hexsha
stringlengths
40
40
size
int64
7
1.05M
ext
stringclasses
13 values
lang
stringclasses
1 value
max_stars_repo_path
stringlengths
4
269
max_stars_repo_name
stringlengths
5
109
max_stars_repo_head_hexsha
stringlengths
40
40
max_stars_repo_licenses
listlengths
1
9
max_stars_count
int64
1
191k
max_stars_repo_stars_event_min_datetime
stringlengths
24
24
max_stars_repo_stars_event_max_datetime
stringlengths
24
24
max_issues_repo_path
stringlengths
4
269
max_issues_repo_name
stringlengths
5
116
max_issues_repo_head_hexsha
stringlengths
40
40
max_issues_repo_licenses
listlengths
1
9
max_issues_count
int64
1
48.5k
max_issues_repo_issues_event_min_datetime
stringlengths
24
24
max_issues_repo_issues_event_max_datetime
stringlengths
24
24
max_forks_repo_path
stringlengths
4
269
max_forks_repo_name
stringlengths
5
116
max_forks_repo_head_hexsha
stringlengths
40
40
max_forks_repo_licenses
listlengths
1
9
max_forks_count
int64
1
105k
max_forks_repo_forks_event_min_datetime
stringlengths
24
24
max_forks_repo_forks_event_max_datetime
stringlengths
24
24
content
stringlengths
7
1.05M
avg_line_length
float64
1.21
330k
max_line_length
int64
6
990k
alphanum_fraction
float64
0.01
0.99
author_id
stringlengths
2
40
5e48b3deeca191dff86aa7d36cc8c5f2ab15b218
1,967
hpp
C++
src/viewer/tile_provider.hpp
malasiot/maplite
1edeec673110cdd5fa904ff2ff88289b6c3ec324
[ "MIT" ]
12
2017-05-11T21:44:57.000Z
2021-12-30T08:35:56.000Z
src/viewer/tile_provider.hpp
malasiot/mftools
1edeec673110cdd5fa904ff2ff88289b6c3ec324
[ "MIT" ]
8
2016-10-27T10:10:05.000Z
2019-12-07T21:27:02.000Z
src/viewer/tile_provider.hpp
malasiot/mftools
1edeec673110cdd5fa904ff2ff88289b6c3ec324
[ "MIT" ]
5
2017-10-17T08:18:58.000Z
2021-11-12T11:44:23.000Z
#ifndef __TILE_PROVIDER_H__ #define __TILE_PROVIDER_H__ #include <QPixmap> #include <QPixmapCache> #include "geometry.hpp" class TileProvider: public QObject { Q_OBJECT public: TileProvider(const QByteArray &id, unsigned int tileSize): tile_size_(tileSize), id_(id), async_(false), start_zoom_(-1), has_start_position_(false) {} virtual QImage getTile(int x, int y, int z) = 0 ; QByteArray id() const { return id_ ; } void setName(const QString &name) { name_ = name ; } QString name() const { return name_ ; } QString attribution() const { return attribution_ ; } QString description() const { return description_ ; } unsigned int tileSize() const { return tile_size_ ; } bool isAsync() const { return async_ ; } void coordsFromTileKey(const QByteArray &key, int &x, int &y, int &z) ; void setDescription(const QString &desc) { description_ = desc ; } void setAttribution(const QString &attr) { attribution_ = attr ; } void setZoomRange(int minZ, int maxZ) { min_zoom_ = minZ ; max_zoom_ = maxZ ; } int getStartZoom() const { return start_zoom_ ; } QPointF getStartPosition() const { return start_position_ ; } bool hasStartPosition() const { return has_start_position_ ; } void setStartZoom(int z) { start_zoom_ = z ; } void setStartPosition(const LatLon &center) { start_position_ = QPointF(center.lat_, center.lon_) ; has_start_position_ = true ; } virtual QByteArray key() const { return id_ ; } virtual QByteArray tileKey(int x, int y, int z) const ; virtual time_t creationTime() const { return 0 ; } protected: unsigned int tile_size_, min_zoom_, max_zoom_ ; QString name_ ; QByteArray id_ ; QString attribution_, description_ ; bool async_ ; QPointF start_position_ ; int start_zoom_ ; bool has_start_position_ ; Q_SIGNALS: void tileReady(QByteArray, QImage) ; } ; #endif
28.926471
100
0.68124
malasiot
5e4de08ccf4c1ed4e615d55ce4b84e736ec89ffa
10,624
cpp
C++
remodet_repository_wdh_part/hp_demo_bak.cpp
UrwLee/Remo_experience
a59d5b9d6d009524672e415c77d056bc9dd88c72
[ "MIT" ]
null
null
null
remodet_repository_wdh_part/hp_demo_bak.cpp
UrwLee/Remo_experience
a59d5b9d6d009524672e415c77d056bc9dd88c72
[ "MIT" ]
null
null
null
remodet_repository_wdh_part/hp_demo_bak.cpp
UrwLee/Remo_experience
a59d5b9d6d009524672e415c77d056bc9dd88c72
[ "MIT" ]
null
null
null
// if not use OPENCV, note it. #include <opencv2/opencv.hpp> #include <opencv2/core/core.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/highgui/highgui.hpp> // if not use, note it. #include <fstream> #include <iostream> #include <sstream> #include <string> #include <vector> #include <map> // Google log & flags #include "gflags/gflags.h" #include "glog/logging.h" // caffe #include "caffe/proto/caffe.pb.h" #include "caffe/caffe.hpp" // remo, note the useless classes. #include "caffe/remo/remo_front_visualizer.hpp" #include "caffe/remo/net_wrap.hpp" #include "caffe/remo/frame_reader.hpp" #include "caffe/remo/data_frame.hpp" #include "caffe/remo/basic.hpp" #include "caffe/remo/res_frame.hpp" #include "caffe/remo/visualizer.hpp" #include "caffe/mask/bbox_func.hpp" #include "caffe/tracker/basic.hpp" #include <boost/foreach.hpp> #include <boost/property_tree/ptree.hpp> #include <boost/property_tree/xml_parser.hpp> #include "caffe/det/detwrap.hpp" #include "caffe/hp/hp_net.hpp" using namespace std; using namespace caffe; using std::string; using std::vector; namespace bfs = boost::filesystem; // 获取FaceBoxes: 3 void getFaceBoxes(const vector<LabeledBBox<float> >& rois, vector<BoundingBox<float> >* face_boxes) { face_boxes->clear(); for (int i = 0; i < rois.size(); ++i) { if (rois[i].cid != 3) continue; face_boxes->push_back(rois[i].bbox); } } // 获取HeadBoxes: 2 void getHeadBoxes(const vector<LabeledBBox<float> >& rois, vector<BoundingBox<float> >* head_boxes) { head_boxes->clear(); for (int i = 0; i < rois.size(); ++i) { if (rois[i].cid != 2) continue; head_boxes->push_back(rois[i].bbox); } } // 获取HandBoxes: 1 void getHandBoxes(const vector<LabeledBBox<float> >& rois, vector<BoundingBox<float> >* hand_boxes) { hand_boxes->clear(); for (int i = 0; i < rois.size(); ++i) { if (rois[i].cid != 1) continue; hand_boxes->push_back(rois[i].bbox); } } // 滤出HandBoxes: // 将与Head/Face交叠的HandBoxes全部删除 void filterHandBoxes(vector<BoundingBox<float> >& hand_boxes, const vector<BoundingBox<float> >& head_boxes, const vector<BoundingBox<float> >& face_boxes) { for (vector<BoundingBox<float> >::iterator it = hand_boxes.begin(); it!= hand_boxes.end();) { bool cov = false; // HEAD for (int i = 0; i < head_boxes.size(); ++i) { if (it->compute_coverage(head_boxes[i]) > 0.2) { cov = true; break; } } // FACE if (! cov) { for (int i = 0; i < face_boxes.size(); ++i) { if (it->compute_coverage(face_boxes[i]) > 0.1) { cov = true; break; } } } // 结论 if (cov) { // 删除之 it = hand_boxes.erase(it); } else { ++it; } } } vector<bool> filterHandBoxesbyDistance(const vector<BoundingBox<float> >& head_boxes, const vector<BoundingBox<float> >& hand_boxes) { vector<bool> matrix(hand_boxes.size() * head_boxes.size(), false); vector<bool> chosen(hand_boxes.size(), false); // 未匹配过 // 距离判断 for (int i = 0; i < hand_boxes.size(); ++i) { for (int j = 0; j < head_boxes.size(); ++j) { float dx = hand_boxes[i].get_center_x() - head_boxes[j].get_center_x(); float dy = hand_boxes[i].get_center_y() - head_boxes[j].get_center_y(); float dis = dx * dx + dy * dy; float size = head_boxes[j].compute_area(); matrix[i * head_boxes.size() + j] = (dis < size * 5) ? true : false; } } // 择一判断 for (int j = 0; j < head_boxes.size(); ++j) { // 选择最大的一个 int max_id = -1; float max_area = 0; for (int i = 0; i < hand_boxes.size(); ++i) { // 遍历所有hands if (chosen[i]) continue; // 已经匹配过,pass if (matrix[i * head_boxes.size() + j]) { // 匹配 const float area = hand_boxes[i].compute_area(); if (area > max_area) { max_area = area; max_id = i; } } } // 匹配的hand面积必须要大于head面积的一半以上 const float coeff = max_area / head_boxes[j].compute_area(); if (max_id >= 0 && coeff > 0.2) { chosen[max_id] = true; // 匹配成功! } } // 匹配成功的有效 return chosen; } int main(int nargc, char** args) { // ################################ NETWORK ################################ // network input int resized_width = 512; int resized_height = 288; const std::string network_proto = "/home/ethan/ForZhangM/Release20180314/Release20180314_Merged_profo2.5/Base_BD_PD_HD.prototxt"; const std::string network_model = "/home/ethan/ForZhangM/Release20180314/Release20180314_Merged_profo2.5/ResPoseDetTrackRelease_merge.caffemodel"; // GPU int gpu_id = 0; bool mode = true; // use GPU // features const std::string proposals = "det_out"; // display Size int max_dis_size = 1280; // active labels vector<int> active_label; // active_label.push_back(0); active_label.push_back(1); active_label.push_back(2); // active_label.push_back(3); // ################################ DATA #################################### // CAMERA const bool use_camera = true; // 0 const int cam_width = 1280; const int cam_height = 720; // ################################ MAIN LOOP ################################ // det_warpper caffe::DetWrapper<float> det_wrapper(network_proto,network_model,mode,gpu_id,proposals,max_dis_size); // HP const string hp_network = "/home/ethan/Models/Results/HPNet/CNN_Base_V0-I96-FL/Proto/test_copy.prototxt"; // const string hp_network = "/home/ethan/Models/Results/HPNet/test.prototxt"; const string hp_model = "/home/ethan/Models/Results/HPNet/CNN_Base_V0-I96-FL/Models/CNN_Base_V0-I96-FL-ROT-20K_iter_100000.caffemodel"; // const string hp_model = "/home/ethan/Models/Results/HPNet/CNN_Base_I96-FLRTScaleAug1.5-2.0R8_V1Split1_1A_iter_100000.caffemodel"; caffe::HPNetWrapper hp_wrapper(hp_network, hp_model); // CAMERA if (use_camera) { cv::VideoCapture cap; if (!cap.open(0)) { LOG(FATAL) << "Failed to open webcam: " << 0; } cap.set(CV_CAP_PROP_FRAME_WIDTH, cam_width); cap.set(CV_CAP_PROP_FRAME_HEIGHT, cam_height); int ex = static_cast<int>(cap.get(CV_CAP_PROP_FOURCC)); cv::VideoWriter outputVideo; outputVideo.open("outvideo_hp_CNN_Base_I96-FLRTScaleAug1.5-2.0R8_V1Split1_1A.avi", ex, cap.get(CV_CAP_PROP_FPS), cv::Size(cam_width,cam_height), true); cv::Mat cv_img; cap >> cv_img; int count = 0; CHECK(cv_img.data) << "Could not load image."; while (1) { ++count; cv::Mat image; cap >> image; caffe::DataFrame<float> data_frame(count, image, resized_width, resized_height); // 获取hand_detector的结果 vector<LabeledBBox<float> > rois; det_wrapper.get_rois(data_frame, &rois); vector<BoundingBox<float> > head_boxes; vector<BoundingBox<float> > face_boxes; vector<BoundingBox<float> > hand_boxes; getHeadBoxes(rois, &head_boxes); getFaceBoxes(rois, &face_boxes); getHandBoxes(rois, &hand_boxes); filterHandBoxes(hand_boxes, head_boxes, face_boxes); /** * 进一步滤除,每个Head最多允许一个HandBox * (1) 滤除距离:头的max(w,h)的两倍距离,超过这个距离的全部忽略 * (2) 如果保留多个,则只选择其中面积最大的一个进行分析 */ vector<bool> active_hands = filterHandBoxesbyDistance(head_boxes, hand_boxes); // 绘制Head for (int i = 0; i < head_boxes.size(); ++i) { BoundingBox<float>& roi = head_boxes[i]; float x1 = roi.get_center_x() - 1 * roi.get_width() / 2; float y1 = roi.get_center_y() - 1 * roi.get_height() / 2; float x2 = roi.get_center_x() + 1 * roi.get_width() / 2; float y2 = roi.get_center_y() + 1 * roi.get_height() / 2; x1 = (x1 < 0) ? 0 : (x1 > 1 ? 1 : x1); y1 = (y1 < 0) ? 0 : (y1 > 1 ? 1 : y1); x2 = (x2 < 0) ? 0 : (x2 > 1 ? 1 : x2); y2 = (y2 < 0) ? 0 : (y2 > 1 ? 1 : y2); x1 *= image.cols; x2 *= image.cols; y1 *= image.rows; y2 *= image.rows; const cv::Point point1(x1, y1); const cv::Point point2(x2, y2); cv::rectangle(image, point1, point2, cv::Scalar(255,0,0), 3); } // 绘制Face // for (int i = 0; i < face_boxes.size(); ++i) { // BoundingBox<float>& roi = face_boxes[i]; // float x1 = roi.get_center_x() - 1 * roi.get_width() / 2; // float y1 = roi.get_center_y() - 1 * roi.get_height() / 2; // float x2 = roi.get_center_x() + 1 * roi.get_width() / 2; // float y2 = roi.get_center_y() + 1 * roi.get_height() / 2; // x1 = (x1 < 0) ? 0 : (x1 > 1 ? 1 : x1); // y1 = (y1 < 0) ? 0 : (y1 > 1 ? 1 : y1); // x2 = (x2 < 0) ? 0 : (x2 > 1 ? 1 : x2); // y2 = (y2 < 0) ? 0 : (y2 > 1 ? 1 : y2); // x1 *= image.cols; // x2 *= image.cols; // y1 *= image.rows; // y2 *= image.rows; // const cv::Point point1(x1, y1); // const cv::Point point2(x2, y2); // cv::rectangle(image, point1, point2, cv::Scalar(0,255,0), 3); // } // 绘制minihand网络的结果 for (int i = 0; i < hand_boxes.size(); ++i) { BoundingBox<float>& roi = hand_boxes[i]; float x1 = roi.get_center_x() - 1 * roi.get_width() / 2; float y1 = roi.get_center_y() - 1 * roi.get_height() / 2; float x2 = roi.get_center_x() + 1 * roi.get_width() / 2; float y2 = roi.get_center_y() + 1 * roi.get_height() / 2; x1 = (x1 < 0) ? 0 : (x1 > 1 ? 1 : x1); y1 = (y1 < 0) ? 0 : (y1 > 1 ? 1 : y1); x2 = (x2 < 0) ? 0 : (x2 > 1 ? 1 : x2); y2 = (y2 < 0) ? 0 : (y2 > 1 ? 1 : y2); x1 *= image.cols; x2 *= image.cols; y1 *= image.rows; y2 *= image.rows; const cv::Point point1(x1, y1); const cv::Point point2(x2, y2); const int r = active_hands[i] ? 0 : 255; const int g = active_hands[i] ? 255 : 0; /** * 获取手势 */ if (active_hands[i]) { float score; int label = hp_wrapper.hpmode(image, hand_boxes[i], &score); char tmp_str[256]; snprintf(tmp_str, 256, "%d", label); cv::putText(image, tmp_str, cv::Point(x1, y1), cv::FONT_HERSHEY_SIMPLEX, 3, cv::Scalar(0,0,255), 5); } cv::rectangle(image, point1, point2, cv::Scalar(0,g,r), 3); } outputVideo << image; cv::namedWindow("RemoDet", cv::WINDOW_AUTOSIZE); cv::imshow( "RemoDet", image); cv::waitKey(1); } } LOG(INFO) << "Finished."; return 0; }
36.634483
156
0.577654
UrwLee
5e4eeb30aab610c15d659219b4b2639ae6bf94b8
2,162
hh
C++
psdaq/psdaq/eb/Batch.hh
ZhenghengLi/lcls2
94e75c6536954a58c8937595dcac295163aa1cdf
[ "BSD-3-Clause-LBNL" ]
16
2017-11-09T17:10:56.000Z
2022-03-09T23:03:10.000Z
psdaq/psdaq/eb/Batch.hh
ZhenghengLi/lcls2
94e75c6536954a58c8937595dcac295163aa1cdf
[ "BSD-3-Clause-LBNL" ]
6
2017-12-12T19:30:05.000Z
2020-07-09T00:28:33.000Z
psdaq/psdaq/eb/Batch.hh
ZhenghengLi/lcls2
94e75c6536954a58c8937595dcac295163aa1cdf
[ "BSD-3-Clause-LBNL" ]
25
2017-09-18T20:02:43.000Z
2022-03-27T22:27:42.000Z
#ifndef Pds_Eb_Batch_hh #define Pds_Eb_Batch_hh #include "eb.hh" #include "psdaq/service/EbDgram.hh" #include <cstdint> // For uint64_t #include <cstddef> // for size_t namespace Pds { namespace Eb { class Batch { public: Batch(); public: static uint64_t index(uint64_t pid); public: int initialize(size_t bufSize); Pds::EbDgram* allocate(); // Allocate buffer in batch Batch* initialize(void* region, uint64_t pid); size_t extent() const; // Current extent uint64_t id() const; // Batch start pulse ID unsigned index() const; // Batch's index const void* buffer() const; // Pointer to batch in RDMA space void dump() const; private: void* _buffer; // Pointer to RDMA space for this Batch size_t _bufSize; // Size of entries uint64_t _id; // Id of Batch, in case it remains empty unsigned _extent; // Current extent (unsigned is large enough) }; }; }; inline uint64_t Pds::Eb::Batch::index(uint64_t pid) { return pid & (MAX_LATENCY - 1); } inline unsigned Pds::Eb::Batch::index() const { return index(_id); } inline uint64_t Pds::Eb::Batch::id() const { return _id; // Full PID, not BatchNum } inline const void* Pds::Eb::Batch::buffer() const { return _buffer; } inline size_t Pds::Eb::Batch::extent() const { return _extent; } inline Pds::Eb::Batch* Pds::Eb::Batch::initialize(void* region, uint64_t pid) { _id = pid; // Full PID, not BatchNum _buffer = static_cast<char*>(region) + index(pid) * _bufSize; _extent = 0; //_buffer = region; // Revisit: For dense batch allocation idea return this; } inline Pds::EbDgram* Pds::Eb::Batch::allocate() { char* buf = static_cast<char*>(_buffer) + _extent; _extent += _bufSize; //if (_extent > (MAX_LATENCY - BATCH_DURATION) * _bufSize) _extent = 0; // Revisit return reinterpret_cast<Pds::EbDgram*>(buf); } #endif
23.758242
85
0.584181
ZhenghengLi
5e5016ca697c7845540ba25711dcfef827df438b
1,221
cpp
C++
src/EnemyWandering.cpp
anqin-gh/minimaze
cfa3df279c75d5fe95a2e69af4569a3981a6f274
[ "MIT" ]
null
null
null
src/EnemyWandering.cpp
anqin-gh/minimaze
cfa3df279c75d5fe95a2e69af4569a3981a6f274
[ "MIT" ]
null
null
null
src/EnemyWandering.cpp
anqin-gh/minimaze
cfa3df279c75d5fe95a2e69af4569a3981a6f274
[ "MIT" ]
null
null
null
#include <algorithm> #include <random> #include <EnemyWandering.h> #include <Renderer.h> #include <RendManager.h> namespace minimaze { EnemyWandering::EnemyWandering() : m_rend_manager{&RendManager::get_instance()} { init(); } void EnemyWandering::init() { std::default_random_engine generator; std::uniform_int_distribution<int8_t> distribution(1, 10); m_dirs[0] = { 0, 1, distribution(generator)}; m_dirs[1] = { 0, -1, distribution(generator)}; m_dirs[2] = { 1, 0, distribution(generator)}; m_dirs[3] = {-1, 0, distribution(generator)}; std::random_shuffle(m_dirs.begin(), m_dirs.end()); m_di = 0; m_step = 0; } int8_t EnemyWandering::steps_left_in_current_direction() const { return m_dirs[m_di].steps - m_step; } void EnemyWandering::move_one_step_in_current_direction() { const MoveDir& move = m_dirs[m_di]; set_next_movement(move.dx, move.dy); ++m_step; } void EnemyWandering::change_direction() { ++m_di; if (m_di < 3) init(); } void EnemyWandering::update() { if (!steps_left_in_current_direction()) { change_direction(); } move_one_step_in_current_direction(); } void EnemyWandering::draw() const { m_rend_manager->renderer().draw_enemy_wandering(m_x, m_y); } } // minimaze
21.421053
64
0.719902
anqin-gh
5e5710941b5bfedbc3bd03b2c065a90f96c0d2cd
16,820
cpp
C++
Modules/ExampleModule/src/smartrefinement.cpp
pv6/smart-refinement-tool
1221a0a22ec0fc868cf922267fd0af73697025ea
[ "BSD-3-Clause" ]
null
null
null
Modules/ExampleModule/src/smartrefinement.cpp
pv6/smart-refinement-tool
1221a0a22ec0fc868cf922267fd0af73697025ea
[ "BSD-3-Clause" ]
null
null
null
Modules/ExampleModule/src/smartrefinement.cpp
pv6/smart-refinement-tool
1221a0a22ec0fc868cf922267fd0af73697025ea
[ "BSD-3-Clause" ]
null
null
null
#include <smartrefinement.hpp> #include <queue> #include <iostream> #include <vvt/algorithms/generallsm.hpp> #include <vvt/algorithms/chanveselsm.hpp> namespace vvt { namespace accessory { SmartRefinement::SmartRefinement(viewer::base *viewer) : PropagationAccessory(viewer), smartBrush_(new SmartBrushLevelSetImpl()), lsm_(1, 1) { smartBrush_->connect([this](VoxelPosition p) { markVoxel(p); smartBrushMarkedVoxels_.push_back(p); }, [this](VoxelPosition p) { return getVoxelIntensity(p); }, [this]() { return getSliceMinX(); }, [this]() { return getSliceMaxX(); }, [this]() { return getSliceMinY(); }, [this]() { return getSliceMaxY(); } ); smartBrush_->changeRadius(smartBrush_->getRadius() / 2); smartBrush_->startSelection(); result_ = std::make_unique<Matrix2D<bool>>(1, 1); } void SmartRefinement::exposeUseCaseCommands(vvt::engine *engine) { engine->registerCommand(getUseCaseName() + "_setSensitivity", this, &SmartRefinement::changeSensitivity, args_in("sensitivity")); engine->registerCommand(getUseCaseName() + "_setBorderPenalty", this, &SmartRefinement::changeBorderPenalty, args_in("sensitivity")); engine->registerCommand(getUseCaseName() + "_setSmoothness", this, &SmartRefinement::changeSmoothness, args_in("sensitivity")); engine->registerCommand(getUseCaseName() + "_setBrushRadius", this, &SmartRefinement::changeBrushRadius, args_in("radius")); engine->registerCommand(getUseCaseName() + "_startNewAnnotation", this, &SmartRefinement::startNewAnnotation); engine->registerCommand(getUseCaseName() + "_saveDist", this, &SmartRefinement::saveDist, args_in("fileName")); engine->registerCommand(getUseCaseName() + "_saveMask", this, &SmartRefinement::saveMask, args_in("fileName")); engine->registerCommand(getUseCaseName() + "_savePhi", this, &SmartRefinement::savePhi, args_in("fileName")); engine->registerCommand(getUseCaseName() + "_clearMask", this, &SmartRefinement::onClearMask); } void SmartRefinement::clearState() { clicks_.clear(); smartBrushMarkedVoxels_.clear(); } void SmartRefinement::onClearMask() { clearState(); } void SmartRefinement::startNewAnnotation() { convertTemporaryPatchToPrimary(); // save the latest patch clearState(); } std::string SmartRefinement::getUseCaseName() { return "SmartRefinement"; } void SmartRefinement::changeSensitivity(double sens) { sensitivity_ = sens; lsm_.setSensitivity(sens); } void SmartRefinement::changeSmoothness(double sens) { lsm_.setR2Mu(1 - sens); } void SmartRefinement::changeBrushRadius(int radius) { smartBrush_->changeRadius(radius); } void SmartRefinement::changeBorderPenalty(double sens) { lsm_.setDF2SS(1 - sens); } // End of 'SmartRefinement::changeSSCoef' function void SmartRefinement::updateClicksBBox(BBox3D &bbox, const int padding) { int minX = getSliceMaxX(), maxX = getSliceMinX(), minY = getSliceMaxY(), maxY = getSliceMinY(); int z = clicks_[0][2]; for (auto &p : clicks_) { int x = p[0]; int y = p[1]; minX = std::min(minX, x); minY = std::min(minY, y); maxX = std::max(maxX, x); maxY = std::max(maxY, y); } //if (minY > maxY) { // minY = getSliceMinY(); // maxY = getSliceMaxY(); //} bbox = { VoxelPosition({ std::max(minX - padding, getSliceMinX()), std::max(minY - padding, getSliceMinY()), z }), VoxelPosition({ std::min(maxX + padding, getSliceMaxX()), std::min(maxY + padding, getSliceMaxY()), z }) }; } // end of 'SmartRefinement::updateClicksBBox' function void SmartRefinement::wholeShabang() { if (clicks_.size() >= 3) { BBox3D bbox; std::cout << "I am here now\n"; const int padding = smartBrush_->getRadius(); // 3; /* if (!updateSliceBBox(bbox, voxelPos[2], padding)) { std::cout << "Can't find at least one marked voxel" << std::endl; return; } */ // find bbox using clicks_ updateClicksBBox(bbox, padding); bbox_ = bbox; bbox_[0][0] -= 1; bbox_[0][1] += 1; bbox_[1][0] -= 1; bbox_[1][1] += 1; /*seedPoints_.clear(); for (auto &seed : clicks_) { seedPoints_.push_back(seed); }*/ seedPoints_ = clicks_; refine(bbox); time_t tmp; timer_ = time(&tmp) - timer_; } } // end of 'SmartRefinement::wholeShabang' function void SmartRefinement::OnNewLabel2D(std::array<int, 3> &voxelPos) { // seedPoints_.push_back(voxelPos); time(&timer_); std::cout << "I am here, clicks size = " << clicks_.size() << std::endl; clicks_.push_back(voxelPos); drawSmartBrush(voxelPos); wholeShabang(); } void SmartRefinement::drawSmartBrush(std::array<int, 3> &voxelPos) { // startNewLabeling(); // PATCH_TYPE_TEMP); startNewLabeling(PATCH_TYPE_TEMP); setPrimaryLabel(); for (auto &p : clicks_) { smartBrush_->draw(p, smartBrush_->getRadius()); } // smartBrush_->draw(voxelPos, smartBrush_->getRadius()); endNewLabeling(); } void SmartRefinement::complementMask(Matrix2D<bool> &mask) { struct Vec { Vec() : x(0), y(0) {} Vec(const Vec &vec) : x(vec.x), y(vec.y) {} Vec(const int _x, const int _y) : x(_x), y(_y) {} Vec operator-(const Vec& rhs) { return Vec(x - rhs.x, y - rhs.y); } Vec cross() { return Vec(-y, x); } int operator*(const Vec& rhs) { return x * rhs.x + y * rhs.y; } int x; int y; }; std::vector<Vec> rectPoints; // Add border points /* for (int y = 0; y < mask.sizeY; y++) { for (int x = 0; x < mask.sizeX; x++) { if (mask.get(x, y) && !mask.get(x - 1, y) && !mask.get(x - 1, y - 1) && !mask.get(x, y - 1)) { rectPoints.push_back(Vec(x, y)); } } } */ for (auto &p : seedPoints_) { rectPoints.push_back(Vec(p[0], p[1])); } if (rectPoints.size() <= 1) { return; } // Sort points by x coordinate std::sort(rectPoints.begin(), rectPoints.end(), [](auto a, auto b) { if (a.x == b.x) return a.y < b.y; return a.x < b.x; }); Vec normal = (rectPoints.back() - rectPoints.front()).cross(); Vec left = rectPoints.front(); std::vector<Vec> poly; // Copy points placed below the first->last line auto beg = std::copy_if(rectPoints.begin(), rectPoints.end(), std::back_inserter(poly), [&normal, &left](auto p) { return normal * (left - p) >= 0; }); // Copy points placed above first->last line std::copy_if(rectPoints.rbegin(), rectPoints.rend(), beg, [&normal, &left](auto p) { return normal * (left - p) < 0; }); // Even-odd rule for polygon rasterization std::function<bool(Vec&)> isPointInPath = [&poly](Vec& p) -> bool { size_t num = poly.size(); size_t end = num - 1; bool res = false; for (size_t i = 0; i < num; i++) { // p.y is between i and end points bool c1 = (poly[i].y > p.y) != (poly[end].y > p.y); Vec diff = poly[end] - poly[i]; if (c1 && ((poly[i].x * diff.y + diff.x * (p - poly[i]).y > p.x * diff.y) == (diff.y > 0))) { res = !res; } end = i; } return res; }; // Rasterize polygon for (int y = 0; y < mask.sizeY; y++) { for (int x = 0; x < mask.sizeX; x++) { mask.set(x, y, mask.get(x, y) || isPointInPath(Vec(x, y))); } } } void SmartRefinement::refine(BBox3D &bbox) { startNewLabeling(PATCH_TYPE_TEMP); setPrimaryLabel(); // transform seed points for (VoxelPosition &seedPoint : seedPoints_) seedPoint = { seedPoint[0] - bbox[0][0], seedPoint[1] - bbox[0][1] }; const int height = bbox[1][1] - bbox[0][1], width = bbox[1][0] - bbox[0][0]; const int z = bbox[0][2]; Matrix2D<bool> mask(width, height); Matrix2D<bool> trustedMask(width, height); // load mask for (int y = 0; y <= height; y++) for (int x = 0; x <= width; x++) { mask.set( x, y, isLabeled(x + bbox[0][0], y + bbox[0][1], z) ); trustedMask.set( x, y, isLabeled(x + bbox[0][0], y + bbox[0][1], z) ); } for (const auto& p : smartBrushMarkedVoxels_) { const int x = p[0] - bbox[0][0]; const int y = p[1] - bbox[0][1]; if (x < 0 || y < 0 || x > width || y > height) continue; mask.set(x, y, true); trustedMask.set(x, y, true); } complementMask(mask); Matrix2D<bool> result(width, height); Matrix2D<double> sliceImage(width, height); NormalizationParameters initialSliceNorm; NormalizeImage(bbox, sliceImage, initialSliceNorm); initLSM(sliceImage, mask); refineSlice(sliceImage, mask, trustedMask, result); mask.fill(false); removeLeaks(mask, result); result_ = std::make_unique<Matrix2D<bool>>(mask); markMask(bbox[0], mask); // markMask(bbox[0], result); endNewLabeling(); //flushMarkedVoxels(); } void SmartRefinement::initLSM(const Matrix2D<double> &sliceImage, const Matrix2D<bool> &mask) { } // End of 'SmartRefinement::initLSM' function void SmartRefinement::refineSlice(const Matrix2D<double> &sliceImage, const Matrix2D<bool> &mask, const Matrix2D<bool> &trustedMask, Matrix2D<bool> &result) { /*Matrix2D<double> densityField(sliceImage.sizeX, sliceImage.sizeY); const double threshold = calcThreshold(sliceImage, mask); const double eps = calcEps(sliceImage, threshold, mask); initDensityField(sliceImage, eps, threshold, densityField); GeneralLevelSet lsm_ = GeneralLevelSet(sliceImage.sizeX, sliceImage.sizeY); lsm_.setAlpha(0.75); lsm_.setIterationsDivider(1); std::cout << "threshold: " << threshold << std::endl; std::cout << "eps: " << eps << std::endl; lsm_.run(densityField, mask, result);*/ lsm_.resize(sliceImage.sizeX, sliceImage.sizeY); // lsm_.setTheta(50); // lsm_.setEuclIncrease(10); std::cout << "I am being refined over here" << std::endl; //lsm_.setLambda(std::exp(sensitivity_ * 10.0)); //lsm_.setEuclIncrease(std::exp(sensitivity_ * 2.0)); lsm_.setInputSlice(sliceImage); lsm_.setMaxIterations(100); // If mask is passed instead of trustedMask, then area between clicks will be filled lsm_.run(sliceImage, trustedMask, result, [&trustedMask, &mask, this]() -> double { return lsm_.calculateC(trustedMask); //return c; //double c1 = lsm_.calculateC(trustedMask); //double c2 = lsm_.calculateC(mask); //const double alpha = sensitivity_; //return c1 * alpha + c2 * (1 - alpha); }); } double SmartRefinement::calcEps(const Matrix2D<double> &sliceImage, const double threshold, const Matrix2D<bool> &mask) { NormalizedIntensityHistogram<255> hist; double max = std::numeric_limits<double>::min(); for (int y = 0; y < sliceImage.sizeY; y++) { for (int x = 0; x < sliceImage.sizeX; x++) { if (mask.get(x, y)) { const double dist = fabs(sliceImage.get(x, y) - threshold); hist.add(dist); max = std::max(max, dist); } } } hist.normalize(); std::cout << "quantile: " << hist.quantile(0.85) << std::endl; std::cout << "max: " << max << std::endl; return hist.quantile(0.85); } double SmartRefinement::calcThreshold(const Matrix2D<double> &sliceImage, const Matrix2D<bool> &mask) { std::vector<double> intensities; for (int y = 0; y < sliceImage.sizeY; y++) { for (int x = 0; x < sliceImage.sizeX; x++) { if (mask.get(x, y)) { intensities.push_back(sliceImage.get(x, y)); } } } const auto median_it = intensities.begin() + intensities.size() / 2; std::nth_element(intensities.begin(), median_it, intensities.end()); if (&(*median_it) == nullptr) return -1; double median = *median_it; return median; } // End of '' function void SmartRefinement::initDensityField(const Matrix2D<double> &sliceImage, const double eps, const double thresh, Matrix2D<double> &dField) { for (int y = 0; y < dField.sizeY; y++) { for (int x = 0; x < dField.sizeX; x++) { double value = sliceImage.get(x, y); const double density = eps - fabs(value - thresh); dField.set(x, y, density); } } } // End of 'SmartRefinement::initDensityField' function void SmartRefinement::saveDist(const std::string &fileName) { printf("save distance\n"); saveImage(fileName, *lsm_.dist_); } // End of 'SmartRefinement::saveDist' function void SmartRefinement::saveMask(const std::string &fileName) { printf("save mask\n"); saveImage(fileName, *result_); startNewAnnotation(); } // End of 'SmartRefinement::saveMask' function void SmartRefinement::savePhi(const std::string &fileName) { printf("save phi\n"); saveImage(fileName, *lsm_.phi_); } // End of 'SmartRefinement::savePhi' function } // end of 'accessory' namespace } // end of 'vvt' namespace
37.968397
147
0.481391
pv6
5e59824552fc0d88437aa54cf513d0704cf47ee2
3,100
hpp
C++
src/stan/math/rev/core.hpp
alashworth/stan-monorepo
75596bc1f860ededd7b3e9ae9002aea97ee1cd46
[ "BSD-3-Clause" ]
1
2019-09-06T15:53:17.000Z
2019-09-06T15:53:17.000Z
src/stan/math/rev/core.hpp
alashworth/stan-monorepo
75596bc1f860ededd7b3e9ae9002aea97ee1cd46
[ "BSD-3-Clause" ]
8
2019-01-17T18:51:16.000Z
2019-01-17T18:51:39.000Z
src/stan/math/rev/core.hpp
alashworth/stan-monorepo
75596bc1f860ededd7b3e9ae9002aea97ee1cd46
[ "BSD-3-Clause" ]
null
null
null
#ifndef STAN_MATH_REV_CORE_HPP #define STAN_MATH_REV_CORE_HPP #include <stan/math/rev/core/autodiffstackstorage.hpp> #include <stan/math/rev/core/build_vari_array.hpp> #include <stan/math/rev/core/chainable_alloc.hpp> #include <stan/math/rev/core/chainablestack.hpp> #include <stan/math/rev/core/init_chainablestack.hpp> #include <stan/math/rev/core/ddv_vari.hpp> #include <stan/math/rev/core/dv_vari.hpp> #include <stan/math/rev/core/dvd_vari.hpp> #include <stan/math/rev/core/dvv_vari.hpp> #include <stan/math/rev/core/empty_nested.hpp> #include <stan/math/rev/core/gevv_vvv_vari.hpp> #include <stan/math/rev/core/grad.hpp> #include <stan/math/rev/core/matrix_vari.hpp> #include <stan/math/rev/core/nested_size.hpp> #include <stan/math/rev/core/operator_addition.hpp> #include <stan/math/rev/core/operator_divide_equal.hpp> #include <stan/math/rev/core/operator_division.hpp> #include <stan/math/rev/core/operator_equal.hpp> #include <stan/math/rev/core/operator_greater_than.hpp> #include <stan/math/rev/core/operator_greater_than_or_equal.hpp> #include <stan/math/rev/core/operator_less_than.hpp> #include <stan/math/rev/core/operator_less_than_or_equal.hpp> #include <stan/math/rev/core/operator_logical_and.hpp> #include <stan/math/rev/core/operator_logical_or.hpp> #include <stan/math/rev/core/operator_minus_equal.hpp> #include <stan/math/rev/core/operator_multiplication.hpp> #include <stan/math/rev/core/operator_multiply_equal.hpp> #include <stan/math/rev/core/operator_not_equal.hpp> #include <stan/math/rev/core/operator_plus_equal.hpp> #include <stan/math/rev/core/operator_subtraction.hpp> #include <stan/math/rev/core/operator_unary_decrement.hpp> #include <stan/math/rev/core/operator_unary_increment.hpp> #include <stan/math/rev/core/operator_unary_negative.hpp> #include <stan/math/rev/core/operator_unary_not.hpp> #include <stan/math/rev/core/operator_unary_plus.hpp> #include <stan/math/rev/core/precomp_v_vari.hpp> #include <stan/math/rev/core/precomp_vv_vari.hpp> #include <stan/math/rev/core/precomp_vvv_vari.hpp> #include <stan/math/rev/core/precomputed_gradients.hpp> #include <stan/math/rev/core/print_stack.hpp> #include <stan/math/rev/core/recover_memory.hpp> #include <stan/math/rev/core/recover_memory_nested.hpp> #include <stan/math/rev/core/set_zero_all_adjoints.hpp> #include <stan/math/rev/core/set_zero_all_adjoints_nested.hpp> #include <stan/math/rev/core/start_nested.hpp> #include <stan/math/rev/core/std_isinf.hpp> #include <stan/math/rev/core/std_isnan.hpp> #include <stan/math/rev/core/std_numeric_limits.hpp> #include <stan/math/rev/core/stored_gradient_vari.hpp> #include <stan/math/rev/core/v_vari.hpp> #include <stan/math/rev/core/var.hpp> #include <stan/math/rev/core/vari.hpp> #include <stan/math/rev/core/vd_vari.hpp> #include <stan/math/rev/core/vdd_vari.hpp> #include <stan/math/rev/core/vdv_vari.hpp> #include <stan/math/rev/core/vector_vari.hpp> #include <stan/math/rev/core/vv_vari.hpp> #include <stan/math/rev/core/vvd_vari.hpp> #include <stan/math/rev/core/vvv_vari.hpp> #endif
47.692308
65
0.785806
alashworth
5e683509ed69e27ce1bc582e62270e503fe47f28
592
hpp
C++
include/rive/nested_animation.hpp
rive-app/rive-cpp
2cc9cc92868d468ca75f8b5fcc40ad1ec33d27b1
[ "MIT" ]
139
2020-08-17T20:10:24.000Z
2022-03-28T12:22:44.000Z
include/rive/nested_animation.hpp
rive-app/rive-cpp
2cc9cc92868d468ca75f8b5fcc40ad1ec33d27b1
[ "MIT" ]
89
2020-08-28T16:41:01.000Z
2022-03-28T19:10:49.000Z
include/rive/nested_animation.hpp
rive-app/rive-cpp
2cc9cc92868d468ca75f8b5fcc40ad1ec33d27b1
[ "MIT" ]
19
2020-10-19T00:54:40.000Z
2022-02-28T05:34:17.000Z
#ifndef _RIVE_NESTED_ANIMATION_HPP_ #define _RIVE_NESTED_ANIMATION_HPP_ #include "rive/generated/nested_animation_base.hpp" #include <stdio.h> namespace rive { class NestedAnimation : public NestedAnimationBase { public: StatusCode onAddedDirty(CoreContext* context) override; // Advance animations and apply them to the artboard. virtual void advance(float elapsedSeconds, Artboard* artboard) = 0; // Initialize the animation (make instances as necessary) from the // source artboard. virtual void initializeAnimation(Artboard* artboard) = 0; }; } // namespace rive #endif
28.190476
69
0.782095
rive-app
5e6e42425dcad7b83032aa5639e9bd1c2b6eb83e
2,268
cpp
C++
world/seasons/source/SeasonFactory.cpp
prolog/shadow-of-the-wyrm
a1312c3e9bb74473f73c4e7639e8bd537f10b488
[ "MIT" ]
60
2019-08-21T04:08:41.000Z
2022-03-10T13:48:04.000Z
world/seasons/source/SeasonFactory.cpp
prolog/shadow-of-the-wyrm
a1312c3e9bb74473f73c4e7639e8bd537f10b488
[ "MIT" ]
3
2021-03-18T15:11:14.000Z
2021-10-20T12:13:07.000Z
world/seasons/source/SeasonFactory.cpp
prolog/shadow-of-the-wyrm
a1312c3e9bb74473f73c4e7639e8bd537f10b488
[ "MIT" ]
8
2019-11-16T06:29:05.000Z
2022-01-23T17:33:43.000Z
#include "SeasonFactory.hpp" #include "Spring.hpp" #include "Summer.hpp" #include "Autumn.hpp" #include "Winter.hpp" using namespace std; SeasonSerializationMap SeasonFactory::season_map; SeasonFactory::SeasonFactory() { } SeasonFactory::~SeasonFactory() { } ISeasonPtr SeasonFactory::create_season(const Season season) { ISeasonPtr new_season; switch(season) { case Season::SEASON_SPRING: new_season = std::make_unique<Spring>(); break; case Season::SEASON_SUMMER: new_season = std::make_unique<Summer>(); break; case Season::SEASON_AUTUMN: new_season = std::make_unique<Autumn>(); break; case Season::SEASON_WINTER: default: new_season = std::make_unique<Winter>(); break; } return new_season; } ISeasonPtr SeasonFactory::create_season(const ClassIdentifier ci) { ISeasonPtr season; if (season_map.empty()) { initialize_season_map(); } SeasonSerializationMap::iterator s_it = season_map.find(ci); if (s_it != season_map.end()) { season = ISeasonPtr(s_it->second->clone()); } return season; } ISeasonPtr SeasonFactory::create_season(const uint month_of_year) { ISeasonPtr season; set<Season> seasons = {Season::SEASON_SPRING, Season::SEASON_SUMMER, Season::SEASON_AUTUMN, Season::SEASON_WINTER}; for (Season cur_season_enum : seasons) { ISeasonPtr cur_season = create_season(cur_season_enum); set<Months> months = cur_season->get_months_in_season(); if (months.find(static_cast<Months>(month_of_year)) != months.end()) { season = ISeasonPtr(cur_season->clone()); break; } } return season; } void SeasonFactory::initialize_season_map() { season_map.clear(); ISeasonPtr spring = std::make_unique<Spring>(); ISeasonPtr summer = std::make_unique<Summer>(); ISeasonPtr autumn = std::make_unique<Autumn>(); ISeasonPtr winter = std::make_unique<Winter>(); season_map.insert(make_pair(ClassIdentifier::CLASS_ID_SPRING, std::move(spring))); season_map.insert(make_pair(ClassIdentifier::CLASS_ID_SUMMER, std::move(summer))); season_map.insert(make_pair(ClassIdentifier::CLASS_ID_AUTUMN, std::move(autumn))); season_map.insert(make_pair(ClassIdentifier::CLASS_ID_WINTER, std::move(winter))); }
23.873684
117
0.715608
prolog
5e703cdd9ca2cb7d95d7f6c206ba3cfc36a709ea
5,736
hpp
C++
game/quest/PC.hpp
miguelmig/LibM2
dad7591a885a421842851905dc2bc8bbd648ca20
[ "BSD-3-Clause" ]
null
null
null
game/quest/PC.hpp
miguelmig/LibM2
dad7591a885a421842851905dc2bc8bbd648ca20
[ "BSD-3-Clause" ]
null
null
null
game/quest/PC.hpp
miguelmig/LibM2
dad7591a885a421842851905dc2bc8bbd648ca20
[ "BSD-3-Clause" ]
1
2021-11-14T10:51:30.000Z
2021-11-14T10:51:30.000Z
/* This file belongs to the LibM2 library (http://github.com/imermcmaps/LibM2) * Copyright (c) 2013, iMer (www.imer.cc) * All rights reserved. * Licensed under the BSD 3-clause license (http://opensource.org/licenses/BSD-3-Clause) */ #ifndef __LIBM2_GAME_QUEST_HPP #define __LIBM2_GAME_QUEST_HPP #include "../stdInclude.hpp" #include "../CHARACTER.hpp" #include "RewardData.hpp" #include "QuestState.hpp" namespace libm2 { namespace quest { class PC { public: class TQuestStateChangeInfo { DWORD quest_idx; int prev_state; int next_state; public: TQuestStateChangeInfo(DWORD, int, int); }; private: std::vector<quest::PC::TQuestStateChangeInfo, std::allocator<quest::PC::TQuestStateChangeInfo> > m_QuestStateChange; std::vector<quest::RewardData, std::allocator<quest::RewardData> > m_vRewardData; bool m_bIsGivenReward; bool m_bShouldSendDone; DWORD m_dwID; std::map<unsigned int, quest::QuestState, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, quest::QuestState> > > m_QuestInfo; quest::QuestState *m_RunningQuestState; std::string m_stCurQuest; std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, int, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, int> > > m_FlagMap; std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, int, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, int> > > m_FlagSaveMap; std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::intrusive_ptr<event>, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, boost::intrusive_ptr<event> > > > m_TimerMap; int m_iSendToClient; bool m_bLoaded; int m_iLastState; DWORD m_dwWaitConfirmFromPID; bool m_bConfirmWait; public: PC(void); ~PC(); void Destroy(void); void SetID(DWORD); DWORD GetID(void); bool HasQuest(const std::string &); quest::QuestState & GetQuest(const std::string &); std::_Rb_tree_iterator<std::pair<unsigned int const, quest::QuestState> > quest_begin(void); std::_Rb_tree_iterator<std::pair<unsigned int const, quest::QuestState> > quest_end(void); std::_Rb_tree_iterator<std::pair<unsigned int const, quest::QuestState> > quest_find(DWORD); bool IsRunning(void); void EndRunning(void); void CancelRunning(void); quest::QuestState * GetRunningQuestState(void); void SetQuest(const std::string &, quest::QuestState &); void SetCurrentQuestStateName(const std::string &); void SetQuestState(const std::string &, const std::string &); void SetQuestState(const std::string &, int); void SetQuestState(const char *, const char *); void ClearQuest(const std::string &); private: void AddQuestStateChange(const std::string &, int, int); void DoQuestStateChange(void); public: void SetFlag(const std::string &, int, bool); int GetFlag(const std::string &); bool DeleteFlag(const std::string &); const std::string & GetCurrentQuestName(void) const; int GetCurrentQuestIndex(void); void RemoveTimer(const std::string &); void RemoveTimerNotCancel(const std::string &); void AddTimer(const std::string &, LPEVENT); void ClearTimer(void); void SetCurrentQuestStartFlag(void); void SetCurrentQuestDoneFlag(void); void SetQuestTitle(const std::string &, const std::string &); void SetCurrentQuestTitle(const std::string &); void SetCurrentQuestClockName(const std::string &); void SetCurrentQuestClockValue(int); void SetCurrentQuestCounterName(const std::string &); void SetCurrentQuestCounterValue(int); void SetCurrentQuestIconFile(const std::string &); bool IsLoaded(void) const; void SetLoaded(void); void Build(void); void Save(void); bool HasReward(void); void Reward(LPCHARACTER); void GiveItem(const std::string &, DWORD, int); void GiveExp(const std::string &, DWORD); void SetSendDoneFlag(void); bool GetAndResetDoneFlag(void); void SendFlagList(LPCHARACTER); void SetConfirmWait(DWORD); void ClearConfirmWait(void); bool IsConfirmWait(void) const; bool IsConfirmWait(DWORD) const; private: void SetSendFlag(int); void ClearSendFlag(void); void SaveFlag(const std::string &, int); void ClearCurrentQuestBeginFlag(void); void SetCurrentQuestBeginFlag(void); int GetCurrentQuestBeginFlag(void); void SendQuestInfoPakcet(void); }; } } #endif // __LIBM2_GAME_QUEST_HPP
49.025641
354
0.614017
miguelmig
5e73977de01edda429bf31620ef17ccf67aad6d5
3,568
cpp
C++
day18a.cpp
Fossegrimen/advent-of-code
d9323346c167435fe461214e9eae990a1940c78e
[ "MIT" ]
null
null
null
day18a.cpp
Fossegrimen/advent-of-code
d9323346c167435fe461214e9eae990a1940c78e
[ "MIT" ]
null
null
null
day18a.cpp
Fossegrimen/advent-of-code
d9323346c167435fe461214e9eae990a1940c78e
[ "MIT" ]
null
null
null
#include <iostream> #include <queue> #include <sstream> #include <stack> #include <string> #include <vector> typedef std::queue<char> OutputQueue; typedef std::stack<char> OperatorStack; typedef std::vector<char> TokenList; void shuntingYardAlgorithm(const TokenList& tokens, OutputQueue& outputQueue); uint64_t evalReversePolishNotation(OutputQueue& outputQueue); int main() { uint64_t sum = 0; std::string line; while (std::getline(std::cin, line)) { TokenList tokens; std::stringstream _line(line); char token; while (_line >> token) { tokens.push_back(token); } OutputQueue outputQueue; shuntingYardAlgorithm(tokens, outputQueue); sum += evalReversePolishNotation(outputQueue); } std::cout << sum << std::endl; return 0; } void shuntingYardAlgorithm(const TokenList& tokens, OutputQueue& outputQueue) { OperatorStack operatorStack; for (char token : tokens) { switch (token) { case '+': { while (!operatorStack.empty() && (operatorStack.top() == '+' || operatorStack.top() == '*') && operatorStack.top() != '(') { outputQueue.push(operatorStack.top()); operatorStack.pop(); } operatorStack.push('+'); break; } case '*': { while (!operatorStack.empty() && (operatorStack.top() == '+' || operatorStack.top() == '*') && operatorStack.top() != '(') { outputQueue.push(operatorStack.top()); operatorStack.pop(); } operatorStack.push('*'); break; } case ')': { while (operatorStack.top() != '(') { outputQueue.push(operatorStack.top()); operatorStack.pop(); } if (operatorStack.empty()) { exit(1); } operatorStack.pop(); break; } case '(': { operatorStack.push('('); break; } default: { outputQueue.push(token); break; } } } while (!operatorStack.empty()) { outputQueue.push(operatorStack.top()); operatorStack.pop(); } } uint64_t evalReversePolishNotation(OutputQueue& outputQueue) { std::stack<uint64_t> outputStack; while (!outputQueue.empty()) { const char token = outputQueue.front(); outputQueue.pop(); if (token != '+' && token != '*') { outputStack.push(token - '0'); } else { const uint64_t a = outputStack.top(); outputStack.pop(); const uint64_t b = outputStack.top(); outputStack.pop(); switch (token) { case '+': { outputStack.push(a + b); break; } case '*': { outputStack.push(a * b); break; } } } } return outputStack.top(); }
23.629139
84
0.43778
Fossegrimen
5e76666312e198d4bca69ff7c21fe85b79cf3922
2,169
cpp
C++
problems/codeforces/1520/f-guess-the-kth-zero/code.cpp
brunodccarvalho/competitive
4177c439174fbe749293b9da3445ce7303bd23c2
[ "MIT" ]
7
2020-10-15T22:37:10.000Z
2022-02-26T17:23:49.000Z
problems/codeforces/1520/f-guess-the-kth-zero/code.cpp
brunodccarvalho/competitive
4177c439174fbe749293b9da3445ce7303bd23c2
[ "MIT" ]
null
null
null
problems/codeforces/1520/f-guess-the-kth-zero/code.cpp
brunodccarvalho/competitive
4177c439174fbe749293b9da3445ce7303bd23c2
[ "MIT" ]
null
null
null
#include <bits/stdc++.h> using namespace std; #define long int64_t #define DV(a) (" [" #a "=" + to_string(a) + "]") // ***** struct fenwick { int N; vector<int> tree; explicit fenwick(int N = 0) : N(N), tree(N + 1, 0) {} int sum(int i) { int sum = 0; while (i > 0) { sum += tree[i]; i -= i & -i; } return sum; } void add(int i, int n) { assert(i > 0); while (i <= N) { tree[i] += n; i += i & -i; } } int lower_bound(int n) { int i = 0; int bits = CHAR_BIT * sizeof(int) - __builtin_clz(N << 1); for (int j = 1 << bits; j; j >>= 1) { if (i + j <= N && tree[i + j] < n) { n -= tree[i + j]; i += j; } } return i + 1; } }; #define MAXN 200'010 #define MAX_QUERIES 60'000 int N, Q, queries_count = 0; int know[MAXN]; // how many ones initially in [1..n]. fenwick added; // how many ones in positions [1..r] int QUERY(int r) { queries_count++; assert(queries_count <= MAX_QUERIES); string s = "? 1 " + to_string(r); cout << s << endl; int ones; cin >> ones; return ones; } // how many ones in positions [1..r] int maybe_query(int r) { if (know[r] < 0) { int ones = QUERY(r); know[r] = ones - added.sum(r); } return know[r] + added.sum(r); } auto solve() { cin >> N >> Q; added = fenwick(N + 1); memset(know, 0xff, sizeof(know)); // -1 know[0] = 0; while (Q--) { int k; cin >> k; int L = 0, R = N + 1; while (L + 1 < R) { int M = (L + R) / 2; int ones = maybe_query(M); int zeros = M - ones; if (zeros >= k) { R = M; } else { L = M; } } assert(R <= N); string s = "! " + to_string(R); cout << s << endl; added.add(R, 1); } } // ***** int main() { ios::sync_with_stdio(false); solve(); cerr << "Queries: " << queries_count << endl; return 0; }
19.718182
66
0.420009
brunodccarvalho
5e7f18c28fca97ab25b2e639734e788486d458d9
1,530
inl
C++
Core/DianYing/Include/Dy/Meta/Information/Inline/DMetaMetarialInstanceTmp.inl
liliilli/DianYing
6e19f67e5d932e346a0ce63a648bed1a04ef618e
[ "MIT" ]
4
2019-03-17T19:46:54.000Z
2019-12-09T20:11:01.000Z
Core/DianYing/Include/Dy/Meta/Information/Inline/DMetaMetarialInstanceTmp.inl
liliilli/DianYing
6e19f67e5d932e346a0ce63a648bed1a04ef618e
[ "MIT" ]
null
null
null
Core/DianYing/Include/Dy/Meta/Information/Inline/DMetaMetarialInstanceTmp.inl
liliilli/DianYing
6e19f67e5d932e346a0ce63a648bed1a04ef618e
[ "MIT" ]
null
null
null
#ifndef GUARD_DY_META_INFORMATION_INLINE_DMETAMETARIALINSTANCETMP_INL #define GUARD_DY_META_INFORMATION_INLINE_DMETAMETARIALINSTANCETMP_INL /// /// MIT License /// Copyright (c) 2018-2019 Jongmin Yun /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE /// SOFTWARE. /// #include <Dy/Core/Resource/Type/Uniform/TUniformValue.h> #include <Dy/Helper/System/Assertion.h> namespace dy { template <EUniformVariableType TType> void PDyMaterialInstanceMetaInfo::InsertValue( PDyMaterialInstanceMetaInfo& ioMaterialInfo, const std::string& iSpecifier, const typename MDY_PRIVATE(UniformBinder)<TType>::ValueType& iValue) { const auto it = ioMaterialInfo.mUniformValues.find(iSpecifier); MDY_ASSERT_MSG_FORCE( it == ioMaterialInfo.mUniformValues.end(), "Initial uniform value's string must not be duplicated with others." ); // In case of success. auto [_, __] = ioMaterialInfo.mUniformValues.try_emplace ( iSpecifier, std::make_unique<TUniformValue<TType>>(-1, iValue) ); } } /// ::dy namespace #endif /// GUARD_DY_META_INFORMATION_INLINE_DMETAMETARIALINSTANCETMP_INL
34.772727
81
0.769281
liliilli
5e8033d6a5e8dbc6b5461d779d6109848849d550
15,005
cpp
C++
libs/yap/example/autodiff_library/BinaryOPNode.cpp
Talustus/boost_src
ffe074de008f6e8c46ae1f431399cf932164287f
[ "BSL-1.0" ]
32
2019-02-27T06:57:07.000Z
2021-08-29T10:56:19.000Z
third_party/boost/libs/yap/example/autodiff_library/BinaryOPNode.cpp
avplayer/cxxrpc
7049b4079fac78b3828e68f787d04d699ce52f6d
[ "BSL-1.0" ]
1
2019-03-04T11:21:00.000Z
2019-05-24T01:36:31.000Z
third_party/boost/libs/yap/example/autodiff_library/BinaryOPNode.cpp
avplayer/cxxrpc
7049b4079fac78b3828e68f787d04d699ce52f6d
[ "BSL-1.0" ]
5
2019-08-20T13:45:04.000Z
2022-03-01T18:23:49.000Z
/* * BinaryOPNode.cpp * * Created on: 6 Nov 2013 * Author: s0965328 */ #include "auto_diff_types.h" #include "BinaryOPNode.h" #include "PNode.h" #include "Stack.h" #include "Tape.h" #include "EdgeSet.h" #include "Node.h" #include "VNode.h" #include "OPNode.h" #include "ActNode.h" #include "EdgeSet.h" namespace AutoDiff { BinaryOPNode::BinaryOPNode(OPCODE op_, Node* left_, Node* right_):OPNode(op_,left_),right(right_) { } OPNode* BinaryOPNode::createBinaryOpNode(OPCODE op, Node* left, Node* right) { assert(left!=NULL && right!=NULL); OPNode* node = NULL; node = new BinaryOPNode(op,left,right); return node; } BinaryOPNode::~BinaryOPNode() { if(right->getType()!=VNode_Type) { delete right; right = NULL; } } void BinaryOPNode::inorder_visit(int level,ostream& oss){ if(left!=NULL){ left->inorder_visit(level+1,oss); } oss<<this->toString(level)<<endl; if(right!=NULL){ right->inorder_visit(level+1,oss); } } void BinaryOPNode::collect_vnodes(boost::unordered_set<Node*>& nodes,unsigned int& total){ total++; if (left != NULL) { left->collect_vnodes(nodes,total); } if (right != NULL) { right->collect_vnodes(nodes,total); } } void BinaryOPNode::eval_function() { assert(left!=NULL && right!=NULL); left->eval_function(); right->eval_function(); this->calc_eval_function(); } void BinaryOPNode::calc_eval_function() { double x = NaN_Double; double rx = SV->pop_back(); double lx = SV->pop_back(); switch (op) { case OP_PLUS: x = lx + rx; break; case OP_MINUS: x = lx - rx; break; case OP_TIMES: x = lx * rx; break; case OP_DIVID: x = lx / rx; break; case OP_POW: x = pow(lx,rx); break; default: cerr<<"op["<<op<<"] not yet implemented!!"<<endl; assert(false); break; } SV->push_back(x); } //1. visiting left if not NULL //2. then, visiting right if not NULL //3. calculating the immediate derivative hu and hv void BinaryOPNode::grad_reverse_0() { assert(left!=NULL && right != NULL); this->adj = 0; left->grad_reverse_0(); right->grad_reverse_0(); this->calc_grad_reverse_0(); } //right left - right most traversal void BinaryOPNode::grad_reverse_1() { assert(right!=NULL && left!=NULL); double r_adj = SD->pop_back()*this->adj; right->update_adj(r_adj); double l_adj = SD->pop_back()*this->adj; left->update_adj(l_adj); right->grad_reverse_1(); left->grad_reverse_1(); } void BinaryOPNode::calc_grad_reverse_0() { assert(left!=NULL && right != NULL); double l_dh = NaN_Double; double r_dh = NaN_Double; double rx = SV->pop_back(); double lx = SV->pop_back(); double x = NaN_Double; switch (op) { case OP_PLUS: x = lx + rx; l_dh = 1; r_dh = 1; break; case OP_MINUS: x = lx - rx; l_dh = 1; r_dh = -1; break; case OP_TIMES: x = lx * rx; l_dh = rx; r_dh = lx; break; case OP_DIVID: x = lx / rx; l_dh = 1 / rx; r_dh = -(lx) / pow(rx, 2); break; case OP_POW: if(right->getType()==PNode_Type){ x = pow(lx,rx); l_dh = rx*pow(lx,(rx-1)); r_dh = 0; } else{ assert(lx>0.0); //otherwise log(lx) is not defined in read number x = pow(lx,rx); l_dh = rx*pow(lx,(rx-1)); r_dh = pow(lx,rx)*log(lx); //this is for x1^x2 when x1=0 cause r_dh become +inf, however d(0^x2)/d(x2) = 0 } break; default: cerr<<"error op not impl"<<endl; break; } SV->push_back(x); SD->push_back(l_dh); SD->push_back(r_dh); } void BinaryOPNode::hess_reverse_0_init_n_in_arcs() { this->left->hess_reverse_0_init_n_in_arcs(); this->right->hess_reverse_0_init_n_in_arcs(); this->Node::hess_reverse_0_init_n_in_arcs(); } void BinaryOPNode::hess_reverse_1_clear_index() { this->left->hess_reverse_1_clear_index(); this->right->hess_reverse_1_clear_index(); this->Node::hess_reverse_1_clear_index(); } unsigned int BinaryOPNode::hess_reverse_0() { assert(this->left!=NULL && right!=NULL); if(index==0) { unsigned int lindex=0, rindex=0; lindex = left->hess_reverse_0(); rindex = right->hess_reverse_0(); assert(lindex!=0 && rindex !=0); II->set(lindex); II->set(rindex); double rx,rx_bar,rw,rw_bar; double lx,lx_bar,lw,lw_bar; double x,x_bar,w,w_bar; double r_dh, l_dh; right->hess_reverse_0_get_values(rindex,rx,rx_bar,rw,rw_bar); left->hess_reverse_0_get_values(lindex,lx,lx_bar,lw,lw_bar); switch(op) { case OP_PLUS: // cout<<"lindex="<<lindex<<"\trindex="<<rindex<<"\tI="<<I<<endl; x = lx + rx; // cout<<lx<<"\t+"<<rx<<"\t="<<x<<"\t\t"<<toString(0)<<endl; x_bar = 0; l_dh = 1; r_dh = 1; w = lw * l_dh + rw * r_dh; // cout<<lw<<"\t+"<<rw<<"\t="<<w<<"\t\t"<<toString(0)<<endl; w_bar = 0; break; case OP_MINUS: x = lx - rx; x_bar = 0; l_dh = 1; r_dh = -1; w = lw * l_dh + rw * r_dh; w_bar = 0; break; case OP_TIMES: x = lx * rx; x_bar = 0; l_dh = rx; r_dh = lx; w = lw * l_dh + rw * r_dh; w_bar = 0; break; case OP_DIVID: x = lx / rx; x_bar = 0; l_dh = 1/rx; r_dh = -lx/pow(rx,2); w = lw * l_dh + rw * r_dh; w_bar = 0; break; case OP_POW: if(right->getType()==PNode_Type) { x = pow(lx,rx); x_bar = 0; l_dh = rx*pow(lx,(rx-1)); r_dh = 0; w = lw * l_dh + rw * r_dh; w_bar = 0; } else { assert(lx>0.0); //otherwise log(lx) undefined in real number x = pow(lx,rx); x_bar = 0; l_dh = rx*pow(lx,(rx-1)); r_dh = pow(lx,rx)*log(lx); //log(lx) cause -inf when lx=0; w = lw * l_dh + rw * r_dh; w_bar = 0; } break; default: cerr<<"op["<<op<<"] not yet implemented!"<<endl; assert(false); break; } TT->set(x); TT->set(x_bar); TT->set(w); TT->set(w_bar); TT->set(l_dh); TT->set(r_dh); assert(TT->index == TT->index); index = TT->index; } return index; } void BinaryOPNode::hess_reverse_0_get_values(unsigned int i,double& x, double& x_bar, double& w, double& w_bar) { --i; // skip the r_dh (ie, dh/du) --i; // skip the l_dh (ie. dh/dv) w_bar = TT->get(--i); w = TT->get(--i); x_bar = TT->get(--i); x = TT->get(--i); } void BinaryOPNode::hess_reverse_1(unsigned int i) { n_in_arcs--; if(n_in_arcs==0) { assert(right!=NULL && left!=NULL); unsigned int rindex = II->get(--(II->index)); unsigned int lindex = II->get(--(II->index)); // cout<<"ri["<<rindex<<"]\tli["<<lindex<<"]\t"<<this->toString(0)<<endl; double r_dh = TT->get(--i); double l_dh = TT->get(--i); double w_bar = TT->get(--i); --i; //skip w double x_bar = TT->get(--i); --i; //skip x double lw_bar=0,rw_bar=0; double lw=0,lx=0; left->hess_reverse_1_get_xw(lindex,lw,lx); double rw=0,rx=0; right->hess_reverse_1_get_xw(rindex,rw,rx); switch(op) { case OP_PLUS: assert(l_dh==1); assert(r_dh==1); lw_bar += w_bar*l_dh; rw_bar += w_bar*r_dh; break; case OP_MINUS: assert(l_dh==1); assert(r_dh==-1); lw_bar += w_bar*l_dh; rw_bar += w_bar*r_dh; break; case OP_TIMES: assert(rx == l_dh); assert(lx == r_dh); lw_bar += w_bar*rx; lw_bar += x_bar*lw*0 + x_bar*rw*1; rw_bar += w_bar*lx; rw_bar += x_bar*lw*1 + x_bar*rw*0; break; case OP_DIVID: lw_bar += w_bar*l_dh; lw_bar += x_bar*lw*0 + x_bar*rw*-1/(pow(rx,2)); rw_bar += w_bar*r_dh; rw_bar += x_bar*lw*-1/pow(rx,2) + x_bar*rw*2*lx/pow(rx,3); break; case OP_POW: if(right->getType()==PNode_Type){ lw_bar += w_bar*l_dh; lw_bar += x_bar*lw*pow(lx,rx-2)*rx*(rx-1) + 0; rw_bar += w_bar*r_dh; assert(r_dh==0.0); rw_bar += 0; } else{ assert(lx>0.0); //otherwise log(lx) is not define in Real lw_bar += w_bar*l_dh; lw_bar += x_bar*lw*pow(lx,rx-2)*rx*(rx-1) + x_bar*rw*pow(lx,rx-1)*(rx*log(lx)+1); //cause log(lx)=-inf when rw_bar += w_bar*r_dh; rw_bar += x_bar*lw*pow(lx,rx-1)*(rx*log(lx)+1) + x_bar*rw*pow(lx,rx)*pow(log(lx),2); } break; default: cerr<<"op["<<op<<"] not yet implemented !"<<endl; assert(false); break; } double rx_bar = x_bar*r_dh; double lx_bar = x_bar*l_dh; right->update_x_bar(rindex,rx_bar); left->update_x_bar(lindex,lx_bar); right->update_w_bar(rindex,rw_bar); left->update_w_bar(lindex,lw_bar); this->right->hess_reverse_1(rindex); this->left->hess_reverse_1(lindex); } } void BinaryOPNode::hess_reverse_1_init_x_bar(unsigned int i) { TT->at(i-5) = 1; } void BinaryOPNode::update_x_bar(unsigned int i ,double v) { TT->at(i-5) += v; } void BinaryOPNode::update_w_bar(unsigned int i ,double v) { TT->at(i-3) += v; } void BinaryOPNode::hess_reverse_1_get_xw(unsigned int i,double& w,double& x) { w = TT->get(i-4); x = TT->get(i-6); } void BinaryOPNode::hess_reverse_get_x(unsigned int i,double& x) { x = TT->get(i-6); } void BinaryOPNode::nonlinearEdges(EdgeSet& edges) { for(list<Edge>::iterator it=edges.edges.begin();it!=edges.edges.end();) { Edge e = *it; if(e.a==this || e.b == this){ if(e.a == this && e.b == this) { Edge e1(left,left); Edge e2(right,right); Edge e3(left,right); edges.insertEdge(e1); edges.insertEdge(e2); edges.insertEdge(e3); } else { Node* o = e.a==this? e.b: e.a; Edge e1(left,o); Edge e2(right,o); edges.insertEdge(e1); edges.insertEdge(e2); } it = edges.edges.erase(it); } else { it++; } } Edge e1(left,right); Edge e2(left,left); Edge e3(right,right); switch(op) { case OP_PLUS: case OP_MINUS: //do nothing for linear operator break; case OP_TIMES: edges.insertEdge(e1); break; case OP_DIVID: edges.insertEdge(e1); edges.insertEdge(e3); break; case OP_POW: edges.insertEdge(e1); edges.insertEdge(e2); edges.insertEdge(e3); break; default: cerr<<"op["<<op<<"] not yet implmented !"<<endl; assert(false); break; } left->nonlinearEdges(edges); right->nonlinearEdges(edges); } #if FORWARD_ENABLED void BinaryOPNode::hess_forward(unsigned int len, double** ret_vec) { double* lvec = NULL; double* rvec = NULL; if(left!=NULL){ left->hess_forward(len,&lvec); } if(right!=NULL){ right->hess_forward(len,&rvec); } *ret_vec = new double[len]; hess_forward_calc0(len,lvec,rvec,*ret_vec); //delete lvec, rvec delete[] lvec; delete[] rvec; } void BinaryOPNode::hess_forward_calc0(unsigned int& len, double* lvec, double* rvec, double* ret_vec) { double hu = NaN_Double, hv= NaN_Double; double lval = NaN_Double, rval = NaN_Double; double val = NaN_Double; unsigned int index = 0; switch (op) { case OP_PLUS: rval = SV->pop_back(); lval = SV->pop_back(); val = lval + rval; SV->push_back(val); //calculate the first order derivatives for(unsigned int i=0;i<AutoDiff::num_var;++i) { ret_vec[i] = lvec[i]+rvec[i]; } //calculate the second order index = AutoDiff::num_var; for(unsigned int i=0;i<AutoDiff::num_var;++i) { for(unsigned int j=i;j<AutoDiff::num_var;++j){ ret_vec[index] = lvec[index] + 0 + rvec[index] + 0; ++index; } } assert(index==len); break; case OP_MINUS: rval = SV->pop_back(); lval = SV->pop_back(); val = lval + rval; SV->push_back(val); //calculate the first order derivatives for(unsigned int i=0;i<AutoDiff::num_var;++i) { ret_vec[i] = lvec[i] - rvec[i]; } //calculate the second order index = AutoDiff::num_var; for(unsigned int i=0;i<AutoDiff::num_var;++i) { for(unsigned int j=i;j<AutoDiff::num_var;++j){ ret_vec[index] = lvec[index] + 0 - rvec[index] + 0; ++index; } } assert(index==len); break; case OP_TIMES: rval = SV->pop_back(); lval = SV->pop_back(); val = lval * rval; SV->push_back(val); hu = rval; hv = lval; //calculate the first order derivatives for(unsigned int i =0;i<AutoDiff::num_var;++i) { ret_vec[i] = hu*lvec[i] + hv*rvec[i]; } //calculate the second order index = AutoDiff::num_var; for(unsigned int i=0;i<AutoDiff::num_var;++i) { for(unsigned int j=i;j<AutoDiff::num_var;++j) { ret_vec[index] = hu * lvec[index] + lvec[i] * rvec[j]+hv * rvec[index] + rvec[i] * lvec[j]; ++index; } } assert(index==len); break; case OP_POW: rval = SV->pop_back(); lval = SV->pop_back(); val = pow(lval,rval); SV->push_back(val); if(left->getType()==PNode_Type && right->getType()==PNode_Type) { std::fill_n(ret_vec,len,0); } else { hu = rval*pow(lval,(rval-1)); hv = pow(lval,rval)*log(lval); if(left->getType()==PNode_Type) { double coeff = pow(log(lval),2)*pow(lval,rval); //calculate the first order derivatives for(unsigned int i =0;i<AutoDiff::num_var;++i) { ret_vec[i] = hu*lvec[i] + hv*rvec[i]; } //calculate the second order index = AutoDiff::num_var; for(unsigned int i=0;i<AutoDiff::num_var;++i) { for(unsigned int j=i;j<AutoDiff::num_var;++j) { ret_vec[index] = 0 + 0 + hv * rvec[index] + rvec[i] * coeff * rvec[j]; ++index; } } } else if(right->getType()==PNode_Type) { double coeff = rval*(rval-1)*pow(lval,rval-2); //calculate the first order derivatives for(unsigned int i =0;i<AutoDiff::num_var;++i) { ret_vec[i] = hu*lvec[i] + hv*rvec[i]; } //calculate the second order index = AutoDiff::num_var; for(unsigned int i=0;i<AutoDiff::num_var;++i) { for(unsigned int j=i;j<AutoDiff::num_var;++j) { ret_vec[index] = hu*lvec[index] + lvec[i] * coeff * lvec[j] + 0 + 0; ++index; } } } else { assert(false); } } assert(index==len); break; case OP_SIN: //TODO should move to UnaryOPNode.cpp? assert(left!=NULL&&right==NULL); lval = SV->pop_back(); val = sin(lval); SV->push_back(val); hu = cos(lval); double coeff; coeff = -val; //=sin(left->val); -- and avoid cross initialisation //calculate the first order derivatives for(unsigned int i =0;i<AutoDiff::num_var;++i) { ret_vec[i] = hu*lvec[i] + 0; } //calculate the second order index = AutoDiff::num_var; for(unsigned int i=0;i<AutoDiff::num_var;++i) { for(unsigned int j=i;j<AutoDiff::num_var;++j) { ret_vec[index] = hu*lvec[index] + lvec[i] * coeff * lvec[j] + 0 + 0; ++index; } } assert(index==len); break; default: cerr<<"op["<<op<<"] not yet implemented!"; break; } } #endif string BinaryOPNode::toString(int level){ ostringstream oss; string s(level,'\t'); oss<<s<<"[BinaryOPNode]("<<op<<")"; return oss.str(); } } /* namespace AutoDiff */
23.013804
113
0.588937
Talustus
5e82025e8dadf298a606cd33e4afd6e015564838
962
cpp
C++
ITP1/ITP1_7D.cpp
taki-d/AizuOnlineJudgeAnswer
9ab2a6db91d9ea703081703b66ee5aaeb8ec0c31
[ "MIT" ]
2
2017-05-02T06:46:31.000Z
2017-06-18T21:59:05.000Z
ITP1/ITP1_7D.cpp
taki-d/AizuOnlineJudgeAnswer
9ab2a6db91d9ea703081703b66ee5aaeb8ec0c31
[ "MIT" ]
null
null
null
ITP1/ITP1_7D.cpp
taki-d/AizuOnlineJudgeAnswer
9ab2a6db91d9ea703081703b66ee5aaeb8ec0c31
[ "MIT" ]
null
null
null
#include <iostream> #include <vector> using namespace std; int main() { int a,b,c; cin >> a >> b >> c; vector<vector<int>> A(a,vector<int>(b,0)); vector<vector<int>> B(b,vector<int>(c,0)); for (int d = 0; d < a; ++d) { for (int e = 0; e < b; ++e) { cin >> A.at(d).at(e); } } for (int f = 0; f < b; ++f) { for (int g = 0; g < c; ++g) { cin >> B.at(f).at(g); } } vector<vector<int>> Result(a,vector<int>(c,0)); for (int i = 0; i < a; ++i) { for (int k = 0; k < b; ++k) { for (int j = 0; j < c; ++j) { Result.at(i).at(j) += A.at(i).at(k) * B.at(k).at(j); } } } for (int l = 0; l < a; ++l) { for (int m = 0; m < c; ++m) { cout << Result.at(l).at(m); if(m != c -1){ cout << " "; } } cout << endl; } return 0; }
18.862745
68
0.351351
taki-d
5e88c33719a8b3c623d5ae9d2b5b3a96e8ed9d82
90
hpp
C++
2SST/2LW/files.hpp
AVAtarMod/University
3c784a1e109b7a6f6ea495278ec3dc126258625a
[ "BSD-3-Clause" ]
1
2021-07-31T06:55:08.000Z
2021-07-31T06:55:08.000Z
2SST/2LW/files.hpp
AVAtarMod/University-C
e516aac99eabbcbe14d897239f08acf6c8e146af
[ "BSD-3-Clause" ]
1
2020-11-25T12:00:11.000Z
2021-01-13T08:51:52.000Z
2SST/2LW/files.hpp
AVAtarMod/University-C
e516aac99eabbcbe14d897239f08acf6c8e146af
[ "BSD-3-Clause" ]
null
null
null
#ifndef FILES #define FILES #include <fstream> bool isFileExist(const char *file); #endif
15
35
0.766667
AVAtarMod
5e88c9cd294c0c9ca7fd2c0eb85bfc85a43eea8d
4,251
cpp
C++
sjf_p.cpp
tanujsinghal24/Lab_codes-COC3930-
3f36835b16897304c6b5d00ead1219d76f6b58df
[ "MIT" ]
1
2021-08-02T08:35:32.000Z
2021-08-02T08:35:32.000Z
sjf_p.cpp
tanujsinghal24/Lab_codes-COC3930-
3f36835b16897304c6b5d00ead1219d76f6b58df
[ "MIT" ]
null
null
null
sjf_p.cpp
tanujsinghal24/Lab_codes-COC3930-
3f36835b16897304c6b5d00ead1219d76f6b58df
[ "MIT" ]
null
null
null
#include <iostream> using namespace std; class System_p { public: int process_num ,burst_time,arrival_t; }; int n; int wait_time[1000], turn_around_t[1000], total_wt = 0,total_tat = 0; void print_process(System_p pt[],int i,int curr_t){ cout << "Process num Burst time Arrival time Current time\n"; cout << " " << pt[i].process_num << "\t\t"<< pt[i].burst_time << "\t\t"<< pt[i].arrival_t << "\t\t"<< curr_t << endl<<endl; } void fcfs(System_p p[]){ System_p ptemp[n]; int current_time=0;float avg_wt=0,avg_tat=0,st[n],ft[n]; for(int i=0;i<n;i++) ptemp[i]=p[i]; for(int i=0;i<n;i++){ for(int j=0;j<n-i-1;j++){ if(ptemp[j+1].arrival_t<ptemp[j].arrival_t){ System_p temp = ptemp[j]; ptemp[j]=ptemp[j+1]; ptemp[j+1]=temp; } } } current_time=ptemp[0].arrival_t; st[0]=current_time; for(int i=0;i<n;i++){ int curr_p=i; if(i<n-1) st[i]=current_time; print_process(ptemp,curr_p,current_time); wait_time[i]= current_time - ptemp[curr_p].arrival_t; if (wait_time[curr_p] < 0) wait_time[curr_p] = 0; avg_wt+=wait_time[i]; turn_around_t[i]=ptemp[curr_p].burst_time + wait_time[i]; avg_tat+=turn_around_t[i]; current_time+=ptemp[curr_p].burst_time; ft[i]=current_time; } cout<<"\n\nGantt Chart: "<<ptemp[0].arrival_t<<" "; for (int i = 0; i < n; i++){ if(0) cout << " P" << ptemp[i].process_num << "\t"<< ptemp[i].arrival_t+turn_around_t[i]; else cout << " P" << ptemp[i].process_num << "\t"<< ft[i]; } cout<<"\n\n\n"; cout<<"FCFS Final Process Table:"<<endl; cout << "Process num Burst time Arrival time Waiting time Turn around time\n"; for (int i = 0; i < n; i++) cout << " " << ptemp[i].process_num << "\t\t"<< ptemp[i].burst_time << "\t\t"<< ptemp[i].arrival_t << "\t\t " << wait_time[i] << "\t\t " << turn_around_t[i] << endl; avg_wt/=n; avg_tat/=n; cout << "\nAverage waiting time = "<< avg_wt<<"\nAverage turn around time = "<< avg_tat<<endl; cout<<"\n\n\n\n"; } void sjf_preemtive(System_p p[]) { int temp[n]; float avg_wt,avg_tat; for (int i = 0; i < n; i++) temp[i] = p[i].burst_time; int num_p = 0, current_time = 0, curr_min = 1000000,curr_p = 0, finish_time,f=0; while (num_p != n) { for (int j = 0; j < n; j++) { if ((p[j].arrival_t <= current_time) ) if((temp[j] < curr_min) && (temp[j] > 0)) { curr_min = temp[j]; curr_p = j; f = 1; } } if (f == 0) { current_time++; continue; } print_process(p,curr_p,current_time); current_time++; temp[curr_p]--; curr_min = temp[curr_p]; if (temp[curr_p] == 0) { num_p++; f = 0; wait_time[curr_p] = current_time - p[curr_p].arrival_t - p[curr_p].burst_time; if (wait_time[curr_p] < 0) wait_time[curr_p] = 0; } if (curr_min == 0) curr_min = 1000000; } for (int i = 0; i < n; i++) turn_around_t[i] = p[i].burst_time + wait_time[i]; cout<<"\n\nSJF PREEMTIVE Final Process Table:"<<endl; cout << "Process num Burst time Arrival time Waiting time Turn around time\n"; for (int i = 0; i < n; i++) { avg_wt += wait_time[i]; avg_tat += turn_around_t[i]; } for (int i = 0; i < n; i++) cout << " " << p[i].process_num << "\t\t"<< p[i].burst_time << "\t\t"<< p[i].arrival_t << "\t\t " << wait_time[i] << "\t\t " << turn_around_t[i] << endl; avg_wt/=n; avg_tat/=n; cout << "\nAverage waiting time = "<< avg_wt<<"\nAverage turn around time = "<< avg_tat<<endl; cout<<"\n\n\n\n"; } int main() { cout<<"Enter number of processes:"; cin>>n; System_p p[n]; for(int i=0;i<n;i++){ cout<<"Enter arrival and burst time of process "<<i+1<<" :"; p[i].process_num=i+1; cin>>p[i].arrival_t>>p[i].burst_time; } fcfs(p); // int t=1; // cout<<"Enter Scheduling algorithm to be used(1.SJF PREEMTIVE 2.FCFS):"; // cin>>t; // if(t==1) // sjf_preemtive(p); // else if(t==2) // fcfs(p); return 0; }
32.204545
168
0.537521
tanujsinghal24
5e8b22afdc251b65480a82d20249eeabcd099f99
4,103
cpp
C++
src/mpc-base.cpp
PepMS/eagle-mpc
522b4af6f31dcdec72c9c461ace28bb774aa4057
[ "BSD-3-Clause" ]
10
2021-07-14T10:50:20.000Z
2022-03-14T06:27:13.000Z
src/mpc-base.cpp
PepMS/multicopter-mpc
522b4af6f31dcdec72c9c461ace28bb774aa4057
[ "BSD-3-Clause" ]
29
2020-06-04T08:38:52.000Z
2020-09-25T10:26:25.000Z
src/mpc-base.cpp
PepMS/eagle-mpc
522b4af6f31dcdec72c9c461ace28bb774aa4057
[ "BSD-3-Clause" ]
2
2021-11-02T02:14:45.000Z
2022-01-10T11:32:59.000Z
#include "eagle_mpc/mpc-base.hpp" namespace eagle_mpc { MpcAbstract::MpcAbstract(const std::string& yaml_path) { eagle_mpc::ParserYaml parser(yaml_path); params_server_ = boost::make_shared<ParamsServer>(parser.get_params()); initializeRobotObjects(); loadParams(); int_models_.reserve(params_.knots); dif_models_.reserve(params_.knots); cost_factory_ = boost::make_shared<CostModelFactory>(); } void MpcAbstract::initializeRobotObjects() { std::string prefix_robot = "robot/"; robot_model_path_ = getUrdfPath(params_server_->getParam<std::string>(prefix_robot + "urdf")); pinocchio::Model model; pinocchio::urdf::buildModel(robot_model_path_, pinocchio::JointModelFreeFlyer(), model); robot_model_ = boost::make_shared<pinocchio::Model>(model); platform_params_ = boost::make_shared<MultiCopterBaseParams>(); platform_params_->autoSetup(prefix_robot + "platform/", params_server_, robot_model_); robot_state_ = boost::make_shared<crocoddyl::StateMultibody>(robot_model_); actuation_ = boost::make_shared<crocoddyl::ActuationModelMultiCopterBase>(robot_state_, platform_params_->tau_f_); squash_ = boost::make_shared<crocoddyl::SquashingModelSmoothSat>(platform_params_->u_lb, platform_params_->u_ub, actuation_->get_nu()); actuation_squash_ = boost::make_shared<crocoddyl::ActuationSquashingModel>(actuation_, squash_, actuation_->get_nu()); } void MpcAbstract::loadParams() { std::string prefix_controller = "mpc_controller/"; std::string integration_method = params_server_->getParam<std::string>(prefix_controller + "integration_method"); params_.integrator_type = IntegratedActionModelTypes_map.at(integration_method); params_.knots = params_server_->getParam<int>(prefix_controller + "knots"); params_.iters = params_server_->getParam<int>(prefix_controller + "iters"); params_.dt = params_server_->getParam<int>(prefix_controller + "dt"); std::string solver = params_server_->getParam<std::string>(prefix_controller + "solver"); params_.solver_type = SolverTypes_map.at(solver); try { params_.callback = params_server_->getParam<bool>(prefix_controller + "callback"); } catch (const std::exception& e) { EMPC_DEBUG(e.what(), " Set to false."); params_.callback = false; } } const boost::shared_ptr<pinocchio::Model>& MpcAbstract::get_robot_model() const { return robot_model_; } const std::string& MpcAbstract::get_robot_model_path() const { return robot_model_path_; } const boost::shared_ptr<MultiCopterBaseParams>& MpcAbstract::get_platform_params() const { return platform_params_; } const boost::shared_ptr<crocoddyl::StateMultibody>& MpcAbstract::get_robot_state() const { return robot_state_; } const boost::shared_ptr<crocoddyl::ActuationModelMultiCopterBase>& MpcAbstract::get_actuation() const { return actuation_; } const boost::shared_ptr<crocoddyl::SquashingModelSmoothSat>& MpcAbstract::get_squash() const { return squash_; } const boost::shared_ptr<crocoddyl::ActuationSquashingModel>& MpcAbstract::get_actuation_squash() const { return actuation_squash_; } const std::vector<boost::shared_ptr<crocoddyl::DifferentialActionModelAbstract>>& MpcAbstract::get_dif_models() const { return dif_models_; } const std::vector<boost::shared_ptr<crocoddyl::ActionModelAbstract>>& MpcAbstract::get_int_models() const { return int_models_; } const boost::shared_ptr<crocoddyl::ShootingProblem>& MpcAbstract::get_problem() const { return problem_; } const boost::shared_ptr<crocoddyl::SolverDDP>& MpcAbstract::get_solver() const { return solver_; } const std::size_t& MpcAbstract::get_dt() const { return params_.dt; } const std::size_t& MpcAbstract::get_knots() const { return params_.knots; } const std::size_t& MpcAbstract::get_iters() const { return params_.iters; } const SolverTypes& MpcAbstract::get_solver_type() const { return params_.solver_type; } } // namespace eagle_mpc
46.101124
119
0.737022
PepMS
5e8ccbbf856ee66c4c6afbe3f21b273f792e6fbc
1,749
cpp
C++
Editor/Source/Controls/ToolbarView.cpp
Claudio-Marchini/Lumen
41183d71f0fe6dfe9964617b127b40b26339c822
[ "MIT" ]
null
null
null
Editor/Source/Controls/ToolbarView.cpp
Claudio-Marchini/Lumen
41183d71f0fe6dfe9964617b127b40b26339c822
[ "MIT" ]
null
null
null
Editor/Source/Controls/ToolbarView.cpp
Claudio-Marchini/Lumen
41183d71f0fe6dfe9964617b127b40b26339c822
[ "MIT" ]
null
null
null
#include "ToolbarView.h" #include "../EditorApplication.h" #include <imgui/imgui.h> void ToolbarView::Render() { if (ImGui::BeginMainMenuBar()) { if (ImGui::BeginMenu("Project")) { if (ImGui::MenuItem("Create")) { mFileOpen = true; } ImGui::MenuItem("Open"); if (ImGui::MenuItem("Save")) { EditorApp::Get()->Save(); } ImGui::EndMenu(); } if (ImGui::BeginMenu("Actions")) { const b8 scenePlaying{ EditorApp::Get()->GetIsPlaying() }; if (ImGui::MenuItem(scenePlaying ? "Stop" : "Play")) { static const char* tempFile{ "$Temp$.lumen" }; EditorApp::Get()->SetPlaying(!scenePlaying); auto& project{ EditorApp::Get()->GetProject() }; Lumen::Utils::Serializer serializer{ &project }; scenePlaying ? serializer.Load(project.Path / tempFile) : serializer.Save(project.Path / tempFile); if (scenePlaying) { EditorApp::Get()->GetSceneView().mSelectedEntity = nullptr; std::filesystem::remove(project.Path / tempFile); } else { EditorApp::Get()->GetScriptManager().Start(EditorApp::Get()->GetScene()); } } ImGui::EndMenu(); } if (ImGui::BeginMenu("Settings")) { ImGui::EndMenu(); } ImGui::EndMainMenuBar(); } CreateDialog(); } void ToolbarView::CreateDialog() { if (mFileOpen) { ImGui::OpenPopup("Select a location"); mFileOpen = false; if (!std::filesystem::exists(mFileExplorer.GetCurrentPath())) { mFileExplorer.SetCurrentPath("C:\\"); } } if (ImGui::BeginPopupModal("Select a location")) { mFileExplorer.Draw(); if (ImGui::Button("Create")) ImGui::CloseCurrentPopup(); ImGui::SameLine(); if (ImGui::Button("Cancel")) ImGui::CloseCurrentPopup(); ImGui::EndPopup(); } }
20.576471
103
0.626072
Claudio-Marchini
5e906bde120ef8c06b7312812947a1ed610dcf97
609
cpp
C++
Leetcode/May-Challenge/remove-kdigits.cpp
shashankkmciv18/dsa
6feba269292d95d36e84f1adb910fe2ed5467f71
[ "MIT" ]
54
2020-07-31T14:50:23.000Z
2022-03-14T11:03:02.000Z
Leetcode/May-Challenge/remove-kdigits.cpp
SahilMund/dsa
a94151b953b399ea56ff50cf30dfe96100e8b9a7
[ "MIT" ]
null
null
null
Leetcode/May-Challenge/remove-kdigits.cpp
SahilMund/dsa
a94151b953b399ea56ff50cf30dfe96100e8b9a7
[ "MIT" ]
30
2020-08-15T17:39:02.000Z
2022-03-10T06:50:18.000Z
class Solution { public: string removeKdigits(string num, int k) { int n = num.size(); if( n<= k ) { return "0"; } while(k) { int i = 0; // for finding the peaks. while(i+1<n && num[i+1]>=num[i]) i++; num.erase(i,1); k--; } // for deleting cases for 0 0 2 0 0 or 0 0 0 0 0 int j = 0; while( j < n && num[j] == '0' ) j++; num = num.substr(j); return num=="" ? "0" : num; } };
20.3
58
0.338259
shashankkmciv18
5e993460efef73c852f0c0da59d4ff81ccfb98e3
182
cpp
C++
regression/esbmc-cpp/qt/QVector/vector_capacity_bug/main.cpp
shmarovfedor/esbmc
3226a3d68b009d44b9535a993ac0f25e1a1fbedd
[ "BSD-3-Clause" ]
143
2015-06-22T12:30:01.000Z
2022-03-21T08:41:17.000Z
regression/esbmc-cpp/qt/QVector/vector_capacity_bug/main.cpp
shmarovfedor/esbmc
3226a3d68b009d44b9535a993ac0f25e1a1fbedd
[ "BSD-3-Clause" ]
542
2017-06-02T13:46:26.000Z
2022-03-31T16:35:17.000Z
regression/esbmc-cpp/qt/QVector/vector_capacity_bug/main.cpp
shmarovfedor/esbmc
3226a3d68b009d44b9535a993ac0f25e1a1fbedd
[ "BSD-3-Clause" ]
81
2015-10-21T22:21:59.000Z
2022-03-24T14:07:55.000Z
#include <QVector> #include <cassert> int main () { QVector<int> myQVector; myQVector << 1 << 4 << 6 << 8 << 10 << 12; assert( !(myQVector.capacity() > 0) ); return 0; }
13
44
0.56044
shmarovfedor
5e99fc1ad3513b3b4399c14fccbfcc41d5f07bc7
749
hpp
C++
cmdstan/stan/lib/stan_math/test/unit/math/torsten/expect_near_matrix_eq.hpp
csetraynor/Torsten
55b59b8068e2a539346f566ec698c755a9e3536c
[ "BSD-3-Clause" ]
null
null
null
cmdstan/stan/lib/stan_math/test/unit/math/torsten/expect_near_matrix_eq.hpp
csetraynor/Torsten
55b59b8068e2a539346f566ec698c755a9e3536c
[ "BSD-3-Clause" ]
null
null
null
cmdstan/stan/lib/stan_math/test/unit/math/torsten/expect_near_matrix_eq.hpp
csetraynor/Torsten
55b59b8068e2a539346f566ec698c755a9e3536c
[ "BSD-3-Clause" ]
null
null
null
#ifndef TEST_MATH_MATRIX_EXPECT_NEAR_MATRIX_EQ_HPP #define TEST_MATH_MATRIX_EXPECT_NEAR_MATRIX_EQ_HPP #include <gtest/gtest.h> void expect_near_matrix_eq(const Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic>& a, const Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic>& b, const double& rel_err, const double& abs_err = 1e-15) { EXPECT_EQ(a.rows(), b.rows()); EXPECT_EQ(a.cols(), b.cols()); double err; for (int i = 0; i < a.rows(); ++i) for (int j = 0; j < a.cols(); ++j) { err = std::max(std::abs(rel_err * a(i, j)), abs_err); EXPECT_NEAR(a(i, j), b(i, j), err); } } #endif
32.565217
84
0.543391
csetraynor
5ea16254bd340594b68996760722d1463f05ff33
647
cpp
C++
src/bits_of_matcha/tensor/iterations/flatiteration.cpp
patztablook22/matcha-core
c6c595e82a6f2ff42342f28ed856be37a2b2ab5c
[ "MIT" ]
null
null
null
src/bits_of_matcha/tensor/iterations/flatiteration.cpp
patztablook22/matcha-core
c6c595e82a6f2ff42342f28ed856be37a2b2ab5c
[ "MIT" ]
null
null
null
src/bits_of_matcha/tensor/iterations/flatiteration.cpp
patztablook22/matcha-core
c6c595e82a6f2ff42342f28ed856be37a2b2ab5c
[ "MIT" ]
1
2022-01-09T12:07:04.000Z
2022-01-09T12:07:04.000Z
#include "bits_of_matcha/tensor/iterations/flatiteration.h" #include "bits_of_matcha/tensor/iterators/flatiterator.h" #include "bits_of_matcha/tensor/tensor.h" namespace matcha { template <class T, class Access> FlatIteration<T, Access>::FlatIteration(Access& tensor) : tensor_(tensor) {} template <class T, class Access> FlatIterator<T> FlatIteration<T, Access>::begin() { return FlatIterator<T>( reinterpret_cast<T*>(&tensor_.buffer_[0]) ); } template <class T, class Access> FlatIterator<T> FlatIteration<T, Access>::end() { return FlatIterator( reinterpret_cast<T*>(&tensor_.buffer_[0] + tensor_.buffer_.bytes()) ); } }
23.962963
71
0.735703
patztablook22
5ea3878acb0a6799a1327973d36d59e0acf096d6
5,787
cpp
C++
src/Script/gameObjs/majorGos/bushs/Bush.cpp
turesnake/tprPixelGames
6b5471a072a1a8b423834ab04ff03e64df215d5e
[ "BSD-3-Clause" ]
591
2020-03-12T05:10:33.000Z
2022-03-30T13:41:59.000Z
src/Script/gameObjs/majorGos/bushs/Bush.cpp
turesnake/tprPixelGames
6b5471a072a1a8b423834ab04ff03e64df215d5e
[ "BSD-3-Clause" ]
4
2020-04-06T01:55:06.000Z
2020-05-02T04:28:04.000Z
src/Script/gameObjs/majorGos/bushs/Bush.cpp
turesnake/tprPixelGames
6b5471a072a1a8b423834ab04ff03e64df215d5e
[ "BSD-3-Clause" ]
112
2020-04-05T23:55:36.000Z
2022-03-17T11:58:02.000Z
/* * ======================= Bush.cpp ========================== * -- tpr -- * CREATE -- 2019.10.09 * MODIFY -- * ---------------------------------------------------------- */ #include "pch.h" #include "Script/gameObjs/majorGos/bushs/Bush.h" //-------------------- Engine --------------------// #include "animSubspeciesId.h" #include "dyParams.h" #include "esrc_gameSeed.h" //-------------------- Script --------------------// #include "Script/components/windAnim/WindAnim.h" using namespace std::placeholders; namespace gameObjs {//------------- namespace gameObjs ---------------- namespace bush_inn {//----------- namespace: bush_inn ----------------// std::vector<AnimActionEName> windAnimActionEName_pool {}; //----- flags -----// bool isFstCalled {true}; //===== funcs =====// void init()noexcept; }//-------------- namespace: bush_inn end ----------------// class Bush_PvtBinary{ public: Bush_PvtBinary(): windAnimUPtr( std::make_unique<component::WindAnim>() ) {} // Exist but forbidden to call Bush_PvtBinary( const Bush_PvtBinary & ){ tprAssert(0); } Bush_PvtBinary &operator=( const Bush_PvtBinary & ); //------- vals -------// int tmp {0}; std::unique_ptr<component::WindAnim> windAnimUPtr {}; }; Bush_PvtBinary &Bush_PvtBinary::operator=( const Bush_PvtBinary & ){ tprAssert(0); return *this; // never reach } void Bush::init(GameObj &goRef_, const DyParam &dyParams_ ){ //-- simple way ... if( bush_inn::isFstCalled ){ bush_inn::isFstCalled = false; bush_inn::init(); } //================ go.pvtBinary =================// auto *pvtBp = goRef_.init_pvtBinary<Bush_PvtBinary>(); //================ dyParams =================// size_t typeHash = dyParams_.get_typeHash(); tprAssert( typeHash == typeid(DyParams_GoDataForCreate).hash_code() ); const DyParams_GoDataForCreate *bpParamPtr = dyParams_.get_binaryPtr<DyParams_GoDataForCreate>(); const GoDataForCreate *goDataPtr = bpParamPtr->goDataPtr; //----- must before creat_new_goMesh() !!! -----// goRef_.actionDirection.reset( goDataPtr->get_direction() ); goRef_.brokenLvl.reset( goDataPtr->get_brokenLvl() ); goRef_.set_colliDataFromJsonPtr( goDataPtr->get_colliDataFromJsonPtr() ); //================ animFrameSet/animFrameIdxHandle/ goMesh =================// // 有些 bush 只有一个 gomesh,有些则是 复数个 // 一律按 复数个来处理 for( const auto &sptrRef : goDataPtr->get_goMeshs_autoInit() ){ const GoDataForCreate::GoMeshBase &gmRef = *sptrRef; auto &goMeshRef = goRef_.goMeshSet.creat_new_goMesh( gmRef.get_goMeshName(), gmRef.get_subspeciesId(), gmRef.get_animActionEName(), gmRef.get_renderLayerType(), gmRef.get_shaderType(), // pic shader gmRef.get_dposOff(), //- pposoff gmRef.get_zOff(), //- zOff 1151, // uweight tmp gmRef.get_isVisible() //- isVisible ); // 先收集 所有参与 风吹动画的 gomesh 数据 pvtBp->windAnimUPtr->insert_goMesh( &goMeshRef, gmRef.get_windDelayIdx() ); } //----- component: windAnim -----// // 正式 init pvtBp->windAnimUPtr->init( &bush_inn::windAnimActionEName_pool ); //================ bind callback funcs =================// //-- 故意将 首参数this 绑定到 保留类实例 dog_a 身上 goRef_.RenderUpdate = std::bind( &Bush::OnRenderUpdate, _1 ); goRef_.LogicUpdate = std::bind( &Bush::OnLogicUpdate, _1 ); //-------- actionSwitch ---------// goRef_.actionSwitch.bind_func( std::bind( &Bush::OnActionSwitch, _1, _2 ) ); goRef_.actionSwitch.signUp( ActionSwitchType::Idle ); //================ go self vals =================// } void Bush::OnRenderUpdate( GameObj &goRef_ ){ //=====================================// // ptr rebind //-------------------------------------// auto *pvtBp = goRef_.get_pvtBinaryPtr<Bush_PvtBinary>(); //=====================================// // windClock //-------------------------------------// // goMeshRef.bind_animAction() 已经在 update 内被自动调用了 // 这不是一个好实现 // 在未来,可能要被转移到 其他地方 // ... pvtBp->windAnimUPtr->update(); //=====================================// // 将 确认要渲染的 goMeshs,添加到 renderPool //-------------------------------------// goRef_.goMeshSet.render_all_goMeshs_without_callback(); } void Bush::bind( GameObj &goRef_ ){ /* do nothing... */ } void Bush::rebind( GameObj &goRef_ ){ /* do nothing... */ } void Bush::OnLogicUpdate( GameObj &goRef_ ){ /* do nothing... */ } void Bush::OnActionSwitch( GameObj &goRef_, ActionSwitchType type_ ){ /* do nothing... */ } namespace bush_inn {//----------- namespace: bush_inn ----------------// void init()noexcept{ std::default_random_engine randEngine; randEngine.seed( get_new_seed() ); //=== windAnimActionName pool ===// windAnimActionEName_pool.reserve(20); windAnimActionEName_pool.insert( windAnimActionEName_pool.end(), 15, AnimActionEName::Wind ); windAnimActionEName_pool.insert( windAnimActionEName_pool.end(), 1, AnimActionEName::Idle ); std::shuffle( windAnimActionEName_pool.begin(), windAnimActionEName_pool.end(), randEngine ); } }//-------------- namespace: bush_inn end ----------------// }//------------- namespace gameObjs: end ----------------
31.796703
101
0.51633
turesnake
5ea8820da0106fd47dbe8c8727502233e2c7aca2
379
hpp
C++
include/ce2/modules/ae/detail/ae_defines.hpp
chokomancarr/chokoengine2
2825f2b95d24689f4731b096c8be39cc9a0f759a
[ "Apache-2.0" ]
null
null
null
include/ce2/modules/ae/detail/ae_defines.hpp
chokomancarr/chokoengine2
2825f2b95d24689f4731b096c8be39cc9a0f759a
[ "Apache-2.0" ]
null
null
null
include/ce2/modules/ae/detail/ae_defines.hpp
chokomancarr/chokoengine2
2825f2b95d24689f4731b096c8be39cc9a0f759a
[ "Apache-2.0" ]
null
null
null
#pragma once #include "chokoengine.hpp" #define CE_MOD_AE_NS ModuleAE #define CE_BEGIN_MOD_AE_NAMESPACE\ CE_BEGIN_NAMESPACE\ namespace CE_MOD_AE_NS { #define CE_END_MOD_AE_NAMESPACE }\ CE_END_NAMESPACE #if PLATFORM_WIN #ifdef BUILD_MODULE_AE #define CE_AE_EXPORT __declspec(dllexport) #else #define CE_AE_EXPORT __declspec(dllimport) #endif #else #define CE_EXPORT #endif
17.227273
42
0.825858
chokomancarr
5eac58620adb30b5a225f27e47cf7ed807f85462
4,869
cc
C++
src/PingService.cc
taschik/ramcloud
6ef2e1cd61111995881d54bda6f9296b4777b928
[ "0BSD" ]
1
2016-01-18T12:41:28.000Z
2016-01-18T12:41:28.000Z
src/PingService.cc
taschik/ramcloud
6ef2e1cd61111995881d54bda6f9296b4777b928
[ "0BSD" ]
null
null
null
src/PingService.cc
taschik/ramcloud
6ef2e1cd61111995881d54bda6f9296b4777b928
[ "0BSD" ]
null
null
null
/* Copyright (c) 2011-2012 Stanford University * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR(S) DISCLAIM ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL AUTHORS BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "Common.h" #include "CycleCounter.h" #include "Cycles.h" #include "RawMetrics.h" #include "ShortMacros.h" #include "PingClient.h" #include "PingService.h" #include "ServerList.h" namespace RAMCloud { /** * Construct a PingService. * * \param context * Overall information about the RAMCloud server. The caller is assumed * to have associated a serverList with this context; if not, this service * will not return a valid ServerList version in response to pings. */ PingService::PingService(Context* context) : context(context) , ignoreKill(false) { } /** * Top-level service method to handle the GET_METRICS request. * * \copydetails Service::ping */ void PingService::getMetrics(const WireFormat::GetMetrics::Request* reqHdr, WireFormat::GetMetrics::Response* respHdr, Rpc* rpc) { string serialized; metrics->serialize(serialized); respHdr->messageLength = downCast<uint32_t>(serialized.length()); memcpy(new(rpc->replyPayload, APPEND) uint8_t[respHdr->messageLength], serialized.c_str(), respHdr->messageLength); } /** * Top-level service method to handle the PING request. * * \copydetails Service::ping */ void PingService::ping(const WireFormat::Ping::Request* reqHdr, WireFormat::Ping::Response* respHdr, Rpc* rpc) { uint64_t ticks = 0; CycleCounter<> counter(&ticks); string callerId = ServerId(reqHdr->callerId).toString(); ServerId serverId(reqHdr->callerId); if (serverId.isValid()) { // Careful, turning this into a real log message causes spurious // ping timeouts. TEST_LOG("Received ping request from server %s", serverId.toString().c_str()); if (!context->serverList->isUp(serverId)) { respHdr->common.status = STATUS_CALLER_NOT_IN_CLUSTER; } } counter.stop(); double ms = Cycles::toSeconds(ticks) * 1000; if (ms > 10) { LOG(WARNING, "Slow responding to ping request from server %s; " "took %.2f ms", callerId.c_str(), ms); } } /** * Top-level service method to handle the PROXY_PING request. * * \copydetails Service::ping */ void PingService::proxyPing(const WireFormat::ProxyPing::Request* reqHdr, WireFormat::ProxyPing::Response* respHdr, Rpc* rpc) { uint64_t start = Cycles::rdtsc(); PingRpc pingRpc(context, ServerId(reqHdr->serverId)); respHdr->replyNanoseconds = ~0UL; if (pingRpc.wait(reqHdr->timeoutNanoseconds)) { respHdr->replyNanoseconds = Cycles::toNanoseconds( Cycles::rdtsc() - start); } } /** * For debugging and testing this function tells the server to kill itself. * There will be no response to the RPC for this message, and the process * will exit with status code 0. * * TODO(Rumble): Should be only for debugging and performance testing. */ void PingService::kill(const WireFormat::Kill::Request* reqHdr, WireFormat::Kill::Response* respHdr, Rpc* rpc) { LOG(ERROR, "Server remotely told to kill itself."); if (!ignoreKill) exit(0); } /** * Dispatch an RPC to the right handler based on its opcode. */ void PingService::dispatch(WireFormat::Opcode opcode, Rpc* rpc) { switch (opcode) { case WireFormat::GetMetrics::opcode: callHandler<WireFormat::GetMetrics, PingService, &PingService::getMetrics>(rpc); break; case WireFormat::Ping::opcode: callHandler<WireFormat::Ping, PingService, &PingService::ping>(rpc); break; case WireFormat::ProxyPing::opcode: callHandler<WireFormat::ProxyPing, PingService, &PingService::proxyPing>(rpc); break; case WireFormat::Kill::opcode: callHandler<WireFormat::Kill, PingService, &PingService::kill>(rpc); break; default: throw UnimplementedRequestError(HERE); } } } // namespace RAMCloud
31.211538
80
0.659889
taschik
5eadd409f127c8b4fcf46a006fd9a0e3ac303e55
1,694
cpp
C++
clang/test/Driver/sycl-offload.cpp
steffenlarsen/llvm
9d60c3d97773c63b8ee597c35c3f897dbc1a7f9f
[ "Apache-2.0" ]
null
null
null
clang/test/Driver/sycl-offload.cpp
steffenlarsen/llvm
9d60c3d97773c63b8ee597c35c3f897dbc1a7f9f
[ "Apache-2.0" ]
null
null
null
clang/test/Driver/sycl-offload.cpp
steffenlarsen/llvm
9d60c3d97773c63b8ee597c35c3f897dbc1a7f9f
[ "Apache-2.0" ]
null
null
null
/// Check "-aux-target-cpu" and "target-cpu" are passed when compiling for SYCL offload device and host codes: // RUN: %clang -### -fsycl -c %s 2>&1 | FileCheck -check-prefix=CHECK-OFFLOAD %s // CHECK-OFFLOAD: clang{{.*}} "-cc1" {{.*}} "-fsycl-is-device" // CHECK-OFFLOAD-SAME: "-aux-target-cpu" "[[HOST_CPU_NAME:[^ ]+]]" // CHECK-OFFLOAD-NEXT: clang{{.*}} "-cc1" {{.*}} // CHECK-OFFLOAD-NEXT-SAME: "-fsycl-is-host" // CHECK-OFFLOAD-NEXT-SAME: "-target-cpu" "[[HOST_CPU_NAME]]" /// Check "-aux-target-cpu" with "-aux-target-feature" and "-target-cpu" with "-target-feature" are passed /// when compiling for SYCL offload device and host codes: // RUN: %clang -fsycl -mavx -c %s -### -o %t.o 2>&1 | FileCheck -check-prefix=OFFLOAD-AVX %s // OFFLOAD-AVX: clang{{.*}} "-cc1" {{.*}} "-fsycl-is-device" // OFFLOAD-AVX-SAME: "-aux-target-cpu" "[[HOST_CPU_NAME:[^ ]+]]" "-aux-target-feature" "+avx" // OFFLOAD-AVX-NEXT: clang{{.*}} "-cc1" {{.*}} // OFFLOAD-AVX-NEXT-SAME: "-fsycl-is-host" // OFFLOAD-AVX-NEXT-SAME: "-target-cpu" "[[HOST_CPU_NAME]]" "-target-feature" "+avx" /// Check that the needed -fsycl -fsycl-is-device and -fsycl-is-host options /// are passed to all of the needed compilation steps regardless of final /// phase. // RUN: %clang -### -fsycl -c %s 2>&1 | FileCheck -check-prefix=CHECK-OPTS %s // RUN: %clang -### -fsycl -E %s 2>&1 | FileCheck -check-prefix=CHECK-OPTS %s // RUN: %clang -### -fsycl -S %s 2>&1 | FileCheck -check-prefix=CHECK-OPTS %s // RUN: %clang -### -fsycl %s 2>&1 | FileCheck -check-prefix=CHECK-OPTS %s // CHECK-OPTS: clang{{.*}} "-cc1" {{.*}} "-fsycl" "-fsycl-is-device" // CHECK-OPTS: clang{{.*}} "-cc1" {{.*}} "-fsycl" "-fsycl-is-host"
62.740741
110
0.619835
steffenlarsen
5eb6cc9ecbe82e80d5d57e365e50d79f65fe8661
2,054
cpp
C++
src/game/snake_game.cpp
Hippo/Snake
9390c34e86685bf905bad85d09819f0df8b2d7e0
[ "MIT" ]
null
null
null
src/game/snake_game.cpp
Hippo/Snake
9390c34e86685bf905bad85d09819f0df8b2d7e0
[ "MIT" ]
null
null
null
src/game/snake_game.cpp
Hippo/Snake
9390c34e86685bf905bad85d09819f0df8b2d7e0
[ "MIT" ]
null
null
null
#include "game/snake_game.hpp" #include <chrono> #include <queue> #include <glad/glad.h> #include <GLFW/glfw3.h> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> static std::queue<int> s_KeyQueue; #define MILLIS() std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count() Game::Game() : m_Window(800, 600, "Snake"), m_Shader("assets/shader/shader.vert", "assets/shader/shader.frag") { } void Game::run() { float width = static_cast<float>(m_Window.width()) / 10.0f; float height = static_cast<float>(m_Window.height()) / 10.0f; glm::vec4 border = glm::vec4(width / -2.0f, height / -2.0f, width / 2.0f, height / 2.0f); m_Snake.setBorder(border); m_Snake.spawnApple(); m_Shader.bind(); glm::mat4 projection = glm::ortho(width / -2.0f, width / 2.0f, height / -2.0f, height / 2.0f); GLuint projectionMatrix = m_Shader.getUniformLocation("projectionMatrix"); glUniformMatrix4fv(projectionMatrix, 1, GL_FALSE, glm::value_ptr(projection)); m_Window.setKeyPressCallback(onKeyPress); constexpr int delay = 1000 / 15; long last = MILLIS(); while (!m_Window.shouldClose()) { long now = MILLIS(); if (now - last >= delay) { update(); last = now; } render(); m_Window.swapBuffers(); Window::pollEvents(); } } void Game::update() { if (!s_KeyQueue.empty()) { int key = s_KeyQueue.front(); s_KeyQueue.pop(); m_Snake.handleKeyPress(key); } m_Snake.update(); } void Game::render() const { glClear(GL_COLOR_BUFFER_BIT); m_Snake.render(m_Shader); } void Game::onKeyPress(GLFWwindow*, int key, int, int action, int) { if (action == GLFW_PRESS) { switch (key) { //NOLINT case GLFW_KEY_UP: case GLFW_KEY_DOWN: case GLFW_KEY_LEFT: case GLFW_KEY_RIGHT: s_KeyQueue.push(key); break; } } }
26
140
0.614898
Hippo
5ebb412f4a888654ce1059403fcbf0e730ed7023
1,052
cpp
C++
src/game/server/infclass/entities/laser-teleport.cpp
srdante/teeworlds-infclassR
8b05eae1f23297617da47403cf04bceafdc198ac
[ "Zlib" ]
6
2021-02-24T22:15:23.000Z
2022-03-23T18:41:58.000Z
src/game/server/infclass/entities/laser-teleport.cpp
srdante/teeworlds-infclassR
8b05eae1f23297617da47403cf04bceafdc198ac
[ "Zlib" ]
75
2021-02-02T17:48:50.000Z
2022-03-23T18:54:25.000Z
src/game/server/infclass/entities/laser-teleport.cpp
srdante/teeworlds-infclassR
8b05eae1f23297617da47403cf04bceafdc198ac
[ "Zlib" ]
8
2021-03-13T15:06:27.000Z
2022-03-23T12:09:07.000Z
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/gamecontext.h> #include "laser-teleport.h" CLaserTeleport::CLaserTeleport(CGameContext *pGameContext, vec2 StartPos, vec2 EndPos) : CInfCEntity(pGameContext, CGameWorld::ENTTYPE_LASER_TELEPORT) { m_StartPos = StartPos; m_EndPos = EndPos; m_LaserFired = false; GameWorld()->InsertEntity(this); } void CLaserTeleport::Tick() { if (m_LaserFired) GameServer()->m_World.DestroyEntity(this); } void CLaserTeleport::Snap(int SnappingClient) { m_LaserFired = true; if (Server()->GetClientAntiPing(SnappingClient)) return; CNetObj_Laser *pObj = static_cast<CNetObj_Laser *>(Server()->SnapNewItem(NETOBJTYPE_LASER, m_ID, sizeof(CNetObj_Laser))); if(!pObj) return; pObj->m_X = (int)m_EndPos.x; pObj->m_Y = (int)m_EndPos.y; pObj->m_FromX = (int)m_StartPos.x; pObj->m_FromY = (int)m_StartPos.y; pObj->m_StartTick = Server()->Tick(); }
27.684211
122
0.737643
srdante
5ebf84420dd74f26c0ae3a9a2ebc6a9d46fe8777
595
cpp
C++
codeforce6/1029B. Creating the Contest.cpp
khaled-farouk/My_problem_solving_solutions
46ed6481fc9b424d0714bc717cd0ba050a6638ef
[ "MIT" ]
null
null
null
codeforce6/1029B. Creating the Contest.cpp
khaled-farouk/My_problem_solving_solutions
46ed6481fc9b424d0714bc717cd0ba050a6638ef
[ "MIT" ]
null
null
null
codeforce6/1029B. Creating the Contest.cpp
khaled-farouk/My_problem_solving_solutions
46ed6481fc9b424d0714bc717cd0ba050a6638ef
[ "MIT" ]
null
null
null
/* Idea: - Using cumulative sum we can determine the maximum number of consequtive elements that form the answer. */ #include <bits/stdc++.h> using namespace std; int const N = 2e5 + 1; int n, a[N]; bool ck[N]; int main() { scanf("%d", &n); for(int i = 0; i < n; ++i) scanf("%d", a + i); for(int i = 1; i < n; ++i) ck[i] = a[i] <= 2 * a[i - 1]; int res = 0; for(int i = 0; i < n; ++i) { int j = i; while(ck[j] == 1) ++j; if(j != i) { res = max(res, j - i); i = j; --i; } } printf("%d\n", res + 1); return 0; }
14.875
58
0.457143
khaled-farouk
5ec73d33048f446fe2e21da885d82b95f5720d80
10,076
cpp
C++
BinarySearchTrees-Improved/SearchTree.cpp
jogdandsnehal14/BinarySearchTrees-Improved
0a1df1bfefdc55241cbc2e22d7e9674ba0d651fc
[ "MIT" ]
null
null
null
BinarySearchTrees-Improved/SearchTree.cpp
jogdandsnehal14/BinarySearchTrees-Improved
0a1df1bfefdc55241cbc2e22d7e9674ba0d651fc
[ "MIT" ]
null
null
null
BinarySearchTrees-Improved/SearchTree.cpp
jogdandsnehal14/BinarySearchTrees-Improved
0a1df1bfefdc55241cbc2e22d7e9674ba0d651fc
[ "MIT" ]
null
null
null
//--------------------------------------------------------------------------- // File: SearchTree.cpp // Author: Snehal Jogdand // Date: 01/14/2020 // Program 1: Improved binary search trees // // DESCRIPTION: // SearchTree: // The class file for SearchTree class // Provides the set of variables and functions to process // a Binary Search Tree //--------------------------------------------------------------------------- #include "SearchTree.h" using namespace std; /** The binary search tree default constructor */ SearchTree::SearchTree() : root(nullptr) { } /** The copy constructor for binary search tree @pre None. @param other The binary search tree to copy from */ SearchTree::SearchTree(const SearchTree& other) { root = copy(other.root); } /** The copy helper for binary search tree @pre None. @param other The binary search tree to copy from */ Node* SearchTree::copy(const Node* other) { if (other == nullptr) return nullptr; Node* node = createNode(other->item); node->left = copy(other->left); node->right = copy(other->right); node->count = other->count; return node; } /** Checks if the two binary search tree are equal @pre None. @param node1 The root of binary search tree 1 @param node2 The root of binary search tree 2 @returns true if the two binary search tree are equal, false otherwise */ bool SearchTree::isEqual(const Node* node1, const Node* node2) { if (node1 == nullptr && node2 == nullptr) return true; else if (node1 != nullptr && node2 == nullptr) return false; else if (node1 == nullptr && node2 != nullptr) return false; else if (*node1->item == *node2->item && node1->count == node2->count) return isEqual(node1->left, node2->left) && isEqual(node1->right, node2->right); return false; } /** Creates a new node with the given comparable item @pre None. @param item The comparable item @returns The newly created Node object */ Node* SearchTree::createNode(Comparable* item) { Node* node = new Node; node->item = item; node->count = 1; node->left = nullptr; node->right = nullptr; return node; } /** Iteratively inserts a Comparable into the tree or increments the count if it is already in the tree. This method returns false if the Comparable is found (and, thus, not inserted). @pre None. @param item The comparable item @returns True if the new item is inserted */ bool SearchTree::insert(Comparable* item) { // empty tree - set the root node if (root == nullptr) { root = createNode(item); return true; } Node* current = root; Node* parent = nullptr; // find the position where the node can be inserted while (current != nullptr) { parent = current; if (*(current->item) > * item) current = current->left; else if (*(current->item) < *item) current = current->right; else { // duplicate node found, just increment the count and return current->count++; return false; } } Node* node = createNode(item); if (*(parent->item) > * item) parent->left = node; else if (*(parent->item) < *item) parent->right = node; return true; } /** Removes one occurrence of a Comparable from the tree. If it is the last occurrence, remove the node. Return false if the Comparable is not found. @pre None. @param item The comparable item @returns True if item is removed, false otherwise */ bool SearchTree::remove(const Comparable& item) { return deleteNode(root, item); } /** Removes and deallocates all of the data from the tree. @pre None. */ void SearchTree::makeEmpty() { clear(root); delete root; root = nullptr; } /** Finds a Comparable in the tree using a key stored in the parameter. @pre None. @param item The comparable item @returns The comparable item found, nullptr if not found */ const Comparable* SearchTree::retrieve(const Comparable& item) const { // get the node in the tree Node* node = search(root, item); // node found, return the corresponding item if (node != nullptr) return node->item; // no node found, return null return nullptr; } /** Returns the height of the node storing the Comparable in the tree. A leaf has height 0. Return -1 if the Comparable is not found. @pre None. @param item The comparable item @returns The height of the tree */ int SearchTree::height(const Comparable& item) const { Node* node = search(root, item); // item not found, return -1 if (node == nullptr) return -1; return height(node); } /** Returns the height of the node storing the Comparable in the tree. A leaf has height 0. Return -1 if the Comparable is not found. @pre None. @param node The root node @returns The height of the tree */ int SearchTree::height(const Node* node) const { if (node == nullptr) return 0; int leftHeight = height(node->left); int rightHeight = height(node->right); return 1 + (leftHeight > rightHeight ? leftHeight : rightHeight); } /** Searches a Comparable in the tree using the comparable item stored in the parameter. @pre None. @param node The root node @param item The comparable item @returns The node with comparable item found, nullptr if not found */ Node* SearchTree::search(Node* node, const Comparable& item) const { if (node == nullptr) return nullptr; else if (*node->item == item) return node; else if (*(node->item) > item) return search(node->left, item); else return search(node->right, item); } /** Deletes a Node in the tree which has the the comparable item in the parameter. @pre None. @param node The root node @param item The comparable item @returns True if deletion succeeds, false otherwise */ bool SearchTree::deleteNode(Node*& root, const Comparable& item) { if (root == nullptr) return false; else if (*root->item == item) { if (root->count > 1) root->count--; else deleteRoot(root); return true; } else if (*root->item > item) return deleteNode(root->left, item); else return deleteNode(root->right, item); return false; } /** Deletes the root node in the tree @pre None. @param node The root node */ void SearchTree::deleteRoot(Node*& root) { delete root->item; // leaf node if (root->left == nullptr && root->right == nullptr) { delete root; root = nullptr; } // node with one child else if (root->left == nullptr || root->right == nullptr) { Node* tmp = root; root = root->left == nullptr ? root->right : root->left; delete tmp; } // node with both children else { // get max from left subtree Node* parent = root->right; Node* maxLeft = root->right; while (maxLeft->left != nullptr) { parent = maxLeft; maxLeft = maxLeft->left; } parent->left = maxLeft->right; // copy max values to the root node root->item = maxLeft->item; root->count = maxLeft->count; delete maxLeft; } } /** Overload assignment operator. @pre None. @param other The SearchTree object to copy values from @returns The SearchTree object */ SearchTree SearchTree::operator=(SearchTree const& other) { if (&other != this) { SearchTree temp(other); swap(temp.root, root); } return *this; } /** Overload equality check operator. @pre None. @param right The SearchTree object to compare against @returns True if the two tree are equal */ bool SearchTree::operator==(const SearchTree& right) { return isEqual(root, right.root); } /** Overload not equality check operator. @pre None. @param right The SearchTree object to compare against @returns True if the two tree are not equal */ bool SearchTree::operator!=(const SearchTree& right) { return !isEqual(root, right.root); } /** Overload << operator. @pre None. @param output The output stream to print the output @param searchTree The SearchTree object to output */ ostream& operator<<(ostream& output, SearchTree& searchTree) { searchTree.inorder(output, searchTree.root); return output; } /** Prints the inorder traversal of the search tree @pre None. @param output The output stream to print the output @param node The root node */ void SearchTree::inorder(ostream& output, Node* node) { if (node == nullptr) return; inorder(output, node->left); output << *node->item << "\t" << node->count << endl; inorder(output, node->right); } /** * Destroys all the nodes in the given BS Tree in a recursive manner */ void SearchTree::clear(Node* node) { Node* nodeToDeletePtr = node; if (node == nullptr) return; if (node->left == nullptr && node->right == nullptr) { // Return node to the system /* if (nodeToDeletePtr->item != nullptr) { delete nodeToDeletePtr->item; nodeToDeletePtr->item = nullptr; } */ delete nodeToDeletePtr; nodeToDeletePtr = nullptr; return; } clear(node->left); clear(node->right); nodeToDeletePtr->left = nullptr; nodeToDeletePtr->right = nullptr; } /** The Search Tree destructor */ SearchTree::~SearchTree() { clear(root); delete root; root = nullptr; }
26.585752
89
0.597261
jogdandsnehal14
5eca1173bcd8decc94a75037514d66d74e9ecacd
37,582
cpp
C++
src/algos/fmath.cpp
rdmenezes/fibernavigator2
bbb8bc8ff16790580d5b03fce7e1fad45fae1b91
[ "MIT" ]
null
null
null
src/algos/fmath.cpp
rdmenezes/fibernavigator2
bbb8bc8ff16790580d5b03fce7e1fad45fae1b91
[ "MIT" ]
null
null
null
src/algos/fmath.cpp
rdmenezes/fibernavigator2
bbb8bc8ff16790580d5b03fce7e1fad45fae1b91
[ "MIT" ]
null
null
null
/* * fmath.cpp * * Created on: Jul 17, 2012 * @author Ralph Schurade */ #include "fmath.h" #include "math.h" #include "../thirdparty/newmat10/newmatap.h" #include "../thirdparty/newmat10/newmatio.h" #include "../thirdparty/newmat10/newmatrm.h" #include "../thirdparty/newmat10/precisio.h" #include <QDebug> #include <qmath.h> #include <boost/math/special_functions/spherical_harmonic.hpp> #include <float.h> FMath::FMath() {} FMath::~FMath() {} ColumnVector FMath::vlog( ColumnVector v ) { // allocate memory of output object: ColumnVector tmp( v.Nrows() ); // for each element of the vector: for ( int i( 1 ); i <= v.Nrows(); ++i ) { if ( v( i ) <= 0.0 ) tmp( i ) = -1.0e+17; else tmp( i ) = log( v( i ) ); } return tmp; } double FMath::legendre_p( int k ) { double z = 1.0; double n = 1.0; for ( int i = 1; i <= k + 1; i += 2 ) z *= i; for ( int i = 2; i <= k - 2; i += 2 ) n *= i; if (( k / 2 ) % 2 == 0) { return -1.0 / ( 8 * M_PI ) * ( z / n ); } else { return 1.0 / ( 8 * M_PI ) * ( z / n ); } } double FMath::boostLegendre_p( int order, int arg1, double arg2 ) { return boost::math::legendre_p<double>( order, arg1, arg2 ); } Matrix FMath::sh_base( Matrix g, int maxOrder ) { //qDebug() << "start calculating sh base"; // allcoate result matrix unsigned long sh_dirs( ( maxOrder + 2 ) * ( maxOrder + 1 ) / 2 ); Matrix out( g.Nrows(), sh_dirs ); out = 0.0; // for each direction for ( int i = 0; i < g.Nrows(); ++i ) { // transform current direction to polar coordinates double theta( acos( g( i + 1, 3 ) ) ); double phi( atan2( g( i + 1, 2 ), g( i + 1, 1 ) ) ); // calculate spherical harmonic base for ( int order = 0, j = 0; order <= maxOrder; order += 2 ) { for ( int degree( -order ); degree <= order; ++degree, ++j ) { out( i + 1, j + 1 ) = sh_base_function( order, degree, theta, phi ); } } } //qDebug() << "finished calculating sh base"; return out; } double FMath::sh_base_function( int order, int degree, double theta, double phi ) { using namespace boost::math; #if 0 double P = legendre_p<double>( order, abs(degree), cos(theta) ); if ( degree > 0 ) { return P * cos( degree * phi ); } else if ( degree < 0 ) { return P * sin( -degree * phi ); } else { return P; } #else if ( degree > 0 ) { return spherical_harmonic_r( order, abs( degree ), theta, phi ); } else if ( degree < 0 ) { return spherical_harmonic_i( order, abs( degree ), theta, phi ); } else { return spherical_harmonic_r( order, 0, theta, phi ); } #endif } SymmetricMatrix FMath::moment_of_inertia( const ColumnVector& values, const QVector<ColumnVector>& points ) { SymmetricMatrix result( 3 ); result = 0.0; double sum( 0.0 ); for ( int i = 0; i < points.size(); ++i ) { double x( points[i]( 1 ) ); double y( points[i]( 2 ) ); double z( points[i]( 3 ) ); double val = fabs( values( i + 1 ) ); result( 1, 1 ) += x * x * val; result( 1, 2 ) += x * y * val; result( 1, 3 ) += x * z * val; result( 2, 2 ) += y * y * val; result( 2, 3 ) += y * z * val; result( 3, 3 ) += z * z * val; sum += val * val; } result = result / sum; return result; } double FMath::iprod( const ColumnVector& v1, const ColumnVector& v2 ) { double result( 0.0 ); if ( v1.Nrows() != v2.Nrows() ) { throw std::range_error( "Vectors in scalar product need same size!" ); } for ( int i = 1; i < v1.Nrows() + 1; ++i ) { result += v1( i ) * v2( i ); } return result; } ColumnVector FMath::cprod( const ColumnVector& v1, const ColumnVector& v2 ) { ColumnVector result( 3 ); if ( v1.Nrows() != 3 || v2.Nrows() != 3 ) throw std::range_error( "Vectors in cross product both need size 3!" ); result( 1 ) = v1( 2 ) * v2( 3 ) - v1( 3 ) * v2( 2 ); result( 2 ) = v1( 3 ) * v2( 1 ) - v1( 1 ) * v2( 3 ); result( 3 ) = v1( 1 ) * v2( 2 ) - v1( 2 ) * v2( 1 ); result = result / sqrt( FMath::iprod( result, result ) ); return result; } void FMath::evd3x3( ColumnVector tensor, QVector<ColumnVector>& vecs, ColumnVector& vals ) { double i1, i2, i3, v, s, phi, l1, l2, l3; double ev1_x, ev1_y, ev1_z, ev2_x, ev2_y, ev2_z, ev3_x, ev3_y, ev3_z, vec_norm; double xx = tensor( 1 ); double xy = tensor( 2 ); double xz = tensor( 3 ); double yy = tensor( 4 ); double yz = tensor( 5 ); double zz = tensor( 6 ); // three invariants of D (dt) // i1=l1+l2+l3 (trace) // i2=l1*l2+l1*l3+l2*l3 // i3=l1*l2*l3 (determinante) i1 = xx + yy + zz; i2 = xx * yy + xx * zz + yy * zz - ( pow2( xy ) + pow2( xz ) + pow2( yz ) ); i3 = xx * yy * zz + 2. * xy * xz * yz - ( zz * pow2( xy ) + yy * pow2( xz ) + xx * pow2( yz ) ); v = pow2( i1 / 3 ) - i2 / 3; s = pow3( i1 / 3 ) - i1 * i2 / 6 + i3 / 2; if ( ( v > 0 ) && ( pow2( s ) < pow3( v ) ) ) phi = acos( s / v * sqrt( 1. / v ) ) / 3; else phi = 0; // eigenvalues if ( phi != 0 ) { l1 = i1 / 3 + 2 * sqrt( v ) * cos( phi ); l2 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. + phi ); l3 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. - phi ); } else l1 = l2 = l3 = 0.0; // eigenvectors ev1_x = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * yz - ( zz - l1 ) * xy ); ev1_y = ( xz * yz - ( zz - l1 ) * xy ) * ( xz * xy - ( xx - l1 ) * yz ); ev1_z = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * xy - ( xx - l1 ) * yz ); ev2_x = ( xy * yz - ( yy - l2 ) * xz ) * ( xz * yz - ( zz - l2 ) * xy ); ev2_y = ( xz * yz - ( zz - l2 ) * xy ) * ( xz * xy - ( xx - l2 ) * yz ); ev2_z = ( xy * yz - ( yy - l2 ) * xz ) * ( xz * xy - ( xx - l2 ) * yz ); ev3_x = ( xy * yz - ( yy - l3 ) * xz ) * ( xz * yz - ( zz - l3 ) * xy ); ev3_y = ( xz * yz - ( zz - l3 ) * xy ) * ( xz * xy - ( xx - l3 ) * yz ); ev3_z = ( xy * yz - ( yy - l3 ) * xz ) * ( xz * xy - ( xx - l3 ) * yz ); vec_norm = sqrt( pow2( ev1_x ) + pow2( ev1_y ) + pow2( ev1_z ) ); if ( vec_norm > 0 ) { ev1_x = ev1_x / vec_norm; ev1_y = ev1_y / vec_norm; ev1_z = ev1_z / vec_norm; } else ev1_x = ev1_y = ev1_z = 0.0; vec_norm = sqrt( pow2( ev2_x ) + pow2( ev2_y ) + pow2( ev2_z ) ); if ( vec_norm > 0 ) { ev2_x = ev2_x / vec_norm; ev2_y = ev2_y / vec_norm; ev2_z = ev2_z / vec_norm; } else ev2_x = ev2_y = ev2_z = 0.0; vec_norm = sqrt( pow2( ev3_x ) + pow2( ev3_y ) + pow2( ev3_z ) ); if ( vec_norm > 0 ) { ev3_x = ev3_x / vec_norm; ev3_y = ev3_y / vec_norm; ev3_z = ev3_z / vec_norm; } else ev3_x = ev3_y = ev3_z = 0.0; ColumnVector ev1( 3 ); ColumnVector ev2( 3 ); ColumnVector ev3( 3 ); vals(1) = l1; vals(2) = l2; vals(3) = l3; ev1( 1 ) = ev1_x; ev1( 2 ) = ev1_y; ev1( 3 ) = ev1_z; ev2( 1 ) = ev2_x; ev2( 2 ) = ev2_y; ev2( 3 ) = ev2_z; ev3( 1 ) = ev3_x; ev3( 2 ) = ev3_y; ev3( 3 ) = ev1_z; vecs.clear(); vecs.push_back( ev3 ); vecs.push_back( ev2 ); vecs.push_back( ev1 ); } ///* *************************************************************************** ///* @file math.cpp ///* @fn Vector cart2sphere( ///* ///* const Vector& input ) ///* ///* @brief Transforms a cartesian-coordinate vector to spherical coordinates. ///* ///* For further information view: <br> ///* Wikipedia article on cartesian and spherical coordinates. ///* ///* @param Vector: a in cartesian-coordinates ///* ///* @return Vector: representation of a in spherical coordinates, ///* order: r, theta, phi. ///* *************************************************************************** ColumnVector FMath::cart2sphere( const ColumnVector& input ) { if ( input.Nrows() != 3 ) throw std::range_error("Can only transform 3D-vectors."); ColumnVector result( 3 ); result( 1 ) = sqrt( input( 1 ) * input( 1 ) + input( 2 ) * input( 2 ) + input( 3 ) * input( 3 ) ); result( 2 ) = acos( input( 3 ) / result( 1 ) ); result( 3 ) = atan2( input( 2 ), input( 1 ) ); return result; } ///* *************************************************************************** ///* @file math.cpp ///* @fn Vector sphere2cart( ///* ///* const Vector& input ) ///* ///* @brief Transforms a spherical-coordinate vector to cartesian-coordinates. ///* ///* For further information view: <br> ///* Wikipedia article on cartesian and spherical coordinates. <br> ///* ///* @param Vector: a in spherical-coordinates ///* ///* @return Vector: represantation of a in cartesian-coordinates, order: x,y,z. ///* *************************************************************************** ColumnVector FMath::sphere2cart( const ColumnVector& input ) { if ( input.Nrows() != 3 ) throw std::range_error( "Can only transform 3D-vectors." ); ColumnVector result( 3 ); result( 1 ) = input( 1 ) * sin( input( 2 ) ) * cos( input( 3 ) ); result( 2 ) = input( 1 ) * sin( input( 2 ) ) * sin( input( 3 ) ); result( 3 ) = input( 1 ) * cos( input( 2 ) ); return result; } ColumnVector FMath::SH_opt_max( const ColumnVector& startX, const ColumnVector& coeff ) { ColumnVector newX( startX ); ColumnVector oldX( 3 ); // set values for computation const double precision( 10.e-6 ); const double eps( 10.e-4 ); double delta( 1.0 ); int steps( 0 ); while ( delta > precision && steps < 100 ) { // Update old value ++steps; oldX = newX; double SH_old( sh_eval( oldX, coeff ) ); // define the delta steps ColumnVector dt( oldX ); ColumnVector dp( oldX ); dt( 2 ) += eps; dp( 3 ) += eps; // calculate Jacobian double Jt( ( FMath::sh_eval( dt, coeff ) - SH_old ) ); double Jp( ( FMath::sh_eval( dp, coeff ) - SH_old ) ); // do iteration newX( 2 ) = oldX( 2 ) + Jt; newX( 3 ) = oldX( 3 ) + Jp; delta = fabs( Jt ) + fabs( Jp ); //std::cout<<delta<<" "; } return newX; } ///* *************************************************************************** ///* @file math.cpp ///* @fn double sh_eval( ///* ///* const Vector& position, ///* const Vector& coeff, ///* const unsigned long max_order ) ///* ///* @brief Evaluates a spherical harmonic function defined by its coefficients ///* in direction of the position vector. ///* ///* important: this function works in place. <br> ///* ///* For further information view: <br> ///* Cormen, Leiversn, Rivest, and Stein: Introduction to Algorithms <br> ///* Wikipedia article on bubble sort. ///* ///* @param Vector: values the vector which determies the sorting ///* @param Vector: indices to be sorted going along ///* ///* @return TODO ///* *************************************************************************** double FMath::sh_eval( const ColumnVector& position, const ColumnVector& coeff ) { const int max_order( ( -3 + static_cast<int>( sqrt( 8 * coeff.Nrows() ) + 1 ) ) / 2 ); const double radius( position( 1 ) ); if ( radius == 0.0 ) { return 0.0; } // for easier readability const double theta( position( 2 ) ); const double phi( position( 3 ) ); double result( 0 ); for ( int order( 0 ), j( 1 ); order <= max_order; order += 2 ) { for ( int degree( -order ); degree <= order; degree++, ++j ) { result += coeff( j ) * FMath::sh_base_function( order, degree, theta, phi ); } } return result; } // calculate rotation matrix: http://en.wikipedia.org/wiki/Rotation_matrix Matrix FMath::RotationMatrix( const double angle, const ColumnVector& axis ) { double s( sin( angle ) ); double c( cos( angle ) ); double d( 1. - c ); Matrix R( 3, 3 ); R( 1, 1 ) = c + axis( 1 ) * axis( 1 ) * d; R( 1, 2 ) = axis( 1 ) * axis( 2 ) * d - axis( 3 ) * s; R( 1, 3 ) = axis( 1 ) * axis( 3 ) * d + axis( 2 ) * s; R( 2, 1 ) = axis( 1 ) * axis( 2 ) * d + axis( 3 ) * s; R( 2, 2 ) = c + axis( 1 ) * axis( 1 ) * d; R( 2, 3 ) = axis( 2 ) * axis( 3 ) * d - axis( 1 ) * s; R( 3, 1 ) = axis( 1 ) * axis( 3 ) * d - axis( 2 ) * s; R( 3, 2 ) = axis( 2 ) * axis( 3 ) * d + axis( 1 ) * s; R( 3, 3 ) = c + axis( 3 ) * axis( 3 ) * d; return R; } void FMath::debugColumnVector3( const ColumnVector& v, QString name ) { if ( v.Nrows() != 3 ) { qDebug() << name << "error not 3 elements in vector"; } qDebug() << name << v( 1 ) << v( 2 ) << v( 3 ); } Matrix FMath::pseudoInverse( const Matrix& A ) { /* Matrix U( A.Nrows(), A.Ncols() ); DiagonalMatrix D( A.Ncols() ); Matrix V( A.Ncols(), A.Ncols() ); SVD( A, D, U, V ); return ( V * ( D.t() * D ) * D.t() * U.t() ); */ return ( ( A.t() * A ).i() * A.t() ); } void FMath::fitTensors( QVector<ColumnVector>& data, QVector<float>& b0Images, QVector<QVector3D>& bvecs, QVector<float>& bvals, QVector<Matrix>& out ) { int N = bvecs.size(); Matrix B( N, 6 ); Matrix U( N, 6 ); Matrix V( 6, 6 ); Matrix BI( 6, N ); DiagonalMatrix D( 6 ); double mult_c; for ( int i = 0; i < N; ++i ) { mult_c = bvals[i] / (float) ( bvecs[i].x() * bvecs[i].x() + bvecs[i].y() * bvecs[i].y() + bvecs[i].z() * bvecs[i].z() ); B( i + 1, 1 ) = mult_c * bvecs[i].x() * bvecs[i].x(); B( i + 1, 2 ) = 2 * mult_c * bvecs[i].x() * bvecs[i].y(); B( i + 1, 3 ) = 2 * mult_c * bvecs[i].x() * bvecs[i].z(); B( i + 1, 4 ) = mult_c * bvecs[i].y() * bvecs[i].y(); B( i + 1, 5 ) = 2 * mult_c * bvecs[i].y() * bvecs[i].z(); B( i + 1, 6 ) = mult_c * bvecs[i].z() * bvecs[i].z(); } SVD( B, D, U, V ); for ( int j = 1; j <= 6; ++j ) { D( j ) = 1. / D( j ); } BI = V * D * U.t(); double s0 = 0.0; double si = 0.0; vector<double> log_s0_si_pixel( N ); out.clear(); out.reserve( data.size() ); Matrix blank( 3, 3 ); blank = 0.0; for ( int i = 0; i < data.size(); ++i ) { s0 = b0Images.at( i ); if ( s0 > 0 ) { // compute log(s0)-log(si) s0 = log( s0 ); for ( int j = 0; j < N; ++j ) { si = data.at( i )( j + 1 ); //dti[j*blockSize+i]; if ( si > 0 ) { si = log( si ); } else { si = 0.0; } log_s0_si_pixel[j] = s0 - si; } double value; // compute tensor ColumnVector t( 6 ); for ( int l = 0; l < 6; l++ ) { value = 0; for ( int m = 1; m <= N; ++m ) { value += BI( l + 1, m ) * log_s0_si_pixel[m - 1]; } t( l + 1 ) = (float) ( value ); // save the tensor components in a adjacent memory } Matrix m( 3, 3 ); m( 1, 1 ) = t( 1 ); m( 1, 2 ) = t( 2 ); m( 1, 3 ) = t( 3 ); m( 2, 1 ) = t( 2 ); m( 2, 2 ) = t( 4 ); m( 2, 3 ) = t( 5 ); m( 3, 1 ) = t( 3 ); m( 3, 2 ) = t( 5 ); m( 3, 3 ) = t( 6 ); out.push_back( m ); } // end if s0 > 0 else { out.push_back( blank ); } } } void FMath::fa( QVector<Matrix>& tensors, QVector<float>& faOut ) { int blockSize = tensors.size(); faOut.resize( blockSize ); QVector<float> trace( blockSize ); float value = 0; for ( int i = 0; i < blockSize; ++i ) { value = tensors.at( i )( 1, 1 ); value += tensors.at( i )( 2, 2 ); value += tensors.at( i )( 3, 3 ); trace[i] = value / 3.0; } QVector<float> fa( blockSize ); double xx, xy, xz, yy, yz, zz, tr, AA, DD; for ( int i = 0; i < blockSize; ++i ) { xx = tensors.at( i )( 1, 1 ); xy = tensors.at( i )( 1, 2 ); xz = tensors.at( i )( 1, 3 ); yy = tensors.at( i )( 2, 2 ); yz = tensors.at( i )( 2, 3 ); zz = tensors.at( i )( 3, 3 ); tr = trace[i]; AA = pow2( xx - tr ) + pow2( yy - tr ) + pow2( zz - tr ) + 2 * pow2( xy ) + 2 * pow2( xz ) + 2 * pow2( yz ); DD = pow2( xx ) + pow2( yy ) + pow2( zz ) + 2 * pow2( xy ) + 2 * pow2( xz ) + 2 * pow2( yz ); if ( DD > 0 ) { faOut[i] = qMin( 1.0f, (float) ( sqrt( AA ) / sqrt( DD ) * sqrt( 1.5 ) ) ); } else { faOut[i] = 0.0; } } } float FMath::fa( Matrix tensor ) { float trace; float value = 0; value = tensor( 1, 1 ); value += tensor( 2, 2 ); value += tensor( 3, 3 ); trace = value / 3.0; float fa; double xx, xy, xz, yy, yz, zz, tr, AA, DD; xx = tensor( 1, 1 ); xy = tensor( 1, 2 ); xz = tensor( 1, 3 ); yy = tensor( 2, 2 ); yz = tensor( 2, 3 ); zz = tensor( 3, 3 ); tr = trace; AA = pow2( xx - tr ) + pow2( yy - tr ) + pow2( zz - tr ) + 2 * pow2( xy ) + 2 * pow2( xz ) + 2 * pow2( yz ); DD = pow2( xx ) + pow2( yy ) + pow2( zz ) + 2 * pow2( xy ) + 2 * pow2( xz ) + 2 * pow2( yz ); if ( DD > 0 ) { fa = qMin( 1.0f, (float) ( sqrt( AA ) / sqrt( DD ) * sqrt( 1.5 ) ) ); } else { fa = 0.0; } return fa; } void FMath::evec1( QVector<Matrix>& tensors, QVector<QVector3D>& evec1 ) { int blockSize = tensors.size(); evec1.resize( blockSize ); double xx, xy, xz, yy, yz, zz; double i1, i2, i3, v, s, phi, l1, l2, l3; double vec_norm, ev1_x, ev1_y, ev1_z; for ( int i = 0; i < blockSize; ++i ) { xx = tensors.at( i )( 1, 1 ); xy = tensors.at( i )( 1, 2 ); xz = tensors.at( i )( 1, 3 ); yy = tensors.at( i )( 2, 2 ); yz = tensors.at( i )( 2, 3 ); zz = tensors.at( i )( 3, 3 ); // three invariants of D (dt) // i1=l1+l2+l3 (trace) // i2=l1*l2+l1*l3+l2*l3 // i3=l1*l2*l3 (determinante) i1 = xx + yy + zz; i2 = xx * yy + xx * zz + yy * zz - ( pow2( xy ) + pow2( xz ) + pow2( yz ) ); i3 = xx * yy * zz + 2. * xy * xz * yz - ( zz * pow2( xy ) + yy * pow2( xz ) + xx * pow2( yz ) ); v = pow2( i1 / 3 ) - i2 / 3; s = pow3( i1 / 3 ) - i1 * i2 / 6 + i3 / 2; if ( ( v > 0 ) && ( pow2( s ) < pow3( v ) ) ) phi = acos( s / v * sqrt( 1. / v ) ) / 3; else phi = 0; // eigenvalues if ( phi != 0 ) { l1 = i1 / 3 + 2 * sqrt( v ) * cos( phi ); l2 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. + phi ); l3 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. - phi ); } else l1 = l2 = l3 = 0.0; // eigenvectors ev1_x = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * yz - ( zz - l1 ) * xy ); ev1_y = ( xz * yz - ( zz - l1 ) * xy ) * ( xz * xy - ( xx - l1 ) * yz ); ev1_z = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * xy - ( xx - l1 ) * yz ); vec_norm = sqrt( pow2( ev1_x ) + pow2( ev1_y ) + pow2( ev1_z ) ); if ( vec_norm > 0 ) { ev1_x = ev1_x / vec_norm; ev1_y = ev1_y / vec_norm; ev1_z = ev1_z / vec_norm; } else ev1_x = ev1_y = ev1_z = 0.0; evec1[i].setX( ev1_x ); evec1[i].setY( ev1_y ); evec1[i].setZ( ev1_z ); } } void FMath::evecs( QVector<Matrix>& tensors, QVector<QVector3D>& evec1, QVector<float>& eval1, QVector<QVector3D>& evec2, QVector<float>& eval2, QVector<QVector3D>& evec3, QVector<float>& eval3 ) { int blockSize = tensors.size(); evec1.resize( blockSize ); evec2.resize( blockSize ); evec3.resize( blockSize ); eval1.resize( blockSize ); eval2.resize( blockSize ); eval3.resize( blockSize ); double xx, xy, xz, yy, yz, zz; double i1, i2, i3, v, s, phi, l1, l2, l3; double vec_norm, ev1_x, ev1_y, ev1_z, ev2_x, ev2_y, ev2_z, ev3_x, ev3_y, ev3_z; for ( int i = 0; i < blockSize; ++i ) { xx = tensors.at( i )( 1, 1 ); xy = tensors.at( i )( 1, 2 ); xz = tensors.at( i )( 1, 3 ); yy = tensors.at( i )( 2, 2 ); yz = tensors.at( i )( 2, 3 ); zz = tensors.at( i )( 3, 3 ); // three invariants of D (dt) // i1=l1+l2+l3 (trace) // i2=l1*l2+l1*l3+l2*l3 // i3=l1*l2*l3 (determinante) i1 = xx + yy + zz; i2 = xx * yy + xx * zz + yy * zz - ( pow2( xy ) + pow2( xz ) + pow2( yz ) ); i3 = xx * yy * zz + 2. * xy * xz * yz - ( zz * pow2( xy ) + yy * pow2( xz ) + xx * pow2( yz ) ); v = pow2( i1 / 3 ) - i2 / 3; s = pow3( i1 / 3 ) - i1 * i2 / 6 + i3 / 2; if ( ( v > 0 ) && ( pow2( s ) < pow3( v ) ) ) phi = acos( s / v * sqrt( 1. / v ) ) / 3; else phi = 0; // eigenvalues if ( phi != 0 ) { l1 = i1 / 3 + 2 * sqrt( v ) * cos( phi ); l2 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. + phi ); l3 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. - phi ); } else l1 = l2 = l3 = 0.0; eval1[i] = l1; eval2[i] = l2; eval3[i] = l3; // eigenvectors ev1_x = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * yz - ( zz - l1 ) * xy ); ev1_y = ( xz * yz - ( zz - l1 ) * xy ) * ( xz * xy - ( xx - l1 ) * yz ); ev1_z = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * xy - ( xx - l1 ) * yz ); ev2_x = ( xy * yz - ( yy - l2 ) * xz ) * ( xz * yz - ( zz - l2 ) * xy ); ev2_y = ( xz * yz - ( zz - l2 ) * xy ) * ( xz * xy - ( xx - l2 ) * yz ); ev2_z = ( xy * yz - ( yy - l2 ) * xz ) * ( xz * xy - ( xx - l2 ) * yz ); ev3_x = ( xy * yz - ( yy - l3 ) * xz ) * ( xz * yz - ( zz - l3 ) * xy ); ev3_y = ( xz * yz - ( zz - l3 ) * xy ) * ( xz * xy - ( xx - l3 ) * yz ); ev3_z = ( xy * yz - ( yy - l3 ) * xz ) * ( xz * xy - ( xx - l3 ) * yz ); vec_norm = sqrt( pow2( ev1_x ) + pow2( ev1_y ) + pow2( ev1_z ) ); if ( vec_norm > 0 ) { ev1_x = ev1_x / vec_norm; ev1_y = ev1_y / vec_norm; ev1_z = ev1_z / vec_norm; } else ev1_x = ev1_y = ev1_z = 0.0; vec_norm = sqrt( pow2( ev2_x ) + pow2( ev2_y ) + pow2( ev2_z ) ); if ( vec_norm > 0 ) { ev2_x = ev2_x / vec_norm; ev2_y = ev2_y / vec_norm; ev2_z = ev2_z / vec_norm; } else ev2_x = ev2_y = ev2_z = 0.0; vec_norm = sqrt( pow2( ev3_x ) + pow2( ev3_y ) + pow2( ev3_z ) ); if ( vec_norm > 0 ) { ev3_x = ev3_x / vec_norm; ev3_y = ev3_y / vec_norm; ev3_z = ev3_z / vec_norm; } else ev3_x = ev3_y = ev3_z = 0.0; evec1[i].setX( ev1_x ); evec1[i].setY( ev1_y ); evec1[i].setZ( ev1_z ); evec2[i].setX( ev2_x ); evec2[i].setY( ev2_y ); evec2[i].setZ( ev2_z ); evec3[i].setX( ev3_x ); evec3[i].setY( ev3_y ); evec3[i].setZ( ev3_z ); } } Matrix FMath::expT( Matrix& t ) { double xx, xy, xz, yy, yz, zz; double i1, i2, i3, v, s, phi, l1, l2, l3; double ev1_x, ev1_y, ev1_z, ev2_x, ev2_y, ev2_z, ev3_x, ev3_y, ev3_z, vec_norm; xx = t( 1, 1 ); xy = t( 1, 2 ); xz = t( 1, 3 ); yy = t( 2, 2 ); yz = t( 2, 3 ); zz = t( 3, 3 ); // three invariants of D (dt) // i1=l1+l2+l3 (trace) // i2=l1*l2+l1*l3+l2*l3 // i3=l1*l2*l3 (determinante) i1 = xx + yy + zz; i2 = xx * yy + xx * zz + yy * zz - ( FMath::pow2( xy ) + FMath::pow2( xz ) + FMath::pow2( yz ) ); i3 = xx * yy * zz + 2. * xy * xz * yz - ( zz * FMath::pow2( xy ) + yy * FMath::pow2( xz ) + xx * FMath::pow2( yz ) ); v = FMath::pow2( i1 / 3 ) - i2 / 3; s = FMath::pow3( i1 / 3 ) - i1 * i2 / 6 + i3 / 2; if ( ( v > 0 ) && ( FMath::pow2( s ) < FMath::pow3( v ) ) ) phi = acos( s / v * sqrt( 1. / v ) ) / 3; else phi = 0; // eigenvalues if ( phi != 0 ) { l1 = i1 / 3 + 2 * sqrt( v ) * cos( phi ); l2 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. + phi ); l3 = i1 / 3 - 2 * sqrt( v ) * cos( M_PI / 3. - phi ); } else l1 = l2 = l3 = 0.0; /* eval1[i] = l1; eval2[i] = l2; eval3[i] = l3; */ // eigenvectors ev1_x = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * yz - ( zz - l1 ) * xy ); ev1_y = ( xz * yz - ( zz - l1 ) * xy ) * ( xz * xy - ( xx - l1 ) * yz ); ev1_z = ( xy * yz - ( yy - l1 ) * xz ) * ( xz * xy - ( xx - l1 ) * yz ); ev2_x = ( xy * yz - ( yy - l2 ) * xz ) * ( xz * yz - ( zz - l2 ) * xy ); ev2_y = ( xz * yz - ( zz - l2 ) * xy ) * ( xz * xy - ( xx - l2 ) * yz ); ev2_z = ( xy * yz - ( yy - l2 ) * xz ) * ( xz * xy - ( xx - l2 ) * yz ); ev3_x = ( xy * yz - ( yy - l3 ) * xz ) * ( xz * yz - ( zz - l3 ) * xy ); ev3_y = ( xz * yz - ( zz - l3 ) * xy ) * ( xz * xy - ( xx - l3 ) * yz ); ev3_z = ( xy * yz - ( yy - l3 ) * xz ) * ( xz * xy - ( xx - l3 ) * yz ); vec_norm = sqrt( FMath::pow2( ev1_x ) + FMath::pow2( ev1_y ) + FMath::pow2( ev1_z ) ); if ( vec_norm > 0 ) { ev1_x = ev1_x / vec_norm; ev1_y = ev1_y / vec_norm; ev1_z = ev1_z / vec_norm; } else ev1_x = ev1_y = ev1_z = 0.0; vec_norm = sqrt( FMath::pow2( ev2_x ) + FMath::pow2( ev2_y ) + FMath::pow2( ev2_z ) ); if ( vec_norm > 0 ) { ev2_x = ev2_x / vec_norm; ev2_y = ev2_y / vec_norm; ev2_z = ev2_z / vec_norm; } else ev2_x = ev2_y = ev2_z = 0.0; vec_norm = sqrt( FMath::pow2( ev3_x ) + FMath::pow2( ev3_y ) + FMath::pow2( ev3_z ) ); if ( vec_norm > 0 ) { ev3_x = ev3_x / vec_norm; ev3_y = ev3_y / vec_norm; ev3_z = ev3_z / vec_norm; } else ev3_x = ev3_y = ev3_z = 0.0; Matrix U( 3, 3 ); DiagonalMatrix D( 3 ); U( 1, 1 ) = ev1_x; U( 2, 1 ) = ev1_y; U( 3, 1 ) = ev1_z; U( 1, 2 ) = ev2_x; U( 2, 2 ) = ev2_y; U( 3, 2 ) = ev2_z; U( 1, 3 ) = ev3_x; U( 2, 3 ) = ev3_y; U( 3, 3 ) = ev3_z; D( 1 ) = exp( l1 ); D( 2 ) = exp( l2 ); D( 3 ) = exp( l3 ); Matrix expM(3,3); expM = U * D * U.t(); return expM; } //void evd3x3_2( ColumnVector tensor, QVector<ColumnVector>& vecs, ColumnVector& vals ); void FMath::evd3x3_2( ColumnVector &d, QVector<ColumnVector>& vec, ColumnVector& val ) { if ( d.Nrows() != 6 ) throw std::invalid_argument( "Tensor (6-component vector) expected!" ); // calculate the eigenvalues: val = ColumnVector( 3 ); vec.reserve( 3 ); std::vector<int> index( 3 ); ColumnVector e( 3 ); // Create work variables: Matrix A( 3, 3 ), Q( 3, 3 ); A( 1, 1 ) = d( 1 ); A( 2, 1 ) = A( 1, 2 ) = d( 2 ); A( 3, 1 ) = A( 1, 3 ) = d( 3 ); A( 2, 2 ) = d( 4 ); A( 3, 2 ) = A( 2, 3 ) = d( 5 ); A( 3, 3 ) = d( 6 ); double m, c1, c0; // Determine coefficients of characteristic poynomial. We write // | a d f | // A = | d* b e | // | f* e* c | double de = A( 1, 2 ) * A( 2, 3 ); // d * e double dd = A( 1, 2 ) * A( 1, 2 ); // d^2 double ee = A( 2, 3 ) * A( 2, 3 ); // e^2 double ff = A( 1, 3 ) * A( 1, 3 ); // f^2 m = A( 1, 1 ) + A( 2, 2 ) + A( 3, 3 ); c1 = ( A( 1, 1 ) * A( 2, 2 ) + A( 1, 1 ) * A( 3, 3 ) + A( 2, 2 ) * A( 3, 3 ) ) // a*b + a*c + b*c - d^2 - e^2 - f^2 - ( dd + ee + ff ); c0 = A( 3, 3 ) * dd + A( 1, 1 ) * ee + A( 2, 2 ) * ff - A( 1, 1 ) * A( 2, 2 ) * A( 3, 3 ) - 2.0 * A( 1, 3 ) * de; // c*d^2 + a*e^2 + b*f^2 - a*b*c - 2*f*d*e) double p, sqrt_p, q, c, s, phi; p = m * m - 3.0 * c1; q = m * ( p - ( 3.0 / 2.0 ) * c1 ) - ( 27.0 / 2.0 ) * c0; sqrt_p = sqrt( fabs( p ) ); phi = 27.0 * ( 0.25 * c1 * c1 * ( p - c1 ) + c0 * ( q + 27.0 / 4.0 * c0 ) ); phi = ( 1.0 / 3.0 ) * atan2( sqrt( fabs( phi ) ), q ); c = sqrt_p * cos( phi ); s = ( 1.0 / sqrt( 3.0 ) ) * sqrt_p * sin( phi ); e( 2 ) = ( 1.0 / 3.0 ) * ( m - c ); e( 3 ) = e( 2 ) + s; e( 1 ) = e( 2 ) + c; e( 2 ) -= s; if ( e( 1 ) > e( 2 ) ) { if ( e( 1 ) > e( 3 ) ) { if ( e( 2 ) > e( 3 ) ) { index = { 0,1,2}; } else { index = {0,2,1}; } } else { index = { 2,0,1}; } } else { if( e(2) > e(3) ) { if( e(1) > e(3) ) { index = { 1,0,2}; } else { index = { 1,2,0}; } } else { index = {2,1,0}; } } for ( unsigned long i( 1 ); i < 4; ++i ) val( i ) = e( index[i-1]+1 ); double wmax = ( fabs( val( 1 ) ) > fabs( val( 3 ) ) ) ? val( 1 ) : val( 3 ); double thresh = ( 8.0 * DBL_EPSILON * wmax ) * ( 8.0 * DBL_EPSILON * wmax ); // Prepare calculation of eigenvectors: double n0tmp = A( 1, 2 ) * A( 1, 2 ) + A( 1, 3 ) * A( 1, 3 ); double n1tmp = A( 1, 2 ) * A( 1, 2 ) + A( 2, 3 ) * A( 2, 3 ); Q( 1, 2 ) = A( 1, 2 ) * A( 2, 3 ) - A( 1, 3 ) * A( 2, 2 ); Q( 2, 2 ) = A( 1, 3 ) * A( 2, 1 ) - A( 2, 3 ) * A( 1, 1 ); Q( 3, 2 ) = A( 1, 2 ) * A( 1, 2 ); // Calculate first eigenvector by the formula // v(0) = (A - w(0)).e1 x (A - w(0)).e2 A( 1, 1 ) -= val( 1 ); A( 2, 2 ) -= val( 1 ); Q( 1, 1 ) = Q( 1, 2 ) + A( 1, 3 ) * val( 1 ); Q( 2, 1 ) = Q( 2, 2 ) + A( 2, 3 ) * val( 1 ); Q( 3, 1 ) = A( 1, 1 ) * A( 2, 2 ) - Q( 3, 2 ); double norm = Q( 1, 1 ) * Q( 1, 1 ) + Q( 2, 1 ) * Q( 2, 1 ) + Q( 3, 1 ) * Q( 3, 1 ); double n0 = n0tmp + A( 1, 1 ) * A( 1, 1 ); double n1 = n1tmp + A( 2, 2 ) * A( 2, 2 ); double error = n0 * n1; double t( 0 ), f( 0 ); unsigned long i( 0 ), j( 0 ); if ( n0 <= thresh ) // If the first column is zero, then (1,0,0) is an eigenvector { Q( 1, 1 ) = 1.0; Q( 2, 1 ) = 0.0; Q( 3, 1 ) = 0.0; } else if ( n1 <= thresh ) // If the second column is zero, then (0,1,0) is an eigenvector { Q( 1, 1 ) = 0.0; Q( 2, 1 ) = 1.0; Q( 3, 1 ) = 0.0; } else if ( norm < 64.0 * 64.0 * DBL_EPSILON * DBL_EPSILON * error ) { // If angle between A(0) and A(1) is too small, don't use t = A( 1, 2 ) * A( 1, 2 ); // cross product, but calculate v ~ (1, -A0/A1, 0) f = -A( 1, 1 ) / A( 1, 2 ); if ( A( 2, 2 ) * A( 2, 2 ) > t ) { t = A( 2, 2 ) * A( 2, 2 ); f = -A( 1, 2 ) / A( 2, 2 ); } if ( A( 2, 3 ) * A( 2, 3 ) > t ) f = -A( 1, 3 ) / A( 2, 3 ); norm = 1.0 / sqrt( 1 + f * f ); Q( 1, 1 ) = norm; Q( 2, 1 ) = f * norm; Q( 3, 1 ) = 0.0; } else // This is the standard branch { norm = sqrt( 1.0 / norm ); for ( j = 1; j < 4; ++j ) Q( j, 1 ) = Q( j, 1 ) * norm; } // Prepare calculation of second eigenvector t = val( 1 ) - val( 2 ); if ( fabs( t ) > 8.0 * DBL_EPSILON * wmax ) { // For non-degenerate eigenvalue, calculate second eigenvector by the formula // v(1) = (A - w(1)).e1 x (A - w(1)).e2 A( 1, 1 ) += t; A( 2, 2 ) += t; Q( 1, 2 ) = Q( 1, 2 ) + A( 1, 3 ) * val( 1 ); Q( 2, 2 ) = Q( 2, 2 ) + A( 2, 3 ) * val( 1 ); Q( 3, 2 ) = A( 1, 1 ) * A( 2, 2 ) - Q( 3, 2 ); norm = Q( 1, 2 ) * Q( 1, 2 ) + Q( 2, 2 ) * Q( 2, 2 ) + Q( 3, 2 ) * Q( 3, 2 ); n0 = n0tmp + A( 1, 1 ) * A( 1, 1 ); n1 = n1tmp + A( 2, 2 ) * A( 2, 2 ); error = n0 * n1; if ( n0 <= thresh ) // If the first column is zero, then (1,0,0) is an eigenvector { Q( 1, 2 ) = 1.0; Q( 2, 2 ) = 0.0; Q( 3, 2 ) = 0.0; } else if ( n1 <= thresh ) // If the second column is zero, then (0,1,0) is an eigenvector { Q( 1, 2 ) = 0.0; Q( 2, 2 ) = 1.0; Q( 3, 2 ) = 0.0; } else if ( norm < 64.0 * DBL_EPSILON * 64.0 * DBL_EPSILON * error ) { // If angle between A(0) and A(1) is too small, don't use t = A( 1, 2 ) * A( 1, 2 ); // cross product, but calculate v ~ (1, -A0/A1, 0) f = -A( 1, 1 ) / A( 1, 2 ); if ( A( 2, 2 ) * A( 2, 2 ) > t ) { t = A( 2, 2 ) * A( 2, 2 ); f = -A( 1, 2 ) / A( 2, 2 ); } if ( A( 2, 3 ) * A( 2, 3 ) > t ) f = -A( 1, 3 ) / A( 2, 3 ); norm = 1.0 / sqrt( 1 + f * f ); Q( 1, 2 ) = norm; Q( 2, 2 ) = f * norm; Q( 3, 2 ) = 0.0; } else { norm = sqrt( 1.0 / norm ); for ( j = 1; j < 4; ++j ) Q( j, 2 ) = Q( j, 2 ) * norm; } } else { // For degenerate eigenvalue, calculate second eigenvector according to // v(1) = v(0) x (A - w(1)).e(i) // // This would really get to complicated if we could not assume all of A to // contain meaningful values. A( 2, 1 ) = A( 1, 2 ); A( 3, 1 ) = A( 1, 3 ); A( 3, 2 ) = A( 2, 3 ); A( 1, 1 ) += val( 1 ); A( 2, 2 ) += val( 1 ); for ( i = 1; i < 4; ++i ) { A( i, i ) -= val( 2 ); n0 = A( 1, i ) * A( 1, i ) + A( 2, i ) * A( 2, i ) + A( 3, i ) * A( 3, i ); if ( n0 > thresh ) { Q( 1, 2 ) = Q( 2, 1 ) * A( 3, i ) - Q( 3, 1 ) * A( 2, i ); Q( 2, 2 ) = Q( 3, 1 ) * A( 1, i ) - Q( 1, 1 ) * A( 3, i ); Q( 3, 2 ) = Q( 1, 1 ) * A( 2, i ) - Q( 2, 1 ) * A( 1, i ); norm = Q( 1, 2 ) * Q( 1, 2 ) + Q( 2, 2 ) * Q( 2, 2 ) + Q( 3, 2 ) * Q( 3, 2 ); if ( norm > 256.0 * DBL_EPSILON * 256.0 * DBL_EPSILON * n0 ) // Accept cross product only if the angle between { // the two vectors was not too small norm = sqrt( 1.0 / norm ); for ( j = 1; j < 4; ++j ) Q( j, 2 ) = Q( j, 2 ) * norm; break; } } } if ( i == 4 ) // This means that any vector orthogonal to v(0) is an EV. { for ( j = 1; j < 4; ++j ) if ( Q( j, 1 ) != 0.0 ) // Find nonzero element of v(0) ... { // ... and swap it with the next one norm = 1.0 / sqrt( Q( j, 1 ) * Q( j, 1 ) + Q( ( j + 2 ) % 3 + 1, 1 ) * Q( ( j + 1 ) % 3 + 1, 1 ) ); Q( j, 2 ) = Q( ( j + 1 ) % 3 + 1, 1 ) * norm; Q( ( j + 1 ) % 3 + 1, 2 ) = -Q( j, 1 ) * norm; Q( ( j + 2 ) % 3 + 1, 2 ) = 0.0; break; } } } // Calculate third eigenvector according to // v(2) = v(0) x v(1) Q( 1, 3 ) = Q( 2, 1 ) * Q( 3, 2 ) - Q( 3, 1 ) * Q( 2, 2 ); Q( 2, 3 ) = Q( 3, 1 ) * Q( 1, 2 ) - Q( 1, 1 ) * Q( 3, 2 ); Q( 3, 3 ) = Q( 1, 1 ) * Q( 2, 2 ) - Q( 2, 1 ) * Q( 1, 2 ); vec.clear(); for ( int ii( 1 ); ii < 4; ++ii ) { ColumnVector tmp( 3 ); tmp( 1 ) = Q( 1, ii ); tmp( 2 ) = Q( 2, ii ); tmp( 3 ) = Q( 3, ii ); vec.push_back( tmp ); } } bool FMath::linePlaneIntersection( QVector3D& contact, QVector3D ray, QVector3D rayOrigin, QVector3D normal, QVector3D coord ) { // calculate plane float d = QVector3D::dotProduct( normal, coord ); if ( QVector3D::dotProduct( normal, ray ) == 0 ) { return false; // avoid divide by zero } // Compute the t value for the directed line ray intersecting the plane float t = ( d - QVector3D::dotProduct( normal, rayOrigin ) ) / QVector3D::dotProduct( normal, ray ); // scale the ray by t QVector3D newRay = ray * t; // calc contact point contact = rayOrigin + newRay; if ( t >= 0.0f && t <= 1.0f ) { return true; // line intersects plane } return false; // line does not }
30.357027
161
0.414879
rdmenezes
5ecb86d81887a82e2049be442d56db498b130b8a
2,194
cpp
C++
codes/UVA/10001-19999/uva10641.cpp
JeraKrs/ACM
edcd61ec6764b8cd804bf1538dfde53d0ff572b5
[ "Apache-2.0" ]
null
null
null
codes/UVA/10001-19999/uva10641.cpp
JeraKrs/ACM
edcd61ec6764b8cd804bf1538dfde53d0ff572b5
[ "Apache-2.0" ]
null
null
null
codes/UVA/10001-19999/uva10641.cpp
JeraKrs/ACM
edcd61ec6764b8cd804bf1538dfde53d0ff572b5
[ "Apache-2.0" ]
null
null
null
#include <cstdio> #include <cstring> #include <cmath> #include <algorithm> using namespace std; const int N = 105; const int M = 1005; const int INF = 0x3f3f3f3f; const double eps = 1e-6; const double pi = atan(1.0)*4; struct state { int l, r, val; }s[M]; struct point { double x, y; point (double x = 0, double y = 0) { this->x = x; this->y = y;} point operator - (const point &o) const {return point(x - o.x, y - o.y);} double det(const point &o) const {return x * o.y - y * o.x;} }p[N], o; int n, m, dp[N]; inline double dis(double x, double y) { return sqrt(x*x+y*y); } inline int sign(double x) {return x < -eps ? -1 : x > eps;} inline double getP(double y, double x) { if (fabs(x) < eps) { return y > 0 ? -pi : pi; } return atan2(y, x); } bool judge (point l, point a, point b) { return sign((l - a).det(b - a) * (o - a).det(b - a)) < 0; } void cat (state& u, double xi, double yi) { bool flag[N]; memset(flag, false, sizeof(flag)); for (int i = 0; i < n; i++) { if (judge(point(xi, yi), p[i], p[i+1])) flag[i] = true; } if (flag[0] && flag[n-1]) { int l = n-1, r = n; while (flag[l]) u.l = l, l--; while (flag[r-n]) u.r = r, r++; } else { int l = 0, r = n-1; while (!flag[l]) l++; u.l = l; while (!flag[r]) r--; u.r = r; } u.r++; if (u.r < u.l) u.r += n; } void init () { o.x = o.y = 0; for (int i = 0; i < n; i++) { scanf("%lf%lf", &p[i].x, &p[i].y); o.x += p[i].x; o.y += p[i].y; } o.x /= n; o.y /= n; p[n] = p[0]; double x, y; int value; scanf("%d", &m); for (int i = 0; i < m; i++) { scanf("%lf%lf%d", &x, &y, &value); cat(s[i], x, y); s[i].val = value; } } bool solve () { int ans = INF; for (int i = 0; i < n; i++) { memset(dp, INF, sizeof(dp)); dp[i] = 0; for (int j = 0; j < n; j++) { int t = i + j; for (int x = 0; x < m; x++) { if (s[x].l > t) continue; int ad = min(s[x].r, i+n); dp[ad] = min(dp[ad], dp[t]+s[x].val); } } ans = min(ans, dp[i+n]); } if (ans == INF) return false; printf("%d\n", ans); return true; } int main () { while (scanf("%d", &n) == 1 && n) { init (); if (!solve()) printf("Impossible.\n"); } return 0; }
17.275591
74
0.494075
JeraKrs
5eddaa1e4c73618c8bbf3056d1b2a275d5ad9ced
1,585
cxx
C++
kernel/mutex.cxx
SuperLeaf1995/uDOS
9c2236b14ccdc2a4c25ec5e725b8df4525bf8b96
[ "Unlicense" ]
2
2022-01-23T00:11:16.000Z
2022-01-26T22:18:01.000Z
kernel/mutex.cxx
SuperLeaf1995/uDOS
9c2236b14ccdc2a4c25ec5e725b8df4525bf8b96
[ "Unlicense" ]
null
null
null
kernel/mutex.cxx
SuperLeaf1995/uDOS
9c2236b14ccdc2a4c25ec5e725b8df4525bf8b96
[ "Unlicense" ]
2
2022-02-03T22:04:59.000Z
2022-03-26T10:51:25.000Z
export module mutex; export namespace base { typedef volatile int short atomic_int; struct mutex { enum { UNLOCKED = 0, LOCKED = 1, }; mutex(mutex& lhs) = delete; mutex(const mutex& lhs) = delete; mutex(mutex&& lhs) = delete; mutex(const mutex&& lhs) = delete; inline mutex() { // ... } inline ~mutex() { // ... } inline bool try_lock() { if(this->_lock == base::mutex::LOCKED) { return false; } this->_lock = base::mutex::LOCKED; return true; } inline void lock() { while(!this->try_lock()) { // Loop until mutex is aquired } } inline void unlock() { this->_lock = base::mutex::UNLOCKED; } atomic_int _lock = base::mutex::UNLOCKED; }; struct scoped_mutex { scoped_mutex() = delete; scoped_mutex(scoped_mutex& lhs) = delete; scoped_mutex(const scoped_mutex& lhs) = delete; scoped_mutex(scoped_mutex&& lhs) = delete; scoped_mutex(const scoped_mutex&& lhs) = delete; scoped_mutex(base::mutex& _lock) : lock{ _lock } { this->lock.lock(); } ~scoped_mutex() { this->lock.unlock(); } base::mutex& lock; }; };
22.323944
57
0.4347
SuperLeaf1995
5ee7a117d61504477aa81ee3698c1333c6fa8bef
563
cpp
C++
2.cpp
wuyongfa-genius/Algorithms_in_C-
0973fc1e2c01a818056a0f0b3bfac7a62449bc73
[ "MIT" ]
1
2021-08-17T05:22:09.000Z
2021-08-17T05:22:09.000Z
2.cpp
wuyongfa-genius/Algorithms_in_C-
0973fc1e2c01a818056a0f0b3bfac7a62449bc73
[ "MIT" ]
null
null
null
2.cpp
wuyongfa-genius/Algorithms_in_C-
0973fc1e2c01a818056a0f0b3bfac7a62449bc73
[ "MIT" ]
null
null
null
#include<iostream> #include<vector> using namespace std; int main(){ vector<vector<double>>in={{0.0400, 0.0800, 0.1200, 0.1600, 0.2000}, {0.2400, 0.2800, 0.3200, 0.3600, 0.4000}, {0.4400, 0.4800, 0.5200, 0.5600, 0.6000}, {0.6400, 0.6800, 0.7200, 0.7600, 0.8000}, {0.8400, 0.8800, 0.9200, 0.9600, 1.0000}}; vector<vector<vector<double>>>conv_weight= {{{0.1000, 0.1000, 0.1000}, {0.1000, 0.1000, 0.1000}, {0.1000, 0.1000, 0.1000}}, {{0.2000, 0.2000, 0.2000}, {0.2000, 0.2000, 0.2000}, {0.2000, 0.2000, 0.2000}}}; }
28.15
71
0.571936
wuyongfa-genius
d67927f1561a131ccbc566922fca8e4679197cb9
717
hpp
C++
ares/fc/fc.hpp
moon-chilled/Ares
909fb098c292f8336d0502dc677050312d8b5c81
[ "0BSD" ]
7
2020-07-25T11:44:39.000Z
2021-01-29T13:21:31.000Z
ares/fc/fc.hpp
jchw-forks/ares
d78298a1e95fd0ce65feabfd4f13b60e31210a7a
[ "0BSD" ]
null
null
null
ares/fc/fc.hpp
jchw-forks/ares
d78298a1e95fd0ce65feabfd4f13b60e31210a7a
[ "0BSD" ]
1
2021-03-22T16:15:30.000Z
2021-03-22T16:15:30.000Z
#pragma once //started: 2011-09-05 #include <ares/ares.hpp> #include <component/processor/mos6502/mos6502.hpp> #include <component/audio/ym2149/ym2149.hpp> #include <component/audio/ym2413/ym2413.hpp> #include <component/eeprom/x24c01/x24c01.hpp> namespace ares::Famicom { #include <ares/inline.hpp> struct Region { static inline auto NTSCJ() -> bool; static inline auto NTSCU() -> bool; static inline auto PAL() -> bool; }; #include <fc/controller/controller.hpp> #include <fc/system/system.hpp> #include <fc/cartridge/cartridge.hpp> #include <fc/cpu/cpu.hpp> #include <fc/apu/apu.hpp> #include <fc/ppu/ppu.hpp> #include <fc/fds/fds.hpp> } #include <fc/interface/interface.hpp>
23.9
50
0.707113
moon-chilled
d67a4821068d7a35b268da8e5e7661b7c65cd068
3,411
cpp
C++
src/hssh/local_topological/training/boosting_feature_selection.cpp
anuranbaka/Vulcan
56339f77f6cf64b5fda876445a33e72cd15ce028
[ "MIT" ]
3
2020-03-05T23:56:14.000Z
2021-02-17T19:06:50.000Z
src/hssh/local_topological/training/boosting_feature_selection.cpp
anuranbaka/Vulcan
56339f77f6cf64b5fda876445a33e72cd15ce028
[ "MIT" ]
1
2021-03-07T01:23:47.000Z
2021-03-07T01:23:47.000Z
src/hssh/local_topological/training/boosting_feature_selection.cpp
anuranbaka/Vulcan
56339f77f6cf64b5fda876445a33e72cd15ce028
[ "MIT" ]
1
2021-03-03T07:54:16.000Z
2021-03-03T07:54:16.000Z
/* Copyright (C) 2010-2019, The Regents of The University of Michigan. All rights reserved. This software was developed as part of the The Vulcan project in the Intelligent Robotics Lab under the direction of Benjamin Kuipers, kuipers@umich.edu. Use of this code is governed by an MIT-style License that can be found at "https://github.com/h2ssh/Vulcan". */ #include "hssh/local_topological/area_detection/labeling/hypothesis_features.h" #include "utils/boosting.h" #include <algorithm> #include <boost/filesystem.hpp> #include <iostream> #include <map> #include <set> void output_features_for_type(const std::string& type, const std::string& directory); int main(int argc, char** argv) { if (argc < 2) { std::cout << "Expected command-line: boosting_feature_selection <classifier dir>\n"; return -1; } output_features_for_type("path", argv[1]); output_features_for_type("decision", argv[1]); output_features_for_type("dest", argv[1]); return 0; } void output_features_for_type(const std::string& type, const std::string& directory) { using namespace boost::filesystem; using namespace vulcan; using namespace vulcan::hssh; // Iterate through the directory provided by the first command-line argument and load all classifiers // containing 'likelihood' and 'ada' // Create a set of all features used print them out, along with features not used std::map<int, double> weights; std::set<int> unusedFeatures; HypothesisFeatures allFeatures; for (int n = 0, end = allFeatures.numFeatures(); n < end; ++n) { unusedFeatures.insert(n); } utils::AdaBoostClassifier classifier; for (auto dirIt = directory_iterator(path(directory)), endIt = directory_iterator(); dirIt != endIt; ++dirIt) { auto entry = dirIt->path().generic_string(); if ((entry.find("likelihood") != std::string::npos) && (entry.find(type) != std::string::npos) && (entry.find("ada") != std::string::npos)) { if (!classifier.load(entry)) { std::cerr << "ERROR: Failed to load classifier: " << entry << '\n'; continue; } // std::cout << "Loading classifier: " << entry << '\n'; for (auto& stump : classifier) { if (weights.find(stump.featureIndex()) == weights.end()) { weights[stump.featureIndex()] = stump.weight(); } else { weights[stump.featureIndex()] += stump.weight(); } unusedFeatures.erase(stump.featureIndex()); } } } std::vector<std::pair<int, double>> usedFeatures; for (auto feature : weights) { usedFeatures.emplace_back(feature.first, feature.second); } std::sort(usedFeatures.begin(), usedFeatures.end(), [](auto lhs, auto rhs) { return lhs.second > rhs.second; }); std::cout << type << " features used by AdaBoost:\nIdx:\tName:\n"; for (auto feature : usedFeatures) { std::cout << feature.first << '\t' << feature.second << '\t' << HypothesisFeatures::featureName(feature.first) << '\n'; } std::cout << "\n\n" << type << " unused features:\nIdx:\tName:\n"; for (int idx : unusedFeatures) { std::cout << idx << '\t' << HypothesisFeatures::featureName(idx) << '\n'; } }
34.454545
118
0.61888
anuranbaka
d67acbf8f7a05b2d9fc364162a06e452d6b8c175
6,163
cpp
C++
src/gluon/app/app.cpp
cmourglia/gluon-old
9c9a55e86cd8878c0e90917882965c87c84969eb
[ "MIT" ]
null
null
null
src/gluon/app/app.cpp
cmourglia/gluon-old
9c9a55e86cd8878c0e90917882965c87c84969eb
[ "MIT" ]
null
null
null
src/gluon/app/app.cpp
cmourglia/gluon-old
9c9a55e86cd8878c0e90917882965c87c84969eb
[ "MIT" ]
2
2022-02-21T19:09:02.000Z
2022-02-21T19:09:51.000Z
#include "gluon/app/app.h" // #include "gluon/core/Utils.h" #include <SDL.h> #include <SDL_image.h> #include <beard/io/io.h> #include <nanosvg.h> #include <vector> #include "gluon/widgets/widget.h" GluonApp* GluonApp::s_instance = nullptr; GluonApp* GluonApp::instance() { return s_instance; } GluonApp::GluonApp(int argc, char** argv) : m_background_color{0.8f, 0.8f, 0.8f, 1.0f} { // TODO: Do stuff with argc, argv; UNUSED(argc); UNUSED(argv); ASSERT(s_instance == nullptr, "Multiple initializations"); if (s_instance == nullptr) { s_instance = this; // TODO: Extract window infos if set // TODO: Error handling SDL_Init(SDL_INIT_VIDEO); IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG | IMG_INIT_WEBP); u32 window_flags = SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE; m_window = SDL_CreateWindow("Hey !", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1024, 768, window_flags); m_surface = SDL_GetWindowSurface(m_window); } } GluonApp::~GluonApp() { SDL_DestroyWindow(m_window); m_surface = nullptr; m_window = nullptr; IMG_Quit(); SDL_Quit(); } int GluonApp::Run() { i64 last_write_time = 0; // auto ConvertColor = [](const glm::vec4& InColor) -> Color //{ // return Color{static_cast<u8>(InColor.r * 255), // static_cast<u8>(InColor.g * 255), // static_cast<u8>(InColor.b * 255), // static_cast<u8>(InColor.a * 255)}; // }; Widget* root_widget = nullptr; bool should_quit = false; while (!should_quit) { SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: should_quit = true; break; } } if (should_quit) { continue; } // Check if gluon file update is needed i64 write_time = -1; bool draw_needs_update = false; if (auto file_content = beard::io::read_while_file_if_newer( "test.gluon", last_write_time, &write_time); file_content.has_value()) { delete root_widget; root_widget = ParseGluonBuffer(file_content.value().c_str()); draw_needs_update = true; last_write_time = write_time; } if (root_widget != nullptr) { // if (IsWindowResized()) //{ // i32 w = GetScreenWidth(); // i32 h = GetScreenHeight(); // bDrawNeedsUpdate |= root_widget->WindowResized(w, h); // } // Vector2 MouseDelta = GetMouseDelta(); // if (Vector2LengthSqr(MouseDelta) > 0.0f) //{ // Vector2 MousePos = GetMousePosition(); // // bDrawNeedsUpdate |= RootWidget->MouseMoved({MousePos.x, // // MousePos.y}); //} if (draw_needs_update) { m_rectangles.clear(); Widget::Evaluate(); root_widget->BuildRenderInfos(&m_rectangles); } } // ClearBackground(ConvertColor(m_background_color)); // BeginDrawing(); //{ // for (const auto& Rect : m_rectangles) // { // Rectangle R = {Rect.Position.x, Rect.Position.y, Rect.Size.x, // Rect.Size.y}; // f32 SmallSide = beard::min(R.width, R.height); // f32 Roundness = beard::min(Rect.Radius, SmallSide) / SmallSide; // if (Rect.bIsImage) // { // if (Rect.ImageInfo->bIsVectorial) // { // NSVGshape* Shape = Rect.ImageInfo->SvgImage->shapes; // while (Shape != nullptr) // { // if ((Shape->flags & NSVG_FLAGS_VISIBLE) == 0) // { // continue; // } // Color ShapeColor = *(Color*)&Shape->stroke.color; // ShapeColor.a = u8(Shape->opacity * 255); // NSVGpath* Path = Shape->paths; // while (Path != nullptr) // { // for (int i = 0; i < Path->npts - 1; i += 3) // { // float* P = &Path->pts[i * 2]; // DrawLineBezierCubic(Vector2{P[0] + R.x, P[1] + // R.y}, // Vector2{P[6] + R.x, P[7] + // R.y}, Vector2{P[2] + R.x, // P[3] + R.y}, Vector2{P[4] // + R.x, P[5] + R.y}, // Shape->strokeWidth, // ShapeColor); // } // Path = Path->next; // } // Shape = Shape->next; // } // } // else // { // Texture2D* Texture = Rect.ImageInfo->RasterImage->Texture; // DrawTexture(*Texture, // (int)(R.x + // Rect.ImageInfo->RasterImage->OffsetX), // (int)(R.y + // Rect.ImageInfo->RasterImage->OffsetY), // ConvertColor(Rect.FillColor)); // DrawRectangleRoundedLines(R, 0, 1, 5, BLACK); // } // } // else // { // DrawRectangleRounded(R, Roundness, 32, // ConvertColor(Rect.FillColor)); // if (Rect.BorderWidth > 0.0f) // { // DrawRectangleRoundedLines(R, Roundness, 32, // Rect.BorderWidth, ConvertColor(Rect.BorderColor)); // } // } // } //} } return 0; } void GluonApp::SetTitle(const char* title) { SDL_SetWindowTitle(m_window, title); } void GluonApp::SetWindowSize(i32 w, i32 h) { SDL_SetWindowSize(m_window, w, h); m_width = w; m_height = h; }
29.917476
80
0.469252
cmourglia
d67ce055c71847927406dd2e774cbd3657ab1ae1
14,896
hpp
C++
src/hadt_forward_list.hpp
gahcep/HeterogeneousList
e39a6b3ceff2423e9ed3711bbf9bff5c1e5d145f
[ "MIT" ]
null
null
null
src/hadt_forward_list.hpp
gahcep/HeterogeneousList
e39a6b3ceff2423e9ed3711bbf9bff5c1e5d145f
[ "MIT" ]
null
null
null
src/hadt_forward_list.hpp
gahcep/HeterogeneousList
e39a6b3ceff2423e9ed3711bbf9bff5c1e5d145f
[ "MIT" ]
null
null
null
#pragma once // std::bidirectional_iterator_tag, std::forward_iterator_tag, std::iterator #include <iterator> // std::out_of_range, std::length_error #include <stdexcept> // std::cout, std::endl, std::ostream #include <iostream> // std::move, std::swap, std::ptrdiff_t #include <utility> // std::is_same, std::enable_if #include <type_traits> // std::initializer_list #include <initializer_list> #include "hadt_common.hpp" namespace hadt { template <class T> class forward_list { protected: template <bool IsConst = false> class list_iterator : public std::iterator <std::forward_iterator_tag, T> { public: typedef T value_type; // T& / const T& typedef typename hadt::node_iterator_base<T, IsConst>::iterator_reference reference; // T* / const T* typedef typename hadt::node_iterator_base<T, IsConst>::iterator_pointer pointer; typedef std::ptrdiff_t difference_type; typedef std::forward_iterator_tag iterator_category; list_iterator() : ptr_{ nullptr } {}; explicit list_iterator(HNode<T> *ptr) : ptr_(ptr) {}; list_iterator(const list_iterator<IsConst>& it) : ptr_(it.ptr_) {}; list_iterator(const list_iterator<IsConst>&& it) : ptr_(std::move(it.ptr_)) {}; list_iterator<IsConst>& operator=(const list_iterator<IsConst>& it) = delete; list_iterator<IsConst>& operator=(const list_iterator<IsConst>&& it) = delete; bool operator==(const list_iterator<IsConst>& other) { return ptr_ == other.ptr_; } bool operator!=(const list_iterator<IsConst>& other) { return ptr_ != other.ptr_; } reference operator*() const { return ptr_->data; } pointer operator->() const { return &(ptr_->data); } // { return &(**this) } auto get() const -> reference { return &(ptr_->data); } auto get_node() const -> HNode<T>* { return ptr_; } auto operator++() -> list_iterator<IsConst>& { ptr_ = ptr_->next; return *this; } auto operator++(int) -> list_iterator<IsConst> { list_iterator<IsConst> it(*this); this->operator++(); return it; } private: // HNode<T> * / const HNode<T> * typename hadt::node_iterator_base<T, IsConst>::iterator_value_type_ptr ptr_; }; HNode<T> *head, *tail; HNode<T> *tail_junk; size_t size_; public: typedef std::forward_iterator_tag iterator_category; typedef list_iterator<false> iterator; typedef list_iterator<true> const_iterator; forward_list() : head{ nullptr }, tail{ nullptr }, tail_junk{ nullptr } {}; virtual ~forward_list() throw() { clear(); } // copy ctor; move ctor; copy assign; move assign forward_list(const forward_list& node) = delete; forward_list& operator=(const forward_list& node) = delete; forward_list(forward_list&& node) = delete; forward_list& operator=(forward_list&& node) = delete; iterator begin() const { return iterator(head); } iterator end() const { return iterator(tail_junk); } const_iterator cbegin() const { return const_iterator(head); } const_iterator cend() const { return const_iterator(tail_junk); } // Insert at front auto push_front(const T& data) throw() -> void; auto move_front(T&& data) throw() -> void; // Insert at back auto push_back(const T& data) throw() -> void; auto move_back(T&& data) throw() -> void; // Pop(remove) from the list auto pop_front() throw(std::length_error, std::out_of_range)->T; auto pop_back() throw(std::length_error, std::out_of_range)->T; auto pop_at(size_t idx) throw(std::length_error, std::out_of_range)->T; // Populate the list auto fill_with(std::initializer_list<T> init_list) -> void; template <class Iter, class Enable = std::enable_if< (std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::forward_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::bidirectional_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::random_access_iterator_tag>::value) && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type> //TODO: CANNOT DEDUCE TEMPLATE ARGUMENT FOR "ENABLE" /*template <class Iter, class Enable = std::enable_if< std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::input_iterator_tag>::value && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type>*/ auto fill_with(const Iter& _begin, const Iter& _end) -> void; // Append / Prepend the list auto append_with(std::initializer_list<T> append_list) -> void; auto prepend_with(std::initializer_list<T> prepend_list) -> void; template <class Iter, class Enable = std::enable_if< (std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::forward_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::bidirectional_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::random_access_iterator_tag>::value) && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type> auto append_with(const Iter& _begin, const Iter& _end) -> void; template <class Iter, class Enable = std::enable_if< (std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::forward_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::bidirectional_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::random_access_iterator_tag>::value) && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type> auto prepend_with(const Iter& _begin, const Iter& _end) -> void; // Find by value/by index // O(n) auto find_first(T value) const -> iterator; // O(size() - idx) auto find_nth_to_last(size_t idx) const throw(std::out_of_range) -> iterator; // Look at item in idx position auto at(size_t idx) throw(std::out_of_range) -> T; auto at_front() throw(std::out_of_range) -> T; auto at_back() throw(std::out_of_range) -> T; // Reverse the list virtual auto reverse_inplace() -> void; auto reverse(forward_list<T>& ref) -> void; // Service functions inline auto size() const -> size_t { return size_; }; inline auto empty() -> bool { return begin() == end(); }; // Print list auto print(std::ostream& ostream = std::cout) const -> std::ostream&; virtual auto print_reverse(std::ostream& ostream = std::cout) -> std::ostream&; // Clear container virtual auto clear() throw() -> void; private: // Insert HNode at front or back virtual auto _push_front(T&& data) throw() -> void; virtual auto _push_back(T&& data) throw() -> void; // Remove HNode at given position virtual auto _remove_at(size_t idx) throw(std::out_of_range) -> T; // Return HNode at given position auto _node_at(size_t idx) throw(std::out_of_range) -> HNode<T>*; }; template <class T> auto forward_list<T>::_push_front(T&& data) throw() -> void { HNode<T> *node = new HNode<T>(std::move(data)); if (nullptr == tail_junk) tail_junk = new HNode<T>(T{ 55 }, nullptr, nullptr); // Head if (nullptr != head) node->next = head; head = node; // Tail if (nullptr == tail) { tail = node; tail->next = tail_junk; } } template <class T> auto forward_list<T>::push_front(const T& data) throw() -> void { _push_front(std::move(T{ data })); size_++; } template <class T> auto forward_list<T>::move_front(T&& data) throw() -> void { _push_front(std::move(data)); size_++; } template <class T> auto forward_list<T>::_push_back(T&& data) throw() -> void { HNode<T> *node = new HNode<T>(std::move(data)); if (tail_junk == nullptr) tail_junk = new HNode<T>(T{}, nullptr, nullptr); // Tail if (nullptr != tail) tail->next = node; node->next = tail_junk; tail = node; // Head if (nullptr == head) head = node; } template <class T> auto forward_list<T>::push_back(const T& data) throw() -> void { _push_back(std::move(T{ data })); size_++; } template <class T> auto forward_list<T>::move_back(T&& data) throw() -> void { _push_back(std::move(data)); size_++; } template <class T> auto forward_list<T>::fill_with(std::initializer_list<T> init_list) -> void { clear(); append_with(init_list); } template <class T> auto forward_list<T>::append_with(std::initializer_list<T> append_list) -> void { for (auto &x : append_list) push_back(x); } template <class T> auto forward_list<T>::prepend_with(std::initializer_list<T> prepend_list) -> void { for (auto &x : prepend_list) push_front(x); } template <class T> template <class Iter, class Enable = std::enable_if< (std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::forward_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::bidirectional_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::random_access_iterator_tag>::value) && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type> auto forward_list<T>::fill_with(const Iter& _begin, const Iter& _end) -> void { clear(); append_with(_begin, _end); } template <class T> template <class Iter, class Enable = std::enable_if< (std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::forward_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::bidirectional_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::random_access_iterator_tag>::value) && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type> auto forward_list<T>::append_with(const Iter& _begin, const Iter& _end) -> void { auto it = _begin; while (it != _end) push_back(*it++); } template <class T> template <class Iter, class Enable = std::enable_if< (std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::forward_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::bidirectional_iterator_tag>::value || std::is_same<typename std::iterator_traits<Iter>::iterator_category, std::random_access_iterator_tag>::value) && std::is_same<typename std::iterator_traits<Iter>::value_type, T>::value >::type> auto forward_list<T>::prepend_with(const Iter& _begin, const Iter& _end) -> void { auto it = _begin; while (it != _end) push_front(*it++); } template <class T> auto forward_list<T>::_node_at(size_t idx) throw(std::out_of_range) -> HNode<T>* { if (idx >= size()) throw std::out_of_range("_node_at()"); size_t cnt{}; auto it = begin(); while (idx != 0 && it++ != end() && ++cnt != idx); return it.get_node(); } template <class T> auto forward_list<T>::clear() throw() -> void { HNode<T> *tmp = head; HNode<T> *it = head; try { while (tmp != tail_junk) { tmp = it->next; delete it; it = tmp; } if (nullptr != tail_junk) delete tail_junk; head = tail = tail_junk = nullptr; size_ = 0; } catch (...) { terminate(); } } template <class T> auto forward_list<T>::_remove_at(size_t idx) throw(std::out_of_range) -> T { T val{}; if (idx >= size()) throw std::out_of_range("_remove_at()"); // At the front if (idx == 0) { val = head->data; if (size() == 1) { clear(); } else { HNode<T> * tmp = head; head = head->next; delete tmp; size_--; } } // At the back else if (idx == (size() - 1)) { val = tail->data; if (size() == 1) { clear(); } else { HNode<T> * tmp = tail; // O(n) HNode<T> * prev = _node_at(size() - 2); prev->next = tail_junk; tail = prev; delete tmp; size_--; } } // In the middle else { HNode<T> * prev = _node_at(idx - 1); HNode<T> * curr = prev->next; HNode<T> * next = curr->next; val = curr->data; prev->next = next; delete curr; size_--; } return val; } template <class T> auto forward_list<T>::pop_front() throw(std::length_error, std::out_of_range) -> T { if (empty()) throw std::length_error("list is empty"); return _remove_at(0); } template <class T> auto forward_list<T>::pop_back() throw(std::length_error, std::out_of_range) -> T { if (empty()) throw std::length_error("list is empty"); return _remove_at(size() - 1); } template <class T> auto forward_list<T>::pop_at(size_t idx) throw(std::length_error, std::out_of_range) -> T { if (empty()) throw std::length_error("list is empty"); return _remove_at(idx); } template <class T> auto forward_list<T>::at(size_t idx) throw(std::out_of_range) -> T { if (idx >= size()) throw std::out_of_range("at()"); size_t cnt{}; auto it = begin(); while (idx != 0 && it++ != end() && ++cnt != idx); return *it; } template <class T> auto forward_list<T>::at_front() throw(std::out_of_range) -> T { return at(0); } template <class T> auto forward_list<T>::at_back() throw(std::out_of_range) -> T { return at(size() - 1); } template <class T> auto forward_list<T>::find_first(T value) const -> iterator { auto it = begin(); while (*it != value && ++it != end()); return it; } template <class T> auto forward_list<T>::find_nth_to_last(size_t idx) const throw(std::out_of_range) -> iterator { if (idx >= size()) throw std::out_of_range("at()"); auto it_range_end = ++begin(); auto it_range_begin = begin(); while (it_range_end != end()) { it_range_end++; if (idx == 0) it_range_begin++; else idx--; } return it_range_begin; } template <class T> auto forward_list<T>::print(std::ostream& ostream = std::cout) const -> std::ostream& { if (size() == 0) return ostream; auto it = begin(); ostream << *it++; while (it != end()) ostream << "," << *it++; return ostream; } template <class T> auto forward_list<T>::print_reverse(std::ostream& ostream = std::cout) -> std::ostream& { if (size() == 0) return ostream; // Reverse the list forward_list temp{}; reverse(temp); temp.print(ostream); return ostream; } template <class T> auto forward_list<T>::reverse_inplace() -> void { if (empty()) return; HNode<T> * tmp{}; HNode<T> * curr = head; HNode<T> * succ = curr->next; curr->next = tail_junk; tail = curr; while (succ != tail_junk) { tmp = succ->next; succ->next = curr; curr = succ; succ = tmp; } head = curr; } template <class T> auto forward_list<T>::reverse(forward_list<T>& ref) -> void { ref.clear(); if (empty()) return; auto it = begin(); while (it != end()) { ref.push_front(*it); it++; } } }
24.951424
115
0.66058
gahcep
d680da63aa1e35fd53bd14dada1f39efa659114b
679
hpp
C++
RFGR Extended Camera/pch.hpp
Moneyl/RFGR-Extended-Camera
a68fa3a531f0be71eea0416bdd390bd1b1fa560e
[ "MIT" ]
4
2020-05-25T01:42:56.000Z
2021-01-16T19:46:50.000Z
RFGR Extended Camera/pch.hpp
Moneyl/RFGR-Extended-Camera
a68fa3a531f0be71eea0416bdd390bd1b1fa560e
[ "MIT" ]
null
null
null
RFGR Extended Camera/pch.hpp
Moneyl/RFGR-Extended-Camera
a68fa3a531f0be71eea0416bdd390bd1b1fa560e
[ "MIT" ]
null
null
null
#pragma once //Keep in mind that precompiled header use is actually disabled for the moment, since I was having issues getting them working properly. #pragma warning(push, 0) //Disable warnings on included files since I can't / won't modify them to remove warnings. #include <windows.h> #include <stdio.h> #include <stdlib.h> #include <fstream> #include <string> #include <ctime> #include <iostream> #include <iomanip> #include <vector> #include <map> #include <ctype.h> #include <tlhelp32.h> #include <math.h> #include <Shlwapi.h> #pragma comment(lib, "Shlwapi.lib") #include <filesystem> #include <experimental/filesystem> #include <nlohmann/json.hpp> #pragma warning(pop)
26.115385
136
0.748159
Moneyl
d68582f71f2fc072e07c8f7be7c157197ab3f61b
4,887
cpp
C++
plugins/channel-safely/channel-manager.cpp
cppcooper/dfhack-cxxrandom
550ee4441473ced455ab552ccdbff77cf0978e31
[ "CC-BY-3.0" ]
null
null
null
plugins/channel-safely/channel-manager.cpp
cppcooper/dfhack-cxxrandom
550ee4441473ced455ab552ccdbff77cf0978e31
[ "CC-BY-3.0" ]
null
null
null
plugins/channel-safely/channel-manager.cpp
cppcooper/dfhack-cxxrandom
550ee4441473ced455ab552ccdbff77cf0978e31
[ "CC-BY-3.0" ]
null
null
null
#include "channel-manager.h" #include "inlines.h" #include <df/block_square_event_designation_priorityst.h> #include <LuaTools.h> #include <LuaWrapper.h> extern color_ostream* debug_out; extern bool cheat_mode; // executes dig designations for the specified tile coordinates static bool dig_now_tile(color_ostream &out, const df::coord &map_pos) { auto L = Lua::Core::State; Lua::StackUnwinder top(L); if (!lua_checkstack(L, 2) || !Lua::PushModulePublic(out, L, "plugins.dig-now", "dig_now_tile")) return false; Lua::Push(L, map_pos); if (!Lua::SafeCall(out, L, 1, 1)) return false; return lua_toboolean(L, -1); } // sets mark flags as necessary, for all designations void ChannelManager::manage_all(color_ostream &out) { if (debug_out) debug_out->print("manage_all()\n"); // make sure we've got a fort map to analyze if (World::isFortressMode() && Maps::IsValid()) { // read map / analyze designations build_groups(); // iterate the groups we built/updated for (const auto &group : groups) { if (debug_out) debug_out->print("foreach group\n"); // iterate the members of each group (designated tiles) for (auto &designation : group) { if (debug_out) debug_out->print("foreach tile\n"); // each tile has a position and a block* const df::coord &tile_pos = designation.first; df::map_block* block = designation.second; // check the safety manage_one(out, group, tile_pos, block); } } if (debug_out) debug_out->print("done managing designations\n"); } } // sets mark flags as necessary, for a single designation void ChannelManager::manage_one(color_ostream &out, const df::coord &map_pos, df::map_block* block, bool manage_neighbours) { if (!groups.count(map_pos)) { build_groups(); } auto iter = groups.find(map_pos); if (iter != groups.end()) { manage_one(out, *iter, map_pos, block); // only if asked, and if map_pos was found mapped to a group do we want to manage neighbours if (manage_neighbours) { // todo: how necessary is this? this->manage_neighbours(out, map_pos); } } } void ChannelManager::manage_one(color_ostream &out, const Group &group, const df::coord &map_pos, df::map_block* block) { // we calculate the position inside the block* df::coord local(map_pos); local.x = local.x % 16; local.y = local.y % 16; df::tile_occupancy &tile_occupancy = block->occupancy[local.x][local.y]; // ensure that we aren't on the top-most layer if(map_pos.z < mapz - 1) { // next search for the designation priority for (df::block_square_event* event : block->block_events) { if (auto evT = virtual_cast<df::block_square_event_designation_priorityst>(event)) { // todo: should we revise this check and disregard priority 1/2 or some such? // we want to let the user keep some designations free of being managed if (evT->priority[local.x][local.y] < 6000) { if (debug_out) debug_out->print("if(has_groups_above())\n"); // check that the group has no incomplete groups directly above it if (!has_groups_above(groups, group)) { tile_occupancy.bits.dig_marked = false; block->flags.bits.designated = true; } else { tile_occupancy.bits.dig_marked = true; jobs.erase_and_cancel(map_pos); //cancels job if designation is an open/active job // is it permanently unsafe? and is it safe to instantly dig the group of tiles if (cheat_mode && !is_safe_to_dig_down(map_pos) && !is_group_occupied(groups, group)) { tile_occupancy.bits.dig_marked = false; dig_now_tile(out, map_pos); } } } } } } else { // if we are though, it should be totally safe to dig tile_occupancy.bits.dig_marked = false; } } // sets mark flags as necessary, for a neighbourhood void ChannelManager::manage_neighbours(color_ostream &out, const df::coord &map_pos) { // todo: when do we actually need to manage neighbours df::coord neighbours[8]; get_neighbours(map_pos, neighbours); // for all the neighbours to our tile for (auto &position : neighbours) { // we need to ensure the position is still within the bounds of the map if (Maps::isValidTilePos(position)) { manage_one(out, position, Maps::getTileBlock(position)); } } }
41.415254
125
0.606916
cppcooper
d688e280038f673816c624e808145f579b1b157a
2,533
cpp
C++
fboss/agent/hw/test/dataplane_tests/HwInDiscardCounterTests.cpp
phshaikh/fboss
05e6ed1e9d62bf7db45a770886b1761e046c1722
[ "BSD-3-Clause" ]
1
2020-03-20T22:47:21.000Z
2020-03-20T22:47:21.000Z
fboss/agent/hw/test/dataplane_tests/HwInDiscardCounterTests.cpp
phshaikh/fboss
05e6ed1e9d62bf7db45a770886b1761e046c1722
[ "BSD-3-Clause" ]
null
null
null
fboss/agent/hw/test/dataplane_tests/HwInDiscardCounterTests.cpp
phshaikh/fboss
05e6ed1e9d62bf7db45a770886b1761e046c1722
[ "BSD-3-Clause" ]
null
null
null
/* * Copyright (c) 2004-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #include "fboss/agent/hw/test/HwLinkStateDependentTest.h" #include "fboss/agent/Platform.h" #include "fboss/agent/hw/test/ConfigFactory.h" #include "fboss/agent/hw/test/HwTestPacketUtils.h" #include "fboss/agent/test/EcmpSetupHelper.h" #include "fboss/agent/state/Interface.h" #include "fboss/agent/state/SwitchState.h" using folly::IPAddress; using folly::IPAddressV6; using std::string; namespace facebook::fboss { class HwInDiscardsCounterTest : public HwLinkStateDependentTest { private: cfg::SwitchConfig initialConfig() const override { auto cfg = utility::onePortPerVlanConfig( getHwSwitch(), masterLogicalPortIds(), cfg::PortLoopbackMode::MAC); cfg.staticRoutesToNull.resize(2); cfg.staticRoutesToNull[0].routerID = cfg.staticRoutesToNull[1].routerID = 0; cfg.staticRoutesToNull[0].prefix = "0.0.0.0/0"; cfg.staticRoutesToNull[1].prefix = "::/0"; return cfg; } void pumpTraffic(bool isV6) { auto vlanId = VlanID(initialConfig().vlanPorts[0].vlanID); auto intfMac = utility::getInterfaceMac(getProgrammedState(), vlanId); auto srcIp = IPAddress(isV6 ? "1001::1" : "10.0.0.1"); auto dstIp = IPAddress(isV6 ? "100:100:100::1" : "100.100.100.1"); auto pkt = utility::makeUDPTxPacket( getHwSwitch(), VlanID(1), intfMac, intfMac, srcIp, dstIp, 10000, 10001); getHwSwitch()->sendPacketOutOfPortSync( std::move(pkt), PortID(masterLogicalPortIds()[0])); } protected: void runTest(bool isV6) { auto setup = [=]() {}; auto verify = [=]() { auto portStatsBefore = getLatestPortStats(masterLogicalPortIds()[0]); pumpTraffic(isV6); auto portStatsAfter = getLatestPortStats(masterLogicalPortIds()[0]); EXPECT_EQ( 1, portStatsAfter.inDiscardsRaw_ - portStatsBefore.inDiscardsRaw_); EXPECT_EQ( 1, portStatsAfter.inDstNullDiscards_ - portStatsBefore.inDstNullDiscards_); EXPECT_EQ(0, portStatsAfter.inDiscards_ - portStatsBefore.inDiscards_); }; verifyAcrossWarmBoots(setup, verify); } }; TEST_F(HwInDiscardsCounterTest, v6) { runTest(true); } TEST_F(HwInDiscardsCounterTest, v4) { runTest(false); } } // namespace facebook::fboss
32.896104
80
0.702724
phshaikh
d6895fc87a464aec04165fc254a2ea15e733e06f
2,198
cpp
C++
utility/fsutils.cpp
anatolse/beam
43c4ce0011598641d9cdeffbfdee66fde0a49730
[ "Apache-2.0" ]
2
2020-03-11T09:10:10.000Z
2020-04-17T13:45:08.000Z
utility/fsutils.cpp
anatolse/beam
43c4ce0011598641d9cdeffbfdee66fde0a49730
[ "Apache-2.0" ]
null
null
null
utility/fsutils.cpp
anatolse/beam
43c4ce0011598641d9cdeffbfdee66fde0a49730
[ "Apache-2.0" ]
null
null
null
// Copyright 2018 The Beam Team // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <boost/filesystem.hpp> #include "common.h" #include "logger.h" #include "fsutils.h" namespace beam::fsutils { bool remove(const boost::filesystem::path& path) { boost::system::error_code error; boost::filesystem::remove(path, error); if (error) LOG_ERROR() << "fsutils::remove " << path << " error: " << error.message(); return !static_cast<bool>(error); } bool remove(const std::string& spath) { #ifdef WIN32 boost::filesystem::path path(Utf8toUtf16(spath)); return fsutils::remove(path); #else boost::filesystem::path path(spath); return fsutils::remove(path); #endif } bool isExist(const std::string& path) { #ifdef WIN32 return boost::filesystem::exists(Utf8toUtf16(path.c_str())); #else return boost::filesystem::exists(path); #endif } bool rename(const boost::filesystem::path& oldPath, const boost::filesystem::path& newPath) { boost::system::error_code error; boost::filesystem::rename(oldPath, newPath, error); if (error) LOG_ERROR() << "fsutils::rename " << oldPath << " error: " << error.message(); return !static_cast<bool>(error); } bool rename(const std::string& oldPath, const std::string& newPath) { #ifdef WIN32 boost::filesystem::path fromPath(Utf8toUtf16(oldPath)); boost::filesystem::path toPath(Utf8toUtf16(newPath)); #else boost::filesystem::path fromPath(oldPath); boost::filesystem::path toPath(newPath); #endif return fsutils::rename(fromPath, toPath); } }
31.4
97
0.66424
anatolse
d6917a653edaec9f829f04d7520029e30008ea9c
5,018
cpp
C++
experimental/Pomdog.Experimental/Rendering/Renderer.cpp
ValtoForks/pomdog
73798ae5f4a4c3b9b1e1e96239187c4b842c93b2
[ "MIT" ]
null
null
null
experimental/Pomdog.Experimental/Rendering/Renderer.cpp
ValtoForks/pomdog
73798ae5f4a4c3b9b1e1e96239187c4b842c93b2
[ "MIT" ]
null
null
null
experimental/Pomdog.Experimental/Rendering/Renderer.cpp
ValtoForks/pomdog
73798ae5f4a4c3b9b1e1e96239187c4b842c93b2
[ "MIT" ]
null
null
null
// Copyright (c) 2013-2018 mogemimi. Distributed under the MIT license. #include "Renderer.hpp" #include "RenderCommand.hpp" #include "Pomdog.Experimental/Rendering/RenderCommandProcessor.hpp" #include "Pomdog/Graphics/GraphicsCommandList.hpp" #include "Pomdog/Utility/Assert.hpp" #include <algorithm> #include <functional> #include <typeindex> #include <unordered_map> #include <utility> #include <vector> namespace Pomdog { namespace { bool CompareRenderCommands(const RenderCommand& a, const RenderCommand& b) { if (a.GetDrawOrder() == b.GetDrawOrder()) { return a.GetType() < b.GetType(); } return a.GetDrawOrder() < b.GetDrawOrder(); } } // unnamed namespace // MARK: - Renderer::Impl class Renderer::Impl { public: explicit Impl(const std::shared_ptr<GraphicsDevice>& graphicsDevice); void AddProcessor( const std::type_index& index, std::unique_ptr<RenderCommandProcessor> && processor); void Reset(); std::shared_ptr<GraphicsCommandList> Render(); void SortCommands(); public: std::unordered_map< std::type_index, std::unique_ptr<RenderCommandProcessor>> processors; std::vector<std::reference_wrapper<RenderCommand>> commands; std::shared_ptr<GraphicsCommandList> commandList; Matrix4x4 viewMatrix; Matrix4x4 projectionMatrix; int drawCallCount; bool needToSortCommandList; }; Renderer::Impl::Impl(const std::shared_ptr<GraphicsDevice>& graphicsDevice) : viewMatrix(Matrix4x4::Identity) , projectionMatrix(Matrix4x4::Identity) , drawCallCount(0) { POMDOG_ASSERT(graphicsDevice); commandList = std::make_shared<GraphicsCommandList>(graphicsDevice); } void Renderer::Impl::Reset() { commands.clear(); } void Renderer::Impl::AddProcessor( const std::type_index& index, std::unique_ptr<RenderCommandProcessor> && processor) { POMDOG_ASSERT(processor); processors.emplace(index, std::move(processor)); } void Renderer::Impl::SortCommands() { if (!needToSortCommandList) { return; } std::sort(std::begin(commands), std::end(commands), CompareRenderCommands); needToSortCommandList = false; } std::shared_ptr<GraphicsCommandList> Renderer::Impl::Render() { POMDOG_ASSERT(commandList); commandList->Reset(); drawCallCount = 0; const auto viewProjection = viewMatrix * projectionMatrix; for (auto & iter : processors) { auto & processor = iter.second; POMDOG_ASSERT(processor); processor->Begin(commandList, viewProjection); } auto prevIter = std::end(processors); SortCommands(); for (auto & command : commands) { auto iter = processors.find(command.get().GetType()); if (prevIter != iter) { if (prevIter != std::end(processors)) { auto & processor = prevIter->second; POMDOG_ASSERT(processor); processor->FlushBatch(); POMDOG_ASSERT(processor->GetDrawCallCount() >= 0); drawCallCount += processor->GetDrawCallCount(); } prevIter = iter; } POMDOG_ASSERT(prevIter == iter); if (iter == std::end(processors)) { // NOTE: If the command processor is not found, skipping rendering. continue; } POMDOG_ASSERT(iter != std::end(processors)); POMDOG_ASSERT(iter->second); auto & processor = iter->second; processor->Draw(commandList, command); } if (std::end(processors) != prevIter) { POMDOG_ASSERT(prevIter->second); auto & processor = prevIter->second; processor->End(); POMDOG_ASSERT(processor->GetDrawCallCount() >= 0); drawCallCount += processor->GetDrawCallCount(); } return commandList; } // MARK: - Renderer Renderer::Renderer(const std::shared_ptr<GraphicsDevice>& graphicsDevice) : impl(std::make_unique<Impl>(graphicsDevice)) {} Renderer::~Renderer() = default; std::shared_ptr<GraphicsCommandList> Renderer::Render() { POMDOG_ASSERT(impl); return impl->Render(); } void Renderer::PushCommand(std::reference_wrapper<RenderCommand> && command) { POMDOG_ASSERT(impl); impl->commands.push_back(std::move(command)); impl->needToSortCommandList = true; } void Renderer::SetViewMatrix(const Matrix4x4& viewMatrixIn) { POMDOG_ASSERT(impl); impl->viewMatrix = viewMatrixIn; } void Renderer::SetProjectionMatrix(const Matrix4x4& projectionMatrixIn) { POMDOG_ASSERT(impl); impl->projectionMatrix = projectionMatrixIn; } int Renderer::GetDrawCallCount() const noexcept { POMDOG_ASSERT(impl); return impl->drawCallCount; } void Renderer::Reset() { POMDOG_ASSERT(impl); impl->Reset(); } void Renderer::AddProcessor(std::unique_ptr<RenderCommandProcessor> && processor) { POMDOG_ASSERT(impl); auto typeIndex = processor->GetCommandType(); impl->AddProcessor(std::move(typeIndex), std::move(processor)); } } // namespace Pomdog
25.343434
81
0.676365
ValtoForks
d6984666bc2ca846b10e0e34b9da321c7ff06d8b
5,269
cpp
C++
ImageProcessing/HarrisCornerDetector.cpp
IntelSoftware/MulticoreImageProcessing
1dbb65b6ac893d608016f6595523f5b0b9ba342e
[ "Intel" ]
14
2018-07-18T08:08:51.000Z
2021-12-24T15:32:23.000Z
ImageProcessing/HarrisCornerDetector.cpp
IntelSoftware/MulticoreImageProcessing
1dbb65b6ac893d608016f6595523f5b0b9ba342e
[ "Intel" ]
null
null
null
ImageProcessing/HarrisCornerDetector.cpp
IntelSoftware/MulticoreImageProcessing
1dbb65b6ac893d608016f6595523f5b0b9ba342e
[ "Intel" ]
7
2018-10-10T09:02:05.000Z
2021-03-20T05:34:28.000Z
#include "stdafx.h" #include < math.h> #include <fstream> #include "omp.h" using namespace std; extern "C" __declspec(dllexport) int __stdcall HarrisCornerDetector(BYTE* inBGR, BYTE* outBGR, int stride, int width, int height, KVP* arr, int nArr) { // Pack the following structure on one-byte boundaries: smallest possible alignment // This allows to use the minimal memory space for this type: exact fit - no padding #pragma pack(push, 1) struct BGRA { BYTE B, G, R, A; }; #pragma pack(pop) // Back to the default packing mode // Reading the input parameters bool openMP = parameter("openMP", 1, arr, nArr) == 1 ? true : false; // If openMP should be used for multithreading const int radius_kernel = parameter("radius", 3, arr, nArr); // Radius of the convolution kernel int radius_x = width / 2; int radius_y = height / 2; // Creating Sobel Kernels double M[2][3][3] = { { { -1,0,1 },{ -2,0,2 },{ -1,0,1 } },{ { -1,-2,-1 },{ 0,0,0 },{ 1,2,1 } } }; // Creating Gauss Kernel const int size_kernel = 2 * radius_kernel + 1; double ** MGauss = new double*[size_kernel]; InitGaussian(MGauss, size_kernel); // Creating a temporary memory to keep the Grayscale picture BYTE* tmpBGR = new BYTE[stride*height * 4]; if (tmpBGR) { // Allocating the needed memory to hold the 3 matrices to store the Sobel results // Each thread will contain one matrix of each, Ix,Iy,Ixy. // We are creating as many set of 3 matrices as the number of threads // the machine can create. int max_threads = omp_get_max_threads(); double *** Ix = new double**[max_threads]; double *** Iy = new double**[max_threads]; double *** Ixy = new double**[max_threads]; for (int i = 0; i < max_threads; i++) { Ix[i] = new double*[size_kernel]; Iy[i] = new double*[size_kernel]; Ixy[i] = new double*[size_kernel]; for (int j = 0;j < size_kernel;j++) { Ix[i][j] = new double[size_kernel]; Iy[i][j] = new double[size_kernel]; Ixy[i][j] = new double[size_kernel]; } } // Converting the picture into a grayscale picture Grayscale(inBGR, tmpBGR, stride, width, height, openMP); // If the boolean openMP is true, this directive is interpreted so that the following for loop // will be run on multiple cores. #pragma omp parallel for if(openMP) for (int v = 0; v < height; ++v) { int omp_threads = omp_get_num_threads(); auto offset = v * stride; BGRA* p = reinterpret_cast<BGRA*>(tmpBGR + offset); BGRA* q = reinterpret_cast<BGRA*>(outBGR + offset); for (int u = 0; u < width; ++u) { int x = u - radius_x; bool skip = abs(x) > (radius_x - radius_kernel - 1) || abs(radius_y - v) > (radius_y - radius_kernel - 1); if (skip) { q[u] = BGRA{ 0,0,0,255 }; // if convolution not possible (near the edges) } else { int id_thread = omp_get_thread_num(); // For each pixel of the kernel, apply the Sobel operator for (int y = 0, dy = -radius_kernel; y < size_kernel; y++, dy++) { for (int x = 0, dx = -radius_kernel; x < size_kernel; x++, dx++) { int indexKernel = u + dx + dy * width; // Application of the Sobel operator double T[2]; T[0] = 0; T[1] = 0; for (int yS = 0, dy_S = -1; yS < 3; yS++, dy_S++) { for (int xS = 0, dx_S = 0; xS < 3; xS++, dx_S++) { int indexSobel = indexKernel + dx_S + dy_S * width; T[0] += p[indexSobel].G * M[0][yS][xS]; T[1] += p[indexSobel].G * M[1][yS][xS]; } } // Save the results Ix2 and Iy2 and IxIy into the 3 matrices // Considering the thread ID double Tx(T[0]), Ty(T[1]); Ix[id_thread][y][x] = Tx * Tx; Iy[id_thread][y][x] = Ty * Ty; Ixy[id_thread][y][x] = Tx * Ty; } } // After the Sobel operator is applied to neighbors // For each matrix, apply the Gaussian kernel double Tx(0), Ty(0), Txy(0); for (int j = 0; j < size_kernel; j++) { for (int i = 0; i < size_kernel; i++) { Tx += MGauss[i][j] * Ix[id_thread][i][j]; Ty += MGauss[i][j] * Iy[id_thread][i][j]; Txy += MGauss[i][j] * Ixy[id_thread][i][j]; // Reset values for the next time the thread will run Ix[id_thread][i][j] = 0; Iy[id_thread][i][j] = 0; Ixy[id_thread][i][j] = 0; } } // These 3 results are parts of a matrix A such as // A = | Tx Txy| // | Txy Ty | // Calculation of a Score k = det(A) - lambda.trace(A)2 double det = Tx * Ty - (Txy*Txy); double trace = (Tx + Ty); double k = det - 0.04*trace*trace; if (k > 100000000) // Condition for corner detection q[u] = BGRA{ 255,255,255,255 }; else q[u] = BGRA{ 0,0,0,255 }; } } } // Delete the allocated memory for the convolution kernel and the temporary grayscale image for (int i = 0;i < size_kernel;i++) { delete MGauss[i]; } delete[] MGauss; delete tmpBGR; // And also the allocated matrices for the Sobel operators for (int i = 0; i < size_kernel; i++) { for (int j = 0; j < size_kernel; j++) { delete Ix[i][j]; delete Iy[i][j]; delete Ixy[i][j]; } delete Ix[i]; delete Iy[i]; delete Ixy[i]; } delete[] Ix; delete[] Iy; delete[] Ixy; } return 0; }
34.89404
149
0.59423
IntelSoftware
d6998d6612575288ebed1b2c85d3f7c60738ad8a
440
cc
C++
cc/template.cc
asciphx/CarryLib
6f8c54f182525eee47feae412a109e15ead319cc
[ "MIT" ]
1
2021-12-02T11:24:08.000Z
2021-12-02T11:24:08.000Z
cc/template.cc
asciphx/CarryLib
6f8c54f182525eee47feae412a109e15ead319cc
[ "MIT" ]
null
null
null
cc/template.cc
asciphx/CarryLib
6f8c54f182525eee47feae412a109e15ead319cc
[ "MIT" ]
null
null
null
#include <string> #include <iostream> using namespace std; template <typename T,int N> class Array{private:T arr[N]; public:int Size()const{return N;}}; template <typename T> void print(T& x) { std::cout << x << std::endl; } template <typename T, typename... Args> void print(T s, Args... a) { std::cout << s; print<Args...>(a...); } int main(){ Array<int,5>arr; print(arr.Size()); cin.get(); print(1, " dsag ", 1.5f, " ", 3.14); }
27.5
71
0.618182
asciphx
d6a2b7460e047a9fbe289a488e5b9ebf1d56154c
5,326
hpp
C++
src/color/lab/convert/LabCH.hpp
ehtec/color
aa6d8c796303d1f3cfd7361978bfa58eac808b6e
[ "Apache-2.0" ]
120
2015-12-31T22:30:14.000Z
2022-03-29T15:08:01.000Z
src/color/lab/convert/LabCH.hpp
ehtec/color
aa6d8c796303d1f3cfd7361978bfa58eac808b6e
[ "Apache-2.0" ]
6
2016-08-22T02:14:56.000Z
2021-11-06T22:39:52.000Z
src/color/lab/convert/LabCH.hpp
ehtec/color
aa6d8c796303d1f3cfd7361978bfa58eac808b6e
[ "Apache-2.0" ]
23
2016-02-03T01:56:26.000Z
2021-09-28T16:36:27.000Z
#ifndef color_lab_convert_LabCH #define color_lab_convert_LabCH #include "../../_internal/convert.hpp" #include "../category.hpp" #include "../../LabCH/LabCH.hpp" namespace color { namespace _internal { template < typename lab_tag_name ,typename LabCH_tag_name > struct convert < ::color::category::lab< lab_tag_name, ::color::constant::lab::CIE_entity > ,::color::category::LabCH< LabCH_tag_name > > { public: typedef ::color::category::lab< lab_tag_name, ::color::constant::lab::CIE_entity > lab_category_type, category_left_type; typedef ::color::category::LabCH< LabCH_tag_name > LabCH_category_type, category_right_type; typedef typename ::color::trait::scalar< lab_category_type >::instance_type scalar_type; typedef ::color::trait::container<category_left_type> container_left_trait_type; typedef ::color::trait::container<category_right_type> container_right_trait_type; typedef typename container_left_trait_type::input_type container_left_input_type; typedef typename container_right_trait_type::model_type container_right_const_input_type; typedef typename ::color::lab< scalar_type >::category_type LABscalar_category_type; typedef typename ::color::LabCH< scalar_type >::category_type LabCHscalar_category_type; typedef ::color::_internal::reformat< category_left_type, LABscalar_category_type > reformatAB_type; typedef ::color::_internal::reformat< LabCHscalar_category_type, category_right_type > reformatCH_type; typedef ::color::constant::generic< LABscalar_category_type > generic_costant_type; enum { lightness_left_p = ::color::place::_internal::lightness<category_left_type>::position_enum }; enum { lightness_right_p = ::color::place::_internal::lightness<category_right_type>::position_enum ,chroma_right_p = ::color::place::_internal::chroma<category_right_type>::position_enum ,hue_right_p = ::color::place::_internal::hue<category_right_type>::position_enum }; static void process ( container_left_input_type left ,container_right_const_input_type right ) { scalar_type l = reformatCH_type::template process< 0, lightness_right_p >( container_right_trait_type::template get<lightness_right_p >( right ) ); scalar_type c = reformatCH_type::template process< 1, chroma_right_p >( container_right_trait_type::template get<chroma_right_p >( right ) ); scalar_type h = reformatCH_type::template process< 2, hue_right_p >( container_right_trait_type::template get<hue_right_p >( right ) ); scalar_type a = c * cos( h * generic_costant_type::deg2rad() ); scalar_type b = c * sin( h * generic_costant_type::deg2rad() ); container_left_trait_type::template set<lightness_left_p>( left, reformatAB_type::template process< lightness_left_p, 0 >( l ) ); container_left_trait_type::template set<1>( left, reformatAB_type::template process< 1, 1 >( a ) ); container_left_trait_type::template set<2>( left, reformatAB_type::template process< 2, 2 >( b ) ); } }; template < typename lab_tag_name ,typename LabCH_tag_name > struct convert < ::color::category::lab< lab_tag_name, ::color::constant::lab::Hunter_entity > ,::color::category::LabCH< LabCH_tag_name > > { public: typedef ::color::category::lab< lab_tag_name, ::color::constant::lab::Hunter_entity > lab_category_type, category_left_type; typedef ::color::category::LabCH< LabCH_tag_name > LabCH_category_type, category_right_type; typedef typename ::color::trait::scalar<category_left_type>::instance_type scalar_type; typedef ::color::model< lab_category_type > lab_model_type; typedef ::color::model< LabCH_category_type > LabCH_model_type; typedef ::color::xyz< scalar_type > xyz_model_type; typedef ::color::trait::container<category_left_type> container_left_trait_type; typedef ::color::trait::container<category_right_type> container_right_trait_type; typedef typename container_left_trait_type::input_type container_left_input_type; typedef typename container_right_trait_type::model_type container_right_const_input_type; static void process ( container_left_input_type left ,container_right_const_input_type right ) { //::color::_internal::convert< xyz_model_type::category_type, LabCH_category_type >::process( t0, right ); //::color::_internal::convert< lab_category_type, xyz_model_type::category_type >::process( left, t0 ); left = lab_model_type( xyz_model_type( LabCH_model_type( right ) ) ).container(); } }; } } #endif
40.656489
160
0.647953
ehtec
d6a76973891f68e41b3c62084dae8a29d8a61ab6
8,726
cpp
C++
sound-cloud/audio/Audio.cpp
MikaylaFischler/light-art-sound-cloud
31fa393d85e42fb0523579b46da5a1680fa63650
[ "MIT" ]
null
null
null
sound-cloud/audio/Audio.cpp
MikaylaFischler/light-art-sound-cloud
31fa393d85e42fb0523579b46da5a1680fa63650
[ "MIT" ]
null
null
null
sound-cloud/audio/Audio.cpp
MikaylaFischler/light-art-sound-cloud
31fa393d85e42fb0523579b46da5a1680fa63650
[ "MIT" ]
null
null
null
#include "Audio.hpp" AudioControlSGTL5000* Audio::board = NULL; AudioInputI2S* Audio::input = NULL; AudioAnalyzeFFT1024* Audio::fft_l = NULL; AudioAnalyzeFFT1024* Audio::fft_r = NULL; AudioConnection* Audio::fft_l_conn = NULL; AudioConnection* Audio::fft_r_conn = NULL; float** Audio::last_fft = NULL; float*** Audio::fft_history = NULL; uint8_t Audio::ready = 0; uint8_t Audio::hysteresis = 0; uint8_t Audio::h_idx = 0; /** * @brief Initialize the audio system * */ void Audio::init(void) { if (!ready) { // allocate audio memory AudioMemory(20); // create objects for audio processing board = new AudioControlSGTL5000(); input = new AudioInputI2S(); fft_l = new AudioAnalyzeFFT1024(); fft_r = new AudioAnalyzeFFT1024(); fft_l_conn = new AudioConnection(*input, 0, *fft_l, 0); fft_r_conn = new AudioConnection(*input, 0, *fft_r, 0); // last FFT data set last_fft = (float**) malloc(sizeof(float*) * 2); last_fft[AUDIO_FFT_LEFT] = (float*) malloc(sizeof(float) * 512); last_fft[AUDIO_FFT_RIGHT] = (float*) malloc(sizeof(float) * 512); // historical FFT data set fft_history = (float***) malloc(sizeof(float**) * 2); fft_history[AUDIO_FFT_LEFT] = (float**) malloc(sizeof(float*) * 512); fft_history[AUDIO_FFT_RIGHT] = (float**) malloc(sizeof(float*) * 512); for (uint16_t i = 0; i < 512; i++) { fft_history[AUDIO_FFT_LEFT][i] = (float*) calloc(sizeof(float), 3); fft_history[AUDIO_FFT_RIGHT][i] = (float*) calloc(sizeof(float), 3); } disableHysteresis(); // setup board board->enable(); board->inputSelect(AUDIO_INPUT_LINEIN); board->volume(0.5); board->lineInLevel(15); ready = 1; } } /** * @brief Enable hysteresis (readings will be average of last 3 values) * */ void Audio::enableHysteresis(void) { hysteresis = 1; } /** * @brief Disable hysteresis (readings will no longer be average of last 3 values) * */ void Audio::disableHysteresis(void) { hysteresis = 0; } /** * @brief Read the FFT into Audio's buffer, averaging if requested * */ void Audio::__read_fft(void) { // read data for (uint16_t i = 0; i < 512; i++) { fft_history[AUDIO_FFT_LEFT][i][h_idx] = fft_l->read(i); fft_history[AUDIO_FFT_RIGHT][i][h_idx] = fft_r->read(i); } if (hysteresis) { for (uint16_t i = 0; i < 512; i++) { for (uint8_t s = 0; s < 3; s++) { last_fft[AUDIO_FFT_LEFT][i] += fft_history[AUDIO_FFT_LEFT][i][s]; last_fft[AUDIO_FFT_RIGHT][i] += fft_history[AUDIO_FFT_RIGHT][i][s]; } last_fft[AUDIO_FFT_LEFT][i] /= 3.0; last_fft[AUDIO_FFT_RIGHT][i] /= 3.0; } } else { for (uint16_t i = 0; i < 512; i++) { last_fft[AUDIO_FFT_LEFT][i] = fft_history[AUDIO_FFT_LEFT][i][h_idx]; last_fft[AUDIO_FFT_RIGHT][i] = fft_history[AUDIO_FFT_RIGHT][i][h_idx]; } } if (++h_idx > 2) { h_idx = 0; } } /** * @brief Get the FFT data if available * * @return Pointer to FFT array of last collected data */ float** Audio::getFFT(void) { // check availability if (!(fft_l->available() && fft_r->available())) { return last_fft; } // read data __read_fft(); // return the pointer for ease of use return last_fft; } /** * @brief Get the FFT data if available, if not, returns NULL * * @return Pointer to FFT array of the collected data or NULL if not ready */ float** Audio::getFFTWhenReady(void) { // return if unavailable if (!(fft_l->available() && fft_r->available())) { return NULL; } // read data __read_fft(); // return the pointer for ease of use return last_fft; } /** * @brief Get the FFT data if available, if not, this becomes blocking until data is available * * @return Pointer to FFT array of the collected data */ float** Audio::getFFTWhenReadyBlocking(void) { // wait for availability while (!(fft_l->available() && fft_r->available())) { __asm__ __volatile__ ("nop\n\t"); } // read data __read_fft(); // return the pointer for ease of use return last_fft; } /** * @brief Average together a range of FFT data points * * @param side Either AUDIO_FFT_LEFT, AUDIO_FFT_RIGHT, or AUDIO_FFT_COMBINED to combine them (for sepearte data, use one of the averageDualFFTRange functions) * @param bin_start The start index (inclusive, min 0, max 511) * @param bin_end The end index (inclusive, min 0, max 511) * @return float The average of the FFT range */ float Audio::averageFFTRange(uint8_t side, uint16_t bin_start, uint16_t bin_end) { if (bin_start > 511) { bin_start = 511; } if (bin_end > 511) { bin_end = 511; } float avg = 0.0; if (side == AUDIO_FFT_LEFT || side == AUDIO_FFT_RIGHT) { for (uint8_t i = bin_start; i <= bin_end; i++) { avg += Audio::last_fft[side][i]; } avg /= bin_end - bin_start + 1; } else if (side == AUDIO_FFT_COMBINED) { for (uint8_t i = bin_start; i <= bin_end; i++) { avg += Audio::last_fft[AUDIO_FFT_LEFT][i]; avg += Audio::last_fft[AUDIO_FFT_RIGHT][i]; } avg /= (bin_end - bin_start + 1) * 2.0; } return avg; } /** * @brief 'Average' together a range of FFT data points. This sums the data, but divides not by the count, but by the provided division_factor * * @param side Either AUDIO_FFT_LEFT, AUDIO_FFT_RIGHT, or AUDIO_FFT_COMBINED to combine them (for sepearte data, use one of the averageDualFFTRange functions) * @param bin_start The start index (inclusive, min 0, max 511) * @param bin_end The end index (inclusive, min 0, max 511) * @param division_factor The factor to divide the sum by (instead of dividing by the number of points summed) * @return float The scaled 'pseudo-average' of the FFT range */ float Audio::averageFFTRangeUnbalanced(uint8_t side, uint16_t bin_start, uint16_t bin_end, float division_factor) { if (bin_start > 511) { bin_start = 511; } if (bin_end > 511) { bin_end = 511; } float avg = 0.0; if (side == AUDIO_FFT_LEFT || side == AUDIO_FFT_RIGHT) { for (uint8_t i = bin_start; i <= bin_end; i++) { avg += Audio::last_fft[side][i]; } avg /= division_factor; } else if (side == AUDIO_FFT_COMBINED) { for (uint8_t i = bin_start; i <= bin_end; i++) { avg += Audio::last_fft[AUDIO_FFT_LEFT][i]; avg += Audio::last_fft[AUDIO_FFT_RIGHT][i]; } avg /= (division_factor) * 2.0; } return avg; } /** * @brief 'Average' together a range of FFT data points. This sums the data, but divides not by the count, but by the provided division_factor. * Returns a 2 element array, containing the left then the right data. * * @param bin_start The start index (inclusive, min 0, max 511) * @param bin_end The end index (inclusive, min 0, max 511) * @param division_factor The factor to divide the sum by (instead of dividing by the number of points summed) * @return float The scaled 'pseudo-average' of the FFT range [left, right] */ float* Audio::averageDualFFTRange(uint16_t bin_start, uint16_t bin_end) { if (bin_start > 511) { bin_start = 511; } if (bin_end > 511) { bin_end = 511; } static float avgs[2] = { 0.0, 0.0 }; for (uint8_t i = bin_start; i <= bin_end; i++) { avgs[0] += Audio::last_fft[AUDIO_FFT_LEFT][i]; avgs[1] += Audio::last_fft[AUDIO_FFT_RIGHT][i]; } avgs[0] /= bin_end - bin_start + 1; avgs[1] /= bin_end - bin_start + 1; return avgs; } /** * @brief 'Average' together a range of FFT data points. This sums the data, but divides not by the count, but by the provided division_factor. * Returns a 2 element array, containing the left then the right data. * * @param bin_start The start index (inclusive, min 0, max 511) * @param bin_end The end index (inclusive, min 0, max 511) * @param division_factor The factor to divide the sum by (instead of dividing by the number of points summed) * @return float* The scaled 'pseudo-averages' of the FFT range [left, right] */ float* Audio::averageDualFFTRangeUnbalanced(uint16_t bin_start, uint16_t bin_end, float division_factor) { if (bin_start > 511) { bin_start = 511; } if (bin_end > 511) { bin_end = 511; } static float avgs[2] = { 0.0, 0.0 }; for (uint8_t i = bin_start; i <= bin_end; i++) { avgs[0] += Audio::last_fft[AUDIO_FFT_LEFT][i]; avgs[1] += Audio::last_fft[AUDIO_FFT_RIGHT][i]; } avgs[0] /= division_factor; avgs[1] /= division_factor; return avgs; } /** * @brief Convert an FFT float bin to a integer * * @param bin The float value * @param scale_factor Scale the input float by this before conversion * @param brightness_transform This allows transformation of the output before returning * @return uint8_t 0 to 255 for LED control */ uint8_t Audio::fftToInt(float bin, float scale_factor, uint8_t (*brightness_transform)(uint8_t) = NULL) { uint8_t converted = (uint8_t) round(bin * scale_factor * 255.0); if (brightness_transform) { converted = brightness_transform(converted); } return converted; }
30.833922
159
0.683475
MikaylaFischler
d6ad47df68a2fcb10c7d062499ad5b3f4b09c858
260
cpp
C++
src/skills/Skill.cpp
char-lotl/traveller-cc
802d36d7eaa8b027655912c4c71f7ebff2f2059f
[ "MIT" ]
null
null
null
src/skills/Skill.cpp
char-lotl/traveller-cc
802d36d7eaa8b027655912c4c71f7ebff2f2059f
[ "MIT" ]
null
null
null
src/skills/Skill.cpp
char-lotl/traveller-cc
802d36d7eaa8b027655912c4c71f7ebff2f2059f
[ "MIT" ]
null
null
null
#include <optional> #include <string> #include "Skill.h" Skill::Skill(skill_type ws) : which_skill(ws) { // nothing required here } Skill::Skill(skill_type ws, std::string subsk) : which_skill(ws), specialty(subsk) { // still nothing required here }
20
48
0.7
char-lotl
d6ae0786b9df375767708406bdc7c02258a5dfb4
925
cpp
C++
src/shader.cpp
cbries/tetrisgl
a40f22140d05c2cf6116946459a99a0477c1569a
[ "MIT" ]
1
2015-02-23T19:06:04.000Z
2015-02-23T19:06:04.000Z
src/shader.cpp
cbries/tetrisgl
a40f22140d05c2cf6116946459a99a0477c1569a
[ "MIT" ]
null
null
null
src/shader.cpp
cbries/tetrisgl
a40f22140d05c2cf6116946459a99a0477c1569a
[ "MIT" ]
null
null
null
/* * Copyright (c) 2008 Christian Benjamin Ries * License: MIT * Website: https://github.com/cbries/tetrisgl */ #include <stdio.h> #include <stdlib.h> #include <string> #include <iostream> #include "shader.h" #include "textfile.h" GLuint setShaders( std::string filename ) { GLuint v, f; char *vs = NULL,*fs = NULL,*fs2 = NULL; v = glCreateShader(GL_VERTEX_SHADER); f = glCreateShader(GL_FRAGMENT_SHADER); std::string vertexStr = filename + ".vert"; std::string fragmentStr = filename + ".frag"; vs = textFileRead( (char*)vertexStr.c_str() ); fs = textFileRead( (char*)fragmentStr.c_str() ); const char * ff = fs; const char * ff2 = fs2; const char * vv = vs; glShaderSource(v, 1, &vv,NULL); glShaderSource(f, 1, &ff,NULL); free(vs); free(fs); glCompileShader(v); glCompileShader(f); GLuint p = glCreateProgram(); glAttachShader(p,f); glAttachShader(p,v); glLinkProgram(p); return p; }
18.877551
49
0.675676
cbries
d6b42c58ecda30c17d6cfe97615a6f11bcaafbf5
25,018
cpp
C++
src/modules/processes/ColorCalibration/BackgroundNeutralizationInterface.cpp
fmeschia/pixinsight-class-library
11b956e27d6eee3e119a7b1c337d090d7a03f436
[ "JasPer-2.0", "libtiff" ]
null
null
null
src/modules/processes/ColorCalibration/BackgroundNeutralizationInterface.cpp
fmeschia/pixinsight-class-library
11b956e27d6eee3e119a7b1c337d090d7a03f436
[ "JasPer-2.0", "libtiff" ]
null
null
null
src/modules/processes/ColorCalibration/BackgroundNeutralizationInterface.cpp
fmeschia/pixinsight-class-library
11b956e27d6eee3e119a7b1c337d090d7a03f436
[ "JasPer-2.0", "libtiff" ]
null
null
null
// ____ ______ __ // / __ \ / ____// / // / /_/ // / / / // / ____// /___ / /___ PixInsight Class Library // /_/ \____//_____/ PCL 2.4.9 // ---------------------------------------------------------------------------- // Standard ColorCalibration Process Module Version 1.5.1 // ---------------------------------------------------------------------------- // BackgroundNeutralizationInterface.cpp - Released 2021-04-09T19:41:48Z // ---------------------------------------------------------------------------- // This file is part of the standard ColorCalibration PixInsight module. // // Copyright (c) 2003-2021 Pleiades Astrophoto S.L. All Rights Reserved. // // Redistribution and use in both source and binary forms, with or without // modification, is permitted provided that the following conditions are met: // // 1. All redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // 2. All redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names // of their contributors, may be used to endorse or promote products derived // from this software without specific prior written permission. For written // permission, please contact info@pixinsight.com. // // 4. All products derived from this software, in any form whatsoever, must // reproduce the following acknowledgment in the end-user documentation // and/or other materials provided with the product: // // "This product is based on software from the PixInsight project, developed // by Pleiades Astrophoto and its contributors (https://pixinsight.com/)." // // Alternatively, if that is where third-party acknowledgments normally // appear, this acknowledgment must be reproduced in the product itself. // // THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED // TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS // INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE, // DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // ---------------------------------------------------------------------------- #include "BackgroundNeutralizationInterface.h" #include "BackgroundNeutralizationProcess.h" #include "BackgroundNeutralizationParameters.h" #include <pcl/ErrorHandler.h> #include <pcl/PreviewSelectionDialog.h> #include <pcl/ViewSelectionDialog.h> namespace pcl { // ---------------------------------------------------------------------------- BackgroundNeutralizationInterface* TheBackgroundNeutralizationInterface = nullptr; // ---------------------------------------------------------------------------- BackgroundNeutralizationInterface::BackgroundNeutralizationInterface() : instance( TheBackgroundNeutralizationProcess ) { TheBackgroundNeutralizationInterface = this; } // ---------------------------------------------------------------------------- BackgroundNeutralizationInterface::~BackgroundNeutralizationInterface() { if ( GUI != nullptr ) delete GUI, GUI = nullptr; } // ---------------------------------------------------------------------------- IsoString BackgroundNeutralizationInterface::Id() const { return "BackgroundNeutralization"; } // ---------------------------------------------------------------------------- MetaProcess* BackgroundNeutralizationInterface::Process() const { return TheBackgroundNeutralizationProcess; } // ---------------------------------------------------------------------------- String BackgroundNeutralizationInterface::IconImageSVGFile() const { return "@module_icons_dir/BackgroundNeutralization.svg"; } // ---------------------------------------------------------------------------- InterfaceFeatures BackgroundNeutralizationInterface::Features() const { return InterfaceFeature::Default; } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::ApplyInstance() const { instance.LaunchOnCurrentView(); } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::ResetInstance() { BackgroundNeutralizationInstance defaultInstance( TheBackgroundNeutralizationProcess ); ImportProcess( defaultInstance ); } // ---------------------------------------------------------------------------- bool BackgroundNeutralizationInterface::Launch( const MetaProcess& P, const ProcessImplementation*, bool& dynamic, unsigned& /*flags*/ ) { if ( GUI == nullptr ) { GUI = new GUIData( *this ); SetWindowTitle( "BackgroundNeutralization" ); UpdateControls(); } dynamic = false; return &P == TheBackgroundNeutralizationProcess; } // ---------------------------------------------------------------------------- ProcessImplementation* BackgroundNeutralizationInterface::NewProcess() const { return new BackgroundNeutralizationInstance( instance ); } // ---------------------------------------------------------------------------- bool BackgroundNeutralizationInterface::ValidateProcess( const ProcessImplementation& p, String& whyNot ) const { if ( dynamic_cast<const BackgroundNeutralizationInstance*>( &p ) != nullptr ) return true; whyNot = "Not a BackgroundNeutralization instance."; return false; } // ---------------------------------------------------------------------------- bool BackgroundNeutralizationInterface::RequiresInstanceValidation() const { return true; } // ---------------------------------------------------------------------------- bool BackgroundNeutralizationInterface::ImportProcess( const ProcessImplementation& p ) { instance.Assign( p ); UpdateControls(); return true; } // ---------------------------------------------------------------------------- #define TARGET_IMAGE String( "<target image>" ) #define REFERENCE_ID( x ) (x.IsEmpty() ? TARGET_IMAGE : x) #define BACKGROUND_REFERENCE_ID REFERENCE_ID( instance.backgroundReferenceViewId ) void BackgroundNeutralizationInterface::UpdateControls() { GUI->BackgroundReferenceView_Edit.SetText( BACKGROUND_REFERENCE_ID ); GUI->BackgroundLow_NumericControl.SetValue( instance.backgroundLow ); GUI->BackgroundHigh_NumericControl.SetValue( instance.backgroundHigh ); GUI->Mode_ComboBox.SetCurrentItem( instance.mode ); GUI->TargetBackground_NumericControl.Enable( instance.mode == BNMode::TargetBackground ); GUI->TargetBackground_NumericControl.SetValue( instance.targetBackground ); GUI->ROI_GroupBox.SetChecked( instance.useROI ); GUI->ROIX0_SpinBox.SetValue( instance.roi.x0 ); GUI->ROIY0_SpinBox.SetValue( instance.roi.y0 ); GUI->ROIWidth_SpinBox.SetValue( instance.roi.Width() ); GUI->ROIHeight_SpinBox.SetValue( instance.roi.Height() ); } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__GetFocus( Control& sender ) { Edit* e = dynamic_cast<Edit*>( &sender ); if ( e != nullptr ) if ( e->Text() == TARGET_IMAGE ) e->Clear(); } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__EditCompleted( Edit& sender ) { if ( sender == GUI->BackgroundReferenceView_Edit ) { try { String id = sender.Text().Trimmed(); if ( id == TARGET_IMAGE ) id.Clear(); if ( !id.IsEmpty() ) if ( !View::IsValidViewId( id ) ) throw Error( "Invalid view identifier: " + id ); instance.backgroundReferenceViewId = id; sender.SetText( BACKGROUND_REFERENCE_ID ); } catch ( ... ) { sender.SetText( BACKGROUND_REFERENCE_ID ); try { throw; } ERROR_HANDLER sender.SelectAll(); sender.Focus(); } } } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__EditValueUpdated( NumericEdit& sender, double value ) { if ( sender == GUI->BackgroundLow_NumericControl ) instance.backgroundLow = value; else if ( sender == GUI->BackgroundHigh_NumericControl ) instance.backgroundHigh = value; else if ( sender == GUI->TargetBackground_NumericControl ) instance.targetBackground = value; } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__Click( Button& sender, bool checked ) { if ( sender == GUI->BackgroundReferenceView_ToolButton ) { ViewSelectionDialog d( instance.backgroundReferenceViewId ); if ( d.Execute() == StdDialogCode::Ok ) { instance.backgroundReferenceViewId = d.Id(); GUI->BackgroundReferenceView_Edit.SetText( BACKGROUND_REFERENCE_ID ); } } } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__ItemSelected( ComboBox& sender, int itemIndex ) { if ( sender == GUI->Mode_ComboBox ) { instance.mode = itemIndex; UpdateControls(); } } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__ROI_Check( GroupBox& sender, bool checked ) { if ( sender == GUI->ROI_GroupBox ) instance.useROI = checked; } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__ROI_SpinValueUpdated( SpinBox& sender, int value ) { if ( sender == GUI->ROIX0_SpinBox ) instance.roi.x0 = value; else if ( sender == GUI->ROIY0_SpinBox ) instance.roi.y0 = value; else if ( sender == GUI->ROIWidth_SpinBox ) instance.roi.x1 = instance.roi.x0 + value; else if ( sender == GUI->ROIHeight_SpinBox ) instance.roi.y1 = instance.roi.y0 + value; } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__ROI_Click( Button& sender, bool checked ) { if ( sender == GUI->ROISelectPreview_Button ) { PreviewSelectionDialog d; if ( d.Execute() ) if ( !d.Id().IsEmpty() ) { View view = View::ViewById( d.Id() ); if ( !view.IsNull() ) { instance.roi = view.Window().PreviewRect( view.Id() ); UpdateControls(); } } } } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__ViewDrag( Control& sender, const Point& pos, const View& view, unsigned modifiers, bool& wantsView ) { if ( sender == GUI->BackgroundReferenceView_Edit ) wantsView = true; else if ( sender == GUI->ROI_GroupBox || sender == GUI->ROISelectPreview_Button ) wantsView = view.IsPreview(); } // ---------------------------------------------------------------------------- void BackgroundNeutralizationInterface::__ViewDrop( Control& sender, const Point& pos, const View& view, unsigned modifiers ) { if ( sender == GUI->BackgroundReferenceView_Edit ) { instance.backgroundReferenceViewId = view.FullId(); GUI->BackgroundReferenceView_Edit.SetText( BACKGROUND_REFERENCE_ID ); } else if ( sender == GUI->ROI_GroupBox || sender == GUI->ROISelectPreview_Button ) { if ( view.IsPreview() ) { instance.useROI = true; instance.roi = view.Window().PreviewRect( view.Id() ); UpdateControls(); } } } // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- BackgroundNeutralizationInterface::GUIData::GUIData( BackgroundNeutralizationInterface& w ) { #define DELTA_FRAME 1 pcl::Font fnt = w.Font(); int labelWidth1 = fnt.Width( String( "Target background:" ) + 'T' ); int labelWidth2 = fnt.Width( String( "Height:" ) + 'T' ); int editWidth1 = fnt.Width( String( '0', 12 ) ); // BackgroundReferenceView_Label.SetText( "Reference image:" ); BackgroundReferenceView_Label.SetFixedWidth( labelWidth1 ); BackgroundReferenceView_Label.SetTextAlignment( TextAlign::Right|TextAlign::VertCenter ); BackgroundReferenceView_Edit.SetToolTip( "<p>BackgroundNeutralization will use pixels read from this " "image to compute an initial mean background level for each color channel. If you leave this field blank " "(or with its default &lt;target image&gt; value), the target image will be also the background " "reference image during the neutralization process.</p>" "<p>You should specify a view that represents the <i>true background</i> of the image. In most cases this " "means that you must select a view whose pixels are strongly dominated by the sky background, as it is " "being represented on the target image. A typical example involves defining a small preview over a free " "sky area of the target image, and selecting it here as the background reference image.</p>" ); BackgroundReferenceView_Edit.OnGetFocus( (Control::event_handler)&BackgroundNeutralizationInterface::__GetFocus, w ); BackgroundReferenceView_Edit.OnEditCompleted( (Edit::edit_event_handler)&BackgroundNeutralizationInterface::__EditCompleted, w ); BackgroundReferenceView_Edit.OnViewDrag( (Control::view_drag_event_handler)&BackgroundNeutralizationInterface::__ViewDrag, w ); BackgroundReferenceView_Edit.OnViewDrop( (Control::view_drop_event_handler)&BackgroundNeutralizationInterface::__ViewDrop, w ); BackgroundReferenceView_ToolButton.SetIcon( Bitmap( w.ScaledResource( ":/icons/select-view.png" ) ) ); BackgroundReferenceView_ToolButton.SetScaledFixedSize( 20, 20 ); BackgroundReferenceView_ToolButton.SetToolTip( "<p>Select the background reference image.</p>" ); BackgroundReferenceView_ToolButton.OnClick( (Button::click_event_handler)&BackgroundNeutralizationInterface::__Click, w ); BackgroundReferenceView_Sizer.SetSpacing( 4 ); BackgroundReferenceView_Sizer.Add( BackgroundReferenceView_Label ); BackgroundReferenceView_Sizer.Add( BackgroundReferenceView_Edit ); BackgroundReferenceView_Sizer.Add( BackgroundReferenceView_ToolButton ); BackgroundLow_NumericControl.label.SetText( "Lower limit:" ); BackgroundLow_NumericControl.label.SetFixedWidth( labelWidth1 ); BackgroundLow_NumericControl.slider.SetRange( 0, 100 ); BackgroundLow_NumericControl.slider.SetScaledMinWidth( 200 ); BackgroundLow_NumericControl.SetReal(); BackgroundLow_NumericControl.SetRange( TheBNBackgroundLowParameter->MinimumValue(), TheBNBackgroundLowParameter->MaximumValue() ); BackgroundLow_NumericControl.SetPrecision( TheBNBackgroundLowParameter->Precision() ); BackgroundLow_NumericControl.edit.SetFixedWidth( editWidth1 ); BackgroundLow_NumericControl.SetToolTip( "<p>Lower bound of the set of background pixels. Background reference " "pixels with values less than or equal to this value will be rejected for calculation of mean background " "levels. Note that since the minimum allowed value for this parameter is zero, black pixels are never taken " "into account.</p>" ); BackgroundLow_NumericControl.OnValueUpdated( (NumericEdit::value_event_handler)&BackgroundNeutralizationInterface::__EditValueUpdated, w ); BackgroundHigh_NumericControl.label.SetText( "Upper limit:" ); BackgroundHigh_NumericControl.label.SetFixedWidth( labelWidth1 ); BackgroundHigh_NumericControl.slider.SetRange( 0, 100 ); BackgroundHigh_NumericControl.slider.SetScaledMinWidth( 200 ); BackgroundHigh_NumericControl.SetReal(); BackgroundHigh_NumericControl.SetRange( TheBNBackgroundHighParameter->MinimumValue(), TheBNBackgroundHighParameter->MaximumValue() ); BackgroundHigh_NumericControl.SetPrecision( TheBNBackgroundHighParameter->Precision() ); BackgroundHigh_NumericControl.edit.SetFixedWidth( editWidth1 ); BackgroundHigh_NumericControl.SetToolTip( "<p>Upper bound of the set of background pixels. Background reference " "pixels above this value will be rejected for calculation of mean background levels.</p>" ); BackgroundHigh_NumericControl.OnValueUpdated( (NumericEdit::value_event_handler)&BackgroundNeutralizationInterface::__EditValueUpdated, w ); const char* modeToolTip = "<p>Select a background neutralization mode.</p>" "<p>In <i>target background</i> mode, BackgroundNeutralization will force the target image to have " "the specified mean background value (see the target background parameter below) for the three RGB " "channels. In this mode, any resulting out-of-range values after neutralization will be truncated. " "There can be some (usually negligible) data clipping, but only additive transformations are applied " "to the data.</p>" "<p>In <i>rescale</i> mode, the target image will always be rescaled after neutralization. In this " "mode there are no data clippings, and the neutralized image maximizes dynamic range usage. However, " "in this mode you have no control over the resulting mean background value, and the rescaling operation " "is a multiplicative transformation that redistributes all pixel values throughout the available dynamic " "range.</p>" "<p>The <i>rescale as needed</i> mode is similar to <i>rescale</i>, but the target image is only rescaled " "if there are out-of-range-values after neutralization. This is the default mode.</p>" "<p>In <i>truncate</i> mode all resulting out-of-range pixels after neutralization will be truncated, " "which usually results in severely clipped data. This mode is useful to perform a background subtraction " "to a working image used for an intermediate analysis or processing step.</p>"; Mode_Label.SetText( "Working mode:" ); Mode_Label.SetFixedWidth( labelWidth1 ); Mode_Label.SetTextAlignment( TextAlign::Right|TextAlign::VertCenter ); Mode_Label.SetToolTip( modeToolTip ); Mode_ComboBox.AddItem( "Target Background" ); Mode_ComboBox.AddItem( "Rescale" ); Mode_ComboBox.AddItem( "Rescale as needed" ); Mode_ComboBox.AddItem( "Truncate" ); Mode_ComboBox.SetToolTip( modeToolTip ); Mode_ComboBox.OnItemSelected( (ComboBox::item_event_handler)&BackgroundNeutralizationInterface::__ItemSelected, w ); Mode_Sizer.SetSpacing( 4 ); Mode_Sizer.Add( Mode_Label ); Mode_Sizer.Add( Mode_ComboBox ); Mode_Sizer.AddStretch(); TargetBackground_NumericControl.label.SetText( "Target background:" ); TargetBackground_NumericControl.label.SetFixedWidth( labelWidth1 ); TargetBackground_NumericControl.slider.SetRange( 0, 100 ); TargetBackground_NumericControl.slider.SetScaledMinWidth( 200 ); TargetBackground_NumericControl.SetReal(); TargetBackground_NumericControl.SetRange( TheBNTargetBackgroundParameter->MinimumValue(), TheBNTargetBackgroundParameter->MaximumValue() ); TargetBackground_NumericControl.SetPrecision( TheBNTargetBackgroundParameter->Precision() ); TargetBackground_NumericControl.edit.SetFixedWidth( editWidth1 ); TargetBackground_NumericControl.SetToolTip( "<p>In the <i>target background</i> working mode, this is the " "final mean background level that will be imposed to the three RGB channels of the target image.</p>" "<p>In the rest of modes (<i>rescale</i>, <i>rescale as needed</i> and <i>truncate</i>) this parameter " "is not used.</p>" ); TargetBackground_NumericControl.OnValueUpdated( (NumericEdit::value_event_handler)&BackgroundNeutralizationInterface::__EditValueUpdated, w ); // ROI_GroupBox.SetTitle( "Region of Interest" ); ROI_GroupBox.EnableTitleCheckBox(); ROI_GroupBox.OnCheck( (GroupBox::check_event_handler)&BackgroundNeutralizationInterface::__ROI_Check, w ); ROI_GroupBox.OnViewDrag( (Control::view_drag_event_handler)&BackgroundNeutralizationInterface::__ViewDrag, w ); ROI_GroupBox.OnViewDrop( (Control::view_drop_event_handler)&BackgroundNeutralizationInterface::__ViewDrop, w ); const char* roiX0ToolTip = "<p>X pixel coordinate of the upper-left corner of the ROI.</p>"; ROIX0_Label.SetText( "Left:" ); ROIX0_Label.SetFixedWidth( labelWidth1 - w.LogicalPixelsToPhysical( 6 + DELTA_FRAME ) ); ROIX0_Label.SetTextAlignment( TextAlign::Right|TextAlign::VertCenter ); ROIX0_Label.SetToolTip( roiX0ToolTip ); ROIX0_SpinBox.SetRange( 0, int_max ); ROIX0_SpinBox.SetToolTip( roiX0ToolTip ); ROIX0_SpinBox.OnValueUpdated( (SpinBox::value_event_handler)&BackgroundNeutralizationInterface::__ROI_SpinValueUpdated, w ); const char* roiY0ToolTip = "<p>Y pixel coordinate of the upper-left corner of the ROI.</p>"; ROIY0_Label.SetText( "Top:" ); ROIY0_Label.SetFixedWidth( labelWidth2 ); ROIY0_Label.SetTextAlignment( TextAlign::Right|TextAlign::VertCenter ); ROIY0_Label.SetToolTip( roiY0ToolTip ); ROIY0_SpinBox.SetRange( 0, int_max ); ROIY0_SpinBox.SetToolTip( roiY0ToolTip ); ROIY0_SpinBox.OnValueUpdated( (SpinBox::value_event_handler)&BackgroundNeutralizationInterface::__ROI_SpinValueUpdated, w ); ROIRow1_Sizer.SetSpacing( 4 ); ROIRow1_Sizer.Add( ROIX0_Label ); ROIRow1_Sizer.Add( ROIX0_SpinBox ); ROIRow1_Sizer.Add( ROIY0_Label ); ROIRow1_Sizer.Add( ROIY0_SpinBox ); ROIRow1_Sizer.AddStretch(); const char* roiWidthToolTip = "<p>Width of the ROI in pixels.</p>"; ROIWidth_Label.SetText( "Width:" ); ROIWidth_Label.SetFixedWidth( labelWidth1 - w.LogicalPixelsToPhysical( 6 + DELTA_FRAME ) ); ROIWidth_Label.SetTextAlignment( TextAlign::Right|TextAlign::VertCenter ); ROIWidth_Label.SetToolTip( roiWidthToolTip ); ROIWidth_SpinBox.SetRange( 0, int_max ); ROIWidth_SpinBox.SetToolTip( roiWidthToolTip ); ROIWidth_SpinBox.OnValueUpdated( (SpinBox::value_event_handler)&BackgroundNeutralizationInterface::__ROI_SpinValueUpdated, w ); const char* roiHeightToolTip = "<p>Height of the ROI in pixels.</p>"; ROIHeight_Label.SetText( "Height:" ); ROIHeight_Label.SetFixedWidth( labelWidth2 ); ROIHeight_Label.SetTextAlignment( TextAlign::Right|TextAlign::VertCenter ); ROIHeight_Label.SetToolTip( roiHeightToolTip ); ROIHeight_SpinBox.SetRange( 0, int_max ); ROIHeight_SpinBox.SetToolTip( roiHeightToolTip ); ROIHeight_SpinBox.OnValueUpdated( (SpinBox::value_event_handler)&BackgroundNeutralizationInterface::__ROI_SpinValueUpdated, w ); ROISelectPreview_Button.SetText( "From Preview" ); ROISelectPreview_Button.SetToolTip( "<p>Import ROI coordinates from an existing preview.</p>" ); ROISelectPreview_Button.OnClick( (Button::click_event_handler)&BackgroundNeutralizationInterface::__ROI_Click, w ); ROISelectPreview_Button.OnViewDrag( (Control::view_drag_event_handler)&BackgroundNeutralizationInterface::__ViewDrag, w ); ROISelectPreview_Button.OnViewDrop( (Control::view_drop_event_handler)&BackgroundNeutralizationInterface::__ViewDrop, w ); ROIRow2_Sizer.SetSpacing( 4 ); ROIRow2_Sizer.Add( ROIWidth_Label ); ROIRow2_Sizer.Add( ROIWidth_SpinBox ); ROIRow2_Sizer.Add( ROIHeight_Label ); ROIRow2_Sizer.Add( ROIHeight_SpinBox ); ROIRow2_Sizer.AddSpacing( 12 ); ROIRow2_Sizer.Add( ROISelectPreview_Button ); ROIRow2_Sizer.AddStretch(); ROI_Sizer.SetMargin( 6 ); ROI_Sizer.SetSpacing( 4 ); ROI_Sizer.Add( ROIRow1_Sizer ); ROI_Sizer.Add( ROIRow2_Sizer ); ROI_GroupBox.SetSizer( ROI_Sizer ); // Global_Sizer.SetMargin( 8 ); Global_Sizer.SetSpacing( 4 ); Global_Sizer.Add( BackgroundReferenceView_Sizer ); Global_Sizer.Add( BackgroundLow_NumericControl ); Global_Sizer.Add( BackgroundHigh_NumericControl ); Global_Sizer.Add( Mode_Sizer ); Global_Sizer.Add( TargetBackground_NumericControl ); Global_Sizer.Add( ROI_GroupBox ); // w.SetSizer( Global_Sizer ); w.EnsureLayoutUpdated(); w.AdjustToContents(); w.SetFixedSize(); } // ---------------------------------------------------------------------------- } // pcl // ---------------------------------------------------------------------------- // EOF BackgroundNeutralizationInterface.cpp - Released 2021-04-09T19:41:48Z
43.509565
145
0.6664
fmeschia
d6b72ff253851c83c2993880e81f78e70d7d0fa2
3,323
hpp
C++
AdenitaCoreSE/include/SEAdenitaCoreSEAppGUI.hpp
edellano/Adenita-SAMSON-Edition-Win-
6df8d21572ef40fe3fc49165dfaa1d4318352a69
[ "BSD-3-Clause" ]
2
2020-09-07T20:48:43.000Z
2021-09-03T05:49:59.000Z
AdenitaCoreSE/include/SEAdenitaCoreSEAppGUI.hpp
edellano/Adenita-SAMSON-Edition
6df8d21572ef40fe3fc49165dfaa1d4318352a69
[ "BSD-3-Clause" ]
6
2020-04-05T18:39:28.000Z
2022-01-11T14:28:55.000Z
AdenitaCoreSE/include/SEAdenitaCoreSEAppGUI.hpp
edellano/Adenita-SAMSON-Edition-Win-
6df8d21572ef40fe3fc49165dfaa1d4318352a69
[ "BSD-3-Clause" ]
2
2021-07-13T12:58:13.000Z
2022-01-11T13:52:00.000Z
#pragma once #include "SBGApp.hpp" #include "ui_SEAdenitaCoreSEAppGUI.h" #include <QMessageBox> #include <QComboBox> #include <QSpinBox> #include <QToolButton> class SEAdenitaCoreSEApp; /// This class implements the GUI of the app // SAMSON Element generator pro tip: add GUI functionality in this class. The non-GUI functionality should go in the SEAdenitaCoreSEApp class class SEAdenitaCoreSEAppGUI : public SBGApp { Q_OBJECT public: /// \name Constructors and destructors //@{ SEAdenitaCoreSEAppGUI(SEAdenitaCoreSEApp* t); ///< Constructs a GUI for the app virtual ~SEAdenitaCoreSEAppGUI(); ///< Destructs the GUI of the app //@} /// \name App //@{ SEAdenitaCoreSEApp* getApp() const; ///< Returns a pointer to the app //@} /// \name Identity //@{ virtual SBCContainerUUID getUUID() const; ///< Returns the widget UUID virtual QString getName() const; ///< Returns the widget name (used as a title for the embedding window) virtual QPixmap getLogo() const; ///< Returns the widget logo int getFormat() const; ///< Returns the widget format virtual QString getCitation() const; ///< Returns the citation information //@} virtual void keyPressEvent(QKeyEvent *event); ///\name Settings //@{ void loadSettings(SBGSettings* settings); ///< Load GUI settings void saveSettings(SBGSettings* settings); ///< Save GUI settings //@} // get selected scaffold std::string GetScaffoldFilename(); public slots: void onChangeSelector(int idx); // Main void onLoadFile(); void onSaveAll(); void onSaveSelection(); void onExport(); void onSetScaffold(); void onCreateBasePair(); void onGenerateSequence(); void onSettings(); void onSetStart(); void onCalculateBindingProperties(); // Editors void onBreakEditor(); void onConnectEditor(); void onDeleteEditor(); void onDNATwistEditor(); void onMergePartsEditor(); void onCreateStrandEditor(); void onNanotubeCreatorEditor(); void onLatticeCreatorEditor(); void onWireframeEditor(); void onTaggingEditor(); void onTwisterEditor(); // Debug void onAddNtThreeP(); void onCenterPart(); void onCatenanes(); void onKinetoplast(); void onTestNeighbors(); void onOxDNAImport(); void onFromDatagraph(); void onHighlightXOs(); void onHighlightPosXOs(); void onExportToCanDo(); void onFixDesigns(); private slots: void CheckForLoadedParts(); private: void SetupUI(); std::string IsJsonCadnano(QString filename); void HighlightEditor(QToolButton* b); std::vector<QToolButton*> menuButtons_; std::vector<QToolButton*> editSequencesButtons_; std::vector<QToolButton*> modelingButtons_; std::vector<QToolButton*> creatorsButtons_; std::vector<QPushButton*> debugButtons_; std::vector<QToolButton*> GetMenuButtons(); std::vector<QToolButton*> GetEditSequencesButtons(); std::vector<QToolButton*> GetModelingButtons(); std::vector<QToolButton*> GetCreatorsButtons(); std::vector<QPushButton*> GetDebugButtons(); Ui::SEAdenitaCoreSEAppGUIClass ui; QToolButton* highlightedEditor_ = nullptr; };
25.75969
141
0.676497
edellano
d6b7722e541ebf76bffe5916983ea58851b594fb
934
cpp
C++
Examples/MacroEquals/main_macro_equals.cpp
sapphire-devteam/SA-UnitTestHelper
5413b64f5554036e9fd18e2e0f7784f97aaf3c2f
[ "MIT" ]
null
null
null
Examples/MacroEquals/main_macro_equals.cpp
sapphire-devteam/SA-UnitTestHelper
5413b64f5554036e9fd18e2e0f7784f97aaf3c2f
[ "MIT" ]
null
null
null
Examples/MacroEquals/main_macro_equals.cpp
sapphire-devteam/SA-UnitTestHelper
5413b64f5554036e9fd18e2e0f7784f97aaf3c2f
[ "MIT" ]
null
null
null
// Copyright (c) 2021 Sapphire's Suite. All Rights Reserved.. All Rights Reserved. #include <UnitTestHelper.hpp> using namespace Sa; #include <limits> struct MyClass { float myFloat = 0.0f; std::string ToString() const { return std::to_string(myFloat); } bool operator==(const MyClass& _rhs) const { return myFloat == _rhs.myFloat; } }; int main() { SA_UTH_INIT(); // Single elem float i = 4.6f; float j = 1.25f; /// elem1, elem2, epsilon. SA_UTH_EQ(i, i); SA_UTH_EQ(i, j, std::numeric_limits<float>::epsilon()); // Error // Tab elems. int size = 3; float ftab1[] = { 1.45f, 8.36f, 1.247f }; float ftab2[] = { 1.45f, 8.36f, 945.9f }; /// elem1, elem2, size, epsilon. SA_UTH_EQ(ftab1, ftab2, 2, std::numeric_limits<float>::epsilon()); SA_UTH_EQ(ftab1, ftab2, size); // Error // Custom elem MyClass m1{ 4.56f }; MyClass m2{ 8.15f }; SA_UTH_EQ(m1, m1); SA_UTH_EQ(m1, m2); // Error SA_UTH_EXIT(); }
18.68
82
0.647752
sapphire-devteam
d6b93ff1997f8e0b9757ff88ebc8c24bf999b815
21,359
cpp
C++
bLSM.cpp
sears/bLSM
fc49c4e0ce1ef69bd9d18b7ed5c83151aee9c91c
[ "Apache-2.0" ]
114
2015-03-10T16:07:35.000Z
2022-01-11T08:36:42.000Z
bLSM.cpp
anqin/bLSM
fc49c4e0ce1ef69bd9d18b7ed5c83151aee9c91c
[ "Apache-2.0" ]
1
2019-03-16T11:31:59.000Z
2019-03-16T11:31:59.000Z
bLSM.cpp
anqin/bLSM
fc49c4e0ce1ef69bd9d18b7ed5c83151aee9c91c
[ "Apache-2.0" ]
36
2015-02-17T22:04:17.000Z
2021-06-06T02:38:18.000Z
/* * blsm.cpp * * Copyright 2009-2012 Yahoo! Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include "bLSM.h" #include "mergeScheduler.h" #include <stasis/transactional.h> #include <stasis/bufferManager.h> #include <stasis/bufferManager/bufferHash.h> #include <stasis/logger/logger2.h> #include <stasis/logger/logHandle.h> #include <stasis/logger/filePool.h> #include "mergeStats.h" // Backpressure reads to avoid merge starvation? Experimental/short-term hack //#define BACKPRESSURE_READS static inline double tv_to_double(struct timeval tv) { return static_cast<double>(tv.tv_sec) + (static_cast<double>(tv.tv_usec) / 1000000.0); } ///////////////////////////////////////////////////////////////// // LOG TABLE IMPLEMENTATION ///////////////////////////////////////////////////////////////// bLSM::bLSM(int log_mode, pageid_t max_c0_size, pageid_t internal_region_size, pageid_t datapage_region_size, pageid_t datapage_size) { recovering = true; this->max_c0_size = max_c0_size; this->mean_c0_run_length = max_c0_size; this->num_c0_mergers = 0; r_val = 3.0; // MIN_R tree_c0 = NULL; tree_c0_mergeable = NULL; c0_is_merging = false; tree_c1_prime = NULL; tree_c1 = NULL; tree_c1_mergeable = NULL; tree_c2 = NULL; // This bool is purely for external code. this->accepting_new_requests = true; this->shutting_down_ = false; c0_flushing = false; c1_flushing = false; current_timestamp = 0; expiry = 0; this->merge_mgr = 0; tmerger = new tupleMerger(&replace_merger); header_mut = rwlc_initlock(); pthread_mutex_init(&rb_mut, 0); pthread_cond_init(&c0_needed, 0); pthread_cond_init(&c0_ready, 0); pthread_cond_init(&c1_needed, 0); pthread_cond_init(&c1_ready, 0); epoch = 0; this->internal_region_size = internal_region_size; this->datapage_region_size = datapage_region_size; this->datapage_size = datapage_size; this->log_mode = log_mode; this->batch_size = 0; log_file = stasis_log_file_pool_open("lsm_log", stasis_log_file_mode, stasis_log_file_permissions); } bLSM::~bLSM() { delete merge_mgr; // shuts down pretty print thread. if(tree_c1 != NULL) delete tree_c1; if(tree_c2 != NULL) delete tree_c2; if(tree_c0 != NULL) { memTreeComponent::tearDownTree(tree_c0); } log_file->close(log_file); pthread_mutex_destroy(&rb_mut); rwlc_deletelock(header_mut); pthread_cond_destroy(&c0_needed); pthread_cond_destroy(&c0_ready); pthread_cond_destroy(&c1_needed); pthread_cond_destroy(&c1_ready); delete tmerger; } void bLSM::init_stasis() { dataPage::register_stasis_page_impl(); // stasis_buffer_manager_hint_writes_are_sequential = 1; Tinit(); } void bLSM::deinit_stasis() { Tdeinit(); } recordid bLSM::allocTable(int xid) { table_rec = Talloc(xid, sizeof(tbl_header)); mergeStats * stats = 0; //create the big tree tree_c2 = new diskTreeComponent(xid, internal_region_size, datapage_region_size, datapage_size, stats, 10); //create the small tree tree_c1 = new diskTreeComponent(xid, internal_region_size, datapage_region_size, datapage_size, stats, 10); merge_mgr = new mergeManager(this); merge_mgr->set_c0_size(max_c0_size); merge_mgr->new_merge(0); tree_c0 = new memTreeComponent::rbtree_t; tbl_header.merge_manager = merge_mgr->talloc(xid); tbl_header.log_trunc = 0; update_persistent_header(xid); return table_rec; } void bLSM::openTable(int xid, recordid rid) { table_rec = rid; Tread(xid, table_rec, &tbl_header); tree_c2 = new diskTreeComponent(xid, tbl_header.c2_root, tbl_header.c2_state, tbl_header.c2_dp_state, 0); tree_c1 = new diskTreeComponent(xid, tbl_header.c1_root, tbl_header.c1_state, tbl_header.c1_dp_state, 0); tree_c0 = new memTreeComponent::rbtree_t; merge_mgr = new mergeManager(this, xid, tbl_header.merge_manager); merge_mgr->set_c0_size(max_c0_size); merge_mgr->new_merge(0); } void bLSM::logUpdate(dataTuple * tup) { byte * buf = tup->to_bytes(); LogEntry * e = stasis_log_write_update(log_file, 0, INVALID_PAGE, 0/*Page**/, 0/*op*/, buf, tup->byte_length()); log_file->write_entry_done(log_file,e); free(buf); } void bLSM::replayLog() { lsn_t start = tbl_header.log_trunc; LogHandle * lh = start ? getLSNHandle(log_file, start) : getLogHandle(log_file); const LogEntry * e; while((e = nextInLog(lh))) { switch(e->type) { case UPDATELOG: { dataTuple * tup = dataTuple::from_bytes((byte*)stasis_log_entry_update_args_cptr(e)); insertTuple(tup); dataTuple::freetuple(tup); } break; case INTERNALLOG: { } break; default: assert(e->type == UPDATELOG); abort(); } } freeLogHandle(lh); recovering = false; printf("\nLog replay complete.\n"); } lsn_t bLSM::get_log_offset() { if(recovering || !log_mode) { return INVALID_LSN; } return log_file->next_available_lsn(log_file); } void bLSM::truncate_log() { if(recovering) { printf("Not truncating log until recovery is complete.\n"); } else { if(tbl_header.log_trunc) { printf("truncating log to %lld\n", tbl_header.log_trunc); log_file->truncate(log_file, tbl_header.log_trunc); } } } void bLSM::update_persistent_header(int xid, lsn_t trunc_lsn) { tbl_header.c2_root = tree_c2->get_root_rid(); tbl_header.c2_dp_state = tree_c2->get_datapage_allocator_rid(); tbl_header.c2_state = tree_c2->get_internal_node_allocator_rid(); tbl_header.c1_root = tree_c1->get_root_rid(); tbl_header.c1_dp_state = tree_c1->get_datapage_allocator_rid(); tbl_header.c1_state = tree_c1->get_internal_node_allocator_rid(); merge_mgr->marshal(xid, tbl_header.merge_manager); if(trunc_lsn != INVALID_LSN) { printf("\nsetting log truncation point to %lld\n", trunc_lsn); tbl_header.log_trunc = trunc_lsn; } Tset(xid, table_rec, &tbl_header); } void bLSM::flushTable() { struct timeval start_tv, stop_tv; double start, stop; static double last_start; static bool first = 1; static int merge_count = 0; gettimeofday(&start_tv,0); start = tv_to_double(start_tv); c0_flushing = true; bool blocked = false; int expmcount = merge_count; //this waits for the previous merger of the mem-tree //hopefullly this wont happen while(get_c0_is_merging()) { rwlc_cond_wait(&c0_needed, header_mut); blocked = true; if(expmcount != merge_count) { return; } } set_c0_is_merging(true); merge_mgr->get_merge_stats(0)->handed_off_tree(); merge_mgr->new_merge(0); gettimeofday(&stop_tv,0); stop = tv_to_double(stop_tv); pthread_cond_signal(&c0_ready); DEBUG("Signaled c0-c1 merge thread\n"); merge_count ++; merge_mgr->get_merge_stats(0)->starting_merge(); if(blocked && stop - start > 1.0) { if(first) { printf("\nBlocked writes for %f sec\n", stop-start); first = 0; } else { printf("\nBlocked writes for %f sec (serviced writes for %f sec)\n", stop-start, start-last_start); } last_start = stop; } else { DEBUG("signaled c0-c1 merge\n"); } c0_flushing = false; } dataTuple * bLSM::findTuple(int xid, const dataTuple::key_t key, size_t keySize) { // Apply proportional backpressure to reads as well as writes. This prevents // starvation of the merge threads on fast boxes. #ifdef BACKPRESSURE_READS merge_mgr->tick(merge_mgr->get_merge_stats(0)); #endif //prepare a search tuple dataTuple *search_tuple = dataTuple::create(key, keySize); pthread_mutex_lock(&rb_mut); dataTuple *ret_tuple=0; //step 1: look in tree_c0 memTreeComponent::rbtree_t::iterator rbitr = get_tree_c0()->find(search_tuple); if(rbitr != get_tree_c0()->end()) { DEBUG("tree_c0 size %d\n", get_tree_c0()->size()); ret_tuple = (*rbitr)->create_copy(); } pthread_mutex_unlock(&rb_mut); rwlc_readlock(header_mut); // XXX: FIXME with optimisitic concurrency control. Has to be before rb_mut, or we could merge the tuple with itself due to an intervening merge bool done = false; //step: 2 look into first in tree if exists (a first level merge going on) if(get_tree_c0_mergeable() != 0) { DEBUG("old mem tree not null %d\n", (*(mergedata->old_c0))->size()); rbitr = get_tree_c0_mergeable()->find(search_tuple); if(rbitr != get_tree_c0_mergeable()->end()) { dataTuple *tuple = *rbitr; if(tuple->isDelete()) //tuple deleted done = true; //return ret_tuple else if(ret_tuple != 0) //merge the two { dataTuple *mtuple = tmerger->merge(tuple, ret_tuple); //merge the two dataTuple::freetuple(ret_tuple); //free tuple from current tree ret_tuple = mtuple; //set return tuple to merge result } else //key first found in old mem tree { ret_tuple = tuple->create_copy(); } //we cannot free tuple from old-tree 'cos it is not a copy } } //step 2.5: check new c1 if exists if(!done && get_tree_c1_prime() != 0) { DEBUG("old c1 tree not null\n"); dataTuple *tuple_oc1 = get_tree_c1_prime()->findTuple(xid, key, keySize); if(tuple_oc1 != NULL) { bool use_copy = false; if(tuple_oc1->isDelete()) done = true; else if(ret_tuple != 0) //merge the two { dataTuple *mtuple = tmerger->merge(tuple_oc1, ret_tuple); //merge the two dataTuple::freetuple(ret_tuple); //free tuple from before ret_tuple = mtuple; //set return tuple to merge result } else //found for the first time { use_copy = true; ret_tuple = tuple_oc1; } if(!use_copy) { dataTuple::freetuple(tuple_oc1); //free tuple from tree old c1 } } } //step 3: check c1 if(!done) { dataTuple *tuple_c1 = get_tree_c1()->findTuple(xid, key, keySize); if(tuple_c1 != NULL) { bool use_copy = false; if(tuple_c1->isDelete()) //tuple deleted done = true; else if(ret_tuple != 0) //merge the two { dataTuple *mtuple = tmerger->merge(tuple_c1, ret_tuple); //merge the two dataTuple::freetuple(ret_tuple); //free tuple from before ret_tuple = mtuple; //set return tuple to merge result } else //found for the first time { use_copy = true; ret_tuple = tuple_c1; } if(!use_copy) { dataTuple::freetuple(tuple_c1); //free tuple from tree c1 } } } //step 4: check old c1 if exists if(!done && get_tree_c1_mergeable() != 0) { DEBUG("old c1 tree not null\n"); dataTuple *tuple_oc1 = get_tree_c1_mergeable()->findTuple(xid, key, keySize); if(tuple_oc1 != NULL) { bool use_copy = false; if(tuple_oc1->isDelete()) done = true; else if(ret_tuple != 0) //merge the two { dataTuple *mtuple = tmerger->merge(tuple_oc1, ret_tuple); //merge the two dataTuple::freetuple(ret_tuple); //free tuple from before ret_tuple = mtuple; //set return tuple to merge result } else //found for the first time { use_copy = true; ret_tuple = tuple_oc1; } if(!use_copy) { dataTuple::freetuple(tuple_oc1); //free tuple from tree old c1 } } } //step 5: check c2 if(!done) { DEBUG("Not in old first disk tree\n"); dataTuple *tuple_c2 = get_tree_c2()->findTuple(xid, key, keySize); if(tuple_c2 != NULL) { bool use_copy = false; if(tuple_c2->isDelete()) done = true; else if(ret_tuple != 0) { dataTuple *mtuple = tmerger->merge(tuple_c2, ret_tuple); //merge the two dataTuple::freetuple(ret_tuple); //free tuple from before ret_tuple = mtuple; //set return tuple to merge result } else //found for the first time { use_copy = true; ret_tuple = tuple_c2; } if(!use_copy) { dataTuple::freetuple(tuple_c2); //free tuple from tree c2 } } } rwlc_unlock(header_mut); dataTuple::freetuple(search_tuple); if (ret_tuple != NULL && ret_tuple->isDelete()) { // this is a tombstone. don't return it dataTuple::freetuple(ret_tuple); return NULL; } return ret_tuple; } /* * returns the first record found with the matching key * (not to be used together with diffs) **/ dataTuple * bLSM::findTuple_first(int xid, dataTuple::key_t key, size_t keySize) { // Apply proportional backpressure to reads as well as writes. This prevents // starvation of the merge threads on fast boxes. #ifdef BACKPRESSURE_READS merge_mgr->tick(merge_mgr->get_merge_stats(0)); #endif //prepare a search tuple dataTuple * search_tuple = dataTuple::create(key, keySize); dataTuple *ret_tuple=0; //step 1: look in tree_c0 pthread_mutex_lock(&rb_mut); memTreeComponent::rbtree_t::iterator rbitr = get_tree_c0()->find(search_tuple); if(rbitr != get_tree_c0()->end()) { DEBUG("tree_c0 size %d\n", tree_c0->size()); ret_tuple = (*rbitr)->create_copy(); pthread_mutex_unlock(&rb_mut); } else { DEBUG("Not in mem tree %d\n", tree_c0->size()); pthread_mutex_unlock(&rb_mut); rwlc_readlock(header_mut); // XXX FIXME WITH OCC!! //step: 2 look into first in tree if exists (a first level merge going on) if(get_tree_c0_mergeable() != NULL) { DEBUG("old mem tree not null %d\n", (*(mergedata->old_c0))->size()); rbitr = get_tree_c0_mergeable()->find(search_tuple); if(rbitr != get_tree_c0_mergeable()->end()) { ret_tuple = (*rbitr)->create_copy(); } } if(ret_tuple == 0) { DEBUG("Not in first disk tree\n"); //step 4: check in progress c1 if exists if( get_tree_c1_prime() != 0) { DEBUG("old c1 tree not null\n"); ret_tuple = get_tree_c1_prime()->findTuple(xid, key, keySize); } } if(ret_tuple == 0) { DEBUG("Not in old mem tree\n"); //step 3: check c1 ret_tuple = get_tree_c1()->findTuple(xid, key, keySize); } if(ret_tuple == 0) { DEBUG("Not in first disk tree\n"); //step 4: check old c1 if exists if( get_tree_c1_mergeable() != 0) { DEBUG("old c1 tree not null\n"); ret_tuple = get_tree_c1_mergeable()->findTuple(xid, key, keySize); } } if(ret_tuple == 0) { DEBUG("Not in old first disk tree\n"); //step 5: check c2 ret_tuple = get_tree_c2()->findTuple(xid, key, keySize); } rwlc_unlock(header_mut); } dataTuple::freetuple(search_tuple); if (ret_tuple != NULL && ret_tuple->isDelete()) { // this is a tombstone. don't return it dataTuple::freetuple(ret_tuple); return NULL; } return ret_tuple; } dataTuple * bLSM::insertTupleHelper(dataTuple *tuple) { bool need_free = false; if(!tuple->isDelete() && expiry != 0) { // XXX hack for paper experiment current_timestamp++; size_t ts_sz = sizeof(int64_t); int64_t ts = current_timestamp; int64_t kl = tuple->strippedkeylen(); byte * newkey = (byte*)malloc(kl + 1 + ts_sz); memcpy(newkey, tuple->strippedkey(), kl); newkey[kl] = 0; memcpy(newkey+kl+1, &ts, ts_sz); dataTuple * old = tuple; tuple = dataTuple::create(newkey, kl+ 1+ ts_sz, tuple->data(), tuple->datalen()); assert(tuple->strippedkeylen() == old->strippedkeylen()); assert(!dataTuple::compare_obj(tuple, old)); free(newkey); need_free = true; } //find the previous tuple with same key in the memtree if exists pthread_mutex_lock(&rb_mut); memTreeComponent::rbtree_t::iterator rbitr = tree_c0->find(tuple); dataTuple * t = 0; dataTuple * pre_t = 0; if(rbitr != tree_c0->end()) { pre_t = *rbitr; //do the merging dataTuple *new_t = tmerger->merge(pre_t, tuple); merge_mgr->get_merge_stats(0)->merged_tuples(new_t, tuple, pre_t); t = new_t; tree_c0->erase(pre_t); //remove the previous tuple tree_c0->insert(new_t); //insert the new tuple } else //no tuple with same key exists in mem-tree { t = tuple->create_copy(); //insert tuple into the rbtree tree_c0->insert(t); } pthread_mutex_unlock(&rb_mut); if(need_free) { dataTuple::freetuple(tuple); } return pre_t; } void bLSM::insertManyTuples(dataTuple ** tuples, int tuple_count) { for(int i = 0; i < tuple_count; i++) { merge_mgr->read_tuple_from_small_component(0, tuples[i]); } if(log_mode && !recovering) { for(int i = 0; i < tuple_count; i++) { logUpdate(tuples[i]); } batch_size ++; if(batch_size >= log_mode) { log_file->force_tail(log_file, LOG_FORCE_COMMIT); batch_size = 0; } } int num_old_tups = 0; pageid_t sum_old_tup_lens = 0; for(int i = 0; i < tuple_count; i++) { dataTuple * old_tup = insertTupleHelper(tuples[i]); if(old_tup) { num_old_tups++; sum_old_tup_lens += old_tup->byte_length(); dataTuple::freetuple(old_tup); } } merge_mgr->read_tuple_from_large_component(0, num_old_tups, sum_old_tup_lens); } void bLSM::insertTuple(dataTuple *tuple) { if(log_mode && !recovering) { logUpdate(tuple); batch_size++; if(batch_size >= log_mode) { log_file->force_tail(log_file, LOG_FORCE_COMMIT); batch_size = 0; } } // Note, this is where we block for backpressure. Do this without holding // any locks! merge_mgr->read_tuple_from_small_component(0, tuple); dataTuple * pre_t = 0; // this is a pointer to any data tuples that we'll be deleting below. We need to update the merge_mgr statistics with it, but have to do so outside of the rb_mut region. pre_t = insertTupleHelper(tuple); if(pre_t) { // needs to be here; calls update_progress, which sometimes grabs mutexes.. merge_mgr->read_tuple_from_large_component(0, pre_t); // was interspersed with the erase, insert above... dataTuple::freetuple(pre_t); //free the previous tuple } DEBUG("tree size %d tuples %lld bytes.\n", tsize, tree_bytes); } bool bLSM::testAndSetTuple(dataTuple *tuple, dataTuple *tuple2) { bool succ = false; static pthread_mutex_t test_and_set_mut = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_lock(&test_and_set_mut); dataTuple * exists = findTuple_first(-1, tuple2 ? tuple2->strippedkey() : tuple->strippedkey(), tuple2 ? tuple2->strippedkeylen() : tuple->strippedkeylen()); if(!tuple2 || tuple2->isDelete()) { if(!exists || exists->isDelete()) { succ = true; } else { succ = false; } } else { if(tuple2->datalen() == exists->datalen() && !memcmp(tuple2->data(), exists->data(), tuple2->datalen())) { succ = true; } else { succ = false; } } if(exists) dataTuple::freetuple(exists); if(succ) insertTuple(tuple); pthread_mutex_unlock(&test_and_set_mut); return succ; } void bLSM::registerIterator(iterator * it) { its.push_back(it); } void bLSM::forgetIterator(iterator * it) { for(unsigned int i = 0; i < its.size(); i++) { if(its[i] == it) { its.erase(its.begin()+i); break; } } } void bLSM::bump_epoch() { epoch++; for(unsigned int i = 0; i < its.size(); i++) { its[i]->invalidate(); } }
29.706537
197
0.607145
sears
d6be3a6d75ddc19a8644ddffec93b7abf0149286
8,720
cpp
C++
deps/vision/src/kernel/Vca_VcaProxyFacilitator.cpp
MichaelJCaruso/vxa-node
4b02a17f48bed6f71f622e0bb743f87d932a2a6f
[ "BSD-3-Clause" ]
30
2016-10-07T15:23:35.000Z
2020-03-25T20:01:30.000Z
src/kernel/Vca_VcaProxyFacilitator.cpp
MichaelJCaruso/vision-software-src-master
12b1b4f12a7531fe6e3cbb6861b40ac8e1985b92
[ "BSD-3-Clause" ]
30
2016-10-31T19:48:08.000Z
2021-04-28T01:31:53.000Z
software/src/master/src/kernel/Vca_VcaProxyFacilitator.cpp
c-kuhlman/vision
46b25f7c0da703c059acc8f0a2eac1d5badf9f6d
[ "BSD-3-Clause" ]
15
2016-10-07T16:44:13.000Z
2021-06-21T18:47:55.000Z
/***** VcaProxyFacilitator Implementation *****/ /************************ ************************ ***** Interfaces ***** ************************ ************************/ /******************** ***** System ***** ********************/ #include "Vk.h" /****************** ***** Self ***** ******************/ #include "Vca_VcaProxyFacilitator.h" /************************ ***** Supporting ***** ************************/ #include "Vca_CompilerHappyPill.h" #include "VReceiver.h" #include "Vca_IPeer.h" #include "Vca_VcaPeer.h" /************************** ************************** ***** Construction ***** ************************** **************************/ Vca::VcaProxyFacilitator::VcaProxyFacilitator ( VcaPeer *pSourcePeer, VcaPeer *pTargetPeer ) : m_pSourcePeer (pSourcePeer), m_pTargetPeer (pTargetPeer) { startup (); } Vca::VcaProxyFacilitator::VcaProxyFacilitator ( VcaPeer *pSourcePeer, VcaPeer *pTargetPeer, IPeer *pSourcePeerReflection, IPeer *pTargetPeerReflection ) : m_pSourcePeer (pSourcePeer) , m_pTargetPeer (pTargetPeer) , m_pSourcePeerReflection (pSourcePeerReflection) , m_pTargetPeerReflection (pTargetPeerReflection) { } /************************* ************************* ***** Destruction ***** ************************* *************************/ Vca::VcaProxyFacilitator::~VcaProxyFacilitator () { } /******************** ******************** ***** Update ***** ******************** ********************/ void Vca::VcaProxyFacilitator::setSourcePeerReflection (IPeer *pPeer) { m_pSourcePeerReflection.setTo (pPeer); } void Vca::VcaProxyFacilitator::setTargetPeerReflection (IPeer *pPeer) { m_pTargetPeerReflection.setTo (pPeer); } /***************** ***************** ***** Use ***** ***************** *****************/ /**************************************************************************** * Routine: startup * Operation: * This method does the intial startup process, for a * VcaFacilitator object to be used. It sends messages to both the source * as well as the target peer, with the information about each other, * also requests local interfaces for the images created by them. ****************************************************************************/ void Vca::VcaProxyFacilitator::startup () { if (!reflectionsAreValid ()) { VReference<IPeerReceiver> pReceiver1 ( new IPeerReceiver (this, &ThisClass::onTargetPeerReflection) ); VReference<IPeerReceiver> pReceiver2 ( new IPeerReceiver (this, &ThisClass::onSourcePeerReflection) ); traceInfo ("\nSending Peers for exchanging"); m_pSourcePeer->getRemoteLocalInterfaceFor (m_pTargetPeer, pReceiver1); m_pTargetPeer->getRemoteLocalInterfaceFor (m_pSourcePeer, pReceiver2); } } /**************************************************************************** * Routine: onSourcePeerReflection * Operation: * On getting the request for constructing an image for source peer, the * target peer creates a source peer image and returns a local interface * pointer by calling this routine. This method checks to see whether the other * reflection has also arrived if so triggers the exchange of the * reflections obtained * Precondition: pIPeer, the reflection returned is a valid non-null pointer ****************************************************************************/ void Vca::VcaProxyFacilitator::onSourcePeerReflection ( IPeerReceiver *pReceiver, IPeer *pIPeer ) { m_pSourcePeerReflection.setTo (pIPeer); if (reflectionsAreValid ()) onBothReflections (); } void Vca::VcaProxyFacilitator::onTargetPeerReflection ( IPeerReceiver *pReceiver, IPeer *pIPeer ) { m_pTargetPeerReflection.setTo (pIPeer); if (reflectionsAreValid ()) onBothReflections (); } /**************************************************************************** * Routine: onBothReflections * Operation: * Once both reflections are obtained, by this facilitator it needs to * send messages to both the source and target peer indicating their reflections * at the other end. This method completes the phase of creating a virtual * plumbing between the source and the target peer by the facilitator object. * Now it can start the facilitations. ****************************************************************************/ void Vca::VcaProxyFacilitator::onBothReflections () { traceInfo ("\nExchanging Reflections"); m_pSourcePeer->setRemoteRemoteReflectionFor (m_pTargetPeer, m_pSourcePeerReflection); m_pTargetPeer->setRemoteRemoteReflectionFor (m_pSourcePeer, m_pTargetPeerReflection); delegateReflections (); delegatePendingProxies (); } /**************************************************************************** * Routine: delegateReflections * Operation: * This method delegates the reflections obtained from the source and the * target peer. The reflections are being referenced from this facilitator * object. So they wont be facilitated automatically as there is an internal * usage. But to relieve this intermediary peer from serving as intermediary * for the reflections we delegate the reflections also as part of the * startup process. * Out of the two reflections, the TargetPeer reflection can be facilitated * by the current facilitator, but the SourcePeer reflection has to be * facilitated by creating a new facilitator object which facilitates * proxies going from the Target peer to the Source peer. ****************************************************************************/ void Vca::VcaProxyFacilitator::delegateReflections () { traceInfo ("\nDelegating Reflection1"); delegateProxy (m_pTargetPeerReflection->oidr ()); traceInfo ("\nDelegating Reflection2"); VcaProxyFacilitator *pFacilitator; pFacilitator = m_pTargetPeer->createProxyFacilitatorFor ( m_pSourcePeer, m_pTargetPeerReflection, m_pSourcePeerReflection ); pFacilitator->processProxy (m_pSourcePeerReflection->oidr ()); } void Vca::VcaProxyFacilitator::delegatePendingProxies () { if (!reflectionsAreValid ()) return; Iterator iterator (m_iPendingProxySet); while (iterator.isNotAtEnd ()) { VcaOIDR *pOIDR = *iterator; // remove from pending list and then delegate... iterator.Delete (); pOIDR->deleteFacilitationTo (m_pTargetPeer); delegateProxy (pOIDR); } } /**************************************************************************** * Routine: processProxy * Operation: * When a proxy is being requested to be processed, first a check is made * to determine whether the reflection are valid. If so then the proxy is * directly delegated, else it is inserted into the pending proxy set. ****************************************************************************/ void Vca::VcaProxyFacilitator::processProxy (VcaOIDR *pOIDR) { if (reflectionsAreValid ()) delegateProxy (pOIDR); else queueProxy (pOIDR); } void Vca::VcaProxyFacilitator::queueProxy (VcaOIDR *pOIDR) { m_iPendingProxySet.Insert (pOIDR); pOIDR->addFacilitationPeers (m_pTargetPeer, m_pSourcePeer); } /**************************************************************************** * Routine: delegateProxy * Operation: * This method performs the work of eliminating this process as a middle man * in an import/export relationship between two adjacent peers. This method * operates by manipulating the peer models of its neighbors. It is called * after this facilitator has constructed appropriate models of the one-hop * removed peers at those neighbors and performs its work in three steps: * . * 1. Send a "Fake Export" message to the upstream object exporter * requesting that it 'export' the object to the downstream importer. * 2. Send a "Fake Import" message to the downstream object importer * requesting that it 'import' the object from the upstream exporter. * 3. Send a "ReleaseImport" message to the downstream importer requesting * that it stop importing the object from this process. This message, * when processed by the downstream peer, will eventually result in a * ReleaseExport message from the downstream peer absolving this process * of the export responsibilities it is trying to free itself of. * ****************************************************************************/ void Vca::VcaProxyFacilitator::delegateProxy (VcaOIDR *pOIDR) { traceInfo ("\nDelegating Proxy. Calling FakeExport, FakeImport,deleteRemoteImport"); m_pSourcePeer->fakeRemoteExportTo (pOIDR, m_pTargetPeer); m_pTargetPeer->fakeRemoteImportFrom (pOIDR, m_pSourcePeer); m_pTargetPeer->deleteRemoteImportOf (pOIDR); }
35.737705
89
0.613532
MichaelJCaruso
d6c104fa17fa520526bfcf9bb738caf35463c9d0
2,379
cpp
C++
Graph/SmartTravelAgent_mst.cpp
Satyabrat35/Programming
841ead1bf847b567d8e21963673413cbd65277f4
[ "Apache-2.0" ]
null
null
null
Graph/SmartTravelAgent_mst.cpp
Satyabrat35/Programming
841ead1bf847b567d8e21963673413cbd65277f4
[ "Apache-2.0" ]
null
null
null
Graph/SmartTravelAgent_mst.cpp
Satyabrat35/Programming
841ead1bf847b567d8e21963673413cbd65277f4
[ "Apache-2.0" ]
null
null
null
/**************erik****************/ #include<bits/stdc++.h> #include <cstdio> #include <iostream> #include <algorithm> using namespace std; typedef long long int ll; typedef unsigned long long int ull; //map<ll,ll> mp1; //set<int> s1; //set<int>::iterator it; #define maxm(a,b,c) max(a,max(c,b)) #define minm(a,b,c) min(a,min(c,b)) #define f(i,n) for(int i=1;i<n;i++) #define rf(i,n) for(int i=n-1;i>=0;i--) const int MAX = 10005; int arr[MAX]; int val[MAX][MAX]; int parent[MAX]; pair<int,pair<int,int>> p[MAX]; pair<int,int> sp[MAX]; vector<int> vec[MAX]; bool vis[MAX]; queue<int> q; int n,m,start,dest,value,ct=0; void initialize(int n){ for(int i=1;i<=n;i++){ arr[i]=i; } } void dfs(int x){ vis[x]=1; for(int i=0;i<vec[x].size();i++){ if(vis[vec[x][i]]==0){ parent[vec[x][i]]=x; dfs(vec[x][i]); } } } void par_chk(int source,int dest){ if(parent[dest]!=source){ int zz = parent[dest]; sp[ct] = make_pair(zz,val[zz][dest]); ct++; par_chk(source,zz); } } int root(int x){ while(arr[x] != x){ arr[x] = arr[arr[x]]; x = arr[x]; } return x; } bool find(int x,int y){ if(root(x)==root(y)) return true; else return false; } void uniwg(int x,int y){ int root_x = root(x); int root_y = root(y); arr[root_x] = arr[root_y]; } void kruskal(){ int x,y; for(int i=0;i<m;i++){ x = p[i].second.first; y = p[i].second.second; if(root(x)!=root(y)){ vec[x].push_back(y); vec[y].push_back(x); val[x][y] = p[i].first; val[y][x] = p[i].first; uniwg(x,y); } } } int main() { cin>>n>>m; initialize(n); memset(vis,0,sizeof(vis)); for(int i=0;i<m;i++){ int x,y,wgt; cin>>x>>y>>wgt; p[i] = make_pair(wgt,make_pair(x,y)); } sort(p,p+m); reverse(p,p+m); kruskal(); cin>>start>>dest>>value; vis[start]=0; dfs(start); par_chk(start,dest); int mn = 1e9; cout<<start<<" "; for(int i=ct-1;i>=0;i--){ int stop1 = sp[i].first; int valz = sp[i].second; mn = min(valz,mn); cout<<stop1<<" "; } cout<<dest<<endl; mn--; float qz = (float)value / (float)mn; cout<<ceil(qz); return 0; }
21.432432
45
0.497268
Satyabrat35
d6c1056bfef3fed68dadf7c849e6745cab5b1819
1,001
cpp
C++
opencl/test/unit_test/mocks/ult_cl_device_factory.cpp
8tab/compute-runtime
71bd96ad7184df83c7af04ffa8e0d6678ab26f99
[ "MIT" ]
1
2020-09-03T17:10:38.000Z
2020-09-03T17:10:38.000Z
opencl/test/unit_test/mocks/ult_cl_device_factory.cpp
8tab/compute-runtime
71bd96ad7184df83c7af04ffa8e0d6678ab26f99
[ "MIT" ]
null
null
null
opencl/test/unit_test/mocks/ult_cl_device_factory.cpp
8tab/compute-runtime
71bd96ad7184df83c7af04ffa8e0d6678ab26f99
[ "MIT" ]
null
null
null
/* * Copyright (C) 2020 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "opencl/test/unit_test/mocks/ult_cl_device_factory.h" #include "shared/test/unit_test/mocks/ult_device_factory.h" #include "opencl/test/unit_test/mocks/mock_cl_device.h" using namespace NEO; UltClDeviceFactory::UltClDeviceFactory(uint32_t rootDevicesCount, uint32_t subDevicesCount) { auto executionEnvironment = new ClExecutionEnvironment(); pUltDeviceFactory = std::make_unique<UltDeviceFactory>(rootDevicesCount, subDevicesCount, *executionEnvironment); for (auto &pRootDevice : pUltDeviceFactory->rootDevices) { auto pRootClDevice = new MockClDevice{pRootDevice}; for (auto &pClSubDevice : pRootClDevice->subDevices) { subDevices.push_back(pClSubDevice.get()); } rootDevices.push_back(pRootClDevice); } } UltClDeviceFactory::~UltClDeviceFactory() { for (auto &pClDevice : rootDevices) { pClDevice->decRefInternal(); } }
29.441176
117
0.733267
8tab
d6cc54b5038fd2b46509fb1f732378ab4a3a6cb1
6,704
cpp
C++
export/windows/obj/src/haxe/Utf8.cpp
arturspon/zombie-killer
07848c5006916e9079537a3d703ffe3740afaa5a
[ "MIT" ]
null
null
null
export/windows/obj/src/haxe/Utf8.cpp
arturspon/zombie-killer
07848c5006916e9079537a3d703ffe3740afaa5a
[ "MIT" ]
null
null
null
export/windows/obj/src/haxe/Utf8.cpp
arturspon/zombie-killer
07848c5006916e9079537a3d703ffe3740afaa5a
[ "MIT" ]
1
2021-07-16T22:57:01.000Z
2021-07-16T22:57:01.000Z
// Generated by Haxe 4.0.0-rc.2+77068e10c #include <hxcpp.h> #ifndef INCLUDED_haxe_Utf8 #include <haxe/Utf8.h> #endif HX_DEFINE_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_31_new,"haxe.Utf8","new",0x67cc940b,"haxe.Utf8.new","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",31,0xf320feca) HX_LOCAL_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_38_addChar,"haxe.Utf8","addChar",0x9a1816c2,"haxe.Utf8.addChar","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",38,0xf320feca) HX_LOCAL_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_42_toString,"haxe.Utf8","toString",0xb459e121,"haxe.Utf8.toString","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",42,0xf320feca) HX_LOCAL_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_66_charCodeAt,"haxe.Utf8","charCodeAt",0xce7cbeab,"haxe.Utf8.charCodeAt","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",66,0xf320feca) HX_LOCAL_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_74_length,"haxe.Utf8","length",0x88322e1b,"haxe.Utf8.length","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",74,0xf320feca) HX_LOCAL_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_78_compare,"haxe.Utf8","compare",0x9f848dd0,"haxe.Utf8.compare","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",78,0xf320feca) HX_LOCAL_STACK_FRAME(_hx_pos_37807d8ab8df9b7c_82_sub,"haxe.Utf8","sub",0x67d06d2b,"haxe.Utf8.sub","C:\\HaxeToolkit\\haxe\\std/cpp/_std/haxe/Utf8.hx",82,0xf320feca) namespace haxe{ void Utf8_obj::__construct( ::Dynamic size){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_31_new) HXLINE( 32) this->__s = ::Array_obj< int >::__new(); HXLINE( 33) bool _hx_tmp; HXDLIN( 33) if (hx::IsNotNull( size )) { HXLINE( 33) _hx_tmp = hx::IsGreater( size,0 ); } else { HXLINE( 33) _hx_tmp = false; } HXDLIN( 33) if (_hx_tmp) { HXLINE( 34) this->__s->reserve(( (int)(size) )); } } Dynamic Utf8_obj::__CreateEmpty() { return new Utf8_obj; } void *Utf8_obj::_hx_vtable = 0; Dynamic Utf8_obj::__Create(hx::DynamicArray inArgs) { hx::ObjectPtr< Utf8_obj > _hx_result = new Utf8_obj(); _hx_result->__construct(inArgs[0]); return _hx_result; } bool Utf8_obj::_hx_isInstanceOf(int inClassId) { return inClassId==(int)0x00000001 || inClassId==(int)0x11cee8b7; } void Utf8_obj::addChar(int c){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_38_addChar) HXDLIN( 38) this->__s->push(c); } HX_DEFINE_DYNAMIC_FUNC1(Utf8_obj,addChar,(void)) ::String Utf8_obj::toString(){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_42_toString) HXDLIN( 42) return ::__hxcpp_char_array_to_utf8_string(this->__s); } HX_DEFINE_DYNAMIC_FUNC0(Utf8_obj,toString,return ) int Utf8_obj::charCodeAt(::String s,int index){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_66_charCodeAt) HXDLIN( 66) return _hx_utf8_char_code_at(s,index); } STATIC_HX_DEFINE_DYNAMIC_FUNC2(Utf8_obj,charCodeAt,return ) int Utf8_obj::length(::String s){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_74_length) HXDLIN( 74) return _hx_utf8_length(s); } STATIC_HX_DEFINE_DYNAMIC_FUNC1(Utf8_obj,length,return ) int Utf8_obj::compare(::String a,::String b){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_78_compare) HXDLIN( 78) return _hx_string_compare(a,b); } STATIC_HX_DEFINE_DYNAMIC_FUNC2(Utf8_obj,compare,return ) ::String Utf8_obj::sub(::String s,int pos,int len){ HX_STACKFRAME(&_hx_pos_37807d8ab8df9b7c_82_sub) HXDLIN( 82) return _hx_utf8_sub(s,pos,len); } STATIC_HX_DEFINE_DYNAMIC_FUNC3(Utf8_obj,sub,return ) Utf8_obj::Utf8_obj() { } void Utf8_obj::__Mark(HX_MARK_PARAMS) { HX_MARK_BEGIN_CLASS(Utf8); HX_MARK_MEMBER_NAME(__s,"__s"); HX_MARK_END_CLASS(); } void Utf8_obj::__Visit(HX_VISIT_PARAMS) { HX_VISIT_MEMBER_NAME(__s,"__s"); } hx::Val Utf8_obj::__Field(const ::String &inName,hx::PropertyAccess inCallProp) { switch(inName.length) { case 3: if (HX_FIELD_EQ(inName,"__s") ) { return hx::Val( __s ); } break; case 7: if (HX_FIELD_EQ(inName,"addChar") ) { return hx::Val( addChar_dyn() ); } break; case 8: if (HX_FIELD_EQ(inName,"toString") ) { return hx::Val( toString_dyn() ); } } return super::__Field(inName,inCallProp); } bool Utf8_obj::__GetStatic(const ::String &inName, Dynamic &outValue, hx::PropertyAccess inCallProp) { switch(inName.length) { case 3: if (HX_FIELD_EQ(inName,"sub") ) { outValue = sub_dyn(); return true; } break; case 6: if (HX_FIELD_EQ(inName,"length") ) { outValue = length_dyn(); return true; } break; case 7: if (HX_FIELD_EQ(inName,"compare") ) { outValue = compare_dyn(); return true; } break; case 10: if (HX_FIELD_EQ(inName,"charCodeAt") ) { outValue = charCodeAt_dyn(); return true; } } return false; } hx::Val Utf8_obj::__SetField(const ::String &inName,const hx::Val &inValue,hx::PropertyAccess inCallProp) { switch(inName.length) { case 3: if (HX_FIELD_EQ(inName,"__s") ) { __s=inValue.Cast< ::Array< int > >(); return inValue; } } return super::__SetField(inName,inValue,inCallProp); } void Utf8_obj::__GetFields(Array< ::String> &outFields) { outFields->push(HX_("__s",53,69,48,00)); super::__GetFields(outFields); }; #ifdef HXCPP_SCRIPTABLE static hx::StorageInfo Utf8_obj_sMemberStorageInfo[] = { {hx::fsObject /* ::Array< int > */ ,(int)offsetof(Utf8_obj,__s),HX_("__s",53,69,48,00)}, { hx::fsUnknown, 0, null()} }; static hx::StaticInfo *Utf8_obj_sStaticStorageInfo = 0; #endif static ::String Utf8_obj_sMemberFields[] = { HX_("__s",53,69,48,00), HX_("addChar",97,a1,fc,7d), HX_("toString",ac,d0,6e,38), ::String(null()) }; hx::Class Utf8_obj::__mClass; static ::String Utf8_obj_sStaticFields[] = { HX_("charCodeAt",f6,e6,54,35), HX_("length",e6,94,07,9f), HX_("compare",a5,18,69,83), HX_("sub",80,a9,57,00), ::String(null()) }; void Utf8_obj::__register() { Utf8_obj _hx_dummy; Utf8_obj::_hx_vtable = *(void **)&_hx_dummy; hx::Static(__mClass) = new hx::Class_obj(); __mClass->mName = HX_("haxe.Utf8",99,32,41,f3); __mClass->mSuper = &super::__SGetClass(); __mClass->mConstructEmpty = &__CreateEmpty; __mClass->mConstructArgs = &__Create; __mClass->mGetStaticField = &Utf8_obj::__GetStatic; __mClass->mSetStaticField = &hx::Class_obj::SetNoStaticField; __mClass->mStatics = hx::Class_obj::dupFunctions(Utf8_obj_sStaticFields); __mClass->mMembers = hx::Class_obj::dupFunctions(Utf8_obj_sMemberFields); __mClass->mCanCast = hx::TCanCast< Utf8_obj >; #ifdef HXCPP_SCRIPTABLE __mClass->mMemberStorageInfo = Utf8_obj_sMemberStorageInfo; #endif #ifdef HXCPP_SCRIPTABLE __mClass->mStaticStorageInfo = Utf8_obj_sStaticStorageInfo; #endif hx::_hx_RegisterClass(__mClass->mName, __mClass); } } // end namespace haxe
32.230769
184
0.717482
arturspon
d6d4077878bdf7b27ae363f9c09f59580f36cbb2
4,753
hpp
C++
include/cppdevtk/base/posix_signals_watcher_unx.hpp
CoSoSys/cppdevtk
99d6c3d328c05a55dae54e82fcbedad93d0cfaa0
[ "BSL-1.0", "Apache-2.0" ]
null
null
null
include/cppdevtk/base/posix_signals_watcher_unx.hpp
CoSoSys/cppdevtk
99d6c3d328c05a55dae54e82fcbedad93d0cfaa0
[ "BSL-1.0", "Apache-2.0" ]
null
null
null
include/cppdevtk/base/posix_signals_watcher_unx.hpp
CoSoSys/cppdevtk
99d6c3d328c05a55dae54e82fcbedad93d0cfaa0
[ "BSL-1.0", "Apache-2.0" ]
null
null
null
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// \file /// /// \copyright Copyright (C) 2015 - 2020 CoSoSys Ltd <info@cososys.com>\n /// Licensed under the Apache License, Version 2.0 (the "License");\n /// you may not use this file except in compliance with the License.\n /// You may obtain a copy of the License at\n /// http://www.apache.org/licenses/LICENSE-2.0\n /// Unless required by applicable law or agreed to in writing, software\n /// distributed under the License is distributed on an "AS IS" BASIS,\n /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n /// See the License for the specific language governing permissions and\n /// limitations under the License.\n /// Please see the file COPYING. /// /// \authors Cristian ANITA <cristian.anita@cososys.com>, <cristian_anita@yahoo.com> ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef CPPDEVTK_BASE_POSIX_SIGNALS_WATCHER_UNX_HPP_INCLUDED_ #define CPPDEVTK_BASE_POSIX_SIGNALS_WATCHER_UNX_HPP_INCLUDED_ #include "config.hpp" #if (!CPPDEVTK_PLATFORM_UNIX) # error "This file is Unix specific!!!" #endif #include "socket_pair.hpp" #include "singletons.hpp" #include <QtCore/QObject> #include <QtCore/QSocketNotifier> #include <QtCore/QString> #include <csignal> // non-std extension #ifndef SIGNULL #define SIGNULL 0 #else #if (SIGNULL != 0) # error "SIGNULL != 0" #endif #endif namespace cppdevtk { namespace base { ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Templates explicit instantiation. class PosixSignalsWatcher; #if (!defined(CPPDEVTK_BASE_POSIX_SIGNALS_WATCHER_UNX_CPP) || CPPDEVTK_COMPILER_CLANG) CPPDEVTK_BASE_TMPL_EXPL_INST #endif template class CPPDEVTK_BASE_API MeyersSingleton<PosixSignalsWatcher>; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// \sa <a href="http://doc.qt.io/qt-5/unix-signals.html">Calling Qt Functions From Unix Signal Handlers</a> /// \attention A signal argument can not be SIGNULL, SIGKILL or SIGSTOP class CPPDEVTK_BASE_API PosixSignalsWatcher: public QObject, public MeyersSingleton<PosixSignalsWatcher> { friend class MeyersSingleton<PosixSignalsWatcher>; Q_OBJECT Q_SIGNALS: void Raised(int sig); // Convenience signals (corresponding Raised() will be also emitted) // Termination signals void SigTerm(); void SigInt(); // Daemon signals void SigHUp(); void SigChld(); void SigTStp(); void SigTtOu(); void SigTtIn(); // TODO: if needed add other convenience signals here public Q_SLOTS: /// \pre \a sig is not watched /// \note By default no signal is watched. bool Watch(int sig); /// \pre \a sig is not watched /// \remark Restores old signal action bool Unwatch(int sig); public: bool IsWatched(int sig); private Q_SLOTS: void QtSignalHandler(int socket); void Dispatch(int sig); private: PosixSignalsWatcher(); ~PosixSignalsWatcher(); static bool MakeWriteSocketNonBlocking(int sig); static bool CloseSocketPair(int sig); static void PosixSignalHandler(int sig); // nothrow guarantee static QString GetPosixSignalName(int sig); // - NSIG is non standard extension but present on all platforms we support // Please see NSIG on: https://www.gnu.org/software/libc/manual/html_node/Standard-Signals.html#Standard-Signals static const int kNumSigs_ = NSIG - 1; // - glibc guarantees that the signal numbers are allocated consecutively (this is not required by std). // Please see Standard Signals: https://www.gnu.org/software/libc/manual/html_node/Standard-Signals.html#Standard-Signals // This is why we use arrays. // - sigaction() prevent the signal from being received from within its own signal handler (unless SA_NODEFER is used). // But a different signal can interrupt current signal handler if it is not blocked by the signal mask. // This is why we use a socket pair and a socket notifier for each signal. static socket_t socketPairs_[kNumSigs_][2]; // socketPairs_[x][0] read, socketPairs_[x][1] write static QSocketNotifier* socketNotifiers_[kNumSigs_]; static struct sigaction oldSigActions_[kNumSigs_]; }; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Inline functions. } // namespace base } // namespace cppdevtk #endif // CPPDEVTK_BASE_POSIX_SIGNALS_WATCHER_UNX_HPP_INCLUDED_
35.470149
126
0.637492
CoSoSys
d6d474fa9f74a5839fb55c4fb4a80b55b004b937
3,072
cpp
C++
infer/tests/codetoanalyze/cpp/performance/array.cpp
sujin0529/infer
f08a09d6896ac2a22081ead4830eb86c64af8813
[ "MIT" ]
14,499
2015-06-11T16:00:28.000Z
2022-03-31T23:43:54.000Z
infer/tests/codetoanalyze/cpp/performance/array.cpp
sujin0529/infer
f08a09d6896ac2a22081ead4830eb86c64af8813
[ "MIT" ]
1,529
2015-06-11T16:55:30.000Z
2022-03-27T15:59:46.000Z
infer/tests/codetoanalyze/cpp/performance/array.cpp
sujin0529/infer
f08a09d6896ac2a22081ead4830eb86c64af8813
[ "MIT" ]
2,225
2015-06-11T16:36:10.000Z
2022-03-31T05:16:59.000Z
/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <algorithm> #include <iostream> #include <iterator> void array_access_constant() { float radii[8]; for (int i = 0; i < 4; ++i) { radii[i * 2] = radii[i]; radii[i * 2 + 1] = radii[i] + 1; } } void array_access_overrun_constant() { float radii[8]; for (int i = 0; i < 4; ++i) { radii[i * 2] = radii[i]; radii[i * 2 + 2] = radii[i] + 1; } } void array_access_weird_linear(long (&optionNumerators)[], size_t length) { for (int j = 0; j < length; ++j) { if (10 < optionNumerators[j] + 1) { } } } bool binary_search_log_FN(std::string (&arr)[], size_t length) { return std::binary_search(arr, arr + length, "x"); } void fill_linear_FN(std::string (&arr)[], size_t length) { std::fill(arr, arr + length, "x"); } void copy_linear_FN(std::string (&arr1)[], std::string (&arr2)[], size_t arr1_length) { std::copy(arr1, arr1 + arr1_length, arr2); } void copy_for_linear(std::string (&arr1)[], std::string (&arr2)[], size_t arr1_length) { for (int i = 0; i < arr1_length; ++i) { arr2[i] = arr1[i]; } } // sort_array_template does not exist in the cost-issues file. // Clang frontend only creates procedures // when the template is instantiated. template <size_t N> void sort_array_template_nlogn(const int (&arr1)[N]) { std::sort(std::begin(arr1), std::end(arr1)); } void sort_array_inst_constant() { int arr1[300]; std::sort(std::begin(arr1), std::end(arr1)); } void sort_array_nlogn_FN(size_t length) { std::string arr1[length]; std::sort(arr1, arr1 + length); } // expected: O(N) void array_loop_linear_FN(int (&N)[]) { int i = 0; while (i < sizeof(*N) / sizeof(N[0])) { i++; } } // expected: O(N) void array_loop_while_while_linear_FN(int (&N)[]) { int i = 0; while (i < sizeof(*N) / sizeof(N[0])) { i++; } int j = 0; while (j < sizeof(*N) / sizeof(N[0])) { j++; } } // expected: O(N+M) void array_loop_while_for_linear_FN(int (&N)[], int (&M)[]) { int i = 0; while (i < sizeof(*N) / sizeof(N[0])) { i++; } for (int j = 0; j < sizeof(*M) / sizeof(M[0]); j++) { } } // expected: O(N*M) void array_nested_loop_while_for_FN(int (&N)[], int (&M)[]) { int i = 0; while (i < sizeof(*N) / sizeof(N[0])) { for (int j = 0; j < sizeof(*M) / sizeof(M[0]); j++) { } i++; } } int size = 10; void loop_global_var_size_constant() { int M[size]; for (int j = 0; j < sizeof(*M) / sizeof(M[0]); j++) { } } // expected: O(N) void array_nested_loop_while_for_linear_FN(int (&N)[]) { int i = 0; while (i < sizeof(*N) / sizeof(N[0])) { loop_global_var_size_constant(); i++; } } // expected: O(N*M) void array_nested_loop_for_FN(int (&N)[], int m) { int i = 0; while (i < sizeof(*N) / sizeof(N[0])) { for (int j = 0; j < m; j++) { } i++; } }
21.942857
75
0.57194
sujin0529
d6dbe2b458bb202daf066b4258ca621ef81265e3
5,335
cpp
C++
Source/DialogSystemEditor/Private/DialogSystemEditor.cpp
n3td0g/DialogSystem
5c7919c5d69246c3798f2322b08f0c10c736d0dc
[ "Apache-2.0" ]
null
null
null
Source/DialogSystemEditor/Private/DialogSystemEditor.cpp
n3td0g/DialogSystem
5c7919c5d69246c3798f2322b08f0c10c736d0dc
[ "Apache-2.0" ]
null
null
null
Source/DialogSystemEditor/Private/DialogSystemEditor.cpp
n3td0g/DialogSystem
5c7919c5d69246c3798f2322b08f0c10c736d0dc
[ "Apache-2.0" ]
null
null
null
#include "DialogSystemEditor.h" #include "Developer/AssetTools/Public/AssetTypeCategories.h" #include "Editor/PropertyEditor/Public/PropertyEditorModule.h" #include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h" #include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h" #include "ISettingsModule.h" #include "ThumbnailRendering/ThumbnailManager.h" #include "QaDSEditor/BrushSet.h" #include "Dialog/DialogAssetEditor.h" #include "Quest/QuestAssetEditor.h" #include "AssetToolsModule.h" #include "Dialog/DialogAssetTypeActions.h" #include "Quest/QuestAssetTypeActions.h" #include "TypeEditorCustomization/PhraseNodeCustomization.h" #include "TypeEditorCustomization/DialogPhraseEventCustomization.h" #include "TypeEditorCustomization/QuestStageCustomization.h" #include "TypeEditorCustomization/QuestStageEventCustomization.h" #include "QaDSSettings.h" #include "Quest/QuestEditorNodeFactory.h" #include "EdGraphUtilities.h" #include "StoryKey/StoryKeyWindow.h" DEFINE_LOG_CATEGORY(DialogModuleLog) #define LOCTEXT_NAMESPACE "FDialogSystemModule" void FDialogSystemEditorModule::StartupModule() { FBrushSet::Register(); FDialogCommands::Register(); FQuestCommands::Register(); auto& AssetTools = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools").Get(); AssetCategory = AssetTools.RegisterAdvancedAssetCategory(FName(TEXT("Gameplay")), LOCTEXT("GameplayAssetCategory", "Gameplay")); AssetTools.RegisterAssetTypeActions(MakeShareable(new FDialogAssetTypeActions(AssetCategory))); AssetTools.RegisterAssetTypeActions(MakeShareable(new FQuestAssetTypeActions(AssetCategory))); auto& PropertyModule = FModuleManager::LoadModuleChecked<FPropertyEditorModule>("PropertyEditor"); PropertyModule.RegisterCustomClassLayout("DialogPhraseEdGraphNode", FOnGetDetailCustomizationInstance::CreateStatic(&FPhraseNodeDetails::MakeInstance)); PropertyModule.RegisterCustomPropertyTypeLayout("DialogPhraseEvent", FOnGetPropertyTypeCustomizationInstance::CreateStatic(&FDialogPhraseEventCustomization::MakeInstance)); PropertyModule.RegisterCustomPropertyTypeLayout("DialogPhraseCondition", FOnGetPropertyTypeCustomizationInstance::CreateStatic(&FDialogPhraseEventCustomization::MakeInstance)); PropertyModule.RegisterCustomClassLayout("QuestStageEdGraphNode", FOnGetDetailCustomizationInstance::CreateStatic(&FQuestStageDetails::MakeInstance)); PropertyModule.RegisterCustomPropertyTypeLayout("QuestStageEvent", FOnGetPropertyTypeCustomizationInstance::CreateStatic(&FQuestStageEventCustomization::MakeInstance)); PropertyModule.RegisterCustomPropertyTypeLayout("QuestStageCondition", FOnGetPropertyTypeCustomizationInstance::CreateStatic(&FQuestStageEventCustomization::MakeInstance)); auto& SettingsModule = FModuleManager::LoadModuleChecked<ISettingsModule>("Settings"); SettingsModule.RegisterSettings("Project", "Plugins", "Dialog", LOCTEXT("RuntimeSettingsName", "Dialog Editor"), LOCTEXT("RuntimeSettingsDescription", "Dialog editor settings"), UQaDSSettings::StaticClass()->GetDefaultObject() ); FEdGraphUtilities::RegisterVisualNodeFactory(MakeShareable(new FQuestEditorNodeFactory)); FEdGraphUtilities::RegisterVisualNodeFactory(MakeShareable(new FDialogEditorNodeFactory)); auto& MenuStructure = WorkspaceMenu::GetMenuStructure(); auto developerCategory = MenuStructure.GetDeveloperToolsMiscCategory(); auto& SpawnerEntry = FGlobalTabmanager::Get()->RegisterNomadTabSpawner("StoryKeyWindow", FOnSpawnTab::CreateRaw(this, &FDialogSystemEditorModule::SpawnStoryKeyTab)) .SetDisplayName(LOCTEXT("StoryKey", "Story Key")) .SetIcon(FSlateIcon("DialogSystem", "DialogSystem.StoryKeyIcon_16")); SpawnerEntry.SetGroup(developerCategory); } void FDialogSystemEditorModule::ShutdownModule() { FDialogCommands::Unregister(); FBrushSet::Unregister(); if (FModuleManager::Get().IsModuleLoaded("Settings")) { auto& SettingsModule = FModuleManager::LoadModuleChecked<ISettingsModule>("Settings"); SettingsModule.UnregisterSettings("Project", "Plugins", "Dialog"); } if (FModuleManager::Get().IsModuleLoaded("PropertyEditor")) { auto& PropertyModule = FModuleManager::LoadModuleChecked<FPropertyEditorModule>("PropertyEditor"); PropertyModule.UnregisterCustomClassLayout("DialogPhraseNode"); PropertyModule.UnregisterCustomPropertyTypeLayout("DialogPhraseEvent"); PropertyModule.UnregisterCustomPropertyTypeLayout("DialogPhraseCondition"); PropertyModule.UnregisterCustomClassLayout("QuestStageEdGraphNode"); PropertyModule.UnregisterCustomPropertyTypeLayout("QuestStageEvent"); PropertyModule.UnregisterCustomPropertyTypeLayout("QuestStageCondition"); } if (FModuleManager::Get().IsModuleLoaded("AssetTools")) { auto& AssetTools = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools").Get(); AssetTools.UnregisterAssetTypeActions(MakeShareable(new FDialogAssetTypeActions(AssetCategory))); AssetTools.UnregisterAssetTypeActions(MakeShareable(new FQuestAssetTypeActions(AssetCategory))); } } TSharedRef<SDockTab> FDialogSystemEditorModule::SpawnStoryKeyTab(const FSpawnTabArgs&) { TSharedRef<SDockTab> tab = SNew(SDockTab) .TabRole(ETabRole::NomadTab); tab->SetContent(SNew(SStoryKeyWindow)); return tab; } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FDialogSystemEditorModule, DialogSystemEditor)
48.063063
177
0.837863
n3td0g
d6e39e70fae327912f6873c30dbdedebf5e06f51
21,363
cpp
C++
src/prod/src/Common/NamingUri.cpp
AnthonyM/service-fabric
c396ea918714ea52eab9c94fd62e018cc2e09a68
[ "MIT" ]
1
2018-03-15T02:09:21.000Z
2018-03-15T02:09:21.000Z
src/prod/src/Common/NamingUri.cpp
AnthonyM/service-fabric
c396ea918714ea52eab9c94fd62e018cc2e09a68
[ "MIT" ]
null
null
null
src/prod/src/Common/NamingUri.cpp
AnthonyM/service-fabric
c396ea918714ea52eab9c94fd62e018cc2e09a68
[ "MIT" ]
null
null
null
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #include "stdafx.h" using namespace std; namespace Common { GlobalWString NamingUri::NameUriScheme = make_global<std::wstring>(L"fabric"); GlobalWString NamingUri::RootAuthority = make_global<std::wstring>(L""); GlobalWString NamingUri::RootNamingUriString = make_global<std::wstring>(L"fabric:"); GlobalWString NamingUri::InvalidRootNamingUriString = make_global<std::wstring>(L"fabric://"); GlobalWString NamingUri::NamingUriConcatenationReservedTokenDelimiter = make_global<std::wstring>(L"+"); // All reserved token delimiters should be listed here. GlobalWString NamingUri::ReservedTokenDelimiters = make_global<std::wstring>(L"$+|~"); Global<NamingUri> NamingUri::RootNamingUri = make_global<NamingUri>(L""); GlobalWString NamingUri::SegmentDelimiter = make_global<std::wstring>(L"/"); GlobalWString NamingUri::HierarchicalNameDelimiter = make_global<std::wstring>(L"~"); NamingUri::NamingUri( std::wstring const & scheme, std::wstring const & authority, std::wstring const & path, std::wstring const & query, std::wstring const & fragment) : Uri(scheme, authority, path, query, fragment) { ASSERT_IFNOT(IsNamingUri(*this), "Invalid naming uri"); } NamingUri NamingUri::GetAuthorityName() const { return Segments.empty() ? NamingUri() : NamingUri(Segments[0]); } NamingUri NamingUri::GetParentName() const { if (Path.empty()) { return NamingUri::RootNamingUri; } size_t index = Path.find_last_of(L"/"); ASSERT_IF(index == wstring::npos, "No / in path?"); wstring truncPath = Path.substr(0, index); return NamingUri(truncPath); } NamingUri NamingUri::GetTrimQueryAndFragmentName() const { if (this->Query.empty() && this->Fragment.empty()) { return *this; } else { return NamingUri(this->Path); } } size_t NamingUri::GetHash() const { return StringUtility::GetHash(this->ToString()); } size_t NamingUri::GetTrimQueryAndFragmentHash() const { return StringUtility::GetHash(this->GetTrimQueryAndFragment().ToString()); } bool NamingUri::IsPrefixOf(NamingUri const & other) const { return Uri::IsPrefixOf(other); } bool NamingUri::TryParse(std::wstring const & input, __out NamingUri & output) { if (StringUtility::StartsWith<std::wstring>(input, InvalidRootNamingUriString)) { Trace.WriteWarning( Uri::TraceCategory, "NamingUri '{0}' is invalid: authorities are not supported.", input); return false; } NamingUri uri; if (Uri::TryParse(input, uri) && IsNamingUri(uri)) { output = std::move(uri); return true; } return false; } bool NamingUri::TryParse(FABRIC_URI name, __out NamingUri & output) { if (name == NULL) { Trace.WriteWarning(Uri::TraceCategory, "Invalid NULL parameter: FABRIC_URI."); return false; } std::wstring tempName(name); return NamingUri::TryParse(tempName, /*out*/output); } HRESULT NamingUri::TryParse( FABRIC_URI name, std::wstring const & traceId, __out NamingUri & nameUri) { // Validate and parse the input name pointer if (name == NULL) { Trace.WriteWarning(Uri::TraceCategory, traceId, "Invalid NULL parameter: name."); return E_POINTER; } auto error = ParameterValidator::IsValid( name, ParameterValidator::MinStringSize, CommonConfig::GetConfig().MaxNamingUriLength); if (!error.IsSuccess()) { Trace.WriteWarning( Uri::TraceCategory, traceId, "Input uri doesn't respect parameter size limits ({0}-{1}).", ParameterValidator::MinStringSize, CommonConfig::GetConfig().MaxNamingUriLength); return error.ToHResult(); } std::wstring tempName(name); if (!NamingUri::TryParse(tempName, /*out*/nameUri)) { Trace.WriteWarning(Uri::TraceCategory, traceId, "{0}: Input uri is not a valid naming uri.", tempName); return FABRIC_E_INVALID_NAME_URI; } return S_OK; } ErrorCode NamingUri::TryParse( FABRIC_URI name, StringLiteral const & parameterName, __inout NamingUri & nameUri) { // Validate and parse the input name pointer if (name == NULL) { ErrorCode innerError(ErrorCodeValue::ArgumentNull, wformatString("{0} {1}.", GET_COMMON_RC(Invalid_Null_Pointer), parameterName)); Trace.WriteWarning(Uri::TraceCategory, "NamingUri::TryParse: {0}: {1}", innerError, innerError.Message); return innerError; } auto error = ParameterValidator::IsValid( name, ParameterValidator::MinStringSize, CommonConfig::GetConfig().MaxNamingUriLength); if (!error.IsSuccess()) { ErrorCode innerError( ErrorCodeValue::InvalidArgument, wformatString("{0} {1}, {2}, {3}.", GET_COMMON_RC(Invalid_LPCWSTR_Length), parameterName, ParameterValidator::MinStringSize, CommonConfig::GetConfig().MaxNamingUriLength)); Trace.WriteWarning(Uri::TraceCategory, "NamingUri::TryParse: {0}: {1}", innerError, innerError.Message); return innerError; } std::wstring tempName(name); if (!NamingUri::TryParse(tempName, /*out*/nameUri)) { ErrorCode innerError(ErrorCodeValue::InvalidNameUri, wformatString("{0} {1}.", GET_NAMING_RC(Invalid_Uri), tempName)); Trace.WriteWarning(Uri::TraceCategory, "NamingUri::TryParse: {0}: {1}", innerError, innerError.Message); return innerError; } return ErrorCode::Success(); } ErrorCode NamingUri::TryParse( std::wstring const & nameText, std::wstring const & traceId, __out NamingUri & nameUri) { auto error = ParameterValidator::IsValid( nameText.c_str(), ParameterValidator::MinStringSize, CommonConfig::GetConfig().MaxNamingUriLength); if (!error.IsSuccess()) { ErrorCode innerError(ErrorCodeValue::InvalidNameUri, wformatString( "{0} {1} {2}, {3}.", GET_COMMON_RC(Invalid_LPCWSTR_Length), nameText, ParameterValidator::MinStringSize, CommonConfig::GetConfig().MaxNamingUriLength)); Trace.WriteInfo(Uri::TraceCategory, traceId, "NamingUri::TryParse: {0}: {1}", innerError, innerError.Message); return innerError; } if (!TryParse(nameText, nameUri)) { ErrorCode innerError(ErrorCodeValue::InvalidNameUri, wformatString("{0} {1}.", GET_NAMING_RC(Invalid_Uri), nameText)); Trace.WriteWarning(Uri::TraceCategory, traceId, "NamingUri::TryParse: {0}: {1}", innerError, innerError.Message); return innerError; } return ErrorCode::Success(); } bool NamingUri::IsNamingUri(Uri const & question) { if (question.Scheme != NameUriScheme) { Trace.WriteWarning( Uri::TraceCategory, "NamingUri '{0}' has invalid scheme: supported scheme is 'fabric:'.", question); return false; } if ((question.Type != UriType::Absolute) && (question.Type != UriType::Empty)) { Trace.WriteWarning( Uri::TraceCategory, "NamingUri '{0}' is invalid: 'fabric:' scheme requires absolute path.", question); return false; } // Disallow empty segments if (StringUtility::Contains<wstring>(question.Path, L"//")) { Trace.WriteWarning( Uri::TraceCategory, "NamingUri '{0}' is invalid: empty segments in path are not supported.", question); return false; } // List of reserved characters for (auto delimiterIt = ReservedTokenDelimiters->begin(); delimiterIt != ReservedTokenDelimiters->end(); ++delimiterIt) { wstring delimiter = wformatString("{0}", *delimiterIt); if (StringUtility::Contains<wstring>(question.Path, delimiter)) { Trace.WriteWarning( Uri::TraceCategory, "NamingUri '{0}' is invalid: '{1}' is a reserved character.", question, delimiter); return false; } } // Disallow trailing slash if ((question.Path.size() > 0) && (question.Path[question.Path.size() - 1] == L'/')) { Trace.WriteWarning( Uri::TraceCategory, "NamingUri '{0}' is invalid: trailing '/' is not supported.", question); return false; } return true; } bool NamingUri::TryCombine(std::wstring const & path, __out NamingUri & result) const { wstring temp(this->ToString()); if (!path.empty()) { temp.append(L"/"); temp.append(path); } NamingUri uri; if (TryParse(temp, uri)) { result = move(uri); return true; } return false; } NamingUri NamingUri::Combine(NamingUri const & name, wstring const & path) { NamingUri result; if (!name.TryCombine(path, result)) { Assert::CodingError("could not combine {0} and {1} into a Naming Uri", name, path); } return result; } ErrorCode NamingUri::FabricNameToId(std::wstring const & name, __inout std::wstring &escapedId) { std::wstring temp = name; StringUtility::TrimLeading<std::wstring>(temp, NamingUri::RootNamingUriString); StringUtility::TrimLeading<std::wstring>(temp, NamingUri::SegmentDelimiter); return EscapeString(temp, escapedId); } ErrorCode NamingUri::FabricNameToId(std::wstring const & name, bool useDelimiter, __inout std::wstring &escapedId) { std::wstring temp = name; std::wstring tempId; NamingUri::FabricNameToId(temp, tempId); if (useDelimiter) { StringUtility::Replace<std::wstring>(tempId, NamingUri::SegmentDelimiter, NamingUri::HierarchicalNameDelimiter); } return EscapeString(tempId, escapedId); } ErrorCode NamingUri::IdToFabricName(std::wstring const& scheme, std::wstring const& id, __inout std::wstring &name) { ASSERT_IF(scheme.empty(), "IdToFabricName - scheme cannot be empty"); std::wstring escapedId; auto error = UnescapeString(id, escapedId); if (!error.IsSuccess()) { return error; } StringUtility::Replace<std::wstring>(escapedId, NamingUri::HierarchicalNameDelimiter, NamingUri::SegmentDelimiter); name = wformatString("{0}{1}{2}", scheme, *NamingUri::SegmentDelimiter, escapedId); return ErrorCode::Success(); } void NamingUri::ParseHost(std::wstring & input, std::wstring & host, std::wstring & remain) { input = input.substr(1, std::string::npos); std::size_t nextFound = remain.find(L"/"); if (nextFound == std::string::npos) { nextFound = remain.find(L"?"); if (nextFound == std::string::npos) { nextFound = remain.find(L"#"); if (nextFound == std::string::npos) { nextFound = input.length(); } } } host = L"/"; host = host + input.substr(0, nextFound); remain = input.substr(nextFound, std::string::npos); } void NamingUri::ParsePath(std::wstring & input, std::wstring & path, std::wstring & remain) { std::size_t nextFound = remain.find(L"?"); if (nextFound == std::string::npos) { nextFound = remain.find(L"#"); if (nextFound == std::string::npos) { nextFound = input.length(); } } path = input.substr(0, nextFound); remain = input.substr(nextFound, std::string::npos); } ErrorCode NamingUri::ParseUnsafeUri(std::wstring const & input, std::wstring & protocol, std::wstring & host, std::wstring & path, std::wstring & queryFragment) { std::size_t protocolFound = input.find(L":/"); std::wstring remain; if (protocolFound != std::string::npos) { protocol = input.substr(0, protocolFound + 2); remain = input.substr(protocolFound + 2, std::string::npos); } else { remain = input; } // Has host if (remain.length() > 0 && *(remain.begin()) == '/') { ParseHost(remain, host, remain); } ParsePath(remain, path, remain); queryFragment = remain; return ErrorCodeValue::Success; } ErrorCode NamingUri::EscapeString(std::wstring const & input, __inout std::wstring &output) { #if defined(PLATFORM_UNIX) std::wstring protocol; std::wstring host; std::wstring path; std::wstring queryFragment; ErrorCode result = ParseUnsafeUri(input, protocol, host, path, queryFragment); std::string pathString; StringUtility::Utf16ToUtf8(path, pathString); static const char lookup[] = "0123456789ABCDEF"; std::ostringstream out; for (std::string::size_type i = 0; i < pathString.length(); i++) { const char& c = pathString.at(i); if (c == '[' || c == ']' || c == '&' || c == '^' || c == '`' || c == '{' || c == '}' || c == '|' || c == '"' || c == '<' || c == '>' || c == '\\' || c == ' ') { out << '%'; out << lookup[(c & 0xF0) >> 4]; out << lookup[(c & 0x0F)]; } else { out << c; } } std::wstring pathEscape; StringUtility::Utf8ToUtf16(out.str(), pathEscape); output = protocol + host + pathEscape + queryFragment; #else DWORD size = 1; std::vector<WCHAR> buffer; buffer.resize(size); HRESULT hr = UrlEscape(const_cast<WCHAR*>(input.data()), buffer.data(), &size, URL_ESCAPE_AS_UTF8); if (FAILED(hr) && hr == E_POINTER) { buffer.resize(size); hr = UrlEscape(const_cast<WCHAR*>(input.data()), buffer.data(), &size, URL_ESCAPE_AS_UTF8); if (FAILED(hr)) { return ErrorCode::FromHResult(hr); } output = buffer.data(); } else { return ErrorCode::FromHResult(hr); } #endif return ErrorCodeValue::Success; } ErrorCode NamingUri::UnescapeString(std::wstring const& input, __inout std::wstring& output) { #if defined(PLATFORM_UNIX) std::wstring protocol; std::wstring host; std::wstring path; std::wstring queryFragment; ErrorCode result = ParseUnsafeUri(input, protocol, host, path, queryFragment); std::ostringstream out; std::string pathString; StringUtility::Utf16ToUtf8(path, pathString); for (std::string::size_type i = 0; i < pathString.length(); i++) { if (pathString.at(i) == '%') { std::string temp(pathString.substr(i + 1, 2)); std::istringstream in(temp); short c = 0; in >> std::hex >> c; out << static_cast<unsigned char>(c); i += 2; } else { out << pathString.at(i); } } std::wstring pathUnescape; StringUtility::Utf8ToUtf16(out.str(), pathUnescape); output = protocol + host + pathUnescape + queryFragment; #else DWORD size = 1; std::vector<WCHAR> buffer; buffer.resize(size); HRESULT hr = UrlUnescape(const_cast<WCHAR*>(input.data()), buffer.data(), &size, URL_UNESCAPE_AS_UTF8); if (FAILED(hr) && hr == E_POINTER) { buffer.resize(size); hr = UrlUnescape(const_cast<WCHAR*>(input.data()), buffer.data(), &size, URL_UNESCAPE_AS_UTF8); if (FAILED(hr)) { return ErrorCodeValue::InvalidNameUri; } output = buffer.data(); } else { return ErrorCodeValue::InvalidNameUri; } #endif return ErrorCode::Success(); } ErrorCode NamingUri::UrlEscapeString(std::wstring const & input, std::wstring & output) { // Clear the output because we are appending to it. output.clear(); wstring basicEncodedStr; // First call escape string auto error = NamingUri::EscapeString(input, basicEncodedStr); // If escape returns an error, then return that error if (!error.IsSuccess()) { return error; } // Replace chars with their encodings by appending // either the original char or its replacement to the output string // comma(",") // colon(":") // dollar("$") // plus sign("+") // semi - colon(";") // equals("=") // 'At' symbol("@") // // ampersand ("&") // forward slash("/") // question mark("?") // pound("#") // less than and greater than("<>") // open and close brackets("[]") // open and close braces("{}") // pipe("|") // backslash("\") // caret("^") // space(" ") // percent ("%") is not encoded here because it cannot be encoded twice. for (wchar_t c : basicEncodedStr) { if (c == L',') // , { output += L"%2C"; } else if (c == L':') // : { output += L"%3A"; } else if (c == L'$') // $ { output += L"%24"; } else if (c == L'+') // + { output += L"%2B"; } else if (c == L';') // ; { output += L"%3B"; } else if (c == L'=') // = { output += L"%3D"; } else if (c == L'@') // @ { output += L"%40"; } // The following may never be called since EscapeString may have already taken care of them (OS dependent) else if (c == L'&') // & { output += L"%26"; } else if (c == L'/') // / (forward slash) { output += L"%2F"; } else if (c == L'\\') // back slash { output += L"%5C"; } else if (c == L'?') // ? { output += L"%3F"; } else if (c == L'#') // # { output += L"%23"; } else if (c == L'<') // < { output += L"%3C"; } else if (c == L'>') // > { output += L"%3E"; } else if (c == L'[') // [ { output += L"%5B"; } else if (c == L']') // ] { output += L"%5D"; } else if (c == L'{') // { { output += L"%7B"; } else if (c == L'}') // } { output += L"%7D"; } else if (c == L'|') // | { output += L"%7C"; } else if (c == L'^') // ^ { output += L"%5E"; } else if (c == L' ') // space { output += L"%20"; } else { output += c; } } return ErrorCode::Success(); } }
32.368182
188
0.509011
AnthonyM
d6eb8f831c53eadf73c7a302ff50b2fa9423ce2c
1,385
cpp
C++
game/game/definitions/visualfxdefinitions.cpp
houkama/OpenGothic
0a5e429bc1fd370259abe8664f19dc9e365ecac5
[ "MIT" ]
576
2019-07-22T19:14:33.000Z
2022-03-31T22:27:28.000Z
game/game/definitions/visualfxdefinitions.cpp
houkama/OpenGothic
0a5e429bc1fd370259abe8664f19dc9e365ecac5
[ "MIT" ]
208
2019-07-22T17:25:30.000Z
2022-03-14T18:53:06.000Z
game/game/definitions/visualfxdefinitions.cpp
houkama/OpenGothic
0a5e429bc1fd370259abe8664f19dc9e365ecac5
[ "MIT" ]
67
2019-10-14T19:39:38.000Z
2022-01-27T13:58:03.000Z
#include "visualfxdefinitions.h" #include <Tempest/Log> #include "graphics/visualfx.h" #include "gothic.h" using namespace Tempest; VisualFxDefinitions::VisualFxDefinitions() { vm = Gothic::inst().createVm("VisualFx.dat"); } VisualFxDefinitions::~VisualFxDefinitions() { vm->clearReferences(Daedalus::IC_Pfx); } const VisualFx* VisualFxDefinitions::get(std::string_view name) { std::string cname = std::string(name); auto it = vfx.find(cname); if(it!=vfx.end()) return it->second.get(); Daedalus::GEngineClasses::CFx_Base def; if(!implGet(cname,def)) return nullptr; auto ret = vfx.insert(std::make_pair<std::string,std::unique_ptr<VisualFx>>(std::move(cname),nullptr)); ret.first->second.reset(new VisualFx(def,*vm,name)); auto& vfx = *ret.first->second; vfx.dbgName = name.data(); return &vfx; } bool VisualFxDefinitions::implGet(std::string_view name, Daedalus::GEngineClasses::CFx_Base& ret) { if(!vm || name.empty()) return false; char buf[256] = {}; std::snprintf(buf,sizeof(buf),"%.*s",int(name.size()),name.data()); auto id = vm->getDATFile().getSymbolIndexByName(buf); if(id==size_t(-1)) { Log::e("invalid visual effect: \"",buf,"\""); return false; } vm->initializeInstance(ret, id, Daedalus::IC_Vfx); vm->clearReferences(Daedalus::IC_Vfx); return true; }
25.648148
105
0.66426
houkama
d6eee2708dbb00fd305fc1cc4b9964a38cf58567
1,332
cpp
C++
code/engine.vc2008/xrCore/DateTime.cpp
icetorch2001/xray-oxygen
8c210ac2824f794cea69266048fe12d584ee3f04
[ "Apache-2.0" ]
1
2021-09-14T14:28:56.000Z
2021-09-14T14:28:56.000Z
code/engine.vc2008/xrCore/DateTime.cpp
icetorch2001/xray-oxygen
8c210ac2824f794cea69266048fe12d584ee3f04
[ "Apache-2.0" ]
null
null
null
code/engine.vc2008/xrCore/DateTime.cpp
icetorch2001/xray-oxygen
8c210ac2824f794cea69266048fe12d584ee3f04
[ "Apache-2.0" ]
3
2021-11-01T06:21:26.000Z
2022-01-08T16:13:23.000Z
#include "stdafx.h" #include "DateTime.hpp" Time::Time() { t = time(nullptr); aTm = *localtime(&t); } Time::Time(time_t InTime) : t(InTime) { aTm = *localtime(&t); } int Time::GetSeconds() const { return aTm.tm_sec; } int Time::GetMinutes() const { return aTm.tm_min; } int Time::GetHours() const { return aTm.tm_hour; } int Time::GetDay() const { return aTm.tm_mday; } int Time::GetMonth() const { return aTm.tm_mon + 1; } int Time::GetYear() const { return aTm.tm_year + 1900; } Time::string Time::GetSecondsString() const { return (GetSeconds() < 10) ? "0" + xr_string::ToString(GetSeconds()) : xr_string::ToString(GetSeconds()); } Time::string Time::GetMinutesString() const { return (GetMinutes() < 10) ? "0" + xr_string::ToString(GetMinutes()) : xr_string::ToString(GetMinutes()); } Time::string Time::GetHoursString() const { return (GetHours() < 10) ? "0" + xr_string::ToString(GetHours()) : xr_string::ToString(GetHours()); } Time::string Time::GetDayString() const { return (GetDay() < 10) ? "0" + xr_string::ToString(GetDay()) : xr_string::ToString(GetDay()); } Time::string Time::GetMonthString() const { return (GetMonth() < 10) ? "0" + xr_string::ToString(GetMonth()) : xr_string::ToString(GetMonth()); } Time::string Time::GetYearString() const { return xr_string::ToString(GetYear()); }
18
106
0.671171
icetorch2001
d6f089d99a397f8a5e7b624930a39dc86f3b8f0a
3,682
cpp
C++
004_Metalights Improved Interleaved Shading/SplitGBufferPass.cpp
Mr-Devin/GraphicAlgorithm
58877e6a8dba75ab171b0d89260defaffa22d047
[ "MIT" ]
1
2021-11-16T11:40:04.000Z
2021-11-16T11:40:04.000Z
004_Metalights Improved Interleaved Shading/SplitGBufferPass.cpp
younha169/GraphicAlgorithm
93287ae4d4171764e788371887c4fd1549304552
[ "MIT" ]
null
null
null
004_Metalights Improved Interleaved Shading/SplitGBufferPass.cpp
younha169/GraphicAlgorithm
93287ae4d4171764e788371887c4fd1549304552
[ "MIT" ]
null
null
null
#include "SplitGBufferPass.h" #include "Interface.h" #include "Common.h" #include "Utils.h" #include "Shader.h" CSplitGBufferPass::CSplitGBufferPass(const std::string& vPassName, int vExcutionOrder) : IRenderPass(vPassName, vExcutionOrder) { } CSplitGBufferPass::~CSplitGBufferPass() { } void CSplitGBufferPass::initV() { auto AlbedoTexture = ElayGraphics::ResourceManager::getSharedDataByName<std::shared_ptr<ElayGraphics::STexture>>("AlbedoTexture"); auto NormalTexture = ElayGraphics::ResourceManager::getSharedDataByName<std::shared_ptr<ElayGraphics::STexture>>("NormalTexture"); auto PositionTexture = ElayGraphics::ResourceManager::getSharedDataByName<std::shared_ptr<ElayGraphics::STexture>>("PositionTexture"); auto TextureConfig4Albedo = std::make_shared<ElayGraphics::STexture>(); auto TextureConfig4Normal = std::make_shared<ElayGraphics::STexture>(); auto TextureConfig4Position = std::make_shared<ElayGraphics::STexture>(); TextureConfig4Albedo->InternalFormat = TextureConfig4Normal->InternalFormat = TextureConfig4Position->InternalFormat = GL_RGBA32F; TextureConfig4Albedo->ExternalFormat = TextureConfig4Normal->ExternalFormat = TextureConfig4Position->ExternalFormat = GL_RGBA; TextureConfig4Albedo->DataType = TextureConfig4Normal->DataType = TextureConfig4Position->DataType = GL_FLOAT; TextureConfig4Albedo->Type4MinFilter = TextureConfig4Normal->Type4MinFilter = TextureConfig4Position->Type4MinFilter = GL_LINEAR; TextureConfig4Albedo->Type4MagFilter = TextureConfig4Normal->Type4MagFilter = TextureConfig4Position->Type4MagFilter = GL_LINEAR; TextureConfig4Albedo->ImageBindUnit= 0; TextureConfig4Normal->ImageBindUnit = 1; TextureConfig4Position->ImageBindUnit = 2; genTexture(TextureConfig4Albedo); genTexture(TextureConfig4Normal); genTexture(TextureConfig4Position); m_pShader = std::make_shared<CShader>("SplitGBuffer_CS.glsl"); m_pShader->activeShader(); m_pShader->setTextureUniformValue("u_InputAlbedoTexture", AlbedoTexture); m_pShader->setTextureUniformValue("u_InputNormalTexture", NormalTexture); m_pShader->setTextureUniformValue("u_InputPositionTexture", PositionTexture); m_pShader->setIntUniformValue("u_WindowWidth", ElayGraphics::WINDOW_KEYWORD::getWindowWidth()); m_pShader->setIntUniformValue("u_WindowHeight", ElayGraphics::WINDOW_KEYWORD::getWindowHeight()); m_pShader->setIntUniformValue("u_SubBufferNumX", m_SubBufferNumX); m_pShader->setIntUniformValue("u_SubBufferNumY", m_SubBufferNumY); m_pShader->setImageUniformValue(TextureConfig4Albedo); m_pShader->setImageUniformValue(TextureConfig4Normal); m_pShader->setImageUniformValue(TextureConfig4Position); std::vector<int> LocalGroupSize; m_pShader->InquireLocalGroupSize(LocalGroupSize); m_GlobalGroupSize.push_back((ElayGraphics::WINDOW_KEYWORD::getWindowWidth() + LocalGroupSize[0] - 1) / LocalGroupSize[0]); m_GlobalGroupSize.push_back((ElayGraphics::WINDOW_KEYWORD::getWindowHeight() + LocalGroupSize[1] - 1) / LocalGroupSize[1]); m_GlobalGroupSize.push_back(1); ElayGraphics::ResourceManager::registerSharedData("SubBufferNumX", m_SubBufferNumX); ElayGraphics::ResourceManager::registerSharedData("SubBufferNumY", m_SubBufferNumY); ElayGraphics::ResourceManager::registerSharedData("SplitedAlbedoImage", TextureConfig4Albedo); ElayGraphics::ResourceManager::registerSharedData("SplitedNormalImage", TextureConfig4Normal); ElayGraphics::ResourceManager::registerSharedData("SplitedPositionImage", TextureConfig4Position); } void CSplitGBufferPass::updateV() { m_pShader->activeShader(); glDispatchCompute(m_GlobalGroupSize[0], m_GlobalGroupSize[1], m_GlobalGroupSize[2]); glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); }
54.955224
135
0.828083
Mr-Devin
d6f2721ece0f2de78fbe13346552ceae479b4c4a
373
cpp
C++
tests/testcases/unary.cpp
graydon/uint128_t
e7d55400adde4fa13008d6f4778ad3514d41aca7
[ "MIT" ]
180
2015-02-23T22:18:43.000Z
2022-03-12T11:46:31.000Z
tests/testcases/unary.cpp
graydon/uint128_t
e7d55400adde4fa13008d6f4778ad3514d41aca7
[ "MIT" ]
15
2017-06-14T13:09:42.000Z
2022-01-16T22:25:50.000Z
tests/testcases/unary.cpp
graydon/uint128_t
e7d55400adde4fa13008d6f4778ad3514d41aca7
[ "MIT" ]
52
2015-04-08T03:44:06.000Z
2022-03-25T14:04:36.000Z
#include <gtest/gtest.h> #include "uint128_t.h" TEST(Arithmetic, unary_plus){ const uint128_t value(0x12345ULL); EXPECT_EQ(+value, value); } TEST(Arithmetic, unary_minus){ const uint128_t val(1); const uint128_t neg = -val; EXPECT_EQ(-val, neg); EXPECT_EQ(-neg, val); EXPECT_EQ(neg, uint128_t(0xffffffffffffffffULL, 0xffffffffffffffffULL)); }
23.3125
76
0.705094
graydon
d6f39dfa02feb89ede21cceaec669673a72df4f6
763
cpp
C++
0049 - Group Anagrams/cpp/main.cpp
xiaoswu/Leetcode
e4ae8b2f72a312ee247084457cf4e6dbcfd20e18
[ "MIT" ]
5
2018-10-18T06:47:19.000Z
2020-06-19T09:30:03.000Z
0049 - Group Anagrams/cpp/main.cpp
xiaoswu/Leetcode
e4ae8b2f72a312ee247084457cf4e6dbcfd20e18
[ "MIT" ]
null
null
null
0049 - Group Anagrams/cpp/main.cpp
xiaoswu/Leetcode
e4ae8b2f72a312ee247084457cf4e6dbcfd20e18
[ "MIT" ]
null
null
null
// // main.cpp // 49 - Group Anagrams // // Created by ynfMac on 2019/12/7. // Copyright © 2019 ynfMac. All rights reserved. // #include <iostream> #include <vector> #include <unordered_map> using namespace std; class Solution { public: vector<vector<string>> groupAnagrams(vector<string>& strs) { unordered_map<string, vector<string>> m; for (const string& s : strs) { string key = s; sort(key.begin(), key.end()); m[key].push_back(s); } vector<vector<string>> res; for (const auto& p :m) { res.push_back(p.second); } return res; } }; int main(int argc, const char * argv[]) { std::cout << "Hello, World!\n"; return 0; }
20.621622
64
0.551769
xiaoswu
d6f7bcff72dda89ef8880f3cb0501646fa1349f5
357
hpp
C++
PlanetaMatchMakerServer/source/utilities/asio_stream_compatibility.hpp
InstytutXR/PlanetaMatchMaker
4bf7503c031aea467c191c3a0d14c6dd58354f99
[ "MIT" ]
6
2019-08-15T09:48:55.000Z
2021-07-25T14:40:59.000Z
PlanetaMatchMakerServer/source/utilities/asio_stream_compatibility.hpp
InstytutXR/PlanetaMatchMaker
4bf7503c031aea467c191c3a0d14c6dd58354f99
[ "MIT" ]
43
2019-12-25T14:54:52.000Z
2022-02-24T17:22:48.000Z
PlanetaMatchMakerServer/source/utilities/asio_stream_compatibility.hpp
InstytutXR/PlanetaMatchMaker
4bf7503c031aea467c191c3a0d14c6dd58354f99
[ "MIT" ]
2
2020-05-06T20:14:44.000Z
2020-06-02T21:21:10.000Z
#pragma once #include <boost/asio.hpp> namespace boost { namespace asio { std::ostream& operator <<(std::ostream& os, const basic_socket<ip::tcp>::endpoint_type& endpoint); } namespace system { std::ostream& operator <<(std::ostream& os, const error_code& error_code); std::ostream& operator <<(std::ostream& os, const system_error& error); } }
25.5
100
0.703081
InstytutXR
d6fb0c289baea16265ec7b05735877e69c88a012
2,301
cpp
C++
utility/checked_delete.cpp
MaxHonggg/professional_boost
6fff73d3b9832644068dc8fe0443be813c7237b4
[ "BSD-2-Clause" ]
47
2016-05-20T08:49:47.000Z
2022-01-03T01:17:07.000Z
utility/checked_delete.cpp
MaxHonggg/professional_boost
6fff73d3b9832644068dc8fe0443be813c7237b4
[ "BSD-2-Clause" ]
null
null
null
utility/checked_delete.cpp
MaxHonggg/professional_boost
6fff73d3b9832644068dc8fe0443be813c7237b4
[ "BSD-2-Clause" ]
37
2016-07-25T04:52:08.000Z
2022-02-14T03:55:08.000Z
// Copyright (c) 2016 // Author: Chrono Law #include <std.hpp> using namespace std; #include <boost/checked_delete.hpp> using namespace boost; /////////////////////////////////////// class demo_class; void do_delete(demo_class* p) //{ delete p;} { checked_delete(p);} /////////////////////////////////////// void case1() { auto p1 = new int(10); checked_delete(p1); auto p2 = new int[10]; checked_array_delete(p2); } /////////////////////////////////////// class demo_class { public: ~demo_class() { cout << "dtor exec." << endl; } }; void case2() { auto p1 = new demo_class; //checked_delete(p1); checked_deleter<demo_class>()(p1); auto p2 = new demo_class[10]; //checked_array_delete(p2); checked_array_deleter<demo_class>()(p2); cout << "try for_each" << endl; vector<demo_class*> v; v.push_back(new demo_class); v.push_back(new demo_class); for_each(v.begin(),v.end(), checked_deleter<demo_class>()); } /////////////////////////////////////// struct my_checked_deleter { typedef void result_type; template<class T> void operator()(T* x) const { boost::checked_delete(x); } }; void case3() { cout << "my_checked_deleter" << endl; auto p = new int(10); my_checked_deleter()(p); vector<int*> v; v.push_back(new int(10)); for_each(v.begin(), v.end(), my_checked_deleter()); } /////////////////////////////////////// void case4() { cout << "incomplete type" << endl; auto p = new demo_class(); //auto p = (demo_class*)(1996); do_delete(p); } /////////////////////////////////////// #include <boost/static_assert.hpp> template<class Pointer> inline void my_checked_delete(Pointer p) { BOOST_STATIC_ASSERT(is_pointer<Pointer>::value); typedef typename remove_pointer<Pointer>::type T; BOOST_STATIC_ASSERT(is_object<T>::value); BOOST_STATIC_ASSERT(!is_array<T>::value); BOOST_STATIC_ASSERT(sizeof(T) >0 ); delete p; } void case5() { //auto p = new int[2][2]; auto p = new int; my_checked_delete(p); } /////////////////////////////////////// int main() { std::cout << "hello checked_delete" << std::endl; case1(); case2(); case3(); case4(); case5(); }
17.044444
63
0.544111
MaxHonggg
d9010b55ad78ce4d46baa6ae6a686e8932f05969
121
hpp
C++
src/rolmodl/hpp/forwarddecl/Win.hpp
maximsmol/rolmodl
fb41b7f9f4669eea84ce6f1574cdf1be9b6f072f
[ "MIT" ]
1
2022-02-19T21:34:42.000Z
2022-02-19T21:34:42.000Z
src/rolmodl/hpp/forwarddecl/Win.hpp
maximsmol/rolmodl
fb41b7f9f4669eea84ce6f1574cdf1be9b6f072f
[ "MIT" ]
null
null
null
src/rolmodl/hpp/forwarddecl/Win.hpp
maximsmol/rolmodl
fb41b7f9f4669eea84ce6f1574cdf1be9b6f072f
[ "MIT" ]
1
2021-12-07T09:33:42.000Z
2021-12-07T09:33:42.000Z
#pragma once #include <cstdint> #include <SDL.h> namespace rolmodl { class Win_Base; class Win; class Win_SW; }
10.083333
19
0.68595
maximsmol
d905a9ffc825dde40cd5c10f1e3ea532268ff364
3,459
cpp
C++
Source/Engine/Engine/GameObject3D.cpp
Syoukei66/Animal-Space-Battle
edb17e2f75fd5b43697889597e1eaac2e9e9cd76
[ "MIT" ]
null
null
null
Source/Engine/Engine/GameObject3D.cpp
Syoukei66/Animal-Space-Battle
edb17e2f75fd5b43697889597e1eaac2e9e9cd76
[ "MIT" ]
null
null
null
Source/Engine/Engine/GameObject3D.cpp
Syoukei66/Animal-Space-Battle
edb17e2f75fd5b43697889597e1eaac2e9e9cd76
[ "MIT" ]
null
null
null
#include "GameObject3D.h" #include "GameObjectRenderState.h" // ================================================================= // Constructor / Destructor // ================================================================= GameObject3D::GameObject3D() : parent_(nullptr) , children_() { this->transform_ = new Transform3D(this); this->transform_->Init(); } GameObject3D::~GameObject3D() { delete this->transform_; } // ================================================================= // Method // ================================================================= void GameObject3D::Init() { GameObject::Init(); } void GameObject3D::ManagedPreUpdate() { this->PreUpdate(); for (GameObject3D* child : this->children_) { child->ManagedPreUpdate(); } } void GameObject3D::ManagedUpdate() { this->Update(); for (GameObject3D* child : this->children_) { child->ManagedUpdate(); } } void GameObject3D::ManagedPostUpdate() { this->PostUpdate(); for (GameObject3D* child : this->children_) { child->ManagedPostUpdate(); } } void GameObject3D::AddChild(GameObject3D* child) { child->parent_ = this; this->children_.push_back(child); child->FireOnPositionChanged(this); child->FireOnScaleChanged(this); child->FireOnRotationChanged(this); } void GameObject3D::RemoveChild(GameObject3D* child) { if (child->parent_ != this) { return; } child->parent_ = nullptr; for (std::vector<GameObject3D*>::iterator it = this->children_.begin(); it != this->children_.end(); ++it) { if (child == (*it)) { this->children_.erase(it); return; } } } void GameObject3D::RemoveSelf() { if (!this->parent_) { return; } this->parent_->RemoveChild(this); } void GameObject3D::ClearChildren() { for (GameObject3D* child : this->children_) { child->parent_ = nullptr; } this->children_.clear(); } void GameObject3D::Draw(GameObjectRenderState* state) { if (!this->IsVisible()) { return; } this->PushMatrixStack(state); // 自分自身の描画 this->ManagedDraw(state); // 子の描画 for (GameObject3D* child : this->children_) { child->Draw(state); } this->PopMatrixStack(state); } void GameObject3D::PushMatrixStack(GameObjectRenderState* state) { state->PushMatrix(this->transform_->GetMatrix()); //if (this->IsBillboardingRoot()) //{ // state->PushMatrix(state->GetCamera()->GetBillboardingMatrix()); //} } void GameObject3D::PopMatrixStack(GameObjectRenderState* state) { //if (this->IsBillboardingRoot()) //{ // state->PopMatrix(); //} state->PopMatrix(); } // ================================================================= // Events // ================================================================= void GameObject3D::FireOnPositionChanged(GameObject* root) { this->transform_->OnWorldTransformDirty(); this->OnPositionChanged(root); for (GameObject3D* child : this->children_) { child->FireOnPositionChanged(root); } } void GameObject3D::FireOnScaleChanged(GameObject* root) { this->transform_->OnWorldTransformDirty(); this->OnScaleChanged(root); for (GameObject3D* child : this->children_) { child->FireOnScaleChanged(root); } } void GameObject3D::FireOnRotationChanged(GameObject* root) { this->transform_->OnWorldTransformDirty(); this->OnRotationChanged(root); for (GameObject3D* child : this->children_) { child->FireOnRotationChanged(root); } }
20.110465
108
0.596993
Syoukei66
d9069f1e1538cf1f8469e29bbc94bbd40f57f2c3
12,569
hxx
C++
opencascade/AppDef_Variational.hxx
mgreminger/OCP
92eacb99497cd52b419c8a4a8ab0abab2330ed42
[ "Apache-2.0" ]
null
null
null
opencascade/AppDef_Variational.hxx
mgreminger/OCP
92eacb99497cd52b419c8a4a8ab0abab2330ed42
[ "Apache-2.0" ]
null
null
null
opencascade/AppDef_Variational.hxx
mgreminger/OCP
92eacb99497cd52b419c8a4a8ab0abab2330ed42
[ "Apache-2.0" ]
null
null
null
// Created on: 1996-05-14 // Created by: Philippe MANGIN / Jeannine PANCIATICI // Copyright (c) 1996-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _AppDef_Variational_HeaderFile #define _AppDef_Variational_HeaderFile #include <Standard.hxx> #include <Standard_DefineAlloc.hxx> #include <Standard_Handle.hxx> #include <AppDef_MultiLine.hxx> #include <Standard_Integer.hxx> #include <TColStd_HArray1OfReal.hxx> #include <AppParCurves_HArray1OfConstraintCouple.hxx> #include <TColStd_HArray1OfInteger.hxx> #include <Standard_Real.hxx> #include <GeomAbs_Shape.hxx> #include <Standard_Boolean.hxx> #include <AppParCurves_MultiBSpCurve.hxx> #include <Standard_OStream.hxx> #include <TColStd_Array1OfReal.hxx> #include <math_Vector.hxx> #include <AppParCurves_Constraint.hxx> class AppDef_SmoothCriterion; class math_Matrix; class FEmTool_Curve; class FEmTool_Assembly; class PLib_Base; //! This class is used to smooth N points with constraints //! by minimization of quadratic criterium but also //! variational criterium in order to obtain " fair Curve " //! Computes the approximation of a Multiline by //! Variational optimization. class AppDef_Variational { public: DEFINE_STANDARD_ALLOC //! Constructor. //! Initialization of the fields. //! warning : Nc0 : number of PassagePoint consraints //! Nc2 : number of TangencyPoint constraints //! Nc3 : number of CurvaturePoint constraints //! if //! ((MaxDegree-Continuity)*MaxSegment -Nc0 - 2*Nc1 //! -3*Nc2) //! is negative //! The problem is over-constrained. //! //! Limitation : The MultiLine from AppDef has to be composed by //! only one Line ( Dimension 2 or 3). Standard_EXPORT AppDef_Variational(const AppDef_MultiLine& SSP, const Standard_Integer FirstPoint, const Standard_Integer LastPoint, const Handle(AppParCurves_HArray1OfConstraintCouple)& TheConstraints, const Standard_Integer MaxDegree = 14, const Standard_Integer MaxSegment = 100, const GeomAbs_Shape Continuity = GeomAbs_C2, const Standard_Boolean WithMinMax = Standard_False, const Standard_Boolean WithCutting = Standard_True, const Standard_Real Tolerance = 1.0, const Standard_Integer NbIterations = 2); //! Makes the approximation with the current fields. Standard_EXPORT void Approximate(); //! returns True if the creation is done //! and correspond to the current fields. Standard_EXPORT Standard_Boolean IsCreated() const; //! returns True if the approximation is ok //! and correspond to the current fields. Standard_EXPORT Standard_Boolean IsDone() const; //! returns True if the problem is overconstrained //! in this case, approximation cannot be done. Standard_EXPORT Standard_Boolean IsOverConstrained() const; //! returns all the BSpline curves approximating the //! MultiLine from AppDef SSP after minimization of the parameter. Standard_EXPORT AppParCurves_MultiBSpCurve Value() const; //! returns the maximum of the distances between //! the points of the multiline and the approximation //! curves. Standard_EXPORT Standard_Real MaxError() const; //! returns the index of the MultiPoint of ErrorMax Standard_EXPORT Standard_Integer MaxErrorIndex() const; //! returns the quadratic average of the distances between //! the points of the multiline and the approximation //! curves. Standard_EXPORT Standard_Real QuadraticError() const; //! returns the distances between the points of the //! multiline and the approximation curves. Standard_EXPORT void Distance (math_Matrix& mat); //! returns the average error between //! the MultiLine from AppDef and the approximation. Standard_EXPORT Standard_Real AverageError() const; //! returns the parameters uses to the approximations Standard_EXPORT const Handle(TColStd_HArray1OfReal)& Parameters() const; //! returns the knots uses to the approximations Standard_EXPORT const Handle(TColStd_HArray1OfReal)& Knots() const; //! returns the values of the quality criterium. Standard_EXPORT void Criterium (Standard_Real& VFirstOrder, Standard_Real& VSecondOrder, Standard_Real& VThirdOrder) const; //! returns the Weights (as percent) associed to the criterium used in //! the optimization. Standard_EXPORT void CriteriumWeight (Standard_Real& Percent1, Standard_Real& Percent2, Standard_Real& Percent3) const; //! returns the Maximum Degree used in the approximation Standard_EXPORT Standard_Integer MaxDegree() const; //! returns the Maximum of segment used in the approximation Standard_EXPORT Standard_Integer MaxSegment() const; //! returns the Continuity used in the approximation Standard_EXPORT GeomAbs_Shape Continuity() const; //! returns if the approximation search to minimize the //! maximum Error or not. Standard_EXPORT Standard_Boolean WithMinMax() const; //! returns if the approximation can insert new Knots or not. Standard_EXPORT Standard_Boolean WithCutting() const; //! returns the tolerance used in the approximation. Standard_EXPORT Standard_Real Tolerance() const; //! returns the number of iterations used in the approximation. Standard_EXPORT Standard_Integer NbIterations() const; //! Prints on the stream o information on the current state //! of the object. //! MaxError,MaxErrorIndex,AverageError,QuadraticError,Criterium //! Distances,Degre,Nombre de poles, parametres, noeuds Standard_EXPORT void Dump (Standard_OStream& o) const; //! Define the constraints to approximate //! If this value is incompatible with the others fields //! this method modify nothing and returns false Standard_EXPORT Standard_Boolean SetConstraints (const Handle(AppParCurves_HArray1OfConstraintCouple)& aConstrainst); //! Defines the parameters used by the approximations. Standard_EXPORT void SetParameters (const Handle(TColStd_HArray1OfReal)& param); //! Defines the knots used by the approximations //! If this value is incompatible with the others fields //! this method modify nothing and returns false Standard_EXPORT Standard_Boolean SetKnots (const Handle(TColStd_HArray1OfReal)& knots); //! Define the Maximum Degree used in the approximation //! If this value is incompatible with the others fields //! this method modify nothing and returns false Standard_EXPORT Standard_Boolean SetMaxDegree (const Standard_Integer Degree); //! Define the maximum number of segments used in the approximation //! If this value is incompatible with the others fields //! this method modify nothing and returns false Standard_EXPORT Standard_Boolean SetMaxSegment (const Standard_Integer NbSegment); //! Define the Continuity used in the approximation //! If this value is incompatible with the others fields //! this method modify nothing and returns false Standard_EXPORT Standard_Boolean SetContinuity (const GeomAbs_Shape C); //! Define if the approximation search to minimize the //! maximum Error or not. Standard_EXPORT void SetWithMinMax (const Standard_Boolean MinMax); //! Define if the approximation can insert new Knots or not. //! If this value is incompatible with the others fields //! this method modify nothing and returns false Standard_EXPORT Standard_Boolean SetWithCutting (const Standard_Boolean Cutting); //! define the Weights (as percent) associed to the criterium used in //! the optimization. //! //! if Percent <= 0 Standard_EXPORT void SetCriteriumWeight (const Standard_Real Percent1, const Standard_Real Percent2, const Standard_Real Percent3); //! define the Weight (as percent) associed to the //! criterium Order used in the optimization : Others //! weights are updated. //! if Percent < 0 //! if Order < 1 or Order > 3 Standard_EXPORT void SetCriteriumWeight (const Standard_Integer Order, const Standard_Real Percent); //! define the tolerance used in the approximation. Standard_EXPORT void SetTolerance (const Standard_Real Tol); //! define the number of iterations used in the approximation. //! if Iter < 1 Standard_EXPORT void SetNbIterations (const Standard_Integer Iter); protected: private: Standard_EXPORT void TheMotor (Handle(AppDef_SmoothCriterion)& J, const Standard_Real WQuadratic, const Standard_Real WQuality, Handle(FEmTool_Curve)& TheCurve, TColStd_Array1OfReal& Ecarts); Standard_EXPORT void Adjusting (Handle(AppDef_SmoothCriterion)& J, Standard_Real& WQuadratic, Standard_Real& WQuality, Handle(FEmTool_Curve)& TheCurve, TColStd_Array1OfReal& Ecarts); Standard_EXPORT void Optimization (Handle(AppDef_SmoothCriterion)& J, FEmTool_Assembly& A, const Standard_Boolean ToAssemble, const Standard_Real EpsDeg, Handle(FEmTool_Curve)& Curve, const TColStd_Array1OfReal& Parameters) const; Standard_EXPORT void Project (const Handle(FEmTool_Curve)& C, const TColStd_Array1OfReal& Ti, TColStd_Array1OfReal& ProjTi, TColStd_Array1OfReal& Distance, Standard_Integer& NumPoints, Standard_Real& MaxErr, Standard_Real& QuaErr, Standard_Real& AveErr, const Standard_Integer NbIterations = 2) const; Standard_EXPORT void ACR (Handle(FEmTool_Curve)& Curve, TColStd_Array1OfReal& Ti, const Standard_Integer Decima) const; Standard_EXPORT void SplitCurve (const Handle(FEmTool_Curve)& InCurve, const TColStd_Array1OfReal& Ti, const Standard_Real CurveTol, Handle(FEmTool_Curve)& OutCurve, Standard_Boolean& iscut) const; Standard_EXPORT void Init(); Standard_EXPORT void InitSmoothCriterion(); Standard_EXPORT void InitParameters (Standard_Real& Length); Standard_EXPORT void InitCriterionEstimations (const Standard_Real Length, Standard_Real& J1, Standard_Real& J2, Standard_Real& J3) const; Standard_EXPORT void EstTangent (const Standard_Integer ipnt, math_Vector& VTang) const; Standard_EXPORT void EstSecnd (const Standard_Integer ipnt, const math_Vector& VTang1, const math_Vector& VTang2, const Standard_Real Length, math_Vector& VScnd) const; Standard_EXPORT void InitCutting (const Handle(PLib_Base)& aBase, const Standard_Real CurvTol, Handle(FEmTool_Curve)& aCurve) const; Standard_EXPORT void AssemblingConstraints (const Handle(FEmTool_Curve)& Curve, const TColStd_Array1OfReal& Parameters, const Standard_Real CBLONG, FEmTool_Assembly& A) const; Standard_EXPORT Standard_Boolean InitTthetaF (const Standard_Integer ndimen, const AppParCurves_Constraint typcon, const Standard_Integer begin, const Standard_Integer jndex); AppDef_MultiLine mySSP; Standard_Integer myNbP3d; Standard_Integer myNbP2d; Standard_Integer myDimension; Standard_Integer myFirstPoint; Standard_Integer myLastPoint; Standard_Integer myNbPoints; Handle(TColStd_HArray1OfReal) myTabPoints; Handle(AppParCurves_HArray1OfConstraintCouple) myConstraints; Standard_Integer myNbConstraints; Handle(TColStd_HArray1OfReal) myTabConstraints; Standard_Integer myNbPassPoints; Standard_Integer myNbTangPoints; Standard_Integer myNbCurvPoints; Handle(TColStd_HArray1OfInteger) myTypConstraints; Handle(TColStd_HArray1OfReal) myTtheta; Handle(TColStd_HArray1OfReal) myTfthet; Standard_Integer myMaxDegree; Standard_Integer myMaxSegment; Standard_Integer myNbIterations; Standard_Real myTolerance; GeomAbs_Shape myContinuity; Standard_Integer myNivCont; Standard_Boolean myWithMinMax; Standard_Boolean myWithCutting; Standard_Real myPercent[3]; Standard_Real myCriterium[4]; Handle(AppDef_SmoothCriterion) mySmoothCriterion; Handle(TColStd_HArray1OfReal) myParameters; Handle(TColStd_HArray1OfReal) myKnots; AppParCurves_MultiBSpCurve myMBSpCurve; Standard_Real myMaxError; Standard_Integer myMaxErrorIndex; Standard_Real myAverageError; Standard_Boolean myIsCreated; Standard_Boolean myIsDone; Standard_Boolean myIsOverConstr; }; #endif // _AppDef_Variational_HeaderFile
41.896667
512
0.782003
mgreminger
d91148dff2f98caf9ebfc8bbd422ef78cc17fad9
4,368
hpp
C++
src/tools/include/benchmark.hpp
kovdan01/parallel-computing
878d836e4b05563dc7fe11b6d7ca65fea950b5b7
[ "Intel" ]
null
null
null
src/tools/include/benchmark.hpp
kovdan01/parallel-computing
878d836e4b05563dc7fe11b6d7ca65fea950b5b7
[ "Intel" ]
null
null
null
src/tools/include/benchmark.hpp
kovdan01/parallel-computing
878d836e4b05563dc7fe11b6d7ca65fea950b5b7
[ "Intel" ]
null
null
null
#ifndef PARALLEL_COMPUTING_TOOLS_BENCHMARK_HPP_ #define PARALLEL_COMPUTING_TOOLS_BENCHMARK_HPP_ #include <chrono> // NOTE: gcc 8.2.0 on cHARISMa does not support concepts // Instead, use horrible std::enable_if // #include <concepts> #include <cstdint> #include <cstdlib> #include <iomanip> #include <iostream> #include <string_view> #include <type_traits> namespace my { template <typename T> inline __attribute__((always_inline)) void do_not_optimize(T& value) { #if defined(__clang__) asm volatile("" : "+r,m"(value) : : "memory"); #else asm volatile("" : "+m,r"(value) : : "memory"); #endif } inline __attribute__((always_inline)) std::uint64_t ticks() { std::uint64_t tsc; asm volatile("mfence; " // memory barrier "rdtsc; " // read of tsc "shl $32,%%rdx; " // shift higher 32 bits stored in rdx up "or %%rdx,%%rax" // and or onto rax : "=a"(tsc) // output to tsc : : "%rcx", "%rdx", "memory"); return tsc; } struct TicksAndNanoseconds { double ticks; double nanoseconds; }; class NanosecondsTimer { public: NanosecondsTimer(double& result, std::size_t iterations_count = 1) : m_result(result) , m_iterations_count(iterations_count) { m_time_before = std::chrono::high_resolution_clock::now(); } ~NanosecondsTimer() { try { using namespace std::chrono; high_resolution_clock::time_point time_after = high_resolution_clock::now(); m_result = duration_cast<nanoseconds>(time_after - m_time_before).count() / static_cast<double>(m_iterations_count); } catch (...) { std::exit(EXIT_FAILURE); } } private: double& m_result; std::size_t m_iterations_count; std::chrono::high_resolution_clock::time_point m_time_before; }; class TicksTimer { public: TicksTimer(double& result, std::size_t iterations_count = 1) : m_result(result) , m_iterations_count(iterations_count) { m_ticks_before = ticks(); } ~TicksTimer() { try { std::uint64_t ticks_after = ticks(); m_result = (ticks_after - m_ticks_before) / static_cast<double>(m_iterations_count); } catch (...) { std::exit(EXIT_FAILURE); } } private: double& m_result; std::size_t m_iterations_count; std::uint64_t m_ticks_before; }; class Timer : public NanosecondsTimer, public TicksTimer { public: Timer(TicksAndNanoseconds& result, std::size_t iterations_count = 1) : NanosecondsTimer(result.nanoseconds, iterations_count) , TicksTimer(result.ticks, iterations_count) { } }; // NOTE: gcc 8.2.0 on cHARISMa does not support concepts // Instead, use horrible std::enable_if // template <typename Function> // concept ReturnsVoid = std::same_as<std::invoke_result_t<Function>, void>; // template <typename Function> // concept DoesNotReturnVoid = !ReturnsVoid<Function>; template <typename Function> // requires DoesNotReturnVoid<Function> std::enable_if_t<!std::is_same_v<std::invoke_result_t<Function>, void>, double> benchmark_function(Function f, std::size_t iterations_count = 1) { double nanoseconds; { NanosecondsTimer timer(nanoseconds, iterations_count); for (std::size_t i = 0; i < iterations_count; ++i) { auto result = f(); do_not_optimize(result); } } return nanoseconds; } template <typename Function> // requires ReturnsVoid<Function> std::enable_if_t<std::is_same_v<std::invoke_result_t<Function>, void>, double> benchmark_function(Function f, std::size_t iterations_count = 1) { double nanoseconds; { NanosecondsTimer timer(nanoseconds, iterations_count); for (std::size_t i = 0; i < iterations_count; ++i) { f(); } } return nanoseconds; } inline void print_result(std::string_view label, double result) { std::cout << label; std::cout << std::fixed; std::cout << std::setprecision(2) << std::setfill(' ') << std::setw(15) << result << std::endl; std::cout << std::scientific; } } // namespace my #endif // PARALLEL_COMPUTING_TOOLS_BENCHMARK_HPP_
25.846154
128
0.633013
kovdan01
d911b4fcec81fea1c844a18f81a150e5deff5489
16,907
cpp
C++
OpenTESArena/src/Game/Game.cpp
Digital-Monk/OpenTESArena
95f0bdaa642ff090b94081795a53b00f10dc4b03
[ "MIT" ]
null
null
null
OpenTESArena/src/Game/Game.cpp
Digital-Monk/OpenTESArena
95f0bdaa642ff090b94081795a53b00f10dc4b03
[ "MIT" ]
null
null
null
OpenTESArena/src/Game/Game.cpp
Digital-Monk/OpenTESArena
95f0bdaa642ff090b94081795a53b00f10dc4b03
[ "MIT" ]
null
null
null
#include <chrono> #include <cmath> #include <cstdint> #include <sstream> #include <stdexcept> #include <string> #include <thread> #include "SDL.h" #include "Game.h" #include "Options.h" #include "PlayerInterface.h" #include "../Assets/CityDataFile.h" #include "../Interface/Panel.h" #include "../Media/FontManager.h" #include "../Media/MusicFile.h" #include "../Media/MusicName.h" #include "../Media/TextureManager.h" #include "../Rendering/Renderer.h" #include "../Rendering/Surface.h" #include "../Utilities/Platform.h" #include "components/debug/Debug.h" #include "components/utilities/File.h" #include "components/utilities/String.h" #include "components/vfs/manager.hpp" namespace { // Size of scratch buffer in bytes, reset each frame. constexpr int SCRATCH_BUFFER_SIZE = 65536; } Game::Game() { DebugLog("Initializing (Platform: " + Platform::getPlatform() + ")."); // Get the current working directory. This is most relevant for platforms // like macOS, where the base path might be in the app's own "Resources" folder. this->basePath = Platform::getBasePath(); // Get the path to the options folder. This is platform-dependent and points inside // the "preferences directory" so it's always writable. this->optionsPath = Platform::getOptionsPath(); // Parse options-default.txt and options-changes.txt (if it exists). Always prefer the // default file before the "changes" file. this->initOptions(this->basePath, this->optionsPath); // Initialize virtual file system using the Arena path in the options file. const bool arenaPathIsRelative = File::pathIsRelative(this->options.getMisc_ArenaPath().c_str()); VFS::Manager::get().initialize(std::string( (arenaPathIsRelative ? this->basePath : "") + this->options.getMisc_ArenaPath())); // Initialize the OpenAL Soft audio manager. const bool midiPathIsRelative = File::pathIsRelative(this->options.getAudio_MidiConfig().c_str()); const std::string midiPath = (midiPathIsRelative ? this->basePath : "") + this->options.getAudio_MidiConfig(); this->audioManager.init(this->options.getAudio_MusicVolume(), this->options.getAudio_SoundVolume(), this->options.getAudio_SoundChannels(), this->options.getAudio_SoundResampling(), this->options.getAudio_Is3DAudio(), midiPath); // Initialize the SDL renderer and window with the given settings. this->renderer.init(this->options.getGraphics_ScreenWidth(), this->options.getGraphics_ScreenHeight(), static_cast<Renderer::WindowMode>(this->options.getGraphics_WindowMode()), this->options.getGraphics_LetterboxMode()); // Initialize the texture manager. this->textureManager.init(); // Determine which version of the game the Arena path is pointing to. const bool isFloppyVersion = [this, arenaPathIsRelative]() { // Path to the Arena folder. const std::string fullArenaPath = [this, arenaPathIsRelative]() { // Include the base path if the ArenaPath is relative. const std::string path = (arenaPathIsRelative ? this->basePath : "") + this->options.getMisc_ArenaPath(); return String::addTrailingSlashIfMissing(path); }(); // Check for the CD version first. const std::string &acdExeName = ExeData::CD_VERSION_EXE_FILENAME; const std::string acdExePath = fullArenaPath + acdExeName; if (File::exists(acdExePath.c_str())) { DebugLog("CD version."); return false; } // If that's not there, check for the floppy disk version. const std::string &aExeName = ExeData::FLOPPY_VERSION_EXE_FILENAME; const std::string aExePath = fullArenaPath + aExeName; if (File::exists(aExePath.c_str())) { DebugLog("Floppy disk version."); return true; } // If neither exist, it's not a valid Arena directory. throw DebugException("\"" + fullArenaPath + "\" does not have an Arena executable."); }(); // Load various miscellaneous assets. this->miscAssets.init(isFloppyVersion); // Load and set window icon. const Surface icon = [this]() { const std::string iconPath = this->basePath + "data/icon.bmp"; Surface surface = Surface::loadBMP(iconPath.c_str(), Renderer::DEFAULT_PIXELFORMAT); // Treat black as transparent. const uint32_t black = surface.mapRGBA(0, 0, 0, 255); SDL_SetColorKey(surface.get(), SDL_TRUE, black); return surface; }(); this->renderer.setWindowIcon(icon); this->scratchAllocator.init(SCRATCH_BUFFER_SIZE); // Initialize panel and music to default. this->panel = Panel::defaultPanel(*this); this->setMusic(MusicName::PercIntro); // Use a texture as the cursor instead. SDL_ShowCursor(SDL_FALSE); // Leave some members null for now. The game data is initialized when the player // enters the game world, and the "next panel" is a temporary used by the game // to avoid corruption between panel events which change the panel. this->gameData = nullptr; this->nextPanel = nullptr; this->nextSubPanel = nullptr; // This keeps the programmer from deleting a sub-panel the same frame it's in use. // The pop is delayed until the beginning of the next frame. this->requestedSubPanelPop = false; } Panel *Game::getActivePanel() const { return (this->subPanels.size() > 0) ? this->subPanels.back().get() : this->panel.get(); } AudioManager &Game::getAudioManager() { return this->audioManager; } InputManager &Game::getInputManager() { return this->inputManager; } FontManager &Game::getFontManager() { return this->fontManager; } bool Game::gameDataIsActive() const { return this->gameData.get() != nullptr; } GameData &Game::getGameData() const { // The caller should not request the game data when there is no active session. DebugAssert(this->gameDataIsActive()); return *this->gameData.get(); } Options &Game::getOptions() { return this->options; } Renderer &Game::getRenderer() { return this->renderer; } TextureManager &Game::getTextureManager() { return this->textureManager; } MiscAssets &Game::getMiscAssets() { return this->miscAssets; } ScratchAllocator &Game::getScratchAllocator() { return this->scratchAllocator; } Profiler &Game::getProfiler() { return this->profiler; } const FPSCounter &Game::getFPSCounter() const { return this->fpsCounter; } void Game::setPanel(std::unique_ptr<Panel> nextPanel) { this->nextPanel = std::move(nextPanel); } void Game::pushSubPanel(std::unique_ptr<Panel> nextSubPanel) { this->nextSubPanel = std::move(nextSubPanel); } void Game::popSubPanel() { // The active sub-panel must not pop more than one sub-panel, because it may // have unintended side effects for other panels below it. DebugAssertMsg(!this->requestedSubPanelPop, "Already scheduled to pop sub-panel."); // If there are no sub-panels, then there is only the main panel, and panels // should never have any sub-panels to pop. DebugAssertMsg(this->subPanels.size() > 0, "No sub-panels to pop."); this->requestedSubPanelPop = true; } void Game::setMusic(MusicName musicName, const std::optional<MusicName> &jingleMusicName) { if (jingleMusicName.has_value()) { // Play jingle first and set the main music as the next music. const std::string &jingleFilename = MusicFile::fromName(*jingleMusicName); const bool loop = false; this->audioManager.playMusic(jingleFilename, loop); std::string nextFilename = MusicFile::fromName(musicName); this->audioManager.setNextMusic(std::move(nextFilename)); } else { // Play main music immediately. const std::string &filename = MusicFile::fromName(musicName); const bool loop = true; this->audioManager.playMusic(filename, loop); } } void Game::setGameData(std::unique_ptr<GameData> gameData) { this->gameData = std::move(gameData); } void Game::initOptions(const std::string &basePath, const std::string &optionsPath) { // Load the default options first. const std::string defaultOptionsPath(basePath + "options/" + Options::DEFAULT_FILENAME); this->options.loadDefaults(defaultOptionsPath); // Check if the changes options file exists. const std::string changesOptionsPath(optionsPath + Options::CHANGES_FILENAME); if (!File::exists(changesOptionsPath.c_str())) { // Make one. Since the default options object has no changes, the new file will have // no key-value pairs. DebugLog("Creating options file at \"" + changesOptionsPath + "\"."); this->options.saveChanges(); } else { // Read in any key-value pairs in the "changes" options file. this->options.loadChanges(changesOptionsPath); } } void Game::resizeWindow(int width, int height) { // Resize the window, and the 3D renderer if initialized. const bool fullGameWindow = this->options.getGraphics_ModernInterface(); this->renderer.resize(width, height, this->options.getGraphics_ResolutionScale(), fullGameWindow); } void Game::saveScreenshot(const Surface &surface) { // Get the path + filename to use for the new screenshot. const std::string screenshotPath = []() { const std::string screenshotFolder = Platform::getScreenshotPath(); const std::string screenshotPrefix("screenshot"); int imageIndex = 0; auto getNextAvailablePath = [&screenshotFolder, &screenshotPrefix, &imageIndex]() { std::stringstream ss; ss << std::setw(3) << std::setfill('0') << imageIndex; imageIndex++; return screenshotFolder + screenshotPrefix + ss.str() + ".bmp"; }; std::string path = getNextAvailablePath(); while (File::exists(path.c_str())) { path = getNextAvailablePath(); } return path; }(); const int status = SDL_SaveBMP(surface.get(), screenshotPath.c_str()); if (status == 0) { DebugLog("Screenshot saved to \"" + screenshotPath + "\"."); } else { DebugCrash("Failed to save screenshot to \"" + screenshotPath + "\": " + std::string(SDL_GetError())); } } void Game::handlePanelChanges() { // If a sub-panel pop was requested, then pop the top of the sub-panel stack. if (this->requestedSubPanelPop) { this->subPanels.pop_back(); this->requestedSubPanelPop = false; // Unpause the panel that is now the top-most one. const bool paused = false; this->getActivePanel()->onPauseChanged(paused); } // If a new sub-panel was requested, then add it to the stack. if (this->nextSubPanel.get() != nullptr) { // Pause the top-most panel. const bool paused = true; this->getActivePanel()->onPauseChanged(paused); this->subPanels.push_back(std::move(this->nextSubPanel)); } // If a new panel was requested, switch to it. If it will be the active panel // (i.e., there are no sub-panels), then subsequent events will be sent to it. if (this->nextPanel.get() != nullptr) { this->panel = std::move(this->nextPanel); } } void Game::handleEvents(bool &running) { // Handle events for the current game state. SDL_Event e; while (SDL_PollEvent(&e) != 0) { // Application events and window resizes are handled here. bool applicationExit = this->inputManager.applicationExit(e); bool resized = this->inputManager.windowResized(e); bool takeScreenshot = this->inputManager.keyPressed(e, SDLK_PRINTSCREEN); if (applicationExit) { running = false; } if (resized) { int width = e.window.data1; int height = e.window.data2; this->resizeWindow(width, height); // Call each panel's resize method. The panels should not be listening for // resize events themselves because it's more of an "application event" than // a panel event. this->panel->resize(width, height); for (auto &subPanel : this->subPanels) { subPanel->resize(width, height); } } if (takeScreenshot) { // Save a screenshot to the local folder. const auto &renderer = this->getRenderer(); const Surface screenshot = renderer.getScreenshot(); this->saveScreenshot(screenshot); } // Panel-specific events are handled by the active panel. this->getActivePanel()->handleEvent(e); // See if the event requested any changes in active panels. this->handlePanelChanges(); } } void Game::tick(double dt) { // Tick the active panel. this->getActivePanel()->tick(dt); // See if the panel tick requested any changes in active panels. this->handlePanelChanges(); } void Game::render() { // Draw the panel's main content. this->panel->render(this->renderer); // Draw any sub-panels back to front. for (auto &subPanel : this->subPanels) { subPanel->render(this->renderer); } // Call the active panel's secondary render method. Secondary render items are those // that are hidden on panels below the active one. Panel *activePanel = this->getActivePanel(); activePanel->renderSecondary(this->renderer); // Get the active panel's cursor texture and alignment. const Panel::CursorData cursor = activePanel->getCurrentCursor(); // Draw cursor if not null. Some panels do not define a cursor (like cinematics), // so their cursor is always null. if (cursor.getTexture() != nullptr) { // The panel should not be drawing the cursor themselves. It's done here // just to make sure that the cursor is drawn only once and is always drawn last. this->renderer.drawCursor(*cursor.getTexture(), cursor.getAlignment(), this->inputManager.getMousePosition(), this->options.getGraphics_CursorScale()); } this->renderer.present(); } void Game::loop() { // Nanoseconds per second. Only using this much precision because it's what // high_resolution_clock gives back. Microseconds would be fine too. constexpr int64_t timeUnits = 1000000000; // Longest allowed frame time. const std::chrono::duration<int64_t, std::nano> maxFrameTime(timeUnits / Options::MIN_FPS); // On some platforms, thread sleeping takes longer than it should, so include a value to // help compensate. std::chrono::nanoseconds sleepBias(0); auto thisTime = std::chrono::high_resolution_clock::now(); // Primary game loop. bool running = true; while (running) { const auto lastTime = thisTime; thisTime = std::chrono::high_resolution_clock::now(); // Shortest allowed frame time. const std::chrono::duration<int64_t, std::nano> minFrameTime( timeUnits / this->options.getGraphics_TargetFPS()); // Time since the last frame started. const auto frameTime = [minFrameTime, &sleepBias, &thisTime, lastTime]() { // Delay the current frame if the previous one was too fast. auto diff = thisTime - lastTime; if (diff < minFrameTime) { const auto sleepTime = minFrameTime - diff + sleepBias; std::this_thread::sleep_for(sleepTime); // Compensate for sleeping too long. Thread sleeping has questionable accuracy. const auto tempTime = std::chrono::high_resolution_clock::now(); const auto unnecessarySleepTime = [thisTime, sleepTime, tempTime]() { const auto tempFrameTime = tempTime - thisTime; return tempFrameTime - sleepTime; }(); sleepBias = -unnecessarySleepTime; thisTime = tempTime; diff = thisTime - lastTime; } return diff; }(); // Two delta times: actual and clamped. Use the clamped delta time for game calculations // so things don't break at low frame rates. constexpr double timeUnitsReal = static_cast<double>(timeUnits); const double dt = static_cast<double>(frameTime.count()) / timeUnitsReal; const double clampedDt = std::fmin(frameTime.count(), maxFrameTime.count()) / timeUnitsReal; // Reset scratch allocator for use with this frame. this->scratchAllocator.clear(); // Update the input manager's state. this->inputManager.update(); // Update the audio manager listener (if any) and check for finished sounds. if (this->gameDataIsActive()) { const AudioManager::ListenerData listenerData = [this]() { const Player &player = this->getGameData().getPlayer(); const Double3 &position = player.getPosition(); const Double3 &direction = player.getDirection(); return AudioManager::ListenerData(position, direction); }(); this->audioManager.update(dt, &listenerData); } else { this->audioManager.update(dt, nullptr); } // Update FPS counter. this->fpsCounter.updateFrameTime(dt); // Listen for input events. try { this->handleEvents(running); } catch (const std::exception &e) { DebugCrash("handleEvents() exception! " + std::string(e.what())); } // Animate the current game state by delta time. try { // Multiply delta time by the time scale. I settled on having the effects of this // be application-wide rather than just in the game world since it's intended to // simulate lower DOSBox cycles. const double timeScaledDt = clampedDt * this->options.getMisc_TimeScale(); this->tick(timeScaledDt); } catch (const std::exception &e) { DebugCrash("tick() exception! " + std::string(e.what())); } // Draw to the screen. try { this->render(); } catch (const std::exception &e) { DebugCrash("render() exception! " + std::string(e.what())); } } // At this point, the program has received an exit signal, and is now // quitting peacefully. this->options.saveChanges(); }
29.250865
99
0.71497
Digital-Monk
d9150cc66db91b2e7def973f1b5f6bcf9b967920
667
hpp
C++
Murat/src/core/LayerStack.hpp
dilmuratjohn/openglTutorial-cpp
98b524db0c0f13fa9166a13e252777bee8ec60cd
[ "Apache-2.0" ]
null
null
null
Murat/src/core/LayerStack.hpp
dilmuratjohn/openglTutorial-cpp
98b524db0c0f13fa9166a13e252777bee8ec60cd
[ "Apache-2.0" ]
null
null
null
Murat/src/core/LayerStack.hpp
dilmuratjohn/openglTutorial-cpp
98b524db0c0f13fa9166a13e252777bee8ec60cd
[ "Apache-2.0" ]
null
null
null
// // Created by murat on 2019-08-09. // #ifndef M_LAYER_STACK_HPP #define M_LAYER_STACK_HPP #include "Layer.hpp" #include <muratpch.hpp> namespace Murat { class LayerStack { public: LayerStack(); ~LayerStack(); void pushLayer(Layer *layer); void pushOverlay(Layer *overlay); void popLayer(Layer *layer); void popOverlay(Layer *overlay); std::vector<Layer *>::iterator begin() { return m_Layers.begin(); } std::vector<Layer *>::iterator end() { return m_Layers.end(); } private: std::vector<Layer *> m_Layers; unsigned int m_LayerInsertIndex = 0; }; } #endif
18.027027
75
0.611694
dilmuratjohn
d91a238a3c440aa54ae9f3d30e36724a5c777042
1,971
cpp
C++
bezGameEngine/src/bez/Events/MouseEvent.cpp
Gustvo/bezGameEngine
8d0ac4613d1a1aac65cab51d337b9a77d56f29ec
[ "MIT" ]
null
null
null
bezGameEngine/src/bez/Events/MouseEvent.cpp
Gustvo/bezGameEngine
8d0ac4613d1a1aac65cab51d337b9a77d56f29ec
[ "MIT" ]
null
null
null
bezGameEngine/src/bez/Events/MouseEvent.cpp
Gustvo/bezGameEngine
8d0ac4613d1a1aac65cab51d337b9a77d56f29ec
[ "MIT" ]
null
null
null
#include <stdafx.hpp> #include <bez/Events/MouseEvent.hpp> namespace bez { /// Mouse Motion Event MouseMotionEvent::MouseMotionEvent(float x, float y) { m_mouseCoordinates = std::make_pair(x, y); registerInput(std::make_pair(x, y)); }; std::string MouseMotionEvent::toString() const { std::stringstream ss; ss << "MouseMoved: [" << m_mouseCoordinates.first << " : " << m_mouseCoordinates.second << "]"; return ss.str(); } void MouseMotionEvent::registerInput(std::pair<float, float> p_mousePosition) { Input::registerMousePosition(p_mousePosition); } /// Mouse Button Event MouseButtonEvent::MouseButtonEvent(MouseButton p_button) { m_button = p_button; } /// Mouse Button Pressed Event MouseButtonPressedEvent::MouseButtonPressedEvent(MouseButton p_button) : MouseButtonEvent(p_button) { registerInput(p_button); } std::string MouseButtonPressedEvent::toString() const { std::stringstream ss; ss << "MouseButtonPressed: " << m_button; return ss.str(); } void MouseButtonPressedEvent::registerInput(MouseButton p_button) { Input::registerMouseButton(p_button, true); } /// Mouse Button Release Event MouseButtonReleasedEvent::MouseButtonReleasedEvent(MouseButton p_button) : MouseButtonEvent(p_button) { registerInput(p_button); } std::string MouseButtonReleasedEvent::toString() const { std::stringstream ss; ss << "MouseButtonReleased: " << m_button; return ss.str(); } void MouseButtonReleasedEvent::registerInput(MouseButton p_button) { Input::registerMouseButton(p_button, false); } /// Mouse Wheel Event MouseWheelEvent::MouseWheelEvent(std::pair<int, int> p_direction) { m_direction = p_direction; } std::pair<int, int> MouseWheelEvent::getDirection() { return m_direction; } std::string MouseWheelEvent::toString() const { std::stringstream ss; ss << "MouseWheelEvent - [x, y] = [" << m_direction.first << ", " << m_direction.second << "]"; return ss.str(); } } // namespace bez
23.464286
79
0.726027
Gustvo
d91c0500122a7a3f3517f87c43aff269db2af384
162
hpp
C++
WinApiFramework/OpenGL/Surface3.hpp
TonSharp/OpenWAPI
d61a8f006ea866c399e68f338c2661e9ef624369
[ "MS-PL" ]
3
2021-09-17T07:54:28.000Z
2021-09-18T08:28:33.000Z
WinApiFramework/OpenGL/Surface3.hpp
TonSharp/WAPITIS
d61a8f006ea866c399e68f338c2661e9ef624369
[ "MS-PL" ]
21
2021-09-19T18:13:55.000Z
2021-12-14T10:28:53.000Z
WinApiFramework/OpenGL/Surface3.hpp
TonSharp/OpenWAPI
d61a8f006ea866c399e68f338c2661e9ef624369
[ "MS-PL" ]
null
null
null
#pragma once #include <vector> #include "GLContext.hpp" using namespace std; struct Surface3 { Vertex normal; Vertex points[3]; TextureCoord texCoords[3]; };
13.5
27
0.740741
TonSharp
d91cf6b58e0d9ef32c0b2003e5ae0186af652950
4,819
cpp
C++
src/libQts/QtsTimeStamper.cpp
qtlmovie/qtlmovie
082ad5ea6522a02d5ac0d86f23cdd6152edff613
[ "BSD-2-Clause" ]
8
2016-08-09T14:05:58.000Z
2020-09-05T14:43:36.000Z
src/libQts/QtsTimeStamper.cpp
qtlmovie/qtlmovie
082ad5ea6522a02d5ac0d86f23cdd6152edff613
[ "BSD-2-Clause" ]
15
2016-08-09T14:11:21.000Z
2022-01-15T23:39:07.000Z
src/libQts/QtsTimeStamper.cpp
qtlmovie/qtlmovie
082ad5ea6522a02d5ac0d86f23cdd6152edff613
[ "BSD-2-Clause" ]
1
2017-08-26T22:08:58.000Z
2017-08-26T22:08:58.000Z
//---------------------------------------------------------------------------- // // Copyright (c) 2013-2017, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF // THE POSSIBILITY OF SUCH DAMAGE. // //---------------------------------------------------------------------------- // // Qts, the Qt MPEG Transport Stream library. // Define the class QtsTimeStamper. // //---------------------------------------------------------------------------- #include "QtsTimeStamper.h" //---------------------------------------------------------------------------- // Construction and reset. //---------------------------------------------------------------------------- QtsTimeStamper::QtsTimeStamper(const QtsDemux* demux) : _demux(demux) { reset(); } void QtsTimeStamper::reset() { _pid = QTS_PID_NULL; _source = UNDEFINED; _lastTimeStamp = 0; _previousClock = 0; _delta = 0; } void QtsTimeStamper::setDemux(const QtsDemux* demux) { if (_demux != demux) { _demux = demux; if (_source == PCR) { reset(); } } } //---------------------------------------------------------------------------- // Process a new clock value in millisecond. //---------------------------------------------------------------------------- void QtsTimeStamper::processClock(qint64 clock) { if (_source == UNDEFINED) { // Source not yet set. The first timestamp is zero by definition. // The first clock value shall be substracted to all subsequent clock values. _delta = -clock; } else if (clock < _previousClock) { // Our clock has wrapped up after the max value. // The clock has restarted at zero and we must add the last // time stamp before wrapping to all subsequent clock values. _delta = _lastTimeStamp; } _lastTimeStamp = qMax<qint64>(0, clock + _delta); _previousClock = clock; } //---------------------------------------------------------------------------- // Get the last timestamp in milliseconds, starting with zero. //---------------------------------------------------------------------------- quint64 QtsTimeStamper::lastTimeStamp() { if ((_source == UNDEFINED || _source == PCR) && _demux != 0) { const qint64 pcr = _demux->lastPcr(); if (pcr >= 0) { // If previously undefined, our source is now PCR. processClock(pcr / (QTS_SYSTEM_CLOCK_FREQ / 1000)); _source = PCR; } else { // If previously PCR, our source is now undefined (problably a demux reset). _source = UNDEFINED; } } return _lastTimeStamp; } //---------------------------------------------------------------------------- // Process one PES packet from the reference PID. //---------------------------------------------------------------------------- void QtsTimeStamper::processPesPacket(const QtsPesPacket& packet) { // If our source is PCR, we ignore all PES packets. // If the packet has no PTS, it is useless anyway. if (_source == PCR || !packet.hasPts()) { return; } // Check or set the PID. if (_pid == QTS_PID_NULL) { _pid = packet.getSourcePid(); } else if (packet.getSourcePid() != QTS_PID_NULL && packet.getSourcePid() != _pid) { // Not the same PID, reject this packet. return; } // We have a PTS on the right PID, PTS will now be our source (if not already). processClock(packet.getPts() / (QTS_SYSTEM_CLOCK_SUBFREQ / 1000)); _source = PTS; }
35.696296
88
0.550322
qtlmovie
0ba804d2e7625df0820087d850d2a864b2cf2882
16,584
cpp
C++
src/Window.cpp
Lehdari/evolution_simulator_2
daf7e8699e29cc25964f3a4234e3a1385ee7b1cf
[ "CC0-1.0" ]
null
null
null
src/Window.cpp
Lehdari/evolution_simulator_2
daf7e8699e29cc25964f3a4234e3a1385ee7b1cf
[ "CC0-1.0" ]
null
null
null
src/Window.cpp
Lehdari/evolution_simulator_2
daf7e8699e29cc25964f3a4234e3a1385ee7b1cf
[ "CC0-1.0" ]
null
null
null
// // Project: evolution_simulator_2 // File: Window.cpp // // Copyright (c) 2021 Miika 'Lehdari' Lehtimäki // You may use, distribute and modify this code under the terms // of the licence specified in file LICENSE which is distributed // with this source code package. // #include <Window.hpp> #include <Utils.hpp> #include <Genome.hpp> #include <CreatureComponent.hpp> #include <FoodComponent.hpp> #include <WorldSingleton.hpp> #include <ConfigSingleton.hpp> #include <LineSingleton.hpp> #include <ResourceSingleton.hpp> #include <MapSingleton.hpp> #include <EventHandlers.hpp> #include <imgui.h> #include <backends/imgui_impl_sdl.h> #include <backends/imgui_impl_opengl3.h> #include <engine/LogicComponent.hpp> #include <engine/EventComponent.hpp> #include <graphics/SpriteSingleton.hpp> Window::Window( const Window::Settings &settings ) : _settings (settings), _window (nullptr), _quit (false), _paused (false), _viewport (_settings.window.width, _settings.window.height, Vec2f(_settings.window.width*0.5f, _settings.window.height*0.5f), 32.0f), _cursorPosition (0.0f, 0.0f), _activeCreature (-1), _activeCreatureFollow (false), _lastTicks (0), _frameTicks (0), _windowContext (*this), _eventSystem (_ecs), _creatureSystem (_ecs), _foodSystem (_ecs), _collisionSystem (_ecs, _eventSystem), _spriteSystem (_ecs), _spriteSheetId (-1) { int err; // Initialize SDL if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("Error: Could not initialize SDL!\n"); return; } _window = SDL_CreateWindow( _settings.window.name.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (int)_settings.window.width, (int)_settings.window.height, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL); if (_window == nullptr) { printf("Error: SDL Window could not be created! SDL_Error: %s\n", SDL_GetError()); return; } // Initialize OpenGL SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, _settings.gl.contextMajor); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, _settings.gl.contextMinor); SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, _settings.gl.contextFlags); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, _settings.gl.profileMask); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, _settings.gl.doubleBuffer); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); _glCtx = SDL_GL_CreateContext(_window); if (_glCtx == nullptr) { printf("Error: SDL OpenGL context could not be created! SDL_Error: %s\n", SDL_GetError()); return; } // Load OpenGL extensions if (!gladLoadGL()) { printf("Error: gladLoadGL failed\n"); return; } // Initialize OpenGL glViewport(0, 0, _settings.window.width, _settings.window.height); glClearColor(0.2f, 0.2f, 0.2f, 1.f); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Initialize ImGui IMGUI_CHECKVERSION(); ImGui::CreateContext(); ImGuiIO& io = ImGui::GetIO(); (void)io; ImGui_ImplSDL2_InitForOpenGL(_window, _glCtx); ImGui_ImplOpenGL3_Init("#version 420"); // Initialize world init(); } Window::~Window() { // Destroy window and quit SDL subsystems SDL_GL_DeleteContext(_glCtx); SDL_DestroyWindow(_window); SDL_Quit(); } void Window::init(void) { _ecs.getSingleton<fug::SpriteSingleton>()->init(); _ecs.getSingleton<fug::SpriteSingleton>()->setWindowSize( (int)_settings.window.width, (int)_settings.window.height); _spriteSheetId = _ecs.getSingleton<fug::SpriteSingleton>()->addSpriteSheetFromFile( EVOLUTION_SIMULATOR_RES("sprites/sprites.png"), 128, 128); _ecs.getSingleton<LineSingleton>()->init(); _ecs.getSingleton<LineSingleton>()->setWindowSize( (int)_settings.window.width, (int)_settings.window.height); _ecs.getSingleton<ResourceSingleton>()->init(_spriteSheetId); _ecs.getSingleton<MapSingleton>(); fug::SpriteComponent creatureSpriteComponent(_spriteSheetId, 0); creatureSpriteComponent.setOrigin(Vec2f(ConfigSingleton::spriteRadius, ConfigSingleton::spriteRadius)); fug::SpriteComponent foodSpriteComponent(_spriteSheetId, 1); foodSpriteComponent.setOrigin(Vec2f(ConfigSingleton::spriteRadius, ConfigSingleton::spriteRadius)); foodSpriteComponent.setColor(Vec3f(0.2f, 0.6f, 0.0f)); auto& config = *_ecs.getSingleton<ConfigSingleton>(); auto& map = *_ecs.getSingleton<MapSingleton>(); // Create creatures constexpr int nCreatures = 2000; for (int i=0; i<nCreatures; ++i) { // get position using rejection sampling Vec2f p(RNDS*1024.0f, RNDS*1024.0f); while (gauss2(p, 256.0f) < RND) p << RNDS*1024.0f, RNDS*1024.0f; double mass = ConfigSingleton::minCreatureMass + RND*( ConfigSingleton::maxCreatureMass-ConfigSingleton::minCreatureMass); createCreature(_ecs, Genome(), mass, 1.0, p, RND*M_PI*2.0f, RND); } // Create food constexpr int nFoods = 5000; auto foodPositions = map.sampleFertility(nFoods); for (auto& p : foodPositions) { double mass = RNDRANGE(ConfigSingleton::minFoodMass, ConfigSingleton::maxFoodMass); createFood(_ecs, FoodComponent::Type::PLANT, mass, p); } } void Window::loop(void) { auto& map = *_ecs.getSingleton<MapSingleton>(); // Application main loop while (!_quit) { // Event handling SDL_Event event; while (SDL_PollEvent(&event) != 0) { handleEvent(event); } // Render glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); if (!_paused) updateWorld(); _creatureSystem.setStage(CreatureSystem::Stage::PROCESS_INPUTS); _ecs.runSystem(_creatureSystem); updateGUI(); // Render world map.render(_viewport); _ecs.runSystem(_spriteSystem); _ecs.getSingleton<fug::SpriteSingleton>()->render(_viewport); _ecs.getSingleton<LineSingleton>()->render(_viewport); // Render ImGui ImGui::Render(); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); // Swap draw and display buffers SDL_GL_SwapWindow(_window); if (!_paused) { // Map update (GPGPU pass) map.diffuseFertility(); } uint32_t curTicks = SDL_GetTicks(); _frameTicks = curTicks - _lastTicks; _lastTicks = curTicks; } } void Window::handleEvent(SDL_Event& event) { static auto& world = *_ecs.getSingleton<WorldSingleton>(); switch (event.type) { case SDL_WINDOWEVENT: switch (event.window.event) { case SDL_WINDOWEVENT_CLOSE: _quit = true; break; } break; case SDL_KEYDOWN: switch (event.key.keysym.sym) { case SDLK_ESCAPE: _quit = true; break; case SDLK_PAUSE: _paused = !_paused; break; case SDLK_F12: SDL_SetWindowFullscreen(_window, SDL_GetWindowFlags(_window) ^ SDL_WINDOW_FULLSCREEN); break; } case SDL_MOUSEWHEEL: _viewport.zoom(std::pow(1.414213562373f, (float)event.wheel.y), _cursorPosition); break; case SDL_MOUSEMOTION: _cursorPosition << (float)event.motion.x, (float)event.motion.y; break; case SDL_MOUSEBUTTONDOWN: switch (event.button.button) { case SDL_BUTTON_LEFT: { Vec2f clickWorldPos = _viewport.toWorld(_cursorPosition); static Vec2f maxRadiusVec( ConfigSingleton::maxObjectRadius, ConfigSingleton::maxObjectRadius); // Find the clicked creature (if any) Vector<fug::EntityId> entities; world.getEntities(entities, clickWorldPos-maxRadiusVec, clickWorldPos+maxRadiusVec); for (auto& eId : entities) { if (_ecs.getComponent<FoodComponent>(eId) != nullptr) continue; auto* oc = _ecs.getComponent<fug::Orientation2DComponent>(eId); if ((oc->getPosition()-clickWorldPos).norm() < oc->getScale()*ConfigSingleton::spriteRadius) { _activeCreature = eId; break; } } } break; } } } void Window::updateGUI() { static auto& world = *_ecs.getSingleton<WorldSingleton>(); static auto& config = *_ecs.getSingleton<ConfigSingleton>(); // Start the Dear ImGui frame ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplSDL2_NewFrame(_window); ImGui::NewFrame(); { // Main simulation controls ImGui::Begin("Simulation Controls"); auto nCreatures = world.getNumberOf(WorldSingleton::EntityType::CREATURE); auto nFood = world.getNumberOf(WorldSingleton::EntityType::FOOD); ImGui::Text("N. Creatures: %lu\n", nCreatures); ImGui::Text("N. Food: %lu\n", nFood); ImGui::Checkbox("Paused", &_paused); if (ImGui::CollapsingHeader("Food Controls")) { static double foodPerTickMin = 0.001; static double foodPerTickMax = 100.0; ImGui::SliderScalar("foodPerTick", ImGuiDataType_Double, &config.foodPerTick, &foodPerTickMin, &foodPerTickMax, "%.5f", ImGuiSliderFlags_Logarithmic); static double foodGrowthRateMin = 0.0001; static double foodGrowthRateMax = 0.1; ImGui::SliderScalar("foodGrowthRate", ImGuiDataType_Double, &config.foodGrowthRate, &foodGrowthRateMin, &foodGrowthRateMax, "%.5f", ImGuiSliderFlags_Logarithmic); } // mutation menu if (ImGui::CollapsingHeader("Mutation")) { // slider bounds and drop menu item names static const float probabilityBounds[2] = { 0.0001f, 1.0f }; static const float amplitudeBounds[2] = { 0.0001f, 1.0f }; static const char* modeTitles[] = { "Additive", "Multiplicative" }; ImGui::Indent(); int stageId = 0; // list all stages for (auto stageIt = config.mutationStages.begin(); stageIt < config.mutationStages.end(); ++stageIt) { auto& stage = *stageIt; std::stringstream stageName; stageName << "Stage " << ++stageId; bool stageEnabled = true; // the following CollapsingHeader will set this to false to signify stage deletion if (ImGui::CollapsingHeader(stageName.str().c_str(), &stageEnabled)) { // element names std::stringstream probabilityName, amplitudeName, modeName; probabilityName << "Probability##evolution" << stageId; amplitudeName << "Amplitude##evolution" << stageId; modeName << "Mode##evolution" << stageId; // sliders for probability and amplitude ImGui::SliderScalar(probabilityName.str().c_str(), ImGuiDataType_Float, &stage.probability, probabilityBounds, probabilityBounds+1, "%.5f", ImGuiSliderFlags_Logarithmic); ImGui::SliderScalar(amplitudeName.str().c_str(), ImGuiDataType_Float, &stage.amplitude, amplitudeBounds, amplitudeBounds+1, "%.5f", ImGuiSliderFlags_Logarithmic); // drop menu for the mutation mode const char* currentModeTitle = modeTitles[stage.mode]; if (ImGui::BeginCombo(modeName.str().c_str(), currentModeTitle)) { for (int n = 0; n < IM_ARRAYSIZE(modeTitles); n++) { bool isSelected = (currentModeTitle == modeTitles[n]); if (ImGui::Selectable(modeTitles[n], isSelected)) stage.mode = static_cast<Genome::MutationMode>(n); if (isSelected) ImGui::SetItemDefaultFocus(); } ImGui::EndCombo(); } } // stage is deleted if (!stageEnabled) stageIt = config.mutationStages.erase(stageIt); } // button for adding new stages if (ImGui::Button("Add Stage")) { config.mutationStages.emplace_back(0.1f, 0.1f, Genome::MutationMode::ADDITIVE); } ImGui::Unindent(); } ImGui::End(); } if (_activeCreature >= 0) { // Selected creature controls auto* cc = _ecs.getComponent<CreatureComponent>(_activeCreature); auto* oc = _ecs.getComponent<fug::Orientation2DComponent>(_activeCreature); auto* sc = _ecs.getComponent<fug::SpriteComponent>(_activeCreature); if (cc != nullptr && sc != nullptr) { ImGui::Begin("Creature"); ImGui::Text("Creature %lu", _activeCreature); ImGui::Text("Energy: %0.5f", cc->energy); ImGui::Checkbox("Follow", &_activeCreatureFollow); if (_activeCreatureFollow) _viewport.centerTo(oc->getPosition()); Vec3f color = sc->getColor(); ImGui::ColorPicker3("Creature color", color.data()); sc->setColor(color); ImGui::End(); } else // creature has been removed _activeCreature = -1; } } void Window::updateWorld(void) { static auto& world = *_ecs.getSingleton<WorldSingleton>(); static auto& config = *_ecs.getSingleton<ConfigSingleton>(); static auto& map = *_ecs.getSingleton<MapSingleton>(); // initiate pixel data transfer from GPU map.prefetch(); _creatureSystem.setStage(CreatureSystem::Stage::COGNITION); _ecs.runSystem(_creatureSystem); _creatureSystem.setStage(CreatureSystem::Stage::DYNAMICS); _ecs.runSystem(_creatureSystem); // map the pixel data memory map.map(); if (_activeCreature >= 0 && _ecs.getComponent<CreatureComponent>(_activeCreature) == nullptr) _activeCreature = -1; _creatureSystem.setStage(CreatureSystem::Stage::REPRODUCTION); _ecs.runSystem(_creatureSystem); { // Create new food static double nNewFood = 0.0; nNewFood += config.foodPerTick; auto foodPositions = map.sampleFertility((int)nNewFood); for (auto& p : foodPositions) { createFood(_ecs, FoodComponent::Type::PLANT, ConfigSingleton::minFoodMass, p); } nNewFood -= (int)nNewFood; } if (world.getNumberOf(WorldSingleton::EntityType::CREATURE) < 1000) { for (int i = 0l; i < 1000; ++i) { // create a new creatures if (RND > 0.0001) continue; Vec2f p(RNDS * 1024.0f, RNDS * 1024.0f); while (gauss2(p, 256.0f) < RND) p << RNDS * 1024.0f, RNDS * 1024.0f; double mass = ConfigSingleton::minCreatureMass + RND * ( ConfigSingleton::maxCreatureMass - ConfigSingleton::minCreatureMass); createCreature(_ecs, Genome(1.0f, RNDRANGE(0.001f, 0.005f)), mass, 1.0, p, RND * M_PI * 2.0f, RND); } } _foodSystem.setStage(FoodSystem::Stage::GROW); _ecs.runSystem(_foodSystem); // unmap the pixel data memory map.unmap(); addEntitiesToWorld(); _ecs.runSystem(_collisionSystem); while (_eventSystem.swap()) _ecs.runSystem(_eventSystem); addEntitiesToWorld(); } void Window::addEntitiesToWorld(void) { _ecs.getSingleton<WorldSingleton>()->reset(); _creatureSystem.setStage(CreatureSystem::Stage::ADD_TO_WORLD); _ecs.runSystem(_creatureSystem); _foodSystem.setStage(FoodSystem::Stage::ADD_TO_WORLD); _ecs.runSystem(_foodSystem); }
35.435897
124
0.599855
Lehdari
0ba95ca95977bdcd247d1625b254eb9ca1388f52
889
cpp
C++
Native/Framework/source/Tools/ModelPipeline/Program.cpp
btrowbridge/DirectX.2D.Bespoke.Games
382728f7c9d50597f9fc84e222efd468c33716a5
[ "MS-PL" ]
null
null
null
Native/Framework/source/Tools/ModelPipeline/Program.cpp
btrowbridge/DirectX.2D.Bespoke.Games
382728f7c9d50597f9fc84e222efd468c33716a5
[ "MS-PL" ]
null
null
null
Native/Framework/source/Tools/ModelPipeline/Program.cpp
btrowbridge/DirectX.2D.Bespoke.Games
382728f7c9d50597f9fc84e222efd468c33716a5
[ "MS-PL" ]
null
null
null
#include "pch.h" using namespace std; using namespace ModelPipeline; using namespace Library; int main(int argc, char* argv[]) { #if defined(DEBUG) | defined(_DEBUG) _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); #endif try { if (argc < 2) { throw exception("Usage: ModelPipeline pathToInputFile"); } string inputFile = argv[1]; string inputFilename; string inputDirectory; Library::Utility::GetFileNameAndDirectory(inputFile, inputDirectory, inputFilename); if (inputDirectory.empty()) { inputDirectory = UtilityWin32::CurrentDirectory(); } SetCurrentDirectory(Library::Utility::ToWideString(inputDirectory).c_str()); Model model = ModelProcessor::LoadModel(inputFilename, true); string outputFilename = inputFilename + ".bin"; model.Save(outputFilename); } catch (exception ex) { cout << ex.what(); } return 0; }
21.682927
86
0.723285
btrowbridge
0bad188a8c9958ee5f94c4ca05a73f0cf8ef61b5
355
cpp
C++
codeforce3/580A. Kefa and First Steps.cpp
khaled-farouk/My_problem_solving_solutions
46ed6481fc9b424d0714bc717cd0ba050a6638ef
[ "MIT" ]
null
null
null
codeforce3/580A. Kefa and First Steps.cpp
khaled-farouk/My_problem_solving_solutions
46ed6481fc9b424d0714bc717cd0ba050a6638ef
[ "MIT" ]
null
null
null
codeforce3/580A. Kefa and First Steps.cpp
khaled-farouk/My_problem_solving_solutions
46ed6481fc9b424d0714bc717cd0ba050a6638ef
[ "MIT" ]
null
null
null
#include <bits/stdc++.h> using namespace std; int const N = 1e5 + 1; int n, a[N]; int main() { cin >> n; for(int i = 0; i < n; ++i) cin >> a[i]; a[n] = -1; int lst = a[0], res = 0; for(int i = 0, tmp; i < n; ++i) { tmp = i; while(a[i] <= a[i + 1]) ++i; res = max(res, i - tmp + 1); } cout << res << endl; return 0; }
13.653846
35
0.43662
khaled-farouk
0bad32c49e39045d506aed745a89a492e63810e4
1,062
cpp
C++
gmtl-0.6.1/examples/faqexample.cpp
Glitch0011/QuadTree-Example
3558c999f68475bc98b8fa33b0f6d14076c9ec48
[ "MIT" ]
null
null
null
gmtl-0.6.1/examples/faqexample.cpp
Glitch0011/QuadTree-Example
3558c999f68475bc98b8fa33b0f6d14076c9ec48
[ "MIT" ]
null
null
null
gmtl-0.6.1/examples/faqexample.cpp
Glitch0011/QuadTree-Example
3558c999f68475bc98b8fa33b0f6d14076c9ec48
[ "MIT" ]
null
null
null
/** This is an example about a lot of cool stuff. * The comments in this example use a slightly special * format to make them easy to process into * doxygen backend stuff. */ /* These are the headers that we need to include. * They are all needed because we say so. */ #include <gmtl/gmtl.h> #include <gmtl/Matrix.h> int main() { /* @exskip * This is ugly stuff to skip for now. */ gmtl::somethingUgly(); /* @exendskip */ /** * Example of creating a matrix and doing stuff */ // Test for allowing this type of comment through. gmtl::Matrix44f test_matrix; gmtl::invert(test_matrix); /** Here is an example of creating a Vector */ gmtl::Vec3f test_vector; test_vector += gmtl::Vec3f(1.0, 0.0f, 1.0f); /** @subsection multexample Example of multiplication * * This is an example of matrix multiplication. * We like to do this all the time in the code */ gmtl::Matrix44f mat1, mat2, mat3; mat3 = mat1 * mat2; // You can do it this way to. gmtl::mult(mat3, mat1, mat2); return 1; }
24.697674
56
0.654426
Glitch0011
0bb7a8234e4429790c908a27256cde3d8ba6f2a7
1,220
cc
C++
10-More-about-MergeSort/cpp/09-Solving-Reverse-Pairs-Problem-by-MergeSort/Solution2.cc
OpenCreate/Play-with-DSA
49de3eb3e54815d1ff6520e5933e467c1f56bdfc
[ "MIT" ]
9
2020-08-10T03:43:54.000Z
2021-11-12T06:26:32.000Z
10-More-about-MergeSort/cpp/09-Solving-Reverse-Pairs-Problem-by-MergeSort/Solution2.cc
OpenCreate/Play-with-DSA
49de3eb3e54815d1ff6520e5933e467c1f56bdfc
[ "MIT" ]
null
null
null
10-More-about-MergeSort/cpp/09-Solving-Reverse-Pairs-Problem-by-MergeSort/Solution2.cc
OpenCreate/Play-with-DSA
49de3eb3e54815d1ff6520e5933e467c1f56bdfc
[ "MIT" ]
null
null
null
#include <iostream> #include <vector> using namespace std; class Solution2 { public: int reversePairs(vector<int> &nums) { int res = 0; vector<int> temp(nums); res = sort(nums, 0, nums.size() - 1, temp); return res; } private: int sort(vector<int> &nums, int l, int r, vector<int> &temp) { if (l >= r) return 0; int mid = l + (r - l) / 2; int res = 0; res += sort(nums, l, mid, temp); res += sort(nums, mid + 1, r, temp); if (nums[mid] > nums[mid + 1]) res += merge(nums, l, mid, r, temp); return res; } int merge(vector<int> &nums, int l, int mid, int r, vector<int> &temp) { copy(nums.begin() + l, nums.begin() + r + 1, temp.begin() + l); int i = l, j = mid + 1; int res = 0; for (int k = l; k <= r; k++) { if (i > mid) { nums[k] = temp[j]; j++; } else if (j > r) { nums[k] = temp[i]; i++; } else if (temp[i] > temp[j]) { res += mid - i + 1; nums[k] = temp[j]; j++; } else { nums[k] = temp[i]; i++; } } return res; } }; int main() { vector<int> vec{7, 5, 6, 4}; cout << Solution2().reversePairs(vec) << endl; return 0; }
21.403509
74
0.47623
OpenCreate
0bb98d873e78976da89a6d136a3216e1db481ffe
2,512
cpp
C++
DX11 Framework/utility/Vector3D.cpp
kyle-robinson/dx11-framework
7e4f6517b4e7e3ddda405250c46815e6e970207d
[ "MIT" ]
1
2021-04-22T03:15:56.000Z
2021-04-22T03:15:56.000Z
DX11 Framework/utility/Vector3D.cpp
kyle-robinson/dx11-framework
7e4f6517b4e7e3ddda405250c46815e6e970207d
[ "MIT" ]
null
null
null
DX11 Framework/utility/Vector3D.cpp
kyle-robinson/dx11-framework
7e4f6517b4e7e3ddda405250c46815e6e970207d
[ "MIT" ]
null
null
null
#include "Vector3D.h" #include <sstream> #include <math.h> #include <cmath> #include <assert.h> #include <debugapi.h> Vector3D::Vector3D() : x( 0 ), y( 0 ), z( 0 ) { } Vector3D::Vector3D( float x, float y, float z ) : x( x ), y( y ), z( z ) { } Vector3D::Vector3D( const Vector3D &vec ) : x( vec.x ), y( vec.y ), z( vec.z ) { } Vector3D Vector3D::operator+( const Vector3D &vec ) { return Vector3D( x + vec.x, y + vec.y, z + vec.z ); } Vector3D& Vector3D::operator+=( const Vector3D &vec ) { x += vec.x; y += vec.y; z += vec.z; return *this; } Vector3D Vector3D::operator-( const Vector3D &vec ) { return Vector3D( x - vec.x, y - vec.y, z - vec.z ); } Vector3D& Vector3D::operator-=( const Vector3D &vec ) { x -= vec.x; y -= vec.y; z -= vec.z; return *this; } Vector3D Vector3D::operator*( float value ) { return Vector3D( x * value, y * value, z * value ); } Vector3D& Vector3D::operator*=( float value ) { x *= value; y *= value; z *= value; return *this; } Vector3D Vector3D::operator/( float value ) { assert( value != 0, "Vector Division: Value was equal to 0!" ); return Vector3D( x / value, y / value, z / value ); } Vector3D& Vector3D::operator/=( float value ) { x *= value; y *= value; z *= value; return *this; } Vector3D& Vector3D::operator=( const Vector3D &vec ) { x = vec.x; y = vec.y; z = vec.z; return Vector3D( x, y, z ); } float Vector3D::DotProduct( const Vector3D &vec ) { return ( x * vec.x + y + vec.y + x * vec.z ); } Vector3D Vector3D::CrossProduct( const Vector3D &vec ) { return Vector3D( y * vec.z - z * vec.y, z * vec.x - x * vec.z, x * vec.y - y * vec.x ); } Vector3D Vector3D::Normalization() { float magnitude = this->Magnitude(); x /= magnitude; y /= magnitude; z /= magnitude; return Vector3D( x, y, z ); } float Vector3D::Square() { return pow( x, x ) + pow( y, y ) + pow( z, z ); } float Vector3D::Distance( const Vector3D &vec ) { return sqrt( pow( x - ( -vec.x ), x - ( -vec.x ) ) + pow( y - ( -vec.y ), y - ( -vec.y ) ) + pow( z - ( -vec.z ), z - ( -vec.z ) ) ); } float Vector3D::Magnitude() { float squared = this->Square(); return sqrt( squared ); } float Vector3D::ShowX() const noexcept { return this->x; } float Vector3D::ShowY() const noexcept { return this->y; } float Vector3D::ShowZ() const noexcept { return this->z; } void Vector3D::Display() noexcept { std::ostringstream oss; oss << "x: " << x; oss << "\ty: " << y; oss << "\tz: " << z; OutputDebugStringA( oss.str().c_str() ); }
17.942857
82
0.591959
kyle-robinson
0bbac2da2f5a4bbc70f66b97e89a02a9f7006025
328
cpp
C++
Algorithm/stack-based/TOH.cpp
Alquama00s/DS-Algo
594b04e8d119a188763481209cbfcc49c62fc002
[ "MIT" ]
null
null
null
Algorithm/stack-based/TOH.cpp
Alquama00s/DS-Algo
594b04e8d119a188763481209cbfcc49c62fc002
[ "MIT" ]
null
null
null
Algorithm/stack-based/TOH.cpp
Alquama00s/DS-Algo
594b04e8d119a188763481209cbfcc49c62fc002
[ "MIT" ]
null
null
null
#include<iostream> using namespace std; void TOH(int n,char I,char F,char A){ if(n==1){ cout<<"moving top disk from "<<I<<" to "<<F<<"\n"; }else{ TOH(n-1,I,A,F); cout<<"move top disk from "<<I<<" to "<<F<<"\n"; TOH(n-1,A,F,I); } } int main(){ TOH(3,'I','F','A'); return 0; }
21.866667
59
0.466463
Alquama00s
0bbce92c471249cca5f10b7eb437600e68408103
11,997
cpp
C++
server/src/WSStreamer.cpp
urbenlegend/WebStreamer
562b16a4b8e10cce25c4088e38e83f93bc87e1ee
[ "MIT" ]
42
2015-09-19T13:33:02.000Z
2021-08-12T18:36:51.000Z
server/src/WSStreamer.cpp
cqzhanghy/WebStreamer
562b16a4b8e10cce25c4088e38e83f93bc87e1ee
[ "MIT" ]
3
2015-08-05T19:09:03.000Z
2017-08-08T18:30:53.000Z
server/src/WSStreamer.cpp
cqzhanghy/WebStreamer
562b16a4b8e10cce25c4088e38e83f93bc87e1ee
[ "MIT" ]
14
2015-09-20T14:01:56.000Z
2020-01-06T17:26:28.000Z
#include <string> #include <fstream> #include <vector> #include "boost/shared_ptr.hpp" #include "boost/asio.hpp" #include "websocketpp.hpp" #include "websocket_connection_handler.hpp" #include "utils.h" #include "rtpdump.h" #include "WSStreamer.h" using namespace std; extern ofstream debug; vector<unsigned char> readNAL(ifstream& stream, int numOfUnits) { vector<unsigned char> buffer; char byte_read; for (int i = 0; i < numOfUnits && stream.good(); i++) { int end_count = 0; bool extract = false; // Extract bytes and put into vector for sending while (true) { stream.read(&byte_read, 1); if (!stream.good()) { break; } if (extract) { buffer.push_back(byte_read); } // Check for NAL header 0 0 0 1 if (byte_read == 0 && end_count < 3 || byte_read == 1 && end_count == 3) { end_count++; } else { end_count = 0; } if (end_count == 4) { // Reset NAL header count end_count = 0; if (extract) { // Delete beginning of next NAL from current NAL array and decrement read pointer so that NAL is available for next read stream.seekg(stream.tellg() - (streampos)4); buffer.erase(buffer.end() - 4, buffer.end()); break; } else { // Insert NAL header that's been detected into NAL array for (int i = 0; i < 3; i++) { buffer.push_back(0); } buffer.push_back(1); extract = true; } } } } return buffer; } int sendNAL(websocketpp::session_ptr client, shared_ptr<ifstream> file, int nals) { if (file->good()) { vector<unsigned char> buffer = readNAL(*file.get(), nals); client->send(buffer); //debug.write((char*)&buffer[0], buffer.size()); return buffer.size(); } else { return 0; } } streamsize sendChunk(websocketpp::session_ptr client, shared_ptr<ifstream> file, int chunk_size) { if (file->good()) { char* read_buffer = new char[chunk_size]; vector<unsigned char> send_buffer; file->read(read_buffer, chunk_size); send_buffer.assign(read_buffer, read_buffer + file->gcount()); client->send(send_buffer); delete [] read_buffer; return file->gcount(); } else { return 0; } } streamsize sendRTP(websocketpp::session_ptr client, shared_ptr<ifstream> file, int packets) { if (file->good()) { // Read file header char packet_hdr_array[sizeof(RD_packet_t)]; file->read(packet_hdr_array, sizeof(packet_hdr_array)); RD_packet_t* packet_hdr = (RD_packet_t*)packet_hdr_array; packet_hdr->length = ntohs(packet_hdr->length); packet_hdr->plen = ntohs(packet_hdr->plen); packet_hdr->offset = ntohl(packet_hdr->offset); // Extract actual RTP packet char* rtp_packet = new char[packet_hdr->plen]; file->read(rtp_packet, packet_hdr->plen); vector<unsigned char> send_buffer; send_buffer.assign(rtp_packet, rtp_packet + file->gcount()); client->send(send_buffer); delete [] rtp_packet; return file->gcount(); } else { return 0; } } // Thread function that reads bytes void wschunk_thread_func(shared_ptr<guarded_var<bool>> thread_continue, websocketpp::session_ptr client, shared_ptr<ifstream> file, int chunk_size, int sleep_time) { vector<unsigned char> send_buffer; while (sendChunk(client, file, chunk_size)) { if (thread_continue->get() == false) { break; } Sleep(sleep_time); } } // Thread function that reads NALS void wsnal_thread_func(shared_ptr<guarded_var<bool>> thread_continue, websocketpp::session_ptr client, shared_ptr<ifstream> file, int nals, int sleep_time) { while (sendNAL(client, file, nals)) { if (thread_continue->get() == false) { break; } Sleep(sleep_time); } } // Thread function that reads NALS void wsrtp_thread_func(shared_ptr<guarded_var<bool>> thread_continue, websocketpp::session_ptr client, shared_ptr<ifstream> file, int packets, int sleep_time) { while (sendRTP(client, file, packets)) { if (thread_continue->get() == false) { break; } Sleep(sleep_time); } } WSStreamerHandler::WSStreamerHandler() { } WSStreamerHandler::~WSStreamerHandler() { } void WSStreamerHandler::validate(websocketpp::session_ptr client) { // Check if requested resource exists if (client->get_resource() == "/") { cout << "INFO: Client is connecting without asking for a resource" << endl; } else { ifstream resource(client->get_resource().substr(1).c_str(), ios::binary); if (!resource.is_open()) { string err = "Request for unknown resource " + client->get_resource(); cerr << err << endl; throw(websocketpp::handshake_error(err, 404)); } else { cout << "INFO: Client request for " + client->get_resource() + " accepted" << endl; resource.close(); } } } void WSStreamerHandler::on_open(websocketpp::session_ptr client) { if (client->get_resource() != "/") { shared_ptr<ifstream> resource(new ifstream(client->get_resource().substr(1).c_str(), ios::binary)); if (resource->is_open()) { cout << "INFO: Client has connected and opened " + client->get_resource() << endl; // Check if it is a rtpdump file. If it is, fast foward past file header if (resource->good()) { streampos filestart = resource->tellg(); char* rtpdumphdr = new char[strlen(RTPPLAY_MAGIC)]; resource->read(rtpdumphdr, strlen(RTPPLAY_MAGIC)); if (resource->gcount() == strlen(RTPPLAY_MAGIC) && strncmp(rtpdumphdr, RTPPLAY_MAGIC, strlen(RTPPLAY_MAGIC)) == 0) { cout << "INFO: Requested file is an rtpdump file. Fast forwarding past file header" << endl; resource->ignore(sizeof(RD_hdr_t)); } else { // Reset file to beginning if we do not see rtpdump header resource->seekg(filestart); } delete[] rtpdumphdr; } WSSClientInfo clientInfo; clientInfo.resource = resource; connections.insert(pair<websocketpp::session_ptr, WSSClientInfo>(client, clientInfo)); } else { cerr << "ERROR: Client has connected but server is unable to access " + client->get_resource() << endl; client->send("ERROR: Failed to open resource"); } } } void WSStreamerHandler::on_close(websocketpp::session_ptr client) { map<websocketpp::session_ptr, WSSClientInfo>::iterator connection = connections.find(client); if (connection != connections.end()) { // Close file handle and remove connection from connections list. if (connection->second.resource) { connection->second.resource->close(); } if (connection->second.thread) { *(connection->second.thread_continue) = false; connection->second.thread->join(); } connections.erase(connection); cout << "INFO: Client has disconnected" << endl; } } void WSStreamerHandler::on_message(websocketpp::session_ptr client, const std::string &msg) { cout << "CLIENTMSG: " << msg << endl; // Find client info and file handle in connections map map<websocketpp::session_ptr, WSSClientInfo>::iterator connection = connections.find(client); if (connection == connections.end()) { cerr << "ERROR: Received message from an unknown client" << endl; } WSSClientInfo& clientInfo = connection->second; // Parse request from client and send data appropriately vector<string> tokens; tokenize(msg, tokens); if (tokens.size() >= 2) { bool continuous_stream; if (tokens[0] == "REQUESTSTREAM") { continuous_stream = true; } else if (tokens[0] == "REQUEST") { continuous_stream = false; } else { cerr << "ERROR: Client has sent an invalid request" << endl; } // Parse message size token string chunk_type; int temp_size = 0; int byte_multiplier = 0; int sleep_time = 0; splitIntUnit(tokens[1], temp_size, chunk_type); if (temp_size == 0) { cerr << "ERROR: Client has specified an invalid request size" << endl; return; } if (chunk_type == "MB") { byte_multiplier = 1048576; } else if (chunk_type == "KB") { byte_multiplier = 1024; } else if (chunk_type == "B") { byte_multiplier = 1; } else if (chunk_type == "NAL") { // For miscellaneous accepted units, do nothing } else if (chunk_type == "RTP") { // For miscellaneous accepted units, do nothing } else { cerr << "ERROR: Client has specified an invalid request unit" << endl; return; } // Parse stream rate token if (tokens.size() == 3) { string unit; splitIntUnit(tokens[2], sleep_time, unit); if (sleep_time < 0 || unit != "MS") { cerr << "ERROR: Client has specified an invalid delay time" << endl; return; } } // Initiate streaming if (chunk_type == "MB" || chunk_type == "KB" || chunk_type == "B") { // Send file in chunks of chunk_size bytes unsigned int chunk_size = temp_size * byte_multiplier; if (continuous_stream) { if (clientInfo.thread) { cerr << "ERROR: Already streaming data to client" << endl; } else { cout << "INFO: Streaming data to client in " << chunk_size << " byte chunks with " << sleep_time << " MS delay" << endl; clientInfo.thread_continue.reset(new guarded_var<bool>(continuous_stream)); clientInfo.thread.reset(new boost::thread(wschunk_thread_func, clientInfo.thread_continue, client, clientInfo.resource, chunk_size, sleep_time)); } } else { cout << "INFO: Sending a " << chunk_size << " byte chunk to client" << endl; sendChunk(client, clientInfo.resource, chunk_size); } } else if (chunk_type == "NAL") { // Send file in NAL units if (continuous_stream) { if (clientInfo.thread) { cerr << "ERROR: Already streaming data to client" << endl; } else { cout << "INFO: Streaming data to client in " << temp_size << " NAL chunks with " << sleep_time << " MS delay" << endl; clientInfo.thread_continue.reset(new guarded_var<bool>(continuous_stream)); clientInfo.thread.reset(new boost::thread(wsnal_thread_func, clientInfo.thread_continue, client, clientInfo.resource, temp_size, sleep_time)); } } else { cout << "INFO: Sending " << temp_size << " NAL chunk to client" << endl; sendNAL(client, clientInfo.resource, temp_size); } } else if (chunk_type == "RTP") { if (continuous_stream) { if (clientInfo.thread) { cerr << "ERROR: Already streaming data to client" << endl; } else { cout << "INFO: Streaming data to client in " << temp_size << " RTP chunks with " << sleep_time << " MS delay" << endl; clientInfo.thread_continue.reset(new guarded_var<bool>(continuous_stream)); clientInfo.thread.reset(new boost::thread(wsrtp_thread_func, clientInfo.thread_continue, client, clientInfo.resource, temp_size, sleep_time)); } } else { cout << "INFO: Sending " << temp_size << " RTP chunk to client" << endl; sendRTP(client, clientInfo.resource, temp_size); } } } else if (tokens.size() == 1) { if (tokens[0] == "STOPSTREAM") { if (clientInfo.thread) { *(clientInfo.thread_continue) = false; clientInfo.thread->join(); clientInfo.thread = NULL; } } } else { cerr << "ERROR: Invalid request from client" << endl; } } void WSStreamerHandler::on_message(websocketpp::session_ptr client, const std::vector<unsigned char> &data) { // Ignore binary data debug.write((char*)&data[0], data.size()); //char pad[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; //debug.write(pad, 6); //cerr << "WARNING: Discarding binary data received from client" << endl; } WSStreamer::WSStreamer(string host, string port) : streamer(new WSStreamerHandler()), endpoint(tcp::v4(), atoi(port.c_str())), server(new websocketpp::server(io_service, endpoint, streamer)) { string full_host = host + ":" + port; // setup server settings server->add_host(full_host); server->add_host("localhost:" + port); // start the server server->start_accept(); } WSStreamer::~WSStreamer() { stop(); } void WSStreamer::run() { if (!iosrv_thread) { iosrv_thread = shared_ptr<boost::thread>(new boost::thread(boost::ref(*this))); } } void WSStreamer::runAndBlock() { io_service.run(); } void WSStreamer::stop() { io_service.stop(); iosrv_thread->join(); iosrv_thread.reset(); } void WSStreamer::operator()() { io_service.run(); }
30.372152
165
0.674752
urbenlegend
0bbe6460148f47156b49021f25cf9ea43874ee2a
369
cpp
C++
2021.09.27_homework-3/Project3/Source.cpp
HudzievaPolina/programming-c-2021-1course-
f4e0c769419d12f95c42913980bbdc053302b7c6
[ "Apache-2.0" ]
null
null
null
2021.09.27_homework-3/Project3/Source.cpp
HudzievaPolina/programming-c-2021-1course-
f4e0c769419d12f95c42913980bbdc053302b7c6
[ "Apache-2.0" ]
null
null
null
2021.09.27_homework-3/Project3/Source.cpp
HudzievaPolina/programming-c-2021-1course-
f4e0c769419d12f95c42913980bbdc053302b7c6
[ "Apache-2.0" ]
null
null
null
#include <iostream> using namespace std; int main(int argc, char* argv[]) { int a = 1; int n = 0; cin >> n; for (int i = 1; i <= n; ++i) { for (int j = 1; j <= i; ++j) { if (j == i || a == n) { cout << a << " " << endl; a++; break; } else { cout << a << " "; a++; } } if (a > n) break; } return EXIT_SUCCESS; }
11.903226
32
0.401084
HudzievaPolina
0bbf5ad61ba8db5ba02b382b9c17078337aa6faa
1,173
cpp
C++
Chapter-4-Making-Decisions/Review Questions and Exercises/Algorithm Workbench/41.cpp
jesushilarioh/DelMarCSi.cpp
6dd7905daea510452691fd25b0e3b0d2da0b06aa
[ "MIT" ]
3
2019-02-02T16:59:48.000Z
2019-02-28T14:50:08.000Z
Chapter-4-Making-Decisions/Review Questions and Exercises/Algorithm Workbench/41.cpp
jesushilariohernandez/DelMarCSi.cpp
6dd7905daea510452691fd25b0e3b0d2da0b06aa
[ "MIT" ]
null
null
null
Chapter-4-Making-Decisions/Review Questions and Exercises/Algorithm Workbench/41.cpp
jesushilariohernandez/DelMarCSi.cpp
6dd7905daea510452691fd25b0e3b0d2da0b06aa
[ "MIT" ]
4
2020-04-10T17:22:17.000Z
2021-11-04T14:34:00.000Z
/******************************************************************** * * 41. Match the conditional expression with the if/else * statement that performs the same operation. * * A) q = x < y ? a + b : x * 2; * B) q = x < y ? x * 2 : a + b; * C) x < y ? q = 0 : q = 1; * ____ if (x < y) * q = 0; * else * q = 1; * * ____ if (x < y) * q = a + b; * else * q = x * 2; * * ____ if (x < y) * q = x * 2; * else * q = a + b; * * Jesus Hilario Hernandez * February 1, 2018 * ********************************************************************/ #include <iostream> using namespace std; int main() { // Variables int a, b, q, x, y; // Solution for A) q = (x < y) ? (a + b) : (x * 2); if (x < y) q = a + b; else q = x * 2; // Solution for B) q = x < y ? x * 2 : a + b; if (x < y) q = x * 2; else q = a + b; // Solution for C) x < y ? q = 0 : q = 1; if (x < y) q = 0; else q = 1; // Terminate program return 0; }
20.578947
69
0.311168
jesushilarioh
0bc2810b2261b1a9ce35f7563376965ba463f9f4
3,211
cpp
C++
Sesion2/main.cpp
Miguel445Ar/A-y-R-Algoritmos-1
c9b64573965d5c4371d2de1a1fff1a9425c34388
[ "CC0-1.0" ]
null
null
null
Sesion2/main.cpp
Miguel445Ar/A-y-R-Algoritmos-1
c9b64573965d5c4371d2de1a1fff1a9425c34388
[ "CC0-1.0" ]
null
null
null
Sesion2/main.cpp
Miguel445Ar/A-y-R-Algoritmos-1
c9b64573965d5c4371d2de1a1fff1a9425c34388
[ "CC0-1.0" ]
null
null
null
#include <iostream> #include <functional> #include <vector> #include <algorithm> #include <string> using std::cout; using std::cin; using std::function; using std::vector; using std::sort; using std::string; // Functores en C++ (Los de verdad) class Inc { int num; public: Inc(int n) : num(n) { } // This operator overloading enables calling // operator function () on objects of increment int operator () (int arr_num) const { return num + arr_num; } int getNum(){ return num; } }; int sumar(int a, int b) { int r = a + b; return r; } void exec(int (*func)(int,int), int a, int b){ cout << func(a,b); } int sumar2(int a, int b) { int r = a + b; return r; } void exec2(function<int(int,int)> func, int a, int b){ cout << func(a,b); } template<class T> struct Elem { T value; }; template<class T> class MyVector { Elem<T>** arreglo; size_t size; function<void(T)> show; public: MyVector(function<void(T)> show): show(show){ size = 0; arreglo = nullptr; } void pushBack(T v){ Elem<T>* newValue = new Elem<T>; newValue->value = v; Elem<T>** aux = new Elem<T>*[size+1]; for(size_t i = 0; i<size;++i){ aux[i] = arreglo[i]; } aux[size] = newValue; if(!arreglo) delete[] arreglo; arreglo = aux; ++size; } T& operator[](size_t i){ return arreglo[i]->value; } size_t Size(){ return this->size; } void print(){ for(size_t i = 0; i<size;++i) show(arreglo[i]->value); } }; class Persona { int dni; string nombre; public: Persona(int dni = 0, string nombre = ""): dni(dni), nombre(nombre){} string mostrar(){ return std::to_string(dni) + " " + nombre; } }; int f(int n){ if (n == 1) return 1; return n * f(n-1); } // Serie de Fibonacci Recursiva // Imprimir un triángulo rectángulo de * de forma recursiva // Imprimir un triángulo equilátero de * de forma recursiva int main(){ int a = 10; int b = 8; vector<int> numeros = {1,4,7,2,8,4,9}; auto comp = [](int a, int b) -> bool { return a < b;}; sort(numeros.begin(),numeros.end(), comp); for (size_t i = 0;i <numeros.size();++i) cout << numeros[i] << "\n"; auto show = [](Persona p) -> void { cout << p.mostrar() << "\n"; }; MyVector<Persona> v(show); v.pushBack(Persona(12134,"Miguel")); v.pushBack(Persona(132454356,"Ana")); v.print(); v.print(); v.print(); cout << "\n"; cout << f(5) << "\n"; //C++ // auto aux = sumar; // auto aux = [](int a, int b) -> int { //return a + b; //}; //function<int(int,int)> aux = sumar; //vector<function<int(int,int)>> funciones; //function<int(int,int)> aux = [](int a, int b) -> int { //return a + b; //}; //exec2(aux,a,b); //exec2([](int a, int b) -> int {return a + b; },a,b); // C //int (*ptr)(int,int); //int (*ptr[2])(int,int); //ptr[0] = sumar; //ptr[1] = sumar2; //ptr = &sumar; //exec(sumar,a,b); return 0; }
20.06875
72
0.521956
Miguel445Ar
0bc71853638f5b80269dd0cd94279ff60a22cbf6
21,082
cpp
C++
source/main.cpp
io55/ART_IO55
8c7fa55955260a4ba4c780fa8ae8c0bba775e1b7
[ "Unlicense" ]
1
2022-03-12T02:43:54.000Z
2022-03-12T02:43:54.000Z
source/main.cpp
io55/ART_IO55
8c7fa55955260a4ba4c780fa8ae8c0bba775e1b7
[ "Unlicense" ]
null
null
null
source/main.cpp
io55/ART_IO55
8c7fa55955260a4ba4c780fa8ae8c0bba775e1b7
[ "Unlicense" ]
null
null
null
#include <grrlib.h> #include <stdlib.h> #include <wiiuse/wpad.h> #include <algorithm> #include <cmath> #include <cstdio> #include <vector> #include "icon_jpg.h" #include "terminus_ttf.h" #include "game/scenegenerator.cpp" #include "globals.h" #include "math/camera.h" #include "menu.h" #include "options.h" static inline void PopulateMenuWithStride(Menu& menu, u32 fontSize, math::Vector2u position, math::Vector2u stride, std::vector<const char*> items) { math::Vector2u current = position; for (const char* item : items) { menu.addMenuItem({ { current.m_x, current.m_y }, item, fontSize, util::white, util::red }); current.m_x += stride.m_x; current.m_y += stride.m_y; } } enum class OptionMenuItems : u8 { ObjectCount = 0, WireframeObjectCount, SpawnMode, LightCount }; enum class MainMenuItems : u8 { Start, Options, Extra, Quit }; enum class ExtraMenuItems : u8 { ChangeLog, Controls, GX_S55_1, GX_S55_2 }; int main(int argc, char** argv) { srand(time(NULL)); GRRLIB_Init(); WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS); gMainCamera = new Camera({ 0, 0, 0 }, { 0, 1, 0 }, { 0, 0, 0 }); gFont.init(terminus_ttf, terminus_ttf_size); GRRLIB_texImg* icon = GRRLIB_LoadTextureJPG(icon_jpg); float fadeTimer = 0; Menu mainMenu; PopulateMenuWithStride(mainMenu, 46, math::Vector2u(64, 80 + static_cast<u32>(icon->h * 0.5f)), math::Vector2u(0, 48), { "Start", "Options", "Extras", "Exit" }); mainMenu.reset(0); Menu extraMenu; PopulateMenuWithStride(extraMenu, 56, math::Vector2u(64, 64), math::Vector2u(32, 64), { "What's new?", "Controls", "GX_S55_S1", "GX_S55_S2" }); extraMenu.reset(0); Menu gameMenu; PopulateMenuWithStride(gameMenu, 26, math::Vector2u(32, 32), math::Vector2u(0, 24), { "Randomise scene", "Randomise size", "Randomise colours", "Randomise lights" }); gameMenu.addMenuItem({ math::Vector2u(32, 128), "PRESS 1 TO HIDE", 26, util::yellow, util::yellow, false }); gameMenu.reset(0); Menu optionsMenu; PopulateMenuWithStride(optionsMenu, 46, math::Vector2u(64, 64), math::Vector2u(0, 48), { "REPLACE", "REPLACE", "REPLACE", "REPLACE" }); optionsMenu.reset(0); /* Main menu flow acts as such: * -> Image fades in * -> Image fade stops, waits for a second or two * -> Image fades out * * Logo shows * Main menu renders & updates * Program state = ProgramState::MainMenu */ GRRLIB_SetBackgroundColour(0x00, 0x00, 0x00, 0xFF); while (!gExit) { WPAD_ScanPads(); u32 btns_down = WPAD_ButtonsDown(WPAD_CHAN_0); u32 btns_held = WPAD_ButtonsHeld(WPAD_CHAN_0); GRRLIB_2dMode(); if (gOptions.m_state != ProgramState::MainGame && gOptions.m_state != ProgramState::GX_S55_S1 && gOptions.m_state != ProgramState::GX_S55_S2) { /* Calculate the positional offset and size for each image to allow * seamless tiled background, using the scaling of the image as well * as an extra pane that is offset by 1 to fill a gap also generated * by this algorithm */ f32 scale = 0.25f; u32 amtX = std::ceil(rmode->fbWidth / (icon->w * scale)) + 1; u32 amtY = std::ceil(rmode->xfbHeight / (icon->h * scale)) + 1; static f32 scrollTimer = 0; for (u32 x = 0; x < amtX; x++) { for (u32 y = 0; y < amtY; y++) { /* stepX should evaluate to 160 */ f32 stepX = rmode->fbWidth / (amtX - static_cast<f32>(1)); /* ((0 * 160) + {scrolling_offset}) - 160 = -160.? (fills * the gap left by moving tiles) * ((1 * 160) + {scrolling_offset}) - 160 = 0.? * ((2 * 160) + {scrolling_offset}) - 160 = 160.? * etc. */ f32 xPos = ((x * stepX) + scrollTimer) - stepX; while (xPos > rmode->fbWidth) { xPos -= rmode->fbWidth + stepX; } f32 stepY = rmode->xfbHeight / (amtY - static_cast<f32>(1)); f32 yPos = ((y * stepY) + scrollTimer) - stepY; while (yPos > rmode->xfbHeight) { yPos -= rmode->xfbHeight + stepY; } GRRLIB_DrawImg(xPos, yPos, icon, 0, scale, scale, util::getColour(0x55, 0x55, 0x55, 0x64)); } } scrollTimer += 0.25f; } switch (gOptions.m_state) { case ProgramState::FadeInText: { u8 alpha = std::min(255.0f, fadeTimer); GRRLIB_DrawImg((rmode->fbWidth / static_cast<float>(2)) - (icon->w / 2), (rmode->xfbHeight / static_cast<float>(2)) - (icon->h / 2), icon, 0, 1, 1, util::getColour(0xFF, 0xFF, 0xFF, alpha)); if (alpha == 255) { static u32 logoTimer = 0; if (logoTimer > 64) { fadeTimer = 255; gOptions.m_state = ProgramState::FadeOutText; } logoTimer += 1; break; } fadeTimer += 2.5f; break; } case ProgramState::FadeOutText: { u8 alpha = std::max(0.0f, fadeTimer); GRRLIB_DrawImg((rmode->fbWidth / static_cast<float>(2)) - (icon->w / 2), (rmode->xfbHeight / static_cast<float>(2)) - (icon->h / 2), icon, 0, 1, 1, util::getColour(0xFF, 0xFF, 0xFF, alpha)); if (alpha == 0) { gOptions.m_state = ProgramState::MainMenu; } fadeTimer -= 2.5f; break; } case ProgramState::MainMenu: { constexpr f32 scale = 0.5f; /* Place image in the middle of the screen */ const u32 xpos = (rmode->fbWidth / static_cast<float>(2)) - ((icon->w * scale) / 2); GRRLIB_DrawImg(xpos, 64, icon, 0, scale, scale, util::white); for (MenuItem& item : mainMenu.getItems()) { item.m_position.m_x = xpos; item.render(gFont); } if (btns_down & WPAD_BUTTON_UP) { mainMenu.moveSelected(MenuDirection::Up); } else if (btns_down & WPAD_BUTTON_DOWN) { mainMenu.moveSelected(MenuDirection::Down); } if (btns_down & WPAD_BUTTON_A) { const MenuItem& selected = mainMenu.getSelected(); switch ((MainMenuItems)selected.m_index) { case MainMenuItems::Start: gOptions.m_state = ProgramState::MainGame; gSceneGenerator.setup(); break; case MainMenuItems::Options: gOptions.m_state = ProgramState::Options; break; case MainMenuItems::Extra: gOptions.m_state = ProgramState::Extras; break; case MainMenuItems::Quit: gExit = true; break; default: break; } } break; } case ProgramState::Options: { for (MenuItem& item : optionsMenu.getItems()) { char text[0x20]; memset(text, '\0', 0x20); switch ((OptionMenuItems)item.m_index) { case OptionMenuItems::ObjectCount: sprintf(text, "Object count: [%d / %d]", gOptions.m_sceneObjCount.m_x, gOptions.m_sceneObjCount.m_y); break; case OptionMenuItems::WireframeObjectCount: sprintf(text, "WF obj count: [%d / %d]", gOptions.m_wfObjCount.m_x, gOptions.m_wfObjCount.m_y); break; case OptionMenuItems::LightCount: sprintf(text, "Light count: [%d / %d]", gOptions.m_lightCount.m_x, gOptions.m_lightCount.m_y); break; case OptionMenuItems::SpawnMode: { char type[0x10]; switch (gOptions.m_spawnMode) { case ObjectSpawnMode::All: sprintf(type, "All"); break; case ObjectSpawnMode::Cube: sprintf(type, "Cube"); break; case ObjectSpawnMode::Torus: sprintf(type, "Torus"); break; case ObjectSpawnMode::Sphere: sprintf(type, "Sphere"); break; } sprintf(text, "Spawn type: [%s]", type); break; } default: break; } item.m_text = text; item.render(gFont); } if (btns_down & WPAD_BUTTON_UP) { optionsMenu.moveSelected(MenuDirection::Up); } else if (btns_down & WPAD_BUTTON_DOWN) { optionsMenu.moveSelected(MenuDirection::Down); } if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::MainMenu; } if (btns_down & WPAD_BUTTON_RIGHT) { const MenuItem& item = optionsMenu.getSelected(); switch (item.m_index) { case OptionMenuItems::ObjectCount: gOptions.toggleOptionObjectCount(true); break; case OptionMenuItems::WireframeObjectCount: gOptions.toggleOptionWfObjCount(true); break; case OptionMenuItems::SpawnMode: gOptions.toggleOptionSpawnMode(true); break; case OptionMenuItems::LightCount: gOptions.toggleOptionLightCount(true); break; default: break; } } else if (btns_down & WPAD_BUTTON_LEFT) { const MenuItem& item = optionsMenu.getSelected(); switch ((OptionMenuItems)item.m_index) { case OptionMenuItems::ObjectCount: gOptions.toggleOptionObjectCount(false); break; case OptionMenuItems::WireframeObjectCount: gOptions.toggleOptionWfObjCount(false); break; case OptionMenuItems::SpawnMode: gOptions.toggleOptionSpawnMode(false); break; case OptionMenuItems::LightCount: gOptions.toggleOptionLightCount(false); break; default: break; } } break; } case ProgramState::Extras: { for (MenuItem& item : extraMenu.getItems()) { item.render(gFont); } if (btns_down & WPAD_BUTTON_UP) { extraMenu.moveSelected(MenuDirection::Up); } else if (btns_down & WPAD_BUTTON_DOWN) { extraMenu.moveSelected(MenuDirection::Down); } if (btns_down & WPAD_BUTTON_A) { MenuItem& selected = extraMenu.getSelected(); switch ((ExtraMenuItems)selected.m_index) { case ExtraMenuItems::ChangeLog: gOptions.m_state = ProgramState::ChangeLog; break; case ExtraMenuItems::Controls: gOptions.m_state = ProgramState::Controls; break; case ExtraMenuItems::GX_S55_1: gOptions.m_state = ProgramState::GX_S55_S1; break; case ExtraMenuItems::GX_S55_2: gOptions.m_state = ProgramState::GX_S55_S2; break; default: break; } } if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::MainMenu; } break; } case ProgramState::Controls: { if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::Extras; } gFont.printf(64, 64, "Game Controls", 46, util::white); gFont.printf(64, 96 + 28 * 1, "1) 1 - hide UI", 26, util::white); gFont.printf(64, 96 + 28 * 2, " (after hiding UI)", 26, util::white); gFont.printf(64, 96 + 28 * 3, "2) 2 - regenerate scene", 26, util::white); gFont.printf(64, 96 + 28 * 4, "3) A - stop Camera rotation", 26, util::white); gFont.printf(64, 244, "Menu-specific Controls", 46, util::white); gFont.printf(64, (244 + 32) + 28 * 1, "1) DPAD Up / Down - change selection", 26, util::white); gFont.printf(64, (244 + 32) + 28 * 2, "2) DPAD Right / Left - modify selection", 26, util::white); gFont.printf(64, (244 + 32) + 28 * 3, "3) A - select", 26, util::white); gFont.printf(64, (244 + 32) + 28 * 4, "4) B - back", 26, util::white); break; } case ProgramState::ChangeLog: { if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::Extras; } gFont.printf(64, 64, "What's new?", 56, util::getColour(abs(sin(gTimer / 10)) * 255, abs(cos(gTimer / 10)) * 255, 0)); gFont.printf(64, 96 + 28 * 1, "Version 1.1", 36, util::white); gFont.printf(64, 96 + 32 * 2, "- Added extras, changelog and controls", 26, util::white); gFont.printf(64, 96 + 32 * 3, " screen", 26, util::white); gFont.printf(64, 96 + 32 * 4, "- Added a pause button in the main scene", 26, util::white); gFont.printf(64, 96 + 32 * 5, "- Added scenes from an old project (GX_S55)", 26, util::white); gFont.printf(64, 96 + 32 * 6, "- Internal code clean-up", 26, util::white); break; } case ProgramState::GX_S55_S1: { if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::Extras; } static f32 gxTimer = 0; const f32 xyBase = (sin(gxTimer / 17.5f) * 20); gMainCamera->position() = { xyBase - 20, xyBase - 10, static_cast<f32>((cos(gxTimer / 17.5) * 20) - 20) }; gMainCamera->lookAt() = { 0, 0, 0 }; gMainCamera->applyCamera(); GRRLIB_SetLightAmbient(util::black); GRRLIB_SetLightDiff(0, gMainCamera->position(), 5, 2, util::getColour(0xFF, 0xAA, 0x00)); for (u32 lanes = 0; lanes < 10; lanes++) { for (u32 i = 0; i < 15; i++) { GRRLIB_ObjectViewInv(lanes * 1.5f, 0, i * 2 / lanes, 0, 0, gxTimer * (3 + 1.15f * i), 1, 1, 1); GRRLIB_DrawCube(1, true, 0xFFFFFFFF); } } gxTimer += 0.05f; break; } case ProgramState::GX_S55_S2: { if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::Extras; } static f32 cameraRotation = 0; static f32 cameraYOffset = 7.5f; constexpr f32 offset = 20.0f; constexpr f32 cameraOffset = 25.0f; if (btns_held & WPAD_BUTTON_LEFT) { cameraRotation -= 0.025f; } else if (btns_held & WPAD_BUTTON_RIGHT) { cameraRotation += 0.025f; } if (btns_held & WPAD_BUTTON_UP) { cameraYOffset = std::min(cameraYOffset + 0.1f, 42.5f); } else if (btns_held & WPAD_BUTTON_DOWN) { cameraYOffset = std::max(cameraYOffset - 0.1f, 2.5f); } gMainCamera->lookAt() = { offset, 0, offset }; gMainCamera->position() = { static_cast<f32>(offset + sin(cameraRotation) * cameraOffset), cameraYOffset, static_cast<f32>(offset + cos(cameraRotation) * cameraOffset) }; gMainCamera->applyCamera(); GRRLIB_SetLightAmbient(0x000000FF); guVector lightPos = { static_cast<f32>(abs(sin(gTimer / 4) * cameraOffset)), static_cast<f32>(8 + abs(cos(gTimer))), static_cast<f32>(abs(cos(gTimer / 4) * cameraOffset)) }; GRRLIB_ObjectViewInv(lightPos.x, lightPos.y - 2, lightPos.z, 0, 0, 0, 1, 1, 1); GRRLIB_DrawSphere(1, 10, 10, true, util::white); GRRLIB_SetLightDiff(0, lightPos, 10, 10, 0x623499FF); static float timer = 0; const f32 stride = 2; for (u32 i = 0; i < 20; i++) { for (u32 j = 0; j < 20; j++) { guVector pos = { i * stride, 0, j * stride }; if (i == 10 && j == 10) { GRRLIB_ObjectViewInv(pos.x, 3, pos.z, 0, 0, 0, 1, 1, 1); GRRLIB_DrawCube(1, true, util::red); } pos.y += sin((gTimer * j) / 10) / 5; pos.y += cos((gTimer * i) / 10) / 10; GRRLIB_ObjectViewInv(pos.x, pos.y, pos.z, 0, 0, 0, 1, 1, 1); GRRLIB_DrawCylinder( 1, 1.5f, 10, i % static_cast<u32>(timer) == 0 || j % static_cast<u32>(timer) == 0, util::white); } } timer += 0.05f; if (timer > 19.5f) { timer = 0.5f; } break; } case ProgramState::MainGame: { static f32 camRotTimer = 0; static guVector camPos; if (!(!gOptions.m_showUI && btns_held & WPAD_BUTTON_A)) { camPos.x = sin(camRotTimer * 0.05f) * 20; camPos.z = cos(camRotTimer * 0.05f) * 20; camPos.y = 10 + sin(camRotTimer * 0.01f) * 5; camRotTimer += 0.05f; } gMainCamera->position() = camPos; gMainCamera->lookAt() = { 0, 0, 0 }; gMainCamera->applyCamera(); gSceneGenerator.render(); GRRLIB_2dMode(); if (gOptions.m_showUI) { GRRLIB_Rectangle(32, 36, 226, 120, util::getColour(0x44, 0x44, 0x44), true); for (MenuItem& item : gameMenu.getItems()) { item.render(gFont); } if (btns_down & WPAD_BUTTON_UP) { gameMenu.moveSelected(MenuDirection::Up); } else if (btns_down & WPAD_BUTTON_DOWN) { gameMenu.moveSelected(MenuDirection::Down); } if (btns_down & WPAD_BUTTON_A) { const MenuItem& item = gameMenu.getSelected(); switch (item.m_index) { case 0: gSceneGenerator.setup(); break; case 1: for (auto& obj : gSceneGenerator.m_objects) { obj.rngScaling(); } for (auto& obj : gSceneGenerator.m_wfObjects) { obj.rngScaling(); } break; case 2: for (auto& obj : gSceneGenerator.m_objects) { obj.rngColour(); } for (auto& obj : gSceneGenerator.m_wfObjects) { obj.rngColour(); } break; case 3: gSceneGenerator.randomiseLights(); break; default: break; } } } else if (btns_down & WPAD_BUTTON_2) { gSceneGenerator.setup(); } if (btns_down & WPAD_BUTTON_1) { gOptions.m_showUI = !gOptions.m_showUI; } if (btns_down & WPAD_BUTTON_B) { gOptions.m_state = ProgramState::MainMenu; mainMenu.reset(0); } break; } } GRRLIB_Render(); gTimer += 0.05f; } delete gMainCamera; GRRLIB_FreeTexture(icon); GRRLIB_Exit(); exit(0); }
39.040741
120
0.482592
io55
0bcc54ac82e17955fc42528cc2f78e58a1799faf
350
hpp
C++
kernel/lib/bitmap.hpp
ethan4984/rock
751b9af1009b622bedf384c1f80970b333c436c3
[ "BSD-2-Clause" ]
207
2020-05-27T21:57:28.000Z
2022-02-26T15:17:27.000Z
kernel/lib/bitmap.hpp
ethan4984/crepOS
751b9af1009b622bedf384c1f80970b333c436c3
[ "BSD-2-Clause" ]
3
2020-07-26T18:14:05.000Z
2020-12-09T05:32:07.000Z
kernel/lib/bitmap.hpp
ethan4984/rock
751b9af1009b622bedf384c1f80970b333c436c3
[ "BSD-2-Clause" ]
17
2020-07-05T19:08:48.000Z
2021-10-13T12:30:13.000Z
#ifndef BITMAP_HPP_ #define BITMAP_HPP_ #include <cstddef> #include <cstdint> #include <types.hpp> namespace lib { class bitmap { public: bitmap(size_t inital_size, bool can_grow = false); bitmap() = default; ssize_t alloc(); void free(size_t index); private: uint8_t *bm; size_t bm_size; bool can_grow; }; } #endif
13.461538
54
0.674286
ethan4984
0bd802c971a528be05a7c16576008aa2e15705f0
194
cc
C++
source/agent/addons/audioRanker/addon.cc
andreasunterhuber/owt-server
128b83714361c0b543ec44fc841c9094f4267633
[ "Apache-2.0" ]
890
2019-03-08T08:04:10.000Z
2022-03-30T03:07:44.000Z
source/agent/addons/audioRanker/addon.cc
vgemv/owt-server
fa6070af33feeeb79a962de08307ac5092991cbf
[ "Apache-2.0" ]
583
2019-03-11T10:27:42.000Z
2022-03-29T01:41:28.000Z
source/agent/addons/audioRanker/addon.cc
vgemv/owt-server
fa6070af33feeeb79a962de08307ac5092991cbf
[ "Apache-2.0" ]
385
2019-03-08T07:50:13.000Z
2022-03-29T06:36:28.000Z
// Copyright (C) <2019> Intel Corporation // // SPDX-License-Identifier: Apache-2.0 #include "AudioRankerWrapper.h" #include <nan.h> using namespace v8; NODE_MODULE(addon, AudioRanker::Init)
17.636364
41
0.737113
andreasunterhuber
0be023d8a91bfd830b80ba1c0fccebe175f68e89
6,642
cpp
C++
Engine/source/gfx/gl/ggl/mac/aglBind.cpp
camporter/Torque3D
938e28b6f36883cb420da4b04253b1394467a1f4
[ "Unlicense" ]
13
2015-04-13T21:46:01.000Z
2017-11-20T22:12:04.000Z
Engine/source/gfx/gl/ggl/mac/aglBind.cpp
camporter/Torque3D
938e28b6f36883cb420da4b04253b1394467a1f4
[ "Unlicense" ]
1
2015-11-16T23:57:12.000Z
2015-12-01T03:24:08.000Z
Engine/source/gfx/gl/ggl/mac/aglBind.cpp
camporter/Torque3D
938e28b6f36883cb420da4b04253b1394467a1f4
[ "Unlicense" ]
10
2015-01-05T15:58:31.000Z
2021-11-20T14:05:46.000Z
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include <err.h> #include "agl.h" #include "platform/platform.h" //----------------------------------------------------------------------------- // Instantiation of function pointers. #define GL_GROUP_BEGIN(name) #define GL_FUNCTION(name, type, args) type (XGL_DLL *name) args; #define GL_GROUP_END() #include "../generated/glcfn.h" #undef GL_GROUP_BEGIN #undef GL_FUNCTION #undef GL_GROUP_END #define EXECUTE_ONLY_ONCE() \ static bool _doneOnce = false; \ if(_doneOnce) return; \ _doneOnce = true; namespace GL { //----------------------------------------------------------------------------- // The OpenGL Bundle is shared by all the devices. static CFBundleRef _openglFrameworkRef; // Unlike WGL, AGL does not require a set of function pointers per // context pixel format. All functions in the DLL are bound in a single // table and shared by all contexts. static AGLExtensionPtrs _LibraryFunctions; static AGLExtensionFlags _ExtensionFlags; bool hasExtension(const char *name,const char* extensions); bool hasVersion(const char *name,const char* prefix,int major,int minor); //----------------------------------------------------------------------------- void* MacGetProcAddress(CFBundleRef bundle,char* name) { CFStringRef cfName = CFStringCreateWithCString(kCFAllocatorDefault, name, CFStringGetSystemEncoding()); void* ret = CFBundleGetFunctionPointerForName(bundle, cfName); CFRelease(cfName); return ret; } //----------------------------------------------------------------------------- bool bindFunction(CFBundleRef bundle,void *&fnAddress, const char *name) { CFStringRef cfName = CFStringCreateWithCString(0,name,CFStringGetSystemEncoding()); fnAddress = CFBundleGetFunctionPointerForName(bundle, cfName); CFRelease(cfName); return fnAddress != 0; } //----------------------------------------------------------------------------- bool gglBindCoreFunctions(CFBundleRef bundle,AGLExtensionPtrs* glp) { bool bound = true; // Bind static functions which are quarenteed to be part of the // OpenGL library. In this case, OpenGL 1.0 and GLX 1.0 functions #define GL_GROUP_BEGIN(name) #define GL_GROUP_END() #define GL_FUNCTION(fn_name, fn_return, fn_args) \ bound &= bindFunction(bundle,*(void**)&fn_name, #fn_name); #include "../generated/glcfn.h" #undef GL_FUNCTION #undef GL_GROUP_BEGIN #undef GL_GROUP_END // Try and bind all known extension functions. We'll check later to // see which ones are actually valid for a context. #define GL_GROUP_BEGIN(name) #define GL_FUNCTION(fn_name, fn_return, fn_args) \ bindFunction(bundle,*(void**)&glp->_##fn_name, #fn_name); #define GL_GROUP_END() #include "../generated/glefn.h" #undef GL_FUNCTION #undef GL_GROUP_BEGIN #undef GL_GROUP_END return bound; } //----------------------------------------------------------------------------- bool gglBindExtensions(GLExtensionFlags* gl) { dMemset(gl,0,sizeof(GLExtensionFlags)); // Get GL version and extensions const char* glExtensions = (const char*)glGetString(GL_EXTENSIONS); const char* glVersion = (const char*) glGetString(GL_VERSION); if (!glExtensions || !glVersion) return false; // Parse the GL version string "major.minor" const char *itr = glVersion; int glMajor = atoi(itr); while (isdigit(*itr)) *itr++; int glMinor = atoi(++itr); // Check which extensions are available on the active context. // GL and GLX versions ubove 1.0 are also tested here. #define GL_GROUP_BEGIN(name) \ gl->has_##name = hasVersion(#name,"GL_VERSION",glMajor,glMinor) || \ hasExtension(#name,glExtensions); #define GL_FUNCTION(fn_name, fn_return, fn_args) #define GL_GROUP_END() #include "../generated/glefn.h" #undef GL_FUNCTION #undef GL_GROUP_BEGIN #undef GL_GROUP_END gl->bound = true; return true; } #define _hasGLXExtension(display,name) (display->glx.has_##name) //----------------------------------------------------------------------------- void gglPerformBinds() { // Some of the following code is copied from the Apple Opengl Documentation. // Load and bind OpenGL bundle functions if (!_openglFrameworkRef) { // Load OpenGL.framework _openglFrameworkRef = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); if (!_openglFrameworkRef) { warn("Could not create OpenGL Framework bundle"); return; } if (!CFBundleLoadExecutable(_openglFrameworkRef)) { warn("Could not load MachO executable"); return; } // Bind our functions. if (!gglBindCoreFunctions(_openglFrameworkRef, &_LibraryFunctions)) { warn("GLDevice: Failed to bind all core functions"); return; } // Save the pointer to the set of opengl functions _GGLptr = &_LibraryFunctions; } } //----------------------------------------------------------------------------- void gglPerformExtensionBinds(void *context) { // we don't care about the passed context when binding the opengl functions, // we only care about the current opengl context. if( !_openglFrameworkRef || !_GGLptr ) { gglPerformBinds(); } gglBindExtensions( &_ExtensionFlags ); _GGLflag = &_ExtensionFlags; } } // Namespace
33.887755
106
0.631286
camporter
0be32f6e8335377b2d68fade9fd7747cca977aa9
3,832
hpp
C++
Tools/STM32FW/STM32Cube_FW_F7_V1.16.2/Middlewares/ST/TouchGFX/touchgfx/framework/include/touchgfx/widgets/ToggleButton.hpp
ramkumarkoppu/NUCLEO-F767ZI-ESW
85e129d71ee8eccbd0b94b5e07e75b6b91679ee8
[ "MIT" ]
3
2020-11-07T07:01:59.000Z
2022-03-06T10:54:52.000Z
Tools/STM32FW/STM32Cube_FW_F7_V1.16.2/Middlewares/ST/TouchGFX/touchgfx/framework/include/touchgfx/widgets/ToggleButton.hpp
ramkumarkoppu/NUCLEO-F767ZI-ESW
85e129d71ee8eccbd0b94b5e07e75b6b91679ee8
[ "MIT" ]
1
2020-11-14T16:53:09.000Z
2020-11-14T16:53:09.000Z
Tools/STM32FW/STM32Cube_FW_F7_V1.16.2/Middlewares/ST/TouchGFX/touchgfx/framework/include/touchgfx/widgets/ToggleButton.hpp
ramkumarkoppu/NUCLEO-F767ZI-ESW
85e129d71ee8eccbd0b94b5e07e75b6b91679ee8
[ "MIT" ]
3
2020-03-15T14:35:38.000Z
2021-04-07T14:55:42.000Z
/** ****************************************************************************** * This file is part of the TouchGFX 4.10.0 distribution. * * <h2><center>&copy; Copyright (c) 2018 STMicroelectronics. * All rights reserved.</center></h2> * * This software component is licensed by ST under Ultimate Liberty license * SLA0044, the "License"; You may not use this file except in compliance with * the License. You may obtain a copy of the License at: * www.st.com/SLA0044 * ****************************************************************************** */ #ifndef TOGGLEBUTTON_HPP #define TOGGLEBUTTON_HPP #include <touchgfx/widgets/Button.hpp> namespace touchgfx { /** * @class ToggleButton ToggleButton.hpp touchgfx/widgets/ToggleButton.hpp * * @brief A ToggleButton is a Button specialization that swaps the two bitmaps when clicked. * * A ToggleButton is a Button specialization that swaps the two bitmaps when clicked, * such that the previous "pressed" bitmap, now becomes the one displayed when button is * not pressed. * * @see Button */ class ToggleButton : public Button { public: /** * @fn ToggleButton::ToggleButton(); * * @brief Default constructor. * * Default constructor. */ ToggleButton(); /** * @fn virtual void ToggleButton::setBitmaps(const Bitmap& bmpReleased, const Bitmap& bmpPressed) * * @brief Sets the bitmaps. * * Sets the bitmaps. * * @note This specific implementation remembers what bitmap was used as pressed, in order to * support the ability to force the state. * * @param bmpReleased The bitmap to show in the "normal" state, ie when button is not pressed. * @param bmpPressed The bitmap to show when the button is pressed. * * @see Button::setBitmaps */ virtual void setBitmaps(const Bitmap& bmpReleased, const Bitmap& bmpPressed) { originalPressed = bmpPressed; Button::setBitmaps(bmpReleased, bmpPressed); } /** * @fn void ToggleButton::forceState(bool activeState); * * @brief Force the button into a specific state. * * Use this function to force the button in one of the two possible states. If * button is forced to the active state, then the pressed bitmap from the last call * to setBitmaps becomes the one displayed when button is not pressed. * * @param activeState If true, display the bmpPressed bitmap when not pressed. If false display * the bmpReleased bitmap. */ void forceState(bool activeState); /** * @fn bool ToggleButton::getState() const * * @brief Gets the state. * * Gets the state. * * @return true if state is currently active. */ bool getState() const { return up == originalPressed; } /** * @fn virtual void ToggleButton::handleClickEvent(const ClickEvent& event); * * @brief Overrides handleClickEvent. * * Overrides handleClickEvent in order to swap the bitmaps after being clicked. * * @param event The event to handle. */ virtual void handleClickEvent(const ClickEvent& event); /** * @fn virtual uint16_t ToggleButton::getType() const * * @brief For GUI testing only. * * For GUI testing only. Returns type of this drawable. * * @return TYPE_TOGGLEBUTTON. */ virtual uint16_t getType() const { return (uint16_t)TYPE_TOGGLEBUTTON; } protected: Bitmap originalPressed; ///< Contains the bitmap that was originally being displayed when button is pressed. }; } // namespace touchgfx #endif // TOGGLEBUTTON_HPP
30.412698
112
0.61143
ramkumarkoppu
0be9e2f4b4680081b0905ea468680ce0b89a4f02
12,781
hh
C++
maps/mi.hh
krishna-beemanapalli/PlotSim
5c90671798db323a6109e1cdfa6fbbf8b96fb713
[ "MIT" ]
6
2020-03-30T15:18:23.000Z
2020-05-09T01:24:22.000Z
maps/mi.hh
krishna-beemanapalli/PlotSim
5c90671798db323a6109e1cdfa6fbbf8b96fb713
[ "MIT" ]
1
2020-05-06T20:41:07.000Z
2020-05-06T20:41:07.000Z
maps/mi.hh
krishna-beemanapalli/PlotSim
5c90671798db323a6109e1cdfa6fbbf8b96fb713
[ "MIT" ]
4
2020-04-22T06:48:32.000Z
2020-10-21T01:03:08.000Z
static short state[][3] = { 0, -210, -403, 1, -211, -433, 1, -240, -432, 1, -239, -417, 1, -210, -403, 0, -157, -449, 1, -157, -469, 1, -191, -496, 1, -197, -468, 1, -187, -454, 1, -157, -449, 0, 108, -41, 1, 125, -45, 1, 136, -64, 1, 115, -66, 1, 105, -69, 1, 87, -51, 1, 108, -41, 0, 177, -120, 1, 178, -87, 1, 210, -84, 1, 211, -103, 1, 211, -123, 1, 208, -135, 1, 182, -145, 1, 170, -147, 1, 170, -141, 1, 177, -120, 0, 290, -357, 1, 263, -353, 1, 269, -328, 1, 274, -310, 1, 277, -306, 1, 284, -318, 1, 288, -341, 1, 290, -357, 0, 393, -462, 1, 413, -460, 1, 437, -460, 1, 440, -483, 1, 452, -487, 1, 464, -519, 1, 448, -562, 1, 461, -583, 1, 441, -617, 1, 422, -621, 1, 412, -617, 1, 412, -590, 1, 403, -567, 1, 387, -528, 1, 387, -499, 1, 393, -462, 0, 340, -583, 1, 347, -574, 1, 371, -581, 1, 374, -607, 1, 362, -612, 1, 348, -606, 1, 340, -583, 0, 447, -656, 1, 463, -654, 1, 466, -625, 1, 482, -630, 1, 492, -655, 1, 478, -668, 1, 461, -670, 1, 447, -656, 0, 532, -631, 1, 548, -640, 1, 551, -659, 1, 539, -660, 1, 532, -652, 1, 521, -635, 1, 532, -631, 0, 922, -743, 1, 927, -748, 1, 922, -761, 1, 911, -755, 1, 911, -749, 1, 922, -743, 0, 926, -669, 1, 931, -669, 1, 933, -675, 1, 924, -682, 1, 917, -694, 1, 904, -694, 1, 904, -684, 1, 926, -669, 0, 1009, -590, 1, 1039, -589, 1, 1052, -598, 1, 1070, -611, 1, 1050, -624, 1, 1041, -641, 1, 1027, -642, 1, 1007, -633, 1, 1000, -635, 1, 966, -650, 1, 952, -651, 1, 949, -651, 1, 967, -633, 1, 980, -605, 1, 993, -600, 1, 1009, -590, 0, 1052, -719, 1, 1069, -719, 1, 1084, -729, 1, 1085, -737, 1, 1081, -738, 1, 1057, -753, 1, 1041, -752, 1, 1029, -750, 1, 1036, -743, 1, 1052, -719, 0, 1445, -740, 1, 1467, -740, 1, 1482, -737, 1, 1514, -734, 1, 1534, -765, 1, 1535, -781, 1, 1515, -788, 1, 1502, -808, 1, 1494, -866, 1, 1468, -863, 1, 1441, -863, 1, 1437, -831, 1, 1419, -815, 1, 1397, -798, 1, 1371, -797, 1, 1358, -781, 1, 1375, -772, 1, 1385, -749, 1, 1416, -744, 1, 1445, -740, 0, 1660, -169, 1, 1653, -177, 1, 1652, -169, 1, 1667, -149, 1, 1668, -153, 1, 1660, -169, 0,-1543,-2189, 1,-1519,-2191, 1,-1485,-2206, 1,-1450,-2221, 1,-1403,-2225, 1,-1393,-2249, 1,-1394,-2261, 1,-1417,-2259, 1,-1441,-2257, 1,-1443,-2281, 1,-1408,-2296, 1,-1364,-2335, 1,-1366,-2359, 1,-1355,-2372, 1,-1331,-2373, 1,-1317,-2351, 1,-1295,-2364, 1,-1273,-2390, 1,-1215,-2418, 1,-1217,-2442, 1,-1230,-2453, 1,-1232,-2477, 1,-1196,-2480, 1,-1139,-2508, 1,-1117,-2534, 1,-1118,-2546, 1,-1166,-2542, 1,-1199,-2515, 1,-1211,-2514, 1,-1235,-2512, 1,-1279,-2473, 1,-1312,-2435, 1,-1348,-2432, 1,-1392,-2392, 1,-1451,-2376, 1,-1495,-2336, 1,-1542,-2321, 1,-1563,-2295, 1,-1608,-2256, 1,-1617,-2219, 1,-1616,-2208, 1,-1568,-2199, 1,-1543,-2189, 0,-1369, -890, 1,-1472, -974, 1,-2020,-1231, 0, -670, -116, 1, -707, -130, 1, -724, -163, 1, -748, -187, 1, -748, -210, 1, -735, -257, 1, -721, -285, 1, -721, -323, 1, -742, -337, 1, -769, -318, 1, -790, -304, 1, -810, -313, 1, -824, -309, 1, -838, -318, 1, -831, -341, 1, -810, -365, 1, -786, -374, 1, -786, -412, 1, -800, -449, 1, -779, -468, 1, -779, -496, 1, -793, -529, 1, -790, -543, 1, -772, -552, 1, -779, -585, 1, -814, -604, 1, -827, -651, 1, -848, -665, 1, -882, -655, 1, -899, -660, 1, -899, -683, 1, -910, -688, 1, -940, -674, 1, -954, -693, 1, -971, -702, 1, -971, -721, 1, -944, -730, 1, -944, -758, 1, -958, -754, 1, -968, -772, 1,-1030, -787, 1,-1064, -824, 1,-1108, -819, 1,-1153, -843, 1,-1204, -838, 1,-1228, -810, 1,-1252, -815, 1,-1283, -861, 1,-1321, -871, 1,-1369, -890, 0, 314, -375, 1, 304, -385, 1, 314, -395, 1, 334, -385, 1, 324, -375, 1, 314, -375, 0, -236, -505, 1, -256, -505, 1, -266, -525, 1, -236, -535, 1, -236, -505, 0, 1233, -965, 1, 1223,-1025, 1, 1233,-1085, 1, 1273,-1075, 1, 1293,-1035, 1, 1293,-1005, 1, 1273, -985, 1, 1233, -965, 0, 1207,-1225, 1, 1207,-1195, 1, 1217,-1165, 1, 1227,-1115, 1, 1247,-1105, 1, 1247,-1205, 1, 1287,-1225, 1, 1297,-1265, 1, 1257,-1285, 1, 1197,-1285, 1, 1187,-1265, 1, 1187,-1245, 1, 1207,-1225, 0,-2020,-1231, 1,-2047,-1268, 1,-2054,-1315, 1,-2082,-1352, 1,-2123,-1362, 1,-2136,-1390, 1,-2184,-1399, 1,-2191,-1418, 1,-2129,-1455, 1,-2116,-1436, 1,-2054,-1446, 1,-2034,-1483, 1,-1986,-1492, 1,-1897,-1539, 1,-1856,-1576, 1,-1788,-1595, 1,-1713,-1567, 1,-1686,-1567, 1,-1638,-1586, 1,-1590,-1576, 1,-1529,-1623, 1,-1481,-1623, 1,-1460,-1660, 1,-1433,-1651, 1,-1399,-1642, 1,-1372,-1679, 1,-1358,-1716, 1,-1303,-1744, 1,-1276,-1782, 1,-1235,-1810, 1,-1213,-1811, 0, 1028,-1216, 1, 1069,-1239, 1, 1093,-1239, 1, 1121,-1222, 1, 1141,-1222, 1, 1173,-1227, 1, 1180,-1216, 1, 1180,-1192, 1, 1199,-1136, 1, 1204,-1076, 1, 1195,-1047, 1, 1199,-1020, 1, 1193,-1011, 1, 1169,-1026, 1, 1156,-1008, 1, 1167, -984, 1, 1149, -970, 1, 1123, -961, 1, 1095, -961, 1, 1084, -949, 1, 1089, -931, 1, 1108, -922, 1, 1132, -937, 1, 1149, -937, 1, 1165, -925, 1, 1193, -937, 1, 1208, -925, 1, 1212, -896, 1, 1214, -872, 1, 1195, -851, 1, 1197, -827, 1, 1227, -804, 1, 1264, -798, 1, 1282, -810, 1, 1293, -801, 1, 1299, -786, 1, 1288, -756, 1, 1254, -738, 1, 1219, -741, 1, 1178, -762, 1, 1115, -750, 1, 1087, -756, 1, 1050, -780, 1, 1022, -777, 1, 1013, -765, 1, 993, -777, 1, 982, -762, 1, 978, -741, 1, 967, -759, 1, 959, -744, 1, 952, -747, 1, 948, -780, 1, 928, -798, 1, 909, -798, 1, 887, -815, 1, 870, -813, 1, 868, -795, 1, 881, -756, 1, 872, -741, 1, 872, -709, 1, 883, -682, 1, 872, -670, 1, 833, -682, 1, 809, -738, 1, 748, -818, 1, 696, -830, 1, 636, -833, 1, 610, -857, 1, 579, -872, 1, 540, -872, 1, 512, -890, 1, 482, -890, 1, 460, -872, 1, 430, -866, 1, 414, -842, 1, 414, -815, 1, 391, -786, 1, 360, -769, 1, 330, -769, 1, 309, -786, 1, 282, -790, 1, 264, -769, 1, 210, -782, 1, 154, -786, 1, 121, -774, 1, 106, -778, 1, 67, -778, 1, 64, -769, 1, 55, -749, 1, 40, -749, 1, 37, -737, 1, 37, -712, 1, 28, -688, 1, 20, -680, 1, 17, -659, 1, -10, -659, 1, -22, -651, 1, -34, -635, 1, -55, -635, 1, -73, -619, 1, -79, -586, 1, -88, -570, 1, -100, -578, 1, -106, -570, 1, -112, -545, 1, -103, -517, 1, -106, -509, 1, -130, -517, 1, -156, -557, 1, -156, -594, 1, -139, -602, 1, -127, -643, 1, -106, -659, 1, -97, -647, 1, -79, -659, 1, -88, -676, 1, -67, -708, 1, -73, -729, 1, -85, -741, 1, -106, -733, 1, -124, -708, 1, -142, -684, 1, -165, -692, 1, -186, -692, 1, -198, -716, 1, -213, -716, 1, -228, -688, 1, -225, -668, 1, -240, -651, 1, -240, -627, 1, -270, -602, 1, -288, -598, 1, -297, -574, 1, -309, -578, 1, -306, -627, 1, -320, -668, 1, -323, -684, 1, -312, -704, 1, -291, -725, 1, -300, -753, 1, -312, -753, 1, -326, -721, 1, -359, -704, 1, -368, -676, 1, -353, -631, 1, -356, -610, 1, -374, -598, 1, -413, -590, 1, -452, -545, 1, -499, -431, 1, -556, -305, 1, -598, -239, 1, -613, -191, 1, -670, -116, 0, -186, 2495, 1, 874, 2495, 1, 874, 2545, 1, 1644, 2545, 0, 1404, 755, 1, 1458, 753, 1, 1471, 742, 1, 1479, 713, 1, 1496, 713, 1, 1512, 724, 1, 1521, 713, 1, 1512, 679, 1, 1529, 645, 1, 1533, 588, 1, 1554, 548, 1, 1575, 536, 1, 1583, 548, 1, 1583, 565, 1, 1591, 559, 1, 1604, 525, 1, 1650, 491, 1, 1662, 497, 1, 1675, 457, 1, 1667, 388, 1, 1675, 343, 1, 1658, 291, 1, 1675, 229, 1, 1671, 195, 1, 1658, 189, 1, 1658, 149, 1, 1641, 86, 1, 1646, 35, 1, 1621, 41, 1, 1587, -5, 1, 1587, -33, 1, 1600, -68, 1, 1621, -73, 1, 1646, -50, 1, 1683, -45, 1, 1687, -68, 1, 1671, -79, 1, 1662, -125, 1, 1625, -147, 1, 1621, -193, 1, 1629, -199, 1, 1591, -239, 1, 1587, -273, 1, 1537, -301, 1, 1512, -284, 1, 1454, -313, 1, 1446, -335, 1, 1404, -335, 1, 1366, -387, 1, 1308, -404, 1, 1258, -409, 1, 1237, -392, 1, 1208, -409, 1, 1204, -455, 1, 1175, -472, 1, 1166, -495, 1, 1141, -512, 1, 1125, -541, 1, 1087, -546, 1, 1066, -518, 1, 1045, -535, 1, 979, -569, 1, 945, -580, 1, 920, -620, 1, 854, -637, 1, 845, -609, 1, 820, -609, 1, 779, -615, 1, 737, -620, 1, 741, -609, 1, 762, -575, 1, 737, -535, 1, 691, -512, 1, 666, -466, 1, 679, -415, 1, 674, -375, 1, 691, -341, 1, 737, -318, 1, 762, -324, 1, 770, -307, 1, 754, -290, 1, 691, -273, 1, 629, -278, 1, 599, -261, 1, 583, -233, 1, 537, -210, 1, 524, -159, 1, 541, -96, 1, 528, -22, 1, 512, 24, 1, 512, 69, 1, 491, 103, 1, 483, 115, 1, 474, 166, 1, 449, 189, 1, 437, 166, 1, 458, 120, 1, 478, 81, 1, 478, 46, 1, 487, -16, 1, 474, -28, 1, 462, -16, 1, 453, 52, 1, 428, 86, 1, 420, 132, 1, 408, 166, 1, 387, 166, 1, 391, 109, 1, 383, 86, 1, 412, 1, 1, 399, -79, 1, 416, -119, 1, 437, -113, 1, 453, -153, 1, 428, -176, 1, 403, -153, 1, 374, -142, 1, 362, -85, 1, 312, -50, 1, 312, -5, 1, 283, 24, 1, 262, 18, 1, 249, -5, 1, 233, 24, 1, 220, 52, 1, 183, 52, 1, 166, 40, 1, 154, 48, 1, 163, 92, 1, 157, 136, 1, 148, 160, 1, 151, 192, 1, 136, 217, 1, 113, 225, 1, 84, 221, 1, 57, 245, 1, 48, 277, 1, 57, 309, 1, 75, 337, 1, 75, 365, 1, 57, 401, 1, 60, 433, 1, 63, 478, 1, 54, 526, 1, 10, 566, 1, -5, 606, 1, -7, 654, 1, -25, 682, 1, -75, 727, 1, -81, 759, 1, -66, 763, 1, -54, 735, 1, -40, 731, 1, -40, 743, 1, -52, 767, 1, -78, 775, 1, -78, 795, 1, -63, 835, 1, -63, 863, 1, -57, 907, 1, -57, 935, 1, -46, 943, 1, -57, 947, 1, -66, 976, 1, -96, 1016, 1, -101, 1060, 1, -96, 1108, 0,-1213,-1811, 1,-1146,-1819, 1,-1099,-1884, 1,-1051,-1931, 1, -983,-1940, 1, -914,-1978, 1, -826,-1978, 1, -737,-1950, 1, -723,-1903, 1, -744,-1884, 1, -805,-1894, 1, -853,-1903, 1, -867,-1866, 1, -846,-1838, 1, -873,-1810, 1, -948,-1800, 1, -983,-1744, 1,-1044,-1726, 1,-1051,-1688, 1,-1051,-1651, 1,-1105,-1586, 1,-1132,-1518, 1,-1143,-1490, 1,-1138,-1432, 1,-1127,-1418, 1,-1090,-1504, 1,-1016,-1562, 1, -943,-1583, 1, -943,-1562, 1, -985,-1533, 1, -985,-1511, 1, -943,-1533, 1, -848,-1547, 1, -811,-1526, 1, -774,-1526, 1, -742,-1504, 1, -727,-1468, 1, -695,-1468, 1, -679,-1439, 1, -684,-1410, 1, -648,-1374, 1, -611,-1345, 1, -579,-1295, 1, -537,-1281, 1, -526,-1295, 1, -526,-1252, 1, -511,-1216, 1, -463,-1209, 1, -426,-1223, 1, -421,-1230, 1, -405,-1216, 1, -363,-1223, 1, -331,-1259, 1, -316,-1252, 1, -305,-1201, 1, -284,-1209, 1, -258,-1173, 1, -216,-1194, 1, -184,-1201, 1, -173,-1165, 1, -147,-1165, 1, -137,-1137, 1, -121,-1144, 1, -100,-1209, 1, -52,-1252, 1, -5,-1259, 1, 85,-1331, 1, 101,-1331, 1, 143,-1317, 1, 185,-1324, 1, 280,-1367, 1, 364,-1367, 1, 427,-1345, 1, 512,-1353, 1, 580,-1403, 1, 670,-1425, 1, 712,-1418, 1, 791,-1432, 1, 796,-1418, 1, 743,-1360, 1, 738,-1317, 1, 749,-1273, 1, 722,-1230, 1, 733,-1201, 1, 759,-1194, 1, 807,-1201, 1, 817,-1173, 1, 859,-1173, 1, 891,-1209, 1, 928,-1216, 1, 944,-1201, 1, 970,-1165, 1, 996,-1173, 1, 1028,-1216, 0, 2063, 1855, 1, 2087, 1843, 1, 2153, 1753, 1, 2162, 1707, 1, 2181, 1669, 1, 2176, 1617, 1, 2171, 1560, 1, 2190, 1521, 1, 2186, 1489, 1, 2148, 1437, 1, 2115, 1302, 1, 2091, 1083, 1, 2049, 993, 1, 2035, 897, 1, 2040, 820, 1, 1993, 736, 1, 1927, 710, 1, 1922, 684, 1, 1898, 697, 1, 1884, 691, 1, 1861, 723, 1, 1809, 723, 1, 1790, 755, 1, 1724, 762, 1, 1701, 768, 1, 1691, 807, 1, 1663, 813, 1, 1616, 813, 1, 1658, 820, 1, 1654, 865, 1, 1625, 955, 1, 1602, 961, 1, 1588, 948, 1, 1560, 974, 1, 1517, 1038, 1, 1470, 1064, 1, 1451, 1051, 1, 1432, 1013, 1, 1353, 994, 1, 1345, 955, 1, 1357, 916, 1, 1367, 813, 1, 1404, 755, 0, -96, 1108, 1, -75, 1144, 1, -58, 1232, 1, -34, 1218, 1, -48, 1246, 1, -34, 1306, 1, -11, 1366, 1, 13, 1348, 1, 23, 1352, 1, 30, 1371, 1, -4, 1385, 1, 6, 1412, 1, 30, 1445, 1, 40, 1509, 1, 43, 1542, 1, 60, 1518, 1, 74, 1518, 1, 74, 1523, 1, 54, 1542, 1, 67, 1551, 1, 47, 1551, 1, 47, 1569, 1, 60, 1643, 1, 74, 1722, 1, 74, 1791, 1, 60, 1777, 1, 54, 1786, 1, 60, 1860, 1, 43, 1943, 1, 23, 2082, 1, 13, 2156, 1, -28, 2202, 1, -48, 2257, 1, -95, 2289, 1, -105, 2317, 1, -112, 2373, 1, -142, 2442, 1, -186, 2495, 0, 1922, 2029, 1, 1964, 1997, 1, 1969, 1958, 1, 1955, 1901, 1, 1969, 1868, 1, 1993, 1855, 1, 1997, 1823, 1, 1983, 1810, 1, 1988, 1778, 1, 2026, 1753, 1, 2063, 1765, 1, 2059, 1810, 1, 2044, 1823, 1, 2063, 1855, 0, 1644, 2545, 1, 1663, 2447, 1, 1677, 2435, 1, 1682, 2473, 1, 1691, 2467, 1, 1677, 2422, 1, 1720, 2357, 1, 1757, 2357, 1, 1790, 2319, 1, 1781, 2287, 1, 1809, 2242, 1, 1809, 2164, 1, 1833, 2074, 1, 1884, 2055, 1, 1922, 2029, 0, 0, 0, };
118.342593
122
0.493623
krishna-beemanapalli
0bf02dfc7db3196778d39d7f62a505c5e099aa56
695
cpp
C++
super-mario-dx10/05-SceneManager/GameObject.cpp
HoangTuan0611/Game
64bbf4396ff38d17d3516c1eae687033f954d769
[ "MIT" ]
null
null
null
super-mario-dx10/05-SceneManager/GameObject.cpp
HoangTuan0611/Game
64bbf4396ff38d17d3516c1eae687033f954d769
[ "MIT" ]
null
null
null
super-mario-dx10/05-SceneManager/GameObject.cpp
HoangTuan0611/Game
64bbf4396ff38d17d3516c1eae687033f954d769
[ "MIT" ]
null
null
null
#include <d3dx9.h> #include <algorithm> #include "debug.h" #include "Textures.h" #include "Game.h" #include "GameObject.h" #include "Sprites.h" CGameObject::CGameObject() { x = y = 0; vx = vy = 0; nx = 1; state = -1; isDeleted = false; } void CGameObject::RenderBoundingBox() { D3DXVECTOR3 p(x, y, 0); RECT rect; LPTEXTURE bbox = CTextures::GetInstance()->Get(ID_TEX_BBOX); float l, t, r, b; GetBoundingBox(l, t, r, b); rect.left = 0; rect.top = 0; rect.right = (int)r - (int)l; rect.bottom = (int)b - (int)t; float cx, cy; CGame::GetInstance()->GetCamPos(cx, cy); CGame::GetInstance()->Draw(x - cx, y - cy, bbox, &rect, BBOX_ALPHA); } CGameObject::~CGameObject() { }
15.795455
69
0.634532
HoangTuan0611
0bf3c04d24efd8fc163ffca218251295659579b9
614
cpp
C++
test/ui/test-item-vector.cpp
antonvw/wxExtension
d5523346cf0b1dbd45fd20dc33bf8d679299676c
[ "MIT" ]
9
2016-01-10T20:59:02.000Z
2019-01-09T14:18:13.000Z
test/ui/test-item-vector.cpp
antonvw/wxExtension
d5523346cf0b1dbd45fd20dc33bf8d679299676c
[ "MIT" ]
31
2015-01-30T17:46:17.000Z
2017-03-04T17:33:50.000Z
test/ui/test-item-vector.cpp
antonvw/wxExtension
d5523346cf0b1dbd45fd20dc33bf8d679299676c
[ "MIT" ]
2
2015-04-05T08:45:22.000Z
2018-08-24T06:43:24.000Z
//////////////////////////////////////////////////////////////////////////////// // Name: test-item-vector.cpp // Purpose: Implementation for wex unit testing // Author: Anton van Wezenbeek // Copyright: (c) 2020 Anton van Wezenbeek //////////////////////////////////////////////////////////////////////////////// #include "../test.h" #include <wex/ui/item-vector.h> #include <wex/ui/item.h> TEST_SUITE_BEGIN("wex::item"); TEST_CASE("wex::item_vector") { const std::vector<wex::item> v({{"spin1", 0, 10, 0}}); wex::item_vector iv(&v); REQUIRE(iv.find<int>("spin1") == 0); } TEST_SUITE_END();
25.583333
80
0.480456
antonvw
0bffc3dc70fd8e9de9cccdb7f0c8eb6b65cae632
579
cpp
C++
demos/exchange_manager_clean.cpp
MaximilienNaveau/shared_memory
1440454759cdd19e0d898753d86b8714c1aefa84
[ "BSD-3-Clause" ]
2
2020-09-08T04:01:02.000Z
2021-01-28T15:02:11.000Z
demos/exchange_manager_clean.cpp
MaximilienNaveau/shared_memory
1440454759cdd19e0d898753d86b8714c1aefa84
[ "BSD-3-Clause" ]
13
2019-09-24T17:21:49.000Z
2021-03-02T10:09:03.000Z
demos/exchange_manager_clean.cpp
MaximilienNaveau/shared_memory
1440454759cdd19e0d898753d86b8714c1aefa84
[ "BSD-3-Clause" ]
2
2019-05-06T08:25:35.000Z
2020-04-14T11:49:02.000Z
#include <signal.h> #include <stdlib.h> #include <time.h> #include <unistd.h> #include <iostream> #include "shared_memory/demos/four_int_values.hpp" #include "shared_memory/exchange_manager_producer.hpp" #define SEGMENT_ID "exchange_demo_segment" #define QUEUE_SIZE 2000 int main() { shared_memory::Exchange_manager_producer< shared_memory::Four_int_values, QUEUE_SIZE>::clean_mutex(std::string(SEGMENT_ID)); shared_memory::Exchange_manager_producer< shared_memory::Four_int_values, QUEUE_SIZE>::clean_memory(std::string(SEGMENT_ID)); }
27.571429
59
0.75475
MaximilienNaveau
0405eeac55d49dc3fb9f801220a850c5c48fcb26
1,201
cpp
C++
lib/src/io/Stream.cpp
tuanphuc/Viry3D
8f6e141f222ce01372ffd2183a4d39e7a076aad2
[ "Apache-2.0" ]
null
null
null
lib/src/io/Stream.cpp
tuanphuc/Viry3D
8f6e141f222ce01372ffd2183a4d39e7a076aad2
[ "Apache-2.0" ]
null
null
null
lib/src/io/Stream.cpp
tuanphuc/Viry3D
8f6e141f222ce01372ffd2183a4d39e7a076aad2
[ "Apache-2.0" ]
1
2020-09-04T07:38:32.000Z
2020-09-04T07:38:32.000Z
/* * Viry3D * Copyright 2014-2019 by Stack - stackos@qq.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Stream.h" namespace Viry3D { Stream::Stream(): m_position(0), m_closed(false), m_length(0) { } void Stream::Close() { m_closed = true; } int Stream::Read(void* buffer, int size) { int read; if (m_position + size <= m_length) { read = size; } else { read = m_length - m_position; } m_position += read; return read; } int Stream::Write(void* buffer, int size) { int write; if (m_position + size <= m_length) { write = size; } else { write = m_length - m_position; } m_position += write; return write; } }
17.157143
74
0.668609
tuanphuc
040700cc399337a7b35ef964523fd9bd98b6c7a1
1,469
hpp
C++
lib/aoc2021/include/aoc2021/day3/part2.hpp
bencodestx/aoc-2021-cpp
41518858a6ec4af65754d0170f4d6bfbe4d9548d
[ "MIT" ]
null
null
null
lib/aoc2021/include/aoc2021/day3/part2.hpp
bencodestx/aoc-2021-cpp
41518858a6ec4af65754d0170f4d6bfbe4d9548d
[ "MIT" ]
null
null
null
lib/aoc2021/include/aoc2021/day3/part2.hpp
bencodestx/aoc-2021-cpp
41518858a6ec4af65754d0170f4d6bfbe4d9548d
[ "MIT" ]
null
null
null
#pragma once #include "aoc2021/day3/operators.hpp" #include "aoc2021/read_vector.hpp" #include <array> #include <bitset> #include <cstddef> #include <functional> #include <istream> namespace aoc2021::day3 { template <std::size_t bit_count> auto count_bits_in_position(const std::size_t bit, const auto &reports) { std::size_t count{}; for (const auto &report : reports) { if (report[bit]) { ++count; } } return count; } template <std::size_t bit_count, typename Comparison> auto rating(auto values) { Comparison comparison{}; for (std::size_t bit = 0; bit < bit_count; ++bit) { if (std::size(values) == 1) { break; } const auto count = count_bits_in_position<bit_count>(bit_count - bit - 1, values); bool value_to_erase; if (comparison(count, std::size(values) - count)) { value_to_erase = false; } else { value_to_erase = true; } std::erase_if(values, [&](const auto &x) { return x[bit_count - bit - 1] == value_to_erase; }); } return values[0].to_ulong(); } template <std::size_t bit_count> auto part2(auto &in) { const auto reports = read_vector<std::bitset<bit_count>>(in); const auto oxygen_generator_rating = rating<bit_count, std::greater_equal<std::size_t>>(reports); const auto co2_scrubber_rating = rating<bit_count, std::less<std::size_t>>(reports); return oxygen_generator_rating * co2_scrubber_rating; } } // namespace aoc2021::day3
27.203704
80
0.671205
bencodestx
040942e8a5f9792ace3579338f93c58f580a870a
842
cpp
C++
to edit/menu/title.cpp
wengxxaa/Ninja
a7e11b6db16fd614234c4a282411bd80cbfb5ad3
[ "Apache-2.0" ]
1
2019-10-23T04:39:51.000Z
2019-10-23T04:39:51.000Z
to edit/menu/title.cpp
wengxxaa/Ninja
a7e11b6db16fd614234c4a282411bd80cbfb5ad3
[ "Apache-2.0" ]
null
null
null
to edit/menu/title.cpp
wengxxaa/Ninja
a7e11b6db16fd614234c4a282411bd80cbfb5ad3
[ "Apache-2.0" ]
1
2019-10-23T04:39:52.000Z
2019-10-23T04:39:52.000Z
#include "title.h" #include <stdlib.h> Title::Title() { // empty } Title::~Title() { belt.free(); title.free(); } void Title::load( const int& screen_w ) { belt.setName( "title-belt" ); belt.load( "data/sprites/menu/belt.png" ); belt.setPosition( screen_w/2 - belt.getWidth()/2, 10 ); title.setName( "title-title" ); title.setFont( "data/fonts/BADABB__.TTF", 110, 0x7F, 0x99, 0x95 ); title.setText( "Ninja" ); title.setPosition( screen_w/2 - title.getWidth()/2, -8 ); } void Title::draw( sf::RenderWindow &window ) { window.draw( belt.get() ); window.draw( title.get() ); } const int& Title::getBot() { return belt.getBot(); } void Title::fadein( int i, int max ) { belt.fadein( i, max ); title.fadein( i, max ); } void Title::fadeout( int i, int min ) { belt.fadeout( i, min ); title.fadeout( i, min ); }
16.84
67
0.625891
wengxxaa