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#include "pessoajuridica.h" namespace tp2 { PessoaJuridica::PessoaJuridica(): inscricaoSocial(0), razaoSocial(""), CNPJ("") { } PessoaJuridica::PessoaJuridica(QString nome, QString endereco, QString email, QString CNPJ, int inscricaoSocial, QString razaoSocial): inscr...
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/* * Copyright (C) 2004-2010 Geometer Plus <contact@geometerplus.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any lat...
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// filesys.cc // Routines to manage the overall operation of the file system. // Implements routines to map from textual file names to files. // // Each file in the file system has: // A file header, stored in a sector on disk // (the size of the file header data structure is arranged // to be precisely the size...
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////////////////////////////////////////////////////////////////////////////////// // Tuscarora Software Suite. The Samraksh Company. All rights reserved. // Please see License.txt file in the software root directory for usage rights. // Please see developer's manual for implementation notes. /////////////////////...
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/* This example demonstrates how to use a two dimensional slice of a three dimensional noise field to guide particles that are flying around. It was originally based on the idea of simulating "pollen" being blown around by the wind, and implemented in the Processing: http://www.openprocessing.org/visuals/?visualID...
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#include <iostream> #include <fstream> #include <vector> using namespace std; #include "opencv2/core/core.hpp" #include "opencv2/highgui/highgui.hpp" #include <Eigen/Geometry> //格式化字符串 处理图像文件格式 #include <boost/format.hpp> //点云数据处理 #include <pcl/point_types.h> #include <pcl/io/pcd_io.h> #include <pcl/visualization/pcl_...
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#include "alco_edit_base.h" #include "ui_alco_edit_base.h" AlcoEditBase::AlcoEditBase(AlcoBaseWorker* _baseWorker, QWidget* parent) : QWidget(parent) , ui(new Ui::AlcoEditBase) , lay(new QDynamicGridLayout(4)) , baseWorker(_baseWorker) , base(baseWorker->getMapAlco()) { ui->setupUi(this); a...
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#ifndef _CAMERA_H_ #define _CAMERA_H_ #include <GL/gl.h> class Camera{ private: public: int x, y; Camera(); void drawSprite(int spriteX, int spriteY, int spriteHeight, int spriteWidth, float texCoords[][8], int texIndex); void updatePosition(int playerX, int playerY, int mapHeight, int mapWidth); }; #...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/** * Common definitions and routines for the TDMN project. * * 2011. Written by NatSys Lab. (info@natsys-lab.com). */ #ifndef __TDMN_H__ #define __TDMN_H__ #include <assert.h> #include <errno.h> #include <execinfo.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sstream...
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//////////////////////////////////////////////////////////////////////////// // Created : 06.03.2009 // Author : Dmitriy Iassenev // Copyright (C) GSC Game World - 2009 //////////////////////////////////////////////////////////////////////////// #ifndef SCRIPT_ENGINE_WRAPPER_H_INCLUDED #define SCRIPT_ENGINE_WRAPPER_...
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#include "Transform.h" #define _USE_MATH_DEFINES #include <math.h> #include "Engine/EngineUtils.h" #include "Engine/Components/ComponentType.h" Transform::Transform() : m_localPosition(Vector2(0,0)) , m_localRotation(0) , m_localScale(Vector2(1,1)) , m_worldPosition(Vector2(0, 0)) , m_worldRotation(0) , m_worl...
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// Generated by gencpp from file franka_gripper/HomingActionResult.msg // DO NOT EDIT! #ifndef FRANKA_GRIPPER_MESSAGE_HOMINGACTIONRESULT_H #define FRANKA_GRIPPER_MESSAGE_HOMINGACTIONRESULT_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/built...
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#ifndef WUDUO_BASE_THREAD_H #define WUDUO_BASE_THREAD_H #include <pthread.h> #include <functional> #include <memory> #include <unistd.h> #include <sys/syscall.h> #include "Noncopyable.h" namespace wuduo { namespace CurrentThread { pid_t tid() { return static_cast<pid_t>(::syscall(SYS_gettid)); } } class Threa...
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#ifndef __GRID_H__ #define __GRID_H__ #include <vector> #include <math.h> #include <assert.h> #include <stdio.h> #include <pmmintrin.h> #include "omp.h" #include "Variables.h" using namespace std; class Grid{ public: Grid(float xBound, float yBound, float zBound, float h, sim_state_t* s); ~Grid(); /* Call this ...
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#include "calc/api/plus.hpp" #include "calc/api/plus_json.hpp" #include <wjrpc/incoming/incoming_holder.hpp> #include <wjrpc/outgoing/outgoing_holder.hpp> #include <wjrpc/outgoing/outgoing_result.hpp> #include <wjrpc/outgoing/outgoing_result_json.hpp> #include <wjson/_json.hpp> #include <iostream> /** * @example ex...
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#include<iostream> #include "my_shared_ptr.h" my_shared_ptr::my_shared_ptr() :m_memory(NULL) { m_count = new int (0); } my_shared_ptr::my_shared_ptr(int* memory) :m_memory(memory) { if (memory != NULL) { m_count = new int (1); } else { m_count = new int (0); } } my_shared_ptr::my_shared_ptr(my_shared_ptr...
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/****************************************** * AUTHOR: JULIAN FERRES * * INSTITUITION: FIUBA * ******************************************/ #include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<ll> vi; typedef pair<ll, ll> ii; #define FIN ...
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/** Copyright (c) 2016 Roman Katuntsev <sbkarr@stappler.org> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merg...
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/** @file TreeMap.cpp * * @author Jon Turner * @date 2011 * This is open source software licensed under the Apache 2.0 license. * See http://www.apache.org/licenses/LICENSE-2.0 for details. */ #include "TreeMap.h" /** Constructor for TreeMap, allocates space and initializes map. * N1 is the max number of...
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#include "utils.hpp" /* Loops over temperature range T1 to T2 with steps dT. Lattice size LxL. Returns result arma::mat. Simulation runs for equilibration_cycles before logging of results begins. Total runs = equilibration_cycles + cycles. */ mat temp_range(int L, double entropy, double T1, double dT, double T...
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// Copyright 2007, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions ...
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// Supported with union (c) 2018-2021 Union team #ifndef __ZPARTICLE_H__VER2__ #define __ZPARTICLE_H__VER2__ namespace Gothic_II_Classic { const int zPARTICLE_MAX_GLOBAL = 4096; enum zTPFX_EmitterShape { zPFX_EMITTER_SHAPE_POINT, zPFX_EMITTER_SHAPE_LINE, zPFX_EMITTER_SHAPE_BOX, zPFX_EMITTER_SHAPE...
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#ifndef World_h #define World_h #include "CellTree.h" /* * The World class adds logic to traverse the CellTree to add/remove cells. * This allows you to navigate 64-bit x/y coordinates by partitioning them * via a tree (in this case a quad tree). */ class World { public: World() {} // add a cell Cell...
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#include <iostream> // 1228 암호문1 #include <vector> using namespace std; int main() { int T = 10; for(int testCase=1; testCase <=T; testCase++) { int N; cin >> N; vector <int> result(10); for(int i=0; i<N; i++) { int temp; cin >> temp; ...
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#pragma once #include "object.h" namespace litehtml { class html_tag; enum box_type { box_block, box_line }; class box : public object { public: typedef litehtml::object_ptr<litehtml::box> ptr; typedef std::vector< litehtml::object_ptr<litehtml::box> > vector; protected: int m_box_top; int ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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/** * ============================================================================ * Name : Material.h * Part of : Simple OpenGL graphics engine framework * Description : simple material * Version : 1.00 * Author : Jani Immonen, <realdashdev@gmail.com> * ======================================...
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#include "stdafx.h" #include "cTransform.h" cTransform::cTransform() : m_vPos(0, 0, 0) , m_vDir(0, 0, 1) , m_vRot(0, 0, 0) { D3DXMatrixIdentity(&m_matWorld); m_matR = m_matT = m_matS = m_matWorld; } cTransform::~cTransform() { } void cTransform::SetPosition(const D3DXVECTOR3 * pvPos) { m_vPos = *pvPos; } vo...
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#include "copyright.h" #include "tlb.h" #include "syscall.h" #include "machine.h" #include "thread.h" #include "system.h" #include "utility.h" //---------------------------------------------------------------------- // UpdateTLB // Called when exception is raised and a page isn't in the TLB. // Figures out what t...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin, Novacoin, and Ecoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_INIT_H #define BITCOIN_INIT_H #include "walle...
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#include <bits/stdc++.h> using namespace std; #define ll long long #define si(n) scanf("%d",&n) #define sll(n) scanf("%lld",&n) #define pin(n) printf("%d\n",n) #define plln(n) printf("%lld\n",n) #define pis(n) printf("%d ",n) #define plls(n) printf("%lld ",n) #define rep(i, start, end) for(int i=start; i<end; i++) #def...
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// Greatest Common Divisor // Given 2 non negative integers m and n, find gcd(m, n) // GCD of 2 integers m and n is defined as the greatest integer g such that g is a divisor of both m and n. // Both m and n fit in a 32 bit signed integer. // Example // m : 6 // n : 9 // GCD(m, n) : 3 // https://www.interviewbit...
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/***************************************************************** Name : Date : 2018/04/12 By : CharlotteHonG Final: 2018/04/12 *****************************************************************/ #include <iostream> #include <vector> #include <algorithm> #include <cmath> #include <timer.hpp> using namespace std; #i...
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// This file was generated based on '/Users/medbeji/Library/Application Support/Fusetools/Packages/Fuse.Controls.Primitives/1.0.2/shapes/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IResize.h> #include <Fuse.Binding.h> #include <Fuse.Controls.Shape.h>...
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#pragma once #include "./interface/cdialog.h" class cIconDialog; class CVirtualItem; class CItem; class CPetResurrectionDialog : public cDialog { cIconDialog* mIconDialog; CVirtualItem* mSourceItem; CItem* mUsedItem; MSG_DWORD3 mMessage; public: CPetResurrectionDialog(void); virtual ~CPetResurrectionDialo...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
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// win_cDemo.cpp : 定义控制台应用程序的入口点。 // #include "ICTCLAS2011.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #ifndef OS_LINUX #pragma comment(lib, "ICTCLAS2011.lib") #else #include <iconv.h> #endif //Linux #ifdef OS_LINUX #define _stricmp(X,Y) strcasecmp((X),(Y)) #define _strnicmp(X,Y,Z)...
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#include "eirExe.h" eirExe::eirExe() { }
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#include "game.hpp" void setup() { // put your setup code here, to run once: Serial.begin(9600); } int lastValue = 0; bool toggledSwitch(){ int a = analogRead(A0); if(lastValue==a){ lastValue=a; return false; }else if(abs(a-lastValue)>800){ lastValue=a; return true; } lastV...
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#include "Intern.hpp" Intern::Intern() { } Intern::Intern(const Intern & src) { *this = src; } Intern::~Intern() { } Intern & Intern::operator=(const Intern & src) { (void)src; return(*this); } Form * Intern::makeShrub(std::string const & target) { return (new ShrubberyCreationForm(target)); } Form * Intern...
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/** * Copyright (c) 2018, Timothy Stack * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of condi...
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/// autogenerated analytical inverse kinematics code from ikfast program part of OpenRAVE /// \author Rosen Diankov /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// http://www....
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#define CHECKBOX_BOX_SIZE 12.0f #define CHECKBOX_TEXT_PADDING 5.0f #include "DosControlLook.h" #include <Bitmap.h> #include <Control.h> #include <Font.h> #include <String.h> #include <Window.h> using namespace BPrivate; DosControlLook::DosControlLook() {} DosControlLook::~DosControlLook() {} BAlignment DosControl...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/webui/about_ui.h" #include <algorithm> #include <string> #include <utility> #include <vector> #include "base/bind.h" #in...
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#pragma once // Name: SoT, Version: 2.2.0.2 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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/* * Copyright 2021 ShadowCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed...
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/*========================================================================= * * Copyright UMC Utrecht and contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * h...
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/**************************************************************************** * NxWidgets/libnxwidgets/src/cscaledbitmap.hxx * * Copyright (C) 2013 Gregory Nutt. All rights reserved. * Author: Gregory Nutt <gnutt@nuttx.org> * * Redistribution and use in source and binary forms, with or without * modification...
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#include<iostream> #include<cstdio> #include<cmath> using namespace std; int main() { int t,n,k; long long int a,b,c,d,e,s; cin>>t; for(int i=0;i<t;i++) { cin>>n>>a; s=a+2*(unsigned long long)pow(10,n); cout<<s<<endl; fflush(stdout); cin>>b; c=(unsigne...
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#include "SlidingTilePuzzleNode.hpp" #include <algorithm> #include <cmath> #include <iomanip> #include <ios> #include <iostream> #include <ostream> #include <string> void SlidingTilePuzzleNode::checkOnSlideUp() const { if (m_zero_tile_y == 0) { ZeroTileOutsideException exception(std::string("'m_zero_tile_...
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#include <algorithm> #include <iostream> #include <string> #include <limits> // alogrithm using std::equal; // iostream using std::cin; using std::cout; using std::endl; // string using std::string; // limits using std::numeric_limits; inline bool is_palindrome(string word) { return equal(word.begin(), word.end(), wo...
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#ifndef DIRECTIONALDIFFUSEBSDFLAYER_H #define DIRECTIONALDIFFUSEBSDFLAYER_H #include <memory> #include "BSDFLayer.hpp" namespace SingleLayerOptics { class CDirectionalDiffuseCell; // All outgoing directions are calculated class CDirectionalDiffuseBSDFLayer : public CBSDFLayer { public: CDirectionalDiffuseBSD...
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#include "qcgenerator.h" #include <QApplication> #include <QTranslator> #include "qclogger.h" #include "properties/qcstaticproperties.h" int main(int argc, char *argv[]) { // ------------------ Initial configuration ------------------ // QApplication a(argc, argv); QString locale = QLocale::system().name...
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#include <stdio.h> #include <stdlib.h> #include<conio.h> #include<iostream> #include<string> //void Innfix(string); using namespace std; struct node { string value; struct node *next; }; /*void Innfix(string input) { for(int i=0;i<input.length();i++) { cout<<input[i]<<endl; } }*/ struct St...
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// Copyright (c) 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/third_party/quiche/src/quic/test_tools/simple_session_notifier.h" #include "net/third_party/quiche/src/quic/core/quic_utils.h" #include...
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// pbrt is Copyright(c) 1998-2020 Matt Pharr, Wenzel Jakob, and Greg Humphreys. // The pbrt source code is licensed under the Apache License, Version 2.0. // SPDX: Apache-2.0 #ifndef PBRT_UTIL_NOISE_H #define PBRT_UTIL_NOISE_H #include <pbrt/pbrt.h> namespace pbrt { PBRT_CPU_GPU Float Noise(Float x, Float y = .5f, ...
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/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) * All rights reserved. * * This package is an SSL implementation written * by Eric Young (eay@cryptsoft.com). * The implementation was written so as to conform with Netscapes SSL. * * This library is free for commercial and non-commercial use as long as ...
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/* * catalogo_check.cpp - Comprobación estática de código fuente para P4 * ©2020 POO - Pedro, Inma, Fidel, Gerardo */ #include "caclibrary.h" #include <vector> #include <iostream> using namespace std; int main(int argc, const char **argv) { checkCode c1(argc, argv, "articulo.cpp", "Modo de empleo: ./catalogo_...
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/**************************************************************************/ /* */ /* WWIV Version 5.x */ /* Copyright (C)1998-2022, WWIV Software Services */ /* ...
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// // Created by Aaron Berry on 4/18/21. // #pragma once #ifndef HUMAN_HPP #define HUMAN_HPP #include <string> #include "includes/Brain.hpp" class Human { Brain const *brain_; public: Human(const Human &other); virtual ~Human(); Human(); Brain const &getBrain() const; std::string identify() const; ...
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/* * ===================================================================================== * * Filename: TrajectoryControllerP.cpp * * Description: Implementation of trajectory controller with orientation control * from 'Springer handbook of robotics' chapter 34 pg 805 * * Version: 1.0...
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#ifndef Joint_H #define Joint_H #include <glm/glm.hpp> namespace aie { class Renderer2D; } /// <summary> /// A connection between to RigidBodies /// </summary> class Joint { protected: Joint(); public: Joint(class RigidBody* body1, class RigidBody* body2); virtual void FixedUpdate(glm::vec2 gravity, float ...
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#include <random> #include <iostream> int main(int argc, char *argv[]) { std::random_device rnd; // 非決定的な乱数生成器 for(int i = 0; i < atoi(argv[1]); i++) { std::cout << rnd() % 9999 << "\n"; } return 0; }
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "icalls/mscorlib/System/TypedReference...
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/************************************************************************ Copyright (C) 2007 STMicroelectronics. All Rights Reserved. This file is part of the Player2 Library. Player2 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by...
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#include "gsp.h" #include "ui_gsp.h" #include <QString> #include <QDebug> #include <QNetworkAccessManager> #include <QNetworkReply> #include <QEventLoop> #include <QRegExp> #include <QList> #include <QTextBrowser> #include <QStandardPaths> #include <QObject> #include <QSqlDatabase> #include <QSqlError> #include <QSqlQu...
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#include <vector> #include <string> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cs...
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/** * \brief Implementation of the planet. * * \Author: Alexander Lelidis, Andreas Emch, Uroš Tešić * \Date: 2017-11-11 */ #include "Planet.h" #include <osg/Switch> #include <osgDB/ReadFile> #include "../config.h" #include "../osg/JsonEigenConversions.h" #include "../osg/OsgEigenConversions.h" #include "../o...
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/* Sjasm Z80 Assembler version 0.42 Copyright 2011 Sjoerd Mastijn This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software ...
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/*************************************************************************** control.h - description ------------------- begin : Apr. 22 2015 copyright : (C) 2015 by XI'AN JIAOTONG UNIVERSITY author : Cui Bin...
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#define GLM_FORCE_RADIANS #include <QOpenGLFunctions_3_3_Core> #include <QOpenGLWidget> #include <QOpenGLShader> #include <QOpenGLShaderProgram> #include <QKeyEvent> #include <QMouseEvent> #include "glm/glm.hpp" #include "glm/gtc/matrix_transform.hpp" #include "model.h" class MyGLWidget : public QOpenGLWidget, protec...
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#include <iostream> #include <sstream> #include <fstream> #include <vector> #include <list> #include <string> #include <map> #include <algorithm> #include <iterator> #include <stddef.h> namespace fpg { using namespace std; template <typename K, typename V> bool less(const pair<K, V>& lhs, const pair<K, V>& rhs) { ...
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#include "StdAfx.h" #include "GLExtz.h"
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/* * ArcScript Scripts for Arcemu MMORPG Server * Copyright (C) 2008-2009 Arcemu Team * Copyright (C) 2007 Moon++ <http://www.moonplusplus.com/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foun...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NGLineBoxFragmentBuilder_h #define NGLineBoxFragmentBuilder_h #include "third_party/blink/renderer/core/layout/geometry/logical_offset.h" #includ...
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#ifndef COPACI_H #define COPACI_H using namespace std; #include <string> class Copac{ string tip; string zona; public: Copac(string t , string z); Copac(const Copac& c); protected: void GetTip(); }; class Brad : public Copac{ int height; string culoare; public : Brad(int h, string c...
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#include "pch.h" #include "Exposure.h" using namespace std; using namespace Platform; using namespace CognitiveServicesLib; #pragma region ExposureLevelHelper implementation EnumKeyJsonName<ExposureLevel> ExposureLevelHelper::ckvJsonNames[3] = { { ExposureLevel::UnderExposure, L"underExposure" }, { ExposureLevel...
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resident) { if(head->isPresident) { cout<<"President already Exist!!"<<endl; cout<<"Do you want to add this as member?"<<endl; char choice; if(choice=='Y' || choice=='y') { ...
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// Global variabls: // 0:vars:3 // 3:atom_1_X0_1:1 // 4:atom_1_X5_2:1 // 5:atom_1_X7_0:1 // 6:atom_1_X9_1:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 // 2:thr2:1 #define ADDRSIZE 7 #define LOCALADDRSIZE 3 #define NTHREAD 4 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CP...
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//================================================================================================= /*! // \file src/mathtest/hermitianmatrix/ColumnComplexTest.cpp // \brief Source file for the HermitianMatrix column complex test // // Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved // // This file is...
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#include "ros/ros.h" #include "std_msgs/String.h" #include "geometry_msgs/PoseStamped.h" #include "nav_msgs/Odometry.h" #include "utils/yamlRead.h" #include "stdio.h" #include <sstream> #include "../3rdPartLib/Sophus/sophus/se3.h" #include "../3rdPartLib/Sophus/sophus/so3.h" using namespace std; using namespace Sophus...
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/* * Copyright (C) 2014 Canonical Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (c) 2008-2020 Ryo Suzuki // Copyright (c) 2016-2020 OpenSiv3D Project // // Licensed under the MIT License. // //----------------------------------------------- # pragma once # include <Siv3D/Common.hpp> # i...
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#pragma once #include <vector> #include <string> #include "Vector.h" namespace sgl { class Image { public: Image(const std::string& file); virtual ~Image(); public: const std::pair<size_t, size_t> GetSize() const { return { dx_, dy_ }; } const float GetWidth() const { return static_cast<float>(dx_); } ...
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//---------------------------------------------------------------------- // // Filename : EffectShutDown.cpp // Written by : elca // //---------------------------------------------------------------------- // include files #include "Assert.h" #include "EffectShutDown.h" #include "Gpackets/GCSystemMessage.h" #inclu...
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/**************************************************************************** ** Meta object code from reading C++ file 'mainwindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.10.0) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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// Copyright (c) 2016-2017, SUMOKOIN, (forked from) The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyr...
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#ifndef MAPRED_PASS_THROUGH_MAP_FUNCTION_H #define MAPRED_PASS_THROUGH_MAP_FUNCTION_H #include "mapreduce/functions/map/MapFunction.h" class PassThroughMapFunction : public MapFunction { public: void map(KeyValuePair& kvPair, KVPairWriterInterface& writer); }; #endif // MAPRED_PASS_THROUGH_MAP_FUNCTION_H
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#pragma once #include "Node.h" #include <iostream> #include <string> class LinkedList { public: LinkedList(void) { head = NULL; } ~LinkedList(void); void sort(); bool IsEmpty() { return head == NULL; } Node* InsertNode(int index, string x[21]); int FindNode(string x[21]); int StartUp(); int DeleteNode(string x[...
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/* * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it wi...
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#include <vision/AngleDetect.h> typedef Eigen::Matrix<float, 2, 3> Matrix2x3; AngleDetect::AngleDetect(cv::Mat &_frame, std::vector<cv::Vec4i> &_vec){ initFrame_ = _frame; vecInit_=_vec; } float AngleDetect::detect(std::vector<cv::Vec4i> &_vec, cv::Mat &_frame){ float ang_w = 0; float bestScore = 1e5...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UI/GsUIWidgetBase.h" #include "GsUIHUD.generated.h" /** * */ UCLASS() class GAMESERVICE_API UGsUIHUD : public UGsUIWidgetBase { GENERATED_BODY() public: virtual int32 GetManagedDefault...
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// Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2003-2008 Matthias Christian Schabel // Copyright (C) 2008 Steven Watanabe // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.tx...
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/** * * .. invisible: * _ _ _____ _ _____ _____ * * | | | | ___| | | ___/ ___| * * | | | | |__ | | | |__ \ `--. * * | | | | __|| | | __| `--. \ * * \ \_/ / |___| |___| |___/\__/ / * * \___/\____/\_____|____/\____/ * * Licensed to the Apache Software Foundation (ASF) u...
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#ifndef NT2_INCLUDE_FUNCTIONS_IS_NOT_LESS_EQUAL_HPP_INCLUDED #define NT2_INCLUDE_FUNCTIONS_IS_NOT_LESS_EQUAL_HPP_INCLUDED #include <nt2/predicates/include/functions/is_not_less_equal.hpp> #endif
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2019 The WINCASHCOIN developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit...
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