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// https://practice.geeksforgeeks.org/problems/foldable-binary-tree/1 // Foldable Binary Tree bool fn(node *r1,node *r2){ if(!r1 && !r2) return 1; if(!r1 || !r2) return 0; if(r1->left && !r2->right) return 0; if(r1->right && !r2->left) return 0; return fn(r1->left,r2...
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/** * @file rdmdevicecontroller.cpp * */ /* Copyright (C) 2017-2019 by Arjan van Vught mailto:info@orangepi-dmx.nl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction...
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#include "elar_operator.h" #include <cstdio> Solid *ElarOperator::mvfs(double point[3], Vertex *&vertex) { Solid *solid = new Solid(); Face *face = new Face(); Loop *out_lp = new Loop(); vertex = new Vertex(point[0], point[1], point[2]); vertex->id = solid->vnum; out_lp->id = solid->lnum; face->id = solid->fnu...
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// *** Do not edit this file, it is auto-generated *** #include <cstddef> #include "psddl_psana/princeton.ddl.h" namespace Psana { namespace Princeton { ConfigV1::~ConfigV1() {} ConfigV2::~ConfigV2() {} FrameV1::~FrameV1() {} } // namespace Princeton } // namespace Psana
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#pragma comment(linker, "/STACK:64000000") #include <iostream> #include <cmath> #include <cstdio> #include <cstring> #include <cstdlib> #include <cassert> #include <ctime> #include <sstream> #include <algorithm> #include <functional> #include <numeric> #include <string> #include <vector> #include <queue> #include <stac...
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/******************************************* 所需函数的实现 ********************************************/ #include"tool.h" Person::Person() { _edirection = UP; _rPos = p_rPos = { 7,2 }; } void Person::direction(char a[][11]) { switch (_edirection) { case UP: if (a[_rPos.x][_rPos.y + 1] == '1') { if (a[_rPos.x - 1]...
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// This file was generated based on '../../AppData/Local/Fusetools/Packages/Fuse.Common/1.9.0/SystemFont.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Fuse{ // public enum SystemFont.Weight :38 uEnumType* SystemFont__Weight_typeof(); ...
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/* * -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: 4; -*- * Author : aerccu * Created : 16.08.19 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www...
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/** * Created by Jian Chen * @since 2018.09.03 * @author Jian Chen <admin@chensoft.com> * @link http://chensoft.com */ #include "fs/fs.hpp" #include "catch.hpp" TEST_CASE("fs.utils") { CHECK(std::string(u8"\u9648\u5251") == "\xE9\x99\x88\xE5\x89\x91"); CHECK(fs::widen(u8"\u9648\u5251") == L"\u9648\u525...
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#pragma once #include<iostream> #include<cstdio> #include<cstring> using namespace std; struct CCTVInfo { typedef struct Cod { int r, c; } cod; typedef enum {UP = 0b1, RIGHT = 0b0010, DOWN = 0b0100, LEFT = 0b1000} DIR; typedef enum {floor = 0, wall = 6, sensing = 7, final = -1} OBSTACLE; typedef enum {U = 0, R, D...
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#include "AIWonder.h" #include <ios> #include <iostream> #include <fstream> #include <iomanip> using std::cout; using std::cerr; using std::endl; using std::setw; using std::left; using std::right; using std::showpos; using std::noshowpos; #define netFileName "AIWonder.net" #define trainingDataFile "AIWonder.data" #pr...
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#ifndef RENDERER3DRAYCASTING_H_ #define RENDERER3DRAYCASTING_H_ #include "Renderer3D.h" class Color; class Ray; class Renderer3DRaycasting : public Renderer3D { private: Color raycasting(Ray& ray, double* dist); Renderer3DRaycasting(const Renderer3DRaycasting& src); public: Renderer3DRaycasting(); Renderer3DRay...
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/**************************************************************************** ** Meta object code from reading C++ file 'PoseFilter.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.5.1) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* InputSource.hpp :+: :+: :+: ...
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class Solution { public: int maxDepth(TreeNode* root) { if(root == NULL) return 0; else return max(maxDepth(root->left), maxDepth(root->right))+1; } };
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#ifndef Magnum_SceneGraph_MatrixTransformation3D_hpp #define Magnum_SceneGraph_MatrixTransformation3D_hpp /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Vladimír Vondruš <mosra@centrum.cz> Permission is hereby granted, free of c...
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// Boost.Asynchronous library // Copyright (C) Christophe Henry 2013 // // Use, modification and distribution is subject to the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boost.org #i...
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//顺序表 #ifndef SEQLIST_H #define SEQLIST_H #include"list.h" #include<iostream> using namespace std; const int defaultSize = 100; template<class T> class SeqList:public List<T> { public: SeqList(int sz=defaultSize); SeqList(SeqList<T>&L); ~SeqList() { delete[] data; }; int Size()const {return size;};//表的最大体积 void re...
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/** * ============================================================================= * DynamicHooks * Copyright (C) 2015 Robin Gohmert. All rights reserved. * ============================================================================= * * This software is provided 'as-is', without any express or implied warranty. * In...
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//2nd round class Solution { public: ListNode* reverseBetween(ListNode* head, int m, int n) { ListNode* pre = NULL, *cur = head; for(int i = 1; i < m; i++ ){ pre = cur; cur = cur->next; } if( !cur->next ) return head; ListNode* before = pre, *tail = cu...
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#ifndef ACTIONENTITYWIDGET_H #define ACTIONENTITYWIDGET_H #include <QWidget> namespace mechanics { class EntityAction; } using namespace mechanics; namespace Ui { class ActionEntityWidget; } class ActionEntityWidget : public QWidget { Q_OBJECT public: explicit ActionEntityWidget(QWidget *parent = 0, E...
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#pragma once #include <string> #include "Decoder.h" #include "CmdData.h" #include <vector> class CommandDecoder: public Decoder { public: CommandDecoder(char bufRecv[]); ~CommandDecoder(); virtual bool decode(); CmdData* getData() { return mCmdData; } int getCommand() { return cmd; } const char getChBegin() { ...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Filok developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-li...
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#include <exception> #include <iostream> #include "Stack.hpp" /* * Main is only used to test different * methods on my stack * */ int main(void) { Stack<int> s; std::cout << "Initializing stack" << std::endl; for (int i = 0; i < 10; ++i) s.push(i); std::cout << "Done!" << std::endl; while ( !s.empty()...
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#include "stacker_attribute.h" #include <cstddef> #include <cstring> #include <cfloat> #include <algorithm> #include "stacker_shared.h" #include "stacker_util.h" #include "stacker_attribute_buffer.h" namespace stkr { #pragma pack(push, 1) /* Helper used to read attribute data located after the header in memory. *...
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/* MIT License * * Copyright (c) 2018 Assign Onward * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modif...
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#pragma once #include "tiki/base/dynamic_string.hpp" #include "tiki/base/types.hpp" namespace tiki { class GenericDataTag { TIKI_NONCOPYABLE_CLASS( GenericDataTag ); public: explicit GenericDataTag(); explicit GenericDataTag( const GenericDataTag* pCopyFrom ); ~GenericDataTag(); const Dyna...
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#include "core.hpp" #define GAME_FPS 60.f #include <iostream> using namespace std; using namespace sf; Core::Core(int w, int h, const string& title) : m_window(VideoMode(w, h), title, Style::Close, ContextSettings{ 0,0,8 }), TimePerFrame(seconds(1.f / (float)GAME_FPS)) { m_sim = new Simulation(); } Core::~Core()...
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#ifndef GLView_h #define GLView_h #include <stdint.h> #include <QtGui> #include <QGLWidget> #include "project.h" namespace aurora { // opengl view class GLWidget : public QGLWidget { Q_OBJECT public: GLWidget(const QGLWidget* shareWidget = 0); ~GLWidget(); project::Project *project; ...
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#include<iostream> #include<math.h> using namespace std; int main() { int t=1; int n; cin>>n; double d[n],corno[n]; double s[n],r[n]; while(t<=n) { cin>>r[t]; cin>>s[t]; d[t]=floor(2*r[t]); corno[t]=floor(s[t]*sqrt(2)); t++; } for(int i=1;i<=n;i=...
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#include <bits/stdc++.h> using namespace std; const int N = 3e5 + 5; struct trie { int l, r, cnt; trie() : l(0), r(0), cnt(0) {} } node[N * 55]; int p[N], a[N], cntr; void add(int x) { int now = 1; ++node[now].cnt; for (int i = 29; i >= 0; --i) { if (x & (1 << i)) { if (node[now].r == 0) node[now...
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// Generated by gencpp from file map_msgs/GetMapROIResponse.msg // DO NOT EDIT! #ifndef MAP_MSGS_MESSAGE_GETMAPROIRESPONSE_H #define MAP_MSGS_MESSAGE_GETMAPROIRESPONSE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> ...
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/*********************************************************************** * Program: * Assignment ##, ???? (e.g. Assignment 10, Hello World) * Brother {Cook, Comeau, Falin, Lilya, Honeycutt, Unsicker, Peterson, Phair, Ellsworth}, CS124 * Author: * your name * Summary: * Enter a brief description of...
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// scheduler.cc // Routines to choose the next thread to run, and to dispatch to // that thread. // // These routines assume that interrupts are already disabled. // If interrupts are disabled, we can assume mutual exclusion // (since we are on a uniprocessor). // // NOTE: We can't use Locks to provide mutual exclus...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Jobecoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <utilstrencodings.h> #include <tinyformat.h> #include <cstdlib> #incl...
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/*----------------------------------------------------------------------- Matt Marchant 2017 http://trederia.blogspot.com crogine test application - Zlib license. This software is provided 'as-is', without any express or implied warranty.In no event will the authors be held liable for any damages arising from the us...
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/* * Game.cpp * * Created on: 7 Feb 2018 * Author: Zhivko Petrov */ //Corresponding header #include "Game.h" //C system headers #include <unistd.h> //C++ system headers #include <cstdlib> #include <cstdio> //Other libraries headers #include <SDL2/SDL_events.h> //Own components headers #include "common/C...
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#ifndef _CALLGM_ #define _CALLGM_ #include <string> /// /// 유져의 GM 호출 요청을 웹으로 전송( 각 국가별 게시판 ) /// class CCallGM { public: CCallGM(void); ~CCallGM(void); void CallGM( std::string& strServerName, std::string& strChannelName, std::string& strMsg ); }; #endif //_CALLGM_
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#include<iostream> #include<vector> #include "gurobi_c++.h" #include <stdlib.h> #include <time.h> #include <sstream> using namespace std; bool sub_train(vector <vector <int> > &m_data,vector <vector <int> >&m0_data,vector <vector <int> > aim_data,int n_8_1,int n_6_1,vector<double> &ans){ GRBEnv env=GRBEnv(); G...
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/* pybind11/operator.h: Metatemplates for operator overloading Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch> All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. */ #pragma once #include "pybind11.h" #if defined(__clang__) &...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/android/view_android.h" #include <algorithm> #include <cmath> #include <utility> #include "base/android/jni_android.h" #include "base/andro...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include<iostream> using namespace std; string solve(int n){ if(n%7<=6 && n%7>=2){ return "First"; } return "Second"; } int main(){ int t; cin >> t; while(t--){ int n; cin >> n; cout<<solve(n)<<endl; } }
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/** * @file NasaPoly1.h * Header for a single-species standard state object derived * from \link Cantera::SpeciesThermoInterpType SpeciesThermoInterpType\endlink based * on the NASA temperature polynomial form applied to one temperature region * (see \ref spthermo and class \link Cantera::NasaPoly1 NasaPoly...
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class Solution { public: int uniquePathsWithObstacles(vector<vector<int>>& obstacleGrid) { int m = obstacleGrid.size(); // row int n = obstacleGrid[0].size(); // column vector<vector<int>> path(m, vector<int>(n)); int i, j; // If start or end is blocked if...
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// InjectDllyReflective.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <Windows.h> #include <iostream> using namespace std; #define DLL_QUERY_HMODULE 6 typedef ULONG_PTR(WINAPI * REFLECTIVELOADER)(VOID); typedef BOOL(WINAPI * DLLMAIN)(HINSTANCE, DWORD, LPVOID); HANDLE LoadRemoteLibraryR(HANDLE TargetProcessH...
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#include "Arduino.h" #include "serialServer.h" SerialServer::SerialServer(int baudrate) { Serial.begin(baudrate); // sendMsg(VERSION_STR); } #define CMD_SIZE 10 char *SerialServer::getCmd(void) { int c; int static index; char static cmd[CMD_SIZE+1]; if ((c = Serial.read()) != -1) { if (index && ((char) c == ...
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/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty e...
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#ifndef __EXLISTBOX_H__ #define __EXLISTBOX_H__ #include "ExControl.h" #include "ExTextBox.h" #include "ExScrollBar.h" #include <vector> class ExListBox : public ExControl { public: ExListBox(int X, int Y, int Width, int Height, int Color, int Font); void AddToList(wstring Member); void RemoveFromList(wstring Memb...
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// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2014-2017 XDN developers // Copyright (c) 2016-2017 BXC developers // Copyright (c) 2017 Royalties developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.ph...
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#ifndef MAIN_PLAYER_H #define MAIN_PLAYER_H #include "Image.h" struct Point { int x; int y; }; enum class MovementDir { UP, DOWN, LEFT, RIGHT }; struct Player { explicit Player(Point pos = {.x = 400, .y = 400}) : coords(pos), old_coords(coord...
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#include "make_hash.h" #include "AESL_pkg.h" using namespace std; namespace ap_rtl { void make_hash::thread_add_ln32_fu_12174_p2() { add_ln32_fu_12174_p2 = (!ap_const_lv32_10.is_01() || !i_0_0_reg_147.read().is_01())? sc_lv<32>(): (sc_biguint<32>(ap_const_lv32_10) + sc_biguint<32>(i_0_0_reg_147.read())); } void...
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//********************************************************** // Capteur de distance à ultrasons HC-SR04 avec Arduino nano // avec émetteur RFLINK type Oregon // // Capteur de distance Trig -> pin 3 (pas 13) // Capteur de distance Echo -> pin 2 (pas 12) // Capteur de distance Haut-Parleur -> pin 9 // Emetteu...
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//sum #include<iostream.h> #include<conio.h> #include<math.h> void main() { long i,n,x,sum=1; cout<<“1+x+x^2+……+x^n”; cout<<“nnEnter the value of x and n:”; cin>>x>>n; for(i=1;i<=n;++i) sum+=pow(x,i); cout<<“nSum=”<<sum; }
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/usb_service/usb_service.h" #include <map> #include <set> #include "base/lazy_instance.h" #include "base/message_loop/message_loop.h...
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#pragma once #include <thectci/id.hpp> #include <memory> #include <cassert> #include <functional> #include <unordered_map> namespace the { namespace ctci { template < typename Base > class Creator { public: typedef std::unique_ptr< Base > base_pointer; virtual ~Creator() {} virtual base_pointer create()...
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#include<iostream> #include<set> using namespace std; bool is_prime(long num) { long i = 2; long cur = num; while(i < cur) { if(num%i == 0) { return false; } i++; } cout << num << " is a prime" << endl; return true; } bool factors(long num, set<long>& fSet)...
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#include "robot_simulator.h" #include <stdexcept> #include <cctype> namespace robot_simulator { Robot::Robot(pair<int, int> pos, Bearing dir) : pos(pos), dir(dir), fmap({ { 'L', &Robot::turn_left }, { 'R', &Robot::turn_right }, { 'A', &Robot::advance }}) {} pair<int, int> Robot::get_position() const { ...
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// tests controller adapter via keyboard input #include <SDL2/SDL.h> #include <stdio.h> #include "controller_adapter.h" bool init(); void close(); SDL_Window* gWindow = NULL; const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; // test listener class class TestControlReceiver : public ControllerListener { ...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "ModuleManager.h" class PROGRESSTIMER_API FProgressTimer : public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; };
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/* * Edge.cpp * * Created on: 2017Äê9ÔÂ19ÈÕ * Author: baoxd */ #include "Edge.h" Edge::Edge(int nodeIndexA , int nodeIndexB, int weightValue) { m_iNodeIndexA = nodeIndexA; m_iNodeIndexB = nodeIndexB; m_iWeightValue = weightValue; m_bSelected = false; }
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_AUTH_HANDLER_FACTORY_H_ #define NET_HTTP_HTTP_AUTH_HANDLER_FACTORY_H_ #include <map> #include <memory> #include <strin...
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<<<<<<< HEAD #include <bits/stdc++.h> using namespace std; class Solution { public: bool searchMatrix(vector<vector<int>>& matrix, int target) { int i = 0; int j = matrix[0].size() - 1; while(i < matrix.size() && j >= 0) { if(matrix[i][j] == target) return true; if(matrix[i][j] < target) ...
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// // main.cpp // 225_MyStack // // Created by Bella Yang on 2019/11/18. // Copyright © 2019 Bella Yang. All rights reserved. // #include <iostream> #include <queue> using namespace std; class MyStack { private: queue<int> q1; queue<int> q2; bool is_q1; public: /** Initialize your data structure he...
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/* - A cada passo, procura o menor valor do vetor e o coloca na primeira posição; - Descarta-se a primeira posição do vetor e repete-se o processo para a segunda posição; - Feito para todos os n elementos; - Melhor caso: O(n^2) - Caso médio: O(n^2) - Pior caso: O(n^2) - Um dos algoritmos mais rápidos para vetores pe...
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/**========================================== * This is a solution for ACM/ICPC problem * * @source:poj-1155 TELE * @author: shuangde * @blog: blog.csdn.net/shuangde800 * @email: zengshuangde@gmail.com * Copyright (C) 2013/08/18 19:29 All rights reserved. *==========================================...
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/* ** Copyright (C) 2015 Austin Borger <aaborger@gmail.com> ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 3 of the License, or ** (at your option) any later version. ** **...
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/*************************************************************************/ /* path_remap.cpp */ /*************************************************************************/ /* This file is part of: */ /* ...
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void unblock() { popBlocked.store(false); }
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#include <iostream> #include <fstream> #include <string> using namespace std; class puzzle_info { public: int start_x; int start_y; int length; int direction; }; class node { public: int puzzle_index; string word; }; class binary_constraint { public: int puzzle1; int puzzle2; int index1...
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/* Basically a psuedo login system with error messages */ #include <iostream> #include <map> using namespace std; int main(void){ map< string, pair<string,int> > users; int n; string command,p1,p2; cin>>n; for(int i=0;i<n;i++){ cin>>command; if(command=="register"){ cin>>p1>>...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il...
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#include <iostream> #include <vector> #include <cmath> using namespace std; vector<vector<int>> children(0); vector<int> dep; vector<int> nextDino; vector<bool> isDelete; vector<vector<int>> parentsBin(0); int lg; void dfs(int v, int height) { dep[v] = height; for (int i = 0; i < children[v].size(); i++) { ...
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#ifndef GUNMAYHEM_BULLET_H #define GUNMAYHEM_BULLET_H #include <iostream> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/System.hpp> #include <SFML/Network.hpp> #include <SFML/Audio.hpp> using namespace sf; class Bullet { private: float bulletVel; RectangleShape bulle...
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#include "GameCharacter.h" #pragma once class Wizzard:public GameCharacter { public: Wizzard(); };
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//#include <iostream> //#include <pcl/io/pcd_io.h> //#include <pcl/point_types.h> //#include <pcl/filters/voxel_grid.h> //#include <pcl/visualization/pcl_visualizer.h> //#include <time.h> //#include<pcl/kdtree/kdtree_flann.h> //pcl::visualization::PCLVisualizer::Ptr simpleVis(pcl::PointCloud<pcl::PointXYZ>::ConstPtr cl...
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#include "IdleConnectionHandler.h" #include <elastos/Logger.h> using Elastos::Core::ISystem; using Elastos::Core::CSystem; using Elastos::Core::Math; using Elastos::Utility::IHashMap; using Elastos::Utility::CHashMap; using Elastos::Utility::ISet; using Elastos::Utility::IIterator; using Elastos::Utility::Logging::Lo...
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#include <gl_core_4_4.h> #include <iostream> #include <fstream> #include <string> #include "Shader.h" #include <map> std::map<std::string, unsigned int> Shader::collection = std::map<std::string, unsigned int>(); bool Shader::LoadShaderFromFile(const char* filePath, std::string& code) { code = ""; // Read the Vert...
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#include<bits/stdc++.h> using namespace std; #define ll long long #define vi vector<int> #define pii pair<int,int> #define vii vector<pii> #define rep(i,a,b) for(int i=a;i<b;i++) #define ff first #define ss second #define setBits(x) builtin_popcount(x) int main(){ int n,m; cin>>n>>m; vi v(n); rep(i,0,n){ ci...
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#include <stdio.h> #include <stdlib.h> #include <limits.h> #include "heap.h" int count = 0; HEAP *heapInit(int capacity){ HEAP *heap; heap = (HEAP *) calloc(1, sizeof(HEAP)); heap->capacity = capacity; heap->size = 0; heap->elements = (ElementT *) calloc(capacity+1, sizeof(ElementT)); ...
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#include <Homie.h> const unsigned char NUMBER_OF_LED = 4; const unsigned char LED_PINS[NUMBER_OF_LED] = { 16, 5, 4, 0 }; HomieNode stripNode("strip", "strip"); bool stripLedHandler(HomieRange range, String value) { if (!range.isRange) return false; // if it's not a range if (range.index < 1 || range....
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#pragma once #include "../../../../../../../../../core/src/java/org/apache/lucene/analysis/TokenFilter.h" #include "../../../../../../../../../core/src/java/org/apache/lucene/util/RollingBuffer.h" #include "stringhelper.h" #include <memory> #include <deque> // C++ NOTE: Forward class declarations: #include "core/src/...
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// // StartHandler.h // InteractiveController // // Created by Marek Foltýn on 29.02.16. // // #ifndef StartHandler_h #define StartHandler_h #include "Controller.h" #include "AbstractHandlers.h" /** * First handler responsible for the application initialization, * network start and first scene setup */ class S...
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#ifndef TABLEMODEL_H #define TABLEMODEL_H #include <QAbstractTableModel> class TableModel : public QAbstractTableModel { Q_OBJECT public: typedef QPair<QString, QString> DataType; typedef QList< DataType > ListDataType; // using DataType = QPair<QString, QString>; // using ListDataType = QList< Da...
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#ifndef BCH_CODEC_ITPP_HPP__ #define BCH_CODEC_ITPP_HPP__ #include <channel/ecc_codec.hpp> #include <itpp/itcomm.h> #include <boost/scoped_ptr.hpp> class bch_codec_itpp : public abstract_ecc_codec { public: explicit bch_codec_itpp(int n, int t) { codec_.reset(new itpp::BCH(n, t)); ...
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/* * Copyright (c) 2015 Cryptonomex, Inc., and contributors. * * The MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitat...
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// C++ for the Windows Runtime v1.0.170331.7 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt { namespace ABI::Windows::Data::Xml::Dom { struct IDtdEntity; struct IDtdNotation; struct IXmlAttribute; struct IXmlCDataSection; struct IXmlCharacterData; struct...
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#include <stdio.h> #include <iostream> #include <cstdarg> using namespace std; #define REP(a, i, n) for (int i = a; i < n; ++i) int func(const int N, const int argv...) { va_list xs; va_start(xs, argv); int x = argv; REP(1, i, N) { int y = va_arg(xs, int); if (x > y) { x = y; ...
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#include "extra.h" int GetMilliCount() { timeb tb; ftime(&tb); int nCount = tb.millitm + (tb.time & 0xfffff) * 1000; return nCount; } //--------------------------------------------------------------------------- int GetMilliSpan(int nTimeStart) { int nSpan = GetMilliCount() - nTimeStart; if (nSpan < 0) nSpan ...
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#pragma once class InetAddress; class Socket { public: static int createSocket(); public: explicit Socket(int fd) : m_fd(fd) {} ~Socket(); Socket(const Socket&) = delete; Socket& operator=(const Socket&) = delete; Socket(Socket&& other); public: int fd() const { return m_fd; } public:...
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#include <string> #include <iostream> #include <sys/mman.h> #include <gflags/gflags.h> #include <signal.h> #include <thread> #include <chrono> #include <ctime> #include <numa.h> #include <unordered_map> #include "raw_transport/raw_transport.h" #include "redplane_header.h" DEFINE_uint32(threads, 1, "Number of workers")...
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#ifndef WINDOWSSERVICEBACKEND_H #define WINDOWSSERVICEBACKEND_H #include <QtCore/QMutex> #include <QtCore/QWaitCondition> #include <QtCore/QThread> #include <QtCore/QPointer> #include <QtCore/QAbstractNativeEventFilter> #include <QtCore/QTimer> #include <QtCore/QLoggingCategory> #include <QtService/ServiceBackend> #...
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// // controller.hpp // sfml_rigidBody // // Created by 이재현 on 2020/10/04. // #ifndef controller_hpp #define controller_hpp #include "game.hpp" #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/OpenGL.hpp> class Controller{ public: sf::RenderWindow* m_windo...
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#ifdef _DEBUG #include "bits_stdc++.h" #else #include "bits/stdc++.h" #endif #pragma warning(disable:4996) using namespace std; int t,x; int main() { #ifdef _CONSOLE freopen("sample.txt", "r", stdin); #endif scanf("%d", &t); while (t--) { scanf("%d", &x); int sum = 0; for (int i = 1; i < x; i++) if (x ...
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// { Driver Code Starts #include<bits/stdc++.h> using namespace std; // } Driver Code Ends class Solution { public: //Function to find sum of weights of edges of the Minimum Spanning Tree. int spanningTree(int V, vector<vector<int>> adj[]) { vector<int>dist(V,INT_MAX); dist[0]=0; v...
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/****************************************************************************** Online C++ Compiler. Code, Compile, Run and Debug C++ program online. Write your code in this editor and press "Run" button to compile and execute it. ******************************************...
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <fstream> #include <iostream> #define SIZE 3 using namespace std; void error(const char *msg) { perror(msg); ...
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#include "gameplay.h" Gameplay::Gameplay() { }
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/** * * magma_winthread.cpp * * This file handles the mapping from pthreads calls to windows threads. * MAGMA is a software package provided by Univ. of Tennessee, * Univ. of California Berkeley and Univ. of Colorado Denver * * @version 2.3.1 * @author Piotr Luszczek * @date September 2015 * * This file ...
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#include <iostream> void print() { } //where to put ... is just the question of grammer template<typename T, typename ... Types> // frist place of ... void print(const T& firstArg, const Types&... args) //second place of ... { std::cout<<firstArg<<endl; print(args...); //recursive calls itself; third place o...
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