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#include "../catch.hpp" #include "../src/game/dino.h" #include "../src/game/obstacle.h" constexpr int NUMBER_OF_TEST_OBSTACLES = 5; constexpr float dino_hitbox_shrink_scalar = 0.4; std::string DINO_IMAGE_FILE = "big_chrome_dino.png"; TEST_CASE("Test Get Nearest Obstacle Functions") { dino dino_{ DINO_IMAGE_FILE }; ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "chainparams.h" #include "clientversion.h" #include "rpcserver.h" #inclu...
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// This file was generated based on 'C:\Users\Emenike pc\AppData\Local\Fusetools\Packages\UnoCore\0.43.8\source\uno\$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{ namespace Uno{ // public sealed class Type :7775 // { uType* Type_typeof(); v...
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#include <stdlib.h> #include <stdio.h> #include <iostream> #include <iomanip> #include <fstream> #include <vector> #include <map> #include <set> #include <algorithm> using namespace std; char *filename = NULL; // How to use this exe void usage(char *prog_name, const char *more) { cerr << more; cerr << "usage: " ...
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/* * File: main.cpp * Author: Elizabeth Andrade * Created on January 22, 2018, 12:55 PM * Purpose: Statistics for throwing 2 Dice */ //System Libraries #include <iostream> //IO Library #include <cstdlib> //random number Library #include <ctime> //Time Library using namespace std; //User Libraries //Globa...
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#include "Boss.h" #include <cmath> #include <math.h> #include <algorithm> void Boss::draw(sf::RenderTarget &target, sf::RenderStates states) const { target.draw(body); target.draw(head); target.draw(fullHealth); target.draw(currentHealth); } void Boss::initBoss() { bodyDirection = s...
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//============ Copyright (c) Valve Corporation, All rights reserved. ============ // // glmgr.cpp // //=============================================================================== #include "glmgr.h" #include "glmdisplay.h" #include "dxabstract.h" // need to be able to see D3D enums #include "../SteamWorks...
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#include<bits/stdc++.h> #include<stdlib.h> using namespace std; #define ll long long #define pb push_back #define mod 1000000007 #define inf 1e18 #define ps(x,y) fixed<<setprecision(y)<<x #define mk(arr,n) int *arr=new int[n]; #define t(x) int ...
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#include <math.h> #include "dwa.h" #include <vector> Dwa::Dwa() :target(0.0,0.0,0.0) {} void Dwa::initdwa(vector<double> _limits,State _target) { Dwa::limits = _limits; Dwa::target = _target; } void Dwa::calc_dynamic_window(State curr_state,vector<double>limits,vector<double> &dw) { double v_min,v_max,w_min,w_max...
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#include <iostream> #include <vector> #include <map> #include <ggm_inversion> #include "spdlog/spdlog.h" #include <exception> #include <armadillo> #include "common.hpp" using namespace std; using namespace ggm; int main() { std::vector<std::pair<int,int>> idx_pairs_free; idx_pairs_free.push_back(std::m...
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/* * Copyright 2012 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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// CkSshKey.h: interface for the CkSshKey class. // ////////////////////////////////////////////////////////////////////// // This header is generated for Chilkat 9.5.0.88 #ifndef _CkSshKey_H #define _CkSshKey_H #include "chilkatDefs.h" #include "CkString.h" #include "CkMultiByteBase.h" #if !defined(__sun__) &...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/****************************************************************************** * Copyright (c) Huawei Technologies Co., Ltd. 2020. All rights reserved. * iSulad licensed under the Mulan PSL v2. * You can use this software according to the terms and conditions of the Mulan PSL v2. * You may obtain a copy of Mulan P...
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// I2Cdev library collection - Main I2C device class // Abstracts bit and byte I2C R/W functions into a convenient class // 6/9/2012 by Jeff Rowberg <jeff@rowberg.net> // // Changelog: // 2013-05-06 - add Francesco Ferrara's Fastwire v0.24 implementation with small modifications // 2013-05-05 - fix issu...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "Items/Globals/Helpers.h" #include "Item.generated.h" class ASurvivalCharacter; static unsigned int s_itemID; /** * */ UCLASS(abstract) class SURVIVAL_API...
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#include "Enemy.hpp" Enemy::~Enemy(void) { return; } Enemy::Enemy(void) { return; } Enemy::Enemy(int hp, std::string const & type) : _type(type), _HitPoint(hp) { return; } Enemy::Enemy(Enemy const & rhs) { *this = rhs; return; } std::string Enemy::getType(void) const { return this->_type; } int Enemy::getHitPoin...
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#include <cstdio> #include <cstring> #include <vector> #include <algorithm> using namespace std; int n,m,g[100][100],vis[100],a,b; vector<int> v; void visit(int u){ vis[u] = 1; for (int i=0; i<n;i++){ if (g[u][i] && !vis[i]) { visit(i); } } v.push_back(u); } int main(){ while ( scanf("%d %d\n...
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/* どのセル座標のオブジェクトがどのIDかを管理するクラス */ #pragma once #include "AObject.h" #include "Map.h" class ObjectManager{ public: ObjectManager(); ObjectManager(int map_width,int map_height); //コンストラクタ。引数はセルの座標 int RegisterObject(int cell_x,int cell_y,MapChip map_chip); //オブジェクトを登録する。 (登録したときのIDを返すけど別に使わないかも) int GetId(int cell_...
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// Name: Frankie Nwafili & Will Rhodes // Course: CSC 415 // Semester: Spring 2014 // Instructor: Dr. Pulimood // Exercise : Overloading Exercise // Description: Member function definition file for complex numbers // Filename: Complex.cpp : complex numbers // Last modified on: 3/17/2014 // Created by: Dr. Monisha Pu...
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/// \file blBinomialBlurFilter.cpp /// \brief blBinomialBlurFilter class /// \author Sylvain Prigent /// \version 0.1 /// \date 2014 #include "blBinomialBlurFilter.h" #include <blCastStacks> blBinomialBlurFilter::blBinomialBlurFilter() : blFilter(){ m_repetitions = 1; } blBinomialBlurFilter::~blBinomialBlurFilte...
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// Copyrisnapshotter.ccght 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SRC_UI_LIB_ESCHER_RENDERER_BATCH_GPU_DOWNLOADER_H_ #define SRC_UI_LIB_ESCHER_RENDERER_BATCH_GPU_DOWNLOADER_H_ #include <lib/fit/func...
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#include "main.h" #include <iostream> using namespace std; StackL::StackL(const StackL& a) { if (!is_empty()) { //*this->~StackL; delete(head); head = nullptr; } *this = operator=(a); } StackL::~StackL() { Node* t = head; while (t != nullptr) { t = head->nex...
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/** * @file entity_factory.cc * * @copyright 2017 3081 Staff, All rights reserved. */ /******************************************************************************* * Includes ******************************************************************************/ #include <string> #include <ctime> #include <iostream> ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TankPlayerController.h" #include "BattleTank.h" #include "Tank.h" #include "TankAimingComponent.h" #include "GameFramework/PlayerController.h" #include "Engine/World.h" class UTankAimingComponent; void ATankPlayerController::B...
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#ifndef M_COLOR_GRAPH_H #define M_COLOR_GRAPH_H #include <iostream> #include <cstdlib> #include <ctime> #include "ac_int.h" //#include "mc_scverify.h" static const int N=6; //#pragma hls_design top class ColorGraph{ private: public: ColorGraph(){}; //#pragma hls_design interface void graph_color( bool adj_G[N][N]...
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// Generated by using Rcpp::compileAttributes() -> do not edit by hand // Generator token: 10BE3573-1514-4C36-9D1C-5A225CD40393 #include <RcppArmadillo.h> #include <Rcpp.h> using namespace Rcpp; // dtn arma::vec dtn(arma::vec x, double mean, double sd, double lower, double upper, int lp); RcppExport SEXP tnorm_dtn(S...
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sts=2 sw=2 et cin: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. ...
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#include "StdAfx.h" #include "VOSURL.h" #pragma comment(lib,"../lib/libcurl_imp.lib") #include "../../include/curl/curl.h" #pragma comment(lib,"wininet.lib") #include<wininet.h> void *myrealloc(void *ptr, size_t size) { /* There might be a realloc() out there that doesn't like reallocing NULL pointers, so we take care...
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// g++ -std=c++11 track.cpp -o track `pkg-config --cflags --libs opencv` #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include "iostream" using namespace cv; using namespace std; void NonUniformIlluminationMorph(const cv::Mat &src, cv::Mat &dst, int m...
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#include "common_message.h" void multicast_communication::init_time_table() { const char begin_char = 48; const char end_char = 107; for( char c = begin_char; c <= end_char; ++c ) { time_table[ c ] = c - begin_char; } } uint32_t multicast_communication::get_seconds( const char data[3] ) { ...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_POWER_BOOKMARKS_STORAGE_POWER_BOOKMARK_SYNC_BRIDGE_H_ #define COMPONENTS_POWER_BOOKMARKS_STORAGE_POWER_BOOKMARK_SYNC_BRIDGE_H_ #include "base/uuid.h" #inclu...
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/* 211. Add and Search Word - Data structure design (M) Notes: Ref. 211 Beware the edge case. */ class TrieNode { public: bool isEnd; TrieNode* children[26]; TrieNode() : isEnd(false) { for (int i = 0; i < 26; i++) children[i] = nullptr; } }; class WordDictionary { ...
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#include "array.h" #include<stdio.h> #include<stdlib.h> int main() { int N; cin>>N; int X=N; int i,j=0; char *ROMAN = (char*) malloc(16*sizeof(char)); if(X>4000) return 0; if(X<1) return 0; if(X>=1000) { int m = X/1000; for(i=0;i<m;++i) { ROMAN[j++]='M'; ...
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#include <iostream> #include <algorithm> #include <set> #define llong long long using namespace std; struct Data { int a[4]; bool operator < (const Data &other) const { return a[1] < other.a[1] || (a[1] == other.a[1] && a[2] > other.a[2]); } } P[100006]; set<int> S; int cnt = 0, n, m; int c[3000...
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// -*- C++ -*- //----------------------------------------------------------------------- // // Package: // HiggsAnalysis/HiggsToWW2e // Description: // Class CmsPFPreIdFiller // Simple class for dumping RECO (or AOD) contents to a ROOT tree // //-------------------------------------------------------...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PROFILING_HOST_PROFILING_TEST_DRIVER_H_ #define CHROME_BROWSER_PROFILING_HOST_PROFILING_TEST_DRIVER_H_ #include <vector> #include...
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#include <memory> #include "../../common/STLUtils.h" #include "../../common/StringUtils.h" #include "../../logger/Logging.h" #include "../../common/Result.h" #include "Path.h" namespace Vq { class Path::Data { public: Data( const Path *container ) : m_components() , m_absolute( false ) ...
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// // Created by 刘文景 on 2020-03-26. // #ifndef Libel_LOGGING_H #define Libel_LOGGING_H #include "logstream.h" #include "noncopyable.h" namespace Libel { extern int64_t MicroSecondsPerSecond; class Logger { public: enum LogLevel { TRACE, DEBUG, INFO, WARN, ERROR, FATAL, NUM_LOG_LEVELS...
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// Copyleft 2013, LH_Mouse. All wrongs reserved. #ifndef __GENERAL_HPP__ #define __GENERAL_HPP__ #ifndef NDEBUG # define _GLIBCXX_DEBUG 1 #endif #define WIN32_LEAN_AND_MEAN #include <cassert> #include <cstdio> #include <cstdlib> #include <cstring> // F*ck std::basic_string, f*ck copy-on-write. #include <ext/vstring...
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#ifndef SEARCHABLEVECTOR_H #define SEARCHABLEVECTOR_H class SearchableVector{ public: virtual unsigned int getSize() const = 0; virtual bool smaller(int i, int j) const = 0; virtual string getQuery() = 0; virtual string compareAt(int i) = 0; }; #endif
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///////////////////////////////////////////////////////////////////////////// // Project ZdCtl // // This is a part of the Zeidon Dynamic Rendering of GUI applications package. // Copyright © 1995 - 2016 QuinSoft, Inc. // All Rights Reserved. // // SUBSYSTEM: zdctl.dll - ZDr Application // FILE: zdctlcal.h /...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_HTML_VIEWER_FRAME_H_ #define COMPONENTS_HTML_VIEWER_FRAME_H_ #include <vector> #include "base/basictypes.h" #include "base/memory/sco...
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2014-2015. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/i...
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/* Copyright (c) 2010-2011 mbed.org, MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, modify, merge...
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#include "ITeam.hpp" class TeamMock : public ITeam { public: MOCK_CONST_METHOD0(getCar, const ICar*()); MOCK_CONST_METHOD0(getId, int()); MOCK_CONST_METHOD0(getQualificationTime, float()); };
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/* * main.cpp * * Created on: 12/9/2013 * Author: adrianr */ #include <ros/ros.h> #include <crosbot_ogmbicp/OgmbicpNode.hpp> #include <crosbot_ogmbicp/OgmbicpCPU.hpp> int main(int argc, char **argv) { ros::init(argc, argv, "ogmbicp"); ros::NodeHandle nh; OgmbicpCPU posTracker; OgmbicpNode node...
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#include <bits/stdc++.h> using namespace std; int main(){ long long n; cin >> n; long long ans = INT_MIN, now = 0; for(int i = 0; i < n; i++){ long long a; cin >> a; now += a; if( now < 0 ) now = 0; if(ans > 0) ans = max(now, ans); else { ...
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#ifndef UDP_SERVER_HPP #define UDP_SERVER_HPP #include <string> #include <cstdint> #include <cstdbool> #include "udp_error.hpp" #include "config.h" #ifdef USE_WOLFSSL #include <wolfssl/options.h> #include <wolfssl/ssl.h> #include <netdb.h> #include <string> #endif class udp_server { public: udp_server(std:...
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#pragma once #include <iostream> #include <string> #include <vector> #include <map> #include "Serializable.h" namespace GLFW { class Resource : public Serializable { protected: friend class ResourceManager; public: Resource(); ~Resource(); virtual std::string getSource(); }; }
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#include "uwpStnCallback.h" #include "runtime2cs.h" #include "runtime_utils.h" using namespace marsksim; Platform::Array<uint8>^ bufferToPlatformArray(const AutoBuffer & autoBuffer) { const void * buffer = autoBuffer.Ptr(); int iLen = autoBuffer.Length(); if (buffer == nullptr) return ref new Pl...
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// This file was generated based on '(multiple files)'. // WARNING: Changes might be lost if you edit this file directly. #include <_root.FuseControlsVideo_bundle.h> #include <Fuse.Controls.Graphics.Visual.h> #include <Fuse.Controls.VideoIm-28d4de69.h> #include <Fuse.Controls.VideoIm-4d990014.h> #include <Fuse.Control...
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#pragma once #include "Interface/EventationInterface.h" #include "Interface/InputHandlerInterface.h" namespace Mengine { ////////////////////////////////////////////////////////////////////////// enum HotSpotEventFlag { EVENT_KEY = 0, EVENT_TEXT, EVENT_MOUSE_BUTTON, EVENT_M...
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#ifndef STACK_H_ #define STACK_H_ #include <iostream> #include <fstream> #include <cstdlib> #include <string> #include <exception> #include <cstddef> #include <stdexcept> #include "ilist.h" #include "arraylist.h" using namespace std; template <class T> class Stack : private ArrayList<T> { public: // add appropri...
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/** * Copyright (c) 2020, Robert Maupin * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLA...
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#include <iostream> #include <string> using namespace std; string version1(const string & s1, const string & s2); const string & version2(const string & s1, const string & s2); const string & version3(const string & s1, const string & s2); int main(int argc, char const *argv[]) { string input; string copy; ...
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// This is the kernel object #include "include/kernel.h" using namespace std; kernel * kernel_i; kernel::kernel() { vid = new video(); vid->write("Starting SoS...\n\n", 14); init(); } kernel::~kernel() { vid->write("\n\nShutting Down...\n\n", 14); terminate(); } void kernel::init() { #ifdef PLATFORM_...
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#include<cstdio> using namespace std; int main() { int n, v[1010], sereja = 0, dima = 0; scanf("%d", &n); for(int i=0; i<n; ++i) scanf("%d", &v[i]); int i = 0, j = n-1; bool isSereja = 1; while(i <= j) { int aux; if(v[i] > v[j]) aux = v[i], ++i; else aux = v[j], --j; if(isSereja) sereja += aux, isSe...
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// $Id: DLL_Manager.cpp 85321 2009-05-12 08:31:31Z johnnyw $ #include "ace/DLL_Manager.h" #include "ace/Log_Msg.h" #include "ace/ACE.h" #include "ace/Framework_Component.h" #include "ace/Lib_Find.h" #include "ace/Object_Manager.h" #include "ace/SString.h" #include "ace/Recursive_Thread_Mutex.h" #include "ace/Guard_T...
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/* EA076 - Projeto 3: Robô com detector de obstáculo Isabella Bigatto 138537 Júlia Dias 156019 Objetivo: implementar um robô autônomo que detecta obstáculos através de um sensor infravermelho e controla a velocidade das rodas via PWM. */ #include <stdio.h> #include <TimerOne.h> //Atribu...
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#include<iostream> #include<fstream> #include <mpi.h> #include<stdlib> # #define size 9 using namespace std; int solution[size][size] = { 0 }; int isGiven[size][size] = { 0 }; void printTable(int table[size][size]) { for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { cout << table[i][j] <<" ...
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/* * Graphite Interface * * This program visualizes the values coming in from the two * graphite electrodes as text on the TFT screen. * * Hardware: * Four electrodes dividing up a graphite drawing. * The outermost electrodes go to +5V and Ground * The inner two to A0 and A1 * * Digital Pins connect to ...
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#pragma once /* <editor-fold desc="MIT License"> Copyright(c) 2018 Robert Osfield Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to ...
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#ifndef PLASMARIFLE_HPP # define PLASMARIFLE_HPP # include <iostream> # include <string> # include "AWeapon.hpp" class PlasmaRifle : public AWeapon { public: PlasmaRifle( void ); PlasmaRifle( PlasmaRifle const & src ); ~PlasmaRifle(); PlasmaRifle & operator=( PlasmaRifle const & rhs ); void attack( vo...
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#pragma once #ifdef PLATFORM_WIN #include "native/win/WinWidget.h" #else #include "NativeWidget.h" #define WinWidget NativeWidget #endif class NativeEditBox : public WinWidget { public: NativeEditBox(EUIWidget* owner) : WinWidget(owner) {}; virtual const char* GetText() = 0; };
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#include <stdio.h> #include "videoIO.h" #include "textFrame2PPM.h" #include "frame2TextFrame.h" #include "context.h" int main(int argc, char *argv[]) { Context *context = Context::instance(); //create global data VideoIO *videoIO = new VideoIO(); Frame2TextFrame *frame2TextFrame = new Frame2TextFrame(); TextFrame...
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#include "Keyboard.h" void typeKey(int key) { Keyboard.press(key); delay(50); Keyboard.release(key); } void esp_print(String text){ for (int i = 0; i<=text.length(); i++) { char val = text[i]; if (val == ':'){ Keyboard.press(KEY_LEFT_SHIFT); Keyboard.print("."); Keyboar...
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#include <bits/stdc++.h> #define rep(i,n) for (int i = 0; i < (n); ++i) #define ok() puts(ok?"Yes":"No"); using namespace std; typedef long long ll; typedef vector<int> vi; typedef pair<int, int> ii; typedef vector<vi> vvi; typedef vector<ii> vii; typedef vector<bool> vb; typedef vector<vb> vvb; typedef set<int> si; ty...
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#include "cosinus.hpp" #include <cmath> double Cos::oblicz() { return std::cos (fstArg->oblicz()); } Cos::Cos(Wyrazenie* fstArg) { this->fstArg=fstArg; Nazwa="cos"; if(fstArg== nullptr) throw std::invalid_argument("nie podano argumentu cosinusa\n"); priorytet=4; } std::string Cos::opis() {...
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#include<bits/stdc++.h> using namespace std; int main() { int a,b,i,D,ran; cout<<"Enter the input:"<<endl; cin>>a; cin>>b; if(a<=b) ran = a; else ran=b; if (a==1 && b==1) D=1; else { for(i=ran;i>=1;i--) { if(a%i==0 && b%i==0) { D=i; break; } } ...
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// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
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#ifndef _COORD3_H_ #define _COORD3_H_ class Coord3 { public: Coord3(float p_rX = 0, float p_rY = 0, float p_rZ = 0) { m_rX = p_rX; m_rY = p_rY; m_rZ = p_rZ; } ~Coord3() {} //Overloaded operators Coord3 operator+ (Coord3& rhs) { return Coord3(m_rX + rhs.GetX(), m_rY + rhs.GetY(), m_rZ + rhs.GetZ()); } ...
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/// Order doesn't matters #include<bits/stdc++.h> using namespace std; int number_of_ways(int total_value,vector<int> coins,int index) { if(total_value<0) /// Imp condition { return 0; } else if(total_value==0) { return 1; /// Sucessful } else if(total_value>0 && index==coins.size()) ...
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#include <cstdio> #include <cmath> #include <iostream> #include <set> #include <algorithm> #include <vector> #include <map> #include <cassert> #include <string> #include <cstring> #include <queue> using namespace std; #define rep(i,a,b) for(int i = a; i < b; i++) #define S(x) scanf("%d",&x) #define S2(x,y) scanf("%...
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//Prime Game #include<bits/stdc++.h> #define lli long long int using namespace std; bool isprime(lli n) { lli i; if(n<=1) return false; for(i=2;i<=sqrt(n);i++) if(n%i==0) return false; return true; } int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); ...
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#ifndef SKIPLIST_H_ #define SKIPLIST_H_ #include <cassert> #include <cstdlib> #include <vector> #include "util/random.h" namespace skiplist { template <typename Key, class Comparator> class SkipList { private: struct Node; public: // Create a new SkipList object that will use "cmp" for comparing keys, expli...
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#pragma once #include <iostream> using namespace std; class Land { protected: int area; public: Land() { area = 0; } Land(int s) { area = s; } }; class Sea { protected: int area1; public: Sea(int s1) { area1 = s1; } }; class Island : public Land, public Sea // множественное н...
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/****************************************************************************** * Low Power Library for Teensy LC/3.x * Copyright (c) 2014, Colin Duffy https://github.com/duff2013 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files ...
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#include <points2grid/Global.hpp> #include <points2grid/lasfile.hpp> #include <math.h> #include <time.h> #include <stdio.h> #include <string.h> #include <stdexcept> #include <float.h> #include "Point.hpp" #include "Grid.hpp" #include "DTypes.h" int main(int argc, char **argv) { int buffer_size = 10000; char inputFi...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Splash.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" //-------------------------------------------------------...
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#include "d3dUtility.h" //#pragma comment(lib,"d3d9.lib") //#pragma comment(lib,"d3dx9.lib") //#pragma comment(lib,"winmm.lib") bool d3d::InitD3D( HINSTANCE hInstance, int width, int height, bool windowed, D3DDEVTYPE deviceType, IDirect3DDevice9** device) { // // Create the main application window. ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/** @author Nathan */ #ifndef FUNCTION_LOAD_MUSIC_H #define FUNCTION_LOAD_MUSIC_H #include "Game/Modules/Function.h" #include "Game/Modules/ScriptParam.h" class FunctionLoadMusic : public Function { private: ScriptParam m_fileName; ScriptParam m_musicName; protected: public: FunctionLoadMusic(std::vector...
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/* ** Copyright 2020 Bloomberg Finance L.P. ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or...
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#include "pch_script.h" #include "actor.h" #include "Actor_Flags.h" #include "inventory.h" #include "xrserver_objects_alife_monsters.h" #include "xrServer.h" #include "CameraLook.h" #include "CameraFirstEye.h" #include "ActorEffector.h" #include "PHWorld.h" #include "level.h" #include "xr_level_controller.h" #includ...
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#include "particle-system.hpp" #include "utilities.hpp" #include <glm\glm.hpp> #include <glm\common.hpp> using namespace Utilities; // constants //// const double eps = 0.0001; const double mass = 0.02; const double restDensity = 2.773 * 1000; const float separation = 0.0173f; const float mOverRho = mass / restDensit...
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/****************************************************************************** * Tucker Lavell * CS162 Fall 2017 * Final Project * Player.cpp ******************************************************************************/ #include "Player.hpp" Player::Player() { this->y = 0; this->x = 0; this->moonStones = 0; bp...
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/* * File: Classes.cpp * Author: Juntu * * Created on March 8, 2017, 10:16 AM */ #include "Class_header.h" #include <iostream> #include <cstdlib> void Print_screen(char Board[][80]){ for(int i = 0; i < 15; i++){ for(int j = 0; j < 80; j++){ std::cout << Board[i][j]; } s...
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// TestSrv.h : main header file for the TESTSRV application // #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CTestSrvApp: // See TestSrv.cpp for the impl...
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// Copyright 2011 Luis Gustavo S. Barreto #ifndef JSONRPC_ERROR_H #define JSONRPC_ERROR_H #include <QString> #include <QByteArray> #include <rapidjson/document.h> #include <rapidjson/stringbuffer.h> #include <rapidjson/writer.h> using namespace rapidjson; namespace JsonRPC { enum ErrorCode { NO_ERROR, PAR...
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/* * szyfr_Cezara.cpp */ #include <iostream> using namespace std; int male_litery(char tekst[]){ int i = 0; while (tekst[i] != '\0'){ if ((int)tekst[i] > 64 && (int)tekst[i] < 91) { tekst[i] = (char)((int)tekst[i]+32); } i++; } return tekst[i]; } void szyfruj(ch...
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/* Copyright 2017 The TensorFlow Authors All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ag...
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/** 1d BIT: binary indexed tree gives us sum in range and update value effieciently with less memory usage in comparision with the segment tree **/ /** we give one extra index to the BITree in comp to the initial array an every time the getsum(index) function is called we have to return the sum of the array upto t...
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#include <iostream> #include <cstring> using namespace std; void showData(struct Address &st); // 구조체 참조변수 형식 (Call by Refrence ) struct Address{ char name[20]; char phone[20]; char address[80]; }; int main(){ /* strcpy를 사용하려면 #include <cstring> 라이브러리 선언 필수 */ struct Address adr; strcpy(adr.name , "천사표"...
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#include <Servo.h>//provides the library for the servo //int angle = 0;//establishes variable Servo servo;//builds a servo object and calls it "servo" void setup() { Serial.begin(9600);//only needed for Serial.print servo.attach(8);//connects servo to the 8th port on the Arduino servo.write(0);//resets the servo at ...
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#include <string> #include <iostream> #include <cstdio> #include <vector> using namespace std; class Solution { public: string longestCommonPrefix(vector<string>& strs) { int n = strs.size(); if (n < 1) { return ""; } int m = strs[0].size(); int i, j; ...
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#include "testjsonserializer.h" #include "dummyserializable.h" #include "track.h" const QString FILENAME = "test.json"; const QString DUMMY_FILE_CONTENT = "{\n \"myBool\": true,\n \"myDouble\": 5.2,\n \"myInt\": 1,\n \"myString\": \"hello\"\n}\n"; TestJsonSerializer::TestJsonSerializer(QObject *parent) :...
[ "ymkim@huvitz.com" ]
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