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|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
693aeabc53dcfc994d0188e2eb63a1f5a1f21dab
| 707
|
cc
|
C++
|
tools/asm.cc
|
nlewycky/x64asm
|
66dcdef5dba596cb0a51edde1910194d079e704c
|
[
"Apache-2.0"
] | 453
|
2015-04-24T13:57:43.000Z
|
2022-03-16T16:38:53.000Z
|
tools/asm.cc
|
nlewycky/x64asm
|
66dcdef5dba596cb0a51edde1910194d079e704c
|
[
"Apache-2.0"
] | 71
|
2015-04-15T20:52:13.000Z
|
2018-07-29T18:08:22.000Z
|
tools/asm.cc
|
nlewycky/x64asm
|
66dcdef5dba596cb0a51edde1910194d079e704c
|
[
"Apache-2.0"
] | 67
|
2015-05-07T06:44:47.000Z
|
2022-02-25T03:46:24.000Z
|
#include <iostream>
#include <string>
#include "include/x64asm.h"
using namespace std;
using namespace x64asm;
using namespace cpputil;
/** A simple test program. Reads att syntax and prints human readable hex. */
int main(int argc, char** argv) {
Code c;
cin >> c;
if(failed(cin)) {
cerr << endl << "Parse error encountered." << endl;
cerr << fail_msg(cin);
return 1;
}
cout << endl;
cout << "Assembling..." << endl << c << endl << endl << endl;
auto result = Assembler().assemble(c);
if(!result.first) {
cout << "Could not assemble; 8-bit jump offset was given but target was further away." << endl;
} else {
cout << result.second << endl;
}
return 0;
}
| 21.424242
| 99
| 0.623762
|
nlewycky
|
69487bfe15f2bd11008fa77ab7d09fc840276e09
| 616
|
cpp
|
C++
|
5_Classes_Objects/5_7_Using_this.cpp
|
YinHk-Forks/CPP-Notes
|
7dd1895d44cd3773e5f2603cbc3b02d174285b05
|
[
"MIT"
] | 4
|
2020-12-30T15:16:39.000Z
|
2021-11-07T17:17:02.000Z
|
5_Classes_Objects/5_7_Using_this.cpp
|
YinHk-Forks/CPP-Notes
|
7dd1895d44cd3773e5f2603cbc3b02d174285b05
|
[
"MIT"
] | null | null | null |
5_Classes_Objects/5_7_Using_this.cpp
|
YinHk-Forks/CPP-Notes
|
7dd1895d44cd3773e5f2603cbc3b02d174285b05
|
[
"MIT"
] | 3
|
2021-04-03T08:00:36.000Z
|
2022-01-01T06:19:58.000Z
|
//
// CPP-Notes
//
// Created by Akshay Raj Gollahalli on 23/05/16.
// Copyright © 2016 Akshay Raj Gollahalli. All rights reserved.
//
#include <cstdio>
class Some_class {
int _s = 0;
public:
void setter(int i) {_s = i;}
int getter();
};
int Some_class::getter() {
printf("%p\n", this); // pointing to this object
return _s;
}
int main(int argc, char ** argv){
int aa = 10;
Some_class a;
a.setter(aa);
printf("%d\n", a.getter());
printf("%p\n", &a); // pointing to `a` object
// The address of `a` should be equal to Some_class
return 0;
}
| 17.111111
| 64
| 0.573052
|
YinHk-Forks
|
694f982089cc73d568a5877fdc50792cfdcb9515
| 1,063
|
cpp
|
C++
|
math/gauss_jordan_elimination.cpp
|
KSkun/OI-Templates
|
a193da03a531700858fe45d455a946074bda5007
|
[
"WTFPL"
] | 12
|
2018-03-30T08:44:07.000Z
|
2021-09-03T07:43:56.000Z
|
math/gauss_jordan_elimination.cpp
|
KSkun/OI-Templates
|
a193da03a531700858fe45d455a946074bda5007
|
[
"WTFPL"
] | null | null | null |
math/gauss_jordan_elimination.cpp
|
KSkun/OI-Templates
|
a193da03a531700858fe45d455a946074bda5007
|
[
"WTFPL"
] | 1
|
2018-08-09T01:39:30.000Z
|
2018-08-09T01:39:30.000Z
|
// Code by KSkun, 2018/3
#include <cstdio>
#include <cmath>
#include <algorithm>
const int MAXN = 105;
const double EPS = 1e-10;
int n;
double mat[MAXN][MAXN];
/*
* Gauss-Jordan Elimination.
*/
inline bool gauss() {
for(int i = 1; i <= n; i++) {
int r = i;
for(int j = i + 1; j <= n; j++) {
if(std::fabs(mat[r][i]) < std::fabs(mat[j][i])) r = j;
}
if(r != i) {
for(int j = 1; j <= n + 1; j++) std::swap(mat[i][j], mat[r][j]);
}
if(fabs(mat[i][i]) < EPS) return false;
for(int j = 1; j <= n; j++) {
if(j != i) {
double t = mat[j][i] / mat[i][i];
for(int k = i + 1; k <= n + 1; k++) mat[j][k] -= mat[i][k] * t;
}
}
}
for(int i = 1; i <= n; i++) mat[i][n + 1] /= mat[i][i];
return true;
}
// an example of G-J Elimination
// can pass luogu p3389
int main() {
scanf("%d", &n);
for(int i = 1; i <= n; i++) {
for(int j = 1; j <= n + 1; j++) {
scanf("%lf", &mat[i][j]);
}
}
if(gauss()) {
for(int i = 1; i <= n; i++) {
printf("%.2lf\n", mat[i][n + 1]);
}
} else {
puts("No Solution");
}
return 0;
}
| 18.982143
| 67
| 0.469426
|
KSkun
|
694fe8e3d950363ddea27ecc4790bde9216e9409
| 4,490
|
cpp
|
C++
|
src/util/string_set.cpp
|
bingmann/distributed-string-sorting
|
238bdfd5f6139f2f14e33aed7b4d9bbffac5d295
|
[
"BSD-2-Clause"
] | 3
|
2018-10-24T22:15:17.000Z
|
2019-09-21T22:56:05.000Z
|
src/util/string_set.cpp
|
bingmann/distributed-string-sorting
|
238bdfd5f6139f2f14e33aed7b4d9bbffac5d295
|
[
"BSD-2-Clause"
] | null | null | null |
src/util/string_set.cpp
|
bingmann/distributed-string-sorting
|
238bdfd5f6139f2f14e33aed7b4d9bbffac5d295
|
[
"BSD-2-Clause"
] | 1
|
2019-10-16T06:13:28.000Z
|
2019-10-16T06:13:28.000Z
|
/*******************************************************************************
* string_sorting/util/string_set.cpp
*
* Copyright (C) 2018 Florian Kurpicz <florian.kurpicz@tu-dortmund.de>
*
* All rights reserved. Published under the BSD-2 license in the LICENSE file.
******************************************************************************/
#include <utility>
#include "mpi/environment.hpp"
#include "util/string_set.hpp"
namespace dsss {
string_set::string_set() { }
string_set::string_set(std::vector<dsss::char_type>&& string_data)
: strings_raw_data_(std::move(string_data)) {
strings_.emplace_back(strings_raw_data_.data());
for (size_t i = 0; i < strings_raw_data_.size();) {
while (strings_raw_data_[i++] != 0) { }
strings_.emplace_back(strings_raw_data_.data() + i);
}
if constexpr (debug) {
dsss::mpi::environment env;
size_t min_length = strings_raw_data_.size();
size_t max_length = 0;
for (size_t i = 0; i < strings_.size() - 1; ++i) {
const size_t cur_length = strings_[i + 1] - strings_[i] - 1;
min_length = std::min(min_length, cur_length);
max_length = std::max(max_length, cur_length);
}
size_t avg_length = (strings_raw_data_.size() - strings_.size())
/ (strings_.size() - 1);
for (int32_t rank = 0; rank < env.size(); ++rank) {
if (rank == env.rank()) {
std::cout << rank << ": min " << min_length
<< ", max " << max_length << ", avg " << avg_length
<< ", count " << strings_.size() - 1 << std::endl;
}
env.barrier();
}
}
// Delete pointer to the end of the local strings. No string does start here.
strings_.pop_back();
}
string_set::string_set(string_set&& other) {
auto* old_ptr = other.strings_raw_data_.data();
strings_raw_data_ = std::move(other.strings_raw_data_);
strings_ = std::move(other.strings_);
int64_t offset = std::distance(old_ptr, strings_raw_data_.data());
for (auto& str : strings_) { str -= offset; }
}
string_set& string_set::operator =(string_set&& other) {
if (this != &other) {
const auto* old_ptr = other.strings_raw_data_.data();
strings_raw_data_ = std::move(other.strings_raw_data_);
strings_ = std::move(other.strings_);
const auto* new_ptr = strings_raw_data_.data();
int64_t offset = std::distance(old_ptr, new_ptr);
for (auto& str : strings_) { str -= offset; }
}
return *this;
}
void string_set::update(std::vector<dsss::char_type>&& string_data) {
strings_raw_data_ = std::move(string_data);
strings_.clear();
strings_.emplace_back(strings_raw_data_.data());
for (size_t i = 0; i < strings_raw_data_.size(); ++i) {
while (strings_raw_data_[i++] != 0) { }
strings_.emplace_back(strings_raw_data_.data() + i);
}
if constexpr (debug) {
dsss::mpi::environment env;
size_t min_length = strings_raw_data_.size();
size_t max_length = 0;
for (size_t i = 0; i < strings_.size() - 1; ++i) {
const size_t cur_length = strings_[i + 1] - strings_[i] - 1;
min_length = std::min(min_length, cur_length);
max_length = std::max(max_length, cur_length);
}
size_t avg_length = (strings_raw_data_.size() - strings_.size())
/ (strings_.size() - 1);
for (int32_t rank = 0; rank < env.size(); ++rank) {
if (rank == env.rank()) {
std::cout << rank << ": min " << min_length
<< ", max " << max_length << ", avg " << avg_length
<< ", count " << strings_.size() - 1 << std::endl;
}
env.barrier();
}
}
// Delete pointer to the end of the local strings. No string does start here.
strings_.pop_back();
}
void string_set::update(std::vector<dsss::string>&& string_data) {
strings_ = std::move(string_data);
}
dsss::string string_set::operator [](const size_t idx) const {
return strings_[idx];
}
std::vector<dsss::string>::const_iterator string_set::cbegin() {
return strings_.cbegin();
}
size_t string_set::size() const { return strings_.size(); }
dsss::string* string_set::strings() { return strings_.data(); }
dsss::string string_set::front() { return strings_.front(); }
dsss::string string_set::back() { return strings_.back(); }
std::vector<dsss::char_type>& string_set::data_container() {
return strings_raw_data_;
}
dsss::string string_set::raw_data() { return strings_raw_data_.data(); }
} // namespace dsss
/******************************************************************************/
| 34.274809
| 80
| 0.607572
|
bingmann
|
695d2429c239313e0a659752b1e56fc266b7c4e5
| 3,615
|
hpp
|
C++
|
include/battery.hpp
|
findNextStep/next_dwm_status
|
cef24ec51c2a856bb4c7b113a7f2a791b85c432f
|
[
"MIT"
] | null | null | null |
include/battery.hpp
|
findNextStep/next_dwm_status
|
cef24ec51c2a856bb4c7b113a7f2a791b85c432f
|
[
"MIT"
] | null | null | null |
include/battery.hpp
|
findNextStep/next_dwm_status
|
cef24ec51c2a856bb4c7b113a7f2a791b85c432f
|
[
"MIT"
] | null | null | null |
#pragma once
#include <barPerSeconds.hpp>
#include <fstream>
#include <vector>
#include <sstream>
namespace nextDwmStatus {
const std::string battery_file = "/sys/class/power_supply/";
const std::string power = "/current_now";
const std::string stat = "/status";
const std::string full = "/charge_full";
const std::string now = "/charge_now";
class battery : public barPerSeconds {
private:
const std::string battery_name;
const std::string power_file;
const std::string stat_file;
const std::string full_file;
const std::string now_file;
std::string message;
protected:
static long long read_data(const std::string &file) {
long long result;
std::ifstream fs(file);
fs >> result;
return result;
}
virtual void per_second_task() {
// copy from libqtile widget battery.py
// see https://github.com/qtile/qtile/blob/v0.13.0/libqtile/widget/battery.py
std::string stat;
std::ifstream fs(stat_file);
const std::vector<std::string> charging_icon = {
"", "", "", "", "", "", "",
};
const std::vector<std::string> discharging_icon = {
"", "", "", "", "", "", "", "", "", ""
};
const std::string unknow = "";
fs >> stat;
using namespace std;
if(stat == "Full") {
// full charge
message = "100%";
} else if(stat == "Discharging" || stat == "Not charging") {
// work in battery
const double full = read_data(full_file),
now = read_data(now_file),
power = read_data(power_file);
if(power == 0) {
message = "charge fail";
} else {
const double time = now / power,
perc = now / full;
std::stringstream ss;
ss << discharging_icon.at((perc - 0.001) * (discharging_icon.size() - 1)) << (int)(perc * 100) << "%" << (int)time << ":" << ((int)(time * 60) % 60);
message = ss.str();
}
} else if(stat == "Charging") {
// charging
const double full = read_data(full_file),
now = read_data(now_file),
power = read_data(power_file);
if(power == 0) {
message = "charge fail";
} else {
const double time = (full - now) / power,
perc = now / full;
std::stringstream ss;
ss << charging_icon.at((perc - 0.001) * (charging_icon.size() - 1)) << (int)(perc * 100) << "%" << (int)time << ":" << ((int)(time * 60) % 60);
message = ss.str();
}
} else if(stat == "Unknown") {
const double full = read_data(full_file),
now = read_data(now_file);
const double perc = now / full;
std::stringstream ss;
ss << unknow << (int)(perc * 100) << "%";
message = ss.str();
} else {
message = "unknow status " + stat;
}
}
public:
battery(): battery("BAT0") {}
battery(const std::string &batteryName):
battery_name(batteryName),
power_file(battery_file + battery_name + power),
stat_file(battery_file + battery_name + stat),
full_file(battery_file + battery_name + full),
now_file(battery_file + battery_name + now) {}
virtual const std::string getStatus()const {
return message;
}
};
}
| 36.15
| 165
| 0.506224
|
findNextStep
|
695d57e61440836679c80df7ae93a777714650fc
| 4,225
|
cpp
|
C++
|
source/FullView3dRenderer.cpp
|
xzrunner/wmv
|
dfa38476e6f8ca67ee1ba4486e5bd610b9f45eee
|
[
"MIT"
] | null | null | null |
source/FullView3dRenderer.cpp
|
xzrunner/wmv
|
dfa38476e6f8ca67ee1ba4486e5bd610b9f45eee
|
[
"MIT"
] | null | null | null |
source/FullView3dRenderer.cpp
|
xzrunner/wmv
|
dfa38476e6f8ca67ee1ba4486e5bd610b9f45eee
|
[
"MIT"
] | null | null | null |
#include "terrainlab/FullView3dRenderer.h"
#include <SM_Calc.h>
#include <unirender/Device.h>
#include <unirender/ShaderProgram.h>
#include <unirender/DrawState.h>
#include <unirender/Context.h>
#include <shadertrans/ShaderTrans.h>
#include <renderpipeline/UniformNames.h>
#include <painting0/ModelMatUpdater.h>
#include <painting3/Shader.h>
#include <painting3/ViewMatUpdater.h>
#include <painting3/ProjectMatUpdater.h>
#include <terraintiler/GeoMipMapping.h>
namespace
{
const char* vs = R"(
#version 330 core
layout (location = 0) in vec4 position;
layout(std140) uniform UBO_VS
{
mat4 projection;
mat4 view;
mat4 model;
} ubo_vs;
out VS_OUT {
vec3 frag_pos;
} vs_out;
void main()
{
vs_out.frag_pos = vec3(ubo_vs.model * position);
gl_Position = ubo_vs.projection * ubo_vs.view * ubo_vs.model * position;
}
)";
const char* fs = R"(
#version 330 core
out vec4 FragColor;
in VS_OUT {
vec3 frag_pos;
} fs_in;
void main()
{
vec3 fdx = dFdx(fs_in.frag_pos);
vec3 fdy = dFdy(fs_in.frag_pos);
vec3 N = normalize(cross(fdx, fdy));
vec3 light_dir = normalize(vec3(0, -10, 10) - fs_in.frag_pos);
float diff = max(dot(N, light_dir), 0.0);
vec3 diffuse = diff * vec3(1.0, 1.0, 1.0);
FragColor = vec4(diffuse, 1.0);
}
)";
}
namespace terrainlab
{
FullView3dRenderer::FullView3dRenderer(const ur::Device& dev)
{
InitShader(dev);
m_mipmap = std::make_shared<terraintiler::GeoMipMapping>(5, 5);
}
void FullView3dRenderer::Setup(std::shared_ptr<pt3::WindowContext>& wc) const
{
// static_cast<pt3::Shader*>(m_shader.get())->AddNotify(wc);
}
void FullView3dRenderer::Update(const ur::Device& dev)
{
auto w = m_mipmap->GetWidth();
auto h = m_mipmap->GetHeight();
for (size_t y = 0; y < h; ++y) {
for (size_t x = 0; x < w; ++x) {
m_mipmap->UpdateTile(dev, x, y);
}
}
}
void FullView3dRenderer::Draw(ur::Context& ctx, const sm::vec3& cam_pos,
const sm::mat4& mt, bool debug_draw) const
{
// m_shader->Bind();
auto model_updater = m_shader->QueryUniformUpdater(ur::GetUpdaterTypeID<pt0::ModelMatUpdater>());
if (model_updater) {
std::static_pointer_cast<pt0::ModelMatUpdater>(model_updater)->Update(mt);
}
ur::DrawState ds;
ds.program = m_shader;
if (debug_draw) {
ds.render_state.rasterization_mode = ur::RasterizationMode::Line;
}
auto w = m_mipmap->GetWidth();
auto h = m_mipmap->GetHeight();
for (size_t y = 0; y < h; ++y)
{
for (size_t x = 0; x < w; ++x)
{
const float dist = sm::dis_pos3_to_pos3(cam_pos, sm::vec3(static_cast<float>(x), 0, static_cast<float>(y)));
size_t lod_level = 5;
if (dist < 2) {
lod_level = 0;
} else if (dist < 4) {
lod_level = 1;
} else if (dist < 8) {
lod_level = 2;
} else if (dist < 16) {
lod_level = 3;
} else if (dist < 32) {
lod_level = 4;
} else if (dist < 64) {
lod_level = 5;
}
auto rd = m_mipmap->QueryRenderable(x, y, lod_level);
if (!rd.va) {
continue;
}
ds.vertex_array = rd.va;
ctx.Draw(ur::PrimitiveType::Triangles, ds, nullptr);
}
}
}
void FullView3dRenderer::InitShader(const ur::Device& dev)
{
//std::vector<ur::VertexAttrib> layout;
//layout.push_back(ur::VertexAttrib(rp::VERT_POSITION_NAME, 3, 4, 12, 0));
//rc.CreateVertexLayout(layout);
std::vector<unsigned int> _vs, _fs;
shadertrans::ShaderTrans::GLSL2SpirV(shadertrans::ShaderStage::VertexShader, vs, _vs);
shadertrans::ShaderTrans::GLSL2SpirV(shadertrans::ShaderStage::PixelShader, fs, _fs);
m_shader = dev.CreateShaderProgram(_vs, _fs);
assert(m_shader);
m_shader->AddUniformUpdater(std::make_shared<pt0::ModelMatUpdater>(*m_shader, "ubo_vs.model"));
m_shader->AddUniformUpdater(std::make_shared<pt3::ViewMatUpdater>(*m_shader, "ubo_vs.view"));
m_shader->AddUniformUpdater(std::make_shared<pt3::ProjectMatUpdater>(*m_shader, "ubo_vs.projection"));
}
}
| 25.920245
| 120
| 0.622722
|
xzrunner
|
695d8067491218d4501ece1e70ff73b4d287fea0
| 2,372
|
cpp
|
C++
|
spoj.3110.cpp
|
woshiluo/oi
|
5637fb81b0e25013314783dc387f7fc93bf9d4b9
|
[
"Apache-2.0"
] | null | null | null |
spoj.3110.cpp
|
woshiluo/oi
|
5637fb81b0e25013314783dc387f7fc93bf9d4b9
|
[
"Apache-2.0"
] | null | null | null |
spoj.3110.cpp
|
woshiluo/oi
|
5637fb81b0e25013314783dc387f7fc93bf9d4b9
|
[
"Apache-2.0"
] | null | null | null |
/*
* spoj.3110.cpp
* Copyright (C) 2021 Woshiluo Luo <woshiluo.luo@outlook.com>
*
* 「Two roads diverged in a wood,and I—
* I took the one less traveled by,
* And that has made all the difference.」
*
* Distributed under terms of the GNU AGPLv3+ license.
*/
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <algorithm>
typedef long long ll;
typedef unsigned long long ull;
inline bool isdigit( const char cur ) { return cur >= '0' && cur <= '9'; }/*{{{*/
template <class T>
T Max( T a, T b ) { return a > b? a: b; }
template <class T>
T Min( T a, T b ) { return a < b? a: b; }
template <class T>
void chk_Max( T &a, T b ) { if( b > a ) a = b; }
template <class T>
void chk_Min( T &a, T b ) { if( b < a ) a = b; }
template <typename T>
T read() {
T sum = 0, fl = 1;
char ch = getchar();
for (; isdigit(ch) == 0; ch = getchar())
if (ch == '-') fl = -1;
for (; isdigit(ch); ch = getchar()) sum = sum * 10 + ch - '0';
return sum * fl;
}
template <class T>
T pow( T a, int p ) {
T res = 1;
while( p ) {
if( p & 1 )
res = res * a;
a = a * a;
p >>= 1;
}
return res;
}/*}}}*/
ll pow10[50];
int int_len( ll cur ) {
int res = 0;
while( cur ) {
res ++;
cur /= 10;
}
return res;
}
int get_pos( ll cur, int pos ) {
int res = 0;
while( pos ) {
pos --;
res = ( cur % 10 );
cur /= 10;
}
return res;
}
int len_allow( int cur ) {
return ( cur / 2 ) + ( cur & 1 );
}
void check( int bit[], int len ) {
int cnt = 0;
for( int i = 1; i <= len; i ++ ) {
if( bit[i] > 18 )
return ;
if( bit[i] != bit[ i - 1 ] )
cnt ++;
}
if( cnt == 1 ) {
for( int i = 1; i <= 9; i ++ ) {
}
}
}
int main() {
#ifdef woshiluo
freopen( "spoj.3110.in", "r", stdin );
freopen( "spoj.3110.out", "w", stdout );
#endif
int T = read<int>();
pow10[1] = 1;
for( int i = 2; i <= 20; i ++ ) {
pow10[i] = pow10[ i - 1 ] * 10LL;
}
while( T -- ) {
ll n = read<ll>();
int len = int_len(n);
for( int i = 1; i <= len; i ++ ) {
bit[i] = ( n % 10 );
n /= 10;
}
for( int sta = 0; sta <= full_pow(len); sta ++ ) {
ll cur = n;
for( int i = 1; i <= len; i ++ ) {
if( sta & ( 1 << ( i - 1 ) ) ) {
bit[i] += 10;
bit[ i + 1 ] -= 1;
}
}
check(bit);
for( int i = 1; i <= len; i ++ ) {
if( sta & ( 1 << ( i - 1 ) ) ) {
bit[i] -= 10;
bit[ i + 1 ] += 1;
}
}
}
}
}
| 18.825397
| 81
| 0.483558
|
woshiluo
|
69682c17cdab970b875faaae09fb844bed849ec8
| 3,377
|
cpp
|
C++
|
OverEngine/src/OverEngine/Physics/Collider2D.cpp
|
larrymason01/OverEngine
|
4e44fe8385cc1780f2189ee5135f70b1e69104fd
|
[
"MIT"
] | 159
|
2020-03-16T14:46:46.000Z
|
2022-03-31T23:38:14.000Z
|
OverEngine/src/OverEngine/Physics/Collider2D.cpp
|
larrymason01/OverEngine
|
4e44fe8385cc1780f2189ee5135f70b1e69104fd
|
[
"MIT"
] | 5
|
2020-11-22T14:40:20.000Z
|
2022-01-16T03:45:54.000Z
|
OverEngine/src/OverEngine/Physics/Collider2D.cpp
|
larrymason01/OverEngine
|
4e44fe8385cc1780f2189ee5135f70b1e69104fd
|
[
"MIT"
] | 17
|
2020-06-01T05:58:32.000Z
|
2022-02-10T17:28:36.000Z
|
#include "pcheader.h"
#include "Collider2D.h"
#include "RigidBody2D.h"
#include "OverEngine/Scene/TransformComponent.h"
#include <box2d/b2_polygon_shape.h>
#include <box2d/b2_circle_shape.h>
namespace OverEngine
{
Ref<BoxCollisionShape2D> BoxCollisionShape2D::Create(const Vector2& size, const Vector2& offset, float rotation)
{
return CreateRef<BoxCollisionShape2D>(size, offset, rotation);
}
BoxCollisionShape2D::BoxCollisionShape2D(const Vector2& size, const Vector2& offset, float rotation)
: m_Size(size), m_Rotation(rotation)
{
}
void BoxCollisionShape2D::Invalidate(const Mat4x4& transform)
{
m_Shape.SetAsBox(
m_Size.x / 2.0f,
m_Size.y / 2.0f,
{ m_Offset.x, m_Offset.y },
m_Rotation
);
std::array<b2Vec2, b2_maxPolygonVertices> transformedVertices;
for (int i = 0; i < m_Shape.m_count; i++)
{
Vector4 vertex = Vector4{ m_Shape.m_vertices[i].x, m_Shape.m_vertices[i].y, 0.0f, 0.0f } * transform;
transformedVertices[i] = b2Vec2(vertex.x, vertex.y);
}
m_Shape.Set(transformedVertices.data(), m_Shape.m_count);
}
Ref<CircleCollisionShape2D> CircleCollisionShape2D::Create(float radius)
{
return CreateRef<CircleCollisionShape2D>(radius);
}
CircleCollisionShape2D::CircleCollisionShape2D(float radius)
: m_Radius(radius)
{
}
void CircleCollisionShape2D::Invalidate(const Mat4x4& transform)
{
// TODO: Dynamic size
m_Shape.m_p.Set(m_Offset.x, m_Offset.y);
m_Shape.m_radius = m_Radius;
}
Ref<Collider2D> Collider2D::Create(const Collider2DProps& props)
{
return CreateRef<Collider2D>(props);
}
Collider2D::Collider2D(const Collider2DProps& props)
: m_Props(props)
{
}
Collider2D::~Collider2D()
{
if (m_FixtureHandle && m_BodyHandle && m_BodyHandle->m_BodyHandle)
UnDeploy();
}
void Collider2D::Deploy(RigidBody2D* rigidBody)
{
rigidBody->m_Colliders.push_back(shared_from_this());
m_BodyHandle = rigidBody;
Invalidate();
}
void Collider2D::UnDeploy()
{
m_BodyHandle->m_Colliders.erase(STD_CONTAINER_FIND(m_BodyHandle->m_Colliders, shared_from_this()));
m_BodyHandle->m_BodyHandle->DestroyFixture(m_FixtureHandle);
m_FixtureHandle = nullptr;
m_BodyHandle = nullptr;
}
void Collider2D::Invalidate()
{
OE_CORE_ASSERT(m_BodyHandle && m_BodyHandle->m_BodyHandle, "Cannot (re)build a collider without a body or with an undeployed one.")
OE_CORE_ASSERT(m_Props.Shape, "Cannot (re)build a collider with empty shape!");
if (m_FixtureHandle)
m_BodyHandle->m_BodyHandle->DestroyFixture(m_FixtureHandle);
b2FixtureDef def;
auto& bodyTransform = m_BodyHandle->GetProps().AttachedEntity.GetComponent<TransformComponent>();
Mat4x4 shapeTransform = glm::inverse(
glm::translate(Mat4x4(1.0f), { bodyTransform.GetPosition().x, bodyTransform.GetPosition().y, 0.0f }) *
glm::rotate(Mat4x4(1.0f), glm::radians(bodyTransform.GetLocalEulerAngles().z), Vector3(0, 0, 1))
) * m_Props.AttachedEntity.GetComponent<TransformComponent>().GetLocalToWorld();
def.shape = m_Props.Shape->GetBox2DShape(shapeTransform);
def.friction = m_Props.Friction;
def.restitution = m_Props.Bounciness;
def.restitutionThreshold = m_Props.BouncinessThreshold;
def.density = m_Props.Density;
def.isSensor = m_Props.IsTrigger;
m_FixtureHandle = m_BodyHandle->m_BodyHandle->CreateFixture(&def);
}
}
| 28.863248
| 133
| 0.73438
|
larrymason01
|
696a61fbdd22f698b70d7eabccf9db757f3d95a7
| 8,200
|
cxx
|
C++
|
xp_comm_proj/rd_dxf/src/dxfcir.cxx
|
avs/express-community
|
c699a68330d3b678b7e6bcea823e0891b874049c
|
[
"Apache-2.0"
] | 3
|
2020-08-03T08:52:20.000Z
|
2021-04-10T11:55:49.000Z
|
xp_comm_proj/rd_dxf/src/dxfcir.cxx
|
avs/express-community
|
c699a68330d3b678b7e6bcea823e0891b874049c
|
[
"Apache-2.0"
] | null | null | null |
xp_comm_proj/rd_dxf/src/dxfcir.cxx
|
avs/express-community
|
c699a68330d3b678b7e6bcea823e0891b874049c
|
[
"Apache-2.0"
] | 1
|
2021-06-08T18:16:45.000Z
|
2021-06-08T18:16:45.000Z
|
/*****************************************************************************
Copyright (c) 1995 by
Advanced Visual Systems Inc.
All Rights Reserved
This software comprises unpublished confidential information of
Advanced Visual Systems Inc. and may not be used, copied or made
available to anyone, except in accordance with the license
under which it is furnished.
******************************************************************************
Implementation of the DXFCircle class, which represents DXF circle objects.
******************************************************************************
*****************************************************************************/
#include <math.h>
#include "dxfcir.hxx"
#include "dxfprim.hxx"
#include "blistcpp.hxx"
#include "blistcpp.cxx" //## AWD: Added to resolve templates problem
#include "dxfdefine.hxx"
/********************* Macros and Manifest Constants **********************/
/* <none> */
/************************ Public Global Variables *************************/
/* <none> */
/************************ Private Type Definitions ************************/
/* <none> */
/******************* Private (Static) Global Variables ********************/
/* <none> */
/*****************************************************************************
*********-------- Implementations of "DXFCircle" Methods --------*********
*****************************************************************************/
/*****************************************************************************
Method: DXFCircle::Make()
Purpose: This is the static "virtual constructor" for the DXFCircle class.
If the contents of the specified "group" object is recognized
by this function as the start of the definition of a circle,
then an instance of DXFCircle is created, and its attributes
are read from the DXF file (via the "group" object).
Params: group The DXFGroup object being used to read the DXF file.
It is assumed that this object will initially contain
the group that terminated the previous object definition.
On exit, it will contain the group that terminates this
object definition.
State: It is assumed that the file pointer into the DXF file has been
advanced into the BLOCKS or ENTITIES section.
Returns: A pointer to a DXFCircle object (cast to DXFPrim *) if the current
object was recognized as a DXF circle, or
NULL if it wasn't.
*****************************************************************************/
DXFPrim *DXFCircle::Make(DXFGroup &group,CLIST <DXFLayer> *firstLayer)
{
DXFPrim *instance = 0;
if (group.DataCmp("CIRCLE"))
instance = new DXFCircle(group, firstLayer);
return instance;
}
/*****************************************************************************
Method: DXFCircle::DXFCircle()
Purpose: A Constructor for the DXFCircle class. Reads the center point
and radius from the DXF file.
Params: group The DXFGroup object being used to read the DXF file.
It is assumed that this object will initially contain
the group that terminated the previous object definition.
On exit, it will contain the group that terminates this
object definition.
firstLayer start of the linked list fo LAYER information. This
will be used to assign color if appropriate
State: It is assumed that the file pointer into the DXF file has been
advanced into the BLOCKS or ENTITIES section.
*****************************************************************************/
DXFCircle::DXFCircle(DXFGroup &group, CLIST <DXFLayer> *firstLayer) :
center(), radius(0.0)
{
isValid = 0;
extrusion.SetX(0);
extrusion.SetY(0);
extrusion.SetZ(1);
while (group.Read())
{
if (group.Code() == 0) // stop at next entity definition
break;
switch (group.Code())
{
case 10: // circle center x coordinate
center.SetX(group.DataAsFloat());
break;
case 20: // circle center y coordinate
center.SetY(group.DataAsFloat());
break;
case 30: // circle center z coordinate
center.SetZ(group.DataAsDouble());
break;
case 40: // circle radius
radius = group.DataAsFloat();
break;
case 210:
extrusion.SetX(group.DataAsFloat());
break;
case 220:
extrusion.SetY(group.DataAsFloat());
break;
case 230:
extrusion.SetZ(group.DataAsFloat());
break;
default: // we don't care about this group code
DXFPrim::ReadCommon(group, firstLayer); // see if the base class wants it
break;
}
}
// Now that we have the circle data (radius, center), we need to
// generate the connectivity information.
//
int m = GetNumPoints();
if (AddCellSet(m, 1, DXF_CELL_CHOOSE, DXF_CLOSED_POLYGON + DXF_CONVEX_POLYGON))
{
if (group.ReverseNormals())
{
for (int q = m - 1; q >= 0; q--)
cellSetsTail->AddVertexIndex(q);
}
else
{
for (int q = 0; q < m; q++)
cellSetsTail->AddVertexIndex(q);
}
isValid = 1;
}
}
/*****************************************************************************
Method: DXFCircle::GetPoints()
Purpose: This function generates the vertices associated with this circle.
The center and radius are given. The circle is assumed to lie in
a plane parallel to the x-z plane.
Params: array A float array in which to place the coordinates. It is
assumed that this array is at least < GetNumPoints() >
floats in length.
offset An optional offset into the array, at which to start
placing coordinates. Thus, if this parameter is supplied
the array length must be < GetNumPoints() + offset >
floats long.
State: ---
Returns: The number of *NUMBERS* (i.e. 3 times the number of vertices)
placed in the array PLUS the starting offset, if any.
*****************************************************************************/
int DXFCircle::GetPoints(float *array, int offset)
{
int i;
DXFPoint3D Ax,Ay;
int n = GetNumPoints();
float inc = 6.28318530718 / (float)(n-1); // 2*PI / n
float X,Y,Z;
float c=(extrusion.GetX()<0) ? (extrusion.GetX()*(-1)) : extrusion.GetX();
float d=(extrusion.GetY()<0) ? (extrusion.GetY()*(-1)) : extrusion.GetY();
float e=1.0/64.0;
if((c<e) && (d<e))
{
Ax.SetX(extrusion.GetZ());
Ax.SetY(0);
Ax.SetZ(-1*extrusion.GetX());
}
else
{
Ax.SetX(-1*extrusion.GetY());
Ax.SetY(extrusion.GetX());
Ax.SetZ(0);
}
float k=sqrt(1/(Ax.GetX()*Ax.GetX()+Ax.GetY()*Ax.GetY()+Ax.GetZ()*Ax.GetZ()));
Ax.SetX(Ax.GetX()*k);
Ax.SetY(Ax.GetY()*k);
Ax.SetZ(Ax.GetZ()*k);
Ay.SetX(extrusion.GetY()*Ax.GetZ()-extrusion.GetZ()*Ax.GetY());
Ay.SetY(extrusion.GetZ()*Ax.GetX()-extrusion.GetX()*Ax.GetZ());
Ay.SetZ(extrusion.GetX()*Ax.GetY()-extrusion.GetY()*Ax.GetX());
k=sqrt(1/(Ay.GetX()*Ay.GetX()+Ay.GetY()*Ay.GetY()+Ay.GetZ()*Ay.GetZ()));
Ay.SetX(Ay.GetX()*k);
Ay.SetY(Ay.GetY()*k);
Ay.SetZ(Ay.GetZ()*k);
printf("DXFCircle::GetPoints Az: %f %f %f Ax: %f %f %f Ay: %f %f %f \n",extrusion.GetX(),extrusion.GetY(),extrusion.GetZ(),
Ax.GetX(),Ax.GetY(),Ax.GetZ(),Ay.GetX(),Ay.GetY(),Ay.GetZ());
for (i = 0, d = 0.0; i < n-1; i++, d += inc)
{
X = (radius * cos(d)) + center.GetX();
Y = (radius * sin(d)) + center.GetY();
Z = center.GetZ();
array[offset++]=X*Ax.GetX()+Y*Ay.GetX()+Z*extrusion.GetX();
array[offset++]=X*Ax.GetY()+Y*Ay.GetY()+Z*extrusion.GetY();
array[offset++]=X*Ax.GetZ()+Y*Ay.GetZ()+Z*extrusion.GetZ();
}
X = radius + center.GetX();
Y = center.GetY();
Z = center.GetZ();
array[offset++]=X*Ax.GetX()+Y*Ay.GetX()+Z*extrusion.GetX();
array[offset++]=X*Ax.GetY()+Y*Ay.GetY()+Z*extrusion.GetY();
array[offset++]=X*Ax.GetZ()+Y*Ay.GetZ()+Z*extrusion.GetZ();
Dump();
return offset;
}
void DXFCircle::Dump()
{
float x, y, z;
center.Get(&x, &y, &z);
// printf(" Circle\n");
// printf(" Center = (%f, %f, %f)\n", x, y, z);
// printf(" Radius = %f\n", radius);
}
| 31.660232
| 126
| 0.547195
|
avs
|
696faac99d2c95ddade3fad87333224c891deae0
| 2,345
|
cpp
|
C++
|
C++/08_Heap/MEDIUM_MEETING_ROOMS.cpp
|
animeshramesh/interview-prep
|
882e8bc8b4653a713754ab31a3b08e05505be2bc
|
[
"Apache-2.0"
] | null | null | null |
C++/08_Heap/MEDIUM_MEETING_ROOMS.cpp
|
animeshramesh/interview-prep
|
882e8bc8b4653a713754ab31a3b08e05505be2bc
|
[
"Apache-2.0"
] | null | null | null |
C++/08_Heap/MEDIUM_MEETING_ROOMS.cpp
|
animeshramesh/interview-prep
|
882e8bc8b4653a713754ab31a3b08e05505be2bc
|
[
"Apache-2.0"
] | null | null | null |
// Time complexity - O(n)
// Space complexity - O(n), where n = number of intervals
int minMeetingRooms(vector<Interval>& intervals)
{ int len = intervals.size();
int count = 0, maxCount = 0;
vector<pair<int, int>> table; // total len of table should be 2xlen since we have both start and end
for(int i=0; i<len; i++)
{
// pick up the start, mark with 1
table.push_back(pair<int, int>(intervals[i].start, 1));
// pick up the end, mark with -1
table.push_back(pair<int, int>(intervals[i].end, -1));
}
// sort the vector with first - exactly what we need
sort(table.begin(), table.end());
for(int i=0; i<table.size(); i++)
{
if(table[i].second == 1) count++;
else count--;
maxCount = max(count, maxCount);
}
return maxCount;
}
// Without using pairs
int minMeetingRooms(vector<Interval>& intervals) {
vector<int> starts, ends;
for (const auto& i : intervals) {
starts.push_back(i.start);
ends.push_back(i.end);
}
sort(starts.begin(), starts.end());
sort(ends.begin(), ends.end());
int min_rooms = 0, cnt_rooms = 0;
int s = 0, e = 0;
while (s < starts.size())
{ if (starts[s] < ends[e])
{
++cnt_rooms; // Acquire a room.
// Update the min number of rooms.
min_rooms = max(min_rooms, cnt_rooms);
++s;
}
else
{
--cnt_rooms; // Release a room.
++e;
}
}
return min_rooms;
}
// There's another solution using min-heap or priority queue
int minMeetingRooms(vector<Interval>& intervals) {
sort(intervals.begin(), intervals.end(), [](Interval i1, Interval i2)
{return i1.start < i2.start || (i1.start == i2.start && i1.end < i2.end);})
;
// Min heap
// Why is there a greater than sign?
auto comp = [](Interval i1, Interval i2){return i1.end > i2.end;};
priority_queue<Interval, vector<Interval>, decltype(comp)>pq(comp);
int ans = 0;
// Size of the heap correpsonds to the number of rooms currently in use
for(auto interval : intervals)
{ while(!pq.empty() && pq.top().end <= interval.start) pq.pop();
pq.push(interval);
ans = max(ans, pq.size());
}
return ans;
}
| 30.064103
| 104
| 0.565885
|
animeshramesh
|
69702480d8b79ff4e694a2454ca6fbdb760ac59d
| 4,163
|
hpp
|
C++
|
include/r3/tiled/r3-tiled-defn.hpp
|
ryantherileyman/riley-tiled-json-loader
|
b03edf3e375480d937f2692ae54f0046149a8f66
|
[
"MIT"
] | null | null | null |
include/r3/tiled/r3-tiled-defn.hpp
|
ryantherileyman/riley-tiled-json-loader
|
b03edf3e375480d937f2692ae54f0046149a8f66
|
[
"MIT"
] | null | null | null |
include/r3/tiled/r3-tiled-defn.hpp
|
ryantherileyman/riley-tiled-json-loader
|
b03edf3e375480d937f2692ae54f0046149a8f66
|
[
"MIT"
] | null | null | null |
#include <optional>
#include <string>
#include <vector>
#pragma once
namespace r3 {
namespace tiled {
typedef enum class Tiled_CustomPropertyType {
UNKNOWN,
BOOLEAN,
INTEGER,
FLOAT,
STRING,
COLOR,
OBJECT,
FILE,
} CustomPropertyType;
typedef struct Tiled_CustomPropertyDefn {
std::string name;
CustomPropertyType type = CustomPropertyType::UNKNOWN;
bool boolValue = false;
int intValue = 0;
double decimalValue = 0.0;
std::string stringValue;
} CustomPropertyDefn;
namespace CustomPropertyDefnUtils {
const CustomPropertyDefn& find(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName);
bool contains(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName);
bool containsOfType(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName, CustomPropertyType type);
bool getBoolValue(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName);
int getIntValue(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName);
double getDecimalValue(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName);
const std::string& getStringValue(const std::vector<CustomPropertyDefn>& propertyDefnList, const std::string& propertyName);
}
typedef struct Tiled_TilesetImageDefn {
std::string imagePath;
int imageWidth = 0;
int imageHeight = 0;
} TilesetImageDefn;
typedef struct Tiled_TilesetTileDefn {
int id = 0;
TilesetImageDefn imageDefn;
std::vector<CustomPropertyDefn> propertyDefnList;
} TilesetTileDefn;
typedef enum class Tiled_TilesetType {
UNKNOWN,
IMAGE,
TILE_LIST,
} TilesetType;
typedef struct Tiled_TilesetDefn {
double version = 0.0;
TilesetType type = TilesetType::UNKNOWN;
std::string name;
int columns = 0;
int tileCount = 0;
int tileWidth = 0;
int tileHeight = 0;
int margin = 0;
int spacing = 0;
TilesetImageDefn imageDefn;
std::vector<TilesetTileDefn> tileDefnList;
std::vector<CustomPropertyDefn> propertyDefnList;
} TilesetDefn;
typedef enum class Tiled_MapOrientationType {
UNKNOWN,
ORTHOGONAL,
ISOMETRIC,
STAGGERED,
HEXAGONAL,
} MapOrientationType;
typedef enum class Tiled_MapLayerType {
UNKNOWN,
TILE,
OBJECT,
GROUP,
} MapLayerType;
typedef enum class Tiled_MapLayerObjectType {
UNKNOWN,
POINT,
RECTANGLE,
ELLIPSE,
POLYLINE,
POLYGON,
TILE,
TEXT,
} MapLayerObjectType;
namespace MapLayerObjectTypeUtils {
bool expectsDimensions(MapLayerObjectType objectType);
}
typedef struct Tiled_MapLayerObjectPointDefn {
double x = 0.0;
double y = 0.0;
} MapLayerObjectPointDefn;
typedef struct Tiled_MapLayerObjectDefn {
int id = 0;
MapLayerObjectPointDefn position;
double rotationDegrees = 0.0;
double width = 0;
double height = 0;
MapLayerObjectType objectType = MapLayerObjectType::UNKNOWN;
int tileGid = 0;
std::vector<MapLayerObjectPointDefn> pointDefnList;
std::string name;
std::string type;
std::vector<CustomPropertyDefn> propertyDefnList;
} MapLayerObjectDefn;
typedef struct Tiled_MapLayerDefn {
int id = 0;
MapLayerType type = MapLayerType::UNKNOWN;
std::string name;
int width = 0;
int height = 0;
std::vector<int> data;
std::vector<MapLayerObjectDefn> objectDefnList;
std::vector<struct Tiled_MapLayerDefn> layerDefnList;
std::vector<CustomPropertyDefn> propertyDefnList;
} MapLayerDefn;
typedef struct Tiled_MapTilesetDefn {
int firstGid = 0;
std::string sourcePath;
} MapTilesetDefn;
typedef struct Tiled_MapDefn {
double version = 0.0;
MapOrientationType orientation = MapOrientationType::UNKNOWN;
bool infinite = false;
int width = 0;
int height = 0;
int tileWidth = 0;
int tileHeight = 0;
std::string backgroundColor;
std::vector<MapTilesetDefn> tilesetDefnList;
std::vector<MapLayerDefn> layerDefnList;
std::vector<CustomPropertyDefn> propertyDefnList;
} MapDefn;
}
}
| 25.539877
| 138
| 0.730963
|
ryantherileyman
|
69799e0bd6ef9b0cf91ee2a66de9372578a70e1c
| 541
|
hpp
|
C++
|
include/member_thunk/details/heap/memory.hpp
|
sylveon/member_thunk
|
1ac81a983e951678638be7785de2cce2d9f73151
|
[
"MIT"
] | 9
|
2019-12-02T11:59:24.000Z
|
2022-02-28T06:34:59.000Z
|
include/member_thunk/details/heap/memory.hpp
|
sylveon/member_thunk
|
1ac81a983e951678638be7785de2cce2d9f73151
|
[
"MIT"
] | 29
|
2019-11-26T17:12:33.000Z
|
2020-10-06T04:58:53.000Z
|
include/member_thunk/details/heap/memory.hpp
|
sylveon/member_thunk
|
1ac81a983e951678638be7785de2cce2d9f73151
|
[
"MIT"
] | null | null | null |
#pragma once
#include <cstddef>
#include <cstdint>
namespace member_thunk::details
{
struct memory_layout
{
std::uint32_t page_size, allocation_granularity;
static memory_layout get_for_current_system();
};
void flush_instruction_cache(void* ptr, std::size_t size);
void* virtual_alloc(void* address, std::size_t size, std::uint32_t type, std::uint32_t protection);
std::uint32_t virtual_protect(void* ptr, std::size_t size, std::uint32_t protection);
void virtual_free(void* ptr, std::size_t size, std::uint32_t free_type);
}
| 28.473684
| 100
| 0.767098
|
sylveon
|
697c3d3e82fe5126df47fa1f69582553efb1e9c3
| 3,775
|
cpp
|
C++
|
src/services/pcn-nat/src/serializer/RulePortForwardingAppendInputJsonObject.cpp
|
francescomessina/polycube
|
38f2fb4ffa13cf51313b3cab9994be738ba367be
|
[
"ECL-2.0",
"Apache-2.0"
] | 337
|
2018-12-12T11:50:15.000Z
|
2022-03-15T00:24:35.000Z
|
src/services/pcn-nat/src/serializer/RulePortForwardingAppendInputJsonObject.cpp
|
l1b0k/polycube
|
7af919245c131fa9fe24c5d39d10039cbb81e825
|
[
"ECL-2.0",
"Apache-2.0"
] | 253
|
2018-12-17T21:36:15.000Z
|
2022-01-17T09:30:42.000Z
|
src/services/pcn-nat/src/serializer/RulePortForwardingAppendInputJsonObject.cpp
|
l1b0k/polycube
|
7af919245c131fa9fe24c5d39d10039cbb81e825
|
[
"ECL-2.0",
"Apache-2.0"
] | 90
|
2018-12-19T15:49:38.000Z
|
2022-03-27T03:56:07.000Z
|
/**
* nat API
* nat API generated from nat.yang
*
* OpenAPI spec version: 1.0.0
*
* NOTE: This class is auto generated by the swagger code generator program.
* https://github.com/polycube-network/swagger-codegen.git
* branch polycube
*/
/* Do not edit this file manually */
#include "RulePortForwardingAppendInputJsonObject.h"
#include <regex>
namespace io {
namespace swagger {
namespace server {
namespace model {
RulePortForwardingAppendInputJsonObject::RulePortForwardingAppendInputJsonObject() {
m_externalIpIsSet = false;
m_externalPortIsSet = false;
m_protoIsSet = false;
m_internalIpIsSet = false;
m_internalPortIsSet = false;
}
RulePortForwardingAppendInputJsonObject::RulePortForwardingAppendInputJsonObject(const nlohmann::json &val) :
JsonObjectBase(val) {
m_externalIpIsSet = false;
m_externalPortIsSet = false;
m_protoIsSet = false;
m_internalIpIsSet = false;
m_internalPortIsSet = false;
if (val.count("external-ip")) {
setExternalIp(val.at("external-ip").get<std::string>());
}
if (val.count("external-port")) {
setExternalPort(val.at("external-port").get<uint16_t>());
}
if (val.count("proto")) {
setProto(val.at("proto").get<std::string>());
}
if (val.count("internal-ip")) {
setInternalIp(val.at("internal-ip").get<std::string>());
}
if (val.count("internal-port")) {
setInternalPort(val.at("internal-port").get<uint16_t>());
}
}
nlohmann::json RulePortForwardingAppendInputJsonObject::toJson() const {
nlohmann::json val = nlohmann::json::object();
if (!getBase().is_null()) {
val.update(getBase());
}
if (m_externalIpIsSet) {
val["external-ip"] = m_externalIp;
}
if (m_externalPortIsSet) {
val["external-port"] = m_externalPort;
}
if (m_protoIsSet) {
val["proto"] = m_proto;
}
if (m_internalIpIsSet) {
val["internal-ip"] = m_internalIp;
}
if (m_internalPortIsSet) {
val["internal-port"] = m_internalPort;
}
return val;
}
std::string RulePortForwardingAppendInputJsonObject::getExternalIp() const {
return m_externalIp;
}
void RulePortForwardingAppendInputJsonObject::setExternalIp(std::string value) {
m_externalIp = value;
m_externalIpIsSet = true;
}
bool RulePortForwardingAppendInputJsonObject::externalIpIsSet() const {
return m_externalIpIsSet;
}
uint16_t RulePortForwardingAppendInputJsonObject::getExternalPort() const {
return m_externalPort;
}
void RulePortForwardingAppendInputJsonObject::setExternalPort(uint16_t value) {
m_externalPort = value;
m_externalPortIsSet = true;
}
bool RulePortForwardingAppendInputJsonObject::externalPortIsSet() const {
return m_externalPortIsSet;
}
std::string RulePortForwardingAppendInputJsonObject::getProto() const {
return m_proto;
}
void RulePortForwardingAppendInputJsonObject::setProto(std::string value) {
m_proto = value;
m_protoIsSet = true;
}
bool RulePortForwardingAppendInputJsonObject::protoIsSet() const {
return m_protoIsSet;
}
void RulePortForwardingAppendInputJsonObject::unsetProto() {
m_protoIsSet = false;
}
std::string RulePortForwardingAppendInputJsonObject::getInternalIp() const {
return m_internalIp;
}
void RulePortForwardingAppendInputJsonObject::setInternalIp(std::string value) {
m_internalIp = value;
m_internalIpIsSet = true;
}
bool RulePortForwardingAppendInputJsonObject::internalIpIsSet() const {
return m_internalIpIsSet;
}
uint16_t RulePortForwardingAppendInputJsonObject::getInternalPort() const {
return m_internalPort;
}
void RulePortForwardingAppendInputJsonObject::setInternalPort(uint16_t value) {
m_internalPort = value;
m_internalPortIsSet = true;
}
bool RulePortForwardingAppendInputJsonObject::internalPortIsSet() const {
return m_internalPortIsSet;
}
}
}
}
}
| 21.571429
| 109
| 0.747285
|
francescomessina
|
698142765169324076c34cf8ef418a1d8c2fb258
| 2,254
|
cpp
|
C++
|
Source/JsonHelper.cpp
|
NEWorldProject/Common
|
167d69e80aee5e86a8892bcfaec6bcd988f97493
|
[
"BSL-1.0",
"Apache-2.0",
"MIT"
] | null | null | null |
Source/JsonHelper.cpp
|
NEWorldProject/Common
|
167d69e80aee5e86a8892bcfaec6bcd988f97493
|
[
"BSL-1.0",
"Apache-2.0",
"MIT"
] | null | null | null |
Source/JsonHelper.cpp
|
NEWorldProject/Common
|
167d69e80aee5e86a8892bcfaec6bcd988f97493
|
[
"BSL-1.0",
"Apache-2.0",
"MIT"
] | null | null | null |
//
// Core: JsonHelper.cpp
// NEWorld: A Free Game with Similar Rules to Minecraft.
// Copyright (C) 2015-2018 NEWorld Team
//
// NEWorld is free software: you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// NEWorld is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
// Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with NEWorld. If not, see <http://www.gnu.org/licenses/>.
//
#include "Core/JsonHelper.h"
#include "Core/Logger.h"
#include <fstream>
namespace {
class JsonSaveHelper {
public:
JsonSaveHelper(Json& json, std::string filename) :
mJson(json), mFilename(std::move(filename)) {}
JsonSaveHelper(const JsonSaveHelper&) = delete;
JsonSaveHelper& operator=(const JsonSaveHelper&) = delete;
~JsonSaveHelper() { writeJsonToFile(mFilename, mJson); }
private:
Json& mJson;
std::string mFilename;
};
}
NWCOREAPI Json readJsonFromFile(std::string filename) {
std::ifstream file(filename);
if (file) {
std::string content = std::string(std::istreambuf_iterator<char>(file),
std::istreambuf_iterator<char>());
if (!content.empty()) {
try { return Json::parse(content); }
catch (std::invalid_argument& exception) {
warningstream << "Failed to load json " << filename << ": " << exception.what();
}
}
}
return Json();
}
NWCOREAPI void writeJsonToFile(std::string filename, Json& json) {
const std::string& dump = json.dump();
if (!json.is_null())
std::ofstream(filename).write(dump.c_str(), dump.length());
}
NWCOREAPI Json& getSettings() {
static Json settings = readJsonFromFile(SettingsFilename + ".json");
static JsonSaveHelper helper(settings, SettingsFilename + ".json");
return settings;
}
| 34.151515
| 96
| 0.653505
|
NEWorldProject
|
69814c6c4a87af20a91c217a5d17374af977e042
| 662
|
cpp
|
C++
|
bit_manipulation/binary_or_operator.cpp
|
mohitbaran/CPP-Programming
|
ee70007d8eaffbb82b297984a07dd6f65999a435
|
[
"MIT"
] | 30
|
2020-09-30T19:16:04.000Z
|
2022-02-20T14:28:13.000Z
|
bit_manipulation/binary_or_operator.cpp
|
mohitbaran/CPP-Programming
|
ee70007d8eaffbb82b297984a07dd6f65999a435
|
[
"MIT"
] | 168
|
2020-09-30T19:52:42.000Z
|
2021-10-22T03:55:57.000Z
|
bit_manipulation/binary_or_operator.cpp
|
mohitbaran/CPP-Programming
|
ee70007d8eaffbb82b297984a07dd6f65999a435
|
[
"MIT"
] | 123
|
2020-09-30T19:16:12.000Z
|
2021-11-12T18:49:18.000Z
|
#include <stdio.h>
/*
g++ 64 bit int size is 4 bytes
or operator table
1|1 = 1
1|0 = 1
0|1 = 1
0|0 = 0
*/
int main()
{
int a = 15; /* 60 = 0000 0000 0000 0000 0000 0000 0000 1111 */
int b = 13; /* 13 = 0000 0000 0000 0000 0000 0000 0000 1101 */
int c = -1; /* -1 = 1111 1111 1111 1111 1111 1111 1111 1111*/
int d = -2; /* -2 = 1111 1111 1111 1111 1111 1111 1111 1110*/
/* Negative numbers are represented in 2's compliment form.*/
printf("Value of a | b is %d\n", a | b); /* 15 = 0000 0000 0000 0000 0000 0000 0000 1111 */
printf("Value of b | c is %d\n", c | d); /* -1 = 1111 1111 1111 1111 1111 1111 1111 1111*/
return 0;
}
| 26.48
| 95
| 0.584592
|
mohitbaran
|
69826780a977a5bd09b4de0f7ac9e8d06f701019
| 18,465
|
cpp
|
C++
|
source/ocl.cpp
|
EwanC/WeeChess
|
8b9b69d5d9d2c2a873670d450230ad0e5c526494
|
[
"MIT"
] | 1
|
2015-05-24T20:26:41.000Z
|
2015-05-24T20:26:41.000Z
|
source/ocl.cpp
|
EwanC/WeeChess
|
8b9b69d5d9d2c2a873670d450230ad0e5c526494
|
[
"MIT"
] | null | null | null |
source/ocl.cpp
|
EwanC/WeeChess
|
8b9b69d5d9d2c2a873670d450230ad0e5c526494
|
[
"MIT"
] | null | null | null |
#include "ocl.hpp"
#include <cstring>
#include <iostream>
#include "types.hpp"
OCL* OCL::m_instance = nullptr; // Singleton instance
uint OCL::possible_pawn_moves = 12;
uint OCL::possible_piece_moves = 30;
#define QUOTE(name) #name
#define STR(macro) QUOTE(macro)
#define KERNEL_DIR STR(__DIR__)
#define EVALKERNEL "evalKernel"
#define PIECEMOVEKERNEL "moveKernel"
#define WPAWNMOVEKERNEL "WhitePawnKernel"
#define BPAWNMOVEKERNEL "BlackPawnKernel"
#define PIECECAPTUREKERNEL "moveCapture"
#define WPAWNCAPTUREKERNEL "WhitePawnCapture"
#define BPAWNCAPTUREKERNEL "BlackPawnCapture"
#define EVAL_PROGRAM_FILE "/EvalKernel.cl"
#define MOVE_PROGRAM_FILE "/moveKernel.cl"
// Most Valuable attacker, least valuable victim
static int32_t MvvLvaScores[13][13] = {
{141743112, 32767, -37664, 32767, -141682440, 32767, 54012236, 0, -37680, 32767, -136429924, 32767, 0},
{0, 105, 104, 103, 102, 101, 100, 105, 104, 103, 102, 101, 100},
{-37824, 205, 204, 203, 202, 201, 200, 205, 204, 203, 202, 201, 200},
{32767, 305, 304, 303, 302, 301, 300, 305, 304, 303, 302, 301, 300},
{4301065, 405, 404, 403, 402, 401, 400, 405, 404, 403, 402, 401, 400},
{32767, 505, 504, 503, 502, 501, 500, 505, 504, 503, 502, 501, 500},
{0, 605, 604, 603, 602, 601, 600, 605, 604, 603, 602, 601, 600},
{0, 105, 104, 103, 102, 101, 100, 105, 104, 103, 102, 101, 100},
{-1, 205, 204, 203, 202, 201, 200, 205, 204, 203, 202, 201, 200},
{0, 305, 304, 303, 302, 301, 300, 305, 304, 303, 302, 301, 300},
{16, 405, 404, 403, 402, 401, 400, 405, 404, 403, 402, 401, 400},
{0, 505, 504, 503, 502, 501, 500, 505, 504, 503, 502, 501, 500},
{1, 605, 604, 603, 602, 601, 600, 605, 604, 603, 602, 601, 600}};
std::string OCL::getSourceDir() {
#ifdef KERNEL_DIR
std::string file(KERNEL_DIR);
#else
std::string file(__FILE__); // assume .cl files in same dir
size_t last_slash_idx = file.rfind('\\');
if (std::string::npos != last_slash_idx) {
return file.substr(0, last_slash_idx);
}
last_slash_idx = file.rfind('/');
if (std::string::npos != last_slash_idx) {
return file.substr(0, last_slash_idx);
}
#endif
return file;
}
// Singleton class
OCL* OCL::getInstance() {
if (!m_instance) {
m_instance = new OCL;
}
return m_instance;
}
OCL::OCL() {
int err;
/* Identify a platform */
err = clGetPlatformIDs(1, &m_platform, NULL);
if (err < 0) {
std::cout << "Couldn't locate an OCL platform " << err << "\n";
exit(1);
}
/* Access a device */
err = clGetDeviceIDs(m_platform, CL_DEVICE_TYPE_GPU, 1, &m_device, NULL);
if (err == CL_DEVICE_NOT_FOUND) {
err = clGetDeviceIDs(m_platform, CL_DEVICE_TYPE_CPU, 1, &m_device, NULL);
}
if (err < 0) {
std::cout << "Couldn't locate an OCL device\n";
exit(1);
}
m_context = clCreateContext(NULL, 1, &m_device, NULL, NULL, &err);
if (err < 0) {
std::cout << "Couldn't create an OCL context\n";
exit(1);
}
char buffer[1024];
err = clGetDeviceInfo(m_device, CL_DEVICE_NAME, sizeof(buffer), buffer, NULL);
std::cout << "OpenCL Device: " << buffer << std::endl;
m_queue = clCreateCommandQueue(m_context, m_device, 0, &err);
if (err < 0) {
std::cout << "Couldn't create an OCL command queue\n";
exit(1);
}
BuildProgram();
m_evalKernel = clCreateKernel(m_evalProgram, EVALKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << EVALKERNEL << " " << err << std::endl;
exit(1);
}
m_pieceMoveKernel = clCreateKernel(m_moveProgram, PIECEMOVEKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << PIECEMOVEKERNEL << " " << err << std::endl;
exit(1);
}
m_wPawnMoveKernel = clCreateKernel(m_moveProgram, WPAWNMOVEKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << WPAWNMOVEKERNEL << " " << err << std::endl;
exit(1);
}
m_bPawnMoveKernel = clCreateKernel(m_moveProgram, BPAWNMOVEKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << BPAWNMOVEKERNEL << " " << err << std::endl;
exit(1);
}
m_pieceCaptureKernel = clCreateKernel(m_moveProgram, PIECECAPTUREKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << PIECECAPTUREKERNEL << " " << err << std::endl;
exit(1);
}
m_wPawnCaptureKernel = clCreateKernel(m_moveProgram, WPAWNCAPTUREKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << WPAWNCAPTUREKERNEL << " " << err << std::endl;
exit(1);
}
m_bPawnCaptureKernel = clCreateKernel(m_moveProgram, BPAWNCAPTUREKERNEL, &err);
if (err < 0) {
std::cout << "Couldn't create OCL kernel " << BPAWNCAPTUREKERNEL << " " << err << std::endl;
exit(1);
}
}
void OCL::BuildProgram() {
int err;
std::string evalFile = OCL::getSourceDir().append(EVAL_PROGRAM_FILE);
FILE* fp = fopen(evalFile.c_str(), "r");
if (!fp) {
std::cout << "Failed to read kernel file " << evalFile << std::endl;
exit(1);
}
fseek(fp, 0, SEEK_END);
size_t programSize = ftell(fp);
rewind(fp);
char* program_buffer = new char[programSize + 1];
program_buffer[programSize] = '\0';
size_t read_size = fread(program_buffer, sizeof(char), programSize, fp);
if (read_size != programSize) std::cout << "Reading Error\n";
fclose(fp);
/* Create program from file */
m_evalProgram = clCreateProgramWithSource(m_context, 1, (const char**)&program_buffer, &programSize, &err);
if (err < 0) {
std::cout << "Couldn't create the program\n";
exit(1);
}
/* Build program */
err = clBuildProgram(m_evalProgram, 0, NULL, NULL, NULL, NULL);
if (err < 0) {
std::cout << "Couldn't build program" << EVAL_PROGRAM_FILE << "\n";
char buffer[2048];
size_t length;
clGetProgramBuildInfo(m_evalProgram, m_device, CL_PROGRAM_BUILD_LOG, sizeof(buffer), buffer, &length);
std::cout << "--- Build log ---\n " << buffer << std::endl;
exit(1);
}
std::string moveFile = OCL::getSourceDir().append(MOVE_PROGRAM_FILE);
fp = fopen(moveFile.c_str(), "r");
if (!fp) {
std::cout << "Failed to read kernel file " << moveFile << std::endl;
exit(1);
}
fseek(fp, 0, SEEK_END);
programSize = ftell(fp);
rewind(fp);
program_buffer = new char[programSize + 1];
program_buffer[programSize] = '\0';
read_size = fread(program_buffer, sizeof(char), programSize, fp);
if (read_size != programSize) std::cout << "Reading Error\n";
fclose(fp);
/* Create program from file */
m_moveProgram = clCreateProgramWithSource(m_context, 1, (const char**)&program_buffer, &programSize, &err);
if (err < 0) {
std::cout << "Couldn't create the program\n";
exit(1);
}
/* Build program */
char macro_str[128];
sprintf(macro_str, "-DMAX_PAWN_MOVES=%u -DMAX_PIECE_MOVES=%u", OCL::possible_pawn_moves, OCL::possible_piece_moves);
err = clBuildProgram(m_moveProgram, 0, NULL, macro_str, NULL, NULL);
if (err < 0) {
std::cout << "Couldn't build program" << MOVE_PROGRAM_FILE << "\n";
char buffer[2048];
size_t length;
clGetProgramBuildInfo(m_moveProgram, m_device, CL_PROGRAM_BUILD_LOG, sizeof(buffer), buffer, &length);
std::cout << "--- Build log ---\n " << buffer << std::endl;
exit(1);
}
}
std::vector<Move> OCL::RunPawnMoveKernel(const Board& b, const bool capture) {
std::vector<Move> pawn_move_vec;
bitboard Bitboard = b.m_side == Colour::WHITE ? b.m_pList[Piece::wP] : b.m_pList[Piece::bP];
int pawns = Bitboard::countBits(Bitboard);
if (pawns == 0) {
return pawn_move_vec;
}
unsigned int* pawn_squares = new unsigned int[pawns];
for (int pceNum = 0; pceNum < pawns; ++pceNum) {
int sq64 = (Bitboard::popBit(&Bitboard));
pawn_squares[pceNum] = SQ120(sq64);
}
int err = CL_SUCCESS;
cl_mem square_buffer = clCreateBuffer(m_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR,
pawns * sizeof(unsigned int), (void*)pawn_squares, &err);
if (err < 0) {
std::cout << "Couldn't create cl pawn square buffer " << err << "\n";
exit(1);
}
cl_mem pieces_buffer = clCreateBuffer(m_context, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR,
TOTAL_SQUARES * sizeof(int), (void*)b.m_board, &err);
if (err < 0) {
std::cout << "Couldn't create cl pawn peices buffer\n";
exit(1);
}
cl_mem Enpass_buffer =
clCreateBuffer(m_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, sizeof(unsigned int), (void*)&b.m_enPas, &err);
if (err < 0) {
std::cout << "Couldn't create cl pawn enpass buffer\n";
exit(1);
}
const uint move_buffer_size = pawns * OCL::possible_pawn_moves;
unsigned long moves[move_buffer_size];
for (int i = 0; i < move_buffer_size; ++i) {
moves[i] = 0;
}
cl_mem moves_buffer = clCreateBuffer(m_context, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR,
move_buffer_size * sizeof(unsigned long), moves, &err);
if (err < 0) {
std::cout << "Couldn't create cl wp moves buffer\n";
exit(1);
}
const size_t global_size = pawns;
const size_t local_size = pawns;
cl_kernel kernel;
if (capture) {
kernel = b.m_side == Colour::WHITE ? m_wPawnCaptureKernel : m_bPawnCaptureKernel;
}
else {
kernel = b.m_side == Colour::WHITE ? m_wPawnMoveKernel : m_bPawnMoveKernel;
}
/* Set kernel args */
err = clSetKernelArg(kernel, 0, sizeof(cl_mem), &square_buffer);
err |= clSetKernelArg(kernel, 1, sizeof(cl_mem), &pieces_buffer);
err |= clSetKernelArg(kernel, 2, sizeof(cl_mem), &Enpass_buffer);
err |= clSetKernelArg(kernel, 3, sizeof(cl_mem), &moves_buffer);
if (err < 0) {
std::cout << "Couldn't set pawn move kernel arg\n";
exit(1);
}
/* Enqueue Kernel*/
err = clEnqueueNDRangeKernel(m_queue, kernel, 1, NULL, &global_size, &local_size, 0, NULL, NULL);
if (err < 0) {
std::cout << "Couldn't enqueue the kernel " << err << "\n";
exit(1);
}
/* Enqueue ReadBuffer */
err = clEnqueueReadBuffer(m_queue, moves_buffer, CL_TRUE, 0, move_buffer_size * sizeof(unsigned long), moves, 0, NULL,
NULL);
if (err < 0) {
std::cout << "Couldn't read cl buffer\n";
exit(1);
}
err = clFinish(m_queue);
if (err < 0) {
std::cout << "Couldn't wait for CL tae finish\n";
exit(1);
}
for (int i = 0; i < move_buffer_size; ++i) {
if (moves[i] == 0) {
continue;
}
Move m;
m.m_move = moves[i];
if (m.m_move & MFLAGEP) m.m_score = 105 + 1000000;
if (CAPTURED(m.m_move))
m.m_score = MvvLvaScores[CAPTURED(m.m_move)][b.m_board[FROMSQ(m.m_move)]] + 1000000;
else if (b.m_searchKillers[0][b.m_ply] == m.m_move)
m.m_score = 900000;
else if (b.m_searchKillers[1][b.m_ply] == m.m_move)
m.m_score = 800000;
else
m.m_score = b.m_searchHistory[b.m_board[FROMSQ(m.m_move)]][TOSQ(m.m_move)];
pawn_move_vec.push_back(m);
}
clReleaseMemObject(square_buffer);
clReleaseMemObject(pieces_buffer);
clReleaseMemObject(Enpass_buffer);
clReleaseMemObject(moves_buffer);
delete[] pawn_squares;
return pawn_move_vec;
}
void OCL::SetPieceHostBuffer(unsigned int* pieces, bitboard bb, unsigned int& itr, const unsigned short piece_count) {
int count = Bitboard::countBits(bb);
for (int pceNum = 0; pceNum < piece_count; ++pceNum) {
if (pceNum < count) {
int sq120 = SQ120(Bitboard::popBit(&bb));
pieces[itr++] = sq120;
} else {
itr++;
}
}
}
std::vector<Move> OCL::RunPieceMoveKernel(const Board& b, const bool capture) {
static const Piece SlidePce[2][3] = {{wB, wR, wQ}, {bB, bR, bQ}};
static const Piece NonSlidePce[2][2] = {{wN, wK}, {bN, bK}};
std::vector<Move> piece_move_vec;
ushort max_pieces = 0;
bitboard Nbb = b.m_pList[static_cast<int>(NonSlidePce[b.m_side][0])];
ushort bbCount = Bitboard::countBits(Nbb);
max_pieces = bbCount > max_pieces ? bbCount : max_pieces;
bitboard Bbb = b.m_pList[static_cast<int>(SlidePce[b.m_side][0])];
bbCount = Bitboard::countBits(Bbb);
max_pieces = bbCount > max_pieces ? bbCount : max_pieces;
bitboard Rbb = b.m_pList[static_cast<int>(SlidePce[b.m_side][1])];
bbCount = Bitboard::countBits(Rbb);
max_pieces = bbCount > max_pieces ? bbCount : max_pieces;
bitboard Qbb = b.m_pList[static_cast<int>(SlidePce[b.m_side][2])];
bbCount = Bitboard::countBits(Qbb);
max_pieces = bbCount > max_pieces ? bbCount : max_pieces;
if (max_pieces == 0) {
max_pieces = 1;
}
const size_t global_size = 5 * max_pieces;
const size_t local_size = max_pieces;
// Piece Buffer
// WB, WB, WR, WR, WQ, WN, WN, WK
unsigned int* pieces = new unsigned int[global_size];
unsigned int itr = 0;
for (int i = 0; i < global_size; ++i) {
pieces[i] = Square::NO_SQ;
}
SetPieceHostBuffer(pieces, Nbb, itr, local_size);
SetPieceHostBuffer(pieces, Bbb, itr, local_size);
SetPieceHostBuffer(pieces, Rbb, itr, local_size);
SetPieceHostBuffer(pieces, Qbb, itr, local_size);
bitboard Kbb = b.m_pList[static_cast<int>(NonSlidePce[b.m_side][1])];
SetPieceHostBuffer(pieces, Kbb, itr, local_size);
int err;
cl_mem square_buffer = clCreateBuffer(m_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR,
global_size * sizeof(unsigned int), (void*)pieces, &err);
if (err < 0) {
std::cout << "Couldn't create cl side square buffer\n";
exit(1);
}
cl_mem side_buffer =
clCreateBuffer(m_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, sizeof(int), (void*)&b.m_side, &err);
if (err < 0) {
std::cout << "Couldn't create cl piece side buffer\n";
exit(1);
}
cl_mem pieces_buffer = clCreateBuffer(m_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, TOTAL_SQUARES * sizeof(int),
(void*)b.m_board, &err);
if (err < 0) {
std::cout << "Couldn't create cl pawn peices buffer\n";
exit(1);
}
const uint move_buffer_size = global_size * OCL::possible_piece_moves;
unsigned long moves[move_buffer_size];
for (int i = 0; i < move_buffer_size; ++i) moves[i] = 0;
cl_mem moves_buffer = clCreateBuffer(m_context, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR,
move_buffer_size * sizeof(unsigned long), moves, &err);
if (err < 0) {
std::cout << "Couldn't create cl side moves buffer\n";
exit(1);
}
cl_kernel kernel = capture ? m_pieceCaptureKernel : m_pieceMoveKernel;
/* Set kernel args */
err = clSetKernelArg(kernel, 0, sizeof(cl_mem), &square_buffer);
if (err < 0) {
std::cout << "A Couldn't set Piece move kernel arg\n";
exit(1);
}
err |= clSetKernelArg(kernel, 1, sizeof(cl_mem), &side_buffer);
if (err < 0) {
std::cout << "B Couldn't set Piece move kernel arg\n";
exit(1);
}
err |= clSetKernelArg(kernel, 2, sizeof(cl_mem), &pieces_buffer);
if (err < 0) {
std::cout << "C Couldn't set Piece move kernel arg: " << err << "\n";
exit(1);
}
err |= clSetKernelArg(kernel, 3, sizeof(cl_mem), &moves_buffer);
if (err < 0) {
std::cout << "D Couldn't set Piece move kernel arg\n";
exit(1);
}
/* Enqueue Kernel*/
err = clEnqueueNDRangeKernel(m_queue, kernel, 1, NULL, &global_size, &local_size, 0, NULL, NULL);
if (err < 0) {
std::cout << "Couldn't enqueue the kernel " << err << "\n";
exit(1);
}
/* Enqueue ReadBuffer */
err = clEnqueueReadBuffer(m_queue, moves_buffer, CL_TRUE, 0, move_buffer_size * sizeof(unsigned long), moves, 0, NULL,
NULL);
if (err < 0) {
std::cout << "Couldn't read cl buffer\n";
exit(1);
}
err = clFinish(m_queue);
if (err < 0) {
std::cout << "Couldn't wait for CL tae finish\n";
exit(1);
}
for (int i = 0; i < move_buffer_size; ++i) {
if (moves[i] == 0) {
continue;
}
Move m;
m.m_move = moves[i];
if (CAPTURED(m.m_move))
m.m_score = MvvLvaScores[CAPTURED(m.m_move)][b.m_board[FROMSQ(m.m_move)]] + 1000000;
else if (b.m_searchKillers[0][b.m_ply] == m.m_move)
m.m_score = 900000;
else if (b.m_searchKillers[1][b.m_ply] == m.m_move)
m.m_score = 800000;
else
m.m_score = b.m_searchHistory[b.m_board[FROMSQ(m.m_move)]][TOSQ(m.m_move)];
piece_move_vec.push_back(m);
}
clReleaseMemObject(square_buffer);
clReleaseMemObject(pieces_buffer);
clReleaseMemObject(side_buffer);
clReleaseMemObject(moves_buffer);
delete[] pieces;
return piece_move_vec;
}
int OCL::RunEvalKernel(const Board& board) {
/* local vars */
const unsigned int bitboards_per_board = 13;
const unsigned int num_boards = 1;
const size_t global_size = bitboards_per_board * num_boards;
const size_t local_size = bitboards_per_board;
int scores[num_boards] = {0};
/* Create Buffers */
int err;
cl_mem bitboard_buffer = clCreateBuffer(m_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR,
bitboards_per_board * sizeof(bitboard), (void*)board.m_pList, &err);
if (err < 0) {
std::cout << "Couldn't create cl buffer\n";
exit(1);
}
cl_mem score_buffer = clCreateBuffer(m_context, CL_MEM_READ_WRITE, num_boards * sizeof(int), scores, &err);
if (err < 0) {
std::cout << "Couldn't create cl buffer\n";
exit(1);
}
/* Set kernel args */
err = clSetKernelArg(m_evalKernel, 0, sizeof(cl_mem), &bitboard_buffer);
err |= clSetKernelArg(m_evalKernel, 1, sizeof(cl_mem), &score_buffer);
err |= clSetKernelArg(m_evalKernel, 2, num_boards * sizeof(cl_int), NULL);
if (err < 0) {
std::cout << "Couldn't set kernel arg\n";
exit(1);
}
/* Enqueue Kernel*/
err = clEnqueueNDRangeKernel(m_queue, m_evalKernel, 1, NULL, &global_size, &local_size, 0, NULL, NULL);
if (err < 0) {
std::cout << "Couldn't enqueue the kernel " << err << "\n";
exit(1);
}
/* Enqueue ReadBuffer */
err = clEnqueueReadBuffer(m_queue, score_buffer, CL_TRUE, 0, num_boards * sizeof(int), scores, 0, NULL, NULL);
if (err < 0) {
std::cout << "Couldn't read cl buffer\n";
exit(1);
}
err = clFinish(m_queue);
if (err < 0) {
std::cout << "Couldn't wait for CL tae finish\n";
exit(1);
}
clReleaseMemObject(bitboard_buffer);
clReleaseMemObject(score_buffer);
// Just one board for now
return scores[0];
}
OCL::~OCL() {
/* Deallocate resources */
clReleaseContext(m_context);
clReleaseCommandQueue(m_queue);
clReleaseKernel(m_evalKernel);
}
| 31.403061
| 120
| 0.64013
|
EwanC
|
6982a79a7ed4d4c347f9fa0b118d184a642e8f62
| 8,832
|
cpp
|
C++
|
beringei/lib/PersistentKeyList.cpp
|
pidb/Gorilla
|
75c3002b179d99c8709323d605e7d4b53484035c
|
[
"BSD-3-Clause"
] | 2,780
|
2016-12-22T19:25:26.000Z
|
2018-05-21T11:29:42.000Z
|
beringei/lib/PersistentKeyList.cpp
|
pidb/Gorilla
|
75c3002b179d99c8709323d605e7d4b53484035c
|
[
"BSD-3-Clause"
] | 57
|
2016-12-23T09:22:18.000Z
|
2018-05-04T06:26:48.000Z
|
beringei/lib/PersistentKeyList.cpp
|
pidb/Gorilla
|
75c3002b179d99c8709323d605e7d4b53484035c
|
[
"BSD-3-Clause"
] | 254
|
2016-12-22T20:53:12.000Z
|
2018-05-16T06:14:10.000Z
|
/**
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#include "beringei/lib/PersistentKeyList.h"
#include <folly/compression/Compression.h>
#include <folly/io/IOBuf.h>
#include <gflags/gflags.h>
#include <glog/logging.h>
#include "beringei/lib/GorillaStatsManager.h"
namespace facebook {
namespace gorilla {
// For reads and compaction. Can probably be arbitrarily large.
const static size_t kLargeBufferSize = 1 << 24;
// Flush after 4k of keys.
const static size_t kSmallBufferSize = 1 << 12;
const static int kTempFileId = 0;
const int KRetryFileOpen = 3;
constexpr static char kCompressedFileWithTimestampsMarker = '2';
constexpr static char kUncompressedFileWithTimestampsMarker = '3';
constexpr static char kAppendMarker = 'a';
constexpr static char kDeleteMarker = 'd';
const static std::string kFileType = "key_list";
const static std::string kFailedCounter = "failed_writes." + kFileType;
// Marker bytes to determine if the file is compressed or not and if
// there are categories or not.
const static uint32_t kHardFlushIntervalSecs = 120;
PersistentKeyList::PersistentKeyList(
int64_t shardId,
const std::string& dataDirectory)
: activeList_({nullptr, ""}),
files_(shardId, kFileType, dataDirectory),
lock_(),
shard_(shardId) {
GorillaStatsManager::addStatExportType(kFailedCounter, SUM);
// Randomly select the next flush time within the interval to spread
// the fflush calls between shards.
nextHardFlushTimeSecs_ = time(nullptr) + random() % kHardFlushIntervalSecs;
openNext();
}
bool PersistentKeyList::appendKey(
uint32_t id,
const char* key,
uint16_t category,
int32_t timestamp) {
std::lock_guard<std::mutex> guard(lock_);
if (activeList_.file == nullptr) {
return false;
}
writeKey(id, key, category, timestamp);
return true;
}
bool PersistentKeyList::compactToFile(
FILE* f,
const std::string& fileName,
std::function<std::tuple<uint32_t, const char*, uint16_t, int32_t>()>
generator) {
folly::fbstring buffer;
for (auto key = generator(); std::get<1>(key) != nullptr; key = generator()) {
appendBuffer(
buffer,
std::get<0>(key),
std::get<1>(key),
std::get<2>(key),
std::get<3>(key));
}
if (buffer.length() == 0) {
fclose(f);
return false;
}
try {
auto ioBuffer = folly::IOBuf::wrapBuffer(buffer.data(), buffer.length());
auto codec = folly::io::getCodec(
folly::io::CodecType::ZLIB, folly::io::COMPRESSION_LEVEL_BEST);
auto compressed = codec->compress(ioBuffer.get());
compressed->coalesce();
if (fwrite(&kCompressedFileWithTimestampsMarker, sizeof(char), 1, f) != 1 ||
fwrite(compressed->data(), sizeof(char), compressed->length(), f) !=
compressed->length()) {
PLOG(ERROR) << "Could not write to the temporary key file " << fileName;
GorillaStatsManager::addStatValue(kFailedCounter, 1);
fclose(f);
return false;
}
LOG(INFO) << "Compressed key list from " << buffer.length() << " bytes to "
<< compressed->length();
} catch (std::exception& e) {
LOG(ERROR) << "Compression failed:" << e.what();
fclose(f);
return false;
}
// Swap the new data in for the old.
fclose(f);
return true;
}
bool PersistentKeyList::compactToBuffer(
std::function<std::tuple<uint32_t, const char*, uint16_t, int32_t>()>
generator,
uint64_t seq,
folly::fbstring& out) {
folly::fbstring buffer;
for (auto key = generator(); std::get<1>(key) != nullptr; key = generator()) {
appendBuffer(
buffer,
std::get<0>(key),
std::get<1>(key),
std::get<2>(key),
std::get<3>(key));
}
if (buffer.empty()) {
return false;
}
try {
auto ioBuffer = folly::IOBuf::wrapBuffer(buffer.data(), buffer.length());
auto codec = folly::io::getCodec(
folly::io::CodecType::ZLIB, folly::io::COMPRESSION_LEVEL_BEST);
auto compressed = codec->compress(ioBuffer.get());
compressed->coalesce();
out.reserve(compressed->length() + 1 + 8);
out.append((char*)(&seq), 8);
out.append(&kCompressedFileWithTimestampsMarker, 1);
out.append((char*)compressed->data(), compressed->length());
} catch (const std::exception& e) {
LOG(ERROR) << "Compression failed:" << e.what();
return false;
}
return true;
}
void PersistentKeyList::compact(
std::function<std::tuple<uint32_t, const char*, uint16_t, int32_t>()>
generator) {
// Direct appends to a new file.
int64_t prev = openNext();
// Create a temporary compressed file.
auto tempFile = files_.open(kTempFileId, "wb", kLargeBufferSize);
if (!tempFile.file) {
PLOG(ERROR) << "Could not open a temp file for writing keys";
GorillaStatsManager::addStatValue(kFailedCounter, 1);
return;
}
if (!compactToFile(tempFile.file, tempFile.name, generator)) {
return;
}
files_.rename(kTempFileId, prev);
// Clean up remaining files.
files_.clearTo(prev);
}
void PersistentKeyList::flush(bool hardFlush) {
if (activeList_.file == nullptr) {
openNext();
}
if (activeList_.file != nullptr) {
if (buffer_.length() > 0) {
size_t written = fwrite(
buffer_.data(), sizeof(char), buffer_.length(), activeList_.file);
if (written != buffer_.length()) {
PLOG(ERROR) << "Failed to flush key list file " << activeList_.name;
GorillaStatsManager::addStatValue(kFailedCounter, 1);
}
buffer_ = "";
}
if (hardFlush) {
fflush(activeList_.file);
}
} else {
// No file to flush to.
LOG(ERROR) << "Could not flush key list for shard " << shard_
<< " to disk. No open key_list file";
GorillaStatsManager::addStatValue(kFailedCounter, 1);
}
}
void PersistentKeyList::clearEntireListForTests() {
files_.clearAll();
openNext();
}
int64_t PersistentKeyList::openNext() {
std::lock_guard<std::mutex> guard(lock_);
if (activeList_.file != nullptr) {
fclose(activeList_.file);
}
std::vector<int64_t> ids = files_.ls();
int64_t activeId = ids.empty() ? 1 : ids.back() + 1;
activeList_ = files_.open(activeId, "wb", kSmallBufferSize);
int i = 0;
while (activeList_.file == nullptr && i < KRetryFileOpen) {
activeList_ = files_.open(activeId, "wb", kSmallBufferSize);
i++;
}
if (activeList_.file == nullptr) {
PLOG(ERROR) << "Couldn't open key_list." << activeId
<< " for writes (shard " << shard_ << ")";
return activeId - 1;
}
if (fwrite(
&kUncompressedFileWithTimestampsMarker,
sizeof(char),
1,
activeList_.file) != 1) {
PLOG(ERROR) << "Could not write to the key list file " << activeList_.name;
GorillaStatsManager::addStatValue(kFailedCounter, 1);
}
return activeId - 1;
}
void PersistentKeyList::appendBuffer(
folly::fbstring& buffer,
uint32_t id,
const char* key,
uint16_t category,
int32_t timestamp) {
const char* bytes = (const char*)&id;
for (int i = 0; i < sizeof(id); i++) {
buffer += bytes[i];
}
const char* categoryBytes = (const char*)&category;
for (int i = 0; i < sizeof(category); i++) {
buffer += categoryBytes[i];
}
const char* timestampBytes = (const char*)×tamp;
for (int i = 0; i < sizeof(timestamp); i++) {
buffer += timestampBytes[i];
}
buffer += key;
buffer += '\0';
}
void PersistentKeyList::writeKey(
uint32_t id,
const char* key,
uint16_t category,
int32_t timestamp) {
// Write to the internal buffer and only flush when needed.
appendBuffer(buffer_, id, key, category, timestamp);
bool flushHard = time(nullptr) > nextHardFlushTimeSecs_;
if (flushHard) {
nextHardFlushTimeSecs_ = time(nullptr) + kHardFlushIntervalSecs;
}
if (buffer_.length() >= kSmallBufferSize || flushHard) {
flush(flushHard);
}
}
std::unique_ptr<PersistentKeyListIf>
LocalPersistentKeyListFactory::getPersistentKeyList(
int64_t shardId,
const std::string& dir) const {
return std::make_unique<PersistentKeyList>(shardId, dir);
}
void PersistentKeyList::appendMarker(folly::fbstring& buffer, bool compressed) {
if (compressed) {
buffer += kCompressedFileWithTimestampsMarker;
} else {
buffer += kUncompressedFileWithTimestampsMarker;
}
}
void PersistentKeyList::appendOpMarker(folly::fbstring& buffer, bool append) {
if (append) {
buffer += kAppendMarker;
} else {
buffer += kDeleteMarker;
}
}
} // namespace gorilla
} // namespace facebook
| 28.127389
| 80
| 0.657043
|
pidb
|
6982ae7daea8bc7ac6ef3a9e090b5eb2fe8ccd3b
| 18,104
|
cpp
|
C++
|
engine/rendering/interface_renderer.cpp
|
jose-villegas/VCT_Engine
|
5ac2077e6ffc240a6d1f0ac0f033ac81e8ed57e3
|
[
"MIT"
] | 459
|
2016-03-16T04:11:37.000Z
|
2022-03-31T08:05:21.000Z
|
engine/rendering/interface_renderer.cpp
|
jose-villegas/VCT_Engine
|
5ac2077e6ffc240a6d1f0ac0f033ac81e8ed57e3
|
[
"MIT"
] | 2
|
2016-08-08T18:26:27.000Z
|
2017-05-08T23:42:22.000Z
|
engine/rendering/interface_renderer.cpp
|
jose-villegas/VCT_Engine
|
5ac2077e6ffc240a6d1f0ac0f033ac81e8ed57e3
|
[
"MIT"
] | 47
|
2016-05-31T15:55:52.000Z
|
2022-03-28T14:49:40.000Z
|
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include "interface_renderer.h"
#ifdef _WIN32
#undef APIENTRY
#define GLFW_EXPOSE_NATIVE_WIN32
#define GLFW_EXPOSE_NATIVE_WGL
#include <GLFW/glfw3native.h>
#endif
#include "../rendering/render_window.h"
#include <glm/mat4x4.hpp>
#include <glm/gtc/type_ptr.hpp>
std::unique_ptr<InterfaceRenderer::RendererData> InterfaceRenderer::renderer =
nullptr;
InterfaceRenderer::InterfaceRenderer()
{
}
InterfaceRenderer::~InterfaceRenderer()
{
}
void InterfaceRenderer::RenderDrawList(ImDrawData * drawData)
{
// Backup GL state
GLint last_program;
glGetIntegerv(GL_CURRENT_PROGRAM, &last_program);
GLint last_texture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
GLint last_array_buffer;
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer);
GLint last_element_array_buffer;
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_element_array_buffer);
GLint last_vertex_array;
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array);
GLint last_blend_src;
glGetIntegerv(GL_BLEND_SRC, &last_blend_src);
GLint last_blend_dst;
glGetIntegerv(GL_BLEND_DST, &last_blend_dst);
GLint last_blend_equation_rgb;
glGetIntegerv(GL_BLEND_EQUATION_RGB, &last_blend_equation_rgb);
GLint last_blend_equation_alpha;
glGetIntegerv(GL_BLEND_EQUATION_ALPHA, &last_blend_equation_alpha);
GLboolean last_enable_blend = glIsEnabled(GL_BLEND);
GLboolean last_enable_cull_face = glIsEnabled(GL_CULL_FACE);
GLboolean last_enable_depth_test = glIsEnabled(GL_DEPTH_TEST);
GLboolean last_enable_scissor_test = glIsEnabled(GL_SCISSOR_TEST);
// Setup render state: alpha-blending enabled,
// no face culling, no depth testing, scissor enabled
glEnable(GL_BLEND);
glBlendEquation(GL_FUNC_ADD);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glEnable(GL_SCISSOR_TEST);
glActiveTexture(GL_TEXTURE0);
// Handle cases of screen coordinates != from
// framebuffer coordinates (e.g. retina displays)
ImGuiIO &io = ImGui::GetIO();
float fb_height = io.DisplaySize.y * io.DisplayFramebufferScale.y;
drawData->ScaleClipRects(io.DisplayFramebufferScale);
// Setup orthographic projection matrix
static glm::mat4x4 ortho_projection =
{
{ 7.7f, 0.0f, 0.0f, 0.0f },
{ 0.0f, 7.7f, 0.0f, 0.0f },
{ 0.0f, 0.0f, -1.0f, 0.0f },
{ -1.0f, 1.0f, 0.0f, 1.0f },
};
ortho_projection[0][0] = 2.0f / io.DisplaySize.x;
ortho_projection[1][1] = 2.0f / -io.DisplaySize.y;
glUseProgram(renderer->shaderHandle);
glUniform1i(renderer->attribLocationTex, 0);
glUniformMatrix4fv(renderer->attribLocationProjMtx, 1, GL_FALSE,
glm::value_ptr(ortho_projection));
glBindVertexArray(renderer->vaoHandle);
for (int index = 0; index < drawData->CmdListsCount; index++)
{
const ImDrawList * cmd_list = drawData->CmdLists[index];
const ImDrawIdx * idx_buffer_offset = 0;
glBindBuffer(GL_ARRAY_BUFFER, renderer->vboHandle);
glBufferData(GL_ARRAY_BUFFER,
(GLsizeiptr)cmd_list->VtxBuffer.size() * sizeof(ImDrawVert),
(GLvoid *)&cmd_list->VtxBuffer.front(), GL_STREAM_DRAW);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, renderer->elementsHandle);
glBufferData(GL_ELEMENT_ARRAY_BUFFER,
(GLsizeiptr)cmd_list->IdxBuffer.size() * sizeof(ImDrawIdx),
(GLvoid *)&cmd_list->IdxBuffer.front(), GL_STREAM_DRAW);
for (const ImDrawCmd * pcmd = cmd_list->CmdBuffer.begin();
pcmd != cmd_list->CmdBuffer.end(); pcmd++)
{
if (pcmd->UserCallback)
{
pcmd->UserCallback(cmd_list, pcmd);
}
else
{
glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId);
glScissor((int)pcmd->ClipRect.x,
(int)(fb_height - pcmd->ClipRect.w),
(int)(pcmd->ClipRect.z - pcmd->ClipRect.x),
(int)(pcmd->ClipRect.w - pcmd->ClipRect.y));
glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount,
GL_UNSIGNED_SHORT, idx_buffer_offset);
}
idx_buffer_offset += pcmd->ElemCount;
}
}
// Restore modified GL state
glUseProgram(last_program);
glBindTexture(GL_TEXTURE_2D, last_texture);
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, last_element_array_buffer);
glBindVertexArray(last_vertex_array);
glBlendEquationSeparate(last_blend_equation_rgb, last_blend_equation_alpha);
glBlendFunc(last_blend_src, last_blend_dst);
if (last_enable_blend) { glEnable(GL_BLEND); }
else { glDisable(GL_BLEND); }
if (last_enable_cull_face) { glEnable(GL_CULL_FACE); }
else { glDisable(GL_CULL_FACE); }
if (last_enable_depth_test) { glEnable(GL_DEPTH_TEST); }
else { glDisable(GL_DEPTH_TEST); }
if (last_enable_scissor_test) { glEnable(GL_SCISSOR_TEST); }
else { glDisable(GL_SCISSOR_TEST); }
}
void InterfaceRenderer::Initialize(const RenderWindow &activeWindow,
bool instantCallbacks /* = true */)
{
if (!renderer) { renderer = std::make_unique<RendererData>(); }
renderer->window = activeWindow.Handler();
ImGuiIO &io = ImGui::GetIO();
// Keyboard mapping. ImGui will use those indices to peek
// into the io.KeyDown[] array.
io.KeyMap[ImGuiKey_Tab] = GLFW_KEY_TAB;
io.KeyMap[ImGuiKey_LeftArrow] = GLFW_KEY_LEFT;
io.KeyMap[ImGuiKey_RightArrow] = GLFW_KEY_RIGHT;
io.KeyMap[ImGuiKey_UpArrow] = GLFW_KEY_UP;
io.KeyMap[ImGuiKey_DownArrow] = GLFW_KEY_DOWN;
io.KeyMap[ImGuiKey_PageUp] = GLFW_KEY_PAGE_UP;
io.KeyMap[ImGuiKey_PageDown] = GLFW_KEY_PAGE_DOWN;
io.KeyMap[ImGuiKey_Home] = GLFW_KEY_HOME;
io.KeyMap[ImGuiKey_End] = GLFW_KEY_END;
io.KeyMap[ImGuiKey_Delete] = GLFW_KEY_DELETE;
io.KeyMap[ImGuiKey_Backspace] = GLFW_KEY_BACKSPACE;
io.KeyMap[ImGuiKey_Enter] = GLFW_KEY_ENTER;
io.KeyMap[ImGuiKey_Escape] = GLFW_KEY_ESCAPE;
io.KeyMap[ImGuiKey_A] = GLFW_KEY_A;
io.KeyMap[ImGuiKey_C] = GLFW_KEY_C;
io.KeyMap[ImGuiKey_V] = GLFW_KEY_V;
io.KeyMap[ImGuiKey_X] = GLFW_KEY_X;
io.KeyMap[ImGuiKey_Y] = GLFW_KEY_Y;
io.KeyMap[ImGuiKey_Z] = GLFW_KEY_Z;
io.RenderDrawListsFn = RenderDrawList;
io.SetClipboardTextFn = SetClipboardText;
io.GetClipboardTextFn = GetClipboardText;
#ifdef _WIN32
io.ImeWindowHandle = glfwGetWin32Window(renderer->window);
#endif
if (instantCallbacks)
{
glfwSetMouseButtonCallback(renderer->window, MouseButtonCallback);
glfwSetScrollCallback(renderer->window, ScrollCallback);
glfwSetKeyCallback(renderer->window, KeyCallback);
glfwSetCharCallback(renderer->window, CharCallback);
}
int w, h, display_w, display_h;;
glfwGetWindowSize(renderer->window, &w, &h);
glfwGetFramebufferSize(renderer->window, &display_w, &display_h);
io.DisplaySize.x = static_cast<float>(w);
io.DisplaySize.y = static_cast<float>(h);
io.DisplayFramebufferScale.x = static_cast<float>(display_w) / w;
io.DisplayFramebufferScale.y = static_cast<float>(display_h) / h;
}
void InterfaceRenderer::Render()
{
if (renderer->disabled) { return; }
ImGui::Render();
}
void InterfaceRenderer::NewFrame()
{
if (renderer->disabled) { return; }
if (!renderer->fontTexture)
{
CreateDeviceObjects();
}
static auto &io = ImGui::GetIO();
if (glfwGetWindowAttrib(renderer->window, GLFW_RESIZABLE))
{
// setup display size (every frame to accommodate for window resizing)
static int w, h, display_w, display_h;
glfwGetWindowSize(renderer->window, &w, &h);
glfwGetFramebufferSize(renderer->window, &display_w, &display_h);
io.DisplaySize.x = static_cast<float>(w);
io.DisplaySize.y = static_cast<float>(h);;
io.DisplayFramebufferScale.x = static_cast<float>(display_w) / w;
io.DisplayFramebufferScale.y = static_cast<float>(display_h) / h;
}
// setup time step
auto current_time = glfwGetTime();
io.DeltaTime = renderer->time > 0.0
? static_cast<float>(current_time - renderer->time)
: static_cast<float>(1.0f / 60.0f);
renderer->time = current_time;
// setup inputs
// (we already got mouse wheel, keyboard keys
// & characters from glfw callbacks polled in glfwPollEvents())
if (glfwGetWindowAttrib(renderer->window, GLFW_FOCUSED))
{
// Mouse position in screen coordinates
// (set to -1,-1 if no mouse / on another screen, etc.)
double mouse_x, mouse_y;
glfwGetCursorPos(renderer->window, &mouse_x, &mouse_y);
io.MousePosPrev = io.MousePos;
io.MousePos = ImVec2(static_cast<float>(mouse_x),
static_cast<float>(mouse_y));
}
else
{
io.MousePos = ImVec2(-1, -1);
}
for (auto i = 0; i < 3; i++)
{
io.MouseDown[i] = renderer->mousePressed[i] ||
glfwGetMouseButton(renderer->window, i) != 0;
// If a mouse press event came, always pass it as
// "this frame", so we don't miss click-release events
// that are shorter than 1 frame.
renderer->mousePressed[i] = false;
}
io.MouseWheel = renderer->mouseWheel;
renderer->mouseWheel = 0.0f;
// Hide OS mouse cursor if ImGui is drawing it
if(io.MouseDrawCursor)
{
glfwSetInputMode(renderer->window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
}
else
{
glfwSetInputMode(renderer->window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
}
// Start the frame
ImGui::NewFrame();
}
void InterfaceRenderer::CreateFontsTexture()
{
ImGuiIO &io = ImGui::GetIO();
// Build texture atlas
unsigned char * pixels;
int width, height;
// Load as RGBA 32-bits for OpenGL3 demo because it is more
// likely to be compatible with user's existing shader.
io.Fonts->AddFontFromFileTTF("assets\\fonts\\DroidSans.ttf", 13);
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
// Create OpenGL texture
glGenTextures(1, &renderer->fontTexture);
glBindTexture(GL_TEXTURE_2D, renderer->fontTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA,
GL_UNSIGNED_BYTE, pixels);
// Store our identifier
io.Fonts->TexID = (void *)(intptr_t)renderer->fontTexture;
}
void InterfaceRenderer::CreateDeviceObjects()
{
// Backup GL state
GLint last_texture, last_array_buffer, last_vertex_array;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer);
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array);
auto vertex_shader =
"#version 330\n"
"uniform mat4 ProjMtx;\n"
"in vec2 Position;\n"
"in vec2 UV;\n"
"in vec4 Color;\n"
"out vec2 Frag_UV;\n"
"out vec4 Frag_Color;\n"
"void main()\n"
"{\n"
" Frag_UV = UV;\n"
" Frag_Color = Color;\n"
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
"}\n";
auto fragment_shader =
"#version 330\n"
"uniform sampler2D Texture;\n"
"in vec2 Frag_UV;\n"
"in vec4 Frag_Color;\n"
"out vec4 Out_Color;\n"
"void main()\n"
"{\n"
" Out_Color = Frag_Color * texture( Texture, Frag_UV.st);\n"
"}\n";
renderer->shaderHandle = glCreateProgram();
renderer->vertHandle = glCreateShader(GL_VERTEX_SHADER);
renderer->fragHandle = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(renderer->vertHandle, 1, &vertex_shader, 0);
glShaderSource(renderer->fragHandle, 1, &fragment_shader, 0);
glCompileShader(renderer->vertHandle);
glCompileShader(renderer->fragHandle);
glAttachShader(renderer->shaderHandle, renderer->vertHandle);
glAttachShader(renderer->shaderHandle, renderer->fragHandle);
glLinkProgram(renderer->shaderHandle);
renderer->attribLocationTex = glGetUniformLocation
(renderer->shaderHandle, "Texture");
renderer->attribLocationProjMtx = glGetUniformLocation
(renderer->shaderHandle, "ProjMtx");
renderer->attribLocationPosition = glGetAttribLocation
(renderer->shaderHandle, "Position");
renderer->attribLocationUV = glGetAttribLocation
(renderer->shaderHandle, "UV");
renderer->attribLocationColor = glGetAttribLocation
(renderer->shaderHandle, "Color");
glGenBuffers(1, &renderer->vboHandle);
glGenBuffers(1, &renderer->elementsHandle);
glGenVertexArrays(1, &renderer->vaoHandle);
glBindVertexArray(renderer->vaoHandle);
glBindBuffer(GL_ARRAY_BUFFER, renderer->vboHandle);
glEnableVertexAttribArray(renderer->attribLocationPosition);
glEnableVertexAttribArray(renderer->attribLocationUV);
glEnableVertexAttribArray(renderer->attribLocationColor);
#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->ELEMENT))
glVertexAttribPointer(renderer->attribLocationPosition, 2, GL_FLOAT,
GL_FALSE, sizeof(ImDrawVert), (GLvoid *)
OFFSETOF(ImDrawVert, pos));
glVertexAttribPointer(renderer->attribLocationUV, 2, GL_FLOAT,
GL_FALSE, sizeof(ImDrawVert), (GLvoid *)
OFFSETOF(ImDrawVert, uv));
glVertexAttribPointer(renderer->attribLocationColor, 4, GL_UNSIGNED_BYTE,
GL_TRUE, sizeof(ImDrawVert), (GLvoid *)
OFFSETOF(ImDrawVert, col));
#undef OFFSETOF
CreateFontsTexture();
// Restore modified GL state
glBindTexture(GL_TEXTURE_2D, last_texture);
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
glBindVertexArray(last_vertex_array);
}
void InterfaceRenderer::Terminate()
{
if (renderer->vaoHandle) { glDeleteVertexArrays(1, &renderer->vaoHandle); }
if (renderer->vboHandle) { glDeleteBuffers(1, &renderer->vboHandle); }
if (renderer->elementsHandle) { glDeleteBuffers(1, &renderer->elementsHandle); }
renderer->vaoHandle = renderer->vboHandle = renderer->elementsHandle = 0;
glDetachShader(renderer->shaderHandle, renderer->vertHandle);
glDeleteShader(renderer->vertHandle);
renderer->vertHandle = 0;
glDetachShader(renderer->shaderHandle, renderer->fragHandle);
glDeleteShader(renderer->fragHandle);
renderer->fragHandle = 0;
glDeleteProgram(renderer->shaderHandle);
renderer->shaderHandle = 0;
if (renderer->fontTexture)
{
glDeleteTextures(1, &renderer->fontTexture);
ImGui::GetIO().Fonts->TexID = 0;
renderer->fontTexture = 0;
}
ImGui::Shutdown();
delete renderer.release();
}
void InterfaceRenderer::InvalidateDeviceObjects()
{
if (renderer->vaoHandle) { glDeleteVertexArrays(1, &renderer->vaoHandle); }
if (renderer->vboHandle) { glDeleteBuffers(1, &renderer->vboHandle); }
if (renderer->elementsHandle) { glDeleteBuffers(1, &renderer->elementsHandle); }
renderer->vaoHandle = renderer->vboHandle = renderer->elementsHandle = 0;
glDetachShader(renderer->shaderHandle, renderer->vertHandle);
glDeleteShader(renderer->vertHandle);
renderer->vertHandle = 0;
glDetachShader(renderer->shaderHandle, renderer->fragHandle);
glDeleteShader(renderer->fragHandle);
renderer->fragHandle = 0;
glDeleteProgram(renderer->shaderHandle);
renderer->shaderHandle = 0;
if (renderer->fontTexture)
{
glDeleteTextures(1, &renderer->fontTexture);
ImGui::GetIO().Fonts->TexID = 0;
renderer->fontTexture = 0;
}
ImGui::Shutdown();
}
void InterfaceRenderer::MouseButtonCallback(GLFWwindow * window, int button,
int action,
int mods)
{
auto &io = ImGui::GetIO();
if (action == GLFW_PRESS && button >= 0 && button < 3)
{
renderer->mousePressed[button] = true;
}
io.MouseClickedPos[button] = io.MousePos;
}
void InterfaceRenderer::ScrollCallback(GLFWwindow * window, double xoffset,
double yoffset)
{
// Use fractional mouse wheel, 1.0 unit 5 lines.
renderer->mouseWheel += static_cast<float>(yoffset);
}
void InterfaceRenderer::KeyCallback(GLFWwindow * window, int key, int scancode,
int action, int mods)
{
auto &io = ImGui::GetIO();
if (action == GLFW_PRESS)
{
io.KeysDown[key] = true;
}
if (action == GLFW_RELEASE)
{
io.KeysDown[key] = false;
}
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] ||
io.KeysDown[GLFW_KEY_RIGHT_CONTROL];
io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] ||
io.KeysDown[GLFW_KEY_RIGHT_SHIFT];
io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] ||
io.KeysDown[GLFW_KEY_RIGHT_ALT];
if (io.KeysDown[GLFW_KEY_H])
{
renderer->disabled = !renderer->disabled;
}
}
void InterfaceRenderer::CharCallback(GLFWwindow * window, unsigned int c)
{
auto &io = ImGui::GetIO();
if (c > 0 && c < 0x10000)
{
io.AddInputCharacter(static_cast<unsigned short>(c));
}
}
void InterfaceRenderer::SetClipboardText(const char * text)
{
glfwSetClipboardString(renderer->window, text);
}
const char * InterfaceRenderer::GetClipboardText()
{
return glfwGetClipboardString(renderer->window);
}
| 36.280561
| 84
| 0.664936
|
jose-villegas
|
69842144a324549cc2ff5058fbe25fcd8ff10ce4
| 67
|
cpp
|
C++
|
Source/Cross/Common/MoCore/TNetPackageHead.cpp
|
favedit/MoCross
|
2a550b3d41b0c33c44c66dd595e84b0e4ee95b08
|
[
"Apache-2.0"
] | 3
|
2016-10-26T11:48:58.000Z
|
2017-10-24T18:35:17.000Z
|
Source/Cross/Common/MoCore/TNetPackage.cpp
|
favedit/MoCross
|
2a550b3d41b0c33c44c66dd595e84b0e4ee95b08
|
[
"Apache-2.0"
] | null | null | null |
Source/Cross/Common/MoCore/TNetPackage.cpp
|
favedit/MoCross
|
2a550b3d41b0c33c44c66dd595e84b0e4ee95b08
|
[
"Apache-2.0"
] | 6
|
2015-03-24T06:40:20.000Z
|
2019-03-18T13:56:13.000Z
|
#include "MoCrNetMessage.h"
MO_NAMESPACE_BEGIN
MO_NAMESPACE_END
| 9.571429
| 27
| 0.835821
|
favedit
|
69851858aa479b61453717cd35502afcefdd8237
| 218
|
cpp
|
C++
|
CGraphMan.cpp
|
Satervalley/Kamac-git
|
83b916684c1397f10319793f87d8c3ab90edbad4
|
[
"WTFPL"
] | 1
|
2019-12-08T02:20:12.000Z
|
2019-12-08T02:20:12.000Z
|
CGraphMan.cpp
|
Satervalley/Kamac-git
|
83b916684c1397f10319793f87d8c3ab90edbad4
|
[
"WTFPL"
] | null | null | null |
CGraphMan.cpp
|
Satervalley/Kamac-git
|
83b916684c1397f10319793f87d8c3ab90edbad4
|
[
"WTFPL"
] | null | null | null |
#include "pch.h"
#include "CGraphMan.h"
int CDataGroup_3::nPos[]{ nMargin, nMargin + nColumnWidth + nGap, nMargin + (nColumnWidth + nGap) * 2 };
//DWORD CDataGroup_3::clrColors[]{ 0x00ff5252, 0x0069f0ae, 0x448aff };
| 31.142857
| 104
| 0.711009
|
Satervalley
|
698dfd407cff4168ce393de15c57e62d52f989b1
| 1,360
|
cpp
|
C++
|
test/ssvr/srv_dev_mng.cpp
|
walkthetalk/libem
|
6619b48716b380420157c4021f9943b153998e09
|
[
"Apache-2.0"
] | 2
|
2015-03-13T14:49:13.000Z
|
2017-09-18T12:38:59.000Z
|
test/ssvr/srv_dev_mng.cpp
|
walkthetalk/libem
|
6619b48716b380420157c4021f9943b153998e09
|
[
"Apache-2.0"
] | null | null | null |
test/ssvr/srv_dev_mng.cpp
|
walkthetalk/libem
|
6619b48716b380420157c4021f9943b153998e09
|
[
"Apache-2.0"
] | null | null | null |
#include <limits>
#include <exemodel/poll_tools.hpp>
#include "srv_dev_mng.hpp"
#include <iostream>
#include <fstream>
#include <string.h>
#include <openssl/md5.h>
namespace svcDevMng {
svcDeviceManager::svcDeviceManager(uint16_t port)
: serverExt(port)
, m_pkgc(0)
{
register_callback<bmid_t::sendUpdateData>(
[this](std::vector<uint8_t> & data) {
std::cout << "sendUpdateData" << std::endl;
std::string pos_str; //data [0-31]
std::string size_str; //data [32-63]
std::vector<uint8_t>::iterator iter;
for (int i=0; i < 64; i++)
{
iter = data.begin();
if (i < 32)
{
pos_str += *iter;
}
else
{
size_str += *iter;
}
data.erase(iter);
}
int pos = std::atoi(pos_str.c_str());
int size = std::atoi(size_str.c_str());
std::cout << pos << "," << size << std::endl;
std::ofstream file;
file.open("/tmp/udisk/updatePackage.tar.gz", std::ios::out|std::ios::in|std::ios::binary);
if (!file.is_open()) {
file.open("/tmp/udisk/updatePackage.tar.gz",std::ios::out|std::ios::binary);
}
file.seekp(pos, std::ios::beg);
for (int i=0; i < size; i++)
{
file << data[i];
}
file.close();
m_pkgc++;
std::cout << m_pkgc << std::endl;
}
);
}
svcDeviceManager::~svcDeviceManager()
{
}
void svcDeviceManager::fifo_processer(std::vector<uint8_t> &)
{
}
}
| 19.710145
| 93
| 0.602941
|
walkthetalk
|
698e5837bba52095c90b808c90252db6253d15e2
| 3,266
|
cpp
|
C++
|
opengl_4_shading_language_cookbook/017-compiling_a_shader/CompilingAShader.cpp
|
mickbeaver/graphics
|
2b95c03677dfbb808048f53326e8c98e2d8775e1
|
[
"BSD-2-Clause"
] | null | null | null |
opengl_4_shading_language_cookbook/017-compiling_a_shader/CompilingAShader.cpp
|
mickbeaver/graphics
|
2b95c03677dfbb808048f53326e8c98e2d8775e1
|
[
"BSD-2-Clause"
] | null | null | null |
opengl_4_shading_language_cookbook/017-compiling_a_shader/CompilingAShader.cpp
|
mickbeaver/graphics
|
2b95c03677dfbb808048f53326e8c98e2d8775e1
|
[
"BSD-2-Clause"
] | null | null | null |
#include <cstdio>
#include <cstdlib>
#include <SDL2/SDL.h>
#include "glsys.h"
#include "FileUtil.h"
#define WINDOW_SIZE 640
void printShaderInfoLog(GLuint shaderHandle) {
GLint logLength;
glGetShaderiv(shaderHandle, GL_INFO_LOG_LENGTH, &logLength);
if (logLength > 0) {
char* logBuffer = new char[logLength];
GLsizei bytesCopied;
glGetShaderInfoLog(shaderHandle, logLength, &bytesCopied, logBuffer);
(void)fprintf(stderr, "Shader info log:\n%s\n", logBuffer);
delete [] logBuffer;
exit(EXIT_FAILURE);
}
}
int
main(int argc, char** argv) {
(void)argc;
(void)argv;
int retval = SDL_Init(SDL_INIT_VIDEO);
if (retval != 0) {
(void)fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
exit(EXIT_FAILURE);
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
Uint32 glContextFlags = SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG;
#ifdef DEBUG
glContextFlags |= SDL_GL_CONTEXT_DEBUG_FLAG;
#endif
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, glContextFlags);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 5);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
SDL_ClearError();
SDL_Window* mainWindow = SDL_CreateWindow("Compiling a Shader",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
WINDOW_SIZE,
WINDOW_SIZE,
SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
if (mainWindow == NULL) {
(void)fprintf(stderr, "SDL_CreateWindow() failed: %s\n", SDL_GetError());
exit(EXIT_FAILURE);
}
SDL_GLContext mainContext = SDL_GL_CreateContext(mainWindow);
if (mainContext == NULL) {
(void)fprintf(stderr, "SDL_GL_CreateContext() failed: %s\n", SDL_GetError());
exit(EXIT_FAILURE);
}
retval = glsysLoadFunctions((glsysFunctionLoader)SDL_GL_GetProcAddress);
if (retval != 0) {
(void)fprintf(stderr, "Error loading GL functions\n");
exit(EXIT_FAILURE);
}
GLuint vertShader = glCreateShader(GL_VERTEX_SHADER);
if (vertShader == 0) {
(void)fprintf(stderr, "Error creating vertex shader.\n");
exit(EXIT_FAILURE);
}
const GLchar* shaderCode = FileUtil::loadFileAsString("basic.vert");
glShaderSource(vertShader, 1, &shaderCode, NULL);
delete [] shaderCode;
glCompileShader(vertShader);
GLint result;
glGetShaderiv(vertShader, GL_COMPILE_STATUS, &result);
if (result == GL_FALSE) {
(void)fprintf(stderr, "Vertex shader compilation failed!\n");
printShaderInfoLog(vertShader);
} else {
(void)printf("Shader compiled successfully!\n");
// Print warnings, if available
printShaderInfoLog(vertShader);
}
SDL_GL_DeleteContext(mainContext);
SDL_DestroyWindow(mainWindow);
SDL_Quit();
return 0;
}
| 33.670103
| 86
| 0.621249
|
mickbeaver
|
7e36c09a63af28d59cf7322130589d231a1ebe4e
| 900
|
cc
|
C++
|
UX/src/Point.cc
|
frankencode/CoreComponents
|
4c66d7ff9fc5be19222906ba89ba0e98951179de
|
[
"Zlib"
] | null | null | null |
UX/src/Point.cc
|
frankencode/CoreComponents
|
4c66d7ff9fc5be19222906ba89ba0e98951179de
|
[
"Zlib"
] | null | null | null |
UX/src/Point.cc
|
frankencode/CoreComponents
|
4c66d7ff9fc5be19222906ba89ba0e98951179de
|
[
"Zlib"
] | null | null | null |
/*
* Copyright (C) 2022 Frank Mertens.
*
* Distribution and use is allowed under the terms of the zlib license
* (see cc/LICENSE-zlib).
*
*/
#include <cc/Point>
#include <limits>
namespace cc {
template class Vector<double, 2>;
/** Get positive angle of vector \a v
* \return Angle in range [0, 2*PI)
*/
double angle(Point v)
{
using std::numbers::pi;
if (v[0] == 0) {
if (v[1] == 0) return std::numeric_limits<double>::quiet_NaN();
if (v[1] > 0) return pi/2;
return 3 * pi / 2;
}
else if (v[1] == 0) {
if (v[0] > 0) return 0;
return pi;
}
double alpha = std::atan(v[1]/v[0]);
if (v[0] < 0) alpha += pi;
else if (v[1] < 0) alpha += 2 * pi;
return alpha;
}
double abs(Point v)
{
if (v[0] == 0) return std::abs(v[1]);
else if (v[1] == 0) return std::abs(v[0]);
return v.abs();
}
} // namespace cc
| 19.565217
| 71
| 0.538889
|
frankencode
|
7e39eb52a5dda75eb6f304a1b3bbc6686046148f
| 240
|
cpp
|
C++
|
src/analysis/parts/resample.cpp
|
autumnsault/speech-analysis
|
6d2b683f0afa47d098b95f6be59534ed7d277361
|
[
"MIT"
] | null | null | null |
src/analysis/parts/resample.cpp
|
autumnsault/speech-analysis
|
6d2b683f0afa47d098b95f6be59534ed7d277361
|
[
"MIT"
] | null | null | null |
src/analysis/parts/resample.cpp
|
autumnsault/speech-analysis
|
6d2b683f0afa47d098b95f6be59534ed7d277361
|
[
"MIT"
] | 1
|
2020-04-02T11:58:29.000Z
|
2020-04-02T11:58:29.000Z
|
//
// Created by rika on 16/11/2019.
//
#include "../Analyser.h"
#include "Signal/Resample.h"
using namespace Eigen;
void Analyser::resampleAudio(double newFs) {
x = std::move(Resample::resample(x, fs, newFs, 50));
fs = newFs;
}
| 17.142857
| 56
| 0.654167
|
autumnsault
|
7e3aa7b4ded7f1cffe37f511219cb0a16af34f0e
| 401
|
cc
|
C++
|
tools/Packers/source/ContainerEvolved.cc
|
fstudio/Phoenix
|
28a7c6a3932fd7d6fea12770d0aa1e20bc70db7d
|
[
"MIT"
] | 8
|
2015-01-23T05:41:46.000Z
|
2019-11-20T05:10:27.000Z
|
tools/Packers/source/ContainerEvolved.cc
|
fstudio/Phoenix
|
28a7c6a3932fd7d6fea12770d0aa1e20bc70db7d
|
[
"MIT"
] | null | null | null |
tools/Packers/source/ContainerEvolved.cc
|
fstudio/Phoenix
|
28a7c6a3932fd7d6fea12770d0aa1e20bc70db7d
|
[
"MIT"
] | 4
|
2015-05-05T05:15:43.000Z
|
2020-03-07T11:10:56.000Z
|
/*********************************************************************************************************
* ContainerEvolved.cc
* Note: Phoenix Container Evolved
* Date: @2015.05
* Author: Force Charlie
* E-mail:<forcemz@outlook.com>
* Copyright (C) 2015 The ForceStudio All Rights Reserved.
**********************************************************************************************************/
| 44.555556
| 107
| 0.349127
|
fstudio
|
7e548d755ce70aceef0a4a7a7cdacff948c7ec28
| 5,534
|
cpp
|
C++
|
libevent-example/message.cpp
|
anancds/rpc
|
345a93915ec1a02e88e71678df695ee1302869df
|
[
"MIT"
] | 1
|
2021-01-10T02:34:13.000Z
|
2021-01-10T02:34:13.000Z
|
libevent-example/message.cpp
|
anancds/rpc
|
345a93915ec1a02e88e71678df695ee1302869df
|
[
"MIT"
] | 1
|
2021-03-11T02:21:41.000Z
|
2021-03-11T02:21:41.000Z
|
libevent-example/message.cpp
|
anancds/rpc
|
345a93915ec1a02e88e71678df695ee1302869df
|
[
"MIT"
] | null | null | null |
//
// Created by cds on 2020/9/23.
//
#include "message.h"
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <event2/util.h>
#include <stdio.h>
#include <time.h>
#include <iostream>
#include <map>
#include <string.h>
#include <vector>
#include <arpa/inet.h>
//#include <netinet/in.h>
using namespace std;
#define PORT 1234
#define HEADER_LENGTH 12
#define BUFFER_SIZE (16 * 1024)
#define READ_SIZE (16 * 1024)
#define MAX_PACKET_SIZE (256)
#define IMTE_INTERVAL (5000)
const char ip_address[] = "127.0.0.1";
map<unsigned int, bufferevent *> ClientMap; // client id 对应的bufferevent
int conectNumber = 0;
int dataSize = 0;
int lastTime = 0;
int receiveNumber = 0;
int sendNumber = 0;
int main(int argc, char **argv) {
cout << "Server begin running!" << endl;
struct sockaddr_in sin;
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_addr.S_un.S_addr = inet_addr(ip_address);
sin.sin_port = htons(PORT);
struct evconnlistener *listener;
struct event_base *base = event_base_new();
if (!base) {
cout << "Could not initialize libevent" << endl;
;
return 1;
}
//默认情况下,链接监听器接收新套接字后,会将其设置为非阻塞的
listener = evconnlistener_new_bind(base, listener_cb, (void *)base, LEV_OPT_REUSEABLE | LEV_OPT_CLOSE_ON_FREE, -1,
(struct sockaddr *)&sin, sizeof(sin));
if (!listener) {
cout << "Could not create a listener" << endl;
return 1;
}
event_base_dispatch(base);
evconnlistener_free(listener);
event_base_free(base);
return 0;
}
void listener_cb(struct evconnlistener *listener, evutil_socket_t fd, struct sockaddr *sa, int socklen,
void *user_data) {
cout << "Detect an connection" << endl;
struct event_base *base = (struct event_base *)user_data;
struct bufferevent *bev;
// BEV_OPT_CLOSE_ON_FREE close the file descriptor when this bufferevent is freed
bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
if (!bev) {
cout << "Could not create a bufferevent" << endl;
event_base_loopbreak(base);
return;
}
ClientMap[++conectNumber] = bev;
// read write event
bufferevent_setcb(bev, conn_readcb, NULL, conn_eventcb, NULL);
bufferevent_enable(bev, EV_READ | EV_WRITE);
// send a message to client when connect is succeeded
string msg = "connedted";
Header header;
header.sourceID = 0;
header.targetID = conectNumber;
header.length = msg.size();
write_buffer(msg, bev, header);
}
void conn_writecb(struct bufferevent *bev, void *user_data) {
Sleep(2000);
int len = 0;
Header header;
unsigned int toID = get_client_id(bev);
string msg = "hello client " + inttostr(toID);
header.targetID = toID;
header.sourceID = 0;
header.length = msg.size();
write_buffer(msg, bev, header);
}
void conn_readcb(struct bufferevent *bev, void *user_data) {
struct evbuffer *input = bufferevent_get_input(bev);
size_t sz = evbuffer_get_length(input);
unsigned int sourceID = get_client_id(bev);
while (sz >= MAX_PACKET_SIZE) {
char msg[MAX_PACKET_SIZE] = {0};
char *ptr = msg;
bufferevent_read(bev, ptr, HEADER_LENGTH);
unsigned int len = ((Header *)ptr)->length;
unsigned int targetID = ((Header *)ptr)->targetID;
((Header *)ptr)->sourceID = sourceID;
ptr += HEADER_LENGTH;
if (sz < len + HEADER_LENGTH) {
break;
}
bufferevent_read(bev, ptr, len);
receiveNumber++;
dataSize += len + HEADER_LENGTH;
if (ClientMap.find(targetID) != ClientMap.end()) {
sendNumber++;
bufferevent_write(ClientMap[targetID], msg, len + HEADER_LENGTH);
} else {
// can't find
}
sz = evbuffer_get_length(input);
}
// calculate the speed of data and packet
clock_t nowtime = clock();
if (lastTime == 0) {
lastTime = nowtime;
} else {
cout << "client number: " << ClientMap.size() << " ";
cout << "data speed: " << (double)dataSize / (nowtime - lastTime) << "k/s ";
cout << "packet speed: receive " << (double)receiveNumber / (nowtime - lastTime) << "k/s ";
cout << "send " << (double)sendNumber / (nowtime - lastTime) << "k/s" << endl;
if (nowtime - lastTime > TIME_INTERVAL) {
dataSize = 0;
lastTime = nowtime;
receiveNumber = 0;
sendNumber = 0;
}
}
}
void conn_eventcb(struct bufferevent *bev, short events, void *user_data) {
if (events & BEV_EVENT_EOF) {
cout << "Connection closed" << endl;
} else if (events & BEV_EVENT_ERROR) {
cout << "Got an error on the connection: " << strerror(errno) << endl;
}
bufferevent_free(bev);
}
unsigned int get_client_id(struct bufferevent *bev) {
for (auto p = ClientMap.begin(); p != ClientMap.end(); p++) {
if (p->second == bev) {
return p->first;
}
}
return 0;
}
void write_buffer(string &msg, struct bufferevent *bev, Header &header) {
char send_msg[BUFFER_SIZE] = {0};
char *ptr = send_msg;
int len = 0;
memcpy(ptr, &header, sizeof(Header));
len += sizeof(Header);
ptr += sizeof(Header);
memcpy(ptr, msg.c_str(), msg.size());
len += msg.size();
bufferevent_write(bev, send_msg, len);
}
string inttostr(int num) {
string result;
bool neg = false;
if (num < 0) {
neg = true;
num = -num;
}
if (num == 0) {
result += '0';
} else {
while (num > 0) {
int rem = num % 10;
result = (char)(rem + '0') + result;
num /= 10;
}
}
if (neg) {
result = '-' + result;
}
return result;
}
| 25.385321
| 116
| 0.644742
|
anancds
|
7e5799ca381a57dcd3ffbc7a25c21511d137171b
| 245
|
hpp
|
C++
|
include/member_thunk/error/region_not_empty.hpp
|
sylveon/member_thunk
|
1ac81a983e951678638be7785de2cce2d9f73151
|
[
"MIT"
] | 9
|
2019-12-02T11:59:24.000Z
|
2022-02-28T06:34:59.000Z
|
include/member_thunk/error/region_not_empty.hpp
|
sylveon/member_thunk
|
1ac81a983e951678638be7785de2cce2d9f73151
|
[
"MIT"
] | 29
|
2019-11-26T17:12:33.000Z
|
2020-10-06T04:58:53.000Z
|
include/member_thunk/error/region_not_empty.hpp
|
sylveon/member_thunk
|
1ac81a983e951678638be7785de2cce2d9f73151
|
[
"MIT"
] | null | null | null |
#pragma once
#include "./exception.hpp"
namespace member_thunk
{
class region_not_empty final : public exception
{
public:
constexpr region_not_empty() noexcept : exception("This region has been destroyed before being emptied.") { }
};
}
| 20.416667
| 111
| 0.746939
|
sylveon
|
7e58b79975cc0b346c9a1625914694555b9d8901
| 4,173
|
cxx
|
C++
|
PWGJE/EMCALJetTasks/Tracks/AliAnalysisTaskEmcalOutliersGen.cxx
|
ilyafokin/AliPhysics
|
7a0021a9d7ad4f0a9e52e0a13f9d3ca3b74c63d4
|
[
"BSD-3-Clause"
] | 1
|
2020-07-18T17:36:58.000Z
|
2020-07-18T17:36:58.000Z
|
PWGJE/EMCALJetTasks/Tracks/AliAnalysisTaskEmcalOutliersGen.cxx
|
ilyafokin/AliPhysics
|
7a0021a9d7ad4f0a9e52e0a13f9d3ca3b74c63d4
|
[
"BSD-3-Clause"
] | null | null | null |
PWGJE/EMCALJetTasks/Tracks/AliAnalysisTaskEmcalOutliersGen.cxx
|
ilyafokin/AliPhysics
|
7a0021a9d7ad4f0a9e52e0a13f9d3ca3b74c63d4
|
[
"BSD-3-Clause"
] | 1
|
2022-01-24T11:11:09.000Z
|
2022-01-24T11:11:09.000Z
|
#include <sstream>
#include "AliAnalysisTaskEmcalOutliersGen.h"
#include "AliAnalysisManager.h"
#include "AliEmcalJet.h"
#include "AliJetContainer.h"
#include "AliMCEvent.h"
#include "AliParticleContainer.h"
#include "AliVParticle.h"
ClassImp(PWGJE::EMCALJetTasks::AliAnalysisTaskEmcalOutliersGen)
using namespace PWGJE::EMCALJetTasks;
AliAnalysisTaskEmcalOutliersGen::AliAnalysisTaskEmcalOutliersGen():
AliAnalysisTaskEmcalJet(),
fHistJetPt(nullptr)
{
}
AliAnalysisTaskEmcalOutliersGen::AliAnalysisTaskEmcalOutliersGen(const char *name):
AliAnalysisTaskEmcalJet(name, kTRUE),
fHistJetPt(nullptr)
{
SetMakeGeneralHistograms(true);
SetGetPtHardBinFromPath(kFALSE);
SetIsPythia(true);
}
void AliAnalysisTaskEmcalOutliersGen::UserCreateOutputObjects() {
AliAnalysisTaskEmcalJet::UserCreateOutputObjects();
fHistJetPt = new TH1F("fHistJetPt", "Jet pt", 1000, 0., 1000.);
fOutput->Add(fHistJetPt);
PostData(1, fOutput);
}
bool AliAnalysisTaskEmcalOutliersGen::Run() {
auto particles = GetParticleContainer("mcparticlesSelected");
//auto particles = GetParticleContainer("mcparticles");
auto jets = GetJetContainer("partjets");
double partptmin[21] = {0., 20., 25., 30., 40., 50., 70., 80., 100., 120., 140., 180., 200., 250., 270., 300., 350., 380., 420., 450., 600.};
//std::cout << "Using pt-hard cut " << partptmin[fPtHardBin] << " for pt-hard bin " << fPtHardBin << std::endl;
for(auto j : jets->accepted()){
fHistJetPt->Fill(j->Pt());
if(j->Pt() > partptmin[fPtHardBin]) {
std::cout << "Outlier jet found, pt > " << j->Pt() << " GeV/c, NEF = " << j->NEF() << ", "
<< j->GetNumberOfTracks() << " / " << j->GetNumberOfClusters() << " constituents" << std::endl;
for(int i = 0; i < j->GetNumberOfTracks(); i++){
auto part = j->TrackAt(i, particles->GetArray());
auto z = j->GetZ(part->Px(), part->Py(), part->Pz());
auto mother = part->GetMother() > -1 ? MCEvent()->GetTrack(part->GetMother()) : nullptr;
std::cout << "Particle " << i << ": pt " << part->Pt() << " GeV/c, z " << z << ", pdg " << part->PdgCode();
if(mother) {
std::cout << ", mother pdg " << mother->PdgCode() << ", mother pt " << mother->Pt();
auto grandmother = mother->GetMother() > -1 ? MCEvent()->GetTrack(mother->GetMother()) : nullptr;
if(grandmother) {
std::cout << ", grandmother pdg " << grandmother->PdgCode() << ", grandmother pt " << grandmother->Pt();
} else {
std::cout << ", no grand mother";
}
} else {
std::cout << ", no mother";
}
std::cout << std::endl;
}
}
}
return true;
}
AliAnalysisTaskEmcalOutliersGen *AliAnalysisTaskEmcalOutliersGen::AddTaskEmcalOutliersGen(const char *name) {
AliAnalysisManager *mgr = AliAnalysisManager::GetAnalysisManager();
if(!mgr){
::Error("EmcalTriggerJets::AliAnalysisTaskEmcalJetEnergyScale::AddTaskJetEnergyScale", "No analysis manager available");
return nullptr;
}
auto task = new AliAnalysisTaskEmcalOutliersGen(name);
mgr->AddTask(task);
auto partcont = task->AddMCParticleContainer("mcparticlesSelected");
//auto partcont = task->AddMCParticleContainer("mcparticles");
partcont->SetMinPt(0.);
auto contjet = task->AddJetContainer(AliJetContainer::kFullJet, AliJetContainer::antikt_algorithm, AliJetContainer::E_scheme, 0.2,
AliJetContainer::kTPCfid, partcont, nullptr);
contjet->SetName("partjets");
contjet->SetMaxTrackPt(1000.);
std::stringstream outnamebuilder;
outnamebuilder << mgr->GetCommonFileName() << ":Outliers";
mgr->ConnectInput(task, 0, mgr->GetCommonInputContainer());
mgr->ConnectOutput(task, 1, mgr->CreateContainer("OutlierHists", TList::Class(), AliAnalysisManager::kOutputContainer, outnamebuilder.str().data()));
return task;
}
| 40.514563
| 151
| 0.615385
|
ilyafokin
|
7e5a886dc544675b6477934205740aa2262e7048
| 4,568
|
cpp
|
C++
|
Source/MLApp/MLNetServiceHub.cpp
|
afofo/madronalib
|
14816a124c8d3a225540ffb408e602aa024fdb4b
|
[
"MIT"
] | null | null | null |
Source/MLApp/MLNetServiceHub.cpp
|
afofo/madronalib
|
14816a124c8d3a225540ffb408e602aa024fdb4b
|
[
"MIT"
] | null | null | null |
Source/MLApp/MLNetServiceHub.cpp
|
afofo/madronalib
|
14816a124c8d3a225540ffb408e602aa024fdb4b
|
[
"MIT"
] | null | null | null |
// MadronaLib: a C++ framework for DSP applications.
// Copyright (c) 2013 Madrona Labs LLC. http://www.madronalabs.com
// Distributed under the MIT license: http://madrona-labs.mit-license.org/
/*
Portions adapted from Oscbonjour:
Copyright (c) 2005-2009 RÈmy Muller.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files
(the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
Any person wishing to distribute modifications to the Software is
requested to send the modifications to the original developer so that
they can be incorporated into the canonical version.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "MLPlatform.h"
#if ML_WINDOWS
// TODO
#else
#include "MLNetServiceHub.h"
using namespace ZeroConf;
//------------------------------------------------------------------------------------------------------------
MLNetServiceHub::MLNetServiceHub() :
browser(0),
resolver(0),
service(0)
{
}
MLNetServiceHub::~MLNetServiceHub()
{
if(browser) delete browser;
if(resolver)delete resolver;
if(service) delete service;
}
void MLNetServiceHub::Browse(const char *type, const char *domain)
{
if(browser) delete browser;
browser = 0;
browser = new NetServiceBrowser();
browser->setListener(this);
browser->searchForServicesOfType(type, domain);
}
void MLNetServiceHub::Resolve(const char *name, const char *type, const char *domain)
{
if(resolver) delete resolver;
resolver = 0;
resolver = new NetService(domain,type,name);
resolver->setListener(this);
resolver->resolveWithTimeout(10.0, false); // ML temp
}
bool MLNetServiceHub::pollService(DNSServiceRef dnsServiceRef, double timeOutInSeconds, DNSServiceErrorType &err)
{
assert(dnsServiceRef);
err = kDNSServiceErr_NoError;
fd_set readfds;
FD_ZERO(&readfds);
int dns_sd_fd = DNSServiceRefSockFD(dnsServiceRef);
int nfds = dns_sd_fd+1;
FD_SET(dns_sd_fd, &readfds);
struct timeval tv;
tv.tv_sec = long(floor(timeOutInSeconds));
tv.tv_usec = long(1000000*(timeOutInSeconds - tv.tv_sec));
int result = select(nfds,&readfds,NULL,NULL,&tv);
if(result>0 && FD_ISSET(dns_sd_fd, &readfds))
{
err = DNSServiceProcessResult(dnsServiceRef);
return true;
}
return false;
}
void MLNetServiceHub::PollNetServices()
{
if(resolver && resolver->getDNSServiceRef())
{
printf("PollNetServices::polling...\n");
DNSServiceErrorType err = kDNSServiceErr_NoError;
if(pollService(resolver->getDNSServiceRef(), 0.001, err))
{
printf("PollNetServices::stop.\n");
resolver->stop();
}
}
}
void MLNetServiceHub::publishUDPService(const char *name, int port)
{
if(service) delete service;
service = 0;
service = new NetService("local.", "_osc._udp", name, port);
service->setListener(this);
service->publish(false);
}
void MLNetServiceHub::didFindService(NetServiceBrowser* pNetServiceBrowser, NetService *pNetService, bool moreServicesComing)
{
veciterator it = std::find(services.begin(),services.end(), pNetService->getName());
if(it!=services.end()) return; // we already have it
services.push_back(pNetService->getName());
}
void MLNetServiceHub::didRemoveService(NetServiceBrowser *pNetServiceBrowser, NetService *pNetService, bool moreServicesComing)
{
veciterator it = std::find(services.begin(),services.end(), pNetService->getName());
if(it==services.end()) return; // we don't have it
//long index = it-services.begin(); // store the position
services.erase(it);
}
void MLNetServiceHub::didResolveAddress(NetService *pNetService)
{
// const std::string& hostName = pNetService->getHostName();
// int port = pNetService->getPort();
}
void MLNetServiceHub::didPublish(NetService *pNetService)
{
}
#endif // ML_WINDOWS
| 29.282051
| 127
| 0.734895
|
afofo
|
7e601575baaec490902abfffcded67583565afd8
| 11,044
|
cpp
|
C++
|
sources/leddevice/dev_net/ProviderUdpSSL.cpp
|
awawa-dev/hyperion.ng
|
459aa9b81fe04bfd7a259d761a0fdff94178e10d
|
[
"MIT-0",
"Apache-2.0",
"CC-BY-4.0",
"MIT"
] | 2
|
2020-08-24T10:02:51.000Z
|
2020-08-24T20:03:50.000Z
|
sources/leddevice/dev_net/ProviderUdpSSL.cpp
|
awawa-dev/hyperion.ng
|
459aa9b81fe04bfd7a259d761a0fdff94178e10d
|
[
"MIT-0",
"Apache-2.0",
"CC-BY-4.0",
"MIT"
] | null | null | null |
sources/leddevice/dev_net/ProviderUdpSSL.cpp
|
awawa-dev/hyperion.ng
|
459aa9b81fe04bfd7a259d761a0fdff94178e10d
|
[
"MIT-0",
"Apache-2.0",
"CC-BY-4.0",
"MIT"
] | null | null | null |
/* ProviderUdpSSL.cpp
*
* MIT License
*
* Copyright (c) 2021 awawa-dev
*
* Project homesite: https://github.com/awawa-dev/HyperHDR
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
// STL includes
#include <cstdio>
#include <exception>
#include <algorithm>
// Linux includes
#include <fcntl.h>
#ifndef _WIN32
#include <sys/ioctl.h>
#endif
#include <QUdpSocket>
#include <QThread>
// Local HyperHDR includes
#include "ProviderUdpSSL.h"
const int MAX_RETRY = 20;
const ushort MAX_PORT_SSL = 65535;
ProviderUdpSSL::ProviderUdpSSL(const QJsonObject& deviceConfig)
: LedDevice(deviceConfig)
, client_fd()
, entropy()
, ssl()
, conf()
, cacert()
, ctr_drbg()
, timer()
, _transport_type("DTLS")
, _custom("dtls_client")
, _address("127.0.0.1")
, _defaultHost("127.0.0.1")
, _port(1)
, _ssl_port(1)
, _server_name()
, _psk()
, _psk_identity()
, _handshake_attempts(5)
, _retry_left(MAX_RETRY)
, _streamReady(false)
, _streamPaused(false)
, _handshake_timeout_min(300)
, _handshake_timeout_max(1000)
{
bool error = false;
try
{
mbedtls_ctr_drbg_init(&ctr_drbg);
error = !seedingRNG();
}
catch (...)
{
error = true;
}
if (error)
Error(_log, "Failed to initialize mbedtls seed");
}
ProviderUdpSSL::~ProviderUdpSSL()
{
closeConnection();
mbedtls_ctr_drbg_free(&ctr_drbg);
mbedtls_entropy_free(&entropy);
}
bool ProviderUdpSSL::init(const QJsonObject& deviceConfig)
{
bool isInitOK = false;
// Initialise sub-class
if (LedDevice::init(deviceConfig))
{
//PSK Pre Shared Key
_psk = deviceConfig["psk"].toString();
_psk_identity = deviceConfig["psk_identity"].toString();
_port = deviceConfig["sslport"].toInt(2100);
_server_name = deviceConfig["servername"].toString();
if (deviceConfig.contains("transport_type")) _transport_type = deviceConfig["transport_type"].toString("DTLS");
if (deviceConfig.contains("seed_custom")) _custom = deviceConfig["seed_custom"].toString("dtls_client");
if (deviceConfig.contains("retry_left")) _retry_left = deviceConfig["retry_left"].toInt(MAX_RETRY);
if (deviceConfig.contains("hs_attempts")) _handshake_attempts = deviceConfig["hs_attempts"].toInt(5);
if (deviceConfig.contains("hs_timeout_min")) _handshake_timeout_min = deviceConfig["hs_timeout_min"].toInt(300);
if (deviceConfig.contains("hs_timeout_max")) _handshake_timeout_max = deviceConfig["hs_timeout_max"].toInt(1000);
QString host = deviceConfig["host"].toString(_defaultHost);
if (_address.setAddress(host))
{
Debug(_log, "Successfully parsed %s as an ip address.", QSTRING_CSTR(host));
}
else
{
Debug(_log, "Failed to parse [%s] as an ip address.", QSTRING_CSTR(host));
QHostInfo info = QHostInfo::fromName(host);
if (info.addresses().isEmpty())
{
Debug(_log, "Failed to parse [%s] as a hostname.", QSTRING_CSTR(host));
QString errortext = QString("Invalid target address [%1]!").arg(host);
this->setInError(errortext);
isInitOK = false;
}
else
{
Debug(_log, "Successfully parsed %s as a hostname.", QSTRING_CSTR(host));
_address = info.addresses().first();
}
}
int config_port = deviceConfig["sslport"].toInt(_port);
if (config_port <= 0 || config_port > MAX_PORT_SSL)
{
QString errortext = QString("Invalid target port [%1]!").arg(config_port);
this->setInError(errortext);
isInitOK = false;
}
else
{
_ssl_port = config_port;
Debug(_log, "UDP SSL using %s:%u", QSTRING_CSTR(_address.toString()), _ssl_port);
isInitOK = true;
}
}
return isInitOK;
}
const int* ProviderUdpSSL::getCiphersuites() const
{
return mbedtls_ssl_list_ciphersuites();
}
bool ProviderUdpSSL::initNetwork()
{
if ((!_isDeviceReady || _streamPaused) && _streamReady)
closeConnection();
if (!initConnection())
return false;
return true;
}
int ProviderUdpSSL::closeNetwork()
{
closeConnection();
return 0;
}
bool ProviderUdpSSL::initConnection()
{
if (_streamReady)
return true;
mbedtls_net_init(&client_fd);
mbedtls_ssl_init(&ssl);
mbedtls_ssl_config_init(&conf);
mbedtls_x509_crt_init(&cacert);
if (setupStructure())
{
_streamReady = true;
_streamPaused = false;
_isDeviceReady = true;
return true;
}
else
return false;
}
void ProviderUdpSSL::closeConnection()
{
if (_streamReady)
{
closeSSLNotify();
freeSSLConnection();
_streamReady = false;
}
}
bool ProviderUdpSSL::seedingRNG()
{
mbedtls_entropy_init(&entropy);
QByteArray customDataArray = _custom.toLocal8Bit();
const char* customData = customDataArray.constData();
int ret = mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func,
&entropy, reinterpret_cast<const unsigned char*>(customData),
std::min(strlen(customData), (size_t)MBEDTLS_CTR_DRBG_MAX_SEED_INPUT));
if (ret != 0)
{
Error(_log, "%s", QSTRING_CSTR(QString("mbedtls_ctr_drbg_seed FAILED %1").arg(errorMsg(ret))));
return false;
}
return true;
}
bool ProviderUdpSSL::setupStructure()
{
int transport = (_transport_type == "DTLS") ? MBEDTLS_SSL_TRANSPORT_DATAGRAM : MBEDTLS_SSL_TRANSPORT_STREAM;
int ret = mbedtls_ssl_config_defaults(&conf, MBEDTLS_SSL_IS_CLIENT, transport, MBEDTLS_SSL_PRESET_DEFAULT);
if (ret != 0)
{
Error(_log, "%s", QSTRING_CSTR(QString("mbedtls_ssl_config_defaults FAILED %1").arg(errorMsg(ret))));
return false;
}
const int* ciphersuites = getCiphersuites();
mbedtls_ssl_conf_authmode(&conf, MBEDTLS_SSL_VERIFY_REQUIRED);
mbedtls_ssl_conf_ca_chain(&conf, &cacert, NULL);
mbedtls_ssl_conf_handshake_timeout(&conf, _handshake_timeout_min, _handshake_timeout_max);
mbedtls_ssl_conf_ciphersuites(&conf, ciphersuites);
mbedtls_ssl_conf_rng(&conf, mbedtls_ctr_drbg_random, &ctr_drbg);
if ((ret = mbedtls_ssl_setup(&ssl, &conf)) != 0)
{
Error(_log, "%s", QSTRING_CSTR(QString("mbedtls_ssl_setup FAILED %1").arg(errorMsg(ret))));
return false;
}
return startUPDConnection();
}
bool ProviderUdpSSL::startUPDConnection()
{
mbedtls_ssl_session_reset(&ssl);
if (!setupPSK())
return false;
int ret = mbedtls_net_connect(&client_fd, _address.toString().toUtf8(), std::to_string(_ssl_port).c_str(), MBEDTLS_NET_PROTO_UDP);
if (ret != 0)
{
Error(_log, "%s", QSTRING_CSTR(QString("mbedtls_net_connect FAILED %1").arg(errorMsg(ret))));
return false;
}
mbedtls_ssl_set_bio(&ssl, &client_fd, mbedtls_net_send, mbedtls_net_recv, mbedtls_net_recv_timeout);
mbedtls_ssl_set_timer_cb(&ssl, &timer, mbedtls_timing_set_delay, mbedtls_timing_get_delay);
return startSSLHandshake();
}
bool ProviderUdpSSL::setupPSK()
{
QByteArray pskRawArray = QByteArray::fromHex(_psk.toUtf8());
QByteArray pskIdRawArray = _psk_identity.toUtf8();
int ret = mbedtls_ssl_conf_psk(&conf,
reinterpret_cast<const unsigned char*> (pskRawArray.constData()),
pskRawArray.length(),
reinterpret_cast<const unsigned char*> (pskIdRawArray.constData()),
pskIdRawArray.length());
if (ret != 0)
{
Error(_log, "%s", QSTRING_CSTR(QString("mbedtls_ssl_conf_psk FAILED %1").arg(errorMsg(ret))));
return false;
}
return true;
}
bool ProviderUdpSSL::startSSLHandshake()
{
int ret = 0;
for (unsigned int attempt = 1; attempt <= _handshake_attempts; ++attempt)
{
do
{
ret = mbedtls_ssl_handshake(&ssl);
} while (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE);
if (ret == 0)
{
break;
}
else
{
Warning(_log, "%s", QSTRING_CSTR(QString("mbedtls_ssl_handshake attempt %1/%2 FAILED. Reason: %3").arg(attempt).arg(_handshake_attempts).arg(errorMsg(ret))));
}
QThread::msleep(200);
}
if (ret != 0)
{
Error(_log, "%s", QSTRING_CSTR(QString("mbedtls_ssl_handshake FAILED %1").arg(errorMsg(ret))));
return false;
}
else
{
if (mbedtls_ssl_get_verify_result(&ssl) != 0)
{
Error(_log, "SSL certificate verification failed!");
return false;
}
}
return true;
}
void ProviderUdpSSL::freeSSLConnection()
{
try
{
Warning(_log, "Release mbedtls");
mbedtls_ssl_session_reset(&ssl);
mbedtls_net_free(&client_fd);
mbedtls_ssl_free(&ssl);
mbedtls_ssl_config_free(&conf);
mbedtls_x509_crt_free(&cacert);
}
catch (std::exception& e)
{
Error(_log, "%s", QSTRING_CSTR(QString("SSL Connection clean-up Error: %s").arg(e.what())));
}
catch (...)
{
Error(_log, "SSL Connection clean-up Error: <unknown>");
}
}
void ProviderUdpSSL::writeBytes(unsigned int size, const uint8_t* data, bool flush)
{
if (!_streamReady || _streamPaused)
return;
if (!_streamReady || _streamPaused)
return;
_streamPaused = flush;
int ret = 0;
do
{
ret = mbedtls_ssl_write(&ssl, data, size);
} while (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE);
if (ret <= 0)
{
Error(_log, "Error while writing UDP SSL stream updates. mbedtls_ssl_write returned: %s", QSTRING_CSTR(errorMsg(ret)));
if (_streamReady)
{
closeConnection();
// look for the host
QUdpSocket socket;
for (int i = 1; i <= _retry_left; i++)
{
Warning(_log, "Searching the host: %s (trial %i/%i)", QSTRING_CSTR(this->_address.toString()), i, _retry_left);
socket.connectToHost(_address, _ssl_port);
if (socket.waitForConnected(1000))
{
Warning(_log, "Found host: %s", QSTRING_CSTR(this->_address.toString()));
socket.close();
break;
}
else
QThread::msleep(1000);
}
Warning(_log, "Hard restart of the LED device (host: %s).", QSTRING_CSTR(this->_address.toString()));
// hard reset
Warning(_log, "Disabling...");
this->disableDevice(false);
Warning(_log, "Enabling...");
this->enableDevice(false);
if (!_isOn)
emit enableStateChanged(false);
}
}
}
QString ProviderUdpSSL::errorMsg(int ret)
{
char error_buf[1024];
mbedtls_strerror(ret, error_buf, 1024);
return QString("Last error was: code = %1, description = %2").arg(ret).arg(error_buf);
}
void ProviderUdpSSL::closeSSLNotify()
{
/* No error checking, the connection might be closed already */
while (mbedtls_ssl_close_notify(&ssl) == MBEDTLS_ERR_SSL_WANT_WRITE);
}
| 24.930023
| 161
| 0.711246
|
awawa-dev
|
7e6192e0b4144d477c15f9b0043c03b279b862d5
| 2,598
|
hh
|
C++
|
include/simlib/path.hh
|
varqox/simlib
|
7830472019f88aa0e35dbfa1119b62b5f9dd4b9d
|
[
"MIT"
] | null | null | null |
include/simlib/path.hh
|
varqox/simlib
|
7830472019f88aa0e35dbfa1119b62b5f9dd4b9d
|
[
"MIT"
] | 1
|
2017-01-05T17:50:32.000Z
|
2017-01-05T17:50:32.000Z
|
include/simlib/path.hh
|
varqox/simlib
|
7830472019f88aa0e35dbfa1119b62b5f9dd4b9d
|
[
"MIT"
] | 1
|
2017-01-05T15:26:48.000Z
|
2017-01-05T15:26:48.000Z
|
#pragma once
#include "simlib/string_view.hh"
#include <optional>
// Returns an absolute path that does not contain any . or .. components,
// nor any repeated path separators (/). @p curr_dir can be empty. If path
// begins with / then @p curr_dir is ignored.
std::string path_absolute(StringView path, std::string curr_dir = "/");
/**
* @brief Returns the filename (last non-directory component) of the @p path
* @details Examples:
* "/my/path/foo.bar" -> "foo.bar"
* "/my/path/" -> ""
* "/" -> ""
* "/my/path/." -> "."
* "/my/path/.." -> ".."
* "foo" -> "foo"
*/
template <class T>
constexpr auto path_filename(T&& path) noexcept {
using RetType =
std::conditional_t<std::is_convertible_v<T, CStringView>, CStringView, StringView>;
RetType path_str(std::forward<T>(path));
auto pos = path_str.rfind('/');
return path_str.substr(pos == path_str.npos ? 0 : pos + 1);
}
// Returns extension (without dot) e.g. "foo.cc" -> "cc", "bar" -> ""
template <class T>
constexpr auto path_extension(T&& path) noexcept {
using RetType =
std::conditional_t<std::is_convertible_v<T, CStringView>, CStringView, StringView>;
RetType path_str(std::forward<T>(path));
size_t start_pos = path_str.rfind('/');
if (start_pos == path_str.npos) {
start_pos = 0;
} else {
++start_pos;
}
size_t x = path_str.rfind('.', start_pos);
if (x == path_str.npos) {
return RetType{}; // No extension
}
return path_str.substr(x + 1);
}
/**
* @brief Returns prefix of the @p path that is a dirpath of the @p path
* @details Examples:
* "/my/path/foo.bar" -> "/my/path/"
* "/my/path/" -> "/my/path/"
* "/" -> "/"
* "/my/path/." -> "/my/path/"
* "/my/path/.." -> "/my/path/"
* "abc/efg" -> "abc/"
* "foo" -> ""
*/
constexpr inline StringView path_dirpath(const StringView& path) noexcept {
auto pos = path.rfind('/');
return path.substring(0, pos == StringView::npos ? 0 : pos + 1);
}
/**
* @brief Checks every ancestor (parent) directory of @p path if it has @p
* subpath and if true returns path of @p subpath in ancestor directory
* @details Examples:
* 1) @p path == "a/b/c/file", @p subpath == "/x/y/z", tried paths will be:
* "a/b/c/x/y/z"
* "a/b/x/y/z"
* "a/x/y/z"
* "x/y/z"
* 2) @p path == "/a/b/c/", @p subpath == "x/y/", tried paths will be:
* "/a/b/c/x/y/"
* "/a/b/x/y/"
* "/a/x/y/"
* "/x/y/"
*/
std::optional<std::string> deepest_ancestor_dir_with_subpath(
std::string path, StringView subpath);
| 30.209302
| 95
| 0.583911
|
varqox
|
7e69ada6af6c8ff3f214bc2c84d1c3af9121a2b3
| 1,148
|
hh
|
C++
|
src/NodeGenerators/generateCylDistributionFromRZ.hh
|
jmikeowen/Spheral
|
3e1082a7aefd6b328bd3ae24ca1a477108cfc3c4
|
[
"BSD-Source-Code",
"BSD-3-Clause-LBNL",
"FSFAP"
] | 22
|
2018-07-31T21:38:22.000Z
|
2020-06-29T08:58:33.000Z
|
src/NodeGenerators/generateCylDistributionFromRZ.hh
|
markguozhiming/spheral
|
bbb982102e61edb8a1d00cf780bfa571835e1b61
|
[
"BSD-Source-Code",
"BSD-3-Clause-LBNL",
"FSFAP"
] | 41
|
2020-09-28T23:14:27.000Z
|
2022-03-28T17:01:33.000Z
|
src/NodeGenerators/generateCylDistributionFromRZ.hh
|
markguozhiming/spheral
|
bbb982102e61edb8a1d00cf780bfa571835e1b61
|
[
"BSD-Source-Code",
"BSD-3-Clause-LBNL",
"FSFAP"
] | 7
|
2019-12-01T07:00:06.000Z
|
2020-09-15T21:12:39.000Z
|
//------------------------------------------------------------------------------
// Helper method for the GenerateCylindricalNodeDistribution3d node generator
// to generate the spun node distribution.
//------------------------------------------------------------------------------
#ifndef __Spheral_generateCylDistributionFromRZ__
#define __Spheral_generateCylDistributionFromRZ__
#include <vector>
#include "Geometry/Dimension.hh"
namespace Spheral {
void
generateCylDistributionFromRZ(std::vector<double>& x,
std::vector<double>& y,
std::vector<double>& z,
std::vector<double>& m,
std::vector<Dim<3>::SymTensor>& H,
std::vector<int>& globalIDs,
std::vector<std::vector<double> >& extraFields,
const double nNodePerh,
const double kernelExtent,
const double phi,
const int procID,
const int nProcs);
}
#endif
| 37.032258
| 80
| 0.449477
|
jmikeowen
|
7e6cd2376953f623e471e461f5759b9392b8c312
| 624
|
cpp
|
C++
|
src/visual-scripting/processors/generators/counters/CounterProcessors.cpp
|
inexorgame/entity-system
|
230a6f116fb02caeace79bc9b32f17fe08687c36
|
[
"MIT"
] | 19
|
2018-10-11T09:19:48.000Z
|
2020-04-19T16:36:58.000Z
|
src/visual-scripting/processors/generators/counters/CounterProcessors.cpp
|
inexorgame-obsolete/entity-system-inactive
|
230a6f116fb02caeace79bc9b32f17fe08687c36
|
[
"MIT"
] | 132
|
2018-07-28T12:30:54.000Z
|
2020-04-25T23:05:33.000Z
|
src/visual-scripting/processors/generators/counters/CounterProcessors.cpp
|
inexorgame-obsolete/entity-system-inactive
|
230a6f116fb02caeace79bc9b32f17fe08687c36
|
[
"MIT"
] | 3
|
2019-03-02T16:19:23.000Z
|
2020-02-18T05:15:29.000Z
|
#include "CounterProcessors.hpp"
#include <utility>
namespace inexor::visual_scripting {
CounterProcessors::CounterProcessors(CounterIntProcessorPtr counter_int_processor, CounterFloatProcessorPtr counter_float_processor)
: LifeCycleComponent(counter_int_processor, counter_float_processor)
{
this->counter_int_processor = std::move(counter_int_processor);
this->counter_float_processor = std::move(counter_float_processor);
}
CounterProcessors::~CounterProcessors() = default;
std::string CounterProcessors::get_component_name()
{
return "CounterProcessors";
}
} // namespace inexor::visual_scripting
| 28.363636
| 132
| 0.8125
|
inexorgame
|
7e6ddfc364527a3c904016f6bb55ec7156a1d901
| 20,714
|
hpp
|
C++
|
Cxx11/stencil_rajaview.hpp
|
hattom/Kernels
|
dae34b73235ccbf150d9b0ed5fb480b924789383
|
[
"BSD-3-Clause"
] | 346
|
2015-06-07T19:55:15.000Z
|
2022-03-18T07:55:10.000Z
|
Cxx11/stencil_rajaview.hpp
|
hattom/Kernels
|
dae34b73235ccbf150d9b0ed5fb480b924789383
|
[
"BSD-3-Clause"
] | 202
|
2015-06-16T15:28:05.000Z
|
2022-01-06T18:26:13.000Z
|
Cxx11/stencil_rajaview.hpp
|
hattom/Kernels
|
dae34b73235ccbf150d9b0ed5fb480b924789383
|
[
"BSD-3-Clause"
] | 101
|
2015-06-15T22:06:46.000Z
|
2022-01-13T02:56:02.000Z
|
using regular_policy = RAJA::KernelPolicy< RAJA::statement::For<0, thread_exec,
RAJA::statement::For<1, RAJA::simd_exec,
RAJA::statement::Lambda<0> > > >;
void star1(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(1,n-1);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i,j-1) * -0.5
+in(i-1,j) * -0.5
+in(i+1,j) * 0.5
+in(i,j+1) * 0.5;
});
}
void star2(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(2,n-2);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i,j-2) * -0.125
+in(i,j-1) * -0.25
+in(i-2,j) * -0.125
+in(i-1,j) * -0.25
+in(i+1,j) * 0.25
+in(i+2,j) * 0.125
+in(i,j+1) * 0.25
+in(i,j+2) * 0.125;
});
}
void star3(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(3,n-3);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i,j-3) * -0.05555555555555555
+in(i,j-2) * -0.08333333333333333
+in(i,j-1) * -0.16666666666666666
+in(i-3,j) * -0.05555555555555555
+in(i-2,j) * -0.08333333333333333
+in(i-1,j) * -0.16666666666666666
+in(i+1,j) * 0.16666666666666666
+in(i+2,j) * 0.08333333333333333
+in(i+3,j) * 0.05555555555555555
+in(i,j+1) * 0.16666666666666666
+in(i,j+2) * 0.08333333333333333
+in(i,j+3) * 0.05555555555555555;
});
}
void star4(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(4,n-4);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i,j-4) * -0.03125
+in(i,j-3) * -0.041666666666666664
+in(i,j-2) * -0.0625
+in(i,j-1) * -0.125
+in(i-4,j) * -0.03125
+in(i-3,j) * -0.041666666666666664
+in(i-2,j) * -0.0625
+in(i-1,j) * -0.125
+in(i+1,j) * 0.125
+in(i+2,j) * 0.0625
+in(i+3,j) * 0.041666666666666664
+in(i+4,j) * 0.03125
+in(i,j+1) * 0.125
+in(i,j+2) * 0.0625
+in(i,j+3) * 0.041666666666666664
+in(i,j+4) * 0.03125;
});
}
void star5(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(5,n-5);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i,j-5) * -0.02
+in(i,j-4) * -0.025
+in(i,j-3) * -0.03333333333333333
+in(i,j-2) * -0.05
+in(i,j-1) * -0.1
+in(i-5,j) * -0.02
+in(i-4,j) * -0.025
+in(i-3,j) * -0.03333333333333333
+in(i-2,j) * -0.05
+in(i-1,j) * -0.1
+in(i+1,j) * 0.1
+in(i+2,j) * 0.05
+in(i+3,j) * 0.03333333333333333
+in(i+4,j) * 0.025
+in(i+5,j) * 0.02
+in(i,j+1) * 0.1
+in(i,j+2) * 0.05
+in(i,j+3) * 0.03333333333333333
+in(i,j+4) * 0.025
+in(i,j+5) * 0.02;
});
}
void grid1(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(1,n-1);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i-1,j-1) * -0.25
+in(i,j-1) * -0.25
+in(i-1,j) * -0.25
+in(i+1,j) * 0.25
+in(i,j+1) * 0.25
+in(i+1,j+1) * 0.25
;
});
}
void grid2(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(2,n-2);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i-2,j-2) * -0.0625
+in(i-1,j-2) * -0.020833333333333332
+in(i,j-2) * -0.020833333333333332
+in(i+1,j-2) * -0.020833333333333332
+in(i-2,j-1) * -0.020833333333333332
+in(i-1,j-1) * -0.125
+in(i,j-1) * -0.125
+in(i+2,j-1) * 0.020833333333333332
+in(i-2,j) * -0.020833333333333332
+in(i-1,j) * -0.125
+in(i+1,j) * 0.125
+in(i+2,j) * 0.020833333333333332
+in(i-2,j+1) * -0.020833333333333332
+in(i,j+1) * 0.125
+in(i+1,j+1) * 0.125
+in(i+2,j+1) * 0.020833333333333332
+in(i-1,j+2) * 0.020833333333333332
+in(i,j+2) * 0.020833333333333332
+in(i+1,j+2) * 0.020833333333333332
+in(i+2,j+2) * 0.0625
;
});
}
void grid3(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(3,n-3);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i-3,j-3) * -0.027777777777777776
+in(i-2,j-3) * -0.005555555555555556
+in(i-1,j-3) * -0.005555555555555556
+in(i,j-3) * -0.005555555555555556
+in(i+1,j-3) * -0.005555555555555556
+in(i+2,j-3) * -0.005555555555555556
+in(i-3,j-2) * -0.005555555555555556
+in(i-2,j-2) * -0.041666666666666664
+in(i-1,j-2) * -0.013888888888888888
+in(i,j-2) * -0.013888888888888888
+in(i+1,j-2) * -0.013888888888888888
+in(i+3,j-2) * 0.005555555555555556
+in(i-3,j-1) * -0.005555555555555556
+in(i-2,j-1) * -0.013888888888888888
+in(i-1,j-1) * -0.08333333333333333
+in(i,j-1) * -0.08333333333333333
+in(i+2,j-1) * 0.013888888888888888
+in(i+3,j-1) * 0.005555555555555556
+in(i-3,j) * -0.005555555555555556
+in(i-2,j) * -0.013888888888888888
+in(i-1,j) * -0.08333333333333333
+in(i+1,j) * 0.08333333333333333
+in(i+2,j) * 0.013888888888888888
+in(i+3,j) * 0.005555555555555556
+in(i-3,j+1) * -0.005555555555555556
+in(i-2,j+1) * -0.013888888888888888
+in(i,j+1) * 0.08333333333333333
+in(i+1,j+1) * 0.08333333333333333
+in(i+2,j+1) * 0.013888888888888888
+in(i+3,j+1) * 0.005555555555555556
+in(i-3,j+2) * -0.005555555555555556
+in(i-1,j+2) * 0.013888888888888888
+in(i,j+2) * 0.013888888888888888
+in(i+1,j+2) * 0.013888888888888888
+in(i+2,j+2) * 0.041666666666666664
+in(i+3,j+2) * 0.005555555555555556
+in(i-2,j+3) * 0.005555555555555556
+in(i-1,j+3) * 0.005555555555555556
+in(i,j+3) * 0.005555555555555556
+in(i+1,j+3) * 0.005555555555555556
+in(i+2,j+3) * 0.005555555555555556
+in(i+3,j+3) * 0.027777777777777776
;
});
}
void grid4(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(4,n-4);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i-4,j-4) * -0.015625
+in(i-3,j-4) * -0.002232142857142857
+in(i-2,j-4) * -0.002232142857142857
+in(i-1,j-4) * -0.002232142857142857
+in(i,j-4) * -0.002232142857142857
+in(i+1,j-4) * -0.002232142857142857
+in(i+2,j-4) * -0.002232142857142857
+in(i+3,j-4) * -0.002232142857142857
+in(i-4,j-3) * -0.002232142857142857
+in(i-3,j-3) * -0.020833333333333332
+in(i-2,j-3) * -0.004166666666666667
+in(i-1,j-3) * -0.004166666666666667
+in(i,j-3) * -0.004166666666666667
+in(i+1,j-3) * -0.004166666666666667
+in(i+2,j-3) * -0.004166666666666667
+in(i+4,j-3) * 0.002232142857142857
+in(i-4,j-2) * -0.002232142857142857
+in(i-3,j-2) * -0.004166666666666667
+in(i-2,j-2) * -0.03125
+in(i-1,j-2) * -0.010416666666666666
+in(i,j-2) * -0.010416666666666666
+in(i+1,j-2) * -0.010416666666666666
+in(i+3,j-2) * 0.004166666666666667
+in(i+4,j-2) * 0.002232142857142857
+in(i-4,j-1) * -0.002232142857142857
+in(i-3,j-1) * -0.004166666666666667
+in(i-2,j-1) * -0.010416666666666666
+in(i-1,j-1) * -0.0625
+in(i,j-1) * -0.0625
+in(i+2,j-1) * 0.010416666666666666
+in(i+3,j-1) * 0.004166666666666667
+in(i+4,j-1) * 0.002232142857142857
+in(i-4,j) * -0.002232142857142857
+in(i-3,j) * -0.004166666666666667
+in(i-2,j) * -0.010416666666666666
+in(i-1,j) * -0.0625
+in(i+1,j) * 0.0625
+in(i+2,j) * 0.010416666666666666
+in(i+3,j) * 0.004166666666666667
+in(i+4,j) * 0.002232142857142857
+in(i-4,j+1) * -0.002232142857142857
+in(i-3,j+1) * -0.004166666666666667
+in(i-2,j+1) * -0.010416666666666666
+in(i,j+1) * 0.0625
+in(i+1,j+1) * 0.0625
+in(i+2,j+1) * 0.010416666666666666
+in(i+3,j+1) * 0.004166666666666667
+in(i+4,j+1) * 0.002232142857142857
+in(i-4,j+2) * -0.002232142857142857
+in(i-3,j+2) * -0.004166666666666667
+in(i-1,j+2) * 0.010416666666666666
+in(i,j+2) * 0.010416666666666666
+in(i+1,j+2) * 0.010416666666666666
+in(i+2,j+2) * 0.03125
+in(i+3,j+2) * 0.004166666666666667
+in(i+4,j+2) * 0.002232142857142857
+in(i-4,j+3) * -0.002232142857142857
+in(i-2,j+3) * 0.004166666666666667
+in(i-1,j+3) * 0.004166666666666667
+in(i,j+3) * 0.004166666666666667
+in(i+1,j+3) * 0.004166666666666667
+in(i+2,j+3) * 0.004166666666666667
+in(i+3,j+3) * 0.020833333333333332
+in(i+4,j+3) * 0.002232142857142857
+in(i-3,j+4) * 0.002232142857142857
+in(i-2,j+4) * 0.002232142857142857
+in(i-1,j+4) * 0.002232142857142857
+in(i,j+4) * 0.002232142857142857
+in(i+1,j+4) * 0.002232142857142857
+in(i+2,j+4) * 0.002232142857142857
+in(i+3,j+4) * 0.002232142857142857
+in(i+4,j+4) * 0.015625
;
});
}
void grid5(const int n, const int t, matrix & in, matrix & out) {
RAJA::RangeSegment inner1(5,n-5);
auto inner2 = RAJA::make_tuple(inner1, inner1);
RAJA::kernel<regular_policy>(inner2, [=](int i, int j) {
out(i,j) += +in(i-5,j-5) * -0.01
+in(i-4,j-5) * -0.0011111111111111111
+in(i-3,j-5) * -0.0011111111111111111
+in(i-2,j-5) * -0.0011111111111111111
+in(i-1,j-5) * -0.0011111111111111111
+in(i,j-5) * -0.0011111111111111111
+in(i+1,j-5) * -0.0011111111111111111
+in(i+2,j-5) * -0.0011111111111111111
+in(i+3,j-5) * -0.0011111111111111111
+in(i+4,j-5) * -0.0011111111111111111
+in(i-5,j-4) * -0.0011111111111111111
+in(i-4,j-4) * -0.0125
+in(i-3,j-4) * -0.0017857142857142857
+in(i-2,j-4) * -0.0017857142857142857
+in(i-1,j-4) * -0.0017857142857142857
+in(i,j-4) * -0.0017857142857142857
+in(i+1,j-4) * -0.0017857142857142857
+in(i+2,j-4) * -0.0017857142857142857
+in(i+3,j-4) * -0.0017857142857142857
+in(i+5,j-4) * 0.0011111111111111111
+in(i-5,j-3) * -0.0011111111111111111
+in(i-4,j-3) * -0.0017857142857142857
+in(i-3,j-3) * -0.016666666666666666
+in(i-2,j-3) * -0.0033333333333333335
+in(i-1,j-3) * -0.0033333333333333335
+in(i,j-3) * -0.0033333333333333335
+in(i+1,j-3) * -0.0033333333333333335
+in(i+2,j-3) * -0.0033333333333333335
+in(i+4,j-3) * 0.0017857142857142857
+in(i+5,j-3) * 0.0011111111111111111
+in(i-5,j-2) * -0.0011111111111111111
+in(i-4,j-2) * -0.0017857142857142857
+in(i-3,j-2) * -0.0033333333333333335
+in(i-2,j-2) * -0.025
+in(i-1,j-2) * -0.008333333333333333
+in(i,j-2) * -0.008333333333333333
+in(i+1,j-2) * -0.008333333333333333
+in(i+3,j-2) * 0.0033333333333333335
+in(i+4,j-2) * 0.0017857142857142857
+in(i+5,j-2) * 0.0011111111111111111
+in(i-5,j-1) * -0.0011111111111111111
+in(i-4,j-1) * -0.0017857142857142857
+in(i-3,j-1) * -0.0033333333333333335
+in(i-2,j-1) * -0.008333333333333333
+in(i-1,j-1) * -0.05
+in(i,j-1) * -0.05
+in(i+2,j-1) * 0.008333333333333333
+in(i+3,j-1) * 0.0033333333333333335
+in(i+4,j-1) * 0.0017857142857142857
+in(i+5,j-1) * 0.0011111111111111111
+in(i-5,j) * -0.0011111111111111111
+in(i-4,j) * -0.0017857142857142857
+in(i-3,j) * -0.0033333333333333335
+in(i-2,j) * -0.008333333333333333
+in(i-1,j) * -0.05
+in(i+1,j) * 0.05
+in(i+2,j) * 0.008333333333333333
+in(i+3,j) * 0.0033333333333333335
+in(i+4,j) * 0.0017857142857142857
+in(i+5,j) * 0.0011111111111111111
+in(i-5,j+1) * -0.0011111111111111111
+in(i-4,j+1) * -0.0017857142857142857
+in(i-3,j+1) * -0.0033333333333333335
+in(i-2,j+1) * -0.008333333333333333
+in(i,j+1) * 0.05
+in(i+1,j+1) * 0.05
+in(i+2,j+1) * 0.008333333333333333
+in(i+3,j+1) * 0.0033333333333333335
+in(i+4,j+1) * 0.0017857142857142857
+in(i+5,j+1) * 0.0011111111111111111
+in(i-5,j+2) * -0.0011111111111111111
+in(i-4,j+2) * -0.0017857142857142857
+in(i-3,j+2) * -0.0033333333333333335
+in(i-1,j+2) * 0.008333333333333333
+in(i,j+2) * 0.008333333333333333
+in(i+1,j+2) * 0.008333333333333333
+in(i+2,j+2) * 0.025
+in(i+3,j+2) * 0.0033333333333333335
+in(i+4,j+2) * 0.0017857142857142857
+in(i+5,j+2) * 0.0011111111111111111
+in(i-5,j+3) * -0.0011111111111111111
+in(i-4,j+3) * -0.0017857142857142857
+in(i-2,j+3) * 0.0033333333333333335
+in(i-1,j+3) * 0.0033333333333333335
+in(i,j+3) * 0.0033333333333333335
+in(i+1,j+3) * 0.0033333333333333335
+in(i+2,j+3) * 0.0033333333333333335
+in(i+3,j+3) * 0.016666666666666666
+in(i+4,j+3) * 0.0017857142857142857
+in(i+5,j+3) * 0.0011111111111111111
+in(i-5,j+4) * -0.0011111111111111111
+in(i-3,j+4) * 0.0017857142857142857
+in(i-2,j+4) * 0.0017857142857142857
+in(i-1,j+4) * 0.0017857142857142857
+in(i,j+4) * 0.0017857142857142857
+in(i+1,j+4) * 0.0017857142857142857
+in(i+2,j+4) * 0.0017857142857142857
+in(i+3,j+4) * 0.0017857142857142857
+in(i+4,j+4) * 0.0125
+in(i+5,j+4) * 0.0011111111111111111
+in(i-4,j+5) * 0.0011111111111111111
+in(i-3,j+5) * 0.0011111111111111111
+in(i-2,j+5) * 0.0011111111111111111
+in(i-1,j+5) * 0.0011111111111111111
+in(i,j+5) * 0.0011111111111111111
+in(i+1,j+5) * 0.0011111111111111111
+in(i+2,j+5) * 0.0011111111111111111
+in(i+3,j+5) * 0.0011111111111111111
+in(i+4,j+5) * 0.0011111111111111111
+in(i+5,j+5) * 0.01
;
});
}
| 53.112821
| 83
| 0.39273
|
hattom
|
7e6e5199750f9df713da118aa8b76ebef75f000e
| 3,832
|
hpp
|
C++
|
Rx/v2/src/rxcpp/operators/rx-multicast.hpp
|
guhwanbae/RxCpp
|
7f97aa901701343593869acad1ee5a02292f39cf
|
[
"Apache-2.0"
] | 2
|
2022-02-09T19:01:00.000Z
|
2022-03-11T03:36:29.000Z
|
Rx/v2/src/rxcpp/operators/rx-multicast.hpp
|
ivan-cukic/wip-fork-rxcpp
|
483963939e4a2adf674450dcb829005d84be1d59
|
[
"Apache-2.0"
] | null | null | null |
Rx/v2/src/rxcpp/operators/rx-multicast.hpp
|
ivan-cukic/wip-fork-rxcpp
|
483963939e4a2adf674450dcb829005d84be1d59
|
[
"Apache-2.0"
] | 1
|
2022-02-09T12:00:05.000Z
|
2022-02-09T12:00:05.000Z
|
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#pragma once
/*! \file rx-multicast.hpp
\brief allows connections to the source to be independent of subscriptions.
\tparam Subject the subject to multicast the source Observable.
\param sub the subject.
*/
#if !defined(RXCPP_OPERATORS_RX_MULTICAST_HPP)
#define RXCPP_OPERATORS_RX_MULTICAST_HPP
#include "../rx-includes.hpp"
namespace rxcpp {
namespace operators {
namespace detail {
template<class... AN>
struct multicast_invalid_arguments {};
template<class... AN>
struct multicast_invalid : public rxo::operator_base<multicast_invalid_arguments<AN...>> {
using type = observable<multicast_invalid_arguments<AN...>, multicast_invalid<AN...>>;
};
template<class... AN>
using multicast_invalid_t = typename multicast_invalid<AN...>::type;
template<class T, class Observable, class Subject>
struct multicast : public operator_base<T>
{
using source_type = rxu::decay_t<Observable>;
using subject_type = rxu::decay_t<Subject>;
struct multicast_state : public std::enable_shared_from_this<multicast_state>
{
multicast_state(source_type o, subject_type sub)
: source(std::move(o))
, subject_value(std::move(sub))
{
}
source_type source;
subject_type subject_value;
rxu::detail::maybe<typename composite_subscription::weak_subscription> connection;
};
std::shared_ptr<multicast_state> state;
multicast(source_type o, subject_type sub)
: state(std::make_shared<multicast_state>(std::move(o), std::move(sub)))
{
}
template<class Subscriber>
void on_subscribe(Subscriber&& o) const {
state->subject_value.get_observable().subscribe(std::forward<Subscriber>(o));
}
void on_connect(composite_subscription cs) const {
if (state->connection.empty()) {
auto destination = state->subject_value.get_subscriber();
// the lifetime of each connect is nested in the subject lifetime
state->connection.reset(destination.add(cs));
auto localState = state;
// when the connection is finished it should shutdown the connection
cs.add(
[destination, localState](){
if (!localState->connection.empty()) {
destination.remove(localState->connection.get());
localState->connection.reset();
}
});
// use cs not destination for lifetime of subscribe.
state->source.subscribe(cs, destination);
}
}
};
}
/*! @copydoc rx-multicast.hpp
*/
template<class... AN>
auto multicast(AN&&... an)
-> operator_factory<multicast_tag, AN...> {
return operator_factory<multicast_tag, AN...>(std::make_tuple(std::forward<AN>(an)...));
}
}
template<>
struct member_overload<multicast_tag>
{
template<class Observable, class Subject,
class Enabled = rxu::enable_if_all_true_type_t<
is_observable<Observable>>,
class SourceValue = rxu::value_type_t<Observable>,
class Multicast = rxo::detail::multicast<SourceValue, rxu::decay_t<Observable>, rxu::decay_t<Subject>>,
class Value = rxu::value_type_t<Multicast>,
class Result = connectable_observable<Value, Multicast>>
static Result member(Observable&& o, Subject&& sub) {
return Result(Multicast(std::forward<Observable>(o), std::forward<Subject>(sub)));
}
template<class... AN>
static operators::detail::multicast_invalid_t<AN...> member(AN...) {
std::terminate();
return {};
static_assert(sizeof...(AN) == 10000, "multicast takes (Subject)");
}
};
}
#endif
| 30.903226
| 132
| 0.658664
|
guhwanbae
|
7e781742def67dc40fe3b18ea2514984dcd8421b
| 1,013
|
hpp
|
C++
|
include/regrados.hpp
|
emanuelmoraes-dev/cpp-learn
|
4ca99f39e44016784619928cb61187be63586994
|
[
"MIT"
] | null | null | null |
include/regrados.hpp
|
emanuelmoraes-dev/cpp-learn
|
4ca99f39e44016784619928cb61187be63586994
|
[
"MIT"
] | null | null | null |
include/regrados.hpp
|
emanuelmoraes-dev/cpp-learn
|
4ca99f39e44016784619928cb61187be63586994
|
[
"MIT"
] | null | null | null |
#ifndef REGRADOS_H_INCLUDED
#define REGRADOS_H_INCLUDED
#include <string>
#include <vector>
#include <memory>
class Membro {
public:
std::string nome;
};
class RegraDos3 {
public:
Membro membro;
Membro* aloc1;
Membro* aloc2;
std::vector<Membro> membros;
RegraDos3();
// Aplicando regra dos 3
RegraDos3(const RegraDos3&); // cópia
~RegraDos3(); // destrutor
RegraDos3& operator=(const RegraDos3&); // cópia
};
class RegraDos5 {
public:
Membro membro;
Membro* aloc1;
Membro* aloc2;
std::vector<Membro> membros;
RegraDos5();
// Aplicando regra dos 5
RegraDos5(const RegraDos5&); // cópia
RegraDos5(RegraDos5&&); // mover
~RegraDos5(); // destrutor
RegraDos5& operator=(const RegraDos5&); // cópia
RegraDos5& operator=(RegraDos5&&); // mover
};
class RegraDos0 {
public:
Membro membro;
std::shared_ptr<Membro> aloc1;
std::unique_ptr<Membro> aloc2;
std::vector<Membro> membros;
};
#endif // REGRADOS_H_INCLUDED
| 19.862745
| 52
| 0.660415
|
emanuelmoraes-dev
|
7e7da6a7d3209015d09bf16404f6138ea82c64ce
| 6,980
|
cpp
|
C++
|
AR_ColorSensor/src/AR_ColorSensor.cpp
|
fangchuan/AR_Library
|
c825bf26aa1f31b1537fdcaa382dc7b5b0de1afc
|
[
"MIT"
] | null | null | null |
AR_ColorSensor/src/AR_ColorSensor.cpp
|
fangchuan/AR_Library
|
c825bf26aa1f31b1537fdcaa382dc7b5b0de1afc
|
[
"MIT"
] | null | null | null |
AR_ColorSensor/src/AR_ColorSensor.cpp
|
fangchuan/AR_Library
|
c825bf26aa1f31b1537fdcaa382dc7b5b0de1afc
|
[
"MIT"
] | null | null | null |
/*
*********************************************************************************************************
*
* 模块名称 : ColorSensor类库
* 文件名称 : AR_ColorSensor.cpp
* 版 本 : V1.0
* 说 明 :
* 修订记录 : 2017-3-13: 类内方法不可以被赋值给函数指针,必须将方法声明为static,但一旦将属性也改为static就失去了这个传感器类的意义
* 2017-3-14: 将数据属性全部public,主函数操作这些属性
* 每次扫描RGB都需要3次定时器溢出中断的过程
* 2017-3-16: 采用TC2做定时器,定时周期1ms,1s进行一次扫描,中断服务函数必须放在外部(全局可见)
* 采用PCINT中断读取OUT引脚,中断服务函数也得放外部
* 2017-3-19: 颜色传感器读出的数值都差不多,这是为啥...
* 2017-3-20: 颜色传感器四个灯换成白色LED,电阻47R
* 白平衡结果参数0.01/0.01/0.01较合理
* 离传感器靠的越近区分效果越好
*
* 2017-3-22: blue值始终偏高,不是程序问题,买的成品模块也是如此。可以把每次scann周期缩短到10ms,减小blue偏差
*
* Copyright (C), 2015-2020, 阿波罗科技 www.apollorobot.cn
*
*********************************************************************************************************
*/
#include <AR_ColorSensor.h>
/*
*********************************************************************************************************
* 函 数 名: AR_ColorSensor()构造函数
* 功能说明:
* 形 参:
* 返 回 值: 无
*********************************************************************************************************
*/
AR_ColorSensor::AR_ColorSensor()
{
}
/*
*********************************************************************************************************
* 函 数 名: initialize
* 功能说明: Initialize the pins color sensor used, and TC2 initialize
* 形 参: s2: S2 pin
* s3:S3 pin
* out: OUT pin
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::initialize(uint8_t s2, uint8_t s3, uint8_t out)
{
s2_pin = s2;
s3_pin = s3;
out_pin = out;
pinMode(s2_pin, OUTPUT);
pinMode(s3_pin, OUTPUT);
pinMode(out_pin, INPUT);
initTime2();
initPCINT();
g_counts = 0;
g_flag = 0;
g_buffer[0] = 0;
g_buffer[1] = 0;
g_buffer[2] = 0;
g_fac[0] = 0.01;
g_fac[1] = 0.01;
g_fac[2] = 0.01;
}
/*
*********************************************************************************************************
* 函 数 名: initTime2
* 功能说明: 配置TC2寄存器,普通模式,64分频,定时器初值为6 1ms定时周期
* 1024分频,初值定为100 约10Ms定时周期
* 形 参:
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::initTime2() //
{
TCCR2A = 0;
TIMSK2 = _BV(TOIE2);
#if USE_1MS_INTERRUPT
TCCR2B = _BV(CS22);
TCNT2 = 6;
#elif USE_10MS_INTERRUPT
TCCR2B = _BV(CS22) | _BV(CS21) | _BV(CS20); //1024分频
TCNT2 = 100; //初值100
#endif
sei();
}
/*
*********************************************************************************************************
* 函 数 名: initPCINT
* 功能说明: 配置PCINT寄存器,ennable PCINT0/2 and PCINT pin 0/1/2/23
* PCINT0--8(Arduino)
* PCINT1--9(Arduino)
* PCINT2--10(Arduino)
* PCINT23--7(Arduino)
* 形 参:
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::initPCINT()
{
if (out_pin > 7){
PCICR = 1 << PCIE0;
if(8 == out_pin) PCMSK0 = 1 << PCINT0;
if(9 == out_pin) PCMSK0 = 1 << PCINT1;
if(10 == out_pin) PCMSK0 = 1 << PCINT2;
}else{
PCICR = 1 << PCIE2;
PCMSK2 = 1 << PCINT23;
}
}
/*
*********************************************************************************************************
* 函 数 名: selectFilter
* 功能说明: Select the filter color
* 形 参: filter_index: 颜色滤波器 index
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::selectFilter(uint8_t filter_index)
{
switch(filter_index){
case RED_FILTER:
digitalWrite(s2_pin, LOW);
digitalWrite(s3_pin, LOW);
break;
case GREEN_FILTER:
digitalWrite(s2_pin, HIGH);
digitalWrite(s3_pin, HIGH);
break;
case BLUE_FILTER:
digitalWrite(s2_pin, LOW);
digitalWrite(s3_pin, HIGH);
break;
case NON_FILTER:
digitalWrite(s2_pin, HIGH);
digitalWrite(s3_pin, LOW);
break;
default:break;
}
//update the scann queue
g_flag ++;
if(g_flag > 2)
g_flag = 0;
}
/*
*********************************************************************************************************
* 函 数 名: scann
* 功能说明: 扫描RGB值,每执行一次scann只能扫R/G/B,所以扫完一个物体要至少执行3次
* 形 参: filter_index: 颜色滤波器 index
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::scann()
{
switch(g_flag)
{
case RED_FILTER:
#if USE_DEBUG
Serial.print("->frequency B=");
Serial.println(g_counts);
#endif
g_buffer[BLUE_INDEX] = g_counts; //store the previous filter out
selectFilter(RED_FILTER); //filter red
break;
case GREEN_FILTER:
#if USE_DEBUG
Serial.print("->frequency R=");
Serial.println(g_counts);
#endif
g_buffer[RED_INDEX] = g_counts; //store the previous filter out
selectFilter(GREEN_FILTER); //filter green
break;
case BLUE_FILTER:
#if USE_DEBUG
Serial.print("->frequency G=");
Serial.println(g_counts);
#endif
g_buffer[GREEN_INDEX] = g_counts; //store the previous filter out
selectFilter(BLUE_FILTER); //filter blue
break;
default: break;
}
g_counts = 0;
}
/*
*********************************************************************************************************
* 函 数 名: whiteBalance
* 功能说明: white balance process
* 形 参: 无
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::whiteBalance()
{
if(g_buffer[0] != 0 && g_buffer[1] != 0 && g_buffer[2] != 0){
g_fac[0] = 255.0 / g_buffer[0];
g_fac[1] = 255.0 / g_buffer[1];
g_fac[2] = 255.0 / g_buffer[2];
#if USE_DEBUG
Serial.print("R_Factor:");
Serial.println(g_fac[0]);
Serial.print("G_Factor");
Serial.println(g_fac[1]);
Serial.print("B_Factor");
Serial.println(g_fac[2]);
#endif
}else{
g_fac[0] = 0;
g_fac[1] = 0;
g_fac[2] = 0;
}
}
/*
*********************************************************************************************************
* 函 数 名: getResult
* 功能说明: print the red/green/blue value
* range: 0~255
* 形 参: 无
* 返 回 值: 无
*********************************************************************************************************
*/
void AR_ColorSensor::getResult()
{
float red = g_buffer[RED_INDEX] * g_fac[RED_INDEX];
float green = g_buffer[GREEN_INDEX] * g_fac[GREEN_INDEX];
float blue = g_buffer[BLUE_INDEX] * g_fac[BLUE_INDEX];
#if USE_DEBUG
Serial.print("red_result");
Serial.println(red);
Serial.print("green_result");
Serial.println(green);
Serial.print("blue_result");
Serial.println(blue);
#endif
}
/***************************** 阿波罗科技 www.apollorobot.cn (END OF FILE) *********************************/
| 28.489796
| 105
| 0.440974
|
fangchuan
|
7e887fee2927fc5e7a30b76c39054a38c34fded0
| 445
|
cpp
|
C++
|
src/resources/terrain_library.cpp
|
mnewhouse/tselements
|
bd1c6724018e862156948a680bb1bc70dd28bef6
|
[
"MIT"
] | null | null | null |
src/resources/terrain_library.cpp
|
mnewhouse/tselements
|
bd1c6724018e862156948a680bb1bc70dd28bef6
|
[
"MIT"
] | null | null | null |
src/resources/terrain_library.cpp
|
mnewhouse/tselements
|
bd1c6724018e862156948a680bb1bc70dd28bef6
|
[
"MIT"
] | null | null | null |
/*
* TS Elements
* Copyright 2015-2018 M. Newhouse
* Released under the MIT license.
*/
#include "terrain_library.hpp"
#include <algorithm>
namespace ts
{
namespace resources
{
void TerrainLibrary::define_terrain(const TerrainDefinition& terrain)
{
terrains_[terrain.id] = terrain;
}
const TerrainDefinition& TerrainLibrary::terrain(TerrainId terrain_id) const
{
return terrains_[terrain_id];
}
}
}
| 17.115385
| 80
| 0.696629
|
mnewhouse
|
7e89b9689048be6d81a61f59d446635923370799
| 1,041
|
hpp
|
C++
|
Nacro/SDK/FN_Bedroom_Dresser_02_parameters.hpp
|
Milxnor/Nacro
|
eebabf662bbce6d5af41820ea0342d3567a0aecc
|
[
"BSD-2-Clause"
] | 11
|
2021-08-08T23:25:10.000Z
|
2022-02-19T23:07:22.000Z
|
Nacro/SDK/FN_Bedroom_Dresser_02_parameters.hpp
|
Milxnor/Nacro
|
eebabf662bbce6d5af41820ea0342d3567a0aecc
|
[
"BSD-2-Clause"
] | 1
|
2022-01-01T22:51:59.000Z
|
2022-01-08T16:14:15.000Z
|
Nacro/SDK/FN_Bedroom_Dresser_02_parameters.hpp
|
Milxnor/Nacro
|
eebabf662bbce6d5af41820ea0342d3567a0aecc
|
[
"BSD-2-Clause"
] | 8
|
2021-08-09T13:51:54.000Z
|
2022-01-26T20:33:37.000Z
|
#pragma once
// Fortnite (1.8) SDK
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------
// Function Bedroom_Dresser_02.Bedroom_Dresser_02_C.UserConstructionScript
struct ABedroom_Dresser_02_C_UserConstructionScript_Params
{
};
// Function Bedroom_Dresser_02.Bedroom_Dresser_02_C.OnLootRepeat
struct ABedroom_Dresser_02_C_OnLootRepeat_Params
{
};
// Function Bedroom_Dresser_02.Bedroom_Dresser_02_C.OnBeginSearch
struct ABedroom_Dresser_02_C_OnBeginSearch_Params
{
};
// Function Bedroom_Dresser_02.Bedroom_Dresser_02_C.ExecuteUbergraph_Bedroom_Dresser_02
struct ABedroom_Dresser_02_C_ExecuteUbergraph_Bedroom_Dresser_02_Params
{
int EntryPoint; // (Parm, ZeroConstructor, IsPlainOldData)
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif
| 24.209302
| 152
| 0.632085
|
Milxnor
|
7e89faa093f24847cdd82eb90b45385703c1210d
| 6,619
|
cpp
|
C++
|
source/AlgebraicMethods/Term.cpp
|
CoghettoR/gclc
|
b481b15d28ee66f995b73283e26c285ca8c4a821
|
[
"MIT"
] | 21
|
2020-12-08T20:06:01.000Z
|
2022-02-13T22:52:02.000Z
|
source/AlgebraicMethods/Term.cpp
|
CoghettoR/gclc
|
b481b15d28ee66f995b73283e26c285ca8c4a821
|
[
"MIT"
] | 9
|
2020-12-20T03:54:55.000Z
|
2022-03-31T19:30:04.000Z
|
source/AlgebraicMethods/Term.cpp
|
CoghettoR/gclc
|
b481b15d28ee66f995b73283e26c285ca8c4a821
|
[
"MIT"
] | 5
|
2021-04-25T18:47:17.000Z
|
2022-01-23T02:37:30.000Z
|
#include "Term.h"
#include "TermStorage.h"
#include "TermStorageAvl.h"
#include "TermStorageVector.h"
#include "XTerm.h"
Term::Term() {
#if 0
static int cnt = 0;
if (cnt == 12237)
{
int stop = 1;
MyTerm = this;
}
cnt++;
//Log::PrintLogF(0, "C:%d:%x\n", cnt++, this);
#endif
COSTR("term");
}
Term::~Term() {
#if 0
static int cnt = 0;
//Log::PrintLogF(0, "D:%d:%x\n", cnt++, this);
#endif
for (int ii = 0, size = (int)_powers.size(); ii < size; ii++) {
_powers[ii]->Dispose();
}
DESTR("term");
}
//
// Compare two terms
// Return values:
// -1 : this < other
// 0 : this = other
// 1 : this > other
//
int Term::Compare(Term * /* other */) const { return -1; }
//
// Merge two equal terms
//
void Term::Merge(Term * /* other */) {}
TermKeyType Term::Key() { return this; }
TermStorage *Term::CreateTermStorage() {
#if TERM_STORAGE_CLASS_VECTOR
return new TermStorageVector();
#elif TERM_STORAGE_CLASS_AVL_TREE
#ifdef AVLTREE_BANK
return AvlTreeBank::AvlTreeFactory.AcquireAvlTree();
#else
return new TermStorageAvlTree();
#endif
#endif
}
//
// Merge powers from other term.
// Several usages:
// 1. To add powers (multiplication)
// 2. To remove powers (division)
// 3. To remove powers (integer division, gcd)
//
void Term::MergePowers(Term *t, bool add) {
uint cnt1 = (uint)_powers.size();
uint cnt2 = (uint)t->_powers.size();
uint ii = 0, jj = 0;
int op = add ? 1 : -1;
while (ii < cnt1 && jj < cnt2) {
Power *w1 = _powers[ii];
Power *w2 = t->_powers[jj];
if (w1->GetIndex() == w2->GetIndex()) {
// case 1, w1 == w2
// add/subtract degree
int degree = w1->GetDegree() + op * w2->GetDegree();
// degree = max(0, degree);
if (degree < 0)
degree = 0;
if (degree == 0) {
// remove power
w1->Dispose();
_powers.erase(_powers.begin() + ii);
cnt1--;
jj++;
} else {
w1->SetDegree(degree);
ii++;
jj++;
}
} else if (w1->GetIndex() < w2->GetIndex()) {
// should not happen if add == false
// correction - could happen, it means safe division!
if (!add) {
jj++;
continue;
// Log::PrintLogF(0, "Attempt to do rational division of powers!\n");
// throw -1;
}
// case 2, w1 < w2
// insert power and increase powers count
_powers.insert(_powers.begin() + ii, w2->Clone());
cnt1++;
ii++;
jj++;
} else {
// case 3, w1 > w2
// move on with first iterator
ii++;
}
}
// ii < cnt2, nothing to do
while (jj < cnt2) {
// should not happen if add == false
// correction - could happen, it means safe division!
if (!add) {
jj++;
continue;
// Log::PrintLogF(0, "Attempt to do rational division of powers!\n");
// throw -1;
}
// add remaining powers
Power *w2 = t->_powers[jj];
_powers.push_back(w2->Clone());
jj++;
}
}
//
// Is this term divisible with other term
// Check powers
//
bool Term::Divisible(Term *t) const {
uint i1 = 0, i2 = 0;
uint s1 = (uint)_powers.size(), s2 = (uint)t->_powers.size();
// constant is divisable only with constant
bool divisible = (s1 > 0) || (s2 == 0);
while (i1 < s1 && i2 < s2 && divisible) {
// check current degree in t
uint index2 = t->_powers[i2]->GetIndex();
// must match it in this term
while (i1 < s1 && _powers[i1]->GetIndex() > index2) {
i1++;
}
if (i1 >= s1 || _powers[i1]->GetIndex() != index2 ||
_powers[i1]->GetDegree() < t->_powers[i2]->GetDegree()) {
divisible = false;
}
i2++;
}
return divisible;
}
uint Term::GetPowerCount() const { return (uint)_powers.size(); }
Power *Term::GetPower(uint index) const { return _powers[index]; }
//
// degree of variable with given index
//
int Term::VariableDeg(int index, bool free) const {
if (free == true && this->Type() == XTERM) {
XTerm *xt = (XTerm *)this;
Term *t = xt->GetUFraction()->GetNumerator()->LeadTerm(index, free);
if (t) {
return t->VariableDeg(index, free);
} else {
return 0;
}
}
Power *pow = this->GetPowerByIndex(index);
if (pow != NULL) {
return pow->GetDegree();
}
return 0;
}
//
// Find and return power with given variable index
//
Power *Term::GetPowerByIndex(int index) const {
int vecIndex = this->GetIndexOfIndex(index);
return vecIndex >= 0 ? this->GetPower(vecIndex) : NULL;
}
//
// Return index in array of power with given index
// -1 if power doesn't exists
//
int Term::GetIndexOfIndex(int index) const {
// search power using binary search
int l = 0, r = this->GetPowerCount() - 1, m;
while (l <= r) {
m = (l + r) / 2;
Power *pow = this->GetPower(m);
if (pow->GetIndex() == (unsigned)index) {
return m;
} else if ((int)pow->GetIndex() < index) {
// array is reversaly sorted
r = m - 1;
} else {
l = m + 1;
}
}
return -1;
}
//
// Change degree of a power with given index
// power doesn't have to exists
//
void Term::ChangePowerDegree(int index, int change) {
if (change != 0) {
int powIndex = this->GetIndexOfIndex(index);
if (powIndex >= 0) {
Power *pow = this->GetPower(powIndex);
pow->SetDegree(pow->GetDegree() + change);
if (pow->GetDegree() == 0) {
this->RemovePower(powIndex);
}
}
}
}
//
// Remove power at index
//
void Term::RemovePower(uint index) {
_powers[index]->Dispose();
_powers.erase(_powers.begin() + index);
}
//
// this = GCD(this, t)
//
void Term::GCDWith(const Term *t) {
uint j = 0;
uint k, size1, size2;
size1 = this->GetPowerCount();
size2 = t->GetPowerCount();
for (k = 0; k < size1; k++) {
uint index1 = this->GetPower(k)->GetIndex();
while (j < size2 && index1 < t->GetPower(j)->GetIndex()) {
j++;
}
if (j < size2 && index1 == t->GetPower(j)->GetIndex()) {
uint d_k = this->GetPower(k)->GetDegree();
uint d_j = t->GetPower(j)->GetDegree();
uint d = (d_k < d_j ? d_k : d_j);
this->GetPower(k)->SetDegree(d);
if (this->GetPower(k)->GetDegree() == 0) {
this->RemovePower(k);
k--;
size1--;
}
} else {
this->RemovePower(k);
k--;
size1--;
}
}
}
| 22.667808
| 78
| 0.536637
|
CoghettoR
|
7e8eba9f731da8d8b1c99ff78c14c779cfbb8111
| 7,991
|
cpp
|
C++
|
src/Client.cpp
|
nsentout/project-lambda-client
|
3b6f84e90ebf1319bbbfd6649b1e9e94b96f1469
|
[
"MIT"
] | null | null | null |
src/Client.cpp
|
nsentout/project-lambda-client
|
3b6f84e90ebf1319bbbfd6649b1e9e94b96f1469
|
[
"MIT"
] | null | null | null |
src/Client.cpp
|
nsentout/project-lambda-client
|
3b6f84e90ebf1319bbbfd6649b1e9e94b96f1469
|
[
"MIT"
] | null | null | null |
#include <stdio.h>
#include <string.h>
#include "Client.hpp"
#include "render/Renderer.hpp"
#include <sstream>
//#define CONNECTION_TIMEOUT 5000
#define CONNECTION_TIMEOUT 100000
#define NUMBER_CHANNELS 2
#define SPEED 25
Client::Client() : m_host(nullptr), m_server(nullptr)
{
createClient();
}
Client::~Client()
{
this->disconnect();
delete m_server_address;
}
void printPacketDescription(const lambda::GameState *gamestate)
{
printf("\tPacket description:\n");
printf("\tNb players: %d\n", gamestate->nb_players());
for (int i = 0; i < gamestate->nb_players(); i++)
{
printf("\tPlayer %d: (%d,%d)\n", i + 1, gamestate->players_data(i).x(), gamestate->players_data(i).y());
}
}
int Client::createClient()
{
/* Creates a client */
m_host = enet_host_create(NULL /* create a client host */,
1 /* only allow 1 outgoing connection */,
NUMBER_CHANNELS /* allow up 2 channels to be used, 0 and 1 */,
0 /* assume any amount of incoming bandwidth */,
0 /* assume any amount of outgoing bandwidth */);
if (m_host == NULL)
{
fprintf(stderr, "An error occurred while trying to create an ENet client host.\n");
return -1;
}
return 1;
}
int Client::connectToServer(const char* server_ip, int server_port)
{
// Set server address
m_server_address = new ENetAddress();
enet_address_set_host(m_server_address, server_ip);
m_server_address->port = server_port;
/* Initiate the connection, allocating the two channels 0 and 1. */
m_server = enet_host_connect(m_host, m_server_address, NUMBER_CHANNELS, 0);
if (m_server == NULL)
{
fprintf(stderr, "No available peers for initiating an ENet connection.\n");
return -1;
}
/* Wait up to 5 seconds for the connection attempt to succeed. */
ENetEvent net_event;
if (enet_host_service(m_host, &net_event, CONNECTION_TIMEOUT) > 0 &&
net_event.type == ENET_EVENT_TYPE_CONNECT)
{
printf("Attempt to connecting to %s:%d succeeded. Waiting for server response ...\n", server_ip, server_port);
/* Store any relevant server information here. */
net_event.peer->data = (void *)"SERVER";
}
else
{
/* Either the 5 seconds are up or a disconnect event was */
/* received. Reset the peer in the event the 5 seconds */
/* had run out without any significant event. */
enet_peer_reset(m_server);
puts("Connection to the server failed.");
return -1;
}
enet_host_flush(m_host); // Why does this have to be here for the server to receive the connection attempt ?
//int response = enet_host_service(m_host, &event, 1000);
int server_response = enet_host_service(m_host, &net_event, CONNECTION_TIMEOUT);
// Server sent game state and the player's positions
if (server_response > 0)
{
printf("Connection to %s:%d accepted.\n", server_ip, server_port);
// Update the player's position
lambda::GameState received_gamestate = getGamestateFromPacket(net_event.packet);
int player_index = received_gamestate.nb_players() - 1;
auto player_data = received_gamestate.players_data(player_index);
m_id = player_data.id();
m_x = player_data.x();
m_y = player_data.y();
handlePacketReceipt(&net_event);
}
else
{
puts("Server did not respond... Good bye");
return -1;
}
return 1;
}
/**
* Checks if a packet is in the waiting queue.
*/
void Client::checkPacketBox()
{
ENetEvent net_event;
while (enet_host_service(m_host, &net_event, 0) > 0)
{
switch (net_event.type)
{
case ENET_EVENT_TYPE_CONNECT:
{
printf("Someone connected (why ?)\n");
break;
}
// The "peer" field contains the peer the packet was received from, "channelID" is the channel on
// which the packet was sent, and "packet" is the packet that was sent.
case ENET_EVENT_TYPE_RECEIVE:
{
handlePacketReceipt(&net_event);
/* Clean up the packet now that we're done using it. */
enet_packet_destroy(net_event.packet);
}
}
}
}
void Client::handlePacketReceipt(ENetEvent *net_event)
{
printf("A packet of length %lu was received from %d on channel %u.\n",
net_event->packet->dataLength,
net_event->peer->address.host,
net_event->channelID);
lambda::GameState received_gamestate = getGamestateFromPacket(net_event->packet);
printPacketDescription(&received_gamestate);
checkPacketFormat(&received_gamestate);
updateRenderData(&received_gamestate);
}
void Client::updateRenderData(lambda::GameState *gamestate) const
{
if (gamestate->has_player_disconnected_id()) {
Renderer::getInstance()->clearPlayer(gamestate->player_disconnected_id() - 1); // minus 1 because the server sends the index + 1
}
// Retrieve players positions and send them to the renderer
lambda::PlayersData player_data;
int nb_players = gamestate->nb_players();
int player_index = -1;
Position positions[nb_players];
for (int i = 0; i < nb_players; i++)
{
if (m_id == gamestate->players_data(i).id())
player_index = i;
player_data = gamestate->players_data(i);
positions[i] = {player_data.x(), player_data.y()};
}
Renderer::getInstance()->updateRenderData(positions, nb_players, player_index);
}
void Client::disconnect()
{
ENetEvent net_event;
enet_peer_disconnect(m_server, 0);
/* Allow up to 3 seconds for the disconnect to succeed
* and drop any received packets.
*/
while (enet_host_service(m_host, &net_event, 3000) > 0)
{
switch (net_event.type)
{
case ENET_EVENT_TYPE_RECEIVE:
enet_packet_destroy(net_event.packet);
break;
case ENET_EVENT_TYPE_DISCONNECT:
puts("Disconnection succeeded.");
return;
}
}
/* We've arrived here, so the disconnect attempt didn't */
/* succeed yet. Force the connection down. */
enet_peer_reset(m_server);
enet_host_destroy(m_host);
}
void Client::moveUp()
{
m_y -= SPEED;
sendPositionToServer(m_x, m_y);
}
void Client::moveDown()
{
m_y += SPEED;
sendPositionToServer(m_x, m_y);
}
void Client::moveRight()
{
m_x += SPEED;
sendPositionToServer(m_x, m_y);
}
void Client::moveLeft()
{
m_x -= SPEED;
sendPositionToServer(m_x, m_y);
}
void Client::sendPositionToServer(int x, int y) const
{
lambda::PlayerAction playerAction;
playerAction.set_new_x(x);
playerAction.set_new_y(y);
std::string packet_data = getStringFromPlayerAction(&playerAction);
ENetPacket *packet = enet_packet_create(packet_data.data(), packet_data.size(), ENET_PACKET_FLAG_RELIABLE);
// Send the packet to the peer over channel id 0.
enet_peer_send(m_server, 0, packet);
printf("Sending packet '(%d, %d)' to server.\n", playerAction.new_x(), playerAction.new_y());
}
/**
* Disconnect the client and close the window if the packet received is malformed
*/
void Client::checkPacketFormat(lambda::GameState *gamestate)
{
if (gamestate->nb_players() < 1)
{
printf("Received malformed packet.\n");
disconnect();
exit(-1);
}
}
lambda::GameState Client::getGamestateFromPacket(ENetPacket *packet) const
{
lambda::GameState gamestate;
gamestate.ParseFromArray(packet->data, packet->dataLength);
return gamestate;
}
const std::string Client::getStringFromPlayerAction(lambda::PlayerAction *playeraction) const
{
std::string serialized_playeraction;
playeraction->SerializeToString(&serialized_playeraction);
return serialized_playeraction;
}
| 29.058182
| 137
| 0.647228
|
nsentout
|
7e8f389f2ec72f9f4e69b6e67c0d432dcfd2686f
| 4,823
|
cpp
|
C++
|
sj_common.cpp
|
SJ-magic-youtube-VisualProgrammer/103_fft_Visualize__1_Artsin
|
4d5acdccae24364b173794793c9896c8420f55fb
|
[
"MIT"
] | null | null | null |
sj_common.cpp
|
SJ-magic-youtube-VisualProgrammer/103_fft_Visualize__1_Artsin
|
4d5acdccae24364b173794793c9896c8420f55fb
|
[
"MIT"
] | null | null | null |
sj_common.cpp
|
SJ-magic-youtube-VisualProgrammer/103_fft_Visualize__1_Artsin
|
4d5acdccae24364b173794793c9896c8420f55fb
|
[
"MIT"
] | null | null | null |
/************************************************************
************************************************************/
#include "sj_common.h"
/************************************************************
************************************************************/
/********************
********************/
int GPIO_0 = 0;
int GPIO_1 = 0;
const float _PI = 3.1415;
/********************
********************/
GUI_GLOBAL* Gui_Global = NULL;
FILE* fp_Log = nullptr;
/************************************************************
func
************************************************************/
/******************************
******************************/
double LPF(double LastVal, double CurrentVal, double Alpha_dt, double dt)
{
double Alpha;
if((Alpha_dt <= 0) || (Alpha_dt < dt)) Alpha = 1;
else Alpha = 1/Alpha_dt * dt;
return CurrentVal * Alpha + LastVal * (1 - Alpha);
}
/******************************
******************************/
double LPF(double LastVal, double CurrentVal, double Alpha)
{
if(Alpha < 0) Alpha = 0;
else if(1 < Alpha) Alpha = 1;
return CurrentVal * Alpha + LastVal * (1 - Alpha);
}
/******************************
******************************/
double sj_max(double a, double b)
{
if(a < b) return b;
else return a;
}
/******************************
******************************/
bool checkIf_ContentsExist(char* ret, char* buf)
{
if( (ret == NULL) || (buf == NULL)) return false;
string str_Line = buf;
Align_StringOfData(str_Line);
vector<string> str_vals = ofSplitString(str_Line, ",");
if( (str_vals.size() == 0) || (str_vals[0] == "") ){ // no_data or exist text but it's",,,,,,,".
return false;
}else{
return true;
}
}
/******************************
******************************/
void Align_StringOfData(string& s)
{
size_t pos;
while((pos = s.find_first_of(" \t\n\r")) != string::npos){ // 半角・全角space, \t 改行 削除
s.erase(pos, 1);
}
}
/******************************
******************************/
void print_separatoin()
{
printf("---------------------------------\n");
}
/******************************
******************************/
void ClearFbo(ofFbo& fbo)
{
fbo.begin();
ofClear(0, 0, 0, 255);
fbo.end();
}
/******************************
******************************/
float toRad(float val){
return val * 3.1415 / 180.0;
}
/******************************
******************************/
float toDeg(float val){
return val * 180.0 / 3.1415;
}
/******************************
******************************/
float get_val_top_of_artsin_window(){
if(Gui_Global->ArtSin2D_BarHeight == 0) return 1e4;
const float Window_H = 200.0;
return 1.0 * Window_H / Gui_Global->ArtSin2D_BarHeight;
}
/************************************************************
class
************************************************************/
/******************************
******************************/
void GUI_GLOBAL::setup(string GuiName, string FileName, float x, float y)
{
/********************
********************/
gui.setup(GuiName.c_str(), FileName.c_str(), x, y);
/********************
********************/
Group_Audio.setup("Audio");
Group_Audio.add(b_Audio_Start.setup("Start", false));
Group_Audio.add(b_Audio_Stop.setup("Stop", false));
Group_Audio.add(b_Audio_Reset.setup("Reset", false));
gui.add(&Group_Audio);
Group_FFT.setup("FFT");
Group_FFT.add(FFT__SoftGain.setup("FFT__SoftGain", 1.0, 1.0, 5.0));
Group_FFT.add(FFT__k_smooth.setup("FFT__k_smooth", 0.95, 0.8, 1.0));
Group_FFT.add(FFT__dt_smooth_2.setup("FFT__dt_smooth_2", 167, 10, 300));
Group_FFT.add(FFT__b_Window.setup("FFT__b_Window", true));
gui.add(&Group_FFT);
Group_ArtSin.setup("ArtSin");
Group_ArtSin.add(ArtSin_Band_min.setup("ArtSin_Band_min", 1.0, 1.0, 255.0));
Group_ArtSin.add(ArtSin_Band_max.setup("ArtSin_Band_max", 1.0, 1.0, 255.0));
Group_ArtSin.add(ArtSin_PhaseMap_k.setup("ArtSin_PhaseMap_k", 1.0, 0.0, 2.0));
Group_ArtSin.add(b_ArtSin_abs.setup("b_ArtSin_abs", false));
Group_ArtSin.add(b_Window_artSin.setup("b_Window_artSin", false));
Group_ArtSin.add(Tukey_alpha.setup("Tukey_alpha", 0.3, 0.0, 1.0));
gui.add(&Group_ArtSin);
Group_ArtSin2D.setup("ArtSin2D");
Group_ArtSin2D.add(b_Draw_ArtSin2D.setup("ArtSin2D:b_Draw", true));
Group_ArtSin2D.add(ArtSin2D_BarHeight.setup("ArtSin2D:BarHeight", 200, 0.0, 1000));
{
ofColor initColor = ofColor(255, 255, 255, 140);
ofColor minColor = ofColor(0, 0, 0, 0);
ofColor maxColor = ofColor(255, 255, 255, 255);
Group_ArtSin2D.add(col_ArtSin2D.setup("ArtSin2D:col", initColor, minColor, maxColor));
}
gui.add(&Group_ArtSin2D);
Group_img.setup("img");
Group_img.add(img_alpha.setup("img:alpha", 20, 0.0, 255.0));
gui.add(&Group_img);
/********************
********************/
gui.minimizeAll();
}
| 28.040698
| 97
| 0.477918
|
SJ-magic-youtube-VisualProgrammer
|
7e99bff8822e5d2d5f18f8c59410f9d2ce56cc5a
| 2,953
|
cpp
|
C++
|
Button/QCheckBox/mainwindow.cpp
|
Sakura1221/QtStudy
|
34d24affada2a10c901fb9571473a33c871201fa
|
[
"MIT"
] | 4
|
2021-06-17T02:58:18.000Z
|
2021-11-09T11:40:37.000Z
|
Button/QCheckBox/mainwindow.cpp
|
Sakura1221/QtStudy
|
34d24affada2a10c901fb9571473a33c871201fa
|
[
"MIT"
] | null | null | null |
Button/QCheckBox/mainwindow.cpp
|
Sakura1221/QtStudy
|
34d24affada2a10c901fb9571473a33c871201fa
|
[
"MIT"
] | 1
|
2021-06-26T07:42:20.000Z
|
2021-06-26T07:42:20.000Z
|
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
//设置根结点的三态属性
ui->wives->setTristate(true);
// 当父结点状态改变后,子结点也要相应改变(只有全选或全未选两种状态)
// 为了避免信号冲突,捕获clicked信号
// 需要判断按钮是否被选中了,这里要传入clicked信号返回值
connect(ui->wives, &QCheckBox::clicked, this, [=] (bool st)
{
if (st)
{
ui->jianning->setChecked(true);
ui->fangyi->setChecked(true);
ui->longer->setChecked(true);
ui->zengrou->setChecked(true);
ui->mujianping->setChecked(true);
ui->shuanger->setChecked(true);
ui->ake->setChecked(true);
}
else
{
ui->jianning->setChecked(false);
ui->fangyi->setChecked(false);
ui->longer->setChecked(false);
ui->zengrou->setChecked(false);
ui->mujianping->setChecked(false);
ui->shuanger->setChecked(false);
ui->ake->setChecked(false);
}
});
// 信号与槽函数都相同,要使用统一函数,槽函数不能是匿名函数
connect(ui->jianning, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
connect(ui->fangyi, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
connect(ui->longer, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
connect(ui->zengrou, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
connect(ui->mujianping, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
connect(ui->shuanger, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
connect(ui->ake, &QCheckBox::stateChanged, this, &MainWindow::statusChanged);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_cpp_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
qDebug() << "我会C++";
}
else
{
qDebug() << "我不会C++";
}
}
void MainWindow::on_go_stateChanged(int arg1)
{
// 选中时
if (arg1 == Qt::Checked)
{
qDebug() << "我会Go";
}
// 取消时
else
{
qDebug() << "我不会Go";
}
}
void MainWindow::on_python_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
qDebug() << "我会Python";
}
else
{
qDebug() << "我不会Python";
}
}
void MainWindow::on_java_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
qDebug() << "我会Java";
}
else
{
qDebug() << "我不会Java";
}
}
void MainWindow::statusChanged(int state)
{
// 子结点状态修改计数器
if (state == Qt::Checked)
{
m_number ++;
}
else
{
m_number --;
}
// 根据计数器修改根结点状态
if (m_number == 7)
{
ui->wives->setCheckState(Qt::Checked);
}
else if (m_number == 0)
{
ui->wives->setCheckState(Qt::Unchecked);
}
else
{
ui->wives->setCheckState(Qt::PartiallyChecked);
}
}
| 22.203008
| 88
| 0.568236
|
Sakura1221
|
7e9f6cb6cf91773920d9c0461874a0d37d7b8345
| 1,177
|
cpp
|
C++
|
Actor/Characters/Enemy/E3/StateAI/StateMng_AI_EnemyE3.cpp
|
Bornsoul/Revenger_JoyContinue
|
599716970ca87a493bf3a959b36de0b330b318f1
|
[
"MIT"
] | null | null | null |
Actor/Characters/Enemy/E3/StateAI/StateMng_AI_EnemyE3.cpp
|
Bornsoul/Revenger_JoyContinue
|
599716970ca87a493bf3a959b36de0b330b318f1
|
[
"MIT"
] | null | null | null |
Actor/Characters/Enemy/E3/StateAI/StateMng_AI_EnemyE3.cpp
|
Bornsoul/Revenger_JoyContinue
|
599716970ca87a493bf3a959b36de0b330b318f1
|
[
"MIT"
] | null | null | null |
// Fill out your copyright notice in the Description page of Project Settings.
#include "StateMng_AI_EnemyE3.h"
#include "StateRoot_AI_EnemyE3.h"
#include "../AIC_EnemyE3.h"
UStateMng_AI_EnemyE3::UStateMng_AI_EnemyE3()
{
}
UStateMng_AI_EnemyE3::~UStateMng_AI_EnemyE3()
{
}
void UStateMng_AI_EnemyE3::Init(class AAIController* pRoot)
{
Super::Init(pRoot);
m_pRootCharacter_Override = Cast<AAIC_EnemyE3>(pRoot);
if (m_pRootCharacter_Override == nullptr)
{
ULOG(TEXT("m_pRootCharacter_Override is nullptr"));
}
m_pStateClass.Add(static_cast<int32>(E_StateAI_EnemyE3::E_Normal), NewObject<UStateAI_EnemyE3_Normal>());
m_pStateClass.Add(static_cast<int32>(E_StateAI_EnemyE3::E_Chase), NewObject<UState_AI_EnemyE3_Chase>());
m_pStateClass.Add(static_cast<int32>(E_StateAI_EnemyE3::E_Combat), NewObject<UStateAI_EnemyE3_Combat>());
m_pStateClass.Add(static_cast<int32>(E_StateAI_EnemyE3::E_Lost), NewObject<UStateAI_EnemyE3_Lost>());
for (TMap<int, class UStateRoot_AI*>::TIterator it = m_pStateClass.CreateIterator(); it; ++it)
{
it->Value->Init(this);
}
}
void UStateMng_AI_EnemyE3::Destroy()
{
Super::Destroy();
m_pRootCharacter_Override = nullptr;
}
| 26.75
| 106
| 0.7774
|
Bornsoul
|
7ea324a5d6413d9be9ad5ad01d8c1da842586b85
| 580
|
cpp
|
C++
|
example/iterable/at.cpp
|
rbock/hana
|
2b76377f91a5ebe037dea444e4eaabba6498d3a8
|
[
"BSL-1.0"
] | 2
|
2015-05-07T14:29:13.000Z
|
2015-07-04T10:59:46.000Z
|
example/iterable/at.cpp
|
rbock/hana
|
2b76377f91a5ebe037dea444e4eaabba6498d3a8
|
[
"BSL-1.0"
] | null | null | null |
example/iterable/at.cpp
|
rbock/hana
|
2b76377f91a5ebe037dea444e4eaabba6498d3a8
|
[
"BSL-1.0"
] | null | null | null |
/*
@copyright Louis Dionne 2014
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt)
*/
#include <boost/hana/detail/assert.hpp>
#include <boost/hana/integral.hpp>
#include <boost/hana/list/instance.hpp>
using namespace boost::hana;
int main() {
//! [main]
BOOST_HANA_CONSTEXPR_ASSERT(at(int_<0>, list(0, '1', 2.0)) == 0);
BOOST_HANA_CONSTEXPR_ASSERT(at(int_<1>, list(0, '1', 2.0)) == '1');
BOOST_HANA_CONSTEXPR_ASSERT(at(int_<2>, list(0, '1', 2.0)) == 2.0);
//! [main]
}
| 29
| 78
| 0.674138
|
rbock
|
7ea3e4fa4f2f94bac0ff40745f8e800c0968fb86
| 50,109
|
cc
|
C++
|
bindings/v8_opengl_es2.cc
|
slightlyoff/bravo
|
450d13427a27ac4f276ecac5bc350b81de838a6b
|
[
"BSD-3-Clause"
] | 5
|
2015-12-17T19:48:38.000Z
|
2021-05-07T15:45:15.000Z
|
bindings/v8_opengl_es2.cc
|
slightlyoff/bravo
|
450d13427a27ac4f276ecac5bc350b81de838a6b
|
[
"BSD-3-Clause"
] | null | null | null |
bindings/v8_opengl_es2.cc
|
slightlyoff/bravo
|
450d13427a27ac4f276ecac5bc350b81de838a6b
|
[
"BSD-3-Clause"
] | null | null | null |
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "bravo/bindings/v8_opengl_es2.h"
#include "base/strings/stringprintf.h"
#include "bravo/bindings/util.h"
#include "bravo/plugin/instance.h"
#include "bravo/plugin/ppb.h"
#include "v8/include/v8.h"
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
// See also:
// https://code.google.com/p/chromium/codesearch#chromium/src/third_party/WebKit/Source/core/html/canvas/WebGLRenderingContext.cpp
namespace bravo {
namespace {
#define ARG_GLbitfield(arg) \
(arg)->Int32Value()
#define ARG_GLenum(arg) \
(arg)->Int32Value()
#define ARG_GLint(arg) \
(arg)->Int32Value()
#define ARG_GLuint(arg) \
(arg)->Uint32Value()
#define ARG_GLsizei(arg) \
(arg)->Uint32Value()
#define ARG_GLfloat(arg) \
(arg)->NumberValue()
#define ARG_GLclampf(arg) \
(arg)->NumberValue()
#define ARG_GLboolean(arg) \
(arg)->BooleanValue()
#define V8_BIND_0(interface, name) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
ppb.interface->name( \
GetPPResource(info)); \
}
#define V8_BIND_1(interface, name, arg0) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 1) \
return; \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0])); \
}
#define V8_BIND_2(interface, name, arg0, arg1) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 2) \
return; \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
arg1(info[1])); \
}
#define V8_BIND_2_V(interface, name, arg0, arg1, type) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 2) \
return; \
type v = arg1(info[1]); \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
&v); \
}
#define V8_BIND_3(interface, name, arg0, arg1, arg2) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 3) \
return; \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
arg1(info[1]), \
arg2(info[2])); \
}
#define V8_BIND_4(interface, name, arg0, arg1, arg2, arg3) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 4) \
return; \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
arg1(info[1]), \
arg2(info[2]), \
arg3(info[3])); \
}
#define V8_BIND_4_V(interface, name, arg0, arg1, arg2, arg3, type) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 4) \
return; \
type v = arg3(info[3]); \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
arg1(info[1]), \
arg2(info[2]), \
&v); \
}
#define V8_BIND_5(interface, name, arg0, arg1, arg2, arg3, arg4) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 4) \
return; \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
arg1(info[1]), \
arg2(info[2]), \
arg3(info[3]), \
arg4(info[4])); \
}
#define V8_BIND_8(interface, name, arg0, arg1, arg2, arg3, \
arg4, arg5, arg6, arg7) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 4) \
return; \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]), \
arg1(info[1]), \
arg2(info[2]), \
arg3(info[3]), \
arg4(info[4]), \
arg5(info[5]), \
arg6(info[6]), \
arg7(info[7])); \
}
#define V8_BIND_HANDLE_0(interface, name) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
info.GetReturnValue().Set(v8::Uint32::New( \
ppb.interface->name( \
GetPPResource(info) \
))); \
}
#define V8_BIND_HANDLE_1(interface, name, arg0) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 1) \
return; \
info.GetReturnValue().Set(v8::Uint32::New( \
ppb.interface->name( \
GetPPResource(info), \
arg0(info[0]) \
))); \
}
#define V8_BIND_HANDLE_BUFFER(interface, name, singular) \
void singular(const v8::FunctionCallbackInfo<v8::Value>& info) { \
GLuint buffer = 0; \
ppb.interface->name(GetPPResource(info), 1, &buffer); \
info.GetReturnValue().Set(v8::Uint32::New(buffer)); \
}
#define V8_BIND_DELETE_BUFFER(interface, name, singular) \
void singular(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 1) \
return; \
GLuint buffer = info[0]->Uint32Value(); \
ppb.interface->name(GetPPResource(info), 1, &buffer); \
}
#define V8_BIND_1_SHADER_STRING(interface, name, getter, type, arg0) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 1) \
return; \
\
GLsizei length = 0; \
ppb.interface->getter(GetPPResource(info), \
arg0(info[0]), \
type, \
&length); \
char buffer[length]; \
GLsizei returnedLength = 0; \
ppb.interface->name(GetPPResource(info), \
arg0(info[0]), \
length, \
&returnedLength, \
buffer); \
info.GetReturnValue().Set(v8::String::New(buffer, returnedLength)); \
}
#define V8_BIND_VERTEX_V(interface, name, v8type, typeTest, glType) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 2) \
return; \
\
/* TODO: handle regular arrays like WebGL does */ \
if (!info[1]->typeTest()) \
return; \
\
GLint index = ARG_GLint(info[0]); \
v8::Handle<v8::v8type> arr = v8::Handle<v8::v8type>::Cast(info[1]); \
void * data = arr->Buffer()->Externalize().Data(); \
ppb.interface->name(GetPPResource(info), \
index, \
reinterpret_cast<const glType *>(data)); \
}
#define V8_BIND_UNIFORM_V(interface, name, v8type, typeTest, glType) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 2) \
return; \
\
/* TODO: handle regular arrays like WebGL does */ \
if (!info[1]->typeTest()) \
return; \
\
GLint location = ARG_GLint(info[0]); \
v8::Handle<v8::v8type> arr = v8::Handle<v8::v8type>::Cast(info[1]); \
void * data = arr->Buffer()->Externalize().Data(); \
ppb.interface->name(GetPPResource(info), \
location, \
1, \
reinterpret_cast<const glType *>(data)); \
}
#define V8_BIND_UNIFORM_MATRIX(interface, name, v8type, typeTest, glType) \
void name(const v8::FunctionCallbackInfo<v8::Value>& info) { \
if (info.Length() < 3) \
return; \
\
/* TODO: handle regular arrays like WebGL does */ \
if (!info[2]->typeTest()) \
return; \
\
GLint location = ARG_GLint(info[0]); \
GLboolean transpose = ARG_GLboolean(info[1]); \
v8::Handle<v8::v8type> arr = v8::Handle<v8::v8type>::Cast(info[2]); \
void * data = arr->Buffer()->Externalize().Data(); \
ppb.interface->name(GetPPResource(info), \
location, \
1, \
transpose, \
reinterpret_cast<const glType *>(data)); \
}
V8_BIND_1(opengl_es2, ActiveTexture, ARG_GLenum)
V8_BIND_2(opengl_es2, AttachShader, ARG_GLuint, ARG_GLuint)
// void (*BindAttribLocation)(
// PP_Resource context, GLuint program, GLuint index, const char* name);
V8_BIND_2(opengl_es2, BindBuffer, ARG_GLenum, ARG_GLuint)
V8_BIND_2(opengl_es2, BindFramebuffer, ARG_GLenum, ARG_GLuint)
V8_BIND_2(opengl_es2, BindRenderbuffer, ARG_GLenum, ARG_GLuint)
V8_BIND_2(opengl_es2, BindTexture, ARG_GLenum, ARG_GLuint)
V8_BIND_4(opengl_es2, BlendColor,
ARG_GLclampf, ARG_GLclampf, ARG_GLclampf, ARG_GLclampf)
V8_BIND_1(opengl_es2, BlendEquation, ARG_GLenum)
V8_BIND_2(opengl_es2, BlendEquationSeparate, ARG_GLenum, ARG_GLenum)
V8_BIND_2(opengl_es2, BlendFunc, ARG_GLenum, ARG_GLenum)
V8_BIND_4(opengl_es2, BlendFuncSeparate,
ARG_GLenum, ARG_GLenum, ARG_GLenum, ARG_GLenum)
void BufferData(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 3)
return;
GLenum target = info[0]->Int32Value();
GLenum usage = info[2]->Int32Value();
/*
void bufferData(GLenum target, GLsizeiptr size, GLenum usage) (OpenGL ES 2.0 §2.9, man page)
Set the size of the currently bound WebGLBuffer object for the passed target. The buffer is initialized to 0.
*/
if (info[1]->IsNumber()) {
ppb.opengl_es2->BufferData(GetPPResource(info),
target,
info[1]->Int32Value(),
0,
usage);
return;
}
/*
void bufferData(GLenum target, ArrayBufferView data, GLenum usage)
*/
if (info[1]->IsArrayBuffer()) {
v8::Handle<v8::ArrayBuffer> buffer = v8::Handle<v8::ArrayBuffer>::Cast(info[1]);
// (GLsizeiptr)buffer->ByteLength(),
ppb.opengl_es2->BufferData(GetPPResource(info),
target,
buffer->ByteLength(),
buffer->Externalize().Data(),
usage);
}
/*
void bufferData(GLenum target, ArrayBuffer? data, GLenum usage) (OpenGL ES 2.0 §2.9, man page)
Set the size of the currently bound WebGLBuffer object for the passed target to the size of the passed data, then write the contents of data to the buffer object.
*/
if (info[1]->IsArrayBufferView()) {
v8::Handle<v8::ArrayBufferView> view =
v8::Handle<v8::ArrayBufferView>::Cast(info[1]);
void * data = view->Buffer()->Externalize().Data();
ppb.opengl_es2->BufferData(GetPPResource(info),
target,
view->ByteLength(),
data,
usage);
}
/*
TODO(slightlyoff):
If the passed data is null then an INVALID_VALUE error is generated.
*/
}
// void (*BufferSubData)(
// PP_Resource context, GLenum target, GLintptr offset, GLsizeiptr size,
// const void* data);
V8_BIND_1(opengl_es2, CheckFramebufferStatus, ARG_GLenum)
V8_BIND_1(opengl_es2, Clear, ARG_GLbitfield)
V8_BIND_4(opengl_es2, ClearColor,
ARG_GLclampf, ARG_GLclampf, ARG_GLclampf, ARG_GLclampf)
V8_BIND_1(opengl_es2, ClearDepthf, ARG_GLclampf)
V8_BIND_1(opengl_es2, ClearStencil, ARG_GLint)
V8_BIND_4(opengl_es2, ColorMask,
ARG_GLboolean, ARG_GLboolean, ARG_GLboolean, ARG_GLboolean)
V8_BIND_1(opengl_es2, CompileShader, ARG_GLuint)
// void (*CompressedTexImage2D)(
// PP_Resource context, GLenum target, GLint level, GLenum internalformat,
// GLsizei width, GLsizei height, GLint border, GLsizei imageSize,
// const void* data);
V8_BIND_8(opengl_es2, CopyTexImage2D,
ARG_GLenum, ARG_GLint, ARG_GLenum, ARG_GLint,
ARG_GLint, ARG_GLsizei, ARG_GLsizei, ARG_GLint)
V8_BIND_8(opengl_es2, CopyTexSubImage2D,
ARG_GLenum, ARG_GLint, ARG_GLint, ARG_GLint,
ARG_GLint, ARG_GLint, ARG_GLsizei, ARG_GLsizei)
V8_BIND_HANDLE_BUFFER(opengl_es2, GenBuffers, CreateBuffer)
V8_BIND_HANDLE_BUFFER(opengl_es2, GenFramebuffers, CreateFramebuffer)
V8_BIND_HANDLE_BUFFER(opengl_es2, GenRenderbuffers, CreateRenderbuffer)
V8_BIND_HANDLE_BUFFER(opengl_es2, GenTextures, CreateTexture)
V8_BIND_HANDLE_0(opengl_es2, CreateProgram)
V8_BIND_HANDLE_1(opengl_es2, CreateShader, ARG_GLenum)
V8_BIND_1(opengl_es2, CullFace, ARG_GLenum)
V8_BIND_DELETE_BUFFER(opengl_es2, DeleteBuffers, DeleteBuffer)
V8_BIND_DELETE_BUFFER(opengl_es2, DeleteFramebuffers, DeleteFramebuffer)
V8_BIND_1(opengl_es2, DeleteProgram, ARG_GLuint)
V8_BIND_DELETE_BUFFER(opengl_es2, DeleteRenderbuffers, DeleteRenderbuffer)
V8_BIND_1(opengl_es2, DeleteShader, ARG_GLuint)
V8_BIND_DELETE_BUFFER(opengl_es2, DeleteTextures, DeleteTexture)
V8_BIND_1(opengl_es2, DepthFunc, ARG_GLenum)
V8_BIND_1(opengl_es2, DepthMask, ARG_GLboolean)
V8_BIND_2(opengl_es2, DepthRangef, ARG_GLclampf, ARG_GLclampf)
V8_BIND_2(opengl_es2, DetachShader, ARG_GLuint, ARG_GLuint)
V8_BIND_1(opengl_es2, Disable, ARG_GLenum)
V8_BIND_1(opengl_es2, DisableVertexAttribArray, ARG_GLuint)
V8_BIND_3(opengl_es2, DrawArrays, ARG_GLenum, ARG_GLint, ARG_GLsizei)
void DrawElements(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 4)
return;
GLenum mode = ARG_GLenum(info[0]);
GLsizei count = ARG_GLsizei(info[1]);
GLenum elementType = ARG_GLenum(info[2]);
GLint indices = ARG_GLint(info[3]);
ppb.opengl_es2->DrawElements(GetPPResource(info),
mode,
count,
elementType,
reinterpret_cast<void *>(indices));
}
V8_BIND_1(opengl_es2, Enable, ARG_GLenum)
V8_BIND_1(opengl_es2, EnableVertexAttribArray, ARG_GLuint)
V8_BIND_0(opengl_es2, Finish)
V8_BIND_0(opengl_es2, Flush)
V8_BIND_4(opengl_es2, FramebufferRenderbuffer,
ARG_GLenum, ARG_GLenum, ARG_GLenum, ARG_GLuint)
V8_BIND_5(opengl_es2, FramebufferTexture2D,
ARG_GLenum, ARG_GLenum, ARG_GLenum, ARG_GLuint, ARG_GLint)
V8_BIND_1(opengl_es2, FrontFace, ARG_GLenum)
V8_BIND_1(opengl_es2, GenerateMipmap, ARG_GLenum)
// void (*GetActiveAttrib)(
// PP_Resource context, GLuint program, GLuint index, GLsizei bufsize,
// GLsizei* length, GLint* size, GLenum* type, char* name);
// void (*GetActiveUniform)(
// PP_Resource context, GLuint program, GLuint index, GLsizei bufsize,
// GLsizei* length, GLint* size, GLenum* type, char* name);
// void (*GetAttachedShaders)(
// PP_Resource context, GLuint program, GLsizei maxcount, GLsizei* count,
// GLuint* shaders);
void GetAttribLocation(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 2)
return;
if (!info[0]->IsNumber())
return;
if (!info[1]->IsString())
return;
v8::String::Utf8Value name(info[1]);
const char* str = *name;
GLint value = ppb.opengl_es2->GetAttribLocation(GetPPResource(info),
ARG_GLint(info[0]),
str);
info.GetReturnValue().Set(v8::Uint32::New(value));
}
// void (*GetBooleanv)(PP_Resource context, GLenum pname, GLboolean* params);
// void (*GetBufferParameteriv)(
// PP_Resource context, GLenum target, GLenum pname, GLint* params);
V8_BIND_HANDLE_0(opengl_es2, GetError)
// void (*GetFloatv)(PP_Resource context, GLenum pname, GLfloat* params);
// void (*GetFramebufferAttachmentParameteriv)(
// PP_Resource context, GLenum target, GLenum attachment, GLenum pname,
// GLint* params);
// void (*GetIntegerv)(PP_Resource context, GLenum pname, GLint* params);
void GetProgramParameter(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 2)
return;
GLenum name = ARG_GLenum(info[1]);
GLint value = 0;
ppb.opengl_es2->GetProgramiv(GetPPResource(info),
ARG_GLuint(info[0]),
name,
&value);
if (name == GL_DELETE_STATUS ||
name == GL_LINK_STATUS ||
name == GL_VALIDATE_STATUS) {
info.GetReturnValue().Set(v8::Boolean::New(value));
return;
}
if (name == GL_ATTACHED_SHADERS ||
name == GL_ACTIVE_ATTRIBUTES ||
name == GL_ACTIVE_UNIFORMS) {
info.GetReturnValue().Set(v8::Uint32::New(value));
return;
}
info.GetReturnValue().Set(v8::Null());
}
V8_BIND_1_SHADER_STRING(opengl_es2, GetProgramInfoLog, GetProgramiv, GL_INFO_LOG_LENGTH, ARG_GLuint)
// void (*GetRenderbufferParameteriv)(
// PP_Resource context, GLenum target, GLenum pname, GLint* params);
// void (*GetShaderiv)(
// PP_Resource context, GLuint shader, GLenum pname, GLint* params);
void GetShaderParameter(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 2)
return;
GLint shader = ARG_GLuint(info[0]);
GLenum name = ARG_GLenum(info[1]);
GLint value = 0;
ppb.opengl_es2->GetShaderiv(GetPPResource(info),
shader,
name,
&value);
if (name == GL_DELETE_STATUS ||
name == GL_COMPILE_STATUS) {
info.GetReturnValue().Set(v8::Boolean::New(value));
return;
}
if (name == GL_SHADER_TYPE) {
info.GetReturnValue().Set(v8::Uint32::New(value));
return;
}
info.GetReturnValue().Set(v8::Null());
}
V8_BIND_1_SHADER_STRING(opengl_es2, GetShaderInfoLog, GetShaderiv, GL_INFO_LOG_LENGTH, ARG_GLuint)
// void (*GetShaderPrecisionFormat)(
// PP_Resource context, GLenum shadertype, GLenum precisiontype,
// GLint* range, GLint* precision);
V8_BIND_1_SHADER_STRING(opengl_es2, GetShaderSource, GetShaderiv, GL_SHADER_SOURCE_LENGTH, ARG_GLuint)
// const GLubyte* (*GetString)(PP_Resource context, GLenum name);
// void (*GetTexParameterfv)(
// PP_Resource context, GLenum target, GLenum pname, GLfloat* params);
// void (*GetTexParameteriv)(
// PP_Resource context, GLenum target, GLenum pname, GLint* params);
// void (*GetUniformfv)(
// PP_Resource context, GLuint program, GLint location, GLfloat* params);
// void (*GetUniformiv)(
// PP_Resource context, GLuint program, GLint location, GLint* params);
void GetUniformLocation(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 2)
return;
if (!info[0]->IsNumber())
return;
if (!info[1]->IsString())
return;
v8::String::Utf8Value name(info[1]);
const char* str = *name;
GLint value = ppb.opengl_es2->GetUniformLocation(GetPPResource(info),
ARG_GLint(info[0]),
str);
info.GetReturnValue().Set(v8::Uint32::New(value));
}
// void (*GetVertexAttribfv)(
// PP_Resource context, GLuint index, GLenum pname, GLfloat* params);
// void (*GetVertexAttribiv)(
// PP_Resource context, GLuint index, GLenum pname, GLint* params);
// void (*GetVertexAttribPointerv)(
// PP_Resource context, GLuint index, GLenum pname, void** pointer);
V8_BIND_2(opengl_es2, Hint, ARG_GLenum, ARG_GLenum)
// GLboolean (*IsBuffer)(PP_Resource context, GLuint buffer);
// GLboolean (*IsEnabled)(PP_Resource context, GLenum cap);
// GLboolean (*IsFramebuffer)(PP_Resource context, GLuint framebuffer);
// GLboolean (*IsProgram)(PP_Resource context, GLuint program);
// GLboolean (*IsRenderbuffer)(PP_Resource context, GLuint renderbuffer);
// GLboolean (*IsShader)(PP_Resource context, GLuint shader);
// GLboolean (*IsTexture)(PP_Resource context, GLuint texture);
V8_BIND_1(opengl_es2, LineWidth, ARG_GLfloat)
V8_BIND_1(opengl_es2, LinkProgram, ARG_GLuint)
V8_BIND_2(opengl_es2, PixelStorei, ARG_GLenum, ARG_GLint)
V8_BIND_2(opengl_es2, PolygonOffset, ARG_GLfloat, ARG_GLfloat)
// void (*ReadPixels)(
// PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height,
// GLenum format, GLenum type, void* pixels);
V8_BIND_0(opengl_es2, ReleaseShaderCompiler)
V8_BIND_4(opengl_es2, RenderbufferStorage,
ARG_GLenum, ARG_GLenum, ARG_GLsizei, ARG_GLsizei)
V8_BIND_2(opengl_es2, SampleCoverage, ARG_GLclampf, ARG_GLboolean)
V8_BIND_4(opengl_es2, Scissor,
ARG_GLint, ARG_GLint, ARG_GLsizei, ARG_GLsizei)
// void (*ShaderBinary)(
// PP_Resource context, GLsizei n, const GLuint* shaders,
// GLenum binaryformat, const void* binary, GLsizei length);
void ShaderSource(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 2)
return;
if (!info[1]->IsString())
return;
v8::String::Utf8Value shaderSource(info[1]);
const char* str = *shaderSource;
int length = shaderSource.length();
ppb.opengl_es2->ShaderSource(
GetPPResource(info),
ARG_GLint(info[0]),
1,
&str, // string
&length);
}
V8_BIND_3(opengl_es2, StencilFunc, ARG_GLenum, ARG_GLint, ARG_GLuint)
V8_BIND_4(opengl_es2, StencilFuncSeparate,
ARG_GLenum, ARG_GLenum, ARG_GLint, ARG_GLuint)
V8_BIND_1(opengl_es2, StencilMask, ARG_GLuint)
V8_BIND_2(opengl_es2, StencilMaskSeparate, ARG_GLenum, ARG_GLuint)
V8_BIND_3(opengl_es2, StencilOp, ARG_GLenum, ARG_GLenum, ARG_GLenum)
V8_BIND_4(opengl_es2, StencilOpSeparate,
ARG_GLenum, ARG_GLenum, ARG_GLenum, ARG_GLenum)
/*
void texImage2D(GLenum target, GLint level, GLenum internalformat,
GLsizei width, GLsizei height, GLint border, GLenum format,
GLenum type, ArrayBufferView? pixels);
// void (*TexImage2D)(
// PP_Resource context, GLenum target, GLint level, GLint internalformat,
// GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type,
// const void* pixels);
*/
V8_BIND_3(opengl_es2, TexParameterf, ARG_GLenum, ARG_GLenum, ARG_GLfloat)
// void (*TexParameterfv)(
// PP_Resource context, GLenum target, GLenum pname, const GLfloat* params);
V8_BIND_3(opengl_es2, TexParameteri, ARG_GLenum, ARG_GLenum, ARG_GLint)
// void (*TexParameteriv)(
// PP_Resource context, GLenum target, GLenum pname, const GLint* params);
// void (*TexSubImage2D)(
// PP_Resource context, GLenum target, GLint level, GLint xoffset,
// GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
// const void* pixels);
V8_BIND_2(opengl_es2, Uniform1f, ARG_GLint, ARG_GLfloat)
V8_BIND_UNIFORM_V(opengl_es2, Uniform1fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_2(opengl_es2, Uniform1i, ARG_GLint, ARG_GLint)
V8_BIND_UNIFORM_V(opengl_es2, Uniform1iv, Int32Array, IsInt32Array, GLint)
V8_BIND_3(opengl_es2, Uniform2f, ARG_GLint, ARG_GLfloat, ARG_GLfloat)
V8_BIND_UNIFORM_V(opengl_es2, Uniform2fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_3(opengl_es2, Uniform2i, ARG_GLint, ARG_GLint, ARG_GLint)
V8_BIND_UNIFORM_V(opengl_es2, Uniform2iv, Int32Array, IsInt32Array, GLint)
V8_BIND_4(opengl_es2, Uniform3f,
ARG_GLint, ARG_GLfloat, ARG_GLfloat, ARG_GLfloat)
V8_BIND_UNIFORM_V(opengl_es2, Uniform3fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_4(opengl_es2, Uniform3i, ARG_GLint, ARG_GLint, ARG_GLint, ARG_GLint)
V8_BIND_UNIFORM_V(opengl_es2, Uniform3iv, Int32Array, IsInt32Array, GLint)
V8_BIND_5(opengl_es2, Uniform4f,
ARG_GLint, ARG_GLfloat, ARG_GLfloat, ARG_GLfloat, ARG_GLfloat)
V8_BIND_UNIFORM_V(opengl_es2, Uniform4fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_5(opengl_es2, Uniform4i,
ARG_GLint, ARG_GLint, ARG_GLint, ARG_GLint, ARG_GLint)
V8_BIND_UNIFORM_V(opengl_es2, Uniform4iv, Int32Array, IsInt32Array, GLint)
V8_BIND_UNIFORM_MATRIX(opengl_es2, UniformMatrix2fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_UNIFORM_MATRIX(opengl_es2, UniformMatrix3fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_UNIFORM_MATRIX(opengl_es2, UniformMatrix4fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_1(opengl_es2, UseProgram, ARG_GLuint)
V8_BIND_1(opengl_es2, ValidateProgram, ARG_GLuint)
V8_BIND_2(opengl_es2, VertexAttrib1f, ARG_GLuint, ARG_GLfloat)
V8_BIND_VERTEX_V(opengl_es2, VertexAttrib1fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_3(opengl_es2, VertexAttrib2f, ARG_GLuint, ARG_GLfloat, ARG_GLfloat)
V8_BIND_VERTEX_V(opengl_es2, VertexAttrib2fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_4(opengl_es2, VertexAttrib3f,
ARG_GLuint, ARG_GLfloat, ARG_GLfloat, ARG_GLfloat)
V8_BIND_VERTEX_V(opengl_es2, VertexAttrib3fv, Float32Array, IsFloat32Array, GLfloat)
V8_BIND_5(opengl_es2, VertexAttrib4f,
ARG_GLuint, ARG_GLfloat, ARG_GLfloat, ARG_GLfloat, ARG_GLfloat)
V8_BIND_VERTEX_V(opengl_es2, VertexAttrib4fv, Float32Array, IsFloat32Array, GLfloat)
void VertexAttribPointer(const v8::FunctionCallbackInfo<v8::Value>& info) {
if (info.Length() < 5)
return;
ppb.opengl_es2->VertexAttribPointer(
GetPPResource(info),
ARG_GLuint(info[0]),
ARG_GLint(info[1]),
ARG_GLenum(info[2]),
ARG_GLboolean(info[3]),
ARG_GLsizei(info[4]),
reinterpret_cast<void*>(static_cast<intptr_t>(ARG_GLint(info[4]))));
}
V8_BIND_4(opengl_es2, Viewport,
ARG_GLint, ARG_GLint, ARG_GLsizei, ARG_GLsizei)
static const size_t kMethodCount = 107;
static const MethodConfiguration g_methods[kMethodCount] = {
{ "activeTexture", ActiveTexture },
{ "attachShader", AttachShader },
{ "bindBuffer", BindBuffer },
{ "bindFramebuffer", BindFramebuffer },
{ "bindRenderbuffer", BindRenderbuffer },
{ "bindTexture", BindTexture },
{ "blendColor", BlendColor },
{ "blendEquation", BlendEquation },
{ "blendEquationSeparate", BlendEquationSeparate },
{ "blendFunc", BlendFunc },
{ "blendFuncSeparate", BlendFuncSeparate },
{ "bufferData", BufferData },
{ "checkFramebufferStatus", CheckFramebufferStatus },
{ "clear", Clear },
{ "clearColor", ClearColor },
{ "clearDepth", ClearDepthf },
{ "clearStencil", ClearStencil },
{ "colorMask", ColorMask },
{ "compileShader", CompileShader },
{ "copyTexImage2D", CopyTexImage2D },
{ "copyTexSubImage2D", CopyTexSubImage2D },
{ "createBuffer", CreateBuffer },
{ "createFramebuffer", CreateFramebuffer },
{ "createProgram", CreateProgram },
{ "createRenderbuffer", CreateRenderbuffer },
{ "createShader", CreateShader },
{ "createTexture", CreateTexture },
{ "cullFace", CullFace },
{ "deleteBuffer", DeleteBuffer },
{ "deleteFramebuffer", DeleteFramebuffer },
{ "deleteProgram", DeleteProgram },
{ "deleteRenderbuffer", DeleteRenderbuffer },
{ "deleteShader", DeleteShader },
{ "deleteTexture", DeleteTexture },
{ "depthFunc", DepthFunc },
{ "depthMask", DepthMask },
{ "depthRangef", DepthRangef },
{ "detachShader", DetachShader },
{ "disable", Disable },
{ "disableVertexAttribArray", DisableVertexAttribArray },
{ "drawArrays", DrawArrays },
{ "drawElements", DrawElements },
{ "enable", Enable },
{ "enableVertexAttribArray", EnableVertexAttribArray },
{ "finish", Finish },
{ "flush", Flush },
{ "framebufferRenderbuffer", FramebufferRenderbuffer },
{ "framebufferTexture2D", FramebufferTexture2D },
{ "frontFace", FrontFace },
{ "generateMipmap", GenerateMipmap },
{ "getAttribLocation", GetAttribLocation },
{ "getError", GetError },
{ "getProgramInfoLog", GetProgramInfoLog },
{ "getProgramParameter", GetProgramParameter },
{ "getShaderInfoLog", GetShaderInfoLog },
{ "getShaderParameter", GetShaderParameter },
{ "getShaderSource", GetShaderSource },
{ "getUniformLocation", GetUniformLocation },
{ "hint", Hint },
{ "lineWidth", LineWidth },
{ "linkProgram", LinkProgram },
{ "pixelStorei", PixelStorei },
{ "polygonOffset", PolygonOffset },
{ "releaseShaderCompiler", ReleaseShaderCompiler },
{ "renderbufferStorage", RenderbufferStorage },
{ "sampleCoverage", SampleCoverage },
{ "scissor", Scissor },
{ "shaderSource", ShaderSource },
{ "stencilFunc", StencilFunc },
{ "stencilFuncSeparate", StencilFuncSeparate },
{ "stencilMask", StencilMask },
{ "stencilMaskSeparate", StencilMaskSeparate },
{ "stencilOp", StencilOp },
{ "stencilOpSeparate", StencilOpSeparate },
{ "texParameterf", TexParameterf },
{ "texParameteri", TexParameteri },
{ "uniform1f", Uniform1f },
{ "uniform1fv", Uniform1fv },
{ "uniform1i", Uniform1i },
{ "uniform1iv", Uniform1iv },
{ "uniform2f", Uniform2f },
{ "uniform2fv", Uniform2fv },
{ "uniform2i", Uniform2i },
{ "uniform2iv", Uniform2iv },
{ "uniform3f", Uniform3f },
{ "uniform3fv", Uniform3fv },
{ "uniform3i", Uniform3i },
{ "uniform3iv", Uniform3iv },
{ "uniform4f", Uniform4f },
{ "uniform4fv", Uniform4fv },
{ "uniform4i", Uniform4i },
{ "uniform4iv", Uniform4iv },
{ "uniformMatrix2fv", UniformMatrix2fv },
{ "uniformMatrix3fv", UniformMatrix3fv },
{ "uniformMatrix4fv", UniformMatrix4fv },
{ "useProgram", UseProgram },
{ "validateProgram", ValidateProgram },
{ "vertexAttrib1f", VertexAttrib1f },
{ "vertexAttrib1fv", VertexAttrib1fv },
{ "vertexAttrib2f", VertexAttrib2f },
{ "vertexAttrib2fv", VertexAttrib2fv },
{ "vertexAttrib3f", VertexAttrib3f },
{ "vertexAttrib3fv", VertexAttrib3fv },
{ "vertexAttrib4f", VertexAttrib4f },
{ "vertexAttrib4fv", VertexAttrib4fv },
{ "vertexAttribPointer", VertexAttribPointer },
{ "viewport", Viewport },
};
static const size_t kConstantCount = 301;
static const ConstantConfiguration g_constants[kConstantCount] = {
{ "DEPTH_BUFFER_BIT", GL_DEPTH_BUFFER_BIT },
{ "STENCIL_BUFFER_BIT", GL_STENCIL_BUFFER_BIT },
{ "COLOR_BUFFER_BIT", GL_COLOR_BUFFER_BIT },
{ "FALSE", GL_FALSE },
{ "TRUE", GL_TRUE },
{ "POINTS", GL_POINTS },
{ "LINES", GL_LINES },
{ "LINE_LOOP", GL_LINE_LOOP },
{ "LINE_STRIP", GL_LINE_STRIP },
{ "TRIANGLES", GL_TRIANGLES },
{ "TRIANGLE_STRIP", GL_TRIANGLE_STRIP },
{ "TRIANGLE_FAN", GL_TRIANGLE_FAN },
{ "ZERO", GL_ZERO },
{ "ONE", GL_ONE },
{ "SRC_COLOR", GL_SRC_COLOR },
{ "ONE_MINUS_SRC_COLOR", GL_ONE_MINUS_SRC_COLOR },
{ "SRC_ALPHA", GL_SRC_ALPHA },
{ "ONE_MINUS_SRC_ALPHA", GL_ONE_MINUS_SRC_ALPHA },
{ "DST_ALPHA", GL_DST_ALPHA },
{ "ONE_MINUS_DST_ALPHA", GL_ONE_MINUS_DST_ALPHA },
{ "DST_COLOR", GL_DST_COLOR },
{ "ONE_MINUS_DST_COLOR", GL_ONE_MINUS_DST_COLOR },
{ "SRC_ALPHA_SATURATE", GL_SRC_ALPHA_SATURATE },
{ "FUNC_ADD", GL_FUNC_ADD },
{ "BLEND_EQUATION", GL_BLEND_EQUATION },
{ "BLEND_EQUATION_RGB", GL_BLEND_EQUATION_RGB },
{ "BLEND_EQUATION_ALPHA", GL_BLEND_EQUATION_ALPHA },
{ "FUNC_SUBTRACT", GL_FUNC_SUBTRACT },
{ "FUNC_REVERSE_SUBTRACT", GL_FUNC_REVERSE_SUBTRACT },
{ "BLEND_DST_RGB", GL_BLEND_DST_RGB },
{ "BLEND_SRC_RGB", GL_BLEND_SRC_RGB },
{ "BLEND_DST_ALPHA", GL_BLEND_DST_ALPHA },
{ "BLEND_SRC_ALPHA", GL_BLEND_SRC_ALPHA },
{ "CONSTANT_COLOR", GL_CONSTANT_COLOR },
{ "ONE_MINUS_CONSTANT_COLOR", GL_ONE_MINUS_CONSTANT_COLOR },
{ "CONSTANT_ALPHA", GL_CONSTANT_ALPHA },
{ "ONE_MINUS_CONSTANT_ALPHA", GL_ONE_MINUS_CONSTANT_ALPHA },
{ "BLEND_COLOR", GL_BLEND_COLOR },
{ "ARRAY_BUFFER", GL_ARRAY_BUFFER },
{ "ELEMENT_ARRAY_BUFFER", GL_ELEMENT_ARRAY_BUFFER },
{ "ARRAY_BUFFER_BINDING", GL_ARRAY_BUFFER_BINDING },
{ "ELEMENT_ARRAY_BUFFER_BINDING", GL_ELEMENT_ARRAY_BUFFER_BINDING },
{ "STREAM_DRAW", GL_STREAM_DRAW },
{ "STATIC_DRAW", GL_STATIC_DRAW },
{ "DYNAMIC_DRAW", GL_DYNAMIC_DRAW },
{ "BUFFER_SIZE", GL_BUFFER_SIZE },
{ "BUFFER_USAGE", GL_BUFFER_USAGE },
{ "CURRENT_VERTEX_ATTRIB", GL_CURRENT_VERTEX_ATTRIB },
{ "FRONT", GL_FRONT },
{ "BACK", GL_BACK },
{ "FRONT_AND_BACK", GL_FRONT_AND_BACK },
{ "TEXTURE_2D", GL_TEXTURE_2D },
{ "CULL_FACE", GL_CULL_FACE },
{ "BLEND", GL_BLEND },
{ "DITHER", GL_DITHER },
{ "STENCIL_TEST", GL_STENCIL_TEST },
{ "DEPTH_TEST", GL_DEPTH_TEST },
{ "SCISSOR_TEST", GL_SCISSOR_TEST },
{ "POLYGON_OFFSET_FILL", GL_POLYGON_OFFSET_FILL },
{ "SAMPLE_ALPHA_TO_COVERAGE", GL_SAMPLE_ALPHA_TO_COVERAGE },
{ "SAMPLE_COVERAGE", GL_SAMPLE_COVERAGE },
{ "NO_ERROR", GL_NO_ERROR },
{ "INVALID_ENUM", GL_INVALID_ENUM },
{ "INVALID_VALUE", GL_INVALID_VALUE },
{ "INVALID_OPERATION", GL_INVALID_OPERATION },
{ "OUT_OF_MEMORY", GL_OUT_OF_MEMORY },
{ "CW", GL_CW },
{ "CCW", GL_CCW },
{ "LINE_WIDTH", GL_LINE_WIDTH },
{ "ALIASED_POINT_SIZE_RANGE", GL_ALIASED_POINT_SIZE_RANGE },
{ "ALIASED_LINE_WIDTH_RANGE", GL_ALIASED_LINE_WIDTH_RANGE },
{ "CULL_FACE_MODE", GL_CULL_FACE_MODE },
{ "FRONT_FACE", GL_FRONT_FACE },
{ "DEPTH_RANGE", GL_DEPTH_RANGE },
{ "DEPTH_WRITEMASK", GL_DEPTH_WRITEMASK },
{ "DEPTH_CLEAR_VALUE", GL_DEPTH_CLEAR_VALUE },
{ "DEPTH_FUNC", GL_DEPTH_FUNC },
{ "STENCIL_CLEAR_VALUE", GL_STENCIL_CLEAR_VALUE },
{ "STENCIL_FUNC", GL_STENCIL_FUNC },
{ "STENCIL_FAIL", GL_STENCIL_FAIL },
{ "STENCIL_PASS_DEPTH_FAIL", GL_STENCIL_PASS_DEPTH_FAIL },
{ "STENCIL_PASS_DEPTH_PASS", GL_STENCIL_PASS_DEPTH_PASS },
{ "STENCIL_REF", GL_STENCIL_REF },
{ "STENCIL_VALUE_MASK", GL_STENCIL_VALUE_MASK },
{ "STENCIL_WRITEMASK", GL_STENCIL_WRITEMASK },
{ "STENCIL_BACK_FUNC", GL_STENCIL_BACK_FUNC },
{ "STENCIL_BACK_FAIL", GL_STENCIL_BACK_FAIL },
{ "STENCIL_BACK_PASS_DEPTH_FAIL", GL_STENCIL_BACK_PASS_DEPTH_FAIL },
{ "STENCIL_BACK_PASS_DEPTH_PASS", GL_STENCIL_BACK_PASS_DEPTH_PASS },
{ "STENCIL_BACK_REF", GL_STENCIL_BACK_REF },
{ "STENCIL_BACK_VALUE_MASK", GL_STENCIL_BACK_VALUE_MASK },
{ "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK },
{ "VIEWPORT", GL_VIEWPORT },
{ "SCISSOR_BOX", GL_SCISSOR_BOX },
{ "COLOR_CLEAR_VALUE", GL_COLOR_CLEAR_VALUE },
{ "COLOR_WRITEMASK", GL_COLOR_WRITEMASK },
{ "UNPACK_ALIGNMENT", GL_UNPACK_ALIGNMENT },
{ "PACK_ALIGNMENT", GL_PACK_ALIGNMENT },
{ "MAX_TEXTURE_SIZE", GL_MAX_TEXTURE_SIZE },
{ "MAX_VIEWPORT_DIMS", GL_MAX_VIEWPORT_DIMS },
{ "SUBPIXEL_BITS", GL_SUBPIXEL_BITS },
{ "RED_BITS", GL_RED_BITS },
{ "GREEN_BITS", GL_GREEN_BITS },
{ "BLUE_BITS", GL_BLUE_BITS },
{ "ALPHA_BITS", GL_ALPHA_BITS },
{ "DEPTH_BITS", GL_DEPTH_BITS },
{ "STENCIL_BITS", GL_STENCIL_BITS },
{ "POLYGON_OFFSET_UNITS", GL_POLYGON_OFFSET_UNITS },
{ "POLYGON_OFFSET_FACTOR", GL_POLYGON_OFFSET_FACTOR },
{ "TEXTURE_BINDING_2D", GL_TEXTURE_BINDING_2D },
{ "SAMPLE_BUFFERS", GL_SAMPLE_BUFFERS },
{ "SAMPLES", GL_SAMPLES },
{ "SAMPLE_COVERAGE_VALUE", GL_SAMPLE_COVERAGE_VALUE },
{ "SAMPLE_COVERAGE_INVERT", GL_SAMPLE_COVERAGE_INVERT },
{ "NUM_COMPRESSED_TEXTURE_FORMATS", GL_NUM_COMPRESSED_TEXTURE_FORMATS },
{ "COMPRESSED_TEXTURE_FORMATS", GL_COMPRESSED_TEXTURE_FORMATS },
{ "DONT_CARE", GL_DONT_CARE },
{ "FASTEST", GL_FASTEST },
{ "NICEST", GL_NICEST },
{ "GENERATE_MIPMAP_HINT", GL_GENERATE_MIPMAP_HINT },
{ "BYTE", GL_BYTE },
{ "UNSIGNED_BYTE", GL_UNSIGNED_BYTE },
{ "SHORT", GL_SHORT },
{ "UNSIGNED_SHORT", GL_UNSIGNED_SHORT },
{ "INT", GL_INT },
{ "UNSIGNED_INT", GL_UNSIGNED_INT },
{ "FLOAT", GL_FLOAT },
{ "FIXED", GL_FIXED },
{ "DEPTH_COMPONENT", GL_DEPTH_COMPONENT },
{ "ALPHA", GL_ALPHA },
{ "RGB", GL_RGB },
{ "RGBA", GL_RGBA },
{ "LUMINANCE", GL_LUMINANCE },
{ "LUMINANCE_ALPHA", GL_LUMINANCE_ALPHA },
{ "UNSIGNED_SHORT_4_4_4_4", GL_UNSIGNED_SHORT_4_4_4_4 },
{ "UNSIGNED_SHORT_5_5_5_1", GL_UNSIGNED_SHORT_5_5_5_1 },
{ "UNSIGNED_SHORT_5_6_5", GL_UNSIGNED_SHORT_5_6_5 },
{ "FRAGMENT_SHADER", GL_FRAGMENT_SHADER },
{ "VERTEX_SHADER", GL_VERTEX_SHADER },
{ "MAX_VERTEX_ATTRIBS", GL_MAX_VERTEX_ATTRIBS },
{ "MAX_VERTEX_UNIFORM_VECTORS", GL_MAX_VERTEX_UNIFORM_VECTORS },
{ "MAX_VARYING_VECTORS", GL_MAX_VARYING_VECTORS },
{ "MAX_COMBINED_TEXTURE_IMAGE_UNITS", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS },
{ "MAX_VERTEX_TEXTURE_IMAGE_UNITS", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS },
{ "MAX_TEXTURE_IMAGE_UNITS", GL_MAX_TEXTURE_IMAGE_UNITS },
{ "MAX_FRAGMENT_UNIFORM_VECTORS", GL_MAX_FRAGMENT_UNIFORM_VECTORS },
{ "SHADER_TYPE", GL_SHADER_TYPE },
{ "DELETE_STATUS", GL_DELETE_STATUS },
{ "LINK_STATUS", GL_LINK_STATUS },
{ "VALIDATE_STATUS", GL_VALIDATE_STATUS },
{ "ATTACHED_SHADERS", GL_ATTACHED_SHADERS },
{ "ACTIVE_UNIFORMS", GL_ACTIVE_UNIFORMS },
{ "ACTIVE_UNIFORM_MAX_LENGTH", GL_ACTIVE_UNIFORM_MAX_LENGTH },
{ "ACTIVE_ATTRIBUTES", GL_ACTIVE_ATTRIBUTES },
{ "ACTIVE_ATTRIBUTE_MAX_LENGTH", GL_ACTIVE_ATTRIBUTE_MAX_LENGTH },
{ "SHADING_LANGUAGE_VERSION", GL_SHADING_LANGUAGE_VERSION },
{ "CURRENT_PROGRAM", GL_CURRENT_PROGRAM },
{ "NEVER", GL_NEVER },
{ "LESS", GL_LESS },
{ "EQUAL", GL_EQUAL },
{ "LEQUAL", GL_LEQUAL },
{ "GREATER", GL_GREATER },
{ "NOTEQUAL", GL_NOTEQUAL },
{ "GEQUAL", GL_GEQUAL },
{ "ALWAYS", GL_ALWAYS },
{ "KEEP", GL_KEEP },
{ "REPLACE", GL_REPLACE },
{ "INCR", GL_INCR },
{ "DECR", GL_DECR },
{ "INVERT", GL_INVERT },
{ "INCR_WRAP", GL_INCR_WRAP },
{ "DECR_WRAP", GL_DECR_WRAP },
{ "VENDOR", GL_VENDOR },
{ "RENDERER", GL_RENDERER },
{ "VERSION", GL_VERSION },
{ "EXTENSIONS", GL_EXTENSIONS },
{ "NEAREST", GL_NEAREST },
{ "LINEAR", GL_LINEAR },
{ "NEAREST_MIPMAP_NEAREST", GL_NEAREST_MIPMAP_NEAREST },
{ "LINEAR_MIPMAP_NEAREST", GL_LINEAR_MIPMAP_NEAREST },
{ "NEAREST_MIPMAP_LINEAR", GL_NEAREST_MIPMAP_LINEAR },
{ "LINEAR_MIPMAP_LINEAR", GL_LINEAR_MIPMAP_LINEAR },
{ "TEXTURE_MAG_FILTER", GL_TEXTURE_MAG_FILTER },
{ "TEXTURE_MIN_FILTER", GL_TEXTURE_MIN_FILTER },
{ "TEXTURE_WRAP_S", GL_TEXTURE_WRAP_S },
{ "TEXTURE_WRAP_T", GL_TEXTURE_WRAP_T },
{ "TEXTURE", GL_TEXTURE },
{ "TEXTURE_CUBE_MAP", GL_TEXTURE_CUBE_MAP },
{ "TEXTURE_BINDING_CUBE_MAP", GL_TEXTURE_BINDING_CUBE_MAP },
{ "TEXTURE_CUBE_MAP_POSITIVE_X", GL_TEXTURE_CUBE_MAP_POSITIVE_X },
{ "TEXTURE_CUBE_MAP_NEGATIVE_X", GL_TEXTURE_CUBE_MAP_NEGATIVE_X },
{ "TEXTURE_CUBE_MAP_POSITIVE_Y", GL_TEXTURE_CUBE_MAP_POSITIVE_Y },
{ "TEXTURE_CUBE_MAP_NEGATIVE_Y", GL_TEXTURE_CUBE_MAP_NEGATIVE_Y },
{ "TEXTURE_CUBE_MAP_POSITIVE_Z", GL_TEXTURE_CUBE_MAP_POSITIVE_Z },
{ "TEXTURE_CUBE_MAP_NEGATIVE_Z", GL_TEXTURE_CUBE_MAP_NEGATIVE_Z },
{ "MAX_CUBE_MAP_TEXTURE_SIZE", GL_MAX_CUBE_MAP_TEXTURE_SIZE },
{ "TEXTURE0", GL_TEXTURE0 },
{ "TEXTURE1", GL_TEXTURE1 },
{ "TEXTURE2", GL_TEXTURE2 },
{ "TEXTURE3", GL_TEXTURE3 },
{ "TEXTURE4", GL_TEXTURE4 },
{ "TEXTURE5", GL_TEXTURE5 },
{ "TEXTURE6", GL_TEXTURE6 },
{ "TEXTURE7", GL_TEXTURE7 },
{ "TEXTURE8", GL_TEXTURE8 },
{ "TEXTURE9", GL_TEXTURE9 },
{ "TEXTURE10", GL_TEXTURE10 },
{ "TEXTURE11", GL_TEXTURE11 },
{ "TEXTURE12", GL_TEXTURE12 },
{ "TEXTURE13", GL_TEXTURE13 },
{ "TEXTURE14", GL_TEXTURE14 },
{ "TEXTURE15", GL_TEXTURE15 },
{ "TEXTURE16", GL_TEXTURE16 },
{ "TEXTURE17", GL_TEXTURE17 },
{ "TEXTURE18", GL_TEXTURE18 },
{ "TEXTURE19", GL_TEXTURE19 },
{ "TEXTURE20", GL_TEXTURE20 },
{ "TEXTURE21", GL_TEXTURE21 },
{ "TEXTURE22", GL_TEXTURE22 },
{ "TEXTURE23", GL_TEXTURE23 },
{ "TEXTURE24", GL_TEXTURE24 },
{ "TEXTURE25", GL_TEXTURE25 },
{ "TEXTURE26", GL_TEXTURE26 },
{ "TEXTURE27", GL_TEXTURE27 },
{ "TEXTURE28", GL_TEXTURE28 },
{ "TEXTURE29", GL_TEXTURE29 },
{ "TEXTURE30", GL_TEXTURE30 },
{ "TEXTURE31", GL_TEXTURE31 },
{ "ACTIVE_TEXTURE", GL_ACTIVE_TEXTURE },
{ "REPEAT", GL_REPEAT },
{ "CLAMP_TO_EDGE", GL_CLAMP_TO_EDGE },
{ "MIRRORED_REPEAT", GL_MIRRORED_REPEAT },
{ "FLOAT_VEC2", GL_FLOAT_VEC2 },
{ "FLOAT_VEC3", GL_FLOAT_VEC3 },
{ "FLOAT_VEC4", GL_FLOAT_VEC4 },
{ "INT_VEC2", GL_INT_VEC2 },
{ "INT_VEC3", GL_INT_VEC3 },
{ "INT_VEC4", GL_INT_VEC4 },
{ "BOOL", GL_BOOL },
{ "BOOL_VEC2", GL_BOOL_VEC2 },
{ "BOOL_VEC3", GL_BOOL_VEC3 },
{ "BOOL_VEC4", GL_BOOL_VEC4 },
{ "FLOAT_MAT2", GL_FLOAT_MAT2 },
{ "FLOAT_MAT3", GL_FLOAT_MAT3 },
{ "FLOAT_MAT4", GL_FLOAT_MAT4 },
{ "SAMPLER_2D", GL_SAMPLER_2D },
{ "SAMPLER_CUBE", GL_SAMPLER_CUBE },
{ "VERTEX_ATTRIB_ARRAY_ENABLED", GL_VERTEX_ATTRIB_ARRAY_ENABLED },
{ "VERTEX_ATTRIB_ARRAY_SIZE", GL_VERTEX_ATTRIB_ARRAY_SIZE },
{ "VERTEX_ATTRIB_ARRAY_STRIDE", GL_VERTEX_ATTRIB_ARRAY_STRIDE },
{ "VERTEX_ATTRIB_ARRAY_TYPE", GL_VERTEX_ATTRIB_ARRAY_TYPE },
{ "VERTEX_ATTRIB_ARRAY_NORMALIZED", GL_VERTEX_ATTRIB_ARRAY_NORMALIZED },
{ "VERTEX_ATTRIB_ARRAY_POINTER", GL_VERTEX_ATTRIB_ARRAY_POINTER },
{ "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING },
{ "IMPLEMENTATION_COLOR_READ_TYPE", GL_IMPLEMENTATION_COLOR_READ_TYPE },
{ "IMPLEMENTATION_COLOR_READ_FORMAT", GL_IMPLEMENTATION_COLOR_READ_FORMAT },
{ "COMPILE_STATUS", GL_COMPILE_STATUS },
{ "INFO_LOG_LENGTH", GL_INFO_LOG_LENGTH },
{ "SHADER_SOURCE_LENGTH", GL_SHADER_SOURCE_LENGTH },
{ "SHADER_COMPILER", GL_SHADER_COMPILER },
{ "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS },
{ "NUM_SHADER_BINARY_FORMATS", GL_NUM_SHADER_BINARY_FORMATS },
{ "LOW_FLOAT", GL_LOW_FLOAT },
{ "MEDIUM_FLOAT", GL_MEDIUM_FLOAT },
{ "HIGH_FLOAT", GL_HIGH_FLOAT },
{ "LOW_INT", GL_LOW_INT },
{ "MEDIUM_INT", GL_MEDIUM_INT },
{ "HIGH_INT", GL_HIGH_INT },
{ "FRAMEBUFFER", GL_FRAMEBUFFER },
{ "RENDERBUFFER", GL_RENDERBUFFER },
{ "RGBA4", GL_RGBA4 },
{ "RGB5_A1", GL_RGB5_A1 },
{ "RGB565", GL_RGB565 },
{ "DEPTH_COMPONENT16", GL_DEPTH_COMPONENT16 },
{ "STENCIL_INDEX8", GL_STENCIL_INDEX8 },
{ "RENDERBUFFER_WIDTH", GL_RENDERBUFFER_WIDTH },
{ "RENDERBUFFER_HEIGHT", GL_RENDERBUFFER_HEIGHT },
{ "RENDERBUFFER_INTERNAL_FORMAT", GL_RENDERBUFFER_INTERNAL_FORMAT },
{ "RENDERBUFFER_RED_SIZE", GL_RENDERBUFFER_RED_SIZE },
{ "RENDERBUFFER_GREEN_SIZE", GL_RENDERBUFFER_GREEN_SIZE },
{ "RENDERBUFFER_BLUE_SIZE", GL_RENDERBUFFER_BLUE_SIZE },
{ "RENDERBUFFER_ALPHA_SIZE", GL_RENDERBUFFER_ALPHA_SIZE },
{ "RENDERBUFFER_DEPTH_SIZE", GL_RENDERBUFFER_DEPTH_SIZE },
{ "RENDERBUFFER_STENCIL_SIZE", GL_RENDERBUFFER_STENCIL_SIZE },
{ "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE },
{ "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME },
{ "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL },
{ "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE },
{ "COLOR_ATTACHMENT0", GL_COLOR_ATTACHMENT0 },
{ "DEPTH_ATTACHMENT", GL_DEPTH_ATTACHMENT },
{ "STENCIL_ATTACHMENT", GL_STENCIL_ATTACHMENT },
{ "NONE", GL_NONE },
{ "FRAMEBUFFER_COMPLETE", GL_FRAMEBUFFER_COMPLETE },
{ "FRAMEBUFFER_INCOMPLETE_ATTACHMENT", GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT },
{ "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT },
{ "FRAMEBUFFER_INCOMPLETE_DIMENSIONS", GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS },
{ "FRAMEBUFFER_UNSUPPORTED", GL_FRAMEBUFFER_UNSUPPORTED },
{ "FRAMEBUFFER_BINDING", GL_FRAMEBUFFER_BINDING },
{ "RENDERBUFFER_BINDING", GL_RENDERBUFFER_BINDING },
{ "MAX_RENDERBUFFER_SIZE", GL_MAX_RENDERBUFFER_SIZE },
{ "INVALID_FRAMEBUFFER_OPERATION", GL_INVALID_FRAMEBUFFER_OPERATION },
};
}
v8::Handle<v8::FunctionTemplate> CreateWebGLBindings() {
v8::HandleScope handle_scope(v8::Isolate::GetCurrent());
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
v8::Handle<v8::ObjectTemplate> proto = templ->PrototypeTemplate();
InstallConstants(proto, g_constants, kConstantCount);
InstallMethods(proto, g_methods, kMethodCount);
return handle_scope.Close(templ);
}
}
| 46.354302
| 166
| 0.585304
|
slightlyoff
|
7ea632659d78f66c799da5c115d5812060e893c0
| 2,942
|
hpp
|
C++
|
src/siili/kz/data_object_vector_list_impl.hpp
|
siilisolutions-pl/siili-kzutils
|
567e1f17160899911939d2402ee60550d6309e90
|
[
"Apache-2.0"
] | 1
|
2019-10-07T15:58:29.000Z
|
2019-10-07T15:58:29.000Z
|
src/siili/kz/data_object_vector_list_impl.hpp
|
siilisolutions-pl/siili-kzutils
|
567e1f17160899911939d2402ee60550d6309e90
|
[
"Apache-2.0"
] | null | null | null |
src/siili/kz/data_object_vector_list_impl.hpp
|
siilisolutions-pl/siili-kzutils
|
567e1f17160899911939d2402ee60550d6309e90
|
[
"Apache-2.0"
] | 1
|
2019-10-07T16:38:37.000Z
|
2019-10-07T16:38:37.000Z
|
#ifndef SIILI__KZ__DATA_OBJECT_VECTOR_LIST_IMPL_HPP
#define SIILI__KZ__DATA_OBJECT_VECTOR_LIST_IMPL_HPP
#include <algorithm>
#include <kanzi/core.ui/data/data_object.hpp>
#include <kanzi/core.ui/data/data_object_list.hpp>
#include <memory>
#include <siili/kz/data_object_dynamic_list.hpp>
#include <utility>
#include <vector>
namespace siili
{
namespace kz
{
namespace data_object_vector_list_impl
{
class DataObjectVectorList : public DataObjectDynamicList
{
public:
DataObjectVectorList(
kanzi::Domain *domain, kanzi::string_view name, kanzi::DataObjectSharedPtr itemTemplate);
std::size_t itemCount() override;
kanzi::DataObjectSharedPtr acquireItem(std::size_t index) override;
void releaseItem(std::size_t index) override;
kanzi::DataObjectSharedPtr getItemTemplate() override;
void insertItems(std::size_t pos, const std::vector<kanzi::DataObjectSharedPtr> &items) override;
void eraseItems(std::size_t beginPos, std::size_t endPos) override;
private:
std::vector<kanzi::DataObjectSharedPtr> mListItems;
kanzi::DataObjectSharedPtr mItemTemplate;
};
inline DataObjectVectorList::DataObjectVectorList(
kanzi::Domain *domain, kanzi::string_view name, kanzi::DataObjectSharedPtr itemTemplate)
: DataObjectDynamicList(domain, name), mListItems(), mItemTemplate(std::move(itemTemplate))
{
}
inline std::size_t DataObjectVectorList::itemCount()
{
return mListItems.size();
}
inline kanzi::DataObjectSharedPtr DataObjectVectorList::acquireItem(std::size_t index)
{
return index < mListItems.size() ? mListItems[index] : std::make_shared<kanzi::DataObject>(getDomain(), "");
}
inline void DataObjectVectorList::releaseItem(std::size_t)
{
}
inline kanzi::DataObjectSharedPtr DataObjectVectorList::getItemTemplate()
{
return mItemTemplate ? mItemTemplate : acquireItem(0);
}
inline void DataObjectVectorList::insertItems(std::size_t pos, const std::vector<kanzi::DataObjectSharedPtr> &items)
{
const auto effPos = std::min(pos, mListItems.size());
if (!items.empty())
{
mListItems.insert(mListItems.begin() + effPos, items.begin(), items.end());
notifyModified();
}
}
inline void DataObjectVectorList::eraseItems(std::size_t beginPos, std::size_t endPos)
{
if (endPos < beginPos)
{
return;
}
const auto effBeginPos = std::min(beginPos, mListItems.size());
const auto effEndPos = std::min(endPos, mListItems.size());
if (effBeginPos != effEndPos)
{
mListItems.erase(mListItems.begin() + effBeginPos, mListItems.begin() + effEndPos);
notifyModified();
}
}
}
inline std::shared_ptr<DataObjectDynamicList> makeDataObjectVectorList(
kanzi::Domain *domain, kanzi::string_view name, kanzi::DataObjectSharedPtr itemTemplate)
{
using namespace data_object_vector_list_impl;
return std::make_shared<DataObjectVectorList>(domain, name, itemTemplate);
}
}
}
#endif
| 25.807018
| 116
| 0.743372
|
siilisolutions-pl
|
7ea8ae9aaa21af63f1bcee21ef1be9fb2b852ebc
| 632
|
cpp
|
C++
|
src/Queue.cpp
|
dylsonowski/Producer_Consumers_Scheme
|
b784dc1f497f41c13d7ddee51c73e39a6daeb923
|
[
"Apache-2.0"
] | null | null | null |
src/Queue.cpp
|
dylsonowski/Producer_Consumers_Scheme
|
b784dc1f497f41c13d7ddee51c73e39a6daeb923
|
[
"Apache-2.0"
] | null | null | null |
src/Queue.cpp
|
dylsonowski/Producer_Consumers_Scheme
|
b784dc1f497f41c13d7ddee51c73e39a6daeb923
|
[
"Apache-2.0"
] | null | null | null |
#include "Queue.h"
std::mutex Queue::s_queueBlock;
bool Queue::s_creationProcessFinished = false;
void Queue::ChangeQueueStatus(bool canRead, bool canWrite) {
_canRead = canRead;
_canWrite = canWrite;
}
bool Queue::AddElement(std::array<int, 100000> newElement) {
if (_canWrite) {
s_queueBlock.lock();
_taskQueue.emplace_back(newElement);
s_queueBlock.unlock();
return true;
}
else
return false;
}
std::array<int, 100000> Queue::PopFirstElement() {
if (_canRead) {
s_queueBlock.lock();
std::array<int, 100000> temp = _taskQueue.front();
_taskQueue.pop_front();
s_queueBlock.unlock();
return temp;
}
}
| 20.387097
| 60
| 0.71519
|
dylsonowski
|
7ead7044df37b77e631c423666929b1980841d4c
| 12,726
|
cpp
|
C++
|
src/message_manager.cpp
|
klei1984/max
|
dc0f9108bbcfd4cb73ea101883d551c612097469
|
[
"MIT"
] | 19
|
2020-02-06T17:41:39.000Z
|
2022-03-31T07:38:15.000Z
|
src/message_manager.cpp
|
klei1984/max
|
dc0f9108bbcfd4cb73ea101883d551c612097469
|
[
"MIT"
] | 9
|
2020-02-14T15:46:46.000Z
|
2021-12-22T16:35:53.000Z
|
src/message_manager.cpp
|
klei1984/max
|
dc0f9108bbcfd4cb73ea101883d551c612097469
|
[
"MIT"
] | null | null | null |
/* Copyright (c) 2021 M.A.X. Port Team
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "message_manager.hpp"
#include <algorithm>
#include "dialogmenu.hpp"
#include "gui.hpp"
extern "C" {
#include "gnw.h"
}
/// \todo Fix gwin includes
extern "C" {
WindowInfo* gwin_get_window(unsigned char id);
}
static_assert(sizeof(Point) == 4, "It is expected that Point is exactly 2+2 bytes long.");
static_assert(sizeof(bool) == 1, "It is expected that bool is exactly 1 byte long.");
#define MESSAGE_MANAGER_TEAM_COUNT 4
#define MESSAGE_MANAGER_MAX_COUNT 50
#define MESSAGE_MANAGER_MESSAGE_BUFFER_SIZE 800
#define MESSAGE_MANAGER_TEXT_BUFFER_SIZE 300
char MessageManager_MessageBuffer[MESSAGE_MANAGER_MESSAGE_BUFFER_SIZE];
char MessageManager_TextBuffer[MESSAGE_MANAGER_TEXT_BUFFER_SIZE];
short MessageManager_Buffer1_Length;
short MessageManager_MessageBox_Width;
short MessageManager_MessageBox_Height;
char* MessageManager_MessageBox_BgColor;
bool MessageManager_MessageBox_IsActive;
/// \todo Implement correct LUT
char** MessageManager_MessageBox_BgColorArray[] = {0, 0, 0};
SmartList<MessageLogEntry> MessageManager_TeamMessageLog[MESSAGE_MANAGER_TEAM_COUNT];
void MessageManager_WrapText(char* text, short width) {
int position = 0;
short row_width = 0;
char* buffer = MessageManager_MessageBuffer;
do {
if (text[position] == '\n') {
MessageManager_MessageBox_Width = std::max(row_width, MessageManager_MessageBox_Width);
MessageManager_MessageBox_Height += 10;
MessageManager_MessageBuffer[MessageManager_Buffer1_Length] = ' ';
++MessageManager_Buffer1_Length;
MessageManager_MessageBuffer[MessageManager_Buffer1_Length] = '\0';
++MessageManager_Buffer1_Length;
row_width = 0;
buffer = &MessageManager_MessageBuffer[MessageManager_Buffer1_Length];
} else {
short char_width = text_char_width(text[position]);
if ((row_width + char_width) > width) {
char* line_buffer = &MessageManager_MessageBuffer[MessageManager_Buffer1_Length];
*line_buffer = '\0';
--line_buffer;
while (*line_buffer != ' ') {
--line_buffer;
}
*line_buffer = '\0';
row_width = text_width(buffer);
MessageManager_MessageBox_Width = std::max(row_width, MessageManager_MessageBox_Width);
buffer = line_buffer + 1;
row_width = text_width(buffer);
MessageManager_MessageBox_Height += 10;
}
row_width += char_width;
SDL_assert(MessageManager_Buffer1_Length < sizeof(MessageManager_MessageBuffer));
MessageManager_MessageBuffer[MessageManager_Buffer1_Length] = text[position];
++MessageManager_Buffer1_Length;
}
} while (text[position++] != '\0');
MessageManager_MessageBox_Width = std::max(row_width, MessageManager_MessageBox_Width);
MessageManager_MessageBox_Height += 10;
}
void MessageManager_DrawMessageBoxText(unsigned char* buffer, int width, int left_margin, int top_margin, char* text,
int color, bool monospace) {
int flags;
int offset;
offset = 0;
text_font(5);
top_margin *= width;
if (monospace) {
flags = 0x40000;
} else {
flags = 0;
}
color += flags + 0x10000;
do {
text_to_buf(&buffer[left_margin + top_margin], &text[offset], width, width, color);
top_margin += 10 * width;
offset += strlen(&text[offset]) + 1;
} while (text[offset] != '\0');
}
void MessageManager_AddMessage(char* text, ResourceID id) {
MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].PushBack(
*dynamic_cast<MessageLogEntry*>(new (std::nothrow) MessageLogEntry(text, id)));
if (MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].GetCount() > MESSAGE_MANAGER_MAX_COUNT) {
MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].Remove(
*MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].Begin());
}
}
void MessageManager_DrawMessage(char* text, char type, UnitInfo* unit, Point point) {
if (text[0] != '\0') {
MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].PushBack(
*dynamic_cast<MessageLogEntry*>(new (std::nothrow) MessageLogEntry(text, unit, point)));
if (MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].GetCount() > MESSAGE_MANAGER_MAX_COUNT) {
MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].Remove(
*MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].Begin());
}
MessageManager_DrawMessage(text, type, 0);
}
}
void MessageManager_DrawMessage(char* text, char type, int mode, bool flag1, bool save_to_log) {
if (*text != '\0') {
if (mode) {
DialogMenu dialog(text, flag1);
dialog.Run();
} else {
WindowInfo* window_2;
WindowInfo* window_38;
int width;
int offset_x;
int offset_y;
Rect bounds;
if (MessageManager_MessageBox_IsActive) {
MessageManager_ClearMessageBox();
}
if (save_to_log) {
MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].PushBack(
*dynamic_cast<MessageLogEntry*>(new (std::nothrow) MessageLogEntry(text, I_CMPLX)));
if (MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].GetCount() > MESSAGE_MANAGER_MAX_COUNT) {
MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].Remove(
*MessageManager_TeamMessageLog[GUI_PlayerTeamIndex].Begin());
}
}
text_font(5);
window_38 = gwin_get_window(38);
width = window_38->window.lrx - window_38->window.ulx;
MessageManager_MessageBox_Width = 0;
MessageManager_Buffer1_Length = 0;
MessageManager_MessageBox_Height = 20;
MessageManager_WrapText(text, width - 20);
MessageManager_MessageBuffer[MessageManager_Buffer1_Length] = '\0';
MessageManager_MessageBox_Width += 20;
offset_x = 0;
offset_y = 10;
window_2 = gwin_get_window(2);
window_2->window.ulx = window_38->window.ulx + offset_x;
window_2->window.uly = window_38->window.uly + offset_y;
window_2->window.lrx = window_2->window.ulx + MessageManager_MessageBox_Width;
window_2->window.lry = window_2->window.uly + MessageManager_MessageBox_Height;
window_2->buffer = &window_38->buffer[offset_x + 640 * offset_y];
MessageManager_MessageBox_BgColor = *MessageManager_MessageBox_BgColorArray[type];
MessageManager_MessageBox_IsActive = true;
/// \todo Implement functions
// sub_9A9FD(&bounds);
// drawmap_add_dirty_zone(&bounds);
}
}
}
void MessageManager_DrawMessageBox() {
WindowInfo* window;
int height;
int fullw;
int row;
window = gwin_get_window(2);
for (height = MessageManager_MessageBox_Height, fullw = 0; height > 0; --height, fullw += 640) {
for (row = 0; row < MessageManager_MessageBox_Width; ++row) {
window->buffer[row + fullw] = MessageManager_MessageBox_BgColor[window->buffer[row + fullw]];
}
}
MessageManager_DrawMessageBoxText(window->buffer, 640, 10, 10, MessageManager_MessageBuffer, 0xFF, false);
}
void MessageManager_ClearMessageBox() {
WindowInfo* window;
Rect bounds;
/// \todo Implement functions
// sub_9A9FD(&bounds);
// drawmap_add_dirty_zone(&bounds);
window = gwin_get_window(2);
window->window.ulx = -1;
window->window.uly = -1;
window->window.lrx = -1;
window->window.lry = -1;
MessageManager_MessageBox_IsActive = false;
}
void MessageManager_DrawTextMessage(WindowInfo* window, unsigned char* buffer, int width, int left_margin,
int top_margin, char* text, int color, bool screen_refresh) {
int text_position = 0;
int buffer_position = 0;
do {
if (text[text_position] == '\n') {
MessageManager_TextBuffer[buffer_position] = ' ';
++buffer_position;
MessageManager_TextBuffer[buffer_position] = '\0';
++buffer_position;
} else {
MessageManager_TextBuffer[buffer_position] = text[text_position];
++buffer_position;
}
} while (text[text_position++] != '\0');
MessageManager_TextBuffer[buffer_position] = '\0';
MessageManager_DrawMessageBoxText(buffer, width, left_margin, top_margin, MessageManager_TextBuffer, color, false);
if (screen_refresh) {
win_draw_rect(window->id, &window->window);
}
}
void MessageManager_LoadMessageLogs(SmartFileReader& file) {
for (int i = 0; i < MESSAGE_MANAGER_TEAM_COUNT; + i) {
MessageManager_TeamMessageLog[i].Clear();
for (int count = file.ReadObjectCount(); count > 0; --count) {
MessageManager_TeamMessageLog[i].PushBack(
*dynamic_cast<MessageLogEntry*>(new (std::nothrow) MessageLogEntry(file)));
}
}
}
void MessageManager_SaveMessageLogs(SmartFileWriter& file) {
for (int i = 0; i < MESSAGE_MANAGER_TEAM_COUNT; + i) {
file.WriteObjectCount(MessageManager_TeamMessageLog[i].GetCount());
for (SmartList<MessageLogEntry>::Iterator it = MessageManager_TeamMessageLog[i].Begin();
it != MessageManager_TeamMessageLog[i].End(); ++it) {
(*it).FileSave(file);
}
}
}
void MessageManager_ClearMessageLogs() {
for (int i = 0; i < MESSAGE_MANAGER_TEAM_COUNT; + i) {
MessageManager_TeamMessageLog[i].Clear();
}
}
MessageLogEntry::MessageLogEntry(SmartFileReader& file) {
unsigned short length;
file.Read(length);
text = new (std::nothrow) char[length];
file.Read(text, length);
unit = dynamic_cast<UnitInfo*>(file.ReadObject());
file.Read(point);
file.Read(field_20);
file.Read(id);
}
MessageLogEntry::MessageLogEntry(char* text, ResourceID id) : id(id), text(strdup(text)), field_20(false) {}
MessageLogEntry::MessageLogEntry(char* text, UnitInfo* unit, Point point)
: text(strdup(text)), unit(unit), point(point), field_20(true), id(INVALID_ID) {}
MessageLogEntry::~MessageLogEntry() { delete text; }
void MessageLogEntry::FileSave(SmartFileWriter& file) {
unsigned short length = strlen(text);
file.Write(length);
file.Write(text, length);
file.WriteObject(&*unit);
file.Write(point);
file.Write(field_20);
file.Write(id);
}
char* MessageLogEntry::GetCstr() const { return text; }
void MessageLogEntry::MessageLogEntry_sub_B780B() {
MessageManager_DrawMessage(text, 0, 0);
if (field_20) {
/// \todo Implement missing stuff
if (unit != nullptr && unit->hits && unit->IsVisibleToTeam(GUI_PlayerTeamIndex)) {
// sub_9F637(*unit);
} else {
// sub_A1620(1, point.x, point, y);
}
}
}
| 35.747191
| 120
| 0.63995
|
klei1984
|
7ead720914b8f04b9d2f83f5db5bfd9789445a62
| 460
|
cpp
|
C++
|
Me.cpp
|
adityas129/ECE-150
|
0db483690ad2ce8fe1d5df4994c55bddc7a32569
|
[
"MIT"
] | null | null | null |
Me.cpp
|
adityas129/ECE-150
|
0db483690ad2ce8fe1d5df4994c55bddc7a32569
|
[
"MIT"
] | null | null | null |
Me.cpp
|
adityas129/ECE-150
|
0db483690ad2ce8fe1d5df4994c55bddc7a32569
|
[
"MIT"
] | null | null | null |
#include <iostream>
using namespace std;
int main(){
cout << "My name is Aditya Sharma." << endl;
cout << "My UserID is a273shar." << endl;
cout << "I am in Electrical Engineering" << endl;
cout << "I like programming because it is a very intellectually stimulating process. When you are solving a question, its like a big puzzle that has a bunch of pieces and the pieces need to match just perfectly for you to get the result." << endl;
return 0;
}
| 32.857143
| 248
| 0.708696
|
adityas129
|
7eae8153038ba986de7660142658879d2ae4ab80
| 2,676
|
cpp
|
C++
|
4/src/InterfaceFileSystem.cpp
|
AlinaNenasheva/operating-systems
|
9f04381945aa7870dff9616b45c6d07e96701bd7
|
[
"MIT"
] | null | null | null |
4/src/InterfaceFileSystem.cpp
|
AlinaNenasheva/operating-systems
|
9f04381945aa7870dff9616b45c6d07e96701bd7
|
[
"MIT"
] | null | null | null |
4/src/InterfaceFileSystem.cpp
|
AlinaNenasheva/operating-systems
|
9f04381945aa7870dff9616b45c6d07e96701bd7
|
[
"MIT"
] | null | null | null |
#pragma once
#include <map>
#include "FileExistException.cpp"
#include "FileNotFoundException.cpp"
#include "OutOfMemoryException.cpp"
#include "CustomFile.cpp"
#define FILE_NOT_FOUND 0
#define DEFAULT_TOTAL_MEMORY 1024
using namespace std;
class InterfaceFileSystem {
private:
map<string, CustomFile *> *nameToFile = new map<string, CustomFile *>();
unsigned long totalMemory;
unsigned long capturedMemory = 0;
public:
InterfaceFileSystem() {
InterfaceFileSystem(DEFAULT_TOTAL_MEMORY);
}
InterfaceFileSystem(unsigned long totalMemory) {
this->totalMemory = totalMemory;
}
vector<CustomFile *> *findAll() {
vector<CustomFile *> *files = new vector<CustomFile *>();
for (map<string, CustomFile *>::iterator it = nameToFile->begin(); it != nameToFile->end(); it++) {
files->push_back(it->second);
}
return files;
}
CustomFile *findByName(const string &name) {
if (nameToFile->count(name) > FILE_NOT_FOUND) {
return nameToFile->find(name)->second;
} else {
throw FileNotFoundException();
}
}
CustomFile *save(const string &name, CustomFile *file) {
if (nameToFile->count(name) == FILE_NOT_FOUND) {
nameToFile->insert(pair<string, CustomFile *>(name, file));
decreaseFreeMemory(file->getSize());
return file;
} else {
throw FileIsExistException();
}
}
CustomFile *deleteFile(const string &name) {
CustomFile *file = findByName(name);
increaseFreeMemory(file->getSize());
nameToFile->erase(name);
return file;
}
void updateFile(const string &name, CustomFile *file) {
if (nameToFile->count(name) > FILE_NOT_FOUND) {
const unsigned long previousSize = nameToFile->find(name)->second->getSize();
const unsigned long currentSize = file->getSize();
increaseFreeMemory(previousSize);
if (currentSize <= getFreeMemory()) {
nameToFile->insert(pair<string, CustomFile *>(name, file));
decreaseFreeMemory(currentSize);
} else {
decreaseFreeMemory(previousSize);
throw OutOfMemoryException();
}
} else {
throw FileNotFoundException();
}
}
private:
void increaseFreeMemory(unsigned long memory) {
capturedMemory -= memory;
}
void decreaseFreeMemory(unsigned long memory) {
capturedMemory += memory;
}
unsigned long getFreeMemory() {
return totalMemory - capturedMemory;
}
};
| 28.168421
| 107
| 0.612855
|
AlinaNenasheva
|
9d176a9145ad7fbc6bbe4820ac5e59ab56825274
| 4,556
|
cpp
|
C++
|
Engine/source/forest/ts/tsForestCellBatch.cpp
|
jyaskus/Torque3D
|
fcac140405b2fbe7c54e7a2dc6e3b10b79c8983f
|
[
"Unlicense"
] | 6
|
2015-06-01T15:44:43.000Z
|
2021-01-07T06:50:21.000Z
|
Engine/source/forest/ts/tsForestCellBatch.cpp
|
timmgt/Torque3D
|
ebc6c9cf3a2c7642b2cd30be3726810a302c3deb
|
[
"Unlicense"
] | null | null | null |
Engine/source/forest/ts/tsForestCellBatch.cpp
|
timmgt/Torque3D
|
ebc6c9cf3a2c7642b2cd30be3726810a302c3deb
|
[
"Unlicense"
] | 10
|
2015-01-05T15:58:31.000Z
|
2021-11-20T14:05:46.000Z
|
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "forest/ts/tsForestCellBatch.h"
#include "forest/ts/tsForestItemData.h"
#include "scene/sceneManager.h"
#include "ts/tsLastDetail.h"
TSForestCellBatch::TSForestCellBatch( TSLastDetail *detail )
: mDetail( detail )
{
}
TSForestCellBatch::~TSForestCellBatch()
{
}
bool TSForestCellBatch::_prepBatch( const ForestItem &item )
{
// Make sure it's our item type!
TSForestItemData* data = dynamic_cast<TSForestItemData*>( item.getData() );
if ( !data )
return false;
// TODO: Eventually we should atlas multiple details into
// a single combined texture map. Till then we have to
// do one batch per-detail type.
// If the detail type doesn't match then
// we need to start a new batch.
if ( data->getLastDetail() != mDetail )
return false;
return true;
}
void TSForestCellBatch::_rebuildBatch()
{
// Clean up first.
mVB = NULL;
if ( mItems.empty() )
return;
// How big do we need to make this?
U32 verts = mItems.size() * 6;
mVB.set( GFX, verts, GFXBufferTypeStatic );
if ( !mVB.isValid() )
{
// If we failed it is probably because we requested
// a size bigger than a VB can be. Warn the user.
AssertWarn( false, "TSForestCellBatch::_rebuildBatch: Batch too big... try reducing the forest cell size!" );
return;
}
// Fill this puppy!
ImposterState *vertPtr = mVB.lock();
Vector<ForestItem>::const_iterator item = mItems.begin();
const F32 radius = mDetail->getRadius();
ImposterState state;
for ( ; item != mItems.end(); item++ )
{
item->getWorldBox().getCenter( &state.center );
state.halfSize = radius * item->getScale();
state.alpha = 1.0f;
item->getTransform().getColumn( 2, &state.upVec );
item->getTransform().getColumn( 0, &state.rightVec );
*vertPtr = state;
vertPtr->corner = 0;
++vertPtr;
*vertPtr = state;
vertPtr->corner = 1;
++vertPtr;
*vertPtr = state;
vertPtr->corner = 2;
++vertPtr;
*vertPtr = state;
vertPtr->corner = 2;
++vertPtr;
*vertPtr = state;
vertPtr->corner = 3;
++vertPtr;
*vertPtr = state;
vertPtr->corner = 0;
++vertPtr;
}
mVB.unlock();
}
void TSForestCellBatch::_render( const SceneRenderState *state )
{
if ( !mVB.isValid() ||
( state->isShadowPass() && !TSLastDetail::smCanShadow ) )
return;
// Make sure we have a material to render with.
BaseMatInstance *mat = state->getOverrideMaterial( mDetail->getMatInstance() );
if ( mat == NULL )
return;
// We don't really render here... we submit it to
// the render manager which collects all the batches
// in the scene, sorts them by texture, sets up the
// shader, and then renders them all at once.
ImposterBatchRenderInst *inst = state->getRenderPass()->allocInst<ImposterBatchRenderInst>();
inst->mat = mat;
inst->vertBuff = &mVB;
// We sort by the imposter type first so that RIT_Imposter and
// RIT_ImposterBatches do not get mixed together.
//
// We then sort by material.
//
inst->defaultKey = 0;
inst->defaultKey2 = mat->getStateHint();
state->getRenderPass()->addInst( inst );
}
| 30.373333
| 115
| 0.645303
|
jyaskus
|
9d196c5aefd16eff10981d4fc13eb7160a19db1a
| 147
|
cpp
|
C++
|
Pong/src/Paddle.cpp
|
tbui468/pong
|
ff1ade4db34ac6b329ab1628e579550f4863968c
|
[
"MIT"
] | null | null | null |
Pong/src/Paddle.cpp
|
tbui468/pong
|
ff1ade4db34ac6b329ab1628e579550f4863968c
|
[
"MIT"
] | null | null | null |
Pong/src/Paddle.cpp
|
tbui468/pong
|
ff1ade4db34ac6b329ab1628e579550f4863968c
|
[
"MIT"
] | null | null | null |
#include "Paddle.h"
void Paddle::move(int key, unsigned int delta_time) {
update_location(m_h_velocity * key, m_v_velocity * key, delta_time);
}
| 24.5
| 69
| 0.748299
|
tbui468
|
9d19bf9f94485656e748eb749dc0a026a2342f57
| 1,332
|
cpp
|
C++
|
src/X-GSD/ComponentSprite.cpp
|
iPruch/X-GSD
|
1f0b294e27f5aee0fb0448207cd1091c9d42ae44
|
[
"Zlib"
] | 2
|
2015-01-04T22:17:23.000Z
|
2017-04-28T14:19:56.000Z
|
src/X-GSD/ComponentSprite.cpp
|
iPruch/X-GSD
|
1f0b294e27f5aee0fb0448207cd1091c9d42ae44
|
[
"Zlib"
] | null | null | null |
src/X-GSD/ComponentSprite.cpp
|
iPruch/X-GSD
|
1f0b294e27f5aee0fb0448207cd1091c9d42ae44
|
[
"Zlib"
] | null | null | null |
#include <X-GSD/ComponentSprite.hpp>
using namespace xgsd;
ComponentSprite::ComponentSprite(const sf::Texture& texture)
: mSprite(texture)
{
// Load resources here (RAII)
// If this constructor is used and no texture rect is specified it will be as big as the texture
}
ComponentSprite::ComponentSprite(const sf::Texture& texture, sf::IntRect textureRect)
: mSprite(texture)
{
// Load resources here (RAII)
mSprite.setTextureRect(textureRect);
}
void ComponentSprite::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
// Just draw the sprite on the render target
target.draw(mSprite, states);
}
void ComponentSprite::setColor(sf::Color color)
{
mSprite.setColor(color);
}
void ComponentSprite::setTexture(sf::Texture &texture)
{
mSprite.setTexture(texture);
}
void ComponentSprite::setTextureRect(sf::IntRect textureRect)
{
mSprite.setTextureRect(textureRect);
}
sf::FloatRect ComponentSprite::getGlobalBounds()
{
return mSprite.getGlobalBounds();
}
sf::Color ComponentSprite::getColor()
{
return mSprite.getColor();
}
const sf::Texture& ComponentSprite::getTexture()
{
return *mSprite.getTexture();
}
sf::IntRect ComponentSprite::getTextureRect()
{
return mSprite.getTextureRect();
}
ComponentSprite::~ComponentSprite()
{
// Cleanup
}
| 20.181818
| 104
| 0.726727
|
iPruch
|
9d23a9e6f4494c8b88e7306cdc073a67128bbefd
| 2,503
|
hpp
|
C++
|
src/managers/draw_manager.hpp
|
Romop5/holoinjector
|
db11922e6c57b4664beeec31199385a4877e1619
|
[
"MIT"
] | 2
|
2021-04-12T06:09:57.000Z
|
2021-05-20T11:56:01.000Z
|
src/managers/draw_manager.hpp
|
Romop5/holoinjector
|
db11922e6c57b4664beeec31199385a4877e1619
|
[
"MIT"
] | null | null | null |
src/managers/draw_manager.hpp
|
Romop5/holoinjector
|
db11922e6c57b4664beeec31199385a4877e1619
|
[
"MIT"
] | null | null | null |
/*****************************************************************************
*
* PROJECT: HoloInjector - https://github.com/Romop5/holoinjector
* LICENSE: See LICENSE in the top level directory
* FILE: managers/draw_manager.hpp
*
*****************************************************************************/
#ifndef HI_DRAW_MANAGER_HPP
#define HI_DRAW_MANAGER_HPP
#include <functional>
namespace hi
{
class Context;
namespace pipeline
{
class PerspectiveProjectionParameters;
}
namespace managers
{
class DrawManager
{
public:
void draw(Context& context, const std::function<void(void)>& code);
void setInjectorDecodedProjection(Context& context, GLuint program, const hi::pipeline::PerspectiveProjectionParameters& projection);
private:
/// Decide if current draw call is dispached in suitable settings
bool shouldSkipDrawCall(Context& context);
/// Decide which draw methods should be used
void drawGeneric(Context& context, const std::function<void(void)>& code);
/// Draw without support of GS, or when shaderless fixed-pipeline is used
void drawLegacy(Context& context, const std::function<void(void)>& code);
/// Draw when Geometry Shader has been injected into program
void drawWithGeometryShader(Context& context, const std::function<void(void)>& code);
/// Draw without, just using Vertex Shader + repeating
void drawWithVertexShader(Context& context, const std::function<void(void)>& code);
std::string dumpDrawContext(Context& context) const;
// TODO: Replace setters with separate class, devoted for intershader communication
void setInjectorShift(Context& context, const glm::mat4& viewSpaceTransform, float projectionAdjust = 0.0);
void resetInjectorShift(Context& context);
void setInjectorIdentity(Context& context);
void pushFixedPipelineProjection(Context& context, const glm::mat4& viewSpaceTransform, float projectionAdjust = 0.0);
void popFixedPipelineProjection(Context& context);
// Legacy OpenGL - Create single-view FBO from current FBO
GLuint createSingleViewFBO(Context& contex, size_t layer);
/* Context queries */
bool isSingleViewPossible(Context& context);
bool isRepeatingSuitable(Context& context);
void setInjectorUniforms(size_t shaderID, Context& context);
};
} // namespace managers
} // namespace hi
#endif
| 37.924242
| 141
| 0.666001
|
Romop5
|
9d251642791f2f121d991d49d8b0c8a5e9a3d761
| 1,375
|
hpp
|
C++
|
hardware_interface_extensions/include/hardware_interface_extensions/sensor_state_interface.hpp
|
smilerobotics/ros_control_extensions
|
1eee21217708dcee80aa3d91b2c6415c1f4feffa
|
[
"MIT"
] | null | null | null |
hardware_interface_extensions/include/hardware_interface_extensions/sensor_state_interface.hpp
|
smilerobotics/ros_control_extensions
|
1eee21217708dcee80aa3d91b2c6415c1f4feffa
|
[
"MIT"
] | null | null | null |
hardware_interface_extensions/include/hardware_interface_extensions/sensor_state_interface.hpp
|
smilerobotics/ros_control_extensions
|
1eee21217708dcee80aa3d91b2c6415c1f4feffa
|
[
"MIT"
] | 1
|
2021-10-14T06:37:36.000Z
|
2021-10-14T06:37:36.000Z
|
#ifndef HARDWARE_INTERFACE_EXTENSIONS_SENSOR_STATE_INTERFACE_HPP
#define HARDWARE_INTERFACE_EXTENSIONS_SENSOR_STATE_INTERFACE_HPP
#include <string>
#include <hardware_interface/internal/hardware_resource_manager.h>
#include <ros/common.h> // for ROS_ASSERT()
#include <sensor_msgs/BatteryState.h>
namespace hardware_interface_extensions {
//
// sensor state handles
//
template < typename DataT > class SensorStateHandle {
public:
typedef DataT Data;
public:
SensorStateHandle() : name_(), data_(NULL) {}
SensorStateHandle(const std::string &name, const Data *const data) : name_(name), data_(data) {}
virtual ~SensorStateHandle() {}
std::string getName() const { return name_; }
ros::Time getStamp() const {
ROS_ASSERT(data_);
return data_->header.stamp;
}
const Data &getData() const {
ROS_ASSERT(data_);
return *data_;
}
const Data *getDataPtr() const { return data_; }
private:
std::string name_;
const Data *data_;
};
typedef SensorStateHandle< sensor_msgs::BatteryState > BatteryStateHandle;
//
// sensor state interfaces
//
template < typename HandleT >
class SensorStateInterface : public hardware_interface::HardwareResourceManager< HandleT > {
public:
typedef HandleT Handle;
};
typedef SensorStateInterface< BatteryStateHandle > BatteryStateInterface;
} // namespace hardware_interface_extensions
#endif
| 22.177419
| 98
| 0.755636
|
smilerobotics
|
9d2d64a79f0feb23f8b0038cde54e2ddf8b476ba
| 520
|
tcc
|
C++
|
src/Arduino.tcc
|
lawyiu/2d-robot-simulator
|
864af5074a597c7505df29a5ab81aa4fe331f45c
|
[
"MIT"
] | 1
|
2022-03-25T12:37:07.000Z
|
2022-03-25T12:37:07.000Z
|
src/Arduino.tcc
|
lawyiu/2d-robot-simulator
|
864af5074a597c7505df29a5ab81aa4fe331f45c
|
[
"MIT"
] | 3
|
2021-09-20T20:52:03.000Z
|
2021-09-26T06:14:07.000Z
|
src/Arduino.tcc
|
lawyiu/2D-robot-simulator
|
864af5074a597c7505df29a5ab81aa4fe331f45c
|
[
"MIT"
] | null | null | null |
template <typename T> std::string SerialPort::formatVal(T val, int type) {
std::ostringstream os;
switch (type) {
case BIN: {
std::bitset<8 * sizeof(val)> bits(val);
os << bits;
break;
}
case HEX: {
os << std::hex << val;
break;
}
case OCT: {
os << std::oct << val;
break;
}
default: {
os << val;
break;
}
}
return os.str();
}
| 17.931034
| 74
| 0.388462
|
lawyiu
|
9d2ee29e2cdeeeb7cf4cc24a7a95dc7e7fb60797
| 14,264
|
cpp
|
C++
|
testapp/scenes/scenemanager.cpp
|
ColinGilbert/d-collide
|
8adb354d52e7ee49705ca2853d50a6a879f3cd49
|
[
"BSD-3-Clause"
] | 6
|
2015-12-08T05:38:03.000Z
|
2021-04-09T13:45:59.000Z
|
testapp/scenes/scenemanager.cpp
|
ColinGilbert/d-collide
|
8adb354d52e7ee49705ca2853d50a6a879f3cd49
|
[
"BSD-3-Clause"
] | null | null | null |
testapp/scenes/scenemanager.cpp
|
ColinGilbert/d-collide
|
8adb354d52e7ee49705ca2853d50a6a879f3cd49
|
[
"BSD-3-Clause"
] | null | null | null |
/*******************************************************************************
* Copyright (C) 2007 by the members of PG 510, University of Dortmund: *
* d-collide-devel@lists.sourceforge.net *
*
* Andreas Beckermann, Christian Bode, Marcel Ens, Sebastian Ens, *
* Martin Fassbach, Maximilian Hegele, Daniel Haus, Oliver Horst, *
* Gregor Jochmann, Timo Loist, Marcel Nienhaus and Marc Schulz *
* *
* All rights reserved. *
* *
* Redistribution and use in source and binary forms, with or without *
* modification, are permitted provided that the following conditions are met:*
* - Redistributions of source code must retain the above copyright *
* notice, this list of conditions and the following disclaimer. *
* - Redistributions in binary form must reproduce the above copyright *
* notice, this list of conditions and the following disclaimer in the *
* documentation and/or other materials provided with the distribution. *
* - Neither the name of the PG510 nor the names of its contributors may be *
* used to endorse or promote products derived from this software without *
* specific prior written permission. *
* *
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT *
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR *
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER *
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, *
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, *
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR *
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF *
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING *
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE *
*******************************************************************************/
#include "scenemanager.h"
#include "dcollide-config_testapp.h"
#include "deformable/deforming.h"
#include "deformable/deformablescene.h"
#include "deformable/deformablescenecollisions.h"
#include "deformable/deformablescenespheres.h"
#include "deformable/spherecloth.h"
#include "general/collisionstopscene.h"
#include "general/dcollidescene.h"
#include "general/penetrationdepthscene.h"
#include "general/specificationscene.h"
#ifndef DCOLLIDE_BUILD_RELEASE_VERSION
# include "general/devtest.h"
#endif
#include "physics/boxstackscene.h"
#include "physics/clothbox.h"
#include "physics/rotatingcloth.h"
#include "physics/collisionresponse.h"
#include "physics/rampscene.h"
#include "physics/snookerscene.h"
#include "physics/dominoday.h"
#include "physics/wallscene.h"
#include "physics/shakescene.h"
#include "physics/marblerun.h"
#include "physics/hangingclothscene.h"
#include "rigid/manymovingboxes.h"
#include "rigid/movingbunny.h"
#include "rigid/tworigidhelicopters.h"
#include "rigid/tworigidhelicoptersingrid.h"
#include "benchmark/mixed.h"
#include "benchmark/deformable.h"
#include <d-collide/debug.h>
#include <iostream>
SceneManager* SceneManager::mSceneManager = 0;
std::string SceneManager::mDefaultSceneId = "general";
SceneManager::SceneManager() {
mSceneTitles.insert(std::make_pair("general", "General Testscene [general]"));
mSceneTitles.insert(std::make_pair("surfacehierarchyply", "SurfaceHierarchy Demo (.ply model) [surfacehierarchyply]"));
mSceneTitles.insert(std::make_pair("surfacehierarchycloth", "SurfaceHierarchy Demo (triangle grid) [surfacehierarchycloth]"));
mSceneTitles.insert(std::make_pair("shcollisions", "SurfaceHierarchy CollisionTest [shcollisions]"));
mSceneTitles.insert(std::make_pair("collisionstop", "Stop On Collision Scene [collisionstop]"));
mSceneTitles.insert(std::make_pair("penetrationdepth", "Penetration depth for different shapes [penetrationdepth]"));
mSceneTitles.insert(std::make_pair("copters", "Two Helicopters [copters]"));
mSceneTitles.insert(std::make_pair("coptersgrid", "Two Helicopters in a grid of Boxes [coptersgrid]"));
mSceneTitles.insert(std::make_pair("parallelboxes", "Moving Parallel Boxes [parallelboxes]"));
mSceneTitles.insert(std::make_pair("spherecloth", "SpatialHash Demo [spherecloth]"));
mSceneTitles.insert(std::make_pair("movingbunny", "Moving Bunny [movingbunny]"));
mSceneTitles.insert(std::make_pair("snooker", "Physics Demo: Snooker Table [snooker]"));
mSceneTitles.insert(std::make_pair("ramp", "Physics Demo: Rolling and Sliding on a Ramp [ramp]"));
mSceneTitles.insert(std::make_pair("boxstack", "Physics Demo: [boxstack]"));
mSceneTitles.insert(std::make_pair("response", "Physics Demo: All combinations of collisions in a physic scene [response]"));
mSceneTitles.insert(std::make_pair("dominoday", "Physics Demo: Lots of fun with domino bricks [dominoday]"));
mSceneTitles.insert(std::make_pair("clothbox", "Physics Demo: A cloth falling down onto a box [clothbox]"));
mSceneTitles.insert(std::make_pair("rotatingcloth", "Physics Demo: A cloth falling down onto a rotating sphere [rotatingcloth]"));
mSceneTitles.insert(std::make_pair("specification", "Exact specifications [specificationscene]"));
mSceneTitles.insert(std::make_pair("wall", "Physics Demo: A wall of boxes and some cannonballs [wall]"));
mSceneTitles.insert(std::make_pair("shake", "Physics Test: One body on two others [shake]"));
mSceneTitles.insert(std::make_pair("marblerun", "Physics Demo: Marble in a maze [marblerun]"));
mSceneTitles.insert(std::make_pair("hangingcloth", "Physics Demo: Cloth fixed at some points [hangingcloth]"));
mSceneTitles.insert(std::make_pair("deforming", "Deforming objects [deforming]"));
mSceneTitles.insert(std::make_pair("mixedbenchmark", "Benchmarking Scene (Mixed) [mixedbenchmark]"));
mSceneTitles.insert(std::make_pair("deformablebenchmark", "Benchmarking Scene (Deformable) [deformablebenchmark]"));
#ifndef DCOLLIDE_BUILD_RELEASE_VERSION
mSceneTitles.insert(std::make_pair("devtest", "DEVELOPER SCENE [devtest]"));
#endif
}
SceneManager::~SceneManager() {
for (std::map<std::string, SceneBase*>::iterator it = mScenes.begin(); it != mScenes.end(); ++it) {
delete (*it).second;
}
}
/*!
* Create the global scene manager object. This function must be called at most
* once, multiple calls are not allowed (SceneManager is a singleton).
*/
void SceneManager::createSceneManager() {
if (mSceneManager) {
std::cerr << dc_funcinfo << "scenemanager already created" << std::endl;
return;
}
mSceneManager = new SceneManager();
}
/*!
* \return The global SceneManager object or NULL if \ref createSceneManager was
* not yet called.
*/
SceneManager* SceneManager::getSceneManager() {
return mSceneManager;
}
/*!
* Delete the global SceneManager object that was created by \ref
* createSceneManager
*/
void SceneManager::deleteSceneManager() {
delete mSceneManager;
mSceneManager = 0;
}
/*!
* Set the scene ID of the class that is used as "default scene", i.e. which is
* created when the ID "default" is used in \ref createScene.
*
* This method is in particular meant to be used as a very early statment in the
* main() function: you could easily create multiple test programs that are all
* exactly equal (i.e. use exactly the same sources, except for main.cpp),
* except for the default scene id that is used.
*/
void SceneManager::setDefaultSceneId(const std::string& id) {
mDefaultSceneId = id;
}
/*!
* \return The scene ID of the class that is created for the ID string
* "default". See also \ref setDefaultSceneId
*/
const std::string& SceneManager::getDefaultSceneId() {
return mDefaultSceneId;
}
/*!
* Create a new scene as specified by \p id and returns a pointer to it.
*
* This class keeps ownership of the created scene and deletes it on
* destruction.
*/
SceneBase* SceneManager::createScene(const std::string& id, Ogre::Root* root) {
if (id == "default") {
return createScene(getDefaultSceneId(), root);
}
if (mScenes.find(id) != mScenes.end()) {
// no need to create a new scene, we already created one
return (*mScenes.find(id)).second;
}
SceneBase* scene = 0;
// note: also add new scenes to getAvailableSceneIds() !
if (id == "general") {
scene = new DCollideScene(root);
} else if (id == "surfacehierarchyply") {
scene = new DeformableScene(root);
} else if (id == "surfacehierarchycloth") {
scene = new DeformableSceneSpheres(root);
} else if (id == "shcollisions") {
scene = new DeformableSceneCollisions(root);
} else if (id == "collisionstop") {
scene = new CollisionStopScene(root);
} else if (id == "penetrationdepth") {
scene = new PenetrationDepthScene(root);
} else if (id == "copters") {
scene = new TwoRigidHelicopters(root);
} else if (id == "coptersgrid") {
scene = new TwoRigidHelicoptersInGrid(root);
} else if (id == "parallelboxes") {
scene = new ManyMovingBoxes(root);
} else if (id == "spherecloth") {
scene = new SphereCloth(root);
} else if (id == "movingbunny") {
scene = new MovingBunny(root);
} else if (id == "snooker") {
scene = new SnookerScene(root);
} else if (id == "ramp") {
scene = new RampScene(root);
} else if (id == "boxstack") {
scene = new BoxstackScene(root);
} else if (id == "response") {
scene = new CollisionResponse(root);
} else if (id == "dominoday") {
scene = new DominoDay(root);
} else if (id == "clothbox") {
scene = new ClothBox(root);
} else if (id == "rotatingcloth") {
scene = new RotatingCloth(root);
} else if (id == "specification") {
scene = new SpecificationScene(root);
} else if (id == "wall") {
scene = new WallScene(root);
} else if (id == "shake") {
scene = new ShakeScene(root);
} else if (id == "marblerun") {
scene = new MarblerunScene(root);
} else if (id == "deforming") {
scene = new Deforming(root);
} else if (id == "hangingcloth") {
scene = new HangingClothScene(root);
} else if (id == "mixedbenchmark") {
scene = new MixedBenchmark(root);
} else if (id == "deformablebenchmark") {
scene = new DeformableBenchmark(root);
}
#ifndef DCOLLIDE_BUILD_RELEASE_VERSION
else if (id == "devtest") {
scene = new DevTestScene(root);
}
#endif
if (!scene) {
std::cerr << dc_funcinfo << "unknown identifier " << id << std::endl;
return 0;
}
mScenes.insert(make_pair(id, scene));
return scene;
}
/*!
* \brief scene titles
*
* these titles are displayed in the scene-chooser combobox
* used format is [SceneID] short Title
*/
std::list<std::string> SceneManager::getAvailableSceneTitles() const {
std::list<std::string> sceneTitles;
for (std::map<std::string, std::string>::const_iterator iter = mSceneTitles.begin();
iter != mSceneTitles.end(); ++iter) {
sceneTitles.push_back((*iter).second);
}
return sceneTitles;
}
std::list<std::string> SceneManager::getAvailableSceneIds() const {
std::list<std::string> sceneIds;
for (std::map<std::string, std::string>::const_iterator iter = mSceneTitles.begin();
iter != mSceneTitles.end(); ++iter) {
sceneIds.push_back((*iter).first);
}
return sceneIds;
}
std::string SceneManager::getSceneTitle(const std::string& sceneId) const{
std::map<std::string, std::string>::const_iterator findIter = mSceneTitles.find(sceneId);
if (findIter != mSceneTitles.end()) {
return (*findIter).second;
}
return "n.A.";
}
/*!
* Deletes the scene \p scene from the internal list, as well as the \p scene
* object itself.
*/
void SceneManager::deleteScene(SceneBase* scene) {
for (std::map<std::string, SceneBase*>::iterator it = mScenes.begin(); it != mScenes.end(); ++it) {
if ((*it).second == scene) {
delete scene;
scene = 0;
mScenes.erase(it);
break;
}
}
delete scene; // in case it was not in the map
}
/*!
* \return The scene ID of a \p scene that was created using \ref createScene,
* or an empty string if \p scene is not known to the SceneManager
*/
std::string SceneManager::getSceneId(SceneBase* scene) const {
for (std::map<std::string, SceneBase*>::const_iterator it = mScenes.begin(); it != mScenes.end(); ++it) {
if ((*it).second == scene) {
return (*it).first;
}
}
return "";
}
/*
* vim: et sw=4 ts=4
*/
| 44.436137
| 161
| 0.609296
|
ColinGilbert
|
9d359e9a7e2c6b30b4f10d972a6ff2c0afe86528
| 20,386
|
cpp
|
C++
|
Source/ThirdParty/NewtonDynamics/include/packages/dContainers/dCRC.cpp
|
nigeyuk/HevEn
|
0dc970d6ecd0e5fd5512441562e2fdb4620214f0
|
[
"CC-BY-3.0"
] | 15
|
2017-03-15T15:41:13.000Z
|
2022-01-11T01:15:12.000Z
|
Source/ThirdParty/NewtonDynamics/include/packages/dContainers/dCRC.cpp
|
nigeyuk/HevEn
|
0dc970d6ecd0e5fd5512441562e2fdb4620214f0
|
[
"CC-BY-3.0"
] | null | null | null |
Source/ThirdParty/NewtonDynamics/include/packages/dContainers/dCRC.cpp
|
nigeyuk/HevEn
|
0dc970d6ecd0e5fd5512441562e2fdb4620214f0
|
[
"CC-BY-3.0"
] | 3
|
2017-03-17T12:28:48.000Z
|
2020-03-19T19:32:02.000Z
|
/* Copyright (c) <2003-2016> <Newton Game Dynamics>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely
*/
#include "dContainersStdAfx.h"
#include "dCRC.h"
/*
static dCRCTYPE randBits0[] =
{
7266447313870364031ULL, 4946485549665804864ULL, 16945909448695747420ULL, 16394063075524226720ULL,
4873882236456199058ULL, 14877448043947020171ULL, 6740343660852211943ULL, 13857871200353263164ULL,
5249110015610582907ULL, 10205081126064480383ULL, 1235879089597390050ULL, 17320312680810499042ULL,
16489141110565194782ULL, 8942268601720066061ULL, 13520575722002588570ULL, 14226945236717732373ULL,
9383926873555417063ULL, 15690281668532552105ULL, 11510704754157191257ULL, 15864264574919463609ULL,
6489677788245343319ULL, 5112602299894754389ULL, 10828930062652518694ULL, 15942305434158995996ULL,
15445717675088218264ULL, 4764500002345775851ULL, 14673753115101942098ULL, 236502320419669032ULL,
13670483975188204088ULL, 14931360615268175698ULL, 8904234204977263924ULL, 12836915408046564963ULL,
12120302420213647524ULL, 15755110976537356441ULL, 5405758943702519480ULL, 10951858968426898805ULL,
17251681303478610375ULL, 4144140664012008120ULL, 18286145806977825275ULL, 13075804672185204371ULL,
10831805955733617705ULL, 6172975950399619139ULL, 12837097014497293886ULL, 12903857913610213846ULL,
560691676108914154ULL, 1074659097419704618ULL, 14266121283820281686ULL, 11696403736022963346ULL,
13383246710985227247ULL, 7132746073714321322ULL, 10608108217231874211ULL, 9027884570906061560ULL,
12893913769120703138ULL, 15675160838921962454ULL, 2511068401785704737ULL, 14483183001716371453ULL,
3774730664208216065ULL, 5083371700846102796ULL, 9583498264570933637ULL, 17119870085051257224ULL,
5217910858257235075ULL, 10612176809475689857ULL, 1924700483125896976ULL, 7171619684536160599ULL,
10949279256701751503ULL, 15596196964072664893ULL, 14097948002655599357ULL, 615821766635933047ULL,
5636498760852923045ULL, 17618792803942051220ULL, 580805356741162327ULL, 425267967796817241ULL,
8381470634608387938ULL, 13212228678420887626ULL, 16993060308636741960ULL, 957923366004347591ULL,
6210242862396777185ULL, 1012818702180800310ULL, 15299383925974515757ULL, 17501832009465945633ULL,
17453794942891241229ULL, 15807805462076484491ULL, 8407189590930420827ULL, 974125122787311712ULL,
1861591264068118966ULL, 997568339582634050ULL, 18046771844467391493ULL, 17981867688435687790ULL,
3809841506498447207ULL, 9460108917638135678ULL, 16172980638639374310ULL, 958022432077424298ULL,
4393365126459778813ULL, 13408683141069553686ULL, 13900005529547645957ULL, 15773550354402817866ULL,
16475327524349230602ULL, 6260298154874769264ULL, 12224576659776460914ULL, 6405294864092763507ULL,
7585484664713203306ULL, 5187641382818981381ULL, 12435998400285353380ULL, 13554353441017344755ULL,
646091557254529188ULL, 11393747116974949255ULL, 16797249248413342857ULL, 15713519023537495495ULL,
12823504709579858843ULL, 4738086532119935073ULL, 4429068783387643752ULL, 585582692562183870ULL,
1048280754023674130ULL, 6788940719869959076ULL, 11670856244972073775ULL, 2488756775360218862ULL,
2061695363573180185ULL, 6884655301895085032ULL, 3566345954323888697ULL, 12784319933059041817ULL,
4772468691551857254ULL, 6864898938209826895ULL, 7198730565322227090ULL, 2452224231472687253ULL,
13424792606032445807ULL, 10827695224855383989ULL, 11016608897122070904ULL, 14683280565151378358ULL,
7077866519618824360ULL, 17487079941198422333ULL, 3956319990205097495ULL, 5804870313319323478ULL,
8017203611194497730ULL, 3310931575584983808ULL, 5009341981771541845ULL, 11772020174577005930ULL,
3537640779967351792ULL, 6801855569284252424ULL, 17687268231192623388ULL, 12968358613633237218ULL,
1429775571144180123ULL, 10427377732172208413ULL, 12155566091986788996ULL, 16465954421598296115ULL,
12710429690464359999ULL, 9547226351541565595ULL, 12156624891403410342ULL, 2985938688676214686ULL,
18066917785985010959ULL, 5975570403614438776ULL, 11541343163022500560ULL, 11115388652389704592ULL,
9499328389494710074ULL, 9247163036769651820ULL, 3688303938005101774ULL, 2210483654336887556ULL,
15458161910089693228ULL, 6558785204455557683ULL, 1288373156735958118ULL, 18433986059948829624ULL,
3435082195390932486ULL, 16822351800343061990ULL, 3120532877336962310ULL, 16681785111062885568ULL,
7835551710041302304ULL, 2612798015018627203ULL, 15083279177152657491ULL, 6591467229462292195ULL,
10592706450534565444ULL, 7438147750787157163ULL, 323186165595851698ULL, 7444710627467609883ULL,
8473714411329896576ULL, 2782675857700189492ULL, 3383567662400128329ULL, 3200233909833521327ULL,
12897601280285604448ULL, 3612068790453735040ULL, 8324209243736219497ULL, 15789570356497723463ULL,
1083312926512215996ULL, 4797349136059339390ULL, 5556729349871544986ULL, 18266943104929747076ULL,
1620389818516182276ULL, 172225355691600141ULL, 3034352936522087096ULL, 1266779576738385285ULL,
3906668377244742888ULL, 6961783143042492788ULL, 17159706887321247572ULL, 4676208075243319061ULL,
10315634697142985816ULL, 13435140047933251189ULL, 716076639492622016ULL, 13847954035438697558ULL,
7195811275139178570ULL, 10815312636510328870ULL, 6214164734784158515ULL, 16412194511839921544ULL,
3862249798930641332ULL, 1005482699535576005ULL, 4644542796609371301ULL, 17600091057367987283ULL,
4209958422564632034ULL, 5419285945389823940ULL, 11453701547564354601ULL, 9951588026679380114ULL,
7425168333159839689ULL, 8436306210125134906ULL, 11216615872596820107ULL, 3681345096403933680ULL,
5770016989916553752ULL, 11102855936150871733ULL, 11187980892339693935ULL, 396336430216428875ULL,
6384853777489155236ULL, 7551613839184151117ULL, 16527062023276943109ULL, 13429850429024956898ULL,
9901753960477271766ULL, 9731501992702612259ULL, 5217575797614661659ULL, 10311708346636548706ULL,
15111747519735330483ULL, 4353415295139137513ULL, 1845293119018433391ULL, 11952006873430493561ULL,
3531972641585683893ULL, 16852246477648409827ULL, 15956854822143321380ULL, 12314609993579474774ULL,
16763911684844598963ULL, 16392145690385382634ULL, 1545507136970403756ULL, 17771199061862790062ULL,
12121348462972638971ULL, 12613068545148305776ULL, 954203144844315208ULL, 1257976447679270605ULL,
3664184785462160180ULL, 2747964788443845091ULL, 15895917007470512307ULL, 15552935765724302120ULL,
16366915862261682626ULL, 8385468783684865323ULL, 10745343827145102946ULL, 2485742734157099909ULL,
916246281077683950ULL, 15214206653637466707ULL, 12895483149474345798ULL, 1079510114301747843ULL,
10718876134480663664ULL, 1259990987526807294ULL, 8326303777037206221ULL, 14104661172014248293ULL,
};
*/
static dCRCTYPE randBits0[] =
{
static_cast<long long>(7266447313870364031ULL), static_cast<long long>(4946485549665804864ULL), static_cast<long long>(16945909448695747420ULL), static_cast<long long>(16394063075524226720ULL),
static_cast<long long>(4873882236456199058ULL), static_cast<long long>(14877448043947020171ULL), static_cast<long long>(6740343660852211943ULL), static_cast<long long>(13857871200353263164ULL),
static_cast<long long>(5249110015610582907ULL), static_cast<long long>(10205081126064480383ULL), static_cast<long long>(1235879089597390050ULL), static_cast<long long>(17320312680810499042ULL),
static_cast<long long>(16489141110565194782ULL), static_cast<long long>(8942268601720066061ULL), static_cast<long long>(13520575722002588570ULL), static_cast<long long>(14226945236717732373ULL),
static_cast<long long>(9383926873555417063ULL), static_cast<long long>(15690281668532552105ULL), static_cast<long long>(11510704754157191257ULL), static_cast<long long>(15864264574919463609ULL),
static_cast<long long>(6489677788245343319ULL), static_cast<long long>(5112602299894754389ULL), static_cast<long long>(10828930062652518694ULL), static_cast<long long>(15942305434158995996ULL),
static_cast<long long>(15445717675088218264ULL), static_cast<long long>(4764500002345775851ULL), static_cast<long long>(14673753115101942098ULL), static_cast<long long>(236502320419669032ULL),
static_cast<long long>(13670483975188204088ULL), static_cast<long long>(14931360615268175698ULL), static_cast<long long>(8904234204977263924ULL), static_cast<long long>(12836915408046564963ULL),
static_cast<long long>(12120302420213647524ULL), static_cast<long long>(15755110976537356441ULL), static_cast<long long>(5405758943702519480ULL), static_cast<long long>(10951858968426898805ULL),
static_cast<long long>(17251681303478610375ULL), static_cast<long long>(4144140664012008120ULL), static_cast<long long>(18286145806977825275ULL), static_cast<long long>(13075804672185204371ULL),
static_cast<long long>(10831805955733617705ULL), static_cast<long long>(6172975950399619139ULL), static_cast<long long>(12837097014497293886ULL), static_cast<long long>(12903857913610213846ULL),
static_cast<long long>(560691676108914154ULL), static_cast<long long>(1074659097419704618ULL), static_cast<long long>(14266121283820281686ULL), static_cast<long long>(11696403736022963346ULL),
static_cast<long long>(13383246710985227247ULL), static_cast<long long>(7132746073714321322ULL), static_cast<long long>(10608108217231874211ULL), static_cast<long long>(9027884570906061560ULL),
static_cast<long long>(12893913769120703138ULL), static_cast<long long>(15675160838921962454ULL), static_cast<long long>(2511068401785704737ULL), static_cast<long long>(14483183001716371453ULL),
static_cast<long long>(3774730664208216065ULL), static_cast<long long>(5083371700846102796ULL), static_cast<long long>(9583498264570933637ULL), static_cast<long long>(17119870085051257224ULL),
static_cast<long long>(5217910858257235075ULL), static_cast<long long>(10612176809475689857ULL), static_cast<long long>(1924700483125896976ULL), static_cast<long long>(7171619684536160599ULL),
static_cast<long long>(10949279256701751503ULL), static_cast<long long>(15596196964072664893ULL), static_cast<long long>(14097948002655599357ULL), static_cast<long long>(615821766635933047ULL),
static_cast<long long>(5636498760852923045ULL), static_cast<long long>(17618792803942051220ULL), static_cast<long long>(580805356741162327ULL), static_cast<long long>(425267967796817241ULL),
static_cast<long long>(8381470634608387938ULL), static_cast<long long>(13212228678420887626ULL), static_cast<long long>(16993060308636741960ULL), static_cast<long long>(957923366004347591ULL),
static_cast<long long>(6210242862396777185ULL), static_cast<long long>(1012818702180800310ULL), static_cast<long long>(15299383925974515757ULL), static_cast<long long>(17501832009465945633ULL),
static_cast<long long>(17453794942891241229ULL), static_cast<long long>(15807805462076484491ULL), static_cast<long long>(8407189590930420827ULL), static_cast<long long>(974125122787311712ULL),
static_cast<long long>(1861591264068118966ULL), static_cast<long long>(997568339582634050ULL), static_cast<long long>(18046771844467391493ULL), static_cast<long long>(17981867688435687790ULL),
static_cast<long long>(3809841506498447207ULL), static_cast<long long>(9460108917638135678ULL), static_cast<long long>(16172980638639374310ULL), static_cast<long long>(958022432077424298ULL),
static_cast<long long>(4393365126459778813ULL), static_cast<long long>(13408683141069553686ULL), static_cast<long long>(13900005529547645957ULL), static_cast<long long>(15773550354402817866ULL),
static_cast<long long>(16475327524349230602ULL), static_cast<long long>(6260298154874769264ULL), static_cast<long long>(12224576659776460914ULL), static_cast<long long>(6405294864092763507ULL),
static_cast<long long>(7585484664713203306ULL), static_cast<long long>(5187641382818981381ULL), static_cast<long long>(12435998400285353380ULL), static_cast<long long>(13554353441017344755ULL),
static_cast<long long>(646091557254529188ULL), static_cast<long long>(11393747116974949255ULL), static_cast<long long>(16797249248413342857ULL), static_cast<long long>(15713519023537495495ULL),
static_cast<long long>(12823504709579858843ULL), static_cast<long long>(4738086532119935073ULL), static_cast<long long>(4429068783387643752ULL), static_cast<long long>(585582692562183870ULL),
static_cast<long long>(1048280754023674130ULL), static_cast<long long>(6788940719869959076ULL), static_cast<long long>(11670856244972073775ULL), static_cast<long long>(2488756775360218862ULL),
static_cast<long long>(2061695363573180185ULL), static_cast<long long>(6884655301895085032ULL), static_cast<long long>(3566345954323888697ULL), static_cast<long long>(12784319933059041817ULL),
static_cast<long long>(4772468691551857254ULL), static_cast<long long>(6864898938209826895ULL), static_cast<long long>(7198730565322227090ULL), static_cast<long long>(2452224231472687253ULL),
static_cast<long long>(13424792606032445807ULL), static_cast<long long>(10827695224855383989ULL), static_cast<long long>(11016608897122070904ULL), static_cast<long long>(14683280565151378358ULL),
static_cast<long long>(7077866519618824360ULL), static_cast<long long>(17487079941198422333ULL), static_cast<long long>(3956319990205097495ULL), static_cast<long long>(5804870313319323478ULL),
static_cast<long long>(8017203611194497730ULL), static_cast<long long>(3310931575584983808ULL), static_cast<long long>(5009341981771541845ULL), static_cast<long long>(11772020174577005930ULL),
static_cast<long long>(3537640779967351792ULL), static_cast<long long>(6801855569284252424ULL), static_cast<long long>(17687268231192623388ULL), static_cast<long long>(12968358613633237218ULL),
static_cast<long long>(1429775571144180123ULL), static_cast<long long>(10427377732172208413ULL), static_cast<long long>(12155566091986788996ULL), static_cast<long long>(16465954421598296115ULL),
static_cast<long long>(12710429690464359999ULL), static_cast<long long>(9547226351541565595ULL), static_cast<long long>(12156624891403410342ULL), static_cast<long long>(2985938688676214686ULL),
static_cast<long long>(18066917785985010959ULL), static_cast<long long>(5975570403614438776ULL), static_cast<long long>(11541343163022500560ULL), static_cast<long long>(11115388652389704592ULL),
static_cast<long long>(9499328389494710074ULL), static_cast<long long>(9247163036769651820ULL), static_cast<long long>(3688303938005101774ULL), static_cast<long long>(2210483654336887556ULL),
static_cast<long long>(15458161910089693228ULL), static_cast<long long>(6558785204455557683ULL), static_cast<long long>(1288373156735958118ULL), static_cast<long long>(18433986059948829624ULL),
static_cast<long long>(3435082195390932486ULL), static_cast<long long>(16822351800343061990ULL), static_cast<long long>(3120532877336962310ULL), static_cast<long long>(16681785111062885568ULL),
static_cast<long long>(7835551710041302304ULL), static_cast<long long>(2612798015018627203ULL), static_cast<long long>(15083279177152657491ULL), static_cast<long long>(6591467229462292195ULL),
static_cast<long long>(10592706450534565444ULL), static_cast<long long>(7438147750787157163ULL), static_cast<long long>(323186165595851698ULL), static_cast<long long>(7444710627467609883ULL),
static_cast<long long>(8473714411329896576ULL), static_cast<long long>(2782675857700189492ULL), static_cast<long long>(3383567662400128329ULL), static_cast<long long>(3200233909833521327ULL),
static_cast<long long>(12897601280285604448ULL), static_cast<long long>(3612068790453735040ULL), static_cast<long long>(8324209243736219497ULL), static_cast<long long>(15789570356497723463ULL),
static_cast<long long>(1083312926512215996ULL), static_cast<long long>(4797349136059339390ULL), static_cast<long long>(5556729349871544986ULL), static_cast<long long>(18266943104929747076ULL),
static_cast<long long>(1620389818516182276ULL), static_cast<long long>(172225355691600141ULL), static_cast<long long>(3034352936522087096ULL), static_cast<long long>(1266779576738385285ULL),
static_cast<long long>(3906668377244742888ULL), static_cast<long long>(6961783143042492788ULL), static_cast<long long>(17159706887321247572ULL), static_cast<long long>(4676208075243319061ULL),
static_cast<long long>(10315634697142985816ULL), static_cast<long long>(13435140047933251189ULL), static_cast<long long>(716076639492622016ULL), static_cast<long long>(13847954035438697558ULL),
static_cast<long long>(7195811275139178570ULL), static_cast<long long>(10815312636510328870ULL), static_cast<long long>(6214164734784158515ULL), static_cast<long long>(16412194511839921544ULL),
static_cast<long long>(3862249798930641332ULL), static_cast<long long>(1005482699535576005ULL), static_cast<long long>(4644542796609371301ULL), static_cast<long long>(17600091057367987283ULL),
static_cast<long long>(4209958422564632034ULL), static_cast<long long>(5419285945389823940ULL), static_cast<long long>(11453701547564354601ULL), static_cast<long long>(9951588026679380114ULL),
static_cast<long long>(7425168333159839689ULL), static_cast<long long>(8436306210125134906ULL), static_cast<long long>(11216615872596820107ULL), static_cast<long long>(3681345096403933680ULL),
static_cast<long long>(5770016989916553752ULL), static_cast<long long>(11102855936150871733ULL), static_cast<long long>(11187980892339693935ULL), static_cast<long long>(396336430216428875ULL),
static_cast<long long>(6384853777489155236ULL), static_cast<long long>(7551613839184151117ULL), static_cast<long long>(16527062023276943109ULL), static_cast<long long>(13429850429024956898ULL),
static_cast<long long>(9901753960477271766ULL), static_cast<long long>(9731501992702612259ULL), static_cast<long long>(5217575797614661659ULL), static_cast<long long>(10311708346636548706ULL),
static_cast<long long>(15111747519735330483ULL), static_cast<long long>(4353415295139137513ULL), static_cast<long long>(1845293119018433391ULL), static_cast<long long>(11952006873430493561ULL),
static_cast<long long>(3531972641585683893ULL), static_cast<long long>(16852246477648409827ULL), static_cast<long long>(15956854822143321380ULL), static_cast<long long>(12314609993579474774ULL),
static_cast<long long>(16763911684844598963ULL), static_cast<long long>(16392145690385382634ULL), static_cast<long long>(1545507136970403756ULL), static_cast<long long>(17771199061862790062ULL),
static_cast<long long>(12121348462972638971ULL), static_cast<long long>(12613068545148305776ULL), static_cast<long long>(954203144844315208ULL), static_cast<long long>(1257976447679270605ULL),
static_cast<long long>(3664184785462160180ULL), static_cast<long long>(2747964788443845091ULL), static_cast<long long>(15895917007470512307ULL), static_cast<long long>(15552935765724302120ULL),
static_cast<long long>(16366915862261682626ULL), static_cast<long long>(8385468783684865323ULL), static_cast<long long>(10745343827145102946ULL), static_cast<long long>(2485742734157099909ULL),
static_cast<long long>(916246281077683950ULL), static_cast<long long>(15214206653637466707ULL), static_cast<long long>(12895483149474345798ULL), static_cast<long long>(1079510114301747843ULL),
static_cast<long long>(10718876134480663664ULL), static_cast<long long>(1259990987526807294ULL), static_cast<long long>(8326303777037206221ULL), static_cast<long long>(14104661172014248293ULL),
};
dCRCTYPE dCombineCRC (dCRCTYPE a, dCRCTYPE b)
{
return (a << 8) ^ b;
}
// calculate a 32 bit crc of a string
dCRCTYPE dCRC64 (const char* const name, dCRCTYPE crcAcc)
{
if (name) {
const int bitshift = (sizeof (dCRCTYPE)<<3) - 8;
for (int i = 0; name[i]; i ++) {
char c = name[i];
dCRCTYPE val = randBits0[((crcAcc >> bitshift) ^ c) & 0xff];
crcAcc = (crcAcc << 8) ^ val;
}
}
return crcAcc;
}
dCRCTYPE dCRC64 (const void* const buffer, int size, dCRCTYPE crcAcc)
{
const unsigned char* const ptr = (unsigned char*)buffer;
const int bitshift = (sizeof (dCRCTYPE)<<3) - 8;
for (int i = 0; i < size; i ++) {
char c = ptr[i];
dCRCTYPE val = randBits0[((crcAcc >> bitshift) ^ c) & 0xff];
crcAcc = (crcAcc << 8) ^ val;
}
return crcAcc;
}
| 92.663636
| 199
| 0.842882
|
nigeyuk
|
9d37efdd720fdf2095dc30e105835c774a216a57
| 2,592
|
cpp
|
C++
|
source/GUI/GUIButton.cpp
|
badbrainz/pme
|
1c8e6f3d154cc59613f5ef3f2f8293f488c64b28
|
[
"WTFPL"
] | null | null | null |
source/GUI/GUIButton.cpp
|
badbrainz/pme
|
1c8e6f3d154cc59613f5ef3f2f8293f488c64b28
|
[
"WTFPL"
] | null | null | null |
source/GUI/GUIButton.cpp
|
badbrainz/pme
|
1c8e6f3d154cc59613f5ef3f2f8293f488c64b28
|
[
"WTFPL"
] | null | null | null |
#include "GUIButton.h"
#include "GUIAlphaElement.h"
#include "GUIClippedRectangle.h"
#include "../Tools/Logger.h"
GUIButton::GUIButton(const char *cbs) : GUIAlphaElement(cbs), GUIClippedRectangle()
{
setBordersColor(0.0f, 0.0f, 0.0f);
setDimensions(40, 22);
setPosition(0.5, 0.5);
setColor(100, 150, 190);
widgetType = BUTTON;
drawBackground = true;
drawBounds = true;
bounce = true;
}
bool GUIButton::loadXMLSettings(XMLElement *element)
{
if (!element || element->getName() != "Button")
return Logger::writeErrorLog("Need a Button node in the xml file");
XMLElement *child = NULL;
if (child = element->getChildByName("bounce"))
enableBounce((child->getValue() == "true"));
return GUIAlphaElement::loadXMLSettings(element) &&
GUIClippedRectangle::loadXMLClippedRectangleInfo(element);
}
void GUIButton::enableBounce(bool bounce_)
{
bounce = bounce_;
}
bool GUIButton::bounceEnabled()
{
return bounce;
}
void GUIButton::render(float clockTick)
{
if (!parent || !visible)
return;
modifyCurrentAlpha(clockTick);
bgColor = color;
Tuple3f tempColor = label.getColor();
float displacement = 2.0f*(pressed || clicked)*bounce;
int xCenter = (windowBounds.x + windowBounds.z)/2,
yCenter = (windowBounds.y + windowBounds.w)/2;
glTranslatef(displacement, displacement, 0.0);
renderClippedBounds();
label.printCenteredXY(xCenter, yCenter);
glTranslatef(-displacement, -displacement, 0.0f);
}
const void GUIButton::computeWindowBounds()
{
if (parent && update)
{
GUIRectangle::computeWindowBounds();
label.computeDimensions();
int width = windowBounds.z - windowBounds.x,
height = windowBounds.w - windowBounds.y;
if (width <= label.getWidth() + 2*clipSize)
{
if (anchor == CENTER)
{
width = (label.getWidth() - width)/2 + clipSize + 2;
windowBounds.x -=width;
windowBounds.z +=width;
}
if ((anchor == CORNERLU) || (anchor == CORNERLD))
{
width = (label.getWidth() - width)/2 + clipSize + 2;
windowBounds.z +=2*width;
}
}
if (height + 2*clipSize < label.getHeight())
{
height = (label.getHeight() - height)/2 + clipSize + 2;
windowBounds.y -= height;
windowBounds.w += height;
}
computeClippedBounds(windowBounds);
}
}
| 26.44898
| 84
| 0.59375
|
badbrainz
|
9d39f3f0190f081772a317fb4aa185c5196469bb
| 3,669
|
cpp
|
C++
|
src/packet.cpp
|
caseycs/pinba2
|
931a820e12cbc41fd5c19e87bdbfd9811c7a969b
|
[
"BSD-3-Clause"
] | 108
|
2018-11-02T08:41:11.000Z
|
2022-02-17T22:27:23.000Z
|
src/packet.cpp
|
caseycs/pinba2
|
931a820e12cbc41fd5c19e87bdbfd9811c7a969b
|
[
"BSD-3-Clause"
] | 19
|
2018-11-02T06:54:37.000Z
|
2021-09-02T15:45:40.000Z
|
src/packet.cpp
|
caseycs/pinba2
|
931a820e12cbc41fd5c19e87bdbfd9811c7a969b
|
[
"BSD-3-Clause"
] | 17
|
2018-11-08T14:14:31.000Z
|
2021-12-16T15:57:38.000Z
|
#include <cmath>
#include "pinba/globals.h"
#include "pinba/limits.h"
#include "pinba/dictionary.h"
#include "pinba/packet.h"
#include "pinba/bloom.h"
#include "proto/pinba.pb-c.h"
////////////////////////////////////////////////////////////////////////////////////////////////
request_validate_result_t pinba_validate_request(Pinba__Request *r)
{
if (r->status >= PINBA_INTERNAL___STATUS_MAX)
return request_validate_result::status_is_too_large;
if (r->n_timer_value != r->n_timer_hit_count) // all timers have hit counts
return request_validate_result::bad_hit_count;
if (r->n_timer_value != r->n_timer_tag_count) // all timers have tag counts
return request_validate_result::bad_tag_count;
// NOTE(antoxa): some clients don't send rusage at all, let them
// if (r->n_timer_value != r->n_timer_ru_utime)
// return request_validate_result::bad_timer_ru_utime_count;
// if (r->n_timer_value != r->n_timer_ru_stime)
// return request_validate_result::bad_timer_ru_stime_count;
// all timer hit counts are > 0
for (unsigned i = 0; i < r->n_timer_hit_count; i++) {
if (r->timer_hit_count[i] <= 0)
return request_validate_result::bad_timer_hit_count;
}
auto const total_tag_count = [&]()
{
size_t result = 0;
for (unsigned i = 0; i < r->n_timer_tag_count; i++) {
result += r->timer_tag_count[i];
}
return result;
}();
if (total_tag_count != r->n_timer_tag_name) // all tags have names
return request_validate_result::not_enough_tag_names;
if (total_tag_count != r->n_timer_tag_value) // all tags have values
return request_validate_result::not_enough_tag_values;
// request_time should be > 0, reset to 0 when < 0
{
switch (std::fpclassify(r->request_time))
{
case FP_ZERO: break;
case FP_NORMAL: break;
default: return request_validate_result::bad_float_request_time;
}
if (std::signbit(r->request_time))
r->request_time = 0;
}
// NOTE(antoxa): this should not happen, but happens A LOT
// so just reset them to zero if negative
{
switch (std::fpclassify(r->ru_utime))
{
case FP_ZERO: break;
case FP_NORMAL: break;
default: return request_validate_result::bad_float_ru_utime;
}
if (std::signbit(r->ru_utime))
r->ru_utime = 0;
}
{
switch (std::fpclassify(r->ru_stime))
{
case FP_ZERO: break;
case FP_NORMAL: break;
default: return request_validate_result::bad_float_ru_stime;
}
if (std::signbit(r->ru_stime))
r->ru_stime = 0;
}
// timer values must be >= 0
for (unsigned i = 0; i < r->n_timer_value; i++)
{
switch (std::fpclassify(r->timer_value[i]))
{
case FP_ZERO: break;
case FP_NORMAL: break;
default: return request_validate_result::bad_float_timer_value;
}
if (std::signbit(r->timer_value[i]))
return request_validate_result::negative_float_timer_value;
}
// NOTE(antoxa): same as r->ru_utime, r->ru_stime
// negative values happen, just make them zero
for (unsigned i = 0; i < r->n_timer_ru_utime; i++)
{
switch (std::fpclassify(r->timer_ru_utime[i]))
{
case FP_ZERO: break;
case FP_NORMAL: break;
default: return request_validate_result::bad_float_timer_ru_utime;
}
if (std::signbit(r->timer_ru_utime[i]))
r->timer_ru_utime[i] = 0;
}
for (unsigned i = 0; i < r->n_timer_ru_stime; i++)
{
switch (std::fpclassify(r->timer_ru_stime[i]))
{
case FP_ZERO: break;
case FP_NORMAL: break;
default: return request_validate_result::bad_float_timer_ru_stime;
}
if (std::signbit(r->timer_ru_stime[i]))
r->timer_ru_stime[i] = 0;
}
return request_validate_result::okay;
}
| 27.795455
| 96
| 0.668029
|
caseycs
|
9d3c414ae86ce3ada2ef92da5938d299d3d93a6e
| 1,218
|
cpp
|
C++
|
example.cpp
|
LTU-CEG/libserialpipe
|
0000e0466581b68c4674ac87cc358f27f430c872
|
[
"BSL-1.0"
] | null | null | null |
example.cpp
|
LTU-CEG/libserialpipe
|
0000e0466581b68c4674ac87cc358f27f430c872
|
[
"BSL-1.0"
] | null | null | null |
example.cpp
|
LTU-CEG/libserialpipe
|
0000e0466581b68c4674ac87cc358f27f430c872
|
[
"BSL-1.0"
] | null | null | null |
// Copyright Emil Fresk 2015-2017.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE.md or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <iostream>
#include "serialpipe.hpp"
using namespace std;
void test(const std::vector<uint8_t> &data);
int main()
{
/* Create serial pipe */
serialpipe::bridge sp("/dev/ttyUSB0", 57600, 10, true);
/* serialpipe usage:
*
* serialpipe("port",
* baudrate,
* timeout (in ms), (optional, 1000 default)
* string data (true / false) (optional, true default)
* string termination); (optional, "\n" default)
*/
/* Register a callback */
sp.registerCallback(test);
/* Open the serial port */
sp.openPort();
/* Transmit some data... */
sp.serialTransmit("test test test");
cin.get();
/* Close port */
sp.closePort();
return 0;
}
/* Print incoming data... */
void test(const std::vector<uint8_t> &data)
{
cout << "Data received: ";
for (const uint8_t &ch : data)
{
cout << static_cast<char>( ch );
}
cout << endl;
}
| 21.75
| 72
| 0.560755
|
LTU-CEG
|
9d3ce8ce3c664643eac9a0d1abe018b8d79c7184
| 2,787
|
cpp
|
C++
|
TerrainApps/VTBuilder/PrefDlg.cpp
|
nakijun/vtp
|
7bd2b2abd3a3f778a32ba30be099cfba9b892922
|
[
"MIT"
] | 4
|
2019-02-08T13:51:26.000Z
|
2021-12-07T13:11:06.000Z
|
TerrainApps/VTBuilder/PrefDlg.cpp
|
nakijun/vtp
|
7bd2b2abd3a3f778a32ba30be099cfba9b892922
|
[
"MIT"
] | null | null | null |
TerrainApps/VTBuilder/PrefDlg.cpp
|
nakijun/vtp
|
7bd2b2abd3a3f778a32ba30be099cfba9b892922
|
[
"MIT"
] | 7
|
2017-12-03T10:13:17.000Z
|
2022-03-29T09:51:18.000Z
|
//
// Name: PrefDlg.cpp
//
// Copyright (c) 2007-2011 Virtual Terrain Project
// Free for all uses, see license.txt for details.
//
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "PrefDlg.h"
#include "vtui/AutoDialog.h"
// WDR: class implementations
//----------------------------------------------------------------------------
// PrefDlg
//----------------------------------------------------------------------------
// WDR: event table for PrefDlg
BEGIN_EVENT_TABLE(PrefDlg, PrefDlgBase)
EVT_INIT_DIALOG (PrefDlg::OnInitDialog)
EVT_BUTTON( wxID_OK, PrefDlg::OnOK )
EVT_RADIOBUTTON( ID_RADIO1, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO2, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO3, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO4, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO5, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO6, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO7, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO8, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO9, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO10, PrefDlg::OnRadio )
EVT_RADIOBUTTON( ID_RADIO11, PrefDlg::OnRadio )
EVT_CHECKBOX( ID_BLACK_TRANSP, PrefDlg::OnCheck )
EVT_CHECKBOX( ID_DEFLATE_TIFF, PrefDlg::OnCheck )
EVT_CHECKBOX( ID_DELAY_LOAD, PrefDlg::OnCheck )
END_EVENT_TABLE()
PrefDlg::PrefDlg( wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &position, const wxSize& size, long style ) :
PrefDlgBase( parent, id, title, position, size, style )
{
AddValidator(this, ID_RADIO1, &b1);
AddValidator(this, ID_RADIO2, &b2);
AddValidator(this, ID_RADIO3, &b3);
AddValidator(this, ID_RADIO4, &b4);
AddValidator(this, ID_RADIO5, &b5);
AddValidator(this, ID_RADIO6, &b6);
AddValidator(this, ID_RADIO7, &b7);
AddValidator(this, ID_RADIO8, &b8);
AddValidator(this, ID_RADIO9, &b9);
AddValidator(this, ID_RADIO10, &b10);
AddValidator(this, ID_RADIO11, &b11);
AddValidator(this, ID_BLACK_TRANSP, &b12);
AddValidator(this, ID_DEFLATE_TIFF, &b13);
AddValidator(this, ID_BT_GZIP, &b14);
AddValidator(this, ID_DELAY_LOAD, &b15);
AddNumValidator(this, ID_SAMPLING_N, &i1);
AddNumValidator(this, ID_MAX_MEGAPIXELS, &i2);
AddNumValidator(this, ID_ELEV_MAX_SIZE, &i3);
AddNumValidator(this, ID_MAX_MEM_GRID, &i4);
GetSizer()->SetSizeHints(this);
}
void PrefDlg::UpdateEnable()
{
FindWindow(ID_MAX_MEM_GRID)->Enable(b15);
}
// WDR: handler implementations for PrefDlg
void PrefDlg::OnInitDialog(wxInitDialogEvent& event)
{
UpdateEnable();
}
void PrefDlg::OnRadio( wxCommandEvent &event )
{
TransferDataFromWindow();
}
void PrefDlg::OnCheck( wxCommandEvent &event )
{
TransferDataFromWindow();
UpdateEnable();
}
void PrefDlg::OnOK( wxCommandEvent &event )
{
TransferDataFromWindow();
event.Skip();
}
| 28.438776
| 78
| 0.712235
|
nakijun
|
9d46b3015fe4635e409aad8a16c738eebad683ba
| 1,222
|
cpp
|
C++
|
Effective Debugging: 66 Specific Ways to Debug Software and Systems/src/jenkins/JobButton.cpp
|
juliagoda/BookProjects
|
d2c2da993cc9fcbfead696b78d3bf98c66e3373c
|
[
"Unlicense"
] | null | null | null |
Effective Debugging: 66 Specific Ways to Debug Software and Systems/src/jenkins/JobButton.cpp
|
juliagoda/BookProjects
|
d2c2da993cc9fcbfead696b78d3bf98c66e3373c
|
[
"Unlicense"
] | null | null | null |
Effective Debugging: 66 Specific Ways to Debug Software and Systems/src/jenkins/JobButton.cpp
|
juliagoda/BookProjects
|
d2c2da993cc9fcbfead696b78d3bf98c66e3373c
|
[
"Unlicense"
] | null | null | null |
#include "JobButton.h"
#include <JenkinsJobInfo.h>
#include <QLabel>
#include <QIcon>
#include <QHBoxLayout>
#include <QMouseEvent>
namespace Jenkins
{
JobButton::JobButton(const JenkinsJobInfo &job, QWidget *parent)
: QFrame(parent)
, mJob(job)
{
mJob.name.replace("%2F", "/");
mJob.color.remove("_anime");
if (mJob.color.contains("blue"))
mJob.color = "green";
else if (mJob.color.contains("disabled") || mJob.color.contains("grey") || mJob.color.contains("notbuilt"))
mJob.color = "grey";
else if (mJob.color.contains("aborted"))
mJob.color = "dark_grey";
const auto icon = new QLabel();
icon->setPixmap(QIcon(QString(":/icons/%1").arg(mJob.color)).pixmap(22, 22));
const auto layout = new QHBoxLayout(this);
layout->setContentsMargins(QMargins());
layout->setSpacing(20);
layout->addWidget(icon);
layout->addWidget(new QLabel(mJob.name));
layout->addStretch();
}
void JobButton::mousePressEvent(QMouseEvent *e)
{
mPressed = rect().contains(e->pos()) && e->button() == Qt::LeftButton;
}
void JobButton::mouseReleaseEvent(QMouseEvent *e)
{
if (mPressed && rect().contains(e->pos()) && e->button() == Qt::LeftButton)
emit clicked();
}
}
| 24.938776
| 110
| 0.660393
|
juliagoda
|
9d4d418618a3f1156c0efca5b457aa54f5fcc3b0
| 556
|
cpp
|
C++
|
tests/unique_ptr_custom.cpp
|
IvayloTsankov/mempool
|
f34e7e3d3a51a09f4be6a961ab6fbf1f71d1edf5
|
[
"MIT"
] | null | null | null |
tests/unique_ptr_custom.cpp
|
IvayloTsankov/mempool
|
f34e7e3d3a51a09f4be6a961ab6fbf1f71d1edf5
|
[
"MIT"
] | null | null | null |
tests/unique_ptr_custom.cpp
|
IvayloTsankov/mempool
|
f34e7e3d3a51a09f4be6a961ab6fbf1f71d1edf5
|
[
"MIT"
] | null | null | null |
#include <memory>
#include <utility>
#include <functional>
struct Vector
{
float x, y, z;
};
struct Del
{
void del(Vector*)
{
printf("Call Del::del\n");
}
};
int main()
{
{
std::unique_ptr<Vector, std::function<void(Vector*)>> v(new Vector{ 1, 1, 1 },
[](Vector* p) { printf("custom deleter called\n"); });
}
{
Del d;
std::unique_ptr<Vector, std::function<void(Vector*)>> v(new Vector{ 2, 2, 2 },
std::bind(&Del::del, d, std::placeholders::_1));
}
return 0;
}
| 17.375
| 86
| 0.523381
|
IvayloTsankov
|
9d5cbaa7701c94ef7fc554b9526d20b8543f16f6
| 1,113
|
cpp
|
C++
|
ExodusImport/Source/ExodusImport/Private/JsonObjects/JsonRigidbody.cpp
|
AldeRoberge/ProjectExodus
|
74ecd6c8719e6365b51458c65954bff2910bc36e
|
[
"BSD-3-Clause"
] | 288
|
2019-04-02T08:02:59.000Z
|
2022-03-28T23:53:28.000Z
|
ExodusImport/Source/ExodusImport/Private/JsonObjects/JsonRigidbody.cpp
|
adamgoodrich/ProjectExodus
|
29a9fa87f981ad41e3b323702dc2b0d4523889d8
|
[
"BSD-3-Clause"
] | 54
|
2019-04-19T08:24:05.000Z
|
2022-03-28T19:44:42.000Z
|
ExodusImport/Source/ExodusImport/Private/JsonObjects/JsonRigidbody.cpp
|
adamgoodrich/ProjectExodus
|
29a9fa87f981ad41e3b323702dc2b0d4523889d8
|
[
"BSD-3-Clause"
] | 56
|
2019-04-07T03:55:39.000Z
|
2022-03-20T04:54:57.000Z
|
#include "JsonImportPrivatePCH.h"
#include "JsonRigidbody.h"
#include "macros.h"
using namespace JsonObjects;
JsonRigidbody::JsonRigidbody(JsonObjPtr data){
load(data);
}
void JsonRigidbody::load(JsonObjPtr data){
/*I should probably get rid of those helper macros due to reduced error checking...*/
JSON_GET_VAR(data, angularDrag);
JSON_GET_VAR(data, angularVelocity);
JSON_GET_VAR(data, centerOfMass);
JSON_GET_VAR(data, collisionDetectionMode);
JSON_GET_VAR(data, constraints);
JSON_GET_VAR(data, detectCollisions);
JSON_GET_VAR(data, drag);
JSON_GET_VAR(data, freezeRotation);
JSON_GET_VAR(data, inertiaTensor);
JSON_GET_VAR(data, interpolation);
JSON_GET_VAR(data, isKinematic);
JSON_GET_VAR(data, mass);
JSON_GET_VAR(data, maxAngularVelocity);
JSON_GET_VAR(data, maxDepenetrationVelocity);
JSON_GET_VAR(data, position);
JSON_GET_VAR(data, rotation);
JSON_GET_VAR(data, sleepThreshold);
JSON_GET_VAR(data, solverIterations);
JSON_GET_VAR(data, solverVelocityIterations);
JSON_GET_VAR(data, useGravity);
JSON_GET_VAR(data, velocity);
JSON_GET_VAR(data, worldCenterOfMass);
}
| 25.883721
| 86
| 0.791554
|
AldeRoberge
|
9d5d30f769acc3c23f87e5c9875d59f3b69ce15f
| 17,404
|
cpp
|
C++
|
nau/src/nau/material/material.cpp
|
Khirion/nau
|
47a2ad8e0355a264cd507da5e7bba1bf7abbff95
|
[
"MIT"
] | 29
|
2015-09-16T22:28:30.000Z
|
2022-03-11T02:57:36.000Z
|
nau/src/nau/material/material.cpp
|
Khirion/nau
|
47a2ad8e0355a264cd507da5e7bba1bf7abbff95
|
[
"MIT"
] | 1
|
2017-03-29T13:32:58.000Z
|
2017-03-31T13:56:03.000Z
|
nau/src/nau/material/material.cpp
|
Khirion/nau
|
47a2ad8e0355a264cd507da5e7bba1bf7abbff95
|
[
"MIT"
] | 10
|
2015-10-15T14:20:15.000Z
|
2022-02-17T10:37:29.000Z
|
#include "nau/material/material.h"
#include "nau.h"
#include "nau/slogger.h"
#include "nau/debug/profile.h"
#include "nau/material/uniformBlockManager.h"
using namespace nau::material;
using namespace nau::render;
using namespace nau::resource;
Material::Material() :
m_Color (),
//m_Texmat (0),
m_Shader (NULL),
m_ProgramValues(),
m_UniformValues(),
m_Enabled (true),
m_Name ("__Default"),
m_State(NULL) {
}
Material::~Material() {
while (!m_ImageTextures.empty()) {
delete((*m_ImageTextures.begin()).second);
m_ImageTextures.erase(m_ImageTextures.begin());
}
while (!m_Textures.empty()) {
delete((*m_Textures.begin()).second);
m_Textures.erase(m_Textures.begin());
}
while (!m_Buffers.empty()) {
delete((*m_Buffers.begin()).second);
m_Buffers.erase(m_Buffers.begin());
}
}
std::shared_ptr<Material>
Material::clone() { // check clone Program Values
Material *mat;
mat = new Material();
mat->setName(m_Name);
mat->m_Enabled = m_Enabled;
mat->m_Shader = m_Shader;
mat->m_ProgramValues = m_ProgramValues;
mat->m_ProgramBlockValues = m_ProgramBlockValues;
mat->m_Color = m_Color;
mat->m_Buffers = m_Buffers;
mat->m_Textures = m_Textures;
for (auto &it : m_ImageTextures) {
mat->attachImageTexture(it.second->getLabel(), it.second->getPropi(IImageTexture::UNIT),
it.second->getPropui(IImageTexture::TEX_ID));
}
for (auto &it : m_Textures) {
mat->attachTexture(it.first, it.second->getTexture());
}
mat->m_State = m_State;
mat->m_ArrayOfTextures = m_ArrayOfTextures;
//mat->m_ArrayOfImageTextures = new MaterialArrayOfTextures(m_ArrayOfImageTextures);
return std::shared_ptr<Material>(mat);
}
bool
Material::isShaderLinked() {
return(m_Shader->isLinked());
}
std::map<std::string, nau::material::ProgramValue>&
Material::getProgramValues() {
return m_ProgramValues;
}
std::map<std::string, nau::material::ProgramValue>&
Material::getUniformValues() {
return m_UniformValues;
}
std::map<std::pair<std::string, std::string>, nau::material::ProgramBlockValue>&
Material::getProgramBlockValues() {
return m_ProgramBlockValues;
}
void
Material::setName (std::string name) {
m_Name = name;
}
std::string&
Material::getName () {
return m_Name;
}
void
Material::getValidProgramValueNames(std::vector<std::string> *names) {
// valid program value names are program values that are not part of the uniforms map
// this is because there may be a program value specified in the project file whose type
// does not match the shader variable type
std::map<std::string,ProgramValue>::iterator progValIter;
progValIter = m_ProgramValues.begin();
for (; progValIter != m_ProgramValues.end(); progValIter++) {
if (m_UniformValues.count(progValIter->first) == 0)
names->push_back(progValIter->first);
}
}
void
Material::getUniformNames(std::vector<std::string> *names) {
std::map<std::string,ProgramValue>::iterator progValIter;
progValIter = m_UniformValues.begin();
for (; progValIter != m_UniformValues.end(); progValIter++) {
names->push_back(progValIter->first);
}
}
ProgramValue *
Material::getProgramValue(std::string name) {
if (m_ProgramValues.count(name) > 0)
return &m_ProgramValues[name];
else
return NULL;
}
void
Material::getTextureNames(std::vector<std::string> *vs) {
for (auto t : m_Textures) {
vs->push_back(t.second->getTexture()->getLabel());
}
}
void
Material::getTextureUnits(std::vector<unsigned int> *vi) {
for (auto t : m_Textures) {
vi->push_back(t.second->getPropi(MaterialTexture::UNIT));
}
}
void
Material::setUniformValues() {
{ // explicit block for profiler
PROFILE_GL("Set Uniforms");
std::map<std::string, ProgramValue>::iterator progValIter;
progValIter = m_ProgramValues.begin();
for (; progValIter != m_ProgramValues.end(); ++progValIter) {
void *v = progValIter->second.getValues();
m_Shader->setValueOfUniform(progValIter->first, v);
}
}
int x = 3;
}
void
Material::setUniformBlockValues() {
{ // explicit block for profiler
PROFILE_GL("Set Blocks");
std::set<std::string> blocks;
for (auto pbv : m_ProgramBlockValues) {
void *v = pbv.second.getValues();
const std::string &block = pbv.first.first;
std::string uniform = pbv.first.second;
IUniformBlock *b = UNIFORMBLOCKMANAGER->getBlock(block);
if (b) {
b->setUniform(uniform, v);
blocks.insert(block);
}
}
m_Shader->prepareBlocks();
}
}
#include <algorithm>
void
Material::checkProgramValuesAndUniforms(std::string &result) {
int loc;
IUniform iu;
std::string s,aux;
std::vector<std::string> names, otherNames;
m_Shader->getAttributeNames(&names);
for (auto n : names) {
if (VertexData::GetAttribIndex(n) == VertexData::MaxAttribs) {
aux = "Material " + m_Name + ": attribute " + n + " - not valid";
result += aux + "\n";
SLOG("Material %s: attribute %s - not valid", m_Name.c_str(), n.c_str());
}
}
names.clear();
m_Shader->getUniformBlockNames(&names);
// check if uniforms defined in the project are active in the shader
std::string aName;
for (auto bi : m_ProgramBlockValues) {
aName = bi.first.first;
if (std::any_of(names.begin(), names.end(), [aName](std::string i) {return i == aName; })) {
IUniformBlock *b = UNIFORMBLOCKMANAGER->getBlock(aName);
otherNames.clear();
b->getUniformNames(&otherNames);
std::string uniName = bi.first.second;
if (!std::any_of(otherNames.begin(), otherNames.end(), [uniName](std::string i) {return i == uniName; })) {
aux = "Material " + m_Name + ": block: " + bi.first.first + " uniform: " + uniName + " - not active in shader";
result += aux + "\n";
SLOG("Material %s: block %s: uniform %s not active in shader",
m_Name.c_str(), bi.first.first.c_str(), uniName.c_str());
}
}
else {
SLOG("Material %s: block %s is not active in shader", m_Name.c_str(), bi.first.first.c_str());
aux = "Material " + m_Name + ": block: " + bi.first.first + " - not active in shader";
result += aux + "\n";
}
}
// check if uniforms used in the shader are defined in the project
// for each block
for (auto name : names) {
IUniformBlock *b = UNIFORMBLOCKMANAGER->getBlock(name);
otherNames.clear();
b->getUniformNames(&otherNames);
// for each uniform in the block
for (auto uni : otherNames) {
if (uni.find(".") == std::string::npos && !std::any_of(m_ProgramBlockValues.begin(), m_ProgramBlockValues.end(),
[&](std::pair<std::pair<std::string , std::string >, ProgramBlockValue> k)
{return k.first == std::pair<std::string, std::string>(name, uni); })) {
SLOG("Material %s: block %s: uniform %s is not defined in the material",
m_Name.c_str(), name.c_str(), uni.c_str());
aux = "Material " + m_Name + ": shader block: " + name + " uniform: " + uni + " - not defined in the material";
result += aux + "\n";
}
}
}
// get the location of the ProgramValue in the shader
// loc == -1 means that ProgramValue is not an active uniform
std::map<std::string, ProgramValue>::iterator progValIter;
progValIter = m_ProgramValues.begin();
for (; progValIter != m_ProgramValues.end(); ++progValIter) {
loc = m_Shader->getUniformLocation(progValIter->first);
progValIter->second.setLoc(loc);
if (loc == -1) {
SLOG("Material %s: material uniform %s is not active in shader %s",
m_Name.c_str(), progValIter->first.c_str(), m_Shader->getName().c_str());
aux = "Material: " + m_Name + " uniform: " + progValIter->first + " - not active in shader " + m_Shader->getName();
result += aux + "\n";
}
}
int k = m_Shader->getNumberOfUniforms();
for (int i = 0; i < k; ++i) {
iu = m_Shader->getIUniform(i);
s = iu.getName();
if (m_ProgramValues.count(s) == 0) {
SLOG("Material %s: shader uniform %s from shader %s is not defined",
m_Name.c_str(), s.c_str(), m_Shader->getName().c_str());
aux = "Material: " + m_Name + " shader : " + m_Shader->getName() + " + shader uniform: " + s + " - not defined in material";
result += aux + "\n";
}
else if (! Enums::isCompatible(m_ProgramValues[s].getValueType(), iu.getSimpleType())) {
aux = "Material: " + m_Name + " uniform: " + s + " - types are not compatible(" + iu.getStringSimpleType() + "," +
Enums::DataTypeToString[m_ProgramValues[s].getValueType()] + ")";
result += aux + "\n";
SLOG("Material %s: uniform %s types are not compatiple (%s, %s)",
m_Name.c_str(), s.c_str(), iu.getStringSimpleType().c_str(),
Enums::DataTypeToString[m_ProgramValues[s].getValueType()].c_str());
}
}
}
void
Material::prepareNoShaders ()
{
RENDERER->setState (getState());
m_Color.prepare();
for (auto t : m_Textures)
t.second->bind();
if (APISupport->apiSupport(IAPISupport::APIFeatureSupport::IMAGE_TEXTURE)) {
for (auto it : m_ImageTextures)
it.second->prepare();
}
for (auto b : m_Buffers) {
b.second->bind();
}
}
void
Material::prepare () {
{
PROFILE("Buffers");
for (auto &b : m_Buffers) {
b.second->bind();
}
}
{
PROFILE("State");
RENDERER->setState (getState());
}
{
PROFILE("Color");
m_Color.prepare();
}
{
PROFILE("Texture");
for (auto &t : m_Textures) {
t.second->bind();
}
}
{
PROFILE("Image Textures");
if (APISupport->apiSupport(IAPISupport::APIFeatureSupport::IMAGE_TEXTURE)) {
for (auto &it : m_ImageTextures)
it.second->prepare();
}
}
if (m_ArrayOfTextures.size()) {
PROFILE("Array Of Textures");
for (auto &at : m_ArrayOfTextures)
at.bind();
}
if (m_ArrayOfImageTextures.size()) {
PROFILE("Array Of Image Textures");
for (auto at : m_ArrayOfImageTextures)
at->bind();
}
{
PROFILE("Shaders");
if (NULL != m_Shader) {
bool prepared = m_Shader->prepare();
RENDERER->setShader(m_Shader);
if (prepared) {
setUniformValues();
setUniformBlockValues();
}
}
else
RENDERER->setShader(NULL);
}
}
void
Material::restore() {
//m_Color.restore();
//if (NULL != m_Shader && m_useShader) {
// m_Shader->restore();
//}
if (m_Shader)
m_Shader->restore();
RENDERER->resetTextures(m_Textures);
//for (auto t : m_Textures)
// t.second->unbind();
for (auto b : m_Buffers)
b.second->unbind();
if (APISupport->apiSupport(IAPISupport::APIFeatureSupport::IMAGE_TEXTURE)) {
for (auto &b : m_ImageTextures)
b.second->restore();
}
for (auto &b: m_ArrayOfTextures)
b.unbind();
}
void
Material::restoreNoShaders() {
m_Color.restore();
for (auto t : m_Textures)
t.second->unbind();
for (auto b : m_Buffers)
b.second->unbind();
if (APISupport->apiSupport(IAPISupport::APIFeatureSupport::IMAGE_TEXTURE)) {
for (auto b : m_ImageTextures)
b.second->restore();
}
}
void
Material::addArrayOfTextures(IArrayOfTextures *at, int unit) {
size_t k = m_ArrayOfTextures.size();
m_ArrayOfTextures.resize(k+1);
m_ArrayOfTextures[k].setArrayOfTextures(at);
m_ArrayOfTextures[k].setPropi(MaterialArrayOfTextures::FIRST_UNIT, unit);
// m_ArrayOfTextures.setArrayOfTextures(at);
// m_ArrayOfTextures.setPropi(MaterialArrayOfTextures::FIRST_UNIT, unit);
}
MaterialArrayOfTextures *
Material::getMaterialArrayOfTextures(int k) {
if (k < m_ArrayOfTextures.size())
return &m_ArrayOfTextures[k];
else
return NULL;
};
void
Material::addArrayOfImageTextures(MaterialArrayOfImageTextures *m) {
m_ArrayOfImageTextures.push_back(m);
}
MaterialArrayOfImageTextures *
Material::getArrayOfImageTextures(int id) {
if (id < m_ArrayOfImageTextures.size())
return m_ArrayOfImageTextures[id];
else
return NULL;
}
void
Material::setState(IState *s) {
m_State = s;
}
void
Material::attachImageTexture(std::string label, unsigned int unit, unsigned int texID) {
assert(APISupport->apiSupport(IAPISupport::APIFeatureSupport::IMAGE_TEXTURE) && "No image texture support");
IImageTexture *it = IImageTexture::Create(label, unit, texID);
m_ImageTextures[unit] = it;
}
IImageTexture *
Material::getImageTexture(unsigned int unit) {
if (m_ImageTextures.count(unit))
return m_ImageTextures[unit];
else
return NULL;
}
void
Material::getImageTextureUnits(std::vector<unsigned int> *v) {
for (auto i : m_ImageTextures) {
v->push_back(i.first);
}
}
void
Material::getTextureIDs(std::vector<unsigned int>* v) {
for (auto i : m_Textures) {
v->push_back(i.second->getTexture()->getPropi(ITexture::ID));
}
}
void
Material::attachBuffer(IMaterialBuffer *b) {
int bp = b->getPropi(IMaterialBuffer::BINDING_POINT);
m_Buffers[bp] = b;
}
IMaterialBuffer *
Material::getMaterialBuffer(int id) {
if (m_Buffers.count(id))
return m_Buffers[id];
else
return NULL;
}
IBuffer *
Material::getBuffer(int id) {
if (m_Buffers.count(id))
return m_Buffers[id]->getBuffer();
else
return NULL;
}
bool
Material::hasBuffer(int id) {
return 0 != m_Buffers.count(id);
}
void
Material::getBufferBindings(std::vector<unsigned int> *vi) {
for (auto t : m_Buffers) {
vi->push_back(t.second->getPropi(IMaterialBuffer::BINDING_POINT));
}
}
bool
Material::createTexture (int unit, std::string fn) {
ITexture *tex = RESOURCEMANAGER->addTexture (fn);
if (tex) {
MaterialTexture *t = new MaterialTexture(unit);
t->setTexture(tex);
// t->setSampler(ITextureSampler::create(tex));
m_Textures[unit] = t;
return(true);
}
else {
SLOG("Texture not found: %s", fn.c_str());
return(false);
}
}
void
Material::unsetTexture(int unit) {
m_Textures.erase(unit);
}
void
Material::attachTexture (int unit, ITexture *tex) {
MaterialTexture *t = new MaterialTexture(unit);
t->setTexture(tex);
// t->setSampler(ITextureSampler::create(tex));
m_Textures[unit] = t;
}
void
Material::attachTexture (int unit, std::string label) {
ITexture *tex = RESOURCEMANAGER->getTexture (label);
assert(tex != NULL);
MaterialTexture *t = new MaterialTexture(unit);
t->setTexture(tex);
// t->setSampler(ITextureSampler::create(tex));
m_Textures[unit] = t;
}
ITexture*
Material::getTexture(int unit) {
if (m_Textures.count(unit))
return m_Textures[unit]->getTexture() ;
else
return(NULL);
}
ITextureSampler*
Material::getTextureSampler(unsigned int unit) {
if (m_Textures.count(unit))
return m_Textures[unit]->getSampler();
else
return(NULL);
}
MaterialTexture *
Material::getMaterialTexture(int unit) {
if (m_Textures.count(unit))
return m_Textures[unit];
else
return(NULL);
}
void
Material::attachProgram (std::string shaderName)
{
m_Shader = RESOURCEMANAGER->getProgram(shaderName);
//m_ProgramValues.clear();
}
void
Material::cloneProgramFromMaterial(std::shared_ptr<Material> &mat) {
m_Shader = mat->getProgram();
m_ProgramValues.clear();
m_ProgramBlockValues.clear();
m_UniformValues.clear();
std::map<std::string, nau::material::ProgramValue>::iterator iter;
iter = mat->m_ProgramValues.begin();
for( ; iter != mat->m_ProgramValues.end(); ++iter) {
m_ProgramValues[(*iter).first] = (*iter).second;
}
for (auto pbv : mat->m_ProgramBlockValues) {
m_ProgramBlockValues[pbv.first] = pbv.second;
}
iter = mat->m_UniformValues.begin();
for( ; iter != mat->m_UniformValues.end(); ++iter) {
m_UniformValues[(*iter).first] = (*iter).second;
}
}
std::string
Material::getProgramName() {
if (m_Shader)
return m_Shader->getName();
else
return "";
}
IProgram *
Material::getProgram() {
return m_Shader;
}
void
Material::setValueOfUniform(std::string name, void *values) {
if (m_ProgramValues.count(name))
m_ProgramValues[name].setValueOfUniform(values);
}
void
Material::clearProgramValues() {
m_ProgramValues.clear();
}
void
Material::addProgramValue (std::string name, nau::material::ProgramValue progVal) {
// if specified in the material lib, add it to the program values
if (progVal.isInSpecML())
m_ProgramValues[name] = progVal;
else {
// if the name is not part of m_ProgramValues or if it is but the type does not match
if (m_ProgramValues.count(name) == 0 ||
!Enums::isCompatible(m_ProgramValues[name].getValueType(),progVal.getValueType())) {
// if there is already a uniform with the same name, and a different type remove it
if (m_UniformValues.count(name)
|| m_UniformValues[name].getValueType() != progVal.getValueType()) {
m_UniformValues.erase(name);
}
// add it to the uniform values
m_UniformValues[name] = progVal;
}
}
}
void
Material::addProgramBlockValue (std::string block, std::string name, nau::material::ProgramBlockValue progVal) {
m_ProgramBlockValues[std::pair<std::string, std::string>(block,name)] = progVal;
}
IState*
Material::getState (void) {
if (m_State == NULL) {
m_State = RESOURCEMANAGER->createState(m_Name);
}
return m_State;
}
ColorMaterial&
Material::getColor (void) {
return m_Color;
}
//nau::material::TextureMat*
//Material::getTextures (void) {
//
// return m_Texmat;
//}
//void
//Material::clear() {
//
// m_Color.clear();
// m_Buffers.clear();
// m_Textures.clear();
//
// m_ImageTextures.clear();
//
// m_Shader = NULL;
// m_ProgramValues.clear();
// m_Enabled = true;
// //m_State->clear();
// m_State->setDefault();
// m_Name = "Default";
//}
void
Material::enable (void) {
m_Enabled = true;
}
void
Material::disable (void) {
m_Enabled = false;
}
bool
Material::isEnabled (void) {
return m_Enabled;
}
| 20.843114
| 127
| 0.675822
|
Khirion
|
9d5d32b2050f8f812e161fc6bbf624c6ea44dd9d
| 1,969
|
cpp
|
C++
|
src/core/correlationmatrix.cpp
|
mfayk/KINC
|
0f6565ce8e1102392382e4c716c128115b611f0c
|
[
"MIT"
] | 10
|
2018-08-15T13:27:35.000Z
|
2020-12-10T17:20:40.000Z
|
src/core/correlationmatrix.cpp
|
mfayk/KINC
|
0f6565ce8e1102392382e4c716c128115b611f0c
|
[
"MIT"
] | 182
|
2016-07-31T07:15:15.000Z
|
2022-01-30T01:25:41.000Z
|
src/core/correlationmatrix.cpp
|
mfayk/KINC
|
0f6565ce8e1102392382e4c716c128115b611f0c
|
[
"MIT"
] | 7
|
2017-10-12T22:03:42.000Z
|
2020-02-26T00:01:18.000Z
|
#include "correlationmatrix.h"
#include "correlationmatrix_model.h"
#include "correlationmatrix_pair.h"
/*!
* Return a qt table model that represents this data object as a table.
*/
QAbstractTableModel* CorrelationMatrix::model()
{
EDEBUG_FUNC(this);
if ( !_model )
{
_model = new Model(this);
}
return _model;
}
/*!
* Initialize this correlation matrix with a list of gene names, the max cluster
* size, and a correlation name.
*
* @param geneNames
* @param maxClusterSize
* @param correlationName
*/
void CorrelationMatrix::initialize(const EMetaArray& geneNames, int maxClusterSize, const QString& correlationName)
{
EDEBUG_FUNC(this,&geneNames,maxClusterSize,&correlationName);
// save correlation names to metadata
EMetaObject metaObject {meta().toObject()};
metaObject.insert("correlation", correlationName);
setMeta(metaObject);
// initialize base class
Matrix::initialize(geneNames, maxClusterSize, sizeof(float), SUBHEADER_SIZE);
}
/*!
* Return the correlation name for this correlation matrix.
*/
QString CorrelationMatrix::correlationName() const
{
EDEBUG_FUNC(this);
return meta().toObject().at("correlation").toString();
}
/*!
* Return a list of correlation pairs in raw form.
*/
std::vector<CorrelationMatrix::RawPair> CorrelationMatrix::dumpRawData() const
{
EDEBUG_FUNC(this);
// create list of raw pairs
std::vector<RawPair> pairs;
pairs.reserve(size());
// iterate through all pairs
Pair pair(this);
while ( pair.hasNext() )
{
// read in next pair
pair.readNext();
// copy pair to raw list
RawPair rawPair;
rawPair.index = pair.index();
rawPair.correlations.resize(pair.clusterSize());
for ( int k = 0; k < pair.clusterSize(); ++k )
{
rawPair.correlations[k] = pair.at(k);
}
pairs.push_back(rawPair);
}
return pairs;
}
| 21.402174
| 115
| 0.663281
|
mfayk
|
9d5d48871ba785a309b1d82c63ed1dba6eda71a1
| 698
|
hpp
|
C++
|
src/camera.hpp
|
VeganPower/potato3d
|
4f0bacbd883f42be7c1acdf1f700045325512da2
|
[
"MIT"
] | null | null | null |
src/camera.hpp
|
VeganPower/potato3d
|
4f0bacbd883f42be7c1acdf1f700045325512da2
|
[
"MIT"
] | 1
|
2018-03-29T10:56:25.000Z
|
2018-03-29T11:00:57.000Z
|
src/camera.hpp
|
VeganPower/potato3d
|
4f0bacbd883f42be7c1acdf1f700045325512da2
|
[
"MIT"
] | null | null | null |
#pragma once
#include <memory>
#include "transformation.hpp"
namespace potato
{
class Camera
{
public:
typedef std::shared_ptr<Camera> ptr;
Camera();
void transformation(Transformation const& p);
Transformation const& transformation() const;
f32 tan_half_fov() const;
private:
Transformation t_;
f32 fov_;
f32 tan_half_fov_;
};
inline Camera::Camera()
: t_(Transformation::identity)
, fov_(90.f)
, tan_half_fov_(tan(fov_/2.f))
{
}
inline Transformation const& Camera::transformation() const
{
return t_;
}
inline void Camera::transformation(Transformation const& p)
{
t_ = p;
}
inline f32 Camera::tan_half_fov() const
{
return tan_half_fov_;
}
}
| 14.541667
| 59
| 0.700573
|
VeganPower
|
9d66aba8e3c327d02da94421a58bb54b6bcaced1
| 285
|
cpp
|
C++
|
src/13000/13241.cpp
|
upple/BOJ
|
e6dbf9fd17fa2b458c6a781d803123b14c18e6f1
|
[
"MIT"
] | 8
|
2018-04-12T15:54:09.000Z
|
2020-06-05T07:41:15.000Z
|
src/13000/13241.cpp
|
upple/BOJ
|
e6dbf9fd17fa2b458c6a781d803123b14c18e6f1
|
[
"MIT"
] | null | null | null |
src/13000/13241.cpp
|
upple/BOJ
|
e6dbf9fd17fa2b458c6a781d803123b14c18e6f1
|
[
"MIT"
] | null | null | null |
#include <cstdio>
#include <algorithm>
typedef long long ll;
ll gcd(ll a, ll b)
{
if (a < b)
std::swap(a, b);
while (a)
{
ll tmp = b % a;
b = a;
a = tmp;
}
return b;
}
int main()
{
ll a, b, m;
scanf("%lld %lld", &a, &b);
m = gcd(a, b);
printf("%lld", (a / m)*b);
}
| 10.961538
| 28
| 0.487719
|
upple
|
9d6a0d980860b3cc519658461272b44e3ee633a5
| 814
|
hpp
|
C++
|
Gpx/Gpx/Window/GlfwWindow.hpp
|
DexterDreeeam/DxtSdk2021
|
2dd8807b4ebe1d65221095191eaa7938bc5e9e78
|
[
"MIT"
] | 1
|
2021-11-18T03:57:54.000Z
|
2021-11-18T03:57:54.000Z
|
Gpx/Gpx/Window/GlfwWindow.hpp
|
DexterDreeeam/P9
|
2dd8807b4ebe1d65221095191eaa7938bc5e9e78
|
[
"MIT"
] | null | null | null |
Gpx/Gpx/Window/GlfwWindow.hpp
|
DexterDreeeam/P9
|
2dd8807b4ebe1d65221095191eaa7938bc5e9e78
|
[
"MIT"
] | null | null | null |
#pragma once
#define GLFW_INCLUDE_VULKAN
#include "../../External/Vulkan/Windows/Header/glfw3.h"
#include "../Runtime/Interface.hpp"
namespace gpx
{
class runtime;
class glfw_window : public window
{
friend class vulkan_runtime;
public:
glfw_window(const window_desc& desc, obs<runtime> rt);
virtual ~glfw_window() override;
public:
virtual string name() override;
virtual boole start() override;
virtual boole stop() override;
// virtual boole present(s64 my_image) override;
virtual boole poll_event() override;
virtual boole is_running() override;
private:
static mutex _glfw_op_lock;
static s64 _window_number;
window_desc _desc;
obs<runtime> _rt;
GLFWwindow* _ctx;
VkSurfaceKHR _surface;
};
}
| 17.695652
| 58
| 0.673219
|
DexterDreeeam
|
9d6d802cee9fc387ad1a03df17cbb4fddc34eda4
| 5,713
|
hpp
|
C++
|
include/polynomial/polynomial.hpp
|
adityakadoo/CPPMatrixLib
|
de577017fcbbd3d7e960c71853b1fde65ec53dbb
|
[
"MIT"
] | null | null | null |
include/polynomial/polynomial.hpp
|
adityakadoo/CPPMatrixLib
|
de577017fcbbd3d7e960c71853b1fde65ec53dbb
|
[
"MIT"
] | null | null | null |
include/polynomial/polynomial.hpp
|
adityakadoo/CPPMatrixLib
|
de577017fcbbd3d7e960c71853b1fde65ec53dbb
|
[
"MIT"
] | null | null | null |
#ifndef _POLYNOMIAL_H_
#define _POLYNOMIAL_H_
#include "../matrix/matrix.hpp"
#include "../matrix/matrix_utility.hpp"
template<typename T>
class polynomial {
public:
// constructor with memory allocation
polynomial(size_t d,T x=0) : D(d) {
P.resize(d+1, 1, x);
}
// default constructor
polynomial() : D(-1) {}
// constructor from initializer list
polynomial(const std::initializer_list<T> p) {
D = p.size()-1;
P.resize(D+1, 1);
auto k = p.begin();
for(size_t i=0;i<D+1;i++) {
P(i,0)+= *k;
k++;
}
}
// check if empty
bool empty() const {
return D == -1;
}
// access degree
size_t degree() const {
return D;
}
// resize polynomial
void resize(size_t d,T x=0) {
D = d;
P.resize(d+1, 1, x);
}
// Algebraic Operations:
// 1 polynomial(p), 1 scalar(a): -p, p*a, a*p
// 2 polynomial(p, q): p+q, p-q, p*q, p==q, p!=q
polynomial operator-() const {
return polynomial(D) - *this;
}
polynomial operator*=(const T &rhs) {
P *= rhs;
return *this;
}
polynomial operator*(const T &rhs) const {
return polynomial(*this) *= rhs;
}
friend polynomial<T> operator*(const T &lhs,const polynomial<T> &rhs) {
return rhs * lhs;
}
polynomial operator+=(const polynomial &rhs) {
if(D<rhs.D)
{
matrix<T> temp(rhs.D+1,1);
for(size_t i=0;i<D+1;i++) {
temp(i,0)+= P(i,0);
}
D=rhs.D;
P.resize(D+1,1);
P+=temp;
}
for(size_t i=0;i<rhs.D+1;i++) {
P(i,0)+= rhs[i];
}
return *this;
}
polynomial operator+(const polynomial &rhs) const {
return polynomial(*this) += rhs;
}
polynomial operator-=(const polynomial &rhs) {
if(D<rhs.D)
{
matrix<T> temp(rhs.D+1,1);
for(size_t i=0;i<D+1;i++) {
temp(i,0)+= P(i,0);
}
D=rhs.D;
P.resize(D+1,1);
P+=temp;
}
for(size_t i=0;i<rhs.D+1;i++) {
P(i,0)-= rhs[i];
}
return *this;
}
polynomial operator-(const polynomial &rhs) const {
return polynomial(*this) -= rhs;
}
polynomial operator*(const polynomial &rhs) const {
polynomial res(D+rhs.D);
for(size_t i=0;i<D+1;i++) {
for(size_t j=0;j<rhs.D+1;j++) {
res[i+j] += P(i,0)*rhs[j];
}
}
return res;
}
polynomial operator*=(const polynomial &rhs) {
(*this) = (*this)*rhs;
return *this;
}
bool equality_floating_point(const polynomial &rhs) const {
if( D<rhs.D ) {
for(size_t i=D+1;i<=rhs.D;i++) {
if( rhs[i]!=0 ) {
return false;
}
}
}
else if( rhs.D<D ) {
for(size_t i=rhs.D+1;i<=D;i++) {
if( P(i,0)!=0 ) {
return false;
}
}
}
double sum = 0;
size_t min_deg = D<rhs.D ? D : rhs.D;
for(size_t i=0;i<=min_deg;i++) {
sum += (P(i,0) - rhs[i]) * (P(i,0) - rhs[i]);
}
sum /= min_deg+1;
return sum < _MN_ERR;
}
bool equality_integral(const polynomial &rhs) const {
if( D<rhs.D ) {
for(size_t i=D+1;i<=rhs.D;i++) {
if( rhs[i]!=0 ) {
return false;
}
}
}
else if( rhs.D<D ) {
for(size_t i=rhs.D+1;i<=D;i++) {
if( P(i,0)!=0 ) {
return false;
}
}
}
size_t min_deg = D<rhs.D ? D : rhs.D;
for(size_t i=0;i<=min_deg;i++) {
if( P(i,0)!=rhs[i] ) {
return false;
}
}
return true;
}
bool operator==(const polynomial &rhs) const {
if (empty() || rhs.empty()) {
return false;
}
if(std::is_floating_point<T>::value) {
return this->equality_floating_point(rhs);
}
return this->equality_integral(rhs);
}
bool operator!=(const polynomial &rhs) const {
return !((*this)==rhs);
}
// Element Numbering is based on power
T& operator[](size_t i) {
assert(0 <= i && i <= D);
return P(i,0);
}
T operator[](size_t i) const {
assert(0 <= i && i <= D);
return P(i,0);
}
//Calculating value for given parameter
T calculate(const T x) {
assert(!empty());
T res=0;
T fac=1;
for(size_t i=0;i<=D;i++) {
res += fac * P(i,0);
fac *= x;
}
return res;
}
//First order derivative
polynomial derivative() {
assert(!empty());
if(D==0) {
return polynomial(0);
}
matrix<T> derv_op(D,D+1);
for(size_t i=0;i<D;i++) {
derv_op(i,i+1)= i+1;
}
matrix<T> prod(derv_op*P);
polynomial<T> res(D-1);
for(size_t i=0;i<D;i++) {
res[i]=prod[i];
}
return res;
}
// Display polynomial
friend std::ostream& operator<<(std::ostream &cout, polynomial<T> p) {
size_t d = p.degree();
for(size_t i=0;i<d;i++) {
cout<<"("<<p[i]<<")x^"<<i<<"+";
}
if( !p.empty() ) {
cout<<"("<<p[d]<<")x^"<<d;
}
return cout;
}
private:
size_t D;
matrix<T> P;
};
#endif
| 25.057018
| 75
| 0.437598
|
adityakadoo
|
9d6dc6ab2d7223a691e31895c2ed17549977a850
| 864
|
cpp
|
C++
|
Chapter 05: Complete Search/Part1 : Generating Subsets/generatingsubsets_method2.cpp
|
pulkit1joshi/handbook_codes
|
4ddbd5eb53807cf93f8bae910e732e58af46d842
|
[
"MIT"
] | 18
|
2020-11-26T02:26:33.000Z
|
2022-03-24T02:36:22.000Z
|
Chapter 05: Complete Search/Part1 : Generating Subsets/generatingsubsets_method2.cpp
|
abdullah-azab/handbook_codes
|
4ddbd5eb53807cf93f8bae910e732e58af46d842
|
[
"MIT"
] | 1
|
2021-03-02T07:52:48.000Z
|
2021-03-02T07:52:48.000Z
|
Chapter 05: Complete Search/Part1 : Generating Subsets/generatingsubsets_method2.cpp
|
abdullah-azab/handbook_codes
|
4ddbd5eb53807cf93f8bae910e732e58af46d842
|
[
"MIT"
] | 2
|
2020-11-26T02:26:35.000Z
|
2021-11-26T11:19:09.000Z
|
#include <bits/stdc++.h>
using namespace std;
/* Generating Subsets : Method 2
You are given a set of numbers : {0 , 1 , 2 , 3 , 4}
You have to find all the subsets of this set.
*/
int n;
int A[100];
void search()
{
// 1 << n means 2^n i.e this number of combinations are possible
// Now 2^n will take n bits 101001... n
// Each xth bit represets the presence of xth number in A[i]
for(int i=0;i< (1<<n);i++)
{
for(int j=0;j<n;j++)
{
// 1<<j means setting jth bit as 1 and checking if it is set in i using &&
if((1<<j)&i)
{
cout << A[j] << " ";
}
}
cout << endl;
}
}
int main() {
// The number of elements
cin >> n;
// Input the elements
for(int i=0;i<n;i++)
{
cin >> A[i];
}
search();
return 0;
}
| 19.636364
| 86
| 0.493056
|
pulkit1joshi
|
9d6de54959618449bbb8c995ef787f1cbe1daa81
| 681
|
cpp
|
C++
|
owGameMap/Sky_Material.cpp
|
fan3750060/OpenWow
|
28925ebed1b3503d88014f6a3a7bd8adc777fdcc
|
[
"Apache-2.0"
] | null | null | null |
owGameMap/Sky_Material.cpp
|
fan3750060/OpenWow
|
28925ebed1b3503d88014f6a3a7bd8adc777fdcc
|
[
"Apache-2.0"
] | null | null | null |
owGameMap/Sky_Material.cpp
|
fan3750060/OpenWow
|
28925ebed1b3503d88014f6a3a7bd8adc777fdcc
|
[
"Apache-2.0"
] | 1
|
2020-03-30T03:22:38.000Z
|
2020-03-30T03:22:38.000Z
|
#include "stdafx.h"
// General
#include "Sky_Material.h"
Sky_Material::Sky_Material() :
MaterialWrapper(_RenderDevice->CreateMaterial())
{
std::shared_ptr<Shader> g_pVertexShader = _RenderDevice->CreateShader(
Shader::VertexShader, "shaders_D3D/Sky.hlsl", Shader::ShaderMacros(), "VS_main", "latest"
);
g_pVertexShader->LoadInputLayoutFromReflector();
std::shared_ptr<Shader> g_pPixelShader = _RenderDevice->CreateShader(
Shader::PixelShader, "shaders_D3D/Sky.hlsl", Shader::ShaderMacros(), "PS_main", "latest"
);
// Material
SetShader(Shader::VertexShader, g_pVertexShader);
SetShader(Shader::PixelShader, g_pPixelShader);
}
Sky_Material::~Sky_Material()
{
}
| 26.192308
| 91
| 0.754772
|
fan3750060
|
9d6e36e5cde619703fdf2cae129b1274e13a2192
| 460
|
cpp
|
C++
|
meshler/source/Interactors/CommandInteractor.cpp
|
timow-gh/FilApp
|
02ec78bf617fb78d872b2adceeb8a8351aa8f408
|
[
"Apache-2.0"
] | null | null | null |
meshler/source/Interactors/CommandInteractor.cpp
|
timow-gh/FilApp
|
02ec78bf617fb78d872b2adceeb8a8351aa8f408
|
[
"Apache-2.0"
] | null | null | null |
meshler/source/Interactors/CommandInteractor.cpp
|
timow-gh/FilApp
|
02ec78bf617fb78d872b2adceeb8a8351aa8f408
|
[
"Apache-2.0"
] | null | null | null |
#include <Meshler/Interactors/CommandInteractor.hpp>
#include <Meshler/MController.hpp>
namespace Meshler
{
CommandInteractor::CommandInteractor(MController& controller) : m_controller(&controller)
{
}
void CommandInteractor::onEvent(const Graphics::KeyEvent& keyEvent)
{
if (auto nextInteractorCommand = m_interactorKeyMap.nextInteractor(keyEvent.keyScancode))
m_controller->setNextInteractor(*nextInteractorCommand);
}
} // namespace Meshler
| 25.555556
| 93
| 0.797826
|
timow-gh
|
9d71cb630c4a2b418c9850d9b403295f5a74d91a
| 574
|
cpp
|
C++
|
c++/excel_sheet_column_title.cpp
|
SongZhao/leetcode
|
4a2b4f554e91f6a2167b336f8a69b80fa9f3f920
|
[
"Apache-2.0"
] | null | null | null |
c++/excel_sheet_column_title.cpp
|
SongZhao/leetcode
|
4a2b4f554e91f6a2167b336f8a69b80fa9f3f920
|
[
"Apache-2.0"
] | null | null | null |
c++/excel_sheet_column_title.cpp
|
SongZhao/leetcode
|
4a2b4f554e91f6a2167b336f8a69b80fa9f3f920
|
[
"Apache-2.0"
] | null | null | null |
/*
Given a positive integer, return its corresponding column title as appear in an Excel sheet.
For example:
1 -> A
2 -> B
3 -> C
...
26 -> Z
27 -> AA
28 -> AB
*/
/*
*
*/
#include "helper.h"
class Solution {
public:
string convertToTitle(int n) {
string res;
while (n > 0) {
n--;
res += char('A' + n % 26);
n /= 26;
}
reverse(res.begin(), res.end());
return res;
}
};
int main() {
Solution s;
cout << s.convertToTitle(28) << endl;
return 0;
}
| 14.35
| 92
| 0.468641
|
SongZhao
|
9d72e5973e0c77ec6d36e7a4797c223f5d28ed49
| 1,437
|
hpp
|
C++
|
pythran/pythonic/numpy/copy.hpp
|
Pikalchemist/Pythran
|
17d4108b56b3b365e089a4e1b01a09eb7e12942b
|
[
"BSD-3-Clause"
] | null | null | null |
pythran/pythonic/numpy/copy.hpp
|
Pikalchemist/Pythran
|
17d4108b56b3b365e089a4e1b01a09eb7e12942b
|
[
"BSD-3-Clause"
] | null | null | null |
pythran/pythonic/numpy/copy.hpp
|
Pikalchemist/Pythran
|
17d4108b56b3b365e089a4e1b01a09eb7e12942b
|
[
"BSD-3-Clause"
] | 1
|
2017-03-12T20:32:36.000Z
|
2017-03-12T20:32:36.000Z
|
#ifndef PYTHONIC_NUMPY_COPY_HPP
#define PYTHONIC_NUMPY_COPY_HPP
#include "pythonic/utils/proxy.hpp"
#include "pythonic/utils/numpy_conversion.hpp"
#include "pythonic/types/ndarray.hpp"
#include "pythonic/types/ndarray.hpp"
namespace pythonic {
namespace numpy {
// list case
template<class E>
typename std::enable_if<!types::is_array<E>::value and !std::is_scalar<E>::value and !types::is_complex<E>::value,
typename types::numpy_expr_to_ndarray<E>::type
>::type
copy(E const& v)
{
return typename types::numpy_expr_to_ndarray<E>::type{v};
}
// scalar / complex case
template<class E>
auto copy(E const &v) -> typename std::enable_if<std::is_scalar<E>::value or types::is_complex<E>::value, E>::type
{
return v;
}
// No copy is required for numpy_expr
template<class E>
auto copy(E && v) -> typename std::enable_if<types::is_array<E>::value, decltype(std::forward<E>(v))>::type
{
return std::forward<E>(v);
}
// ndarray case
template<class T, size_t N>
types::ndarray<T,N> copy(types::ndarray<T,N> const& a) {
return a.copy();
}
PROXY(pythonic::numpy, copy);
}
}
#endif
| 29.9375
| 126
| 0.544885
|
Pikalchemist
|
9d761c433f1ba80f04b598ab74fd262121d9c126
| 929
|
cpp
|
C++
|
src/utils/splitStrByDelimTest.cpp
|
lunalabsltd/fontbm
|
6db91d9d898ae8273d8676a5d2d71b2362466f23
|
[
"MIT"
] | 148
|
2018-01-22T08:59:11.000Z
|
2022-03-29T05:12:49.000Z
|
src/utils/splitStrByDelimTest.cpp
|
lunalabsltd/fontbm
|
6db91d9d898ae8273d8676a5d2d71b2362466f23
|
[
"MIT"
] | 18
|
2017-09-21T15:41:26.000Z
|
2022-03-10T12:08:39.000Z
|
src/utils/splitStrByDelimTest.cpp
|
lunalabsltd/fontbm
|
6db91d9d898ae8273d8676a5d2d71b2362466f23
|
[
"MIT"
] | 21
|
2017-12-12T20:01:08.000Z
|
2022-02-17T20:56:51.000Z
|
#include "../external/catch.hpp"
#include "splitStrByDelim.h"
TEST_CASE("splitStrByDelim")
{
{
std::vector<std::string> r = splitStrByDelim("1-2", '-');
REQUIRE(r.size() == 2);
REQUIRE(r[0] == "1");
REQUIRE(r[1] == "2");
}
{
std::vector<std::string> r = splitStrByDelim("1", '-');
REQUIRE(r.size() == 1);
REQUIRE(r[0] == "1");
}
{
std::vector<std::string> r = splitStrByDelim("a/b/z", '/');
REQUIRE(r.size() == 3);
REQUIRE(r[0] == "a");
REQUIRE(r[1] == "b");
REQUIRE(r[2] == "z");
}
{
std::vector<std::string> r = splitStrByDelim("--1---2-", '-');
REQUIRE(r.size() == 7);
REQUIRE(r[0] == "");
REQUIRE(r[1] == "");
REQUIRE(r[2] == "1");
REQUIRE(r[3] == "");
REQUIRE(r[4] == "");
REQUIRE(r[5] == "2");
REQUIRE(r[6] == "");
}
}
| 23.820513
| 70
| 0.420883
|
lunalabsltd
|
9d8343e1fc243ad7e8bd42b8ccc33a1d8ef097a0
| 531
|
cpp
|
C++
|
CC/CF/Good Subarrays.cpp
|
MrRobo24/Codes
|
9513f42b61e898577123d5b996e43ba7a067a019
|
[
"MIT"
] | 1
|
2020-10-12T08:03:20.000Z
|
2020-10-12T08:03:20.000Z
|
CC/CF/Good Subarrays.cpp
|
MrRobo24/Codes
|
9513f42b61e898577123d5b996e43ba7a067a019
|
[
"MIT"
] | null | null | null |
CC/CF/Good Subarrays.cpp
|
MrRobo24/Codes
|
9513f42b61e898577123d5b996e43ba7a067a019
|
[
"MIT"
] | null | null | null |
//TLE
#include <bits/stdc++.h>
#define LLI long long
using namespace std;
int main() {
LLI t;
cin >> t;
while (t--) {
LLI n;
cin >> n;
string s;
cin >> s;
vector<LLI> arr;
for (LLI i=0;i<n;i++) {
arr.push_back(s[i] - '0');
}
LLI counter = 0;
vector<LLI> pfx;
LLI sum = 0;
for (LLI i=0;i<n;i++) {
sum += arr[i];
pfx.push_back(sum);
}
for (LLI i=0;i)
}
return 0;
}
| 14.75
| 38
| 0.39548
|
MrRobo24
|
9d8cdcdc3f0c7bfb50b08797b36e7e3800833873
| 1,301
|
cpp
|
C++
|
2015/25/main.cpp
|
adrian-stanciu/adventofcode
|
47b3d12226b0c71fff485ef140cd7731c9a5d72f
|
[
"MIT"
] | null | null | null |
2015/25/main.cpp
|
adrian-stanciu/adventofcode
|
47b3d12226b0c71fff485ef140cd7731c9a5d72f
|
[
"MIT"
] | null | null | null |
2015/25/main.cpp
|
adrian-stanciu/adventofcode
|
47b3d12226b0c71fff485ef140cd7731c9a5d72f
|
[
"MIT"
] | null | null | null |
#include <iostream>
#include <regex>
#include <string>
auto read_position()
{
static const std::regex re{R"(\s+Enter the code at row ([1-9][0-9]*), column ([1-9][0-9]*).)"};
static const auto to_number = [] (const auto& s) {
return strtol(s.data(), nullptr, 10);
};
std::string line;
getline(std::cin, line);
auto msg = line.substr(line.find_first_of('.') + 1);
std::smatch matched;
regex_match(msg, matched, re);
return std::make_pair(to_number(matched[1].str()), to_number(matched[2].str()));
}
auto next(long n)
{
return n * 252533 % 33554393;
}
auto next_after(long n, long iters)
{
while (iters--)
n = next(n);
return n;
}
auto sum_1_to_n(long n)
{
return n * (n + 1) / 2;
}
auto index_of_position(long row, long col)
{
// find on which row the diagonal containing this position begins
auto diag_row = row + col - 1;
// count how many numbers are above that diagonal
// (use the fact that the i-th diagonal contains i numbers)
auto numbers_above_diag = sum_1_to_n(diag_row - 1);
return numbers_above_diag + col;
}
int main()
{
auto [row, col] = read_position();
auto index = index_of_position(row, col);
std::cout << next_after(20151125, index - 1) << "\n";
return 0;
}
| 20.015385
| 99
| 0.619523
|
adrian-stanciu
|
9d982be45559d04533ede9e5ea40e5e0b2806964
| 39,011
|
hh
|
C++
|
TswDps/Skills.hh
|
Philip-Trettner/tsw-optimal-dps
|
512ba96066b850d4a1bcdbaaac4718f95bbe7bd7
|
[
"MIT"
] | null | null | null |
TswDps/Skills.hh
|
Philip-Trettner/tsw-optimal-dps
|
512ba96066b850d4a1bcdbaaac4718f95bbe7bd7
|
[
"MIT"
] | null | null | null |
TswDps/Skills.hh
|
Philip-Trettner/tsw-optimal-dps
|
512ba96066b850d4a1bcdbaaac4718f95bbe7bd7
|
[
"MIT"
] | 1
|
2021-12-16T20:53:51.000Z
|
2021-12-16T20:53:51.000Z
|
#pragma once
#include "Skill.hh"
/**
* @brief Skill library
*
* For scalings see https://docs.google.com/spreadsheets/d/1z9b23xHPNQuqmZ5t51SeIMq2rlI6d8mPyWp9BmGNxjc/
*/
struct Skills
{
public:
private:
template <Weapon weapon, DmgType dmgtype>
struct Base
{
protected:
Base() = delete;
static Skill skill(std::string const& name, SkillType skilltype)
{
Skill s;
s.name = name;
s.weapon = weapon;
s.dmgtype = dmgtype;
s.skilltype = skilltype;
return s;
}
};
static float scaling(std::string const& name);
public:
struct Pistol : private Base<Weapon::Pistol, DmgType::Ranged>
{
static Skill TheBusiness()
{
auto s = skill("The Business", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 3;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill GunFu()
{
auto s = skill("Gun-Fu", SkillType::None);
s.timeIn60th = 60;
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::GunFu;
s.cooldownIn60th = 30 * 60;
s.reduceWeaponConsumerCD = 4 * 60;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
static Skill Collaboration()
{
auto s = skill("Collaboration", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill HairTrigger()
{
auto s = skill("Hair Trigger", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 4;
s.subtype = SubType::Focus;
s.dmgScaling = scaling(s.name);
s.channeling = true;
return s;
}
static Skill Shootout()
{
auto s = skill("Shootout", SkillType::Consumer);
s.timeIn60th = 150;
s.cooldownIn60th = 60 * 4;
s.hits = 5;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.channeling = true;
s.subtype = SubType::Focus;
return s;
}
static Skill Marked()
{
auto s = skill("Marked", SkillType::None);
s.timeIn60th = 90;
s.casttimeIn60th = 90;
s.cooldownIn60th = 60 * 30;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.slotForSupportAug = true;
return s;
}
static Skill StartAndFinish()
{
auto s = skill("Start & Finish", SkillType::Consumer);
s.timeIn60th = 60;
s.cooldownIn60th = 60 * 4;
s.hits = 2;
s.dmgScalingA = scaling(s.name + " 1st");
s.specialHitsA = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.channeling = true;
return s;
}
static Skill BondStrongBond()
{
auto s = skill("Bond, Strong Bond", SkillType::Consumer);
s.timeIn60th = 3 * 60;
s.hits = 10;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.cooldownIn60th = 60 * 4;
s.channeling = true;
return s;
}
static Skill Big45()
{
auto s = skill("Big Forty Five", SkillType::Consumer);
s.casttimeIn60th = 90; // TODO: CD passive
s.timeIn60th = 90; // TODO: CD passive
s.cooldownIn60th = 60 * 4;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill DirtyTricks()
{
auto s = skill("Dirty Tricks", SkillType::Elite);
s.cooldownIn60th = 25 * 60;
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.animaDeviation = true;
s.slotForSupportAug = true;
return s;
}
static Skill GunCrazy()
{
auto s = skill("Gun Crazy", SkillType::Elite);
s.cooldownIn60th = 20 * 60;
s.timeIn60th = 3 * 60;
s.hits = 10;
s.channeling = true;
s.dmgScalingA = scaling(s.name + " 3xA");
s.dmgScalingB = scaling(s.name + " 3xB");
s.dmgScalingC = scaling(s.name + " 3xC");
s.dmgScaling = scaling(s.name + " Final");
s.specialHitsA = 3;
s.specialHitsB = 3;
s.specialHitsC = 3;
s.appliesVulnerability = DmgType::Magic;
s.slotForSupportAug = true;
return s;
}
static Skill BulletBallet()
{
auto s = skill("Bullet Ballet", SkillType::Elite);
s.consumesAnyways = true;
s.cooldownIn60th = 20 * 60;
s.timeIn60th = 2 * 60;
s.hits = 10;
s.channeling = true;
s.specialHitsA = 9;
s.dmgScalingA = scaling(s.name);
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.appliesVulnerability = DmgType::Melee;
s.passive.trigger = Trigger::Hit;
s.passive.effect = EffectSlot::CritRating;
s.slotForSupportAug = true;
return s;
}
};
struct Shotgun : private Base<Weapon::Shotgun, DmgType::Ranged>
{
static Skill Striker()
{
auto s = skill("Striker", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.subtype = SubType::Strike;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill SingleBarrel()
{
auto s = skill("Single Barrel", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = 30;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill OutForAKill()
{
auto s = skill("Out for a Kill", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.cooldownIn60th = 60 * 4;
return s;
}
static Skill SureShot()
{
auto s = skill("Sure Shot", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.cooldownIn60th = 60 * 4;
return s;
}
static Skill Takedown()
{
auto s = skill("Takedown", SkillType::None);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 60 * 25;
s.slotForSupportAug = true;
return s;
}
/// Assumes close range
static Skill RagingBullet()
{
auto s = skill("Raging Bullet", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.subtype = SubType::Strike;
s.dmgScaling = scaling(s.name + " A @1");
s.dmgScaling5 = scaling(s.name + " A @5");
s.cooldownIn60th = 60 * 4;
return s;
}
static Skill PointBlank()
{
auto s = skill("Point Blank", SkillType::Elite);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 60 * 25;
s.animaDeviation = true;
s.appliesVulnerability = DmgType::Melee;
s.slotForSupportAug = true;
return s;
}
static Skill Kneecapper()
{
auto s = skill("Kneecapper", SkillType::Elite);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 60 * 25;
s.animaDeviation = true;
s.slotForSupportAug = true;
return s;
}
static Skill Bombardment()
{
auto s = skill("Bombardment", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 60 * 30;
s.passive.trigger = Trigger::StartActivation;
s.passive.effect = EffectSlot::Bombardment;
s.passive.effectStacks = 8;
s.slotForSupportAug = true;
return s;
}
static Skill LockStockBarrel()
{
auto s = skill("Lock, Stock & Barrel", SkillType::None);
s.cooldownIn60th = 30 * 60;
s.passive.effect = EffectSlot::LockStockBarrel;
s.passive.trigger = Trigger::FinishActivation;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
static Skill ShotgunWedding()
{
auto s = skill("Shotgun Wedding", SkillType::Elite);
s.timeIn60th = 2 * 60 + 30;
s.hits = 5;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 20 * 60;
s.channeling = true;
s.baseDmgIncPerHit = 0.25f; // 25% more dmg per hit
s.appliesVulnerability = DmgType::Magic;
s.slotForSupportAug = true;
return s;
}
};
struct Rifle : private Base<Weapon::Rifle, DmgType::Ranged>
{
static Skill SafetyOff()
{
auto s = skill("Safety Off", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = 60;
s.hits = 3;
s.subtype = SubType::Burst;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill LockAndLoad()
{
auto s = skill("Lock & Load", SkillType::None);
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::LockAndLoad;
s.cooldownIn60th = 25 * 60;
s.reduceWeaponConsumerCD = 4 * 60;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
static Skill TriggerHappy()
{
auto s = skill("Trigger Happy", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill Shellshocker()
{
auto s = skill("Shellshocker", SkillType::Elite);
s.timeIn60th = 2 * 60;
s.hits = 8;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 25 * 60;
s.channeling = true;
s.animaDeviation = true;
s.appliesVulnerability = DmgType::Melee;
s.slotForSupportAug = true;
return s;
}
static Skill RedMist()
{
auto s = skill("Red Mist", SkillType::Elite);
s.timeIn60th = 2 * 60;
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 20 * 60;
s.appliesVulnerability = DmgType::Magic;
s.slotForSupportAug = true;
return s;
}
static Skill ThreeRoundBurst()
{
auto s = skill("Three Round Burst", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 3;
s.cooldownIn60th = 4 * 60;
s.subtype = SubType::Burst;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill FireInTheHole()
{
auto s = skill("Fire in the Hole", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.cooldownIn60th = 4 * 60;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.passive.trigger = Trigger::Hit;
s.passive.effect = EffectSlot::FireInTheHole;
return s;
}
};
struct Chaos : private Base<Weapon::Chaos, DmgType::Magic>
{
static Skill RunRampant()
{
auto s = skill("Run Rampant", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 3;
s.subtype = SubType::Burst;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill HandOfChange()
{
auto s = skill("Hand of Change", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill FourHorsemen()
{
auto s = skill("Four Horsemen", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 4;
s.subtype = SubType::Burst;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
/** Tooltip: 262
*
* Hit 1: 263.12996941896 = 100%
* Hit 2: 289.979719188768 = 110.20398772101%
* Hit 3: 317.655963302752 = 120.722076624033%
* Hit 4: 367.837606837607 = 139.793124914604%
*
* Tooltip: 365 (+39.5%)
* Hit 1: 365.997957099081 = 100%
* Hit 2: 393.580384226491 = 107.536224340166%
* Hit 3: 420.548979591837 = 114.904734148007%
* Hit 4: 472.626116071429 = 129.133539382976%
*/
// additive +10%, +20%, +30%
s.baseDmgIncPerHit = 10 / 100.f;
return s;
}
static Skill PullingTheStrings()
{
auto s = skill("Pulling the Strings", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
// TODO: minor hit chance
return s;
}
static Skill SufferingAndSolace()
{
auto s = skill("Suffering and Solace", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill ChaoticPull()
{
auto s = skill("Chaotic Pull", SkillType::None);
s.timeIn60th = 60;
s.cooldownIn60th = 35 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.slotForSupportAug = true;
return s;
}
static Skill Schism()
{
auto s = skill("Schism", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.dmgScalingLow = scaling(s.name + " @1 low");
s.dmgScaling5Low = scaling(s.name + " @5 low");
return s;
}
static Skill CallForEris()
{
auto s = skill("Call for Eris", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.extraHitPerResource = 1;
s.fixedMultiHitPenalty = 0.70; // ?????? no fucking idea
s.subtype = SubType::Burst;
s.specialHitsA = 1;
s.dmgScalingA = scaling(s.name + " 1st");
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill AmorFati()
{
auto s = skill("Amor Fati", SkillType::None);
s.cooldownIn60th = 60 * 60;
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::AmorFati;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
static Skill DominoEffect()
{
auto s = skill("Domino Effect", SkillType::Elite);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 25 * 60;
s.slotForSupportAug = true;
return s;
}
static Skill PrisonerOfFate()
{
auto s = skill("Prisoner of Fate", SkillType::Elite);
s.timeIn60th = 5 * 60;
s.hits = 5;
s.dmgScaling = scaling(s.name);
s.dmgScalingLow = scaling(s.name + " low");
s.cooldownIn60th = 20 * 60;
s.channeling = true;
s.animaDeviation = true;
s.appliesVulnerability = DmgType::Melee;
s.slotForSupportAug = true;
return s;
}
static Skill EyeOfPandemonium()
{
auto s = skill("Eye of Pandemonium", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 25 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::EyeOfPandemonium;
s.passive.effectStacks = 10;
s.animaDeviation = true;
s.slotForSupportAug = true;
s.appliesVulnerability = DmgType::Ranged;
return s;
}
static Skill GravitationalAnomaly()
{
auto s = skill("Gravitational Anomaly", SkillType::Elite);
s.timeIn60th = 3 * 60;
s.hits = 3;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 25 * 60;
s.channeling = true;
s.slotForSupportAug = true;
return s;
}
static Skill Paradox()
{
auto s = skill("Paradox", SkillType::None);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 10 * 60;
return s;
}
};
struct Blood : private Base<Weapon::Blood, DmgType::Magic>
{
static Skill BoilingBlood()
{
auto s = skill("Boiling Blood", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill CardiacArrest()
{
auto s = skill("Cardiac Arrest", SkillType::Elite);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.cooldownIn60th = 25 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.animaDeviation = true;
s.appliesVulnerability = DmgType::Melee;
s.slotForSupportAug = true;
return s;
}
static Skill Exsanguinate()
{
auto s = skill("Exsanguinate", SkillType::Consumer);
s.timeIn60th = 150;
s.hits = 5;
s.fixedConsumerResources = 5;
s.dmgScaling = scaling(s.name);
s.channeling = true;
s.subtype = SubType::Focus;
return s;
}
static Skill Bloodline()
{
auto s = skill("Bloodline", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 4;
s.subtype = SubType::Focus;
s.dmgScaling = scaling(s.name);
s.channeling = true;
return s;
}
static Skill Bloodshot()
{
auto s = skill("Bloodshot", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.fixedConsumerResources = 2;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill Cannibalise()
{
auto s = skill("Cannibalise", SkillType::None);
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::Cannibalise;
s.cooldownIn60th = 25 * 60;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
static Skill Plague()
{
auto s = skill("Plague", SkillType::Elite);
s.timeIn60th = 60 + 30;
s.casttimeIn60th = s.timeIn60th;
s.cooldownIn60th = 20 * 60;
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::Plague;
s.passive.effectStacks = 6;
s.appliesVulnerability = DmgType::Ranged;
return s;
}
static Skill LeftHandOfDarkness()
{
auto s = skill("Left Hand of Darkness", SkillType::Consumer);
s.timeIn60th = 60;
s.cooldownIn60th = 4 * 60;
s.fixedConsumerResources = 3;
s.passive.trigger = Trigger::StartActivation;
s.passive.effect = EffectSlot::LeftHandOfDarkness;
s.passive.effectStacks = 4;
return s;
}
static Skill Contaminate()
{
auto s = skill("Contaminate", SkillType::None);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.cooldownIn60th = 40 * 60;
s.fixedConsumerResources = 3;
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::Contaminate;
s.passive.effectStacks = 6;
s.slotForSupportAug = true;
return s;
}
};
struct Elemental : private Base<Weapon::Elemental, DmgType::Magic>
{
static Skill Shock()
{
auto s = skill("Shock", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill ElectricalBolt()
{
auto s = skill("Electrical Bolt", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.dmgScaling = scaling(s.name);
// TODO: 2 res if hindered
return s;
}
static Skill Ignition()
{
auto s = skill("Ignition", SkillType::Builder);
s.timeIn60th = 60;
s.casttimeIn60th = 30;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.subtype = SubType::Strike;
return s;
}
static Skill Ignite()
{
auto s = skill("Ignite", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.dmgScaling = scaling(s.name + " First");
return s;
}
static Skill Combust()
{
auto s = skill("Combust", SkillType::Consumer);
s.timeIn60th = 60 + 30; // TODO: passive
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.fixedConsumerResources = 2; // TODO: 1 if hindered
s.dmgScaling = scaling(s.name);
return s;
}
static Skill FlameStrike()
{
auto s = skill("Flame Strike", SkillType::Consumer);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.fixedConsumerResources = 2;
s.dmgScaling = scaling(s.name);
s.subtype = SubType::Strike;
return s;
}
static Skill Blaze()
{
auto s = skill("Blaze", SkillType::Consumer);
s.timeIn60th = 60 + 30;
s.casttimeIn60th = s.timeIn60th;
s.hits = 1;
s.fixedConsumerResources = 3;
s.dmgScaling = scaling(s.name);
// TODO: Aidolon Passive
return s;
}
static Skill MoltenEarth()
{
auto s = skill("Molten Earth", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 25 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.animaDeviation = true;
s.slotForSupportAug = true;
return s;
}
static Skill ThorsHammer()
{
auto s = skill("Thor's Hammer", SkillType::Consumer);
s.timeIn60th = 2 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.fixedConsumerResources = 5;
s.subtype = SubType::Strike;
return s;
}
static Skill HardReset()
{
auto s = skill("Hard Reset", SkillType::Elite);
s.timeIn60th = 2 * 60;
s.cooldownIn60th = 35 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.passive.bonusStats.addedCritChance = 1; // guaranteed crit
s.animaDeviation = true;
s.slotForSupportAug = true;
return s;
}
static Skill Overload()
{
auto s = skill("Overload", SkillType::Elite);
s.timeIn60th = 3 * 60;
s.cooldownIn60th = 20 * 60;
s.hits = 3;
s.channeling = true;
s.dmgScalingA = scaling(s.name);
s.specialHitsA = 2;
s.dmgScaling = scaling(s.name + " final");
s.appliesVulnerability = DmgType::Melee;
s.slotForSupportAug = true;
return s;
}
static Skill Whiteout()
{
auto s = skill("Whiteout", SkillType::Elite);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.cooldownIn60th = 25 * 60;
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::Whiteout;
s.passive.effectStacks = 16;
s.animaDeviation = true;
s.slotForSupportAug = true;
return s;
}
static Skill PowerLine()
{
auto s = skill("Power Line", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 20 * 60;
s.passive.trigger = Trigger::StartActivation;
s.passive.effect = EffectSlot::PowerLine;
s.passive.effectStacks = 10;
s.appliesVulnerability = DmgType::Ranged;
s.slotForSupportAug = true;
return s;
}
static Skill FireManifestation()
{
auto s = skill("Fire Manifestation", SkillType::Consumer);
s.timeIn60th = 60;
s.cooldownIn60th = 10 * 60;
s.fixedConsumerResources = 2;
s.passive.trigger = Trigger::StartActivation;
s.passive.effect = EffectSlot::FireManifestation;
s.passive.effectStacks = 4;
s.slotForSupportAug = true;
return s;
}
static Skill LightningManifestation()
{
auto s = skill("Lightning Manifestation", SkillType::Consumer);
s.timeIn60th = 60;
s.casttimeIn60th = s.timeIn60th;
s.cooldownIn60th = 15 * 60;
s.fixedConsumerResources = 2;
s.passive.trigger = Trigger::StartActivation;
s.passive.effect = EffectSlot::LightningManifestation;
s.passive.effectStacks = 10;
s.slotForSupportAug = true;
return s;
}
static Skill AnimaCharge()
{
auto s = skill("Anima Charge", SkillType::None);
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::AnimaCharge;
s.cooldownIn60th = 30 * 60;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
// Casttime can be mitigated!
return s;
}
};
struct Blade : private Base<Weapon::Blade, DmgType::Melee>
{
static Skill DelicateStrike()
{
auto s = skill("Delicate Strike", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill GrassCutter()
{
auto s = skill("Grass Cutter", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill SteelEcho()
{
auto s = skill("Steel Echo", SkillType::None);
s.cooldownIn60th = 60 * 60;
s.passive.trigger = Trigger::StartActivation;
s.passive.effect = EffectSlot::SteelEcho;
s.slotForSupportAug = true;
s.slotForDmgAug = true; // TODO: Affects steel echo proc!
// TODO: Can this proc more than once per sec?
return s;
}
static Skill SlingBlade()
{
auto s = skill("Sling Blade", SkillType::None);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 35 * 60;
s.slotForSupportAug = true;
// TODO: afflict
return s;
}
static Skill BalancedBlade()
{
auto s = skill("Balanced Blade", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill BindingWounds()
{
auto s = skill("Binding Wounds", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill DancingBlade()
{
auto s = skill("Dancing Blade", SkillType::Consumer);
s.timeIn60th = 150;
s.hits = 5;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.channeling = true;
s.subtype = SubType::Focus;
return s;
}
static Skill StunningSwirl()
{
auto s = skill("Stunning Swirl", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 20 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.appliesVulnerability = DmgType::Ranged;
s.slotForSupportAug = true;
return s;
}
static Skill FourSeasons()
{
auto s = skill("Four Seasons", SkillType::Elite);
s.timeIn60th = 150;
s.hits = 5;
s.cooldownIn60th = 20 * 60;
s.passive.bonusStats.addedPenChance = 2.0; // guaranteed pen, even after penalty
s.dmgScalingA = scaling(s.name);
s.specialHitsA = 4;
s.dmgScaling = scaling(s.name + " Final");
s.channeling = true;
s.appliesVulnerability = DmgType::Magic;
s.slotForSupportAug = true;
return s;
}
};
struct Hammer : private Base<Weapon::Hammer, DmgType::Melee>
{
static Skill Smash()
{
auto s = skill("Smash", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill FirstBlood()
{
auto s = skill("First Blood", SkillType::Builder);
s.timeIn60th = 60;
s.subtype = SubType::Strike;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.dmgScaling0 = scaling(s.name + " First");
return s;
}
static Skill GrandSlam()
{
auto s = skill("Grand Slam", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.passive.trigger = Trigger::Hit;
s.passive.effect = EffectSlot::GrandSlam;
return s;
}
static Skill Haymaker()
{
auto s = skill("Haymaker", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.subtype = SubType::Strike;
return s;
}
static Skill StonesThrow()
{
auto s = skill("Stone's Throw", SkillType::None);
s.timeIn60th = 60;
s.hits = 1;
s.cooldownIn60th = 15 * 60;
s.dmgScaling = scaling(s.name);
s.slotForSupportAug = true;
return s;
}
static Skill Shockwave()
{
auto s = skill("Shockwave", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 25 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.appliesVulnerability = DmgType::Magic;
s.slotForSupportAug = true;
return s;
}
static Skill Eruption()
{
auto s = skill("Eruption", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 25 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.appliesVulnerability = DmgType::Ranged;
s.slotForSupportAug = true;
return s;
}
static Skill MoltenSteel()
{
auto s = skill("Molten Steel", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.passive.bonusStats.addedCritChance = 30 / 100.f;
s.passive.bonusStats.addedCritPower = 15 / 100.f;
return s;
}
static Skill BoneBreaker()
{
auto s = skill("Bone Breaker", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill FullMomentum()
{
auto s = skill("Full Momentum", SkillType::None);
s.cooldownIn60th = 30 * 60;
s.passive.effect = EffectSlot::FullMomentum;
s.passive.trigger = Trigger::FinishActivation;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
};
struct Fist : private Base<Weapon::Fist, DmgType::Melee>
{
static Skill SeeRed()
{
auto s = skill("See Red", SkillType::Elite);
s.timeIn60th = 4 * 60;
s.hits = 20;
s.dmgScaling = scaling(s.name);
s.cooldownIn60th = 25 * 60;
s.channeling = true;
s.animaDeviation = true;
s.appliesVulnerability = DmgType::Magic;
s.slotForSupportAug = true;
return s;
}
static Skill Reckless()
{
auto s = skill("Reckless", SkillType::None);
s.cooldownIn60th = 40 * 60;
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::Reckless;
s.slotForDmgAug = false;
s.slotForSupportAug = true;
return s;
}
static Skill Claw()
{
auto s = skill("Claw", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
return s;
}
static Skill PreyOnTheWeak()
{
auto s = skill("Prey on the Weak", SkillType::Builder);
s.timeIn60th = 60;
s.hits = 3;
s.dmgScaling = scaling(s.name);
s.subtype = SubType::Burst;
return s;
}
static Skill WildAtHeart()
{
auto s = skill("Wild at Heart", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
return s;
}
static Skill TearEmUp()
{
auto s = skill("Tear Em Up", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.passive.trigger = Trigger::Hit;
s.passive.effect = EffectSlot::TearEmUp;
return s;
}
static Skill GoForTheThroat()
{
auto s = skill("Go for the Throat", SkillType::Elite);
s.timeIn60th = 60;
s.cooldownIn60th = 25 * 60;
s.hits = 1;
s.dmgScaling = scaling(s.name);
s.passive.trigger = Trigger::FinishActivation;
s.passive.effect = EffectSlot::GoForTheThroat;
s.passive.effectStacks = 10;
s.animaDeviation = true;
s.slotForSupportAug = true;
return s;
}
static Skill OneTwo()
{
auto s = skill("One-Two", SkillType::Consumer);
s.timeIn60th = 60;
s.hits = 2;
s.dmgScalingA = scaling(s.name + " 1st");
s.specialHitsA = 1;
s.dmgScaling = scaling(s.name + " @1");
s.dmgScaling5 = scaling(s.name + " @5");
s.subtype = SubType::Burst;
return s;
}
};
struct Chainsaw : private Base<Weapon::Aux, DmgType::None>
{
static Skill Timber()
{
auto s = skill("Timber", SkillType::None);
s.timeIn60th = 60;
s.hits = 1;
s.cooldownIn60th = 15 * 60;
s.dmgScaling = scaling(s.name);
s.chanceForScaleInc = 0.33f;
s.scaleIncPerc = .45f;
s.slotForDmgAug = false;
return s;
}
};
struct Flamethrower : private Base<Weapon::Aux, DmgType::None>
{
static Skill ScorchedEarth()
{
auto s = skill("Scorched Earth", SkillType::None);
s.timeIn60th = 60;
s.casttimeIn60th = 30;
s.cooldownIn60th = 20 * 60; // TODO: get real number with passive
// TODO: continue
assert(0 && "not impl");
s.slotForDmgAug = false;
return s;
}
};
static Skill empty() { return Skill(); }
static std::vector<Skill> all();
private:
Skills() = delete;
};
| 31.384553
| 104
| 0.488529
|
Philip-Trettner
|
9d9d5b7473894407a4608b205be216e53d7cc87b
| 839
|
hpp
|
C++
|
Core/src/Core/Texture/TextureGL.hpp
|
Zephilinox/Ricochet
|
9ace649ecb1ccc0fa6e8b8d35b449676452d0616
|
[
"Unlicense"
] | null | null | null |
Core/src/Core/Texture/TextureGL.hpp
|
Zephilinox/Ricochet
|
9ace649ecb1ccc0fa6e8b8d35b449676452d0616
|
[
"Unlicense"
] | null | null | null |
Core/src/Core/Texture/TextureGL.hpp
|
Zephilinox/Ricochet
|
9ace649ecb1ccc0fa6e8b8d35b449676452d0616
|
[
"Unlicense"
] | null | null | null |
#pragma once
//SELF
//LIBS
//STD
#include <array>
#include <vector>
#include <functional>
namespace core
{
struct Pixel
{
std::uint8_t r = 0;
std::uint8_t g = 0;
std::uint8_t b = 0;
std::uint8_t a = 0;
};
class TextureGL
{
public:
TextureGL();
void load(std::vector<Pixel> pixels, unsigned int width, unsigned int height);
const std::vector<Pixel>& getPixels() const;
const Pixel& operator[](unsigned int index) const;
void update(std::function<void(std::vector<Pixel>& pixels)> updater);
unsigned int getOpenglTextureID() const;
[[nodiscard]] unsigned int getWidth() const;
[[nodiscard]] unsigned int getHeight() const;
private:
unsigned int width = 0;
unsigned int height = 0;
std::vector<Pixel> pixels;
unsigned int opengl_texture_id = 0;
};
} // namespace core
| 18.644444
| 82
| 0.66031
|
Zephilinox
|
9d9e74482cc40aa003ecdb937db3342304fe3021
| 275
|
cpp
|
C++
|
3rdparty/ImagingEngineLib/data/light.cpp
|
jia1000/DW_Client_CTA_Multi_Tab
|
3f69c8354dd37f3c8bbeaefc28a2e643bcdb1ee1
|
[
"MIT"
] | 4
|
2021-05-17T19:33:22.000Z
|
2022-03-09T12:48:58.000Z
|
3rdparty/ImagingEngineLib/data/light.cpp
|
jia1000/DW_Client_CTA_Multi_Tab
|
3f69c8354dd37f3c8bbeaefc28a2e643bcdb1ee1
|
[
"MIT"
] | null | null | null |
3rdparty/ImagingEngineLib/data/light.cpp
|
jia1000/DW_Client_CTA_Multi_Tab
|
3f69c8354dd37f3c8bbeaefc28a2e643bcdb1ee1
|
[
"MIT"
] | null | null | null |
#pragma once
#include "light.h"
using namespace DW::IMAGE;
using namespace std;
Light::Light()
{
}
Light::~Light()
{
}
void Light::SetLight(vtkSmartPointer<vtkLight> light)
{
vtk_light_ = light;
}
vtkSmartPointer<vtkLight> Light::GetLight()
{
return vtk_light_;
}
| 10.576923
| 54
| 0.701818
|
jia1000
|
9d9fe9e904353666f2eff93c607d1edb72acfe0b
| 43,319
|
cpp
|
C++
|
src/OBJECTS/Obj.cpp
|
Seideman-Group/chiML
|
9ace5dccdbc6c173e8383f6a31ff421b4fefffdf
|
[
"MIT"
] | 1
|
2019-04-27T05:25:27.000Z
|
2019-04-27T05:25:27.000Z
|
src/OBJECTS/Obj.cpp
|
Seideman-Group/chiML
|
9ace5dccdbc6c173e8383f6a31ff421b4fefffdf
|
[
"MIT"
] | null | null | null |
src/OBJECTS/Obj.cpp
|
Seideman-Group/chiML
|
9ace5dccdbc6c173e8383f6a31ff421b4fefffdf
|
[
"MIT"
] | 2
|
2019-04-03T10:08:21.000Z
|
2019-09-30T22:40:28.000Z
|
/** @file OBJECTS/Obj.cpp
* @brief Class that stores all object/material information
*
* A class that determines if a grid point is inside the object, stores the material parameters, and
* finds the gradient to determine the surface normal vector.
*
* @author Thomas A. Purcell (tpurcell90)
* @bug No known bugs.
*/
#include "Obj.hpp"
std::array<double, 3> Obj::RealSpace2ObjectSpace(const std::array<double,3>& pt)
{
std::array<double,3> v_trans;
std::array<double,3> v_cen;
// Move origin to object's center
std::transform(pt.begin(), pt.end(), location_.begin(), v_cen.begin(), std::minus<double>() );
// Convert x, y, z coordinates to coordinates along the object's unit axis
dgemv_('T', v_cen.size(), v_cen.size(), 1.0, coordTransform_.data(), v_cen.size(), v_cen.data(), 1, 0.0, v_trans.data(), 1 );
return v_trans;
}
std::array<double, 3> Obj::ObjectSpace2RealSpace(const std::array<double,3>& pt)
{
std::array<double,3> realSpacePt;
dgemv_('T', pt.size(), pt.size(), 1.0, invCoordTransform_.data(), pt.size(), pt.data(), 1, 0.0, realSpacePt.data(), 1 );
// Normalize the gradient vector
if(std::accumulate(realSpacePt.begin(), realSpacePt.end(), 0.0, vecMagAdd<double>() ) < 1e-20)
realSpacePt = {{ 0.0, 0.0, 0.0 }};
else
normalize(realSpacePt);
return realSpacePt;
}
Obj::Obj(const Obj &o) :
ML_(o.ML_),
useOrientedDipols_(o.useOrientedDipols_),
eps_infty_(o.eps_infty_),
mu_infty_(o.mu_infty_),
tellegen_(o.tellegen_),
unitVec_(o.unitVec_),
dipOr_(o.dipOr_),
magDipOr_(o.magDipOr_),
geoParam_(o.geoParam_),
geoParamML_(o.geoParamML_),
location_(o.location_),
alpha_(o.alpha_),
xi_(o.xi_),
gamma_(o.gamma_),
magAlpha_(o.magAlpha_),
magXi_(o.magXi_),
magGamma_(o.magGamma_),
chiAlpha_(o.chiAlpha_),
chiXi_(o.chiXi_),
chiGamma_(o.chiGamma_),
chiGammaPrev_(o.chiGammaPrev_),
dipE_(o.dipE_),
dipM_(o.dipM_),
pols_(o.pols_)
{}
Obj::Obj(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
ML_(ML),
useOrientedDipols_(false),
eps_infty_(eps_infty),
mu_infty_(mu_infty),
tellegen_(tellegen),
unitVec_(unitVec),
geoParam_(geo),
geoParamML_(geo),
location_(loc),
pols_(pols)
{
for(int ii = 0; ii < 3; ++ii)
{
for(int jj = 0; jj < 3; ++jj)
{
std::array<double,3>cartCoord = {{ 0, 0, 0 }};
cartCoord[jj] = 1.0;
coordTransform_[(ii)*3+jj] = ddot_(unitVec[ii].size(), unitVec[ii].data(), 1, cartCoord.data(), 1) / ( std::sqrt( std::accumulate(unitVec[ii].begin(),unitVec[ii].end(),0.0, vecMagAdd<double>() ) ) );
}
}
std::copy_n(coordTransform_.begin(), coordTransform_.size(), invCoordTransform_.begin());
std::vector<int>invIpiv(invCoordTransform_.size(), 0.0);
std::vector<double>work(invCoordTransform_.size(), -1) ;
int info;
dgetrf_(3, 3, invCoordTransform_.data(), 3, invIpiv.data(), &info);
if(info < 0)
throw std::logic_error("The " + std::to_string(-1.0*info) + "th value of the coordTransform_ matrix is an illegal value.");
else if(info > 0)
throw std::logic_error("WARNING: The " + std::to_string(info) + "th diagonal element of u is 0. The invCoordTransform_ can't be calculated!");
dgetri_(3, invCoordTransform_.data(), 3, invIpiv.data(), work.data(), work.size(), &info);
if(info < 0)
throw std::logic_error("The " + std::to_string(-1.0*info) + "th value of the coordTransform_ matrix is an illegal value.");
else if(info > 0)
throw std::logic_error("WARNING: The " + std::to_string(info) + "th diagonal element of u is 0. The invCoordTransform_ can't be calculated!");
// for(int ii = 0; ii < 3; ++ii)
// for(int jj = 0; jj < 3; ++jj)
// invCoordTransform_[(jj)*3+ii] = coordTransform_[ ( (ii+1)%3 )*3 + ( (jj+1)%3 ) ]*coordTransform_[ ( (ii+2)%3 )*3 + ( (jj+2)%3 ) ] - coordTransform_[ ( (ii+2)%3 )*3 + ( (jj+1)%3 ) ]*coordTransform_[ ( (ii+1)%3 )*3 + ( (jj+2)%3 ) ];
// double detCoord = coordTransform_[0]*invCoordTransform_[0] + coordTransform_[3]*invCoordTransform_[1] + coordTransform_[6]*invCoordTransform_[2];
// if(std::abs(detCoord) < 1e-15)
// throw std::logic_error("Determinant of the coordTransform_ matrix is 0, inverse is undefined.");
// dscal_(invCoordTransform_.size(), 1.0/detCoord, invCoordTransform_.data(), 1);
}
sphere::sphere(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
hemisphere::hemisphere(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
cylinder::cylinder(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
cone::cone(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
ellipsoid::ellipsoid(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> axisCutNeg, std::array<double,3> axisCutPos, std::array<double,3> axisCutGlobal, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec),
axisCutNeg_(axisCutNeg),
axisCutPos_(axisCutPos),
axisCutGlobal_(axisCutGlobal)
{}
hemiellipsoid::hemiellipsoid(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
block::block(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
rounded_block::rounded_block(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{
double radCurv = geoParam_[geoParam_.size()-1];
curveCens_[0] = { geoParam_[0]/2.0 - radCurv, geoParam_[1]/2.0 - radCurv, geoParam_[2]/2.0 - radCurv};
curveCens_[1] = {-1.0*geoParam_[0]/2.0 + radCurv, geoParam_[1]/2.0 - radCurv, geoParam_[2]/2.0 - radCurv};
curveCens_[2] = { geoParam_[0]/2.0 - radCurv, -1.0*geoParam_[1]/2.0 + radCurv, geoParam_[2]/2.0 - radCurv};
curveCens_[3] = {-1.0*geoParam_[0]/2.0 + radCurv, -1.0*geoParam_[1]/2.0 + radCurv, geoParam_[2]/2.0 - radCurv};
curveCens_[4] = { geoParam_[0]/2.0 - radCurv, geoParam_[1]/2.0 - radCurv, -1.0*geoParam_[2]/2.0 + radCurv};
curveCens_[5] = {-1.0*geoParam_[0]/2.0 + radCurv, geoParam_[1]/2.0 - radCurv, -1.0*geoParam_[2]/2.0 + radCurv};
curveCens_[6] = { geoParam_[0]/2.0 - radCurv, -1.0*geoParam_[1]/2.0 + radCurv, -1.0*geoParam_[2]/2.0 + radCurv};
curveCens_[7] = {-1.0*geoParam_[0]/2.0 + radCurv, -1.0*geoParam_[1]/2.0 + radCurv, -1.0*geoParam_[2]/2.0 + radCurv};
}
tri_prism::tri_prism(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec),
invVertIpiv_(3, 0),
invVertMat_(9,1.0)
{
vertLocs_[0] = {{ 0.5*geoParam_[0], -0.5*geoParam_[1] }};
vertLocs_[1] = {{ -0.5*geoParam_[0], -0.5*geoParam_[1] }};
vertLocs_[2] = {{ 0 , 0.5*geoParam_[1] }};
// For scaling recenter the object space geometry to the centroid
std::array<double, 3> centroidLoc = {0.0,0.0,0.0};
for(int ii = 0; ii < 3; ++ii)
std::transform(vertLocs_[ii].begin(), vertLocs_[ii].end(), centroidLoc.begin(), centroidLoc.begin(), [](double vert, double cent){return cent + vert/3.0;});
std::transform(location_.begin(), location_.end(), centroidLoc.begin(), location_.begin(), std::plus<double>() );
for(int ii = 0; ii < 3; ++ii)
{
std::transform(vertLocs_[ii].begin(), vertLocs_[ii].end(), centroidLoc.begin(), vertLocs_[ii].begin(), std::minus<double>() );
dcopy_(2, vertLocs_[ii].begin(), 1, &invVertMat_[ii], 3);
}
int info;
dgetrf_(3, 3, invVertMat_.data(), 3, invVertIpiv_.data(), &info);
d0_ = getLUFactMatDet(invVertMat_, invVertIpiv_, 3);
if(d0_ == 0)
throw std::logic_error("The triangular base is a line.");
std::vector<double>work(9,0.0);
dgetri_(3, invVertMat_.data(), 3, invVertIpiv_.data(), work.data(), work.size(), &info);
geoParam_ = {{ 1.0, 1.0, 1.0, geoParam_[3] }};
}
tri_prism::tri_prism(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<std::array<double, 2>, 3> vertLocs, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec),
invVertIpiv_(3, 0),
invVertMat_(9,1.0),
vertLocs_(vertLocs)
{
// For scaling recenter the object space geometry to the centroid
std::array<double, 3> centroidLoc = {0.0,0.0,0.0};
for(int ii = 0; ii < 3; ++ii)
std::transform(vertLocs_[ii].begin(), vertLocs_[ii].end(), centroidLoc.begin(), centroidLoc.begin(), [](double vert, double cent){return cent + vert/3.0;});
std::transform(location_.begin(), location_.end(), centroidLoc.begin(), location_.begin(), std::plus<double>() );
for(int ii = 0; ii < 3; ++ii)
{
std::transform(vertLocs_[ii].begin(), vertLocs_[ii].end(), centroidLoc.begin(), vertLocs_[ii].begin(), std::minus<double>() );
dcopy_(2, vertLocs_[ii].begin(), 1, &invVertMat_[ii], 3);
}
int info;
dgetrf_(3, 3, invVertMat_.data(), 3, invVertIpiv_.data(), &info);
d0_ = getLUFactMatDet(invVertMat_, invVertIpiv_, 3);
if(d0_ == 0)
throw std::logic_error("The triangular base is a line.");
std::vector<double>work(9,0.0);
dgetri_(3, invVertMat_.data(), 3, invVertIpiv_.data(), work.data(), work.size(), &info);
}
ters_tip::ters_tip(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{
radCen_ = {{ 0.0, 0.0, -1.0*geo[2]/2.0 + geo[0]/2.0 }};
}
paraboloid::paraboloid(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
torus::torus(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec)
{}
tetrahedron::tetrahedron(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec),
invVertIpiv_(4, 0),
invVertMat_(16,1.0)
{
std::vector<double> vert = {{ std::sqrt(8.0/9.0), 0, -1.0/3.0 }};
dgemv_('T', vert.size(), vert.size(), 1.0, coordTransform_.data(), vert.size(), vert.data(), 1, 0.0, vertLocs_[0].data(), 1 );
vert = {{-1.0*std::sqrt(2.0/9.0), std::sqrt(2.0/3.0), -1.0/3.0 }};
dgemv_('T', vert.size(), vert.size(), 1.0, coordTransform_.data(), vert.size(), vert.data(), 1, 0.0, vertLocs_[1].data(), 1 );
vert = {{-1.0*std::sqrt(2.0/9.0), -1.0*std::sqrt(2.0/3.0), -1.0/3.0 }};
dgemv_('T', vert.size(), vert.size(), 1.0, coordTransform_.data(), vert.size(), vert.data(), 1, 0.0, vertLocs_[2].data(), 1 );
vert = {{ 0, 0, 1}};
dgemv_('T', vert.size(), vert.size(), 1.0, coordTransform_.data(), vert.size(), vert.data(), 1, 0.0, vertLocs_[3].data(), 1 );
for(int ii = 0; ii < 4; ++ii)
{
dscal_(3, geoParam_[0]*std::sqrt(3.0/8.0), vertLocs_[ii].begin(), 1);
daxpy_(3, 1.0, location_.begin(), 1, vertLocs_[ii].begin(), 1);
}
for(int ii = 0; ii < 4; ++ii)
dcopy_(3, vertLocs_[ii].begin(), 1, &invVertMat_[ii], 4);
int info;
dgetrf_(4, 4, invVertMat_.data(), 4, invVertIpiv_.data(), &info);
d0_ = getLUFactMatDet(invVertMat_, invVertIpiv_, 4);
if(d0_ == 0)
throw std::logic_error("The tetrahedron is planer.");
std::vector<double>work(16,0.0);
dgetri_(4, invVertMat_.data(), 4, invVertIpiv_.data(), work.data(), work.size(), &info);
double heightRat = ( geoParam_[1]/( geoParam_[0]*sqrt(2.0/3.0) )*(5.0/4.0) ) - 1.0/4.0;
std::array<double,3>v4(location_);
daxpy_(3, heightRat, vertLocs_[3].begin(), 1, v4.data(), 1);
std::array<double,4> v4Bary = cart2bary<double,4>(invVertMat_, v4, d0_);
geoParam_ = {{ 1.0, 1.0, 1.0, v4Bary[3] }};
}
tetrahedron::tetrahedron(double eps_infty, double mu_infty, double tellegen, std::vector<LorenzDipoleOscillator> pols, bool ML, std::vector<double> geo, std::array<std::array<double, 3>, 4> vertLocs, std::array<double,3> loc, std::array<std::array<double,3>,3> unitVec) :
Obj(eps_infty, mu_infty, tellegen, pols, ML, geo, loc, unitVec),
invVertIpiv_(4, 0),
invVertMat_(16,1.0),
vertLocs_(vertLocs)
{
for(int ii = 0; ii < 4; ++ii)
dcopy_(3, vertLocs_[ii].begin(), 1, &invVertMat_[ii], 4);
int info;
dgetrf_(4, 4, invVertMat_.data(), 4, invVertIpiv_.data(), &info);
d0_ = getLUFactMatDet(invVertMat_, invVertIpiv_, 4);
if(d0_ == 0)
throw std::logic_error("The tetrahedron is planer.");
std::vector<double>work(16,0.0);
dgetri_(4, invVertMat_.data(), 4, invVertIpiv_.data(), work.data(), work.size(), &info);
if(d0_ == 0)
throw std::logic_error("The tetrahedron is planer.");
}
sphere::sphere(const sphere &o) : Obj(o)
{}
hemisphere::hemisphere(const hemisphere &o) : Obj(o)
{}
cone::cone(const cone &o) : Obj(o)
{}
cylinder::cylinder(const cylinder &o) : Obj(o)
{}
block::block(const block &o) : Obj(o)
{}
rounded_block::rounded_block(const rounded_block &o) : Obj(o), curveCens_(o.curveCens_)
{}
ellipsoid::ellipsoid(const ellipsoid &o) : Obj(o), axisCutNeg_(o.axisCutNeg_), axisCutPos_(o.axisCutPos_), axisCutGlobal_(o.axisCutGlobal_)
{}
hemiellipsoid::hemiellipsoid(const hemiellipsoid &o) : Obj(o)
{}
tri_prism::tri_prism(const tri_prism &o) : Obj(o)
{}
ters_tip::ters_tip(const ters_tip &o) : Obj(o), radCen_(o.radCen_)
{}
paraboloid::paraboloid(const paraboloid &o) : Obj(o)
{}
torus::torus(const torus &o) : Obj(o)
{}
void Obj::setUpConsts (double dt)
{
// Converts Lorentzian style functions into constants that can be used for time updates based on Taflove Chapter 9
for(auto& pol : pols_)
{
if(pol.dipOrE_ != MAT_DIP_ORIENTAITON::ISOTROPIC || pol.dipOrM_ != MAT_DIP_ORIENTAITON::ISOTROPIC)
useOrientedDipols_ = true;
double sigP = pol.sigP_;
double sigM = pol.sigM_;
double tau = pol.tau_;
double gam = pol.gam_;
double omg = pol.omg_;
if(std::abs( sigP ) != 0.0)
{
dipOr_.push_back(pol.dipOrE_);
dipE_.push_back(pol.uVecDipE_);
dipNormCompE_.push_back(pol.normCompWeightE_);
dipTanLatCompE_.push_back(pol.tangentLatCompWeightE_);
dipTanLongCompE_.push_back(pol.tangentLongCompWeightE_);
alpha_.push_back( ( (2-pow(omg*dt,2.0)) / (1+gam*dt) ) );
xi_.push_back( ( (gam*dt -1) / (1+gam*dt) ) );
gamma_.push_back( ( (sigP*pow(omg*dt,2.0)) / (1+gam*dt) ) );
}
if(std::abs( sigM ) != 0.0)
{
magDipOr_.push_back(pol.dipOrM_);
dipM_.push_back(pol.uVecDipM_);
dipNormCompM_.push_back(pol.normCompWeightM_);
dipTanLatCompM_.push_back(pol.tangentLatCompWeightM_);
dipTanLongCompM_.push_back(pol.tangentLongCompWeightM_);
magAlpha_.push_back( ( (2-pow(omg*dt,2.0)) / (1+gam*dt) ) );
magXi_.push_back( ( (gam*dt -1) / (1+gam*dt) ) );
magGamma_.push_back( ( (sigM*pow(omg*dt,2.0)) / (1+gam*dt) ) );
}
if(std::abs( tau ) != 0.0)
{
chiEDipOr_.push_back(pol.dipOrE_);
chiMDipOr_.push_back(pol.dipOrM_);
dipChiE_.push_back(pol.uVecDipE_);
dipChiM_.push_back(pol.uVecDipM_);
dipNormCompChiE_.push_back(pol.normCompWeightE_);
dipTanLatCompChiE_.push_back(pol.tangentLatCompWeightE_);
dipTanLongCompChiE_.push_back(pol.tangentLongCompWeightE_);
dipNormCompChiM_.push_back(pol.normCompWeightM_);
dipTanLatCompChiM_.push_back(pol.tangentLatCompWeightM_);
dipTanLongCompChiM_.push_back(pol.tangentLongCompWeightM_);
chiAlpha_.push_back( ( (2-pow(omg*dt,2.0)) / (1+gam*dt) ) );
chiXi_.push_back( ( (gam*dt -1) / (1+gam*dt) ) );
chiGamma_.push_back( ( -1.0/dt ) * ( (tau*pow(omg*dt,2.0) ) / ( (1+gam*dt) ) ) ); //!< 1/dt for gamma is due to the time derivative needed for chiral interactions
chiGammaPrev_.push_back( ( 1.0/dt ) * ( (tau*pow(omg*dt,2.0) ) / ( (1+gam*dt) ) ) ); //!< 1/dt for gamma is due to the time derivative needed for chiral interactions
// chiGamma_.push_back( ( pol.molec_ ? gam/2.0 - 1.0/dt : -1.0/dt ) * ( (tau*pow(omg*dt,2.0) ) / ( (1+gam*dt) ) ) ); //!< 1/dt for gamma is due to the time derivative needed for chiral interactions
// chiGammaPrev_.push_back( ( pol.molec_ ? gam/2.0 + 1.0/dt : 1.0/dt ) * ( (tau*pow(omg*dt,2.0) ) / ( (1+gam*dt) ) ) ); //!< 1/dt for gamma is due to the time derivative needed for chiral interactions
}
}
alpha_.reserve( alpha_.size() );
xi_.reserve( xi_.size() );
gamma_.reserve( gamma_.size() );
magAlpha_.reserve( magAlpha_.size() );
magXi_.reserve( magXi_.size() );
magGamma_.reserve( magGamma_.size() );
chiAlpha_.reserve( chiAlpha_.size() );
chiXi_.reserve( chiXi_.size() );
chiGamma_.reserve( chiGamma_.size() );
chiGammaPrev_.reserve( chiGammaPrev_.size() );
}
bool sphere::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
if(dist(v,location_) > geo[0] + dx/1.0e6)
{
return false;
}
return true;
}
bool hemisphere::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
if(dist(v,location_) > geo[0] + dx/1.0e6)
{
// Move origin to object's center
return false;
}
// Convert x, y, z coordinates to coordinates along the object's unit axis
std::array<double,3> v_trans;
// Do geo checks based on the the object oriented coordinates
std::array<double,3> v_cen;
std::transform(v.begin(), v.end(), location_.begin(), v_cen.begin(), std::minus<double>() );
dgemv_('T', v_cen.size(), v_cen.size(), 1.0, coordTransform_.data(), v_cen.size(), v_cen.data(), 1, 0.0, v_trans.data(), 1 );
if(v_trans[0] > dx/1e6)
return false;
return true;
}
bool block::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
for(int ii = 0; ii < v.size(); ii++)
{
if((v_trans[ii] > geo[ii]/2.0 + dx/1.0e6) || (v_trans[ii] < -1.0*geo[ii]/2.0 - dx/1.0e6))
return false;
}
return true;
}
bool rounded_block::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
double radCurv = geo.back();
for(int ii = 0; ii < v.size(); ii++)
{
if((v_trans[ii] > geo[ii]/2.0 + dx/1.0e6) || (v_trans[ii] < -1.0*geo[ii]/2.0 - dx/1.0e6))
return false;
}
if( ( (v_trans[0] > geo[0]/2.0 - radCurv + dx/1.0e6) || (v_trans[0] < -1.0*geo[0]/2.0 + radCurv - dx/1.0e6) ) ||
( (v_trans[1] > geo[1]/2.0 - radCurv + dx/1.0e6) || (v_trans[1] < -1.0*geo[1]/2.0 + radCurv - dx/1.0e6) ) ||
( (v_trans[2] > geo[2]/2.0 - radCurv + dx/1.0e6) || (v_trans[2] < -1.0*geo[2]/2.0 + radCurv - dx/1.0e6) ) )
{
for(int cc = 0; cc < curveCens_.size(); cc++)
if( ( std::sqrt( std::pow(v_trans[0] - curveCens_[cc][0], 2.0) + std::pow(v_trans[1] - curveCens_[cc][1], 2.0) ) < radCurv + dx/1.0e6 ) || ( std::sqrt( std::pow(v_trans[2] - curveCens_[cc][2], 2.0) + std::pow(v_trans[1] - curveCens_[cc][1], 2.0) ) < radCurv + dx/1.0e6 ) || ( std::sqrt( std::pow(v_trans[0] - curveCens_[cc][0], 2.0) + std::pow(v_trans[2] - curveCens_[cc][2], 2.0) ) < radCurv + dx/1.0e6 ) )
return true;
if( (v_trans[0] < geo[0]/2.0 - radCurv + dx/1.0e6) && (v_trans[0] > -1.0*geo[0]/2.0 + radCurv - dx/1.0e6) && (v_trans[1] < geo[1]/2.0 - radCurv + dx/1.0e6) && (v_trans[1] > -1.0*geo[1]/2.0 + radCurv - dx/1.0e6) ||
(v_trans[2] < geo[2]/2.0 - radCurv + dx/1.0e6) && (v_trans[2] > -1.0*geo[2]/2.0 + radCurv - dx/1.0e6) && (v_trans[1] < geo[1]/2.0 - radCurv + dx/1.0e6) && (v_trans[1] > -1.0*geo[1]/2.0 + radCurv - dx/1.0e6) ||
(v_trans[0] < geo[0]/2.0 - radCurv + dx/1.0e6) && (v_trans[0] > -1.0*geo[0]/2.0 + radCurv - dx/1.0e6) && (v_trans[2] < geo[2]/2.0 - radCurv + dx/1.0e6) && (v_trans[2] > -1.0*geo[2]/2.0 + radCurv - dx/1.0e6) )
return true;
return false;
}
return true;
}
bool ellipsoid::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
double ptSum = 0.0;
for( int ii = 0; ii < ( geo[2] != 0.0 ? v_trans.size() : 2 ); ++ii)
ptSum += std::pow( (v_trans[ii]-dx/1.0e6) / (geo[ii]/2.0), 2.0 );
if(1.0 < ptSum )
return false;
for(int ii = 0; ii < 3; ++ii)
{
if( (2.0*v_trans[ii]/geo[ii] < axisCutNeg_[ii]) || (2.0*v_trans[ii]/geo[ii] > axisCutPos_[ii]) )
return false;
if( axisCutGlobal_[ii] >= 0.0 && (v_trans[ii] + geo[ii]/2.0) / geo[ii] >= axisCutGlobal_[ii])
return false;
else if( axisCutGlobal_[ii] <= 0.0 && (v_trans[ii] - geo[ii]/2.0) / geo[ii] <= axisCutGlobal_[ii] )
return false;
}
return true;
}
bool hemiellipsoid::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
if(v_trans[0] > dx/1e6)
return false;
double ptSum = 0.0;
for( int ii = 0; ii < ( geo[2] != 0.0 ? v_trans.size() : 2 ); ++ii)
ptSum += std::pow( (v_trans[ii]-dx/1.0e6) / (geo[ii]/2.0), 2.0 );
if(1.0 < ptSum )
return false;
return true;
}
bool tri_prism::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// If prism point is outside prism's length return false
if( (v_trans[2] < -1.0*geo[3]/2.0 - dx*1e-6) || (v_trans[2] > geo[3]/2.0 + dx*1e-6) )
return false;
// Is point within the triangle's cross-section?
std::array<double,2> v_transTriFace = {v_trans[0], v_trans[1]};
std::array<double,3> baryCenCoords = cart2bary<double,3>(invVertMat_, v_transTriFace, d0_);
// If Barycenteric coordinates are < 0 or > geoParam then they must be outside the cross-section
for(int ii = 0; ii < 3; ++ii)
if(baryCenCoords[ii] < -1e-13 || baryCenCoords[ii] > geo[ii]+1e-13)
return false;
// Sum barycenteric coords must = 1
if(std::abs( 1 - std::accumulate( baryCenCoords.begin(), baryCenCoords.end(), 0.0 ) ) > 1e-14 )
{
std::cout << std::accumulate( baryCenCoords.begin(), baryCenCoords.end(), 0.0 ) << '\t' << d0_ << '\t' << v[0] << '\t' << v[1] << '\t' << v[2] << std::endl;
throw std::logic_error("The sum of the boundary checks for a triangular base does not equal the determinant of the verticies, despite passing the checks. This is an error.");
}
return true;
}
bool tetrahedron::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double, 4> baryCenCoords = cart2bary<double,4>(invVertMat_, v, d0_);
// If Barycenteric coordinates are < 0 or > geoParam then they must be outside the cross-section
for(int ii = 0; ii < 4; ++ii)
if(baryCenCoords[ii] < -1e-6*dx|| (baryCenCoords[ii] + dx*1e-6) > geo[ii])
return false;
// Sum barycenteric coords must = 1
if(std::abs( 1 - std::accumulate( baryCenCoords.begin(), baryCenCoords.end(), 0.0 ) ) > 1e-14 )
{
std::cout << std::accumulate( baryCenCoords.begin(), baryCenCoords.end(), 0.0 ) << '\t' << d0_ << '\t' << v[0] << '\t' << v[1] << '\t' << v[2] << std::endl;
throw std::logic_error("The sum of the boundary checks for a tetrahedron does not equal the determinant of the verticies, despite passing the checks. This is an error.");
}
return true;
}
bool cone::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
if( (v_trans[1] < -1.0*geo[1]/2.0 - dx*1e-6) || (v_trans[1] > geo[1]/2.0 + dx*1e-6) )
return false;
else if( dist(std::array<double,3>( {{ v_trans[0], 0.0, v_trans[2] }} ), std::array<double,3>({{0,0,0}}) ) > std::pow(geo[0]/geo[2] * ( v_trans[2] - geo[1]/2.0 ), 2.0) )
return false;
return true;
}
bool cylinder::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
if( (v_trans[1] < -1.0*geo[1]/2.0 - dx*1e-6) || (v_trans[1] > geo[1]/2.0 + dx*1e-6) )
return false;
else if( dist(std::array<double,3>( {{ v_trans[0], 0.0, v_trans[2] }} ), std::array<double,3>({{0,0,0}}) ) > geo[0] + 1.0e-6*dx )
return false;
return true;
}
bool ters_tip::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
if( dist(v_trans, radCen_) < geo[0]/2.0 )
return true;
if( (v_trans[2] < geo[0] - geo[2]/2.0 - dx*1e-6) || (v_trans[2] > geo[1]/2.0 + dx*1e-6) )
return false;
else if( ( std::pow( v_trans[0], 2.0 ) + std::pow( v_trans[1], 2.0 ) ) * std::pow( cos(geo[0]), 2.0 ) - std::pow( v_trans[2] * sin(geo[0]), 2.0) > dx*1e-6 )
return false;
return true;
}
bool paraboloid::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
// Do geo checks based on the the object oriented coordinates
v_trans[1] += geo[2]/2.0;
if(v_trans[1] > geo[2])
return false;
else if( std::pow(v_trans[0]/geo[0], 2.0) + std::pow(v_trans[2]/geo[1], 2.0) > v_trans[1] )
return false;
return true;
}
bool torus::isObj(std::array<double,3> v, double dx, std::vector<double> geo)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(v);
if( std::pow( std::sqrt( std::pow(v_trans[0], 2.0) + std::pow(v_trans[1], 2.0) ) - geo[0] , 2.0) > std::pow(geo[1],2.0) - std::pow(v_trans[2],2.0) )
return false;
double phiPt = v_trans[0] !=0 ? std::atan(v_trans[1]/v_trans[0]) : v_trans[1]/std::abs(v_trans[1]) * M_PI / 2.0;
if(v_trans[0] < 0)
phiPt += M_PI;
else if(v_trans[1] < 0)
phiPt += 2.0*M_PI;
if(phiPt < geo[2] || phiPt > geo[3])
return false;
return true;
}
double Obj::dist(std::array<double,3> pt1, std::array<double,3> pt2)
{
double sum = 0;
for(int cc = 0; cc < pt1.size(); cc ++)
sum += std::pow((pt1[cc]-pt2[cc]),2);
return sqrt(sum);
}
std::array<double, 3> sphere::findGradient(std::array<double,3> pt)
{
std::array<double,3> grad;
// Move origin to object's center
std::transform(pt.begin(), pt.end(), location_.begin(), grad.begin(), std::minus<double>() );
// Find the magnitude of the gradient vector (grad in this case since the radial and gradient vector are parallel)
if(std::accumulate(grad.begin(), grad.end(), 0.0, vecMagAdd<double>() ) < 1e-20)
grad = { 0.0, 0.0, 0.0 };
else
normalize(grad);
return grad;
}
std::array<double, 3> hemisphere::findGradient(std::array<double,3> pt)
{
std::array<double,3> grad;
// Move origin to object's center
std::transform(pt.begin(), pt.end(), location_.begin(), grad.begin(), std::minus<double>() );
// Find the magnitude of the gradient vector (grad in this case since the radial and gradient vector are parallel)
if(std::accumulate(grad.begin(), grad.end(), 0.0, vecMagAdd<double>() ) < 1e-20)
grad = { 0.0, 0.0, 0.0 };
else
normalize(grad);
return grad;
}
std::array<double, 3> ellipsoid::findGradient(std::array<double,3> pt)
{
std::array<double,3> grad = RealSpace2ObjectSpace(pt);
// Find gradient by modifying the v_trans
std::transform(grad.begin(), grad.end(), geoParam_.begin(), grad.begin(), [](double g, double geo){return g/std::pow(geo,2.0); } );
// Convert gradient back to real space
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> hemiellipsoid::findGradient(std::array<double,3> pt)
{
std::array<double,3> grad = RealSpace2ObjectSpace(pt);
// Find gradient by modifying the v_trans
std::transform(grad.begin(), grad.end(), geoParam_.begin(), grad.begin(), [](double g, double geo){return g/std::pow(geo,2.0); } );
// Convert gradient back to real space
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> cone::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
// Find gradient by modifying the v_trans
double z_prime = v_trans[2] + geoParam_[1]/2.0;
double c = geoParam_[0]/geoParam_[2];
double z0 = z_prime * (1.0 + std::sqrt( (std::pow(v_trans[0],2.0) + std::pow(v_trans[1],2.0) ) / std::pow(c,2.0) ) );
std::array<double,3> grad = {{ 2.0*v_trans[0], 2.0*v_trans[1], -2.0*std::pow(c,2.0) * ( z_prime - z0 ) }};
if(std::abs(v_trans[2]) == std::abs(z0/2.0) )
grad = {{0, 0, -2.0*v_trans[2]/geoParam_[1] }};
// Convert gradient back to real space
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> cylinder::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
double r = std::sqrt( std::pow(v_trans[0], 2.0) + std::pow(v_trans[2], 2.0) );
double len = geoParam_[1] * (r / geoParam_[0] );
std::array<double,3> grad = {{ v_trans[0], 0.0, v_trans[2] }};
if(std::abs(v_trans[1]) >= len/2.0 )
grad = {{ 0.0, v_trans[1]/std::abs(v_trans[1]), 0.0 }};
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> block::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
std::array<double,3> grad = {0.0,0.0,0.0};
std::array<double,3> ptRat;
std::transform(v_trans.begin(), v_trans.end(), geoParam_.begin(), ptRat.begin(), std::divides<double>() );
int ptRatMax = idamax_(ptRat.size(), ptRat.data(), 1) - 1;
for(int ii = 0; ii < 3; ++ii)
if(ptRat[ii] == ptRat[ptRatMax])
grad[ ii ] = v_trans[ii] >=0 ? 1.0 : -1.0;
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> rounded_block::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
std::array<double,3> grad = {0.0,0.0,0.0};
std::array<double,3> ptRat;
std::transform(v_trans.begin(), v_trans.end(), geoParam_.begin(), ptRat.begin(), std::divides<double>() );
int ptRatMax = idamax_(ptRat.size(), ptRat.data(), 1) - 1;
double t = ptRat[ptRatMax];
bool atCorner = true;
for(int ii = 0; ii < 3; ++ii)
if(v_trans[ii] - t * (geoParam_[ii]-geoParam_[3]) <= 0)
atCorner = false;
if(atCorner)
{
std::array<double,3> absPt;
std::transform(pt.begin(), pt.end(), absPt.begin(), [](double pt){return std::abs(pt);});
double cenPtDot = ddot_(3, absPt.data(), 1, curveCens_[0].data(), 1);
double cenMag = std::accumulate(curveCens_[0].begin(), curveCens_[0].end(), 0.0, vecMagAdd<double>() );
double ptMag = std::accumulate(absPt.begin(), absPt.end(), 0.0, vecMagAdd<double>());
t = 1.0/ ( cenMag-std::pow(geoParam_[3],2.0) ) * ( std::pow(cenPtDot,2.0) - std::sqrt(std::pow(cenPtDot, 2.0) - ptMag*(cenMag-std::pow(geoParam_[3],2.0) ) ) );
std::transform(absPt.begin(), absPt.end(), curveCens_[0].begin(), grad.begin(), [=](double p, double cen){return p - t*cen;} );
std::transform(pt.begin(), pt.end(), grad.begin(), grad.begin(), [](double p, double grad){return grad*p/std::abs(p); } );
}
else
{
for(int ii = 0; ii < 3; ++ii)
if(ptRat[ii] == ptRat[ptRatMax])
grad[ ii ] = v_trans[ii] >=0 ? 1.0 : -1.0;
}
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> tri_prism::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
std::array<double,2> v_transTriFace = {v_trans[0], v_trans[1]};
std::array<double,3> grad = {0.0,0.0,0.0};
double scalRat = std::abs(2*v_trans[2]/geoParam_[3]);
if(scalRat > 0)
{
std::array<std::array<double, 2>, 3> scaledVertLocs_(vertLocs_);
std::vector<double> invScalVertMat(9,1.0);
for(int ii = 0; ii < 3; ++ii)
{
dscal_(2, scalRat, scaledVertLocs_[ii].begin(), 1);
dcopy_(2, scaledVertLocs_[ii].begin(), 1, &invScalVertMat[ii], 3);
}
int info;
std::vector<int>ivip(3, 0);
dgetrf_(3, 3, invScalVertMat.data(), 3, ivip.data(), &info);
double d0Scaled = getLUFactMatDet(invScalVertMat, ivip, 3);
std::vector<double>work(9,0.0);
dgetri_(3, invScalVertMat.data(), 3, ivip.data(), work.data(), work.size(), &info);
std::array<double, 3> baryScaled = cart2bary<double,3>(invScalVertMat, v_transTriFace, d0Scaled);
bool inTri = true;
bool onEdge = false;
for(int ii = 0; ii < 3; ++ii)
{
if( baryScaled[ii] < -1e-15 || baryScaled[ii] > geoParam_[ii]+1e-15 )
inTri = false;
if( baryScaled[ii] == 0 || baryScaled[ii] == geoParam_[ii] )
onEdge = true;
}
// If the point is in the scaled triangle's cross section then it is on the cap face
if(inTri)
{
grad = { 0.0, 0.0, (v_trans[2] >= 0 ? 1.0 : -1.0 ) } ;
// If it's not on the edge then no need to calculate which triangle face is closest
if(!onEdge)
return ObjectSpace2RealSpace(grad);
}
}
// Calculate the barycenteric coordinates
std::array<double, 3> baryCenCoords = cart2bary<double,3>(invVertMat_, v_transTriFace, d0_);
// Calculate the ratio from the base surface and truncated surace
std::array<double, 3> baseRat;
std::array<double, 3> truncRat;
for(int ii = 0; ii < 3; ++ii)
{
baseRat[ii] = baryCenCoords[ii] / geoParam_[ii];
truncRat[ii] = ( geoParam_[ii] - baryCenCoords[ii] ) / geoParam_[ii];
}
// Find the min distance to the base and truncated faces
int indMinBaseRat = idamin_(baseRat.size(), baseRat.begin(), 1 );
int indMinTruncRat = idamin_(truncRat.size(), truncRat.begin(), 1 );
// Determine which of the two is closest and get it's distance
int closestFace = ( truncRat[indMinTruncRat-1] < baseRat[indMinBaseRat-1] ) ? -1*indMinTruncRat : indMinBaseRat;
double dist2ClosestFace = (closestFace < 0) ? truncRat[indMinTruncRat-1] : baseRat[indMinBaseRat-1];
// Collect all faces equidistant to the closest face
std::vector<int> equiDistFaces;
for(int ii = 0; ii < 3; ++ii)
{
// If both the truncated face and base face are equidistant give presidence to the base
if(baseRat[ii] == dist2ClosestFace)
equiDistFaces.push_back(ii+1);
if(truncRat[ii] == dist2ClosestFace)
equiDistFaces.push_back(-1*ii-1);
}
std::vector<std::vector<int>> activeVerts(equiDistFaces.size());
// Average over all faces
for(int ff = 0; ff < equiDistFaces.size(); ++ff)
{
// Find the vertices needed to calculate the surface normal
std::vector<int> activeVerts;
for(int ii = 0; ii < 3; ++ii)
{
if( ii != std::abs(equiDistFaces[ff])-1 )
activeVerts.push_back(ii);
}
// Calculate the gradient for that face and add it to grad
std::array<double, 3> tempGrad;
double xSign = ( vertLocs_[ activeVerts[1] ][0]+vertLocs_[ activeVerts[0] ][0] )/2.0 - ( vertLocs_[ activeVerts[1] ][0]+vertLocs_[ activeVerts[0] ][0]+vertLocs_[closestFace][0] )/3.0;
xSign /= -1.0*std::abs(xSign) * equiDistFaces[ff] / std::abs(equiDistFaces[ff]);
double slopePerp = -1.0*(vertLocs_[ activeVerts[1] ][0]-vertLocs_[ activeVerts[0] ][0])/(vertLocs_[ activeVerts[1] ][1]-vertLocs_[ activeVerts[0] ][1]);
if( std::abs(vertLocs_[ activeVerts[1] ][1]-vertLocs_[ activeVerts[0] ][1]) < 1e-14)
tempGrad = { 0.0, xSign, 0.0 } ;
else
tempGrad = { xSign, xSign*slopePerp, 0.0 } ;
normalize(tempGrad);
std::transform(tempGrad.begin(), tempGrad.end(), grad.begin(), grad.begin(), std::plus<double>() );
}
return ObjectSpace2RealSpace(grad);
}
std::array<double, 3> tetrahedron::findGradient(std::array<double,3> pt)
{
// Convert pt to barycentric coodrinates
std::array<double, 4> baryCenCoords = cart2bary<double,4>(invVertMat_, pt, d0_);
// Get the ratios from of face distance to the geo_params
std::array<double, 4> truncRat;
std::array<double, 4> baseRat;
for(int ii = 0; ii < 4; ++ii)
{
baseRat[ii] = baryCenCoords[ii] / geoParam_[ii];
truncRat[ii] = ( geoParam_[ii] - baryCenCoords[ii] ) / geoParam_[ii];
}
// Get the minimum distance to a base and truncated surface
int indMinBaseDist = idamin_(4, baseRat.begin(), 1);
int indMinTruncDist = idamin_(4, truncRat.begin(), 1 );
// Which is closer, and what is that distance
int closestFace = ( truncRat[indMinTruncDist-1] < baseRat[indMinBaseDist-1] ) ? -1*indMinTruncDist : indMinBaseDist;
double dist2ClosestFace = (closestFace < 0) ? truncRat[indMinTruncDist-1] : baseRat[indMinBaseDist-1];
// Find all faces equidistant to the closest face
std::vector<int> equiDistFaces;
for(int ii = 0; ii < 4; ++ii)
{
// If both the truncated face and base face are equidistant give presidence to the base
if(baseRat[ii] == dist2ClosestFace)
equiDistFaces.push_back(ii+1);
if(truncRat[ii] == dist2ClosestFace)
equiDistFaces.push_back(-1*ii-1);
}
std::array<double,3> grad = {0.0, 0.0, 0.0};
// Loop over all faces and add average their gradients
for(int ff = 0; ff < equiDistFaces.size(); ++ff)
{
std::vector<int> activeVerts;
// Find the vertices needed to calculate the surface normal in the correct order (https://math.stackexchange.com/questions/183030/given-a-tetrahedron-how-to-find-the-outward-surface-normals-for-each-side)
for(int ii = 0; ii < 4; ++ii)
{
int index = ( static_cast<int>( std::pow( -1, std::abs(equiDistFaces[ff])-1 ) * ii) % 4 ) * static_cast<int>(equiDistFaces[ff] / std::abs(equiDistFaces[ff]) );
index += (index < 0) ? 4 : 0;
if( index != std::abs(equiDistFaces[ff])-1 )
activeVerts.push_back(index);
}
// Calculate the gradient for that face and add it to grad
std::array<double,3> v1;
std::array<double,3> v2;
std::transform(vertLocs_[activeVerts[1]].begin(), vertLocs_[activeVerts[1]].end(), vertLocs_[activeVerts[0]].begin(), v1.begin(), std::minus<double>());
std::transform(vertLocs_[activeVerts[2]].begin(), vertLocs_[activeVerts[2]].end(), vertLocs_[activeVerts[1]].begin(), v2.begin(), std::minus<double>());
std::array<double, 3> tempGrad = {{ v1[1]*v2[2]-v1[2]*v2[1], v1[2]*v2[0]-v1[0]*v2[2], v1[0]*v2[1]-v1[1]*v2[0] }};
normalize(tempGrad);
std::transform(tempGrad.begin(), tempGrad.end(), grad.begin(), grad.begin(), std::plus<double>() );
}
// If 0 return 0; otherwise normalize and return
if( std::abs( std::accumulate(grad.begin(), grad.end(), 0.0, vecMagAdd<double>() ) ) < 1.0e-20 )
grad ={0.0, 0.0, 0.0};
else
normalize(grad);
return grad;
}
std::array<double, 3> ters_tip::findGradient(std::array<double,3> pt)
{
throw std::logic_error("Gradient is not defined for this object yet defined");
return std::array<double,3>({{0.0,0.0,0.0}});
}
std::array<double, 3> paraboloid::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
v_trans[1] += geoParam_[2]/2.0;
std::array<double,3> grad = {2*v_trans[0]/std::pow(geoParam_[0],2.0), -1.0, 2.0*v_trans[2]/std::pow(geoParam_[2],2.0) };
normalize(grad);
return grad;
}
std::array<double, 3> torus::findGradient(std::array<double,3> pt)
{
std::array<double,3> v_trans = RealSpace2ObjectSpace(pt);
double radRing = std::sqrt( std::pow(v_trans[0], 2.0) + std::pow(v_trans[1], 2.0) );
double radRingTerm = (radRing - geoParam_[0]) / radRing;
std::array<double,3> grad = { 2.0*v_trans[0] * radRingTerm, 2.0*v_trans[1] * radRingTerm, 2.0*v_trans[2]};
normalize(grad);
return grad;
}
| 49.394527
| 420
| 0.619266
|
Seideman-Group
|
9da3b09e1a93b0754c74478164e21ecc778a5ab5
| 3,174
|
cpp
|
C++
|
files/win32/MyProgram.cpp
|
keejelo/c_cpp_wrappers
|
d330999319effe88b6279fbc84de0db5a2da04fe
|
[
"MIT"
] | null | null | null |
files/win32/MyProgram.cpp
|
keejelo/c_cpp_wrappers
|
d330999319effe88b6279fbc84de0db5a2da04fe
|
[
"MIT"
] | null | null | null |
files/win32/MyProgram.cpp
|
keejelo/c_cpp_wrappers
|
d330999319effe88b6279fbc84de0db5a2da04fe
|
[
"MIT"
] | null | null | null |
//---------------------------------------------------------------------------------------------
// ** MyProgram.cpp (template)
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** INCLUDE FILES
//---------------------------------------------------------------------------------------------
#include "resource.h"
#include "MyProgram.h"
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** VARIABLES
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** FUNCTIONS
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** OnCreate
//---------------------------------------------------------------------------------------------
void OnCreate(HWND hWnd)
{
// ..add controls etc.
};
//---------------------------------------------------------------------------------------------
// ** END: OnCreate
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** OnMouseButtonClick
//---------------------------------------------------------------------------------------------
void OnMouseButtonClick(HWND hWnd, HWND hBtnCtrl)
{
// ** Check which button was clicked
/*
if (hBtnCtrl == hBtnOk)
{
// The OK button was clicked
}
else if (hBtnCtrl == hBtnCancel)
{
// The Cancel button was clicked
}
*/
};
//---------------------------------------------------------------------------------------------
// ** END: OnMouseButtonClick
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** OnPaint
//---------------------------------------------------------------------------------------------
void OnPaint(HWND hWnd)
{
};
//---------------------------------------------------------------------------------------------
// ** END: OnPaint
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
// ** OnQuit
//---------------------------------------------------------------------------------------------
void OnQuit()
{
};
//---------------------------------------------------------------------------------------------
// ** END: OnQuit
//---------------------------------------------------------------------------------------------
| 37.341176
| 96
| 0.122873
|
keejelo
|
9da7e5986a644987832bbb833567d0a0ae347426
| 1,152
|
cpp
|
C++
|
Leetcode/String/sort-characters-by-frequency.cpp
|
susantabiswas/competitive_coding
|
49163ecdc81b68f5c1bd90988cc0dfac34ad5a31
|
[
"MIT"
] | 2
|
2021-04-29T14:44:17.000Z
|
2021-10-01T17:33:22.000Z
|
Leetcode/String/sort-characters-by-frequency.cpp
|
adibyte95/competitive_coding
|
a6f084d71644606c21840875bad78d99f678a89d
|
[
"MIT"
] | null | null | null |
Leetcode/String/sort-characters-by-frequency.cpp
|
adibyte95/competitive_coding
|
a6f084d71644606c21840875bad78d99f678a89d
|
[
"MIT"
] | 1
|
2021-10-01T17:33:29.000Z
|
2021-10-01T17:33:29.000Z
|
/*
https://leetcode.com/problems/sort-characters-by-frequency/
TC: O(N), SC: O(1)
Sorting 256 chars is constant + linear traversal
*/
class Solution {
public:
string frequencySort(string s) {
// (char, frequency)
vector<pair<int, int>> char_freq(256);
for(int i = 0; i < char_freq.size(); i++) {
char_freq[i].first = i;
char_freq[i].second = 0;
}
// for each char, store its frequency
for(const char &c: s)
char_freq[c].second += 1;
// sort the chars based on their frequencies
sort(char_freq.begin(), char_freq.end(),
[](const pair<int, int>& a, const pair<int, int>& b) {
return a.second > b.second;
});
string result;
for(int i = 0; i < char_freq.size(); i++)
// if current char is present in string
if(char_freq[i].second) {
char c = char_freq[i].first;
// add the chars
while(char_freq[i].second--)
result += c;
}
return result;
}
};
| 29.538462
| 67
| 0.493924
|
susantabiswas
|
9dabe1d4d4d94f67d267e0d54f58eb76c97c761c
| 536
|
cpp
|
C++
|
DecodeWays.cpp
|
yplusplus/LeetCode
|
122bd31b291af1e97ee4e9349a8e65bba6e04c96
|
[
"MIT"
] | 3
|
2017-11-27T03:01:50.000Z
|
2021-03-13T08:14:00.000Z
|
DecodeWays.cpp
|
yplusplus/LeetCode
|
122bd31b291af1e97ee4e9349a8e65bba6e04c96
|
[
"MIT"
] | null | null | null |
DecodeWays.cpp
|
yplusplus/LeetCode
|
122bd31b291af1e97ee4e9349a8e65bba6e04c96
|
[
"MIT"
] | null | null | null |
class Solution {
public:
bool check(char a, char b) {
if (a == '1') return true;
if (a == '2' && b <= '6') return true;
return false;
}
int numDecodings(string s) {
if (s.length() == 0) return 0;
vector<int> dp(s.length() + 1, 0);
dp[0] = 1;
for (int i = 1; i <= s.length(); i++) {
if (s[i - 1] != '0') dp[i] += dp[i - 1];
if (i >= 2 && check(s[i - 2], s[i - 1]))
dp[i] += dp[i - 2];
}
return dp.back();
}
};
| 28.210526
| 52
| 0.384328
|
yplusplus
|
9db771ef7a346888dc281b44f5ba4945dd06e884
| 410
|
hpp
|
C++
|
Oscillators/SinWave.hpp
|
jamestiller/Rain
|
1e55d90065be7ada9455029ad735dd285e7d2266
|
[
"Zlib"
] | 1
|
2016-04-05T12:20:47.000Z
|
2016-04-05T12:20:47.000Z
|
Oscillators/SinWave.hpp
|
jamestiller/Rain
|
1e55d90065be7ada9455029ad735dd285e7d2266
|
[
"Zlib"
] | null | null | null |
Oscillators/SinWave.hpp
|
jamestiller/Rain
|
1e55d90065be7ada9455029ad735dd285e7d2266
|
[
"Zlib"
] | null | null | null |
//
// SinWave.hpp
// Rain
//
// Created by James Tiller on 2/25/16.
//
//
#ifndef SinWave_hpp
#define SinWave_hpp
#include <stdio.h>
#include "IWave.hpp"
class SinWave : public IWave
{
public:
friend class Oscillator;
protected:
SinWave() :
IWave() { updateIncrement(); };
virtual void generate(double* buffer, int nFrames);
virtual double nextSample();
};
#endif /* SinWave_hpp */
| 14.642857
| 55
| 0.656098
|
jamestiller
|
9dbc3fea2fb7076bf8259d701c1e6dfb5a07ef6a
| 1,816
|
cpp
|
C++
|
EditWidgets/CheckBox.cpp
|
sielicki/PothosFlow
|
61487651f3718fc75fd2da6ef36e90c8537c8dd3
|
[
"BSL-1.0"
] | null | null | null |
EditWidgets/CheckBox.cpp
|
sielicki/PothosFlow
|
61487651f3718fc75fd2da6ef36e90c8537c8dd3
|
[
"BSL-1.0"
] | null | null | null |
EditWidgets/CheckBox.cpp
|
sielicki/PothosFlow
|
61487651f3718fc75fd2da6ef36e90c8537c8dd3
|
[
"BSL-1.0"
] | null | null | null |
// Copyright (c) 2017-2017 Josh Blum
// SPDX-License-Identifier: BSL-1.0
#include <Pothos/Plugin.hpp>
#include <QJsonObject>
#include <QJsonArray>
#include <QCheckBox>
/***********************************************************************
* Check box with labels
**********************************************************************/
class CheckBox : public QCheckBox
{
Q_OBJECT
public:
CheckBox(QWidget *parent, const QString &onText, const QString &offText):
QCheckBox(parent),
_onText(onText),
_offText(offText)
{
connect(this, SIGNAL(toggled(bool)), this, SLOT(handleToggled(bool)));
}
public slots:
QString value(void) const
{
return this->isChecked()?"true":"false";
}
void setValue(const QString &s)
{
this->setChecked(s=="true");
this->updateText(s=="true");
}
signals:
void commitRequested(void);
void widgetChanged(void);
void entryChanged(void);
private slots:
void handleToggled(const bool checked)
{
this->updateText(checked);
emit this->entryChanged();
}
private:
void updateText(const bool checked)
{
this->setText(checked?_onText:_offText);
}
const QString _onText;
const QString _offText;
};
/***********************************************************************
* Factory function and registration
**********************************************************************/
static QWidget *makeCheckBox(const QJsonArray &, const QJsonObject &kwargs, QWidget *parent)
{
return new CheckBox(parent, kwargs["on"].toString(), kwargs["off"].toString());
}
pothos_static_block(registerCheckBox)
{
Pothos::PluginRegistry::add("/flow/EntryWidgets/CheckBox", Pothos::Callable(&makeCheckBox));
}
#include "CheckBox.moc"
| 25.222222
| 96
| 0.558921
|
sielicki
|
9dc3596075ad8409b242741de5bd33f0a24724ef
| 3,164
|
hpp
|
C++
|
myvector.hpp
|
mino2357/Hello_OpenSiv3D
|
c12cdc08da63d5d3d4ab377e8aa32d69167ed0eb
|
[
"MIT"
] | null | null | null |
myvector.hpp
|
mino2357/Hello_OpenSiv3D
|
c12cdc08da63d5d3d4ab377e8aa32d69167ed0eb
|
[
"MIT"
] | 1
|
2017-07-01T15:26:42.000Z
|
2018-04-23T08:25:49.000Z
|
myvector.hpp
|
mino2357/Hello_OpenSiv3D
|
c12cdc08da63d5d3d4ab377e8aa32d69167ed0eb
|
[
"MIT"
] | null | null | null |
#include <iostream>
#include <limits>
#include <iomanip>
#include <cmath>
namespace mino2357{
template<typename T = double>
class vector{
private:
T componentX;
T componentY;
public:
vector(T x, T y) noexcept : componentX(x), componentY(y) {}
vector() noexcept : vector{T{}, T{}} {}
inline void setComponetX(T) noexcept;
inline void setComponetY(T) noexcept;
inline T getComponentX() const noexcept;
inline T getComponentY() const noexcept;
inline vector& operator=( const vector<T>&) noexcept;
inline vector& operator+=(const vector<T>&) noexcept;
inline vector& operator-=(const vector<T>&) noexcept;
inline T norm() noexcept;
inline void printPosition() noexcept;
};
template <typename T>
inline void vector<T>::setComponetX(T x) noexcept {
componentX = x;
}
template <typename T>
inline void vector<T>::setComponetY(T y) noexcept {
componentY = y;
}
template <typename T>
inline T vector<T>::getComponentX() const noexcept {
return this->componentX;
}
template <typename T>
inline T vector<T>::getComponentY() const noexcept {
return this->componentY;
}
template <typename T>
inline void vector<T>::printPosition() noexcept{
std::cout << std::fixed << std::setprecision(std::numeric_limits<double>::digits10 + 1);
std::cout << componentX << " " << componentY << std::endl;
}
template <typename T>
inline vector<T>& vector<T>::operator=(const vector<T>& v) noexcept {
this->componentX = v.getComponentX();
this->componentY = v.getComponentY();
return *this;
}
template <typename T>
inline vector<T>& vector<T>::operator+=(const vector<T>& v) noexcept {
this->componentX += v.getComponentX();
this->componentY += v.getComponentY();
return *this;
}
template <typename T>
inline vector<T>& vector<T>::operator-=(const vector<T>& v) noexcept {
this->componentX -= v.getComponentX();
this->componentY -= v.getComponentY();
return *this;
}
template <typename T>
inline T vector<T>::norm() noexcept {
return std::sqrt(componentX * componentX + componentY * componentY);
}
template <typename T>
inline vector<T> operator+(const vector<T>& a, const vector<T>& b) noexcept {
return vector<T>{
a.getComponentX() + b.getComponentX(),
a.getComponentY() + b.getComponentY(),
};
}
template <typename T>
inline vector<T> operator-(const vector<T>& a, const vector<T>& b) noexcept {
return vector<T>{
a.getComponentX() - b.getComponentX(),
a.getComponentY() - b.getComponentY(),
};
}
template <typename T>
inline T operator*(const vector<T>& a, const vector<T>& b) noexcept {
return
a.getComponentX() * b.getComponentX()
+ a.getComponentY() * b.getComponentY();
}
}
| 29.849057
| 96
| 0.581858
|
mino2357
|
9dc4bb85ccbfb05f0735589c059e53852a1be17a
| 6,901
|
hpp
|
C++
|
include/boost/cgi/cgi/request_service.hpp
|
Sil3ntStorm/libtelegram
|
a0c52ba4aac5519a3031dba506ad4a64cd8fca83
|
[
"MIT"
] | 118
|
2016-10-02T10:49:02.000Z
|
2022-03-23T14:32:05.000Z
|
include/boost/cgi/cgi/request_service.hpp
|
Sil3ntStorm/libtelegram
|
a0c52ba4aac5519a3031dba506ad4a64cd8fca83
|
[
"MIT"
] | 21
|
2017-04-21T13:34:36.000Z
|
2021-12-08T17:00:40.000Z
|
include/boost/cgi/cgi/request_service.hpp
|
Sil3ntStorm/libtelegram
|
a0c52ba4aac5519a3031dba506ad4a64cd8fca83
|
[
"MIT"
] | 35
|
2016-06-08T15:31:03.000Z
|
2022-03-23T16:43:28.000Z
|
// -- cgi_service_impl.hpp --
//
// Copyright (c) Darren Garvey 2007-2009.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
////////////////////////////////////////////////////////////////
#ifndef CGI_CGI_SERVICE_IMPL_HPP_INCLUDED__
#define CGI_CGI_SERVICE_IMPL_HPP_INCLUDED__
#include "boost/cgi/detail/push_options.hpp"
#include "boost/cgi/common/tags.hpp"
#include "boost/cgi/common/map.hpp"
#include "boost/cgi/import/io_service.hpp"
#include "boost/cgi/detail/service_base.hpp"
#include "boost/cgi/detail/extract_params.hpp"
#include "boost/cgi/connections/async_stdio.hpp"
#include <boost/bind.hpp>
#include <boost/assert.hpp>
#include <boost/regex.hpp>
#include <boost/tokenizer.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/version.hpp>
#include <boost/system/error_code.hpp>
#include <boost/algorithm/string/find.hpp>
///////////////////////////////////////////////////////////
#include "boost/cgi/common/map.hpp"
#include "boost/cgi/basic_client.hpp"
#include "boost/cgi/common/is_async.hpp"
#include "boost/cgi/common/role_type.hpp"
#include "boost/cgi/common/form_part.hpp"
#include "boost/cgi/detail/throw_error.hpp"
#include "boost/cgi/common/form_parser.hpp"
#include "boost/cgi/common/request_base.hpp"
#include "boost/cgi/common/parse_options.hpp"
#include "boost/cgi/common/request_status.hpp"
#include "boost/cgi/connections/async_stdio.hpp"
#include "boost/cgi/detail/extract_params.hpp"
#include "boost/cgi/detail/save_environment.hpp"
BOOST_CGI_NAMESPACE_BEGIN
class cgi_request_service
: public common::request_base<common::tags::cgi>
, public detail::service_base<cgi_request_service>
{
public:
typedef common::tags::cgi protocol_type;
typedef cgi_service protocol_service_type;
typedef cgi_request_service self_type;
struct implementation_type
: base_type::impl_base
{
implementation_type()
: stdin_data_read_(false)
, stdin_bytes_left_(-1)
{
}
protocol_service_type* service_;
conn_ptr& connection() { return connection_; }
bool stdin_data_read_;
std::size_t stdin_bytes_left_;
conn_ptr connection_;
};
template<typename Service>
struct callback_functor
{
callback_functor(implementation_type& impl, Service* service)
: impl_(impl)
, service_(service)
{
}
std::size_t operator()(boost::system::error_code& ec)
{
return service_->read_some(impl_, ec);
}
private:
implementation_type& impl_;
Service* service_;
};
cgi_request_service(common::io_context& ios)
: detail::service_base<cgi_request_service>(ios)
{
}
void construct(implementation_type& impl)
{
impl.client_.set_connection(
connection_type::create(this->get_io_context())
);
}
void shutdown_service()
{
}
void clear(implementation_type& impl) { }
int request_id(implementation_type& impl) { return 1; }
/// Close the request.
int close(implementation_type& impl,
common::http::status_code http_s = http::ok
, int program_status = 0)
{
int s(0);
boost::system::error_code ec;
s = close(impl, http_s, program_status, ec);
detail::throw_error(ec);
return s;
}
/// Close the request.
int close(implementation_type& impl,
common::http::status_code http_s
, int program_status, boost::system::error_code& ec)
{
status(impl, common::closed);
impl.http_status() = http_s;
impl.all_done_ = true;
return program_status;
}
/// Synchronously read/parse the request data
boost::system::error_code&
load(implementation_type& impl, common::parse_options parse_opts
, boost::system::error_code& ec)
{
if (parse_opts & common::parse_env)
{
if (read_env_vars(impl, ec)) // returns an error_code
return ec;
}
std::string const& cl = env_vars(impl.vars_)["CONTENT_LENGTH"];
impl.bytes_left_
= cl.empty() ? 0 : boost::lexical_cast<std::size_t>(cl);
impl.client_.bytes_left()
= impl.bytes_left_;
std::string const& request_method
= env_vars(impl.vars_)["REQUEST_METHOD"];
if ((request_method == "GET" || request_method == "HEAD")
&& parse_opts > common::parse_env
&& parse_opts & common::parse_get_only)
{
parse_get_vars(impl, ec);
}
else
if ((request_method == "POST" || request_method == "PUT")
&& (parse_opts & common::parse_post_only))
{
parse_post_vars(impl, ec);
}
if (ec) return ec;
if (parse_opts & common::parse_cookie_only)
{
if (parse_cookie_vars(impl, "HTTP_COOKIE", ec)) // returns an error_code
return ec;
}
status(impl, common::loaded);
return ec;
}
/// CGI is always a responser.
common::role_type
role(implementation_type const& impl) const
{
return common::responder;
}
std::size_t
read_some(implementation_type& impl, boost::system::error_code& ec)
{
return impl.client_.read_some(impl.prepare(64), ec);
}
protected:
/// Read the environment variables into an internal map.
template<typename RequestImpl>
boost::system::error_code
read_env_vars(RequestImpl& impl, boost::system::error_code& ec)
{
// Only call this once.
if (!(status(impl) & common::env_read))
{
detail::save_environment(env_vars(impl.vars_));
status(impl, (common::request_status)(status(impl) | common::env_read));
}
return ec;
}
/// Read and parse the cgi POST meta variables (greedily)
template<typename RequestImpl>
boost::system::error_code
parse_post_vars(RequestImpl& impl, boost::system::error_code& ec)
{
// **FIXME** use callback_functor<> in form_parser instead.
std::size_t& bytes_left (impl.client_.bytes_left_);
std::size_t bytes_read (0);
do {
bytes_read = read_some(impl, ec);
bytes_left -= bytes_read;
} while (!ec && bytes_left);
// Return an error, except ignore EOF, as this is expected.
if (ec)
{
if (ec == boost::cgi::common::error::eof)
ec = boost::system::error_code();
else
return ec;
}
return base_type::parse_post_vars(
impl,
callback_functor<self_type>(impl, this),
ec
);
}
};
BOOST_CGI_NAMESPACE_END
#include "boost/cgi/detail/pop_options.hpp"
#endif // CGI_CGI_SERVICE_IMPL_HPP_INCLUDED__
| 28.167347
| 80
| 0.62759
|
Sil3ntStorm
|
e3853519478efa481dbaf3ad6adca8f24e6cb673
| 594
|
cpp
|
C++
|
#1077 Kuchiguse.cpp
|
ZachVec/PAT-Advanced
|
52ba5989c095ddbee3c297e82a4b3d0d2e0cd449
|
[
"MIT"
] | 1
|
2021-12-26T08:34:47.000Z
|
2021-12-26T08:34:47.000Z
|
#1077 Kuchiguse.cpp
|
ZachVec/PAT-Advanced
|
52ba5989c095ddbee3c297e82a4b3d0d2e0cd449
|
[
"MIT"
] | null | null | null |
#1077 Kuchiguse.cpp
|
ZachVec/PAT-Advanced
|
52ba5989c095ddbee3c297e82a4b3d0d2e0cd449
|
[
"MIT"
] | null | null | null |
#include <iostream>
#include <cstring>
using namespace std;
constexpr size_t MAX = 258;
int main() {
size_t n, orilen, len;
char str[MAX], suffix[MAX];
if(!scanf("%zu\n", &n)) return 0;
cin.getline(suffix, MAX); orilen = len = strlen(suffix);
for(size_t i = 1, slen, j; i < n; ++i, len = j) {
cin.getline(str, MAX); slen = strlen(str);
for(j = 0; j < len && j < slen; ++j) {
if(suffix[orilen - j - 1] != str[slen - j - 1]) break;
}
}
if(len) printf("%s\n", suffix + orilen - len);
else printf("nai\n");
return 0;
}
| 25.826087
| 66
| 0.526936
|
ZachVec
|
e385465fd6aa11da88d1d249aa6dc3b258d41b69
| 2,145
|
hpp
|
C++
|
Habitat.hpp
|
ambotaku/Urknall-lite
|
79d812c0c895294699d9857415d3850f29f1b8a5
|
[
"MIT"
] | 1
|
2022-03-07T20:33:13.000Z
|
2022-03-07T20:33:13.000Z
|
Habitat.hpp
|
ambotaku/Urknall-lite
|
79d812c0c895294699d9857415d3850f29f1b8a5
|
[
"MIT"
] | null | null | null |
Habitat.hpp
|
ambotaku/Urknall-lite
|
79d812c0c895294699d9857415d3850f29f1b8a5
|
[
"MIT"
] | null | null | null |
#ifndef _HABITAT_H_
#define _HABITAT_H_
#include "GFX.hpp"
class Habitat : public GFX {
public:
/**
* @brief create lifegame habitat (playfield)
*
* @param devAddr device i2c address.
* @param size oled display size (W128xH64 or W128xH32)
* @param i2c i2c instance
*/
Habitat(uint16_t const devAddr, Size size, i2c_inst_t * i2c);
/*
* @brief fill display with random pixels
* @param seed seed for random generator
* @param density divisor limiting start pixel count
*/
void randomFill(uint seed=12345, uint density=32);
/**
* @brief build next habitat generation
*/
void nextGen();
#ifdef EXPORT_GENERATION
#include "base64.hpp"
/*
* export last rendered buffer as Base64 string
*/
std::basic_string<unsigned char> exportGeneration() {
return base64::encode(readBuffer, bufferSize());
}
#endif
private:
// return buffersize needed
uint32_t bufferSize() {
return width * height / 8;
}
// copy of current habitat for nondestructive analysis
unsigned char * readBuffer;
uint generation; // generation counter
/*
* @brief check pixel's neighborhood (2-3 pixels needed to survive)
* param x horizontal pixel position
* param y vertical pixel position
* @return true if neighbor pixel is not set
*/
bool isEmptyPixel(int16_t x, int16_t y);
/*
* @brief align neighbor's horizontal offset (wrapping around)
* pos horizontal position of test pixel
* offset -1 for left, +1 for right neighbor
* @return aligned x
*/
int8_t offsetWidth(int8_t pos, int8_t offset);
/*
* @brief calculate neighbor's vertical offset
* pos vertical position of test pixel
* offset -1 for upper, +1 for lower neighbor
* @return aligned y
*/
int8_t offsetHeight(int8_t pos, int8_t offset);
/*
* @brief check pixel's complete neighborhood
* @param x horizontal pixel position
* @param y vertical pixel position
* @return neighbor count
*/
uint8_t checkCell(uint8_t x, uint8_t y);
};
#endif
| 25.843373
| 71
| 0.649883
|
ambotaku
|
e387ee6d08bbad2a7ed33e7add5b35dfb9ed8375
| 10,977
|
hpp
|
C++
|
filter/bloom_filter.hpp
|
yuchen1024/Kunlun
|
f1a4a6a1efcb81905df4f0c3ffe5e863fa0dfacf
|
[
"MIT"
] | 33
|
2021-08-29T00:19:14.000Z
|
2022-03-30T02:40:36.000Z
|
filter/bloom_filter.hpp
|
yuchen1024/Kunlun
|
f1a4a6a1efcb81905df4f0c3ffe5e863fa0dfacf
|
[
"MIT"
] | null | null | null |
filter/bloom_filter.hpp
|
yuchen1024/Kunlun
|
f1a4a6a1efcb81905df4f0c3ffe5e863fa0dfacf
|
[
"MIT"
] | 3
|
2021-09-09T11:34:35.000Z
|
2022-01-12T11:10:05.000Z
|
/*
** Modified from https://github.com/ArashPartow/bloom
** (1) simplify the design
** (2) add serialize/deserialize interfaces
*/
#ifndef KUNLUN_BLOOM_FILTER_HPP
#define KUNLUN_BLOOM_FILTER_HPP
#include "../include/std.inc"
#include "../crypto/ec_point.hpp"
#include "../utility/murmurhash3.hpp"
#include "../utility/print.hpp"
//00000001 00000010 00000100 00001000 00010000 00100000 01000000 10000000
static const uint8_t bit_mask[8] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};
// selection of keyed hash for bloom filter
#define FastKeyedHash LiteMurmurHash // an alternative choice is MurmurHash3
/*
Note:A distinct hash function need not be implementation-wise distinct.
In the current implementation "seeding" a common hash function with different values seems to be adequate.
*/
std::vector<uint32_t> GenUniqueSaltVector(size_t hash_num, uint32_t random_seed){
const size_t predefined_salt_num = 128;
static const uint32_t predefined_salt[predefined_salt_num] = {
0xAAAAAAAA, 0x55555555, 0x33333333, 0xCCCCCCCC, 0x66666666, 0x99999999, 0xB5B5B5B5, 0x4B4B4B4B,
0xAA55AA55, 0x55335533, 0x33CC33CC, 0xCC66CC66, 0x66996699, 0x99B599B5, 0xB54BB54B, 0x4BAA4BAA,
0xAA33AA33, 0x55CC55CC, 0x33663366, 0xCC99CC99, 0x66B566B5, 0x994B994B, 0xB5AAB5AA, 0xAAAAAA33,
0x555555CC, 0x33333366, 0xCCCCCC99, 0x666666B5, 0x9999994B, 0xB5B5B5AA, 0xFFFFFFFF, 0xFFFF0000,
0xB823D5EB, 0xC1191CDF, 0xF623AEB3, 0xDB58499F, 0xC8D42E70, 0xB173F616, 0xA91A5967, 0xDA427D63,
0xB1E8A2EA, 0xF6C0D155, 0x4909FEA3, 0xA68CC6A7, 0xC395E782, 0xA26057EB, 0x0CD5DA28, 0x467C5492,
0xF15E6982, 0x61C6FAD3, 0x9615E352, 0x6E9E355A, 0x689B563E, 0x0C9831A8, 0x6753C18B, 0xA622689B,
0x8CA63C47, 0x42CC2884, 0x8E89919B, 0x6EDBD7D3, 0x15B6796C, 0x1D6FDFE4, 0x63FF9092, 0xE7401432,
0xEFFE9412, 0xAEAEDF79, 0x9F245A31, 0x83C136FC, 0xC3DA4A8C, 0xA5112C8C, 0x5271F491, 0x9A948DAB,
0xCEE59A8D, 0xB5F525AB, 0x59D13217, 0x24E7C331, 0x697C2103, 0x84B0A460, 0x86156DA9, 0xAEF2AC68,
0x23243DA5, 0x3F649643, 0x5FA495A8, 0x67710DF8, 0x9A6C499E, 0xDCFB0227, 0x46A43433, 0x1832B07A,
0xC46AFF3C, 0xB9C8FFF0, 0xC9500467, 0x34431BDF, 0xB652432B, 0xE367F12B, 0x427F4C1B, 0x224C006E,
0x2E7E5A89, 0x96F99AA5, 0x0BEB452A, 0x2FD87C39, 0x74B2E1FB, 0x222EFD24, 0xF357F60C, 0x440FCB1E,
0x8BBE030F, 0x6704DC29, 0x1144D12F, 0x948B1355, 0x6D8FD7E9, 0x1C11A014, 0xADD1592F, 0xFB3C712E,
0xFC77642F, 0xF9C4CE8C, 0x31312FB9, 0x08B0DD79, 0x318FA6E7, 0xC040D23D, 0xC0589AA7, 0x0CA5C075,
0xF874B172, 0x0CF914D5, 0x784D3280, 0x4E8CFEBC, 0xC569F575, 0xCDB2A091, 0x2CC016B4, 0x5C5F4421};
std::vector<uint32_t> vec_salt;
if (hash_num <= predefined_salt_num){
std::copy(predefined_salt, predefined_salt + hash_num, std::back_inserter(vec_salt));
// integrate the user defined random seed to allow for the generation of unique bloom filter instances.
for (auto i = 0; i < hash_num; i++){
vec_salt[i] = vec_salt[i] * vec_salt[(i+3) % vec_salt.size()] + random_seed;
}
}
else{
std::copy(predefined_salt, predefined_salt + predefined_salt_num, std::back_inserter(vec_salt));
srand(random_seed);
while (vec_salt.size() < hash_num){
uint32_t current_salt = rand() * rand();
if (0 == current_salt) continue;
if (vec_salt.end() == std::find(vec_salt.begin(), vec_salt.end(), current_salt)){
vec_salt.emplace_back(current_salt);
}
}
}
return vec_salt;
}
class BloomFilter{
public:
uint32_t hash_num; // number of keyed hash functions
std::vector<uint32_t> vec_salt;
// to change it uint64_t, you should also modify the range of hash
uint32_t table_size; // m
std::vector<uint8_t> bit_table;
size_t projected_element_num; // n
uint32_t random_seed;
//double desired_false_positive_probability;
size_t inserted_element_num;
/*
find the number of hash functions and minimum amount of storage bits required
to construct a bloom filter consistent with the user defined false positive probability
and estimated element insertion num
*/
BloomFilter() {};
BloomFilter(size_t projected_element_num, double desired_false_positive_probability)
{
hash_num = static_cast<size_t>(-log2(desired_false_positive_probability));
random_seed = static_cast<uint32_t>(0xA5A5A5A55A5A5A5A * 0xA5A5A5A5 + 1);
vec_salt = GenUniqueSaltVector(hash_num, random_seed);
table_size = static_cast<uint32_t>(projected_element_num * (-1.44 * log2(desired_false_positive_probability)));
bit_table.resize(table_size/8, static_cast<uint8_t>(0x00)); // naive implementation
inserted_element_num = 0;
}
~BloomFilter() {};
size_t ObjectSize()
{
// hash_num + random_seed + table_size + table_content
return 3 * sizeof(uint32_t) + table_size/8;
}
inline void PlainInsert(const void* input, size_t LEN)
{
size_t bit_index = 0;
for (auto i = 0; i < hash_num; i++){
bit_index = FastKeyedHash(vec_salt[i], input, LEN) % table_size;
//bit_table[bit_index / 8] |= bit_mask[bit_index % 8]; // naive implementation
bit_table[bit_index >> 3] |= bit_mask[bit_index & 0x07]; // more efficient implementation
}
inserted_element_num++;
}
template <typename ElementType> // Note: T must be a C++ POD type.
inline void Insert(const ElementType& element)
{
PlainInsert(&element, sizeof(ElementType));
}
inline void Insert(const std::string& str)
{
PlainInsert(str.data(), str.size());
}
/*
** You can insert any custom-type data you like as below
*/
inline void Insert(const ECPoint &A)
{
unsigned char buffer[POINT_BYTE_LEN];
EC_POINT_point2oct(group, A.point_ptr, POINT_CONVERSION_COMPRESSED, buffer, POINT_BYTE_LEN, nullptr);
PlainInsert(buffer, POINT_BYTE_LEN);
}
inline void Insert(const std::vector<ECPoint> &vec_A)
{
size_t num = vec_A.size();
unsigned char *buffer = new unsigned char[num*POINT_BYTE_LEN];
for(auto i = 0; i < num; i++){
EC_POINT_point2oct(group, vec_A[i].point_ptr, POINT_CONVERSION_COMPRESSED,
buffer+i*POINT_BYTE_LEN, POINT_BYTE_LEN, nullptr);
PlainInsert(buffer+i*POINT_BYTE_LEN, POINT_BYTE_LEN);
}
delete[] buffer;
}
template <typename InputIterator>
inline void Insert(const InputIterator begin, const InputIterator end)
{
InputIterator itr = begin;
while (end != itr)
{
Insert(*(itr++));
}
}
template <class T, class Allocator, template <class,class> class Container>
inline void Insert(Container<T, Allocator>& container)
{
#ifdef OMP
#pragma omp parallel for
#endif
for(auto i = 0; i < container.size(); i++)
Insert(container[i]);
}
inline bool PlainContain(const void* input, size_t LEN) const
{
size_t bit_index = 0;
size_t local_bit_index = 0;
for(auto i = 0; i < vec_salt.size(); i++)
{
bit_index = FastKeyedHash(vec_salt[i], input, LEN) % table_size;
local_bit_index = bit_index & 0x07;
if ((bit_table[bit_index >> 3] & bit_mask[local_bit_index]) != bit_mask[local_bit_index])
return false;
}
return true;
}
template <typename ElementType>
inline bool Contain(const ElementType& element) const
{
return PlainContain(&element, sizeof(ElementType));
}
inline bool Contain(const std::string& str) const
{
return PlainContain(str.data(), str.size());
}
inline bool Contain(const ECPoint& A) const
{
unsigned char buffer[POINT_BYTE_LEN];
EC_POINT_point2oct(group, A.point_ptr, POINT_CONVERSION_COMPRESSED, buffer, POINT_BYTE_LEN, nullptr);
return PlainContain(buffer, POINT_BYTE_LEN);
}
inline void Clear()
{
std::fill(bit_table.begin(), bit_table.end(), static_cast<uint8_t>(0x00));
inserted_element_num = 0;
}
inline bool WriteObject(std::string file_name)
{
std::ofstream fout;
fout.open(file_name, std::ios::binary);
if(!fout){
std::cerr << file_name << " open error" << std::endl;
return false;
}
fout.write(reinterpret_cast<char *>(&hash_num), 8);
fout.write(reinterpret_cast<char *>(&random_seed), 8);
fout.write(reinterpret_cast<char *>(&table_size), 8);
fout.write(reinterpret_cast<char *>(bit_table.data()), table_size/8);
fout.close();
#ifdef DEBUG
std::cout << "'" <<file_name << "' size = " << ObjectSize() << " bytes" << std::endl;
#endif
return true;
}
inline bool ReadObject(std::string file_name)
{
std::ifstream fin;
fin.open(file_name, std::ios::binary);
if(!fin){
std::cerr << file_name << " open error" << std::endl;
return false;
}
fin.read(reinterpret_cast<char *>(&hash_num), sizeof(hash_num));
fin.read(reinterpret_cast<char *>(&random_seed), sizeof(random_seed));
vec_salt = GenUniqueSaltVector(hash_num, random_seed);
fin.read(reinterpret_cast<char *>(&table_size), sizeof(table_size));
bit_table.resize(table_size/8, static_cast<uint8_t>(0x00));
fin.read(reinterpret_cast<char *>(bit_table.data()), table_size/8);
return true;
}
inline bool WriteObject(char* buffer)
{
if(buffer == nullptr){
std::cerr << "allocate memory for bloom filter fails" << std::endl;
return false;
}
memcpy(buffer, &hash_num, sizeof(uint32_t));
memcpy(buffer+ sizeof(uint32_t), &random_seed, sizeof(uint32_t));
memcpy(buffer+2*sizeof(uint32_t), &table_size, sizeof(uint32_t));
memcpy(buffer+3*sizeof(uint32_t), bit_table.data(), table_size/8);
return true;
}
inline bool ReadObject(char* buffer)
{
if(buffer == nullptr){
std::cerr << "allocate memory for bloom filter fails" << std::endl;
return false;
}
memcpy(&hash_num, buffer, sizeof(uint32_t));
memcpy(&random_seed, buffer+sizeof(uint32_t), sizeof(uint32_t));
vec_salt = GenUniqueSaltVector(hash_num, random_seed);
memcpy(&table_size, buffer+2*sizeof(uint32_t), sizeof(uint32_t));
bit_table.resize(table_size/8, static_cast<uint8_t>(0x00));
memcpy(bit_table.data(), buffer+3*sizeof(uint32_t), table_size/8);
return true;
}
void PrintInfo() const{
PrintSplitLine('-');
std::cout << "BloomFilter Status:" << std::endl;
std::cout << "inserted element num = " << inserted_element_num << std::endl;
std::cout << "hashtable size = " << (bit_table.size() >> 10) << " KB\n" << std::endl;
std::cout << "bits per element = " << double(bit_table.size()) * 8 / inserted_element_num << std::endl;
PrintSplitLine('-');
}
};
#endif
| 36.959596
| 117
| 0.67277
|
yuchen1024
|
e389ef611cb456374037d099a45ff7cbc55dea6f
| 9,590
|
cpp
|
C++
|
src/Lib/rfc3550/RtpSessionBase.cpp
|
miseri/rtp_plus_plus
|
244ddd86f40f15247dd39ae7f9283114c2ef03a2
|
[
"BSD-3-Clause"
] | 1
|
2021-07-14T08:15:05.000Z
|
2021-07-14T08:15:05.000Z
|
src/Lib/rfc3550/RtpSessionBase.cpp
|
7956968/rtp_plus_plus
|
244ddd86f40f15247dd39ae7f9283114c2ef03a2
|
[
"BSD-3-Clause"
] | null | null | null |
src/Lib/rfc3550/RtpSessionBase.cpp
|
7956968/rtp_plus_plus
|
244ddd86f40f15247dd39ae7f9283114c2ef03a2
|
[
"BSD-3-Clause"
] | 2
|
2021-07-14T08:15:02.000Z
|
2021-07-14T08:56:10.000Z
|
#include "CorePch.h"
#include <rtp++/rfc3550/RtpSessionBase.h>
#include <boost/exception/all.hpp>
#include <rtp++/rfc3550/RtcpPacketBase.h>
#include <rtp++/util/ApplicationParameters.h>
#ifndef EXIT_ON_TRUE
#define EXIT_ON_TRUE(condition, log_message) if ((condition)){\
LOG(WARNING) << log_message;return false;}
#endif
namespace rfc3550
{
RtpSessionBase::RtpSessionBase(const RtpSessionParameters& parameters, const GenericParameters& applicationParameters)
:m_parameters(parameters),
m_applicationParameters(applicationParameters),
m_state(SS_STOPPED),
m_uiByeSentCount(0)
{
}
RtpSessionBase::~RtpSessionBase()
{
}
bool RtpSessionBase::initialise()
{
try
{
m_state = SS_STOPPED;
// create components
m_vPayloadPacketisers = createPayloadPacketisers(m_parameters, m_applicationParameters);
if (m_vPayloadPacketisers.empty())
{
// create default packetiser
LOG(WARNING) << "Unable to create suitable packetiser, creating default packetiser";
m_vPayloadPacketisers.push_back(PayloadPacketiserBase::create());
}
m_vSessionDbs = createSessionDatabases(m_parameters);
EXIT_ON_TRUE(m_vSessionDbs.empty(), "Failed to construct session database(s)");
m_vRtpInterfaces = createRtpNetworkInterfaces(m_parameters);
EXIT_ON_TRUE(m_vRtpInterfaces.empty(), "Failed to create RTP network interfaces");
initialiseRtpNetworkInterfaces(m_parameters);
// create playout buffer
m_vReceiverBuffers = createRtpPlayoutBuffers(m_parameters);
EXIT_ON_TRUE(m_vReceiverBuffers.empty(), "Failed to construct receiver buffers");
configureReceiverBuffers(m_parameters, m_applicationParameters);
// TODO: abstract and define interface for receiver buffer
// TODO: then move the following to RtpPlayoutBuffer implementation
// set receiver buffer clock frequency so that we can adjust the jitter buffer
#if 0
m_pPlayoutBuffer->setClockFrequency(m_parameters.getRtpTimestampFrequency());
// set buffer latency if configured in application parameters
boost::optional<uint32_t> uiBufferLatency = m_applicationParameters.getUintParameter(ApplicationParameters::buf_lat);
if (uiBufferLatency) m_pPlayoutBuffer->setPlayoutBufferLatency(*uiBufferLatency);
#endif
// RTCP inialisation MUST only occur after network interface initialisation
// which is after the RTP network interfaces have been constructed
m_vRtcpReportManagers = createRtcpReportManagers(m_parameters, m_applicationParameters, m_vSessionDbs);
EXIT_ON_TRUE(m_vRtcpReportManagers.empty(), "Failed to construct RTCP report managers");
initialiseRtcp();
// RTP session state
m_vRtpSessionStates = createRtpSessionStates(m_parameters);
EXIT_ON_TRUE(m_vRtpSessionStates.empty(), "Failed to create RTP session states");
// RTP flows: linking up all the previously constructed objects
m_vRtpFlows = createRtpFlows(m_parameters);
EXIT_ON_TRUE(m_vRtpFlows.empty(), "Failed to create RTP flows");
return true;
}
catch (boost::exception& e)
{
LOG(ERROR) << "Exception: %1%" << boost::diagnostic_information(e);
}
catch (std::exception& e)
{
LOG(ERROR) << "Exception: %1%" << e.what();
}
catch (...)
{
LOG(ERROR) << "Unknown exception!!!";
}
return false;
}
boost::system::error_code RtpSessionBase::start()
{
if (m_state == SS_STOPPED)
{
if (initialise())
{
boost::system::error_code ec = doStart();
if (!ec)
{
m_state = SS_STARTED;
}
return ec;
}
return boost::system::error_code(boost::system::errc::invalid_argument, boost::system::get_generic_category());
}
else
{
return boost::system::error_code(boost::system::errc::invalid_argument, boost::system::get_generic_category());
}
}
boost::system::error_code RtpSessionBase::stop()
{
if (m_state == SS_STARTED)
{
VLOG(2) << "Shutting down RTP session";
m_state = SS_SHUTTING_DOWN;
VLOG(2) << "Shutting down RTCP";
shutdownRtcp();
// let subclasses shutdown
boost::system::error_code ec = doStop();
VLOG(2) << "Waiting for shutdown to complete";
// FIXME: this should only be reset once the shutdown is complete
// i.e. all asynchronous handlers have been called
// Commenting this out: for now the solution is to manually call reset
// which will reset all session state
// m_state = SS_STOPPED;
return ec;
}
else
{
LOG(WARNING) << "Invalid state to call stop: " << m_state;
return boost::system::error_code(boost::system::errc::invalid_argument, boost::system::get_generic_category());
}
}
boost::system::error_code RtpSessionBase::reset()
{
// reset state so that the session can be started again
m_state = SS_STOPPED;
// TODO: reinit all components
return boost::system::error_code();
}
void RtpSessionBase::sendSample(MediaSample::ptr pSample)
{
if (m_state == SS_STARTED)
{
doSendSample(pSample);
}
else if (m_state == SS_STOPPED)
{
LOG_FIRST_N(WARNING, 1) << "Session has not been started.";
}
else if (m_state == SS_SHUTTING_DOWN)
{
LOG_FIRST_N(INFO, 1) << "Shutting down, not sending any more samples.";
}
}
void RtpSessionBase::sendSamples(const std::vector<MediaSample::ptr>& vMediaSamples)
{
if (m_state == SS_STARTED)
{
doSendSamples(vMediaSamples);
}
else if (m_state == SS_STOPPED)
{
LOG_FIRST_N(WARNING, 1) << "Session has not been started.";
}
else if (m_state == SS_SHUTTING_DOWN)
{
LOG_FIRST_N(INFO, 1) << "Shutting down, not sending any more samples.";
}
}
void RtpSessionBase::doSendSamples(const std::vector<MediaSample::ptr>& vMediaSamples)
{
for (MediaSample::ptr pMediaSample: vMediaSamples)
{
doSendSample(pMediaSample);
}
}
void RtpSessionBase::onIncomingRtp( const RtpPacket& rtpPacket, const EndPoint& ep )
{
#ifdef DEBUG_INCOMING_RTP
VLOG(10) << "Received RTP from " << ep.getAddress() << ":" << ep.getPort();
#endif
// convert arrival time to RTP time
uint32_t uiRtpTime = convertTimeToRtpTimestamp(rtpPacket.getArrivalTime(), m_parameters.getRtpTimestampFrequency(), m_parameters.getRtpTimestampBase());
RtpPacket& rPacket = const_cast<RtpPacket&>(rtpPacket);
rPacket.setRtpArrivalTimestamp(uiRtpTime);
if (m_incomingRtp) m_incomingRtp(rtpPacket, ep);
doHandleIncomingRtp(rtpPacket, ep);
}
void RtpSessionBase::onOutgoingRtp( const RtpPacket& rtpPacket, const EndPoint& ep )
{
doHandleOutgoingRtp(rtpPacket, ep);
if (m_parameters.getRetransmissionTimeout() > 0)
{
storeRtpPacketForRetransmissionAndSchedulePacketRemoval(rtpPacket, ep, m_parameters.getRetransmissionTimeout());
}
}
void RtpSessionBase::onIncomingRtcp( const CompoundRtcpPacket& compoundRtcp, const EndPoint& ep )
{
#ifdef DEBUG_INCOMING_RTP
VLOG(10) << "Received RTCP from " << ep.getAddress() << ":" << ep.getPort();
#endif
if (m_incomingRtcp) m_incomingRtcp(compoundRtcp, ep);
doHandleIncomingRtcp(compoundRtcp, ep);
}
void RtpSessionBase::onOutgoingRtcp( const CompoundRtcpPacket& compoundRtcp, const EndPoint& ep )
{
doHandleOutgoingRtcp(compoundRtcp, ep);
// This code forms an integral part of the event loop: it assumes that each RtcpReportManager
// must send a BYE at the end of the session and that each sent BYE results in this method being
// called.
// check if the outgoing packet contains an RTCP BYE: if so, shutdown the network interfaces
// If all required BYEs have been sent, shutdown the network interfaces
std::for_each(compoundRtcp.begin(), compoundRtcp.end(), [this](RtcpPacketBase::ptr pRtcpPacket)
{
if (pRtcpPacket->getPacketType() == PT_RTCP_BYE)
{
++m_uiByeSentCount;
}
});
VLOG_IF(5, m_uiByeSentCount > 0) << m_uiByeSentCount << " RTCP BYE(s) sent. " << m_vRtcpReportManagers.size() << " report managers.";
if (m_uiByeSentCount == m_vRtcpReportManagers.size())
{
LOG(INFO) << "RTCP BYE(s) sent: shutting down RTP interface";
shutdownNetworkInterfaces();
}
}
void RtpSessionBase::initialiseRtpNetworkInterfaces(const RtpSessionParameters &rtpParameters)
{
std::for_each(m_vRtpInterfaces.begin(), m_vRtpInterfaces.end(), [this, &rtpParameters](std::unique_ptr<RtpNetworkInterface>& pRtpInterface)
{
configureNetworkInterface(pRtpInterface, rtpParameters);
pRtpInterface->setIncomingRtpHandler(boost::bind(&RtpSessionBase::onIncomingRtp, this, _1, _2) );
pRtpInterface->setIncomingRtcpHandler(boost::bind(&RtpSessionBase::onIncomingRtcp, this, _1, _2) );
pRtpInterface->setOutgoingRtpHandler(boost::bind(&RtpSessionBase::onOutgoingRtp, this, _1, _2) );
pRtpInterface->setOutgoingRtcpHandler(boost::bind(&RtpSessionBase::onOutgoingRtcp, this, _1, _2) );
pRtpInterface->recv();
});
}
void RtpSessionBase::shutdownNetworkInterfaces()
{
std::for_each(m_vRtpInterfaces.begin(), m_vRtpInterfaces.end(), [this](std::unique_ptr<RtpNetworkInterface>& pRtpInterface)
{
pRtpInterface->shutdown();
});
VLOG(10) << "RTP network interfaces shutdown";
}
void RtpSessionBase::initialiseRtcp()
{
std::for_each(m_vRtcpReportManagers.begin(), m_vRtcpReportManagers.end(), [this](std::unique_ptr<rfc3550::RtcpReportManager>& pRtcpReportManager)
{
pRtcpReportManager->startReporting();
});
m_uiByeSentCount = 0;
}
void RtpSessionBase::shutdownRtcp()
{
std::for_each(m_vRtcpReportManagers.begin(), m_vRtcpReportManagers.end(), [this](std::unique_ptr<rfc3550::RtcpReportManager>& pRtcpReportManager)
{
pRtcpReportManager->scheduleFinalReportAndShutdown();
});
VLOG(10) << "RTCP report managers shutdown";
}
}
| 32.730375
| 154
| 0.72951
|
miseri
|
e38a397590ea4d9e9eaa297ae75d2c15875804d7
| 3,122
|
cpp
|
C++
|
Queue/Circular_Queue.cpp
|
DeepthiTabithaBennet/Cpp_TheDataStructuresSurvivalKit
|
2819feeaabb6c65c1f89d592b89e25e2fca5261f
|
[
"BSD-3-Clause"
] | 2
|
2021-05-21T17:15:10.000Z
|
2021-05-21T17:22:14.000Z
|
Queue/Circular_Queue.cpp
|
DeepthiTabithaBennet/Cpp_TheDataStructuresSurvivalKit
|
2819feeaabb6c65c1f89d592b89e25e2fca5261f
|
[
"BSD-3-Clause"
] | null | null | null |
Queue/Circular_Queue.cpp
|
DeepthiTabithaBennet/Cpp_TheDataStructuresSurvivalKit
|
2819feeaabb6c65c1f89d592b89e25e2fca5261f
|
[
"BSD-3-Clause"
] | 1
|
2022-01-11T07:52:42.000Z
|
2022-01-11T07:52:42.000Z
|
#include <iostream>
using namespace std;
/*---------------------------------------------------------------------------*/
class QUEUE{
private:
int cqueue[5];
int front, rear, n;
public:
QUEUE(); //default constructor
void insertCQ(int);
void deleteCQ();
void displayCQ();
};
/*---------------------------------------------------------------------------*/
QUEUE :: QUEUE(){
front = -1;
rear = -1;
n = 5;
}
/*---------------------------------------------------------------------------*/
void QUEUE :: insertCQ(int val){
if (front == (rear + 1) % n){
cout << "Queue Overflow\n";
return;
}
if (front == -1){
front = 0;
rear = 0;
}
else{
rear = (rear + 1) % n;
}
cqueue[rear] = val;
}
/*---------------------------------------------------------------------------*/
void QUEUE::deleteCQ(){
if(front == -1){
cout << "Queue Underflow\n";
return;
}
cout << "Element deleted from queue is " << cqueue[front] << endl;
if (front == rear){
front = -1;
rear = -1;
}
else{
front = (front + 1) % n;
}
}
/*---------------------------------------------------------------------------*/
void QUEUE :: displayCQ(){
int f = front;
int r = rear;
if(f <= r){
while(f <= r){
cout << cqueue[f] << " ";
f++;
}
}
else{
while(f <= (n - 1)){
cout << cqueue[f] << " ";
f++;
}
f = 0;
while(f <= r){
cout << cqueue[f] << " ";
f++;
}
}
cout << endl;
}
/*---------------------------------------------------------------------------*/
// Objects
QUEUE q1;
QUEUE q2;
/*---------------------------------------------------------------------------*/
int main(){
int ch, val;
cout << "1 —————> Insert in Queue 1\n";
cout << "2 —————> Insert in Queue 2\n";
cout << "3 —————> Delete from Queue 1\n";
cout << "4 —————> Delete from Queue 2\n";
cout << "5 —————> Display Queue 1\n";
cout << "6 —————> Display Queue 2\n";
cout << "7 —————> Exit\n";
do{
cout << "\nEnter your choice : ";
cin >> ch;
switch(ch){
case (1):
cout << "Enter the value to be inserted : ";
cin >> val;
q1.insertCQ(val);
break;
case (2):
cout << "Enter the value to be inserted : ";
cin >> val;
q2.insertCQ(val);
break;
case (3):
q1.deleteCQ();
break;
case (4):
q2.deleteCQ();
break;
case (5):
q1.displayCQ();
break;
case (6):
q2.displayCQ();
break;
}
}while(ch != 7);
}
/*---------------------------------------------------------------------------*/
| 22.955882
| 79
| 0.295324
|
DeepthiTabithaBennet
|
e3917d5cf12b3fc4abeac17e1870106c71260220
| 1,669
|
cpp
|
C++
|
src/test/middlewares/Volume/marshaller.cpp
|
kennymalac/tinyCDN
|
5227ce336e54fe8c74a9b4a5910e324f9ff913ac
|
[
"Apache-2.0"
] | 16
|
2018-04-15T15:06:01.000Z
|
2020-06-04T08:54:01.000Z
|
src/test/middlewares/Volume/marshaller.cpp
|
kennymalac/tinyCDN
|
5227ce336e54fe8c74a9b4a5910e324f9ff913ac
|
[
"Apache-2.0"
] | 2
|
2019-09-09T20:13:52.000Z
|
2019-09-17T23:52:54.000Z
|
src/test/middlewares/Volume/marshaller.cpp
|
kennymalac/tinyCDN
|
5227ce336e54fe8c74a9b4a5910e324f9ff913ac
|
[
"Apache-2.0"
] | 2
|
2018-05-18T12:31:34.000Z
|
2019-09-15T18:38:08.000Z
|
#include "../../include/catch.hpp"
#include <string>
#include <iostream>
#include "src/utility.hpp"
#include "src/middlewares/Volume/volume.hpp"
#include "src/middlewares/Volume/marshaller.hpp"
using namespace TinyCDN;
using namespace TinyCDN::Utility;
using namespace TinyCDN::Middleware::Volume;
TEST_CASE("VolumeParams") {
VolumeParams params{VolumeId{"a32b8963a2084ba7"}, 1000_kB};
REQUIRE(params.id.str() == std::string{"a32b8963a2084ba7"});
REQUIRE(params.size == 1000_kB);
}
TEST_CASE("VirtualVolumeParams") {
VirtualVolumeParams params{VolumeId{"a32b8963a2084ba7"}, fs::current_path(), fs::current_path() / "volumes.db", 1_gB, 4};
REQUIRE(params.id.str() == std::string{"a32b8963a2084ba7"});
REQUIRE(params.size == 4_gB);
REQUIRE(params.location == fs::current_path());
REQUIRE(params.fbVolDbLocation == fs::current_path() / "volumes.db");
REQUIRE(params.defaultVolumeSize == 1_gB);
REQUIRE(params.volumeLimit == 4);
}
// TEST_CASE("VolumeCSVMarshaller") {}
TEST_CASE("VirtualVolumeMarshaller") {
VirtualVolumeMarshaller marshaller{};
SECTION("getInstance returns unique_ptr of VirtualVolume") {
VirtualVolumeParams params{VolumeId{"a32b8963a2084ba7"}, fs::current_path(), fs::current_path() / "volumes.db", 1_gB, 4};
auto volume = marshaller.getInstance(params);
REQUIRE(typeid(volume) == typeid(std::unique_ptr<VirtualVolume>));
REQUIRE(volume->id.str() == std::string{"a32b8963a2084ba7"});
REQUIRE(volume->getSize() == 4_gB);
REQUIRE(volume->location == fs::current_path());
// REQUIRE(volume->fbVolDbLocation == fs::current_path() / "volumes.db");
// REQUIRE(volume->volumeLimit == 4);
}
}
| 35.510638
| 125
| 0.717196
|
kennymalac
|
e392d203a40d6d5df2be7f0399e8b18e79f75ccb
| 4,679
|
cpp
|
C++
|
Tests/src/Log/Logger.cpp
|
BlockProject3D/Framework
|
1c27ef19d9a12d158a2b53f6bd28dd2d8e678912
|
[
"BSD-3-Clause"
] | 2
|
2019-02-02T20:48:17.000Z
|
2019-02-22T09:59:40.000Z
|
Tests/src/Log/Logger.cpp
|
BlockProject3D/Framework
|
1c27ef19d9a12d158a2b53f6bd28dd2d8e678912
|
[
"BSD-3-Clause"
] | 125
|
2020-01-14T18:26:38.000Z
|
2021-02-23T15:33:55.000Z
|
Tests/src/Log/Logger.cpp
|
BlockProject3D/Framework
|
1c27ef19d9a12d158a2b53f6bd28dd2d8e678912
|
[
"BSD-3-Clause"
] | 1
|
2020-05-26T08:55:10.000Z
|
2020-05-26T08:55:10.000Z
|
// Copyright (c) 2020, BlockProject 3D
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of BlockProject 3D nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <Framework/Log/Logger.hpp>
#include <Framework/Memory/Utility.hpp>
#include <gtest/gtest.h>
class MemoryLog final : public bpf::log::ILogAdapter
{
private:
bpf::collection::List<bpf::String> &_log;
public:
explicit MemoryLog(bpf::collection::List<bpf::String> &log)
: _log(log)
{
}
void LogMessage(bpf::log::ELogLevel level, const bpf::String &category, const bpf::String &msg) final
{
_log.Add(bpf::String('[') + category + "] " + bpf::String::ValueOf((int)level) + ' ' + msg);
}
};
TEST(Logger, Basic)
{
bpf::collection::List<bpf::String> log;
auto lg = bpf::log::Logger("UT");
lg.AddHandler(bpf::memory::MakeUnique<MemoryLog>(log));
lg.SetLevel(bpf::log::ELogLevel::DEBUG);
lg.Debug("Test");
EXPECT_STREQ(*log.Last(), "[UT] 3 Test");
lg.Info("Test");
EXPECT_STREQ(*log.Last(), "[UT] 2 Test");
lg.Warning("Test");
EXPECT_STREQ(*log.Last(), "[UT] 1 Test");
lg.Error("Test");
EXPECT_STREQ(*log.Last(), "[UT] 0 Test");
}
TEST(Logger, Move_1)
{
bpf::collection::List<bpf::String> log;
auto lg = bpf::log::Logger("UT");
auto lg1 = bpf::log::Logger("UT1");
lg.AddHandler(bpf::memory::MakeUnique<MemoryLog>(log));
lg1.SetLevel(bpf::log::ELogLevel::DEBUG);
lg1.AddHandler(bpf::memory::MakeUnique<MemoryLog>(log));
lg = std::move(lg1);
lg.Debug("Test");
EXPECT_STREQ(*log.Last(), "[UT1] 3 Test");
lg.Info("Test");
EXPECT_STREQ(*log.Last(), "[UT1] 2 Test");
lg.Warning("Test");
EXPECT_STREQ(*log.Last(), "[UT1] 1 Test");
lg.Error("Test");
EXPECT_STREQ(*log.Last(), "[UT1] 0 Test");
}
TEST(Logger, Move_2)
{
bpf::collection::List<bpf::String> log;
auto lg1 = bpf::log::Logger("UT");
auto lg = std::move(lg1);
lg.AddHandler(bpf::memory::MakeUnique<MemoryLog>(log));
lg.SetLevel(bpf::log::ELogLevel::DEBUG);
lg.Debug("Test");
EXPECT_STREQ(*log.Last(), "[UT] 3 Test");
lg.Info("Test");
EXPECT_STREQ(*log.Last(), "[UT] 2 Test");
lg.Warning("Test");
EXPECT_STREQ(*log.Last(), "[UT] 1 Test");
lg.Error("Test");
EXPECT_STREQ(*log.Last(), "[UT] 0 Test");
}
TEST(Logger, MinLevel_1)
{
bpf::collection::List<bpf::String> log;
auto lg = bpf::log::Logger("UT");
lg.AddHandler(bpf::memory::MakeUnique<MemoryLog>(log));
lg.SetLevel(bpf::log::ELogLevel::ERROR);
lg.Debug("Test");
EXPECT_EQ(log.Size(), 0u);
lg.Info("Test");
EXPECT_EQ(log.Size(), 0u);
lg.Warning("Test");
EXPECT_EQ(log.Size(), 0u);
lg.Error("Test");
EXPECT_STREQ(*log.Last(), "[UT] 0 Test");
}
TEST(Logger, MinLevel_2)
{
bpf::collection::List<bpf::String> log;
auto lg = bpf::log::Logger("UT");
lg.AddHandler(bpf::memory::MakeUnique<MemoryLog>(log));
lg.SetLevel(bpf::log::ELogLevel::INFO);
lg.Debug("Test");
EXPECT_EQ(log.Size(), 0u);
lg.Info("Test");
EXPECT_STREQ(*log.Last(), "[UT] 2 Test");
lg.Warning("Test");
EXPECT_STREQ(*log.Last(), "[UT] 1 Test");
lg.Error("Test");
EXPECT_STREQ(*log.Last(), "[UT] 0 Test");
}
| 33.905797
| 105
| 0.6542
|
BlockProject3D
|
e3961a411be58af43857ea8e9c44b116cacb52f6
| 46
|
cpp
|
C++
|
source/Graphics/Color.cpp
|
Dante12129/Pancake
|
35282814e2f3b2d5e155a539ca5ddee32e240d3e
|
[
"Zlib"
] | null | null | null |
source/Graphics/Color.cpp
|
Dante12129/Pancake
|
35282814e2f3b2d5e155a539ca5ddee32e240d3e
|
[
"Zlib"
] | null | null | null |
source/Graphics/Color.cpp
|
Dante12129/Pancake
|
35282814e2f3b2d5e155a539ca5ddee32e240d3e
|
[
"Zlib"
] | null | null | null |
#include "include/Pancake/Graphics/Color.hpp"
| 23
| 45
| 0.804348
|
Dante12129
|
e3971d733659d1e8c2f3b625207d207c7eb4be67
| 423
|
hpp
|
C++
|
ext/src/org/w3c/dom/NodeList.hpp
|
pebble2015/cpoi
|
6dcc0c5e13e3e722b4ef9fd0baffbf62bf71ead6
|
[
"Apache-2.0"
] | null | null | null |
ext/src/org/w3c/dom/NodeList.hpp
|
pebble2015/cpoi
|
6dcc0c5e13e3e722b4ef9fd0baffbf62bf71ead6
|
[
"Apache-2.0"
] | null | null | null |
ext/src/org/w3c/dom/NodeList.hpp
|
pebble2015/cpoi
|
6dcc0c5e13e3e722b4ef9fd0baffbf62bf71ead6
|
[
"Apache-2.0"
] | null | null | null |
// Generated from /Library/Java/JavaVirtualMachines/jdk1.8.0_144.jdk/Contents/Home/jre/lib/rt.jar
#pragma once
#include <fwd-POI.hpp>
#include <org/w3c/dom/fwd-POI.hpp>
#include <java/lang/Object.hpp>
struct org::w3c::dom::NodeList
: public virtual ::java::lang::Object
{
virtual int32_t getLength() = 0;
virtual Node* item(int32_t index) = 0;
// Generated
static ::java::lang::Class *class_();
};
| 22.263158
| 97
| 0.685579
|
pebble2015
|
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