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0b1885911f242e60c4263bfaf22d2f8c47cff746
12,088
cpp
C++
examples/DynamicControlDemo/MotorDemo.cpp
frk2/bullet3
225d823e4dc3f952c6c39920c3f87390383e0602
[ "Zlib" ]
26
2019-10-11T11:54:48.000Z
2022-03-04T19:49:18.000Z
examples/DynamicControlDemo/MotorDemo.cpp
frk2/bullet3
225d823e4dc3f952c6c39920c3f87390383e0602
[ "Zlib" ]
1
2018-11-19T19:07:47.000Z
2018-11-19T19:07:47.000Z
examples/DynamicControlDemo/MotorDemo.cpp
frk2/bullet3
225d823e4dc3f952c6c39920c3f87390383e0602
[ "Zlib" ]
4
2021-06-03T10:09:40.000Z
2022-01-12T09:54:10.000Z
/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2007 Erwin Coumans Motor Demo This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "btBulletDynamicsCommon.h" #include "LinearMath/btIDebugDraw.h" #include "MotorDemo.h" #include "LinearMath/btAlignedObjectArray.h" class btBroadphaseInterface; class btCollisionShape; class btOverlappingPairCache; class btCollisionDispatcher; class btConstraintSolver; struct btCollisionAlgorithmCreateFunc; class btDefaultCollisionConfiguration; #include "../CommonInterfaces/CommonRigidBodyBase.h" class MotorDemo : public CommonRigidBodyBase { float m_Time; float m_fCyclePeriod; // in milliseconds float m_fMuscleStrength; btAlignedObjectArray<class TestRig*> m_rigs; public: MotorDemo(struct GUIHelperInterface* helper) : CommonRigidBodyBase(helper) { } void initPhysics(); void exitPhysics(); virtual ~MotorDemo() { } void spawnTestRig(const btVector3& startOffset, bool bFixed); // virtual void keyboardCallback(unsigned char key, int x, int y); void setMotorTargets(btScalar deltaTime); void resetCamera() { float dist = 11; float pitch = -35; float yaw = 52; float targetPos[3] = {0, 0.46, 0}; m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]); } }; #ifndef M_PI #define M_PI 3.14159265358979323846 #endif #ifndef M_PI_2 #define M_PI_2 1.57079632679489661923 #endif #ifndef M_PI_4 #define M_PI_4 0.785398163397448309616 #endif #ifndef M_PI_8 #define M_PI_8 0.5 * M_PI_4 #endif // /LOCAL FUNCTIONS #define NUM_LEGS 6 #define BODYPART_COUNT 2 * NUM_LEGS + 1 #define JOINT_COUNT BODYPART_COUNT - 1 class TestRig { btDynamicsWorld* m_ownerWorld; btCollisionShape* m_shapes[BODYPART_COUNT]; btRigidBody* m_bodies[BODYPART_COUNT]; btTypedConstraint* m_joints[JOINT_COUNT]; btRigidBody* localCreateRigidBody(btScalar mass, const btTransform& startTransform, btCollisionShape* shape) { bool isDynamic = (mass != 0.f); btVector3 localInertia(0, 0, 0); if (isDynamic) shape->calculateLocalInertia(mass, localInertia); btDefaultMotionState* myMotionState = new btDefaultMotionState(startTransform); btRigidBody::btRigidBodyConstructionInfo rbInfo(mass, myMotionState, shape, localInertia); btRigidBody* body = new btRigidBody(rbInfo); m_ownerWorld->addRigidBody(body); return body; } public: TestRig(btDynamicsWorld* ownerWorld, const btVector3& positionOffset, bool bFixed) : m_ownerWorld(ownerWorld) { btVector3 vUp(0, 1, 0); // // Setup geometry // float fBodySize = 0.25f; float fLegLength = 0.45f; float fForeLegLength = 0.75f; m_shapes[0] = new btCapsuleShape(btScalar(fBodySize), btScalar(0.10)); int i; for (i = 0; i < NUM_LEGS; i++) { m_shapes[1 + 2 * i] = new btCapsuleShape(btScalar(0.10), btScalar(fLegLength)); m_shapes[2 + 2 * i] = new btCapsuleShape(btScalar(0.08), btScalar(fForeLegLength)); } // // Setup rigid bodies // float fHeight = 0.5; btTransform offset; offset.setIdentity(); offset.setOrigin(positionOffset); // root btVector3 vRoot = btVector3(btScalar(0.), btScalar(fHeight), btScalar(0.)); btTransform transform; transform.setIdentity(); transform.setOrigin(vRoot); if (bFixed) { m_bodies[0] = localCreateRigidBody(btScalar(0.), offset * transform, m_shapes[0]); } else { m_bodies[0] = localCreateRigidBody(btScalar(1.), offset * transform, m_shapes[0]); } // legs for (i = 0; i < NUM_LEGS; i++) { float fAngle = 2 * M_PI * i / NUM_LEGS; float fSin = sin(fAngle); float fCos = cos(fAngle); transform.setIdentity(); btVector3 vBoneOrigin = btVector3(btScalar(fCos * (fBodySize + 0.5 * fLegLength)), btScalar(fHeight), btScalar(fSin * (fBodySize + 0.5 * fLegLength))); transform.setOrigin(vBoneOrigin); // thigh btVector3 vToBone = (vBoneOrigin - vRoot).normalize(); btVector3 vAxis = vToBone.cross(vUp); transform.setRotation(btQuaternion(vAxis, M_PI_2)); m_bodies[1 + 2 * i] = localCreateRigidBody(btScalar(1.), offset * transform, m_shapes[1 + 2 * i]); // shin transform.setIdentity(); transform.setOrigin(btVector3(btScalar(fCos * (fBodySize + fLegLength)), btScalar(fHeight - 0.5 * fForeLegLength), btScalar(fSin * (fBodySize + fLegLength)))); m_bodies[2 + 2 * i] = localCreateRigidBody(btScalar(1.), offset * transform, m_shapes[2 + 2 * i]); } // Setup some damping on the m_bodies for (i = 0; i < BODYPART_COUNT; ++i) { m_bodies[i]->setDamping(0.05, 0.85); m_bodies[i]->setDeactivationTime(0.8); //m_bodies[i]->setSleepingThresholds(1.6, 2.5); m_bodies[i]->setSleepingThresholds(0.5f, 0.5f); } // // Setup the constraints // btHingeConstraint* hingeC; //btConeTwistConstraint* coneC; btTransform localA, localB, localC; for (i = 0; i < NUM_LEGS; i++) { float fAngle = 2 * M_PI * i / NUM_LEGS; float fSin = sin(fAngle); float fCos = cos(fAngle); // hip joints localA.setIdentity(); localB.setIdentity(); localA.getBasis().setEulerZYX(0, -fAngle, 0); localA.setOrigin(btVector3(btScalar(fCos * fBodySize), btScalar(0.), btScalar(fSin * fBodySize))); localB = m_bodies[1 + 2 * i]->getWorldTransform().inverse() * m_bodies[0]->getWorldTransform() * localA; hingeC = new btHingeConstraint(*m_bodies[0], *m_bodies[1 + 2 * i], localA, localB); hingeC->setLimit(btScalar(-0.75 * M_PI_4), btScalar(M_PI_8)); //hingeC->setLimit(btScalar(-0.1), btScalar(0.1)); m_joints[2 * i] = hingeC; m_ownerWorld->addConstraint(m_joints[2 * i], true); // knee joints localA.setIdentity(); localB.setIdentity(); localC.setIdentity(); localA.getBasis().setEulerZYX(0, -fAngle, 0); localA.setOrigin(btVector3(btScalar(fCos * (fBodySize + fLegLength)), btScalar(0.), btScalar(fSin * (fBodySize + fLegLength)))); localB = m_bodies[1 + 2 * i]->getWorldTransform().inverse() * m_bodies[0]->getWorldTransform() * localA; localC = m_bodies[2 + 2 * i]->getWorldTransform().inverse() * m_bodies[0]->getWorldTransform() * localA; hingeC = new btHingeConstraint(*m_bodies[1 + 2 * i], *m_bodies[2 + 2 * i], localB, localC); //hingeC->setLimit(btScalar(-0.01), btScalar(0.01)); hingeC->setLimit(btScalar(-M_PI_8), btScalar(0.2)); m_joints[1 + 2 * i] = hingeC; m_ownerWorld->addConstraint(m_joints[1 + 2 * i], true); } } virtual ~TestRig() { int i; // Remove all constraints for (i = 0; i < JOINT_COUNT; ++i) { m_ownerWorld->removeConstraint(m_joints[i]); delete m_joints[i]; m_joints[i] = 0; } // Remove all bodies and shapes for (i = 0; i < BODYPART_COUNT; ++i) { m_ownerWorld->removeRigidBody(m_bodies[i]); delete m_bodies[i]->getMotionState(); delete m_bodies[i]; m_bodies[i] = 0; delete m_shapes[i]; m_shapes[i] = 0; } } btTypedConstraint** GetJoints() { return &m_joints[0]; } }; void motorPreTickCallback(btDynamicsWorld* world, btScalar timeStep) { MotorDemo* motorDemo = (MotorDemo*)world->getWorldUserInfo(); motorDemo->setMotorTargets(timeStep); } void MotorDemo::initPhysics() { m_guiHelper->setUpAxis(1); // Setup the basic world m_Time = 0; m_fCyclePeriod = 2000.f; // in milliseconds // m_fMuscleStrength = 0.05f; // new SIMD solver for joints clips accumulated impulse, so the new limits for the motor // should be (numberOfsolverIterations * oldLimits) // currently solver uses 10 iterations, so: m_fMuscleStrength = 0.5f; m_collisionConfiguration = new btDefaultCollisionConfiguration(); m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration); btVector3 worldAabbMin(-10000, -10000, -10000); btVector3 worldAabbMax(10000, 10000, 10000); m_broadphase = new btAxisSweep3(worldAabbMin, worldAabbMax); m_solver = new btSequentialImpulseConstraintSolver; m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher, m_broadphase, m_solver, m_collisionConfiguration); m_dynamicsWorld->setInternalTickCallback(motorPreTickCallback, this, true); m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld); // Setup a big ground box { btCollisionShape* groundShape = new btBoxShape(btVector3(btScalar(200.), btScalar(10.), btScalar(200.))); m_collisionShapes.push_back(groundShape); btTransform groundTransform; groundTransform.setIdentity(); groundTransform.setOrigin(btVector3(0, -10, 0)); createRigidBody(btScalar(0.), groundTransform, groundShape); } // Spawn one ragdoll btVector3 startOffset(1, 0.5, 0); spawnTestRig(startOffset, false); startOffset.setValue(-2, 0.5, 0); spawnTestRig(startOffset, true); m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld); } void MotorDemo::spawnTestRig(const btVector3& startOffset, bool bFixed) { TestRig* rig = new TestRig(m_dynamicsWorld, startOffset, bFixed); m_rigs.push_back(rig); } void PreStep() { } void MotorDemo::setMotorTargets(btScalar deltaTime) { float ms = deltaTime * 1000000.; float minFPS = 1000000.f / 60.f; if (ms > minFPS) ms = minFPS; m_Time += ms; // // set per-frame sinusoidal position targets using angular motor (hacky?) // for (int r = 0; r < m_rigs.size(); r++) { for (int i = 0; i < 2 * NUM_LEGS; i++) { btHingeConstraint* hingeC = static_cast<btHingeConstraint*>(m_rigs[r]->GetJoints()[i]); btScalar fCurAngle = hingeC->getHingeAngle(); btScalar fTargetPercent = (int(m_Time / 1000) % int(m_fCyclePeriod)) / m_fCyclePeriod; btScalar fTargetAngle = 0.5 * (1 + sin(2 * M_PI * fTargetPercent)); btScalar fTargetLimitAngle = hingeC->getLowerLimit() + fTargetAngle * (hingeC->getUpperLimit() - hingeC->getLowerLimit()); btScalar fAngleError = fTargetLimitAngle - fCurAngle; btScalar fDesiredAngularVel = 1000000.f * fAngleError / ms; hingeC->enableAngularMotor(true, fDesiredAngularVel, m_fMuscleStrength); } } } #if 0 void MotorDemo::keyboardCallback(unsigned char key, int x, int y) { switch (key) { case '+': case '=': m_fCyclePeriod /= 1.1f; if (m_fCyclePeriod < 1.f) m_fCyclePeriod = 1.f; break; case '-': case '_': m_fCyclePeriod *= 1.1f; break; case '[': m_fMuscleStrength /= 1.1f; break; case ']': m_fMuscleStrength *= 1.1f; break; default: DemoApplication::keyboardCallback(key, x, y); } } #endif void MotorDemo::exitPhysics() { int i; for (i = 0; i < m_rigs.size(); i++) { TestRig* rig = m_rigs[i]; delete rig; } //cleanup in the reverse order of creation/initialization //remove the rigidbodies from the dynamics world and delete them for (i = m_dynamicsWorld->getNumCollisionObjects() - 1; i >= 0; i--) { btCollisionObject* obj = m_dynamicsWorld->getCollisionObjectArray()[i]; btRigidBody* body = btRigidBody::upcast(obj); if (body && body->getMotionState()) { delete body->getMotionState(); } m_dynamicsWorld->removeCollisionObject(obj); delete obj; } //delete collision shapes for (int j = 0; j < m_collisionShapes.size(); j++) { btCollisionShape* shape = m_collisionShapes[j]; delete shape; } //delete dynamics world delete m_dynamicsWorld; //delete solver delete m_solver; //delete broadphase delete m_broadphase; //delete dispatcher delete m_dispatcher; delete m_collisionConfiguration; } class CommonExampleInterface* MotorControlCreateFunc(struct CommonExampleOptions& options) { return new MotorDemo(options.m_guiHelper); }
27.981481
243
0.717158
frk2
0b1a22c034a428f434ddd4bf173b5f6915edd535
530
cpp
C++
Array/02. ReverseTheArray.cpp
sohamnandi77/Cpp-Data-Structures-And-Algorithm
f29a14760964103a5b58cfff925cd8f7ed5aa6c1
[ "MIT" ]
2
2021-05-21T17:10:02.000Z
2021-05-29T05:13:06.000Z
Array/02. ReverseTheArray.cpp
sohamnandi77/Cpp-Data-Structures-And-Algorithm
f29a14760964103a5b58cfff925cd8f7ed5aa6c1
[ "MIT" ]
null
null
null
Array/02. ReverseTheArray.cpp
sohamnandi77/Cpp-Data-Structures-And-Algorithm
f29a14760964103a5b58cfff925cd8f7ed5aa6c1
[ "MIT" ]
null
null
null
// ? Reverse the Array #include <iostream> using namespace std; void reverse(int arr[], int n) { int low = 0, high = n - 1; while (low < high) swap(arr[low++], arr[high--]); } int main() { int arr[] = {10, 5, 7, 30}, n = 4; cout << "Before Reverse" << endl; for (int i = 0; i < n; i++) { cout << arr[i] << " "; } cout << endl; reverse(arr, n); cout << "After Reverse" << endl; for (int i = 0; i < n; i++) { cout << arr[i] << " "; } return 0; }
16.060606
38
0.445283
sohamnandi77
0b1deba262300c5eafdfdb5ba756458872f13ce3
15,232
cpp
C++
IvmpDotNet.Proxy/SDK/Shared/CSettings.cpp
purm/IvmpDotNet
8ec3b7819aba9d806f9a95b2b87e4375fdfdefe2
[ "MIT" ]
1
2021-01-26T05:52:04.000Z
2021-01-26T05:52:04.000Z
IvmpDotNet.Proxy/SDK/Shared/CSettings.cpp
purm/IvmpDotNet
8ec3b7819aba9d806f9a95b2b87e4375fdfdefe2
[ "MIT" ]
null
null
null
IvmpDotNet.Proxy/SDK/Shared/CSettings.cpp
purm/IvmpDotNet
8ec3b7819aba9d806f9a95b2b87e4375fdfdefe2
[ "MIT" ]
null
null
null
//============== IV: Multiplayer - http://code.iv-multiplayer.com ============== // // File: CSettings.cpp // Project: Shared // Author(s): jenksta // mabako // License: See LICENSE in root directory // //============================================================================== #include "CSettings.h" #include "SharedUtility.h" #include "CLogFile.h" std::map<String, SettingsValue *> CSettings::m_values; bool CSettings::m_bOpen = false; bool CSettings::m_bSave = false; TiXmlDocument CSettings::m_XMLDocument; void CSettings::LoadDefaults() { // jenksta: HACKY, find another way #ifdef _SERVER AddString("logfile", "ivmp-svr.log"); AddInteger("port", 9999, 1024, 65535); AddInteger("httpport", 9998, 80, 65535); AddString("httpserver", ""); AddInteger("maxplayers", MAX_PLAYERS, 1, MAX_PLAYERS); AddInteger("maxvehicles", MAX_VEHICLES, 0, MAX_VEHICLES); AddString("password", ""); AddBool("query", true); AddBool("listed", false); AddBool("guinametags",false); AddBool("vehicledamage", false); AddBool("vehiclewaterdeath", true); AddBool("headmovement",true); AddString("hostname", VERSION_IDENTIFIER_2 " Server"); AddString("hostaddress", ""); AddBool("frequentevents", false); AddBool("kickoldplayers", true); AddBool("paynspray", true); AddBool("autoaim", true); AddInteger("weather", 1, 1, 10); AddFloat("wind",0.0,0.0,50.0); AddBool("silent", false); AddBool("timestamp", true); AddList("script"); AddList("clientscript"); AddList("clientresource"); AddList("module"); AddList("config"); #else AddString("ip", "127.0.0.1"); AddInteger("port", 9999, 1024, 65535); //AddString("nick", "kyefag"); //AddString("nick", "jenksta"); AddString("nick", "player"); AddString("pass", ""); AddBool("windowed", false); AddBool("fps", false); AddString("chatfont", "tahoma-bold"); AddInteger("chatsize", 10, 1, 100); AddInteger("chatbga", 0, 0, 255); AddInteger("chatbgr", 0, 0, 255); AddInteger("chatbgg", 0, 0, 255); AddInteger("chatbgb", 0, 0, 255); #endif } SettingsValue * CSettings::GetSetting(String strSetting) { for(std::map<String, SettingsValue *>::iterator iter = m_values.begin(); iter != m_values.end(); iter++) { if(iter->first == strSetting) return iter->second; } return NULL; } bool CSettings::Open(String strPath, bool bCreate, bool bSave) { // Flag we are not allowed to save the file by default m_bSave = false; // Load the default settings LoadDefaults(); // Does the settings file not exist? bool bExists = true; if(!SharedUtility::Exists(strPath.Get())) { if(!bCreate) { CLogFile::Printf("ERROR: Settings file %s does not exist.", strPath.Get()); return false; } else { CLogFile::Printf("WARNING: Settings file %s does not exist, it will now be created.", strPath.Get()); // Attempt to open the file for write FILE * fFile = fopen(strPath.Get(), "w"); // Ensure the file was opened if(!fFile) { CLogFile::Printf("WARNING: Failed to create settings file %s, no settings will be loaded or saved.", strPath.Get()); // Flag the settings file as does not exist bExists = false; } else { // Write the default contents to the file fprintf(fFile, "<settings />"); // Close the file fclose(fFile); } } } // Load the settings file if(bExists) { // Attempt to load the XML file if(m_XMLDocument.LoadFile(strPath.Get())) { // Flag ourselves as open m_bOpen = true; // Loop through all XML nodes for(TiXmlNode * pNode = m_XMLDocument.RootElement()->FirstChildElement(); pNode; pNode = pNode->NextSibling()) { // Is this not an element node? if(pNode->Type() != TiXmlNode::ELEMENT) continue; // Get the setting and value String strSetting = pNode->Value(); String strValue = pNode->ToElement()->GetText(); // Does the setting not exist? if(!Exists(strSetting)) CLogFile::Printf("WARNING: Log file setting %s does not exist.", strSetting.Get()); else SetEx(strSetting, strValue); } // Flag if we are allowed to save the file m_bSave = bSave; // Save the XML file Save(); } else { if(bCreate) { CLogFile::Printf("ERROR: Failed to open settings file %s.", strPath.Get()); return false; } else CLogFile::Printf("WARNING: Failed to open settings file %s, no settings will be loaded or saved.", strPath.Get()); } } return true; } bool CSettings::Close() { // Are we flagged as open? if(m_bOpen) return true; return false; } bool CSettings::Save() { // Are we not flagged as open? if(!m_bOpen) return false; // Are we not flagged as allowed to save the file? if(!m_bSave) return false; // Loop through all values for(std::map<String, SettingsValue *>::iterator iter = m_values.begin(); iter != m_values.end(); iter++) { // Get the setting pointer SettingsValue * setting = iter->second; // Find all nodes for this value bool bFoundNode = false; for(TiXmlNode * pNode = m_XMLDocument.RootElement()->FirstChildElement(iter->first.Get()); pNode; pNode = pNode->NextSibling()) { // Is this not an element node? if(pNode->Type() != TiXmlNode::ELEMENT) continue; // Is this not the node we are looking for? if(iter->first.Compare(pNode->Value())) continue; // Is this a list node? if(setting->IsList()) { // Remove the node m_XMLDocument.RootElement()->RemoveChild(pNode); } else { // Clear the node pNode->Clear(); // Get the node value String strValue = GetEx(iter->first); // Create a new node value TiXmlText * pNewNodeValue = new TiXmlText(strValue.Get()); // Add the new node value to the new node pNode->LinkEndChild(pNewNodeValue); } // Flag as found a node bFoundNode = true; break; } // Is this a list value? if(setting->IsList()) { // Loop through each list item for(std::list<String>::iterator iter2 = setting->listValue.begin(); iter2 != setting->listValue.end(); iter2++) { // Create a new node TiXmlElement * pNewNode = new TiXmlElement(iter->first.Get()); // Create a new node value TiXmlText * pNewNodeValue = new TiXmlText((*iter2).Get()); // Add the new node value to the new node pNewNode->LinkEndChild(pNewNodeValue); // Add the new node to the XML document m_XMLDocument.RootElement()->LinkEndChild(pNewNode); } } else { // Do we need to create a new node? if(!bFoundNode) { // Create a new node TiXmlElement * pNewNode = new TiXmlElement(iter->first.Get()); // Get the node value String strValue = GetEx(iter->first); // Create a new node value TiXmlText * pNewNodeValue = new TiXmlText(strValue.Get()); // Add the new node value to the new node pNewNode->LinkEndChild(pNewNodeValue); // Add the new node to the XML document m_XMLDocument.RootElement()->LinkEndChild(pNewNode); } } } // Save the XML document return m_XMLDocument.SaveFile(); } bool CSettings::AddBool(String strSetting, bool bDefaultValue) { if(Exists(strSetting)) return false; SettingsValue * setting = new SettingsValue; setting->cFlags = 0; SET_BIT(setting->cFlags, SETTINGS_FLAG_BOOL); setting->bValue = bDefaultValue; m_values[strSetting] = setting; // Save the XML file Save(); return true; } bool CSettings::AddInteger(String strSetting, int iDefaultValue, int iMinimumValue, int iMaximumValue) { if(Exists(strSetting)) return false; SettingsValue * setting = new SettingsValue; setting->cFlags = 0; SET_BIT(setting->cFlags, SETTINGS_FLAG_INTEGER); setting->iValue = iDefaultValue; setting->iMinimumValue = iMinimumValue; setting->iMaximimValue = iMaximumValue; m_values[strSetting] = setting; // Save the XML file Save(); return true; } bool CSettings::AddFloat(String strSetting, float fDefaultValue, float fMinimumValue, float fMaximumValue) { if(Exists(strSetting)) return false; SettingsValue * setting = new SettingsValue; setting->cFlags = 0; SET_BIT(setting->cFlags, SETTINGS_FLAG_FLOAT); setting->fValue = fDefaultValue; setting->fMinimumValue = fMinimumValue; setting->fMaximimValue = fMaximumValue; m_values[strSetting] = setting; // Save the XML file Save(); return true; } bool CSettings::AddString(String strSetting, String strDefaultValue) { if(Exists(strSetting)) return false; SettingsValue * setting = new SettingsValue; setting->cFlags = 0; SET_BIT(setting->cFlags, SETTINGS_FLAG_STRING); setting->strValue = strDefaultValue; m_values[strSetting] = setting; // Save the XML file Save(); return true; } bool CSettings::AddList(String strSetting) { if(Exists(strSetting)) return false; SettingsValue * setting = new SettingsValue; setting->cFlags = 0; SET_BIT(setting->cFlags, SETTINGS_FLAG_LIST); m_values[strSetting] = setting; return true; } bool CSettings::SetBool(String strSetting, bool bValue) { if(IsBool(strSetting)) { GetSetting(strSetting)->bValue = bValue; // Save the XML file Save(); return true; } return false; } bool CSettings::SetInteger(String strSetting, int iValue) { if(IsInteger(strSetting)) { SettingsValue * setting = GetSetting(strSetting); if(iValue < setting->iMinimumValue || iValue > setting->iMaximimValue) return false; setting->iValue = iValue; // Save the XML file Save(); return true; } return false; } bool CSettings::SetFloat(String strSetting, float fValue) { if(IsFloat(strSetting)) { SettingsValue * setting = GetSetting(strSetting); if(fValue < setting->fMinimumValue || fValue > setting->fMaximimValue) return false; setting->fValue = fValue; // Save the XML file Save(); return true; } return false; } bool CSettings::SetString(String strSetting, String strValue) { if(IsString(strSetting)) { GetSetting(strSetting)->strValue = strValue; // Save the XML file Save(); return true; } return false; } bool CSettings::AddToList(String strSetting, String strValue) { if(IsList(strSetting)) { GetSetting(strSetting)->listValue.push_back(strValue); // Save the XML file Save(); return true; } return false; } bool CSettings::SetEx(String strSetting, String strValue) { if(IsBool(strSetting)) SetBool(strSetting, strValue.ToBoolean()); else if(IsInteger(strSetting)) SetInteger(strSetting, strValue.ToInteger()); else if(IsFloat(strSetting)) SetFloat(strSetting, strValue.ToFloat()); else if(IsString(strSetting)) SetString(strSetting, strValue); else if(IsList(strSetting)) AddToList(strSetting, strValue); else return false; return true; } bool CSettings::GetBool(String strSetting) { if(IsBool(strSetting)) return GetSetting(strSetting)->bValue; return false; } int CSettings::GetInteger(String strSetting) { if(IsInteger(strSetting)) return GetSetting(strSetting)->iValue; return 0; } float CSettings::GetFloat(String strSetting) { if(IsFloat(strSetting)) return GetSetting(strSetting)->fValue; return 0.0f; } String CSettings::GetString(String strSetting) { if(IsString(strSetting)) return GetSetting(strSetting)->strValue; return ""; } std::list<String> CSettings::GetList(String strSetting) { if(IsList(strSetting)) return GetSetting(strSetting)->listValue; return std::list<String>(); } String CSettings::GetEx(String strSetting) { String strValue; // Get the setting SettingsValue * setting = GetSetting(strSetting); // Does the setting exist? if(setting) { if(setting->IsBool()) strValue.FromBoolean(setting->bValue); else if(setting->IsInteger()) strValue.FromInteger(setting->iValue); else if(setting->IsFloat()) strValue.FromFloat(setting->fValue); else if(setting->IsString()) strValue = setting->strValue; } return strValue; } bool CSettings::Exists(String strSetting) { return (GetSetting(strSetting) != NULL); } bool CSettings::IsBool(String strSetting) { SettingsValue * setting = GetSetting(strSetting); if(setting && setting->IsBool()) return true; return false; } bool CSettings::IsInteger(String strSetting) { SettingsValue * setting = GetSetting(strSetting); if(setting && setting->IsInteger()) return true; return false; } bool CSettings::IsFloat(String strSetting) { SettingsValue * setting = GetSetting(strSetting); if(setting && setting->IsFloat()) return true; return false; } bool CSettings::IsString(String strSetting) { SettingsValue * setting = GetSetting(strSetting); if(setting && setting->IsString()) return true; return false; } bool CSettings::IsList(String strSetting) { SettingsValue * setting = GetSetting(strSetting); if(setting && setting->IsList()) return true; return false; } bool CSettings::Remove(String strSetting) { if(!Exists(strSetting)) return false; for(std::map<String, SettingsValue *>::iterator iter = m_values.begin(); iter != m_values.end(); iter++) { if(iter->first == strSetting) { delete iter->second; m_values.erase(iter); break; } } // Save the XML file Save(); return true; } void CSettings::ParseCommandLine(int argc, char ** argv) { for(int i = 0; i < argc; i++) { // Is the current char a '-'? if(argv[i][0] == '-') { // Is there a value? if((i + 1) < argc) { // Get the setting and value pointers String strSetting = (argv[i] + 1); String strValue = argv[i + 1]; // Set the setting and value if(!SetEx(strSetting, strValue)) CLogFile::Printf("WARNING: Command line setting %s does not exist.", strSetting.Get()); CLogFile::Printf("argv/argc command line: setting %s value %s", strSetting.Get(), strValue.Get()); } } } } void CSettings::ParseCommandLine(char * szCommandLine) { // Loop until we reach the end of the command line string while(*szCommandLine) { // Is the current char not a space? if(!isspace(*szCommandLine)) { // Is the current char a '-'? if(*szCommandLine == '-') { // Skip the '-' szCommandLine++; // Collect the setting string String strSetting; while(*szCommandLine && !isspace(*szCommandLine)) { strSetting += *szCommandLine; szCommandLine++; } // If we have run out of command line to process break out of the loop if(!(*szCommandLine)) break; // Skip the spaces between the option and the value while(*szCommandLine && isspace(*szCommandLine)) szCommandLine++; // If we have run out of command line to process break out of the loop if(!(*szCommandLine)) break; // Collect the value string String strValue; while(*szCommandLine && !isspace(*szCommandLine)) { strValue += *szCommandLine; szCommandLine++; } // Set the setting and value if(!SetEx(strSetting, strValue)) CLogFile::Printf("WARNING: Command line setting %s does not exist.", strSetting.Get()); CLogFile::Printf("argv/argc command line: setting %s value %s", strSetting.Get(), strValue.Get()); // If we have run out of command line to process break out of the loop if(!(*szCommandLine)) break; } } // Increment the command line string pointer szCommandLine++; } }
22.269006
129
0.672532
purm
0b2051112760609d5343b2c0c725d2dad8076f12
2,714
hpp
C++
event_camera_simulator/imp/imp_unrealcv_renderer/include/esim/imp_unrealcv_renderer/utils.hpp
Louis-Jin/rpg_esim
eea20b84e2bb788431f93b8aace82b0f98606982
[ "MIT" ]
371
2018-11-02T10:09:22.000Z
2022-03-31T05:09:39.000Z
event_camera_simulator/imp/imp_unrealcv_renderer/include/esim/imp_unrealcv_renderer/utils.hpp
Louis-Jin/rpg_esim
eea20b84e2bb788431f93b8aace82b0f98606982
[ "MIT" ]
97
2018-11-06T11:47:53.000Z
2022-03-10T16:25:59.000Z
event_camera_simulator/imp/imp_unrealcv_renderer/include/esim/imp_unrealcv_renderer/utils.hpp
Louis-Jin/rpg_esim
eea20b84e2bb788431f93b8aace82b0f98606982
[ "MIT" ]
101
2018-11-05T12:33:43.000Z
2022-03-24T17:40:50.000Z
#pragma once #include <esim/common/types.hpp> namespace event_camera_simulator { /** * https://github.com/EpicGames/UnrealEngine/blob/dbced2dd59f9f5dfef1d7786fd67ad2970adf95f/Engine/Source/Runtime/Core/Public/Math/Rotator.h#L580 * Helper function for eulerFromQuatSingularityTest, angles are expected to be given in degrees **/ inline FloatType clampAxis(FloatType angle) { // returns angle in the range (-360,360) angle = std::fmod(angle, 360.f); if (angle < 0.f) { // shift to [0,360) range angle += 360.f; } return angle; } /** * https://github.com/EpicGames/UnrealEngine/blob/dbced2dd59f9f5dfef1d7786fd67ad2970adf95f/Engine/Source/Runtime/Core/Public/Math/Rotator.h#L595$ * Helper function for eulerFromQuatSingularityTest, angles are expected to be given in degrees **/ inline FloatType normalizeAxis(FloatType angle) { angle = clampAxis(angle); if(angle > 180.f) { // shift to (-180,180] angle -= 360.f; } return angle; } /** * * https://github.com/EpicGames/UnrealEngine/blob/f794321ffcad597c6232bc706304c0c9b4e154b2/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp#L540 * Quaternion given in (x,y,z,w) representation **/ void quaternionToEulerUnrealEngine(const Transformation::Rotation& q, FloatType& yaw, FloatType& pitch, FloatType& roll) { const FloatType X = q.x(); const FloatType Y = q.y(); const FloatType Z = q.z(); const FloatType W = q.w(); const FloatType SingularityTest = Z*X-W*Y; const FloatType YawY = 2.f*(W*Z+X*Y); const FloatType YawX = (1.f-2.f*(Y*Y + Z*Z)); // reference // http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles // http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/ // this value was found from experience, the above websites recommend different values // but that isn't the case for us, so I went through different testing, and finally found the case // where both of world lives happily. const FloatType SINGULARITY_THRESHOLD = 0.4999995; const FloatType RAD_TO_DEG = (180.0)/CV_PI; if (SingularityTest < -SINGULARITY_THRESHOLD) { pitch = -90.; yaw = std::atan2(YawY, YawX) * RAD_TO_DEG; roll = normalizeAxis(-yaw - (2.f * std::atan2(X, W) * RAD_TO_DEG)); } else if (SingularityTest > SINGULARITY_THRESHOLD) { pitch = 90.; yaw = std::atan2(YawY, YawX) * RAD_TO_DEG; roll = normalizeAxis(yaw - (2.f * std::atan2(X, W) * RAD_TO_DEG)); } else { pitch = std::asin(2.f*(SingularityTest)) * RAD_TO_DEG; yaw = std::atan2(YawY, YawX) * RAD_TO_DEG; roll = std::atan2(-2.f*(W*X+Y*Z), (1.f-2.f*(X*X + Y*Y))) * RAD_TO_DEG; } } } // namespace event_camera_simulator
30.494382
151
0.701548
Louis-Jin
0b21689bf454bb127eb423865300009db13c4fbf
568
cc
C++
samples/language/src/InputMethod/AbstractInputMethod.cc
gongo/Tython
a2bf95a15123606fbbd5a1cf1186ff1defe4c752
[ "MIT" ]
5
2017-05-20T12:58:49.000Z
2021-05-21T12:34:36.000Z
samples/language/src/InputMethod/AbstractInputMethod.cc
gongo/Tython
a2bf95a15123606fbbd5a1cf1186ff1defe4c752
[ "MIT" ]
null
null
null
samples/language/src/InputMethod/AbstractInputMethod.cc
gongo/Tython
a2bf95a15123606fbbd5a1cf1186ff1defe4c752
[ "MIT" ]
null
null
null
#include "AbstractInputMethod.h" AbstractInputMethod::AbstractInputMethod(void) { } AbstractInputMethod::~AbstractInputMethod(void) { IMmap::iterator ip = inputList.begin(); IMquit::iterator qu = quitList.end(); // while (ip != inputList.end()) { // delete ip->second; // ++ip; // } // while (qu != quitList.end()) { // AbstractDetector* quit = *(qu++); // delete quit; // } } IMmap AbstractInputMethod::input(void) { return inputList; } IMquit AbstractInputMethod::quit(void) { return quitList; }
17.75
47
0.610915
gongo
0b2273c658e543a5400da4c1729f347895bbdac6
9,068
hpp
C++
addons/uh60_ui/uiConfig/MELB_GUI.hpp
ZHANGTIANYAO1/H-60
4c6764f74190dbe7d81ddeae746cf78d8b7dff92
[ "Naumen", "Condor-1.1", "MS-PL" ]
14
2021-02-11T23:23:21.000Z
2021-09-08T05:36:47.000Z
addons/uh60_ui/uiConfig/MELB_GUI.hpp
ZHANGTIANYAO1/H-60
4c6764f74190dbe7d81ddeae746cf78d8b7dff92
[ "Naumen", "Condor-1.1", "MS-PL" ]
130
2021-09-09T21:43:16.000Z
2022-03-30T09:00:37.000Z
addons/uh60_ui/uiConfig/MELB_GUI.hpp
ZHANGTIANYAO1/H-60
4c6764f74190dbe7d81ddeae746cf78d8b7dff92
[ "Naumen", "Condor-1.1", "MS-PL" ]
11
2021-02-18T19:55:51.000Z
2021-09-01T17:08:47.000Z
class MELB_GUI: RscControlsGroup { idc = 170; class VScrollbar: VScrollbar { width = 0; }; class HScrollbar: HScrollbar { height = 0; }; x = "0 * (0.01875 * SafezoneH) + (SafezoneX + ((SafezoneW - SafezoneH) / 2))"; y = "0 * (0.025 * SafezoneH) + (SafezoneY)"; w = "53.5 * (0.01875 * SafezoneH)"; h = "40 * (0.025 * SafezoneH)"; class controls { class TextDistance: RangeText { idc = 1010; text = "RNG"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "41.8 * (0.01875 * SafezoneH)"; y = "4.8 * (0.025 * SafezoneH)"; w = "3* (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class CA_Distance: RscText { idc = 151; sizeEx = "0.0295*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; font = "PuristaMedium"; x = "46 * (0.01875 * SafezoneH)"; y = "4.8 * (0.025 * SafezoneH)"; w = "4 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class TextSpeed: RangeText { idc = 1010; text = "SPD"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "2.5 * (0.01875 * SafezoneH)"; y = "4.8 * (0.025 * SafezoneH)"; w = "8 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class CA_Speed: RangeText { idc = 188; sizeEx = "0.0295*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; font = "PuristaMedium"; text = "120"; x = "8 * (0.01875 * SafezoneH)"; y = "4.8 * (0.025 * SafezoneH)"; w = "4 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class TextAlt: RangeText { idc = 1010; text = "ALT"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "2.5 * (0.01875 * SafezoneH)"; y = "5.6 * (0.025 * SafezoneH)"; w = "8 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class CA_Alt: RangeText { idc = 189; sizeEx = "0.0295*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; font = "PuristaMedium"; text = "3825"; x = "8 * (0.01875 * SafezoneH)"; y = "5.6 * (0.025 * SafezoneH)"; w = "4 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class CA_VisionMode: RscText { idc = 152; sizeEx = "0.022*SafezoneH"; colorText[] = {0,0,0,1}; colorBackground[] = {1,1,1,1}; shadow = 0; font = "PuristaMedium"; text = "VIS"; x = "25.75 * (0.01875 * SafezoneH)"; y = "7.25 * (0.025 * SafezoneH)"; w = "1.5 * (0.01875 * SafezoneH)"; h = "0.6 * (0.025 * SafezoneH)"; }; class CA_FlirMode: RscText { idc = 153; sizeEx = "0.022*SafezoneH"; shadow = 2; colorText[] = {1,1,1,1}; font = "PuristaMedium"; text = "BHOT"; x = "25.5* (0.01875 * SafezoneH)"; y = "7.75 * (0.025 * SafezoneH)"; w = "2* (0.01875 * SafezoneH)"; h = "0.8 * (0.025 * SafezoneH)"; }; class TextACPOS: RangeText { idc = 1010; text = "CRAFT POS"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "2.5 * (0.01875 * SafezoneH)"; y = "3 * (0.025 * SafezoneH)"; w = "8 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class ValueACPOS: RangeText { idc = 171; font = "PuristaMedium"; sizeEx = "0.0295*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "2.5 * (0.01875 * SafezoneH)"; y = "4 * (0.025 * SafezoneH)"; w = "6 * (0.01875 * SafezoneH)"; h = "1 * (0.025 * SafezoneH)"; }; class TextTPOS: RangeText { idc = 1010; text = "TARGET POS"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "41.8* (0.01875 * SafezoneH)"; y = "3 * (0.025 * SafezoneH)"; w = "8 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class ValueTPOS: RangeText { idc = 172; font = "PuristaMedium"; sizeEx = "0.0295*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "41.8* (0.01875 * SafezoneH)"; y = "4 * (0.025 * SafezoneH)"; w = "6 * (0.01875 * SafezoneH)"; h = "1 * (0.025 * SafezoneH)"; }; class ValueTime: RangeText { idc = 190; text = "20:28:35"; font = "PuristaMedium"; sizeEx = "0.0295*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "2.5* (0.01875 * SafezoneH)"; y = "9 * (0.025 * SafezoneH)"; w = "6 * (0.01875 * SafezoneH)"; h = "1 * (0.025 * SafezoneH)"; }; class TextLaser: RangeText { idc = 158; text = "LRF ARMED"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {0.9,0,0,1}; shadow = 2; x = "3* (0.01875 * SafezoneH)"; y = "14.1 * (0.025 * SafezoneH)"; w = "13 * (0.01875 * SafezoneH)"; h = "2 * (0.025 * SafezoneH)"; }; class CA_Heading: RscText { idc = 156; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; font = "PuristaMedium"; text = "023"; x = "27.25* (0.01875 * SafezoneH)"; y = "5 * (0.025 * SafezoneH)"; w = "4 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class TextHDG: RangeText { idc = 1010; text = "HDG"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "24* (0.01875 * SafezoneH)"; y = "5* (0.025 * SafezoneH)"; w = "4 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; class OpticsZoom1: RangeText { idc = 180; text = "28x"; colorText[] = {1,1,1,1}; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; shadow = 2; x = "5 * (0.01875 * SafezoneH)"; y = "25 * (0.025 * SafezoneH)"; w = "6 * (0.01875 * SafezoneH)"; h = "1 * (0.025 * SafezoneH)"; }; class TextZOOM: RangeText { idc = 1010; text = "ZOOM"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "2.5 * (0.01875 * SafezoneH)"; y = "25 * (0.025 * SafezoneH)"; w = "4 * (0.01875 * SafezoneH)"; h = "1 * (0.025 * SafezoneH)"; }; class ValueGEOLOCK: RscText { idc = 154; text = "TRK COR"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "42* (0.01875 * SafezoneH)"; y = "33 * (0.025 * SafezoneH)"; w = "8 * (0.01875 * SafezoneH)"; h = "1 * (0.025 * SafezoneH)"; }; class TextGEOLOCK: RangeText { idc = 155; text = "GEOLOCK"; font = "PuristaMedium"; sizeEx = "0.0255*SafezoneH"; colorText[] = {1,1,1,1}; shadow = 2; x = "42* (0.01875 * SafezoneH)"; y = "32 * (0.025 * SafezoneH)"; w = "8 * (0.01875 * SafezoneH)"; h = "1.2 * (0.025 * SafezoneH)"; }; }; };
32.618705
86
0.379687
ZHANGTIANYAO1
0b2bf6318d53ae09c85190fe55afd45ace1b82f4
4,946
cpp
C++
source/solution_zoo/xstream/methods/fasterrcnnmethod/example/test_model_info.cpp
HorizonRobotics-Platform/AI-EXPRESS
413206d88dae1fbd465ced4d60b2a1769d15c171
[ "BSD-2-Clause" ]
98
2020-09-11T13:52:44.000Z
2022-03-23T11:52:02.000Z
source/solution_zoo/xstream/methods/fasterrcnnmethod/example/test_model_info.cpp
HorizonRobotics-Platform/ai-express
413206d88dae1fbd465ced4d60b2a1769d15c171
[ "BSD-2-Clause" ]
8
2020-10-19T14:23:30.000Z
2022-03-16T01:00:07.000Z
source/solution_zoo/xstream/methods/fasterrcnnmethod/example/test_model_info.cpp
HorizonRobotics-Platform/AI-EXPRESS
413206d88dae1fbd465ced4d60b2a1769d15c171
[ "BSD-2-Clause" ]
28
2020-09-17T14:20:35.000Z
2022-01-10T16:26:00.000Z
/** * Copyright (c) 2019 Horizon Robotics. All rights reserved. * @author yaoyao.sun * @date 2019.04.12 */ #include <chrono> #include <iostream> #include <thread> #include <string> #include <vector> #include "bpu_predict/bpu_predict.h" #include "./hb_vio_interface.h" #include "./plat_cnn.h" static void Usage() { std::cout << "./FasterRCNNMethod_example model_info model_name ipc/panel\n"; } int TestModelInfo(int argc, char **argv) { if (argc < 3) { Usage(); return -1; } std::cout << "core num: " << cnn_core_num() << std::endl; std::string model = argv[2]; std::string model_file_path; if (model == "ipc") { model_file_path = "./models/IPCModel.hbm"; } else if (model == "panel") { model_file_path = "./models/faceMultitask.hbm"; } else { std::cout << "not support this model " << model << "\n"; } const char *bpu_config_path = "./configs/bpu_config.json"; BPUHandle bpu_handle; int ret = BPU_loadModel(model_file_path.c_str(), &bpu_handle, bpu_config_path); if (ret != 0) { std::cout << "here load bpu model failed: " << BPU_getLastError(bpu_handle) << std::endl; return 1; } std::cout << "here load bpu model OK" << std::endl; // get bpu version const char* version = BPU_getVersion(bpu_handle); if (version == nullptr) { std::cout << "here get bpu version failed: " << BPU_getLastError(bpu_handle) << std::endl; return 1; } std::cout << "here get bpu version: " << version << std::endl; // get model names const char** name_list; int name_cnt; ret = BPU_getModelNameList(bpu_handle, &name_list, &name_cnt); if (ret != 0) { std::cout << "here get name list failed: " << BPU_getLastError(bpu_handle) << std::endl; return 1; } // print all name list std::cout << "here get all name list: " << name_cnt << " list below: " << std::endl; for (int i = 0; i < name_cnt; ++i) { std::cout << name_list[i] << std::endl; } // const char* model_name = "personMultiTask"; const char* model_name = argv[1]; // get input info BPUModelInfo input_info; ret = BPU_getModelInputInfo(bpu_handle, model_name, &input_info); if (ret != 0) { std::cout << "here get model: " << model_name << " input info failed: " << BPU_getLastError(bpu_handle) << "\n"; return 1; } // print input info std::cout << "model: " << model_name << " has input: " << input_info.num << "\n"; for (int i = 0; i < input_info.num; ++i) { std::cout << "("; for (int j = input_info.ndim_array[i]; j < input_info.ndim_array[i + 1]; ++j) { std::cout << input_info.valid_shape_array[j] << ","; } std::cout << ")" << std::endl; } // get output info BPUModelInfo output_info; ret = BPU_getModelOutputInfo(bpu_handle, model_name, &output_info); if (ret != 0) { std::cout << "here get model: " << model_name << " output info failed: " << BPU_getLastError(bpu_handle) << std::endl; return 1; } // print output info std::cout << "model: " << model_name << " has output: " << output_info.num << std::endl; uint32_t output_layer_num = output_info.num; for (size_t i = 0; i < output_layer_num; ++i) { const uint8_t *shift_value = output_info.shift_value[i]; // dim of per shape = 4 int *aligned_dim = output_info.aligned_shape_array + i * 4; int *valid_dim = output_info.valid_shape_array + i * 4; int alligned_channel_num = aligned_dim[3]; int padding_channel_num = aligned_dim[3] - valid_dim[3]; std::cout << "layer num: " << i << " aligned channel num: " << alligned_channel_num << " padding channel num: " << padding_channel_num << "\n"; std::cout << " shift: ["; for (int j = 0; j < alligned_channel_num - padding_channel_num; ++j) { std::cout << static_cast<uint32_t>(shift_value[j]) << ","; } std::cout << "]\n"; const char *feature_name = output_info.name_list[i]; std::cout << "feature name: " << feature_name << std::endl; } int out_dtype_size = 0; std::vector<BPU_Buffer_Handle> out_buf; for (int i = 0; i < output_info.num; ++i) { int model_out_size = 1; std::cout << "("; for (int j = output_info.ndim_array[i]; j < output_info.ndim_array[i+1]; ++j) { std::cout << output_info.aligned_shape_array[j] << ","; model_out_size *= output_info.aligned_shape_array[j]; } std::cout << ")" << std::endl; // get dtype if (output_info.dtype_array[i] == BPU_DTYPE_FLOAT32) { out_dtype_size = sizeof(float); } else { out_dtype_size = sizeof(int8_t); } void *output_data = malloc(model_out_size * out_dtype_size); BPU_Buffer_Handle out_handle = BPU_createBPUBuffer(output_data, model_out_size * out_dtype_size); out_buf.push_back(out_handle); } return 0; }
31.106918
80
0.604327
HorizonRobotics-Platform
0b31c4a702f1518920931546d18b58e1b4cf3843
968
cpp
C++
tests/EnjoLibTest/src/CentroidTest.cpp
EnjoMitch/EnjoLib
321167146657cba1497a9d3b4ffd71430f9b24b3
[ "BSD-3-Clause" ]
3
2021-06-14T15:36:46.000Z
2022-02-28T15:16:08.000Z
tests/EnjoLibTest/src/CentroidTest.cpp
EnjoMitch/EnjoLib
321167146657cba1497a9d3b4ffd71430f9b24b3
[ "BSD-3-Clause" ]
1
2021-07-17T07:52:15.000Z
2021-07-17T07:52:15.000Z
tests/EnjoLibTest/src/CentroidTest.cpp
EnjoMitch/EnjoLib
321167146657cba1497a9d3b4ffd71430f9b24b3
[ "BSD-3-Clause" ]
3
2021-07-12T14:52:38.000Z
2021-11-28T17:10:33.000Z
#include "CentroidTest.h" #include <Statistical/Centroid.hpp> #include <Statistical/VectorD.hpp> #include <Template/Array.hpp> #include <Math/RandomMath.hpp> #include <Ios/Osstream.hpp> #include <Util/CoutBuf.hpp> using namespace EnjoLib; using namespace std; CentroidTest::CentroidTest() { ELO Centroid<VectorD> centr; const RandomMath rmath; rmath.RandSeed(); int numVec = 5; int dims = 8; vector<VectorD> vsamples; for (int n = 0; n < numVec; ++n) { VectorD in; for (int i = 0; i < dims; ++i) { double y = rmath.Rand(0, 1); in.push_back(y); } vsamples.push_back(in); Osstream ossFile; ossFile << "var" << n; LOG << in.PrintPython(ossFile.str().c_str()); } Array<VectorD> samples(vsamples); VectorD centroid = centr.Calc(samples); LOG << centroid.PrintPython("centroid"); } CentroidTest::~CentroidTest() { //dtor }
20.595745
53
0.603306
EnjoMitch
0b35997bbbdc79cf929bd4d1866d695b6d67e471
1,130
cc
C++
src/15.cc
o-olll/shuati
64a031a5218670afd4bdbba5d3af3c428757b3fd
[ "Apache-2.0" ]
null
null
null
src/15.cc
o-olll/shuati
64a031a5218670afd4bdbba5d3af3c428757b3fd
[ "Apache-2.0" ]
null
null
null
src/15.cc
o-olll/shuati
64a031a5218670afd4bdbba5d3af3c428757b3fd
[ "Apache-2.0" ]
null
null
null
#include <iostream> #include <vector> #include <unordered_map> #include <string> #include "utils.h" using namespace std; vector<vector<int>> threeSum(vector<int>& nums) { if (nums.size() < 3) return {}; vector<vector<int>> res; int l, r, s, k; sort(nums.begin(), nums.end()); for (int i=0; i<nums.size()-2; ++i) { l = i+1; r = nums.size()-1; k = -nums[i]; while (l < r) { s = nums[l] + nums[r]; if (s == k) { res.push_back({nums[i], nums[l], nums[r]}); while (r>l && nums[r]==nums[r-1]) --r; while (l<r && nums[l]==nums[l+1]) ++l; --r; ++l; } else if (s > k) { --r; } else { ++l; } } while (i<nums.size()-3 && nums[i]==nums[i+1]) ++i; } return res; } int main(int argc, char** argv) { vector<int> test_case = {-1}; auto res = threeSum(test_case); for (auto& v : res) { utils::printContainer(v.begin(), v.end()); } return 0; }
20.925926
59
0.423009
o-olll
0b36a345f95fafb1213f1e8482735e0ed4ed5a09
3,595
cpp
C++
csapex_core_plugins/src/tools/unix_signal_emitter.cpp
AdrianZw/csapex_core_plugins
1b23c90af7e552c3fc37c7dda589d751d2aae97f
[ "BSD-3-Clause" ]
2
2016-09-02T15:33:22.000Z
2019-05-06T22:09:33.000Z
csapex_core_plugins/src/tools/unix_signal_emitter.cpp
AdrianZw/csapex_core_plugins
1b23c90af7e552c3fc37c7dda589d751d2aae97f
[ "BSD-3-Clause" ]
1
2021-02-14T19:53:30.000Z
2021-02-14T19:53:30.000Z
csapex_core_plugins/src/tools/unix_signal_emitter.cpp
AdrianZw/csapex_core_plugins
1b23c90af7e552c3fc37c7dda589d751d2aae97f
[ "BSD-3-Clause" ]
6
2016-10-12T00:55:23.000Z
2021-02-10T17:49:25.000Z
/// PROJECT #include <csapex/model/node.h> #include <csapex/model/node_modifier.h> #include <csapex/msg/any_message.h> #include <csapex/msg/io.h> #include <csapex/param/parameter_factory.h> #include <csapex/utility/register_apex_plugin.h> /// SYSTEM #include <map> #include <signal.h> using namespace csapex; using namespace csapex::connection_types; namespace csapex { class UnixSignalEmitter : public Node { public: UnixSignalEmitter() : signal_list({ { SIGHUP, "SIGHUP - Hangup" }, { SIGINT, "SIGINT - Interrupt" }, { SIGQUIT, "SIGQUIT - Quit" }, { SIGILL, "SIGILL - Illegal instruction" }, { SIGTRAP, "SIGTRAP - Trace trap" }, { SIGABRT, "SIGABRT - Abort" }, { SIGIOT, "SIGIOT - IOT trap" }, { SIGBUS, "SIGBUS - BUS error" }, { SIGFPE, "SIGFPE - Floating-point exception" }, { SIGKILL, "SIGKILL - Kill, unblockable" }, { SIGUSR1, "SIGUSR1 - User-defined signal 1" }, { SIGSEGV, "SIGSEGV - Segmentation violation" }, { SIGUSR2, "SIGUSR2 - User-defined signal 2" }, { SIGPIPE, "SIGPIPE - Broken pipe" }, { SIGALRM, "SIGALRM - Alarm clock" }, { SIGTERM, "SIGTERM - Termination" }, { SIGSTKFLT, "SIGSTKFLT - Stack fault" }, { SIGCHLD, "SIGCHLD - Child status has changed" }, { SIGCONT, "SIGCONT - Continue" }, { SIGSTOP, "SIGSTOP - Stop, unblockable" }, { SIGTSTP, "SIGTSTP - Keyboard stop" }, { SIGTTIN, "SIGTTIN - Background read from tty" }, { SIGTTOU, "SIGTTOU - Background write to tty" }, { SIGURG, "SIGURG - Urgent condition on socket" }, { SIGXCPU, "SIGXCPU - CPU limit exceeded" }, { SIGXFSZ, "SIGXFSZ - File size limit exceeded" }, { SIGVTALRM, "SIGVTALRM - Virtual alarm clock" }, { SIGPROF, "SIGPROF - Profiling alarm clock" }, { SIGWINCH, "SIGWINCH - Window size change (4.3 BSD, Sun)" }, { SIGPOLL, "SIGPOLL - Pollable event occurred (System V)" }, { SIGIO, "SIGIO - I/O now possible" }, { SIGPWR, "SIGPWR - Power failure restart (System V)" }, { SIGSYS, "SIGSYS - Bad system call" } }) { } void setup(csapex::NodeModifier& modifier) override { modifier.addInput<csapex::connection_types::AnyMessage>("trigger"); modifier.addSlot("trigger", [this]() { trigger(); }); } void setupParameters(csapex::Parameterizable& params) override { std::map<std::string, int> signal; for (const auto& pair : signal_list) { signal.insert({ pair.second, pair.first }); } params.addParameter(param::factory::declareParameterSet("signal", signal, SIGUSR1), signal_); } void process() override { trigger(); } void trigger() { ainfo << "raise " << signal_list.at(signal_) << std::endl; raise(signal_); } private: std::map<int, const char*> signal_list; int signal_; }; } // namespace csapex CSAPEX_REGISTER_CLASS(csapex::UnixSignalEmitter, csapex::Node)
37.842105
101
0.512935
AdrianZw
0b43c689a0074b1ba70ed2b69cb0986a5629883d
2,779
hpp
C++
Versionen/2021_06_15/rmf_ws/install/rmf_traffic_msgs/include/rmf_traffic_msgs/msg/detail/schedule_query_spacetime__builder.hpp
flitzmo-hso/flitzmo_agv_control_system
99e8006920c03afbd93e4c7d38b4efff514c7069
[ "MIT" ]
null
null
null
Versionen/2021_06_15/rmf_ws/install/rmf_traffic_msgs/include/rmf_traffic_msgs/msg/detail/schedule_query_spacetime__builder.hpp
flitzmo-hso/flitzmo_agv_control_system
99e8006920c03afbd93e4c7d38b4efff514c7069
[ "MIT" ]
null
null
null
Versionen/2021_06_15/rmf_ws/install/rmf_traffic_msgs/include/rmf_traffic_msgs/msg/detail/schedule_query_spacetime__builder.hpp
flitzmo-hso/flitzmo_agv_control_system
99e8006920c03afbd93e4c7d38b4efff514c7069
[ "MIT" ]
2
2021-06-21T07:32:09.000Z
2021-08-17T03:05:38.000Z
// generated from rosidl_generator_cpp/resource/idl__builder.hpp.em // with input from rmf_traffic_msgs:msg/ScheduleQuerySpacetime.idl // generated code does not contain a copyright notice #ifndef RMF_TRAFFIC_MSGS__MSG__DETAIL__SCHEDULE_QUERY_SPACETIME__BUILDER_HPP_ #define RMF_TRAFFIC_MSGS__MSG__DETAIL__SCHEDULE_QUERY_SPACETIME__BUILDER_HPP_ #include "rmf_traffic_msgs/msg/detail/schedule_query_spacetime__struct.hpp" #include <rosidl_runtime_cpp/message_initialization.hpp> #include <algorithm> #include <utility> namespace rmf_traffic_msgs { namespace msg { namespace builder { class Init_ScheduleQuerySpacetime_timespan { public: explicit Init_ScheduleQuerySpacetime_timespan(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime & msg) : msg_(msg) {} ::rmf_traffic_msgs::msg::ScheduleQuerySpacetime timespan(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime::_timespan_type arg) { msg_.timespan = std::move(arg); return std::move(msg_); } private: ::rmf_traffic_msgs::msg::ScheduleQuerySpacetime msg_; }; class Init_ScheduleQuerySpacetime_shape_context { public: explicit Init_ScheduleQuerySpacetime_shape_context(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime & msg) : msg_(msg) {} Init_ScheduleQuerySpacetime_timespan shape_context(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime::_shape_context_type arg) { msg_.shape_context = std::move(arg); return Init_ScheduleQuerySpacetime_timespan(msg_); } private: ::rmf_traffic_msgs::msg::ScheduleQuerySpacetime msg_; }; class Init_ScheduleQuerySpacetime_regions { public: explicit Init_ScheduleQuerySpacetime_regions(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime & msg) : msg_(msg) {} Init_ScheduleQuerySpacetime_shape_context regions(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime::_regions_type arg) { msg_.regions = std::move(arg); return Init_ScheduleQuerySpacetime_shape_context(msg_); } private: ::rmf_traffic_msgs::msg::ScheduleQuerySpacetime msg_; }; class Init_ScheduleQuerySpacetime_type { public: Init_ScheduleQuerySpacetime_type() : msg_(::rosidl_runtime_cpp::MessageInitialization::SKIP) {} Init_ScheduleQuerySpacetime_regions type(::rmf_traffic_msgs::msg::ScheduleQuerySpacetime::_type_type arg) { msg_.type = std::move(arg); return Init_ScheduleQuerySpacetime_regions(msg_); } private: ::rmf_traffic_msgs::msg::ScheduleQuerySpacetime msg_; }; } // namespace builder } // namespace msg template<typename MessageType> auto build(); template<> inline auto build<::rmf_traffic_msgs::msg::ScheduleQuerySpacetime>() { return rmf_traffic_msgs::msg::builder::Init_ScheduleQuerySpacetime_type(); } } // namespace rmf_traffic_msgs #endif // RMF_TRAFFIC_MSGS__MSG__DETAIL__SCHEDULE_QUERY_SPACETIME__BUILDER_HPP_
26.721154
127
0.801367
flitzmo-hso
0b48bd349894bdaa7e8fe767deefd7efffcdac8d
9,705
cpp
C++
src/verifier/tree_compress.cpp
jre233kei/slim
13764ed193cc49a6008e1fdb28575e66165b045d
[ "BSD-3-Clause" ]
18
2015-02-11T13:52:46.000Z
2021-07-05T10:50:22.000Z
src/verifier/tree_compress.cpp
jre233kei/slim
13764ed193cc49a6008e1fdb28575e66165b045d
[ "BSD-3-Clause" ]
58
2015-01-02T11:31:12.000Z
2022-03-23T07:16:47.000Z
src/verifier/tree_compress.cpp
jre233kei/slim
13764ed193cc49a6008e1fdb28575e66165b045d
[ "BSD-3-Clause" ]
17
2015-04-02T03:52:48.000Z
2021-02-07T02:29:38.000Z
/* * tree_compress.cpp * * Copyright (c) 2008, Ueda Laboratory LMNtal Group * <lmntal@ueda.info.waseda.ac.jp> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. Neither the name of the Ueda Laboratory LMNtal Group nor the * names of its contributors may be used to endorse or promote * products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $Id$ */ /** @author Taketo Yoshida * Parallel Recursive State Compression for Free */ #include "tree_compress.h" #include <math.h> #define atomic_fetch_and_inc(t) __sync_fetch_and_add(t, 1) #define atomic_fetch_and_dec(t) __sync_fetch_and_sub(t, 1) #define atomic_compare_and_swap(t, old, new) \ __sync_bool_compare_and_swap(t, old, new) #define TREE_UNIT_SIZE 8 #define TREE_THRESHOLD 10 #define TREE_CACHE_LINE 8 typedef struct TreeNodeStr *TreeNodeStrRef; struct TreeNodeStr { TreeNodeElement *nodes; int len; int extra; }; uint64_t murmurhash64(const void *key, int len, unsigned int seed) { const uint64_t m = 0xc6a4a7935bd1e995; const int r = 47; uint64_t h = seed ^ (len * m); const uint64_t *data = (const uint64_t *)key; const uint64_t *end = data + (len / 8); while (data != end) { uint64_t k = *data++; k *= m; k ^= k >> r; k *= m; h ^= k; h *= m; } const unsigned char *data2 = (const unsigned char *)data; switch (len & 7) { case 7: h ^= ((uint64_t)data2[6]) << 48; case 6: h ^= ((uint64_t)data2[5]) << 40; case 5: h ^= ((uint64_t)data2[4]) << 32; case 4: h ^= ((uint64_t)data2[3]) << 24; case 3: h ^= ((uint64_t)data2[2]) << 16; case 2: h ^= ((uint64_t)data2[1]) << 8; case 1: h ^= ((uint64_t)data2[0]); h *= m; }; h ^= h >> r; h *= m; h ^= h >> r; return h; } uint64_t mix64(uint64_t key) { key = (~key) + (key << 21); // key = (key << 21) - key - 1; key = key ^ (((int64_t)key) >> 24); key = (key + (key << 3)) + (key << 8); // key * 265 key = key ^ (((int64_t)key) >> 14); key = (key + (key << 2)) + (key << 4); // key * 21 key = key ^ (((int64_t)key) >> 28); key = key + (key << 31); return key; } int tree_get_split_position(int start, int end) { int size = end - start; return (int)(size / 2.0); } TreeNodeUnit vector_unit(TreeNodeStrRef str, int start, int end) { unsigned long long ret; int copy_len = TREE_UNIT_SIZE; if (str->extra && end == str->len - 1) { copy_len = str->extra; } // printf("start :%d\n", start * TREE_UNIT_SIZE); // printf("copy_len :%d\n", copy_len); memcpy(&ret, ((BYTE *)str->nodes + (start * TREE_UNIT_SIZE)), sizeof(BYTE) * copy_len); // printf("start :0x%14llx\n", ret); return ret; } uint64_t hash_node(TreeNodeElement left, TreeNodeElement right) { struct TreeNode node = {.left = left, .right = right}; return murmurhash64(&node, 16, 0x5bd1e995); } BOOL is_compress_node(TreeNodeElement left, TreeNodeElement right) { return ((left & 0x00000000FFFFFFFF) == left && (right & 0x00000000FFFFFFFF) == right); } BOOL tree_node_equal(TreeNodeRef node1, TreeNodeElement left, TreeNodeElement right) { return node1->left == left && node1->right == right; } LmnBinStrRef binstr_make(unsigned int len) { int real_len = ((len + 1) / TAG_IN_BYTE); LmnBinStrRef bs = LMN_MALLOC(struct LmnBinStr); bs->len = len; bs->type = 0x00U; bs->v = LMN_NALLOC(BYTE, real_len); memset(bs->v, 0x0U, sizeof(BYTE) * real_len); return bs; } TreeNodeRef tree_node_make(TreeNodeElement left, TreeNodeElement right) { TreeNodeRef node=LMN_MALLOC(struct TreeNode); node->left = left; node->right = right; return node; } BOOL TreeDatabase::table_find_or_put(TreeNodeElement left, TreeNodeElement right, TreeNodeID *ref) { int count, i; uint64_t mask = this->mask; TreeNodeRef *table = this->nodes; uint64_t offset; redo: offset = (hash_node(left, right) & mask); count = 0; while (count < TREE_THRESHOLD) { // Walk Cache line for (i = 0; i < TREE_CACHE_LINE; i++) { if (table[(offset + i) & mask] == 0) { TreeNodeRef node = tree_node_make(left, right); if (atomic_compare_and_swap(&table[(offset + i) & mask], 0, node)) { atomic_fetch_and_inc(&this->node_count); *ref = (offset + i) & mask; return FALSE; } else { std::free(node); goto redo; } } else if (tree_node_equal(table[(offset + i) & mask], left, right)) { *ref = (offset + i) & mask; return TRUE; } } offset = (mix64(offset) & mask); count++; } fprintf(stderr, "error full table\n"); fprintf(stderr, "node count : %10lu\n", this->node_count); fprintf(stderr, "table size : %10lu\n", (this->mask + 1)); fprintf(stderr, "load factor : %10.3lf\n", (double)tree_db_node_count(this) / (this->mask + 1)); fprintf(stderr, "memory : %7lu MB\n", (uint64_t)this->space() / 1024 / 1024); exit(EXIT_FAILURE); } TreeDatabase::TreeDatabase(size_t size){ this->nodes = LMN_CALLOC(TreeNodeRef, size); this->mask = size - 1; this->node_count = 0; } void TreeDatabase::clear(){ int i; this->node_count = 0; for (i = 0; i < this->mask + 1; i++) { if (this->nodes[i]) { LMN_FREE(this->nodes[i]); this->nodes[i] = NULL; } } } TreeDatabase::~TreeDatabase() { this->clear(); LMN_FREE(this->nodes); return; } TreeNodeElement TreeDatabase::tree_find_or_put_rec(TreeNodeStrRef str, int start, int end, BOOL *found) { int split; TreeNodeID ref; if ((end - start + 1) <= 1) { return vector_unit(str, start, end); } split = tree_get_split_position(start, end); TreeNodeElement left = this->tree_find_or_put_rec(str, start, start + split, found); TreeNodeElement right = this->tree_find_or_put_rec(str, start + split + 1, end, found); if ((end - start + 1) == str->len) { BOOL _found = this->table_find_or_put(left, right, &ref); if (found) (*found) = _found; } else { this->table_find_or_put(left, right, &ref); } return ref; } TreeNodeID TreeDatabase::tree_find_or_put(LmnBinStrRef bs, BOOL *found) { struct TreeNodeStr str; TreeNodeID ref; int v_len_real = ((bs->len + 1) / TAG_IN_BYTE); str.len = v_len_real / TREE_UNIT_SIZE; str.extra = v_len_real % TREE_UNIT_SIZE; str.nodes = (TreeNodeElement *)bs->v; if (str.extra > 0) str.len += 1; // printf("node_count: %d, extra:%d\n", str.len, str.extra); ref = this->tree_find_or_put_rec(&str, 0, str.len - 1, found); return ref; } void TreeDatabase::get_rec(TreeNodeElement elem, int start, int end, TreeNodeStrRef dst) { int k = end - start + 1; if (k <= TREE_UNIT_SIZE) { int copy_len = TREE_UNIT_SIZE; if (end + 1 == (dst->len * TREE_UNIT_SIZE) && dst->extra != 0) { copy_len = dst->extra; } // printf("%d-%d len:%d\n", start, end, dst->len * TREE_UNIT_SIZE); // printf("elem:%llu, copy_len: %d\n", elem, copy_len); memcpy((BYTE *)dst->nodes + start, &elem, sizeof(BYTE) * copy_len); } else if (this->nodes[elem & this->mask] != NULL) { TreeNodeRef node = this->nodes[elem & this->mask]; int split = ((end - start) / TREE_UNIT_SIZE) / 2; // printf("Split: %d\n", split); this->get_rec(node->left, start, start + (split * TREE_UNIT_SIZE), dst); this->get_rec(node->right, start + ((split + 1) * TREE_UNIT_SIZE), end, dst); } } LmnBinStrRef TreeDatabase::get(TreeNodeID ref, int len) { LmnBinStrRef bs = binstr_make(len); struct TreeNodeStr str; int real_len = ((len + 1) / TAG_IN_BYTE); str.len = real_len / TREE_UNIT_SIZE; str.extra = real_len % TREE_UNIT_SIZE; str.nodes = (TreeNodeElement *)bs->v; if (str.extra > 0) str.len += 1; // printf("node_count: %d, extra:%d\n", str.len, str.extra); this->get_rec(ref, 0, str.len * TREE_UNIT_SIZE - 1, &str); return bs; } uint64_t TreeDatabase::space(void) { uint64_t memory = 0; memory += sizeof(struct TreeDatabase); memory += this->node_count * sizeof(struct TreeNode); memory += (this->mask + 1) * sizeof(TreeNodeRef); return memory; }
30.615142
80
0.625245
jre233kei
0b50fcf134a195c21be92cde7a900ef0bce6b5fc
1,758
hh
C++
examples/ScatteringExample/include/SEGasHit.hh
QTNM/Electron-Tracking
b9dff0232af5a99fd795fd504dbddde71f4dd31c
[ "MIT" ]
2
2022-03-16T22:30:19.000Z
2022-03-16T22:30:26.000Z
examples/ScatteringExample/include/SEGasHit.hh
QTNM/Electron-Tracking
b9dff0232af5a99fd795fd504dbddde71f4dd31c
[ "MIT" ]
18
2021-03-02T15:14:11.000Z
2022-02-14T08:12:20.000Z
examples/ScatteringExample/include/SEGasHit.hh
QTNM/Electron-Tracking
b9dff0232af5a99fd795fd504dbddde71f4dd31c
[ "MIT" ]
null
null
null
#ifndef SEGasHit_h #define SEGasHit_h 1 #include "G4VHit.hh" #include "G4THitsCollection.hh" #include "G4Allocator.hh" /// Gas hit class /// /// It defines data members to store the energy deposit, /// and position in a selected volume: class SEGasHit : public G4VHit { public: SEGasHit(); SEGasHit(const SEGasHit&); virtual ~SEGasHit(); // operators const SEGasHit& operator=(const SEGasHit&); G4bool operator==(const SEGasHit&) const; inline void* operator new(size_t); inline void operator delete(void*); // methods from base class virtual void Draw(); virtual void Print(); // Set methods void SetParentID (G4int id) { fPid = id; }; void SetTrackID (G4int id) { fTid = id; }; void SetEdep (G4double de) { fEdep = de; }; void SetTime (G4double ti) { fTime = ti; }; void SetKine (G4double ke) { fKine = ke; }; // Get methods G4int GetParentID() const { return fPid; }; G4int GetTrackID() const { return fTid; }; G4double GetEdep() const { return fEdep; }; G4double GetTime() const { return fTime; }; G4double GetKine() const { return fKine; }; private: G4int fTid; G4int fPid; G4double fEdep; G4double fTime; G4double fKine; }; typedef G4THitsCollection<SEGasHit> SEGasHitsCollection; extern G4ThreadLocal G4Allocator<SEGasHit>* SEGasHitAllocator; inline void* SEGasHit::operator new(size_t) { if(!SEGasHitAllocator) SEGasHitAllocator = new G4Allocator<SEGasHit>; return (void *) SEGasHitAllocator->MallocSingle(); } inline void SEGasHit::operator delete(void *hit) { SEGasHitAllocator->FreeSingle((SEGasHit*) hit); } #endif
24.416667
62
0.642207
QTNM
0b5bfabcfc61d89cb379480f58302b0b1a278f28
12,810
cpp
C++
Server/sq_functions.cpp
LHMPTeam/lhmp-old
84dd379ab8ae59418135c940e700f3022339e136
[ "Apache-2.0" ]
8
2017-02-13T13:29:39.000Z
2022-01-12T17:12:04.000Z
Server/sq_functions.cpp
LHMPTeam/lhmp-old
84dd379ab8ae59418135c940e700f3022339e136
[ "Apache-2.0" ]
null
null
null
Server/sq_functions.cpp
LHMPTeam/lhmp-old
84dd379ab8ae59418135c940e700f3022339e136
[ "Apache-2.0" ]
10
2017-01-14T09:41:06.000Z
2021-10-10T00:02:32.000Z
// (C) LHMP Team 2013-2016; Licensed under Apache 2; See LICENSE;; #include "sq_funcdef.h" #include "sq_functions.h" int Init(SQVM* vM) { //RegisterFunction(vM, "testfunc", (SQFUNCTION)sq_dopice, 0, ""); RegisterFunction(vM, "banIP", (SQFUNCTION)sq_banIP, 4, ".sns"); RegisterFunction(vM, "banPlayer", (SQFUNCTION)sq_banPlayer, 4, ".nns"); RegisterFunction(vM, "sendPlayerMessage", (SQFUNCTION)sq_sendPlayerMessage, 3, ".is"); RegisterFunction(vM, "sendAllMessage", (SQFUNCTION)sq_sendAllMessage, 2, ".s"); // Player natives RegisterFunction(vM, "playerChangeSkin", (SQFUNCTION)sq_playerChangeSkin, 3, ".nn"); RegisterFunction(vM, "playerIsConnected", (SQFUNCTION)sq_playerIsConnected, 2, ".n"); RegisterFunction(vM, "playerGetSkinID", (SQFUNCTION)sq_playerGetSkinID,2, ".n"); RegisterFunction(vM, "playerGetHealth", (SQFUNCTION)sq_playerGetHealth, 2, ".n"); RegisterFunction(vM, "playerGetMoney", (SQFUNCTION)sq_playerGetMoney, 2, ".n"); RegisterFunction(vM, "playerGetPosition", (SQFUNCTION)sq_playerGetPosition, 2, ".n"); RegisterFunction(vM, "playerGetRotation", (SQFUNCTION)sq_playerGetRotation, 2, ".n"); RegisterFunction(vM, "playerGetRotationAsVector", (SQFUNCTION)sq_playerGetRotationAsVector, 2, ".n"); RegisterFunction(vM, "playerInVehicleID", (SQFUNCTION)sq_playerInVehicleID, 2, ".n"); RegisterFunction(vM, "playerSetPosition", (SQFUNCTION)sq_playerSetPosition, 5, ".nfff"); RegisterFunction(vM, "playerSetHealth", (SQFUNCTION)sq_playerSetHealth, 3, ".nf"); RegisterFunction(vM, "playerSetMoney", (SQFUNCTION)sq_playerSetMoney, 3, ".nn"); RegisterFunction(vM, "playerEnableMoney", (SQFUNCTION)sq_playerEnableMoney, 3, ".nn"); RegisterFunction(vM, "playerSetRotation", (SQFUNCTION)sq_playerSetRotation, 3, ".nf"); RegisterFunction(vM, "playerSetRotationVector", (SQFUNCTION)sq_playerSetRotationVector, 5, ".nfff"); RegisterFunction(vM, "playerGetIP", (SQFUNCTION)sq_playerGetIP, 2, ".n"); RegisterFunction(vM, "playerPutToVehicle", (SQFUNCTION)sq_playerPutToVehicle, 4, ".nnn"); RegisterFunction(vM, "playerKickOutVehicle", (SQFUNCTION)sq_playerKickOutVehicle, 2, ".n"); RegisterFunction(vM, "playerKick", (SQFUNCTION)sq_playerKick, 2, ".n"); RegisterFunction(vM, "playerGetPing", (SQFUNCTION)sq_playerGetPing, 2, ".n"); RegisterFunction(vM, "playerGetName", (SQFUNCTION)sq_playerGetName, 2, ".n"); RegisterFunction(vM, "playerAddWeapon", (SQFUNCTION)sq_playerAddWeapon, 5, ".nnnn"); RegisterFunction(vM, "playerDeleteWeapon", (SQFUNCTION)sq_playerDeleteWeapon, 3, ".nn"); RegisterFunction(vM, "playerPlayAnim", (SQFUNCTION)sq_playerPlayAnim, 3, ".ns"); RegisterFunction(vM, "playerPlaySound", (SQFUNCTION)sq_playerPlaySound, 3, ".ns"); RegisterFunction(vM, "allPlaySound", (SQFUNCTION)sq_allPlaySound, 2, ".s"); RegisterFunction(vM, "playerToggleCityMusic", (SQFUNCTION)sq_playerToggleCityMusic, 3, ".nn"); RegisterFunction(vM, "playerLockControls", (SQFUNCTION)sq_playerLockControls, 3, ".nb"); RegisterFunction(vM, "playerIsLocked", (SQFUNCTION)sq_playerIsLocked, 2, ".n"); RegisterFunction(vM, "playerToggleCityMusic", (SQFUNCTION)sq_playerToggleCityMusic, 3, ".nn"); RegisterFunction(vM, "playerSetNickColor", (SQFUNCTION)sq_playerSetNickColor, 3, ".nn"); RegisterFunction(vM, "guiToggleNametag", (SQFUNCTION)sq_guiToggleNametag, 3, ".nn"); RegisterFunction(vM, "playerSetCameraPos", (SQFUNCTION)sq_playerSetCameraPos, 8, ".nffffff"); RegisterFunction(vM, "playerSetCameraToDefault", (SQFUNCTION)sq_playerSetCameraToDefault, 2, ".n"); RegisterFunction(vM, "playerSetCameraSwing", (SQFUNCTION)sq_playerSetCameraSwing, 4, ".nnf"); RegisterFunction(vM, "playerSetCameraFov", (SQFUNCTION)sq_playerSetCameraFov, 3, ".nf"); RegisterFunction(vM, "playerGetCameraFov", (SQFUNCTION)sq_playerGetCameraFov, 2, ".n"); RegisterFunction(vM, "playerSetWeatherParam", (SQFUNCTION)sq_playerSetWeatherParam, 4, ".nsn"); RegisterFunction(vM, "playerSetObjective", (SQFUNCTION)sq_playerSetObjective, 3, ".ns"); RegisterFunction(vM, "playerClearObjective", (SQFUNCTION)sq_playerClearObjective, 2, ".n"); RegisterFunction(vM, "playerAddConsoleText", (SQFUNCTION)sq_playerConsoleAddText, 4, ".nss"); RegisterFunction(vM, "vehicleSpawn", (SQFUNCTION)sq_vehicleSpawn, 8, ".nffffff"); RegisterFunction(vM, "vehicleDelete", (SQFUNCTION)sq_vehicleDelete, 2, ".n"); RegisterFunction(vM, "vehicleGetDriverID", (SQFUNCTION)sq_vehicleGetDriverID, 2, ".n"); RegisterFunction(vM, "vehicleGetPlayerIDFromSeat", (SQFUNCTION)sq_vehicleGetPlayerIDFromSeat, 3, ".nn"); RegisterFunction(vM, "vehicleGetPosition", (SQFUNCTION)sq_vehicleGetPosition, 2, ".n"); RegisterFunction(vM, "vehicleGetDamage", (SQFUNCTION)sq_vehicleGetDamage, 2, ".n"); RegisterFunction(vM, "vehicleGetRotation", (SQFUNCTION)sq_vehicleGetRotation, 2, ".n"); RegisterFunction(vM, "vehicleSetPosition", (SQFUNCTION)sq_vehicleSetPosition, 5, ".nfff"); RegisterFunction(vM, "vehicleSetFuel", (SQFUNCTION)sq_vehicleSetFuel, 3, ".nf"); RegisterFunction(vM, "vehicleGetFuel", (SQFUNCTION)sq_vehicleGetFuel, 2, ".n"); RegisterFunction(vM, "vehicleSetSpeed", (SQFUNCTION)sq_vehicleSetSpeed, 3, ".nf"); RegisterFunction(vM, "vehicleSetDamage", (SQFUNCTION)sq_vehicleSetDamage, 3, ".nf"); RegisterFunction(vM, "vehicleSetRotation", (SQFUNCTION)sq_vehicleSetRotation, 5, ".nfff"); RegisterFunction(vM, "vehicleToggleRoof", (SQFUNCTION)sq_vehicleToggleRoof, 3, ".nn"); RegisterFunction(vM, "vehicleToggleSiren", (SQFUNCTION)sq_vehicleToggleSiren, 3, ".nb"); RegisterFunction(vM, "vehicleGetSirenState", (SQFUNCTION)sq_vehicleGetSirenState, 2, ".n"); RegisterFunction(vM, "vehicleGetRoofState", (SQFUNCTION)sq_vehicleGetRoofState, 2, ".n"); RegisterFunction(vM, "vehicleExplode", (SQFUNCTION)sq_vehicleExplode, 2, ".n"); RegisterFunction(vM, "vehicleExists", (SQFUNCTION)sq_vehicleExists, 2, ".n"); RegisterFunction(vM, "isAnyPlayerInVehicle", (SQFUNCTION)sq_isAnyPlayerInVehicle, 2, ".n"); RegisterFunction(vM, "getDistanceBetween3DPoints", (SQFUNCTION)sq_getDistanceBetween3DPoints, 7, ".ffffff"); RegisterFunction(vM, "getDistanceBetween2DPoints", (SQFUNCTION)sq_getDistanceBetween2DPoints, 5, ".ffff"); RegisterFunction(vM, "serverGetName", (SQFUNCTION)sq_serverGetName, 1, "."); RegisterFunction(vM, "serverGetGamemodeName", (SQFUNCTION)sq_serverGetGamemodeName, 1, "."); RegisterFunction(vM, "serverSetGamemodeName", (SQFUNCTION)sq_serverSetGamemodeName, 2, ".s"); RegisterFunction(vM, "serverGetOnlinePlayers", (SQFUNCTION)sq_serverGetOnlinePlayers, 1, "."); RegisterFunction(vM, "serverGetMaxPlayers", (SQFUNCTION)sq_serverGetMaxPlayers, 1, "."); RegisterFunction(vM, "serverSetDefaultMap", (SQFUNCTION)sq_serverSetDefaultMap, 2, ".s"); RegisterFunction(vM, "timerCreate", (SQFUNCTION)sq_timerCreate, 5, ".snnn"); RegisterFunction(vM, "timerDelete", (SQFUNCTION)sq_timerDelete, 2, ".n"); RegisterFunction(vM, "pickupCreate", (SQFUNCTION)sq_pickupCreate, 7, ".snffff"); RegisterFunction(vM, "pickupDelete", (SQFUNCTION)sq_pickupDelete, 2, ".n"); RegisterFunction(vM, "iniFileExists", (SQFUNCTION)sq_iniFileExists, 2, ".s"); RegisterFunction(vM, "iniGetParam", (SQFUNCTION)sq_iniGetParam, 4, ".sss"); RegisterFunction(vM, "iniSetParam", (SQFUNCTION)sq_iniSetParam, 4, ".sss"); RegisterFunction(vM, "iniRemoveFile", (SQFUNCTION)sq_iniRemoveFile, 2, ".s"); RegisterFunction(vM, "iniCreateFile", (SQFUNCTION)sq_iniCreateFile, 2, ".s"); RegisterFunction(vM, "sqlite3_query", (SQFUNCTION)sq_sqlite3_query, 3, ".ss"); RegisterFunction(vM, "sqlite3_finalize", (SQFUNCTION)sq_sqlite3_finalize, 2, ".n"); RegisterFunction(vM, "sqlite3_column_name", (SQFUNCTION)sq_sqlite3_column_name, 3, ".nn"); RegisterFunction(vM, "sqlite3_column_text", (SQFUNCTION)sq_sqlite3_column_text, 3, ".nn"); RegisterFunction(vM, "sqlite3_step", (SQFUNCTION)sq_sqlite3_step, 2, ".n"); RegisterFunction(vM, "sqlite3_column_count", (SQFUNCTION)sq_sqlite3_column_count, 2, ".n"); RegisterFunction(vM, "include", (SQFUNCTION)sq_include, 2, ".s"); RegisterFunction(vM, "callClientFunc", (SQFUNCTION)sq_callClientFunc, 5, ".nss."); RegisterFunction(vM, "callFunc", (SQFUNCTION)sq_callFunc, 4, ".ss."); // part of human body RegisterVariable(vM, "PLAYER_RIGHHAND", 1); RegisterVariable(vM, "PLAYER_LEFTHAND", 2); RegisterVariable(vM, "PLAYER_RIGHTLEG", 3); RegisterVariable(vM, "PLAYER_LEFTLEG", 4); RegisterVariable(vM, "PLAYER_TORSO", 5); RegisterVariable(vM, "PLAYER_HEAD", 6); // keyboard const. RegisterVariable(vM, "VK_BACK", (int)0x08); RegisterVariable(vM, "VK_TAB", (int)0x09); RegisterVariable(vM, "VK_RETURN", (int)0x0D); RegisterVariable(vM, "VK_SPACE", (int)0x20); RegisterVariable(vM, "VK_LEFT", (int)0x25); RegisterVariable(vM, "VK_RIGHT", (int)0x27); RegisterVariable(vM, "VK_UP", (int)0x26); RegisterVariable(vM, "VK_DOWN", (int)0x28); RegisterVariable(vM, "VK_NUM0", (int)0x30); RegisterVariable(vM, "VK_NUM1", (int)0x31); RegisterVariable(vM, "VK_NUM2", (int)0x32); RegisterVariable(vM, "VK_NUM3", (int)0x33); RegisterVariable(vM, "VK_NUM4", (int)0x34); RegisterVariable(vM, "VK_NUM5", (int)0x35); RegisterVariable(vM, "VK_NUM6", (int)0x36); RegisterVariable(vM, "VK_NUM7", (int)0x37); RegisterVariable(vM, "VK_NUM8", (int)0x38); RegisterVariable(vM, "VK_NUM9", (int)0x39); RegisterVariable(vM, "VK_A", (int)0x41); RegisterVariable(vM, "VK_B", (int)0x42); RegisterVariable(vM, "VK_C", (int)0x43); RegisterVariable(vM, "VK_D", (int)0x44); RegisterVariable(vM, "VK_E", (int)0x45); RegisterVariable(vM, "VK_F", (int)0x46); RegisterVariable(vM, "VK_G", (int)0x47); RegisterVariable(vM, "VK_H", (int)0x48); RegisterVariable(vM, "VK_I", (int)0x49); RegisterVariable(vM, "VK_J", (int)0x4A); RegisterVariable(vM, "VK_K", (int)0x4B); RegisterVariable(vM, "VK_L", (int)0x4C); RegisterVariable(vM, "VK_M", (int)0x4D); RegisterVariable(vM, "VK_N", (int)0x4E); RegisterVariable(vM, "VK_O", (int)0x4F); RegisterVariable(vM, "VK_P", (int)0x50); RegisterVariable(vM, "VK_Q", (int)0x51); RegisterVariable(vM, "VK_R", (int)0x52); RegisterVariable(vM, "VK_S", (int)0x53); RegisterVariable(vM, "VK_T", (int)0x54); RegisterVariable(vM, "VK_U", (int)0x55); RegisterVariable(vM, "VK_V", (int)0x56); RegisterVariable(vM, "VK_W", (int)0x57); RegisterVariable(vM, "VK_X", (int)0x58); RegisterVariable(vM, "VK_Y", (int)0x59); RegisterVariable(vM, "VK_Z", (int)0x5A); RegisterVariable(vM, "SQLITE_ERROR", 1); RegisterVariable(vM, "SQLITE_INTERNAL", 2); RegisterVariable(vM, "SQLITE_PERM", 3); RegisterVariable(vM, "SQLITE_ABORT", 4); /* Callback routine requested an abort */ RegisterVariable(vM, "SQLITE_BUSY", 5); /* The database file is locked */ RegisterVariable(vM, "SQLITE_LOCKED", 6); /* A table in the database is locked */ RegisterVariable(vM, "SQLITE_NOMEM", 7); /* A malloc() failed */ RegisterVariable(vM, "SQLITE_READONLY", 8); /* Attempt to write a readonly database */ RegisterVariable(vM, "SQLITE_INTERRUPT", 9); /* Operation terminated by sqlite3_interrupt()*/ RegisterVariable(vM, "SQLITE_IOERR", 10); /* Some kind of disk I/O error occurred */ RegisterVariable(vM, "SQLITE_CORRUPT", 11); /* The database disk image is malformed */ RegisterVariable(vM, "SQLITE_NOTFOUND", 12); /* Unknown opcode in sqlite3_file_control() */ RegisterVariable(vM, "SQLITE_FULL", 13); /* Insertion failed because database is full */ RegisterVariable(vM, "SQLITE_CANTOPEN", 14); /* Unable to open the database file */ RegisterVariable(vM, "SQLITE_PROTOCOL", 15); /* Database lock protocol error */ RegisterVariable(vM, "SQLITE_EMPTY", 16); /* Database is empty */ RegisterVariable(vM, "SQLITE_SCHEMA", 17); /* The database schema changed */ RegisterVariable(vM, "SQLITE_TOOBIG", 18); /* String or BLOB exceeds size limit */ RegisterVariable(vM, "SQLITE_CONSTRAINT", 19); /* Abort due to constraint violation */ RegisterVariable(vM, "SQLITE_MISMATCH", 20); /* Data type mismatch */ RegisterVariable(vM, "SQLITE_MISUSE", 21); /* Library used incorrectly */ RegisterVariable(vM, "SQLITE_NOLFS", 22); /* Uses OS features not supported on host */ RegisterVariable(vM, "SQLITE_AUTH", 23); /* Authorization denied */ RegisterVariable(vM, "SQLITE_FORMAT", 24); /* Auxiliary database format error */ RegisterVariable(vM, "SQLITE_RANGE", 25); /* 2nd parameter to sqlite3_bind out of range */ RegisterVariable(vM, "SQLITE_NOTADB", 26); /* File opened that is not a database file */ RegisterVariable(vM, "SQLITE_NOTICE", 27); /* Notifications from sqlite3_log() */ RegisterVariable(vM, "SQLITE_WARNING", 28); /* Warnings from sqlite3_log() */ RegisterVariable(vM, "SQLITE_ROW", 100); /* sqlite3_step() has another row ready */ RegisterVariable(vM, "SQLITE_DONE", 101); /* sqlite3_step() has finished executing */ return 1; }
62.794118
109
0.741374
LHMPTeam
0b5f9783b85e3ec6525bc0aa7206c1ae717754ff
2,084
cpp
C++
ares/msx/cartridge/cartridge.cpp
CasualPokePlayer/ares
58690cd5fc7bb6566c22935c5b80504a158cca29
[ "BSD-3-Clause" ]
153
2020-07-25T17:55:29.000Z
2021-10-01T23:45:01.000Z
ares/msx/cartridge/cartridge.cpp
CasualPokePlayer/ares
58690cd5fc7bb6566c22935c5b80504a158cca29
[ "BSD-3-Clause" ]
176
2020-07-25T19:11:23.000Z
2021-10-04T17:11:32.000Z
ares/msx/cartridge/cartridge.cpp
CasualPokePlayer/ares
58690cd5fc7bb6566c22935c5b80504a158cca29
[ "BSD-3-Clause" ]
44
2020-07-25T08:51:55.000Z
2021-09-25T16:09:01.000Z
#include <msx/msx.hpp> namespace ares::MSX { Cartridge& cartridge = cartridgeSlot.cartridge; Cartridge& expansion = expansionSlot.cartridge; #include "board/board.cpp" #include "slot.cpp" #include "serialization.cpp" auto Cartridge::allocate(Node::Port parent) -> Node::Peripheral { return node = parent->append<Node::Peripheral>(string{system.name(), " Cartridge"}); } auto Cartridge::connect() -> void { if(!node->setPak(pak = platform->pak(node))) return; information = {}; information.title = pak->attribute("title"); information.region = pak->attribute("region"); information.board = pak->attribute("board"); if(information.board == "ASC16") board = new Board::ASC16{*this}; if(information.board == "ASC8") board = new Board::ASC8{*this}; if(information.board == "CrossBlaim") board = new Board::CrossBlaim{*this}; if(information.board == "Konami") board = new Board::Konami{*this}; if(information.board == "KonamiSCC") board = new Board::KonamiSCC{*this}; if(information.board == "Linear") board = new Board::Linear{*this}; if(information.board == "SuperLodeRunner") board = new Board::SuperLodeRunner{*this}; if(information.board == "SuperPierrot") board = new Board::SuperPierrot{*this}; if(!board) board = new Board::Konami{*this}; board->pak = pak; board->load(); power(); } auto Cartridge::disconnect() -> void { if(!node) return; if(board) board->unload(); board.reset(); pak.reset(); node.reset(); } auto Cartridge::save() -> void { if(!node) return; board->save(); } auto Cartridge::main() -> void { if(board) return board->main(); step(system.colorburst()); } auto Cartridge::step(u32 clocks) -> void { Thread::step(clocks); Thread::synchronize(cpu); } auto Cartridge::power() -> void { Thread::create(system.colorburst(), {&Cartridge::main, this}); if(board) board->power(); } auto Cartridge::read(n16 address) -> n8 { if(board) return board->read(address, 0xff); return 0xff; } auto Cartridge::write(n16 address, n8 data) -> void { if(board) return board->write(address, data); } }
27.421053
87
0.673225
CasualPokePlayer
0b643f365fd20266794b8fb47d56be53142bb3cf
2,108
cpp
C++
OcularCore/src/Events/AEvent.cpp
ssell/OcularEngine
c80cc4fcdb7dd7ce48d3af330bd33d05312076b1
[ "Apache-2.0" ]
8
2017-01-27T01:06:06.000Z
2020-11-05T20:23:19.000Z
OcularCore/src/Events/AEvent.cpp
ssell/OcularEngine
c80cc4fcdb7dd7ce48d3af330bd33d05312076b1
[ "Apache-2.0" ]
39
2016-06-03T02:00:36.000Z
2017-03-19T17:47:39.000Z
OcularCore/src/Events/AEvent.cpp
ssell/OcularEngine
c80cc4fcdb7dd7ce48d3af330bd33d05312076b1
[ "Apache-2.0" ]
4
2019-05-22T09:13:36.000Z
2020-12-01T03:17:45.000Z
/** * Copyright 2014-2015 Steven T Sell (ssell@vertexfragment.com) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Events/AEvent.hpp" #include "OcularEngine.hpp" //------------------------------------------------------------------------------------------ namespace Ocular { namespace Core { //---------------------------------------------------------------------------------- // CONSTRUCTORS //---------------------------------------------------------------------------------- AEvent::AEvent(std::string name, Priority priority) : Object(name, "Core::AEvent"), m_Priority(priority) { } AEvent::~AEvent() { } //---------------------------------------------------------------------------------- // PUBLIC METHODS //---------------------------------------------------------------------------------- Priority AEvent::getPriority() const { return m_Priority; } //bool AEvent::isType(std::string const& name) const //{ // return (m_Name.compare(name) == 0); //} //---------------------------------------------------------------------------------- // PROTECTED METHODS //---------------------------------------------------------------------------------- //---------------------------------------------------------------------------------- // PRIVATE METHODS //---------------------------------------------------------------------------------- } }
33.460317
92
0.376186
ssell
0b657a515b38bfd09b7ad8088e605a51df6e69b3
7,857
cpp
C++
client/src/bindings/WebView.cpp
Marvisak/altv-js-module
8b7c0b600a4444596805a8872788f051a50609d2
[ "MIT" ]
null
null
null
client/src/bindings/WebView.cpp
Marvisak/altv-js-module
8b7c0b600a4444596805a8872788f051a50609d2
[ "MIT" ]
null
null
null
client/src/bindings/WebView.cpp
Marvisak/altv-js-module
8b7c0b600a4444596805a8872788f051a50609d2
[ "MIT" ]
null
null
null
#include "V8Helpers.h" #include "helpers/BindHelpers.h" #include "V8Class.h" #include "V8Entity.h" #include "V8ResourceImpl.h" #include "../CV8Resource.h" #include "cpp-sdk/script-objects/IWebView.h" using namespace alt; static void ToString(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT(); auto webview = info.This(); V8_OBJECT_GET_STRING(webview, "url", url); std::ostringstream ss; ss << "WebView{ url: " << url.CStr() << " }"; V8_RETURN_STRING(ss.str().c_str()); } static void On(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT_RESOURCE(); V8_CHECK_ARGS_LEN(2); V8_ARG_TO_STRING(1, evName); V8_ARG_TO_FUNCTION(2, fun); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); static_cast<CV8ResourceImpl*>(resource)->SubscribeWebView(view, evName.ToString(), fun, V8Helpers::SourceLocation::GetCurrent(isolate)); } static void Once(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT_RESOURCE(); V8_CHECK_ARGS_LEN(2); V8_ARG_TO_STRING(1, evName); V8_ARG_TO_FUNCTION(2, fun); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); static_cast<CV8ResourceImpl*>(resource)->SubscribeWebView(view, evName.ToString(), fun, V8Helpers::SourceLocation::GetCurrent(isolate), true); } static void Off(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT_RESOURCE(); V8_CHECK_ARGS_LEN(2); V8_ARG_TO_STRING(1, evName); V8_ARG_TO_FUNCTION(2, fun); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); static_cast<CV8ResourceImpl*>(resource)->UnsubscribeWebView(view, evName.ToString(), fun); } static void Emit(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT_RESOURCE(); V8_CHECK_ARGS_LEN_MIN(1); V8_ARG_TO_STRING(1, evName); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); alt::MValueArgs mvArgs; for(int i = 1; i < info.Length(); ++i) mvArgs.Push(V8Helpers::V8ToMValue(info[i], false)); if(!view->IsLoaded()) static_cast<CV8ResourceImpl*>(resource)->AddWebViewEventToQueue(view, evName, mvArgs); else view->Trigger(evName, mvArgs); } static void GetEventListeners(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT_RESOURCE(); V8_CHECK_ARGS_LEN(1); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); V8_ARG_TO_STRING(1, eventName); std::vector<V8Helpers::EventCallback*> handlers = static_cast<CV8ResourceImpl*>(resource)->GetWebViewHandlers(view, eventName.ToString()); auto array = v8::Array::New(isolate, handlers.size()); for(int i = 0; i < handlers.size(); i++) { array->Set(ctx, i, handlers[i]->fn.Get(isolate)); } V8_RETURN(array); } static void FocusedGetter(v8::Local<v8::String>, const v8::PropertyCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE(); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); V8_RETURN_BOOLEAN(view->IsFocused()); } static void FocusedSetter(v8::Local<v8::String>, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info) { V8_GET_ISOLATE_CONTEXT(); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); V8_TO_BOOLEAN(value, shouldBeFocused); if(shouldBeFocused) view->Focus(); else view->Unfocus(); } static void Constructor(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT_RESOURCE(); V8_CHECK_CONSTRUCTOR(); V8_CHECK_ARGS_LEN_MIN_MAX(1, 4); V8_ARG_TO_STRING(1, url); alt::IResource* altres = V8ResourceImpl::GetResource(isolate->GetEnteredOrMicrotaskContext()); V8_CHECK(altres, "invalid resource"); alt::Ref<IWebView> view = nullptr; if(info.Length() == 4) { V8_ARG_TO_BOOLEAN(2, isOverlayBool); V8_ARG_TO_OBJECT(3, pos); V8_ARG_TO_OBJECT(4, size); V8_OBJECT_GET_INT(pos, "x", posX); V8_OBJECT_GET_INT(pos, "y", posY); V8_OBJECT_GET_INT(size, "x", sizeX); V8_OBJECT_GET_INT(size, "y", sizeY); view = alt::ICore::Instance().CreateWebView(altres, url, { posX, posY }, { sizeX, sizeY }, true, isOverlayBool); } else if(info.Length() == 3 && info[2]->IsObject()) { V8_ARG_TO_OBJECT(2, pos); V8_ARG_TO_OBJECT(3, size); V8_OBJECT_GET_INT(pos, "x", posX); V8_OBJECT_GET_INT(pos, "y", posY); V8_OBJECT_GET_INT(size, "x", sizeX); V8_OBJECT_GET_INT(size, "y", sizeY); view = alt::ICore::Instance().CreateWebView(altres, url, { posX, posY }, { sizeX, sizeY }, true, false); } else if(info.Length() == 3) { V8_ARG_TO_INT(2, drawableHash); V8_ARG_TO_STRING(3, targetTextureStr); auto texture = alt::ICore::Instance().GetTextureFromDrawable(drawableHash, targetTextureStr); V8_CHECK(texture != nullptr, "Texture not found"); view = alt::ICore::Instance().CreateWebView(altres, url, (uint32_t)drawableHash, targetTextureStr); V8_CHECK(!view.IsEmpty(), "Interactive WebView cannot be created"); } else if(info.Length() == 2 && info[1]->IsObject()) { V8_ARG_TO_OBJECT(2, pos); V8_OBJECT_GET_INT(pos, "x", posX); V8_OBJECT_GET_INT(pos, "y", posY); view = alt::ICore::Instance().CreateWebView(altres, url, { posX, posY }, { 0, 0 }, true, false); } else if(info.Length() == 2) { V8_ARG_TO_BOOLEAN(2, isOverlayBool); view = alt::ICore::Instance().CreateWebView(altres, url, { 0, 0 }, { 0, 0 }, true, isOverlayBool); } else { view = alt::ICore::Instance().CreateWebView(altres, url, { 0, 0 }, { 0, 0 }, true, false); } V8_BIND_BASE_OBJECT(view, "Failed to create WebView"); } static void SetExtraHeader(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT(); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); V8_CHECK_ARGS_LEN(2); V8_ARG_TO_STRING(1, name); V8_ARG_TO_STRING(2, value); view->SetExtraHeader(name, value); } static void SetZoomLevel(const v8::FunctionCallbackInfo<v8::Value>& info) { V8_GET_ISOLATE_CONTEXT(); V8_GET_THIS_BASE_OBJECT(view, alt::IWebView); V8_CHECK_ARGS_LEN(1); V8_ARG_TO_NUMBER(1, zoomLevel); view->SetZoomLevel(zoomLevel); } extern V8Class v8BaseObject; extern V8Class v8WebView("WebView", v8BaseObject, &Constructor, [](v8::Local<v8::FunctionTemplate> tpl) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); V8Helpers::SetMethod(isolate, tpl, "toString", ToString); V8Helpers::SetAccessor<IWebView, bool, &IWebView::IsVisible, &IWebView::SetVisible>(isolate, tpl, "isVisible"); V8Helpers::SetAccessor<IWebView, StringView, &IWebView::GetUrl, &IWebView::SetUrl>(isolate, tpl, "url"); V8Helpers::SetAccessor<IWebView, bool, &IWebView::IsOverlay>(isolate, tpl, "isOverlay"); V8Helpers::SetAccessor<IWebView, bool, &IWebView::IsReady>(isolate, tpl, "isReady"); V8Helpers::SetAccessor(isolate, tpl, "focused", &FocusedGetter, &FocusedSetter); V8Helpers::SetAccessor<IWebView, Vector2i, &IWebView::GetSize, &IWebView::SetSize>(isolate, tpl, "size"); V8Helpers::SetAccessor<IWebView, Vector2i, &IWebView::GetPosition, &IWebView::SetPosition>(isolate, tpl, "pos"); V8Helpers::SetMethod(isolate, tpl, "on", &On); V8Helpers::SetMethod(isolate, tpl, "once", &Once); V8Helpers::SetMethod(isolate, tpl, "off", &Off); V8Helpers::SetMethod(isolate, tpl, "getEventListeners", GetEventListeners); V8Helpers::SetMethod(isolate, tpl, "emit", &Emit); V8Helpers::SetMethod<IWebView, &IWebView::Focus>(isolate, tpl, "focus"); V8Helpers::SetMethod<IWebView, &IWebView::Unfocus>(isolate, tpl, "unfocus"); V8Helpers::SetMethod(isolate, tpl, "setExtraHeader", &SetExtraHeader); V8Helpers::SetMethod(isolate, tpl, "setZoomLevel", &SetZoomLevel); });
31.809717
146
0.683467
Marvisak
0b6d3e92e8a0ab793faec23dcc650a963a747529
3,773
cpp
C++
c++/src/objtools/readers/read_util.cpp
OpenHero/gblastn
a0d6c1c288fe916ab85fc637a44cdd6e79ebd2a8
[ "MIT" ]
31
2016-12-09T04:56:59.000Z
2021-12-31T17:19:10.000Z
c++/src/objtools/readers/read_util.cpp
OpenHero/gblastn
a0d6c1c288fe916ab85fc637a44cdd6e79ebd2a8
[ "MIT" ]
6
2017-03-10T17:25:13.000Z
2021-09-22T15:49:49.000Z
c++/src/objtools/readers/read_util.cpp
OpenHero/gblastn
a0d6c1c288fe916ab85fc637a44cdd6e79ebd2a8
[ "MIT" ]
20
2015-01-04T02:15:17.000Z
2021-12-03T02:31:43.000Z
/* $Id: read_util.cpp 352696 2012-02-08 19:35:14Z ludwigf $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Frank Ludwig * * File Description: Common file reader utility functions. * */ #include <ncbi_pch.hpp> #include <objects/seqloc/Seq_id.hpp> #include <objtools/readers/read_util.hpp> #include <objtools/readers/reader_base.hpp> BEGIN_NCBI_SCOPE BEGIN_objects_SCOPE // namespace ncbi::objects:: // ---------------------------------------------------------------------------- void CReadUtil::Tokenize( const string& str, const string& delim, vector< string >& parts ) // ---------------------------------------------------------------------------- { string temp; bool inQuote(false); const char joiner('#'); for (size_t i=0; i < str.size(); ++i) { switch(str[i]) { default: break; case '\"': inQuote = inQuote ^ true; break; case ' ': if (inQuote) { if (temp.empty()) temp = str; temp[i] = joiner; } break; } } if (temp.empty()) { NStr::Tokenize(str, delim, parts, NStr::eMergeDelims); return; } NStr::Tokenize(temp, delim, parts, NStr::eMergeDelims); for (size_t j=0; j < parts.size(); ++j) { for (size_t i=0; i < parts[j].size(); ++i) { if (parts[j][i] == joiner) { parts[j][i] = ' '; } } } } // ----------------------------------------------------------------- CRef<CSeq_id> CReadUtil::AsSeqId( const string& rawId, unsigned int flags) // ----------------------------------------------------------------- { CRef<CSeq_id> pId; if (flags & CReaderBase::fAllIdsAsLocal) { pId.Reset(new CSeq_id(CSeq_id::e_Local, rawId)); return pId; } try { pId.Reset(new CSeq_id(rawId)); if (!pId) { pId.Reset(new CSeq_id(CSeq_id::e_Local, rawId)); return pId; } if (pId->IsGi()) { if (flags & CReaderBase::fNumericIdsAsLocal) { pId.Reset(new CSeq_id(CSeq_id::e_Local, rawId)); return pId; } if (pId->GetGi() < 500) { pId.Reset(new CSeq_id(CSeq_id::e_Local, rawId)); return pId; } } return pId; } catch(...) { pId.Reset(new CSeq_id(CSeq_id::e_Local, rawId)); } return pId; } END_objects_SCOPE END_NCBI_SCOPE
31.181818
80
0.51471
OpenHero
0b7186333a770ddc1ef104c54ee3461e978c1d40
10,771
cpp
C++
Code/lib/AspenSIM800/src/atcmds/general.cpp
johannes51/Telefon
751ff691b184f5fc456e5b978ebe39aecb1d3961
[ "MIT" ]
null
null
null
Code/lib/AspenSIM800/src/atcmds/general.cpp
johannes51/Telefon
751ff691b184f5fc456e5b978ebe39aecb1d3961
[ "MIT" ]
null
null
null
Code/lib/AspenSIM800/src/atcmds/general.cpp
johannes51/Telefon
751ff691b184f5fc456e5b978ebe39aecb1d3961
[ "MIT" ]
null
null
null
// "Aspen SIM800" is a comprehensive SIM800 library for simplified and in-depth chip access. // Copyright (C) 2016 Mattias Aabmets (https://github.com/aspenforest) // // This API library is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This API library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this API library. If not, see <http://www.gnu.org/licenses/>. #include <SIM800.h> // ============================================================ void SIM800::callMeter(CmdType type, const char* str) { outBuilder(type, str, P("CACM")); print(ioBuffer); } // ============================================================ void SIM800::callMeterMax(CmdType type, const char* str) { outBuilder(type, str, P("CAMM")); print(ioBuffer); } // ============================================================ void SIM800::chargeAdvice(CmdType type, const char* str) { outBuilder(type, str, P("CAOC")); print(ioBuffer); } // ============================================================ void SIM800::dataCallService(CmdType type, const char* str) { outBuilder(type, str, P("CBST")); print(ioBuffer); } // ============================================================ void SIM800::callForward(CmdType type, const char* str) { outBuilder(type, str, P("CCFC")); print(ioBuffer); } // ============================================================ void SIM800::callWait(CmdType type, const char* str) { outBuilder(type, str, P("CCWA")); print(ioBuffer); } // ============================================================ void SIM800::errorReport(CmdType type, const char* str) { outBuilder(type, str, P("CEER")); print(ioBuffer); } // ============================================================ void SIM800::reqMakerID(CmdType type) { outBuilder(type, "", P("CGMI")); print(ioBuffer); } // ============================================================ void SIM800::reqDeviceModelID(CmdType type) { outBuilder(type, "", P("CGMM")); print(ioBuffer); } // ============================================================ void SIM800::reqSoftwareID(CmdType type) { outBuilder(type, "", P("CGMR")); print(ioBuffer); } // ============================================================ void SIM800::reqIMEI(CmdType type) { outBuilder(type, "", P("CGSN")); print(ioBuffer); } // ============================================================ void SIM800::charset(CmdType type, const char* str) { outBuilder(type, str, P("CSCS")); print(ioBuffer); } // ============================================================ void SIM800::addressType(CmdType type, const char* str) { outBuilder(type, str, P("CSTA")); print(ioBuffer); } // ============================================================ void SIM800::callHold(CmdType type, const char* str) { outBuilder(type, str, P("CHLD")); print(ioBuffer); } // ============================================================ void SIM800::reqIMSI(CmdType type) { outBuilder(type, "", P("CIMI")); print(ioBuffer); } // ============================================================ void SIM800::activeCalls(CmdType type, const char* str) { outBuilder(type, str, P("CLCC")); print(ioBuffer); } // ============================================================ void SIM800::facilityLock(CmdType type, const char* str) { outBuilder(type, str, P("CLCK")); print(ioBuffer); } // ============================================================ void SIM800::showCallerID(CmdType type, const char* str) { outBuilder(type, str, P("CLIP")); print(ioBuffer); } // ============================================================ void SIM800::hideSelfID(CmdType type, const char* str) { outBuilder(type, str, P("CLIR")); print(ioBuffer); } // ============================================================ void SIM800::deviceError(CmdType type, const char* str) { outBuilder(type, str, P("CMEE")); print(ioBuffer); } // ============================================================ void SIM800::callerID(CmdType type, const char* str) { outBuilder(type, str, P("COLP")); print(ioBuffer); } // ============================================================ void SIM800::netOps(CmdType type, const char* str) { outBuilder(type, str, P("COPS")); print(ioBuffer); } // ============================================================ void SIM800::activity(CmdType type) { outBuilder(type, "", P("CPAS")); print(ioBuffer); } // ============================================================ void SIM800::pbFind(CmdType type, const char* str) { outBuilder(type, str, P("CPBF")); print(ioBuffer); } // ============================================================ void SIM800::pbRead(CmdType type, const char* str) { outBuilder(type, str, P("CPBR")); print(ioBuffer); } // ============================================================ void SIM800::pbStorage(CmdType type, const char* str) { outBuilder(type, str, P("CPBS")); print(ioBuffer); } // ============================================================ void SIM800::pbWrite(CmdType type, const char* str) { outBuilder(type, str, P("CPBW")); print(ioBuffer); } // ============================================================ void SIM800::pinCode(CmdType type, const char* str) { outBuilder(type, str, P("CPIN")); print(ioBuffer); } // ============================================================ void SIM800::changePwd(CmdType type, const char* str) { outBuilder(type, str, P("CPWD")); print(ioBuffer); } // ============================================================ void SIM800::serviceReport(CmdType type, const char* str) { outBuilder(type, str, P("CR")); print(ioBuffer); } // ============================================================ void SIM800::ringCodeMode(CmdType type, const char* str) { outBuilder(type, str, P("CRC")); print(ioBuffer); } // ============================================================ void SIM800::netReg(CmdType type, const char* str) { outBuilder(type, str, P("CREG")); print(ioBuffer); } // ============================================================ void SIM800::radioLinkParams(CmdType type, const char* str) { outBuilder(type, str, P("CRLP")); print(ioBuffer); } // ============================================================ void SIM800::simRawAccess(CmdType type, const char* str) { outBuilder(type, str, P("CRSM")); print(ioBuffer); } // ============================================================ void SIM800::signalQuality(CmdType type) { outBuilder(type, "", P("CSQ")); print(ioBuffer); } // ============================================================ void SIM800::dtmfDuration(CmdType type, const char* str) { outBuilder(type, str, P("VTD")); print(ioBuffer); } // ============================================================ void SIM800::dtmfPlay(CmdType type, const char* str) { outBuilder(type, str, P("VTS")); print(ioBuffer); } // ============================================================ void SIM800::muxControl(CmdType type, const char* str) { outBuilder(type, str, P("CMUX")); print(ioBuffer); } // ============================================================ void SIM800::getSelfAddr(CmdType type) { outBuilder(type, "", P("CNUM")); print(ioBuffer); } // ============================================================ void SIM800::prefOperators(CmdType type, const char* str) { outBuilder(type, str, P("CPOL")); print(ioBuffer); } // ============================================================ void SIM800::listAllOperators(CmdType type) { outBuilder(type, "", P("COPN")); print(ioBuffer); } // ============================================================ void SIM800::deviceMode(CmdType type, const char* str) { outBuilder(type, str, P("CFUN")); print(ioBuffer); } // ============================================================ void SIM800::clock(CmdType type, const char* str) { outBuilder(type, str, P("CCLK")); print(ioBuffer); } // ============================================================ void SIM800::simStrAccess(CmdType type, const char* str) { outBuilder(type, str, P("CSIM")); print(ioBuffer); } // ============================================================ void SIM800::alertMode(CmdType type, const char* str) { outBuilder(type, str, P("CALM")); print(ioBuffer); } // ============================================================ void SIM800::alertSound(CmdType type, const char* str) { outBuilder(type, str, P("CALS")); print(ioBuffer); } // ============================================================ void SIM800::ringerVolume(CmdType type, const char* str) { outBuilder(type, str, P("CRSL")); print(ioBuffer); } // ============================================================ void SIM800::loudSpeakerVol(CmdType type, const char* str) { outBuilder(type, str, P("CLVL")); print(ioBuffer); } // ============================================================ void SIM800::mute(CmdType type, const char* str) { outBuilder(type, str, P("CMUT")); print(ioBuffer); } // ============================================================ void SIM800::pricePerUnit(CmdType type, const char* str) { outBuilder(type, str, P("CPUC")); print(ioBuffer); } // ============================================================ void SIM800::callMeterMaxEvent(CmdType type, const char* str) { outBuilder(type, str, P("CCWE")); print(ioBuffer); } // ============================================================ void SIM800::battery(CmdType type) { outBuilder(type, "", P("CBC")); print(ioBuffer); } // ============================================================ void SIM800::usd(CmdType type, const char* str) { outBuilder(type, str, P("CUSD")); print(ioBuffer); } // ============================================================ void SIM800::ssn(CmdType type, const char* str) { outBuilder(type, str, P("CSSN")); print(ioBuffer); } // ============================================================ void SIM800::dtmfDetect(CmdType type, const char* str) { outBuilder(type, str, P("DDET")); print(ioBuffer); }
30.774286
94
0.444156
johannes51
0b71dfdcb29fb90cbe22dda32a3c935d6bbec326
25,326
cpp
C++
libraries/VAL/src/graphconstruct.cpp
teyssieuman/VAL
15320d3988bb6ed633babe6c7bd663a97c23a393
[ "BSD-3-Clause" ]
65
2015-01-08T09:58:01.000Z
2021-11-16T11:08:31.000Z
libraries/VAL/src/graphconstruct.cpp
teyssieuman/VAL
15320d3988bb6ed633babe6c7bd663a97c23a393
[ "BSD-3-Clause" ]
48
2015-01-19T01:07:16.000Z
2021-07-29T18:26:54.000Z
libraries/VAL/src/graphconstruct.cpp
teyssieuman/VAL
15320d3988bb6ed633babe6c7bd663a97c23a393
[ "BSD-3-Clause" ]
45
2016-01-08T01:57:01.000Z
2022-03-07T04:00:36.000Z
// Copyright 2019 - University of Strathclyde, King's College London and Schlumberger Ltd // This source code is licensed under the BSD license found in the LICENSE file in the root directory of this source tree. #include "graphconstruct.h" #include "Evaluator.h" #include "FuncAnalysis.h" #include "InstPropLinker.h" #include "State.h" #include "Validator.h" #include "ptree.h" #include <fstream> using namespace VAL; namespace Inst { class PlanGraph::BVEvaluator : public VAL::VisitController { private: // The BVEvaluator is going to own this bval. BoundedValue *bval; PlanGraph &pg; VAL::FastEnvironment *fenv; bool continuous; public: BVEvaluator(PlanGraph &p, VAL::FastEnvironment *fe) : bval(0), pg(p), fenv(fe), continuous(false){}; ~BVEvaluator() { delete bval; }; bool isContinuous() const { return continuous; }; BoundedValue *getBV() { BoundedValue *bv = bval; bval = 0; return bv; }; virtual void visit_plus_expression(plus_expression *pe) { pe->getRHS()->visit(this); BoundedValue *br = bval; bval = 0; pe->getLHS()->visit(this); br = (*bval += br); if (br != bval) { delete bval; bval = br; }; }; virtual void visit_minus_expression(minus_expression *me) { me->getRHS()->visit(this); BoundedValue *br = bval; bval = 0; me->getLHS()->visit(this); br = (*bval -= br); if (br != bval) { delete bval; bval = br; }; }; virtual void visit_mul_expression(mul_expression *pe) { pe->getRHS()->visit(this); BoundedValue *br = bval; bval = 0; pe->getLHS()->visit(this); if (continuous) { bval = br; } else { br = (*bval *= br); if (br != bval) { delete bval; bval = br; }; }; }; virtual void visit_div_expression(div_expression *pe) { pe->getRHS()->visit(this); BoundedValue *br = bval; bval = 0; pe->getLHS()->visit(this); br = (*bval /= br); if (br != bval) { delete bval; bval = br; }; }; virtual void visit_uminus_expression(uminus_expression *um) { um->getExpr()->visit(this); bval->negate(); }; virtual void visit_int_expression(int_expression *ie) { bval = new PointValue(ie->double_value()); }; virtual void visit_float_expression(float_expression *fe) { bval = new PointValue(fe->double_value()); }; virtual void visit_special_val_expr(special_val_expr *) { continuous = true; }; virtual void visit_func_term(func_term *ft) { PNE pne(ft, fenv); FluentEntry *fe = pg.fluents.find(instantiatedOp::getPNE(&pne)); bval = fe ? fe->getBV()->copy() : new Undefined(); }; }; class SpikeEvaluator : public VisitController { private: Spike< PropEntry > &spes; Spike< FluentEntry > &sfes; FastEnvironment *f; bool evaluation; PlanGraph &pg; pred_symbol *equality; public: SpikeEvaluator(PlanGraph &p, Spike< PropEntry > &s1, Spike< FluentEntry > &s2, FastEnvironment *fe) : spes(s1), sfes(s2), f(fe), evaluation(true), pg(p), equality(current_analysis->pred_tab.symbol_probe("=")) {} virtual void visit_simple_goal(simple_goal *s) { if (EPS(s->getProp()->head)->getParent() == this->equality) { evaluation = ((*f)[s->getProp()->args->front()] == (*f)[s->getProp()->args->back()]); if (s->getPolarity() == E_NEG) { evaluation = !evaluation; }; return; } else { Literal e(s->getProp(), f); Literal *lptr = instantiatedOp::getLiteral(&e); PropEntry *eid = spes.find(lptr); if (eid) { if (s->getPolarity() == E_NEG) { evaluation = eid->gotDeleters(); } else { evaluation = eid->gotAchievers(); } } else { if (s->getPolarity() == E_NEG) { evaluation = true; } else { evaluation = false; } }; }; }; bool getEvaluation() const { return evaluation; }; virtual void visit_qfied_goal(qfied_goal *qg) { cout << "Not currently handling quantified goals\n"; } virtual void visit_conj_goal(conj_goal *c) { for (goal_list::const_iterator i = c->getGoals()->begin(); i != c->getGoals()->end(); ++i) { (*i)->visit(this); if (!evaluation) { return; } } }; virtual void visit_disj_goal(disj_goal *c) { cout << "Not dealing with disjunctive goals\n"; }; virtual void visit_timed_goal(timed_goal *t) { cout << "Not currently handling timed goals\n"; } virtual void visit_imply_goal(imply_goal *ig) { cout << "Not dealing with implications\n"; }; virtual void visit_neg_goal(neg_goal *ng) { ng->getGoal()->visit(this); evaluation = !evaluation; } virtual void visit_comparison(comparison *c) { // Evaluate the parts and combine according to // rearrangement then do the comparison with a // bounds check. PlanGraph::BVEvaluator bve(pg, f); c->getLHS()->visit(&bve); BoundedValue *bvl = bve.getBV(); c->getRHS()->visit(&bve); BoundedValue *bvr = bve.getBV(); BoundedValue *bvres = (*bvl -= bvr); switch (c->getOp()) { case E_GREATER: evaluation = !bvres->gotUB() || bvres->getUB() > 0; break; case E_GREATEQ: evaluation = !bvres->gotUB() || bvres->getUB() >= 0; break; case E_LESS: evaluation = !bvres->gotLB() || bvres->getLB() < 0; break; case E_LESSEQ: evaluation = !bvres->gotLB() || bvres->getLB() <= 0; break; case E_EQUALS: evaluation = (!bvres->gotLB() || bvres->getLB() <= 0) && (!bvres->gotUB() || bvres->getUB() >= 0); break; default: break; }; } virtual void visit_action(action *op) { op->precondition->visit(this); }; virtual void visit_event(event *e) { e->precondition->visit(this); }; virtual void visit_process(process *p) { p->precondition->visit(this); }; virtual void visit_durative_action(durative_action *da) { cout << "Not dealing with duratives\n"; }; }; class SpikeSupporter : public VisitController { private: Spike< PropEntry > &spes; Spike< FluentEntry > &sfes; FastEnvironment *f; ActEntry *ae; GraphFactory *myFac; bool context; pred_symbol *equality; public: SpikeSupporter(Spike< PropEntry > &s1, Spike< FluentEntry > &s2, FastEnvironment *fe, ActEntry *a, GraphFactory *mf) : spes(s1), sfes(s2), f(fe), ae(a), myFac(mf), context(true), equality(current_analysis->pred_tab.symbol_probe("=")) {} virtual void visit_simple_goal(simple_goal *s) { if (EPS(s->getProp()->head)->getParent() != this->equality) { Literal e(s->getProp(), f); Literal *lptr = instantiatedOp::getLiteral(&e); PropEntry *eid = spes.findInAll(lptr); if (eid) { if ((context && s->getPolarity() == E_NEG) || (!context && s->getPolarity() == E_POS)) { ae->addSupportedByNeg(eid); cout << "Support by neg: " << *ae << " with " << *eid << "\n"; } else { ae->addSupportedBy(eid); } } else { eid = myFac->makePropEntry(lptr); // make the entry for eid ae->addSupportedByNeg(eid); spes.insertAbsentee(eid); }; }; }; virtual void visit_conj_goal(conj_goal *c) { for (goal_list::const_iterator i = c->getGoals()->begin(); i != c->getGoals()->end(); ++i) { (*i)->visit(this); } }; virtual void visit_comparison(comparison *c) { // cout << "Er....what?\n"; } virtual void visit_neg_goal(neg_goal *ng) { context = !context; ng->getGoal()->visit(this); }; virtual void visit_action(action *op) { op->precondition->visit(this); }; virtual void visit_event(event *e) { e->precondition->visit(this); }; virtual void visit_process(process *p) { p->precondition->visit(this); }; virtual void visit_durative_action(durative_action *da) { cout << "Not dealing with duratives\n"; }; }; void FluentEntry::write(ostream &o) const { thefluent->write(o); o << "["; for (vector< Constraint * >::const_iterator i = constrs.begin(); i != constrs.end(); ++i) { (*i)->write(o); o << " "; }; o << "]\nBounded Range: " << *bval << "\n"; }; BoundedValue *BoundedInterval::operator+=(const BoundedValue *bv) { if (!finitelbnd || !bv->gotLB()) { finitelbnd = false; } else { lbnd += bv->getLB(); }; if (!finiteubnd || !bv->gotUB()) { finiteubnd = false; } else { ubnd += bv->getUB(); }; return this; }; BoundedValue *BoundedInterval::operator-=(const BoundedValue *bv) { if (!finitelbnd || !bv->gotUB()) { finitelbnd = false; } else { lbnd -= bv->getUB(); }; if (!finiteubnd || !bv->gotLB()) { finiteubnd = false; } else { ubnd -= bv->getLB(); }; return this; }; BoundedValue *BoundedInterval::operator*=(const BoundedValue *bv) { if (!finitelbnd || !bv->gotLB()) { finitelbnd = false; } else { lbnd *= bv->getLB(); }; if (!finiteubnd || !bv->gotUB()) { finiteubnd = false; } else { ubnd *= bv->getUB(); }; return this; }; BoundedValue *BoundedInterval::operator/=(const BoundedValue *bv) { /* if(!finitelbnd || !bv->gotLB()) { finitelbnd = false; } else { lbnd += bv->getLB(); }; if(!finiteubnd || !bv->gotUB()) { finiteubnd = false; } else { ubnd += bv->getUB(); }; return this; */ // This case must be handled properly... cout << "WARNING: Division not managed properly, yet!\n"; finitelbnd = finiteubnd = false; return this; }; BoundedValue *PointValue::operator+=(const BoundedValue *bv) { BoundedInterval *bi = new BoundedInterval(val, val); *bi += bv; return bi; }; BoundedValue *PointValue::operator-=(const BoundedValue *bv) { BoundedInterval *bi = new BoundedInterval(val, val); *bi -= bv; return bi; }; BoundedValue *PointValue::operator*=(const BoundedValue *bv) { BoundedInterval *bi = new BoundedInterval(val, val); *bi *= bv; return bi; }; BoundedValue *PointValue::operator/=(const BoundedValue *bv) { BoundedInterval *bi = new BoundedInterval(val, val); *bi /= bv; return bi; }; BoundedValue *PlanGraph::update(BoundedValue *bv, const VAL::expression *exp, const VAL::assign_op op, VAL::FastEnvironment *fe) { BVEvaluator bve(*this, fe); exp->visit(&bve); BoundedValue *b = bve.getBV(); cout << "Evaluated to " << *b << "\n"; switch (op) { case E_ASSIGN: bv = b->copy(); break; case E_INCREASE: if (bve.isContinuous()) { if (!b->gotLB() || b->getLB() < 0) { bv = bv->infLower(); }; if (!b->gotUB() || b->getUB() > 0) { bv = bv->infUpper(); }; } else { bv = (*bv += b); }; break; case E_DECREASE: if (bve.isContinuous()) { if (!b->gotLB() || b->getLB() < 0) { bv = bv->infUpper(); }; if (!b->gotUB() || b->getUB() > 0) { bv = bv->infLower(); }; } else { bv = (*bv -= b); }; break; case E_SCALE_UP: bv = (*bv *= b); break; case E_SCALE_DOWN: bv = (*bv /= b); break; default: break; }; delete b; return bv; }; void Constraint::write(ostream &o) const { o << *bval; }; void InitialValue::write(ostream &o) const { o << "Initially " << *bval; }; void UpdateValue::write(ostream &o) const { o << "Updated by " << *(updater->getIO()) << " at " << (updater->getWhen()) //<< " with effect: " << *exp << " to " << *bval; }; void FluentEntry::addUpdatedBy(ActEntry *ae, const VAL::expression *expr, const VAL::assign_op op, PlanGraph *pg) { cout << "Performing BV calc on " << *bval << "\n"; BoundedValue *vv = bval->copy(); BoundedValue *v = pg->update(vv, expr, op, ae->getIO()->getEnv()); cout << "Got " << *v << "\n"; if (vv != v) { delete vv; }; Constraint *c = new UpdateValue(ae, expr, op, v); constrs.push_back(c); if (!tmpaccum) { tmpaccum = bval->copy(); }; cout << "tmpaccum is " << *tmpaccum << "\n"; BoundedValue *nv = tmpaccum->accum(v); if (nv != tmpaccum) { delete tmpaccum; }; tmpaccum = nv; }; BoundedValue *PointValue::accum(const BoundedValue *bv) { if (bv->contains(val)) { return bv->copy(); } else { BoundedValue *b = new BoundedInterval(val, val); b->accum(bv); return b; }; }; PlanGraph::PlanGraph(GraphFactory *f) : myFac(f), inactive(instantiatedOp::opsBegin(), instantiatedOp::opsEnd()) { // Set up the initial state in the proposition spike... for (pc_list< simple_effect * >::const_iterator i = current_analysis->the_problem->initial_state->add_effects.begin(); i != current_analysis->the_problem->initial_state->add_effects.end(); ++i) { Literal lit((*i)->prop, 0); Literal *lit1 = instantiatedOp::getLiteral(&lit); PropEntry *p = myFac->makePropEntry(lit1); props.addEntry(p); }; props.finishedLevel(); for (pc_list< assignment * >::const_iterator i = current_analysis->the_problem->initial_state->assign_effects .begin(); i != current_analysis->the_problem->initial_state->assign_effects.end(); ++i) { PNE pne((*i)->getFTerm(), 0); PNE *pne1 = instantiatedOp::getPNE(&pne); FluentEntry *fl = myFac->makeFluentEntry(pne1); fluents.addEntry(fl); fl->addInitial( (EFT(pne1->getHead())->getInitial(pne1->begin(), pne1->end())) .second); }; fluents.finishedLevel(); // copy(instantiatedOp::opsBegin(),instantiatedOp::opsEnd(),front_inserter(inactive)); }; Constraint::~Constraint() { delete bval; }; void FluentEntry::transferValue() { if (!tmpaccum) return; delete bval; bval = tmpaccum; tmpaccum = 0; }; struct IteratingActionChecker : public VisitController { bool iterating; IteratingActionChecker() : iterating(false){}; virtual void visit_forall_effect(forall_effect *fa) { cout << "Not handling for all effects yet (IteratingActionChecker)!\n"; }; virtual void visit_cond_effect(cond_effect *) { cout << "Not handling conditional effects yet (IteratingActionChecker)!\n"; }; // virtual void visit_timed_effect(timed_effect *) {}; virtual void visit_effect_lists(effect_lists *effs) { for (VAL::pc_list< assignment * >::iterator i = effs->assign_effects.begin(); i != effs->assign_effects.end(); ++i) { (*i)->visit(this); }; }; virtual void visit_assignment(assignment *a) { switch (a->getOp()) { case E_INCREASE: case E_DECREASE: case E_SCALE_UP: case E_SCALE_DOWN: iterating = true; default: break; }; }; }; void DurationHolder::readDurations(const string &nm) { std::ifstream dursFile(nm.c_str()); string a; string ax; string s; dursFile >> a; ax = a; vector< int > args; while (!dursFile.eof()) { dursFile >> s; if (s == "=") { relevantArgs[a] = args; args.clear(); double d; dursFile >> d; dursFor[ax] = new DurationConstraint(new PointValue(d)); dursFile >> a; ax = a; } else { int arg; dursFile >> arg; args.push_back(arg); ax += " "; ax += s; }; }; }; DurationHolder ActEntry::dursFor; void DurationConstraint::write(ostream &o) const { o << "Duration for "; if (start) o << *(start->getIO()) << " "; if (inv) o << *(inv->getIO()) << " "; if (end) o << *(end->getIO()) << " "; o << "is " << *bval; }; DurationConstraint *DurationHolder::lookUp(const string &nm, instantiatedOp *io) { vector< int > args = relevantArgs[nm]; string s = nm; for (vector< int >::iterator i = args.begin(); i != args.end(); ++i) { s += " "; s += io->getArg(*i)->getName(); }; return dursFor[s]; }; ActEntry::ActEntry(instantiatedOp *io) : theact(io), iterating(false), atype(ATOMIC), dur(0) { IteratingActionChecker iac; io->forOp()->effects->visit(&iac); iterating = iac.iterating; string s = io->forOp()->name->getName(); if (s.length() < 6) return; string tl = s.substr(s.length() - 4, 4); if (tl == "-inv") { cout << "Found an invariant action " << *io << "\n"; atype = INV; tl = s.substr(0, s.length() - 4); dur = dursFor.lookUp(tl, io); dur->setInv(this); } else if (tl == "-end") { cout << "Found an end action " << *io << "\n"; atype = END; tl = s.substr(0, s.length() - 4); dur = dursFor.lookUp(tl, io); dur->setEnd(this); } else if (s.length() > 6 && s.substr(s.length() - 6, 6) == "-start") { cout << "Found a start action " << *io << "\n"; atype = START; tl = s.substr(0, s.length() - 6); dur = dursFor.lookUp(tl, io); dur->setStart(this); }; }; bool PlanGraph::extendPlanGraph() { for (vector< ActEntry * >::iterator i = iteratingActs.begin(); i != iteratingActs.end(); ++i) { iterateEntry(*i); }; bool levelOut = true; for (InstOps::iterator i = inactive.begin(); i != inactive.end();) { cout << "Considering: " << **i << "\n"; if (activated((*i))) { ActEntry *io = acts.addEntry(myFac->makeActEntry((*i))); cout << "Activated: " << (*(*i)) << "\n"; activateEntry(io); InstOps::iterator j = i; ++i; inactive.erase(j); levelOut = false; } else ++i; } // Determine which actions are now activated and add them to spike. // // Then add their postconditions to the proposition spike, ensuring we only // add new ones. acts.finishedLevel(); props.finishedLevel(); fluents.finishedLevel(); for (Spike< FluentEntry >::SpikeIterator i = fluents.begin(); i != fluents.end(); ++i) { (*i)->transferValue(); }; return levelOut; }; void PlanGraph::extendToGoals() { VAL::FastEnvironment bs(0); while (true) { extendPlanGraph(); SpikeEvaluator spiv(*this, props, fluents, &bs); current_analysis->the_problem->the_goal->visit(&spiv); if (spiv.getEvaluation()) break; }; }; void PlanGraph::iterateEntry(ActEntry *io) { for (instantiatedOp::PNEEffectsIterator e = io->getIO()->PNEEffectsBegin(); e != io->getIO()->PNEEffectsEnd(); ++e) { FluentEntry *eid = fluents.find((*e)); cout << "Fluent effect updated: " << (*(*e)) << "\n"; if (!eid) { eid = fluents.addEntry(myFac->makeFluentEntry((*e))); }; eid->addUpdatedBy(io, e.getUpdate(), e.getOp(), this); io->addUpdates(eid); } }; void PlanGraph::activateEntry(ActEntry *io) { for (instantiatedOp::PropEffectsIterator e = io->getIO()->addEffectsBegin(); e != io->getIO()->addEffectsEnd(); ++e) { PropEntry *eid = props.find((*e)); if (!eid) { eid = props.addEntry(myFac->makePropEntry((*e))); cout << "Prop effect added: " << (*(*e)) << "\n"; }; eid->addAchievedBy(io); io->addAchieves(eid); } for (instantiatedOp::PropEffectsIterator e = io->getIO()->delEffectsBegin(); e != io->getIO()->delEffectsEnd(); ++e) { PropEntry *eid = props.find((*e)); if (!eid) { eid = props.addEntry(myFac->makePropEntry((*e))); cout << "Prop effect deleted: " << (*(*e)) << "\n"; } eid->addDeletedBy(io); io->addDeletes(eid); } iterateEntry(io); SpikeSupporter spipp(props, fluents, io->getIO()->getEnv(), io, myFac); io->getIO()->forOp()->visit(&spipp); if (io->isIterating()) { iteratingActs.push_back(io); }; }; // Method to check whether an action is to be activated at a given level. bool PlanGraph::activated(instantiatedOp *io) { SpikeEvaluator spiv(*this, props, fluents, io->getEnv()); io->forOp()->visit(&spiv); return spiv.getEvaluation(); } void ActEntry::write(ostream &o) const { o << *theact; if (atype != ATOMIC && dur) { o << " " << *dur; }; }; void PlanGraph::write(ostream &o) const { o << "Propositions:\n"; props.write(o); o << "Actions:\n"; acts.write(o); o << "Fluents:\n"; fluents.write(o); }; int PropEntry::counter = 0; bool ActEntry::isActivated(const vector< bool > &actives) const { for (vector< PropEntry * >::const_iterator i = supports.begin(); i != supports.end(); ++i) { cout << "Checking +" << **i << " = " << actives[(*i)->getID()] << "\n"; if (!actives[(*i)->getID()]) return false; }; for (vector< PropEntry * >::const_iterator i = negSupports.begin(); i != negSupports.end(); ++i) { cout << "Checking -" << **i << " = " << actives[(*i)->getID()] << "\n"; if (actives[(*i)->getID()]) return false; }; return true; }; bool ActEntry::isActivated(Validator *v, const State *s) const { Evaluator ev(v, s, theact); theact->forOp()->visit(&ev); return ev(); }; bool ActEntry::isRelevant(Validator *v, const State *s) const { Evaluator ev(v, s, theact, true); theact->forOp()->visit(&ev); return ev(); }; vector< ActEntry * > PlanGraph::applicableActions(Validator *v, const State *s) { int lastActiveLayer = 0; for (State::const_iterator i = s->begin(); i != s->end(); ++i) { Literal *lit = toLiteral(*i); PropEntry *pe = props.findInAll(lit); lastActiveLayer = std::max(lastActiveLayer, pe->getWhen()); }; vector< ActEntry * > actives; for (Spike< ActEntry >::SpikeIterator i = acts.begin(); i != acts.toLevel(lastActiveLayer); ++i) { cout << "Considering " << **i << "\n"; if ((*i)->isActivated(v, s)) { actives.push_back(*i); }; }; return actives; /* This version was used to translate a State into a vector of bools * that could be used for reference against preconditions. * The problem is that it doesn't handle metric expressions, so we * have switched to evaluation in the state. * vector<bool> activations(props.size(),false); int lastActiveLayer = 0; for(State::const_iterator i = s->begin();i != s->end();++i) { Literal * lit = toLiteral(*i); PropEntry * pe = props.findInAll(lit); activations[pe->getID()] = true; cout << "Set " << *pe << " active\n"; lastActiveLayer = std::max(lastActiveLayer,pe->getWhen()); }; vector<ActEntry *> actives; for(Spike<ActEntry>::SpikeIterator i = acts.begin();i != acts.toLevel(lastActiveLayer);++i) { cout << "Considering " << **i << "\n"; if((*i)->isActivated(activations)) { actives.push_back(*i); }; }; return actives; */ }; vector< ActEntry * > PlanGraph::relevantActions(Validator *v, const State *s) { int lastActiveLayer = 0; for (State::const_iterator i = s->begin(); i != s->end(); ++i) { Literal *lit = toLiteral(*i); PropEntry *pe = props.findInAll(lit); lastActiveLayer = std::max(lastActiveLayer, pe->getWhen()); }; vector< ActEntry * > actives; for (Spike< ActEntry >::SpikeIterator i = acts.begin(); i != acts.toLevel(lastActiveLayer); ++i) { // cout << "Considering " << **i << "\n"; if ((*i)->isRelevant(v, s)) { actives.push_back(*i); }; }; return actives; }; }; // namespace Inst
29.621053
122
0.535142
teyssieuman
0b7280055691a15afa962c7c470639c63a20a9c9
2,943
cpp
C++
code_blocks/checking_statistics/main.cpp
rafald/xtechnical_analysis
7686c16241e9e53fb5a5548354531b533f983b54
[ "MIT" ]
12
2020-01-20T14:22:18.000Z
2022-01-26T04:41:36.000Z
code_blocks/checking_statistics/main.cpp
rafald/xtechnical_analysis
7686c16241e9e53fb5a5548354531b533f983b54
[ "MIT" ]
1
2020-05-23T07:35:03.000Z
2020-05-23T07:35:03.000Z
code_blocks/checking_statistics/main.cpp
rafald/xtechnical_analysis
7686c16241e9e53fb5a5548354531b533f983b54
[ "MIT" ]
9
2019-11-02T19:01:55.000Z
2021-07-08T21:51:44.000Z
#include <iostream> #include "xtechnical_statistics.hpp" #include <array> #include <vector> int main() { std::cout << "Hello world!" << std::endl; std::array<double,6> test_data = {3,8,10,17,24,27}; double median_absolute_deviation_value = xtechnical_statistics::calc_median_absolute_deviation<double>(test_data); std::cout << "median absolute deviation value: " << median_absolute_deviation_value << std::endl; double median_value = xtechnical_statistics::calc_median<double>(test_data); std::cout << "median value: " << median_value << std::endl; double harmonic_mean = xtechnical_statistics::calc_harmonic_mean<double>(test_data); std::cout << "harmonic mean: " << harmonic_mean << std::endl; double mean_value = xtechnical_statistics::calc_mean_value<double>(test_data); std::cout << "mean value: " << mean_value << std::endl; double skewness = xtechnical_statistics::calc_skewness<double>(test_data); std::cout << "skewness: " << skewness << std::endl; double snr = xtechnical_statistics::calc_signal_to_noise_ratio<double>(test_data); std::cout << "snr: " << snr << std::endl; std::array<double,6> test_data2 = {1.1,1.1,1.1,1.1,1.1,1.1}; double geometric_mean = xtechnical_statistics::calc_geometric_mean<double>(test_data2); std::cout << "geometric mean: " << geometric_mean << std::endl; std::array<double,3> test_out; std::vector<double> test_data3 = {1.1,1.1,1.1,1.1,1.1,1.1}; test_out[0] = xtechnical_statistics::calc_median<double>(test_data3); std::cout << "median: " << test_out[0] << std::endl; std::vector<double> test_data4 = {1,1,2,2,3,3,4,5,6,7}; double excess = xtechnical_statistics::calc_excess<double>(test_data4); std::cout << "excess: " << excess << std::endl; std::vector<double> test_data5 = {1,1,1,0,0,1}; double standard_error = xtechnical_statistics::calc_standard_error<double>(test_data5); std::cout << "standard_error: " << standard_error << std::endl; double integral_laplace = xtechnical_statistics::calc_integral_laplace<double>(0.01, 0.00001); std::cout << "integral_laplace: " << integral_laplace << std::endl; double integral_laplace2 = xtechnical_statistics::calc_integral_laplace<double>(1.51, 0.01); std::cout << "integral_laplace2: " << integral_laplace2 << std::endl; double p_bet = xtechnical_statistics::calc_probability_winrate<double>(0.6, 31, 44); std::cout << "p_bet: " << p_bet << std::endl; // получим ответ 93.6 p_bet = xtechnical_statistics::calc_probability_winrate<double>(0.56, 5700, 10000); std::cout << "p_bet: " << p_bet << std::endl; p_bet = xtechnical_statistics::calc_probability_winrate<double>(0.54, 5700, 10000); std::cout << "p_bet: " << p_bet << std::endl; p_bet = xtechnical_statistics::calc_probability_winrate<double>(0.57, 1, 1); std::cout << "p_bet (1): " << p_bet << std::endl; return 0; }
44.590909
118
0.684336
rafald
0b7292b705f65f8ad3e92805d9232cea1c4d9624
458
cpp
C++
p/videojoiner/cv.cpp
jose-lp/docker-ie0521
e2c471bdc79fd94cb6dca4fe0cecc3ab2a649d7d
[ "MIT" ]
null
null
null
p/videojoiner/cv.cpp
jose-lp/docker-ie0521
e2c471bdc79fd94cb6dca4fe0cecc3ab2a649d7d
[ "MIT" ]
null
null
null
p/videojoiner/cv.cpp
jose-lp/docker-ie0521
e2c471bdc79fd94cb6dca4fe0cecc3ab2a649d7d
[ "MIT" ]
null
null
null
#include "cv.h" #include <opencv2/opencv.hpp> void cvWindow(const char *name, int x, int y, int w, int h) { namedWindow(name, CV_WINDOW_NORMAL | CV_GUI_NORMAL); moveWindow(name, x, y); resizeWindow(name, w, h); } void msgBox(const char *msg) { Mat win = Mat::zeros(200, 1200, CV_8UC1); putText(win, msg, Point(50,50), FONT_HERSHEY_COMPLEX, 1, 255, 2); imshow("Mensaje", win); moveWindow("Mensaje", 500, 0); waitKey(); destroyWindow("Mensaje"); }
24.105263
66
0.683406
jose-lp
0b795796369fa5c52e057bc4e67e18c8c0111f7c
404
cpp
C++
source/PyMaterialX/PyMaterialXGenOgsXml/PyModule.cpp
muenstc/MaterialX
b8365086a738fddae683065d78f65410aacd0dc4
[ "BSD-3-Clause" ]
101
2017-08-08T12:08:01.000Z
2022-03-17T06:37:58.000Z
source/PyMaterialX/PyMaterialXGenOgsXml/PyModule.cpp
testpassword/MaterialX
7c69782196b11fa43c67aee0707801983bb81e6c
[ "BSD-3-Clause" ]
1,002
2018-01-09T10:33:07.000Z
2022-03-31T18:35:04.000Z
source/PyMaterialX/PyMaterialXGenOgsXml/PyModule.cpp
testpassword/MaterialX
7c69782196b11fa43c67aee0707801983bb81e6c
[ "BSD-3-Clause" ]
24
2018-01-05T20:16:36.000Z
2022-02-03T15:40:14.000Z
// // TM & (c) 2017 Lucasfilm Entertainment Company Ltd. and Lucasfilm Ltd. // All rights reserved. See LICENSE.txt for license. // #include <PyMaterialX/PyMaterialX.h> namespace py = pybind11; void bindPyOgsFragment(py::module& mod); PYBIND11_MODULE(PyMaterialXGenOgsXml, mod) { mod.doc() = "Module containing Python bindings for the MaterialXGenOgsXml library"; bindPyOgsFragment(mod); }
22.444444
87
0.742574
muenstc
0b7a364391459c9607fb675102d570ae65003254
8,254
cpp
C++
Test.cpp
dolevsaadia/wargame
a9fecab767337fe8b42d3712becdcfcf4c9507b2
[ "MIT" ]
null
null
null
Test.cpp
dolevsaadia/wargame
a9fecab767337fe8b42d3712becdcfcf4c9507b2
[ "MIT" ]
null
null
null
Test.cpp
dolevsaadia/wargame
a9fecab767337fe8b42d3712becdcfcf4c9507b2
[ "MIT" ]
null
null
null
#include "doctest.h" #include "FootSoldier.hpp" #include "FootCommander.hpp" #include"Paramedic.hpp" #include"ParamedicCommander.hpp" #include"Sniper.hpp" #include"SniperCommander.hpp" #include "Board.hpp" #include <iostream> using namespace std; namespace WarGame{ TEST_CASE("Test-1-soldiers") { Board board(8,8); CHECK(board.has_soldiers(1)==false); board[{0,0}] = new FootSoldier(1); board[{0,1}] = new FootSoldier(1); board[{0,2}] = new SniperCommander(1); board[{0,3}] = new FootCommander(1); board[{0,4}] = new FootSoldier(1); board[{0,5}] = new Sniper(1); board[{0,6}] = new ParamedicCommander(1); board[{0,7}] = new Paramedic(1); CHECK(board.has_soldiers(1)==true); CHECK(board.has_soldiers(2)==false); board[{7,0}] = new FootSoldier(2); board[{7,1}] = new FootSoldier(2); board[{7,2}] = new SniperCommander(2); board[{7,3}] = new FootCommander(2); board[{7,4}] = new FootSoldier(2); board[{7,5}] = new Sniper(2); board[{7,6}] = new ParamedicCommander(2); board[{7,7}] = new Paramedic(2); CHECK(board.has_soldiers(2)==true); CHECK(board[{0,0}]->_numOfplayer == 1); CHECK(board[{0,1}]->_numOfplayer == 1); CHECK(board[{0,2}]->_numOfplayer == 1); CHECK(board[{0,3}]->_numOfplayer == 1); CHECK(board[{0,4}]->_numOfplayer == 1); CHECK(board[{0,5}]->_numOfplayer == 1); CHECK(board[{0,6}]->_numOfplayer == 1); CHECK(board[{0,7}]->_numOfplayer == 1); CHECK(board[{7,0}]->_numOfplayer == 2); CHECK(board[{7,1}]->_numOfplayer == 2); CHECK(board[{7,2}]->_numOfplayer == 2); CHECK(board[{7,3}]->_numOfplayer == 2); CHECK(board[{7,4}]->_numOfplayer == 2); CHECK(board[{7,5}]->_numOfplayer == 2); CHECK(board[{7,6}]->_numOfplayer == 2); CHECK(board[{7,7}]->_numOfplayer == 2); CHECK(board[{0,2}]->_life == 120);//SniperCommander CHECK(board[{0,3}]->_life == 150);//FootCommander CHECK(board[{0,4}]->_life == 100);//FootSoldier CHECK(board[{0,5}]->_life == 100);//Sniper CHECK(board[{0,6}]->_life == 200);//ParamedicCommander CHECK(board[{0,7}]->_life == 100);//Paramedic CHECK(board[{0,2}]->_attack == 100);//SniperCommander CHECK(board[{0,3}]->_attack == 20);//FootCommander CHECK(board[{0,4}]->_attack == 10);//FootSoldier CHECK(board[{0,5}]->_attack == 50);//Sniper CHECK(board[{0,6}]->_attack == 0);//ParamedicCommander CHECK(board[{0,7}]->_attack == 0);//Paramedic CHECK(board[{7,2}]->_life == 120);//SniperCommander CHECK(board[{7,3}]->_life == 150);//FootCommander CHECK(board[{7,4}]->_life == 100);//FootSoldier CHECK(board[{7,5}]->_life == 100);//Sniper CHECK(board[{7,6}]->_life == 200);//ParamedicCommander CHECK(board[{7,7}]->_life == 100);//Paramedic CHECK(board[{7,2}]->_attack == 100);//SniperCommander CHECK(board[{7,3}]->_attack == 20);//FootCommander CHECK(board[{7,4}]->_attack == 10);//FootSoldier CHECK(board[{7,5}]->_attack == 50);//Sniper CHECK(board[{7,6}]->_attack == 0);//ParamedicCommander CHECK(board[{7,7}]->_attack == 0);//Pa board.move(1, {0,1}, Board::MoveDIR::Up); CHECK(board[{7,1}]->_life == 90); board.move(2, {7,1}, Board::MoveDIR::Down); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,3}, Board::MoveDIR::Up); CHECK(board[{0,1}]->_life == 90); board.move(2, {7,3}, Board::MoveDIR::Left); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,1}, Board::MoveDIR::Up); CHECK(board[{7,1}]->_life == 90); board.move(2, {7,1}, Board::MoveDIR::Down); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,3}, Board::MoveDIR::Up); CHECK(board[{0,1}]->_life == 90); board.move(2, {7,3}, Board::MoveDIR::Left); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,1}, Board::MoveDIR::Up); CHECK(board[{7,1}]->_life == 90); board.move(2, {7,1}, Board::MoveDIR::Down); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,3}, Board::MoveDIR::Up); CHECK(board[{0,1}]->_life == 90); board.move(2, {7,3}, Board::MoveDIR::Left); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,1}, Board::MoveDIR::Up); CHECK(board[{7,1}]->_life == 90); board.move(2, {7,1}, Board::MoveDIR::Down); CHECK(board[{0,1}]->_life == 90); board.move(1, {0,3}, Board::MoveDIR::Up); CHECK(board[{0,1}]->_life == 90); board.move(2, {7,3}, Board::MoveDIR::Left); CHECK(board[{0,1}]->_life == 90); //59 } TEST_CASE("Test -2-soldiers") { Board board(10,10); CHECK(board.has_soldiers(1)==false); board[{0,0}] = new FootSoldier(1); board[{0,1}] = new FootSoldier(1); board[{0,2}] = new SniperCommander(1); board[{0,3}] = new FootCommander(1); board[{0,4}] = new FootSoldier(1); board[{0,5}] = new Sniper(1); board[{0,6}] = new ParamedicCommander(1); board[{0,7}] = new Paramedic(1); board[{0,8}] = new Paramedic(1); board[{0,9}] = new Sniper(1); board[{5,0}] = new FootSoldier(1); board[{1,0}] = new FootSoldier(1); CHECK(board.has_soldiers(1)==true); CHECK(board.has_soldiers(2)==false); board[{7,0}] = new FootSoldier(2); board[{7,1}] = new FootSoldier(2); board[{7,2}] = new SniperCommander(2); board[{7,3}] = new FootCommander(2); board[{1,3}] = new FootCommander(2); board[{4,3}] = new FootCommander(2); board[{7,4}] = new FootSoldier(2); board[{7,5}] = new Sniper(2); board[{7,6}] = new ParamedicCommander(2); board[{7,7}] = new Paramedic(2); board[{5,6}] = new ParamedicCommander(2); board[{6,7}] = new Paramedic(2); board[{6,6}] = new ParamedicCommander(2); CHECK(board.has_soldiers(2)==true); CHECK(board[{0,0}]->_numOfplayer == 1); CHECK(board[{0,1}]->_numOfplayer == 1); CHECK(board[{0,2}]->_numOfplayer == 1); CHECK(board[{0,3}]->_numOfplayer == 1); CHECK(board[{0,4}]->_numOfplayer == 1); CHECK(board[{0,5}]->_numOfplayer == 1); CHECK(board[{0,6}]->_numOfplayer == 1); CHECK(board[{0,7}]->_numOfplayer == 1); CHECK(board[{5,0}]->_numOfplayer == 1); CHECK(board[{1,0}]->_numOfplayer == 1); // CHECK(board[{6,5}]->_numOfplayer == 2); CHECK(board[{6,6}]->_numOfplayer == 2); CHECK(board[{6,7}]->_numOfplayer == 2); CHECK(board[{7,0}]->_numOfplayer == 2); CHECK(board[{7,1}]->_numOfplayer == 2); CHECK(board[{7,2}]->_numOfplayer == 2); CHECK(board[{7,3}]->_numOfplayer == 2); CHECK(board[{7,4}]->_numOfplayer == 2); CHECK(board[{7,5}]->_numOfplayer == 2); CHECK(board[{7,6}]->_numOfplayer == 2); CHECK(board[{7,7}]->_numOfplayer == 2); CHECK(board[{5,0}]->_life == 100);//FootSoldier CHECK(board[{1,0}]->_life == 100);//FootSoldier CHECK(board[{0,2}]->_life == 120);//SniperCommander CHECK(board[{0,3}]->_life == 150);//FootCommander CHECK(board[{0,4}]->_life == 100);//FootSoldier CHECK(board[{0,5}]->_life == 100);//Sniper CHECK(board[{0,6}]->_life == 200);//ParamedicCommander CHECK(board[{0,7}]->_life == 100);//Paramedic CHECK(board[{5,0}]->_attack == 10);//FootSoldier CHECK(board[{1,0}]->_attack == 10);//FootSoldier CHECK(board[{0,2}]->_attack == 100);//SniperCommander CHECK(board[{0,3}]->_attack == 20);//FootCommander CHECK(board[{0,4}]->_attack == 10);//FootSoldier CHECK(board[{0,5}]->_attack == 50);//Sniper CHECK(board[{0,6}]->_attack == 0);//ParamedicCommander CHECK(board[{0,7}]->_attack == 0);//Paramedic CHECK(board[{7,2}]->_life == 120);//SniperCommander CHECK(board[{7,3}]->_life == 150);//FootCommander CHECK(board[{7,4}]->_life == 100);//FootSoldier CHECK(board[{7,5}]->_life == 100);//Sniper CHECK(board[{7,6}]->_life == 200);//ParamedicCommander CHECK(board[{7,7}]->_life == 100);//Paramedic CHECK(board[{7,2}]->_attack == 100);//SniperCommander CHECK(board[{7,3}]->_attack == 20);//FootCommander CHECK(board[{7,4}]->_attack == 10);//FootSoldier CHECK(board[{7,5}]->_attack == 50);//Sniper CHECK(board[{7,6}]->_attack == 0);//ParamedicCommander CHECK(board[{7,7}]->_attack == 0);//Pa } };
32.242188
57
0.577417
dolevsaadia
0b7c14cb211d72dc1d324f42da9f1712af30bea4
1,447
cpp
C++
TreeSection.cpp
Scaarj/HappyNewYear
38a373e939c8aed400001914e283cc918c4cfa44
[ "MIT" ]
null
null
null
TreeSection.cpp
Scaarj/HappyNewYear
38a373e939c8aed400001914e283cc918c4cfa44
[ "MIT" ]
null
null
null
TreeSection.cpp
Scaarj/HappyNewYear
38a373e939c8aed400001914e283cc918c4cfa44
[ "MIT" ]
null
null
null
#include "TreeSection.h" #include <boost/range/adaptors.hpp> #include <cmath> #include "Pattern.h" #include "TreeLine.h" TreeSection::TreeSection(int offset, int maxWidth, int start) { for (int i = start; i < ceil(maxWidth / 2) + 1; ++i) { int treeItemCount = i * 2 + 1; _lines.push_back( std::make_unique<TreeLine>(offset, maxWidth, treeItemCount)); } } TreeSection::TreeSection(const TreeSection &other) { _lines.reserve(other._lines.size()); for (const auto &it : other._lines) { _lines.push_back(it->clone()); } } TreeSection &TreeSection::operator=(const TreeSection &other) { return *this; } void TreeSection::print() { for (const auto &it : _lines) { it->print(); } } int TreeSection::overall(const std::vector<std::unique_ptr<Symbol>> &items) { int sum = 0; for (const auto &it : _lines) { sum += it->overall(items); } return sum; } void TreeSection::decorate(int count) { int sum = overall(Pattern::tree()); int tempCount = count; for (const auto &it : boost::adaptors::reverse(_lines)) { int linesSum = it->overall(Pattern::tree()); float ratio = static_cast<float>(linesSum) / sum; int joyToSection = ceil(ratio * count); if (joyToSection > tempCount) { joyToSection = tempCount; } tempCount -= joyToSection; it->decorate(joyToSection); } } std::unique_ptr<Item> TreeSection::clone() { return std::make_unique<TreeSection>(*this); }
24.948276
79
0.658604
Scaarj
0b7d2ea70f3ff9682b259ef39f6d40831309d6cf
8,502
cc
C++
comm/leader_election.cc
wahidHarb/rdp-1
73a0813d9a08f0aad34b56ba678167e6387b5e74
[ "Apache-2.0" ]
112
2018-12-05T07:45:42.000Z
2022-01-24T11:28:11.000Z
comm/leader_election.cc
wahidHarb/rdp-1
73a0813d9a08f0aad34b56ba678167e6387b5e74
[ "Apache-2.0" ]
2
2020-02-29T02:34:59.000Z
2020-05-12T06:34:29.000Z
comm/leader_election.cc
wahidHarb/rdp-1
73a0813d9a08f0aad34b56ba678167e6387b5e74
[ "Apache-2.0" ]
88
2018-12-16T07:35:10.000Z
2022-03-09T17:41:16.000Z
// //Copyright 2018 vip.com. // //Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with //the License. You may obtain a copy of the License at // //http://www.apache.org/licenses/LICENSE-2.0 // //Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on //an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the //specific language governing permissions and limitations under the License. // #include "leader_election.h" namespace rdp_comm { LeaderElection::LeaderElection() { zk_ = NULL; exit_flag_ = false; memset(&election_path_stat_, 0, sizeof(election_path_stat_)); working_mode_ = INIT_MODE; pthread_cond_init(&mode_change_cond_, NULL); pthread_mutex_init(&mode_lock_, NULL); } LeaderElection::~LeaderElection() {} bool LeaderElection::Initialize(const string &host, const string &leader_path, const string &leader_info_path) { if (leader_path.empty()) { LOG(ERROR) << "Leader Path: " << leader_path << ", Is Empty"; return false; } if (leader_info_path.empty()) { LOG(ERROR) << "Leader Store Info Path: " << leader_info_path << ", Is Empty"; return false; } this->host_ = host; this->zk_ = &Singleton<ZKProcess>::GetInstance(); this->leader_path_ = leader_path; this->leader_info_path_ = leader_info_path; this->working_mode_ = FOLLOWER_MODE; this->zk_->SetUserFuncAndCtx(&DefaultCallback, this); // Check the diretory of ephemeral node if (!CheckPath()) { return false; } // Start Election thread if (!Start()) { LOG(ERROR) << "Start LeaderElection thread start Failt"; return false; } LOG(INFO) << "LeaderElection Thread Start"; LOG(INFO) << "Zookeeper session timeout is " << zk_->GetRecvTimeout() << "ms"; // Create ephemeral node if (!CreateElectionNode()) { node_name_.clear(); return false; } // Create watch callback, and the watch will be triggered immediately if (!zk_->WatchChildren(leader_path_, &LeaderElection::ChildrenCallback, this, true)) { LOG(ERROR) << "Watch Path: " << leader_path_ << " Failt"; return false; } return true; } bool LeaderElection::CheckPathExists(const string &path) { // save all nodes path stat, because EphAndSeqNode maybe created return zk_->Exists(path, &election_path_stat_); } bool LeaderElection::CreatePath(const string &path) { return zk_->CreateNode(path, "", true).Ok(); } bool LeaderElection::CreateElectionNode() { if (!CheckPathExists(leader_path_)) { if (!CreatePath(leader_path_)) return false; // Sync path, confirm all zk nodes created if (!zk_->SyncPath(leader_path_)) { LOG(ERROR) << "Election Sync Zookeeper Path: " << leader_path_ << " Failt"; return false; } // Check all election nodes store path and update the election path stat if (!CheckPathExists(leader_path_)) { LOG(ERROR) << "Leader Election All Nodes Store Path: " << leader_path_ << ", Create Failt"; return false; } } string name = leader_path_; // value is the host name, node_name_ store return corrent node name if (!zk_->CreateEphAndSeqNode(name, host_, node_name_).Ok()) { LOG(ERROR) << "Create Leader Node: " << name << " Failt"; return false; } // Sync path, confirm all zk nodes created if (!zk_->SyncPath(node_name_)) { LOG(ERROR) << "Election Sync Zookeeper Path: " << node_name_ << " Failt"; return false; } return true; } void LeaderElection::Run() { char thd_name[16] = {0x0}; snprintf(thd_name, sizeof(thd_name), "election.thd"); rdp_comm::signalhandler::AddThread(pthread_self(), thd_name); WorkingMode old_mode = GetMode(); while (!exit_flag_ && rdp_comm::signalhandler::IsRunning()) { switch (old_mode) { case FOLLOWER_MODE: LOG(INFO) << "I am follower!"; break; case LEADER_MODE: LOG(INFO) << "I am leader!"; if (!SetLeaderInfoValue()) { // If failed, still a leader LOG(ERROR) << "Set leader info: " << leader_info_path_ << " failt"; } break; case SAFE_MODE: LOG(WARNING) << "I am leader in safe mode!"; // TODO: Handle the EINTR // Sleep 0.4 * session timeout LOG(WARNING) << "Going to sleep " << zk_->GetRecvTimeout()*1000*0.4 << " us"; usleep(zk_->GetRecvTimeout()*1000*0.4); if (SAFE_MODE == GetMode()) { LOG(ERROR) << "The zookeeper session is going to expired, exit now"; exit(1); } break; default: LOG(ERROR) << "Unexpected working mode: " << old_mode << ", abort now"; abort(); } // Wait for mode changed, or timeout pthread_mutex_lock(&mode_lock_); while (old_mode == working_mode_) { int zk_timeout = zk_->GetRecvTimeout(); struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); ts.tv_sec += zk_timeout/1000; ts.tv_nsec = (zk_timeout%1000)*1000*1000; if (pthread_cond_timedwait(&mode_change_cond_, &mode_lock_, &ts) == ETIMEDOUT) { break; } } old_mode = working_mode_; pthread_mutex_unlock(&mode_lock_); } // Quit from signal thread rdp_comm::signalhandler::Wait(); return; } bool LeaderElection::CheckPath() { if (!CheckPathExists(leader_path_)) { if (!CreatePath(leader_path_)) { LOG(ERROR) << "Create Leader Path: " << leader_path_ << " Failt"; return false; } } if (!CheckPathExists(leader_info_path_)) { if (!CreatePath(leader_info_path_)) { LOG(ERROR) << "Create Leader Store Info Path: " << leader_info_path_ << " Failt"; return false; } } return true; } bool LeaderElection::SetLeaderInfoValue() const { return zk_->SetData(leader_info_path_, node_name_ + " " + StrTime(NULL)); } void LeaderElection::DefaultCallback(int type, int zk_state, const char *path, void *data) { LeaderElection *leader = static_cast<LeaderElection *>(data); if (ZOO_SESSION_EVENT == type) { if (ZOO_CONNECTING_STATE == zk_state) { // Have no effect on FOLLOWER_MODE if (leader->GetMode() == LEADER_MODE) { LOG(WARNING) << "I enter safe mode!"; leader->SetMode(SAFE_MODE); } } else if (ZOO_CONNECTED_STATE == zk_state) { // Have no effect on FOLLOWER_MODE if (leader->GetMode() == SAFE_MODE) { LOG(WARNING) << "I leave safe mode!"; leader->SetMode(LEADER_MODE); } } else if (ZOO_EXPIRED_SESSION_STATE == zk_state) { LOG(ERROR) << "Zookeeper ession expired, exit now"; exit(1); } else { LOG(ERROR) << "Unkown zookeeper session event, abort now"; abort(); } } } void LeaderElection::ChildrenCallback(const string &path, const vector<string> &children, void *ctx, const struct Stat *stat) { // no node create if (0 >= children.size()) return; assert(NULL != ctx); LeaderElection *leader = static_cast<LeaderElection *>(ctx); // The ephemeral node doesn't exist if (leader->GetNodeName().empty()) { LOG(ERROR) << "The ephemeral node doesn't exist, abort now"; abort(); } long min_child = atol(children[0].c_str()); for (unsigned int i = 0; i < children.size(); ++i) { min_child = min_child > atol(children[i].c_str()) ? atol(children[i].c_str()) : min_child; } string my_name = leader->GetNodeName(); // get my node name`s seq no long my_index = atol(my_name.substr(my_name.length() - children[0].length(), children[0].length()).c_str()); LOG(INFO) << "My Node Name: " << my_index << ", Minimum Sequence Node Name: " << min_child; //如果本节点创建的node的index为最小,则可以提升为leader if (my_index == min_child) { if (leader->IsFollower()) { LOG(INFO) << "I become leader!"; leader->SetMode(LEADER_MODE); } } else { if (leader->IsLeader()) { // Become follwer unexpectly LOG(ERROR) << "Become follower unexpectly, abort now"; abort(); } } } // Return current znode's cversion uint64_t LeaderElection::GetVersion() { return (uint64_t)election_path_stat_.cversion; } } // namespace rdp_comm
29.418685
117
0.626441
wahidHarb
0b7da4117c08905aaa6b33469d0846a312083e4c
4,397
cpp
C++
BlendNode.cpp
IvarJonsson/Project-Unknown
4675b41bbb5e90135c7bf3aded2c2e262b50f351
[ "BSL-1.0" ]
null
null
null
BlendNode.cpp
IvarJonsson/Project-Unknown
4675b41bbb5e90135c7bf3aded2c2e262b50f351
[ "BSL-1.0" ]
null
null
null
BlendNode.cpp
IvarJonsson/Project-Unknown
4675b41bbb5e90135c7bf3aded2c2e262b50f351
[ "BSL-1.0" ]
null
null
null
// Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved. /************************************************************************* ------------------------------------------------------------------------- $Id$ $DateTime$ Description: BlendNodes and BlendGroups for ScreenEffects ------------------------------------------------------------------------- History: - 23:1:2008 Created by Benito G.R. - Refactor'd from John N. ScreenEffects.h/.cpp *************************************************************************/ #include "StdAfx.h" #include "BlendNode.h" #include "BlendTypes.h" #include "BlendedEffect.h" #define MIN_BLEND_GROUP_SIZE 8 //------------------CBlendNode----------------------------- CBlendJobNode::CBlendJobNode(): m_speed(0.0f), m_progress(0.0f), m_myEffect(NULL), m_blendType(NULL) { } //-------------------------------------- void CBlendJobNode::Init(IBlendType* pBlend, IBlendedEffect* pFx, float speed) { m_blendType = pBlend; m_myEffect = pFx; m_speed = speed; } //------------------------------------------------- CBlendJobNode::~CBlendJobNode() { Reset(); } //-------------------------------------------- void CBlendJobNode::Reset() { if(m_myEffect) m_myEffect->Release(); if(m_blendType) m_blendType->Release(); m_myEffect = NULL; m_blendType = NULL; m_speed = m_progress = 0.0f; } //----------------------------------------------- void CBlendJobNode::Update(float frameTime) { float progressDifferential = m_speed * frameTime; m_progress = min(m_progress + progressDifferential, 1.0f); float point = 0.1f; if(m_blendType) point = m_blendType->Blend(m_progress); if(m_myEffect) m_myEffect->Update(point); } //-------------------CBlendGroup---------------------------- CBlendGroup::CBlendGroup(): m_currentJob(-1), m_nextFreeSlot(0), m_activeJobs(0), m_maxActiveJobs(0) { AllocateMinJobs(); } //--------------------------------- CBlendGroup::~CBlendGroup() { for(size_t i=0;i<m_jobs.size();i++) { delete m_jobs[i]; } } //--------------------------------- void CBlendGroup::AllocateMinJobs() { m_jobs.reserve(MIN_BLEND_GROUP_SIZE); for(int i=0;i<MIN_BLEND_GROUP_SIZE;i++) { CBlendJobNode *node = new CBlendJobNode(); m_jobs.push_back(node); } } //---------------------------------------- void CBlendGroup::Update(float frameTime) { int jobsSize = m_jobs.size(); if (m_currentJob>=0 && m_currentJob<jobsSize) { m_jobs[m_currentJob]->Update(frameTime); if (m_jobs[m_currentJob]->Done()) { m_jobs[m_currentJob]->Reset(); m_activeJobs--; if(m_activeJobs>0) { m_currentJob++; if(m_currentJob==jobsSize) m_currentJob = 0; if (m_jobs[m_currentJob]->m_myEffect) m_jobs[m_currentJob]->m_myEffect->Init(); } else { //Reset if there are no more jobs m_currentJob = -1; m_nextFreeSlot = 0; } } } } //-------------------------------------- bool CBlendGroup::HasJobs() { return (m_activeJobs>0); } //--------------------------------------------- void CBlendGroup::AddJob(IBlendType* pBlend, IBlendedEffect* pFx, float speed) { int jobsSize = m_jobs.size(); if(m_activeJobs==jobsSize) { //We need to add another slot CBlendJobNode* newJob = new CBlendJobNode(); newJob->Init(pBlend,pFx,speed); if(m_nextFreeSlot==0) { m_jobs.push_back(newJob); } else { TJobVector::iterator it = m_jobs.begin() + m_nextFreeSlot; m_jobs.insert(it,newJob); m_nextFreeSlot++; } GameWarning("CBlendGroup::AddJob() needs to add a new slot (You might want to reserve more on init). New size: %d",jobsSize+1); m_activeJobs++; } else { m_jobs[m_nextFreeSlot]->Init(pBlend,pFx,speed); m_activeJobs++; m_nextFreeSlot++; if(m_nextFreeSlot==jobsSize) m_nextFreeSlot=0; } if(m_currentJob==-1) { m_currentJob = 0; m_jobs[m_currentJob]->m_myEffect->Init(); } if(m_activeJobs>m_maxActiveJobs) m_maxActiveJobs=m_activeJobs; jobsSize = m_jobs.size(); assert(m_activeJobs>=0 && m_activeJobs<=m_jobs.size() && "CBlendGroup::AddJob() --> 0h, oh!"); } //----------------------------------- void CBlendGroup::Reset() { for(size_t i=0; i<m_jobs.size(); i++ ) { m_jobs[i]->Reset(); m_currentJob = -1; m_nextFreeSlot = 0; m_activeJobs = 0; } } //------------------------------------ void CBlendGroup::GetMemoryUsage(ICrySizer* s) const { s->Add(this); s->AddContainer(m_jobs); }
21.553922
129
0.556516
IvarJonsson
0b7e723f086bb4bfa9946d3dc14ab87dad3e87d8
581
cpp
C++
leetcode/medianSortedMatrix.cpp
vkashkumar/Competitive-Programming
c457e745208c0ca3e45b1ffce254a21504533f51
[ "MIT" ]
2
2019-01-30T12:45:18.000Z
2021-05-06T19:02:51.000Z
leetcode/medianSortedMatrix.cpp
vkashkumar/Competitive-Programming
c457e745208c0ca3e45b1ffce254a21504533f51
[ "MIT" ]
null
null
null
leetcode/medianSortedMatrix.cpp
vkashkumar/Competitive-Programming
c457e745208c0ca3e45b1ffce254a21504533f51
[ "MIT" ]
3
2020-10-02T15:42:04.000Z
2022-03-27T15:14:16.000Z
int Solution::findMedian(vector<vector<int> > &A) { int r=A.size(),c=A[0].size(); int req=(r*c+1)/2; int minm=INT_MAX,maxm=INT_MIN; //finding min and max elemnt in whole matrix for(int i=0;i<r;i++) { minm=min(minm,A[i][0]); maxm=max(maxm,A[i][c-1]); } while(minm<maxm) { int mid=minm+(maxm-minm)/2; int place=0; for(int i=0;i<r;i++) place+=upper_bound(A[i].begin(),A[i].end(),mid)-A[i].begin(); if(place<req) minm=mid+1; else maxm=mid; } return minm; }
24.208333
70
0.502582
vkashkumar
0b7f21f3201d1d09574c61cdcafaa81fd38e5ba9
917
hpp
C++
include/SSVOpenHexagon/Utils/Match.hpp
kiwec/SSVOpenHexagon
a421694146117e6457aadab22358c6be05a71c13
[ "AFL-3.0" ]
null
null
null
include/SSVOpenHexagon/Utils/Match.hpp
kiwec/SSVOpenHexagon
a421694146117e6457aadab22358c6be05a71c13
[ "AFL-3.0" ]
null
null
null
include/SSVOpenHexagon/Utils/Match.hpp
kiwec/SSVOpenHexagon
a421694146117e6457aadab22358c6be05a71c13
[ "AFL-3.0" ]
null
null
null
// Copyright (c) 2013-2020 Vittorio Romeo // License: Academic Free License ("AFL") v. 3.0 // AFL License page: http://opensource.org/licenses/AFL-3.0 #pragma once #include <type_traits> #include <variant> #include <utility> namespace hg::Utils { template <typename... Fs> struct overload_set : Fs... { template <typename... FFwds> constexpr overload_set(FFwds&&... fFwds) : Fs{std::forward<FFwds>(fFwds)}... { } using Fs::operator()...; }; template <typename... Fs> overload_set(Fs...) -> overload_set<Fs...>; template <typename... Fs> constexpr auto make_overload_set(Fs&&... fs) { return overload_set<std::decay_t<Fs>...>{std::forward<Fs>(fs)...}; } template <typename Variant, typename... Fs> constexpr decltype(auto) match(Variant&& v, Fs&&... fs) { return std::visit( make_overload_set(std::forward<Fs>(fs)...), std::forward<Variant>(v)); } } // namespace hg::Utils
21.833333
80
0.652126
kiwec
0b7f7ab32a28370dd95bb868670c9cb65fea0dba
8,442
cpp
C++
test/backend/batch_mat_mul.in.cpp
XReyRobert-IBM/ngraph
8cd9b5da9591f3e096b07ff21d8eaa2d2f0fb06f
[ "Apache-2.0" ]
null
null
null
test/backend/batch_mat_mul.in.cpp
XReyRobert-IBM/ngraph
8cd9b5da9591f3e096b07ff21d8eaa2d2f0fb06f
[ "Apache-2.0" ]
null
null
null
test/backend/batch_mat_mul.in.cpp
XReyRobert-IBM/ngraph
8cd9b5da9591f3e096b07ff21d8eaa2d2f0fb06f
[ "Apache-2.0" ]
null
null
null
//***************************************************************************** // Copyright 2017-2020 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //***************************************************************************** #include <algorithm> #include <cinttypes> #include <cmath> #include <cstdlib> #include <iterator> #include <limits> #include <random> #include <string> // clang-format off #ifdef ${BACKEND_NAME}_FLOAT_TOLERANCE_BITS #define DEFAULT_FLOAT_TOLERANCE_BITS ${BACKEND_NAME}_FLOAT_TOLERANCE_BITS #endif // clang-format on #include "gtest/gtest.h" #include "ngraph/check.hpp" #include "ngraph/ngraph.hpp" #include "ngraph/op/util/attr_types.hpp" #include "ngraph/pass/batch_fusion.hpp" #include "util/all_close.hpp" #include "util/all_close_f.hpp" #include "util/ndarray.hpp" #include "util/random.hpp" #include "util/test_case.hpp" #include "util/test_control.hpp" #include "util/test_tools.hpp" #include "util/autodiff/numeric_compare.hpp" using namespace std; using namespace ngraph; static string s_manifest = "${MANIFEST}"; NGRAPH_TEST(${BACKEND_NAME}, batch_mat_mul_transpose) { Shape shape0 = Shape{2, 2, 3}; Shape shape1 = Shape{2, 3, 4}; auto arg0 = make_shared<op::Parameter>(element::f32, shape0); auto arg1 = make_shared<op::Parameter>(element::f32, shape1); auto bmmt = make_shared<op::BatchMatMulTranspose>(arg0, arg1, false, false); auto f0 = make_shared<Function>(OutputVector{bmmt}, ParameterVector{arg0, arg1}); auto backend = runtime::Backend::create("${BACKEND_NAME}"); // Create some tensors for input/output auto a = backend->create_tensor(element::f32, shape0); copy_data(a, vector<float>{1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4}); auto b = backend->create_tensor(element::f32, shape1); copy_data( b, vector<float>{1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3}); auto result0 = backend->create_tensor(element::f32, Shape{2, 2, 4}); auto handle = backend->compile(f0); handle->call_with_validate({result0}, {a, b}); vector<float> expected{6, 6, 6, 6, 12, 12, 12, 12, 18, 18, 18, 18, 24, 24, 24, 24}; EXPECT_EQ(expected, read_vector<float>(result0)); } NGRAPH_TEST(${BACKEND_NAME}, batch_mat_mul_transpose_with_transpose) { Shape shape0 = Shape{2, 3, 2}; Shape shape1 = Shape{2, 3, 4}; auto arg0 = make_shared<op::Parameter>(element::f32, shape0); auto arg1 = make_shared<op::Parameter>(element::f32, shape1); auto bmmt = make_shared<op::BatchMatMulTranspose>(arg0, arg1, true, false); auto f0 = make_shared<Function>(OutputVector{bmmt}, ParameterVector{arg0, arg1}); auto backend = runtime::Backend::create("${BACKEND_NAME}"); // Create some tensors for input/output auto a = backend->create_tensor(element::f32, shape0); copy_data(a, vector<float>{1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4}); auto b = backend->create_tensor(element::f32, shape1); copy_data( b, vector<float>{1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3}); auto result0 = backend->create_tensor(element::f32, Shape{2, 2, 4}); auto handle = backend->compile(f0); handle->call_with_validate({result0}, {a, b}); vector<float> expected{9, 9, 9, 9, 11, 11, 11, 11, 21, 21, 21, 21, 23, 23, 23, 23}; EXPECT_EQ(expected, read_vector<float>(result0)); auto res = read_vector<float>(result0); } // This test operates against the INTERPRETER backend as a reference, so it is // disabled if INTERPRETER is disabled. #if NGRAPH_INTERPRETER_ENABLE NGRAPH_TEST(${BACKEND_NAME}, batch_mat_mul_forward) { auto make_dot = [](ParameterVector& a_params, ParameterVector& b_params) { Shape shape_a{2, 3}; Shape shape_b{3, 2}; auto A = make_shared<op::Parameter>(element::f32, shape_a); auto B = make_shared<op::Parameter>(element::f32, shape_b); a_params.push_back(A); b_params.push_back(B); return make_shared<op::Dot>(A, B); }; ParameterVector dot_a_params; ParameterVector dot_b_params; auto dot1 = make_dot(dot_a_params, dot_b_params); auto dot2 = make_dot(dot_a_params, dot_b_params); auto dot3 = make_dot(dot_a_params, dot_b_params); auto dot_concat = make_shared<op::Concat>(OutputVector{dot1, dot2, dot3}, 0); ParameterVector dot_params(dot_a_params); dot_params.insert(dot_params.end(), dot_b_params.begin(), dot_b_params.end()); auto ref_f = make_shared<Function>(dot_concat, dot_params); auto make_batchmatmul = [](ParameterVector& params) { Shape shape_a{3, 2, 3}; Shape shape_b{3, 3, 2}; auto A = make_shared<op::Parameter>(element::f32, shape_a); auto B = make_shared<op::Parameter>(element::f32, shape_b); params.push_back(A); params.push_back(B); return make_shared<op::BatchMatMul>(A, B); }; ParameterVector batchmatmul_params; auto batchmatmul = make_batchmatmul(batchmatmul_params); auto backend_f = make_shared<Function>(batchmatmul, batchmatmul_params); test::Uniform<float> dot_rng(-1.0f, 1.0f); vector<vector<float>> dot_args; for (shared_ptr<op::Parameter> param : dot_params) { vector<float> tensor_val(shape_size(param->get_output_shape(0))); dot_rng.initialize(tensor_val); dot_args.push_back(tensor_val); } test::Uniform<float> batchmatmul_rng(-1.0f, 1.0f); vector<vector<float>> batchmatmul_args; for (shared_ptr<op::Parameter> param : batchmatmul_params) { vector<float> tensor_val(shape_size(param->get_output_shape(0))); batchmatmul_rng.initialize(tensor_val); batchmatmul_args.push_back(tensor_val); } auto ref_results = execute(ref_f, dot_args, "INTERPRETER"); auto backend_results = execute(backend_f, batchmatmul_args, "${BACKEND_NAME}"); for (size_t i = 0; i < ref_results.size(); i++) { EXPECT_TRUE(test::all_close_f( ref_results.at(i), backend_results.at(i), DEFAULT_FLOAT_TOLERANCE_BITS + 3)); } } #ifndef NGRAPH_JSON_DISABLE NGRAPH_TEST(${BACKEND_NAME}, fuse_batch_mat_mul_transpose_forward) { pass::Manager pass_manager; pass_manager.register_pass<pass::BatchFusion>(); const std::string file_name("mxnet/batch_dot_3.json"); auto backend_f = make_function_from_file(file_name); auto int_f = make_function_from_file(file_name); pass_manager.run_passes(backend_f); test::Uniform<float> rng(0.0f, 1.0f); vector<vector<float>> args; for (shared_ptr<op::Parameter> param : int_f->get_parameters()) { vector<float> tensor_val(shape_size(param->get_output_shape(0))); rng.initialize(tensor_val); args.push_back(tensor_val); } auto int_results = execute(int_f, args, "INTERPRETER"); auto backend_results = execute(backend_f, args, "${BACKEND_NAME}"); for (size_t i = 0; i < int_results.size(); i++) { EXPECT_TRUE(test::all_close(backend_results.at(i), int_results.at(i), 1.0e-4f, 1.0e-4f)); } } //#if defined(AUTODIFF_BACKEND_${BACKEND_NAME}) NGRAPH_TEST(${BACKEND_NAME}, backwards_batchmatmultranspose_tensor2_tensor2) { auto backend = runtime::Backend::create("${BACKEND_NAME}"); const std::string file_name("mxnet/batch_dot_3.json"); auto f = make_function_from_file(file_name); test::Uniform<float> rng(-1.0f, 1.0f); std::vector<std::shared_ptr<ngraph::runtime::Tensor>> args; for (shared_ptr<op::Parameter> param : f->get_parameters()) { args.push_back(rng.initialize(backend->create_tensor<float>(param->get_output_shape(0)))); } auto g = make_function_from_file(file_name); pass::Manager pass_manager; pass_manager.register_pass<ngraph::pass::BatchFusion>(); pass_manager.run_passes(g); EXPECT_TRUE(autodiff_numeric_compare<float>(backend.get(), f, g, args, .01f, .01f)); } //#endif #endif #endif
38.547945
98
0.675788
XReyRobert-IBM
0b81ac862e4da9817195d15bd80330bd552b38cc
1,458
cpp
C++
UVA/735.cpp
DT3264/ProgrammingContestsSolutions
a297f2da654c2ca2815b9aa375c2b4ca0052269d
[ "MIT" ]
null
null
null
UVA/735.cpp
DT3264/ProgrammingContestsSolutions
a297f2da654c2ca2815b9aa375c2b4ca0052269d
[ "MIT" ]
null
null
null
UVA/735.cpp
DT3264/ProgrammingContestsSolutions
a297f2da654c2ca2815b9aa375c2b4ca0052269d
[ "MIT" ]
null
null
null
#include<bits/stdc++.h> #define f first #define s second #define ll long long #define vi vector<int> #define pii pair<int, int> #define si set<int> #define y1 yy #define debug if(printDebug) using namespace std; bool printDebug=false; int main(){ //printDebug=true; /*freopen("in.txt", "r", stdin); freopen("out.txt", "w", stdout);//*/ ios_base::sync_with_stdio(false); cin.tie(NULL);//*/ bool used[61][61][61]; set<int> nums; nums.insert(0); nums.insert(50); for(int i=1; i<=20; i++){ nums.insert(i); nums.insert(i*2); nums.insert(i*3); } int n; while(cin >> n){ if(n<=0) break; memset(used, 0, sizeof(used)); int comb=0; int permu=0; for(int v1 : nums){ for(int v2 : nums){ for(int v3 : nums){ if(v1+v2+v3==n){ permu++; if(!used[v1][v2][v3]){ used[v1][v2][v3]=1; used[v1][v3][v2]=1; used[v2][v1][v3]=1; used[v2][v3][v1]=1; used[v3][v1][v2]=1; used[v3][v2][v1]=1; comb++; } } } } } if(comb+permu>0){ cout << "NUMBER OF COMBINATIONS THAT SCORES " << n << " IS " << comb << ".\n"; cout << "NUMBER OF PERMUTATIONS THAT SCORES " << n << " IS " << permu << ".\n"; } else{ cout << "THE SCORE OF " << n << " CANNOT BE MADE WITH THREE DARTS.\n"; } cout << "**********************************************************************\n"; } cout << "END OF OUTPUT\n"; return 0; }
23.142857
85
0.500686
DT3264
0b81bf1a8f15c6dd3c8546e8d0505dad5c3e3db3
711
hpp
C++
include/lol/def/RosterItemDto.hpp
Maufeat/LeagueAPI
be7cb5093aab3f27d95b3c0e1d5700aa50126c47
[ "BSD-3-Clause" ]
1
2020-07-22T11:14:55.000Z
2020-07-22T11:14:55.000Z
include/lol/def/RosterItemDto.hpp
Maufeat/LeagueAPI
be7cb5093aab3f27d95b3c0e1d5700aa50126c47
[ "BSD-3-Clause" ]
null
null
null
include/lol/def/RosterItemDto.hpp
Maufeat/LeagueAPI
be7cb5093aab3f27d95b3c0e1d5700aa50126c47
[ "BSD-3-Clause" ]
4
2018-12-01T22:48:21.000Z
2020-07-22T11:14:56.000Z
#pragma once #include "../base_def.hpp" namespace lol { struct RosterItemDto { uint64_t accountId; std::string summonerName; int32_t summonerIconId; std::string clubRole; }; inline void to_json(json& j, const RosterItemDto& v) { j["accountId"] = v.accountId; j["summonerName"] = v.summonerName; j["summonerIconId"] = v.summonerIconId; j["clubRole"] = v.clubRole; } inline void from_json(const json& j, RosterItemDto& v) { v.accountId = j.at("accountId").get<uint64_t>(); v.summonerName = j.at("summonerName").get<std::string>(); v.summonerIconId = j.at("summonerIconId").get<int32_t>(); v.clubRole = j.at("clubRole").get<std::string>(); } }
32.318182
62
0.646976
Maufeat
0b82b4a677f754329da71f3ca9f361fad8c91abc
1,020
hpp
C++
source/framework/core/include/lue/framework/core/serialize/shared_buffer.hpp
computationalgeography/lue
71993169bae67a9863d7bd7646d207405dc6f767
[ "MIT" ]
2
2021-02-26T22:45:56.000Z
2021-05-02T10:28:48.000Z
source/framework/core/include/lue/framework/core/serialize/shared_buffer.hpp
pcraster/lue
e64c18f78a8b6d8a602b7578a2572e9740969202
[ "MIT" ]
262
2016-08-11T10:12:02.000Z
2020-10-13T18:09:16.000Z
source/framework/core/include/lue/framework/core/serialize/shared_buffer.hpp
computationalgeography/lue
71993169bae67a9863d7bd7646d207405dc6f767
[ "MIT" ]
1
2020-03-11T09:49:41.000Z
2020-03-11T09:49:41.000Z
#pragma once #include "lue/framework/core/shared_buffer.hpp" #include <hpx/serialization/array.hpp> namespace hpx { namespace serialization { template< typename Element> void serialize( input_archive& archive, lue::SharedBuffer<Element>& buffer, unsigned int const /* version */) { // Read buffer from archive using Buffer = lue::SharedBuffer<Element>; using Size = typename Buffer::Size; // Read buffer size and make sure buffer has enough room for the elements Size size{}; archive & size; buffer.resize(size); // Read elements archive & hpx::serialization::make_array(buffer.data(), size); } template< typename Element> void serialize( output_archive& archive, lue::SharedBuffer<Element> const& buffer, unsigned int const /* version */) { // Write buffer to archive archive & buffer.size() & hpx::serialization::make_array(buffer.data(), buffer.size()) ; } } // namespace serialization } // namespace hpx
21.25
77
0.670588
computationalgeography
0b85d0e46281e9184082f5cc2e856186bf03ea19
1,112
cpp
C++
src/ProjectsCpp/ImageStiching/Sticher/im_stitching.cpp
ShawnZhang31/OpenCV_Tutorials_ZH
fe151158291cb282539e969c38d47af38c37fd45
[ "MIT" ]
2
2020-02-21T19:16:41.000Z
2021-06-30T07:09:44.000Z
src/ProjectsCpp/ImageStiching/Sticher/im_stitching.cpp
ShawnZhang31/OpenCV_Tutorials_ZH
fe151158291cb282539e969c38d47af38c37fd45
[ "MIT" ]
null
null
null
src/ProjectsCpp/ImageStiching/Sticher/im_stitching.cpp
ShawnZhang31/OpenCV_Tutorials_ZH
fe151158291cb282539e969c38d47af38c37fd45
[ "MIT" ]
1
2021-04-16T05:17:27.000Z
2021-04-16T05:17:27.000Z
// // Created by 张晓民 on 2020/3/20. // #include <opencv2/imgcodecs.hpp> #include <opencv2/highgui.hpp> #include <opencv2/stitching.hpp> #include <iostream> using namespace std; using namespace cv; bool divide_images = false; Stitcher::Mode mode = Stitcher::PANORAMA; vector<Mat> imgs; string result_name = "result.jpg"; int main(int, char**) { VideoCapture cap("boats/boat%1d.jpg"); Mat frame; while (true){ cap >> frame; if (frame.empty()){ break; } // 为了防止图片不足,多切割点图片 Rect roi(0,0, frame.cols/2, frame.rows); imgs.push_back(frame(roi).clone()); roi.x = frame.cols / 3; imgs.push_back(frame(roi).clone()); roi.x = frame.cols/2; imgs.push_back(frame(roi).clone()); } cap.release(); Mat pano; Ptr<Stitcher> stitcher = Stitcher::create(mode); Stitcher::Status status = stitcher->stitch(imgs, pano); if (status != Stitcher::OK){ cout << "不能拼接图像,错误代码= " << int(status) << endl; return EXIT_FAILURE; } imwrite(result_name, pano); return EXIT_SUCCESS; }
21.803922
59
0.602518
ShawnZhang31
0b8cf1e6294370b9912415e2cf4fce02a0161b05
2,124
cpp
C++
DecoderSDK/ISampleDecoder.cpp
MartinPulec/cineform-sdk
8fd6bbaf87a9ff99c13bc7978318a32b1549ba13
[ "Apache-2.0", "MIT-0", "MIT" ]
248
2017-10-25T16:14:07.000Z
2022-03-26T10:53:34.000Z
DecoderSDK/ISampleDecoder.cpp
MartinPulec/cineform-sdk
8fd6bbaf87a9ff99c13bc7978318a32b1549ba13
[ "Apache-2.0", "MIT-0", "MIT" ]
48
2017-10-25T21:48:39.000Z
2021-11-29T15:37:44.000Z
DecoderSDK/ISampleDecoder.cpp
MartinPulec/cineform-sdk
8fd6bbaf87a9ff99c13bc7978318a32b1549ba13
[ "Apache-2.0", "MIT-0", "MIT" ]
62
2017-10-25T21:45:36.000Z
2022-03-26T10:53:50.000Z
/*! @file ISampleDecoder.cpp @brief Interface for the sample decoder class. This class is used internally by CineForm software and is not currently mentioned in the documentation provided to customers. Modify this comment and add tags for Doxygen to publish this interface in customer documentation. The interface uses pure virtual methods to isolate applications that use the CineForm decoder from changes to the codec library. The interface includes macros (methods defined in the class declaration) for common calculations involving pixel formats. * * @version 1.0.0 * * (C) Copyright 2017 GoPro Inc (http://gopro.com/). * * Licensed under either: * - Apache License, Version 2.0, http://www.apache.org/licenses/LICENSE-2.0 * - MIT license, http://opensource.org/licenses/MIT * at your option. * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include "StdAfx.h" #if _WIN32 // Export the interface to the decoder #define DECODERDLL_EXPORTS 1 #elif __APPLE__ #ifdef DECODERDLL_API #undef DECODERDLL_API #endif #define DECODERDLL_API __attribute__((visibility("default"))) #include <CoreFoundation/CoreFoundation.h> #else // Code required by GCC on Linux to define the entry points #ifdef DECODERDLL_API #undef DECODERDLL_API #endif #define DECODERDLL_API __attribute__((visibility("default"))) #endif #if defined(__APPLE__) #include "decoder.h" #endif #include "CFHDDecoder.h" #include "SampleDecoder.h" #include "ISampleDecoder.h" CFHDDECODER_API ISampleDecoder *CFHD_CreateSampleDecoder(IAllocator *allocator, CFHD_LicenseKey license, FILE *logfile) { // No longer supporting this type of codec interface, it was only used by the old Premiere importers. return CSampleDecoder::CreateSampleDecoder(allocator, license, logfile); }
28.702703
120
0.749529
MartinPulec
0b98701c5eb7abef8fb946ddf60dcc4ae7f5ea53
1,896
cpp
C++
source/profile/ReadClassification.cpp
a7420174/ExpansionHunterDenovo
cbe1306aa8ad7c4b33cdf981d64b3415aa057f91
[ "Apache-2.0", "BSD-3-Clause" ]
50
2019-09-20T18:37:38.000Z
2022-03-10T08:55:42.000Z
source/profile/ReadClassification.cpp
mfbennett/ExpansionHunterDenovo
abf1cc78535f572ec49d38a65f6e84f4104fae2a
[ "Apache-2.0", "BSD-3-Clause" ]
35
2019-09-20T18:38:20.000Z
2022-03-29T22:50:55.000Z
source/profile/ReadClassification.cpp
mfbennett/ExpansionHunterDenovo
abf1cc78535f572ec49d38a65f6e84f4104fae2a
[ "Apache-2.0", "BSD-3-Clause" ]
21
2019-09-20T20:54:43.000Z
2022-03-30T13:18:25.000Z
// // ExpansionHunter Denovo // Copyright 2016-2019 Illumina, Inc. // All rights reserved. // // Author: Egor Dolzhenko <edolzhenko@illumina.com>, // Michael Eberle <meberle@illumina.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // #include "ReadClassification.hh" #include "reads/IrrFinder.hh" using std::string; ReadType classifyRead(Interval motifSizeRange, int max_irr_mapq, int min_anchor_mapq, const Read& read, string& unit) { const bool is_unmapped = read.flag & 0x4; const bool is_low_mapq = read.mapq <= max_irr_mapq; const bool is_irr = (is_unmapped || is_low_mapq) && IsInrepeatRead(read.bases, read.quals, unit, motifSizeRange); if (is_irr) { return ReadType::kIrrRead; } if (read.mapq >= min_anchor_mapq) { return ReadType::kAnchorRead; } return ReadType::kOtherRead; } PairType classifyPair(ReadType read_type, const string& read_unit, ReadType mate_type, const string& mate_unit) { if ((read_type == ReadType::kAnchorRead && mate_type == ReadType::kIrrRead) || (read_type == ReadType::kIrrRead && mate_type == ReadType::kAnchorRead)) { return PairType::kIrrAnchorPair; } if (read_type == ReadType::kIrrRead && mate_type == ReadType::kIrrRead && read_unit == mate_unit) { return PairType::kIrrIrrPair; } return PairType::kOtherPair; }
30.580645
117
0.699367
a7420174
0ba2eee16e686b8029b5c9a5846e07f51f8e673e
601
cpp
C++
P/1030.cpp
langonginc/cfile
46458897b8a4a8d58a2bc63ecb6ef84f76bdb61f
[ "MIT" ]
1
2020-09-13T02:51:25.000Z
2020-09-13T02:51:25.000Z
P/1030.cpp
langonginc/cfile
46458897b8a4a8d58a2bc63ecb6ef84f76bdb61f
[ "MIT" ]
null
null
null
P/1030.cpp
langonginc/cfile
46458897b8a4a8d58a2bc63ecb6ef84f76bdb61f
[ "MIT" ]
1
2021-06-05T03:37:57.000Z
2021-06-05T03:37:57.000Z
#include <iostream> #include <cstdio> #include <cstring> using namespace std; char mid[55], aft[55]; void dfs (int midl, int midr, int aftl, int aftr) { if (midl > midr || aftl > aftr) { return; } printf ("%c", aft[aftr]); for (int i = midl; i <= midr; i ++) { if (mid[i] == aft[aftr]) { dfs (midl, i - 1, aftl, aftl + i - midl - 1); dfs (i + 1, midr, aftl + i - midl, aftr - 1); break; } } } int main () { scanf ("%s%s", mid, aft); dfs (0, strlen(mid) - 1, 0, strlen(mid) - 1); return 0; }
19.387097
57
0.464226
langonginc
0ba4785770d1c2710060909c83f81e8b0287ceb1
694
hpp
C++
Sources/Part12/Game.hpp
marukrap/RoguelikeTutorial2020
6fbed9068dff6279f1e3a885329cc2dfaec1ad4a
[ "MIT" ]
25
2020-06-25T03:08:31.000Z
2022-01-30T15:38:48.000Z
Sources/Part12/Game.hpp
marukrap/RoguelikeTutorial2020
6fbed9068dff6279f1e3a885329cc2dfaec1ad4a
[ "MIT" ]
2
2020-08-10T17:52:45.000Z
2020-08-18T04:02:00.000Z
Sources/Part12/Game.hpp
marukrap/RoguelikeTutorial2020
6fbed9068dff6279f1e3a885329cc2dfaec1ad4a
[ "MIT" ]
2
2020-07-01T05:09:04.000Z
2020-08-04T02:19:04.000Z
#pragma once #include "Engine/Renderer.hpp" #include "World.hpp" class Console; class Game { public: Game(SDL_Window& window, Console& console); bool isRunning() const; void tick(); World* getWorld(); void createWorld(); void loadSavefile(); void closeMenu(); void openMenu(std::unique_ptr<Menu> menu); void openMainMenu(); void openPauseMenu(); void openInventory(SDL_Keycode key); bool isSaving(); void save(bool quit); private: void processInput(); void update(); void render(); private: SDL_Window& m_window; Console& m_console; Renderer m_renderer; bool m_running = true; std::unique_ptr<World> m_world = nullptr; std::unique_ptr<Menu> m_menu = nullptr; };
16.139535
44
0.71902
marukrap
2437fb635dfce2a779dfe830f1c189e321c0d80a
10,224
hpp
C++
WICWIU_src/Optimizer.hpp
ChanhyoLee/TextDataset
397571f476a89ad42ef3ed77b82c76fc19ac3e33
[ "Apache-2.0" ]
null
null
null
WICWIU_src/Optimizer.hpp
ChanhyoLee/TextDataset
397571f476a89ad42ef3ed77b82c76fc19ac3e33
[ "Apache-2.0" ]
null
null
null
WICWIU_src/Optimizer.hpp
ChanhyoLee/TextDataset
397571f476a89ad42ef3ed77b82c76fc19ac3e33
[ "Apache-2.0" ]
null
null
null
#ifndef OPTIMIZER_H_ #define OPTIMIZER_H_ value #include "LossFunction_utils.hpp" enum OptimizeDirection { MAXIMIZE, MINIMIZE }; template<typename DTYPE> class Optimizer { private: float m_LearningRate; int m_OptimizeDirection; // 1 or -1 float m_weightDecayRate; Container<Operator<DTYPE> *> *m_ppParameters; int m_numOfParameter; int m_idOfDevice; #ifdef __CUDNN__ cudnnHandle_t m_pCudnnHandle; #endif // if __CUDNN__ public: Optimizer(Operator<DTYPE> **pParameters, float pLearningRate, OptimizeDirection pOptimizeDirection); Optimizer(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, OptimizeDirection pOptimizeDirection); Optimizer(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, float pWeightDecayRate, OptimizeDirection pOptimizeDirection); virtual ~Optimizer(); int Alloc(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, OptimizeDirection pOptimizeDirection); int Alloc(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, float pWeightDecayRate, OptimizeDirection pOptimizeDirection); int Delete(); virtual int UpdateParameter(); virtual int UpdateParameter(Operator<DTYPE> *pTrainableTensor) = 0; void SetLearningRate(float pLearningRate); void SetTrainableTensorDegree(int pTrainableTensorDegree); void SetWeightDecayRate(int pWeightDecayRate); float GetLearningRate() const; int GetOptimizeDirection() const; Container<Operator<DTYPE> *>* GetTrainableTensor(); int GetTrainableTensorDegree() const; float GetWeightDecayRate() const; int ResetParameterGradient(); #ifdef __CUDNN__ void SetDeviceGPU(cudnnHandle_t& pCudnnHandle, unsigned int idOfDevice); virtual void InitializeAttributeForGPU(unsigned int idOfDevice) = 0; virtual void SetCudnnHandle(cudnnHandle_t& pCudnnHandle); virtual int UpdateParameterOnGPU(); virtual int UpdateParameterOnGPU(Operator<DTYPE> *pTrainableTensor) = 0; cudnnHandle_t& GetCudnnHandle(); int GetDeviceID(); #endif // if __CUDNN__ }; /*! * @brief Optimizer 클래스 생성자 * @details 멤버 변수들을 0 또는 NULL로 초기화하고, * @details 전달받은 매개변수를 매개변수로 하여 Optimizer의 Alloc 메소드를 호출한다. * @param pParameters Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 Trainable Tensor container * @param pLearningRate Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 learning Rate * @param pOptimizeDirection Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 optimize Direction * @return 없음 * @see Optimizer<DTYPE>::Alloc(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, OptimizeDirection pOptimizeDirection) */ template<typename DTYPE> Optimizer<DTYPE>::Optimizer(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, OptimizeDirection pOptimizeDirection) { #ifdef __DEBUG__ std::cout << "Optimizer::Optimizer(Operator<DTYPE> *, float, OptimizeDirection)" << '\n'; #endif // __DEBUG__ m_LearningRate = 0.f; m_OptimizeDirection = 1; m_ppParameters = NULL; m_numOfParameter = 0; m_weightDecayRate = 0.f; m_idOfDevice = -1; Alloc(pParameters, pLearningRate, pOptimizeDirection); } /*! * @brief Optimizer 클래스 생성자 * @details 멤버 변수들을 0 또는 NULL로 초기화하고, * @details 전달받은 매개변수를 매개변수로 하여 Optimizer의 Alloc 메소드를 호출한다. * @param pParameters Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 Trainable Tensor container * @param pLearningRate Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 learning Rate * @param pWeightDecayRate Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 Weight Decay Rate * @param pOptimizeDirection Optimizer 클래스의 alloc 메소드의 파라미터로 전달할 optimize Direction * @return 없음 * @see Optimizer<DTYPE>::Alloc(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, float pWeightDecayRate, OptimizeDirection pOptimizeDirection) */ template<typename DTYPE> Optimizer<DTYPE>::Optimizer(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, float pWeightDecayRate, OptimizeDirection pOptimizeDirection) { #ifdef __DEBUG__ std::cout << "Optimizer::Optimizer(Operator<DTYPE> *, float, OptimizeDirection)" << '\n'; #endif // __DEBUG__ m_LearningRate = 0.f; m_OptimizeDirection = 1; m_ppParameters = NULL; m_numOfParameter = 0; m_weightDecayRate = 0.f; m_idOfDevice = -1; Alloc(pParameters, pLearningRate, pWeightDecayRate, pOptimizeDirection); } /*! * @brief Optimizer 클래스 소멸자 * @details Optimizer<DTYPE>::Delete() 메소드를 호출하고 클래스를 소멸시킨다. * @return 없음 */ template<typename DTYPE> Optimizer<DTYPE>::~Optimizer() { #ifdef __DEBUG__ std::cout << "Optimizer::~Optimizer()" << '\n'; #endif // __DEBUG__ this->Delete(); } /*! * @brief Optimizer 클래스의 멤버 변수들에 값을 할당하는 메소드 * @details 매개변수로 전달 받은 값들을 각각 Trainable Tensor Conatiner, learning rate, Optimize Direction, Weight Decay Rate 멤버 변수에 할당한다. * @param pParameters Optimizer 클래스에의 Trainable Tensor container 멤버 변수 * @param pLearningRate Optimizer 클래스의 learning Rate 멤버 변수 * @param pOptimizeDirection Optimizer 클래스의 optimize Direction 멤버 변수 * @return TRUE */ template<typename DTYPE> int Optimizer<DTYPE>::Alloc(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, OptimizeDirection pOptimizeDirection) { #ifdef __DEBUG__ std::cout << "Optimizer::Alloc(Container<Operator<DTYPE> *> *, float , OptimizeDirection )" << '\n'; #endif // __DEBUG__ m_ppParameters = pParameters; m_numOfParameter = pParameters->GetSize(); m_LearningRate = pLearningRate; if (pOptimizeDirection == MAXIMIZE) m_OptimizeDirection = 1; else if (pOptimizeDirection == MINIMIZE) m_OptimizeDirection = -1; return TRUE; } /*! * @brief Optimizer 클래스의 멤버 변수들에 값을 할당하는 메소드 * @details 매개변수로 전달 받은 값들을 각각 Trainable Tensor Conatiner, learning rate, Optimize Direction, Weight Decay Rate 멤버 변수에 할당한다. * @param pParameters Optimizer 클래스에의 Trainable Tensor container 멤버 변수 * @param pLearningRate Optimizer 클래스의 learning Rate 멤버 변수 * @param pWeightDecayRate Optimizer 클래스의 Weight Decay Rate 멤버 변수 * @param pOptimizeDirection Optimizer 클래스의 optimize Direction 멤버 변수 * @return TRUE */ template<typename DTYPE> int Optimizer<DTYPE>::Alloc(Container<Operator<DTYPE> *> *pParameters, float pLearningRate, float pWeightDecayRate, OptimizeDirection pOptimizeDirection) { #ifdef __DEBUG__ std::cout << "Optimizer::Alloc(Container<Operator<DTYPE> *> *, float , OptimizeDirection )" << '\n'; #endif // __DEBUG__ m_ppParameters = pParameters; m_numOfParameter = pParameters->GetSize(); m_LearningRate = pLearningRate; if (pOptimizeDirection == MAXIMIZE) m_OptimizeDirection = 1; else if (pOptimizeDirection == MINIMIZE) m_OptimizeDirection = -1; m_weightDecayRate = pWeightDecayRate; // std::cout << "m_weightDecayRate" << m_weightDecayRate << '\n'; return TRUE; } template<typename DTYPE> int Optimizer<DTYPE>::Delete() { return TRUE; } /*! * @brief Trainable Tensor Container의 Operator들의 파라미터들을 순서대로 업데이트하는 메소드 * @details 파생 클래스에서 오버라이드해서 사용하는 메소드 * @return TRUE */ template<typename DTYPE> int Optimizer<DTYPE>::UpdateParameter() { for (int i = 0; i < m_numOfParameter; i++) { if((*m_ppParameters)[i]->GetIsTrainable()) UpdateParameter((*m_ppParameters)[i]); } return TRUE; } #ifdef __CUDNN__ template<typename DTYPE> void Optimizer<DTYPE>::SetDeviceGPU(cudnnHandle_t& pCudnnHandle, unsigned int idOfDevice) { checkCudaErrors(cudaSetDevice(idOfDevice)); SetCudnnHandle(pCudnnHandle); m_idOfDevice = idOfDevice; InitializeAttributeForGPU(idOfDevice); } template<typename DTYPE> void Optimizer<DTYPE>::SetCudnnHandle(cudnnHandle_t& pCudnnHandle) { m_pCudnnHandle = pCudnnHandle; } template<typename DTYPE> int Optimizer<DTYPE>::GetDeviceID() { return m_idOfDevice; } template<typename DTYPE> cudnnHandle_t& Optimizer<DTYPE>::GetCudnnHandle() { return m_pCudnnHandle; } /*! * @brief GPU를 활용해 Trainable Tensor Container의 Operator들의 파라미터들을 순서대로 업데이트하는 메소드 * @details 파생 클래스에서 오버라이드해서 사용하는 메소드 * @return TRUE */ template<typename DTYPE> int Optimizer<DTYPE>::UpdateParameterOnGPU() { for (int i = 0; i < m_numOfParameter; i++) { if((*m_ppParameters)[i]->GetIsTrainable()) UpdateParameterOnGPU((*m_ppParameters)[i]); } return TRUE; } #endif // if __CUDNN__ template<typename DTYPE> void Optimizer<DTYPE>::SetLearningRate(float pLearningRate) { m_LearningRate = pLearningRate; } template<typename DTYPE> void Optimizer<DTYPE>::SetTrainableTensorDegree(int pTrainableTensorDegree) { m_numOfParameter = pTrainableTensorDegree; } template<typename DTYPE> void Optimizer<DTYPE>::SetWeightDecayRate(int pWeightDecayRate) { m_weightDecayRate = pWeightDecayRate; } template<typename DTYPE> float Optimizer<DTYPE>::GetLearningRate() const { return m_LearningRate; } template<typename DTYPE> int Optimizer<DTYPE>::GetOptimizeDirection() const { return m_OptimizeDirection; } template<typename DTYPE> float Optimizer<DTYPE>::GetWeightDecayRate() const { return m_weightDecayRate; } template<typename DTYPE> Container<Operator<DTYPE> *> *Optimizer<DTYPE>::GetTrainableTensor() { return m_ppParameters; } template<typename DTYPE> int Optimizer<DTYPE>::GetTrainableTensorDegree() const { return m_numOfParameter; } /*! * @brief Trainable Tensor Container의 Operator들의 Gradient를 초기화하는 메소드 * @return TRUE * @ref Operator<DTYPE>::ResetGradient() */ template<typename DTYPE> int Optimizer<DTYPE>::ResetParameterGradient() { for (int i = 0; i < m_numOfParameter; i++) { #if __RESET__ std::cout<<"Optimizer::ResetParameterGradient함수 호출 "<<i<<'\n'; #endif (*m_ppParameters)[i]->ResetGradient(); } return TRUE; } #endif // OPTIMIZER_H_
36.776978
180
0.702758
ChanhyoLee
24390a5d58651a882fcc4dae39937bf58154c46c
9,140
cpp
C++
libfastcgipp/request.cpp
xujintao/ratel
a1c3409872816510cca96a0e866c47260a315341
[ "MIT" ]
1
2018-01-08T02:13:04.000Z
2018-01-08T02:13:04.000Z
libfastcgipp/request.cpp
xujintao/ratel
a1c3409872816510cca96a0e866c47260a315341
[ "MIT" ]
null
null
null
libfastcgipp/request.cpp
xujintao/ratel
a1c3409872816510cca96a0e866c47260a315341
[ "MIT" ]
null
null
null
/*! * @file request.cpp * @brief Defines the Request class * @author Eddie Carle &lt;eddie@isatec.ca&gt; * @date May 20, 2017 * @copyright Copyright &copy; 2017 Eddie Carle. This project is released under * the GNU Lesser General Public License Version 3. */ /******************************************************************************* * Copyright (C) 2017 Eddie Carle [eddie@isatec.ca] * * * * This file is part of fastcgi++. * * * * fastcgi++ is free software: you can redistribute it and/or modify it under * * the terms of the GNU Lesser General Public License as published by the Free * * Software Foundation, either version 3 of the License, or (at your option) * * any later version. * * * * fastcgi++ is distributed in the hope that it will be useful, but WITHOUT ANY * * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * * more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with fastcgi++. If not, see <http://www.gnu.org/licenses/>. * *******************************************************************************/ #include "fastcgi++/request.hpp" #include "fastcgi++/log.hpp" template<class charT> void Fastcgipp::Request<charT>::complete() { out.flush(); err.flush(); Block record(sizeof(Protocol::Header)+sizeof(Protocol::EndRequest)); Protocol::Header& header = *reinterpret_cast<Protocol::Header*>(record.begin()); header.version = Protocol::version; header.type = Protocol::RecordType::END_REQUEST; header.fcgiId = m_id.m_id; header.contentLength = sizeof(Protocol::EndRequest); header.paddingLength = 0; Protocol::EndRequest& body = *reinterpret_cast<Protocol::EndRequest*>(record.begin()+sizeof(header)); body.appStatus = 0; body.protocolStatus = m_status; m_send(m_id.m_socket, std::move(record), m_kill); } template<class charT> std::unique_lock<std::mutex> Fastcgipp::Request<charT>::handler(const std::function<bool(RequestPtr)> response) { std::unique_lock<std::mutex> lock(m_messagesMutex); while(!m_messages.empty()) { Message message = std::move(m_messages.front()); m_messages.pop(); lock.unlock(); if(message.type == 0) { const Protocol::Header& header = *reinterpret_cast<Protocol::Header*>(message.data.begin()); const auto body = message.data.begin()+sizeof(header); const auto bodyEnd = body+header.contentLength; if(header.type == Protocol::RecordType::ABORT_REQUEST) { complete(); goto exit; } if(header.type != m_state) { WARNING_LOG("Records received out of order from web server") errorHandler(); goto exit; } switch(m_state) { case Protocol::RecordType::PARAMS: { if(!( role()==Protocol::Role::RESPONDER || role()==Protocol::Role::AUTHORIZER)) { m_status = Protocol::ProtocolStatus::UNKNOWN_ROLE; WARNING_LOG("We got asked to do an unknown role") errorHandler(); goto exit; } if(header.contentLength == 0) { if(environment().contentLength > m_maxPostSize) { bigPostErrorHandler(); goto exit; } m_state = Protocol::RecordType::IN; lock.lock(); continue; } m_environment.fill(body, bodyEnd); lock.lock(); continue; } case Protocol::RecordType::IN: { if(header.contentLength==0) { if(!inProcessor() && !m_environment.parsePostBuffer()) { WARNING_LOG("Unknown content type from client") errorHandler(); goto exit; } m_environment.clearPostBuffer(); m_state = Protocol::RecordType::OUT; break; } if(m_environment.postBuffer().size()+(bodyEnd-body) > environment().contentLength) { bigPostErrorHandler(); goto exit; } m_environment.fillPostBuffer(body, bodyEnd); inHandler(header.contentLength); lock.lock(); continue; } default: { ERROR_LOG("Our request is in a weird state.") errorHandler(); goto exit; } } } m_message = std::move(message); if(response(shared_from_this())) { complete(); break; } lock.lock(); } exit: return lock; } template<class charT> void Fastcgipp::Request<charT>::errorHandler() { out << \ "Status: 500 Internal Server Error\n"\ "Content-Type: text/html; charset=utf-8\r\n\r\n"\ "<!DOCTYPE html>"\ "<html lang='en'>"\ "<head>"\ "<title>500 Internal Server Error</title>"\ "</head>"\ "<body>"\ "<h1>500 Internal Server Error</h1>"\ "</body>"\ "</html>"; complete(); } template<class charT> void Fastcgipp::Request<charT>::bigPostErrorHandler() { out << \ "Status: 413 Request Entity Too Large\n"\ "Content-Type: text/html; charset=utf-8\r\n\r\n"\ "<!DOCTYPE html>"\ "<html lang='en'>"\ "<head>"\ "<title>413 Request Entity Too Large</title>"\ "</head>"\ "<body>"\ "<h1>413 Request Entity Too Large</h1>"\ "</body>"\ "</html>"; complete(); } template<class charT> void Fastcgipp::Request<charT>::configure( const Protocol::RequestId& id, const Protocol::Role& role, bool kill, const std::function<void(const Socket&, Block&&, bool)> send, const std::function<void(Message)> callback) { //using namespace std::placeholders; m_kill=kill; m_id=id; m_role=role; m_callback=callback; m_send=send; m_outStreamBuffer.configure( id, Protocol::RecordType::OUT, std::bind(send, std::placeholders::_1, std::placeholders::_2, false)); m_errStreamBuffer.configure( id, Protocol::RecordType::ERR, std::bind(send, std::placeholders::_1, std::placeholders::_2, false)); } template<class charT> unsigned Fastcgipp::Request<charT>::pickLocale( const std::vector<std::string>& locales) { unsigned index=0; for(const std::string& language: environment().acceptLanguages) { if(language.size() <= 5) { const auto it = std::find_if( locales.cbegin(), locales.cend(), [&language] (const std::string& locale) { return std::equal( language.cbegin(), language.cend(), locale.cbegin()); }); if(it != locales.cend()) { index = it-locales.cbegin(); break; } } } return index; } template<class charT> void Fastcgipp::Request<charT>::setLocale( const std::string& locale) { try { out.imbue(std::locale(locale+codepage())); } catch(...) { ERROR_LOG("Unable to set locale") out.imbue(std::locale("C")); } } namespace Fastcgipp { template<> const char* Fastcgipp::Request<wchar_t>::codepage() const { return ".UTF-8"; } template<> const char* Fastcgipp::Request<char>::codepage() const { return ""; } } template class Fastcgipp::Request<char>; template class Fastcgipp::Request<wchar_t>;
31.958042
111
0.475274
xujintao
24395a7adb27e736c0472ad08e352db343f3e6c2
2,832
cpp
C++
stdshader_vulkan/src/shaders/ShaderParamNext.cpp
melvyn2/TF2Vulkan
a8cd1c49ecfe9d4dc31af0a50ba7690c61c255c4
[ "MIT" ]
null
null
null
stdshader_vulkan/src/shaders/ShaderParamNext.cpp
melvyn2/TF2Vulkan
a8cd1c49ecfe9d4dc31af0a50ba7690c61c255c4
[ "MIT" ]
null
null
null
stdshader_vulkan/src/shaders/ShaderParamNext.cpp
melvyn2/TF2Vulkan
a8cd1c49ecfe9d4dc31af0a50ba7690c61c255c4
[ "MIT" ]
null
null
null
#include "ShaderParamNext.h" using namespace TF2Vulkan; using namespace TF2Vulkan::Shaders; ShaderParamNext::ShaderParamNext(const char* name, ShaderParamType_t type, const char* defaultVal, const char* help, int flags) { m_Info.m_pName = name; m_Info.m_Type = type; m_Info.m_pDefaultValue = defaultVal; m_Info.m_pHelp = help; m_Info.m_nFlags = flags; } ShaderParamNext::ShaderParamNext(ShaderMaterialVars_t overrideVar, ShaderParamType_t type, const char* defaultVal, const char* help, int flags) : m_Index(overrideVar) { m_Info.m_pName = "override"; m_Info.m_Type = type; m_Info.m_pDefaultValue = defaultVal; m_Info.m_pHelp = help; m_Info.m_nFlags = flags; } const char* ShaderParamNext::GetName() const { return m_Info.m_pName; } const char* ShaderParamNext::GetHelp() const { return m_Info.m_pHelp; } const char* ShaderParamNext::GetDefault() const { return m_Info.m_pDefaultValue; } int ShaderParamNext::GetFlags() const { return m_Info.m_nFlags; } ShaderParamType_t ShaderParamNext::GetType() const { return m_Info.m_Type; } const ShaderParamInfo_t& ShaderParamNext::GetParamInfo() const { return m_Info; } int ShaderParamNext::GetIndex() const { assert(m_Index >= 0); // You must call InitShaderParamIndices on this block return m_Index; } ShaderParamNext::operator int() const { return GetIndex(); } bool ShaderParamNext::InitIndex(int index) { if (m_Index == -1) { m_Index = index; return true; } assert(m_Index >= 0 && m_Index < NUM_SHADER_MATERIAL_VARS); return false; } static bool CheckParamIndex(int index) { if (index < 0) { assert(!"Invalid param index"); return false; } return true; } void ShaderParamNext::InitParamInt(IMaterialVar** params, int defaultVal) const { if (CheckParamIndex(m_Index) && !params[m_Index]->IsDefined()) params[m_Index]->SetIntValue(defaultVal); } void ShaderParamNext::InitParamFloat(IMaterialVar** params, float defaultVal) const { if (CheckParamIndex(m_Index) && !params[m_Index]->IsDefined()) params[m_Index]->SetFloatValue(defaultVal); } void ShaderParamNext::InitParamVec(IMaterialVar** params, float defaultValX, float defaultValY) const { if (CheckParamIndex(m_Index) && !params[m_Index]->IsDefined()) params[m_Index]->SetVecValue(defaultValX, defaultValY); } void ShaderParamNext::InitParamVec(IMaterialVar** params, float defaultValX, float defaultValY, float defaultValZ) const { if (CheckParamIndex(m_Index) && !params[m_Index]->IsDefined()) params[m_Index]->SetVecValue(defaultValX, defaultValY, defaultValZ); } void ShaderParamNext::InitParamVec(IMaterialVar** params, float defaultValX, float defaultValY, float defaultValZ, float defaultValW) const { if (CheckParamIndex(m_Index) && !params[m_Index]->IsDefined()) params[m_Index]->SetVecValue(defaultValX, defaultValY, defaultValZ, defaultValW); }
23.6
139
0.759181
melvyn2
243d3825608d2ab307f4e99b9aa3b143963e9c5c
7,997
cpp
C++
Attic/AtomicEditorReference/Source/AEEditor.cpp
honigbeutler123/AtomicGameEngine
c53425f19b216eb21ecd3bda85052aaa1a6f2aaa
[ "Apache-2.0", "MIT" ]
null
null
null
Attic/AtomicEditorReference/Source/AEEditor.cpp
honigbeutler123/AtomicGameEngine
c53425f19b216eb21ecd3bda85052aaa1a6f2aaa
[ "Apache-2.0", "MIT" ]
null
null
null
Attic/AtomicEditorReference/Source/AEEditor.cpp
honigbeutler123/AtomicGameEngine
c53425f19b216eb21ecd3bda85052aaa1a6f2aaa
[ "Apache-2.0", "MIT" ]
null
null
null
// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #include "AtomicEditor.h" #include <Atomic/Engine/Engine.h> #include <Atomic/IO/FileSystem.h> #include <Atomic/Resource/ResourceCache.h> #include <Atomic/Input/Input.h> #include <Atomic/UI/UI.h> #include <Atomic/Core/CoreEvents.h> #include <AtomicJS/Javascript/Javascript.h> #include "AEEditor.h" #include "AEPreferences.h" #include "Project/AEProject.h" #include "AEJavascript.h" #include "AEEvents.h" #include "Player/AEPlayer.h" #ifdef USE_SPIDERMONKEY #include "Javascript/JSSpiderMonkeyVM.h" #endif #include "UI/UIMainFrame.h" #include "UI/UIProjectFrame.h" #include "UI/UIResourceFrame.h" #include "UI/Modal/UIMessageModal.h" #include "License/AELicenseSystem.h" #include "Resources/AEResourceOps.h" #include <TurboBadger/tb_message_window.h> #include <TurboBadger/animation/tb_animation.h> namespace AtomicEditor { Editor::Editor(Context* context) : Object(context), currentPlatform_(AE_PLATFORM_UNDEFINED), requestExit_(false) { RegisterEditorLibrary(context_); aejavascript_ = new AEJavascript(context_); aepreferences_ = new AEPreferences(context_); #ifdef USE_SPIDERMONKEY spidermonkey_ = new JSSpiderMonkeyVM(context_); #endif resourceCreator_ = new ResourceOps(context_); // Create the Main Editor Frame mainframe_ = new MainFrame(context_); SubscribeToEvent(E_EXITREQUESTED, HANDLER(Editor, HandleExitRequested)); SubscribeToEvent(E_PLAYERERROR, HANDLER(Editor, HandlePlayerError)); SubscribeToEvent(E_POSTUPDATE, HANDLER(Editor, HandlePostUpdate)); // the player handling might move SubscribeToEvent(E_EDITORPLAYREQUEST, HANDLER(Editor, HandlePlayRequest)); SubscribeToEvent(E_EDITORPLAYSTOP, HANDLER(Editor, HandlePlayStop)); SubscribeToEvent(E_EDITORPLAYSTARTED, HANDLER(Editor, HandlePlayStarted)); SubscribeToEvent(E_EDITORPLAYSTOPPED, HANDLER(Editor, HandlePlayStopped)); // BEGIN LICENSE MANAGEMENT GetSubsystem<LicenseSystem>()->Initialize(); // END LICENSE MANAGEMENT } Editor::~Editor() { } MainFrame* Editor::GetMainFrame() { return mainframe_; } Project* Editor::GetProject() { return project_; } AEPreferences* Editor::GetPreferences() { return aepreferences_; } void Editor::EditResource(const String& fullpath) { mainframe_->GetResourceFrame()->EditResource(fullpath); } void Editor::LoadProject(const String& fullpath) { aepreferences_->RegisterRecentProject(fullpath); String path = GetPath(fullpath); ResourceCache* cache = GetSubsystem<ResourceCache>(); cache->AddResourceDir(path, 0); String resourcePath = path; resourcePath += "Resources"; cache->AddResourceDir(resourcePath, 0); project_ = new Project(context_); project_->SetResourcePath(resourcePath); project_->Load(fullpath); mainframe_->ShowResourceFrame(); mainframe_->GetProjectFrame()->RefreshFolders(); mainframe_->UpdateJavascriptErrors(); } void Editor::CloseProject() { if (project_.Null()) return; ResourceCache* cache = GetSubsystem<ResourceCache>(); String projectPath = project_->GetProjectFilePath(); String resourcePath = project_->GetResourcePath(); mainframe_->GetProjectFrame()->Clear(); mainframe_->GetResourceFrame()->CloseAllResourceEditors(); project_ = 0; cache->RemoveResourceDir(resourcePath); cache->RemoveResourceDir(projectPath); cache->ReleaseAllResources(true); mainframe_->ShowWelcomeFrame(); } void Editor::SaveProject() { if (project_.Null()) return; project_->Save(project_->GetProjectFilePath()); } // Project Playing void Editor::HandlePlayStarted(StringHash eventType, VariantMap& eventData) { } void Editor::HandlePlayStop(StringHash eventType, VariantMap& eventData) { SendEvent(E_EDITORPLAYSTOPPED); if (!player_) return; //UI* tbui = GetSubsystem<UI>(); //tbui->SetKeyboardDisabled(false); if (player_->GetMode() != AE_PLAYERMODE_WIDGET) { //tbui->SetInputDisabled(false); } Input* input = GetSubsystem<Input>(); input->SetMouseVisible(true); mainframe_->UpdateJavascriptErrors(); player_->Invalidate(); player_ = NULL; } void Editor::HandlePlayStopped(StringHash eventType, VariantMap& eventData) { } void Editor::HandlePlayerError(StringHash eventType, VariantMap& eventData) { } void Editor::PostModalError(const String& title, const String& message) { using namespace EditorModal; VariantMap eventData; eventData[P_TYPE] = EDITOR_MODALERROR; eventData[P_TITLE] = title; eventData[P_MESSAGE] = message; SendEvent(E_EDITORMODAL, eventData); } void Editor::PostModalInfo(const String& title, const String& message) { using namespace EditorModal; VariantMap eventData; eventData[P_TYPE] = EDITOR_MODALINFO; eventData[P_TITLE] = title; eventData[P_MESSAGE] = message; SendEvent(E_EDITORMODAL, eventData); } void Editor::RequestPlatformChange(AEEditorPlatform platform) { // BEGIN LICENSE MANAGEMENT LicenseSystem* licenseSystem = GetSubsystem<LicenseSystem>(); if (!licenseSystem->RequestPlatformChange(platform)) { PostModalInfo("Platform License Required", "Platform License is required to switch to this deployment"); return; } if (currentPlatform_ == platform) return; // if we can switch platforms via some other event, may want to do this in a handler currentPlatform_ = platform; if (!project_.Null()) project_->Save(project_->GetProjectFilePath()); using namespace PlatformChange; VariantMap eventData; eventData[P_PLATFORM] = (unsigned) platform; SendEvent(E_PLATFORMCHANGE, eventData); // END LICENSE MANAGEMENT } void Editor::HandlePlayRequest(StringHash eventType, VariantMap& eventData) { if (player_ || project_.Null()) return; ResourceFrame* resourceFrame = mainframe_->GetResourceFrame(); if (resourceFrame->HasUnsavedModifications()) { PostModalError("Unsaved Modifications", "There are unsaved modications.\nPlease save before entering play mode"); return; } else if (mainframe_->UpdateJavascriptErrors()) { return; } assert(!player_); AEPlayerMode mode = (AEPlayerMode) eventData[EditorPlayStarted::P_MODE].GetUInt(); if (mode != AE_PLAYERMODE_WIDGET) { //tbui->SetInputDisabled(true); } player_ = new AEPlayer(context_); TBWidgetDelegate* tb = mainframe_->GetResourceFrame()->GetWidgetDelegate(); TBRect rect = tb->GetRect(); tb->ConvertToRoot(rect.x, rect.y); if (!player_->Play(mode, IntRect(rect.x, rect.y, rect.x + rect.w, rect.y + rect.h))) { player_->Invalidate(); player_ = 0; return; } SendEvent(E_EDITORPLAYSTARTED, eventData); } void Editor::HandlePostUpdate(StringHash eventType, VariantMap& eventData) { if (player_ && player_->HasErrors()) { SendEvent(E_EDITORPLAYSTOP); } if (requestExit_) { requestExit_ = false; SendEvent(E_EXITREQUESTED); } } void Editor::HandleExitRequested(StringHash eventType, VariantMap& eventData) { if (aepreferences_.NotNull()) { aepreferences_->Write(); } mainframe_ = 0; player_ = 0; project_ = 0; javascript_ = 0; aejavascript_ = 0; aepreferences_ = 0; TBAnimationManager::BeginBlockAnimations(); UI* tbui = GetSubsystem<UI>(); tbui->Shutdown(); context_->RemoveSubsystem(Javascript::GetBaseTypeStatic()); SendEvent(E_EDITORSHUTDOWN); SharedPtr<Editor> keepAlive(this); context_->RemoveSubsystem(GetType()); Engine* engine = GetSubsystem<Engine>(); engine->Exit(); } void RegisterEditorLibrary(Context* context) { } }
23.112717
121
0.709516
honigbeutler123
244524dd3e5144860de38298b12ea2eacbb36b4e
3,200
cpp
C++
1project/story.cpp
rianders/2016IntroToProgramming
0e24b2b58c5be2e4d40d3b31b83518c48df5804e
[ "Apache-2.0" ]
3
2016-01-27T18:12:40.000Z
2016-02-03T20:27:19.000Z
1project/story.cpp
rianders/2016IntroToProgramming
0e24b2b58c5be2e4d40d3b31b83518c48df5804e
[ "Apache-2.0" ]
3
2016-03-21T02:18:52.000Z
2016-03-21T03:02:51.000Z
1project/story.cpp
rianders/2016IntroToProgramming
0e24b2b58c5be2e4d40d3b31b83518c48df5804e
[ "Apache-2.0" ]
16
2016-01-27T18:12:41.000Z
2019-09-15T01:42:28.000Z
/* * Hellow World Story. Modified from http://www.cplusplus.com/ * g++ story.cpp -o story.out * ./story.out */ #include <iostream> #include <string> #include <stdlib.h> using namespace std; int main () { int sentenceNumber; string story; string sent1; //sent1 stands for sentence1 string sent2; string sent3; string sent4; string sent5; string sent6; string sent7; string sent8; string sent9; string answer; string mystr; string animal = "monkey"; string instrument = "guitar"; cout << "What's your name? "; getline (cin, mystr); cout << "Hello " << mystr << ".\n"; cout << "What's your favorite animal? (" << animal <<") "; getline (cin, animal); if (animal == "") { animal = "monkey"; } while (1) { cout << "Do you like " << animal <<"?(yes/no)"; getline (cin, answer); if ( answer == "yes") { cout << "You like: " << animal << endl; break; } if (answer == "no") { cout << "You do not like: " << animal << endl; break; } } cout << "What's your favorite instrument? "; getline (cin, instrument); sent1 = "#this is the story: \n"; sent2 = "Once upon a time there was a **short** "; sent2.append( animal); sent2.append( " who liked to play the "); sent2.append( instrument); sent3 = " and solve equations while *solving* an equation he died."; sent4 = "a couple of scientist decided to clone the monkey so they cloned his genes. \ still dead because he was burned to ashes ."; sent5 = "all this was fake every thing was no more than a nightmare."; sent6 = "When he woke up he discovered that he was surrounded with dead monkeys in a zoo"; sent7 = "his friend the camel came to help him to escape."; sent8 = "After he escaped Nasa caught him"; sent9 = "and sent him to the space as the fifth monkey \ astronaut he died because of a parachute failure.\n" ; int sentUsed[9]; for (int nn = 0; nn < 9; nn++) { sentUsed[nn]=0; } for (int nn = 0; nn < 9; nn = nn + 1) { sentenceNumber = rand() % 9 + 1; sentUsed[sentenceNumber] = 1; cout << "sentence is: " << sentenceNumber << endl; if (sentenceNumber == 0 && sentUsed[nn] == 0) { cout << "Nothing; 0"; } if (sentenceNumber == 1 && sentUsed[nn] == 0) { cout << sent1; } if (sentenceNumber == 2 && sentUsed[nn] == 0) { cout << sent2; } if (sentenceNumber == 3 && sentUsed[nn] == 0) { cout << sent3; } if (sentenceNumber == 4 && sentUsed[nn] == 0) { cout << sent4; } if (sentenceNumber == 5 && sentUsed[nn] == 0) { cout << sent5; } if (sentenceNumber == 6 && sentUsed[nn] == 0) { cout << sent6; } if (sentenceNumber == 7 && sentUsed[nn] == 0) { cout << sent7; } if (sentenceNumber == 8 && sentUsed[nn] == 0) { cout << sent8; } if (sentenceNumber == 9 && sentUsed[nn] == 0) { cout << sent9; } cout << endl; } /* cout << sent1; cout << sent2; cout << sent3 << sent4 << sent5; cout << sent6; cout << sent7; cout << sent8; cout << sent9 << endl; */ return 0; }
22.535211
94
0.5575
rianders
24564f013a7c3797901041ff9ab50bf31168d7b0
2,334
hpp
C++
aagent/src/strategies/include/PerfDynamicsAnalysis.hpp
robert-mijakovic/readex-ptf
5514b0545721ef27de0426a7fa0116d2e0bb5eef
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
1
2022-03-10T09:59:37.000Z
2022-03-10T09:59:37.000Z
aagent/src/strategies/include/PerfDynamicsAnalysis.hpp
robert-mijakovic/readex-ptf
5514b0545721ef27de0426a7fa0116d2e0bb5eef
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
3
2020-04-21T07:57:32.000Z
2020-10-14T08:05:41.000Z
aagent/src/strategies/include/PerfDynamicsAnalysis.hpp
robert-mijakovic/readex-ptf
5514b0545721ef27de0426a7fa0116d2e0bb5eef
[ "BSD-3-Clause-No-Nuclear-License-2014", "BSD-3-Clause" ]
1
2020-11-20T03:04:32.000Z
2020-11-20T03:04:32.000Z
/** @file PerfDynamicsAnalysis.hpp @ingroup PerfDynamicsAnalysis @brief Performance Dynamics Analysis strategy header @author Yury Oleynik @verbatim Revision: $Revision$ Revision date: Dec 10, 2013 Committed by: $Author$ This file is part of the Periscope performance measurement tool. See http://www.lrr.in.tum.de/periscope for details. Copyright (c) 2005-2015, Technische Universitaet Muenchen, Germany See the COPYING file in the base directory of the package for details. @endverbatim */ /** * @defgroup PerfDynamicsAnalysis Performance Dynamics Analysis Strategy * @ingroup Strategies */ #ifndef PERFDYNAMICSANALYSIS_HPP_ #define PERFDYNAMICSANALYSIS_HPP_ #include <string> #include <map> #include "global.h" #include "application.h" #include "Metric.h" #include "strategy.h" //#include "DSP_Engine.hpp" #include "TDA_QSequence.hpp" using namespace std; class PerfDynamicsStrategy : public Strategy { Region* phaseRegion; Prop_List candProperties; Prop_List foundPropertiesLastStep; Strategy* staticStrategy; string staticStrategyName; bool test_mode; std::map<std::string, TDA_Stuff*> tda_stuffs; //map<string, DSP_Engine*> engines; int burst_begin; int burst_length; public: PerfDynamicsStrategy( string staticStrategyName, Application* application, int duration, bool pedantic = false ); ~PerfDynamicsStrategy() { delete staticStrategy; map<string, TDA_Stuff*>::iterator it; for( it = tda_stuffs.begin(); it != tda_stuffs.end(); it++ ) { delete( it->second ); } } std::list <Property*>create_initial_candidate_properties_set( Region* initial_region ); std::list <Property*>create_next_candidate_properties_set( std::list< Property* > ev_set ); std::string name(); bool reqAndConfigureFirstExperiment( Region* initial_region ); // TRUE can start; FALSE not ready bool evaluateAndReqNextExperiment(); // TRUE requires next step; FALSE if done void configureNextExperiment(); void region_definition_received_callback( Region* reg ); }; #endif /* PERFDYNAMICSANALYSIS_HPP_ */
25.648352
108
0.67138
robert-mijakovic
2456904637077b7beca5a33258ddebda06368bb7
3,662
cpp
C++
Samples/WindowsAudioSession/cpp/Scenario1.xaml.cpp
dujianxin/Windows-universal-samples
d4e95ff0ac408c5d4d980bb18d53fb2c6556a273
[ "MIT" ]
2,504
2019-05-07T06:56:42.000Z
2022-03-31T19:37:59.000Z
Samples/WindowsAudioSession/cpp/Scenario1.xaml.cpp
dujianxin/Windows-universal-samples
d4e95ff0ac408c5d4d980bb18d53fb2c6556a273
[ "MIT" ]
314
2019-05-08T16:56:30.000Z
2022-03-21T07:13:45.000Z
Samples/WindowsAudioSession/cpp/Scenario1.xaml.cpp
dujianxin/Windows-universal-samples
d4e95ff0ac408c5d4d980bb18d53fb2c6556a273
[ "MIT" ]
2,219
2019-05-07T00:47:26.000Z
2022-03-30T21:12:31.000Z
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR // PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. // //********************************************************* // // Scenario1.xaml.cpp // Implementation of the Scenario1 class // #include "pch.h" #include "Scenario1.xaml.h" using namespace SDKSample; using namespace SDKSample::WASAPIAudio; using namespace Platform; using namespace Windows::Foundation; using namespace Windows::Media::Devices; using namespace Windows::UI::Core; using namespace Windows::UI::Xaml; using namespace Windows::UI::Xaml::Controls; using namespace Windows::UI::Xaml::Navigation; Scenario1::Scenario1() { InitializeComponent(); m_DevicesList = safe_cast<ListBox^>(static_cast<IFrameworkElement^>(this)->FindName("DevicesList")); } /// <summary> /// Invoked when this page is about to be displayed in a Frame. /// </summary> /// <param name="e">Event data that describes how this page was reached. The Parameter /// property is typically used to configure the page.</param> void Scenario1::OnNavigatedTo(NavigationEventArgs^ e) { // A pointer back to the main page. This is needed if you want to call methods in MainPage such // as NotifyUser() rootPage = MainPage::Current; } void Scenario1::ShowStatusMessage( Platform::String^ str, NotifyType messageType ) { rootPage->NotifyUser( str, messageType ); } void Scenario1::Enumerate_Click( Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e ) { Button^ b = safe_cast<Button^>(sender); if (b != nullptr) { m_DevicesList->Items->Clear(); EnumerateAudioDevicesAsync(); } } void Scenario1::EnumerateAudioDevicesAsync() { // Get the string identifier of the audio renderer String^ AudioSelector = MediaDevice::GetAudioRenderSelector(); // Add custom properties to the query auto PropertyList = ref new Platform::Collections::Vector<String^>(); PropertyList->Append( PKEY_AudioEndpoint_Supports_EventDriven_Mode ); // Setup the asynchronous callback Concurrency::task<DeviceInformationCollection^> enumOperation( DeviceInformation::FindAllAsync( AudioSelector, PropertyList ) ); enumOperation.then([this](DeviceInformationCollection^ DeviceInfoCollection) { if ( (DeviceInfoCollection == nullptr) || (DeviceInfoCollection->Size == 0) ) { this->ShowStatusMessage( "No Devices Found.", NotifyType::ErrorMessage ); } else { try { // Enumerate through the devices and the custom properties for(unsigned int i = 0; i < DeviceInfoCollection->Size; i++) { DeviceInformation^ deviceInfo = DeviceInfoCollection->GetAt(i); String^ DeviceInfoString = deviceInfo->Name; if (deviceInfo->Properties->Size > 0) { // Pull out the custom property Object^ DevicePropString = deviceInfo->Properties->Lookup( PKEY_AudioEndpoint_Supports_EventDriven_Mode ); if (nullptr != DevicePropString) { DeviceInfoString = DeviceInfoString + " --> EventDriven(" + DevicePropString + ")"; } } this->m_DevicesList->Items->Append( DeviceInfoString ); } String^ strMsg = "Enumerated " + DeviceInfoCollection->Size + " Device(s)."; this->ShowStatusMessage( strMsg, NotifyType::StatusMessage ); } catch ( Platform::Exception^ e ) { this->ShowStatusMessage( e->Message, NotifyType::ErrorMessage ); } } }); }
31.299145
130
0.676406
dujianxin
245be162126af321cd1856d8ec3b2f29f4825d6c
6,020
cpp
C++
src/fuselage/CCPACSPressureBulkheadAssemblyPosition.cpp
pputin/tigl
886b723bdd753c0ebe05d22b44c2c5a4c8d323bb
[ "Apache-2.0" ]
null
null
null
src/fuselage/CCPACSPressureBulkheadAssemblyPosition.cpp
pputin/tigl
886b723bdd753c0ebe05d22b44c2c5a4c8d323bb
[ "Apache-2.0" ]
null
null
null
src/fuselage/CCPACSPressureBulkheadAssemblyPosition.cpp
pputin/tigl
886b723bdd753c0ebe05d22b44c2c5a4c8d323bb
[ "Apache-2.0" ]
null
null
null
/* * Copyright (c) 2018 Airbus Defence and Space and RISC Software GmbH * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "CCPACSPressureBulkheadAssemblyPosition.h" #include <gp_Pln.hxx> #include <BRepBuilderAPI_MakeEdge.hxx> #include <BRepBuilderAPI_MakeFace.hxx> #include <BRepBuilderAPI_MakeWire.hxx> #include <TopExp.hxx> #include <Bnd_Box.hxx> #include <BRepBndLib.hxx> #include <gp_Ax3.hxx> #include <TopTools_IndexedMapOfShape.hxx> #include <ShapeAnalysis_Wire.hxx> #include <ShapeFix_ShapeTolerance.hxx> #include <numeric> #include "CCPACSFuselage.h" #include "CCPACSFrame.h" #include "CCPACSPressureBulkhead.h" #include "CCPACSFuselageStringerFramePosition.h" #include "CTiglUIDManager.h" #include "tiglcommonfunctions.h" #include "CNamedShape.h" #include "to_string.h" namespace tigl { CCPACSPressureBulkheadAssemblyPosition::CCPACSPressureBulkheadAssemblyPosition(CCPACSPressureBulkheadAssembly* parent, CTiglUIDManager* uidMgr) : generated::CPACSPressureBulkheadAssemblyPosition(parent, uidMgr) , m_geometry(*this, &CCPACSPressureBulkheadAssemblyPosition::BuildGeometry) { } void CCPACSPressureBulkheadAssemblyPosition::SetFrameUID(const std::string& value) { generated::CPACSPressureBulkheadAssemblyPosition::SetFrameUID(value); Invalidate(); } void CCPACSPressureBulkheadAssemblyPosition::SetPressureBulkheadElementUID(const std::string& value) { generated::CPACSPressureBulkheadAssemblyPosition::SetPressureBulkheadElementUID(value); Invalidate(); } std::string CCPACSPressureBulkheadAssemblyPosition::GetDefaultedUID() const { return m_uID; } PNamedShape CCPACSPressureBulkheadAssemblyPosition::GetLoft() { return PNamedShape(new CNamedShape(GetGeometry(GLOBAL_COORDINATE_SYSTEM), GetDefaultedUID())); } TiglGeometricComponentType CCPACSPressureBulkheadAssemblyPosition::GetComponentType() const { return TIGL_COMPONENT_PHYSICAL | TIGL_COMPONENT_PRESSURE_BULKHEAD; } void CCPACSPressureBulkheadAssemblyPosition::Invalidate() { m_geometry.clear(); } TopoDS_Shape CCPACSPressureBulkheadAssemblyPosition::GetGeometry(TiglCoordinateSystem cs) const { if (cs == GLOBAL_COORDINATE_SYSTEM) { CTiglTransformation trafo = m_parent->GetParent()->GetParent()->GetTransformationMatrix(); return trafo.Transform(*m_geometry); } else { return *m_geometry; } } void CCPACSPressureBulkheadAssemblyPosition::BuildGeometry(TopoDS_Shape& cache) const { CCPACSFrame& frame = m_uidMgr->ResolveObject<CCPACSFrame>(m_frameUID); if (frame.GetFramePositions().size() == 1) { TopTools_IndexedMapOfShape wireMap; TopExp::MapShapes(frame.GetGeometry(true, FUSELAGE_COORDINATE_SYSTEM), TopAbs_WIRE, wireMap); if (wireMap.Extent() != 1) { throw CTiglError("1D frame geometry should have exactly one wire"); } cache = BRepBuilderAPI_MakeFace(TopoDS::Wire(wireMap(1))); } else if (frame.GetFramePositions().size() >= 2) { CCPACSFuselage& fuselage = *m_parent->GetParent()->GetParent(); std::vector<gp_Pnt> refPoints; for (size_t i = 0; i < frame.GetFramePositions().size(); i++) { const CCPACSFuselageStringerFramePosition& framePosition = *frame.GetFramePositions()[i]; const gp_Pnt refPoint = framePosition.GetRefPoint(); refPoints.push_back(refPoint); } // build wire, starting with frame wire BRepBuilderAPI_MakeWire wireMaker; wireMaker.Add(TopoDS::Wire(frame.GetGeometry(true, FUSELAGE_COORDINATE_SYSTEM))); if (!wireMaker.IsDone()) { throw CTiglError("Wire generation failed"); } if (wireMaker.Error() != BRepBuilderAPI_WireDone) { throw CTiglError("Wire generation failed: " + std_to_string(wireMaker.Error())); } TopoDS_Wire wire = wireMaker.Wire(); ShapeAnalysis_Wire analysis; analysis.Load(wire); if (analysis.CheckSelfIntersection()) { throw CTiglError("Wire is self-intersecting. This may be caused by an unfortunate positioning of the frame positions"); } wire = CloseWire(wire); BRepBuilderAPI_MakeFace makeFace(wire); if (!makeFace.IsDone()) { LOG(WARNING) << "Failed to create shape for bulkhead \"" << GetDefaultedUID() << "\", retrying planar one"; // retry with xz plane put at average ref point const gp_Pnt avgRefPoint = std::accumulate(refPoints.begin(), refPoints.end(), gp_Pnt(), [](gp_Pnt a, gp_Pnt b) { return gp_Pnt(a.XYZ() + b.XYZ()); }).XYZ() / static_cast<double>(refPoints.size()); const gp_Pln plane(avgRefPoint, gp_Dir(1, 0, 0)); makeFace = BRepBuilderAPI_MakeFace(plane, wire); if (!makeFace.IsDone()) { throw CTiglError("Face generation failed"); } if (makeFace.Error()) { throw CTiglError("Face generation failed: " + std_to_string(makeFace.Error())); } } TopoDS_Face face = makeFace.Face(); // for some rediculous reason, BRepBuilderAPI_MakeFace alters the tolerance of the underlying wire's edges and vertices, // causing subsequent boolean operations to fail (self intersections) ShapeFix_ShapeTolerance().SetTolerance(face, Precision::Confusion()); cache = face; } } } // namespace tigl
35.833333
131
0.699169
pputin
245fa41b101f0d31bfc3d67c8369825cba367b7f
6,393
cpp
C++
src/VulkanCommandManager.cpp
saucisse-royale/kudasai
fadf6786ad28a15a93dcae6228bc352ce46ffc0c
[ "MIT" ]
null
null
null
src/VulkanCommandManager.cpp
saucisse-royale/kudasai
fadf6786ad28a15a93dcae6228bc352ce46ffc0c
[ "MIT" ]
null
null
null
src/VulkanCommandManager.cpp
saucisse-royale/kudasai
fadf6786ad28a15a93dcae6228bc352ce46ffc0c
[ "MIT" ]
null
null
null
#include "VulkanCommandManager.hpp" #include "VulkanContext.hpp" #include "VulkanHelper.hpp" #include <iostream> #include <limits> namespace kds { VulkanCommandManager::VulkanCommandManager(VulkanContext* vulkanContext) noexcept : _vulkanContext{ vulkanContext } , _graphicsCommandPool{ vkDestroyCommandPool, _vulkanContext->_device, _graphicsCommandPool, nullptr } , _imageAvailableSemaphore{ vkDestroySemaphore, _vulkanContext->_device, _imageAvailableSemaphore, nullptr } , _renderFinishedSemaphore{ vkDestroySemaphore, _vulkanContext->_device, _renderFinishedSemaphore, nullptr } { } VulkanCommandManager::~VulkanCommandManager() noexcept { vkFreeCommandBuffers(_vulkanContext->_device, _graphicsCommandPool, _graphicsCommandBuffers.size(), _graphicsCommandBuffers.data()); } void VulkanCommandManager::draw() noexcept { // get next image from swapchain uint32_t imageIndex; auto result = vkAcquireNextImageKHR(_vulkanContext->_device, _vulkanContext->_vulkanSwapchain._swapchain, std::numeric_limits<uint64_t>::max(), _imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex); KDS_CHECK_RESULT(result, "Failed to acquire next image from the swapchain."); std::array<VkSemaphore, 1> waitSemaphores{}; waitSemaphores[0] = _imageAvailableSemaphore; std::array<VkSemaphore, 1> signalSemaphores{}; signalSemaphores[0] = _renderFinishedSemaphore; std::array<VkPipelineStageFlags, 1> waitStages{}; waitStages[0] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; VkSubmitInfo submitInfo{}; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.waitSemaphoreCount = waitSemaphores.size(); submitInfo.pWaitSemaphores = waitSemaphores.data(); submitInfo.signalSemaphoreCount = signalSemaphores.size(); submitInfo.pSignalSemaphores = signalSemaphores.data(); submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &_graphicsCommandBuffers[imageIndex]; submitInfo.pWaitDstStageMask = waitStages.data(); result = vkQueueSubmit(_vulkanContext->_graphicsQueues[0], 1, &submitInfo, VK_NULL_HANDLE); KDS_CHECK_RESULT(result, "Failed to submit buffer to a queue"); VkPresentInfoKHR presentInfo{}; presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; presentInfo.waitSemaphoreCount = signalSemaphores.size(); presentInfo.pWaitSemaphores = signalSemaphores.data(); presentInfo.swapchainCount = 1; presentInfo.pSwapchains = &_vulkanContext->_vulkanSwapchain._swapchain; presentInfo.pImageIndices = &imageIndex; result = vkQueuePresentKHR(_vulkanContext->_presentQueue, &presentInfo); KDS_CHECK_RESULT(result, "Failed to present queue"); } void VulkanCommandManager::createSemaphore() noexcept { VkSemaphoreCreateInfo semaphoreInfo{}; semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; semaphoreInfo.flags = 0; auto result = vkCreateSemaphore(_vulkanContext->_device, &semaphoreInfo, nullptr, _imageAvailableSemaphore.reset()); KDS_CHECK_RESULT(result, "Failed to create semaphores."); result = vkCreateSemaphore(_vulkanContext->_device, &semaphoreInfo, nullptr, _renderFinishedSemaphore.reset()); KDS_CHECK_RESULT(result, "Failed to create semaphores."); } void VulkanCommandManager::createCommandBuffers() noexcept { VkCommandPoolCreateInfo graphicsCommandPoolInfo{}; graphicsCommandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; graphicsCommandPoolInfo.flags = 0; graphicsCommandPoolInfo.queueFamilyIndex = _vulkanContext->_contextConfig.deviceQueueConfig.graphicsQueueInfos.index; auto result = vkCreateCommandPool(_vulkanContext->_device, &graphicsCommandPoolInfo, nullptr, _graphicsCommandPool.reset()); KDS_CHECK_RESULT(result, "Failed to create a command pool."); _graphicsCommandBuffers.resize(_vulkanContext->_vulkanSwapchain._swapchainImageViews.size()); VkCommandBufferAllocateInfo commandBufferInfo{}; commandBufferInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; commandBufferInfo.commandPool = _graphicsCommandPool; commandBufferInfo.commandBufferCount = _graphicsCommandBuffers.size(); commandBufferInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; result = vkAllocateCommandBuffers(_vulkanContext->_device, &commandBufferInfo, _graphicsCommandBuffers.data()); KDS_CHECK_RESULT(result, "Failed to allocater graphics command buffers."); } void VulkanCommandManager::recordCommandBuffers() noexcept { VkCommandBufferBeginInfo cmdBufferBeginInfo{}; cmdBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; cmdBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT; VkImageSubresourceRange imageSubRessourceRange{}; imageSubRessourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imageSubRessourceRange.layerCount = 1; imageSubRessourceRange.baseArrayLayer = 0; imageSubRessourceRange.levelCount = 1; imageSubRessourceRange.baseMipLevel = 0; VkClearValue clearValue{ 0.3f, 0.2f, 0.6f, 0.0f }; VkResult result{}; for (size_t i{}; i < _graphicsCommandBuffers.size(); ++i) { result = vkBeginCommandBuffer(_graphicsCommandBuffers[i], &cmdBufferBeginInfo); KDS_CHECK_RESULT(result, "Failed to begin recording a command buffer."); VkRenderPassBeginInfo renderPassBeginInfo{}; renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; renderPassBeginInfo.clearValueCount = 1; renderPassBeginInfo.pClearValues = &clearValue; renderPassBeginInfo.framebuffer = _vulkanContext->_framebuffers[i]; renderPassBeginInfo.renderArea.offset = { 0, 0 }; renderPassBeginInfo.renderArea.extent = _vulkanContext->_vulkanSwapchain._swapchainExtent; renderPassBeginInfo.renderPass = _vulkanContext->_graphicsPipeline._renderPass; vkCmdBeginRenderPass(_graphicsCommandBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(_graphicsCommandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, _vulkanContext->_graphicsPipeline._pipeline); vkCmdDraw(_graphicsCommandBuffers[i], 3, 1, 0, 0); vkCmdEndRenderPass(_graphicsCommandBuffers[i]); result = vkEndCommandBuffer(_graphicsCommandBuffers[i]); KDS_CHECK_RESULT(result, "Failed to end a graphics command buffer"); } } } // namespace kds
46.326087
203
0.785547
saucisse-royale
24600d0163aff7ae167f27437ee6f71e84f9e2e8
6,244
cxx
C++
sprokit/processes/core/initialize_object_tracks_process.cxx
judajake/kwiver
303a11ebb43c020ab8e48b6ef70407b460dba46b
[ "BSD-3-Clause" ]
null
null
null
sprokit/processes/core/initialize_object_tracks_process.cxx
judajake/kwiver
303a11ebb43c020ab8e48b6ef70407b460dba46b
[ "BSD-3-Clause" ]
null
null
null
sprokit/processes/core/initialize_object_tracks_process.cxx
judajake/kwiver
303a11ebb43c020ab8e48b6ef70407b460dba46b
[ "BSD-3-Clause" ]
null
null
null
/*ckwg +29 * Copyright 2017 by Kitware, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * * Neither name of Kitware, Inc. nor the names of any contributors may be used * to endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "initialize_object_tracks_process.h" #include <vital/vital_types.h> #include <vital/types/timestamp.h> #include <vital/types/timestamp_config.h> #include <vital/types/image_container.h> #include <vital/types/object_track_set.h> #include <vital/algo/initialize_object_tracks.h> #include <kwiver_type_traits.h> #include <sprokit/pipeline/process_exception.h> namespace kwiver { namespace algo = vital::algo; //------------------------------------------------------------------------------ // Private implementation class class initialize_object_tracks_process::priv { public: priv(); ~priv(); algo::initialize_object_tracks_sptr m_track_initializer; }; // end priv class // ============================================================================= initialize_object_tracks_process ::initialize_object_tracks_process( vital::config_block_sptr const& config ) : process( config ), d( new initialize_object_tracks_process::priv ) { // Attach our logger name to process logger attach_logger( vital::get_logger( name() ) ); make_ports(); make_config(); } initialize_object_tracks_process ::~initialize_object_tracks_process() { } // ----------------------------------------------------------------------------- void initialize_object_tracks_process ::_configure() { vital::config_block_sptr algo_config = get_config(); algo::initialize_object_tracks::set_nested_algo_configuration( "track_initializer", algo_config, d->m_track_initializer ); if( !d->m_track_initializer ) { throw sprokit::invalid_configuration_exception( name(), "Unable to create initialize_object_tracks" ); } algo::initialize_object_tracks::get_nested_algo_configuration( "track_initializer", algo_config, d->m_track_initializer ); // Check config so it will give run-time diagnostic of config problems if( !algo::initialize_object_tracks::check_nested_algo_configuration( "track_initializer", algo_config ) ) { throw sprokit::invalid_configuration_exception( name(), "Configuration check failed." ); } } // ----------------------------------------------------------------------------- void initialize_object_tracks_process ::_step() { vital::timestamp frame_id; vital::image_container_sptr image; vital::detected_object_set_sptr detections; vital::object_track_set_sptr old_tracks; vital::object_track_set_sptr new_tracks; if( process::has_input_port_edge( "timestamp" ) ) { frame_id = grab_from_port_using_trait( timestamp ); // Output frame ID LOG_DEBUG( logger(), "Processing frame " << frame_id ); } if( process::has_input_port_edge( "image" ) ) { image = grab_from_port_using_trait( image ); } detections = grab_from_port_using_trait( detected_object_set ); if( process::has_input_port_edge( "object_track_set" ) ) { old_tracks = grab_from_port_using_trait( object_track_set ); } // Compute new tracks new_tracks = d->m_track_initializer->initialize( frame_id, image, detections ); // Union optional input tracks if available if( old_tracks ) { std::vector< vital::track_sptr > net_tracks = old_tracks->tracks(); std::vector< vital::track_sptr > to_add = new_tracks->tracks(); net_tracks.insert( net_tracks.end(), to_add.begin(), to_add.end() ); vital::object_track_set_sptr joined_tracks( new vital::object_track_set( net_tracks ) ); push_to_port_using_trait( object_track_set, joined_tracks ); } else { push_to_port_using_trait( object_track_set, new_tracks ); } } // ----------------------------------------------------------------------------- void initialize_object_tracks_process ::make_ports() { // Set up for required ports sprokit::process::port_flags_t optional; sprokit::process::port_flags_t required; required.insert( flag_required ); // -- input -- declare_input_port_using_trait( timestamp, optional ); declare_input_port_using_trait( image, optional ); declare_input_port_using_trait( object_track_set, optional ); declare_input_port_using_trait( detected_object_set, required ); // -- output -- declare_output_port_using_trait( object_track_set, optional ); } // ----------------------------------------------------------------------------- void initialize_object_tracks_process ::make_config() { } // ----------------------------------------------------------------------------- void initialize_object_tracks_process ::_init() { } // ============================================================================= initialize_object_tracks_process::priv ::priv() { } initialize_object_tracks_process::priv ::~priv() { } } // end namespace
29.45283
81
0.675048
judajake
2462042105e2b409c1d976277adff3a67ab5dbd4
974
cpp
C++
src/init_handler.cpp
nikbsf/foo_tag_sync
4f4b2b0bad2d6b97f2d645f6a2b823e59e6a7bfc
[ "MIT" ]
3
2017-02-14T16:03:18.000Z
2021-06-07T16:43:33.000Z
src/init_handler.cpp
nikbsf/foo_tag_sync
4f4b2b0bad2d6b97f2d645f6a2b823e59e6a7bfc
[ "MIT" ]
null
null
null
src/init_handler.cpp
nikbsf/foo_tag_sync
4f4b2b0bad2d6b97f2d645f6a2b823e59e6a7bfc
[ "MIT" ]
null
null
null
#include "stdafx.h" #include "service_container.h" extern service_ptr_t<service_container> g_service_container; extern advconfig_integer_factory cfg_fetch_interval_seconds; class updates_check_timer : public system_time_callback_impl { public: void on_time_changed(t_filetimestamp newVal) override { g_service_container->get_tag_fetcher()->fetch(); } }; static updates_check_timer g_updates_check_timer; class init_handler : public init_stage_callback { public: void on_init_stage(t_uint32 stage) override { if (stage == init_stages::after_library_init) { auto fetch_interval = cfg_fetch_interval_seconds.get(); g_updates_check_timer.initialize_timer(fetch_interval * system_time_periods::second); } } }; class quit_handler : public initquit { public: void on_quit() override { g_updates_check_timer.stop_timer(); } }; static initquit_factory_t<init_handler> g_init_handler_factory; static initquit_factory_t<quit_handler> g_quit_handler_factory;
27.055556
88
0.814168
nikbsf
2471540756dfb3a47a09ce9f51f0235130ff086a
2,508
cpp
C++
examples/planner_scene_1.cpp
a20r/Dodger
6e2525f4701031d4e946fcd04c508655fa67c8ea
[ "Apache-2.0" ]
1
2021-11-30T11:19:56.000Z
2021-11-30T11:19:56.000Z
examples/planner_scene_1.cpp
a20r/Dodger
6e2525f4701031d4e946fcd04c508655fa67c8ea
[ "Apache-2.0" ]
null
null
null
examples/planner_scene_1.cpp
a20r/Dodger
6e2525f4701031d4e946fcd04c508655fa67c8ea
[ "Apache-2.0" ]
null
null
null
#include <iostream> #include <iterator> #include <list> #include <stdlib.h> #include <time.h> #include "point.hpp" #include "roadmap.hpp" #include "rmgenerator.hpp" #include "model.hpp" #include "agent.hpp" #include "path.hpp" #include "search.hpp" #include "planner.hpp" int main() { srand(time(NULL)); double speed = 1.5; double wait_time = 0.1; double noise_std = 0.000; double pred_dev = 0.6; double goal_radius = 0.5; double width = 4; double height = 4; double conn_dist = 0.2; int num_points = 1000; std::list<Dodger::Agent *> agents; Dodger::StochasticAgent *ag = new Dodger::StochasticAgent( new Dodger::LinearModel(0, 0), new Dodger::CosModel(-8, 4, 0, 0), Dodger::Point(1, 2), noise_std); Dodger::StochasticAgent *ag2 = new Dodger::StochasticAgent( new Dodger::LinearModel(0, 0), new Dodger::CosModel(-8, 4, 0, 0), Dodger::Point(3, 2), noise_std); Dodger::StochasticAgent *ag3 = new Dodger::StochasticAgent( new Dodger::LinearModel(0, 0), new Dodger::CosModel(8, 4, 0, 0), Dodger::Point(0, 2), noise_std); Dodger::StochasticAgent *ag4 = new Dodger::StochasticAgent( new Dodger::LinearModel(0, 0), new Dodger::CosModel(8, 4, 0, 0), Dodger::Point(4, 2), noise_std); Dodger::StochasticAgent *ag5 = new Dodger::StochasticAgent( new Dodger::CosModel(10, 5, 0, 0), new Dodger::LinearModel(0, 0), Dodger::Point(2, 3), noise_std); Dodger::StochasticAgent *ag6 = new Dodger::StochasticAgent( new Dodger::CosModel(-10, 5, 0, 0), new Dodger::LinearModel(0, 0), Dodger::Point(2, 2), noise_std); Dodger::StochasticAgent *ag7 = new Dodger::StochasticAgent( new Dodger::CosModel(10, 5, 0, 0), new Dodger::LinearModel(0, 0), Dodger::Point(2, 1), noise_std); agents.push_back(ag); agents.push_back(ag2); agents.push_back(ag3); agents.push_back(ag4); agents.push_back(ag5); agents.push_back(ag6); agents.push_back(ag7); Dodger::Point start(2, 0); Dodger::Point goal(2, 4); Dodger::RoadmapGenerator rmgr(width, height, start, conn_dist); Dodger::Roadmap rm = rmgr.generate(num_points); Dodger::Search search(rm, speed, wait_time); Dodger::Planner planner(search, agents, goal_radius, pred_dev); Dodger::Path path = planner.get_path(start, goal); cout << Dodger::Search::json(path, agents) << endl; }
29.162791
67
0.630781
a20r
2471d87ebb86d0daff966f7b2b1af0a2468660b3
24,465
cpp
C++
lib/tlrQWidget/TimelineControls.cpp
darbyjohnston/tlRender
0bdb8aa3795a0098811a7c3ed6add3023bcfd55a
[ "BSD-3-Clause" ]
59
2021-04-26T23:38:35.000Z
2022-03-23T15:21:44.000Z
lib/tlrQWidget/TimelineControls.cpp
darbyjohnston/tlRender
0bdb8aa3795a0098811a7c3ed6add3023bcfd55a
[ "BSD-3-Clause" ]
17
2021-04-30T02:03:08.000Z
2022-01-11T19:54:47.000Z
lib/tlrQWidget/TimelineControls.cpp
darbyjohnston/tlRender
0bdb8aa3795a0098811a7c3ed6add3023bcfd55a
[ "BSD-3-Clause" ]
5
2021-06-07T16:11:53.000Z
2021-12-10T23:29:45.000Z
// SPDX-License-Identifier: BSD-3-Clause // Copyright (c) 2021-2022 Darby Johnston // All rights reserved. #include <tlrQWidget/TimelineControls.h> #include <tlrQWidget/SpeedLabel.h> #include <tlrQWidget/TimeLabel.h> #include <tlrQWidget/TimeSpinBox.h> #include <tlrCore/StringFormat.h> #include <QButtonGroup> #include <QComboBox> #include <QFontDatabase> #include <QHBoxLayout> #include <QMap> #include <QStyle> #include <QToolButton> #include <QVBoxLayout> namespace tlr { namespace qwidget { namespace { const size_t volumeSliderSteps = 100; } struct TimelineControls::Private { qt::TimelinePlayer* timelinePlayer = nullptr; QMap<QString, QAbstractButton*> playbackButtons; QButtonGroup* playbackButtonGroup = nullptr; QMap<QAbstractButton*, timeline::Playback> buttonToPlayback; QMap<timeline::Playback, QAbstractButton*> playbackToButton; QMap<QString, QAbstractButton*> timeActionButtons; QButtonGroup* timeActionButtonGroup = nullptr; QMap<QAbstractButton*, timeline::TimeAction> buttonToTimeAction; TimeSpinBox* currentTimeSpinBox = nullptr; TimeSpinBox* inPointSpinBox = nullptr; TimeSpinBox* outPointSpinBox = nullptr; QMap<QString, QAbstractButton*> inOutButtons; TimeLabel* durationLabel = nullptr; SpeedLabel* speedLabel = nullptr; QList<double> speeds; QComboBox* speedComboBox = nullptr; QToolButton* muteButton = nullptr; QSlider* volumeSlider = nullptr; }; TimelineControls::TimelineControls(QWidget* parent) : QWidget(parent), _p(new Private) { TLR_PRIVATE_P(); p.playbackButtons["Stop"] = new QToolButton; p.playbackButtons["Stop"]->setCheckable(true); p.playbackButtons["Stop"]->setIcon(QIcon(":/Icons/PlaybackStop.svg")); p.playbackButtons["Stop"]->setToolTip(tr("Stop playback")); p.playbackButtons["Forward"] = new QToolButton; p.playbackButtons["Forward"]->setCheckable(true); p.playbackButtons["Forward"]->setIcon(QIcon(":/Icons/PlaybackForward.svg")); p.playbackButtons["Forward"]->setToolTip(tr("Forward playback")); p.playbackButtons["Reverse"] = new QToolButton; p.playbackButtons["Reverse"]->setCheckable(true); p.playbackButtons["Reverse"]->setIcon(QIcon(":/Icons/PlaybackReverse.svg")); p.playbackButtons["Reverse"]->setToolTip(tr("Reverse playback")); p.playbackButtonGroup = new QButtonGroup(this); p.playbackButtonGroup->setExclusive(true); p.playbackButtonGroup->addButton(p.playbackButtons["Stop"]); p.playbackButtonGroup->addButton(p.playbackButtons["Forward"]); p.playbackButtonGroup->addButton(p.playbackButtons["Reverse"]); p.buttonToPlayback[p.playbackButtons["Stop"]] = timeline::Playback::Stop; p.buttonToPlayback[p.playbackButtons["Forward"]] = timeline::Playback::Forward; p.buttonToPlayback[p.playbackButtons["Reverse"]] = timeline::Playback::Reverse; p.playbackToButton[timeline::Playback::Stop] = p.playbackButtons["Stop"]; p.playbackToButton[timeline::Playback::Forward] = p.playbackButtons["Forward"]; p.playbackToButton[timeline::Playback::Reverse] = p.playbackButtons["Reverse"]; p.timeActionButtons["Start"] = new QToolButton; p.timeActionButtons["Start"]->setIcon(QIcon(":/Icons/TimeStart.svg")); p.timeActionButtons["Start"]->setToolTip(tr("Go to the start time")); p.timeActionButtons["End"] = new QToolButton; p.timeActionButtons["End"]->setIcon(QIcon(":/Icons/TimeEnd.svg")); p.timeActionButtons["End"]->setToolTip(tr("Go to the end time")); p.timeActionButtons["FramePrev"] = new QToolButton; p.timeActionButtons["FramePrev"]->setAutoRepeat(true); p.timeActionButtons["FramePrev"]->setIcon(QIcon(":/Icons/FramePrev.svg")); p.timeActionButtons["FramePrev"]->setToolTip(tr("Go to the previous frame")); p.timeActionButtons["FrameNext"] = new QToolButton; p.timeActionButtons["FrameNext"]->setAutoRepeat(true); p.timeActionButtons["FrameNext"]->setIcon(QIcon(":/Icons/FrameNext.svg")); p.timeActionButtons["FrameNext"]->setToolTip(tr("Go to the next frame")); p.timeActionButtonGroup = new QButtonGroup(this); p.timeActionButtonGroup->addButton(p.timeActionButtons["Start"]); p.timeActionButtonGroup->addButton(p.timeActionButtons["End"]); p.timeActionButtonGroup->addButton(p.timeActionButtons["FramePrev"]); p.timeActionButtonGroup->addButton(p.timeActionButtons["FrameNext"]); p.buttonToTimeAction[p.timeActionButtons["Start"]] = timeline::TimeAction::Start; p.buttonToTimeAction[p.timeActionButtons["End"]] = timeline::TimeAction::End; p.buttonToTimeAction[p.timeActionButtons["FramePrev"]] = timeline::TimeAction::FramePrev; p.buttonToTimeAction[p.timeActionButtons["FrameNext"]] = timeline::TimeAction::FrameNext; p.currentTimeSpinBox = new TimeSpinBox; p.currentTimeSpinBox->setToolTip(tr("Current time")); p.inPointSpinBox = new TimeSpinBox; p.inPointSpinBox->setToolTip(tr("Playback in point")); p.outPointSpinBox = new TimeSpinBox; p.outPointSpinBox->setToolTip(tr("Playback out point")); p.inOutButtons["SetInPoint"] = new QToolButton; p.inOutButtons["SetInPoint"]->setIcon(QIcon(":/Icons/TimeStart.svg")); p.inOutButtons["SetInPoint"]->setToolTip(tr("Set the playback in point to the current frame")); p.inOutButtons["ResetInPoint"] = new QToolButton; p.inOutButtons["ResetInPoint"]->setIcon(QIcon(":/Icons/Reset.svg")); p.inOutButtons["ResetInPoint"]->setToolTip(tr("Reset the playback in point")); p.inOutButtons["SetOutPoint"] = new QToolButton; p.inOutButtons["SetOutPoint"]->setIcon(QIcon(":/Icons/TimeEnd.svg")); p.inOutButtons["SetOutPoint"]->setToolTip(tr("Set the playback out point to the current frame")); p.inOutButtons["ResetOutPoint"] = new QToolButton; p.inOutButtons["ResetOutPoint"]->setIcon(QIcon(":/Icons/Reset.svg")); p.inOutButtons["ResetOutPoint"]->setToolTip(tr("Reset the playback out point")); p.speedLabel = new SpeedLabel; p.speedLabel->setToolTip(tr("Timeline speed (frames per second)")); p.speedComboBox = new QComboBox; p.speedComboBox->setToolTip(tr("Set the playback speed (frames per second)")); p.durationLabel = new TimeLabel; p.durationLabel->setToolTip(tr("Timeline duration")); p.muteButton = new QToolButton; p.muteButton->setCheckable(true); QIcon muteIcon; muteIcon.addFile(":/Icons/Volume.svg", QSize(20, 20), QIcon::Normal, QIcon::Off); muteIcon.addFile(":/Icons/Mute.svg", QSize(20, 20), QIcon::Normal, QIcon::On); p.muteButton->setIcon(muteIcon); p.muteButton->setToolTip(tr("Mute the audio")); p.volumeSlider = new QSlider(Qt::Horizontal); p.volumeSlider->setToolTip(tr("Audio volume")); auto layout = new QVBoxLayout; layout->setMargin(0); auto hLayout = new QHBoxLayout; auto hLayout2 = new QHBoxLayout; hLayout2->setSpacing(1); hLayout2->addWidget(p.playbackButtons["Reverse"]); hLayout2->addWidget(p.playbackButtons["Stop"]); hLayout2->addWidget(p.playbackButtons["Forward"]); hLayout->addLayout(hLayout2); hLayout2 = new QHBoxLayout; hLayout2->setSpacing(1); hLayout2->addWidget(p.timeActionButtons["Start"]); hLayout2->addWidget(p.timeActionButtons["FramePrev"]); hLayout2->addWidget(p.timeActionButtons["FrameNext"]); hLayout2->addWidget(p.timeActionButtons["End"]); hLayout->addLayout(hLayout2); hLayout->addWidget(p.currentTimeSpinBox); hLayout->addWidget(p.inPointSpinBox); hLayout2 = new QHBoxLayout; hLayout2->setSpacing(1); hLayout2->addWidget(p.inOutButtons["SetInPoint"]); hLayout2->addWidget(p.inOutButtons["ResetInPoint"]); hLayout->addLayout(hLayout2); hLayout->addStretch(); hLayout2 = new QHBoxLayout; hLayout2->setSpacing(1); hLayout2->addWidget(p.inOutButtons["ResetOutPoint"]); hLayout2->addWidget(p.inOutButtons["SetOutPoint"]); hLayout->addLayout(hLayout2); hLayout->addWidget(p.outPointSpinBox); hLayout->addWidget(p.durationLabel); layout->addLayout(hLayout); hLayout = new QHBoxLayout; hLayout->addWidget(p.speedLabel); hLayout->addWidget(p.speedComboBox); hLayout->addStretch(1); hLayout->addWidget(p.muteButton); hLayout->addWidget(p.volumeSlider); layout->addLayout(hLayout); setLayout(layout); _playbackUpdate(); _timelineUpdate(); connect( p.playbackButtonGroup, SIGNAL(buttonClicked(QAbstractButton*)), SLOT(_playbackCallback(QAbstractButton*))); connect( p.timeActionButtonGroup, SIGNAL(buttonClicked(QAbstractButton*)), SLOT(_timeActionCallback(QAbstractButton*))); connect( p.currentTimeSpinBox, SIGNAL(valueChanged(const otime::RationalTime&)), SLOT(_currentTimeCallback(const otime::RationalTime&))); connect( p.inPointSpinBox, SIGNAL(valueChanged(const otime::RationalTime&)), SLOT(_inPointCallback(const otime::RationalTime&))); connect( p.outPointSpinBox, SIGNAL(valueChanged(const otime::RationalTime&)), SLOT(_outPointCallback(const otime::RationalTime&))); connect( p.inOutButtons["SetInPoint"], SIGNAL(clicked()), SLOT(_inPointCallback())); connect( p.inOutButtons["ResetInPoint"], SIGNAL(clicked()), SLOT(_resetInPointCallback())); connect( p.inOutButtons["SetOutPoint"], SIGNAL(clicked()), SLOT(_outPointCallback())); connect( p.inOutButtons["ResetOutPoint"], SIGNAL(clicked()), SLOT(_resetOutPointCallback())); connect( p.speedComboBox, SIGNAL(activated(int)), SLOT(_speedCallback(int))); connect( p.volumeSlider, SIGNAL(valueChanged(int)), SLOT(_volumeCallback(int))); connect( p.muteButton, SIGNAL(toggled(bool)), SLOT(_muteCallback(bool))); } TimelineControls::~TimelineControls() {} void TimelineControls::setTimeObject(qt::TimeObject* timeObject) { TLR_PRIVATE_P(); p.currentTimeSpinBox->setTimeObject(timeObject); p.inPointSpinBox->setTimeObject(timeObject); p.outPointSpinBox->setTimeObject(timeObject); p.durationLabel->setTimeObject(timeObject); } void TimelineControls::setTimelinePlayer(qt::TimelinePlayer* timelinePlayer) { TLR_PRIVATE_P(); if (timelinePlayer == p.timelinePlayer) return; if (p.timelinePlayer) { disconnect( p.timelinePlayer, SIGNAL(speedChanged(double)), this, SLOT(_speedCallback(double))); disconnect( p.timelinePlayer, SIGNAL(playbackChanged(tlr::timeline::Playback)), this, SLOT(_playbackCallback(tlr::timeline::Playback))); disconnect( p.timelinePlayer, SIGNAL(currentTimeChanged(const otime::RationalTime&)), this, SLOT(_currentTimeCallback2(const otime::RationalTime&))); disconnect( p.timelinePlayer, SIGNAL(inOutRangeChanged(const otime::TimeRange&)), this, SLOT(_inOutRangeCallback(const otime::TimeRange&))); disconnect( p.timelinePlayer, SIGNAL(volumeChanged(float)), this, SLOT(_volumeCallback(float))); disconnect( p.timelinePlayer, SIGNAL(muteChanged(bool)), this, SLOT(_muteCallback(bool))); } p.timelinePlayer = timelinePlayer; p.speeds.clear(); p.speeds.append(1.0); p.speeds.append(3.0); p.speeds.append(6.0); p.speeds.append(9.0); p.speeds.append(12.0); p.speeds.append(16.0); p.speeds.append(18.0); p.speeds.append(24.0); p.speeds.append(29.97); p.speeds.append(30.0); p.speeds.append(48.0); p.speeds.append(59.94); p.speeds.append(60.0); if (p.timelinePlayer) { const double defaultSpeed = p.timelinePlayer->defaultSpeed(); if (!p.speeds.contains(defaultSpeed)) { p.speeds.append(defaultSpeed); } connect( p.timelinePlayer, SIGNAL(speedChanged(double)), SLOT(_speedCallback(double))); connect( p.timelinePlayer, SIGNAL(playbackChanged(tlr::timeline::Playback)), SLOT(_playbackCallback(tlr::timeline::Playback))); connect( p.timelinePlayer, SIGNAL(currentTimeChanged(const otime::RationalTime&)), SLOT(_currentTimeCallback2(const otime::RationalTime&))); connect( p.timelinePlayer, SIGNAL(inOutRangeChanged(const otime::TimeRange&)), SLOT(_inOutRangeCallback(const otime::TimeRange&))); connect( p.timelinePlayer, SIGNAL(volumeChanged(float)), SLOT(_volumeCallback2(float))); connect( p.timelinePlayer, SIGNAL(muteChanged(bool)), SLOT(_muteCallback2(bool))); } _playbackUpdate(); _timelineUpdate(); } void TimelineControls::_speedCallback(int index) { TLR_PRIVATE_P(); if (p.timelinePlayer) { if (index >= 0 && index < p.speeds.size()) { p.timelinePlayer->setSpeed(p.speeds[index]); } } } void TimelineControls::_speedCallback(double) { _playbackUpdate(); } void TimelineControls::_playbackCallback(QAbstractButton* button) { TLR_PRIVATE_P(); if (p.timelinePlayer) { const auto i = p.buttonToPlayback.find(button); if (i != p.buttonToPlayback.end()) { p.timelinePlayer->setPlayback(i.value()); _playbackUpdate(); } } } void TimelineControls::_playbackCallback(tlr::timeline::Playback value) { _playbackUpdate(); } void TimelineControls::_timeActionCallback(QAbstractButton* button) { TLR_PRIVATE_P(); if (p.timelinePlayer) { const auto i = p.buttonToTimeAction.find(button); if (i != p.buttonToTimeAction.end()) { p.timelinePlayer->timeAction(i.value()); } } } void TimelineControls::_currentTimeCallback(const otime::RationalTime& value) { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setPlayback(timeline::Playback::Stop); p.timelinePlayer->seek(value); } } void TimelineControls::_currentTimeCallback2(const otime::RationalTime& value) { TLR_PRIVATE_P(); const QSignalBlocker blocker(p.currentTimeSpinBox); p.currentTimeSpinBox->setValue(value); } void TimelineControls::_inPointCallback(const otime::RationalTime& value) { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setInOutRange(otime::TimeRange::range_from_start_end_time_inclusive( value, p.timelinePlayer->inOutRange().end_time_inclusive())); } } void TimelineControls::_inPointCallback() { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setInPoint(); } } void TimelineControls::_resetInPointCallback() { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->resetInPoint(); } } void TimelineControls::_outPointCallback(const otime::RationalTime& value) { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setInOutRange(otime::TimeRange::range_from_start_end_time_inclusive( p.timelinePlayer->inOutRange().start_time(), value)); } } void TimelineControls::_outPointCallback() { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setOutPoint(); } } void TimelineControls::_resetOutPointCallback() { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->resetOutPoint(); } } void TimelineControls::_inOutRangeCallback(const otime::TimeRange& value) { TLR_PRIVATE_P(); { const QSignalBlocker blocker(p.inPointSpinBox); p.inPointSpinBox->setValue(value.start_time()); } { const QSignalBlocker blocker(p.outPointSpinBox); p.outPointSpinBox->setValue(value.end_time_inclusive()); } } void TimelineControls::_volumeCallback(int value) { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setVolume(value / static_cast<float>(volumeSliderSteps)); } } void TimelineControls::_volumeCallback2(float value) { TLR_PRIVATE_P(); const QSignalBlocker blocker(p.volumeSlider); p.volumeSlider->setValue(value * volumeSliderSteps); } void TimelineControls::_muteCallback(bool value) { TLR_PRIVATE_P(); if (p.timelinePlayer) { p.timelinePlayer->setMute(value); } } void TimelineControls::_muteCallback2(bool value) { TLR_PRIVATE_P(); const QSignalBlocker blocker(p.muteButton); p.muteButton->setChecked(value); } void TimelineControls::_playbackUpdate() { TLR_PRIVATE_P(); double speed = 24.0; timeline::Playback playback = timeline::Playback::Stop; if (p.timelinePlayer) { speed = p.timelinePlayer->speed(); playback = p.timelinePlayer->playback(); } { const QSignalBlocker blocker(p.playbackButtonGroup); p.playbackToButton[playback]->setChecked(true); } { const QSignalBlocker blocker(p.speedComboBox); p.speedComboBox->clear(); for (auto speed : p.speeds) { p.speedComboBox->addItem(QString::fromStdString(string::Format("{0}").arg(speed))); } p.speedComboBox->setCurrentIndex(p.speeds.indexOf(speed)); } } void TimelineControls::_timelineUpdate() { TLR_PRIVATE_P(); if (p.timelinePlayer) { { const QSignalBlocker blocker(p.currentTimeSpinBox); p.playbackToButton[p.timelinePlayer->playback()]->setChecked(true); } for (const auto& button : p.playbackButtons) { button->setEnabled(true); } for (const auto& button : p.timeActionButtons) { button->setEnabled(true); } { const QSignalBlocker blocker(p.currentTimeSpinBox); p.currentTimeSpinBox->setValue(p.timelinePlayer->currentTime()); } p.currentTimeSpinBox->setEnabled(true); { const QSignalBlocker blocker(p.inPointSpinBox); p.inPointSpinBox->setValue(p.timelinePlayer->inOutRange().start_time()); } p.inPointSpinBox->setEnabled(true); { const QSignalBlocker blocker(p.outPointSpinBox); p.outPointSpinBox->setValue(p.timelinePlayer->inOutRange().end_time_inclusive()); } p.outPointSpinBox->setEnabled(true); for (const auto& button : p.inOutButtons) { button->setEnabled(true); } const auto& duration = p.timelinePlayer->duration(); p.durationLabel->setValue(duration); p.speedLabel->setValue(duration); p.volumeSlider->setValue(p.timelinePlayer->volume() * volumeSliderSteps); p.muteButton->setChecked(p.timelinePlayer->isMuted()); } else { for (const auto& button : p.playbackButtons) { button->setChecked(false); button->setEnabled(false); } for (const auto& button : p.timeActionButtons) { button->setEnabled(false); } p.currentTimeSpinBox->setValue(time::invalidTime); p.currentTimeSpinBox->setEnabled(false); p.inPointSpinBox->setValue(time::invalidTime); p.inPointSpinBox->setEnabled(false); p.outPointSpinBox->setValue(time::invalidTime); p.outPointSpinBox->setEnabled(false); for (const auto& button : p.inOutButtons) { button->setEnabled(false); } p.durationLabel->setValue(time::invalidTime); p.speedLabel->setValue(time::invalidTime); p.volumeSlider->setValue(volumeSliderSteps); p.muteButton->setChecked(false); } } } }
39.019139
109
0.545637
darbyjohnston
2471e6e5cb99e204fe3c765ea7845e16b30f578f
4,110
cpp
C++
Wind.cpp
tebrown/wxpro
5c2765f024b1b6c8aae714a2b972366fd4c14878
[ "BSD-2-Clause" ]
1
2016-06-11T11:22:55.000Z
2016-06-11T11:22:55.000Z
Wind.cpp
tebrown/wxpro
5c2765f024b1b6c8aae714a2b972366fd4c14878
[ "BSD-2-Clause" ]
null
null
null
Wind.cpp
tebrown/wxpro
5c2765f024b1b6c8aae714a2b972366fd4c14878
[ "BSD-2-Clause" ]
null
null
null
#include "Wind.h" #include "units.h" #include "math.h" using namespace std; Wind::Wind( Now *_now, Database &_db ): now(_now), dbg("Wind"), db( _db ) { restore(); } Wind::~Wind() { dump(); } void Wind::restore() { dbResult result = db.query("select * from windData;"); for ( dbResult::iterator iter = result.begin(); iter!=result.end(); ++iter ) { time_t t = iter->second.asInteger("time"); float speed = iter->second.asDouble("speed"); pair< double, double > pr( iter->second.asDouble("dirSin"), iter->second.asDouble("dirCos")); windSpeed[t] = speed; windDirection[t] = pr; } dbg.printf(NOTICE, "Restored %d wind values\n", result.size()); } void Wind::dump() { time_t t; float speed; float dirSin; float dirCos; dbg.printf(NOTICE, "Dumping %d wind values to database\n", windSpeed.size()); db.query("BEGIN TRANSACTION;"); db.query("DELETE FROM windData;"); for ( windSpeed_t::iterator iter = windSpeed.begin(); iter != windSpeed.end(); ++iter ) { t = iter->first; speed = iter->second; dirSin = windDirection[t].first; dirCos = windDirection[t].second; db.query("insert into windData ( time, speed, dirSin, dirCos ) VALUES ( %d, %f, %f, %f );", (int)t, speed, dirSin, dirCos ); } db.query("COMMIT;"); } void Wind::update( double speed, double direction ) { pair<double, double> pr( sin( deg2rad( direction )), cos( deg2rad( direction ))); windDirection[now->unixtime()] = pr ; windSpeed[now->unixtime()] = speed; for ( windSpeed_t::iterator iter = windSpeed.begin(); iter != windSpeed.end(); ) { if ( iter->first <= now->unixtime() - MAX_WIND_DURATION ) { windSpeed.erase(iter++); } else { ++iter; } } for ( windDirection_t::iterator iter = windDirection.begin(); iter != windDirection.end(); ) { if ( iter->first <= now->unixtime() - MAX_WIND_DURATION ) { windDirection.erase(iter++); } else { ++iter; } } } int Wind::getAverageDirection( time_t duration ) { int rval = 0; double sinSum = 0; double cosSum = 0; for ( windDirection_t::iterator iter = windDirection.begin(); iter != windDirection.end(); ++iter ) { if ( iter->first > now->unixtime() - duration ) { sinSum += iter->second.first; cosSum += iter->second.second; } } rval = (int)rad2deg( atan2( sinSum, cosSum )); if ( rval < 0 ) rval += 360; return rval; } double Wind::getAverageSpeed( time_t duration ) { double rval = 0; int count = 0; for ( windSpeed_t::iterator iter = windSpeed.begin(); iter != windSpeed.end(); ++iter ) { if ( iter->first > now->unixtime() - duration ) { rval += iter->second; count ++; } } return rval / count; } int Wind::getDirectionAtMaxSpeed( time_t duration ) { double maxSpeed = -1; time_t timeAtMax = 0; int rval; for ( windSpeed_t::iterator iter = windSpeed.begin(); iter != windSpeed.end(); ++iter ) { if ( iter->first > now->unixtime() - duration ) { if ( iter->second > maxSpeed ) { maxSpeed = iter->second; timeAtMax = iter->first; } } } dbg.printf(DEBUG, "timeAtMax: %d\n", timeAtMax ); dbg.printf(DEBUG, "maxSpeed: %f\n", maxSpeed ); rval = (int)rad2deg( atan2( windDirection[ timeAtMax ].first, windDirection[ timeAtMax ].second )); if ( rval < 0 ) rval += 360; return rval; } double Wind::getMaxSpeed( time_t duration ) { double rval = -1; for ( windSpeed_t::iterator iter = windSpeed.begin(); iter != windSpeed.end(); ++iter ) { if ( iter->first > now->unixtime() - duration ) { if ( iter->second > rval ) { rval = iter->second; } } } return rval; }
22.707182
130
0.544769
tebrown
24721130d28ada5b33e3cedf3f2e47f38ec47a10
350
cpp
C++
test/mocked-tests/concurrency/semaphore_test.cpp
Creeperface01/centurion
e3b674c11849367a18c2d976ce94071108e1590d
[ "MIT" ]
14
2020-05-17T21:38:03.000Z
2020-11-21T00:16:25.000Z
test/mocked-tests/concurrency/semaphore_test.cpp
Creeperface01/centurion
e3b674c11849367a18c2d976ce94071108e1590d
[ "MIT" ]
70
2020-04-26T17:08:52.000Z
2020-11-21T17:34:03.000Z
test/mocked-tests/concurrency/semaphore_test.cpp
Creeperface01/centurion
e3b674c11849367a18c2d976ce94071108e1590d
[ "MIT" ]
null
null
null
#include <gtest/gtest.h> #include "centurion/concurrency.hpp" #include "core_mocks.hpp" #include "thread_mocks.hpp" class SemaphoreTest : public testing::Test { public: void SetUp() override { mocks::reset_core(); mocks::reset_thread(); } }; TEST_F(SemaphoreTest, Constructor) { ASSERT_THROW(cen::semaphore{0}, cen::sdl_error); }
17.5
50
0.705714
Creeperface01
2478559a5a9bb1a4c828ae4d2016317eeecc5827
2,308
hpp
C++
include/CoreUtil.hpp
xiaohongchen1991/clang-xform
bd0cf899760b53b24e10ca4baab3c4e281535b97
[ "MIT" ]
2
2020-02-18T18:09:45.000Z
2020-05-10T18:38:38.000Z
include/CoreUtil.hpp
xiaohongchen1991/clang-xform
bd0cf899760b53b24e10ca4baab3c4e281535b97
[ "MIT" ]
null
null
null
include/CoreUtil.hpp
xiaohongchen1991/clang-xform
bd0cf899760b53b24e10ca4baab3c4e281535b97
[ "MIT" ]
1
2020-02-18T18:09:48.000Z
2020-02-18T18:09:48.000Z
/* MIT License Copyright (c) 2019 Xiaohong Chen Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef CORE_UTIL_HPP #define CORE_UTIL_HPP #include <string> #include <vector> // convert a macro into a string #define STRINGIFY(x) #x #define TOSTRING(x) STRINGIFY(x) // forward declarations namespace clang { namespace tooling { class CompilationDatabase; } // end namespace toolong } // end namespace clang // execute the given command line int ExecCmd(const std::string& cmd, std::string& result); inline int ExecCmd(const std::string& cmd) { std::string tmp; return ExecCmd(cmd, tmp); } // parse config file and return string values for a given key // return true if succeed std::vector<std::string> ParseConfigFile(const std::string& fileName, const std::string& key); // retrieve all matcher arguments from the given config file std::vector<std::string> ParseConfigFileForMatcherArgs(const std::string& fileName); int ProcessFiles(const clang::tooling::CompilationDatabase& compilationDatabase, const std::vector<std::string>& inputFiles, const std::string& outputFile, const std::vector<std::string>& matchers, const std::vector<std::string>& matcherArgs, unsigned int numThreads); #endif
34.969697
94
0.740035
xiaohongchen1991
24794ac3440dc966dc176068098a4f30d80794ff
1,370
cpp
C++
Codes/13.cpp
khosravipasha/ProjectEuler
f5509b85365c8d9ef213448d8e37bb1b7cfa2385
[ "MIT" ]
null
null
null
Codes/13.cpp
khosravipasha/ProjectEuler
f5509b85365c8d9ef213448d8e37bb1b7cfa2385
[ "MIT" ]
null
null
null
Codes/13.cpp
khosravipasha/ProjectEuler
f5509b85365c8d9ef213448d8e37bb1b7cfa2385
[ "MIT" ]
null
null
null
// Project Euler9 // Problem 13 // TODO: Find the better and more complete bignum I wrote before and use it #include<fstream> #include<iostream> #include<algorithm> #include<string> using namespace std; const int digits = 100; struct Bignum{ int a[digits]; int n = 1; void reset(){ for (int i = 0; i < digits; i++) a[i] = 0; } Bignum(){ reset(); } Bignum(int x){ reset(); a[0] = x; normalize(); } Bignum(string x){ reset(); for (int i = x.size() - 1; i >= 0; i--){ a[x.size() - i - 1] = x[i] - '0'; } n = x.size(); } void normalize(){ for (int i = 0; i < n; i++){ if (a[i]>9){ a[i + 1] += a[i] / 10; a[i] %= 10; } } while (a[n] > 0){ a[n + 1] = a[n] /10; a[n] %= 10; n++; } } Bignum operator + (Bignum B){ Bignum ans = Bignum(); int c = max(n, B.n); ans.n = c; for (int i = 0; i < c; i++) ans.a[i] = a[i] + B.a[i]; ans.normalize(); return ans; } int operator [] (int N){ return a[N]; } string print(){ string ans = ""; for (int i = n - 1; i >= 0; i--) ans.push_back('0' + (char)a[i]); return ans; } }; ifstream fin = ifstream("13.txt"); int main(){ string cur; Bignum ans = Bignum(0); while (fin >> cur) { Bignum cc = Bignum(cur); ans = ans + cc; } for (int i = 1; i <= 10; i++) cout << ans[ans.n - i]; cout << endl; system("pause"); return 0; }
15.393258
75
0.506569
khosravipasha
247dda218bacecd2193979147fa360942e545a74
1,141
inl
C++
src/ECS/systemsQueue.inl
SPC-Some-Polish-Coders/PopHead
2bce21b1a6b3d16a2ccecf0d15faeebf6a486c81
[ "MIT" ]
117
2019-03-18T20:09:54.000Z
2022-03-27T22:40:52.000Z
src/ECS/systemsQueue.inl
SPC-Some-Polish-Coders/PopHead
2bce21b1a6b3d16a2ccecf0d15faeebf6a486c81
[ "MIT" ]
443
2019-04-07T19:59:56.000Z
2020-05-23T12:25:28.000Z
src/ECS/systemsQueue.inl
SPC-Some-Polish-Coders/PopHead
2bce21b1a6b3d16a2ccecf0d15faeebf6a486c81
[ "MIT" ]
19
2019-03-20T19:57:34.000Z
2020-11-21T15:35:02.000Z
#include "systemsQueue.hpp" namespace ph { template<typename SystemType, typename... Args> void SystemsQueue::appendSystem(Args... arguments) { if (mSystemsArray.empty()) mSystemsArray.emplace_back(std::unique_ptr<SystemType>(new SystemType(mRegistry, arguments...)), 0); else mSystemsArray.emplace_back(std::unique_ptr<SystemType>(new SystemType(mRegistry, arguments...)), mSystemsArray.back().order + 1); } template<typename SystemType, typename ...Args> void SystemsQueue::appendSystemWithLastOrder(Args ...arguments) { mSystemsArray.emplace_back(std::unique_ptr<SystemType>(new SystemType(mRegistry, arguments...)), mSystemsArray.back().order); } template<typename SystemType, typename ...Args> void SystemsQueue::insertSystem(size_t order, Args ...arguments) { auto lastWithOrder = mSystemsArray.cend(); --lastWithOrder; while (lastWithOrder != mSystemsArray.begin()) { if (lastWithOrder->order == order) { ++lastWithOrder; break; } --lastWithOrder; } mSystemsArray.insert(lastWithOrder, { std::unique_ptr<SystemType>(new SystemType(mRegistry, arguments...)), order }); } }
29.25641
132
0.728309
SPC-Some-Polish-Coders
247f1bc7b78a101eb6b724dc6e0dd0d0938c91f1
5,011
hpp
C++
source/rs-tl/uuid.hpp
CaptainCrowbar/rs-tl
fe9e3f072683f638a427d44d132e27435af5bd40
[ "BSL-1.0" ]
null
null
null
source/rs-tl/uuid.hpp
CaptainCrowbar/rs-tl
fe9e3f072683f638a427d44d132e27435af5bd40
[ "BSL-1.0" ]
null
null
null
source/rs-tl/uuid.hpp
CaptainCrowbar/rs-tl
fe9e3f072683f638a427d44d132e27435af5bd40
[ "BSL-1.0" ]
null
null
null
#pragma once #include "rs-tl/types.hpp" #include <algorithm> #include <array> #include <ostream> #include <stdexcept> #include <string> namespace RS::TL { namespace Detail { constexpr uint32_t bernstein_hash(const void* ptr, size_t len) noexcept { auto bptr = static_cast<const uint8_t*>(ptr); uint32_t h = 5381; for (size_t i = 0; i < len; ++i) h = 33 * h + bptr[i]; return h; } } class Uuid: public TotalOrder<Uuid> { public: constexpr Uuid() noexcept: bytes_{} { for (auto& b: bytes_) b = 0; } constexpr Uuid(uint8_t a, uint8_t b, uint8_t c, uint8_t d, uint8_t e, uint8_t f, uint8_t g, uint8_t h, uint8_t i, uint8_t j, uint8_t k, uint8_t l, uint8_t m, uint8_t n, uint8_t o, uint8_t p) noexcept: bytes_{{a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p}} {} constexpr Uuid(const void* ptr, size_t len) noexcept: bytes_{} { auto bptr = static_cast<const uint8_t*>(ptr); if (len > 16) len = 16; for (size_t i = 0; i < len; ++i) bytes_[i] = bptr[i]; for (size_t i = len; i < 16; ++i) bytes_[i] = 0; } explicit Uuid(const std::string& str) { auto s = str.begin(); auto s_end = str.end(); auto t = begin(); auto t_end = end(); while (s != s_end && t != t_end) { s = std::find_if(s, s_end, is_alnum); if (s == s_end) break; if (s[0] == '0' && (s[1] == 'X' || s[1] == 'x')) { s += 2; continue; } if (s == s_end || ! is_xdigit(s[0]) || ! is_xdigit(s[1])) break; int x = 0; for (int i = 0; i < 2; ++i) { x *= 16; if (s[i] <= '9') x += s[i] - '0'; else if (s[i] <= 'Z') x += s[i] - 'A' + 10; else x += s[i] - 'a' + 10; } *t++ = uint8_t(x); s += 2; } if (t == t_end) s = std::find_if(s, s_end, is_alnum); if (s != s_end || t != t_end) throw std::invalid_argument("Invalid UUID: " + str); } constexpr uint8_t& operator[](size_t i) noexcept { return bytes_[i]; } constexpr const uint8_t& operator[](size_t i) const noexcept { return bytes_[i]; } constexpr uint8_t* begin() noexcept { return bytes_.data(); } constexpr const uint8_t* begin() const noexcept { return bytes_.data(); } constexpr uint8_t* end() noexcept { return begin() + 16; } constexpr const uint8_t* end() const noexcept { return begin() + 16; } constexpr size_t hash() const noexcept { return Detail::bernstein_hash(begin(), 16); } std::string str() const { std::string str; str.reserve(36); int i = 0; for (; i < 4; ++i) add_byte(bytes_[i], str); str += '-'; for (; i < 6; ++i) add_byte(bytes_[i], str); str += '-'; for (; i < 8; ++i) add_byte(bytes_[i], str); str += '-'; for (; i < 10; ++i) add_byte(bytes_[i], str); str += '-'; for (; i < 16; ++i) add_byte(bytes_[i], str); return str; } friend constexpr bool operator==(const Uuid& u, const Uuid& v) noexcept { for (int i = 0; i < 16; ++i) if (u.bytes_[i] != v.bytes_[i]) return false; return true; } friend constexpr bool operator<(const Uuid& u, const Uuid& v) noexcept { for (int i = 0; i < 16; ++i) if (u.bytes_[i] != v.bytes_[i]) return u.bytes_[i] < v.bytes_[i]; return false; } friend std::ostream& operator<<(std::ostream& out, const Uuid& u) { return out << u.str(); } private: std::array<uint8_t, 16> bytes_; static void add_byte(uint8_t b, std::string& str) { static constexpr const char* xdigits = "0123456789abcdef"; str += xdigits[b / 16]; str += xdigits[b % 16]; } constexpr static bool is_alnum(char c) noexcept { return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z'); } constexpr static bool is_xdigit(char c) noexcept { return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); } }; } namespace std { template <> class hash<RS::TL::Uuid> { size_t operator()(const RS::TL::Uuid& u) const noexcept { return u.hash(); } }; }
32.967105
143
0.437238
CaptainCrowbar
2480146dcf0c9b67b692609dc86599e6205875ee
2,391
cpp
C++
solved/i-k/internet-bandwidth/uva/bandwidth.cpp
abuasifkhan/pc-code
77ce51d692acf6edcb9e47aeb7b7f06bf56e4e90
[ "Unlicense" ]
13
2015-09-30T19:18:04.000Z
2021-06-26T21:11:30.000Z
solved/i-k/internet-bandwidth/uva/bandwidth.cpp
sbmaruf/pc-code
77ce51d692acf6edcb9e47aeb7b7f06bf56e4e90
[ "Unlicense" ]
null
null
null
solved/i-k/internet-bandwidth/uva/bandwidth.cpp
sbmaruf/pc-code
77ce51d692acf6edcb9e47aeb7b7f06bf56e4e90
[ "Unlicense" ]
13
2015-01-04T09:49:54.000Z
2021-06-03T13:18:44.000Z
#include <algorithm> #include <cstdio> #include <cstring> #include <vector> using namespace std; #define MAXN 100 #define Neg(v) memset((v), -1, sizeof(v)) #define Zero(v) memset((v), 0, sizeof(v)) const int INF = 1000 * 5000 + 100; int n; int s, t, c; struct Edge { int v, c, f; Edge() {} Edge(int V, int C, int F) : v(V), c(C), f(F) {} }; template <typename ET> struct Graph { vector<ET> edges; vector<int> next; int adj[MAXN]; int n, m; void init(int N) { n=N; m=0; Neg(adj); edges.clear(); next.clear(); } void add(int u, ET e) { next.push_back(adj[u]); edges.push_back(e); adj[u] = m++; } // Ford-Fulkerson int dist[MAXN], q[MAXN]; bool find_aug_paths(int src, int snk) { Neg(dist); int qfront = -1, qback = 0; q[++qfront] = src; dist[src] = 0; while (qback <= qfront) { int u = q[qback++]; if (u == snk) return true; for (int i = adj[u]; i >= 0; i = next[i]) { Edge &e = edges[i]; if (dist[e.v] >= 0 || e.f >= e.c) continue; q[++qfront] = e.v; dist[e.v] = dist[u] + 1; } } return false; } int dfs(int u, int snk, int f, int d) { if (u == snk) return f; int ans = 0; for (int i = adj[u]; f > 0 && i >= 0; i = next[i]) { Edge &e = edges[i]; if (e.f >= e.c || dist[e.v] != d + 1) continue; int r = dfs(e.v, snk, min(f, e.c - e.f), d + 1); if (r > 0) e.f += r, ans += r, f -= r; } return ans; } int mod_paths(int src, int snk) { return dfs(src, snk, INF, 0); } int max_flow(int src, int snk) { int total = 0; while (find_aug_paths(src, snk)) total += mod_paths(src, snk); return total; } }; Graph<Edge> g; int main() { int ncase = 0; while (true) { scanf("%d", &n); if (n == 0) break; scanf("%d%d%d", &s, &t, &c); g.init(n); while (c--) { int u, v, w; scanf("%d%d%d", &u, &v, &w); --u, --v; g.add(u, Edge(v, w, 0)); g.add(v, Edge(u, w, 0)); } printf("Network %d\nThe bandwidth is %d.\n\n", ++ncase, g.max_flow(s-1, t-1)); } return 0; }
21.348214
73
0.437056
abuasifkhan
24829bdba0a8dc629252b05cf5553d43923ee9eb
1,509
cpp
C++
tests/Tezos/AddressTests.cpp
keefertaylor/wallet-core
0024e5df4f54bd5c602524a8ddae7670b76cb5e4
[ "MIT" ]
null
null
null
tests/Tezos/AddressTests.cpp
keefertaylor/wallet-core
0024e5df4f54bd5c602524a8ddae7670b76cb5e4
[ "MIT" ]
3
2019-03-05T07:09:47.000Z
2019-03-07T21:16:36.000Z
tests/Tezos/AddressTests.cpp
keefertaylor/wallet-core
0024e5df4f54bd5c602524a8ddae7670b76cb5e4
[ "MIT" ]
null
null
null
// Copyright © 2017-2019 Trust Wallet. // // This file is part of Trust. The full Trust copyright notice, including // terms governing use, modification, and redistribution, is contained in the // file LICENSE at the root of the source code distribution tree. #include "Tezos/Address.h" #include "Tezos/BinaryCoding.h" #include "Tezos/PublicKey.h" #include "Tezos/Transaction.h" #include <gtest/gtest.h> using namespace TW::Tezos; TEST(TezosAddress, ForgeBoolTrue) { auto expected = "ff"; auto output = forgeBool(true); ASSERT_EQ(output, expected); } TEST(TezosAddress, ForgeBoolFalse) { auto expected = "00"; auto output = forgeBool(false); ASSERT_EQ(output, expected); } TEST(TezosAddress, forge_tz1) { auto input = Address("tz1eZwq8b5cvE2bPKokatLkVMzkxz24z3Don"); auto expected = "0000cfa4aae60f5d9389752d41e320da224d43287fe2"; ASSERT_EQ(input.forge(), expected); } TEST(TezosAddress, forge_tz2) { auto input = Address("tz2Rh3NYeLxrqTuvaZJmaMiVMqCajeXMWtYo"); auto expected = "0001be99dd914e38388ec80432818b517759e3524f16"; ASSERT_EQ(input.forge(), expected); } TEST(TezosAddress, forge_tz3) { auto input = Address("tz3RDC3Jdn4j15J7bBHZd29EUee9gVB1CxD9"); auto expected = "0002358cbffa97149631cfb999fa47f0035fb1ea8636"; ASSERT_EQ(input.forge(), expected); } TEST(TezosAddress, forge_KT1) { auto input = Address("KT1HiGcq47Yek7dcre7So2yfWTLU83FTBaf1"); auto expected = "0164244bbdc7790d7896b6a52ac49802cfe4eafc4b00"; ASSERT_EQ(input.forge(), expected); }
26.017241
77
0.760769
keefertaylor
24839c94b5b143e0ddba11a953cb5251fa7f8b46
1,833
hpp
C++
include/GL/Math/Vec4.hpp
CalebHeydon/OOGL
18a9c0264929737f755ad5a24fff80851e58bbd1
[ "BSL-1.0" ]
315
2015-01-14T20:49:10.000Z
2022-03-31T19:39:19.000Z
include/GL/Math/Vec4.hpp
CalebHeydon/OOGL
18a9c0264929737f755ad5a24fff80851e58bbd1
[ "BSL-1.0" ]
11
2015-04-24T18:57:18.000Z
2022-03-29T16:39:04.000Z
include/GL/Math/Vec4.hpp
CalebHeydon/OOGL
18a9c0264929737f755ad5a24fff80851e58bbd1
[ "BSL-1.0" ]
55
2015-01-12T06:17:06.000Z
2022-03-18T00:19:36.000Z
/* Copyright (C) 2012 Alexander Overvoorde Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE */ #pragma once #ifndef OOGL_VEC4_HPP #define OOGL_VEC4_HPP #include <GL/Math/Vec3.hpp> namespace GL { /* 4D vector */ class Vec4 { public: Vec4( float x = 0.0f, float y = 0.0f, float z = 0.0f, float w = 1.0f ) : X( x ), Y( y ), Z( z ), W( w ) {} Vec4( const Vec3& v, float w = 1.0f ) : X( v.X ), Y( v.Y ), Z( v.Z ), W( w ) {} Vec4& operator+=( const Vec4& v ); Vec4& operator-=( const Vec4& v ); const Vec4 operator+( const Vec4& v ) const; const Vec4 operator-( const Vec4& v ) const; friend Vec4 operator*( const Vec4& v, float n ); friend Vec4 operator*( float n, const Vec4& v ); friend Vec4 operator/( const Vec4& v, float n ); friend Vec4 operator/( float n, const Vec4& v ); float X, Y, Z, W; }; } #endif
32.732143
108
0.709765
CalebHeydon
2487e24bc6959b4b69bff429d92386b1f80e6d82
1,276
cpp
C++
src/CommonControls/Button/Button.cpp
ericfont/Examples_wxWidgets
5cd123eff9a5f9971413ec2f8effc15b76622987
[ "MIT" ]
70
2019-11-18T15:04:23.000Z
2022-03-28T22:42:16.000Z
src/CommonControls/Button/Button.cpp
gammasoft71/Examples.wxWidgets
c710f31c29d502fee699f044014a5eae4ce6ef22
[ "MIT" ]
10
2020-11-18T02:37:11.000Z
2021-09-16T17:05:29.000Z
src/CommonControls/Button/Button.cpp
gammasoft71/Examples.wxWidgets
c710f31c29d502fee699f044014a5eae4ce6ef22
[ "MIT" ]
10
2021-05-14T11:41:42.000Z
2022-03-20T00:38:17.000Z
#include <wx/app.h> #include <wx/button.h> #include <wx/frame.h> #include <wx/panel.h> #include <wx/stattext.h> namespace Examples { class Frame : public wxFrame { public: Frame() : wxFrame(nullptr, wxID_ANY, wxEmptyString) { button1->Bind(wxEVT_BUTTON, [&](wxCommandEvent& event) { staticText1->SetLabel(wxString::Format("button1 clicked %d times", ++button1Clicked)); }); button2->Bind(wxEVT_BUTTON, [&](wxCommandEvent& event) { staticText2->SetLabel(wxString::Format("button2 clicked %d times", ++button2Clicked)); }); } private: wxPanel* panel = new wxPanel(this); wxButton* button1 = new wxButton(panel, wxID_ANY, "button1", {50, 10}); wxButton* button2 = new wxButton(panel, wxID_ANY, "button2", {50, 60}, {200, 75}, wxBORDER_SIMPLE); wxStaticText* staticText1 = new wxStaticText(panel, wxID_ANY, "button1 clicked 0 times", {50, 150}, {200, 20}); wxStaticText* staticText2 = new wxStaticText(panel, wxID_ANY, "button2 clicked 0 times", {50, 180}, {200, 20}); int button1Clicked = 0; int button2Clicked = 0; }; class Application : public wxApp { bool OnInit() override { (new Frame())->Show(); return true; } }; } wxIMPLEMENT_APP(Examples::Application);
32.717949
115
0.652821
ericfont
248a95a365dee85d1f8c5748becbb54113d1f8ae
892
cpp
C++
libs/context/example/ecv1/fibonacci.cpp
lijgame/boost
ec2214a19cdddd1048058321a8105dd0231dac47
[ "BSL-1.0" ]
null
null
null
libs/context/example/ecv1/fibonacci.cpp
lijgame/boost
ec2214a19cdddd1048058321a8105dd0231dac47
[ "BSL-1.0" ]
null
null
null
libs/context/example/ecv1/fibonacci.cpp
lijgame/boost
ec2214a19cdddd1048058321a8105dd0231dac47
[ "BSL-1.0" ]
null
null
null
// Copyright Oliver Kowalke 2014. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <cstdlib> #include <iostream> #include <memory> #include <boost/context/execution_context.hpp> int main() { int n=35; boost::context::execution_context sink( boost::context::execution_context::current() ); boost::context::execution_context source( [n,&sink](void*)mutable{ int a=0; int b=1; while(n-->0){ sink(&a); auto next=a+b; a=b; b=next; } }); for(int i=0;i<10;++i){ std::cout<<*(int*)source()<<" "; } std::cout << "\nmain: done" << std::endl; return EXIT_SUCCESS; }
27.030303
92
0.522422
lijgame
248a97954b987c0a5f5acb9d9fc54611254b1721
837
hpp
C++
src/_2DIterativePoissonSolver.hpp
luigidisotto/poisson-solver
ba4213e4f098b5bcdaf9b89f39ccd9b1759d2f0d
[ "MIT" ]
null
null
null
src/_2DIterativePoissonSolver.hpp
luigidisotto/poisson-solver
ba4213e4f098b5bcdaf9b89f39ccd9b1759d2f0d
[ "MIT" ]
null
null
null
src/_2DIterativePoissonSolver.hpp
luigidisotto/poisson-solver
ba4213e4f098b5bcdaf9b89f39ccd9b1759d2f0d
[ "MIT" ]
null
null
null
#ifndef _2DITERATIVEPOISSONSOLVER_HPP #define _2DITERATIVEPOISSONSOLVER_HPP #include "_2DPoissonSolver.hpp" class _2DIterativePoissonSolver : public _2DPoissonSolver { public: double tolerance; int maxNumberOfIterations, actualNumberOfIterations; public: virtual void operator()(_2DPoissonEquation *eq){}; _2DIterativePoissonSolver(double tol, int it) { tolerance = tol; maxNumberOfIterations = it; actualNumberOfIterations = 0; } void copyVector(double *src, double *dst, int n) { for (int i = 0; i < n; i++) dst[i] = src[i]; } double getTolerance() { return tolerance; } int getMaxNumberOfIterations() { return maxNumberOfIterations; } int getActualNumberOfIterations() { return actualNumberOfIterations; } void incrActualNumberOfIterations() { actualNumberOfIterations++; } }; #endif
16.74
68
0.74552
luigidisotto
2491e60f0ed20b59545ee3693c9e5ca2cea7f0c7
5,032
cpp
C++
src/robot_event.cpp
cognicept-admin/rosrect-listener-agent-ros2
2e98a825ea2043fb01b05b1ef270c5b9744f62a9
[ "BSD-3-Clause" ]
1
2021-03-04T02:34:17.000Z
2021-03-04T02:34:17.000Z
src/robot_event.cpp
cognicept-admin/rosrect-listener-agent-ros2
2e98a825ea2043fb01b05b1ef270c5b9744f62a9
[ "BSD-3-Clause" ]
null
null
null
src/robot_event.cpp
cognicept-admin/rosrect-listener-agent-ros2
2e98a825ea2043fb01b05b1ef270c5b9744f62a9
[ "BSD-3-Clause" ]
1
2020-09-23T03:55:17.000Z
2020-09-23T03:55:17.000Z
#include <error_resolution_diagnoser_ros2/robot_event.h> using namespace web::json; // JSON features using namespace web; // Common features like URIs. RobotEvent::RobotEvent() { this->event_id_str = ""; } void RobotEvent::update_log(const rcl_interfaces::msg::Log::SharedPtr data, json::value msg_info, json::value telemetry, std::string agent_type) { // std::cout << "Event log updating..." << std::endl; // Each message has a queue id this->queue_id += 1; // Get current time boost::posix_time::ptime utcTime = boost::posix_time::microsec_clock::universal_time(); std::string time_str = to_iso_extended_string(utcTime); // Event log order // 'QID', 'Date/Time', 'Level', 'Compounding', // 'Module', 'Source', 'Message', 'Description', // 'Resolution', 'RobotEvent_ID' int level = 8; std::string cflag = "Null"; std::string module = "Null"; std::string source = "Null"; std::string message = "Null"; std::string description = "Null"; std::string resolution = "Null"; utility::stringstream_t stream; telemetry.serialize(stream); // std::cout << "Event telemetry: " << stream.str() << std::endl; std::string telemetry_str = stream.str(); if (agent_type == "ECS") { // std::cout << "Populating from ECS!" << std::endl; // This is the ECS case // Get all the data from the JSON object level = (msg_info.at(utility::conversions::to_string_t("severity"))).as_integer(); bool cflag_bool = (msg_info.at(utility::conversions::to_string_t("compounding_flag"))).as_bool(); if (cflag_bool) { cflag = "true"; } else { cflag = "false"; } module = (msg_info.at(utility::conversions::to_string_t("error_module"))).as_string(); source = (msg_info.at(utility::conversions::to_string_t("error_source"))).as_string(); message = data->msg; // Setting description to stored error_text. Needs to be set appropriately later description = (msg_info.at(utility::conversions::to_string_t("error_text"))).as_string(); // Resolution needs to be set appropriately later. // resolution = (msg_info.at(utility::conversions::to_string_t("error_resolution"))).as_string(); } else if ((agent_type == "ERT") || (agent_type == "DB")) { // std::cout << "Populating from ERT!" << std::endl; // This is the ERT case // Get all the data from the JSON object level = (msg_info.at(utility::conversions::to_string_t("error_level"))).as_integer(); bool cflag_bool = (msg_info.at(utility::conversions::to_string_t("compounding_flag"))).as_bool(); if (cflag_bool) { cflag = "true"; } else { cflag = "false"; } module = (msg_info.at(utility::conversions::to_string_t("error_module"))).as_string(); source = (msg_info.at(utility::conversions::to_string_t("error_source"))).as_string(); message = data->msg; description = (msg_info.at(utility::conversions::to_string_t("error_description"))).as_string(); resolution = (msg_info.at(utility::conversions::to_string_t("error_resolution"))).as_string(); } else { // std::cout << "Populating from ROS!" << std::endl; // This is the direct ROS feed case // Assign message message = data->msg; // Assign source source = data->name; // Assign level level = data->level; } // Update event id this->update_event_id(); // Construct record std::vector<std::string> event_details; event_details.push_back(time_str); event_details.push_back(std::to_string(level)); event_details.push_back(cflag); event_details.push_back(module); event_details.push_back(source); event_details.push_back(message); event_details.push_back(description); event_details.push_back(resolution); event_details.push_back(telemetry_str); event_details.push_back(this->event_id_str); // Push to log this->event_log.push_back(event_details); // std::cout << "Event log updated!" << std::endl; } void RobotEvent::update_event_id() { // Update event_id if necessary if (!(this->event_id_str.compare(""))) { // Generate UUID boost::uuids::uuid uuid = boost::uuids::random_generator()(); // Stream std::stringstream uuid_str; uuid_str << uuid; // Assign this->event_id_str = uuid_str.str(); // Clear stream uuid_str.clear(); } } std::vector<std::vector<std::string>> RobotEvent::get_log() { // Returns event log return this->event_log; } void RobotEvent::clear_log() { // Clears event log this->event_log.clear(); } void RobotEvent::clear() { // Clear log and event_id // Clear log this->clear_log(); // Clear event_id this->event_id_str = ""; }
31.061728
144
0.619237
cognicept-admin
2492191ff9be1e76d229a0471d31233bc7a0c3ad
8,191
cpp
C++
src/DE405Ephemeris.cpp
aoighost/niek-ephem
e5d53a7674d624af17da587683915a76ba833cac
[ "BSD-3-Clause" ]
7
2016-06-05T23:25:41.000Z
2020-01-24T07:46:31.000Z
extlibs/src/niek-ephem/DE405Ephemeris.cpp
Jmbryan/OTL
7ffb7fa77e55a2eb7373e41fa345c90d344a9c44
[ "Zlib", "MIT" ]
null
null
null
extlibs/src/niek-ephem/DE405Ephemeris.cpp
Jmbryan/OTL
7ffb7fa77e55a2eb7373e41fa345c90d344a9c44
[ "Zlib", "MIT" ]
null
null
null
/* * Copyright (c) 2007, Niek Sanders * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the Rochester Institute of Technology nor the names * of its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ /** * \file DE405Ephemeris.cpp * * This source implements the DE405Ephemeris class. */ #include <cassert> #include <vector> #include "DE405Ephemeris.h" #include "DE405EphemerisIO.h" const double DE405Ephemeris::emrat_ = 0.813005600000000044E+02; /** * Creation constructor. Sets the nonchanging terms of the Chebyshev position * and velocity polynomials. Also indicates which file the IO object * should open. * * \param dataFilename Binary DE405 ephemeris file */ DE405Ephemeris::DE405Ephemeris( const std::string& dataFilename ) : io( new DE405EphemerisIO( dataFilename ) ) { // First term of chebyshev position poly is always 1.0 posPoly_[0] = 1.0; // First and second terms of chebyshev velocity poly always 0.0 and 1.0 velPoly_[0] = 0.0; velPoly_[1] = 1.0; } /** * Destructor. Defined explicitly so that the auto pointer to the IO can be * destructed without having add include dependencies to this class's interface * file. */ DE405Ephemeris::~DE405Ephemeris( void ) { } /** * Compute the position for a given entity and time. This function fills the * three element pos array with the position (ICRF) in km. If the velocity is * also needed, use the getPosVel() function instead. * * \param julianDay The Julian Day. * \param entity Entity for which position is being computed. * \param pos Three element array in which to store resulting * position (km using ICRF). */ void DE405Ephemeris::getPosition( double julianDay, AstroEntity entity, double* pos ) const { std::vector<double> coeffs; double setsPerDay; double chebyshevTime; getInterpolationInfo( julianDay, entity, coeffs, setsPerDay, chebyshevTime ); computePosPoly( chebyshevTime, coeffs.size() / 3 ); computePos( coeffs, pos ); // The moon is given relative to the EMB. Needs conversion to ICRF if ( entity == Moon ) { // Compute EMB position double embPos[3]; getPosition( julianDay, EarthMoonBarycenter, embPos ); // Compute Moon position for ( int i = 0; i < 3; i++ ) pos[i] += embPos[i] - ( pos[i] / (emrat_ + 1) ); } } /** * Compute the velocity for a given entity and time. This function fills the * three element vel array with the velocity in km/sec. If the position is * also needed, use the getPosVel() function instead. * * \param julianDay The Julian Day. * \param entity Entity for which velocity is being computed. * \param vel Three element array in which to store resulting * velocity (km/day using ICRF). */ void DE405Ephemeris::getVelocity( double julianDay, AstroEntity entity, double* vel ) const { std::vector<double> coeffs; double setsPerDay; double chebyshevTime; getInterpolationInfo( julianDay, entity, coeffs, setsPerDay, chebyshevTime ); computePosPoly( chebyshevTime, coeffs.size() / 3 ); computeVelPoly( chebyshevTime, coeffs.size() / 3 ); computeVel( coeffs, setsPerDay, chebyshevTime, vel ); // The moon is given relative to the EMB. Needs conversion to ICRF if ( entity == Moon ) { // Compute EMB velocity double embVel[3]; getVelocity( julianDay, EarthMoonBarycenter, embVel ); // Compute Moon velocity for ( int i = 0; i < 3; i++ ) vel[i] += embVel[i] - ( vel[i] / (emrat_ + 1) ); } } /** * Compute the position and velocity for a given entity and time. This function * is more efficient than computing these two values in two separate calls. The * results are in the International Celestial Reference Frame and have units of * [km] and [km/day]. * * \param julianDay The Julian Day. * \param entity Entity for which position and velocity are being * computed. * \param pos Three element array in which to store resulting * position (km using ICRF). * \param vel Three element array in which to store resulting * velocity (km/day using ICRF). */ void DE405Ephemeris::getPosVel( double julianDay, AstroEntity entity, double* pos, double* vel ) const { std::vector<double> coeffs; double setsPerDay; double chebyshevTime; getInterpolationInfo( julianDay, entity, coeffs, setsPerDay, chebyshevTime ); computePosPoly( chebyshevTime, coeffs.size() / 3 ); computeVelPoly( chebyshevTime, coeffs.size() / 3 ); computePos( coeffs, pos ); computeVel( coeffs, setsPerDay, chebyshevTime, vel ); // The moon is given relative to the EMB. Needs conversion to ICRF if ( entity == Moon ) { // Compute EMB pos/vel double embPos[3]; double embVel[3]; getPosVel( julianDay, EarthMoonBarycenter, embPos, embVel ); // Compute Moon pos/vel for ( int i = 0; i < 3; i++ ) { pos[i] += embPos[i] - ( pos[i] / (emrat_ + 1) ); vel[i] += embVel[i] - ( vel[i] / (emrat_ + 1) ); } } } /** * Internal helper function for pulling interpolation information. It passes * along the request the internal IO object. * * \param julianDay Julian day (fractional) for interpolation. * \param entity Name of entity being interpolated for. * \param coeffs Vector in which to store coeffs. * \param setsPerDay Indicates the number of sets (normally fractional) * per day in the record. This is needed in the * velocity calculations to convert from Chebyshev * time back to days. * \param chebyshevTime Double in which to store computed Chebyshev time. * \throw std::range_error If interpolation data not available for target. */ void DE405Ephemeris::getInterpolationInfo( double julianDay, AstroEntity entity, std::vector<double>& coeffs, double& setsPerDay, double& chebyshevTime ) const { io->getInterpolationInfo( julianDay, entity, coeffs, setsPerDay, chebyshevTime ); }
36.896396
80
0.633012
aoighost
24929df583660b7a001382b85e1ea4aad83d0659
2,381
cpp
C++
graph.cpp
matanb1238/NumberWithUnits-A
70b48a5b257aefbc9ee54b0cd1b6351ca2f02693
[ "MIT" ]
null
null
null
graph.cpp
matanb1238/NumberWithUnits-A
70b48a5b257aefbc9ee54b0cd1b6351ca2f02693
[ "MIT" ]
null
null
null
graph.cpp
matanb1238/NumberWithUnits-A
70b48a5b257aefbc9ee54b0cd1b6351ca2f02693
[ "MIT" ]
1
2021-05-04T05:03:43.000Z
2021-05-04T05:03:43.000Z
#include <iostream> #include <string> #include <iterator> #include <map> #include <queue> #include <set> #include <list> #include <stack> using namespace std; class graph{ protected: map<string, map<string, double>> the_graph; set<string> nodes; map<string,set<string>> edges_from; public: bool checkExist(const string& node){ return (nodes.count(node) > 0); } void addOut(const string &src, const string &dst){ if (edges_from.count(src) > 0) { edges_from[src].insert(dst); }else{ set<string> temp{dst}; edges_from[src] = temp; } } void addEdge(const string &src, const string &dst, double weight){ addNode(src);addNode(dst); the_graph[src][dst] = weight; the_graph[dst][src] = ((double)1)/weight; addOut(src,dst); addOut(dst,src); } void addNode(const string &_node){ nodes.insert(_node); } double getWeight(const string &src, const string &dst){ if(the_graph[src][dst] <= 0){ return -1; } return the_graph[src][dst]; } // void print(std::list<std::string> const &list) // { // for (auto const &i : list) // { // std::cout << i << " |-> "; // } // cout << endl; // } double getConv(const string &src, const string &dst){ stack<string> s; set<string> visited; map<string, double> con; s.push(src); con[src] = 1; while(!s.empty()){ string cur = s.top(); s.pop(); if(visited.count(cur) < 1){ visited.insert(cur); if (cur == dst){ return con[cur]; } for (string str : edges_from[cur]) { if (visited.count(str) < 1) { con[str] = getWeight(cur, str) * con[cur]; s.push(str); } } } } return -1; } };
27.686047
74
0.417892
matanb1238
2493c05d396cecee428e8ef1d8f0597a0287ec6f
2,319
cpp
C++
hw2/pro/process.cpp
Dreamerryao/DIP
9e07d9344260e420dde6c821c8d3726f23a876dd
[ "MIT" ]
null
null
null
hw2/pro/process.cpp
Dreamerryao/DIP
9e07d9344260e420dde6c821c8d3726f23a876dd
[ "MIT" ]
null
null
null
hw2/pro/process.cpp
Dreamerryao/DIP
9e07d9344260e420dde6c821c8d3726f23a876dd
[ "MIT" ]
null
null
null
#include "bmp.h" BMPDATA* process(const char *filepath){ BMPDATA* bmp = NULL; BITMAPFILEHEADER bf; BITMAPINFOHEADER bi; unsigned char pixVal='\0'; int width = 0; int height = 0; int offset = 0; RGB* quad; WORD type; int now=0; bmp = (BMPDATA*)malloc(sizeof(BMPDATA)); FILE* fp = fopen(filepath,"rb"); if(fp==NULL){ printf(" open file error"); return NULL; } fread(&type,sizeof(WORD),1,fp); if(type == 0x4D42){ printf("read a bmp file!\n"); fread(&bf,sizeof(BITMAPFILEHEADER),1,fp); //debug printf("read bf\n"); printf("bfsize = %d\n",bf.bfSize); printf("bfReserved1 = %d\n",bf.bfReserved1); printf("bfReserved2 = %d\n",bf.bfReserved2); printf("bfOffBits = %d\n",bf.bfOffBits); fread(&bi,sizeof(BITMAPINFOHEADER),1,fp); //debug printf("read bi\n"); printf("biSize = %d\n",bi.biSize); printf("biwidth = %d\n",bi.biWidth); printf("biHeight = %d\n",bi.biHeight); printf("biPlanes = %d\n",bi.biPlanes); printf("biBitCount = %d\n",bi.biBitCount); printf("biSizeImage = %d\n",bi.biSizeImage); printf("biXPelsPerMeter = %d\n",bi.biXPelsPerMeter); printf("biYPelsPerMeter = %d\n",bi.biYPelsPerMeter); printf("biClrUsed = %d\n",bi.biClrUsed); printf("biClrImportant = %d\n",bi.biClrImportant); width = bi.biWidth; height = bi.biHeight; bmp->width=width; bmp->height=height; bmp->data = (unsigned char**)malloc(sizeof(unsigned char*)*height); for(int i=0;i<height;i++){ bmp->data[i] = (unsigned char *)malloc(sizeof(unsigned char)*width); } offset = width%4; if(offset!=0){ offset = 4-offset; } quad = (RGB*)malloc(sizeof(RGB)*256); fread(quad,sizeof(RGB),256,fp); free(quad); printf("!"); for (int i=0;i<height;i++) { for (int j=0; j<width; j++) { fread(&pixVal,sizeof(unsigned char),1,fp); now=pixVal; // if(now>200) // now = 255; // else now = 0; bmp->data[height-i-1][j] = now; // [(height-i-1)*width +j]=now; } if (offset!=0) { for (int k=0; k<offset; k++) { fread(&pixVal,sizeof(unsigned char),1,fp); } } } printf("read finish"); } return bmp; }
25.766667
71
0.561449
Dreamerryao
24942e389e07cd3fd80f7eb460bbf7838bd29c75
182
cpp
C++
samples/Windows/PSIM_AppDemo/KHB/Data.cpp
kingsunc/WX_Mars
dfdc4d3ce9833837b91647df2fbbc231661ef400
[ "Apache-2.0" ]
2
2018-12-15T06:51:33.000Z
2020-02-20T09:32:52.000Z
samples/Windows/PSIM_AppDemo/KHB/Data.cpp
kingsunc/WX_Mars
dfdc4d3ce9833837b91647df2fbbc231661ef400
[ "Apache-2.0" ]
null
null
null
samples/Windows/PSIM_AppDemo/KHB/Data.cpp
kingsunc/WX_Mars
dfdc4d3ce9833837b91647df2fbbc231661ef400
[ "Apache-2.0" ]
7
2018-10-24T11:06:51.000Z
2022-01-14T09:41:16.000Z
#include "Data.h" CData::CData() { } CData::~CData() { } void CData::Clear() { m_loginInfo.Clear(); } CUserInfo* CData::GetUserInfo() { return &m_loginInfo; }
9.578947
32
0.571429
kingsunc
2497c6a247579da536a982edd61a13a4b9660c57
365,333
cpp
C++
src/plugProjectKandoU/naviState.cpp
projectPiki/pikmin2
a431d992acde856d092889a515ecca0e07a3ea7c
[ "Unlicense" ]
33
2021-12-08T11:10:59.000Z
2022-03-26T19:59:37.000Z
src/plugProjectKandoU/naviState.cpp
projectPiki/pikmin2
a431d992acde856d092889a515ecca0e07a3ea7c
[ "Unlicense" ]
6
2021-12-22T17:54:31.000Z
2022-01-07T21:43:18.000Z
src/plugProjectKandoU/naviState.cpp
projectPiki/pikmin2
a431d992acde856d092889a515ecca0e07a3ea7c
[ "Unlicense" ]
2
2022-01-04T06:00:49.000Z
2022-01-26T07:27:28.000Z
#include "types.h" /* Generated from dpostproc .section .ctors, "wa" # 0x80472F00 - 0x804732C0 .4byte __sinit_naviState_cpp .section .rodata # 0x804732E0 - 0x8049E220 .global lbl_8047EAC8 lbl_8047EAC8: .4byte 0x00000000 .4byte 0x00000000 .4byte 0x00000000 .4byte 0x6E617669 .4byte 0x53746174 .4byte 0x65000000 lbl_8047EAE0: .4byte 0x00000000 .float 0.25 .4byte 0x0000000B .float 0.25 .4byte 0x00000036 .float 0.25 .4byte 0x00000032 .float 0.25 .global lbl_8047EB00 lbl_8047EB00: .4byte 0x00000000 .float 0.25 .4byte 0x0000000B .float 0.25 .4byte 0x00000036 .float 0.25 .4byte 0x0000000D .float 0.25 .global lbl_8047EB20 lbl_8047EB20: .4byte 0x00000032 .float 0.25 .4byte 0x00000000 .float 0.25 .4byte 0x00000003 .float 0.25 .4byte 0x00000036 .float 0.25 .4byte 0x43726561 .4byte 0x74757265 .4byte 0x00000000 .global lbl_8047EB4C lbl_8047EB4C: .4byte 0x6E617669 .4byte 0x53746174 .4byte 0x652E6370 .4byte 0x70000000 .global lbl_8047EB5C lbl_8047EB5C: .asciz "P2Assert" .skip 3 .4byte 0x6E617669 .4byte 0x20636C69 .4byte 0x6D620A00 .global lbl_8047EB74 lbl_8047EB74: .4byte 0x666C6963 .4byte 0x6B206E65 .4byte 0x65647320 .4byte 0x4E617669 .4byte 0x466C6963 .4byte 0x6B496E69 .4byte 0x74417267 .4byte 0x20210A00 .4byte 0x67616D65 .4byte 0x53746174 .4byte 0x2E680000 .global lbl_8047EBA0 lbl_8047EBA0: .4byte 0x6F70656E .4byte 0x2D636F6E .4byte 0x74000000 .4byte 0x43726561 .4byte 0x74757265 .4byte 0x41637469 .4byte 0x6F6E4172 .4byte 0x67000000 .4byte 0x41637469 .4byte 0x6F6E4172 .4byte 0x67000000 .4byte 0x41726753 .4byte 0x63616C65 .4byte 0x00000000 .global lbl_8047EBD8 lbl_8047EBD8: .4byte 0x41726744 .4byte 0x6F70696E .4byte 0x67536D6F .4byte 0x6B650000 .section .data, "wa" # 0x8049E220 - 0x804EFC20 .global lbl_804B2D40 lbl_804B2D40: .4byte 0x00000000 .4byte 0x00000000 .4byte 0x00000000 .4byte 0x00000001 .4byte 0x00000002 .4byte 0x00000003 .4byte 0x00000000 .global "se_taisos__23@unnamed@naviState_cpp@" "se_taisos__23@unnamed@naviState_cpp@": .4byte 0x00000883 .4byte 0x00000884 .4byte 0x00000885 .global "se_chats__23@unnamed@naviState_cpp@" "se_chats__23@unnamed@naviState_cpp@": .4byte 0x00000886 .4byte 0x00000887 .4byte 0x00000888 .global "se_lookbacks__23@unnamed@naviState_cpp@" "se_lookbacks__23@unnamed@naviState_cpp@": .4byte 0x00000880 .4byte 0x00000881 .4byte 0x00000882 .global "se_novis__23@unnamed@naviState_cpp@" "se_novis__23@unnamed@naviState_cpp@": .4byte 0x0000087D .4byte 0x0000087E .4byte 0x0000087F .global "se_jumps__23@unnamed@naviState_cpp@" "se_jumps__23@unnamed@naviState_cpp@": .4byte 0x00000874 .4byte 0x00000875 .4byte 0x00000876 .global "se_kyoros__23@unnamed@naviState_cpp@" "se_kyoros__23@unnamed@naviState_cpp@": .4byte 0x0000087A .4byte 0x0000087B .4byte 0x0000087C .global lbl_804B2DA4 lbl_804B2DA4: .4byte 0x00000000 .4byte 0xFFFFFFFF .4byte hitCallback__Q24Game14NaviPunchStateFP8CollPart .global lbl_804B2DB0 lbl_804B2DB0: .4byte 0x00000000 .4byte 0xFFFFFFFF .4byte doAnimCallback__Q24Game18NaviThrowWaitStateFv .global __vt__Q24Game16NaviPressedState __vt__Q24Game16NaviPressedState: .4byte 0 .4byte 0 .4byte init__Q24Game16NaviPressedStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game16NaviPressedStateFPQ24Game4Navi .4byte cleanup__Q24Game16NaviPressedStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game16NaviPressedStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game16NaviPressedStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game16NaviPressedStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game20NaviDemo_HoleInState __vt__Q24Game20NaviDemo_HoleInState: .4byte 0 .4byte 0 .4byte init__Q24Game20NaviDemo_HoleInStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi .4byte cleanup__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game20NaviDemo_HoleInStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game17NaviDemo_UfoState __vt__Q24Game17NaviDemo_UfoState: .4byte 0 .4byte 0 .4byte init__Q24Game17NaviDemo_UfoStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game17NaviDemo_UfoStateFPQ24Game4Navi .4byte cleanup__Q24Game17NaviDemo_UfoStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game15NaviPelletState __vt__Q24Game15NaviPelletState: .4byte 0 .4byte 0 .4byte init__Q24Game15NaviPelletStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game15NaviPelletStateFPQ24Game4Navi .4byte cleanup__Q24Game15NaviPelletStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game15NaviPelletStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game15NaviPelletStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game14NaviThrowState __vt__Q24Game14NaviThrowState: .4byte 0 .4byte 0 .4byte init__Q24Game14NaviThrowStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game14NaviThrowStateFPQ24Game4Navi .4byte cleanup__Q24Game14NaviThrowStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte onKeyEvent__Q24Game14NaviThrowStateFRCQ28SysShape8KeyEvent .4byte 0 .4byte 0 .4byte "@32@4@onKeyEvent__Q24Game14NaviThrowStateFRCQ28SysShape8KeyEvent" .global __vt__Q24Game18NaviThrowWaitState __vt__Q24Game18NaviThrowWaitState: .4byte 0 .4byte 0 .4byte init__Q24Game18NaviThrowWaitStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game18NaviThrowWaitStateFPQ24Game4Navi .4byte cleanup__Q24Game18NaviThrowWaitStateFPQ24Game4Navi .4byte resume__Q24Game18NaviThrowWaitStateFPQ24Game4Navi .4byte restart__Q24Game18NaviThrowWaitStateFPQ24Game4Navi .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game18NaviThrowWaitStateFR14J2DGrafContextRi .4byte onKeyEvent__Q24Game18NaviThrowWaitStateFRCQ28SysShape8KeyEvent .4byte 0 .4byte 0 .4byte "@60@4@onKeyEvent__Q24Game18NaviThrowWaitStateFRCQ28SysShape8KeyEvent" .global "__vt__37Delegate<Q24Game18NaviThrowWaitState>" "__vt__37Delegate<Q24Game18NaviThrowWaitState>": .4byte 0 .4byte 0 .4byte "invoke__37Delegate<Q24Game18NaviThrowWaitState>Fv" .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game15NaviGatherState __vt__Q24Game15NaviGatherState: .4byte 0 .4byte 0 .4byte init__Q24Game15NaviGatherStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game15NaviGatherStateFPQ24Game4Navi .4byte cleanup__Q24Game15NaviGatherStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game13NaviDeadState __vt__Q24Game13NaviDeadState: .4byte 0 .4byte 0 .4byte init__Q24Game13NaviDeadStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game13NaviDeadStateFPQ24Game4Navi .4byte cleanup__Q24Game13NaviDeadStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game13NaviDeadStateFv .4byte onKeyEvent__Q24Game13NaviDeadStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game13NaviDeadStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game13NaviDeadStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game16NaviDamagedState __vt__Q24Game16NaviDamagedState: .4byte 0 .4byte 0 .4byte init__Q24Game16NaviDamagedStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game16NaviDamagedStateFPQ24Game4Navi .4byte cleanup__Q24Game16NaviDamagedStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game16NaviDamagedStateFv .4byte onKeyEvent__Q24Game16NaviDamagedStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game16NaviDamagedStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game15NaviAbsorbState __vt__Q24Game15NaviAbsorbState: .4byte 0 .4byte 0 .4byte init__Q24Game15NaviAbsorbStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game15NaviAbsorbStateFPQ24Game4Navi .4byte cleanup__Q24Game15NaviAbsorbStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game15NaviAbsorbStateFv .4byte onKeyEvent__Q24Game15NaviAbsorbStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game15NaviAbsorbStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game15NaviAbsorbStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .global __vt__Q32og6Screen17DispMemberContena __vt__Q32og6Screen17DispMemberContena: .4byte 0 .4byte 0 .4byte getSize__Q32og6Screen17DispMemberContenaFv .4byte getOwnerID__Q32og6Screen17DispMemberContenaFv .4byte getMemberID__Q32og6Screen17DispMemberContenaFv .4byte doSetSubMemberAll__Q32og6Screen14DispMemberBaseFv .global __vt__Q32og6Screen17DispMemberUfoMenu __vt__Q32og6Screen17DispMemberUfoMenu: .4byte 0 .4byte 0 .4byte getSize__Q32og6Screen17DispMemberUfoMenuFv .4byte getOwnerID__Q32og6Screen17DispMemberUfoMenuFv .4byte getMemberID__Q32og6Screen17DispMemberUfoMenuFv .4byte doSetSubMemberAll__Q32og6Screen14DispMemberBaseFv .global __vt__Q32og6Screen18DispMemberUfoGroup __vt__Q32og6Screen18DispMemberUfoGroup: .4byte 0 .4byte 0 .4byte getSize__Q32og6Screen18DispMemberUfoGroupFv .4byte getOwnerID__Q32og6Screen18DispMemberUfoGroupFv .4byte getMemberID__Q32og6Screen18DispMemberUfoGroupFv .4byte doSetSubMemberAll__Q32og6Screen18DispMemberUfoGroupFv .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game18NaviContainerState __vt__Q24Game18NaviContainerState: .4byte 0 .4byte 0 .4byte init__Q24Game18NaviContainerStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game18NaviContainerStateFPQ24Game4Navi .4byte cleanup__Q24Game18NaviContainerStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game18NaviContainerStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game18NaviSaraiExitState __vt__Q24Game18NaviSaraiExitState: .4byte 0 .4byte 0 .4byte init__Q24Game18NaviSaraiExitStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game18NaviSaraiExitStateFPQ24Game4Navi .4byte cleanup__Q24Game18NaviSaraiExitStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game18NaviSaraiExitStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game18NaviSaraiExitStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game14NaviSaraiState __vt__Q24Game14NaviSaraiState: .4byte 0 .4byte 0 .4byte init__Q24Game14NaviSaraiStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game14NaviSaraiStateFPQ24Game4Navi .4byte cleanup__Q24Game14NaviSaraiStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game14NaviSaraiStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game19NaviKokeDamageState __vt__Q24Game19NaviKokeDamageState: .4byte 0 .4byte 0 .4byte init__Q24Game19NaviKokeDamageStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game19NaviKokeDamageStateFPQ24Game4Navi .4byte cleanup__Q24Game19NaviKokeDamageStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game19NaviKokeDamageStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game19NaviKokeDamageStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game19NaviKokeDamageStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game14NaviFlickState __vt__Q24Game14NaviFlickState: .4byte 0 .4byte 0 .4byte init__Q24Game14NaviFlickStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game14NaviFlickStateFPQ24Game4Navi .4byte cleanup__Q24Game14NaviFlickStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game14NaviFlickStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game14NaviFlickStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game14NaviFlickStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game14NaviFlickStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game17NaviFallMeckState __vt__Q24Game17NaviFallMeckState: .4byte 0 .4byte 0 .4byte init__Q24Game17NaviFallMeckStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game17NaviFallMeckStateFPQ24Game4Navi .4byte cleanup__Q24Game17NaviFallMeckStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game17NaviFallMeckStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game17NaviFallMeckStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game17NaviFallMeckStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game14NaviClimbState __vt__Q24Game14NaviClimbState: .4byte 0 .4byte 0 .4byte init__Q24Game14NaviClimbStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game14NaviClimbStateFPQ24Game4Navi .4byte cleanup__Q24Game14NaviClimbStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q23efx14ArgDopingSmoke __vt__Q23efx14ArgDopingSmoke: .4byte 0 .4byte 0 .4byte getName__Q23efx14ArgDopingSmokeFv .global __vt__Q24Game13NaviDopeState __vt__Q24Game13NaviDopeState: .4byte 0 .4byte 0 .4byte init__Q24Game13NaviDopeStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game13NaviDopeStateFPQ24Game4Navi .4byte cleanup__Q24Game13NaviDopeStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game13NaviDopeStateFv .4byte onKeyEvent__Q24Game13NaviDopeStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game19NaviNukuAdjustState __vt__Q24Game19NaviNukuAdjustState: .4byte 0 .4byte 0 .4byte init__Q24Game19NaviNukuAdjustStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game19NaviNukuAdjustStateFPQ24Game4Navi .4byte cleanup__Q24Game19NaviNukuAdjustStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game19NaviNukuAdjustStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game19NaviNukuAdjustStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game19NaviNukuAdjustStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game13NaviNukuState __vt__Q24Game13NaviNukuState: .4byte 0 .4byte 0 .4byte init__Q24Game13NaviNukuStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game13NaviNukuStateFPQ24Game4Navi .4byte cleanup__Q24Game13NaviNukuStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game13NaviNukuStateFv .4byte onKeyEvent__Q24Game13NaviNukuStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game17NaviPathMoveState __vt__Q24Game17NaviPathMoveState: .4byte 0 .4byte 0 .4byte init__Q24Game17NaviPathMoveStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game17NaviPathMoveStateFPQ24Game4Navi .4byte cleanup__Q24Game17NaviPathMoveStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global "__vt__45Delegate1<Q24Game14NaviPunchState,P8CollPart>" "__vt__45Delegate1<Q24Game14NaviPunchState,P8CollPart>": .4byte 0 .4byte 0 .4byte "invoke__45Delegate1<Q24Game14NaviPunchState,P8CollPart>FP8CollPart" .global "__vt__22IDelegate1<P8CollPart>" "__vt__22IDelegate1<P8CollPart>": .4byte 0 .4byte 0 .4byte 0 .global __vt__Q23efx11TOrimapunch __vt__Q23efx11TOrimapunch: .4byte 0 .4byte 0 .4byte create__Q23efx8TSimple1FPQ23efx3Arg .4byte forceKill__Q23efx8TSimple1Fv .4byte fade__Q23efx8TSimple1Fv .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game14NaviPunchState __vt__Q24Game14NaviPunchState: .4byte 0 .4byte 0 .4byte init__Q24Game14NaviPunchStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game14NaviPunchStateFPQ24Game4Navi .4byte cleanup__Q24Game14NaviPunchStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game14NaviPunchStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game15NaviFollowState __vt__Q24Game15NaviFollowState: .4byte 0 .4byte 0 .4byte init__Q24Game15NaviFollowStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game15NaviFollowStateFPQ24Game4Navi .4byte cleanup__Q24Game15NaviFollowStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game15NaviFollowStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game15NaviFollowStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game15NaviChangeState __vt__Q24Game15NaviChangeState: .4byte 0 .4byte 0 .4byte init__Q24Game15NaviChangeStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game15NaviChangeStateFPQ24Game4Navi .4byte cleanup__Q24Game15NaviChangeStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game15NaviChangeStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game13NaviWalkState __vt__Q24Game13NaviWalkState: .4byte 0 .4byte 0 .4byte init__Q24Game13NaviWalkStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game13NaviWalkStateFPQ24Game4Navi .4byte cleanup__Q24Game13NaviWalkStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game13NaviWalkStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game13NaviWalkStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game13NaviWalkStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game13NaviWalkStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .4byte 0 .global __vt__Q24Game14NaviStuckState __vt__Q24Game14NaviStuckState: .4byte 0 .4byte 0 .4byte init__Q24Game14NaviStuckStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game14NaviStuckStateFPQ24Game4Navi .4byte cleanup__Q24Game14NaviStuckStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game14NaviStuckStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .global __vt__Q24Game18NaviCarryBombState __vt__Q24Game18NaviCarryBombState: .4byte 0 .4byte 0 .4byte init__Q24Game18NaviCarryBombStateFPQ24Game4NaviPQ24Game8StateArg .4byte exec__Q24Game18NaviCarryBombStateFPQ24Game4Navi .4byte cleanup__Q24Game18NaviCarryBombStateFPQ24Game4Navi .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game18NaviCarryBombStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .4byte 0 .4byte 0 .4byte 0 .global "__vt__Q24Game22FSMState<Q24Game4Navi>" "__vt__Q24Game22FSMState<Q24Game4Navi>": .4byte 0 .4byte 0 .4byte "init__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviPQ24Game8StateArg" .4byte "exec__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "cleanup__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .global __vt__Q24Game7NaviFSM __vt__Q24Game7NaviFSM: .4byte 0 .4byte 0 .4byte init__Q24Game7NaviFSMFPQ24Game4Navi .4byte "start__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte "exec__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game4Navi" .4byte transit__Q24Game7NaviFSMFPQ24Game4NaviiPQ24Game8StateArg .global __vt__Q24Game9NaviState __vt__Q24Game9NaviState: .4byte 0 .4byte 0 .4byte "init__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviPQ24Game8StateArg" .4byte "exec__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "cleanup__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "resume__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "restart__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4Navi" .4byte "transit__Q24Game22FSMState<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" .4byte invincible__Q24Game9NaviStateFv .4byte onKeyEvent__Q24Game9NaviStateFPQ24Game4NaviRCQ28SysShape8KeyEvent .4byte collisionCallback__Q24Game9NaviStateFPQ24Game4NaviRQ24Game9CollEvent .4byte "wallCallback__Q24Game9NaviStateFPQ24Game4NaviR10Vector3<f>" .4byte bounceCallback__Q24Game9NaviStateFPQ24Game4NaviPQ23Sys8Triangle .4byte pressable__Q24Game9NaviStateFv .4byte callable__Q24Game9NaviStateFv .4byte ignoreAtari__Q24Game9NaviStateFPQ24Game8Creature .4byte needYChangeMotion__Q24Game9NaviStateFv .4byte vsUsableY__Q24Game9NaviStateFv .4byte draw2d__Q24Game9NaviStateFR14J2DGrafContextRi .section .sbss # 0x80514D80 - 0x80516360 .global lbl_805159B8 lbl_805159B8: .skip 0x4 .global lbl_805159BC lbl_805159BC: .skip 0x4 .section .sdata2, "a" # 0x80516360 - 0x80520E40 .global lbl_80518BE0 lbl_80518BE0: .float 0.0 .global lbl_80518BE4 lbl_80518BE4: .float 17.0 .global lbl_80518BE8 lbl_80518BE8: .float 325.9493 .global lbl_80518BEC lbl_80518BEC: .float -325.9493 .global lbl_80518BF0 lbl_80518BF0: .float 4.8 .global lbl_80518BF4 lbl_80518BF4: .float 260.0 .global lbl_80518BF8 lbl_80518BF8: .float 340.0 .global lbl_80518BFC lbl_80518BFC: .float 0.45 .global lbl_80518C00 lbl_80518C00: .float 0.3 .global lbl_80518C04 lbl_80518C04: .float 0.5 .global lbl_80518C08 lbl_80518C08: .float 32768.0 .global lbl_80518C0C lbl_80518C0C: .float 0.05 .global lbl_80518C10 lbl_80518C10: .float 120.0 .global lbl_80518C14 lbl_80518C14: .float 100.0 .global lbl_80518C18 lbl_80518C18: .float -1000.0 .global lbl_80518C1C lbl_80518C1C: .float 0.1 .global lbl_80518C20 lbl_80518C20: .float 0.9424779 .global lbl_80518C24 lbl_80518C24: .float 5.0 .global lbl_80518C28 lbl_80518C28: .float 0.2 .skip 0x4 .global lbl_80518C30 lbl_80518C30: .4byte 0x43300000 .4byte 0x80000000 .global lbl_80518C38 lbl_80518C38: .4byte 0x40400000 .global lbl_80518C3C lbl_80518C3C: .4byte 0x40000000 .global lbl_80518C40 lbl_80518C40: .4byte 0x41100000 .global lbl_80518C44 lbl_80518C44: .4byte 0x461C4000 .global lbl_80518C48 lbl_80518C48: .float 1.0 .global lbl_80518C4C lbl_80518C4C: .4byte 0x41200000 .global lbl_80518C50 lbl_80518C50: .4byte 0x420C0000 .global lbl_80518C54 lbl_80518C54: .4byte 0x41700000 .global lbl_80518C58 lbl_80518C58: .4byte 0x41000000 .global lbl_80518C5C lbl_80518C5C: .4byte 0x41A00000 .global lbl_80518C60 lbl_80518C60: .4byte 0x3FB4F4AB .global lbl_80518C64 lbl_80518C64: .4byte 0x41F00000 .global lbl_80518C68 lbl_80518C68: .4byte 0x42700000 .global lbl_80518C6C lbl_80518C6C: .4byte 0x43D70000 .global lbl_80518C70 lbl_80518C70: .4byte 0x40F00000 .global lbl_80518C74 lbl_80518C74: .4byte 0x40200000 .global lbl_80518C78 lbl_80518C78: .4byte 0x41C80000 .global lbl_80518C7C lbl_80518C7C: .4byte 0x43160000 .global lbl_80518C80 lbl_80518C80: .4byte 0x40C00000 .global lbl_80518C84 lbl_80518C84: .4byte 0x3EA0D97C .global lbl_80518C88 lbl_80518C88: .float -1.0 .global lbl_80518C8C lbl_80518C8C: .4byte 0x3EB33333 .global lbl_80518C90 lbl_80518C90: .4byte 0x3F266666 .global lbl_80518C94 lbl_80518C94: .4byte 0x428C0000 .global lbl_80518C98 lbl_80518C98: .4byte 0x40800000 .global lbl_80518C9C lbl_80518C9C: .4byte 0xC3C80000 .global lbl_80518CA0 lbl_80518CA0: .4byte 0xC2C80000 .global lbl_80518CA4 lbl_80518CA4: .4byte 0x40490FDB .global lbl_80518CA8 lbl_80518CA8: .4byte 0x3F666666 .global lbl_80518CAC lbl_80518CAC: .4byte 0x41B00000 .global lbl_80518CB0 lbl_80518CB0: .4byte 0x43300000 .4byte 0x00000000 .global lbl_80518CB8 lbl_80518CB8: .4byte 0x42A00000 .global lbl_80518CBC lbl_80518CBC: .4byte 0xBDCCCCCD .global lbl_80518CC0 lbl_80518CC0: .4byte 0x42020000 .global lbl_80518CC4 lbl_80518CC4: .4byte 0x430C0000 .global lbl_80518CC8 lbl_80518CC8: .4byte 0x6F72696D .4byte 0x61000000 .global lbl_80518CD0 lbl_80518CD0: .4byte 0x3FA66666 .global lbl_80518CD4 lbl_80518CD4: .4byte 0x3FC00000 .global lbl_80518CD8 lbl_80518CD8: .4byte 0x44610000 .global lbl_80518CDC lbl_80518CDC: .4byte 0x3F400000 .global lbl_80518CE0 lbl_80518CE0: .4byte 0x44340000 .global lbl_80518CE4 lbl_80518CE4: .4byte 0x46480000 .global lbl_80518CE8 lbl_80518CE8: .4byte 0x451C4000 .global lbl_80518CEC lbl_80518CEC: .4byte 0x43700000 .global lbl_80518CF0 lbl_80518CF0: .4byte 0x3C23D70A .global lbl_80518CF4 lbl_80518CF4: .4byte 0xBFC90FDB .global lbl_80518CF8 lbl_80518CF8: .float 0.7 .global lbl_80518CFC lbl_80518CFC: .4byte 0x40C90FDB */ #include "Game/NaviState.h" #include "KandoLib/Choice.h" namespace Game { /* * --INFO-- * Address: 8017D44C * Size: 000004 */ void NaviState::draw2d(J2DGrafContext& graf, int& a2) { } /* * --INFO-- * Address: ........ * Size: 00000C */ void NaviState::getBackupStateID(void) { // UNUSED FUNCTION } /* * --INFO-- * Address: ........ * Size: 000094 */ void NaviState::playBiku(Game::Navi*) { // UNUSED FUNCTION } /* * --INFO-- * Address: ........ * Size: 000070 */ void NaviState::playChangeVoice(Game::Navi*) { // UNUSED FUNCTION } /* * --INFO-- * Address: ........ * Size: 000094 */ void NaviState::playPikon(Game::Navi*) { // UNUSED FUNCTION } /* * --INFO-- * Address: ........ * Size: 00000C */ void NaviFSM::clearBackupState(void) { // UNUSED FUNCTION } /* * --INFO-- * Address: 8017D450 * Size: 000084 */ void NaviFSM::transit(Game::Navi*, int, Game::StateArg*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r6 stw r30, 0x18(r1) mr r30, r5 stw r29, 0x14(r1) mr r29, r4 stw r28, 0x10(r1) mr r28, r3 bl "getCurrID__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game4Navi" cmpwi r3, 0 beq lbl_8017D490 cmpwi r3, 1 bne lbl_8017D4A0 lbl_8017D490: lwz r0, 0x1c(r28) cmpw r0, r3 beq lbl_8017D4A0 stw r3, 0x1c(r28) lbl_8017D4A0: mr r3, r28 mr r4, r29 mr r5, r30 mr r6, r31 bl "transit__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game4NaviiPQ24Game8StateArg" lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) lwz r28, 0x10(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 8017D4D4 * Size: 000820 */ void NaviFSM::init(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 li r4, 0x1b stw r0, 0x14(r1) li r0, -1 stw r31, 0xc(r1) mr r31, r3 stw r0, 0x1c(r3) bl "create__Q24Game26StateMachine<Q24Game4Navi>Fi" li r3, 0x30 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D538 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game13NaviWalkState@ha stw r0, 0(r4) li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l addi r0, r3, __vt__Q24Game13NaviWalkState@l stw r6, 4(r4) stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D538: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x20 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D584 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game15NaviFollowState@ha stw r0, 0(r4) li r0, 1 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game15NaviFollowState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D584: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x2c bl __nw__FUl or. r4, r3, r3 beq lbl_8017D5A4 bl __ct__Q24Game14NaviPunchStateFv mr r4, r3 lbl_8017D5A4: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D5F0 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game15NaviChangeState@ha stw r0, 0(r4) li r0, 3 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game15NaviChangeState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D5F0: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D644 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game15NaviGatherState@ha stw r0, 0(r4) li r0, 4 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game15NaviGatherState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) stb r6, 0x10(r4) stb r6, 0x11(r4) lbl_8017D644: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x28 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D6BC addi r7, r4, 0x20 lis r3, __vt__Q28SysShape14MotionListener@ha stw r7, 0x10(r4) addi r0, r3, __vt__Q28SysShape14MotionListener@l lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha stw r0, 0x20(r4) addi r6, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game14NaviThrowState@ha li r0, 5 stw r6, 0(r4) addi r3, r3, __vt__Q24Game14NaviThrowState@l li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, 0x50 stw r6, 8(r4) stw r5, 0(r4) stw r3, 0(r4) lwz r3, 0x10(r4) stw r0, 0(r3) lwz r3, 0x10(r4) subf r0, r3, r7 stw r0, 4(r3) lbl_8017D6BC: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x44 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D6E0 li r4, 1 bl __ct__Q24Game18NaviThrowWaitStateFv mr r4, r3 lbl_8017D6E0: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D72C lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game13NaviDopeState@ha stw r0, 0(r4) li r0, 7 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game13NaviDopeState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D72C: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x1c bl __nw__FUl or. r4, r3, r3 beq lbl_8017D778 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game13NaviNukuState@ha stw r0, 0(r4) li r0, 8 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game13NaviNukuState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D778: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x60 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D7C8 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game19NaviNukuAdjustState@ha stw r0, 0(r4) li r0, 9 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game19NaviNukuAdjustState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) stb r6, 0x48(r4) lbl_8017D7C8: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x24 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D814 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game18NaviContainerState@ha stw r0, 0(r4) li r0, 0xa li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game18NaviContainerState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D814: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x1c bl __nw__FUl or. r4, r3, r3 beq lbl_8017D860 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game15NaviAbsorbState@ha stw r0, 0(r4) li r0, 0xb li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game15NaviAbsorbState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D860: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x28 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D8AC lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game14NaviFlickState@ha stw r0, 0(r4) li r0, 0xc li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game14NaviFlickState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D8AC: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x10 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D8F8 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game16NaviDamagedState@ha stw r0, 0(r4) li r0, 0xd li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game16NaviDamagedState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D8F8: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x24 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D944 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game16NaviPressedState@ha stw r0, 0(r4) li r0, 0xe li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game16NaviPressedState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D944: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D990 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game17NaviFallMeckState@ha stw r0, 0(r4) li r0, 0xf li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game17NaviFallMeckState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D990: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x24 bl __nw__FUl or. r4, r3, r3 beq lbl_8017D9DC lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game19NaviKokeDamageState@ha stw r0, 0(r4) li r0, 0x10 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game19NaviKokeDamageState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017D9DC: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DA28 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game14NaviSaraiState@ha stw r0, 0(r4) li r0, 0x11 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game14NaviSaraiState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DA28: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x10 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DA74 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game18NaviSaraiExitState@ha stw r0, 0(r4) li r0, 0x12 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game18NaviSaraiExitState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DA74: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x10 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DAC0 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game13NaviDeadState@ha stw r0, 0(r4) li r0, 0x13 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game13NaviDeadState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DAC0: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x24 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DB0C lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game14NaviStuckState@ha stw r0, 0(r4) li r0, 0x14 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game14NaviStuckState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DB0C: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x34 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DB58 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game17NaviDemo_UfoState@ha stw r0, 0(r4) li r0, 0x15 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game17NaviDemo_UfoState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DB58: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DBA4 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game20NaviDemo_HoleInState@ha stw r0, 0(r4) li r0, 0x16 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game20NaviDemo_HoleInState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DBA4: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x18 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DBF0 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game15NaviPelletState@ha stw r0, 0(r4) li r0, 0x17 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game15NaviPelletState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DBF0: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x48 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DC40 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game18NaviCarryBombState@ha stw r0, 0(r4) li r0, 0x18 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game18NaviCarryBombState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) stw r6, 0x10(r4) lbl_8017DC40: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x28 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DC8C lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game14NaviClimbState@ha stw r0, 0(r4) li r0, 0x19 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game14NaviClimbState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DC8C: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" li r3, 0x30 bl __nw__FUl or. r4, r3, r3 beq lbl_8017DCD8 lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game17NaviPathMoveState@ha stw r0, 0(r4) li r0, 0x1a li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r4) addi r0, r3, __vt__Q24Game17NaviPathMoveState@l stw r6, 8(r4) stw r5, 0(r4) stw r0, 0(r4) lbl_8017DCD8: mr r3, r31 bl "registerState__Q24Game26StateMachine<Q24Game4Navi>FPQ24Game22FSMState<Q24Game4Navi>" lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017DCF4 * Size: 0000D8 */ void NaviCarryBombState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lwz r0, 0(r5) stw r0, 0x10(r3) lwz r0, 0x10(r3) cmplwi r0, 0 bne lbl_8017DD40 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017DDAC lbl_8017DD40: cmplwi r31, 0 mr r6, r31 beq lbl_8017DD50 addi r6, r6, 0x178 lbl_8017DD50: lwz r12, 0(r31) mr r3, r31 li r4, 0x29 li r5, 0x29 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl mr r3, r31 bl enableMotionBlend__Q24Game8FakePikiFv lwz r3, 0x26c(r31) li r4, 0x8a9 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl mr r3, r30 mr r4, r31 bl updateMatrix__Q24Game18NaviCarryBombStateFPQ24Game4Navi lwz r3, 0x10(r30) addi r4, r30, 0x14 bl startCapture__Q24Game8CreatureFP7Matrixf lbl_8017DDAC: li r0, 0 stb r0, 0x44(r30) lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017DDCC * Size: 000030 */ void transit__Q24Game22FSMState<Game::Navi> FPQ24Game4NaviiPQ24Game8StateArg(void) { /* .loc_0x0: stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r3, 0x8(r3) lwz r12, 0x0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017DDFC * Size: 000148 */ void NaviCarryBombState::updateMatrix(Game::Navi*) { /* stwu r1, -0x50(r1) mflr r0 stw r0, 0x54(r1) stw r31, 0x4c(r1) mr r31, r4 stw r30, 0x48(r1) mr r30, r3 addi r3, r1, 8 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 8(r1) mr r3, r31 lfs f1, 0xc(r1) lfs f0, 0x10(r1) stfs f2, 0x20(r1) stfs f1, 0x24(r1) stfs f0, 0x28(r1) lwz r12, 0(r31) lwz r12, 0x64(r12) mtctr r12 bctrl fmr f2, f1 lfs f0, lbl_80518BE0@sda21(r2) stfs f1, 0x18(r1) fcmpo cr0, f2, f0 stfs f0, 0x14(r1) stfs f0, 0x1c(r1) bge lbl_8017DE78 fneg f2, f2 lbl_8017DE78: lfs f3, lbl_80518BE8@sda21(r2) lis r3, sincosTable___5JMath@ha lfs f0, lbl_80518BE0@sda21(r2) addi r4, r3, sincosTable___5JMath@l fmuls f2, f2, f3 lfs f5, lbl_80518BE4@sda21(r2) fcmpo cr0, f1, f0 lfs f4, 0x20(r1) fctiwz f0, f2 stfd f0, 0x30(r1) lwz r0, 0x34(r1) rlwinm r0, r0, 3, 0x12, 0x1c add r3, r4, r0 lfs f0, 4(r3) fmuls f6, f5, f0 bge lbl_8017DEDC lfs f0, lbl_80518BEC@sda21(r2) fmuls f0, f1, f0 fctiwz f0, f0 stfd f0, 0x38(r1) lwz r0, 0x3c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 fneg f0, f0 b lbl_8017DEF4 lbl_8017DEDC: fmuls f0, f1, f3 fctiwz f0, f0 stfd f0, 0x40(r1) lwz r0, 0x44(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 lbl_8017DEF4: fmuls f3, f5, f0 lfs f0, 0x28(r1) lfs f2, 0x24(r1) addi r3, r30, 0x14 lfs f1, lbl_80518BF0@sda21(r2) fadds f0, f0, f6 fadds f3, f4, f3 addi r4, r1, 0x20 fadds f1, f2, f1 stfs f0, 0x28(r1) addi r5, r1, 0x14 stfs f3, 0x20(r1) stfs f1, 0x24(r1) bl "makeTR__7MatrixfFR10Vector3<f>R10Vector3<f>" lwz r0, 0x54(r1) lwz r31, 0x4c(r1) lwz r30, 0x48(r1) mtlr r0 addi r1, r1, 0x50 blr */ } /* * --INFO-- * Address: 8017DF44 * Size: 00024C */ void NaviCarryBombState::exec(Game::Navi*) { /* stwu r1, -0x90(r1) mflr r0 stw r0, 0x94(r1) stw r31, 0x8c(r1) mr r31, r4 stw r30, 0x88(r1) mr r30, r3 mr r3, r31 bl control__Q24Game4NaviFv mr r4, r31 addi r3, r1, 0x20 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x20(r1) mr r3, r31 lfs f1, 0x24(r1) lfs f0, 0x28(r1) stfs f2, 8(r1) stfs f1, 0xc(r1) stfs f0, 0x10(r1) lwz r12, 0(r31) lwz r12, 0x64(r12) mtctr r12 bctrl lfs f0, lbl_80518BE0@sda21(r2) fmr f2, f1 stfs f1, 0x18(r1) fcmpo cr0, f1, f0 stfs f0, 0x14(r1) stfs f0, 0x1c(r1) bge lbl_8017DFCC fneg f2, f1 lbl_8017DFCC: lfs f3, lbl_80518BE8@sda21(r2) lis r3, sincosTable___5JMath@ha lfs f0, lbl_80518BE0@sda21(r2) addi r4, r3, sincosTable___5JMath@l fmuls f2, f2, f3 lfs f5, lbl_80518BE4@sda21(r2) fcmpo cr0, f1, f0 lfs f4, 8(r1) fctiwz f0, f2 stfd f0, 0x68(r1) lwz r0, 0x6c(r1) rlwinm r0, r0, 3, 0x12, 0x1c add r3, r4, r0 lfs f0, 4(r3) fmuls f6, f5, f0 bge lbl_8017E030 lfs f0, lbl_80518BEC@sda21(r2) fmuls f0, f1, f0 fctiwz f0, f0 stfd f0, 0x70(r1) lwz r0, 0x74(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 fneg f0, f0 b lbl_8017E048 lbl_8017E030: fmuls f0, f1, f3 fctiwz f0, f0 stfd f0, 0x78(r1) lwz r0, 0x7c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 lbl_8017E048: fmuls f3, f5, f0 lfs f0, 0x10(r1) lfs f2, 0xc(r1) addi r3, r30, 0x14 lfs f1, lbl_80518BF0@sda21(r2) fadds f0, f0, f6 fadds f3, f4, f3 addi r4, r1, 8 fadds f1, f2, f1 stfs f0, 0x10(r1) addi r5, r1, 0x14 stfs f3, 8(r1) stfs f1, 0xc(r1) bl "makeTR__7MatrixfFR10Vector3<f>R10Vector3<f>" lwz r0, 0x10(r30) cmplwi r0, 0 beq lbl_8017E0D0 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x64(r12) mtctr r12 bctrl lfs f0, lbl_80518BE0@sda21(r2) lis r3, "zero__10Vector3<f>"@ha addi r4, r3, "zero__10Vector3<f>"@l stfs f1, 0x30(r1) addi r3, r1, 0x38 addi r5, r1, 0x2c stfs f0, 0x2c(r1) stfs f0, 0x34(r1) bl "makeTR__7MatrixfFR10Vector3<f>R10Vector3<f>" lwz r3, 0x10(r30) addi r4, r1, 0x38 bl updateCapture__Q24Game8CreatureFR7Matrixf lbl_8017E0D0: lbz r0, 0x44(r30) cmplwi r0, 0 bne lbl_8017E178 lwz r3, 0x10(r30) lwz r0, 0xb8(r3) cmplwi r0, 0 beq lbl_8017E0F4 cmplwi r3, 0 bne lbl_8017E118 lbl_8017E0F4: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017E178 lbl_8017E118: lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_8017E144 lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x17, 0x17 beq lbl_8017E144 mr r3, r31 bl finishMotion__Q24Game8FakePikiFv li r0, 1 stb r0, 0x44(r30) b lbl_8017E178 lbl_8017E144: cmplwi r3, 0 beq lbl_8017E178 lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_8017E178 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8017E178: lwz r0, 0x94(r1) lwz r31, 0x8c(r1) lwz r30, 0x88(r1) mtlr r0 addi r1, r1, 0x90 blr */ } /* * --INFO-- * Address: 8017E190 * Size: 00017C */ void NaviCarryBombState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x40(r1) mflr r0 stw r0, 0x44(r1) lwz r0, 0x1c(r5) stw r31, 0x3c(r1) mr r31, r4 cmpwi r0, 0x3e8 stw r30, 0x38(r1) mr r30, r3 beq lbl_8017E2DC bge lbl_8017E2F4 cmpwi r0, 1 beq lbl_8017E1C8 b lbl_8017E2F4 lbl_8017E1C8: lbz r0, 0x44(r30) cmplwi r0, 0 beq lbl_8017E2F4 lwz r0, 0x10(r30) cmplwi r0, 0 beq lbl_8017E2F4 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x64(r12) mtctr r12 bctrl fmr f2, f1 lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f2, f0 bge lbl_8017E208 fneg f2, f2 lbl_8017E208: lfs f3, lbl_80518BE8@sda21(r2) lis r3, sincosTable___5JMath@ha lfs f0, lbl_80518BE0@sda21(r2) addi r4, r3, sincosTable___5JMath@l fmuls f2, f2, f3 lfs f4, lbl_80518BF4@sda21(r2) fcmpo cr0, f1, f0 fctiwz f0, f2 stfd f0, 0x18(r1) lwz r0, 0x1c(r1) rlwinm r0, r0, 3, 0x12, 0x1c add r3, r4, r0 lfs f0, 4(r3) fmuls f2, f4, f0 bge lbl_8017E268 lfs f0, lbl_80518BEC@sda21(r2) fmuls f0, f1, f0 fctiwz f0, f0 stfd f0, 0x20(r1) lwz r0, 0x24(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 fneg f0, f0 b lbl_8017E280 lbl_8017E268: fmuls f0, f1, f3 fctiwz f0, f0 stfd f0, 0x28(r1) lwz r0, 0x2c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 lbl_8017E280: fmuls f1, f4, f0 lfs f0, lbl_80518BF8@sda21(r2) stfs f2, 0x10(r1) li r4, 0x806 li r5, 0 stfs f1, 8(r1) stfs f0, 0xc(r1) lwz r3, 0x26c(r31) lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lwz r3, 0x10(r30) addi r4, r1, 8 lwz r12, 0(r3) lwz r12, 0x68(r12) mtctr r12 bctrl lwz r3, 0x10(r30) bl endCapture__Q24Game8CreatureFv li r0, 0 stw r0, 0x10(r30) b lbl_8017E2F4 lbl_8017E2DC: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8017E2F4: lwz r0, 0x44(r1) lwz r31, 0x3c(r1) lwz r30, 0x38(r1) mtlr r0 addi r1, r1, 0x40 blr */ } /* * --INFO-- * Address: 8017E30C * Size: 00002C */ void NaviCarryBombState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r3, 0x10(r3) cmplwi r3, 0 beq lbl_8017E328 bl endCapture__Q24Game8CreatureFv lbl_8017E328: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017E338 * Size: 000058 */ void NaviStuckState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 lfs f0, lbl_80518BFC@sda21(r2) stw r0, 0x14(r1) li r0, 0 stw r0, 0x20(r3) stfs f0, 0x1c(r3) lwz r5, 0x278(r4) cmplwi r5, 0 beq lbl_8017E378 lfs f2, 0x4c(r5) lfs f1, 0x48(r5) lfs f0, lbl_80518BE0@sda21(r2) stfs f1, 0x10(r3) stfs f0, 0x14(r3) stfs f2, 0x18(r3) lbl_8017E378: mr r3, r4 bl releasePikis__Q24Game4NaviFv lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017E390 * Size: 0004BC */ void NaviStuckState::exec(Game::Navi*) { /* stwu r1, -0xb0(r1) mflr r0 stw r0, 0xb4(r1) stfd f31, 0xa0(r1) psq_st f31, 168(r1), 0, qr0 stfd f30, 0x90(r1) psq_st f30, 152(r1), 0, qr0 stfd f29, 0x80(r1) psq_st f29, 136(r1), 0, qr0 stfd f28, 0x70(r1) psq_st f28, 120(r1), 0, qr0 stw r31, 0x6c(r1) stw r30, 0x68(r1) stw r29, 0x64(r1) mr r31, r4 mr r30, r3 lwz r0, 0x278(r4) cmplwi r0, 0 beq lbl_8017E3E8 lbz r0, 0x259(r31) cmplwi r0, 0 bne lbl_8017E40C lbl_8017E3E8: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017E810 lbl_8017E40C: mr r3, r31 bl control__Q24Game4NaviFv lwz r3, 0x278(r31) lfs f1, lbl_80518BE0@sda21(r2) lfs f31, 0x4c(r3) lfs f30, 0x48(r3) fmuls f2, f31, f31 fmadds f0, f30, f30, f1 fadds f2, f2, f0 fcmpo cr0, f2, f1 ble lbl_8017E448 ble lbl_8017E44C frsqrte f0, f2 fmuls f2, f0, f2 b lbl_8017E44C lbl_8017E448: fmr f2, f1 lbl_8017E44C: lfs f0, lbl_80518C00@sda21(r2) fcmpo cr0, f2, f0 ble lbl_8017E7D0 lfs f1, lbl_80518BE0@sda21(r2) lfs f0, 0x14(r30) lfs f2, 0x10(r30) fmuls f1, f1, f0 lfs f3, 0x18(r30) lfs f0, lbl_80518C04@sda21(r2) fmadds f1, f30, f2, f1 fmadds f1, f31, f3, f1 fcmpo cr0, f1, f0 bge lbl_8017E7D0 lwz r3, 0x20(r30) addi r0, r3, 1 stw r0, 0x20(r30) lwz r0, 0x20(r30) cmpwi r0, 9 ble lbl_8017E7B8 mr r4, r31 addi r3, r1, 0x2c bl __ct__Q24Game8StickersFPQ24Game8Creature li r0, 0 lis r3, "__vt__26Iterator<Q24Game8Creature>"@ha addi r4, r3, "__vt__26Iterator<Q24Game8Creature>"@l addi r3, r1, 0x2c cmplwi r0, 0 stw r4, 8(r1) stw r0, 0x14(r1) stw r0, 0xc(r1) stw r3, 0x10(r1) bne lbl_8017E4E4 lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0xc(r1) b lbl_8017E784 lbl_8017E4E4: lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0xc(r1) b lbl_8017E550 lbl_8017E4FC: lwz r3, 0x10(r1) lwz r4, 0xc(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x14(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017E784 lwz r3, 0x10(r1) lwz r4, 0xc(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0xc(r1) lbl_8017E550: lwz r12, 8(r1) addi r3, r1, 8 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017E4FC b lbl_8017E784 lbl_8017E570: lwz r3, 0x10(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl or. r29, r3, r3 beq lbl_8017E6C8 bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x4c(r1) lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x48(r1) lfs f1, lbl_80518C08@sda21(r2) lfd f2, 0x48(r1) lfs f0, lbl_80518C0C@sda21(r2) fsubs f2, f2, f3 fdivs f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_8017E6C8 bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x4c(r1) lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x48(r1) lfs f2, lbl_80518C08@sda21(r2) lfd f0, 0x48(r1) lfs f1, lbl_80518C14@sda21(r2) fsubs f3, f0, f3 lfs f0, lbl_80518C10@sda21(r2) lfs f28, lbl_80518C18@sda21(r2) fdivs f2, f3, f2 fmadds f29, f1, f2, f0 bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x54(r1) lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x50(r1) lfs f1, lbl_80518C08@sda21(r2) lfd f2, 0x50(r1) lfs f0, lbl_80518C1C@sda21(r2) fsubs f2, f2, f3 fdivs f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_8017E684 fmr f1, f30 lis r3, atanTable___5JMath@ha fmr f2, f31 addi r3, r3, atanTable___5JMath@l bl "atan2___Q25JMath18TAtanTable<1024,f>CFff" fmr f28, f1 bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x54(r1) lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x50(r1) lfs f2, lbl_80518C08@sda21(r2) lfd f1, 0x50(r1) lfs f0, lbl_80518C04@sda21(r2) fsubs f3, f1, f3 lfs f1, lbl_80518C20@sda21(r2) fdivs f2, f3, f2 fsubs f0, f2, f0 fmadds f1, f1, f0, f28 bl roundAng__Ff fmr f28, f1 lbl_8017E684: lis r3, __vt__Q24Game11Interaction@ha lfs f0, lbl_80518C24@sda21(r2) addi r0, r3, __vt__Q24Game11Interaction@l lis r3, __vt__Q24Game13InteractFlick@ha stw r0, 0x18(r1) addi r0, r3, __vt__Q24Game13InteractFlick@l mr r3, r29 addi r4, r1, 0x18 stw r31, 0x1c(r1) stw r0, 0x18(r1) stfs f29, 0x20(r1) stfs f0, 0x24(r1) stfs f28, 0x28(r1) lwz r12, 0(r29) lwz r12, 0x1a4(r12) mtctr r12 bctrl lbl_8017E6C8: lwz r0, 0x14(r1) cmplwi r0, 0 bne lbl_8017E6F4 lwz r3, 0x10(r1) lwz r4, 0xc(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0xc(r1) b lbl_8017E784 lbl_8017E6F4: lwz r3, 0x10(r1) lwz r4, 0xc(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0xc(r1) b lbl_8017E768 lbl_8017E714: lwz r3, 0x10(r1) lwz r4, 0xc(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x14(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017E784 lwz r3, 0x10(r1) lwz r4, 0xc(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0xc(r1) lbl_8017E768: lwz r12, 8(r1) addi r3, r1, 8 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017E714 lbl_8017E784: lwz r3, 0x10(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0xc(r1) cmplw r4, r3 bne lbl_8017E570 li r0, 0 addi r3, r1, 0x2c stw r0, 0x20(r30) li r4, -1 bl __dt__Q24Game8StickersFv lbl_8017E7B8: stfs f30, 0x10(r30) lfs f1, lbl_80518BE0@sda21(r2) lfs f0, lbl_80518C28@sda21(r2) stfs f1, 0x14(r30) stfs f31, 0x18(r30) stfs f0, 0x1c(r30) lbl_8017E7D0: lwz r3, sys@sda21(r13) lfs f2, 0x1c(r30) lfs f0, 0x54(r3) lfs f1, lbl_80518BE0@sda21(r2) fsubs f0, f2, f0 stfs f0, 0x1c(r30) lfs f0, 0x1c(r30) fcmpo cr0, f0, f1 bge lbl_8017E810 stfs f30, 0x10(r30) li r0, 0 lfs f0, lbl_80518C04@sda21(r2) stfs f1, 0x14(r30) stfs f31, 0x18(r30) stw r0, 0x20(r30) stfs f0, 0x1c(r30) lbl_8017E810: psq_l f31, 168(r1), 0, qr0 lfd f31, 0xa0(r1) psq_l f30, 152(r1), 0, qr0 lfd f30, 0x90(r1) psq_l f29, 136(r1), 0, qr0 lfd f29, 0x80(r1) psq_l f28, 120(r1), 0, qr0 lfd f28, 0x70(r1) lwz r31, 0x6c(r1) lwz r30, 0x68(r1) lwz r0, 0xb4(r1) lwz r29, 0x64(r1) mtlr r0 addi r1, r1, 0xb0 blr */ } /* * --INFO-- * Address: 8017E84C * Size: 000004 */ void NaviStuckState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 8017E850 * Size: 0000DC */ void NaviWalkState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r4 stw r30, 0x18(r1) mr r30, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017E8C8 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xb8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017E8C8 mr r3, r31 li r4, 0x1e lwz r12, 0(r31) li r5, 0x1e li r6, 0 li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_8017E8C8: li r0, 0 lfs f0, lbl_80518C38@sda21(r2) stb r0, 0x10(r30) mr r4, r31 addi r3, r1, 8 stfs f0, 0x14(r30) stw r0, 0x18(r30) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f0, 8(r1) li r0, 0 stfs f0, 0x1c(r30) lfs f0, 0xc(r1) stfs f0, 0x20(r30) lfs f0, 0x10(r1) stfs f0, 0x24(r30) stb r0, 0x2c(r30) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r0, 0x24(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 8017E92C * Size: 000634 */ void NaviWalkState::exec(Game::Navi*) { /* stwu r1, -0x30(r1) mflr r0 stw r0, 0x34(r1) stw r31, 0x2c(r1) mr r31, r3 stw r30, 0x28(r1) mr r30, r4 stw r29, 0x24(r1) lbz r3, 0x2c(r3) cmplwi r3, 0 beq lbl_8017E960 addi r0, r3, -1 stb r0, 0x2c(r31) lbl_8017E960: mr r3, r30 lwz r12, 0(r30) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017EF44 mr r3, r30 bl control__Q24Game4NaviFv mr r3, r30 bl findNextThrowPiki__Q24Game4NaviFv lwz r0, 0x278(r30) cmplwi r0, 0 bne lbl_8017E9E0 mr r3, r30 lwz r12, 0(r30) lwz r12, 0xb8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017E9E0 lbz r0, 0x10(r31) cmplwi r0, 0 bne lbl_8017E9D0 li r0, 1 lfs f0, lbl_80518C3C@sda21(r2) stb r0, 0x10(r31) stfs f0, 0x14(r31) lbl_8017E9D0: mr r3, r31 mr r4, r30 bl execAI__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017EA98 lbl_8017E9E0: lwz r0, 0x278(r30) cmplwi r0, 0 beq lbl_8017EA40 mr r3, r30 lwz r12, 0(r30) lwz r12, 0xb8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017EA40 lfs f1, 0x308(r30) lfs f0, lbl_80518C40@sda21(r2) fcmpo cr0, f1, f0 ble lbl_8017EA40 lbz r0, 0x10(r31) cmplwi r0, 0 bne lbl_8017EA30 mr r3, r31 mr r4, r30 bl initAI_animation__Q24Game13NaviWalkStateFPQ24Game4Navi lbl_8017EA30: mr r3, r31 mr r4, r30 bl execAI__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017EA98 lbl_8017EA40: lwz r0, 0x278(r30) cmplwi r0, 0 beq lbl_8017EA98 lbz r0, 0x10(r31) cmplwi r0, 0 beq lbl_8017EA98 lfs f1, 0x308(r30) lfs f0, lbl_80518C40@sda21(r2) fcmpo cr0, f1, f0 cror 2, 0, 2 bne lbl_8017EA98 li r0, 0 mr r3, r30 stb r0, 0x10(r31) li r4, 0x1f li r5, 0x1f li r6, 0 lwz r12, 0(r30) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_8017EA98: lwz r0, 0x278(r30) cmplwi r0, 0 beq lbl_8017EAC0 mr r3, r30 lwz r12, 0(r30) lwz r12, 0xb8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017EAD8 lbl_8017EAC0: mr r3, r30 lwz r12, 0(r30) lwz r12, 0xb8(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017EAD8: lwz r3, moviePlayer__4Game@sda21(r13) lwz r0, 0x18(r3) cmpwi r0, 0 bne lbl_8017EF44 lbz r0, 0x259(r30) cmplwi r0, 0 beq lbl_8017EB18 mr r3, r31 mr r4, r30 lwz r12, 0(r31) li r5, 0x14 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017EB18: mr r3, r30 bl checkOnyon__Q24Game4NaviFv cmplwi r3, 0 beq lbl_8017EB6C lwz r4, 0x278(r30) lwz r0, 0x1c(r4) rlwinm. r0, r0, 0, 0x17, 0x17 beq lbl_8017EB6C lhz r0, 0x22e(r3) cmplwi r0, 3 beq lbl_8017EB6C stw r3, 0x10(r1) mr r3, r31 mr r4, r30 addi r6, r1, 0x10 lwz r12, 0(r31) li r5, 0xa lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017EB6C: lwz r3, 0x278(r30) lwz r3, 0x1c(r3) rlwinm. r0, r3, 0, 0x16, 0x16 beq lbl_8017EBA0 mr r3, r31 mr r4, r30 lwz r12, 0(r31) li r5, 4 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017EBA0: rlwinm. r0, r3, 0, 0x17, 0x17 beq lbl_8017EBF0 mr r3, r30 bl procActionButton__Q24Game4NaviFv clrlwi. r0, r3, 0x18 bne lbl_8017EF44 mr r3, r30 bl throwable__Q24Game4NaviFv clrlwi. r0, r3, 0x18 beq lbl_8017EF44 mr r3, r31 mr r4, r30 lwz r12, 0(r31) li r5, 6 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 b lbl_8017EF44 lbl_8017EBF0: rlwinm. r0, r3, 0, 0x1c, 0x1c beq lbl_8017EC24 li r0, 1 mr r3, r31 stw r0, 0xc(r1) mr r4, r30 addi r6, r1, 0xc li r5, 7 lwz r12, 0(r31) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017EC24: rlwinm. r0, r3, 0, 0x1d, 0x1d beq lbl_8017EC58 li r0, 0 mr r3, r31 stw r0, 8(r1) mr r4, r30 addi r6, r1, 8 li r5, 7 lwz r12, 0(r31) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017EC58: rlwinm. r0, r3, 0, 0x15, 0x15 beq lbl_8017EC84 mr r3, r30 bl releasePikis__Q24Game4NaviFv clrlwi. r0, r3, 0x18 bne lbl_8017EC7C li r0, 0x14 stb r0, 0x2b(r31) b lbl_8017EC84 lbl_8017EC7C: li r0, 1 stb r0, 0x2b(r31) lbl_8017EC84: lwz r3, 0x278(r30) lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x15, 0x15 beq lbl_8017ED08 lbz r3, 0x2b(r31) cmplwi r3, 0 beq lbl_8017ED10 addi r0, r3, 1 stb r0, 0x2b(r31) lbz r0, 0x2b(r31) cmplwi r0, 0x23 ble lbl_8017ED10 li r0, 0 li r4, 9 stb r0, 0x2b(r31) lwz r3, playData__4Game@sda21(r13) addi r3, r3, 0x48 bl hasItem__Q24Game10OlimarDataFi clrlwi. r0, r3, 0x18 bne lbl_8017ECE4 lwz r3, gameSystem__4Game@sda21(r13) lwz r0, 0x44(r3) cmpwi r0, 0 beq lbl_8017ED10 lbl_8017ECE4: mr r3, r31 mr r4, r30 lwz r12, 0(r31) li r5, 0x17 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8017EF44 lbl_8017ED08: li r0, 0 stb r0, 0x2b(r31) lbl_8017ED10: lwz r3, gameSystem__4Game@sda21(r13) bl paused_soft__Q24Game10GameSystemFv clrlwi. r0, r3, 0x18 bne lbl_8017EF44 lwz r3, moviePlayer__4Game@sda21(r13) lwz r0, 0x18(r3) cmpwi r0, 0 bne lbl_8017EF44 lwz r4, gameSystem__4Game@sda21(r13) li r3, 0 lwz r0, 0x44(r4) cmpwi r0, 1 beq lbl_8017ED4C cmpwi r0, 3 bne lbl_8017ED50 lbl_8017ED4C: li r3, 1 lbl_8017ED50: clrlwi. r0, r3, 0x18 bne lbl_8017EF44 lwz r3, 0x278(r30) lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x14, 0x14 beq lbl_8017EF44 lwz r3, playData__4Game@sda21(r13) li r4, 0x25 bl isDemoFlag__Q24Game8PlayDataFi clrlwi. r0, r3, 0x18 beq lbl_8017EF44 lwz r3, naviMgr__4Game@sda21(r13) lhz r0, 0x2dc(r30) lwz r12, 0(r3) subfic r4, r0, 1 lwz r12, 0x24(r12) mtctr r12 bctrl mr r31, r3 bl getStateID__Q24Game4NaviFv mr r29, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017EF44 cmpwi r29, 8 beq lbl_8017EF44 cmpwi r29, 9 beq lbl_8017EF44 cmpwi r29, 2 beq lbl_8017EF44 lwz r3, gameSystem__4Game@sda21(r13) lwz r3, 0x58(r3) bl pmTogglePlayer__Q24Game15BaseGameSectionFv lhz r0, 0x2dc(r31) cmplwi r0, 0 bne lbl_8017EE04 lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188d li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl b lbl_8017EE38 lbl_8017EE04: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_8017EE28 lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188f li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl b lbl_8017EE38 lbl_8017EE28: lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188e li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl lbl_8017EE38: lhz r0, 0x2dc(r31) cmplwi r0, 0 bne lbl_8017EE64 lwz r3, 0x26c(r31) li r4, 0x8a6 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017EEB0 lbl_8017EE64: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_8017EE94 lwz r3, 0x26c(r31) li r4, 0x8a8 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017EEB0 lbl_8017EE94: lwz r3, 0x26c(r31) li r4, 0x8a7 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_8017EEB0: mr r3, r31 bl getStateID__Q24Game4NaviFv cmpwi r3, 1 bne lbl_8017EF00 lis r3, __vt__Q24Game11Interaction@ha li r0, 0 addi r4, r3, __vt__Q24Game11Interaction@l lis r3, __vt__Q24Game11InteractFue@ha stw r4, 0x14(r1) addi r5, r3, __vt__Q24Game11InteractFue@l mr r3, r30 addi r4, r1, 0x14 stw r31, 0x18(r1) stw r5, 0x14(r1) stb r0, 0x1c(r1) stb r0, 0x1d(r1) lwz r12, 0(r30) lwz r12, 0x1a4(r12) mtctr r12 bctrl lbl_8017EF00: mr r3, r31 bl getStateID__Q24Game4NaviFv lwz r3, 0x274(r31) lwz r12, 0(r3) lwz r12, 0x40(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017EF44 lwz r3, 0x270(r31) mr r4, r31 li r5, 3 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lbl_8017EF44: lwz r0, 0x34(r1) lwz r31, 0x2c(r1) lwz r30, 0x28(r1) lwz r29, 0x24(r1) mtlr r0 addi r1, r1, 0x30 blr */ } /* * --INFO-- * Address: 8017EF60 * Size: 000008 */ bool NaviState::needYChangeMotion(void) { return false; } /* * --INFO-- * Address: 8017EF68 * Size: 000004 */ void NaviWalkState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 8017EF6C * Size: 000198 */ void NaviWalkState::collisionCallback(Game::Navi*, Game::CollEvent&) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) stw r30, 0x18(r1) mr r30, r4 stw r29, 0x14(r1) mr r29, r3 lwz r6, moviePlayer__4Game@sda21(r13) lwz r31, 0(r5) lwz r0, 0x18(r6) cmpwi r0, 0 bne lbl_8017EFF8 lhz r0, 0x128(r31) cmplwi r0, 0x406 bne lbl_8017EFF8 lbz r0, 0x1e0(r31) cmplwi r0, 0 beq lbl_8017EFF8 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x228(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017EFF8 stw r31, 0xc(r1) mr r4, r30 addi r6, r1, 0xc li r5, 0xb lwz r3, 0x270(r30) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lbl_8017EFF8: lwz r3, moviePlayer__4Game@sda21(r13) lwz r0, 0x18(r3) cmpwi r0, 0 bne lbl_8017F0E8 lwz r3, gameSystem__4Game@sda21(r13) lwz r0, 0x44(r3) cmpwi r0, 1 bne lbl_8017F0E8 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x7c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F0E8 lwz r0, 0xb8(r31) cmplwi r0, 0 bne lbl_8017F0E8 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F0E8 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x258(r12) mtctr r12 bctrl cmpwi r3, 0x24 bne lbl_8017F0E8 lwz r3, 0x278(r30) cmplwi r3, 0 beq lbl_8017F0E8 lfs f0, 0x48(r3) lfs f1, 0x4c(r3) fneg f2, f0 lfs f0, lbl_80518C04@sda21(r2) fmuls f1, f1, f1 fmadds f1, f2, f2, f1 fcmpo cr0, f1, f0 ble lbl_8017F0E8 lbz r3, 0x2c(r29) cmplwi r3, 0x64 bge lbl_8017F0B8 addi r0, r3, 3 stb r0, 0x2c(r29) lbl_8017F0B8: lbz r0, 0x2c(r29) cmplwi r0, 0x3c ble lbl_8017F0E8 stw r31, 8(r1) mr r3, r29 mr r4, r30 addi r6, r1, 8 lwz r12, 0(r29) li r5, 0x18 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8017F0E8: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 8017F104 * Size: 000094 */ void NaviWalkState::execAI(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lbz r0, 0x10(r3) cmpwi r0, 3 beq lbl_8017F174 bge lbl_8017F140 cmpwi r0, 1 beq lbl_8017F14C bge lbl_8017F160 b lbl_8017F180 lbl_8017F140: cmpwi r0, 5 bge lbl_8017F180 b lbl_8017F17C lbl_8017F14C: bl execAI_wait__Q24Game13NaviWalkStateFPQ24Game4Navi mr r3, r30 mr r4, r31 bl checkAI__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017F180 lbl_8017F160: bl execAI_animation__Q24Game13NaviWalkStateFPQ24Game4Navi mr r3, r30 mr r4, r31 bl checkAI__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017F180 lbl_8017F174: bl execAI_escape__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017F180 lbl_8017F17C: bl execAI_attack__Q24Game13NaviWalkStateFPQ24Game4Navi lbl_8017F180: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017F198 * Size: 00023C */ void NaviWalkState::checkAI(Game::Navi*) { /* stwu r1, -0xa0(r1) mflr r0 stw r0, 0xa4(r1) stw r31, 0x9c(r1) stw r30, 0x98(r1) stw r29, 0x94(r1) mr r29, r4 stw r28, 0x90(r1) mr r28, r3 lwz r0, 0x278(r4) cmplwi r0, 0 beq lbl_8017F1D0 li r3, 0 b lbl_8017F3B4 lbl_8017F1D0: lwz r12, 0(r4) addi r3, r1, 8 lwz r12, 8(r12) mtctr r12 bctrl lfs f3, 8(r1) addi r3, r1, 0x24 lfs f2, 0xc(r1) addi r4, r1, 0x14 lfs f1, 0x10(r1) li r31, 0 lfs f0, lbl_80518C14@sda21(r2) stfs f3, 0x14(r1) stfs f2, 0x18(r1) stfs f1, 0x1c(r1) stfs f0, 0x20(r1) bl __ct__Q24Game15CellIteratorArgFRQ23Sys6Sphere addi r3, r1, 0x44 addi r4, r1, 0x24 bl __ct__Q24Game12CellIteratorFRQ24Game15CellIteratorArg addi r3, r1, 0x44 bl first__Q24Game12CellIteratorFv b lbl_8017F2D4 lbl_8017F22C: addi r3, r1, 0x44 bl __ml__Q24Game12CellIteratorFv lwz r12, 0(r3) mr r30, r3 lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F29C mr r3, r30 lwz r12, 0(r30) lwz r12, 0x7c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F29C mr r3, r30 lwz r12, 0(r30) lwz r12, 0xd4(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F29C lbz r0, 0x1f0(r30) cmplwi r0, 0 beq lbl_8017F29C mr r31, r30 b lbl_8017F2E4 lbl_8017F29C: cmplwi r31, 0 bne lbl_8017F2CC cmplw r30, r29 beq lbl_8017F2CC mr r3, r30 lwz r12, 0(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F2CC mr r31, r30 lbl_8017F2CC: addi r3, r1, 0x44 bl next__Q24Game12CellIteratorFv lbl_8017F2D4: addi r3, r1, 0x44 bl isDone__Q24Game12CellIteratorFv clrlwi. r0, r3, 0x18 beq lbl_8017F22C lbl_8017F2E4: cmplwi r31, 0 beq lbl_8017F380 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x7c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F380 stw r31, 0x18(r28) mr r3, r31 lwz r12, 0(r31) lwz r12, 0x258(r12) mtctr r12 bctrl lis r4, 0x0000FFFF@ha addi r4, r4, 0x0000FFFF@l bl getEnemyInfo__Q24Game13EnemyInfoFuncFii lbz r0, 0x30(r3) extsb r0, r0 cmpwi r0, 1 beq lbl_8017F35C bge lbl_8017F36C cmpwi r0, 0 bge lbl_8017F34C b lbl_8017F36C lbl_8017F34C: mr r3, r28 mr r4, r29 bl initAI_wait__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017F378 lbl_8017F35C: mr r3, r28 mr r4, r29 bl initAI_escape__Q24Game13NaviWalkStateFPQ24Game4Navi b lbl_8017F378 lbl_8017F36C: mr r3, r28 mr r4, r29 bl initAI_escape__Q24Game13NaviWalkStateFPQ24Game4Navi lbl_8017F378: li r3, 1 b lbl_8017F3B4 lbl_8017F380: cmplwi r31, 0 beq lbl_8017F3B0 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x1c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8017F3B0 stw r31, 0x18(r28) li r3, 1 b lbl_8017F3B4 lbl_8017F3B0: li r3, 0 lbl_8017F3B4: lwz r0, 0xa4(r1) lwz r31, 0x9c(r1) lwz r30, 0x98(r1) lwz r29, 0x94(r1) lwz r28, 0x90(r1) mtlr r0 addi r1, r1, 0xa0 blr */ } /* * --INFO-- * Address: 8017F3D4 * Size: 000100 */ void NaviWalkState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r5 stw r30, 8(r1) mr r30, r4 lbz r6, 0x10(r3) cmplwi r6, 0 beq lbl_8017F414 lwz r0, 0x1c(r31) cmplwi r0, 0x3e8 bne lbl_8017F414 cmplwi r6, 2 bne lbl_8017F414 bl initAI_wait__Q24Game13NaviWalkStateFPQ24Game4Navi lbl_8017F414: lwz r3, gameSystem__4Game@sda21(r13) cmplwi r3, 0 beq lbl_8017F42C lbz r0, 0x4a(r3) cmplwi r0, 0 bne lbl_8017F4BC lbl_8017F42C: lha r0, 0x20(r31) cmpwi r0, 0x32 bne lbl_8017F4BC lwz r0, 0x1c(r31) cmplwi r0, 0xc8 bne lbl_8017F4BC lhz r0, 0x2dc(r30) cmplwi r0, 0 bne lbl_8017F470 lwz r3, 0x26c(r30) li r4, 0x877 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017F4BC lbl_8017F470: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_8017F4A0 lwz r3, 0x26c(r30) li r4, 0x879 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017F4BC lbl_8017F4A0: lwz r3, 0x26c(r30) li r4, 0x878 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_8017F4BC: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } } // namespace Game /* * --INFO-- * Address: 8017F4D4 * Size: 000034 */ void wallCallback__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3f(void) { /* lbz r0, 0x10(r3) cmplwi r0, 3 bnelr lbz r0, 0x29(r3) cmplwi r0, 0 bnelr lbz r4, 0x28(r3) li r0, 0xa cntlzw r4, r4 srwi r4, r4, 5 stb r4, 0x28(r3) stb r0, 0x29(r3) blr */ } namespace Game { /* * --INFO-- * Address: 8017F508 * Size: 000048 */ void NaviWalkState::initAI_wait(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 li r5, 1 li r6, 0 stw r0, 0x14(r1) li r0, 1 li r7, 0 stb r0, 0x10(r3) mr r3, r4 li r4, 1 lwz r12, 0(r3) lwz r12, 0x208(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8017F550 * Size: 0001C4 */ void NaviWalkState::execAI_wait(Game::Navi*) { /* stwu r1, -0x50(r1) mflr r0 stw r0, 0x54(r1) stfd f31, 0x40(r1) psq_st f31, 72(r1), 0, qr0 stfd f30, 0x30(r1) psq_st f30, 56(r1), 0, qr0 stw r31, 0x2c(r1) stw r30, 0x28(r1) lis r5, "zero__10Vector3<f>"@ha mr r30, r3 addi r5, r5, "zero__10Vector3<f>"@l mr r31, r4 bl "blendVelocity__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3<f>" lwz r3, sys@sda21(r13) lfs f2, 0x14(r30) lfs f1, 0x54(r3) lfs f0, lbl_80518BE0@sda21(r2) fsubs f1, f2, f1 stfs f1, 0x14(r30) lfs f1, 0x14(r30) fcmpo cr0, f1, f0 cror 2, 0, 2 bne lbl_8017F5F4 mr r3, r30 mr r4, r31 bl initAI_animation__Q24Game13NaviWalkStateFPQ24Game4Navi bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x24(r1) lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x20(r1) lfs f1, lbl_80518C08@sda21(r2) lfd f2, 0x20(r1) lfs f0, lbl_80518C3C@sda21(r2) fsubs f2, f2, f3 fdivs f1, f2, f1 fadds f0, f0, f1 stfs f0, 0x14(r30) b lbl_8017F6EC lbl_8017F5F4: lwz r0, 0x18(r30) cmplwi r0, 0 beq lbl_8017F6EC mr r4, r31 addi r3, r1, 0x14 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lwz r4, 0x18(r30) addi r3, r1, 8 lfs f31, 0x14(r1) lwz r12, 0(r4) lfs f30, 0x1c(r1) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x10(r1) lfs f4, 8(r1) fsubs f1, f30, f2 lfs f0, lbl_80518C44@sda21(r2) fsubs f3, f31, f4 fmuls f1, f1, f1 fmadds f1, f3, f3, f1 fcmpo cr0, f1, f0 ble lbl_8017F668 li r0, 0 stw r0, 0x18(r30) b lbl_8017F6EC lbl_8017F668: fsubs f2, f2, f30 lfs f3, lbl_80518BE0@sda21(r2) fsubs f1, f4, f31 fmuls f4, f2, f2 fmadds f0, f1, f1, f3 fadds f4, f4, f0 fcmpo cr0, f4, f3 ble lbl_8017F698 ble lbl_8017F69C frsqrte f0, f4 fmuls f4, f0, f4 b lbl_8017F69C lbl_8017F698: fmr f4, f3 lbl_8017F69C: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f4, f0 ble lbl_8017F6B8 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f4 fmuls f1, f1, f0 fmuls f2, f2, f0 lbl_8017F6B8: lis r3, atanTable___5JMath@ha addi r3, r3, atanTable___5JMath@l bl "atan2___Q25JMath18TAtanTable<1024,f>CFff" bl roundAng__Ff lfs f2, 0x1fc(r31) bl angDist__Fff lfs f2, lbl_80518C28@sda21(r2) lfs f0, 0x1fc(r31) fmadds f0, f2, f1, f0 stfs f0, 0x1fc(r31) lfs f1, 0x1fc(r31) bl roundAng__Ff stfs f1, 0x1fc(r31) lbl_8017F6EC: psq_l f31, 72(r1), 0, qr0 lfd f31, 0x40(r1) psq_l f30, 56(r1), 0, qr0 lfd f30, 0x30(r1) lwz r31, 0x2c(r1) lwz r0, 0x54(r1) lwz r30, 0x28(r1) mtlr r0 addi r1, r1, 0x50 blr */ } /* * --INFO-- * Address: 8017F714 * Size: 00026C */ void NaviWalkState::initAI_animation(Game::Navi*) { /* stwu r1, -0x70(r1) mflr r0 lis r5, lbl_8047EAE0@ha stw r0, 0x74(r1) li r0, 2 stmw r23, 0x4c(r1) mr r29, r3 lis r3, lbl_8047EB00@ha mr r30, r4 addi r10, r3, lbl_8047EB00@l lis r3, lbl_804B2D40@ha addi r31, r3, lbl_804B2D40@l stb r0, 0x10(r29) lwzu r23, lbl_8047EAE0@l(r5) lwz r9, 0(r10) lwz r24, 4(r5) lwz r25, 8(r5) lwz r26, 0xc(r5) lwz r27, 0x10(r5) lwz r28, 0x14(r5) lwz r12, 0x18(r5) lwz r11, 0x1c(r5) lwz r8, 4(r10) lwz r7, 8(r10) lwz r6, 0xc(r10) lwz r5, 0x10(r10) lwz r4, 0x14(r10) lwz r3, 0x18(r10) lwz r0, 0x1c(r10) stw r23, 0x28(r1) stw r24, 0x2c(r1) stw r25, 0x30(r1) stw r26, 0x34(r1) stw r27, 0x38(r1) stw r28, 0x3c(r1) stw r12, 0x40(r1) stw r11, 0x44(r1) stw r9, 8(r1) stw r8, 0xc(r1) stw r7, 0x10(r1) stw r6, 0x14(r1) stw r5, 0x18(r1) stw r4, 0x1c(r1) stw r3, 0x20(r1) stw r0, 0x24(r1) lwz r0, 0x278(r30) cmplwi r0, 0 beq lbl_8017F7E4 addi r3, r1, 8 li r4, 4 bl getRandomChoice__8KandoLibFPQ28KandoLib6Choicei b lbl_8017F7F0 lbl_8017F7E4: addi r3, r1, 0x28 li r4, 4 bl getRandomChoice__8KandoLibFPQ28KandoLib6Choicei lbl_8017F7F0: cmplwi r30, 0 stb r3, 0x2a(r29) mr r23, r3 mr r6, r30 beq lbl_8017F808 addi r6, r30, 0x178 lbl_8017F808: lwz r12, 0(r30) mr r3, r30 mr r4, r23 mr r5, r23 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lwz r3, gameSystem__4Game@sda21(r13) cmplwi r3, 0 beq lbl_8017F840 lbz r0, 0x4a(r3) cmplwi r0, 0 bne lbl_8017F96C lbl_8017F840: lhz r4, 0x2dc(r30) cmpwi r4, 1 bne lbl_8017F86C lwz r0, 0x44(r3) cmpwi r0, 0 bne lbl_8017F86C lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_8017F86C addi r4, r4, 1 lbl_8017F86C: cmpwi r23, 0xd beq lbl_8017F948 bge lbl_8017F890 cmpwi r23, 0xb beq lbl_8017F8A8 bge lbl_8017F96C cmpwi r23, 0 beq lbl_8017F8D0 b lbl_8017F96C lbl_8017F890: cmpwi r23, 0x36 beq lbl_8017F920 bge lbl_8017F96C cmpwi r23, 0x32 beq lbl_8017F8F8 b lbl_8017F96C lbl_8017F8A8: lwz r3, 0x26c(r30) slwi r0, r4, 2 addi r4, r31, 0x34 li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017F96C lbl_8017F8D0: lwz r3, 0x26c(r30) slwi r0, r4, 2 addi r4, r31, 0x40 li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017F96C lbl_8017F8F8: lwz r3, 0x26c(r30) slwi r0, r4, 2 addi r4, r31, 0x4c li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017F96C lbl_8017F920: lwz r3, 0x26c(r30) slwi r0, r4, 2 addi r4, r31, 0x58 li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8017F96C lbl_8017F948: lwz r3, 0x26c(r30) slwi r0, r4, 2 addi r4, r31, 0x1c li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_8017F96C: lmw r23, 0x4c(r1) lwz r0, 0x74(r1) mtlr r0 addi r1, r1, 0x70 blr */ } /* * --INFO-- * Address: 8017F980 * Size: 000080 */ void NaviWalkState::execAI_animation(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 lis r5, "zero__10Vector3<f>"@ha stw r0, 0x14(r1) addi r5, r5, "zero__10Vector3<f>"@l stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 bl "blendVelocity__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3<f>" lbz r4, 0x2a(r30) mr r3, r31 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_8017F9E8 li r0, 1 mr r3, r31 stb r0, 0x10(r30) li r4, 1 li r5, 1 li r6, 0 lwz r12, 0(r31) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_8017F9E8: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: ........ * Size: 00000C */ void NaviWalkState::initAI_attack(Game::Navi*) { // UNUSED FUNCTION } /* * --INFO-- * Address: 8017FA00 * Size: 000240 */ void NaviWalkState::execAI_attack(Game::Navi*) { /* stwu r1, -0x60(r1) mflr r0 stw r0, 0x64(r1) stfd f31, 0x50(r1) psq_st f31, 88(r1), 0, qr0 stw r31, 0x4c(r1) stw r30, 0x48(r1) mr r30, r3 mr r31, r4 lwz r3, 0x18(r3) lwz r12, 0(r3) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017FA78 li r0, 1 mr r3, r31 stb r0, 0x10(r30) li r4, 1 li r5, 1 li r6, 0 lwz r12, 0(r31) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl li r0, 0 stw r0, 0x18(r30) b lbl_8017FC20 lbl_8017FA78: lwz r4, 0x18(r30) addi r3, r1, 0x14 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x14(r1) mr r4, r31 lfs f1, 0x18(r1) addi r3, r1, 8 lfs f0, 0x1c(r1) stfs f2, 0x3c(r1) stfs f1, 0x40(r1) stfs f0, 0x44(r1) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x40(r1) lfs f0, 0xc(r1) lfs f1, 0x3c(r1) fsubs f4, f2, f0 lfs f0, 8(r1) lfs f3, 0x44(r1) fsubs f2, f1, f0 lfs f0, 0x10(r1) fmuls f5, f4, f4 fsubs f3, f3, f0 lfs f1, lbl_80518BE0@sda21(r2) fmuls f0, f2, f2 stfs f2, 0x30(r1) fmuls f6, f3, f3 fadds f0, f0, f5 stfs f4, 0x34(r1) stfs f3, 0x38(r1) fadds f0, f6, f0 fcmpo cr0, f0, f1 ble lbl_8017FB2C fmadds f0, f2, f2, f5 fadds f31, f6, f0 fcmpo cr0, f31, f1 ble lbl_8017FB30 frsqrte f0, f31 fmuls f31, f0, f31 b lbl_8017FB30 lbl_8017FB2C: fmr f31, f1 lbl_8017FB30: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f31, f0 ble lbl_8017FB6C lfs f0, lbl_80518C48@sda21(r2) lfs f2, 0x30(r1) fdivs f3, f0, f31 lfs f1, 0x34(r1) lfs f0, 0x38(r1) fmuls f2, f2, f3 fmuls f1, f1, f3 fmuls f0, f0, f3 stfs f2, 0x30(r1) stfs f1, 0x34(r1) stfs f0, 0x38(r1) b lbl_8017FB70 lbl_8017FB6C: fmr f31, f0 lbl_8017FB70: lwz r3, 0x18(r30) addi r4, r1, 0x20 lwz r12, 0(r3) lwz r12, 0x10(r12) mtctr r12 bctrl lfs f0, 0x2c(r1) mr r3, r31 fsubs f31, f31, f0 bl control__Q24Game4NaviFv lwz r5, naviMgr__4Game@sda21(r13) mr r3, r30 lfs f2, 0x38(r1) mr r4, r31 lwz r6, 0xc8(r5) addi r5, r1, 0x30 lfs f1, 0x34(r1) lfs f4, 0x3b8(r6) lfs f0, 0x30(r1) fmuls f3, f2, f4 lfs f2, lbl_80518C04@sda21(r2) fmuls f1, f1, f4 fmuls f0, f0, f4 fmuls f3, f3, f2 fmuls f1, f1, f2 fmuls f0, f0, f2 stfs f3, 0x38(r1) stfs f0, 0x30(r1) stfs f1, 0x34(r1) bl "blendVelocity__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3<f>" lfs f0, lbl_80518C4C@sda21(r2) fcmpo cr0, f31, f0 bge lbl_8017FC20 mr r3, r31 addi r4, r1, 0x3c bl "turnTo__Q24Game8FakePikiFR10Vector3<f>" mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 2 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8017FC20: psq_l f31, 88(r1), 0, qr0 lwz r0, 0x64(r1) lfd f31, 0x50(r1) lwz r31, 0x4c(r1) lwz r30, 0x48(r1) mtlr r0 addi r1, r1, 0x60 blr */ } /* * --INFO-- * Address: 8017FC40 * Size: 00008C */ void NaviWalkState::initAI_escape(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 lfs f0, lbl_80518BE0@sda21(r2) stw r0, 0x24(r1) li r0, 3 stw r31, 0x1c(r1) mr r31, r3 stb r0, 0x10(r3) stfs f0, 0x14(r3) bl rand xoris r0, r3, 0x8000 lis r3, 0x4330 stw r0, 0xc(r1) li r0, 0 lfd f3, lbl_80518C30@sda21(r2) stw r3, 8(r1) lfs f1, lbl_80518C08@sda21(r2) lfd f2, 8(r1) lfs f0, lbl_80518C3C@sda21(r2) fsubs f2, f2, f3 fdivs f1, f2, f1 fmuls f0, f0, f1 fctiwz f0, f0 stfd f0, 0x10(r1) lwz r4, 0x14(r1) neg r3, r4 or r3, r3, r4 srwi r3, r3, 0x1f stb r3, 0x28(r31) stb r0, 0x29(r31) lwz r31, 0x1c(r1) lwz r0, 0x24(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 8017FCCC * Size: 0002B4 */ void NaviWalkState::execAI_escape(Game::Navi*) { /* stwu r1, -0x80(r1) mflr r0 stw r0, 0x84(r1) stfd f31, 0x70(r1) psq_st f31, 120(r1), 0, qr0 stfd f30, 0x60(r1) psq_st f30, 104(r1), 0, qr0 stfd f29, 0x50(r1) psq_st f29, 88(r1), 0, qr0 stw r31, 0x4c(r1) stw r30, 0x48(r1) mr r30, r3 mr r31, r4 lwz r3, 0x18(r3) lwz r12, 0(r3) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8017FD5C lfs f0, lbl_80518C24@sda21(r2) li r0, 1 mr r3, r31 li r4, 1 stfs f0, 0x14(r30) li r5, 1 li r6, 0 li r7, 0 stb r0, 0x10(r30) lwz r12, 0(r31) lwz r12, 0x208(r12) mtctr r12 bctrl li r0, 0 stw r0, 0x18(r30) b lbl_8017FF50 lbl_8017FD5C: lbz r3, 0x29(r30) cmplwi r3, 0 beq lbl_8017FD70 addi r0, r3, -1 stb r0, 0x29(r30) lbl_8017FD70: lwz r4, 0x18(r30) addi r3, r1, 0x14 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl mr r4, r31 addi r3, r1, 8 lwz r12, 0(r31) lfs f31, 0x14(r1) lwz r12, 8(r12) lfs f30, 0x18(r1) lfs f29, 0x1c(r1) mtctr r12 bctrl lfs f1, 8(r1) lfs f0, 0xc(r1) fsubs f3, f1, f31 lfs f4, 0x10(r1) fsubs f2, f0, f30 lfs f1, lbl_80518BE0@sda21(r2) fsubs f4, f4, f29 fmuls f0, f3, f3 fmuls f5, f2, f2 stfs f3, 0x30(r1) fmuls f6, f4, f4 stfs f2, 0x34(r1) fadds f0, f0, f5 stfs f4, 0x38(r1) fadds f0, f6, f0 fcmpo cr0, f0, f1 ble lbl_8017FE0C fmadds f0, f3, f3, f5 fadds f31, f6, f0 fcmpo cr0, f31, f1 ble lbl_8017FE10 frsqrte f0, f31 fmuls f31, f0, f31 b lbl_8017FE10 lbl_8017FE0C: fmr f31, f1 lbl_8017FE10: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f31, f0 ble lbl_8017FE4C lfs f0, lbl_80518C48@sda21(r2) lfs f2, 0x30(r1) fdivs f3, f0, f31 lfs f1, 0x34(r1) lfs f0, 0x38(r1) fmuls f2, f2, f3 fmuls f1, f1, f3 fmuls f0, f0, f3 stfs f2, 0x30(r1) stfs f1, 0x34(r1) stfs f0, 0x38(r1) b lbl_8017FE50 lbl_8017FE4C: fmr f31, f0 lbl_8017FE50: lwz r3, 0x18(r30) addi r4, r1, 0x20 lwz r12, 0(r3) lwz r12, 0x10(r12) mtctr r12 bctrl lwz r3, 0x18(r30) lfs f0, 0x2c(r1) lwz r12, 0(r3) fsubs f29, f31, f0 lwz r12, 0x7c(r12) mtctr r12 bctrl lfs f0, lbl_80518C50@sda21(r2) fcmpo cr0, f29, f0 ble lbl_8017FEC8 lfs f0, lbl_80518C24@sda21(r2) li r0, 1 mr r3, r31 li r4, 1 stfs f0, 0x14(r30) li r5, 1 li r6, 0 li r7, 0 stb r0, 0x10(r30) lwz r12, 0(r31) lwz r12, 0x208(r12) mtctr r12 bctrl b lbl_8017FF50 lbl_8017FEC8: lfs f0, lbl_80518C54@sda21(r2) fcmpo cr0, f29, f0 ble lbl_8017FF08 lfs f0, 0x30(r1) lfs f2, 0x38(r1) fneg f0, f0 stfs f2, 0x30(r1) stfs f0, 0x38(r1) lbz r0, 0x28(r30) cmplwi r0, 0 bne lbl_8017FF08 frsp f1, f0 fneg f0, f2 fneg f1, f1 stfs f0, 0x30(r1) stfs f1, 0x38(r1) lbl_8017FF08: mr r3, r31 bl control__Q24Game4NaviFv lwz r5, naviMgr__4Game@sda21(r13) mr r3, r30 lfs f2, 0x38(r1) mr r4, r31 lwz r6, 0xc8(r5) addi r5, r1, 0x30 lfs f1, 0x34(r1) lfs f3, 0x3b8(r6) lfs f0, 0x30(r1) fmuls f2, f2, f3 fmuls f1, f1, f3 fmuls f0, f0, f3 stfs f2, 0x38(r1) stfs f0, 0x30(r1) stfs f1, 0x34(r1) bl "blendVelocity__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3<f>" lbl_8017FF50: psq_l f31, 120(r1), 0, qr0 lfd f31, 0x70(r1) psq_l f30, 104(r1), 0, qr0 lfd f30, 0x60(r1) psq_l f29, 88(r1), 0, qr0 lfd f29, 0x50(r1) lwz r31, 0x4c(r1) lwz r0, 0x84(r1) lwz r30, 0x48(r1) mtlr r0 addi r1, r1, 0x80 blr */ } } // namespace Game /* * --INFO-- * Address: 8017FF80 * Size: 000034 */ void blendVelocity__Q24Game13NaviWalkStateFPQ24Game4NaviR10Vector3f(void) { /* lfs f1, 0x1e4(r4) lfs f0, 0(r5) fadds f0, f1, f0 stfs f0, 0x1e4(r4) lfs f1, 0x1e8(r4) lfs f0, 4(r5) fadds f0, f1, f0 stfs f0, 0x1e8(r4) lfs f1, 0x1ec(r4) lfs f0, 8(r5) fadds f0, f1, f0 stfs f0, 0x1ec(r4) blr */ } namespace Game { /* * --INFO-- * Address: 8017FFB4 * Size: 0000A8 */ void NaviChangeState::init(Navi* navi, StateArg* arg) { if (!navi->isMovieActor()) { navi->startMotion(IPikiAnims::WAIT, IPikiAnims::WAIT, navi, nullptr); } newNavi = naviMgr->getAt(1 - navi->m_naviIndex); finish = 0; /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xb8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8018001C cmplwi r31, 0 mr r6, r31 beq lbl_8017FFFC addi r6, r31, 0x178 lbl_8017FFFC: lwz r12, 0(r31) mr r3, r31 li r4, 0x20 li r5, 0x20 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lbl_8018001C: lwz r3, naviMgr__4Game@sda21(r13) lhz r0, 0x2dc(r31) lwz r12, 0(r3) subfic r4, r0, 1 lwz r12, 0x24(r12) mtctr r12 bctrl stw r3, 0x10(r30) li r0, 0 stb r0, 0x14(r30) lwz r31, 0xc(r1) lwz r30, 8(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8018005C * Size: 000058 */ void NaviChangeState::onKeyEvent(Navi* navi, SysShape::KeyEvent const& key) { if (key.m_type == 1000) { finish = true; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); } /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) mr r5, r4 cmplwi r0, 0x3e8 bne lbl_801800A4 li r0, 1 li r4, 0x1e stb r0, 0x14(r3) mr r3, r5 li r5, 0x1e li r6, 0 lwz r12, 0(r3) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_801800A4: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801800B4 * Size: 0000AC */ void NaviChangeState::exec(Navi* navi) { if (navi->isMovieActor()) { transit(navi, 0, nullptr); } navi->m_velocity.x = 0.0f; navi->m_velocity.y = 0.0f; navi->m_velocity.z = 0.0f; if (finish) { transit(navi, 0, nullptr); } /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xb8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8018010C mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8018010C: lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) lbz r0, 0x14(r30) cmplwi r0, 1 bne lbl_80180148 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80180148: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80180160 * Size: 000004 */ void NaviChangeState::cleanup(Navi*) { } /* * --INFO-- * Address: 80180164 * Size: 00016C */ void NaviFollowState::init(Navi* navi, StateArg* arg) { if (!arg) // theres a check for the first member of the arg being 0 too but // idk how StateArg works here { finish = true; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); } else { navi->startMotion(IPikiAnims::WAIT, IPikiAnims::WAIT, navi, nullptr); finish = false; if (!navi->m_naviIndex) { navi->m_soundObj->startSound(0x895, nullptr); // sound id needs an enum } else if (!(PlayData->storyflags & 1)) // payed debt flag (for louie/president) navi->m_soundObj->startSound(0x896, nullptr); else navi->m_soundObj->startSound(0x89c, nullptr); } targetNavi = NaviMgr->getAt(1 - navi->m_naviIndex); navi->setMoveRotation(1); counter = 0; unkNavi = nullptr; /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 beq lbl_80180248 lbz r0, 0(r5) cmplwi r0, 0 beq lbl_80180248 cmplwi r31, 0 mr r6, r31 beq lbl_801801A4 addi r6, r6, 0x178 lbl_801801A4: lwz r12, 0(r31) mr r3, r31 li r4, 0x20 li r5, 0x20 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 0 stb r0, 0x14(r30) lhz r0, 0x2dc(r31) cmplwi r0, 0 bne lbl_801801F8 lwz r3, 0x26c(r31) li r4, 0x895 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80180274 lbl_801801F8: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_80180228 lwz r3, 0x26c(r31) li r4, 0x89c li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80180274 lbl_80180228: lwz r3, 0x26c(r31) li r4, 0x896 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80180274 lbl_80180248: li r0, 1 mr r3, r31 stb r0, 0x14(r30) li r4, 0x1e li r5, 0x1e li r6, 0 lwz r12, 0(r31) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_80180274: lwz r3, naviMgr__4Game@sda21(r13) lhz r0, 0x2dc(r31) lwz r12, 0(r3) subfic r4, r0, 1 lwz r12, 0x24(r12) mtctr r12 bctrl stw r3, 0x10(r30) mr r3, r31 li r4, 1 lwz r12, 0(r31) lwz r12, 0x1d8(r12) mtctr r12 bctrl li r0, 0 stb r0, 0x1c(r30) stw r0, 0x18(r30) lwz r31, 0xc(r1) lwz r30, 8(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801802D0 * Size: 000174 */ void NaviFollowState::onKeyEvent(Navi* navi, SysShape::KeyEvent const& key) { if (key.m_type == 1000) { if (finish != 1) { if (!finish) { finish = 1; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); } else if (finish < 3) { counter = 0; finish = 1; navi->startMotion(IPikiAnims::WALK, IPikiAnims::WALK, navi, nullptr); } } } // animid is missing from this keyevent struct if ((!GameSys || !GameSys->frozen) && key.animid == 0x32 && key.m_type == 200) { if (!navi->m_naviIndex) { navi->m_soundObj->startSound(0x877, nullptr); } else if (!(PlayData->storyflags & 1)) // payed debt flag (for louie/president) navi->m_soundObj->startSound(0x878, nullptr); else navi->m_soundObj->startSound(0x879, nullptr); } /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) stw r31, 0xc(r1) mr r31, r5 cmplwi r0, 0x3e8 stw r30, 8(r1) mr r30, r4 bne lbl_80180384 lbz r0, 0x14(r3) cmpwi r0, 1 beq lbl_80180384 bge lbl_80180314 cmpwi r0, 0 bge lbl_80180320 b lbl_80180384 lbl_80180314: cmpwi r0, 3 bge lbl_80180384 b lbl_80180350 lbl_80180320: li r0, 1 li r4, 0x1e stb r0, 0x14(r3) mr r3, r30 li r5, 0x1e li r6, 0 lwz r12, 0(r30) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl b lbl_80180384 lbl_80180350: li r4, 0 li r0, 1 stb r4, 0x1c(r3) li r4, 0x1f li r5, 0x1f li r6, 0 stb r0, 0x14(r3) mr r3, r30 li r7, 0 lwz r12, 0(r30) lwz r12, 0x208(r12) mtctr r12 bctrl lbl_80180384: lwz r3, gameSystem__4Game@sda21(r13) cmplwi r3, 0 beq lbl_8018039C lbz r0, 0x4a(r3) cmplwi r0, 0 bne lbl_8018042C lbl_8018039C: lha r0, 0x20(r31) cmpwi r0, 0x32 bne lbl_8018042C lwz r0, 0x1c(r31) cmplwi r0, 0xc8 bne lbl_8018042C lhz r0, 0x2dc(r30) cmplwi r0, 0 bne lbl_801803E0 lwz r3, 0x26c(r30) li r4, 0x877 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8018042C lbl_801803E0: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_80180410 lwz r3, 0x26c(r30) li r4, 0x879 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_8018042C lbl_80180410: lwz r3, 0x26c(r30) li r4, 0x878 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_8018042C: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: ........ * Size: 00007C */ void NaviFollowState::messageAttack(Game::Creature*) { // UNUSED FUNCTION } /* * --INFO-- * Address: 80180444 * Size: 0009A0 */ void NaviFollowState::exec(Navi* navi) { if (!MoviePlayer || !MoviePlayer->m_demostate) { if (!navi->m_padinput) { if (!finish) { if (!navi->assertMotion(IPikiAnims::WAIT)) { finish = true; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); } navi->m_velocity.x = 0.0f; navi->m_velocity.y = 0.0f; navi->m_velocity.z = 0.0f; } else { if (!targetNavi->isStickTo()) { if (finish == 3) { if (unkNavi == nullptr || !unkNavi->isAlive() || unkNavi->isFlying() || unkNavi->isUnderground()) { finish = 1; unkNavi = nullptr; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); } else { Sys::Sphere targetPos; unkNavi->getBoundingSphere(targetPos); Vector3f naviPos = navi->getPosition(); float dx = targetPos.m_position.x - naviPos.x; float dy = targetPos.m_position.y - naviPos.y; float dz = targetPos.m_position.z - naviPos.z; float dist = dx * dx + dy * dy + dz * dz; if (dist > 0.0f) { dist = (1.0 / SQRT(dist)) * dist; } if (dist > 0.0f) { dx *= 1.0f / dist; dy *= 1.0f / dist; dz *= 1.0f / dist; } if (8.0f <= dist - targetPos.m_radius) { counter2++; if (counter2 < 0x3c) { navi->control(); navi->m_velocity.x = dx * NaviMgr->m_parms.p004.value * 0.5f; navi->m_velocity.y = dx * NaviMgr->m_parms.p004.value * 0.5f; navi->m_velocity.z = dx * NaviMgr->m_parms.p004.value * 0.5f; } else { finish = 1; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); unkNavi = nullptr; } } else { navi->turnTo(targetPos.m_position); StateArg arg; // set 0x0 and 0x1 to 1 transit(navi, 2, &arg); } } } else { float dx = targetNavi->m_position2.x; float dy = targetNavi->m_position2.y; float dz = targetNavi->m_position2.z; float dist = dx * dx + dy * dy + dz * dz; if (dist > 0.0f) { dist = (1.0 / SQRT(dist)) * dist; } if (finish == 2) { if (dist < 20.0f) { navi->startMotion(IPikiAnims::WAIT, IPikiAnims::WAIT, navi, nullptr); finish = 0; } else { navi->m_velocity.x = 0.0f; navi->m_velocity.y = 0.0f; navi->m_velocity.z = 0.0f; if (!navi->assertMotion(motion)) { finish = 1; navi->startMotion(IPikiAnims::RUN2, IPikiAnims::RUN2, navi, nullptr); } } } else { if (dist < 20.0f) { counter = 0; } else { if (counter < 0x5a) { counter++; } else { KandoLib::Choice choice[4]; choice[0].m_result = IPikiAnims::JUMP; choice[0].m_chance = 0.25; choice[1].m_result = IPikiAnims::AKUBI; choice[1].m_chance = 0.25; choice[2].m_result = IPikiAnims::CHATTING; choice[2].m_chance = 0.25; choice[3].m_result = IPikiAnims::SAGASU2; choice[3].m_chance = 0.25; motion = KandoLib::getRandomChoice(choice, 4); navi->startMotion(motion, motion, navi, nullptr); finish = 2; if (!GameSys->frozen) { int id = navi->m_naviIndex; if (id == 1 && GameSys->gamemode == 0 && PlayData->flags & 1) { id = 2; } if (motion == IPikiAnims::JUMP) { // NaviJumpSounds is the table at // 804b2ccc (thats usa demo 1 // address, cry about it :troll:) // Address for NaviJumpSounds is // 804B2D8C in USA Retail. There are // other sound tables nearby, // unnamed in the symbol map. // -EpochFlame navi->m_soundObj->startSound(NaviJumpSounds[id], nullptr); } else if (motion == IPikiAnims::AKUBI) { navi->m_soundObj->startSound(NaviNoviSounds[id], nullptr); } else if (motion == IPikiAnims::CHATTING) { navi->m_soundObj->startSound(NaviChatSounds[id], nullptr); } else { navi->m_soundObj->startSound(NaviKyoroSounds[id], nullptr); } } } } Vector3f newpos = targetNavi->getPosition(); float angle = targetNavi->getFaceDir(); int state = targetNavi->getStateID(); if (dist < 20.0f || (state != 5 && state != 6)) { if (state == 2) { float timer = -targetNavi->m_cPlateMgr->m_timer; if (angle < 0.0f) angle = -angle; // this extremely complicated trig stuff is // beyond me ill finish this function later } } } } } } } } /* stwu r1, -0x110(r1) mflr r0 stw r0, 0x114(r1) stfd f31, 0x100(r1) psq_st f31, 264(r1), 0, qr0 stfd f30, 0xf0(r1) psq_st f30, 248(r1), 0, qr0 stfd f29, 0xe0(r1) psq_st f29, 232(r1), 0, qr0 stfd f28, 0xd0(r1) psq_st f28, 216(r1), 0, qr0 stfd f27, 0xc0(r1) psq_st f27, 200(r1), 0, qr0 stfd f26, 0xb0(r1) psq_st f26, 184(r1), 0, qr0 stfd f25, 0xa0(r1) psq_st f25, 168(r1), 0, qr0 stmw r27, 0x8c(r1) lwz r6, moviePlayer__4Game@sda21(r13) lis r5, lbl_804B2D40@ha mr r28, r3 mr r29, r4 cmplwi r6, 0 addi r31, r5, lbl_804B2D40@l beq lbl_801804B4 lwz r0, 0x18(r6) cmpwi r0, 0 bne lbl_80180D98 lbl_801804B4: lwz r0, 0x278(r29) cmplwi r0, 0 beq lbl_801804E4 mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80180D98 lbl_801804E4: lbz r0, 0x14(r28) cmplwi r0, 0 bne lbl_80180544 mr r3, r29 li r4, 0x20 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80180530 li r0, 1 mr r3, r29 stb r0, 0x14(r28) li r4, 0x1e li r5, 0x1e li r6, 0 lwz r12, 0(r29) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_80180530: lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x1e4(r29) stfs f0, 0x1e8(r29) stfs f0, 0x1ec(r29) b lbl_80180D98 lbl_80180544: lwz r3, 0x10(r28) bl isStickTo__Q24Game8CreatureFv clrlwi. r0, r3, 0x18 beq lbl_80180578 mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80180D98 lbl_80180578: lbz r0, 0x14(r28) cmplwi r0, 3 bne lbl_801807A8 lwz r3, 0x18(r28) cmplwi r3, 0 beq lbl_801805E0 lwz r12, 0(r3) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801805E0 lwz r3, 0x18(r28) lwz r12, 0(r3) lwz r12, 0xcc(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_801805E0 lwz r3, 0x18(r28) lwz r12, 0(r3) lwz r12, 0xd0(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80180618 lbl_801805E0: li r3, 1 li r0, 0 stb r3, 0x14(r28) mr r3, r29 li r4, 0x1e li r5, 0x1e stw r0, 0x18(r28) li r6, 0 li r7, 0 lwz r12, 0(r29) lwz r12, 0x208(r12) mtctr r12 bctrl b lbl_80180D98 lbl_80180618: lwz r3, 0x18(r28) addi r4, r1, 0x34 lwz r12, 0(r3) lwz r12, 0x10(r12) mtctr r12 bctrl mr r4, r29 addi r3, r1, 0x28 lwz r12, 0(r29) lfs f25, 0x34(r1) lwz r12, 8(r12) lfs f26, 0x38(r1) lfs f27, 0x3c(r1) mtctr r12 bctrl lfs f0, 0x2c(r1) lfs f2, 0x28(r1) fsubs f26, f26, f0 lfs f1, 0x30(r1) fsubs f25, f25, f2 lfs f0, lbl_80518BE0@sda21(r2) fsubs f27, f27, f1 fmuls f1, f26, f26 fmuls f2, f27, f27 fmadds f1, f25, f25, f1 fadds f2, f2, f1 fcmpo cr0, f2, f0 ble lbl_80180698 ble lbl_8018069C frsqrte f0, f2 fmuls f2, f0, f2 b lbl_8018069C lbl_80180698: fmr f2, f0 lbl_8018069C: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f2, f0 ble lbl_801806C0 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f2 fmuls f25, f25, f0 fmuls f26, f26, f0 fmuls f27, f27, f0 b lbl_801806C4 lbl_801806C0: fmr f2, f0 lbl_801806C4: lfs f1, 0x40(r1) lfs f0, lbl_80518C58@sda21(r2) fsubs f1, f2, f1 fcmpo cr0, f1, f0 bge lbl_80180720 mr r3, r29 addi r4, r1, 0x34 bl "turnTo__Q24Game8FakePikiFR10Vector3<f>" li r5, 0 li r0, 1 stb r5, 8(r1) mr r3, r28 mr r4, r29 addi r6, r1, 8 stw r5, 0xc(r1) li r5, 2 stb r0, 8(r1) stw r0, 0xc(r1) lwz r12, 0(r28) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80180D98 lbl_80180720: lbz r3, 0x1e(r28) addi r3, r3, 1 clrlwi r0, r3, 0x18 stb r3, 0x1e(r28) cmplwi r0, 0x3c blt lbl_80180770 li r0, 1 mr r3, r29 stb r0, 0x14(r28) li r4, 0x1e li r5, 0x1e li r6, 0 lwz r12, 0(r29) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl li r0, 0 stw r0, 0x18(r28) b lbl_80180D98 lbl_80180770: mr r3, r29 bl control__Q24Game4NaviFv lwz r3, naviMgr__4Game@sda21(r13) lfs f1, lbl_80518C04@sda21(r2) lwz r3, 0xc8(r3) lfs f0, 0x3b8(r3) fmuls f0, f1, f0 fmuls f2, f25, f0 fmuls f1, f26, f0 fmuls f0, f27, f0 stfs f2, 0x1e4(r29) stfs f1, 0x1e8(r29) stfs f0, 0x1ec(r29) b lbl_80180D98 lbl_801807A8: lwz r3, 0x10(r28) lfs f1, lbl_80518BE0@sda21(r2) lfs f3, 0x200(r3) lfs f2, 0x204(r3) fmuls f0, f3, f3 lfs f4, 0x208(r3) fmuls f2, f2, f2 fmuls f4, f4, f4 fadds f0, f0, f2 fadds f0, f4, f0 fcmpo cr0, f0, f1 ble lbl_801807F4 fmadds f0, f3, f3, f2 fadds f2, f4, f0 fcmpo cr0, f2, f1 ble lbl_801807F8 frsqrte f0, f2 fmuls f2, f0, f2 b lbl_801807F8 lbl_801807F4: fmr f2, f1 lbl_801807F8: lfs f0, lbl_80518C5C@sda21(r2) li r30, 0 fcmpo cr0, f2, f0 ble lbl_8018080C li r30, 1 lbl_8018080C: cmplwi r0, 2 bne lbl_801808AC clrlwi. r0, r30, 0x18 beq lbl_80180858 cmplwi r29, 0 mr r6, r29 beq lbl_8018082C addi r6, r29, 0x178 lbl_8018082C: lwz r12, 0(r29) mr r3, r29 li r4, 0x20 li r5, 0x20 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 0 stb r0, 0x14(r28) b lbl_80180D98 lbl_80180858: lfs f0, lbl_80518BE0@sda21(r2) mr r3, r29 stfs f0, 0x1e4(r29) stfs f0, 0x1e8(r29) stfs f0, 0x1ec(r29) lbz r4, 0x1d(r28) bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80180D98 li r0, 1 mr r3, r29 stb r0, 0x14(r28) li r4, 0x1e li r5, 0x1e li r6, 0 lwz r12, 0(r29) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl b lbl_80180D98 lbl_801808AC: clrlwi. r0, r30, 0x18 beq lbl_801808C0 li r0, 0 stb r0, 0x1c(r28) b lbl_80180A7C lbl_801808C0: lbz r3, 0x1c(r28) cmplwi r3, 0x5a bge lbl_801808D8 addi r0, r3, 1 stb r0, 0x1c(r28) b lbl_80180A7C lbl_801808D8: lis r4, lbl_8047EB20@ha addi r3, r1, 0x44 addi r12, r4, lbl_8047EB20@l li r4, 4 lwz r11, 0(r12) lwz r10, 4(r12) lwz r9, 8(r12) lwz r8, 0xc(r12) lwz r7, 0x10(r12) lwz r6, 0x14(r12) lwz r5, 0x18(r12) lwz r0, 0x1c(r12) stw r11, 0x44(r1) stw r10, 0x48(r1) stw r9, 0x4c(r1) stw r8, 0x50(r1) stw r7, 0x54(r1) stw r6, 0x58(r1) stw r5, 0x5c(r1) stw r0, 0x60(r1) bl getRandomChoice__8KandoLibFPQ28KandoLib6Choicei mr r27, r3 cmplwi r29, 0 stb r27, 0x1d(r28) mr r6, r29 beq lbl_80180944 addi r6, r29, 0x178 lbl_80180944: lwz r12, 0(r29) mr r3, r29 mr r4, r27 mr r5, r27 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 2 stb r0, 0x14(r28) lwz r3, gameSystem__4Game@sda21(r13) cmplwi r3, 0 beq lbl_80180A7C lbz r0, 0x4a(r3) cmplwi r0, 0 bne lbl_80180A7C lhz r4, 0x2dc(r29) cmpwi r4, 1 bne lbl_801809B0 lwz r0, 0x44(r3) cmpwi r0, 0 bne lbl_801809B0 lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_801809B0 addi r4, r4, 1 lbl_801809B0: cmpwi r27, 0x32 beq lbl_80180A30 bge lbl_801809D4 cmpwi r27, 3 beq lbl_801809E0 bge lbl_80180A7C cmpwi r27, 0 beq lbl_80180A08 b lbl_80180A7C lbl_801809D4: cmpwi r27, 0x36 beq lbl_80180A58 b lbl_80180A7C lbl_801809E0: lwz r3, 0x26c(r29) slwi r0, r4, 2 addi r4, r31, 0x28 li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80180A7C lbl_80180A08: lwz r3, 0x26c(r29) slwi r0, r4, 2 addi r4, r31, 0x40 li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80180A7C lbl_80180A30: lwz r3, 0x26c(r29) slwi r0, r4, 2 addi r4, r31, 0x4c li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80180A7C lbl_80180A58: lwz r3, 0x26c(r29) slwi r0, r4, 2 addi r4, r31, 0x58 li r5, 0 lwz r12, 0x28(r3) lwzx r4, r4, r0 lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_80180A7C: lwz r4, 0x10(r28) addi r3, r1, 0x1c lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lwz r3, 0x10(r28) lfs f31, 0x1c(r1) lwz r12, 0(r3) lfs f30, 0x20(r1) lwz r12, 0x64(r12) lfs f29, 0x24(r1) mtctr r12 bctrl fmr f25, f1 lwz r3, 0x10(r28) bl getStateID__Q24Game4NaviFv clrlwi. r0, r30, 0x18 bne lbl_80180B84 cmpwi r3, 5 beq lbl_80180AD8 cmpwi r3, 6 bne lbl_80180B84 lbl_80180AD8: lfs f1, lbl_80518C60@sda21(r2) lfs f0, lbl_80518BE0@sda21(r2) fadds f5, f1, f25 fmr f1, f5 fcmpo cr0, f5, f0 bge lbl_80180AF4 fneg f1, f5 lbl_80180AF4: lfs f2, lbl_80518BE8@sda21(r2) lis r3, sincosTable___5JMath@ha lfs f0, lbl_80518BE0@sda21(r2) addi r4, r3, sincosTable___5JMath@l fmuls f1, f1, f2 lfs f3, lbl_80518C64@sda21(r2) fcmpo cr0, f5, f0 fctiwz f0, f1 stfd f0, 0x68(r1) lwz r0, 0x6c(r1) rlwinm r0, r0, 3, 0x12, 0x1c add r3, r4, r0 lfs f0, 4(r3) fmuls f4, f3, f0 bge lbl_80180B54 lfs f0, lbl_80518BEC@sda21(r2) fmuls f0, f5, f0 fctiwz f0, f0 stfd f0, 0x70(r1) lwz r0, 0x74(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 fneg f0, f0 b lbl_80180B6C lbl_80180B54: fmuls f0, f5, f2 fctiwz f0, f0 stfd f0, 0x78(r1) lwz r0, 0x7c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 lbl_80180B6C: fmuls f1, f3, f0 lfs f0, lbl_80518BE0@sda21(r2) fadds f29, f29, f4 fadds f30, f30, f0 fadds f31, f31, f1 b lbl_80180C38 lbl_80180B84: cmpwi r3, 2 bne lbl_80180C38 lwz r3, 0x10(r28) fmr f1, f25 lfs f0, lbl_80518BE0@sda21(r2) lwz r3, 0x254(r3) fcmpo cr0, f25, f0 lfs f0, 0xb0(r3) fneg f4, f0 bge lbl_80180BB0 fneg f1, f25 lbl_80180BB0: lfs f2, lbl_80518BE8@sda21(r2) lis r3, sincosTable___5JMath@ha lfs f0, lbl_80518BE0@sda21(r2) addi r4, r3, sincosTable___5JMath@l fmuls f1, f1, f2 fcmpo cr0, f25, f0 fctiwz f0, f1 stfd f0, 0x78(r1) lwz r0, 0x7c(r1) rlwinm r0, r0, 3, 0x12, 0x1c add r3, r4, r0 lfs f0, 4(r3) fmuls f3, f4, f0 bge lbl_80180C0C lfs f0, lbl_80518BEC@sda21(r2) fmuls f0, f25, f0 fctiwz f0, f0 stfd f0, 0x70(r1) lwz r0, 0x74(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 fneg f0, f0 b lbl_80180C24 lbl_80180C0C: fmuls f0, f25, f2 fctiwz f0, f0 stfd f0, 0x68(r1) lwz r0, 0x6c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r4, r0 lbl_80180C24: fmuls f1, f4, f0 lfs f0, lbl_80518BE0@sda21(r2) fadds f29, f29, f3 fadds f30, f30, f0 fadds f31, f31, f1 lbl_80180C38: mr r4, r29 lwz r5, 0x10(r28) lwz r12, 0(r29) addi r3, r1, 0x10 lfs f28, 0x1e4(r5) lwz r12, 8(r12) lfs f27, 0x1e8(r5) lfs f26, 0x1ec(r5) mtctr r12 bctrl lfs f0, 0x14(r1) lfs f2, 0x18(r1) fsubs f30, f30, f0 lfs f1, 0x10(r1) fsubs f25, f29, f2 lfs f0, lbl_80518BE0@sda21(r2) fsubs f29, f31, f1 fmuls f1, f30, f30 fmuls f2, f25, f25 fmadds f1, f29, f29, f1 fadds f31, f2, f1 fcmpo cr0, f31, f0 ble lbl_80180CA4 ble lbl_80180CA8 frsqrte f0, f31 fmuls f31, f0, f31 b lbl_80180CA8 lbl_80180CA4: fmr f31, f0 lbl_80180CA8: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f31, f0 ble lbl_80180CCC lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f31 fmuls f29, f29, f0 fmuls f30, f30, f0 fmuls f25, f25, f0 b lbl_80180CD0 lbl_80180CCC: fmr f31, f0 lbl_80180CD0: mr r3, r29 bl getOlimarData__Q24Game4NaviFv li r4, 7 bl hasItem__Q24Game10OlimarDataFi clrlwi. r0, r3, 0x18 beq lbl_80180CF8 lwz r3, naviMgr__4Game@sda21(r13) lwz r3, 0xc8(r3) lfs f1, 0xbb0(r3) b lbl_80180D04 lbl_80180CF8: lwz r3, naviMgr__4Game@sda21(r13) lwz r3, 0xc8(r3) lfs f1, 0x3b8(r3) lbl_80180D04: lfs f0, lbl_80518C64@sda21(r2) fcmpo cr0, f31, f0 bge lbl_80180D14 lfs f1, lbl_80518BE0@sda21(r2) lbl_80180D14: lfs f0, lbl_80518C68@sda21(r2) fmuls f29, f29, f1 fmuls f30, f30, f1 fcmpo cr0, f31, f0 fmuls f25, f25, f1 bge lbl_80180D54 lfs f0, lbl_80518C04@sda21(r2) fmuls f5, f29, f0 fmuls f4, f28, f0 fmuls f3, f30, f0 fmuls f2, f27, f0 fmuls f1, f25, f0 fmuls f0, f26, f0 fadds f29, f5, f4 fadds f30, f3, f2 fadds f25, f1, f0 lbl_80180D54: lfs f0, lbl_80518C6C@sda21(r2) fcmpo cr0, f31, f0 ble lbl_80180D84 mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80180D98 lbl_80180D84: mr r3, r29 bl control__Q24Game4NaviFv stfs f29, 0x1e4(r29) stfs f30, 0x1e8(r29) stfs f25, 0x1ec(r29) lbl_80180D98: psq_l f31, 264(r1), 0, qr0 lfd f31, 0x100(r1) psq_l f30, 248(r1), 0, qr0 lfd f30, 0xf0(r1) psq_l f29, 232(r1), 0, qr0 lfd f29, 0xe0(r1) psq_l f28, 216(r1), 0, qr0 lfd f28, 0xd0(r1) psq_l f27, 200(r1), 0, qr0 lfd f27, 0xc0(r1) psq_l f26, 184(r1), 0, qr0 lfd f26, 0xb0(r1) psq_l f25, 168(r1), 0, qr0 lfd f25, 0xa0(r1) lmw r27, 0x8c(r1) lwz r0, 0x114(r1) mtlr r0 addi r1, r1, 0x110 blr */ } /* * --INFO-- * Address: 80180DE4 * Size: 000004 */ void NaviFollowState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80180DE8 * Size: 000040 */ NaviPunchState::NaviPunchState(void) { /* lis r4, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r4, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r4, __vt__Q24Game14NaviPunchState@ha stw r0, 0(r3) li r0, 2 li r6, 0 addi r5, r5, __vt__Q24Game9NaviState@l stw r0, 4(r3) addi r0, r4, __vt__Q24Game14NaviPunchState@l stw r6, 8(r3) stw r5, 0(r3) stw r0, 0(r3) stb r6, 0x24(r3) stw r6, 0x28(r3) blr */ } /* * --INFO-- * Address: 80180E28 * Size: 0000D4 */ void NaviPunchState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 beq lbl_80180E60 lbz r0, 0(r5) stb r0, 0x24(r30) lwz r0, 4(r5) stw r0, 0x28(r30) b lbl_80180E6C lbl_80180E60: li r0, 0 stb r0, 0x24(r30) stw r0, 0x28(r30) lbl_80180E6C: cmplwi r31, 0 mr r6, r31 beq lbl_80180E7C addi r6, r31, 0x178 lbl_80180E7C: lwz r12, 0(r31) mr r3, r31 li r4, 0x40 li r5, 0x40 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lwz r3, 0x26c(r31) li r4, 0x800 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl mr r3, r31 bl enableMotionBlend__Q24Game8FakePikiFv li r0, 0 stb r0, 0x10(r30) stw r31, 0x18(r30) stw r0, 0x14(r30) stb r0, 0x1c(r30) stb r0, 0x1e(r30) stb r0, 0x1d(r30) stb r0, 0x20(r30) stb r0, 0x1f(r30) lwz r31, 0xc(r1) lwz r30, 8(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: ........ * Size: 000108 */ void NaviPunchState::renzokuInit(Game::Navi*) { // UNUSED FUNCTION } /* * --INFO-- * Address: 80180EFC * Size: 000300 */ void NaviPunchState::hitCallback(CollPart*) { /* stwu r1, -0x80(r1) mflr r0 stw r0, 0x84(r1) stfd f31, 0x70(r1) psq_st f31, 120(r1), 0, qr0 stfd f30, 0x60(r1) psq_st f30, 104(r1), 0, qr0 stfd f29, 0x50(r1) psq_st f29, 88(r1), 0, qr0 stw r31, 0x4c(r1) stw r30, 0x48(r1) stw r29, 0x44(r1) mr r30, r3 lwz r3, playData__4Game@sda21(r13) mr r29, r4 li r4, 0x23 bl isDemoFlag__Q24Game8PlayDataFi clrlwi. r0, r3, 0x18 beq lbl_801811C8 cmplwi r29, 0 beq lbl_801811C8 lwz r6, 0x18(r30) li r31, 0 lfs f1, lbl_80518C70@sda21(r2) lwz r3, 0x1b8(r6) cmplwi r3, 0 beq lbl_80180F70 lha r0, 0x20(r3) b lbl_80180F74 lbl_80180F70: li r0, -1 lbl_80180F74: cmpwi r0, 0x42 bne lbl_80180F88 lfs f0, lbl_80518C74@sda21(r2) li r31, 1 fmuls f1, f1, f0 lbl_80180F88: lis r4, __vt__Q24Game11Interaction@ha lis r3, __vt__Q24Game14InteractAttack@ha addi r5, r4, __vt__Q24Game11Interaction@l stw r6, 0x28(r1) addi r0, r3, __vt__Q24Game14InteractAttack@l addi r4, r1, 0x24 stw r5, 0x24(r1) stw r0, 0x24(r1) stfs f1, 0x2c(r1) stw r29, 0x30(r1) lwz r3, 0x14(r30) lwz r12, 0(r3) lwz r12, 0x1a4(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801811C8 lwz r5, 0x18(r30) lis r3, 0x72686E64@ha lfs f31, 0x4c(r29) addi r4, r3, 0x72686E64@l lfs f30, 0x50(r29) lfs f29, 0x54(r29) lwz r3, 0x114(r5) bl getCollPart__8CollTreeFUl lfs f4, 0x50(r3) lfs f5, 0x54(r3) fsubs f7, f30, f4 lfs f3, 0x4c(r3) fsubs f8, f29, f5 lfs f0, lbl_80518BE0@sda21(r2) fsubs f6, f31, f3 fmuls f1, f7, f7 fmuls f2, f8, f8 fmadds f1, f6, f6, f1 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80181030 ble lbl_80181034 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80181034 lbl_80181030: fmr f1, f0 lbl_80181034: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80181054 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f6, f6, f0 fmuls f7, f7, f0 fmuls f8, f8, f0 lbl_80181054: lfs f0, lbl_80518C54@sda21(r2) lis r3, __vt__Q23efx5TBase@ha addi r0, r3, __vt__Q23efx5TBase@l lis r4, __vt__Q23efx8TSimple1@ha fmuls f6, f6, f0 lis r5, __vt__Q23efx3Arg@ha fmuls f7, f7, f0 lis r3, __vt__Q23efx11TOrimapunch@ha fmuls f8, f8, f0 stw r0, 8(r1) fadds f6, f6, f3 addi r0, r4, __vt__Q23efx8TSimple1@l fadds f7, f7, f4 addi r4, r5, __vt__Q23efx3Arg@l fadds f8, f8, f5 li r6, 0x26d li r5, 0 stw r0, 8(r1) addi r0, r3, __vt__Q23efx11TOrimapunch@l addi r3, r1, 8 stw r4, 0x14(r1) addi r4, r1, 0x14 stfs f6, 0x18(r1) stfs f7, 0x1c(r1) stfs f8, 0x20(r1) sth r6, 0xc(r1) stw r5, 0x10(r1) stw r0, 8(r1) bl create__Q23efx8TSimple1FPQ23efx3Arg clrlwi. r0, r31, 0x18 beq lbl_801810F4 lwz r3, 0x18(r30) li r4, 0x2828 li r5, 0 lwz r3, 0x26c(r3) lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80181114 lbl_801810F4: lwz r3, 0x18(r30) li r4, 0x801 li r5, 0 lwz r3, 0x26c(r3) lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_80181114: li r0, 1 stb r0, 0x1f(r30) lbz r0, 0x24(r30) cmplwi r0, 0 bne lbl_801811C8 lwz r3, naviMgr__4Game@sda21(r13) lwz r4, 0x18(r30) lwz r12, 0(r3) lhz r0, 0x2dc(r4) lwz r12, 0x24(r12) subfic r4, r0, 1 mtctr r12 bctrl or. r31, r3, r3 beq lbl_801811C8 lwz r12, 0(r3) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801811C8 mr r3, r31 bl getStateID__Q24Game4NaviFv cmpwi r3, 1 bne lbl_801811C8 lwz r31, 0x274(r31) lwz r30, 0x14(r30) lbz r0, 0x14(r31) cmplwi r0, 1 beq lbl_80181194 cmplwi r0, 2 bne lbl_801811C8 lbl_80181194: mr r3, r30 lwz r12, 0(r30) lwz r12, 0x7c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801811C8 stw r30, 0x18(r31) li r3, 3 li r0, 0 stb r3, 0x14(r31) stb r0, 0x1e(r31) stb r0, 0x1c(r31) lbl_801811C8: psq_l f31, 120(r1), 0, qr0 lfd f31, 0x70(r1) psq_l f30, 104(r1), 0, qr0 lfd f30, 0x60(r1) psq_l f29, 88(r1), 0, qr0 lfd f29, 0x50(r1) lwz r31, 0x4c(r1) lwz r30, 0x48(r1) lwz r0, 0x84(r1) lwz r29, 0x44(r1) mtlr r0 addi r1, r1, 0x80 blr */ } /* * --INFO-- * Address: 801811FC * Size: 0003A4 */ void NaviPunchState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0xf0(r1) mflr r0 stw r0, 0xf4(r1) stfd f31, 0xe0(r1) psq_st f31, 232(r1), 0, qr0 stfd f30, 0xd0(r1) psq_st f30, 216(r1), 0, qr0 stfd f29, 0xc0(r1) psq_st f29, 200(r1), 0, qr0 stfd f28, 0xb0(r1) psq_st f28, 184(r1), 0, qr0 stw r31, 0xac(r1) stw r30, 0xa8(r1) stw r29, 0xa4(r1) mr r29, r5 mr r30, r3 lwz r0, 0x1c(r5) mr r31, r4 cmpwi r0, 0x3e8 beq lbl_8018140C bge lbl_80181564 cmpwi r0, 2 beq lbl_8018125C b lbl_80181564 lbl_8018125C: li r0, 1 mr r3, r31 stb r0, 0x10(r30) lwz r12, 0(r31) lwz r12, 0x64(r12) mtctr r12 bctrl lha r0, 0x20(r29) fmr f30, f1 lfs f29, lbl_80518C54@sda21(r2) cmpwi r0, 0x42 lfs f28, lbl_80518C5C@sda21(r2) bne lbl_80181298 lfs f29, lbl_80518C78@sda21(r2) lfs f28, lbl_80518C50@sda21(r2) lbl_80181298: fmr f1, f30 bl cos frsp f31, f1 fmr f1, f30 bl sin mr r4, r31 frsp f30, f1 lwz r12, 0(r31) addi r3, r1, 8 lwz r12, 8(r12) mtctr r12 bctrl fmuls f4, f29, f30 lfs f3, 8(r1) lfs f2, 0xc(r1) fmuls f1, f29, f31 lfs f0, 0x10(r1) addi r3, r1, 0x38 fadds f3, f4, f3 stfs f28, 0x20(r1) fadds f2, f28, f2 addi r4, r1, 0x14 fadds f0, f1, f0 stfs f3, 0x14(r1) stfs f2, 0x18(r1) stfs f0, 0x1c(r1) bl __ct__Q24Game15CellIteratorArgFRQ23Sys6Sphere addi r3, r1, 0x58 addi r4, r1, 0x38 bl __ct__Q24Game12CellIteratorFRQ24Game15CellIteratorArg addi r3, r1, 0x58 bl first__Q24Game12CellIteratorFv b lbl_801813F8 lbl_8018131C: addi r3, r1, 0x58 bl dump__Q24Game12CellIteratorFv addi r3, r1, 0x58 bl __ml__Q24Game12CellIteratorFv lwz r12, 0(r3) mr r29, r3 lwz r12, 0x1c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_801813F0 lwz r0, 0x114(r29) cmplwi r0, 0 beq lbl_801813F0 cmplw r29, r31 beq lbl_801813F0 mr r3, r29 lwz r12, 0(r29) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801813F0 stw r29, 0x14(r30) mr r3, r29 lwz r12, 0(r29) lwz r12, 0x1a8(r12) mtctr r12 bctrl mr r3, r29 lwz r12, 0(r29) lwz r12, 0x1ac(r12) mtctr r12 bctrl lis r6, "__vt__22IDelegate1<P8CollPart>"@ha lis r3, lbl_804B2DA4@ha addi r5, r3, lbl_804B2DA4@l lis r4, "__vt__45Delegate1<Q24Game14NaviPunchState,P8CollPart>"@ha addi r0, r6, "__vt__22IDelegate1<P8CollPart>"@l lwz r6, 0(r5) lwz r3, 4(r5) addi r7, r4, "__vt__45Delegate1<Q24Game14NaviPunchState,P8CollPart>"@l stw r0, 0x24(r1) addi r4, r1, 0x14 lwz r0, 8(r5) addi r5, r1, 0x24 stw r7, 0x24(r1) stw r30, 0x28(r1) stw r6, 0x2c(r1) stw r3, 0x30(r1) stw r0, 0x34(r1) lwz r3, 0x114(r29) bl "checkCollision__8CollTreeFRQ23Sys6SphereP22IDelegate1<P8CollPart>" lbl_801813F0: addi r3, r1, 0x58 bl next__Q24Game12CellIteratorFv lbl_801813F8: addi r3, r1, 0x58 bl isDone__Q24Game12CellIteratorFv clrlwi. r0, r3, 0x18 beq lbl_8018131C b lbl_80181564 lbl_8018140C: lbz r0, 0x1d(r30) cmplwi r0, 0 beq lbl_80181538 lwz r3, playData__4Game@sda21(r13) li r4, 0 addi r3, r3, 0x48 bl hasItem__Q24Game10OlimarDataFi clrlwi. r0, r3, 0x18 beq lbl_80181508 lbz r3, 0x1e(r30) addi r3, r3, 1 clrlwi r0, r3, 0x18 stb r3, 0x1e(r30) cmplwi r0, 1 bgt lbl_80181498 cmplwi r31, 0 mr r6, r31 beq lbl_80181458 addi r6, r31, 0x178 lbl_80181458: lwz r12, 0(r31) mr r3, r31 li r4, 0x41 li r5, 0x41 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lwz r3, 0x26c(r31) li r4, 0x800 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_801814E4 lbl_80181498: cmplwi r31, 0 mr r6, r31 beq lbl_801814A8 addi r6, r31, 0x178 lbl_801814A8: lwz r12, 0(r31) mr r3, r31 li r4, 0x42 li r5, 0x42 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lwz r3, 0x26c(r31) li r4, 0x800 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_801814E4: mr r3, r31 bl enableMotionBlend__Q24Game8FakePikiFv li r0, 0 stb r0, 0x10(r30) stw r0, 0x14(r30) stb r0, 0x1c(r30) stb r0, 0x1d(r30) stb r0, 0x1f(r30) b lbl_80181564 lbl_80181508: li r0, 4 li r4, 0x1f stb r0, 0x20(r30) li r5, 0x1f li r6, 0 li r7, 0 lwz r3, 0x18(r30) lwz r12, 0(r3) lwz r12, 0x208(r12) mtctr r12 bctrl b lbl_80181564 lbl_80181538: li r0, 4 li r4, 0x1f stb r0, 0x20(r30) li r5, 0x1f li r6, 0 li r7, 0 lwz r3, 0x18(r30) lwz r12, 0(r3) lwz r12, 0x208(r12) mtctr r12 bctrl lbl_80181564: psq_l f31, 232(r1), 0, qr0 lfd f31, 0xe0(r1) psq_l f30, 216(r1), 0, qr0 lfd f30, 0xd0(r1) psq_l f29, 200(r1), 0, qr0 lfd f29, 0xc0(r1) psq_l f28, 184(r1), 0, qr0 lfd f28, 0xb0(r1) lwz r31, 0xac(r1) lwz r30, 0xa8(r1) lwz r0, 0xf4(r1) lwz r29, 0xa4(r1) mtlr r0 addi r1, r1, 0xf0 blr */ } /* * --INFO-- * Address: 801815A0 * Size: 00017C */ void NaviPunchState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lbz r5, 0x20(r3) cmplwi r5, 0 beq lbl_80181654 addi r5, r5, -1 clrlwi. r0, r5, 0x18 stb r5, 0x20(r30) bne lbl_801815F4 lwz r12, 0(r3) li r6, 0 lwz r5, 0x28(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80181704 lbl_801815F4: mr r3, r31 li r4, 0x40 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181704 mr r3, r31 li r4, 0x41 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181704 mr r3, r31 li r4, 0x42 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181704 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r6, 0 lwz r5, 0x28(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80181704 lbl_80181654: lbz r0, 0x24(r30) cmplwi r0, 0 bne lbl_80181698 lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_80181698 lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x17, 0x17 beq lbl_80181698 lbz r0, 0x1d(r30) cmplwi r0, 0 bne lbl_80181698 lbz r0, 0x1e(r30) cmplwi r0, 2 bge lbl_80181698 li r0, 1 stb r0, 0x1d(r30) lbl_80181698: mr r3, r31 bl control__Q24Game4NaviFv mr r3, r31 bl findNextThrowPiki__Q24Game4NaviFv mr r3, r31 li r4, 0x40 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181704 mr r3, r31 li r4, 0x41 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181704 mr r3, r31 li r4, 0x42 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181704 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r6, 0 lwz r5, 0x28(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80181704: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8018171C * Size: 000004 */ void NaviPunchState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80181720 * Size: 0000A0 */ void NaviPathMoveState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x20(r1) mflr r0 cmplwi r5, 0 stw r0, 0x24(r1) li r0, 0 stw r31, 0x1c(r1) li r31, 0 stw r30, 0x18(r1) mr r30, r4 stw r29, 0x14(r1) mr r29, r3 stw r0, 0x14(r3) beq lbl_8018177C lfs f0, 0(r5) stfs f0, 0x18(r29) lfs f0, 4(r5) stfs f0, 0x1c(r29) lfs f0, 8(r5) stfs f0, 0x20(r29) bl initPathfinding__Q24Game17NaviPathMoveStateFPQ24Game4Navi cmpwi r3, 1 bne lbl_8018177C li r31, 1 lbl_8018177C: clrlwi. r0, r31, 0x18 bne lbl_801817A4 mr r3, r29 mr r4, r30 lwz r12, 0(r29) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801817A4: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 801817C0 * Size: 0000D8 */ void NaviPathMoveState::exec(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) li r31, 0 stw r30, 0x18(r1) mr r30, r4 stw r29, 0x14(r1) mr r29, r3 lhz r0, 0x10(r3) cmpwi r0, 1 beq lbl_80181820 bge lbl_80181800 cmpwi r0, 0 bge lbl_8018180C b lbl_80181854 lbl_80181800: cmpwi r0, 3 bge lbl_80181854 b lbl_80181844 lbl_8018180C: bl execPathfinding__Q24Game17NaviPathMoveStateFPQ24Game4Navi cmpwi r3, 2 bne lbl_80181854 li r31, 1 b lbl_80181854 lbl_80181820: bl execMove__Q24Game17NaviPathMoveStateFPQ24Game4Navi cmpwi r3, 2 bne lbl_80181834 li r31, 1 b lbl_80181854 lbl_80181834: cmpwi r3, 1 bne lbl_80181854 li r31, 1 b lbl_80181854 lbl_80181844: bl execMoveGoal__Q24Game17NaviPathMoveStateFPQ24Game4Navi cmpwi r3, 2 bne lbl_80181854 li r31, 1 lbl_80181854: clrlwi. r0, r31, 0x18 beq lbl_8018187C mr r3, r29 mr r4, r30 lwz r12, 0(r29) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8018187C: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80181898 * Size: 000044 */ void NaviPathMoveState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r3 lwz r4, 0x14(r3) cmplwi r4, 0 beq lbl_801818C8 lwz r3, testPathfinder__4Game@sda21(r13) bl release__Q24Game10PathfinderFUl li r0, 0 stw r0, 0x14(r31) lbl_801818C8: lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801818DC * Size: 0001BC */ void NaviPathMoveState::initPathfinding(Game::Navi*) { /* stwu r1, -0x60(r1) mflr r0 stw r0, 0x64(r1) stw r31, 0x5c(r1) mr r31, r3 addi r3, r1, 0x10 stw r30, 0x58(r1) mr r30, r4 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x10(r1) li r4, 0 lfs f1, 0x14(r1) li r0, -1 lfs f0, 0x18(r1) mr r3, r30 stw r4, 0x50(r1) stw r4, 0x4c(r1) stb r4, 0x40(r1) sth r0, 0x48(r1) stw r4, 0x44(r1) stfs f2, 0x34(r1) stfs f1, 0x38(r1) stfs f0, 0x3c(r1) lha r0, 0x18c(r30) sth r0, 0x48(r1) lwz r12, 0(r30) lwz r12, 0x8c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8018196C li r0, 1 stb r0, 0x40(r1) lbl_8018196C: lwz r3, mapMgr__4Game@sda21(r13) addi r4, r1, 0x34 lwz r3, 8(r3) bl getNearestEdge__Q24Game8RouteMgrFRQ24Game15WPEdgeSearchArg clrlwi. r0, r3, 0x18 beq lbl_801819A4 lwz r3, 0x4c(r1) lbz r0, 0x34(r3) clrlwi. r0, r0, 0x1f bne lbl_8018199C mr r30, r3 b lbl_801819E4 lbl_8018199C: lwz r30, 0x50(r1) b lbl_801819E4 lbl_801819A4: lwz r3, mapMgr__4Game@sda21(r13) addi r4, r1, 0x34 lwz r3, 8(r3) bl getNearestEdge__Q24Game8RouteMgrFRQ24Game15WPEdgeSearchArg clrlwi. r0, r3, 0x18 beq lbl_801819DC lwz r3, 0x4c(r1) lbz r0, 0x34(r3) clrlwi. r0, r0, 0x1f beq lbl_801819D4 lwz r30, 0x50(r1) b lbl_801819E4 lbl_801819D4: mr r30, r3 b lbl_801819E4 lbl_801819DC: li r3, 2 b lbl_80181A80 lbl_801819E4: lwz r4, 0x14(r31) cmplwi r4, 0 beq lbl_80181A00 lwz r3, testPathfinder__4Game@sda21(r13) bl release__Q24Game10PathfinderFUl li r0, 0 stw r0, 0x14(r31) lbl_80181A00: lfs f1, 0x18(r31) li r0, 0 lfs f0, lbl_80518C4C@sda21(r2) addi r4, r1, 0x1c stfs f1, 0x1c(r1) lwz r3, mapMgr__4Game@sda21(r13) lfs f1, 0x1c(r31) stfs f1, 0x20(r1) lfs f1, 0x20(r31) stfs f1, 0x24(r1) stw r0, 0x28(r1) stb r0, 0x2c(r1) stfs f0, 0x30(r1) lwz r3, 8(r3) bl getNearestWayPoint__Q24Game8RouteMgrFRQ24Game11WPSearchArg cmplwi r3, 0 bne lbl_80181A4C li r3, 2 b lbl_80181A80 lbl_80181A4C: lha r6, 0x36(r3) li r0, 1 lha r5, 0x36(r30) addi r4, r1, 8 lwz r3, testPathfinder__4Game@sda21(r13) sth r5, 8(r1) sth r6, 0xa(r1) stb r0, 0xc(r1) bl start__Q24Game10PathfinderFRQ24Game15PathfindRequest stw r3, 0x14(r31) li r0, 0 li r3, 1 sth r0, 0x10(r31) lbl_80181A80: lwz r0, 0x64(r1) lwz r31, 0x5c(r1) lwz r30, 0x58(r1) mtlr r0 addi r1, r1, 0x60 blr */ } /* * --INFO-- * Address: 80181A98 * Size: 000090 */ void NaviPathMoveState::execPathfinding(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r3 lwz r4, 0x14(r3) cmplwi r4, 0 bne lbl_80181AC0 li r3, 2 b lbl_80181B14 lbl_80181AC0: lwz r3, testPathfinder__4Game@sda21(r13) bl check__Q24Game10PathfinderFUl cmpwi r3, 1 beq lbl_80181B08 bge lbl_80181B10 cmpwi r3, 0 bge lbl_80181AE0 b lbl_80181B10 lbl_80181AE0: lwz r3, testPathfinder__4Game@sda21(r13) addi r5, r31, 0x24 lwz r4, 0x14(r31) bl makepath__Q24Game10PathfinderFUlPPQ24Game8PathNode stw r3, 0x2c(r31) li r0, 1 lwz r3, 0x24(r31) stw r3, 0x28(r31) sth r0, 0x10(r31) b lbl_80181B10 lbl_80181B08: li r3, 2 b lbl_80181B14 lbl_80181B10: li r3, 0 lbl_80181B14: lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80181B28 * Size: 00015C */ void NaviPathMoveState::execMove(Game::Navi*) { /* stwu r1, -0x50(r1) mflr r0 stw r0, 0x54(r1) stfd f31, 0x40(r1) psq_st f31, 72(r1), 0, qr0 stfd f30, 0x30(r1) psq_st f30, 56(r1), 0, qr0 stfd f29, 0x20(r1) psq_st f29, 40(r1), 0, qr0 stw r31, 0x1c(r1) stw r30, 0x18(r1) lwz r6, mapMgr__4Game@sda21(r13) mr r30, r3 lwz r5, 0x24(r3) mr r31, r4 lwz r3, 8(r6) lha r4, 0x20(r5) lwz r12, 0(r3) lwz r12, 0x2c(r12) mtctr r12 bctrl mr r4, r31 lfs f29, 0x4c(r3) lwz r12, 0(r31) lfs f30, 0x54(r3) addi r3, r1, 8 lwz r12, 8(r12) mtctr r12 bctrl lfs f1, 0x10(r1) lfs f0, 8(r1) fsubs f30, f30, f1 lfs f31, lbl_80518BE0@sda21(r2) fsubs f29, f29, f0 fmuls f1, f30, f30 fmadds f0, f29, f29, f31 fadds f1, f1, f0 fcmpo cr0, f1, f31 ble lbl_80181BD4 ble lbl_80181BD8 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80181BD8 lbl_80181BD4: fmr f1, f31 lbl_80181BD8: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80181BFC lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f29, f29, f0 fmuls f31, f31, f0 fmuls f30, f30, f0 b lbl_80181C00 lbl_80181BFC: fmr f1, f0 lbl_80181C00: lfs f0, lbl_80518C54@sda21(r2) fcmpo cr0, f1, f0 bge lbl_80181C2C lwz r3, 0x24(r30) lwz r0, 0xc(r3) stw r0, 0x24(r30) lwz r0, 0x24(r30) cmplwi r0, 0 bne lbl_80181C2C li r3, 1 b lbl_80181C54 lbl_80181C2C: mr r3, r31 bl control__Q24Game4NaviFv lfs f0, lbl_80518C7C@sda21(r2) li r3, 0 fmuls f2, f29, f0 fmuls f1, f31, f0 fmuls f0, f30, f0 stfs f2, 0x1e4(r31) stfs f1, 0x1e8(r31) stfs f0, 0x1ec(r31) lbl_80181C54: psq_l f31, 72(r1), 0, qr0 lfd f31, 0x40(r1) psq_l f30, 56(r1), 0, qr0 lfd f30, 0x30(r1) psq_l f29, 40(r1), 0, qr0 lfd f29, 0x20(r1) lwz r31, 0x1c(r1) lwz r0, 0x54(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x50 blr */ } /* * --INFO-- * Address: 80181C84 * Size: 000008 */ u32 NaviPathMoveState::execMoveGoal(Game::Navi*) { return 0x0; } /* * --INFO-- * Address: ........ * Size: 000008 */ void NaviPathMoveState::getWayPont(int) { // UNUSED FUNCTION } /* * --INFO-- * Address: 80181C8C * Size: 0000E4 */ void NaviNukuState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 beq lbl_80181CBC lbz r0, 0(r5) stb r0, 0x18(r30) b lbl_80181CC4 lbl_80181CBC: li r0, 0 stb r0, 0x18(r30) lbl_80181CC4: lbz r0, 0x26a(r31) cmplwi r0, 0 beq lbl_80181CDC li r0, 0x2b sth r0, 0x16(r30) b lbl_80181CE4 lbl_80181CDC: li r0, 0x2a sth r0, 0x16(r30) lbl_80181CE4: cmplwi r31, 0 mr r6, r31 beq lbl_80181CF4 addi r6, r31, 0x178 lbl_80181CF4: lwz r12, 0(r31) mr r3, r31 lha r4, 0x16(r30) li r7, 0 lwz r12, 0x208(r12) mr r5, r4 mtctr r12 bctrl lwz r3, 0xc0(r31) li r4, 0x803 li r5, 0 lwz r0, 0x688(r3) sth r0, 0x10(r30) lwz r3, 0x26c(r31) lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl li r0, 0 lfs f0, lbl_80518BE0@sda21(r2) stb r0, 0x12(r30) stb r0, 0x14(r30) stb r0, 0x13(r30) stb r0, 0x15(r30) stfs f0, 0x118(r31) lwz r31, 0xc(r1) lwz r30, 8(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80181D70 * Size: 00018C */ void NaviNukuState::exec(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r4 stw r30, 0x18(r1) mr r30, r3 lwz r5, moviePlayer__4Game@sda21(r13) cmplwi r5, 0 beq lbl_80181DF0 lwz r0, 0x18(r5) cmpwi r0, 0 beq lbl_80181DF0 lbz r0, 0x18(r30) cmplwi r0, 0 beq lbl_80181DD4 li r0, 0 addi r6, r1, 0xc stb r0, 0xc(r1) li r5, 1 lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80181EE4 lbl_80181DD4: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80181EE4 lbl_80181DF0: lfs f0, lbl_80518BE0@sda21(r2) mr r3, r31 stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) lha r4, 0x16(r30) bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80181E84 lbz r0, 0x18(r30) cmplwi r0, 0 beq lbl_80181E58 li r0, 0 mr r3, r30 stb r0, 8(r1) mr r4, r31 addi r6, r1, 8 li r5, 1 lwz r12, 0(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80181E78 lbl_80181E58: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80181E78: li r0, 0 stb r0, 0x26a(r31) b lbl_80181EE4 lbl_80181E84: lbz r0, 0x18(r30) cmplwi r0, 0 bne lbl_80181EE4 lbz r0, 0x13(r30) cmplwi r0, 0 bne lbl_80181EB4 lwz r3, 0x278(r31) lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x17, 0x17 beq lbl_80181EB4 li r0, 1 stb r0, 0x13(r30) lbl_80181EB4: lbz r0, 0x13(r30) cmplwi r0, 0 beq lbl_80181EE4 lwz r3, 0x278(r31) lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x17, 0x17 bne lbl_80181EE4 li r0, 1 stb r0, 0x14(r30) lbz r3, 0x26a(r31) addi r0, r3, 1 stb r0, 0x26a(r31) lbl_80181EE4: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80181EFC * Size: 00002C */ void NaviNukuState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 lfs f0, lbl_80518C48@sda21(r2) mr r3, r4 stw r0, 0x14(r1) stfs f0, 0x118(r4) bl startThrowDisable__Q24Game4NaviFv lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80181F28 * Size: 000178 */ void NaviNukuState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) lwz r0, 0x1c(r5) stw r31, 0x1c(r1) mr r31, r4 cmpwi r0, 0x3e8 stw r30, 0x18(r1) mr r30, r3 beq lbl_80181FA8 bge lbl_80182088 cmpwi r0, 2 beq lbl_80181F60 b lbl_80182088 lbl_80181F60: li r0, 1 stb r0, 0x15(r30) lhz r3, 0x10(r30) addi r0, r3, -1 sth r0, 0x10(r30) lhz r0, 0x10(r30) cmplwi r0, 0 bne lbl_80182088 lwz r3, 0x26c(r31) li r4, 0x2821 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl li r0, 1 stb r0, 0x12(r30) b lbl_80182088 lbl_80181FA8: lbz r0, 0x14(r30) cmplwi r0, 0 beq lbl_80182038 lbz r0, 0x18(r30) cmplwi r0, 0 bne lbl_80181FD0 mr r3, r31 bl procActionButton__Q24Game4NaviFv clrlwi. r0, r3, 0x18 bne lbl_80182088 lbl_80181FD0: li r3, 0 stb r3, 0x14(r30) lbz r0, 0x18(r30) cmplwi r0, 0 beq lbl_8018200C stb r3, 0xc(r1) mr r3, r30 mr r4, r31 addi r6, r1, 0xc lwz r12, 0(r30) li r5, 1 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8018202C lbl_8018200C: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8018202C: li r0, 0 stb r0, 0x26a(r31) b lbl_80182088 lbl_80182038: lbz r0, 0x18(r30) cmplwi r0, 0 beq lbl_80182068 li r0, 0 addi r6, r1, 8 stb r0, 8(r1) li r5, 1 lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182080 lbl_80182068: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80182080: li r0, 0 stb r0, 0x26a(r31) lbl_80182088: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 801820A0 * Size: 000240 */ void NaviNukuAdjustState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x70(r1) mflr r0 stw r0, 0x74(r1) stfd f31, 0x60(r1) psq_st f31, 104(r1), 0, qr0 stfd f30, 0x50(r1) psq_st f30, 88(r1), 0, qr0 stfd f29, 0x40(r1) psq_st f29, 72(r1), 0, qr0 stw r31, 0x3c(r1) stw r30, 0x38(r1) stw r29, 0x34(r1) mr r29, r3 lwz r3, playData__4Game@sda21(r13) mr r30, r4 mr r31, r5 li r4, 0 bl setDemoFlag__Q24Game8PlayDataFi cmplwi r31, 0 bne lbl_8018210C lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xad1 addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_8018210C: lfs f0, 0(r31) li r0, 0 mr r4, r30 addi r3, r1, 0x14 stfs f0, 0x30(r29) lfs f0, 4(r31) stfs f0, 0x34(r29) lfs f0, 8(r31) stfs f0, 0x38(r29) lfs f0, 0xc(r31) stfs f0, 0x3c(r29) lwz r5, 0x10(r31) stw r5, 0x40(r29) lwz r5, 0x14(r31) stw r5, 0x44(r29) lbz r5, 0x18(r31) stb r5, 0x48(r29) stb r0, 0x20(r29) lwz r12, 0(r30) lwz r12, 8(r12) mtctr r12 bctrl lwz r4, 0x14(r31) addi r3, r1, 0x20 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f3, 0x20(r1) lis r3, atanTable___5JMath@ha lfs f2, 0x14(r1) addi r3, r3, atanTable___5JMath@l lfs f1, 0x28(r1) lfs f0, 0x1c(r1) fsubs f30, f3, f2 lfs f2, 0x24(r1) fsubs f31, f1, f0 lfs f0, 0x18(r1) fmr f1, f30 fsubs f29, f2, f0 fmr f2, f31 bl "atan2___Q25JMath18TAtanTable<1024,f>CFff" fmuls f2, f29, f29 lfs f0, lbl_80518BE0@sda21(r2) fmuls f3, f31, f31 stfs f1, 0x10(r29) fmadds f1, f30, f30, f2 fadds f1, f3, f1 fcmpo cr0, f1, f0 ble lbl_801821E4 ble lbl_801821E8 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_801821E8 lbl_801821E4: fmr f1, f0 lbl_801821E8: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80182208 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f30, f30, f0 fmuls f29, f29, f0 fmuls f31, f31, f0 lbl_80182208: lwz r4, 0x14(r31) addi r3, r1, 8 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f4, lbl_80518C80@sda21(r2) mr r3, r30 lfs f1, 8(r1) li r4, 0x1e fmuls f0, f30, f4 lfs f3, 0xc(r1) fmuls f2, f29, f4 lfs f5, 0x10(r1) fmuls f4, f31, f4 li r5, 0x1e fsubs f0, f1, f0 li r6, 0 fsubs f1, f3, f2 li r7, 0 fsubs f2, f5, f4 stfs f0, 0x14(r29) stfs f1, 0x18(r29) stfs f2, 0x1c(r29) lwz r12, 0(r30) lwz r12, 0x208(r12) mtctr r12 bctrl mr r3, r30 bl enableMotionBlend__Q24Game8FakePikiFv mr r3, r30 li r4, 0 lwz r12, 0(r30) lwz r12, 0x1d8(r12) mtctr r12 bctrl li r0, 0 lfs f0, lbl_80518BE0@sda21(r2) stb r0, 0x4c(r29) stfs f0, 0x118(r30) stb r0, 0x5c(r29) psq_l f31, 104(r1), 0, qr0 lfd f31, 0x60(r1) psq_l f30, 88(r1), 0, qr0 lfd f30, 0x50(r1) psq_l f29, 72(r1), 0, qr0 lfd f29, 0x40(r1) lwz r31, 0x3c(r1) lwz r30, 0x38(r1) lwz r0, 0x74(r1) lwz r29, 0x34(r1) mtlr r0 addi r1, r1, 0x70 blr */ } } // namespace Game /* * --INFO-- * Address: 801822E0 * Size: 000010 */ void wallCallback__Q24Game19NaviNukuAdjustStateFPQ24Game4NaviR10Vector3f(void) { /* lbz r4, 0x5c(r3) addi r0, r4, 1 stb r0, 0x5c(r3) blr */ } namespace Game { /* * --INFO-- * Address: 801822F0 * Size: 000064 */ void NaviNukuAdjustState::ignoreAtari(Game::Creature*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) li r31, 0 stw r30, 8(r1) mr r30, r4 mr r3, r30 lwz r12, 0(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80182334 lhz r0, 0x128(r30) cmplwi r0, 0x402 bne lbl_80182338 lbl_80182334: li r31, 1 lbl_80182338: lwz r0, 0x14(r1) mr r3, r31 lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80182354 * Size: 0000C4 */ void NaviNukuAdjustState::collisionCallback(Game::Navi*, Game::CollEvent&) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) stw r30, 0x18(r1) mr r30, r3 lwz r31, 0(r5) lwz r12, 0(r31) mr r3, r31 lwz r12, 0x18(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80182400 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x1c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80182400 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xb0(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_801823C8 b lbl_80182400 lbl_801823C8: li r0, 1 mr r4, r31 stb r0, 0x4c(r30) addi r3, r1, 8 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f0, 8(r1) stfs f0, 0x50(r30) lfs f0, 0xc(r1) stfs f0, 0x54(r30) lfs f0, 0x10(r1) stfs f0, 0x58(r30) lbl_80182400: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80182418 * Size: 000784 */ void NaviNukuAdjustState::exec(Game::Navi*) { /* stwu r1, -0xf0(r1) mflr r0 stw r0, 0xf4(r1) stfd f31, 0xe0(r1) psq_st f31, 232(r1), 0, qr0 stfd f30, 0xd0(r1) psq_st f30, 216(r1), 0, qr0 stfd f29, 0xc0(r1) psq_st f29, 200(r1), 0, qr0 stfd f28, 0xb0(r1) psq_st f28, 184(r1), 0, qr0 stfd f27, 0xa0(r1) psq_st f27, 168(r1), 0, qr0 stfd f26, 0x90(r1) psq_st f26, 152(r1), 0, qr0 stfd f25, 0x80(r1) psq_st f25, 136(r1), 0, qr0 stw r31, 0x7c(r1) stw r30, 0x78(r1) stw r29, 0x74(r1) lwz r5, moviePlayer__4Game@sda21(r13) mr r30, r3 mr r31, r4 cmplwi r5, 0 beq lbl_801824CC lwz r0, 0x18(r5) cmpwi r0, 0 beq lbl_801824CC lbz r0, 0x48(r30) cmplwi r0, 0 beq lbl_801824B0 lwz r12, 0(r3) li r5, 1 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_801824B0: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_801824CC: lwz r3, 0x44(r30) lwz r12, 0(r3) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8018253C lbz r0, 0x48(r30) cmplwi r0, 0 beq lbl_80182518 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 1 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_80182518: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_8018253C: lbz r0, 0x48(r30) cmplwi r0, 0 bne lbl_80182554 mr r3, r31 li r4, 0 bl makeCStick__Q24Game4NaviFb lbl_80182554: lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_80182598 lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_80182598 li r0, 0 mr r3, r30 stb r0, 0x26a(r31) mr r4, r31 li r5, 0 li r6, 0 lwz r12, 0(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_80182598: mr r4, r31 addi r3, r1, 0x50 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f0, 0x50(r1) mr r4, r31 addi r3, r1, 0x38 stfs f0, 0x24(r30) lfs f0, 0x54(r1) stfs f0, 0x28(r30) lfs f0, 0x58(r1) stfs f0, 0x2c(r30) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lwz r4, 0x44(r30) addi r3, r1, 0x44 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f1, 0x48(r1) lfs f0, 0x3c(r1) lfs f3, 0x44(r1) fsubs f4, f1, f0 lfs f2, 0x38(r1) lfs f1, 0x4c(r1) lfs f0, 0x40(r1) fsubs f2, f3, f2 fmuls f4, f4, f4 fsubs f3, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fmadds f1, f2, f2, f4 fmuls f2, f3, f3 fadds f1, f2, f1 fcmpo cr0, f1, f0 mr r4, r31 addi r3, r1, 0x2c lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f3, 0x14(r30) lfs f2, 0x2c(r1) lfs f1, 0x1c(r30) lfs f0, 0x34(r1) fsubs f28, f3, f2 lfs f2, 0x18(r30) fsubs f26, f1, f0 lfs f1, 0x30(r1) fmuls f4, f28, f28 lfs f0, lbl_80518BE0@sda21(r2) fsubs f27, f2, f1 fmuls f3, f26, f26 fadds f1, f4, f3 fcmpo cr0, f1, f0 ble lbl_801826A0 fmadds f31, f28, f28, f3 fcmpo cr0, f31, f0 ble lbl_801826A4 frsqrte f0, f31 fmuls f31, f0, f31 b lbl_801826A4 lbl_801826A0: fmr f31, f0 lbl_801826A4: fmuls f5, f27, f27 lfs f1, lbl_80518BE0@sda21(r2) fabs f2, f27 fadds f0, f4, f5 frsp f29, f2 fadds f0, f3, f0 fcmpo cr0, f0, f1 ble lbl_801826E0 fmadds f0, f28, f28, f5 fadds f30, f3, f0 fcmpo cr0, f30, f1 ble lbl_801826E4 frsqrte f0, f30 fmuls f30, f0, f30 b lbl_801826E4 lbl_801826E0: fmr f30, f1 lbl_801826E4: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f30, f0 ble lbl_80182708 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f30 fmuls f28, f28, f0 fmuls f27, f27, f0 fmuls f26, f26, f0 b lbl_8018270C lbl_80182708: fmr f30, f0 lbl_8018270C: lfs f25, 0x10(r30) lfs f2, 0x1fc(r31) fmr f1, f25 bl angDist__Fff fabs f2, f1 lfs f0, lbl_80518C84@sda21(r2) frsp f2, f2 fcmpo cr0, f2, f0 bge lbl_801828AC lfs f0, lbl_80518C3C@sda21(r2) fcmpo cr0, f31, f0 bge lbl_801828AC lfs f0, lbl_80518C4C@sda21(r2) fcmpo cr0, f29, f0 bge lbl_801828AC stfs f25, 0x1fc(r31) li r0, 1 stw r0, mBirthMode__Q24Game7PikiMgr@sda21(r13) lwz r3, pikiMgr__4Game@sda21(r13) lwz r12, 0(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl li r0, 0 or. r29, r3, r3 stw r0, mBirthMode__Q24Game7PikiMgr@sda21(r13) bne lbl_801827CC lbz r0, 0x48(r30) cmplwi r0, 0 beq lbl_801827A8 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 1 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_801827A8: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_801827CC: li r4, 0 bl init__Q24Game8CreatureFPQ24Game15CreatureInitArg lwz r4, 0x44(r30) mr r3, r29 lhz r4, 0x1f4(r4) bl changeShape__Q24Game4PikiFi lwz r4, 0x44(r30) mr r3, r29 lhz r4, 0x1f6(r4) bl changeHappa__Q24Game4PikiFi lwz r4, 0x44(r30) addi r3, r1, 0x20 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x20(r1) mr r3, r29 lfs f1, 0x24(r1) addi r4, r1, 0x5c lfs f0, 0x28(r1) li r5, 0 stfs f2, 0x5c(r1) stfs f1, 0x60(r1) stfs f0, 0x64(r1) bl "setPosition__Q24Game8CreatureFR10Vector3<f>b" lwz r3, 0x44(r30) li r4, 0 bl kill__Q24Game8CreatureFPQ24Game15CreatureKillArg li r0, 0 mr r4, r29 stw r0, 0x44(r30) addi r6, r1, 0xc li r5, 0xc lbz r3, 0x26a(r31) neg r0, r3 stw r31, 0x10(r1) or r0, r0, r3 srwi r0, r0, 0x1f stb r0, 0xc(r1) lwz r3, 0x28c(r29) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lbz r0, 0x48(r30) mr r3, r30 mr r4, r31 addi r6, r1, 8 stb r0, 8(r1) li r5, 8 lwz r12, 0(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182918 lbl_801828AC: lfs f0, lbl_80518C28@sda21(r2) lfs f2, 0x1fc(r31) fmuls f0, f0, f1 fadds f1, f2, f0 bl roundAng__Ff stfs f1, 0x1fc(r31) lfs f4, lbl_80518C14@sda21(r2) lwz r3, sys@sda21(r13) lfs f1, 0x54(r3) fmuls f0, f4, f1 fcmpo cr0, f0, f30 ble lbl_801828E4 lfs f0, lbl_80518C04@sda21(r2) fdivs f4, f0, f1 lbl_801828E4: fmuls f3, f28, f4 lfs f0, lbl_80518BE0@sda21(r2) fmuls f2, f27, f4 fmuls f1, f26, f4 stfs f3, 0x200(r31) stfs f2, 0x204(r31) stfs f1, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) stfs f3, 0x1e4(r31) stfs f2, 0x1e8(r31) stfs f1, 0x1ec(r31) lbl_80182918: lbz r0, 0x5c(r30) cmplwi r0, 0xa ble lbl_80182978 lbz r0, 0x48(r30) cmplwi r0, 0 beq lbl_80182954 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 1 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_80182954: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80182B48 lbl_80182978: lbz r3, 0x4c(r30) cmplwi r3, 0 beq lbl_80182B48 lfs f29, 0x200(r31) addi r0, r3, -1 lfs f30, 0x204(r31) mr r4, r31 lfs f31, 0x208(r31) addi r3, r1, 0x14 stb r0, 0x4c(r30) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f1, 0x54(r30) lfs f0, 0x18(r1) lfs f2, 0x50(r30) fsubs f4, f1, f0 lfs f1, 0x14(r1) lfs f3, 0x58(r30) lfs f0, 0x1c(r1) fsubs f5, f2, f1 fmuls f1, f4, f4 fsubs f3, f3, f0 lfs f0, lbl_80518BE0@sda21(r2) fmadds f1, f5, f5, f1 fmuls f2, f3, f3 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80182A00 ble lbl_80182A04 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80182A04 lbl_80182A00: fmr f1, f0 lbl_80182A04: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80182A24 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f5, f5, f0 fmuls f3, f3, f0 b lbl_80182A28 lbl_80182A24: fmr f1, f0 lbl_80182A28: lfs f2, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f2 ble lbl_80182B48 fmuls f0, f30, f30 fmuls f1, f5, f31 fmuls f4, f31, f31 fmadds f0, f29, f29, f0 fmsubs f1, f3, f29, f1 fneg f3, f3 fadds f7, f4, f0 fcmpo cr0, f7, f2 ble lbl_80182A68 ble lbl_80182A6C frsqrte f0, f7 fmuls f7, f0, f7 b lbl_80182A6C lbl_80182A68: fmr f7, f2 lbl_80182A6C: lfs f0, lbl_80518BE0@sda21(r2) fmuls f3, f3, f7 fmuls f8, f5, f7 fcmpo cr0, f1, f0 fmuls f1, f0, f7 blt lbl_80182A94 lfs f0, lbl_80518C88@sda21(r2) fmuls f3, f3, f0 fmuls f1, f1, f0 fmuls f8, f8, f0 lbl_80182A94: lfs f6, lbl_80518C8C@sda21(r2) lfs f4, lbl_80518C90@sda21(r2) fmuls f2, f30, f6 lfs f0, lbl_80518BE0@sda21(r2) fmuls f1, f1, f4 fmuls f5, f29, f6 fmuls f3, f3, f4 fadds f9, f2, f1 fmuls f2, f31, f6 fmuls f1, f8, f4 fadds f4, f5, f3 fmuls f3, f9, f9 fadds f5, f2, f1 fmadds f1, f4, f4, f3 fmuls f2, f5, f5 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80182AEC ble lbl_80182AF0 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80182AF0 lbl_80182AEC: fmr f1, f0 lbl_80182AF0: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80182B14 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f4, f4, f0 fmuls f9, f9, f0 fmuls f5, f5, f0 b lbl_80182B18 lbl_80182B14: fmr f1, f0 lbl_80182B18: lfs f0, lbl_80518BE0@sda21(r2) fcmpu cr0, f0, f1 beq lbl_80182B48 fmuls f0, f4, f7 fmuls f1, f9, f7 fmuls f2, f5, f7 stfs f0, 0x200(r31) stfs f1, 0x204(r31) stfs f2, 0x208(r31) stfs f0, 0x1e4(r31) stfs f1, 0x1e8(r31) stfs f2, 0x1ec(r31) lbl_80182B48: psq_l f31, 232(r1), 0, qr0 lfd f31, 0xe0(r1) psq_l f30, 216(r1), 0, qr0 lfd f30, 0xd0(r1) psq_l f29, 200(r1), 0, qr0 lfd f29, 0xc0(r1) psq_l f28, 184(r1), 0, qr0 lfd f28, 0xb0(r1) psq_l f27, 168(r1), 0, qr0 lfd f27, 0xa0(r1) psq_l f26, 152(r1), 0, qr0 lfd f26, 0x90(r1) psq_l f25, 136(r1), 0, qr0 lfd f25, 0x80(r1) lwz r31, 0x7c(r1) lwz r30, 0x78(r1) lwz r0, 0xf4(r1) lwz r29, 0x74(r1) mtlr r0 addi r1, r1, 0xf0 blr */ } /* * --INFO-- * Address: 80182B9C * Size: 000050 */ void NaviNukuAdjustState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) li r0, 0 stw r31, 0xc(r1) mr r31, r4 li r4, 1 stb r0, 0x5c(r3) mr r3, r31 lwz r12, 0(r31) lwz r12, 0x1d8(r12) mtctr r12 bctrl lfs f0, lbl_80518C48@sda21(r2) stfs f0, 0x118(r31) lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80182BEC * Size: 0005EC */ void NaviDopeState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0xe0(r1) mflr r0 stw r0, 0xe4(r1) stfd f31, 0xd0(r1) psq_st f31, 216(r1), 0, qr0 stfd f30, 0xc0(r1) psq_st f30, 200(r1), 0, qr0 stfd f29, 0xb0(r1) psq_st f29, 184(r1), 0, qr0 stfd f28, 0xa0(r1) psq_st f28, 168(r1), 0, qr0 stfd f27, 0x90(r1) psq_st f27, 152(r1), 0, qr0 stfd f26, 0x80(r1) psq_st f26, 136(r1), 0, qr0 stw r31, 0x7c(r1) stw r30, 0x78(r1) stw r29, 0x74(r1) stw r28, 0x70(r1) or. r28, r5, r5 mr r29, r3 mr r30, r4 bne lbl_80182C64 lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xbbe addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80182C64: lwz r0, 0(r28) mr r4, r30 addi r3, r1, 0x14 stw r0, 0x10(r29) lwz r12, 0(r30) lwz r12, 8(r12) mtctr r12 bctrl lfs f31, 0x14(r1) li r4, 0 lfs f30, 0x18(r1) lis r3, "__vt__26Iterator<Q24Game8Creature>"@ha lfs f29, 0x1c(r1) cmplwi r4, 0 lfs f26, lbl_80518BE0@sda21(r2) addi r0, r3, "__vt__26Iterator<Q24Game8Creature>"@l stb r4, 0x14(r29) li r31, 0 fmr f27, f26 lwz r3, 0x254(r30) fmr f28, f26 stw r0, 0x38(r1) stw r4, 0x44(r1) stw r4, 0x3c(r1) stw r3, 0x40(r1) bne lbl_80182CE4 lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80182E90 lbl_80182CE4: lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80182D50 lbl_80182CFC: lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x44(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80182E90 lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) lbl_80182D50: lwz r12, 0x38(r1) addi r3, r1, 0x38 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80182CFC b lbl_80182E90 lbl_80182D70: lwz r3, 0x40(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl lwz r12, 0(r3) mr r28, r3 lwz r12, 0x18(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80182DD4 mr r4, r28 addi r3, r1, 8 lwz r12, 0(r28) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 8(r1) addi r31, r31, 1 lfs f1, 0xc(r1) lfs f0, 0x10(r1) fadds f26, f26, f2 fadds f27, f27, f1 fadds f28, f28, f0 lbl_80182DD4: lwz r0, 0x44(r1) cmplwi r0, 0 bne lbl_80182E00 lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80182E90 lbl_80182E00: lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80182E74 lbl_80182E20: lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x44(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80182E90 lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) lbl_80182E74: lwz r12, 0x38(r1) addi r3, r1, 0x38 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80182E20 lbl_80182E90: lwz r3, 0x40(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x3c(r1) cmplw r4, r3 bne lbl_80182D70 lwz r4, 0x10(r29) cmpwi r4, 1 beq lbl_80182EC4 cmpwi r31, 0 ble lbl_80183188 lbl_80182EC4: mr r3, r30 bl hasDope__Q24Game4NaviFi clrlwi. r0, r3, 0x18 beq lbl_80183188 lwz r0, 0x10(r29) cmpwi r0, 1 bne lbl_80182F14 cmplwi r30, 0 mr r6, r30 beq lbl_80182EF0 addi r6, r30, 0x178 lbl_80182EF0: lwz r12, 0(r30) mr r3, r30 li r4, 0x13 li r5, 0x13 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl b lbl_80182F44 lbl_80182F14: cmplwi r30, 0 mr r6, r30 beq lbl_80182F24 addi r6, r30, 0x178 lbl_80182F24: lwz r12, 0(r30) mr r3, r30 li r4, 0x13 li r5, 0x13 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lbl_80182F44: mr r3, r30 bl enableMotionBlend__Q24Game8FakePikiFv stfs f31, 0x2c(r1) stfs f30, 0x30(r1) stfs f29, 0x34(r1) lwz r0, 0x10(r29) cmpwi r0, 1 bne lbl_80182FFC lwz r3, 0x28c(r30) lfs f0, lbl_80518BE0@sda21(r2) lfs f1, 0x10(r3) lfs f2, 0xc(r3) fsubs f27, f1, f30 lfs f1, 0x14(r3) fsubs f28, f2, f31 fsubs f26, f1, f29 fmuls f1, f27, f27 fmuls f2, f26, f26 fmadds f1, f28, f28, f1 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80182FAC ble lbl_80182FB0 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80182FB0 lbl_80182FAC: fmr f1, f0 lbl_80182FB0: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80182FD0 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f28, f28, f0 fmuls f27, f27, f0 fmuls f26, f26, f0 lbl_80182FD0: lfs f0, lbl_80518C94@sda21(r2) fmuls f2, f28, f0 fmuls f1, f27, f0 fmuls f0, f26, f0 fadds f2, f31, f2 fadds f1, f30, f1 fadds f0, f29, f0 stfs f2, 0x2c(r1) stfs f1, 0x30(r1) stfs f0, 0x34(r1) b lbl_801830A0 lbl_80182FFC: cmpwi r31, 0 ble lbl_80183094 xoris r3, r31, 0x8000 lis r0, 0x4330 stw r3, 0x6c(r1) lfd f2, lbl_80518C30@sda21(r2) stw r0, 0x68(r1) lfs f3, lbl_80518C48@sda21(r2) lfd f1, 0x68(r1) lfs f0, lbl_80518BE0@sda21(r2) fsubs f1, f1, f2 fdivs f2, f3, f1 fmuls f3, f27, f2 fmuls f1, f28, f2 fmuls f2, f26, f2 fsubs f27, f3, f30 fsubs f26, f1, f29 fsubs f28, f2, f31 fmuls f1, f27, f27 fmuls f2, f26, f26 fmadds f1, f28, f28, f1 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_8018306C ble lbl_80183070 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80183070 lbl_8018306C: fmr f1, f0 lbl_80183070: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_801830A0 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f28, f28, f0 fmuls f27, f27, f0 fmuls f26, f26, f0 b lbl_801830A0 lbl_80183094: lfs f28, lbl_80518BE0@sda21(r2) lfs f27, lbl_80518C48@sda21(r2) fmr f26, f28 lbl_801830A0: lwz r0, 0x10(r29) li r28, 1 cmpwi r0, 1 beq lbl_801830D4 lwz r3, 0x26c(r30) li r28, 0 li r4, 0x861 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_801830F0 lbl_801830D4: lwz r3, 0x26c(r30) li r4, 0x860 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_801830F0: lis r3, __vt__Q23efx5TBase@ha lis r4, __vt__Q23efx3Arg@ha addi r0, r3, __vt__Q23efx5TBase@l lis r3, __vt__Q23efx8TSimple1@ha stw r0, 0x20(r1) addi r5, r4, __vt__Q23efx3Arg@l addi r0, r3, __vt__Q23efx8TSimple1@l lis r4, __vt__Q23efx14ArgDopingSmoke@ha lis r3, __vt__Q23efx12TDopingSmoke@ha stw r5, 0x48(r1) addi r7, r4, __vt__Q23efx14ArgDopingSmoke@l li r6, 0x44 li r5, 0 stw r0, 0x20(r1) addi r0, r3, __vt__Q23efx12TDopingSmoke@l addi r3, r1, 0x20 stfs f31, 0x4c(r1) addi r4, r1, 0x48 stfs f30, 0x50(r1) stfs f29, 0x54(r1) stw r7, 0x48(r1) stfs f28, 0x58(r1) stfs f27, 0x5c(r1) stfs f26, 0x60(r1) sth r28, 0x64(r1) sth r6, 0x24(r1) stw r5, 0x28(r1) stw r0, 0x20(r1) bl create__Q23efx12TDopingSmokeFPQ23efx3Arg li r0, 1 mr r3, r30 stb r0, 0x14(r29) addi r5, r1, 0x2c lwz r4, 0x10(r29) bl "applyDopes__Q24Game4NaviFiR10Vector3<f>" lwz r4, 0x10(r29) mr r3, r30 bl useDope__Q24Game4NaviFi lbl_80183188: psq_l f31, 216(r1), 0, qr0 lfd f31, 0xd0(r1) psq_l f30, 200(r1), 0, qr0 lfd f30, 0xc0(r1) psq_l f29, 184(r1), 0, qr0 lfd f29, 0xb0(r1) psq_l f28, 168(r1), 0, qr0 lfd f28, 0xa0(r1) psq_l f27, 152(r1), 0, qr0 lfd f27, 0x90(r1) psq_l f26, 136(r1), 0, qr0 lfd f26, 0x80(r1) lwz r31, 0x7c(r1) lwz r30, 0x78(r1) lwz r29, 0x74(r1) lwz r0, 0xe4(r1) lwz r28, 0x70(r1) mtlr r0 addi r1, r1, 0xe0 blr */ } /* * --INFO-- * Address: 801831D8 * Size: 0000A0 */ void NaviDopeState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 mr r3, r31 bl control__Q24Game4NaviFv lbz r0, 0x14(r30) cmplwi r0, 0 bne lbl_8018322C mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80183260 lbl_8018322C: mr r3, r31 li r4, 0x13 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80183260 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183260: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183278 * Size: 000004 */ void NaviDopeState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 8018327C * Size: 00004C */ void NaviDopeState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lbz r0, 0x14(r3) cmplwi r0, 0 beq lbl_801832B8 lwz r0, 0x1c(r5) cmplwi r0, 0x3e8 bne lbl_801832B8 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801832B8: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801832C8 * Size: 0000E0 */ void NaviClimbState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x20(r1) mflr r0 lis r6, lbl_8047EAC8@ha stw r0, 0x24(r1) stw r31, 0x1c(r1) addi r31, r6, lbl_8047EAC8@l stw r30, 0x18(r1) mr r30, r5 addi r5, r31, 0xa0 stw r29, 0x14(r1) mr r29, r4 li r4, 0xc25 stw r28, 0x10(r1) mr r28, r3 addi r3, r31, 0x84 crclr 6 bl panic_f__12JUTExceptionFPCciPCce cmplwi r30, 0 bne lbl_80183328 addi r3, r31, 0x84 addi r5, r31, 0x94 li r4, 0xc28 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80183328: cmplwi r29, 0 mr r6, r29 beq lbl_80183338 addi r6, r29, 0x178 lbl_80183338: lwz r12, 0(r29) mr r3, r29 li r4, 0x14 li r5, 0x14 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl mr r3, r29 bl enableMotionBlend__Q24Game8FakePikiFv lwz r0, 0(r30) mr r3, r28 mr r4, r29 stw r0, 0x20(r28) lwz r5, 0x20(r28) lwz r5, 0x114(r5) lwz r5, 0(r5) lwz r0, 0x10(r5) stw r0, 0x24(r28) bl prepare__Q24Game14NaviClimbStateFPQ24Game4Navi lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) lwz r28, 0x10(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 801833A8 * Size: 0000BC */ void NaviClimbState::prepare(Game::Navi*) { /* stwu r1, -0x30(r1) mflr r0 stw r0, 0x34(r1) stw r31, 0x2c(r1) mr r31, r4 stw r30, 0x28(r1) mr r30, r3 mr r3, r31 bl endStick__Q24Game8CreatureFv lwz r4, 0x20(r30) mr r3, r31 lwz r5, 0x24(r30) bl startStick__Q24Game8CreatureFPQ24Game8CreatureP8CollPart lwz r3, 0x24(r30) addi r4, r1, 8 bl getTube__8CollPartFRQ23Sys4Tube addi r3, r1, 8 addi r4, r30, 0x10 bl "getAxisVector__Q23Sys4TubeFR10Vector3<f>" lfs f1, 0xc(r1) lfs f0, 0x18(r1) lfs f3, 8(r1) fsubs f4, f1, f0 lfs f2, 0x14(r1) lfs f1, 0x10(r1) lfs f0, 0x1c(r1) fsubs f3, f3, f2 fmuls f4, f4, f4 fsubs f2, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fmadds f1, f3, f3, f4 fmuls f2, f2, f2 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80183444 ble lbl_80183448 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80183448 lbl_80183444: fmr f1, f0 lbl_80183448: stfs f1, 0x1c(r30) lwz r0, 0x34(r1) lwz r31, 0x2c(r1) lwz r30, 0x28(r1) mtlr r0 addi r1, r1, 0x30 blr */ } /* * --INFO-- * Address: 80183464 * Size: 0002BC */ void NaviClimbState::exec(Game::Navi*) { /* stwu r1, -0x70(r1) mflr r0 stw r0, 0x74(r1) stfd f31, 0x60(r1) psq_st f31, 104(r1), 0, qr0 stw r31, 0x5c(r1) stw r30, 0x58(r1) mr r30, r3 mr r31, r4 lfs f2, lbl_80518C14@sda21(r2) mr r3, r31 lfs f0, 0x10(r30) lwz r4, 0x278(r4) lfs f1, 0x14(r30) fmuls f0, f0, f2 lfs f4, 0x4c(r4) fmuls f1, f1, f2 lfs f3, 0x18(r30) fmuls f0, f0, f4 fmuls f2, f3, f2 fmuls f1, f1, f4 stfs f0, 0x200(r31) fmuls f0, f2, f4 stfs f1, 0x204(r31) stfs f0, 0x208(r31) lwz r12, 0(r31) lwz r4, sys@sda21(r13) lwz r12, 0x1d0(r12) lfs f1, 0x54(r4) mtctr r12 bctrl lwz r3, 0x278(r31) lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_80183510 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183510: mr r3, r31 addi r4, r1, 8 lwz r12, 0(r31) lfs f31, 0x108(r31) lwz r12, 0x10(r12) mtctr r12 bctrl lfs f2, lbl_80518C98@sda21(r2) lfs f1, 0x1c(r30) lfs f0, lbl_80518C48@sda21(r2) fdivs f1, f2, f1 fadds f0, f0, f1 fcmpo cr0, f31, f0 ble lbl_80183620 lwz r3, 0x24(r30) lwz r3, 0x10(r3) cmplwi r3, 0 beq lbl_801835FC lbz r0, 0x58(r3) cmplwi r0, 1 beq lbl_8018356C cmplwi r0, 2 bne lbl_801835FC lbl_8018356C: stw r3, 0x24(r30) mr r3, r31 bl endStick__Q24Game8CreatureFv lwz r4, 0x20(r30) mr r3, r31 lwz r5, 0x24(r30) bl startStick__Q24Game8CreatureFPQ24Game8CreatureP8CollPart lwz r3, 0x24(r30) addi r4, r1, 0x38 bl getTube__8CollPartFRQ23Sys4Tube addi r3, r1, 0x38 addi r4, r30, 0x10 bl "getAxisVector__Q23Sys4TubeFR10Vector3<f>" lfs f1, 0x3c(r1) lfs f0, 0x48(r1) lfs f3, 0x38(r1) fsubs f4, f1, f0 lfs f2, 0x44(r1) lfs f1, 0x40(r1) lfs f0, 0x4c(r1) fsubs f3, f3, f2 fmuls f4, f4, f4 fsubs f2, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fmadds f1, f3, f3, f4 fmuls f2, f2, f2 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_801835F0 ble lbl_801835F4 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_801835F4 lbl_801835F0: fmr f1, f0 lbl_801835F4: stfs f1, 0x1c(r30) b lbl_80183700 lbl_801835FC: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80183700 lbl_80183620: fneg f0, f1 fcmpo cr0, f31, f0 bge lbl_80183700 lwz r3, 0x24(r30) lwz r3, 0xc(r3) cmplwi r3, 0 beq lbl_801836E0 lbz r0, 0x58(r3) cmplwi r0, 1 beq lbl_80183650 cmplwi r0, 2 bne lbl_801836E0 lbl_80183650: stw r3, 0x24(r30) mr r3, r31 bl endStick__Q24Game8CreatureFv lwz r4, 0x20(r30) mr r3, r31 lwz r5, 0x24(r30) bl startStick__Q24Game8CreatureFPQ24Game8CreatureP8CollPart lwz r3, 0x24(r30) addi r4, r1, 0x18 bl getTube__8CollPartFRQ23Sys4Tube addi r3, r1, 0x18 addi r4, r30, 0x10 bl "getAxisVector__Q23Sys4TubeFR10Vector3<f>" lfs f1, 0x1c(r1) lfs f0, 0x28(r1) lfs f3, 0x18(r1) fsubs f4, f1, f0 lfs f2, 0x24(r1) lfs f1, 0x20(r1) lfs f0, 0x2c(r1) fsubs f3, f3, f2 fmuls f4, f4, f4 fsubs f2, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fmadds f1, f3, f3, f4 fmuls f2, f2, f2 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_801836D4 ble lbl_801836D8 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_801836D8 lbl_801836D4: fmr f1, f0 lbl_801836D8: stfs f1, 0x1c(r30) b lbl_80183700 lbl_801836E0: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183700: psq_l f31, 104(r1), 0, qr0 lwz r0, 0x74(r1) lfd f31, 0x60(r1) lwz r31, 0x5c(r1) lwz r30, 0x58(r1) mtlr r0 addi r1, r1, 0x70 blr */ } /* * --INFO-- * Address: 80183720 * Size: 000024 */ void NaviClimbState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 mr r3, r4 stw r0, 0x14(r1) bl endStick__Q24Game8CreatureFv lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183744 * Size: 0000B8 */ void NaviFallMeckState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 bne lbl_80183774 lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x10(r30) b lbl_8018377C lbl_80183774: lfs f0, 0(r5) stfs f0, 0x10(r30) lbl_8018377C: mr r3, r31 li r4, 9 lwz r12, 0(r31) li r5, 9 li r6, 0 li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl mr r3, r31 bl endStick__Q24Game8CreatureFv li r0, 0 lfs f0, lbl_80518BE0@sda21(r2) stw r0, 0x14(r30) lfs f1, 0x10(r30) fcmpo cr0, f1, f0 ble lbl_801837D4 lfs f0, lbl_80518C9C@sda21(r2) stfs f0, 0x204(r31) lfs f0, 0x204(r31) stfs f0, 0x1e8(r31) b lbl_801837E4 lbl_801837D4: lfs f0, lbl_80518CA0@sda21(r2) stfs f0, 0x204(r31) lfs f0, 0x204(r31) stfs f0, 0x1e8(r31) lbl_801837E4: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801837FC * Size: 00009C */ void NaviFallMeckState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lwz r0, 0x14(r3) cmpwi r0, 0 beq lbl_80183840 lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) lbl_80183840: lwz r0, 0x14(r30) cmpwi r0, 0 bne lbl_80183880 mr r3, r31 li r4, 9 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80183880 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183880: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183898 * Size: 000004 */ void NaviFallMeckState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 8018389C * Size: 00009C */ void NaviFallMeckState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) stw r31, 0xc(r1) mr r31, r3 cmplwi r0, 0x3e8 bne lbl_80183924 lwz r0, 0x14(r31) cmpwi r0, 1 bne lbl_80183904 cmplwi r4, 0 mr r6, r4 beq lbl_801838D8 addi r6, r6, 0x178 lbl_801838D8: lwz r12, 0(r4) mr r3, r4 li r4, 0xe li r5, 0xe lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 2 stw r0, 0x14(r31) b lbl_80183924 lbl_80183904: cmpwi r0, 2 bne lbl_80183924 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183924: lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183938 * Size: 000268 */ void NaviFallMeckState::bounceCallback(Game::Navi*, Sys::Triangle*) { /* stwu r1, -0xa0(r1) mflr r0 stw r0, 0xa4(r1) stw r31, 0x9c(r1) mr r31, r4 stw r30, 0x98(r1) mr r30, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x8c(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80183A68 lis r3, __vt__Q23efx5TBase@ha li r5, 0 addi r0, r3, __vt__Q23efx5TBase@l lis r3, __vt__Q23efx8TSimple3@ha stw r0, 0x7c(r1) addi r0, r3, __vt__Q23efx8TSimple3@l lis r3, __vt__Q23efx13TEnemyDownWat@ha li r4, 0x54 stw r0, 0x7c(r1) addi r0, r3, __vt__Q23efx13TEnemyDownWat@l li r7, 0x55 li r6, 0x56 sth r4, 0x80(r1) mr r4, r31 addi r3, r1, 0x20 sth r7, 0x82(r1) sth r6, 0x84(r1) stw r5, 0x88(r1) stw r5, 0x8c(r1) stw r5, 0x90(r1) stw r0, 0x7c(r1) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lwz r3, 0x190(r31) lfs f2, 0x20(r1) lwz r12, 0(r3) lfs f1, 0x24(r1) lfs f0, 0x28(r1) lwz r12, 0x14(r12) stfs f2, 0x5c(r1) stfs f1, 0x60(r1) stfs f0, 0x64(r1) mtctr r12 bctrl lfs f0, 0(r3) lis r3, __vt__Q23efx3Arg@ha lwz r4, 0x5c(r1) addi r5, r3, __vt__Q23efx3Arg@l stfs f0, 0x60(r1) lis r3, __vt__Q23efx8ArgScale@ha lwz r6, 0x64(r1) addi r0, r3, __vt__Q23efx8ArgScale@l lwz r7, 0x60(r1) addi r3, r1, 0x7c stw r4, 0x14(r1) addi r4, r1, 0x68 lfs f0, lbl_80518C04@sda21(r2) stw r7, 0x18(r1) lfs f3, 0x14(r1) stw r6, 0x1c(r1) lfs f2, 0x18(r1) stw r5, 0x68(r1) lfs f1, 0x1c(r1) stfs f3, 0x6c(r1) stfs f2, 0x70(r1) stfs f1, 0x74(r1) stw r0, 0x68(r1) stfs f0, 0x78(r1) bl create__Q23efx13TEnemyDownWatFPQ23efx3Arg b lbl_80183AF4 lbl_80183A68: lis r3, __vt__Q23efx5TBase@ha lfs f1, lbl_80518C48@sda21(r2) addi r0, r3, __vt__Q23efx5TBase@l lis r3, __vt__Q23efx8TSimple1@ha stw r0, 0x4c(r1) addi r0, r3, __vt__Q23efx8TSimple1@l lis r3, __vt__Q23efx15TEnemyDownSmoke@ha li r6, 0x53 stw r0, 0x4c(r1) addi r0, r3, __vt__Q23efx15TEnemyDownSmoke@l li r5, 0 lfs f0, lbl_80518C04@sda21(r2) stfs f1, 0x58(r1) mr r4, r31 addi r3, r1, 8 sth r6, 0x50(r1) stw r5, 0x54(r1) stw r0, 0x4c(r1) stfs f0, 0x58(r1) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 8(r1) lis r3, __vt__Q23efx3Arg@ha lfs f1, 0xc(r1) addi r0, r3, __vt__Q23efx3Arg@l lfs f0, 0x10(r1) addi r3, r1, 0x4c stw r0, 0x3c(r1) addi r4, r1, 0x3c stfs f2, 0x40(r1) stfs f1, 0x44(r1) stfs f0, 0x48(r1) bl create__Q23efx15TEnemyDownSmokeFPQ23efx3Arg lbl_80183AF4: lwz r0, 0x14(r30) cmpwi r0, 0 bne lbl_80183B88 lfs f2, 0x10(r30) lfs f1, lbl_80518BE0@sda21(r2) fcmpo cr0, f2, f1 ble lbl_80183B58 lfs f0, lbl_80518C48@sda21(r2) li r0, 0 stw r0, 0x2c(r1) mr r3, r31 li r4, 1 stfs f2, 0x30(r1) stfs f0, 0x34(r1) stb r0, 0x38(r1) bl addDamage__Q24Game4NaviFfb mr r3, r30 mr r4, r31 lwz r12, 0(r30) addi r6, r1, 0x2c li r5, 0x10 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80183B88 lbl_80183B58: lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 2 lhz r5, 0x2dc(r31) bl startRumble__Q24Game9RumbleMgrFii mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183B88: lwz r0, 0xa4(r1) lwz r31, 0x9c(r1) lwz r30, 0x98(r1) mtlr r0 addi r1, r1, 0xa0 blr */ } /* * --INFO-- * Address: 80183BA0 * Size: 00012C */ void NaviFlickState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 bne lbl_80183BE4 lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB74@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xcd4 addi r5, r5, lbl_8047EB74@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce b lbl_80183C0C lbl_80183BE4: lfs f0, 0x10(r5) stfs f0, 0x24(r30) lfs f0, 4(r5) stfs f0, 0x18(r30) lfs f0, 8(r5) stfs f0, 0x1c(r30) lfs f0, 0xc(r5) stfs f0, 0x20(r30) lwz r0, 0(r5) stw r0, 0x14(r30) lbl_80183C0C: cmplwi r31, 0 mr r6, r31 beq lbl_80183C1C addi r6, r31, 0x178 lbl_80183C1C: lwz r12, 0(r31) mr r3, r31 li r4, 0x16 li r5, 0x16 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 0 lis r3, atanTable___5JMath@ha stw r0, 0x10(r30) addi r3, r3, atanTable___5JMath@l lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x204(r31) lfs f1, 0x18(r30) lfs f2, 0x20(r30) bl "atan2___Q25JMath18TAtanTable<1024,f>CFff" lfs f0, lbl_80518CA4@sda21(r2) fadds f1, f0, f1 bl roundAng__Ff stfs f1, 0x1fc(r31) li r4, 0x80f li r5, 0 lwz r3, 0x26c(r31) lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lwz r3, 0x2d0(r31) lwz r4, 0x14(r3) bl createOrimadamage___Q23efx11TNaviEffectFPA4_f bl PSMGetDamageD__Fv cmplwi r3, 0 beq lbl_80183CB4 lwz r12, 0(r3) lwz r12, 0x10(r12) mtctr r12 bctrl lbl_80183CB4: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183CCC * Size: 000118 */ void NaviFlickState::exec(Game::Navi*) { /* stwu r1, -0x30(r1) mflr r0 stw r0, 0x34(r1) stw r31, 0x2c(r1) mr r31, r4 stw r30, 0x28(r1) mr r30, r3 lwz r0, 0x10(r3) cmpwi r0, 1 beq lbl_80183D6C bge lbl_80183DCC cmpwi r0, 0 bge lbl_80183D04 b lbl_80183DCC lbl_80183D04: lfs f0, 0x18(r30) mr r3, r31 li r4, 0x16 stfs f0, 0x200(r31) lfs f0, 0x20(r30) stfs f0, 0x208(r31) bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80183DCC lfs f1, 0x24(r30) li r0, 0 lwz r5, 0x14(r30) mr r3, r30 lfs f0, lbl_80518C48@sda21(r2) mr r4, r31 stw r5, 0x18(r1) addi r6, r1, 0x18 li r5, 0x10 stfs f1, 0x1c(r1) stfs f0, 0x20(r1) stb r0, 0x24(r1) lwz r12, 0(r30) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80183DCC lbl_80183D6C: lfs f0, 0x200(r31) lfs f1, lbl_80518CA8@sda21(r2) fmuls f0, f0, f1 stfs f0, 0x200(r31) lfs f0, 0x208(r31) fmuls f0, f0, f1 stfs f0, 0x208(r31) lwz r0, 0x248(r31) cmplwi r0, 0 beq lbl_80183DCC lfs f1, 0x24(r30) li r0, 0 lwz r7, 0x14(r30) addi r6, r1, 8 lfs f0, lbl_80518C48@sda21(r2) li r5, 0x10 stw r7, 8(r1) stfs f1, 0xc(r1) stfs f0, 0x10(r1) stb r0, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80183DCC: lwz r0, 0x34(r1) lwz r31, 0x2c(r1) lwz r30, 0x28(r1) mtlr r0 addi r1, r1, 0x30 blr */ } /* * --INFO-- * Address: 80183DE4 * Size: 000004 */ void NaviFlickState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80183DE8 * Size: 000064 */ void NaviFlickState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) mr r5, r4 cmplwi r0, 0x3e8 bne lbl_80183E3C lwz r0, 0x10(r3) cmpwi r0, 0 bne lbl_80183E3C li r0, 1 li r4, 0x17 stw r0, 0x10(r3) mr r3, r5 li r5, 0x17 li r6, 0 lwz r12, 0(r3) li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl lbl_80183E3C: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183E4C * Size: 000070 */ void NaviFlickState::bounceCallback(Game::Navi*, Sys::Triangle*) { /* stwu r1, -0x20(r1) mflr r0 lfs f0, lbl_80518C48@sda21(r2) li r5, 0x10 stw r0, 0x24(r1) li r0, 0 addi r6, r1, 8 stw r31, 0x1c(r1) mr r31, r4 lfs f1, 0x24(r3) stw r0, 8(r1) stfs f1, 0xc(r1) stfs f0, 0x10(r1) stb r0, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl mr r3, r31 lwz r12, 0(r31) lwz r12, 0x8c(r12) mtctr r12 bctrl lwz r0, 0x24(r1) lwz r31, 0x1c(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80183EBC * Size: 0000C0 */ void NaviKokeDamageState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 bne lbl_80183EFC lfs f0, lbl_80518BE0@sda21(r2) li r0, 0 stfs f0, 0x10(r30) stfs f0, 0x14(r30) stw r0, 0x1c(r30) stb r0, 0x20(r30) b lbl_80183F1C lbl_80183EFC: lfs f0, 4(r5) stfs f0, 0x10(r30) lfs f0, 8(r5) stfs f0, 0x14(r30) lwz r0, 0(r5) stw r0, 0x1c(r30) lbz r0, 0xc(r5) stb r0, 0x20(r30) lbl_80183F1C: cmplwi r31, 0 mr r6, r31 beq lbl_80183F2C addi r6, r31, 0x178 lbl_80183F2C: lwz r12, 0(r31) mr r3, r31 li r4, 0x17 li r5, 0x17 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 1 lhz r5, 0x2dc(r31) bl startRumble__Q24Game9RumbleMgrFii li r0, 0 stw r0, 0x18(r30) lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80183F7C * Size: 000208 */ void NaviKokeDamageState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lwz r5, moviePlayer__4Game@sda21(r13) cmplwi r5, 0 beq lbl_80183FCC lwz r0, 0x18(r5) cmpwi r0, 0 beq lbl_80183FCC lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8018416C lbl_80183FCC: lwz r3, gameSystem__4Game@sda21(r13) cmplwi r3, 0 beq lbl_80184008 lbz r0, 0x3c(r3) rlwinm. r0, r0, 0, 0x1a, 0x1a bne lbl_80184008 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8018416C lbl_80184008: lfs f2, lbl_80518BE0@sda21(r2) stfs f2, 0x1e4(r31) stfs f2, 0x1e8(r31) stfs f2, 0x1ec(r31) stfs f2, 0x200(r31) stfs f2, 0x204(r31) stfs f2, 0x208(r31) lwz r0, 0x18(r30) cmpwi r0, 1 bne lbl_8018408C lwz r3, sys@sda21(r13) lfs f1, 0x14(r30) lfs f0, 0x54(r3) fsubs f0, f1, f0 stfs f0, 0x14(r30) lfs f0, 0x14(r30) fcmpo cr0, f0, f2 cror 2, 0, 2 bne lbl_8018408C cmplwi r31, 0 mr r6, r31 beq lbl_80184064 addi r6, r31, 0x178 lbl_80184064: lwz r12, 0(r31) mr r3, r31 li r4, 0xe li r5, 0xe lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 2 stw r0, 0x18(r30) lbl_8018408C: lwz r0, 0x18(r30) cmpwi r0, 0 bne lbl_801840FC mr r3, r31 li r4, 0x17 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_801840FC lwz r3, 8(r30) lwz r5, 0x1c(r3) cmpwi r5, -1 bne lbl_801840E0 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_801840FC lbl_801840E0: lwz r12, 0(r30) mr r3, r30 mr r4, r31 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801840FC: lwz r0, 0x18(r30) cmpwi r0, 2 bne lbl_8018416C mr r3, r31 li r4, 0xe bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_8018416C lwz r3, 8(r30) lwz r5, 0x1c(r3) cmpwi r5, -1 bne lbl_80184150 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8018416C lbl_80184150: lwz r12, 0(r30) mr r3, r30 mr r4, r31 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8018416C: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80184184 * Size: 000004 */ void NaviKokeDamageState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80184188 * Size: 00009C */ void NaviKokeDamageState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) mr r5, r3 cmplwi r0, 0x3e8 bne lbl_80184214 lwz r0, 0x18(r5) cmpwi r0, 0 bne lbl_801841CC li r0, 1 mr r3, r4 stw r0, 0x18(r5) lfs f1, 0x10(r5) lbz r4, 0x20(r5) bl addDamage__Q24Game4NaviFfb b lbl_80184214 lbl_801841CC: cmpwi r0, 2 bne lbl_80184214 lwz r5, 8(r5) lwz r5, 0x1c(r5) cmpwi r5, -1 bne lbl_80184200 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80184214 lbl_80184200: lwz r12, 0(r3) li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80184214: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80184224 * Size: 00006C */ void NaviSaraiState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 li r5, 9 li r6, 0 stw r0, 0x14(r1) li r7, 0 stw r31, 0xc(r1) mr r31, r4 li r4, 9 stw r30, 8(r1) mr r30, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0x208(r12) mtctr r12 bctrl li r0, 0 mr r3, r31 stw r0, 0x10(r30) sth r0, 0x14(r30) bl releasePikis__Q24Game4NaviFv lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80184290 * Size: 000380 */ void NaviSaraiState::exec(Game::Navi*) { /* stwu r1, -0x50(r1) mflr r0 stw r0, 0x54(r1) stfd f31, 0x40(r1) psq_st f31, 72(r1), 0, qr0 stfd f30, 0x30(r1) psq_st f30, 56(r1), 0, qr0 stw r31, 0x2c(r1) stw r30, 0x28(r1) stw r29, 0x24(r1) stw r28, 0x20(r1) lwz r0, 0x10(r3) mr r30, r3 mr r31, r4 rlwinm. r0, r0, 0, 4, 4 beq lbl_801842E4 lhz r3, 0x14(r30) cmplwi r3, 0 beq lbl_801842E4 addi r0, r3, -1 sth r0, 0x14(r30) lbl_801842E4: lwz r0, 0x10(r30) mr r3, r31 slwi r0, r0, 1 stw r0, 0x10(r30) bl isStickTo__Q24Game8CreatureFv clrlwi. r0, r3, 0x18 bne lbl_8018432C mr r3, r31 bl endStick__Q24Game8CreatureFv mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8018435C lbl_8018432C: lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_8018435C lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 4, 7 beq lbl_8018435C lwz r0, 0x10(r30) ori r0, r0, 1 stw r0, 0x10(r30) lhz r3, 0x14(r30) addi r0, r3, 1 sth r0, 0x14(r30) lbl_8018435C: lwz r3, gameSystem__4Game@sda21(r13) bl paused_soft__Q24Game10GameSystemFv clrlwi. r0, r3, 0x18 bne lbl_8018451C lwz r4, gameSystem__4Game@sda21(r13) li r3, 0 lwz r0, 0x44(r4) cmpwi r0, 1 beq lbl_80184388 cmpwi r0, 3 bne lbl_8018438C lbl_80184388: li r3, 1 lbl_8018438C: clrlwi. r0, r3, 0x18 bne lbl_8018451C lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_8018451C lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x14, 0x14 beq lbl_8018451C lwz r3, naviMgr__4Game@sda21(r13) lhz r0, 0x2dc(r31) lwz r12, 0(r3) subfic r4, r0, 1 lwz r12, 0x24(r12) mtctr r12 bctrl mr r28, r3 bl getStateID__Q24Game4NaviFv mr r29, r3 mr r3, r28 lwz r12, 0(r28) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8018451C cmpwi r29, 8 beq lbl_8018451C cmpwi r29, 9 beq lbl_8018451C cmpwi r29, 2 beq lbl_8018451C lwz r3, gameSystem__4Game@sda21(r13) lwz r3, 0x58(r3) bl pmTogglePlayer__Q24Game15BaseGameSectionFv lhz r0, 0x2dc(r28) cmplwi r0, 0 bne lbl_80184434 lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188d li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl b lbl_80184468 lbl_80184434: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_80184458 lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188f li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl b lbl_80184468 lbl_80184458: lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188e li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl lbl_80184468: lhz r0, 0x2dc(r28) cmplwi r0, 0 bne lbl_80184494 lwz r3, 0x26c(r28) li r4, 0x8a6 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_801844E0 lbl_80184494: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_801844C4 lwz r3, 0x26c(r28) li r4, 0x8a8 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_801844E0 lbl_801844C4: lwz r3, 0x26c(r28) li r4, 0x8a7 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_801844E0: lwz r3, 0x274(r28) lwz r12, 0(r3) lwz r12, 0x40(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8018451C lwz r3, 0x270(r28) mr r4, r28 li r5, 3 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lbl_8018451C: lhz r3, 0x14(r30) lfs f31, lbl_80518C64@sda21(r2) cmplwi r3, 6 blt lbl_801845DC lis r0, 0x4330 stw r3, 0xc(r1) lfd f3, lbl_80518CB0@sda21(r2) stw r0, 8(r1) lfs f1, lbl_80518CAC@sda21(r2) lfd f2, 8(r1) lfs f0, lbl_80518C68@sda21(r2) fsubs f2, f2, f3 fdivs f30, f2, f1 fmadds f31, f0, f30, f0 bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x14(r1) fmuls f0, f30, f30 lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x10(r1) lfs f1, lbl_80518C08@sda21(r2) lfd f2, 0x10(r1) fsubs f2, f2, f3 fdivs f1, f2, f1 fcmpo cr0, f1, f0 bge lbl_801845DC bl rand xoris r3, r3, 0x8000 lis r0, 0x4330 stw r3, 0x14(r1) lfd f3, lbl_80518C30@sda21(r2) stw r0, 0x10(r1) lfs f1, lbl_80518C08@sda21(r2) lfd f2, 0x10(r1) lfs f0, lbl_80518C1C@sda21(r2) fsubs f2, f2, f3 fdivs f1, f2, f1 fcmpo cr0, f1, f0 bge lbl_801845DC mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0x12 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801845DC: stfs f31, 0x234(r31) psq_l f31, 72(r1), 0, qr0 lfd f31, 0x40(r1) psq_l f30, 56(r1), 0, qr0 lfd f30, 0x30(r1) lwz r31, 0x2c(r1) lwz r30, 0x28(r1) lwz r29, 0x24(r1) lwz r0, 0x54(r1) lwz r28, 0x20(r1) mtlr r0 addi r1, r1, 0x50 blr */ } /* * --INFO-- * Address: 80184610 * Size: 00000C */ void NaviSaraiState::cleanup(Game::Navi*) { /* lfs f0, lbl_80518C64@sda21(r2) stfs f0, 0x234(r4) blr */ } /* * --INFO-- * Address: 8018461C * Size: 00006C */ void NaviSaraiExitState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 mr r3, r31 bl endStick__Q24Game8CreatureFv mr r3, r31 li r4, 9 lwz r12, 0(r31) li r5, 9 li r6, 0 li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl mr r3, r31 li r4, 0 lwz r12, 0(r31) lwz r12, 0xa4(r12) mtctr r12 bctrl lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80184688 * Size: 00004C */ void NaviSaraiExitState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x248(r4) cmplwi r0, 0 bne lbl_801846AC lwz r0, 0xc8(r4) cmplwi r0, 0 beq lbl_801846C4 lbl_801846AC: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801846C4: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801846D4 * Size: 000034 */ void NaviSaraiExitState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 mr r3, r4 li r4, 1 stw r0, 0x14(r1) lwz r12, 0(r3) lwz r12, 0xa4(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80184708 * Size: 000034 */ void NaviSaraiExitState::bounceCallback(Game::Navi*, Sys::Triangle*) { /* stwu r1, -0x10(r1) mflr r0 li r5, 0 li r6, 0 stw r0, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8018473C * Size: 0005FC */ void NaviContainerState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x100(r1) mflr r0 stw r0, 0x104(r1) stmw r23, 0xdc(r1) or. r23, r5, r5 lis r5, lbl_8047EAC8@ha mr r28, r3 mr r29, r4 addi r31, r5, lbl_8047EAC8@l bne lbl_80184778 addi r3, r31, 0x84 addi r5, r31, 0x94 li r4, 0xe12 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184778: lwz r0, 0(r23) stw r0, 0x10(r28) lwz r3, gGame2DMgr__6Screen@sda21(r13) lwz r4, 0x278(r29) bl setGamePad__Q26Screen9Game2DMgrFP10Controller lwz r3, 0x10(r28) li r0, 0 lhz r30, 0x22e(r3) stb r0, 0x20(r28) lwz r3, 0x10(r28) lhz r3, 0x22e(r3) cmplwi r3, 4 bne lbl_80184B58 li r7, -1 li r30, 0x64 lis r3, __vt__Q32og6Screen14DispMemberBase@ha stw r7, 0x60(r1) addi r23, r3, __vt__Q32og6Screen14DispMemberBase@l li r6, 4 stw r6, 0x60(r1) lis r24, __vt__Q32og6Screen18DispMemberUfoGroup@ha li r12, 0x3e8 li r11, 0x14 li r10, 0x32 li r9, 0x3c li r8, 0xc8 lis r5, __vt__Q32og6Screen17DispMemberUfoMenu@ha lis r4, __vt__Q32og6Screen17DispMemberContena@ha lwz r3, playData__4Game@sda21(r13) li r26, 1 stw r23, 0x40(r1) addi r24, r24, __vt__Q32og6Screen18DispMemberUfoGroup@l addi r25, r5, __vt__Q32og6Screen17DispMemberUfoMenu@l stw r23, 0x48(r1) addi r27, r4, __vt__Q32og6Screen17DispMemberContena@l li r5, 3 addi r3, r3, 0xa8 stw r23, 0x58(r1) li r4, 4 stw r23, 0x90(r1) stw r7, 0x98(r1) stw r0, 0x44(r1) stw r24, 0x40(r1) stw r0, 0x4c(r1) stw r25, 0x48(r1) stw r26, 0x50(r1) stb r0, 0x54(r1) stw r0, 0x5c(r1) stw r27, 0x58(r1) stw r30, 0x64(r1) stw r12, 0x68(r1) stw r0, 0x6c(r1) stw r11, 0x70(r1) stw r10, 0x74(r1) stw r9, 0x78(r1) stw r8, 0x7c(r1) stw r0, 0x80(r1) stb r0, 0x84(r1) stw r0, 0x88(r1) sth r0, 0x8c(r1) stw r0, 0x94(r1) stw r27, 0x90(r1) stw r30, 0x9c(r1) stw r12, 0xa0(r1) stw r0, 0xa4(r1) stw r11, 0xa8(r1) stw r10, 0xac(r1) stw r9, 0xb0(r1) stw r8, 0xb4(r1) stw r0, 0xb8(r1) stb r0, 0xbc(r1) stw r0, 0xc0(r1) sth r0, 0xc4(r1) stb r0, 0xc8(r1) stb r0, 0xc9(r1) stw r5, 0x98(r1) stb r0, 0xca(r1) stw r6, 0x60(r1) bl getColorSum__Q24Game13PikiContainerFi lwz r4, 0x10(r28) lwz r0, 0x1e4(r4) subf. r0, r0, r3 bge lbl_801848C8 li r0, 0 lbl_801848C8: lis r3, 0x0001F400@ha stw r0, 0x64(r1) addi r3, r3, 0x0001F400@l li r0, 0 stw r3, 0x68(r1) lhz r23, 0x2dc(r29) cmpwi r23, 0 blt lbl_801848F4 cmpwi r23, 7 bge lbl_801848F4 li r0, 1 lbl_801848F4: clrlwi. r0, r0, 0x18 bne lbl_80184910 addi r3, r31, 0xcc addi r5, r31, 0x94 li r4, 0x77 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184910: lis r3, formationPikis__Q24Game8GameStat@ha slwi r5, r23, 5 addi r0, r3, formationPikis__Q24Game8GameStat@l li r4, 4 add r3, r0, r5 lwz r12, 0(r3) lwz r12, 0xc(r12) mtctr r12 bctrl li r4, 0x64 stw r3, 0x6c(r1) li r0, 0 stw r4, 0x70(r1) lhz r23, 0x2dc(r29) cmpwi r23, 0 blt lbl_8018495C cmpwi r23, 7 bge lbl_8018495C li r0, 1 lbl_8018495C: clrlwi. r0, r0, 0x18 bne lbl_80184978 addi r3, r31, 0xcc addi r5, r31, 0x94 li r4, 0x73 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184978: lis r3, formationPikis__Q24Game8GameStat@ha slwi r4, r23, 5 addi r0, r3, formationPikis__Q24Game8GameStat@l add r3, r0, r4 lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl stw r3, 0x74(r1) li r3, -1 bl getMapPikmins__Q24Game8GameStatFi mr r30, r3 li r3, -1 bl getZikatuPikmins__Q24Game8GameStatFi subf r0, r3, r30 li r3, -1 stw r0, 0x78(r1) bl getZikatuPikmins__Q24Game8GameStatFi subfic r4, r3, 0x64 lwz r3, playData__4Game@sda21(r13) li r0, 3 stw r4, 0x7c(r1) addi r3, r3, 0xa8 li r4, 3 stw r0, 0x98(r1) bl getColorSum__Q24Game13PikiContainerFi lwz r4, 0x10(r28) lwz r0, 0x1e8(r4) subf. r0, r0, r3 bge lbl_801849F4 li r0, 0 lbl_801849F4: lis r3, 0x0001F400@ha stw r0, 0x9c(r1) addi r3, r3, 0x0001F400@l li r0, 0 stw r3, 0xa0(r1) lhz r23, 0x2dc(r29) cmpwi r23, 0 blt lbl_80184A20 cmpwi r23, 7 bge lbl_80184A20 li r0, 1 lbl_80184A20: clrlwi. r0, r0, 0x18 bne lbl_80184A3C addi r3, r31, 0xcc addi r5, r31, 0x94 li r4, 0x77 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184A3C: lis r3, formationPikis__Q24Game8GameStat@ha slwi r5, r23, 5 addi r0, r3, formationPikis__Q24Game8GameStat@l li r4, 3 add r3, r0, r5 lwz r12, 0(r3) lwz r12, 0xc(r12) mtctr r12 bctrl li r4, 0x64 stw r3, 0xa4(r1) li r0, 0 stw r4, 0xa8(r1) lhz r23, 0x2dc(r29) cmpwi r23, 0 blt lbl_80184A88 cmpwi r23, 7 bge lbl_80184A88 li r0, 1 lbl_80184A88: clrlwi. r0, r0, 0x18 bne lbl_80184AA4 addi r3, r31, 0xcc addi r5, r31, 0x94 li r4, 0x73 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184AA4: lis r3, formationPikis__Q24Game8GameStat@ha slwi r4, r23, 5 addi r0, r3, formationPikis__Q24Game8GameStat@l add r3, r0, r4 lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl stw r3, 0xac(r1) li r3, -1 bl getMapPikmins__Q24Game8GameStatFi mr r29, r3 li r3, -1 bl getZikatuPikmins__Q24Game8GameStatFi subf r0, r3, r29 li r3, -1 stw r0, 0xb0(r1) bl getZikatuPikmins__Q24Game8GameStatFi subfic r0, r3, 0x64 lwz r3, playData__4Game@sda21(r13) stw r0, 0xb4(r1) li r4, 4 bl hasContainer__Q24Game8PlayDataFi stb r3, 0xc8(r1) li r4, 3 lwz r3, playData__4Game@sda21(r13) bl hasContainer__Q24Game8PlayDataFi stb r3, 0xc9(r1) lwz r4, playData__4Game@sda21(r13) lbz r0, 0xc8(r1) lbz r4, 0x2f(r4) cmplwi r0, 0 clrlwi r0, r4, 0x1f stb r0, 0xca(r1) bne lbl_80184B44 clrlwi. r0, r3, 0x18 bne lbl_80184B44 li r0, 0 stb r0, 0x20(r28) b lbl_80184CE4 lbl_80184B44: lwz r3, gGame2DMgr__6Screen@sda21(r13) addi r4, r1, 0x40 bl open_UfoMenu__Q26Screen9Game2DMgrFRQ32og6Screen18DispMemberUfoGroup stb r3, 0x20(r28) b lbl_80184CE4 lbl_80184B58: lis r4, __vt__Q32og6Screen14DispMemberBase@ha li r3, -1 addi r11, r4, __vt__Q32og6Screen14DispMemberBase@l stw r3, 0x10(r1) lis r4, __vt__Q32og6Screen17DispMemberContena@ha lwz r3, playData__4Game@sda21(r13) li r10, 0x64 li r9, 0x3e8 li r8, 0x14 li r7, 0x32 li r6, 0x3c li r5, 0xc8 stw r11, 8(r1) addi r11, r4, __vt__Q32og6Screen17DispMemberContena@l mr r4, r30 addi r3, r3, 0xa8 stw r0, 0xc(r1) stw r11, 8(r1) stw r10, 0x14(r1) stw r9, 0x18(r1) stw r0, 0x1c(r1) stw r8, 0x20(r1) stw r7, 0x24(r1) stw r6, 0x28(r1) stw r5, 0x2c(r1) stw r0, 0x30(r1) stb r0, 0x34(r1) stw r0, 0x38(r1) sth r0, 0x3c(r1) stw r30, 0x10(r1) bl getColorSum__Q24Game13PikiContainerFi lis r4, 0x0001F400@ha stw r3, 0x14(r1) addi r3, r4, 0x0001F400@l li r0, 0 stw r3, 0x18(r1) lhz r23, 0x2dc(r29) cmpwi r23, 0 blt lbl_80184C00 cmpwi r23, 7 bge lbl_80184C00 li r0, 1 lbl_80184C00: clrlwi. r0, r0, 0x18 bne lbl_80184C1C addi r3, r31, 0xcc addi r5, r31, 0x94 li r4, 0x77 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184C1C: lis r3, formationPikis__Q24Game8GameStat@ha slwi r5, r23, 5 addi r0, r3, formationPikis__Q24Game8GameStat@l mr r4, r30 add r3, r0, r5 lwz r12, 0(r3) lwz r12, 0xc(r12) mtctr r12 bctrl li r4, 0x64 stw r3, 0x1c(r1) li r0, 0 stw r4, 0x20(r1) lhz r23, 0x2dc(r29) cmpwi r23, 0 blt lbl_80184C68 cmpwi r23, 7 bge lbl_80184C68 li r0, 1 lbl_80184C68: clrlwi. r0, r0, 0x18 bne lbl_80184C84 addi r3, r31, 0xcc addi r5, r31, 0x94 li r4, 0x73 crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80184C84: lis r3, formationPikis__Q24Game8GameStat@ha slwi r4, r23, 5 addi r0, r3, formationPikis__Q24Game8GameStat@l add r3, r0, r4 lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl stw r3, 0x24(r1) li r3, -1 bl getMapPikmins__Q24Game8GameStatFi mr r29, r3 li r3, -1 bl getZikatuPikmins__Q24Game8GameStatFi subf r0, r3, r29 li r3, -1 stw r0, 0x28(r1) bl getZikatuPikmins__Q24Game8GameStatFi subfic r0, r3, 0x64 lwz r3, gGame2DMgr__6Screen@sda21(r13) stw r0, 0x2c(r1) addi r4, r1, 8 bl open_Contena__Q26Screen9Game2DMgrFRQ32og6Screen17DispMemberContena stb r3, 0x20(r28) lbl_80184CE4: lbz r0, 0x20(r28) cmplwi r0, 0 beq lbl_80184D10 lwz r3, gameSystem__4Game@sda21(r13) addi r5, r31, 0xd8 li r4, 1 bl setFrozen__Q24Game10GameSystemFbPc lwz r3, gameSystem__4Game@sda21(r13) addi r5, r31, 0xd8 li r4, 1 bl setMoviePause__Q24Game10GameSystemFbPc lbl_80184D10: li r0, 1 stb r0, 0x18(r28) lwz r3, 0x10(r28) lhz r0, 0x22e(r3) stw r0, 0x1c(r28) lmw r23, 0xdc(r1) lwz r0, 0x104(r1) mtlr r0 addi r1, r1, 0x100 blr */ } /* * --INFO-- * Address: 80184D38 * Size: 000270 */ void NaviContainerState::exec(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r4 stw r30, 0x18(r1) mr r30, r3 lbz r0, 0x20(r3) cmplwi r0, 0 bne lbl_80184D7C lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80184F90 lbl_80184D7C: lwz r3, 0x10(r30) lhz r0, 0x22e(r3) cmplwi r0, 4 bne lbl_80184EBC lwz r3, gGame2DMgr__6Screen@sda21(r13) bl check_UfoMenu__Q26Screen9Game2DMgrFv cmpwi r3, 2 beq lbl_80184DD0 bge lbl_80184E9C cmpwi r3, 1 bge lbl_80184DAC b lbl_80184E9C lbl_80184DAC: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80184F90 lbl_80184DD0: lwz r3, gGame2DMgr__6Screen@sda21(r13) addi r4, r1, 0xc addi r5, r1, 8 bl result_UfoMenu__Q26Screen9Game2DMgrFPiPi lwz r0, 0xc(r1) li r5, 0 li r3, 1 cmpwi r0, 0 beq lbl_80184E00 mr r5, r0 li r3, 1 b lbl_80184E14 lbl_80184E00: lwz r0, 8(r1) cmpwi r0, 0 beq lbl_80184E14 mr r5, r0 li r3, 0 lbl_80184E14: cmpwi r5, 0 bge lbl_80184E4C clrlwi. r0, r3, 0x18 beq lbl_80184E30 li r0, 4 stw r0, 0x1c(r30) b lbl_80184E38 lbl_80184E30: li r0, 3 stw r0, 0x1c(r30) lbl_80184E38: lwz r3, 0x10(r30) neg r4, r5 lwz r5, 0x1c(r30) bl exitPikis__Q24Game5OnyonFii b lbl_80184E78 lbl_80184E4C: ble lbl_80184E78 clrlwi. r0, r3, 0x18 beq lbl_80184E64 li r0, 4 stw r0, 0x1c(r30) b lbl_80184E6C lbl_80184E64: li r0, 3 stw r0, 0x1c(r30) lbl_80184E6C: mr r3, r30 mr r4, r31 bl enterPikis__Q24Game18NaviContainerStateFPQ24Game4Navii lbl_80184E78: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80184F90 lbl_80184E9C: lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) b lbl_80184F90 lbl_80184EBC: lwz r3, gGame2DMgr__6Screen@sda21(r13) bl check_Contena__Q26Screen9Game2DMgrFv cmpwi r3, 2 beq lbl_80184F00 bge lbl_80184F74 cmpwi r3, 1 bge lbl_80184EDC b lbl_80184F74 lbl_80184EDC: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80184F90 lbl_80184F00: lwz r3, gGame2DMgr__6Screen@sda21(r13) bl result_Contena__Q26Screen9Game2DMgrFv or. r0, r3, r3 bge lbl_80184F3C lwz r3, 0x10(r30) lhz r5, 0x22e(r3) cmplwi r5, 4 bne lbl_80184F30 lwz r5, 0x1c(r30) neg r4, r0 bl exitPikis__Q24Game5OnyonFii b lbl_80184F50 lbl_80184F30: neg r4, r0 bl exitPikis__Q24Game5OnyonFii b lbl_80184F50 lbl_80184F3C: ble lbl_80184F50 mr r3, r30 mr r4, r31 mr r5, r0 bl enterPikis__Q24Game18NaviContainerStateFPQ24Game4Navii lbl_80184F50: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80184F90 lbl_80184F74: lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) lbl_80184F90: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80184FA8 * Size: 0002A0 */ void NaviContainerState::enterPikis(Game::Navi*, int) { /* stwu r1, -0x1d0(r1) mflr r0 stw r0, 0x1d4(r1) stmw r26, 0x1b8(r1) li r28, 0 cmplwi r28, 0 mr r29, r3 mr r30, r5 li r31, 0 lwz r6, 0x254(r4) lis r4, "__vt__26Iterator<Q24Game8Creature>"@ha addi r0, r4, "__vt__26Iterator<Q24Game8Creature>"@l stw r0, 0x10(r1) stw r28, 0x1c(r1) stw r28, 0x14(r1) stw r6, 0x18(r1) bne lbl_80185008 mr r3, r6 lwz r12, 0(r6) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x14(r1) b lbl_801851C4 lbl_80185008: mr r3, r6 lwz r12, 0(r6) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x14(r1) b lbl_80185078 lbl_80185024: lwz r3, 0x18(r1) lwz r4, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x1c(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_801851C4 lwz r3, 0x18(r1) lwz r4, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x14(r1) lbl_80185078: lwz r12, 0x10(r1) addi r3, r1, 0x10 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80185024 b lbl_801851C4 lbl_80185098: lwz r3, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl lwz r4, 0x10(r29) li r5, 0 lhz r4, 0x22e(r4) cmplwi r4, 4 bne lbl_801850D8 lwz r4, 0x1c(r29) lbz r0, 0x2b8(r3) cmpw r4, r0 bne lbl_801850E8 li r5, 1 b lbl_801850E8 lbl_801850D8: lbz r0, 0x2b8(r3) cmpw r0, r4 bne lbl_801850E8 li r5, 1 lbl_801850E8: clrlwi. r0, r5, 0x18 beq lbl_80185108 addi r31, r31, 1 addi r4, r1, 0x20 cmpw r31, r30 stwx r3, r4, r28 addi r28, r28, 4 bge lbl_801851E4 lbl_80185108: lwz r0, 0x1c(r1) cmplwi r0, 0 bne lbl_80185134 lwz r3, 0x18(r1) lwz r4, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x14(r1) b lbl_801851C4 lbl_80185134: lwz r3, 0x18(r1) lwz r4, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x14(r1) b lbl_801851A8 lbl_80185154: lwz r3, 0x18(r1) lwz r4, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x1c(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_801851C4 lwz r3, 0x18(r1) lwz r4, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x14(r1) lbl_801851A8: lwz r12, 0x10(r1) addi r3, r1, 0x10 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80185154 lbl_801851C4: lwz r3, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x14(r1) cmplw r4, r3 bne lbl_80185098 lbl_801851E4: lis r4, __vt__Q26PikiAI9ActionArg@ha lis r3, __vt__Q26PikiAI17CreatureActionArg@ha addi r27, r1, 0x20 li r26, 0 addi r30, r4, __vt__Q26PikiAI9ActionArg@l addi r28, r3, __vt__Q26PikiAI17CreatureActionArg@l b lbl_8018522C lbl_80185200: lwz r0, 0x10(r29) addi r5, r1, 8 lwz r3, 0(r27) li r4, 2 stw r30, 8(r1) stw r28, 8(r1) stw r0, 0xc(r1) lwz r3, 0x294(r3) bl start__Q26PikiAI5BrainFiPQ26PikiAI9ActionArg addi r27, r27, 4 addi r26, r26, 1 lbl_8018522C: cmpw r26, r31 blt lbl_80185200 lmw r26, 0x1b8(r1) lwz r0, 0x1d4(r1) mtlr r0 addi r1, r1, 0x1d0 blr */ } /* * --INFO-- * Address: 80185248 * Size: 000044 */ void NaviContainerState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 lis r4, lbl_8047EBA0@ha stw r0, 0x14(r1) addi r5, r4, lbl_8047EBA0@l li r4, 0 lwz r3, gameSystem__4Game@sda21(r13) bl setFrozen__Q24Game10GameSystemFbPc lis r4, lbl_8047EBA0@ha lwz r3, gameSystem__4Game@sda21(r13) addi r5, r4, lbl_8047EBA0@l li r4, 0 bl setMoviePause__Q24Game10GameSystemFbPc lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8018528C * Size: 000140 */ void NaviAbsorbState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x30(r1) mflr r0 stw r0, 0x34(r1) stw r31, 0x2c(r1) or. r31, r5, r5 stw r30, 0x28(r1) mr r30, r4 stw r29, 0x24(r1) mr r29, r3 bne lbl_801852D0 lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xf4b addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_801852D0: lwz r0, 0(r31) stw r0, 0x14(r29) lwz r0, 0x14(r29) cmplwi r0, 0 bne lbl_80185300 lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xf4d addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_80185300: cmplwi r30, 0 mr r6, r30 beq lbl_80185310 addi r6, r30, 0x178 lbl_80185310: lwz r12, 0(r30) mr r3, r30 li r4, 0x37 li r5, 0x37 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lwz r3, 0x26c(r30) li r4, 0x80c li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl li r0, 0 addi r3, r1, 8 stb r0, 0x10(r29) stb r0, 0x18(r29) lwz r4, 0x14(r29) lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 8(r1) mr r3, r30 lfs f1, 0xc(r1) addi r4, r1, 0x14 lfs f0, 0x10(r1) stfs f2, 0x14(r1) stfs f1, 0x18(r1) stfs f0, 0x1c(r1) bl "turnTo__Q24Game8FakePikiFR10Vector3<f>" lwz r3, cameraMgr__4Game@sda21(r13) lhz r4, 0x2dc(r30) bl controllerLock__Q24Game9CameraMgrFi lwz r3, cameraMgr__4Game@sda21(r13) li r5, 0 lhz r4, 0x2dc(r30) bl startDemoCamera__Q24Game9CameraMgrFii lwz r0, 0x34(r1) lwz r31, 0x2c(r1) lwz r30, 0x28(r1) lwz r29, 0x24(r1) mtlr r0 addi r1, r1, 0x30 blr */ } /* * --INFO-- * Address: 801853CC * Size: 0000F0 */ void NaviAbsorbState::exec(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 lfs f0, lbl_80518BE0@sda21(r2) stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r4 stw r30, 0x18(r1) mr r30, r3 stfs f0, 0x208(r4) stfs f0, 0x200(r4) stfs f0, 0x1e4(r4) stfs f0, 0x1e8(r4) stfs f0, 0x1ec(r4) lbz r0, 0x10(r3) cmplwi r0, 1 bne lbl_80185470 lwz r3, 0x14(r30) lwz r12, 0(r3) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80185470 lbz r0, 0x18(r30) cmplwi r0, 0 bne lbl_80185470 lis r4, __vt__Q24Game11Interaction@ha lis r3, __vt__Q24Game14InteractAbsorb@ha addi r5, r4, __vt__Q24Game11Interaction@l stw r31, 0xc(r1) addi r0, r3, __vt__Q24Game14InteractAbsorb@l addi r4, r1, 8 stw r5, 8(r1) stw r0, 8(r1) lwz r3, 0x14(r30) lwz r12, 0(r3) lwz r12, 0x1a4(r12) mtctr r12 bctrl li r0, 1 stb r0, 0x18(r30) lbl_80185470: mr r3, r31 li r4, 0x37 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_801854A4 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801854A4: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 801854BC * Size: 000174 */ void NaviAbsorbState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) lwz r0, 0x1c(r5) stw r31, 0x1c(r1) mr r31, r4 cmpwi r0, 1 stw r30, 0x18(r1) mr r30, r3 stw r29, 0x14(r1) beq lbl_80185510 bge lbl_801854F8 cmpwi r0, 0 bge lbl_80185504 b lbl_80185614 lbl_801854F8: cmpwi r0, 0x3e8 beq lbl_80185580 b lbl_80185614 lbl_80185504: li r0, 1 stb r0, 0x10(r30) b lbl_80185614 lbl_80185510: lwz r3, 0x14(r30) lhz r0, 0x128(r3) cmplwi r0, 0x406 beq lbl_8018553C lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xf74 addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_8018553C: lwz r3, 0x14(r30) lwz r12, 0(r3) mr r29, r3 lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8018556C mr r3, r29 bl isShrinking__Q34Game9ItemHoney4ItemFv clrlwi. r0, r3, 0x18 bne lbl_80185614 lbl_8018556C: li r0, 2 mr r3, r31 stb r0, 0x10(r30) bl finishMotion__Q24Game8FakePikiFv b lbl_80185614 lbl_80185580: lbz r0, 0x18(r30) cmplwi r0, 0 beq lbl_801855FC lwz r3, 0x14(r30) lhz r0, 0x128(r3) cmplwi r0, 0x406 beq lbl_801855B8 lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xf80 addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_801855B8: lwz r4, 0x14(r30) mr r3, r31 lbz r5, 0x1e0(r4) subfic r4, r5, 1 addi r0, r5, -1 or r0, r4, r0 srwi r4, r0, 0x1f bl incDopeCount__Q24Game4NaviFi mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80185614 lbl_801855FC: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80185614: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80185630 * Size: 000040 */ void NaviAbsorbState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 lwz r3, cameraMgr__4Game@sda21(r13) lhz r4, 0x2dc(r4) bl controllerUnLock__Q24Game9CameraMgrFi lwz r3, cameraMgr__4Game@sda21(r13) lhz r4, 0x2dc(r31) bl finishDemoCamera__Q24Game9CameraMgrFi lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80185670 * Size: 000084 */ void NaviDamagedState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 bne lbl_801856A8 lis r3, lbl_8047EB4C@ha lis r5, lbl_8047EB5C@ha addi r3, r3, lbl_8047EB4C@l li r4, 0xfa2 addi r5, r5, lbl_8047EB5C@l crclr 6 bl panic_f__12JUTExceptionFPCciPCce lbl_801856A8: cmplwi r31, 0 mr r6, r31 beq lbl_801856B8 addi r6, r31, 0x178 lbl_801856B8: lwz r12, 0(r31) mr r3, r31 li r4, 4 li r5, 4 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl mr r3, r31 bl enableMotionBlend__Q24Game8FakePikiFv lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801856F4 * Size: 000098 */ void NaviDamagedState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 li r4, 4 stw r30, 8(r1) mr r30, r3 mr r3, r31 bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80185774 lwz r3, 8(r30) lwz r5, 0x1c(r3) cmpwi r5, -1 bne lbl_80185758 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80185774 lbl_80185758: lwz r12, 0(r30) mr r3, r30 mr r4, r31 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80185774: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8018578C * Size: 000028 */ void NaviDamagedState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 mr r3, r4 li r4, 0x3c stw r0, 0x14(r1) bl setInvincibleTimer__Q24Game4NaviFUc lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801857B4 * Size: 000068 */ void NaviDamagedState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) cmplwi r0, 0x3e8 bne lbl_8018580C lwz r5, 8(r3) lwz r5, 0x1c(r5) cmpwi r5, -1 bne lbl_801857F8 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_8018580C lbl_801857F8: lwz r12, 0(r3) li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8018580C: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 8018581C * Size: 00005C */ void NaviDeadState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 lwz r3, gameSystem__4Game@sda21(r13) lhz r4, 0x2dc(r4) lwz r3, 0x58(r3) lwz r12, 0(r3) lwz r12, 0xd0(r12) mtctr r12 bctrl mr r3, r31 li r4, 0 lwz r12, 0(r31) lwz r12, 0xac(r12) mtctr r12 bctrl lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80185878 * Size: 000020 */ void NaviDeadState::exec(Game::Navi*) { /* lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x1e4(r4) stfs f0, 0x1e8(r4) stfs f0, 0x1ec(r4) stfs f0, 0x200(r4) stfs f0, 0x204(r4) stfs f0, 0x208(r4) blr */ } /* * --INFO-- * Address: 80185898 * Size: 000004 */ void NaviDeadState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 8018589C * Size: 000040 */ void NaviDeadState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r0, 0x1c(r5) cmplwi r0, 0x3e8 bne lbl_801858CC mr r3, r4 li r4, 0 lwz r12, 0(r3) lwz r12, 0xac(r12) mtctr r12 bctrl lbl_801858CC: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: ........ * Size: 0002FC */ void NaviGatherInitArg::findTargetPikmin(Game::Navi*) { // UNUSED FUNCTION } /* * --INFO-- * Address: 801858DC * Size: 0000F8 */ void NaviGatherState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x20(r1) mflr r0 cmplwi r5, 0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r3 stw r30, 0x18(r1) mr r30, r4 beq lbl_80185914 lbz r0, 0(r5) stb r0, 0x10(r31) lbz r0, 1(r5) stb r0, 0x11(r31) b lbl_8018591C lbl_80185914: li r0, 0 stb r0, 0x10(r31) lbl_8018591C: mr r3, r30 li r4, 0xa lwz r12, 0(r30) li r5, 0xa li r6, 0 li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl mr r3, r30 bl enableMotionBlend__Q24Game8FakePikiFv lwz r3, 0x28c(r30) bl start__Q24Game11NaviWhistleFv lbz r0, 0x10(r31) cmplwi r0, 0 bne lbl_8018596C lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 3 lhz r5, 0x2dc(r30) bl startRumble__Q24Game9RumbleMgrFii lbl_8018596C: lwz r31, 0x2d0(r30) addi r4, r1, 8 lwz r5, 0x28c(r30) lwz r6, 0xc(r31) mr r3, r31 lfs f1, 0x24(r5) lwz r5, 0(r6) lwz r0, 4(r6) stw r5, 8(r1) stw r0, 0xc(r1) lwz r0, 8(r6) stw r0, 0x10(r1) bl "createCursor___Q23efx11TNaviEffectF10Vector3<f>f" lwz r4, 0x10(r31) mr r3, r31 bl createLightAct___Q23efx11TNaviEffectFPA4_f lwz r4, 0x10(r31) mr r3, r31 lwz r5, 0xc(r31) bl "createFueact___Q23efx11TNaviEffectFPA4_fP10Vector3<f>" lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 801859D4 * Size: 00012C */ void NaviGatherState::exec(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r4 stw r30, 0x18(r1) mr r30, r3 lbz r0, 0x10(r3) cmplwi r0, 0 beq lbl_80185A58 lfs f0, lbl_80518BE0@sda21(r2) addi r4, r1, 8 li r5, 1 stfs f0, 8(r1) stfs f0, 0xc(r1) stfs f0, 0x10(r1) lwz r3, 0x28c(r31) bl "update__Q24Game11NaviWhistleFR10Vector3<f>b" mr r3, r31 bl callPikis__Q24Game4NaviFv lwz r3, 0x28c(r31) bl timeout__Q24Game11NaviWhistleFv clrlwi. r0, r3, 0x18 beq lbl_80185AE8 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80185AE8 lbl_80185A58: lwz r0, 0x278(r31) cmplwi r0, 0 beq lbl_80185AE8 lwz r3, 0x26c(r31) bl playShugoSE__Q23PSM4NaviFv mr r3, r31 bl control__Q24Game4NaviFv mr r3, r31 bl callPikis__Q24Game4NaviFv lwz r3, 0x278(r31) lwz r0, 0x20(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_80185AB8 lwz r3, 0x28c(r31) bl stop__Q24Game11NaviWhistleFv mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80185AE8 lbl_80185AB8: lwz r3, 0x28c(r31) bl timeout__Q24Game11NaviWhistleFv clrlwi. r0, r3, 0x18 beq lbl_80185AE8 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80185AE8: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80185B00 * Size: 000060 */ void NaviGatherState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 lbz r0, 0x10(r3) cmplwi r0, 0 bne lbl_80185B30 lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 3 lhz r5, 0x2dc(r31) bl stopRumble__Q24Game9RumbleMgrFii lbl_80185B30: lwz r31, 0x2d0(r31) mr r3, r31 bl killCursor___Q23efx11TNaviEffectFv mr r3, r31 bl killLightAct___Q23efx11TNaviEffectFv mr r3, r31 bl killFueact___Q23efx11TNaviEffectFv lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80185B60 * Size: 0000F4 */ NaviThrowWaitState::NaviThrowWaitState(void) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) extsh. r0, r4 stw r31, 0x1c(r1) mr r31, r3 beq lbl_80185B90 addi r0, r31, 0x3c lis r3, __vt__Q28SysShape14MotionListener@ha stw r0, 0x10(r31) addi r0, r3, __vt__Q28SysShape14MotionListener@l stw r0, 0x3c(r31) lbl_80185B90: lis r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@ha lis r5, __vt__Q24Game9NaviState@ha addi r0, r3, "__vt__Q24Game22FSMState<Q24Game4Navi>"@l lis r3, __vt__Q24Game18NaviThrowWaitState@ha stw r0, 0(r31) li r0, 6 addi r4, r3, __vt__Q24Game18NaviThrowWaitState@l li r3, 0 stw r0, 4(r31) addi r6, r5, __vt__Q24Game9NaviState@l addi r5, r4, 0x50 addi r0, r31, 0x3c stw r3, 8(r31) li r3, 0x14 stw r6, 0(r31) stw r4, 0(r31) lwz r4, 0x10(r31) stw r5, 0(r4) lwz r4, 0x10(r31) subf r0, r4, r0 stw r0, 4(r4) bl __nw__FUl cmplwi r3, 0 beq lbl_80185C38 lis r4, lbl_804B2DB0@ha lis r5, __vt__9IDelegate@ha addi r8, r4, lbl_804B2DB0@l lis r4, "__vt__37Delegate<Q24Game18NaviThrowWaitState>"@ha lwz r7, 0(r8) addi r5, r5, __vt__9IDelegate@l lwz r6, 4(r8) addi r0, r4, "__vt__37Delegate<Q24Game18NaviThrowWaitState>"@l lwz r4, 8(r8) stw r7, 8(r1) stw r5, 0(r3) stw r0, 0(r3) stw r31, 4(r3) stw r7, 8(r3) stw r6, 0xc(r3) stw r6, 0xc(r1) stw r4, 0x10(r1) stw r4, 0x10(r3) lbl_80185C38: stw r3, 0x30(r31) mr r3, r31 lwz r0, 0x24(r1) lwz r31, 0x1c(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80185C54 * Size: 000004 */ void NaviThrowWaitState::draw2d(J2DGrafContext&, int&) { } /* * --INFO-- * Address: 80185C58 * Size: 00002C */ void NaviThrowWaitState::resume(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x10(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80185C84 * Size: 000034 */ void NaviThrowWaitState::restart(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 li r5, 0 li r6, 0 stw r0, 0x14(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80185CB8 * Size: 000558 */ void NaviThrowWaitState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0xb0(r1) mflr r0 stw r0, 0xb4(r1) stfd f31, 0xa0(r1) psq_st f31, 168(r1), 0, qr0 stfd f30, 0x90(r1) psq_st f30, 152(r1), 0, qr0 stfd f29, 0x80(r1) psq_st f29, 136(r1), 0, qr0 stfd f28, 0x70(r1) psq_st f28, 120(r1), 0, qr0 stfd f27, 0x60(r1) psq_st f27, 104(r1), 0, qr0 stmw r27, 0x4c(r1) mr r28, r3 li r0, -1 stw r0, 0x38(r3) mr r29, r4 li r4, 0 lis r3, "__vt__26Iterator<Q24Game8Creature>"@ha stw r29, 0x34(r28) cmplwi r4, 0 lfs f0, lbl_80518BE0@sda21(r2) addi r0, r3, "__vt__26Iterator<Q24Game8Creature>"@l lfs f29, lbl_80518CB8@sda21(r2) li r30, 0 stfs f0, 0x2b0(r29) stw r4, 0x14(r28) stw r4, 0x18(r28) lwz r3, 0x254(r29) stw r0, 0x20(r1) stw r4, 0x2c(r1) stw r4, 0x24(r1) stw r3, 0x28(r1) bne lbl_80185D5C lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_80185DE4 lbl_80185D5C: lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_80185DC8 lbl_80185D74: lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x2c(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80185DE4 lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) lbl_80185DC8: lwz r12, 0x20(r1) addi r3, r1, 0x20 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80185D74 lbl_80185DE4: lis r3, sincosTable___5JMath@ha lfs f30, lbl_80518BE0@sda21(r2) lfs f31, lbl_80518BE8@sda21(r2) addi r31, r3, sincosTable___5JMath@l lfs f28, lbl_80518C54@sda21(r2) b lbl_8018603C lbl_80185DFC: lwz r3, 0x28(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl lwz r12, 0(r29) mr r27, r3 mr r4, r29 addi r3, r1, 8 lwz r12, 8(r12) mtctr r12 bctrl mr r4, r27 addi r3, r1, 0x14 lwz r12, 0(r27) lwz r12, 8(r12) mtctr r12 bctrl lfs f6, 0x1fc(r29) lfs f1, 0x1c(r1) lfs f0, 0x10(r1) fmr f5, f6 lfs f3, 0x18(r1) fcmpo cr0, f6, f30 lfs f2, 0xc(r1) fsubs f4, f1, f0 lfs f1, 0x14(r1) lfs f0, 8(r1) fsubs f2, f3, f2 fsubs f7, f1, f0 bge lbl_80185E7C fneg f5, f6 lbl_80185E7C: fmuls f0, f5, f31 fcmpo cr0, f6, f30 fctiwz f0, f0 stfd f0, 0x30(r1) lwz r0, 0x34(r1) rlwinm r0, r0, 3, 0x12, 0x1c add r3, r31, r0 lfs f3, 4(r3) bge lbl_80185ECC lfs f0, lbl_80518BEC@sda21(r2) lis r3, sincosTable___5JMath@ha addi r3, r3, sincosTable___5JMath@l fmuls f0, f6, f0 fctiwz f0, f0 stfd f0, 0x38(r1) lwz r0, 0x3c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r3, r0 fneg f5, f0 b lbl_80185EEC lbl_80185ECC: fmuls f0, f6, f31 lis r3, sincosTable___5JMath@ha addi r3, r3, sincosTable___5JMath@l fctiwz f0, f0 stfd f0, 0x40(r1) lwz r0, 0x44(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f5, r3, r0 lbl_80185EEC: fmuls f0, f2, f2 fmuls f1, f4, f4 fmadds f0, f7, f7, f0 fadds f6, f1, f0 fcmpo cr0, f6, f30 ble lbl_80185F14 ble lbl_80185F18 frsqrte f0, f6 fmuls f6, f0, f6 b lbl_80185F18 lbl_80185F14: fmr f6, f30 lbl_80185F18: fabs f0, f2 fmr f27, f6 frsp f0, f0 fcmpo cr0, f0, f28 bgt lbl_80185F80 lfs f1, lbl_80518BE0@sda21(r2) lfs f0, lbl_80518CBC@sda21(r2) fmuls f1, f2, f1 fmadds f1, f7, f5, f1 fmadds f1, f4, f3, f1 fcmpo cr0, f1, f0 ble lbl_80185F50 lfs f0, lbl_80518C4C@sda21(r2) fadds f27, f6, f0 lbl_80185F50: fcmpo cr0, f27, f29 bge lbl_80185F80 mr r3, r27 bl getStateID__Q24Game4PikiFv cmpwi r3, 0 bne lbl_80185F80 mr r3, r27 bl isThrowable__Q24Game4PikiFv clrlwi. r0, r3, 0x18 beq lbl_80185F80 mr r30, r27 fmr f29, f27 lbl_80185F80: lwz r0, 0x2c(r1) cmplwi r0, 0 bne lbl_80185FAC lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_8018603C lbl_80185FAC: lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_80186020 lbl_80185FCC: lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x2c(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8018603C lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) lbl_80186020: lwz r12, 0x20(r1) addi r3, r1, 0x20 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80185FCC lbl_8018603C: lwz r3, 0x28(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x24(r1) cmplw r4, r3 bne lbl_80185DFC lwz r3, 0xc0(r29) lfs f0, 0x660(r3) fcmpo cr0, f29, f0 cror 2, 0, 2 bne lbl_80186078 stw r30, 0x14(r28) b lbl_8018607C lbl_80186078: stw r30, 0x18(r28) lbl_8018607C: lwz r0, 0x14(r28) cmplwi r0, 0 beq lbl_801860CC lfs f0, lbl_80518C64@sda21(r2) cmplwi r28, 0 mr r6, r28 stfs f0, 0x234(r29) beq lbl_801860A0 lwz r6, 0x10(r28) lbl_801860A0: lwz r12, 0(r29) mr r3, r29 li r4, 0x22 li r5, 0x22 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl mr r3, r29 bl enableMotionBlend__Q24Game8FakePikiFv b lbl_801860F4 lbl_801860CC: lwz r4, 0x18(r28) cmplwi r4, 0 beq lbl_801860F4 lwz r3, 0x28c(r4) li r5, 3 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lbl_801860F4: li r0, 0 stb r0, 0x20(r28) stw r0, 0x1c(r28) lwz r0, 0x14(r28) cmplwi r0, 0 beq lbl_80186148 lwz r5, 0x34(r28) li r4, 2 lwz r3, rumbleMgr__4Game@sda21(r13) lhz r5, 0x2dc(r5) bl startRumble__Q24Game9RumbleMgrFii lwz r4, 0x14(r28) li r5, 4 li r6, 0 lwz r3, 0x28c(r4) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl li r0, 1 stb r0, 0x20(r28) lbl_80186148: lwz r4, 0x1c(r28) lis r0, 0x4330 lwz r5, 0xc0(r29) mr r3, r29 xoris r4, r4, 0x8000 stw r0, 0x40(r1) lfd f5, lbl_80518C30@sda21(r2) stw r4, 0x44(r1) lfs f4, lbl_80518C38@sda21(r2) lfd f1, 0x40(r1) lfs f0, 0x520(r5) fsubs f3, f1, f5 lfs f2, 0x548(r5) stw r0, 0x38(r1) fsubs f1, f0, f2 lfs f0, lbl_80518C1C@sda21(r2) fdivs f3, f3, f4 fmadds f1, f3, f1, f2 stfs f1, 0x2b4(r29) lwz r0, 0x1c(r28) lwz r4, 0xc0(r29) xoris r0, r0, 0x8000 stw r0, 0x3c(r1) lfs f1, 0x570(r4) lfd f3, 0x38(r1) lfs f2, 0x598(r4) fsubs f3, f3, f5 fsubs f1, f1, f2 fdivs f3, f3, f4 fmadds f1, f3, f1, f2 stfs f1, 0x2b8(r29) stfs f4, 0x28(r28) stfs f0, 0x2c(r28) lwz r4, 0x30(r28) bl setDoAnimCallback__Q24Game8FakePikiFP9IDelegate psq_l f31, 168(r1), 0, qr0 lfd f31, 0xa0(r1) psq_l f30, 152(r1), 0, qr0 lfd f30, 0x90(r1) psq_l f29, 136(r1), 0, qr0 lfd f29, 0x80(r1) psq_l f28, 120(r1), 0, qr0 lfd f28, 0x70(r1) psq_l f27, 104(r1), 0, qr0 lfd f27, 0x60(r1) lmw r27, 0x4c(r1) lwz r0, 0xb4(r1) mtlr r0 addi r1, r1, 0xb0 blr */ } /* * --INFO-- * Address: 80186210 * Size: 00003C */ void NaviThrowWaitState::onKeyEvent(SysShape::KeyEvent const&) { /* lwz r0, 0x1c(r4) cmpwi r0, 2 beq lbl_80186240 bge lbl_80186240 cmpwi r0, 1 bge lbl_8018622C b lbl_80186240 lbl_8018622C: lwz r4, 0x1c(r3) cmpwi r4, 3 bge lbl_80186240 addi r0, r4, 1 stw r0, 0x1c(r3) lbl_80186240: li r0, 0 stw r0, 0x24(r3) blr */ } /* * --INFO-- * Address: 8018624C * Size: 000024 */ void NaviThrowWaitState::doAnimCallback(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) lwz r4, 0x34(r3) bl lockHangPiki__Q24Game18NaviThrowWaitStateFPQ24Game4Navi lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80186270 * Size: 000084 */ void NaviThrowWaitState::lockHangPiki(Game::Navi*) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r3 lwz r0, 0x14(r3) cmplwi r0, 0 beq lbl_801862E0 lbz r0, 0x20(r31) cmplwi r0, 0 beq lbl_801862E0 lwz r3, 0x114(r4) lis r4, 0x72686E64@ha addi r4, r4, 0x72686E64@l bl getCollPart__8CollTreeFUl lfs f1, 0x4c(r3) addi r4, r1, 8 lfs f0, lbl_80518C80@sda21(r2) li r5, 0 stfs f1, 8(r1) lfs f1, 0x50(r3) stfs f1, 0xc(r1) fsubs f0, f1, f0 lfs f1, 0x54(r3) stfs f1, 0x10(r1) stfs f0, 0xc(r1) lwz r3, 0x14(r31) bl "setPosition__Q24Game8CreatureFR10Vector3<f>b" lbl_801862E0: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 801862F4 * Size: 000AE0 */ void NaviThrowWaitState::exec(Game::Navi*) { /* stwu r1, -0xf0(r1) mflr r0 stw r0, 0xf4(r1) stfd f31, 0xe0(r1) psq_st f31, 232(r1), 0, qr0 stfd f30, 0xd0(r1) psq_st f30, 216(r1), 0, qr0 stfd f29, 0xc0(r1) psq_st f29, 200(r1), 0, qr0 stmw r23, 0x9c(r1) lwz r5, moviePlayer__4Game@sda21(r13) mr r28, r3 mr r29, r4 cmplwi r5, 0 beq lbl_80186358 lwz r0, 0x18(r5) cmpwi r0, 0 beq lbl_80186358 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186DA8 lbl_80186358: lwz r0, 0x278(r29) cmplwi r0, 0 beq lbl_80186DA8 mr r3, r29 bl control__Q24Game4NaviFv lwz r0, 0x14(r28) cmplwi r0, 0 bne lbl_80186544 lwz r0, 0x18(r28) cmplwi r0, 0 beq lbl_80186520 lwz r3, sys@sda21(r13) lfs f2, 0x28(r28) lfs f1, 0x54(r3) lfs f0, lbl_80518BE0@sda21(r2) fsubs f1, f2, f1 stfs f1, 0x28(r28) lfs f1, 0x28(r28) fcmpo cr0, f1, f0 bge lbl_801863CC mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186DA8 lbl_801863CC: lwz r3, 0x278(r29) lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_80186400 mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186DA8 lbl_80186400: lis r4, 0x72686E64@ha lwz r3, 0x114(r29) addi r4, r4, 0x72686E64@l bl getCollPart__8CollTreeFUl lwz r4, 0x18(r28) lfs f31, 0x4c(r3) lwz r12, 0(r4) lfs f30, 0x50(r3) lwz r12, 8(r12) lfs f29, 0x54(r3) addi r3, r1, 0x30 mtctr r12 bctrl lfs f0, 0x34(r1) lfs f2, 0x30(r1) fsubs f4, f30, f0 lfs f1, 0x38(r1) fsubs f3, f31, f2 lfs f0, lbl_80518BE0@sda21(r2) fsubs f2, f29, f1 fmuls f1, f4, f4 fmuls f2, f2, f2 fmadds f1, f3, f3, f1 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80186478 ble lbl_8018647C frsqrte f0, f1 fmuls f1, f0, f1 b lbl_8018647C lbl_80186478: fmr f1, f0 lbl_8018647C: lfs f0, lbl_80518CC0@sda21(r2) fcmpo cr0, f1, f0 cror 2, 0, 2 bne lbl_80186DA8 lfs f0, lbl_80518C64@sda21(r2) cmplwi r28, 0 mr r6, r28 stfs f0, 0x234(r29) beq lbl_801864A4 lwz r6, 0x10(r28) lbl_801864A4: lwz r12, 0(r29) mr r3, r29 li r4, 0x22 li r5, 0x22 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl mr r3, r29 bl enableMotionBlend__Q24Game8FakePikiFv lwz r3, 0x18(r28) li r0, 0 li r4, 2 stw r3, 0x14(r28) stw r0, 0x18(r28) lwz r5, 0x34(r28) lwz r3, rumbleMgr__4Game@sda21(r13) lhz r5, 0x2dc(r5) bl startRumble__Q24Game9RumbleMgrFii lwz r4, 0x14(r28) li r5, 4 li r6, 0 lwz r3, 0x28c(r4) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl li r0, 1 stb r0, 0x20(r28) b lbl_80186544 b lbl_80186DA8 lbl_80186520: mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 2 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186DA8 lbl_80186544: lwz r3, 0x14(r28) lis r0, 0x4330 stw r0, 0x88(r1) lfd f4, lbl_80518C30@sda21(r2) stw r3, 0x2a8(r29) lfs f3, lbl_80518C38@sda21(r2) lwz r3, 0x1c(r28) lwz r4, 0xc0(r29) xoris r3, r3, 0x8000 stw r0, 0x90(r1) lfs f0, 0x520(r4) stw r3, 0x8c(r1) lfs f1, 0x548(r4) lfd f2, 0x88(r1) fsubs f0, f0, f1 fsubs f2, f2, f4 fdivs f2, f2, f3 fmadds f0, f2, f0, f1 stfs f0, 0x2b4(r29) lwz r0, 0x1c(r28) lwz r3, 0xc0(r29) xoris r0, r0, 0x8000 stw r0, 0x94(r1) lfs f0, 0x570(r3) lfd f2, 0x90(r1) lfs f1, 0x598(r3) fsubs f2, f2, f4 fsubs f0, f0, f1 fdivs f2, f2, f3 fmadds f0, f2, f0, f1 stfs f0, 0x2b8(r29) lwz r3, 0x14(r28) cmplwi r3, 0 beq lbl_80186610 lbz r0, 0x20(r28) cmplwi r0, 0 beq lbl_80186610 bl getStateID__Q24Game4PikiFv cmpwi r3, 4 beq lbl_80186610 cmpwi r3, 3 beq lbl_80186610 mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186DA8 lbl_80186610: lwz r3, 0x278(r29) lwz r3, 0x1c(r3) rlwinm. r0, r3, 0, 0x1e, 0x1e beq lbl_8018681C li r0, -1 lis r3, 0x92492493@ha stw r0, 0x38(r28) addi r9, r3, 0x92492493@l addi r26, r1, 0x6c li r31, 0 lwz r3, 0x14(r28) li r30, 0 lbz r27, 0x2b8(r3) addi r10, r27, 1 addi r7, r27, 2 mulhw r6, r9, r10 addi r5, r27, 3 addi r3, r27, 4 addi r0, r27, 5 addi r12, r27, 6 mulhw r4, r9, r7 add r6, r6, r10 srawi r8, r6, 2 mulhw r6, r9, r5 srwi r11, r8, 0x1f add r4, r4, r7 add r8, r8, r11 srawi r11, r4, 2 mulhw r4, r9, r3 add r6, r6, r5 srwi r24, r11, 0x1f srawi r23, r6, 2 add r6, r11, r24 mulhw r11, r9, r0 add r4, r4, r3 srwi r25, r23, 0x1f srawi r24, r4, 2 add r4, r23, r25 mulhw r9, r9, r12 srwi r25, r24, 0x1f add r11, r11, r0 add r25, r24, r25 srawi r23, r11, 2 mulli r6, r6, 7 add r9, r9, r12 srwi r24, r23, 0x1f mulli r4, r4, 7 srawi r9, r9, 2 subf r6, r6, r7 stw r6, 0x70(r1) srwi r11, r9, 0x1f mulli r6, r25, 7 subf r4, r4, r5 add r23, r23, r24 stw r4, 0x74(r1) mulli r4, r23, 7 add r9, r9, r11 subf r3, r6, r3 stw r3, 0x78(r1) mulli r8, r8, 7 subf r0, r4, r0 stw r0, 0x7c(r1) mulli r3, r9, 7 subf r8, r8, r10 stw r8, 0x6c(r1) subf r0, r3, r12 stw r0, 0x80(r1) lbl_8018671C: lwz r5, 0(r26) mr r3, r28 mr r4, r29 bl findNearestColorPiki__Q24Game18NaviThrowWaitStateFPQ24Game4Navii cmplwi r3, 0 beq lbl_8018673C mr r31, r3 b lbl_8018674C lbl_8018673C: addi r30, r30, 1 addi r26, r26, 4 cmpwi r30, 6 blt lbl_8018671C lbl_8018674C: cmplwi r31, 0 beq lbl_80186BA4 lwz r23, 0x14(r28) lwz r3, 0x2c4(r23) cmplwi r3, 0 beq lbl_801867A8 cmpwi r27, 5 bne lbl_8018678C lwz r3, 0x26c(r3) li r4, 0x286b lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_801867A8 lbl_8018678C: lwz r3, 0x26c(r3) li r4, 0x2802 lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801867A8: lwz r3, 0x28c(r23) mr r4, r23 li r5, 0 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r31, 0x14(r28) mr r4, r31 li r5, 4 li r6, 0 lwz r3, 0x28c(r31) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl mr r3, r28 mr r4, r29 bl sortPikis__Q24Game18NaviThrowWaitStateFPQ24Game4Navi lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x1822 li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 2 lhz r5, 0x2dc(r29) bl startRumble__Q24Game9RumbleMgrFii b lbl_80186DA8 lbl_8018681C: clrlwi. r0, r3, 0x1f beq lbl_80186A20 li r0, -1 lis r3, 0x92492493@ha stw r0, 0x38(r28) addi r9, r3, 0x92492493@l addi r26, r1, 0x54 li r30, 0 lwz r3, 0x14(r28) li r31, 0 lbz r27, 0x2b8(r3) addi r10, r27, 6 addi r7, r27, 5 mulhw r6, r9, r10 addi r5, r27, 4 addi r3, r27, 3 addi r0, r27, 2 addi r12, r27, 1 mulhw r4, r9, r7 add r6, r6, r10 srawi r8, r6, 2 mulhw r6, r9, r5 srwi r11, r8, 0x1f add r4, r4, r7 add r8, r8, r11 srawi r11, r4, 2 mulhw r4, r9, r3 add r6, r6, r5 srwi r24, r11, 0x1f srawi r23, r6, 2 add r6, r11, r24 mulhw r11, r9, r0 add r4, r4, r3 srwi r25, r23, 0x1f srawi r24, r4, 2 add r4, r23, r25 mulhw r9, r9, r12 srwi r23, r24, 0x1f add r11, r11, r0 add r23, r24, r23 srawi r25, r11, 2 mulli r6, r6, 7 add r9, r9, r12 srwi r24, r25, 0x1f mulli r4, r4, 7 srawi r9, r9, 2 subf r6, r6, r7 stw r6, 0x58(r1) srwi r11, r9, 0x1f mulli r6, r23, 7 subf r4, r4, r5 add r25, r25, r24 stw r4, 0x5c(r1) mulli r4, r25, 7 add r9, r9, r11 subf r3, r6, r3 stw r3, 0x60(r1) mulli r8, r8, 7 subf r0, r4, r0 stw r0, 0x64(r1) mulli r3, r9, 7 subf r8, r8, r10 stw r8, 0x54(r1) subf r0, r3, r12 stw r0, 0x68(r1) lbl_80186920: lwz r5, 0(r26) mr r3, r28 mr r4, r29 bl findNearestColorPiki__Q24Game18NaviThrowWaitStateFPQ24Game4Navii cmplwi r3, 0 beq lbl_80186940 mr r30, r3 b lbl_80186950 lbl_80186940: addi r31, r31, 1 addi r26, r26, 4 cmpwi r31, 6 blt lbl_80186920 lbl_80186950: cmplwi r30, 0 beq lbl_80186BA4 lwz r23, 0x14(r28) lwz r3, 0x2c4(r23) cmplwi r3, 0 beq lbl_801869AC cmpwi r27, 5 bne lbl_80186990 lwz r3, 0x26c(r3) li r4, 0x286b lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_801869AC lbl_80186990: lwz r3, 0x26c(r3) li r4, 0x2802 lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801869AC: lwz r3, 0x28c(r23) mr r4, r23 li r5, 0 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r30, 0x14(r28) mr r4, r30 li r5, 4 li r6, 0 lwz r3, 0x28c(r30) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl mr r3, r28 mr r4, r29 bl sortPikis__Q24Game18NaviThrowWaitStateFPQ24Game4Navi lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x1822 li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 2 lhz r5, 0x2dc(r29) bl startRumble__Q24Game9RumbleMgrFii b lbl_80186DA8 lbl_80186A20: rlwinm. r0, r3, 0, 0x1c, 0x1c bne lbl_80186A30 rlwinm. r0, r3, 0, 0x1d, 0x1d beq lbl_80186BA4 lbl_80186A30: lwz r4, 0x14(r28) rlwinm r31, r3, 0x1e, 0x1f, 0x1f li r26, 0 lbz r30, 0x2b8(r4) lbz r27, 0x2b9(r4) lbl_80186A44: cmplwi r31, 0 beq lbl_80186A78 lwz r4, 0x38(r28) lis r3, 0x55555556@ha addi r0, r3, 0x55555556@l addi r4, r4, 2 mulhw r3, r0, r4 srwi r0, r3, 0x1f add r0, r3, r0 mulli r0, r0, 3 subf r0, r0, r4 stw r0, 0x38(r28) b lbl_80186AA0 lbl_80186A78: lwz r4, 0x38(r28) lis r3, 0x55555556@ha addi r0, r3, 0x55555556@l addi r4, r4, 1 mulhw r3, r0, r4 srwi r0, r3, 0x1f add r0, r3, r0 mulli r0, r0, 3 subf r0, r0, r4 stw r0, 0x38(r28) lbl_80186AA0: mr r3, r28 mr r4, r29 mr r5, r30 bl findNearestColorPiki__Q24Game18NaviThrowWaitStateFPQ24Game4Navii or. r23, r3, r3 beq lbl_80186AC4 lbz r0, 0x2b9(r23) cmpw r27, r0 bne lbl_80186AD4 lbl_80186AC4: addi r26, r26, 1 li r23, 0 cmpwi r26, 2 blt lbl_80186A44 lbl_80186AD4: cmplwi r23, 0 beq lbl_80186BA4 lwz r24, 0x14(r28) lwz r3, 0x2c4(r24) cmplwi r3, 0 beq lbl_80186B30 cmpwi r30, 5 bne lbl_80186B14 lwz r3, 0x26c(r3) li r4, 0x286b lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186B30 lbl_80186B14: lwz r3, 0x26c(r3) li r4, 0x2802 lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80186B30: lwz r3, 0x28c(r24) mr r4, r24 li r5, 0 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r23, 0x14(r28) mr r4, r23 li r5, 4 li r6, 0 lwz r3, 0x28c(r23) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl mr r3, r28 mr r4, r29 bl sortPikis__Q24Game18NaviThrowWaitStateFPQ24Game4Navi lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x1822 li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl lwz r3, rumbleMgr__4Game@sda21(r13) li r4, 2 lhz r5, 0x2dc(r29) bl startRumble__Q24Game9RumbleMgrFii b lbl_80186DA8 lbl_80186BA4: lwz r3, 0x278(r29) lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x17, 0x17 bne lbl_80186C24 mr r3, r28 mr r4, r29 bl sortPikis__Q24Game18NaviThrowWaitStateFPQ24Game4Navi lwz r4, 0x1c(r28) lis r0, 0x4330 lwz r7, 0xc0(r29) mr r3, r28 xoris r5, r4, 0x8000 stw r0, 0x90(r1) lfd f3, lbl_80518C30@sda21(r2) mr r4, r29 stw r5, 0x94(r1) addi r6, r1, 8 lfs f1, lbl_80518C38@sda21(r2) li r5, 5 lfd f2, 0x90(r1) lfs f0, 0x4f8(r7) fsubs f2, f2, f3 fdivs f1, f2, f1 fmuls f0, f1, f0 stfs f0, 0x2b0(r29) lwz r0, 0x14(r28) stw r0, 8(r1) lwz r12, 0(r28) lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80186DA8 lbl_80186C24: lwz r3, sys@sda21(r13) lfs f1, 0x2b0(r29) lfs f0, 0x54(r3) fadds f0, f1, f0 stfs f0, 0x2b0(r29) lwz r3, 0xc0(r29) lfs f1, 0x2b0(r29) lfs f0, 0x4f8(r3) fcmpo cr0, f1, f0 ble lbl_80186C50 stfs f0, 0x2b0(r29) lbl_80186C50: lfs f2, 0x2c(r28) lfs f1, lbl_80518BE0@sda21(r2) fcmpo cr0, f2, f1 ble lbl_80186C90 lwz r3, sys@sda21(r13) lfs f0, 0x54(r3) fsubs f0, f2, f0 stfs f0, 0x2c(r28) lfs f0, 0x2c(r28) fcmpo cr0, f0, f1 cror 2, 0, 2 bne lbl_80186DA8 mr r3, r28 mr r4, r29 bl sortPikis__Q24Game18NaviThrowWaitStateFPQ24Game4Navi b lbl_80186DA8 lbl_80186C90: lwz r3, 0x254(r29) lwz r0, 0xbc(r3) cmpwi r0, 0 ble lbl_80186DA8 mr r4, r29 lwz r5, 0xc0(r3) lwz r12, 0(r29) addi r3, r1, 0x24 lfs f29, 0xc(r5) lwz r12, 8(r12) lfs f30, 0x10(r5) lfs f31, 0x14(r5) mtctr r12 bctrl lfs f0, 0x28(r1) lfs f2, 0x24(r1) fsubs f4, f30, f0 lfs f1, 0x2c(r1) fsubs f3, f29, f2 lfs f0, lbl_80518BE0@sda21(r2) fsubs f2, f31, f1 fmuls f1, f4, f4 fmuls f2, f2, f2 fmadds f1, f3, f3, f1 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_80186D0C ble lbl_80186D10 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80186D10 lbl_80186D0C: fmr f1, f0 lbl_80186D10: lfs f0, lbl_80518C64@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80186DA8 mr r4, r29 addi r3, r1, 0x18 lwz r12, 0(r29) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0x18(r1) mr r4, r29 lfs f1, 0x1c(r1) addi r3, r1, 0xc lfs f0, 0x20(r1) stfs f2, 0x48(r1) stfs f1, 0x4c(r1) stfs f0, 0x50(r1) lwz r12, 0(r29) lwz r12, 0x6c(r12) mtctr r12 bctrl lfs f1, 0xc(r1) addi r4, r1, 0x48 lfs f2, 0x10(r1) addi r5, r1, 0x3c lfs f0, 0x14(r1) stfs f1, 0x3c(r1) lfs f1, lbl_80518CA4@sda21(r2) stfs f2, 0x40(r1) lfs f2, lbl_80518C48@sda21(r2) stfs f0, 0x44(r1) lfs f0, 0x1fc(r29) lwz r3, 0x254(r29) fadds f1, f1, f0 bl "setPos__Q24Game6CPlateFR10Vector3<f>fR10Vector3<f>f" mr r3, r28 mr r4, r29 bl sortPikis__Q24Game18NaviThrowWaitStateFPQ24Game4Navi lbl_80186DA8: psq_l f31, 232(r1), 0, qr0 lfd f31, 0xe0(r1) psq_l f30, 216(r1), 0, qr0 lfd f30, 0xd0(r1) psq_l f29, 200(r1), 0, qr0 lfd f29, 0xc0(r1) lmw r23, 0x9c(r1) lwz r0, 0xf4(r1) mtlr r0 addi r1, r1, 0xf0 blr */ } /* * --INFO-- * Address: 80186DD4 * Size: 0002FC */ void NaviThrowWaitState::findNearestColorPiki(Game::Navi*, int) { /* stwu r1, -0x70(r1) mflr r0 stw r0, 0x74(r1) stfd f31, 0x60(r1) psq_st f31, 104(r1), 0, qr0 stfd f30, 0x50(r1) psq_st f30, 88(r1), 0, qr0 stmw r27, 0x3c(r1) mr r29, r4 lis r4, "__vt__26Iterator<Q24Game8Creature>"@ha lwz r6, 0x254(r29) li r0, 0 addi r4, r4, "__vt__26Iterator<Q24Game8Creature>"@l lfs f30, lbl_80518CC4@sda21(r2) cmplwi r0, 0 stw r4, 0x20(r1) mr r28, r3 mr r30, r5 stw r0, 0x2c(r1) li r31, 0 stw r0, 0x24(r1) stw r6, 0x28(r1) bne lbl_80186E4C mr r3, r6 lwz r12, 0(r6) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_80187088 lbl_80186E4C: mr r3, r6 lwz r12, 0(r6) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_80186EBC lbl_80186E68: lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x2c(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80187088 lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) lbl_80186EBC: lwz r12, 0x20(r1) addi r3, r1, 0x20 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80186E68 b lbl_80187088 lbl_80186EDC: lwz r3, 0x28(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl lbz r0, 0x2b8(r3) mr r27, r3 cmpw r30, r0 bne lbl_80186FCC lwz r3, 0x38(r28) cmpwi r3, -1 beq lbl_80186F18 lbz r0, 0x2b9(r27) cmpw r3, r0 bne lbl_80186FCC lbl_80186F18: mr r4, r29 addi r3, r1, 8 lwz r12, 0(r29) lwz r12, 8(r12) mtctr r12 bctrl mr r4, r27 addi r3, r1, 0x14 lwz r12, 0(r27) lwz r12, 8(r12) mtctr r12 bctrl lfs f1, 0x18(r1) lfs f0, 0xc(r1) lfs f3, 0x1c(r1) fsubs f4, f1, f0 lfs f2, 0x10(r1) lfs f1, 0x14(r1) lfs f0, 8(r1) fsubs f2, f3, f2 fmuls f3, f4, f4 fsubs f1, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fmuls f2, f2, f2 fmadds f1, f1, f1, f3 fadds f31, f2, f1 fcmpo cr0, f31, f0 ble lbl_80186F98 ble lbl_80186F9C frsqrte f0, f31 fmuls f31, f0, f31 b lbl_80186F9C lbl_80186F98: fmr f31, f0 lbl_80186F9C: fcmpo cr0, f31, f30 bge lbl_80186FCC mr r3, r27 bl getStateID__Q24Game4PikiFv cmpwi r3, 0 bne lbl_80186FCC mr r3, r27 bl isThrowable__Q24Game4PikiFv clrlwi. r0, r3, 0x18 beq lbl_80186FCC mr r31, r27 fmr f30, f31 lbl_80186FCC: lwz r0, 0x2c(r1) cmplwi r0, 0 bne lbl_80186FF8 lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_80187088 lbl_80186FF8: lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) b lbl_8018706C lbl_80187018: lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x2c(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80187088 lwz r3, 0x28(r1) lwz r4, 0x24(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x24(r1) lbl_8018706C: lwz r12, 0x20(r1) addi r3, r1, 0x20 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80187018 lbl_80187088: lwz r3, 0x28(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x24(r1) cmplw r4, r3 bne lbl_80186EDC mr r3, r31 psq_l f31, 104(r1), 0, qr0 lfd f31, 0x60(r1) psq_l f30, 88(r1), 0, qr0 lfd f30, 0x50(r1) lmw r27, 0x3c(r1) lwz r0, 0x74(r1) mtlr r0 addi r1, r1, 0x70 blr */ } /* * --INFO-- * Address: 801870D0 * Size: 000270 */ void NaviThrowWaitState::sortPikis(Game::Navi*) { /* stwu r1, -0x40(r1) mflr r0 mr r5, r3 stw r0, 0x44(r1) stw r31, 0x3c(r1) mr r31, r4 lwz r3, 0x254(r4) lwz r4, 0x14(r5) lwz r5, 0x38(r5) bl sortByColor__Q24Game6CPlateFPQ24Game8Creaturei mr r4, r31 addi r3, r1, 8 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f1, 8(r1) addi r4, r1, 0x24 lfs f2, 0xc(r1) addi r5, r31, 0x200 lfs f0, 0x10(r1) stfs f1, 0x24(r1) lfs f1, lbl_80518CA4@sda21(r2) stfs f2, 0x28(r1) lfs f2, lbl_80518C48@sda21(r2) stfs f0, 0x2c(r1) lfs f0, 0x1fc(r31) lwz r3, 0x254(r31) fadds f1, f1, f0 bl "setPos__Q24Game6CPlateFR10Vector3<f>fR10Vector3<f>f" lwz r3, 0x254(r31) li r0, 0 lis r4, "__vt__26Iterator<Q24Game8Creature>"@ha addi r4, r4, "__vt__26Iterator<Q24Game8Creature>"@l cmplwi r0, 0 stw r4, 0x14(r1) stw r0, 0x20(r1) stw r0, 0x18(r1) stw r3, 0x1c(r1) bne lbl_80187188 lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x18(r1) b lbl_8018730C lbl_80187188: lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x18(r1) b lbl_801871F4 lbl_801871A0: lwz r3, 0x1c(r1) lwz r4, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x20(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8018730C lwz r3, 0x1c(r1) lwz r4, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x18(r1) lbl_801871F4: lwz r12, 0x14(r1) addi r3, r1, 0x14 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801871A0 b lbl_8018730C lbl_80187214: lwz r3, 0x1c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r0, r3 mr r31, r0 bl getCurrActionID__Q24Game4PikiFv cmpwi r3, 0 bne lbl_80187250 mr r3, r31 bl getCurrAction__Q24Game4PikiFv cmplwi r3, 0 beq lbl_80187250 bl startSort__Q26PikiAI12ActFormationFv lbl_80187250: lwz r0, 0x20(r1) cmplwi r0, 0 bne lbl_8018727C lwz r3, 0x1c(r1) lwz r4, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x18(r1) b lbl_8018730C lbl_8018727C: lwz r3, 0x1c(r1) lwz r4, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x18(r1) b lbl_801872F0 lbl_8018729C: lwz r3, 0x1c(r1) lwz r4, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x20(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_8018730C lwz r3, 0x1c(r1) lwz r4, 0x18(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x18(r1) lbl_801872F0: lwz r12, 0x14(r1) addi r3, r1, 0x14 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_8018729C lbl_8018730C: lwz r3, 0x1c(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x18(r1) cmplw r4, r3 bne lbl_80187214 lwz r0, 0x44(r1) lwz r31, 0x3c(r1) mtlr r0 addi r1, r1, 0x40 blr */ } /* * --INFO-- * Address: 80187340 * Size: 000068 */ void NaviThrowWaitState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 li r5, 0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 li r4, 0x286b lwz r3, 0x26c(r31) lwzu r12, 0x30(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r3, 0x26c(r31) li r4, 0x2802 lwzu r12, 0x30(r3) li r5, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl mr r3, r31 bl clearDoAnimCallback__Q24Game8FakePikiFv lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 801873A8 * Size: 0000C8 */ void NaviThrowState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x20(r1) mflr r0 lfs f0, lbl_80518C64@sda21(r2) stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r5 stw r30, 0x18(r1) mr r30, r4 stw r29, 0x14(r1) or. r29, r3, r3 stfs f0, 0x234(r4) mr r6, r29 beq lbl_801873E0 lwz r6, 0x10(r29) lbl_801873E0: lwz r12, 0(r30) mr r3, r30 li r4, 0x21 li r5, 0x21 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl mr r3, r30 bl enableMotionBlend__Q24Game8FakePikiFv li r0, 0 mr r3, r30 stb r0, 0x14(r29) li r4, 0x21 stb r0, 0x15(r29) stw r30, 0x1c(r29) lwz r0, 0(r31) stw r0, 0x18(r29) bl assertMotion__Q24Game8FakePikiFi clrlwi. r0, r3, 0x18 bne lbl_80187454 mr r3, r29 mr r4, r30 lwz r12, 0(r29) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80187454: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80187470 * Size: 0000D4 */ void NaviThrowState::onKeyEvent(SysShape::KeyEvent const&) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) lwz r0, 0x1c(r4) stw r31, 0x1c(r1) mr r31, r3 cmpwi r0, 0x3e8 beq lbl_80187514 bge lbl_80187530 cmpwi r0, 2 beq lbl_801874A0 b lbl_80187530 lbl_801874A0: lwz r3, 0x18(r31) bl isThrowable__Q24Game4PikiFv clrlwi. r0, r3, 0x18 bne lbl_801874BC li r0, 1 stb r0, 0x14(r31) b lbl_80187530 lbl_801874BC: lwz r3, 0x1c(r31) addi r5, r1, 8 lwz r4, 0x28c(r3) lfs f1, 0x10(r4) lfs f2, 0x14(r4) lfs f0, 0xc(r4) stfs f0, 8(r1) stfs f1, 0xc(r1) stfs f2, 0x10(r1) lwz r4, 0x18(r31) bl "throwPiki__Q24Game4NaviFPQ24Game4PikiR10Vector3<f>" lwz r4, 0x18(r31) li r5, 6 li r6, 0 lwz r3, 0x28c(r4) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl li r0, 1 stb r0, 0x14(r31) b lbl_80187530 lbl_80187514: lwz r12, 0(r3) li r5, 0 lwz r4, 0x1c(r31) li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80187530: lwz r0, 0x24(r1) lwz r31, 0x1c(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 80187544 * Size: 0000F0 */ void NaviThrowState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lwz r0, 0x278(r4) cmplwi r0, 0 beq lbl_8018761C mr r3, r31 bl control__Q24Game4NaviFv lwz r3, 0x278(r31) lwz r0, 0x18(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_8018758C li r0, 1 stb r0, 0x15(r30) lbl_8018758C: mr r3, r31 bl findNextThrowPiki__Q24Game4NaviFv lbz r0, 0x14(r30) cmplwi r0, 0 beq lbl_801875E0 lwz r3, 0x278(r31) lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x17, 0x17 beq lbl_801875E0 mr r3, r31 bl throwable__Q24Game4NaviFv clrlwi. r0, r3, 0x18 beq lbl_801875E0 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 6 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_801875E0: lbz r0, 0x14(r30) cmplwi r0, 0 beq lbl_8018761C lwz r3, 0x278(r31) lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x16, 0x16 beq lbl_8018761C mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 4 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_8018761C: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80187634 * Size: 000004 */ void NaviThrowState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80187638 * Size: 0001C0 */ void NaviPelletState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x70(r1) mflr r0 stw r0, 0x74(r1) stfd f31, 0x60(r1) psq_st f31, 104(r1), 0, qr0 stfd f30, 0x50(r1) psq_st f30, 88(r1), 0, qr0 stfd f29, 0x40(r1) psq_st f29, 72(r1), 0, qr0 stw r31, 0x3c(r1) stw r30, 0x38(r1) or. r31, r4, r4 li r0, 0 stb r0, 0x10(r3) mr r30, r3 mr r6, r31 beq lbl_80187680 addi r6, r6, 0x178 lbl_80187680: lwz r12, 0(r31) mr r3, r31 li r4, 0x17 li r5, 0x17 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lhz r0, 0x2dc(r31) cmplwi r0, 0 bne lbl_801876CC lwz r3, 0x26c(r31) li r4, 0x897 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80187718 lbl_801876CC: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_801876FC lwz r3, 0x26c(r31) li r4, 0x89d li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80187718 lbl_801876FC: lwz r3, 0x26c(r31) li r4, 0x898 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_80187718: mr r4, r31 addi r3, r1, 8 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f30, 0xc(r1) addi r3, r1, 0x14 lfs f0, lbl_80518C24@sda21(r2) lfs f31, 8(r1) fadds f30, f30, f0 lfs f29, 0x10(r1) bl __ct__Q24Game13PelletViewArgFv addi r0, r31, 0x138 addi r3, r2, lbl_80518CC8@sda21 stw r3, 0x14(r1) stfs f31, 0x18(r1) stfs f30, 0x1c(r1) stfs f29, 0x20(r1) stw r31, 0x28(r1) stw r0, 0x24(r1) lhz r0, 0x2dc(r31) cmplwi r0, 0 bne lbl_8018778C lfs f0, lbl_80518CD0@sda21(r2) stfs f0, 0x2c(r1) stfs f0, 0x30(r1) stfs f0, 0x34(r1) b lbl_8018779C lbl_8018778C: lfs f0, lbl_80518CD4@sda21(r2) stfs f0, 0x2c(r1) stfs f0, 0x30(r1) stfs f0, 0x34(r1) lbl_8018779C: lwz r3, 0x250(r31) addi r4, r1, 0x14 bl becomePellet__Q24Game10PelletViewFPQ24Game13PelletViewArg mr r3, r31 li r4, 0 lwz r12, 0(r31) lwz r12, 0xa4(r12) mtctr r12 bctrl li r0, 0 stw r0, 0x14(r30) psq_l f31, 104(r1), 0, qr0 lfd f31, 0x60(r1) psq_l f30, 88(r1), 0, qr0 lfd f30, 0x50(r1) psq_l f29, 72(r1), 0, qr0 lfd f29, 0x40(r1) lwz r31, 0x3c(r1) lwz r0, 0x74(r1) lwz r30, 0x38(r1) mtlr r0 addi r1, r1, 0x70 blr */ } /* * --INFO-- * Address: 801877F8 * Size: 0003F8 */ void NaviPelletState::exec(Game::Navi*) { /* stwu r1, -0x30(r1) mflr r0 stw r0, 0x34(r1) stw r31, 0x2c(r1) mr r31, r4 stw r30, 0x28(r1) mr r30, r3 stw r29, 0x24(r1) stw r28, 0x20(r1) lwz r5, 0x250(r4) lwz r0, 4(r5) cmplwi r0, 0 bne lbl_80187848 lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80187BD0 lbl_80187848: lwz r0, 0x278(r31) cmplwi r0, 0 beq lbl_80187BD0 lwz r3, moviePlayer__4Game@sda21(r13) lwz r0, 0x18(r3) cmpwi r0, 0 bne lbl_80187BD0 lwz r3, gameSystem__4Game@sda21(r13) bl paused_soft__Q24Game10GameSystemFv clrlwi. r0, r3, 0x18 bne lbl_80187A38 lwz r4, gameSystem__4Game@sda21(r13) li r3, 0 lwz r0, 0x44(r4) cmpwi r0, 1 beq lbl_80187890 cmpwi r0, 3 bne lbl_80187894 lbl_80187890: li r3, 1 lbl_80187894: clrlwi. r0, r3, 0x18 bne lbl_80187A38 lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_80187A38 lwz r0, 0x1c(r3) rlwinm. r0, r0, 0, 0x14, 0x14 beq lbl_80187A38 lwz r3, playData__4Game@sda21(r13) li r4, 0x25 bl isDemoFlag__Q24Game8PlayDataFi clrlwi. r0, r3, 0x18 beq lbl_80187A38 lwz r3, naviMgr__4Game@sda21(r13) lhz r0, 0x2dc(r31) lwz r12, 0(r3) subfic r4, r0, 1 lwz r12, 0x24(r12) mtctr r12 bctrl mr r28, r3 bl getStateID__Q24Game4NaviFv mr r29, r3 mr r3, r28 lwz r12, 0(r28) lwz r12, 0xa8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80187A38 cmpwi r29, 8 beq lbl_80187A38 cmpwi r29, 9 beq lbl_80187A38 cmpwi r29, 2 beq lbl_80187A38 lwz r3, gameSystem__4Game@sda21(r13) lwz r3, 0x58(r3) bl pmTogglePlayer__Q24Game15BaseGameSectionFv lhz r0, 0x2dc(r28) cmplwi r0, 0 bne lbl_80187950 lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188d li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl b lbl_80187984 lbl_80187950: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_80187974 lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188f li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl b lbl_80187984 lbl_80187974: lwz r3, spSysIF__8PSSystem@sda21(r13) li r4, 0x188e li r5, 0 bl playSystemSe__Q28PSSystem5SysIFFUlUl lbl_80187984: lhz r0, 0x2dc(r28) cmplwi r0, 0 bne lbl_801879B0 lwz r3, 0x26c(r28) li r4, 0x8a6 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_801879FC lbl_801879B0: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_801879E0 lwz r3, 0x26c(r28) li r4, 0x8a8 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_801879FC lbl_801879E0: lwz r3, 0x26c(r28) li r4, 0x8a7 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_801879FC: lwz r3, 0x274(r28) lwz r12, 0(r3) lwz r12, 0x40(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80187A38 lwz r3, 0x270(r28) mr r4, r28 li r5, 3 li r6, 0 lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl lbl_80187A38: lwz r0, 0x14(r30) cmpwi r0, 1 beq lbl_80187A4C cmpwi r0, 0 bne lbl_80187B34 lbl_80187A4C: lwz r3, 0x278(r31) cmplwi r3, 0 beq lbl_80187B34 lwz r0, 0x1c(r3) andi. r0, r0, 0x70f beq lbl_80187B34 lbz r0, 0x10(r30) cmplwi r0, 0 beq lbl_80187A84 lfs f0, lbl_80518C68@sda21(r2) mr r3, r31 stfs f0, 0x234(r31) bl finishMotion__Q24Game8FakePikiFv b lbl_80187B2C lbl_80187A84: cmplwi r31, 0 mr r6, r31 beq lbl_80187A94 addi r6, r31, 0x178 lbl_80187A94: lwz r12, 0(r31) mr r3, r31 li r4, 0xe li r5, 0xe lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl lhz r0, 0x2dc(r31) cmplwi r0, 0 bne lbl_80187AE0 lwz r3, 0x26c(r31) li r4, 0x899 li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80187B2C lbl_80187AE0: lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_80187B10 lwz r3, 0x26c(r31) li r4, 0x89e li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80187B2C lbl_80187B10: lwz r3, 0x26c(r31) li r4, 0x89a li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_80187B2C: li r0, 2 stw r0, 0x14(r30) lbl_80187B34: lwz r0, 0x14(r30) cmpwi r0, 3 bne lbl_80187B78 lwz r3, 0x250(r31) lwz r3, 4(r3) cmplwi r3, 0 beq lbl_80187B58 li r4, 0 bl kill__Q24Game8CreatureFPQ24Game15CreatureKillArg lbl_80187B58: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80187B78: lwz r3, 0x250(r31) lwz r4, 4(r3) cmplwi r4, 0 bne lbl_80187BAC mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80187BD0 lbl_80187BAC: lwz r12, 0(r4) addi r3, r1, 8 lwz r12, 8(r12) mtctr r12 bctrl lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) lbl_80187BD0: lwz r0, 0x34(r1) lwz r31, 0x2c(r1) lwz r30, 0x28(r1) lwz r29, 0x24(r1) lwz r28, 0x20(r1) mtlr r0 addi r1, r1, 0x30 blr */ } /* * --INFO-- * Address: 80187BF0 * Size: 00012C */ void NaviPelletState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r5 stw r30, 8(r1) mr r30, r3 lbz r0, 0x10(r3) cmplwi r0, 0 beq lbl_80187CBC lwz r0, 0x1c(r31) cmplwi r0, 1 bne lbl_80187C94 lbz r0, 0x1c4(r4) rlwinm. r0, r0, 0, 0x1e, 0x1e beq lbl_80187C7C lwz r3, playData__4Game@sda21(r13) lbz r0, 0x2f(r3) clrlwi. r0, r0, 0x1f beq lbl_80187C60 lwz r3, 0x26c(r4) li r4, 0x89e li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl b lbl_80187C7C lbl_80187C60: lwz r3, 0x26c(r4) li r4, 0x89a li r5, 0 lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl lbl_80187C7C: lwz r0, 0x14(r30) cmpwi r0, 0 beq lbl_80187C8C b lbl_80187C94 lbl_80187C8C: li r0, 1 stw r0, 0x14(r30) lbl_80187C94: lwz r0, 0x1c(r31) cmplwi r0, 0x3e8 bne lbl_80187D04 lwz r0, 0x14(r30) cmpwi r0, 2 beq lbl_80187CB0 b lbl_80187D04 lbl_80187CB0: li r0, 3 stw r0, 0x14(r30) b lbl_80187D04 lbl_80187CBC: lwz r0, 0x1c(r31) cmplwi r0, 0x3e8 bne lbl_80187D04 lwz r0, 0x14(r30) cmpwi r0, 1 beq lbl_80187D04 bge lbl_80187CE4 cmpwi r0, 0 bge lbl_80187CF0 b lbl_80187D04 lbl_80187CE4: cmpwi r0, 3 bge lbl_80187D04 b lbl_80187CFC lbl_80187CF0: li r0, 1 stw r0, 0x14(r30) b lbl_80187D04 lbl_80187CFC: li r0, 3 stw r0, 0x14(r30) lbl_80187D04: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80187D1C * Size: 000080 */ void NaviPelletState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 lwz r3, 0x250(r4) lwz r3, 4(r3) cmplwi r3, 0 beq lbl_80187D48 li r4, 0 bl kill__Q24Game8CreatureFPQ24Game15CreatureKillArg lbl_80187D48: mr r3, r31 li r4, 1 lwz r12, 0(r31) lwz r12, 0xa4(r12) mtctr r12 bctrl lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x11c(r31) stfs f0, 0x120(r31) stfs f0, 0x124(r31) stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) lwz r31, 0xc(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80187D9C * Size: 000048 */ void NaviDemo_UfoState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x10(r1) mflr r0 li r5, 0x1e li r6, 0 stw r0, 0x14(r1) li r0, 0 li r7, 0 sth r0, 0x10(r3) mr r3, r4 li r4, 0x1e lwz r12, 0(r3) lwz r12, 0x208(r12) mtctr r12 bctrl lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80187DE4 * Size: 0000B0 */ void NaviDemo_UfoState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lhz r0, 0x10(r3) cmpwi r0, 1 beq lbl_80187E4C bge lbl_80187E1C cmpwi r0, 0 bge lbl_80187E28 b lbl_80187E7C lbl_80187E1C: cmpwi r0, 3 bge lbl_80187E7C b lbl_80187E64 lbl_80187E28: bl execGoto__Q24Game17NaviDemo_UfoStateFPQ24Game4Navi clrlwi. r0, r3, 0x18 beq lbl_80187E7C li r0, 1 mr r3, r30 sth r0, 0x10(r30) mr r4, r31 bl initSuck__Q24Game17NaviDemo_UfoStateFPQ24Game4Navi b lbl_80187E7C lbl_80187E4C: bl execSuck__Q24Game17NaviDemo_UfoStateFPQ24Game4Navi clrlwi. r0, r3, 0x18 beq lbl_80187E7C li r0, 2 sth r0, 0x10(r30) b lbl_80187E7C lbl_80187E64: lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80187E7C: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80187E94 * Size: 000004 */ void NaviDemo_UfoState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80187E98 * Size: 00017C */ void NaviDemo_UfoState::execGoto(Game::Navi*) { /* stwu r1, -0x60(r1) mflr r0 stw r0, 0x64(r1) stfd f31, 0x50(r1) psq_st f31, 88(r1), 0, qr0 stfd f30, 0x40(r1) psq_st f30, 72(r1), 0, qr0 stfd f29, 0x30(r1) psq_st f29, 56(r1), 0, qr0 stw r31, 0x2c(r1) lwz r5, mgr__Q24Game9ItemOnyon@sda21(r13) mr r31, r4 addi r3, r1, 0x14 lwz r4, 0xb0(r5) lwz r12, 0(r4) lwz r12, 0x198(r12) mtctr r12 bctrl mr r4, r31 addi r3, r1, 8 lwz r12, 0(r31) lfs f31, 0x14(r1) lwz r12, 8(r12) lfs f30, 0x18(r1) lfs f29, 0x1c(r1) mtctr r12 bctrl lfs f1, 0x10(r1) lfs f0, 8(r1) fsubs f6, f29, f1 lfs f1, 0xc(r1) fsubs f4, f31, f0 lfs f0, lbl_80518CD8@sda21(r2) fsubs f5, f30, f1 fmuls f3, f6, f6 fmuls f2, f4, f4 fadds f1, f2, f3 fcmpo cr0, f1, f0 bge lbl_80187F58 lfs f0, lbl_80518BE0@sda21(r2) li r3, 1 stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) b lbl_80187FE8 lbl_80187F58: fmuls f7, f5, f5 lfs f1, lbl_80518BE0@sda21(r2) fadds f0, f2, f7 fadds f0, f3, f0 fcmpo cr0, f0, f1 ble lbl_80187F8C fmadds f0, f4, f4, f7 fadds f2, f3, f0 fcmpo cr0, f2, f1 ble lbl_80187F90 frsqrte f0, f2 fmuls f2, f0, f2 b lbl_80187F90 lbl_80187F8C: fmr f2, f1 lbl_80187F90: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f2, f0 ble lbl_80187FB0 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f2 fmuls f4, f4, f0 fmuls f5, f5, f0 fmuls f6, f6, f0 lbl_80187FB0: lwz r4, naviMgr__4Game@sda21(r13) li r3, 0 lfs f3, lbl_80518C04@sda21(r2) lwz r4, 0xc8(r4) lfs f0, 0x3b8(r4) fmuls f2, f4, f0 fmuls f1, f5, f0 fmuls f0, f6, f0 fmuls f2, f2, f3 fmuls f1, f1, f3 fmuls f0, f0, f3 stfs f2, 0x1e4(r31) stfs f1, 0x1e8(r31) stfs f0, 0x1ec(r31) lbl_80187FE8: psq_l f31, 88(r1), 0, qr0 lfd f31, 0x50(r1) psq_l f30, 72(r1), 0, qr0 lfd f30, 0x40(r1) psq_l f29, 56(r1), 0, qr0 lfd f29, 0x30(r1) lwz r0, 0x64(r1) lwz r31, 0x2c(r1) mtlr r0 addi r1, r1, 0x60 blr */ } /* * --INFO-- * Address: 80188014 * Size: 000118 */ void NaviDemo_UfoState::initSuck(Game::Navi*) { /* stwu r1, -0x40(r1) mflr r0 stw r0, 0x44(r1) stw r31, 0x3c(r1) stw r30, 0x38(r1) mr r30, r4 stw r29, 0x34(r1) mr r29, r3 addi r3, r1, 0x14 lwz r12, 0(r4) lwz r5, mgr__Q24Game9ItemOnyon@sda21(r13) lwz r12, 8(r12) lwz r31, 0xb0(r5) mtctr r12 bctrl mr r4, r31 addi r3, r1, 0x20 lwz r12, 0(r31) lwz r12, 0x194(r12) mtctr r12 bctrl lfs f1, 0x24(r1) lfs f0, 0x18(r1) lfs f3, 0x28(r1) fsubs f4, f1, f0 lfs f2, 0x1c(r1) lfs f1, 0x20(r1) lfs f0, 0x14(r1) fsubs f2, f3, f2 fmuls f3, f4, f4 fsubs f1, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fmuls f2, f2, f2 fmadds f1, f1, f1, f3 fadds f1, f2, f1 fcmpo cr0, f1, f0 ble lbl_801880B8 ble lbl_801880BC frsqrte f0, f1 fmuls f1, f0, f1 b lbl_801880BC lbl_801880B8: fmr f1, f0 lbl_801880BC: stfs f1, 0x18(r29) mr r4, r30 lfs f2, lbl_80518BE0@sda21(r2) addi r3, r1, 8 lfs f0, lbl_80518C48@sda21(r2) stfs f2, 0x14(r29) stfs f2, 0x204(r30) stfs f0, 0x1c(r29) lwz r12, 0(r30) lwz r12, 8(r12) mtctr r12 bctrl lfs f1, 8(r1) lfs f0, lbl_80518BE0@sda21(r2) stfs f1, 0x24(r29) lfs f1, 0xc(r1) stfs f1, 0x28(r29) lfs f1, 0x10(r1) stfs f1, 0x2c(r29) stfs f0, 0x20(r29) stfs f0, 0x30(r29) lwz r31, 0x3c(r1) lwz r30, 0x38(r1) lwz r29, 0x34(r1) lwz r0, 0x44(r1) mtlr r0 addi r1, r1, 0x40 blr */ } /* * --INFO-- * Address: 8018812C * Size: 000120 */ void NaviDemo_UfoState::execSuck(Game::Navi*) { /* stwu r1, -0x30(r1) mflr r0 stw r0, 0x34(r1) stw r31, 0x2c(r1) mr r31, r4 stw r30, 0x28(r1) mr r30, r3 addi r3, r1, 8 lwz r5, mgr__Q24Game9ItemOnyon@sda21(r13) lwz r4, 0xb0(r5) lwz r12, 0(r4) lwz r12, 0x194(r12) mtctr r12 bctrl lfs f1, 0x10(r1) mr r3, r31 lfs f5, 0x2c(r30) addi r4, r1, 0x14 lfs f0, 0xc(r1) li r5, 0 lfs f6, 0x28(r30) fsubs f2, f1, f5 lfs f4, 0x20(r30) fsubs f3, f0, f6 lfs f1, 8(r1) lfs f7, 0x24(r30) fmuls f0, f2, f4 fsubs f2, f1, f7 fmuls f1, f3, f4 fadds f0, f5, f0 fmuls f2, f2, f4 fadds f1, f6, f1 stfs f0, 0x1c(r1) fadds f0, f7, f2 stfs f1, 0x18(r1) stfs f0, 0x14(r1) bl "setPosition__Q24Game8CreatureFR10Vector3<f>b" lfs f2, lbl_80518CDC@sda21(r2) lfs f1, 0x20(r30) lfs f4, lbl_80518C48@sda21(r2) lfs f0, 0x1c(r30) fnmsubs f1, f2, f1, f4 lfs f2, lbl_80518CE0@sda21(r2) fmuls f0, f1, f0 stfs f0, 0x168(r31) stfs f0, 0x16c(r31) stfs f0, 0x170(r31) lwz r3, sys@sda21(r13) lfs f3, 0x30(r30) lfs f1, 0x54(r3) lfs f0, 0x18(r30) fmuls f1, f3, f1 lfs f3, 0x20(r30) fdivs f0, f1, f0 fadds f0, f3, f0 stfs f0, 0x20(r30) lwz r3, sys@sda21(r13) lfs f0, 0x30(r30) lfs f1, 0x54(r3) fmadds f0, f2, f1, f0 stfs f0, 0x30(r30) lfs f0, 0x20(r30) fcmpo cr0, f0, f4 cror 2, 1, 2 mfcr r0 lwz r31, 0x2c(r1) rlwinm r3, r0, 3, 0x1f, 0x1f lwz r0, 0x34(r1) lwz r30, 0x28(r1) mtlr r0 addi r1, r1, 0x30 blr */ } /* * --INFO-- * Address: 8018824C * Size: 00058C */ void NaviDemo_HoleInState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0xc0(r1) mflr r0 stw r0, 0xc4(r1) stfd f31, 0xb0(r1) psq_st f31, 184(r1), 0, qr0 stfd f30, 0xa0(r1) psq_st f30, 168(r1), 0, qr0 stfd f29, 0x90(r1) psq_st f29, 152(r1), 0, qr0 stfd f28, 0x80(r1) psq_st f28, 136(r1), 0, qr0 stfd f27, 0x70(r1) psq_st f27, 120(r1), 0, qr0 stw r31, 0x6c(r1) stw r30, 0x68(r1) stw r29, 0x64(r1) mr r30, r3 li r0, 0 mr r31, r4 sth r0, 0x10(r3) mr r3, r31 li r4, 0x1e lwz r12, 0(r31) li r5, 0x1e li r6, 0 li r7, 0 lwz r12, 0x208(r12) mtctr r12 bctrl li r0, 0 mr r4, r31 stw r0, 0x14(r30) addi r3, r1, 0x2c lfs f31, lbl_80518CE4@sda21(r2) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lwz r3, mgr__Q24Game8ItemCave@sda21(r13) lfs f29, 0x2c(r1) cmplwi r3, 0 lfs f28, 0x30(r1) lfs f27, 0x34(r1) beq lbl_80188300 addi r3, r3, 0x30 lbl_80188300: li r0, 0 lis r4, "__vt__26Iterator<Q24Game8BaseItem>"@ha addi r4, r4, "__vt__26Iterator<Q24Game8BaseItem>"@l stw r0, 0x54(r1) cmplwi r0, 0 stw r4, 0x48(r1) stw r0, 0x4c(r1) stw r3, 0x50(r1) bne lbl_8018833C lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x4c(r1) b lbl_801883C4 lbl_8018833C: lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x4c(r1) b lbl_801883A8 lbl_80188354: lwz r3, 0x50(r1) lwz r4, 0x4c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x54(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_801883C4 lwz r3, 0x50(r1) lwz r4, 0x4c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x4c(r1) lbl_801883A8: lwz r12, 0x48(r1) addi r3, r1, 0x48 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80188354 lbl_801883C4: lfs f30, lbl_80518BE0@sda21(r2) b lbl_80188510 lbl_801883CC: lwz r3, 0x50(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r0, r3 addi r3, r1, 0x20 mr r29, r0 lwz r12, 0(r29) mr r4, r29 lwz r12, 8(r12) mtctr r12 bctrl lfs f0, 0x24(r1) lfs f1, 0x20(r1) fsubs f2, f0, f28 lfs f0, 0x28(r1) fsubs f1, f1, f29 fsubs f0, f0, f27 fmuls f2, f2, f2 fmuls f3, f0, f0 fmadds f0, f1, f1, f2 fadds f0, f3, f0 fcmpo cr0, f0, f30 ble lbl_80188440 ble lbl_80188444 frsqrte f1, f0 fmuls f0, f1, f0 b lbl_80188444 lbl_80188440: fmr f0, f30 lbl_80188444: fcmpo cr0, f0, f31 bge lbl_80188454 fmr f31, f0 stw r29, 0x14(r30) lbl_80188454: lwz r0, 0x54(r1) cmplwi r0, 0 bne lbl_80188480 lwz r3, 0x50(r1) lwz r4, 0x4c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x4c(r1) b lbl_80188510 lbl_80188480: lwz r3, 0x50(r1) lwz r4, 0x4c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x4c(r1) b lbl_801884F4 lbl_801884A0: lwz r3, 0x50(r1) lwz r4, 0x4c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x54(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80188510 lwz r3, 0x50(r1) lwz r4, 0x4c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x4c(r1) lbl_801884F4: lwz r12, 0x48(r1) addi r3, r1, 0x48 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801884A0 lbl_80188510: lwz r3, 0x50(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x4c(r1) cmplw r4, r3 bne lbl_801883CC mr r4, r31 addi r3, r1, 0x14 lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lwz r3, mgr__Q24Game8ItemHole@sda21(r13) lfs f27, 0x14(r1) cmplwi r3, 0 lfs f28, 0x18(r1) lfs f29, 0x1c(r1) beq lbl_80188564 addi r3, r3, 0x30 lbl_80188564: li r0, 0 lis r4, "__vt__26Iterator<Q24Game8BaseItem>"@ha addi r4, r4, "__vt__26Iterator<Q24Game8BaseItem>"@l stw r0, 0x44(r1) cmplwi r0, 0 stw r4, 0x38(r1) stw r0, 0x3c(r1) stw r3, 0x40(r1) bne lbl_801885A0 lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80188628 lbl_801885A0: lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_8018860C lbl_801885B8: lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x44(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80188628 lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) lbl_8018860C: lwz r12, 0x38(r1) addi r3, r1, 0x38 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_801885B8 lbl_80188628: lfs f30, lbl_80518BE0@sda21(r2) b lbl_80188774 lbl_80188630: lwz r3, 0x40(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r0, r3 addi r3, r1, 8 mr r29, r0 lwz r12, 0(r29) mr r4, r29 lwz r12, 8(r12) mtctr r12 bctrl lfs f0, 0xc(r1) lfs f1, 8(r1) fsubs f2, f0, f28 lfs f0, 0x10(r1) fsubs f1, f1, f27 fsubs f0, f0, f29 fmuls f2, f2, f2 fmuls f3, f0, f0 fmadds f0, f1, f1, f2 fadds f0, f3, f0 fcmpo cr0, f0, f30 ble lbl_801886A4 ble lbl_801886A8 frsqrte f1, f0 fmuls f0, f1, f0 b lbl_801886A8 lbl_801886A4: fmr f0, f30 lbl_801886A8: fcmpo cr0, f0, f31 bge lbl_801886B8 fmr f31, f0 stw r29, 0x14(r30) lbl_801886B8: lwz r0, 0x44(r1) cmplwi r0, 0 bne lbl_801886E4 lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80188774 lbl_801886E4: lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) b lbl_80188758 lbl_80188704: lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x20(r12) mtctr r12 bctrl mr r4, r3 lwz r3, 0x44(r1) lwz r12, 0(r3) lwz r12, 8(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 bne lbl_80188774 lwz r3, 0x40(r1) lwz r4, 0x3c(r1) lwz r12, 0(r3) lwz r12, 0x14(r12) mtctr r12 bctrl stw r3, 0x3c(r1) lbl_80188758: lwz r12, 0x38(r1) addi r3, r1, 0x38 lwz r12, 0x10(r12) mtctr r12 bctrl clrlwi. r0, r3, 0x18 beq lbl_80188704 lbl_80188774: lwz r3, 0x40(r1) lwz r12, 0(r3) lwz r12, 0x1c(r12) mtctr r12 bctrl lwz r4, 0x3c(r1) cmplw r4, r3 bne lbl_80188630 psq_l f31, 184(r1), 0, qr0 lfd f31, 0xb0(r1) psq_l f30, 168(r1), 0, qr0 lfd f30, 0xa0(r1) psq_l f29, 152(r1), 0, qr0 lfd f29, 0x90(r1) psq_l f28, 136(r1), 0, qr0 lfd f28, 0x80(r1) psq_l f27, 120(r1), 0, qr0 lfd f27, 0x70(r1) lwz r31, 0x6c(r1) lwz r30, 0x68(r1) lwz r0, 0xc4(r1) lwz r29, 0x64(r1) mtlr r0 addi r1, r1, 0xc0 blr */ } /* * --INFO-- * Address: 801887D8 * Size: 0000A8 */ void NaviDemo_HoleInState::exec(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) mr r30, r3 lhz r0, 0x10(r3) cmpwi r0, 1 beq lbl_80188840 bge lbl_80188810 cmpwi r0, 0 bge lbl_8018881C b lbl_80188868 lbl_80188810: cmpwi r0, 3 bge lbl_80188868 b lbl_80188864 lbl_8018881C: bl execGoto__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi clrlwi. r0, r3, 0x18 beq lbl_80188868 li r0, 1 mr r3, r30 sth r0, 0x10(r30) mr r4, r31 bl initHesitate__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi b lbl_80188868 lbl_80188840: bl execHesitate__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi clrlwi. r0, r3, 0x18 beq lbl_80188868 li r0, 2 mr r3, r30 sth r0, 0x10(r30) mr r4, r31 bl initFall__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi b lbl_80188868 lbl_80188864: bl execFall__Q24Game20NaviDemo_HoleInStateFPQ24Game4Navi lbl_80188868: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80188880 * Size: 00000C */ void NaviDemo_HoleInState::onKeyEvent(Game::Navi*, SysShape::KeyEvent const&) { // Generated from stb r0, 0x12(r3) _12 = 1; } /* * --INFO-- * Address: 8018888C * Size: 000004 */ void NaviDemo_HoleInState::cleanup(Game::Navi*) { } /* * --INFO-- * Address: 80188890 * Size: 000178 */ void NaviDemo_HoleInState::execGoto(Game::Navi*) { /* stwu r1, -0x60(r1) mflr r0 stw r0, 0x64(r1) stfd f31, 0x50(r1) psq_st f31, 88(r1), 0, qr0 stfd f30, 0x40(r1) psq_st f30, 72(r1), 0, qr0 stfd f29, 0x30(r1) psq_st f29, 56(r1), 0, qr0 stw r31, 0x2c(r1) mr r31, r4 lwz r4, 0x14(r3) addi r3, r1, 0x14 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl mr r4, r31 addi r3, r1, 8 lwz r12, 0(r31) lfs f31, 0x14(r1) lwz r12, 8(r12) lfs f30, 0x18(r1) lfs f29, 0x1c(r1) mtctr r12 bctrl lfs f1, 0x10(r1) lfs f0, 8(r1) fsubs f6, f29, f1 lfs f1, 0xc(r1) fsubs f4, f31, f0 lfs f0, lbl_80518CE8@sda21(r2) fsubs f5, f30, f1 fmuls f3, f6, f6 fmuls f2, f4, f4 fadds f1, f2, f3 fcmpo cr0, f1, f0 bge lbl_8018894C lfs f0, lbl_80518BE0@sda21(r2) li r3, 1 stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) b lbl_801889DC lbl_8018894C: fmuls f7, f5, f5 lfs f1, lbl_80518BE0@sda21(r2) fadds f0, f2, f7 fadds f0, f3, f0 fcmpo cr0, f0, f1 ble lbl_80188980 fmadds f0, f4, f4, f7 fadds f2, f3, f0 fcmpo cr0, f2, f1 ble lbl_80188984 frsqrte f0, f2 fmuls f2, f0, f2 b lbl_80188984 lbl_80188980: fmr f2, f1 lbl_80188984: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f2, f0 ble lbl_801889A4 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f2 fmuls f4, f4, f0 fmuls f5, f5, f0 fmuls f6, f6, f0 lbl_801889A4: lwz r4, naviMgr__4Game@sda21(r13) li r3, 0 lfs f3, lbl_80518C04@sda21(r2) lwz r4, 0xc8(r4) lfs f0, 0x3b8(r4) fmuls f2, f4, f0 fmuls f1, f5, f0 fmuls f0, f6, f0 fmuls f2, f2, f3 fmuls f1, f1, f3 fmuls f0, f0, f3 stfs f2, 0x1e4(r31) stfs f1, 0x1e8(r31) stfs f0, 0x1ec(r31) lbl_801889DC: psq_l f31, 88(r1), 0, qr0 lfd f31, 0x50(r1) psq_l f30, 72(r1), 0, qr0 lfd f30, 0x40(r1) psq_l f29, 56(r1), 0, qr0 lfd f29, 0x30(r1) lwz r0, 0x64(r1) lwz r31, 0x2c(r1) mtlr r0 addi r1, r1, 0x60 blr */ } /* * --INFO-- * Address: 80188A08 * Size: 000060 */ void NaviDemo_HoleInState::initHesitate(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 cmplwi r4, 0 mr r6, r4 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r3 beq lbl_80188A2C addi r6, r6, 0x178 lbl_80188A2C: lwz r12, 0(r4) mr r3, r4 li r4, 0x35 li r5, 0x35 lwz r12, 0x208(r12) li r7, 0 mtctr r12 bctrl li r0, 0 stb r0, 0x12(r31) lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80188A68 * Size: 00016C */ void NaviDemo_HoleInState::execHesitate(Game::Navi*) { /* stwu r1, -0x60(r1) mflr r0 stw r0, 0x64(r1) stfd f31, 0x50(r1) psq_st f31, 88(r1), 0, qr0 stfd f30, 0x40(r1) psq_st f30, 72(r1), 0, qr0 stfd f29, 0x30(r1) psq_st f29, 56(r1), 0, qr0 stw r31, 0x2c(r1) lbz r0, 0x12(r3) mr r31, r4 cmplwi r0, 0 beq lbl_80188B88 lwz r4, 0x14(r3) addi r3, r1, 0x14 lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl mr r4, r31 addi r3, r1, 8 lwz r12, 0(r31) lfs f31, 0x14(r1) lwz r12, 8(r12) lfs f30, 0x18(r1) lfs f29, 0x1c(r1) mtctr r12 bctrl lfs f0, 0xc(r1) lfs f2, 0x10(r1) fsubs f3, f30, f0 lfs f1, 8(r1) fsubs f4, f29, f2 lfs f0, lbl_80518BE0@sda21(r2) fsubs f2, f31, f1 fmuls f1, f3, f3 fmuls f3, f4, f4 fmadds f1, f2, f2, f1 fadds f1, f3, f1 fcmpo cr0, f1, f0 ble lbl_80188B20 ble lbl_80188B24 frsqrte f0, f1 fmuls f1, f0, f1 b lbl_80188B24 lbl_80188B20: fmr f1, f0 lbl_80188B24: lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 ble lbl_80188B40 lfs f0, lbl_80518C48@sda21(r2) fdivs f0, f0, f1 fmuls f2, f2, f0 fmuls f4, f4, f0 lbl_80188B40: lfs f1, lbl_80518C3C@sda21(r2) mr r3, r31 lfs f0, lbl_80518CEC@sda21(r2) li r4, 0 fmuls f2, f2, f1 fmuls f4, f4, f1 stfs f2, 0x200(r31) stfs f0, 0x204(r31) stfs f4, 0x208(r31) stfs f2, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f4, 0x1ec(r31) lwz r12, 0(r31) lwz r12, 0x1f0(r12) mtctr r12 bctrl li r3, 1 b lbl_80188BA8 lbl_80188B88: lfs f0, lbl_80518BE0@sda21(r2) li r3, 0 stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) lbl_80188BA8: psq_l f31, 88(r1), 0, qr0 lfd f31, 0x50(r1) psq_l f30, 72(r1), 0, qr0 lfd f30, 0x40(r1) psq_l f29, 56(r1), 0, qr0 lfd f29, 0x30(r1) lwz r0, 0x64(r1) lwz r31, 0x2c(r1) mtlr r0 addi r1, r1, 0x60 blr */ } /* * --INFO-- * Address: 80188BD4 * Size: 000004 */ void NaviDemo_HoleInState::initFall(Game::Navi*) { } /* * --INFO-- * Address: 80188BD8 * Size: 000008 */ u32 NaviDemo_HoleInState::execFall(Game::Navi*) { return 0x0; } /* * --INFO-- * Address: 80188BE0 * Size: 000144 */ void NaviPressedState::init(Game::Navi*, Game::StateArg*) { /* stwu r1, -0x40(r1) mflr r0 lfs f2, lbl_80518CD4@sda21(r2) stw r0, 0x44(r1) lfs f1, lbl_80518CF0@sda21(r2) stw r31, 0x3c(r1) mr r31, r4 stw r30, 0x38(r1) mr r30, r3 mr r3, r31 lfs f0, 0x168(r4) li r4, 0 stfs f0, 0x14(r30) lfs f0, lbl_80518C3C@sda21(r2) lfs f3, 0x16c(r31) stfs f3, 0x18(r30) lfs f3, 0x170(r31) stfs f3, 0x1c(r30) stfs f2, 0x168(r31) stfs f1, 0x16c(r31) stfs f2, 0x170(r31) stfs f0, 0x10(r30) lwz r12, 0(r31) lwz r12, 0x1e0(r12) mtctr r12 bctrl lfs f2, 0x1fc(r31) mr r4, r31 lfs f1, lbl_80518CF4@sda21(r2) addi r3, r1, 8 lfs f0, lbl_80518BE0@sda21(r2) stfs f1, 0x20(r1) stfs f2, 0x24(r1) stfs f0, 0x28(r1) stfs f0, 0x20(r1) lwz r12, 0(r31) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 0xc(r1) addi r3, r31, 0x138 lfs f0, lbl_80518C3C@sda21(r2) addi r4, r31, 0x168 lfs f3, 8(r1) addi r5, r1, 0x20 lfs f1, 0x10(r1) fadds f0, f2, f0 stfs f2, 0x18(r1) addi r6, r1, 0x14 stfs f3, 0x14(r1) stfs f1, 0x1c(r1) stfs f0, 0x18(r1) bl "makeSRT__7MatrixfFR10Vector3<f>R10Vector3<f>R10Vector3<f>" mr r3, r31 li r4, 0 lwz r12, 0(r31) lwz r12, 0xa4(r12) mtctr r12 bctrl li r0, 0 li r4, 0x80f stw r0, 0x20(r30) li r5, 0 lwz r3, 0x26c(r31) lwz r12, 0x28(r3) lwz r12, 0x7c(r12) mtctr r12 bctrl bl PSMGetDamageD__Fv cmplwi r3, 0 beq lbl_80188D0C lwz r12, 0(r3) lwz r12, 0x10(r12) mtctr r12 bctrl lbl_80188D0C: lwz r0, 0x44(r1) lwz r31, 0x3c(r1) lwz r30, 0x38(r1) mtlr r0 addi r1, r1, 0x40 blr */ } /* * --INFO-- * Address: 80188D24 * Size: 000270 */ void NaviPressedState::exec(Game::Navi*) { /* stwu r1, -0x50(r1) mflr r0 stw r0, 0x54(r1) stw r31, 0x4c(r1) mr r31, r4 stw r30, 0x48(r1) mr r30, r3 lwz r5, moviePlayer__4Game@sda21(r13) lwz r0, 0x1f0(r5) clrlwi. r0, r0, 0x1f beq lbl_80188D6C lwz r12, 0(r3) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl b lbl_80188F7C lbl_80188D6C: lfs f2, 0x1fc(r31) addi r3, r1, 8 lfs f1, lbl_80518CF4@sda21(r2) lfs f0, lbl_80518BE0@sda21(r2) stfs f1, 0x20(r1) stfs f2, 0x24(r1) stfs f0, 0x28(r1) lwz r12, 0(r4) lwz r12, 8(r12) mtctr r12 bctrl lfs f2, 8(r1) lfs f1, 0xc(r1) lfs f0, 0x10(r1) lfs f5, lbl_80518BE0@sda21(r2) stfs f2, 0x14(r1) lwz r3, sys@sda21(r13) stfs f1, 0x18(r1) stfs f0, 0x1c(r1) stfs f5, 0x20(r1) lfs f1, 0x10(r30) lfs f0, 0x54(r3) fsubs f0, f1, f0 stfs f0, 0x10(r30) lwz r0, 0x20(r30) cmpwi r0, 1 beq lbl_80188E34 bge lbl_80188F60 cmpwi r0, 0 bge lbl_80188DE8 b lbl_80188F60 lbl_80188DE8: lfs f1, 0x18(r1) addi r3, r31, 0x138 lfs f0, lbl_80518C3C@sda21(r2) addi r4, r31, 0x168 addi r5, r1, 0x20 addi r6, r1, 0x14 fadds f0, f1, f0 stfs f0, 0x18(r1) bl "makeSRT__7MatrixfFR10Vector3<f>R10Vector3<f>R10Vector3<f>" lfs f1, 0x10(r30) lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 cror 2, 0, 2 bne lbl_80188F60 li r0, 1 lfs f0, lbl_80518CF8@sda21(r2) stw r0, 0x20(r30) stfs f0, 0x10(r30) b lbl_80188F60 lbl_80188E34: lfs f6, 0x10(r30) lfs f1, lbl_80518CF8@sda21(r2) lfs f0, lbl_80518CFC@sda21(r2) fdivs f2, f6, f1 lfs f4, lbl_80518C48@sda21(r2) lfs f3, lbl_80518C98@sda21(r2) lfs f1, lbl_80518C04@sda21(r2) fsubs f7, f4, f2 fmuls f2, f0, f6 fsubs f0, f4, f7 fmuls f2, f3, f2 fmuls f1, f1, f0 fcmpo cr0, f2, f5 bge lbl_80188E98 lfs f0, lbl_80518BEC@sda21(r2) lis r3, sincosTable___5JMath@ha addi r3, r3, sincosTable___5JMath@l fmuls f0, f2, f0 fctiwz f0, f0 stfd f0, 0x30(r1) lwz r0, 0x34(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r3, r0 fneg f0, f0 b lbl_80188EBC lbl_80188E98: lfs f0, lbl_80518BE8@sda21(r2) lis r3, sincosTable___5JMath@ha addi r3, r3, sincosTable___5JMath@l fmuls f0, f2, f0 fctiwz f0, f0 stfd f0, 0x38(r1) lwz r0, 0x3c(r1) rlwinm r0, r0, 3, 0x12, 0x1c lfsx f0, r3, r0 lbl_80188EBC: fmuls f1, f1, f0 lfs f0, lbl_80518BE0@sda21(r2) fadds f7, f7, f1 fcmpo cr0, f7, f0 bge lbl_80188ED4 fmr f7, f0 lbl_80188ED4: lfs f0, lbl_80518C48@sda21(r2) addi r3, r31, 0x138 lfs f3, lbl_80518CD4@sda21(r2) addi r4, r31, 0x168 fsubs f5, f0, f7 lfs f1, lbl_80518CF0@sda21(r2) lfs f4, 0x14(r30) addi r5, r1, 0x20 lfs f2, 0x18(r30) addi r6, r1, 0x14 fmuls f3, f3, f5 lfs f0, lbl_80518C3C@sda21(r2) fmuls f1, f1, f5 fmadds f3, f7, f4, f3 fmadds f1, f7, f2, f1 stfs f3, 0x168(r31) stfs f1, 0x16c(r31) stfs f3, 0x170(r31) lfs f1, 0x18(r1) fadds f0, f1, f0 stfs f0, 0x18(r1) bl "makeSRT__7MatrixfFR10Vector3<f>R10Vector3<f>R10Vector3<f>" lfs f1, 0x10(r30) lfs f0, lbl_80518BE0@sda21(r2) fcmpo cr0, f1, f0 cror 2, 0, 2 bne lbl_80188F60 mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 li r6, 0 lwz r12, 0x1c(r12) mtctr r12 bctrl lbl_80188F60: lfs f0, lbl_80518BE0@sda21(r2) stfs f0, 0x200(r31) stfs f0, 0x204(r31) stfs f0, 0x208(r31) stfs f0, 0x1e4(r31) stfs f0, 0x1e8(r31) stfs f0, 0x1ec(r31) lbl_80188F7C: lwz r0, 0x54(r1) lwz r31, 0x4c(r1) lwz r30, 0x48(r1) mtlr r0 addi r1, r1, 0x50 blr */ } /* * --INFO-- * Address: 80188F94 * Size: 00007C */ void NaviPressedState::cleanup(Game::Navi*) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 li r4, 1 stw r30, 8(r1) mr r30, r3 mr r3, r31 lwz r12, 0(r31) lwz r12, 0xa4(r12) mtctr r12 bctrl mr r3, r31 li r4, 1 lwz r12, 0(r31) lwz r12, 0x1e0(r12) mtctr r12 bctrl lfs f0, 0x14(r30) stfs f0, 0x168(r31) lfs f0, 0x18(r30) stfs f0, 0x16c(r31) lfs f0, 0x1c(r30) stfs f0, 0x170(r31) lwz r31, 0xc(r1) lwz r30, 8(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80189010 * Size: 000008 */ u32 NaviPressedState::pressable(void) { return 0x0; } /* * --INFO-- * Address: 80189018 * Size: 000008 */ u32 NaviPressedState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 80189020 * Size: 000008 */ u32 NaviPressedState::vsUsableY(void) { return 0x0; } /* * --INFO-- * Address: 80189028 * Size: 000008 */ bool NaviState::callable(void) { return false; } /* * --INFO-- * Address: 80189030 * Size: 000008 */ bool NaviState::pressable(void) { return true; } /* * --INFO-- * Address: 80189038 * Size: 000008 */ u32 NaviPelletState::callable(void) { return 0x1; } /* * --INFO-- * Address: 80189040 * Size: 000008 */ u32 NaviDeadState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 80189048 * Size: 000008 */ u32 NaviDeadState::pressable(void) { return 0x0; } /* * --INFO-- * Address: 80189050 * Size: 000008 */ u32 NaviDeadState::vsUsableY(void) { return 0x0; } /* * --INFO-- * Address: 80189058 * Size: 000008 */ u32 NaviDamagedState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 80189060 * Size: 000008 */ u32 NaviDamagedState::vsUsableY(void) { return 0x0; } /* * --INFO-- * Address: 80189068 * Size: 000008 */ u32 NaviAbsorbState::vsUsableY(void) { return 0x0; } /* * --INFO-- * Address: 80189070 * Size: 000008 */ u32 NaviAbsorbState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 80189078 * Size: 000008 */ u32 NaviAbsorbState::pressable(void) { return 0x0; } } // namespace Game namespace og { namespace Screen { /* * --INFO-- * Address: 80189080 * Size: 000008 */ u32 DispMemberContena::getSize(void) { return 0x38; } /* * --INFO-- * Address: 80189088 * Size: 00000C */ void DispMemberContena::getOwnerID(void) { /* lis r3, 0x004F4741@ha addi r3, r3, 0x004F4741@l blr */ } /* * --INFO-- * Address: 80189094 * Size: 000014 */ void DispMemberContena::getMemberID(void) { /* lis r4, 0x54454E41@ha lis r3, 0x00434F4E@ha addi r4, r4, 0x54454E41@l addi r3, r3, 0x00434F4E@l blr */ } /* * --INFO-- * Address: 801890A8 * Size: 000008 */ u32 DispMemberUfoMenu::getSize(void) { return 0x10; } /* * --INFO-- * Address: 801890B0 * Size: 00000C */ void DispMemberUfoMenu::getOwnerID(void) { /* lis r3, 0x004F4741@ha addi r3, r3, 0x004F4741@l blr */ } /* * --INFO-- * Address: 801890BC * Size: 000014 */ void DispMemberUfoMenu::getMemberID(void) { /* lis r4, 0x4D454E55@ha lis r3, 0x0055464F@ha addi r4, r4, 0x4D454E55@l addi r3, r3, 0x0055464F@l blr */ } /* * --INFO-- * Address: 801890D0 * Size: 000008 */ u32 DispMemberUfoGroup::getSize(void) { return 0x8C; } /* * --INFO-- * Address: 801890D8 * Size: 00000C */ void DispMemberUfoGroup::getOwnerID(void) { /* lis r3, 0x004F4741@ha addi r3, r3, 0x004F4741@l blr */ } /* * --INFO-- * Address: 801890E4 * Size: 000014 */ void DispMemberUfoGroup::getMemberID(void) { /* lis r4, 0x5F475250@ha lis r3, 0x0055464F@ha addi r4, r4, 0x5F475250@l addi r3, r3, 0x0055464F@l blr */ } /* * --INFO-- * Address: 801890F8 * Size: 000048 */ void DispMemberUfoGroup::doSetSubMemberAll(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r3 addi r4, r31, 8 bl setSubMember__Q32og6Screen14DispMemberBaseFPQ32og6Screen14DispMemberBase mr r3, r31 addi r4, r31, 0x18 bl setSubMember__Q32og6Screen14DispMemberBaseFPQ32og6Screen14DispMemberBase mr r3, r31 addi r4, r31, 0x50 bl setSubMember__Q32og6Screen14DispMemberBaseFPQ32og6Screen14DispMemberBase lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } namespace Game { } // namespace Game } // namespace Screen /* * --INFO-- * Address: 80189140 * Size: 000008 */ u32 NaviContainerState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 80189148 * Size: 000008 */ u32 NaviSaraiExitState::pressable(void) { return 0x0; } /* * --INFO-- * Address: 80189150 * Size: 000008 */ u32 NaviSaraiState::pressable(void) { return 0x0; } /* * --INFO-- * Address: 80189158 * Size: 000008 */ u32 NaviKokeDamageState::pressable(void) { return 0x1; } /* * --INFO-- * Address: 80189160 * Size: 000008 */ u32 NaviKokeDamageState::vsUsableY(void) { return 0x0; } /* * --INFO-- * Address: 80189168 * Size: 000008 */ u32 NaviFlickState::pressable(void) { return 0x1; } /* * --INFO-- * Address: 80189170 * Size: 000008 */ u32 NaviFlickState::vsUsableY(void) { return 0x0; } /* * --INFO-- * Address: 80189178 * Size: 000008 */ u32 NaviFallMeckState::pressable(void) { return 0x0; } } // namespace og namespace efx { /* * --INFO-- * Address: 80189180 * Size: 00000C */ void ArgDopingSmoke::getName(void) { /* lis r3, lbl_8047EBD8@ha addi r3, r3, lbl_8047EBD8@l blr */ } namespace Game { } // namespace Game /* * --INFO-- * Address: 8018918C * Size: 000008 */ u32 NaviDopeState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 80189194 * Size: 000008 */ u32 NaviNukuState::invincible(void) { return 0x1; } /* * --INFO-- * Address: 8018919C * Size: 000008 */ bool NaviFollowState::needYChangeMotion(void) { return true; } /* * --INFO-- * Address: 801891A4 * Size: 000008 */ u32 NaviWalkState::callable(void) { return 0x1; } /* * --INFO-- * Address: 801891AC * Size: 000008 */ u32 NaviWalkState::needYChangeMotion(void) { return 0x1; } /* * --INFO-- * Address: 801891B4 * Size: 000008 */ u32 NaviStuckState::vsUsableY(void) { return 0x0; } } // namespace efx /* * --INFO-- * Address: 801891BC * Size: 000004 */ void resume__Q24Game22FSMState<Game::Navi> FPQ24Game4Navi(void) { } /* * --INFO-- * Address: 801891C0 * Size: 000004 */ void restart__Q24Game22FSMState<Game::Navi> FPQ24Game4Navi(void) { } /* * --INFO-- * Address: 801891C4 * Size: 000064 */ void create__Q24Game26StateMachine<Game::Navi> Fi(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) li r0, 0 stw r31, 0xc(r1) mr r31, r3 stw r4, 0xc(r3) stw r0, 8(r3) lwz r0, 0xc(r3) slwi r3, r0, 2 bl __nwa__FUl stw r3, 4(r31) lwz r0, 0xc(r31) slwi r3, r0, 2 bl __nwa__FUl stw r3, 0x10(r31) lwz r0, 0xc(r31) slwi r3, r0, 2 bl __nwa__FUl stw r3, 0x14(r31) lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80189228 * Size: 000030 */ void Delegate1<Game::NaviPunchState, CollPart*>::invoke(CollPart*) { /* stwu r1, -0x10(r1) mflr r0 mr r5, r3 stw r0, 0x14(r1) addi r12, r5, 8 lwz r3, 4(r3) bl __ptmf_scall nop lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80189258 * Size: 000030 */ void Delegate<Game::NaviThrowWaitState>::invoke() { /* stwu r1, -0x10(r1) mflr r0 mr r4, r3 stw r0, 0x14(r1) addi r12, r4, 8 lwz r3, 4(r3) bl __ptmf_scall nop lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 80189288 * Size: 00001C */ void getCurrID__Q24Game26StateMachine<Game::Navi> FPQ24Game4Navi(void) { /* lwz r3, 0x274(r4) cmplwi r3, 0 beq lbl_8018929C lwz r3, 4(r3) blr lbl_8018929C: li r3, -1 blr */ } /* * --INFO-- * Address: 801892A4 * Size: 000084 */ void registerState__Q24Game26StateMachine<Game::Navi> FPQ24Game22FSMState<Game::Navi>(void) { /* .loc_0x0: lwz r6, 0x8(r3) lwz r0, 0xC(r3) cmpw r6, r0 bgelr- lwz r5, 0x4(r3) rlwinm r0,r6,2,0,29 stwx r4, r5, r0 lwz r5, 0x4(r4) cmpwi r5, 0 blt- .loc_0x34 lwz r0, 0xC(r3) cmpw r5, r0 blt- .loc_0x3C .loc_0x34: li r0, 0 b .loc_0x40 .loc_0x3C: li r0, 0x1 .loc_0x40: rlwinm. r0,r0,0,24,31 beqlr- stw r3, 0x8(r4) lwz r0, 0x8(r3) lwz r6, 0x4(r4) lwz r5, 0x10(r3) rlwinm r0,r0,2,0,29 stwx r6, r5, r0 lwz r0, 0x4(r4) lwz r5, 0x8(r3) lwz r4, 0x14(r3) rlwinm r0,r0,2,0,29 stwx r5, r4, r0 lwz r4, 0x8(r3) addi r0, r4, 0x1 stw r0, 0x8(r3) blr */ } /* * --INFO-- * Address: 80189328 * Size: 000028 */ void __sinit_naviState_cpp(void) { /* lis r4, __float_nan@ha li r0, -1 lfs f0, __float_nan@l(r4) lis r3, lbl_804B2D40@ha stw r0, lbl_805159B8@sda21(r13) stfsu f0, lbl_804B2D40@l(r3) stfs f0, lbl_805159BC@sda21(r13) stfs f0, 4(r3) stfs f0, 8(r3) blr */ } /* * --INFO-- * Address: 80189350 * Size: 000014 */ void @60 @4 @Game::NaviThrowWaitState::onKeyEvent(SysShape::KeyEvent const&) { /* li r11, 4 lwzx r11, r3, r11 add r3, r3, r11 addi r3, r3, -60 b onKeyEvent__Q24Game18NaviThrowWaitStateFRCQ28SysShape8KeyEvent */ } /* * --INFO-- * Address: 80189364 * Size: 000014 */ void @32 @4 @Game::NaviThrowState::onKeyEvent(SysShape::KeyEvent const&) { /* li r11, 4 lwzx r11, r3, r11 add r3, r3, r11 addi r3, r3, -32 b onKeyEvent__Q24Game14NaviThrowStateFRCQ28SysShape8KeyEvent */ }
21.475018
105
0.59039
projectPiki
249ed2cae6cb0decea397c6809860defc329fec7
3,750
cpp
C++
VC2010Samples/MFC/controls/cmnctrl/SplitButtonCtrlPage.cpp
alonmm/VCSamples
6aff0b4902f5027164d593540fcaa6601a0407c3
[ "MIT" ]
300
2019-05-09T05:32:33.000Z
2022-03-31T20:23:24.000Z
VC2010Samples/MFC/controls/cmnctrl/SplitButtonCtrlPage.cpp
JaydenChou/VCSamples
9e1d4475555b76a17a3568369867f1d7b6cc6126
[ "MIT" ]
9
2016-09-19T18:44:26.000Z
2018-10-26T10:20:05.000Z
VC2010Samples/MFC/controls/cmnctrl/SplitButtonCtrlPage.cpp
JaydenChou/VCSamples
9e1d4475555b76a17a3568369867f1d7b6cc6126
[ "MIT" ]
633
2019-05-08T07:34:12.000Z
2022-03-30T04:38:28.000Z
// SplitButtonCtrlPage.cpp : implementation file // #include "stdafx.h" #include "CmnCtrl3.h" #include "SplitButtonCtrlPage.h" static const struct { UINT nStyle; LPCTSTR lpszDisplay; } styles[] = { {BCSS_NOSPLIT, _T("BCSS_NOSPLIT")}, {BCSS_STRETCH, _T("BCSS_STRETCH")}, {BCSS_ALIGNLEFT, _T("BCSS_ALIGNLEFT")}, {BCSS_IMAGE, _T("BCSS_IMAGE")}, }; // CSplitButton dialog IMPLEMENT_DYNAMIC(CSplitButtonCtrlPage, CPropertyPage) CSplitButtonCtrlPage::CSplitButtonCtrlPage() : CPropertyPage(CSplitButtonCtrlPage::IDD) { } CSplitButtonCtrlPage::~CSplitButtonCtrlPage() { } void CSplitButtonCtrlPage::DoDataExchange(CDataExchange* pDX) { CPropertyPage::DoDataExchange(pDX); DDX_Control(pDX, IDC_SPLIT_BUTTON, m_splitButton); DDX_Text(pDX, IDC_X_SIZE, m_xSize); DDX_Text(pDX, IDC_Y_SIZE, m_ySize); DDX_Control(pDX, IDC_LIST_STYLE, m_listSplitStyle); DDX_Control(pDX, IDC_CHECK_STATE, m_checkState); } BOOL CSplitButtonCtrlPage::OnInitDialog() { CPropertyPage::OnInitDialog(); // Init UI m_image.Create(IDB_BITMAP1, 16, 1, RGB(255, 255, 255)); OnBnClickedSetMenu1(); SIZE size; BOOL ret = m_splitButton.GetSplitSize(&size); m_xSize = size.cx; m_ySize = size.cy; UpdateData(FALSE); // Fill in all the Split Button styles for (int i = 0; i < _countof(styles); i++) m_listSplitStyle.AddString(styles[i].lpszDisplay); m_splitButton.SetSplitStyle(styles[1].nStyle); // BCSS_STRETCH m_listSplitStyle.SetSel(1); return TRUE; } BEGIN_MESSAGE_MAP(CSplitButtonCtrlPage, CPropertyPage) ON_BN_CLICKED(IDC_SET_MENU1, &CSplitButtonCtrlPage::OnBnClickedSetMenu1) ON_BN_CLICKED(IDC_SET_MENU2, &CSplitButtonCtrlPage::OnBnClickedSetMenu2) ON_BN_CLICKED(IDC_SET_SIZE, &CSplitButtonCtrlPage::OnBnClickedSetSize) ON_LBN_SELCHANGE(IDC_LIST_STYLE, &CSplitButtonCtrlPage::OnLbnSelchangeListStyle) ON_BN_CLICKED(IDC_SPLIT_BUTTON, &CSplitButtonCtrlPage::OnBnClickedSplitButton) ON_BN_CLICKED(IDC_CHECK_STATE, &CSplitButtonCtrlPage::OnBnClickedCheckState) END_MESSAGE_MAP() // CSplitButton message handlers void CSplitButtonCtrlPage::OnBnClickedSetMenu1() { m_splitButton.SetDropDownMenu(IDR_SPLIT_DROPDOWN_MENU, 0); m_splitButton.SetWindowText(_T("using MENU 1")); } void CSplitButtonCtrlPage::OnBnClickedSetMenu2() { m_splitButton.SetDropDownMenu(IDR_SPLIT_DROPDOWN_MENU, 1); m_splitButton.SetWindowText(_T("using MENU 2")); } void CSplitButtonCtrlPage::OnBnClickedSetSize() { UpdateData(TRUE); SIZE size; size.cx = m_xSize; size.cy = m_ySize; m_splitButton.SetSplitSize(&size); m_splitButton.RedrawWindow(); m_splitButton.GetSplitSize(&size); m_xSize = size.cx; m_ySize = size.cy; UpdateData(FALSE); } void CSplitButtonCtrlPage::OnLbnSelchangeListStyle() { // Get selected styles int nCount = m_listSplitStyle.GetSelCount(); int *selectedItems = new int[nCount]; m_listSplitStyle.GetSelItems(nCount, selectedItems); UINT nStyle = 0; for (int i = 0; i < nCount; i++) nStyle |= styles[selectedItems[i]].nStyle; delete[] selectedItems; // Some UI adjustments if (nStyle & BCSS_NOSPLIT) m_splitButton.SetSplitImageList(NULL); else if (nStyle & BCSS_IMAGE) m_splitButton.SetSplitImageList(&m_image); else m_splitButton.SetSplitGlyph('6'); // The default glyph m_splitButton.SetSplitStyle(nStyle); m_splitButton.RedrawWindow(); // The split size could be reset SIZE size; m_splitButton.GetSplitSize(&size); m_xSize = size.cx; m_ySize = size.cy; UpdateData(FALSE); } void CSplitButtonCtrlPage::OnBnClickedSplitButton() { CString text; m_splitButton.GetWindowText(text); ::MessageBox(m_hWnd, CString(_T("You are ")) + text, _T("Thank you"), 0); } void CSplitButtonCtrlPage::OnBnClickedCheckState() { m_splitButton.SetDropDownState(m_checkState.GetCheck() == BST_CHECKED); }
24.834437
81
0.772533
alonmm
24a3b4a649a4c4ad0a7cfeeb75a2017b101c5b7f
516
hpp
C++
src/l_kampf.hpp
benzap/Kampf
9cf4fb0d6ec22bc35ade9b476d29df34902c6689
[ "Zlib" ]
2
2018-05-13T05:27:29.000Z
2018-05-29T06:35:57.000Z
src/l_kampf.hpp
benzap/Kampf
9cf4fb0d6ec22bc35ade9b476d29df34902c6689
[ "Zlib" ]
null
null
null
src/l_kampf.hpp
benzap/Kampf
9cf4fb0d6ec22bc35ade9b476d29df34902c6689
[ "Zlib" ]
null
null
null
#ifndef L_KAMPF__HPP #define L_KAMPF__HPP //DESCRIPTION /* Lua wrapper for the entry to kampf engine */ //CLASSES //INCLUDES #include "KF_globals.hpp" #include "KF_utilities.hpp" #include "LuaScript.hpp" #include "kampf.hpp" //DEFINITIONS #define LUA_REGISTRY_KAMPF "l_kf.kampf" //MACROS //TYPEDEFS //FUNCTIONS void lua_registerKampf(lua_State* L, Kampf*); boolType lua_hasKampf(lua_State* L); Kampf* lua_getKampf(lua_State* L); int luaopen_kampf(lua_State *L, Kampf*); //BEGIN #endif //END L_KAMPF__HPP
15.636364
45
0.751938
benzap
24a94ee43b1304c6f8721b9f14b4ffd937814fd8
708
cpp
C++
Timus Online Judge/Volume 05/1496. Spammer.cpp
sreejonK19/online-judge-solutions
da65d635cc488c8f305e48b49727ad62649f5671
[ "MIT" ]
null
null
null
Timus Online Judge/Volume 05/1496. Spammer.cpp
sreejonK19/online-judge-solutions
da65d635cc488c8f305e48b49727ad62649f5671
[ "MIT" ]
null
null
null
Timus Online Judge/Volume 05/1496. Spammer.cpp
sreejonK19/online-judge-solutions
da65d635cc488c8f305e48b49727ad62649f5671
[ "MIT" ]
2
2018-11-06T19:37:56.000Z
2018-11-09T19:05:46.000Z
#include <bits/stdc++.h> using namespace std; string name; map< string, int > m; vector< pair< int, string > > ans; int main() { #ifndef ONLINE_JUDGE freopen("in.txt", "r", stdin); freopen("out.txt", "w", stdout); #endif // ONLINE_JUDGE ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int N; cin >> N >> ws; while(getline(cin, name)) m[name]++; map< string, int >::iterator it; for(it = m.begin(); it != m.end(); ++it) if(it->second >= 2) ans.push_back(make_pair(it->second, it->first)); sort(ans.begin(), ans.end()); int SZ = ans.size(); for(int i = 0; i < SZ; ++i) cout << ans[i].second << "\n"; return 0; }
20.823529
76
0.555085
sreejonK19
24ad9b29ae349d2421155663715ea6605b777607
4,645
cpp
C++
src/dns_service/dns_service_porkbun.cpp
wzkres/pve-ddns-client
c90ada7da3a3b2a131e4486f14157163ccf299c9
[ "BSD-2-Clause" ]
1
2021-09-05T08:09:42.000Z
2021-09-05T08:09:42.000Z
src/dns_service/dns_service_porkbun.cpp
wzkres/pve-ddns-client
c90ada7da3a3b2a131e4486f14157163ccf299c9
[ "BSD-2-Clause" ]
null
null
null
src/dns_service/dns_service_porkbun.cpp
wzkres/pve-ddns-client
c90ada7da3a3b2a131e4486f14157163ccf299c9
[ "BSD-2-Clause" ]
null
null
null
#include "dns_service_porkbun.h" #include "fmt/format.h" #include "glog/logging.h" #include "rapidjson/document.h" #include "rapidjson/error/en.h" #include "../utils.h" #include "../config.h" static const char * API_HOST = "https://porkbun.com/api/json/v3/"; static const char * API_RETRIEVE = "dns/retrieveByNameType/{}/{}/{}"; static const char * API_EDIT = "dns/editByNameType/{}/{}/{}"; const std::string & DnsServicePorkbun::getServiceName() { return _service_name; } bool DnsServicePorkbun::setCredentials(const std::string & cred_str) { if (cred_str.empty()) { LOG(WARNING) << "Credentials string is empty!"; return false; } std::string::size_type comma_pos = cred_str.find(','); if (std::string::npos == comma_pos) { LOG(WARNING) << "Invalid credentials string '" << cred_str << "', should be in format 'API_KEY,API_SECRET'!"; return false; } _api_key = cred_str.substr(0, comma_pos); _api_secret = cred_str.substr(comma_pos + 1); return true; } std::string DnsServicePorkbun::getIpv4(const std::string & domain) { return getIp(domain, true); } std::string DnsServicePorkbun::getIpv6(const std::string & domain) { return getIp(domain, false); } bool DnsServicePorkbun::setIpv4(const std::string & domain, const std::string & ip) { return setIp(domain, ip, true); } bool DnsServicePorkbun::setIpv6(const std::string & domain, const std::string & ip) { return setIp(domain, ip, false); } std::string DnsServicePorkbun::getIp(const std::string & domain, bool is_v4) { if (domain.empty()) { LOG(WARNING) << "Invalid param!"; return ""; } const auto sub_domain = get_sub_domain(domain); const std::string api_part = fmt::format(API_RETRIEVE, sub_domain.first, is_v4 ? "A" : "AAAA", sub_domain.second); const std::string req_url = fmt::format("{}{}", API_HOST, api_part); const std::string req_body = fmt::format(R"({{"secretapikey":"{}","apikey":"{}"}})", _api_secret, _api_key); int resp_code = 0; std::string resp_data; const bool ret = http_req(req_url, req_body, Config::getInstance()._http_timeout_ms, {}, resp_code, resp_data); if (!ret || 200 != resp_code) { LOG(WARNING) << "Failed to request '" << req_url << "', response code is " << resp_code << ", response is " << resp_data << "!"; return ""; } rapidjson::Document d; rapidjson::ParseResult ok = d.Parse(resp_data.c_str()); if (!ok) { LOG(WARNING) << "Failed to parse response json, error '" << rapidjson::GetParseError_En(ok.Code()) << "' (" << ok.Offset() << ")"; return ""; } if (d.HasMember("status") && d["status"].IsString()) { const std::string status_str = d["status"].GetString(); if ("SUCCESS" == status_str) { auto it = d["records"].Begin(); while (it != d["records"].End()) return (*it)["content"].GetString(); } } return ""; } bool DnsServicePorkbun::setIp(const std::string & domain, const std::string & ip, bool is_v4) { if (domain.empty() || ip.empty()) { LOG(WARNING) << "Invalid params, domain '" << domain << "', ip '" << ip << "'!"; return false; } const auto sub_domain = get_sub_domain(domain); const std::string api_part = fmt::format(API_EDIT, sub_domain.first, is_v4 ? "A" : "AAAA", sub_domain.second); const std::string req_url = fmt::format("{}{}", API_HOST, api_part); const std::string req_body = fmt::format(R"({{"secretapikey":"{}","apikey":"{}","content":"{}"}})", _api_secret, _api_key, ip); int resp_code = 0; std::string resp_data; const bool ret = http_req(req_url, req_body, Config::getInstance()._http_timeout_ms, {}, resp_code, resp_data); if (!ret || 200 != resp_code) { LOG(WARNING) << "Failed to request '" << req_url << "', response code is " << resp_code << ", response is " << resp_data << "!"; return false; } rapidjson::Document d; rapidjson::ParseResult ok = d.Parse(resp_data.c_str()); if (!ok) { LOG(WARNING) << "Failed to parse response json, error '" << rapidjson::GetParseError_En(ok.Code()) << "' (" << ok.Offset() << ")"; return false; } if (d.HasMember("status") && d["status"].IsString()) { const std::string status_str = d["status"].GetString(); if ("SUCCESS" == status_str) return true; } return false; }
31.598639
118
0.58902
wzkres
24b1659d8bd917598b07702f7e13fef2c35753c7
10,062
cpp
C++
FEBioStudio/PublicationWidget.cpp
chunkeey/FEBioStudio
f342d4ac2bc3581db792373c4265454109af92b3
[ "MIT" ]
27
2020-06-25T06:34:52.000Z
2022-03-11T08:58:57.000Z
FEBioStudio/PublicationWidget.cpp
chunkeey/FEBioStudio
f342d4ac2bc3581db792373c4265454109af92b3
[ "MIT" ]
42
2020-06-15T18:40:57.000Z
2022-03-24T05:38:54.000Z
FEBioStudio/PublicationWidget.cpp
chunkeey/FEBioStudio
f342d4ac2bc3581db792373c4265454109af92b3
[ "MIT" ]
12
2020-06-27T13:58:57.000Z
2022-03-24T05:39:10.000Z
/*This file is part of the FEBio Studio source code and is licensed under the MIT license listed below. See Copyright-FEBio-Studio.txt for details. Copyright (c) 2020 University of Utah, The Trustees of Columbia University in the City of New York, and others. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.*/ #include <vector> #include <QWidget> #include <QVBoxLayout> #include <QString> #include <QStringList> #include <QLabel> #include <QToolButton> #include <QCheckBox> #include <QAction> #include "PublicationWidget.h" #include "WrapLabel.h" #include "IconProvider.h" #include <iostream> class Ui::CPublicationWidget { public: QWidget* shortWidget; QAction* expand; QLabel* shortLabel; QCheckBox* shortCheckBox; QWidget* fullWidget; QAction* shrink; WrapLabel* fullLabel; QLabel* DOILabel; QCheckBox* fullCheckBox; QAction* select; public: void setup(::CPublicationWidget* parent) { QVBoxLayout* layout = new QVBoxLayout; layout->setContentsMargins(3, 0, 3, 0); layout->setSizeConstraint(QLayout::SetMinimumSize); QAction* select = new QAction(parent); select->setIcon(CIconProvider::GetIcon("check")); select->setObjectName("select"); if(parent->isExpandable()) { shortWidget = new QWidget; QHBoxLayout* shortLayout = new QHBoxLayout; shortLabel = new QLabel(parent->ShortText()); shortLabel->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Preferred); shortLayout->addWidget(shortLabel); expand = new QAction(parent); expand->setIcon(CIconProvider::GetIcon("expand")); expand->setObjectName("expand"); QToolButton* expandBtn = new QToolButton; expandBtn->setDefaultAction(expand); shortLayout->addWidget(expandBtn); if(parent->getSelection() == ::CPublicationWidget::CHECKBOX) { shortCheckBox = new QCheckBox(parent); shortCheckBox->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Preferred); QObject::connect(shortCheckBox, &QCheckBox::stateChanged, parent, &::CPublicationWidget::checkBox_stateChanged); shortLayout->addWidget(shortCheckBox); } else if(parent->getSelection() == ::CPublicationWidget::BUTTON) { QToolButton* shortSelectBtn = new QToolButton; shortSelectBtn->setDefaultAction(select); shortLayout->addWidget(shortSelectBtn); } shortWidget->setLayout(shortLayout); layout->addWidget(shortWidget); } fullWidget = new QWidget; if(parent->isExpandable()) { fullWidget->setHidden(true); } QVBoxLayout* fullLayout = new QVBoxLayout; fullLayout->setSpacing(0); QHBoxLayout* hlayout = new QHBoxLayout; fullLabel = new WrapLabel(parent->FullText()); hlayout->addWidget(fullLabel); QVBoxLayout* fullVBLayout = new QVBoxLayout; fullVBLayout->setAlignment(Qt::AlignTop); hlayout->addLayout(fullVBLayout); if(parent->isExpandable()) { shrink = new QAction(parent); shrink->setIcon(CIconProvider::GetIcon("collapse")); shrink->setObjectName("shrink"); QToolButton* shrinkBtn = new QToolButton; shrinkBtn->setDefaultAction(shrink); fullVBLayout->addWidget(shrinkBtn); } if(parent->getSelection() == ::CPublicationWidget::CHECKBOX) { fullCheckBox = new QCheckBox(parent); fullCheckBox->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Preferred); if(parent->isExpandable()) { QObject::connect(fullCheckBox, &QCheckBox::stateChanged, parent, &::CPublicationWidget::checkBox_stateChanged); } fullVBLayout->addWidget(fullCheckBox); } else if(parent->getSelection() == ::CPublicationWidget::BUTTON) { QToolButton* fullSelectBtn = new QToolButton; fullSelectBtn->setDefaultAction(select); fullVBLayout->addWidget(fullSelectBtn); } fullLayout->addLayout(hlayout); DOILabel = new QLabel(QString("DOI: <a href=\"https://doi.org/%1\">%1</a>").arg(parent->getDOI())); DOILabel->setOpenExternalLinks(true); fullLayout->addWidget(DOILabel); fullWidget->setLayout(fullLayout); layout->addWidget(fullWidget); parent->setLayout(layout); parent->setFrameStyle(QFrame::Box); parent->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred); } }; CPublicationWidget::CPublicationWidget(Selection selection, bool expandable) : QFrame(), selection(selection), expandable(expandable), ui(new Ui::CPublicationWidget) { } CPublicationWidget::CPublicationWidget(QVariantMap& data, Selection selection, bool expandable) : QFrame(), title(data["title"].toString()), year(data["year"].toString()), journal(data["journal"].toString()), volume(data["volume"].toString()), issue(data["issue"].toString()), pages(data["pages"].toString()), DOI(data["DOI"].toString()), authorGiven(data["authorGiven"].toStringList()), authorFamily(data["authorFamily"].toStringList()), selection(selection), expandable(expandable), ui(new Ui::CPublicationWidget) { ui->setup(this); QMetaObject::connectSlotsByName(this); } CPublicationWidget::CPublicationWidget(QString title, QString year, QString journal, QString volume, QString issue, QString pages, QString DOI, QStringList authorGiven, QStringList authorFamily, Selection selection, bool expandable) : QFrame(), title(title), year(year), journal(journal), volume(volume), issue(issue), pages(pages), DOI(DOI), authorGiven(authorGiven), authorFamily(authorFamily), selection(selection), expandable(expandable), ui(new Ui::CPublicationWidget) { ui->setup(this); QMetaObject::connectSlotsByName(this); } CPublicationWidget::CPublicationWidget(const CPublicationWidget& obj) { title = obj.title; year = obj.year; journal = obj.journal; volume = obj.volume; issue = obj.issue; pages = obj.pages; DOI = obj.DOI; authorGiven = obj.authorGiven; authorFamily = obj.authorFamily; expandable = obj.expandable; selection = obj.selection; ui = new Ui::CPublicationWidget; ui->setup(this); QMetaObject::connectSlotsByName(this); } void CPublicationWidget::init() { ui->setup(this); QMetaObject::connectSlotsByName(this); } void CPublicationWidget::on_expand_triggered() { ui->fullWidget->setHidden(false); ui->shortWidget->setHidden(true); } void CPublicationWidget::on_shrink_triggered() { ui->fullWidget->setHidden(true); ui->shortWidget->setHidden(false); } bool CPublicationWidget::isExpandable() const { return expandable; } void CPublicationWidget::on_select_triggered() { emit chosen_publication(this); } void CPublicationWidget::checkBox_stateChanged(int state) { ui->shortCheckBox->blockSignals(true); ui->fullCheckBox->blockSignals(true); ui->shortCheckBox->setChecked(state); ui->fullCheckBox->setChecked(state); ui->shortCheckBox->blockSignals(false); ui->fullCheckBox->blockSignals(false); } QString CPublicationWidget::ShortText() { if(authorFamily.length() == 0) { authorFamily.push_back(""); authorGiven.push_back(""); } return QString("%2 (%3). %1").arg(title).arg(authorFamily[0]).arg(year); } QString CPublicationWidget::FullText() { QString authorString; for(int index = 0; index < authorGiven.count(); index++) { authorString += authorFamily.at(index) + ", "; authorString += authorGiven.at(index); if(index == authorGiven.count() - 1) { } else if(index == authorGiven.count() - 2) { authorString += " & "; } else { authorString += ", "; } } return QString("%1 (%2). %3. %4, %5(%6), %7.").arg(authorString).arg(year).arg(title).arg(journal).arg(volume).arg(issue).arg(pages); } const QStringList& CPublicationWidget::getAuthorFamily() const { return authorFamily; } void CPublicationWidget::setAuthorFamily(const QStringList &authorFamily) { this->authorFamily = authorFamily; } const QStringList& CPublicationWidget::getAuthorGiven() const { return authorGiven; } void CPublicationWidget::setAuthorGiven(const QStringList &authorGiven) { this->authorGiven = authorGiven; } const QString& CPublicationWidget::getDOI() const { return DOI; } void CPublicationWidget::setDOI(const QString &doi) { DOI = doi; } const QString& CPublicationWidget::getIssue() const { return issue; } void CPublicationWidget::setIssue(const QString &issue) { this->issue = issue; } const QString& CPublicationWidget::getJournal() const { return journal; } void CPublicationWidget::setJournal(const QString &journal) { this->journal = journal; } const QString& CPublicationWidget::getPages() const { return pages; } void CPublicationWidget::setPages(const QString &pages) { this->pages = pages; } const QString& CPublicationWidget::getTitle() const { return title; } void CPublicationWidget::setTitle(const QString &title) { this->title = title; } const QString& CPublicationWidget::getVolume() const { return volume; } void CPublicationWidget::setVolume(const QString &volume) { this->volume = volume; } const QString& CPublicationWidget::getYear() const { return year; } void CPublicationWidget::setYear(const QString &year) { this->year = year; } int CPublicationWidget::getSelection() const { return selection; } bool CPublicationWidget::isChecked() const { if(ui->fullCheckBox) { return ui->fullCheckBox->isChecked(); } return false; }
25.866324
179
0.741105
chunkeey
24b9daee4fa0a329a77849a270146612fe345cf7
3,825
cpp
C++
VectorEngineSite.buildv1.1.15/windows_release_mx/src/VectorEngineSite_Forms_2TextBoxForm.cpp
AntDevUnity/VectorCMS
4ff7a69b4a92733ea75d9d48a845ea9548cfa34c
[ "MIT" ]
null
null
null
VectorEngineSite.buildv1.1.15/windows_release_mx/src/VectorEngineSite_Forms_2TextBoxForm.cpp
AntDevUnity/VectorCMS
4ff7a69b4a92733ea75d9d48a845ea9548cfa34c
[ "MIT" ]
null
null
null
VectorEngineSite.buildv1.1.15/windows_release_mx/src/VectorEngineSite_Forms_2TextBoxForm.cpp
AntDevUnity/VectorCMS
4ff7a69b4a92733ea75d9d48a845ea9548cfa34c
[ "MIT" ]
null
null
null
#include "VectorEngineSite.buildv1.1.15/windows_release_mx/include/VectorEngineSite_Forms_2TextBoxForm.h" #include "mojo/mojo.buildv1.1.15/windows_release_mx/include/mojo_graphics_2image.h" #include "monkey/monkey.buildv1.1.15/windows_release_mx/include/monkey_types.h" #include "std/std.buildv1.1.15/windows_release_mx/include/std_geom_2vec2.h" #include "std/std.buildv1.1.15/windows_release_mx/include/std_graphics_2color.h" BB_CLASS(t_mojo_graphics_Shader) BB_ENUM(t_mojo_graphics_TextureFlags) extern bbInt g_std_time_Millisecs(); t_VectorSite_TextBoxForm::t_VectorSite_TextBoxForm(bbInt l_x,bbInt l_y,bbInt l_w,bbInt l_h,bbString l_def){ this->m_Text=l_def; this->m_Pos=t_std_geom_Vec2_1f{bbFloat(l_x),bbFloat(l_y)}; this->m_Size=t_std_geom_Vec2_1f{bbFloat(l_w),bbFloat(l_h)}; this->m_BackImg=g_mojo_graphics_Image_Load(bbString(L"asset::textbox1.png",19),((t_mojo_graphics_Shader*)0),t_mojo_graphics_TextureFlags(12)); } t_VectorSite_TextBoxForm::~t_VectorSite_TextBoxForm(){ } void t_VectorSite_TextBoxForm::m_ShiftUp(){ this->m_Shift=false; } void t_VectorSite_TextBoxForm::m_ShiftDown(){ this->m_Shift=true; } void t_VectorSite_TextBoxForm::m_ProcessKey(bbInt l_c){ bbString l_sa=bbString::fromChar(l_c); if(this->m_Shift){ if((l_sa==bbString(L"a",1))||(l_sa==bbString(L"b",1))||(l_sa==bbString(L"c",1))||(l_sa==bbString(L"d",1))||(l_sa==bbString(L"e",1))||(l_sa==bbString(L"f",1))||(l_sa==bbString(L"g",1))||(l_sa==bbString(L"h",1))||(l_sa==bbString(L"i",1))||(l_sa==bbString(L"j",1))||(l_sa==bbString(L"k",1))||(l_sa==bbString(L"l",1))||(l_sa==bbString(L"m",1))||(l_sa==bbString(L"n",1))||(l_sa==bbString(L"o",1))||(l_sa==bbString(L"p",1))||(l_sa==bbString(L"q",1))||(l_sa==bbString(L"r",1))||(l_sa==bbString(L"s",1))||(l_sa==bbString(L"t",1))||(l_sa==bbString(L"u",1))||(l_sa==bbString(L"v",1))||(l_sa==bbString(L"w",1))||(l_sa==bbString(L"x",1))||(l_sa==bbString(L"y",1))||(l_sa==bbString(L"z",1))){ l_sa=l_sa.toUpper(); }else if((l_sa==bbString(L"-",1))){ } } this->m_Text=(this->m_Text+l_sa); this->m_ClaretX=(this->m_ClaretX+1); } void t_VectorSite_TextBoxForm::m_OnKeyUp(bbInt l_c){ this->m_KeyDown=bbInt(0); } void t_VectorSite_TextBoxForm::m_OnKeyDown(bbInt l_c){ this->m_KeyDown=l_c; this->m_ProcessKey(l_c); this->m_KeyNext=(g_std_time_Millisecs()+350); } void t_VectorSite_TextBoxForm::m_OnDraw(){ struct f0_t : public bbGCFrame{ t_mojo_graphics_Image* t0{}; void gcMark(){ bbGCMark(t0); } }f0{}; if((this->m_KeyDown!=bbInt(0))){ if((g_std_time_Millisecs()>this->m_KeyNext)){ this->m_ProcessKey(this->m_KeyDown); this->m_KeyNext=(g_std_time_Millisecs()+200); } } bbInt l_x=this->m_DrawX(); bbInt l_y=this->m_DrawY(); this->m_DrawImage(f0.t0=this->m_BackImg.get(),l_x,l_y,bbInt(this->m_Size.m_x),bbInt(this->m_Size.m_y),t_std_graphics_Color{1.0f,1.0f,1.0f,1.0f}); bbString l_rs=this->m_Text.mid(this->m_StartX,(this->m_Text.length()-this->m_StartX)); this->m_DrawText(l_rs,(l_x+5),(l_y+3),t_std_graphics_Color{0.0f,0.0f,0.0f,1.0f}); if((this->m_ClaretOn&&this->m_Active)){ bbInt l_cx=(this->m_ClaretX-this->m_StartX); bbInt l_cw=this->m_TextW(l_rs.mid(bbInt(0),l_cx)); l_cx=l_cw; this->m_DrawRect(((l_x+5)+l_cx),(l_y+3),2,bbInt((this->m_Size.m_y-6.0f)),t_std_graphics_Color{0.0f,0.0f,0.0f,1.0f}); } if((g_std_time_Millisecs()>this->m_NextOn)){ if(this->m_ClaretOn){ this->m_ClaretOn=false; }else{ this->m_ClaretOn=true; } this->m_NextOn=(this->m_NextOn+305); } } void t_VectorSite_TextBoxForm::m_Deactivate(){ this->m_Active=false; } void t_VectorSite_TextBoxForm::m_Activate(){ this->m_Active=true; this->m_NextOn=(g_std_time_Millisecs()+300); this->m_ClaretOn=true; } void mx2_VectorEngineSite_Forms_2TextBoxForm_init_f(){ }
39.030612
683
0.706928
AntDevUnity
24ba81f53ab3a86a4caccf94714da84a3ac7a7a7
2,208
cpp
C++
tests/mock_test_digest.cpp
cmanszew/yaca
36606ee58acabc5236a3de00845ec5345deb094a
[ "Apache-2.0" ]
null
null
null
tests/mock_test_digest.cpp
cmanszew/yaca
36606ee58acabc5236a3de00845ec5345deb094a
[ "Apache-2.0" ]
5
2020-11-03T15:04:23.000Z
2021-12-29T19:01:21.000Z
tests/mock_test_digest.cpp
cmanszew/yaca
36606ee58acabc5236a3de00845ec5345deb094a
[ "Apache-2.0" ]
1
2021-04-19T09:23:47.000Z
2021-04-19T09:23:47.000Z
/* * Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved * * Contact: Lukasz Pawelczyk <l.pawelczyk@samsung.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ /** * @file test_digest.cpp * @author Lukasz Pawelczyk <l.pawelczyk@samsung.com> * @brief Digest API unit tests. */ #include <boost/test/unit_test.hpp> #include <vector> #include <yaca_crypto.h> #include <yaca_digest.h> #include <yaca_encrypt.h> #include <yaca_key.h> #include <yaca_error.h> #include "common.h" BOOST_AUTO_TEST_SUITE(MOCK_TESTS_DIGEST) BOOST_FIXTURE_TEST_CASE(T1501__mock__negative__yaca_digest, InitFixture) { struct digest_args { yaca_digest_algorithm_e algo = YACA_DIGEST_SHA256; }; const std::vector<struct digest_args> dargs = { {yaca_digest_algorithm_e::YACA_DIGEST_MD5}, {yaca_digest_algorithm_e::YACA_DIGEST_SHA224} }; for (const auto &da: dargs) { auto test_code = [&da]() -> int { int ret; yaca_context_h ctx = YACA_CONTEXT_NULL; char *digest = NULL; size_t digest_len; ret = yaca_digest_initialize(&ctx, da.algo); if (ret != YACA_ERROR_NONE) goto exit; ret = yaca_digest_update(ctx, INPUT_DATA, INPUT_DATA_SIZE); if (ret != YACA_ERROR_NONE) goto exit; ret = yaca_context_get_output_length(ctx, 0, &digest_len); if (ret != YACA_ERROR_NONE) goto exit; ret = yaca_malloc(digest_len, (void**)&digest); if (ret != YACA_ERROR_NONE) goto exit; ret = yaca_digest_finalize(ctx, digest, &digest_len); if (ret != YACA_ERROR_NONE) goto exit; exit: yaca_context_destroy(ctx); yaca_free(digest); return ret; }; call_mock_test(test_code); } } BOOST_AUTO_TEST_SUITE_END()
26.285714
76
0.713768
cmanszew
24baeb67a17808898a482ccacb8eeebd8104e440
1,908
cpp
C++
src/pancake/SeedHit.cpp
ahehn-nv/pancake
273a035d3b858256d0847f773f6fa4560c2d37f8
[ "BSD-3-Clause-Clear", "BSL-1.0", "BSD-3-Clause", "MIT" ]
null
null
null
src/pancake/SeedHit.cpp
ahehn-nv/pancake
273a035d3b858256d0847f773f6fa4560c2d37f8
[ "BSD-3-Clause-Clear", "BSL-1.0", "BSD-3-Clause", "MIT" ]
null
null
null
src/pancake/SeedHit.cpp
ahehn-nv/pancake
273a035d3b858256d0847f773f6fa4560c2d37f8
[ "BSD-3-Clause-Clear", "BSL-1.0", "BSD-3-Clause", "MIT" ]
null
null
null
// Authors: Ivan Sovic #include <pacbio/pancake/SeedHit.h> #include <sstream> namespace PacBio { namespace Pancake { void CalcHitCoverage(const std::vector<SeedHit>& hits, int32_t hitsBegin, int32_t hitsEnd, int32_t& coveredBasesQuery, int32_t& coveredBasesTarget) { /* Expects the seed hits to be sorted! */ coveredBasesQuery = coveredBasesTarget = 0; if (hits.size() == 0 || hitsBegin >= static_cast<int32_t>(hits.size()) || (hitsEnd - hitsBegin) <= 0) { return; } // Add the left part of the tile to the covered bases. coveredBasesQuery = hits.front().querySpan; coveredBasesTarget = hits.front().targetSpan; hitsEnd = std::min(hitsEnd, (int32_t)hits.size()); for (int32_t i = (hitsBegin + 1); i < hitsEnd; i++) { if (hits[i].queryPos < hits[i - 1].queryPos || hits[i].targetPos < hits[i - 1].targetPos) { std::ostringstream oss; oss << "Invalid seed hit ordering, hits are either not sorted properly or not " "monotonically increasing in both query and target coordinates. " << "hits[i - 1].queryPos = " << hits[i - 1].queryPos << ", hits[i - 1].targetPos = " << hits[i - 1].targetPos << ", hits[i].queryPos = " << hits[i].queryPos << ", hits[i].targetPos = " << hits[i].targetPos << ", i = " << i; oss << "\n"; for (int32_t j = (hitsBegin + 1); j < hitsEnd; j++) { oss << "[hit " << j << "] " << hits[j] << "\n"; } throw std::runtime_error(oss.str()); } coveredBasesQuery += std::min(hits[i].querySpan, (hits[i].queryPos - hits[i - 1].queryPos)); coveredBasesTarget += std::min(hits[i].targetSpan, (hits[i].targetPos - hits[i - 1].targetPos)); } } } // namespace Pancake } // namespace PacBio
38.938776
100
0.557652
ahehn-nv
24be9fa1b8910519325f96970c58a2032c63f600
1,021
cpp
C++
Deitel/Chapter06/exercises/6.32/ex_632.cpp
SebastianTirado/Cpp-Learning-Archive
fb83379d0cc3f9b2390cef00119464ec946753f4
[ "MIT" ]
19
2019-09-15T12:23:51.000Z
2020-06-18T08:31:26.000Z
Deitel/Chapter06/exercises/6.32/ex_632.cpp
eirichan/CppLearingArchive
07a4baf63f0765d41eb0cc6d32a4c9d2ae1d5bac
[ "MIT" ]
15
2021-12-07T06:46:03.000Z
2022-01-31T07:55:32.000Z
Deitel/Chapter06/exercises/6.32/ex_632.cpp
eirichan/CppLearingArchive
07a4baf63f0765d41eb0cc6d32a4c9d2ae1d5bac
[ "MIT" ]
13
2019-06-29T02:58:27.000Z
2020-05-07T08:52:22.000Z
/* * ===================================================================================== * * Filename: * * Description: * * Version: 1.0 * Created: Thanks to github you know it * Revision: none * Compiler: g++ * * Author: Mahmut Erdem ÖZGEN m.erdemozgen@gmail.com * * * ===================================================================================== */ #include <iostream> int qualityPoints(int); int main(int argc, const char *argv[]) { int average = 0; std::cout << "Input student average: "; std::cin >> average; std::cout << "Quality Point: " << qualityPoints(average) << std::endl; return 0; } // returns int representation of a students average int qualityPoints(int average) { if (average >= 90) { return 4; } else if (average >= 80) { return 3; } else if (average >= 70) { return 2; } else if (average >= 60) { return 1; } else { return 0; } }
22.195652
88
0.437806
SebastianTirado
24c3b3869f13c3271b03a5b63dd3b3114013a9b1
1,743
cpp
C++
test/io/network_reader.cpp
ElderDelp/fiction
f16bf67bbfd94e5a3d5b6b5cd9cbce5275e44ce8
[ "MIT" ]
null
null
null
test/io/network_reader.cpp
ElderDelp/fiction
f16bf67bbfd94e5a3d5b6b5cd9cbce5275e44ce8
[ "MIT" ]
null
null
null
test/io/network_reader.cpp
ElderDelp/fiction
f16bf67bbfd94e5a3d5b6b5cd9cbce5275e44ce8
[ "MIT" ]
null
null
null
// // Created by marcel on 27.09.21. // #include "catch.hpp" #include "utils/blueprints/network_blueprints.hpp" #include "utils/equivalence_checking_utils.hpp" #include <fiction/io/network_reader.hpp> #include <fiction/types.hpp> #include <sstream> #include <string> using namespace fiction; // adapted from https://stackoverflow.com/questions/44508228/c-how-to-check-if-ostringstream-is-empty template <typename Stream> bool is_stream_empty(Stream& stream) { stream.flush(); std::streampos pos = stream.tellp(); // store current location stream.seekp(0, std::ios_base::end); // go to end bool is_empty = (stream.tellp() == 0); // check size == 0 ? stream.seekp(pos); // restore location return is_empty; } TEST_CASE("Read Verilog", "[network-reader]") { constexpr const char* mux21_file_name = "../../benchmarks/TOY/mux21.v"; std::ostringstream os{}; network_reader<aig_ptr> reader{mux21_file_name, os}; // no error messages REQUIRE(is_stream_empty(os)); const auto nets = reader.get_networks(); // exactly one net should have been created REQUIRE(nets.size() == 1); const auto mux21 = *nets.front(); SECTION("Equality") { check_eq(mux21, blueprints::mux21_network<aig_nt>()); } SECTION("Name conservation") { // network name CHECK(mux21.get_network_name() == "mux21"); // PI names CHECK(mux21.get_name(mux21.make_signal(1)) == "in0"); // first PI CHECK(mux21.get_name(mux21.make_signal(2)) == "in1"); // second PI CHECK(mux21.get_name(mux21.make_signal(3)) == "in2"); // third PI // PO names CHECK(mux21.get_output_name(0) == "out"); } }
26.409091
101
0.641423
ElderDelp
24c66e54c17f65425d200c05ebe487bc9b8dcda3
1,688
cpp
C++
apps/test_shared_cv.cpp
jonathanherbst/shmbus
b777cefbbccaa35b1980622929548ad78bc7a21c
[ "MIT" ]
1
2017-11-02T05:16:06.000Z
2017-11-02T05:16:06.000Z
apps/test_shared_cv.cpp
jonathanherbst/shmbus
b777cefbbccaa35b1980622929548ad78bc7a21c
[ "MIT" ]
null
null
null
apps/test_shared_cv.cpp
jonathanherbst/shmbus
b777cefbbccaa35b1980622929548ad78bc7a21c
[ "MIT" ]
2
2018-02-25T11:18:23.000Z
2022-01-01T10:17:29.000Z
#include <boost/interprocess/sync/named_condition_any.hpp> #include <boost/interprocess/sync/named_condition.hpp> #include <boost/interprocess/sync/named_mutex.hpp> #include <boost/thread/thread_time.hpp> #include <unistd.h> #include <chrono> #include <thread> #include <iostream> namespace ip = boost::interprocess; int main() { typedef ip::named_mutex mutex_type; //typedef ip::named_condition condition_type; typedef ip::named_condition_any condition_type; mutex_type::remove("test_mutex"); condition_type::remove("test_condition"); pid_t pid = fork(); if(pid == 0) { // parent process mutex_type mutex(ip::open_or_create, "test_mutex"); condition_type condition(ip::open_or_create, "test_condition"); while(true) { std::this_thread::sleep_for(std::chrono::seconds(1)); std::cout << "signaling children" << std::endl; condition.notify_one(); } } else if(pid > 0) { // child process mutex_type mutex(ip::open_or_create, "test_mutex"); condition_type condition(ip::open_or_create, "test_condition"); while(true) { boost::posix_time::ptime wait_time(boost::get_system_time() + boost::posix_time::seconds(10)); ip::scoped_lock<ip::named_mutex> lock(mutex); if(condition.timed_wait(lock, wait_time)) std::cout << "got signal from parent" << std::endl; else std::cout << "timeout" << std::endl; } } else { std::cout << "failed to fork: " << pid << std::endl; return 1; } return 0; }
28.610169
73
0.60782
jonathanherbst
24cbfc1cae7cc11c1947e81b4bf8426089bf32d0
6,216
hxx
C++
include/moneta/algorithm/for_each_member.hxx
madera/Moneta
4c0da911bceb511d7d1133699b0d85216bb63d74
[ "BSL-1.0" ]
2
2015-10-09T12:11:54.000Z
2016-01-20T15:34:33.000Z
include/moneta/algorithm/for_each_member.hxx
madera/Moneta
4c0da911bceb511d7d1133699b0d85216bb63d74
[ "BSL-1.0" ]
5
2015-07-04T20:31:32.000Z
2015-07-04T20:44:58.000Z
include/moneta/algorithm/for_each_member.hxx
madera/Moneta
4c0da911bceb511d7d1133699b0d85216bb63d74
[ "BSL-1.0" ]
null
null
null
// [===========================================================================] // [ M o n e t a ] // [---------------------------------------------------------------------------] // [ ] // [ Copyright (C) 2005-2015 ] // [ Rodrigo Madera <madera@acm.org> ] // [ ] // [---------------------------------------------------------------------------] // [ Distributed under the Boost Software License, Version 1.0 ] // [ Read accompanying LICENSE or copy at http://www.boost.org/LICENSE_1_0.txt ] // [===========================================================================] #pragma once #include "../detail/keywords.hxx" #include "../traits/member_name.hxx" #include "../traits/is_entity.hxx" #include "../traits/detail/is_functor_callable.hxx" #include "../make_entity.hxx" #include <boost/mpl/for_each.hpp> // TODO: Document that this function should be called for_each_non_entity_member. Or find a better name for it. namespace moneta { namespace algorithm { namespace detail { // // -------------------------------------------------------------------------------------------------- // DEFINE_HAS_MEMBER_TRAIT(enter) template <class Path, class Operation, class Entity> typename boost::enable_if<has_member_enter<Operation> >::type call_enter_if_defined(const Operation& operation, Entity& entity) { // NOTE: A compile time error here could indicate an unexpected signature // for the user defined enter() method. return operation.template enter<Entity, Path>(entity); } template <class Path, class Operation, class Entity> typename boost::disable_if<has_member_enter<Operation> >::type call_enter_if_defined(const Operation&, Entity&) { } // // -------------------------------------------------------------------------------------------------- // DEFINE_HAS_MEMBER_TRAIT(leave) template <class Path, class Operation, class Entity> typename boost::enable_if<has_member_leave<Operation> >::type call_leave_if_defined(const Operation& operation, Entity& entity) { // NOTE: A compile time error here could indicate an unexpected signature // for the user defined leave() method. return operation.template leave<Entity, Path>(entity); } template <class Path, class Operation, class Entity> typename boost::disable_if<has_member_leave<Operation> >::type call_leave_if_defined(const Operation&, Entity&) { } // // -------------------------------------------------------------------------------------------------- // // Specialization for: Operate // // TODO: Could this be a simple function? template <class MaybeEntity, class Path, class Enable = void> struct recurse_or_call_operation; template <class Entity, class Operation, class Path> class do_member_operator { Entity& _entity; const Operation& _operation; public: do_member_operator(Entity& entity, const Operation& operation) : _entity(entity), _operation(operation) {} template <typename Member> void operator()(Member&) const { recurse_or_call_operation<Member, Path>()(_entity, _operation); } }; // --- template <class Entity, class Operation, class Members, class Path = boost::mpl::vector0<> > struct for_some_members_impl { void operator()(Entity& entity, const Operation& operation) const { call_enter_if_defined<Path>(operation, entity); boost::mpl::for_each< Members >(detail::do_member_operator<Entity, Operation, Path>(entity, operation)); call_leave_if_defined<Path>(operation, entity); } }; template <class Members, class Path, class Entity, class Operation> void call_for_some_members_impl(Entity& entity, Operation& operation) { for_some_members_impl<Entity, Operation, Members, Path>()(entity, operation); } // --- template <class Entity, class Operation, class Path = boost::mpl::vector0<> > struct for_each_member_impl { void operator()(Entity& entity, const Operation& operation) const { typedef typename traits::members<Entity>::type members; call_for_some_members_impl<members, Path>(entity, operation); } }; template <class Path, class Entity, class Operation> void call_for_each_member_impl(Entity& entity, Operation& operation) { for_each_member_impl<Entity, Operation, Path>()(entity, operation); } // // -------------------------------------------------------------------------------------------------- // // Specialization for: Recurse // template <class Member, class Path> struct recurse_or_call_operation< Member, Path, typename boost::disable_if< traits::is_entity< typename Member::result_type > >::type > { template <class Operation, class Entity> void operator()(Entity& entity, const Operation& operation) { // TODO: Write a clever comment to alert users in case of compile error here. // FIXME: Encapsulate this call so it works with free functions et al. operation.MONETA_INTRA_TEMPLATE_KEYWORD operator()<Entity, Member, Path>(entity); } }; template <class Member, class Path> struct recurse_or_call_operation< Member, Path, typename boost::enable_if< traits::is_entity< typename Member::result_type > >::type > { template <class Operation, class Entity> void operator()(Entity& entity, const Operation& operation) { typedef typename boost::mpl::push_back<Path, Member>::type new_path; call_for_each_member_impl<new_path>(Member()(entity), operation); } }; } template <class Members, class Entity, class Operation> void for_some_members(Entity& entity, const Operation& operation) { detail::for_some_members_impl<Entity, Operation, Members>()(entity, operation); } template <class Entity, class Operation> void for_each_member(Entity& entity, const Operation& operation) { detail::for_each_member_impl<Entity, Operation>()(entity, operation); } }}
35.118644
111
0.595399
madera
24cccbd4518014eb21364b9b31d14505a15132b7
22,251
cpp
C++
src/JSystem/JAI/JAIObject.cpp
projectPiki/pikmin2
a431d992acde856d092889a515ecca0e07a3ea7c
[ "Unlicense" ]
33
2021-12-08T11:10:59.000Z
2022-03-26T19:59:37.000Z
src/JSystem/JAI/JAIObject.cpp
projectPiki/pikmin2
a431d992acde856d092889a515ecca0e07a3ea7c
[ "Unlicense" ]
6
2021-12-22T17:54:31.000Z
2022-01-07T21:43:18.000Z
src/JSystem/JAI/JAIObject.cpp
projectPiki/pikmin2
a431d992acde856d092889a515ecca0e07a3ea7c
[ "Unlicense" ]
2
2022-01-04T06:00:49.000Z
2022-01-26T07:27:28.000Z
#include "JSystem/JAI/JAInter.h" #include "types.h" /* Generated from dpostproc .section .data, "wa" # 0x8049E220 - 0x804EFC20 .global __vt__Q27JAInter6Object __vt__Q27JAInter6Object: .4byte 0 .4byte 0 .4byte __dt__Q27JAInter6ObjectFv .4byte startSound__Q27JAInter6ObjectFUlUl .4byte startSound__Q27JAInter10ObjectBaseFUcUlUl .4byte startSound__Q27JAInter10ObjectBaseFPP8JAISoundUlUl .4byte stopAllSound__Q27JAInter10ObjectBaseFv .4byte stopSound__Q27JAInter10ObjectBaseFUlUl .4byte enable__Q27JAInter10ObjectBaseFv .4byte disable__Q27JAInter6ObjectFv .4byte dispose__Q27JAInter10ObjectBaseFv .4byte getFreeSoundHandlePointer__Q27JAInter10ObjectBaseFv .4byte getUseSoundHandlePointer__Q27JAInter10ObjectBaseFUl .4byte handleStop__Q27JAInter10ObjectBaseFUcUl .4byte loop__Q27JAInter6ObjectFv .global __vt__Q27JAInter10ObjectBase __vt__Q27JAInter10ObjectBase: .4byte 0 .4byte 0 .4byte __dt__Q27JAInter10ObjectBaseFv .4byte startSound__Q27JAInter10ObjectBaseFUlUl .4byte startSound__Q27JAInter10ObjectBaseFUcUlUl .4byte startSound__Q27JAInter10ObjectBaseFPP8JAISoundUlUl .4byte stopAllSound__Q27JAInter10ObjectBaseFv .4byte stopSound__Q27JAInter10ObjectBaseFUlUl .4byte enable__Q27JAInter10ObjectBaseFv .4byte disable__Q27JAInter10ObjectBaseFv .4byte dispose__Q27JAInter10ObjectBaseFv .4byte getFreeSoundHandlePointer__Q27JAInter10ObjectBaseFv .4byte getUseSoundHandlePointer__Q27JAInter10ObjectBaseFUl .4byte handleStop__Q27JAInter10ObjectBaseFUcUl .4byte 0 .section .sdata2, "a" # 0x80516360 - 0x80520E40 .global lbl_80517058 lbl_80517058: .4byte 0x00000000 .global lbl_8051705C lbl_8051705C: .float 0.5 .global lbl_80517060 lbl_80517060: .4byte 0x3FE00000 .4byte 0x00000000 .global lbl_80517068 lbl_80517068: .4byte 0x40080000 .4byte 0x00000000 .global lbl_80517070 lbl_80517070: .4byte 0x00000000 .4byte 0x00000000 */ /* * --INFO-- * Address: ........ * Size: 0000C8 */ JAInter::ObjectBase::ObjectBase(Vec*, JKRHeap*, unsigned char) { // UNUSED FUNCTION } /* * --INFO-- * Address: 800B95FC * Size: 000074 */ JAInter::ObjectBase::~ObjectBase(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) or. r30, r3, r3 beq lbl_800B9654 lis r4, __vt__Q27JAInter10ObjectBase@ha addi r0, r4, __vt__Q27JAInter10ObjectBase@l stw r0, 0(r30) lwz r12, 0(r3) lwz r12, 0x28(r12) mtctr r12 bctrl mr r3, r30 li r4, 0 bl __dt__11JKRDisposerFv extsh. r0, r31 ble lbl_800B9654 mr r3, r30 bl __dl__FPv lbl_800B9654: lwz r0, 0x14(r1) mr r3, r30 lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B9670 * Size: 000164 */ void JAInter::ObjectBase::startSound(unsigned long, unsigned long) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) rlwinm. r0, r4, 0, 0x14, 0x14 stmw r27, 0xc(r1) mr r30, r4 mr r29, r3 mr r31, r5 li r28, 0 bne lbl_800B96AC lwz r12, 0(r3) lwz r12, 0x30(r12) mtctr r12 bctrl mr r28, r3 lbl_800B96AC: cmplwi r28, 0 bne lbl_800B96CC mr r3, r29 lwz r12, 0(r29) lwz r12, 0x2c(r12) mtctr r12 bctrl mr r28, r3 lbl_800B96CC: cmplwi r28, 0 beq lbl_800B96FC lwz r3, msBasic__8JAIBasic@sda21(r13) mr r4, r30 lwz r6, 0x24(r29) mr r5, r28 mr r7, r31 li r8, 0 li r9, 4 bl "startSoundVecT<8JAISound>__8JAIBasicFUlPP8JAISoundP3VecUlUlUc" lwz r3, 0(r28) b lbl_800B97C0 lbl_800B96FC: lbz r5, 0x19(r29) li r28, 0xff li r27, 0xff li r6, 0 b lbl_800B973C lbl_800B9710: lwz r4, 0x1c(r29) rlwinm r3, r6, 2, 0x16, 0x1d clrlwi r0, r28, 0x18 lwzx r3, r4, r3 lwz r3, 0x44(r3) lbz r3, 4(r3) cmplw r3, r0 bgt lbl_800B9738 mr r28, r3 mr r27, r6 lbl_800B9738: addi r6, r6, 1 lbl_800B973C: clrlwi r0, r6, 0x18 cmplw r0, r5 blt lbl_800B9710 clrlwi r0, r27, 0x18 cmplwi r0, 0xff beq lbl_800B97BC mr r3, r30 bl getInfoPointer__Q27JAInter10SoundTableFUl lbz r3, 4(r3) clrlwi r0, r28, 0x18 cmplw r3, r0 blt lbl_800B97BC mr r3, r29 mr r4, r27 lwz r12, 0(r29) li r5, 0 lwz r12, 0x34(r12) mtctr r12 bctrl lwz r0, 0x1c(r29) rlwinm r28, r27, 2, 0x16, 0x1d lwz r3, msBasic__8JAIBasic@sda21(r13) mr r4, r30 lwz r6, 0x24(r29) mr r7, r31 add r5, r0, r28 li r8, 0 li r9, 4 bl "startSoundVecT<8JAISound>__8JAIBasicFUlPP8JAISoundP3VecUlUlUc" lwz r3, 0x1c(r29) lwzx r3, r3, r28 b lbl_800B97C0 lbl_800B97BC: li r3, 0 lbl_800B97C0: lmw r27, 0xc(r1) lwz r0, 0x24(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 800B97D4 * Size: 000044 */ void JAInter::ObjectBase::handleStop(unsigned char, unsigned long) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) rlwinm r0, r4, 2, 0x16, 0x1d lwz r3, 0x1c(r3) lwzx r3, r3, r0 cmplwi r3, 0 beq lbl_800B9808 lwz r12, 0x10(r3) mr r4, r5 lwz r12, 0x14(r12) mtctr r12 bctrl lbl_800B9808: lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B9818 * Size: 000048 */ void JAInter::ObjectBase::startSound(unsigned char, unsigned long, unsigned long) { /* .loc_0x0: stwu r1, -0x10(r1) mflr r0 mr r9, r3 mr r7, r6 stw r0, 0x14(r1) rlwinm r0,r4,2,22,29 mr r4, r5 lwz r8, 0x1C(r3) lwz r6, 0x24(r9) li r9, 0x4 add r5, r8, r0 lwz r3, -0x7498(r13) li r8, 0 bl -0xA3FE0 lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B9860 * Size: 000044 */ void JAInter::ObjectBase::startSound(JAISound**, unsigned long, unsigned long) { /* stwu r1, -0x10(r1) mflr r0 mr r8, r3 mr r7, r6 stw r0, 0x14(r1) mr r0, r4 mr r4, r5 li r9, 4 lwz r6, 0x24(r8) mr r5, r0 lwz r3, msBasic__8JAIBasic@sda21(r13) li r8, 0 bl "startSoundVecT<8JAISound>__8JAIBasicFUlPP8JAISoundP3VecUlUlUc" lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B98A4 * Size: 000060 */ void JAInter::ObjectBase::stopSound(unsigned long, unsigned long) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r5 stw r30, 8(r1) mr r30, r3 bl getUseSoundHandleNo__Q27JAInter10ObjectBaseFUl clrlwi r0, r3, 0x18 mr r4, r3 cmplwi r0, 0xff beq lbl_800B98EC lwz r12, 0(r30) mr r3, r30 mr r5, r31 lwz r12, 0x34(r12) mtctr r12 bctrl lbl_800B98EC: lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B9904 * Size: 000068 */ void JAInter::ObjectBase::stopAllSound(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) li r31, 0 stw r30, 8(r1) mr r30, r3 b lbl_800B9944 lbl_800B9924: mr r3, r30 mr r4, r31 lwz r12, 0(r30) li r5, 0 lwz r12, 0x34(r12) mtctr r12 bctrl addi r31, r31, 1 lbl_800B9944: lbz r0, 0x19(r30) clrlwi r3, r31, 0x18 cmplw r3, r0 blt lbl_800B9924 lwz r0, 0x14(r1) lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B996C * Size: 000044 */ void JAInter::ObjectBase::disable(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r3 lwz r12, 0(r3) lwz r12, 0x18(r12) mtctr r12 bctrl li r0, 0 stb r0, 0x18(r31) stw r0, 0x20(r31) lwz r31, 0xc(r1) lwz r0, 0x14(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B99B0 * Size: 000040 */ void JAInter::ObjectBase::dispose(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r3 lwz r12, 0(r3) lwz r12, 0x24(r12) mtctr r12 bctrl lwz r3, 0x1c(r31) bl __dla__FPv lwz r0, 0x14(r1) lwz r31, 0xc(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B99F0 * Size: 00005C */ void JAInter::ObjectBase::getFreeSoundHandlePointer(void) { /* lbz r0, 0x19(r3) li r8, 0 li r6, 0 li r4, 1 mtctr r0 cmplwi r0, 0 ble lbl_800B9A44 lbl_800B9A0C: lwz r7, 0x1c(r3) lwzx r0, r7, r6 cmplwi r0, 0 bne lbl_800B9A38 lwz r5, 0x20(r3) slw r0, r4, r8 and. r0, r5, r0 bne lbl_800B9A38 slwi r0, r8, 2 add r3, r7, r0 blr lbl_800B9A38: addi r6, r6, 4 addi r8, r8, 1 bdnz lbl_800B9A0C lbl_800B9A44: li r3, 0 blr */ } /* * --INFO-- * Address: ........ * Size: 000058 */ void JAInter::ObjectBase::getFreeSoundHandleNo(void) { // UNUSED FUNCTION } /* * --INFO-- * Address: 800B9A4C * Size: 000054 */ void JAInter::ObjectBase::getUseSoundHandlePointer(unsigned long) { /* lbz r0, 0x19(r3) li r8, 0 li r5, 0 mtctr r0 cmplwi r0, 0 ble lbl_800B9A98 lbl_800B9A64: lwz r7, 0x1c(r3) lwzx r6, r7, r5 cmplwi r6, 0 beq lbl_800B9A8C lwz r0, 0x20(r6) cmplw r4, r0 bne lbl_800B9A8C slwi r0, r8, 2 add r3, r7, r0 blr lbl_800B9A8C: addi r5, r5, 4 addi r8, r8, 1 bdnz lbl_800B9A64 lbl_800B9A98: li r3, 0 blr */ } /* * --INFO-- * Address: 800B9AA0 * Size: 00004C */ void JAInter::ObjectBase::getUseSoundHandleNo(unsigned long) { /* lbz r6, 0x19(r3) li r7, 0 b lbl_800B9AD8 lbl_800B9AAC: lwz r5, 0x1c(r3) rlwinm r0, r7, 2, 0x16, 0x1d lwzx r5, r5, r0 cmplwi r5, 0 beq lbl_800B9AD4 lwz r0, 0x20(r5) cmplw r4, r0 bne lbl_800B9AD4 mr r3, r7 blr lbl_800B9AD4: addi r7, r7, 1 lbl_800B9AD8: clrlwi r0, r7, 0x18 cmplw r0, r6 blt lbl_800B9AAC li r3, 0xff blr */ } /* * --INFO-- * Address: ........ * Size: 000038 */ void JAInter::ObjectBase::reserveSoundHandle(unsigned char) { // UNUSED FUNCTION } /* * --INFO-- * Address: ........ * Size: 00001C */ void JAInter::ObjectBase::cancelSoundHandle(unsigned char) { // UNUSED FUNCTION } /* * --INFO-- * Address: 800B9AEC * Size: 0000F4 */ JAInter::Object::Object(Vec*, JKRHeap*, unsigned char) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) mr r31, r5 stw r30, 0x18(r1) mr r30, r6 stw r29, 0x14(r1) mr r29, r4 stw r28, 0x10(r1) mr r28, r3 bl __ct__11JKRDisposerFv lis r3, __vt__Q27JAInter10ObjectBase@ha cmplwi r31, 0 addi r0, r3, __vt__Q27JAInter10ObjectBase@l stw r0, 0(r28) bne lbl_800B9B34 lwz r31, sCurrentHeap__7JKRHeap@sda21(r13) lbl_800B9B34: stb r30, 0x19(r28) mr r4, r31 li r5, 0 lbz r0, 0x19(r28) slwi r3, r0, 2 bl __nwa__FUlP7JKRHeapi li r5, 0 stw r3, 0x1c(r28) mr r4, r5 b lbl_800B9B6C lbl_800B9B5C: lwz r3, 0x1c(r28) rlwinm r0, r5, 2, 0x16, 0x1d addi r5, r5, 1 stwx r4, r3, r0 lbl_800B9B6C: lbz r0, 0x19(r28) clrlwi r3, r5, 0x18 cmplw r3, r0 blt lbl_800B9B5C stw r29, 0x24(r28) li r0, 0 lis r3, __vt__Q27JAInter6Object@ha li r4, 1 stw r0, 0x20(r28) addi r0, r3, __vt__Q27JAInter6Object@l lfs f1, lbl_80517058@sda21(r2) mr r3, r28 stb r4, 0x18(r28) lfs f0, lbl_8051705C@sda21(r2) stw r0, 0(r28) stfs f1, 0x28(r28) stfs f1, 0x2c(r28) stfs f1, 0x30(r28) stfs f1, 0x34(r28) stfs f0, 0x38(r28) stfs f1, 0x3c(r28) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) lwz r28, 0x10(r1) lwz r0, 0x24(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 800B9BE0 * Size: 000084 */ JAInter::Object::~Object(void) { /* stwu r1, -0x10(r1) mflr r0 stw r0, 0x14(r1) stw r31, 0xc(r1) mr r31, r4 stw r30, 8(r1) or. r30, r3, r3 beq lbl_800B9C48 lis r4, __vt__Q27JAInter6Object@ha addi r0, r4, __vt__Q27JAInter6Object@l stw r0, 0(r30) beq lbl_800B9C38 lis r4, __vt__Q27JAInter10ObjectBase@ha addi r0, r4, __vt__Q27JAInter10ObjectBase@l stw r0, 0(r30) lwz r12, 0(r3) lwz r12, 0x28(r12) mtctr r12 bctrl mr r3, r30 li r4, 0 bl __dt__11JKRDisposerFv lbl_800B9C38: extsh. r0, r31 ble lbl_800B9C48 mr r3, r30 bl __dl__FPv lbl_800B9C48: lwz r0, 0x14(r1) mr r3, r30 lwz r31, 0xc(r1) lwz r30, 8(r1) mtlr r0 addi r1, r1, 0x10 blr */ } /* * --INFO-- * Address: 800B9C64 * Size: 00021C */ void JAInter::Object::startSound(unsigned long, unsigned long) { /* stwu r1, -0x50(r1) mflr r0 stw r0, 0x54(r1) rlwinm. r0, r4, 0, 0x14, 0x14 stmw r27, 0x3c(r1) mr r28, r4 mr r27, r3 mr r29, r5 li r30, 0 bne lbl_800B9CA0 lwz r12, 0(r3) lwz r12, 0x30(r12) mtctr r12 bctrl mr r30, r3 lbl_800B9CA0: cmplwi r30, 0 bne lbl_800B9CC0 mr r3, r27 lwz r12, 0(r27) lwz r12, 0x2c(r12) mtctr r12 bctrl mr r30, r3 lbl_800B9CC0: cmplwi r30, 0 beq lbl_800B9D34 cmplwi r27, 0 lwz r4, 0x24(r27) bne lbl_800B9CDC mr r3, r4 b lbl_800B9CE0 lbl_800B9CDC: mr r3, r27 lbl_800B9CE0: li r0, 0 cmplwi r4, 0 stw r3, 0x1c(r1) stw r4, 0x20(r1) stw r0, 0x24(r1) stw r0, 0x28(r1) bne lbl_800B9D08 li r0, 1 stb r0, 0x2c(r1) b lbl_800B9D10 lbl_800B9D08: li r0, 1 stb r0, 0x2c(r1) lbl_800B9D10: lwz r3, msBasic__8JAIBasic@sda21(r13) mr r4, r28 mr r5, r30 mr r7, r29 addi r6, r1, 0x1c li r8, 4 bl "startSoundActorT<8JAISound>__8JAIBasicFUlPP8JAISoundPQ27JAInter5ActorUlUc" lwz r3, 0(r30) b lbl_800B9E6C lbl_800B9D34: lbz r6, 0x19(r27) li r31, 0xff li r30, 0xff li r7, 0 li r5, 1 b lbl_800B9D8C lbl_800B9D4C: clrlwi r0, r7, 0x18 lwz r3, 0x20(r27) slw r0, r5, r0 and. r0, r3, r0 bne lbl_800B9D88 lwz r4, 0x1c(r27) rlwinm r3, r7, 2, 0x16, 0x1d clrlwi r0, r31, 0x18 lwzx r3, r4, r3 lwz r3, 0x44(r3) lbz r3, 4(r3) cmplw r3, r0 bgt lbl_800B9D88 mr r31, r3 mr r30, r7 lbl_800B9D88: addi r7, r7, 1 lbl_800B9D8C: clrlwi r0, r7, 0x18 cmplw r0, r6 blt lbl_800B9D4C clrlwi r0, r30, 0x18 cmplwi r0, 0xff beq lbl_800B9E68 mr r3, r28 bl getInfoPointer__Q27JAInter10SoundTableFUl lbz r3, 4(r3) clrlwi r0, r31, 0x18 cmplw r3, r0 blt lbl_800B9E68 mr r3, r27 li r4, 0 lwz r12, 0(r27) li r5, 0 lwz r12, 0x34(r12) mtctr r12 bctrl cmplwi r27, 0 lwz r4, 0x24(r27) bne lbl_800B9DEC mr r3, r4 b lbl_800B9DF0 lbl_800B9DEC: mr r3, r27 lbl_800B9DF0: li r0, 0 cmplwi r4, 0 stw r3, 8(r1) stw r4, 0xc(r1) stw r0, 0x10(r1) stw r0, 0x14(r1) bne lbl_800B9E18 li r0, 1 stb r0, 0x18(r1) b lbl_800B9E20 lbl_800B9E18: li r0, 1 stb r0, 0x18(r1) lbl_800B9E20: lwz r0, 0x1c(r27) rlwinm r30, r30, 2, 0x16, 0x1d lwz r3, msBasic__8JAIBasic@sda21(r13) mr r4, r28 mr r7, r29 add r5, r0, r30 addi r6, r1, 8 li r8, 4 bl "startSoundActorT<8JAISound>__8JAIBasicFUlPP8JAISoundPQ27JAInter5ActorUlUc" lwz r3, 0x1c(r27) lwzx r3, r3, r30 cmplwi r3, 0 beq lbl_800B9E5C li r0, 1 stb r0, 0x1a(r3) lbl_800B9E5C: lwz r3, 0x1c(r27) lwzx r3, r3, r30 b lbl_800B9E6C lbl_800B9E68: li r3, 0 lbl_800B9E6C: lmw r27, 0x3c(r1) lwz r0, 0x54(r1) mtlr r0 addi r1, r1, 0x50 blr */ } /* * --INFO-- * Address: 800B9E80 * Size: 000158 */ void JAInter::Object::disable(void) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) stw r30, 0x18(r1) li r30, 0 stw r29, 0x14(r1) li r29, 0 stw r28, 0x10(r1) mr r28, r3 b lbl_800B9FA0 lbl_800B9EAC: lwz r3, 0x1c(r28) rlwinm r31, r29, 2, 0x16, 0x1d lwzx r3, r3, r31 cmplwi r3, 0 beq lbl_800B9F9C lwz r0, 0x20(r3) rlwinm. r0, r0, 0, 0, 1 bne lbl_800B9F80 lis r4, 0x00008000@ha addi r4, r4, 0x00008000@l bl checkSwBit__8JAISoundFUl cmplwi r3, 0 beq lbl_800B9F80 cmplwi r30, 0 bne lbl_800B9EF4 bl getParamDummyObjectLifeTime__18JAIGlobalParameterFv bl getPointer__Q27JAInter14DummyObjectMgrFUl mr r30, r3 lbl_800B9EF4: cmplwi r30, 0 beq lbl_800B9F60 lwz r3, 0x24(r28) li r5, 0 addi r4, r30, 0xc addi r0, r30, 8 lfs f0, 0(r3) stfs f0, 0xc(r30) lfs f0, 4(r3) stfs f0, 0x10(r30) lfs f0, 8(r3) stfs f0, 0x14(r30) lwz r3, 0x1c(r28) lwzx r3, r3, r31 stw r3, 8(r30) lwz r3, 0x1c(r28) lwzx r3, r3, r31 stb r5, 0x1a(r3) lwz r3, 0x1c(r28) lwzx r3, r3, r31 stw r4, 0x3c(r3) lwz r3, 0x1c(r28) lwzx r3, r3, r31 stw r0, 0x40(r3) lwz r3, 0x1c(r28) stwx r5, r3, r31 b lbl_800B9F9C lbl_800B9F60: mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 lwz r12, 0x34(r12) mtctr r12 bctrl b lbl_800B9F9C lbl_800B9F80: mr r3, r28 mr r4, r29 lwz r12, 0(r28) li r5, 0 lwz r12, 0x34(r12) mtctr r12 bctrl lbl_800B9F9C: addi r29, r29, 1 lbl_800B9FA0: lbz r0, 0x19(r28) clrlwi r3, r29, 0x18 cmplw r3, r0 blt lbl_800B9EAC li r0, 0 stb r0, 0x18(r28) lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) lwz r28, 0x10(r1) mtlr r0 addi r1, r1, 0x20 blr */ } /* * --INFO-- * Address: 800B9FD8 * Size: 000214 */ void JAInter::Object::loop(void) { /* stwu r1, -0x20(r1) mflr r0 stw r0, 0x24(r1) stw r31, 0x1c(r1) li r31, 0 stw r30, 0x18(r1) li r30, 0 stw r29, 0x14(r1) li r29, 0 stw r28, 0x10(r1) mr r28, r3 b lbl_800BA1C0 lbl_800BA008: lwz r3, 0x1c(r28) lwzx r0, r3, r31 cmplwi r0, 0 beq lbl_800BA1B8 clrlwi. r0, r30, 0x18 bne lbl_800BA13C lwz r4, 0x24(r28) cmplwi r4, 0 beq lbl_800BA13C lwz r3, msBasic__8JAIBasic@sda21(r13) addi r5, r28, 0x28 lwz r3, 4(r3) lwz r3, 8(r3) bl PSMTXMultVec lfs f1, 0x28(r28) lfs f0, 0x2c(r28) fmuls f2, f1, f1 lfs f3, 0x30(r28) fmuls f1, f0, f0 lfs f0, lbl_80517058@sda21(r2) fmuls f3, f3, f3 fadds f1, f2, f1 fadds f4, f3, f1 fcmpo cr0, f4, f0 ble lbl_800BA0B4 frsqrte f1, f4 lfd f3, lbl_80517060@sda21(r2) lfd f2, lbl_80517068@sda21(r2) fmul f0, f1, f1 fmul f1, f3, f1 fnmsub f0, f4, f0, f2 fmul f1, f1, f0 fmul f0, f1, f1 fmul f1, f3, f1 fnmsub f0, f4, f0, f2 fmul f1, f1, f0 fmul f0, f1, f1 fmul f1, f3, f1 fnmsub f0, f4, f0, f2 fmul f0, f1, f0 fmul f4, f4, f0 frsp f4, f4 b lbl_800BA138 lbl_800BA0B4: lfd f0, lbl_80517070@sda21(r2) fcmpo cr0, f4, f0 bge lbl_800BA0CC lis r3, __float_nan@ha lfs f4, __float_nan@l(r3) b lbl_800BA138 lbl_800BA0CC: stfs f4, 8(r1) lis r0, 0x7f80 lwz r4, 8(r1) rlwinm r3, r4, 0, 1, 8 cmpw r3, r0 beq lbl_800BA0F4 bge lbl_800BA124 cmpwi r3, 0 beq lbl_800BA10C b lbl_800BA124 lbl_800BA0F4: clrlwi. r0, r4, 9 beq lbl_800BA104 li r0, 1 b lbl_800BA128 lbl_800BA104: li r0, 2 b lbl_800BA128 lbl_800BA10C: clrlwi. r0, r4, 9 beq lbl_800BA11C li r0, 5 b lbl_800BA128 lbl_800BA11C: li r0, 3 b lbl_800BA128 lbl_800BA124: li r0, 4 lbl_800BA128: cmpwi r0, 1 bne lbl_800BA138 lis r3, __float_nan@ha lfs f4, __float_nan@l(r3) lbl_800BA138: stfs f4, 0x34(r28) lbl_800BA13C: lwz r3, 0x1c(r28) clrlwi. r0, r30, 0x18 lfs f0, 0x28(r28) lwzx r3, r3, r31 lwz r3, 0x34(r3) stfs f0, 0(r3) lfs f0, 0x2c(r28) stfs f0, 4(r3) lfs f0, 0x30(r28) stfs f0, 8(r3) lfs f0, 0x34(r28) stfs f0, 0x18(r3) bne lbl_800BA1B8 lwz r0, 0x24(r28) cmplwi r0, 0 beq lbl_800BA1B4 lwz r3, 0x1c(r28) lwzx r3, r3, r31 lwz r12, 0x10(r3) lwz r12, 0xc0(r12) mtctr r12 bctrl stfs f1, 0x38(r28) lwz r3, 0x1c(r28) lwzx r3, r3, r31 lwz r12, 0x10(r3) lwz r12, 0xc4(r12) mtctr r12 bctrl stfs f1, 0x3c(r28) lbl_800BA1B4: li r30, 1 lbl_800BA1B8: addi r31, r31, 4 addi r29, r29, 1 lbl_800BA1C0: lbz r0, 0x19(r28) cmplw r29, r0 blt lbl_800BA008 lwz r0, 0x24(r1) lwz r31, 0x1c(r1) lwz r30, 0x18(r1) lwz r29, 0x14(r1) lwz r28, 0x10(r1) mtlr r0 addi r1, r1, 0x20 blr */ }
18.85678
81
0.568694
projectPiki
24cd43fea4dedb228cb7d9dffe8bb9254ee18bb8
11,351
cpp
C++
swizzle/engine_src/gfx/gfxvk/VulkanTexture.cpp
deathcleaver/swizzle
1a1cc114841ea7de486cf94c6cafd9108963b4da
[ "MIT" ]
2
2020-02-10T07:58:21.000Z
2022-03-15T19:13:28.000Z
swizzle/engine_src/gfx/gfxvk/VulkanTexture.cpp
deathcleaver/swizzle
1a1cc114841ea7de486cf94c6cafd9108963b4da
[ "MIT" ]
null
null
null
swizzle/engine_src/gfx/gfxvk/VulkanTexture.cpp
deathcleaver/swizzle
1a1cc114841ea7de486cf94c6cafd9108963b4da
[ "MIT" ]
null
null
null
#include "VulkanDevice.hpp" #include "VulkanTexture.hpp" #include "backend/VulkanMemory.hpp" #include <cstring> namespace swizzle::gfx { VulkanTexture::VulkanTexture(const VkContainer vkObjects, U32 width, U32 height, U32 channels, const U8* pixelData) : mVkObjects(vkObjects) , mImage(VK_NULL_HANDLE) , mImageView(VK_NULL_HANDLE) , mUploaded(true) // Black texture by default , mStageBuffer(VK_NULL_HANDLE) , mStageMemory(VK_NULL_HANDLE) , mWidth(width) , mHeight(height) , mChannels(channels) { createResources(); if (pixelData) { setData(width, height, channels, pixelData); } } VulkanTexture::~VulkanTexture() { destroyResources(); if (mStageBuffer) { vkDestroyBuffer(mVkObjects.mLogicalDevice->getLogical(), mStageBuffer, nullptr); vkFreeMemory(mVkObjects.mLogicalDevice->getLogical(), mStageMemory, nullptr); mStageBuffer = VK_NULL_HANDLE; mStageMemory = VK_NULL_HANDLE; } } void VulkanTexture::setData(U32 width, U32 height, U32 channels, const U8* pixelData) { mChannels = channels; // check to recreate the texture if (((width != mWidth) || (height != mHeight)) && ((width != 0U) && (height != 0U)) /*&& mVkObjects.stageCmdBuffer->readyToSubmit()*/) { destroyResources(); mWidth = width; mHeight = height; createResources(); } if (mStageBuffer) { vkDestroyBuffer(mVkObjects.mLogicalDevice->getLogical(), mStageBuffer, nullptr); vkFreeMemory(mVkObjects.mLogicalDevice->getLogical(), mStageMemory, nullptr); mStageBuffer = VK_NULL_HANDLE; mStageMemory = VK_NULL_HANDLE; } const U32 queueIndex = VK_QUEUE_FAMILY_IGNORED; VkDeviceSize imageSize = (U64)mWidth * (U64)mHeight * (U64)channels; VkBufferCreateInfo bufferInfo = {}; bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; bufferInfo.pNext = VK_NULL_HANDLE; bufferInfo.flags = 0; bufferInfo.size = imageSize; bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT; bufferInfo.sharingMode = VkSharingMode::VK_SHARING_MODE_EXCLUSIVE; bufferInfo.queueFamilyIndexCount = 1u; bufferInfo.pQueueFamilyIndices = &queueIndex; vkCreateBuffer(mVkObjects.mLogicalDevice->getLogical(), &bufferInfo, nullptr, &mStageBuffer); VkMemoryRequirements req; vkGetBufferMemoryRequirements(mVkObjects.mLogicalDevice->getLogical(), mStageBuffer, &req); VkMemoryAllocateInfo allocInfo; allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocInfo.pNext = VK_NULL_HANDLE; allocInfo.allocationSize = req.size; allocInfo.memoryTypeIndex = vk::VulkanMemory::FindMemoryType(mVkObjects.mPhysicalDevice->getMemoryProperties(), VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, req.memoryTypeBits); vkAllocateMemory(mVkObjects.mLogicalDevice->getLogical(), &allocInfo, nullptr, &mStageMemory); vkBindBufferMemory(mVkObjects.mLogicalDevice->getLogical(), mStageBuffer, mStageMemory, 0U); void* dataPtr = nullptr; vkMapMemory(mVkObjects.mLogicalDevice->getLogical(), mStageMemory, 0, imageSize, 0, &dataPtr); memcpy(dataPtr, pixelData, static_cast<size_t>(imageSize)); vkUnmapMemory(mVkObjects.mLogicalDevice->getLogical(), mStageMemory); /*if (!mVkObjects.stageCmdBuffer->readyToSubmit()) { mVkObjects.stageCmdBuffer->beginStageRecording(); } const auto& stageMemory = mVkObjects.stageCmdBuffer->allocateStagingMemory(pixelData, imageSize); mStageBuffer = stageMemory.mBuffer; mMemory = stageMemory.mMemory;*/ mUploaded = false; } void VulkanTexture::upload() { /*if (mVkObjects.stageCmdBuffer->readyToSubmit()) { uploadImage(mVkObjects.stageCmdBuffer->getCmdBuffer()); }*/ } SwBool VulkanTexture::isUploaded() const { return mUploaded; } void VulkanTexture::uploadImage(VkCommandBuffer cmdBuffer) { VkImageMemoryBarrier imgBarrier = {}; imgBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; imgBarrier.pNext = VK_NULL_HANDLE; imgBarrier.srcAccessMask = 0; imgBarrier.dstAccessMask = 0; imgBarrier.oldLayout = VkImageLayout::VK_IMAGE_LAYOUT_UNDEFINED; imgBarrier.newLayout = VkImageLayout::VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; imgBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; imgBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; imgBarrier.image = mImage; imgBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imgBarrier.subresourceRange.baseMipLevel = 0U; imgBarrier.subresourceRange.levelCount = 1U; imgBarrier.subresourceRange.baseArrayLayer = 0U; imgBarrier.subresourceRange.layerCount = 1U; vkCmdPipelineBarrier(cmdBuffer, VkPipelineStageFlagBits::VK_PIPELINE_STAGE_TRANSFER_BIT, VkPipelineStageFlagBits::VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0U, VK_NULL_HANDLE, 0U, VK_NULL_HANDLE, 1U, &imgBarrier); VkBufferImageCopy region = {}; region.bufferOffset = 0u; region.bufferRowLength = mWidth; region.bufferImageHeight = mHeight; region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; region.imageSubresource.mipLevel = 0U; region.imageSubresource.baseArrayLayer = 0U; region.imageSubresource.layerCount = 1U; region.imageOffset = { 0, 0, 0 }; region.imageExtent = { mWidth, mHeight, 1 }; vkCmdCopyBufferToImage(cmdBuffer, mStageBuffer, mImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1U, &region); imgBarrier.oldLayout = VkImageLayout::VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; imgBarrier.newLayout = VkImageLayout::VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; vkCmdPipelineBarrier(cmdBuffer, VkPipelineStageFlagBits::VK_PIPELINE_STAGE_TRANSFER_BIT, VkPipelineStageFlagBits::VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0U, VK_NULL_HANDLE, 0U, VK_NULL_HANDLE, 1U, &imgBarrier); mUploaded = true; } void VulkanTexture::createImage(VkFormat format) { VkImageCreateInfo imageCreateInfo = {}; imageCreateInfo.sType = VkStructureType::VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; imageCreateInfo.pNext = VK_NULL_HANDLE; imageCreateInfo.flags = 0; imageCreateInfo.imageType = VkImageType::VK_IMAGE_TYPE_2D; imageCreateInfo.format = format; imageCreateInfo.extent = { mWidth, mHeight, 1U }; imageCreateInfo.mipLevels = 1U; imageCreateInfo.arrayLayers = 1U; imageCreateInfo.samples = VkSampleCountFlagBits::VK_SAMPLE_COUNT_1_BIT; imageCreateInfo.tiling = VkImageTiling::VK_IMAGE_TILING_OPTIMAL; imageCreateInfo.usage = VkImageUsageFlagBits::VK_IMAGE_USAGE_SAMPLED_BIT | VkImageUsageFlagBits::VK_IMAGE_USAGE_TRANSFER_DST_BIT; imageCreateInfo.sharingMode = VkSharingMode::VK_SHARING_MODE_EXCLUSIVE; imageCreateInfo.queueFamilyIndexCount = 1U; //imageCreateInfo.pQueueFamilyIndices = &mVkObjects.mQueueFamilyIndex; U32 idx = 0u; // TODO: fixme imageCreateInfo.pQueueFamilyIndices = &idx; imageCreateInfo.initialLayout = VkImageLayout::VK_IMAGE_LAYOUT_PREINITIALIZED; vkCreateImage(mVkObjects.mLogicalDevice->getLogical(), &imageCreateInfo, mVkObjects.mDebugAllocCallbacks, &mImage); } void VulkanTexture::allocMemory() { VkMemoryRequirements memreq; vkGetImageMemoryRequirements(mVkObjects.mLogicalDevice->getLogical(), mImage, &memreq); VkMemoryAllocateInfo allocInfo = {}; allocInfo.sType = VkStructureType::VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocInfo.pNext = VK_NULL_HANDLE; allocInfo.allocationSize = memreq.size; allocInfo.memoryTypeIndex = vk::VulkanMemory::FindMemoryType(mVkObjects.mPhysicalDevice->getMemoryProperties(), VkMemoryPropertyFlagBits::VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, memreq.memoryTypeBits); vkAllocateMemory(mVkObjects.mLogicalDevice->getLogical(), &allocInfo, mVkObjects.mDebugAllocCallbacks, &mMemory); vkBindImageMemory(mVkObjects.mLogicalDevice->getLogical(), mImage, mMemory, 0U); } void VulkanTexture::createView(VkFormat format) { VkImageViewCreateInfo imageViewCreateInfo = {}; imageViewCreateInfo.sType = VkStructureType::VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; imageViewCreateInfo.pNext = VK_NULL_HANDLE; imageViewCreateInfo.flags = 0; imageViewCreateInfo.image = mImage; imageViewCreateInfo.viewType = VkImageViewType::VK_IMAGE_VIEW_TYPE_2D; imageViewCreateInfo.format = format; imageViewCreateInfo.components.a = VkComponentSwizzle::VK_COMPONENT_SWIZZLE_IDENTITY; imageViewCreateInfo.components.r = VkComponentSwizzle::VK_COMPONENT_SWIZZLE_IDENTITY; imageViewCreateInfo.components.g = VkComponentSwizzle::VK_COMPONENT_SWIZZLE_IDENTITY; imageViewCreateInfo.components.b = VkComponentSwizzle::VK_COMPONENT_SWIZZLE_IDENTITY; imageViewCreateInfo.subresourceRange.aspectMask = VkImageAspectFlagBits::VK_IMAGE_ASPECT_COLOR_BIT; imageViewCreateInfo.subresourceRange.baseArrayLayer = 0U; imageViewCreateInfo.subresourceRange.baseMipLevel = 0U; imageViewCreateInfo.subresourceRange.layerCount = 1U; imageViewCreateInfo.subresourceRange.levelCount = 1U; // TODO: bind memory before this vkCreateImageView(mVkObjects.mLogicalDevice->getLogical(), &imageViewCreateInfo, mVkObjects.mDebugAllocCallbacks, &mImageView); } void VulkanTexture::destroyResources() { vkDestroyImageView(mVkObjects.mLogicalDevice->getLogical(), mImageView, mVkObjects.mDebugAllocCallbacks); vkFreeMemory(mVkObjects.mLogicalDevice->getLogical(), mMemory, mVkObjects.mDebugAllocCallbacks); vkDestroyImage(mVkObjects.mLogicalDevice->getLogical(), mImage, mVkObjects.mDebugAllocCallbacks); mImage = VK_NULL_HANDLE; mImageView = VK_NULL_HANDLE; mMemory = VK_NULL_HANDLE; } void VulkanTexture::createResources() { VkFormat selectedFormat; switch (mChannels) { case 1: selectedFormat = VkFormat::VK_FORMAT_R8_SRGB; break; case 2: selectedFormat = VkFormat::VK_FORMAT_R8G8_SRGB; break; case 3: selectedFormat = VkFormat::VK_FORMAT_R8G8B8_SRGB; break; case 4: selectedFormat = VkFormat::VK_FORMAT_R8G8B8A8_SRGB; break; default: selectedFormat = VkFormat::VK_FORMAT_R8G8B8A8_SRGB; break; } createImage(selectedFormat); allocMemory(); createView(selectedFormat); } }
39.276817
216
0.6906
deathcleaver
24cf1057e4b1d5fcced549d7f9a471e4c62ec008
6,136
cpp
C++
src/graphics/graphics.cpp
demurzasty/rabb
f980fd18332f7846cd22b502f1075d224938379c
[ "MIT" ]
8
2020-11-21T17:59:09.000Z
2022-02-13T05:14:40.000Z
src/graphics/graphics.cpp
demurzasty/rabb
f980fd18332f7846cd22b502f1075d224938379c
[ "MIT" ]
null
null
null
src/graphics/graphics.cpp
demurzasty/rabb
f980fd18332f7846cd22b502f1075d224938379c
[ "MIT" ]
1
2020-11-23T23:01:14.000Z
2020-11-23T23:01:14.000Z
#include <rabbit/graphics/graphics.hpp> #include <rabbit/core/settings.hpp> #if RB_VULKAN # include "../drivers/vulkan/graphics_vulkan.hpp" #endif using namespace rb; std::shared_ptr<graphics_impl> graphics::_impl; void graphics::init() { #if RB_VULKAN if (settings::graphics_backend == graphics_backend::vulkan) { _impl = std::make_shared<graphics_vulkan>(); } #endif } void graphics::release() { _impl.reset(); } std::shared_ptr<viewport> graphics::make_viewport(const viewport_desc& desc) { return _impl->make_viewport(desc); } std::shared_ptr<texture> graphics::make_texture(const texture_desc& desc) { return _impl->make_texture(desc); } std::shared_ptr<environment> graphics::make_environment(const environment_desc& desc) { return _impl->make_environment(desc); } std::shared_ptr<material> graphics::make_material(const material_desc& desc) { return _impl->make_material(desc); } std::shared_ptr<mesh> graphics::make_mesh(const mesh_desc& desc) { return _impl->make_mesh(desc); } void graphics::begin() { _impl->begin(); } void graphics::set_camera(const mat4f& projection, const mat4f& view, const mat4f& world, const std::shared_ptr<environment>& environment) { _impl->set_camera(projection, view, world, environment); } void graphics::begin_depth_pass(const std::shared_ptr<viewport>& viewport) { _impl->begin_depth_pass(viewport); } void graphics::draw_depth(const std::shared_ptr<viewport>& viewport, const mat4f& world, const std::shared_ptr<mesh>& mesh, std::size_t mesh_lod_index) { if (mesh) { _impl->draw_depth(viewport, world, mesh, mesh_lod_index); } } void graphics::end_depth_pass(const std::shared_ptr<viewport>& viewport) { _impl->end_depth_pass(viewport); } void graphics::begin_shadow_pass(const transform& transform, const light& light, const directional_light& directional_light, std::size_t cascade) { _impl->begin_shadow_pass(transform, light, directional_light, cascade); } void graphics::draw_shadow(const mat4f& world, const geometry& geometry, std::size_t cascade) { _impl->draw_shadow(world, geometry, cascade); } void graphics::end_shadow_pass() { _impl->end_shadow_pass(); } void graphics::begin_light_pass(const std::shared_ptr<viewport>& viewport) { _impl->begin_light_pass(viewport); } void graphics::add_point_light(const std::shared_ptr<viewport>& viewport, const transform& transform, const light& light, const point_light& point_light) { _impl->add_point_light(viewport, transform, light, point_light); } void graphics::add_directional_light(const std::shared_ptr<viewport>& viewport, const transform& transform, const light& light, const directional_light& directional_light, bool use_shadow) { _impl->add_directional_light(viewport, transform, light, directional_light, use_shadow); } void graphics::end_light_pass(const std::shared_ptr<viewport>& viewport) { _impl->end_light_pass(viewport); } void graphics::begin_forward_pass(const std::shared_ptr<viewport>& viewport) { _impl->begin_forward_pass(viewport); } void graphics::draw_skybox(const std::shared_ptr<viewport>& viewport) { _impl->draw_skybox(viewport); } void graphics::draw_forward(const std::shared_ptr<viewport>& viewport, const mat4f& world, const std::shared_ptr<mesh>& mesh, const std::shared_ptr<material>& material, std::size_t mesh_lod_index) { if (mesh && material && mesh_lod_index < mesh->lods().size()) { _impl->draw_forward(viewport, world, mesh, material, mesh_lod_index); } } void graphics::end_forward_pass(const std::shared_ptr<viewport>& viewport) { _impl->end_forward_pass(viewport); } void graphics::pre_draw_ssao(const std::shared_ptr<viewport>& viewport) { _impl->pre_draw_ssao(viewport); } void graphics::begin_fill_pass(const std::shared_ptr<viewport>& viewport) { _impl->begin_fill_pass(viewport); } void graphics::draw_fill(const std::shared_ptr<viewport>& viewport, const transform& transform, const geometry& geometry) { _impl->draw_fill(viewport, transform, geometry); } void graphics::end_fill_pass(const std::shared_ptr<viewport>& viewport) { _impl->end_fill_pass(viewport); } void graphics::begin_postprocess_pass(const std::shared_ptr<viewport>& viewport) { _impl->begin_postprocess_pass(viewport); } void graphics::next_postprocess_pass(const std::shared_ptr<viewport>& viewport) { _impl->next_postprocess_pass(viewport); } void graphics::draw_ssao(const std::shared_ptr<viewport>& viewport) { _impl->draw_ssao(viewport); } void graphics::draw_fxaa(const std::shared_ptr<viewport>& viewport) { _impl->draw_fxaa(viewport); } void graphics::draw_blur(const std::shared_ptr<viewport>& viewport, int strength) { if (strength > 0) { _impl->draw_blur(viewport, strength); } } void graphics::draw_sharpen(const std::shared_ptr<viewport>& viewport, float strength) { if (strength > std::numeric_limits<float>::epsilon()) { _impl->draw_sharpen(viewport, strength); } } void graphics::draw_motion_blur(const std::shared_ptr<viewport>& viewport) { _impl->draw_motion_blur(viewport); } void graphics::draw_outline(const std::shared_ptr<viewport>& viewport) { _impl->draw_outline(viewport); } void graphics::end_postprocess_pass(const std::shared_ptr<viewport>& viewport) { _impl->end_postprocess_pass(viewport); } void graphics::begin_immediate_pass() { _impl->begin_immediate_pass(); } void graphics::draw_immediate_color(const span<const vertex>& vertices, const color& color) { _impl->draw_immediate_color(vertices, color); } void graphics::draw_immediate_textured(const span<const vertex>& vertices, const std::shared_ptr<texture>& texture) { _impl->draw_immediate_textured(vertices, texture); } void graphics::end_immediate_pass() { _impl->end_immediate_pass(); } void graphics::present(const std::shared_ptr<viewport>& viewport) { _impl->present(viewport); } void graphics::end() { _impl->end(); } void graphics::swap_buffers() { _impl->swap_buffers(); } void graphics::flush() { _impl->flush(); }
30.989899
199
0.741362
demurzasty
24db60bff994d96184454149e1ea7c48ab053722
13,631
cpp
C++
_vscp_common/register.cpp
benys/vscpworks
755a1733d0c55c8dd22d65e0e1ed1598311ef999
[ "MIT" ]
1
2022-01-24T20:21:09.000Z
2022-01-24T20:21:09.000Z
_vscp_common/register.cpp
benys/vscpworks
755a1733d0c55c8dd22d65e0e1ed1598311ef999
[ "MIT" ]
1
2020-05-05T18:40:57.000Z
2020-05-05T18:40:57.000Z
_vscp_common/register.cpp
benys/vscpworks
755a1733d0c55c8dd22d65e0e1ed1598311ef999
[ "MIT" ]
1
2020-05-05T08:07:32.000Z
2020-05-05T08:07:32.000Z
// FILE: register.h // // This file is part of the VSCP (http://www.vscp.org) // // The MIT License (MIT) // // Copyright (c) 2000-2018 Ake Hedman, Grodans Paradis AB <info@grodansparadis.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "frmmain.h" #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/defs.h" #include "wx/app.h" #include <wx/wfstream.h> #include <wx/xml/xml.h> #include <wx/tokenzr.h> #if wxUSE_GUI!=0 #include <wx/progdlg.h> #include <wx/imaglist.h> #endif #include <wx/file.h> #include <wx/filename.h> #include <wx/stdpaths.h> #include <wx/url.h> #include <wx/xml/xml.h> #include <wx/wfstream.h> #include <wx/url.h> #include <wx/listimpl.cpp> #include <canal.h> #include <vscp.h> #include <vscphelper.h> #include <mdf.h> #include <register.h> /////////////////////////////////////////////////////////////////////////////// // Constructor // /* CDecisionMatrix::CDecisionMatrix( CMDF_DecisionMatrix *pdm ) { m_pdm = NULL; // Check if this matrix is indexed if ( ( 1 == pdm->m_nLevel ) && ( 120 == pdm->m_nStartOffset ) ) { m_bIndexed = true; } } /////////////////////////////////////////////////////////////////////////////// // Destructor // CDecisionMatrix::~CDecisionMatrix( void ) { if ( NULL != m_pdm ) delete m_pdm; } /////////////////////////////////////////////////////////////////////////////// // getRow // bool getRow( uint32_t row, uint8_t *pRow ) { } */ //----------------------------------------------------------------------------- /////////////////////////////////////////////////////////////////////////////// // Constructor // CStandardRegisters::CStandardRegisters() { memset( m_reg, 0, sizeof( m_reg ) ); } /////////////////////////////////////////////////////////////////////////////// // Destructor // CStandardRegisters::~CStandardRegisters() { } /////////////////////////////////////////////////////////////////////////////// // getFirmwareVersionString. // wxString CStandardRegisters::getFirmwareVersionString( void ) { wxString str; str = str.Format( _("%d.%d.%d"), m_reg[ 0x94 - 0x80 ], m_reg[ 0x95 - 0x80 ], m_reg[ 0x96 - 0x80 ] ); return str; } /////////////////////////////////////////////////////////////////////////////// // getMDF // void CStandardRegisters::getMDF( wxString& remoteFile ) { char url[33]; memset( url, 0, sizeof( url ) ); memcpy( url, ( m_reg + 0xe0 - 0x80 ), 32 ); remoteFile = _("http://"); remoteFile += wxString::From8BitData( url ); } /////////////////////////////////////////////////////////////////////////////// // getStandardReg // uint8_t CStandardRegisters::getStandardReg( uint8_t reg ) { if ( reg < 128 ) return 0; return m_reg[ reg-0x80 ]; } //----------------------------------------------------------------------------- /////////////////////////////////////////////////////////////////////////////// // Constructor // CUserRegisters::CUserRegisters() { m_reg = NULL; } /////////////////////////////////////////////////////////////////////////////// // Destructor // CUserRegisters::~CUserRegisters() { if ( NULL != m_reg ) { delete [] m_reg; } m_size = 0; } /////////////////////////////////////////////////////////////////////////////// // init // void CUserRegisters::init( wxArrayLong &pagesArray ) { m_arrayPages = pagesArray; // Delete possible previous allocation if ( NULL != m_reg ) { delete [] m_reg; } m_size = m_arrayPages.Count() * 128; m_reg = new unsigned char [ m_arrayPages.Count() * 128 ]; } /////////////////////////////////////////////////////////////////////////////// // getRegs4Page // uint8_t *CUserRegisters::getRegs4Page( uint16_t page ) { for (uint16_t i=0; i<m_arrayPages.Count(); i++ ) { if ( page == m_arrayPages[ i ] ) { return m_reg + i*128; } } return NULL; } /////////////////////////////////////////////////////////////////////////////// // getValue // uint8_t CUserRegisters::getValue( uint16_t page, uint8_t offset ) { uint8_t *p; if ( offset > 127 ) return 0; if ( NULL == ( p = getRegs4Page( page ) ) ) return 0; return p[offset]; } /////////////////////////////////////////////////////////////////////////////// // setValue // uint8_t CUserRegisters::setValue( uint16_t page, uint8_t offset, uint8_t value ) { uint8_t *p; if ( offset > 127 ) return 0; if ( NULL == ( p = getRegs4Page( page ) ) ) return 0; return ( p[offset] = value ); } /////////////////////////////////////////////////////////////////////////////// // abstractionValueFromRegsToString // bool CUserRegisters::abstractionValueFromRegsToString( CMDF_Abstraction *pAbstraction, wxString &strValue, uint8_t format ) { bool rv = false; uint8_t *pReg; if ( NULL == pAbstraction ) return false; // Get register page if ( NULL == ( pReg = getRegs4Page( pAbstraction->m_nPage ) ) ) return false; switch ( pAbstraction->m_nType ) { case type_string: { uint8_t *pStr; pStr = new uint8_t[ pAbstraction->m_nWidth + 1 ]; if ( NULL == pStr ) return false; memset( pStr, 0, pAbstraction->m_nWidth + 1 ); memcpy( pStr, pReg + pAbstraction->m_nOffset, pAbstraction->m_nWidth ); strValue.From8BitData( (const char *)pStr ); delete [] pStr; return true; } break; case type_boolval: { strValue = (pReg[pAbstraction->m_nOffset] ? _("true") : _("false") ); } break; case type_bitfield: for ( int i=0; i<pAbstraction->m_nWidth; i++ ) { for ( int j=7; j>0; j-- ) { if ( *(pReg + pAbstraction->m_nOffset + i) & (1 << j) ) { strValue += _("1"); } else { strValue += _("0"); } } } break; case type_int8_t: { if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%d" ), *( pReg + pAbstraction->m_nOffset ) ); } else { strValue.Printf( _( "0x%02x" ), *( pReg + pAbstraction->m_nOffset ) ); } } break; case type_uint8_t: { if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%ud" ), *( pReg + pAbstraction->m_nOffset ) ); } else { strValue.Printf( _( "0x%02x" ), *( pReg + pAbstraction->m_nOffset ) ); } } break; case type_int16_t: { uint8_t *p = pReg + pAbstraction->m_nOffset; int16_t val = ( p[0] << 8 ) + p[1]; if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%d" ), val ); } else { strValue.Printf( _( "%04x" ), val ); strValue = _("0x") + strValue.Right( 4 ); // Handles negative numbers correct } } break; case type_uint16_t: { uint8_t *p = pReg + pAbstraction->m_nOffset; uint16_t val = ( p[0] << 8 ) + p[1]; if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%ud" ), val ); } else { strValue.Printf( _( "0x%04x" ), val ); } } break; case type_int32_t: { uint8_t *p = pReg + pAbstraction->m_nOffset; int32_t val = ( p[0] << 24 ) + ( p[1] << 16 ) + ( p[2] << 8 ) + p[3]; if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%ld" ), *( pReg + pAbstraction->m_nOffset ) ); } else { strValue.Printf( _( "%08lx" ), *( pReg + pAbstraction->m_nOffset ) ); strValue = _("0x") + strValue.Right( 8 ); // Handles negative numbers correct } } break; case type_uint32_t: { uint8_t *p = pReg + pAbstraction->m_nOffset; uint32_t val = ( p[0] << 24 ) + ( p[1] << 16 ) + ( p[2] << 8 ) + p[3]; if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%uld" ), val ); } else { strValue.Printf( _( "0x%08lx" ), val ); } } break; case type_int64_t: { uint8_t *p = pReg + pAbstraction->m_nOffset; *p = wxUINT64_SWAP_ON_LE( *p ); if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%lld" ), *p ); } else { strValue.Printf( _( "%llx" ), *p ); strValue = _("0x") + strValue.Right( 8 ); // Handles negative numbers correct } } break; case type_uint64_t: { uint8_t *p = pReg + pAbstraction->m_nOffset; *p = wxUINT64_SWAP_ON_LE( *p ); if ( FORMAT_ABSTRACTION_DECIMAL == format ) { strValue.Printf( _( "%ulld" ), *p ); } else { strValue.Printf( _( "0x%ullx" ), *p ); } } break; case type_float: { uint8_t *p = (uint8_t *)(pReg + pAbstraction->m_nOffset ); uint32_t n = wxUINT32_SWAP_ON_LE( *( (uint32_t *)p ) ); float f = *( (float *)((uint8_t *)&n ) ); strValue.Printf( _("%f"), f ); } break; case type_double: { uint8_t *p = (uint8_t *)(pReg + pAbstraction->m_nOffset ); uint64_t n = wxUINT64_SWAP_ON_LE( *( (uint32_t *)p ) ); double f = *( (double *)((uint8_t *)&n ) ); strValue.Printf( _("%g"), f ); } break; case type_date: { wxDateTime date; uint8_t *p = pReg + pAbstraction->m_nOffset; uint8_t year = ( p[ 0 ] << 8 ) + p[ 1 ]; date.SetYear( year ); date.SetMonth( wxDateTime::Month( p[ 2 ] ) ); date.SetDay( p[ 3 ] ); strValue = date.FormatISODate(); } break; case type_time: { wxDateTime time; time.SetHour( *(pReg + pAbstraction->m_nOffset ) ); time.SetMinute( *(pReg + pAbstraction->m_nOffset + 1 ) ); time.SetSecond( *(pReg + pAbstraction->m_nOffset + 2 ) ); strValue = time.FormatISOTime(); } break; case type_guid: { cguid val; val.getFromArray( pReg + pAbstraction->m_nOffset ); val.toString( strValue ); } break; case type_unknown: default: strValue = _(""); break; } return rv; } /////////////////////////////////////////////////////////////////////////////// // abstractionValueFromStringToRegs // bool CUserRegisters::abstractionValueFromStringToRegs( CMDF_Abstraction *pAbstraction, wxString &strValue ) { bool rv = false; uint8_t *pReg; if ( NULL == pAbstraction ) return false; // Get register page if ( NULL == ( pReg = getRegs4Page( pAbstraction->m_nPage ) ) ) return false; switch ( pAbstraction->m_nType ) { case type_string: break; case type_boolval: break; case type_bitfield: break; case type_int8_t: break; case type_uint8_t: break; case type_int16_t: break; case type_uint16_t: break; case type_int32_t: break; case type_uint32_t: break; case type_int64_t: break; case type_uint64_t: break; case type_float: break; case type_double: break; case type_date: break; case type_time: break; case type_guid: break; case type_unknown: break; } return rv; }
24.297683
93
0.472379
benys
24dbcfe1d63e31670fcd620e8a0e9d555e1c1318
330
cpp
C++
leetcode/arrays/sde sheet/169.majority-element.cpp
saurabhraj042/dsaPrep
0973a03bc565a2850003c7e48d99b97ff83b1d01
[ "MIT" ]
23
2021-10-30T04:11:52.000Z
2021-11-27T09:16:18.000Z
leetcode/arrays/sde sheet/169.majority-element.cpp
Pawanupadhyay10/placement-prep
0449fa7cbc56e7933e6b090936ab7c15ca5f290f
[ "MIT" ]
null
null
null
leetcode/arrays/sde sheet/169.majority-element.cpp
Pawanupadhyay10/placement-prep
0449fa7cbc56e7933e6b090936ab7c15ca5f290f
[ "MIT" ]
4
2021-10-30T03:26:05.000Z
2021-11-14T12:15:04.000Z
class Solution { public: int majorityElement(vector<int>& nums) { int count =0; int candidate; for(auto x:nums){ if(count==0) candidate=x; if(x!=candidate) count--; if(x==candidate) count++; } return candidate; } };
20.625
44
0.454545
saurabhraj042
24dd9dbb2783f89ca90c926be0405af8868883d9
789
hpp
C++
tests/core/util.hpp
errata-c/ez-geo
9d45a411dd226d016d9475df380de9cf80a130de
[ "MIT" ]
null
null
null
tests/core/util.hpp
errata-c/ez-geo
9d45a411dd226d016d9475df380de9cf80a130de
[ "MIT" ]
null
null
null
tests/core/util.hpp
errata-c/ez-geo
9d45a411dd226d016d9475df380de9cf80a130de
[ "MIT" ]
null
null
null
#pragma once #include <cmath> #include <fmt/core.h> static constexpr float epsf = 1e-4f; static constexpr double eps = 1e-6; inline bool approxEq(float a, float b) { return std::abs(a - b) <= epsf; } inline bool approxEq(double a, double b) { return std::abs(a - b) <= eps; } inline bool approxEq(const glm::vec2& a, const glm::vec2& b) { return approxEq(a.x, b.x) && approxEq(a.y, b.y); } inline bool approxEq(const glm::dvec2& a, const glm::dvec2& b) { return approxEq(a.x, b.x) && approxEq(a.y, b.y); } inline bool approxEq(const glm::vec3& a, const glm::vec3& b) { return approxEq(a.x, b.x) && approxEq(a.y, b.y) && approxEq(a.z, b.z); } inline bool approxEq(const glm::dvec3& a, const glm::dvec3& b) { return approxEq(a.x, b.x) && approxEq(a.y, b.y) && approxEq(a.z, b.z); }
29.222222
71
0.65019
errata-c
24dfb4db35e22a7f2033254cdc339bd151d563e4
447
cpp
C++
src/api/two/node/two_node.cpp
kalgoop/cpp-client
4c9057c15782c83cfc2fde04cb52e896702e0f05
[ "MIT" ]
null
null
null
src/api/two/node/two_node.cpp
kalgoop/cpp-client
4c9057c15782c83cfc2fde04cb52e896702e0f05
[ "MIT" ]
null
null
null
src/api/two/node/two_node.cpp
kalgoop/cpp-client
4c9057c15782c83cfc2fde04cb52e896702e0f05
[ "MIT" ]
null
null
null
#include "api/two/node/two_node.h" std::string Ark::Client::API::TWO::Node::configuration() { return this->http->get(Ark::Client::API::TWO::Paths::Node::configuration); } /***/ std::string Ark::Client::API::TWO::Node::status() { return this->http->get(Ark::Client::API::TWO::Paths::Node::status); } /***/ std::string Ark::Client::API::TWO::Node::sycing() { return this->http->get(Ark::Client::API::TWO::Paths::Node::syncing); }
20.318182
78
0.635347
kalgoop
24e0b8c42837f0705b1cc77cdc31f7539d2b4792
9,384
hpp
C++
compendium/DeclarativeServices/test/TestFixture.hpp
Burgch/CppMicroServices
b1791e333e69a544454b946f71295009a58b772f
[ "Apache-2.0" ]
588
2015-10-07T15:55:08.000Z
2022-03-29T00:35:44.000Z
compendium/DeclarativeServices/test/TestFixture.hpp
myjeffxie/CppMicroServices
530fd3be032d468de69fb0a764ef42aed69f2bc0
[ "Apache-2.0" ]
459
2015-10-05T23:29:59.000Z
2022-03-29T14:13:37.000Z
compendium/DeclarativeServices/test/TestFixture.hpp
myjeffxie/CppMicroServices
530fd3be032d468de69fb0a764ef42aed69f2bc0
[ "Apache-2.0" ]
218
2015-11-04T08:19:48.000Z
2022-03-24T02:17:08.000Z
/*============================================================================= Library: CppMicroServices Copyright (c) The CppMicroServices developers. See the COPYRIGHT file at the top-level directory of this distribution and at https://github.com/CppMicroServices/CppMicroServices/COPYRIGHT . Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. =============================================================================*/ #ifndef TestFixture_h #define TestFixture_h #include "gtest/gtest.h" #include <cppmicroservices/Bundle.h> #include <cppmicroservices/BundleContext.h> #include <cppmicroservices/BundleEvent.h> #include <cppmicroservices/Framework.h> #include <cppmicroservices/FrameworkEvent.h> #include <cppmicroservices/FrameworkFactory.h> #include "TestUtils.hpp" #include "cppmicroservices/cm/ConfigurationAdmin.hpp" #include "cppmicroservices/servicecomponent/ComponentConstants.hpp" #include "cppmicroservices/servicecomponent/runtime/ServiceComponentRuntime.hpp" #include <chrono> namespace test { auto const DEFAULT_POLL_PERIOD = std::chrono::milliseconds(1000); namespace scr = cppmicroservices::service::component::runtime; /** * Test Fixture used for several test points. The setup method installs and starts * all the bundles found in the compendium plugins folder and the installs all the * test bundles. * This class also provides convenience methods to start a specific test bundle */ class tServiceComponent : public testing::Test { public: tServiceComponent() : ::testing::Test() , framework(cppmicroservices::FrameworkFactory().NewFramework()) {} void TestBody() override {} void SetUp() override { framework.Start(); context = framework.GetBundleContext(); #if defined(US_BUILD_SHARED_LIBS) auto dsPluginPath = test::GetDSRuntimePluginFilePath(); auto dsbundles = context.InstallBundles(dsPluginPath); for (auto& bundle : dsbundles) { bundle.Start(); } auto caPluginPath = test::GetConfigAdminRuntimePluginFilePath(); auto cabundles = context.InstallBundles(caPluginPath); for (auto& bundle : cabundles) { bundle.Start(); } test::InstallLib(context, "DSFrenchDictionary"); test::InstallLib(context, "EnglishDictionary"); test::InstallLib(context, "TestBundleDSTOI1"); test::InstallLib(context, "TestBundleDSTOI2"); test::InstallLib(context, "TestBundleDSTOI3"); test::InstallLib(context, "TestBundleDSTOI5"); test::InstallLib(context, "TestBundleDSTOI6"); test::InstallLib(context, "TestBundleDSTOI7"); test::InstallLib(context, "TestBundleDSTOI9"); test::InstallLib(context, "TestBundleDSTOI10"); test::InstallLib(context, "TestBundleDSTOI12"); test::InstallLib(context, "TestBundleDSTOI14"); test::InstallLib(context, "TestBundleDSTOI15"); test::InstallLib(context, "TestBundleDSTOI16"); test::InstallLib(context, "TestBundleDSTOI18"); test::InstallLib(context, "TestBundleDSTOI19"); test::InstallLib(context, "TestBundleDSCA01"); test::InstallLib(context, "TestBundleDSCA02"); test::InstallLib(context, "TestBundleDSCA03"); test::InstallLib(context, "TestBundleDSCA04"); test::InstallLib(context, "TestBundleDSCA05"); test::InstallLib(context, "TestBundleDSCA05a"); test::InstallLib(context, "TestBundleDSCA07"); test::InstallLib(context, "TestBundleDSCA08"); test::InstallLib(context, "TestBundleDSCA09"); test::InstallLib(context, "TestBundleDSCA12"); test::InstallLib(context, "TestBundleDSCA16"); test::InstallLib(context, "TestBundleDSCA20"); test::InstallLib(context, "TestBundleDSCA24"); test::InstallLib(context, "TestBundleDSCA26"); test::InstallLib(context, "TestBundleDSCA27"); #endif #ifndef US_BUILD_SHARED_LIBS auto dsbundles = context.GetBundles(); for (auto& bundle : dsbundles) { try { bundle.Start(); } catch (std::exception& e) { std::cerr << " " << e.what(); } std::cerr << std::endl; } #endif auto sRef = context.GetServiceReference<scr::ServiceComponentRuntime>(); ASSERT_TRUE(sRef); dsRuntimeService = context.GetService<scr::ServiceComponentRuntime>(sRef); ASSERT_TRUE(dsRuntimeService); } void TearDown() override { framework.Stop(); framework.WaitForStop(std::chrono::milliseconds::zero()); } cppmicroservices::Bundle GetTestBundle(const std::string& symbolicName) { auto bundles = context.GetBundles(); for (auto& bundle : bundles) { auto bundleSymbolicName = bundle.GetSymbolicName(); if (symbolicName == bundleSymbolicName) { return bundle; } } return cppmicroservices::Bundle(); } cppmicroservices::Bundle StartTestBundle(const std::string& symName) { cppmicroservices::Bundle testBundle = GetTestBundle(symName); EXPECT_EQ(static_cast<bool>(testBundle), true); testBundle.Start(); EXPECT_EQ(testBundle.GetState(), cppmicroservices::Bundle::STATE_ACTIVE) << " failed to start bundle with symbolic name" + symName; return testBundle; } template<class T> std::shared_ptr<T> GetInstance() { cppmicroservices::ServiceReference<T> instanceRef; std::shared_ptr<T> instance; instanceRef = context.GetServiceReference<T>(); if (!instanceRef) { return std::shared_ptr<T>(); } return context.GetService<T>(instanceRef); } std::vector<scr::dto::ComponentConfigurationDTO> GetComponentConfigs( const cppmicroservices::Bundle& testBundle, const std::string& componentName, scr::dto::ComponentDescriptionDTO& compDescDTO) { compDescDTO = dsRuntimeService->GetComponentDescriptionDTO(testBundle, componentName); EXPECT_EQ(compDescDTO.implementationClass, componentName) << "Implementation class in the returned component description must be " << componentName; return dsRuntimeService->GetComponentConfigurationDTOs(compDescDTO); } std::shared_ptr<scr::ServiceComponentRuntime> dsRuntimeService; //std::shared_ptr<cppmicroservices::service::cm::ConfigurationAdmin> configAdminService; cppmicroservices::Framework framework; cppmicroservices::BundleContext context; }; /** * This test fixture is a generic test fixture which only installs and starts * DeclarativeServices. It provides helper functions, similar to tServiceComponent, * which help the user get and start test bundles. */ class tGenericDSSuite : public testing::Test { public: tGenericDSSuite() : ::testing::Test() , framework(cppmicroservices::FrameworkFactory().NewFramework()) {} void TestBody() override {} void SetUp() override { framework.Start(); context = framework.GetBundleContext(); ::test::InstallAndStartDS(context); auto sRef = context.GetServiceReference<scr::ServiceComponentRuntime>(); ASSERT_TRUE(sRef); dsRuntimeService = context.GetService<scr::ServiceComponentRuntime>(sRef); ASSERT_TRUE(dsRuntimeService); } void TearDown() override { framework.Stop(); framework.WaitForStop(std::chrono::milliseconds::zero()); } cppmicroservices::Bundle GetTestBundle(const std::string& symbolicName) { auto bundles = context.GetBundles(); for (auto& bundle : bundles) { auto bundleSymbolicName = bundle.GetSymbolicName(); if (symbolicName == bundleSymbolicName) { return bundle; } } return cppmicroservices::Bundle(); } cppmicroservices::Bundle StartTestBundle(const std::string& symName) { cppmicroservices::Bundle testBundle = GetTestBundle(symName); EXPECT_EQ(static_cast<bool>(testBundle), true); testBundle.Start(); EXPECT_EQ(testBundle.GetState(), cppmicroservices::Bundle::STATE_ACTIVE) << " failed to start bundle with symbolic name" + symName; return testBundle; } template<class T> std::shared_ptr<T> GetInstance() { cppmicroservices::ServiceReference<T> instanceRef; std::shared_ptr<T> instance; instanceRef = context.GetServiceReference<T>(); if (!instanceRef) { return std::shared_ptr<T>(); } return context.GetService<T>(instanceRef); } std::vector<scr::dto::ComponentConfigurationDTO> GetComponentConfigs( const cppmicroservices::Bundle& testBundle, const std::string& componentName, scr::dto::ComponentDescriptionDTO& compDescDTO) { compDescDTO = dsRuntimeService->GetComponentDescriptionDTO(testBundle, componentName); EXPECT_EQ(compDescDTO.implementationClass, componentName) << "Implementation class in the returned component description must be " << componentName; return dsRuntimeService->GetComponentConfigurationDTOs(compDescDTO); } std::shared_ptr<scr::ServiceComponentRuntime> dsRuntimeService; cppmicroservices::Framework framework; cppmicroservices::BundleContext context; }; } #endif /* TestFixture_h */
33.276596
91
0.71558
Burgch
24e149f11264c7df2bb4d4a14eec1b4f8ef2a0c3
6,948
cpp
C++
dart/trajectory/IPOptOptimizer.cpp
jyf588/nimblephysics
6c09228f0abcf7aa3526a8dd65cd2541aff32c4a
[ "BSD-2-Clause" ]
2
2021-09-30T06:23:29.000Z
2022-03-09T09:59:09.000Z
dart/trajectory/IPOptOptimizer.cpp
jyf588/nimblephysics
6c09228f0abcf7aa3526a8dd65cd2541aff32c4a
[ "BSD-2-Clause" ]
null
null
null
dart/trajectory/IPOptOptimizer.cpp
jyf588/nimblephysics
6c09228f0abcf7aa3526a8dd65cd2541aff32c4a
[ "BSD-2-Clause" ]
1
2021-08-20T13:56:14.000Z
2021-08-20T13:56:14.000Z
#include "dart/trajectory/IPOptOptimizer.hpp" #include <vector> #include <coin/IpIpoptApplication.hpp> #include <coin/IpSolveStatistics.hpp> #include <coin/IpTNLP.hpp> #include "dart/performance/PerformanceLog.hpp" #include "dart/trajectory/IPOptShotWrapper.hpp" #define LOG_PERFORMANCE_IPOPT using namespace dart; using namespace simulation; using namespace performance; using namespace Ipopt; namespace dart { namespace trajectory { //============================================================================== IPOptOptimizer::IPOptOptimizer() : mIterationLimit(100), mTolerance(1e-7), mLBFGSHistoryLength(1), mCheckDerivatives(false), mPrintFrequency(1), mRecordPerfLog(false), mRecoverBest(true), mRecordFullDebugInfo(false), mSuppressOutput(false), mSilenceOutput(false), mDisableLinesearch(false), mRecordIterations(true) { } //============================================================================== std::shared_ptr<Solution> IPOptOptimizer::optimize( Problem* shot, std::shared_ptr<Solution> reuseRecord) { // Create an instance of the IpoptApplication // // We are using the factory, since this allows us to compile this // example with an Ipopt Windows DLL SmartPtr<Ipopt::IpoptApplication> app = IpoptApplicationFactory(); // Change some options // Note: The following choices are only examples, they might not be // suitable for your optimization problem. app->Options()->SetNumericValue("tol", static_cast<double>(mTolerance)); app->Options()->SetStringValue( "linear_solver", "mumps"); // ma27, ma55, ma77, ma86, ma97, parsido, wsmp, mumps, custom app->Options()->SetStringValue( "hessian_approximation", "limited-memory"); // limited-memory, exacty /* app->Options()->SetStringValue( "scaling_method", "none"); // none, gradient-based */ app->Options()->SetIntegerValue("max_iter", mIterationLimit); // Disable LBFGS history app->Options()->SetIntegerValue( "limited_memory_max_history", mLBFGSHistoryLength); // Just for debugging if (mCheckDerivatives) { app->Options()->SetStringValue("check_derivatives_for_naninf", "yes"); app->Options()->SetStringValue("derivative_test", "first-order"); app->Options()->SetNumericValue("derivative_test_perturbation", 1e-6); } if (mPrintFrequency > 0) { app->Options()->SetIntegerValue("print_frequency_iter", mPrintFrequency); } else { app->Options()->SetIntegerValue( "print_frequency_iter", std::numeric_limits<int>::infinity()); } if (mSuppressOutput || mSilenceOutput) { app->Options()->SetIntegerValue("print_level", 0); } if (mDisableLinesearch) { app->Options()->SetIntegerValue("max_soc", 0); app->Options()->SetStringValue("accept_every_trial_step", "yes"); } app->Options()->SetIntegerValue("watchdog_shortened_iter_trigger", 0); std::shared_ptr<Solution> record = reuseRecord ? reuseRecord : std::make_shared<Solution>(); if (mRecordPerfLog) record->startPerfLog(); // Initialize the IpoptApplication and process the options Ipopt::ApplicationReturnStatus status; status = app->Initialize(); if (status != Solve_Succeeded) { std::cout << std::endl << std::endl << "*** Error during initialization!" << std::endl; return record; } // This will automatically free the problem object when finished, // through `problemPtr`. `problem` NEEDS TO BE ON THE HEAP or it will crash. // If you try to leave `problem` on the stack, you'll get invalid free // exceptions when IPOpt attempts to free it. IPOptShotWrapper* problem = new IPOptShotWrapper( shot, record, mRecoverBest, mRecordFullDebugInfo, mSuppressOutput && !mSilenceOutput, mRecordIterations); for (auto& callback : mIntermediateCallbacks) { problem->registerIntermediateCallback(callback); } SmartPtr<IPOptShotWrapper> problemPtr(problem); status = app->OptimizeTNLP(problemPtr); if (status == Solve_Succeeded) { // Retrieve some statistics about the solve Index iter_count = app->Statistics()->IterationCount(); std::cout << std::endl << std::endl << "*** The problem solved in " << iter_count << " iterations!" << std::endl; Number final_obj = app->Statistics()->FinalObjective(); std::cout << std::endl << std::endl << "*** The final value of the objective function is " << final_obj << '.' << std::endl; } record->setSuccess(status == Ipopt::Solve_Succeeded); record->registerForReoptimization(app, problemPtr); return record; } //============================================================================== void IPOptOptimizer::setIterationLimit(int iterationLimit) { mIterationLimit = iterationLimit; } //============================================================================== void IPOptOptimizer::setTolerance(s_t tolerance) { mTolerance = tolerance; } //============================================================================== void IPOptOptimizer::setLBFGSHistoryLength(int historyLen) { mLBFGSHistoryLength = historyLen; } //============================================================================== void IPOptOptimizer::setCheckDerivatives(bool checkDerivatives) { mCheckDerivatives = checkDerivatives; } //============================================================================== void IPOptOptimizer::setPrintFrequency(int frequency) { mPrintFrequency = frequency; } //============================================================================== void IPOptOptimizer::setRecordPerformanceLog(bool recordPerfLog) { mRecordPerfLog = recordPerfLog; } //============================================================================== void IPOptOptimizer::setRecoverBest(bool recoverBest) { mRecoverBest = recoverBest; } //============================================================================== void IPOptOptimizer::setRecordFullDebugInfo(bool recordFullDebugInfo) { mRecordFullDebugInfo = recordFullDebugInfo; } //============================================================================== void IPOptOptimizer::setSuppressOutput(bool suppressOutput) { mSuppressOutput = suppressOutput; } //============================================================================== void IPOptOptimizer::setSilenceOutput(bool silenceOutput) { mSilenceOutput = silenceOutput; } //============================================================================== void IPOptOptimizer::setDisableLinesearch(bool disableLinesearch) { mDisableLinesearch = disableLinesearch; } //============================================================================== void IPOptOptimizer::setRecordIterations(bool recordIterations) { mRecordIterations = recordIterations; } } // namespace trajectory } // namespace dart
30.340611
80
0.595135
jyf588
24e29cc310f33f5c753002d96faa1b799f466548
938
cpp
C++
src/libmeasurement_kit/nettests/dash.cpp
elevenfive/measurement-kit
ba8ce691d880fdec4917fa6020f52365c61a9de5
[ "BSD-2-Clause" ]
null
null
null
src/libmeasurement_kit/nettests/dash.cpp
elevenfive/measurement-kit
ba8ce691d880fdec4917fa6020f52365c61a9de5
[ "BSD-2-Clause" ]
null
null
null
src/libmeasurement_kit/nettests/dash.cpp
elevenfive/measurement-kit
ba8ce691d880fdec4917fa6020f52365c61a9de5
[ "BSD-2-Clause" ]
null
null
null
// Part of Measurement Kit <https://measurement-kit.github.io/>. // Measurement Kit is free software under the BSD license. See AUTHORS // and LICENSE for more information on the copying conditions. #include "src/libmeasurement_kit/nettests/runnable.hpp" #include "src/libmeasurement_kit/neubot/dash.hpp" namespace mk { namespace nettests { DashRunnable::DashRunnable() noexcept { test_name = "dash"; test_version = "0.7.0"; needs_input = false; } void DashRunnable::main(std::string /*input*/, Settings options, Callback<SharedPtr<nlohmann::json>> cb) { auto entry = SharedPtr<nlohmann::json>::make(); neubot::dash::negotiate(entry, options, reactor, logger, [=](Error error) { if (error) { (*entry)["failure"] = error.reason; } else { (*entry)["failure"] = nullptr; } cb(entry); }); } } // namespace nettests } // namespace mk
29.3125
79
0.640725
elevenfive
0086c7c6b787c89f9634d3e111a7433c122a0c6c
2,243
hpp
C++
APCall.hpp
asrivast28/apsdk-cpp
38f9db47d5e49f1b2b09f46f8538531fce1df8b1
[ "Apache-2.0" ]
null
null
null
APCall.hpp
asrivast28/apsdk-cpp
38f9db47d5e49f1b2b09f46f8538531fce1df8b1
[ "Apache-2.0" ]
null
null
null
APCall.hpp
asrivast28/apsdk-cpp
38f9db47d5e49f1b2b09f46f8538531fce1df8b1
[ "Apache-2.0" ]
null
null
null
/** * @file APCall.hpp * @brief Functionality for error checking calls to C API. * @author Ankit Srivastava <asrivast@gatech.edu> * * Copyright 2018 Georgia Institute of Technology * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APSDK_APCALL_HPP_ #define APSDK_APCALL_HPP_ #include <iostream> #include <stdexcept> #include <string> namespace ap { template<typename Func, Func func> class APCall { public: APCall(const char* funcName, const char* fileName, const int lineNumber, const bool isZero) : m_func(func), m_funcName(funcName), m_fileName(fileName), m_lineNumber(lineNumber), m_isZero(isZero) { } template <typename... Args> unsigned operator()(Args&&... args) { int error = m_func(std::forward<Args>(args)...); if ((!m_isZero && (error < 0)) || (m_isZero && (error != 0))) { throw std::runtime_error("Error code " + std::to_string(error) + " returned during call to " + m_funcName + " on line " + std::to_string(m_lineNumber) + " in file " + m_fileName + "."); } // The value of error is guaranteed to be non-negative at this point. return static_cast<unsigned>(error); } private: const Func m_func; const std::string m_funcName; const std::string m_fileName; const int m_lineNumber; const bool m_isZero; }; // class APCall } // namespace ap // This macro should be used when the acceptable return values are non-negative. #define APCALL_CHECK(FUNC) APCall<decltype(&FUNC), &FUNC>(#FUNC, __FILE__, __LINE__, false) // This macro should be used when zero is the only acceptable return value. #define APCALL_CHECK_ZERO(FUNC) APCall<decltype(&FUNC), &FUNC>(#FUNC, __FILE__, __LINE__, true) #endif // APSDK_APCALL_HPP_
34.507692
113
0.705305
asrivast28
00877b11c59c7bb62e4026b389bbaf2b36cd6eb1
650
cc
C++
shared/gpm_metrics.cc
hoffmannjordan/Crumpling
c5a434f9bb19a061f2372472e7c6fdb5363d38a4
[ "MIT" ]
12
2018-07-11T17:40:38.000Z
2021-09-30T15:27:14.000Z
shared/gpm_metrics.cc
nerdsscoremore/Crumpling
c5a434f9bb19a061f2372472e7c6fdb5363d38a4
[ "MIT" ]
null
null
null
shared/gpm_metrics.cc
nerdsscoremore/Crumpling
c5a434f9bb19a061f2372472e7c6fdb5363d38a4
[ "MIT" ]
2
2021-08-20T18:41:18.000Z
2022-01-07T04:41:50.000Z
#include <cstdio> #include <cstdlib> #include <cstring> #include <limits> #include "gp_matrix.hh" int main(int argc,char **argv) { // Check for the correct number of command-line arguments if(argc!=2) { fputs("Usage: ./gpm_metrics <input_field>\n\n" "Reads in a gnuplot matrix file and calculates the grid spacings\n",stderr); return 1; } // Read in the Gnuplot file and compute the grid spacings, assuming the // grid is equally spaced. Use the maximum extent of the grid to // minimize roundoff errors. gp_matrix fld(argv[1]); int &m=fld.m,&n=fld.n; printf("%g %g\n",(fld.x[m-1]-*fld.x)/(m-1),(fld.y[n-1]-*fld.y)/(n-1)); }
27.083333
84
0.673846
hoffmannjordan
00885130e0a24201466e69662d68ca2cb9001021
1,473
cpp
C++
Offer/Offer-41-shu-ju-liu-zhong-de-zhong-wei-shu-lcof.cpp
wandsX/LeetCodeExperience
8502e6e8ce911045f45f0075bcf3ee751a4558c7
[ "MIT" ]
null
null
null
Offer/Offer-41-shu-ju-liu-zhong-de-zhong-wei-shu-lcof.cpp
wandsX/LeetCodeExperience
8502e6e8ce911045f45f0075bcf3ee751a4558c7
[ "MIT" ]
null
null
null
Offer/Offer-41-shu-ju-liu-zhong-de-zhong-wei-shu-lcof.cpp
wandsX/LeetCodeExperience
8502e6e8ce911045f45f0075bcf3ee751a4558c7
[ "MIT" ]
null
null
null
//如何得到一个数据流中的中位数?如果从数据流中读出奇数个数值,那么中位数就是所有数值排序之后位于中间的数值。如果从数据流中读出偶数个数值,那么中位数就是所有数 //值排序之后中间两个数的平均值。 // // 例如, // // [2,3,4] 的中位数是 3 // // [2,3] 的中位数是 (2 + 3) / 2 = 2.5 // // 设计一个支持以下两种操作的数据结构: // // // void addNum(int num) - 从数据流中添加一个整数到数据结构中。 // double findMedian() - 返回目前所有元素的中位数。 // // // 示例 1: // // 输入: //["MedianFinder","addNum","addNum","findMedian","addNum","findMedian"] //[[],[1],[2],[],[3],[]] //输出:[null,null,null,1.50000,null,2.00000] // // // 示例 2: // // 输入: //["MedianFinder","addNum","findMedian","addNum","findMedian"] //[[],[2],[],[3],[]] //输出:[null,null,2.00000,null,2.50000] // // // // 限制: // // // 最多会对 addNum、findMedian 进行 50000 次调用。 // // // 注意:本题与主站 295 题相同:https://leetcode-cn.com/problems/find-median-from-data-strea //m/ // Related Topics 堆 设计 // 👍 135 👎 0 #include <iostream> #include <vector> using namespace std; //leetcode submit region begin(Prohibit modification and deletion) class MedianFinder { public: /** initialize your data structure here. */ MedianFinder() { } void addNum(int num) { } double findMedian() { } }; /** * Your MedianFinder object will be instantiated and called as such: * MedianFinder* obj = new MedianFinder(); * obj->addNum(num); * double param_2 = obj->findMedian(); */ //leetcode submit region end(Prohibit modification and deletion) int main() { Solution s; vector<int> data{7, 1, 5, 3, 6, 4}; cout<<"Hello LeetCode"<<endl; }
18.4125
80
0.611677
wandsX
008a3b72d2c28200e31c4aac4772ae0bb7c3c95c
3,117
cpp
C++
estl/containers/playground/sort_map_s_playground.cpp
mlutken/playground
88b0fc457ae8f028b9a1f8f959b8361a645468be
[ "Unlicense" ]
null
null
null
estl/containers/playground/sort_map_s_playground.cpp
mlutken/playground
88b0fc457ae8f028b9a1f8f959b8361a645468be
[ "Unlicense" ]
null
null
null
estl/containers/playground/sort_map_s_playground.cpp
mlutken/playground
88b0fc457ae8f028b9a1f8f959b8361a645468be
[ "Unlicense" ]
null
null
null
#include <iostream> #include <vector> #include <array> #include <string> #include <containers/sort_map_s.hpp> struct MyClass { MyClass () { std::cout << "MyClass DEFAULT CONSTRUCTOR: " << val_ << " this: " << this << std::endl; // = default; TODO: We should not need this } MyClass (const MyClass& other) : val_(other.val_) { std::cout << "MyClass(MyClass& other) COPY CONSTRUCTOR: " << val_ << " this: " << this << std::endl; } MyClass (MyClass&& other) noexcept : val_(other.val_) { std::cout << "MyClass(MyClass&& other) MOVE CONSTRUCTOR: " << val_ << " this: " << this << std::endl; } MyClass& operator= (const MyClass& other) { val_ = other.val_; std::cout << "MyClass COPY assignment(const MyClass& other)" << val_ << " this: " << this << std::endl; return *this; } MyClass& operator= (MyClass&& other) noexcept { val_ = other.val_; std::cout << "MyClass MOVE assignment(MyClass&& other)" << val_ << " this: " << this << std::endl; return *this; } MyClass (int val) : val_(val) { std::cout << "MyClass(int val) CONSTRUCTOR: " << val_ << " this: " << this << std::endl; } ~MyClass() { std::cout << "~MyClass! DESTRUCTOR: " << val_ << " this: " << this << std::endl; } int val_ = -99; }; inline std::ostream& operator<<(std::ostream& os, const MyClass& mc) { os << mc.val_; return os; } using namespace std; int main() { using MyMap = estl::sort_map_s<std::string, std::string, 30>; MyMap m; auto s = m["not-preset"]; //m.insert({"food"s, "mad"s}); m["goat"] = "ged"; m["horse"] = "hest"; cout << "m.size()" << m.size() << "\n"; cout << "m['goat'] => " << m["goat"] << "\n"; cout << "m['horse'] => " << m["horse"] << "\n"; // std::vector<std::string> strings = {"hello", "nihao", "byebye", "yo"}; // estl::vector_s<std::string, 20> strings = {"hello", "nihao", "byebye", "yo"}; // cars.sort(std::less<std::string>()); // compiles fine and produce a sorted list // std::sort(strings.begin(), strings.end(), std::less<std::string>() ); std::cerr << "Printing Map\n"; for (auto it = m.begin(); it != m.end(); ++it) { std::cerr << (*it).first << " => " << (*it).second << "\n"; } std::cerr << "\n"; return 0; } /* struct node_t { node_t() = default; node_t(const node_t& other) = default; node_t(node_t&& other) : first(std::move(other.first)), second(std::move(other.second)) {} node_t& operator= (const node_t& other) { first = other.first; second= other.second; return *this; } node_t& operator= (node_t&& other) { first = std::move(other.first); second= std::move(other.second); return *this; } node_t(Key&& k, T&& v) : first(std::move(k)), second(std::move(v)) {} node_t(const Key& k, const T& v) : first(k), second(v) {} Key first; T second; }; */
27.104348
112
0.517806
mlutken
008c4202f0a812d3ba86a6b7b89ffd33f3d1a976
3,362
cpp
C++
test/unittests/math/vector.cpp
ukoeln-vis/ctpperf
2d896c4e8f4a46a6aee198ed6492e7571361e00b
[ "MIT" ]
5
2017-08-11T00:11:45.000Z
2022-01-24T14:47:47.000Z
test/unittests/math/vector.cpp
ukoeln-vis/ctpperf
2d896c4e8f4a46a6aee198ed6492e7571361e00b
[ "MIT" ]
null
null
null
test/unittests/math/vector.cpp
ukoeln-vis/ctpperf
2d896c4e8f4a46a6aee198ed6492e7571361e00b
[ "MIT" ]
null
null
null
// This file is distributed under the MIT license. // See the LICENSE file for details. #include <visionaray/math/math.h> #include <gtest/gtest.h> using namespace visionaray; TEST(Vector, Ctor) { // Test constructability from vectors with different // sizes to define a higher-dimensional vector vector<3, float> v3(1.0f, 2.0f, 3.0f); vector<2, float> v2(4.0f, 5.0f); vector<5, float> v5(v3, v2); EXPECT_FLOAT_EQ(v5[0], 1.0f); EXPECT_FLOAT_EQ(v5[1], 2.0f); EXPECT_FLOAT_EQ(v5[2], 3.0f); EXPECT_FLOAT_EQ(v5[3], 4.0f); EXPECT_FLOAT_EQ(v5[4], 5.0f); // Test vec4 specialization of this ctor vector<4, float> v4(v2, vector<2, float>(6.0f, 7.0f)); EXPECT_FLOAT_EQ(v4[0], 4.0f); EXPECT_FLOAT_EQ(v4[1], 5.0f); EXPECT_FLOAT_EQ(v4[2], 6.0f); EXPECT_FLOAT_EQ(v4[3], 7.0f); } TEST(Vector, Dot) { // Test dot product for different vector sizes // (implementation may in general depend on size) vector<2, float> v2_1(1.0f, 2.0f); vector<2, float> v2_2(2.0f, 1.0f); EXPECT_FLOAT_EQ(dot(v2_1, v2_2), 4.0f); vector<3, float> v3_1(1.0f, 2.0f, 3.0f); vector<3, float> v3_2(3.0f, 2.0f, 1.0f); EXPECT_FLOAT_EQ(dot(v3_1, v3_2), 10.0f); vector<4, float> v4_1(1.0f, 2.0f, 3.0f, 4.0f); vector<4, float> v4_2(4.0f, 3.0f, 2.0f, 1.0f); EXPECT_FLOAT_EQ(dot(v4_1, v4_2), 20.0f); float f5_1[5] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f }; float f5_2[5] = { 5.0f, 4.0f, 3.0f, 2.0f, 1.0f }; vector<5, float> v5_1(f5_1); vector<5, float> v5_2(f5_2); EXPECT_FLOAT_EQ(dot(v5_1, v5_2), 35.0f); float f6_1[6] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f }; float f6_2[6] = { 6.0f, 5.0f, 4.0f, 3.0f, 2.0f, 1.0f }; vector<6, float> v6_1(f6_1); vector<6, float> v6_2(f6_2); EXPECT_FLOAT_EQ(dot(v6_1, v6_2), 56.0f); } TEST(Vector, MinMaxIndex) { float f[7] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f }; vector<7, float> vf(f); auto mini = min_index(vf); auto maxi = max_index(vf); auto minmaxi = minmax_index(vf); EXPECT_EQ(mini, 0U); EXPECT_EQ(maxi, 6U); EXPECT_EQ(minmaxi.x, mini); EXPECT_EQ(minmaxi.y, maxi); } TEST(Vector, MinMaxElement) { // FPU vector<3, float> vf(1.0f, 2.0f, 3.0f); auto minef = min_element(vf); auto maxef = max_element(vf); auto minmaxef = minmax_element(vf); EXPECT_FLOAT_EQ(minef, 1.0f); EXPECT_FLOAT_EQ(maxef, 3.0f); EXPECT_FLOAT_EQ(minmaxef.x, minef); EXPECT_FLOAT_EQ(minmaxef.y, maxef); // SSE vector<3, simd::float4> v4(1.0f, 2.0f, 3.0f); auto mine4 = min_element(v4); auto maxe4 = max_element(v4); auto minmaxe4 = minmax_element(v4); EXPECT_TRUE( all(mine4 == simd::float4(1.0f)) ); EXPECT_TRUE( all(maxe4 == simd::float4(3.0f)) ); EXPECT_TRUE( all(minmaxe4.x == mine4) ); EXPECT_TRUE( all(minmaxe4.y == maxe4) ); #if VSNRAY_SIMD_ISA_GE(VSNRAY_SIMD_ISA_AVX) // AVX vector<3, simd::float8> v8(1.0f, 2.0f, 3.0f); auto mine8 = min_element(v8); auto maxe8 = max_element(v8); auto minmaxe8 = minmax_element(v8); EXPECT_TRUE( all(mine8 == simd::float8(1.0f)) ); EXPECT_TRUE( all(maxe8 == simd::float8(3.0f)) ); EXPECT_TRUE( all(minmaxe8.x == mine8) ); EXPECT_TRUE( all(minmaxe8.y == maxe8) ); #endif // VSNRAY_SIMD_ISA_GE(VSNRAY_SIMD_ISA_AVX) }
27.785124
62
0.615407
ukoeln-vis
008d10b54b5e4291b781cebfa761f5010c71ad9b
3,410
cpp
C++
chapter_06/CurrentDateAndTime.cpp
Kevin-Oudai/my_cpp_solutions
a0f5f533ee4825f5b2d88cacc936d80276062ca4
[ "MIT" ]
null
null
null
chapter_06/CurrentDateAndTime.cpp
Kevin-Oudai/my_cpp_solutions
a0f5f533ee4825f5b2d88cacc936d80276062ca4
[ "MIT" ]
31
2021-05-14T03:37:24.000Z
2022-03-13T17:38:32.000Z
chapter_06/CurrentDateAndTime.cpp
Kevin-Oudai/my_cpp_solutions
a0f5f533ee4825f5b2d88cacc936d80276062ca4
[ "MIT" ]
null
null
null
// Exercise 6.34 - Current date and time #include <iostream> #include <string> #include <ctime> int getCurrentSec(int &totalMilliseconds); int getCurrentMinute(int &totalSeconds); int getCurrentHour(int &totalMinutes); int getCurrentYear(int &totalDays); std::string getCurrentMonth(int &totalDays, int year); void displayCurrentTime(); int main() { displayCurrentTime(); return 0; } void displayCurrentTime() { int total = time(0); int second = getCurrentSec(total); int minute = getCurrentMinute(total); int hour = getCurrentHour(total); int year = getCurrentYear(total); std::string month = getCurrentMonth(total, year); int day = total; if (second < 10) { std::cout << "Current date and time is " << month << " " << day << ", " << year << " " << hour << ":" << minute << ":0" << second << std::endl; } else { std::cout << "Current date and time is " << month << " " << day << ", " << year << " " << hour << ":" << minute << ":" << second << std::endl; } } int getCurrentSec(int &totalMilliseconds) { int seconds = totalMilliseconds % 60; totalMilliseconds /= 60; return seconds; } int getCurrentMinute(int &totalSeconds) { int minutes = totalSeconds % 60; totalSeconds /= 60; return minutes; } int getCurrentHour(int &totalMinutes) { int hours = totalMinutes % 24; totalMinutes /= 24; hours = (hours > 12) ? hours - 12 : hours; return hours; } int getCurrentYear(int &totalDays) { int year = 1969, days = 365; do { year++; bool isLeapYear = (year % 4 == 0 && year % 100 != 0) || (year % 400 == 0); isLeapYear ? days = 366 : days = 365; totalDays -= days; } while (totalDays >= days); year++; return year; } std::string getCurrentMonth(int &totalDays, int year) { // January if (totalDays > 30) { totalDays -= 30; } else { return "January"; } // February bool isLeapYear = (year % 4 == 0 && year % 100 != 0) || (year % 400 == 0); int februaryDays = isLeapYear ? 29 : 28; if (totalDays > februaryDays) { totalDays -= februaryDays; } else { return "February"; } // March if (totalDays > 31) { totalDays -= 31; } else { return "March"; } // April if (totalDays > 30) { totalDays -= 30; } else { return "April"; } // May if (totalDays > 31) { totalDays -= 31; } else { return "May"; } // June if (totalDays > 30) { totalDays -= 30; } else { return "June"; } // July if (totalDays > 31) { totalDays -= 31; } else { return "July"; } // August if (totalDays > 31) { totalDays -= 31; } else { return "August"; } // September if (totalDays > 30) { totalDays -= 30; } else { return "September"; } // October if (totalDays > 31) { totalDays -= 31; } else { return "October"; } // November if (totalDays > 30) { totalDays -= 30; } else { return "November"; } // December return "December"; }
17.668394
97
0.506745
Kevin-Oudai
008e8666830e4347a69c13e8e5498d36445d810d
228,531
hpp
C++
ReactNativeFrontend/ios/Pods/boost/boost/preprocessor/list/detail/edg/limits/fold_right_1024.hpp
Harshitha91/Tmdb-react-native-node
e06e3f25a7ee6946ef07a1f524fdf62e48424293
[ "Apache-2.0" ]
2,728
2015-01-01T10:06:45.000Z
2022-03-30T18:12:58.000Z
ReactNativeFrontend/ios/Pods/boost/boost/preprocessor/list/detail/edg/limits/fold_right_1024.hpp
Harshitha91/Tmdb-react-native-node
e06e3f25a7ee6946ef07a1f524fdf62e48424293
[ "Apache-2.0" ]
1,192
2015-01-01T06:03:19.000Z
2022-03-31T09:14:36.000Z
ReactNativeFrontend/ios/Pods/boost/boost/preprocessor/list/detail/edg/limits/fold_right_1024.hpp
Harshitha91/Tmdb-react-native-node
e06e3f25a7ee6946ef07a1f524fdf62e48424293
[ "Apache-2.0" ]
334
2015-01-08T20:47:03.000Z
2022-02-18T07:07:01.000Z
# /* Copyright (C) 2001 # * Housemarque Oy # * http://www.housemarque.com # * # * Distributed under the Boost Software License, Version 1.0. (See # * accompanying file LICENSE_1_0.txt or copy at # * http://www.boost.org/LICENSE_1_0.txt) # */ # # /* Revised by Paul Mensonides (2002) */ # /* Revised by Edward Diener (2020) */ # # /* See http://www.boost.org for most recent version. */ # # ifndef BOOST_PREPROCESSOR_LIST_DETAIL_EDG_FOLD_RIGHT_1024_HPP # define BOOST_PREPROCESSOR_LIST_DETAIL_EDG_FOLD_RIGHT_1024_HPP # # define BOOST_PP_LIST_FOLD_RIGHT_513(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_513_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_514(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_514_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_515(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_515_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_516(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_516_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_517(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_517_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_518(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_518_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_519(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_519_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_520(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_520_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_521(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_521_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_522(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_522_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_523(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_523_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_524(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_524_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_525(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_525_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_526(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_526_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_527(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_527_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_528(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_528_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_529(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_529_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_530(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_530_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_531(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_531_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_532(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_532_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_533(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_533_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_534(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_534_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_535(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_535_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_536(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_536_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_537(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_537_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_538(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_538_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_539(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_539_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_540(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_540_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_541(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_541_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_542(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_542_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_543(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_543_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_544(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_544_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_545(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_545_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_546(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_546_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_547(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_547_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_548(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_548_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_549(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_549_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_550(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_550_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_551(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_551_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_552(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_552_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_553(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_553_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_554(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_554_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_555(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_555_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_556(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_556_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_557(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_557_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_558(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_558_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_559(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_559_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_560(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_560_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_561(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_561_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_562(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_562_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_563(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_563_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_564(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_564_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_565(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_565_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_566(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_566_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_567(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_567_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_568(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_568_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_569(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_569_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_570(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_570_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_571(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_571_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_572(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_572_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_573(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_573_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_574(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_574_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_575(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_575_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_576(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_576_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_577(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_577_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_578(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_578_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_579(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_579_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_580(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_580_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_581(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_581_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_582(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_582_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_583(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_583_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_584(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_584_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_585(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_585_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_586(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_586_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_587(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_587_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_588(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_588_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_589(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_589_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_590(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_590_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_591(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_591_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_592(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_592_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_593(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_593_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_594(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_594_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_595(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_595_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_596(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_596_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_597(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_597_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_598(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_598_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_599(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_599_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_600(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_600_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_601(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_601_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_602(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_602_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_603(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_603_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_604(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_604_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_605(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_605_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_606(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_606_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_607(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_607_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_608(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_608_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_609(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_609_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_610(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_610_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_611(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_611_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_612(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_612_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_613(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_613_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_614(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_614_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_615(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_615_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_616(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_616_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_617(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_617_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_618(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_618_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_619(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_619_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_620(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_620_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_621(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_621_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_622(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_622_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_623(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_623_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_624(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_624_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_625(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_625_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_626(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_626_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_627(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_627_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_628(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_628_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_629(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_629_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_630(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_630_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_631(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_631_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_632(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_632_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_633(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_633_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_634(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_634_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_635(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_635_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_636(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_636_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_637(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_637_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_638(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_638_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_639(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_639_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_640(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_640_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_641(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_641_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_642(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_642_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_643(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_643_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_644(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_644_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_645(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_645_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_646(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_646_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_647(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_647_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_648(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_648_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_649(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_649_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_650(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_650_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_651(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_651_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_652(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_652_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_653(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_653_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_654(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_654_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_655(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_655_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_656(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_656_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_657(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_657_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_658(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_658_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_659(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_659_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_660(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_660_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_661(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_661_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_662(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_662_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_663(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_663_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_664(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_664_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_665(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_665_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_666(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_666_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_667(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_667_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_668(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_668_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_669(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_669_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_670(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_670_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_671(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_671_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_672(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_672_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_673(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_673_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_674(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_674_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_675(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_675_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_676(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_676_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_677(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_677_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_678(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_678_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_679(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_679_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_680(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_680_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_681(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_681_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_682(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_682_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_683(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_683_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_684(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_684_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_685(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_685_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_686(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_686_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_687(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_687_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_688(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_688_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_689(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_689_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_690(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_690_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_691(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_691_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_692(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_692_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_693(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_693_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_694(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_694_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_695(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_695_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_696(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_696_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_697(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_697_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_698(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_698_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_699(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_699_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_700(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_700_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_701(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_701_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_702(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_702_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_703(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_703_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_704(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_704_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_705(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_705_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_706(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_706_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_707(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_707_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_708(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_708_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_709(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_709_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_710(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_710_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_711(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_711_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_712(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_712_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_713(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_713_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_714(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_714_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_715(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_715_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_716(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_716_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_717(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_717_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_718(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_718_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_719(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_719_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_720(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_720_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_721(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_721_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_722(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_722_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_723(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_723_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_724(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_724_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_725(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_725_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_726(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_726_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_727(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_727_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_728(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_728_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_729(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_729_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_730(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_730_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_731(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_731_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_732(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_732_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_733(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_733_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_734(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_734_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_735(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_735_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_736(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_736_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_737(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_737_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_738(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_738_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_739(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_739_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_740(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_740_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_741(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_741_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_742(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_742_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_743(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_743_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_744(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_744_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_745(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_745_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_746(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_746_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_747(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_747_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_748(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_748_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_749(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_749_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_750(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_750_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_751(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_751_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_752(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_752_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_753(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_753_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_754(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_754_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_755(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_755_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_756(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_756_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_757(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_757_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_758(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_758_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_759(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_759_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_760(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_760_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_761(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_761_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_762(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_762_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_763(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_763_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_764(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_764_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_765(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_765_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_766(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_766_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_767(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_767_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_768(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_768_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_769(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_769_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_770(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_770_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_771(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_771_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_772(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_772_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_773(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_773_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_774(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_774_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_775(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_775_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_776(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_776_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_777(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_777_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_778(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_778_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_779(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_779_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_780(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_780_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_781(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_781_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_782(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_782_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_783(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_783_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_784(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_784_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_785(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_785_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_786(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_786_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_787(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_787_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_788(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_788_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_789(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_789_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_790(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_790_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_791(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_791_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_792(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_792_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_793(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_793_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_794(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_794_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_795(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_795_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_796(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_796_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_797(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_797_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_798(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_798_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_799(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_799_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_800(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_800_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_801(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_801_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_802(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_802_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_803(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_803_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_804(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_804_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_805(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_805_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_806(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_806_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_807(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_807_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_808(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_808_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_809(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_809_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_810(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_810_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_811(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_811_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_812(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_812_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_813(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_813_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_814(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_814_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_815(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_815_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_816(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_816_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_817(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_817_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_818(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_818_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_819(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_819_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_820(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_820_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_821(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_821_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_822(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_822_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_823(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_823_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_824(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_824_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_825(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_825_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_826(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_826_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_827(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_827_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_828(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_828_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_829(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_829_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_830(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_830_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_831(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_831_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_832(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_832_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_833(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_833_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_834(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_834_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_835(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_835_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_836(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_836_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_837(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_837_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_838(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_838_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_839(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_839_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_840(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_840_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_841(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_841_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_842(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_842_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_843(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_843_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_844(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_844_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_845(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_845_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_846(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_846_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_847(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_847_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_848(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_848_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_849(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_849_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_850(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_850_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_851(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_851_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_852(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_852_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_853(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_853_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_854(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_854_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_855(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_855_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_856(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_856_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_857(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_857_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_858(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_858_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_859(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_859_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_860(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_860_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_861(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_861_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_862(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_862_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_863(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_863_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_864(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_864_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_865(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_865_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_866(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_866_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_867(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_867_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_868(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_868_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_869(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_869_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_870(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_870_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_871(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_871_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_872(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_872_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_873(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_873_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_874(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_874_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_875(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_875_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_876(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_876_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_877(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_877_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_878(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_878_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_879(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_879_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_880(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_880_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_881(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_881_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_882(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_882_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_883(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_883_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_884(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_884_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_885(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_885_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_886(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_886_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_887(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_887_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_888(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_888_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_889(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_889_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_890(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_890_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_891(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_891_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_892(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_892_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_893(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_893_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_894(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_894_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_895(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_895_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_896(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_896_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_897(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_897_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_898(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_898_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_899(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_899_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_900(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_900_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_901(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_901_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_902(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_902_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_903(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_903_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_904(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_904_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_905(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_905_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_906(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_906_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_907(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_907_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_908(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_908_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_909(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_909_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_910(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_910_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_911(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_911_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_912(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_912_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_913(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_913_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_914(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_914_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_915(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_915_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_916(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_916_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_917(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_917_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_918(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_918_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_919(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_919_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_920(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_920_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_921(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_921_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_922(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_922_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_923(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_923_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_924(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_924_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_925(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_925_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_926(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_926_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_927(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_927_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_928(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_928_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_929(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_929_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_930(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_930_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_931(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_931_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_932(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_932_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_933(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_933_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_934(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_934_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_935(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_935_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_936(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_936_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_937(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_937_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_938(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_938_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_939(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_939_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_940(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_940_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_941(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_941_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_942(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_942_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_943(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_943_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_944(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_944_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_945(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_945_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_946(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_946_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_947(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_947_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_948(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_948_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_949(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_949_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_950(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_950_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_951(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_951_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_952(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_952_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_953(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_953_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_954(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_954_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_955(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_955_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_956(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_956_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_957(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_957_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_958(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_958_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_959(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_959_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_960(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_960_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_961(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_961_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_962(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_962_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_963(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_963_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_964(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_964_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_965(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_965_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_966(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_966_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_967(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_967_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_968(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_968_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_969(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_969_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_970(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_970_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_971(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_971_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_972(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_972_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_973(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_973_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_974(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_974_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_975(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_975_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_976(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_976_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_977(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_977_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_978(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_978_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_979(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_979_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_980(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_980_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_981(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_981_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_982(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_982_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_983(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_983_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_984(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_984_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_985(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_985_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_986(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_986_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_987(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_987_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_988(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_988_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_989(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_989_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_990(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_990_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_991(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_991_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_992(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_992_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_993(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_993_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_994(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_994_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_995(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_995_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_996(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_996_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_997(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_997_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_998(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_998_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_999(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_999_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1000(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1000_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1001(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1001_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1002(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1002_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1003(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1003_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1004(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1004_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1005(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1005_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1006(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1006_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1007(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1007_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1008(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1008_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1009(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1009_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1010(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1010_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1011(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1011_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1012(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1012_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1013(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1013_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1014(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1014_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1015(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1015_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1016(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1016_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1017(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1017_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1018(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1018_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1019(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1019_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1020(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1020_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1021(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1021_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1022(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1022_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1023(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1023_D(o, s, l) # define BOOST_PP_LIST_FOLD_RIGHT_1024(o, s, l) BOOST_PP_LIST_FOLD_RIGHT_1024_D(o, s, l) # # define BOOST_PP_LIST_FOLD_RIGHT_513_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(514, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_514, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_514_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(515, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_515, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_515_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(516, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_516, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_516_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(517, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_517, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_517_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(518, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_518, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_518_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(519, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_519, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_519_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(520, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_520, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_520_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(521, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_521, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_521_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(522, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_522, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_522_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(523, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_523, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_523_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(524, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_524, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_524_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(525, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_525, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_525_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(526, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_526, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_526_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(527, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_527, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_527_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(528, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_528, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_528_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(529, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_529, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_529_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(530, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_530, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_530_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(531, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_531, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_531_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(532, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_532, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_532_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(533, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_533, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_533_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(534, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_534, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_534_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(535, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_535, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_535_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(536, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_536, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_536_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(537, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_537, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_537_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(538, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_538, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_538_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(539, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_539, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_539_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(540, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_540, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_540_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(541, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_541, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_541_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(542, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_542, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_542_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(543, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_543, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_543_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(544, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_544, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_544_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(545, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_545, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_545_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(546, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_546, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_546_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(547, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_547, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_547_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(548, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_548, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_548_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(549, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_549, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_549_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(550, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_550, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_550_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(551, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_551, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_551_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(552, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_552, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_552_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(553, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_553, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_553_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(554, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_554, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_554_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(555, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_555, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_555_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(556, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_556, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_556_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(557, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_557, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_557_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(558, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_558, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_558_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(559, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_559, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_559_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(560, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_560, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_560_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(561, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_561, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_561_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(562, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_562, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_562_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(563, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_563, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_563_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(564, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_564, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_564_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(565, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_565, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_565_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(566, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_566, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_566_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(567, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_567, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_567_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(568, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_568, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_568_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(569, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_569, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_569_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(570, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_570, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_570_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(571, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_571, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_571_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(572, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_572, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_572_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(573, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_573, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_573_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(574, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_574, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_574_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(575, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_575, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_575_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(576, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_576, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_576_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(577, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_577, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_577_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(578, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_578, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_578_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(579, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_579, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_579_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(580, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_580, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_580_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(581, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_581, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_581_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(582, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_582, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_582_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(583, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_583, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_583_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(584, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_584, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_584_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(585, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_585, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_585_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(586, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_586, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_586_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(587, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_587, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_587_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(588, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_588, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_588_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(589, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_589, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_589_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(590, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_590, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_590_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(591, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_591, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_591_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(592, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_592, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_592_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(593, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_593, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_593_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(594, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_594, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_594_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(595, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_595, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_595_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(596, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_596, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_596_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(597, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_597, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_597_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(598, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_598, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_598_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(599, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_599, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_599_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(600, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_600, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_600_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(601, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_601, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_601_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(602, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_602, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_602_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(603, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_603, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_603_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(604, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_604, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_604_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(605, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_605, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_605_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(606, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_606, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_606_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(607, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_607, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_607_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(608, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_608, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_608_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(609, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_609, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_609_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(610, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_610, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_610_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(611, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_611, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_611_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(612, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_612, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_612_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(613, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_613, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_613_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(614, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_614, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_614_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(615, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_615, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_615_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(616, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_616, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_616_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(617, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_617, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_617_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(618, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_618, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_618_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(619, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_619, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_619_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(620, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_620, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_620_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(621, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_621, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_621_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(622, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_622, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_622_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(623, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_623, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_623_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(624, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_624, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_624_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(625, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_625, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_625_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(626, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_626, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_626_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(627, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_627, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_627_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(628, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_628, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_628_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(629, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_629, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_629_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(630, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_630, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_630_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(631, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_631, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_631_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(632, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_632, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_632_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(633, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_633, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_633_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(634, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_634, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_634_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(635, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_635, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_635_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(636, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_636, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_636_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(637, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_637, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_637_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(638, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_638, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_638_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(639, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_639, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_639_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(640, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_640, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_640_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(641, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_641, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_641_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(642, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_642, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_642_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(643, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_643, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_643_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(644, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_644, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_644_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(645, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_645, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_645_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(646, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_646, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_646_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(647, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_647, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_647_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(648, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_648, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_648_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(649, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_649, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_649_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(650, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_650, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_650_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(651, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_651, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_651_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(652, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_652, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_652_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(653, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_653, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_653_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(654, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_654, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_654_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(655, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_655, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_655_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(656, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_656, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_656_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(657, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_657, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_657_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(658, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_658, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_658_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(659, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_659, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_659_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(660, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_660, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_660_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(661, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_661, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_661_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(662, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_662, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_662_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(663, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_663, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_663_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(664, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_664, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_664_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(665, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_665, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_665_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(666, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_666, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_666_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(667, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_667, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_667_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(668, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_668, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_668_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(669, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_669, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_669_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(670, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_670, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_670_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(671, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_671, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_671_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(672, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_672, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_672_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(673, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_673, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_673_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(674, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_674, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_674_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(675, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_675, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_675_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(676, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_676, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_676_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(677, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_677, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_677_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(678, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_678, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_678_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(679, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_679, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_679_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(680, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_680, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_680_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(681, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_681, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_681_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(682, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_682, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_682_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(683, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_683, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_683_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(684, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_684, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_684_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(685, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_685, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_685_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(686, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_686, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_686_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(687, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_687, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_687_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(688, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_688, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_688_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(689, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_689, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_689_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(690, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_690, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_690_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(691, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_691, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_691_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(692, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_692, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_692_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(693, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_693, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_693_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(694, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_694, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_694_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(695, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_695, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_695_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(696, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_696, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_696_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(697, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_697, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_697_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(698, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_698, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_698_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(699, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_699, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_699_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(700, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_700, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_700_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(701, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_701, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_701_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(702, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_702, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_702_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(703, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_703, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_703_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(704, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_704, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_704_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(705, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_705, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_705_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(706, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_706, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_706_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(707, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_707, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_707_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(708, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_708, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_708_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(709, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_709, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_709_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(710, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_710, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_710_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(711, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_711, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_711_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(712, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_712, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_712_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(713, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_713, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_713_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(714, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_714, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_714_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(715, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_715, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_715_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(716, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_716, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_716_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(717, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_717, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_717_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(718, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_718, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_718_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(719, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_719, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_719_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(720, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_720, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_720_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(721, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_721, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_721_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(722, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_722, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_722_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(723, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_723, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_723_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(724, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_724, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_724_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(725, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_725, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_725_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(726, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_726, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_726_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(727, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_727, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_727_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(728, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_728, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_728_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(729, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_729, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_729_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(730, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_730, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_730_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(731, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_731, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_731_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(732, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_732, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_732_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(733, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_733, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_733_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(734, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_734, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_734_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(735, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_735, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_735_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(736, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_736, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_736_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(737, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_737, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_737_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(738, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_738, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_738_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(739, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_739, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_739_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(740, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_740, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_740_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(741, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_741, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_741_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(742, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_742, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_742_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(743, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_743, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_743_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(744, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_744, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_744_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(745, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_745, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_745_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(746, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_746, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_746_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(747, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_747, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_747_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(748, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_748, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_748_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(749, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_749, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_749_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(750, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_750, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_750_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(751, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_751, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_751_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(752, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_752, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_752_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(753, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_753, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_753_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(754, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_754, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_754_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(755, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_755, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_755_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(756, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_756, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_756_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(757, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_757, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_757_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(758, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_758, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_758_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(759, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_759, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_759_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(760, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_760, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_760_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(761, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_761, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_761_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(762, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_762, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_762_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(763, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_763, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_763_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(764, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_764, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_764_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(765, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_765, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_765_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(766, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_766, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_766_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(767, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_767, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_767_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(768, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_768, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_768_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(769, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_769, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_769_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(770, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_770, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_770_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(771, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_771, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_771_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(772, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_772, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_772_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(773, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_773, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_773_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(774, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_774, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_774_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(775, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_775, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_775_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(776, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_776, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_776_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(777, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_777, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_777_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(778, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_778, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_778_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(779, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_779, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_779_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(780, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_780, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_780_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(781, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_781, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_781_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(782, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_782, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_782_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(783, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_783, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_783_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(784, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_784, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_784_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(785, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_785, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_785_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(786, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_786, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_786_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(787, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_787, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_787_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(788, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_788, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_788_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(789, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_789, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_789_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(790, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_790, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_790_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(791, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_791, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_791_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(792, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_792, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_792_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(793, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_793, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_793_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(794, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_794, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_794_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(795, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_795, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_795_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(796, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_796, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_796_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(797, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_797, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_797_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(798, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_798, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_798_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(799, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_799, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_799_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(800, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_800, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_800_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(801, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_801, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_801_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(802, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_802, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_802_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(803, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_803, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_803_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(804, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_804, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_804_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(805, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_805, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_805_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(806, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_806, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_806_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(807, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_807, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_807_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(808, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_808, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_808_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(809, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_809, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_809_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(810, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_810, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_810_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(811, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_811, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_811_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(812, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_812, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_812_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(813, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_813, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_813_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(814, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_814, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_814_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(815, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_815, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_815_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(816, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_816, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_816_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(817, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_817, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_817_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(818, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_818, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_818_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(819, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_819, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_819_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(820, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_820, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_820_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(821, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_821, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_821_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(822, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_822, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_822_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(823, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_823, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_823_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(824, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_824, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_824_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(825, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_825, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_825_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(826, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_826, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_826_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(827, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_827, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_827_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(828, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_828, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_828_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(829, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_829, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_829_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(830, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_830, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_830_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(831, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_831, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_831_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(832, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_832, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_832_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(833, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_833, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_833_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(834, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_834, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_834_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(835, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_835, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_835_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(836, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_836, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_836_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(837, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_837, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_837_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(838, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_838, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_838_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(839, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_839, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_839_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(840, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_840, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_840_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(841, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_841, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_841_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(842, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_842, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_842_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(843, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_843, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_843_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(844, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_844, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_844_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(845, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_845, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_845_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(846, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_846, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_846_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(847, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_847, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_847_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(848, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_848, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_848_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(849, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_849, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_849_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(850, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_850, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_850_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(851, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_851, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_851_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(852, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_852, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_852_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(853, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_853, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_853_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(854, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_854, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_854_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(855, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_855, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_855_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(856, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_856, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_856_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(857, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_857, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_857_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(858, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_858, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_858_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(859, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_859, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_859_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(860, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_860, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_860_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(861, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_861, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_861_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(862, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_862, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_862_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(863, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_863, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_863_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(864, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_864, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_864_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(865, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_865, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_865_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(866, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_866, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_866_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(867, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_867, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_867_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(868, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_868, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_868_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(869, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_869, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_869_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(870, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_870, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_870_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(871, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_871, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_871_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(872, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_872, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_872_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(873, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_873, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_873_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(874, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_874, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_874_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(875, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_875, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_875_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(876, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_876, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_876_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(877, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_877, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_877_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(878, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_878, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_878_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(879, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_879, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_879_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(880, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_880, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_880_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(881, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_881, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_881_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(882, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_882, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_882_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(883, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_883, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_883_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(884, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_884, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_884_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(885, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_885, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_885_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(886, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_886, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_886_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(887, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_887, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_887_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(888, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_888, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_888_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(889, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_889, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_889_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(890, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_890, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_890_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(891, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_891, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_891_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(892, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_892, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_892_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(893, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_893, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_893_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(894, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_894, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_894_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(895, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_895, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_895_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(896, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_896, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_896_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(897, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_897, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_897_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(898, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_898, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_898_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(899, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_899, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_899_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(900, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_900, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_900_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(901, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_901, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_901_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(902, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_902, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_902_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(903, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_903, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_903_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(904, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_904, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_904_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(905, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_905, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_905_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(906, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_906, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_906_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(907, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_907, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_907_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(908, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_908, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_908_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(909, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_909, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_909_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(910, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_910, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_910_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(911, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_911, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_911_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(912, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_912, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_912_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(913, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_913, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_913_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(914, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_914, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_914_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(915, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_915, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_915_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(916, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_916, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_916_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(917, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_917, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_917_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(918, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_918, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_918_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(919, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_919, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_919_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(920, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_920, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_920_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(921, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_921, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_921_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(922, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_922, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_922_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(923, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_923, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_923_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(924, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_924, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_924_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(925, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_925, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_925_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(926, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_926, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_926_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(927, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_927, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_927_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(928, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_928, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_928_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(929, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_929, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_929_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(930, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_930, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_930_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(931, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_931, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_931_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(932, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_932, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_932_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(933, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_933, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_933_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(934, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_934, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_934_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(935, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_935, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_935_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(936, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_936, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_936_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(937, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_937, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_937_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(938, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_938, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_938_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(939, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_939, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_939_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(940, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_940, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_940_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(941, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_941, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_941_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(942, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_942, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_942_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(943, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_943, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_943_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(944, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_944, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_944_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(945, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_945, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_945_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(946, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_946, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_946_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(947, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_947, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_947_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(948, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_948, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_948_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(949, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_949, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_949_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(950, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_950, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_950_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(951, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_951, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_951_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(952, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_952, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_952_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(953, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_953, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_953_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(954, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_954, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_954_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(955, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_955, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_955_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(956, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_956, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_956_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(957, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_957, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_957_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(958, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_958, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_958_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(959, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_959, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_959_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(960, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_960, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_960_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(961, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_961, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_961_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(962, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_962, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_962_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(963, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_963, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_963_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(964, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_964, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_964_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(965, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_965, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_965_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(966, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_966, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_966_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(967, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_967, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_967_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(968, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_968, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_968_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(969, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_969, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_969_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(970, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_970, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_970_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(971, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_971, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_971_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(972, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_972, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_972_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(973, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_973, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_973_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(974, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_974, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_974_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(975, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_975, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_975_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(976, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_976, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_976_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(977, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_977, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_977_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(978, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_978, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_978_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(979, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_979, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_979_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(980, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_980, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_980_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(981, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_981, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_981_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(982, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_982, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_982_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(983, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_983, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_983_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(984, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_984, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_984_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(985, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_985, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_985_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(986, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_986, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_986_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(987, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_987, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_987_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(988, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_988, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_988_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(989, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_989, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_989_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(990, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_990, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_990_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(991, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_991, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_991_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(992, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_992, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_992_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(993, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_993, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_993_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(994, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_994, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_994_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(995, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_995, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_995_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(996, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_996, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_996_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(997, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_997, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_997_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(998, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_998, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_998_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(999, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_999, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_999_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1000, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1000, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1000_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1001, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1001, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1001_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1002, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1002, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1002_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1003, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1003, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1003_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1004, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1004, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1004_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1005, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1005, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1005_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1006, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1006, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1006_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1007, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1007, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1007_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1008, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1008, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1008_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1009, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1009, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1009_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1010, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1010, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1010_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1011, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1011, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1011_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1012, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1012, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1012_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1013, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1013, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1013_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1014, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1014, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1014_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1015, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1015, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1015_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1016, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1016, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1016_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1017, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1017, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1017_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1018, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1018, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1018_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1019, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1019, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1019_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1020, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1020, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1020_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1021, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1021, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1021_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1022, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1022, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1022_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1023, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1023, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1023_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1024, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1024, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # define BOOST_PP_LIST_FOLD_RIGHT_1024_D(o, s, l) BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), o, s BOOST_PP_TUPLE_EAT_3)(1025, BOOST_PP_IIF(BOOST_PP_LIST_IS_CONS(l), BOOST_PP_LIST_FOLD_RIGHT_1025, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_3)(o, s, BOOST_PP_LIST_REST(l)), BOOST_PP_LIST_FIRST(l)) # # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_513(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_514(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_515(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_516(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_517(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_518(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_519(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_520(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_521(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_522(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_523(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_524(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_525(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_526(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_527(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_528(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_529(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_530(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_531(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_532(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_533(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_534(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_535(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_536(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_537(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_538(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_539(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_540(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_541(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_542(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_543(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_544(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_545(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_546(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_547(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_548(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_549(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_550(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_551(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_552(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_553(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_554(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_555(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_556(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_557(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_558(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_559(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_560(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_561(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_562(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_563(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_564(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_565(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_566(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_567(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_568(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_569(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_570(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_571(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_572(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_573(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_574(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_575(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_576(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_577(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_578(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_579(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_580(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_581(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_582(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_583(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_584(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_585(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_586(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_587(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_588(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_589(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_590(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_591(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_592(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_593(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_594(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_595(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_596(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_597(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_598(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_599(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_600(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_601(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_602(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_603(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_604(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_605(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_606(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_607(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_608(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_609(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_610(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_611(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_612(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_613(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_614(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_615(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_616(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_617(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_618(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_619(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_620(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_621(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_622(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_623(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_624(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_625(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_626(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_627(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_628(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_629(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_630(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_631(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_632(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_633(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_634(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_635(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_636(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_637(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_638(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_639(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_640(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_641(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_642(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_643(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_644(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_645(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_646(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_647(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_648(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_649(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_650(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_651(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_652(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_653(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_654(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_655(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_656(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_657(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_658(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_659(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_660(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_661(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_662(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_663(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_664(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_665(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_666(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_667(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_668(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_669(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_670(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_671(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_672(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_673(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_674(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_675(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_676(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_677(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_678(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_679(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_680(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_681(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_682(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_683(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_684(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_685(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_686(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_687(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_688(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_689(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_690(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_691(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_692(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_693(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_694(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_695(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_696(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_697(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_698(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_699(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_700(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_701(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_702(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_703(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_704(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_705(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_706(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_707(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_708(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_709(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_710(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_711(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_712(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_713(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_714(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_715(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_716(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_717(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_718(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_719(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_720(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_721(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_722(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_723(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_724(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_725(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_726(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_727(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_728(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_729(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_730(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_731(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_732(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_733(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_734(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_735(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_736(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_737(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_738(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_739(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_740(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_741(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_742(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_743(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_744(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_745(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_746(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_747(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_748(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_749(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_750(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_751(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_752(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_753(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_754(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_755(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_756(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_757(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_758(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_759(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_760(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_761(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_762(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_763(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_764(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_765(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_766(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_767(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_768(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_769(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_770(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_771(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_772(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_773(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_774(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_775(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_776(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_777(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_778(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_779(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_780(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_781(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_782(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_783(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_784(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_785(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_786(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_787(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_788(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_789(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_790(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_791(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_792(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_793(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_794(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_795(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_796(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_797(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_798(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_799(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_800(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_801(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_802(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_803(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_804(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_805(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_806(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_807(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_808(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_809(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_810(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_811(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_812(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_813(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_814(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_815(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_816(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_817(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_818(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_819(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_820(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_821(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_822(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_823(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_824(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_825(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_826(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_827(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_828(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_829(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_830(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_831(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_832(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_833(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_834(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_835(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_836(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_837(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_838(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_839(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_840(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_841(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_842(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_843(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_844(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_845(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_846(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_847(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_848(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_849(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_850(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_851(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_852(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_853(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_854(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_855(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_856(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_857(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_858(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_859(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_860(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_861(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_862(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_863(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_864(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_865(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_866(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_867(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_868(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_869(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_870(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_871(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_872(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_873(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_874(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_875(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_876(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_877(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_878(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_879(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_880(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_881(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_882(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_883(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_884(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_885(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_886(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_887(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_888(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_889(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_890(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_891(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_892(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_893(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_894(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_895(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_896(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_897(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_898(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_899(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_900(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_901(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_902(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_903(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_904(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_905(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_906(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_907(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_908(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_909(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_910(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_911(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_912(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_913(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_914(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_915(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_916(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_917(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_918(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_919(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_920(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_921(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_922(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_923(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_924(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_925(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_926(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_927(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_928(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_929(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_930(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_931(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_932(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_933(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_934(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_935(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_936(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_937(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_938(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_939(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_940(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_941(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_942(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_943(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_944(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_945(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_946(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_947(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_948(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_949(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_950(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_951(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_952(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_953(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_954(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_955(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_956(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_957(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_958(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_959(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_960(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_961(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_962(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_963(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_964(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_965(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_966(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_967(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_968(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_969(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_970(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_971(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_972(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_973(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_974(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_975(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_976(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_977(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_978(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_979(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_980(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_981(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_982(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_983(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_984(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_985(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_986(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_987(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_988(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_989(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_990(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_991(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_992(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_993(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_994(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_995(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_996(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_997(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_998(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_999(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1000(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1001(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1002(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1003(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1004(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1005(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1006(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1007(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1008(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1009(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1010(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1011(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1012(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1013(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1014(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1015(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1016(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1017(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1018(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1019(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1020(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1021(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1022(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1023(o, s, l) 0 # define BOOST_PP_LIST_FOLD_RIGHT_CHECK_BOOST_PP_LIST_FOLD_RIGHT_1024(o, s, l) 0 # # endif
146.682285
280
0.83576
Harshitha91
008ecb52f827463fdb2a6c734f60d692d7cadb89
474
cpp
C++
tests/request.cpp
alsenz/caf-net
c1b87b5ff6d00488f1558556ee89269fadee30a0
[ "MIT" ]
null
null
null
tests/request.cpp
alsenz/caf-net
c1b87b5ff6d00488f1558556ee89269fadee30a0
[ "MIT" ]
null
null
null
tests/request.cpp
alsenz/caf-net
c1b87b5ff6d00488f1558556ee89269fadee30a0
[ "MIT" ]
null
null
null
#include "dandelion/request.hpp" #include "gtest/gtest.h" TEST(RequestTests, TestURLParse) { as::net::request my_req; my_req.url("https://martechtoday.com/conductor-ceo-besmertnik-discusses-vision-of-ethical-marketing-225249?utm_source=marketo&utm_medium=email&utm_campaign=newsletter&utm_content=mttoday"); EXPECT_EQ("martechtoday.com", my_req.host()); EXPECT_EQ("/conductor-ceo-besmertnik-discusses-vision-of-ethical-marketing-225249", my_req.path()); }
43.090909
193
0.772152
alsenz
0090dcaabbc668df2e90beb3bd9c49b458e0984c
21,067
cpp
C++
tests/Unit/Utilities/Test_PrettyType.cpp
nilsvu/spectre
1455b9a8d7e92db8ad600c66f54795c29c3052ee
[ "MIT" ]
1
2022-01-11T00:17:33.000Z
2022-01-11T00:17:33.000Z
tests/Unit/Utilities/Test_PrettyType.cpp
nilsvu/spectre
1455b9a8d7e92db8ad600c66f54795c29c3052ee
[ "MIT" ]
null
null
null
tests/Unit/Utilities/Test_PrettyType.cpp
nilsvu/spectre
1455b9a8d7e92db8ad600c66f54795c29c3052ee
[ "MIT" ]
null
null
null
// Distributed under the MIT License. // See LICENSE.txt for details. #include "Framework/TestingFramework.hpp" #include <array> #include <deque> #include <forward_list> #include <istream> #include <list> #include <map> #include <memory> #include <queue> #include <set> #include <stack> #include <string> #include <typeinfo> #include <unordered_map> #include <unordered_set> #include <vector> #include "Utilities/PrettyType.hpp" #include "Utilities/TMPL.hpp" SPECTRE_TEST_CASE("Unit.Utilities.PrettyType.Fundamental", "[Utilities][Unit]") { CHECK("char" == pretty_type::get_name<char>()); CHECK("signed char" == pretty_type::get_name<signed char>()); CHECK("unsigned char" == pretty_type::get_name<unsigned char>()); CHECK("wchar_t" == pretty_type::get_name<wchar_t>()); CHECK("char16_t" == pretty_type::get_name<char16_t>()); CHECK("char32_t" == pretty_type::get_name<char32_t>()); CHECK("int" == pretty_type::get_name<int>()); CHECK("unsigned int" == pretty_type::get_name<unsigned int>()); CHECK("long" == pretty_type::get_name<long>()); CHECK("unsigned long" == pretty_type::get_name<unsigned long>()); CHECK("long long" == pretty_type::get_name<long long>()); CHECK("unsigned long long" == pretty_type::get_name<unsigned long long>()); CHECK("short" == pretty_type::get_name<short>()); CHECK("unsigned short" == pretty_type::get_name<unsigned short>()); CHECK("float" == pretty_type::get_name<float>()); CHECK("double" == pretty_type::get_name<double>()); CHECK("long double" == pretty_type::get_name<long double>()); CHECK("bool" == pretty_type::get_name<bool>()); // References and pointers CHECK("double&" == pretty_type::get_name<double&>()); CHECK("double const&" == pretty_type::get_name<const double&>()); CHECK("double volatile&" == pretty_type::get_name<volatile double&>()); CHECK("double const volatile&" == pretty_type::get_name<const volatile double&>()); CHECK("double*" == pretty_type::get_name<double*>()); CHECK("double* const" == pretty_type::get_name<double* const>()); CHECK("double* volatile" == pretty_type::get_name<double* volatile>()); CHECK("double* const volatile" == pretty_type::get_name<double* volatile const>()); CHECK("double const* const" == pretty_type::get_name<const double* const>()); CHECK("double volatile* volatile" == pretty_type::get_name<volatile double* volatile>()); CHECK("double volatile* const" == pretty_type::get_name<volatile double* const>()); CHECK("double const* volatile" == pretty_type::get_name<const double* volatile>()); CHECK("double volatile* const volatile" == pretty_type::get_name<volatile double* const volatile>()); CHECK("double const volatile* volatile" == pretty_type::get_name<const volatile double* volatile>()); CHECK("double const volatile* const volatile" == pretty_type::get_name<const volatile double* const volatile>()); CHECK("double const*" == pretty_type::get_name<const double*>()); CHECK("double volatile*" == pretty_type::get_name<volatile double*>()); CHECK("double const volatile*" == pretty_type::get_name<const volatile double*>()); // Test get_runtime_type_name CHECK("char" == pretty_type::get_runtime_type_name('a')); } SPECTRE_TEST_CASE("Unit.Utilities.PrettyType.Stl", "[Utilities][Unit]") { CHECK("std::string" == pretty_type::get_name<std::string>()); CHECK("std::array<double, 4>" == (pretty_type::get_name<std::array<double, 4>>())); CHECK("std::vector<double>" == pretty_type::get_name<std::vector<double>>()); CHECK("std::deque<double>" == pretty_type::get_name<std::deque<double>>()); CHECK("std::forward_list<double>" == pretty_type::get_name<std::forward_list<double>>()); CHECK("std::list<double>" == pretty_type::get_name<std::list<double>>()); CHECK("std::map<std::string, double>" == (pretty_type::get_name<std::map<std::string, double>>())); CHECK("std::set<std::string>" == (pretty_type::get_name<std::set<std::string>>())); CHECK("std::multiset<std::string>" == (pretty_type::get_name<std::multiset<std::string>>())); CHECK("std::multimap<std::string, double>" == (pretty_type::get_name<std::multimap<std::string, double>>())); CHECK("std::unordered_map<std::string, double>" == (pretty_type::get_name<std::unordered_map<std::string, double>>())); CHECK( "std::unordered_multimap<std::string, double>" == (pretty_type::get_name<std::unordered_multimap<std::string, double>>())); CHECK("std::unordered_set<std::string>" == (pretty_type::get_name<std::unordered_set<std::string>>())); CHECK("std::unordered_multiset<std::string>" == (pretty_type::get_name<std::unordered_multiset<std::string>>())); CHECK("std::priority_queue<double, std::vector<double>>" == pretty_type::get_name<std::priority_queue<double>>()); CHECK("std::queue<double, std::deque<double>>" == pretty_type::get_name<std::queue<double>>()); CHECK("std::stack<double, std::deque<double>>" == pretty_type::get_name<std::stack<double>>()); CHECK("std::unique_ptr<double>" == pretty_type::get_name<std::unique_ptr<double>>()); CHECK("std::shared_ptr<double>" == pretty_type::get_name<std::shared_ptr<double>>()); CHECK("std::weak_ptr<double>" == pretty_type::get_name<std::weak_ptr<double>>()); } // NOTE: Do not put these in a namespace, including an anonymous // namespace. These are for testing demangling things that are not in // a namespace. struct Test_PrettyType_struct {}; template <typename> struct Test_PrettyType_templated_struct {}; enum class Test_PrettyType_Enum { Zero, One, Two }; namespace Test_PrettyType_namespace { struct NamedNamespace {}; } // namespace Test_PrettyType_namespace namespace { struct Type1Containing2Digits3 {}; struct TestType {}; template <typename> struct Template {}; template <typename, typename> struct Template2 {}; template <typename...> struct Pack { struct Inner {}; }; template <typename, typename...> struct Pack2 {}; struct Outer { struct Inner {}; template <typename> struct InnerTemplate {}; }; template <typename> struct OuterTemplate { struct Inner {}; template <typename> struct InnerTemplate {}; }; template <int> struct NonType {}; template <int, int> struct NonTypeNonType {}; template <typename, int> struct TypeNonType {}; template <int, typename> struct NonTypeType {}; template <std::nullptr_t> struct NullptrTemplate {}; enum class LocalEnum { Zero, One, Two, Negative = -1 }; template <Test_PrettyType_Enum> struct GlobalEnumTemplate {}; template <LocalEnum> struct LocalEnumTemplate {}; template <typename> struct TemplateWithName { static std::string name() { return "UniqueTemplateWithName"; } }; struct NonTemplateWithName { static std::string name() { return "UniqueNonTemplateWithName"; } }; struct ShortName { template <typename TestType> static std::string name() { return pretty_type::short_name<TestType>(); } }; struct Name { template <typename TestType> static std::string name() { return pretty_type::name<TestType>(); } }; template <typename NameFunc> void test_name_func() { // Fundamentals CHECK(NameFunc::template name<bool>() == "bool"); CHECK(NameFunc::template name<char>() == "char"); CHECK(NameFunc::template name<signed char>() == "signed char"); CHECK(NameFunc::template name<unsigned char>() == "unsigned char"); CHECK(NameFunc::template name<short>() == "short"); CHECK(NameFunc::template name<unsigned short>() == "unsigned short"); CHECK(NameFunc::template name<int>() == "int"); CHECK(NameFunc::template name<unsigned int>() == "unsigned int"); CHECK(NameFunc::template name<long>() == "long"); CHECK(NameFunc::template name<unsigned long>() == "unsigned long"); CHECK(NameFunc::template name<long long>() == "long long"); CHECK(NameFunc::template name<unsigned long long>() == "unsigned long long"); CHECK(NameFunc::template name<void>() == "void"); CHECK(NameFunc::template name<float>() == "float"); CHECK(NameFunc::template name<double>() == "double"); CHECK(NameFunc::template name<long double>() == "long double"); // Standard library // Untemplated CHECK(NameFunc::template name<std::type_info>() == "type_info"); // Templated CHECK(NameFunc::template name<std::vector<int>>() == "vector"); // (Probably) special cased in mangling CHECK(NameFunc::template name<std::ostream>() == "ostream"); // Possibly special cased in mangling and a case we particularly care about CHECK(NameFunc::template name<std::string>() == "string"); // Types and templates with no namespaces CHECK(NameFunc::template name<Test_PrettyType_struct>() == "Test_PrettyType_struct"); CHECK(NameFunc::template name<Test_PrettyType_templated_struct<int>>() == "Test_PrettyType_templated_struct"); CHECK(NameFunc::template name< Test_PrettyType_templated_struct<Test_PrettyType_struct>>() == "Test_PrettyType_templated_struct"); CHECK(NameFunc::template name<Test_PrettyType_templated_struct< Test_PrettyType_templated_struct<int>>>() == "Test_PrettyType_templated_struct"); CHECK(NameFunc::template name<Test_PrettyType_templated_struct< Test_PrettyType_templated_struct<Test_PrettyType_struct>>>() == "Test_PrettyType_templated_struct"); // Named namespaces CHECK(NameFunc::template name<Test_PrettyType_namespace::NamedNamespace>() == "NamedNamespace"); // Anonymous namespaces CHECK(NameFunc::template name<TestType>() == "TestType"); // Digits (special meaning in mangled names) CHECK(NameFunc::template name<Type1Containing2Digits3>() == "Type1Containing2Digits3"); using Global = Test_PrettyType_struct; using Std = std::type_info; using Special = std::ostream; using Templated = Test_PrettyType_templated_struct<Test_PrettyType_struct>; // const CHECK(NameFunc::template name<const int>() == "int"); CHECK(NameFunc::template name<const Global>() == "Test_PrettyType_struct"); CHECK(NameFunc::template name<const TestType>() == "TestType"); CHECK(NameFunc::template name<const Std>() == "type_info"); CHECK(NameFunc::template name<const Special>() == "ostream"); CHECK(NameFunc::template name<const Templated>() == "Test_PrettyType_templated_struct"); // Template stuff CHECK(NameFunc::template name<Template<int>>() == "Template"); CHECK(NameFunc::template name<Template<Global>>() == "Template"); CHECK(NameFunc::template name<Template<TestType>>() == "Template"); CHECK(NameFunc::template name<Template<Std>>() == "Template"); CHECK(NameFunc::template name<Template<Special>>() == "Template"); CHECK(NameFunc::template name<Template<Templated>>() == "Template"); CHECK(NameFunc::template name<Template<const Global>>() == "Template"); CHECK(NameFunc::template name<Template<const TestType>>() == "Template"); CHECK(NameFunc::template name<Template2<int, int>>() == "Template2"); CHECK(NameFunc::template name<Template2<int, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<int, TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<int, Std>>() == "Template2"); CHECK(NameFunc::template name<Template2<int, Special>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, int>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, Std>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, Special>>() == "Template2"); CHECK(NameFunc::template name<Template2<TestType, int>>() == "Template2"); CHECK(NameFunc::template name<Template2<TestType, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<TestType, TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<TestType, Std>>() == "Template2"); CHECK(NameFunc::template name<Template2<TestType, Special>>() == "Template2"); CHECK(NameFunc::template name<Template2<Std, int>>() == "Template2"); CHECK(NameFunc::template name<Template2<Std, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<Std, TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<Std, Std>>() == "Template2"); CHECK(NameFunc::template name<Template2<Std, Special>>() == "Template2"); CHECK(NameFunc::template name<Template2<Special, int>>() == "Template2"); CHECK(NameFunc::template name<Template2<Special, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<Special, TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<Special, Std>>() == "Template2"); CHECK(NameFunc::template name<Template2<Special, Special>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, const Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, const TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<const Global, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<const TestType, Global>>() == "Template2"); CHECK(NameFunc::template name<Template<Template<int>>>() == "Template"); CHECK(NameFunc::template name<Template2<Template<int>, Template<double>>>() == "Template2"); CHECK(NameFunc::template name<Pack<>>() == "Pack"); CHECK(NameFunc::template name<Pack<int>>() == "Pack"); CHECK(NameFunc::template name<Pack<Global>>() == "Pack"); CHECK(NameFunc::template name<Pack<TestType>>() == "Pack"); CHECK(NameFunc::template name<Pack<Std>>() == "Pack"); CHECK(NameFunc::template name<Pack<Special>>() == "Pack"); CHECK(NameFunc::template name<Pack<Templated>>() == "Pack"); CHECK(NameFunc::template name<Pack2<int>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<Global>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<TestType>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<Std>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<Special>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<Templated>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<TestType, TestType>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<Special, TestType>>() == "Pack2"); CHECK(NameFunc::template name<Pack2<TestType, Special>>() == "Pack2"); // Nested types CHECK(NameFunc::template name<Outer::Inner>() == "Inner"); CHECK(NameFunc::template name<Outer::InnerTemplate<int>>() == "InnerTemplate"); CHECK(NameFunc::template name<Outer::InnerTemplate<Global>>() == "InnerTemplate"); CHECK(NameFunc::template name<Outer::InnerTemplate<TestType>>() == "InnerTemplate"); CHECK(NameFunc::template name<Outer::InnerTemplate<Special>>() == "InnerTemplate"); CHECK(NameFunc::template name<OuterTemplate<int>::Inner>() == "Inner"); CHECK(NameFunc::template name<OuterTemplate<Global>::Inner>() == "Inner"); CHECK(NameFunc::template name<OuterTemplate<TestType>::Inner>() == "Inner"); CHECK(NameFunc::template name<OuterTemplate<Special>::Inner>() == "Inner"); CHECK(NameFunc::template name<Pack<>::Inner>() == "Inner"); CHECK(NameFunc::template name<Pack<TestType>::Inner>() == "Inner"); // Non-type template parameters CHECK(NameFunc::template name<NonType<3>>() == "NonType"); CHECK(NameFunc::template name<NonType<0>>() == "NonType"); CHECK(NameFunc::template name<NonType<-3>>() == "NonType"); CHECK(NameFunc::template name<NonTypeNonType<3, 3>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<3, 0>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<3, -3>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<0, 3>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<0, 0>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<0, -3>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<-3, 3>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<-3, 0>>() == "NonTypeNonType"); CHECK(NameFunc::template name<NonTypeNonType<-3, -3>>() == "NonTypeNonType"); CHECK(NameFunc::template name<TypeNonType<int, 3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<Global, 3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<TestType, 3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<Special, 3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<int, 0>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<Global, 0>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<TestType, 0>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<Special, 0>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<int, -3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<Global, -3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<TestType, -3>>() == "TypeNonType"); CHECK(NameFunc::template name<TypeNonType<Special, -3>>() == "TypeNonType"); CHECK(NameFunc::template name<NonTypeType<3, int>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<3, Global>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<3, TestType>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<3, Special>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<0, int>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<0, Global>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<0, TestType>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<0, Special>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<-3, int>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<-3, Global>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<-3, TestType>>() == "NonTypeType"); CHECK(NameFunc::template name<NonTypeType<-3, Special>>() == "NonTypeType"); // nullptr-related things CHECK(NameFunc::template name<Template<std::nullptr_t>>() == "Template"); CHECK(NameFunc::template name<Template2<std::nullptr_t, std::nullptr_t>>() == "Template2"); CHECK(NameFunc::template name<Template2<int, std::nullptr_t>>() == "Template2"); CHECK(NameFunc::template name<Template2<Global, std::nullptr_t>>() == "Template2"); CHECK(NameFunc::template name<Template2<TestType, std::nullptr_t>>() == "Template2"); CHECK(NameFunc::template name<Template2<Special, std::nullptr_t>>() == "Template2"); CHECK(NameFunc::template name<Template2<std::nullptr_t, int>>() == "Template2"); CHECK(NameFunc::template name<Template2<std::nullptr_t, Global>>() == "Template2"); CHECK(NameFunc::template name<Template2<std::nullptr_t, TestType>>() == "Template2"); CHECK(NameFunc::template name<Template2<std::nullptr_t, Special>>() == "Template2"); CHECK(NameFunc::template name<NullptrTemplate<nullptr>>() == "NullptrTemplate"); // Enum non-type template parameters CHECK(NameFunc::template name< GlobalEnumTemplate<Test_PrettyType_Enum::Zero>>() == "GlobalEnumTemplate"); CHECK(NameFunc::template name< GlobalEnumTemplate<Test_PrettyType_Enum::One>>() == "GlobalEnumTemplate"); CHECK(NameFunc::template name< Template2<GlobalEnumTemplate<Test_PrettyType_Enum::One>, GlobalEnumTemplate<Test_PrettyType_Enum::Two>>>() == "Template2"); CHECK(NameFunc::template name<LocalEnumTemplate<LocalEnum::Zero>>() == "LocalEnumTemplate"); CHECK(NameFunc::template name<LocalEnumTemplate<LocalEnum::One>>() == "LocalEnumTemplate"); CHECK( NameFunc::template name<Template2<LocalEnumTemplate<LocalEnum::One>, LocalEnumTemplate<LocalEnum::Two>>>() == "Template2"); CHECK(NameFunc::template name<LocalEnumTemplate<LocalEnum::Negative>>() == "LocalEnumTemplate"); // Complicated Test CHECK(NameFunc::template name<OuterTemplate< Template2<OuterTemplate<Global>::InnerTemplate<TestType>, OuterTemplate<Global>::InnerTemplate<TestType>>>:: InnerTemplate<NonTypeType<1, Global>>>() == "InnerTemplate"); // Long test CHECK(NameFunc::template name<tmpl::range<int, 0, 1000>>() == "list"); } SPECTRE_TEST_CASE("Unit.Utilities.PrettyType.name_and_short_name", "[Utilities][Unit]") { test_name_func<ShortName>(); // For all these types without a name() member, the results should be // identical to that of pretty_type::short_name() test_name_func<Name>(); CHECK(NonTemplateWithName::name() == "UniqueNonTemplateWithName"); CHECK(TemplateWithName<int>::name() == "UniqueTemplateWithName"); } } // namespace
44.445148
80
0.683818
nilsvu