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/**************************************************************************** ** Meta object code from reading C++ file 'winning.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.12.6) ** ** WARNING! All changes made in this file will be lost! ************************************************************...
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#include <iostream> using namespace std; int map[60][60]; int visit[60][60]; int M, N, K; int direction[4][2] = {{-1, 0}, {1, 0}, {0, -1}, {0, 1}}; int cnt = 0; void dfs(int x, int y) { visit[y][x] = 1; for(int i = 0; i < 4; i++) { int dx = x + direction[i][1]; int dy = y + direction[i][0]; if(0 <= ...
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#pragma once #include <type_traits> #include <functional> #include <utility> #include <cstddef> #include <tuple> namespace stdext { namespace details { /** \internal */ template< typename R, typename... A, std::size_t... I > constexpr auto func(std::integer_sequence<std::size_t, I...>) { static_as...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2019, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#include "uart.h" #include "kl_i2c.h" #if defined STM32L1XX || defined STM32F2XX || defined STM32F4XX #define I2C_DMATX_MODE(Chnl) \ STM32_DMA_CR_CHSEL(Chnl) | \ DMA_PRIORITY_LOW | \ STM32_DMA_CR_MSIZE_BYTE | \ STM32_DMA_...
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// BEGIN CUT HERE // END CUT HERE #include <sstream> #include <string> #include <vector> #include <iostream> #include <cstdio> #include <cstdlib> #include <cmath> #include <algorithm> using namespace std; class SkipRope { public: vector <int> partners(vector <int> candidates, int height) { ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIA_CAPABILITIES_MEDIA_CAPABILITIES_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIA_CAPABILITIES_MEDIA_CA...
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// Generated by gencpp from file bebop_msgs/Ardrone3CameraStateVelocityRange.msg // DO NOT EDIT! #ifndef BEBOP_MSGS_MESSAGE_ARDRONE3CAMERASTATEVELOCITYRANGE_H #define BEBOP_MSGS_MESSAGE_ARDRONE3CAMERASTATEVELOCITYRANGE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serial...
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#include <iostream> #include <iostream> #include <string> #include <vector> #include <sstream> #include <limits> using namespace std; int main() { std::cout << "Hello, age" << std::endl; int age; bool isImportant; bool again = true; string rep; while(again){ isImportant = false; ...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#ifndef _editableobject_H #define _editableobject_H #include <string> class editableobject { public: editableobject(); editableobject( int aUniqueId, std::string& aName ); virtual ~editableobject() = 0; void setName( const std::string& aName ); std::string name(); void setHigh...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; typedef pair<int, ll> pil; typedef pair<int, ll> pli; typedef pair<double,double> pdd; #define SQ(i) ((i)*(i)) #define MEM(a, b) memset(a, (b), sizeof(a)) #define SZ(i) int(i.size()) #define FOR(i, ...
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#ifndef QUICK_ANA__EVENT_INFO_IS_DATA_H #define QUICK_ANA__EVENT_INFO_IS_DATA_H // Copyright Iowa State University 2015. // Author: Nils Krumnack // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.or...
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// // Stage.cpp // // ヘッダーファイルのインクルード -------------------------------------------------- #include "Stage.h" // usingディレクティブ ------------------------------------------------------------- using namespace MyLibrary; using namespace MyGame; using namespace DirectX; using namespace DirectX::SimpleMath; // メンバ関数の定義...
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for (i = 0; i < argc; i++) { struct object *o; struct commit *commit; o = peel_to_type(argv[i], 0, NULL, OBJ_COMMIT); if (!o) die("%s - not something we can merge", argv[i]); commit = lookup_commit(o->sha1); commit->util = (void *)argv[i]; remotes = &commit_list_insert(commit, remotes)->next; str...
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#include <arpa/inet.h> #include <errno.h> #include <netdb.h> #include <netinet/in.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/socket.h> #include <sys/time.h> #include <sys/types.h> #include <time.h> #include <unistd.h> #include <cstring> #include <fstream> #include <iostream> int status...
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//================================================================================================= /*! // \file src/mathtest/operations/smatsmatadd/UCaMZb.cpp // \brief Source file for the UCaMZb sparse matrix/sparse matrix addition math test // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved // //...
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#include "camera_states/thirdperson_horse.h" #include "camera.h" Camera::State::ThirdpersonHorseState::ThirdpersonHorseState(Camera::SmoothCamera* camera) noexcept : BaseCameraState(camera) { } void Camera::State::ThirdpersonHorseState::OnBegin(const PlayerCharacter* player, const CorrectedPlayerCamera* camera) { }...
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#ifndef LIBRARY_H #define LIBRARY_H #include <string> #include "types.h" #include "Book.h" #include "Patron.h" #include "PDeque.h" #include "PatronArray.h" #include "BookArray.h" #include "Storage.h" using namespace std; class Library { public: Library(); ~Library(); void init(); int addBook...
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#include <iostream> using std::cout; using std::endl; void f(double){cout << "fdouble" << endl;} template<class T> class X{ public: void g(){f(1);} }; void f(int){cout << " fint" << endl;} int main() { X<int>().g(); }
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///////////////////////////////////////////////////////////////////////////////// // // SourceFile: ErrorReport.h // // Marlin Server: Internet server/client // // Copyright (c) 2015-2018 ir. W.E. Huisman // All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy...
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#pragma once namespace io { class Date { private: std::tm dtime; public: inline Date() : Date(now()) {} inline Date(const std::time_t _time) { dtime = *(std::gmtime(&_time)); } inline Date(const std::string &datetime) { static const char* format = "%Y-%m-%dT%H:%M:%SZ"; std...
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//------------------------------------------------------------------------------------------- /*! \file sentis_m100_node.cpp \brief Load data from Sentis M100 and send it as a point cloud topic. \author Akihiko Yamaguchi, info@akihikoy.net \version 0.1 \date Apr.22, 2015 */ //------------------...
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#include <thread> #include <rxcpp/rx.hpp> #include <asio.hpp> #include "rx-asio.hpp" int main() { asio::io_context io_context; asio::system_timer timer(io_context,std::chrono::system_clock::now() + std::chrono::seconds(2)); std::cout << std::this_thread::get_id() << " main thread" << std::endl; auto asio_c...
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#pragma once #include <string> #include <vector> #include "Module.h" class ModuleFileSystem : public Module { public: ModuleFileSystem(); ~ModuleFileSystem(); bool Init(); unsigned int Load(const char* path, const char* file, char** buffer) const; unsigned int Load(const char* file, char** buffer) const; uns...
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/* ID: maliemi2 PROG: clocks LANG: C++ */ #include<iostream> #include<queue> #include <fstream> #include<cstdio> #include<cstring> #include<algorithm> #define SIZE 22 using namespace std; int times[10], myclock[10], min_t, ans[100]; int change[10][10] = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 1, 1, 0, 1, 1, 0, 0, 0, ...
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#include <iostream> using namespace std; int main() { return 0; }
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// XTPSyntaxEditStruct.h // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2011 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT O...
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// Copyright 2018 Grass Valley, A Belden Brand // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or ag...
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#include<bits/stdc++.h> using namespace std; vector<int> ke[1007]; int truoc[1007]; bool chuaxet[1007]; int v,e,v1,v2,start,des; void init() { memset(chuaxet,true,sizeof(chuaxet)); for(int i=1;i<=v;i++) truoc[i]=-1; for(int i=1;i<=v;i++) ke[i].clear(); } void BFS(int start,int des) { que...
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control->command_scheduler()->parse(arg1, arg2, arg3, rpc::convert_list_to_command(itr, args.end())); return torrent::Object(); } torrent::Object apply_load(int flags, const torrent::Object& rawArgs) { const torrent::Object::list_type& args = rawArgs.as_list(); torrent::Object::list_type::const_i...
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/// @file /// @author David Pilger <dpilger26@gmail.com> /// [GitHub Repository](https://github.com/dpilger26/NumCpp) /// /// License /// Copyright 2020 David Pilger /// /// Permission is hereby granted, free of charge, to any person obtaining a copy of this /// software and associated documentation files(the "Software...
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// Copyright Lionel Miele-Herndon 2020 #include "ShooterCharacter.h" #include "A_Gun.h" #include "Components/CapsuleComponent.h" #include "ShooterStarterGameModeBase.h" // Sets default values AShooterCharacter::AShooterCharacter() { // Set this character to call Tick() every frame. You can turn this off to improv...
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//============================================================================= // Copyright (c) 2001-2020 FLIR Systems, Inc. All Rights Reserved. // // This software is the confidential and proprietary information of FLIR // Integrated Imaging Solutions, Inc. ("Confidential Information"). You // shall not disclose suc...
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class Solution { public: /** * @param num: the rotated sorted array * @return: the minimum number in the array */ int findMin(vector<int> &num) { // write your code here int start=0; int end=num.size()-1; int ans=INT_MAX; while(start+1<end) { in...
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#pragma once #include <vector> #include <map> #include <utility> #include <lemon/list_graph.h> #include <lemon/euler.h> #include <lemon/concepts/graph_components.h> #include <lemon/adaptors.h> #include <lemon/hao_orlin.h> #include <lemon/preflow.h> #include <lemon/dijkstra.h> #include <lemon/edmonds_karp.h> using na...
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/** * Licensed to Green Energy Corp (www.greenenergycorp.com) under one or * more contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright ownership. * Green Energy Corp licenses this file to you under the Apache License, * Version 2.0 (the "Li...
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#include<string> #include<vector> #include<algorithm> class Anime; class FetchEpisodes { private: public: static std::vector<Anime> VectorEpisode; static std::string FetchAnimeEp(int); static void DownloadAnime(std::string,std::string &, std::string &); static void PlayAnime(std::string); st...
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#include <vector> #include <string> using namespace std; #define N 61 int dmx[N][N],rmx[N][N]; class AmoebaDivTwo { public: int count(vector <string> table, int K) { int n = table.size(); int m = table[0].length(); for(int i=n-1;i>=0;i--) { for(int j = m-1;j>=0;j--) { i...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "services/ui/ws/window_server_test_base.h" #include "base/bind.h" #include "base/location.h" #include "base/memory/ptr_util.h" #include "base/ru...
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#include "GraphicProxy.h" GraphicProxy::GraphicProxy() { this->graphic = nullptr; } GraphicProxy::~GraphicProxy() { if (graphic) delete graphic; } Graphic* GraphicProxy::getInstance(void) { if (!graphic) graphic = new Graphic(); return graphic; } void GraphicProxy::draw() { getInstance()->draw(); }
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//////////////////////////////////////////////////////////////////////////////////////////////////////// // Part of Injectable Generic Camera System // Copyright(c) 2017, Frans Bouma // All rights reserved. // https://github.com/FransBouma/InjectableGenericCameraSystem // // Redistribution and use in source and binary ...
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//Problem Web:http://39.97.97.11/problem.php?cid=1003&pid=5 #include<bits/stdc++.h> #include<ext/rope> #include<iostream> #include<stack> #include<vector> #include<queue> #include<stdio.h> #include<string.h> using namespace std; #define ll long long #define lowbit(x) (x&-x) #define rep(i,x,y) for(ll i=x;i<=y;i++) #def...
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// Copyright (c) 2016-2017 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <amount.h> #include <policy/feerate.h> #include <test/test_bitcoin.h> #include <boost/test/unit_test.hpp> BOOST_FI...
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#include "common/sysinfo.hh" // {{{ vminfo vminfo_t::vminfo_t(){ pid = getpid(); snprintf (filename,sizeof filename, "/proc/%d/status", pid); vmsize=vmlck=vmrss=vmdata=vmstk=vmexe=vmlib=0; statm=false; char line[1000]; // now detect the number of lines to be skipped FILE *statusfile; lineskip = 0; ...
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#include "Object.h" Object::Object() : x(0), y(0), w(0), h(0), startX(0), startY(0) { sprite.setPosition(x, y); } Object::Object(float x, float y, float sx, float sy, float w, float h, sf::Texture& texture) : x(x), y(y), w(w), h(h), startX(sx), startY(sy) { setTexture(texture); sprite.setPosition(x, y); } Object::...
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#include <bits/stdc++.h> using namespace std; const int N = 2e5 + 5; int n, m, k; int a[N], b[N]; struct node { int x, y, v, id; }c[N * 5], c0[N * 5]; int id, ans[N]; inline void clr(int i) { if (i > n || !b[i]) return; b[i] = 0, c[++ k] = (node){i, a[i], -1, 0}; } inline void check(int i) { if (i > n || a...
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//************************************************************************************** // Filename: AEAliasList.cp // Part of Contextual Menu Workshop by Abracode Inc. // http://free.abracode.com/cmworkshop/ // Copyright © 2002-2003 Abracode, Inc. All rights reserved. // // Description: Lightweight list of ali...
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/** * * Simple graphic engine * "sge" libraiy is a simple graphics engine, named sge. * * sgeMath.h * date: 2017/12/01 * author: xiang * * License * * Copyright (c) 2017-2019, Xiang Wencheng <xiangwencheng@outlook.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or ...
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// C program to demonstrate // drawing a circle using // OpenGL #include<iostream> #include<GL/glut.h> #include<math.h> #define pi 3.142857 // function to initialize void myInit (void) { // making background color black as first // 3 arguments all are 0.0 glClearColor(0.0, 0.0, 0.0, 1.0); // making ...
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#include "BoostSystemUtil.h" #include "Log.h" #include "TcpProxySession.h" #include "ProxyOptions.h" namespace asioproxy { TcpProxySession::SharedPtr TcpProxySession::create( boost::asio::io_service& ioService) { return SharedPtr(new TcpProxySession(ioService)); } TcpProxySession::~TcpProxySession() { if (Log::i...
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#ifndef SIGMOID_LAYER_H #define SIGMOID_LAYER_H #include "activation_func_layer.h" #include "layer_type_macro.h" #include "../tensor.h" namespace BigBang { template<typename dtype> class SigmoidLayer : public ActivationFuncLayer<dtype> { public: SigmoidLayer(const LayerParameter& params):ActivationFuncLayer(params){...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2013 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private commun...
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#include "Rational.h"; #include <iostream> using namespace std; Rational::Rational(int top, int bottom) { numerator = top; denominator = bottom; } void Rational::setNumerator(int top) { numerator = top; } void Rational::setDenominator(int bottom) { denominator = bottom; } int Rational::getNumerator() { return...
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/// /// Arduino SX1278_Lora /// GND----------GND (ground in) /// 3V3----------3.3V (3.3V in) /// interrupt 0 pin D2-----------DIO0 (interrupt request out) /// SS pin D10----------NSS (CS chip select in) /// SCK pin D13----------SCK (SPI clock...
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#include <iostream> using namespace std; int main() { int *ptr = NULL; cout << "The value of ptr is: " << ptr; return 0; }
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#include <bits/stdc++.h> using namespace std; int main() { int i, index = 0, n, current = 1; char str[10]; bool sense = 1; cin >> n; for(i = 0; i < n; i++, current++) { cin>>str; if(str[0] == 'm') continue; index = atoi(str); if(index != current) sense = 0; } ...
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// // Created by fracher on 2021/6/5. // #include "METime.h" #include "MEBaseTypes.h" #include <iostream> using std::cout, std::endl; namespace MakeEngine { void Log(const MEString& message) { cout << "[Log] " << GetTimeNowStr() << message << endl << endl; } void LogTest(const MEString& name, bool ...
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/* www.sourceforge.net/projects/tinyxml Original code by Lee Thomason (www.grinninglizard.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this soft...
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#include <bits/stdc++.h> using namespace std; int main() { string s; while (getline(cin, s)) { if (s == "#") break; int sum = 0; for (unsigned i=0; i<s.size(); ++i) { if (isalpha(s[i])) sum += (i+1)*(s[i]-'A'+1); else continue; } cout << sum << endl; } }
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/* @author Jelena Ilic @mail jelenailic.sk@gmail.com @date Summer 2014 */ #ifndef SPcSteppingMessenger_h #define SPcSteppingMessenger_h 1 #include "G4UImessenger.hh" #include "globals.hh" class SPcSteppingAction; class G4UIcmdWithAnInteger; class G4UIcmdWithABool; class G4UIcmdWithADoubleAndUnit; class SPcSt...
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/* * Copyright 2012 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkLightingImageFilter.h" #include "SkBitmap.h" #include "SkColorPriv.h" #include "SkDevice.h" #include "SkPoint3.h" #include "SkReadBuffer.h" #in...
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/* * SIMD_KScheme_2Bit_CU.hpp * * SIMD_KScheme_2Bit_Complete Unary * * Created on: 2013-3-2 * Author: zxd */ #ifndef SIMD_KSCHEME_2BIT_CU_HPP_ #define SIMD_KSCHEME_2BIT_CU_HPP_ #ifdef USE_SSE_INSTRUCTION #include <stdint.h> #include <cmath> #include <assert.h> #include <string.h> #include "Compressor.h...
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/* Copyright (c) 2011 Mathieu Laurendeau <mat.lau@laposte.net> License: GPLv3 */ #ifndef TRIGGER_H #define TRIGGER_H #include <Device.h> #include <Event.h> class Trigger { public: Trigger(); Trigger(string dtype, string did, string dname, string eid, string switchback, unsigned ...
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#include <iostream> #include <string> #include <sstream> #include <iomanip> #include <math.h> #include <queue> #include <stack> #include <vector> #include <map> #include <set> #include <functional> #include <algorithm> using namespace std; int main() { long long a, l,temp,tc=0; while (cin >> a >> l){ if (a < 0 &...
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/*! * Copyright (c) 2015 by Contributors * \file cudnn_activation-inl.h * \brief * \author Bing Xu */ #ifndef MXNET_OPERATOR_CUDNN_ACTIVATION_INL_H_ #define MXNET_OPERATOR_CUDNN_ACTIVATION_INL_H_ #include <algorithm> #include <vector> #include "./activation-inl.h" namespace mxnet { namespace op { class CuDNNActiv...
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#include "include/MMVII_all.h" #include <cmath> /** \file BenchGlob.cpp \brief Main bench For now bench are relatively simples and executed in the same process, it's than probable that when MMVII grow, more complex bench will be done by sub process specialized. */ namespace MMVII { #if (THE_MACRO_MMV...
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// mltplinh.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> using namespace std; class p1 { public: p1(int n = 1) : n1(n) { cout << "p1(" << n << ")" << endl; } ~p1() { cout << "~p1()" << endl; } private: int n1; }; cla...
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#pragma once #include "ProcessingUnit.h" #include "NeutronFoundation/String.h" #include "Pin.h" #if defined NEUTRON_WINDOWS_DESKTOP #include <dxgi.h> #endif using Neutron::Container::String; namespace Neutron { namespace Engine { #if defined NEUTRON_WINDOWS_DESKTOP class NEUTRON_CORE Window : public ProcessingU...
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#include "common.h" #include "lexer.h" bool cfg_gc = true; // Do garbage collection class Variable { private: lit_int_t v; public: inline explicit Variable(lit_int_t _v) : v(_v) { assert (v>=0); }; inline size_t idx() const {return static_cast<size_t>(v);}; inline string str() const {return to_string(v);...
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/* 题目大意: 给定一个字符串,将其中的空格替换成20%,原地替换。 解题思路: 见代码。 遇到的问题: 没有。 */ class Solution { public: /** * @param string: An array of Char * @param length: The true length of the string * @return: The true length of new string */ int replaceBlank(char string[], int length) { // Write your code he...
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#include "Fixed.hpp" int main(void) { Fixed a; Fixed b(a); Fixed c; c = b; std::cout << a.getRawBits() << std::endl; std::cout << b.getRawBits() << std::endl; std::cout << c.getRawBits() << std::endl; return 0; }
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e2 5406 0 R >> endobj 5236 0 obj [ 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2006 | ...
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/** * <h1>IfExecutor</h1> * * <p>Execute an IF statement.</p> * * <p>Copyright (c) 2017 by Ronald Mak</p> * <p>For instructional purposes only. No warranties.</p> */ #ifndef IFEXECUTOR_H_ #define IFEXECUTOR_H_ #include "StatementExecutor.h" #include "../../../Object.h" #include "../../../intermedi...
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/////////////////////////////////////////////////////////////////////////////// //$<AM-V1.0> // //$Type // DEF // //$Projet // Marmottes // //$Application // Marmottes // //$Nom //> ModeleCine.cpp // //$Resume // fichier d'implantation de la classe ModeleCine // //$Description // Mod...
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#include "wifi/wifi.hpp" #include <cstring> #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "freertos/event_groups.h" #include "esp_system.h" #include "esp_netif.h" #include "esp_event.h" #include "esp_log.h" #include "nvs.h" #include "nvs_flash.h" #include "lwip/err.h" #include "lwip/sys.h" na...
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#include <iostream> #include <algorithm> using namespace std; typedef long long int I; int main() { I n; cin >> n; I *t = new I[n]; for(I i = 0; i < n; ++i) { cin >> t[i]; --t[i]; } I max_a = *max_element(t, t + n); I *u = new I[max_a]; fill(u, u + max_a, -1); fo...
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#include "Waage.hpp" #include "pumpe.hpp" #include "Luftpumpe.hpp" #include "Led.hpp" #include "Ventil.hpp" #include "Drucksensor.hpp" #include "config.hpp" int peristalicLed[6] = { 5, 4, 3, 2, 1, 0}; int airLed[4] = { 13, 12, 15, 14}; int bottleLed[6] = {6, 7, 8, 9, 10, 11}; int glasLed = 16; char newCommand[20]; ch...
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/*! * @file Adafruit_SGP30.cpp * * @mainpage Adafruit SGP30 gas sensor driver * * @section intro_sec Introduction * * This is the documentation for Adafruit's SGP30 driver for the * Arduino platform. It is designed specifically to work with the * Adafruit SGP30 breakout: http://www.adafruit.com/products/3709 ...
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#include <iostream> using namespace std; int main(void) { cin.tie(NULL); cin.sync_with_stdio(false); char arr[50][50] = { 0 }; int a, b; int n = 0, m = 0; cin >> a >> b; for (int i = 0; i < a; i++) { for (int j = 0; j < b; j++) { cin >> arr[i][j]; } } for (int i = 0; i < a; i++) { for (int j = 0;...
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#include "ringbufferform.h" #include "ui_ringbufferform.h" #include "mdsm.h" #include "ApiStruct.h" #include "ringbuffer.h" #include "servicemgr.h" #include "ctpmgr.h" #include "datapump.h" #include "historyform.h" RingBufferForm::RingBufferForm(QWidget* parent) : QWidget(parent) , ui(new Ui::RingBufferForm) {...
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///////////////////////////////////////////////////////////////////////////// // Name: wx/palmos/stattext.h // Purpose: wxStaticText class // Author: William Osborne - minimal working wxPalmOS port // Modified by: Wlodzimierz ABX Skiba - native wxStaticText implementation // Created: 10/13/04 ...
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#pragma once #include "bunny.hpp" #include <utility> #include <memory> /** * Randomly generates rabbits using the passed random number generator. */ class random_bunny_generator { public: explicit random_bunny_generator(std::shared_ptr<std::default_random_engine> rng) : _rng(std::move(rng)) { } /** ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; vector<ll> numble; int main() { int n; ll p; scanf("%d %lld", &n, &p); for (int i = 0; i < n; i++) { ll a; scanf("%lld", &a); numble.push_back(a); } sort(numble.begin(), numble.end()); int len = 1; for (int i = 0; i < n && i + len < n; i...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_WINDOW_STATE_H_ #define ASH_WM_WINDOW_STATE_H_ #include <memory> #include "ash/ash_export.h" #include "ash/wm/drag_details.h" #include "a...
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// Multiple - Check if a pair of numbers // are multiple together #include<stdio.h> int multiple(int a,int b); int main(){ int a,b; printf("* Enter first value :"); scanf("%d",&a); printf("* Enter second value :"); scanf("%d",&b); if(multiple(a,b)) printf("...
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/** * @file Params.h * * @brief Parameter classes for Zerocoin. * * @author Ian Miers, Christina Garman and Matthew Green * @date June 2013 * * @copyright Copyright 2013 Ian Miers, Christina Garman and Matthew Green * @license This project is released under the MIT license. **/ // Copyright (c)...
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// 作业6-3Doc.cpp : C作业63Doc 类的实现 // #include "stdafx.h" // SHARED_HANDLERS 可以在实现预览、缩略图和搜索筛选器句柄的 // ATL 项目中进行定义,并允许与该项目共享文档代码。 #ifndef SHARED_HANDLERS #include "作业6-3.h" #endif #include "作业6-3Doc.h" #include <propkey.h> #ifdef _DEBUG #define new DEBUG_NEW #endif // C作业63Doc IMPLEMENT_DYNCREATE(C作业63Doc, CDocument)...
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#ifndef GETSTATISTICSREQUESTPROCESSOROBJECT_H #define GETSTATISTICSREQUESTPROCESSOROBJECT_H #include "processorobject.h" namespace Mafia { namespace Network { namespace MessageProcessing { class GetStatisticsRequestProcessorObject : public ProcessorObject { publ...
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/* this file has been autogenerated by vtkNodeJsWrap */ /* editing this might proof futile */ #ifndef NATIVE_EXTENSION_VTK_VTKBIQUADRATICQUADWRAP_H #define NATIVE_EXTENSION_VTK_VTKBIQUADRATICQUADWRAP_H #include <nan.h> #include <vtkSmartPointer.h> #include <vtkBiQuadraticQuad.h> #include "vtkNonLinearCellWrap.h" #i...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "ProjectileClass.generated.h" class USphereComponent; class UParticleSystemComponent; class USceneComponent; class UProjectileMovementComponent; class UPartic...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/profiles/profile_menu_view_base.h" #include <algorithm> #include <memory> #include <utility> #include "base/feature_li...
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#ifndef UE4SS_SDK_Tutorial_Hint_Escort_BoscoOilShale_HPP #define UE4SS_SDK_Tutorial_Hint_Escort_BoscoOilShale_HPP class UTutorial_Hint_Escort_BoscoOilShale_C : public UTutorialHintComponent { FPointerToUberGraphFrame UberGraphFrame; void ReceiveOnInitialized(); void OnBoscoChanged(class ABosco* Bosco); ...
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/**************************************************************************** Copyright (c) 2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to dea...
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#include <cstdio> #include <assert.h> #include <iostream> using namespace std; #include "vops.h" #include "miniTestb475.h" namespace ANONYMOUS{ void main__Wrapper(int i, int j) { _main(i, j); } void main__WrapperNospec(int i, int j) {} void _main(int i, int j) { int x_s1=0; foo(i, x_s1); int y_s3=0; foo(j,...
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/******************************************************************* ** 文件名: EffectAttackEntityAddBuff.h ** 版 权: (C) 深圳冰川网络技术有限公司 2008 - All Rights Reserved ** 创建人: 彭政林 ** 日 期: 3/04/2016 ** 版 本: 1.0 ** 描 述: 效果-攻击实体增加Buff http://172.16.0.120/redmine/issues/1660 ******************************************...
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#pragma once #include "solver.h" class PIBT : public Solver { protected: std::vector<float> epsilon; // tie-breaker std::vector<int> eta; // usually increment every step std::vector<float> priority; // eta + epsilon void init(); void allocate(); virtual void updatePriority(); Nodes createCandidat...
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#include"Space.h" Space::Space(float x, float y): Box2D(Point2D(0,0),Point2D(x, y)) {}; Space::Space(Point2D const & a, Point2D const & b): Box2D(a,b) {}; Space::Space(Box2D const & b): Box2D(b){};
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#include "complexAdd.h" #include <iostream> #include <thread> int main() { ComplexAdd* complex_add = new ComplexAdd(); std::thread A(&ComplexAdd::ProducerInt, complex_add); std::thread B(&ComplexAdd::ProducerDouble, complex_add); std::thread C(&ComplexAdd::Comsumer, complex_add); std::thread D(&ComplexAdd::Prin...
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