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#ifndef PARTICLE_GENERATOR_H #define PARTICLE_GENERATOR_H #include <Eigen/Dense> using namespace Eigen; void InitRandom(); float Random(); VectorXf GenParticleInCube(size_t,float); VectorXf GenRandomVelocities(size_t); #endif // PARTICLE_GENERATOR_H
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/* Polynomial Handler */ /* Author: Lorenzo Gentilini */ /* E-Mail: lorenzo.gentilini6@unibo.it */ /* Date: August 2020 */ /* File: rpoly_ak1.hpp */ #ifndef _RPOLY_H #define _RPOLY_H #include <Eigen/Eigen> #include <i...
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#include <iostream> int stack[10000]; int main() { char buf[16]; int n, num; int stack_idx = 0; scanf("%d", &n); for (int i = 0; i < n; ++i) { scanf("%s", buf); switch (buf[0]) { case 'p': if (buf[1] == 'u') { scanf("%d", &num); stack[stack_idx++] = num; } else { if (stack_idx == 0)...
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#include <ESP8266WiFi.h> #include <WiFiClient.h> #include <ESP8266WebServer.h> #include <DNSServer.h> #include <TimeLib.h> #include <Timezone.h> #include "ModuleSettings.h" #include "ESP8266WebServerEx.h" #include "SendEmailSms.h" #include "NTPClient.h" #include "TimeSettings.h" #include "SerialDebug.h" #include "Gener...
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#pragma once #include "socket.hpp" #include "packet.hpp" #include <string> #ifdef CLIENT_MODE #include "utils.hpp" #include <cstdint> #include <atomic> #include <queue> #include <list> class Sender : public Multithreaded { public: Sender(const std::string& send_address, uint32_t resend_timeout); void Conn...
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#include <bits/stdc++.h> using namespace std; //data types #define ll long long int //stl typedef vector<ll> vi; typedef vector<vi> vvi; typedef pair<ll,ll> pii; typedef map<ll,ll> mpll; //loops #define loop(i,a,b) for(ll i=a;i<=b;i++) #define loopr(i,a,b) for(ll i=a;i>=b;i--) #define SIZE 10 st...
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#ifndef __DigitsKeyListener_H__ #define __DigitsKeyListener_H__ #include "text/method/NumberKeyListener.h" namespace Elastos { namespace Droid { namespace Text { namespace Method { extern "C" const InterfaceID EIID_DigitsKeyListener; /** * For digits-only text entry * <p></p> * As for all implementations of {@lin...
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// Generated from /pastry-2.1/src/rice/pastry/socket/nat/connectivityverifiier/ConnectivityVerifierImpl.java #pragma once #include <java/util/fwd-pastry-2.1.hpp> #include <rice/fwd-pastry-2.1.hpp> #include <rice/pastry/socket/nat/connectivityverifiier/fwd-pastry-2.1.hpp> #include <java/lang/Object.hpp> #include <java...
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#ifndef CONEMAKER_OBJECTINSERTER_H #define CONEMAKER_OBJECTINSERTER_H #include "Tool.h" #include <Ogre.h> namespace ConeMaker { class ObjectInserter : public Tool { public: ObjectInserter(Ogre::SceneNode *cursor); // MouseListener interface public: virtual bool mouseReleased(const OIS::MouseEvent &arg, ...
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#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include "cocos2d.h" USING_NS_CC; class HelloWorld : public cocos2d::Layer { public: ActionInterval *action[5]; static cocos2d::Scene* createScene(); virtual bool init(); CREATE_FUNC(HelloWorld); }; #endif // __HELLOWORLD_SCENE_H__
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// C:\diabpsx\SOURCE\LIGHTING.CPP #include "types.h" // address: 0x800453FC // line start: 319 // line end: 334 int veclen2__Fii(int ix, int iy) { // register: 4 register int t; } // address: 0x80045464 // line start: 380 // line end: 399 void set_light_bands__Fv() { // register: 2 register int v; // regis...
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/*===-- llvm-c/BitWriter.h - BitWriter Library C Interface ------*- C++ -*-===*\ |* *| |* The LLVM Compiler Infrastructure *| |* ...
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#include <iostream> using namespace std; int fibo[41][2]; void makeFibo() { fibo[0][0] = 1; fibo[0][1] = 0; fibo[1][0] = 0; fibo[1][1] = 1; for (int i = 2; i <= 40; i++) { fibo[i][0] = fibo[i - 1][1]; fibo[i][1] = fibo[i - 1][0] + fibo[i - 1][1]; } } int main() { makeFibo(); int n; cin >> n; while (n-...
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/* Given an integer h, find the possible number of balanced binary trees of height h. You just need to return the count of possible binary trees which are balanced. This number can be huge, so return output modulus 10^9 + 7. */ #include<iostream> using namespace std; #include<cmath> int count_of_bt1(int n){ if(n<=1...
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#include<iostream> using namespace std; void spiral(int a[][100], int m, int n) { int startRow = 0; int startCol = 0; int endRow = m-1; int endCol = n-1; while(startRow <= endRow and startCol <= endCol){ // 1 for(int i=startRow; i<=endRow; i++) cout<<a[i][startCol]<<", ";...
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using namespace std; #include<bits/stdc++.h> typedef long long int ll; typedef double dl; #define pb push_back #define bg begin() #define en end() #define rbg rbegin() #define ren rend() #define sz size() #define r0 return 0 #define F first #define S second #define inf 9999999999 #define its (*it).S #define itf (*it).F...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Designer of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commerci...
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// { dg-options "-DUSE_FILESYSTEM_TS -lstdc++fs" } // { dg-do run { target c++11 } } // { dg-require-filesystem-ts "" } // Copyright (C) 2014-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // ...
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// Copyright (c) 2014-2017 The Dashdiff Core developers // Distributed under the MIT software license, see the accompanying #ifndef DASH_HDCHAIN_H #define DASH_HDCHAIN_H #include "key.h" #include "sync.h" /* hd account data model */ class CHDAccount { public: uint32_t nExternalChainCounter; uint32_t nInternal...
[ "jjuansan9@alumnes.ub.edu" ]
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#ifndef __INC_MVDS_RANDOM_HH__ #define __INC_MVDS_RANDOM_HH__ #include <algorithm> #include <gsl/gsl_rng.h> #include <cmath> namespace mvds { class Random { static Random *s_instance; Random(); public: ~Random(); static void initialize(); static void finish(); static Random &instan...
[ "mart.vd.sanden@gmail.com" ]
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#include "Transform.h" #include <glm/gtc/quaternion.hpp> #include <glm/gtx/euler_angles.hpp> #include <glm/gtx/transform.hpp> Transform::Transform() : scale(glm::vec3(1.0)), rotation(glm::quat()), position(glm::vec3(0)), previousPosition(glm::vec3(0)), transform(glm::mat4(1)), changed(true) { } Transform::Transform(g...
[ "connerweatherston@hotmail.co.uk" ]
connerweatherston@hotmail.co.uk
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/msnp24/src/msn.cpp
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/* Plugin of Miranda IM for communicating with users of the MSN Messenger protocol. Copyright (c) 2012-2014 Miranda NG Team Copyright (c) 2006-2012 Boris Krasnovskiy. Copyright (c) 2003-2005 George Hazan. Copyright (c) 2002-2003 Richard Hughes (original version). This program is free software; you can redistribute it...
[ "watcherhd@gmail.com" ]
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#include <bits/stdc++.h> using namespace std; typedef long double ll; ll mpi = 3.14159265; ll t; int n; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cin >> t; while( t-- > 0 ){ cin >> n; if( n == 2 ) cout << "1.0000000" << endl; else{ ll ans = 0; if( (n-1)%2...
[ "palash.sharma@students.iiit.ac.in" ]
palash.sharma@students.iiit.ac.in
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haohaoh4/my-compiler
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#include <iostream> #include <string> #include <fstream> #include <vector> using namespace std; enum { EOS, //end of setence TYPE, EXP, //±í´ïʽ NAME, OP, ERR }; string types[]= { "int", "char" }; bool is_a_var(string); int get(); void pass(); bool com_exp(); int point=0; string source; int get() { char ...
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#include "IRremote.h" #include "IRremoteInt.h" //+============================================================================= // Decodes the received IR message // Returns 0 if no data ready, 1 if data ready. // Results of decoding are stored in results // int IRrecv::decode (decode_results *results) { results->ra...
[ "acid8x@gmail.com" ]
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/sequence with digits.cpp
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Priybhanu99/My-Codes
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#include <bits/stdc++.h> using namespace std; #define int long long int int32_t main(){ ios_base::sync_with_stdio(false); cin.tie(NULL);cout.tie(NULL); #ifndef ONLINE_JUDGE freopen("input.txt","r",stdin); freopen("output.txt","w",stdout); #endif int t; cin>>t; while(t--){ int n,k; cin>>n>>k; int...
[ "bhanuyadav1999.by@gmail.com" ]
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#include <fcntl.h> #include <sys/prctl.h> #include <sys/wait.h> #include <binder/IPCThreadState.h> #include <binder/ProcessState.h> #include <binder/IServiceManager.h> #include <cutils/properties.h> #include <utils/Log.h> #include "IGameEventService.h" using namespace android; /* ./test_client <startService|stopSer...
[ "iplaycloud@gmail.com" ]
iplaycloud@gmail.com
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/hlesgx_test/App/App.cpp
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StanPlatinum/tsx-in-sgx
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/* * Copyright (C) 2011-2017 Intel Corporation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this li...
[ "weijliu@bio-sgx.soic.indiana.edu" ]
weijliu@bio-sgx.soic.indiana.edu
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#ifndef COCOA_ENGINE_CAMERA_STRUCT_H #define COCOA_ENGINE_CAMERA_STRUCT_H #include "externalLibs.h" #include "cocoa/renderer/Framebuffer.h" namespace Cocoa { struct Camera { // Projection/View matrices for ortho and perspective glm::mat4 viewMatrix; glm::mat4 inverseView; glm::mat4 projectionMatrix; glm::m...
[ "ambrosiogabe@gmail.com" ]
ambrosiogabe@gmail.com
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[]
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katsuto-kawauchi/brother_task
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#pragma comment(lib,"d3d11.lib") #pragma comment(lib,"d3dx11.lib") #pragma comment(lib,"d3dx10.lib") #pragma comment(lib,"d3dCompiler.lib") #pragma comment(lib, "dinput8.lib") #pragma comment(lib, "dxguid.lib") #include <stdio.h> #include <vector> #include <d3dx11.h> #include <d3dx10.h> #include <DirectXMath.h> #includ...
[ "katsuto-kawauchi@koeitecmo.co.jp" ]
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable ...
[ "v-grniki@microsoft.com" ]
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/components/quick_launch/public/mojom/constants.mojom.h" #include "ash/public/interfaces/constants.mojom.h" #include "base/bind.h" #include "...
[ "artem@brave.com" ]
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/proxy/proxy_config.h" #include <memory> #include <utility> #include "base/logging.h" #include "base/strings/string_tokenizer.h" #inclu...
[ "jacob-chen@iotwrt.com" ]
jacob-chen@iotwrt.com
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#include <string> #include <iostream> #include <vector> #include <queue> using namespace std; /** * Describe: Give a series of number, find the minimal number they can find. */ // The order decide compare bool compare(const string &str1, const string &str2){ size_t idx1 = 0; size_t idx2 = 0; while (idx1...
[ "2270360114@qq.com" ]
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jfmherokiller/TheOuterWorldsSdkDump
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// TheOuterWorlds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "Indi_Food_Rizzo_KnockYouOutBar_parameters.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- } #i...
[ "peterpan0413@live.com" ]
peterpan0413@live.com
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/cpp/CSC2104/labtest5/binary_search_tree.cpp
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[]
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wzulfikar/lab
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#include <iostream> #include <list> using namespace std; // template template<class T> class Node { public: T value; Node<T>* left; Node<T>* right; Node(T value) { this->value = value; this->left = NULL; this->right = NULL; } }; template<class F> class BST { private: Node<F> *root; void prefix (Node<F...
[ "me@wzulfikar.com" ]
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_WRAPPER_H_ #define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_WRAPPER_H_ #include <stdint.h> #include <memory> #include...
[ "jacob-chen@iotwrt.com" ]
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#include<cstdio> #include<cmath> #include<algorithm> #include<map> #include<vector> #include<list> using namespace std; typedef pair<int, list<int>::iterator> tupla; const int MAXTAM = 318; int N, Q; map<int, tupla > P; struct setor { int q; list<int>::iterator l,r; setor() { ...
[ "root@DESKTOP-V5LA2IB.localdomain" ]
root@DESKTOP-V5LA2IB.localdomain
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seenunit/DesignWorld
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// MainFrm.h : interface of the CMainFrame class // #pragma once #include "FileView.h" #include "ClassView.h" #include "OutputWnd.h" #include "PropertiesWnd.h" class CMainFrame : public CMDIFrameWndEx { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame(); // Attributes public: // Operations public: // Overrides pu...
[ "seenunit@gmail.com" ]
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following ...
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/** * @copyright 深圳市创真科技有限公司 * @system 宏汇算法交易平台(ATP) * @brief 算法执行类 * @author 李伟 * @histroy ------------------------------------------------------------- 日期 作者 修改说明 2010-6-2 李伟 创建 ------------------------------------------------------------- */ #pragma once #ifndef __ABSTRACTALGO_H_ #de...
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/* * Planets.cpp * * Created on: 29.06.2015 * Author: Oliver Thummerer */ #include "Planets.hpp" #include <GLFW/glfw3.h> #include <stdlib.h> #include <stdio.h> #include <math.h> // constructor Planet::Planet() { } // deconstructor Planet::~Planet() { } // getter float Planet...
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#ifndef _SCENE_OBJECT_HPP_ #define _SCENE_OBJECT_HPP_ #include "Ray.hpp" #include "Material.hpp" class SceneObject { public: // Attempts to trace the given ray onto this object. If no collision // occurs, the return value is false. If a collision occurs, a ray // is returned containing the material values of th...
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// Copyright 2013 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of ...
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#include "StdAfx.h" #include "KbCfg.h" KB_CLR_CFG::_KB_CLR_CFG() { nCount = 1; ZeroMemory(clrList, sizeof(COLORREF) * 10); clrList[0] = 255; } KB_CLR_CFG::_KB_CLR_CFG(int nType) { switch(nType) { case 0: clrList[0] = s_clrKbLed[0]; nCount = 1; break; case 1: clrList[0] = s_clrKbLed[0]; clrList[1] = ...
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/* File autogenerated by gengetopt version 2.22.6 generated with the following command: e:\MinGW\msys\1.0\local\bin\gengetopt.exe -i cl_arguments.ggo --unamed-opt=SVG_FILES --show-required -G -F cl_arguments -c cpp The developers of gengetopt consider the fixed text that goes in all gengetopt output files t...
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#include "cdlgcustomforward.h" #include "account/include/modaccount.h" #include "settingui/include/modsettingui.h" #include "qtcommon/qmisc.h" #include "uikernel/languagehelper.h" #include "uimanager/moduimanager.h" #include "keymap.h" #include "baseui/fontcolor.h" #include "setting/src/callforwardcontroller.h" CDlgCu...
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/builtins/builtins-constructor-gen.h" #include "src/builtins/builtins-iterator-gen.h" #include "src/builtins/builtins-utils-gen.h" #include...
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/** * \file PositionService.cxx * * copyright (c) 2011 * the IceCube Collaboration * $Id: IceHiveHelpers.cxx 144968 2016-04-20 22:52:24Z mzoll $ * @date $Date: 2013-10-22$ * @author mzoll <marcel.zoll@fysik.su.se> */ #include "ToolZ/PositionService.h" #include <boost/foreach.hpp> #include <boost/make_shared.h...
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#include "clock.h" Clock::Clock() { } void Clock::init() { Wire.begin(); clockModule.setClockMode(false); } void Clock::setTime(int hour, int minute, int second) { clockModule.setHour(hour); clockModule.setMinute(minute); clockModule.setSecond(second); } int Clock::getTime(int *hour, int *minute, int *se...
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// // MachineView.h // Make // // Created by liji on 15/5/28. // // #ifndef __Make__MachineView__ #define __Make__MachineView__ #include <stdio.h> #include "cocos2d.h" USING_NS_CC; class MachineViewDelegate { public: virtual void allStepFinished(){}; }; class MachineView : public Layer { public: CREATE_...
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#include "stdafx.h" #include "mutation.h" extern std::vector<individual* > generation; //initial size = populationsize extern std::vector<individual* > variation; //initially empty extern std::vector<individual* > matingpool; int mu = 10; int solutionsize = 10;//20;//for epi float variable_swap_probability = ...
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you...
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#include <iostream> #include <deque> #include <algorithm> #include <climits> using namespace std; typedef pair<int, int> ii; int arr[502][502]; deque<ii> st; int len[502][502]; int n; void chk(int x, int y) { int v = arr[x][y]; int* l = &len[x][y]; if (v != arr[x + 1][y]) { *l = max(*l, len[x + 1][y]); } if...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: TreeNode* buildTree(const vector<int>& inorder, int istart, ...
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/** * \file JobIdecStereo_blks.cpp * job handler for job JobIdecStereo (implementation of blocks) * \author Alexander Wirthmueller * \date created: 30 Dec 2017 * \date modified: 30 Dec 2017 */ /****************************************************************************** class JobIdecStereo::VecVSge ***...
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#include "dialog.h" #include "ui_dialog.h" #include <QFileDialog> #include <QDir> #include "gsetting.h" #include "./libs/qtplist/PListParser.h" #include "./libs/qtplist/PListSerializer.h" #include "./libs/fnt/fntserializer.h" #define kPlistFileSuffix ".plist" #define kFntFileSuffix ".fnt" Dialog::Dialog(QWidg...
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//#pragma once #include <string> #define _WINSOCK_DEPRECATED_NO_WARNINGS #define DNS_ERROR "dns_err" #ifdef __LINUX__ #include <sys/socket.h> #define INVALID_SOCKET -1 typedef int SOCKET; #else #include <WinSock2.h> #pragma comment(lib, "ws2_32.lib") #endif // __LINUX__ class LIBSocket { public: LIBSocket()...
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#include "stdafx.h" #include "greyShell.h" greyShell::greyShell() { } greyShell::~greyShell() { } HRESULT greyShell::init(int x, int y, int sizeX, int sizeY) { objectNode::init("greyShell", x, y, sizeX, sizeY); timenum = 0; return S_OK; } void greyShell::update() { objectNode::update(); timenum++; if (timen...
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/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#include <bits/stdc++.h> using namespace std; using ll = long long; constexpr ll MOD = 1e9 + 7; ll binexp(ll n, ll e, ll p) { if (e == 0) { return 1; } if (e % 2 == 0) { ll a = binexp(n, e / 2, p); return (a * a) % p; } return (binexp(n, e - 1, p) * n) % p; } ll modinv(ll n, ll p) { return binexp(n, p -...
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#include "features-2d.hpp" #include "perceive/foundation.hpp" #include "perceive/geometry/vector.hpp" #include "perceive/graphics/colour-set.hpp" #include <opencv2/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/features2d/features2d.hpp> #include <opencv2/x...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "SGameMode.generated.h" DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnActorKilled ,AActor*, KillerActor, AActor*, KilledActor,AController *,KillerCo...
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// $Id: mobile_robot.h tdelaet $ // Copyright (C) 2006 Tinne De Laet <first dot last at mech dot kuleuven dot be> // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2...
[ "lian16thu" ]
lian16thu
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#include "stdafx.h" #include "L2Npc.h" #include "../l2data/L2Data.h" #include "../game/L2GamePacket.h" #include "../os/os_abstraction.h" L2Npc::L2Npc() { setUnused(); } L2Npc::~L2Npc() { setUnused(); } L2Npc::L2Npc( const L2Npc& other ): L2Character() { setUnused(); operator=( other ); } c...
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/* Exit Games Photon LoadBalancing - C++ Client Lib * Copyright (C) 2004-2020 by Exit Games GmbH. All rights reserved. * http://www.photonengine.com * mailto:developer@photonengine.com */ #pragma once #include "Common-cpp/inc/Common.h" namespace ExitGames { namespace LoadBalancing { /** Opt...
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// // HelloScene.cpp // GLES // // Created by staff on 2016/12/27. // Copyright © 2016年 George1994. All rights reserved. // #include "HelloScene.h" #include "CCGame.h" HelloScene::HelloScene() : Scene() { } HelloScene::~HelloScene() { } Scene* HelloScene::scene() { HelloScene* scene = new HelloSc...
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/* This file is part of the KDE libraries Copyright (C) 2013 Chusslove Illich <caslav.ilic@gmx.net> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of th...
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//Program to Swap or Interchange the Value Using Third Variable #include<stdio.h> #include<conio.h> main() { int a,b,c; clrscr(); printf("Enter the Value of a= "); scanf("%d",&a); printf("Enter the Value of b= "); scanf("%d",&b); c=a; a=b; b=c; printf("\nAfter Swapping Value of a= %d",a); printf("\nAfter Swapping Value...
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#include<stdio.h> int main() { int a[50] = {0}; int n; int temp; int friid; int sum = 0; int flag = 0; scanf("%d",&n); for(int i = 0;i < n; ++i) { friid = 0; scanf("%d",&temp); while(temp != 0) { friid += temp % 10; temp /= 10; } a[friid]++; } for(int i = 0;i < 50; ++i) { if(a[i] != 0 ...
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datemoon/rnn_lm_score
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#include <string.h> #include <stdio.h> #include <stdlib.h> #include <assert.h> #include "rnn.h" void Rnn::LoadRNNLM(string modelname) { LoadTextRNNLM(modelname); } void Rnn::LoadTextRNNLM (string modelname) { int i, a, b; float v; char word[1024]; FILE *fptr = NULL; // read model file fptr = ...
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#include<iostream> #include<fstream> #include <string> #include <ctime> #include "Sorting_algorithm.h" using namespace std; int main() { int testarr[15000]; int result=get_arr("test_array.csv",testarr,15000); //ERROR if (result == -1) { cerr << "\tFailed to load array file!\n"; return -1; } // clock_...
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/* nanogui/label.h -- Text label with an arbitrary font, color, and size NanoGUI was developed by Wenzel Jakob <wenzel@inf.ethz.ch>. The widget drawing code is based on the NanoVG demo application by Mikko Mononen. All rights reserved. Use of this source code is governed by a BSD-style license...
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# include "SilentSoundBuffer.h" # include "Interface/SoundCodecInterface.h" # include <time.h> namespace Menge { ////////////////////////////////////////////////////////////////////////// static float s_getTimeMs() { clock_t cl = clock(); float sec = (float)(cl) / float(CLOCKS_PER_SEC); ret...
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#include<Keypad.h> #include<LiquidCrystal.h> LiquidCrystal lcd(A1,A2,3,2,1,A3); const byte ROWS = 4; const byte COLS = 4; char KeyMap[ROWS][COLS] = { {'7', '8', '9', '*'}, {'4', '5', '6', '/'}, {'1', '2', '3', '-'}, {'#', '0', '=', '+'} }; byte rowPins[ROWS] = {11, 10, 9, 8}; byte colPins[COLS] = {7,6, 5,...
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#pragma once #include "MyErrorInfo.h" #include <iostream> #define red true #define black false class RedBlackTree { private: struct Node { Node() : key_(0), colour_(red), p_(nullptr), left_(nullptr), right_(nullptr) {} Node(int key) : key_(key), colour_(red), p_(nullptr), left_(nullptr), right_(nullptr) {} in...
[ "weidufox@gmail.com" ]
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#include <TimerOne.h> int minute = 0; int second = 0; void setup() { Timer1.initialize(1000000); Timer1.attachInterrupt(timerIsr); Serial.begin(9600); } void loop() { minute < 10 ? Serial.print("0"):false; Serial.print(minute); Serial.print(":"); second < 10 ? Serial.print("0"):false; Serial.println(...
[ "hello@haroen.me" ]
hello@haroen.me
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#include "mesh.h" #include "../utils/utils.h" #include "../maths/xmaths.h" #include "texturemanager.h" namespace xten { namespace xgraphics { Mesh::MeshEntry::MeshEntry() : m_VAO(NULL), m_VBO(NULL), m_IBO(NULL), numIndices(NULL), materialIndex(NULL) { } Mesh::MeshEntry::~MeshEntry() { GLCall( glDeleteBuffer...
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#include "MapTools.h" #include "BuildingPlacer.h" #include "InformationManager.h" const double pi = 3.14159265358979323846; namespace { auto & bwemMap = BWEM::Map::Instance(); } namespace { auto & bwebMap = BWEB::Map::Instance(); } using namespace UAlbertaBot; MapTools & MapTools::Instance() { static MapTools ...
[ "liongis@163.com" ]
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#ifndef PLAYER_HPP #define PLAYER_HPP #include <SFML/Graphics.hpp> #include "Block.hpp" class Player { private: sf::Sprite self; bool right, left, moving, canJump, revGrav, canRotate, inRotation; sf::Vector2f pos; float xs, fric, grav, currentRotation, targetRotation; sf::FloatRect box; public: Player(sf::Texture...
[ "fatumlegion@gmail.com" ]
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/******************************************************************************/ #include "stdafx.h" namespace EE{ /******************************************************************************/ #define CC4_MSOV CC4('M','S','O','V') /******************************************************************************/ stati...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/quic_stream_factory.h" #include <set> #include "base/cpu.h" #include "base/message_loop/message_loop.h" #include "base/message_lo...
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//////////////////////////////////////////////////////////////////////////////////////////////////// /// /// Authors: Joshua Claeys /// Copyright 2016, DigiPen Institute of Technology /// //////////////////////////////////////////////////////////////////////////////////////////////////// #pragma once namespace Plasma ...
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//==================================================================================================== // Filename: MemoryStream.cpp // Created by: Peter Chan //==================================================================================================== #include "Precompiled.h" #include "MemoryStream.h" using...
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#ifndef VTCL_H #define VTCL_H //#include <sty.h> #include "common/suif_list.h" #include "vcommands.h" #include <tcl.h> #include <tk.h> #include <stdlib.h> #include <string.h> #include "suifkernel/suifkernel_messages.h" /* globals */ extern Tcl_Interp *v_interp; // Visual interpreter /* * tcl command interface clas...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/child/web_gesture_curve_impl.h" #include "base/logging.h" #include "base/metrics/histogram.h" #include "third_party/WebKit/public/platf...
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#include <iostream> int main() { using namespace std; cout << "Enter number of rows: "; int num; cin >> num; for(int row = 1;row <= num;row++) { for(int col = 1;col <= num;col++) { if(col == num) cout << "*\n"; else if(col > (num-row)) cout << "*"; else cout << "."; } } cout...
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#ifndef CNCSTATE_HH #define CNCSTATE_HH #include "point.hh" class cncState{ public: cncState(); bool isAbsolute(); bool isInMill(); int getStepsPerMill(); const point<int>& getStepPos(); const point<double>& getPos(); void setAbsolute( bool); void setInMill( bool); void setStepPos( int, int, int)...
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#include <stdio.h> #include <bits/stdtr1c++.h> #define MAX 200010 /// 2 * max(nodes, edges) #define clr(ar) memset(ar, 0, sizeof(ar)) #define read() freopen("lol.txt", "r", stdin) #define dbg(x) cout << #x << " = " << x << endl #define ran(a, b) ((((rand() << 15) ^ rand()) % ((b) - (a) + 1)) + (a)) using namespace st...
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#pragma once #include <inttypes.h> #include "../InputHandler.h" class InputReplay : public InputHandler { public: InputReplay(std::vector<int>& recording); virtual Coords GetMouseCoords(); virtual bool IsHolding(ControlButton button); virtual bool JustPressed(ControlButton button); virtual bool WasMouseButtonCl...
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#pragma once #include "../Utility/IManager.h" #include <list> #include <memory> class UI; class UIManager : public IManager<UI> { public: UIManager(); ~UIManager(); virtual void update() override; virtual void draw() const override; void add(UI* add); virtual void remove() override; virt...
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// Name: bbbbbbbbbbbbbbbbbbbbbbblod, Version: 1 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //-----------------------------------...
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#include <iostream> #include <math.h> class Vector { public: double x, y; double abs() { return sqrt(pow(x, 2) + pow(y, 2)); } Vector add(Vector vector) { Vector result; result.x = x + vector.x; result.y = y + vector.y; r...
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#include <iostream> #include <vector> using namespace std; int main() { int a, b, mo; cin >> a >> b >> mo; int num; if (a < b) { num = mo / a; } else { num = mo / b; } cout << num << endl; return 0; }
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/ivs/IVS_EXPORTS.h> #include <aws/ivs/IVSRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/ivs/model/ChannelLatencyMode.h> #include <aws/ivs/model/Cha...
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#pragma once #include "SDL/SDL.h" #include <unordered_map> #include <string> #include <vector> #include "Math.h" class Game { public: Game(); bool Initialize(); void RunLoop(); void Shutdown(); void AddActor(class Actor* actor); void RemoveActor(class Actor* actor); void AddSprite(class SpriteComponent* sprit...
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#include <SPI.h> #include <VGAGraphics.h> #define VGA_SS 10 #define XRES 240 #define YRES 240 // define pins for buttons to move block arround #define BUTTON_UP 3 #define BUTTON_DOWN 4 #define BUTTON_LEFT 5 #define BUTTON_RIGHT 6 #define BLOCK_COLOR (genColor(7,0,0)) void clearScreen(uint8_t color=0); uint8_t genC...
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#include "bits/stdc++.h" using namespace std; int main() { int t; cin >> t; while (t--) { int n; cin >> n; cout << "1 "; cout << "1"; for (int i=1; i<=(n/2); i++) cout << "0"; cout << endl; } return 0; }
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#include <cstdio> #include <cstring> #include <queue> using namespace std; int r, c; int si, sj; char board[1010][1010]; bool visited[1010][1010]; int fire[1010][1010]; int dr[] = {1, -1, 0, 0}; int dc[] = {0, 0, -1, 1}; typedef pair<int, int> ii; typedef pair<int, ii> iii; bool is_valid(int i, int j, int d) { ...
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#pragma once #include "entity.hh" #include <map> namespace sdk { struct strike_weapon_definition_t { pad ( 8 ); int weapon_id; }; enum class e_cs_weapon_type : int { weapontype_knife = 0 , weapontype_pistol , weapontype_submachinegun , weapontype_rifle , weapontype_shotgun , weapontype_sniper_rif...
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