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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following ...
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// WndInstrument.cpp : 实现文件 // #include "stdafx.h" #include "line.h" #include "WndInstrument.h" // CWndInstrument IMPLEMENT_DYNAMIC(CWndInstrument, CBCGPStatic) CWndInstrument::CWndInstrument() { /** 仪器总数*/ m_uiInstrumentCountAll = 0; /** 图形单元间隔X*/ m_iGridX = 50; /** 图形单元间隔Y*/ m_iGridY = 50;...
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//此源码被清华学神尹成大魔王专业翻译分析并修改 //尹成QQ77025077 //尹成微信18510341407 //尹成所在QQ群721929980 //尹成邮箱 yinc13@mails.tsinghua.edu.cn //尹成毕业于清华大学,微软区块链领域全球最有价值专家 //https://mvp.microsoft.com/zh-cn/PublicProfile/4033620 #include <algorithm> #include <eosio/chain/apply_context.hpp> #include <eosio/chain/controller.hpp> #include <eosio/chain/...
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openaichain
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#include "Builder.hpp" #include "director.hpp" // Blog: http://blog.csdn.net/fengbingchun/article/details/22593157 Builder_1::Builder_1() { } Builder_1::~Builder_1() { } ConcreteBuilder::ConcreteBuilder() { } ConcreteBuilder::~ConcreteBuilder() { } void ConcreteBuilder::BuildPartA(con...
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/* * libjingle * Copyright 2004 Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the fo...
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/********************************************************** FileName: ClientDemoDlg.cpp Description: main dialog, show the main function Date: 2008/12/12 Note: the global Macro definition and structure is in "GeneralDef.h", global variable and function is in "ClientDemo.cpp" Modification History: ...
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#define LOGLEVEL 0 #define NDEBUG // BEGIN CUT HERE #define LOGLEVEL 1 // END CUT HERE #include <cstdio> #include <algorithm> #include <cstring> #include <cassert> #include <iostream> #include <vector> #include <map> #include <set> #include <cmath> #include <cstdlib> #include <array> #include <type_traits> #include <...
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/* ** EPITECH PROJECT, 2020 ** hub ** File description: ** Observable.cpp */ #include "Observable.hpp" void Observable::notify(std::string data) const { /*to do*/ } bool Observable::subscribe(IObserver *observer) { /*to do*/ } bool Observable::unsubscribe(IObserver *observer) { /*to do*/ }
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// // main.cpp // 1011A+B和C // // Created by 1 on 2017/12/5. // Copyright © 2017年 zendq1998. All rights reserved. // #include <iostream> #include <stdlib.h> using namespace std; struct ABC { long A; long B; long C; bool greater = false; }; int main() { int T; cin>>T; ABC test[T]; ...
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class Solution { public: long long findComplement(int num) { if(num==2) return 1; vector<int> com(33); int i=0; while(num) { com[i] = num%2; num /=2; i++; } string s=""; for(int j=i-1;j>=0;j--) { ...
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#include <string.h> #include <conio.h> #include <locale.h> #include <ctype.h> #include "Stack_Instructions.cpp" #define assert_cpu(cond) if (!cond) {CPU_info(cp);\ printf("ERROR in the line number %d\n", __LINE__); assert(cond);} #define NUMBER_OF_COMANDS 30 struct EDCPU_t { double a...
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#pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" class CClientApp : public CWinApp { public: CClientApp(); public: virtual BOOL InitInstance(); afx_msg void OnAppAbout(); DECLARE_MESSAGE_MAP() };
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#include "Quaternary.h" #include <assert.h> const char* Quaternary::OPCodeString[] = { "NIL_OP", "NEG", "ADD", "SUB", "MUL", "DIV", "ASG", "AASG", "STORE", "JMP", "JE", "JNE", "JG", "JNG", "JL", "JNL", "FUNC_CALL", "PROC_CALL", "READ", "WRITE", "SETP", "RET", "BEGIN", "END", "LABEL" }; Quate...
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#include <bits/stdc++.h> using namespace std; const int N = 1e5+1, INF = 1e9; struct edge {int v, c, f;}; int n, src, snk, h[N], ptr[N]; vector<edge> edgs; vector<int> g[N]; void add_edge (int u, int v, int c) { int k = edgs.size(); edgs.push_back({v, c, 0}); edgs.push_back({u, 0, 0}); g[u].push_back(k); g...
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/* * Copyright (c) 2008, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this ...
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#include <bits/stdc++.h> using namespace std; int main() { int nT; cin >> nT; for (int i = 1; i <= nT; i++) { int nD; cin >> nD; int nP[1001] = {0}; int num; int max = -1; for(int j = 0; j < nD; j++) { cin >> num; nP[num]++; ...
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#include <iostream> #define MAXN 110 using namespace std; struct Node { int l,r,p; Node(int ll=-1,int rr=-1,int pp=-1):l(ll),r(rr),p(pp){} void setl(int ll){l=ll;} void setr(int rr){r=rr;} void setp(int pp){p=pp;} void exchange(){int t=l;l=r;r=t;} }; int t,n,m; Node nodes[MAXN]; void swap(int a,int b) { int pa=n...
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/* * Copyright 2011-2015 Branimir Karadzic. All rights reserved. * License: http://www.opensource.org/licenses/BSD-2-Clause */ #include "common.h" #include "bgfx_utils.h" struct PosColorVertex { float m_x; float m_y; float m_z; uint32_t m_abgr; static void init() { ms_decl .begin() .add(bgfx::Attrib...
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#pragma once namespace Ane { class IMemoryPool { public: IMemoryPool(){} virtual ~IMemoryPool(){} virtual void* Alloc() = 0; virtual void* Alloc(unsigned int Size) = 0; virtual void Free(void* pMemory) = 0; }; }
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/* * Copyright (C) 2020 GreenWaves Technologies, SAS, ETH Zurich and * University of Bologna * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apac...
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// Copyright (c) 2019, the boundingmesh authors // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this /...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_TOOLS_QUIC_TEST_TOOLS_MOCK_QUIC_TIME_WAIT_LIST_MANAGER_H_ #define NET_TOOLS_QUIC_TEST_TOOLS_MOCK_QUIC_TIME_WAIT_LIST_MANAGER_H_ #include ...
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/* * Interrupt.h * * Created on: 2012/07/31 * Author: HIROSHI MIKURIYA */ #ifndef INTERRUPT_H_ #define INTERRUPT_H_ #include "event/parts/EventParts.h" namespace controller { class Interrupt { public: /** * イベントとそれが発生したときに行う動作のペア */ struct EventProcT { event::parts::Event m_event; void ...
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#pragma once #include <glm/glm.hpp> #include <string> #include <utility> #include <vector> class Heightmap { public: Heightmap(const std::string &path); int Width() const { return m_Width; } int Height() const { return m_Height; } float At(const int x, const int y) const { ...
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//////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Garmin Canada Inc. // The software is being provided on an "as-is" basis and as an accommodation, // ...
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#include <iostream> #include "speechManager.h" SpeechManager::SpeechManager(){ this->initSpeech(); } void SpeechManager::Show_Menu(){ cout << "**********************" << endl; cout << "*** 欢迎参加演讲比赛 ***" << endl; cout << "*** 1. 开始演讲比赛。***" << endl; cout << "*** 2. 查看往届记录。***" << endl; cout <...
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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2011 Centre Tecnologic de Telecomunicacions de Catalunya (CTTC) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Fre...
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#include "sys_includes.h" #include "syslib\criticalsections.h" #include "syslib\mem.h" #include "syslib\system.h" #include "syslib\threadsgroup.h" #include "threadsgroup.h" SYSLIBFUNC(HANDLE) ThreadsGroup_Create() { THREADS_GROUP *lpGroup=(THREADS_GROUP*)MemAlloc(sizeof(THREADS_GROUP)); if (lpGroup) I...
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#include<iostream> #include<thread> #include<mutex> std:: mutex mtx; using namespace std; constexpr int maxv=10000; int val=100; void fsample() { std::cout<<"thread a"<<"\n"; for(int i=1;i<=maxv;i++) {mtx.lock(); val++; mtx.unlock();} } void gsample() { std::cout<<"thread b"<<"\n"; ...
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#include "Sound.hpp" namespace Blam::Tags::Sounds { Scale* GetScale(Sound* sound) { return &sound->Scale; } PlaybackParameters* GetPlaybackParameters(Sound* sound) { return &sound->PlaybackParameters; } SampleRate GetSampleRate(Sound* sound) { return sound->SampleRate; } PitchRange* GetPitchRange(Sound...
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#pragma once #include "Pawn.h" class RectanglePawn :public Pawn { public: RectanglePawn(); RectanglePawn(Size size); ~RectanglePawn(); void draw(Board& board, COORD boardField,Color pawnColor); };
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/* ** ClanLib SDK ** Copyright (c) 1997-2011 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for a...
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////////////////////////////////////////////////////////////////////////// // File : RTTIEditorHelpers.h // Created By : Jack Spink // Created On : [07/02/2020] ////////////////////////////////////////////////////////////////////////// #pragma once ////////////////////////////////////////////////...
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#include <bits/stdc++.h> #define rep(i,n) for(i=1;i<=n;i++) #define Rep(i,n) for(i=0;i<n;i++) #define For(i,a,b) for(i=a;i<=b;i++) #define pb(x) push_back(x) #define sz(x) x.size() #define mem(ara,val) memset(ara,val,sizeof(ara)) #define eps 1e-9 #define si(x) scanf("%d",&x) #define sii(x,y) scanf("%d %d",&x,&y) #d...
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#include <iostream> #include "mpi.h" using namespace std; #define SIZE 4 #define N 16 int main (int argc, char *argv[]) { int numprocs, rank, sendcount, recvcount; int buf[N]={3,5,3,4,7,3,8,6,8,7,6,8,5,3,1,2}; int recvbuf[20]; int poz[N],nrcautat=3; int j=0; int rezultat[20]; int low=0; int h...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* * The Foundation Library * Copyright (c) 2007 by Solidus * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this...
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/* * Copyright 2012 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing p...
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// -*- C++ -*- //=========================================================================== /* Time-stamp: <2015-05-26 00:10:54 by android> */ /* @file Subject.h * $Id: Subject.h 2015-02-27 14:02:41 jiangtao * * @author:Stone Jiang<jiangtao@tao-studio.net> */ //===================================================...
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// Copyright (c) 2015 fjz13. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. #include "MedusaPreCompiled.h" #include "DynamicAtlasRGBAImage.h" #include "Core/Geometry/Size3.h" #include "Resource/Image/ImageFactory.h" MEDUSA_BEGIN; DynamicAtl...
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// Copyright (c) 2012, Richard Osborne, All rights reserved // This software is freely distributable under a derivative of the // University of Illinois/NCSA Open Source License posted in // LICENSE.txt and at <http://github.xcore.com/> #include "PortAliases.h" using namespace axe; bool PortAliases:: lookup(const st...
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//=-------------------------------------------------------------------------------------- // taskpvw.cpp //=-------------------------------------------------------------------------------------- // // Copyright (c) 1999, Microsoft Corporation. // All Rights Reserved. // // Information Contai...
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// // Created by leogori on 28/02/19. // #include "MyView.h" #include <iostream> #include <tgmath.h> #include "Knight.h" using namespace std; MyView::MyView() {} void MyView::followHero() { Hero* sub= dynamic_cast<Hero*>(subject); Vector2f range = sub->getPosition() - getCenter(); if(!sub->getDirDown...
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#include<cstdio> #include<algorithm> #include<cstring> #include<iostream> #include<vector> #include<set> #include<map> #include<bitset> #include<cmath> #include<string> #define ls (t<<1) #define rs ((t<<1)+1) #define mid ((l+r)>>1) #define fi first #define se second #define mk make_pair #define pb push_back #define N...
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// $Id: SM_Client.cpp 53169 2003-11-01 11:15:26Z dhinton $ #include "Options.h" #include "PMC_All.h" #include "PMC_Flo.h" #include "PMC_Usr.h" #include "PMC_Ruser.h" #include "SM_Client.h" #include "ace/Log_Msg.h" #include "ace/OS_Memory.h" // Call-back function that invokes the appropriate decode function. int SM_...
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// Include standard headers #include <stdio.h> #include <stdlib.h> #include <vector> // Include GLEW #include <GL/glew.h> // Include GLFW #include <glfw3.h> GLFWwindow* g_pWindow; unsigned int g_nWidth = 1024, g_nHeight = 768; // Include AntTweakBar #include <AntTweakBar.h> TwBar *g_pToolBar; // In...
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// // StructureController.cpp // MegaProject // // Created by Farr, Aaron on 2/8/17. // Copyright © 2017 Farr, Aaron. All rights reserved. // #include "../Model/IntNodeArray.hpp" #include "StructureController.hpp" #include <iostream> #include "../Model/Timer.hpp" #include "../Model/List.hpp" #include "../Model/Mem...
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/****************************************************************************** * FileName: dafece_det.h * Author: binLearning * Version: 1.0.0 * * Description: use seeta-face to detect face region & 5 facial points *****************************************************************************/ #ifndef _DAFACE...
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#include "BlueMotor.h" #include <Romi32U4.h> #include <PID.h> // variables for the counter of controlling the encoder const char X = 5; int errorCount = 0; int oldValue = 0; long count = 0; const int DBdiff = 40; char encoderArray[4][4] = { {0, 1, -1, X}, {-1, 0, X, 0}, {1, X, 0, -1}, {X, -1, 1, 0}}; //...
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/* シーン遷移管理クラス */ // 現在動作しているシーンの監視、切り替えを行う #pragma once #include <d3d11.h> enum class SceneID; class DX11Manager; class ShaderManager; class SceneBase; class SceneNineBall; class InputManager; class SceneManager { public: SceneManager(); ~SceneManager(); bool Init(SceneID firstScene, DX11Manager* dx3D, const In...
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/* NO WARRANTY * * BECAUSE THE PROGRAM IS IN THE PUBLIC DOMAIN, THERE IS NO * WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE * LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE AUTHORS * AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT * WARRANTY OF ANY KIND, EITHER E...
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#include "StdAfx.h" #include "IniFile.h" CIniFile::CIniFile(void) { ZeroMemory( m_FileName, sizeof(m_FileName) ); } CIniFile::~CIniFile(void) { } void CIniFile::Load( LPCTSTR FileName ) { lstrcpy( m_FileName, FileName ); } int CIniFile::GetInt(LPCTSTR pszSectionName, LPCTSTR pszKeyName) { retu...
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#include <cmath> #include <cstdio> #include <algorithm> using namespace std; const int maxn = 50001; int n, q, a[maxn], tot, que[maxn], sqn, bit[maxn], L, R, tmp, ans[maxn]; struct Query { int id, l, r; bool operator < (const Query &t) const { if(l / sqn != t.l / sqn) return l < t.l; return r < t.r; } } Q[ma...
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/****************************************************************************************************************** Module Name: Author: Date: ...
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/* MD5 converted to C++ class by Frank Thilo (thilo@unix-ag.org) for bzflag (http://www.bzflag.org) based on: md5.h and md5.c reference implemantion of RFC 1321 Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All rights reserved. License to copy and use this software is granted...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/image_annotation/annotator.h" #include <cstring> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/json/json_reade...
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/* * This file is part of Peli - universal JSON interaction library * Copyright (C) 2014-2022 Alexey Chernov <4ernov@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ht...
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#include "AllInclude.h" class Solution { public: int findBottomLeftValue(TreeNode* root) { queue<TreeNode*> q; q.push(root); int ret; while(!q.empty()){ ret = q.front()->val; int len = q.size(); for(int i = 0; ...
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#include <cstdio> #include <cstdlib> #include <algorithm> #include <cmath> #include <cstring> #include <vector> #include <cctype> #define rgi register int #define il inline #define ll long long using namespace std; il int read() { rgi x = 0, f = 0, ch; while(!isdigit(ch = getchar())) f |= ch == '-'; while(isdigit(...
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// 문제 출처 https://www.acmicpc.net/problem/11657 // 난이도: *** // < 타임머신 > // 문제 요약: 1번 도시에서 나머지 도시로 가는 가장 빠른 시간을 구하기 (음수 간선 존재) // 주의점 // 1) 벨만포드 - O(VE) (O(V^3)) 모든 간선을 확인하는 것을 n-1번 반복. 최대 n-1 개의 간선을 거쳐야 최소 거리를 구할 수 있으므로. // 2) 다익스트라와 달리 음수 간선이 존재해도 된다(다익스트라는 그리디 방식이므로 안됨.). 하지만 비효율적. // 3) 음의 사이클 존재하는지 알 수 있다. n-1번이 아...
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#include "ControlesEscena.h" #include "cocos2d.h" #include "MenuEscena.h" USING_NS_CC; Scene *ControlesEscena::createScene() { auto scene = Scene::create(); auto layer = ControlesEscena::create(); scene->addChild(layer); return scene; } bool ControlesEscena::init() { Size tamaņoPantalla = Director::get...
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#include <bits/stdc++.h> using namespace std; const int MAXN = 10000 + 10; int f[MAXN]; bool ok[MAXN]; void convert_to_num(string &s) { for(int i = 0; i < s.length(); i++) { if (s[i] == 'i') s[i] = '2'; else if (s[i] == 'j') s[i] = '3'; else if (s[i] == 'k') s[i] = '4'; } } int sign...
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#pragma GCC optimize(1) #pragma GCC optimize(2) #pragma GCC optimize(3) #pragma GCC optimize("Ofast") #pragma GCC optimize("inline") #pragma GCC optimize("-fgcse") #pragma GCC optimize("-fgcse-lm") #pragma GCC optimize("-fipa-sra") #pragma GCC optimize("-ftree-pre") #pragma GCC optimize("-ftree-vrp") #pragma GCC optimi...
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#include "stdafx.h" #include "gameNode.h" gameNode::gameNode() { } gameNode::~gameNode() { } HRESULT gameNode::init(void) { _managerInit = false; return S_OK; } HRESULT gameNode::init(bool managerInit) { _managerInit = managerInit; if (_managerInit) { KEYMANAGER->init(); IMAGEMANAGER->init(); SOUN...
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#include "seating_arrangement.h" #include "gtest/gtest.h" using seating_arrangement::getFacingSeatNumber; using seating_arrangement::getSeatType; using seating_arrangement::SeatType; using seating_arrangement::solveProblem; using std::string; class SeatingArrangement : public ::testing::Test { public: void expectSe...
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#ifndef LUAGLUE_NEWINDEX_METHOD_H_GUARD #define LUAGLUE_NEWINDEX_METHOD_H_GUARD #include <lua.hpp> #include <string> #include <tuple> #include <utility> #include "LuaGlue/LuaGlueObject.h" #include "LuaGlue/LuaGlueApplyTuple.h" #include "LuaGlue/LuaGlueBase.h" template<typename _Class> class LuaGlueClass; template<t...
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/*! * * ProcessJSystem::Constants declaration. Defines constants that are used throughout * the ProcessJSystem to promote refactorablility * * \author Carlos L. Cuenca * \date 03/13/2022 * \version 1.0.0 */ #ifndef UNLV_PROCESS_J_SYSTEM_CONSTANTS_HPP #define UNLV_PROCESS_J_SYSTEM_CONSTANTS_HPP namespace Proce...
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class Solution { public: int rob(vector<int>& nums) { if(nums.empty()) return 0; if(nums.size()==1) return nums[0]; int n=nums.size(); vector<int> info(n,0); for(int i=0;i<n-1;++i) { if(i==0) info[i]=nums[i]; else if(i==1) info[i]=max(info[i-1]...
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#include "yocto/utest/driver.hpp" YOCTO_UNIT_TEST_INIT(8) { YOCTO_UNIT_TEST_DECL(vm); } YOCTO_UNIT_TEST_EXEC()
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//Copyright 2023 Adam G. Smith // //Licensed under the Apache License, Version 2.0 (the "License"); //you may not use this file except in compliance with the License. //You may obtain a copy of the License at // //http ://www.apache.org/licenses/LICENSE-2.0 // //Unless required by applicable law or agreed to in writing...
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#include <bits/stdc++.h> using namespace std; // Function to get the missing number int getMissingNo(int a[], int n) { // For xor of all the elements in array int x1 = a[0]; // For xor of all the elements from 1 to n+1 int x2 = 1; for (int i = 1; i < n; i++) x1 = x1 ^ a[i]; for (int i = 2; i <= n + 1; i++) ...
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#ifndef Mu2eG4_finishNesting_hh #define Mu2eG4_finishNesting_hh // // Free function to be used by the nest... functions // // $Id: PetfinishNesting.hh,v 1.1 2013/06/04 19:20:18 murat Exp $ // $Author: murat $ // $Date: 2013/06/04 19:20:18 $ // // Original author KLG // //class G4RotationMatrix; //class G4ThreeVector;...
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#include <iostream> #include "Hough.h" using namespace std; /* The constructor. */ Hough::Hough(char *in, CImg<unsigned char> edge_image, int threshold, float f, int minR, int maxR) { if(VERBOSE) cout << "Reading the image " << in << "." << endl; infilename = in; src.load(infilename); edge = edge_image;...
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// // A1123.cpp // DataStructure // // Created by vancasola on 2020/2/9. // Copyright © 2020 none. All rights reserved. // 5:49 6:16 6:20 /* #include <stdio.h> #include <iostream> #include <queue> #include <vector> using namespace std; struct node{ int x; node* lc,*rc; int h; node(int d){ x...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include <cstdio> #include <cstring> #include <iostream> #include <cmath> #include <vector> #include <stack> #include <queue> #include <algorithm> #include <fstream> #include <iomanip> #include <map> #include <string> #include <bitset> #include <set> using namespace std; typedef long long ll; int n, k; int u, x; in...
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#include <iostream> #include <vector> void advance( std::vector<size_t>& indexes, std::vector<size_t> const& counts, size_t amt=1 ) { if (indexes.size() != counts.size()) indexes.resize(counts.size()); for (size_t i = 0; i < counts.size(); ++i ) { indexes[i]+=amt; if (indexes[i]...
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/****************************************************************************************** * Chili DirectX Framework Version 14.03.22 * * Rect.h * * Copyright 2014 PlanetChili.net <http://www.planetchili.net> * * * * This file is part of The Chili DirectX...
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// XmbFontImp.hh for FbTk fluxbox toolkit // Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, i...
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#ifndef LIGHT_ATTACK_STRATEGY_H #define LIGHT_ATTACK_STRATEGY_H #include "AttackStrategy.h" class LightAttackStrategy : public AttackStrategy { private: public: LightAttackStrategy() {} int attack(Entity* attacker, Entity* defender) { // light attack: player ATK multiplier ...
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//Common #ifndef __TEST_COMMON_H__ #define __TEST_COMMON_H__ #include <cstdint> #define DDR_BUS_WIDTH 64 #define DDR_XFER_RATE 1600 #define COMMAND_PAYLOAD_SIZE 8 #define COMMAND_BL 4 #define MAX_VALID_COMPLETION_ENTRIES 31 #define MAX_COMPLETION_BYTES_READ 64 #define MAX_BLOCK_SIZE 8192 #define MAX_SLOT 256 #defin...
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#pragma once void spin_lock(int volatile* p); void spin_unlock(int volatile* p); void spin_lock(unsigned char volatile* p); void spin_unlock(unsigned char volatile* p);
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#ifndef SINGLETON_INC #define SINGLETON_INC #include <stdlib.h> // Singleton object MUST BE initialized manually. template <typename Type> class Singleton { public: static Type& Instance() // Unique point of access { if (s_Instance == 0) { s_Instance = new(Type)(); atexit(Destroy); } return *s_Instan...
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#pragma once #include "Molecule.h" class Food : public Molecule { public: Food(); Food(int grid_size, int energy); virtual ~Food(); // Accessor function for energy_ int energy() const { return energy_; } // Accesor function for location_ position location() const { return location_; } };
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// // detail/buffer_resize_guard.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef...
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#include "modules\player\auth\account_main.pwn" #include "modules\player\auth\account_data.pwn" //#include "modules\player\auth\account_textdraw.pwn"
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#ifndef BUSITEMPROD_H #define BUSITEMPROD_H #include "busitem_adaptor.h" class BusItemProd : public QObject { Q_OBJECT Q_PROPERTY(QDBusVariant value READ getValue) public: BusItemProd(QObject *parent = 0); BusItemProd(const QVariant &value, QObject *parent = 0); BusItemProd(const QString &value, QObject *parent...
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#include <bits/stdc++.h> using namespace std; vector<int> product_Except_Self(vector<int> &arr) { int L[arr.size()]; int R[arr.size()]; vector<int> answer; L[0]=1; R[arr.size()-1]=1; for(int i=1;i<arr.size();i++) { L[i]=arr[i-1]*L[i-1]; } for(int i=arr.size()-2;i>=0;i--) { R[i]=R[i+1]*arr[i+1]; ...
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#pragma once #include "lights/Lights.h" namespace coreone::graphics { class Shader; } class LightManager { public: LightManager(); ~LightManager(); void RegisterLight(std::shared_ptr<light::LightContainer> light); void LoadLightsToShader(std::shared_ptr<coreone::graphics::Shader> shader) c...
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#include "CPedHack.h" #include "Globals.h" #include "SilentCall.h" #include "WeaponTypes.h" #include "vcversion.h" // ServiceTalkingHackProxy static unsigned long serviceTalkingEndJump = vcversion::AdjustOffset(0x00522890); // InflictDamageHack static unsigned long inflictDamageHackMatch = vcversion::AdjustOffset(0x0...
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#include "Halide.h" #include "function14695_schedule_28_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){Halide::Buffer<int32_t> buf0(128, 64, 128, 64); init_buffer(buf0, (int32_t)0); ...
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// // FightScene.cpp // 1507demo // // Created by mac on 15-7-29. // // #include "FightScene.h" #include "Base_Build.h" #include "Base_Soilder.h" #include "Manager_Player_Cache.h" using namespace cocos2d; Scene* FightScene::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); ...
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#include <iostream> using namespace std; class stackA{ public: stackA(int = 10); stackA(const stackA&); ~stackA(); stackA& operator=(const stackA&); bool push(int); bool pop(); int getTop(); ...
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#ifndef ALGORITHMS_H #define ALGORITHMS_H #ifdef __AVX__ #include <immintrin.h> #endif #include <cxxutility/definitions.h> #include "vector4.h" namespace ToyPT { namespace Math { constexpr float epsilon = 1e-6f; template <typename T> HOST_DEVICE inline bool fuzzyCompareEqual(const T left, const T right); templat...
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//--------------------------------------------------------------------------- #ifndef form_rotation_editorH #define form_rotation_editorH //______________________________________________________________________________ #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> ...
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#include "MatLabPlot.h" #include "common.h" using namespace std; using namespace graph; #ifndef M_PI #define M_PI 3.14159265358979323846 #endif double normal_pdf(double x, double mean, double sigma); int main() { vector<double> x{1, 2, 3, 4, 5}; vector<double> y {25, 15, 5, -5, -15}; ve...
[ "akumrao@yahoo.com" ]
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#include <iostream> using namespace std; int main(){ cout << "Hello World" << endl; return 0; }
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern "C" void Array_InternalArr...
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// Automatically generated by ifclite express parser from ifc4 express file - do not modify #pragma once #include "IfcTypeDefinitions.h" #include "IfcGroup.h" namespace ifc4 { class IfcSystem : public IfcGroup { public: virtual ~IfcSystem(){} explicit IfcSystem() = default; ...
[ "33835650+andreasniggl@users.noreply.github.com" ]
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