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//================================================================================= // GameEntity.hpp // Author: Tyler George // Date : April 23, 2015 //================================================================================= #pragma once #ifndef __included_GameEntity__ #define __included_GameEntity__ #inc...
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/*++ Copyright (c) 1996 Microsoft Corporation Module Name: sceutil.cpp Abstract: Shared APIs Author: Jin Huang Revision History: jinhuang 23-Jan-1998 merged from multiple modules --*/ #include "headers.h" #include "sceutil.h" #include "infp.h" #include <sddl.h> #include "commonrc.h" ...
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////////////////////////////////////////////////////////////////////////////// // Filename : EffectSafeForceScroll.cpp // Written by : bezz // Description : ////////////////////////////////////////////////////////////////////////////// #include "EffectSafeForceScroll.h" #include "PlayerCreature.h" #include "Zone....
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#pragma once #include "globals.h" #include "scene_object.h" #include "rig_solver.h" #include "bone.h" class Character : public SceneObject { RigSolver rig_solver_; std::vector<Bone*> bones_; std::shared_ptr<SceneObject> bone_obj_vis_; public: Character(); Character( const char* file_path,...
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bool canThreePartsEqualSum(int* arr, int arrSize){ int sum = 0, num = 0; for (int i = 0; i < arrSize; i++) sum += arr[i]; if (sum % 3 != 0) return false; num = sum / 3; int temp = 0, temp2 = 0; for (int i = 0; i < arrSize - 2; i++) { temp += arr[i]; if (temp == num) { ...
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#include "tagkeyeditlist.h" TagKeyEdit::TagKeyEdit(QWidget *parent) : TagBaseWidget(parent) { this->exif_name = new QComboBox(); setExifName(); connect(exif_name, &QComboBox::currentTextChanged, this, &TagKeyEdit::checkValid); layout->addWidget(short_name_lineEdit); layout->addWidget(exif_name); ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <list> #include <set> #include "base/files/scoped_temp_dir.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #includ...
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#include "SMem.h" #include "interlocked.h" namespace z3D { namespace Core { void SMem::___ctor() { _block = 0; _size = 0; } void SMem::___ctor(const SMem& rhs) { if(!rhs._block) { ___ctor(); return; } _block = rhs._block; _size = rhs._size; _dealloc_func = rhs._dea...
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/* * Copyright 2017 Tadeusz Puźniakowski * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, ...
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#include<iostream> using namespace std; int main() { int n, height[20]={0}, k=1,j=n-1,left_ht[20]={0},right_ht[20] ={0}, current_height, sum=0; cin>>n; for(int i=0;i<n;i++) { cin>>height[i]; } current_height = height[0]; for(int i=0;i<n;i++) { left_ht[0]=height[0]; if(he...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "init.h" #include "util.h" #include "sync.h" #include "ui_interface.h" #includ...
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#include <cstdio> #include <cstring> #include <cstdlib> #include <algorithm> #include <queue> #include <vector> using namespace std; typedef long long ll; int Q[1100], dep[1100], score[1000]; int tot, Head[1100], cur[1100], Next[21000]; ll Val[21000], To[21000]; int n, m, S, T, u, v; int calc(int x, int y) { re...
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//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Player for SDK Game // // $NoKeywords: $ //=============================================================================// #ifndef SDK_PLAYER_H #define SDK_PLAYER_H #pragma once #include "player.h" #include "ser...
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#include "machine_runtime.h" mach::machine::runtime::runtime(io::reader &reader){ init_(reader); } mach::machine::runtime::runtime(qword entry) : entry_(entry){} mach::machine::runtime::runtime(byte *data, std::size_t size){ init_(data, size); } void mach::machine::runtime::run(){ if (stack_ != nullptr) retur...
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/* * UDMlib - Unstructured Data Management Library * * Copyright (C) 2012-2015 Institute of Industrial Science, The University of Tokyo. * All rights reserved. * */ #ifndef _UDMBASE_H_ #define _UDMBASE_H_ /** * @file UdmBase.h * UDMlibライブラリのすべてのクラスの基底クラスのヘッダーファイル */ #include <stdio.h> #include <stdlib.h> #i...
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/* * CPU Simulator */ class CPU { public: CPU(void); void reset(void); void set_program(void *program); void fetch(void); void decode(void); void execute(void); private: void *program; int zero_flag; int sign_flag; ...
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#include "stdafx.h" #include "regopt.h" /************************************************************************/ //枚举当前所有值可递归 /************************************************************************/ void CRegOpt::DoRegEnumeration(HKEY rootKey,LPCTSTR lpItemPath,EnumerateRegFun fnRegFun,void* pUserData/* =N...
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//********************************************************* // Fuel_Check.cpp - check the fuel supply and build path //********************************************************* #include "Converge_Service.hpp" //--------------------------------------------------------- // Fuel_Check //-------------------------...
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#include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() #define vi vector<int> using namespace std; int main(){ ios::sync_with_stdio(0), cin.tie(0); int N, K; cin >> N >> K; vi in(N), mp(N); for(int i = 0; i < N; ++i) cin >> in[i], mp[i] = in[i]; sort(all(mp)); mp.resize(unique(all(mp)) - mp.begin()); vect...
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// SCRNSAVE.C -- skeleton for screen saver application // 4/5/94 francish merged NT and Win4 saver code, folded in SCRNSAVE.SCR // - 3/14/96: marcfo Pulled this file in from shell\control\scrnsave\common. // All changes marked with GL_SCRNSAVE. #define GL_SCRNSAVE 1 #define WIN31 #inclu...
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#include "stdafx.h" #include "IOCP_Init.h" #include "IOCP_Client.h" #include "GameManager.h" #include "GameFramework.h" //CPlayer player; #pragma comment (lib, "ws2_32.lib") SOCKET g_mysocket; WSABUF send_wsabuf; char send_buffer[BUF_SIZE]; WSABUF recv_wsabuf; char recv_buffer[BUF_SIZE]; char packet_buffer[BUF_SIZE...
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#ifndef CAFFE2_FILLER_H_ #define CAFFE2_FILLER_H_ #include <sstream> #include "caffe2/core/logging.h" #include "caffe2/core/tensor.h" #include "caffe2/utils/math.h" namespace caffe2 { class TensorFiller { public: template <class Type, class Context> void Fill(Tensor* tensor, Context* context) const { CAFFE...
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// // FILE NAME: CIDMacroEng_MethodImpl.cpp // // AUTHOR: Dean Roddey // // CREATED: 01/12/2003 // // COPYRIGHT: Charmed Quark Systems, Ltd @ 2019 // // This software is copyrighted by 'Charmed Quark Systems, Ltd' and // the author (Dean Roddey.) It is licensed under the MIT Open Source // license: // // https://op...
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#include "Circle.hpp" extern bool debugConstructor; Circle::Circle(Point p, double r) { if (debugConstructor) { cout << "Konstruktor der Klasse Circle(param), Objekt:" << this->getID() << endl; } centre = p; radius = r; } Circle::Circle(string str) { if (debugConstructor) { cout << "Konstruktor der Klasse C...
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/** * Zulip REST API * Powerful open source group chat * * The version of the OpenAPI document: 1.0.0 * * NOTE: This class is auto generated by OpenAPI-Generator 5.2.0. * https://openapi-generator.tech * Do not edit the class manually. */ /* * CodedError.h * * */ #ifndef ORG_OPENAPITOOLS_CLIENT_MODEL_C...
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#include<stdio.h> #include<conio.h> #define hs 50 int C[hs][hs]; int d[hs],chon[hs]; int n,m; void nhap(){ int i; for ( i=1; i<=n; i++){ printf("Nhap d[%d]= ",i); scanf("%d",&d[i]); } } void in(){ int i; for ( i=1; i<=n; i++){ printf("%4d",d[i]); } printf("\n"); } void doitien(){ int i,j; fo...
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#include "CreaturePluginPCH.h" #include "CreatureMetaAsset.h" #include "CreatureCore.h" FString& UCreatureMetaAsset::GetJsonString() { return jsonString; } void UCreatureMetaAsset::Serialize(FArchive& Ar) { Super::Serialize(Ar); } void UCreatureMetaAsset::BuildMetaData() { TSharedPtr<FJsonObject> jsonObject = M...
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ #define V8_WASM_FUNCTION_BODY_DECODER_IMPL_H_ // Do only include this header for implementing new Interfa...
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// -*- C++ -*- // // ====================================================================== // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University of Chicago // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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#include "Menu.h" #include <iostream> using namespace std; Menu::Menu(string tieude) { this->tieude = tieude; } void Menu::themLuachon(string luachon) { dsLuachon.push_back(luachon); } void Menu::xuat() { cout << "\n-----" << tieude << "-----\n"; for (int i = 0; i < dsLuachon.size(); i++) cou...
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// Copyright (c) 2006, 2007 Julio M. Merino Vidal // Copyright (c) 2008 Ilya Sokolov, Boris Schaeling // Copyright (c) 2009 Boris Schaeling // Copyright (c) 2010 Felipe Tanus, Boris Schaeling // Copyright (c) 2011, 2012 Jeff Flinn, Boris Schaeling // // Distributed under the Boost Software License, Version 1.0. (See a...
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#include "Player.hpp" #include <ld24/Objects/Powerup.hpp> #include <SDL/SDL.h> namespace ld24{ Player::Player(Level *lvl, int x, int y): levelObject(lvl), x(x),y(y),xx(x),xy(y),xspeed(0), yspeed(0), images{{Image("resources/gfx/player/player-anim0.png", 50, 50), Image("resources...
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//===-- DWARFLocationList.h -------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* p2 DHI andres baamonde lozano hora en hh:mm:ss(actualiza mediante interrupcion) por USART led rojo y verde encendidos con ss%2 (alternando) la puesta en hora enviando los datos desde la misma ventana de monitorización del puerto serie del IDE Arduino ->poner en modo de bajo consumo power-down mediante el envío de...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include <tchar.h> //--------------------------------------------------------------------------- USEFORM("NumberEntryFormClass.cpp", formNumEntry); USEFORM("ResultFormClass.cpp", formResult); USEFORM("SearchF...
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#include <vector> using namespace std; int main() { vector<int> prices; prices.push_back(1); if(prices.size() == 0) return 0; vector<int> firstprofit; firstprofit.push_back(0); firstprofit.push_back(0); vector<int> secondprofit; secondprofit.push_back(0); secondprofit.push_back(0); int min = prices[0]; in...
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/* File: lightProfiler.h */ /* Copyright (c) 2014, Christian E. Schafmeister CLASP is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later vers...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. /** * Why base-58 instead of standard base-64 encoding? * - Don't want 0OIl cha...
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* alias twice, because that implies that there were actually two * different files with aliasing names! * * So we use the CE_ADDED flag to verify that the alias was an old * one before we accept it as */ -static struct cache_entry *create_alias_ce(struct cache_entry *ce, struct cache_entry *alias) +static s...
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/** * * MACHINE GENERATED FILE. DO NOT EDIT. * * Bindings for class ofMesh * * This file has been generated by dub 2.1.~. */ #include "dub/dub.h" #include "3d/ofMesh.h" /** ofMesh::ofMesh() * api/openFrameworks/3d/ofMesh.h:13 */ static int ofMesh_ofMesh(lua_State *L) { try { int top__ = lua_gettop(L); ...
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#include "targets/function_enter.h" #include "ast/all.h" // all.h is automatically generated void gr8::function_enter::do_integer_node(cdk::integer_node * const node, int lvl) { // EMPTY } void gr8::function_enter::do_double_node(cdk::double_node * const node, int lvl) { // EMPTY } void gr8::function_enter::do_st...
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/* * This file is part of the Visual Computing Library (VCL) release under the * license. * * Copyright (c) 2017 Basil Fierz * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software with...
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#ifndef PC2_CHUCKNORRIS_H #define PC2_CHUCKNORRIS_H #include "Fighter.h" class ChuckNorris : public Fighter { public: explicit ChuckNorris(int id); }; #endif //PC2_CHUCKNORRIS_H
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#include<bits/stdc++.h> using namespace std; int main(){ int N; cin >> N; int a[N]; int dp[N][2]; memset(dp, 0, sizeof(dp)); for(int i = 0; i < N; i++){ scanf("%d", &a[i]); } dp[0][0] = 1; dp[0][1] = -1; for(int i = 1; i < N; i++){ dp[i][0] = 1; dp[i][1] = -1; int m = 1; for(int j = i - 1; j >=...
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#ifndef SLAVE_H #define SLAVE_H // Communicate with the Raspberry Pi. class Slave { public: inline Slave() __attribute__((always_inline)); inline void loop() __attribute__((always_inline)); }; #endif
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// cg_draw.c -- draw all of the graphical elements during // active (after loading) gameplay // this line must stay at top so the whole PCH thing works... #include "cg_headers.h" //#include "cg_local.h" #include "cg_media.h" #include "../game/objectives.h" #include "../game/g_vehicles.h" #include "../game/g_local.h" ...
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#ifndef ArrayList_h #define ArrayList_h #include "List.h" #include "MemoryFree.h"//TODO:@Deprecated template<typename T> class ArrayList : public List<T> { public: ArrayList(); ArrayList(uint16_t initialCapacity); ~ArrayList(); void add(T item); void add(uint16_t index, T item); T set(uint16...
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/* 演習13-9:List13-7のプログラムをもとに、すべての英小文字を英大文字に変換しながらコピーするプログラムを作成せよ。 */ #include <stdio.h> #include <ctype.h> int main(void){ int ch; FILE *sfp, *dfp; char sname[64], dname[64]; printf("コピー元ファイル名:"); scanf("%s", sname); printf("コピー先ファイル名:"); scanf("%s", dname); ...
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#include "Figure.h" #include "CoordMask.h" #include<array> Figure::Figure(Coord metaPointCoords) { this->metaPointCoord = metaPointCoords; this->currentRotation = RotationMode::NORMAL; this->form = FigureForm::getRandomForm(); } Figure::Figure(Coord metaPointCoords, RotationMode::Mode rotation, FigureFor...
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/* Copyright 2015 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include "Pkt_Def.h" // A default constructor that places the PktDef object in a safe state PktDef::PktDef() { // Set all Header information set to zero packet.header.PktCount = 0; packet.header.Drive = 0; packet.header.Status = 0; packet.header.Sleep = 0; packet.header.Arm = 0; packet.header.Claw = 0; pack...
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/////////////////////////////////////////////////////////////////////////////// /// /// Authors: Joshua Davis /// Copyright 2018, DigiPen Institute of Technology /// /////////////////////////////////////////////////////////////////////////////// #pragma once struct spv_diagnostic_t; typedef spv_diagnostic_t* spv_diagn...
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#include <stdio.h> #include <Halide.h> #include "repeat1.h" #include "test.h" using namespace std; using Halide::Runtime::Buffer; #define INPUT_NUM 10 #define REPEAT 2.5 #define OUTPUT_NUM (size_t)(INPUT_NUM * REPEAT) static void reference(float *ref) { for (size_t i = 0; i < OUTPUT_NUM; i++) { ref[i] ...
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// // Round.cpp // BytePlay // // Created by Redelinghuys, Ferdinand on 08/07/2015. // Copyright (c) 2015 Redelinghuys, Ferdinand. All rights reserved. // #include "Round.h"
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#include "stdafx.h" #include "Scene.h" #include "Shader.h" CScene::CScene() {} CScene::~CScene() {} void CScene::BuildObjects(const ComPtr<ID3D12Device>& device, ID3D12GraphicsCommandList* commandList) { m_pd3dGraphicsRootSignature = CreateGraphicsRootSignature(device.Get()); shaderCount = 1; shaders = new CShad...
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// Copyright 2016-2019 Coffee Stain Studios. All Rights Reserved. #pragma once #include "GameFramework/Actor.h" #include "FGSaveInterface.h" #include "FGSignificanceInterface.h" #include "RailroadNavigation.h" #include "FGTrain.generated.h" class UFGRailroadTrackConnectionComponent; /** * Error codes for the sel...
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// // Created by van on 17-8-24. // #ifndef TINY_STL_LF_STACK_H #define TINY_STL_LF_STACK_H #include "allocator.h" #include "lf_deque.h" namespace lf { template <typename T, typename Container = deque<T> > class stack { public: typedef typename Container::value_type value_type; type...
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#include <SPI.h> #include <MFRC522.h> #include <Servo.h> #include <LCD.h> #include <LiquidCrystal_I2C.h> //Define variables #define I2C_ADDR 0x27 //Define I2C Address where the PCF8574A is #define BACKLIGHT_PIN 3 #define En_pin 2 #define Rw_pin 1 #define Rs_pin ...
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#include "TankMoveMsg.h" #include <QList> TankMoveMsg::TankMoveMsg(int id, Direction dir, int x, int y) { this->id = id; this->x = x; this->y = y; this->dir = dir; } TankMoveMsg::TankMoveMsg(TankClient *tc, const QJsonObject &obj) { this->tc = tc; this->obj = obj; } void TankMoveMsg::sendMsg(N...
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#pragma once #include "util/common.h" #include "proto/example.pb.h" #include "proto/config.pb.h" namespace PS { static const int kSlotIDmax = 4096; class ExampleParser { public: typedef DataConfig::TextFormat TextFormat; void init(TextFormat format, bool ignore_fea_slot = false); void clear(); bool toProto...
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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commerc...
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/* * File: Activeman.h * Author: necto * * Created on January 12, 2010, 12:32 AM */ #ifndef _ACTIVEMAN_H #define _ACTIVEMAN_H #include <list> #include "Transmitted.h" using std::list; class Canvas; class Active; class Battlefield; class Activeman :public list <Active*>, public Transmitted { void kill(itera...
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#include <iostream> #include <GL/gl.h> #include <GL/glu.h> #include <GL/glut.h> #include <math.h> #include <string.h> using namespace std; struct point{ GLfloat x; GLfloat y; }; struct point p1; struct point p2; int count = 0; int CountDraw = 0; int SB = 0; void print(int x, int y,int z, char *string) { //s...
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// Generated by gencpp from file gazebo_msgs/SetJointTrajectoryRequest.msg // DO NOT EDIT! #ifndef GAZEBO_MSGS_MESSAGE_SETJOINTTRAJECTORYREQUEST_H #define GAZEBO_MSGS_MESSAGE_SETJOINTTRAJECTORYREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #includ...
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// Copyright (c) 2006-2013 INRIA Nancy-Grand Est (France). All rights reserved. // // This file is part of CGAL (www.cgal.org); you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 3 of the License, // o...
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#include<iostream> using namespace std; double a0, a1; void minimosCuadrados(int n, double *x, double *y){ double Sx = 0.0, Sx2 = 0.0, Sy = 0.0, Sxy = 0.0; for(int i = 0; i < n; i++){ Sx += x[i]; Sx2 = Sx2 + x[i] * x[i]; Sy += y[i]; Sxy = Sxy + x[i] * y[i]; } a1 = (n * Sxy - Sx * Sy) / (n * Sx2 - Sx * Sx...
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#pragma once class CBSUtil { public: //formats time given in milliseconds static CString FormatTime(double time); //formats time given is bytes static CString FormatSize(DWORD dwBytes); };
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#include<stdio.h> #include<stdlib.h> #include<time.h> #include<string.h> #include<math.h> #include<assert.h> #include<iostream> #include<algorithm> #include<numeric> #include<vector> #include<map> #include<queue> #include<list> #include<sstream> using namespace std; #define LOOP(x,y,z) for((x)=(y);(x)<=(z);(x)++) #defi...
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#include "../libs/CImg.h" #include <string> const int MAX_BRIGHTNESS = 255; const int DEFAULT_RESOLUTION = 6; enum PROCESS_TYPE{ standard, color, edge, transparency }; class image{ public: image(char* filename); image(char* filename, PROCESS_TYPE pt); ~image(); /*Computes the average brightness of a 'block...
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/* * PokerStateInitial.h * hhcards * * Created by Eric Duhon on 3/7/10. * Copyright 2010 Apple Inc. All rights reserved. * */ #pragma once #include "PokerHand.h" #include "Graphics.h" #include "PokerState.h" namespace CR { namespace HHCards { template<typename DeckType> class PokerStateInitial : publi...
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#include <iostream> #include <string> #include <cstdlib> #include <cstring> using namespace std; int main() { /* char *pc1 = "hello"; char *pc2 = "world"; size_t len = strlen(pc1) + strlen(pc2) + 1; char src[len] = {}; char *p = strcat(src, pc1); printf("%s\r\n", src); strcat(p, pc2); ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_NETWORK_DELEGATE_H_ #define NET_BASE_NETWORK_DELEGATE_H_ #include <stdint.h> #include <string> #include "base/callback.h" #include...
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#ifndef __WIN_CAPTURER_FEATURE_FLAGS_H_ #define __WIN_CAPTURER_FEATURE_FLAGS_H_ namespace BJN { // Feature type description, used by windows app capture process typedef enum _FeatureType { CaptureApp2UsingLatest = 1, // AppCapture2 with hooks and magnification CaptureScreenUsingD...
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#include <stdexcept> #include <cassert> #include "SpectralSample.hpp" #include "MeasuredSampleData.hpp" #include "WCECommon.hpp" using namespace FenestrationCommon; namespace SpectralAveraging { ////////////////////////////////////////////////////////////////////////////////////// //// CSample ////////...
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#include <iostream> int sub(int a, int b); int main(){ int x = 10; std::function< int(void) > f; f = std::bind( sub, 29, x ); x = 20; f(); // o/p: (29 - 10) = 19 f = std::bind( sub, 29, std::ref(x) ); // std::ref avoids copy f(); // o/p: (29 - 20) = 9 return 0; } int sub(int a, in...
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/* * Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <LibJS/Runtime/Object.h> namespace JS { class SymbolPrototype final : public Object { JS_OBJECT(SymbolPrototype, Object); public: explicit SymbolPrototype(GlobalObject&)...
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#include <cstdio> #include <cstring> bool vis[3010][3010]; double f[3010][3010]; int n,A,B,me; double dp(int a,int b) { if (vis[a][b]) return(f[a][b]); vis[a][b]=true; double &ret=f[a][b]; if (a+b==n) ret=0; else { int da=A-a,db=B-b; double tot=da*2.0+db+me; ...
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/* Teensy 3.x, LC ADC library * https://github.com/pedvide/ADC * Copyright (c) 2015 Pedro Villanueva * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * ...
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/**************************************************************************** * objects.cpp * * This module implements the methods for objects and composite objects. * * from Persistence of Vision(tm) Ray Tracer version 3.6. * Copyright 1991-2003 Persistence of Vision Team * Copyright 2003-2004 Per...
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#include <iostream> #include <stdio.h> /* defines FILENAME_MAX */ #include "yaml-cpp/yaml.h" #include "arguments.h" #include "dip.h" using namespace dip; int main(int argc, char **argv, char** envp) { Arguments args(argc, argv, envp); if (1 == args.parse()) { std::cout << args.error_message() << std::endl; ...
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sindri69/pizza420
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#include <iostream> #include <fstream> #include "MainUI.h" #include "OrderUI.h" #include "Pizza.h" using namespace std; OrderUI::OrderUI() { //ctor } OrderUI::~OrderUI() { //dtor } void OrderUI::start_orderUI() { char selection = '\0'; while (selection != 'q') { cout << "Pizzeria_86_Progra...
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// $Id: betaDistribution.cpp 2399 2014-03-13 22:43:51Z wkliao $ #include "betaDistribution.h" #include "gammaUtilities.h" #include "betaUtilities.h" #include "errorMsg.h" #include "logFile.h" #include <cmath> betaDistribution::betaDistribution() { _alpha = 0.0; _beta = 0.0; _boundary.resize(0,0); _rates.resize(...
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// // This file accompanies the book "Complete Maya Programming (Volume 2)" // For further information visit http://www.davidgould.com // // Copyright (C) 2004 David Gould // All rights reserved. // #include "MoleculeUtils.h" #include <maya/MTypes.h> #include <maya/MGlobal.h> #include <maya/MVector.h> #include <m...
[ "kingmax_res@163.com" ]
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/* -LICENSE-START- ** Copyright (c) 2018 Blackmagic Design ** ** Permission is hereby granted, free of charge, to any person or organization ** obtaining a copy of the software and accompanying documentation covered by ** this license (the "Software") to use, reproduce, display, distribute, ** execute, and transmit the...
[ "stoth@kernellabs.com" ]
stoth@kernellabs.com
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a00012025/Online_Judge_Code
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#include<bits/stdc++.h> #define LL long long using namespace std; const int maxn=100000+10 ; int w[maxn] ; vector<int> v1[maxn],v2[maxn] ; bool vis1[maxn],vis2[maxn] ; LL dp[2][maxn] ; void dp1(int x) { if(vis1[x]) return ; vis1[x]=1 ; LL &ans=dp[0][x] ; ans=w[x] ; for(auto i : v1[x]) ...
[ "a00012025@gmail.com" ]
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#include <cstdlib> #include <cstring> #include <iostream> using namespace std; struct eArray{ private: // put data members here int *data_ptr; int nums = 0, heap_size = 0; static const int DEFAULT_SIZE = 32; public: // construct an array with 0 elements eArray(){ data_ptr = (int*) malloc(DEFAULT_SIZ...
[ "ssood@cse.iitb.ac.in" ]
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#include "mesh.h" void main() { setlocale(LC_ALL, "Russian"); MESH disk; disk.input(); int user_choise; bool end = false; while (!end) { printf("\t1) По номеру КЭ получить номер его базисых функций;\n\t2) По двум узлам получить номер ребра;\n"); printf("\t3) По номеру ребра узнать номера вершин, составляющ...
[ "andrei.brenev@mail.ru" ]
andrei.brenev@mail.ru
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#include "IP.h" using namespace IP; enum FILTERS { BOX, TRIANGLE, CUBIC_CONV, LANCZOS, HANN, HAMMING }; double boxFilter (double, double); double triFilter (double, double); double cubicConv (double, double); double lanczos (double, double); double hann (double, double); double hamming (double, double); // ~~~~~...
[ "mhasan0047@gmail.com" ]
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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#include <bits/stdc++.h> using namespace std; #define MAX 1000000007 #define MOD 1000000007 #define rep(i,a,b) for(i=a;i<=b;i++) #define repR(i,a,b) for(i=a;i>=b;i--) #define mp(x,y) make_pair(x,y) #define pb(x) emplace_back(x) //#define pb(x) push_back(x) #define all(c) c.begin(),c.end() #define F first #define...
[ "tajircuet@gmail.com" ]
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#include "llvm/Transforms/Scalar/LICM.h" #include "llvm/ADT/SetOperations.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/AliasSetTracker.h" #include "llvm/Analysis/BasicAliasAnalysis.h" #include "llvm/Analysis/CaptureTracking.h" #include "llvm/Analysis/ConstantFoldin...
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#include <stdio.h> #include <stdint.h> #include <gsl/gsl_fft_complex.h> #include "peteys_tmpl_lib.h" #include "error_codes.h" #include "full_util.h" #include "time_class.h" #include "ctraj_defaults.h" #include "pp_util.h" #include "ctraj_3d_fields.h" using namespace libpetey; namespace ctraj { void swap_endian...
[ "peteymills@hotmail.com" ]
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/system/power/power_event_observer.h" #include <map> #include <utility> #include "ash/public/cpp/config.h" #include "ash/root_window_contro...
[ "arnaud@geometry.ee" ]
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timdallman/snpaddress
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#include <iostream> #include <string.h> #include <string> #include <sstream> #include <fstream> #include <iomanip> #include <vector> #include <cmath> #include <map> #include <vector> #include <algorithm> #include <stdio.h> #include <stdlib.h> using namespace std; ////////////////////////////////CLASSES////////////////...
[ "tim.dallman@phe.gov.uk" ]
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#ifndef __mdaAmbience_H #define __mdaAmbience_H #include "audioeffectx.h" class mdaAmbience : public AudioEffectX { public: mdaAmbience(audioMasterCallback audioMaster); ~mdaAmbience(); virtual void process(float **inputs, float **outputs, VstInt32 sampleFrames); virtual void processReplacing(float **inputs, flo...
[ "stefano@elk.audio" ]
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Algorithm-Study-Of-Gist/ProblemSource
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#include <cstdio> int main(){ int n, jump[2000], dp[2000] = {0}; scanf("%d", &n); for(int i=0; i<n; i++) scanf("%d", &jump[i]); for(int i=1; i<n; i++) dp[i] = 99999999; for(int i=0; i<n; i++){ for(int j=1; j<=jump[i]; j++){ dp[i+j] = dp[i+j] > dp[i]+1 ? dp[i]+1 : dp[i+j]; } } if(dp[n-1] == 999999...
[ "chayhyeon@naver.com" ]
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#include <stdio.h> #include <conio.h> void kontrol(int *,int *,int *,int *); main() { int girilen,s1,s2,ebob=1,ekok; printf("1. sayiyi girin = "); scanf("%d",&s1); printf("2. sayiyi girin = "); scanf("%d",&s2); kontrol(&s1,&s2,&ebob,&ekok); printf("ebob = %d\n",ebob); printf("ekok = %d",ekok); } void kontrol(in...
[ "dogabarisozdemir@gmail.com" ]
dogabarisozdemir@gmail.com