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#include <torch/csrc/jit/passes/quantization.h> #include <torch/csrc/jit/passes/constant_pooling.h> #include <torch/csrc/jit/passes/constant_propagation.h> #include <torch/csrc/jit/passes/freeze_module.h> #include <torch/csrc/jit/passes/fuse_linear.h> #include <torch/csrc/jit/passes/graph_rewrite_helper.h> #include <to...
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#include "JIocp.h" #define SAFE_HANDLE_KILL(h) {if (h != INVALID_HANDLE_VALUE) { CloseHandle(h); }} DWORD WINAPI JIocp::WorkThread(LPVOID pParam) { JIocp* iocp = (JIocp*)pParam; DWORD Trans; ULONG_PTR Key; OVERLAPPED* Ov; BOOL Ret; while (TRUE) { if (WaitForSingleObject(iocp->m_ThreadKillEvent,1) == WAIT_OBJEC...
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// Copyright (c) 2018, SiZ, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list o...
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#include "utils.h" void Utils::adaptiveCalc(const Mat& im, int row, int col, const Mat& mask, int& A1, int& A2, int& zmin, int& zmax, int& zmed, int& zxy) { int u = mask.rows; int v = mask.cols; for (int s = -(u - u / 2); s <= u - u / 2; ++s) { for (int t = -(v - v / 2); t <= v - v / 2; ++t) { ...
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#include <stdio.h> #include <string.h> #include <sl/Camera.hpp> #include <opencv2/opencv.hpp> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "objdet.h" //#include "arm.cpp" using namespace std; using namespace sl; cv::Mat slMat2cvMat(Mat& input); string type2str(int type); float compare(uch...
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/* pxCore Copyright 2005-2018 John Robinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
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#include "rgle.h" int main() { return rgle::util::Tester::run([](rgle::util::Tester& tester) { tester.expect("point clip should be inside", []() { auto point = glm::vec3(1.0f, 1.0f, 1.0f); auto plane = rgle::ray::Plane(glm::vec3(), glm::vec3(0.0f, 0.0f, 1.0f)); return plane.clip(point) == rgle::ray...
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#ifndef ENTITYDISPLAY_H #define ENTITYDISPLAY_H #include <QObject> class EntityDisplay : public QObject { Q_OBJECT Q_PROPERTY(QString title READ title WRITE setTitle) Q_PROPERTY(QString value READ value WRITE setValue) Q_PROPERTY(QString fieldname READ fieldname WRITE setFieldname) Q_PROPERTY(QStr...
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#include <iostream> int main() { setlocale(LC_ALL, "Russian"); int a, b; std::cout << "Введите два целых числа, разделённых пробелом или новой строкой." << std::endl; std::cin >> a >> b; // Обмен без дополнительной переменной a = a - b; b = b + a; a = b - a; std::cout << "Значен...
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#include<iostream> using namespace std; main() { int n,m,res; cout<<"enter no of friends"; cin>>n; m=n-1; res=m*(m+1)/2 cout<<"The no.of strings required are "<<res; }
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#include "District.h" #include "Citizen.h" #include <math.h> #include <iostream> using namespace std; char* getString(const char* input); District::District(): votersPercentage(0), electionResultsSize(0), voteCount(0), citizenNum(0) { this->name = nullptr; this->id = -1; this->representativeNum = 0; ...
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#include "settings.h" #include "ui_settings.h" #include "popupindicator.h" #include "analyzer/customanalyzer.h" #include "fqinputvalidator.h" extern QString appendSpaces(const QString& number); QString Settings::iniFilePath; Settings::Settings(QWidget *parent) : QDialog(parent), ui(new Ui::Settings), m_an...
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// Copyright 2020 Intel Corporation #include "mlir/Dialect/Affine/IR/AffineOps.h" #include "mlir/Dialect/Affine/IR/AffineValueMap.h" #include "mlir/Dialect/MemRef/IR/MemRef.h" #include "mlir/Dialect/StandardOps/IR/Ops.h" #include "mlir/Support/DebugStringHelper.h" #include "pmlc/dialect/pxa/analysis/strides.h" #inclu...
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// // Created by User on 30/09/2019. // #include "F35.h" F35::F35() { setMaxAmmo(12); setAmmo(0); setType("F35"); setBaseDamage(50); }
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#pragma once #define UsersList_h #include <string> using namespace std; struct UserNode { string last_name; string phone_model; }; class UsersList { private: UserNode *users; int max_num_of_users; int current_num_of_users = 0; public: string operator_name; UsersList(int, string); int...
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#include <iostream> #include <string> #include <cstring> #include <stdio.h> using namespace std; long long int prime[500000]; bool isPrime[1000001]; void getPrime() { memset(isPrime,1,sizeof(isPrime)); prime[0] = 0; for(long long int i=2;i<1000000;i++) { if(isPrime[i])prime[++prime[0]] = i; for(...
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#pragma once #define MIDAS_SDK #include "MUILinesVisual.h" #include "MUICircleDef.h" #include "HeaderPre.h" namespace mit { namespace ui { class __MY_EXT_CLASS__ MUILineCircleVisual : public MUILinesVisual { MRUNTIME_DECL_KINDOF( MUILineCircleVisual ); public: MU...
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#pragma once #include <iostream> #include <fstream> // #include <eigenqp/LSSOL.h> // #include <eigenqp/LSSOL_QP.h> // #include <eigenqp/LSSOL_LP.h> #include <qpOASES.hpp> #include <hpp/foot/TrajectoryProblem.hh> // done #include <hpp/foot/utils/defs.hh> // done #include <hpp/foot/solvers/QP.hh> #include <hpp/foot/s...
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#include "main.h" #include "graph.h" #include "heap.h" #include<string.h> #include<stdlib.h> #include<stdio.h> #include<memory.h> int main(int argc, char *argv[]){ int i; int j; char DATA_FOLDER[2048]; strcpy(DATA_FOLDER, argv[1]); graph* g = read_graph(DATA_FOLDER); disjoint_set* set = init_set(g->V);...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_StorageBox_IndustrialGrinder_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //-----------------------------------------...
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/// @ref gtx_optimum_pow /// @file glm/gtx/optimum_pow.inl namespace glm { template<typename genType> GLM_FUNC_QUALIFIER genType pow2(genType const& x) { return x * x; } template<typename genType> GLM_FUNC_QUALIFIER genType pow3(genType const& x) { return x * x * x; } template<typename ...
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#include <iostream> #include <iomanip> #include <ios> #include "calcBandI.h" void calBandINoAddDeposits(double openAmt, double interestRate, int yearCount ){ //int monthCount = yearCount * 12; double earnedInterest; double totalEarned; double totalInterest = 0; int i; int j; double temp = ...
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// Wizard-generated connection point proxy class // WARNING: This file may be regenerated by the wizard #pragma once template<class T> class CProxy_IMmRvGrpAtomEvents : public IConnectionPointImpl<T, &__uuidof(_IMmRvGrpAtomEvents)> { public: HRESULT Fire_OnError( LONG ErrorCode, BSTR Symbol, BSTR ...
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#include "highgui.h" #include "cxcore.h" #include <iostream> #include <vector> using namespace std; using namespace cv; int main( int argc, char** argv ) { int rows,cols; cv::Mat img3; IplImage *img1,*img2,image; std::vector<Mat> planes1,planes2; if(argc<2){ std::cout<<"Usage: main <image-file-name>"<<std::end...
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/* ************************************************************************** */ /* */ /* :::::::: */ /* ScavTrap.cpp :+: :+: ...
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/*******************************Offline 2****************************************/ /* Implement the functions of the class BookShop below as per the instructions */ /* given inline the class definition. Make sure the output of the code in the */ /* main function matches the given sample output. You may add/delete co...
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/* Copyright (c) 2008-2015 Jesse Beder. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribut...
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#include "orient_module.h" #include "cli_pipeline.h" #include <armadillo> CLI_Orient::~CLI_Orient() { } using namespace CLI_Pipeline; using namespace arma; void CLI_Orient::execute(std::vector<char *> &params) { float a = CLI_Module::parseNumericalArg(params[0]); float b = CLI_Module::parseNumericalArg(params[1]);...
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/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2018 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtai...
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#ifndef DOUBLESETTING_H #define DOUBLESETTING_H #include <QDialog> #include <QButtonGroup> namespace Ui { class DoubleSetting; } class DoubleSetting : public QDialog { Q_OBJECT public: explicit DoubleSetting(QWidget *parent = nullptr); ~DoubleSetting(); private slots: void startGame(); void can...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/components/camera_app_ui/url_constants.h" namespace chromeos { const char kChromeUICameraAppHost[] = "camera-app"; const char kChrome...
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#include <iostream> #include <map> #include <unordered_map> #include <vector> using namespace std; class Solution { public: int numberOfBoomerangs(vector<pair<int, int>>& points) { int res = 0; int sz = points.size(); for (int i = 0; i < sz; ++i) { unordered_map<long, int> m; ...
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/* Copyright (c) 2013-2016 Politecnico di Milano. All rights reserved. This program and the accompanying materials are made available under the terms of the GNU Lesser Public License v3 which accompanies this distribution, and is available at https://www.gnu.org/licenses/lgpl.html Contributors: Davide A. Cucci (da...
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// Copyright 2018 ETH Zürich, Thomas Schöps // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the follow...
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#include <bits/stdc++.h> using namespace std; typedef pair<int ,int> pii; vector<pii> sk; queue <string> p; stack <char> p1; stack <int> pp; string tt; char s1[1003]; int main() { string s,s2; while(cin >> s){ if(s[0] == '(') s = s.substr(1,s.length()-2); int l = s.length(),i,vis=0,flag = 0; ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/*********************************************************************** * * Copyright (c) 2012-2015 Barbara Geller * Copyright (c) 2012-2015 Ansel Sermersheim * Copyright (c) 2012-2014 Digia Plc and/or its subsidiary(-ies). * Copyright (c) 2008-2012 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved....
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/************************************************************************** *** *** Copyright (c) 1995-2000 Regents of the University of California, *** Andrew E. Caldwell, Andrew B. Kahng and Igor L. Markov *** Copyright (c) 2000-2010 Regents of the University of Michigan, *** Saurabh N...
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#ifndef LevelManager_h #define LevelManager_h #include "StateManager.h" #include <vector> #include "ImageTile.h" class StateManager; class GameObject; class ImageTile; class Room; class LevelManager { public: LevelManager(); ~LevelManager(); void LoadLevel(int n); void GenerateLevel(int size, int seed); ...
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/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation...
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// LCCREDIT start of LunaDX10.2 #pragma once #include <d3d11.h> #include <vector> #include <dxerr.h> #include "Utility.h" #include "DataTypes.h" #include "Debug.h" class D3DSphere { private: float mRadius; UINT mNumSlices; UINT mNumStacks; DWORD mNumVertices; DWORD mNumFaces; ID3D11Devic...
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// MiscSettings.cpp : implementation file // #include "stdafx.h" #include "DediPro.h" #include "MiscSettings.h" #include "PreferenceEx.h" #include "dedicontext.h" #include <boost/array.hpp> // CMiscSettings dialog IMPLEMENT_DYNAMIC(CMiscSettings, CPropertyPage) CMiscSettings::CMiscSettings(Context::...
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/************************************************************************/ /* */ /* ProcessClient.cpp */ /* */ /* A chipKIT WiFi...
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/* The MIT License (MIT) Copyright (c) 2014 Antonio SJ Musumeci <trapexit@spawn.link> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitat...
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#ifndef __GAME_MODEL_MESSAGE_PROCESSOR_MESSAGE_PROCESSOR_H__ #define __GAME_MODEL_MESSAGE_PROCESSOR_MESSAGE_PROCESSOR_H__ #include <stdint.h> #include <memory> #include <string> #include <QObject> #include "base/framework/observer_list.h" #include "game/macros.h" #include "channel_manager/channel_manager_global.h" #inc...
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// ------------------------------------------------------------ // Copyright (c) 2017-preseent, SeetaTech, Co.,Ltd. // // Licensed under the BSD 2-Clause License. // You should have received a copy of the BSD 2-Clause License // along with the software. If not, See, // // <https://opensource.org/licenses/BSD-2-Cla...
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#include <QCoreApplication> #include<iostream> using namespace std; // automata finito determinista que reconoce ceros y unos pares. int tipoSimbolo(char c); //funcion para regresar el tipo de simbolo int main() { //QCoreApplication a(argc, argv); int matriz [][3]={//matriz de transiciones {2,1,4},//q...
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#pragma once #include <cstdint> #include "circular_buffer.hpp" extern "C" void pc_on_rx(const uint8_t*, uint32_t); extern "C" uint32_t pc_tx_pending(void); extern "C" void pc_get_tx(uint8_t* data, uint32_t size); class PC { public: PC(); void init(); void update(); void write(const uint8_t* da...
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// Workshop 3 - Class Templates // 345_w3.cpp // Chris Szalwinski // 2018.05.17 #include <fstream> #include <iostream> #include <iomanip> #include <string> #include "KVList.h" //#define CONSOLE #ifndef CONSOLE #define SOURCE input #else #define SOURCE std::cin #endif // display list of key-value pairs // template <ty...
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// SynthLib2ParserExceptions.cpp --- // // Filename: SynthLib2ParserExceptions.cpp // Author: Abhishek Udupa // Created: Sat Jan 18 16:42:40 2014 (-0500) // // // Copyright (c) 2013, Abhishek Udupa, University of Pennsylvania // All rights reserved. // // Redistribution and use in source and binary forms, with or ...
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#include <iostream> #include <vector> #include <cstdio> #include <cmath> #include <algorithm> using namespace std; class Solution { public: vector<int> FindNumbersWithSum(vector<int> &nums,int sum) { int l=0,r=nums.size()-1; vector<int> res; while(l<r){ int t=nums[l]+nums[r]; ...
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#include <bits/stdc++.h> #include <cmath> #include <regex> #define fi first #define se second #define pb push_back #define mp make_pair #define ll long long #define all(x) (x).begin(),(x).end() #define vll vector<long long int> #define FAST ios_base :: sync_with_stdio (false); cin.tie (NULL) using namespace ...
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#ifndef DONUTBREAKDOWNCHART_H #define DONUTBREAKDOWNCHART_H #include <QtCharts/QChart> #include <QtCharts/QPieSeries> QT_CHARTS_USE_NAMESPACE class DonutBreakdownChart : public QChart { Q_OBJECT public: DonutBreakdownChart(QGraphicsItem *parent = nullptr, Qt::WindowFlags wFlags = {}); void addBreakdownSe...
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#include<bits/stdc++.h> #define X first #define Y second #define MP make_pair #define EB emplace_back #define MI 1000000000 using namespace std; vector<int> adj[50135]; int s,t,n; int state[50135]; int hsh[50135],result[50135]; vector<pair<int,int> > v; inline void dfs(int idx,int cot,int p,int mul) { ...
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#pragma once #include "CommonHeader/CommonHeader.h" #include "GUI/CCControlExtension/CCControl.h" #include "SimpleAudioEngine.h" #include "Game/Script/SoundFun.h" USING_NS_CC_EXT; class TLJSettingPanel : public cocos2d::Node , public FvSingleton<TLJSettingPanel> { public: TLJSettingPanel(); ~TLJSettingPanel(); ...
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#ifndef HUAWEICLOUD_SDK_CDN_V1_MODEL_CreateDomainResponseBodyContent_H_ #define HUAWEICLOUD_SDK_CDN_V1_MODEL_CreateDomainResponseBodyContent_H_ #include <huaweicloud/cdn/v1/CdnExport.h> #include <huaweicloud/core/utils/ModelBase.h> #include <huaweicloud/core/http/HttpResponse.h> #include <huaweicloud/cdn/v1/model/S...
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#ifndef SOLOUDAUDIOSYSTEM_H #define SOLOUDAUDIOSYSTEM_H #include "audiosystemcommon.h" #include "map.h" #include "set.h" #include "list.h" #include "hashedstring.h" #include "array.h" #include "interpolator.h" #include "simplestring.h" #include "soloud.h" #include "soloud_echofilter.h" struct SoLoudPr...
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#include<iostream> using namespace std; class num { int n,i,r,j,flag; public: void getdata() { cout<<"enter a number :"; cin>>n; } void loop() { for(i=1;i<=n;i++) if(prime(i)==1) cout<...
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#ifndef D_BITMAP_H_ #define D_BITMAP_H_ /* * The Dwarf Engine 3D Library * copyright (c) 2000 * * #include <license.txt> * */ #include "Defs.h" #include "Array.h" #include "String.h" #include "Buffer.h" #include "Serializable.h" #ifdef WIN32 // IGNORE is defined in winbase.h #undef IGNORE #end...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ZTGameProjectile.h" #include "DestructibleCube.h" #include "GameFramework/ProjectileMovementComponent.h" #include "Components/SphereComponent.h" AZTGameProjectile::AZTGameProjectile() { // Use a sphere as a simple collision representation Collis...
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#ifndef PROCESS_H #define PROCESS_H #include <iostream> #include <string> /* Basic class for Process representation It contains relevant attributes as shown below */ class Process { public: Process(int pid = 0) : pid_(pid) { cpuUtil_ = this->CpuUtilization(); } int Pid(); std::string User(); std::string Comm...
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/* #include "common.h" #include "adpcm.h" // <pSXAuthor> you use the decoder class like: // <pSXAuthor> adpcm::decoder d; // <pSXAuthor> signed short buffer[...number of pcm bytes....]; // <pSXAuthor> packet *p=... pointer to start of adpcm data ...; // <pSXAuthor> signed short *ptr=buffer; while ((p->flag...
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#include "json/reader.h" #include "json/value.h" #include <utility> #include <cstdio> #include <cassert> #include <cstring> #include <iostream> #include <stdexcept> #if _MSC_VER >= 1400 // VC++ 8.0 #pragma warning( disable : 4996 ) // disable warning about strdup being deprecated. #endif namespace Json { // Implem...
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#include "mLibBinaryTree.hpp" #include <map> namespace mLib { void mLibBinaryTreeClassTest() { mbinary_searchtree<int> mbs; cout << mbs.remove(3) << endl; mbs.inorder(); cout << endl; cout << mbs.insert(3) << endl; cout << mbs.insert(2) << endl; cout << mbs.insert(1) << endl; cout << mbs.insert(4) <...
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/*=============================================================================*/ // Copyright Matthieu Delaere /*=============================================================================*/ // EMatrix3.h: Column Major Matrix3x3 struct /*=============================================================================*/...
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#include "cinder/app/AppBasic.h" #include "cinder/gl/gl.h" #include "TubeGenerator.h" #include "GeometryRenderer.h" #include "LayerManager.h" using namespace ci; using namespace ci::app; using namespace std; using namespace EyeCandy::GeomUtils; using namespace EyeCandy::GfxUtils; class PotThrowingApp : public AppBa...
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/*************************************************************************** * gens-sdl: Gens/GS II basic SDL frontend. * * Options.hpp: Command line option parser. * * * * Copyright...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BLIMP_CLIENT_APP_SESSION_BLIMP_CLIENT_SESSION_H_ #define BLIMP_CLIENT_APP_SESSION_BLIMP_CLIENT_SESSION_H_ #include <memory> #include <string> #i...
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#include <glad/glad.h> #include "VertexBuffer.h" VertexBuffer::VertexBuffer(unsigned int count) noexcept :count{count} { glGenBuffers(1, &id); glBindBuffer(GL_ARRAY_BUFFER, id); glBufferData(GL_ARRAY_BUFFER, count, nullptr, GL_DYNAMIC_DRAW); } VertexBuffer::VertexBuffer(unsigned int count, const void* data) noexc...
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//Exercise 2: write a recursive function that prints the factorials of a number. #include <stdio.h> //recieve one value, a, return the factorial. long factorial(int a) { if (a == 0 || a == 1) { return 1; } else { return a*factorial(a - 1); } } int main() { printf("The value of 6! is %i...
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#include <vector> #include "gmock/gmock.h" #include "sort/sort.hpp" using namespace testing; TEST(SortTest, ThreeWayPartition) { std::vector<int> arr = {2,1,2,3,1,2,3,1,2,3,2}; auto itrs = ThreeWayPartition(arr.begin(), arr.end(), std::less<int>()); EXPECT_THAT(*itrs.first, Eq(2)); EXPECT_THAT(*std::prev(itr...
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#include <SPI.h> #include <Radio.h> #define LED 1 void lightOn(unsigned tme = 1000) { digitalWrite(LED, LOW); delay(tme); digitalWrite(LED, HIGH); delay(tme); } void setup() { // put your setup code here, to run once: byte address[3] = {1, 0, 0}; Radio.begin(address, 100); pinMode(LED, OUTPUT); ...
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#ifndef BOOST_THREAD_DETAIL_THREAD_GROUP_HPP #define BOOST_THREAD_DETAIL_THREAD_GROUP_HPP // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // (C) Copyright 2007-9 Anthony Williams #include <list> #include <boost/...
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#include <iostream> #include <cmath> #include <iomanip> using namespace std; int main(){ double r; cin>>r; cout<<fixed<<setprecision(5)<<r*r*M_PI<<" "<<2*r*M_PI<<endl; }
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// // EntityContainer.h // DotWar // // Created by ryutamaki on 2015/08/07. // // #ifndef __DotWar__EntityContainer__ #define __DotWar__EntityContainer__ #include "cocos2d.h" #include "Entity.h" #include "EntityAI.h" class EntityContainer { public: EntityContainer(); ~EntityContainer(); std::map<Entity...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ios/chrome/browser/web_data_service_factory.h" #include "base/bind.h" #include "base/files/file_path.h" #include "base/logging.h" #include "bas...
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#include<iostream> #include<iomanip> using namespace std; int main(){ int n,age[105]; float avage=0; cin>>n; for(int i=0;i<n;i++) { cin>>age[i]; avage=avage+age[i]; } avage=avage/n; cout<<setprecision(2)<<fixed<<avage; return 0; }
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// prog12_7, 將函數定義於類別之外 # include <iostream> # include <cstdlib> using namespace std; class CWin { public: char id; int width; int height; int area(void); // 成員函數 area() 的原型 }; int CWin::area(void) { return width * height; } int main(void) { CWin win1; win1.id = 'A'; win1.width = 50; win1.height =...
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/* This file is a part of libcds - Concurrent Data Structures library (C) Copyright Maxim Khizhinsky (libcds.dev@gmail.com) 2006-2016 Source code repo: http://github.com/khizmax/libcds/ Download: http://sourceforge.net/projects/libcds/files/ Redistribution and use in source and binary forms, with...
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/* OpenMP sort Albert Szmigielski alberts@alumni.sfu.ca to compile: g++ -g par_omp_sort.cpp -o par_omp_sort -fopenmp usage: ./par_omp_sort <number of threads> <size of list> **<number of threads> must be power of two */ #include <algorithm> #include <math.h> #include <iostream> #include <omp.h> using namesp...
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/* The final grades for a Physics exam taken by a large group of students has a mean of 70 and a standard deviation of 10. If we can approximate the distribution of these grades by a normal distribution, what percentage of the students: 1) Scored higher than 80 (i.e., have a grade>80)? 2) Passed the test (i.e., have a...
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/* -*- Mode: C++; -*- */ // copyright (c) 2006-2017 by Christos Dimitrakakis <christos.dimitrakakis@gmail.com> /*************************************************************************** * * * This program is free software; you can redistribut...
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#include <cstdio> #include <algorithm> #include <cstring> #include <cmath> using namespace std; const int N = 55; int n,m,ans,tmp,a[N]; void dfs(int dep,int last) { if (dep>a[0]) { ans += tmp; return; } for (int i=1;i<=n;i ++) { if (a[i]==0 || i==last) continue; a[i] --; dfs(dep+1,i); a[i] ++; } } ...
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#pragma once #include "GameObject.h" #include "Constants.h" namespace GameDev2D { class Gem : public GameObject { public: Gem(const Vector2& startingPosition); ~Gem(); void Update(double delta) override; void Draw(SpriteBatch* spriteBatch) override; void Reset() override; float GetWidt...
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// Benchmark physical page reference counting in the VM system by // repeatedly duplicating and unmapping a physical page in several // threads. Ideally, we would have a unified buffer cache and we // could use that to duplicate this page, but we don't, so we use a // hack in the VM system that lets us directly duplic...
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// dear imgui: Platform Binding for SDL2 // This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) // (Info: SDL2 is a cross-platform general purpose library for handling windows, inputs, graphics context creation, etc.) // (Requires: SDL 2.0. Prefer SDL 2.0.4+ for full feature support.) // Im...
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#include "Polytempo_AnnotationView.h" #include "Polytempo_GraphicsAnnotationManager.h" #include "Polytempo_GraphicsPalette.h" Polytempo_AnnotationView::Polytempo_AnnotationView() { Image imageSettings = ImageCache::getFromMemory(BinaryData::settings_png, BinaryData::settings_pngSize); addAndMakeVisible(annota...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <cassert> #include <ctime> #include <cstdlib> #include <climits> #ifndef TABLE_H #define TABLE_H class Table{ private: std::vector<Player> table,losers; int numSeats = 0, ante = 0,seat = 0; Player temp; void evaluate...
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#include <bits/stdc++.h> using namespace std; int main(void){ string cpf; getline(cin, cpf); for(auto i : cpf){ if(i >= '0' && i <= '9') cout << i; else cout << endl; } cout << endl; return 0; }
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/* * abs.cpp * * Code generation for function 'abs' * * C source code generated on: Tue May 22 03:41:52 2012 * */ /* Include files */ #include "Calculate_Fitness_AF_fay.h" #include "Calculate_Fitness_AFmin.h" #include "calculate_pbest_obj_AF.h" #include "abs.h" #include "PSO_Library_rtwutil.h" ...
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/**************************************************************************** ** Meta object code from reading C++ file 'RenderPanel.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.7.0) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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#include <algorithm> using namespace std; const int MOD = 10000000; const int LIMIT = 100000000; struct Node { uint32_t iKey; uint32_t iElem; }; const int MOD = 10000000; // 桶取模 const int LIMIT = 100000000; // 限制 // 存储hash冲突 struct HashLinkedList { Node *val; HashLinkedList *next; HashLinked...
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/* * Copyright (C) 2015 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#include <bits/stdc++.h> using namespace std; // nichijou #define REP(i,a,b) for (int i(a); i < (b); ++i) #define RP(i,n) REP(i,0,n) #define PER(i,a,b) for(int i((a)-1); i >= (b); --i) #define PR(i,n) PER(i,n,0) #define REP1(i,a,b) REP(i,a,(b)+1) #define RP1(i,n) REP1(i,1,n) #define PER1(i,a,b) PER(i,(a)+1,b) #define P...
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// TerrainEditorDlg.cpp : 实现文件 // #include "stdafx.h" #include "WorldEditor.h" #include "TerrainEditorDlg.h" #include "afxdialogex.h" #define DLG_MINWIDTH 260 // CTerrainEditorDlg 对话框 IMPLEMENT_DYNAMIC(CTerrainEditorDlg, CDialogEx) CTerrainEditorDlg::CTerrainEditorDlg(CWnd* pParent /*=NULL*/) : CDialogEx(CTerrain...
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// Copyright (C) 2018-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "low_precision_transformations/subtract_transformation.hpp" #include <memory> #include <tuple> #include <vector> #include <string> #include <ie_core.hpp> #include <transformations/init_node_info.hpp> #include "lpt_ngraph_...
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// Copyright (c) 2015 Università della Svizzera italiana. // All rights reserved. // // This file is part of CGAL (www.cgal.org). // // $URL: https://github.com/CGAL/cgal/blob/v5.1/Segment_Delaunay_graph_Linf_2/include/CGAL/Segment_Delaunay_graph_Linf_filtered_traits_2.h $ // $Id: Segment_Delaunay_graph_Linf_filtered_...
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