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/*=========================================================================== * * File: Oblvlidlg.H * Author: Dave Humphrey (uesp@sympatico.ca) * Created On: May 7, 2006 * * Description * *=========================================================================*/ #ifndef __OBLVLIDLG_H #define __OBLVL...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_DinoCharacterStatusComponent_BP_Kaprosuchus_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //--------------------------...
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/* * Project: GSound * * File: gsound/math/SIMDRay3D.h * * Version: 1.0.0 * * Contents: gsound::math::SIMDRay3D class declaration * * License: * * Copyright (C) 2010-12 Carl Schissler, University of North Carolina at Chapel Hill. * All rights reserved. * * Permissio...
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// @(#)root/gl:$Id$ // Author: Richard Maunder 25/05/2005 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * ...
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#include<string> struct Person{ std::string name; std::string address; std::string get_name() const{ return name;} std::string get_address() const{return address;} };
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#ifndef QUICK_UNION_UF_H_ #define QUICK_UNION_UF_H_ #include <iostream> #include <vector> using std::vector; /** * Implementation of the weighted quick-union with path compression, WQUPC */ class QuickUnionUF { public: /** * Constructor * @param N Number of the nodes */ QuickUnionUF(int...
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#include "General.h" int ImagingAlgorithm::ErrorInt() { static int fErrorInt = -999999; return fErrorInt; } double ImagingAlgorithm::ErrorDouble() { static double fErrorDouble = -1e10; return fErrorDouble; } TChain *ImagingAlgorithm::GenerateChain(std::string treeName, const std::vector<std::string> ...
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// -*- C++ -*- // // $Id: Intrusive_Auto_Ptr.inl 96985 2013-04-11 15:50:32Z huangh $ #include "ace/Guard_T.h" #include "ace/Log_Category.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL template <class X> ACE_INLINE ACE_Intrusive_Auto_Ptr<X>::ACE_Intrusive_Auto_Ptr (X *p, bool addref) : rep_ (p) { if (rep_ != ...
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/* * Copyright (c) 2015 Cryptonomex, Inc., and contributors. * * The MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "storage/browser/database/database_tracker.h" #include <stdint.h> #include <algorithm> #include <utility> #include <vector> #include "base/...
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/* ---------------------------------------------------------------------------- * GTSAM Copyright 2010, Georgia Tech Research Corporation, * Atlanta, Georgia 30332-0415 * All Rights Reserved * Authors: Frank Dellaert, et al. (see THANKS for the full author list) * See LICENSE for the license information * ----------...
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#include <iostream.h> long long max,tt,mt,i,s,w,nc,c,k,m; long long a[10000]; void work() { long t,t1,nn; t=1;nn=a[1]; while (t<k) { t1=t<<1; if (t1>k) break; if (t1<k) if (a[t1]>a[t1+1]) t1=t1+1; if (nn<=a[t1]) break; a[t]=a[t1]; t=t1; } ...
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/*============================================================================= Copyright (c) 2011-2016 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.tx...
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#include "tips_item_delegate.h" #include <QDebug> #include <QAbstractItemView> #include <QSortFilterProxyModel> #include <QPen> #include <QColor> #include <QPainter> #include <QStandardItem> #include <QStyle> #include <QSettings> #include <QPainterPath> #include <QAbstractTextDocumentLayout> #include <QTextDocument> ...
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#pragma once namespace SDK { class CUserCmd; class CBaseEntity; } class CAntiAim { public: void do_antiaim(SDK::CUserCmd* cmd); float TimeUntilNextLBYUpdate() { return m_next_lby_update_time - UTILS::GetCurtime(); } void fix_movement(SDK::CUserCmd* cmd); Vector fix_movement(SDK::CUserCmd* cmd, SDK::CUserC...
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#ifndef file40639 #error "macro file40639 must be defined" #endif static const char* file40639String = "file40639";
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#include <ctime> #include "main_loop.h" int main () { std::srand (time(NULL)); MainLoop gm; gm.run(); return 0; }
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#ifndef CSP_DATA_BUFFER_H #define CSP_DATA_BUFFER_H #include <vector> #include <iostream> #include "csp_render_type.h" class csp_data_buffer { public: csp_data_buffer(float* vertex, unsigned int vertex_size, unsigned int * index, unsigned int index_size); void set_vertex(float* data, unsigned int data_size); voi...
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#include <bits/stdc++.h> using namespace std; class Node { public: int data; Node* next; }; void deletepos(Node** head_ref) { Node* temp = new Node(); Node* n= *head_ref; int pos,i; cout << "\nEnter the position you wish to delete-\n"; cin >> pos; for(i=1;i<pos-1;i++) { n = n->next; } temp = n->next;...
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/*************************************************************************** * Copyright (C) 2007, Sly Technologies, Inc * * Distributed under the Lesser GNU Public License (LGPL) * * * This file contains functions for dissecting and scanning packets. * First ...
[ "voytechs@905ad56a-9210-0410-a722-a9c141187570" ]
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/11-QuickSort/03-QuickSort/SortingHelper.h
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#ifndef __SORTINGHELPER_H__ #define __SORTINGHELPER_H__ #include <iostream> #include <string> #include "SelectionSort.h" #include "InsertionSort.h" #include "MergeSort.h" #include "QuickSort.h" using namespace std; class SortingHelper { private: SortingHelper() { } public: template <typename T> static bo...
[ "ywj123450@gmail.com" ]
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#ifndef INC_CAMERA_H_ #define INC_CAMERA_H_ #include "Math/Matrix44.h" #include "Math/Vector3.h" class CCamera { private: Mat44f m_View; Mat44f m_Projection; Vect3f m_Position; Vect3f m_LookAt; Vect3f m_Up; float m_FOV; float m_AspectRatio; float m_ZNear; float m_ZFar;...
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#include "Animation.h" namespace KE { Animation::Animation(int fps, const std::vector<size_t> &frameIDs) { this->fps = fps; this->frameIDs = frameIDs; } size_t Animation::getFrameAt(Uint32 time, bool loop, bool backwards) const { size_t frame = time * fps / 1000; if (loop) { frame %= fra...
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/* * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> * * Copyright (C) 2010 Oregon <http://www.oregoncore.com/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 o...
[ "Réda@Réda-PC" ]
Réda@Réda-PC
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#include <iostream> #include <string> #include <fstream> #include <sstream> #include <stdlib.h> #include <iomanip> #include "Time.h" using namespace std; int main() { bool valid1, valid2;//stores if the number is valid or not Time start_time, end_time;//stores start time and end time //string ...
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MacedoRAC/CGRA
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#include "myTable.h" myTable:: myTable(){ // Coefficients for material C float ambC[3] = {0.2, 0.2, 0.2}; float difC[3] = {1,0.5,0.25}; float specC[3] = {0.1, 0.05, 0.025}; float shininessC = 120.f; materialC = new CGFappearance(ambC,difC,specC,shininessC); // Coefficients for material D float ambD[3] = {0.2, 0.2,...
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#include <iostream> #include <fstream> #include <sstream> #include <iomanip> #include <cmath> using namespace std; #include "patient_data.h" #include "drug_data.h" /* Extract Field, Checks if in quotes. */ void peekGetField(stringstream &ss, string &field) { if (!(ss.peek() == '"')) { getline(ss, field, ','); } ...
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arjunbhatt670/CodeForces
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/* * User: Isanchez_Aguilar * Problem: CodeForces 1183G - Candy Box (hard version) */ #include <bits/stdc++.h> using namespace std; int main(void) { ios_base::sync_with_stdio(0); cin.tie(0); int q; cin >> q; while (q--) { int n; cin >> n; vector<int> freq(n); vector<int> goodFreq(n); for (int i = ...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.200703.9 #ifndef WINRT_Windows_System_RemoteSystems_2_H #define WINRT_Windows_System_RemoteSystems_2_H #include "winrt/impl/Windows.ApplicationModel.AppService.1.h" #include "winrt/impl/Windows.Foundation.1.h" #include "winrt/impl/Windows.Foun...
[ "49797644+awrznc@users.noreply.github.com" ]
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/*=================================================================================== ===================================================================================== = = = Proyecto: Práctica 3 El juego de la vida gen...
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#include "ravenpch.h" #include "OpenglContext.h" #include "GLFW/glfw3.h" #include "glad/glad.h" namespace Raven { OpenglContext::OpenglContext(GLFWwindow* window) : window(window) { } void OpenglContext::Init() { glfwMakeContextCurrent(window); int status = gladLoadGLLoader((GLADloadproc)glfwGetProcAddre...
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#include<bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define endl "\n" #define ll long long #define int long long #define double long double #define pb push_back #define max(a,b) (a>b?a:b) #define min(a,b) (a<b?a:b) #define diff(a,b) (a>b?a-b:b-a) const int N=1e5+5;...
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#if defined(NV_WINDOWS) #include <d3d9.h> #include <d3d10_1.h> #include <d3d11.h> #pragma warning(disable : 4996) #endif #include "inc/NvHWEncoder.h" #define MAX_ENCODE_QUEUE 32 #define FRAME_QUEUE 240 #define NUM_OF_MVHINTS_PER_BLOCK8x8 4 #define NUM_OF_MVHINTS_PER_BLOCK8x16 2 #define NUM_OF_MVHINTS_...
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dustpg/RubyGM
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#define _WIN32_WINNT 0x0A000001 #include <core/drawable/rgmBitmap.h> #include <core/asset/rgmAssetFont.h> #include <core/graphics/rgmGraphics.h> #include <core/text/rgmTextDetail.h> #include <core/util/rgmUtil.h> #include <game/rgmGame.h> #include <bridge/rgmluiBridge.h> #include <cwchar> #include <memory> /// <summ...
[ "dustpg@gmail.com" ]
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//########################################################################## //# # //# CCLIB # //# # //# This pr...
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#include "Wrapper.h" Wrapper::Wrapper(Produs produs, int cantitateProdus) { this->produs = produs; this->cantitateProdus = cantitateProdus; } Wrapper::Wrapper(int idProdus, const char* numeProdus, float pretProdus, int cantitateProdus) { this->produs.idProdus = idProdus; this->produs.nrElemNume = strlen(numeProdu...
[ "manolachemihaiandrei@protonmail.ch" ]
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ralex1975/jackStock
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#ifndef PARSEBORSDATA_H #define PARSEBORSDATA_H #include <QString> class ParseBorsData { enum MainStateET { MSTATE_YEAR, MSTATE_SOLIDITY, MSTATE_REVENUE_PER_SHARE, MSTATE_EQUITY_PER_SHARE, MSTATE_EARNINGS_PER_SHARE, MSTATE_DIVIDEND }; struct StockData...
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#ifndef _LOGGING_ #define _LOGGING_ #include <string> #include <vector> #include <stdio.h> #include <assert.h> struct Logging{ public: bool off; Logging(const char * filename):off(false){ Buf() = new char[65536];Buf()[0]= '\0'; if(off) return; LF() = false; if((filename!=NULL)){ LF() = true; F(...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
[ "tgsstdio@gmail.com" ]
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ShashwathKumar/Shashu_Pokemon_game_CPP
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/*************************************************************************** ********************* ************************* ******* It displays the Akhil teasing animation using ******************** *********** the function `Akhita' ************************* ********...
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 #ifndef __HallInfo__ #define __HallInfo__ #include "AppMacros.h" #include "ccEvent.h" class HallInfo:public Object { public: HallInfo(); ~HallInfo(); static HallInfo* getIns(); bool init(); public: //rank void SendCRank(int type,int index); void HandlerSRankHand(ccEvent *event); //shop...
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#ifndef PAUSEANIMATION_HH #define PAUSEANIMATION_HH #include "animatable.h" class PauseAnimation : public Animatable { public: PauseAnimation(); void animate(float const delta); bool isFinished() const; void reset(); void setDuration(float const value); void setLoops(int const value); private: float ...
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#pragma once template <class T> class Singleton { public: static T* getPtr() { static T* ptr = new T; return ptr; } };
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#include <iostream> #include <Spectra/contrib/LOBPCGSolver.h> typedef Eigen::Matrix<long double, Eigen::Dynamic, Eigen::Dynamic> Matrix; typedef Eigen::Matrix<long double, Eigen::Dynamic, 1> Vector; typedef std::complex<long double> Complex; typedef Eigen::Matrix<Complex, Eigen::Dynamic, Eigen::Dynamic> ComplexMatrix...
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#ifndef WEAPONENTITY_H_INCLUDED #define WEAPONENTITY_H_INCLUDED #include "Stdafx.h" #include "Entity.h" #include "CoreString.h" #include "WeaponBeanEntity.h" /* TABLE ENT_WEAPONS ID INT ID_TILE INT SCRIPT_ANIM CHAR(20) SCRIPT_AI CHAR(20) */ class WeaponEntity : public Entity{ public: ...
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#ifndef LOGIN_DIALOG_HPP #define LOGIN_DIALOG_HPP #include "..\RGE\Dialog.hpp" class Button; class EditBox; class LoginDialog : public Dialog { public: LoginDialog(); ~LoginDialog(); static LoginDialog* Create(); virtual void OnCreated(); virtual int HandleEvent(MouseEvent* evt); virtual i...
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#include<cstdio> using namespace std; int hcf(int a, int b) { if(b==0) return a; else hcf(b,a%b); } int main() { int k=0,r,b,flag=1,i,j,n,re,max=0; int *a; scanf("%d",&n); a=new int [n]; for(i=0;i<n;i++) scanf("%d",&a[i]); for(r=0;r<30;r++) { for(i=0;i<n;i++) { flag=1; k...
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// BitSet.hpp --- // Filename: BitSet.hpp // Author: Abhishek Udupa // Created: Mon Feb 16 02:10:18 2015 (-0500) // // Copyright (c) 2013, Abhishek Udupa, University of Pennsylvania // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided t...
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#pragma once #include <vector> #include <map> #include "Rectangle.h" #include "Utilities\TexturePackerImage.h" #include "Utilities\TexturePackerTextureData.h" #include "IntRect.h" namespace DerydocaEngine::Rendering { class Texture; } namespace DerydocaEngine::Utilities { class TexturePacker { public: TextureP...
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#ifndef incl_MathVector_h #define incl_MathVector_h #include <cmath> #include "ContainerBase.h" #include "LinkedListBase.h" #include "MathBasic.h" // vector classes // // VectorBase - abstract base class // Vector - vector based on a linked list // VectorArray - vector based on an array // Ve...
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/** * Autogenerated by Thrift for src/include1.thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated @nocommit */ #include "thrift/compiler/test/fixtures/frozen-struct/gen-cpp2/include1_layouts.h" namespace apache { namespace thrift { namespace frozen { FROZEN_CTOR(::some::ns:...
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/* * TelloJack * for Tello toy drone controller program. * CC 4.0 BY Micono (https://github.com/micutil/TelloJack) * * ver 0.2.0 2020/06/10 * ver 0.1.0 2020/03/28 * * Application version (download http://ijutilities.micutil.com) * MicJack (TelloJack) version (download https://github.com/micutil/Mic...
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#include<iostream> using namespace std; class Box{ public: Box(double l = 2.0, double b=2.0, double h=2.0){ cout << "constructor called." << endl; length = l; breadth = b; height = h; } double Volume(){ return length*breadth*height; } private: ...
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#ifndef ENNEMIS_H_INCLUDED #define ENNEMIS_H_INCLUDED #include "Personnage.h" namespace TRPG { class Ennemis : public Combattant { protected: int xp; int grade; public: Ennemis(const std::string& name, int lvl, int vie, int att, int def, int vit, int x, int grad) : Combattant(name, lvl, vie, att, def, vit)...
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// // LineIntersect.cpp // // Modified by 罗铮 on 03/13/14. // http://www.geeksforgeeks.org/check-if-two-given-line-segments-intersect/ // Or we can calculate the given point should be on the both side // of the given line by using the ax+by >=< 0 // // A C++ program to check if two given line segments intersec...
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//--------------------------------------------------------------------------- //vxobj.cpp,h //ボクセルによって物体の表面データの入出力,重心算出 //を行うクラスVXObj //voxelの派生クラス #include "vxobj.h" //--------------------------------------------------------------------------- void VXObj::clear(void) { int i; for(i=0;i<(mesh_x*mesh_y*mesh_z);i++) ...
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/* UVa 11426 - GCD - Extreme (II) * https://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&category=24&page=show_problem&problem=2421 */ //nhatnguyendrgs (c) 2015 #include "iostream" #include "stdio.h" #include "stdlib.h" #include "string" #include "string.h" #include "algorithm" #include "math.h" #...
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#ifndef __AssetsManager_FSAssetsManager__ #define __AssetsManager_FSAssetsManager__ #include "fmStatic.h" #include <cocos2d.h> #include "MSGroup.h" NS_FS_BEGIN class FSAssets : public moonSugar::MSGroupItem { public: FSAssets(char* datasValue, char* nameValue); ~FSAssets(); protected: char* datas; }; ...
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#include <iostream> #include <cassert> #include <limits> class Fraction { private: int m_numerator{ 0 }; int m_denominator{ 1 }; public: Fraction(int numerator=0, int denominator=1) { assert((denominator != 0) && "Zero division error. "); m_numerator = numerator; m_denominator = denominator; reduce(); ...
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#include <list> #include <deque> int main() { std::list<std::deque<int>> ldi; return 0; }
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#include "Rules/MoveRequester.hh" #include "Rules/RookMoveRequester.hh" #include "Rules/PieceMoverAux.hh" #include "Board/Definitions.hh" #include <iostream> namespace Chess{ namespace Rules{ namespace RookMoveRequester{ std::vector<Chess::Board::Position> rookPath(const Chess::Board::Position& initialPosition, cons...
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/* * Copyright (c) 2009, Michael Lehn * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice,...
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#include<iostream> #include<vector> #include<algorithm> #include<string.h> #include<queue> using namespace std; /* SWEA 문제번호 : 2105 디저트카페 시뮬레이션, dfs? //디저트를 가장 많이 먹을 수 있는 경로를 찾고, 그 때의 디저트 수를 정답으로 출력 왓던방향으로 다시 돌아가면 안되고 */ int answer; int d[21][21]; int desert[101]; // 먹은 디저트 또먹지않으려고 int check[21][21]; // 갔던길 또가지않으려고...
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#include <bits/stdc++.h> using namespace std; class RevealTriangle { public: vector <string> calcTriangle(vector <string> questionMarkTriangle); }; void solve(char &a, char &b, char &s) { if(s == '?') return; if(a=='?' && b =='?') return; int l = a== '?' ? b : a; l-='0'; for(int r = 0; r < (int)11;...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE78_OS_Command_Injection__char_environment_execlp_83_bad.cpp Label Definition File: CWE78_OS_Command_Injection.strings.label.xml Template File: sources-sink-83_bad.tmpl.cpp */ /* * @description * CWE: 78 OS Command Injection * BadSource: environment Read input ...
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/** * 15596. 정수 N개의 합 * * 작성자: xCrypt0r * 언어: C++14 * 사용 메모리: 13,704 KB * 소요 시간: 8 ms * 해결 날짜: 2020년 8월 17일 */ #include <vector> long long sum(std::vector<int> &a) { long long ret = 0; for (int i = 0; i < a.size(); ++i) { ret += a[i]; } return ret; }
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include "Credit.h" namespace lab08 { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// Сводка для Parts /// </summary> pub...
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/* * Base: ESP32 * module intend for transport data * in: UDP module --> out: I/O ports * * received data format * "unit#001.12.1" * * uses: * WiFi ver 1.2.7 by Arduino * */ #include <WiFi.h> #include <WiFiUdp.h> #include "/home/pi/secure.h" //#include "D:/1_Projects/secure.h" #define CYCLE_MAX 200 #d...
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// // Book.hpp // The_Library // // Created by Adiel Fernandez on 11/15/16. // // #ifndef Book_hpp #define Book_hpp #include <stdio.h> #endif /* Book_hpp */ #include "ofMain.h" #include "ofxAssimpModelLoader.h" class Book{ public: Book(); void setup(); void update(); void dr...
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#include <cstdio> #include <algorithm> #include <cstring> using namespace std; const int inf = 0x12345678; const int MAX_VALUE = 10001; int V; int coins[5]; int values[5] = {0, 1, 5, 10, 25}; int dp[MAX_VALUE]; int rec[5][MAX_VALUE]; void ZeroOnePack(int ind, int F, int C, int W) { F = min(F, V); for (int v=F...
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#include<iostream> #include<cstring> #include<cmath> #include<cstdio> #include<algorithm> using namespace std; long long phi(long long x){ if(x==1) return 1ll; long long tmp=1ll; for(long long i=2;i*i<=x;++i){ if(x%i==0){ int cnt=0; while(x%i==0) cnt++,x/=i; tmp*=i-1; for(int j=1;j<cnt;++j) tmp*=i; }...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtCore> #include <QtGui> #include <QtWidgets> #include <AudioStreamingLibCore> #include "common.h" #include "settings.h" #include "levelwidget.h" #include "audiorecorder.h" #include "mp3recorder.h" class MainWindow : public QMainWindow { Q_OBJECT public: Mai...
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#include "Camera.h" #include "LandscapeRenderer.h" #include "Util/MathExtensions.hpp" #include "World.h" #include <glm/gtc/matrix_transform.hpp> using namespace IntelOrca::PopSS; const float Camera::MoveSpeed = 1.0f * World::TileSize; const float Camera::RotationSpeed = 360.0f / (60.0f * 3.0f); Camera::Camera() { ...
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/*============================================================================= Copyright (c) 2010 Christopher Schmidt Copyright (c) 2001-2011 Joel de Guzman Copyright (c) 2015 Kohei Takahashi Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or...
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#include <ESP8266WiFi.h> const char* ssid = "Bqil-cmFqbmVlc2g"; const char* password = "rajneesh97"; int ledPin = D5; WiFiServer server(80); void setup() { Serial.begin(115200); delay(10); pinMode(ledPin, OUTPUT); digitalWrite(ledPin, LOW); // Connect to WiFi network Serial.println(); Serial.p...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/viz/service/gl/gpu_service_impl.h" #include "base/bind.h" #include "base/command_line.h" #include "base/debug/crash_logging.h" #incl...
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#include<iostream> using namespace std; int main(){ // int arr[] = {1, 3, 6}; // //Array Index 0, 1, 2 // cout << arr[0]; //One - Dimensional array. // int marks[6]; // for (int i = 0; i < 6; i++) // { // cout<<"Marks of "<< i <<"th student is "<<marks[i]<<endl; // c...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; vector<int> sort_digits(int n) { vector<int> digits; for (; n > 0; n /= 10) digits.push_back(n % 10); sort(digits.begin(), digits.end()); return digits; } int to_num(vector<int> digits) { int result = 0; f...
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#pragma once #include <set> #include <vector> std::set<int> GeneratePrimeNumbersSet(const int upperBound);
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2004 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (...
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#include<time.h> #include <conio.h> #include<Windows.h> #include<iostream> using namespace std; using namespace System; #define IZQUIERDA 75 #define DERECHA 77 #define ARRIBA 72 #define ABAJO 80 #define FILAS 24 #define COLUMNAS 40 struct Pescado { int x; int y; int dx; int dy; int limizq...
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/* main.cpp good game player DevkitPSP. Copyright (c) 2010 waync cheng All Rights Reserved. 2010/08/05 waync created */ #include <pspkernel.h> #include <pspdisplay.h> #include <pspdebug.h> #include <pspiofilemgr.h> #include <stdlib.h> #include <stdio.h> #include <math.h> #include <string.h> #in...
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#ifndef CRUD_DATABASECOMPONENT_HPP #define CRUD_DATABASECOMPONENT_HPP #include "db/UserDb.hpp" class DatabaseComponent { public: /** * Create database client */ OATPP_CREATE_COMPONENT(std::shared_ptr<UserDb>, userDb)([] { /* Create database-specific ConnectionProvider */ auto connectionProvider =...
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#ifndef JVMLABEL_H #define JVMLABEL_H namespace toycalc { class JVMlabel{ public: virtual std::string toString() = 0; virtual std::string getLabel() = 0; }; } #endif
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#include "vtkKWMenu.h" #include "vtkKWMessage.h" #include "vtkKWApplication.h" #include "vtkKWWindow.h" #include "vtkKWWidgetsTourExample.h" #include <vtksys/stl/string> class vtkKWMenuItem : public KWWidgetsTourItem { public: virtual int GetType(); virtual void Create(vtkKWWidget *parent, vtkKWWindow *); }; vo...
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#ifndef VTIME_H #define VTIME_H #include <stdlib.h> #include <iostream> // for ostream #include <sstream> #include <climits> #include <string> // for operator<<, string enum RegionState { Preponed, Active, Inactive, NBA, Observed, Reactive, Re_Inactive, ...
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/* -- MAGMA (version 1.6.1) -- Univ. of Tennessee, Knoxville Univ. of California, Berkeley Univ. of Colorado, Denver @date January 2015 @author Stan Tomov @precisions normal z -> s d c */ #include "common_magma.h" /** Purpose ------- ZGETRF computes an LU fac...
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/* * Copyright 2012 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contrib...
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// Copyright 2010 Google Inc. All Rights Reserved. // Author: rays@google.com (Ray Smith) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // ...
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/*************************************************************************** * Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> * * * * This file is part of the FreeCAD CAx development system. * * ...
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#include "MYCLIENT.h" #include "Options.h" Options::Options() { } Options::~Options() { D3D::Release(background); D3D::Release(title); for (int i = 0; i < 6; i++) { D3D::Release(button[i]); D3D::Release(buttonOver[i]); } D3D::Release<ID3DXSprite*>(sprite); } bool Options::Init() { // create sprite D3DXCr...
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/* cpgf Library Copyright (C) 2011 - 2013 Wang Qi http://www.cpgf.org/ All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2...
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#pragma once #include "ItemInteractInterface.generated.h" UINTERFACE() class UItemInteractInterface : public UInterface { GENERATED_UINTERFACE_BODY() }; class IItemInteractInterface { GENERATED_IINTERFACE_BODY() public: virtual void SetInteractFocus() = 0; virtual void LoseInteractFocus() = 0; };
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#include "../header.h" using namespace std; class NumArray { public: NumArray(vector<int>& nums) { int n = nums.size(); sum_ = vector<int>(n+1); sum_[n] = 0; for (int i=0; i<n; ++i) { sum_[n-1-i] = sum_[n-i] + nums[n-1-i]; } } int sumRange(in...
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#include<bits/stdc++.h> using namespace std; #define N 1000 int dp[N][N]; string lps(string str1, string str2, int low, int high) { if (low == 0 || high == 0) //empty string & base case { return string(""); } else if (str1[low - 1] == str2[high-1]) //end and start position are eq...
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#include "Parser.h" Cparser::Cparser() { } Cparser::~Cparser() { } bool Cparser::OpenFile(const char * Filename) { Unnombre.open(Filename, fstream::in); if (!Unnombre.is_open()) { return false; } return true; } void Cparser::Literate(const char * Filename, vector<unsigned short> &index, vector<CVertex4> &V...
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#include <bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define endl "\n" #define F first #define S second typedef pair<int, int> pii; typedef vector<int> vi; typedef vector<vi> vvi; int minSteps(pii &src, pii &dest, int &n, int &m, vvi &mat) { queue<pii> q; ...
[ "nkits9@gmail.com" ]
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