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/* * Copyright (C) 2011 Apple Inc. All rights reserved. * Copyright (C) 2011,2014 Igalia S.L. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
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#include "puzzles.h" #include "iceBoard.h" void loops2() { while (digitalRead(BC_PIN)) ; int x = 0; leds.setPixelColor(LED1, GREEN); leds.show(); while (x < 10) { while (!digitalRead(BC_PIN)) ; while (digitalRead(BC_PIN)) ; lcd.clear(); ...
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#ifndef _CINTERFACELOOT_H_ #define _CINTERFACELOOT_H_ #include "CInterface.h" struct Loot { int nGuid; //Guid of unit std::vector <int> UnitLootList; }; class CInterfaceLoot : public CInterface { public: CInterfaceLoot(); CInterfaceLoot(int nGuid, int nID); ~CInterfaceLoot() {} public: ...
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// stdafx.cpp : source file that includes just the standard includes // angsys.desktop.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "pch.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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// This file was generated based on C:/Users/Vaibhav/AppData/Local/Fusetools/Packages/Fuse.Controls.Primitives/1.9.0/Shapes/Path.Surface.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IResize.h> #include <Fuse.Binding.h> #include <Fuse.Controls.SegmentedSh...
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#ifndef SkCodecImageGenerator_DEFINED #define SkCodecImageGenerator_DEFINED #include "include/codec/SkCodec.h" #include "include/core/SkData.h" #include "include/core/SkImageGenerator.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSize.h" #include "include/core/SkYUVAPixmaps.h" #include <cstddef...
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#include<bits/stdc++.h> using namespace std; long long minCost(long long arr[], long long n) { priority_queue<long long, vector<long long>, greater<long long>>q; for(long long i=0;i<n;i++) q.push(arr[i]); long long ans=0; while(q.size()>1) { long long x,y; x=q.top(); q.pop(); y=q.top(); ...
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#ifdef _WIN32 #include <windows.h> #endif #include <iostream> #include <math.h> #include <cmath> #include <GL/gl.h> #include <GL/glut.h> #include "Parser.h" #include "cube.h" #include "Camera.h" #include "House.h" using namespace std; static int window_width = 512, window_height = 512; float* pixe...
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// ************************************************************************* // // This File Is Automatically Generated by the StarBusIDL-to-C++ Compiler ! // // Copyright (c) 2003 // Network Information Security Institute,Computer College,NUDT. // ChangSha,Hunan,PRC // // All Rights Reserved // // ********************...
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#include <Event.h> #include <Timer.h> #include <Servo.h> Timer t; int pin = 13; //servo pin int left_pins[] = {7, 4}; int right_pins[] = {3, 2}; const int enable_2 = 6; //left motor const int enable_1 = 5; //right motor const int one_pin = A4; //this is actually what you think two pin is const int two_pin = A1; //...
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//题目:给一个不多于5位的正整数,要求:一、求它是几位数,二、逆序打印出各位数字。 #include <stdio.h> int main() { int g,s,b,q,w; long x; printf("请输入不多于五位的正整数x:"); scanf("%ld",&x); if (x<0||x>100000) { printf("输入错误\n"); return 0; } else if (0<x<=99999) { w=x/10000; q=x/1000%10; b=x/100%10; s=x/10%10; g=x%10; if(w!=0) { printf...
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/* CD77_Halloween_Fun_2019 by Chemdoc77 Based by code from different sources. See each tab for the sources. */ #include <FastLED.h> #define LED_PIN 6 #define CHIPSET NEOPIXEL #define NUM_LEDS 90 #define BRIGHTNESS 200 //Time Performance code uint32_t gTimeCodeBase = 0; uint32_t gTimeCode = 0; uint32_t gLastTi...
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/* register_types.cpp */ #include <object_type_db.h> #include <globals.h> #include <print_string.h> #include "register_types.h" #include "debugdraw.h" void register_debugdraw_types() { // initialize singleton memnew(DebugDraw); // register singleton Globals::get_singleton()->add_singleton(Globals::S...
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#ifndef _COLLISIONANALYSERTRANSLATOR_HPP_ #define _COLLISIONANALYSERTRANSLATOR_HPP_ #include "simcollision/collisionanalyserinfo.hpp" #include "simcollision/collisionanalyserdata.hpp" namespace sim { class CollisionAnalyserTranslator { public: static float GetCheapBounceSoundVolume(CollisionAnalyserDa...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_ANDROID_INFOBARS_NEAR_OOM_INFOBAR_H_ #define CHROME_BROWSER_UI_ANDROID_INFOBARS_NEAR_OOM_INFOBAR_H_ #include "base/android/jni_...
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// Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft // premium shared source license agreement under which you licensed // this source code. If you did not accept the terms of the license // agreement, you are not authorized to us...
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#include "jsc.hpp" namespace aardvark::jsi { class JscValue : public PointerData { public: JscValue(JSGlobalContextRef ctx, bool* ctx_invalid, JSValueRef ref) : ctx(ctx), ctx_invalid(ctx_invalid), ref(ref) { protect(); } ~JscValue() override { if (!*ctx_invalid) JSValueUnprotect...
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#include "timer.h" using namespace std; Timer::Timer() { resetTimer(); } void Timer::resetTimer() { startTime = chrono::high_resolution_clock::now(); tick = true; } bool Timer::hasTickYet() { if (tick) { tick = false; return true; } else { if (chrono::duration_cast<chrono...
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/* soapStub.h Generated by gSOAP 2.8.28 from add.h gSOAP XML Web services tools Copyright (C) 2000-2016, Robert van Engelen, Genivia Inc. All Rights Reserved. The soapcpp2 tool and its generated software are released under the GPL. This program is released under the GPL with the additional exemption that compiling,...
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#include <vector> #include <sys/time.h> #include <ctime> #include <cstdio> #include <cstdlib> using namespace std; int main(int argc, char *argv[]) { // Compruebo el numero de argumentos if(argc < 3) { printf("Uso: %s <Tamaño de población> <Número de cromosomas>\n", argv[0]); exit(-1); } srand(time(NULL)); ...
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#ifndef _E3_DEF_MPIR_H_ #define _E3_DEF_MPIR_H_ #include <string> #include <memory> #include <istream> #include <ostream> using std::string; // FIXME add e3 namespace for all classes int mpir_impl(); // 0 or 1 struct BigunNative; class Bigun { std::shared_ptr<BigunNative> p; using ull = unsigned ...
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//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1999 // // File: convbvt.cxx // //-------------------------------------------------------------------------- #include <precomp.hxx> #include "CharConv.hxx" in...
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(r != ERANGE) break;
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#pragma once #include <cstdlib> #include <string> #include <fstream> #include <random> #include <iostream> #include "Exception.h" namespace ExtSorter { struct Utils { static const size_t get_file_size(const char* file_path); template <typename T> static void fill(const std::string& file_path, size_t file...
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#include <vector> // THIS CLASS IS A TRANSLATION TO C++11 FROM THE REFERENCE // JAVA IMPLEMENTATION OF THE IMPROVED PERLIN FUNCTION (see http://mrl.nyu.edu/~perlin/noise/) // THE ORIGINAL JAVA IMPLEMENTATION IS COPYRIGHT 2002 KEN PERLIN // I ADDED AN EXTRA METHOD THAT GENERATES A NEW PERMUTATION VECTOR (THIS IS NOT P...
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#include <bits/stdc++.h> using namespace std; int main(){ int ans1 = 0, ans2 = 0; for(int a = 1 ; a <= 1000 ; ++ a){ int tmp1 = 0, tmp0 = 0, tmp = a; while(tmp){ if(tmp&1)tmp1++; else tmp0++; tmp>>=1; } if(tmp1>tmp0)ans1++; else ans2++; } printf("%d %d\n",ans1,ans2); return 0; }
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// // AgentRestart.hpp // Telemetry Agent // // Created: 6/9/16. // // Authors: ABBAS SAKARWALA // // Copyright © 2016 Juniper Networks. All rights reserved. // #ifndef AgentRestart_hpp #define AgentRestart_hpp #include "AgentServerLog.hpp" #include "AgentSystemFactory.hpp" bool on_startup (AgentServerLog *logg...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An NPC's memory of potential enemies // //=============================================================================// #include "cbase.h" #include "isaverestore.h" #include "ai_debug.h" #include "ai_memory.h" ...
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#pragma once #include "ofMain.h" #include "ofxHapPlayer.h" class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int...
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#include "AST/unary_operator.hpp" #include <cstdlib> #include <iomanip> #include <iostream> #include <string> UnaryOperatorNode::UnaryOperatorNode(int _line_number, int _col_number, EnumOperator _op, Node _operand) { this->line_number = _line_number; this->col_number = _col...
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#pragma once // Name: S, Version: 2.2.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //----------------------------------------------------------------...
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#include <iostream> #include <string> using namespace std; const int MAX_NOM = 50; int main() { void Majuscule(string nom[MAX_NOM], int nb_nom); void Palindrome(string nom[MAX_NOM], int nb_nom); void NombreVoyelles(string nom[MAX_NOM], int nb_nom); void SaisieNoms(string nom[MAX_NOM], int &nb_nom); s...
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/*======================================================================= Copyright (c) 2017-onwards Marcelo Kallmann. This software is distributed under the Apache License, Version 2.0. All copies must contain the full copyright notice licence.txt located at the base folder of the distribution. =======...
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#pragma once #include <QGraphicsScene> class QGraphicsView; class GameController; class ResourceManager; class GameScene : public QGraphicsScene { Q_OBJECT public: GameScene(QObject *parent = 0); ~GameScene(); QGraphicsView* view(); private: GameController *_game_controller; ResourceManager *_resources; QG...
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#pragma once #include <vector> #include "job.h" #include <set> #include <algorithm> namespace genetic { struct HostInfo { float cpu_factor; unsigned char max_slots; bool write(std::streambuf& buf) const { const auto size = sizeof(HostInfo); return buf.sputn(reinterpret_cast<const char*>(this), size); ...
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#include<bits/stdc++.h> using namespace std; int main(){ int T; cin>>T; while(T--){ string s; cin>>s; int count = 0; for(int i=0;i<s.size()-1;i++){ if(s[i] == 'C'){ if(s[i+1] == 'E' || s[i+1] == 'S' || s[i+1] == 'C') count++; } else if(s[i] == 'E'){ if(s[i+1] == 'S' || s[i+1] == 'E') ...
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/** * @file device.h * @brief Заголовочный файл класса устройства на порту * @details * @note * @author Инженер-программист Пясецкий Владимир * @copyright © TRIOLCORP, 2014 */ #ifndef DEVICE_H_ #define DEVICE_H_ #include <vector> #include <libxml++/libxml++.h> #include "server.h" #include "parameter...
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#include "stdafx.h" #include "Tracker.h" bool TrackDragAndDrop(CTracker& tracker, HWND hWnd) { bool bResult=true; tracker.BeginDrag(); ::SetCapture(hWnd); MSG msg; while((::GetCapture()==hWnd)&& (GetMessage(&msg, NULL, 0, 0))) { if(!tracker.ProcessWindowMessage(&msg)) { swit...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_DISPLAY_TYPES_FAKE_DISPLAY_CONTROLLER_H_ #define UI_DISPLAY_TYPES_FAKE_DISPLAY_CONTROLLER_H_ #include <stdint.h> #include <memory> ...
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#ifndef INCLUDED_MQF_DISTRIBUTIONS_LEVY #define INCLUDED_MQF_DISTRIBUTIONS_LEVY #include <cassert> #include <cmath> #include <limits> #include "../distribution.h" #include "../random_variable.h" #include "../constants.h" namespace mqf { namespace Distributions { struct Levy : Density<> { double mu, c; expli...
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/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.7 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and efficiency. Do...
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#pragma once #include "gameutils/tiled_map.h" class ParticleController; inline constexpr int tile_size = 12; enum class Tile { air, wall, dirt, grass, spike, spike_down, dirt_alt, _count, }; namespace TileFlavors { struct Invis {}; struct Random { int index = 0; ...
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#include <QCoreApplication> #include <iostream> #include <winsock.h> #include "server.h" #include "usersmanager.h" #include "conversationsmanager.h" #include "commandparser.h" #include "commandbuilder.h" using namespace std; int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); // initialize WINS...
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#include <iostream> #include <string> #include "snowman.hpp" using namespace std; namespace ariel{ string snowman(int num) { return ""; } }
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#ifndef NXOpen_MOTION_COUPLERCABLEBUILDER_HXX_INCLUDED #define NXOpen_MOTION_COUPLERCABLEBUILDER_HXX_INCLUDED //-------------------------------------------------------------------------- // Header for C++ interface to JA API //-------------------------------------------------------------------------- // // Source Fil...
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// Roar Source Code // Wasim Abbas // http://www.waZim.com // Copyright (c) 2008-2020 // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the 'Software'), // to deal in the Software without restriction, including without limitation /...
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// Filename: Task7.cpp // Created by Rickard Bolin on 2019-12-28. // // This program asks the user to input two matrices and performs matrix // multiplication on them. #include <iostream> #include <iomanip> using namespace std; const int MAXDIM = 5; typedef double Matrix[MAXDIM][MAXDIM]; void readDimensions(int &row...
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#include "C:\Users\Wade Penistone\Documents\Unreal Projects\TenFold\TenFold\Plugins\BLUI\Source\BluLoader\Private\BluLoaderPrivatePCH.h"
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include <limits> template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const Virt...
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/* * Copyright (C) 2011 Regents of the University of Michigan * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later v...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_UPLOAD_FILE_ELEMENT_READER_H_ #define NET_BASE_UPLOAD_FILE_ELEMENT_READER_H_ #include <stdint.h> #include "base/compiler_specific.h...
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, mo...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14783_schedule_1"); constant c0("c0", 64), c1("c1", 128), c2("c2", 128), c3("c3", 64); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i3("i3", 0, c3), i01("i01"), i02("i02"), i03("i0...
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#if !defined(AFX_MYLISTBOXPROXY_H__CF61CB90_89FF_4E1A_980B_EA61F41091FD__INCLUDED_) #define AFX_MYLISTBOXPROXY_H__CF61CB90_89FF_4E1A_980B_EA61F41091FD__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // MyListBoxProxy.h : header file // ////////////////////////////////////////////////////////////...
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/* -*-c++-*- IfcPlusPlus - www.ifcplusplus.com - Copyright (C) 2011 Fabian Gerold * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * in...
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#pragma once #include "search/search_quality/sample.hpp" #include <QtWidgets/QWidget> class QLabel; class QRadioButton; namespace search { class Result; } class ResultView : public QWidget { public: ResultView(search::Result const & result, QWidget & parent); void SetRelevance(search::Sample::Result::Relevanc...
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// Wheels - various C++ utilities // // Written in 2013 by Martinho Fernandes <martinho.fernandes@gmail.com> // // To the extent possible under law, the author(s) have dedicated all copyright and related // and neighboring rights to this software to the public domain worldwide. This software is // distributed without a...
[ "martinho.fernandes@gmail.com" ]
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#pragma once #include <sstream> #include <string> #include <chrono> #include <map> template<class T, class D> std::string strjoin(T t, D d) { std::stringstream ss; for (auto ii = std::begin(t); ii != (std::end(t)-1);ii++) { ss << *ii << d; } ss << *(std::end(t)-1); return ss.str(); } nam...
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/* * Copyright (c) 2016, Automatak LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the * following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of conditions ...
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#ifndef AVL_TREE_H #define AVL_TREE_H #include <iostream> #include <functional> /* less, function */ #include <utility> /* move, forward */ #include <algorithm> /* max */ template <typename Object, typename Comparator=std::less<Object>> class AVLTree { private: struct Node { Object data; Node* lef...
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#ifndef SERIALIZABLE_H #define SERIALIZABLE_H #include <string> class Serializable { public: virtual std::string serialize() = 0; }; #endif
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#include "room.h" Room::Room(){} Room::Room(QString bldgName, int roomNum, int capacity) { this->bldgName = bldgName; this->roomNum = roomNum; this->capacity = capacity; } QString Room::getBldgName() { return bldgName; } int Room::getRoomNum() { return roomNum; } int Room::getCapacity() { r...
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#pragma once class TODO { public: TODO(); virtual ~TODO(); //TODO: implement some functionality };
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#include<bits/stdc++.h> using namespace std; #define NINJA ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0) #define fo(i,n) for(int i=0;i<n;i++) #define Fo(i,k,n) for(int i=k;i<n;i++) #define iii tuple<int,int,int> #define vi vector<int> #define ii pair<int,int> #define vii vector<ii> #define int long long #defin...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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/////////////////////////////////////////////////////////////////////////////// /// @file ModeleStorage_CPU_Local.h /// @author Martin Paradis /// @date 2014-08-16 /// @version 1.0 /// /// @addtogroup modele Modele /// @{ /////////////////////////////////////////////////////////////////////////////// #ifndef __MODELES...
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#pragma once #include <GLFW/glfw3.h> #include <gl/GL.h> #include "Block.h" #include "Player.h" class World; class GL { public: void texture_load(uint32_t* texture, std::string file); void block_draw(Block block); void player_draw(Player player); friend World; private: uint32_t grass_texture; uint32_t undefined_...
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#include "tij/tijmonitor.h" #include "mprotocol/mprotocol.h" #include "mprotocol/mfiles.h" using namespace Macsa; using namespace Macsa::MComms; using namespace Macsa::Network; TijMonitor::TijMonitor(const std::string &id, const std::string &address) : TijController(id, address) { _running.store(false); _maxReconn...
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#include <bits/stdc++.h> using namespace std; #define PI acos(-1.0) #define EPS 1e-6 struct Point{ int x, y; Point(){} Point(int a, int b) { x = a; y = b; } double norma() { return sqrt(x*x + y*y); } Point operator + (Point v) { return Point(v.x + x, v.y +...
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// History // 2005/09/14 Shinigami: regen_while_dead implemented #ifndef VITAL_H #define VITAL_H #include <string> #include <vector> class ConfigElem; class ExportedFunction; class Package; class Vital { public: Vital( const Package* pkg, ConfigElem& elem ); const Package* pkg; std::string name; ...
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#include <Servo.h> Servo myservo; #define sbi(PORT,bit) {PORT |=(1<<bit);} #define cbi(PORT,bit) {PORT &=~(1<<bit);} #define tbi(PORT,bit) {PORT ^= (1<<bit);} int servoPin = B1 ; //Chan dieu khien servo void control(int a, int b, int c, int d); void setup() { pinMode(A0,INPUT); pinMode(A1,IN...
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#ifndef NPNET_MAIN #define NPNET_MAIN #include <boost/python.hpp> #include <boost/any.hpp> #include <boost/random.hpp> // #include <boost/random/mersenne_twister.hpp> // #include <boost/random/discrete_distribution.hpp> #include <functional> #include <string> #include <vector> #include <random> #include <unordered_map...
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#include <iostream> #include <string> bool is_double( const std::string& str ) { std::size_t pos ; try { std::stod( str, std::addressof(pos) ) ; return pos == str.size() ; // entire string has been consumed } catch( const std::exception& ) { return false ; } // error in c...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permiss...
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/* * File: MainWindow.h * Author: andre * * Created on September 23, 2012, 11:09 PM */ #ifndef _MAINWINDOW_H #define _MAINWINDOW_H #include "ui_main_window_ui.h" #include "CustomMarbleWidget.h" #include "PreferencesForm.h" #include "MapInstallerForm.h" #include <GeoIPCity.h> #include <QTimer> #include <QStrin...
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once class ILogVisualizer : public IModuleInterface, public IModularFeature { public: virtual void Goto(float Timestamp, FName LogOwner = NAME_None) = 0; virtual void GotoNextItem() = 0; virtual void GotoPreviousItem() = 0; };
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/effect-control-linearizer.h" #include "src/compiler/access-builder.h" #include "src/compiler/js-graph.h" #include "src/compiler/l...
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#include "CCallFuncProxy.h" CCECallFuncProxy::CCECallFuncProxy(void) { m_saveCmd = -1; } CCECallFuncProxy::CCECallFuncProxy(int cmd, CCEMsgDispatcher* p) { initCCECallFuncProxy(cmd, p); } CCECallFuncProxy::~CCECallFuncProxy(void) { if(m_saveDispatcher) m_saveDispatcher->release(); } CCECallFuncProxy* CCECallFu...
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// // GameUI.h // ProjectWar // // Created by Alvaro Chambi Campos on 11/4/15. // Copyright (c) 2015 Alvaro Chambi Campos. All rights reserved. // #ifndef __ProjectWar__GameUI__ #define __ProjectWar__GameUI__ #include <stdio.h> #include "Layout.h" #include "Text.h" class GameUI : public Layout { public: Gam...
[ "alvaro.chambi.campos@gmail.com" ]
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ugozapad/TheZombieEngine
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#include "precompiled/pchngui.h" //------------------------------------------------------------------------------ // nGuiHoriSliderBoxed_main.cc // (C) 2004 RadonLabs GmbH //------------------------------------------------------------------------------ #include "gui/nGuiHoriSliderBoxed.h" #include "gui/nguiserv...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91
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/andEnginePhysicsBox2DExtension/src/main/jni/Box2D/Dynamics/b2ContactManager.cpp
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stephtelolahy/AndEngineDemo
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/* * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpos...
[ "stephano.telolahy@gmail.com" ]
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john-smith/neural_network
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#ifndef __LIB_H__ #define __LIB_H__ #ifndef NULL #define NULL 0 #endif #define RELEASE(x) { if((x)) { delete (x); (x) = NULL; }} #define RELEASE_ARRAY(x) { if((x)) { delete [] (x); (x) = NULL; }} class Lib { static bool first; public: static double sigmoid(double input, double* alpha, int alphaSize); ...
[ "wakai.hirofumi@gmail.com" ]
wakai.hirofumi@gmail.com
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#include <cstdint> #include "L4_Testing/testing_frameworks.hpp" #include "utility/math/average.hpp" namespace sjsu { #define APPROX_EQUALITY(expected, actual, resolution) \ CHECK(-resolution < (actual - expected)); \ CHECK((actual - expected) < resolution); #define COMPILETIME_STATIC_ASSERT(expected, actual, res...
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#ifndef _CYLINDER_H_ #define _CYLINDER_H_ #include "ObjContainerObject.h" #include "VectorMath.h" #include "StringProcessing.h" #include "Point.h" #include "Material.h" #include "Diagnostic.h" #include "ObjDisk.h" #include "ObjTube.h" #include <fstream> #include <string> #include <queue> #include <cstdlib> using name...
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thiagotei/cudaSpmv
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#ifndef INT256 #define INT256 #include <fstream> #include <iostream> using namespace std; class Int256 { public: ulong4 m; __host__ __device__ Int256() { } __host__ __device__ Int256( const int val ) { *this = val; } __host__ __device_...
[ "danghvu@gmail.com" ]
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ashutosh0gupta/llvm_bmc
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// Global variabls: // 4:atom_2_X2_0:1 // 0:vars:3 // 3:atom_1_X0_1:1 // Local global variabls: // 0:thr0:1 // 1:thr1:1 // 2:thr2:1 #define ADDRSIZE 5 #define LOCALADDRSIZE 3 #define NTHREAD 4 #define NCONTEXT 5 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define m...
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#include <gtest/gtest.h> #include <sstream> #include <functional> #include "Parser.hpp" #include "PrintVisitor.hpp" void setupTest(const std::string& source, std::function<std::unique_ptr<Node>(Parser*)> function, std::unique_ptr<Node> expectedNode) { std::stringstream ss{source}; Parser parser{ss}; const auto ...
[ "k.przybyla@stud.elka.pw.edu.pl" ]
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QuintenBruynseraede/CPlusPlus
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#include <iostream> #include <fstream> using namespace std; //Struct to write to file //All members are public by default! //Structs are padded for efficiency //#pragma pack(push,1) disables this padding //Struct is now aligned in chunks of 1 bytes #pragma pack(push,1) struct Person { char name[50]; int age; ...
[ "quinten.bruynseraede@student.kuleuven.be" ]
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mornage/Maemo-pingus
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// $Id: joystick_scroller.hpp 2986 2007-08-17 16:20:09Z grumbel $ // // Pingus - A free Lemmings clone // Copyright (C) 2000 Ingo Ruhnke <grumbel@gmx.de> // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free S...
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neilkirk@hotmail.co.uk
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vasilypht/Parallel_programming_labs
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#include <iostream> #include <vector> #include <list> #include <string> #include <random> #include <future> using adj_list_t = std::vector<std::vector<uint32_t>>; using path_list_t = std::list<std::vector<uint32_t>>; path_list_t f_thread(const adj_list_t& graph, uint32_t cur_node, uint32_t begin_node, uint32_t end_...
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PauloHMattos/distributed-systems
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#include <signal.h> #include <unistd.h> #include <iostream> using namespace std; int received_signum = 0; void signalHandler(int signum) { received_signum = signum; } void registerSignals() { signal(SIGINT, signalHandler); signal(SIGUSR1, signalHandler); signal(SIGUSR2, signalHandler); } int listen...
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davidkm2/globalmetin
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/////////////////////////////////////////////////////////////////////// // IdvGlobals.h // // *** INTERACTIVE DATA VISUALIZATION (IDV) CONFIDENTIAL AND PROPRIETARY INFORMATION *** // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Interactive Data Visua...
[ "davidkm2012@gmail.com" ]
davidkm2012@gmail.com
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fasa1964/fshkkap
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#include "classskills.h" ClassSkills::ClassSkills() { m_nr = 0; m_name = ""; m_identifier = ""; m_wert = 0; m_date = QDate(); m_evaluationType = CriteriaTypes::projectNode; } QString ClassSkills::name() const { return m_name; } void ClassSkills::setName(const QString &name) { m_name ...
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no_license
SquareSpheres/CPU-parallel-algorithms
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#include "ShiloachesVishkinOmp.h" std::vector<int> ShiloachVishkinOmp(std::pair<int, int> *graph, const int numVertices, const int numEdges) { std::vector<int> component(numVertices); /************** Component vector init *************/ #pragma omp parallel for for (int i = 0; i < numVertices; i++) { component[...
[ "yngvenot@gmail.com" ]
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ShadowShell/QuestDrake
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#include "StdAfx.h" #include "PlayerStateLadder.h" #include "Player.h" #include "PlayerAnimation.h" #include "PlayerStateUtil.h" #include "EntityUtility/EntityScriptCalls.h" #include "Utility/CryWatch.h" #include "PlayerStateEvents.h" #include "Weapon.h" #include "GameCVars.h" #ifndef _RELEASE #define LadderLog(...) ...
[ "cloudcodexmain@gmail.com" ]
cloudcodexmain@gmail.com
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netsill/web-Safety
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// Neighbor.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Neighbor.h" #include "NeighborDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CNe...
[ "466217395@qq.com" ]
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/src/descriptor/countryavailabilitydescriptor.cpp
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ioxuy/dvb_si_psi_parser
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/* *Original Author: shko */ #include <countryavailabilitydescriptor.h> CountryAvailabilityDescriptor::Country::Country(const std::string countryCode) : countryCode(countryCode) { ; } CountryAvailabilityDescriptor::Country::~Country(void) { ; } std::string CountryAvailabilityDescriptor::Country::getCo...
[ "sh.ko@lge.com" ]
sh.ko@lge.com