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#ifndef __WINSYS_WINDOW_H_GUARD__ #define __WINSYS_WINDOW_H_GUARD__ #include <cstdlib> namespace winsys { typedef std::size_t Window; enum class IcccmWindowState { Withdrawn, Normal, Iconic }; enum class WindowState { Modal, Sticky, MaximizedV...
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/* We are given a stack data structure with push and pop operations, the task is to implement a queue using instances of stack data structure and operations on them. */ #include <iostream> #include <stack> // Method 1. Enqueue operation costly // This method makes sure that oldest entered element is always at the top...
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// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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/* Pup routines for STL classes. After including this header, you can parameter-marshall an variable consisting of STL vectors, lists, maps, strings, or pairs. This includes variables of type "std::list<int>", or even "std::map<double, std::vector<std::string> >". NOT included are the rarer types like valarray or sl...
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/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/fake_output_surface.h" #include "base/bind.h" #include "base/message_loop/message_loop.h" #include "cc/output/compositor_frame_ack.h" #...
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#include <stdint.h> #include <arpa/inet.h> #include "FlowRemovedDecoder.h" namespace OpenFlow { namespace Messages { FlowRemovedDecoder::FlowRemovedDecoder(uint8_t *p_) : HeaderDecoder(p_) { } FlowRemovedDecoder::FlowRemovedDecoder(FlowRemovedDecoder const &decoder) :...
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#pragma once #include <stdio.h> #include <stdlib.h> #include <iostream> #include "CImg.h" #include "Ball.h" #define WIDTH 1280 #define HEIGHT 720 #define COUNT 8 class View { public: View(uint8_t* bg_mem); uint32_t* getFrameBuffer(); uint32_t* loadSprite(uint8_t* sprite_data, int width, int height); void displa...
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#include <vector> #include <string.h> #include <string> #include <iostream> using namespace std; void search(string &A, int pos, int len, vector<string> &res){ int left = pos-1; int right = pos+1; res.push_back(string(A,pos, 1)); while (left >= 0 && right < len){ if (A[left] == A[right]){ ...
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//io/test1.cpp #include <iostream> #include <iomanip> #include <fstream> using namespace std; //assign ung string sa isang variable then compare //ano metric int main(){ string line1[30]; string line2[30]; string line3[30]; string line4[30]; string line; int a = 0; int b = 0; int c = 0; int d = 0; int tot...
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#ifndef AST_OPTIMIZER_INCLUDE_AST_OPT_VISITOR_AVOIDPARAMMISMATCHVISITOR_H_ #define AST_OPTIMIZER_INCLUDE_AST_OPT_VISITOR_AVOIDPARAMMISMATCHVISITOR_H_ #include <list> #include <sstream> #include <string> #include <utility> #include <seal/seal.h> #include "ast_opt/runtime/RuntimeVisitor.h" #include "ast_opt/ast/Abstra...
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#include "kmpch.h" #include "StructuredBuffer.h" #include "DX12Core.h" #include "ResourceStateTracker.h" #include <d3dx12.h> namespace Kame { StructuredBuffer::StructuredBuffer(const std::wstring& name) : Buffer(name) , m_CounterBuffer( CD3DX12_RESOURCE_DESC::Buffer(4, D3D12_RESOURCE_FLAG_ALLOW_UNO...
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//-------------------------------------------------------------------- // Declaration: Copyright (c), by i_dovelemon, 2016. All right reserved. // Author: i_dovelemon[1322600812@qq.com] // Date: 2016/06/19 // Brief: Define a interface to analysis the model file //--------------------------------------------------------...
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#include <iostream> using namespace std; int main() { string _1 = "2(0)"; string _2 = "2"; string _4 = "2(2)"; string _8 = "2(2+2(0))"; string _16= "2(2(2))"; string _32 = "2(2(2)+2(0))"; string _64 = "2(2(2)+2)"; string _128 ="2(2(2)+2+2(0))"; string _256="2(2(2+2(0)))"; strin...
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#include <iostream> #include <cstring> #include <cctype> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/epoll.h> #include <fcntl.h> #include <unistd.h> #include "../include/wrap_sock.h" #define MAX_EVENTS 1024 //监听上限 #define SEVR_PORT 1234 void recv_data(int, int, void*); void s...
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#include "patching.h" #include "BPatch_basicBlock.h" #include "BPatch_function.h" #include "BPatch_point.h" #include "BPatch_process.h" #include "BPatch_snippet.h" #include "Command.h" #include "Instrumenter.h" #include "PatchMgr.h" #include "PatchMgr.h" #include "Snippet.h" #include "Snippet.h" #include "dynC.h" #in...
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#pragma once #include <string> #include <vector> #include "instr/instruction.hpp" #include "instr/instruction_parser.hpp" #include "types.hpp" /** * A parser for the SYSCALL (system call) instruction (opcode 0, funct 12). */ class SyscallParser: public InstructionParser { public: // MARK: -- Construction ...
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#ifndef ENGINE_SHARED_DATAFILE_H #define ENGINE_SHARED_DATAFILE_H // raw datafile access class CDataFileReader { class CDatafile *m_pDataFile; void *GetDataImpl(int Index, int Swap); public: CDataFileReader() : m_pDataFile(0) {} ~CDataFileReader() { Close(); } bool IsOpen() const { return m_pDataFile != 0; } ...
[ "magnus.auvinen@gmail.com" ]
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#ifndef game_CPP #define game_CPP #include "SDL/SDL.h" #include "SDL/SDL_ttf.h" #include "SDL/SDL_mixer.h" #include "SDL/SDL_image.h" #define MAX_LIN 720 #define MAX_COL 1280 #define LEVELL 100 #define LEVELC 100 #define GRIDL 40 #define GRIDC 1280 #include "game.h" void BigScreen::initialize() { SDL_Init(SDL_INIT_EV...
[ "pixelretrogames@github.com" ]
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// // Created by michalsulek on 29.01.2020. // #ifndef PSZT2_ADABOOSTALGORITHM_H #define PSZT2_ADABOOSTALGORITHM_H #include "Stump.h" /** \file Stump.h * Plik zawierający klasę z algorytmem AdaBoost. */ /** \class AdaBoostAlgorithm * Klasa realizuje działanie algorytmu AdaBoost opartego na drzewach decyzyjnych o...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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/** ****************************************************************************** * @file bsp_SysTick.c * @author fire * @version V1.0 * @date 2013-xx-xx * @brief SysTick 系统滴答时钟10us中断函数库,中断时间可自由配置, * 常用的有 1us 10us 1ms 中断。 **********************************************************...
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#include <bits/stdc++.h> using namespace std; #define rep(i, n) for (int i = 0; i < (int)n; i++) #define ff first #define ss second int T, N, u, v, w, k; vector<vector<pair<int, int>>> G; string s; struct LCA { int n, maxe; vector<int> A, D, DD; int& anc(int u, int e) { return A[e * n + u]; } void df...
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// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/profiler/tick-sample.h" #include "include/v8-profiler.h" #include "src/asan.h" #include "src/counters.h" #include "src/frames-inl.h" #inc...
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #include "../edltestutils.h" #include <openenclave/host.h> #include <openenclave/internal/tests.h> #include <wchar.h> #include "string_u.c" void test_string_edl_ecalls(oe_enclave_t* enclave) { const char* str_value = ...
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#line 1 "C:/Users/tyler/dev/WINGG/forge/imaging/hio/types.h" /* * Copyright 2021 Forge. All Rights Reserved. * * The use of this software is subject to the terms of the * Forge license agreement provided at the time of installation * or download, or which otherwise accompanies this software in * either electronic...
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#include <iostream> using namespace std; int main() { int num1=5; int num2=4; double div; div=(double)num1/(double)num2; cout << "5/4´Â " << div << "ÀÔ´Ï´Ù. \n"; return 0; }
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//Question Link //https://practice.geeksforgeeks.org/problems/roman-number-to-integer/0 #include<iostream> #include<bits/stdc++.h> using namespace std; int value(char c) { if(c == 'I') return 1; else if(c == 'V') return 5; else if(c == 'X') return 10; else if(c == 'L') ...
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#ifndef __INSTRUCTION_H #define __INSTRUCTION_H #include "Code3ad.hpp" #include "Operande.hpp" class Instruction { private: int etiquetteIdent; bool _hasEtiquette; CodeInstruction operation; Operande oRes; Operande o1; Operande o2; public: Instruction(CodeInstruction operation, Operande oRes, Operan...
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $NoKeywords: $ //===========================================================================// #include "BaseVSShader.h" #include "blurfilter_vs20.inc" #include "blurfilter_ps20b.inc" // memdbgon must be the last inc...
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#ifndef _LASERDEF_H_ #define _LASERDEF_H_ #define SENSOR_REQ_ERROR _T("") #define SENSOR_GROUP_REQ_ERROR _T("") #define SENSOR_REQ_ERROR_DATA -999.98 /************ 激光传感器安装位置与其id的对应关系 **************** 激光传感器 General布局 D1(10) | D0(09) E0(11) | E1(12) | | | C0(06) B0(...
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// license:BSD-3-Clause // copyright-holders:Curt Coder /********************************************************************** Dela 7x8K EPROM cartridge emulation **********************************************************************/ #pragma once #ifndef __DELA_EP7X8__ #define __DELA_EP7X8__ #...
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// Idle.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Idle.h" #include "IdleDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CIdleApp BEGIN...
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#include<bits/stdc++.h> using namespace std; void solve(); void multipleTestCase() { int t; cin>>t; while(t--) solve(); } int main() { multipleTestCase(); return 0; } void solve() { long long int n; cin>>n; cout<<n<<endl; }
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// Copyright (c) 2018 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SBPay_ACCUMULATORCHECKPOINTS_H #define SBPay_ACCUMULATORCHECKPOINTS_H #include <libzerocoin/bignum.h> #include <univalue/include/...
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/* * Copyright (C) 2012, Laboratorio de Robotica Movel - ICMC/USP * Rafael Luiz Klaser <rlklaser@gmail.com> * http://lrm.icmc.usp.br * * Apoio FAPESP: 2012/04555-4 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published b...
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// IRON: iron_headers /* * Distribution A * * Approved for Public Release, Distribution Unlimited * * EdgeCT (IRON) Software Contract No.: HR0011-15-C-0097 * DCOMP (GNAT) Software Contract No.: HR0011-17-C-0050 * Copyright (c) 2015-20 Raytheon BBN Technologies Corp. * * This material is based upon work suppor...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2013 The Bitcoin developers // Copyright (c) 2015-2017 The IKT developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_PRIMITIVES_BLOCK_H #...
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/*! \verbatim * \copyright Copyright (c) 2014 Julian Amann. All rights reserved. * \date 2014-04-26 17:30 * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the BlueFramework. * \endverbatim */ #pragma once #include <vector> #include <map> #inc...
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#pragma once // Name: bbbbbbbbbbbbbbbbbbbbbbblod, Version: 1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Enums //---------------------------------------------...
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#include <bits/stdc++.h> using namespace std; #define debug(a) cerr << #a << " = " << (a) << endl; #define fst first #define snd second #define sz(x) (int)(x).size() #define all(X) begin(X), end(X) typedef long long int ll; typedef unsigned long long int ull; typedef pair<int, int> pii; template<typename T, typename...
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/* Take as input a two-d array. Wave print it row-wise. Input Format: Two integers M(row) and N(column) and further M * N integers(2-d array numbers). Constraints: Both M and N are between 1 to 10. Output Format: All M * N integers are seperated by commas with 'END' written in the end(as shown in example). Sample ...
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#pragma once #include <aten/src/ATen/Context.h> #include <c10/core/DeviceType.h> #include <torch/csrc/autograd/autograd.h> #include <torch/csrc/autograd/edge.h> #include <torch/csrc/autograd/function.h> #include <torch/csrc/autograd/generated/variable_factories.h> #include <torch/csrc/autograd/profiler.h> #include <to...
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#include <ros/ros.h> #include "std_msgs/String.h" #include <boost/scoped_ptr.hpp> #include <kdl/chain.hpp> #include <kdl/chainjnttojacsolver.hpp> #include <kdl/chainfksolverpos_recursive.hpp> #include <kdl/frames.hpp> #include <kdl/jacobian.hpp> #include <kdl/jntarray.hpp> #include <kdl_parser/kdl_parser.hpp> #include...
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// GENERATED FILE - DO NOT EDIT. // Generated by gen_packed_gl_enums.py using data from packed_gl_enums.json. // // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // PackedGLEnums_autogen.cpp: // ...
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#include <iostream> #include <math.h> #define tam 100000 void Llenar_Random(int A[]) //Ingresa 100000 valores random a un arreglo de enteros. { srand(time(NULL)); for (int i=0;i<tam;i++) A[i]=1+rand() % (1000); // Se almacena un numero aleatorio entre 1 y 1000. } void Mostrar_Arreglo(int A[]) //Muest...
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#include <iostream> #include <iomanip> using namespace std; int main() { double a, b, c; cin >> a; cin >> b; cin >> c; cout << fixed << setprecision(1); cout << "MEDIA = " << (a * 2 + b * 3 + c * 5)/(2 + 3 + 5) << endl; return 0; }
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/** $Id: VBoxSFFile.cpp $ */ /** @file * VBoxSF - OS/2 Shared Folders, the file level IFS EPs. */ /* * Copyright (c) 2007 knut st. osmundsen <bird-src-spam@anduin.net> * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "S...
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// time limit exceeded #include <iostream> #include <vector> #include <string> #include <cstdio> using namespace std; void preprocessing(vector<int> &next, const string &s) { int i = 0, j = -1; next[0] = -1; while (i < s.size()) if (-1 == j || s[i] == s[j]) { i++; j++; next[i] = j; } else j = n...
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#include <iostream> #include <string> namespace mike{ class DispositivoToken { std::string ip; std::string modelo; int numero; public: DispositivoToken(); DispositivoToken(std::string _ip, std::string _modelo, int _numero) : ip(_ip), modelo(_modelo), numero(_numero) {} friend std::ostream & opera...
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// // Copyright (C) 2013 OpenSim Ltd. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program i...
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// Copyright (c) 2009-2013 University of Twente // Copyright (c) 2009-2013 Michael Weber <michaelw@cs.utwente.nl> // Copyright (c) 2009-2013 Maks Verver <maksverver@geocities.com> // Copyright (c) 2009-2013 Eindhoven University of Technology // // Distributed under the Boost Software License, Version 1.0. // (See accom...
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// // EditorMenuMotion.hpp // Crazy Darts 2 Mac // // Created by Nicholas Raptis on 4/13/19. // Copyright © 2019 Froggy Studios. All rights reserved. // #ifndef EditorMenuMotion_hpp #define EditorMenuMotion_hpp #include "ToolMenu.hpp" #include "EditorMenuMotionTypePanel.hpp" #include "LevelMotionControllerBluepri...
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#include "../leecode-II/leetcode.h" #include <algorithm> #include <deque> #include <iostream> #include <string> #include <vector> #include <unordered_map> #include <unordered_set> using namespace std; typedef _leetcode_undirectedgraphnode<int> UndirectedGraphNode; class Solution { public: UndirectedGraphNode *...
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#pragma once #include "../misc/CUserCmd.hpp" #define MULTIPLAYER_BACKUP 150 class bf_write; class bf_read; class CInput { public: virtual void Init_All(void); virtual void Shutdown_All(void); virtual int GetButtonBits(int); virtual void CreateMove(int sequence_number, float input_sample_frametime, bool act...
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#include <cstdio> typedef long long LL; const int MAXN = 1111111; int a[MAXN], q[MAXN]; LL f[MAXN], g[MAXN]; inline LL calc(int i, int j) { return g[j] - LL(i) * j; } int main() { int n, l = 0, r = 0; scanf("%d", &n); for (int i = 1; i <= n; ++i) { scanf("%d", &a[i]); for (; l < r &...
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#pragma once #include <chrono> namespace sse { class clock { public: clock() :m_start(std::chrono::steady_clock::now()) { } template<typename T> T restart() { const std::chrono::steady_clock::time_point old = m_start; m_start = std::chrono::steady_clock::now(); const std::chrono::duration<...
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/* * Copyright (c) 2008 James Molloy, Jörg Pfähler, Matthew Iselin * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "A...
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#pragma once class Phone { public: Phone(): brand(""), model(""),color(""),price(0){} ~Phone() {} friend std::istream&operator >> (std::istream &in, Phone &obj); friend std::ostream&operator <<(std::ostream &out, Phone &obj); std::string getBrand(); std::string getModel(); std::string getColor(); double getPri...
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#pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "ThirdPersonCameraGameMode.generated.h" UCLASS(minimalapi) class AThirdPersonCameraGameMode : public AGameModeBase { GENERATED_BODY() public: AThirdPersonCameraGameMode(); };
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// Copyright (c) 2012-2019 The Bitcoin Core developers // Copyright (c) 2017-2019 The Raven Core developers // Copyright (c) 2018-2019 The Rito Core developers // Copyright (c) 2019 The Valuero developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/li...
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/* * ===================================================================================== * * Filename: eeprom_i2c.cpp * * Description: * * Version: 1.0 * Created: 07/14/2018 13:05:17 * Revision: none * Compiler: gcc * * Author: Stuart B. Wilkins (sbw), st...
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#pragma once #include "stdafx.h" #include "ObjectManager.h" #include "NetClient.h" #include "Geometry.h" #include "ManagerTemplate.h" namespace HACKUZAN { class PredOutPut { public: Vector3 CastPosition; Vector3 UnitPosition; std::vector<GameObject*> CollisionObjects; HitChance HitsChance = HitChance::Imm...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Enceladus developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mi...
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//C++ /* ---------------------------------------------------- The Desktop Project ------------------ Copyright 2004 Daher Alfawares Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apac...
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#include "animation.h" #include "changingpath.h" #include "snippet.h" #include <QDebug> #include <QPainterPath> Animation::Animation(QObject *parent) : QObject(parent) { } // After adding a snippet to an animation, you must never modify it again. Otherwise, updatedPaths might not be correct. void Animation::addSni...
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#include "compass.h" #include "ui_compass.h" Compass::Compass(QWidget *parent) : QDialog(parent), ui(new Ui::Compass) { ui->setupUi(this); mCompassGauge = new QcGaugeWidget; mCompassGauge->addBackground(79); QcBackgroundItem *bkg1 = mCompassGauge->addBackground(72); bkg1->clearrColors(); ...
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// Copyright 2010, Shuo Chen. All rights reserved. // http://github.com/chenshuo/evcpp // // Use of this source code is governed by a BSD-style license // that can be found in the License file. // Author: Shuo Chen (chenshuo at chenshuo dot com) // #include "evcpp.h" void onConnect(evcpp::TcpConnectionPtr conn) { ...
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#ifndef _ELASTOS_DROID_CALCULATOR2_CCALCULATORPADLAYOUT_H__ #define _ELASTOS_DROID_CALCULATOR2_CCALCULATORPADLAYOUT_H__ #include "_Elastos_Droid_Calculator2_CCalculatorPadLayout.h" #include "elastos/droid/calculator2/CalculatorPadLayout.h" namespace Elastos { namespace Droid { namespace Calculator2 { CarClass(CCalcu...
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#pragma once #include "IASIDevPreConfig.h" class CASIDevConfig : public IASIDevPreConfig { public: CASIDevConfig(void); ~CASIDevConfig(void); DECLARE_IUNKNOWN STDMETHODIMP set_param ( devparam *paramIn // ) PURE; STDMETHODIMP get_param ( devparam *paramOut // ) PURE; devparam m_DevParam; }...
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#include <string> #include <ostream> #include <iostream> #include <string> #include "Debug.h" #include "Instance.h" using std::cout; using std::cerr; using std::endl; using std::string; int main(int argc, char *argv[]) { Ptr<Instance::Manager> manager = shippingInstanceManager(); if (manager == NULL) { ...
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#pragma once #include "Concepts/Delete.hpp" #include "FrameBuffer.hpp" #include "Transform.hpp" #include "Texture.hpp" #include "VAO.hpp" struct SpriteInfo { Texture* texture; Transform transform; VAO mesh; }; class Sprite : NoCopy { public: Sprite(); Sprite(const Sprite&& that); Sprite& operator=(const Spri...
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#include <iostream> #include <string> #include <cmath> #include <algorithm> #include <cstring> #include <cstdio> #include <vector> #include <set> #include <map> #include <fstream> #include <sstream> using namespace std; // #define usefre double calculate1(int); double calculate2(int); int main() { #ifdef usefre fre...
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#pragma once class ChestScreen{ public: void _buttonClicked(Button &); void _controllerDirectionChanged(int,StickDirection); void _controllerDirectionHeld(int,StickDirection); void _drawSlotItemAt(Tessellator &,ItemInstance const*,int,int,bool); void _entityCheck(void); void _getChestEntity(void); ...
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// Copyright 2014 Samsung Electronics. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "utc_blink_ewk_base.h" #include <map> class utc_blink_ewk_view_web_application_icon_urls_get : public utc_blink_ewk_base { protected: void Load...
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/* Given an array of integers that is already sorted in ascending order, find two numbers such that they add up to a specific target number. The function twoSum should return indices of the two numbers such that they add up to the target, where index1 must be less than index2. Note: Your returned answers (both index...
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#include "stdafx.h" Bitmap::Bitmap() : vertexBuffer(nullptr), indexBuffer(nullptr), texture(std::make_shared<Texture>()){ } Bitmap::~Bitmap() { texture.reset(); if (indexBuffer) { indexBuffer->Release(); indexBuffer = nullptr; } if (vertexBuffer) { vertexBuffer->Release(); vertexBuffer = nullptr; }...
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// bslstl_multimap.h -*-C++-*- #ifndef INCLUDED_BSLSTL_MULTIMAP #define INCLUDED_BSLSTL_MULTIMAP #ifndef INCLUDED_BSLS_IDENT #include <bsls_ident.h> #endif BSLS_IDENT("$Id: $") //@PURPOSE: Provide an STL-compliant multimap class. // //@CLASSES: // bsl::multimap STL-c...
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#ifndef _UVPX_FRAME_H_ #define _UVPX_FRAME_H_ #include <cstdio> #include <memory> #include "dll_defines.hpp" namespace uvpx { class UVPX_EXPORT Frame { private: unsigned char *m_y; unsigned char *m_u; unsigned char *m_v; size_t m_ySize; size_t m_uvSize; ...
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#include<bits/stdc++.h> #define ll long long int using namespace std; ll gcd(ll x,ll y) { return y==0? x:gcd(y,x%y); } int main() { int n; cin>>n; ll x1,y1; scanf("%lld/%lld",&x1,&y1); n--; while(n--) { ll x2,y2; scanf("%lld/%lld",&x2,&y2); //cout<<x1<<y1<<x2<<y2<<endl; ll lcm=y1*y2/gcd(y1,y2); x1=x1*...
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// // This source file is part of appleseed. // Visit http://appleseedhq.net/ for additional information and resources. // // This software is released under the MIT license. // // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited // Copyright (c) 2014 Francois Beaune, The appleseedhq Organization // // Pe...
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#include "Boss3.h" extern int Boss3HP; Boss3::Boss3() { } Boss3::Boss3(float X, float Y) { PosX = x = X; PosY = y = Y + 10; LRight = true; exploded = false; shooting = true; wasHit = false; hitTime = 0; isDead = 0; type = 4; HP = 16; vx = 2; vy = 0; CRec = RecF(x, y, 32, 80); } ...
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#include "mythread.h" #include "MainWindow.h" CMyThread::CMyThread(QObject *parent) : QThread(parent) { } void CMyThread::run( ) { MainWindow* pMulti = ( MainWindow* ) parent( ); quint8 data[ 704 * 576 * 4 ]; ULONG lSize = 704 * 576 * 4; while ( true ) { pMulti->Recognize( data, lSize ); ...
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#include <iostream> #include <math.h> /* [Silver 3] 칸토어 집합 칸토어 집합은 0과 1사이의 실수로 이루어진 집합으로, 구간 [0, 1]에서 시작해서 각 구간을 3등분하여 가운데 구간을 반복적으로 제외하는 방식으로 만든다. 집합이 유한 칸토어 집합의 근사 ---- 걍 - 패턴 구하는 재귀 문제이다. 제거되는 형태가 이진 탐색 (중간은 제거되니깐 삼진 탐색은 아니다.) ---- 1. -가 3N개 있는 문자열에서 시작한다. (중간값이 없을 일이 없다...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/***************************************************************************** * Copyright Statement: * -------------------- * This software is protected by Copyright and the information contained * herein is confidential. The software may not be copied and the information * contained herein may not be used or dis...
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#include "Labyrinth.hpp" #include <iostream> using namespace std; void Labyrinth::initialisieren() { for (int i = 0; i < kZeilen; i++) { for (int j = 0; j < kSpalten; j++) { labyrinth[i][j] = MAUER; } } for (int i = 0; i < kZeilen; i++) { labyrinth[i][kSpalten] = NL; } for (int i = 0; i < kSpalten; i+...
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#include "Globals.h" #include "Application.h" #include "ModuleRender.h" #include "ModuleTextures.h" #include "SDL/include/SDL.h" #include "SDL_image/include/SDL_image.h" #pragma comment( lib, "SDL_image/libx86/SDL2_image.lib" ) using namespace std; ModuleTextures::ModuleTextures() { } // Destructor ModuleTextures::...
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#include "askpassphrasedialog.h" #include "ui_askpassphrasedialog.h" #include "guiconstants.h" #include "walletmodel.h" #include <QMessageBox> #include <QPushButton> #include <QKeyEvent> extern bool fWalletUnlockStakingOnly; AskPassphraseDialog::AskPassphraseDialog(Mode mode, QWidget *parent) : QDialog(parent),...
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#ifndef CRM_SYSTEM_STORAGEDATABASE_H #define CRM_SYSTEM_STORAGEDATABASE_H #include <iostream> #include <memory> #include <string> #include <cstdio> #include <vector> #include "people.h" #include <grpc++/grpc++.h> #include "CRM-system.grpc.pb.h" #include <stdexcept> #include "storage.h" namespace repositories { ...
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// (C) John Maddock 2010. // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // See http://www.boost.org/libs/type_traits for most recent version including documentation. ...
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#pragma once #include "Graphics\Surfaceobj.h" class processHoleMesh { public: processHoleMesh(); ~processHoleMesh(); void processMeshSTL(char* path); SurfaceObj * getBiggestWaterTightPart(); void drawSeparatePart() const; private: SurfaceObjPtr originalSurface; std::vector<arrayInt> independentObj; std::vecto...
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#ifndef COLORPICKER_H #define COLORPICKER_H #include <QObject> #include <QColor> #include <QTime> #define COLORPICKER_INCREMENT 5 #define COLORPICKER_INIT_INDEX 10 class ColorPicker { public: ColorPicker(); QColor GetColor(); void Reset(); int m_nIndex; QList<QColor> m_clrList; void SetStartInd...
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// ReferenceSwap.cpp : 이 파일에는 'main' 함수가 포함됩니다. 거기서 프로그램 실행이 시작되고 종료됩니다. // #include "pch.h" #include <iostream> using namespace std; //참조 전달이므로 호출자 변수의 값을 변경할 수 있다. void Swap(int &a, int &b) { int nTmp = a; a = b; b = nTmp; } int main() { int x = 10, y = 20; Swap(x, y); cout << "x : " << x << endl; cou...
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#include <QTest> #include "QTestableAutomationRequest.h" using namespace QTestable; class QTestableAutomationRequestTest : public QObject { Q_OBJECT private slots: void ShouldBeAbleToParseARequestWithoutArguments_data() { QTest::addColumn<QString>("request"); QTest::addColumn<bool>("isValid");...
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subroutine SUB_NAME (ifile,name,arr,overwrite) ! ! Read an n-D array dataset from an open file. This assumes some ! preprocessor variables have been set - see ! write_attribute_preprocessor.F90. ! implicit none integer, parameter :: LEN_STR = 256 integer, parameter ...
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#include "hamming.hpp" #include <bitset> #include <fstream> #include "bit_getter.hpp" #include "bit_writer.hpp" namespace tik { namespace hamming { enum class Type { NORMAL, EXTENDED }; void encode(const std::filesystem::path& from, c...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual...
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// UrlClient.h // Declares the cUrlClient class for high-level URL interaction /* Options that can be set via the Options parameter to the cUrlClient calls: "MaxRedirects": The maximum number of allowed redirects before the client refuses a redirect with an error "OwnCert": The client certificate to...
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