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/**************************************************************************** ** Resource object code ** ** Created: Sat Sep 15 02:17:52 2012 ** by: The Resource Compiler for Qt version 4.6.2 ** ** WARNING! All changes made in this file will be lost! ****************************************************************...
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/////////////////////////////////////////////////////////////////////////////// // // pinstal.cpp // Explorer Font Folder extension routines // Install files into \<windows>\fonts directory // // // History: // 31 May 95 SteveCat // Ported to Windows NT and Unicode, cleaned up // // // NOTE/BUGS ...
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#include "Halide.h" #include "function14030_schedule_19_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){ Halide::Buffer<int32_t> buf00(1024); Halide::Buffer<int32_t> buf01(512...
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/**************************************************************************** * ==> PSS_WelcomeWriterDialog ---------------------------------------------* **************************************************************************** * Description : Provides a welcome writer dialog box * * Devel...
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/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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// Copyright 2013 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
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#include<stdio.h> #include<string.h> #include<stdlib.h> int main(){ char motif[30][30],arr[4],randVal[30],motifOriginal[30]; int L,D,randPosition[30],i,j,seqPosition[30]; freopen("in.txt","r",stdin); freopen("out.txt","w",stdout); scanf("%s %d %d",motifOriginal,&L,&D); arr[0]='A';arr[1...
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#include "hexagon.h" #include <bits/stdc++.h> using namespace std; constexpr int mod = 1e9 + 7; int draw_territory(int /*N*/, int A, int /*B*/, vector<int> /*D*/, vector<int> L) { int len = L[0] + 1; long long ans = 1LL * len * (len + 1) % mod; ans /= 2; // <--- should be done before modulo ...
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#include "stdafx.h" #include "InkEditorPresenter.h" #include "IInkEditorModel.h" #include "IInkEditorView.h" #include "INoteListModel.h" #include "INoteListView.h" #include "IUserModel.h" #include "Resource.h" #include "Timestamp.h" #include "Tools.h" #include "Transaction.h" using namespace boost; usin...
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#include <algorithm> #include <iostream> #include <vector> using namespace std; int main() { int n = -1; while (n != 0) { cin >> n; if (n != 0) { vector<int> a(n); vector<int> prefix(n); for (int i = 0; i < n; i++) { cin >> a[i]; ...
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// stdafx.cpp : 只包括标准包含文件的源文件 // timer.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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#pragma once #include <BWAPI/UnitCommandType.h> #include <BWAPI/Position.h> #include <BWAPI/TilePosition.h> #include <BWAPI/TechType.h> #include <BWAPI/UpgradeType.h> #include <BWAPI/UnitType.h> namespace BWAPI { class Unit; class UnitCommand { public: UnitCommand(); UnitCommand(...
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#ifndef USERMEMORY_H #define USERMEMORY_H #include"../utility.h" #include"../Bitset.h" #include "Paging.h" #include "../log.h" //#define NBUSERSTACK 1 /** @brief Represent user space memory i.e a user PDP. The class mainly contains a valid user PDP (see @ref map_user). In fact the class owns as fixed alloc...
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#include <algorithm> #include <fstream> #include <vector> #include "jac9_1_opt_dis.h" #include "bitmap_image.hpp" #include <cstdlib> int main(int argc, char **argv) { bitmap_image input("./images/taxi_slice_256.bmp"); HWStream<hw_uint<16> > in_update_0_sm159_0273_read_channel; HWStream<hw_uint<16> > jac9_1_updat...
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#ifndef DEPTHMAPRENDERER_H #define DEPTHMAPRENDERER_H #include <GL/glew.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> namespace TopFun { class Terrain; class Sky; class Aircraft; class Shader; class Camera; class DepthMapRenderer { public: DepthMapRenderer(GLui...
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// ============================================================== // File generated by Vivado(TM) HLS - High-Level Synthesis from C, C++ and SystemC // Version: 2018.2 // Copyright (C) 1986-2018 Xilinx, Inc. All Rights Reserved. // // ============================================================== #ifndef __conv_layer...
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#include "HardwareTestManager.hpp" #include "AddersStandards.hpp" #include "src/hardware/Adders.hpp" ADDER_TRUTHTABLE_TEST (HalfAdder, _half_adder) ADDER_TRUTHTABLE_TEST_V(HalfAdderv2, _half_adder, _half_adder_v2) ADDER_TRUTHTABLE_TEST (FullAdder, _full_adder) ADDER_TRUTHTABLE_TEST_V(FullAdderv2, _full_adder, _f...
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// Wrapper for most external modules #include <pybind11/pybind11.h> #include <pybind11/iostream.h> #include <pybind11/stl.h> #include <exception> // Opencv includes #include <opencv2/opencv.hpp> // type catser for Numpy <=> cv:Mat #include "ndarray_converter.h" #include "opencv_type_converter.h" #include "P...
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#ifndef DEVICE_FORM_H #define DEVICE_FORM_H #include <QWidget> namespace Ui { class DeviceForm; } class WeightAccumulationsModel; class DeviceForm : public QWidget { Q_OBJECT public: explicit DeviceForm(const QString& name, QWidget *parent = nullptr); ~DeviceForm(); void hideEvent(QHideEvent *even...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ScalingUIGameMode.h" #include "ScalingUIPlayerController.h" AScalingUIGameMode::AScalingUIGameMode() { PlayerControllerClass = AScalingUIPlayerController::StaticClass(); }
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#include <Arduino.h> #include <stdint.h> #include "motor.h" #define PRINT // comment this line to disable printing to serial #define BAUD_RATE 9600 #define PWM_1 5 #define PWM_2 6 #define ENA_1 12 #define ENA_2 13 #define DIR_1 7 #define DIR_2 8 const byte numChars = 32; char receivedChars[numChars]; ...
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/* ======================================== * Dynamics - Dynamics.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Dynamics_H #include "Dynamics.h" #endif void Dynamics::processReplacing(float **inputs, float **outputs, VstInt32 sampleFram...
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#include <iostream> using namespace std; int main() { int num1, num2; cout << "두 개의 숫자 입력: "; cin >> num1 >> num2; if (num2 == 0) { cout << "제수는 0이 될 수 없습니다." << endl; cout << "프로그램을 다시 실행하세요." << endl; } else { cout << "나눗셈의 몫: " << num1 / num2 << endl; ...
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//remove duplicates from sorted array in non decreasing order #include<iostream> using namespace std; int main() { int n; cin>>n; int arr[n]; if(n==0)cout<<0; for(int i=0;i<n;i++)cin>>arr[i]; int i=0; for(int j=1;j<n;j++) { if(arr[i]!=arr[j]) { i++; a...
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#pragma once #include "DrawableBase.h" #include "Material.h" #include "../Bindables/ConstantBuffer.h" #include "../Bindables/VertexBuffer.h" #include "../Bindables/IndexBuffer.h" #include "../Bindables/ConstantBuffer.h" #include "../Bindables/InputLayout.h" #include "../Bindables/VertexShader.h" #include "../Bindables/...
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#include "TFile.h" #include "TH2F.h" #include "TH1F.h" #include "TF1.h" #include "TRandom3.h" #include "TString.h" #include "TGraph.h" #include <iostream> #include <map> #include <vector> using namespace std; const int Kernel_size = 1; const int n_Modules = 4; const int n_Layers = 2; const int n_Groups = 3; const in...
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#pragma once #include <vector> #include <memory> #include "Node.h" #include "Entity.h" #include "Light.h" #include "Camera.h" #include "resource/Serializer.h" class SceneManager{ template<typename T> friend nlohmann::json Serializer::GeneralCompose(T object); std::vector<std::unique_ptr<Node>> Nodes; std::v...
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// EXPECT_EQ and ASSERT_EQ are macros // EXPECT_EQ test execution and continues even if there is a failure // ASSERT_EQ test execution and aborts if there is a failure // The ASSERT_* variants abort the program execution if an assertion fails // while EXPECT_* variants continue with the run. #include "gtest/gtest.h" ...
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class CfgPatches { class gsri_radio { units[]={}; requiredVersion=0.1; requiredAddons[]={"COS_back_pack"}; author="[-GSRI-]Cheitan"; }; }; class CfgVehicles { // Inheriting from parent class B_AssaultPack_mcamo; // Overriding legacy items and hiding them for backwar...
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#include <iostream> #include <stdio.h> #include <string.h> #include <vector> #include <algorithm> #include <string> using namespace std; struct Node { string moban; string rep; }; int main() { // freopen("in.txt", "r", stdin); vector<string> v; vector<Node> tofind; string s; int snum; ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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class Solution { public: bool detectCapitalUse(string word) { int cnt =0; for(auto c:word) if(isupper(c)) cnt++; //return((cnt == 0 || cnt ==word.length()) || (cnt ==1 && 'Z'-word.at(0)>=0)); return regex_match(word, regex("[A-Z]+|[a-z]+|[A-Z][a-z]*")); } };
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#include "PluginContainer.h" namespace jcx { namespace plugin { PluginContainer::PluginContainer(){ } PluginContainer::~PluginContainer(){ } IPluginable * PluginContainer::find(const char * name){ if(name != NULL) return _plugins.get(name); return &IPluginable::Null; } int PluginContainer::add(const char...
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#if V8_TARGET_ARCH_S390 // Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #if V8_TARGET_ARCH_S390 #include "src/ic/access-compiler.h" namespace v8 { namespace internal { #define...
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int foo() { return 0; }
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rasmul2/Data_Structures
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// ----------------------------------------------------------------- // HOMEWORK 7 WORD FREQUENCY MAPS // // You may use all of, some of, or none of the provided code below. // You may edit it as you like (provided you follow the homework // instructions). // ------------------------------------------------------------...
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/* * Register.hpp * */ #ifndef BMR_REGISTER_HPP_ #define BMR_REGISTER_HPP_ #include "Register.h" #include "Party.h" template <class T> void PRFRegister::load(vector<GC::ReadAccess<T> >& accesses, const NoMemory& source) { (void)source; for (auto access : accesses) for (auto& reg : access.d...
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#include <iostream> #include <climits> using namespace std; class Solution { public: int findComplement(int num) { if (num == 0) return 1; num ^= INT_MAX; int mask = 1 << 30; while (num & mask) { int mask2 = mask ^ INT_MAX; num &= mask2; mask >>= 1; } return num; } }; int main() ...
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/*! * Copyright (c) 2016 by Contributors */ #include <iostream> #include <fstream> #include <map> #include <string> #include <vector> #include "mxnet-cpp/MxNetCpp.h" using namespace std; using namespace mxnet::cpp; Symbol LenetSymbol() { /* * LeCun, Yann, Leon Bottou, Yoshua Bengio, and Patrick Haffner. * "G...
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class Solution { public: string removeDuplicateLetters(string s) { int len = s.length(); string res = s; int pos = 0; int count[26] = {0}; for (int i = 0; i < len; i++) { count[s[i] - 'a']++; } bool used[26] = {false}; for (int i = 0; i < l...
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#ifndef __COMMON_DIALOG_H__ #define __COMMON_DIALOG_H__ #include "TLib/TModalDialog.h" class CommonDialog : public TModalDialog { private: CommonDialog(); ~CommonDialog(); bool init(DialogType type, const std::string& text); public: static CommonDialog* create(DialogType type, const std::string& text, UPDATE_F...
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/*#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <algorithm> #include <string.h> using namespace std; typedef struct { char name[100]; int KScore; int EScore; int MScore; }info; bool cmp(const info &a, const info &b) { if (a.KScore > b.KScore) return true; else if (a.KScore == b.KScore) { ...
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#include <ros/ros.h> #include "glog/logging.h" // #include "myslam/global_definition.hpp" #include "myslam/mapping/front_end/front_end_flow.hpp" const std::string WORK_SPACE_PATH = "/home/yihe/catkin_ws/src/Slam/myslam"; int main(int argc, char *argv[]) { google::InitGoogleLogging(argv[0]); FLAGS_log_dir = W...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GARNET_BIN_SYSTEM_MONITOR_HARVESTER_DOCKYARD_PROXY_H_ #define GARNET_BIN_SYSTEM_MONITOR_HARVESTER_DOCKYARD_PROXY_H_ #include <zircon/types.h> #in...
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#include "stdafx.h" //------------------------------------------------------------------------------ #include "cwnd_main.h" //------------------------------------------------------------------------------ class CWinApp_Main:public CWinApp { protected: //-Переменные класса--------------------------------------...
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/* * datetime.h * * Created on: Mar 12, 2014 * Author: douglas */ #ifndef DATETIME_H_ #define DATETIME_H_ #include<iostream> #include<iomanip> using namespace std; class dateandtime { //by default all members in a class are private so it's better to start with public rather than private public: int second;...
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/* * Copyright (c) 2011 Claus Christmann. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1) Redistributions of source code must retain the above copyright * notice, this l...
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#include <bits/stdc++.h> using namespace std; class Solution{ public: int countLessThanOrEqualToNum(vector<int> &row, int n, int m){ int mid, high= n -1, low=0; while(low <= high){ mid = (low+high)/2; if(m >= row[mid]) low = mid+1; else high = mid-1;...
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/* * * Copyright © 2017 NXP * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, ...
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#include "AppStatePause.h" #include "AppStateManager.h" CAppStatePause CAppStatePause::Instance; CAppStatePause::CAppStatePause() { loaded = false; } CAppStatePause* CAppStatePause::GetInstance() { return &Instance; } void CAppStatePause::OnActivate() { Selection = PAUSE_MENU_NONE; OffsetX = 50; OffsetY = 50; ...
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/** @file * @brief * * @author * @date */ #ifndef MCCADCONVEXSOLID_HXX #define MCCADCONVEXSOLID_HXX #include <vector> #include <string> #include <TopoDS_Face.hxx> #include <TopoDS_Shape.hxx> #include <TopoDS_Solid.hxx> #include <TopTools_HSequenceOfShape.hxx> #include <TCollection_AsciiString.hxx> #include...
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// // ofxDigitaktControl.cpp // // Created by Pierre Tardif on 26/09/2019. // #include "ofxDigitaktControl.hpp" void ofxDigitaktControl::setup(){ midiOut.listOutPorts(); // connect midiOut.openPort(0); // by number setupGUI(); } //---------------------------- -----------------------------...
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#ifndef GLOP_RANDOM_DEVRAND_H__ #define GLOP_RANDOM_DEVRAND_H__ #include "Random.h" #include <stdio.h> class DevRand : public Random { public: DevRand(); virtual ~DevRand(); virtual void SerializeToString(string* data) const; virtual void ParseFromString(const string& data); protected: virtual int32 Rand...
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#ifndef ABSTRACTSERIALPORT_H #define ABSTRACTSERIALPORT_H class QString; namespace pacpus { class AbstractSerialPort { public: AbstractSerialPort(QString name); virtual ~AbstractSerialPort(); }; } // namespace pacpus #endif // ABSTRACTSERIALPORT_H
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// Copyright (c) 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef QUICHE_QUIC_CORE_HTTP_HTTP_DECODER_H_ #define QUICHE_QUIC_CORE_HTTP_HTTP_DECODER_H_ #include <cstdint> #include "absl/strings/string_view.h"...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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#ifndef HASH_HPP #define HASH_HPP #include <string> using namespace std; typedef struct node { int key; struct node* next; } node; class HashTable { // No. of buckets (linked lists) int tableSize; // Pointer to an array containing buckets node **table; // The total number of collision ...
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#include<bits/stdc++.h> #define ll long long #define N ((int)2e5 + 5) #define MOD ((int)1e9 + 7) #define MAX ((int)1e9 + 7) #define MAXL ((ll)1e18 + 7) #define MAXP ((int)1e3 + 7) #define thr 1e-8 #define pi acos(-1) #define fastio ios_base::sync_with_stdio(false),cin.tie(NULL) #define endl "\n" using namespace std; in...
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/* * Copyright (c) 2016, Humanoid Lab, Georgia Tech Research Corporation * Copyright (c) 2016-2017, Graphics Lab, Georgia Tech Research Corporation * Copyright (c) 2016-2017, Personal Robotics Lab, Carnegie Mellon University * All rights reserved. * * This file is provided under the following "BSD-style" License:...
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// test_filesystem.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "test_filesystem.h" #include <iostream> #include <fstream> #ifdef _DEBUG #define new DEBUG_NEW #endif int test_mfc_c_stduio_file(); int test_mfc_c_stduio_file_append(); int test_ostream_file(); int test_ostream_file_overid...
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// Scintilla source code edit control /** @file Platform.h ** Interface to platform facilities. Also includes some basic utilities. ** Implemented in PlatGTK.cxx for GTK/Linux, PlatWin.cxx for Windows, and PlatWX.cxx for wxWindows. **/ // Copyright 1998-2009 by Neil Hodgson <neilh@scintilla.org> // The License...
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//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1993. // // File: dllreg.cxx // // Contents: DllRegisterServer, DllUnRegisterServer // //---------------------------------------------------------------------...
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#pragma once #include "ofMain.h" #include "ofMeshBox.h" #include "ofxCarveCSG.h" class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y); void mouseDragged(int x, int y, int...
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#ifndef E2_SCENE_RECORDS_BATCH_HISTORY_NODES_HPP_INCLUDED # define E2_SCENE_RECORDS_BATCH_HISTORY_NODES_HPP_INCLUDED # include <scene/scene_history_nodes_default.hpp> # include <scene/scene_record_id.hpp> # include <boost/filesystem/path.hpp> namespace scn { struct scene_history_batch_insert final : public...
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#include "HashTable.h" int main2() { sy::hashTable<int, int> ht; ht.insert(pair<int, int>(1, 5)); ht.insert(pair<int, int>(2, 7)); ht.insert(pair<int, int>(5, 6)); ht.insert(pair<int, int>(6, 8)); ht.insert(pair<int, int>(12, 9)); ht.insert(pair<int, int>(16, 4)); ht.erase(16); ht.erase(12); ht.insert(pai...
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//--------------------------------------------------------------------------- #include <vcl.h> #include <inifiles.hpp> #pragma hdrstop #include "Unit2.h" #include "Unit1.h" #include "Unit3.h" #include "Unit4.h" #include "Unit5.h" #include "Unit6.h" #include "Unit3bpi.h" #include "Unit7.h" //--------------------------...
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#include <bits/stdc++.h> using namespace std; bool used[7][7]; vector<int> v[7]; vector<int> ans; void buildGragh(){ v[1].push_back(2); v[1].push_back(3); v[1].push_back(5); v[2].push_back(1); v[2].push_back(3); v[2].push_back(5); v[3].push_back(1); v[3].push_back(2); v[3].push_b...
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#include "testing.hpp" #include <nn/models> TEST(namescope_sample_test, test_1) { nn::models::namescope ns("::"); std::string name; auto value = ns.with("model", [&] { return ns.with("l1", [&] { name = ns("b1"); return *ns; }); }); ASSERT_EQ(*ns, ""); AS...
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#pragma once #include <blue_sky/graphics/shader/BaseShader.h> namespace blue_sky::graphics::shader { /** * SkyBox シェーダー * */ class SkyBoxShader : public BaseShader { private: Texture* texture_ = 0; const InputLayout* input_layout_; const EffectTechnique* effect_technique_; protected: Textu...
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#pragma once #include "SLZWindow.h" #include "ListCtrlCl.h" #include "QueueInfo.h" #include "SLZWindowManager.h" // SLZWindowSetDlg 对话框 class SLZWindowSetDlg : public CDialog { DECLARE_DYNAMIC(SLZWindowSetDlg) public: SLZWindowSetDlg(CWnd* pParent = NULL); virtual ~SLZWindowSetDlg(); // 对话框数据 ...
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#include "ConsoleUI.h" int gamlamain() { ConsoleUI ui = ConsoleUI(); return ui.start(); }
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//---------------------------------------------------------------------------- // // Controls the current kernel debugger. // // Copyright (C) Microsoft Corporation, 2001-2002. // //---------------------------------------------------------------------------- #include <stdlib.h> #include <stdio.h> #include ...
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// ================================= // Copyright (c) 2022 Seppo Laakko // Distributed under the MIT license // ================================= #ifndef CMAJOR_WING_PROGRESS_BAR_INCLUDED #define CMAJOR_WING_PROGRESS_BAR_INCLUDED #include <wing/Control.hpp> #include <wing/Container.hpp> namespace cmajor { namespace w...
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//////////////////////////////////////////////////////////////////////////// // Created : 12.08.2011 // Author : Tetyana Meleshchenko // Copyright (C) GSC Game World - 2011 //////////////////////////////////////////////////////////////////////////// #include "pch.h" #include "pddl_predicate_lexeme.h" #include <xray...
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#pragma once namespace pie { namespace asio { class noncopyable { protected: noncopyable() {} ~noncopyable() {} private: noncopyable(noncopyable const&) = delete; noncopyable const & operator=(noncopyable const&) = delete; ...
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#ifndef MATRIX4_H #define MATRIX4_H namespace mord{ class Vector4; class Matrix4{ private: // used for double subscript overloading // access row-first. // ie. use [2][1] to get the middle column of the last row class Proxy { public: Proxy(float* _array) : _arr...
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// BouncingPolygons.cpp : 응용 프로그램에 대한 진입점을 정의합니다. // #include "stdafx.h" #include "BouncingPolygons.h" #define MAX_LOADSTRING 100 // 전역 변수: HINSTANCE hInst; // 현재 인스턴스입니다. WCHAR szTitle[MAX_LOADSTRING]; // 제목 표시줄 텍스트입니다. WCHAR szWindowClass[MAX_LOADSTRING]; ...
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// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com> // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the r...
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/* * GameNewItemBag.h * DragonDrive * * Created by jhzheng on 11-8-6. * Copyright 2011 (网龙)DeNA. All rights reserved. * */ #ifndef _GAME_NEW_ITEM_BAG_H_ #define _GAME_NEW_ITEM_BAG_H_ #include "NDUILayer.h" #include "NDUIItemButton.h" #include "NDPicture.h" #include "NDUIImage.h" #include ...
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#ifndef LATTICE_BOLTZMANN_COLORS_H #define LATTICE_BOLTZMANN_COLORS_H #include <SFML/Graphics.hpp> namespace boltzmann { namespace utils { /** * Convert HSB color to RGB color */ sf::Color HSBtoRGB(float hue, float saturation, float brightness); } } #endif //LATTICE_BOLTZMAN...
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#ifndef EXAMPLE_CLASS_H #define EXAMPLE_CLASS_H #include <emscripten/emscripten.h> #include <emscripten/bind.h> class Example { public: void testMethod(); }; EMSCRIPTEN_BINDINGS(emscripten_example) { emscripten::class_<Example>("Example") .function("testMethod", &...
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#include<bits/stdc++.h> using namespace std; int main(int argc, char *argv[]) { ifstream in(argv[1]); double test; while (in >> test) { if (test > 2.0) { return 1; } } return 0; }
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop //--------------------------------------------------------------------------- #include "Array.h" #include "SLogUnit.h" #include "UserINI.h" //#include "OptionMan.h" //----------------------------------------...
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/* 给定两个数组,写一个方法来计算它们的交集。 例如: 给定 nums1 = [1, 2, 2, 1], nums2 = [2, 2], 返回 [2, 2]. 注意: 输出结果中每个元素出现的次数,应与元素在两个数组中出现的次数一致。 我们可以不考虑输出结果的顺序。 */ class Solution { public: vector<int> intersect(vector<int>& nums1, vector<int>& nums2) { map<int,int> d; int n = nums1.size(); int m = nums2.size()...
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MaximeLeclerc/schnaps
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/* * Or.hpp * * SCHNAPS * Copyright (C) 2009-2011 by Audrey Durand * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later ver...
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#pragma once #ifndef MODULEMANAGER_H_ #define MODULEMANAGER_H_ #include "Engine.hpp" #include "Core/NonCopyable.hpp" namespace Croissant { namespace Event { class EventManager; } namespace Module { class ServiceProvider; class ENGINE_API ModuleManager : private Croissant::Core::NonCopyable { public:...
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#include <cassert> #include "StatsEntity.h" StatsEntity::StatsEntity() { // load the font, assume success const auto success = mFont.loadFromFile("fonts/JetBrainsMono-Regular.ttf"); assert(success); // configure the font mStats.setFont(mFont); mStats.setCharacterSize(24); mStats.setFillColor(sf::Color::Yellow...
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#include<bits/stdc++.h> using namespace std; int p[5]; int mn,id; int main() { int n,cot=0,i,j,k; scanf("%d",&n); scanf("%d %d %d",&p[0],&p[1],&p[2]); for(i=0;i<n;i++) { mn=1000000000; for(j=0;j<3;j++) { if(i%3==j) continue; ...
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/* * File: main.cpp * Author: Mohammad Mohammad * * Created on January 13, 2018, 12:26 AM * Purpose: To calculate currency exchange rates */ //System Libraries #include <iostream> using namespace std; /* * */ int main(int argc, char** argv) { float dollar,euro,yen; cout<<"This program will tell ...
[ "moathon@ymail.com" ]
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#include "fenCodeGenere.h" fenGeneree::fenGeneree(): QDialog() { setFixedSize(300, 600); //création des différents widgets m_texte = new QTextEdit; m_layout = new QVBoxLayout; m_fermer = new QPushButton("Fermer"); m_texte->setText("Bonjour"); m_texte->setReadOnly(true); m_layout->add...
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#ifndef color_LabCH_akin_hsl #define color_LabCH_akin_hsl #include "../../generic/akin/LabCH.hpp" #include "../category.hpp" #include "../../hsl/category.hpp" namespace color { namespace akin { template< >struct LabCH< ::color::category::hsl_uint8 >{ typedef ::color::category::LabCH_uint8 a...
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mahmud085/ACM_Code
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#include<cstdio> #include<cstring> #include<string> #include<stdlib.h> #include<iostream> #define mx 100005 #include<algorithm> using namespace std; struct info { long long sum,prop; }tree[mx*3]; void update(long long node,long long b,long long e,long long i,long long j,long long x) { if(i>e||j<b) return; if(b>=i&...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; //将所有区间根据左边界从小到大排序,然后从左到右遍历,同时将符合条件的区间合并 static bool compare(const vector<int> &a, const vector<int> &b) { return a[0] < b[0]; } vector<vector<int>> merge(vector<vector<int>> &intervals) { if (intervals.empty()) { retu...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <memory> #include <utility> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/callback_helpers.h" #include "base/command_line...
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#ifndef DATEEDITCELL_H #define DATEEDITCELL_H #include <QtWidgets> #include <QDate> #include <QKeyEvent> #include "cellplusclass.h" #include "lineeditcell.h" class D_FORM DateEditCell : public LineEditCell { Q_OBJECT public: DateEditCell(CellClass* cell, QWidget *parent = 0); DateEditCell(CellPlusClass* c...
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// Copyright 2020 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
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AlanWills/UnderSiege2
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#include "stdafx.h" #include "Turrets/AimControl/AimController.h" namespace US { }
[ "alawills@googlemail.com" ]
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#include"algoritmo.h" bool operator<(sf::Vector2f a, sf::Vector2f e) { return a.y<e.y; } bool operator>(sf::Vector2f a, sf::Vector2f e) { return a.x > e.x; } //sortea vector2 en x void sortear(vector < sf::Vector2f > &a) { bool x = true; sf::Vector2f h; while (x) { x = false; for (int i = 0; i < a.size() - 1; ...
[ "idv19c.rrivera@uartesdigitales.edu.mx" ]
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GregorSuperSamsa/demo-simple-atm
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#include "Transfer.h" Transfer::Transfer(std::string cmd_string, std::string cmd_description) : string(cmd_string), description(cmd_description) { } void Transfer::Initialize(const std::shared_ptr<Account>& account) { this->account = account; } void Transfer::Execute(std::vector<std::string> params, std::st...
[ "georgi8georgiev@gmail.com" ]
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kennyboy55/CGR3D-Eind
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#include "Racer.h" #include <GL/freeglut.h> #include <cmath> #include <cstring> #include "WorldHandler.h" #include "Player.h" #include "Cursor.h" #include "Menu.h" #include "Text.h" #include "Vector.h" #include "Button.h" int Racer::width = 0; int Racer::height = 0; SoundSystem Racer::sound_system; bool state = fals...
[ "kennyboy@live.nl" ]
kennyboy@live.nl