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#pragma once #include "Messages.hpp" #include "IpAddrPort.hpp" #include "Controller.hpp" #include "ControllerManager.hpp" #include "KeyValueStore.hpp" #include "MainUpdater.hpp" #include <string> #include <memory> // The function to run the game with the provided options typedef void ( * RunFuncPtr ) ( const IpAddr...
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#include "procthread.h" #include <ImageApply.h> #include <ImageApplyAdjustColors.h> #include <ImageApplyAutoCrop.h> #include <ImageApplyBWBinaray.h> #include <ImageApplyChannel.h> #include <ImageApplyCrop.h> #include <ImageApplyDiscardBlank.h> #include <ImageApplyResize.h> #include <ImageApplyRotation.h> #include <open...
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#include "HashTable.h" #include "DynamicArray.h" #include <memory> #include <cassert> Node TableAllocate(s32 capacity) { try { Node array; array.root = new Node[capacity]; array.capacity = capacity; array.count = 0; return array; } catch(std::bad_alloc &e) { ...
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// Copyright 2009 The open-vcdiff Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless ...
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// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in bin...
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/* ============================================================================== ============================================================================== */ #include "CustomLookAndFeel.h" CustomLookAndFeel::CustomLookAndFeel() { setDefaultLookAndFeelBaseColours(); } CustomLookAndFeel::~CustomLookAndFe...
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#ifndef ABSTRACTCHORDPATTERNATTACHMENT_H #define ABSTRACTCHORDPATTERNATTACHMENT_H #include "../attachment.h" class AbstractChordPatternAttachment : public Attachment { Q_OBJECT public: AbstractChordPatternAttachment(); virtual QString chordPattern() const = 0; virtual void transpose( int i ) = 0; ...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_BODY_DESCRIPTORS_INL_H_ #define V8_OBJECTS_BODY_DESCRIPTORS_INL_H_ #include "src/objects-body-descriptors.h" namespace v8 { namespa...
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#include<bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); string s; cin>>s; long long i,l=0,ans=1,v=s.length(); if(v<2){cout<<"1";return 0;} for(i=1;i<v;i++) { if(s[i]+s[i-1]-'0'-'0'==9) { l++; } els...
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// Copyright (c) 2017-2018 The PIVX developers // Copyright (c) 2020-2021 The SupportMasterNodeCommunity developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef SupportMasterNodeCommunity_ACCUMULATORS_H #define Suppor...
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// Given a binary tree, find its maximum depth. // The maximum depth is the number of nodes along the longest path // from the root node down to the farthest leaf node. class Solution { public: int maxDepth(TreeNode *root) { if (root == NULL) return 0; int depthLeft = 1 + maxDepth(roo...
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//alokkumar0723 #include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--){ int n; cin>>n; if(n%2==0){ cout<<(n/2)<<endl; } else{ cout<<(n/2)+1<<endl; } } return 0; }
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#include <ESP8266WiFi.h> #include <ESP8266HTTPClient.h> #include <ArduinoJson.h> const char* ssid = "AndroidAP"; const char* password = "dysonintern"; void setup() { Serial.begin(115200); WiFi.begin(ssid, password); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting..."...
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struct TrieNode { TrieNode* children[26]; string word; TrieNode(): word("") { for (auto &c : children) { c = NULL; } }; }; class Trie { public: /** Initialize your data structure here. */ Trie() { root = new TrieNode(); } /** Inserts a word into t...
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#include <iostream> #include <string> #include "Tetris.h" #include "pthread.h" #include "OS.h" using namespace std; extern pthread_mutex_t g_game_state_mutex, g_draw_mutex, g_level_mutex; Tetris::Tetris() { m_score = 0; m_level = 1; m_game_state = START; } void Tetris::init_map() { /* (HEIGHT+2) * (WIDTH+2) map...
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/*Grigory Shovkoplyas in the house*/ #define _CRT_SECURE_NO_WARNINGS #include<cstdio> #include<iostream> #include<algorithm> #include<cmath> #include<cstring> #include<string> #include<vector> #include<map> #include<set> #include<cstdlib> #include<ctime> using namespace std; #define taskname "crypto" int r; stru...
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// DFS // 注意传参数的时候用指针,否则需要copy整个object class Solution { public: vector<vector<int>> dir = {{0,1},{1,0},{0,-1},{-1,0}}; int numIslands(vector<vector<char>>& grid) { int m = grid.size(); if (m == 0) return 0; int n = grid[0].size(); vector<vector<bool>> visited(m, vector<bool>(n, f...
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//#include<bits/stdc++.h> #include<iostream> #include<string> #include<stdio.h> using namespace std; char arr[35][85]; int row, row_len[35],r,c; int dx[8] = { 0, 0, -1, +1, -1, -1, +1, +1 }; int dy[8] = { -1, +1, 0, 0, -1, +1, -1, +1 }; void solve(int i, int j) { arr[i][j] = '#'; for (int e = 0; e < 8; e++) { in...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; int main(){ stack<int> S1; stack<pair<int, int>> S2; char ch; int sum = 0; for(int i = 0; cin >> ch; i++){ if(ch=='\\') S1.push(i); else if(ch == '/' && S1.size() > 0){ int j = S1.top(); S1.pop(); sum += i - j; int ...
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#include "Tile.h" CTile::CTile(void) { } CTile::~CTile(void) { }
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#include<bits/stdc++.h> #include<atcoder/all> using namespace atcoder; using namespace std; typedef long long ll; template <class T = int> using V = vector<T>; template <class T = int> using VV = V<V<T>>; #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() #define rep(i,n) for(ll i=0;i<ll(n)...
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unlink(rerere_path(name, "thisimage")); unlink(rerere_path(name, "preimage")); unlink(rerere_path(name, "postimage")); rmdir(git_path("rr-cache/%s", name)); } struct rerere_gc_config_cb { int cutoff_noresolve; int cutoff_resolve; }; static int git_rerere_gc_config(const char *var, const char *value, void *cb) {...
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// // LQCombatSquad.cpp // SuperWarriors // 战斗队伍 // Created by chenli on 14-6-16. // Copyright lequworld.com // #include "LQCombatSquad.h" #include "../LQBattleSession.h" #include "LQSquadAIControl.h" #include "LQSkillEffectListener.h" #include "LQData.h" #include "AudioManager.h" LQ_NAMESPACE const int LQCombatSqua...
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/* * itkVectorVectorFFTWRealToHalfHermitianForwardFFTImageFilter.h * iccdefRegistrationNew * * Created by Yongqiang Zhao on 5/6/09. * Copyright 2009 UI. All rights reserved. * */ #ifndef __itkVectorFFTWRealToHalfHermitianForwardFFTImageFilter_h #define __itkVectorFFTWRealToHalfHermitianForwardFFTImageFilter_...
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#include "L1Trigger/TrackFindingTracklet/interface/imath.h" void var_inv::writeLUT(std:: ofstream& fs, HLS) const { for(int i=0; i<Nelements_-1; ++i) fs<<"0x"<<std::hex<<(LUT[i]&((1<<nbits_)-1))<<std::dec<<",\n"; fs<<"0x"<<std::hex<<(LUT[Nelements_-1]&((1<<nbits_)-1))<<std::dec<<"\n"; } void var_base::print...
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#ifndef PRIORITY_DB_H #define PRIORITY_DB_H #include <memory> #include <string> class PriorityDB { public: PriorityDB(const unsigned long long& max_size, const std::string& path); ~PriorityDB(); void Insert(const unsigned long long& priority, const std::string& hash, const unsigned lon...
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#include "StdAfx.h" #include "VisualManager.h" VisualManager::VisualManager(QObject *parent) : QObject(parent) { } VisualManager::~VisualManager() { }
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#ifndef HUAWEICLOUD_SDK_VPC_V2_MODEL_NeutronDeleteFirewallRuleRequest_H_ #define HUAWEICLOUD_SDK_VPC_V2_MODEL_NeutronDeleteFirewallRuleRequest_H_ #include <huaweicloud/vpc/v2/VpcExport.h> #include <huaweicloud/core/utils/ModelBase.h> #include <huaweicloud/core/http/HttpResponse.h> #include <string> namespace Huawe...
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// // Copyright (C) 2006 Andras Babos and Andras Varga // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // ...
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/* * Filename prog3Header.h * Date 2/28/2020 * Author Noah Sims * Email ngs170000@utdallas.edu * Course CS 3377.501 Spring 2020 * Version 1.0 * Copyright 2019, All Rights Reserved * * Description * * The header file for program3 */ void parseNums(std::string st...
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// Copyright (C) 2013, All Rights Reserved. // Author: Cory Maccarrone <darkstar6262@gmail.com> #include <string> #include <vector> #include "src/common.h" #include "src/md5_generator.h" #include "glog/logging.h" #include "gtest/gtest.h" using std::string; namespace backup2 { TEST(Md5GeneratorTest, MD5Tests) { //...
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/* Title: AABB-Line Segment 3D collision Detection File Name: main.cpp Copyright © 2015 Original authors: Srinivasan Thiagarajan Written under the supervision of David I. Schwartz, Ph.D., and supported by a professional development seed grant from the B. Thomas Golisano College of Computing & Information Sciences (http...
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// Copyright 2020 The XLS Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
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//----------------------------------------------------------------------------- // File: FileColumns.h //----------------------------------------------------------------------------- // Project: Kactus 2 // Author: Mikko Teuho // Date: 16.10.2015 // // Description: // Common declarations for editing files. //-...
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#include "storage.h" #include <fstream> #include "common/config.h" #include "common/filesystem.h" #include "common/json.h" namespace Airwave { Storage::Storage() : isChanged_(false) { reload(); } Storage::~Storage() { save(); } bool Storage::reload() { storageFilePath_.clear(); logSocketPath_.clear(); bi...
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#include <iostream> #include <string> using namespace std; int main() { string word; cout << "type word: "; cin >> word; char temp; int i, j; for(i = 0, j = word.size() - 1; i < j; i++, j--) { temp = word[i]; word[i] = word[j]; word[j] = temp; } cout << word; ...
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/* * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.h...
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#ifndef V8_GEN_TORQUE_GENERATED_______DEPS_V8_SRC_BUILTINS_REGEXP_SOURCE_TQ_H_ #define V8_GEN_TORQUE_GENERATED_______DEPS_V8_SRC_BUILTINS_REGEXP_SOURCE_TQ_H_ #include "src/compiler/code-assembler.h" #include "src/codegen/code-stub-assembler.h" #include "src/utils/utils.h" #include "torque-generated/field-offsets-tq.h"...
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#include <stdio.h> #include <string.h> #ifdef __cplusplus extern "C" { #endif char * Gets ( char * str, int num ) { fgets(str, num, stdin); if (str[0]=='\n' || str[0]=='\r') str[0]=0; size_t len=strlen(str); if (len>0 && (str[len-1]=='\n' || str[len-1]=='\r')) str[len-1]=0; if (len>1 && (str[len-2]=='\n' ||...
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/* * Copyright (C) 2015 Palmer Dabbelt * <palmer@dabbelt.com> * * This file is part of pplug * * pplug is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (...
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// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com> // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at htt...
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#ifndef PIXEL_BOARD_CONTROLLER_H #define PIXEL_BOARD_CONTROLLER_H #include <WebSocketsServer.h> #define NUM_BTNS 7 #define UP 0 #define DOWN 1 #define LEFT 2 #define RIGHT 3 #define BTNS 4 #define BTNA 5 #define BTNB 6 class PixelBoardController{ private: WebSocketsServer* webSocket; unsigned long startRead; ...
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/*============================================================================= Copyright (c) 1998-2003 Joel de Guzman Copyright (c) 2001 Daniel Nuffer Copyright (c) 2002 Hartmut Kaiser http://spirit.sourceforge.net/ Use, modification and distribution is subject to the Boost Software Lic...
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// Copyright (c) 2013-2015 mogemimi. // Distributed under the MIT license. See LICENSE.md file for details. #include "ErrorCheckerAL.hpp" #include "PrerequisitesOpenAL.hpp" #include "Pomdog/Logging/Log.hpp" #include "Pomdog/Logging/LogStream.hpp" #include "Pomdog/Utility/detail/Tagged.hpp" #include <cstddef> #include ...
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#include <iostream> #include <vector> using namespace std; int main() { vector<int> a; cout << "#Test1: \n"; //cout << "at: " << a.at(0) << endl; cout << "subscript: " << a[0] << endl; cout << "front: " << a.front() << endl; cout << "begin:: " << *a.begin() << endl; a[0]; return 0;...
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extern "C" { #include <ngx_config.h> #include <ngx_core.h> #include <ngx_http.h> } #include "cstdlib" #include "dlfcn.h" #include "sstream" #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <sys/types.h> #include <signal.h> #include <fcntl.h> #include <queue> #ifdef INC_COMP #includ...
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#include "Render.h" #include <windows.h> #include <GL\gl.h> #include <GL\glu.h> #include "GL\glext.h" #include "MyOGL.h" #include "MyVector3d.h" #include "Camera.h" #include "Light.h" #include "Primitives.h" #include "MyShaders.h" #include "ObjLoader.h" #include "GUItextRectangle.h" #include "Texture.h" GuiTe...
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#include<iostream> #include<cstdio> using namespace std; int main() { double b,c; int a; cin >> a; b = (a-32)*5/9; c = b+273.15; printf("%d %0.2lf %0.2lf", a, b, c); return 0; }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameMode.h" #include "CPP_GameMode.generated.h" /** * */ UCLASS() class CITYBUILDING_API ACPP_GameMode : public AGameMode { GENERATED_BODY() public: ACPP_GameMode(); vi...
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#pragma once class Animal { public: Animal(); virtual ~Animal(); virtual void voice() = 0; private: };
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// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #pragma once #include <frc2/command/CommandBase.h> #include <frc2/command/CommandHelper.h> #include <functional> #in...
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ap_log_rerror(APLOG_MARK, APLOG_ERR, 0, r, "chunked Transfer-Encoding forbidden: %s", r->uri);
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// Fill out your copyright notice in the Description page of Project Settings. #include "Tank.h" #include "TankAimingComponent.h" #include "Engine/World.h" #include "TankBarrel.h" #include "Projectile.h" // Sets default values ATank::ATank() { // Set this pawn to call Tick() every frame. You can turn this off to i...
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#include "unittests.h" #include "expression_fetcher.h" using expression_fetcher::tests::Check; FETCHER_TEST(test_const_char_equal_nullptr) { Check(EVAL_CONDITION("test" == nullptr), "\"test\" == nullptr"); } FETCHER_TEST(test_string_equal_nullptr) { Check(EVAL_CONDITION(std::string("test") == nullptr), "\"t...
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/* kitchen.h Class that creates a kitchen cabinet Stores a list of ingredients available in the pantry with the respective amounts */ #ifndef __kitchen_h_ #define __kitchen_h_ #include <iostream> #include <fstream> #include <string> #include <list> #include "inventory.h" class Kitchen { public: //Default construct...
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/* */ #include <bits/stdc++.h> #define N 0x80 #define A 26 using namespace std; int n,m,L,p[N][A],prefix[N],cn[N],indeg[N][N]; char keyboard[N],word[N]; double P,prob[N],z[N][N],e[N][N]; bool dz[N][N][N]; map<pair<int,int>,int> indegree; int main() { int i,j,k,l,ts,cs= 0,len; char tmp[N]; for ( scanf("%d",&ts); t...
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// // ProblemB.cpp // GoogleCodeJam // // Created by Luan Nguyen on 4/9/16. // Copyright © 2016 Luan Nguyen. All rights reserved. // #include <stdio.h> #include <iostream> #include <vector> #include <string> #include <fstream> #include <unordered_map> using namespace std; bool compare(const vector<int>& x, const...
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#pragma once #include <string> #include <vector> #include <map> #include <tuple> #include <future> #include <glm/glm.hpp> #include <assimp/Importer.hpp> #include <assimp/postprocess.h> #include <assimp/scene.h> #include "BVH/AABB.h" #include "Utils/Surface.h" #include "Core/Material.cuh" #include "Core/Microfacet.c...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE127_Buffer_Underread__new_wchar_t_cpy_82.h Label Definition File: CWE127_Buffer_Underread__new.label.xml Template File: sources-sink-82.tmpl.h */ /* * @description * CWE: 127 Buffer Under-read * BadSource: Set data pointer to before the allocated memory buffer * Goo...
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#pragma once #include <Adafruit_MQTT.h> #include <Adafruit_MQTT_Client.h> #include <WiFiClient.h> #include <ArduinoJson.h> #include <user_interface.h> //for getting free memory size #include "TemperatureService.h" #include "HumidityService.h" #define MQTT_HOST "192.168.1.157" // MQTT host (m21.cloudmqtt.co...
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// var.cpp namespace nsVar { // добавляємо до простору імен int n; // визначення змінних double x, x_p, x_k, dx, e, a, s; };
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#include <stdio.h> #include <string.h> #include <stdlib.h> #include <errno.h> #include <cutils/log.h> #include <pthread.h> #include <sys/prctl.h> #include <media/AudioSystem.h> #include <media/AudioParameter.h> #include "audio_usb_check.h" #define LOG_TAG "aml_audio" namespace android { unsigned int deviceID = 0; e...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14066_schedule_20"); constant c0("c0", 64), c1("c1", 128), c2("c2", 64), c3("c3", 64); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i3("i3", 0, c3), i01("i01"), i02("i02"), i03("i0...
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SUBROUTINE masm18 (heade,emass,mass,sumat,coord,lumpd) ! compute mass vector/matrix for element 18 (3-D solid TLF) ! use standard 2x2x2 integration rule IMPLICIT NONE ! dummy arguments LOGICAL, INTENT(IN) :: lumpd REAL (kind=8) :: emass(:,:), & !nodal mass in each direction mass(:), & ...
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#pragma once #include "cocos2d.h" namespace lstg { class GifRecoder : public cocos2d::Ref { cocos2d::Rect area; bool trans = true; cocos2d::Vector<cocos2d::RenderTexture*> captures; std::vector<int32_t> intervals; int32_t defaultItv = 1000; int32_t quantizer = 0; int32_t dither = 0; GifRecoder(); ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/prefs/pref_service.h" #include "base/values.h" #include "chrome/browser/bookmarks/bookmark_model_factory.h" #include "chrome/browser/bo...
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// // opengl.hpp // Electron // // Created by Samuco on 6/22/17. // Copyright © 2017 Samuco. All rights reserved. // #ifndef opengl_hpp #define opengl_hpp // Include OpenGL #include "defines.h" #ifdef _WINDOWS #define _USE_MATH_DEFINES #include "glew/GL/glew.h" #define RENDER_VAO_NORMAL #elif __APPLE__ #include <...
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/* * MassStorage.h * * Created on: Oct 7, 2013 * Author: g.kruglov */ #ifndef MASSSTORAGE_H_ #define MASSSTORAGE_H_ #include "usb_f2.h" #include "hal.h" #include "scsi.h" #include "uart.h" // Config #define READ_ONLY FALSE #if 1 // ================= Mass Storage constants and types ================...
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// Copyright 2009 Ken Shirriff // Copyright 2017 David Conran /// @file /// @brief Nikai /// @see https://github.com/crankyoldgit/IRremoteESP8266/issues/309 // Supports: // Brand: Nikai, Model: Unknown LCD TV #include <algorithm> #include "IRrecv.h" #include "IRsend.h" #include "IRutils.h" // Constants const uin...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef TOOLS_GN_TOKENIZER_H_ #define TOOLS_GN_TOKENIZER_H_ #include <stddef.h> #include <vector> #include "base/macros.h" #include "base/strings/s...
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#include <cstdio> #include <iostream> #define rep(i,a,b) for(int i=a;i<=b;++i) using namespace std; int n,top,p,flag,a[10000],q[10000]; int main(){ while (1){ scanf("%d",&n); if (!n) break; while (1){ scanf("%d",&a[1]); if (!a[1]) break; rep(i,2,n) scanf("%d",&a[i]); top=0; p=0; flag=1; rep(i,1,n...
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#include "util.h" #include <cmath> #define SQR(x) ((x)*(x)) double Distance(Robot r1, Robot r2) { return sqrt(SQR(r1.x-r2.x)+SQR(r1.y-r2.y)); } double Power(Robot r1, Robot r2, double eta) { return 1/pow(1+Distance(r1, r2), eta); } double SINR(double signal, std::vector<double> interf, double gamma) { double su...
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#pragma line 1 "modules/calc/calc.cpp" ::: 0 #pragma line 1 "modules/calc/calc.cpp" 1 ::: 1 #pragma line 1 "<built-in>" 1 ::: 2 #pragma line 1 "<built-in>" 3 ::: 3 #pragma line 155 "<built-in>" 3 ::: 4 #pragma line 1 "<command line>" 1 ::: 5 #pragma line 1 "/opt/vivado/Vivado_HLS/2016.4/common/technology/autopilot/etc/...
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#include "stdafx.h" #include "Gui/GuiScreen.h" GuiScreen::GuiScreen(const std::string &f_name, const sf::Vector2i &f_size) : GuiElement(f_name) { m_size.x = static_cast<float>(f_size.x); m_size.y = static_cast<float>(f_size.y); } GuiScreen::~GuiScreen() { } void GuiScreen::InjectMouseMove(const sf::Vector2f...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/night_light/night_light_client.h" #include <algorithm> #include "ash/public/interfaces/constants.mojom.h" #include "ba...
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#ifndef __NATIVE_TIMER_HPP__ #define __NATIVE_TIMER_HPP__ #include "base/Handle.hpp" namespace native { class Timer : public base::Handle { protected: Timer(std::shared_ptr<Loop> iLoop, std::function<void()> iCallback); public: Timer() = delete; virtual ~Timer(); /** * Create Timer instance. The `init` ...
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/DataStructure/DataStructure/Algorithm.cpp
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#include "Algorithm.h" #include <algorithm> #include <iostream> #include <iomanip> #include <queue> using namespace std; int _ZXXXE::partition(int a[], int low, int high) { if (low > high) return -1; int i = low, j = high; int tmp = a[i]; while (i < j) { while (i < j && tmp <= a[j]) ...
[ "84978695@qq,com" ]
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/1115_latch/tmp/test.cc
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KoseMasu/softwareEngineering2019
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#include <stdio.h> #include <stdlib.h> #include <pthread.h> #include "debug.h" int Value_x = 0; int Value_y = 0; void * worker_1(void *arg) { printf("x = %d\n", Value_x); Value_x = 1; return NULL; } void * worker_2(void *arg) { printf("y = %d\n", Value_y); Value_y = 1; return NULL; } int main(void) { ...
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/leti/0303/smo/1/cas-shared-deque-anchor-as-pointer/main.cpp
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[]
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Gremory/hpcourse
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// // main.cpp // cas-shared-deque // // CAS-Based Lock-Free Algorithm // for Shared Deques // // Created by Dmitry Sereda on 02.02.16. // Copyright © 2016 Dmitry Sereda. All rights reserved. // #include <iostream> #include <libkern/OSAtomic.h> #include <thread> enum StatusType { STABLE = 1, RPUSH = 2, ...
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dimak@dimak.pp.ua
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/reader/src/pin.cpp
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woutercloete/cableguard
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/* A simple class to setup and control an AVR port pin. * * Created on: 08 Apr 2011 * Author: Wouter Cloete for Firmlogik (Pty) Ltd ****************************************************************************************/ #include "pin.h" #include "avrlibdefs.h" /****************************************************...
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amuTBKT/FlappyBird-NDK
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#include "Input.h" Input* Input::GetInstance(){ static Input *instance; if (instance == 0){ instance = new Input(); } return instance; } void Input::SetCameraParams(Camera *camera){ cameraParams.size.set(camera->width, camera->height); cameraParams.position = camera->GetPosition(); } void Input::SetTouchSt...
[ "gookutbkt@gmail.com" ]
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/test/fake_compositor_dependencies.h" #include <stddef.h> #include "base/single_thread_task_runner.h" #include "base/threading/thread_t...
[ "commit-bot@chromium.org" ]
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// stdafx.cpp : 표준 포함 파일만 들어 있는 소스 파일입니다. // TWTL_Database.pch는 미리 컴파일된 헤더가 됩니다. // stdafx.obj에는 미리 컴파일된 형식 정보가 포함됩니다. #include "stdafx.h" // TODO: 필요한 추가 헤더는 // 이 파일이 아닌 STDAFX.H에서 참조합니다.
[ "jb6804@naver.com" ]
jb6804@naver.com
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biometry/bipartite
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// **************************************************************************************************** // *** COPYRIGHT NOTICE ******************************************************************************* // dendro.h - hierarchical random graph (hrg) data structure // Copyright (C) 2005-2009 Aaron Clauset // Copyrig...
[ "carsten.dormann@biom.uni-freiburg.de" ]
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Chaser/DesignPatternPractice
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h
// // Created by Johnson, Chase on 12/4/16. // #ifndef HFDP_MUTEQUACK_H #define HFDP_MUTEQUACK_H #include "QuackBehaviour.h" class MuteQuack: public QuackBehaviour { public: void quack(void); }; #endif //HFDP_MUTEQUACK_H
[ "chaseaj@amazon.com" ]
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/second/download/CMake/CMake-gumtree/Kitware_CMake_repos_basic_block_block_9504.cpp
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niuxu18/logTracker-old
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2021-09-13T21:39:37.686481
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{ archive_entry_acl_add_entry(entry, tacl_entry[i].type, tacl_entry[i].permset, tacl_entry[i].tag, -1, NULL); }
[ "993273596@qq.com" ]
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/JEDI/jvcl/examples/JvXPControls/Simple/BCB/JvXPControlsSimpleDemo.cpp
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xxrepo/KsmProjAddons
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/****************************************************************** JEDI-VCL Demo Copyright (C) 2004 Project JEDI Original author: Olivier Sannier (obones att altern dott org) You may retrieve the latest version of this file at the JEDI-JVCL home page, located at http://jvcl.sour...
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#include "utils.tcc" #include "commitment.tcc" /*********************************************************** * 模块整合,主要包括验证proof时所需要的publicData的输入 *********************************************************** * sha256_CMTA_gadget, Add_gadget, Comparison_gadget **********************************************************...
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//数组动态内存分配 char* pvalue = NULL; pvalue = new char[20]; delete [] pvalue; int* array = new int [m]; delete [] array;
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like-open/lib-db
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/*----------------- dbSqlite3Query.cpp * * Copyright (C): 2016 Lake * Author : Lake.Liu * Version : V1.0 *-------------------------------------------------------------- *SQL结果声明 *------------------------------------------------------------*/ #include "dbSqlite3.h" #include <string.h> /*************...
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// // FILE NAME: CQCKit_FldInfoCache.hpp // // AUTHOR: Dean Roddey // // CREATED: 10/11/2001 // // COPYRIGHT: Charmed Quark Systems, Ltd @ 2020 // // This software is copyrighted by 'Charmed Quark Systems, Ltd' and // the author (Dean Roddey.) It is licensed under the MIT Open Source // license: // // https://ope...
[ "droddey@charmedquark.com" ]
droddey@charmedquark.com
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/SCUM_Aluminium_Strip_classes.hpp
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Kehczar/scum_sdk
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2022-07-25T10:06:20.892750
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#pragma once // Scum 3.79.22573 (UE 4.24) #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass Aluminium_Str...
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/Leetcode/44. Wildcard Matching.cpp
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yuzhengang/algorithm
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/*Wildcard Matching:Implement wildcard pattern matching with support for '?' and '*'.*/ class Solution { public: bool isMatch(string s, string p) { int idxs = 0, idxp = 0, idxstar = -1, idxmatch = 0; while(idxs < s.length()){ // 当两个指针指向完全相同的字符时,或者p中遇到的是?时 if(idxp < p.length()...
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fupengfei@yaochufa.com
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/libs/elfio/examples/RelocationTable/RelocationTable.cpp
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#include <cstdio> #include <ELFIO.h> int main( int, char* argv[] ) { // Create a ELFI reader IELFI* pReader; ELFIO::GetInstance()->CreateELFI( &pReader ); // Initialize it char* filename = argv[1]; pReader->Load( filename ); // Get .text relocation entry // List all sections of the fi...
[ "github@meklort.com" ]
github@meklort.com