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/* * Whole-Body Control for Human-Centered Robotics http://www.me.utexas.edu/~hcrl/ * * Copyright (c) 2011 University of Texas at Austin. All rights reserved. * * Author: Josh Petersen and Roland Philippsen * * BSD license: * Redistribution and use in source and binary forms, with or without * modification, ar...
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#include "ACUploadContacts.h" #include "DB/ContactDB.h" #include "Net/MainServer.h" #include "Net/UserAdressTable.h" namespace Net { void ACUploadContacts::doWork() { RakNet::RakString Clientuser = MainServer::Instance().GetUserAdressTable()->GetUser(mpket->guid); Common::SendContacts sc(mpket->data , mpket->bit...
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#include <stm32f4xx_hal.h> #include <stm32_hal_legacy.h> #ifdef __cplusplus extern "C" #endif void SysTick_Handler(void) { HAL_IncTick(); HAL_SYSTICK_IRQHandler(); } int main(void) { HAL_Init(); __GPIOC_CLK_ENABLE(); GPIO_InitTypeDef GPIO_InitStructure; GPIO_InitStructure.Pin = GPIO_PIN_12; GPIO_InitStructu...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#ifndef PLAYER_H #define PLAYER_H #include <iostream> #include <cmath> #include <SDL.h> #include <Utils/LTexture.h> #include <Utils/LTimer.h> #include <Utils/IRenderedElement.h> #include <Map.h> #include <BallisticEngine.h> #include <PlayerInventory.h> #include <../src/Constants.h> /** Contains both model and logic fo...
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/** * A compiler and analysis harness for the solintent framework. This is adapted * from the solc harness. This code was adapted by Arthur Scott Wesley (2019). * * The original code is offered under the GNU General Public License. This * license may be found within the solidity submodule, as solidity/LICENSE.txt...
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#ifndef _PRELOADING_ #define _PRELOADING_ #include"cocos2d.h" #include"SummonerRift1Scene.h" #include"GameInfo.h" class Preloading :public cocos2d::Layer { public: static cocos2d::Scene* createScene(); virtual bool init(); CREATE_FUNC(Preloading); virtual void update(float delta); private: int _count; }; #e...
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#include <gtest/gtest.h> #include <stdlib.h> #include <stdarg.h> #include <stdint.h> #include <limits.h> #include <fstream> #include "codec_def.h" #include "codec_app_def.h" #include "codec_api.h" #include "utils/BufferedData.h" #include "utils/HashFunctions.h" static int InitWithParam(ISVCEncoder* encoder, int widt...
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#include <iostream> using namespace std; int main() { float nota1,nota2,nota3; cin>>nota1>>nota2>>nota3; int peso1,peso2,peso3; cin>>peso1>>peso2>>peso3; cout<<(nota1*peso1+nota2*peso2+nota3*peso3)/(peso1+peso2+peso3); return 0; }
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/* * File: Basic_Tests.h * Copyright 2016-7 Terrain Data, Inc. * * This file is part of FRC, a fast reference counting library for C++ * (see <https://github.com/terraindata/frc>). * * FRC is distributed under the MIT License, which is found in * COPYING.md in the repository. * * You should have received a co...
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/* Copyright (C) 2017 David 'Mokon' Bond, All Rights Reserved */ #pragma once #include <iostream> extern bool verbose; #define LOG(msg) \ do { \ if (verbose) { \ std::cout << msg; \ } \ } while(false) #define FLAGLOG() \ LOG(__FILE__ << ": " << __FUNCTION__ << " " << __LINE_...
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#include "mariadb_listener.hpp" #include <sstream> #include <ctime> void mariadb_listener::received_from_client(const boost::asio::const_buffer &buffer) { if (m_connection_establishing_state == connection_establishing_state::Success) { if (is_com_query(buffer)) { parse_and_log_sql_query(buffer); } } else { ...
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#include "clientnetworkcontrol.h" #include <QMessageBox> /* 不定式: exit之后,界面关闭,但并不会析构 结束游戏后,state为END 未开始猴戏时,state未NOBEGIN */ ClientNetworkControl::ClientNetworkControl() { _state = CLIENT_STATE::C_NOBEGIN; end_flag = END_FLAGS::NOSTART; clientmodel = new ClientSocketModel(this); boardmodel = nullptr; ...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; void solve(){ int n; cin>>n; unordered_map<int,int>m; m.reserve(n); vector<int>a(n); for(int i=0;i<n;i++) cin>>a[i]; int len=0,ans=0,st=0; for(int i=0;i<n;i++){ if(m[a[i]]==0){ len++; ans=max(ans,len); m[a[i]]=1; } else{ m[a...
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//! The MIT License (MIT) //! //! Copyright (c) 2014 Thomas Kovacs //! //! Permission is hereby granted, free of charge, to any person obtaining a //! copy of this software and associated documentation files (the "Software"), //! to deal in the Software without restriction, including without limitation //! the rights t...
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/* * fibonucci.cpp */ #include<iostream> #include<cstdlib> using namespace std; int fib(int n) { if(n<3) return 1; if(n>2) return fib(n-2)+fib(n-1); } int fib_rek(int n){ if(n < 2) return 1; return fib_rek(n - 1) + fib_rek(n - 2); } int main() { int n; cout<<"Podaj nr wyra...
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#ifndef TOPOLOGYFEATUREITERATOR_H #define TOPOLOGYFEATUREITERATOR_H #include <vector> class TopologyFeature; class TopologyFeatureIterator { public: TopologyFeatureIterator(); virtual ~TopologyFeatureIterator(); virtual TopologyFeatureIterator& operator++(); virtual TopologyFeature& operator*() = ...
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// MD5.CC - source code for the C++/object oriented translation and // modification of MD5. // Translation and modification (c) 1995 by Mordechai T. Abzug // This translation/ modification is provided "as is," without express or // implied warranty of any kind. // The translator/ modifier does not claim ...
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/* ** -- Qt Includes -- */ #include <QSettings> #include <QSqlField> #include <QSqlRecord> /* ** -- Local Includes -- */ #include "biblioteq.h" #include "biblioteq_book.h" #include "biblioteq_grey_literature.h" #include "biblioteq_otheroptions.h" #include "biblioteq_pdfreader.h" void biblioteq::slotShowOtherOptions...
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/webui/diagnostics_ui/backend/input/input_data_provider.h" #include <fcntl.h> #include <linux/input.h> #include <vector> #include "ash/accelerators/accelerator_...
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#pragma once // Name: SeaOfThieves, Version: 2.0.23 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //----------------------------------------------------...
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/************************************************************************* * Copyright (C) [2019] by Cambricon, Inc. All rights reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License a...
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#include "permute.h" using namespace std; void generatePermutations(vector<vector<int> > & res, vector<int>& nums, vector<int> sol, vector<bool> isUsed, int depth) { if(depth == nums.size()) { res.push_back(sol); return; } for (int i = 0; i < nums.size(); ++i) { if(!isUsed[i]) { sol.push_back(nums[i]); ...
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#include "cstatubar.h" #include <QHBoxLayout> #include <QStyleOption> #include <QPainter> #include <QLinearGradient> #include <QPaintEvent> #include <QPropertyAnimation> const int lineWidth = 1; CStatuBar::CStatuBar(QWidget *parent) : QWidget(parent), timer(new QTimer(this)) { connect(timer,SIGNAL(timeo...
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#define TAG "JsProgressToBinding" #include "JsProgressToBinding.h" #include "cocos2d.h" using namespace cocos2d; JSClass JsProgressToBinding::clz = { "ProgressTo", JSCLASS_HAS_PRIVATE, JS_PropertyStub, JS_PropertyStub, JS_PropertyStub, JS_StrictPropertyStub, JS_EnumerateStub, JS_ResolveStub, JS_ConvertStub, JS_F...
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#include <iostream> #include <fstream> #include <iomanip> #include <cmath> class Matrix { public: explicit Matrix(int n, int m) { this->_n = n; this->_m = m; this->_a = new double[n * m]; } explicit Matrix(std::istream &stream) { int n; stream >> n; this->_n = n; ...
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#include "subcommand.hpp" #include "odgi.hpp" #include "args.hxx" #include "algorithms/topological_sort.hpp" #include "algorithms/eades_algorithm.hpp" #include "algorithms/cycle_breaking_sort.hpp" #include "algorithms/id_ordered_paths.hpp" #include "algorithms/dagify.hpp" #include "algorithms/split_strands.hpp" #includ...
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// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #pragma once namespace TpccSe...
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#include "scanner.h" SCANNER::SCANNER(char *fileName){ FileDescriptor *Fd = new FileDescriptor(fileName); fd = Fd; } TOKEN* SCANNER::Scan(){ TOKEN* token; char c = fd->getChar(); if (isStartID(c)){ token = get_id(c); return token; } else if (c == '-'){ char digit = fd->getChar(); if (isdigit(digit) !=...
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//#include<iostream> //#include<conio.h> //#include<string> //using namespace std; //class complex //{ // int x; // int img; //public: // complex() // { // x = 0; // img = 0; // } // complex(int x, int img) // { // this->x = x; // this->img = img; // } // friend void complex_sum(complex, complex); // void display()...
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#include "Light.h" using namespace DirectX; ID3D12Device* Light::device = nullptr; void Light::StaticInitialize(ID3D12Device * device) { //再初期化チェック assert(!Light::device); //nullptrチェック assert(device); //静的メンバ変数のセット Light::device = device; } Light * Light::Create() { //3Dオブジェクトのインスタンス生成 Light* instance = ne...
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#ifndef ARA_INTERNAL_SINGLETON_MGR_H #define ARA_INTERNAL_SINGLETON_MGR_H #include "../ara_def.h" #include "../threadext.h" namespace ara { namespace internal { template<class C> class singleton_mgr { public: singleton_mgr() {} ~singleton_mgr() { for (auto & it2 : list_del_) { delete it2; ...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt lice...
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// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may...
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//#include <GL/freeglut.h> #include <iostream> #include <GL/glut.h> void reshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0, w, 0, h); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void display(void) { /* clear screen */ glCl...
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/* * Event.cpp * * Created on: Oct 6, 2018 * Author: jemushatt */ #include "Event.h" Event::Event() { // TODO Auto-generated constructor stub } Event::~Event() { // TODO Auto-generated destructor stub }
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#include "global_planning_alg.h" GlobalPlanningAlgorithm::GlobalPlanningAlgorithm(void) { pthread_mutex_init(&this->access_,NULL); } GlobalPlanningAlgorithm::~GlobalPlanningAlgorithm(void) { pthread_mutex_destroy(&this->access_); } void GlobalPlanningAlgorithm::config_update(Config& config, uint32_t level) { t...
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#pragma once #include <memory> namespace RxEngine { #if 0 class TestMesh : public Subsystem, public RXCore::IRenderable { public: explicit TestMesh() : modelMat() , position(glm::vec3(0.f)) , uboScene() , stats_(nullptr) {} void RendererIn...
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/* This file is part of Sorts, an interface between Soar and ORTS. (c) 2006 James Irizarry, Sam Wintermute, and Joseph Xu Sorts is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2...
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#include "../headers/bezier.h" #include <cstdio> #include <iostream> #include <sstream> #include <string.h> #include <vector> using namespace std; std::vector<Vertice*> textures; std::vector<Vertice*> normals; void mulMatrixVector(float* m, float* v, float* res){ for(int j = 0; j < 4; ++j){ res[j] = 0; ...
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
[ "barryniu@jimodb.com" ]
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// bin/reverse-weights.cc // Copyright 2009-2011 Chao Weng Microsoft Corporation // See ../../COPYING for clarification regarding multiple authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the ...
[ "ypkang@umich.edu" ]
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INITIALS 'sNH4W' 'sNO3W' 'sPO4W' 'sPAIMW' 'sSiO2W' 'sO2W' 'sDDetW' 'sNDetW' 'sPDetW' 'sSiDetW' 'sDIMW' 'sDDiatW' 'sNDiatW' 'sPDiatW' 'sDGrenW' 'sNGrenW' 'sPGrenW' 'sDBlueW' 'sNBlueW' 'sPBlueW' 'sDZoo' 'sNZoo' 'sPZoo' 'sDFiAd' 'sDFiJv' 'sNFiAd' 'sNFiJv' 'sPFiAd' 'sPFiJv' 'sDPisc' 'sNH4S' 'sNO3S' 'sPO4S' 'sPAIMS' 'sDDetS...
[ "pcmodel@nioo.knaw.nl" ]
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#include "audio.h" using namespace audioNS; //コンストラクタ Audio::Audio(){ xact = NULL; wave = NULL; sound = NULL; cueIndex = 0; map = NULL; data = NULL; global = NULL; HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); if (SUCCEEDED(hr)) initialized = true; else initialized = false; } //デストラクタ Audio::~...
[ "r-kou@ist.osaka-u.ac.jp" ]
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/* clang-format off */ /******************************************************************************* * Size: 28 px * Bpp: 3 * Opts: --no-kerning --bpp 3 --size 28 -o cyrillic/lvgl/robotocondensed_regular_28_cyrillic.cpp --format lvgl --font fonts/RobotoCondensed-Regular.ttf -r 0x20-0x7E,0xA0,0xA3,0XB0,0xB1,0xB2,0...
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// Generated by Haxe 3.4.7 #include <hxcpp.h> #ifndef INCLUDED_com_stencyl_models_scene_AutotileFormat #include <com/stencyl/models/scene/AutotileFormat.h> #endif #ifndef INCLUDED_com_stencyl_models_scene_Corners #include <com/stencyl/models/scene/Corners.h> #endif #ifndef INCLUDED_haxe_IMap #include <haxe/IMap.h> #en...
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#include "HashFunctions.h" unsigned int HashFunctions::badHash(const char* data, unsigned int length) { unsigned int hash = 0; // Add each byte together for (unsigned int i = 0; i < length; ++i) hash += data[i]; return hash; } unsigned int HashFunctions::BKDRHash(const char* data, unsigned int size) { unsig...
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#include"matrix_coefficients.h" void prepare_coeff(complex<dtype> *coeff_mn, complex<dtype> *coeff_m_theta, complex<dtype> *coeff_jm, int n_phi, int off_head, int dim_m, int dim_n, int n_mesh, dtype L1, dtype L2) { int m, n, j; int theta; dtype dtheta; // coeff_mn = exp(-\pi*(m^2*L2/L1+n^2*L1/L2)/2N_ph...
[ "qiongzhunow@gmail.com" ]
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#ifndef NEEDLE_H #define NEEDLE_H #define BOOST_DISABLE_ASSERTS #include <boost/multi_array.hpp> #include <iostream> #include "align.h" namespace tracy { template<typename TAlign1, typename TAlign2, typename TAlignConfig, typename TScoreObject> inline int needleScore(TAlign1 const& a1, TAlign2 const& a2, TAlig...
[ "rauschtobi@gmail.com" ]
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/* * Author: Qiang Jia * Date: Nov 18, 2013 * Link: https://leetcode.com/problems/binary-tree-inorder-traversal/ * Description: * Given a binary tree, return the inorder traversal of its nodes' values. * For example: * Given binary tree {1,#,2,3}, * 1 * \ * 2 * / * 3 * ...
[ "jqxallen@gmail.com" ]
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/window_cycle_event_filter_aura.h" #include "ash/common/wm/window_cycle_controller.h" #include "ash/common/wm_shell.h" #include "ash/shel...
[ "bino.zh@gmail.com" ]
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#include <windows.h> //#include <tchar.h> #include "inputdlg.h" #include <stdio.h> #pragma warning(disable : 4312) /* History ---------- 03/02/2006 - Initial version development 03/04/2006 - Lessened the complexity of the class, made it less generic (since its purpose is to be simple) - Updated the dialog template a...
[ "aardappel@gmail.com" ]
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/* ======================================== * GrooveWear - GrooveWear.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __GrooveWear_H #include "GrooveWear.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new GrooveWea...
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// @author Mu He, 250995508 // the header of all the `my**.cpp` #ifndef CS3307_1_MY_H #define CS3307_1_MY_H #include <iostream> #include "file.h" #endif //CS3307_1_MY_H
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/** * File : user_main.cpp * Author : Duy Anh Pham <duyanh.y4n.pham@gmail.com> * Date : 08.10.2019 * Last Modified Date: 08.10.2019 * Last Modified By : Duy Anh Pham <duyanh.y4n.pham@gmail.com> */ #include "user_main.h" #include "OV2640.h" #include "DCMI_Driver.h" #include "I...
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#include <iostream> #include <vector> #include <array> #include<algorithm> using namespace std; //二叉树的层次遍历 /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ struct TreeNode ...
[ "huangkb5@mail2.sysu.edu.cn" ]
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#include "stdafx.h" #include "Enemey.h" #define EnemeyWidth 70; #define EnemyHeight 60; Enemey::Enemey(int width,int height) { int boundries = width - EnemeyWidth; EnemeyPos.x =rand() % boundries + 10; EnemeyPos.y = 0;// height; EnemeyPos.h = EnemyHeight; EnemeyPos.w = EnemeyWidth speed = 8;...
[ "Alaa Daoud" ]
Alaa Daoud
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#print comment(linker, "/export:DllCanUnloadNow=\"C:\\Windows\\System32\\fontext.dll\"") #print comment(linker, "/export:DllGetClassObject=\"C:\\Windows\\System32\\fontext.dll\"") #print comment(linker, "/export:DownloadAndInstallOptionalFontsAsync=\"C:\\Windows\\System32\\fontext.dll\"") #print comment(linker, "/ex...
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#include <iostream> #include <vector> std::string to_nary(int n) { if (n == 0) return "00"; std::string res; int digit; while (n != 0) { digit = n % 13; n = n / 13; if (digit < 10) { res = std::to_string(digit) + res; } else { res = std::string(...
[ "andywenzhi@gmail.com" ]
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#include <cstdio> #include <vector> using namespace std; vector<int> post, mid, level(100000, -1); void pre(int root, int start, int end, int index) { if (start > end) return; int i = start; while (i < end && mid[i] != post[root]) i++; level[index] = post[root]; pre(root - 1 - (end -...
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#include <iostream> #include <cstdio> #include <cstdlib> #include <cstring> #include <algorithm> #include <cmath> #include <string> #include <vector> #include <queue> #include <set> #include <map> #include <ctime> #include <sstream> #include <iterator> #include<iostream> #include<stdio.h> using namespace std; int ma...
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#include<stdio.h> int main() { int n,i; int str1[10000]; while(scanf("%d",&n),n) { for(i=0;i<n;i++) { scanf("%d",&str1[i]); if(str1[i]%2)str1[i]++; } int num=0,p; bool pp; while(1) { pp=true; p=str1[0]; for(i=0;i<n;i++) { if(p!=str1[i]){pp=false;break;} } if(pp)break; int hhh=...
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// // Created by xgallom on 4/10/20. // #ifndef XLINEAR_XLINEAR_INCLUDE_XLINEAR_MATRIX_STATICMATRIX_H #define XLINEAR_XLINEAR_INCLUDE_XLINEAR_MATRIX_STATICMATRIX_H #include <algorithm> #include <cassert> namespace matrix { template<typename _DataType, size_t _Rows, size_t _Cols> class StaticMatrix { public: usi...
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/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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// stdafx.cpp : source file that includes just the standard includes // CppSLib.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include "audioGraph.h" #include "audioGraphContext.h" #include "audioGraphManager.h" #include "audioNodeBase.h" #include "audioUpdateHandler.h" #include "audioVoiceManager4D.h" #include "framework.h" #include "graphEdit.h" #include "Noise.h" #include "objects/paobject.h" #include "oscEndpointMgr.h" #include "pcmDataCa...
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//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE...
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//AlphaBetaPruning c++ //tictactoe game 3x3 //Based on MiniMax //#include <iostream> #include <stdio.h> //using namespace std; int MinPlayer(char[3][3], int low, int high); int MaxPlayer(char[3][3], int low, int high); int max_(int a, int b); int min_(int a, int b); int evaluate(char arr[3][3]) { for (int i = 0; i < ...
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/*ckwg +29 * Copyright 2016 by Kitware, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of...
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// Name : s_COdbcUserMenu.cpp // Project : Lib-NetServer #include "StdAfx.h" #include "s_COdbcManager.h" #include "s_CDbAction.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // RegisterAccount int COdbcManager::RegisterAccount( const TCHAR* szUserID, const TCHAR* szPassw, const TCHAR* szPinCode, const TCHAR* szE...
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#ifndef COMMON_H #define COMMON_H #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <netdb.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #include <sys/wait.h> #include <signal.h> #include <fcntl.h> #include <sys...
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#include "Timer.h" #include <time.h> std::atomic<int> Timer::s_initialId = 0; Timer::Timer(int32_t repeatedTimes, int64_t interval, const TimerCallback& timerCallback) { m_repeatedTimes = repeatedTimes; m_interval = interval; //当前时间加上触发间隔得到下一次的过期时间 m_expiredTime = (int64_t)time(nullptr) + interval; ...
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0...
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#pragma once #include "Matterbot.h" #include <algorithm> #include <time.h> #include "Md5.h" #include "Md5Utilities.h" // for convenience namespace lospi { int timer = 2100; struct TimerCommand : ICommand { explicit TimerCommand(std::shared_ptr<Matterbot> bot) : bot{ bot } { } std::wstring get_name() override ...
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#include "FlyBehavior.h" CFlyBehavior::CFlyBehavior(void) { } CFlyBehavior::~CFlyBehavior(void) { } CFlyWithWings::CFlyWithWings() { } CFlyWithWings::~CFlyWithWings() { } CFlyNoWay::CFlyNoWay() { } CFlyNoWay::~CFlyNoWay() { }
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#include "ADC_Tools.h" ADC_Tools::ADC_Tools(float max, float min,uint32_t res ):maxVal(max), minVal(min),bitResolution(res), per(0), value(0){ maxLevels = 2 << (bitResolution - 1); } /* void ADC_Tools::init(float max, float min, uint32_t res) { maxVal = max; minVal = min; bitResolution = res; maxLevel...
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#include <cmath> #include <ctime> #include <climits> #include <deque> #include <queue> #include <stack> #include <bitset> #include <cstdio> #include <limits> #include <vector> #include <cstdlib> #include <fstream> #include <numeric> #include <sstream> #include <iostream> #include <algorithm> #include <map> #include <se...
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#include "Frontend/Curses/Entity.h" namespace engine { namespace frontend { namespace curses { Entity::Entity() {} Entity::Entity(int x, int y) { this->x = x; this->y = y; } void Entity::move_to(int x, int y) { this->x = x; this->y = y; } void Entity::move_by(int x, int y) { this->x...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated by code_generator_v8.py. DO NOT MODIFY! #include "config.h" #include "V8SVGScriptElement.h" #include "bindings/core...
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/* * userList.h * This file takes in user input and adds it to a list and has functions to modify it */ #ifndef USERLIST_H_ #define USERLIST_H_ #include "memoryLeak.h" #include <iostream> #include <string> #include <map> #include "stack.h" class userEntry { private: // user input std::string userNa...
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/* * This file is part of SST/macroscale: * The macroscale architecture simulator from the SST suite. * Copyright (c) 2009 Sandia Corporation. * This software is distributed under the BSD License. * Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, * the U.S. Government ret...
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#include "mainwindow.h" #include <QApplication> #include <QFile> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; QFile qssFile("qt.css"); qssFile.open(QFile::ReadOnly); if(qssFile.isOpen()){ QString qss = QLatin1String(qssFile.readAll()); qApp->setStyleSh...
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#include "classification.h" Classification::Classification() { } Classification::~Classification() { }
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#include <pthread.h> #include <iostream> #include <unistd.h> using namespace std; void * tes(void *args) { cout<<"test"<<*(int *)args<<endl; return 0; } int main() { pthread_t tids[10]; for(int i=0;i<10;i++) { int ret = pthread_create(&tids[i],NULL,tes,&i); if(ret!=0) { cout<<"pthread_create error: erro...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/invalidation/public/active_account_access_token_fetcher_impl.h" namespace invalidation { ActiveAccountAccessTokenFetcherImpl::Activ...
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#include <iostream> #include <fstream> #include <vector> using namespace std; int main() { ifstream fin( "names" ); string temps; vector<string> names; vector<int> sums; int i,j; //import from file for( i=0; fin.good(); i++ ) { getline(fin, temps, ','); if( fin.good() ) ...
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class Solution { public: int subarraysWithKDistinct(vector<int>& A, int K) { Window window1, window2; int ret = 0; // two windows, three pointers for (int b1 = 0, b2 = 0, e = 0; e != A.size(); ++e) { window1.insert(A[e]); window2.insert(A[e]); while (window1.s...
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// Problem 1.4 // Write a method to replace all spaces in a string with'%20'. You may assume that // the string has sufficient space at the end of the string to hold the additional // characters, and that you are given the "true" length of the string. (Note: if imple- // menting in Java, please use a character array so...
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// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions ...
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#include "jiffy/client/jiffy_client.h" #include "jiffy/storage/hashtable/hash_slot.h" namespace jiffy { namespace client { using namespace directory; jiffy_client::jiffy_client(const std::string &host, int dir_port, int lease_port) : fs_(std::make_shared<directory_client>(host, dir_port)), lease_worker_(h...
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#pragma once #include <QObject> #include <stack> class Edge; class Vertex : public QObject { Q_OBJECT int _id; QString _name; QList<Edge*> _edges; QList<Vertex*> _neighbours; bool _visited; int _degree; public: Vertex(int id, QString name = "noName"); Vertex(int id, int degree, QString n...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: RushHour.h * Author: samuel * * Created on 16 de Março de 2018, 12:09 */ #ifndef RUSHHOUR_H #define RUSHHOUR_H #i...
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#pragma once #include <string> #include <exception> #include "../utils/console.hpp" namespace ch3 { namespace stringify { template <typename T> std::string to_hex_string(T&& val) { static const std::string CHARACTERS = "0123456789ABCDEF"; if (val >= 0xFF) throw std::overflow_error("Must be less or equal to ...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2012 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private commun...
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#include <iostream> #include <vector> #include <cmath> using namespace std; int main() { int numTestCases = 0; vector<int> factor; cin >> numTestCases; for (int i = 0; i < numTestCases; i++) { bool solved = false; long int numWrappers = 0; cin >> numWrappers; for...
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int m1 = 12; int e1 = 3; int m2 = 13; int e2 = 11; int motorSpeed = 255; void setup() { pinMode(m1, OUTPUT); pinMode(e1, OUTPUT); pinMode(m2, OUTPUT); pinMode(e2, OUTPUT); analogWrite(e1, motorSpeed); analogWrite(e2, motorSpeed); } void loop() { }
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// Toolkit for Taiko no Tatsujin #pragma once #include "fll.h" #include "fllaux.h" enum Taiko { Un = 0, Don = 1, Ka = 2, Renda = 3, DonDai = 4, KaDai = 5, }; typedef struct _note { Taiko taiko; float length; } note; class TaikoSource : public Producer { privat...
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#pragma once #include "uri.hh" #include "json.hh" #include <deque> namespace io { class Response { public: int status; std::string body; std::string reason; std::map<std::string, std::string> headers; }; using json = nlohmann::json; using HeaderCallback = std::function<void(std::string&, s...
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/* * Copyright (c) 2013 Chun-Ying Huang * * This file is part of GamingAnywhere (GA). * * GA is free software; you can redistribute it and/or modify it * under the terms of the 3-clause BSD License as published by the * Free Software Foundation: http://directory.fsf.org/wiki/License:BSD_3Clause * * GA is distr...
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// winsocket.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <iostream> #include <winsock2.h> #pragma comment (lib,"ws2_32.lib") int main() { return 0; }
[ "yuan_hp@sina.cn" ]
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