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/* ========================================================================================== */ /* FMOD Main header file. Copyright (c), Firelight Technologies Pty, Ltd 1999-2002. */ /* ========================================================================================== */ #ifndef _FMOD_H_ #define _FM...
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/* * @lc app=leetcode.cn id=107 lang=cpp * * [107] 二叉树的层次遍历 II * * https://leetcode-cn.com/problems/binary-tree-level-order-traversal-ii/description/ * * algorithms * Easy (64.36%) * Likes: 191 * Dislikes: 0 * Total Accepted: 43K * Total Submissions: 66.7K * Testcase Example: '[3,9,20,null,null,15,7...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Renderer/BsRendererUtility.h" #include "RenderAPI/BsRenderAP...
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#include "ros/ros.h" #include "pkg_msgs/MsgServerCmd.h" void openLaser(const pkg_msgs::MsgServerCmd::ConstPtr& msg) { if(msg->cmd == "LASER_ON") { printf("debug:laser_listener\n"); system("roslaunch pkg_msgs laser_on.launch"); } } int main(int argc, char** argv) { ros::init(argc,argv,"node_laser_listener"); ...
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// // Created by tttuuu on 3/12/15. // #include "EigenInterface.h" #include <Eigen/Dense> using namespace Eigen; vd EigenInterface::eigenVectors(vd mm) { Matrix2d m(2,2); m(0,0) = mm[0]; m(1,0) = mm[1]; m(0,1) = mm[2]; m(1,1) = mm[3]; cout << m << endl; VectorXcd eigenval = m.eigenvalues(); cout << "...
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#include<iostream.h> #include<conio.h> void main() {clrscr(); float sum=0,a; int i,s=1; for(i=1;i<=10;i++) {a=i; sum=sum+(s*1)/a; s=s*(-1);} cout<<sum; getch();}
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#include <BoostAsioClient/SyncClient.h> #include <thread> #include <catch.hpp> #include <BoostAsioClient/ClientTestUtility.h> using namespace BoostAsioClient; using namespace boost::asio; using boost::system::error_code; using std::placeholders::_1; using std::placeholders::_2; namespace { const unsigned short k...
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// Generated by gencpp from file cvg_sim_msgs/ControllerState.msg // DO NOT EDIT! #ifndef CVG_SIM_MSGS_MESSAGE_CONTROLLERSTATE_H #define CVG_SIM_MSGS_MESSAGE_CONTROLLERSTATE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_trai...
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#include <benchmark/benchmark.h> #include "algo/ge.hpp" using namespace solvant; static void ge_basic_solv(benchmark::State& state) { // Perform setup here vector<double, 100> rhs, x; matrix<double, 100, 100> A; for (std::size_t i = 0; i < 100; ++i) { for (std::size_t j = 0; j < 100; ++j) { ...
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#include <stddef.h> #include <stdio.h> #include <algorithm> #include <set> #include "src/conf/msg.h" #include "src/conf/warn.h" #include "src/skeleton/path.h" #include "src/re/rule.h" #include "src/skeleton/skeleton.h" namespace re2c { const uint32_t Warn::SILENT = 0; const uint32_t Warn::WARNING = 1u << 0; const u...
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#include "User.h" CUser::CUser(const char* _id, const char* _pass) { strcpy(Id, _id); strcpy(Pass, _pass); } CUser::~CUser() { } void CUser::Setid(const char* _id) { strcpy_s(Id, _id); } void CUser::SetPass(const char* _pass) { strcpy_s(Pass, _pass); } const char* CUser::Getid() { return Id; } const char* CU...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> int main() { std::vector<int> v; size_t num_elems; std::cin >> num_elems; while (num_elems-- > 0) { int i; std::cin >> i; v.push_back(i); } std::sort(v.begin(), v.end()); // just in ...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2004. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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class NumArray { public: vector<int>tree; int n; NumArray(vector<int>& nums) { n=nums.size(); tree.assign(2*n,0); for(int i=n;i<2*n;i++) tree[i]=nums[i-n]; for(int i=n-1;i>0;i--) tree[i]=tree[i*2]+tree[i*2+1]; } void update(int index, int ...
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/***************************************************************************** * MPU.cpp - UART miniport implementation ***************************************************************************** * Copyright (c) 1998-2000 Microsoft Corporation. All rights reserved. * * Sept 98 MartinP . */ #include "p...
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#ifndef SEQ64_EASY_MACROS_H #define SEQ64_EASY_MACROS_H /** * \file easy_macros.h * * This module provides macros for generating simple messages, MIDI * parameters, and more. * * \library sequencer64 * \author Chris Ahlstrom and other authors; see documentation * \date 2013...
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ========================================...
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#include "Platforms/Implementations/PC/lin/TLinEthernetInterface.h" #include "Platforms/Implementations/PC/lin/TLinError.h" //#include "error.h" #include "Base/Types/sub_error.h" #include <errno.h> #include <sys/socket.h> Error TLinEthernetInterface::Open() { return SUCCESS; } void TLinEthernetInterface::Close() { ...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _STEPCAFControl_DataMapNodeOfDataMapOfLabel...
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#include <ros/ros.h> #include <image_transport/image_transport.h> #include <cv_bridge/cv_bridge.h> #include <sensor_msgs/image_encodings.h> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/highgui/highgui.hpp> using namespace std; using namespace cv; static const std::string OPENCV_WINDOW = "Image window"; c...
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#include <bits/stdc++.h> using namespace std; #define N 1000000 int nopf[ N + 1 ]= {0}; bool is_prime[N+ 1] = { 0 }; int v[11][N + 1] = { 0 }; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int i,j; is_prime[0] = 1; is_prime[1] = 1; for(i=2; i<=N; i++) { if ( is_prime[...
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#include <cmath> #include "manager.h" #include "text.h" Manager::~Manager() { // These deletions eliminate "definitely lost" and // "still reachable"s in Valgrind. SDL_FreeSurface(screen); delete Gamedata::getInstance(); } Manager::Manager() : env( SDL_putenv(const_cast<char*>("SDL_VIDEO_CENTERED=center"))...
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//////////////////////////////////////////////////////////////////////////////////////////////////// // NoesisGUI - http://www.noesisengine.com // Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved. //////////////////////////////////////////////////////////////////////////////////////////////////// ...
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/** * class Comparator { * public: * int cmp(string a, string b); * }; * You can use compare.cmp(a, b) to compare nuts "a" and bolts "b", * if "a" is bigger than "b", it will return 1, else if they are equal, * it will return 0, else if "a" is smaller than "b", it will return -1. * When "a" is not a nu...
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#pragma once #ifndef _COLORSHADERCLASS_H_ #define _COLORSHADERCLASS_H_ #include <d3d11.h> #include <d3dcompiler.h> #include <directxmath.h> #include <fstream> using namespace DirectX; using namespace std; class ColorShaderClass { private: struct MatrixBufferType { XMMATRIX world; XMMATRIX view; XMMATRIX proje...
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// File: pep.h /* Pep9 is a virtual machine for writing machine language and assembly language programs. Copyright (C) 2009 J. Stanley Warford, Pepperdine University This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as pu...
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// Windows/ResourceString.h #ifndef __WINDOWS_RESOURCE_STRING_H #define __WINDOWS_RESOURCE_STRING_H #include "../Common/MyString.h" namespace NWindows { UString MyLoadString(UINT resourceID); void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest); void MyLoadString(UINT resourceID, UStrin...
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// // The MIT License(MIT) // // Copyright(c) 2014 Demonsaw LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
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/* * Copyright 2016 CodiLime * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writ...
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/* Mega eth CS: D53 */ #include "uip_ethernet.h" #include "uip_server.h" #include "uip_client.h" #include <avr/interrupt.h> #include "misc.h" #include <stdio.h> #define F_CPU 16000000UL #include <util/delay.h> uint32_t g_millis = 0; ISR(TIMER0_OVF_vect) { g_millis++; } uint32_t millis() { return g_millis; ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_CROSTINI_CROSTINI_UPGRADER_UI_DELEGATE_H_ #define CHROME_BROWSER_CHROMEOS_CROSTINI_CROSTINI_UPGRADER_UI_DELEGATE_H_ #incl...
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/* * Elepheye * * Copyright (c) 2009 Michito Kaji * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: modules/v2x/proto/v2x_rsi.proto #include "modules/v2x/proto/v2x_rsi.pb.h" #include <algorithm> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/extension_set.h> #include <google/protobuf/wire_format_lite.h> #include <google/...
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#pragma once #include "CNhanVien.h" class CQuanLy : public CNhanVien { private: float luongCoBan; long heSoLuong; public: void Nhap(); void Xuat(); float TinhLuong(); };
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// Copyright Louis Dionne 2013-2017 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) #include <sstd/boost/hana/string.hpp> namespace hana = boost::hana; int main() { using Str = decltype(hana::string_c<'a', 'b', 'c', ...
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/* * Copyright 2020 RA Consulting * * RA Consulting GmbH licenses this file under the Apache License, * Version 2.0 (the "License"); you may not use this file except * in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
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/* 스터디헬퍼 초시계 프로젝트 (주)탐생 김민규 제품개발담당 mingyu@tamseng.co.kr 2015/05/08 v0.01 - 기본 구조 제작 2015/05/11 v0.02 - 자제 선정 2015/05/15 v0.03 - 타이머 설정 추가 */ /* 아두이노 레오나르도를 이용하며 4자리의 FND디스플레이를 BCD->7Segment 디코더를 이용하여 출력 입력 버튼을 받아서 리셋 (내부 풀업저항 사용) 시계용 캐소드 공통 4자리 FND를 사용하며, 디코더는 4511칩 사용 4511 데이터시트 : http://www.farnell.com/d...
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/* ----------------------------------------------------------------- * File: hl_laplacian_pyramid_level.cpp * Author: Michael Gharbi <gharbi@mit.edu> * Created: 2015-07-24 * ----------------------------------------------------------------- * * * * ---------------------------------------------------------...
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// stdafx.cpp : fichier source incluant simplement les fichiers Include standard // OSC_test.pch représente l'en-tête précompilé // stdafx.obj contient les informations de type précompilées #include "stdafx.h" // TODO: faites référence aux en-têtes supplémentaires nécessaires dans STDAFX.H // absents de ce fichier
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#ifdef SUPERFX_CPP void SuperFX::serialize(serializer &s) { Processor::serialize(s); //superfx.hpp s.integer(clockmode); s.integer(instruction_counter); //core/registers.hpp s.integer(regs.pipeline); s.integer(regs.ramaddr); s.integer(regs.r[ 0].data); s.integer(regs.r[ 1].data); ...
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#ifndef _WaveformRuler_h_ #define _WaveformRuler_h_ #include <qwidget.h> #include <qpixmap.h> #include <qpainter.h> #include <QWave2/qwave2defs.h> #include <map> using namespace std; namespace QWave2 { class Waveform; /// WaveformRuler is a horizontal timescale widget. /** */ ...
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/* Copyright (c) 2006-2012 by Jakob Schroeter <js@camaya.net> This file is part of the gloox library. http://camaya.net/gloox This software is distributed under a license. The full license agreement can be found in the file LICENSE in this distribution. This software may not be copied, modified, sold o...
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#ifndef PILA_H #define PILA_H #include <iostream> using namespace std; class Pila {public: Pila (int max); ~Pila(); void meter(int V); int sacar(); int vacia(); private: struct nodo {int clave; struct nodo *siguiente;}; struct nodo *cabeza, *z; }; Pila::Pila(int max) { cabeza = ...
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/*++ Copyright (C) 1996-2001 Microsoft Corporation Module Name: FLEXQ.CPP Abstract: CFlexQueue. History: --*/ #include "precomp.h" //#include <dbgalloc.h> #include <flexq.h> CFlexQueue::CFlexQueue(int nInitialSize) : m_nSize(nInitialSize), m_nHeadIndex(0), m_nTailIndex(0) { ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/mojo/clients/mojo_video_decoder.h" #include <atomic> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/callback_helpe...
[ "commit-bot@chromium.org" ]
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#include <type_traits> #include <ostream> #include <sstream> #include <iostream> enum class strang : char { negative = '-', positive = '+' }; template<class T> typename std::enable_if<std::is_enum<T>::value, std::ostream&>::type operator<<(std::ostream& s, T const& t) { s << static_cast<typename std::unde...
[ "francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df" ]
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//////////////////////////////////////////////////////////////////////// // Class: numuCCIncFilter // Module Type: filter // File: numuCCIncFilter_module.cc // // Version by Lorena and John // from cetpkgsupport v1_10_01. //////////////////////////////////////////////////////////////////////// #include "...
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/* This source file is part of Mesecina, a software for visualization and studying of * the medial axis and related computational geometry structures. * More info: http://www.agg.ethz.ch/~miklosb/mesecina * Copyright Balint Miklos, Applied Geometry Group, ETH Zurich * * $Id: GL_widget_3.cpp 737 2009-05-16 15...
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// https://practice.geeksforgeeks.org/problems/longest-substring-with-equal-number-of-0s-and-1s/0 #include <bits/stdc++.h> using namespace std; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); int t; cin >> t; cin.ignore(); while(t--){ string s; getline(cin, s); int num_zeros = 0, num_ones = ...
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/* * Copyright (C) 2017 NEC Laboratories America, Inc. ("NECLA"). All rights reserved. * * This source code is licensed under the license found in the LICENSE file in * the root directory of this source tree. An additional grant of patent rights * can be found in the PATENTS file in the same directory. */ #inclu...
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#pragma once //- // =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanie...
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#ifndef LIBMDA_UTIL_FROM_STRING_H_INCLUDED_ #define LIBMDA_UTIL_FROM_STRING_H_INCLUDED_ #include <stdexcept> #include "type_info.h" namespace libmda { namespace util { namespace detail { template<class T> struct from_string_impl; //////////////////////// // // integer conversions // /////////////////////// // // in...
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// // Created by stiven on 1/6/21. // #ifndef MOUNTAIN_API_SAMPLER_H #define MOUNTAIN_API_SAMPLER_H #include "context.h" namespace mountain::image { struct sampler { /** * Create a basic sampler with mipmap * @param context: Vulkan context * @param mipmap_levels: mipmap level yo...
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BlenderCN-Org/spacegameengine
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/* spacegameengine is a portable easy to use game engine written in C++. Copyright (C) 2006-2016 Carl Philipp Reh (carlphilippreh <at> gmail.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation...
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profoundry/BST
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#include <iostream> #include <cstdlib> #include "BST.hpp" int main() { srand(19); BST<int> *b = new BST<int>(); for (int i = 0; i < 10; ++i) { b->add(new Node<int>(rand() % 100)); } b->display(); std::cout << "\nBFS: "; b->BFS(); std::cout << "\nDFS: "; b->DFS(); }
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#pragma once namespace GUI { static void RenderAddress(uint64_t offset, bool isBpSet = false) { using namespace Helper::String; Text::ColoredText("base + 0x" + NumberToHex(offset, false), isBpSet ? 0xf5455cFF : -1).show(); } class Canvas : public Control, public Attribute::Id { protected: class Block ...
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// { dg-do compile { target c++11 } } #include <memory> struct Incomplete; struct pr101236 { // The standard says "T shall be a complete type" for unique_ptr<T[], D> // so this is a GCC extension. std::unique_ptr<Incomplete[]> p; Incomplete& f() { return p[0]; } }; struct Incomplete { };
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// ------------------ // StrategyPattern1.h // ------------------ #ifndef StrategyPattern_h #define StrategyPattern_h #include <string> // string using namespace std; class Movie { public: static const int Childrens = 0; static const int NewRelease = 1; static const int Regular = 2; ...
[ "downing@cs.utexas.edu" ]
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zhang-quanzhe/Track-planning-and-control-
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#include "ros/ros.h" #include "sensor_msgs/Imu.h" #include "sensor_msgs/NavSatFix.h" #include "geometry_msgs/PoseStamped.h" #include "geometry_msgs/Vector3Stamped.h" #include <sbgEComLib.h> #include <sbgEComIds.h> sensor_msgs::Imu imu_msg; sensor_msgs::NavSatFix nav_msg; geometry_msgs::PoseStamped pose_msg; geometry_m...
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#include "LoiteringMoveAction.h" #include "../Actor/EnemyParameter.h" #include "../Collision/MapHitCheck.h" #include "../Constant.h" #include "../DownwellConstant.h" #include "../Actor/Stage.h" /// <summary> /// 更新関数 /// </summary> /// <param name="Enemy">敵情報</param> /// <returns>ステート情報</returns> ActionBase::STATE Loit...
[ "mandai1990@outlook.jp" ]
mandai1990@outlook.jp
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/* <editor-fold desc="MIT License"> Copyright(c) 2018 Robert Osfield Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
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#pragma once #ifndef MESH_H #define MESH_H #include <glad/glad.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include "../shader/Shader.h" #include <string> #include <fstream> #include <sstream> #include <iostream> #include <vector> using namespace std; struct Vertex { // position glm::vec3...
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#include <cstdint> #include <iostream> #include <sstream> #include <string> #include <utility> #include <vector> #include "utils.hpp" #define HIST_SIZE 16 struct perceptron { std::vector<int> weights = std::vector<int>(HIST_SIZE, 0); }; int d(bool b){ if(b) return 1; return -1; } Result nn(const Trace& ...
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#include<iostream> #include<cstdio> using namespace std; int main() { int arr[1000],n; while(1) { cin>>n; for(int i=0;i<n;i++) cin>>arr[i]; int val[100]={0}; for(int i=0;i<n;i++) val[i]=arr[i]; int temp=1; for(int i=0;i<n;i++) { for(int j=0;j<i;j++) if(arr[i]>arr[j]&&(val[j]...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "System_Xml_System_Xml_XPath_XPathFunction759167395.h" // System.Xml.XPath.Expression struct Expression_t1283317256; #ifdef __clang__ #pragma clang diagnostic push #prag...
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/*************************************************** Arduino TFT graphics library targeted at ESP8266 and ESP32 based boards. This is a standalone library that contains the hardware driver, the graphics functions and the proportional fonts. The larger fonts are Run Length Encoded to reduce their FLASH f...
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#ifndef ARR_ALLOC_INSTRUCTION_H #define ARR_ALLOC_INSTRUCTION_H #include "instruction.h" #include "varregister.h" #include "arrayregister.h" #include "numregister.h" #include <string> using namespace std; /** * An Array Allocation Instruction takes an array target and * allocates an array of the given length */...
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/*************************************************************************** # Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # * Redistributions of sourc...
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// author: liukang #pragma once #include "channel.h" #include "eventloop.h" #include "timer.h" #include "unistd.h" #include <functional> #include <string> #include <memory> #include <map> namespace summer { enum class RateOfProgress { START_PARSE_REQUEST_LINE, START_PARSE_HEADERS, PA...
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#include <iostream> #include "list1.cpp" using namespace std; int main() { CList <int > C1; CList<int > C2; cout << "表的初始信息输出测试:" << endl; cout << "C1和C2的初始容量为L" << C1.GetLength() << '\t' << C2.GetLength() << endl; cout << "C1和C2的初始长度为: " << C1.GetSize() << '\t' << C2.GetSize() << endl; cout << endl; cout <<...
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#include <cstdio> #include <iostream> #include <algorithm> #include <cstring> #include <cstdlib> #include <cmath> #include <string> #include <set> #include <map> #include <queue> #include <stack> #include <vector> #include <bitset> #include <cassert> #define makmu using #define ndasmu namespace #define gundulmu std ma...
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#include <stdio.h> #include <math.h> #include <string.h> #include <time.h> #include <iostream> #include <vector> #include <list> #include <string> #include <algorithm> #include <queue> #include <stack> #include <set> #include <map> #include <complex> #include <utility> #include "splayTree.h" using namespace std; typede...
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#pragma once //********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS F...
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#include "texture.h" namespace OpenGL { void Texture::Resize(Size size) { m_Size = size; glTexImage2D(GL_TEXTURE_2D, 0, m_InternalFormat, m_Size.Width, m_Size.Height, 0, m_Format, m_Type, nullptr); } Texture::Texture(Size size, unsigned char* data, GLint internalFormat, GLuint format,...
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// tss.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "ace/TSS_T.h" #include "ace/Task.h" #include <map> using std::map; class ClientContext { public: ClientContext () { ACE_DEBUG ((LM_DEBUG, "(%t) context created\n")); } ~ClientContext () { ACE_DEBUG ((LM_DEBUG, "(%t) ...
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#include <GAME/engine/GameObject.hpp> #include <GAME/engine/GameBoard.hpp> #include <SFML/Graphics/RenderTarget.hpp> #include <SFML/Graphics/RectangleShape.hpp> #include <iostream> int GameObject::CUR_ID = 0; GameObject::GameObject() { } GameObject::GameObject(const GameObject& from) { setTangible(from.isTangible...
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/* Special Conformance Test 4.4.1.1: Verification of ability to omit either */ /* type specifier or storage class in */ /* declarations, and both in function */ /* definitions */ ...
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// (C) Copyright Gennadiy Rozental 2003-2015. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile$ // // Version ...
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#include <vector> #include <climits> #include <queue> using namespace std; class Solution { public: vector<int> shortestAlternatingPaths(int n, vector<vector<int>>& red_edges, vector<vector<int>>& blue_edges) { vector<vector<int>> red_adj(n), blue_adj(n); for(auto& v : red_edges) red_ad...
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#include "wallet.h" #include "api.h" #include "ISRand.h" #include "utils.h" #include <string> #include <random> #include <iostream> #include <stddef.h> #include <stdbool.h> #include <stdint.h> #include <memory> bool wallet::loadWalletFromSeed(std::string phrase, std::string password) { if(verifyBip39(phrase,passw...
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#ifndef QTMVVM_MESSAGE_P_H #define QTMVVM_MESSAGE_P_H #include <QtCore/QHash> #include <QtCore/QPointer> #include <QtCore/QMetaMethod> #include <QtCore/QMutex> #include <QtCore/QAtomicInteger> #include "qtmvvmcore_global.h" #include "message.h" namespace QtMvvm { class MessageConfigPrivate : public QSharedData { pu...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "extensions/browser/api/bluetooth_socket/bluetooth_api_socket.h" #include "base/lazy_instance.h" #include "device/bluetooth/bluetooth_soc...
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// MFC第一次实验2View.cpp : CMFC第一次实验2View 类的实现 // #include "stdafx.h" // SHARED_HANDLERS 可以在实现预览、缩略图和搜索筛选器句柄的 // ATL 项目中进行定义,并允许与该项目共享文档代码。 #ifndef SHARED_HANDLERS #include "MFC第一次实验2.h" #endif #include "MFC第一次实验2Doc.h" #include "MFC第一次实验2View.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMFC第一次实验2View IMPLEMENT...
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/* * Author: heyuhhh * Created Time: 2020/4/25 12:22:57 */ #include <iostream> #include <algorithm> #include <cstring> #include <cstdio> #include <vector> #include <cmath> #include <set> #include <map> #include <queue> #include <iomanip> #include <assert.h> #define MP make_pair #define fi first #define se second #...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file looks like a unit test, but it contains benchmarks and test // utilities intended for manual evaluation of the scalers in // gl_helper*. ...
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// // Created by Inso on 2021/3/11. // #include "ITypeReader.h" void ITypeReader::getWord(std::string &str) { char tempChar; while((tempChar = this->m_ifs->get()) != EOF) { if(IDictionary::isLetterOrNumberOrDL(tempChar)) { str+=tempChar; } else { ...
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#include "myVector.h" #include <iostream> using namespace std; void demoVector() { vector <int> intVector; int input; vector<int>::iterator it; int pos = 0; int choice = 0; while (choice >= 0 && choice <= 7) { cout << "1. Add an Element to the end of vector" << endl << "2. Add an element to the beginning ...
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// // Created by raspberry on 2020-11-30. // #ifndef MARS_MISSIONS_MANAGEMENT_ROVERLIST_H #define MARS_MISSIONS_MANAGEMENT_ROVERLIST_H #include "../Rover related/Rover.h" #include "../Queue/LinkedQueue.h" #include "../Rover related/Emergency_rovers.h" #include "../Rover related/Polar_rovers.h" #include "../Rover relat...
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/* ==================================================================== * File: fixedbase.h * Created: 01/30/08 * Author: Sun Jinbo * Copyright (c): TietoEnator, All rights reserved * ==================================================================== */ #ifndef C_FIGUREBASE_H #define C_FIGUREBASE_H // INCLUDES...
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#pragma once #include <irrlicht.h> #include "EntityNode.h" #include "IEntityStateMachine.h" #include "InputKeyboard.h" #include "GameManager.h" #include "EntityCollisionMgr.h" #include "EntityCollisionFlags.h" #include "MathUtil.h" class EntityCollectible { public: EntityCollectible(void); ~EntityCollectible(void...
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#include "bits/stdc++.h" using namespace std; template <typename T> class LessThan { private: const T value; public: LessThan(const T &v):value(v){}; // ~LessThan(); bool operator()(const T &x){return x<value;} }; template<typename c,typename p> int Count(const c& cc,p pp) { int ret = 0; for(const auto ...
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/*! * @file rt_spi.h * @brief SPI communication to spine board */ #ifdef linux #include <byteswap.h> #include <math.h> #include <pthread.h> #include <stdio.h> #include <string.h> #include <linux/spi/spidev.h> #include "rt/rt_spi.h" #include <lcm/lcm-cpp.hpp> unsigned char spi_mode = SPI_MODE_0; unsigned char spi_...
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#include "GoalAttackSpecifiedTarget.h" #include "EntityManager.h" #include "GoalPursuitTarget.h" GoalAttackSpecifiedTarget::GoalAttackSpecifiedTarget( GameCharacter* owner, int targetId ) :GoalComposite<GameCharacter>(owner) { m_targetId = targetId; } void GoalAttackSpecifiedTarget::activate() { } Go...
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/*----------------------------------------------------------------------- Copyright (c) Alan Lenton 1985-2017 All Rights Reserved. No part of this software may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any human or computer language, in any form or by any means, ...
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#pragma once #include <array> #include <limits> #include <iostream> #include <functional> #include <algorithm> #include <iterator> #include <boost/range.hpp> #include <boost/range/irange.hpp> #include <boost/range/combine.hpp> #include <boost/range/algorithm.hpp> #include <boost/range/numeric.hpp> #include <boost/ran...
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#ifndef Map_h #define Map_h #include "../TileEngine/TileMap.h" #include "../TileEngine/Element.h" #include "MapRender.h" using namespace TileEngine; namespace FightEngine { // TODO: implement these class Map { private: vector<Element*> m_Elements; Tilemap* m_Tilemap; MapRender* m_Render; int m_Width...
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//Public API. Powered by AnyCAD. #ifndef _APITopoDataExchangeStep_H_ #define _APITopoDataExchangeStep_H_ #include "core/APIObjectDef.h" namespace AnyCAD{ namespace API { class TopoShape; class TopoShapeGroup; /** * @ingroup Exchange * @author AnyCAD * @brief * STEP file writer and reader. ...
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////////////////////////////////////////////////////////////////////// // md5Capi.cpp: implementation of the Cmd5Capi class. // Calcule MD5 Digest using the WIN Crypto API. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include <Windows.h> #include "md5Capi.h" #include <...
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#include "Framework.h" #include "Transform.h" Transform::Transform() : shader(NULL), buffer(NULL) , position(0, 0, 0), scale(1, 1, 1), rotation(0, 0, 0) //, parent(NULL) { D3DXMatrixIdentity(&bufferDesc.World); D3DXMatrixIdentity(&local); D3DXMatrixIdentity(&pMatrix); } Transform::Transform(Shader * shader) : ...
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#include "precomp.h" #include "hid.h" HIDInputDeviceList HID::get_device_list() { HIDInputDeviceList result; int retval = GetRawInputDeviceList(0, &result.num_devices, sizeof(RAWINPUTDEVICELIST)); if (retval != 0) throw Exception("GetRawInputDeviceList failed (1)"); result.data = DataBuffer(result.num_devices ...
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