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#include "actorbase.h" #include <string.h> actorbase::actorbase(int sockdf) : halt_flag(false) , m_message_queue() , m_sockdf(sockdf) {} actorbase::~actorbase() = default; void actorbase::entry(char * msg) { std::lock_guard<std::mutex> lock(m_mtx); if (halt_flag) return; m_message_queue.push(...
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/********************************************************************************************** * Arduino PID Library - Version 1.0.1 * by Brett Beauregard <br3ttb@gmail.com> brettbeauregard.com * * This Library is licensed under a GPLv3 License *********************************************************************...
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#include <iostream> #include "fraction.h" #include "algorithm" using namespace std; int main() { Fraction a(3,8); Fraction b(4,8); Fraction c; c = a+b; std::cout << c.m_num << "/" << c.m_denum << std::endl; return 0; }
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/* Copyright (c) 2016, Julian Straub <jstraub@csail.mit.edu> Licensed * under the MIT license. See the license file LICENSE. */ #pragma once #include <string> #include <iostream> #include <pangolin/utils/uri.h> #include <pangolin/utils/file_utils.h> #include <tdp/inertial/imu_interface.h> #ifdef ASIO_FOUND # inclu...
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/** *------------------------------------------------- * Copyright 2016 by Tidop Research Group <daguilera@usal.se> * * This file is part of GRAPHOS - inteGRAted PHOtogrammetric Suite. * * GRAPHOS - inteGRAted PHOtogrammetric Suite is free software: you can redistribute * it and/or modify it under the terms of ...
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#include<iostream> #include<string> #include<cstring> using namespace std; class person { private: char name[40],dob[15],bdg[15]; int h,w; public: static int count; friend class personal; person() { char * name=new char[40]; char *dob=new char[80]; char *bdg=new char[15]; h=w=0; } static void recordcount(...
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// File: LocalGeographicCS.hpp // Creation Date: Tuesday, March 6 2012 // Author: Julius Ziegler <ziegler@mrt.uka.de> #if !defined(LOCALGEOGRAPHICCS_HPP) #define LOCALGEOGRAPHICCS_HPP #include "convert_coordinates.hpp" #include <utility> struct LocalGeographicCS { LocalGeographicCS(); LocalG...
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// $Id: Use_Stderr.cpp 80826 2008-03-04 14:51:23Z wotte $ #include "ace/Log_Msg.h" void foo (void); // Listing 1 code/ch03 int ACE_TMAIN (int, ACE_TCHAR *argv[]) { // open() requires the name of the application // (e.g. -- argv[0]) because the underlying // implementation may use it in the log output. ACE_LO...
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#include "Drawer.h" #include <string.h> #include <stdio.h> #include <stdlib.h> /*=============================================*/ /* 引数resouce_をバッファに書き込む関数 */ /* */ /* 文字列が格納され出力されるので改行コードも */ /* 含め渡す必要がある */ /*===============================...
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#include "Tail.h" Tail::Tail() { m_tailLength = 8; } void Tail::Render() { if (m_queTail.size() > 0) { float shellSize = m_queTail[0].GetSize(); float r = 0.0f, g = 0.0f, b = 0.0f; float x = 0.0f, y = 0.0f, z = 0.0f; for (int i = 0; i<m_queTail.size(); i++) { shellSize -= 0.1; if (i > m_tailLength...
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#include "SimpleTimer.h" #include "GothicVaniaBattlePriestStates.h" #include "BattlePriestEntity.h" #include "BattlePriestSprite.h" #include "MessageDispatcher.h" #include "Messages.h" #include "ShakeInfo.h" #include <ctime> #include "EngineUtilities.h" #include "CollisionManager.h" #include "NecromancerEntity.h" #incl...
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/************************************************************************ Copyright 2017-2019 eBay Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at https://www.apache.org/licenses/LICENSE-2...
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#include "Vector4D.h" namespace Math{ void Vector4D::normalize() { float normalize = x * x + y * y + z*z + w*w; // Already normalized. if (normalize == 1.0f) return; normalize = sqrt(normalize); // Too close to zero. if (normalize < 0.000001f) return; normalize = 1.0f / normalize; x *= normali...
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /** * Copyright (c) 2015 Regents of the University of California. * * This file is part of ndnSIM. See AUTHORS for complete list of ndnSIM authors and * contributors. * * ndnSIM is free software: you can redistribute it and/or modify it under the ...
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#pragma once // Preprocessor directive to ensure that this header will only be included once. -- Generally used on Windows // Preprocessor directive to ensure that this header will only be included once. -- Generally used for all environments. /*#ifndef _GAME_ENGINE_H_ #define _GAME_ENGINE_H_ #endif // _GAME_ENGINE_H...
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#include <iostream> #include <chrono> #include <ratio> #include <condition_variable> #include "ThreadPool.h" #include "Queen.h" using namespace std; using namespace std::chrono; int main(void) { int len = 15; cout<<"solve queen length: "<<len<<endl; #if 0 /* 单线程递归N皇后,15个皇后大约28秒 */ //获得初始...
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// ImageToolDoc.cpp : CImageToolDoc 클래스의 구현 // #include "stdafx.h" #include "ImageTool.h" #include "ImageToolDoc.h" #include "Dib.h" #include "DibEnhancement.h" #include "DibFilter.h" #include "DibGeometry.h" #include "DibFourier.h" #include "FileNewDlg.h" #include "BrightnessDlg.h" #include "ContrastDlg.h" #includ...
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#include <vector> #include <map> #include <set> #include <queue> #include <list> #include <stack> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <cstdio> #include <cmath> #include <cstdlib> #include <cctype> #include <stri...
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/* * File: exercise_8_7.cpp * Author: tarnavskiyya * * Created on 15 квітня 2015, 10:25 */ #include <cstdlib> #include <iostream> template <typename T> int ShowArray (T arr[], int n); template <typename T> double ShowArray (T* arr[], int n); struct debts { char name[50]; double ammoun...
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// Copyright 2023 The Google Research Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law...
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#ifndef __CPROCESS_H #define __CPROCESS_H #include <psapi.h> #include <Tlhelp32.h> //------------------------------------------------------------------------------------------------- typedef bool (__stdcall *CALLBACK_FINDPROCESS) ( DWORD dwPID, char *szFileName ); class CProcess { public : static DWORD Fin...
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#include <EIToolkit.h> #include <iostream> #include <algorithm> class ExampleListener : public EI::DataListener { public: void onMessage(EI::DataMessage p) { std::cout << "Data: " << p.getSender() << " " << p.getMsgType() << std::endl; auto c = p.getContent(); std::for_each(c.begin(), c.en...
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// // Problem1.cpp // ProjectEuler // // Created by yury on 03/02/14. // Copyright (c) 2014 yury. All rights reserved. // #include "Problem1.h"
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/////////////////////////////////////////////////////////////////////////////////////////////////// // R9TexturePool.h // Texture pool manager /////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef __R9TEXTUREPOOL_H__ #define __R9TEXTUREPOOL_H__ #include "R9Render.h...
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* */ /* This file is part of the HiGHS linear optimization suite */ /* */ /* Written an...
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#include "mainwindow.h" MainWindow::MainWindow() : mainmenu(MainMenu(this)) { mainmenu.show(); }
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#include<iostream> #include<cstdlib> using namespace std; int main() { int num; // 俱计跑计num cout<<"块num"; cin>>num; // 块跑计num try { // 安跑计num10τ20碞メ俱计ㄒ if ((num > 10) && (num < 20)) { throw 1; } // 安跑计num10碞メじㄒ if (num < 10) { throw '...
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// // Copyright (w) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // // Test that header ...
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vector<int> Solution::equal(vector<int> &A) { int N = A.size(); // With every sum, we store the lexicographically first occuring pair of integers. map<int, pair<int, int> > Hash; vector<int> Ans; for(int i = 0; i < N; ++i) { for(int j = i + 1; j < N; ++j) { ...
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/* * prefs.h * * Created on: 1 Jan 2020 * Author: pechj */ #ifndef PREFS_H_ #define PREFS_H_ const char * PREFS_KEY_SERVOPOS = "servopos"; const char * PREFS_KEY_USEFLASHLIGHT = "useflashlight"; const char * nvs_errors[] = { "OTHER", "NOT_INITIALIZED", "NOT_FOUND", "TYPE_MISMATCH", "READ_ONLY", "NOT_...
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// file : CCF/IDL2/Traversal/Exception.hpp // author : Boris Kolpackov <boris@dre.vanderbilt.edu> #ifndef CCF_IDL2_TRAVERSAL_EXCEPTION_HPP #define CCF_IDL2_TRAVERSAL_EXCEPTION_HPP #include "CCF/IDL2/Traversal/Elements.hpp" #include "CCF/IDL2/SemanticGraph/Exception.hpp" namespace CCF { namespace IDL2 { ...
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#include "error.hh" #include "connection.hh" #include "statement.hh" Connection::Connection(const char *filename) : Glib::ObjectBase(typeid(Connection)) , handle(nullptr) { int ret = SQLITE_OK; if((ret = sqlite3_open(filename, &this->handle)) != SQLITE_OK) throw SQLiteError(ret); this->thre...
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/* Priority queue is generally backed by a heap. Meanwhile, Set/MultiSet is generally backed by a binary tree. Binary Trees sort sideways, while heaps sort upwards. So, while we can know the relationship of L,P,R in a binary tree. But, we could not know the realtionship of L,R in a heap. The m...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include "Application.h" #include "Shader.h" #include "Cube.h" #include "zzz.h" int main() { // Application init // --------------------------------------------------------------------------- Application app; if (app.Init() < 0) { std::cou...
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#ifndef DXFCONST_H #define DXFCONST_H #include <string> static const std::string c_sSection = "SECTION"; static const std::string c_sHeader = "HEADER"; static const std::string c_sEndsec = "ENDSEC"; static const std::string c_sTables = "TABLES"; static const std::string c_sTable ...
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#include "input/MotorInput.h" namespace vlr { MotorInput::MotorInput() : _enabled(false), _maxForce(0), _speed(0), _forwardButton(GLFW_KEY_UNKNOWN), _reverseButton(GLFW_KEY_UNKNOWN) { } void MotorInput::update(GLFWwindow* window, b2Joint* joint) { if (!_enabled) return; bool forwardK...
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#include <cstdio> #include <algorithm> #include <vector> using namespace std; #define INF 1000000000 vector<int> g[30050]; struct lwn{ int u,v,flow,cap; } a[900050]; int cur[30050],num[30050],d[30050],p[30050],tot,n,m,i,j; inline void link(int x,int y,int z) { a[tot].u=x;a[tot].v=y;a[tot...
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// // Created by 单继强 on 2020-05-01. // #include <base.h> #include <sys/types.h> #include <pthread.h> #include <base/jvm.h> void *threadCallback(void *); static jclass threadClazz; static jmethodID threadMethod; static jobject threadObject; extern "C" JNIEXPORT void JNICALL Java_com_sjq_learnndk_jni_JNIInvokeMethod_na...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#include <vector> #include "gtest/gtest.h" namespace { class Solution { public: [[nodiscard]] std::vector<long long> maximumEvenSplit(long long finalSum) const { if (finalSum % 2 == 1) return {}; std::vector<long long> evenIntegers; for (long long current = 2;; current += ...
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#include <iostream> #include <queue> #include <vector> #define MAX 10000 using namespace std; vector<int> vc[MAX]; int getLastEle(int N, int s, bool isLastEle) { bool visited[N]; int cost[N]; for (int i = 0; i < N; i++) { cost[i] = 0; visited[i] = false; } queue<int> q; q....
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// jason bono feb 21 2012: took puneets code from session4 and adapted it to work with my code // i would like to make this work so that i can do a basic filter to reduce data sizes. // program: analysis - version 1.0 // // usage: analysis1 -h -i [input file] -o [output file] -M [max events] // // input: // -h ...
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#include <iostream> using namespace std; class Ice { public: Ice() { cout << "Ice()" << endl; } ~Ice() { cout << "~Ice()" << endl; } }; class Pat { public: Pat() { cout << "Pat()" << endl; } ~Pat() { cout << "~Pat()" << endl; } }; class Bingsoo { public: Bingsoo() { cout << "Bingsoo()" << endl; }...
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#pragma once /* * file: KDTree.hpp * author: J. Frederico Carvalho * * This is an adaptation of the KD-tree implementation in rosetta code * https://rosettacode.org/wiki/K-d_tree * It is a reimplementation of the C code using C++. * It also includes a few more queries than the original * */ #include <algori...
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#pragma once #include "ImageRetargeter.h" #include "FillHoleEnergyFunction.h" #include "GCoptimization.h" #include "MaskShift.h" #include <vector> using namespace std; class FillHoleShiftMap : public ImageRetargeter { public: FillHoleShiftMap(void); ~FillHoleShiftMap(void); virtual IplImage* GetRetarge...
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#include <bits/stdc++.h> #define ll long long #define sz(x) (int)(x).size() using namespace std; void solve() { int n,x; cin>>n; int dp[n+1]; dp[0]=0; multiset<int> s; for (int i=0;i<n;++i) { cin>>x; dp[i+1]=dp[i]+x; s.insert(x); } for (int i=1;i<n;++i) ...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; #define REP(i, n) for(int i = 0; i < (n); i++) #define all(c) (c).begin(), (c).end() int main() { int N; cin >> N; vector<int> weight(N); REP(i, N) cin >> weight[i]; sort(all(weight)...
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// ControlPanelItems.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <shobjidl.h> #include <shlobj.h> #include <locale.h> ATL::CComPtr<IShellFolder> folder_desktop; ATL::CComPtr<IShellFolder> folder_cpl; void PrintCplItemInfo(IShellItem* shell_item); int _tmain(int argc, _TCHAR* argv[]) { setlocale(LC_ALL, "C...
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/* 给定一个字符串,编写一个函数判定其是否为某个回文串的排列之一。 回文串是指正反两个方向都一样的单词或短语。排列是指字母的重新排列。 回文串不一定是字典当中的单词。   示例1: 输入:"tactcoa" 输出:true(排列有"tacocat"、"atcocta",等等) 来源:力扣(LeetCode) 链接:https://leetcode.cn/problems/palindrome-permutation-lcci 著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。 */ #include <string> #include <map> #include <assert.h> using ...
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#include "memhack.h" bool CMemHack::IsPatched(const void *addr, size_t len) { return false; } void CMemHack::Patch(const void *addr, const void *bytes, size_t len) { } int CMemHack::AddPattern(const char *pattern, size_t len, OnPatternMatch_t cb) { return 0; } void CMemHack::Scan(const void *module, size_t len) {...
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// Copyright (C) 2009 Pebble Bed Modular Reactor (Pty) Limited (PBMR) // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library ...
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// // Created by Okada, Takahiro on 2018/02/11. // #include "Util.h" #include "Arduino.h" #include <cstdio> #include <cstdlib> #include <vector> #include <stdio.h> #include <string.h> #include "Log.h" Log u_debug; #define LOG(x) u_debug.println(x) // returns output (header) length uint32_t Util::RlpEncodeWholeHeader...
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#pragma once class ProcessorData { public: virtual ~ProcessorData() {} };
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#include <iostream> #include <vector> #include <string> #include <queue> using namespace std; int n,c,f; int df[]={1,0,-1,0}; int dc[]= {0,1,0,-1}; bool ok(int i,int j,const vector<vector<char>> &m){ return (i>=0 && j>=0 && i < f && j< c); } void solucion(vector<vector<char>> &m,vector<pair<int,int>>&conjfire,v...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_ValueType3507792607.h" // System.Array struct Il2CppArray; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-of...
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#ifndef COMPUTRAINER_H #define COMPUTRAINER_H #include <vector> #include <QObject> #define DOUDP //#ifdef DOUDP #include <QUdpSocket> //#else //#include <QTcpSocket> //#endif #include <QAbstractSocket> #include <QTimer> #include <comdefs.h> #include <tmr.h> #include <rider2.h> #include <coursefile.h> /...
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#ifndef BOOST_SIMD_SDK_CONFIG_DETAILS_SUPPORT_HPP_INCLUDED #define BOOST_SIMD_SDK_CONFIG_DETAILS_SUPPORT_HPP_INCLUDED #include <boost/simd/sdk/config/details/powerpc/support.hpp> #include <boost/simd/sdk/config/details/x86/support.hpp> #endif
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#include <vector> #include <iostream> #include <sstream> #include <algorithm> #include <cassert> using namespace std; // BEGIN UPLOAD ZONE class Solution { public: int uniquePathsWithObstacles(vector<vector<int>> &obstacleGrid) { if (obstacleGrid.empty() || obstacleGrid.front().empty()) r...
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#include <cassert> #include <QDebug> #include <QMap> #include <QVariant> #include <QSqlQuery> #include <QSqlError> #include <QMessageBox> #include "ABSqlQuery.h" #include "ABDefines.h" #include "ABFunction.h" bool createConnection(QString strDbName, QString strPwd) { QSqlDatabase db = QSqlDatabase::addDatabase(...
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/******************************************************************************** ** Form generated from reading UI file 'changenumwidget.ui' ** ** Created by: Qt User Interface Compiler version 5.5.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***********************************...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile$ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distrib...
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////////////////////////////////////////////////////////////////////////////// // Filename : FlashSliding.cpp // Written by : // Description : ////////////////////////////////////////////////////////////////////////////// #include "FlashSliding.h" #include "GCSkillToObjectOK1.h" #include "GCSkillToObjectOK2.h" #...
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#ifndef _ROS_ardrone_autonomy_Navdata_h #define _ROS_ardrone_autonomy_Navdata_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "std_msgs/Header.h" namespace ardrone_autonomy { class Navdata : public ros::Msg { public: std_msgs::Header header; float batte...
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#include "pch.h" //------------------------------ template<bool b, typename T1, typename T2> struct If { typedef T1 Type; }; template<typename T1, typename T2> struct If<false, T1, T2> { typedef T2 Type; }; template<int n> struct Identity { static const int value = n; }; template<typename SourceT, int i>...
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#include "Axe.h" Axe::Axe() : Weapon(45, 15, 60, 50, 25) {} Axe::Axe(int mana, int wisdom, int hp, int strength, int luck) : Weapon(mana, wisdom, hp, strength, luck) {}
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/* ------------------------------------------------------------------ * Copyright (C) 2008 PacketVideo * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/li...
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#include <iostream> #include <string> void printIt(std::string& t_string) { std::cout << t_string << "\n"; } int main() { int i; int&r = i; // Reference to I std::string s; std::string& d = s; std::cout << "Input a value: "; std::cin >> i; std::cin >> s; std::cout << "The value of i: " << i << "\n"; std:...
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#ifndef PILA_H #define PILA_H #include "ListaLigada.h" template <class T> class Pila: public ListaSimple<T>{ public: Pila(); void push(NodoArbol<T>* e); NodoArbol<T> *pop(); T top(); }; template<class T> Pila<T>::Pila() { } template<class T> void Pila<T>::push(NodoArbol<T> *e){ this->insertOneBefore(...
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/* Copyright (c) 2015-2015 Cisco Systems, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writ...
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#include <iostream> #include <fstream> #include "List.h" #include "Price.h" using namespace std; int main() { List<Price> A; if (A.isEmpty()) cout << "List is Empty" << endl << endl; else cout << "List is not Empty" << endl << endl; fstream in("input.txt"); in >> A; cout << "File Reading..." << endl <<...
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#include "Arduino.h" #include "PCF8575.h" #include "Wire.h" bool keyPressed = false; void keyPressedOnPCF8575() { // Interrupt called (No Serial no read no wire in this function, and DEBUG disabled on PCF library) keyPressed = true; } // Set i2c address PCF8575 pcf85751(0x20, 2, keyPressedOnPCF8575); PCF8575 pc...
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/* This file is part of Hikari, a library that allows developers to use Flash in their Ogre3D applications. Copyright (C) 2008 Adam J. Simmons This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Founda...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Crowncoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "ui_interface.h" #include "init.h" #include <string> static bool noui_Thre...
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#include "GameplayScreen.h" #include <SDL\SDL.h> #include <Bengine\IMainGame.h> #include <Bengine/Timing.h> #include <Bengine/ResourceManager.h> #include "ScreenIndices.h" GameplayScreen::GameplayScreen(Bengine::Window* window) : m_window(window) { m_screenIndex = SCREEN_INDEX_GAMEPLAY; } GameplayScreen::~Gameplay...
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/* * light.cpp - control main lights in the bathroom. * There're two indipendent main lights. There is a ON/OFF switch near the door and a button near the mirror. * * Carlo Amaglio, Via Emigli 10 - 25081 Bedizzole (Italy) * * Released into the public domain */ #include <arduino.h> #include "utils.h" #include...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
[ "v_vyushang@tencent.com" ]
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// wiz_file.h: interface for the wiz_file class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_WIZ_FILE_H__C6F726F3_FD96_4A52_8115_8E991F5F97FE__INCLUDED_) #define AFX_WIZ_FILE_H__C6F726F3_FD96_4A52_8115_8E991F5F97FE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #en...
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/* Implement strStr(). Return the index of the first occurrence of needle in haystack, or -1 if needle is not part of haystack. Example 1: Input: haystack = "hello", needle = "ll" Output: 2 Example 2: Input: haystack = "aaaaa", needle = "bba" Output: -1 Clarification: What should we return when needle is an empty ...
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#include "StdAfx.h" #include "GpsData.h" GpsData::GpsData() { this->timestamp.wDay; this->timestamp.wDayOfWeek; this->timestamp.wHour; this->timestamp.wMilliseconds; this->timestamp.wMinute; this->timestamp.wMonth; this->timestamp.wSecond; this->timestamp.wYear; this->alt = 0.0; this->epe = 0.0; this->eph =...
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#ifndef __RZT_SERVER_CONTROL_H__ #define __RZT_SERVER_CONTROL_H__ #include "camera_video_thread.h" class CRztServerControl { public: CRztServerControl(); virtual ~CRztServerControl(); public: bool InitServer(); void UnInitServer(); bool EnumCamera(); bool OpenCamera(int iCameraId); bool ...
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class Solution { public: int reverse(int x) { int sign = x>0?1:-1; long long X = abs(static_cast<long long>(x)); long long result = 0; while (0 != X) { result = result*10 + X%10; X /= 10; } if (result > INT_MAX) { return 0; ...
[ "wangliuy@umich.edu" ]
wangliuy@umich.edu
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/signin.cpp
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[]
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2021-07-13T17:19:07.776132
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/** * * 游戏选手基本信息录入,手动开局时用, 游戏中间也要增加/修改 * * 通过SigninSheet结构体来管理(交换)配置游戏局数据,其实这就是编辑SigninSheet的一个UI界面 * */ #include "signin.h" #include "ui_signin.h" #include <QMouseEvent> #include <QDebug> SignIn::SignIn(QWidget *parent) : QDialog(parent), ui(new Ui::SignIn) { ui->setupUi(this); set...
[ "hcc21cn@163.com" ]
hcc21cn@163.com
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/C++/ControleDeDespesas/Conexao.cpp
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LuanTavares/Controle-De-Despesas
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#include "Conexao.h" #include <QSqlDriver> Conexao::Conexao() { db = QSqlDatabase::addDatabase("QMYSQL"); db.setDatabaseName("controlededespesa"); db.setHostName("localhost"); db.setPort(3306); db.setUserName("root"); db.setPassword("luantavares"); } QSqlDatabase Conexao::getDataBase(){ re...
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javierborja95/JB_CSC17a
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/* File: Letter.h * Author: Javier B * Created on December 5, 2016, 6:08 PM * Purpose: Class Specification File for Letter class */ #ifndef LETTER_H #define LETTER_H //System Libraries using namespace std; //Namespace of the System Libraries //User Libraries class Letter{ protected: char letter; ...
[ "javierborja95@gmail.com" ]
javierborja95@gmail.com
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/src/autoupdaterwidgets/installwizard.cpp
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#include "installwizard_p.h" #include "ui_componentspage.h" #include "ui_installpage.h" #include "ui_successpage.h" #include "ui_errorpage.h" #include <QtGui/QPainter> #include <QtGui/QCloseEvent> #include <QtWidgets/QStyle> #include <dialogmaster.h> using namespace QtAutoUpdater; InstallWizard::InstallWizard(UpdateIn...
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/dfs/cplusplus/src/dir/CRPCNIOSocketServer.cpp
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zpzhao/hatch
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/* * CRPCNIOSocketServer.cpp * * Created on: 2018年9月25日 * Author: zpzhao */ #include "CRPCNIOSocketServer.h" #include "CServerRequest.h" #include "CRPCServerResponse.h" #include <sys/socket.h> #include <unistd.h> #include <netinet/in.h> #include <arpa/inet.h> #include <sys/epoll.h> #include <cstring> #defi...
[ "zhaozp@uxsino.com" ]
zhaozp@uxsino.com
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Tigole/rpg_engine
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#ifndef _MESSAGE_HANDLER_HPP #define _MESSAGE_HANDLER_HPP 1 #include <unordered_map> #include "Communicator.hpp" template<typename MessageTypeId, typename MessageType> class MessageHandler { public: MessageHandler(){} void mt_Add_Observer(const MessageTypeId& msg_id, Observer<MessageType>* observer) { m_subscr...
[ "sylvain.janniere@laposte.net" ]
sylvain.janniere@laposte.net
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/lab7_1.cpp
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[]
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gosiawis/AOOP
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#include "stdafx.h" #include <iostream> #include <algorithm> #include <numeric> #include <vector> #include <random> #include <functional> #include <iterator> using namespace std; class generatorLiczb { static default_random_engine rng; normal_distribution<double> dist; public: generatorLiczb(double mi = 0.0, doub...
[ "malgosia.wisniewska@hotmail.com" ]
malgosia.wisniewska@hotmail.com
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swordlegend/Phoenix
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// PX2Node.hpp #ifndef PX2NODE_HPP #define PX2NODE_HPP #include "PX2GraphicsPre.hpp" #include "PX2Movable.hpp" #include "PX2Culler.hpp" #include "PX2Function.hpp" namespace PX2 { typedef void(*TravelExecuteFun) (Movable *mov, Any *data, bool &goOn); /// 场景节点类 /** * 该类实现“父亲-孩子”机制,用来组织场景的构建。从该类可以派生不同的类如: * BspN...
[ "realmany@qq.com" ]
realmany@qq.com
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/2DGraph.cpp
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[]
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sergeigrebenyuk/nfields
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// 2DGraph.cpp: implementation of the C2DGraph class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "2DGraph.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif /////////////////////////////////////////...
[ "sergeigrebenyuk@gmail.com" ]
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/test_iterator/B.cpp
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no_license
Vlad-ole/Parser_signal_finder
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#include "B.h" B::B(int i) { xv.push_back(100); xv.push_back(i); xv.push_back(30); } B::~B() { } vector<double>& B::GetXv() { return xv; }
[ "Vlad-ole@mail.ru" ]
Vlad-ole@mail.ru
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/problems/0784_Letter_Case_Permutation/石成玉.cpp
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[]
no_license
yychuyu/LeetCode
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class Solution { public: vector<string> letterCasePermutation(string S) { vector<string> ans; string sub_ans; traverse(ans, sub_ans, S, 0); return ans; } void traverse(vector<string> &ans, string &sub_ans, string &S, int i) { if(i < S.size()) { ...
[ "493525977@qq.com" ]
493525977@qq.com
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/src/gfx/core/Color.h
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dbp038/Software-Render
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/****************************************************************************************** * Chili DirectX Framework Version 16.10.01 * * Colors.h * * Copyright 2016 PlanetChili <http://www.planetchili.net> * * * * This file is part of The Chili DirectX F...
[ "dbp038bn@gmail.com" ]
dbp038bn@gmail.com
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/src/Collision/CollisionHandler.cpp
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no_license
ungame/sdl-game-engine
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#include "CollisionHandler.h" #include "Engine.h" #include <SDL2/SDL.h> CollisionHandler* CollisionHandler::s_Instance = nullptr; CollisionHandler::CollisionHandler() { m_CollisionLayer = (TileLayer*) Engine::GetInstance()->GetMap()->GetMapLayers().back(); m_CollisionTilemap = m_CollisionLayer->GetTilemap();...
[ "ungmea@gmail.com" ]
ungmea@gmail.com
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/Primitive_Drawing - OpenGl 3.3+ std/Primitive_Drawing/CollisionManager.h
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madadoux/OpenGL
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#ifndef CollisionManager_h__ #define CollisionManager_h__ #include <vector> #include "CollidableModel.h" class CollisionManager { std::vector<CollidableModel*> collidableModels; public: CollisionManager(void); ~CollisionManager(void); void UpdateCollisions(); void SetCollidableModels(std::vector<CollidableModel*...
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/* *********************************************************************** */ /* *********************************************************************** */ /* Network Programming Support Library (NPSL) Source Module */ /* *********************************************************************** */ /* File Name ...
[ "michael.brock@gmail.com" ]
michael.brock@gmail.com
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/plugins/opengl/include/sge/opengl/egl/display_unique_ptr.hpp
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BlenderCN-Org/spacegameengine
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/* spacegameengine is a portable easy to use game engine written in C++. Copyright (C) 2006-2016 Carl Philipp Reh (carlphilippreh <at> gmail.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation...
[ "carlphilippreh@gmail.com" ]
carlphilippreh@gmail.com
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Hsin-Yeh/xPhoton
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//#include "xPhoton/xPhoton/interface/treeMgr.h" #include "xPhoton/xPhoton/dev/treeMgr.h" void treeMgr::FillEvt() { t->Fill(); } void treeMgr::Clean() { TTree* t_ = t; memset((treeMgr*)this, 0x0, sizeof(treeMgr)); t = t_; } void treeMgr::WriteTo(TDirectory* dir) { if ( dir ) dir->cd(); LOG_INFO( "write tree ...
[ "johnson20050@gmail.com" ]
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joshuawong/leetcode
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class Solution { public: int findMin(vector<int>& nums) { int begin = 0; int end = nums.size() - 1; while(begin < end) { int mid = begin + (end - begin) / 2; if(nums[mid] > nums[end]) begin = mid+1; else if(nums[mid] < nums[end]) end = m...
[ "joshuawong556@gmail.com" ]
joshuawong556@gmail.com
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_TEST_PIXEL_ASH_PIXEL_DIFFER_H_ #define ASH_TEST_PIXEL_ASH_PIXEL_DIFFER_H_ #include <iterator> #include "ash/shell.h" #include "ash/test/pixel/ash_pixel_diff_util....
[ "chromium-scoped@luci-project-accounts.iam.gserviceaccount.com" ]
chromium-scoped@luci-project-accounts.iam.gserviceaccount.com