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#pragma once #include "Message.h" #include <Core/Models/CompactBlock.h> class CompactBlockMessage : public IMessage { public: // // Constructors // CompactBlockMessage(CompactBlock&& block) : m_block(std::move(block)) { } CompactBlockMessage(const CompactBlock& block) : m_block(block) { } CompactBloc...
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// Container With Most Water.cpp : 定义控制台应用程序的入口点。 // #include <iostream> #include <vector> using namespace std; class Solution { public: int maxArea(vector<int> &height) { int max_area = 0; for (int i = 0; i < height.size()-1; i++) { for (int j = i + 1; j < height.size(); j++) { ...
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#pragma once #include "resource.h" #include "afxwin.h" #include "ChatInboxManager.h" // CRoomChatTab dialog class CRoomChatTab : public CDialog, public CChatInboxManager { DECLARE_DYNAMIC(CRoomChatTab) public: CRoomChatTab(CWnd* pParent = NULL); // standard constructor virtual ~CRoomChatTab(); // Di...
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/* Copyright 2012 10gen Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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/*************************************************************************** * Copyright (C) 2008 by Paul Thomas * * thomaspu@gmail.com * * * * Thi...
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#include <string> #include <iostream> //#include <iterator> using namespace std; string add_pre_post(string& name, const string& pre, const string& post) { name.insert(name.size(), post); name.insert(0, pre); return name; } int main() { string s("Mary"); cout << add_pre_post(s,"Mr."," iii") << endl; return 0;...
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#pragma once // VaderImmortal_1 (236956) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct EngineMessages.Eng...
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#include "BitSet.h" #include<iostream> int main() { advcpp::BitSet<33> bs1; // std::cout << bs1.GetNumOfBits() << std::endl; // std::cout << bs1.GetNumOfBitContainers() << std::endl; // std::cout << CHAR_BIT << std::endl; // std::cout << bs1.Get(5) << std::endl; bs1.Set(true, 3); std::cout << bs1 << std::endl; re...
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/************************************************************************* > File Name: test_call_once.cpp > Author: > Mail: > Created Time: 2018年08月16日 星期四 19时56分43秒 ************************************************************************/ #include<iostream> #include<thread> // std::this_thread::sleep_for,...
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#ifndef SYNTAX_TERM_H_ #define SYNTAX_TERM_H_ #include "utils/short.h" #include "utils/types.h" #include "lazyparam_prover/memory/layout.h" namespace tableau { struct VarRange { size_t begin,end; INL bool empty() const { return begin>=end; } INL VarRange & operator|=(const VarRange &r){ if(r.empty()){ retu...
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#include <bits/stdc++.h> #define lowbit(x) ((x) & (-x)) typedef long long LL; using namespace std; const int N = 200005; int n, m; vector<pair<int, int> > e; vector<int> g[N]; int now; vector<int> a(N), f(N), L(N), R(N); vector<LL> b(N), ans(N); void dfs(int p, int fa) { L[p] = now, f[p] = fa; a[now] = p;...
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#pragma once //! Structure for three component additive RGB color class Color { public: //! Red component float r; //! Green component float g; //! Blue component float b; //! Default constructor Color(){}; //! Constructor from RGB values Color(float rn, float gn, float b...
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#include "dialogMakeFillet.h" #include "ui_dialogMakeFillet.h" #include "mainWindow/mainWindow.h" #include "moduleBase/ModuleType.h" #include "MainWidgets/preWindow.h" #include "settings/busAPI.h" #include "settings/GraphOption.h" #include "GeometryCommand/GeoCommandCreateFillet.h" #include "GeometryCommand/Geo...
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/* Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain...
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#include <iostream> #include <memory> #include <cstdio> struct RAII { RAII(int *_data) : data(_data) { std::cout << "Acquisition of int\n"; } ~RAII() { std::cout << "deleting int\n"; delete data; } int *data; }; void func() { // RAII - Resource Acquisition Is Initialization ...
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inline int Engine::AddGraphicModel( char * name, unsigned int texture, Vector scale ) { GraphicModels.resize( GraphicModels.size() + 1 ); GraphicModels[ GraphicModels.size() - 1 ] = new StaticGraphicModel; GraphicModels[ GraphicModels.size() - 1 ] -> Init( name, texture, scale ); } inline StaticGraphicModel * En...
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#include <bits/stdc++.h> using namespace std; using lli = int64_t; const lli mod = 1e9 + 7; int mem[2010][2010][2]; int ten[2010]; int f(int pos, int rem, bool canUseAll, const vector<int> & num, int m, int D){ if(pos == num.size()) return rem == 0; int & ans = mem[pos][rem][canUseAll]; if(ans != -1) return ans; ...
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/* * Copyright (C) 2013 Jörgen Grahn. * All rights reserved. */ #include <date.h> #include <orchis.h> namespace { Date D(const std::string& s) { const char* p = s.c_str(); return Date(p, p+s.size()); } void assert_in_may(const Date& d) { orchis::assert_lt(D("2013-04-30"), d); orchis::asse...
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#include <bits/stdc++.h> using namespace std; int arr[200001]; int flag[200001]; int main(){ int N,K; cin>>N>>K; for(int i=0; i<N; ++i){ cin >> arr[i]; if((~K)&arr[i]) flag[i]=1; } flag[N]=1; // for(int i=0; i<=N; ++i){ // cout << "flag["<<i<<"]="<<flag[i]<<'\n'; // } int res=arr[0]; int prev=0; if(flag[...
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// Copyright 2009 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #ifndef RE2_UTIL_UTIL_H__ #define RE2_UTIL_UTIL_H__ // C #include <stdio.h> #include <string.h> #include <stdint.h> #include <stddef.h> // For size_t...
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/* * lazy4_internal_IFunctor.h * collection * * Created by Francois et Fabienne on 24/09/13. * Copyright 2013 __MyCompanyName__. All rights reserved. * */ #pragma once #include "lazy4_internal_Type.h" namespace lazy4 { namespace internal { //--------------------------------------------------------...
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once /** A pair of 3D vectors. */ class FTwoVectors { public: /** * Holds the first vector. */ FVector v1; /** * Holds the second vector. */ FVector v2; public: /** * Default constructor. */ FORCEINLINE FTwoVectors( ); /** ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; int main() { int n; cin >> n; vector<map<char, int>> table; for (int i = 0; i < n; i++) { string s; cin >> s; map<char, int> m; for (int j = 0; j < s.length(); j++) { if (m.count(s[j])) { m[s[j]]++; ...
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// MFCExp12.3Doc.cpp : CMFCExp123Doc 类的实现 // #include "stdafx.h" // SHARED_HANDLERS 可以在实现预览、缩略图和搜索筛选器句柄的 // ATL 项目中进行定义,并允许与该项目共享文档代码。 #ifndef SHARED_HANDLERS #include "MFCExp12.3.h" #endif #include "MFCExp12.3Set.h" #include "MFCExp12.3Doc.h" #include <propkey.h> #ifdef _DEBUG #define new DEBUG_NEW #endif // CMF...
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#include "transactiontablemodel.h" #include "guiutil.h" #include "transactionrecord.h" #include "guiconstants.h" #include "transactiondesc.h" #include "walletmodel.h" #include "optionsmodel.h" #include "addresstablemodel.h" #include "bitcoinunits.h" #include "wallet.h" #include "ui_interface.h" #include <QLocale> #in...
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/* * Goal: * create a function that takes an input an Array A of * digits encoding a decimal numer D and updates A to * represent the number D + 1 */ #include <iostream> #include <deque> using namespace std; void incrementInteger(deque<int> *A); int main(void){ deque<int> A; A.push_back(1); A.push_...
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// stdafx.cpp : source file that includes just the standard includes // BambooLauncher.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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template <typename T> Rotation<T>::Rotation() { this->initSquareMatrix(4); this->data.resize(4 * 4); this->loadIdentity(); } template <typename T> Rotation<T>::Rotation(T x, T y, T z, T angle, bool normalize) { if (normalize) { auto len = sqrtf(x * x + y * y + z * z); x /= len; ...
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//////////////////////////////////////////////////////////////////////////////// //// Copyright 2014-2015 Samuel Sleight //// //// Licensed under the Apache License, Version 2.0 (the "License"); //// you may not use this file except in compliance with the License. //// You may obtain a copy of the License at //// //// ...
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#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int t,n,k,sum; cin>>t; while(t--) { cin>>n>>k; sum=0; bool ar[n]; for(int i=0;i<n;i++) cin>>ar[i]; for(int i=0;i<n;i++) { ...
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#include <iostream> using namespace std; int main() { int i, j; for(i = 2; i < 100; i++) { for(j = 2; j <= (i/j); j++) if(!(i%j)) break; if(j > (i/j)) cout << i << " is prime" << endl; } return 0; }
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// DisplayDoc.h : interface of the CDisplayDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_DISPLAYDOC_H__6228FAC6_462C_492E_A489_9FAC6CE8A48E__INCLUDED_) #define AFX_DISPLAYDOC_H__6228FAC6_462C_492E_A489_9FAC6CE8A48E__INCLUDED_ #if _MSC_VER > 1000 #pragma on...
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//------------------------------------------------------------------------------ /* This file is part of GOCd: https://github.com/GOC/GOCd Copyright (c) 2012, 2013 GOC Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, pro...
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#pragma once #include "Behavior.h" class ScreenEdgeBehavior : public Behavior { public: ScreenEdgeBehavior() {} virtual ~ScreenEdgeBehavior() {} virtual void update(Agent* agent, float deltaTime); };
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#include <QDesktopServices> #include <QDir> #include <QString> #include <stdio.h> #include "common.h" #include "../gdem_common/gdem_protocol.h" #include "GDM_Mem.h" #include "GDM_FileCacheMgr.h" #include "gdem_version.h" #define MAX_CACHE_FILE_SIZE (300<<20) #define CACHE_FILE_IDLE 1 #define CACHE_F...
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/* * Subsets II * Total Accepted: 11105 Total Submissions: 41620 * * Given a collection of integers that might contain duplicates, S, return all possible subsets. * * Note: * * Elements in a subset must be in non-descending order. * The solution set must not contain duplicate subsets. * * For example...
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#include "CommandGroup.h" CommandGroup::CommandGroup() { } CommandGroup::~CommandGroup() { } CommandGroup::CommandGroup() { } CommandGroup::~CommandGroup() { }
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// Copyright Epic Games, Inc. All Rights Reserved. /** * * Utility class designed to allow you to connect a MaterialInterface to a Matinee action. */ #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "GameFramework/Actor.h" #include "MaterialInstanceActor.generated.h" class UBillbo...
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/////////////////////////////////////////////////////////////////////////////// // real base class for Stntuple VisNodes /////////////////////////////////////////////////////////////////////////////// #include "Stntuple/gui/TStnVisNode.hh" #include "Stntuple/gui/TStnVisManager.hh" ClassImp(TStnVisNode) //----------...
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#include "ICEngine.h" ICEngine::ICEngine(double i, vector<double> m, vector<double> v, double t_max, double h_m, double h_v, double c) : i_(i), m_(m), v_(v), t_max_(t_max), h_m_(h_m), h_v_(h_v), c_(c) { } ICEngine::~ICEngine() { } void ICEngine::start(double& t_amb) { chrono::time_point<chrono::system_clock> s...
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#include <stdio.h> #include <windows.h> //#include "CFIRfilter.h" #include "CSpeechBuffer.h" //DefRawSpeechBufferLen是预设的数据缓冲区长度 //DefFilterSpeechBufferLen是预设的滤波器输出数据缓冲区长度 //CSPEECH_BUFFER类对每次送入到语音缓冲区中的数据都需要进行FIR预滤波处理,然后再进行分析处理, //因此每次送入缓冲区的数据长度不能超过DefFilterSpeechBufferLen定义的缓冲区长度 CSPEECH_BUFFER::CSPEECH_BUFFER() { } ...
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//--------------------------------------------------------------------------- #ifndef UnitmuilprintH #define UnitmuilprintH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include "Unitorderquery....
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#include <iostream> #include <stdexcept> #include <cmath> #include <tuple> struct Aiming { enum Direction { N = 1u << 1u, S = 1u << 2u , E = 1u << 3u, W = 1u << 4u , NE = N | E, NW = N | W , SE = S | E, SW = S | W }; Aiming( float angleHorizontal, float angleVertical ) { const float ...
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/// \file /// \brief Ready event plugin. This enables a set of systems to create a signal event, set this signal as ready or unready, and to trigger the event when all systems are ready /// /// This file is part of RakNet Copyright 2003 Kevin Jenkins. /// /// Usage of RakNet is subject to the appropriate license agree...
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/* ------------------------------------------------------------------------- // WINX: a C++ template GUI library - MOST SIMPLE BUT EFFECTIVE // // This file is a part of the WINX Library. // The use and distribution terms for this software are covered by the // Common Public License 1.0 (http://opensource.org/licenses...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; int l1,r1,p1,d1; int l2,r2,p2,d2; int k; int main() { int t; scanf("%d",&t); while(t--){ scanf("%d%d%d%d",&l1,&r1,&p1,&d1); scanf("%d%d%d%d",&l2,&r2,&p2,&d2); scanf("%d",&k); int ans=0; while(k--){ ...
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#pragma once #include "../render_node.h" namespace nimble { class TiledForwardNode : public RenderNode { public: TiledForwardNode(RenderGraph* graph); ~TiledForwardNode(); void declare_connections() override; bool initialize(Renderer* renderer, ResourceManager* res_mgr) override; vo...
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#ifndef REQUESTDATA #define REQUESTDATA #include <string> #include <cstring> #include <unordered_map> #include "requestData.h" #include "util.h" #include "epoll.h" #include <sys/epoll.h> #include <unistd.h> #include <sys/time.h> #include <unordered_map> #include <fcntl.h> #include <sys/stat.h> #include <s...
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#include <ATen/ATen.h> #include <ATen/cpp_custom_type_hack.h> #include <ATen/native/quantized/cpu/fbgemm_utils.h> #include <ATen/native/quantized/cpu/packed_params.h> #include <ATen/native/quantized/cpu/qnnpack_utils.h> #include <torch/custom_class.h> #include <torch/library.h> torch::jit::class_<LinearPackedParamsBas...
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#ifndef HEXVAL #define HEXVAL #include <QIntValidator> class ValidatorEx : public QIntValidator { int m_nBase; public: ValidatorEx(int nMin, int nMax, int nBase, QObject *parent) : QIntValidator(nMin, nMax, parent) { m_nBase = nBase; } virtual QValidator::State validate(QString &input, int &po...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef __cplusplus # error This header can only be compiled as C++. #endif #ifnd...
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#include "rhodes.h" #include "Mediaplayer.h" #include "logging/RhoLog.h" #undef DEFAULT_LOGCATEGORY #define DEFAULT_LOGCATEGORY "Mediaplayer_impl" #define MEDIAPLAYER_FACTORY_CLASS "com.rho.mediaplayer.MediaplayerFactory" extern "C" void Init_Mediaplayer_API(void); extern "C" void Init_Mediaplayer(void) { RAWTR...
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#pragma once #include "koma.hpp" //#include "config/params.hpp" #include <iostream> class Pone : public AbstKoma { public: explicit Pone(int tate, int yoko, int player) : AbstKoma(tate, yoko, player) {} explicit Pone(int tate, int yoko, int player, bool start) : AbstKoma(tate, yoko, player, start) {} voi...
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#ifndef _OUR_THREADS_HPP_ #define _OUR_THREADS_HPP_ /* Thread loop responsible for coordinating other processes with user input*/ void monitorLoop(void); /* Thread loop responsible for waiting for messages and responding accordingly*/ void communicationLoop(void); /* Function returns bigger of two values */ int max...
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//#define ON_MAIN #ifdef ON_MAIN #include "framework.h" #include "Win32_1.h" #define MAX_LOADSTRING 100 // 전역 변수: HINSTANCE hInst; // 현재 인스턴스입니다. WCHAR szTitle[MAX_LOADSTRING]; // 제목 표시줄 텍스트입니다. WCHAR szWindowClass[MAX_LOADSTRING]; // 기본 창 클래스 이름입니다. // 이 코...
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#pragma once #include "../EzVertexElement.h" #include "../Ez3DBuffer.h" #include "../EzIndexBuffer.h" #include "../../EzCore/EzEnumTypes.h" #include "../../EzCore/EzColor.h" #include <d3d9.h> #include <d3dx9.h> class EzD3DX9Mappings { public: EzD3DX9Mappings(void); ~EzD3DX9Mappings(void); stat...
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/** MIT License Copyright (c) 2014 Jay McMahon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, d...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; typedef string str; int n,k,f[6000],a[6000]; int start[6000]; bool valid; vector<int> num; int main(){ cin>>n>>k; valid=true; for(int i=1;i<=n;i++){ cin>>a[i]; if(f[a[i]]==0){num.push_back(a[i]);} f[a[i]]++; i...
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#pragma once #include<iostream> #include<pthread.h> #include"ProtocoUtil.hpp" #include"UserManager.hpp" #include"Log.hpp" #include"DataPool.hpp" #include"Message.hpp" class ChatServer; //是要给新创建的线程传参 class Param { public: ChatServer *sp; int sock; std::string ip; int port; public: Param(ChatServer *sp_,i...
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// MPU-6050 Accelerometer + Gyro // ----------------------------- // // By arduino.cc user "Krodal". #include <Wire.h> #define MPU6050_AUX_VDDIO 0x01 // R/W #define MPU6050_SMPLRT_DIV 0x19 // R/W #define MPU6050_CONFIG 0x1A // R/W #define MPU6050_GYRO_CONFIG 0x1B // R/W #...
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// RUN: %clang_cc1 -std=c++0x -fsyntax-only -verify %s namespace aggregate { // Direct list initialization does NOT allow braces to be elided! struct S { int ar[2]; struct T { int i1; int i2; } t; struct U { int i1; } u[2]; struct V { int var[2]; } v; }; voi...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_FORMATS_MP2T_ES_PARSER_H264_H_ #define MEDIA_FORMATS_MP2T_ES_PARSER_H264_H_ #include <stdint.h> #include <memory> #include <utility> #inc...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: proto/core/node/domain/service/accept_or_deny_request_message.proto #include "proto/core/node/domain/service/accept_or_deny_request_message.pb.h" #include <algorithm> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/extensio...
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/* RC_Channel.cpp - Radio library for Arduino Code by Jason Short. DIYDrones.com This library is free software; you can redistribute it and / or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your optio...
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#include "stdafx.h" #include "AguraGraphics.h" #ifdef _DEBUG #define new DEBUG_NEW #endif /************************************************************ * @brief Constructor * @param[in] hdc DC Handle * @retval None ************************************************************/ CAguraGraphics::CAguraGraphics(I...
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/* * @Description: 点特征直方图(PFH)描述子 :https://www.codenong.com/cs105922110/ * @Author: HCQ * @Company(School): UCAS * @Email: 1756260160@qq.com * @Date: 2020-10-19 16:37:14 * @LastEditTime: 2020-10-19 18:02:30 * @FilePath: /pcl-learning/10features特征/4点特征直方图(PFH)描述子/PFH1.cpp */ #include<iostream> #include<vector> ...
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/* * vec.hpp * * Created on: Sep 10, 2015 * Author: Superjom * Email: yanchunwei@outlook.com */ #ifndef UTILS_VEC_HPP_ #define UTILS_VEC_HPP_ #include "common.h" template <typename T> class Vec { public: typedef T value_type; Vec() { } ~Vec() { if(_data != NULL) delete _data...
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//===- llvm/Support/Unix/Path.inc - Unix Path Implementation ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QTextEdit> // 8 Ìí¼Ó¶¯×÷ namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private: // 8 void open(); v...
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/* * MIT License * * Copyright (c) 2020 Gaëtan Dezeiraud and Ribault Paul * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights...
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#pragma once #include <vector> #include <string> #include <thread> #include <mutex> using namespace std; template <typename T> struct Observer; /// <summary> /// Observer class is not thread safe, because there's one function that iterates /// over m_observers (onFieldChanged), and other functions that modify it (Su...
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/* * If not stated otherwise in this file or this component's LICENSE file the * following copyright and licenses apply: * * Copyright 2022 RDK Management * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a cop...
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#include "SetSkinWnd2.h" #include "SDemoSkin.h" #include <winuser.h> #include "SSkinLoader.h" #include <io.h> using namespace SOUI; #define SKIN_CHANGE_MSG _T("{D17D208B-25FD-412C-8071-68816D4B1F9B}") //注册皮肤改变消息 UINT g_dwSkinChangeMessage = RegisterWindowMessage(SKIN_CHANGE_MSG); EVENT_MAP_BEGIN(CSetSkinWnd) EVENT_...
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class Solution { public: int numFriendRequests(vector<int>& ages) { int friendships=0, a=0, b=0, c=0; unordered_map<int, int> umap; for(auto& age:ages) umap[age]++; for(auto x:umap) { for(auto y:umap) { a = x.first, b = y.first; c = 0.5*a+7; if(b<...
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// Copyright (c) 2011 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. // // --------------------------------------------------------------------------- // // A portion of this file was generated by the ...
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#include <QtGui> #include "StartWindow.h" #include "LearnWindow.h" #include "PassWindow.h" #include "testdialog.h" #include "quest.h" StartWindow::StartWindow(QWidget *parent) : QDialog(parent) { label=new QLabel(tr("Please select programm mode")); EditModeButton=new QPushButton(tr("Admin mode")); Le...
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#ifndef CURVE_H_ #define CURVE_H_ namespace tools { /** * Represents an n-dimensional curve. */ class Curve { friend class Animation; friend class AnimationClip; friend class AnimationController; friend class MeshSkin; public: /** * Types of interpolation. * * Defines how the po...
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// Author: Marc Comino 2020 #include <main_window.h> #include <QFileDialog> #include <QMessageBox> #include "./ui_main_window.h" namespace gui { MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } void MainWind...
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#ifndef LINKEDLIST_H #define LINKEDLIST_H #include "Node.h" using namespace std; template <class T> class LinkedList { public: Node<T> *head,*tail;int length; LinkedList() { head=tail=NULL; length=0; } void addNewNode(T data){ Node<T> *newNode=new Node...
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/** class species * \brief This class contains declarations of the species class * * @authors Alessandro Filisetti * @version 1.1 questa modifica è di prova per subversion * * Created by Alessandro Filisetti on 19/02/09. * Copyright 2009 European Centre for Living Technology. All rights reserved. * Test pa...
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/////////////////////////////////////////////////////////////////////////////// //// //// @Author Gonzalo Martínez Lema //// @Date 10/08/2015 //// @Mofidied 10/08/2015 //// /////////////////////////////////////////////////////////////////////////////// #include "Event.hh" ClassImp(nuEI::Event) namespace nuE...
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#ifndef OE_ENTITYHANDLE_HPP #define OE_ENTITYHANDLE_HPP #include "../ExtLibs/FastDynamicCast/fast_dynamic_cast.h" #include "Entity.hpp" namespace oe { class EntityManager; class EntityHandle { public: EntityHandle(); EntityHandle(EntityManager* manager, const Entity& entity, U32 handleIndex); EntityHandle(c...
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#include<iostream> using namespace std; int main(){ cout << "------------------------------------" << endl; cout << "Province " << "Area(km2) " << "Pop.(10K)" << endl; cout << "------------------------------------" << endl; cout << "Anhui 139600.00 6461.00" << endl; cout << "Beijing 16...
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// Fill out your copyright notice in the Description page of Project Settings. #include "map3GameModeBase.h"
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#include <bits/stdc++.h> #define ll long long using namespace std; const int MAXN = 1e5 + 1e3; int n, k; ll speed[MAXN]; bool isfish[MAXN]; int main() { int T; cin>>T; while (T--) { ll fishpower_tot = 0, normpower = 0; cin>>n>>k; for (int i = 0; i < n; i++) { sca...
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// Generated from /pastry-2.1/src/rice/p2p/util/testing/SecurityUtilsUnit.java #include <rice/p2p/util/testing/SecurityUtilsUnit.hpp> #include <java/io/PrintStream.hpp> #include <java/lang/ClassCastException.hpp> #include <java/lang/NullPointerException.hpp> #include <java/lang/Object.hpp> #include <java/lang/String.h...
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/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) This libr...
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#include <bits/stdc++.h> using namespace std; #define pb push_back #define mk make_pair #define fi first #define sec second #define fori(i, a, b) for(int i = int(a); i < int(b); i++) typedef long long ll; const int INF = 0x3f3f3f3f; const double PI = acos(-1.0); int n, total, m; int main(){ ios_base::sync_with...
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#include <iostream> using namespace std; int sum(const int array[],const int length){ int sum=0; for(int i=0;i<length;sum+=array[i++]); cout<<"la suma es :"<<sum<<endl; return sum; } int prom(const int array[],const int length){ int x; x=sum(array,length); int prom=0; prom=x/length; ...
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/* HongJeongMo C++ Chapter 7_10 Stack, Heap 忙式式式式式式式式式式式式式式式式式式式式式式式式式式式忖 弛 弛 弛 Heap 弛 弛 弛 戍式式式式式式式式式式式式式式式式式式式式式式式式式式式扣 弛 弛 弛 Stack 弛 弛 弛 戍式式式式式式式式式式式式式式式式式式式式式式式式式式式扣 弛 ...
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#include <iostream> #include <fstream> #include "reflector.h" #include "errors.h" #include <cstdio> #include <cassert> using namespace std; Reflector::Reflector(const char* filename){ //reads parameters of filename into reflector list: ifstream input(filename); for (int n=0;n<26;n++) input>>list[n]; } char Refl...
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#include "Archivo.h" #include<fstream> #include<sstream> #include<string> #include <iostream> Archivo::Archivo() { //ctor } void Archivo::leerArchivo(Vellonera* vellonera) { const string nfichero = "Canciones.txt"; char cancion[100]; ifstream archivo; archivo.open(nfichero.c_str())...
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#ifndef REGISTER_H #define REGISTER_H #include <memory> #include <string> #include "Word.hpp" class Register { public: Register(); long contentsToLong(); std::string description(); void load(Word &w); Word read(); private: Word word; }; #endif
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#include <iostream> using namespace std; int main(){ long n; int flag=0; cin >>n; long price[n], quality[n]; for (int i=0;i<n;i++){ if (flag==1){ break; } else{ cin >> price[i]>> quality[i]; if (i>0){ // for (int j=i-1;j>=0;j--){ ...
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#ifndef EPITHELIALLAYERANOIKISCELLKILLER_HPP_ #define EPITHELIALLAYERANOIKISCELLKILLER_HPP_ #include <cxxtest/TestSuite.h> #include "CheckpointArchiveTypes.hpp" #include "AbstractCellBasedTestSuite.hpp" #include <boost/archive/text_oarchive.hpp> #include <boost/archive/text_iarchive.hpp> #include <boost/serialization/...
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#include "Semantics.h" template <typename T> void Semantics<T>::store(const AMean &a, T v) { if (mapping.count(a) == 0) { mapping[a] = v; } else { std::cerr << "ALREADY EXISTS" << std::endl; } } template <typename T> bool Semantics<T>::equal(const AMean &a, const AMean &b) const { if (mapping.at(a).empty() ...
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#include<bits/stdc++.h> using namespace std; int mod = 1000000007; int solve(vector<vector<int>> &dp,int n,int m){ if((dp[0][0]==-1)||(dp[n-1][m-1]==-1)){ return 0; } for(int i=0;i<n;++i){ if(dp[i][0]==-1) break; else dp[i][0]=1; } for(int j=0;j<m;++j){ if(dp[0][j]==-...
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/* Copyright (C) 2013 by the PSVN Research Group, University of Alberta */ #include <stdlib.h> #include <stdio.h> #include <inttypes.h> #include <assert.h> #include <sys/time.h> #include "../AbstractionHeuristic.h" #include "RadiationSimulator.h" #include "CorruptionDetector.h" /* if MOVE_PRUNING is undefined, pare...
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#include "obfuscationconfig.h" #include "ui_obfuscationconfig.h" #include "bitcoinunits.h" #include "guiconstants.h" #include "init.h" #include "optionsmodel.h" #include "walletmodel.h" #include <QKeyEvent> #include <QMessageBox> #include <QPushButton> #include <QSettings> ObfuscationConfig::ObfuscationConfig(QWidge...
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