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/**************************************************************************** ** ** Copyright (C) 2011 Andre Somers, Sean Harmer. ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/ec2/model/GetCoipPoolUsageRequest.h> #include <aws/core/utils/StringUtils.h> #include <aws/core/utils/memory/stl/AWSStringStream.h> using namespace Aws::EC2::Model; using namespace Aws:...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/router/mojo/extension_media_route_provider_proxy.h" #include "base/macros.h" #include "base/memory/ptr_util.h" #include "b...
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// Copyright 2017 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <sys/stat.h> #include <unistd.h> #include <optional> #include <vecto...
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#ifndef PHOTON_HPP_ #define PHOTON_HPP_ #include "math/Vec.hpp" namespace Tungsten { struct Photon { uint32 splitData; uint32 bounce; Vec3f pos; Vec3f dir; Vec3f power; void setSplitInfo(uint32 childIdx, uint32 splitDim, uint32 childCount) { uint32 childMask = childCount == 0 ? 0...
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/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2010-2011, Willow Garage, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditi...
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#line 2 "FiveHundredEleven.cpp" #include <map> #include <set> #include <list> #include <cmath> #include <queue> #include <stack> #include <bitset> #include <vector> #include <cstdio> #include <string> #include <sstream> #include <cstdlib> #include <cstring> #include <iostream> #include <algorithm> using namespace std; ...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-2014 Facebook, Inc. (http://www.facebook.com) | +---------...
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#pragma once #include <string> #include <chrono> class room{ public: static std::wstring getContents(int a); static void chooseMurder(); static bool checkMurder(int a); };
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#ifndef ComputeShader_h__ #define ComputeShader_h__ #include <d3d11.h> class FGraphicsContext; class FShaderProgramInfo; class FComputeShader { public: FComputeShader(FGraphicsContext* GraphicsContext, const FShaderProgramInfo* ComputeShaderInfo); ~FComputeShader(); void Bind(ID3D11DeviceContext* DeviceContext);...
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#include "qffmpegencoder.h" QFfmpegEncoder::QFfmpegEncoder(QObject *parent): QFfmpegCodec(parent) { } QFfmpegEncoder::~QFfmpegEncoder() { _close(); } void QFfmpegEncoder::close() { _close(); } void QFfmpegEncoder::_close() { #if !defined(QT_NO_DEBUG_OUTPUT) if (codecCtx() != Q_NULLPTR) qDeb...
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class Solution { public: bool isSubsequence(string s, string t) { int n = s.length(), m = t.length(); int i = 0, j = 0; while (i < n && j < m) { if (s[i] == t[j]) { i++; j++; } else ...
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#include "InvBusinessFunc.h" #include "commonFunc.h" #include "YWXML_FPDR.h" #include "YWXML_BSPFPFF.h" #include "YWXML_BSPFPSH.h" #include "YWXML_FJTH.h" #include "YWXML_GPXXXP.h" #include "YWXML_GPXXXPJS.h" #include "YWXML_BSPFPCX.h" #include "BusinessBase.h" #include "LOGCTRL.h" //#define NO_POS_DEBUG #include "p...
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#include <algorithm> #include <iostream> #include <vector> #include <stdexcept> #include <cmath> int partition(std::vector<int> & vec, int l, int r) { int x = vec[r]; int i = l; for (int j = l; j < r; j++) { if (vec[j] <= x) std::swap(vec[i++], vec[j]); } std::swap(vec[i], vec[r]); return i; } void quick...
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#include "DirectionalLight.h" DirectionalLight::DirectionalLight(const FVector3& normal, const RGBColor& color, float intensity) :m_Direction{ GetNormalized(normal) } ,m_Color{ color } ,m_Intensity{ intensity } { } const RGBColor DirectionalLight::CalculateShading(const FVector3& normal, const RGBColor& diffuse) c...
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/* * Copyright (c) 2017, Andreas Fagschlunger. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, ...
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#include "itkImage.h" #include "itkImageFileReader.h" #include "itkImageFileWriter.h" #include "itkLogisticContrastEnhancementImageFilter.h" int main(int argc, char* argv[]) { if ( argc < 4 ) { std::cerr << "Missing parameters. " << std::endl; std::cerr << "Usage: " << std::endl; std::...
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// // Queue_Wt.hpp // Queue_Wt // // Created by Bill on 10/31/17. // Copyright © 2017 Bill. All rights reserved. // #ifndef Queue_Wt_hpp #define Queue_Wt_hpp #include <iostream> #include <string> #include <iomanip> using std::cout; using std::cin; using std::endl; using std::setw; using std::string; template < t...
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#include <net/nstream_proactor.hpp> //BEGIN events net::nstream_proactor::conn_info::conn_info( const boost::uint64_t conn_ID_in, const dir_t dir_in, const tran_t tran_in, const boost::optional<endpoint> & local_ep_in, const boost::optional<endpoint> & remote_ep_in ): conn_ID(conn_ID_in), dir(dir_in), tran(tra...
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#include <SDL.h> #include <SDL_image.h> #include <stdlib.h> #include <stdio.h> #include <windows.h> #undef main #include <stdlib.h> //rand() #pragma comment(lib, "SDL2main.lib") #pragma comment(lib, "SDL2.lib") #pragma comment(lib, "SDL2_image.lib") SDL_Window *window = NULL; SDL_Renderer *renderer = NULL; int ...
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#include <bits/stdc++.h> using namespace std; class Node{ public: int index; vector<int> list; bool visited; }; vector<Node> nodes; void marked_as_visited(int c){ nodes[c].visited = true; vector<int>::iterator begin = nodes[c].list.begin(); for(int i = 0; i < nodes[c].list.s...
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#include <bits/stdc++.h> using namespace std; #define pb push_back #define mp make_pair #define all(x) (x).begin(), (x).end() typedef long long ll; ll arr[100001]; typedef struct SegTree { vector<ll> tree; int size; SegTree(int N): size(N) { tree.resize(N*4); } ll init(int node, int st, int en) { ...
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#include <bits/stdc++.h> using namespace std; int n,k,c[23][23],d[23],dem = 0,_min = 1e9; int res = 1e9,s = 0,t; void Try(int x,int y){ if(dem < k) for(int i = 1; i <= n; i++){ if(!d[i]){ dem++; d[i] = 1; s+=c[y][i]; if(s + (t-x)*_min < res) Try(x+1,i);...
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#include "MessageDestFile.h" namespace xero { namespace misc { void MessageDestFile::initialize() { strm_p_ = nullptr; setTimeout(15 * 1000); // Default to 15 seconds. Stored in ms. } MessageDestFile::MessageDestFile() { initialize(); } MessageDestFile::MessageDestFile(const std::string &name) { in...
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/* * This Code Was Created By Jeff Molofee 2000 * Modified by Shawn T. to handle (%3.2f, num) parameters. * A HUGE Thanks To Fredric Echols For Cleaning Up * And Optimizing The Base Code, Making It More Flexible! * If You've Found This Code Useful, Please Let Me Know. * Visit My Site At nehe.gamedev.net */ #incl...
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//================================================================== // Leetcode代码 // 作者:曹佳 //================================================================== // // 167. 两数之和 II - 输入有序数组 // 题目:给定一个已按照升序排列 的有序数组,找到两个数使得它们相加之和等于目标数。 // 函数应该返回这两个下标值 index1 和 index2,其中 index1 必须小于 index2。 //说明: //返回的下标值(index1 和 index2)不...
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/* * Copyright 2017-present Shawn Cao * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed...
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#include <iostream> #include <boost/lexical_cast.hpp> using namespace std; using boost::lexical_cast; using boost::bad_lexical_cast; template<typename T> bool isValid(const string& num) { bool res = true; try { T tmp = lexical_cast<T>(num); } catch (bad_lexical_cast &e) { res = false; } return(res...
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#pragma once #include <scalapackpp/types.hpp> #include <scalapackpp/util/sfinae.hpp> namespace scalapackpp::wrappers { template <typename T> detail::enable_if_scalapack_supported_t<T, scalapack_int> pposv( const char* UPLO, scalapack_int N, scalapack_int NRHS, const T* A, scalapack_int IA, scalapack_int JA, co...
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// Copyright (c) 2015 fjz13. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. #pragma once #include "MedusaPreDeclares.h" #include "Core/Assertion/CommonAssert.h" #include "Geometry/Size2.h" #include "Core/Math/Math.h" #include "Core/System/B...
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#pragma once #include <GeometricPrimitive.h> #include "Octree.hpp" #include "INBodySim.hpp" #include "Render/Model/Cube.hpp" #include "Core/ThreadPool.hpp" class BarnesHut : public INBodySim { public: BarnesHut(ID3D11DeviceContext* context); ~BarnesHut(); void Init(std::vector<Particle>&...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_PUBLIC_CPP_HOLDING_SPACE_HOLDING_SPACE_CONSTANTS_H_ #define ASH_PUBLIC_CPP_HOLDING_SPACE_HOLDING_SPACE_CONSTANTS_H_ #include "ash/public/...
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#include "BankingCommonDecl.h" #include "AccountHandler.h" #include "NormalAccount.h" #include "HighCreditAccount.h" void AccountHandler::ShowMenu() const { cout << "-----Menu-----" << endl; cout << "1. 계좌개설" << endl; cout << "2. 입 금" << endl; cout << "3. 출 금" << endl; cout << "4. 계좌정보 전체 출력" << en...
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#include <stdio.h> #include <iostream> #include <iomanip> using namespace std; int main() { int i,j,l=0,k,m,n,p; scanf("%d",&i); while(i--) { scanf("%d.%d.%d.%d",&k,&m,&n,&p); printf("Case %d: ",++l); cout<<oct<<k<<"."<<oct<<m<<"."<<oct<<n<<"."<<oct<<p<<endl; } }
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#include <iostream> #include <vector> #include <queue> using namespace std; const int MAXV = 200; const int MAXDEGREE = 200; struct graph{ vector<vector<int> > edges; vector<int> degrees; int nvertices; int nedges; graph() : edges(MAXV, vector<int>(MAXDEGREE)), degrees(MAXV, 0) {} }; void in...
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#include "stdafx.h" #include "passengernode.h" passengernode * passengernode::getleft() const { return left; } passengernode * passengernode::getright() const { return right; } passengernode * passengernode::getpar() const { return par; } void passengernode::setleft(passengernode * src) { left = src; } void ...
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#include<stdio.h> long int fact(int); void main() { int n, result; printf("\n 정수를 입력하세요!! "); scanf_s("%d", &n); result = fact(n); printf("\n\n %d의 factorial 값은 %ld입니다.\n", n, result); getchar(); } long int fact(int n) { int value; if (n <= 1) { printf("\n fact(1)함수 호출!"); printf("\n fact(1)값 1 반환!!"); ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
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#include "mainWindowGlobal.h" //global var bool isTouching; long tf=0,t=0,dt=0;//tf上次进入idle,t本次进入idle,dt本次与上次进入idle时间间隔--abc float captionHeight=0;//标题栏高度--abc float frameBoarder=0;//窗口边框宽度--abc //win32 global var HDC hDC=NULL; // Private GDI Device Context HGLRC hRC=NULL; // Permanent Rendering Context HWND hW...
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/**************************************************************************** Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in ...
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#include <bits/stdc++.h> using namespace std; // Complete the substrCount function below. long substrCount(int n, string s) { } int main() { ofstream fout(getenv("OUTPUT_PATH")); int n; cin >> n; cin.ignore(numeric_limits<streamsize>::max(), '\n'); string s; getline(cin, s); lon...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on * the source. */ /* * $Logfile: /Freespace2/code/Fred2/ShipEditorDlg.h $ * $Revision: 110 $ ...
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// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; -*- // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation version 2. // // This program is distributed in the hope that it will be usef...
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#pragma once #if defined(_WIN32) && !defined(__CUDACC__) #if defined(_DEBUG) #define VEC2_VALIDATE() { assert(_finite(x));\ assert(!_isnan(x));\ \ assert(_finite(y));\ assert(!_isnan(y));\ } #else #define VEC2_VALIDATE() {\ assert(isfinite(x));\ assert(isfinite(y)); }\ #endif // _WIN32 #else #define V...
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#include "MapCell.h" namespace Goblin { MapCell::MapCell(void) { } MapCell::~MapCell(void) { } int MapCell::getTerrainType() const { return this->terrainType; } float MapCell::getHeight() const { return this->height; } void MapCell::setTerrainType(int value) { this->terrainType = value; } v...
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#pragma once #include "ExpressionEvaluator.h" namespace DAVA { class PreProc { public: struct FileCallback { virtual ~FileCallback() = default; virtual bool Open(const char* /*file_name*/) = 0; virtual void Close() = 0; virtual uint32 Size() const = 0; virtual uint32 Re...
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#include <stdio.h> #include <iostream> #include "../../../DataStructures/LinearDataStructures/LinkedList/LinkedList.cpp" class SortedLinkedList : public LinkedList { public: void selectionSort() { //Variable to store current minimum value int newMinimumValue; //Pointer to point at the n...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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// Copyright Abdulrahman Alhamoudi, 2016 - All rights reserved. #pragma once #include "InfiniHero.h" #include "InfiniKnight.generated.h" /** * */ UCLASS() class INFINIEX_API AInfiniKnight : public AInfiniHero { GENERATED_BODY() public: // Character Vitals // /** Max Stamina */ UPROPERTY(E...
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#pragma once #include <stdexcept> namespace spacetheory { class error : public std::runtime_error { // May extend the capability of this in the future, but to avoid the // mass changes needed I'm going to go ahead and make use of this // everywhere. public: explicit erro...
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#include "oddraw.h" #include "iddrawsurface.h" #include "unitrotate.h" char *NewMem; CUnitRotate::CUnitRotate() { LocalShare->UnitRotate = this; IDDrawSurface::OutptTxt ( "New CUnitRotate"); } CUnitRotate::~CUnitRotate() { } bool CUnitRotate::Message(HWND WinProchWnd, UINT Msg, WPARAM wParam, ...
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#pragma once #include "string" #include "vector" class CBody { public: CBody(const std::string &type); CBody(const std::string &type, double density); virtual double GetDensity() const; virtual double GetVolume() const; double GetMass() const; std::string ToString() const; std::string GetType() const; private:...
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// // Created by toby on 01.12.16. // #include "chianti/layers.h" #include <string> #include <iostream> int main(int argc, const char** argv) { auto device = CNTK::DeviceDescriptor::GPUDevice(0); auto X = CNTK::InputVariable({ 2, 2, 3 }, CNTK::DataType::Float); CNTK::FunctionPtr network; network = Ch...
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#include<stdio.h> #define SIZE 12 void prt(int A[], int size){ int i; for(i=0; i<size; i++) printf("%d ", A[i]); printf("\n"); } void ShellSort(int *A, int s, int e){ int i, j, tmp, inc; for(inc=(e-s)/2; inc>0; inc/=2){ for(i=inc+s; i<=e; i++){ tmp = A[i]; j = i; while(j-inc>=s && tmp<A[j-inc]){ ...
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#pragma once #ifndef _UNIT_H_ #define _UNIT_H_ namespace model { class Unit { private: long long id; int x; int y; protected: Unit(long long id, int x, int y); public: virtual ~Unit(); long long getId() const; int getX() const; int getY(...
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// Copyright (C) 2015-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your op...
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/** * @file * @brief AbstractElement.hppの実装を記述する。 */ #include <textga/tag/AbstractElement.hpp> //------------------------------------------------------------ namespace textga { namespace tag { //------------------------------------------------------------ AbstractElement::AbstractElement( const char ...
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#include<stdio.h> #include<string.h> int main() { int n,i,temp,k,j; while(~scanf("%d",&n)&&n) { int a[100],b[100]; memset(b,0,sizeof(b)); for(i=0;i<n;i++) { scanf("%d",a+i); if(a[i]<0) { b[i]=1; a[i]=-a[i]; } } for(i=0;i<n;++i) { k=i; for(j=i+1;j<n;++j) { if(a[k]<a[j])...
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#ifndef RAY_TRACER_H #define RAY_TRACER_H #include "HittableVec.h" #include "Ray.h" #include "Material.h" #include "BVH.h" namespace RayTracing{ class RayTracerBase{ public: virtual MatColor trace(Ray& ray) const = 0; private: virtual void recursiveTrace(Ray& ray, HitRecord& h...
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 // Copyright (C) 2008-2016 Daniel James. // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNORDERED_FWD_HPP_INCLUDED #define BOOST_UNORDERED_FWD_HPP_INCLUDED #include <boost/config.hpp> #if defined(...
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#include <unistd.h> #include <iostream> #include <string> #include "Util.h" #include "Define.h" #include "Fifo.h" #include "Epoll.h" using namespace std; int main(){ cout << "hello worker" << endl; std::string fifoClientName = CUtil::getFifoName(WORKER_1_KEY); CFifo fifoSend(fifoClientName.c_...
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/* ************************************************************************** */ /* */ /* :::::::: */ /* AWeapon.hpp :+: :+: ...
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#include <plug_common.h> class luna_wrapper_osgUtil_RenderBin_SortCallback { public: typedef Luna< osgUtil::RenderBin::SortCallback > luna_t; // Derived class converters: static int _cast_from_Referenced(lua_State *L) { // all checked are already performed before reaching this point. osgUtil::RenderBi...
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#include <cstdio> #include <cstring> #include <queue> using namespace std; const int N = 5005; int n, m, dfsq[2 * N], dfn[N], list[N], cnt = 0; struct edge { int from, to, next; void add(int x, int y) { from = x; to = y; next = list[x]; list[x] = cnt; } } e[2 * N]; struct node { int num; bool operator < (cons...
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#include "Halide.h" #include "function14699_schedule_30_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){ Halide::Buffer<int32_t> buf00(256, 256, 512); Halide::Buffer<int32_t> buf0(...
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/* * The MIT License (MIT) * * Copyright (c) 2016 Nels D. "Chip" Pearson (aka CmdrZin) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitati...
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#include "sessionmanager.h" #include "holder.h" SessionManager::SessionManager(Holder *hld) : hld(hld), session() { } SessionManager::~SessionManager() { } Session SessionManager::GetSession() { std::lock_guard<std::mutex> lock(mtx); if (session.sessId == 0) LOGW("SessMan has no session"); ...
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#pragma once #include <cstdio> #include <sstream> #include "simple_svg_1.0.0.hpp" namespace { #ifdef _WIN32 inline FILE* popen(const char* command, const char* mode) { return _popen(command, mode); } inline int pclose(FILE* file) { return _pclose(file); } #endif } namespace kt84 { template <class TMesh> inlin...
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#include "pch.h" #include "MainPage.h" #include "MainPage.g.cpp" #include <winrt/StaticLibrary1.h> using namespace winrt; using namespace Windows::UI::Xaml; namespace winrt::WinrtApp::implementation { MainPage::MainPage() { InitializeComponent(); } int32_t MainPage::MyProperty() { ...
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#include<bits/stdc++.h> #define pb push_back using namespace std; int main() { int n; cin>>n; vector<int> arr(n, 0); for(int i=0;i<n;i++) { cin>>arr[i]; } cout<<"Before: "; for(int i=0;i<n;i++) { cout<<arr[i]<<" "; } cout<<"\n"; int l = 0, r = n-1; while(l<r)...
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// This file was generated based on C:\Users\EliteBook-User\AppData\Local\Fusetools\Packages\Fuse.Animations\0.44.1\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Fuse{ namespace Animations{ // internal abstract interface MasterPro...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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#include <stdio.h> #include "admin.h" using namespace std; void admin::menu() { std::cout << "Signed as Admin" << std::endl; std::cout << std::endl; std::cout << "1. Item Entry" << std::endl; std::cout << "2. Supplier Entry" << std::endl; std::cout << "3. Daily Sales Entry" << std::endl; std::...
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#include <boost/thread.hpp> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <iostream> #include <windows.h> using namespace std; enum Secret_Message { MSG_DEC_SUCCES, MSG_ENC_SUCCES, MSG_USAGE, MSG_ERROR_INPUT_FILE, MSG_ERROR_OUTPUT_FILE, MSG_ERROR_FILE_FORMAT, MSG_ERROR_PASSWORD, MSG_ERR...
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#pragma once #include "common/common.h" #include "resource_file.h" #include "entity.h" #include "component.h" /// Invalid ID for an entity #define INVALID_ID 0 /// Root entity ID #define ROOT_ENTITY_ID 1 /// Function pointer to a function that constructs a component, taking in a set of component data. typedef Compon...
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#include <grpc++/grpc++.h> #include <grpc++/support/error_details.h> #include <grpc/grpc.h> #include "example.grpc.pb.h" #include "example.pb.h" // This is the compiled protobuf header of `google::rpc::Status`. #include "status.pb.h" class ExampleHelloImpl final : public example::ExampleHello::Service { grpc::S...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_ValueType3640485471.h" // System.Array struct Il2CppArray; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ign...
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#ifndef CHESS_PIECE_H #define CHESS_PIECE_H #include "defines.h" #include "move.h" #include <vector> #include <memory> #define CHESS_DEFINE_PIECE_BOILERPLATE(Name, NameCapitalized, Symbol)\ \ Name::Name(const int & rank, \ c...
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/* * Copyright (c) 2013-2019 Huawei Technologies Co., Ltd. All rights reserved. * Copyright (c) 2020-2021 Huawei Device Co., Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * 1. Redist...
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// // Mission Building stuff for the UI // // #include <windows.h> #include "unit.h" #include "campwp.h" #include "campstr.h" #include "squadron.h" #include "division.h" #include "flight.h" #include "team.h" #include "find.h" #include "misseval.h" #include "camplist.h" #include "chandler.h" #include "ui95_ext.h" #inclu...
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#ifndef Display_H_ #define Display_H_ #include <opencv2/opencv.hpp> #include <opencv2/highgui/highgui.hpp> #include <iostream> struct color{ float r; float g; float b; }; template <class T> class Display { public: Display( T* data, unsigned int sizex, unsigned int sizey, T max ); ~Display(); void show(); ...
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#include <iostream> #include <fstream> #include <vector> #include <map> #include <sstream> #include <numeric> #include <iomanip> #include "imaging/bitmap.h" #include "imaging/bmp-format.h" #include "midi/midi.h" #include "render.h" std::map<int, imaging::Color> gen_colors(std::vector<midi::NOTE> notes) { imaging:...
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/**************************************************************************** ** $Id: qt/src/kernel/qwssocket_qws.h 2.3.8 edited 2004-08-05 $ ** ** Definition of QWSSocket and related classes. ** ** Created : 970521 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the ker...
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/* * Decryption exception header * * This file is part of the "ForkENGINE" (Copyright (c) 2014 by Lukas Hermanns) * See "LICENSE.txt" for license information. */ #ifndef __FORK_DECRYPTION_EXCEPTION_H__ #define __FORK_DECRYPTION_EXCEPTION_H__ #include "Core/Exception/DefaultException.h" namespace Fork { /**...
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#ifndef STATICCODEGETTER_H #define STATICCODEGETTER_H #include <string> class StaticCodeGetter { public: virtual std::string GetBeforePreHeader() = 0; // our header message virtual std::string GetAfterPreHeader() = 0; // our includes and functions before main() virtual std::string GetAfterHeader() = 0; // ...
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//Tanner Kvarfordt //A02052217 /*This program uses input from a file to display the average high and low temperatures over however many days are included in the file. It will also display how many days are in the file and the number of days that the temperature was below 32 degrees Fahrenheit.*/ #include<iostream> #i...
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/* * Copyright (c) 2017 Lucas Walter * June 2017 * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, t...
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// Copyright (c) 2018 The PaydayCoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef PAYDAYCOIN_ZMQ_ZMQRPC_H #define PAYDAYCOIN_ZMQ_ZMQRPC_H class CRPCTable; void RegisterZMQRPCCommands(CRPCTable& t); ...
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#pragma once #include "Actor.h" class Lampe : Actor { private: string name; public: Lampe(); ~Lampe(); void setState(bool p_action); bool getState(); void setName(string p_name); string getName(); };
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typedef unsigned char uchar; typedef unsigned short ushort; typedef unsigned int uint; static const float PI = 3.14159265358979323846264338327950288419716939937510f; // :) static const float RAD = PI / 180.0f; #ifdef _DEBUG #define ASSERT(c) \ if (!(c)) { __asm int 3 } #else #define ASSERT(c) \ if (c) {} #en...
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#include "Point.hpp" #include <glm/glm.hpp> template<class T> class AABB { public: AABB(); ~AABB() {}; // Sets AABB from the given points AABB(const vector<Point<T> > &points); // Extends AABB with the given points void extend(const vector<Point<T> > &points); // Sets the AABB based on the input vectors v...
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// RUN: %check_clang_tidy %s bugprone-easily-swappable-parameters %t \ // RUN: -config='{CheckOptions: [ \ // RUN: {key: bugprone-easily-swappable-parameters.MinimumLength, value: 2}, \ // RUN: {key: bugprone-easily-swappable-parameters.IgnoredParameterNames, value: ""}, \ // RUN: {key: bugprone-easily-sw...
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//===-- TraceCursor.h -------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include <map> #include <set> #include <list> #include <cmath> #include <ctime> #include <deque> #include <queue> #include <stack> #include <bitset> #include <cctype> #include <cstdio> #include <string> #include <vector> #include <cassert> #include <cstdlib> #include <cstring> #include <iomanip> #include <sstream> #inc...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ANDROID_WEBVIEW_LIB_AW_CONTENT_BROWSER_CLIENT_H_ #define ANDROID_WEBVIEW_LIB_AW_CONTENT_BROWSER_CLIENT_H_ #include <stddef.h> #include <memo...
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// Copyright John Maddock 2006. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_STATS_EXPONENTIAL_HPP #define BOOST_STATS_EXPONENTIAL_HPP #include <boos...
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#pragma once namespace Config { const static float positionalCorrectionFactor = 0.3f; const static float positionCorrectionDepthThreshold = 0.02f; }
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#include <iostream> #include <string> #include <vector> using namespace std; #ifndef PIZZA class pizzaData{ public: pizzaData(string size,string type,int pep,int che); void outputDescription(); int computePrize(); private: string size; string type; int pep; int che; }; class Order{ public: Order(); ...
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// NO INCLUDE GUARDS, THE HEADER IS INTENDED FOR MULTIPLE INCLUSION // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // $Source$ // $Date: 2011-10-09 15:28:33 -0700 ...
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#include "Component.h" #include "../Transform/Transform.h" #include "../Camera/Camera.h" #include "../AutoRotation/AutoRotation.h" #include "../AutoColor/AutoColor.h" #include "../AutoConfiguration/AutoConfiguration.h" #include "../Light/AmbientLight.h" #include "../Light/DiffuseLight.h" #include "../Light/SpecularLigh...
[ "1000happiness@sjtu.edu.cn" ]
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