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#pragma once #include "BaseDatos.h" #include "..\vlc-1.1.5\include\vlc\vlc.h" /*#include "..\vlc-1.1.4\include\vlc\libvlc_structures.h" #include "..\vlc-1.1.4\include\vlc\libvlc.h" #include "..\vlc-1.1.4\include\vlc\libvlc_media.h" #include "..\vlc-1.1.4\include\vlc\libvlc_media_player.h" #include "..\vlc-1.1.4\includ...
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#define CPP #include "options.h" #include <stdio.h> #include <string.h> #include GLUT_H #include <math.h> #include "smokeviewvars.h" GLUI *glui_clip=NULL; GLUI_RadioGroup *radio_clip=NULL; GLUI_Spinner *SPINNER_clip_xmax=NULL, *SPINNER_clip_xmin=NULL; GLUI_Spinner *SPINNER_clip_ymax=NULL, *SPINNER_clip_ymin=NULL; ...
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#ifndef SELFFUSION_CALLER_HXX_ #define SELFFUSION_CALLER_HXX_ #include <opengm/opengm.hxx> #include <opengm/inference/self_fusion.hxx> #include <opengm/inference/messagepassing/messagepassing.hxx> #ifdef WITH_TRWS #include <opengm/inference/external/trws.hxx> #endif #include "inference_caller_base.hxx" ...
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// FocusableList.cc // Copyright (c) 2007 Fluxbox Team (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // ...
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/*226. Invert a binary tree. Invert a binary tree 4 / \ 2 7 / \ / \ 1 3 6 9 to 4 / \ 7 2 / \ / \ 9 6 3 1 */ /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), l...
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/* author: Swapnil Borse date: 10th September 2018 */ #include <bits/stdc++.h> using namespace std; class Solution { public: bool containsDuplicate(vector<int>& nums) { return nums.size() > unordered_set<int>(nums.begin(), nums.end()).size(); } }; int main(){ Solution s; std::vector<int> v = {1,2,3,4...
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#ifndef DRV_VIRGINITY_H #define DRV_VIRGINITY_H #include "drvFiles.h" #include "drvCpp.h" extern "C" { #include "drv_NtDefinitions.h" } typedef struct _Drv_VirginityContext { drv_MappedFile m_mapped; HANDLE m_hFile; UCHAR m_SectionName[IMAGE_SIZEOF_SHORT_NAME+1]; ULONG m_sstOffsetInSection; char...
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#include <iostream> using namespace std; string codes[] = {".;", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tu", "vwx", "yz"}; void printKPC(string ques, string asf){ // write your code here if(ques.length()==0){ cout<<asf<<endl; return; } int index=ques[0]-'0'; string small=codes[index]; str...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Copyright (c) 2017-2019 The Raven Core developers // Copyright (c) 2020 The Miracle Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licen...
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#ifndef MODIFYPWDWIDGET_H #define MODIFYPWDWIDGET_H #include <QWidget> #include <QtGui/QApplication> #include <QDesktopWidget> #include <QLabel> #include <QPixmap> #include <QLineEdit> #include <QPushButton> #include <QPalette> #include <QIcon> #include <QMessageBox> #include <QComboBox> #include <QDebug> #include <QM...
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#include "Game/Engine/Core.hpp" #include "Game/Utility/Exception.hpp" #include "Game/Utility/File.hpp" #include "Game/Engine/ListPairLoader.hpp" #include "Game/Avatar/ArcText.hpp" #ifdef CGE_IPHONE #include "Game/Platform/IAPHandler.h" #endif #ifdef CGE_OSX #include "Game/Platform/OSXHandler.h" #endif namespace cge {...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtWidgets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding ...
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//DateTime.cpp #include "DateTime.h" #include "EMonthOutOfRange.h" #include "EMinOutOfRange.h" #include "EYearOutOfRange.h" #include "EHourOutOfRange.h" #include "EDayOutOfRange.h" #include <iostream> #include <iomanip> #include <time.h> using namespace std; DateTime::DateTime() { time_t rawtime; struct tm * ti...
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/* Copyright 2015 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable ...
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template<typename T> void CreateTreeArea::buildBinaryResultTree(const BinaryTreeModel<T>* model) { const BinaryNode<T>* modelRoot = model->getRoot(); createRootResultNode(root , QString::number(modelRoot->getInfo())); buildBinaryResult(root , modelRoot); } template<typename T> void CreateTreeArea::bui...
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#include "point.h" #include <iostream> using namespace std; //在定义对象的同时可以完成成员数据的初始化 // 自动调用 // 函数名与类名相同、没有返回值 Point::Point() {//默认构造函数、无参数 cout<<"default construtor"<<endl; } Point::Point(int x, int y) {//重载构造函数 this->x = x; //赋值方法 this->y = y; cout<<"construtor wtih params"<<endl; } Point::Point(int ...
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#include "VisionSensingComponent.h" #include "AITurretGame/AITurretGameInstance.h" #include "VisionTargetComponent.h" #include "AITurretGame/TurretGamePlayer.h" #include "Kismet/GameplayStatics.h" #include "CustomVisionRoot.h" UVisionSensingComponent::UVisionSensingComponent() { PrimaryComponentTick.bCanEverTick = t...
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#include <iostream> #include "/home/student/Project/ClientServerSQL/cJSON.h" using namespace std; int main(){ string strJ; cJSON* jobj1 = cJSON_CreateObject(); cJSON_AddNumberToObject(jobj1, "Key", 45); cJSON_AddStringToObject(jobj1, "Value", "Hello"); strJ = cJSON_Print(jobj1); cout << strJ...
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
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#define _CRT_SECURE_NO_WARNINGS #include <conio.h> #include <stdio.h> #include <iostream> #include <stdint.h> int main(int argc, char* argv[]) { using namespace std; int arc[] = { 1,2,3,4}; int cra[] = { 1,2,3,4 }; int countArc = sizeof(arc) / sizeof(int); int countCra = sizeof(cra) / sizeof(int); int a[10]...
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (c) 2008-2017 Ryo Suzuki // Copyright (c) 2016-2017 OpenSiv3D Project // // Licensed under the MIT License. // //----------------------------------------------- # include <Siv3D/RoundRect.hpp> # include <Siv...
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#include<bits/stdc++.h> using namespace std; int main() { signed long long n,i,j,k,l,r,a; scanf("%lld",&n); stack<long long>mn,q,h; for(i=1;i<=n;i++){ cin>>k; q.push(k); } r=-1; k=0; while(!q.empty()){ l=q.top(); q.pop(); if(l>=...
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#ifndef GEOMETRY_H #define GEOMETRY_H #include <memory> #include <vector> #include <cstring> #include "particle.h" #include "type.h" struct Material; // material.h //============================================================================= // Surface //===========================================...
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//===--- SemaLambda.h - Lambda Helper Functions --------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===------------------------------...
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// Copyright 2020 shiinamiyuki // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
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#include <QtTest/QTest> #include <QString> #include <iostream> #include "bignumber.h" #include "bisumms.h" class bigNumberTrying : public QObject { Q_OBJECT int a; public: bigNumberTrying(); private slots: //POSITIVE: void positiveSameNumbers(); void positiveDifferentNumbers(); void pos...
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// -*- C++ -*- // // $Id: HTTP_BasicAuthentication.inl 91132 2010-07-20 05:28:27Z mcorino $ ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE { namespace HTTP { ACE_INLINE void BasicAuthentication::user (const ACE_CString& usr) { this->user_ = usr; } ACE_INLINE ...
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/******************************************************************************** // 文件名: GameStruct_Script.h // 全路径: d:\Prj\Common\GameStruct_Script.h // 创建人: jack // 创建时间: 2006 年 1 月 9 日 // // 功能说明: // 修改记录: *********************************************************************************/ #ifndef __GAMES...
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/* * Copyright 1997, 1999 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ #include "stdafx.h" #include "p4win.h" #include "P4SpecDlg.h" #include "cmd_editspec.h" #include "TokenString.h" #include "SpecDescDlg.h" #include "Cmd_SendSpec.h" #include "D...
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#ifndef STATE_H_ #define STATE_H_ #include <iostream> #include <stdio.h> #include <cstdlib> #include <cmath> #include <string> #include <vector> #include <queue> #include <stack> #include <algorithm> #include <list> #include "Timer.h" #include "Bug.h" #include "Square.h" #include "Location.h" #include "Path.h" #incl...
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//--------------------------------------------------------------------------- // // This file is part of Chat Informer project // Copyright (C) 2011, 2013, 2014 Ilya Golovenko // //--------------------------------------------------------------------------- // Application headers #include <informer/ie_utils/HtmlD...
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#pragma once namespace STATIC { const Size visibleSize = Size(1024, 768); } namespace PLAYER { enum DIRECTION { NONE = 0, RIGHT = 1, LEFT = -1, UP = 1, DOWN = -1 }; const char PLAYER_SPRITE[] = "character.png"; const float INIT_WIDTH = 0.2f; const float INIT_HEIGHT = 0.2f; const int PIXEL_PER_SEC = 300; }...
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#include <iostream> using namespace std; int main() { int num1 = 10; int num2 = 5; cout << "num1とnum2にいろいろな演算を行います。\n"; cout << "num1+num2は" << num1+num2 << "です。\n"; cout << "num1-num2は" << num1-num2 << "です。\n"; cout << "num1*num2は" << num1*num2 << "です。\n"; cout << "num1/num2は" << num...
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#include <iostream> #include <sstream> #include <string> #include <vector> #include <algorithm> // struct Append // { // void operator()(char n) { // if (isdigit(n)){ // std::string mystr(1,n); // stringWithDigits.append(mystr); // } // } // std::string stringWithD...
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#include "GLRender.h" #include "Shader.h" #include "Matrix3.h" #include "Matrix4.h" #include "Vector3.h" #include "Tools.h" #include <iostream> /** @author F. Aubert @brief offers a (very) simple gl renderer for common operations (global projection, modelview, material, common shaders) **/ using namespace std...
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#include "stdafx.h" #include "API3D.h" #include "cMainGame.h" // << : #define MAX_LOADSTRING 100 // >> : HWND g_hWnd; cMainGame * g_pMainGame; #define TIMER_ID 123 // << : // Global Variables: HINSTANCE hInst; // current instance WCHAR szTitle[MAX_LOADSTRING]; // The t...
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#include <algorithm> #include "quadrature_tau.h" Quadrature_Tau::Quadrature_Tau(const std::shared_ptr<Movec_Parser> basis) : Tau(basis) { tau = { 459.528454529921248195023509, 0.002176143805986910199912, 75.647524700428292021570087, 0.013219203192174486943822, 27.63585571053883427339314...
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// Aleth: Ethereum C++ client, tools and libraries. // Copyright 2014-2019 Aleth Authors. // Licensed under the GNU General Public License, Version 3. #pragma once #include <string> #include <libdevcore/FixedHash.h> #include <libethcore/Common.h> namespace dev { namespace eth { /// The network id. enum class Networ...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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// 跟power of two 差不多。 class Solution { public: bool isPowerOfFour(int num) { if(num<=0) return false; int cnt = 0; for(int i=0;i<32;i++){ if(i%2==0){ if(((num>>i)&1)==1) ++cnt; if(cnt>=2) return f...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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/* * Temporizador.h * * Created on: Sep 20, 2020 * Author: hudsonm */ #ifndef LIB_TEMPORIZADOR_TEMPORIZADOR_H_ #define LIB_TEMPORIZADOR_TEMPORIZADOR_H_ #include <Arduino.h> #include <LiquidCrystal_I2C.h> #include <Naveg.h> struct Timer { short dia, time[10][4]; }; class Temporizador : public Naveg ...
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/////////////////////////////////////////////////////////////////////////////// // Name: pdffontsubsetcfft.h // Purpose: // Author: Ulrich Telle // Modified by: // Created: 2008-06-24 // Copyright: (c) Ulrich Telle // Licence: wxWindows licence ////////////////////////////////////////...
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// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "pdf/pdfium/pdfium_engine.h" #include <math.h> #include <stddef.h> #include <stdint.h> #include <algorithm> #include <limits> #include <memory> #include <set> #inclu...
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/* Pour compiler le fichier g++ mainConvolution.cpp -o mainCon ./mainCon ../images/base/boat.pgm */ #include <fstream> #include <iostream> #include "bas_niveau.hpp" #include <cstdint> int main(int argc,const char * argv[]){ if (argc != 2){ std::cout << "Vous devez appelez le programme " << argv...
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#include <iostream> #include <vector> #include <queue> using namespace std; struct Node { int data; Node* next; Node(int a) : data (a), next(NULL){} }; class mycmp { public: bool operator()(Node* a, Node* b) { return a->data > b->data; } }; /* class Solution { ...
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#include <OneWire.h> #include <LiquidCrystal.h> #include <FreqCount.h> #include "VSWR.h" #include "K08PA.h" #include "ATU.h" PA_State PA; int Pvor_input = A1; int Prueck_input = A0; float Pvor = 0; float Prueck = 0; float Pvor_mw=0; float Prueck_mw=0; float VSWR,Uvor,Urueck; int current_band; //aktuelles Band bas...
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#ifndef AABB_H #define AABB_H #include "rtweekend.h" class aabb { public: aabb() {} aabb(const point3& a, const point3& b) { _min = a; _max = b; } point3 min() const { return _min; } point3 max() const { return _max; } bool hit(const ray& r, double tmin, double tmax) const { //for (int ...
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#include <windows.h> #include "Line.h" #include "ClipUtil.h" #include <algorithm> using namespace std; int code(double x, double y) { return ( ((x < gDrawData.clipMin.x) << 3) + ((x > gDrawData.clipMax.x) << 2) + ((y < gDrawData.clipMin.y) << 1) + (y > gDrawData.clipMax.y)); } //v...
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/*-------property of the half blood prince-----*/ #include <bits/stdc++.h> #include <dirent.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> #include <ext/pb_ds/detail/standard_policies.hpp> #define MIN(X,Y) X<Y?X:Y #define MAX(X,Y) X>Y?X:Y #define ISNUM(a) ('0'<=(a) && (a)<='9') #defin...
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/* Author: Timon Cui, timonbaby@163.com Title: Reverse Linked List II Description: Reverse a linked list from position m to n. Do it in-place and in one-pass. For example: Given 1->2->3->4->5->NULL, m = 2 and n = 4, return 1->4->3->2->5->NULL. Note: Given m, n satisfy the following condition: 1 <= m <= n ...
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# include "Application.h" # include <imgui_node_editor.h> # define IMGUI_DEFINE_MATH_OPERATORS # include <imgui_internal.h> namespace ed = ax::NodeEditor; static ed::EditorContext* g_Context = nullptr; void Application_Initialize() { ed::Config config; config.SettingsFile = "Simple.json"; g_Context = ed...
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#ifndef LTIMER_H #define LTIMER_H #include <SDL.h> //The application time based timer class LTimer { public: //Initializes variables LTimer(); //The various clock actions void start(); void stop(); void pause(); void unpause(); //Gets the timer's time Uint32 getTicks(); //Checks the status ...
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// Created on: 1993-10-14 // Created by: Christian CAILLET // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
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#ifndef list_h #define list_h #include "node.h" template<class T> class List { private: Node<T> *head; public: List(): head(0){}; List(T const &val, int const &loop) { head =0; for(int i=0; i < loop; i++) { Node <T>*n = new Node<T>; n->data = val; n->next = 0; if(head == 0) { head = n; ...
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#include <iostream> class Folder { public: Folder(int folder_capacity = 3): capacity(folder_capacity) { files = new std::string[capacity]; } Folder(const Folder &folder_pattern): capacity(folder_pattern.capacity) { files = new std::string[folder_pattern.capacity]; for (int i = 0; i < folder_pattern...
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#ifndef NODELIST_H #define NODELIST_H #include<vector> struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL){} }; class LinkList { public: ListNode *createListNode(std::vector<int> &nums); void printListNode(ListNode *head); ListNode *mergedTwoLists(ListNode *l1...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_TEST_HIT_TEST_REGION_OBSERVER_H_ #define CONTENT_PUBLIC_TEST_HIT_TEST_REGION_OBSERVER_H_ #include <memory> #include <vector> #inc...
[ "commit-bot@chromium.org" ]
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#include <Servo.h> #include <SPI.h> #include <Wire.h> #include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> #define SCREEN_WIDTH 128 #define SCREEN_HEIGHT 32 #define OLED_RESET 4 Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET); #define L1 10 // можно отключать на плате пе...
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#include "ssd_detect.hpp" #include <sstream> #include <iostream> const int isMobilenet = 1; DEFINE_string(mean_file, "", "The mean file used to subtract from the input image."); #if isMobilenet DEFINE_string(mean_value, "127", "If specified, can be one value or can be same as image channels" " - would subtract ...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_CONTROL_SINGLE_LINE_PAINTER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_TEXT_CONTROL_SINGLE_LINE_P...
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#include "StdAfx.h" #include "GameClient.h" #include "SmallCardControl.h" ////////////////////////////////////////////////////////////////////////// CPngImageEx CSmallCardControl::m_ImageCard; ////////////////////////////////////////////////////////////////////////// //构造函数 CSmallCardControl::CSmallCard...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE806_char_ncpy_52c.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE806.label.xml Template File: sources-sink-52c.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Initia...
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#include <ice/json/types.h> #include <ice/json/exception.h> #include <ice/json/value.h> #include <sstream> namespace ice { namespace json { std::ostream& operator<<(std::ostream& os, json::type type) { switch (type) { case json::type::null: return os << "null"; case json::type::boolean: return os << "boolean"; ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "db.h" #include "net.h" #include "init.h" #include "addrman.h" #include "...
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#ifndef WORLD_FRAME_H #define WORLD_FRAME_H #include <cstdint> #include <Eigen/Dense> #include <node.h> #include <node_buffer.h> namespace kinect { class WorldFrame { public: WorldFrame(); ~WorldFrame(); void update(uint8_t *depth, uint8_t *video); v...
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/* Copyright (c) 2016 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include "library/tactic/kabstract.h" #include "library/tactic/tactic_state.h" #include "library/tactic/intro_tactic.h" #include "library/tactic/revert_tact...
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#include "kalman_filter.h" using Eigen::MatrixXd; using Eigen::VectorXd; KalmanFilter::KalmanFilter() {} KalmanFilter::~KalmanFilter() {} void KalmanFilter::Init(VectorXd &x_in, MatrixXd &P_in, MatrixXd &F_in, MatrixXd &H_in, MatrixXd &R_in, MatrixXd &Q_in) { x_ = x_in; P_ = P_in; F_ =...
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#include "SmsNotification.h" #include <stdio.h> SmsNotification::SmsNotification(ISensorListener *sub) : DecoratorSListener(sub) { } SmsNotification::~SmsNotification() { } void SmsNotification::onIndicatorChange(Indicator * indicator) { subject->onIndicatorChange(indicator); printf("***SMS***\nТип сенсора = %d...
[ "avanesjan.k@gmail.com" ]
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LittleDrogon/MFC-Examples
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// stdafx.cpp : source file that includes just the standard includes // fastinst.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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// LightOJ // 1198 - Karate Competition #include <bits/stdc++.h> using namespace std; int main() { int t, n, v1[60], v2[60], cnt[1010], used[1010]; scanf("%d", &t); for(int Case = 1; Case <= t; ++Case) { scanf("%d", &n); memset(cnt, 0, sizeof cnt); memset(used, 0, sizeof used)...
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/* Copyright © 2018, Marko Ranta All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following ...
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#include <algorithm> #include <iostream> #include <vector> using namespace std; // 二维DP // Grid[i][j] = Min(Grid[i-1][j], Grid[i][j-1]) + Grid[i][j] int minPathSum(vector<vector<int> > &grid) { if(grid.empty()) return 0; int m = grid.size(); int n = grid[0].size(); // Path Sum Info vecto...
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/************************************************************************* > File Name: 3.cpp > Author: Knowledge-Pig > Mail: 925538513@qq.com > Link: https://www.luogu.com.cn/problem/P4782 > 有n个布尔变量,m个限制条件,第i个限制条件形如(u,x,v,y)表示第u个布尔变量为x或第v个布尔变量为y。 判断是否存在一种合法的布尔变量赋值方案。 ****************************...
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#include <iostream> #include <iomanip> #include "nr.h" using namespace std; // Driver for routine sprsin int main(void) { const int NP=5,NMAX=2*NP*NP+1; int i,j,msize; Vec_INT ija(NMAX); Vec_DP sa(NMAX); DP a_d[NP*NP]= {3.0,0.0,1.0,0.0,0.0, 0.0,4.0,0.0,0.0,0...
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// ImGui library v1.46 // Main code & documentation // See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code. // Read 'Programmer guide' below for notes on how to setup ImGui in your codebase. // Get latest version at https://github.com/ocornut/imgui // Releases change-log at https://github.com/ocornut/imgui/rel...
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AdrielChambi/AED-TP13-MATRICES
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#ifndef _ventas_h #define _ventas_h #include <iostream> #include <array> // Se necesita activar C++11 using namespace std; //DECLARACIONES: struct Ventas { //Tipo de Dato Ventas array<array<double,100>,100> Matrix; unsigned i; unsigned j; }; istream& leer_dato(double &par_dato); //Lee un ...
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L200150144/gameFarm
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // Mono.RuntimeStructs/MonoClass struct MonoClass_t70E8387B50321F8F4934A7012C88827A4C921301; // System.Action struct Acti...
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/*! @file XTcpMessageReceiverThread.h @author Adam Jordan This file is part of the Xylasoft Lightrail product. Copyright (c) 2011 Adam Jordan, Xylasoft, All Rights Reserved http://www.xylasoft.com Licensed for use under the MIT License See accompanying LICENSE file for more information */ #ifndef XTCPMESSAGERECEIVE...
[ "xylamic@xylasoft.com" ]
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/** * @file Vertex.hpp * * @date 05.12.2011 * @author Thomas Wiemann */ #ifndef __Vertex_HPP__ #define __Vertex_HPP__ #include <iostream> #include <cmath> #include "Global.hpp" namespace asteroids { /** * @brief Vector representation with three floats for OpenGL * */ class Vertex { public: /** * ...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/mozilla-1.9.2-win32-xulrunner/build/dom/interfaces/base/nsIDOMScreen.idl */ #ifndef __gen_nsIDOMScreen_h__ #define __gen_nsIDOMScreen_h__ #ifndef __gen_domstubs_h__ #include "domstubs.h" #endif /* For IDL files that don't want to include root IDL...
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/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, Microsoft Corp. All rights reserved. // // FILE // // sdoservergroup.h // // SYNOPSIS // // Declares the classes SdoServerGroup and SdoServer. // // MODIFICATION HISTORY // // 02/03/2000 Original versio...
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // binary_iarchive.cpp: // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at //...
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class denormalnoise { public: denormalnoise(int size) { rand_state = 1; noisetbl = new float[size]; for (int i = 0; i<size;i++){ noisetbl[i] = white_noise(); } } denormalnoise() { ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "LandlordFantasy.h" #include "BTService_Moving.h" UBTService_Moving::UBTService_Moving() { //bCreateNodeInstance = true; // create new nodes, needed for multiple AIs }
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#include"naming.hpp" #include"Logger.hpp" namespace coop { namespace naming{ const char * get_from_end_until(const char *file, const char delimiter) { const char *relevant_token; size_t iterations = 0, file_length = strlen(file); for(relevant_token = file+strlen(file); *(relevant_token...
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// A robot is located at the top-left corner of a m x n grid (marked 'Start' in the diagram below). // // The robot can only move either down or right at any point in time. The robot is trying to reach the bottom-right corner of the grid (marked 'Finish' in the diagram below). // // How many possible unique paths are...
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#ifndef GTUVECTOR_H #define GTUVECTOR_H #include "GTUContainer.h" #include "GTUIterator.h" #include <iostream> #include <memory> template <class T> class GTUVector : public GTUContainer<T> { private: std::shared_ptr<Node<T>> create_node(T value) { return std::make_shared<Node<T>>(value); } public:...
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// Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this file // to you under the Apache License, Version 2.0 (the "License"); // you may...
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/* Copyright (c) 2017, Arvid Norberg All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the f...
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/* * OldSchoolHack GUI * * by KN4CK3R https://www.oldschoolhack.me/ * * See license in OSHGui.hpp */ #ifndef OSHGUI_DRAWING_DIRECT3D7GEOMETRYBUFFER_HPP #define OSHGUI_DRAWING_DIRECT3D7GEOMETRYBUFFER_HPP #include "../GeometryBuffer.hpp" #include "Direct3D7Renderer.hpp" #include "Direct3D7X.hpp" #include <vector>...
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/* * Copyright (c) 2020, the SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/ipc/geometry/gfx_param_traits.h" #include <stddef.h> #include <stdint.h> #include <string> #include "ui/gfx/geometry/point3_f.h" #incl...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/safe_browsing/realtime/url_lookup_service.h" #include "base/base64url.h" #include "base/metrics/histogram_macros.h" #include "base/s...
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// stdafx.cpp : 只包括标准包含文件的源文件 // FileTimeNew.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Simulate end to end streaming. // // Input: // --source= // WebM used as the source of video and audio frames. // --output= // File path to writing...
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/* * Copyright 2016-2021 Arm Limited. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
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#ifndef __PhysBody3D_H__ #define __PhysBody3D_H__ #include "p2List.h" class btRigidBody; class Module; // ================================================= struct PhysBody3D { friend class ModulePhysics3D; public: PhysBody3D(btRigidBody* body); ~PhysBody3D(); void Push(float x, float y, float z); void GetTrans...
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#include "ucl.h" #include "grammer.h" #include "ast.h" #include "stmt.h" static int FIRST_Statement[] = { FIRST_STATEMENT, 0 }; static AstStatement ParseStatement ( void ); /** * expression-statement: * [expression] ; */ static AstStatement ParseExpressionStatement ( void ) { AstExpressionStatement exprStmt; CR...
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