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#include "table.hpp" #include <vector> #include <map> #include <cassert> #include <numeric> #include <algorithm> namespace database { struct cell { size_t col_index_; size_t row_index_; typedef std::allocator<char> allocator_type; typedef std::basic_string<char, std::char_traits<char>, allocator_type> data_ty...
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#pragma once #include <map> #include <memory> #include <vector> #include "ComponentManager.h" #include "ComponentHandle.h" #include "ComponentMask.h" // Forward declarations struct Entity; class EntityManager; struct EntityHandle; class System; class World : public std::enable_shared_from_this<World> // Inherit pu...
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//============================================================================ // Name : process_arrival.cpp // Author : // Version : 0.01 // Description : functions pertaining to simulated arrival of processes //============================================================================ #include "pro...
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/* * Copyright 2016 The Cartographer Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1993. // // File: jqueue.cxx // // Contents: CJobQueue class implementation. // // Classes: CJobQueue // // Functions: None. // // History: 25-Oct-9...
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// // GameStageSelectionHUDController.h // Optiks // // Created by Prashant Sharma on 05/12/13. // // #ifndef __Optiks__GameStageSelectionHUDController__ #define __Optiks__GameStageSelectionHUDController__ #include <iostream> #include "GUI.h" #include "GameSettings.h" using namespace spider3d::gui; class GameMen...
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#include<bits/stdc++.h> using namespace std; int a[10001]; int main() { int n,m; scanf("%d%d",&n,&m); for(int i=0;i<n;i++) { scanf("%d",&a[i]); } sort(a,a+n); int ans=0,sum=0; for(int i=n-1;i>=0;i--) { sum+=a[i]; ans++; if(sum>=m) { break; } } print...
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/* Title: Assignment-7 Author: Priscilla Lo Objective: To make use of Singleton, Observer, and Factory design patterns in an interactive game. In this game, the player needs to destroy all the enemy bacteria within 2 minutes or else they die will contract the deadly disease and die. SINGLETON - timer OBSERVER -...
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#include "hooks.h" bool firstDraw = true; typedef void(__thiscall *FOClient_AddMess)(int, int, const char*); void FOAddLogMessage(int type, char* str) { auto func = HookManager::functions["FOClient_AddMess"]; auto var = HookManager::variables["FOClient"]; FOClient_AddMess f = (FOClient_AddMess)(func.offset); int...
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/* * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. * Copyright (C) 2007 Eric Seidel <eric@webkit.org> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain t...
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/** * Gamma Combination * Author: Matthew Kenzie, matthew.kenzie@cern.ch * Date: January 2016 * **/ #ifndef PDF_D_KSKpi_RWS_noDmix_h #define PDF_D_KSKpi_RWS_noDmix_h #include "PDF_Abs.h" #include "TFile.h" #include "RooHistPdf.h" #include "RooHistPdfVar.h" #include "RooHistPdfAngleVar.h" #include "ParametersGamm...
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/* * @lc app=leetcode.cn id=22 lang=cpp * * [22] 括号生成 */ #include <string> #include <vector> using namespace std; // @lc code=start class Solution { public: vector<string> generateParenthesis(int n) { vector<string> res; string sub; helper(res, sub, 0, 0, n); return res; ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "icalls/mscorlib/System/Enum.h" #inclu...
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#ifndef _TIMER_DIALOG_H_ #define _TIMER_DIALOG_H_ #include <QDialog> #include <QLabel> #include <QPushButton> #include <QLineEdit> #include <QComboBox> #include <QTimerEvent> class TimerDialog : public QDialog { Q_OBJECT public: TimerDialog(QWidget *parent = 0); void timerEvent(QTimerEvent *event); public slots...
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#include <iostream> #include <vector> #include <algorithm> #include <cstdio> #include <cmath> using namespace std; #define MAXN 100010 #define MAXL 20 vector <int> adj[MAXN]; int a[MAXN], pos[MAXN], subTreeNodesCount[MAXN]; int par[MAXN][MAXL], pathXOR[MAXN], depth[MAXN]; bool visited[MAXN]; int m, l, n; void DFS(in...
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#include"FileClass.h" void FileClass:: GetMaxNameLength() { std::cout << "the max length of name is :" << NAME_MAX << std::endl; } void FileClass::TestName(std::string name) { auto flag = O_RDWR|O_CREAT|O_EXCL; auto file = open(name.c_str(), flag); std::cerr << strerror(errno) << std::endl; }
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/* ocaml-clanlib: OCaml bindings to the ClanLib SDK Copyright (C) 2013 Florent Monnier This software is provided "AS-IS", without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this soft...
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#ifndef COLORPANELFADER_H #define COLORPANELFADER_H /** * 颜色滑块面板 作者:feiyangqingyun(QQ:517216493) 2017-11-17 * 1:可设置滑块条之间的间隔 * 2:可设置滑块组之间的间隔 * 3:可设置背景颜色 */ #include <QWidget> class QHBoxLayout; class QSpacerItem; class ColorPanelBar; #ifdef quc #if (QT_VERSION < QT_VERSION_CHECK(5,7,0)) #include <QtDesigner/QD...
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/* * input_output.hpp * * Created on: Mar 21, 2014 * Author: brandonkelly */ #ifndef INPUT_OUTPUT_HPP_ #define INPUT_OUTPUT_HPP_ // standard includes #include <fstream> #include <string> #include <vector> typedef std::vector<std::vector<double> > vecvec; // return the number of lines in a text file int ...
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// -*- C++ -*- // // Package: <package> // Module: T_CFProxy // // Description: <one line class summary> // // Implementation: // <Notes on implementation> // // Author: REPLACEUSERNAME // Created: REPLACETIMEB // $Id: T_Binder.cc,v 1.0 REPLACETIMEA REPLACEUSERID Exp $ // // Revision history // /...
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#include <iostream> #include <string> #include "Menu.h" #include "User.h" #include "Admin.h" #include "Passenger.h" #include "MilesAccount.h" #include "Booking.h" #include "Flight.h" #include "Airport.h" #include "Airline.h" #include "FlightHandling.h" using namespace std; int Menu::displayMain() { sy...
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#include "filequeue.h" fileQueue::fileQueue() {} std::string* fileQueue::get() { mtx.lock(); if (q.empty()) { mtx.unlock(); return nullptr; } std::string* res = new std::string; *res = q.front(); q.pop(); mtx.unlock(); return res; } void fileQueue::add(std::string file) { mtx.lock(); q.pu...
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#pragma once #include "Layer.hpp" using namespace std; class FullyConnectedLayer : public Layer { int inputs; int outputs; vector<vector<double>> w; // матрица весовых коэффициентов vector<vector<double>> dw; // градиенты весовых коэффициентов void InitializeWeights(); // инициализация весовых коэффициентов pu...
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#include <iostream> class Point { public: Point(double x, double y); private: double xCoord; double yCoord; };
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void(* resetFunc) (void) = 0; //software reset vector // include the library code: #include <LiquidCrystal.h> #include <EEPROM.h> /*-----( Declare Constants, Pin Numbers )-----*/ // set pin numbers: LiquidCrystal lcd(42, 44, 52, 50, 48, 46); const int start_buttonPin = 2; // the number of the start pushbutton pin...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#ifndef ANT_H #define ANT_H #include <QGraphicsPixmapItem> #include <QObject> #include <QGraphicsItem> #include <QMediaPlayer> #include <vector> using namespace std; class Ant : public QObject, public QGraphicsPixmapItem { public: int goal; //0: Food - 1: Home bool food; int steps; float lastAngle; ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-li...
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//#pragma GCC optimize("Ofast,unroll-loops") //#pragma GCC target("avx,avx2,sse,sse2") #include <bits/stdc++.h> #define ll long long #define sz(x) (int)(x).size() using namespace std; //mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); //uniform_int_distribution<int>(1000,10000)(rng) ll binpow(ll a,...
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// Author: Ryu Sawada #ifndef HWTFrench_H #define HWTFrench_H //////////////////////////////////////////////////////////////////////////////// // // // HWTFrench // // ...
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#pragma once #include "Renderables.h" #include "AI.h" class Invader : public Renderable { using base = Renderable; private: int seed = 0; float time_elapsed = 0; SyntheticIntelligence ai; public: Invader(Sprite sprite, Position base, int seed, SyntheticIntelligence&& ai) : Renderable(sprite, base, {10}), seed(...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void on_show_clicked(); private: Ui::MainWindow *ui; }; ...
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#include <bits/stdc++.h> using namespace std; long n,m,x[20][20]; bool dd[500]; void ktra() { for (long i=1; i<=n; i++) { for (long j=1; j<=n; j++) cout << x[i][j] << " "; cout << endl; } cout << endl; } void try_(long i, long j) { for (long k=1; k<=n; k++) { ...
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#include "ForestPrediction.h"
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/* * * * EJERCICIO #8 GUIA DE EJERCICIO * Author: Pedro Gabriel Leal Cada vez que se atiende la compra de un cliente, se recopilan los siguientes datos: c�dula, nombre del cliente y por cada producto comprado: nombre, tipo (medicina o miscel�neos), PVP y cantidad comprada. Actualmente la farmacia les ofrece a sus...
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#include<iostream> #include<vector> #include<algorithm> #include<utility> #include<stdio.h> #include<set> #include<map> #include<cmath> #include<queue> #include<stack> using namespace std; typedef long long int ll; typedef vector<int> vi; typedef vector<ll> vll; typedef pair<int, int> ii; typedef vector<ii> vii; type...
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#ifndef HMLIB_LAZY_INC #define HMLIB_LAZY_INC 100 # #include<utility> #include<tuple> #include<functional> #include<boost/variant.hpp> #include"tuple.hpp" namespace hmLib { template<typename return_type_, typename... arg_type_> struct lazy { private: using this_type = lazy<return_type_, arg_type_...>; using retu...
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#include <iostream> using namespace std; struct ac { int node; ac *next; ac(){next=NULL;} }*list[1001]; bool flag = false; int max = 0; int cow[1001]; int first[1001]; void insert(int a, int b) { ac *p = new ac; p->node = b; p->next = list[a]; list[a] = p; } void dfs ( int node, int count, int k, int number) { ...
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#pragma once #include "common.h" namespace vkf { /** * \brief Class to create and encapsulate the Vulkan Instance with corresponding layers and extensions */ class Instance { public: /** * \brief Function to create the Vulkan instance handle * \param layers The Instance Level Layers, which should be suppor...
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#pragma once /* library OpenCV */ #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> /* library VS */ #include <iostream> #include <fstream> #include <stdlib.h> #include <stdio.h> /* My Class */ #include "dirent.h" using namespace cv; using namespace std; ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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/* @Copyright:LintCode @Author: taoleetju @Problem: http://www.lintcode.com/problem/majority-number-ii @Language: C++ @Datetime: 16-06-06 03:12 */ class Solution { public: /** * @param nums: A list of integers * @return: The majority number occurs more than 1/3. */ int majorityNumber(ve...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#ifndef TAGGER_H #define TAGGER_H #include <string> #include <taglib.h> using namespace std; class tagger { private: static string music_path; static string xml_path; public: tagger(); static int get_xml(); static int fix( string &path ); static int extract_music_xml( string &xmlpath , string ...
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#ifndef GAMEFIELD_H #define GAMEFIELD_H #include <QWidget> #include <QRect> #include <QDesktopWidget> #include <QMessageBox> namespace Ui { class gameField; } /*! * \brief The gameField class - класс окна игры */ class gameField : public QWidget { Q_OBJECT public: /*! * \brief gameField - создает игры...
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// // Created by tobias on 09.03.17. // #ifndef PROJECT_MASTERAGENT_H #define PROJECT_MASTERAGENT_H #include "systemc.h" #include "../../Interfaces/Interfaces.h" #include "Compound_Bus.h" #include "../../SingleMasterMultiSlave/ESL/Compound.h" struct MasterAgent : public sc_module { //Sections enum Sections ...
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/* Copyright (c) 2013, Taiga Nomi and the respective contributors All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. */ #pragma once #include "tiny_dnn/core/params/lstm_cell_params.h" namespace tiny_dnn { namespace kernels { inline ...
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#include <iostream> #include <cstdio> #include <algorithm> #include <string> #include <string.h> #include <vector> #include <set> #include <queue> #include <map> #include <stack> #include <sstream> #include <utility> using namespace std; const int INF = 0x3f3f3f3f; int id[1200][1200]; int dis[1200]; bool vis[1200]; int...
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#include <iostream> #include <vector> #include <algorithm> #include <queue> #define pb push_back #define mp make_pair #define st first #define nd second #define lli long long int using namespace std; int A[103][103]={}, freq[101]={}; queue<int> q; vector<pair<int, int> > v; int main(){ ios::sync_with_stdio(0); cin...
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/* * NCClientDummy.cpp * * Created on: Aug 25, 2013 * Author: dwkimm01 */ #include "NCClientDummy.h" #include "NCColor.h" namespace ncpp { namespace ncclientdummy { NCClientDummy::NCClientDummy ( const std::string &name , std::function<void(ncclientif::NCClientIf*, const String&, const NCString&, bool)...
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////////////////////////////////////////////////////////////////////////////// // // Copyright 2014 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies...
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#pragma once #include <memory> namespace cg3d { class Scene; class Camera; class Visitor; class Viewport : public std::enable_shared_from_this<Viewport> { public: int x, y, width, height; std::shared_ptr<Scene> scene; std::shared_ptr<Camera> camera; std::shared_ptr<Visitor> visitor; // default vis...
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#include <bits/stdc++.h> using namespace std; map<int,int> prov; vector<int> box[20]; int k; vector<pair<int,int> > pos[1 << 15]; long long sum[20]; bool dp[1 << 15]; pair<int,int> ans[20]; int main() { scanf("%d",&k); long long target = 0; for(int i = 1; i <= k; i++) { int n; scanf(...
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#include<stdio.h> int main(){ int luaChon,n; printf("nhap vao thang: "); scanf("%d",&luaChon); switch(luaChon){ case 1 : case 3 : case 7 : case 8 : case 5 : case 10: case 12: printf("thang %d co 31 ngay!",luaChon);break; case 4 : case 6 : case 9 : case 11: printf("thang %d co 30 ngay!",l...
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/* * File: main.cpp * Author: Dr. Mark E. lehr * Created on June 25, 2014, 6:05 PM */ //System Libraries #include <iostream> using namespace std; //User Libraries //Global Constants //Execution Begins Here int main(int argc, char** argv) { //Declare Variables const char NSIZE=25;//Includes the n...
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// Copyright (C) 2018-2019 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include <gflags/gflags.h> #include <functional> #include <iostream> #include <fstream> #include <random> #include <string> #include <memory> #include <vector> #include <time.h> #include <limits> #include <chrono> #include <algorith...
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#ifndef LIBRO_H #define LIBRO_H #include <string> using namespace std; class Libro { private: string nombre; string autor; string editorial; string categoria; string isbn; int existencia; public: Libro(); Libro(string nombre, string autor, string isbn, string categor...
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//# Sinusoid1D2.cc: specialized Sinusoid1D class for AutoDiff //# Copyright (C) 1997,1998,2001,2002 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the ...
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//{ #include<iostream> #include<iomanip> #include<cstdio> #include<cstring> #include<string> #include<set> #include<map> #include<vector> #include<algorithm> #include<sstream> #include<cmath> using namespace std; typedef long long ll; typedef double lf; typedef pair<ll,ll> ii; #define REP(i,n) for(ll i=0;i<n;i++) #def...
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#include<stdio.h> int main () { float matriz[2][2], soma=0; int i, j; printf ("\n Digite os valores da matriz: \n"); for (i=0; i<2; i++) for (j=0; j<2; j++) { scanf("%f" ,&matriz [i][j]); } for (i=0; i<2; i++) for (j=0; j<2; j++) { soma= soma +...
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#ifndef _System_Interaction_Function_Pairwise_StepContinuous_G_Func_H_ #define _System_Interaction_Function_Pairwise_StepContinuous_G_Func_H_ #include "system/interaction/parameter/interface.h" #include "system/interaction/function/pairwise/step-continuous/post-name.h" #include "basic/util/tanh.h" namespace mysimula...
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// Copyright (C) 2018-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "ngraph/builder/make_constant.hpp" namespace ngraph { namespace builder { std::shared_ptr<Node> make_constant_from_double(const element::Type& type, const Shape& shape, double num) { ...
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// ConsoleApplication2.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "DataSource.h" #include "FileSource.h" #include "Vector.h" using namespace hdz; int _tmain(int argc, _TCHAR* argv[]) { sp<DataSource> pDataSource = new FileSource("F:\\test.txt"); uint8 buffer[10] = {0}; pDataSource->readAt(0, 3, buffer);...
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#include "Manifold.h" #include "Euclidean.h" #include "SurfaceOfRevolution.h" #include "PortalSpace2d2.h" #include "Assert.h" std::vector<Manifold::Triangle> Manifold::icosahedron(PointOfReferencePtr por) { return icosahedron(por, 1.); } std::vector<Manifold::Triangle> Manifold::octahedron(PointOfReferencePtr por) {...
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/**************************************************************************** ** Meta object code from reading C++ file 'mainwindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.2) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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/* * This file is part of Dune Legacy. * * Dune Legacy is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * Dune Legacy is...
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//****************************************** // operators.f90 // based on min-app code written by Oliver Fuhrer, MeteoSwiss // modified by Ben Cumming, CSCS // ***************************************** // Description: Contains simple operators which can be used on 3d-meshes #include <mpi.h> #include "data.h" #includ...
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//===-- MipsFrameLowering.h - Define frame lowering for Mips ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// Copyright (c) 2021, Aalto University, developed by Erik Schultheis // All rights reserved. // // SPDX-License-Identifier: MIT #ifndef DISMEC_CG_H #define DISMEC_CG_H #include "matrix_types.h" #include "config.h" #include <functional> #include "utils/hyperparams.h" namespace dismec::solvers { /*! \class CGMin...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ #include "TopEventSelectionTools/PrimaryVertexSelector.h" #include "TopEvent/EventTools.h" namespace top { PrimaryVertexSelector::PrimaryVertexSelector() { } bool PrimaryVertexSelector::apply(const top::Event& event) const ...
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// https://leetcode.com/problems/binary-tree-inorder-traversal/description/ /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: // Using iteratio...
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/* ================================================================================== GameConstants.cpp ================================================================================== */ #include "GameConstants.h" int drawMode = 0; float rotationAngle = 0; float translationZ = 0; bool fire = false; float playerPos...
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// // Alert system // #include <algorithm> #include <boost/algorithm/string/classification.hpp> #include <boost/algorithm/string/replace.hpp> #include <boost/foreach.hpp> #include <map> #include "alert.h" #include "key.h" #include "net.h" #include "sync.h" #include "ui_interface.h" using namespace std; map<uint256,...
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/// \file Trivent.cc /* * * Trivent.cc source template automatically generated by a class generator * Creation date : ven. mars 18 2016 * * This file is part of Trivent libraries. * * Trivent is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as pub...
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#ifndef Podd_VectorObjVar_h_ #define Podd_VectorObjVar_h_ ////////////////////////////////////////////////////////////////////////// // // VectorObjVar // // A "global variable" referencing data in objects held in a std::vector. // ////////////////////////////////////////////////////////////////////////// #include "S...
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#include <iostream> #include <fstream> using namespace std; class QuickSort { public: int n, v[101]{}; void swap(int& i, int& j) { int aux = i; i = j; j = aux; } int partitie(int st, int dr){ int pivot = v[dr]; int index = st; for (int i = st; i < dr; i++) { if (v[i] <= pivot) { swap(v[i], ...
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#ifndef CombatObjectTypeFactory_hpp #define CombatObjectTypeFactory_hpp #include <stdio.h> #include <iostream> #include <vector> #include "CombatObjectType.hpp" class CombatObjectTypeFactory { private: std::vector<CombatObjectType *> combatObjectTypes; unsigned int quantityOfTypes; public: CombatObject...
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#ifndef MODEL_COMPONENT_HPP_ #define MODEL_COMPONENT_HPP_ #include "../entity.hpp" #include "../entityserialiser.hpp" #include "../model.hpp" #include "../renderable.hpp" namespace Engine::Components { class ModelComponentSerialiser : public EntityComponentSerialiser { public: ModelComponentS...
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#include <bits/stdc++.h> using namespace std; const int N = 112345; const int INF = 1e9+7; int tsum[4*N]; int tmax[4*N]; int tmin[4*N]; int a[N]; void build1(int i, int l, int r) { if (l == r) { tsum[i] = a[l]; } else { int m = (l+r)/2; build1(i<<1, l, m); build1((i<<1)+1, m+1, r); tsum[i] = tsum[i<<1]...
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#using <System.Xml.dll> using namespace System; using namespace System::Xml; using namespace System::Xml::Schema; ref class XmlSchemaInferenceExamples { public: static void Main() { } static void XmlSchemaInference_OverallExample() { //<snippet1> XmlReader^ reader = XmlReader::Create(...
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#pragma once #ifndef UTILITY_H_INCLUDED #define UTILITY_H_INCLUDED #include <cmath> #include <limits> /** \file * \brief General utility functions. */ const double epsilon = 1e-6; //!< Small number for checking when things are almost zero const double infinity = std::numeric_limits<double>::max(); ...
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// The MIT License (MIT) // // Copyright (c) 2017 Howard Hinnant // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, ...
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#include <bits/stdc++.h> using namespace std; #define ll long long int #define ld long double #define ios ios_base::sync_with_stdio(false), cin.tie(NULL) #define pb push_back #define po pop_back() #define umap unordered_map #define uset unordered_set #define mod 1000000007 #define pi 3.141592653589793238 #define maxe *...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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/* Ivan Orlovic Dr. German 1/13/21 2352727 Problem 3 - take in number of hours worked in a week - output that as the workers gross pay - output each withholding amount - output net take home pay for the week - $16 per hour, 1.5 times that for overtime = gross pay - 6% withheld for ss tax - 14% withheld for federal inc...
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#include <Time.h> #include <TimeLib.h> #include <DHT11.h> //el comando es así-> S13:00:00-14/03/2017 byte horaInicio=10, minutoInicio=10, horaFin=10, minutoFin=10; char cmdLeido[30]; //buffer para comandos leidos por el puerto serie byte posicion = 0; int momentoInicio,momentoFin,momentoAhora; //String resultado=""; //...
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#include "StdAfx.h" #include "FormAdd.h"
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#include "MonsterWorld.h" #include "VariousMonsters.h" #include <time.h> void main() { srand((unsigned int)time(NULL)); int w = 16, h = 8; CMonsterWorld game(w, h); { // CMonster m("몬스터", "※", rand() % w, rand() % h); // game.add(m); /* game.add(CMonster("몬스터", "※", rand() % w, rand() % h)); game.add...
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#include "ConsoleLogListener.h" inline void ConsoleLogListener::OnLog(ILogMessage logMessage) { static const char * const debug = "\x1B[30m"; static const char * const verbose = "\x1B[30m"; static const char * const info = "\x1B[90m"; static const char * const warning = "\x1B[33m"; static const char ...
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#include "Pair.h" Pair::Pair(char val1, char val2){ // Set the pieces at their starting locations p1.location.x = X_START; p1.location.y = Y_START; p1.value = val1; p2.location.x = X_START; p2.location.y = Y_START + 1; p2.value = val2; moving = true; // Set them movings state = P_LEFT; // Where is the movab...
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/*************************************************************************** stemming.h - description ------------------- begin : Sat Apr 26 2003 copyright : (C) 2003 by Blake Madden *********************************************...
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#pragma once // Sea of Thieves (2.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_BP_Ritual2_R_Pendant_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //-------------------------------------------------------------------------...
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#pragma GCC optimize(2) #include<cstdio> #include<cstring> #define RG register #define R RG int #define G c=getchar() typedef long long LL; const int N=1e5+9; int a[N],c[N]; LL ff[N],gg[N],*f=ff,*g=gg; inline int in(){ RG char G; while(c<'-')G; R x=c&15;G; while(c>'-')x=x*10+(c&15),G; return x; } void solve(R l,R ...
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/* * os.cpp * * Created on: Apr 18, 2017 * Author: warlo */ #include "os.h" #include <diag\Trace.h> namespace xv6 { #if 0 enum class irq_prio { Critical = 0, Clock = 1, Tty = 2, Bio = 3, Normal = 15, }; #endif static const char* irq_proi_string[] = { // [(int)irq_prio::Critical] "Critical", }; // ...
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/** Copyright (C) 2013 Ultimaker - Released under terms of the AGPLv3 License */ #include "infill.h" #include "functional" #include "utils/polygonUtils.h" #include "utils/logoutput.h" /*! * Function which returns the scanline_idx for a given x coordinate * * For negative \p x this is different from simple division....
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#ifndef _MFnCompoundAttribute #define _MFnCompoundAttribute // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // ...
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#include "OperationsExpert.hpp" using namespace std; namespace pandemic { OperationsExpert::OperationsExpert(Board &b, City c) : Player(b, c) {} string OperationsExpert::role() { return "OperationsExpert"; } OperationsExpert &OperationsExpert::build() { currBoard.setResearchS...
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#pragma once #include "gameNode.h" #include "foxPlayer.h" struct tagWorld { image* img; float x, y; int count, index; int alpha; }; class worldMapScene : public gameNode { private: tagWorld _backGround; tagWorld _wayPoint; tagWorld _wayRoad; tagWorld _stagePoint; tagWorld _stageTxt; tagWorld _townTxt; tagWo...
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#include "game.h" // #include "Modules.h" // #include "InputMessageHandler.h" #include "render/Color.h" // WaitingForYou::WaitingForYou() :_modules(NULL), _material(NULL), _vb(NULL), _fx(NULL), _camera(NULL), _cameraController(NULL), _modelMatrix(Mat4::IDENTITY), _texture(NULL), _vbInstances(NULL), _ib(NULL), _font(N...
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/ch9/Iterator/DinerMenuIterator.cpp
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#include "DinerMenuIterator.h" MenuItem DinerMenuIterator::next() { MenuItem item = items[position]; ++position; return item; } bool DinerMenuIterator::HasNext() { if (position >= DinerMenu::MAX_ITEMS || items[position].GetName() == "") return false; return true; }
[ "yldbear77@gmail.com" ]
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