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// Copyright (c) 2011-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef CATRA_QT_UTILITYDIALOG_H #define CATRA_QT_UTILITYDIALOG_H #include <QDialog> #include <QObject> class CatraGUI; na...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "MaterialExpressionIO.h" #include "Materials/MaterialExpression.h" #include "Materials/MaterialExpressionCustom.h" #include "ShaderToy.generated.h" USTRUCT(...
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/************************************************************************************************** * FILE NAME: MainPresenter.cpp * * * * PURPOSE: Prov...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "NavFilters/NavigationQueryFilter.h" #include "RecastFilter_UseDefaultArea.generated.h" class ANavigationData; /** Regular navigation area, applied to entire navigation data by default...
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#include "PerlinNoise.h" #include "entity/ga_entity.h" #include "../graphics/ga_material.h" #define GLEW_STATIC #include <GL/glew.h> #include <cstdio> #include <iostream> #include <iomanip> #include <cmath> #include <cstdlib> PerlinNoise::PerlinNoise(ga_entity* ent, const char* texture_file) : ga_component(ent) { _...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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class agrad_distributions_multi_student_t : public ::testing::Test { protected: virtual void SetUp() { nu = 5; y.resize(3,1); y << 2.0, -2.0, 11.0; y2.resize(3,1); y2 << 15.0, 1.0, -5.0; mu.resize(3,1); mu << 1.0, -1.0, 3.0; mu2.resize(3,1); mu2 << 6.0, 2.0, -6.0; Sigma.resi...
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#include <iostream> #include <sstream> #include <vector> #include <string> using namespace std; struct PersonInfo{ string name; vector<string> phones; }; int main() { string line, word; vector<PersonInfo> people; istringstream record; while(getline(cin, line)) { PersonInfo info; ...
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#pragma once #include <cryptopp/cryptlib.h> #include <cryptopp/files.h> #include <cryptopp/sha.h> #include <cryptopp/des.h> #include <cryptopp/pwdbased.h> #include <cryptopp/filters.h> #include <cryptopp/osrng.h> #include "cryptopp/modes.h" #include <iostream> #include <string> #include <fstream> using namespace std; u...
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#include <cstdio> #include <cstring> #include <algorithm> using namespace std; const int maxn = 111; int arr[maxn]; int n, m; void init(int n) { memset(arr, 0, sizeof(arr)); for(int i = 0; i < n; ++i) arr[i] = 2+2*i; } void solve(int n, int m) { if(m >= n) { printf("%d\n", accumulate(arr,...
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const int startLimitPin = 9; // signal is LOW when engaged const int stopLimitPin = 10; // signal is LOW when engaged void setup() { pinMode(startLimitPin, INPUT_PULLUP); pinMode(stopLimitPin, INPUT_PULLUP); Serial.begin(115200); } void loop() { Serial.print(" start: "); Serial.print(digitalRead(startLimi...
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/**************************************************************************** ** $Id: qt/src/tools/qgdict.h 2.3.8 edited 2004-08-05 $ ** ** Definition of QGDict and QGDictIterator classes ** ** Created : 920529 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools mo...
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//////////////////////////////////////////////////////////////////////////////// // AUTHOR: Sajjad Taheri sajjadt[at]uci[at]edu // // LICENSE AGREEMENT // Copyright (c) 2015, University of California, Irvine // // Redistribution and use in source and binary forms, with or without // modifica...
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/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Jun 17 2015) // http://www.wxformbuilder.org/ // // PLEASE DO "NOT" EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #include "noname.h" ////////////...
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#include <windows.h> #include <vector> #include <iostream> #include <cassert> // Xfer #include "NetXferInterface.h" #include "resource.h" using namespace std; //-------------------------------------------------------------------------------------- // Global Variables //----------------------------------------------...
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/* * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights * Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://www.apache.org/licenses/LICENSE-2.0 *...
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#include "parque.h" using namespace std; ParqueEstacionamento::ParqueEstacionamento(unsigned lot, unsigned nMaxCli): lotacao(lot), numMaximoClientes(nMaxCli) { vagas=lot; } unsigned ParqueEstacionamento::getNumLugares() const { return lotacao; } unsigned ParqueEstacionamento::getNumMaximoClientes() const { ...
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/* * eHealth sensor platform for Arduino and Raspberry from Cooking-hacks. * * Description: "The e-Health Sensor Shield allows Arduino and Raspberry Pi * users to perform biometric and medical applications by using 9 different * sensors: Pulse and Oxygen in Blood Sensor (SPO2), Airflow Sensor (Breathing), *...
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ ofSetFrameRate(30); ofBackground(0); ofSetWindowTitle("Insta"); ofEnableDepthTest(); ofEnableSmoothing(); this->size = 30; bool flg = true; for (float y = -ofGetHeight(); y < ofGetHeight(); y += this->siz...
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#include "BQ.h" BQ::BQ() { root=NULL; } BQ::~BQ() { Flush(root); } void BQ::Flush(node* rt) { node* temp=rt; if(temp==NULL) return ; if(temp->firstChild==NULL && temp->rSibling==NULL) delete temp; else { Flush(temp->firstChild); Flush(temp->rSibling); delete temp; } } node* BQ::GetR...
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#include "vector.hpp" #include <iostream> using std::cout; Vector::Vector() { dim = 0; coeff = (double*) 0; // just for demonstration purposes // cout << "constructor, empty\n"; } Vector::Vector(int dim, double init) { assert(dim >= 0); this->dim = dim; if (dim == 0) { coeff = (double*) 0; } ...
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// stdafx.cpp : source file that includes just the standard includes // TradeFund.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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// File: hrichparset.cc // *************************************************************************** //*-- Author : Witold Przygoda (przygoda@psja1.if.uj.edu.pl) //*-- Modified : 1999/12/04 by Witold Przygoda (przygoda@psja1.if.uj.edu.pl) using namespace std; #include <iostream> #include <iomanip> #include "hrichpa...
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// This file is part of RML // RML is licensed with the MIT License. See the LICENSE file for more information. #include <RML/constants.hpp> #include <RML/util.hpp> namespace rml { std::unordered_set<std::string> html5Tags { "a", "abbr", "address", "area", "article", ...
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/*============================================================================= Copyright (c) 2012 Paul Fultz II delgate.h Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==================================...
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#include <iostream> #include <string> #include <cstring> int main() { using namespace std; char charr1[20]; char charr2[20] = "jaguar"; string str1; string str2 = "panther"; // assignment for string objects and character arrays str1 = str2; strcpy(charr1, charr2); // appending for string objects an...
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///////////////////////////////////////////////////////////////////////////// // Name: src/generic/colour.cpp // Purpose: wxColour class // Author: Julian Smart // Modified by: // Created: 01/02/97 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////...
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#ifdef ENABLE_PULL #include <prometheus/exposer.h> #endif #include <prometheus/counter.h> #include <prometheus/registry.h> #include <string> #include <iostream> #include <cstdlib> int main(int argc, char *argv[]) { using namespace prometheus; #ifdef ENABLE_PULL // create an http server running on port 808...
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2013 Georg Rudoy * * Boost Software License - Version 1.0 - August 17th, 2003 * * Permission is hereby granted, free of charge, to any person or organiz...
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/* -*- coding: utf-8; tab-width: 4 -*- */ /** * @file list.hpp * @brief 「世界で闘うプログラミング力を鍛える150問」の2章の回答 * @author Yasutaka SHINDOH / 新堂 安孝 * @note see http://www.amazon.co.jp/dp/4839942390 . */ #ifndef __LIST_HPP__ #define __LIST_HPP__ "list.hpp" #include <cstddef> #include <cstdio> #include <cassert> //#define U...
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///* //题目描述: // 给定一个带有头结点 head 的非空单链表,返回链表的中间结点。 // 如果有两个中间结点,则返回第二个中间结点。 // //示例 1: // 输入:[1,2,3,4,5] // 输出:此列表中的结点 3 (序列化形式:[3,4,5]) // 返回的结点值为 3 。 (测评系统对该结点序列化表述是 [3,4,5])。 // 注意,我们返回了一个 ListNode 类型的对象 ans,这样: // ans.val = 3, ans.next.val = 4, ans.next.next.val = 5, 以及 ans.next.next.next = NULL. // //示例 2: // 输入:[1...
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// Copyright University of Lyon, 2012 - 2017 // Distributed under the GNU Lesser General Public License Version 2.1 (LGPLv2) // (Refer to accompanying file LICENSE.md or copy at // https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html ) #ifndef __RAYTRACING_HPP__ #define __RAYTRACING_HPP__ #include "Ray.hpp" #incl...
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class Solution { public: bool terminal=0; void dfs(vector<vector<int>> &g, int r, int c) { int dr[4]={1,0,0,-1}; int dc[4]={0,1,-1,0}; int m=g.size(); int n=g[0].size(); if(r<0 ||c<0 ||c>=n||r>=m) { terminal=true; return; } ...
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#include<stdio.h> #include<stdlib.h> #include<conio.h> #include<time.h> #include<windows.h> #include<locale.h> int val=1; int u=9 /*ultima posição do vetor*/,a,level=3,n,idlevel=1; int vet[10];//vetor de tamanho 10 int escolha; void jogo(); void gotoxy(int x,int y){ //Comando para substituir a biblioteca co...
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#include<bits/stdc++.h> using namespace std; void Solve(int root[],int need[],int n) { stack<int>st; int cnt=0; for(int i=1,j=1;i<=n;i++) { int x=need[i]; if(x==root[j]) j++; else if( j>n && ( (!st.empty()) && st.top()!=x ) ) {cout<<"No"...
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#include <iostream> #include <stdlib.h> #ifdef _WIN32 #include <windows.h> #else #include <unistd.h> #endif #include "data_filter.h" int main (int argc, char *argv[]) { constexpr int n_ep = 2; constexpr int n_ch = 2; constexpr int n_times = 4; constexpr int total_len = n_ep * n_ch * n_times; do...
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// Copyright (c) 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to ...
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// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands. // Copyright (c) 2008-2012 Bruno Lalande, Paris, France. // Copyright (c) 2009-2012 Mateusz Loskot, London, UK. // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library // (ge...
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#include "export_eps.hpp" #include <assert.h> #define NDEBUG 1 using namespace std; Export_Eps::Export_Eps(char const *const _file_name, unsigned int const _x_max, unsigned int const _y_max, unsigned int const _res) : x_max(_x_max), y_max(_y_max), res(_res), output(_file_name, std::o...
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// This file was generated based on C:/Users/borde_000/AppData/Local/Fusetools/Packages/Fuse.Scripting/1.8.1/IScriptEvent.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Scripting.IScriptEvent.h> #include <Uno.Bool.h> #include <Uno.UX.ValueChangedArgs-1.h> namespace g...
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#include <iostream> using namespace std; #include <vector> int arr[100]; int answer(int temp2) { int answer2; vector<int> temp; arr[1] = 1; arr[2] = 2; arr[3] = 4; for (int i = 4;i <= temp2;i++) { arr[i] = arr[i - 1] + arr[i - 2] + arr[i - 3]; } return arr[temp2]; } int main() { int n; cin >> n; for (i...
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// RTC.h: interface for the CRTC class. // ////////////////////////////////////////////////////////////////////// /* * $Header: RTC.h 1.2 2009/04/29 18:52:02PDT Zheng Miao (zmiao) Exp $ * $Revision: 1.2 $ */ #if !defined(AFX_RTC_H__F598CDC0_6174_42DB_A593_48450BF914F3__INCLUDED_) #define AFX_RTC_H__F598CDC0_6174_42...
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#include<bits/stdc++.h> using namespace std; //{ #define si(a) scanf("%d",&a) #define sii(a,b) scanf("%d %d",&a,&b); #define siii(a,b,c) scanf("%d %d %d",&a,&b,&c); #define sl(a) scanf("%lld",&a) #define sll(a,b) scanf("%lld %lld",&a,&b); #define slll(a,b,c) scanf("%lld %lld %lld",&a,&b,&c); #define outi(a) printf("...
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/** ------------------------------------------------------------------------ * * @brief DetectionRectangle. * @author Jorge Vela * @author Jose M. Buenaposada (josemiguel.buenaposada@urjc.es) * @date 2020/09/29 * * ------------------------------------------------------------------------ */ #ifndef CLASSIFIE...
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/* File: Packages.cc Contains: Package loaders etc. Written by: Newton Research Group. */ #include "Objects.h" #include "ROMResources.h" #include "PackageTypes.h" #include "PackageParts.h" #include "LargeBinaries.h" #include "NewtonScript.h" #include "MemoryPipe.h" #include "EndpointPipe.h" #include "EndpointCl...
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// dvdwaala.cpp : Defines the entry point for the console application. #include <stdafx.h> #include <iostream> #include <string> using namespace std; //#include "dvd.h" #include "DVDCollection.h" int main() { DvdCollection mycollection; Dvd d1; Dvd d2("Windows10","Microsoft",150); Dvd d3("...
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/* * A Tree Box Implementation * Copyright(C) 2003-2013 Jinhao(cnjinhao@hotmail.com) * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * @file: nana/gui/widgets/treebox.hpp * @brief: * The t...
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#include "UserGetQuestion.h" #define USER_GET_QUESTION_STR(sName) \ "SELECT * FROM \ ( \ ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE124_Buffer_Underwrite__new_char_memcpy_83_goodG2B.cpp Label Definition File: CWE124_Buffer_Underwrite__new.label.xml Template File: sources-sink-83_goodG2B.tmpl.cpp */ /* * @description * CWE: 124 Buffer Underwrite * BadSource: Set data pointer to before the ...
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#include "VulkanCommandBuffer.hpp" #include <vulkan/vulkan_core.h> namespace VulkanLearning { VulkanCommandBuffer::VulkanCommandBuffer() {} VulkanCommandBuffer::~VulkanCommandBuffer() {} void VulkanCommandBuffer::create(VulkanDevice* device, VkCommandBufferLevel level, bool begin) { VkCommandBuf...
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// Copyright (c) Microsoft Corporation. All rights reserved. // SPDX-License-Identifier: MIT #include "azure/core/context.hpp" using namespace Azure::Core; using time_point = std::chrono::system_clock::time_point; Context& Azure::Core::GetApplicationContext() { static Context ctx; return ctx; } time_point Azure...
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#include "Tux.h" Tux::Tux(sf::RenderWindow* app ,sf::Vector2i& position ,std::string& path ,int type ,b2World* world) : Entity(app, position, path = "tuxs/" + path, 0){ _type = type; _fire = false; //Physics definition b2BodyDef bd; bd.position.Set(_...
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#ifndef SOURCE_H #define SOURCE_H #include "PowerUp.h" class Source { public: void passValue(PowerUp& a); private: }; #endif
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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
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#ifndef SONG_H_ #define SONG_H_ #include <string> using namespace std; class Song { private: string title; string artist; string genre; public: Song(); //default song Song(string title, string artist, string genre); //allow caller to set up the song, valid genres const string getTitle(); //...
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// // Created by caesar kekxv on 2020/3/12. // http://scientistengineer.blogspot.com/2015/09/trying-to-generate-hdr-picture-from.html // #include "opencv2/opencv.hpp" #include <vector> #include <iostream> #include <fstream> using namespace cv; using namespace std; int main(int argc, char ** argv) { ...
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// Supported with union (c) 2018 Union team #ifndef __OINVENTORY_H__VER2__ #define __OINVENTORY_H__VER2__ #include "zViewBase.h" #include "zArchiver.h" namespace Gothic_II_Classic { const int INV_MAX_SLOTS_COL = 8; const int INV_MAX_SLOTS_ROW = 2; enum { INV_NONE, INV_COMBAT, INV_ARMOR, INV_RU...
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// Copyright 2013 Daniel Parker // Distributed under Boost license #ifdef __linux__ #define BOOST_TEST_DYN_LINK #endif #include <boost/test/unit_test.hpp> #include <jsoncons/json.hpp> #include <jsoncons/json_serializer.hpp> #include <jsoncons/json_filter.hpp> #include <sstream> #include <vector> #include <utility> #i...
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#ifndef BUBBLEBUTTON_H #define BUBBLEBUTTON_H #include "minibubblebutton.h" #include <QPushButton> #include <QGraphicsDropShadowEffect> #include <QPaintEvent> #include <QMouseEvent> #include <QApplication> class BubbleButton:public QPushButton { private: BubbleButton(QWidget *loadingView = nullptr); static Bu...
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/*========================================================================= Author: $Author: krm15 $ // Author of last commit Version: $Rev: 585 $ // Revision of last commit Date: $Date: 2009-08-20 21:25:19 -0400 (Thu, 20 Aug 2009) $ // Date of last commit ======================================================...
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/* Eric Brewer 1/28/08 CS215 Lab1 */ #include <iostream> #include <fstream> using namespace std; int main() { ifstream fin; int consonantCount = 0; int vowelCount = 0; int wordCount = 0; int digitCount = 0; int specialCharCount = 0; fin.open("words.txt"); string word; while (fin >> word) { ...
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#include <string> class Monster { public: Monster(); // setters void setName(char *); void setName(std::string&); void setSize(char *); void setSize(std::string&); void setType(char *); void setType(std::string&); void setAlignment(char *); void setAlignment(std::string&); void setHP_Dice(char...
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#include <iostream> //#include <cintstd> #include <vector> using namespace std; int main() { vector<uint64_t> lookuptable; std::vector<uint64_t>::iterator p; p=lookuptable.begin(); *p=1; *(p+1)=2; *(p+2)=3; cout<<*(p+2)<<endl; return 0; }
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#ifndef DUALSTATEDIAGRAM_H #define DUALSTATEDIAGRAM_H #include <QWidget> #include "dualstatediagrampainter.h" namespace Ui { class DualStateDiagram; } /*! * \brief Класс визуальной диаграммы двунаправленного отображения состояния относительно нуля DualStateDiagram class */ class DualStateDiagram : public QWidget,...
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#include<cstdio> #define min(a,b) ((a)<(b)?(a):(b)) const int MAX=2100000000,MAXn=200+9; int n,answer,g[MAXn][MAXn],d[MAXn],gap[MAXn],st=1,ed=n; int sap(int u,int flow) { if(u==ed) return flow; int ans=0,i,t; for(i=1;i<=n;++i) if(g[u][i] && d[u]==d[i]+1) { t=sap(i,min(flow-ans,g[u][i])); g[u...
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// // Created by James on 2019/4/2. // // Linear solvers solver // Solve2D A b == x (n_dim == n, A: matrix) template<int n> bool Linear::Solve(real (&A)[n][n], real (&b)[n], real (&x)[n]) { real M[n][n + 1]; // expand to (n+1) cols for (int i = 0; i < n; ++i) { for (int j = 0; j < n; ++j) { M[i][j] = A[i...
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#pragma once #include "ofMain.h" class Vertices { public: Vertices(size_t w, size_t h) : width(w), height(h) { data = new glm::vec2[w*h]; } ~Vertices() { delete data; } glm::vec2 * data = NULL; size_t width = 0; size_t height = 0; }; typedef shared_ptr<Vertices> VerticesP...
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/*************************************************************************** file : SimpleDriver.cpp copyright : (C) 2007 Daniele Loiacono ***************************************************************************/ /**************************************************************...
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#pragma once #include "Game.h" class CGame; namespace Studio { class GameAccessor { public: static GameAccessor& GetInstance(); private: GameAccessor() = default; static GameAccessor ourInstance; CGame* myGame; public: GameAccessor(GameAccessor const&) = del...
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//---------------------------------------------------------------------------// // Copyright (c) 2017-2021 Mikhail Komarov <nemo@nil.foundation> // Copyright (c) 2020-2021 Nikita Kaskov <nbering@nil.foundation> // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy // of th...
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/* __________ _____ __ __\______ \_____ _______ ______ ____ _______ / \ | | \| ___/\__ \ \_ __ \/ ___/_/ __ \\_ __ \ | Y Y \| | /| | / __ \_| | \/\___ \ \ ___/ | | \/ |__|_| /|____/ |____| (____ /|__| /____ > \_...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_WAYLAND_XDG_SURFACE_WRAPPER_H_ #define UI_OZONE_PLATFORM_WAYLAND_XDG_SURFACE_WRAPPER_H_ #include "base/strings/string16.h" #inc...
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#include <stdio.h> #include <iostream> using namespace std; struct node { int data; node* next; }; node* head= new node; node* curr= new node; void addNodeEnd(int num) { node* n= new node; n->data=num; if(head!=NULL) { curr=head; while(curr->next!=head) { curr=curr->next; } curr->next=n; n->...
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class Solution { int dfs(int start, vector<int>& myNodes, vector<bool>& visited, map<int, vector<int>>& graph, int level, int& res) { visited[start] = true; int nodeNum = 1; for (int neig : graph[start]) { if (visited[neig]) continue; nodeNum += dfs(neig...
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. /*=========================================================================== C++ class header boilerplate exported from UnrealHeaderTool. This is automatically generated by the tools. DO NOT modify this manually! Edit the corresponding .h files instead! =...
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//输入3组坐标,按指定格式输出 #include <iostream> using namespace std; int main() { char z; int x1, x2, x3, y1, y2, y3; cin >> z >> x1 >> z >> y1 >> z >> z >> z >> x2 >> z >> y2 >> z >> z >> z >> x3 >> z >> y3 >>z; cout << '[' << x1 << ',' << y1 <<']' << endl; cout << '[' << x2 << ',' << y2 <<']' << endl; cout << '[' <...
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// // wkb.cpp // #include "wkb.h" void ml::make_wkb_point(std::vector<char> &wkb, ml::point_d const &pt) { wkb.resize(21); wkb[0] = 1; *((unsigned int *)&wkb[1]) = 1; // wkb_point *((double *)&wkb[5]) = pt.x; *((double *)&wkb[13]) = pt.y; } ml::rect_d ml::wkb::bounds() const { struct bounds_counter { ml::re...
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#include<stdio.h> #include<iostream> #include<string.h> #include<stdlib.h> #include<math.h> #include<algorithm> #include<set> #include<map> #include<utility> #include<vector> #include<string> #include<stack> #include<queue> using namespace std; int main() { freopen("data.txt", "w", stdout); srand(time(NULL)); ...
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#include "ArenaCamera.h" ArenaCamera::ArenaCamera(Ogre::SceneNode *target1, Ogre::SceneNode *target2, Ogre::Camera *cam) { mTarget1 = target1; mTarget2 = target2; mCamera = cam; mMinDist = 0.0f; } ArenaCamera::~ArenaCamera() { } void ArenaCamera::setMinDistanceAway(float dist) { mMinDist = dist; ...
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/* mbed Microcontroller Library * Copyright (c) 2017-2017 ARM Limited * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to...
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/* * This file is part of Auriga HL7 library. * * Auriga HL7 library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Auriga...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t>0) { long long int n,m; cin>>n>>m; if(n==1 && m%2!=0) cout<<"No"<<endl; else if(n==1 && m%2==0) cout<<"Yes"<<endl; else if(m==1 && n%2==0) cout<<"Yes"<<endl; else if(m==1 && n%2!=0) cout<<"No"...
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//===- Analysis.h - Linalg dialect Analysis function definitions ----------===// // // Copyright 2019 The MLIR Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www....
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//byte led = 10; int y = 0; void setup() { pinMode(10, OUTPUT); pinMode(13, OUTPUT); Serial.begin(9600); } void loop() { piscaLed(150, 100, 10, 3); //Argumentos Serial.println("Escrevendo S."); piscaLed(400, 100, 10, 3); Serial.println("0."); piscaLed(150, 100, 10, 3); Serial.println("S"); Serial....
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#ifndef __SPRITE_H__ #define __SPRITE_H__ #include "ShaderLoader.h" #include "Utilities.h" class CSprite { public: CSprite(); CSprite(std::string _filepath, GLuint& _shader); ~CSprite(); virtual void Init(); virtual void Update(glm::mat4 _model, glm::mat4 _view, glm::mat4 _projection, glm::vec3 _cameraPos); vir...
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// <Snippet1> using namespace System; using namespace System::Collections; void PrintValues( IEnumerable^ myList, char mySeparator ); int main() { // Creates and initializes a new ArrayList. ArrayList^ myAL = gcnew ArrayList; myAL->Add( "The" ); myAL->Add( "quick" ); myAL->Add( "brown" )...
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#ifndef __KF_INTERFACE_H__ #define __KF_INTERFACE_H__ #include "KFInclude.h" namespace KFrame { class KFPluginManage; class KFInterface { public: KFInterface() { _kf_plugin_manage = nullptr; } virtual ~KFInterface() {}; // 释放 virtual void ...
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#pragma once #include "../../../JString.hpp" #include "./TtsSpan_MoneyBuilder.def.hpp" namespace android::text::style { // Fields // Constructors inline TtsSpan_MoneyBuilder::TtsSpan_MoneyBuilder() : android::text::style::TtsSpan_SemioticClassBuilder( "android.text.style.TtsSpan$MoneyBuilder", "()V" ) ...
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#include "CVK_ShaderMinimal.h" CVK::ShaderMinimal::ShaderMinimal( GLuint shader_mask, const char** shaderPaths) { // generate shader program GenerateShaderProgramm(shader_mask, shaderPaths); // matrices m_modelMatrixID = glGetUniformLocation(m_ProgramID, "modelMatrix"); m_viewMatrixID = glGetUniformLocation(m...
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#include "sdmd5.h" #include "sdfile.h" #include "sdfilemapping.h" #include "sdstring.h" namespace SGDP { #define S11 7 #define S12 12 #define S13 17 #define S14 22 #define S21 5 #define S22 9 #define S23 14 #define S24 20 #define S31 4 #define S32 11 #define S33 16 #define S34 23 #define S41 6 #d...
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#pragma once #include <iostream> #include <memory> #include <utility> #include <algorithm> #include <functional> #include <sstream> #include <string> #include <vector> #include <unordered_map> #include <unordered_set> #ifdef DCTHCT_PLATFORM WINDOWS #include <Windows.h> #endif
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#ifndef BOOST_MPL_BOOL_FWD_HPP_INCLUDED #define BOOST_MPL_BOOL_FWD_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/m...
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//================================================================================================= /*! // \file src/mathtest/hybridmatrix/ClassTest.cpp // \brief Source file for the HybridMatrix class test // // Copyright (C) 2013 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. ...
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