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/* _ _ooOoo_ o8888888o 88" . "88 (| -_- |) O\ = /O ____/`---'\____ .' \\| |// `. / \\||| : |||// \ ...
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#include "Memory.h" #include "PATTERN SCANNER/PatternScanner.h" #include "SDK/netvars_manager.h" namespace signatures { //std::ptrdiff_t dwForceJump; //std::ptrdiff_t dwForceAttack; std::ptrdiff_t dwGlowObjectManager; std::ptrdiff_t m_bDormant; std::ptrdiff_t dwClientState; //std::ptrdiff_t dwClientState_View...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#include "progressbar.hpp" #include "../engine/renderhelp.hpp" #include "../framework/geometry.hpp" ProgressBar::ProgressBar(){ duration = 1.0f; progress = 0.0f; size = 32; }; ProgressBar::ProgressBar(float duration,float start,int vfancy){ this->duration = duration; this->progress = start; on...
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// RUN: %clang_cc1 -verify -fopenmp -fopenmp-version=45 -ferror-limit 100 %s -Wuninitialized // RUN: %clang_cc1 -verify -fopenmp-simd -fopenmp-version=45 -ferror-limit 100 %s -Wuninitialized void foo() { } bool foobool(int argc) { return argc; } struct S1; // expected-note {{declared here}} template <class T, cl...
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#include <bits/stdc++.h> #include <cstdio> #include <cstring> #include <cmath> #include <cstring> #include <chrono> #include <complex> #define int long long int #define pb push_back #define vi vector<int> #define vll vector<ll> #define vvi vector < vi > #define all(v) v.begin(),v.end() #define pii pair<int,int> #define...
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#include "ProjectIterator.h" CProjectIterator::CProjectIterator(vector<IProject *> pl) : m_projectList(pl) { m_currentItem = 0; } CProjectIterator::~CProjectIterator(void) { } bool CProjectIterator::HasNext() { bool b = true; if (m_currentItem >= m_projectList.size()) b = false; return b; } IProject * CProjectIte...
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/* * Copyright (c) 2018 AppDynamics LLC and its affiliates * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appli...
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//===--- AlignOf.h - Portable calculation of type alignment -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/** * Knetik Platform API Documentation latest * This is the spec for the Knetik API. Use this in conjunction with the documentation found at https://knetikcloud.com. * * OpenAPI spec version: latest * Contact: support@knetik.com * * NOTE: This class is auto generated by the swagger code generator 2.3.0-SNAPS...
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// P1948 - Telephone Lines S #include <iostream> #include <vector> #include <map> #include <queue> #include <algorithm> using namespace std; using P = pair<int, int>; const int INF = 0x3fffffff; const int MAX_K = 1000 + 1; const int MAX_V = 1000 * MAX_K + 10; struct edge { int to, cost; edge() {} edge(int ...
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#pragma once #include "Lista.h" template <typename T, template <class> class U> class NodoArbol { template <class T> friend class ArbolBinario; private: Lista <T> actual; NodoArbol <T, Lista>*padre; NodoArbol <T, Lista>*hijos; public: NodoArbol(Lista<T> elementos){ this->actual = elementos; padre = NULL; ...
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// ----------------------------------------------------------------------------------------- // QSVEnc/NVEnc by rigaya // ----------------------------------------------------------------------------------------- // The MIT License // // Copyright (c) 2011-2016 rigaya // // Permission is hereby granted, free of charge,...
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// This file was generated based on /usr/local/share/uno/Packages/UnoCore/1.9.0/Source/Uno/Time/Text/PatternPart.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Uno{ namespace Time{ namespace Text{ // internal abstract interface IPatt...
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#include "oclint/exception/GenericException.h" #include "oclint/Violation.h" #include "oclint/ViolationSetTest.h" #include "oclint/rule/MockRule.h" void ViolationSetTest::setUp() { _violationSet = new ViolationSet(); } void ViolationSetTest::tearDown() { delete _violationSet; } void ViolationSetTest::testNoViola...
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#include "stdafx.h" #include "CppUnitTest.h" #include "main.cpp" using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace TDDD04_lab1Btests { TEST_CLASS(IStringFormatterTest) { testIStringFormatter *formatter; public: TEST_METHOD_INITIALIZE(setUp) { formatter = new testIS...
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#ifndef _LIBMYSQL_DB_2020_01_15_11_14_41_H #define _LIBMYSQL_DB_2020_01_15_11_14_41_H #include <helper/Types.h> #include <helper/Uncopyable.h> #include <foundation/src/mysql/inner/mysql.h> namespace ws { namespace mysql { class Table; class DBManager; class DB { kDisableCopyAssign(DB); public: ...
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#include <iostream> #include <cstring> #include <stack> #include "state.h" #include "ptrlist.h" #include "frag.h" #include "list.h" using namespace std; #ifndef REG_CPP_ #define REG_CPP_ State matchstate = { Match }; int nstate; /* * Convert infix regexp re to postfix notation. * Insert . as explicit concatenation...
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#include "crt.h" #include "stringbuilder.h" static const char spaces[] = " \n\t\r.,!?;:"; static const char* psnum16(const char* p, int& value) { int result = 0; const int radix = 16; while(*p) { char a = *p; if(a >= '0' && a <= '9') { result = result * radix; result += a - '0'; } else if(a >= 'a' && a...
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////////////////////////////////////////////////////////////////////// // // AkFileLocationBase.cpp // // Basic file location resolving: Uses simple path concatenation logic. // Exposes basic path functions for convenience. // For more details on resolving file location, refer to section "File Location" inside // "Goin...
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#include <iostream> using namespace std; class Adder { public: // 构造函数 Adder(int i = 0) { total = i; } // 对外的接口 void addNum(int number) { total += number; } // 对外的接口 int getTotal() { return total; }; private: // 对外隐藏的数据 int total; }; int main() { Adder a; a.addNum(10); a.addNum(20); a.addNum(3...
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/* * MochaException.h * * Created on: Feb 6, 2012 * Author: nima */ #ifndef MOCHAEXCEPTION_H_ #define MOCHAEXCEPTION_H_ #include <iostream> #include <exception> using namespace std; class MochaException : public exception { private: const char *m_pWhat; public: MochaException(const char *what); virtu...
[ "crheckman@gmail.com" ]
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#ifndef ASSIGN2_TILE_H #define ASSIGN2_TILE_H // Define a Colour type typedef char Colour; // Define a Shape type typedef int Shape; class Tile { public: Colour colour; Shape shape; }; #endif // ASSIGN2_TILE_H
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#pragma once #include "gameobject.h" #include "gun.h" class Enemy : public GameObject { protected: float speed, baseSpeed; int health, maxHealth, hitDamage; float damageClock, damageTime; float knockAngle, knockSpeed; float spawnClock, spawnTime; float pathClock, pathTime; std::vector<vec2i> path; sf::Rectangl...
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/* ** $Id: lua.h,v 1.329 2015/11/13 17:18:42 roberto Exp $ ** Lua - A Scripting Language ** Lua.org, PUC-Rio, Brazil (http://www.lua.org) ** See Copyright Notice at the end of this file */ #ifndef lua_h #define lua_h #include <stdarg.h> #include <stddef.h> #include "uvm/luaconf.h" #define LUA_VERSION_MAJOR "1" ...
[ "panguoxing@youjindui.com" ]
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#print comment(linker, "/export:??0NTFS_ATTRIBUTE@@QEAA@XZ=\"C:\\Windows\\System32\\untfs.dll\"") #print comment(linker, "/export:??0NTFS_ATTRIBUTE_DEFINITION_TABLE@@QEAA@XZ=\"C:\\Windows\\System32\\untfs.dll\"") #print comment(linker, "/export:??0NTFS_ATTRIBUTE_LIST@@QEAA@XZ=\"C:\\Windows\\System32\\untfs.dll\"") #...
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magnus@stubman.eu
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#include <iostream> #include <algorithm> using namespace std; #define size 1000 string a[size],c; int i,cnt=1,maxx; int main() { int n; cin >> n; for(i = 0; i < n; i ++) cin >> a[i]; sort(a, a+n); for(i = 0; i < n; i ++) if(a[i].compare(a[i+1]) == 0) cnt++; else ...
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#include <SDL.h> #include "level.h" #include "graphics.h" Level::Level() { // } Level::Level(Graphics &graphics, const std::string &filePath, int _width, int _height) : _size(_size.zero()) { loadMap(graphics, filePath, _width, _height); } Level::~Level() { // } void Level::loadMap( Graphics &graphics, const std...
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#include <cstdio> #include <set> #include <iostream> #include <vector> #include <algorithm> #include <cstring> #include <string> using namespace std; #define LL long long LL ft[5000005]; int n,q; string s; int t[5000005], x[5000005], v[5000005]; void upd( int x, int v ){ while ( x <= n ){ ft[x] += v; ...
[ "willsen0123@gmail.com" ]
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#pragma once #include "RFile.h" namespace rs3 { class RAnimationNode; class RAnimationFileLoadImpl { public: virtual bool LoadVertexAni(RFile &rf, RAnimationNode *pANode, DWORD dwVersion) = 0; virtual bool LoadBoneAni(RFile &rf, RAnimationNode *pANode, DWORD dwVersion) = 0; virtual bool LoadVisibilityKey(RFile &...
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/***************************************** The grammar for input is: Statement: Expression Print Quit Print: ; Quit: q Expression: Term Expression + Term Expression - Term Term: Primary Term * Primary Term / Primary Primary: Number ( Expression ) + Primary ...
[ "zenikyn@gmail.com" ]
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/* Copyright (C) 2002-2020 CERN for the benefit of the ATLAS collaboration */ #ifndef MAGFIELDUTILS_MAGFIELDCONDREADER_H #define MAGFIELDUTILS_MAGFIELDCONDREADER_H #include "AthenaBaseComps/AthReentrantAlgorithm.h" #include "MagFieldConditions/AtlasFieldCacheCondObj.h" #include "StoreGate/ReadHandleKey.h" namespac...
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/*============================================================================= # FileName: kvbf_cell.cpp # Desc: implemtation # Author: huicpc0215 # Email: huicpc0215@gmail.com # HomePage: huicpc0215.github.io # Version: 0.0.1 # LastChange: 2015-05-11 20:47:23 # History: ======...
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/* Opec is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Opec is distributed in the hope that it will be useful, but WITHOUT ANY WARRA...
[ "coolxw@126.com" ]
coolxw@126.com
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// ArduinoISP // Copyright (c) 2008-2011 Randall Bohn // If you require a license, see // http://www.opensource.org/licenses/bsd-license.php // // This sketch turns the Arduino into a AVRISP // using the following arduino pins: // // Pin 10 is used to reset the target microcontroller. // // By default, the hardware...
[ "contact@acidhub.click" ]
contact@acidhub.click
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qizhu8/CryptoFinalProject
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#include "blum_goldwasser.h" #include <utility> //Conversion functions that would have been way cleaner in a CharStream :^) std::vector<uint8_t> vla_vec2vector(std::vector<uint8_t> &&vec) { std::vector<uint8_t> bytes; auto size = vec.size(); bytes.push_back(static_cast<uint8_t>(size & 0xFF)); bytes.push_back(stat...
[ "couleeapps@gmail.com" ]
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#include <cstdio> #include <cstdlib> #include "managem_utils.h" #include "2D_utils.h" #include "cmdline_options.h" #include "workers.h" int main(int argc, char** argv) { cmdline_options options = cmdline_options(); options.has_printing(); options.has_extra_search(); options.has_pool_zero(1); if(!options.parse_a...
[ "crudepatate@gmail.com" ]
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ATMatrix/demo
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_NETWORK_NETWORK_CONNECTION_HANDLER_H_ #define CHROMEOS_NETWORK_NETWORK_CONNECTION_HANDLER_H_ #include <map> #include <set> #include ...
[ "steven.jun.liu@qq.com" ]
steven.jun.liu@qq.com
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BackupTheBerlios/reshaked-svn
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// // C++ Interface: simpler // // Description: // // // Author: red <red@killy>, (C) 2006 // // Copyright: See COPYING file that comes with this distribution // // #ifndef RESHAKEDSIMPLER_H #define RESHAKEDSIMPLER_H #include "engine/sound_plugin.h" #include "dsp/midi_synth.h" #include "dsp/sample.h" #include "dsp/...
[ "reduz@f29b5cec-baf9-0310-81f7-bdff227380de" ]
reduz@f29b5cec-baf9-0310-81f7-bdff227380de
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WT26/weekend
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#ifndef HITTABLE_LIST_H #define HITTABLE_LIST_H #include "hittable.h" #include <memory> #include <vector> using std::shared_ptr; using std::make_shared; class hittable_list : public hittable { public: hittable_list() {} hittable_list(shared_ptr<hittable> object) { add(object); } void cl...
[ "joel@DESKTOP-TORPGTD.localdomain" ]
joel@DESKTOP-TORPGTD.localdomain
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[]
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atbaird/ProceduralSystemsForNonCombatRPG
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#pragma once #ifndef CIRCLECOLLISION_HPP #define CIRCLECOLLISION_HPP #include "Game/Collision/Collision.hpp" class CircleCollision : public Collision { private: protected: float m_radius = 0.45f; public: //Constructors CircleCollision(); virtual ~CircleCollision(); //Setters void SetRadius(float radius); //G...
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#include "GameEngine.h" #include <GL/glew.h> #include <GLM/glm.hpp> #include "LogManager.h" void GameEngine::Run() { Initialize(); GameTime gameTime; gameTime.startTime = (int)SDL_GetTicks() / 1000.0F; int frameTicks = 0, lastTicks = 0; // Game Loop while (m_state != GameState::EXIT) { //...
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int viralAdvertising(int n) { int cumulative = 0, shared = 5; for (int i = 0; i < n; i++) { int liked = floor(shared / 2); cumulative += liked; shared = liked * 3; } return cumulative; }
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#include "soapcalcService.h" #include "calc.nsmap" int main(int argc, char **argv) { calcService calc; if (argc < 2) calc.serve(); /* serve as CGI application */ else { int port = atoi(argv[1]); if (!port) { fprintf(stderr, "Usage: calcserver++ <port>\n"); ...
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#ifndef BOOST_PP_IS_ITERATING #ifndef PSTADE_OVEN_INITIAL_VALUES_HPP #define PSTADE_OVEN_INITIAL_VALUES_HPP // PStade.Oven // // Copyright Shunsuke Sogame 2005-2007. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LIC...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__new_free_int_06.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__new_free.label.xml Template File: sources-sinks-06.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Management Routines * BadS...
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#pragma once class Health; class UnitShield; class AI_ToggleShield : public Hourglass::IAction { public: void LoadFromXML( tinyxml2::XMLElement* data ); void Init( Hourglass::Entity* entity ); IBehavior::Result Update( Hourglass::Entity* entity ); IBehavior* MakeCopy() const; private: uint32_t m_ShieldOn; ...
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#ifndef VYGRAPH_INLINER_HH #define VYGRAPH_INLINER_HH #include <map> #include <vector> namespace clang { class ASTContext; class CallExpr; class Rewriter; class SourceLocation; class Stmt; } namespace vy { namespace util { class ClangBaseWrapper; } /** * @brief Class that performs the actual inlining of a use...
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#include <bits/stdc++.h> using namespace std; long long n,m,k,x; vector<long long> v; int main(void) { ios_base::sync_with_stdio(0); cin.tie(0); cin>>n>>m>>k; for(int i=0;i<m;i++) { cin>>x; v.push_back(x); } long long cnt = 0 , i =0 , deleted=0 ; whil...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_SERVICES_MULTIDEVICE_SETUP_FAKE_HOST_BACKEND_DELEGATE_H_ #define CHROMEOS_SERVICES_MULTIDEVICE_SETUP_FAKE_HOST_BACKEND_DELEGATE_H_ #incl...
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/* Copyright 2019 The MLPerf Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed t...
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#include<bits/stdc++.h> using namespace std; #include"DynamicArrayClass.cpp" int main() { DynamicArray d1; d1.add(10); d1.add(20); d1.add(30); d1.add(40); d1.add(50); d1.add(60); d1.add(70); d1.print(); DynamicArray d2(d1); //copy constructor d1.add(0,100); d2.print(); ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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// Подключение стандартной библиотеки ввода-вывода #include <iostream> #include <vector> #include <ctime> #include <cstdlib> // Подключение пространства имен std using namespace std; int main(void){ // Смена кодировки cp1251 system("chcp 1251 > null"); // Объявление переменных int i,j,n,m; cout << "Введите высоту...
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/*! * \file feverrpc.cpp * \brief 一个基于Socket长连接双向RPC框架,嵌入了登录认证功能。 * * https://github.com/Courier-Developer/feverrpc * 使用TCP/Socket长连接 * 双向RPC * 支持任意长度、类型参数绑定 * 基于Msgpack,可自定义序列化类型 * Socket支持任意大小传输功能(int) * 支持多线程,有多线程调度模块 * 服务端线程可相互通信 * 嵌入登录功能 * * \author 冯开宇 * \version 0.1 * \date 2019-9...
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#pragma once #include <string> #include "data/batch.h" #include "graph/expression_graph.h" namespace marian { namespace models { class ModelBase { public: virtual void load(Ptr<ExpressionGraph>, const std::string&) = 0; virtual void save(Ptr<ExpressionGraph>, const std::string&, ...
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#include "Flyweight.h" #include <stdio.h> #include <map> #include <string> namespace DesignPattern { Flyweight * FlyweightFactory::GetFlyWeight(const std::string strFlyweightKey) { if ( IsExisted( strFlyweightKey ) ) return m_FlyweightMap[strFlyweightKey]; Flyweight * pFlyweight = NULL; //在这里每个ConcreteFlywe...
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#include<iostream> #include<math.h> using namespace std; int main(){ int i=0,n,d,deci=0; cout<<"Enter the octal number: "; cin>>n; cout<<"\nThe decimal number is: "; while(n!=0){ d=n%10; deci+=d*pow(8,i); n/=10; i++; } cout<<deci; return 0; }
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/****************************************************************** JEDI-VCL Demo Copyright (C) 2004 Project JEDI Original author: Olivier Sannier (obones att altern dott org) You may retrieve the latest version of this file at the JEDI-JVCL home page, located at http://jvcl.sour...
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///////////////////////////////////////////////////////////////////////////////// // Author: Steven Lamerton // Copyright: Copyright (C) 2007-2008 Steven Lamerton // License: GNU GPL 2 (See readme for more info) ///////////////////////////////////////////////////////////////////////////////// #include "back...
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#pragma once #include "../Instruction.h" #include "AccumulatorConstants.h" namespace mos6502 { class Accumulator : public Instruction { public: Accumulator ( Byte opcode ); virtual int32_t step ( Word& PC, RegisterMap& registerMap, Memory<PAGE_SIZE, NUM_PAGES>& mem ); int32_t getStepCo...
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/***************************************************************** * Copyright (c) 2005 Tim de Jong * * * * All rights reserved. * * Distributed under the terms of the MIT License. * *****************************************************************/ #ifndef ED...
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#include <stdio.h> #include <vector> #include <iostream> #include <string> #include <algorithm> #include <set> #include <map> #include <stack> #include <queue> #include <tuple> #include <memory.h> bool isPalindrome[2501][2501]; int main() { std::string s; std::cin >> s; for (int i = 0; i < s.size(); i++) isPali...
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/* * ===================================================================================== * * Filename: validate-binary-search-tree-98.cpp * * Description: validate binary search tree * * Version: 1.0 * Created: 2016年06月06日 10时53分05秒 * Revision: none * Compiler: gcc ...
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// // Created by charl on 10/03/2021. // #ifndef ICT397_GAME_ENGINE_FILEIO_HPP #define ICT397_GAME_ENGINE_FILEIO_HPP #include <iostream> /** * Loads a texture from a file and returns its data * @param string - filename * @param int& - width * @param int& - height * @param int& - nrComponents * @param int& - reqC...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function13892_schedule_33"); constant c0("c0", 256), c1("c1", 512), c2("c2", 512); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"), ...
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// C++/WinRT v1.0.170825.9 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt::Windows::Foundation::Collections { struct IPropertySet; } WINRT_EXPORT namespace winrt::Windows::Graphics::DirectX::Direct3D11 { struct IDirect3DDevice; struct IDirect3DSurface;...
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#include<iostream> using namespace std; int main() { int x,v[1000],i,a[1000],s,j; for(i=1;i<=1000;i++) { cin>>v[i]>>a[i]; if(v[i]>0 && a[i]>0) { s=0; if(v[i]<a[i]) { for(j=v[i];j<=a[i];++j) { s=s+j; cout<<j<<" "; } cout<<"Sum="<<s<<"\n"; } else if(v[i]>a[i]) { for(j...
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#pragma once extern bool 实验1实验注意事项IsOpened; namespace 电工基础1本 { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// 实验1实验注意事项 摘要 /// </summa...
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#include <functional> #include <algorithm> #include <iostream> //#include <ext/rope> #include <fstream> #include <sstream> #include <iomanip> #include <numeric> #include <cstring> #include <cassert> #include <cstdio> #include <string> #include <vector> #include <bitset> #include <queue> #include <stack> ...
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#include<windows.h> #include<gl/GL.h> #define WIN_WIDTH 800 #define WIN_HEIGHT 600 #pragma comment(lib,"opengl32.lib") LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); HBRUSH hBrushForBColor; HWND ghwnd = NULL; HDC ghdc = NULL; HGLRC ghrc = NULL; GLclampf red = 0.0f; GLclampf green = 0.0f; GLclampf blue = 0.0...
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/* ******************************************************************************* * * Copyright (C) 2002-2013, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: uprops.cpp * encoding: ...
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#ifndef LAMBDATOKSSUBSTITUTION_H #define LAMBDATOKSSUBSTITUTION_H 1 // Include files // from Gaudi #include "GaudiAlg/GaudiTool.h" #include "IParticleManipulator.h" // Interface /** @class LambdaToKsSubstitution LambdaToKsSubstitution.h * * * @author Christian Voss * @date 2014-06-23 */ class ...
[ "cvoss@lxblade03.physik.rwth-aachen.de" ]
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// CA Simulator.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CASimulatorApp: // See CA Simulator.cpp for the implementation of this class // class CASimul...
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#include <iostream> #include <cassert> using namespace std; int main() { int n; cout << "Enter n\n"; cin >> n; double sum = 0.0; for (int i = 1; i <= n; i = i + 1) { sum = sum + 1.0/i; } cout << "Sum of the first " << n << " terms is: " << sum << endl; return 0; ...
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// ************************************************************************** // File [ opt_basic_parser.h ] // Author [ littleshamoo ] // Synopsis [ ] // History [ Version 2.0 2014/01/01 ] // ************************************************************************** #ifndef __OPT_BASIC_PARSER_H__ #defi...
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#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); this->setFixedSize(1280,800); SI_Reader = new Status_Info_Reader(); MainTabWidget = new QTabWidget(this); MainTabWidget->resize(1280...
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// stdafx.cpp : source file that includes just the standard includes // SeedSizeDLL.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/*************************************************************************** File : XmlStreamReader.h Project : SciDAVis Description : XML stream parser that supports errors as well as warnings -------------------------------------------------------------------- ...
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// GLEW #define GLEW_STATIC #include <GL/glew.h> #include <ft2build.h> #include FT_FREETYPE_H // GLFW #include <GLFW/glfw3.h> // GL includes #include "common/shader.h" #include "common/camera.h" #include "common/model.h" // GLM Mathemtics #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/...
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#ifndef SVGFILE_H_INCLUDED #define SVGFILE_H_INCLUDED #include <string> #include <fstream> #include <set> constexpr char defcol[] = "black"; class Svgfile { public: Svgfile(std::string _filename = "output.svg", int _width=1000, int _height=800); ~Svgfile(); void addDisk(double x, double ...
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#include <iostream> using namespace std; class MyInStack{ int *p; int size; int tos; public: MyInStack(){ size = 10; tos=0; p = new int[size]; } MyInStack(int size){ p = new int[size]; this->size = size; tos = 0; } MyInStack(const MyInStack& s){ this->size = s.size; thi...
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#include <ESP8266WiFi.h> #include <PubSubClient.h> #include <Arduino.h> #include <TM1637Display.h> // Module connection pins (Digital Pins) #define CLK D2 #define DIO D3 // The amount of time (in milliseconds) between tests #define TEST_DELAY 2000 TM1637Display display(CLK, DIO); byte statusLed = 13; byte sen...
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// IF05.cpp : Questo file contiene la funzione 'main', in cui inizia e termina l'esecuzione del programma. // #include "pch.h"; #include <iostream>; using namespace std; void main() { cout << "inserisci una frase con pił periodi e ti dico il numero piu' grande di caratteri in un periodo e quante parole contine il p...
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/** * 321. perfect string * https://www.lintcode.com/problem/perfect-string/description * 周赛 */ class Solution { public: /** * @param s: string need to be transformed * @param k: minimum char can be transformed in one operation * @return: minimum times to transform all char into '1' */ i...
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#ifndef __STABLE_HPP__ #include <core/stable.hpp> #endif #include <gui/widgets/pagecreatecontract.hpp> #include <ui_pagecreatecontract.h> #include <gui/widgets/wizardaddcontract.hpp> #include <gui/widgets/dlgchooser.hpp> #include <gui/widgets/detailedit.hpp> #include <core/moneychanger.hpp> #include <QClipboard> ...
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#include <bits/stdc++.h> using namespace std; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<string> VS; typedef pair<int, int> PII; typedef long long LL; typedef long long ll; #define ALL(a) (a).begin(),(a).end() #define RALL(a) (a).rbegin(), (a).rend() #define PB push_back #define MP make_pair #defin...
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#ifndef HALIDE_HW_UTILS_H #define HALIDE_HW_UTILS_H #include <string> #include <vector> #include "Bounds.h" #include "HWStencil.h" #include "IR.h" #include "IRMutator.h" #include "IRVisitor.h" #include "Scope.h" #include "Simplify.h" using namespace std; namespace Halide { namespace Internal { std::vector<st...
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/*! \verbatim * \copyright Copyright (c) 2015 Julian Amann. All rights reserved. * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the OpenInfraPlatform. * \endverbatim */ #pragma once #include <vector> #include <map> #include <sstream> #include...
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// Author: Amin Allam // Program: Linked list with head and tail - templates #include <iostream> using namespace std; /////////////////////////////////////////////////////////////////////////////////////////////// // Declaration of class List, needed for the friend line below template<class> class List; template<c...
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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 5.8.0 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ static const unsig...
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set ts=8 sts=4 et sw=4 tw=80: */ /* * Ported from VAX MACRO to C++ by Jake Hamby <jake.hamby@gmail.com>. * Original source code in [.orig-src]. */ #define __NEW_STARLET 1 #include "cd.h" #include "vms-file-ops.h" #include...
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#include"vehicle.h" #include"branch.h" void Branch::allocatePrice(VehicleType vType, int price) { pricesMap[vType] = price; } void Branch::addVehicle(std::string& plate_number, VehicleType vType) { Vehicle *vObj = new Vehicle(plate_number, vType); vehicleInfo[vType].push_back(vObj); // adding vehicle to branch ...
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#include "AppClass.h" void AppClass::InitWindow(String a_sWindowName) { super::InitWindow("Bounding Spheres DEMO"); } void AppClass::InitVariables(void) { //Set the camera position m_pCameraMngr->SetPositionTargetAndView( vector3(0.0f, 2.5f, 15.0f),//Camera position vector3(0.0f, 2.5f, 0.0f),//What Im looking a...
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#include <cstdio> #include <algorithm> #include <cstring> using namespace std; int AdjMat[110][110]; #define INF 1000000000 void reset() { for (int i=0; i < 110; i++) { for (int j=0; j < 110; j++) { AdjMat[i][j] = INF; } } } int main() { for (int n=1; 1; n++) { int c,s,q; scanf("%d...
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/*! * \brief libhelium * \author Fabio Dalla Libera * \date 2012.07.01 * \version 0.2 * Release_flags s */ #include <helium/system/socketMessageSpooler.h> namespace helium{ SocketMessageSpooler::SocketMessageSpooler(NetSocket& psocket #ifdef LOGCELLSERVER ,BasicLog& pslog #endif ): socket(psoc...
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#include<stdio.h> #include<stdlib.h> #define infinity 9999 #define MAX 20 int G[MAX][MAX],spanning[MAX][MAX],n; int prims(); int main() { int i,j,total_cost; printf("Enter no. of vertices:"); scanf("%d",&n); printf("\nEnter the adjacency matrix:\n"); for(i=0;i<n;i++) for(j=0;j<n;j++) scanf("%d",&G...
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// ScheduleHandler.h : Defines the ATL Server request handler class // (c) 2000 Microsoft Corporation // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Classes Reference and related electronic // documentation provided with the libr...
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//Write C++/Java program to draw inscribed and Circumscribed circles in the triangle as shown as an example below. (Use any Circle drawing and Line drawing algorithms) #include<graphics.h> #include<iostream> #include<stdlib.h> #include<math.h> using namespace std; class pixel //Base Class { protected: int x1,y1...
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// *************************************************************************** // bamtools_pileup_engine.cpp (c) 2010 Derek Barnett, Erik Garrison // Marth Lab, Department of Biology, Boston College // --------------------------------------------------------------------------- // Last modified: 9 March 2012 (DB) // ---...
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