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#include <Wire.h> #include <LiquidCrystal_I2C.h> // Inicializa o display no endereco 0x3F LiquidCrystal_I2C lcd(0x3F,2,1,0,4,5,6,7,3, POSITIVE); boolean start = true; volatile boolean e_stop = false; volatile boolean e_stop3 = false; int botaoinicio = 3; // define pino 9 como entrada botao liga int chaveSW2 = 4; // d...
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#include <bits/stdc++.h> #define endl "\n" using namespace std; typedef long long lld; typedef pair<int, int> pii; typedef pair<lld, lld> pll; //////////////////////////////////////////////////////////////// const int MAX_K = 505; int K, A[MAX_K], S[MAX_K]; lld score[MAX_K][MAX_K]; void reset() { for (int i = 0; i ...
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#include <iostream> #include <climits> #include "bits/stdc++.h" using namespace std; /* Permutations using STL */ /* Next_permutation(start,end): If the function can determine the next higher permutation, it rearranges the elements as such and returns true. If that was not possible (because it is already at the large...
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//======================================================================== // // SharedGroupObjectTemplate.h // //IMPORTANT: Any code between //@BEGIN TFD... and //@END TFD... will be //overwritten the next time the template definition is compiled. Do not //make changes to code inside these blocks. // // copyright 2001...
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#ifndef BABYLON_SAMPLES_LOADERS_BABYLON_IMPORT_DUMMY3_SCENE_H #define BABYLON_SAMPLES_LOADERS_BABYLON_IMPORT_DUMMY3_SCENE_H #include <babylon/interfaces/irenderable_scene.h> namespace BABYLON { namespace Samples { /** * @brief Import Dummy 3 Scene. * @see https://www.babylonjs-playground.com/#C38BUD#1 */ struct I...
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/* *********************************************** Author :111qqz Created Time :2016年08月11日 星期四 05时08分32秒 File Name :code/hdu/1867.cpp ************************************************ */ #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> #include <vector> #include <queue> #include <stack> #i...
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// -*- LSST-C++ -*- /* * LSST Data Management System * Copyright 2017 LSST Corporation. * * This product includes software developed by the * LSST Project (http://www.lsst.org/). * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as pu...
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#include "MPC.h" #include <cppad/cppad.hpp> #include <cppad/ipopt/solve.hpp> #include "Eigen-3.3/Eigen/Core" using CppAD::AD; // TODO: Set the timestep length and duration size_t N = 10; double dt = 0.1; // This value assumes the model presented in the classroom is used. // // It was obtained by measuring the radius...
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#include"threadPool.h" #include<iostream> struct gfunc{ int operator()(int n) { std::cout << n << std::endl ; return n ; } int func() { printf("hello " ) ; return 1 ; } } ; int func1(std :: string a, int b) { std :: cout << "字符串的值为:" << a << " 整型值为:" << b << std ...
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/** * Copyright (c) 2017-present, Tencent, Inc. * All rights reserved. * Author: ianwang <ianwang@tencent.com> * Created on: 2018-01-08 */ #ifndef MTTLAYOUTCACHE_H_ #define MTTLAYOUTCACHE_H_ #include "MTTFlex.h" #include <stdint.h> typedef struct { MTTSize availableSize; MTTSize resultSize; MeasureMode wid...
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#include "TObject.h" #include "hshowergeanthit.h" #include <iostream.h> ////////////////////////////////////////////////////// // HShowerGeantHit // // This class contains one hit in one cell of the rich. // ////////////////////////////////////////////////////// ClassImp(HShowerGeantHit) HShowerGeantHit::HShowerGe...
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#ifndef TREEWIDGET_H #define TREEWIDGET_H #include <QTreeWidget> class GeoRoute; class QGeoCoordinate; class TreeWidget: public QTreeWidget { Q_OBJECT public: explicit TreeWidget(QWidget *parent = nullptr); ~TreeWidget() = default; void insertRoute(const GeoRoute &route, const int index = -1); ...
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#include <Adafruit_NeoPixel.h> #include <EasyNeoPixels.h> #include <Servo.h> #include <IFX9201_XMC1300_StepperMotor.h> /* Alpha Wheel */ #define DIR_PIN 4 // Pin 9 is standard DIR Pin #define STP_PIN 3 // Pin 10 is standard STP Pin #define DIS_PIN 2 // Pin 11 is standard DIS Pin const int StepsPerRevolution...
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#include "heuristics.h" #include <ctime> #include "../algorithm/jps.h" void Jps::setLevelPath(Output &output) { output.isLowLevel = false; } std::vector<Node> Jps::getSuccessors(const Node &node, const Map &map) const { // p -> u -> v std::vector<Node> successors; unsigned ux = node.getX(); unsign...
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#ifndef NET_MISC_H #define NET_MISC_H #include <string> namespace net { enum Protocol { PROTOCOL_TCP, PROTOCOL_UDP, PROTOCOL_HTTP, PROTOCOL_RTP, PROTOCOL_RTSP, PROTOCOL_UNKNOWN, }; std::string getLocalIp(); std::string encodeUrl ( c...
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#include "stdafx.h" #include "board.h" using namespace std; class ship : public Board { public: int length; int width; void createBoat(int _boat, int x, int y, int direction); };
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# pragma once # include <sig/sn_group.h> # include <sig/sn_points.h> # include <sig/sn_lines.h> # include <sigogl/ui_radio_button.h> # include <sigogl/ui_slider.h> # include <sigogl/ui_button.h> # include <sigogl/ui_check_button.h> # include <sigogl/ws_viewer.h> # include "particle_system.h" class MyViewer : public ...
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/* * FamiliarPetDeedTemplate.h * * Created on: August 17, 2013 * Author: washu */ #ifndef FamiliarPetDeedTemplate_H_ #define FamiliarPetDeedTemplate_H_ #include "templates/tangible/DeedTemplate.h" class FamiliarPetDeedTemplate : public DeedTemplate { private: String controlDeviceObjectTemplate; String m...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/codeguruprofiler/CodeGuruProfiler_EXPORTS.h> #include <aws/codeguruprofiler/model/NotificationConfiguration.h> #include <utility> namespace Aws { template<typename RESULT_T...
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#include "StdAfx.h" #include "LogPassword.h"
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#include <SDL.h> int main(int argc, char ** argv) { bool quit = false; SDL_Event event; SDL_Init(SDL_INIT_VIDEO); SDL_Window * window = SDL_CreateWindow("SDL Displaying Image", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0); SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0); SDL_Sur...
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/*************************************************************************** # Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # * Redistributions of sourc...
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#ifndef LIST_H #define LIST_H #include <string> using Item = int; class List { private: class ListNode { public: Item item; ListNode * next; ListNode(Item i, ListNode *n=nullptr) { item = i; next = n; } }; ListNode * head; ListNode * tail; public: class iterator { L...
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/* File: hashtable.h * ----------------- * This is a simple table for storing values associated with a string * key, supporting simple operations for enter and lookup. * * keys: strings * values: any type */ #ifndef _H_hashtable #define _H_hashtable #include <map> #include <cstdlib> #include <cstring> #include <iostre...
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// This file was generated based on /usr/local/share/uno/Packages/Fuse.Nodes/1.9.0/Translation.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Uno{struct Float3;}} namespace g{ namespace Fuse{ // public abstract interface IActualPlacem...
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// Copyright (c) 2019 Mikael Simberg // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <hpx/config.hpp> #include <hpx/concurrency/config/defines.hpp> #include <hpx/...
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/** * Autocontained cross-platform independent entrypoint * for Gaudi offloaded algorithms. * * Intended for testing and debugging, completely decoupled * from the Gaudi framework. * * author - Daniel Campora * email - dcampora@cern.ch * * June, 2014 * CERN */...
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#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <queue> #include <map> #include <algorithm> using namespace std; int num[20], cnt[20]; int sum[20], pre[20], prd[20]; class RabbitStepping { public: double getExpected(string field, int r) { int n = field.size(); i...
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#include <iostream> using namespace std; class Hunter104 { private: int i,n=5,j,s=0,c=0,ar[1000]; public: void get() { cin>>n; } void sum() { while(n!=0) { ar[c]=n%10; n=n/10; c++; } for(i=0;i<c/2;i++) { int t=ar[i]; ar[i]=ar[c-i-1]; ar[c-i...
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#ifndef PENDULUM_HPP #define PENDULUM_HPP // ========= // NAMESPACE // ========= namespace Pendulum { // // .eml file extention // constexpr char const *kEMLFileExt{".eml"}; // // Main processing functionality (archive e-mail). // void archiveEmail(int ar...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.h...
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#include <bits/stdc++.h> using namespace std; int mini(int a,int b,int c) { return min(min(a,b),c); } int edit(string s,string t) { int m = s.length(); int n = t.length(); int dp[m+1][n+1]; for(int i =0;i<=m;i++) { for(int j=0;j<=n;j++) { if(i == 0) ...
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// // channel.cpp // Mutation // // Created by Martin Widyanata on 01.08.14. // // #include "channel.h" channel::channel(int width, int height, int glFormat, string syphonServerName){ mWidth = width; mHeight = height; mGlFormat = glFormat; mSyphonServerName = syphonServerName; // TODO...
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#include <iostream> #include <string> #include <time.h> #include "core/GameManager.h" #include "core/InputManager.h" #include "core/AudioManager.h" #include <ExampleScene.h> int main(int argc, char* argv[]) { srand(time(NULL)); SDL_Init(SDL_INIT_EVERYTHING); auto manager = hf::GameManager::get_instance(); aut...
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// Copyright (c) 2020-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
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#pragma once #ifndef SITUATION #define SITUATION class situation { public: int five_win = 0, four_live = 0, four_chong = 0, four_die = 0, three_live = 0, three_sleep = 0, two_live = 0, two_sleep = 0; int score(int ,int ); }; #endif // !POINT
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#include <cstdio> int f[301][301],n,m,sx,sy,tx,ty; int dfs(int x,int y) { if(x<1||y<1||x>n||y>m)return 0; if(f[x][y])return f[x][y]; return f[x][y]=(dfs(x-2,y-1)+dfs(x-1,y+2)+ dfs(x-1,y-2)+dfs(x-2,y+1))%123456; } int main(){ scanf("%d%d%d%d%d%d",&n,&m,&sx,&sy,&tx,&ty),f[sx][sy]=1; printf("%d\n",dfs(t...
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/** * Definition for binary tree * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ vector<int> Solution::postorderTraversal(TreeNode* A) { vector<int> v; stack<TreeNode*> s1,s2; while(!s1.empty()) {...
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#include "Config.h" #include <QFile> #include <QApplication> #include <QJsonDocument> #include <QJsonArray> #include <QJsonObject> #include <QDebug> #include <QMessageBox> #include "../common/customplot/Utility.h" Config* Config::m_pIns = nullptr; Config::Config() : m_wave_format_modified_flag(false) , m_wave_fil...
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#include <ntddk.h> #include "struct.hpp" #include "ob.hpp" NTSTATUS defalut_irp( PDEVICE_OBJECT device, PIRP irp) { UNREFERENCED_PARAMETER(device); irp->IoStatus.Status = STATUS_SUCCESS; irp->IoStatus.Information = 0; IoCompleteRequest(irp, IO_NO_INCREMENT); return STATUS_SUCCESS; } NTST...
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// DebugKit.cpp: implementation of the CDebugKit class. // ////////////////////////////////////////////////////////////////////// #include "Client_PCH.h" #include "stdafx.h" #include "DebugKit.h" #include <wtypes.h> #include "fstream" extern BOOL g_bMsgOutPutFlag; extern BOOL g_bMsgDetailFlag; extern BO...
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#include <bits/stdc++.h> using namespace std; int main(int argc, char const *argv[]) { int n, x; cin >> n >> x; std::map<int, int> map; map[0] = 1; int u; int sum = 0, ans = 0; for(int i = 0; i < n; i++) { cin >> u; sum += u; ...
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//+-------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1992. // // File: dfdeb.hxx // // Contents: Docfile debug header // // Functions: DfDebug // DfSetResLimit // DfGetResLimit // DfPrintAllocs // ...
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/**************************************************************************** ** Meta object code from reading C++ file 'QRootCanvas.h' ** ** Created: Mon Jul 11 23:33:08 2016 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.1) ** ** WARNING! All changes made in this file will be lost! ***********************...
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#ifndef PIG_H #define PIG_H #include "update.h" #include "tcpSocket.h" #include "torrent.h" #include <QObject> #include <QtSql> class PIG : public QObject { Q_OBJECT public: PIG(QObject *parent = 0); ~PIG(); public slots: void quit(); void set_root_object(QObject *root); void password_hand...
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#ifndef SISAANKIRJAUS_H #define SISAANKIRJAUS_H #include <QDialog> namespace Ui { class Sisaankirjaus; } class Sisaankirjaus : public QDialog { Q_OBJECT public: explicit Sisaankirjaus(QWidget *parent = nullptr); ~Sisaankirjaus(); private slots: void on_pushButton_clicked(); pri...
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#include <sys/resource.h> #include <sys/time.h> #include <stdio.h> #include <math.h> #include "help.h" #define MAX_OUTPUT_SIZE 10 double f(int i, int j) { return fabs(i - j); } void readMatrix(int n, double *a, double *b, int mode, FILE *input) { int i, j; double tmp; if (mode == 1) { for (i = 0; i < n; i+...
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#ifndef PIZZA_H #define PIZZA_H #include <string> #include <iostream> using namespace std; class Pizza { public: Pizza(string psize, string ptype, string ptopping, double pprice, bool ppayedfor, int pstatus); string get_psize() const; string get_ptype() const; string get_ptopping(...
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/* * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2010 University of Szeged * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of...
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#pragma once #include<stdio.h> class BMPPic { public: BMPPic(); ~BMPPic(); bool generateBmp(char* pData, int width, int height, char * filename); void readBmp(FILE* filename); void bmpWidthHeight(FILE* fpbmp, int &width, int &height); };
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#include "viewtestdlg.h" #include "ui_viewtestdlg.h" ViewTestDlg::ViewTestDlg(QWidget *parent, const QString &number, const QString &vault, const QVector<QPair<QString, QString>> &labels, const QString &procedure) : QDialog(parent), ui(new Ui::ViewTestDlg) { ui->setupUi(this); ui->numberEdit->setReadOnly(true); ...
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// Generated by Haxe 3.4.0 #ifndef INCLUDED_flixel_FlxG #define INCLUDED_flixel_FlxG #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS1(flixel,FlxBasic) HX_DECLARE_CLASS1(flixel,FlxCamera) HX_DECLARE_CLASS1(flixel,FlxG) HX_DECLARE_CLASS1(flixel,FlxGame) HX_DECLARE_CLASS1(flixel,FlxObject) HX_DECLARE_CLASS1(f...
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BradSchoenrock/MadGraph
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#define private public #define protected public #include "modules/MadGraphClassFilter.h" #include "modules/MadGraphAnalysis.h" #include "modules/MadGraphKtJetFinder.h" #include "modules/MadGraphConeJetFinder.h" #ifdef __CINT__ #pragma link off all globals; #pragma link off all classes; #pragma link off all functions;...
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#include<iostream> using namespace std; #define R 4 #define C 4 int countPaths() { int dp[100][100] = {0}; dp[0][0] = 1; for(int i = 0; i < R; i++) { for(int j = 0; j < i; j++) { dp[i][0] += dp[j][0]; } } for(int i = 0; i < C; i++) { for(int j = 0; j < i; j++) { dp[0][i] += dp[0][i]; } } for(i...
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// Compiler.cpp : Defines the entry point for the console application. // #include "../core/basic.h" #include "../core/slang-io.h" #include "compiler.h" #include "lexer.h" #include "parameter-binding.h" #include "parser.h" #include "preprocessor.h" #include "syntax-visitors.h" #include "slang-stdlib.h" #include "refle...
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#include <stdio.h> #include <string.h> #include <algorithm> #include <stack> #include <queue> #include <map> using namespace std; struct node { stack<int>box[8]; int qid; long long nid; node () {} node (int qid, long long nid) : qid(qid), nid(nid) {} }; int ans[8][2000000]; long long base[100]; voi...
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// Jon Bellamy 18/11/2009 #include "NodeId.h" #include <assert.h> #include <memory.h> #include "General/Rand.h" cDhtNodeId::cDhtNodeId() { Randomize(); }// END cDhtNodeId cDhtNodeId::cDhtNodeId(const std::string& data) { assert(data.size() == NODE_ID_SIZE); if(data.size() == NODE_ID_SIZE)...
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#include <glmlv/simple_geometry.hpp> #include <glm/gtc/constants.hpp> #include <iostream> namespace glmlv { SimpleGeometry makeTriangle() { std::vector<Vertex3f3f2f> vertexBuffer = { { glm::vec3(-0.5, -0.5, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0) }, { glm::vec3(0.5, -0.5, 0), glm::vec3(0, 0, 1...
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#ifndef ALBUMMODEL_H #define ALBUMMODEL_H #include "music_player_core_global.h" #include <QAbstractListModel> #include <QPair> #include <QString> #include "databasemanager.h" class QPixmap; class MUSIC_PLAYER_CORE_EXPORT AlbumModel : public QAbstractListModel { Q_OBJECT public: enum Roles { ...
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#pragma once #include "common/binary_search_tree/info/update_node_to_root.h" namespace geometry { namespace kdtree { namespace info { template <class TNode> inline void UpdateNodeToRoot(TNode* node) { bst::info::UpdateNodeToRoot(node); } } // namespace info } // namespace kdtree } // namespace geometry
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#include <vector> #include <string> #include "Prijatelj.h" using namespace std; class Zabava { private: vector<Prijatelj*> uzvanici; vector<Pice*> popisPica; double budzet; public: Zabava(double budzet); ~Zabava(void); void dodajPrijatelja(Prijatelj* prijatelj); void dodajPice(Pice* pice); double getBudzet()...
[ "tinopetrina@live.com" ]
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#include <iostream> #include <string> #include <cstring> #include <algorithm> using namespace std; long long N, K; long long answer = 0; int main() { cin >> N >> K; long long left = 1, right = K; while (left <= right) { long long mid = (left + right) >> 1; long long cnt = 0; for (int i = 1; i <= N; i++) { ...
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// Copyright 2021 Novozhilova Ekaterina #include <gtest/gtest.h> #include "./labeling.h" TEST(Sequential, Test_10x10) { std::vector<std::vector<int>> arr = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 1, 1, 0, 0, 0, 0, 1, 0}, {1, 0, 0, 1, 0...
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#ifndef VECTOR_H #define VECTOR_H #include <exception> #include <cmath> class VectorException : public std::exception { public: VectorException() : std::exception() {} VectorException(const char* msg) : std::exception{ msg } {} }; template<typename Type> class IteratorVector; /* Vector declaration */ template<typ...
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#pragma once #include "types.hpp" #include <array> namespace VertexSemantic { enum value { Position, Normal, TexCoord0, Color0, Weigth, Index, Count, }; static const char* str[] = { "Position", "Normal", "TexCoord0", ...
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#ifndef __TL1_DADOMAIN_H__ #define __TL1_DADOMAIN_H__ /*----------------------------------------------------------------------------- Copyright(c) Tellabs Transport Group Inc. All rights reserved. SUBSYSTEM: Software Services TARGET: AUTHOR: Keith Halsall - August 7, 2012 DESCRIPTION: Hea...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Engine.h" #include "Engine/World.h" #include "Runtime/Engine/Classes/Kismet/KismetMathLibrary.h" #include "PlayerBullet.h" #include "MyUI.h" #include "GameFramework/Character.h" #include "MainPlayer.generated.h" UCL...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CONTENT_SETTINGS_CONTENT_SETTINGS_UTILS_H_ #define CHROME_BROWSER_CONTENT_SETTINGS_CONTENT_SETTINGS_UTILS_H_ #include <string>...
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// Author: Dmitry Kukovinets (d1021976@gmail.com) #ifndef MAINWIDGET_H #define MAINWIDGET_H #include <QtWidgets> #include "passwordlistwidget.h" #include "passwordcontentwidget.h" #include "settingssaver.h" class MainWidget: public QSplitter { Q_OBJECT // Properties Q_PROPERTY(PasswordListWidget *passwordListW...
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#include <iostream> #pragma warning(disable:4996) size_t my_strlen(const char* str) { size_t size = 0; while (*str != '\0') { ++str; ++size; } return size; } class TString { public: TString():m_data (0) , m_size(0){} TString(const char* str) { m_size = my_strlen(str); m_data = new c...
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// // Created by 沈航可 on 2019-08-23. // /* * 队列满的条件是 * (rear+1)%queueSize==?front * 计算队列长度的公式: * (rear-front+queueSize)%queueSize * */ /* * 栈的结构,是只能在线性表的一头进行插入和删除操作 * 相对应的操作就是pop,和push * * * 队列的本质,也是线性表,我们对这个表进行操作的时候,只能在这个表的一头进行插入操作,另外一头,进行删除操作 * 0 1 2 3 4 * ------------------------ * 1 | 2| 3| 4...
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#ifndef OBSTACLE_H #define OBSTACLE_H #include "CollidableDynamicObject.h" class Obstacle : public CollidableDynamicObject { }; #endif
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// MyPrj.h : main header file for the MYPRJ application // #if !defined(AFX_MYPRJ_H__AD7D6524_5958_11D8_B98F_0000E8D3C09B__INCLUDED_) #define AFX_MYPRJ_H__AD7D6524_5958_11D8_B98F_0000E8D3C09B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx...
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// // Created by jhuai on 19-8-11. // #ifndef CPP_BASIC_EXAMPLES_MINITIMER_H #define CPP_BASIC_EXAMPLES_MINITIMER_H #include <sys/time.h> namespace timing { class Timer { struct timeval start_, end_; public: // start timer Timer(); // reset timer. void tic(); // stop timer // return elapsed time d...
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vector<int> Solution::prevSmaller(vector<int> &A) { stack<int> B; vector<int> ans; ans.push_back(-1); for(int i = 0;i < A.size();i++){ if(B.empty()) B.push(A[i]); else if(A[i] <= B.top()){ while(B.empty() == 0){ if(A[i] <= B.top()) ...
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// print.cxx // print the double precision matrix from the input file #include <stdio.h> #include <stdlib.h> #include <sys/stat.h> int main(int argc, char **argv) { FILE *fh; if (argc < 2) { printf("Invalid arguments!\n"); printf("Run the program as ./print filename\n"); exit(-1);...
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#include "Script.h" #include "ScriptSystem.h" #include <iostream> #include <fstream> Script::Script(std::string name) : ZObject(name, ObjectType::SCRIPT) { } bool Script::CompileFromFile(std::string path) { std::ifstream in(path, std::ios::in); if (in.is_open()) { std::string code((std::istreambuf_iterator<char>...
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#include "AI.h" AI::AI(unsigned int die_size, std::string _name): Player(die_size, name) {} void AI:notify(Message& message) { //call the appropriate function corresponding to the message id switch(message.id) { case 1: recievePlayerList(message.players_vec); break; case 2: recieveNewB...
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#include "../SDK.h" // Name: Astroneer-SDK, Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Functions //--------------------------------------------------------------------------- // Function OrganicPOI_...
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//array of structure #include<conio.h> #include<iostream> using namespace std; struct record{ char name[100]; int roll_no; char branch[10]; }; int main(){ int i; struct record r[5]; cout<<"enter the name, roll no. and branch"; for(i=0;i<5;i++){ cin>>r[i].name>>r[i].roll_no>>r[i].branch; } cout<<"details o...
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#ifndef __BaiTap_KTLT_0081_48_H__ #define __BaiTap_KTLT_0081_48_H__ #include <iostream> #include <string> using namespace std; #pragma once int Input(string sMessage); void Tich(int n); #endif // !__BaiTap_KTLT_0081_48_H__
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/* BinningHV2: Set Camera Binning Horizontal / Binning Vertical to 2 */ #define ENABLED_ST_GUI #include <StApi_TL.h> #ifdef ENABLED_ST_GUI #include <StApi_GUI.h> #include <iomanip> //std::setprecision #endif using namespace StApi; using namespace std; const uint64_t nCountOfImagesToGrab = 100; int main(int /* arg...
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#include <sstream> #include "Record.h" namespace QRD { bool Record::operator==(const Record& other) const { return m_RecordData == other.GetRecordData() && m_RecordId == other.GetRecordId(); } void Record::DeleteData(unsigned short fieldId) { m_RecordData.erase(m_RecordData.begin(...
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//http://codeforces.com/contest/1016/problem/A #include <bits/stdc++.h> using namespace std; #define sc(a) scanf("%d",&a) int main() { int n,m; int i; vector<int>vi; cin>>n>>m; for(i = 0 ; i < n ; i++){ int tmp; sc(tmp); vi.push_back(tmp); ...
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#include <QApplication> #include "../include/remote_control_server.h" int main( int argc, char* argv[] ) { QApplication a( argc, argv ); RemoteControlServer server; if( !server.Start() ) { qDebug() << "Server failed to start"; return 1; } qDebug() << "Server started"; return...
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// ************************************************************************** // // // // ::: :::::::: // // Bureaucrat.hpp :+: :+: :+...
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// Fill out your copyright notice in the Description page of Project Settings. #include "OpenDoor.h" // Sets default values for this component's properties UOpenDoor::UOpenDoor() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to impr...
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//===- IRObjectFile.h - LLVM IR object file implementation ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include <iostream> #define MAX 1000000 using namespace std; int prime[MAX+10]={1}; void seive() { long int i,j; for(i=0;i<=MAX;i++) prime[i]=1; prime[0]=0; prime[1]=0; for(i=2;i<=MAX;) { if((i*i)>MAX) break; for(j=i+i;j<=MAX;j=j+i) prime[j]=0; for (...
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//----------------------------------------------------------------------------- // File: CScene.cpp //----------------------------------------------------------------------------- #include "stdafx.h" #include "Scene.h" CScene::CScene() { } CScene::~CScene() { } void CScene::BuildDefaultLightsAndMaterials() { m_nLi...
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// // Jack.cpp // DrawingJack // // Created by 사원3 on 12. 11. 29.. // // #include "Jack.h" #include "ASPopupView.h" #include "StarGoldData.h" #include "CCMenuLambda.h" #include "MaingameScene.h" #include "TutorialFlowStep.h" #include "MyLocalization.h" #include "AchieveNoti.h" #include "CommonAnimation.h" void Jack...
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#include "Globals.h" #include "Application.h" #include "ModuleWindow.h" #include "ModuleRender.h" #include <math.h> ModuleRender::ModuleRender(Application* app, bool start_enabled) : Module(app, start_enabled) { renderer = NULL; camera.x = camera.y = 0; camera.w = SCREEN_WIDTH; camera.h = SCREEN_HEIGHT; } // Dest...
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#include <cstdio> #include <cstdlib> #include <cassert> #include <iostream> #include <fstream> #include <string> #include <unistd.h> #include <map> #include <set> #include <filesystem> extern "C" { #include "mm_io.h" } template<class v_t> void Utility::readGraph<v_t>::allocateGraph() { // Initialize node pointers ...
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//++++++++++++++++++++++++++++++++ //Author: 贾胜华(JiaShengHua) //Version: 1.0.0 //Date: See the header file. //-------------------------------- #include "XControlBasic.h" _XControlBasic::_XControlBasic() :m_mouseRect(0.0f,0.0f,1.0f,1.0f) //控件的鼠标响应范围 ,m_size(1.0f,1.0f) //控件的大小 ,m_position(0.0f,0.0f) //控件的位置 ,m_color(...
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// Copyright (c) 2011-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "bitcoinamountfield.h" #include "bitcoinunits.h" #include "guiconstants.h" #include "qvaluecombobox.h" #include <QA...
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// // Created by omerh on 24/08/2019. // #include <gtest/gtest.h> #include "utils/cookie_encoding.h" struct example_object { int foo; char baz[4]; float zap; }; namespace utils { template<> class cookie_encoder<example_object> : internal::encode_cookie_base { public: std::string e...
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/*************************************************************************** * Copyright (C) 2015 by Migtron Robotics * * gabriel@migtron.com * ***************************************************************************/ #ifndef _INTERFACE_H #define _INTERFACE_H #include "ui_Interface.h" #include <QPushBut...
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#include <engine/vertex.h> Vec2::Vec2(float x, float y) : x(x), y(y) { } std::array<uint8_t, 4> Color::data() const { return { static_cast<uint8_t>(red * 255.0f), static_cast<uint8_t>(green * 255.0f), static_cast<uint8_t>(blue * 255.0f), 255 }; } Color::Color(uint32_t color) {...
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#include <stdio.h> #include <allegro5/allegro.h> #include <cmath> const float FPS = 100; const int SCREEN_W = 640; const int SCREEN_H = 480; //change this number to change the size of the "marker tip" that draws the shape! const int BOUNCER_SIZE = 15; int main(int argc, char **argv) { ALLEGRO_DISPLAY *display = NUL...
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#include "stdafx.h" #include "cFrustum.h" cFrustum::cFrustum() { } cFrustum::~cFrustum() { Release(); } void cFrustum::SetFrustum(const D3DXMATRIXA16 & matV, const D3DXMATRIXA16 & matP) { ST_PC_VERTEX v; v.c = D3DXCOLOR(1, 0, 0, 1); //0,0,0,基?で絶面体を?く m_vecVertex.clear(); v.p = D3D...
[ "serment7@gmail.com" ]
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