1; queue<int> q2; public: void push(int); int pop(); }; int main() { int T; cin>>T; while(T--) { QueueStack *qs = new QueueStack(); int Q; cin>>Q; while(Q--){ i...
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#include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() #define vi vector<int> using namespace std; int main(){ ios::sync_with_stdio(0), cin.tie(0); int N, K; cin >> N >> K; vi in(N), mp(N); for(int i = 0; i < N; ++i) cin >> in[i], mp[i] = in[i]; sort(all(mp)); mp.resize(unique(all(mp)) - mp.begin()); vect...
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// // FILE NAME: CIDMacroEng_MethodImpl.cpp // // AUTHOR: Dean Roddey // // CREATED: 01/12/2003 // // COPYRIGHT: Charmed Quark Systems, Ltd @ 2019 // // This software is copyrighted by 'Charmed Quark Systems, Ltd' and // the author (Dean Roddey.) It is licensed under the MIT Open Source // license: // // https://op...
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#ifndef CAFFE2_FILLER_H_ #define CAFFE2_FILLER_H_ #include <sstream> #include "caffe2/core/logging.h" #include "caffe2/core/tensor.h" #include "caffe2/utils/math.h" namespace caffe2 { class TensorFiller { public: template <class Type, class Context> void Fill(Tensor* tensor, Context* context) const { CAFFE...
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//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR // PURPOSE, MERCHANTABILITY, OR NON-INFRINGE...
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// Copyright (c) 2006, 2007 Julio M. Merino Vidal // Copyright (c) 2008 Ilya Sokolov, Boris Schaeling // Copyright (c) 2009 Boris Schaeling // Copyright (c) 2010 Felipe Tanus, Boris Schaeling // Copyright (c) 2011, 2012 Jeff Flinn, Boris Schaeling // // Distributed under the Boost Software License, Version 1.0. (See a...
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