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be27fe93d77b6389d9ad019f2b1fda05c4348c84
277
cpp
C++
LearnC++ForProgramingDevelopement/Part_I_ProgramacionProcedural/Chapter06/TheIfStatement.cpp
Gabroide/TextAdvenure
d2fc9b2ef21d66a17b9b716975087093c592abbc
[ "MIT" ]
null
null
null
LearnC++ForProgramingDevelopement/Part_I_ProgramacionProcedural/Chapter06/TheIfStatement.cpp
Gabroide/TextAdvenure
d2fc9b2ef21d66a17b9b716975087093c592abbc
[ "MIT" ]
null
null
null
LearnC++ForProgramingDevelopement/Part_I_ProgramacionProcedural/Chapter06/TheIfStatement.cpp
Gabroide/TextAdvenure
d2fc9b2ef21d66a17b9b716975087093c592abbc
[ "MIT" ]
null
null
null
#include <iostream> int main(int argc, char** argv[]) { if (true) { std::cout << "Print This!" << std::endl; } std::cout << std::endl; std::cout << std::endl; std::cout << "Enter a 0 to finish the program" << std::endl; int number; std::cin >> number; return 0; }
16.294118
61
0.581227
Gabroide
be2bdfa47de831bcc65f7d59d91ed114576d0441
594
cpp
C++
ITP2/ITP2_9_D.cpp
felixny/AizuOnline
8ff399d60077e08961845502d4a99244da580cd2
[ "MIT" ]
null
null
null
ITP2/ITP2_9_D.cpp
felixny/AizuOnline
8ff399d60077e08961845502d4a99244da580cd2
[ "MIT" ]
null
null
null
ITP2/ITP2_9_D.cpp
felixny/AizuOnline
8ff399d60077e08961845502d4a99244da580cd2
[ "MIT" ]
null
null
null
// ITP2_9_D #include <algorithm> #include <iostream> #include <map> #include <numeric> #include <set> #include <tuple> #include <utility> #include <vector> using namespace std; int main() { int n; cin >> n; vector<int> a(n); for(int i = 0; i < n; i++){ cin >> a[i]; } int m; cin >> m; vector<int> b(m); for(int i = 0; i < m; i++){ cin >> b[i]; } vector<int> c; auto it = set_symmetric_difference(a.begin(), a.end(), b.begin(),b.end(),back_inserter(c)); for (auto it = c.begin() ; it != c.end(); it++){ cout << *it << endl; } return 0; }
15.631579
93
0.538721
felixny
be2d3ee6ae6cf6ff3465d3636ffa7fe6d5463a99
15,152
inl
C++
src/fonts/stb_font_arial_bold_11_usascii.inl
stetre/moonfonts
5c8010c02ea62edcf42902e09478b0cd14af56ea
[ "MIT" ]
3
2018-03-13T12:51:57.000Z
2021-10-11T11:32:17.000Z
src/fonts/stb_font_arial_bold_11_usascii.inl
stetre/moonfonts
5c8010c02ea62edcf42902e09478b0cd14af56ea
[ "MIT" ]
null
null
null
src/fonts/stb_font_arial_bold_11_usascii.inl
stetre/moonfonts
5c8010c02ea62edcf42902e09478b0cd14af56ea
[ "MIT" ]
null
null
null
// Font generated by stb_font_inl_generator.c (4/1 bpp) // // Following instructions show how to use the only included font, whatever it is, in // a generic way so you can replace it with any other font by changing the include. // To use multiple fonts, replace STB_SOMEFONT_* below with STB_FONT_arial_bold_11_usascii_*, // and separately install each font. Note that the CREATE function call has a // totally different name; it's just 'stb_font_arial_bold_11_usascii'. // /* // Example usage: static stb_fontchar fontdata[STB_SOMEFONT_NUM_CHARS]; static void init(void) { // optionally replace both STB_SOMEFONT_BITMAP_HEIGHT with STB_SOMEFONT_BITMAP_HEIGHT_POW2 static unsigned char fontpixels[STB_SOMEFONT_BITMAP_HEIGHT][STB_SOMEFONT_BITMAP_WIDTH]; STB_SOMEFONT_CREATE(fontdata, fontpixels, STB_SOMEFONT_BITMAP_HEIGHT); ... create texture ... // for best results rendering 1:1 pixels texels, use nearest-neighbor sampling // if allowed to scale up, use bilerp } // This function positions characters on integer coordinates, and assumes 1:1 texels to pixels // Appropriate if nearest-neighbor sampling is used static void draw_string_integer(int x, int y, char *str) // draw with top-left point x,y { ... use texture ... ... turn on alpha blending and gamma-correct alpha blending ... glBegin(GL_QUADS); while (*str) { int char_codepoint = *str++; stb_fontchar *cd = &fontdata[char_codepoint - STB_SOMEFONT_FIRST_CHAR]; glTexCoord2f(cd->s0, cd->t0); glVertex2i(x + cd->x0, y + cd->y0); glTexCoord2f(cd->s1, cd->t0); glVertex2i(x + cd->x1, y + cd->y0); glTexCoord2f(cd->s1, cd->t1); glVertex2i(x + cd->x1, y + cd->y1); glTexCoord2f(cd->s0, cd->t1); glVertex2i(x + cd->x0, y + cd->y1); // if bilerping, in D3D9 you'll need a half-pixel offset here for 1:1 to behave correct x += cd->advance_int; } glEnd(); } // This function positions characters on float coordinates, and doesn't require 1:1 texels to pixels // Appropriate if bilinear filtering is used static void draw_string_float(float x, float y, char *str) // draw with top-left point x,y { ... use texture ... ... turn on alpha blending and gamma-correct alpha blending ... glBegin(GL_QUADS); while (*str) { int char_codepoint = *str++; stb_fontchar *cd = &fontdata[char_codepoint - STB_SOMEFONT_FIRST_CHAR]; glTexCoord2f(cd->s0f, cd->t0f); glVertex2f(x + cd->x0f, y + cd->y0f); glTexCoord2f(cd->s1f, cd->t0f); glVertex2f(x + cd->x1f, y + cd->y0f); glTexCoord2f(cd->s1f, cd->t1f); glVertex2f(x + cd->x1f, y + cd->y1f); glTexCoord2f(cd->s0f, cd->t1f); glVertex2f(x + cd->x0f, y + cd->y1f); // if bilerping, in D3D9 you'll need a half-pixel offset here for 1:1 to behave correct x += cd->advance; } glEnd(); } */ #ifndef STB_FONTCHAR__TYPEDEF #define STB_FONTCHAR__TYPEDEF typedef struct { // coordinates if using integer positioning float s0,t0,s1,t1; signed short x0,y0,x1,y1; int advance_int; // coordinates if using floating positioning float s0f,t0f,s1f,t1f; float x0f,y0f,x1f,y1f; float advance; } stb_fontchar; #endif #define STB_FONT_arial_bold_11_usascii_BITMAP_WIDTH 128 #define STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT 50 #define STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT_POW2 64 #define STB_FONT_arial_bold_11_usascii_FIRST_CHAR 32 #define STB_FONT_arial_bold_11_usascii_NUM_CHARS 95 #define STB_FONT_arial_bold_11_usascii_LINE_SPACING 7 static unsigned int stb__arial_bold_11_usascii_pixels[]={ 0x0881008c,0x00020020,0x02026098,0x00018400,0x200800a0,0x5a820000, 0xf53441fb,0x50953d49,0xfe89dddb,0x5761ff34,0x3bfa60f9,0x6cc9b00b, 0x506fec78,0x30ffec0f,0x260b21dd,0x2eea85ee,0x2e8ba4a8,0x1444c9a2, 0x846d41f1,0x79a6c4c8,0x3e25cbd4,0x9b04ea9d,0x4c3af722,0x05ea4d8e, 0xbb8af3aa,0x1b9068bc,0x84b9f81f,0x23d8f12c,0x8f513268,0xbb71d13d, 0xf34d8f3f,0x7d45f5f0,0xda6c1ae0,0x74c1efef,0x997f7ea1,0x4eed40ef, 0x89df302c,0x21d02af9,0x6886e46a,0x647a85d1,0x5eab7754,0x43cd361c, 0x263dc7ec,0x23a4d80f,0x2a1ec82d,0x3ee2f89f,0xab45542f,0x84cffe40, 0x3444dcfb,0xd13f98d7,0xb71ea1f6,0x5b54b672,0xf9879a6c,0x4d70fcc4, 0x3bf69b08,0x2a6b81ef,0x0d790fa7,0xfa9b2eb2,0x2f51fec8,0x8d525479, 0x1745a25c,0x2ae991ea,0xd8979d3d,0x03f30f34,0x649d53bd,0xf5d73f9d, 0x9723aa13,0xd71f8afa,0x36d10d5b,0xf31f51e9,0x1ae7e21f,0x8f63c459, 0x8f513668,0xbbd3b32d,0x1e69b03d,0x3f2609f7,0x37fa60be,0xfb0b5970, 0x27efd43d,0x4b207bf6,0x6ffe46db,0xd0bbee4d,0x45d12d81,0x7b837268, 0xd503723c,0x0079a6c1,0x11110000,0x20480000,0x20000040,0x41db5981, 0x7d53e668,0x3b6a0ea4,0x53fa0cee,0x00000ff9,0x00000000,0x00000000, 0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000, 0x00000000,0x00000000,0x21002000,0x00080608,0x40000800,0x88200000, 0x00442011,0x40cfc800,0x7e4c1efc,0x7efec0be,0xdf9303a2,0xf00dfb87, 0x306ffec5,0xe88be21f,0x41e60dff,0xfa9ff479,0x777ec5fe,0x49ffff72, 0x3aa7ea6c,0x323e63e8,0x2754ef45,0x645f31f3,0x97d46f42,0xf843d9f8, 0x49d13f32,0x225f10f9,0x265e99de,0x3e628817,0x4be27ea2,0x312f98f9, 0xa7c45f93,0x8972b94e,0x83e63dbf,0x22f9ae6b,0x2083e24a,0x6fecb76a, 0x815bf12f,0x265f10f9,0xd9f3021f,0xffe9e61d,0x5d361f51,0x07f30be6, 0x5fccdbf5,0x70ff6c7e,0x3f31f98f,0xf73445f7,0xf37bb5c0,0x7ecc5f31, 0x7c43e62f,0x33774f72,0x9e63f13f,0x22bea1f8,0x5f51f31f,0x5fb02fc4, 0x5ae5cb98,0x2223e66b,0x3efae0fa,0x21f98742,0x5d6ed50b,0xc894cbe6, 0x8fc43e67,0x4cf951f9,0xf13ccbe7,0x227efd43,0x1ba2fdfc,0xd8d98f70, 0xd1b23ea3,0x64cbff5b,0xd1641f88,0x3e23f73b,0xf53f33d8,0x9f62be65, 0x20fb9cf8,0x267d99ee,0xf13ccbe7,0x2f803d43,0x701335f9,0xd819fd0f, 0x7fe4c1ef,0x17ff61ee,0x3efc992a,0xbf906fdc,0x0fff645d,0xb10fffee, 0xf3cc5dff,0x21f89e65,0x3a5f007a,0x7b86ffff,0x05c00000,0x00000200, 0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000, 0x00000000,0x00000000,0x00000000,0x005c0000,0xd91fa800,0x9a7cd3a1, 0x2f897a0f,0x3fff60f5,0x7fccf36f,0x987d44ff,0x3e22ffff,0x997c7f32, 0xf70ff67f,0x3ee1f307,0xff907ea2,0x45f07cc9,0x5b22f9ed,0xfb8d76fc, 0x18bd4f70,0x4c277662,0x3ea6be67,0x57cc3ea2,0x4cbe27d9,0x3e65f0ff, 0xfe87ff1f,0x3fa8f986,0x11f33ff4,0x2f83e65d,0x2f517fe2,0x444d8fce, 0x47d49b2f,0x3cc5d85e,0x43f311f3,0x2e1f30fa,0x4ef98fc7,0x26f7e65f, 0x3ebe63ee,0x427dfcc1,0x25f100f9,0x42f99af9,0x7d7c42fd,0xdd82fae9, 0x177ea1f8,0xf99e62ec,0x87d43fff,0x7c4ffef9,0x5f3f3f30,0x3b2f6fe6, 0x26275723,0x0f986fff,0x3fe64f88,0x3bea2fff,0xfd97ee86,0xa8f7f503, 0x98bb06ff,0x0bee3e67,0x2afe61f5,0x32f30e80,0xdf3f32fe,0x7f7fc7d5, 0x3e6fe60f,0x2dc07cc3,0xf12f83e6,0x4fc87f19,0x27fc0ff5,0x360fa3ea, 0x21f33cc5,0x4c3ea0fc,0xbcc3200f,0x3ef32ff8,0x55f53e8f,0xc87cc7f5, 0x503fe20f,0x4be0f985,0x543f70fc,0x640bf12f,0x0fabd41f,0xf99e62ec, 0x87d4bd10,0x4c7e00f9,0xdbccbea7,0xd91767d7,0x05f887cc,0x20f98b90, 0x0000002f,0x00000000,0x00000000,0x00000000,0x00000000,0x80001800, 0x03e66ffd,0x00010104,0x10040002,0x08ffff70,0xfff317c4,0x3fffe69f, 0x0bfffe67,0x98fc3df9,0x6c84ffff,0x0f98aafe,0x7447e798,0x43d502fe, 0x076e4ffc,0x3f20f76c,0x176aa23f,0xf317f43f,0x2be61335,0x267e6199, 0xd91f50fc,0xf535f30c,0x7c5bf623,0x203e60bc,0x57547e79,0x8fbae209, 0x911f88fa,0x5ab545df,0x220e63e6,0xfdb84c0e,0x9866be62,0x3e6099af, 0x0d908fe0,0x89ee6be6,0xbb7d36bb,0xf3cc07cc,0xf71ffe43,0x21ecd707, 0xddf91fd8,0x0f6035cd,0x262f8f98,0xdf30ffff,0xd07cc7dd,0x42a2fa89, 0xb85ffff9,0x1f30f986,0x23f31f30,0x7dc4d73a,0x3e67ea3e,0x547df911, 0x547cc536,0x45407c46,0xf30dfced,0x2601f301,0x3f98fe0f,0xf10f98fc, 0x71d36b87,0x04cd7ccd,0x3a23fbfd,0x43d502ef,0x0b6e3efc,0x3f21775c, 0x9f834c2e,0xf30dfccb,0x3335f301,0x87dccfcc,0x43219cf8,0x43f99af9, 0x9877f66b,0x0005ffff,0x00000000,0x5f002dc0,0x7fcc07cc,0x3ffe67ff, 0x9ffff22e,0x17fffe61,0x000001ae,0x00000000,0x00000000,0x00000000, 0x00000000,0x00000000,0x40880000,0x08844220,0x88820882,0x01042088, 0x44222021,0x00880888,0x82101079,0x10866028,0x42882233,0x442eeeee, 0x7cf63fee,0x7cd367d4,0x64bb1f50,0xf9d53fff,0x67ccbfdb,0x2bdf30ee, 0x741ffffc,0x305ec445,0x3e7ea137,0xfcb5cf30,0x2ff92eff,0x2001e669, 0x36e5c8a8,0xf30f8ef8,0x01ffb172,0x2a3ea1d9,0x27e6799f,0x213f31f8, 0x75408888,0x3ffff20f,0x3ea3bd51,0x36b960f9,0x20888aa2,0x6c400008, 0x32fe26ee,0x0fd746bf,0x83ee17e6,0x99e6f37a,0x323cc7e7,0x2ba1ffff, 0x82f6224c,0x11ca25c9,0x00001441,0x1b2d7000,0xb87f95fd,0x21fde86f, 0x2f509bfa,0xf3ccf379,0x33311e63,0xd849a443,0x00000003,0x3a600000, 0x547dc7de,0x2e1fc41f,0x3ffa1d96,0x4de6f55f,0xf31f9e67,0x00000000, 0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000, 0x00000000,0x00000000,0x00000000,0x00000000, }; static signed short stb__arial_bold_11_usascii_x[95]={ 0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,0,0,0,0,0,0, -1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; static signed short stb__arial_bold_11_usascii_y[95]={ 8,0,0,0,0,0,0,0,0,0,0,2,6,4, 6,0,0,0,0,0,0,1,0,1,0,0,2,2,1,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,2,0,2,0,2,0,2,0,0, 0,0,0,2,2,2,2,2,2,2,1,2,2,2,2,2,2,0,0,0,3, }; static unsigned short stb__arial_bold_11_usascii_w[95]={ 0,3,5,6,6,9,7,2,3,3,4,6,3,3, 3,4,5,4,5,6,6,6,6,6,6,6,3,3,6,6,6,6,10,8,7,7,7,7,6,8,7,3,5,8, 6,8,7,8,7,8,8,7,6,7,8,10,7,8,6,4,4,3,6,7,3,6,6,6,6,6,4,6,6,3, 4,6,3,9,6,6,6,6,4,6,4,6,6,8,6,6,5,4,2,4,6, }; static unsigned short stb__arial_bold_11_usascii_h[95]={ 0,8,4,9,9,9,9,4,11,11,5,5,4,3, 2,9,9,8,8,9,8,8,9,7,9,9,6,8,7,5,7,8,11,8,8,9,8,8,8,9,8,8,9,8, 7,8,8,9,8,9,8,9,8,9,8,8,8,8,8,10,9,10,5,1,3,7,9,7,9,7,8,9,8,8, 11,8,8,6,6,7,8,8,6,7,8,7,6,6,6,9,6,11,11,11,3, }; static unsigned short stb__arial_bold_11_usascii_s[95]={ 127,68,85,69,90,97,107,95,1,23,80, 73,91,105,113,122,44,49,31,76,1,54,115,117,8,1,124,37,82,59,96, 112,27,89,41,36,23,15,8,73,119,56,63,98,61,80,72,54,60,15,47, 57,36,65,20,9,1,119,112,42,31,38,66,117,109,1,83,110,50,103,93, 24,82,89,18,29,43,37,47,89,98,105,54,75,107,68,17,8,24,47,31, 13,10,5,98, }; static unsigned short stb__arial_bold_11_usascii_t[95]={ 1,23,41,1,1,1,1,41,1,1,41, 41,41,41,41,1,13,32,32,1,32,32,1,32,13,13,32,32,32,41,32, 23,1,23,32,13,32,32,32,13,23,23,1,23,32,23,23,1,23,13,23, 13,23,13,23,23,23,13,13,1,13,1,41,41,41,41,1,32,13,32,13, 13,13,13,1,23,23,41,41,32,13,13,41,32,23,32,41,41,41,1,41, 1,1,1,41, }; static unsigned short stb__arial_bold_11_usascii_a[95]={ 44,52,75,88,88,140,114,37, 52,52,61,92,44,52,44,44,88,88,88,88,88,88,88,88, 88,88,52,52,92,92,92,96,154,114,114,114,114,105,96,123, 114,44,88,114,96,131,114,123,105,123,114,105,96,114,105,149, 105,105,96,52,44,52,92,88,52,88,96,88,96,88,52,96, 96,44,44,88,44,140,96,96,96,96,61,88,52,96,88,123, 88,88,79,61,44,61,92, }; // Call this function with // font: NULL or array length // data: NULL or specified size // height: STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT or STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT_POW2 // return value: spacing between lines static void stb_font_arial_bold_11_usascii(stb_fontchar font[STB_FONT_arial_bold_11_usascii_NUM_CHARS], unsigned char data[STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT][STB_FONT_arial_bold_11_usascii_BITMAP_WIDTH], int height) { int i,j; if (data != 0) { unsigned int *bits = stb__arial_bold_11_usascii_pixels; unsigned int bitpack = *bits++, numbits = 32; for (i=0; i < STB_FONT_arial_bold_11_usascii_BITMAP_WIDTH*height; ++i) data[0][i] = 0; // zero entire bitmap for (j=1; j < STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT-1; ++j) { for (i=1; i < STB_FONT_arial_bold_11_usascii_BITMAP_WIDTH-1; ++i) { unsigned int value; if (numbits==0) bitpack = *bits++, numbits=32; value = bitpack & 1; bitpack >>= 1, --numbits; if (value) { if (numbits < 3) bitpack = *bits++, numbits = 32; data[j][i] = (bitpack & 7) * 0x20 + 0x1f; bitpack >>= 3, numbits -= 3; } else { data[j][i] = 0; } } } } // build font description if (font != 0) { float recip_width = 1.0f / STB_FONT_arial_bold_11_usascii_BITMAP_WIDTH; float recip_height = 1.0f / height; for (i=0; i < STB_FONT_arial_bold_11_usascii_NUM_CHARS; ++i) { // pad characters so they bilerp from empty space around each character font[i].s0 = (stb__arial_bold_11_usascii_s[i]) * recip_width; font[i].t0 = (stb__arial_bold_11_usascii_t[i]) * recip_height; font[i].s1 = (stb__arial_bold_11_usascii_s[i] + stb__arial_bold_11_usascii_w[i]) * recip_width; font[i].t1 = (stb__arial_bold_11_usascii_t[i] + stb__arial_bold_11_usascii_h[i]) * recip_height; font[i].x0 = stb__arial_bold_11_usascii_x[i]; font[i].y0 = stb__arial_bold_11_usascii_y[i]; font[i].x1 = stb__arial_bold_11_usascii_x[i] + stb__arial_bold_11_usascii_w[i]; font[i].y1 = stb__arial_bold_11_usascii_y[i] + stb__arial_bold_11_usascii_h[i]; font[i].advance_int = (stb__arial_bold_11_usascii_a[i]+8)>>4; font[i].s0f = (stb__arial_bold_11_usascii_s[i] - 0.5f) * recip_width; font[i].t0f = (stb__arial_bold_11_usascii_t[i] - 0.5f) * recip_height; font[i].s1f = (stb__arial_bold_11_usascii_s[i] + stb__arial_bold_11_usascii_w[i] + 0.5f) * recip_width; font[i].t1f = (stb__arial_bold_11_usascii_t[i] + stb__arial_bold_11_usascii_h[i] + 0.5f) * recip_height; font[i].x0f = stb__arial_bold_11_usascii_x[i] - 0.5f; font[i].y0f = stb__arial_bold_11_usascii_y[i] - 0.5f; font[i].x1f = stb__arial_bold_11_usascii_x[i] + stb__arial_bold_11_usascii_w[i] + 0.5f; font[i].y1f = stb__arial_bold_11_usascii_y[i] + stb__arial_bold_11_usascii_h[i] + 0.5f; font[i].advance = stb__arial_bold_11_usascii_a[i]/16.0f; } } } #ifndef STB_SOMEFONT_CREATE #define STB_SOMEFONT_CREATE stb_font_arial_bold_11_usascii #define STB_SOMEFONT_BITMAP_WIDTH STB_FONT_arial_bold_11_usascii_BITMAP_WIDTH #define STB_SOMEFONT_BITMAP_HEIGHT STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT #define STB_SOMEFONT_BITMAP_HEIGHT_POW2 STB_FONT_arial_bold_11_usascii_BITMAP_HEIGHT_POW2 #define STB_SOMEFONT_FIRST_CHAR STB_FONT_arial_bold_11_usascii_FIRST_CHAR #define STB_SOMEFONT_NUM_CHARS STB_FONT_arial_bold_11_usascii_NUM_CHARS #define STB_SOMEFONT_LINE_SPACING STB_FONT_arial_bold_11_usascii_LINE_SPACING #endif
56.118519
127
0.716473
stetre
be2fc81cea460806903605b49557b1c34b4f1610
610
hpp
C++
include/RED4ext/Types/generated/CMaterialParameterHairParameters.hpp
Cyberpunk-Extended-Development-Team/RED4ext.SDK
2dc828c761d87a1b4235ce9ca4fbdf9fb4312fae
[ "MIT" ]
1
2021-02-01T23:07:50.000Z
2021-02-01T23:07:50.000Z
include/RED4ext/Types/generated/CMaterialParameterHairParameters.hpp
Cyberpunk-Extended-Development-Team/RED4ext.SDK
2dc828c761d87a1b4235ce9ca4fbdf9fb4312fae
[ "MIT" ]
null
null
null
include/RED4ext/Types/generated/CMaterialParameterHairParameters.hpp
Cyberpunk-Extended-Development-Team/RED4ext.SDK
2dc828c761d87a1b4235ce9ca4fbdf9fb4312fae
[ "MIT" ]
null
null
null
#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/Types/SimpleTypes.hpp> #include <RED4ext/Types/generated/CMaterialParameter.hpp> namespace RED4ext { struct CHairProfile; struct CMaterialParameterHairParameters : CMaterialParameter { static constexpr const char* NAME = "CMaterialParameterHairParameters"; static constexpr const char* ALIAS = NAME; Ref<CHairProfile> hairProfile; // 40 }; RED4EXT_ASSERT_SIZE(CMaterialParameterHairParameters, 0x58); } // namespace RED4ext
25.416667
75
0.786885
Cyberpunk-Extended-Development-Team
be3471da2d0d6fcd161b03f087c27d73fff0a7bb
698
cpp
C++
SpaceBomber/Linux/graph/MyEventReceiver.cpp
667MARTIN/Epitech
81095d8e7d54e9abd95541ee3dfcc3bc85d5cf0e
[ "MIT" ]
40
2018-01-28T14:23:27.000Z
2022-03-05T15:57:47.000Z
SpaceBomber/Linux/graph/MyEventReceiver.cpp
667MARTIN/Epitech
81095d8e7d54e9abd95541ee3dfcc3bc85d5cf0e
[ "MIT" ]
1
2021-10-05T09:03:51.000Z
2021-10-05T09:03:51.000Z
SpaceBomber/Linux/graph/MyEventReceiver.cpp
667MARTIN/Epitech
81095d8e7d54e9abd95541ee3dfcc3bc85d5cf0e
[ "MIT" ]
73
2019-01-07T18:47:00.000Z
2022-03-31T08:48:38.000Z
#include "MyEventReceiver.hpp" #include <iostream> MyEventReceiver::MyEventReceiver() { for (irr::u32 i=0; i<irr::KEY_KEY_CODES_COUNT; ++i) KeyIsDown[i] = false; } MyEventReceiver& MyEventReceiver::operator=(const MyEventReceiver&) { return *this; } bool MyEventReceiver::IsKeyDown(irr::EKEY_CODE keyCode) const { return KeyIsDown[keyCode % irr::KEY_KEY_CODES_COUNT]; } bool MyEventReceiver::OnEvent(const irr::SEvent& event) { if (event.EventType == irr::EET_KEY_INPUT_EVENT) KeyIsDown[event.KeyInput.Key] = event.KeyInput.PressedDown; return false; } void MyEventReceiver::restart() { for (irr::u32 i=0; i<irr::KEY_KEY_CODES_COUNT; ++i) KeyIsDown[i] = false; }
25.851852
69
0.72063
667MARTIN
be39ac2f62d4f7ba6242103dc37ce23beade3f44
1,310
cpp
C++
codeforces/contests/round/601-div2/d.cpp
tysm/cpsols
262212646203e516d1706edf962290de93762611
[ "MIT" ]
4
2020-10-05T19:24:10.000Z
2021-07-15T00:45:43.000Z
codeforces/contests/round/601-div2/d.cpp
tysm/cpsols
262212646203e516d1706edf962290de93762611
[ "MIT" ]
null
null
null
codeforces/contests/round/601-div2/d.cpp
tysm/cpsols
262212646203e516d1706edf962290de93762611
[ "MIT" ]
null
null
null
#include <cpplib/stdinc.hpp> int32_t main(){ desync(); int t; cin >> t; while(t--){ int n, m, k; cin >> n >> m >> k; int acc = 0; vector<string> ans(n); for(string &s:ans){ cin >> s; for(char c:s) acc += (c == 'R'); } vi cnt(k, acc/k); for(int i=0; i<acc%k; ++i) cnt[i]++; int cur = 0; for(int i=0; i<n; ++i){ string &s = ans[i]; if(i%2 == 0){ for(int j=0; j<m; ++j){ if(s[j] == 'R' and cnt[cur]) cnt[cur]--; s[j] = (cur + '0' <= '9'? cur + '0' : (cur - 10 + 'a' <= 'z'? cur - 10 + 'a' : cur - 36 + 'A')); if(!cnt[cur] and cur < k-1) cur++; } } else{ for(int j=m-1; j>=0; --j){ if(s[j] == 'R' and cnt[cur]) cnt[cur]--; s[j] = (cur + '0' <= '9'? cur + '0' : (cur - 10 + 'a' <= 'z'? cur - 10 + 'a' : cur - 36 + 'A')); if(!cnt[cur] and cur < k-1) cur++; } } cout << s << endl; } } return 0; }
26.734694
116
0.276336
tysm
be3c374db0c2ae1e2ebec5ee0a71cf325b97320a
6,069
cpp
C++
src/vns/tb2localsearch.cpp
Pierre-Mont/toulbar2
623b92d593eab2dc1e21df9f853c28cc84626ed6
[ "MIT" ]
null
null
null
src/vns/tb2localsearch.cpp
Pierre-Mont/toulbar2
623b92d593eab2dc1e21df9f853c28cc84626ed6
[ "MIT" ]
null
null
null
src/vns/tb2localsearch.cpp
Pierre-Mont/toulbar2
623b92d593eab2dc1e21df9f853c28cc84626ed6
[ "MIT" ]
null
null
null
/* * tb2localsearch.cpp * * Created on: 3 mars 2015 * Author: Abdelkader Ouali * Phd. Student : LITIO, University of Oran. GREYC, University of Caen. */ #include "tb2localsearch.hpp" #include "core/tb2wcsp.hpp" LocalSearch::LocalSearch(Cost initUpperBound) : Solver(initUpperBound) , bestUb(MAX_COST) , lastUb(MAX_COST) { } LocalSearch::~LocalSearch() { } void LocalSearch::newSolution() { Solver::newSolution(); // static_cast<WCSP*>(wcsp)->registerConflicts(); lastSolution.clear(); for (unsigned int i = 0; i < wcsp->numberOfVariables(); ++i) { lastSolution[i] = wcsp->getValue(i); } lastUb = wcsp->getLb(); if (ToulBar2::lds) throw TimeOut(); // force VNS to restart with smallest search parameters at each solution } /// This function generates the initial solution /// \param mode : the generation method /// \param solutionInit : a map to store the initial solution Cost LocalSearch::generateInitSolution(VNSSolutionInitMethod mode, map<int, Value>& solutionInit, bool& complete) { if (lastUb < MAX_COST && lastSolution.size() == wcsp->numberOfVariables()) { // reuse INCOP solution or any solution found for (map<int, Value>::iterator it = lastSolution.begin(); it != lastSolution.end(); ++it) { solutionInit[(*it).first] = (*it).second; } complete = (lastUb == wcsp->getLb()); return lastUb; } Cost cost = MAX_COST; complete = false; vector<int> dumvariables; vector<Value> dumvalues; int lds = ToulBar2::lds; switch (mode) { case LS_INIT_RANDOM: if (ToulBar2::verbose >= 1) cout << "solution init random" << endl; for (unsigned int i = 0; i < wcsp->numberOfVariables(); ++i) { int res; Value* val = new Value[wcsp->getDomainSize(i)]; wcsp->getEnumDomain(i, val); res = (myrand() % wcsp->getDomainSize(i)); solutionInit[i] = *(val + res); delete[] val; } cost = evaluate_partialInstantiation(solutionInit); break; case LS_INIT_INF: if (ToulBar2::verbose >= 1) cout << "solution init inf" << endl; for (unsigned int i = 0; i < wcsp->numberOfVariables(); ++i) { solutionInit[i] = wcsp->getInf(i); } cost = evaluate_partialInstantiation(solutionInit); break; case LS_INIT_SUP: if (ToulBar2::verbose >= 1) cout << "solution init sup" << endl; for (unsigned int i = 0; i < wcsp->numberOfVariables(); ++i) { solutionInit[i] = wcsp->getSup(i); } cost = evaluate_partialInstantiation(solutionInit); break; case LS_INIT_DFBB: if (ToulBar2::verbose >= 1) cout << "solution init DFBB" << endl; ToulBar2::lds = 1; // ensures DFBB will stop after the first solution is found if any exists complete = repair_recursiveSolve(dumvariables, dumvalues, wcsp->getUb()); // forbidden assignments are NOT allowed! assert(complete || lastUb < MAX_COST); for (map<int, Value>::iterator it = lastSolution.begin(); it != lastSolution.end(); ++it) { solutionInit[(*it).first] = (*it).second; } cost = lastUb; ToulBar2::lds = lds; break; case LS_INIT_LDS0: default: // search using LDS with 0 or more discrepancies if (ToulBar2::verbose >= 1) cout << "solution init LDS " << mode << endl; ToulBar2::lds = 0; // ensures LDS will explore without stopping at the first solution complete = repair_recursiveSolve(abs(mode), dumvariables, dumvalues, wcsp->getUb()); // first, forbidden assignments are NOT allowed! if (!complete && lastUb == MAX_COST) { complete = repair_recursiveSolve(abs(mode), dumvariables, dumvalues, MAX_COST); // if nothing found, forbidden assignments are allowed! } assert(complete || lastUb < MAX_COST); for (map<int, Value>::iterator it = lastSolution.begin(); it != lastSolution.end(); ++it) { solutionInit[(*it).first] = (*it).second; } cost = lastUb; ToulBar2::lds = lds; break; } return cost; } Cost LocalSearch::evaluate_partialInstantiation( vector<int>& variables, vector<Value>& values) { Cost cost = MAX_COST; int storedepth = Store::getDepth(); Store::store(); try { wcsp->setUb(MAX_COST); wcsp->assignLS(variables, values); cost = wcsp->getLb(); } catch (const Contradiction&) { wcsp->whenContradiction(); } Store::restore(storedepth); return cost; } bool LocalSearch::repair_recursiveSolve(int discrepancy, vector<int>& variables, vector<Value>& values, Cost ls_ub) { lastUb = MAX_COST; lastSolution.clear(); ToulBar2::limited = false; ToulBar2::hbfs = 0; // HBFS not compatible with LDS int storedepth = Store::getDepth(); Cost lb = wcsp->getLb(); Store::store(); try { wcsp->setUb(ls_ub); wcsp->enforceUb(); wcsp->propagate(); lb = wcsp->getLb(); int nbvar = unassignedVars->getSize(); ToulBar2::limited = true; wcsp->assignLS(variables, values); if (unassignedVars->getSize() == nbvar) ToulBar2::limited = false; if (ToulBar2::DEE == 4) ToulBar2::DEE_ = 0; // only PSNS in preprocessing try { if (discrepancy >= 0) recursiveSolveLDS(discrepancy); else recursiveSolve(); } catch (const TimeOut&) { assert(ToulBar2::limited == true); if (ToulBar2::interrupted) throw TimeOut(); } } catch (const Contradiction&) { wcsp->whenContradiction(); } Store::restore(storedepth); return (!ToulBar2::limited || lastUb == lb); } /* Local Variables: */ /* c-basic-offset: 4 */ /* tab-width: 4 */ /* indent-tabs-mode: nil */ /* c-default-style: "k&r" */ /* End: */
34.288136
147
0.593508
Pierre-Mont
be3e221677a67d6866b9af51ec40836e36a5b8a6
56
cpp
C++
test/autogen/smp@algorithm@adjacent_difference.cpp
jonathanpoelen/jln.mp
e5f05fc4467f14ac0047e3bdc75a04076e689985
[ "MIT" ]
9
2020-07-04T16:46:13.000Z
2022-01-09T21:59:31.000Z
test/autogen/smp@algorithm@adjacent_difference.cpp
jonathanpoelen/jln.mp
e5f05fc4467f14ac0047e3bdc75a04076e689985
[ "MIT" ]
null
null
null
test/autogen/smp@algorithm@adjacent_difference.cpp
jonathanpoelen/jln.mp
e5f05fc4467f14ac0047e3bdc75a04076e689985
[ "MIT" ]
1
2021-05-23T13:37:40.000Z
2021-05-23T13:37:40.000Z
#include "jln/mp/smp/algorithm/adjacent_difference.hpp"
28
55
0.821429
jonathanpoelen
be3ee158571ba3a744909f43b7b0a59de1b5d321
1,501
hpp
C++
android-28/android/database/MergeCursor.hpp
YJBeetle/QtAndroidAPI
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
[ "Apache-2.0" ]
12
2020-03-26T02:38:56.000Z
2022-03-14T08:17:26.000Z
android-28/android/database/MergeCursor.hpp
YJBeetle/QtAndroidAPI
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
[ "Apache-2.0" ]
1
2021-01-27T06:07:45.000Z
2021-11-13T19:19:43.000Z
android-30/android/database/MergeCursor.hpp
YJBeetle/QtAndroidAPI
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
[ "Apache-2.0" ]
3
2021-02-02T12:34:55.000Z
2022-03-08T07:45:57.000Z
#pragma once #include "./AbstractCursor.hpp" class JByteArray; class JArray; class JArray; namespace android::database { class ContentObserver; } namespace android::database { class DataSetObserver; } class JString; namespace android::database { class MergeCursor : public android::database::AbstractCursor { public: // Fields // QJniObject forward template<typename ...Ts> explicit MergeCursor(const char *className, const char *sig, Ts...agv) : android::database::AbstractCursor(className, sig, std::forward<Ts>(agv)...) {} MergeCursor(QJniObject obj); // Constructors MergeCursor(JArray arg0); // Methods void close() const; void deactivate() const; JByteArray getBlob(jint arg0) const; JArray getColumnNames() const; jint getCount() const; jdouble getDouble(jint arg0) const; jfloat getFloat(jint arg0) const; jint getInt(jint arg0) const; jlong getLong(jint arg0) const; jshort getShort(jint arg0) const; JString getString(jint arg0) const; jint getType(jint arg0) const; jboolean isNull(jint arg0) const; jboolean onMove(jint arg0, jint arg1) const; void registerContentObserver(android::database::ContentObserver arg0) const; void registerDataSetObserver(android::database::DataSetObserver arg0) const; jboolean requery() const; void unregisterContentObserver(android::database::ContentObserver arg0) const; void unregisterDataSetObserver(android::database::DataSetObserver arg0) const; }; } // namespace android::database
27.290909
178
0.752831
YJBeetle
be42514fd2c22eaf4d1378c2510877bf09f607ed
1,667
cpp
C++
src/1.1.3/Stack.cpp
minhdangphuoc/Stack_Profix_Calculator
b9b05dabb7e77039437eac4c93846b00355acf61
[ "MIT" ]
null
null
null
src/1.1.3/Stack.cpp
minhdangphuoc/Stack_Profix_Calculator
b9b05dabb7e77039437eac4c93846b00355acf61
[ "MIT" ]
null
null
null
src/1.1.3/Stack.cpp
minhdangphuoc/Stack_Profix_Calculator
b9b05dabb7e77039437eac4c93846b00355acf61
[ "MIT" ]
null
null
null
#include "Stack.hpp" #include "iostream" Error_code Stack::push(const Stack_entry &item) /* Pre: None. Post: If the Stack is not full, item is added to the top of the Stack. If the Stack is full, an Error code of overflow is returned and the Stack is left unchanged. */ { Error_code outcome = success; if (count >= maxstack) outcome = overflow; else entry[count++] = item; return outcome; } Error_code Stack::pop( ) /* Pre: None. Post: If the Stack is not empty, the top of the Stack is removed. If the Stack is empty, an Error code of underflow is returned. */ { Error_code outcome = success; if (count == 0) outcome = underflow; else --count; return outcome; } Error_code Stack::top(Stack_entry &item) const /* Pre: None. Post: If the Stack is not empty, the top of the Stack is returned in item. If the Stack is empty an Error code of underflow is returned. */ { Error_code outcome = success; if (count == 0) outcome = underflow; else item = entry[count - 1]; return outcome; } Error_code copy_stack(Stack &dest, Stack &source) { Error_code outcome = success; if (source.count == 0) outcome = underflow; else{ dest.count = source.count; for(int i = 0; i < source.count; i++){ dest.entry[i] = source.entry[i]; } } return outcome; } bool Stack::empty( ) const /* Pre: None. Post: If the Stack is empty, true is returned. Otherwise false is returned. */ { bool outcome = true; if (count > 0) outcome = false; return outcome; } Stack::Stack( ) /* Pre: None. Post: The stack is initialized to be empty. */ { count = 0; }
23.814286
87
0.643671
minhdangphuoc
be476c16b432110068fc6f158452c0c9d0480535
1,508
hpp
C++
RubetekIOS-CPP.framework/Versions/A/Headers/libnet/msw/asio/resolver.hpp
yklishevich/RubetekIOS-CPP-releases
7dfbbb45b8de7dbb6fa995ff5dcbca4ec06c2bdb
[ "MIT" ]
null
null
null
RubetekIOS-CPP.framework/Versions/A/Headers/libnet/msw/asio/resolver.hpp
yklishevich/RubetekIOS-CPP-releases
7dfbbb45b8de7dbb6fa995ff5dcbca4ec06c2bdb
[ "MIT" ]
null
null
null
RubetekIOS-CPP.framework/Versions/A/Headers/libnet/msw/asio/resolver.hpp
yklishevich/RubetekIOS-CPP-releases
7dfbbb45b8de7dbb6fa995ff5dcbca4ec06c2bdb
[ "MIT" ]
null
null
null
#pragma once #include <memory> #include <msw/zzz/asio/resolver.hpp> namespace msw { template <typename Protocol> struct resolver : noncopyable { typedef typename zzz::resolver<Protocol>::iterator iterator ; typedef typename zzz::resolver<Protocol>::query query ; typedef typename zzz::resolver<Protocol>::on_resolved on_resolved ; resolver (boost::asio::io_service&, query, on_resolved, on_error = nullptr) ; ~resolver () ; query resolve_query () const ; private: std::shared_ptr<zzz::resolver<Protocol>> resolver_; }; typedef resolver<boost::asio::ip::tcp> tcp_resolver ; typedef resolver<boost::asio::ip::udp> udp_resolver ; } namespace msw { template <typename Protocol> resolver<Protocol>::resolver(boost::asio::io_service& io_service, query query, on_resolved on_resolved, on_error on_error) : resolver_(std::make_shared<zzz::resolver<Protocol>>(io_service, query, on_resolved, on_error)) { resolver_->start(); } template <typename Protocol> resolver<Protocol>::~resolver() { resolver_->cancel(); } template <typename Protocol> typename resolver<Protocol>::query resolver<Protocol>::resolve_query() const { return resolver_->resolve_query(); } }
30.16
126
0.587533
yklishevich
be5064e3921d036ba100e8519203df1bf50ec079
4,658
hpp
C++
Pods/Realm/include/core/realm/util/buffer_stream.hpp
Jethro87/DevSwitch
0ff977fb0e1225b58304e2b46ddb129abc5b9fbe
[ "MIT" ]
1,562
2020-08-19T00:30:37.000Z
2022-03-31T15:15:22.000Z
Pods/Realm/include/core/realm/util/buffer_stream.hpp
Jethro87/DevSwitch
0ff977fb0e1225b58304e2b46ddb129abc5b9fbe
[ "MIT" ]
1,472
2020-12-18T07:19:53.000Z
2022-03-31T15:34:27.000Z
Pods/Realm/include/core/realm/util/buffer_stream.hpp
Jethro87/DevSwitch
0ff977fb0e1225b58304e2b46ddb129abc5b9fbe
[ "MIT" ]
247
2020-09-06T18:34:40.000Z
2022-03-30T09:03:50.000Z
/************************************************************************* * * REALM CONFIDENTIAL * __________________ * * [2011] - [2016] Realm Inc * All Rights Reserved. * * NOTICE: All information contained herein is, and remains * the property of Realm Incorporated and its suppliers, * if any. The intellectual and technical concepts contained * herein are proprietary to Realm Incorporated * and its suppliers and may be covered by U.S. and Foreign Patents, * patents in process, and are protected by trade secret or copyright law. * Dissemination of this information or reproduction of this material * is strictly forbidden unless prior written permission is obtained * from Realm Incorporated. * **************************************************************************/ #ifndef REALM_UTIL_BUFFER_STREAM_HPP #define REALM_UTIL_BUFFER_STREAM_HPP #include <cstddef> #include <sstream> namespace realm { namespace util { template<class C, class T = std::char_traits<C>, class A = std::allocator<C> > class BasicResettableExpandableOutputStreambuf: public std::basic_stringbuf<C,T,A> { public: using char_type = typename std::basic_stringbuf<C,T,A>::char_type; /// Reset current writing position (std::basic_streambuf::pptr()) to the /// beginning of the output buffer without reallocating buffer memory. void reset() noexcept; //@{ /// Get a pointer to the beginning of the output buffer /// (std::basic_streambuf::pbase()). Note that this will change as the /// buffer is reallocated. char_type* data() noexcept; const char_type* data() const noexcept; //@} /// Get the number of bytes written to the output buffer since the creation /// of the stream buffer, or since the last invocation of reset() /// (std::basic_streambuf::pptr() - std::basic_streambuf::pbase()). std::size_t size() const noexcept; }; template<class C, class T = std::char_traits<C>, class A = std::allocator<C> > class BasicResettableExpandableBufferOutputStream: public std::basic_ostream<C,T> { public: using char_type = typename std::basic_ostream<C,T>::char_type; BasicResettableExpandableBufferOutputStream(); /// Calls BasicResettableExpandableOutputStreambuf::reset(). void reset() noexcept; //@{ /// Calls BasicResettableExpandableOutputStreambuf::data(). char_type* data() noexcept; const char_type* data() const noexcept; //@} /// Calls BasicResettableExpandableOutputStreambuf::size(). std::size_t size() const noexcept; private: BasicResettableExpandableOutputStreambuf<C,T,A> m_streambuf; }; using ResettableExpandableBufferOutputStream = BasicResettableExpandableBufferOutputStream<char>; // Implementation template<class C, class T, class A> inline void BasicResettableExpandableOutputStreambuf<C,T,A>::reset() noexcept { char_type* pbeg = this->pbase(); char_type* pend = this->epptr(); this->setp(pbeg, pend); } template<class C, class T, class A> inline typename BasicResettableExpandableOutputStreambuf<C,T,A>::char_type* BasicResettableExpandableOutputStreambuf<C,T,A>::data() noexcept { return this->pbase(); } template<class C, class T, class A> inline const typename BasicResettableExpandableOutputStreambuf<C,T,A>::char_type* BasicResettableExpandableOutputStreambuf<C,T,A>::data() const noexcept { return this->pbase(); } template<class C, class T, class A> inline std::size_t BasicResettableExpandableOutputStreambuf<C,T,A>::size() const noexcept { std::size_t size = std::size_t(this->pptr() - this->pbase()); return size; } template<class C, class T, class A> inline BasicResettableExpandableBufferOutputStream<C,T,A>:: BasicResettableExpandableBufferOutputStream(): std::basic_ostream<C,T>(&m_streambuf) // Throws { } template<class C, class T, class A> inline void BasicResettableExpandableBufferOutputStream<C,T,A>::reset() noexcept { m_streambuf.reset(); } template<class C, class T, class A> inline typename BasicResettableExpandableBufferOutputStream<C,T,A>::char_type* BasicResettableExpandableBufferOutputStream<C,T,A>::data() noexcept { return m_streambuf.data(); } template<class C, class T, class A> inline const typename BasicResettableExpandableBufferOutputStream<C,T,A>::char_type* BasicResettableExpandableBufferOutputStream<C,T,A>::data() const noexcept { return m_streambuf.data(); } template<class C, class T, class A> inline std::size_t BasicResettableExpandableBufferOutputStream<C,T,A>::size() const noexcept { return m_streambuf.size(); } } // namespace util } // namespace realm #endif // REALM_UTIL_BUFFER_STREAM_HPP
30.644737
97
0.718549
Jethro87
be516196e6880ddceaa3e9b29516ffbc6c49e479
4,502
hpp
C++
inc/lmdb-wrapper/cursor.hpp
douderg/lmdb-wrapper
b37e46b8420b023baeabc0c9688ac5e07c3a6734
[ "MIT" ]
null
null
null
inc/lmdb-wrapper/cursor.hpp
douderg/lmdb-wrapper
b37e46b8420b023baeabc0c9688ac5e07c3a6734
[ "MIT" ]
null
null
null
inc/lmdb-wrapper/cursor.hpp
douderg/lmdb-wrapper
b37e46b8420b023baeabc0c9688ac5e07c3a6734
[ "MIT" ]
null
null
null
#pragma once #include "lmdb-wrapper/value.hpp" #include <optional> namespace lmdb { template <class K, class T> class cursor { public: cursor(): cursor_{nullptr} { } cursor(MDB_txn* t, MDB_dbi d): cursor() { if (mdb_cursor_open(t, d, &cursor_)) { throw std::runtime_error("failed to open cursor"); } MDB_val key, data; if (mdb_cursor_get(cursor_, &key, &data, MDB_FIRST)) { throw std::runtime_error("cursor error"); } } ~cursor() { if (cursor_) { mdb_cursor_close(cursor_); cursor_ = nullptr; } } cursor(const cursor& other): cursor_{nullptr} { if (other.cursor_) { MDB_val other_key, other_data; if (!mdb_cursor_get(other.cursor_, &other_key, &other_data, MDB_GET_CURRENT)) { if (mdb_cursor_open(other.txn(), other.dbi(), &cursor_)) { cursor_ = nullptr; throw std::runtime_error("failed to open cursor"); } MDB_val key = other_key, data = other_data; if (mdb_cursor_get(cursor_, &key, &data, MDB_SET)) { throw std::runtime_error("cursor error"); } while (true) { if (data.mv_data == other_data.mv_data) { break; } if (mdb_cursor_get(cursor_, &key, &data, MDB_NEXT)) { throw std::runtime_error("cursor error"); } } } } } MDB_txn* txn() const { return cursor_? mdb_cursor_txn(cursor_) : nullptr; } MDB_dbi dbi() const { if (!cursor_) { throw std::runtime_error("invalid cursor"); } return mdb_cursor_dbi(cursor_); } cursor& operator=(const cursor& other) { if (cursor_) { mdb_cursor_close(cursor_); cursor_ = nullptr; } if (other.cursor_) { MDB_val other_key, other_data; if (!mdb_cursor_get(other.cursor_, &other_key, &other_data, MDB_GET_CURRENT)) { if (mdb_cursor_open(other.txn(), other.dbi(), &cursor_)) { throw std::runtime_error("failed to open cursor"); } MDB_val key = other_key, data = other_data; if (mdb_cursor_get(cursor_, &key, &data, MDB_SET)) { throw std::runtime_error("cursor error"); } while (true) { if (data.mv_data == other_data.mv_data) { break; } if (mdb_cursor_get(cursor_, &key, &data, MDB_NEXT)) { throw std::runtime_error("cursor error"); } } } } } cursor(cursor&& other):cursor_{other.cursor_} { other.cursor_ = nullptr; } cursor& operator=(cursor&& other) { if (cursor_) { mdb_cursor_close(cursor_); } cursor_ = other.cursor_; other.cursor_ = nullptr; return *this; } /** @param op one of the following op codes MDB_FIRST, MDB_FIRST_DUP, MDB_GET_BOTH, MDB_GET_BOTH_RANGE, MDB_GET_CURRENT, MDB_GET_MULTIPLE, MDB_LAST, MDB_LAST_DUP, MDB_NEXT, MDB_NEXT_DUP, MDB_NEXT_MULTIPLE, MDB_NEXT_NODUP, MDB_PREV, MDB_PREV_DUP, MDB_PREV_NODUP, MDB_SET, MDB_SET_KEY, MDB_SET_RANGE */ std::optional<std::pair<K, T>> get(MDB_cursor_op op) const { std::optional<std::pair<K, T>> result; if (!cursor_) { return result; } MDB_val key, data; int err = mdb_cursor_get(cursor_, &key, &data, op); if (!err) { object<T> obj(data); result = std::make_pair(value::unpack<K>(key), obj.value()); } return result; } std::optional<std::pair<K, T>> get(const K& key, const T& value, MDB_cursor_op op) const { std::optional<std::pair<K, T>> result; if (!cursor_) { return result; } MDB_val mdb_key = value::pack<K>(key); object<T> obj(value); if (!mdb_cursor_get(cursor_, &mdb_key, obj.data(), op)) { result = std::make_pair(value::unpack<K>(mdb_key), obj.value()); } return result; } private: MDB_cursor *cursor_; }; }
30.214765
94
0.512217
douderg
be521275934a9cf69185bc331ee294ad91bd623f
819
hpp
C++
src/image/RGB555-RGB565.hpp
PhysShell/SEZEII
0c7ea7fb52d0df67437d158a81a72971e3753461
[ "MIT" ]
null
null
null
src/image/RGB555-RGB565.hpp
PhysShell/SEZEII
0c7ea7fb52d0df67437d158a81a72971e3753461
[ "MIT" ]
null
null
null
src/image/RGB555-RGB565.hpp
PhysShell/SEZEII
0c7ea7fb52d0df67437d158a81a72971e3753461
[ "MIT" ]
null
null
null
#pragma once #include "../utils/macro.hpp" namespace seze { extern const byte table5[]; extern const byte table6[]; struct RGB565 { public: uint16_t RGB = 0; ///< 5:6:5 RGB565(byte r=0, byte g=0, byte b=0); RGB565(uint16_t data); //! copy components to vals void set_to(byte& r, byte& g, byte& b) const; }; // RGB565 struct RGB555 { public: uint16_t RGB = 0; ///< 5:5:5 RGB555(byte r=0, byte g=0, byte b=0); RGB555(uint16_t data); //! copy components to vals void set_to(byte& r, byte& g, byte& b) const; }; // RGB555 /** https://stackoverflow.com/a/9069480 RGB565 -> RGB888 R8 = ( R5 * 527 + 23 ) >> 6; G8 = ( G6 * 259 + 33 ) >> 6; B8 = ( B5 * 527 + 23 ) >> 6; RGB888 -> RGB565 R5 = ( R8 * 249 + 1014 ) >> 11; G6 = ( G8 * 253 + 505 ) >> 10; B5 = ( B8 * 249 + 1014 ) >> 11; */ } // seze ns
20.475
47
0.578755
PhysShell
be57e359793b2b3113cdfaf1955e1373ce2ddbef
924
cpp
C++
TRAP/src/Graphics/API/Vulkan/Internals/Objects/VulkanSemaphore.cpp
GamesTrap/TRAP
007de9ce70273cb8ae11066cc8488d9db78b1038
[ "MIT", "Zlib", "Apache-2.0", "BSD-3-Clause" ]
3
2018-06-23T18:18:19.000Z
2019-05-27T21:10:07.000Z
TRAP/src/Graphics/API/Vulkan/Internals/Objects/VulkanSemaphore.cpp
GamesTrap/TRAP
007de9ce70273cb8ae11066cc8488d9db78b1038
[ "MIT", "Zlib", "Apache-2.0", "BSD-3-Clause" ]
88
2018-08-02T01:08:04.000Z
2019-07-24T19:13:26.000Z
TRAP/src/Graphics/API/Vulkan/Internals/Objects/VulkanSemaphore.cpp
GamesTrap/TRAP
007de9ce70273cb8ae11066cc8488d9db78b1038
[ "MIT", "Zlib", "Apache-2.0", "BSD-3-Clause" ]
2
2018-08-02T01:10:40.000Z
2020-08-14T14:05:58.000Z
#include "TRAPPCH.h" #include "VulkanSemaphore.h" #include "VulkanDevice.h" #include "Graphics/API/Vulkan/Internals/VulkanInitializers.h" TRAP::Graphics::API::Vulkan::Semaphore::Semaphore(Device* device) : m_semaphore(), m_device(device) { VkSemaphoreCreateInfo semaphoreCreateInfo = Initializers::SemaphoreCreateInfo(); vkCreateSemaphore(m_device->GetDevice(), &semaphoreCreateInfo, nullptr, &m_semaphore); } //-------------------------------------------------------------------------------------------------------------------// TRAP::Graphics::API::Vulkan::Semaphore::~Semaphore() { if (m_semaphore) { vkDestroySemaphore(m_device->GetDevice(), m_semaphore, nullptr); m_semaphore = nullptr; } } //-------------------------------------------------------------------------------------------------------------------// VkSemaphore& TRAP::Graphics::API::Vulkan::Semaphore::GetSemaphore() { return m_semaphore; }
30.8
119
0.563853
GamesTrap
be5cfef1fbff2e83155a869bf0214015bb2051f7
102,185
cpp
C++
extern/glslang/SPIRV/doc.cpp
tmpvar/glslang-sys
0cff8c5163380348f6d7e6c573b859a1e68f470b
[ "MIT" ]
1
2017-08-29T14:07:31.000Z
2017-08-29T14:07:31.000Z
extern/glslang/SPIRV/doc.cpp
tmpvar/glslang-sys
0cff8c5163380348f6d7e6c573b859a1e68f470b
[ "MIT" ]
1
2018-11-25T07:43:23.000Z
2019-05-19T05:28:26.000Z
extern/glslang/SPIRV/doc.cpp
tmpvar/glslang-sys
0cff8c5163380348f6d7e6c573b859a1e68f470b
[ "MIT" ]
2
2018-12-22T13:48:15.000Z
2020-01-31T20:56:46.000Z
// //Copyright (C) 2014 LunarG, Inc. // //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // // Author: John Kessenich, LunarG // // // 1) Programatically fill in instruction/operand information. // This can be used for disassembly, printing documentation, etc. // // 2) Print documentation from this parameterization. // #include "doc.h" #include <stdio.h> #include <string.h> #include <algorithm> namespace spv { // // Whole set of functions that translate enumerants to their text strings for // the specification (or their sanitized versions for auto-generating the // spirv.h header. // // Also, the ceilings are declared next to these, to help keep them in sync. // Ceilings should be // - one more than the maximum value an enumerant takes on, for non-mask enumerants // (for non-sparse enums, this is the number of enumurants) // - the number of bits consumed by the set of masks // (for non-sparse mask enums, this is the number of enumurants) // const int SourceLanguageCeiling = 4; const char* SourceString(int source) { switch (source) { case 0: return "Unknown"; case 1: return "ESSL"; case 2: return "GLSL"; case 3: return "OpenCL"; case SourceLanguageCeiling: default: return "Bad"; } } const int ExecutionModelCeiling = 7; const char* ExecutionModelString(int model) { switch (model) { case 0: return "Vertex"; case 1: return "TessellationControl"; case 2: return "TessellationEvaluation"; case 3: return "Geometry"; case 4: return "Fragment"; case 5: return "GLCompute"; case 6: return "Kernel"; case ExecutionModelCeiling: default: return "Bad"; } } const int AddressingModelCeiling = 3; const char* AddressingString(int addr) { switch (addr) { case 0: return "Logical"; case 1: return "Physical32"; case 2: return "Physical64"; case AddressingModelCeiling: default: return "Bad"; } } const int MemoryModelCeiling = 5; const char* MemoryString(int mem) { switch (mem) { case 0: return "Simple"; case 1: return "GLSL450"; case 2: return "OpenCL1.2"; case 3: return "OpenCL2.0"; case 4: return "OpenCL2.1"; case MemoryModelCeiling: default: return "Bad"; } } const int ExecutionModeCeiling = 31; const char* ExecutionModeString(int mode) { switch (mode) { case 0: return "Invocations"; case 1: return "SpacingEqual"; case 2: return "SpacingFractionalEven"; case 3: return "SpacingFractionalOdd"; case 4: return "VertexOrderCw"; case 5: return "VertexOrderCcw"; case 6: return "PixelCenterInteger"; case 7: return "OriginUpperLeft"; case 8: return "EarlyFragmentTests"; case 9: return "PointMode"; case 10: return "Xfb"; case 11: return "DepthReplacing"; case 12: return "DepthAny"; case 13: return "DepthGreater"; case 14: return "DepthLess"; case 15: return "DepthUnchanged"; case 16: return "LocalSize"; case 17: return "LocalSizeHint"; case 18: return "InputPoints"; case 19: return "InputLines"; case 20: return "InputLinesAdjacency"; case 21: return "InputTriangles"; case 22: return "InputTrianglesAdjacency"; case 23: return "InputQuads"; case 24: return "InputIsolines"; case 25: return "OutputVertices"; case 26: return "OutputPoints"; case 27: return "OutputLineStrip"; case 28: return "OutputTriangleStrip"; case 29: return "VecTypeHint"; case 30: return "ContractionOff"; case ExecutionModeCeiling: default: return "Bad"; } } const int StorageClassCeiling = 11; const char* StorageClassString(int StorageClass) { switch (StorageClass) { case 0: return "UniformConstant"; case 1: return "Input"; case 2: return "Uniform"; case 3: return "Output"; case 4: return "WorkgroupLocal"; case 5: return "WorkgroupGlobal"; case 6: return "PrivateGlobal"; case 7: return "Function"; case 8: return "Generic"; case 9: return "Private"; case 10: return "AtomicCounter"; case StorageClassCeiling: default: return "Bad"; } } const int DecorationCeiling = 45; const char* DecorationString(int decoration) { switch (decoration) { case 0: return "PrecisionLow"; case 1: return "PrecisionMedium"; case 2: return "PrecisionHigh"; case 3: return "Block"; case 4: return "BufferBlock"; case 5: return "RowMajor"; case 6: return "ColMajor"; case 7: return "GLSLShared"; case 8: return "GLSLStd140"; case 9: return "GLSLStd430"; case 10: return "GLSLPacked"; case 11: return "Smooth"; case 12: return "Noperspective"; case 13: return "Flat"; case 14: return "Patch"; case 15: return "Centroid"; case 16: return "Sample"; case 17: return "Invariant"; case 18: return "Restrict"; case 19: return "Aliased"; case 20: return "Volatile"; case 21: return "Constant"; case 22: return "Coherent"; case 23: return "Nonwritable"; case 24: return "Nonreadable"; case 25: return "Uniform"; case 26: return "NoStaticUse"; case 27: return "CPacked"; case 28: return "SaturatedConversion"; case 29: return "Stream"; case 30: return "Location"; case 31: return "Component"; case 32: return "Index"; case 33: return "Binding"; case 34: return "DescriptorSet"; case 35: return "Offset"; case 36: return "Alignment"; case 37: return "XfbBuffer"; case 38: return "Stride"; case 39: return "BuiltIn"; case 40: return "FuncParamAttr"; case 41: return "FP Rounding Mode"; case 42: return "FP Fast Math Mode"; case 43: return "Linkage Attributes"; case 44: return "SpecId"; case DecorationCeiling: default: return "Bad"; } } const int BuiltInCeiling = 42; const char* BuiltInString(int builtIn) { switch (builtIn) { case 0: return "Position"; case 1: return "PointSize"; case 2: return "ClipVertex"; case 3: return "ClipDistance"; case 4: return "CullDistance"; case 5: return "VertexId"; case 6: return "InstanceId"; case 7: return "PrimitiveId"; case 8: return "InvocationId"; case 9: return "Layer"; case 10: return "ViewportIndex"; case 11: return "TessLevelOuter"; case 12: return "TessLevelInner"; case 13: return "TessCoord"; case 14: return "PatchVertices"; case 15: return "FragCoord"; case 16: return "PointCoord"; case 17: return "FrontFacing"; case 18: return "SampleId"; case 19: return "SamplePosition"; case 20: return "SampleMask"; case 21: return "FragColor"; case 22: return "FragDepth"; case 23: return "HelperInvocation"; case 24: return "NumWorkgroups"; case 25: return "WorkgroupSize"; case 26: return "WorkgroupId"; case 27: return "LocalInvocationId"; case 28: return "GlobalInvocationId"; case 29: return "LocalInvocationIndex"; case 30: return "WorkDim"; case 31: return "GlobalSize"; case 32: return "EnqueuedWorkgroupSize"; case 33: return "GlobalOffset"; case 34: return "GlobalLinearId"; case 35: return "WorkgroupLinearId"; case 36: return "SubgroupSize"; case 37: return "SubgroupMaxSize"; case 38: return "NumSubgroups"; case 39: return "NumEnqueuedSubgroups"; case 40: return "SubgroupId"; case 41: return "SubgroupLocalInvocationId"; case BuiltInCeiling: default: return "Bad"; } } const int DimensionCeiling = 6; const char* DimensionString(int dim) { switch (dim) { case 0: return "1D"; case 1: return "2D"; case 2: return "3D"; case 3: return "Cube"; case 4: return "Rect"; case 5: return "Buffer"; case DimensionCeiling: default: return "Bad"; } } const int SamplerAddressingModeCeiling = 5; const char* SamplerAddressingModeString(int mode) { switch (mode) { case 0: return "None"; case 1: return "ClampToEdge"; case 2: return "Clamp"; case 3: return "Repeat"; case 4: return "RepeatMirrored"; case SamplerAddressingModeCeiling: default: return "Bad"; } } const int SamplerFilterModeCeiling = 2; const char* SamplerFilterModeString(int mode) { switch (mode) { case 0: return "Nearest"; case 1: return "Linear"; case SamplerFilterModeCeiling: default: return "Bad"; } } const int FPFastMathCeiling = 5; const char* FPFastMathString(int mode) { switch (mode) { case 0: return "NotNaN"; case 1: return "NotInf"; case 2: return "NSZ"; case 3: return "AllowRecip"; case 4: return "Fast"; case FPFastMathCeiling: default: return "Bad"; } } const int FPRoundingModeCeiling = 4; const char* FPRoundingModeString(int mode) { switch (mode) { case 0: return "RTE"; case 1: return "RTZ"; case 2: return "RTP"; case 3: return "RTN"; case FPRoundingModeCeiling: default: return "Bad"; } } const int LinkageTypeCeiling = 2; const char* LinkageTypeString(int type) { switch (type) { case 0: return "Export"; case 1: return "Import"; case LinkageTypeCeiling: default: return "Bad"; } } const int FuncParamAttrCeiling = 9; const char* FuncParamAttrString(int attr) { switch (attr) { case 0: return "Zext"; case 1: return "Sext"; case 2: return "ByVal"; case 3: return "Sret"; case 4: return "NoAlias"; case 5: return "NoCapture"; case 6: return "SVM"; case 7: return "NoWrite"; case 8: return "NoReadWrite"; case FuncParamAttrCeiling: default: return "Bad"; } } const int AccessQualifierCeiling = 3; const char* AccessQualifierString(int attr) { switch (attr) { case 0: return "ReadOnly"; case 1: return "WriteOnly"; case 2: return "ReadWrite"; case AccessQualifierCeiling: default: return "Bad"; } } const int SelectControlCeiling = 2; const char* SelectControlString(int cont) { switch (cont) { case 0: return "Flatten"; case 1: return "DontFlatten"; case SelectControlCeiling: default: return "Bad"; } } const int LoopControlCeiling = 2; const char* LoopControlString(int cont) { switch (cont) { case 0: return "Unroll"; case 1: return "DontUnroll"; case LoopControlCeiling: default: return "Bad"; } } const int FunctionControlCeiling = 4; const char* FunctionControlString(int cont) { switch (cont) { case 0: return "Inline"; case 1: return "DontInline"; case 2: return "Pure"; case 3: return "Const"; case FunctionControlCeiling: default: return "Bad"; } } const int MemorySemanticsCeiling = 10; const char* MemorySemanticsString(int mem) { switch (mem) { case 0: return "Relaxed"; case 1: return "SequentiallyConsistent"; case 2: return "Acquire"; case 3: return "Release"; case 4: return "UniformMemory"; case 5: return "SubgroupMemory"; case 6: return "WorkgroupLocalMemory"; case 7: return "WorkgroupGlobalMemory"; case 8: return "AtomicCounterMemory"; case 9: return "ImageMemory"; case MemorySemanticsCeiling: default: return "Bad"; } } const int MemoryAccessCeiling = 2; const char* MemoryAccessString(int mem) { switch (mem) { case 0: return "Volatile"; case 1: return "Aligned"; case MemoryAccessCeiling: default: return "Bad"; } } const int ExecutionScopeCeiling = 4; const char* ExecutionScopeString(int mem) { switch (mem) { case 0: return "CrossDevice"; case 1: return "Device"; case 2: return "Workgroup"; case 3: return "Subgroup"; case ExecutionScopeCeiling: default: return "Bad"; } } const int GroupOperationCeiling = 3; const char* GroupOperationString(int gop) { switch (gop) { case 0: return "Reduce"; case 1: return "InclusiveScan"; case 2: return "ExclusiveScan"; case GroupOperationCeiling: default: return "Bad"; } } const int KernelEnqueueFlagsCeiling = 3; const char* KernelEnqueueFlagsString(int flag) { switch (flag) { case 0: return "NoWait"; case 1: return "WaitKernel"; case 2: return "WaitWorkGroup"; case KernelEnqueueFlagsCeiling: default: return "Bad"; } } const int KernelProfilingInfoCeiling = 1; const char* KernelProfilingInfoString(int info) { switch (info) { case 0: return "CmdExecTime"; case KernelProfilingInfoCeiling: default: return "Bad"; } } const char* OpcodeString(int op) { switch (op) { case 0: return "OpNop"; case 1: return "OpSource"; case 2: return "OpSourceExtension"; case 3: return "OpExtension"; case 4: return "OpExtInstImport"; case 5: return "OpMemoryModel"; case 6: return "OpEntryPoint"; case 7: return "OpExecutionMode"; case 8: return "OpTypeVoid"; case 9: return "OpTypeBool"; case 10: return "OpTypeInt"; case 11: return "OpTypeFloat"; case 12: return "OpTypeVector"; case 13: return "OpTypeMatrix"; case 14: return "OpTypeSampler"; case 15: return "OpTypeFilter"; case 16: return "OpTypeArray"; case 17: return "OpTypeRuntimeArray"; case 18: return "OpTypeStruct"; case 19: return "OpTypeOpaque"; case 20: return "OpTypePointer"; case 21: return "OpTypeFunction"; case 22: return "OpTypeEvent"; case 23: return "OpTypeDeviceEvent"; case 24: return "OpTypeReserveId"; case 25: return "OpTypeQueue"; case 26: return "OpTypePipe"; case 27: return "OpConstantTrue"; case 28: return "OpConstantFalse"; case 29: return "OpConstant"; case 30: return "OpConstantComposite"; case 31: return "OpConstantSampler"; case 32: return "OpConstantNullPointer"; case 33: return "OpConstantNullObject"; case 34: return "OpSpecConstantTrue"; case 35: return "OpSpecConstantFalse"; case 36: return "OpSpecConstant"; case 37: return "OpSpecConstantComposite"; case 38: return "OpVariable"; case 39: return "OpVariableArray"; case 40: return "OpFunction"; case 41: return "OpFunctionParameter"; case 42: return "OpFunctionEnd"; case 43: return "OpFunctionCall"; case 44: return "OpExtInst"; case 45: return "OpUndef"; case 46: return "OpLoad"; case 47: return "OpStore"; case 48: return "OpPhi"; case 49: return "OpDecorationGroup"; case 50: return "OpDecorate"; case 51: return "OpMemberDecorate"; case 52: return "OpGroupDecorate"; case 53: return "OpGroupMemberDecorate"; case 54: return "OpName"; case 55: return "OpMemberName"; case 56: return "OpString"; case 57: return "OpLine"; case 58: return "OpVectorExtractDynamic"; case 59: return "OpVectorInsertDynamic"; case 60: return "OpVectorShuffle"; case 61: return "OpCompositeConstruct"; case 62: return "OpCompositeExtract"; case 63: return "OpCompositeInsert"; case 64: return "OpCopyObject"; case 65: return "OpCopyMemory"; case 66: return "OpCopyMemorySized"; case 67: return "OpSampler"; case 68: return "OpTextureSample"; case 69: return "OpTextureSampleDref"; case 70: return "OpTextureSampleLod"; case 71: return "OpTextureSampleProj"; case 72: return "OpTextureSampleGrad"; case 73: return "OpTextureSampleOffset"; case 74: return "OpTextureSampleProjLod"; case 75: return "OpTextureSampleProjGrad"; case 76: return "OpTextureSampleLodOffset"; case 77: return "OpTextureSampleProjOffset"; case 78: return "OpTextureSampleGradOffset"; case 79: return "OpTextureSampleProjLodOffset"; case 80: return "OpTextureSampleProjGradOffset"; case 81: return "OpTextureFetchTexelLod"; case 82: return "OpTextureFetchTexelOffset"; case 83: return "OpTextureFetchSample"; case 84: return "OpTextureFetchTexel"; case 85: return "OpTextureGather"; case 86: return "OpTextureGatherOffset"; case 87: return "OpTextureGatherOffsets"; case 88: return "OpTextureQuerySizeLod"; case 89: return "OpTextureQuerySize"; case 90: return "OpTextureQueryLod"; case 91: return "OpTextureQueryLevels"; case 92: return "OpTextureQuerySamples"; case 93: return "OpAccessChain"; case 94: return "OpInBoundsAccessChain"; case 95: return "OpSNegate"; case 96: return "OpFNegate"; case 97: return "OpNot"; case 98: return "OpAny"; case 99: return "OpAll"; case 100: return "OpConvertFToU"; case 101: return "OpConvertFToS"; case 102: return "OpConvertSToF"; case 103: return "OpConvertUToF"; case 104: return "OpUConvert"; case 105: return "OpSConvert"; case 106: return "OpFConvert"; case 107: return "OpConvertPtrToU"; case 108: return "OpConvertUToPtr"; case 109: return "OpPtrCastToGeneric"; case 110: return "OpGenericCastToPtr"; case 111: return "OpBitcast"; case 112: return "OpTranspose"; case 113: return "OpIsNan"; case 114: return "OpIsInf"; case 115: return "OpIsFinite"; case 116: return "OpIsNormal"; case 117: return "OpSignBitSet"; case 118: return "OpLessOrGreater"; case 119: return "OpOrdered"; case 120: return "OpUnordered"; case 121: return "OpArrayLength"; case 122: return "OpIAdd"; case 123: return "OpFAdd"; case 124: return "OpISub"; case 125: return "OpFSub"; case 126: return "OpIMul"; case 127: return "OpFMul"; case 128: return "OpUDiv"; case 129: return "OpSDiv"; case 130: return "OpFDiv"; case 131: return "OpUMod"; case 132: return "OpSRem"; case 133: return "OpSMod"; case 134: return "OpFRem"; case 135: return "OpFMod"; case 136: return "OpVectorTimesScalar"; case 137: return "OpMatrixTimesScalar"; case 138: return "OpVectorTimesMatrix"; case 139: return "OpMatrixTimesVector"; case 140: return "OpMatrixTimesMatrix"; case 141: return "OpOuterProduct"; case 142: return "OpDot"; case 143: return "OpShiftRightLogical"; case 144: return "OpShiftRightArithmetic"; case 145: return "OpShiftLeftLogical"; case 146: return "OpLogicalOr"; case 147: return "OpLogicalXor"; case 148: return "OpLogicalAnd"; case 149: return "OpBitwiseOr"; case 150: return "OpBitwiseXor"; case 151: return "OpBitwiseAnd"; case 152: return "OpSelect"; case 153: return "OpIEqual"; case 154: return "OpFOrdEqual"; case 155: return "OpFUnordEqual"; case 156: return "OpINotEqual"; case 157: return "OpFOrdNotEqual"; case 158: return "OpFUnordNotEqual"; case 159: return "OpULessThan"; case 160: return "OpSLessThan"; case 161: return "OpFOrdLessThan"; case 162: return "OpFUnordLessThan"; case 163: return "OpUGreaterThan"; case 164: return "OpSGreaterThan"; case 165: return "OpFOrdGreaterThan"; case 166: return "OpFUnordGreaterThan"; case 167: return "OpULessThanEqual"; case 168: return "OpSLessThanEqual"; case 169: return "OpFOrdLessThanEqual"; case 170: return "OpFUnordLessThanEqual"; case 171: return "OpUGreaterThanEqual"; case 172: return "OpSGreaterThanEqual"; case 173: return "OpFOrdGreaterThanEqual"; case 174: return "OpFUnordGreaterThanEqual"; case 175: return "OpDPdx"; case 176: return "OpDPdy"; case 177: return "OpFwidth"; case 178: return "OpDPdxFine"; case 179: return "OpDPdyFine"; case 180: return "OpFwidthFine"; case 181: return "OpDPdxCoarse"; case 182: return "OpDPdyCoarse"; case 183: return "OpFwidthCoarse"; case 184: return "OpEmitVertex"; case 185: return "OpEndPrimitive"; case 186: return "OpEmitStreamVertex"; case 187: return "OpEndStreamPrimitive"; case 188: return "OpControlBarrier"; case 189: return "OpMemoryBarrier"; case 190: return "OpImagePointer"; case 191: return "OpAtomicInit"; case 192: return "OpAtomicLoad"; case 193: return "OpAtomicStore"; case 194: return "OpAtomicExchange"; case 195: return "OpAtomicCompareExchange"; case 196: return "OpAtomicCompareExchangeWeak"; case 197: return "OpAtomicIIncrement"; case 198: return "OpAtomicIDecrement"; case 199: return "OpAtomicIAdd"; case 200: return "OpAtomicISub"; case 201: return "OpAtomicUMin"; case 202: return "OpAtomicUMax"; case 203: return "OpAtomicAnd"; case 204: return "OpAtomicOr"; case 205: return "OpAtomicXor"; case 206: return "OpLoopMerge"; case 207: return "OpSelectionMerge"; case 208: return "OpLabel"; case 209: return "OpBranch"; case 210: return "OpBranchConditional"; case 211: return "OpSwitch"; case 212: return "OpKill"; case 213: return "OpReturn"; case 214: return "OpReturnValue"; case 215: return "OpUnreachable"; case 216: return "OpLifetimeStart"; case 217: return "OpLifetimeStop"; case 218: return "OpCompileFlag"; case 219: return "OpAsyncGroupCopy"; case 220: return "OpWaitGroupEvents"; case 221: return "OpGroupAll"; case 222: return "OpGroupAny"; case 223: return "OpGroupBroadcast"; case 224: return "OpGroupIAdd"; case 225: return "OpGroupFAdd"; case 226: return "OpGroupFMin"; case 227: return "OpGroupUMin"; case 228: return "OpGroupSMin"; case 229: return "OpGroupFMax"; case 230: return "OpGroupUMax"; case 231: return "OpGroupSMax"; case 232: return "OpGenericCastToPtrExplicit"; case 233: return "OpGenericPtrMemSemantics"; case 234: return "OpReadPipe"; case 235: return "OpWritePipe"; case 236: return "OpReservedReadPipe"; case 237: return "OpReservedWritePipe"; case 238: return "OpReserveReadPipePackets"; case 239: return "OpReserveWritePipePackets"; case 240: return "OpCommitReadPipe"; case 241: return "OpCommitWritePipe"; case 242: return "OpIsValidReserveId"; case 243: return "OpGetNumPipePackets"; case 244: return "OpGetMaxPipePackets"; case 245: return "OpGroupReserveReadPipePackets"; case 246: return "OpGroupReserveWritePipePackets"; case 247: return "OpGroupCommitReadPipe"; case 248: return "OpGroupCommitWritePipe"; case 249: return "OpEnqueueMarker"; case 250: return "OpEnqueueKernel"; case 251: return "OpGetKernelNDrangeSubGroupCount"; case 252: return "OpGetKernelNDrangeMaxSubGroupSize"; case 253: return "OpGetKernelWorkGroupSize"; case 254: return "OpGetKernelPreferredWorkGroupSizeMultiple"; case 255: return "OpRetainEvent"; case 256: return "OpReleaseEvent"; case 257: return "OpCreateUserEvent"; case 258: return "OpIsValidEvent"; case 259: return "OpSetUserEventStatus"; case 260: return "OpCaptureEventProfilingInfo"; case 261: return "OpGetDefaultQueue"; case 262: return "OpBuildNDRange"; case 263: return "OpSatConvertSToU"; case 264: return "OpSatConvertUToS"; case 265: return "OpAtomicIMin"; case 266: return "OpAtomicIMax"; case OpcodeCeiling: default: return "Bad"; } } // The set of objects that hold all the instruction/operand // parameterization information. InstructionParameters InstructionDesc[OpcodeCeiling]; OperandParameters ExecutionModeOperands[ExecutionModeCeiling]; OperandParameters DecorationOperands[DecorationCeiling]; EnumDefinition OperandClassParams[OperandCount]; EnumParameters ExecutionModelParams[ExecutionModelCeiling]; EnumParameters AddressingParams[AddressingModelCeiling]; EnumParameters MemoryParams[MemoryModelCeiling]; EnumParameters ExecutionModeParams[ExecutionModeCeiling]; EnumParameters StorageParams[StorageClassCeiling]; EnumParameters SamplerAddressingModeParams[SamplerAddressingModeCeiling]; EnumParameters SamplerFilterModeParams[SamplerFilterModeCeiling]; EnumParameters FPFastMathParams[FPFastMathCeiling]; EnumParameters FPRoundingModeParams[FPRoundingModeCeiling]; EnumParameters LinkageTypeParams[LinkageTypeCeiling]; EnumParameters DecorationParams[DecorationCeiling]; EnumParameters BuiltInParams[BuiltInCeiling]; EnumParameters DimensionalityParams[DimensionCeiling]; EnumParameters FuncParamAttrParams[FuncParamAttrCeiling]; EnumParameters AccessQualifierParams[AccessQualifierCeiling]; EnumParameters GroupOperationParams[GroupOperationCeiling]; EnumParameters LoopControlParams[FunctionControlCeiling]; EnumParameters SelectionControlParams[SelectControlCeiling]; EnumParameters FunctionControlParams[FunctionControlCeiling]; EnumParameters MemorySemanticsParams[MemorySemanticsCeiling]; EnumParameters MemoryAccessParams[MemoryAccessCeiling]; EnumParameters ExecutionScopeParams[ExecutionScopeCeiling]; EnumParameters KernelEnqueueFlagsParams[KernelEnqueueFlagsCeiling]; EnumParameters KernelProfilingInfoParams[KernelProfilingInfoCeiling]; // Set up all the parameterizing descriptions of the opcodes, operands, etc. void Parameterize() { // Exceptions to having a result <id> and a resulting type <id>. // (Everything is initialized to have both). InstructionDesc[OpNop].setResultAndType(false, false); InstructionDesc[OpSource].setResultAndType(false, false); InstructionDesc[OpSourceExtension].setResultAndType(false, false); InstructionDesc[OpExtension].setResultAndType(false, false); InstructionDesc[OpExtInstImport].setResultAndType(true, false); InstructionDesc[OpMemoryModel].setResultAndType(false, false); InstructionDesc[OpEntryPoint].setResultAndType(false, false); InstructionDesc[OpExecutionMode].setResultAndType(false, false); InstructionDesc[OpTypeVoid].setResultAndType(true, false); InstructionDesc[OpTypeBool].setResultAndType(true, false); InstructionDesc[OpTypeInt].setResultAndType(true, false); InstructionDesc[OpTypeFloat].setResultAndType(true, false); InstructionDesc[OpTypeVector].setResultAndType(true, false); InstructionDesc[OpTypeMatrix].setResultAndType(true, false); InstructionDesc[OpTypeSampler].setResultAndType(true, false); InstructionDesc[OpTypeFilter].setResultAndType(true, false); InstructionDesc[OpTypeArray].setResultAndType(true, false); InstructionDesc[OpTypeRuntimeArray].setResultAndType(true, false); InstructionDesc[OpTypeStruct].setResultAndType(true, false); InstructionDesc[OpTypeOpaque].setResultAndType(true, false); InstructionDesc[OpTypePointer].setResultAndType(true, false); InstructionDesc[OpTypeFunction].setResultAndType(true, false); InstructionDesc[OpTypeEvent].setResultAndType(true, false); InstructionDesc[OpTypeDeviceEvent].setResultAndType(true, false); InstructionDesc[OpTypeReserveId].setResultAndType(true, false); InstructionDesc[OpTypeQueue].setResultAndType(true, false); InstructionDesc[OpTypePipe].setResultAndType(true, false); InstructionDesc[OpFunctionEnd].setResultAndType(false, false); InstructionDesc[OpStore].setResultAndType(false, false); InstructionDesc[OpDecorationGroup].setResultAndType(true, false); InstructionDesc[OpDecorate].setResultAndType(false, false); InstructionDesc[OpMemberDecorate].setResultAndType(false, false); InstructionDesc[OpGroupDecorate].setResultAndType(false, false); InstructionDesc[OpGroupMemberDecorate].setResultAndType(false, false); InstructionDesc[OpName].setResultAndType(false, false); InstructionDesc[OpMemberName].setResultAndType(false, false); InstructionDesc[OpString].setResultAndType(true, false); InstructionDesc[OpLine].setResultAndType(false, false); InstructionDesc[OpCopyMemory].setResultAndType(false, false); InstructionDesc[OpCopyMemorySized].setResultAndType(false, false); InstructionDesc[OpEmitVertex].setResultAndType(false, false); InstructionDesc[OpEndPrimitive].setResultAndType(false, false); InstructionDesc[OpEmitStreamVertex].setResultAndType(false, false); InstructionDesc[OpEndStreamPrimitive].setResultAndType(false, false); InstructionDesc[OpControlBarrier].setResultAndType(false, false); InstructionDesc[OpMemoryBarrier].setResultAndType(false, false); InstructionDesc[OpAtomicInit].setResultAndType(false, false); InstructionDesc[OpAtomicStore].setResultAndType(false, false); InstructionDesc[OpLoopMerge].setResultAndType(false, false); InstructionDesc[OpSelectionMerge].setResultAndType(false, false); InstructionDesc[OpLabel].setResultAndType(true, false); InstructionDesc[OpBranch].setResultAndType(false, false); InstructionDesc[OpBranchConditional].setResultAndType(false, false); InstructionDesc[OpSwitch].setResultAndType(false, false); InstructionDesc[OpKill].setResultAndType(false, false); InstructionDesc[OpReturn].setResultAndType(false, false); InstructionDesc[OpReturnValue].setResultAndType(false, false); InstructionDesc[OpUnreachable].setResultAndType(false, false); InstructionDesc[OpLifetimeStart].setResultAndType(false, false); InstructionDesc[OpLifetimeStop].setResultAndType(false, false); InstructionDesc[OpCompileFlag].setResultAndType(false, false); InstructionDesc[OpCommitReadPipe].setResultAndType(false, false); InstructionDesc[OpCommitWritePipe].setResultAndType(false, false); InstructionDesc[OpGroupCommitWritePipe].setResultAndType(false, false); InstructionDesc[OpGroupCommitReadPipe].setResultAndType(false, false); InstructionDesc[OpCaptureEventProfilingInfo].setResultAndType(false, false); InstructionDesc[OpSetUserEventStatus].setResultAndType(false, false); InstructionDesc[OpRetainEvent].setResultAndType(false, false); InstructionDesc[OpReleaseEvent].setResultAndType(false, false); // Specific additional context-dependent operands ExecutionModeOperands[ExecutionModeInvocations].push(OperandLiteralNumber, "Number of invocations"); ExecutionModeOperands[ExecutionModeLocalSize].push(OperandLiteralNumber, "'x size'"); ExecutionModeOperands[ExecutionModeLocalSize].push(OperandLiteralNumber, "'y size'"); ExecutionModeOperands[ExecutionModeLocalSize].push(OperandLiteralNumber, "'z size'"); ExecutionModeOperands[ExecutionModeLocalSizeHint].push(OperandLiteralNumber, "'x size'"); ExecutionModeOperands[ExecutionModeLocalSizeHint].push(OperandLiteralNumber, "'y size'"); ExecutionModeOperands[ExecutionModeLocalSizeHint].push(OperandLiteralNumber, "'z size'"); ExecutionModeOperands[ExecutionModeOutputVertices].push(OperandLiteralNumber, "Vertex count"); ExecutionModeOperands[ExecutionModeVecTypeHint].push(OperandId, "Vector type"); DecorationOperands[DecorationStream].push(OperandLiteralNumber, "Stream number"); DecorationOperands[DecorationLocation].push(OperandLiteralNumber, "Location"); DecorationOperands[DecorationComponent].push(OperandLiteralNumber, "Component within a vector"); DecorationOperands[DecorationIndex].push(OperandLiteralNumber, "Index"); DecorationOperands[DecorationBinding].push(OperandLiteralNumber, "Binding point"); DecorationOperands[DecorationDescriptorSet].push(OperandLiteralNumber, "Descriptor set"); DecorationOperands[DecorationOffset].push(OperandLiteralNumber, "Byte offset"); DecorationOperands[DecorationAlignment].push(OperandLiteralNumber, "Declared alignment"); DecorationOperands[DecorationXfbBuffer].push(OperandLiteralNumber, "XFB Buffer number"); DecorationOperands[DecorationStride].push(OperandLiteralNumber, "Stride"); DecorationOperands[DecorationBuiltIn].push(OperandLiteralNumber, "See <<BuiltIn,*BuiltIn*>>"); DecorationOperands[DecorationFPRoundingMode].push(OperandFPRoundingMode, "floating-point rounding mode"); DecorationOperands[DecorationFPFastMathMode].push(OperandFPFastMath, "fast-math mode"); DecorationOperands[DecorationLinkageAttributes].push(OperandLiteralString, "name"); DecorationOperands[DecorationLinkageAttributes].push(OperandLinkageType, "linkage type"); DecorationOperands[DecorationFuncParamAttr].push(OperandFuncParamAttr, "function parameter attribute"); DecorationOperands[DecorationSpecId].push(OperandLiteralNumber, "Specialization Constant ID"); OperandClassParams[OperandSource].set(SourceLanguageCeiling, SourceString, 0); OperandClassParams[OperandExecutionModel].set(ExecutionModelCeiling, ExecutionModelString, ExecutionModelParams); OperandClassParams[OperandAddressing].set(AddressingModelCeiling, AddressingString, AddressingParams); OperandClassParams[OperandMemory].set(MemoryModelCeiling, MemoryString, MemoryParams); OperandClassParams[OperandExecutionMode].set(ExecutionModeCeiling, ExecutionModeString, ExecutionModeParams); OperandClassParams[OperandExecutionMode].setOperands(ExecutionModeOperands); OperandClassParams[OperandStorage].set(StorageClassCeiling, StorageClassString, StorageParams); OperandClassParams[OperandDimensionality].set(DimensionCeiling, DimensionString, DimensionalityParams); OperandClassParams[OperandSamplerAddressingMode].set(SamplerAddressingModeCeiling, SamplerAddressingModeString, SamplerAddressingModeParams); OperandClassParams[OperandSamplerFilterMode].set(SamplerFilterModeCeiling, SamplerFilterModeString, SamplerFilterModeParams); OperandClassParams[OperandFPFastMath].set(FPFastMathCeiling, FPFastMathString, FPFastMathParams, true); OperandClassParams[OperandFPRoundingMode].set(FPRoundingModeCeiling, FPRoundingModeString, FPRoundingModeParams); OperandClassParams[OperandLinkageType].set(LinkageTypeCeiling, LinkageTypeString, LinkageTypeParams); OperandClassParams[OperandFuncParamAttr].set(FuncParamAttrCeiling, FuncParamAttrString, FuncParamAttrParams); OperandClassParams[OperandAccessQualifier].set(AccessQualifierCeiling, AccessQualifierString, AccessQualifierParams); OperandClassParams[OperandDecoration].set(DecorationCeiling, DecorationString, DecorationParams); OperandClassParams[OperandDecoration].setOperands(DecorationOperands); OperandClassParams[OperandBuiltIn].set(BuiltInCeiling, BuiltInString, BuiltInParams); OperandClassParams[OperandSelect].set(SelectControlCeiling, SelectControlString, SelectionControlParams, true); OperandClassParams[OperandLoop].set(LoopControlCeiling, LoopControlString, LoopControlParams, true); OperandClassParams[OperandFunction].set(FunctionControlCeiling, FunctionControlString, FunctionControlParams, true); OperandClassParams[OperandMemorySemantics].set(MemorySemanticsCeiling, MemorySemanticsString, MemorySemanticsParams, true); OperandClassParams[OperandMemoryAccess].set(MemoryAccessCeiling, MemoryAccessString, MemoryAccessParams, true); OperandClassParams[OperandExecutionScope].set(ExecutionScopeCeiling, ExecutionScopeString, ExecutionScopeParams); OperandClassParams[OperandGroupOperation].set(GroupOperationCeiling, GroupOperationString, GroupOperationParams); OperandClassParams[OperandKernelEnqueueFlags].set(KernelEnqueueFlagsCeiling, KernelEnqueueFlagsString, KernelEnqueueFlagsParams); OperandClassParams[OperandKernelProfilingInfo].set(KernelProfilingInfoCeiling, KernelProfilingInfoString, KernelProfilingInfoParams, true); OperandClassParams[OperandOpcode].set(OpcodeCeiling, OpcodeString, 0); AddressingParams[AddressingModelPhysical32].caps.push_back(CapAddr); AddressingParams[AddressingModelPhysical64].caps.push_back(CapAddr); MemoryParams[MemoryModelSimple].caps.push_back(CapShader); MemoryParams[MemoryModelGLSL450].caps.push_back(CapShader); MemoryParams[MemoryModelOpenCL12].caps.push_back(CapKernel); MemoryParams[MemoryModelOpenCL20].caps.push_back(CapKernel); MemoryParams[MemoryModelOpenCL21].caps.push_back(CapKernel); ExecutionModelParams[ExecutionModelVertex].caps.push_back(CapShader); ExecutionModelParams[ExecutionModelTessellationControl].caps.push_back(CapTess); ExecutionModelParams[ExecutionModelTessellationEvaluation].caps.push_back(CapTess); ExecutionModelParams[ExecutionModelGeometry].caps.push_back(CapGeom); ExecutionModelParams[ExecutionModelFragment].caps.push_back(CapShader); ExecutionModelParams[ExecutionModelGLCompute].caps.push_back(CapShader); ExecutionModelParams[ExecutionModelKernel].caps.push_back(CapKernel); // Storage capabilites StorageParams[StorageClassInput].caps.push_back(CapShader); StorageParams[StorageClassUniform].caps.push_back(CapShader); StorageParams[StorageClassOutput].caps.push_back(CapShader); StorageParams[StorageClassPrivateGlobal].caps.push_back(CapShader); StorageParams[StorageClassFunction].caps.push_back(CapShader); StorageParams[StorageClassGeneric].caps.push_back(CapKernel); StorageParams[StorageClassPrivate].caps.push_back(CapKernel); StorageParams[StorageClassAtomicCounter].caps.push_back(CapShader); // Sampler Filter & Addressing mode capabilities SamplerAddressingModeParams[SamplerAddressingModeNone].caps.push_back(CapKernel); SamplerAddressingModeParams[SamplerAddressingModeClampToEdge].caps.push_back(CapKernel); SamplerAddressingModeParams[SamplerAddressingModeClamp].caps.push_back(CapKernel); SamplerAddressingModeParams[SamplerAddressingModeRepeat].caps.push_back(CapKernel); SamplerAddressingModeParams[SamplerAddressingModeRepeatMirrored].caps.push_back(CapKernel); SamplerFilterModeParams[SamplerFilterModeNearest].caps.push_back(CapKernel); SamplerFilterModeParams[SamplerFilterModeLinear].caps.push_back(CapKernel); // fast math flags capabilities for (int i = 0; i < FPFastMathCeiling; ++i) { FPFastMathParams[i].caps.push_back(CapKernel); } // fp rounding mode capabilities for (int i = 0; i < FPRoundingModeCeiling; ++i) { FPRoundingModeParams[i].caps.push_back(CapKernel); } // linkage types for (int i = 0; i < LinkageTypeCeiling; ++i) { LinkageTypeParams[i].caps.push_back(CapLink); } // function argument types for (int i = 0; i < FuncParamAttrCeiling; ++i) { FuncParamAttrParams[i].caps.push_back(CapKernel); } // function argument types for (int i = 0; i < AccessQualifierCeiling; ++i) { AccessQualifierParams[i].caps.push_back(CapKernel); } ExecutionModeParams[ExecutionModeInvocations].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeSpacingEqual].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeSpacingFractionalEven].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeSpacingFractionalOdd].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeVertexOrderCw].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeVertexOrderCcw].caps.push_back(CapTess); ExecutionModeParams[ExecutionModePixelCenterInteger].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeOriginUpperLeft].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeEarlyFragmentTests].caps.push_back(CapShader); ExecutionModeParams[ExecutionModePointMode].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeXfb].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeDepthReplacing].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeDepthAny].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeDepthGreater].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeDepthLess].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeDepthUnchanged].caps.push_back(CapShader); ExecutionModeParams[ExecutionModeLocalSizeHint].caps.push_back(CapKernel); ExecutionModeParams[ExecutionModeInputPoints].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeInputLines].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeInputLinesAdjacency].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeInputTriangles].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeInputTriangles].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeInputTrianglesAdjacency].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeInputQuads].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeInputIsolines].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeOutputVertices].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeOutputVertices].caps.push_back(CapTess); ExecutionModeParams[ExecutionModeOutputPoints].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeOutputLineStrip].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeOutputTriangleStrip].caps.push_back(CapGeom); ExecutionModeParams[ExecutionModeVecTypeHint].caps.push_back(CapKernel); ExecutionModeParams[ExecutionModeContractionOff].caps.push_back(CapKernel); DecorationParams[DecorationPrecisionLow].caps.push_back(CapShader); DecorationParams[DecorationPrecisionMedium].caps.push_back(CapShader); DecorationParams[DecorationPrecisionHigh].caps.push_back(CapShader); DecorationParams[DecorationBlock].caps.push_back(CapShader); DecorationParams[DecorationBufferBlock].caps.push_back(CapShader); DecorationParams[DecorationRowMajor].caps.push_back(CapMatrix); DecorationParams[DecorationColMajor].caps.push_back(CapMatrix); DecorationParams[DecorationGLSLShared].caps.push_back(CapShader); DecorationParams[DecorationGLSLStd140].caps.push_back(CapShader); DecorationParams[DecorationGLSLStd430].caps.push_back(CapShader); DecorationParams[DecorationGLSLPacked].caps.push_back(CapShader); DecorationParams[DecorationSmooth].caps.push_back(CapShader); DecorationParams[DecorationNoperspective].caps.push_back(CapShader); DecorationParams[DecorationFlat].caps.push_back(CapShader); DecorationParams[DecorationPatch].caps.push_back(CapTess); DecorationParams[DecorationCentroid].caps.push_back(CapShader); DecorationParams[DecorationSample].caps.push_back(CapShader); DecorationParams[DecorationInvariant].caps.push_back(CapShader); DecorationParams[DecorationConstant].caps.push_back(CapKernel); DecorationParams[DecorationUniform].caps.push_back(CapShader); DecorationParams[DecorationCPacked].caps.push_back(CapKernel); DecorationParams[DecorationSaturatedConversion].caps.push_back(CapKernel); DecorationParams[DecorationStream].caps.push_back(CapGeom); DecorationParams[DecorationLocation].caps.push_back(CapShader); DecorationParams[DecorationComponent].caps.push_back(CapShader); DecorationParams[DecorationIndex].caps.push_back(CapShader); DecorationParams[DecorationBinding].caps.push_back(CapShader); DecorationParams[DecorationDescriptorSet].caps.push_back(CapShader); DecorationParams[DecorationXfbBuffer].caps.push_back(CapShader); DecorationParams[DecorationStride].caps.push_back(CapShader); DecorationParams[DecorationBuiltIn].caps.push_back(CapShader); DecorationParams[DecorationFuncParamAttr].caps.push_back(CapKernel); DecorationParams[DecorationFPRoundingMode].caps.push_back(CapKernel); DecorationParams[DecorationFPFastMathMode].caps.push_back(CapKernel); DecorationParams[DecorationLinkageAttributes].caps.push_back(CapLink); DecorationParams[DecorationSpecId].caps.push_back(CapShader); BuiltInParams[BuiltInPosition].caps.push_back(CapShader); BuiltInParams[BuiltInPointSize].caps.push_back(CapShader); BuiltInParams[BuiltInClipVertex].caps.push_back(CapShader); BuiltInParams[BuiltInClipDistance].caps.push_back(CapShader); BuiltInParams[BuiltInCullDistance].caps.push_back(CapShader); BuiltInParams[BuiltInVertexId].caps.push_back(CapShader); BuiltInParams[BuiltInInstanceId].caps.push_back(CapShader); BuiltInParams[BuiltInPrimitiveId].caps.push_back(CapGeom); BuiltInParams[BuiltInPrimitiveId].caps.push_back(CapTess); BuiltInParams[BuiltInInvocationId].caps.push_back(CapGeom); BuiltInParams[BuiltInInvocationId].caps.push_back(CapTess); BuiltInParams[BuiltInLayer].caps.push_back(CapGeom); BuiltInParams[BuiltInViewportIndex].caps.push_back(CapGeom); BuiltInParams[BuiltInTessLevelOuter].caps.push_back(CapTess); BuiltInParams[BuiltInTessLevelInner].caps.push_back(CapTess); BuiltInParams[BuiltInTessCoord].caps.push_back(CapTess); BuiltInParams[BuiltInPatchVertices].caps.push_back(CapTess); BuiltInParams[BuiltInFragCoord].caps.push_back(CapShader); BuiltInParams[BuiltInPointCoord].caps.push_back(CapShader); BuiltInParams[BuiltInFrontFacing].caps.push_back(CapShader); BuiltInParams[BuiltInSampleId].caps.push_back(CapShader); BuiltInParams[BuiltInSamplePosition].caps.push_back(CapShader); BuiltInParams[BuiltInSampleMask].caps.push_back(CapShader); BuiltInParams[BuiltInFragColor].caps.push_back(CapShader); BuiltInParams[BuiltInFragDepth].caps.push_back(CapShader); BuiltInParams[BuiltInHelperInvocation].caps.push_back(CapShader); BuiltInParams[BuiltInLocalInvocationIndex].caps.push_back(CapShader); BuiltInParams[BuiltInWorkDim].caps.push_back(CapKernel); BuiltInParams[BuiltInGlobalSize].caps.push_back(CapKernel); BuiltInParams[BuiltInEnqueuedWorkgroupSize].caps.push_back(CapKernel); BuiltInParams[BuiltInGlobalOffset].caps.push_back(CapKernel); BuiltInParams[BuiltInGlobalLinearId].caps.push_back(CapKernel); BuiltInParams[BuiltInWorkgroupLinearId].caps.push_back(CapKernel); BuiltInParams[BuiltInSubgroupSize].caps.push_back(CapKernel); BuiltInParams[BuiltInSubgroupMaxSize].caps.push_back(CapKernel); BuiltInParams[BuiltInNumSubgroups].caps.push_back(CapKernel); BuiltInParams[BuiltInNumEnqueuedSubgroups].caps.push_back(CapKernel); BuiltInParams[BuiltInSubgroupId].caps.push_back(CapKernel); BuiltInParams[BuiltInSubgroupLocalInvocationId].caps.push_back(CapKernel); DimensionalityParams[DimCube].caps.push_back(CapShader); DimensionalityParams[DimRect].caps.push_back(CapShader); // Group Operations for (int i = 0; i < GroupOperationCeiling; ++i) { GroupOperationParams[i].caps.push_back(CapKernel); } // Enqueue flags for (int i = 0; i < KernelEnqueueFlagsCeiling; ++i) { KernelEnqueueFlagsParams[i].caps.push_back(CapKernel); } // Profiling info KernelProfilingInfoParams[0].caps.push_back(CapKernel); // set name of operator, an initial set of <id> style operands, and the description InstructionDesc[OpSource].operands.push(OperandSource, ""); InstructionDesc[OpSource].operands.push(OperandLiteralNumber, "'Version'"); InstructionDesc[OpSourceExtension].operands.push(OperandLiteralString, "'Extension'"); InstructionDesc[OpName].operands.push(OperandId, "'Target'"); InstructionDesc[OpName].operands.push(OperandLiteralString, "'Name'"); InstructionDesc[OpMemberName].operands.push(OperandId, "'Type'"); InstructionDesc[OpMemberName].operands.push(OperandLiteralNumber, "'Member'"); InstructionDesc[OpMemberName].operands.push(OperandLiteralString, "'Name'"); InstructionDesc[OpString].operands.push(OperandLiteralString, "'String'"); InstructionDesc[OpLine].operands.push(OperandId, "'Target'"); InstructionDesc[OpLine].operands.push(OperandId, "'File'"); InstructionDesc[OpLine].operands.push(OperandLiteralNumber, "'Line'"); InstructionDesc[OpLine].operands.push(OperandLiteralNumber, "'Column'"); InstructionDesc[OpExtension].operands.push(OperandLiteralString, "'Name'"); InstructionDesc[OpExtInstImport].operands.push(OperandLiteralString, "'Name'"); InstructionDesc[OpMemoryModel].operands.push(OperandAddressing, ""); InstructionDesc[OpMemoryModel].operands.push(OperandMemory, ""); InstructionDesc[OpEntryPoint].operands.push(OperandExecutionModel, ""); InstructionDesc[OpEntryPoint].operands.push(OperandId, "'Entry Point'"); InstructionDesc[OpExecutionMode].operands.push(OperandId, "'Entry Point'"); InstructionDesc[OpExecutionMode].operands.push(OperandExecutionMode, "'Mode'"); InstructionDesc[OpExecutionMode].operands.push(OperandVariableLiterals, "See <<Execution Mode,Execution Mode>>"); InstructionDesc[OpTypeInt].operands.push(OperandLiteralNumber, "'Width'"); InstructionDesc[OpTypeInt].operands.push(OperandLiteralNumber, "'Signedness'"); InstructionDesc[OpTypeFloat].operands.push(OperandLiteralNumber, "'Width'"); InstructionDesc[OpTypeVector].operands.push(OperandId, "'Component type'"); InstructionDesc[OpTypeVector].operands.push(OperandLiteralNumber, "'Component count'"); InstructionDesc[OpTypeMatrix].capabilities.push_back(CapMatrix); InstructionDesc[OpTypeMatrix].operands.push(OperandId, "'Column type'"); InstructionDesc[OpTypeMatrix].operands.push(OperandLiteralNumber, "'Column count'"); InstructionDesc[OpTypeSampler].operands.push(OperandId, "'Sampled Type'"); InstructionDesc[OpTypeSampler].operands.push(OperandDimensionality, ""); InstructionDesc[OpTypeSampler].operands.push(OperandLiteralNumber, "'Content'"); InstructionDesc[OpTypeSampler].operands.push(OperandLiteralNumber, "'Arrayed'"); InstructionDesc[OpTypeSampler].operands.push(OperandLiteralNumber, "'Compare'"); InstructionDesc[OpTypeSampler].operands.push(OperandLiteralNumber, "'MS'"); InstructionDesc[OpTypeSampler].operands.push(OperandOptionalId, "'Qualifier'"); InstructionDesc[OpTypeArray].operands.push(OperandId, "'Element type'"); InstructionDesc[OpTypeArray].operands.push(OperandId, "'Length'"); InstructionDesc[OpTypeRuntimeArray].capabilities.push_back(CapShader); InstructionDesc[OpTypeRuntimeArray].operands.push(OperandId, "'Element type'"); InstructionDesc[OpTypeStruct].operands.push(OperandVariableIds, "'Member 0 type', +\n'member 1 type', +\n..."); InstructionDesc[OpTypeOpaque].capabilities.push_back(CapKernel); InstructionDesc[OpTypeOpaque].operands.push(OperandLiteralString, "The name of the opaque type."); InstructionDesc[OpTypePointer].operands.push(OperandStorage, ""); InstructionDesc[OpTypePointer].operands.push(OperandId, "'Type'"); InstructionDesc[OpTypeEvent].capabilities.push_back(CapKernel); InstructionDesc[OpTypeDeviceEvent].capabilities.push_back(CapKernel); InstructionDesc[OpTypeReserveId].capabilities.push_back(CapKernel); InstructionDesc[OpTypeQueue].capabilities.push_back(CapKernel); InstructionDesc[OpTypePipe].operands.push(OperandId, "'Type'"); InstructionDesc[OpTypePipe].operands.push(OperandAccessQualifier, "'Qualifier'"); InstructionDesc[OpTypePipe].capabilities.push_back(CapKernel); InstructionDesc[OpTypeFunction].operands.push(OperandId, "'Return Type'"); InstructionDesc[OpTypeFunction].operands.push(OperandVariableIds, "'Parameter 0 Type', +\n'Parameter 1 Type', +\n..."); InstructionDesc[OpConstant].operands.push(OperandVariableLiterals, "'Value'"); InstructionDesc[OpConstantComposite].operands.push(OperandVariableIds, "'Constituents'"); InstructionDesc[OpConstantNullPointer].capabilities.push_back(CapAddr); InstructionDesc[OpConstantNullObject].capabilities.push_back(CapKernel); InstructionDesc[OpConstantSampler].capabilities.push_back(CapKernel); InstructionDesc[OpConstantSampler].operands.push(OperandLiteralNumber, "'Mode'"); InstructionDesc[OpConstantSampler].operands.push(OperandLiteralNumber, "'Param'"); InstructionDesc[OpConstantSampler].operands.push(OperandLiteralNumber, "'Filter'"); InstructionDesc[OpSpecConstantTrue].capabilities.push_back(CapShader); InstructionDesc[OpSpecConstantFalse].capabilities.push_back(CapShader); InstructionDesc[OpSpecConstant].operands.push(OperandVariableLiterals, "'Value'"); InstructionDesc[OpSpecConstant].capabilities.push_back(CapShader); InstructionDesc[OpSpecConstantComposite].operands.push(OperandVariableIds, "'Constituents'"); InstructionDesc[OpSpecConstantComposite].capabilities.push_back(CapShader); InstructionDesc[OpVariable].operands.push(OperandStorage, ""); InstructionDesc[OpVariable].operands.push(OperandOptionalId, "'Initializer'"); InstructionDesc[OpVariableArray].operands.push(OperandStorage, ""); InstructionDesc[OpVariableArray].operands.push(OperandId, "'N'"); InstructionDesc[OpVariableArray].capabilities.push_back(CapAddr); InstructionDesc[OpFunction].operands.push(OperandFunction, ""); InstructionDesc[OpFunction].operands.push(OperandId, "'Function Type'"); InstructionDesc[OpFunctionCall].operands.push(OperandId, "'Function'"); InstructionDesc[OpFunctionCall].operands.push(OperandVariableIds, "'Argument 0', +\n'Argument 1', +\n..."); InstructionDesc[OpExtInst].operands.push(OperandId, "'Set'"); InstructionDesc[OpExtInst].operands.push(OperandLiteralNumber, "'Instruction'"); InstructionDesc[OpExtInst].operands.push(OperandVariableIds, "'Operand 1', +\n'Operand 2', +\n..."); InstructionDesc[OpLoad].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpLoad].operands.push(OperandVariableLiterals, "'Memory Access'"); InstructionDesc[OpStore].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpStore].operands.push(OperandId, "'Object'"); InstructionDesc[OpStore].operands.push(OperandVariableLiterals, "'Memory Access'"); InstructionDesc[OpPhi].operands.push(OperandVariableIds, ""); InstructionDesc[OpDecorate].operands.push(OperandId, "'Target'"); InstructionDesc[OpDecorate].operands.push(OperandDecoration, ""); InstructionDesc[OpDecorate].operands.push(OperandVariableLiterals, "See <<Decoration,'Decoration'>>."); InstructionDesc[OpMemberDecorate].operands.push(OperandId, "'Structure type'"); InstructionDesc[OpMemberDecorate].operands.push(OperandLiteralNumber, "'Member'"); InstructionDesc[OpMemberDecorate].operands.push(OperandDecoration, ""); InstructionDesc[OpMemberDecorate].operands.push(OperandVariableLiterals, "See <<Decoration,'Decoration'>>."); InstructionDesc[OpGroupDecorate].operands.push(OperandId, "'Decoration group'"); InstructionDesc[OpGroupDecorate].operands.push(OperandVariableIds, "'Target', 'Target', ..."); InstructionDesc[OpGroupMemberDecorate].operands.push(OperandId, "'Decoration group'"); InstructionDesc[OpGroupMemberDecorate].operands.push(OperandVariableIds, "'Target', 'Target', ..."); InstructionDesc[OpVectorExtractDynamic].operands.push(OperandId, "'Vector'"); InstructionDesc[OpVectorExtractDynamic].operands.push(OperandId, "'Index'"); InstructionDesc[OpVectorInsertDynamic].operands.push(OperandId, "'Vector'"); InstructionDesc[OpVectorInsertDynamic].operands.push(OperandId, "'Component'"); InstructionDesc[OpVectorInsertDynamic].operands.push(OperandId, "'Index'"); InstructionDesc[OpVectorShuffle].operands.push(OperandId, "'Vector 1'"); InstructionDesc[OpVectorShuffle].operands.push(OperandId, "'Vector 2'"); InstructionDesc[OpVectorShuffle].operands.push(OperandVariableLiterals, "'Components'"); InstructionDesc[OpCompositeConstruct].operands.push(OperandVariableIds, "'Constituents'"); InstructionDesc[OpCompositeExtract].operands.push(OperandId, "'Composite'"); InstructionDesc[OpCompositeExtract].operands.push(OperandVariableLiterals, "'Indexes'"); InstructionDesc[OpCompositeInsert].operands.push(OperandId, "'Object'"); InstructionDesc[OpCompositeInsert].operands.push(OperandId, "'Composite'"); InstructionDesc[OpCompositeInsert].operands.push(OperandVariableLiterals, "'Indexes'"); InstructionDesc[OpCopyObject].operands.push(OperandId, "'Operand'"); InstructionDesc[OpCopyMemory].operands.push(OperandId, "'Target'"); InstructionDesc[OpCopyMemory].operands.push(OperandId, "'Source'"); InstructionDesc[OpCopyMemory].operands.push(OperandVariableLiterals, "'Memory Access'"); InstructionDesc[OpCopyMemorySized].operands.push(OperandId, "'Target'"); InstructionDesc[OpCopyMemorySized].operands.push(OperandId, "'Source'"); InstructionDesc[OpCopyMemorySized].operands.push(OperandId, "'Size'"); InstructionDesc[OpCopyMemorySized].operands.push(OperandVariableLiterals, "'Memory Access'"); InstructionDesc[OpCopyMemorySized].capabilities.push_back(CapAddr); InstructionDesc[OpSampler].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpSampler].operands.push(OperandId, "'Filter'"); InstructionDesc[OpTextureSample].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSample].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSample].operands.push(OperandOptionalId, "['Bias']"); InstructionDesc[OpTextureSample].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleDref].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleDref].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleDref].operands.push(OperandId, "'D~ref~'"); InstructionDesc[OpTextureSampleDref].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleLod].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleLod].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleLod].operands.push(OperandId, "'Level of Detail'"); InstructionDesc[OpTextureSampleLod].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleProj].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleProj].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleProj].operands.push(OperandOptionalId, "['Bias']"); InstructionDesc[OpTextureSampleProj].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleGrad].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleGrad].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleGrad].operands.push(OperandId, "'dx'"); InstructionDesc[OpTextureSampleGrad].operands.push(OperandId, "'dy'"); InstructionDesc[OpTextureSampleGrad].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureSampleOffset].operands.push(OperandOptionalId, "['Bias']"); InstructionDesc[OpTextureSampleOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleProjLod].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleProjLod].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleProjLod].operands.push(OperandId, "'Level of Detail'"); InstructionDesc[OpTextureSampleProjLod].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleProjGrad].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleProjGrad].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleProjGrad].operands.push(OperandId, "'dx'"); InstructionDesc[OpTextureSampleProjGrad].operands.push(OperandId, "'dy'"); InstructionDesc[OpTextureSampleProjGrad].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleLodOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleLodOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleLodOffset].operands.push(OperandId, "'Level of Detail'"); InstructionDesc[OpTextureSampleLodOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureSampleLodOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleProjOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleProjOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleProjOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureSampleProjOffset].operands.push(OperandOptionalId, "['Bias']"); InstructionDesc[OpTextureSampleProjOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleGradOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleGradOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleGradOffset].operands.push(OperandId, "'dx'"); InstructionDesc[OpTextureSampleGradOffset].operands.push(OperandId, "'dy'"); InstructionDesc[OpTextureSampleGradOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureSampleGradOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleProjLodOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleProjLodOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleProjLodOffset].operands.push(OperandId, "'Level of Detail'"); InstructionDesc[OpTextureSampleProjLodOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureSampleProjLodOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureSampleProjGradOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureSampleProjGradOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureSampleProjGradOffset].operands.push(OperandId, "'dx'"); InstructionDesc[OpTextureSampleProjGradOffset].operands.push(OperandId, "'dy'"); InstructionDesc[OpTextureSampleProjGradOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureSampleProjGradOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureFetchTexelLod].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureFetchTexelLod].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureFetchTexelLod].operands.push(OperandId, "'Level of Detail'"); InstructionDesc[OpTextureFetchTexelLod].capabilities.push_back(CapShader); InstructionDesc[OpTextureFetchTexelOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureFetchTexelOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureFetchTexelOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureFetchTexelOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureFetchSample].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureFetchSample].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureFetchSample].operands.push(OperandId, "'Sample'"); InstructionDesc[OpTextureFetchSample].capabilities.push_back(CapShader); InstructionDesc[OpTextureFetchTexel].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureFetchTexel].operands.push(OperandId, "'Element'"); InstructionDesc[OpTextureFetchTexel].capabilities.push_back(CapShader); InstructionDesc[OpTextureGather].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureGather].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureGather].operands.push(OperandId, "'Component'"); InstructionDesc[OpTextureGather].capabilities.push_back(CapShader); InstructionDesc[OpTextureGatherOffset].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureGatherOffset].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureGatherOffset].operands.push(OperandId, "'Component'"); InstructionDesc[OpTextureGatherOffset].operands.push(OperandId, "'Offset'"); InstructionDesc[OpTextureGatherOffset].capabilities.push_back(CapShader); InstructionDesc[OpTextureGatherOffsets].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureGatherOffsets].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureGatherOffsets].operands.push(OperandId, "'Component'"); InstructionDesc[OpTextureGatherOffsets].operands.push(OperandId, "'Offsets'"); InstructionDesc[OpTextureGatherOffsets].capabilities.push_back(CapShader); InstructionDesc[OpTextureQuerySizeLod].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureQuerySizeLod].operands.push(OperandId, "'Level of Detail'"); InstructionDesc[OpTextureQuerySizeLod].capabilities.push_back(CapShader); InstructionDesc[OpTextureQuerySize].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureQuerySize].capabilities.push_back(CapShader); InstructionDesc[OpTextureQueryLod].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureQueryLod].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpTextureQueryLod].capabilities.push_back(CapShader); InstructionDesc[OpTextureQueryLevels].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureQueryLevels].capabilities.push_back(CapShader); InstructionDesc[OpTextureQuerySamples].operands.push(OperandId, "'Sampler'"); InstructionDesc[OpTextureQuerySamples].capabilities.push_back(CapShader); InstructionDesc[OpAccessChain].operands.push(OperandId, "'Base'"); InstructionDesc[OpAccessChain].operands.push(OperandVariableIds, "'Indexes'"); InstructionDesc[OpInBoundsAccessChain].operands.push(OperandId, "'Base'"); InstructionDesc[OpInBoundsAccessChain].operands.push(OperandVariableIds, "'Indexes'"); InstructionDesc[OpSNegate].operands.push(OperandId, "'Operand'"); InstructionDesc[OpFNegate].operands.push(OperandId, "'Operand'"); InstructionDesc[OpNot].operands.push(OperandId, "'Operand'"); InstructionDesc[OpAny].operands.push(OperandId, "'Vector'"); InstructionDesc[OpAll].operands.push(OperandId, "'Vector'"); InstructionDesc[OpConvertFToU].operands.push(OperandId, "'Float Value'"); InstructionDesc[OpConvertFToS].operands.push(OperandId, "'Float Value'"); InstructionDesc[OpConvertSToF].operands.push(OperandId, "'Signed Value'"); InstructionDesc[OpConvertUToF].operands.push(OperandId, "'Unsigned value'"); InstructionDesc[OpUConvert].operands.push(OperandId, "'Unsigned value'"); InstructionDesc[OpSConvert].operands.push(OperandId, "'Signed Value'"); InstructionDesc[OpFConvert].operands.push(OperandId, "'Float Value'"); InstructionDesc[OpSatConvertSToU].operands.push(OperandId, "'Signed Value'"); InstructionDesc[OpSatConvertSToU].capabilities.push_back(CapKernel); InstructionDesc[OpSatConvertUToS].operands.push(OperandId, "'Unsigned Value'"); InstructionDesc[OpSatConvertUToS].capabilities.push_back(CapKernel); InstructionDesc[OpConvertPtrToU].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpConvertPtrToU].capabilities.push_back(CapAddr); InstructionDesc[OpConvertUToPtr].operands.push(OperandId, "'Integer value'"); InstructionDesc[OpConvertUToPtr].capabilities.push_back(CapAddr); InstructionDesc[OpPtrCastToGeneric].operands.push(OperandId, "'Source pointer'"); InstructionDesc[OpPtrCastToGeneric].capabilities.push_back(CapKernel); InstructionDesc[OpGenericCastToPtr].operands.push(OperandId, "'Source pointer'"); InstructionDesc[OpGenericCastToPtr].capabilities.push_back(CapKernel); InstructionDesc[OpGenericCastToPtrExplicit].operands.push(OperandId, "'Source pointer'"); InstructionDesc[OpGenericCastToPtrExplicit].operands.push(OperandStorage, "'storage'"); InstructionDesc[OpGenericCastToPtrExplicit].capabilities.push_back(CapKernel); InstructionDesc[OpGenericPtrMemSemantics].operands.push(OperandId, "'ptr'"); InstructionDesc[OpGenericPtrMemSemantics].capabilities.push_back(CapKernel); InstructionDesc[OpBitcast].operands.push(OperandId, "'Operand'"); InstructionDesc[OpTranspose].capabilities.push_back(CapMatrix); InstructionDesc[OpTranspose].operands.push(OperandId, "'Matrix'"); InstructionDesc[OpIsNan].operands.push(OperandId, "'x'"); InstructionDesc[OpIsInf].operands.push(OperandId, "'x'"); InstructionDesc[OpIsFinite].capabilities.push_back(CapKernel); InstructionDesc[OpIsFinite].operands.push(OperandId, "'x'"); InstructionDesc[OpIsNormal].capabilities.push_back(CapKernel); InstructionDesc[OpIsNormal].operands.push(OperandId, "'x'"); InstructionDesc[OpSignBitSet].capabilities.push_back(CapKernel); InstructionDesc[OpSignBitSet].operands.push(OperandId, "'x'"); InstructionDesc[OpLessOrGreater].capabilities.push_back(CapKernel); InstructionDesc[OpLessOrGreater].operands.push(OperandId, "'x'"); InstructionDesc[OpLessOrGreater].operands.push(OperandId, "'y'"); InstructionDesc[OpOrdered].capabilities.push_back(CapKernel); InstructionDesc[OpOrdered].operands.push(OperandId, "'x'"); InstructionDesc[OpOrdered].operands.push(OperandId, "'y'"); InstructionDesc[OpUnordered].capabilities.push_back(CapKernel); InstructionDesc[OpUnordered].operands.push(OperandId, "'x'"); InstructionDesc[OpUnordered].operands.push(OperandId, "'y'"); InstructionDesc[OpArrayLength].operands.push(OperandId, "'Structure'"); InstructionDesc[OpArrayLength].operands.push(OperandLiteralNumber, "'Array member'"); InstructionDesc[OpArrayLength].capabilities.push_back(CapShader); InstructionDesc[OpIAdd].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpIAdd].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFAdd].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFAdd].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpISub].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpISub].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFSub].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFSub].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpIMul].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpIMul].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFMul].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFMul].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpUDiv].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpUDiv].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSDiv].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSDiv].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFDiv].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFDiv].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpUMod].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpUMod].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSRem].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSRem].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSMod].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSMod].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFRem].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFRem].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFMod].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFMod].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpVectorTimesScalar].operands.push(OperandId, "'Vector'"); InstructionDesc[OpVectorTimesScalar].operands.push(OperandId, "'Scalar'"); InstructionDesc[OpMatrixTimesScalar].capabilities.push_back(CapMatrix); InstructionDesc[OpMatrixTimesScalar].operands.push(OperandId, "'Matrix'"); InstructionDesc[OpMatrixTimesScalar].operands.push(OperandId, "'Scalar'"); InstructionDesc[OpVectorTimesMatrix].capabilities.push_back(CapMatrix); InstructionDesc[OpVectorTimesMatrix].operands.push(OperandId, "'Vector'"); InstructionDesc[OpVectorTimesMatrix].operands.push(OperandId, "'Matrix'"); InstructionDesc[OpMatrixTimesVector].capabilities.push_back(CapMatrix); InstructionDesc[OpMatrixTimesVector].operands.push(OperandId, "'Matrix'"); InstructionDesc[OpMatrixTimesVector].operands.push(OperandId, "'Vector'"); InstructionDesc[OpMatrixTimesMatrix].capabilities.push_back(CapMatrix); InstructionDesc[OpMatrixTimesMatrix].operands.push(OperandId, "'LeftMatrix'"); InstructionDesc[OpMatrixTimesMatrix].operands.push(OperandId, "'RightMatrix'"); InstructionDesc[OpOuterProduct].capabilities.push_back(CapMatrix); InstructionDesc[OpOuterProduct].operands.push(OperandId, "'Vector 1'"); InstructionDesc[OpOuterProduct].operands.push(OperandId, "'Vector 2'"); InstructionDesc[OpDot].operands.push(OperandId, "'Vector 1'"); InstructionDesc[OpDot].operands.push(OperandId, "'Vector 2'"); InstructionDesc[OpShiftRightLogical].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpShiftRightLogical].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpShiftRightArithmetic].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpShiftRightArithmetic].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpShiftLeftLogical].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpShiftLeftLogical].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpLogicalOr].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpLogicalOr].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpLogicalXor].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpLogicalXor].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpLogicalAnd].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpLogicalAnd].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpBitwiseOr].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpBitwiseOr].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpBitwiseXor].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpBitwiseXor].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpBitwiseAnd].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpBitwiseAnd].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSelect].operands.push(OperandId, "'Condition'"); InstructionDesc[OpSelect].operands.push(OperandId, "'Object 1'"); InstructionDesc[OpSelect].operands.push(OperandId, "'Object 2'"); InstructionDesc[OpIEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpIEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFOrdEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFOrdEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFUnordEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFUnordEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpINotEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpINotEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFOrdNotEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFOrdNotEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFUnordNotEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFUnordNotEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpULessThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpULessThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSLessThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSLessThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFOrdLessThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFOrdLessThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFUnordLessThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFUnordLessThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpUGreaterThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpUGreaterThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSGreaterThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSGreaterThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFOrdGreaterThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFOrdGreaterThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFUnordGreaterThan].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFUnordGreaterThan].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpULessThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpULessThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSLessThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSLessThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFOrdLessThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFOrdLessThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFUnordLessThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFUnordLessThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpUGreaterThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpUGreaterThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpSGreaterThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpSGreaterThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFOrdGreaterThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFOrdGreaterThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpFUnordGreaterThanEqual].operands.push(OperandId, "'Operand 1'"); InstructionDesc[OpFUnordGreaterThanEqual].operands.push(OperandId, "'Operand 2'"); InstructionDesc[OpDPdx].capabilities.push_back(CapShader); InstructionDesc[OpDPdx].operands.push(OperandId, "'P'"); InstructionDesc[OpDPdy].capabilities.push_back(CapShader); InstructionDesc[OpDPdy].operands.push(OperandId, "'P'"); InstructionDesc[OpFwidth].capabilities.push_back(CapShader); InstructionDesc[OpFwidth].operands.push(OperandId, "'P'"); InstructionDesc[OpDPdxFine].capabilities.push_back(CapShader); InstructionDesc[OpDPdxFine].operands.push(OperandId, "'P'"); InstructionDesc[OpDPdyFine].capabilities.push_back(CapShader); InstructionDesc[OpDPdyFine].operands.push(OperandId, "'P'"); InstructionDesc[OpFwidthFine].capabilities.push_back(CapShader); InstructionDesc[OpFwidthFine].operands.push(OperandId, "'P'"); InstructionDesc[OpDPdxCoarse].capabilities.push_back(CapShader); InstructionDesc[OpDPdxCoarse].operands.push(OperandId, "'P'"); InstructionDesc[OpDPdyCoarse].capabilities.push_back(CapShader); InstructionDesc[OpDPdyCoarse].operands.push(OperandId, "'P'"); InstructionDesc[OpFwidthCoarse].capabilities.push_back(CapShader); InstructionDesc[OpFwidthCoarse].operands.push(OperandId, "'P'"); InstructionDesc[OpEmitVertex].capabilities.push_back(CapGeom); InstructionDesc[OpEndPrimitive].capabilities.push_back(CapGeom); InstructionDesc[OpEmitStreamVertex].operands.push(OperandId, "'Stream'"); InstructionDesc[OpEmitStreamVertex].capabilities.push_back(CapGeom); InstructionDesc[OpEndStreamPrimitive].operands.push(OperandId, "'Stream'"); InstructionDesc[OpEndStreamPrimitive].capabilities.push_back(CapGeom); InstructionDesc[OpControlBarrier].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpMemoryBarrier].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpMemoryBarrier].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpImagePointer].operands.push(OperandId, "'Image'"); InstructionDesc[OpImagePointer].operands.push(OperandId, "'Coordinate'"); InstructionDesc[OpImagePointer].operands.push(OperandId, "'Sample'"); InstructionDesc[OpAtomicInit].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicInit].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicLoad].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicLoad].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicLoad].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicStore].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicStore].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicStore].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicStore].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicExchange].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicExchange].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicExchange].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicExchange].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicCompareExchange].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicCompareExchange].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicCompareExchange].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicCompareExchange].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicCompareExchange].operands.push(OperandId, "'Comparator'"); InstructionDesc[OpAtomicCompareExchangeWeak].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicCompareExchangeWeak].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicCompareExchangeWeak].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicCompareExchangeWeak].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicCompareExchangeWeak].operands.push(OperandId, "'Comparator'"); InstructionDesc[OpAtomicIIncrement].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicIIncrement].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicIIncrement].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicIDecrement].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicIDecrement].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicIDecrement].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicIAdd].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicIAdd].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicIAdd].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicIAdd].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicISub].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicISub].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicISub].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicISub].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicUMin].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicUMin].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicUMin].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicUMin].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicUMax].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicUMax].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicUMax].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicUMax].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicIMin].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicIMin].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicIMin].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicIMin].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicIMax].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicIMax].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicIMax].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicIMax].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicAnd].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicAnd].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicAnd].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicAnd].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicOr].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicOr].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicOr].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicOr].operands.push(OperandId, "'Value'"); InstructionDesc[OpAtomicXor].operands.push(OperandId, "'Pointer'"); InstructionDesc[OpAtomicXor].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAtomicXor].operands.push(OperandMemorySemantics, "'Semantics'"); InstructionDesc[OpAtomicXor].operands.push(OperandId, "'Value'"); InstructionDesc[OpLoopMerge].operands.push(OperandId, "'Label'"); InstructionDesc[OpLoopMerge].operands.push(OperandLoop, ""); InstructionDesc[OpSelectionMerge].operands.push(OperandId, "'Label'"); InstructionDesc[OpSelectionMerge].operands.push(OperandSelect, ""); InstructionDesc[OpBranch].operands.push(OperandId, "'Target Label'"); InstructionDesc[OpBranchConditional].operands.push(OperandId, "'Condition'"); InstructionDesc[OpBranchConditional].operands.push(OperandId, "'True Label'"); InstructionDesc[OpBranchConditional].operands.push(OperandId, "'False Label'"); InstructionDesc[OpBranchConditional].operands.push(OperandVariableLiterals, "'Branch weights'"); InstructionDesc[OpSwitch].operands.push(OperandId, "'Selector'"); InstructionDesc[OpSwitch].operands.push(OperandId, "'Default'"); InstructionDesc[OpSwitch].operands.push(OperandVariableLiteralId, "'Target'"); InstructionDesc[OpKill].capabilities.push_back(CapShader); InstructionDesc[OpReturnValue].operands.push(OperandId, "'Value'"); InstructionDesc[OpUnreachable].capabilities.push_back(CapKernel); InstructionDesc[OpLifetimeStart].operands.push(OperandId, ""); InstructionDesc[OpLifetimeStart].operands.push(OperandLiteralNumber, ""); InstructionDesc[OpLifetimeStop].operands.push(OperandId, ""); InstructionDesc[OpLifetimeStop].operands.push(OperandLiteralNumber, ""); InstructionDesc[OpCompileFlag].capabilities.push_back(CapKernel); InstructionDesc[OpCompileFlag].operands.push(OperandLiteralString, "'Flag'"); InstructionDesc[OpAsyncGroupCopy].capabilities.push_back(CapKernel); InstructionDesc[OpAsyncGroupCopy].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpAsyncGroupCopy].operands.push(OperandId, "'Destination'"); InstructionDesc[OpAsyncGroupCopy].operands.push(OperandId, "'Source'"); InstructionDesc[OpAsyncGroupCopy].operands.push(OperandId, "'Num Elements'"); InstructionDesc[OpAsyncGroupCopy].operands.push(OperandId, "'Stride'"); InstructionDesc[OpAsyncGroupCopy].operands.push(OperandId, "'Event'"); InstructionDesc[OpWaitGroupEvents].capabilities.push_back(CapKernel); InstructionDesc[OpWaitGroupEvents].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpWaitGroupEvents].operands.push(OperandId, "'Num Events'"); InstructionDesc[OpWaitGroupEvents].operands.push(OperandId, "'Events List'"); InstructionDesc[OpGroupAll].capabilities.push_back(CapKernel); InstructionDesc[OpGroupAll].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupAll].operands.push(OperandId, "'Predicate'"); InstructionDesc[OpGroupAny].capabilities.push_back(CapKernel); InstructionDesc[OpGroupAny].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupAny].operands.push(OperandId, "'Predicate'"); InstructionDesc[OpGroupBroadcast].capabilities.push_back(CapKernel); InstructionDesc[OpGroupBroadcast].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupBroadcast].operands.push(OperandId, "'Value'"); InstructionDesc[OpGroupBroadcast].operands.push(OperandId, "'LocalId'"); InstructionDesc[OpGroupIAdd].capabilities.push_back(CapKernel); InstructionDesc[OpGroupIAdd].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupIAdd].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupIAdd].operands.push(OperandId, "'X'"); InstructionDesc[OpGroupFAdd].capabilities.push_back(CapKernel); InstructionDesc[OpGroupFAdd].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupFAdd].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupFAdd].operands.push(OperandId, "'X'"); InstructionDesc[OpGroupUMin].capabilities.push_back(CapKernel); InstructionDesc[OpGroupUMin].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupUMin].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupUMin].operands.push(OperandId, "'X'"); InstructionDesc[OpGroupSMin].capabilities.push_back(CapKernel); InstructionDesc[OpGroupSMin].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupSMin].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupSMin].operands.push(OperandId, "X"); InstructionDesc[OpGroupFMin].capabilities.push_back(CapKernel); InstructionDesc[OpGroupFMin].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupFMin].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupFMin].operands.push(OperandId, "X"); InstructionDesc[OpGroupUMax].capabilities.push_back(CapKernel); InstructionDesc[OpGroupUMax].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupUMax].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupUMax].operands.push(OperandId, "X"); InstructionDesc[OpGroupSMax].capabilities.push_back(CapKernel); InstructionDesc[OpGroupSMax].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupSMax].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupSMax].operands.push(OperandId, "X"); InstructionDesc[OpGroupFMax].capabilities.push_back(CapKernel); InstructionDesc[OpGroupFMax].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupFMax].operands.push(OperandGroupOperation, "'Operation'"); InstructionDesc[OpGroupFMax].operands.push(OperandId, "X"); InstructionDesc[OpReadPipe].capabilities.push_back(CapKernel); InstructionDesc[OpReadPipe].operands.push(OperandId, "'p'"); InstructionDesc[OpReadPipe].operands.push(OperandId, "'ptr'"); InstructionDesc[OpWritePipe].capabilities.push_back(CapKernel); InstructionDesc[OpWritePipe].operands.push(OperandId, "'p'"); InstructionDesc[OpWritePipe].operands.push(OperandId, "'ptr'"); InstructionDesc[OpReservedReadPipe].capabilities.push_back(CapKernel); InstructionDesc[OpReservedReadPipe].operands.push(OperandId, "'p'"); InstructionDesc[OpReservedReadPipe].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpReservedReadPipe].operands.push(OperandId, "'index'"); InstructionDesc[OpReservedReadPipe].operands.push(OperandId, "'ptr'"); InstructionDesc[OpReservedWritePipe].capabilities.push_back(CapKernel); InstructionDesc[OpReservedWritePipe].operands.push(OperandId, "'p'"); InstructionDesc[OpReservedWritePipe].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpReservedWritePipe].operands.push(OperandId, "'index'"); InstructionDesc[OpReservedWritePipe].operands.push(OperandId, "'ptr'"); InstructionDesc[OpReserveReadPipePackets].capabilities.push_back(CapKernel); InstructionDesc[OpReserveReadPipePackets].operands.push(OperandId, "'p'"); InstructionDesc[OpReserveReadPipePackets].operands.push(OperandId, "'num_packets'"); InstructionDesc[OpReserveWritePipePackets].capabilities.push_back(CapKernel); InstructionDesc[OpReserveWritePipePackets].operands.push(OperandId, "'p'"); InstructionDesc[OpReserveWritePipePackets].operands.push(OperandId, "'num_packets'"); InstructionDesc[OpCommitReadPipe].capabilities.push_back(CapKernel); InstructionDesc[OpCommitReadPipe].operands.push(OperandId, "'p'"); InstructionDesc[OpCommitReadPipe].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpCommitWritePipe].capabilities.push_back(CapKernel); InstructionDesc[OpCommitWritePipe].operands.push(OperandId, "'p'"); InstructionDesc[OpCommitWritePipe].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpIsValidReserveId].capabilities.push_back(CapKernel); InstructionDesc[OpIsValidReserveId].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpGetNumPipePackets].capabilities.push_back(CapKernel); InstructionDesc[OpGetNumPipePackets].operands.push(OperandId, "'p'"); InstructionDesc[OpGetMaxPipePackets].capabilities.push_back(CapKernel); InstructionDesc[OpGetMaxPipePackets].operands.push(OperandId, "'p'"); InstructionDesc[OpGroupReserveReadPipePackets].capabilities.push_back(CapKernel); InstructionDesc[OpGroupReserveReadPipePackets].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupReserveReadPipePackets].operands.push(OperandId, "'p'"); InstructionDesc[OpGroupReserveReadPipePackets].operands.push(OperandId, "'num_packets'"); InstructionDesc[OpGroupReserveWritePipePackets].capabilities.push_back(CapKernel); InstructionDesc[OpGroupReserveWritePipePackets].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupReserveWritePipePackets].operands.push(OperandId, "'p'"); InstructionDesc[OpGroupReserveWritePipePackets].operands.push(OperandId, "'num_packets'"); InstructionDesc[OpGroupCommitReadPipe].capabilities.push_back(CapKernel); InstructionDesc[OpGroupCommitReadPipe].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupCommitReadPipe].operands.push(OperandId, "'p'"); InstructionDesc[OpGroupCommitReadPipe].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpGroupCommitWritePipe].capabilities.push_back(CapKernel); InstructionDesc[OpGroupCommitWritePipe].operands.push(OperandExecutionScope, "'Scope'"); InstructionDesc[OpGroupCommitWritePipe].operands.push(OperandId, "'p'"); InstructionDesc[OpGroupCommitWritePipe].operands.push(OperandId, "'reserve_id'"); InstructionDesc[OpBuildNDRange].capabilities.push_back(CapKernel); InstructionDesc[OpBuildNDRange].operands.push(OperandId, "'GlobalWorkSize'"); InstructionDesc[OpBuildNDRange].operands.push(OperandId, "'LocalWorkSize'"); InstructionDesc[OpBuildNDRange].operands.push(OperandId, "'GlobalWorkOffset'"); InstructionDesc[OpGetDefaultQueue].capabilities.push_back(CapKernel); InstructionDesc[OpCaptureEventProfilingInfo].capabilities.push_back(CapKernel); InstructionDesc[OpCaptureEventProfilingInfo].operands.push(OperandId, "'event'"); InstructionDesc[OpCaptureEventProfilingInfo].operands.push(OperandKernelProfilingInfo, "'info'"); InstructionDesc[OpCaptureEventProfilingInfo].operands.push(OperandId, "'value'"); InstructionDesc[OpSetUserEventStatus].capabilities.push_back(CapKernel); InstructionDesc[OpSetUserEventStatus].operands.push(OperandId, "'event'"); InstructionDesc[OpSetUserEventStatus].operands.push(OperandId, "'status'"); InstructionDesc[OpIsValidEvent].capabilities.push_back(CapKernel); InstructionDesc[OpIsValidEvent].operands.push(OperandId, "'event'"); InstructionDesc[OpCreateUserEvent].capabilities.push_back(CapKernel); InstructionDesc[OpRetainEvent].capabilities.push_back(CapKernel); InstructionDesc[OpRetainEvent].operands.push(OperandId, "'event'"); InstructionDesc[OpReleaseEvent].capabilities.push_back(CapKernel); InstructionDesc[OpReleaseEvent].operands.push(OperandId, "'event'"); InstructionDesc[OpGetKernelWorkGroupSize].capabilities.push_back(CapKernel); InstructionDesc[OpGetKernelWorkGroupSize].operands.push(OperandId, "'Invoke'"); InstructionDesc[OpGetKernelPreferredWorkGroupSizeMultiple].capabilities.push_back(CapKernel); InstructionDesc[OpGetKernelPreferredWorkGroupSizeMultiple].operands.push(OperandId, "'Invoke'"); InstructionDesc[OpGetKernelNDrangeSubGroupCount].capabilities.push_back(CapKernel); InstructionDesc[OpGetKernelNDrangeSubGroupCount].operands.push(OperandId, "'ND Range'"); InstructionDesc[OpGetKernelNDrangeSubGroupCount].operands.push(OperandId, "'Invoke'"); InstructionDesc[OpGetKernelNDrangeMaxSubGroupSize].capabilities.push_back(CapKernel); InstructionDesc[OpGetKernelNDrangeMaxSubGroupSize].operands.push(OperandId, "'ND Range'"); InstructionDesc[OpGetKernelNDrangeMaxSubGroupSize].operands.push(OperandId, "'Invoke'"); InstructionDesc[OpEnqueueKernel].capabilities.push_back(CapKernel); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'q'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandKernelEnqueueFlags, "'flags'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'ND Range'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Num Events'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Wait Events'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Ret Event'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Invoke'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Param'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Param Size'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandId, "'Param Align'"); InstructionDesc[OpEnqueueKernel].operands.push(OperandVariableIds, "'Local Size'"); InstructionDesc[OpEnqueueMarker].capabilities.push_back(CapKernel); InstructionDesc[OpEnqueueMarker].operands.push(OperandId, "'q'"); InstructionDesc[OpEnqueueMarker].operands.push(OperandId, "'Num Events'"); InstructionDesc[OpEnqueueMarker].operands.push(OperandId, "'Wait Events'"); InstructionDesc[OpEnqueueMarker].operands.push(OperandId, "'Ret Event'"); } }; // end spv namespace
48.200472
146
0.745569
tmpvar
4154af50e799c60e9b8af8eb53642ba3d5dc51c5
362
hpp
C++
CookieEngine/include/Gameplay/AIBehavior.hpp
qbleuse/Cookie-Engine
705d19d9e4c79e935e32244759ab63523dfbe6c4
[ "CC-BY-4.0" ]
null
null
null
CookieEngine/include/Gameplay/AIBehavior.hpp
qbleuse/Cookie-Engine
705d19d9e4c79e935e32244759ab63523dfbe6c4
[ "CC-BY-4.0" ]
null
null
null
CookieEngine/include/Gameplay/AIBehavior.hpp
qbleuse/Cookie-Engine
705d19d9e4c79e935e32244759ab63523dfbe6c4
[ "CC-BY-4.0" ]
null
null
null
#ifndef _AIBEHAVIOR_HPP__ #define _AIBEHAVIOR_HPP__ #include <algorithm> #include "Gameplay/AIStep.hpp" namespace Cookie { namespace Gameplay { struct AIBehavior { std::string name {"No Name"}; //for UI and Save std::vector<AIStep> steps; void Clear() { name = "No Name"; steps.clear(); } }; } } #endif // !_AIBEHAVIOR_HPP__
14.48
52
0.651934
qbleuse
4157bb240e3d2cda3d23e1f4b368b41827d797b2
37,664
cpp
C++
Image/Gif.cpp
davemc0/DMcTools
7fa65abc99330c4cc49cf4037cf629051aa516a6
[ "CC0-1.0" ]
null
null
null
Image/Gif.cpp
davemc0/DMcTools
7fa65abc99330c4cc49cf4037cf629051aa516a6
[ "CC0-1.0" ]
null
null
null
Image/Gif.cpp
davemc0/DMcTools
7fa65abc99330c4cc49cf4037cf629051aa516a6
[ "CC0-1.0" ]
null
null
null
////////////////////////////////////////////////////////////////////// // Gif.cpp - Load and save GIF images // // Changes Copyright David K. McAllister, Aug. 1997. // Taken from XV v. 3.10, which was taken from xgif and others 1987-1999. // As I'm sure you know, the LZW compression contained herein is patented. // You need to make sure that your use complies with the licensing agreement. // By the way, I heard the patent expires in 2003. // Also, don't worry about the unused variable warnings generated // during compile. #include "Image/ImageLoadSave.h" #include "Image/Quant.h" #include <cstdio> #include <memory> typedef unsigned char byte; #define NEXTBYTE (*dataptr++) #define EATBYTE (dataptr++) #define EXTENSION 0x21 #define IMAGESEP 0x2c #define TRAILER 0x3b #define INTERLACEMASK 0x40 #define COLORMAPMASK 0x80 static const char* id87 = "GIF87a"; static const char* id89 = "GIF89a"; static int EGApalette[16][3] = {{0, 0, 0}, {0, 0, 128}, {0, 128, 0}, {0, 128, 128}, {128, 0, 0}, {128, 0, 128}, {128, 128, 0}, {200, 200, 200}, {100, 100, 100}, {100, 100, 255}, {100, 255, 100}, {100, 255, 255}, {255, 100, 100}, {255, 100, 255}, {255, 255, 100}, {255, 255, 255}}; /* Fetch the next code from the raster data stream. The codes can be * any length from 3 to 12 bits, packed into 8-bit bytes, so we have to * maintain our location in the Raster array as a BIT Offset. We compute * the byte Offset into the raster array by dividing this by 8, pick up * three bytes, compute the bit Offset into our 24-bit chunk, shift to * bring the desired code to the bottom, then mask it off and return it. */ /*****************************/ // Info structure filled in by ReadGIF() class GIFReader { public: GIFReader(const std::string& fname_) : fname(fname_) {} unsigned char* pic; // Image data int chan; unsigned char r[256], g[256], b[256]; // Colormap int BitOffset, // Bit Offset of next code XC, YC, // Output X and Y coords of current pixel Pass, // Used by output routine if interlaced pic OutCount, // Decompressor output 'stack count' LeftOfs, TopOfs, // Image offset Width, Height, // Image dimensions BitsPerPixel, // Bits per pixel, read from GIF header ColorMapSize, // Number of colors Background, // Background color CodeSize, // Code size, read from GIF header InitCodeSize, // Starting code size, used during Clear Code, // Value returned by ReadCode MaxCode, // Limiting value for current code size ClearCode, // GIF clear code EOFCode, // GIF end-of-information code CurCode, OldCode, InCode, // Decompressor variables FirstFree, // First free code, generated per GIF spec FreeCode, // Decompressor, next free slot in hash table FinChar, // Decompressor variable BitMask, // AND mask for data size ReadMask, // Code AND mask for current code size Misc, // Miscellaneous bits (interlace, local cmap) filesize; // Length of the input file. const std::string& fname; bool Interlace, HasColormap, GrayColormap, WantPaletteInds; byte* RawGIF; // The heap array to hold it, raw byte* Raster; // The raster data stream, unblocked byte* pic8; byte* dataptr; // TODO: Allocate these on heap to save stack size // The hash table used by the decompressor int Prefix[4096]; int Suffix[4096]; // An output array used by the decompressor int OutCode[4097]; ////////////////////////////// DMC_DECL void gifWarning(const char* st) { #ifdef DMC_DEBUG std::cerr << fname << ": " << st << std::endl; #endif } ////////////////////////////// DMC_DECL int gifError(const char* st) { if (RawGIF != NULL) delete[] RawGIF; if (Raster != NULL) delete[] Raster; if (pic) delete[] pic; if (pic8 && pic8 != pic) delete[] pic8; pic = (byte*)NULL; throw DMcError(st); } ////////////////////////////// DMC_DECL int readCode() { int RawCode, ByteOffset; ByteOffset = BitOffset / 8; RawCode = Raster[ByteOffset] + (Raster[ByteOffset + 1] << 8); if (CodeSize >= 8) RawCode += (((int)Raster[ByteOffset + 2]) << 16); RawCode >>= (BitOffset % 8); BitOffset += CodeSize; return (RawCode & ReadMask); } ////////////////////////////// DMC_DECL void doInterlace(int Index) { static byte* ptr = NULL; static int oldYC = -1; if (oldYC != YC) { ptr = pic8 + YC * Width * chan; oldYC = YC; } if (YC < Height) { *ptr++ = r[Index]; if (!GrayColormap) { *ptr++ = g[Index]; *ptr++ = b[Index]; } } // Update the X-coordinate, and if it overflows, update the Y-coordinate if (++XC == Width) { /* deal with the interlace as described in the GIF * spec. Put the decoded scan line out to the screen if we haven't gone * past the bottom of it */ XC = 0; switch (Pass) { case 0: YC += 8; if (YC >= Height) { Pass++; YC = 4; } break; case 1: YC += 8; if (YC >= Height) { Pass++; YC = 2; } break; case 2: YC += 4; if (YC >= Height) { Pass++; YC = 1; } break; case 3: YC += 2; break; default: break; } } } ////////////////////////////// int readImage() { byte ch, ch1, *ptr1, *picptr; int npixels, maxpixels; npixels = maxpixels = 0; // Read in values from the image descriptor ch = NEXTBYTE; LeftOfs = ch + 0x100 * NEXTBYTE; ch = NEXTBYTE; TopOfs = ch + 0x100 * NEXTBYTE; ch = NEXTBYTE; Width = ch + 0x100 * NEXTBYTE; ch = NEXTBYTE; Height = ch + 0x100 * NEXTBYTE; Misc = NEXTBYTE; Interlace = (Misc & INTERLACEMASK) ? true : false; if (Misc & 0x80) { GrayColormap = true; for (int i = 0; i < 1 << ((Misc & 7) + 1); i++) { r[i] = NEXTBYTE; g[i] = NEXTBYTE; b[i] = NEXTBYTE; GrayColormap = GrayColormap && (r[i] == g[i] && r[i] == b[i]); std::cerr << i << std::endl; } if (WantPaletteInds) { GrayColormap = true; for (int i = 0; i < 256; i++) { // for(i=0; i< 1 << ((Misc&7)+1); i++) { r[i] = i; } } } chan = GrayColormap ? 1 : 3; if (!HasColormap && !(Misc & 0x80)) { // No global or local colormap */ gifWarning(": No colormap in this GIF file. Assuming EGA colors.\n"); } // Start reading the raster data. First we get the intial code size // and compute decompressor constant values, based on this code size. CodeSize = NEXTBYTE; ClearCode = (1 << CodeSize); EOFCode = ClearCode + 1; FreeCode = FirstFree = ClearCode + 2; // The GIF spec has it that the code size is the code size used to // compute the above values is the code size given in the file, but // the code size used in compression/decompression is the code size // given in the file plus one. (thus the ++). CodeSize++; InitCodeSize = CodeSize; MaxCode = (1 << CodeSize); ReadMask = MaxCode - 1; // UNBLOCK: Read the raster data. Here we just transpose it from the // GIF array to the Raster array, turning it from a series of blocks // into one long data stream, which makes life much easier for // readCode(). ptr1 = Raster; do { ch = ch1 = NEXTBYTE; while (ch--) { *ptr1 = NEXTBYTE; ptr1++; } if ((dataptr - RawGIF) > filesize) { gifWarning(": This GIF file seems to be truncated. Winging it.\n"); break; } } while (ch1); #ifdef DMC_DEBUG std::cerr << "ReadGIF() - picture is " << Width << "x" << Height << ", " << BitsPerPixel << " bits, " << (Interlace ? "" : "non-") << "interlaced\n"; #endif // Allocate the 'pic' */ maxpixels = Width * Height; picptr = pic8 = new unsigned char[maxpixels * chan]; // Decompress the file, continuing until you see the GIF EOF // code. One obvious enhancement is to add checking for corrupt // files here. Code = readCode(); while (Code != EOFCode) { // Clear code sets everything back to its initial value, then // reads the immediately subsequent code as uncompressed data. if (Code == ClearCode) { CodeSize = InitCodeSize; MaxCode = (1 << CodeSize); ReadMask = MaxCode - 1; FreeCode = FirstFree; Code = readCode(); CurCode = OldCode = Code; FinChar = CurCode & BitMask; if (!Interlace) { *picptr++ = r[FinChar]; // std::cerr << int(FinChar) << '-'; if (!GrayColormap) { *picptr++ = g[FinChar]; *picptr++ = b[FinChar]; } } else doInterlace(FinChar); npixels++; } else { // If not a clear code, must be data: save same as CurCode and InCode // If we're at maxcode and didn't get a clear, stop loading if (FreeCode >= 4096) { gifWarning("freecode blew up"); break; } CurCode = InCode = Code; // If greater or equal to FreeCode, not in the hash table yet; repeat the last character decoded. if (CurCode >= FreeCode) { CurCode = OldCode; if (OutCount > 4096) { gifWarning("outcount1 blew up"); break; } OutCode[OutCount++] = FinChar; } // Unless this code is raw data, pursue the chain pointed to by // CurCode through the hash table to its end; each code in the // chain puts its associated output code on the output queue. while (CurCode > BitMask) { if (OutCount > 4096) break; // Corrupt file OutCode[OutCount++] = Suffix[CurCode]; CurCode = Prefix[CurCode]; } if (OutCount > 4096) { gifWarning("outcount blew up"); break; } // The last code in the chain is treated as raw data. FinChar = CurCode & BitMask; OutCode[OutCount++] = FinChar; // Now we put the data out to the Output routine. It's been stacked LIFO, so deal with it that way... // safety thing: prevent exceeding range of 'pic8' if (npixels + OutCount > maxpixels) OutCount = maxpixels - npixels; npixels += OutCount; if (!Interlace) for (int i = OutCount - 1; i >= 0; i--) { *picptr++ = r[OutCode[i]]; // std::cerr << OutCode[i] << '_'; if (!GrayColormap) { *picptr++ = g[OutCode[i]]; *picptr++ = b[OutCode[i]]; } } else for (int i = OutCount - 1; i >= 0; i--) doInterlace(OutCode[i]); OutCount = 0; // Build the hash table on-the-fly. No table is stored in the file. Prefix[FreeCode] = OldCode; Suffix[FreeCode] = FinChar; OldCode = InCode; // Point to the next slot in the table. If we exceed the current // MaxCode value, increment the code size unless it's already // 12. If it is, do nothing: the next code decompressed better // be CLEAR FreeCode++; if (FreeCode >= MaxCode) { if (CodeSize < 12) { CodeSize++; MaxCode *= 2; ReadMask = (1 << CodeSize) - 1; } } } Code = readCode(); if (npixels >= maxpixels) break; } if (npixels != maxpixels) { gifWarning(": This GIF file seems to be truncated. Winging it.\n"); if (!Interlace) // clear->EOBuffer */ memset((char*)pic8 + npixels, 0, (size_t)(maxpixels - npixels)); } pic = pic8; return 1; } ////////////////////////////////////////////////////////////////////// int ReadGIF() { // Returns 1 if successful byte ch, *origptr; int block; bool gotimage; // Initialize variables BitOffset = XC = YC = Pass = OutCount = 0; gotimage = false; RawGIF = Raster = pic8 = NULL; bool gif89 = false; pic = NULL; FILE* fp = fopen(fname.c_str(), "rb"); if (!fp) return (gifError("can't open file")); // Find the size of the file fseek(fp, 0L, 2); filesize = (int)ftell(fp); fseek(fp, 0L, 0); // The +256's are so we can read truncated GIF files without fear of seg violation dataptr = RawGIF = new byte[filesize + 256]; ASSERT_RM(dataptr, "memory alloc failed"); memset(dataptr, 0, filesize + 256); Raster = new byte[filesize + 256]; ASSERT_RM(Raster, "memory alloc failed"); memset(Raster, 0, filesize + 256); if (fread(dataptr, (size_t)filesize, (size_t)1, fp) != 1) return (gifError("GIF data read failed")); fclose(fp); origptr = dataptr; if (strncmp((char*)dataptr, id87, (size_t)6) == 0) gif89 = false; else if (strncmp((char*)dataptr, id89, (size_t)6) == 0) gif89 = true; else return (gifError("not a GIF file")); dataptr += 6; // Get variables from the GIF screen descriptor EATBYTE; EATBYTE; EATBYTE; EATBYTE; ch = NEXTBYTE; HasColormap = (ch & COLORMAPMASK) ? true : false; BitsPerPixel = (ch & 7) + 1; ColorMapSize = 1 << BitsPerPixel; BitMask = ColorMapSize - 1; Background = NEXTBYTE; // Background color... not used. EATBYTE; // Read in global colormap. if (HasColormap) { #ifdef DMC_DEBUG std::cerr << "Reading " << ColorMapSize << " element colormap.\n"; #endif GrayColormap = true; for (int i = 0; i < ColorMapSize; i++) { r[i] = NEXTBYTE; g[i] = NEXTBYTE; b[i] = NEXTBYTE; // std::cerr << i << " " << int(r[i]) << " " << int(g[i]) << " " << int(b[i]) << std::endl; GrayColormap = GrayColormap && (r[i] == g[i] && r[i] == b[i]); } } else { // No colormap in GIF file // Put std EGA palette (repeated 16 times) into colormap, for lack of anything better to do GrayColormap = false; for (int i = 0; i < 256; i++) { r[i] = EGApalette[i & 15][0]; g[i] = EGApalette[i & 15][1]; b[i] = EGApalette[i & 15][2]; } } if (WantPaletteInds) { GrayColormap = true; for (int i = 0; i < ColorMapSize; i++) { r[i] = i; } } /* possible things at this point are: * an application extension block * a comment extension block * an (optional) graphic control extension block * followed by either an image * or a plaintext extension */ while (1) { block = NEXTBYTE; if (block == EXTENSION) { // Parse extension blocks int fn, blocksize; fn = NEXTBYTE; // Read extension block #ifdef DMC_DEBUG std::cerr << "GIF extension type 0x%02x\n", fn; #endif if (fn == 'R') { // GIF87 aspect extension blocksize = NEXTBYTE; if (blocksize == 2) { EATBYTE; EATBYTE; } else { for (int i = 0; i < blocksize; i++) EATBYTE; } int sbsize; while ((sbsize = NEXTBYTE) > 0) { // Eat any following data subblocks for (int i = 0; i < sbsize; i++) EATBYTE; } } else if (fn == 0xFE) { // Comment Extension int j, sbsize, cmtlen; byte* ptr1; char* sp; cmtlen = 0; ptr1 = dataptr; // Remember start of comments do { // Figure out length of comment sbsize = NEXTBYTE; cmtlen += sbsize; for (j = 0; j < sbsize; j++) EATBYTE; } while (sbsize); if (cmtlen > 0) { // Build into one un-blocked comment char* cmt = new char[cmtlen + 1]; ASSERT_RM(cmt, "memory alloc failed"); sp = cmt; do { sbsize = (*ptr1++); for (j = 0; j < sbsize; j++, sp++, ptr1++) *sp = *ptr1; } while (sbsize); *sp = '\0'; std::cerr << "GIF Comment: " << cmt << std::endl; } } else if (fn == 0x01) { // PlainText Extension int j, sbsize; int tgLeft, tgTop, tgWidth, tgHeight, cWidth, cHeight, fg, bg; gifWarning("PlainText extension found in GIF file. Ignored.\n"); sbsize = NEXTBYTE; tgLeft = NEXTBYTE; tgLeft += (NEXTBYTE) << 8; tgTop = NEXTBYTE; tgTop += (NEXTBYTE) << 8; tgWidth = NEXTBYTE; tgWidth += (NEXTBYTE) << 8; tgHeight = NEXTBYTE; tgHeight += (NEXTBYTE) << 8; cWidth = NEXTBYTE; cHeight = NEXTBYTE; fg = NEXTBYTE; bg = NEXTBYTE; for (int i = 12; i < sbsize; i++) EATBYTE; // Read rest of first subblock #ifdef DMC_DEBUG std::cerr << "PlainText: tgrid=" << tgLeft << "," << tgTop << " " << tgWidth << "x" << tgHeight << " cell=" << cWidth << "x" << cHeight << " col=" << fg << "," << bg << std::endl; #endif // Read (and ignore) data sub-blocks do { j = 0; sbsize = NEXTBYTE; while (j < sbsize) { EATBYTE; j++; } } while (sbsize); #ifdef DMC_DEBUG std::cerr << std::endl << std::endl; #endif } else if (fn == 0xF9) { // Graphic Control Extension int j, sbsize; gifWarning("Graphic Control Extension in GIF file. Ignored.\n"); // Read (and ignore) data sub-blocks do { j = 0; sbsize = NEXTBYTE; while (j < sbsize) { EATBYTE; j++; } } while (sbsize); } else if (fn == 0xFF) { // Application Extension int j, sbsize; gifWarning("Application extension"); // Read (and ignore) data sub-blocks do { j = 0; sbsize = NEXTBYTE; while (j < sbsize) { EATBYTE; j++; } } while (sbsize); } else { // Unknown extension int j, sbsize; gifWarning("unknown GIF extension 0x%02x"); // Read (and ignore) data sub-blocks do { j = 0; sbsize = NEXTBYTE; while (j < sbsize) { EATBYTE; j++; } } while (sbsize); } } else if (block == IMAGESEP) { #ifdef DMC_DEBUG std::cerr << "imagesep (got=" << gotimage << ") at start: offset=" << long(dataptr - RawGIF) << std::endl; #endif if (gotimage) { // Just skip over remaining images // Skip image header EATBYTE; EATBYTE; // Left position EATBYTE; EATBYTE; // Top position EATBYTE; EATBYTE; // Width EATBYTE; EATBYTE; // Height int misc = NEXTBYTE; // Misc. bits if (misc & 0x80) { // Image has local colormap. skip it for (int i = 0; i < 1 << ((misc & 7) + 1); i++) { EATBYTE; EATBYTE; EATBYTE; } } EATBYTE; // Minimum code size // Skip image data sub-blocks int ch1; do { int eatch; eatch = ch1 = NEXTBYTE; while (eatch--) EATBYTE; if ((dataptr - RawGIF) > filesize) break; // EOF } while (ch1); } else if (readImage()) gotimage = true; #ifdef DMC_DEBUG std::cerr << " at end: dataptr=0x" << long(dataptr - RawGIF) << std::endl; #endif } else if (block == TRAILER) { // Stop reading blocks #ifdef DMC_DEBUG std::cerr << "trailer "; #endif break; } else { // Unknown block type char str[128]; #ifdef DMC_DEBUG std::cerr << "block type " << block; #endif // Don't mention bad block if file was trunc'd, as it's all bogus if ((dataptr - origptr) < filesize) { sprintf(str, "Unknown block type (0x%02x) at offset 0x%lx", block, (long unsigned int)((dataptr - origptr) - 1)); if (!gotimage) return gifError(str); else gifWarning(str); } break; } #ifdef DMC_DEBUG std::cerr << std::endl; #endif } delete[] RawGIF; RawGIF = NULL; delete[] Raster; Raster = NULL; if (!gotimage) return (gifError("no image data found in GIF file")); #ifdef DMC_DEBUG std::cerr << std::endl << std::endl; #endif return 1; } }; ////////////////////////////////////////////////////////////////////// void ImageLoadSave::LoadGIF(const std::string& fname) { GIFReader gi(fname); gi.WantPaletteInds = SP.wantPaletteInds; int ret = gi.ReadGIF(); if (ret == 0) { wid = hgt = chan = 0; Pix = NULL; throw DMcError("LoadGIF() failed: can't read GIF image file " + std::string(fname)); } wid = gi.Width; hgt = gi.Height; chan = gi.chan; is_uint = false; is_float = false; Pix = ImageAlloc(); memcpy(Pix, gi.pic, size_bytes()); delete[] gi.pic; } ////////////////////////////////////////////////////////////////////// // GIF Saving Routines // Used in output static unsigned long masks[] = {0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF}; class GIFWriter { int init_bits; int EOFCode; // Number of characters so far in this 'packet' int a_count; // Define the storage for the packet accumulator char accum[256]; // What file we will write to. FILE* fp; const char* bname; ////////////////////////////////////////////////////////////////////// // Set up the 'byte output' routine DMC_DECL void char_init() { a_count = 0; } ////////////////////////////////////////////////////////////////////// // Flush the packet to disk, and reset the accumulator DMC_DECL void flush_char() { if (a_count > 0) { fputc(a_count, fp); fwrite(accum, (size_t)1, (size_t)a_count, fp); a_count = 0; } } ////////////////////////////////////////////////////////////////////// // Add a character to the end of the current packet, and if it is 254 // characters, flush the packet to disk. DMC_DECL void char_out(int c) { accum[a_count++] = c; if (a_count >= 254) flush_char(); } ////////////////////////////////////////////////////////////////////// // Crap used by the compress routine unsigned long cur_accum; int cur_bits; #define min(a, b) ((a > b) ? b : a) #define NUM_BITS 12 /* BITS was already defined on some systems */ #define HSIZE 5003 /* 80% occupancy */ typedef long int count_int; int n_bits; /* number of bits/code */ int maxbits; /* user settable max # bits/code */ int maxcode; /* maximum code, given n_bits */ int maxmaxcode; /* NEVER generate this */ #define MAXCODE(n_bits) ((1 << (n_bits)) - 1) count_int htab[HSIZE]; unsigned short codetab[HSIZE]; #define HashTabOf(i) htab[i] #define CodeTabOf(i) codetab[i] int hsize; /* for dynamic table sizing */ /* * To save much memory, we overlay the table used by compress() with those * used by decompress(). The tab_prefix table is the same size and type * as the codetab. The tab_suffix table needs 2**BITS characters. We * get this from the beginning of htab. The output stack uses the rest * of htab, and contains characters. There is plenty of room for any * possible stack (stack used to be 8000 characters). */ #define tab_prefixof(i) CodeTabOf(i) #define tab_suffixof(i) ((byte*)(htab))[i] #define de_stack ((byte*)&tab_suffixof(1 << NUM_BITS)) int free_ent; /* first unused entry */ // Block compression parameters -- after all codes are used up, // and compression rate changes, start over. int clear_flg; long int in_count; /* length of input */ long int out_count; /* # of codes output (for debugging) */ void cl_hash(count_int hsize_) { for (int i = 0; i < hsize_; i++) htab[i] = -1; } /* * Compress * * Algorithm: use open addressing double hashing (no chaining) on the * prefix code / next character combination. We do a variant of Knuth's * algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime * secondary probe. Here, the modular division first probe gives way * to a faster exclusive-or manipulation. Also do block compression with * an adaptive reset, whereby the code table is cleared when the compression * ratio decreases, but after the table fills. The variable-length output * codes are re-sized at this point, and a special CLEAR code is generated * for the decompressor. Late addition: construct the table according to * file size for noticeable speed improvement on small files. Please direct * questions about this implementation to ames!jaw. */ /***************************************************************** * Output the given code. * Inputs: * code: A n_bits-bit integer. If == -1, then EOF. This assumes * that n_bits <= (long)wordsize - 1. * * Outputs: * Outputs code to the file. * * Algorithm: * Maintain a BITS character long buffer (so that 8 codes will * fit in it exactly). Use the VAX insv instruction to insert each * code in turn. When the buffer fills up empty it and start over. */ void output(int code) { cur_accum &= masks[cur_bits]; if (cur_bits > 0) cur_accum |= ((long)code << cur_bits); else cur_accum = code; cur_bits += n_bits; while (cur_bits >= 8) { char_out((int)(cur_accum & 0xff)); cur_accum >>= 8; cur_bits -= 8; } /* * If the next entry is going to be too big for the code size, * then increase it, if possible. */ if (free_ent > maxcode || clear_flg) { if (clear_flg) { maxcode = MAXCODE(n_bits = init_bits); clear_flg = 0; } else { n_bits++; if (n_bits == maxbits) maxcode = maxmaxcode; else maxcode = MAXCODE(n_bits); } } if (code == EOFCode) { /* At EOF, write the rest of the buffer */ while (cur_bits > 0) { char_out((int)(cur_accum & 0xff)); cur_accum >>= 8; cur_bits -= 8; } flush_char(); fflush(fp); ASSERT_RM(!ferror(fp), "unable to write GIF file"); } } ////////////////////////////////////////////////////////////////////// void compress(byte* data, int len) { long fcode; int i = 0; int c; int ent; int disp; int hsize_reg; int hshift; // Set up the necessary values maxbits = NUM_BITS; maxmaxcode = 1 << NUM_BITS; memset(htab, 0, sizeof(htab)); memset(codetab, 0, sizeof(codetab)); hsize = HSIZE; free_ent = 0; cur_accum = 0; cur_bits = 0; out_count = 0; clear_flg = 0; in_count = 1; maxcode = MAXCODE(n_bits = init_bits); int ClearCode = (1 << (init_bits - 1)); EOFCode = ClearCode + 1; free_ent = ClearCode + 2; char_init(); // Translate the byte using lookup table. ent = *data++; len--; hshift = 0; for (fcode = (long)hsize; fcode < 65536L; fcode *= 2L) hshift++; hshift = 8 - hshift; /* set hash code range bound */ hsize_reg = hsize; cl_hash((count_int)hsize_reg); /* clear hash table */ output(ClearCode); while (len) { c = *data++; len--; in_count++; fcode = (long)(((long)c << maxbits) + ent); i = (((int)c << hshift) ^ ent); /* xor hashing */ if (HashTabOf(i) == fcode) { ent = CodeTabOf(i); continue; } else if ((long)HashTabOf(i) < 0) /* empty slot */ goto nomatch; disp = hsize_reg - i; /* secondary hash (after G. Knott) */ if (i == 0) disp = 1; probe: if ((i -= disp) < 0) i += hsize_reg; if (HashTabOf(i) == fcode) { ent = CodeTabOf(i); continue; } if ((long)HashTabOf(i) >= 0) goto probe; nomatch: output(ent); out_count++; ent = c; if (free_ent < maxmaxcode) { CodeTabOf(i) = free_ent++; /* code -> hashtable */ HashTabOf(i) = fcode; } else { // Clear out the hash table for block compress. cl_hash((count_int)hsize); free_ent = ClearCode + 2; clear_flg = 1; output(ClearCode); } } /* Put out the final code */ output(ent); out_count++; output(EOFCode); } ////////////////////////////// DMC_DECL void putword(int w, FILE* fp_) { /* writes a 16-bit integer in GIF order (LSB first) */ fputc(w & 0xff, fp_); fputc((w >> 8) & 0xff, fp_); } public: ////////////////////////////////////////////////////////////////////// void WriteGIF(const std::string& fname, int wid, int hgt, byte* Pix, bool isOneChan, LoadSaveParams SP) { int size = wid * hgt; if ((fp = fopen(fname.c_str(), "wb")) == 0) throw DMcError("WriteGIF() failed: can't write GIF image file " + std::string(fname)); int ColorMapSize, InitCodeSize, BitsPerPixel; // Fill in the 8-bit image and the color map somehow Quantizer<uc3Pixel, unsigned char> Qnt((uc3Pixel*)Pix, size, isOneChan, SP.QP); byte* pic8 = Qnt.GetIndexImage(); // It allocates pic8; I delete it. size_t NumColors = Qnt.GetColorMap().size(); // Compute BitsPerPixel for (BitsPerPixel = 1; BitsPerPixel < 8; BitsPerPixel++) { if (size_t(1ull << BitsPerPixel) >= NumColors) break; } ColorMapSize = 1 << BitsPerPixel; if (BitsPerPixel <= 1) InitCodeSize = 2; else InitCodeSize = BitsPerPixel; fwrite(id89, (size_t)1, (size_t)6, fp); // The GIF magic number (can use id87 if no comment) putword(wid, fp); // Screen descriptor putword(hgt, fp); int code = 0x80; // Yes, there is a color map code |= (8 - 1) << 4; // OR in the color resolution (hardwired 8) code |= (BitsPerPixel - 1); // OR in the # of bits per pixel fputc(code, fp); int Background = 0; fputc(Background, fp); // Background color fputc(0, fp); // Future expansion byte // Write the colormap int i = 0; for (i = 0; i < NumColors && i < ColorMapSize; i++) { // std::cerr << Qnt.GetColorMap()[i] << '\n'; fputc(Qnt.GetColorMap()[i].r(), fp); fputc(Qnt.GetColorMap()[i].g(), fp); fputc(Qnt.GetColorMap()[i].b(), fp); } for (; i < ColorMapSize; i++) { fputc(0, fp); fputc(0, fp); fputc(0, fp); } if (!SP.comment.empty()) { // Write comment blocks int blen; fputc(0x21, fp); // EXTENSION block fputc(0xFE, fp); // Comment extension const char* sp = SP.comment.c_str(); while ((blen = int(strlen(sp))) > 0) { if (blen > 255) blen = 255; fputc(blen, fp); for (int j = 0; j < blen; j++, sp++) fputc(*sp, fp); } fputc(0, fp); // Zero-length data subblock to end extension } fputc(',', fp); // Image separator // Write the Image header putword(0, fp); // LeftOfs putword(0, fp); // TopOfs putword(wid, fp); putword(hgt, fp); fputc(0x00, fp); // Global colormap, no interlace. fputc(InitCodeSize, fp); init_bits = InitCodeSize + 1; compress(pic8, wid * hgt); // Write the compressed pixel data fputc(0, fp); // Write out a Zero-length packet (EOF) fputc(';', fp); // Write GIF file terminator delete[] pic8; if (ferror(fp)) { fclose(fp); throw DMcError("File error in WriteGIF()"); } fclose(fp); } }; void ImageLoadSave::SaveGIF(const std::string& fname) const { if (Pix == NULL || chan < 1 || wid < 1 || hgt < 1) { throw DMcError("Image is empty. Not saving."); } if (chan != 1 && chan != 3) throw DMcError(std::string("Can't save a ") + std::to_string(chan) + " channel image as a GIF."); GIFWriter gw; // TODO: gw uses a lot of stack gw.WriteGIF(fname, wid, hgt, (unsigned char*)Pix, chan == 1, SP); }
32.751304
157
0.463812
davemc0
41590d3bfbc2eafda2fc5badcc2fd7423609d8a5
22,120
cpp
C++
video/common/Processing/jhcDist.cpp
jconnell11/ALIA
f7a6c9dfd775fbd41239051aeed7775adb878b0a
[ "Apache-2.0" ]
1
2020-03-01T13:22:34.000Z
2020-03-01T13:22:34.000Z
video/common/Processing/jhcDist.cpp
jconnell11/ALIA
f7a6c9dfd775fbd41239051aeed7775adb878b0a
[ "Apache-2.0" ]
null
null
null
video/common/Processing/jhcDist.cpp
jconnell11/ALIA
f7a6c9dfd775fbd41239051aeed7775adb878b0a
[ "Apache-2.0" ]
1
2020-07-30T10:24:58.000Z
2020-07-30T10:24:58.000Z
// jhcDist.cpp : spreading activation like space claiming // // Written by Jonathan H. Connell, jconnell@alum.mit.edu // /////////////////////////////////////////////////////////////////////////// // // Copyright 1999-2016 IBM Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////////// #include <math.h> #include "Interface/jhcMessage.h" #include "Processing/jhcDist.h" /////////////////////////////////////////////////////////////////////////// // Manhattan Distance // /////////////////////////////////////////////////////////////////////////// //= Claim "empty" pixels for nearest "seed" based on Manhattan metric. // when two seeds are equidistant, higher label dominates // default version for labels of 16 bits (2 fields) and 16 bit distances int jhcDist::Nearest (jhcImg& label, const jhcImg& seed, int bg, jhcImg *rng) { jhcImg *dist = rng; // check size and special cases, possibly make up scratch array if (label.Valid(1)) return Nearest8(label, seed, bg, rng); if (!label.Valid(2) || !label.SameFormat(seed) || label.SameImg(seed)) return Fatal("Bad images to jhcDist::Nearest"); if ((dist != NULL) && !label.SameSize(*dist)) return Fatal("Bad range image to jhcDist::Nearest"); if (dist == NULL) dist = a2.SetSize(seed); label.CopyRoi(seed); dist->CopyRoi(seed); // set up iteration variables int x, y, rw = seed.RoiW(), rh = seed.RoiH(); US16 cnt, last, bval = (US16) bg; UL32 roff = seed.RoiOff(), rsk = seed.Line() >> 1; US16 *s1, *s = (US16 *)(seed.PxlSrc() + roff); US16 *d, *d0 = (US16 *)(dist->PxlSrc() + roff); US16 *n, *n0 = (US16 *)(label.PxlSrc() + roff); // PASS 1: find nearest neighbor and distance in horizontal direction d = d0; n = n0; for (y = rh; y > 0; y--) { // right wipe, extend last label and increment distance s1 = s; cnt = 0; last = bval; for (x = rw; x > 0; x--) { if (last != bval) cnt++; if (*s != bval) { last = *s; cnt = 0; } s++; *n++ = last; *d++ = cnt; } // left wipe, extend last label if better and increment distance cnt = 0; last = bval; for (x = rw; x > 0; x--) { n--; d--; if (last != bval) cnt++; if ((*n != bval) && (*d == 0)) { last = *n; cnt = 0; } if ((last != bval) && ((*n == bval) || (*d > cnt) || ((*d == cnt) && (last > *n)))) { *n = last; *d = cnt; } } // set up for next line s = s1 + rsk; d += rsk; n += rsk; } // PASS2: find nearest neighbor and distance in vertical direction d = d0; n = n0; for (x = rw; x > 0; x--) { // down wipe, extend last label if better and reset distance cnt = 0; last = bval; for (y = rh; y > 0; y--) { if (last != bval) cnt++; if ((*n != bval) && ((last == bval) || (*d <= cnt))) { last = *n; cnt = *d; } if ((last != bval) && ((*n == bval) || (*d > cnt) || ((*d == cnt) && (last > *n)))) { *n = last; *d = cnt; } n += rsk; d += rsk; } // up wipe, extend last label if better and reset distance cnt = 0; last = bval; for (y = rh; y > 0; y--) { n -= rsk; d -= rsk; if (last != bval) cnt++; if ((*n != bval) && ((last == bval) || (*d <= cnt))) { last = *n; cnt = *d; } if ((last != bval) && ((*n == bval) || (*d > cnt) || ((*d == cnt) && (last > *n)))) { *n = last; *d = cnt; } } // set up for next column n++; d++; } return 1; } //= Same as Nearest but specialized for 8 bit labels and distances (saturated). // when two seeds are equidistant, higher label dominates int jhcDist::Nearest8 (jhcImg& label, const jhcImg& seed, int bg, jhcImg *rng) { jhcImg *dist = rng; // check image sizes, possibly make up scratch array if (!label.Valid(1) || !label.SameFormat(seed) || label.SameImg(seed)) return Fatal("Bad images to jhcDist::Nearest8"); if ((dist != NULL) && !label.SameSize(*dist)) return Fatal("Bad range image to jhcDist::Nearest8"); if (dist == NULL) dist = a1.SetSize(seed); label.CopyRoi(seed); dist->CopyRoi(seed); // set up iteration variables int x, y, rw = seed.RoiW(), rh = seed.RoiH(); UC8 cnt, last, bval = BOUND(bg); UL32 roff = seed.RoiOff(), rsk = seed.Line(); const UC8 *s1, *s = seed.PxlSrc() + roff; UC8 *d, *d0 = dist->PxlDest() + roff; UC8 *n, *n0 = label.PxlDest() + roff; // PASS 1: find nearest neighbor and distance in horizontal direction d = d0; n = n0; for (y = rh; y > 0; y--) { // right wipe, extend last label and increment distance s1 = s; cnt = 0; last = bval; for (x = rw; x > 0; x--) { if ((last != bval) && (cnt < 255)) cnt++; if (*s != bval) { last = *s; cnt = 0; } s++; *n++ = last; *d++ = cnt; } // left wipe, extend last label if better and increment distance cnt = 0; last = bval; for (x = rw; x > 0; x--) { n--; d--; if ((last != bval) && (cnt < 255)) cnt++; if ((*n != bval) && (*d == 0)) { last = *n; cnt = 0; } if ((last != bval) && ((*n == bval) || (*d > cnt) || ((*d == cnt) && (last > *n)))) { *n = last; *d = cnt; } } // set up for next line s = s1 + rsk; d += rsk; n += rsk; } // PASS2: find nearest neighbor and distance in vertical direction d = d0; n = n0; for (x = rw; x > 0; x--) { // down wipe, extend last label if better and reset distance cnt = 0; last = bval; for (y = rh; y > 0; y--) { if ((last != bval) && (cnt < 255)) cnt++; if ((*n != bval) && ((last == bval) || (*d <= cnt))) { last = *n; cnt = *d; } if ((last != bval) && ((*n == bval) || (*d > cnt) || ((*d == cnt) && (last > *n)))) { *n = last; *d = cnt; } n += rsk; d += rsk; } // up wipe, extend last label if better and reset distance cnt = 0; last = bval; for (y = rh; y > 0; y--) { n -= rsk; d -= rsk; if ((last != bval) && (cnt < 255)) cnt++; if ((*n != bval) && ((last == bval) || (*d <= cnt))) { last = *n; cnt = *d; } if ((last != bval) && ((*n == bval) || (*d > cnt) || ((*d == cnt) && (last > *n)))) { *n = last; *d = cnt; } } // set up for next column n++; d++; } return 1; } //= Extend each blob over background regions by dmax at most. int jhcDist::Expand (jhcImg& label, const jhcImg& seed, int dmax, int bg) { if (!label.Valid(1, 2) || !label.SameFormat(seed) || (dmax < 0) || (dmax > 255)) return Fatal("Bad range image to jhcDist::Expand"); // get claims and ranges (exploit a1 and a2 from inside Nearest) Nearest(label, seed, bg); if (label.Valid(2)) { a1.SetSize(seed); a1.Sat8(a2); } // local variables int x, y, rw = label.RoiW(), rh = label.RoiH(); int nsk = label.RoiSkip() >> 1, dsk = a1.RoiSkip(label); const UC8 *d = a1.RoiSrc(label); US16 *n = (US16 *) label.RoiDest(); // invalidate any labels that are too far away for (y = rh; y > 0; y--, n += nsk, d += dsk) for (x = rw; x > 0; x--, n++, d++) if (*d > dmax) *n = (US16) bg; return 1; } /////////////////////////////////////////////////////////////////////////// // Euclidean Distance // /////////////////////////////////////////////////////////////////////////// //= Version of nearest seed claims using Euclidean distance. // when two seeds are equidistant, higher label dominates // default version for labels of 16 bits (2 fields) and 16 bit distances // about 3x slower than Nearest (5x if distance is returned) int jhcDist::Voronoi (jhcImg& label, const jhcImg& seed, int bg, jhcImg *rng, jhcImg *xrng, jhcImg *yrng, jhcImg *rng2) { jhcImg *dist = rng, *xdist = xrng, *ydist = yrng, *sqdist = rng2; // check image sizes, possibly make up scratch arrays if (label.Valid(1)) return Voronoi8(label, seed, bg, rng, xrng, yrng, rng2); if (!label.Valid(2) || !label.SameFormat(seed) || label.SameImg(seed)) return Fatal("Bad images to jhcDist::Voronoi"); if (((dist != NULL) && !label.SameFormat(*dist)) || ((xdist != NULL) && !label.SameFormat(*xdist)) || ((ydist != NULL) && !label.SameFormat(*ydist)) || ((sqdist != NULL) && !label.SameSize(*sqdist, 4))) return Fatal("Bad auxilliary images to jhcDist::Voronoi"); if (xdist == NULL) xdist = a2.SetSize(seed); if (ydist == NULL) ydist = b2.SetSize(seed); if (sqdist == NULL) sqdist = a4.SetSize(seed, 4); label.CopyRoi(seed); xdist->CopyRoi(seed); ydist->CopyRoi(seed); sqdist->CopyRoi(seed); // set up iteration variables int x, y, rw = seed.RoiW(), rh = seed.RoiH(); US16 dx, dy, last, bval = (US16) bg; UL32 dx2, dy2, r2, roff = seed.RoiOff(); UL32 rsk = seed.Line() >> 1, dsk = sqdist->Line() >> 2; UL32 *dsq, *dsq0 = (UL32 *)(sqdist->PxlSrc() + sqdist->RoiOff()); US16 *s1, *s = (US16 *)(seed.PxlSrc() + roff); US16 *n, *n0 = (US16 *)(label.PxlSrc() + roff); US16 *d, *xoff, *xoff0 = (US16 *)(xdist->PxlSrc() + roff); US16 *yoff, *yoff1, *yoff0 = (US16 *)(ydist->PxlSrc() + roff); // PASS 1: find nearest neighbor and distance in horizontal direction n = n0; xoff = xoff0; yoff = yoff0; dsq = dsq0; for (y = rh; y > 0; y--) { // right wipe, extend last label and increment distance s1 = s; yoff1 = yoff; last = bval; for (x = rw; x > 0; x--) { if (*s != bval) { dx = 0; last = *s; *n = last; *xoff = 0; *yoff = 0; *dsq = 0; } else if (last != bval) { dx++; *n = last; *xoff = dx; *yoff = 0; *dsq = dx * dx; } else { *n = bval; *xoff = 0; *yoff = 0; *dsq = 0; } s++; n++; xoff++; yoff++; dsq++; } // left wipe, extend last label if better and increment distance last = bval; for (x = rw; x > 0; x--) { n--; xoff--; dsq--; if ((*n != bval) && (*xoff == 0)) { dx = 0; last = *n; } else if (last != bval) { dx++; if ((*n == bval) || (*xoff > dx) || ((*xoff == dx) && (last > *n))) { *n = last; *xoff = dx; *dsq = dx * dx; } } } // set up for next line s = s1 + rsk; n += rsk; xoff += rsk; yoff = yoff1 + rsk; dsq += dsk; } // PASS2: find nearest neighbor and distance in vertical direction n = n0; xoff = xoff0; yoff = yoff0; dsq = dsq0; for (x = rw; x > 0; x--) { // down wipe, extend last label if better and reset distance last = bval; for (y = rh; y > 0; y--) { if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dx2 = dx * dx; dy = *yoff; r2 = *dsq; } else if (last != bval) { dy++; dy2 = dy * dy; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = r2; } n += rsk; xoff += rsk; yoff += rsk; dsq += dsk; } // up wipe, extend last label if better and reset distance last = bval; for (y = rh; y > 0; y--) { n -= rsk; xoff -= rsk; yoff -= rsk; dsq -= dsk; if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dx2 = dx * dx; dy = *yoff; r2 = *dsq; } else if (last != bval) { dy++; dy2 = dy * dy; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = r2; } } // set up for next column n++; xoff++; yoff++; dsq++; } // PASS 3: find nearest neighbor and distance in horizontal direction again n = n0; xoff = xoff0; yoff = yoff0; dsq = dsq0; for (y = rh; y > 0; y--) { // down right, extend last label if better and reset distance last = bval; for (x = rw; x > 0; x--) { if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dy = *yoff; dy2 = dy * dy; r2 = *dsq; } else if (last != bval) { dx++; dx2 = dx * dx; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = r2; } n++; xoff++; yoff++; dsq++; } // left wipe, extend last label if better and reset distance last = bval; for (x = rw; x > 0; x--) { n--; xoff--; yoff--; dsq--; if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dy = *yoff; dy2 = dy * dy; r2 = *dsq; } else if (last != bval) { dx++; dx2 = dx * dx; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = r2; } } // set up for next row n += rsk; xoff += rsk; yoff += rsk; dsq += dsk; } // PASS 4: fix up distances if (dist != NULL) { dist->CopyRoi(seed); rsk = dist->RoiSkip(); dsk = sqdist->RoiSkip(); d = (US16 *)(dist->PxlSrc() + roff); dsq = dsq0; for (y = rh; y > 0; y--) { for (x = rw; x > 0; x--) *d++ = (US16) ROUND(sqrt((double)(*dsq++))); d += rsk; dsq += dsk; } } return 1; } //= Same as Voronoi but specialized for 8 bit labels and distances (saturated). // when two seeds are equidistant, higher label dominates // about 3.4x slower than Nearest8 (5.3x if distance is returned) int jhcDist::Voronoi8 (jhcImg& label, const jhcImg& seed, int bg, jhcImg *rng, jhcImg *xrng, jhcImg *yrng, jhcImg *rng2) { jhcImg *dist = rng, *xdist = xrng, *ydist = yrng, *sqdist = rng2; // check image sizes, possibly make up scratch arrays if (!label.Valid(1) || !label.SameFormat(seed) || label.SameImg(seed)) return Fatal("Bad images to jhcDist::Voronoi8"); if (((dist != NULL) && !label.SameFormat(*dist)) || ((xdist != NULL) && !label.SameFormat(*xdist)) || ((ydist != NULL) && !label.SameFormat(*ydist)) || ((sqdist != NULL) && !label.SameSize(*sqdist, 2))) return Fatal("Bad auxilliary images to jhcDist::Voronoi8"); if (xdist == NULL) xdist = a1.SetSize(seed); if (ydist == NULL) ydist = b1.SetSize(seed); if (sqdist == NULL) sqdist = a2.SetSize(seed, 2); label.CopyRoi(seed); xdist->CopyRoi(seed); ydist->CopyRoi(seed); sqdist->CopyRoi(seed); // set up iteration variables int x, y, rw = seed.RoiW(), rh = seed.RoiH(); UC8 dx, dy, last, bval = BOUND(bg); US16 dx2, dy2; UL32 r2, roff = seed.RoiOff(); UL32 rsk = seed.Line(), dsk = sqdist->Line() >> 1; US16 *dsq, *dsq0 = (US16 *)(sqdist->PxlSrc() + sqdist->RoiOff()); const UC8 *s1, *s = seed.PxlSrc() + roff; UC8 *n, *n0 = label.PxlDest() + roff; UC8 *d, *xoff, *xoff0 = xdist->PxlDest() + roff; UC8 *yoff, *yoff1, *yoff0 = ydist->PxlDest() + roff; // PASS 1: find nearest neighbor and distance in horizontal direction n = n0; xoff = xoff0; yoff = yoff0; dsq = dsq0; for (y = rh; y > 0; y--) { // right wipe, extend last label and increment distance s1 = s; yoff1 = yoff; last = bval; for (x = rw; x > 0; x--) { if (*s != bval) { dx = 0; last = *s; *n = last; *xoff = 0; *yoff = 0; *dsq = 0; } else if (last != bval) { if (dx < 255) dx++; *n = last; *xoff = dx; *yoff = 0; *dsq = dx * dx; } else { *n = bval; *xoff = 0; *yoff = 0; *dsq = 0; } s++; n++; xoff++; yoff++; dsq++; } // left wipe, extend last label if better and increment distance last = bval; for (x = rw; x > 0; x--) { n--; xoff--; dsq--; if ((*n != bval) && (*xoff == 0)) { dx = 0; last = *n; } else if (last != bval) { if (dx < 255) dx++; if ((*n == bval) || (*xoff > dx) || ((*xoff == dx) && (last > *n))) { *n = last; *xoff = dx; *dsq = dx * dx; } } } // set up for next line s = s1 + rsk; n += rsk; xoff += rsk; yoff = yoff1 + rsk; dsq += dsk; } // PASS2: find nearest neighbor and distance in vertical direction n = n0; xoff = xoff0; yoff = yoff0; dsq = dsq0; for (x = rw; x > 0; x--) { // down wipe, extend last label if better and reset distance last = bval; for (y = rh; y > 0; y--) { if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dx2 = dx * dx; dy = *yoff; r2 = *dsq; } else if ((last != bval) && (dy < 255)) { dy++; dy2 = dy * dy; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = (US16) __min(r2, 65535); } n += rsk; xoff += rsk; yoff += rsk; dsq += dsk; } // up wipe, extend last label if better and reset distance last = bval; for (y = rh; y > 0; y--) { n -= rsk; xoff -= rsk; yoff -= rsk; dsq -= dsk; if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dx2 = dx * dx; dy = *yoff; r2 = *dsq; } else if ((last != bval) && (dy < 255)) { dy++; dy2 = dy * dy; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = (US16) __min(r2, 65535); } } // set up for next column n++; xoff++; yoff++; dsq++; } // PASS 3: find nearest neighbor and distance in horizontal direction again n = n0; xoff = xoff0; yoff = yoff0; dsq = dsq0; for (y = rh; y > 0; y--) { // down right, extend last label if better and reset distance last = bval; for (x = rw; x > 0; x--) { if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dy = *yoff; dy2 = dy * dy; r2 = *dsq; } else if ((last != bval) && (dx < 255)) { dx++; dx2 = dx * dx; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = (US16) __min(r2, 65535); } n++; xoff++; yoff++; dsq++; } // left wipe, extend last label if better and reset distance last = bval; for (x = rw; x > 0; x--) { n--; xoff--; yoff--; dsq--; if ((*n != bval) && ((last == bval) || (*dsq <= r2))) { last = *n; dx = *xoff; dy = *yoff; dy2 = dy * dy; r2 = *dsq; } else if ((last != bval) && (dx < 255)) { dx++; dx2 = dx * dx; r2 = dx2 + dy2; } if ((last != bval) && ((*n == bval) || (*dsq > r2) || ((*dsq == r2) && (last > *n)))) { *n = last; *xoff = dx; *yoff = dy; *dsq = (US16) __min(r2, 65535); } } // set up for next row n += rsk; xoff += rsk; yoff += rsk; dsq += dsk; } // PASS 4: fix up distances if (dist != NULL) { dist->CopyRoi(seed); rsk = dist->RoiSkip(); dsk = sqdist->RoiSkip(); d = dist->PxlDest() + roff; dsq = dsq0; for (y = rh; y > 0; y--) { for (x = rw; x > 0; x--) { r2 = *dsq++; if (r2 >= 65025) *d++ = 255; else *d++ = (UC8) ROUND(sqrt((double) r2)); } d += rsk; dsq += dsk; } } return 1; }
23.457052
82
0.437161
jconnell11
415bf2b5c39322da8f662da730ba4f6f03cfff25
2,899
cpp
C++
1/2/client2_async.cpp
Kot97/pus
7d9de3269bc28b727111314ea920f6d30f68120a
[ "MIT" ]
null
null
null
1/2/client2_async.cpp
Kot97/pus
7d9de3269bc28b727111314ea920f6d30f68120a
[ "MIT" ]
4
2019-04-10T18:32:55.000Z
2019-04-10T18:44:44.000Z
1/2/client2_async.cpp
Kot97/pus
7d9de3269bc28b727111314ea920f6d30f68120a
[ "MIT" ]
null
null
null
/* * Data: 2019-03-18 * Autor: Marcin Kurdziel * Kompilacja: clang++ -std=c++14 -o client2_async client2_async.cpp -lpthread * Zamiast clang++ można użyć g++, ale nie jest to zalecane * Do skompilowaniu programu potrzebna jest biblioteka Boost.Asio oraz Boost.Lexical_Cast * Uruchamianie: ./client2_async <adres IP> <numer portu> <wiadomość> */ #include <boost/asio/io_context.hpp> #include <boost/asio/ip/udp.hpp> #include <boost/lexical_cast.hpp> #include <array> #include <iostream> #include <string> #include <thread> namespace asio = boost::asio; void print_error(const std::string msg, const boost::system::error_code& err) { if(err == asio::error::operation_aborted) return; std::cerr << msg << "(): " << err.message() << std::endl; } int main(int argc, char** argv) { if (argc != 4) { std::cerr << "Invocation: " << argv[0] << " <IPv4 ADDRESS> <PORT> <MESSAGE>" << std::endl; return 1; } // io_context jest niezbędnym elementem, który służy do komunikacji z systemem operacyjnym asio::io_context context; // utworzenie i otwarcie gniazda dla protokolu UDP asio::ip::udp::socket socket(context); socket.open(asio::ip::udp::v4()); // utworzenie punktu końcowego komunikacji // pierwszym argumentem konstruktora jest adres IP, drugim numer portu asio::ip::udp::endpoint endpoint(asio::ip::make_address_v4(argv[1]), boost::lexical_cast<unsigned short>(argv[2])); sleep(1); std::cout << "Sending message to " << argv[1] << ".\nWaiting for server response..." << std::endl; sleep(2); std::string message = argv[3]; std::array<char, 256> response; // wysłanie wiadomości socket.async_send_to(asio::buffer(message), endpoint, [&](const boost::system::error_code& err, std::size_t bytes) { if(err) { print_error("send_to", err); return; } // odpowiedź serwera socket.async_receive_from(asio::buffer(response), endpoint, [&](const boost::system::error_code& err, std::size_t bytes) { if(err) { print_error("receive_from", err); return; } std::cout << "Server response: " << response.data() << std::endl; socket.close(); }); }); // odpalenie obsługi handlerów na osobnym wątku std::thread thread([&](){ context.run(); }); // jesli wolimy, by komunikacja działała w tle i nie chcemy czekać, możemy zrobić tu detach() // tutaj możemy robić co chcemy (równolegle do obsługi komunikacji) // ... // jeżeli nie użyliśmy detach() thread.join(); return 0; }
32.211111
129
0.577096
Kot97
415c33583b0b8e72bb472b40374ba507dc76d455
2,298
cpp
C++
gui/Application.cpp
vitalissius/iweather
13b6469b729a627335a2d629e5a62f6726058dc0
[ "MIT" ]
1
2021-04-16T08:36:00.000Z
2021-04-16T08:36:00.000Z
gui/Application.cpp
vitalissius/iweather
13b6469b729a627335a2d629e5a62f6726058dc0
[ "MIT" ]
null
null
null
gui/Application.cpp
vitalissius/iweather
13b6469b729a627335a2d629e5a62f6726058dc0
[ "MIT" ]
null
null
null
#include "Application.h" bool Application::IsAlreadyRunning() { HANDLE mtx = CreateMutex(NULL, FALSE, TEXT("{A393562E-EF7A-459F-A920-0286403D4A9B++}")); if (GetLastError() == ERROR_ALREADY_EXISTS) { static const TCHAR* message = TEXT("Application is already running"); MessageBox(NULL, message, TEXT("Info"), MB_ICONINFORMATION | MB_OK); CloseHandle(mtx); return true; } return false; } Application::Application( LPCTSTR windowName, HINSTANCE hInstance, int cmdShow, LRESULT(WINAPI* pWndProc)(HWND, UINT, WPARAM, LPARAM), int width, int height, UINT classStyle, UINT windowStyle, UINT windowStyleEx, int xPos, int yPos) { static constexpr TCHAR* tcsClassName = TEXT("WeatherApp-42"); m_wcex.cbSize = sizeof(WNDCLASSEX); m_wcex.style = classStyle; m_wcex.lpfnWndProc = pWndProc; m_wcex.cbClsExtra = 0; m_wcex.cbWndExtra = 0; m_wcex.hInstance = hInstance; m_wcex.hIcon = NULL; m_wcex.hCursor = LoadCursor(NULL, IDC_ARROW); m_wcex.hbrBackground = (HBRUSH)GetStockObject(GRAY_BRUSH);// WHITE_BRUSH); m_wcex.lpszMenuName = NULL; m_wcex.lpszClassName = tcsClassName; if (!RegisterClassEx(&m_wcex)) { const auto message = (tstring(TEXT("Cannot register class: ")) + tcsClassName); MessageBox(NULL, message.data(), TEXT("Error"), MB_ICONERROR | MB_OK); return; } m_mainWnd = CreateWindowEx(windowStyleEx, tcsClassName, windowName, windowStyle, xPos, yPos, width, height, NULL, NULL, hInstance, NULL); if (!m_mainWnd) { const auto message = tstring(TEXT("Cannot create window: ")) + windowName; MessageBox(NULL, message.data(), TEXT("Error"), MB_ICONERROR | MB_OK); return; } ShowWindow(m_mainWnd, cmdShow); UpdateWindow(m_mainWnd); } WPARAM Application::Run() { MSG msg = { 0 }; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } BOOL Application::SetTransparency(const int percent) { assert(percent <= 100 && percent >= 0); BYTE alpha = 255 - BYTE(2.55f * percent); return ::SetLayeredWindowAttributes(m_mainWnd, RGB(0, 0, 0), alpha, LWA_ALPHA); }
26.413793
92
0.651001
vitalissius
415e6b07be4d2de9f9ece0a58b60f2719e71b34c
169
hpp
C++
include/scene/scene.hpp
selcia-eremeev/cake
855886acd7595d12780cb95a0bcb8a6fcee09ac6
[ "MIT" ]
1
2020-11-28T21:07:24.000Z
2020-11-28T21:07:24.000Z
include/scene/scene.hpp
selcia-eremeev/chen
96a2f4fbe444b26668983fb4c3f360d1a22cd2f7
[ "MIT" ]
9
2021-03-23T20:08:51.000Z
2021-03-27T20:44:09.000Z
include/scene/scene.hpp
selcia-eremeev/cake
855886acd7595d12780cb95a0bcb8a6fcee09ac6
[ "MIT" ]
null
null
null
#pragma once class Scene { public: virtual int Initialize(void) = 0; virtual int Update(void) = 0; virtual int Render(void) = 0; virtual int Terminate(void) = 0; };
18.777778
34
0.692308
selcia-eremeev
416185b85d800802d817b77d053182088c6fd7d9
1,600
hpp
C++
include/public/coherence/util/ListMuterator.hpp
chpatel3/coherence-cpp-extend-client
4ea5267eae32064dff1e73339aa3fbc9347ef0f6
[ "UPL-1.0", "Apache-2.0" ]
6
2020-07-01T21:38:30.000Z
2021-11-03T01:35:11.000Z
include/public/coherence/util/ListMuterator.hpp
chpatel3/coherence-cpp-extend-client
4ea5267eae32064dff1e73339aa3fbc9347ef0f6
[ "UPL-1.0", "Apache-2.0" ]
1
2020-07-24T17:29:22.000Z
2020-07-24T18:29:04.000Z
include/public/coherence/util/ListMuterator.hpp
chpatel3/coherence-cpp-extend-client
4ea5267eae32064dff1e73339aa3fbc9347ef0f6
[ "UPL-1.0", "Apache-2.0" ]
6
2020-07-10T18:40:58.000Z
2022-02-18T01:23:40.000Z
/* * Copyright (c) 2000, 2020, Oracle and/or its affiliates. * * Licensed under the Universal Permissive License v 1.0 as shown at * http://oss.oracle.com/licenses/upl. */ #ifndef COH_LIST_MUTERATOR_HPP #define COH_LIST_MUTERATOR_HPP #include "coherence/lang.ns" #include "coherence/util/ListIterator.hpp" #include "coherence/util/Muterator.hpp" COH_OPEN_NAMESPACE2(coherence,util) /** * Muterator is mutating iterator, that is it is capable of changing the * list it iterates. * * @author mf 2008.05.05 */ class COH_EXPORT ListMuterator : public interface_spec<ListMuterator, implements<ListIterator, Muterator> > { // ----- ListMuterator interface ---------------------------------------- public: /** * Insert the specified element immediately before the element to be * returned from the next call to the next() method. A subsequent call * to next() will not return the added element, while a call to * previous() would return the added element. * * @param oh the element to add * * @throws UnsupportedOperationException if addition is not supported */ virtual void add(Object::Holder oh) = 0; /** * Replace the last element returned by next() or previous() with * the specified element. * * @param oh the element to store * * @throws UnsupportedOperationException if set is not supported */ virtual void set(Object::Holder oh) = 0; }; COH_CLOSE_NAMESPACE2 #endif // COH_LIST_MUTERATOR_HPP
27.118644
77
0.6425
chpatel3
4164cad41386f4202620d706df15ab3a880cc49c
1,792
cpp
C++
source/Structure/custom_plugins/plugins/HIL_server/protocol.cpp
Guiraffo/ProVANT_Simulator
ef2260204b13f39a9f83ad2ab88a9552a0699bff
[ "MIT" ]
null
null
null
source/Structure/custom_plugins/plugins/HIL_server/protocol.cpp
Guiraffo/ProVANT_Simulator
ef2260204b13f39a9f83ad2ab88a9552a0699bff
[ "MIT" ]
null
null
null
source/Structure/custom_plugins/plugins/HIL_server/protocol.cpp
Guiraffo/ProVANT_Simulator
ef2260204b13f39a9f83ad2ab88a9552a0699bff
[ "MIT" ]
null
null
null
#include <iostream> #include "protocol.hpp" Frame receive(Serial& serial) { Frame frame; u8 header = frame.header(); u8 end = frame.end(); i32 status = 0; u8 last = 'a'; bool fim = false; while (!fim) { // std::cout << "entrei" << std::endl; std::string byte = serial.read(); u8 b[1]; b[0] = byte[0]; switch (status) { case 1: if (b[0] == last && last == header && header == end) break; if (b[0] != end) frame.addByte(b[0]); if (b[0] == end) { frame.addEnd(); status = 0; // std::cout << "Frame received\n\n"; fim = true; } break; case 0: if (b[0] == header) { frame.addHeader(); status = 1; } break; } last = b[0]; } return frame; } void print_frame(Frame frame, u8 type) { // std::cout << "Raw frame:" << std::endl; // u8 *data = frame.data(); // i32 size = frame.size(); // print_buffer(data,size); // std::cout << "\n\n"; if (frame.unbuild()) { u8* data = frame.data(); i32 size = frame.size(); std::cout << "Decoded frame:" << std::endl; if (type == FLOAT_FRAME) print_float_buffer(frame); else print_buffer(frame.data(), frame.size()); frame.build(); std::cout << "\n\n\n"; } else { std::cout << "Error: corrupted frame...\n"; } } void print_buffer(u8* data, i32 size) { for (int i = 0; i < size; i++) std::cout << data[i]; } void print_float_buffer(Frame frame) { i32 num_floats = frame.size() / sizeof(float); for (int i = 0; i < num_floats; i++) { float n = frame.getFloat(); std::cout << n << std::endl; } } void delay(unsigned long ms) { usleep(ms * 1000); }
19.268817
60
0.499442
Guiraffo
416b26fe8e61a18d9ec0f54dbc94dfba8d727cf7
1,623
cpp
C++
engine/Engine.UI.GDI/src/ui/gdi/image/SvgDocument.cpp
Kartikeyapan598/Ghurund
bcdc5e1805bf82b3f9a0543a3bbe22681c5605ea
[ "MIT" ]
null
null
null
engine/Engine.UI.GDI/src/ui/gdi/image/SvgDocument.cpp
Kartikeyapan598/Ghurund
bcdc5e1805bf82b3f9a0543a3bbe22681c5605ea
[ "MIT" ]
10
2018-03-20T21:32:16.000Z
2018-04-23T19:42:59.000Z
engine/Engine.UI.GDI/src/ui/gdi/image/SvgDocument.cpp
Kartikeyapan598/Ghurund
bcdc5e1805bf82b3f9a0543a3bbe22681c5605ea
[ "MIT" ]
null
null
null
#include "ghuigdipch.h" #include "SvgDocument.h" #include "core/reflection/Property.h" #include "core/reflection/StandardTypes.h" #include "core/reflection/TypeBuilder.h" #include <Shlwapi.h> #include <wrl.h> namespace Ghurund::UI::GDI { const Ghurund::Core::Type& SvgDocument::GET_TYPE() { using namespace Ghurund::Core; static auto PROPERTY_SIZE = ReadOnlyProperty<SvgDocument, FloatSize>("Size", &getSize); static const auto CONSTRUCTOR = Constructor<SvgDocument>(); static const Ghurund::Core::Type TYPE = TypeBuilder<SvgDocument>(Ghurund::UI::NAMESPACE_NAME, "SvgDocument") .withProperty(PROPERTY_SIZE) .withConstructor(CONSTRUCTOR) .withSupertype(__super::GET_TYPE()); return TYPE; } const Array<ResourceFormat>& SvgDocument::GET_FORMATS() { static const Ghurund::Core::Array<Ghurund::Core::ResourceFormat> formats = { Ghurund::Core::ResourceFormat(L"svg", true, false) }; return formats; } Status SvgDocument::loadInternal( const Ghurund::Core::DirectoryPath& workingDir, Ghurund::Core::MemoryInputStream& stream, Ghurund::Core::LoadOption options ) { return Status::NOT_IMPLEMENTED; } Status SvgDocument::saveInternal( const Ghurund::Core::DirectoryPath& workingDir, Ghurund::Core::MemoryOutputStream& stream, Ghurund::Core::SaveOption options ) const { return Status::NOT_SUPPORTED; } void SvgDocument::finalize() {} Ghurund::Core::FloatSize SvgDocument::getSize() { return { 0,0 }; } }
30.622642
138
0.666667
Kartikeyapan598
416f1798c4b310cc7f89a63f7bca3ad22bcd50c3
10,734
cpp
C++
src/network.cpp
USCCANA/lergm
e4ef1a516e4916b9097918d79bc1f7928fd358e0
[ "MIT" ]
7
2019-05-27T03:21:53.000Z
2021-06-21T19:41:17.000Z
src/network.cpp
USCCANA/lergm
e4ef1a516e4916b9097918d79bc1f7928fd358e0
[ "MIT" ]
11
2019-05-03T16:24:59.000Z
2020-07-16T04:59:11.000Z
src/network.cpp
USCCANA/lergm
e4ef1a516e4916b9097918d79bc1f7928fd358e0
[ "MIT" ]
1
2021-07-05T01:48:46.000Z
2021-07-05T01:48:46.000Z
#include <Rcpp.h> using namespace Rcpp; // List induced_subnetwork( // const List & net, // const IntegerVector & v, // bool check = true // ) { // // List newnet; // // // Checking out the master edgelist // if (!net.containsElementNamed("mel")) // stop("No `mel`."); // // // Explicit conversion, hopefully is not that painful? // ListOf< List > mel = as< ListOf< List > >(net["mel"]); // for (unsigned int i = 0; i < mel.size(); ++i) { // // if (mel[i].size() == 0) // continue; // // if (check && !mel[i].containsElementNamed("inl")) // stop("No `inl` element in `net$mel`"); // // if (check && !mel[i].containsElementNamed("outl")) // stop("No `outl` element in `net$mel`"); // // IntegerVector inl = mel[i]["inl"]; // if (inl.size() == 0) // continue; // // IntegerVector outl = mel[i]["inl"]; // // // } // // return net2; // // } // // // // [[Rcpp::export]] // // inline IntegerMatrix as_adjmati(const List & net, bool check = true) { // // // // if (check && !net.containsElementNamed("gal")) // // stop("No network attributes `gal`"); // // // // if (check && !net.containsElementNamed("mel")) // // stop("No master edge list `mel`"); // // // // List gal = net["gal"]; // // List mel = net["mel"]; // // // // if (check && !gal.containsElementNamed("n")) // // stop("No `n` element in in `net$gal`."); // // unsigned int n = (unsigned int) gal["n"]; // // // // IntegerMatrix res(n, n); // // res.fill(0); // // // // unsigned int head, tail; // // // // // Rprintf("Entering the loop\n"); // // for (auto i = 0u; i < mel.size(); ++i) { // // // // // An empty object (not uncommon) // // if (mel[i] == 0u) // // continue; // // // // // Rprintf("Inside the loop\n"); // // List meli = mel.at(i); // // // // // // // // if (check && !meli.containsElementNamed("inl")) // // stop("No `inl` element in `net$mel`"); // // // // if (check && !meli.containsElementNamed("outl")) // // stop("No `outl` element in `net$mel`"); // // // // head = meli["inl"]; // // tail = meli["outl"]; // // // // // Rprintf("in %d and out %d\n", head, tail); // // // // res(head - 1, tail - 1) = 1; // // // // } // // return res; // // // // } // // // //' @export // // //' @param check logical scalar. // // //' @rdname as_adjmat // // // [[Rcpp::export(name = "as_adjmat2")]] // // std::vector< IntegerMatrix > as_adjmat( // // const std::vector< List > & x, // // bool check = true // // ) { // // // // std::vector< IntegerMatrix > ans(x.size()); // // for (auto i = 0u; i < x.size(); ++i) // // ans[i] = as_adjmati(x[i], check); // // // // return ans; // // // // } // #define ERGMITO_DEBUG_NETWORK 1 // // [[Rcpp::export]] // List init_network( // int n, // bool directed = true, // bool hyper = false, // bool loops = false, // bool multiple = false, // bool bipartite = false // ) { // // if (n < 0) // stop("`n` cannot be less than 0."); // // List emptylist; // // List g = List::create( // /* Master edgelist: // * This is in itself a list of length (mnext - 1) which, if different from // * an empty list, has the following elements: inl (tail), outl (head), alt (attributes) // * // * See https://github.com/statnet/network/blob/525286ff257745011f35a58c193c68745f78e853/vignettes/networkVignette.Rnw#L331 // */ // _["mel"] = List(0), // // _["gal"] = List::create( // Graph attribute list // _["n"] = n, // _["mnext"] = 1, // Next number of edges (next m) // _["directed"] = directed, // _["hyper"] = hyper, // _["loops"] = loops, // _["multiple"] = multiple, // _["bipartite"] = bipartite // ), // _["val"] = R_NilValue, // _["iel"] = R_NilValue, // _["oel"] = R_NilValue // ); // // // Depending if there are nodes, then // if (n > 0) { // // std::vector< List > listoflists(n); // std::vector< IntegerVector > listofInt(n); // // // n lists // g["val"] = listoflists; // g["iel"] = listofInt; // g["oel"] = listofInt; // // // } else { // // // n lists // g["val"] = emptylist; // g["iel"] = emptylist; // g["oel"] = emptylist; // // } // // g.attr("class") = "network"; // // return g; // // } inline ListOf< List > matrix_to_networki( const IntegerMatrix & x, bool directed = true, bool hyper = false, bool loops = false, bool multiple = false, bool bipartite = false ) { int n = x.nrow(), m = x.ncol(); if (n != m) stop("Non-square matrix."); std::vector< List > mel, val(n); mel.reserve(x.size()); std::vector< std::vector<int> > iel(n), oel(n); // Default lists. We do this so that we don't make that many calls during the // for-loop. List NA_trueList = List::create(_["na"] = true); List NA_falseList = List::create(_["na"] = false); int nedge = 0; for (int j = 0; j < m; ++j) { char name[64]; sprintf(&(name[0]), "%i", (unsigned short) j + 1u); val.at(j) = NA_falseList; val.at(j)["vertex.names"] = name; int ni = n; if (!directed) ni = j; for (int i = 0; i < ni; ++i) { if (!loops && (i == j)) continue; if (x(i, j) != 0) { List edge = List::create( _["inl"] = j + 1, // _["outl"] = i + 1, // While we see from 0 to (n-1), R lives in 1 to n. _["atl"] = ( x(i, j) == R_NaInt ) ? NA_trueList : NA_falseList ); mel.push_back(edge); iel.at(j).push_back(++nedge); oel.at(i).push_back(nedge); #ifdef ERGMITO_DEBUG_NETWORK Rprintf("[matrix_to_network] x[%d, %d]: edge %d\n", i, j, nedge); #endif } } } // Resizing back mel.shrink_to_fit(); // typedef std::vector< std::vector< int > > vecvecint; // for (vecvecint::iterator iter = iel.begin(); iter != iel.end(); ++iter) { // std::reverse(iter->begin(), iter->end()); // } // for (vecvecint::iterator iter = oel.begin(); iter != oel.end(); ++iter) { // std::reverse(iter->begin(), iter->end()); // } List network = List::create( _["mel"] = mel, _["gal"] = List::create( _["n"] = n, _["mnext"] = ++nedge, // Next number of edges (next m) _["directed"] = directed, _["hyper"] = hyper, _["loops"] = loops, _["multiple"] = multiple, _["bipartite"] = bipartite ), _["val"] = val, _["iel"] = iel, _["oel"] = oel ); network.attr("class") = "network"; return network; } // [[Rcpp::export(name="matrix_to_network.", rng = false)]] ListOf< List > matrix_to_network( const ListOf< IntegerMatrix > & x, const LogicalVector & directed , const LogicalVector & hyper , const LogicalVector & loops , const LogicalVector & multiple , const LogicalVector & bipartite ) { int n = x.size(); ListOf< List > out(n); for (int i = 0; i < n; ++i) out[i] = matrix_to_networki( x[i], directed[i], hyper[i], loops[i], multiple[i], bipartite[i] ); return out; } // // inline ListOf< List > add_vertex_attri( // const ListOf< List > & x, // const ListOf< GenericVector > & vattrs, // const StringVector & names, // const List & newattrs // ) { // // ListOf< List > val = x; // // #ifdef ERGMITO_DEBUG_NETWORK // Rprintf("[add_vertex_attr] has class?: %d\n", (int) as<List>(x).hasAttribute("class")); // #endif // // // Checking lengths // int nattrs = vattrs.size(), n = val.size(); // for (int i = 0; i < nattrs; ++i) // if (vattrs[i].size() != n) // stop("The length of `vattr` doesn't matches the number of vertices in the graph."); // // int nattrs_old = val[0].size(); // for (int i = 0; i < n; ++i) { // // // Appending the old attributes // List newattrs_i = clone(newattrs); // // for (int j = 0; j < nattrs_old; ++j) // newattrs_i[j] = val[i].at(j); // // // Adding the attributes to the ith vertex // for (int j = 0; j < nattrs; ++j) { // newattrs_i[j + nattrs_old] = vattrs[j].at(i); // } // // #ifdef ERGMITO_DEBUG_NETWORK // Rprintf("[add_vertex_attr] This is how the new attributes look like of i=%d:\n", i); // print(wrap(newattrs_i)); // #endif // // // We need to update the names // val[i] = newattrs_i; // // } // // // Updating the vertex attributes in x // return val; // // } // // // [[Rcpp::export(name="add_vertex_attr.")]] // ListOf< List > add_vertex_attr( // const ListOf< List > & x, // const ListOf< GenericVector > & vattrs, // const StringVector & names, // const ListOf< List > & oldattrs // // ) { // // int n = x.size(); // ListOf< List > res(n); // // // Checking the length // if (vattrs.size() != names.size()) // stop("The number of names must match the length of a."); // // // #ifdef ERGMITO_DEBUG_NETWORK // Rprintf("[add_vertex_attr] Going OK up to basic checks. Found %d attributes to add.\n", names.size()); // #endif // // // Capturing names // StringVector newnames = oldattrs.names(); // // #ifdef ERGMITO_DEBUG_NETWORK // Rprintf("[add_vertex_attr] Here is the lit of attributes to be added:\n"); // print(wrap(newnames)); // #endif // // for (StringVector::const_iterator iter = names.begin(); iter != names.end(); ++iter) // newnames.push_back(*iter); // // #ifdef ERGMITO_DEBUG_NETWORK // Rprintf("[add_vertex_attr] Creating the `newnames` object went fine.\n"); // #endif // // // All will have the same number of attributes // List newattrs(newnames.size()); // newattrs.names() = newnames; // // #ifdef ERGMITO_DEBUG_NETWORK // Rprintf("[add_vertex_attr] Starting with the loop.\n"); // #endif // // for (int i = 0; i < n; ++i) { // List x_i = clone(as< List >(x[i])); // // ListOf< List > val = as< ListOf< List > >(x_i["val"]); // // // // // Updating the value // // add_vertex_attri(val, vattrs, names); // // x_i["val"] = val; // x_i["val"] = add_vertex_attri( // as< ListOf< List > >(x_i["val"]), vattrs, names, newattrs // ); // // res[i] = x_i; // } // // return res; // // }
26.635236
129
0.502981
USCCANA
4170ed5207cf7980cc08796ea432ff007b24f67e
1,494
cpp
C++
aff3ct/src/Tools/Algo/Draw_generator/Random_sigma_generator/Random_sigma_generator.cpp
AdrianLundell/ldpc-investigation-master-thesis
075f5cd10dae498e4fcda2f4aabedd0e27caf122
[ "MIT" ]
1
2022-03-07T15:52:10.000Z
2022-03-07T15:52:10.000Z
aff3ct/src/Tools/Algo/Draw_generator/Random_sigma_generator/Random_sigma_generator.cpp
AdrianLundell/ldpc-investigation-master-thesis
075f5cd10dae498e4fcda2f4aabedd0e27caf122
[ "MIT" ]
6
2022-03-09T10:31:25.000Z
2022-03-09T10:50:34.000Z
aff3ct/src/Tools/Algo/Draw_generator/Random_sigma_generator/Random_sigma_generator.cpp
AdrianLundell/ldpc-investigation-master-thesis
075f5cd10dae498e4fcda2f4aabedd0e27caf122
[ "MIT" ]
null
null
null
#include <aff3ct.hpp> #include <aff3ct_extension.hpp> #include <random> #include <cmath> using namespace aff3ct::tools; template <typename R> Random_sigma_generator<R>::Random_sigma_generator(const int seed) : Draw_generator<R>() { this->set_seed(seed); } template <typename R> void Random_sigma_generator<R>::set_seed(const int seed) { rd_engine.seed(seed); } template <typename R> void Random_sigma_generator<R>::generate(std::vector<R> &sigmas, const R sigma_tot, const R sigma_min) { this->uniform_real_dist = std::uniform_real_distribution<R>((R)0.0, (R)1.0); unsigned n_sigmas = sigmas.size(); std::vector<R> sigma_vars(n_sigmas, (R)0.0); R sigma_vars_norm = 0.0; for (R &sigma_var : sigma_vars) { sigma_var = this->uniform_real_dist(this->rd_engine); sigma_vars_norm += sigma_var * sigma_var; } sigma_vars_norm = sqrt(sigma_vars_norm); for (unsigned i = 0; i < n_sigmas; i++) { sigmas[i] = sigma_min + sigma_vars[i] / sigma_vars_norm * (sigma_tot - sqrt(n_sigmas) * sigma_min); } } // ==================================================================================== explicit template instantiation #include "Tools/types.h" #ifdef AFF3CT_MULTI_PREC template class aff3ct::tools::Random_sigma_generator<R_32>; template class aff3ct::tools::Random_sigma_generator<R_64>; #else template class aff3ct::tools::Random_sigma_generator<R>; #endif // ==================================================================================== explicit template instantiation
30.489796
119
0.661981
AdrianLundell
41726c393d6126f30961d7280e8c17431716d573
4,158
cpp
C++
modules/visualneuro/src/processors/groupcontroller.cpp
scivis-exhibitions/VisualNeuro
0770bdb72360f229ef8ff51eff9c7395adb23dfd
[ "BSD-2-Clause" ]
null
null
null
modules/visualneuro/src/processors/groupcontroller.cpp
scivis-exhibitions/VisualNeuro
0770bdb72360f229ef8ff51eff9c7395adb23dfd
[ "BSD-2-Clause" ]
null
null
null
modules/visualneuro/src/processors/groupcontroller.cpp
scivis-exhibitions/VisualNeuro
0770bdb72360f229ef8ff51eff9c7395adb23dfd
[ "BSD-2-Clause" ]
null
null
null
/********************************************************************************* * * Inviwo - Interactive Visualization Workshop * * Copyright (c) 2019 Inviwo Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * *********************************************************************************/ #include <modules/visualneuro/processors/groupcontroller.h> namespace inviwo { // The Class Identifier has to be globally unique. Use a reverse DNS naming scheme const ProcessorInfo GroupController::processorInfo_{ "org.inviwo.GroupController", // Class identifier "Group Controller", // Display name "NoBrainer", // Category CodeState::Experimental, // Code state Tags::None, // Tags }; const ProcessorInfo GroupController::getProcessorInfo() const { return processorInfo_; } GroupController::GroupController() : Processor() , groupA_("groupA") , groupB_("groupB") , activeGroup_("activeGroup", "Active Group", {{"A", "A", 0}, {"B", "B", 1}}, 0) , parameterSelected_("parameterSelected", "A parameter is selected", false) , managers_{{std::make_shared<BrushingAndLinkingManager>(this), std::make_shared<BrushingAndLinkingManager>(this)}} { addPort(groupA_); addPort(groupB_); addProperty(activeGroup_); addProperty(parameterSelected_); groupA_.setData(managers_[0]); groupB_.setData(managers_[1]); } void GroupController::process() { if (*activeGroup_ == 0) { groupA_.setData(managers_[0]); } else { groupB_.setData(managers_[1]); } } void GroupController::invokeEvent(Event* event) { if (auto brushingEvent = dynamic_cast<BrushingAndLinkingEvent*>(event)) { auto source = event->getVisitedProcessors(); auto groupId = 0; auto B = groupB_.getConnectedInports(); if (std::find(B.begin(), B.end(), brushingEvent->getSource()) != B.end()) { groupId = 1; } if (dynamic_cast<FilteringEvent*>(event)) { managers_[groupId]->setFiltered(brushingEvent->getSource(), brushingEvent->getIndices()); event->markAsUsed(); } else if (dynamic_cast<SelectionEvent*>(event)) { managers_[groupId]->setSelected(brushingEvent->getSource(), brushingEvent->getIndices()); event->markAsUsed(); } else if (dynamic_cast<ColumnSelectionEvent*>(event)) { for (auto& manager : managers_) { manager->setSelectedColumn(brushingEvent->getSource(), brushingEvent->getIndices()); } parameterSelected_.set(!brushingEvent->getIndices().empty()); event->markAsUsed(); } } Processor::invokeEvent(event); } } // namespace inviwo
41.168317
100
0.641414
scivis-exhibitions
41748d3f0d9bc0d48c923c8400fdd9de9c6280f3
5,041
cpp
C++
src/network/zeromq/Context.cpp
nopdotcom/opentxs
140428ba8f1bd4c09654ebf0a1c1725f396efa8b
[ "MIT" ]
null
null
null
src/network/zeromq/Context.cpp
nopdotcom/opentxs
140428ba8f1bd4c09654ebf0a1c1725f396efa8b
[ "MIT" ]
null
null
null
src/network/zeromq/Context.cpp
nopdotcom/opentxs
140428ba8f1bd4c09654ebf0a1c1725f396efa8b
[ "MIT" ]
null
null
null
// Copyright (c) 2018 The Open-Transactions developers // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. #include "stdafx.hpp" #include "Context.hpp" #include "opentxs/core/Data.hpp" #include "opentxs/core/Log.hpp" #include "opentxs/crypto/key/Ed25519.hpp" #include "opentxs/network/zeromq/DealerSocket.hpp" #include "opentxs/network/zeromq/PairSocket.hpp" #include "opentxs/network/zeromq/Proxy.hpp" #include "opentxs/network/zeromq/PublishSocket.hpp" #include "opentxs/network/zeromq/PullSocket.hpp" #include "opentxs/network/zeromq/PushSocket.hpp" #include "opentxs/network/zeromq/ReplySocket.hpp" #include "opentxs/network/zeromq/RequestSocket.hpp" #include "opentxs/network/zeromq/RouterSocket.hpp" #include "opentxs/network/zeromq/SubscribeSocket.hpp" #include "PairEventListener.hpp" #include <zmq.h> template class opentxs::Pimpl<opentxs::network::zeromq::Context>; #define INPROC_PREFIX "inproc://opentxs/" #define PATH_SEPERATOR "/" namespace opentxs::network::zeromq { OTZMQContext Context::Factory() { return OTZMQContext(new implementation::Context()); } std::string Context::EncodePrivateZ85(const opentxs::crypto::key::Ed25519& key) { opentxs::OTData data = opentxs::Data::Factory(); auto retrieved = key.GetKey(data); OT_ASSERT(retrieved); size_t buffer_size = data->size() + data->size() / 4 + 1; char* buffer = new char[buffer_size]; OT_ASSERT(nullptr != buffer); char* p = nullptr; p = zmq_z85_encode( buffer, static_cast<const uint8_t*>(data->data()), data->size()); OT_ASSERT(nullptr != p); std::string encoded{p}; delete[] buffer; return encoded; } } // namespace opentxs::network::zeromq namespace opentxs::network::zeromq::implementation { Context::Context() : context_(zmq_ctx_new()) { OT_ASSERT(nullptr != context_); OT_ASSERT(1 == zmq_has("curve")); } Context::operator void*() const { OT_ASSERT(nullptr != context_) return context_; } std::string Context::BuildEndpoint( const std::string& path, const int instance, const int version) const { return std::string(INPROC_PREFIX) + std::to_string(instance) + PATH_SEPERATOR + path + PATH_SEPERATOR + std::to_string(version); } std::string Context::BuildEndpoint( const std::string& path, const int instance, const int version, const std::string& suffix) const { return BuildEndpoint(path, instance, version) + PATH_SEPERATOR + suffix; } Context* Context::clone() const { return new Context; } OTZMQDealerSocket Context::DealerSocket( const ListenCallback& callback, const bool client) const { return DealerSocket::Factory(*this, client, callback); } OTZMQSubscribeSocket Context::PairEventListener( const PairEventCallback& callback, const int instance) const { return OTZMQSubscribeSocket( new class PairEventListener(*this, callback, instance)); } OTZMQPairSocket Context::PairSocket( const opentxs::network::zeromq::ListenCallback& callback) const { return PairSocket::Factory(*this, callback); } OTZMQPairSocket Context::PairSocket( const opentxs::network::zeromq::ListenCallback& callback, const opentxs::network::zeromq::PairSocket& peer) const { return PairSocket::Factory(callback, peer); } OTZMQPairSocket Context::PairSocket( const opentxs::network::zeromq::ListenCallback& callback, const std::string& endpoint) const { return PairSocket::Factory(*this, callback, endpoint); } OTZMQProxy Context::Proxy( network::zeromq::Socket& frontend, network::zeromq::Socket& backend) const { return opentxs::network::zeromq::Proxy::Factory(*this, frontend, backend); } OTZMQPublishSocket Context::PublishSocket() const { return PublishSocket::Factory(*this); } OTZMQPullSocket Context::PullSocket(const bool client) const { return PullSocket::Factory(*this, client); } OTZMQPullSocket Context::PullSocket( const ListenCallback& callback, const bool client) const { return PullSocket::Factory(*this, client, callback); } OTZMQPushSocket Context::PushSocket(const bool client) const { return PushSocket::Factory(*this, client); } OTZMQReplySocket Context::ReplySocket( const ReplyCallback& callback, const bool client) const { return ReplySocket::Factory(*this, client, callback); } OTZMQRequestSocket Context::RequestSocket() const { return RequestSocket::Factory(*this); } OTZMQRouterSocket Context::RouterSocket( const ListenCallback& callback, const bool client) const { return RouterSocket::Factory(*this, client, callback); } OTZMQSubscribeSocket Context::SubscribeSocket( const ListenCallback& callback) const { return SubscribeSocket::Factory(*this, callback); } Context::~Context() { if (nullptr != context_) { zmq_ctx_shutdown(context_); } } } // namespace opentxs::network::zeromq::implementation
25.588832
79
0.72565
nopdotcom
41785611ea0a9ff1e7ab93cacec35f0cd6fe280e
2,703
cpp
C++
Source/source/mob_categories/bridge_category.cpp
ElatedEatrs/Pikifen
1e834d5241fc631f8dfc519c17358051e867164f
[ "MIT" ]
null
null
null
Source/source/mob_categories/bridge_category.cpp
ElatedEatrs/Pikifen
1e834d5241fc631f8dfc519c17358051e867164f
[ "MIT" ]
null
null
null
Source/source/mob_categories/bridge_category.cpp
ElatedEatrs/Pikifen
1e834d5241fc631f8dfc519c17358051e867164f
[ "MIT" ]
null
null
null
/* * Copyright (c) Andre 'Espyo' Silva 2013. * The following source file belongs to the open-source project Pikifen. * Please read the included README and LICENSE files for more information. * Pikmin is copyright (c) Nintendo. * * === FILE DESCRIPTION === * Bridge mob category class. */ #include <algorithm> #include "bridge_category.h" #include "../mobs/bridge.h" #include "../vars.h" /* ---------------------------------------------------------------------------- * Creates an instance of the bridge category. */ bridge_category::bridge_category() : mob_category( MOB_CATEGORY_BRIDGES, "Bridge", "Bridges", BRIDGES_FOLDER_PATH, al_map_rgb(224, 200, 180) ) { } /* ---------------------------------------------------------------------------- * Returns all types of bridge by name. */ void bridge_category::get_type_names(vector<string> &list) { for(auto t = bridge_types.begin(); t != bridge_types.end(); ++t) { list.push_back(t->first); } } /* ---------------------------------------------------------------------------- * Returns a type of bridge given its name, or NULL on error. */ mob_type* bridge_category::get_type(const string &name) { auto it = bridge_types.find(name); if(it == bridge_types.end()) return NULL; return it->second; } /* ---------------------------------------------------------------------------- * Creates a new, empty type of bridge. */ mob_type* bridge_category::create_type() { return new bridge_type(); } /* ---------------------------------------------------------------------------- * Registers a created type of bridge. */ void bridge_category::register_type(mob_type* type) { bridge_types[type->name] = (bridge_type*) type; } /* ---------------------------------------------------------------------------- * Creates a bridge and adds it to the list of bridges. */ mob* bridge_category::create_mob( const point &pos, mob_type* type, const float angle ) { bridge* m = new bridge(pos, (bridge_type*) type, angle); bridges.push_back(m); return m; } /* ---------------------------------------------------------------------------- * Clears a bridge from the list of bridges. */ void bridge_category::erase_mob(mob* m) { bridges.erase( find(bridges.begin(), bridges.end(), (bridge*) m) ); } /* ---------------------------------------------------------------------------- * Clears the list of registered types of bridges. */ void bridge_category::clear_types() { for(auto t = bridge_types.begin(); t != bridge_types.end(); ++t) { delete t->second; } bridge_types.clear(); } bridge_category::~bridge_category() { }
26.762376
79
0.506844
ElatedEatrs
417dd5e62e8ce9a897baf68e1422681921360aea
5,160
cpp
C++
mod/spawn/SpawnAnalyzer.cpp
Sysca11/TrapDoor
77008c7dd47e835e453bbf099a8d91fd0036a011
[ "MIT" ]
null
null
null
mod/spawn/SpawnAnalyzer.cpp
Sysca11/TrapDoor
77008c7dd47e835e453bbf099a8d91fd0036a011
[ "MIT" ]
null
null
null
mod/spawn/SpawnAnalyzer.cpp
Sysca11/TrapDoor
77008c7dd47e835e453bbf099a8d91fd0036a011
[ "MIT" ]
null
null
null
// // Created by xhy on 2021/1/1. // #include "SpawnAnalyzer.h" #include "entity/Actor.h" #include "lib/SymHook.h" #include "lib/mod.h" #include "tools/Message.h" #include "TrapdoorMod.h" #include "tools/MsgBuilder.h" #include <map> namespace mod { void SpawnAnalyzer::start(trapdoor::Actor *player) { if (this->inAnalyzing) { trapdoor::warning(player, "生物生成分析器在运行中"); } else { this->gameTick = 0; this->spawnData.clear(); inAnalyzing = true; trapdoor::info(player, "生物生成分析器已经开始,生物生成分析器数据已经被自动清空"); } } void SpawnAnalyzer::end(trapdoor::Actor *player) { if (!this->inAnalyzing) { trapdoor::warning(player, "生物生成分析器没有在运行"); } else { inAnalyzing = false; trapdoor::info(player, "生物生成分析器已经停止运行"); } } void SpawnAnalyzer::addMobData(const SpawnAnalyzer::MobSpawnInfo &info) { this->spawnData.push_back(info); } void SpawnAnalyzer::clearData(trapdoor::Actor *player) { this->gameTick = 0; this->spawnData.clear(); trapdoor::info(player, "数据已经清空"); } void SpawnAnalyzer::printSimpleData(trapdoor::Actor *player, const std::string &typePatten) const { trapdoor::MessageBuilder builder; std::map<std::string, int> successSurface; std::map<std::string, int> successUnderGround; std::map<std::string, int> failSurface; std::map<std::string, int> failUnderGround; std::map<std::string, int> unSuccessData; int successSNum = 0, successUNum = 0, failSNum = 0, failUNum = 0; for (const auto &data:this->spawnData) { if (data.isSurface) { if (data.success) { successSurface[data.type]++; successSNum++; } else { failSurface[data.type]++; failSNum++; } } else { if (data.success) { successUnderGround[data.type]++; successUNum++; } else { failUnderGround[data.type]++; failUNum++; } } } int successTotal = successSNum + successUNum; int failTotal = failSNum + failUNum; builder.textF("total %d success, %d fail (%.2f %%%%)\n", successTotal, failTotal, successTotal * 100.0 / (successTotal + failTotal)). text("----------Surface----------\n") .textF("%d success %d fail (%.2f %%%%)\n", successSNum, failSNum, successSNum * 100.0 / (successSNum + failSNum)); for (const auto &data:successSurface) { int failNum = failSurface[data.first]; builder.text(" - ").text(data.first).text(" ").num(data.second).text("/").num( failNum + data.second).text( "(") .num(data.second * 100 / (failNum + data.second)).text("%%%%)\n"); } builder.text("----------Underground----------\n") .textF("%d success %d fail (%.2f%%%%)\n", successUNum, failUNum, successUNum * 100.0 / (successUNum + failUNum)); for (const auto &data:successUnderGround) { int failNum = failUnderGround[data.first]; builder.text(" - ").text(data.first).text(" ").num(data.second).text("/").num( failNum + data.second).text( "(") .num(data.second * 100 / (failNum + data.second)).text("%%%%)\n"); } builder.send(player); } void SpawnAnalyzer::printSpeedGraph(trapdoor::Actor *player, size_t freq) const { //这里本想打印速度曲线的,不想做了 } } using namespace SymHook; //THook( // bool, // MSSYM_B1QA8spawnMobB1AA7SpawnerB2AAE11QEAAPEAVMobB2AAE15AEAVBlockSourceB2AAE29AEBUActorDefinitionIdentifierB2AAA9PEAVActorB2AAA8AEBVVec3B3AAUA3N44B1AA1Z, // void *spawner, // trapdoor::BlockSource *bs, // trapdoor::ActorDefinitionIdentifier *actorId, // trapdoor::Actor *actor, // trapdoor::Vec3 *pos, // bool naturalSpawn, // bool surface, // bool fromSpawner //) { // if (!naturalSpawn || fromSpawner) { // return original(spawner, bs, actorId, actor, pos, naturalSpawn, surface, fromSpawner); // } else { // auto success = original(spawner, bs, actorId, actor, pos, naturalSpawn, surface, fromSpawner); // auto modInstance = trapdoor::bdsMod->asInstance<mod::TrapdoorMod>(); // if (modInstance->getSpawnAnalyzer().isRunning()) { // mod::SpawnAnalyzer::MobSpawnInfo info{ // modInstance->getSpawnAnalyzer().getTick(), // actorId->getName(), // {pos->x, pos->y, pos->z}, // surface, // success // }; // modInstance->getSpawnAnalyzer().addMobData(info); // } // return success; // } //}
36.083916
163
0.531395
Sysca11
417ee9b0b9f619f74a9fce17193c873f568d2d3c
586
cpp
C++
281/A[ Word Capitalization ].cpp
mejanvijay/codeforces-jvj_iit-submissions
2a2aac7e93ca92e75887eff92361174aa36207c8
[ "MIT" ]
null
null
null
281/A[ Word Capitalization ].cpp
mejanvijay/codeforces-jvj_iit-submissions
2a2aac7e93ca92e75887eff92361174aa36207c8
[ "MIT" ]
null
null
null
281/A[ Word Capitalization ].cpp
mejanvijay/codeforces-jvj_iit-submissions
2a2aac7e93ca92e75887eff92361174aa36207c8
[ "MIT" ]
null
null
null
#include <bits/stdc++.h> using namespace std; #define sd(x) scanf("%d",&x) #define su(x) scanf("%u",&x) #define slld(x) scanf("%lld",&x) #define sc(x) scanf("%c",&x) #define ss(x) scanf("%s",x) #define sf(x) scanf("%f",&x) #define slf(x) scanf("%lf",&x) #define ll long long int #define mod(x,n) (x+n)%n char S[1007]; int main() { // freopen("input_file_name.in","r",stdin); // freopen("output_file_name.out","w",stdout); ss(S); if(&#39;a&#39;<=S[0] && S[0]<=&#39;z&#39;) S[0] = (char)( (int)S[0] - (int)&#39;a&#39; + (int)&#39;A&#39; ); printf("%s\n", S ); return 0; }
20.206897
68
0.554608
mejanvijay
418359219a1340b705c38263faf21121627d4974
1,219
cpp
C++
src/likelihood.cpp
PROBIC/mSWEEP
91b2467593b6231468fdabed1455c095ec3f532a
[ "MIT" ]
9
2018-06-05T16:27:09.000Z
2020-09-18T13:15:45.000Z
src/likelihood.cpp
PROBIC/mSWEEP
91b2467593b6231468fdabed1455c095ec3f532a
[ "MIT" ]
10
2018-08-03T11:34:44.000Z
2021-11-11T13:33:04.000Z
src/likelihood.cpp
PROBIC/mSWEEP
91b2467593b6231468fdabed1455c095ec3f532a
[ "MIT" ]
1
2020-09-15T16:40:41.000Z
2020-09-15T16:40:41.000Z
#include "likelihood.hpp" #include <vector> #include <cmath> inline double lbeta(double x, double y) { return(std::lgamma(x) + std::lgamma(y) - std::lgamma(x + y)); } inline double log_bin_coeff(uint16_t n, uint16_t k) { return (std::lgamma(n + 1) - std::lgamma(k + 1) - std::lgamma(n - k + 1)); } inline double ldbb_scaled(uint16_t k, uint16_t n, double alpha, double beta) { return (log_bin_coeff(n, k) + lbeta(k + alpha, n - k + beta) - lbeta(n + alpha, beta)); } void precalc_lls(const Grouping &grouping, const double bb_constants[2], Matrix<double> *ll_mat) { const std::vector<std::array<double, 2>> &bb_params = grouping.bb_parameters(bb_constants); uint32_t n_groups = grouping.get_n_groups(); uint16_t max_size = 0; for (uint32_t i = 0; i < n_groups; ++i) { max_size = (grouping.get_sizes()[i] > max_size ? grouping.get_sizes()[i] : max_size); } ll_mat->resize(n_groups, max_size + 1, -4.60517); #pragma omp parallel for schedule(static) for (uint32_t i = 0; i < n_groups; ++i) { for (uint16_t j = 1; j <= max_size; ++j) { (*ll_mat)(i, j) = ldbb_scaled(j, grouping.get_sizes()[i], bb_params[i][0], bb_params[i][1]) - 0.01005034; // log(0.99) = -0.01005034 } } }
34.828571
138
0.652174
PROBIC
4184cf2806a8bca26430c4699134a75b287ef83f
1,650
cpp
C++
Codeforces/Round #690 (div3)/F.cpp
python-programmer1512/Code_of_gunwookim
e72e6724fb9ee6ccf2e1064583956fa954ba0282
[ "MIT" ]
4
2021-01-27T11:51:30.000Z
2021-01-30T17:02:55.000Z
Codeforces/Round #690 (div3)/F.cpp
python-programmer1512/Code_of_gunwookim
e72e6724fb9ee6ccf2e1064583956fa954ba0282
[ "MIT" ]
null
null
null
Codeforces/Round #690 (div3)/F.cpp
python-programmer1512/Code_of_gunwookim
e72e6724fb9ee6ccf2e1064583956fa954ba0282
[ "MIT" ]
5
2021-01-27T11:46:12.000Z
2021-05-06T05:37:47.000Z
#include <bits/stdc++.h> #define x first #define y second #define pb push_back #define all(v) v.begin(),v.end() #pragma gcc optimize("O3") #pragma gcc optimize("Ofast") #pragma gcc optimize("unroll-loops") using namespace std; const int INF = 1e9; const int TMX = 1 << 18; const long long llINF = 2e18; const long long mod = 1e9+7; const long long hashmod = 100003; typedef long long ll; typedef long double ld; typedef pair <int,int> pi; typedef pair <ll,ll> pl; typedef vector <int> vec; typedef vector <pi> vecpi; typedef long long ll; int n,m; pi a[200005]; int sum[200005]; int t[400005]; vec rev; bool cmp(pi x,pi y) { if(x.y == y.y) return x.x > y.x; return x.y < y.y; } void build() { for(int i = 1;i <= m;i++) t[i] = 0; } void update(int x) { for(;x <= m;x += x&-x) t[x]++; } int query(int x) { int ret = 0; for(;x;x -= x&-x) ret += t[x]; return ret; } int main() { ios_base::sync_with_stdio(false); cin.tie(0); int T; cin >> T; while(T--) { cin >> n; rev.clear(); for(int i = 1;i <= n;i++) { sum[i] = 0; cin >> a[i].x >> a[i].y; rev.pb(a[i].x); rev.pb(a[i].y); } sort(all(rev)); rev.erase(unique(all(rev)),rev.end()); for(int i = 1;i <= n;i++) { a[i].x = lower_bound(all(rev),a[i].x)-rev.begin()+1; a[i].y = lower_bound(all(rev),a[i].y)-rev.begin()+1; } sort(a+1,a+n+1,cmp); int ans = n; m = rev.size(); build(); for(int i = 1;i <= n;i++) { sum[i] += query(a[i].y)-query(a[i].x-1); update(a[i].y); } build(); for(int i = n;i >= 1;i--) { sum[i] += query(a[i].y); update(a[i].x); } for(int i = 1;i <= n;i++) ans = min(ans,n-sum[i]-1); cout << ans << '\n'; } }
20.625
56
0.557576
python-programmer1512
4187378fd1a22a017292b15453fce89bed955fb7
232
cpp
C++
Tests/LibELF/Dynlib.cpp
r00ster91/serenity
f8387dea2689d564aff612bfd4ec5086393fac35
[ "BSD-2-Clause" ]
19,438
2019-05-20T15:11:11.000Z
2022-03-31T23:31:32.000Z
Tests/LibELF/Dynlib.cpp
r00ster91/serenity
f8387dea2689d564aff612bfd4ec5086393fac35
[ "BSD-2-Clause" ]
7,882
2019-05-20T01:03:52.000Z
2022-03-31T23:26:31.000Z
Tests/LibELF/Dynlib.cpp
r00ster91/serenity
f8387dea2689d564aff612bfd4ec5086393fac35
[ "BSD-2-Clause" ]
2,721
2019-05-23T00:44:57.000Z
2022-03-31T22:49:34.000Z
/* * Copyright (c) 2021, Rodrigo Tobar <rtobarc@gmail.com> * * SPDX-License-Identifier: BSD-2-Clause */ #include <LibLine/Span.h> extern "C" { int FUNCTION(); int FUNCTION() { return (int)Line::Span(0, 0).beginning(); } }
14.5
56
0.637931
r00ster91
4187faee5ce7f90f29fa96c33890aa8efbc79847
30,178
cpp
C++
src/gameworld/gameworld/config/activityconfig/questionconfig.cpp
mage-game/metagame-xm-server
193b67389262803fe0eae742800b1e878b5b3087
[ "MIT" ]
3
2021-12-16T13:57:28.000Z
2022-03-26T07:50:08.000Z
src/gameworld/gameworld/config/activityconfig/questionconfig.cpp
mage-game/metagame-xm-server
193b67389262803fe0eae742800b1e878b5b3087
[ "MIT" ]
null
null
null
src/gameworld/gameworld/config/activityconfig/questionconfig.cpp
mage-game/metagame-xm-server
193b67389262803fe0eae742800b1e878b5b3087
[ "MIT" ]
1
2022-03-26T07:50:11.000Z
2022-03-26T07:50:11.000Z
#include "questionconfig.hpp" #include "servercommon/configcommon.h" #include "checkresourcecenter.hpp" #include"item/itempool.h" QuestionConfig::QuestionConfig() { } QuestionConfig::~QuestionConfig() { } bool QuestionConfig::Init(const std::string &path, std::string *err) { PugiXmlDocument document; PUGI_XML_LOAD_AND_CHECK(document, path, "QuestionConfig", *err); PugiXmlNode RootElement = document.document_element(); if (RootElement.empty()) { *err = path + ": xml root node error."; return false; } { PugiXmlNode questionListElement = RootElement.child("questionlist"); if (questionListElement.empty()) { *err = path + ": xml node error in [questionlist]"; return false; } PugiXmlNode questionElement = questionListElement.child("data"); if (questionElement.empty()) { *err = path + ": xml node error in [questionlist->question]"; return false; } while (!questionElement.empty()) { int question_type = QUESTION_TYPE_INVALID; if (!PugiGetSubNodeValue(questionElement, "question_type", question_type) || question_type <= QUESTION_TYPE_INVALID || question_type >= QUESTION_TYPE_MAX) { *err = path + ": xml node error in [question_list->question->question_type]"; return false; } int question_id = 0; if (!PugiGetSubNodeValue(questionElement, "question_id", question_id) || question_id <= 0) { *err = path + ": xml node error in [question_list->question->question_id]"; return false; } if (QUESTION_TYPE_HOTSPRING == question_type) { if (m_hotspring_question_map.find(question_id) != m_hotspring_question_map.end()) { *err = path + ": xml node error in [hotspring_question_list->question->id repeat]"; return false; } } else if(QUESTION_TYPE_WORLD == question_type) { if (m_world_question_map.find(question_id) != m_world_question_map.end()) { *err = path + ": xml node error in [world_question_list->question->id repeat]"; return false; } } else if(QUESTION_TYPE_GUILD == question_type) { if (m_guild_question_map.find(question_id) != m_guild_question_map.end()) { *err = path + ": xml node error in [guild_question_list->question->id repeat]"; return false; } } else { *err = path + ": xml node error in question_type, question_type error"; return false; } QuestionCfg question_cfg; { std::string question_str; if (!PugiGetSubNodeValue(questionElement, "content", question_str)) { *err = path + ": xml node error in [question_list->question->content]"; return false; } if (question_str.length() >= sizeof(QuestionStr)) { *err = path + ": xml node error in [question_list->question->timu too long]"; return false; } memcpy(question_cfg.question_str, question_str.c_str(), (int)question_str.length()); question_cfg.question_str[question_str.length()] = '\0'; } { std::string answer_desc_str; if (!PugiGetSubNodeValue(questionElement, "answer_desc_0", answer_desc_str)) { *err = path + ": xml node error in [question_list->question->answer_desc_0]"; return false; } if (answer_desc_str.length() >= sizeof(QuestionStr)) { *err = path + ": xml node error in [question_list->question->answer_desc_0 too long]"; return false; } memcpy(question_cfg.answer_desc_0, answer_desc_str.c_str(), (int)answer_desc_str.length()); question_cfg.answer_desc_0[answer_desc_str.length()] = '\0'; } { std::string answer_desc_str; if (!PugiGetSubNodeValue(questionElement, "answer_desc_1", answer_desc_str)) { *err = path + ": xml node error in [question_list->question->answer_desc_1]"; return false; } if (answer_desc_str.length() >= sizeof(QuestionStr)) { *err = path + ": xml node error in [question_list->question->answer_desc_1 too long]"; return false; } memcpy(question_cfg.answer_desc_1, answer_desc_str.c_str(), (int)answer_desc_str.length()); question_cfg.answer_desc_1[answer_desc_str.length()] = '\0'; } { std::string answer_desc_str; if (!PugiGetSubNodeValue(questionElement, "answer_desc_2", answer_desc_str)) { *err = path + ": xml node error in [question_list->question->answer_desc_2]"; return false; } if (answer_desc_str.length() >= sizeof(QuestionStr)) { *err = path + ": xml node error in [question_list->question->answer_desc_2 too long]"; return false; } memcpy(question_cfg.answer_desc_2, answer_desc_str.c_str(), (int)answer_desc_str.length()); question_cfg.answer_desc_2[answer_desc_str.length()] = '\0'; } { std::string answer_desc_str; if (!PugiGetSubNodeValue(questionElement, "answer_desc_3", answer_desc_str)) { *err = path + ": xml node error in [question_list->question->answer_desc_3]"; return false; } if (answer_desc_str.length() >= sizeof(QuestionStr)) { *err = path + ": xml node error in [question_list->question->answer_desc_3 too long]"; return false; } memcpy(question_cfg.answer_desc_3, answer_desc_str.c_str(), (int)answer_desc_str.length()); question_cfg.answer_desc_3[answer_desc_str.length()] = '\0'; } if (!PugiGetSubNodeValue(questionElement, "answer", question_cfg.answer) || question_cfg.answer < 0) { *err = path + ": xml node error in [question_list->question->id]"; return false; } if (QUESTION_TYPE_HOTSPRING == question_type) { m_hotspring_question_map[question_id] = question_cfg; } else if (QUESTION_TYPE_WORLD == question_type) { m_world_question_map[question_id] = question_cfg; } else if (QUESTION_TYPE_GUILD == question_type) { m_guild_question_map[question_id] = question_cfg; } questionElement = questionElement.next_sibling(); } } { PugiXmlNode rewardListElement = RootElement.child("reward"); if (rewardListElement.empty()) { *err = path + ": xml node error in [reward_list]"; return false; } PugiXmlNode rewardElement = rewardListElement.child("data"); if (rewardElement.empty()) { *err = path + ": xml node error in [reward_list->reward]"; return false; } int last_level = 0; while (!rewardElement.empty()) { int level = 0; if (!PugiGetSubNodeValue(rewardElement, "rolelevel", level) || level != last_level + 1|| last_level > MAX_ROLE_LEVEL) { *err = path + ": xml node error in [reward_list->reward->rolelevel]"; return false; } if (!PugiGetSubNodeValue(rewardElement, "exp", m_reward_list[level].exp) || m_reward_list[level].exp < 0) { *err = path + ": xml node error in [reward_list->reward->exp]"; return false; } if (!PugiGetSubNodeValue(rewardElement, "yuanli", m_reward_list[level].yuanli) || m_reward_list[level].yuanli < 0) { *err = path + ": xml node error in [reward_list->reward->yuanli]"; return false; } if (!PugiGetSubNodeValue(rewardElement, "xianhun", m_reward_list[level].xianhun) || m_reward_list[level].xianhun < 0) { *err = path + ": xml node error in [reward_list->reward->xianhun]"; return false; } if (!PugiGetSubNodeValue(rewardElement, "gold_answer_per_question", m_reward_list[level].batch_answser_cost_per_question) || m_reward_list[level].batch_answser_cost_per_question <= 0) { *err = path + ": xml node error in [reward_list->reward->gold_answer_per_question]"; return false; } if (!PugiGetSubNodeValue(rewardElement, "wrong_answer_percentage", m_reward_list[level].wrong_answer_percentage) || m_reward_list[level].wrong_answer_percentage < 0 || m_reward_list[level].wrong_answer_percentage > 100) { *err = path + ": xml node error in [reward_list->reward->wrong_answer_percentage]"; return false; } { PugiXmlNode element = rewardElement.child("reward_item_list"); if (element.empty()) { *err = path + ": xml node error in [reward_list->reward->reward_item]"; return false; } int i = 0; PugiXmlNode item_element = element.child("reward_item"); while (!item_element.empty()) { if (i >= MAX_ATTACHMENT_ITEM_NUM) { *err = path + ": xml node error in [reward_list->reward->reward_item]"; return false; } if (!m_reward_list[level].reward_item[i].ReadConfig(item_element)) { if (m_reward_list[level].reward_item[i].item_id == 0) break; *err = path + ": xml node error in [reward_list->reward->reward_item]"; return false; } i++; item_element = item_element.next_sibling(); } } last_level = level; rewardElement = rewardElement.next_sibling(); } } { PugiXmlNode otherListElement = RootElement.child("other"); if (otherListElement.empty()) { *err = path + ": xml node error in [other_list]"; return false; } PugiXmlNode otherElement = otherListElement.child("data"); if (otherElement.empty()) { *err = path + ": xml node error in [other_list->other]"; return false; } if (!PugiGetSubNodeValue(otherElement, "scene_id", m_other_cfg.scene_id) || m_other_cfg.scene_id <= 0) { *err = path + ": xml node error in [other_list->other->scene_id]"; return false; } CheckResourceCenter::Instance().GetSceneCheck()->Add(m_other_cfg.scene_id); if (!PugiGetSubNodeValue(otherElement, "realive_pos_x", m_other_cfg.m_realive_area.x) || m_other_cfg.m_realive_area.x < 0) { *err = path + ": xml node error in [other_list->other->realive_pos_x]"; return false; } if (!PugiGetSubNodeValue(otherElement, "realive_pos_y", m_other_cfg.m_realive_area.y) || m_other_cfg.m_realive_area.y < 0) { *err = path + ": xml node error in [other_list->other->realive_pos_y]"; return false; } if (!PugiGetSubNodeValue(otherElement, "mianda_card", m_other_cfg.mianda_card_id) || NULL == ITEMPOOL->GetItem(m_other_cfg.mianda_card_id)) { *err = path + ": xml node error in [other_list->other->mianda_card_id]"; return false; } if (!PugiGetSubNodeValue(otherElement, "bianshen_card", m_other_cfg.bianshen_card_id) || NULL == ITEMPOOL->GetItem(m_other_cfg.bianshen_card_id)) { *err = path + ": xml node error in [other_list->other->bianshen_card_id]"; return false; } if (!PugiGetSubNodeValue(otherElement, "pig_slow_down_per", m_other_cfg.pig_slow_down_per) || m_other_cfg.pig_slow_down_per < 0) { *err = path + ": xml node error in [other_list->other->pig_slow_down_per]"; return false; } if (!PugiGetSubNodeValue(otherElement, "rabbit_speed_up_per", m_other_cfg.rabbit_speed_up_per) || m_other_cfg.rabbit_speed_up_per < 0) { *err = path + ": xml node error in [other_list->other->rabbit_slow_dwon_per]"; return false; } if (!PugiGetSubNodeValue(otherElement, "bianshen_pro", m_other_cfg.bianshen_pro) || m_other_cfg.bianshen_pro < 0) { *err = path + ": xml node error in [other_list->other->bianshen_pro]"; return false; } if (!PugiGetSubNodeValue(otherElement, "rabbit_pro", m_other_cfg.rabbit_pro) || m_other_cfg.rabbit_pro < 0) { *err = path + ": xml node error in [other_list->other->rabbit_pro]"; return false; } if (!PugiGetSubNodeValue(otherElement, "mianda_pro", m_other_cfg.mianda_pro) || m_other_cfg.mianda_pro < 0) { *err = path + ": xml node error in [other_list->other->mianda_pro]"; return false; } if (!PugiGetSubNodeValue(otherElement, "activity_prepare_time", m_other_cfg.activity_prepare_time) || m_other_cfg.activity_prepare_time <= 0) { *err = path + ": xml node error in [other_list->other->activity_prepare_time]"; return false; } if (!PugiGetSubNodeValue(otherElement, "answer_prepare_time", m_other_cfg.answer_prepare_time) || m_other_cfg.answer_prepare_time <= 0) { *err = path + ": xml node error in [other_list->other->answer_prepare_time]"; return false; } if (!PugiGetSubNodeValue(otherElement, "answer_continue_time", m_other_cfg.answer_continue_time) || m_other_cfg.answer_continue_time <= 0) { *err = path + ": xml node error in [other_list->other->answer_continue_time]"; return false; } if (!PugiGetSubNodeValue(otherElement, "bianshen_continue_time", m_other_cfg.bianshen_continue_time) || m_other_cfg.bianshen_continue_time <= 0) { *err = path + ": xml node error in [other_list->other->bianshen_continue_time]"; return false; } if (!PugiGetSubNodeValue(otherElement, "total_question_count", m_other_cfg.total_question_count) || m_other_cfg.total_question_count <= 0) { *err = path + ": xml node error in [other_list->other->total_question_count]"; return false; } { PugiXmlNode element = otherElement.child("common_reward_list"); if (element.empty()) { *err = path + ": xml node error in [other_list->other->common_reward_list]"; return false; } int i = 0; PugiXmlNode item_element = element.child("common_reward"); while (!item_element.empty()) { if (i >= MAX_ATTACHMENT_ITEM_NUM) { *err = path + ": xml node error in [other_list->other->common_reward]"; return false; } if (!m_other_cfg.common_item[i].ReadConfig(item_element)) { if (m_other_cfg.common_item[i].item_id == 0) break; *err = path + ": xml node error in [other_list->other->common_reward]"; return false; } i++; item_element = item_element.next_sibling(); } } { PugiXmlNode element = otherElement.child("guild_rank_other_reward_list"); if (element.empty()) { *err = path + ": xml node error in [other_list->other->guild_rank_other_reward_list]"; return false; } int i = 0; PugiXmlNode item_element = element.child("guild_rank_other_reward"); while (!item_element.empty()) { if (i >= MAX_ATTACHMENT_ITEM_NUM) { *err = path + ": xml node error in [other_list->other->guild_rank_other_reward]"; return false; } if (!m_other_cfg.guild_rank_other_reward[i].ReadConfig(item_element)) { if (m_other_cfg.guild_rank_other_reward[i].item_id == 0) break; *err = path + ": xml node error in [other_list->other->common_reward]"; return false; } i++; item_element = item_element.next_sibling(); } if (!PugiGetSubNodeValue(otherElement, "right_world_factor", m_other_cfg.right_world_factor) || m_other_cfg.right_world_factor < 0) { *err = path + ": xml node error in [other_list->other->right_world_factor]"; return false; } if (!PugiGetSubNodeValue(otherElement, "wrong_world_factor", m_other_cfg.wrong_world_factor) || m_other_cfg.wrong_world_factor < 0) { *err = path + ": xml node error in [other_list->other->wrong_world_factor]"; return false; } if (!PugiGetSubNodeValue(otherElement, "right_hotspring_factor", m_other_cfg.right_hotspring_factor) || m_other_cfg.right_hotspring_factor < 0) { *err = path + ": xml node error in [other_list->other->right_hotspring_factor]"; return false; } if (!PugiGetSubNodeValue(otherElement, "wrong_hotspring_factor", m_other_cfg.wrong_hotspring_factor) || m_other_cfg.wrong_hotspring_factor < 0) { *err = path + ": xml node error in [other_list->other->wrong_hotspring_factor]"; return false; } } } { PugiXmlNode rankListElement = RootElement.child("rank_reward"); if (rankListElement.empty()) { *err = path + ": xml node error in [rank_reward]"; return false; } PugiXmlNode rankElement = rankListElement.child("data"); if (rankElement.empty()) { *err = path + ": xml node error in [rank_reward_list->rank_reward]"; return false; } int rank_last = 0; while (!rankElement.empty()) { int rank = 0; if (!PugiGetSubNodeValue(rankElement, "rank", rank) || rank < 0 || rank < rank_last) { *err = path + ": xml node error in [rank_reward_list->scene_id]"; return false; } HSQuestionRankRewardCfg rank_reward_cfg; rank_reward_cfg.rank = rank; rank_last = rank; { PugiXmlNode element = rankElement.child("rank_reward_list"); if (element.empty()) { *err = path + ": xml node error in [rank_reward_list->rank_reward_list]"; return false; } int i = 0; PugiXmlNode item_element = element.child("rank_reward"); while (!item_element.empty()) { if (i >= MAX_ATTACHMENT_ITEM_NUM) { *err = path + ": xml node error in [rank_reward_list->rank_reward]"; return false; } if (!rank_reward_cfg.rank_reward_item[i].ReadConfig(item_element)) { if (rank_reward_cfg.rank_reward_item[i].item_id == 0) break; *err = path + ": xml node error in [rank_reward_list->rank_reward]"; return false; } i++; item_element = item_element.next_sibling(); } } m_question_rank_reward[rank] = rank_reward_cfg; rankElement = rankElement.next_sibling(); } } { PugiXmlNode WGQuestionElement = RootElement.child("wg_question"); if (WGQuestionElement.empty()) { *err = path + ": xml node error in [wg_question]"; return false; } PugiXmlNode WGElement = WGQuestionElement.child("data"); if (WGElement.empty()) { *err = path + ": xml node error in [wg_question]"; return false; } while (!WGElement.empty()) { int question_type = QUESTION_TYPE_INVALID; if (!PugiGetSubNodeValue(WGElement, "question_type", question_type) || question_type <= QUESTION_TYPE_INVALID || question_type >= QUESTION_TYPE_MAX) { *err = path + ": xml node error in [wg_question->question_type]"; return false; } WGQuestionCfg &cfg = m_wg_question_cfg[question_type]; cfg.question_type = question_type; if (!PugiGetSubNodeValue(WGElement, "open_level", cfg.open_level) || cfg.open_level <= 0 || cfg.open_level > MAX_ROLE_LEVEL) { *err = path + ": xml node error in [wg_question->open_level]"; return false; } if (!PugiGetSubNodeValue(WGElement, "begin_time", cfg.begin_time) || cfg.begin_time < 0) { *err = path + ": xml node error in [wg_question->begin_time]"; return false; } if (!PugiGetSubNodeValue(WGElement, "end_time", cfg.end_time) || cfg.end_time < 0) { *err = path + ": xml node error in [wg_question->end_time]"; return false; } if (!PugiGetSubNodeValue(WGElement, "question_interval", cfg.question_interval) || cfg.question_interval < 0) { *err = path + ": xml node error in [wg_question->question_interval]"; return false; } if (!PugiGetSubNodeValue(WGElement, "answer_continue_time", cfg.answer_continue_time) || cfg.answer_continue_time < 0) { *err = path + ": xml node error in [wg_question->answer_continue_time]"; return false; } if (!PugiGetSubNodeValue(WGElement, "right_exp_reward", cfg.right_exp_reward) || cfg.right_exp_reward < 0) { *err = path + ": xml node error in [wg_question->right_exp_reward]"; return false; } if (!PugiGetSubNodeValue(WGElement, "wrong_exp_reward", cfg.wrong_exp_reward) || cfg.wrong_exp_reward < 0) { *err = path + ": xml node error in [wg_question->wrong_exp_reward]"; return false; } if (!PugiGetSubNodeValue(WGElement, "fast_reward_num", cfg.fast_reward_num) || cfg.fast_reward_num < 0) { *err = path + ": xml node error in [wg_question->fast_reward_num]"; return false; } { PugiXmlNode element = WGElement.child("fast_reward_list"); if (element.empty()) { *err = path + ": xml node error in [wg_question->fast_reward_list]"; return false; } int i = 0; PugiXmlNode item_element = element.child("fast_reward"); while (!item_element.empty()) { if (i >= MAX_ATTACHMENT_ITEM_NUM) { *err = path + ": xml node error in [wg_question->fast_reward]"; return false; } if (!cfg.fast_reward[i].ReadConfig(item_element)) { if (cfg.fast_reward[i].item_id == 0) break; *err = path + ": xml node error in [wg_question->fast_reward]"; return false; } i++; item_element = item_element.next_sibling(); } } WGElement = WGElement.next_sibling(); } } { PugiXmlNode QGuildRankElement = RootElement.child("g_rank_reward"); if (QGuildRankElement.empty()) { *err = path + ": xml node error in [g_rank_reward]"; return false; } PugiXmlNode GuildRankElement = QGuildRankElement.child("data"); if (GuildRankElement.empty()) { *err = path + ": xml node error in [g_rank_reward]"; return false; } while (!GuildRankElement.empty()) { int rank = 0; if (!PugiGetSubNodeValue(GuildRankElement, "rank", rank) || rank <= 0 || m_question_guild_rank_reward.find(rank) != m_question_guild_rank_reward.end()) { *err = path + ": xml node error in [g_rank_reward->rank]"; return false; } QuestionGuildRankRewardCfg &cfg = m_question_guild_rank_reward[rank]; cfg.rank = rank; { PugiXmlNode element = GuildRankElement.child("rank_reward_list"); if (element.empty()) { *err = path + ": xml node error in [g_rank_reward->rank_reward_list]"; return false; } int i = 0; PugiXmlNode item_element = element.child("rank_reward"); while (!item_element.empty()) { if (i >= MAX_ATTACHMENT_ITEM_NUM) { *err = path + ": xml node error in [g_rank_reward->rank_reward]"; return false; } if (!cfg.rank_reward[i].ReadConfig(item_element)) { if (cfg.rank_reward[i].item_id == 0) break; *err = path + ": xml node error in [g_rank_reward->rank_reward]"; return false; } i++; item_element = item_element.next_sibling(); } } GuildRankElement = GuildRankElement.next_sibling(); } } return true; } int QuestionConfig::GetQuestionEnterInfo(Posi *pos) { if (NULL == pos) return 0; *pos = m_other_cfg.m_realive_area; return m_other_cfg.scene_id; } int QuestionConfig::RandQuestionID(int *answer, int question_type) { if (question_type <= QUESTION_TYPE_INVALID || question_type >= QUESTION_TYPE_MAX) return 0; switch (question_type) { case QUESTION_TYPE_HOTSPRING: { if (m_hotspring_question_map.empty()) return 0; std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.begin(); int rand_index = RandomNum(static_cast<int>(m_hotspring_question_map.size())); std::advance(it, rand_index); if (NULL != answer) *answer = it->second.answer; return it->first; } break; case QUESTION_TYPE_WORLD: { if (m_world_question_map.empty()) return 0; std::map<int, QuestionCfg>::iterator it = m_world_question_map.begin(); int rand_index = RandomNum(static_cast<int>(m_world_question_map.size())); std::advance(it, rand_index); if (NULL != answer) *answer = it->second.answer; return it->first; } break; case QUESTION_TYPE_GUILD: { if (m_guild_question_map.empty()) return 0; std::map<int, QuestionCfg>::iterator it = m_guild_question_map.begin(); int rand_index = RandomNum(static_cast<int>(m_guild_question_map.size())); std::advance(it, rand_index); if (NULL != answer) *answer = it->second.answer; return it->first; } break; default: break; } return 0; } void QuestionConfig::GetQuestionStr(int question_id, QuestionStr question_str, int question_type) { question_str[0] = 0; switch (question_type) { case QUESTION_TYPE_HOTSPRING: { std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.find(question_id); if (it != m_hotspring_question_map.end()) { F_STRNCPY(question_str, it->second.question_str, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_WORLD: { std::map<int, QuestionCfg>::iterator it = m_world_question_map.find(question_id); if (it != m_world_question_map.end()) { F_STRNCPY(question_str, it->second.question_str, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_GUILD: { std::map<int, QuestionCfg>::iterator it = m_guild_question_map.find(question_id); if (it != m_guild_question_map.end()) { F_STRNCPY(question_str, it->second.question_str, sizeof(QuestionStr)); } } break; default: break; } } void QuestionConfig::GetAnswer0DescStr(int question_id, QuestionStr answer_desc_str, int question_type) { answer_desc_str[0] = 0; switch (question_type) { case QUESTION_TYPE_HOTSPRING: { std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.find(question_id); if (it != m_hotspring_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_0, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_WORLD: { std::map<int, QuestionCfg>::iterator it = m_world_question_map.find(question_id); if (it != m_world_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_0, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_GUILD: { std::map<int, QuestionCfg>::iterator it = m_guild_question_map.find(question_id); if (it != m_guild_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_0, sizeof(QuestionStr)); } } break; default: break; } } void QuestionConfig::GetAnswer1DescStr(int question_id, QuestionStr answer_desc_str, int question_type) { answer_desc_str[0] = 0; switch (question_type) { case QUESTION_TYPE_HOTSPRING: { std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.find(question_id); if (it != m_hotspring_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_1, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_WORLD: { std::map<int, QuestionCfg>::iterator it = m_world_question_map.find(question_id); if (it != m_world_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_1, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_GUILD: { std::map<int, QuestionCfg>::iterator it = m_guild_question_map.find(question_id); if (it != m_guild_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_1, sizeof(QuestionStr)); } } break; default: break; } } void QuestionConfig::GetAnswer2DescStr(int question_id, QuestionStr answer_desc_str, int question_type) { answer_desc_str[0] = 0; switch (question_type) { case QUESTION_TYPE_HOTSPRING: { std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.find(question_id); if (it != m_hotspring_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_2, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_WORLD: { std::map<int, QuestionCfg>::iterator it = m_world_question_map.find(question_id); if (it != m_world_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_2, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_GUILD: { std::map<int, QuestionCfg>::iterator it = m_guild_question_map.find(question_id); if (it != m_guild_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_2, sizeof(QuestionStr)); } } break; default: break; } } void QuestionConfig::GetAnswer3DescStr(int question_id, QuestionStr answer_desc_str, int question_type) { answer_desc_str[0] = 0; switch (question_type) { case QUESTION_TYPE_HOTSPRING: { std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.find(question_id); if (it != m_hotspring_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_3, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_WORLD: { std::map<int, QuestionCfg>::iterator it = m_world_question_map.find(question_id); if (it != m_world_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_3, sizeof(QuestionStr)); } } break; case QUESTION_TYPE_GUILD: { std::map<int, QuestionCfg>::iterator it = m_guild_question_map.find(question_id); if (it != m_guild_question_map.end()) { F_STRNCPY(answer_desc_str, it->second.answer_desc_3, sizeof(QuestionStr)); } } break; default: break; } } int QuestionConfig::GetAnswer(int question_id, int question_type) { switch (question_type) { case QUESTION_TYPE_HOTSPRING: { std::map<int, QuestionCfg>::iterator it = m_hotspring_question_map.find(question_id); if (it != m_hotspring_question_map.end()) { return it->second.answer; } } break; case QUESTION_TYPE_WORLD: { std::map<int, QuestionCfg>::iterator it = m_world_question_map.find(question_id); if (it != m_world_question_map.end()) { return it->second.answer; } } break; case QUESTION_TYPE_GUILD: { std::map<int, QuestionCfg>::iterator it = m_guild_question_map.find(question_id); if (it != m_guild_question_map.end()) { return it->second.answer; } } break; default: break; } return 0; } int QuestionConfig::HotSpringCalcScore(int answer_time) { const static int LIMIT_ANSWER_TIME = 15; const static int FULL_SCORRE_MAX_TIME = 5; int score = 0; if (answer_time >= LIMIT_ANSWER_TIME) { return score; } if (answer_time <= FULL_SCORRE_MAX_TIME) { score = 10; } else { score = LIMIT_ANSWER_TIME - answer_time; } return score; } const HSQuestionRewardCfg* QuestionConfig::GetHotSpringRewardCfg(int role_level) { if (0 < role_level && role_level <= MAX_ROLE_LEVEL) { return &m_reward_list[role_level]; } return NULL; } const HSQuestionRankRewardCfg * QuestionConfig::GetHotSpringRankRewardCfg(int rank) { if (rank < 0) return NULL; const std::map<int, HSQuestionRankRewardCfg>::const_iterator iter = m_question_rank_reward.find(rank); if (m_question_rank_reward.end() == iter) return NULL; return &iter->second; } const WGQuestionCfg * QuestionConfig::GetWGQuestionCfg(int question_type) { if (question_type <= QUESTION_TYPE_INVALID || question_type >= QUESTION_TYPE_MAX) return NULL; WGQuestionCfg &cfg = m_wg_question_cfg[question_type]; if (cfg.question_type != question_type) { return NULL; } return &cfg; } QuestionGuildRankRewardCfg * QuestionConfig::GetQuestionGuildRankReward(int rank) { std::map<int, QuestionGuildRankRewardCfg>::iterator iter = m_question_guild_rank_reward.find(rank); if (iter != m_question_guild_rank_reward.end() && iter->second.rank == rank) { return &iter->second; } return NULL; }
27.534672
157
0.685499
mage-game
4190e58ec84187168e965aa62b83e93614d989cd
4,234
hpp
C++
cfft.hpp
pkeir/ctfft
c9ffd0cc5d83836df787f034f108822cbc586b26
[ "BSL-1.0" ]
15
2015-05-29T22:11:04.000Z
2021-08-10T02:11:33.000Z
cfft.hpp
pkeir/ctfft
c9ffd0cc5d83836df787f034f108822cbc586b26
[ "BSL-1.0" ]
null
null
null
cfft.hpp
pkeir/ctfft
c9ffd0cc5d83836df787f034f108822cbc586b26
[ "BSL-1.0" ]
3
2015-07-22T05:17:54.000Z
2016-09-10T06:49:23.000Z
#ifndef _CONSTFFT_HPP_ #define _CONSTFFT_HPP_ /* Header providing FFT implementation using C++11 tuples. Copyright Paul Keir 2012-2016 Distributed under the Boost Software License, Version 1.0. (See accompanying file license.txt or copy at http://boost.org/LICENSE_1_0.txt) */ #ifndef SZ #error Please #define SZ macro. Try 8: -DSZ=8 #define SZ 8 #endif #include "const_complex.hpp" #ifdef CONSTTUP #include "const_tuple.hpp" using ctup::tuple; using ctup::get; using ctup::make_tuple; using ctup::tuple_cat; #else #include <tuple> using std::tuple; using std::get; using std::make_tuple; using std::tuple_cat; #endif #include "util.hpp" #include "tuple_util.hpp" using std::enable_if; namespace tupconst { template<size_t ...Is> constexpr auto iota_helper(indices<Is...>) -> decltype(make_tuple(Is...)) { return make_tuple(Is...); } template <size_t N> constexpr auto iota() -> decltype(iota_helper(mk_index_range<0,N-1>())) { return iota_helper(mk_index_range<0,N-1>()); } template<typename F, typename ...Ts, size_t ...Is> constexpr auto map_helper(F f, tuple<Ts...> t, indices<Is...>) -> decltype(make_tuple( f(get<Is>(t))... )) { return make_tuple( f(get<Is>(t))... ); } template <typename F, typename ...Ts> constexpr auto map(F f, tuple<Ts...> t) -> decltype(map_helper(f,t, mk_index_range<0,sizeof...(Ts)-1>())) { return map_helper(f,t, mk_index_range<0,sizeof...(Ts)-1>()); } template <typename F, typename ...Ts, typename ...Us, size_t ...Is> constexpr auto zipWith_helper(F f, tuple<Ts...> t1, tuple<Us...> t2, indices<Is...>) -> decltype(make_tuple( f(get<Is>(t1),get<Is>(t2))... )) { return make_tuple( f(get<Is>(t1),get<Is>(t2))... ); } template <typename F, typename ...Ts, typename ...Us> constexpr auto zipWith(F f, tuple<Ts...> t1, tuple<Us...> t2) -> decltype(zipWith_helper(f,t1,t2,mk_index_range<0,sizeof...(Ts)-1>())) { return zipWith_helper(f,t1,t2,mk_index_range<0,sizeof...(Ts)-1>()); } // Crashes clang 3.2 snapshot /* template <size_t N, typename ...Ts> constexpr auto condenseN(tuple<Ts...> t) -> decltype(select(t,mk_index_range<0,sizeof...(Ts)-1,N>())) { return select(t,mk_index_range<0,sizeof...(Ts)-1,N>()); }*/ template <typename ...Ts> constexpr auto condense2(tuple<Ts...> t) -> decltype(select(t,mk_index_range<0,sizeof...(Ts)-1,2>())) { return select(t,mk_index_range<0,sizeof...(Ts)-1,2>()); } template <typename ...Ts> constexpr auto condense(tuple<Ts...> t) -> decltype(condense2(t)) { // Avoids clang problem. return condense2(t); } template <typename ...Ts, typename ...Us> constexpr tuple<Ts...,Us...> cat(tuple<Ts...> t1, tuple<Us...> t2) { return tuple_cat(t1,t2); } template <typename T, typename ...Ts> constexpr tuple<Ts...,T> cshift1(tuple<T,Ts...> t) { return tuple_cat(tuple_tail(t),make_tuple(get<0>(t))); } constexpr tuple<> cshift1(tuple<> t) { return t; } template <typename T> constexpr tuple<T,T> fft_helper(tuple<T,T> v, tuple<T>) { return make_tuple(get<0>(v)+get<1>(v), get<0>(v)-get<1>(v)); } template <typename ...Ts, typename ...Us> constexpr typename enable_if<sizeof...(Ts)==(2*sizeof...(Us)),tuple<Ts...>>::type fft_helper(tuple<Ts...> v, tuple<Us...> rofu) { typedef typename pack_head<Ts...>::type T; // T is usually cx<double> return cat(zipWith(sum<T>,fft_helper(condense(v), condense(rofu)), zipWith(product<T>,fft_helper(condense(cshift1(v)), condense(rofu)), rofu)), zipWith(sub<T>,fft_helper(condense(v), condense(rofu)), zipWith(product<T>,fft_helper(condense(cshift1(v)), condense(rofu)), rofu))); } template <typename ...Ts> constexpr typename enable_if<are_same<Ts...>::value,tuple<Ts...>>::type fft(tuple<Ts...> v) { typedef typename pack_head<Ts...>::type T; return fft_helper(v,map(InitRofu<T>(sizeof...(Ts)), iota<(sizeof...(Ts))/2>())); } }; // tupconst using tupconst::fft; using tupconst::map; using tupconst::iota; #endif// _CONSTFFT_HPP_
25.353293
80
0.623051
pkeir
4193a341964e17f06953f7280fd295ef959b8d0d
2,489
cpp
C++
Problems/240_Search_a_2D_Matrix_II/main.cpp
camelboat/LeetCode_Archive
c29d263e068752a9ad355925f326b56f672bb584
[ "MIT" ]
3
2019-09-21T16:25:44.000Z
2021-08-29T20:43:57.000Z
Problems/240_Search_a_2D_Matrix_II/main.cpp
camelboat/LeetCode_Archive
c29d263e068752a9ad355925f326b56f672bb584
[ "MIT" ]
null
null
null
Problems/240_Search_a_2D_Matrix_II/main.cpp
camelboat/LeetCode_Archive
c29d263e068752a9ad355925f326b56f672bb584
[ "MIT" ]
null
null
null
#include <iostream> #include <vector> using namespace std; //// Search Space Reduction class Solution { public: bool searchMatrix(vector<vector<int>>& matrix, int target) { if (matrix.size() == 0 || matrix[0].size() == 0) return false; int pt_row = matrix.size()-1; int pt_col = 0; while (pt_row >= 0 && pt_col < matrix[0].size()) { int cur = matrix[pt_row][pt_col]; if (cur == target) return true; if (cur < target) pt_col++; if (cur > target) pt_row--; } return false; } }; //// can use binary search for both row and col at the same time //// can also use divide-and-conquer class Solution { public: bool searchMatrix(vector<vector<int>>& matrix, int target) { if (matrix.size() == 0 || matrix[0].size() == 0) return false; return searchMatrix_helper(matrix, 0, 0, matrix[0].size()-1, matrix.size()-1, target); } bool searchMatrix_helper(vector<vector<int>>& matrix, int left, int top, int right, int bottom, int target) { if (left > right || top > bottom) return false; if (target > matrix[bottom][right] || target < matrix[top][left]) return false; int mid = left + (right-left)/2; int row = top; while (row <= bottom && matrix[row][mid] <= target) { if (matrix[row][mid] == target) return true; row++; } return (searchMatrix_helper(matrix, left, row, mid-1, bottom, target) || searchMatrix_helper(matrix, mid+1, top, right, row-1, target)); } }; //// for each row, use binary search class Solution { public: bool searchMatrix(vector<vector<int>>& matrix, int target) { if (matrix.size() == 0 || matrix[0].size() == 0) return false; int col = matrix[0].size(); for (int i = 0; i < matrix.size(); ++i) { if (target >= matrix[i][0] && target <= matrix[i][col-1]) { if (searchRow(matrix[i], target)) return true; } } return false; } bool searchRow(vector<int>& row, int target) { int left = 0; int right = row.size(); while (left <= right) { int mid = (left+right)/2; if (row[mid] == target) return true; else if (row[mid] > target) right = mid-1; else if (row[mid] < target) left = mid+1; } return false; } };
30.728395
111
0.534753
camelboat
419a0aab494e915da7083289a2e14825469aaaf4
140
cpp
C++
Controller/CPU-related/Intel/Core/Core.cpp
st-gb/CPUinfoAndControl
5e93d4a195b4692d147bb05cfef534e38d7f8b64
[ "MIT" ]
null
null
null
Controller/CPU-related/Intel/Core/Core.cpp
st-gb/CPUinfoAndControl
5e93d4a195b4692d147bb05cfef534e38d7f8b64
[ "MIT" ]
null
null
null
Controller/CPU-related/Intel/Core/Core.cpp
st-gb/CPUinfoAndControl
5e93d4a195b4692d147bb05cfef534e38d7f8b64
[ "MIT" ]
1
2021-07-16T21:01:26.000Z
2021-07-16T21:01:26.000Z
/* * Core.cpp * * Created on: 28.09.2010 * Author: sgebauer */ #include <stdint.h> //uint32_t uint32_t g_dwValue1, g_dwValue2 ;
14
33
0.628571
st-gb
419cfbb44ec521a586e22a8dae862991ef30b0e4
2,685
cpp
C++
base/system_console.cpp
clarfonthey/laf
305592194e3d89dfe6d16648bf84576a2f7b05a5
[ "MIT" ]
3
2019-01-08T18:41:03.000Z
2021-02-25T11:13:00.000Z
base/system_console.cpp
clarfonthey/laf
305592194e3d89dfe6d16648bf84576a2f7b05a5
[ "MIT" ]
null
null
null
base/system_console.cpp
clarfonthey/laf
305592194e3d89dfe6d16648bf84576a2f7b05a5
[ "MIT" ]
null
null
null
// LAF Base Library // Copyright (c) 2001-2016 David Capello // // This file is released under the terms of the MIT license. // Read LICENSE.txt for more information. #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "base/system_console.h" #ifdef _WIN32 // Windows needs some adjustments to the console if the // process is linked with /subsystem:windows. These // adjustments are not great but are good enough. // See system_console.h for more information. #include <cstdio> #include <iostream> #include <windows.h> #include <io.h> namespace base { static bool withConsole = false; SystemConsole::SystemConsole() { // If some output handle (stdout/stderr) is not attached to a // console, we can attach the process to the parent process console. bool unknownOut = (::GetFileType(::GetStdHandle(STD_OUTPUT_HANDLE)) == FILE_TYPE_UNKNOWN); bool unknownErr = (::GetFileType(::GetStdHandle(STD_ERROR_HANDLE)) == FILE_TYPE_UNKNOWN); if (unknownOut || unknownErr) { // AttachConsole() can fails if the parent console doesn't have a // console, which is the most common, i.e. when the user // double-click a shortcut to start the program. if (::AttachConsole(ATTACH_PARENT_PROCESS)) { // In this case we're attached to the parent process // (e.g. cmd.exe) console. withConsole = true; } } if (withConsole) { // Here we redirect stdout/stderr to use the parent console's ones. if (unknownOut) std::freopen("CONOUT$", "w", stdout); if (unknownErr) std::freopen("CONOUT$", "w", stderr); // Synchronize C++'s cout/cerr streams with C's stdout/stderr. std::ios::sync_with_stdio(); } } SystemConsole::~SystemConsole() { if (withConsole) { ::FreeConsole(); withConsole = false; } } void SystemConsole::prepareShell() { if (withConsole) ::FreeConsole(); // In this case, for a better user experience, here we create a new // console so he can write text in a synchronized way with the // console. (The parent console stdin is not reliable for // interactive command input in the current state, without doing // this the input from the cmd.exe would be executed by cmd.exe and // by our app.) withConsole = true; ::AllocConsole(); ::AttachConsole(::GetCurrentProcessId()); std::freopen("CONIN$", "r", stdin); std::freopen("CONOUT$", "w", stdout); std::freopen("CONOUT$", "w", stderr); std::ios::sync_with_stdio(); } } #else // On Unix-like systems the console works just fine namespace base { SystemConsole::SystemConsole() { } SystemConsole::~SystemConsole() { } void SystemConsole::prepareShell() { } } #endif
27.680412
92
0.681937
clarfonthey
419fae4e9f3affd25518ec83360040d838e314aa
632
cpp
C++
src/web.cpp
HellRok/Taylor
aa9d901b4db77395a0bde896500016353adcd73b
[ "MIT" ]
40
2021-05-25T04:21:49.000Z
2022-02-19T05:05:45.000Z
src/web.cpp
HellRok/Taylor
aa9d901b4db77395a0bde896500016353adcd73b
[ "MIT" ]
4
2021-09-17T06:52:35.000Z
2021-12-29T23:07:18.000Z
src/web.cpp
HellRok/Taylor
aa9d901b4db77395a0bde896500016353adcd73b
[ "MIT" ]
1
2021-12-23T00:59:27.000Z
2021-12-23T00:59:27.000Z
#ifdef __EMSCRIPTEN__ #include "mruby.h" #include <emscripten/emscripten.h> mrb_state *main_loop_mrb{}; mrb_value main_loop_self{}; char *main_loop_method{}; void real_main_loop() { mrb_funcall(main_loop_mrb, main_loop_self, main_loop_method, 0); } mrb_value mrb_set_main_loop(mrb_state *mrb, mrb_value self) { mrb_get_args(mrb, "z", &main_loop_method); main_loop_mrb = mrb; main_loop_self = self; emscripten_set_main_loop(real_main_loop, 0, 1); return mrb_nil_value(); } void append_web(mrb_state *mrb) { mrb_define_method(mrb, mrb->kernel_module, "set_main_loop", mrb_set_main_loop, MRB_ARGS_REQ(1)); } #endif
23.407407
98
0.765823
HellRok
41a7485c074fb927c65eb887073c4456c636a288
8,939
hpp
C++
include/TMPro/KerningTable.hpp
marksteward/BeatSaber-Quest-Codegen
a76f063f71cef207a9f048ad7613835f554911a7
[ "Unlicense" ]
null
null
null
include/TMPro/KerningTable.hpp
marksteward/BeatSaber-Quest-Codegen
a76f063f71cef207a9f048ad7613835f554911a7
[ "Unlicense" ]
null
null
null
include/TMPro/KerningTable.hpp
marksteward/BeatSaber-Quest-Codegen
a76f063f71cef207a9f048ad7613835f554911a7
[ "Unlicense" ]
null
null
null
// Autogenerated from CppHeaderCreator // Created by Sc2ad // ========================================================================= #pragma once // Begin includes #include "extern/beatsaber-hook/shared/utils/typedefs.h" #include "extern/beatsaber-hook/shared/utils/byref.hpp" #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp" #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp" #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp" #include "extern/beatsaber-hook/shared/utils/utils.h" // Completed includes // Begin forward declares // Forward declaring namespace: TMPro namespace TMPro { // Forward declaring type: KerningPair class KerningPair; // Forward declaring type: GlyphValueRecord_Legacy struct GlyphValueRecord_Legacy; } // Forward declaring namespace: System::Collections::Generic namespace System::Collections::Generic { // Forward declaring type: List`1<T> template<typename T> class List_1; } // Completed forward declares // Type namespace: TMPro namespace TMPro { // Size: 0x18 #pragma pack(push, 1) // Autogenerated type: TMPro.KerningTable // [TokenAttribute] Offset: FFFFFFFF class KerningTable : public ::Il2CppObject { public: // Nested type: TMPro::KerningTable::$$c__DisplayClass3_0 class $$c__DisplayClass3_0; // Nested type: TMPro::KerningTable::$$c__DisplayClass4_0 class $$c__DisplayClass4_0; // Nested type: TMPro::KerningTable::$$c__DisplayClass5_0 class $$c__DisplayClass5_0; // Nested type: TMPro::KerningTable::$$c class $$c; // public System.Collections.Generic.List`1<TMPro.KerningPair> kerningPairs // Size: 0x8 // Offset: 0x10 System::Collections::Generic::List_1<TMPro::KerningPair*>* kerningPairs; // Field size check static_assert(sizeof(System::Collections::Generic::List_1<TMPro::KerningPair*>*) == 0x8); // Creating value type constructor for type: KerningTable KerningTable(System::Collections::Generic::List_1<TMPro::KerningPair*>* kerningPairs_ = {}) noexcept : kerningPairs{kerningPairs_} {} // Creating conversion operator: operator System::Collections::Generic::List_1<TMPro::KerningPair*>* constexpr operator System::Collections::Generic::List_1<TMPro::KerningPair*>*() const noexcept { return kerningPairs; } // Get instance field: public System.Collections.Generic.List`1<TMPro.KerningPair> kerningPairs System::Collections::Generic::List_1<TMPro::KerningPair*>* _get_kerningPairs(); // Set instance field: public System.Collections.Generic.List`1<TMPro.KerningPair> kerningPairs void _set_kerningPairs(System::Collections::Generic::List_1<TMPro::KerningPair*>* value); // public System.Void AddKerningPair() // Offset: 0xFF12D8 void AddKerningPair(); // public System.Int32 AddKerningPair(System.UInt32 first, System.UInt32 second, System.Single offset) // Offset: 0xFF1400 int AddKerningPair(uint first, uint second, float offset); // public System.Int32 AddGlyphPairAdjustmentRecord(System.UInt32 first, TMPro.GlyphValueRecord_Legacy firstAdjustments, System.UInt32 second, TMPro.GlyphValueRecord_Legacy secondAdjustments) // Offset: 0xFF1540 int AddGlyphPairAdjustmentRecord(uint first, TMPro::GlyphValueRecord_Legacy firstAdjustments, uint second, TMPro::GlyphValueRecord_Legacy secondAdjustments); // public System.Void RemoveKerningPair(System.Int32 left, System.Int32 right) // Offset: 0xFF16C0 void RemoveKerningPair(int left, int right); // public System.Void RemoveKerningPair(System.Int32 index) // Offset: 0xFF17C4 void RemoveKerningPair(int index); // public System.Void SortKerningPairs() // Offset: 0xFF182C void SortKerningPairs(); // public System.Void .ctor() // Offset: 0xFF1264 // Implemented from: System.Object // Base method: System.Void Object::.ctor() template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary> static KerningTable* New_ctor() { static auto ___internal__logger = ::Logger::get().WithContext("TMPro::KerningTable::.ctor"); return THROW_UNLESS((::il2cpp_utils::New<KerningTable*, creationType>())); } }; // TMPro.KerningTable #pragma pack(pop) static check_size<sizeof(KerningTable), 16 + sizeof(System::Collections::Generic::List_1<TMPro::KerningPair*>*)> __TMPro_KerningTableSizeCheck; static_assert(sizeof(KerningTable) == 0x18); } DEFINE_IL2CPP_ARG_TYPE(TMPro::KerningTable*, "TMPro", "KerningTable"); #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp" // Writing MetadataGetter for method: TMPro::KerningTable::AddKerningPair // Il2CppName: AddKerningPair template<> struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (TMPro::KerningTable::*)()>(&TMPro::KerningTable::AddKerningPair)> { static const MethodInfo* get() { return ::il2cpp_utils::FindMethod(classof(TMPro::KerningTable*), "AddKerningPair", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{}); } }; // Writing MetadataGetter for method: TMPro::KerningTable::AddKerningPair // Il2CppName: AddKerningPair template<> struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<int (TMPro::KerningTable::*)(uint, uint, float)>(&TMPro::KerningTable::AddKerningPair)> { static const MethodInfo* get() { static auto* first = &::il2cpp_utils::GetClassFromName("System", "UInt32")->byval_arg; static auto* second = &::il2cpp_utils::GetClassFromName("System", "UInt32")->byval_arg; static auto* offset = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg; return ::il2cpp_utils::FindMethod(classof(TMPro::KerningTable*), "AddKerningPair", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{first, second, offset}); } }; // Writing MetadataGetter for method: TMPro::KerningTable::AddGlyphPairAdjustmentRecord // Il2CppName: AddGlyphPairAdjustmentRecord template<> struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<int (TMPro::KerningTable::*)(uint, TMPro::GlyphValueRecord_Legacy, uint, TMPro::GlyphValueRecord_Legacy)>(&TMPro::KerningTable::AddGlyphPairAdjustmentRecord)> { static const MethodInfo* get() { static auto* first = &::il2cpp_utils::GetClassFromName("System", "UInt32")->byval_arg; static auto* firstAdjustments = &::il2cpp_utils::GetClassFromName("TMPro", "GlyphValueRecord_Legacy")->byval_arg; static auto* second = &::il2cpp_utils::GetClassFromName("System", "UInt32")->byval_arg; static auto* secondAdjustments = &::il2cpp_utils::GetClassFromName("TMPro", "GlyphValueRecord_Legacy")->byval_arg; return ::il2cpp_utils::FindMethod(classof(TMPro::KerningTable*), "AddGlyphPairAdjustmentRecord", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{first, firstAdjustments, second, secondAdjustments}); } }; // Writing MetadataGetter for method: TMPro::KerningTable::RemoveKerningPair // Il2CppName: RemoveKerningPair template<> struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (TMPro::KerningTable::*)(int, int)>(&TMPro::KerningTable::RemoveKerningPair)> { static const MethodInfo* get() { static auto* left = &::il2cpp_utils::GetClassFromName("System", "Int32")->byval_arg; static auto* right = &::il2cpp_utils::GetClassFromName("System", "Int32")->byval_arg; return ::il2cpp_utils::FindMethod(classof(TMPro::KerningTable*), "RemoveKerningPair", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{left, right}); } }; // Writing MetadataGetter for method: TMPro::KerningTable::RemoveKerningPair // Il2CppName: RemoveKerningPair template<> struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (TMPro::KerningTable::*)(int)>(&TMPro::KerningTable::RemoveKerningPair)> { static const MethodInfo* get() { static auto* index = &::il2cpp_utils::GetClassFromName("System", "Int32")->byval_arg; return ::il2cpp_utils::FindMethod(classof(TMPro::KerningTable*), "RemoveKerningPair", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{index}); } }; // Writing MetadataGetter for method: TMPro::KerningTable::SortKerningPairs // Il2CppName: SortKerningPairs template<> struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (TMPro::KerningTable::*)()>(&TMPro::KerningTable::SortKerningPairs)> { static const MethodInfo* get() { return ::il2cpp_utils::FindMethod(classof(TMPro::KerningTable*), "SortKerningPairs", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{}); } }; // Writing MetadataGetter for method: TMPro::KerningTable::New_ctor // Il2CppName: .ctor // Cannot get method pointer of value based method overload from template for constructor! // Try using FindMethod instead!
57.301282
230
0.731066
marksteward
41a9fa8ef0ce7b23231d9a4810ac4aebb7d09393
96,719
cpp
C++
scripts/dp88_misc.cpp
mpforums/RenSharp
5b3fb8bff2a1772a82a4148bcf3e1265a11aa097
[ "Apache-2.0" ]
1
2021-10-04T02:34:33.000Z
2021-10-04T02:34:33.000Z
scripts/dp88_misc.cpp
TheUnstoppable/RenSharp
2a123c6018c18f3fc73501737d600e291ac3afa7
[ "Apache-2.0" ]
9
2019-07-03T19:19:59.000Z
2020-03-02T22:00:21.000Z
scripts/dp88_misc.cpp
TheUnstoppable/RenSharp
2a123c6018c18f3fc73501737d600e291ac3afa7
[ "Apache-2.0" ]
2
2019-08-14T08:37:36.000Z
2020-09-29T06:44:26.000Z
/* Renegade Scripts.dll Copyright 2017 Tiberian Technologies This file is part of the Renegade scripts.dll The Renegade scripts.dll is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. See the file COPYING for more details. In addition, an exemption is given to allow Run Time Dynamic Linking of this code with any closed source module that does not contain code covered by this licence. Only the source code to the module(s) containing the licenced code has to be released. */ #include "general.h" #include "dp88_misc.h" #include "dp88_custom_timer_defines.h" #include "definition.h" #include "VehicleGameObj.h" #include "SoldierGameObj.h" #include "SoldierGameObjDef.h" #include "GameObjManager.h" #include "ScriptZoneGameObj.h" #include "RenderObjClass.h" #include "cPlayer.h" #include "cTeam.h" /*------------------------ Random weather script --------------------------*/ void dp88_randomWeather::Created ( GameObject* obj ) { // Start timer float updateInterval = (float)Commands->Get_Random_Int ( Get_Int_Parameter ( "update_interval_min" ), Get_Int_Parameter ( "update_interval_max" )+1 ); Commands->Start_Timer ( obj, this, updateInterval, TIMER_RANDOMWEATHER ); } void dp88_randomWeather::Timer_Expired ( GameObject* obj, int number ) { // Decide if we should change the weather at all if ( Commands->Get_Random_Int ( 0,101 ) <= Get_Int_Parameter ( "probability_change" ) ) { // Time to change the weather! /******************** Fog section (start / end / time) ********************/ float fog_start = (float)Commands->Get_Random_Int ( Get_Int_Parameter ( "fog_start_distance_min" ), Get_Int_Parameter ( "fog_start_distance_max" )+1 ); float fog_end = (float)Commands->Get_Random_Int ( Get_Int_Parameter ( "fog_end_distance_min" ), Get_Int_Parameter ( "fog_end_distance_max" )+1 ); // Check start <= end if ( fog_start > fog_end ) fog_end = fog_start; Commands->Set_Fog_Range ( fog_start, fog_end, 2.0f ); /******************** Precipitation section (density / time / unknown) ********************/ int precipitation_type = Commands->Get_Random_Int ( 1, 101 ); // 1 to 100 float precipitation_density = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "precipitation_density_min" ) *100.0f), (int)((Get_Float_Parameter ( "precipitation_density_max" ) *100.0f)+1.0f) ) / 100.0f ); if ( precipitation_density > 0.0f && Get_Int_Parameter ( "precipitation_probability_snow" ) >= precipitation_type ) { // Set snow Commands->Set_Snow(precipitation_density, 2.0f, true); Commands->Set_Rain(0.0f, 2.0f, true); Commands->Set_Ash(0.0f, 2.0f, true); } else if ( precipitation_density > 0.0f && Get_Int_Parameter ( "precipitation_probability_snow" ) + Get_Int_Parameter ( "precipitation_probability_rain" ) >= precipitation_type ) { // Set rain Commands->Set_Snow(0.0f, 2.0f, true); Commands->Set_Rain(precipitation_density, 2.0f, true); Commands->Set_Ash(0.0f, 2.0f, true); } else if ( precipitation_density > 0.0f && Get_Int_Parameter ( "precipitation_probability_snow" ) + Get_Int_Parameter ( "precipitation_probability_rain" )+ Get_Int_Parameter ( "precipitation_probability_volcanic_ash" ) >= precipitation_type ) { // Set volcanic ash Commands->Set_Snow(0.0f, 2.0f, true); Commands->Set_Rain(0.0f, 2.0f, true); Commands->Set_Ash(precipitation_density, 2.0f, true); } else { // Set none Commands->Set_Rain(0.0f, 2.0f, true); Commands->Set_Snow(0.0f, 2.0f, true); Commands->Set_Ash(0.0f, 2.0f, true); } /******************** Lightning section (intensity / start / end / heading / distribution / time) ********************/ int lightning_type = Commands->Get_Random_Int ( 1, 101 ); // 1 to 100 float lightning_intensity = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "lighting_intensity_min" ) *100.0f), (int)((Get_Float_Parameter ( "lighting_intensity_max" ) *100.0f)+1.0f) ) / 100.0f ); float lightning_start = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "lighting_start_distance_min" ) *100.0f), (int)((Get_Float_Parameter ( "lighting_start_distance_max" ) *100.0f)+1.0f) ) / 100.0f ); float lightning_end = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "lighting_end_distance_min" ) *100.0f), (int)((Get_Float_Parameter ( "lighting_end_distance_max" ) *100.0f)+1.0f) ) / 100.0f ); float lightning_heading = (float)Commands->Get_Random_Int ( Get_Int_Parameter ( "lighting_heading_min" ), Get_Int_Parameter ( "lighting_heading_max" ) +1 ); float lightning_distribution = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "lighting_distribution_min" ) *100.0f), (int)((Get_Float_Parameter ( "lighting_distribution_max" ) *100.0f)+1.0f) ) / 100.0f ); // Check ranges of variables if ( lightning_intensity > 1.0f ) lightning_intensity = 1.0f; if ( lightning_start > 1.0f ) lightning_start = 1.0f; if ( lightning_end > 1.0f ) lightning_end = 1.0f; if ( lightning_distribution > 1.0f ) lightning_distribution = 1.0f; // Check start <= end if ( lightning_start > lightning_end ) lightning_end = lightning_start; if ( Get_Int_Parameter ( "lighting_probability_normal" ) >= lightning_type ) { // Set lightning normal Commands->Set_Lightning ( lightning_intensity, lightning_start, lightning_end, lightning_heading, lightning_distribution, 2.0f ); Commands->Set_War_Blitz ( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f ); } else if ( Get_Int_Parameter ( "lighting_probability_normal" ) + Get_Int_Parameter ( "lighting_probability_war_blitz" ) >= lightning_type ) { // Set lightning war blitz Commands->Set_Lightning ( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f ); Commands->Set_War_Blitz ( lightning_intensity, lightning_start, lightning_end, lightning_heading, lightning_distribution, 2.0f ); } else { // Set none Commands->Set_Lightning ( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f ); Commands->Set_War_Blitz ( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f ); } /******************** Wind section (heading / strength / variability / time) ********************/ float wind_heading = (float)Commands->Get_Random_Int ( Get_Int_Parameter ( "wind_heading_min" ), Get_Int_Parameter ( "wind_heading_max" ) +1 ); float wind_strength = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "wind_speed_min" ) *100.0f), (int)((Get_Float_Parameter ( "wind_speed_max" ) *100.0f)+1.0f) ) / 100.0f ); float wind_variability = (float)(Commands->Get_Random_Int ( (int)(Get_Float_Parameter ( "wind_variability_min" ) *100.0f), (int)((Get_Float_Parameter ( "wind_variability_max" ) *100.0f)+1.0f) ) / 100.0f ); // Check ranges of variables if ( wind_variability > 1.0f ) wind_variability = 1.0f; Commands->Set_Wind ( wind_heading, wind_strength, wind_variability, 2.0f ); } // Restart timer float updateInterval = (float)Commands->Get_Random_Int ( Get_Int_Parameter ( "update_interval_min" ), Get_Int_Parameter ( "update_interval_max" )+1 ); Commands->Start_Timer ( obj, this, updateInterval, TIMER_RANDOMWEATHER ); } ScriptRegistrant<dp88_randomWeather> dp88_randomWeather_Registrant( "dp88_randomWeather", "update_interval_min=20:int," "update_interval_max=50:int," "probability_change=20:int," "fog_start_distance_min=20:int," "fog_start_distance_max=40:int," "fog_end_distance_min=80:int," "fog_end_distance_max=100:int," "precipitation_probability_snow=0:int," "precipitation_probability_rain=70:int," "precipitation_probability_volcanic_ash=0:int," "precipitation_density_min=0.0:float," "precipitation_density_max=20.0:float," "lighting_probability_normal=20:int," "lighting_probability_war_blitz=5:int," "lighting_intensity_min=0.2:float," "lighting_intensity_max=0.8:float," "lighting_start_distance_min=0.2:float," "lighting_start_distance_max=0.8:float," "lighting_end_distance_min=0.4:float," "lighting_end_distance_max=1.0:float," "lighting_heading_min=0:int," "lighting_heading_max=359:int," "lighting_distribution_min=0.1:float," "lighting_distribution_max=1.0:float," "wind_heading_min=0:int," "wind_heading_max=359:int," "wind_speed_min=0.0:float," "wind_speed_max=8.0:float," "wind_variability_min=0.0:float," "wind_variability_max=1.0:float" ); /*------------------------ Unit sounds script --------------------------*/ void dp88_unitSounds::Created ( GameObject* obj ) { Update_Network_Object(obj); healAmount = 0; if ( strcmp ( Get_Parameter ( "createdSound" ), "null" ) != 0 && Is_Valid_Preset ( Get_Parameter ( "createdSound" ) ) ) Commands->Create_3D_Sound_At_Bone( Get_Parameter ( "createdSound" ), obj, "origin" ); if ( strcmp ( Get_Parameter ( "damagedSound" ), "null" ) != 0 && Is_Valid_Preset ( Get_Parameter ( "damagedSound" ) ) ) damagedEnabled = true; else damagedEnabled = false; if ( strcmp ( Get_Parameter ( "heavilyDamagedSound" ), "null" ) != 0 && Is_Valid_Preset ( Get_Parameter ( "heavilyDamagedSound" ) ) ) heavilyDamagedEnabled = true; else heavilyDamagedEnabled = false; if ( strcmp ( Get_Parameter ( "healedSound" ), "null" ) != 0 && Is_Valid_Preset ( Get_Parameter ( "healedSound" ) ) ) healedEnabled = true; else healedEnabled = false; if ( strcmp ( Get_Parameter ( "fallingDamageSound" ), "null" ) != 0 && Is_Valid_Preset ( Get_Parameter ( "fallingDamageSound" ) ) ) fallingDamageEnabled = true; else fallingDamageEnabled = false; } void dp88_unitSounds::Damaged( GameObject *obj, GameObject *damager, float amount ) { // Bail out if damager == null or damager == obj if ( damager == NULL || Commands->Get_ID ( damager ) == Commands->Get_ID ( obj ) ) return; if ( amount > 0 && heavilyDamagedEnabled && amount > Get_Int_Parameter ( "heavilyDamagedSoundMinDamageAmount" ) ) { if ( Commands->Get_Random_Int ( 0,101 ) <= Get_Int_Parameter ( "heavilyDamagedSoundProbability" ) ) { heavilyDamagedEnabled = false; Commands->Create_3D_Sound_At_Bone( Get_Parameter ( "heavilyDamagedSound" ), obj, "origin" ); Commands->Start_Timer ( obj, this, (float)Get_Int_Parameter( "heavilyDamagedSoundMinInterval" ), 2 ); } } else if ( amount > 0 && damagedEnabled ) { if ( Commands->Get_Random_Int ( 0,101 ) <= Get_Int_Parameter ( "damagedSoundProbability" ) ) { damagedEnabled = false; Commands->Create_3D_Sound_At_Bone( Get_Parameter ( "damagedSound" ), obj, "origin" ); Commands->Start_Timer ( obj, this, (float)Get_Int_Parameter( "damagedSoundMinInterval" ), 1 ); } } else if ( amount < 0 && healedEnabled ) { healAmount += (int)-amount; // Send delayed custom to decrement heal amount Commands->Send_Custom_Event ( obj, obj, CUSTOM_UNITSOUNDS_HEALDECREMENT, (int)-amount, (float)Get_Int_Parameter ( "healedSoundCheckTime" ) ); if ( healAmount >= Get_Int_Parameter ( "healedSoundMinHealAmount" ) ) { healedEnabled = false; Commands->Create_3D_Sound_At_Bone( Get_Parameter ( "healedSound" ), obj, "origin" ); Commands->Start_Timer ( obj, this, (float)Get_Int_Parameter( "healedSoundMinInterval" ), 3 ); } } } void dp88_unitSounds::Killed ( GameObject *obj, GameObject *killer ) { if ( strcmp ( Get_Parameter ( "killedSound" ), "null" ) != 0 && Is_Valid_Preset ( Get_Parameter ( "killedSound" ) ) ) Commands->Create_3D_Sound_At_Bone( Get_Parameter ( "killedSound" ), obj, "origin" ); } void dp88_unitSounds::Custom ( GameObject* obj, int type, int param, GameObject* sender ) { if ( type == CUSTOM_EVENT_FALLING_DAMAGE && fallingDamageEnabled ) { fallingDamageEnabled = false; Commands->Create_3D_Sound_At_Bone( Get_Parameter ( "fallingDamageSound" ), obj, "origin" ); Commands->Start_Timer ( obj, this, (float)Get_Int_Parameter( "fallingDamageSoundMinInterval" ), 4 ); } else if ( type == CUSTOM_UNITSOUNDS_HEALDECREMENT ) healAmount -= param; } void dp88_unitSounds::Timer_Expired ( GameObject* obj, int number ) { if ( number == 1 ) damagedEnabled = true; else if ( number == 2 ) heavilyDamagedEnabled = true; else if ( number == 3 ) healedEnabled = true; else if ( number == 4 ) fallingDamageEnabled = true; } ScriptRegistrant<dp88_unitSounds> dp88_unitSounds_Registrant( "dp88_unitSounds", "createdSound=null:string," "damagedSound=null:string," "damagedSoundProbability=15:int," "damagedSoundMinInterval=5:int," "heavilyDamagedSound=null:string," "heavilyDamagedSoundMinDamageAmount=40:int," "heavilyDamagedSoundProbability=15:int," "heavilyDamagedSoundMinInterval=5:int," "healedSound=null:string," "healedSoundMinHealAmount=45:int," "healedSoundCheckTime=15:int," "healedSoundMinInterval=30:int," "fallingDamageSound=null:string," "fallingDamageSoundMinInterval=5:int," "killedSound=null:string" ); /*------------------------ Unique Infantry Controller --------------------------*/ void dp88_uniqueInfantry_controller::Created ( GameObject* obj ) { infantry_preset = new char[strlen(Get_Parameter("infantry_preset"))+1]; strcpy ( infantry_preset, Get_Parameter("infantry_preset") ); team_id = Get_Int_Parameter("team_id"); max_count = Get_Int_Parameter("max_count"); percent_chance = Get_Int_Parameter("percent_chance"); // Die if infantry_preset is not valid if ( !Is_Valid_Preset(infantry_preset) ) { Console_Output("dp88_uniqueInfantry_controller: %s is not a valid infantry preset! Destroying script...\n", infantry_preset ); Destroy_Script(); } else { hookid = 0; InstallHook(); } } void dp88_uniqueInfantry_controller::Destroyed ( GameObject* obj ) { if ( infantry_preset != NULL ) delete [] infantry_preset; } void dp88_uniqueInfantry_controller::ObjectCreateHook ( GameObject *obj ) { if ( Commands->Is_A_Star(obj) && Get_Object_Type(obj) == team_id && Get_Object_Count(team_id,infantry_preset) < max_count && Commands->Get_Random_Int(0,100) < percent_chance ) { Change_Character(obj,infantry_preset); } } ScriptRegistrant<dp88_uniqueInfantry_controller> dp88_uniqueInfantry_controller_Registrant( "dp88_uniqueInfantry_controller", "infantry_preset:string," "team_id:int," "max_count=1:int," "percent_chance=20:int" ); // ------------------------------------------------------------------------------------------------- // Damage animation script // ------------------------------------------------------------------------------------------------- void dp88_damageAnimation::Created ( GameObject* obj ) { loopAnimation = (Get_Int_Parameter ( "loopAnimation" ) == 1); m_pLoopedAnimCtrl = new LoopedAnimationController(obj); // Can also do single-iteration loops :) /* Load settings */ damageLevelBoundaries[0] = 100; damageLevelStartFrames[0] = Get_Int_Parameter("healthy_startFrame"); damageLevelEndFrames[0] = Get_Int_Parameter("healthy_endFrame"); damageLevelLowPowerStartFrames[0] = Get_Int_Parameter("healthy_startFrame_lowPower"); damageLevelLowPowerEndFrames[0] = Get_Int_Parameter("healthy_endFrame_lowPower"); damageLevelBoundaries[1] = Get_Int_Parameter("damageBoundary1"); damageLevelStartFrames[1] = Get_Int_Parameter("damageBoundary1_startFrame"); damageLevelEndFrames[1] = Get_Int_Parameter("damageBoundary1_endFrame"); damageLevelLowPowerStartFrames[1] = Get_Int_Parameter("damageBoundary1_startFrame_lowPower"); damageLevelLowPowerEndFrames[1] = Get_Int_Parameter("damageBoundary1_endFrame_lowPower"); damageLevelBoundaries[2] = Get_Int_Parameter("damageBoundary2"); damageLevelStartFrames[2] = Get_Int_Parameter("damageBoundary2_startFrame"); damageLevelEndFrames[2] = Get_Int_Parameter("damageBoundary2_endFrame"); damageLevelLowPowerStartFrames[2] = Get_Int_Parameter("damageBoundary2_startFrame_lowPower"); damageLevelLowPowerEndFrames[2] = Get_Int_Parameter("damageBoundary2_endFrame_lowPower"); damageLevelBoundaries[3] = Get_Int_Parameter("damageBoundary3"); damageLevelStartFrames[3] = Get_Int_Parameter("damageBoundary3_startFrame"); damageLevelEndFrames[3] = Get_Int_Parameter("damageBoundary3_endFrame"); damageLevelLowPowerStartFrames[3] = Get_Int_Parameter("damageBoundary3_startFrame_lowPower"); damageLevelLowPowerEndFrames[3] = Get_Int_Parameter("damageBoundary3_endFrame_lowPower"); damageLevelBoundaries[4] = Get_Int_Parameter("damageBoundary4"); damageLevelStartFrames[4] = Get_Int_Parameter("damageBoundary4_startFrame"); damageLevelEndFrames[4] = Get_Int_Parameter("damageBoundary4_endFrame"); damageLevelLowPowerStartFrames[4] = Get_Int_Parameter("damageBoundary4_startFrame_lowPower"); damageLevelLowPowerEndFrames[4] = Get_Int_Parameter("damageBoundary4_endFrame_lowPower"); damageLevelBoundaries[5] = Get_Int_Parameter("damageBoundary5"); damageLevelStartFrames[5] = Get_Int_Parameter("damageBoundary5_startFrame"); damageLevelEndFrames[5] = Get_Int_Parameter("damageBoundary5_endFrame"); damageLevelLowPowerStartFrames[5] = Get_Int_Parameter("damageBoundary5_startFrame_lowPower"); damageLevelLowPowerEndFrames[5] = Get_Int_Parameter("damageBoundary5_endFrame_lowPower"); m_bUseDestroyedMode = (Get_Parameter_Count() < 33) ? false : 0 != Get_Int_Parameter("useDestroyedMode"); m_bIsDestroyed = false; /* Set default level */ currentDamageLevel = 0; basePowerState = Is_Base_Powered(Get_Object_Type(obj)); SetDamageAnimation(obj); /* If any of the damage levels have a different set of frames for the low power state then start the timer to check power state regularly */ for ( int i = 0; i < 6; i++ ) { if ( damageLevelBoundaries[i] >= 0 && damageLevelLowPowerStartFrames[i] >= 0 && (damageLevelLowPowerStartFrames[i] != damageLevelStartFrames[i] || damageLevelLowPowerEndFrames[i] != damageLevelEndFrames[i]) ) { Commands->Start_Timer(obj, this, 1.0f, TIMER_CHECK_BASE_POWER_STATE ); break; } } } // ------------------------------------------------------------------------------------------------- void dp88_damageAnimation::Detach ( GameObject* obj ) { ScriptImpClass::Detach(obj); if (m_pLoopedAnimCtrl) { delete m_pLoopedAnimCtrl; } } // ------------------------------------------------------------------------------------------------- void dp88_damageAnimation::Damaged( GameObject *obj, GameObject *damager, float amount ) { if ( amount >= 0 ) { while ( currentDamageLevel < 5 && damageLevelBoundaries[currentDamageLevel+1] >= 0 && ((Get_Hitpoints(obj)/Get_Max_Hitpoints(obj))*100.0f) < damageLevelBoundaries[currentDamageLevel+1] ) { currentDamageLevel++; basePowerState = Is_Base_Powered(Get_Object_Type(obj)); SetDamageAnimation(obj); if ( m_bUseDestroyedMode && (currentDamageLevel == 5 || damageLevelBoundaries[currentDamageLevel+1] <= 0) ) m_bIsDestroyed = true; } } // Repairs make the damage level go backwards, unless we're fully destroyed and not at 100% health if ( amount <= 0 && (!m_bIsDestroyed || Get_Hitpoints(obj) == Get_Max_Hitpoints(obj)) ) { while ( currentDamageLevel > 0 && ((Get_Hitpoints(obj)/Get_Max_Hitpoints(obj))*100.0f) > damageLevelBoundaries[currentDamageLevel] ) { currentDamageLevel--; basePowerState = Is_Base_Powered(Get_Object_Type(obj)); SetDamageAnimation(obj); } } } // ------------------------------------------------------------------------------------------------- void dp88_damageAnimation::Timer_Expired ( GameObject* obj, int number ) { if ( number == TIMER_CHECK_BASE_POWER_STATE ) { if ( Is_Base_Powered(Get_Object_Type(obj)) != basePowerState ) { basePowerState = !basePowerState; SetDamageAnimation(obj); } // Restart timer Commands->Start_Timer(obj, this, 1.0f, TIMER_CHECK_BASE_POWER_STATE ); } } // ------------------------------------------------------------------------------------------------- void dp88_damageAnimation::SetDamageAnimation ( GameObject* obj ) { int wakeup_param = Get_Parameter_Index("wakeObjects"); bool WakeObjects = wakeup_param < Get_Parameter_Count() ? Get_Bool_Parameter(wakeup_param) : false; if (WakeObjects) { Wake_Up_Objects_In_Box(obj,"WAKEBOX"); } if ( basePowerState || damageLevelLowPowerStartFrames[currentDamageLevel] < 0 ) m_pLoopedAnimCtrl->PlayAnimation ( Get_Parameter("animationName"), damageLevelStartFrames[currentDamageLevel], damageLevelEndFrames[currentDamageLevel], (loopAnimation)?0:1 ); else m_pLoopedAnimCtrl->PlayAnimation ( Get_Parameter("animationName"), damageLevelLowPowerStartFrames[currentDamageLevel], damageLevelLowPowerEndFrames[currentDamageLevel], (loopAnimation)?0:1 ); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_damageAnimation> dp88_damageAnimation_Registrant( "dp88_damageAnimation", "animationName=object.object:string," "loopAnimation=1:int," "healthy_startFrame=0:int," "healthy_endFrame=0:int," "healthy_startFrame_lowPower=-1:int," "healthy_endFrame_lowPower=-1:int," "damageBoundary1=-1:int," "damageBoundary1_startFrame=0:int," "damageBoundary1_endFrame=0:int," "damageBoundary1_startFrame_lowPower=-1:int," "damageBoundary1_endFrame_lowPower=-1:int," "damageBoundary2=-1:int," "damageBoundary2_startFrame=0:int," "damageBoundary2_endFrame=0:int," "damageBoundary2_startFrame_lowPower=-1:int," "damageBoundary2_endFrame_lowPower=-1:int," "damageBoundary3=-1:int," "damageBoundary3_startFrame=0:int," "damageBoundary3_endFrame=0:int," "damageBoundary3_startFrame_lowPower=-1:int," "damageBoundary3_endFrame_lowPower=-1:int," "damageBoundary4=-1:int," "damageBoundary4_startFrame=0:int," "damageBoundary4_endFrame=0:int," "damageBoundary4_startFrame_lowPower=-1:int," "damageBoundary4_endFrame_lowPower=-1:int," "damageBoundary5=-1:int," "damageBoundary5_startFrame=0:int," "damageBoundary5_endFrame=0:int," "damageBoundary5_startFrame_lowPower=-1:int," "damageBoundary5_endFrame_lowPower=-1:int," "wakeObjects=0:int," "useDestroyedMode=0:int" ); // ------------------------------------------------------------------------------------------------- /*------------------------ Object Annoucements script --------------------------*/ void dp88_objectAnnouncements::Created ( GameObject* obj ) { lastAnnouncementTime = 0; minimumAnnounceInterval = Get_Int_Parameter("minimumAnnounceInterval"); /* By default we set all sound IDs to 0 */ team0_underAttackSoundId = 0; team1_underAttackSoundId = 0; team0_destroyedSoundId = 0; team1_destroyedSoundId = 0; /* Get string IDs and for each one determine if it has a valid sound attached to it */ unsigned long soundId; team0_underAttackStringId = (Is_Valid_String_ID(Get_Int_Parameter("team0_underAttackStringId"))) ? Get_Int_Parameter("team0_underAttackStringId") : 0; if ( team0_underAttackStringId && (soundId = Get_String_Sound_ID(team0_underAttackStringId)) != 0 && Is_Valid_Preset_ID(soundId) && Find_Definition(soundId)->Get_Class_ID() == 0x5000 ) team0_underAttackSoundId = soundId; team1_underAttackStringId = (Is_Valid_String_ID(Get_Int_Parameter("team1_underAttackStringId"))) ? Get_Int_Parameter("team1_underAttackStringId") : 0; if ( team1_underAttackStringId && (soundId = Get_String_Sound_ID(team1_underAttackStringId)) != 0 && Is_Valid_Preset_ID(soundId) && Find_Definition(soundId)->Get_Class_ID() == 0x5000 ) team1_underAttackSoundId = soundId; team0_destroyedStringId = (Is_Valid_String_ID(Get_Int_Parameter("team0_destroyedStringId"))) ? Get_Int_Parameter("team0_destroyedStringId") : 0; if ( team0_destroyedStringId && (soundId = Get_String_Sound_ID(team0_destroyedStringId)) != 0 && Is_Valid_Preset_ID(soundId) && Find_Definition(soundId)->Get_Class_ID() == 0x5000 ) team0_destroyedSoundId = soundId; team1_destroyedStringId = (Is_Valid_String_ID(Get_Int_Parameter("team1_destroyedStringId"))) ? Get_Int_Parameter("team1_destroyedStringId") : 0; if ( team1_destroyedStringId && (soundId = Get_String_Sound_ID(team1_destroyedStringId)) != 0 && Is_Valid_Preset_ID(soundId) && Find_Definition(soundId)->Get_Class_ID() == 0x5000 ) team1_destroyedSoundId = soundId; } void dp88_objectAnnouncements::Damaged( GameObject *obj, GameObject *damager, float amount ) { /* If damage has been done and it is more than minimumAnnounceInterval seconds since the last announcement was made then trigger the under attack announcement */ if ( amount > 0 && time(NULL) - lastAnnouncementTime > minimumAnnounceInterval ) { // Don't trigger above 95% health to avoid lots of annoying announcements when it takes a tiny // bit of damage from an explosion if ( 0.95f < (Commands->Get_Health(obj)+Commands->Get_Shield_Strength(obj))/(Commands->Get_Max_Health(obj)+Commands->Get_Max_Shield_Strength(obj)) ) return; lastAnnouncementTime = time(NULL); /* Send messages to teams */ if ( team0_underAttackStringId ) { const char *str = Get_Translated_String(team0_underAttackStringId); Send_Message_Team(0,255,255,255,str); delete[] str; if ( team0_underAttackSoundId ) Create_2D_Sound_Team(Get_Definition_Name(team0_underAttackSoundId),0); } if ( team1_underAttackStringId ) { const char *str = Get_Translated_String(team1_underAttackStringId); Send_Message_Team(1,255,255,255,str); delete[] str; if ( team1_underAttackSoundId ) Create_2D_Sound_Team(Get_Definition_Name(team1_underAttackSoundId),1); } } } void dp88_objectAnnouncements::Killed ( GameObject *obj, GameObject *killer ) { /* Send messages to teams */ if ( team0_destroyedStringId ) { const char *str = Get_Translated_String(team0_destroyedStringId); Send_Message_Team(0,255,255,255,str); delete[] str; if ( team0_destroyedSoundId ) Create_2D_Sound_Team(Get_Definition_Name(team0_destroyedSoundId),0); } if ( team1_destroyedStringId ) { const char *str = Get_Translated_String(team1_destroyedStringId); Send_Message_Team(1,255,255,255,str); delete[] str; if ( team1_destroyedSoundId ) Create_2D_Sound_Team(Get_Definition_Name(team1_destroyedSoundId),1); } } ScriptRegistrant<dp88_objectAnnouncements> dp88_objectAnnouncements_Registrant( "dp88_objectAnnouncements", "minimumAnnounceInterval=20:int," "team0_underAttackStringId=0:int," "team1_underAttackStringId=0:int," "team0_destroyedStringId=0:int," "team1_destroyedStringId=0:int," ); /*------------------------ Chrono Tank Script --------------------------*/ void dp88_chronoTank::Created ( GameObject* obj ) { state = CT_STATE_CHARGED; object_id = Commands->Get_ID(obj); driver_id = NULL; shifted_vehicle_object_id = NULL; // Can only be used on vehicles if ( !obj->As_VehicleGameObj() ) { Console_Output ( "[%d:%s:%s] Critical Error: This script can only be used on vehicles! Destroying script...\n", Commands->Get_ID(obj), Commands->Get_Preset_Name(obj), this->Get_Name() ); Destroy_Script(); return; } // Check the shifted vehicle preset is valid if ( !Is_Valid_Preset(Get_Parameter("shifted_vehicle_preset")) ) { Console_Output ( "[%d:%s:%s] Critical Error: A vehicle preset with the name '%s' was not found. Destroying script...\n", Commands->Get_ID(obj), Commands->Get_Preset_Name(obj), this->Get_Name(), Get_Parameter("shifted_vehicle_preset") ); Destroy_Script(); } } void dp88_chronoTank::Killed ( GameObject *obj, GameObject *killer ) { if ( shifted_vehicle_object_id != NULL ) { Commands->Destroy_Object(Commands->Find_Object(shifted_vehicle_object_id)); shifted_vehicle_object_id = NULL; } } void dp88_chronoTank::Custom( GameObject *obj, int type, int param, GameObject *sender ) { // Look for vehicle entry if ( type == CUSTOM_EVENT_VEHICLE_ENTERED && driver_id == NULL ) { driver_id = Commands->Get_ID(sender); InstallHook( Get_Parameter("shift_keyhook"), sender ); } // Look for vehicle exit (ignore when leaving due to chronoshift) else if ( type == CUSTOM_EVENT_VEHICLE_EXITED && Commands->Get_ID(sender) == driver_id && state != CT_STATE_SHIFTED_OUT_PENDING_CLEANUP_1 ) { driver_id = NULL; RemoveHook(); } } void dp88_chronoTank::Timer_Expired( GameObject *obj, int number ) { // Timer to advance to the next stage of the chronoshift process if ( number == TIMER_CHRONOTANK_ADVANCE_STATE ) { // Chronoshift device has recharged, set state and send message to driver if ( state == CT_STATE_CHARGING ) { state = CT_STATE_CHARGED; if ( driver_id != NULL ) Send_Message_Player(Commands->Find_Object(driver_id),255,255,255,"The chronoshift device is now fully charged and ready for use"); } // Shift out sequence has completed else if ( state == CT_STATE_SHIFTING_OUT ) Shift_Out_Complete(obj); // Shift out sequence is ready for cleanup else if ( state == CT_STATE_SHIFTED_OUT_PENDING_CLEANUP_1 || state == CT_STATE_SHIFTED_OUT_PENDING_CLEANUP_2 ) Shift_Out_Cleanup(obj); // Chronoshift time has expired else if ( state == CT_STATE_SHIFTED_OUT ) Shift_In_Begin(obj); // Shift in sequence has completed else if ( state == CT_STATE_SHIFTING_IN ) Shift_In_Complete(obj); // Shift in sequence is ready for cleanup else if ( state == CT_STATE_SHIFTED_IN_PENDING_CLEANUP_1 || state == CT_STATE_SHIFTED_IN_PENDING_CLEANUP_2 ) Shift_In_Cleanup(obj); } // Timer to apply random interference actions else if ( number == TIMER_CHRONOTANK_RANDOM_INTERFERENCE && shifted_vehicle_object_id != NULL && state == CT_STATE_SHIFTED_OUT ) { // Get shifted vehicle GameObject* shifted_vehicle = Commands->Find_Object(shifted_vehicle_object_id); // Alter heading if ( Get_Int_Parameter("shift_heading_fluctuation_degrees_max") > 0 ) { float heading = Commands->Get_Facing (shifted_vehicle); Console_Output ( "Heading was %.2f\n", heading ); heading += Commands->Get_Random_Int(Get_Int_Parameter("shift_heading_fluctuation_degrees_max")*-1,Get_Int_Parameter("shift_heading_fluctuation_degrees_max")); heading = (heading<0) ? heading+360 : ((heading>360) ? heading-360 : heading); Console_Output ( "Heading is now %.2f\n", heading ); Commands->Set_Facing(shifted_vehicle, heading); } // Alter velocity - move x% of velocity from a random axis to another random axis float velocity_fluctuation_percent_max = Get_Float_Parameter("shift_velocity_fluctuation_percent_max"); if (velocity_fluctuation_percent_max > 0 ) { Vector3 velocity = Get_Velocity (shifted_vehicle); Console_Output ( "Velocity was %.2f, %.2f, %.2f\n", velocity.X, velocity.Y, velocity.Z ); float avgVelocity = (abs(velocity.X) + abs(velocity.Y) + abs(velocity.Z))/3.0f; float percentChange = Commands->Get_Random(0.0f,velocity_fluctuation_percent_max); float velocityChange = avgVelocity * (percentChange/100.0f); // Pick a random axis to apply the changes to int subAxis = Commands->Get_Random_Int(1,3); int plusAxis = Commands->Get_Random_Int(1,3); while (plusAxis == subAxis) plusAxis = Commands->Get_Random_Int(1,3); Console_Output ( "Subtracting %.2f%% velocity (%.2f) from axis %d\n", percentChange, velocityChange*-1.0f, subAxis ); Console_Output ( "Adding %.2f%% velocity (%.2f) to axis %d\n", percentChange, velocityChange, plusAxis ); // Apply the velocity changes if ( plusAxis == 1 ) velocity.X -= velocityChange; else if ( plusAxis == 2 ) velocity.Y -= velocityChange; else if ( plusAxis == 3 ) velocity.Z -= velocityChange; if ( subAxis == 1 ) velocity.X += velocityChange; else if ( subAxis == 2 ) velocity.Y += velocityChange; else if ( subAxis == 3 ) velocity.Z += velocityChange; // Set new velocity Console_Output ( "Velocity is now %.2f, %.2f, %.2f\n", velocity.X, velocity.Y, velocity.Z ); Set_Velocity(shifted_vehicle, velocity); } // Start timer again for the next set of interference actions Commands->Start_Timer(obj,this,1.00f,TIMER_CHRONOTANK_RANDOM_INTERFERENCE); } } void dp88_chronoTank::KeyHook() { GameObject* obj = Commands->Find_Object(object_id); if ( state == CT_STATE_CHARGED ) Shift_Out_Begin(obj); else if ( state == CT_STATE_CHARGING ) Send_Message_Player(Commands->Find_Object(driver_id),255,255,255,"The chronoshift device has not finished recharging yet"); } void dp88_chronoTank::Shift_Out_Begin(GameObject* obj) { if ( state != CT_STATE_CHARGED ) return; // Set new state state = CT_STATE_SHIFTING_OUT; // Lock the vehicle in it's current location and prevent the driver getting out obj->As_VehicleGameObj()->Set_Immovable(true); Commands->Enable_Vehicle_Transitions(obj,false); // Create the shifted out vehicle in a safe location (pre-creation reduces the transition delay) GameObject* shifted_vehicle = Commands->Create_Object ( Get_Parameter("shifted_vehicle_preset"), Vector3(0.0f,0.0f,500.0f) ); shifted_vehicle_object_id = Commands->Get_ID(shifted_vehicle); // Start timer to advance to next stage (shift out complete) Commands->Start_Timer(obj,this,Get_Float_Parameter("shift_out_time"),TIMER_CHRONOTANK_ADVANCE_STATE); /* Create shift out effect if the preset provided is valid */ if ( Is_Valid_Preset(Get_Parameter("shift_out_effect_preset")) ) { // Create effect object GameObject* effect_object = Commands->Create_Object ( Get_Parameter("shift_out_effect_preset"), Commands->Get_Position(obj) ); // Attach script to clean up effect StringClass params(true); params.Format ( "%.2f,%d", Get_Float_Parameter("shift_out_effect_time"), 983142 ); Commands->Attach_Script ( effect_object, "JFW_Destroy_Self_Timer", params.Peek_Buffer() ); } } void dp88_chronoTank::Shift_Out_Complete(GameObject* obj) { // Enable vehicle transitions to allow the driver out Commands->Enable_Vehicle_Transitions(obj,true); // Transition the driver out of this vehicle Soldier_Transition_Vehicle(Commands->Find_Object(driver_id)); // Set state and start timer to advance to next state (cleanup step 1) on next engine tick state = CT_STATE_SHIFTED_OUT_PENDING_CLEANUP_1; Commands->Start_Timer(obj,this,5.2f,TIMER_CHRONOTANK_ADVANCE_STATE); } void dp88_chronoTank::Shift_Out_Cleanup(GameObject* obj) { // Cleanup step 1 if ( state == CT_STATE_SHIFTED_OUT_PENDING_CLEANUP_1 ) { // Get shifted vehicle GameObject* shifted_vehicle = Commands->Find_Object(shifted_vehicle_object_id); // Make the shifted vehicle invisible to base defences Commands->Set_Is_Visible(shifted_vehicle,false); // Move the shifted vehicle to this location Set_Transform(shifted_vehicle, Get_Transform(obj) ); // Move the driver to where the shifted vehicle is Commands->Set_Position(Commands->Find_Object(driver_id),Commands->Get_Position(obj)); // Move this vehicle to a safe place out of harms way and make it invisible Commands->Set_Position(obj,Vector3(0.0f,0.0f,500.0f)); Commands->Set_Is_Rendered ( obj, false ); // Set state and start timer to advance to next state (cleanup step 2) on next engine tick state = CT_STATE_SHIFTED_OUT_PENDING_CLEANUP_2; Commands->Start_Timer(obj,this,5.4f,TIMER_CHRONOTANK_ADVANCE_STATE); } // Cleanup step 2 else { // Get shifted vehicle GameObject* shifted_vehicle = Commands->Find_Object(shifted_vehicle_object_id); // Move the driver to where the shifted vehicle is (make sure they don't walk off...) Commands->Set_Position(Commands->Find_Object(driver_id),Commands->Get_Position(shifted_vehicle)); // Transition the driver into the shifted vehicle ActionParamsStruct params; params.Set_Basic((long)0,100,39); GameObject* driver = Commands->Find_Object(driver_id); if ( driver ) Commands->Action_Enter_Exit(driver,params); // Set state and start timer to advance to next stage (shift in) state = CT_STATE_SHIFTED_OUT; Commands->Start_Timer(obj,this,Get_Float_Parameter("shift_duration"),TIMER_CHRONOTANK_ADVANCE_STATE); // Begin timer for random interference actions Commands->Start_Timer(obj,this,1.5f,TIMER_CHRONOTANK_RANDOM_INTERFERENCE); } } void dp88_chronoTank::Shift_In_Begin(GameObject* obj) { // Set new state state = CT_STATE_SHIFTING_IN; // Get shifted vehicle GameObject* shifted_vehicle = Commands->Find_Object(shifted_vehicle_object_id); // Lock the shifted vehicle in position shifted_vehicle->As_VehicleGameObj()->Set_Immovable(true); // Start timer to advance to next stage (shift in complete) Commands->Start_Timer(obj,this,Get_Float_Parameter("shift_in_time"),TIMER_CHRONOTANK_ADVANCE_STATE); /* Create shift in effect if the preset provided is valid */ if ( Is_Valid_Preset(Get_Parameter("shift_in_effect_preset")) ) { // Create effect object GameObject* effect_object = Commands->Create_Object ( Get_Parameter("shift_in_effect_preset"), Commands->Get_Position(shifted_vehicle) ); // Attach script to clean up effect StringClass params(true); params.Format ( "%.2f,%d", Get_Float_Parameter("shift_in_effect_time"), 983142 ); Commands->Attach_Script ( effect_object, "JFW_Destroy_Self_Timer", params.Peek_Buffer() ); } } void dp88_chronoTank::Shift_In_Complete(GameObject* obj) { // Get shifted vehicle GameObject* shifted_vehicle = Commands->Find_Object(shifted_vehicle_object_id); // Move this vehicle to the location of the shifted vehicle Set_Transform(obj, Get_Transform(shifted_vehicle) ); // Make this vehicle visible again Commands->Set_Is_Rendered(obj, true); // Destroy the shifted vehicle Commands->Destroy_Object(Commands->Find_Object(shifted_vehicle_object_id)); shifted_vehicle_object_id = NULL; // Set state state = CT_STATE_SHIFTED_IN_PENDING_CLEANUP_1; // Start timer to advance to next state (cleanup) on next engine tick Commands->Start_Timer(obj,this,5.01f,TIMER_CHRONOTANK_ADVANCE_STATE); } void dp88_chronoTank::Shift_In_Cleanup(GameObject* obj) { // Cleanup step 1 if ( state == CT_STATE_SHIFTED_IN_PENDING_CLEANUP_1 ) { // Move driver to location of this vehicle Commands->Set_Position(Commands->Find_Object(driver_id),Commands->Get_Position(obj)); // Set state and start timer to advance to next state (cleanup step 2) on next engine tick state = CT_STATE_SHIFTED_IN_PENDING_CLEANUP_2; Commands->Start_Timer(obj,this,5.4f,TIMER_CHRONOTANK_ADVANCE_STATE); } // Cleanup step 2 else { // Transition the driver into this vehicle ActionParamsStruct params; params.Set_Basic((long)0,100,39); GameObject* driver = Commands->Find_Object(driver_id); if ( driver ) Commands->Action_Enter_Exit(driver,params); // Allow this vehicle to be mobile again obj->As_VehicleGameObj()->Set_Immovable(false); // Set state and start timer to advance to next stage (charged) state = CT_STATE_CHARGING; Commands->Start_Timer(obj,this,Get_Float_Parameter("recharge_time"),TIMER_CHRONOTANK_ADVANCE_STATE); } } ScriptRegistrant<dp88_chronoTank> dp88_chronoTank_Registrant( "dp88_chronoTank", "shift_keyhook:string," "shift_duration:int," "recharge_time:int," "shifted_vehicle_preset:string," "shift_out_time:float," "shift_out_effect_preset:string," "shift_out_effect_time:float," "shift_in_time:float," "shift_in_effect_preset:string," "shift_in_effect_time:float," "shift_heading_fluctuation_degrees_max=10:int," "shift_velocity_fluctuation_percent_max=10:float" ); /*------------------------ Spawn Vehicle Part script --------------------------*/ void dp88_spawnVehiclePart::Created ( GameObject* obj ) { partObjectId = NULL; /* Start a timer to spawn the vehicle part. We can't do this immediatly because it seems to cause issues with double initializations of scripts... */ Commands->Start_Timer ( obj, this, 0.01f, TIMER_SPAWNVEHICLEPART ); } void dp88_spawnVehiclePart::Timer_Expired( GameObject *obj, int number ) { /* Part spawn timer */ if ( number == TIMER_SPAWNVEHICLEPART && partObjectId == NULL ) { /* Spawn the vehicle part and get it's ID */ GameObject* part = Commands->Create_Object_At_Bone ( obj, Get_Parameter("Vehicle_Part_Preset"), Get_Parameter("Spawn_At_Bone") ); Commands->Attach_To_Object_Bone ( part, obj, Get_Parameter ( "Spawn_At_Bone" ) ); partObjectId = Commands->Get_ID(part); /* Unless this is a decorative part start the timer again to attach the health and veterancy link scripts. We don't do this immediately as it causes a lovely crash... */ if ( Get_Int_Parameter("IsDecorative") == 0 ) Commands->Start_Timer ( obj, this, 0.01f, TIMER_SPAWNVEHICLEPART ); } /* Link health & veterancy script attach timer */ else if ( number == TIMER_SPAWNVEHICLEPART ) { GameObject* part = Commands->Find_Object(partObjectId); if ( part ) { Attach_Script_Once_V ( part, "dp88_linkHealth", "%d", Commands->Get_ID(obj) ); Attach_Script_Once_V ( part, "dp88_linkVetPoints", "%d", Commands->Get_ID(obj) ); } } } void dp88_spawnVehiclePart::Killed ( GameObject* obj, GameObject *killer ) { if ( partObjectId != NULL && Commands->Find_Object(partObjectId) ) Commands->Destroy_Object ( Commands->Find_Object (partObjectId) ); partObjectId = NULL; } void dp88_spawnVehiclePart::Destroyed ( GameObject* obj ) { if ( partObjectId != NULL && Commands->Find_Object(partObjectId) ) Commands->Destroy_Object ( Commands->Find_Object (partObjectId) ); partObjectId = NULL; } ScriptRegistrant<dp88_spawnVehiclePart> dp88_spawnVehiclePart_Registrant( "dp88_spawnVehiclePart", "Vehicle_Part_Preset:string," "Spawn_At_Bone:string," "IsDecorative=0:int" ); /*------------------------ Custom Points script --------------------------*/ void dp88_customPoints::Created ( GameObject* obj ) { // Preload values since converting strings to floats every time we take // damage is very inefficient m_killPoints = Get_Float_Parameter("killPoints"); m_damagePoints = Get_Float_Parameter("damagePoints"); m_repairPoints = Get_Float_Parameter("repairPoints"); m_killMoney = Get_Float_Parameter("killMoney"); m_damageMoney = Get_Float_Parameter("damageMoney"); m_repairMoney = Get_Float_Parameter("repairMoney"); } // ------------------------------------------------------------------------------------------------- void dp88_customPoints::Damaged ( GameObject *obj, GameObject *damager, float amount ) { // Abort if there is no damager, or the unit damaged itself, or the damager is not // a star if ( !damager || damager == obj || !Commands->Is_A_Star(damager) ) return; /* Damaged or repaired? Then convert amount into it's absolute value for calculating points granted */ bool bRepair = (amount < 0); amount = abs(amount); float points = ((bRepair) ? m_repairPoints : m_damagePoints) * amount; float money = ((bRepair) ? m_repairMoney : m_damageMoney) * amount; // Is this player an APB spy? bool bSpy = Is_Spy(damager); // Repaired other team or damaged own team? That would be negative points and no // money for you then... unless your spy, then the logic is inverted... if ( bSpy ^ ((Get_Object_Type(obj) == Get_Object_Type(damager)) != bRepair) ) { points *= -1.0f; money = 0.0f; } // Give the damager their points and money GivePointsAndMoney ( damager, points, money ); } // ------------------------------------------------------------------------------------------------- void dp88_customPoints::Killed ( GameObject* obj, GameObject *killer ) { // Abort if there is no killer, or the unit killed itself, or the killer is not // a star if ( !killer || killer == obj || !Commands->Is_A_Star(killer) ) return; // Killed own teammate? That would be negative points and no cash for you then... if ( Get_Object_Type(obj) == Get_Object_Type(killer) ) { GivePointsAndMoney ( killer, m_killPoints*-1.0f, 0.0f ); } else { // Give the killer their points and money GivePointsAndMoney ( killer, m_killPoints, m_killMoney ); } } // ------------------------------------------------------------------------------------------------- void dp88_customPoints::GivePointsAndMoney ( GameObject* obj, float points, float money ) { int playerId = Get_Player_ID(obj); if ( playerId >= 0 ) { if ( cPlayer* player = Find_Player(playerId) ) { player->Set_Score(player->Get_Score()+points); player->Increment_Money(money); } } int team = Get_Object_Type(obj); Set_Team_Score(team, Get_Team_Score(team) + points); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_customPoints> dp88_customPoints_Registrant( "dp88_customPoints", "killPoints:float," "damagePoints:float," "repairPoints:float," "killMoney:float," "damageMoney:float," "repairMoney:float" ); /*------------------------ Conquest Controller --------------------------*/ void dp88_conquestController_ObjectCreateHook(void *data,GameObject *obj) { Set_Death_Points(obj, 0); Set_Damage_Points(obj, 0); } // ------------------------------------------------------------------------------------------------- void dp88_conquestController::Created ( GameObject* pSelf ) { m_scoringMode = (unsigned char)Get_Int_Parameter("ScoringMode"); m_targets[0] = Get_Int_Parameter("TargetScoreTeam0"); m_targets[1] = Get_Int_Parameter("TargetScoreTeam1"); m_points[0] = ( m_scoringMode == MODE_DEFAULT ) ? 0 : m_targets[0]; m_points[1] = ( m_scoringMode == MODE_DEFAULT ) ? 0 : m_targets[1]; // Do game intro after 30 seconds, giving people time to load up Commands->Start_Timer( pSelf, this, 30.0f, TIMER_CONQUEST_DOINTRO ); // First set scores for all existing objects SLNode<BaseGameObj> *x = GameObjManager::GameObjList.Head(); while (x) { ScriptableGameObj* o = x->Data()->As_ScriptableGameObj(); Set_Death_Points(o, 0); Set_Damage_Points(o, 0); x = x->Next(); } // And now hook all new objects ObjectCreateHookStruct* h = new ObjectCreateHookStruct(); h->data = this; h->hook = dp88_conquestController_ObjectCreateHook; m_objectCreateHookId = AddObjectCreateHook(h); } // ------------------------------------------------------------------------------------------------- void dp88_conquestController::Destroyed(GameObject* pSelf) { RemoveObjectCreateHook(m_objectCreateHookId); } // ------------------------------------------------------------------------------------------------- void dp88_conquestController::Timer_Expired ( GameObject* pSelf, int number ) { if ( number == TIMER_CONQUEST_DOINTRO ) { // Show intro int stringId = Get_String_ID_By_Desc(Get_Parameter("IntroString")); if ( stringId != 0 ) { DisplayMessage(StringClass(Get_Translated_String(stringId))); } // Start scores timer if interval > 0 int scoreInterval = Get_Int_Parameter("ScoreInterval"); if ( scoreInterval > 0 ) Commands->Start_Timer( pSelf, this, (float)scoreInterval, TIMER_CONQUEST_DOSCORES ); } else if ( number == TIMER_CONQUEST_DOSCORES ) { // Show scores int winningTeam = GetWinningTeamID(); int stringId = 0; if ( 2 != winningTeam ) stringId = Get_String_ID_By_Desc(Get_Parameter(((0==winningTeam)?"ScoreStringTeam0":"ScoreStringTeam1"))); if ( 0 == stringId ) stringId = Get_String_ID_By_Desc(Get_Parameter("ScoreString")); if ( stringId != 0 ) { DisplayMessage(StringClass(Get_Translated_String(stringId))); } else { if ( m_scoringMode == MODE_DEDUCTION ) DisplayMessage(StringClass("Scores are currently: %TEAM0%: %TEAM0SCORE%, %TEAM1%: %TEAM1SCORE%")); else DisplayMessage(StringClass("Scores are currently: %TEAM0%: (%TEAM0SCORE%/%TEAM0TARGET%), %TEAM1%: (%TEAM1SCORE%/%TEAM1TARGET%)")); } Commands->Start_Timer( pSelf, this, (float)Get_Int_Parameter("ScoreInterval"), TIMER_CONQUEST_DOSCORES ); } } // ------------------------------------------------------------------------------------------------- void dp88_conquestController::Custom ( GameObject* pSelf, int type, int param, GameObject* pSender ) { if ( type == CUSTOM_CONQUEST_GIVEPOINTS_T0 || type == CUSTOM_CONQUEST_GIVEPOINTS_T1 ) { int team = (type==CUSTOM_CONQUEST_GIVEPOINTS_T0) ? 0 : 1; int otherteam = (team==0) ? 1 : 0; // In normal scoring mode grant <param> points to the earning team if ( m_scoringMode == MODE_DEFAULT ) { m_points[team] += param; // Have we won? if ( m_points[team] >= m_targets[team] ) { BaseControllerClass::Find_Base(otherteam)->Set_Base_Destroyed(true); } } // In deduction scoring mode deduct <param> points from the opposing team else if ( m_scoringMode == MODE_DEDUCTION ) { m_points[otherteam] -= param; // Have they lost? if ( m_points[otherteam] < 0 ) { BaseControllerClass::Find_Base(otherteam)->Set_Base_Destroyed(true); } } // Update the scores Set_Team_Score(0, (float)m_points[0]); Set_Team_Score(1, (float)m_points[1]); } } // ------------------------------------------------------------------------------------------------- int dp88_conquestController::GetWinningTeamID() { if ( m_scoringMode == MODE_DEFAULT ) { // In default mode the "winner" is the team with the least points left to earn int team0_togo = m_targets[0]-m_points[0]; int team1_togo = m_targets[1]-m_points[1]; if ( team0_togo == team1_togo ) return 2; return ( team1_togo < team0_togo ) ? 1 : 0; } else if ( m_scoringMode == MODE_DEDUCTION ) { // In deduction mode the "winner" is the team with the most points remaining if ( m_points[0] == m_points[1] ) return 2; return ( m_points[0] > m_points[1] ) ? 0 : 1; } return 2; } // ------------------------------------------------------------------------------------------------- int dp88_conquestController::GetLosingTeamID() { return (GetWinningTeamID() == 0) ? 1 : 0; } // ------------------------------------------------------------------------------------------------- void dp88_conquestController::DisplayMessage(StringClass message) { message.Replace("%TEAM0%", Get_Team_Name(0), false); message.Replace("%TEAM1%", Get_Team_Name(1), false); int winningTeam = GetWinningTeamID(); message.Replace("%WINNINGTEAM%", ((2==winningTeam) ? "Neither" : Get_Team_Name(winningTeam)), false); message.Replace("%LOSINGTEAM%", ((2==winningTeam) ? "Neither" : Get_Team_Name(GetLosingTeamID())), false); message.Replace("%TEAM0TARGET%", StringClass::getFormattedString("%d",m_targets[0]), false); message.Replace("%TEAM1TARGET%", StringClass::getFormattedString("%d",m_targets[1]), false); message.Replace("%TEAM0SCORE%", StringClass::getFormattedString("%d",m_points[0]), false); message.Replace("%TEAM1SCORE%", StringClass::getFormattedString("%d",m_points[1]), false); if ( m_scoringMode == MODE_DEFAULT ) { message.Replace("%TEAM0SCORENEEDED%", StringClass::getFormattedString("%d",m_targets[0]-m_points[0]), false); message.Replace("%TEAM1SCORENEEDED%", StringClass::getFormattedString("%d",m_targets[1]-m_points[1]), false); } else if ( m_scoringMode == MODE_DEDUCTION ) { message.Replace("%TEAM0SCORENEEDED%", StringClass::getFormattedString("%d",m_points[1]), false); message.Replace("%TEAM1SCORENEEDED%", StringClass::getFormattedString("%d",m_points[0]), false); } Send_Message(50,200,50,message); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_conquestController> dp88_conquestController_Registrant( "dp88_conquestController", "ScoringMode=0:int," "TargetScoreTeam0=100:int," "TargetScoreTeam1=100:int," "IntroString:string," "ScoreInterval=60:int," "ScoreString:string," "ScoreStringTeam0:string," "ScoreStringTeam1:string" ); /*------------------------ Conquest Control Zone --------------------------*/ void dp88_conquestControlZone::Created ( GameObject* pObj ) { // Find the controller GameObject* pController = Find_Object_With_Script("dp88_conquestController"); if ( !pController ) { Console_Output ( "[%d:%s:%s] Critical Error: Conquest controller object not found. Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); return; } m_controllerID = Commands->Get_ID(pController); // Validate zone preset if ( !Is_Valid_Preset(Get_Parameter("ZonePreset")) ) { Console_Output ( "[%d:%s:%s] Critical Error: A script zone preset with the name '%s' was not found. Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name(), Get_Parameter("ZonePreset") ); Destroy_Script(); return; } // Determine the size and rotation for the control zone Vector3 position; Vector3::Add ( Commands->Get_Position(pObj), Get_Vector3_Parameter("ZoneOffset"), &position ); Vector3 size = Get_Vector3_Parameter("ZoneSize"); Matrix3 rotation(true); rotation.Rotate_Z(DEG2RAD(Commands->Get_Facing(pObj))); // Define the bounding box and create the zone OBBoxClass zoneBoundingBox ( position, size, rotation ); GameObject* pZone = Create_Zone(Get_Parameter("ZonePreset"), zoneBoundingBox ); m_zoneID = Commands->Get_ID(pZone); // Load settings m_captureTime = Get_Int_Parameter("CaptureTime"); m_bAllowMajorityCapture = (Get_Int_Parameter("AllowMajorityCapture") > 0); m_multiCaptureCap = Get_Int_Parameter("MultiCaptureCap"); m_multiCaptureMultiplier = Get_Float_Parameter("MultiCaptureMultiplier"); m_nAnimTransitionFrames = Get_Int_Parameter("CaptureAnimTransitionFrames"); if ( m_captureTime <= 0 || m_multiCaptureCap <= 0 || m_multiCaptureMultiplier <= 0.0f || m_nAnimTransitionFrames < 0 ) { Console_Output ( "[%d:%s:%s] Critical Error: Invaild script parameters. Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); return; } // Read AI objective priorities m_aiPriority_soldier = Get_Int_Parameter("AIObjective_Priority_Soldier"); m_aiPriority_lvehicle = Get_Int_Parameter("AIObjective_Priority_Light_Vehicle"); m_aiPriority_hvehicle = Get_Int_Parameter("AIObjective_Priority_Heavy_Vehicle"); m_aiPriority_aircraft = Get_Int_Parameter("AIObjective_Priority_Aircraft"); // Determine starting team and, if not neutral, start the tick timer to grant points per tick int team = (unsigned char)Get_Object_Type(pObj); if (0 == team || 1 == team) { ChangeOwner(pObj, team); Commands->Start_Timer( pObj, this, (float)Get_Int_Parameter("TickInterval"), TIMER_CONQUEST_TICK ); m_bTickRunning = true; } else { // Force correct neutral team ChangeOwner(pObj, 2); m_bTickRunning = false; } // Start the think timer to track players in the zone and update ownership accordingly Commands->Start_Timer( pObj, this, 1.0f, TIMER_CONQUEST_THINK ); } // ------------------------------------------------------------------------------------------------- void dp88_conquestControlZone::Timer_Expired ( GameObject* pObj, int number ) { ScriptZoneGameObj* pZone = (ScriptZoneGameObj*)Commands->Find_Object(m_zoneID); if ( !pZone || !((GameObject*)pZone)->As_ScriptZoneGameObj() ) // Sanity checking return; if ( number == TIMER_CONQUEST_THINK ) { // Count the objects inside the zone - not we don't simply use Get_Object_Count_In_Zone because // we don't want to count vehicles *and* their drivers... but we do want to allow AI units to // contribute. Also ignore dead units... int nPlayers[2] = {0}; for (SLNode<SmartGameObj> *z = GameObjManager::SmartGameObjList.Head();z;z = z->Next()) { SmartGameObj* o = z->Data(); int team = Get_Object_Type(o); if ( Commands->Get_Health(o) == 0 || team < 0 || team > 2 || !pZone->Inside_Me(o) ) continue; // Only AI-enabled vehicles count if ( o->As_VehicleGameObj() && !((VehicleGameObj*)o)->Get_Action()->Is_Acting() ) continue; nPlayers[team]++; } // Check which team currently controls the area inside the zone (and can therefore capture it) int capturingTeam = -1; if ( nPlayers[0] != nPlayers[1] ) { if ( nPlayers[0] > nPlayers[1] && (nPlayers[1] == 0 || m_bAllowMajorityCapture) ) capturingTeam = 0; else if ( nPlayers[1] > nPlayers[0] && (nPlayers[0] == 0 || m_bAllowMajorityCapture) ) capturingTeam = 1; } // Increment the capture progress for the team in control of the area inside the zone if ( capturingTeam != -1 ) IncrementCaptureProgress ( pObj, capturingTeam, nPlayers[capturingTeam]-nPlayers[(capturingTeam==0)?1:0] ); // Otherwise revert to previous state if partially captured and nobody is in the zone (don't // trigger this if there are players in the zone but they don't currently qualify to capture it, // avoids losing capture progress whilst fending off enemy attackers) else if ( (nPlayers[0] == 0 && nPlayers[1] == 0) && m_captureState != 0.0f && abs(m_captureState) != m_captureTime ) { int team = Get_Object_Type(pObj); int targetState = (team==2) ? 0 : ((team==0) ? (m_captureTime*-1) : m_captureTime); if ( targetState > m_captureState ) { m_captureState += 1.0f; if ( m_captureState > targetState ) m_captureState = (float)targetState; } else { m_captureState -= 1.0f; if ( m_captureState < targetState ) m_captureState = (float)targetState; } UpdateAnimationFrame(pObj); } // Restart timer Commands->Start_Timer( pObj, this, 1.0f, TIMER_CONQUEST_THINK ); } else if ( number == TIMER_CONQUEST_TICK ) { int team = Get_Object_Type(pObj); if ( team != 2 ) { GameObject* pController = Commands->Find_Object(m_controllerID); if ( !pController ) return; // Grant points to owning team int custom = (team==0) ? CUSTOM_CONQUEST_GIVEPOINTS_T0 : CUSTOM_CONQUEST_GIVEPOINTS_T1; Commands->Send_Custom_Event ( pObj, pController, custom, Get_Int_Parameter("TickPoints"), 0.0f); Commands->Start_Timer( pObj, this, (float)Get_Int_Parameter("TickInterval"), TIMER_CONQUEST_TICK ); } else m_bTickRunning = false; } } // ------------------------------------------------------------------------------------------------- void dp88_conquestControlZone::IncrementCaptureProgress( GameObject* pObj, int team, int nPlayers ) { // If the team already fully controls the zone then don't do anything int targetState = (team==0) ? (m_captureTime*-1) : m_captureTime; if ( m_captureState == targetState || nPlayers == 0 ) return; // Apply multi capture cap and work out the additional progress to be applied nPlayers = min(nPlayers,m_multiCaptureCap); float progress = 1.0f + ((nPlayers-1)*m_multiCaptureMultiplier); float oldCaptureState = m_captureState; // Apply progress if ( team == 0 ) { m_captureState -= progress; if ( m_captureState < targetState ) m_captureState = (float)targetState; } else { m_captureState += progress; if ( m_captureState > targetState ) m_captureState = (float)targetState; } // Have we taken control of the zone? if ( m_captureState == targetState && Get_Object_Type(pObj) != team ) { // Send control taken message ChangeOwner(pObj, team); int stringId = Get_String_ID_By_Desc(Get_Parameter("CapturedString")); if ( stringId != 0 ) { DisplayMessage(pObj, StringClass(Get_Translated_String(stringId))); } else { DisplayMessage(pObj, StringClass("A conquest zone has been captured by %OWNINGTEAM%")); } // \todo Give capture points if ( !m_bTickRunning ) Commands->Start_Timer( pObj, this, (float)Get_Int_Parameter("TickInterval"), TIMER_CONQUEST_TICK ); } // Has the zone become neutral? else if ( (m_captureState == 0.0f || (team == 0 && m_captureState < 0.0f) || (team == 1 && m_captureState > 0.0f)) && Get_Object_Type(pObj) != 2 ) { // Send neutral message ChangeOwner(pObj, 2); int stringId = Get_String_ID_By_Desc(Get_Parameter("NeutralString")); if ( stringId != 0 ) { DisplayMessage(pObj, StringClass(Get_Translated_String(stringId))); } else { DisplayMessage(pObj, StringClass("A conquest zone has become neutral")); } } // Display warning message to owning team if it has just started being captured if ( oldCaptureState == targetState*-1 ) { int stringId = Get_String_ID_By_Desc(Get_Parameter("CapturingString")); if ( stringId != 0 ) { DisplayMessage(pObj, StringClass(Get_Translated_String(stringId)), (team==0)?1:0); } } UpdateAnimationFrame(pObj); } // ------------------------------------------------------------------------------------------------- void dp88_conquestControlZone::UpdateAnimationFrame( GameObject* pObj ) { int animFrame = 1+m_nAnimTransitionFrames; // Neutral frame int teamFrames = (int)floor((1+m_nAnimTransitionFrames) * (abs(m_captureState)/m_captureTime)); animFrame += (m_captureState<0) ? (teamFrames*-1) : teamFrames; Commands->Set_Animation_Frame(pObj, Get_Parameter("CaptureAnim"), animFrame); } // ------------------------------------------------------------------------------------------------- void dp88_conquestControlZone::ChangeOwner(GameObject* pObj, int team) { // Get parameters for objectives bool bAddObjectives = (0 < m_aiPriority_soldier || 0 < m_aiPriority_lvehicle || 0 < m_aiPriority_hvehicle || 0 < m_aiPriority_aircraft); Vector3 size = Get_Vector3_Parameter("ZoneSize"); int distance = (int)(min(size.X, size.Y)*0.75f); // Remove old objective scripts if (bAddObjectives) { Remove_Script(pObj,"dp88_AI_Objective"); } if (0 == team || 1 == team) { Set_Object_Type(pObj, team); m_captureState = (float)((team==0) ? (m_captureTime*-1) : m_captureTime); if (bAddObjectives) { Attach_Script_V(pObj, "dp88_AI_Objective", "%d,2,%d,%d,%d,%d,%d", team, distance, m_aiPriority_soldier, m_aiPriority_lvehicle, m_aiPriority_hvehicle, m_aiPriority_aircraft ); // Defensive Attach_Script_V(pObj, "dp88_AI_Objective", "%d,1,%d,%d,%d,%d,%d", (team==0)?1:0, distance, m_aiPriority_soldier, m_aiPriority_lvehicle, m_aiPriority_hvehicle, m_aiPriority_aircraft ); // Offensive } } else { Set_Object_Type(pObj, 2); m_captureState = 0.0f; if (bAddObjectives) { Attach_Script_V(pObj, "dp88_AI_Objective", "0,1,%d,%d,%d,%d,%d", distance, m_aiPriority_soldier, m_aiPriority_lvehicle, m_aiPriority_hvehicle, m_aiPriority_aircraft ); // Defensive Attach_Script_V(pObj, "dp88_AI_Objective", "1,1,%d,%d,%d,%d,%d", distance, m_aiPriority_soldier, m_aiPriority_lvehicle, m_aiPriority_hvehicle, m_aiPriority_aircraft ); // Offensive } } UpdateAnimationFrame(pObj); } // ------------------------------------------------------------------------------------------------- void dp88_conquestControlZone::DisplayMessage(GameObject* pObj, StringClass message, int sendtoteam) { int team = Get_Object_Type(pObj); message.Replace("%OWNINGTEAM%", ((team==2)?"Neither":Get_Team_Name(team)), false); message.Replace("%OTHERTEAM%", ((team==2)?"Neither":Get_Team_Name((team==0)?1:0)), false); message.Replace("%CAPTUREPOINTS%", StringClass::getFormattedString("%d",Get_Int_Parameter("CapturePoints")), false); message.Replace("%TICKPOINTS%", StringClass::getFormattedString("%d",Get_Int_Parameter("TickPoints")), false); message.Replace("%TICKINTERVAL%", StringClass::getFormattedString("%d",Get_Int_Parameter("TickInterval")), false); message.Replace("%ZONENAME%", Get_Translated_Preset_Name(pObj), false); if (2 == sendtoteam) Send_Message(50,200,50,message); else Send_Message_Team(team, 50,200,50,message); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_conquestControlZone> dp88_conquestControlZone_Registrant( "dp88_conquestControlZone", "ZoneSize:vector3," "ZoneOffset:vector3," "ZonePreset=Script_Zone_All:string," "CapturePoints=5:int," "CapturePointsFirstTeamOnly=1:int," "TickPoints=1:int," "TickInterval=3:int," "CaptureTime=20:int," "MultiCaptureCap=3:int," "MultiCaptureMultiplier=0.5:float," "AllowMajorityCapture=1:int," "CaptureAnim:string," "CaptureAnimTransitionFrames=0:int" "CapturingString:string," "NeutralString:string," "CapturedString:string," "AIObjective_Priority_Soldier=0:int," "AIObjective_Priority_Light_Vehicle=0:int," "AIObjective_Priority_Heavy_Vehicle=0:int," "AIObjective_Priority_Aircraft=0:int" ); /*------------------------ Conquest Control Object --------------------------*/ void dp88_conquestControlObject::Created ( GameObject* pObj ) { // Find the controller GameObject* pController = Find_Object_With_Script("dp88_conquestController"); if ( !pController ) { Console_Output ( "[%d:%s:%s] Critical Error: Conquest controller object not found. Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); return; } m_controllerID = Commands->Get_ID(pController); // Always run the tick timer since we don't track the ownership state in a think timer Commands->Start_Timer( pObj, this, (float)Get_Int_Parameter("TickInterval"), TIMER_CONQUEST_TICK ); } // ------------------------------------------------------------------------------------------------- void dp88_conquestControlObject::Timer_Expired ( GameObject* pObj, int number ) { if ( number == TIMER_CONQUEST_TICK ) { int team = Get_Object_Type(pObj); if ( team == 0 || team == 1 ) { GameObject* pController = Commands->Find_Object(m_controllerID); if ( !pController ) return; // Grant points to owning team int custom = (team==0) ? CUSTOM_CONQUEST_GIVEPOINTS_T0 : CUSTOM_CONQUEST_GIVEPOINTS_T1; Commands->Send_Custom_Event ( pObj, pController, custom, Get_Int_Parameter("TickPoints"), 0.0f); } // Always run the tick timer since we don't track the ownership state in a think timer Commands->Start_Timer( pObj, this, (float)Get_Int_Parameter("TickInterval"), TIMER_CONQUEST_TICK ); } } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_conquestControlObject> dp88_conquestControlObject_Registrant( "dp88_conquestControlObject", "TickPoints=1:int," "TickInterval=3:int" ); /*------------------------ Radar Invisibility --------------------------*/ void dp88_radarInvisibility::Created ( GameObject* pObj ) { PhysicalGameObj* phys = pObj->As_PhysicalGameObj(); if ( !phys ) { Console_Output ( "[%d:%s:%s] Critical Error: This script is only compatible with physical game objects. Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); return; } // Disable the radar blip for this object m_originalRadarMode = phys->Get_Radar_Blip_Shape_Type(); phys->Set_Radar_Blip_Shape_Type(RADAR_BLIP_SHAPE_NONE); // If this is a vehicle then setup the passenger data structures if ( VehicleGameObj* pVehicle = pObj->As_VehicleGameObj() ) { m_nSeats = pVehicle->Get_Definition().Get_Seat_Count(); m_pPassengerIds = new int[m_nSeats]; m_pPassengerRadarModes = new int[m_nSeats]; for ( int i = 0; i < m_nSeats; ++i ) m_pPassengerIds[i] = NULL; } } // ------------------------------------------------------------------------------------------------- void dp88_radarInvisibility::Custom ( GameObject* pObj, int type, int param, GameObject* pSender ) { if ( type == CUSTOM_EVENT_VEHICLE_ENTERED ) { HidePassengerBlip(pObj->As_VehicleGameObj(), pSender->As_SoldierGameObj()); } else if ( type == CUSTOM_EVENT_VEHICLE_EXITED ) { RestorePassengerBlip(pSender->As_SoldierGameObj()); } } // ------------------------------------------------------------------------------------------------- void dp88_radarInvisibility::HidePassengerBlip ( VehicleGameObj* pVehicle, SoldierGameObj* pSoldier ) { if ( !pVehicle || !pSoldier || !m_pPassengerIds || !pSoldier->As_PhysicalGameObj() ) return; for ( int i = 0; i < m_nSeats; ++i ) { if ( pVehicle->Get_Occupant(i) == pSoldier ) { m_pPassengerIds[i] = Commands->Get_ID(pSoldier); m_pPassengerRadarModes[i] = pSoldier->As_PhysicalGameObj()->Get_Radar_Blip_Shape_Type(); pSoldier->As_PhysicalGameObj()->Set_Radar_Blip_Shape_Type(RADAR_BLIP_SHAPE_NONE); } } } // ------------------------------------------------------------------------------------------------- void dp88_radarInvisibility::RestorePassengerBlip ( SoldierGameObj* pSoldier ) { if ( !pSoldier || !m_pPassengerIds || !pSoldier->As_PhysicalGameObj() ) return; int soldierId = Commands->Get_ID(pSoldier); for ( int i = 0; i < m_nSeats; ++i ) { if ( m_pPassengerIds[i] == soldierId ) { pSoldier->As_PhysicalGameObj()->Set_Radar_Blip_Shape_Type(m_pPassengerRadarModes[i]); m_pPassengerIds[i] = NULL; } } } // ------------------------------------------------------------------------------------------------- void dp88_radarInvisibility::Detach ( GameObject* pObj ) { if ( Exe != EXE_LEVELEDIT ) // Don't trigger this code in LevelEdit { if ( PhysicalGameObj* phys = pObj->As_PhysicalGameObj() ) phys->Set_Radar_Blip_Shape_Type(m_originalRadarMode); for ( int i = 0; i < m_nSeats; ++i ) { if ( m_pPassengerIds[i] != NULL ) { if ( GameObject* pSoldier = Commands->Find_Object(m_pPassengerIds[i]) ) RestorePassengerBlip( pSoldier->As_SoldierGameObj() ); } } } delete [] m_pPassengerIds; delete [] m_pPassengerRadarModes; // Prevent a crash if Detach is somehow called twice (can apparently happen?!?) m_pPassengerIds = NULL; m_pPassengerRadarModes = NULL; m_nSeats = 0; ScriptImpClass::Detach(pObj); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_radarInvisibility> dp88_radarInvisibility_Registrant( "dp88_radarInvisibility", "" ); void dp88_turretSound::Created ( GameObject* pObj ) { if ( VehicleGameObj* vObj = pObj->As_VehicleGameObj() ) { m_nMinDifferential = Get_Float_Parameter("Min_Differential_Rad"); m_lastFacing = Get_Turret_Facing(vObj->Peek_Model()); m_nSoundId = -1; Commands->Start_Timer(pObj, this, 0.5f, TIMER_TURRETSOUND ); } else { Console_Output ( "[%d:%s:%s] Critical Error: This script is only compatible with vehicle game objects. Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); } } // ------------------------------------------------------------------------------------------------- void dp88_turretSound::Timer_Expired ( GameObject* pObj, int number ) { if ( number == TIMER_TURRETSOUND ) { if ( VehicleGameObj* vObj = pObj->As_VehicleGameObj() ) { float newFacing = Get_Turret_Facing(vObj->Peek_Model()); // Check if we are rotating - ignore tiny rotation amounts bool bRotating = ( abs(newFacing-m_lastFacing) > m_nMinDifferential ); if ( m_nSoundId == -1 && bRotating) Play_Sound(pObj); else if ( m_nSoundId != -1 && !bRotating ) Stop_Sound(pObj); m_lastFacing = newFacing; } // Restart timer to check for rotation Commands->Start_Timer(pObj, this, 0.5f, TIMER_TURRETSOUND ); } } // ------------------------------------------------------------------------------------------------- void dp88_turretSound::Custom ( GameObject* pObj, int type, int param, GameObject* pSender ) { if (type == CUSTOM_EVENT_SOUND_ENDED && param == m_nSoundId) { // We will allow the timer to stop the sound if necessary, since this might trigger // on the same engine tick, thus checking our facing against the previous timer // facing could produce a false-positive for "stopped rotating" Play_Sound(pObj); } } // ------------------------------------------------------------------------------------------------- float dp88_turretSound::Get_Turret_Facing ( RenderObjClass* pRenderObj ) { if ( pRenderObj ) { Matrix3D vehicleTransform = pRenderObj->Get_Transform(); Matrix3D transform = pRenderObj->Get_Bone_Transform("turret"); return abs(vehicleTransform.Get_Z_Rotation()-transform.Get_Z_Rotation()); } return 0.0f; } // ------------------------------------------------------------------------------------------------- void dp88_turretSound::Play_Sound ( GameObject* pObj ) { m_nSoundId = Commands->Create_3D_Sound_At_Bone(Get_Parameter("Sound_Preset"), pObj, "turret"); Commands->Monitor_Sound(pObj, m_nSoundId); } // ------------------------------------------------------------------------------------------------- void dp88_turretSound::Stop_Sound ( GameObject* pObj ) { Commands->Stop_Sound(m_nSoundId,true); m_nSoundId = -1; } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_turretSound> dp88_turretSound_Registrant( "dp88_turretSound", "Sound_Preset:string," "Min_Differential_Rad=0.25:float" ); // ------------------------------------------------------------------------------------------------- // Teleportation script // ------------------------------------------------------------------------------------------------- void dp88_teleport::Created ( GameObject* pObj ) { m_nObjectID = Get_Int_Parameter("ObjectID"); // Don't check object ID right now, it might be created later m_bUseBone = strlen(Get_Parameter("Bone")) > 0; m_offset = Get_Vector3_Parameter("Offset"); m_bTeleportInfantry = (Get_Int_Parameter("Teleport_Infantry") == 1); m_bTeleportVehicles = (Get_Int_Parameter("Teleport_Vehicles") == 1); } // ------------------------------------------------------------------------------------------------- void dp88_teleport::Entered ( GameObject* pObj, GameObject* pEnterer ) { if ( (m_bTeleportInfantry && pEnterer->As_SoldierGameObj()) || (m_bTeleportVehicles && pEnterer->As_VehicleGameObj()) ) { Vector3 location = m_offset; if ( m_nObjectID != 0 ) { GameObject* pTarget = Commands->Find_Object(m_nObjectID); if ( !pTarget ) return; location = ( m_bUseBone ) ? Commands->Get_Bone_Position(pTarget,Get_Parameter("bone")) : Commands->Get_Position(pTarget); location.X += m_offset.X; location.Y += m_offset.Y; location.Z += m_offset.Z; } Commands->Set_Position(pEnterer, location); } } // ------------------------------------------------------------------------------------------------- void dp88_teleport::Custom ( GameObject* pObj, int type, int param, GameObject* pSender ) { if ( type == CUSTOM_EVENT_POWERUP_GRANTED ) Entered ( pObj, pSender ); } // ------------------------------------------------------------------------------------------------- void dp88_teleport::Poked ( GameObject* pObj, GameObject* pPoker ) { Entered ( pObj, pPoker ); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_teleport> dp88_teleport_Registrant( "dp88_teleport", "ObjectID=0:int," "Bone:string," "Offset:vector3," "Teleport_Infantry=1:int," "Teleport_Vehicles=1:int" ); // ------------------------------------------------------------------------------------------------- // Ammo Animation script // ------------------------------------------------------------------------------------------------- void dp88_Ammo_Animation::Created ( GameObject* pObj ) { m_strAnimation = Get_Parameter("Animation"); m_nFrames = Get_Int_Parameter("Animation_Frames"); m_bUseTotal = (Get_Int_Parameter("Use_Total_Ammo")!=0); if ( m_strAnimation == NULL || strlen(m_strAnimation) == 0 ) { Console_Output ( "[%d:%s:%s] Critical Error: No animation has been specified! Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); return; } if ( Get_Current_Max_Bullets(pObj) <= 0 || (m_bUseTotal && Get_Current_Clip_Max_Bullets(pObj) <= 0) ) { Console_Output ( "[%d:%s:%s] Critical Error: This script cannot be used on a weapon with infinite animation! Destroying script...\n", Commands->Get_ID(pObj), Commands->Get_Preset_Name(pObj), this->Get_Name() ); Destroy_Script(); return; } // If an animation model is specified then create it now... if ( strlen ( Get_Parameter("Animation_Model") ) > 0 ) { if ( GameObject* pAmmoAnimObj = Commands->Create_Object ( "Invisible_Object", Commands->Get_Position(pObj) ) ) { m_ammoAnimObjId = Commands->Get_ID(pAmmoAnimObj); Commands->Set_Model ( pAmmoAnimObj, Get_Parameter("Animation_Model") ); Commands->Attach_To_Object_Bone ( pAmmoAnimObj, pObj, Get_Parameter("Animation_Model_Bone") ); } } m_nBullets = -1; // Animation frame update on first timer tick (unless infinite ammo) Commands->Start_Timer(pObj, this, 0.1f, TIMER_AMMO_ANIMATION); } // ------------------------------------------------------------------------------------------------- void dp88_Ammo_Animation::Timer_Expired ( GameObject* pObj, int number ) { if ( number == TIMER_AMMO_ANIMATION ) { int nBullets = (m_bUseTotal) ? Get_Current_Total_Bullets(pObj) : Get_Current_Bullets(pObj); if ( nBullets != m_nBullets ) { m_nBullets = nBullets; UpdateAnimationFrame(pObj); } Commands->Start_Timer(pObj, this, 0.1f, TIMER_AMMO_ANIMATION); } } // ------------------------------------------------------------------------------------------------- void dp88_Ammo_Animation::UpdateAnimationFrame ( GameObject* pObj ) { GameObject* pAnimObj = ( m_ammoAnimObjId != NULL ) ? Commands->Find_Object(m_ammoAnimObjId) : pObj; int maxBullets = (m_bUseTotal) ? Get_Current_Total_Max_Bullets(pObj) : Get_Current_Max_Bullets(pObj); int frame = (int)floor(((m_nFrames-1)*(1.0f-(float)m_nBullets/maxBullets))); Commands->Set_Animation_Frame(pAnimObj, m_strAnimation, frame); Update_Network_Object(pObj); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_Ammo_Animation> dp88_Ammo_Animation_Registrant( "dp88_Ammo_Animation", "Animation:string," "Animation_Frames:int," "Use_Total_Ammo:int," "Animation_Model:string," "Animation_Model_Bone:string" ); // ------------------------------------------------------------------------------------------------- // Camo Controller // ------------------------------------------------------------------------------------------------- void dp88_Camo_Controller::Created ( GameObject* pObj ) { m_camoVariant = Get_Parameter("Camouflage"); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_Camo_Controller> dp88_Camo_Controller_Registrant( "dp88_Camo_Controller", "Camouflage:string" ); // ------------------------------------------------------------------------------------------------- // Camo Object // ------------------------------------------------------------------------------------------------- void dp88_Camo_Object::Created ( GameObject* pObj ) { if ( GameObject* pController = Find_Object_With_Script("dp88_Camo_Controller") ) { if ( dp88_Camo_Controller* pControllerScript = (dp88_Camo_Controller*)Find_Script_On_Object(pController, "dp88_Camo_Controller") ) { if ( strcmp(Get_Parameter("Camouflage"),pControllerScript->GetCamoVariant()) == 0 ) Commands->Set_Model(pObj, Get_Parameter("Model")); } } Destroy_Script(); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_Camo_Object> dp88_Camo_Object_Registrant( "dp88_Camo_Object", "Camouflage:string," "Model:string" ); // ------------------------------------------------------------------------------------------------- // Create Object with Cinematic // ------------------------------------------------------------------------------------------------- // Copied from sh_factory.cpp - these should really move into a header... enum { CINEMATIC_SET_SLOT = 10000, CINEMATIC_START = 99000 }; // ------------------------------------------------------------------------------------------------- void dp88_Create_Object_Cinematic::Created ( GameObject* pObj ) { if ( 0 == Get_Int_Parameter("Trigger_Custom") ) { Create_Object(pObj, pObj); Destroy_Script(); } } // ------------------------------------------------------------------------------------------------- void dp88_Create_Object_Cinematic::Custom ( GameObject* pObj, int type, int param, GameObject* pSender ) { if ( type == Get_Int_Parameter("Trigger_Custom") ) { GameObject* pOwner = (param >0 ) ? Commands->Find_Object(param) : NULL; if ( NULL == pOwner ) pOwner = pSender; Create_Object(pObj, pOwner); } } // ------------------------------------------------------------------------------------------------- void dp88_Create_Object_Cinematic::Create_Object ( GameObject* pobj, GameObject* pOwner ) { // Mostly cloned from SH_CinematicVehicleFactoryBypass::PurchaseMonitor() Vector3 position = Commands->Get_Position(pOwner); position += Get_Vector3_Parameter("Offset"); float facing = Commands->Get_Facing(pOwner); // create cinematic char cinematic_params[128]; sprintf_s(cinematic_params, "%s,1", Get_Parameter("Cinematic")); auto cinematic = Commands->Create_Object("Invisible_Object", position); Commands->Set_Facing(cinematic, facing); Commands->Attach_Script(cinematic, "JFW_Cinematic", cinematic_params); // create vehicle at delivery site GameObject* vehicle = Commands->Create_Object(Get_Parameter("Preset"), position); Commands->Set_Facing(vehicle, facing); Commands->Attach_Script(vehicle, "SH_CinematicVehicleDeliveryCallback", ""); // load vehicle and purchaser into cinematic, start it Commands->Send_Custom_Event(pOwner, cinematic, CINEMATIC_SET_SLOT + 0, Commands->Get_ID(vehicle), 0); Commands->Send_Custom_Event(pOwner, cinematic, CINEMATIC_SET_SLOT + 1, Commands->Get_ID(pOwner), 0); Commands->Send_Custom_Event(pOwner, cinematic, CINEMATIC_START, 0, 0); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_Create_Object_Cinematic> dp88_Create_Object_Cinematic_Registrant( "dp88_Create_Object_Cinematic", "Preset:string," "Cinematic:string," "Trigger_Custom:int," "Offset:vector3" ); // ------------------------------------------------------------------------------------------------- // Set Team On Custom // ------------------------------------------------------------------------------------------------- void dp88_Set_Team_On_Custom::Custom ( GameObject* pObj, int type, int param, GameObject* pSender ) { if ( type == Get_Int_Parameter("Message") ) { if ( param >= 0 && param <= 2 && param != Get_Object_Type(pObj) ) { if ( Find_Script_On_Object(pObj, "dp88_buildingScripts_controller") != NULL ) { Commands->Send_Custom_Event(pObj, pObj, CUSTOM_BUILDINGSCRIPTS_BUILDINGCAPTURED, param, 0.0f); } else { Set_Object_Type(pObj, param); } } } } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_Set_Team_On_Custom> dp88_Set_Team_On_Custom_Registrant( "dp88_Set_Team_On_Custom", "Message:int" ); // ------------------------------------------------------------------------------------------------- // Health regeneration script // ------------------------------------------------------------------------------------------------- void dp88_RegenerateHitpoints::Created(GameObject *obj) { m_mode = (Get_Parameter_Count() >= 8) ? Get_Int_Parameter("Mode") : MODE_HEALTH + MODE_ARMOUR; m_amount = Get_Float_Parameter("Hitpoints"); m_maxPercent = Get_Int_Parameter("Max_Percent")/100.0f; m_interval = (float)Get_Int_Parameter("Interval"); m_lastDamage = time(NULL); m_lastDamageTimeout = Get_Int_Parameter("Damage_Timeout"); m_warheadId = -1; const char* warhead = Get_Parameter("Warhead"); if (Is_Valid_Warhead_Type(warhead)) m_warheadId = ArmorWarheadManager::Get_Warhead_Type(warhead); Commands->Start_Timer(obj, this, m_interval, TIMER_MISC_TICK); } // ------------------------------------------------------------------------------------------------- bool dp88_RegenerateHitpoints::IsModeEnabled(int mode) { return (m_mode & mode) == mode; } // ------------------------------------------------------------------------------------------------- void dp88_RegenerateHitpoints::Timer_Expired(GameObject *obj, int number) { // Only process this if we are not dead and are not inside the combat timeout if (Commands->Get_Health(obj) > 0.0f && m_amount > 0 && m_lastDamageTimeout <= time(NULL)-m_lastDamage ) { // Repair self RegenObject(obj, IsModeEnabled(MODE_HEALTH), IsModeEnabled(MODE_ARMOUR)); // Handle soldier-specific modes (piloted / occupied vehicle) if (obj->As_SoldierGameObj()) { GameObject* vehicle = Get_Vehicle(obj); if (NULL != vehicle) { GameObject* driver = Get_Vehicle_Driver(vehicle); bool bIsPilot = NULL != driver && driver->Get_ID() == obj->Get_ID(); // Repair piloted vehicle if (bIsPilot) { RegenObject(vehicle, IsModeEnabled(MODE_PILOTED_HEALTH), IsModeEnabled(MODE_PILOTED_ARMOUR)); } // Repair occupied vehicle else { RegenObject(vehicle, IsModeEnabled(MODE_OCCUPIED_HEALTH), IsModeEnabled(MODE_OCCUPIED_ARMOUR)); } } } // Handle vehicle-specific modes (driver / passengers) if (obj->As_VehicleGameObj()) { // Repair driver RegenObject(Get_Vehicle_Driver(obj), IsModeEnabled(MODE_DRIVER_HEALTH), IsModeEnabled(MODE_DRIVER_ARMOUR)); // Repair passengers bool bPassengersHealth = IsModeEnabled(MODE_PASSENGERS_HEALTH); bool bPassengersArmour = IsModeEnabled(MODE_PASSENGERS_ARMOUR); if (bPassengersHealth || bPassengersArmour) { int seats = Get_Vehicle_Seat_Count(obj); for (int i = 1; i < seats; ++i) { RegenObject(Get_Vehicle_Occupant(obj, i), bPassengersHealth, bPassengersArmour); } } } } Commands->Start_Timer(obj, this, m_interval, TIMER_MISC_TICK); } // ------------------------------------------------------------------------------------------------- void dp88_RegenerateHitpoints::RegenObject(GameObject* obj, bool bHealth, bool bArmour) { if (NULL == obj || !bHealth && !bArmour) return; float hitpoints = (bHealth ? Commands->Get_Health(obj) : 0.0f) + (bArmour ? Commands->Get_Shield_Strength(obj) : 0.0f); float maxHitpoints = (bHealth ? Commands->Get_Max_Health(obj) : 0.0f) + (bArmour ? Commands->Get_Max_Shield_Strength(obj) : 0.0f); if (hitpoints < maxHitpoints) { float regenCap = (maxHitpoints*m_maxPercent); float amount = min(m_amount, regenCap); if (hitpoints < regenCap) { if (m_warheadId != -1) { Commands->Apply_Damage(obj, amount, ArmorWarheadManager::Get_Warhead_Name(m_warheadId), NULL); } else { ApplyNonWarheadRepairs(obj, amount, bHealth, bArmour); } // Trigger update for built-in engine damage bones if (obj->As_VehicleGameObj()) { obj->As_VehicleGameObj()->Damage_Meshes_Update(); } } } } // ------------------------------------------------------------------------------------------------- void dp88_RegenerateHitpoints::ApplyNonWarheadRepairs(GameObject* obj, float amount, bool bHealth, bool bArmour) { if (bHealth) { float health = Commands->Get_Health(obj); float hrepair = min(amount, Commands->Get_Max_Health(obj) - health); Commands->Set_Health(obj, health + hrepair); amount -= hrepair; } if (bArmour) { float armour = Commands->Get_Shield_Strength(obj); float arepair = min(amount, Commands->Get_Max_Shield_Strength(obj) - armour); Commands->Set_Shield_Strength(obj, armour + arepair); } } // ------------------------------------------------------------------------------------------------- void dp88_RegenerateHitpoints::Damaged(GameObject *obj, GameObject *damager, float amount) { if (amount > 0.0f) m_lastDamage = time(NULL); } // ------------------------------------------------------------------------------------------------- void dp88_RegenerateHitpoints::Custom ( GameObject* pObj, int type, int param, GameObject* pSender ) { if ( type == CUSTOM_VETERANCY_PROMOTED ) { if (2==param) m_amount = Get_Float_Parameter("Hitpoints_Elite"); else if (1==param) m_amount = Get_Float_Parameter("Hitpoints_Veteran"); else m_amount = Get_Float_Parameter("Hitpoints"); } } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_RegenerateHitpoints> dp88_RegenerateHitpoints_Registrant( "dp88_RegenerateHitpoints", "Hitpoints:float," "Interval=1:int," "Warhead:string," "Max_Percent=100:int," "Damage_Timeout=0:int," "Hitpoints_Veteran:float," "Hitpoints_Elite:float," "Mode=3:int" ); /*------------------------ Spawn Vehicle Part script --------------------------*/ void dp88_CreateAttachedObject::Created(GameObject* obj) { m_spawnedObjectId = NULL; m_hasDriver = NULL != Get_Vehicle_Driver(obj); // In theory, might not be attached at vehicle creation :) // Spawn the new object GameObject* spawnedObject = Commands->Create_Object_At_Bone(obj, Get_Parameter("Preset"), Get_Parameter("Bone")); if (NULL == spawnedObject) { Console_Output("[%d:%s:%s] Critical Error: Failed to create an instance of the preset %s. Destroying script...\n", Commands->Get_ID(obj), Commands->Get_Preset_Name(obj), this->Get_Name(), Get_Parameter("Preset")); Destroy_Script(); return; } // Attach it to the parent Commands->Attach_To_Object_Bone(spawnedObject, obj, Get_Parameter("Bone")); m_spawnedObjectId = Commands->Get_ID(spawnedObject); // Configure linking features (health & veterancy) if (1 == Get_Int_Parameter("EnableHealthLink")) { Attach_Script_Once_V(spawnedObject, "dp88_linkHealth", "%d", Commands->Get_ID(obj)); } if (1 == Get_Int_Parameter("EnableVeterancyLink")) { Attach_Script_Once_V(spawnedObject, "dp88_linkVetPoints", "%d", Commands->Get_ID(obj)); } // Configure AI visibility if (0 == Get_Int_Parameter("VisibleToAI")) { Commands->Set_Is_Visible(spawnedObject, false); } // If driver customrs are enabled, send the appropriate custom based on whether we have a driver int driverCustom = (m_hasDriver) ? Get_Int_Parameter("DriverEnterCustom") : Get_Int_Parameter("DriverExitCustom"); if (0 != driverCustom) { Commands->Send_Custom_Event(obj, spawnedObject, driverCustom, 0, 0); } } // ------------------------------------------------------------------------------------------------- void dp88_CreateAttachedObject::Killed(GameObject* obj, GameObject *killer) { if (NULL != m_spawnedObjectId) { GameObject* spawnedObject = Commands->Find_Object(m_spawnedObjectId); if (NULL != spawnedObject) { Commands->Destroy_Object(spawnedObject); } } m_spawnedObjectId = NULL; } // ------------------------------------------------------------------------------------------------- void dp88_CreateAttachedObject::Custom(GameObject *obj, int type, int param, GameObject *sender) { if (type == CUSTOM_EVENT_VEHICLE_ENTERED || type == CUSTOM_EVENT_VEHICLE_EXITED) { GameObject* spawnedObject = Commands->Find_Object(m_spawnedObjectId); if (NULL == spawnedObject) { return; } // Always sync the spawned objects team with our own Commands->Set_Player_Type(spawnedObject, Commands->Get_Player_Type(obj)); // Decide which custom, if any, to send bool hasDriver = NULL != Get_Vehicle_Driver(obj); if (hasDriver != m_hasDriver) { m_hasDriver = hasDriver; int driverCustom = (m_hasDriver) ? Get_Int_Parameter("DriverEnterCustom") : Get_Int_Parameter("DriverExitCustom"); if (0 != driverCustom) { Commands->Send_Custom_Event(obj, spawnedObject, driverCustom, 0, 0); } } } } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_CreateAttachedObject> dp88_CreateAttachedObject_Registrant( "dp88_CreateAttachedObject", "Preset:string," "Bone:string," "EnableHealthLink=1:int," "EnableVeterancyLink=0:int," "VisibleToAI=0:int," "DriverEnterCustom=0:int," "DriverExitCustom=0:int" ); /*------------------------ Custom Points Percentage script --------------------------*/ void dp88_customPointsPercentage::Created ( GameObject* obj ) { // Preload values since converting strings to floats every time we take // damage is very inefficient m_killPoints = Get_Float_Parameter("killPoints") / 100; m_damagePoints = Get_Float_Parameter("damagePoints") / 100; m_repairPoints = Get_Float_Parameter("repairPoints") / 100; m_killMoney = Get_Float_Parameter("killMoney") / 100; m_damageMoney = Get_Float_Parameter("damageMoney") / 100; m_repairMoney = Get_Float_Parameter("repairMoney") / 100; } // ------------------------------------------------------------------------------------------------- void dp88_customPointsPercentage::Damaged ( GameObject *obj, GameObject *damager, float amount ) { // Abort if there is no damager, or the unit damaged itself, or the damager is not // a star if ( !damager || damager == obj || !Commands->Is_A_Star(damager) ) return; /* Damaged or repaired? Then convert amount into it's absolute value for calculating points granted */ bool bRepair = (amount < 0); float points = ((bRepair) ? m_repairPoints : m_damagePoints) * amount; float money = ((bRepair) ? m_repairMoney : m_damageMoney) * amount; // Give the damager their points and money GivePointsAndMoney ( damager, points, money ); } // ------------------------------------------------------------------------------------------------- void dp88_customPointsPercentage::Killed ( GameObject* obj, GameObject *killer ) { // Abort if there is no killer, or the unit killed itself, or the killer is not // a star if ( !killer || killer == obj || !Commands->Is_A_Star(killer) ) return; // Give the killer their points and money GivePointsAndMoney ( killer, m_killPoints, m_killMoney ); } // ------------------------------------------------------------------------------------------------- void dp88_customPointsPercentage::GivePointsAndMoney ( GameObject* obj, float points, float money ) { float pointsMultiplier = 1.f; SmartGameObj *smart = obj->As_SmartGameObj(); if (smart->Is_Teammate(Owner()->As_DamageableGameObj())) { pointsMultiplier = -pointsMultiplier; } else if (!smart->Is_Enemy(Owner()->As_DamageableGameObj())) { pointsMultiplier = 0.f; } points *= pointsMultiplier; money *= pointsMultiplier; int playerId = Get_Player_ID(obj); if ( playerId >= 0 ) { if ( cPlayer* player = Find_Player(playerId) ) { player->Set_Score(player->Get_Score()+points); if (money > 0) { player->Increment_Money(money); } } } int team = Get_Object_Type(obj); Set_Team_Score(team, Get_Team_Score(team) + points); } // ------------------------------------------------------------------------------------------------- ScriptRegistrant<dp88_customPointsPercentage> dp88_customPointsPercentage_Registrant( "dp88_customPointsPercentage", "killPoints:float," "damagePoints:float," "repairPoints:float," "killMoney:float," "damageMoney:float," "repairMoney:float" );
33.594651
243
0.652974
mpforums
41abf5fe5cc98631a45e40b91d2d45a08c985d3a
599
cpp
C++
reciver/main.cpp
talshadow/atto
88e18a2968912e97d6fa20ad5e4fe8c2fa7d0a37
[ "MIT" ]
null
null
null
reciver/main.cpp
talshadow/atto
88e18a2968912e97d6fa20ad5e4fe8c2fa7d0a37
[ "MIT" ]
null
null
null
reciver/main.cpp
talshadow/atto
88e18a2968912e97d6fa20ad5e4fe8c2fa7d0a37
[ "MIT" ]
null
null
null
#include <future> #include <iostream> #include <threadpool.hpp> #include <tcpsocket.hpp> int main() { bclasses::TimeCalc timer; try{ unsigned ThreadsCount = std::thread::hardware_concurrency() > 3 ? 4 : std::thread::hardware_concurrency() + 1; auto pool = bclasses::ThreadPool::createInstance(ThreadsCount); auto server = bclasses::TCPAcceptor::createInstance(pool->service(),bclasses::DefaultAdress,bclasses::TCPPort); std::cout << '\n' << timer.getDuration() << '\n'; std::cin.get(); } catch( std::exception &e) { ERROR_LOG_MESSAGE(e.what()); } return 0; }
24.958333
115
0.671119
talshadow
41ac8e5bc3416f9b8db6eafd49e88baa91aeaab5
6,194
cpp
C++
unit_tests/src/test_logical_paths_and_special_characters.cpp
mcv21/irods
3c793a5acbbbe25b5f20aaeeca2609417855eee6
[ "BSD-3-Clause" ]
null
null
null
unit_tests/src/test_logical_paths_and_special_characters.cpp
mcv21/irods
3c793a5acbbbe25b5f20aaeeca2609417855eee6
[ "BSD-3-Clause" ]
null
null
null
unit_tests/src/test_logical_paths_and_special_characters.cpp
mcv21/irods
3c793a5acbbbe25b5f20aaeeca2609417855eee6
[ "BSD-3-Clause" ]
null
null
null
#include "catch.hpp" #include "getRodsEnv.h" #include "rodsPath.h" #include "miscUtil.h" #include "filesystem/path.hpp" #include <cstring> #include <string> TEST_CASE("logical paths and special characters") { using namespace std::string_literals; namespace fs = irods::experimental::filesystem; rodsEnv env; REQUIRE(getRodsEnv(&env) == 0); rodsPath_t input{}; SECTION("expand tilde") { const std::string in_path = "~"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(fs::path{env.rodsHome}.string() == input.outPath); } SECTION("hat should not expand to home collection") { const std::string in_path = "^"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(fs::path{env.rodsHome} / in_path == input.outPath); } SECTION("keep leading tilde") { const std::string in_path = "/zone/~data_object"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(in_path == input.outPath); } SECTION("keep leading period") { const std::string in_path = "/zone/.data_object"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(in_path == input.outPath); } SECTION("keep leading hat") { const std::string in_path = "/zone/^data_object"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(in_path == input.outPath); } SECTION("keep trailing tilde") { const std::string in_path = "/zone/data_object~"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(in_path == input.outPath); } SECTION("keep trailing period") { const std::string in_path = "/zone/data_object."; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(in_path == input.outPath); } SECTION("keep trailing hat") { const std::string in_path = "/zone/data_object^"; std::strncpy(input.inPath, in_path.data(), in_path.size()); REQUIRE(parseRodsPath(&input, &env) == 0); REQUIRE(in_path == input.outPath); } } TEST_CASE("test getLastPathElement") { using namespace std::string_literals; char last_path_element[MAX_NAME_LEN]{}; SECTION("/path/to/.") { std::string path = "/path/to/."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/path/to/..") { std::string path = "/path/to/.."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/path/to/foo") { std::string path = "/path/to/foo"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "foo"s); } SECTION("/path/to/foo/.") { std::string path = "/path/to/foo/."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/path/to/foo/..") { std::string path = "/path/to/foo/.."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/path/to/foo/") { std::string path = "/path/to/foo/"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "/path/to/foo"s); } SECTION("/path/to/foo.") { std::string path = "/path/to/foo."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "foo."s); } SECTION("/path/to/foo~") { std::string path = "/path/to/foo~"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "foo~"s); } SECTION("/path/to/foo^") { std::string path = "/path/to/foo^"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "foo^"s); } SECTION("/.") { std::string path = "/."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/..") { std::string path = "/.."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/") { std::string path = "/"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("/foo") { std::string path = "/foo"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "foo"s); } SECTION("/foo/") { std::string path = "/foo/"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "/foo"s); } SECTION("foo/") { std::string path = "foo/"; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == "foo"s); } SECTION(".") { std::string path = "."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("..") { std::string path = ".."; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } SECTION("") { std::string path = ""; REQUIRE(getLastPathElement(path.data(), last_path_element) == 0); REQUIRE(last_path_element == ""s); } }
27.048035
73
0.576041
mcv21
41ad2ca7c00b3e8d2c314ff8906b6972599b80aa
1,600
hpp
C++
src/include/migraphx/par_dfor.hpp
aaronenyeshi/AMDMIGraphX
87528938188f0247f3dfcc6ab9b83c22187109fd
[ "MIT" ]
72
2018-12-06T18:31:17.000Z
2022-03-30T15:01:02.000Z
src/include/migraphx/par_dfor.hpp
aaronenyeshi/AMDMIGraphX
87528938188f0247f3dfcc6ab9b83c22187109fd
[ "MIT" ]
1,006
2018-11-30T16:32:33.000Z
2022-03-31T22:43:39.000Z
src/include/migraphx/par_dfor.hpp
aaronenyeshi/AMDMIGraphX
87528938188f0247f3dfcc6ab9b83c22187109fd
[ "MIT" ]
36
2019-05-07T10:41:46.000Z
2022-03-28T15:59:56.000Z
#ifndef MIGRAPHX_GUARD_RTGLIB_PAR_DFOR_HPP #define MIGRAPHX_GUARD_RTGLIB_PAR_DFOR_HPP #include <migraphx/par_for.hpp> #include <migraphx/functional.hpp> #include <array> #include <numeric> namespace migraphx { inline namespace MIGRAPHX_INLINE_NS { template <class... Ts> auto par_dfor(Ts... xs) { return [=](auto f) { using array_type = std::array<std::size_t, sizeof...(Ts)>; array_type lens = {{static_cast<std::size_t>(xs)...}}; auto n = std::accumulate(lens.begin(), lens.end(), 1, std::multiplies<std::size_t>{}); const std::size_t min_grain = 8; if(n > 2 * min_grain) { array_type strides; strides.fill(1); std::partial_sum(lens.rbegin(), lens.rend() - 1, strides.rbegin() + 1, std::multiplies<std::size_t>()); auto size = std::accumulate(lens.begin(), lens.end(), 1, std::multiplies<std::size_t>()); par_for(size, min_grain, [&](std::size_t i) { array_type indices; std::transform(strides.begin(), strides.end(), lens.begin(), indices.begin(), [&](size_t stride, size_t len) { return (i / stride) % len; }); migraphx::unpack(f, indices); }); } else { dfor(xs...)(f); } }; } } // namespace MIGRAPHX_INLINE_NS } // namespace migraphx #endif
30.769231
94
0.5
aaronenyeshi
41b61e874572aa7cdc522b06f6f2a9709f6a4fcb
6,791
hpp
C++
src/flat_combining.hpp
schets/flat_combining
fb9a0db459062f4f34d359f5b4d521dd021686fe
[ "MIT" ]
1
2016-06-28T14:02:18.000Z
2016-06-28T14:02:18.000Z
src/flat_combining.hpp
schets/flat_combining
fb9a0db459062f4f34d359f5b4d521dd021686fe
[ "MIT" ]
null
null
null
src/flat_combining.hpp
schets/flat_combining
fb9a0db459062f4f34d359f5b4d521dd021686fe
[ "MIT" ]
null
null
null
#ifndef FLAT_COMBINING_HPP_ #define FLAT_COMBINING_HPP_ #include "utils.hpp" #include <atomic> #include <thread> #include <iostream> #include <algorithm> using namespace std; #include <type_traits> #include <stdexcept> #include <utility> #include <stdint.h> #include <stddef.h> #include "message_alloc.hpp" namespace flat_combining { using namespace _private; int *mtest; template<class T> class combining_defaults { public: static void commit(T &) {} static void begin(T &) {} }; template<class Derived> class simple_flat_combining { using mtype = typename Derived::message_type; //using spal_type = SPAlloc<message>::alloc_type; typedef char buffer[128]; struct lw_mut { std::atomic<size_t> mut; bool try_acquire() { size_t dummy = 0; if (!mut.load(std::memory_order_relaxed)) { return mut.compare_exchange_weak(dummy, 1, std::memory_order_acquire, std::memory_order_relaxed); } return false; } void release() { mut.store(0, std::memory_order_release); } }; enum class not_reason { empty = 0, finished, take_over, }; struct message { std::atomic<message *> next; void *fromwhich; std::exception_ptr exc_ptr; not_reason reason; uint8_t flags; mtype mess; message(mtype &m) : next(0), mess(std::move(m)), exc_ptr(nullptr), reason(not_reason::empty), flags(0) {} }; using mpal_type = typename MPAlloc<message>::alloc_type; constexpr static uint8_t is_mp = 1 << 1; constexpr static uint8_t is_stack = 1 << 2; constexpr static uint8_t is_malloc = 1 << 3; constexpr static uint8_t alloc_mask = is_mp | is_stack | is_malloc; struct message; buffer _backb; std::atomic<message *> qtail; buffer _mutex2; lw_mut op_mut; buffer _waiting; std::atomic<char> waiting; buffer _bottom; std::atomic<size_t> current; public: Derived *cur; protected: bool try_to_message(mtype &m, uint16_t num_try) { if (op_mut.try_acquire()) { cur->handle_message(std::move(m)); if (num_try < 0) { apply_to_messages<false>(-1); } else { apply_to_messages<true>(num_try); } op_mut.release(); return true; } return false; } public: simple_flat_combining() : qtail(nullptr), waiting(0), current(0) { op_mut.release(); mtest = (int *)0xffffffffull; } void send_operation(mtype m, int16_t num_try = -1) { if (!try_to_message(m, num_try)) { size_t n_micros = 0; message setm(m); set_flag(is_stack, setm.flags); send_message(&setm); //really shouldn't be hit... try_again: { if (n_micros == 0) { //spin for (volatile size_t i = 0; i < 10; i++) {} n_micros = 2; } else { std::this_thread::sleep_for(std::chrono::microseconds(n_micros)); n_micros *= 1.3; n_micros = std::min(n_micros, (size_t)10); } } switch (setm.reason) { case not_reason::finished: std::atomic_thread_fence(std::memory_order_acquire); if (setm.exc_ptr != nullptr) { std::rethrow_exception(setm.exc_ptr); } break; case not_reason::empty: case not_reason::take_over: if (!try_to_message(setm.mess, num_try)) { goto try_again; } } } } void send_operation_async(mtype m, int16_t num_try = -1) { if (!try_to_message(m, num_try)) { send_message(get_message(m)); } } private: template<bool check = false> inline void _handle_message(message &m) { if (check && m.reason == not_reason::finished) { return; } cur->handle_message(std::move(m.mess)); std::atomic_thread_fence(std::memory_order_release); m.reason = not_reason::finished; if (m.reason != not_reason::finished) { cout << "WFTMATE\n"; } } //actual commit and message processing functions inline void _do_message(message &m) { try { _handle_message(m); } catch (...) { std::atomic_thread_fence(std::memory_order_release); m.exc_ptr = std::current_exception(); } if (m.reason != not_reason::finished) { std::cout << "BAD BUG" << std::endl; } } inline void _commit() { combining_defaults<Derived>::commit(*cur); } inline void _begin() { combining_defaults<Derived>::begin(*cur); } inline void set_flag(uint8_t flag, uint8_t &flg) { flg |= flag; } inline bool test_flag(uint8_t flag, uint8_t flg) { return flag & flg; } inline void return_message(message *m) { //delegate to the proper message handler //multi-producer, on the stack switch (m->flags & alloc_mask) { case is_mp: ((mpal_type *)m->fromwhich)->return_message(m); break; case is_malloc: free(m); case is_stack: default: break; } } //allocates a message for //use by an asynchronous request message *get_message(mtype &m) { message *retm; auto calloc = MPAlloc<message>::current_alloc(); retm = (message *)calloc->get_message(); if (retm) { new (retm) message(m); retm->fromwhich = calloc; set_flag(is_mp, retm->flags); } else { retm = (message *)malloc(sizeof(*retm)); new (retm) message(m); retm->fromwhich = nullptr; set_flag(is_malloc, retm->flags); } return retm; } void send_message(message *m) { if (test_flag(is_mp, m->flags)) { if (m->fromwhich == nullptr) { cout << "Bad ptr somehow! in send first" << endl; cout << *mtest; } } auto ctail = qtail.load(std::memory_order_relaxed); do { m->next.store(ctail, std::memory_order_relaxed); } while (!qtail.compare_exchange_weak(ctail, m, std::memory_order_release, std::memory_order_relaxed)); if (test_flag(is_mp, m->flags)) { if (m->fromwhich == nullptr) { cout << "Bad ptr somehow! in send second" << endl; cout << *mtest; } } } template<bool limited> bool apply_to_messages(int16_t l) { //make work with older gccs auto qtest = qtail.load(std::memory_order_relaxed); if (qtest == nullptr) { return false; } auto ctail = qtail.exchange(nullptr, std::memory_order_relaxed); FLAT_COMB_CONSUME_FENCE; uint16_t cnum = 0; _begin(); for (;;) { auto cur_m = ctail; ctail = ctail->next.load(std::memory_order_relaxed); FLAT_COMB_CONSUME_FENCE; if (limited) { ++cnum; } //this wpn't throw! exceptions are stored in the notification if (cur_m->reason == not_reason::empty) { _do_message(*cur_m); } return_message(cur_m); if (ctail == nullptr) { if (limited && (cnum >= l)) { break; } if (qtail.load(std::memory_order_relaxed) != nullptr) { //should make work with older gccs ctail = qtail.exchange(nullptr, std::memory_order_relaxed); FLAT_COMB_CONSUME_FENCE; } else { break; } } }; _commit(); return true; } }; } //namespace flat_combining #endif
19.514368
70
0.64453
schets
41bab5e50385bfb9db7580c865fa9232ef7bb6ba
781
cpp
C++
sorting/selectonSort.cpp
Kshitij993/algorithm
c88efae1e72d057d8dbbb8630ea26f4e5e9860d4
[ "MIT" ]
null
null
null
sorting/selectonSort.cpp
Kshitij993/algorithm
c88efae1e72d057d8dbbb8630ea26f4e5e9860d4
[ "MIT" ]
null
null
null
sorting/selectonSort.cpp
Kshitij993/algorithm
c88efae1e72d057d8dbbb8630ea26f4e5e9860d4
[ "MIT" ]
null
null
null
#include<iostream> #include<vector> using namespace std; vector<int> selectionSort(vector<int> arr) { int i,j,small,pos,temp; for(i=0;i<arr.size();i++) { small=arr.at(i); pos=i; for(j=i+1;j<arr.size();j++) { if(small>arr.at(j)) { small=arr.at(j); pos=j; } } temp=arr[i]; arr[i]=arr[pos]; arr[pos]=temp; } return arr; } int main() { int n,i; cin>>n; vector<int> a(n); for(i=0;i<n;i++) { cin>>a.at(i); } for(i=0;i<a.size();i++) { cout<<a.at(i)<<" "; } cout<<endl; vector<int> b = selectionSort(a); for(i=0;i<b.size();i++) { cout<<b.at(i)<<" "; } }
16.270833
42
0.408451
Kshitij993
41bc140502b6052a922be91a0472d904d77c2455
1,138
cpp
C++
src/UniSizeAllocator.cpp
mjssw/crux-net
6dd2e2b36e9e6211b959f21cb34e3c7fb4845788
[ "BSD-3-Clause" ]
1
2016-07-04T16:07:57.000Z
2016-07-04T16:07:57.000Z
src/UniSizeAllocator.cpp
mjssw/crux-net
6dd2e2b36e9e6211b959f21cb34e3c7fb4845788
[ "BSD-3-Clause" ]
null
null
null
src/UniSizeAllocator.cpp
mjssw/crux-net
6dd2e2b36e9e6211b959f21cb34e3c7fb4845788
[ "BSD-3-Clause" ]
null
null
null
#include "UniSizeAllocator.h" namespace Crux { UniSizeAllocator::UniSizeAllocator( size_t size, int count ) { //allocate all needed memory m_pMemoryStart = malloc( size * count ); //link the free memory LinkFreeElement( size, count ); } UniSizeAllocator::~UniSizeAllocator() { free( m_pMemoryStart ); m_pMemoryStart = NULL; } void* UniSizeAllocator::allocate() { obj* pCurrentObj = m_FreeList; if( NULL == pCurrentObj ) { return NULL; } m_FreeList = pCurrentObj->m_pFreeListLink; return pCurrentObj; } void UniSizeAllocator::deallocate( void* p ) { obj* pCurrentObj = (obj*)p; pCurrentObj->m_pFreeListLink = m_FreeList; m_FreeList = pCurrentObj; } void UniSizeAllocator::LinkFreeElement( size_t size, int count ) { m_FreeList = (obj*)m_pMemoryStart; obj* pCurrentObj = m_FreeList; //last element's free link is null, so loop count is count-1 for( int freeElementNum = 0; freeElementNum < count - 1; ++freeElementNum ) { obj* pNextObj = (obj*)( (char*)pCurrentObj + size ); pCurrentObj->m_pFreeListLink = pNextObj; pCurrentObj = pNextObj; } pCurrentObj->m_pFreeListLink = NULL; } } //namespace Crux
20.321429
76
0.723199
mjssw
41bfdf2cb1ffc9fb91ecf7acedc1ffe3a8d7216a
901
cpp
C++
WinNTKline/KlineUtil/test/Testcase.cpp
TsyQi/Auto-control
d0dda0752d53d28f358346ee7ab217bf05118c96
[ "Apache-2.0" ]
2
2015-03-08T01:06:39.000Z
2015-03-14T15:33:59.000Z
WinNTKline/KlineUtil/test/Testcase.cpp
TsyQi/Auto-control
d0dda0752d53d28f358346ee7ab217bf05118c96
[ "Apache-2.0" ]
null
null
null
WinNTKline/KlineUtil/test/Testcase.cpp
TsyQi/Auto-control
d0dda0752d53d28f358346ee7ab217bf05118c96
[ "Apache-2.0" ]
null
null
null
#include <ios> #include <cstring> #define EXCEPTION_MESSAGE_MAXLEN 256 template <class TestClass> class TestCase { public: TestCase<TestClass>() { testClass = new TestClass(); }; TestCase<TestClass> getInstance(); virtual ~TestCase<TestClass>(); private: TestCase<TestClass> instance; TestClass* testClass; }; template <class TestClass> TestCase<TestClass> TestCase<TestClass>::getInstance() { if (instance == nullptr) instance = new TestCase<TestClass>(); return instance; } template <class TestClass> TestCase<TestClass>::~TestCase() { delete testClass; delete instance; } class Exception { private: char m_ExceptionMessage[EXCEPTION_MESSAGE_MAXLEN]; public: Exception(char *msg) { strncpy_s(m_ExceptionMessage, msg, EXCEPTION_MESSAGE_MAXLEN); } inline char *GetMessage() { return m_ExceptionMessage; } };
18.770833
69
0.695893
TsyQi
41c60c54c461e3a1ddc05413b9dd6ce60c910755
201
cpp
C++
Filesystem/Filesystem/File.cpp
mscheffauer/file-system
a9abe1130ab1a8d5ab8ed1a41ba10d049d25a7c6
[ "Unlicense" ]
null
null
null
Filesystem/Filesystem/File.cpp
mscheffauer/file-system
a9abe1130ab1a8d5ab8ed1a41ba10d049d25a7c6
[ "Unlicense" ]
null
null
null
Filesystem/Filesystem/File.cpp
mscheffauer/file-system
a9abe1130ab1a8d5ab8ed1a41ba10d049d25a7c6
[ "Unlicense" ]
null
null
null
#include "File.h" File::File(FSNode* firstChild, FSNode* nextSibling) : FSNode(nullptr,nextSibling) { //do nothing else } void File::print(std::ostream& os) const { FSNode::print(os); }
16.75
82
0.661692
mscheffauer
41d154e6e462f7121e0d04f6d3df4fd0d2b51c72
3,732
cpp
C++
src/lib/io/mpp.cpp
kinglee1982/FaceRecognitionTerminalDemo
5e197011a87403d2433f691b8390ec340432b2be
[ "Apache-2.0" ]
2
2020-12-21T13:15:59.000Z
2021-07-07T08:04:06.000Z
src/lib/io/mpp.cpp
kinglee1982/FaceRecognitionTerminalDemo
5e197011a87403d2433f691b8390ec340432b2be
[ "Apache-2.0" ]
null
null
null
src/lib/io/mpp.cpp
kinglee1982/FaceRecognitionTerminalDemo
5e197011a87403d2433f691b8390ec340432b2be
[ "Apache-2.0" ]
1
2022-03-24T01:08:42.000Z
2022-03-24T01:08:42.000Z
#include "mpp.h" #include <assert.h> #include "lib/logger.h" #include "mpi_sys.h" #include "mpi_vb.h" Mpp *Mpp::getInstance() { static Mpp self; return &self; } Mpp::Mpp() { HI_MPI_SYS_Exit(); } bool Mpp::init(const VB_CONFIG_S *pVbConf) { HI_MPI_VB_Exit(); HI_U32 s32Ret = HI_MPI_VB_SetConfig(pVbConf); if (HI_SUCCESS != s32Ret) { SZ_LOG_ERROR("HI_MPI_VB_SetConf failed! {:X}", s32Ret); return false; } s32Ret = HI_MPI_VB_Init(); if (HI_SUCCESS != s32Ret) { SZ_LOG_ERROR("HI_MPI_VB_Init failed! {:X}", s32Ret); return false; } s32Ret = HI_MPI_SYS_Init(); if (HI_SUCCESS != s32Ret) { SZ_LOG_ERROR("HI_MPI_SYS_Init failed! {:X}", s32Ret); return false; } return true; } bool Mpp::viBindVpss(VI_PIPE viPipe, VI_CHN viCh, VPSS_GRP vpssGrp) { MPP_CHN_S stSrcChn; MPP_CHN_S stDestChn; stSrcChn.enModId = HI_ID_VI; stSrcChn.s32DevId = viPipe; stSrcChn.s32ChnId = viCh; stDestChn.enModId = HI_ID_VPSS; stDestChn.s32DevId = vpssGrp; stDestChn.s32ChnId = 0; HI_U32 ret = HI_MPI_SYS_Bind(&stSrcChn, &stDestChn); if (HI_SUCCESS != ret) { SZ_LOG_ERROR("HI_MPI_SYS_Bind(VI-VPSS) failed with {:X}", ret); return false; } return true; } bool Mpp::vpssBindVo(VPSS_GRP vpssGrp, VPSS_CHN vpssCh, VO_LAYER voLayer, VO_CHN voCh) { MPP_CHN_S stSrcChn; MPP_CHN_S stDestChn; stSrcChn.enModId = HI_ID_VPSS; stSrcChn.s32DevId = vpssGrp; stSrcChn.s32ChnId = vpssCh; stDestChn.enModId = HI_ID_VO; stDestChn.s32DevId = voLayer; stDestChn.s32ChnId = voCh; HI_U32 ret = HI_MPI_SYS_Bind(&stSrcChn, &stDestChn); if (HI_SUCCESS != ret) { SZ_LOG_ERROR("HI_MPI_SYS_Bind(VPSS-VO) failed with {:X}", ret); return false; } return true; } bool Mpp::vdecBindVpss(VDEC_CHN vdecCh, VPSS_GRP vpssGrp) { MPP_CHN_S stSrcChn; MPP_CHN_S stDestChn; stSrcChn.enModId = HI_ID_VDEC; stSrcChn.s32DevId = 0; stSrcChn.s32ChnId = vdecCh; stDestChn.enModId = HI_ID_VPSS; stDestChn.s32DevId = vpssGrp; stDestChn.s32ChnId = 0; HI_U32 ret = HI_MPI_SYS_Bind(&stSrcChn, &stDestChn); if (ret != HI_SUCCESS) { SZ_LOG_ERROR("HI_MPI_SYS_Bind(VDEC-VPSS) failed {:X}", ret); return false; } return true; } bool Mpp::vdecUnBindVpss(VDEC_CHN vdecCh, VPSS_GRP vpssGrp) { MPP_CHN_S stSrcChn; MPP_CHN_S stDestChn; stSrcChn.enModId = HI_ID_VDEC; stSrcChn.s32DevId = 0; stSrcChn.s32ChnId = vdecCh; stDestChn.enModId = HI_ID_VPSS; stDestChn.s32DevId = vpssGrp; stDestChn.s32ChnId = 0; HI_U32 ret = HI_MPI_SYS_UnBind(&stSrcChn, &stDestChn); if (ret != HI_SUCCESS) { SZ_LOG_ERROR("HI_MPI_SYS_UnBind(VDEC-VPSS) failed {:X}", ret); return false; } return true; } bool Mpp::vpssUnBindVo(VPSS_GRP vpssGrp, VPSS_CHN vpssChn, VO_LAYER voLayer, VO_CHN voChn) { MPP_CHN_S stSrcChn; MPP_CHN_S stDestChn; stSrcChn.enModId = HI_ID_VPSS; stSrcChn.s32DevId = vpssGrp; stSrcChn.s32ChnId = vpssChn; stDestChn.enModId = HI_ID_VO; stDestChn.s32DevId = voLayer; stDestChn.s32ChnId = voChn; HI_U32 ret = HI_MPI_SYS_UnBind(&stSrcChn, &stDestChn); if (ret != HI_SUCCESS) { SZ_LOG_ERROR("HI_MPI_SYS_UnBind(VPSS-VO) failed {:X}", ret); return false; } return true; } bool Mpp::viUnBindVpss(VI_PIPE viPipe, VI_CHN viCh, VPSS_GRP vpssGrp) { MPP_CHN_S stSrcChn; MPP_CHN_S stDestChn; stSrcChn.enModId = HI_ID_VI; stSrcChn.s32DevId = viPipe; stSrcChn.s32ChnId = viCh; stDestChn.enModId = HI_ID_VPSS; stDestChn.s32DevId = vpssGrp; stDestChn.s32ChnId = 0; HI_U32 ret = HI_MPI_SYS_UnBind(&stSrcChn, &stDestChn); if (ret != HI_SUCCESS) { SZ_LOG_ERROR("HI_MPI_SYS_UnBind(VI-VPSS) failed {:X}", ret); return false; } return true; }
24.392157
76
0.695874
kinglee1982
41d1a49c8263952116cd3f09b91e62d35d15759d
663
hpp
C++
src/Utils/unreachable.hpp
Kerndog73/STELA
11449b4bb440494f3ec4b1172b2688b5ec1bcd0a
[ "MIT" ]
10
2018-06-20T05:12:59.000Z
2021-11-23T02:56:04.000Z
src/Utils/unreachable.hpp
Kerndog73/STELA
11449b4bb440494f3ec4b1172b2688b5ec1bcd0a
[ "MIT" ]
null
null
null
src/Utils/unreachable.hpp
Kerndog73/STELA
11449b4bb440494f3ec4b1172b2688b5ec1bcd0a
[ "MIT" ]
null
null
null
// // unreachable.hpp // STELA // // Created by Indi Kernick on 29/11/18. // Copyright © 2018 Indi Kernick. All rights reserved. // #ifndef stela_unreachable_hpp #define stela_unreachable_hpp #if defined(TEST_COVERAGE) #pragma message "Doing nothing in unreachable contexts" #define UNREACHABLE() void("LCOV_EXCL_LINE") #elif defined(NDEBUG) && (defined(__GNUC__) || defined(__clang__)) #pragma message "Calling __builtin_unreachable in unreachable contexts" #define UNREACHABLE() __builtin_unreachable() #else #pragma message "Calling std::terminate in unreachable contexts" #include <exception> #define UNREACHABLE() std::terminate() #endif #endif
21.387097
71
0.761689
Kerndog73
41d3db405a8176ffda7c992ff48a1602927050c5
2,154
cpp
C++
android-31/android/location/LocationProvider.cpp
YJBeetle/QtAndroidAPI
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
[ "Apache-2.0" ]
12
2020-03-26T02:38:56.000Z
2022-03-14T08:17:26.000Z
android-31/android/location/LocationProvider.cpp
YJBeetle/QtAndroidAPI
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
[ "Apache-2.0" ]
1
2021-01-27T06:07:45.000Z
2021-11-13T19:19:43.000Z
android-30/android/location/LocationProvider.cpp
YJBeetle/QtAndroidAPI
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
[ "Apache-2.0" ]
3
2021-02-02T12:34:55.000Z
2022-03-08T07:45:57.000Z
#include "./Criteria.hpp" #include "../../JString.hpp" #include "./LocationProvider.hpp" namespace android::location { // Fields jint LocationProvider::AVAILABLE() { return getStaticField<jint>( "android.location.LocationProvider", "AVAILABLE" ); } jint LocationProvider::OUT_OF_SERVICE() { return getStaticField<jint>( "android.location.LocationProvider", "OUT_OF_SERVICE" ); } jint LocationProvider::TEMPORARILY_UNAVAILABLE() { return getStaticField<jint>( "android.location.LocationProvider", "TEMPORARILY_UNAVAILABLE" ); } // QJniObject forward LocationProvider::LocationProvider(QJniObject obj) : JObject(obj) {} // Constructors // Methods jint LocationProvider::getAccuracy() const { return callMethod<jint>( "getAccuracy", "()I" ); } JString LocationProvider::getName() const { return callObjectMethod( "getName", "()Ljava/lang/String;" ); } jint LocationProvider::getPowerRequirement() const { return callMethod<jint>( "getPowerRequirement", "()I" ); } jboolean LocationProvider::hasMonetaryCost() const { return callMethod<jboolean>( "hasMonetaryCost", "()Z" ); } jboolean LocationProvider::meetsCriteria(android::location::Criteria arg0) const { return callMethod<jboolean>( "meetsCriteria", "(Landroid/location/Criteria;)Z", arg0.object() ); } jboolean LocationProvider::requiresCell() const { return callMethod<jboolean>( "requiresCell", "()Z" ); } jboolean LocationProvider::requiresNetwork() const { return callMethod<jboolean>( "requiresNetwork", "()Z" ); } jboolean LocationProvider::requiresSatellite() const { return callMethod<jboolean>( "requiresSatellite", "()Z" ); } jboolean LocationProvider::supportsAltitude() const { return callMethod<jboolean>( "supportsAltitude", "()Z" ); } jboolean LocationProvider::supportsBearing() const { return callMethod<jboolean>( "supportsBearing", "()Z" ); } jboolean LocationProvider::supportsSpeed() const { return callMethod<jboolean>( "supportsSpeed", "()Z" ); } } // namespace android::location
18.568966
81
0.68663
YJBeetle
41d9344fbd8e01046ba4fb3141fa7a2df5576717
2,002
cpp
C++
src/analysis/event_definition.cpp
maximaximal/Distrac
9c6b457247206a743ac0b140d0a03a419983c7bf
[ "MIT" ]
null
null
null
src/analysis/event_definition.cpp
maximaximal/Distrac
9c6b457247206a743ac0b140d0a03a419983c7bf
[ "MIT" ]
null
null
null
src/analysis/event_definition.cpp
maximaximal/Distrac
9c6b457247206a743ac0b140d0a03a419983c7bf
[ "MIT" ]
null
null
null
#include "distrac/headers.h" #include "distrac/types.h" #include <distrac/analysis/event_definition.hpp> #include <distrac/analysis/property_definition.hpp> namespace distrac { event_definition::event_definition(std::string name, uint8_t id, std::string description) : _name(std::move(name)) , _id(id) , _description(std::move(description)) { add_property_definition({ "_id", DISTRAC_TYPE_UINT64, 0 }); } event_definition::event_definition(const distrac_event_header& header, uint8_t id) : _name(header.name) , _id(id) , _description(header.description) , _has_causal_dependency(header.enable_after_constraint) , _causal_dependency_event_id(header.after_event_id) { _defs.reserve(header.property_count + 1); add_property_definition({ "_id", DISTRAC_TYPE_UINT64, 0 }); } event_definition::event_definition(const event_definition& o) : _name(o._name) , _defs(o._defs) , _size(o._size) , _id(o._id) , _description(o._description) , _has_causal_dependency(o._has_causal_dependency) , _causal_dependency_event_id(o._causal_dependency_event_id) { recompute_map(); } event_definition::~event_definition() = default; std::size_t event_definition::property_size(std::size_t id) const { const property_definition& def = definition(id); return def.size(); } void event_definition::add_property_definition(const property_definition& def) { _defs.push_back(def); if(def.name()[0] != '_') { _size += def.size(); } _defs_map.insert({ def.name(), _defs[_defs.size() - 1] }); } ssize_t event_definition::get_property_id(const std::string& name) const { const auto& it = _defs_map.find(name); if(it == _defs_map.end()) return -1; return it->second.id(); } void event_definition::recompute_map() { // NOLINTNEXTLINE modernize-loop-convert for(size_t i = 0; i < _defs.size(); ++i) { _defs_map.insert({ _defs[i].name(), _defs[i] }); } } }
29.441176
75
0.691309
maximaximal
41e1ae28a545f19e0ba1b5f020f609cbac5e3ef1
1,850
cpp
C++
Basic Calculator.cpp
Faiquekhan15/C-C-conceptual-Questions
a75141bd5a58c32e2446f695e66ffbf979b8c8af
[ "MIT" ]
null
null
null
Basic Calculator.cpp
Faiquekhan15/C-C-conceptual-Questions
a75141bd5a58c32e2446f695e66ffbf979b8c8af
[ "MIT" ]
null
null
null
Basic Calculator.cpp
Faiquekhan15/C-C-conceptual-Questions
a75141bd5a58c32e2446f695e66ffbf979b8c8af
[ "MIT" ]
null
null
null
#include<iostream> #include<cmath> using namespace std; int input(int &a,int &b) { a=0; b=0; cout<<"Enter Value Of First Number"<<endl; cin>>a; cout<<"Enter Value Of Second Number"<<endl; cin>>b; return a; return b; } int add(int a,int b) { int c=a+b; return c; } int subs(int a,int b) { int c=a-b; return c; } int mul(int a,int b) { int c=a*b; return c; } float divn(float a,float b) { if(a<0&&b<0) { float c=a/b; return c; } else if(a>0&&b!=0) { float c=a/b; return c; } else if(a<0&&b!=0) { float c=a/b; return c; } if(a>0&&b==0) { cout<<"denominator should be greater then zero"<<endl; } } float Power(float a, int b) { float c = 1; if ( Power > 0) { for (int n = 0; n < b; n++) { c *= a; } } else { for (int n = 0; n > b; n--) { c /= a; } } return c; } void main() { int a=0; int b=0; int c=0,d=0,e=0; float f=0; float g=0; char m; cout<<"#################CALCULATOR##########"<<endl; cout<<"ENTER WHICH OPERATION YOU WANT TO PERFORM"<<endl; cout<<"Press 1 for addition "<<endl; cout<<"Press 2 for substraction "<<endl; cout<<"Press 3 for multiplication "<<endl; cout<<"Press 4 for division "<<endl; cout<<"Press 5 for power "<<endl; cout<<"press only small alphabet t ########for termination of calculator "<<endl; cout<<endl; m='\0'; input(a,b); while(m!='t') { cout<<"Enter operation"<<endl; cin>>m; if(m=='1') { c=add(a,b); cout<<"addition="<<c<<endl; } if(m=='2') { d=subs(a,b); cout<<"substraction="<<d<<endl; } if(m=='3') { e=mul(a,b); cout<<"multiplication="<<e<<endl; } if(m=='4') { f=divn(a,b); cout<<"division="<<f<<endl; } if(m=='5') { g=Power(a,b); cout<<"power="<<g<<endl; } } system("pause"); }
15.04065
84
0.511351
Faiquekhan15
41e75173008d39d67c39e3840c8c3da72372e865
3,901
cpp
C++
Source/Messages/Message.cpp
CG-SS/Urho3D-Empty-Project
e8991c5ac57d2f3636169f37168c1f0606e8d58e
[ "MIT" ]
null
null
null
Source/Messages/Message.cpp
CG-SS/Urho3D-Empty-Project
e8991c5ac57d2f3636169f37168c1f0606e8d58e
[ "MIT" ]
null
null
null
Source/Messages/Message.cpp
CG-SS/Urho3D-Empty-Project
e8991c5ac57d2f3636169f37168c1f0606e8d58e
[ "MIT" ]
null
null
null
#include <Urho3D/Urho3DAll.h> #include "Message.h" #include "../Audio/AudioManagerDefs.h" #include "../MyEvents.h" #include "../UI/NuklearUI.h" static struct nk_rect _outerRect; static struct nk_rect _innerRect; /// Construct. Message::Message(Context* context) : Object(context), _messageTime(0) { Init(); int width = 300; int height = 160; auto graphics = GetSubsystem<Graphics>(); _innerRect.x = graphics->GetWidth() / 2 - width / 2; _innerRect.w = width; _innerRect.y = graphics->GetHeight() / 2 - height / 2; _innerRect.h = height; _outerRect.x = 0; _outerRect.w = graphics->GetWidth(); _outerRect.y = 0; _outerRect.h = graphics->GetHeight(); } Message::~Message() { } void Message::Init() { SubscribeToEvents(); } bool Message::Create() { SubscribeToEvents(); return true; } void Message::SubscribeToEvents() { SubscribeToEvent("ShowAlertMessage", URHO3D_HANDLER(Message, HandleShowMessage)); } void Message::HandleShowMessage(StringHash eventType, VariantMap& eventData) { _title = eventData["Title"].GetString(); _message = eventData["Message"].GetString(); SubscribeToEvent(E_UPDATE, URHO3D_HANDLER(Message, HandleUpdate)); _messageTime = 0.0f; } void Message::HandleUpdate(StringHash eventType, VariantMap& eventData) { using namespace Update; float timeStep = eventData[P_TIMESTEP].GetFloat(); _messageTime += timeStep * 200; auto nuklear = GetSubsystem<NuklearUI>(); auto ctx = nuklear->GetNkContext(); if (nuklear && ctx) { nk_style_default(ctx); int alpha = Sin(_messageTime) * 50 + 150; ctx->style.window.background = nk_rgba(100, 50, 50, alpha); ctx->style.window.fixed_background = nk_style_item_color(nk_rgba(100, 50, 50, alpha)); ctx->style.window.border_color = nk_rgb(255, 165, 0); ctx->style.window.combo_border_color = nk_rgb(255, 165, 0); ctx->style.window.contextual_border_color = nk_rgb(255, 165, 0); ctx->style.window.menu_border_color = nk_rgb(255, 165, 0); ctx->style.window.group_border_color = nk_rgb(255, 165, 0); ctx->style.window.tooltip_border_color = nk_rgb(255, 165, 0); ctx->style.window.scrollbar_size = nk_vec2(16, 16); ctx->style.window.border_color = nk_rgba(0, 0, 0, 0); ctx->style.window.border = 1; if (nk_begin(nuklear->GetNkContext(), "PopUpMessageOuter", _outerRect, NK_WINDOW_NO_SCROLLBAR)) { nk_style_default(ctx); //if (nk_begin(nuklear->GetNkContext(), "PopUpMessageInner", _innerRect, NK_WINDOW_NO_SCROLLBAR)) { if (nk_popup_begin(ctx, NK_POPUP_STATIC, "piemenu", NK_WINDOW_NO_SCROLLBAR, _innerRect)) { nk_layout_row_dynamic(ctx, 1, 1); nk_spacing(nuklear->GetNkContext(), 1); nk_layout_row_dynamic(ctx, 20, 1); nk_label(nuklear->GetNkContext(), _title.CString(), NK_TEXT_CENTERED); nk_layout_row_dynamic(ctx, 2, 1); nk_spacing(nuklear->GetNkContext(), 1); nk_layout_row_dynamic(ctx, 60, 1); nk_label_wrap(nuklear->GetNkContext(), "Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged."); nk_layout_row_dynamic(ctx, 30, 3); nk_spacing(nuklear->GetNkContext(), 1); if (nk_button_label(nuklear->GetNkContext(), "Ok")) { UnsubscribeFromEvent(E_UPDATE); } } nk_popup_end(ctx); } nk_end(ctx); } }
36.12037
425
0.651115
CG-SS
41e9741be8f41f7fa5089578de004098bd1ab28d
4,472
hpp
C++
glfw3_app/common/utils/handle_set.hpp
hirakuni45/glfw3_app
d9ceeef6d398229fda4849afe27f8b48d1597fcf
[ "BSD-3-Clause" ]
9
2015-09-22T21:36:57.000Z
2021-04-01T09:16:53.000Z
glfw3_app/common/utils/handle_set.hpp
hirakuni45/glfw3_app
d9ceeef6d398229fda4849afe27f8b48d1597fcf
[ "BSD-3-Clause" ]
null
null
null
glfw3_app/common/utils/handle_set.hpp
hirakuni45/glfw3_app
d9ceeef6d398229fda4849afe27f8b48d1597fcf
[ "BSD-3-Clause" ]
2
2019-02-21T04:22:13.000Z
2021-03-02T17:24:32.000Z
#pragma once //=====================================================================// /*! @file @brief ハンドルによるリソース管理 @author 平松邦仁 (hira@rvf-rc45.net) */ //=====================================================================// #include <set> #include <vector> #include <boost/optional.hpp> namespace utils { //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++// /*! @brief ハンドル管理テンプレート・クラス @param[in] HANDLE ハンドルの型 @param[in] SET 管理用 set コンテナ @param[in] ARRAY アレイコンテナ */ //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++// template <class T, class HANDLE = uint32_t, class SET = std::set<HANDLE>, class ARRAY = std::vector<T> > struct handle_set { typedef T value_type; typedef HANDLE handle_type; typedef ARRAY array_type; typedef boost::optional<T&> optional_value_type; typedef boost::optional<const T&> optional_const_value_type; private: array_type array_; typedef SET set_type; set_type erase_set_; typedef typename set_type::iterator set_it; bool zero_handle_enable_; public: //-----------------------------------------------------------------// /*! @brief コンストラクター @param[in] zhe 0番ハンドルを無効にする場合「false」 @param[in] fas 初期アレイサイズ */ //-----------------------------------------------------------------// handle_set(bool zhe = true, uint32_t fas = 0) : array_(), erase_set_(), zero_handle_enable_(zhe) { if(fas) { array_.reserve(fas); array_.clear(); } if(zero_handle_enable_) array_.push_back(T()); } //-----------------------------------------------------------------// /*! @brief デストラクター */ //-----------------------------------------------------------------// ~handle_set() { } //-----------------------------------------------------------------// /*! @brief 使用サイズを返す @return 使用サイズ */ //-----------------------------------------------------------------// handle_type size() const { return static_cast<handle_type>(array_.size()); } //-----------------------------------------------------------------// /*! @brief ハンドルを消去 */ //-----------------------------------------------------------------// void clear() { erase_set_.clear(); array_.clear(); if(zero_handle_enable_) array_.push_back(T()); } //-----------------------------------------------------------------// /*! @brief ハンドルが有効か調べる @param[in] h ハンドル @return 有効なら「true」が返る */ //-----------------------------------------------------------------// inline bool probe(handle_type h) const { if(static_cast<size_t>(h) < size()) { return erase_set_.find(h) == erase_set_.end(); } else { return false; } } //-----------------------------------------------------------------// /*! @brief ハンドルを消去 @param[in] h ハンドル @return 消去できたら「true」を返す */ //-----------------------------------------------------------------// bool erase(handle_type h) { if(static_cast<size_t>(h) < size()) { set_it it = erase_set_.find(h); if(it == erase_set_.end()) { erase_set_.insert(h); return true; } } return false; } //-----------------------------------------------------------------// /*! @brief インスタンスを挿入してハンドルを返す @param[in] st インスタンス @return ハンドルを返す */ //-----------------------------------------------------------------// handle_type insert(const T& st) { handle_type h; if(erase_set_.empty()) { h = static_cast<handle_type>(array_.size()); array_.push_back(st); } else { set_it it = erase_set_.begin(); h = *it; array_[h] = st; erase_set_.erase(it); } return h; } //-----------------------------------------------------------------// /*! @brief 値の参照(RW) @param[in] h ハンドル @return 有効なら「true」を返す。 */ //-----------------------------------------------------------------// optional_value_type at(handle_type h) { if(probe(h)) { return optional_value_type(array_[h]); } else { return optional_value_type(); } } //-----------------------------------------------------------------// /*! @brief 値の参照(RO) @param[in] h ハンドル @return 有効なら「true」を返す。 */ //-----------------------------------------------------------------// optional_const_value_type get(handle_type h) const { if(probe(h)) { return optional_const_value_type(array_[h]); } else { return optional_const_value_type(); } } }; }
24.98324
78
0.400939
hirakuni45
41eeb5acce45e72baaa3fa58bb876f381ce364ad
15,960
hpp
C++
framework/api/sys/common/ByteBuffer.hpp
dterletskiy/carpc
c98d84e5bce69fb30a0f34e7b6cd82b4c98ba9b5
[ "MIT" ]
6
2022-03-24T15:40:03.000Z
2022-03-30T09:40:20.000Z
framework/api/sys/common/ByteBuffer.hpp
dterletskiy/carpc
c98d84e5bce69fb30a0f34e7b6cd82b4c98ba9b5
[ "MIT" ]
7
2022-03-24T18:53:52.000Z
2022-03-30T10:15:50.000Z
framework/api/sys/common/ByteBuffer.hpp
dterletskiy/carpc
c98d84e5bce69fb30a0f34e7b6cd82b4c98ba9b5
[ "MIT" ]
1
2022-03-20T21:22:09.000Z
2022-03-20T21:22:09.000Z
#pragma once #include <string> #include <vector> #include <queue> #include <deque> #include <list> #include <set> #include <map> #include <optional> #include <type_traits> namespace carpc { #define __INTEGRAL_TYPE__( TYPE ) std::is_integral_v< TYPE > #define __FLOATING_POINT_TYPE__( TYPE ) std::is_floating_point_v< TYPE > #define __ENUM_TYPE__( TYPE ) std::is_enum_v< TYPE > #define __REST_TYPES__( TYPE ) !std::is_integral_v< TYPE > && !std::is_floating_point_v< TYPE > && !std::is_enum_v< TYPE > class ByteBuffer { public: template< typename TYPE > ByteBuffer& operator << ( const TYPE& ); template< typename TYPE > ByteBuffer& operator >> ( TYPE& ); public: ByteBuffer( const size_t capacity = 1024 ); ByteBuffer( const void*, const size_t ); template< typename TYPE > ByteBuffer( const TYPE& ); ByteBuffer( const ByteBuffer& ); ~ByteBuffer( ); /***************************************** * * Push buffer methods * ****************************************/ public: bool push( void*, const size_t, const bool is_reallocate = true ); bool push( const void*, const size_t, const bool is_reallocate = true ); bool push( const void* const, const bool is_reallocate = true ); bool push( const std::string&, const bool is_reallocate = true ); bool push( const ByteBuffer&, const bool is_reallocate = true ); template< typename TYPE > bool push( const std::optional< TYPE >&, const bool is_reallocate = true ); template< typename TYPE > bool push( const std::vector< TYPE >&, const bool is_reallocate = true ); template< typename TYPE > bool push( const std::list< TYPE >&, const bool is_reallocate = true ); template< typename TYPE_FIRST, typename TYPE_SECOND > bool push( const std::pair< TYPE_FIRST, TYPE_SECOND >&, const bool is_reallocate = true ); template< typename TYPE > bool push( const std::set< TYPE >&, const bool is_reallocate = true ); template< typename TYPE_KEY, typename TYPE_VALUE > bool push( const std::map< TYPE_KEY, TYPE_VALUE >&, const bool is_reallocate = true ); // This method is for integral types and types with floating point template< typename TYPE > typename std::enable_if_t< __INTEGRAL_TYPE__( TYPE ) || __FLOATING_POINT_TYPE__( TYPE ), bool > push( const TYPE&, const bool is_reallocate = true ); // This method is for enumerations. template< typename TYPE > typename std::enable_if_t< __ENUM_TYPE__( TYPE ), bool > push( const TYPE&, const bool is_reallocate = true ); // This method is for user defined types. It calles "to_buffer" method of this type, so it should be implemented in it. template< typename TYPE > typename std::enable_if_t< __REST_TYPES__( TYPE ), bool > push( const TYPE&, const bool is_reallocate = true ); // This method for multipl push template< typename ... TYPES > bool push( const TYPES& ... values, const bool is_reallocate = true ); private: bool push_buffer_with_size( const void*, const size_t, const bool is_reallocate ); template< typename TYPE_CONTAINER > bool push_stl_container( const TYPE_CONTAINER&, const bool is_reallocate ); template< typename TYPE_CONTAINER > bool push_stl_associative_container( const TYPE_CONTAINER&, const bool is_reallocate ); /***************************************** * * Pop buffer methods * ****************************************/ public: bool pop( void*, const size_t ); bool pop( const void*, const size_t ); bool pop( const void*& ); bool pop( std::string& ); bool pop( ByteBuffer& ); template< typename TYPE > bool pop( std::optional< TYPE >& ); template< typename TYPE > bool pop( std::vector< TYPE >& ); template< typename TYPE > bool pop( std::list< TYPE >& ); template< typename TYPE_FIRST, typename TYPE_SECOND > bool pop( std::pair< TYPE_FIRST, TYPE_SECOND >& ); template< typename TYPE > bool pop( std::set< TYPE >& ); template< typename TYPE_KEY, typename TYPE_VALUE > bool pop( std::map< TYPE_KEY, TYPE_VALUE >& ); // This method is for integral types and types with floating poing template< typename TYPE > typename std::enable_if_t< __INTEGRAL_TYPE__( TYPE ) || __FLOATING_POINT_TYPE__( TYPE ), bool > pop( TYPE& ); // This method is for enumerations. template< typename TYPE > typename std::enable_if_t< __ENUM_TYPE__( TYPE ), bool > pop( TYPE& ); // This method is for user defined types. It calles "from_buffer" method of this type, so it should be implemented in it. template< typename TYPE > typename std::enable_if_t< __REST_TYPES__( TYPE ), bool > pop( TYPE& ); // This method for multipl push template< typename ... TYPES > bool pop( TYPES& ... values ); private: template< typename TYPE_CONTAINER > bool pop_stl_container( TYPE_CONTAINER& ); template< typename TYPE_CONTAINER > bool pop_stl_associative_container( TYPE_CONTAINER& ); /***************************************** * * Test buffer methods * ****************************************/ public: template< typename TYPE > bool test( const TYPE& value, const size_t offset = 0 ) { if( offset >= m_size ) return false; size_t size_backup = m_size; m_size -= offset; TYPE buffer_value; if( false == pop( buffer_value ) ) { m_size = size_backup; return false; } m_size = size_backup; return value == buffer_value; } /***************************************** * * Get buffer methods * ****************************************/ public: template< typename TYPE > bool get( TYPE& value, const size_t offset = 0 ) { if( offset >= m_size ) return false; size_t size_backup = m_size; m_size -= offset; bool result = pop( value ); m_size = size_backup; return result; } /***************************************** * * Read / Write buffer methods * ****************************************/ protected: bool write( const void*, const size_t, const bool is_reallocate = true ); bool read( const void*, const size_t ); /***************************************** * * Other methods and members * ****************************************/ public: bool allocate( const size_t ); bool reallocate( const size_t, const bool is_store = false ); bool trancate( ); void reset( ); void fill( const char symbol = 0 ); public: const void* const buffer( ) const; protected: void* mp_buffer = nullptr; public: const size_t capacity( ) const; protected: size_t m_capacity = 0; public: const size_t size( ) const; protected: size_t m_size = 0; public: void dump( ) const; void info( ) const; }; template< typename TYPE > ByteBuffer::ByteBuffer( const TYPE& data ) { if( false == allocate( sizeof( data ) ) ) return; *this << data; } inline const void* const ByteBuffer::buffer( ) const { return mp_buffer; } inline const size_t ByteBuffer::size( ) const { return m_size; } inline const size_t ByteBuffer::capacity( ) const { return m_capacity; } template< typename TYPE > ByteBuffer& ByteBuffer::operator << ( const TYPE& value ) { push( value, true ); return *this; } template< typename TYPE > ByteBuffer& ByteBuffer::operator >> ( TYPE& value ) { pop( value ); return *this; } /***************************************** * * Push buffer methods * ****************************************/ template< typename TYPE > bool ByteBuffer::push( const std::optional< TYPE >& optional, const bool is_reallocate ) { if( std::nullopt != optional ) { if( false == push( optional.value( ) ) ) return false; if( false == push( static_cast< size_t >( 1 ) ) ) return false; } else { if( false == push( static_cast< size_t >( 0 ) ) ) return false; } return true; } template< typename TYPE > bool ByteBuffer::push( const std::vector< TYPE >& vector, const bool is_reallocate ) { return push_stl_container( vector, is_reallocate ); } template< typename TYPE > bool ByteBuffer::push( const std::list< TYPE >& list, const bool is_reallocate ) { return push_stl_container( list, is_reallocate ); } template< typename TYPE_FIRST, typename TYPE_SECOND > bool ByteBuffer::push( const std::pair< TYPE_FIRST, TYPE_SECOND >& pair, const bool is_reallocate ) { if( false == push( pair.first, is_reallocate ) ) return false; if( false == push( pair.second, is_reallocate ) ) return false; return true; } template< typename TYPE > bool ByteBuffer::push( const std::set< TYPE >& set, const bool is_reallocate ) { return push_stl_associative_container( set, is_reallocate ); } template< typename TYPE_KEY, typename TYPE_VALUE > bool ByteBuffer::push( const std::map< TYPE_KEY, TYPE_VALUE >& map, const bool is_reallocate ) { return push_stl_associative_container( map, is_reallocate ); } template< typename TYPE > typename std::enable_if_t< __INTEGRAL_TYPE__( TYPE ) || __FLOATING_POINT_TYPE__( TYPE ), bool > ByteBuffer::push( const TYPE& value, const bool is_reallocate ) { return push( static_cast< const void* >( &value ), sizeof( TYPE ), is_reallocate ); } template< typename TYPE > typename std::enable_if_t< __REST_TYPES__( TYPE ), bool > ByteBuffer::push( const TYPE& value, const bool is_reallocate ) { return value.to_buffer( *this ); } template< typename ... TYPES > bool ByteBuffer::push( const TYPES& ... values, const bool is_reallocate ) { size_t size_backup = m_size; bool result = true; (void)std::initializer_list< int >{ ( result &= push( values, is_reallocate ), 0 )... }; if( false == result ) m_size = size_backup; return result; } template< typename TYPE > typename std::enable_if_t< __ENUM_TYPE__( TYPE ), bool > ByteBuffer::push( const TYPE& value, const bool is_reallocate ) { using ENUM_TYPE = std::underlying_type_t< TYPE >; return push( static_cast< ENUM_TYPE >( value ), is_reallocate ); } template< typename TYPE_CONTAINER > bool ByteBuffer::push_stl_container( const TYPE_CONTAINER& container, const bool is_reallocate ) { using TYPE_ITERATOR = typename TYPE_CONTAINER::const_reverse_iterator; for( TYPE_ITERATOR iterator = container.crbegin( ); iterator != container.crend( ); ++iterator ) if( false == push( *iterator, is_reallocate ) ) return false; return push( container.size( ) ); } template< typename TYPE_CONTAINER > bool ByteBuffer::push_stl_associative_container( const TYPE_CONTAINER& container, const bool is_reallocate ) { return push_stl_container( container, is_reallocate ); } /***************************************** * * Pop buffer methods * ****************************************/ template< typename TYPE > bool ByteBuffer::pop( std::optional< TYPE >& optional ) { size_t has_value = false; if( false == pop( has_value ) ) return false; if( 1 == has_value ) { TYPE value; if( false == pop( value ) ) return false; optional = value; } else optional = std::nullopt; return true; } template< typename TYPE > bool ByteBuffer::pop( std::vector< TYPE >& vector ) { return pop_stl_container( vector ); } template< typename TYPE > bool ByteBuffer::pop( std::list< TYPE >& list ) { return pop_stl_container( list ); } template< typename TYPE_FIRST, typename TYPE_SECOND > bool ByteBuffer::pop( std::pair< TYPE_FIRST, TYPE_SECOND >& pair ) { if( false == pop( pair.second ) ) return false; if( false == pop( pair.first ) ) return false; return true; } template< typename TYPE > bool ByteBuffer::pop( std::set< TYPE >& set ) { return pop_stl_associative_container( set ); } template< typename TYPE_KEY, typename TYPE_VALUE > bool ByteBuffer::pop( std::map< TYPE_KEY, TYPE_VALUE >& map ) { return pop_stl_associative_container( map ); } template< typename TYPE > typename std::enable_if_t< __INTEGRAL_TYPE__( TYPE ) || __FLOATING_POINT_TYPE__( TYPE ), bool > ByteBuffer::pop( TYPE& value ) { return pop( static_cast< const void* >( &value ), sizeof( TYPE ) ); } template< typename TYPE > typename std::enable_if_t< __REST_TYPES__( TYPE ), bool > ByteBuffer::pop( TYPE& value ) { return value.from_buffer( *this ); } template< typename ... TYPES > bool ByteBuffer::pop( TYPES& ... values ) { size_t size_backup = m_size; bool result = true; (void)std::initializer_list< int >{ ( result &= pop( values ), 0 )... }; if( false == result ) m_size = size_backup; return result; } template< typename TYPE > typename std::enable_if_t< __ENUM_TYPE__( TYPE ), bool > ByteBuffer::pop( TYPE& value ) { using ENUM_TYPE = std::underlying_type_t< TYPE >; ENUM_TYPE _value; if( false == pop( _value ) ) return false; value = static_cast< TYPE >( _value ); return true; } template< typename TYPE_CONTAINER > bool ByteBuffer::pop_stl_container( TYPE_CONTAINER& container ) { size_t size = 0; // Reading size of string content if( false == pop( size ) ) return false; for( size_t index = 0; index < size; ++index ) { typename TYPE_CONTAINER::value_type value; if( false == pop( value ) ) return false; container.emplace_back( value ); } return true; } template< typename TYPE_CONTAINER > bool ByteBuffer::pop_stl_associative_container( TYPE_CONTAINER& container ) { size_t size = 0; // Reading size of string content if( false == pop( size ) ) return false; for( size_t index = 0; index < size; ++index ) { // Here value is a pair in case of map and simple type in case of set typename TYPE_CONTAINER::value_type value; if( false == pop( value ) ) return false; container.emplace( value ); } return true; } } // namespace carpc
30.810811
136
0.557456
dterletskiy
41f8dad6223bc2c14bb2e44348b039e684d60288
2,271
cpp
C++
Tests/Unit/TestBadMemory.cpp
EDFilms/GCAP
4d68809efe3528cb0b9a0039d3082512400c84da
[ "MIT" ]
17
2018-03-29T15:24:40.000Z
2022-01-10T05:01:09.000Z
Tests/Unit/TestBadMemory.cpp
EDFilms/GCAP
4d68809efe3528cb0b9a0039d3082512400c84da
[ "MIT" ]
null
null
null
Tests/Unit/TestBadMemory.cpp
EDFilms/GCAP
4d68809efe3528cb0b9a0039d3082512400c84da
[ "MIT" ]
3
2018-04-07T06:02:05.000Z
2019-01-21T00:37:18.000Z
#define CATCH_CONFIG_MAIN // This tells Catch to provide a main() - only do this in one cpp file #include "catch.hpp" #include "SceneTrackStatic.h" #include "TestCommon.h" #include "TestCRC.h" extern "C" { ST_PUBLIC int stInternal_SetMallocMaxSizeMb(int megaBytes); } bool MaybeRange(int x, int y, int n) { return (x >= (y - n) && x <= (y + n)); } TEST_CASE("Force NULL at 40 mb", "[BadMemory]") { printf("In Config.inc make sure these are set:\n"); printf("#define ST_CFG_TRACK_MEMORY 1\n"); printf("#define ST_CFG_MALLOC_CONTROLLED_NULL 1\n"); printf("And Recompile - Otherwise this test will not work\n"); stInternal_SetMallocMaxSizeMb(40); uint32_t context = stCreateRecording(); REQUIRE(stGetError() == 0); uint32_t classTransform = stCreateObjectType(ST_FREQUENCY_DYNAMIC); uint32_t varTransform_Position = stAddObjectTypeComponentEx2(classTransform, ST_KIND_POSITION, ST_TYPE_FLOAT32, 3, 1, ST_UNITS_UNSPECIFIED, ST_REFERENCE_WORLD); uint32_t nbObjects = 4096; uint32_t nbFrames = 4000; uint32_t* transforms = (uint32_t*) malloc(sizeof(uint32_t) * nbObjects); // Start for(uint32_t i=0;i < nbObjects;i++) { transforms[i] = stCreateObject(classTransform); } uint32_t frameNb=0; for(;frameNb < nbFrames;frameNb++) { for(uint32_t j=0;j < nbObjects;j++) { Vector3 p; p.x = randFloat2(100); p.y = randFloat2(100); p.z = randFloat2(100); stSetValue_3_float32(transforms[j], varTransform_Position, p.x, p.y, p.z); } stSubmit(1.0f / 60.0f); if (stGetError() == ST_ERROR_DISK) { printf("Error reached!\n\nDisk error on frame: %i\n\n", frameNb); // break; } if (stGetError() == ST_ERROR_RECORDING) { printf("Error reached!\n\nRecording error on frame: %i\n\n", frameNb); break; } if (stGetError() == ST_ERROR_WRITING) { printf("Error reached!\n\nWrite error on frame: %i\n\n", frameNb); break; } REQUIRE(frameNb <= 40); } stCloseRecording(context); printf("Test should pass if no assertions, and 'Recording error' message is printed. Should fail around frame 30.\n\n"); // Recording is expected to fail around 28..32 (Usually 30) REQUIRE(MaybeRange(frameNb, 30, 2)); }
26.717647
162
0.667988
EDFilms
41ffcf0434ec01fa7066425ec09ebc319d2884ed
2,393
hpp
C++
Engine/Code/Engine/Services/IConsoleService.hpp
cugone/Abrams2022
54efe5fdd7d2d9697f005ee45a171ecea68d0df8
[ "MIT" ]
null
null
null
Engine/Code/Engine/Services/IConsoleService.hpp
cugone/Abrams2022
54efe5fdd7d2d9697f005ee45a171ecea68d0df8
[ "MIT" ]
20
2021-11-29T14:09:33.000Z
2022-03-26T20:12:44.000Z
Engine/Code/Engine/Services/IConsoleService.hpp
cugone/Abrams2022
54efe5fdd7d2d9697f005ee45a171ecea68d0df8
[ "MIT" ]
null
null
null
#pragma once #include "Engine/Services/IService.hpp" #include <filesystem> #include <string> struct ConsoleCommand { virtual ~ConsoleCommand() noexcept = default; }; struct ConsoleCommandList { virtual ~ConsoleCommandList() noexcept = default; }; class IConsoleService : public IService { public: virtual ~IConsoleService() noexcept {}; virtual void RunCommand([[maybe_unused]] const std::string& name_and_args) noexcept = 0; virtual void RegisterCommand([[maybe_unused]] const ConsoleCommand& command) noexcept = 0; virtual void UnregisterCommand([[maybe_unused]] const std::string& command_name) noexcept = 0; virtual void PushCommandList([[maybe_unused]] const ConsoleCommandList& list) noexcept = 0; virtual void PopCommandList([[maybe_unused]] const ConsoleCommandList& list) noexcept = 0; virtual void PrintMsg([[maybe_unused]] const std::string& msg) noexcept = 0; virtual void WarnMsg([[maybe_unused]] const std::string& msg) noexcept = 0; virtual void ErrorMsg([[maybe_unused]] const std::string& msg) noexcept = 0; [[nodiscard]] virtual void* GetAcceleratorTable() const noexcept = 0; [[nodiscard]] virtual bool IsOpen() const noexcept = 0; [[nodiscard]] virtual bool IsClosed() const noexcept = 0; protected: private: }; class NullConsoleService : public IConsoleService { public: ~NullConsoleService() noexcept override {}; void RunCommand([[maybe_unused]] const std::string& name_and_args) noexcept override {}; void RegisterCommand([[maybe_unused]] const ConsoleCommand& command) noexcept override {}; void UnregisterCommand([[maybe_unused]] const std::string& command_name) noexcept override {}; void PushCommandList([[maybe_unused]] const ConsoleCommandList& list) noexcept override {}; void PopCommandList([[maybe_unused]] const ConsoleCommandList& list) noexcept override {}; void PrintMsg([[maybe_unused]] const std::string& msg) noexcept override {}; void WarnMsg([[maybe_unused]] const std::string& msg) noexcept override {}; void ErrorMsg([[maybe_unused]] const std::string& msg) noexcept override {}; [[nodiscard]] void* GetAcceleratorTable() const noexcept override { return nullptr; }; [[nodiscard]] bool IsOpen() const noexcept override { return false; }; [[nodiscard]] bool IsClosed() const noexcept override { return true; }; protected: private: };
45.150943
98
0.7313
cugone
eede03fe3b9b3784d28016e3977bcf63b4408ebc
1,448
cpp
C++
project/source/game/net/PlayerInfo.cpp
ntnt/carpg
f26c43c76d39f2ec2c51bd929f1b85f3c5197337
[ "MIT" ]
null
null
null
project/source/game/net/PlayerInfo.cpp
ntnt/carpg
f26c43c76d39f2ec2c51bd929f1b85f3c5197337
[ "MIT" ]
null
null
null
project/source/game/net/PlayerInfo.cpp
ntnt/carpg
f26c43c76d39f2ec2c51bd929f1b85f3c5197337
[ "MIT" ]
null
null
null
#include "Pch.h" #include "GameCore.h" #include "PlayerInfo.h" #include "SaveState.h" #include "NetChangePlayer.h" #include "Net.h" //================================================================================================= PlayerInfo::PlayerInfo() : pc(nullptr), u(nullptr), clas(Class::INVALID), left(LEFT_NO), update_flags(0), ready(false), loaded(false), warping(false) { } //================================================================================================= void PlayerInfo::Save(FileWriter& f) { f << name; f << clas; f << id; f << devmode; hd.Save(f); f << (u ? u->refid : -1); f.WriteStringArray<int, word>(notes); } //================================================================================================= void PlayerInfo::Load(FileReader& f) { f >> name; f >> clas; f >> id; f >> devmode; int old_left; if(LOAD_VERSION < V_0_5_1) { bool left; f >> left; old_left = (left ? 1 : 0); } else old_left = -1; hd.Load(f); int refid; f >> refid; u = Unit::GetByRefid(refid); f.ReadStringArray<int, word>(notes); if(LOAD_VERSION < V_0_5_1) f >> left; if(old_left == 0 || old_left == -1) left = LEFT_NO; loaded = false; } //================================================================================================= int PlayerInfo::GetIndex() const { int index = 0; for(PlayerInfo* info : N.players) { if(info == this) return index; ++index; } return -1; }
22.276923
149
0.450967
ntnt
eee8cd824197fc13d546c76d907e9d7020521990
4,050
cpp
C++
apps/coprobber/dscrsimulation/OptimalUnit.cpp
AaronTrip/hog2
96616b40f4173959b127011c76f3e649688e1a99
[ "MIT" ]
5
2020-08-03T09:43:26.000Z
2022-01-11T08:28:30.000Z
apps/coprobber/dscrsimulation/OptimalUnit.cpp
AaronTrip/hog2
96616b40f4173959b127011c76f3e649688e1a99
[ "MIT" ]
null
null
null
apps/coprobber/dscrsimulation/OptimalUnit.cpp
AaronTrip/hog2
96616b40f4173959b127011c76f3e649688e1a99
[ "MIT" ]
7
2017-07-31T13:01:28.000Z
2021-05-16T10:15:49.000Z
#include "OptimalUnit.h" #include "GLUtil.h" /*------------------------------------------------------------------------------ | Implementation ------------------------------------------------------------------------------*/ OptimalUnit::OptimalUnit( AbstractionGraphEnvironment *env, graphState initial_state, unsigned int _cop_speed, bool _I_am_a_robber, DSDijkstra_MemOptim *_dsdijkstra ): myenv( env ), current_pos(initial_state), copunit(-1), cop_speed(_cop_speed), done(false), I_am_a_robber(_I_am_a_robber), movecacheindex(0) { if( _dsdijkstra == NULL ) { dsdijkstra = new DSDijkstra_MemOptim( env, _cop_speed ); fprintf( stdout, "solving entire state space... " ); fflush( stdout ); dsdijkstra->dsdijkstra(); fprintf( stdout, "done\n" ); fflush( stdout ); delete_dsdijkstra_when_getting_destroyed = true; } else { dsdijkstra = _dsdijkstra; delete_dsdijkstra_when_getting_destroyed = false; } }; OptimalUnit::OptimalUnit( AbstractionGraphEnvironment *env, graphState initial_state, int _copunit, unsigned int _cop_speed, bool _I_am_a_robber, DSDijkstra_MemOptim *_dsdijkstra ): myenv( env ), current_pos(initial_state), copunit(_copunit), cop_speed(_cop_speed), done(false), I_am_a_robber(_I_am_a_robber), movecacheindex(0) { if( _dsdijkstra == NULL ) { dsdijkstra = new DSDijkstra_MemOptim( env, _cop_speed ); fprintf( stdout, "solving entire state space... " ); fflush( stdout ); dsdijkstra->dsdijkstra(); fprintf( stdout, "done\n" ); fflush( stdout ); delete_dsdijkstra_when_getting_destroyed = true; } else { dsdijkstra = _dsdijkstra; delete_dsdijkstra_when_getting_destroyed = false; } }; OptimalUnit::~OptimalUnit() { if( delete_dsdijkstra_when_getting_destroyed ) delete dsdijkstra; }; const char* OptimalUnit::GetName() { char *str; str = (char*) malloc( sizeof(char) * 20 ); sprintf( str, "OptimalUnit" ); return str; }; bool OptimalUnit::MakeMove( AbstractionGraphEnvironment *env, OccupancyInterface<graphState,graphMove> *, SimulationInfo<graphState,graphMove,AbstractionGraphEnvironment> *sinfo, graphMove &a ) { // if the cop that we have to run away from is not set yet if( copunit < 0 || done ) { a = env->GetAction( current_pos, current_pos ); return false; } if( movecacheindex < movecache.size() ) { a = env->GetAction( current_pos, movecache[movecacheindex] ); movecacheindex++; return true; } movecacheindex = 0; DSDijkstra_MemOptim::CRState mypos; mypos.assign( 2, 0 ); // get information from opponent PublicUnitInfo<graphState,graphMove,AbstractionGraphEnvironment> pui; sinfo->GetPublicUnitInfo( copunit, pui ); if( I_am_a_robber ) { mypos[0] = current_pos; mypos[1] = pui.currentState; movecache.clear(); graphState next_state = dsdijkstra->MakeMove( mypos, false ); movecache.push_back( next_state ); } else { mypos[0] = pui.currentState; mypos[1] = current_pos; dsdijkstra->MakeSingleStepsCopMove( mypos, movecache ); } a = env->GetAction( current_pos, movecache[movecacheindex] ); current_pos = movecache[movecacheindex]; movecacheindex++; return true; }; void OptimalUnit::UpdateLocation( AbstractionGraphEnvironment *, graphState &s, bool, SimulationInfo<graphState,graphMove,AbstractionGraphEnvironment> *sinfo ) { current_pos = s; if( copunit >= 0 ) { PublicUnitInfo<graphState,graphMove,AbstractionGraphEnvironment> pui; sinfo->GetPublicUnitInfo( copunit, pui ); if( pui.currentState == current_pos ) done = true; } }; void OptimalUnit::OpenGLDraw( const AbstractionGraphEnvironment *env, const SimulationInfo<graphState,graphMove,AbstractionGraphEnvironment>* ) const { node *n = myenv->GetGraph()->GetNode( current_pos ); GLdouble x, y, z, rad = myenv->Scale()/4.; x = n->GetLabelF(GraphAbstractionConstants::kXCoordinate); y = n->GetLabelF(GraphAbstractionConstants::kYCoordinate); z = n->GetLabelF(GraphAbstractionConstants::kZCoordinate); if( done ) glColor3d( 0., 1., 0. ); // turn green when done else glColor3f( r, g, b ); DrawSphere( x, y, z, rad ); return; };
33.196721
195
0.708642
AaronTrip
eeed2d7786df5bc0e33ac5019e7fe8dc200bcb72
938
cpp
C++
mcrouter/lib/AuxiliaryCPUThreadPool.cpp
Ngo-The-Trung/mcrouter
277e5be62529e9961c24ca70a172c153491521b8
[ "BSD-3-Clause" ]
null
null
null
mcrouter/lib/AuxiliaryCPUThreadPool.cpp
Ngo-The-Trung/mcrouter
277e5be62529e9961c24ca70a172c153491521b8
[ "BSD-3-Clause" ]
null
null
null
mcrouter/lib/AuxiliaryCPUThreadPool.cpp
Ngo-The-Trung/mcrouter
277e5be62529e9961c24ca70a172c153491521b8
[ "BSD-3-Clause" ]
1
2021-03-16T04:36:39.000Z
2021-03-16T04:36:39.000Z
/* * Copyright (c) 2017, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #include "AuxiliaryCPUThreadPool.h" namespace facebook { namespace memcache { namespace mcrouter { // Number of CPU threads to run in CPU thread pool. constexpr size_t kNumCPUThreads = 5; namespace { folly::Singleton<AuxiliaryCPUThreadPool> gAuxiliaryCPUThreadPool; } // anonymous wangle::CPUThreadPoolExecutor& AuxiliaryCPUThreadPool::getThreadPool() { folly::call_once(initFlag_, [&] { threadPool_ = std::make_unique<wangle::CPUThreadPoolExecutor>( kNumCPUThreads, std::make_shared<wangle::NamedThreadFactory>("mcr-cpuaux-")); }); return *threadPool_; } } // mcrouter } // memcache } // facebook
26.055556
79
0.729211
Ngo-The-Trung
eeed8e9e036351e0cb78c590c47e4a95bdc7b64a
2,180
hpp
C++
ui/include/ui/bordered.hpp
dobson156/irc_client
9afc098087a64c88f599e3dae956b7be1407bb96
[ "BSL-1.0" ]
1
2019-07-13T18:43:38.000Z
2019-07-13T18:43:38.000Z
ui/include/ui/bordered.hpp
dobson156/irc_client
9afc098087a64c88f599e3dae956b7be1407bb96
[ "BSL-1.0" ]
null
null
null
ui/include/ui/bordered.hpp
dobson156/irc_client
9afc098087a64c88f599e3dae956b7be1407bb96
[ "BSL-1.0" ]
null
null
null
// Copyright Joseph Dobson 2014 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOARDERED_HPP #define BOARDERED_HPP #include "util.hpp" #include "window.hpp" #include <utility> //move #include <algorithm> //max namespace cons { enum class borders { top, bottom, left, right }; class bordered : public base { frame frame_; unique_base_ptr element; bool top { false }, bottom { false }, left { false }, right { false }; //TODO make safe for very small sizes point calc_element_dimension() const; point calc_element_position() const; unique_window_ptr make_element_window(); void set_flags() { } template<typename T, typename... Args> void set_flags(T val, Args... args) { switch(val) { case borders::top: top =true; break; case borders::bottom: bottom=true; break; case borders::left: left =true; break; case borders::right: right =true; break; } set_flags(args...); } public: template<typename... Boarders> bordered(unique_window_ptr handle_, Boarders... b) : frame_ { std::move(handle_) } { set_flags(b...); } template<typename ElementType, typename... Args> ElementType& emplace_element(Args&&...additional_args) { auto element_fill=util::make_unique<ElementType>( make_element_window(), std::forward<Args>(additional_args)... ); auto raw_ptr=element_fill.get(); element=std::move(element_fill); return *raw_ptr; } //Overrides void clear() override; void refresh() override; void set_position(const point& position) override; void set_dimension(const point& dimension) override; point get_position() const override; point get_dimension() const override; unique_window_ptr reset(unique_window_ptr handle) override; //Colours void set_background(short bg); void set_foreground(short fg); short get_background() const; short get_foreground() const; }; //class border } //namespace cons #endif //BOARDERED_HPP
27.594937
61
0.668807
dobson156
eef62976daacda72254ac6c0b8dddbf301a56545
30,140
cc
C++
tools/cddl/parse.cc
gtalis/openscreen
9b28b9695df98d310c2271eaa65d20cc6d224203
[ "BSD-3-Clause" ]
1
2020-09-22T05:59:36.000Z
2020-09-22T05:59:36.000Z
tools/cddl/parse.cc
gtalis/openscreen
9b28b9695df98d310c2271eaa65d20cc6d224203
[ "BSD-3-Clause" ]
null
null
null
tools/cddl/parse.cc
gtalis/openscreen
9b28b9695df98d310c2271eaa65d20cc6d224203
[ "BSD-3-Clause" ]
1
2022-02-03T11:05:44.000Z
2022-02-03T11:05:44.000Z
// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "tools/cddl/parse.h" #include <unistd.h> #include <algorithm> #include <iostream> #include <memory> #include <sstream> #include <vector> #include "absl/strings/ascii.h" #include "absl/strings/match.h" #include "absl/types/optional.h" #include "tools/cddl/logging.h" static_assert(sizeof(absl::string_view::size_type) == sizeof(size_t), "We assume string_view's size_type is the same as size_t. If " "not, the following file needs to be refactored"); // All of the parsing methods in this file that operate on Parser are named // either Parse* or Skip* and are named according to the CDDL grammar in // grammar.abnf. Similarly, methods like ParseMemberKey1 attempt to parse the // first choice in the memberkey rule. struct Parser { Parser(const Parser&) = delete; Parser& operator=(const Parser&) = delete; const char* data; std::vector<std::unique_ptr<AstNode>> nodes; }; AstNode* AddNode(Parser* p, AstNode::Type type, absl::string_view text, AstNode* children = nullptr) { p->nodes.emplace_back(new AstNode); AstNode* node = p->nodes.back().get(); node->children = children; node->sibling = nullptr; node->type = type; node->text = std::string(text); return node; } bool IsBinaryDigit(char x) { return '0' == x || x == '1'; } // Determines if the given character matches regex '[a-zA-Z@_$]'. bool IsExtendedAlpha(char x) { return absl::ascii_isalpha(x) || x == '@' || x == '_' || x == '$'; } bool IsNewline(char x) { return x == '\r' || x == '\n'; } bool IsWhitespaceOrSemicolon(char c) { return c == ' ' || c == ';' || c == '\r' || c == '\n'; } absl::string_view SkipNewline(absl::string_view view) { size_t index = 0; while (IsNewline(view[index])) { ++index; } return view.substr(index); } // Skips over a comment that makes up the remainder of the current line. absl::string_view SkipComment(absl::string_view view) { size_t index = 0; if (view[index] == ';') { ++index; while (!IsNewline(view[index]) && index < view.length()) { CHECK(absl::ascii_isprint(view[index])); ++index; } while (IsNewline(view[index])) { ++index; } } return view.substr(index); } void SkipWhitespace(Parser* p, bool skip_comments = true) { if (!skip_comments) { p->data = absl::StripLeadingAsciiWhitespace(p->data).data(); return; } absl::string_view view = p->data; absl::string_view new_view; while (true) { new_view = SkipComment(view); if (new_view.data() == view.data()) { new_view = absl::StripLeadingAsciiWhitespace(view); } if (new_view == view) { break; } view = new_view; } p->data = new_view.data(); } bool TrySkipNewline(Parser* p) { auto* new_view = SkipNewline(p->data).data(); bool is_changed = p->data == new_view; p->data = new_view; return is_changed; } bool TrySkipCharacter(Parser* p, char c) { if (p->data[0] == c) { p->data++; return true; } return false; } enum class AssignType { kInvalid = -1, kAssign, kAssignT, kAssignG, }; AssignType ParseAssignmentType(Parser* p) { const char* it = p->data; if (it[0] == '=') { p->data = it + 1; return AssignType::kAssign; } else if (it[0] == '/') { ++it; if (it[0] == '/' && it[1] == '=') { p->data = it + 2; return AssignType::kAssignG; } else if (it[0] == '=') { p->data = it + 1; return AssignType::kAssignT; } } return AssignType::kInvalid; } AstNode* ParseType1(Parser* p); AstNode* ParseType(Parser* p, bool skip_comments = true); AstNode* ParseId(Parser* p); void SkipUint(Parser* p) { absl::string_view view = p->data; bool is_binary = false; size_t index = 0; if (absl::StartsWith(view, "0b")) { is_binary = true; index = 2; } else if (absl::StartsWith(view, "0x")) { index = 2; } while (index < view.length() && absl::ascii_isdigit(view[index])) { if (is_binary) { CHECK(IsBinaryDigit(view[index])); } ++index; } p->data = view.substr(index).data(); } AstNode* ParseNumber(Parser* p) { Parser p_speculative{p->data}; if (!absl::ascii_isdigit(p_speculative.data[0]) && p_speculative.data[0] != '-') { // TODO(btolsch): Add support for hexfloat, fraction, exponent. return nullptr; } if (p_speculative.data[0] == '-') { ++p_speculative.data; } SkipUint(&p_speculative); AstNode* node = AddNode(p, AstNode::Type::kNumber, absl::string_view(p->data, p_speculative.data - p->data)); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } AstNode* ParseText(Parser* p) { return nullptr; } AstNode* ParseBytes(Parser* p) { return nullptr; } // Returns whether |c| could be the first character in a valid "value" string. // This is not a guarantee however, since 'h' and 'b' could also indicate the // start of an ID, but value needs to be tried first. bool IsValue(char c) { return (c == '-' || absl::ascii_isdigit(c) || // FIRST(number) c == '"' || // FIRST(text) c == '\'' || c == 'h' || c == 'b'); // FIRST(bytes) } AstNode* ParseValue(Parser* p) { AstNode* node = ParseNumber(p); if (!node) { node = ParseText(p); } if (!node) { ParseBytes(p); } return node; } // Determines whether an occurrence operator (such as '*' or '?') prefacing // the group definition occurs before the next whitespace character, and // creates a new Occurrence node if so. AstNode* ParseOccur(Parser* p) { Parser p_speculative{p->data}; if (*p_speculative.data == '?' || *p_speculative.data == '+') { p_speculative.data++; } else { SkipUint(&p_speculative); if (*p_speculative.data++ != '*') { return nullptr; } SkipUint(&p_speculative); } AstNode* node = AddNode(p, AstNode::Type::kOccur, absl::string_view(p->data, p_speculative.data - p->data)); p->data = p_speculative.data; return node; } absl::optional<std::string> ParseTypeKeyFromComment(Parser* p) { Parser p_speculative{p->data}; if (!TrySkipCharacter(&p_speculative, ';')) { return absl::nullopt; } SkipWhitespace(&p_speculative, false); const char kTypeKeyPrefix[] = "type key"; if (!absl::StartsWith(p_speculative.data, kTypeKeyPrefix)) { return absl::nullopt; } p_speculative.data += strlen(kTypeKeyPrefix); SkipWhitespace(&p_speculative, false); Parser p_speculative2{p_speculative.data}; for (; absl::ascii_isdigit(p_speculative2.data[0]); p_speculative2.data++) { } auto result = absl::string_view(p_speculative.data, p_speculative2.data - p_speculative.data); p->data = p_speculative2.data; return std::string(result.data()).substr(0, result.length()); } AstNode* ParseMemberKeyFromComment(Parser* p) { Parser p_speculative{p->data}; if (!TrySkipCharacter(&p_speculative, ';')) { return nullptr; } SkipWhitespace(&p_speculative, false); AstNode* value = ParseId(&p_speculative); if (!value) { return nullptr; } SkipWhitespace(&p_speculative, false); if (!TrySkipNewline(&p_speculative)) { return nullptr; } AstNode* node = AddNode(p, AstNode::Type::kMemberKey, value->text, value); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } AstNode* ParseMemberKey1(Parser* p) { Parser p_speculative{p->data}; if (!ParseType1(&p_speculative)) { return nullptr; } SkipWhitespace(&p_speculative); if (*p_speculative.data++ != '=' || *p_speculative.data++ != '>') { return nullptr; } AstNode* node = AddNode(p, AstNode::Type::kMemberKey, absl::string_view(p->data, p_speculative.data - p->data)); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } AstNode* ParseMemberKey2(Parser* p) { Parser p_speculative{p->data}; AstNode* id = ParseId(&p_speculative); if (!id) { return nullptr; } SkipWhitespace(&p_speculative); if (*p_speculative.data++ != ':') { return nullptr; } AstNode* node = AddNode(p, AstNode::Type::kMemberKey, absl::string_view(p->data, p_speculative.data - p->data), id); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } AstNode* ParseMemberKey3(Parser* p) { Parser p_speculative{p->data}; AstNode* value = ParseValue(&p_speculative); if (!value) { return nullptr; } SkipWhitespace(&p_speculative); if (*p_speculative.data++ != ':') { return nullptr; } AstNode* node = AddNode(p, AstNode::Type::kMemberKey, absl::string_view(p->data, p_speculative.data - p->data), value); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } // Iteratively tries all valid member key formats, retuning a Node representing // the member key if found or nullptr if not. AstNode* ParseMemberKey(Parser* p) { AstNode* node = ParseMemberKey1(p); if (!node) { node = ParseMemberKey2(p); } if (!node) { node = ParseMemberKey3(p); } return node; } AstNode* ParseGroupEntry(Parser* p); bool SkipOptionalComma(Parser* p) { SkipWhitespace(p); if (p->data[0] == ',') { ++p->data; SkipWhitespace(p); } return true; } // Parse the group contained inside of other brackets. Since the brackets around // the group are optional inside of other brackets, we can't directly call // ParseGroupEntry(...) and instead need this wrapper around it. AstNode* ParseGroupChoice(Parser* p) { Parser p_speculative{p->data}; AstNode* tail = nullptr; AstNode* group_node = AddNode(&p_speculative, AstNode::Type::kGrpchoice, absl::string_view()); const char* group_node_text = p_speculative.data; while (true) { const char* orig = p_speculative.data; AstNode* group_entry = ParseGroupEntry(&p_speculative); if (!group_entry) { p_speculative.data = orig; if (!group_node->children) { return nullptr; } group_node->text = std::string(group_node_text, p_speculative.data - group_node_text); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return group_node; } if (!group_node->children) { group_node->children = group_entry; } if (tail) { tail->sibling = group_entry; } tail = group_entry; if (!SkipOptionalComma(&p_speculative)) { return nullptr; } } return nullptr; } AstNode* ParseGroup(Parser* p) { const char* orig = p->data; AstNode* group_choice = ParseGroupChoice(p); if (!group_choice) { return nullptr; } return AddNode(p, AstNode::Type::kGroup, absl::string_view(orig, p->data - orig), group_choice); } // Parse optional range operator .. (inlcusive) or ... (exclusive) // ABNF rule: rangeop = "..." / ".." AstNode* ParseRangeop(Parser* p) { absl::string_view view(p->data); if (absl::StartsWith(view, "...")) { // rangeop ... p->data += 3; return AddNode(p, AstNode::Type::kRangeop, view.substr(0, 3)); } else if (absl::StartsWith(view, "..")) { // rangeop .. p->data += 2; return AddNode(p, AstNode::Type::kRangeop, view.substr(0, 2)); } return nullptr; } // Parse optional control operator .id // ABNF rule: ctlop = "." id AstNode* ParseCtlop(Parser* p) { absl::string_view view(p->data); if (!absl::StartsWith(view, ".")) { return nullptr; } ++p->data; AstNode* id = ParseId(p); if (!id) { return nullptr; } return AddNode(p, AstNode::Type::kCtlop, view.substr(0, p->data - view.begin()), id); } AstNode* ParseType2(Parser* p) { const char* orig = p->data; const char* it = p->data; AstNode* node = AddNode(p, AstNode::Type::kType2, absl::string_view()); if (IsValue(it[0])) { AstNode* value = ParseValue(p); if (!value) { if (it[0] == 'h' || it[0] == 'b') { AstNode* id = ParseId(p); if (!id) { return nullptr; } id->type = AstNode::Type::kTypename; node->children = id; } else { return nullptr; } } else { node->children = value; } } else if (IsExtendedAlpha(it[0])) { AstNode* id = ParseId(p); if (!id) { return nullptr; } if (p->data[0] == '<') { std::cerr << "It looks like you're trying to use a generic argument, " "which we don't support" << std::endl; return nullptr; } id->type = AstNode::Type::kTypename; node->children = id; } else if (it[0] == '(') { p->data = it + 1; SkipWhitespace(p); if (p->data[0] == ')') { std::cerr << "It looks like you're trying to provide an empty Type (), " "which we don't support" << std::endl; return nullptr; } AstNode* type = ParseType(p); if (!type) { return nullptr; } SkipWhitespace(p); if (p->data[0] != ')') { return nullptr; } ++p->data; node->children = type; } else if (it[0] == '{') { p->data = it + 1; SkipWhitespace(p); if (p->data[0] == '}') { std::cerr << "It looks like you're trying to provide an empty Group {}, " "which we don't support" << std::endl; return nullptr; } AstNode* group = ParseGroup(p); if (!group) { return nullptr; } SkipWhitespace(p); if (p->data[0] != '}') { return nullptr; } ++p->data; node->children = group; } else if (it[0] == '[') { p->data = it + 1; SkipWhitespace(p); AstNode* group = ParseGroup(p); if (!group) { return nullptr; } SkipWhitespace(p); if (p->data[0] != ']') { return nullptr; } ++p->data; node->children = group; } else if (it[0] == '~') { p->data = it + 1; SkipWhitespace(p); if (!ParseId(p)) { return nullptr; } if (p->data[0] == '<') { std::cerr << "It looks like you're trying to use a generic argument, " "which we don't support" << std::endl; return nullptr; } } else if (it[0] == '&') { p->data = it + 1; SkipWhitespace(p); if (p->data[0] == '(') { ++p->data; SkipWhitespace(p); if (p->data[0] == ')') { std::cerr << "It looks like you're trying to provide an empty Type &()," " which we don't support" << std::endl; return nullptr; } AstNode* group = ParseGroup(p); if (!group) { return nullptr; } SkipWhitespace(p); if (p->data[0] != ')') { return nullptr; } ++p->data; node->children = group; } else { AstNode* id = ParseId(p); if (id) { if (p->data[0] == '<') { std::cerr << "It looks like you're trying to use a generic argument, " "which we don't support" << std::endl; return nullptr; } id->type = AstNode::Type::kGroupname; node->children = id; } else { return nullptr; } } } else if (it[0] == '#') { ++it; if (it[0] == '6') { ++it; if (it[0] == '.') { p->data = it + 1; SkipUint(p); it = p->data; } if (it[0] != '(') { return nullptr; } p->data = ++it; SkipWhitespace(p); AstNode* type = ParseType(p); if (!type) { return nullptr; } SkipWhitespace(p); if (p->data[0] != ')') { return nullptr; } ++p->data; node->children = type; } else if (absl::ascii_isdigit(it[0])) { std::cerr << "# MAJOR unimplemented" << std::endl; return nullptr; } else { p->data = it; } } else { return nullptr; } node->text = std::string(orig, p->data - orig); return node; } AstNode* ParseType1(Parser* p) { const char* orig = p->data; AstNode* type2 = ParseType2(p); if (!type2) { return nullptr; } SkipWhitespace(p, false); AstNode* rangeop_or_ctlop = ParseRangeop(p); if (!rangeop_or_ctlop) { rangeop_or_ctlop = ParseCtlop(p); } if (rangeop_or_ctlop) { SkipWhitespace(p, false); AstNode* param = ParseType2(p); if (!param) { return nullptr; } type2->sibling = rangeop_or_ctlop; rangeop_or_ctlop->sibling = param; } return AddNode(p, AstNode::Type::kType1, absl::string_view(orig, p->data - orig), type2); } // Different valid types for a call are specified as type1 / type2, so we split // at the '/' character and process each allowed type separately. AstNode* ParseType(Parser* p, bool skip_comments) { Parser p_speculative{p->data}; // Parse all allowed types into a linked list starting in type1's sibling ptr. AstNode* type1 = ParseType1(&p_speculative); if (!type1) { return nullptr; } SkipWhitespace(&p_speculative, skip_comments); AstNode* tail = type1; while (*p_speculative.data == '/') { ++p_speculative.data; SkipWhitespace(&p_speculative, skip_comments); AstNode* next_type1 = ParseType1(&p_speculative); if (!next_type1) { return nullptr; } tail->sibling = next_type1; tail = next_type1; SkipWhitespace(&p_speculative, skip_comments); } // Create a new AstNode with all parsed types. AstNode* node = AddNode(p, AstNode::Type::kType, absl::string_view(p->data, p_speculative.data - p->data), type1); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } AstNode* ParseId(Parser* p) { const char* id = p->data; // If the id doesnt start with a valid name character, return null. if (!IsExtendedAlpha(id[0])) { return nullptr; } // Read through the name character by character and make sure it's valid. const char* it = id + 1; while (true) { if (it[0] == '-' || it[0] == '.') { ++it; if (!IsExtendedAlpha(it[0]) && !absl::ascii_isdigit(it[0])) { return nullptr; } ++it; } else if (IsExtendedAlpha(it[0]) || absl::ascii_isdigit(it[0])) { ++it; } else { break; } } // Create and return a new node with the parsed data. AstNode* node = AddNode(p, AstNode::Type::kId, absl::string_view(p->data, it - p->data)); p->data = it; return node; } AstNode* UpdateNodesForGroupEntry(Parser* p, Parser* p_speculative, AstNode* occur, AstNode* member_key, AstNode* type) { AstNode* node = AddNode(p, AstNode::Type::kGrpent, absl::string_view()); if (occur) { node->children = occur; if (member_key) { occur->sibling = member_key; member_key->sibling = type; } else { occur->sibling = type; } } else if (member_key) { node->children = member_key; member_key->sibling = type; } else { node->children = type; } node->text = std::string(p->data, p_speculative->data - p->data); p->data = p_speculative->data; std::move(p_speculative->nodes.begin(), p_speculative->nodes.end(), std::back_inserter(p->nodes)); return node; } // Parse a group entry of form <id_num>: <type> ; <name> AstNode* ParseGroupEntryWithNameInComment(Parser* p) { Parser p_speculative{p->data}; AstNode* occur = ParseOccur(&p_speculative); if (occur) { SkipWhitespace(&p_speculative, false); } AstNode* member_key_num = ParseValue(&p_speculative); if (!member_key_num) { return nullptr; } SkipWhitespace(&p_speculative, false); if (*p_speculative.data++ != ':') { return nullptr; } SkipWhitespace(&p_speculative, false); AstNode* type = ParseType(&p_speculative, false); if (!type) { return nullptr; } SkipWhitespace(&p_speculative, false); AstNode* member_key = ParseMemberKeyFromComment(&p_speculative); if (!member_key) { return nullptr; } member_key->integer_member_key_text = member_key_num->text; return UpdateNodesForGroupEntry(p, &p_speculative, occur, member_key, type); } AstNode* ParseGroupEntryWithNameAsId(Parser* p) { Parser p_speculative{p->data}; AstNode* occur = ParseOccur(&p_speculative); if (occur) { SkipWhitespace(&p_speculative); } AstNode* member_key = ParseMemberKey(&p_speculative); if (member_key) { SkipWhitespace(&p_speculative); } AstNode* type = ParseType(&p_speculative); if (!type) { return nullptr; } return UpdateNodesForGroupEntry(p, &p_speculative, occur, member_key, type); } // NOTE: This should probably never be hit, why is it in the grammar? AstNode* ParseGroupEntryWithGroupReference(Parser* p) { Parser p_speculative{p->data}; // Check for an occurance indicator ('?', '*', "+") before the sub-group // definition. AstNode* occur = ParseOccur(&p_speculative); if (occur) { SkipWhitespace(&p_speculative); } // Parse the ID of the sub-group. AstNode* id = ParseId(&p_speculative); if (!id) { return nullptr; } id->type = AstNode::Type::kGroupname; if (*p_speculative.data == '<') { std::cerr << "It looks like you're trying to use a generic argument, " "which we don't support" << std::endl; return nullptr; } // Create a new node containing this sub-group reference. AstNode* node = AddNode(p, AstNode::Type::kGrpent, absl::string_view()); if (occur) { occur->sibling = id; node->children = occur; } else { node->children = id; } node->text = std::string(p->data, p_speculative.data - p->data); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } // Recursively parse a group entry that's an inline-defined group of the form // '(...<some contents>...)'. AstNode* ParseGroupEntryWithInlineGroupDefinition(Parser* p) { Parser p_speculative{p->data}; AstNode* occur = ParseOccur(&p_speculative); if (occur) { SkipWhitespace(&p_speculative); } if (*p_speculative.data != '(') { return nullptr; } ++p_speculative.data; SkipWhitespace(&p_speculative); AstNode* group = ParseGroup(&p_speculative); // Recursive call here. if (!group) { return nullptr; } SkipWhitespace(&p_speculative); if (*p_speculative.data != ')') { return nullptr; } ++p_speculative.data; AstNode* node = AddNode(p, AstNode::Type::kGrpent, absl::string_view()); if (occur) { node->children = occur; occur->sibling = group; } else { node->children = group; } node->text = std::string(p->data, p_speculative.data - p->data); p->data = p_speculative.data; std::move(p_speculative.nodes.begin(), p_speculative.nodes.end(), std::back_inserter(p->nodes)); return node; } // Recursively parse the group assignemnt. AstNode* ParseGroupEntry(Parser* p) { // Parse a group entry of form '#: type ; name' AstNode* node = ParseGroupEntryWithNameInComment(p); // Parse a group entry of form 'id: type'. if (!node) { node = ParseGroupEntryWithNameAsId(p); } // Parse a group entry of form 'subgroupName'. if (!node) { node = ParseGroupEntryWithGroupReference(p); } // Parse a group entry of the form: '(' <some contents> ')'. // NOTE: This is the method hit during the top-level group parsing, and the // recursive call occurs inside this method. if (!node) { node = ParseGroupEntryWithInlineGroupDefinition(p); } // Return the results of the recursive call. return node; } AstNode* ParseRule(Parser* p) { const char* start = p->data; // Parse the type key, if it's present absl::optional<std::string> type_key = ParseTypeKeyFromComment(p); SkipWhitespace(p); // Use the parser to extract the id and data. AstNode* id = ParseId(p); if (!id) { Logger::Error("No id found!"); return nullptr; } if (p->data[0] == '<') { std::cerr << "It looks like you're trying to use a generic parameter, " "which we don't support" << std::endl; return nullptr; } // Determine the type of assignment being done to this variable name (ie '='). SkipWhitespace(p); const char* assign_start = p->data; AssignType assign_type = ParseAssignmentType(p); if (assign_type != AssignType::kAssign) { Logger::Error("No assignment operator found! assign_type: %d", assign_type); return nullptr; } AstNode* assign_node = AddNode( p, (assign_type == AssignType::kAssign) ? AstNode::Type::kAssign : (assign_type == AssignType::kAssignT) ? AstNode::Type::kAssignT : AstNode::Type::kAssignG, absl::string_view(assign_start, p->data - assign_start)); id->sibling = assign_node; // Parse the object type being assigned. SkipWhitespace(p); AstNode* type = ParseType(p, false); // Try to parse it as a type. id->type = AstNode::Type::kTypename; if (!type) { // If it's not a type, try and parse it as a group. type = ParseGroupEntry(p); id->type = AstNode::Type::kGroupname; } if (!type) { // if it's not a type or a group, exit as failure. Logger::Error("No node type found!"); return nullptr; } assign_node->sibling = type; SkipWhitespace(p, false); // Return the results. auto rule_node = AddNode(p, AstNode::Type::kRule, absl::string_view(start, p->data - start), id); rule_node->type_key = type_key; return rule_node; } // Iteratively parse the CDDL spec into a tree structure. ParseResult ParseCddl(absl::string_view data) { if (data[0] == 0) { return {nullptr, {}}; } Parser p{(char*)data.data()}; SkipWhitespace(&p); AstNode* root = nullptr; AstNode* tail = nullptr; do { AstNode* next = ParseRule(&p); if (!next) { Logger::Error("Failed to parse next node. Failed starting at: '%s'", p.data); return {nullptr, {}}; } else { Logger::Log("Processed text \"%s\" into node: ", next->text); DumpAst(next); } if (!root) { root = next; } if (tail) { tail->sibling = next; } tail = next; } while (p.data[0]); return {root, std::move(p.nodes)}; } // Recursively print out the AstNode graph. void DumpAst(AstNode* node, int indent_level) { while (node) { // Prefix with '-'s so the levels of the graph are clear. std::string node_text = ""; for (int i = 0; i <= indent_level; ++i) { node_text += "--"; } // Print the type. switch (node->type) { case AstNode::Type::kRule: node_text += "kRule"; break; case AstNode::Type::kTypename: node_text += "kTypename"; break; case AstNode::Type::kGroupname: node_text += "kGroupname"; break; case AstNode::Type::kAssign: node_text += "kAssign"; break; case AstNode::Type::kAssignT: node_text += "kAssignT"; break; case AstNode::Type::kAssignG: node_text += "kAssignG"; break; case AstNode::Type::kType: node_text += "kType"; break; case AstNode::Type::kGrpent: node_text += "kGrpent"; break; case AstNode::Type::kType1: node_text += "kType1"; break; case AstNode::Type::kType2: node_text += "kType2"; break; case AstNode::Type::kValue: node_text += "kValue"; break; case AstNode::Type::kGroup: node_text += "kGroup"; break; case AstNode::Type::kUint: node_text += "kUint"; break; case AstNode::Type::kDigit: node_text += "kDigit"; break; case AstNode::Type::kRangeop: node_text += "kRangeop"; break; case AstNode::Type::kCtlop: node_text += "kCtlop"; break; case AstNode::Type::kGrpchoice: node_text += "kGrpchoice"; break; case AstNode::Type::kOccur: node_text += "kOccur"; break; case AstNode::Type::kMemberKey: node_text += "kMemberKey"; break; case AstNode::Type::kId: node_text += "kId"; break; case AstNode::Type::kNumber: node_text += "kNumber"; break; case AstNode::Type::kText: node_text += "kText"; break; case AstNode::Type::kBytes: node_text += "kBytes"; break; case AstNode::Type::kOther: node_text += "kOther"; break; } if (node->type_key != absl::nullopt) { node_text += " (type key=\"" + node->type_key.value() + "\")"; } node_text += ": "; // Print the contents. int size = static_cast<int>(node->text.size()); absl::string_view text = node->text.data(); for (int i = 0; i < size; ++i) { if (text[i] == ' ' || text[i] == '\n') { node_text += " "; while (i < size - 1 && (text[i + 1] == ' ' || text[i + 1] == '\n')) { ++i; } continue; } else { node_text += text[i]; } } Logger::Log(node_text); // Recursively print children then iteratively print siblings. DumpAst(node->children, indent_level + 1); node = node->sibling; } }
27.055655
80
0.594758
gtalis
eef6b8619dfa29eef8ca4341b43f7ed480f3349f
8,563
hpp
C++
src/model/FuelFactors.hpp
muehleisen/OpenStudio
3bfe89f6c441d1e61e50b8e94e92e7218b4555a0
[ "blessing" ]
354
2015-01-10T17:46:11.000Z
2022-03-29T10:00:00.000Z
src/model/FuelFactors.hpp
muehleisen/OpenStudio
3bfe89f6c441d1e61e50b8e94e92e7218b4555a0
[ "blessing" ]
3,243
2015-01-02T04:54:45.000Z
2022-03-31T17:22:22.000Z
src/model/FuelFactors.hpp
muehleisen/OpenStudio
3bfe89f6c441d1e61e50b8e94e92e7218b4555a0
[ "blessing" ]
157
2015-01-07T15:59:55.000Z
2022-03-30T07:46:09.000Z
/*********************************************************************************************************************** * OpenStudio(R), Copyright (c) 2008-2021, Alliance for Sustainable Energy, LLC, and other contributors. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the * following conditions are met: * * (1) Redistributions of source code must retain the above copyright notice, this list of conditions and the following * disclaimer. * * (2) Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided with the distribution. * * (3) Neither the name of the copyright holder nor the names of any contributors may be used to endorse or promote products * derived from this software without specific prior written permission from the respective party. * * (4) Other than as required in clauses (1) and (2), distributions in any form of modifications or other derivative works * may not use the "OpenStudio" trademark, "OS", "os", or any other confusingly similar designation without specific prior * written permission from Alliance for Sustainable Energy, LLC. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) AND ANY CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S), ANY CONTRIBUTORS, THE UNITED STATES GOVERNMENT, OR THE UNITED * STATES DEPARTMENT OF ENERGY, NOR ANY OF THEIR EMPLOYEES, BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ***********************************************************************************************************************/ #ifndef MODEL_FUELFACTORS_HPP #define MODEL_FUELFACTORS_HPP #include <model/ModelAPI.hpp> #include "ModelObject.hpp" namespace openstudio { namespace model { class Schedule; namespace detail { class FuelFactors_Impl; } // namespace detail /** FuelFactors is a ModelObject that wraps the OpenStudio IDD object 'OS:FuelFactors'. */ class MODEL_API FuelFactors : public ModelObject { public: /** @name Constructors and Destructors */ //@{ explicit FuelFactors(const Model& model); virtual ~FuelFactors() {} //@} static IddObjectType iddObjectType(); static std::vector<std::string> existingFuelResourceNameValues(); /** @name Getters */ //@{ std::string existingFuelResourceName() const; double sourceEnergyFactor() const; boost::optional<Schedule> sourceEnergySchedule() const; double cO2EmissionFactor() const; boost::optional<Schedule> cO2EmissionFactorSchedule() const; double cOEmissionFactor() const; boost::optional<Schedule> cOEmissionFactorSchedule() const; double cH4EmissionFactor() const; boost::optional<Schedule> cH4EmissionFactorSchedule() const; double nOxEmissionFactor() const; boost::optional<Schedule> nOxEmissionFactorSchedule() const; double n2OEmissionFactor() const; boost::optional<Schedule> n2OEmissionFactorSchedule() const; double sO2EmissionFactor() const; boost::optional<Schedule> sO2EmissionFactorSchedule() const; double pMEmissionFactor() const; boost::optional<Schedule> pMEmissionFactorSchedule() const; double pM10EmissionFactor() const; boost::optional<Schedule> pM10EmissionFactorSchedule() const; double pM25EmissionFactor() const; boost::optional<Schedule> pM25EmissionFactorSchedule() const; double nH3EmissionFactor() const; boost::optional<Schedule> nH3EmissionFactorSchedule() const; double nMVOCEmissionFactor() const; boost::optional<Schedule> nMVOCEmissionFactorSchedule() const; double hgEmissionFactor() const; boost::optional<Schedule> hgEmissionFactorSchedule() const; double pbEmissionFactor() const; boost::optional<Schedule> pbEmissionFactorSchedule() const; double waterEmissionFactor() const; boost::optional<Schedule> waterEmissionFactorSchedule() const; double nuclearHighLevelEmissionFactor() const; boost::optional<Schedule> nuclearHighLevelEmissionFactorSchedule() const; double nuclearLowLevelEmissionFactor() const; boost::optional<Schedule> nuclearLowLevelEmissionFactorSchedule() const; //@} /** @name Setters */ //@{ bool setExistingFuelResourceName(const std::string& existingFuelResourceName); bool setSourceEnergyFactor(double sourceEnergyFactor); bool setSourceEnergySchedule(Schedule& schedule); void resetSourceEnergySchedule(); bool setCO2EmissionFactor(double cO2EmissionFactor); bool setCO2EmissionFactorSchedule(Schedule& schedule); void resetCO2EmissionFactorSchedule(); bool setCOEmissionFactor(double cOEmissionFactor); bool setCOEmissionFactorSchedule(Schedule& schedule); void resetCOEmissionFactorSchedule(); bool setCH4EmissionFactor(double cH4EmissionFactor); bool setCH4EmissionFactorSchedule(Schedule& schedule); void resetCH4EmissionFactorSchedule(); bool setNOxEmissionFactor(double nOxEmissionFactor); bool setNOxEmissionFactorSchedule(Schedule& schedule); void resetNOxEmissionFactorSchedule(); bool setN2OEmissionFactor(double n2OEmissionFactor); bool setN2OEmissionFactorSchedule(Schedule& schedule); void resetN2OEmissionFactorSchedule(); bool setSO2EmissionFactor(double sO2EmissionFactor); bool setSO2EmissionFactorSchedule(Schedule& schedule); void resetSO2EmissionFactorSchedule(); bool setPMEmissionFactor(double pMEmissionFactor); bool setPMEmissionFactorSchedule(Schedule& schedule); void resetPMEmissionFactorSchedule(); bool setPM10EmissionFactor(double pM10EmissionFactor); bool setPM10EmissionFactorSchedule(Schedule& schedule); void resetPM10EmissionFactorSchedule(); bool setPM25EmissionFactor(double pM25EmissionFactor); bool setPM25EmissionFactorSchedule(Schedule& schedule); void resetPM25EmissionFactorSchedule(); bool setNH3EmissionFactor(double nH3EmissionFactor); bool setNH3EmissionFactorSchedule(Schedule& schedule); void resetNH3EmissionFactorSchedule(); bool setNMVOCEmissionFactor(double nMVOCEmissionFactor); bool setNMVOCEmissionFactorSchedule(Schedule& schedule); void resetNMVOCEmissionFactorSchedule(); bool setHgEmissionFactor(double hgEmissionFactor); bool setHgEmissionFactorSchedule(Schedule& schedule); void resetHgEmissionFactorSchedule(); bool setPbEmissionFactor(double pbEmissionFactor); bool setPbEmissionFactorSchedule(Schedule& schedule); void resetPbEmissionFactorSchedule(); bool setWaterEmissionFactor(double waterEmissionFactor); bool setWaterEmissionFactorSchedule(Schedule& schedule); void resetWaterEmissionFactorSchedule(); bool setNuclearHighLevelEmissionFactor(double nuclearHighLevelEmissionFactor); bool setNuclearHighLevelEmissionFactorSchedule(Schedule& schedule); void resetNuclearHighLevelEmissionFactorSchedule(); bool setNuclearLowLevelEmissionFactor(double nuclearLowLevelEmissionFactor); bool setNuclearLowLevelEmissionFactorSchedule(Schedule& schedule); void resetNuclearLowLevelEmissionFactorSchedule(); //@} /** @name Other */ //@{ //@} protected: /// @cond typedef detail::FuelFactors_Impl ImplType; explicit FuelFactors(std::shared_ptr<detail::FuelFactors_Impl> impl); friend class detail::FuelFactors_Impl; friend class Model; friend class IdfObject; friend class openstudio::detail::IdfObject_Impl; /// @endcond private: REGISTER_LOGGER("openstudio.model.FuelFactors"); }; /** \relates FuelFactors*/ typedef boost::optional<FuelFactors> OptionalFuelFactors; /** \relates FuelFactors*/ typedef std::vector<FuelFactors> FuelFactorsVector; } // namespace model } // namespace openstudio #endif // MODEL_FUELFACTORS_HPP
32.934615
125
0.745183
muehleisen
eef83394a8eae91eea5d49a63d9e11772aa01260
348,659
cpp
C++
libraries/Talkie/src/Vocab_US_Large.cpp
kgranat/nookduino-arduino
ac98c43cd7cba1485e9992f6b972b6a1683c975d
[ "CC0-1.0" ]
null
null
null
libraries/Talkie/src/Vocab_US_Large.cpp
kgranat/nookduino-arduino
ac98c43cd7cba1485e9992f6b972b6a1683c975d
[ "CC0-1.0" ]
null
null
null
libraries/Talkie/src/Vocab_US_Large.cpp
kgranat/nookduino-arduino
ac98c43cd7cba1485e9992f6b972b6a1683c975d
[ "CC0-1.0" ]
1
2021-09-06T06:20:07.000Z
2021-09-06T06:20:07.000Z
// Talkie library // Copyright 2011 Peter Knight // This code is released under GPLv2 license. // // Armin Joachimsmeyer 11/2018 converted to .c and .h files and made them unique. // // The following phrases are derived from VM61002/3/4/5 ROMs // // A male voice with a US accent. // // These phrases have a very military bias // with lots of very useful engineering words. // They also have good expression. // #include <Arduino.h> // Numbers and letters from different ROMs // Prefix sp2_ means from VM61002 ROM, sp3 from VM61003 ROM etc. extern const uint8_t sp2_ZERO[] PROGMEM = {0x69,0xFB,0x59,0xDD,0x51,0xD5,0xD7,0xB5,0x6F,0x0A,0x78,0xC0,0x52,0x01,0x0F,0x50,0xAC,0xF6,0xA8,0x16,0x15,0xF2,0x7B,0xEA,0x19,0x47,0xD0,0x64,0xEB,0xAD,0x76,0xB5,0xEB,0xD1,0x96,0x24,0x6E,0x62,0x6D,0x5B,0x1F,0x0A,0xA7,0xB9,0xC5,0xAB,0xFD,0x1A,0x62,0xF0,0xF0,0xE2,0x6C,0x73,0x1C,0x73,0x52,0x1D,0x19,0x94,0x6F,0xCE,0x7D,0xED,0x6B,0xD9,0x82,0xDC,0x48,0xC7,0x2E,0x71,0x8B,0xBB,0xDF,0xFF,0x1F}; extern const uint8_t sp2_ONE[] PROGMEM = {0x66,0x4E,0xA8,0x7A,0x8D,0xED,0xC4,0xB5,0xCD,0x89,0xD4,0xBC,0xA2,0xDB,0xD1,0x27,0xBE,0x33,0x4C,0xD9,0x4F,0x9B,0x4D,0x57,0x8A,0x76,0xBE,0xF5,0xA9,0xAA,0x2E,0x4F,0xD5,0xCD,0xB7,0xD9,0x43,0x5B,0x87,0x13,0x4C,0x0D,0xA7,0x75,0xAB,0x7B,0x3E,0xE3,0x19,0x6F,0x7F,0xA7,0xA7,0xF9,0xD0,0x30,0x5B,0x1D,0x9E,0x9A,0x34,0x44,0xBC,0xB6,0x7D,0xFE,0x1F}; extern const uint8_t sp2_TWO[] PROGMEM = {0x06,0xB8,0x59,0x34,0x00,0x27,0xD6,0x38,0x60,0x58,0xD3,0x91,0x55,0x2D,0xAA,0x65,0x9D,0x4F,0xD1,0xB8,0x39,0x17,0x67,0xBF,0xC5,0xAE,0x5A,0x1D,0xB5,0x7A,0x06,0xF6,0xA9,0x7D,0x9D,0xD2,0x6C,0x55,0xA5,0x26,0x75,0xC9,0x9B,0xDF,0xFC,0x6E,0x0E,0x63,0x3A,0x34,0x70,0xAF,0x3E,0xFF,0x1F}; extern const uint8_t sp2_THREE[] PROGMEM = {0x0C,0xE8,0x2E,0x94,0x01,0x4D,0xBA,0x4A,0x40,0x03,0x16,0x68,0x69,0x36,0x1C,0xE9,0xBA,0xB8,0xE5,0x39,0x70,0x72,0x84,0xDB,0x51,0xA4,0xA8,0x4E,0xA3,0xC9,0x77,0xB1,0xCA,0xD6,0x52,0xA8,0x71,0xED,0x2A,0x7B,0x4B,0xA6,0xE0,0x37,0xB7,0x5A,0xDD,0x48,0x8E,0x94,0xF1,0x64,0xCE,0x6D,0x19,0x55,0x91,0xBC,0x6E,0xD7,0xAD,0x1E,0xF5,0xAA,0x77,0x7A,0xC6,0x70,0x22,0xCD,0xC7,0xF9,0x89,0xCF,0xFF,0x03}; extern const uint8_t sp2_FOUR[] PROGMEM = {0x08,0x68,0x21,0x0D,0x03,0x04,0x28,0xCE,0x92,0x03,0x23,0x4A,0xCA,0xA6,0x1C,0xDA,0xAD,0xB4,0x70,0xED,0x19,0x64,0xB7,0xD3,0x91,0x45,0x51,0x35,0x89,0xEA,0x66,0xDE,0xEA,0xE0,0xAB,0xD3,0x29,0x4F,0x1F,0xFA,0x52,0xF6,0x90,0x52,0x3B,0x25,0x7F,0xDD,0xCB,0x9D,0x72,0x72,0x8C,0x79,0xCB,0x6F,0xFA,0xD2,0x10,0x9E,0xB4,0x2C,0xE1,0x4F,0x25,0x70,0x3A,0xDC,0xBA,0x2F,0x6F,0xC1,0x75,0xCB,0xF2,0xFF}; extern const uint8_t sp2_FIVE[] PROGMEM = {0x08,0x68,0x4E,0x9D,0x02,0x1C,0x60,0xC0,0x8C,0x69,0x12,0xB0,0xC0,0x28,0xAB,0x8C,0x9C,0xC0,0x2D,0xBB,0x38,0x79,0x31,0x15,0xA3,0xB6,0xE4,0x16,0xB7,0xDC,0xF5,0x6E,0x57,0xDF,0x54,0x5B,0x85,0xBE,0xD9,0xE3,0x5C,0xC6,0xD6,0x6D,0xB1,0xA5,0xBF,0x99,0x5B,0x3B,0x5A,0x30,0x09,0xAF,0x2F,0xED,0xEC,0x31,0xC4,0x5C,0xBE,0xD6,0x33,0xDD,0xAD,0x88,0x87,0xE2,0xD2,0xF2,0xF4,0xE0,0x16,0x2A,0xB2,0xE3,0x63,0x1F,0xF9,0xF0,0xE7,0xFF,0x01}; extern const uint8_t sp2_SIX[] PROGMEM = {0x04,0xF8,0xAD,0x4C,0x02,0x16,0xB0,0x80,0x06,0x56,0x35,0x5D,0xA8,0x2A,0x6D,0xB9,0xCD,0x69,0xBB,0x2B,0x55,0xB5,0x2D,0xB7,0xDB,0xFD,0x9C,0x0D,0xD8,0x32,0x8A,0x7B,0xBC,0x02,0x00,0x03,0x0C,0xB1,0x2E,0x80,0xDF,0xD2,0x35,0x20,0x01,0x0E,0x60,0xE0,0xFF,0x01}; extern const uint8_t sp2_SEVEN[] PROGMEM = {0x0C,0xF8,0x5E,0x4C,0x01,0xBF,0x95,0x7B,0xC0,0x02,0x16,0xB0,0xC0,0xC8,0xBA,0x36,0x4D,0xB7,0x27,0x37,0xBB,0xC5,0x29,0xBA,0x71,0x6D,0xB7,0xB5,0xAB,0xA8,0xCE,0xBD,0xD4,0xDE,0xA6,0xB2,0x5A,0xB1,0x34,0x6A,0x1D,0xA7,0x35,0x37,0xE5,0x5A,0xAE,0x6B,0xEE,0xD2,0xB6,0x26,0x4C,0x37,0xF5,0x4D,0xB9,0x9A,0x34,0x39,0xB7,0xC6,0xE1,0x1E,0x81,0xD8,0xA2,0xEC,0xE6,0xC7,0x7F,0xFE,0xFB,0x7F}; extern const uint8_t sp2_EIGHT[] PROGMEM = {0x65,0x69,0x89,0xC5,0x73,0x66,0xDF,0xE9,0x8C,0x33,0x0E,0x41,0xC6,0xEA,0x5B,0xEF,0x7A,0xF5,0x33,0x25,0x50,0xE5,0xEA,0x39,0xD7,0xC5,0x6E,0x08,0x14,0xC1,0xDD,0x45,0x64,0x03,0x00,0x80,0x00,0xAE,0x70,0x33,0xC0,0x73,0x33,0x1A,0x10,0x40,0x8F,0x2B,0x14,0xF8,0x7F}; extern const uint8_t sp2_NINE[] PROGMEM = {0xE6,0xA8,0x1A,0x35,0x5D,0xD6,0x9A,0x35,0x4B,0x8C,0x4E,0x6B,0x1A,0xD6,0xA6,0x51,0xB2,0xB5,0xEE,0x58,0x9A,0x13,0x4F,0xB5,0x35,0x67,0x68,0x26,0x3D,0x4D,0x97,0x9C,0xBE,0xC9,0x75,0x2F,0x6D,0x7B,0xBB,0x5B,0xDF,0xFA,0x36,0xA7,0xEF,0xBA,0x25,0xDA,0x16,0xDF,0x69,0xAC,0x23,0x05,0x45,0xF9,0xAC,0xB9,0x8F,0xA3,0x97,0x20,0x73,0x9F,0x54,0xCE,0x1E,0x45,0xC2,0xA2,0x4E,0x3E,0xD3,0xD5,0x3D,0xB1,0x79,0x24,0x0D,0xD7,0x48,0x4C,0x6E,0xE1,0x2C,0xDE,0xFF,0x0F}; extern const uint8_t sp2_TEN[] PROGMEM = {0x0E,0x38,0x3C,0x2D,0x00,0x5F,0xB6,0x19,0x60,0xA8,0x90,0x93,0x36,0x2B,0xE2,0x99,0xB3,0x4E,0xD9,0x7D,0x89,0x85,0x2F,0xBE,0xD5,0xAD,0x4F,0x3F,0x64,0xAB,0xA4,0x3E,0xBA,0xD3,0x59,0x9A,0x2E,0x75,0xD5,0x39,0x6D,0x6B,0x0A,0x2D,0x3C,0xEC,0xE5,0xDD,0x1F,0xFE,0xB0,0xE7,0xFF,0x03}; extern const uint8_t sp2_ELEVEN[] PROGMEM = {0xA5,0xEF,0xD6,0x50,0x3B,0x67,0x8F,0xB9,0x3B,0x23,0x49,0x7F,0x33,0x87,0x31,0x0C,0xE9,0x22,0x49,0x7D,0x56,0xDF,0x69,0xAA,0x39,0x6D,0x59,0xDD,0x82,0x56,0x92,0xDA,0xE5,0x74,0x9D,0xA7,0xA6,0xD3,0x9A,0x53,0x37,0x99,0x56,0xA6,0x6F,0x4F,0x59,0x9D,0x7B,0x89,0x2F,0xDD,0xC5,0x28,0xAA,0x15,0x4B,0xA3,0xD6,0xAE,0x8C,0x8A,0xAD,0x54,0x3B,0xA7,0xA9,0x3B,0xB3,0x54,0x5D,0x33,0xE6,0xA6,0x5C,0xCB,0x75,0xCD,0x5E,0xC6,0xDA,0xA4,0xCA,0xB9,0x35,0xAE,0x67,0xB8,0x46,0x40,0xB6,0x28,0xBB,0xF1,0xF6,0xB7,0xB9,0x47,0x20,0xB6,0x28,0xBB,0xFF,0x0F}; extern const uint8_t sp2_TWELVE[] PROGMEM = {0x09,0x98,0xDA,0x22,0x01,0x37,0x78,0x1A,0x20,0x85,0xD1,0x50,0x3A,0x33,0x11,0x81,0x5D,0x5B,0x95,0xD4,0x44,0x04,0x76,0x9D,0xD5,0xA9,0x3A,0xAB,0xF0,0xA1,0x3E,0xB7,0xBA,0xD5,0xA9,0x2B,0xEB,0xCC,0xA0,0x3E,0xB7,0xBD,0xC3,0x5A,0x3B,0xC8,0x69,0x67,0xBD,0xFB,0xE8,0x67,0xBF,0xCA,0x9D,0xE9,0x74,0x08,0xE7,0xCE,0x77,0x78,0x06,0x89,0x32,0x57,0xD6,0xF1,0xF1,0x8F,0x7D,0xFE,0x1F}; extern const uint8_t sp2_THIR_[] PROGMEM = {0x04,0xA8,0xBE,0x5C,0x00,0xDD,0xA5,0x11,0xA0,0xFA,0x72,0x02,0x74,0x97,0xC6,0x01,0x09,0x9C,0xA6,0xAB,0x30,0x0D,0xCE,0x7A,0xEA,0x6A,0x4A,0x39,0x35,0xFB,0xAA,0x8B,0x1B,0xC6,0x76,0xF7,0xAB,0x2E,0x79,0x19,0xCA,0xD5,0xEF,0xCA,0x57,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x00,0xC0,0xFF,0x03}; extern const uint8_t sp2_FIF_[] PROGMEM = {0x08,0x98,0x31,0x93,0x02,0x1C,0xE0,0x80,0x07,0x5A,0xD6,0x1C,0x6B,0x78,0x2E,0xBD,0xE5,0x2D,0x4F,0xDD,0xAD,0xAB,0xAA,0x6D,0xC9,0x23,0x02,0x56,0x4C,0x93,0x00,0x05,0x10,0x90,0x89,0x31,0xFC,0x3F}; extern const uint8_t sp2__TEEN[] PROGMEM = {0x09,0x58,0x2A,0x25,0x00,0xCB,0x9F,0x95,0x6C,0x14,0x21,0x89,0xA9,0x78,0xB3,0x5B,0xEC,0xBA,0xB5,0x23,0x13,0x46,0x97,0x99,0x3E,0xD6,0xB9,0x2E,0x79,0xC9,0x5B,0xD8,0x47,0x41,0x53,0x1F,0xC7,0xE1,0x9C,0x85,0x54,0x22,0xEC,0xFA,0xDB,0xDD,0x23,0x93,0x49,0xB8,0xE6,0x78,0xFF,0x3F}; extern const uint8_t sp2_TWENTY[] PROGMEM = {0x0A,0xE8,0x4A,0xCD,0x01,0xDB,0xB9,0x33,0xC0,0xA6,0x54,0x0C,0xA4,0x34,0xD9,0xF2,0x0A,0x6C,0xBB,0xB3,0x53,0x0E,0x5D,0xA6,0x25,0x9B,0x6F,0x75,0xCA,0x61,0x52,0xDC,0x74,0x49,0xA9,0x8A,0xC4,0x76,0x4D,0xD7,0xB1,0x76,0xC0,0x55,0xA6,0x65,0xD8,0x26,0x99,0x5C,0x56,0xAD,0xB9,0x25,0x23,0xD5,0x7C,0x32,0x96,0xE9,0x9B,0x20,0x7D,0xCB,0x3C,0xFA,0x55,0xAE,0x99,0x1A,0x30,0xFC,0x4B,0x3C,0xFF,0x1F}; extern const uint8_t sp2_HUNDRED[] PROGMEM = {0x04,0xC8,0x7E,0x5C,0x02,0x0A,0xA8,0x62,0x43,0x03,0xA7,0xA8,0x62,0x43,0x4B,0x97,0xDC,0xF2,0x14,0xC5,0xA7,0x9B,0x7A,0xD3,0x95,0x37,0xC3,0x1E,0x16,0x4A,0x66,0x36,0xF3,0x5A,0x89,0x6E,0xD4,0x30,0x55,0xB5,0x32,0xB7,0x31,0xB5,0xC1,0x69,0x2C,0xE9,0xF7,0xBC,0x96,0x12,0x39,0xD4,0xB5,0xFD,0xDA,0x9B,0x0F,0xD1,0x90,0xEE,0xF5,0xE4,0x17,0x02,0x45,0x28,0x77,0x11,0xD9,0x40,0x9E,0x45,0xDD,0x2B,0x33,0x71,0x7A,0xBA,0x0B,0x13,0x95,0x2D,0xF9,0xF9,0x7F}; extern const uint8_t sp2_THOUSAND[] PROGMEM = {0x0C,0xE8,0x2E,0xD4,0x02,0x06,0x98,0xD2,0x55,0x03,0x16,0x68,0x7D,0x17,0xE9,0x6E,0xBC,0x65,0x8C,0x45,0x6D,0xA6,0xE9,0x96,0xDD,0xDE,0xF6,0xB6,0xB7,0x5E,0x75,0xD4,0x93,0xA5,0x9C,0x7B,0x57,0xB3,0x6E,0x7D,0x12,0x19,0xAD,0xDC,0x29,0x8D,0x4F,0x93,0xB4,0x87,0xD2,0xB6,0xFC,0xDD,0xAC,0x22,0x56,0x02,0x70,0x18,0xCA,0x18,0x26,0xB5,0x90,0xD4,0xDE,0x6B,0x29,0xDA,0x2D,0x25,0x17,0x8D,0x79,0x88,0xD4,0x48,0x79,0x5D,0xF7,0x74,0x75,0xA1,0x94,0xA9,0xD1,0xF2,0xED,0x9E,0xAA,0x51,0xA6,0xD4,0x9E,0x7F,0xED,0x6F,0xFE,0x2B,0xD1,0xC7,0x3D,0x89,0xFA,0xB7,0x0D,0x57,0xD3,0xB4,0xF5,0x37,0x55,0x37,0x2E,0xE6,0xB2,0xD7,0x57,0xFF,0x0F}; extern const uint8_t sp3_ZERO[] PROGMEM = {0x69,0xFB,0x59,0xDD,0x51,0xD5,0xD7,0xB5,0x6F,0x0A,0x78,0xC0,0x52,0x01,0x0F,0x50,0xAC,0xF6,0xA8,0x16,0x15,0xF2,0x7B,0xEA,0x19,0x47,0xD0,0x64,0xEB,0xAD,0x76,0xB5,0xEB,0xD1,0x96,0x24,0x6E,0x62,0x6D,0x5B,0x1F,0x0A,0xA7,0xB9,0xC5,0xAB,0xFD,0x1A,0x62,0xF0,0xF0,0xE2,0x6C,0x73,0x1C,0x73,0x52,0x1D,0x19,0x94,0x6F,0xCE,0x7D,0xED,0x6B,0xD9,0x82,0xDC,0x48,0xC7,0x2E,0x71,0x8B,0xBB,0xDF,0xFF,0x1F}; extern const uint8_t sp3_ONE[] PROGMEM = {0x66,0x4E,0xA8,0x7A,0x8D,0xED,0xC4,0xB5,0xCD,0x89,0xD4,0xBC,0xA2,0xDB,0xD1,0x27,0xBE,0x33,0x4C,0xD9,0x4F,0x9B,0x4D,0x57,0x8A,0x76,0xBE,0xF5,0xA9,0xAA,0x2E,0x4F,0xD5,0xCD,0xB7,0xD9,0x43,0x5B,0x87,0x13,0x4C,0x0D,0xA7,0x75,0xAB,0x7B,0x3E,0xE3,0x19,0x6F,0x7F,0xA7,0xA7,0xF9,0xD0,0x30,0x5B,0x1D,0x9E,0x9A,0x34,0x44,0xBC,0xB6,0x7D,0xFE,0x1F}; extern const uint8_t sp3_TWO[] PROGMEM = {0x06,0xB8,0x59,0x34,0x00,0x27,0xD6,0x38,0x60,0x58,0xD3,0x91,0x55,0x2D,0xAA,0x65,0x9D,0x4F,0xD1,0xB8,0x39,0x17,0x67,0xBF,0xC5,0xAE,0x5A,0x1D,0xB5,0x7A,0x06,0xF6,0xA9,0x7D,0x9D,0xD2,0x6C,0x55,0xA5,0x26,0x75,0xC9,0x9B,0xDF,0xFC,0x6E,0x0E,0x63,0x3A,0x34,0x70,0xAF,0x3E,0xFF,0x1F}; extern const uint8_t sp3_THREE[] PROGMEM = {0x0C,0xE8,0x2E,0x94,0x01,0x4D,0xBA,0x4A,0x40,0x03,0x16,0x68,0x69,0x36,0x1C,0xE9,0xBA,0xB8,0xE5,0x39,0x70,0x72,0x84,0xDB,0x51,0xA4,0xA8,0x4E,0xA3,0xC9,0x77,0xB1,0xCA,0xD6,0x52,0xA8,0x71,0xED,0x2A,0x7B,0x4B,0xA6,0xE0,0x37,0xB7,0x5A,0xDD,0x48,0x8E,0x94,0xF1,0x64,0xCE,0x6D,0x19,0x55,0x91,0xBC,0x6E,0xD7,0xAD,0x1E,0xF5,0xAA,0x77,0x7A,0xC6,0x70,0x22,0xCD,0xC7,0xF9,0x89,0xCF,0xFF,0x03}; extern const uint8_t sp3_FOUR[] PROGMEM = {0x08,0x68,0x21,0x0D,0x03,0x1C,0x90,0xC0,0x88,0x92,0xB2,0x29,0x87,0x76,0x2B,0x2D,0x5C,0x7B,0x06,0xD9,0xED,0x74,0x64,0x51,0x54,0x4D,0xA2,0xBA,0x99,0xB7,0x3A,0xF8,0xEA,0x74,0xCA,0xD3,0x87,0xBE,0x94,0x3D,0xA4,0xD4,0x4E,0xC9,0x5F,0xF7,0x72,0xA7,0x9C,0x1C,0x63,0xDE,0xF2,0x9B,0xBE,0x34,0x84,0x27,0x2D,0x4B,0xF8,0x53,0x09,0x9C,0x0E,0xB7,0xEE,0xCB,0x5B,0x70,0xDD,0xB2,0xFC,0x3F}; extern const uint8_t sp3_FIVE[] PROGMEM = {0x08,0x68,0x4E,0x9D,0x02,0x1C,0x60,0xC0,0x8C,0x69,0x12,0xB0,0xC0,0x28,0xAB,0x8C,0x9C,0xC0,0x2D,0xBB,0x38,0x79,0x31,0x15,0xA3,0xB6,0xE4,0x16,0xB7,0xDC,0xF5,0x6E,0x57,0xDF,0x54,0x5B,0x85,0xBE,0xD9,0xE3,0x5C,0xC6,0xD6,0x6D,0xB1,0xA5,0xBF,0x99,0x5B,0x3B,0x5A,0x30,0x09,0xAF,0x2F,0xED,0xEC,0x31,0xC4,0x5C,0xBE,0xD6,0x33,0xDD,0xAD,0x88,0x87,0xE2,0xD2,0xF2,0xF4,0xE0,0x16,0x2A,0xB2,0xE3,0x63,0x1F,0xF9,0xF0,0xE7,0xFF,0x01}; extern const uint8_t sp3_SIX[] PROGMEM = {0x04,0xF8,0xB9,0x55,0x01,0xBF,0xA5,0x1B,0xE0,0x37,0x0F,0x03,0xFC,0x96,0x61,0x80,0xDF,0x3C,0x0C,0xF0,0x93,0xDA,0x4A,0x87,0x49,0x53,0x91,0x37,0x2B,0x6D,0xD2,0x55,0x23,0xDE,0xAC,0xAA,0xB9,0x16,0x09,0xFF,0xB2,0xFA,0x66,0x93,0x3C,0x63,0xF3,0x9C,0x10,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x00,0x02,0x14,0x97,0xAA,0x80,0xAB,0x6B,0x0D,0xF0,0x63,0xA5,0x01,0x7E,0xCB,0x30,0xC0,0x6F,0xE9,0x0A,0xF8,0x25,0x93,0x01,0x3F,0x57,0xFC,0x3F}; extern const uint8_t sp3_SEVEN[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0x56,0x59,0x6C,0x98,0x47,0x3E,0x59,0x4D,0x89,0x69,0x66,0xB9,0x7A,0x34,0x39,0x86,0x9B,0xD9,0xA6,0xD4,0xE7,0x10,0xAE,0xCA,0xAD,0x47,0x97,0x5D,0x9A,0xA9,0xAE,0x1A,0x75,0xB1,0xA5,0x66,0xF9,0xB2,0xD4,0x4D,0x63,0xB6,0x84,0x9A,0x52,0x76,0x45,0x11,0x1A,0xAA,0x4B,0x31,0x0C,0x79,0x4A,0xB0,0x49,0xC5,0x50,0xA2,0x41,0xA1,0xC9,0x65,0xD9,0xAB,0x89,0x56,0x84,0xFF,0x07}; extern const uint8_t sp3_EIGHT[] PROGMEM = {0xAD,0x1B,0xDE,0x58,0x23,0x17,0xAF,0x6E,0xE8,0x20,0xEB,0x5C,0xBC,0xEA,0x61,0x03,0xAD,0x73,0xF6,0xAA,0x66,0x4A,0xD0,0xCC,0xD9,0xAB,0x1E,0x45,0xC1,0xA3,0x66,0xAF,0x61,0x36,0x03,0x8B,0x5A,0x9C,0xA6,0x51,0x04,0xA2,0x66,0x96,0xBB,0xBA,0x47,0xEC,0xED,0x8A,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x00,0x80,0x02,0x86,0x74,0x63,0xC0,0xE6,0x6A,0xFF,0x0F}; extern const uint8_t sp3_NINE[] PROGMEM = {0x62,0x75,0xDC,0x33,0xB5,0x62,0xB9,0x25,0x0B,0x8E,0x34,0x8F,0xD3,0xA6,0xAE,0x59,0xD2,0x34,0xE9,0x18,0x87,0x27,0xC9,0xD0,0x78,0xAB,0x6F,0xCE,0xC2,0x45,0x1B,0xAF,0xB6,0xF8,0x51,0x73,0x9D,0xB3,0x9A,0x12,0xC7,0x2C,0x6D,0xC9,0xAA,0x73,0x4B,0xF3,0x88,0x26,0xAB,0xCE,0x2D,0xCC,0x23,0xEA,0xAC,0x26,0xB7,0xD0,0x88,0x98,0xB3,0xBA,0x5C,0x43,0x32,0x7D,0xCE,0x1A,0x4A,0x0A,0xCD,0xF4,0x39,0x6B,0xAA,0x3E,0x24,0xCB,0x67,0xAF,0xB5,0xD9,0xE4,0x18,0x5F,0xB4,0xF6,0x6E,0x92,0x62,0x7D,0xD1,0x38,0xBA,0x09,0xF2,0x8D,0x59,0xED,0xE8,0x3A,0xD8,0x27,0x16,0xA6,0xBB,0x7B,0xF2,0x74,0x4F,0x92,0x9E,0x1E,0xC8,0x4A,0xC3,0x49,0x7A,0x9A,0x25,0x2B,0xF5,0x24,0xE9,0xEE,0xD1,0x24,0x25,0x27,0xBA,0xBB,0x25,0x51,0xD3,0xAA,0x24,0xAE,0x5E,0x54,0x55,0x3A,0xD4,0xFF,0x03}; extern const uint8_t sp3_TEN[] PROGMEM = {0x0A,0xD8,0x5C,0x4D,0x03,0x2B,0xAB,0x5E,0xC4,0x33,0x2B,0xAF,0x62,0x84,0x12,0x0D,0x7B,0xB3,0xCA,0x66,0x43,0xA2,0xE3,0xF6,0xAA,0xAA,0x4E,0xC9,0x89,0xDB,0xAB,0x6E,0xBA,0xC5,0xDB,0x66,0xAF,0xB9,0xE8,0xE6,0x4C,0xBF,0x3D,0xE6,0x6A,0xC4,0x4B,0xCA,0x49,0xD9,0xBA,0x61,0x2B,0x09,0x25,0xED,0xE8,0x5A,0xB4,0xC4,0xED,0xA6,0x6B,0x18,0xE1,0x56,0xB7,0x9A,0xAE,0xA6,0x44,0x47,0xDC,0x6E,0xBE,0xC2,0xDD,0xA5,0xF0,0xB8,0xD9,0xFD,0x7F}; extern const uint8_t sp3_ELEVEN[] PROGMEM = {0x29,0x6F,0x52,0xA8,0xBB,0x6A,0x8F,0xBA,0x2B,0xC5,0xE8,0x9C,0xBD,0xAA,0x61,0x1D,0xB5,0xE3,0xF1,0xAA,0x9A,0x35,0xB6,0xB0,0xC5,0xAB,0x5E,0x44,0x53,0x4D,0xBA,0xAD,0x7A,0x42,0x1B,0xE1,0x5C,0xB3,0x9A,0x09,0x6D,0x94,0x62,0xE9,0x6A,0x8A,0x6A,0x37,0x8D,0xC7,0xAB,0x69,0xBC,0xDD,0xCC,0x5F,0xAF,0xB6,0xC9,0x76,0x37,0x7F,0xBD,0xDA,0x62,0xCA,0xDD,0x62,0xD1,0xEA,0xB2,0xCB,0x70,0xA3,0x45,0x69,0xCA,0x36,0xDD,0x14,0x1B,0xAE,0xBE,0x98,0x74,0x33,0x5E,0x39,0xFA,0x6C,0xC3,0x42,0xFC,0xF1,0xE8,0x8B,0x2E,0x71,0x8D,0xDB,0x63,0xA8,0x1A,0xAB,0x39,0x9C,0x8C,0xBE,0x69,0xCA,0xD2,0x50,0x32,0xFA,0xA6,0xD8,0x4B,0x52,0x71,0xEB,0xAA,0xE4,0x28,0x4E,0xD5,0xAD,0xCB,0xC2,0x3C,0x35,0x1D,0xB5,0x36,0xDB,0x14,0xAB,0x8C,0xF4,0xFF}; extern const uint8_t sp3_TWELVE[] PROGMEM = {0x09,0x98,0xDA,0x22,0x01,0x37,0x78,0x1A,0x20,0x85,0xD1,0x50,0x3A,0x33,0x11,0x81,0x5D,0x5B,0x95,0xD4,0x44,0x04,0x76,0x9D,0xD5,0xA9,0x3A,0xAB,0xF0,0xA1,0x3E,0xB7,0xBA,0xD5,0xA9,0x2B,0xEB,0xCC,0xA0,0x3E,0xB7,0xBD,0xC3,0x5A,0x3B,0xC8,0x69,0x67,0xBD,0xFB,0xE8,0x67,0xBF,0xCA,0x9D,0xE9,0x74,0x08,0xE7,0xCE,0x77,0x78,0x06,0x89,0x32,0x57,0xD6,0xF1,0xF1,0x8F,0x7D,0xFE,0x1F}; extern const uint8_t sp3_THIRTEEN[] PROGMEM = {0x08,0x18,0xA2,0x12,0x03,0x18,0x40,0xC0,0x50,0x13,0x25,0x1D,0x3A,0x55,0x9D,0x5B,0xAF,0xAA,0xAB,0x74,0x4A,0xE9,0xB6,0xAA,0x6A,0xC7,0xA0,0xDD,0xDD,0xA8,0xAA,0x1F,0x82,0x75,0xED,0xA5,0x2A,0x8D,0x31,0xC6,0xB3,0x21,0x70,0x8A,0x52,0x15,0xAA,0x01,0x00,0x10,0x80,0xED,0x2C,0x12,0x70,0x53,0x55,0x00,0x66,0x2E,0x1D,0xD9,0x8C,0x46,0x14,0xB9,0x64,0xD5,0xD3,0x1B,0xD2,0xD4,0xAC,0xD1,0x2E,0x6B,0x44,0x9B,0xA5,0x46,0xBF,0xAC,0x91,0x6E,0x04,0x19,0xE3,0xD2,0x4A,0x76,0x6E,0xA4,0x2D,0xCB,0x2A,0xC9,0x65,0xE8,0xB6,0x0D,0x29,0x6C,0xEB,0xA1,0xC3,0xD1,0x1D,0x54,0xB9,0x28,0x75,0x67,0xB7,0x90,0xE5,0x6A,0x27,0xDC,0xDD,0xA1,0xB7,0xB9,0x92,0xF2,0x77,0x1B,0x1C,0x92,0x0D,0xDD,0xDF,0x92,0x9A,0x59,0x55,0xFC,0x7F}; extern const uint8_t sp3_FOURTEEN[] PROGMEM = {0x08,0xE8,0x2A,0x94,0x00,0xC3,0x56,0x10,0x60,0xFA,0x0A,0x01,0x4C,0x97,0xAE,0x80,0x66,0xCB,0x4A,0x6F,0xF3,0x84,0xB1,0xB4,0x6E,0x9D,0x73,0x57,0x1A,0xD0,0x6E,0x74,0xC1,0x7D,0x71,0x61,0xD6,0x51,0x07,0xF7,0x26,0x25,0xDE,0x46,0x15,0xED,0x52,0x37,0xFB,0x29,0x65,0x1E,0x18,0x61,0xD6,0x1A,0x81,0x53,0x94,0xAA,0x50,0x0D,0x00,0x80,0x02,0x2C,0xE3,0x5E,0x80,0x13,0xBA,0x13,0x30,0x43,0xDB,0x2A,0x46,0x34,0xA2,0x8E,0xC5,0xAB,0x9A,0xDE,0x88,0x2E,0x4A,0xAD,0x7A,0x7A,0x25,0x7E,0x0F,0xB2,0xDA,0x69,0x84,0xED,0xC4,0xEC,0xEA,0xA6,0x15,0xF6,0x53,0xB1,0x6B,0x18,0x56,0x38,0x4F,0xCC,0x8D,0x71,0x5A,0x61,0x7F,0x35,0x3A,0xC6,0xA1,0x44,0xFC,0xCD,0x74,0x9B,0xBA,0xC1,0xCA,0x54,0xAB,0x6D,0x6C,0x06,0x3B,0x5D,0xED,0xB4,0xA1,0x29,0x6A,0x37,0x57,0xDD,0x86,0x2A,0xA9,0x52,0x43,0x51,0xEB,0xAA,0x0E,0x8E,0xA8,0x48,0xFF,0x0F}; extern const uint8_t sp3_FIFTEEN[] PROGMEM = {0x02,0x68,0xD6,0xCC,0x00,0x43,0x9A,0x39,0x60,0x3A,0xF7,0x51,0x34,0x5B,0x6A,0x2C,0x6D,0x4E,0xD5,0x92,0x99,0x89,0x2C,0x39,0x55,0xF3,0xAE,0xA6,0x32,0x67,0x54,0xC5,0x99,0xB9,0xC8,0x1C,0x07,0x0C,0xA5,0x94,0x01,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x02,0xB0,0x84,0x4A,0x6B,0x4F,0x6C,0x23,0x15,0x2F,0x6D,0x18,0xC1,0x44,0xC2,0x17,0x8F,0x69,0xBA,0x54,0xA8,0x58,0x3D,0xE6,0x6D,0x53,0xA1,0x73,0xF5,0x5A,0xA6,0x31,0xA2,0x8D,0x89,0x63,0x9D,0xCE,0x88,0xD6,0x47,0xB6,0x75,0x5B,0x13,0x6C,0xAF,0x54,0x96,0x61,0x84,0x22,0x64,0x74,0x59,0x9A,0x61,0x4B,0x0D,0xA7,0x65,0x6A,0x86,0xD2,0x23,0x5C,0xA7,0xB1,0x08,0xCA,0xB0,0x70,0x9D,0x86,0xA2,0x38,0xC9,0xA2,0x55,0xE8,0x32,0x11,0x8F,0x94,0xD6,0xFF,0x0F}; extern const uint8_t sp3_SIXTEEN[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0x96,0xB7,0xA5,0x1B,0x9B,0x66,0x5A,0x59,0xB3,0x26,0x1A,0xF6,0xA6,0x15,0xCD,0x2B,0x59,0xFA,0x6A,0x04,0x4E,0x51,0xAA,0x42,0x35,0x40,0x01,0x25,0xA7,0x24,0xE0,0x98,0x1E,0x07,0xFC,0x9D,0x2E,0x80,0x57,0x9D,0x18,0xB0,0x05,0x6A,0x02,0xAE,0x54,0x1D,0x6D,0x77,0xCA,0xEA,0xF9,0x78,0xF5,0xD3,0x1A,0x51,0xE7,0xE2,0x35,0x4F,0x6F,0xC4,0x53,0x93,0xC6,0x3A,0x9D,0x91,0x6C,0x86,0x6A,0xC7,0x34,0x2A,0x7A,0x66,0x36,0x9D,0xD3,0xA9,0xC8,0x99,0xD5,0x72,0x75,0xC7,0x92,0xA3,0x96,0xC3,0xD3,0x3D,0x46,0xA4,0x3A,0x09,0x4F,0x73,0x98,0xE1,0xEA,0x24,0x3C,0xDD,0x92,0x87,0xBB,0x93,0xF4,0x0D,0x63,0x94,0x2E,0x75,0xFF,0x1F}; extern const uint8_t sp3_SEVENTEEN[] PROGMEM = {0x0C,0xF8,0x29,0x45,0x01,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0x32,0x03,0xFC,0x5C,0xB6,0xAA,0x26,0x53,0xD5,0x7D,0xF5,0x6A,0x8A,0x4E,0xB5,0xCC,0x47,0xAB,0xAB,0xAA,0xD4,0xC2,0x36,0xA7,0x31,0xF9,0x30,0x33,0x49,0x9D,0x86,0x6C,0xD5,0x5D,0xA4,0xF5,0xE8,0xAB,0x32,0x37,0x97,0x95,0x69,0xA8,0x0A,0x7B,0x50,0xD5,0xA5,0xA1,0x69,0xA8,0x56,0x63,0x1B,0xC6,0xA6,0xB1,0x43,0xD4,0x35,0x24,0xE0,0x18,0xB3,0x96,0xAF,0xBC,0x99,0x86,0x9A,0x5A,0xD5,0x2C,0x71,0xD6,0xC4,0x5C,0xF5,0x2C,0x4E,0x94,0x31,0x6B,0x35,0x33,0x1A,0xF2,0x64,0xE9,0xD5,0x4F,0xAF,0xA8,0x1B,0x81,0xC7,0xBC,0xAC,0x91,0x9E,0x1B,0x29,0xDB,0x32,0x8A,0x7A,0x19,0xA8,0xEC,0x43,0x08,0xC5,0xB9,0xE9,0xF4,0x34,0x0D,0x35,0xAE,0x76,0xD3,0x5B,0x14,0x76,0xA9,0x3B,0x4A,0x7F,0x77,0x58,0xA1,0xE6,0x38,0xFD,0xDD,0x51,0x9A,0xBB,0xAB,0xF4,0x57,0x67,0x16,0xDA,0xB3,0xFE,0x1F}; extern const uint8_t sp3_EIGHTEEN[] PROGMEM = {0x6B,0x18,0x36,0x88,0x3B,0x1B,0xEF,0x61,0x0D,0xD3,0x27,0x52,0xE5,0x9A,0x51,0x8F,0x1E,0xC8,0x96,0x4B,0x5A,0xD5,0x03,0x61,0xD5,0xCC,0x72,0x75,0x35,0x10,0xD3,0x13,0x11,0x81,0x53,0x94,0xAA,0x50,0x0D,0x80,0x02,0x2C,0x95,0x5A,0x80,0x17,0xC7,0x57,0x3E,0xBD,0x33,0x6B,0x36,0x59,0xD5,0xC8,0x4E,0xE4,0xB9,0x64,0xD5,0x33,0x24,0x61,0xE7,0xA4,0x35,0x2C,0xEF,0x28,0x9B,0xA5,0xC6,0x38,0x9D,0xA2,0x5F,0x84,0x6E,0xCB,0x74,0x8A,0x7E,0x6E,0xA6,0xEC,0xCD,0xB0,0x76,0x4B,0xD4,0x72,0x74,0x87,0x1E,0xA9,0x76,0xD2,0x3D,0x3C,0x59,0x84,0x26,0x4D,0x4F,0xD3,0x68,0x15,0xEE,0xE4,0xFF,0x01}; extern const uint8_t sp3_NINETEEN[] PROGMEM = {0x6E,0x2F,0x44,0xB4,0x5B,0x93,0xA6,0xAD,0x32,0x96,0x2E,0x69,0xBA,0x96,0x26,0xD3,0xCC,0x65,0xF1,0x1A,0x9B,0x9C,0xE0,0xD4,0x2D,0x6B,0x68,0xA6,0xCD,0xCA,0x56,0xAF,0xAE,0xB9,0x64,0x6F,0x5F,0xB4,0xEA,0xE6,0x84,0xA7,0xA3,0x52,0xAB,0x5B,0x40,0xAB,0x28,0xD3,0xAE,0xCD,0x0A,0xC7,0x5D,0x35,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x50,0x80,0xAB,0x4C,0x0A,0xB0,0x7C,0x4B,0xCB,0x57,0xDE,0x4C,0x43,0x4D,0xAD,0x6A,0x96,0x38,0x6B,0x62,0xAE,0x7A,0x16,0x27,0xCA,0x98,0xB5,0x9A,0x19,0x0D,0x79,0xB2,0xF4,0xEA,0xA7,0x57,0xD4,0x8D,0xC0,0x63,0x5E,0xD6,0x48,0xCF,0x8D,0x94,0x6D,0x19,0x45,0xBD,0x0C,0x54,0xF6,0x21,0x84,0xE2,0xDC,0x74,0x79,0x9A,0x86,0x1A,0x57,0xBB,0xE5,0x2D,0x0A,0xBB,0xD4,0x1D,0x95,0xBF,0x3B,0xAC,0x50,0x73,0x5C,0xFE,0xEE,0x28,0xCD,0xDD,0x55,0xF8,0xAB,0x33,0x0B,0xED,0x59,0xFF,0x0F}; extern const uint8_t sp3_TWENTY[] PROGMEM = {0x0A,0xE8,0x4A,0xCD,0x01,0xDB,0xB9,0x33,0xC0,0xA6,0x54,0x0C,0xA4,0x34,0xD9,0xF2,0x0A,0x6C,0xBB,0xB3,0x53,0x0E,0x5D,0xA6,0x25,0x9B,0x6F,0x75,0xCA,0x61,0x52,0xDC,0x74,0x49,0xA9,0x8A,0xC4,0x76,0x4D,0xD7,0xB1,0x76,0xC0,0x55,0xA6,0x65,0xD8,0x26,0x99,0x5C,0x56,0xAD,0xB9,0x25,0x23,0xD5,0x7C,0x32,0x96,0xE9,0x9B,0x20,0x7D,0xCB,0x3C,0xFA,0x55,0xAE,0x99,0x1A,0x30,0xFC,0x4B,0x3C,0xFF,0x1F}; extern const uint8_t sp3_THIRTY[] PROGMEM = {0x02,0x18,0xA2,0x52,0x02,0x16,0x60,0xC0,0x50,0x13,0x25,0x6B,0x2C,0xC4,0xDC,0x52,0xAF,0xB2,0x8B,0x70,0x2A,0xCD,0xBA,0xAA,0xAA,0xC7,0x60,0xCC,0xFD,0xAA,0x8B,0x5D,0x85,0x35,0xED,0xA3,0x2B,0xD3,0x31,0x52,0xF2,0x2A,0xA0,0x7A,0xA5,0x00,0x2C,0xED,0xD2,0xFA,0x9E,0x8C,0x45,0x7D,0xF5,0xD8,0xBA,0x55,0xB2,0xAC,0xD5,0xED,0xE8,0xDE,0x51,0x2A,0x57,0x97,0xA7,0x07,0x41,0xAF,0x5A,0xEC,0xB6,0xEE,0x19,0x7D,0x7A,0xB1,0x9B,0xBA,0x23,0xCC,0xE9,0x5A,0xFF,0x0F}; extern const uint8_t sp3_FOURTY[] PROGMEM = {0x04,0xC8,0xCE,0x8C,0x01,0xCB,0x94,0x33,0x60,0xDA,0x0C,0x01,0x0C,0x13,0xAE,0x80,0xEA,0xD3,0x4A,0x1D,0xC4,0xB4,0x26,0x39,0x1E,0x75,0xA2,0xB3,0x9C,0xAC,0x7E,0x54,0x51,0xEC,0x52,0xAA,0xFA,0x51,0x05,0x73,0xC1,0xE5,0xDC,0x47,0x9D,0xC2,0x8A,0xB5,0x6A,0x57,0x40,0xF5,0x4A,0x01,0x58,0xDA,0xA5,0x8D,0xC3,0x24,0x89,0x5B,0xAF,0xB1,0xB4,0x20,0xE4,0x5E,0x8B,0xC7,0xDA,0x9D,0xA3,0x54,0xBE,0x4E,0xF7,0x8C,0x41,0x98,0xF1,0xC6,0x3D,0x3D,0x0A,0xEA,0xF4,0x23,0xF7,0x34,0x47,0x9C,0x53,0x93,0xDC,0xD3,0x15,0x63,0x6D,0x4D,0x32,0xCF,0x98,0x41,0xA4,0xB9,0xF8,0xFF,0x01}; extern const uint8_t sp3_FIFTY[] PROGMEM = {0x08,0x68,0x3A,0x05,0x01,0x5D,0xA4,0x12,0x60,0xD8,0x0A,0x02,0x4C,0x5F,0x21,0x80,0xE9,0xD2,0x15,0xD0,0x6C,0xD9,0x4A,0x9B,0x09,0x91,0x94,0x2D,0x2B,0xEF,0x2A,0x95,0x52,0x37,0xAF,0xA2,0xD9,0x52,0x09,0xFD,0x4C,0x80,0x61,0x2B,0x08,0x30,0x7D,0x85,0x00,0xA6,0x4B,0x47,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x0A,0x30,0x74,0xD9,0xE8,0xBB,0x34,0xF2,0x8C,0xD5,0x63,0xE9,0x56,0x49,0x2B,0x1F,0xAF,0x6D,0x04,0x27,0xAA,0x58,0x53,0xEE,0x19,0x93,0x30,0xFD,0x4B,0xB9,0x67,0x70,0xE4,0xAA,0xD5,0xEE,0x6D,0x96,0xB1,0xA6,0x66,0x87,0xB7,0x67,0x22,0x8F,0xA9,0xFD,0xFF}; extern const uint8_t sp3_SIXTY[] PROGMEM = {0x06,0x78,0x90,0xC4,0x00,0x3F,0x66,0x18,0xE0,0xA7,0x8C,0x04,0x7C,0x9F,0x11,0x80,0xDF,0xDA,0x57,0xD1,0x5D,0xBB,0x2B,0x2D,0x59,0x45,0x6B,0xA9,0xC6,0xB2,0xA6,0x14,0xAD,0x9B,0x18,0x59,0x17,0x04,0x4E,0x51,0xAA,0x42,0x35,0x40,0x01,0x35,0x8D,0x17,0xE0,0xC4,0x9A,0x02,0xBC,0x54,0x85,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x04,0x60,0x48,0x37,0x07,0x6C,0xAE,0xB6,0xAA,0xA9,0x53,0x54,0xA5,0xCB,0xAA,0xBB,0x4B,0x12,0xB7,0x37,0x6B,0x18,0x31,0x51,0xDC,0x5F,0xAF,0x79,0x34,0x47,0xD1,0x58,0x3D,0xD6,0xD1,0x14,0xD5,0x72,0x71,0xDB,0x47,0x51,0xD4,0xC8,0xD7,0xFF,0x0F}; extern const uint8_t sp3_SEVENTY[] PROGMEM = {0x0C,0xF8,0x29,0x45,0x01,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0x32,0x03,0xFC,0x5C,0xB6,0x8A,0x2E,0x42,0xDD,0x6C,0xD3,0x2A,0x3B,0x2F,0xD3,0xB4,0xCD,0xAB,0xCA,0xA6,0xD4,0x2B,0x37,0xB5,0x3A,0x3A,0x8F,0x10,0x5B,0x99,0xFA,0x6C,0xC3,0xCC,0x78,0xD5,0x6A,0x8A,0x0D,0x0B,0xF5,0x47,0x63,0xAC,0x9A,0x33,0xC5,0x63,0xA7,0xB1,0x2A,0xEC,0x50,0xD7,0x9C,0x96,0x66,0xB0,0x92,0xC2,0x95,0x01,0x9E,0x32,0x2D,0xDB,0x0B,0xE3,0xE2,0xAC,0xAD,0xED,0x4D,0x39,0xB9,0xD5,0xC6,0xB5,0x0F,0x13,0xCC,0xE1,0x9B,0xC7,0xD1,0x9D,0x93,0x66,0x7C,0x2E,0xE7,0x70,0x49,0x94,0xBE,0xA5,0x5C,0xC3,0x25,0x72,0xC5,0xA6,0x72,0x0F,0xEF,0x28,0x59,0xAB,0xDD,0x3D,0xAA,0x91,0x58,0xAD,0xFA,0x7F}; extern const uint8_t sp3_EIGHTY[] PROGMEM = {0x63,0xEA,0xD2,0x28,0x37,0x67,0xAD,0x7E,0xF9,0x26,0xAC,0x58,0xB3,0x9A,0x91,0x1C,0x34,0xB3,0xC9,0x68,0x46,0x13,0x54,0xEF,0x25,0xA3,0x1E,0x85,0xD1,0x7C,0x96,0x88,0x21,0x52,0xB3,0x71,0x4F,0xA4,0x80,0x25,0x42,0x4B,0x37,0x82,0x82,0xD9,0x2C,0x1E,0xD3,0x4C,0x06,0xEA,0xB5,0x64,0xAC,0xCB,0x3B,0x50,0xE5,0xE2,0xB2,0x2F,0xEB,0x40,0x53,0x8F,0xCB,0x39,0xBD,0x21,0x75,0x2D,0xCE,0x6F,0x7A,0x67,0x12,0x90,0xEC,0xD9,0xFF,0x0F}; extern const uint8_t sp3_NINETY[] PROGMEM = {0x6E,0x28,0x1C,0xE3,0x38,0xB4,0xB8,0x3E,0x33,0xAA,0xE5,0xF0,0xB2,0xBA,0x26,0xD2,0x5D,0x6C,0xF5,0xA9,0x9A,0x9C,0xB0,0x90,0x35,0xA7,0xAA,0x76,0xDC,0x52,0xD6,0x9C,0xA2,0x56,0xB7,0x70,0x9D,0xB3,0xB2,0x56,0x4C,0xC2,0x7D,0xCA,0xCA,0x7A,0x11,0xF1,0x88,0x31,0xAD,0xE8,0x91,0x34,0xA2,0xCA,0x88,0xD6,0x08,0xAD,0xF4,0x4C,0x5C,0x80,0xA9,0x52,0x5A,0xB7,0xD2,0xB8,0x30,0xB6,0x19,0xC3,0x48,0x4A,0xE2,0xB1,0x64,0xCD,0x33,0x97,0xA0,0xE9,0x96,0xB1,0xCC,0xD8,0x02,0x6E,0x5F,0xDA,0x3A,0xD3,0x30,0xB8,0x7F,0x29,0xEB,0x4C,0x8D,0x10,0xB1,0xE5,0xFF,0x01}; extern const uint8_t sp3_HUNDRED[] PROGMEM = {0x04,0xC8,0x7E,0x5C,0x02,0x0A,0xA8,0x62,0x43,0x03,0xA7,0xA8,0x62,0x43,0x4B,0x97,0xDC,0xF2,0x14,0xC5,0xA7,0x9B,0x7A,0xD3,0x95,0x37,0xC3,0x1E,0x16,0x4A,0x66,0x36,0xF3,0x5A,0x89,0x6E,0xD4,0x30,0x55,0xB5,0x32,0xB7,0x31,0xB5,0xC1,0x69,0x2C,0xE9,0xF7,0xBC,0x96,0x12,0x39,0xD4,0xB5,0xFD,0xDA,0x9B,0x0F,0xD1,0x90,0xEE,0xF5,0xE4,0x17,0x02,0x45,0x28,0x77,0x11,0xD9,0x40,0x9E,0x45,0xDD,0x2B,0x33,0x71,0x7A,0xBA,0x0B,0x13,0x95,0x2D,0xF9,0xF9,0x7F}; extern const uint8_t sp3_THOUSAND[] PROGMEM = {0x08,0x48,0xCC,0x0C,0x01,0x5D,0xA9,0x21,0x60,0x2A,0x33,0x04,0x4C,0x65,0x4A,0x80,0xE9,0x52,0x57,0xDD,0x84,0x7B,0x98,0x36,0x3E,0x75,0x13,0x19,0xE1,0xB4,0xE5,0x54,0x55,0x76,0x86,0xCB,0x9A,0x53,0x15,0xDB,0x99,0xAA,0x6B,0x4E,0x51,0x42,0x67,0x8A,0x2E,0x39,0x59,0x0A,0x9D,0xA1,0xB6,0x64,0x64,0x31,0x4F,0xBA,0xDA,0x93,0x55,0x44,0xB7,0xE9,0x2A,0x9B,0x57,0x95,0xF9,0xBA,0xAB,0x74,0x69,0x75,0x62,0x13,0x2A,0xB2,0xB9,0xF5,0x87,0x8B,0x87,0x8B,0x36,0x07,0x3C,0x82,0x1E,0x81,0x32,0xFD,0xEE,0x1A,0xC6,0x52,0xD7,0x3A,0x49,0xBA,0x99,0x6C,0x39,0x7B,0xA7,0xE9,0x1A,0xB2,0xA5,0xED,0x43,0x55,0x88,0xE1,0x97,0xF2,0x74,0x59,0x21,0xC6,0xAF,0xCB,0x33,0x1C,0x99,0xBB,0xC5,0x2D,0xD7,0xB0,0x24,0xE1,0x1A,0x2F,0x9C,0xCD,0xA0,0x85,0xBB,0x5D,0x77,0x16,0x89,0xD1,0x26,0xC9,0xCC,0x95,0x04,0x65,0xBB,0x25,0x25,0xB7,0x11,0x96,0x25,0xBD,0x3A,0x7D,0x53,0xAB,0xB9,0x69,0x1B,0xF3,0x35,0x67,0xA6,0x2A,0x5B,0xFE,0x1F}; extern const uint8_t sp3_MILLION[] PROGMEM = {0x69,0xCE,0x5C,0x74,0xD4,0x9A,0xF6,0xF1,0xF4,0x83,0x9B,0x98,0xF9,0xE2,0x53,0xB4,0x60,0xA6,0x6A,0x6B,0x4E,0xD6,0x43,0x9A,0x8A,0xAC,0x39,0x69,0x37,0xE5,0xA6,0xB2,0xE6,0xA4,0x4D,0xB9,0x25,0xCB,0x9A,0x93,0x4E,0x2D,0x62,0x65,0xE9,0x4E,0x36,0x55,0x3A,0x69,0xA4,0x5D,0x55,0xCF,0x8E,0x6A,0xBA,0x66,0xD5,0xCD,0x2B,0x99,0xE7,0x9A,0xD3,0x37,0xAF,0xEC,0x9E,0x6B,0xCE,0xD4,0x4C,0x8A,0x79,0xAC,0x1A,0x7B,0x93,0xA9,0xE1,0xF1,0x69,0x5C,0x95,0x95,0x7A,0xD8,0xC2,0x76,0x35,0x83,0xE1,0xEE,0x6E,0xD2,0xD5,0x2D,0xBA,0x79,0x64,0x09,0xD7,0x48,0xE8,0x1C,0x9A,0x26,0x5D,0xCD,0xA0,0x47,0x84,0x9B,0xF4,0x34,0x8D,0xAE,0x1E,0x59,0xFE,0x1F}; extern const uint8_t sp2_A[] PROGMEM = {0x65,0x2C,0x96,0xAD,0x7B,0x6A,0x9F,0x66,0xE4,0x20,0x8D,0x9C,0x73,0xAB,0x5B,0xDC,0xE2,0x96,0xB7,0xBA,0xF5,0x6A,0x66,0x28,0xA0,0xCE,0xD5,0xBB,0xDB,0xFD,0x1E,0xE6,0x38,0xA7,0x36,0xCF,0x9C,0x80,0x51,0x8B,0xEB,0x52,0xD7,0xBC,0xFF,0x3F}; extern const uint8_t sp2_B[] PROGMEM = {0xA6,0x2F,0xAA,0x05,0x5C,0xD6,0x8C,0xBC,0xC7,0x16,0x70,0x59,0x33,0xB2,0x95,0x0B,0xC1,0xFD,0xCD,0xCC,0x66,0x3A,0xF3,0x51,0xAD,0x98,0x00,0x55,0x8B,0x67,0xDB,0xC7,0x3E,0xD5,0xAD,0xEE,0x75,0x2F,0xE7,0x2C,0x4D,0x60,0xBE,0x26,0xDF,0xF1,0x89,0xEF,0xFF,0x03}; extern const uint8_t sp2_C[] PROGMEM = {0x04,0xF8,0xA5,0x83,0x03,0x12,0xB0,0x80,0x07,0x22,0xB0,0xC2,0xEE,0x8D,0x45,0x7D,0xC9,0xCA,0x67,0x29,0x42,0xF5,0x35,0x3B,0xDF,0xF9,0x28,0x66,0x0D,0x40,0xCF,0xD7,0xB3,0x1C,0xCD,0xAC,0x06,0x14,0xB5,0x68,0x0E,0x7D,0xEE,0x4B,0xDF,0xD2,0x39,0x5B,0x02,0x44,0xBD,0xCE,0x57,0xBE,0xF2,0x9D,0xEE,0x55,0x0A,0xC1,0x73,0x4D,0x7E,0xF2,0xF3,0xFF}; extern const uint8_t sp2_D[] PROGMEM = {0x06,0x98,0x30,0x68,0xE4,0x6B,0x84,0xA0,0xE8,0xD3,0x93,0x8D,0xEC,0x84,0x9E,0x4B,0x6E,0x36,0x8A,0x19,0x0D,0xA8,0xEA,0x71,0xAF,0x7A,0xDF,0xE7,0xB2,0xAD,0xE0,0x00,0xD3,0x8B,0xEB,0x9E,0x8F,0x7C,0xA6,0x73,0xE5,0x40,0xA8,0x5A,0x1C,0xAF,0x78,0xC5,0xDB,0xDF,0xFF,0x0F}; extern const uint8_t sp2_E[] PROGMEM = {0xA2,0x59,0x95,0x51,0xBA,0x17,0xF7,0x6A,0x95,0xAB,0x38,0x42,0xE4,0x92,0x5D,0xEE,0x62,0x15,0x33,0x3B,0x50,0xD6,0x92,0x5D,0xAE,0x6A,0xC5,0x04,0xA8,0x5A,0xBC,0xEB,0xDD,0xEC,0x76,0x77,0xBB,0xDF,0xD3,0x9E,0xF6,0x32,0x97,0xBE,0xF5,0xAD,0xED,0xB3,0x34,0x81,0xF9,0x9A,0xFF,0x07}; extern const uint8_t sp2_F[] PROGMEM = {0xAB,0x1B,0x61,0x94,0xDD,0xD6,0xDC,0xF1,0x74,0xDD,0x37,0xB9,0xE7,0xEA,0xD3,0x35,0xB3,0x1C,0xE1,0xAF,0x6F,0x77,0xC7,0xB5,0xD4,0xE0,0x56,0x9C,0x77,0xDB,0x5A,0x9D,0xEB,0x98,0x8C,0x61,0xC0,0x30,0xE9,0x1A,0xB0,0x80,0x05,0x14,0x30,0x6D,0xBB,0x06,0x24,0x20,0x01,0x0E,0x10,0xA0,0x06,0xB5,0xFF,0x07}; extern const uint8_t sp2_G[] PROGMEM = {0x6E,0x3F,0x29,0x8D,0x98,0x95,0xCD,0x3D,0x00,0xAB,0x38,0x95,0xE2,0xD4,0xEB,0x34,0x81,0x7A,0xF2,0x51,0x53,0x50,0x75,0xEB,0xCE,0x76,0xB6,0xD3,0x95,0x8D,0x92,0x48,0x99,0xAB,0x77,0xBE,0xCB,0xDD,0x8E,0x71,0x96,0x04,0x8C,0x5A,0x3C,0xE7,0x39,0xF7,0xAD,0x6E,0xF5,0x2A,0xD7,0x2A,0x85,0xE0,0xB9,0x26,0x3E,0xF1,0xF9,0x7F}; extern const uint8_t sp2_H[] PROGMEM = {0x65,0x18,0x6D,0x90,0x2D,0xD6,0xEC,0xF6,0x56,0xB7,0xBC,0xC5,0xAE,0xC7,0x30,0xA3,0x01,0x6D,0x2D,0xCE,0x8B,0x3D,0xDC,0xD6,0x3C,0x61,0x76,0xC5,0x25,0x9B,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x80,0x01,0x2B,0x87,0x38,0x60,0xE5,0xED,0x08,0x58,0xC0,0x02,0x16,0xB0,0x80,0x06,0x34,0x40,0x80,0x76,0xD3,0xFE,0x1F}; extern const uint8_t sp2_I[] PROGMEM = {0xAA,0x8D,0x63,0xA8,0xAA,0x66,0xAD,0xB9,0xA8,0xCB,0x08,0xDD,0x7C,0xFB,0x5B,0xDF,0xFA,0x36,0xB7,0x39,0x6D,0xB5,0xA3,0x15,0xBA,0xF8,0x76,0xBB,0xDF,0xD3,0x9E,0xD7,0xDA,0x5C,0x49,0xA5,0x2D,0xDE,0x7B,0xDB,0x6B,0x76,0x29,0xAF,0xC7,0x6D,0xEF,0x31,0xD8,0x5C,0x1E,0xF7,0xBD,0x1E,0xF5,0x48,0xE7,0x28,0x89,0xE2,0xF2,0x38,0x5F,0xF9,0xFE,0x7F}; extern const uint8_t sp2_L[] PROGMEM = {0x6B,0x68,0x2E,0xD8,0x2A,0x37,0xDF,0xFE,0xF6,0xA7,0xAF,0x21,0xBC,0xC4,0x17,0xDF,0xFE,0xF6,0x67,0xC8,0x6A,0xC3,0x4D,0x3A,0xDF,0x61,0x4D,0x95,0x6C,0xA6,0x71,0x9E,0xB1,0x36,0x98,0x53,0x49,0x5E,0xFB,0x5A,0x8E,0x0A,0x7A,0x43,0xD9,0x4F,0x3C,0xC2,0x59,0xE0,0xF4,0x08,0xF9,0x09,0x67,0x03,0x31,0x19,0xA2,0x25,0x9E,0xFF,0x0F}; extern const uint8_t sp2_J[] PROGMEM = {0x6E,0x5A,0xC1,0x99,0x54,0xB2,0x09,0x60,0x49,0x22,0x07,0xEC,0xA8,0x16,0x80,0x5D,0x26,0xC7,0xD0,0xA3,0x92,0x78,0x74,0x3E,0x55,0x2F,0x21,0x6A,0xB1,0xFA,0x56,0xB7,0xBA,0xD5,0xAD,0x6F,0x7D,0xBB,0x3D,0x8E,0x75,0xB4,0x22,0x36,0x7F,0x53,0xCF,0x7E,0xB5,0x67,0x96,0x61,0x34,0xDB,0x52,0x9F,0xF4,0x8E,0xDC,0x88,0xE1,0x5F,0xF2,0x9D,0xEF,0xFF,0x07}; extern const uint8_t sp2_K[] PROGMEM = {0x01,0x18,0x91,0xB9,0x00,0x4D,0x91,0x46,0x60,0x65,0x2D,0xB3,0xB8,0x67,0xED,0x53,0xF4,0x14,0x64,0x11,0x4B,0x6E,0x79,0x8B,0x5B,0xDE,0xF2,0x74,0xC3,0x05,0x6A,0xE7,0xEA,0x3D,0xEC,0x71,0x2F,0x6D,0x1F,0xB1,0x00,0x2B,0xDF,0xF4,0xA3,0x1D,0xB3,0x24,0x60,0xD4,0xE2,0x7A,0xE5,0x2B,0xDF,0xE9,0x1E,0x43,0x48,0xA3,0xEB,0xE4,0xFB,0xFF,0x01}; extern const uint8_t sp2_M[] PROGMEM = {0xA9,0xE8,0xC5,0xD8,0x73,0x16,0xCF,0xE2,0x0E,0xB7,0xBB,0xCD,0xA9,0xBB,0x6F,0xF1,0xF0,0xD5,0xB7,0xBE,0xCD,0xEE,0xC6,0x50,0x63,0x72,0x98,0x58,0xEE,0x73,0x5F,0xDB,0xD6,0x62,0x72,0x98,0x58,0xAE,0x7B,0xDD,0xD3,0x5E,0x45,0x72,0x93,0xD8,0x8D,0x87,0x3D,0xEC,0x61,0xCF,0x70,0x96,0x58,0xE1,0xA2,0x4D,0xE2,0x15,0xEF,0xFF,0x07}; extern const uint8_t sp2_N[] PROGMEM = {0x41,0xEE,0xD1,0xC8,0xB3,0x16,0xEF,0xEE,0xD4,0xC3,0x35,0x59,0xC4,0xE3,0x5B,0xDD,0xEA,0x56,0xBB,0x59,0xED,0x92,0xCD,0x91,0xB4,0x78,0x4F,0x63,0x19,0x9E,0x38,0x2C,0x9C,0xCE,0xA5,0xAF,0xF5,0x08,0xC7,0xB0,0xC2,0x61,0x1E,0x35,0x1E,0xF1,0x8C,0x57,0xBC,0xD3,0xDD,0x4D,0x49,0xB8,0xCE,0x0E,0xF7,0x34,0xAD,0x16,0xBC,0xF9,0xFF,0x01}; extern const uint8_t sp2_O[] PROGMEM = {0xA3,0x6D,0xB4,0xBA,0x8D,0xBC,0xAD,0xA6,0x92,0xEC,0x0E,0xF2,0xB6,0xAB,0x5D,0x8C,0xA2,0xE0,0xEE,0x16,0xF6,0x3F,0xCB,0x39,0xCC,0xB1,0xAC,0x91,0xE5,0x0C,0x8B,0xBF,0xB0,0x3B,0xD3,0x1D,0x28,0x59,0xE2,0xE9,0x4F,0x7B,0xF9,0xE7,0xFF,0x01}; extern const uint8_t sp2_P[] PROGMEM = {0x02,0x88,0x26,0xD4,0x00,0x6D,0x96,0xB5,0xB8,0x25,0x05,0x89,0x6C,0x3D,0xD2,0xE6,0x51,0xB3,0xA6,0xF4,0x48,0x67,0x09,0xA0,0x8C,0xC7,0x33,0x9B,0x79,0xCB,0x67,0x0E,0x80,0xCA,0xD7,0xBD,0x6A,0xD5,0x72,0x06,0xB4,0xB5,0xBA,0xB7,0xBD,0xAF,0x73,0x5D,0xF3,0x91,0x8F,0x78,0xFE,0x3F}; extern const uint8_t sp2_Q[] PROGMEM = {0x0E,0x98,0xD5,0x28,0x02,0x11,0x18,0xE9,0xCC,0x46,0x98,0xF1,0x66,0xA7,0x27,0x1D,0x21,0x99,0x92,0xB6,0xDC,0x7C,0x17,0xAB,0x2C,0xD2,0x2D,0x13,0x3B,0xEF,0xAA,0x75,0xCE,0x94,0x47,0xD0,0xEE,0x3A,0xC4,0x29,0x2F,0x61,0x35,0x31,0xA2,0x50,0xB6,0xF8,0xCD,0x1F,0xFF,0x0F}; extern const uint8_t sp2_R[] PROGMEM = {0xAB,0xC8,0x72,0x33,0x93,0xBB,0xDC,0xEE,0xB6,0xB7,0xB9,0xF5,0x68,0x53,0x5C,0xA9,0xA6,0x4D,0xB3,0x6B,0x73,0x0A,0xCB,0x71,0xD8,0xBB,0xAF,0x7D,0x2F,0x47,0xB6,0xC7,0xF4,0x94,0x37,0x9D,0xA9,0x34,0xF8,0x53,0x97,0x78,0xFD,0x3F}; extern const uint8_t sp2_S[] PROGMEM = {0x6B,0x6E,0xD9,0x34,0x6C,0xE6,0xDC,0xF6,0x36,0xB7,0xBE,0xF5,0x19,0xAA,0x0F,0x2D,0xDA,0x25,0x7B,0x19,0x5B,0x4D,0x9A,0xA2,0xE7,0xB8,0x1D,0x23,0xA5,0x26,0x71,0x2A,0x03,0xFC,0x94,0xE6,0x01,0x0F,0x68,0x40,0x03,0x12,0xE0,0x00,0x07,0x30,0xF0,0xFF}; extern const uint8_t sp2_T[] PROGMEM = {0x01,0xD8,0xB6,0xDD,0x01,0x2F,0xF4,0x38,0x60,0xD5,0xD1,0x91,0x4D,0x97,0x84,0xE6,0x4B,0x4E,0x36,0xB2,0x10,0x67,0xCD,0x19,0xD9,0x2C,0x01,0x94,0xF1,0x78,0x66,0x33,0xEB,0x79,0xAF,0x7B,0x57,0x87,0x36,0xAF,0x52,0x08,0x9E,0x6B,0xEA,0x5A,0xB7,0x7A,0x94,0x73,0x45,0x47,0xAC,0x5A,0x9C,0xAF,0xFF,0x07}; extern const uint8_t sp2_U[] PROGMEM = {0xA1,0x9F,0x9C,0x94,0x72,0x26,0x8D,0x76,0x07,0x55,0x90,0x78,0x3C,0xEB,0x59,0x9D,0xA2,0x87,0x60,0x76,0xDA,0x72,0x8B,0x53,0x36,0xA5,0x64,0x2D,0x7B,0x6E,0xB5,0xFA,0x24,0xDC,0x32,0xB1,0x73,0x1F,0xFA,0x1C,0x16,0xAB,0xC6,0xCA,0xE0,0xB5,0xDF,0xCD,0xA1,0xD4,0x78,0x1B,0xB6,0x53,0x97,0x74,0xA7,0x21,0xBC,0xE4,0xFF,0x01}; extern const uint8_t sp2_V[] PROGMEM = {0x66,0xF3,0xD2,0x38,0x43,0xB3,0xD8,0x2D,0xAC,0x4D,0xBB,0x70,0xB0,0xDB,0xB0,0x0E,0x17,0x2C,0x26,0xAE,0xD3,0x32,0x6C,0xBB,0x32,0xAB,0x19,0x63,0xF7,0x21,0x6C,0x9C,0xE5,0xD4,0x33,0xB6,0x80,0xCB,0x9A,0x9B,0xAF,0x6C,0xE5,0x42,0x70,0x7F,0xB3,0xB3,0x9D,0xEE,0x7C,0x55,0x2B,0x26,0x40,0xD5,0xE2,0xD9,0xF6,0xB1,0x4F,0x75,0xAB,0x7B,0x3D,0xCA,0x35,0x4B,0x13,0x98,0xAF,0xA9,0x57,0x7E,0xF3,0x97,0xBE,0x19,0x0B,0x31,0xF3,0xCD,0xFF,0x03}; extern const uint8_t sp2_W[] PROGMEM = {0xA1,0xDE,0xC2,0x44,0xC2,0xFC,0x9C,0x6A,0x88,0x70,0x09,0x59,0x7B,0x8A,0xCA,0x3B,0x3D,0xA4,0xCF,0xCD,0x56,0x96,0xC4,0xA6,0xBB,0xF4,0x6E,0x59,0xE2,0x9D,0xEA,0xE2,0x4A,0xD5,0x12,0x65,0xBB,0xB3,0xEB,0x51,0x57,0x12,0x99,0xC1,0xD9,0x6E,0xB7,0xC7,0x31,0x35,0x92,0x6A,0xC9,0x9B,0xC7,0x34,0x4C,0x12,0x46,0x6C,0x99,0x73,0x5F,0xDA,0xD2,0x92,0x92,0x64,0x6C,0xEE,0x6B,0xD9,0x6A,0x22,0x71,0x8F,0xCF,0xE5,0x2C,0x41,0xD4,0xDD,0x36,0xA5,0x3B,0x19,0xF5,0x0C,0xEE,0x13,0xEF,0xFC,0x9A,0xD7,0x85,0xC8,0x62,0xEE,0x6D,0xBF,0xFF,0x07}; extern const uint8_t sp2_X[] PROGMEM = {0xAD,0x68,0xC9,0xC5,0x32,0x56,0xDF,0xFA,0x54,0x2D,0x35,0x7B,0xF8,0xEA,0x5B,0xDD,0xE6,0x4C,0x6D,0x04,0xA6,0xC5,0xEA,0xB9,0x84,0xB5,0x75,0x23,0x37,0x4F,0x83,0x40,0x11,0xCA,0x5D,0x44,0x36,0x00,0x28,0xA0,0xE6,0x31,0x0F,0x68,0xC0,0x00,0xBF,0x8D,0x79,0xC0,0x03,0x16,0xD0,0x00,0x07,0xFE,0x1F}; extern const uint8_t sp2_Y[] PROGMEM = {0x6A,0xB1,0xA2,0xA7,0x95,0xD2,0xD8,0x25,0x0F,0xA3,0x2D,0xB2,0x7A,0x1C,0xB3,0xDE,0xE6,0xD4,0x45,0x6D,0x56,0xCA,0x9A,0x5B,0xDF,0xFA,0xB6,0xBB,0xDB,0xFD,0x1A,0x8A,0x6F,0x2B,0xF3,0x37,0x7B,0x19,0x4B,0xD3,0x25,0x39,0xFA,0xB9,0x6F,0x6D,0xEB,0x31,0xC4,0x5C,0x1E,0xF7,0xAD,0x1F,0xE5,0x1C,0xA5,0x48,0x5C,0x1E,0xD7,0x2B,0x5F,0xF9,0xFA,0x7F}; extern const uint8_t sp2_Z[] PROGMEM = {0x6D,0xFD,0xC6,0x5C,0x95,0xD5,0xF5,0xD5,0x02,0x7B,0x5D,0xFD,0x51,0x2D,0x2A,0xE4,0x77,0x75,0xA3,0x3A,0xB1,0xFA,0x9B,0x5D,0xEF,0x6A,0x55,0x33,0x27,0x60,0xD4,0xE2,0xD9,0xCC,0x76,0x4E,0x73,0x9D,0x7B,0x3F,0xFB,0x59,0xAE,0x55,0x0A,0xC1,0x73,0x4D,0xBD,0xEA,0x9D,0x9E,0x15,0x12,0xA0,0x6B,0x75,0x7E,0xFE,0x1F}; extern const uint8_t sp2_ALPHA[] PROGMEM = {0xAD,0xED,0x6A,0xDC,0x4B,0x57,0xEF,0xF6,0xB4,0x53,0x6C,0x6A,0x4B,0x97,0x53,0x77,0x7E,0x19,0xC9,0x9B,0x57,0x99,0xCC,0x7B,0x9A,0x6E,0x9E,0x45,0x2B,0xA2,0xA9,0x0A,0x91,0xCC,0xB5,0x00,0x02,0x14,0x67,0xA1,0x80,0x16,0x2C,0x3C,0x60,0x80,0xE6,0x2C,0x4A,0x51,0x54,0x47,0x38,0x6F,0xDE,0xC3,0x5D,0xF6,0x36,0xF7,0x7A,0xE5,0xFB,0xFF,0x01}; extern const uint8_t sp2_BRAVO[] PROGMEM = {0x61,0x5A,0xBA,0xC2,0xDD,0x62,0x85,0xD6,0xE8,0x15,0x59,0xB1,0x97,0x9A,0x30,0xD5,0xBC,0x85,0xDF,0xA8,0x63,0x0F,0xE9,0x50,0xE5,0xA7,0xCA,0x6E,0x22,0x5D,0x57,0xEF,0x72,0x97,0xB3,0x2A,0x6D,0x74,0x15,0xE9,0xBA,0x3A,0xF6,0x66,0xE8,0x3E,0xD4,0x5C,0x65,0xD7,0x31,0x2D,0x95,0x54,0xBB,0x8B,0xDF,0xD9,0xAE,0xB1,0xA1,0xAC,0x0E,0x51,0x3F,0xE7,0xB6,0x14,0xD2,0x35,0x4E,0xEE,0xFB,0x5E,0x77,0xB3,0x7B,0xDF,0x19,0x2C,0x7D,0xEC,0xE9,0x2F,0x73,0x05,0xDF,0x19,0x2C,0x7D,0xF8,0xF3,0xFF}; extern const uint8_t sp2_CHARLIE[] PROGMEM = {0x06,0xD8,0x2D,0x2C,0x01,0x33,0xB7,0x67,0x60,0xC4,0x35,0x94,0xAA,0x5A,0xEA,0x93,0x15,0xD7,0xAA,0x23,0xEE,0x56,0x9E,0xD3,0xAA,0x2E,0xE5,0xDB,0xF9,0xC8,0x4B,0x6A,0x8E,0xE3,0x3E,0x33,0x2F,0x45,0x6E,0x62,0x39,0x9A,0x76,0x74,0x4D,0xA5,0xA5,0x73,0xD2,0x3B,0xAC,0xA9,0xD9,0x61,0x0D,0xDF,0x32,0xE6,0xEE,0x0A,0x39,0xE3,0xF3,0x58,0x97,0x2D,0xC2,0x8C,0x2D,0x7D,0x4D,0xE7,0xCC,0x09,0x18,0xB5,0x38,0x5E,0xFE,0xFE,0x7F}; extern const uint8_t sp2_DELTA[] PROGMEM = {0x02,0xE8,0x54,0x6D,0xB5,0x35,0x84,0xB9,0xDA,0x9A,0x5B,0x9F,0xAA,0x98,0x71,0x77,0xDB,0x7C,0x8A,0x64,0x2F,0x5C,0xBD,0xF7,0xCA,0x33,0x9F,0x4A,0x95,0x2C,0x2D,0xCB,0xD2,0xAA,0x95,0xDD,0x9A,0x7C,0x7B,0x15,0xD2,0x48,0x8C,0x40,0x11,0xCA,0x5D,0x44,0x36,0x28,0xE0,0x47,0x73,0x01,0x24,0xEA,0xB2,0xBA,0x6A,0xC2,0xC3,0x7C,0xCB,0x1D,0xCF,0xD6,0x54,0xA5,0x87,0x74,0xDD,0xE7,0xBA,0xAB,0x1A,0xF3,0x94,0xCE,0xFD,0xC9,0xEF,0xFF,0x03}; extern const uint8_t sp2_ECHO[] PROGMEM = {0x2B,0x6F,0xB1,0xD9,0xD3,0x36,0xDF,0xF6,0x36,0xB7,0x26,0x85,0x08,0xE5,0x2E,0x22,0x1B,0x20,0x00,0x25,0xAC,0x2A,0x20,0xCF,0xD3,0x52,0x45,0x53,0x6A,0xA9,0x9E,0x4F,0x9B,0x54,0x47,0xB9,0xE4,0xDF,0xC3,0x1C,0xC6,0x98,0x45,0x65,0xBB,0x78,0x9F,0xCB,0x5C,0xD2,0xEA,0x43,0x67,0xB0,0xE5,0xCD,0x7B,0x38,0x9D,0xAD,0x2C,0x15,0x37,0xF1,0xFC,0x7F}; extern const uint8_t sp2_FOXTROT[] PROGMEM = {0x08,0x98,0xB1,0x53,0x02,0x1E,0x88,0xC0,0xCA,0x8B,0xDA,0x4A,0x97,0x2E,0xB7,0xBA,0xD5,0x2A,0x73,0xE8,0x48,0xD3,0xCD,0xAD,0xA8,0x35,0xA2,0xC5,0xAA,0x90,0x42,0x84,0x72,0x17,0x91,0x0D,0x0A,0xA8,0xA1,0xC5,0x01,0xAF,0xF8,0x78,0x40,0x01,0x6F,0xB5,0x23,0xA0,0x47,0x53,0x0C,0x44,0xC0,0x03,0xAD,0x49,0x85,0x53,0x53,0xDD,0x8D,0x26,0x56,0xCB,0x70,0xCD,0xB7,0xA6,0x64,0xC7,0x2B,0x39,0xEF,0x5A,0xAA,0xB8,0xF4,0xE2,0x3E,0xF3,0x1C,0x57,0x0E,0x1D,0x69,0xBA,0xD9,0x5F,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x80,0x00,0x8E,0xE0,0x30,0xC0,0xB2,0x53,0x04,0xA8,0xCA,0xE5,0xFF,0x01}; extern const uint8_t sp2_GOLF[] PROGMEM = {0x0A,0x88,0xA1,0x71,0x15,0x85,0x76,0x45,0x8A,0xFF,0x9B,0xDF,0x6C,0x65,0x99,0x5C,0xB7,0x72,0xDE,0x9D,0xED,0x72,0x77,0x73,0x6C,0x4B,0x54,0x35,0x63,0xE4,0xA6,0xEE,0xF9,0x34,0x57,0x94,0x39,0x63,0xE4,0x86,0x5F,0x04,0x98,0x34,0xDD,0x02,0x0E,0x98,0x32,0x5D,0x03,0x12,0xE0,0xC0,0xFF,0x03}; extern const uint8_t sp2_HENRY[] PROGMEM = {0x08,0xC8,0x4A,0x8C,0x03,0x1A,0x68,0x49,0x0B,0xAC,0xE5,0x11,0xFA,0x14,0xCD,0x35,0x59,0xC4,0xE3,0x5B,0xEC,0xBC,0xA5,0xD5,0x88,0x96,0x99,0xBD,0x9E,0x95,0x3C,0x1B,0xB3,0x64,0x69,0x1A,0xEB,0xD2,0xA7,0xA9,0x1C,0xE6,0xD1,0xDB,0x98,0x07,0xA7,0x5A,0xAA,0x5F,0x53,0x4D,0xAA,0x61,0x9E,0x7D,0xAC,0xDD,0x8E,0x48,0xC8,0x9E,0xB1,0x77,0x5B,0x44,0x95,0xAB,0xEB,0x15,0xAE,0x1E,0x0D,0x2D,0xF3,0x4D,0x7C,0xFC,0xF3,0xFF}; extern const uint8_t sp2_INDIA[] PROGMEM = {0xA3,0x9D,0xD6,0x99,0x32,0x17,0xAF,0x66,0x86,0x16,0x74,0x5F,0x73,0x9A,0xE1,0x4A,0xC4,0xF4,0xCE,0xAD,0x46,0xD1,0x1D,0x5A,0x46,0x3A,0x99,0x45,0x2B,0xAA,0x82,0xAC,0x08,0x27,0xBE,0x5A,0xDD,0x0C,0x25,0x42,0xBC,0xFB,0xF4,0xD3,0x17,0x61,0xF8,0x96,0x3B,0xDC,0xF1,0x4C,0xDD,0x26,0x4B,0xD9,0x9E,0xBB,0xAC,0xB5,0xBB,0x36,0x0D,0xDA,0x7B,0xF6,0xA6,0xD3,0x3A,0xA5,0xF7,0x7E,0xE7,0x3B,0xBF,0xF2,0x55,0x17,0xD6,0xCE,0xAB,0xFD,0xFF,0xFF}; extern const uint8_t sp2_JULIET[] PROGMEM = {0x61,0x5D,0x96,0x49,0x34,0xD2,0x06,0x60,0xC7,0x90,0x0C,0x8C,0x66,0xF6,0x15,0x22,0x4D,0x37,0xAA,0x6A,0xC8,0x2C,0x6D,0xCD,0x28,0xB2,0x15,0x8B,0xE4,0x35,0xB3,0x68,0x79,0x51,0xE6,0xDA,0x9C,0xBE,0x15,0x43,0x89,0xF0,0xA2,0xDB,0x95,0x77,0xA7,0xA6,0x66,0x49,0x77,0xB1,0x9A,0x9E,0x0A,0xD5,0x75,0xEB,0xEE,0xF6,0xB0,0xC6,0xE6,0x83,0xD2,0xE3,0xEB,0x5E,0xD7,0xDA,0x5C,0x48,0x87,0x6D,0x9E,0x7B,0xDF,0xF3,0x89,0x40,0x11,0xCA,0x5D,0x44,0x36,0x00,0x38,0x60,0xEA,0x8C,0x00,0x2C,0xB3,0x6D,0x01,0x01,0x14,0x5F,0x8E,0x81,0xFF,0x07}; extern const uint8_t sp2_KILO[] PROGMEM = {0x06,0xD8,0x29,0x25,0x01,0x5D,0x22,0x7B,0xA0,0x85,0x33,0x1A,0x52,0xD7,0xDB,0x19,0xCF,0x68,0x44,0xD3,0x29,0x51,0x79,0xBC,0x99,0xAC,0x6C,0x71,0x0B,0x4D,0xCA,0xB6,0xC7,0x35,0x55,0xEE,0x39,0x4E,0x7D,0xEF,0xBA,0xD6,0xC2,0x32,0xAB,0xB8,0xEF,0xDE,0xDB,0x99,0x4C,0x65,0x2B,0xF5,0xED,0x67,0xB9,0x7D,0xAC,0x6C,0xD4,0x35,0xF1,0x8E,0x4F,0x78,0x83,0x9A,0xCA,0x20,0xBF,0xEE,0x4F,0x62,0xBC,0x82,0xF4,0xFD,0x3F}; extern const uint8_t sp2_LIMA[] PROGMEM = {0x61,0x5A,0x90,0xBA,0xC0,0xD7,0xA6,0x69,0x00,0x19,0x85,0x6A,0xDA,0x9A,0xCD,0x24,0xD9,0xCC,0xCB,0x29,0x46,0x76,0x66,0xF5,0x37,0x3B,0x9B,0xC9,0x48,0x7B,0x50,0xD4,0x8E,0xD9,0xBD,0xA8,0x75,0x6B,0xB3,0x62,0xEE,0xF4,0xB8,0xB5,0xAD,0xFD,0x98,0x8A,0x51,0x0E,0x91,0xB4,0xA3,0x6F,0xBC,0x32,0x8B,0x3A,0xDF,0xE1,0xEE,0xE3,0xCC,0x6A,0x23,0x43,0x57,0xF5,0xA7,0xBE,0xF5,0xFD,0x7F}; extern const uint8_t sp2_MIKE[] PROGMEM = {0x66,0x31,0x3C,0x7C,0x52,0xE3,0xC4,0x69,0xF5,0x85,0x57,0x86,0x51,0xAA,0xD3,0x56,0x75,0xA1,0x69,0x9D,0x6F,0x7D,0xCA,0x6A,0x57,0x23,0x6D,0xF5,0xCD,0x57,0xD1,0x4B,0x50,0x78,0x2C,0xDA,0x75,0x69,0x46,0x77,0xB4,0xCE,0xDB,0xB1,0x45,0xAD,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x18,0xD0,0x3C,0x91,0x03,0x5A,0x09,0xB1,0x80,0x00,0xB2,0x13,0xFE,0x7F}; extern const uint8_t sp2_NOVEMBER[] PROGMEM = {0x6A,0x2B,0x02,0x62,0x4B,0xE3,0xDA,0x75,0x2C,0x5D,0x87,0xB8,0x73,0x9B,0xD5,0x66,0x1D,0x16,0x66,0x7D,0x57,0x9B,0x45,0x59,0x07,0xB7,0x6B,0x55,0xB0,0x99,0xCD,0x9C,0xAD,0x56,0xA1,0x88,0xCE,0x3A,0x99,0x33,0xFB,0xC5,0xCC,0xD5,0xA8,0xA5,0xA9,0x1B,0xDF,0x8E,0xBA,0x05,0xB3,0x34,0xED,0x7C,0xCB,0x9B,0x8F,0xAC,0x38,0xCB,0x0C,0x6D,0x5C,0xB2,0xA2,0x94,0xDA,0xCD,0x4D,0x2C,0x55,0x2B,0x75,0x4A,0xA7,0xBB,0xD5,0x3D,0xA4,0x2D,0x77,0xE5,0x2A,0xEE,0x9C,0xD7,0xB4,0x65,0x77,0xA0,0x9B,0xFA,0xE2,0x9E,0xAE,0x5C,0x0B,0xAA,0xD4,0xB7,0xBF,0xFD,0x6D,0x9E,0xE2,0x1A,0x7C,0x43,0xAF,0x7A,0xCB,0x30,0xCA,0xE6,0x2D,0xFF,0x0F}; extern const uint8_t sp2_OSCAR[] PROGMEM = {0x6B,0xC8,0xE2,0xB2,0x42,0x3A,0xDF,0xFA,0x16,0x27,0x4F,0xAE,0x7D,0xC4,0x17,0xB7,0x2C,0x45,0xAF,0xA4,0xB6,0x6D,0x80,0x03,0xD8,0x0C,0xF0,0xA7,0x9B,0x07,0x3C,0xE0,0x80,0xEB,0xB5,0xC1,0x6C,0x4D,0x5D,0x45,0x69,0xDC,0xD4,0x17,0x37,0x49,0x26,0x4A,0x5B,0x9B,0x53,0x91,0x0D,0xE7,0x9D,0xFD,0x1C,0xDB,0x92,0x9B,0x61,0xB5,0xF4,0x9E,0x5B,0xDD,0xEB,0x99,0xEE,0x12,0x07,0x75,0x52,0x6F,0xFE,0xC2,0x5F,0x5A,0x91,0x0E,0x67,0xF9,0x7F}; extern const uint8_t sp2_PAPA[] PROGMEM = {0x0A,0x70,0x4A,0xB5,0xA5,0x45,0x55,0x84,0x49,0xCC,0x93,0x66,0xD7,0x19,0x26,0x4B,0x4E,0x96,0xDD,0x44,0xBA,0xAE,0xBE,0xD9,0xCC,0x10,0x28,0x42,0xB9,0x8B,0xC8,0x06,0x60,0x80,0xF1,0xE9,0xAB,0xCA,0xA6,0x23,0xD4,0x36,0xDF,0xE1,0x8C,0x55,0x74,0x86,0x6B,0x9F,0xB1,0x67,0xBD,0xE1,0xE6,0xBB,0xDB,0x97,0x53,0x45,0x88,0xCF,0xAE,0xDF,0xFF,0x03}; extern const uint8_t sp2_QUEBEC[] PROGMEM = {0x0C,0x88,0x7E,0x8C,0x02,0xA5,0x0A,0x31,0xDD,0x5C,0xB2,0xAC,0x26,0x5B,0xCF,0x4C,0xEE,0xBB,0xBB,0xDE,0xA7,0xCD,0xA8,0xB4,0x75,0x4D,0x1C,0xB7,0xD1,0xD5,0x28,0xEE,0xE6,0x5B,0x76,0x7B,0x9A,0x1A,0xC4,0x33,0xF3,0xF1,0x6D,0x76,0x3F,0xE7,0xB6,0xB6,0xEC,0x12,0x91,0x9B,0xF2,0x8E,0x40,0x11,0xCA,0x5D,0x44,0x36,0x80,0x00,0x7A,0x2F,0x53,0x40,0x2D,0x24,0x14,0xF8,0x7F}; extern const uint8_t sp2_ROMEO[] PROGMEM = {0xA2,0xD5,0x39,0x38,0xCA,0xEC,0xDB,0xA5,0x4C,0xA1,0x98,0x5A,0xB9,0xF2,0xD3,0x47,0x6F,0xE9,0x69,0xCA,0x4E,0xDD,0x89,0x57,0x0E,0x69,0x3F,0x45,0x61,0xD9,0x95,0x98,0x65,0x67,0x25,0x6B,0x86,0x64,0x4C,0xAC,0xF5,0xE2,0x54,0xCD,0x86,0x7A,0xD0,0xE6,0x35,0x4C,0xD7,0x02,0xA5,0x7B,0xF6,0xB0,0xA7,0xBD,0xAC,0xB5,0xAA,0x54,0x1D,0xDB,0xB2,0xF6,0xEC,0xC3,0xD3,0x64,0x73,0xD9,0x63,0xC8,0x2C,0xD5,0xDF,0xE9,0x0C,0xA1,0x33,0xD8,0xF2,0xE6,0x33,0x5E,0xEE,0x09,0xB6,0xB2,0x54,0xDC,0xF8,0xE7,0xFF,0x01}; extern const uint8_t sp2_SIERRA[] PROGMEM = {0x0C,0xF8,0xAD,0xDC,0x02,0x1E,0xB0,0x80,0x06,0x4A,0xDE,0x7D,0x90,0xB8,0xBD,0x1E,0xD5,0xC8,0x45,0xE8,0xF6,0x76,0x56,0xB3,0xDE,0xF5,0xAD,0x4F,0x35,0x72,0xB1,0xB8,0xAE,0x39,0x65,0x0F,0x45,0x56,0xFA,0xE5,0xE4,0x25,0x24,0xE5,0xC8,0xE6,0x91,0xC6,0xC9,0x99,0x6E,0x69,0x7B,0xDA,0xF3,0xD5,0xA4,0xA4,0x95,0x6E,0x5D,0xF6,0xB0,0xB7,0xB5,0x17,0x5B,0xD6,0x2A,0x9B,0xC7,0x9D,0x5D,0x5B,0x9B,0xEF,0xEA,0x77,0x7D,0xCA,0x5F,0x55,0xD9,0x94,0xF4,0xFE,0x7F}; extern const uint8_t sp2_TANGO[] PROGMEM = {0x0E,0x58,0x5A,0xC3,0x02,0x27,0xEB,0xA1,0xC4,0x2B,0x97,0xDC,0xF2,0x16,0x27,0xEF,0x51,0xB9,0x2A,0x2B,0xEF,0xAC,0x64,0x3D,0x60,0x79,0x99,0xE2,0x52,0x74,0x8F,0x9E,0x56,0xAA,0x43,0x99,0x24,0x75,0x5A,0x3A,0x0E,0x4D,0x31,0xC1,0xAC,0x96,0x24,0xCD,0x35,0x96,0x38,0xC9,0xAA,0xD6,0x25,0x17,0x96,0xA6,0xBB,0xE7,0xB0,0xA6,0x2C,0x2A,0xDB,0xC5,0xFB,0x9E,0xE6,0x92,0x76,0x1F,0x3A,0x83,0x2D,0x6F,0x3C,0xC3,0xE5,0x6C,0x65,0xA9,0xB8,0xF1,0xB7,0xBD,0xFF,0x1F}; extern const uint8_t sp2_UNIFORM[] PROGMEM = {0x61,0x3D,0x56,0x98,0xD4,0xB6,0xE6,0xA5,0x8D,0xC7,0xA8,0x01,0xC5,0xDA,0x33,0x2C,0x97,0x06,0x12,0xD9,0x4F,0xD9,0x6D,0x30,0xA6,0x65,0xDF,0x79,0x4B,0x8B,0x11,0xCF,0xE0,0xAE,0x29,0xCD,0x4E,0x5D,0x38,0xEA,0xF5,0xF4,0x64,0x45,0x47,0x84,0xCA,0xE6,0x5D,0xF5,0x96,0x01,0xCD,0x97,0x6A,0x40,0x03,0x1A,0x28,0x5D,0xD0,0xDB,0x61,0xEC,0x7D,0xF7,0x7B,0x3C,0x53,0x16,0xDB,0x9A,0xEA,0xF5,0x2E,0x6B,0x2D,0x6A,0x43,0x46,0xBC,0xCD,0xB3,0x3D,0xD9,0xB5,0xDA,0x70,0xDF,0x72,0xE7,0x94,0xEA,0xCD,0x9D,0xDD,0x9D,0xBC,0x73,0xA9,0x28,0x35,0x4F,0x12,0x41,0xE1,0x96,0xD4,0x3D,0x4D,0x24,0xA7,0x8A,0x94,0xF8,0xFA,0x37,0x7C,0xCD,0x76,0x78,0x50,0xEA,0xF8,0xFD,0x3F}; extern const uint8_t sp2_VICTOR[] PROGMEM = {0x6E,0x2D,0xCA,0xD8,0x43,0xD5,0x99,0xBD,0x58,0xE6,0x70,0xF1,0x9A,0x97,0xD5,0xB6,0x54,0xAA,0x26,0x7D,0x6E,0xB5,0xB2,0xD6,0x8D,0x4D,0x74,0xCB,0x4E,0x4D,0x3C,0xB2,0xAA,0x8B,0x38,0x16,0x40,0xE5,0x8C,0x18,0x40,0xA0,0x08,0xE5,0x2E,0x22,0x1B,0x0C,0xB0,0xED,0xA4,0x02,0xAA,0x15,0x5A,0x43,0xF5,0x21,0x54,0x96,0x6D,0x2C,0xA5,0x26,0x7A,0xB9,0xB7,0xBE,0xA5,0x27,0x57,0x87,0x2E,0xF7,0x1F,0xFE,0xDC,0x49,0xBB,0xBC,0x6F,0xFC,0xFD,0xEF,0xFF,0xFF,0x07}; extern const uint8_t sp2_WHISKY[] PROGMEM = {0x04,0x88,0xAE,0x8C,0x03,0x12,0x08,0x51,0x74,0x65,0xE9,0xEC,0x68,0x24,0x59,0x46,0x78,0x41,0xD7,0x13,0x37,0x6D,0x62,0xC3,0x5B,0x6F,0xDC,0xD2,0xEA,0x54,0xD2,0xE3,0x89,0x01,0x7E,0x2B,0xF7,0x80,0x07,0x14,0xD0,0xE5,0x15,0x38,0x60,0x8C,0x70,0x03,0x04,0x29,0x36,0xBA,0x5E,0x14,0x34,0x72,0xF6,0xE8,0xA7,0x6F,0x82,0xF4,0x2D,0x73,0xEA,0x47,0x3A,0x67,0x6A,0xC0,0xF0,0x2F,0xF1,0x4E,0xCF,0xA8,0x8A,0x1C,0xB9,0xD8,0xFF,0xEE,0x1F,0xBB,0x59,0xD0,0xD6,0xFE,0x3F}; extern const uint8_t sp2_XRAY[] PROGMEM = {0x69,0xAE,0xDE,0x34,0x3A,0x6B,0x9F,0xAC,0xA5,0x66,0x0F,0x5F,0x7D,0x8B,0x5B,0xAD,0xAA,0x8D,0xC0,0xB4,0x58,0xDD,0xDB,0xD0,0xB6,0x6E,0xE4,0xE6,0x69,0x10,0x28,0x42,0xB9,0x8B,0xC8,0x06,0x10,0x40,0xCD,0x63,0x1A,0x60,0xC0,0x6F,0x63,0x1C,0xA0,0x00,0x5B,0xFD,0x54,0xEA,0x54,0xE7,0x66,0x4E,0x8D,0xC3,0xD3,0xF4,0xE6,0xA9,0x4F,0x6B,0xAE,0x2E,0x39,0x42,0xFB,0xEE,0x6D,0x1C,0xCD,0x24,0x45,0xF9,0xE7,0x7E,0xF6,0x33,0x5F,0xF9,0x0A,0xCF,0xB4,0x4B,0x94,0xBE,0x27,0x3E,0xF1,0x75,0xEF,0xCC,0x09,0x18,0xB5,0xF8,0xFF,0x01}; extern const uint8_t sp2_YANKEE[] PROGMEM = {0x6E,0xEF,0x42,0x58,0xB6,0x6B,0xA7,0x7D,0x68,0x25,0xCC,0x59,0xB4,0xF6,0x11,0x82,0xC8,0x6A,0xF1,0x1A,0x46,0x2E,0x12,0x8D,0x37,0xA7,0xEF,0xC9,0xC9,0xA3,0x6E,0x9F,0x76,0xD4,0x22,0x73,0x7F,0xB4,0xEA,0x51,0x0B,0x2D,0x62,0xE2,0xA8,0x47,0x43,0xD7,0x2E,0x29,0xAE,0x4D,0x92,0xAA,0x28,0x5C,0x8B,0xB9,0x6A,0xEB,0x24,0x95,0xE3,0x80,0x1D,0x93,0x35,0x90,0xBA,0x59,0x03,0x45,0xB3,0x75,0x19,0x46,0x27,0x96,0x98,0xC5,0x65,0x1F,0xCD,0x88,0xBC,0x16,0xD7,0x3D,0x3D,0x63,0x10,0x49,0x6E,0xED,0xF8,0xFA,0xEF,0xFF,0x01}; extern const uint8_t sp2_ZULU[] PROGMEM = {0x6D,0xFE,0xDE,0xC4,0xC4,0xE8,0x29,0x60,0x00,0x2E,0x0F,0x9C,0x6C,0x29,0x71,0x2A,0x4E,0x77,0x93,0x15,0x77,0x2A,0xAE,0xC3,0xCE,0x76,0x3C,0x92,0xA5,0x44,0x78,0xD1,0x6D,0xCF,0x47,0x3B,0xB8,0xBB,0x07,0xF6,0x5B,0x43,0x91,0x6E,0xA9,0xF2,0x65,0x4C,0xC9,0x98,0x97,0x69,0x9F,0xBA,0xE5,0x33,0x9C,0xC1,0x9A,0x8F,0xCA,0xDE,0x70,0x07,0x9D,0xEE,0xC9,0x79,0xE2,0xED,0xFF,0xFF,0x07}; extern const uint8_t sp4_ALPHA[] PROGMEM = {0x63,0xA9,0x21,0xB4,0x3C,0x16,0xAF,0xB6,0x84,0xD2,0x0A,0x5F,0xB3,0xAA,0xE2,0xDA,0x32,0xF4,0xCD,0x2A,0x93,0xDF,0x28,0xD7,0x27,0xAB,0xC8,0xE2,0x5B,0x93,0x57,0xAF,0xB2,0xD0,0x1B,0x0B,0xEE,0xB2,0xCA,0x24,0xAE,0xC3,0x28,0x4B,0xA9,0x0B,0xAF,0x0E,0x13,0x47,0x02,0xA8,0xA6,0x4C,0x00,0x4D,0x57,0x08,0xA0,0x99,0x0C,0x01,0x74,0xED,0xB1,0xEA,0x22,0xBA,0xD4,0xA9,0xCD,0xAA,0x2B,0xEF,0xD6,0xE0,0xBD,0x6B,0x69,0xAC,0x5A,0x83,0xF7,0xAE,0xB3,0xB1,0x6A,0x0B,0xDE,0x32,0xF6,0xA2,0x3A,0xC2,0x79,0x73,0xBD,0xF2,0xFD,0xFF}; extern const uint8_t sp4_BRAVO[] PROGMEM = {0x02,0x10,0x2C,0x34,0xB4,0x46,0xAF,0xC8,0x8A,0xBD,0xD4,0x84,0xA9,0xE6,0x2D,0xFC,0x46,0x1D,0x7B,0x48,0x87,0x2A,0x5F,0x55,0x76,0x13,0xE9,0xBA,0x7A,0x97,0xBB,0x9C,0x55,0x69,0xA3,0xAB,0x48,0xD7,0xD5,0xB1,0x0F,0x63,0xF7,0xA1,0xE6,0x2A,0x3B,0x8E,0x65,0x0C,0xA9,0x52,0x55,0x56,0x8D,0xB6,0x92,0x6A,0x77,0xF1,0xBB,0xC6,0x86,0xB2,0x3A,0x44,0xFD,0x9C,0xDB,0x52,0x48,0xD7,0x38,0xB9,0xEF,0x7B,0xDD,0xC3,0xEE,0x7D,0x67,0xB0,0xF4,0x89,0x67,0xBC,0xFE,0x1F}; extern const uint8_t sp4_CHARLIE[] PROGMEM = {0x06,0xD8,0x2D,0x2C,0x01,0x33,0xB7,0x67,0xA0,0xC5,0xC5,0x8D,0xC8,0xB2,0xB7,0x96,0x17,0xBF,0x26,0x87,0xF9,0x5A,0x91,0xF3,0xB0,0x1F,0x75,0x19,0x45,0xCE,0xCD,0x71,0xD4,0x65,0x54,0x39,0x8E,0xDA,0x71,0xB6,0xD1,0xC5,0x30,0xE9,0x6E,0x69,0xCB,0x5C,0x51,0x8F,0x15,0x66,0x49,0xFB,0x80,0x31,0xA2,0xE6,0x7D,0x9D,0x55,0xB6,0x59,0xD8,0xEA,0x71,0x0F,0xDE,0xCA,0xE5,0x9B,0xC7,0xD3,0x65,0x92,0x55,0x6C,0x2E,0xEF,0x30,0x49,0x92,0xB1,0x3A,0xBD,0xC3,0x04,0x72,0xE7,0xE6,0xF0,0x75,0xEB,0xA8,0x93,0xAB,0xFF,0x1F}; extern const uint8_t sp4_DELTA[] PROGMEM = {0x0A,0x28,0x30,0x6C,0xAD,0xC3,0xA7,0xAA,0x70,0xD7,0xD5,0x76,0x5D,0x22,0xEE,0x5B,0x57,0xD9,0xF9,0xB8,0xA6,0x6D,0x59,0x65,0x16,0x9B,0xA1,0xDE,0x7B,0xD5,0x99,0x6D,0xA5,0x58,0xDE,0xD5,0x64,0x11,0x5D,0xC2,0x69,0xCA,0x30,0x25,0x5B,0x85,0x32,0x21,0x40,0x96,0x26,0x0E,0x58,0x4A,0x33,0x00,0x4B,0xB5,0xAD,0xAE,0x9A,0xF0,0x30,0xDF,0xB2,0xC7,0x31,0x35,0x55,0xE9,0x21,0x5D,0xFB,0x34,0xF6,0xAA,0xC6,0x3C,0xA5,0x73,0x3F,0xFE,0x1F}; extern const uint8_t sp4_ECHO[] PROGMEM = {0x2B,0x6F,0xB1,0xD9,0xD3,0x36,0xDF,0xF6,0x36,0xB7,0x26,0x85,0x08,0xE5,0x2E,0x22,0x1B,0x20,0x00,0x25,0xAC,0x2A,0x20,0xCF,0xD3,0x52,0x45,0x53,0x6A,0xA9,0x9E,0x4F,0x9B,0x54,0x47,0xB9,0xE4,0xDF,0xC3,0x1C,0xC6,0x98,0x45,0x65,0xBB,0x78,0x9F,0xCB,0x5C,0xD2,0xEA,0x43,0x67,0xB0,0xE5,0xCD,0x7B,0x38,0x9D,0xAD,0x2C,0x15,0x37,0xF1,0xFC,0x7F}; extern const uint8_t sp4_FOXTROT[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0xF4,0x91,0xC6,0x58,0x15,0xCA,0x8B,0x47,0x9A,0xFC,0x64,0x1A,0xAF,0x19,0x59,0x4A,0x9D,0xA1,0xFA,0x64,0x64,0xA9,0x65,0x86,0xE4,0xE2,0x91,0xA7,0xEE,0x99,0x92,0xAB,0x04,0xE0,0xA2,0x93,0x04,0x08,0x90,0x9D,0x33,0x03,0x9E,0x71,0x65,0xC0,0x4F,0x29,0x0A,0xF8,0xAD,0xD4,0x02,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x00,0x86,0x21,0x57,0xC0,0x48,0x53,0x01,0x18,0x36,0xBC,0x65,0xA9,0x4B,0xAA,0x4B,0x9B,0xD6,0xC4,0xEE,0x11,0x41,0x6B,0xDB,0x94,0xEC,0x94,0x36,0xED,0x6D,0x4B,0x76,0x93,0x9E,0xFC,0xA5,0xED,0xD9,0x4D,0x58,0xEA,0x9A,0xBE,0xB7,0x2B,0xC5,0x76,0x4F,0x7F,0x14,0xFE,0xD8,0xCD,0x2B,0x7A,0xB2,0xFA,0x9B,0xF2,0x88,0xF0,0xAE,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x80,0x00,0x8E,0xE0,0x30,0xC0,0xB2,0x53,0xFF,0x0F}; extern const uint8_t sp4_GOLF[] PROGMEM = {0x0A,0x88,0xA1,0x71,0x15,0x85,0x76,0x45,0x8A,0xFF,0x9B,0xDF,0x6C,0x65,0x99,0x5C,0xB7,0x72,0xDE,0x9D,0xED,0x72,0x77,0x73,0x6C,0x4B,0x54,0x35,0x63,0xE4,0xA6,0xEE,0xF9,0x34,0x57,0x94,0x39,0x63,0xE4,0x86,0x5F,0x04,0x98,0x34,0xDD,0x02,0x0E,0x98,0x32,0x5D,0x03,0x12,0xE0,0xC0,0xFF,0x03}; extern const uint8_t sp4_HOTEL[] PROGMEM = {0x08,0xC8,0x4A,0x0C,0x01,0xC5,0x74,0x11,0xA0,0xCA,0xEA,0xD1,0x36,0x5A,0xDD,0x46,0xDE,0x56,0x55,0x49,0x76,0x07,0x79,0xDB,0xC5,0x28,0x0A,0xEE,0x6E,0x61,0xFF,0xBD,0xAC,0x0D,0x02,0x45,0x70,0x17,0x11,0xD9,0x00,0x02,0xE8,0x54,0x2D,0x00,0xD5,0x84,0x05,0x60,0x2A,0xB3,0x93,0x35,0x67,0x66,0x9C,0x6B,0x4E,0x56,0xBD,0x9B,0x6A,0xDD,0x39,0x59,0xF1,0xAE,0x6E,0xBD,0xF8,0x14,0xC5,0xA7,0x85,0xE5,0xE2,0x53,0x15,0xD5,0x9E,0x2E,0x9F,0xCF,0x50,0xE4,0xA6,0x07,0xBF,0x59,0x6B,0xC5,0x33,0x19,0xD8,0xA5,0x1C,0x89,0xCE,0x94,0x61,0x9B,0x74,0x7A,0xDD,0x13,0xC4,0x4B,0xFC,0xE9,0x4E,0xA7,0xAE,0x0A,0xA5,0xCD,0xFF,0x03}; extern const uint8_t sp4_INDIA[] PROGMEM = {0xA3,0x9D,0xD6,0x99,0x32,0x17,0x8F,0x66,0x86,0x16,0x74,0x5F,0xB3,0x9A,0xE1,0x4A,0xC4,0xF4,0xCE,0xAE,0x46,0xD1,0x1D,0x5A,0x46,0x3A,0x99,0x45,0x2B,0xAA,0x82,0xAC,0x08,0x27,0xBE,0x5A,0xDD,0x0C,0x25,0x42,0xBC,0x7B,0xF5,0xD3,0x17,0x61,0xF8,0x96,0xDD,0xEF,0x61,0x2C,0xCD,0x8A,0x44,0xC6,0xE3,0xB1,0x57,0x1B,0x62,0x69,0xAF,0xC7,0x99,0x9C,0x7B,0x66,0x2C,0x6E,0x77,0xF6,0x69,0x11,0xF6,0xAA,0xBC,0x29,0xA4,0x87,0xDB,0xE7,0xF4,0xE5,0x14,0x1E,0x1A,0xAB,0xDD,0x9F,0x62,0x7A,0x68,0xAC,0xFA,0x7F}; extern const uint8_t sp4_JULIET[] PROGMEM = {0x61,0x5D,0x96,0x49,0x34,0xD2,0x06,0x60,0xC7,0x90,0x0C,0x8C,0x66,0xF6,0x15,0x22,0x4D,0x37,0xAA,0x6A,0xC8,0x2C,0x6D,0xCD,0x28,0xB2,0x15,0x8B,0xE4,0x35,0xB3,0x68,0x79,0x51,0xE6,0xDA,0x9C,0xBE,0x15,0x43,0x89,0xF0,0xA2,0xDB,0x95,0x77,0xA7,0xA6,0x66,0x49,0x77,0xB1,0x9A,0x9E,0x0A,0xD5,0x75,0xEB,0xEE,0xF6,0xB0,0xC6,0xE6,0x83,0xD2,0xE3,0xEB,0x5E,0xD7,0xDA,0x5C,0x48,0x87,0x6D,0x9E,0x7B,0xDF,0xF3,0x89,0x40,0x11,0xCA,0x5D,0x44,0x36,0x00,0x38,0x60,0xEA,0x8C,0x00,0x2C,0xB3,0x6D,0x01,0x01,0x14,0x5F,0x8E,0x81,0xFF,0x07}; extern const uint8_t sp4_KILO[] PROGMEM = {0x06,0xE8,0x12,0xD9,0x02,0x12,0x68,0xE1,0x8C,0x86,0xD4,0xF5,0x76,0xC6,0x33,0x1A,0xD1,0x74,0x4A,0x54,0x1E,0x6F,0x26,0x2B,0x5B,0xDC,0x42,0x93,0xB2,0xED,0x71,0x4D,0x95,0x7B,0x8E,0x53,0xDF,0xBD,0xAE,0xB5,0xB0,0xCC,0x2A,0xEE,0xBB,0xF7,0x76,0x26,0x53,0xD9,0x4A,0x7D,0xFB,0x59,0x6E,0x1F,0x2B,0x1B,0x75,0x4D,0xBC,0xE3,0x13,0xDE,0xA0,0xA6,0x32,0xC8,0xAF,0xFB,0x93,0x18,0xAF,0x20,0x7D,0xFF,0x0F}; extern const uint8_t sp4_LIMA[] PROGMEM = {0x61,0x5A,0x90,0xBA,0xC0,0xD7,0xA6,0x69,0x00,0x19,0x85,0x6A,0xDA,0x9A,0xCD,0x24,0xD9,0xCC,0xCB,0x2A,0x46,0x76,0x66,0xF5,0x37,0x3B,0x9B,0xC9,0x48,0x7B,0x50,0xD4,0x8E,0xD9,0xBD,0xA8,0x75,0x6B,0xB3,0x62,0xEE,0xF4,0xB8,0xB5,0xAD,0xFD,0xE8,0x1B,0xAF,0xCC,0xA2,0xCE,0x7B,0xD8,0xFB,0x38,0xB3,0xDA,0xC8,0xD0,0x55,0xFD,0xA9,0x6F,0x7D,0xFF,0x1F}; extern const uint8_t sp4_MIKE[] PROGMEM = {0x66,0x31,0x3C,0x7C,0x52,0xE3,0xC4,0x69,0xF5,0x85,0x57,0x86,0x51,0xAA,0xD3,0x56,0x75,0xA1,0x69,0x9D,0x6F,0x7D,0xCA,0x6A,0x57,0x23,0x6D,0xF5,0xCD,0x57,0xD1,0x4B,0x50,0x78,0x2C,0xDA,0x75,0x69,0x46,0x77,0xB4,0xCE,0xDB,0xB1,0x45,0xAD,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x18,0xD0,0x3C,0x91,0x03,0x5A,0x09,0xB1,0x80,0x00,0xB2,0x13,0xFE,0x7F}; extern const uint8_t sp4_NOVEMBER[] PROGMEM = {0x66,0x2D,0x02,0x62,0x4B,0xE3,0x8E,0xA5,0xEB,0x10,0x77,0x6E,0xB3,0xAA,0x2A,0x2A,0x39,0x74,0xCB,0x2A,0x0B,0xCB,0xB2,0xE4,0xAE,0xAB,0x4C,0xBC,0xDB,0x9C,0xFA,0xB6,0x2A,0x8A,0x29,0x33,0xEE,0x93,0xEA,0xA0,0xA6,0xC4,0xB9,0x55,0xE8,0x92,0xA8,0x54,0xA7,0xC4,0x6E,0x18,0x32,0xCC,0x54,0x2D,0xB7,0xB5,0xA9,0x72,0x53,0x51,0xBC,0xAA,0xE2,0x53,0x2C,0xB4,0xF5,0x2A,0x8A,0x2B,0xB5,0xD2,0xD5,0xAB,0x28,0xA6,0xD4,0xDA,0x5A,0xAF,0x22,0xFB,0x32,0x2B,0x4B,0xD3,0x8A,0x14,0xDC,0xDA,0xC8,0x4E,0xA9,0x52,0x24,0x6B,0x53,0xB9,0x6A,0xF0,0x51,0xB5,0x42,0xE9,0x31,0xC0,0x9B,0xB0,0x34,0xA7,0xA6,0xD4,0x85,0x6F,0xCA,0x5A,0xC2,0x0A,0x2E,0xE6,0x6B,0x67,0x89,0xC3,0xB4,0xD8,0x2F,0x5D,0x25,0x0D,0xD3,0x52,0xDF,0xF4,0x14,0xDF,0x44,0x47,0xFB,0xD2,0x53,0x72,0xA2,0x1E,0x75,0x09,0x4F,0x89,0x8D,0x7C,0xB4,0xE7,0xFF,0x01}; extern const uint8_t sp4_OSCAR[] PROGMEM = {0x6B,0xC8,0xE2,0xB2,0x42,0x3A,0xDF,0xFA,0x16,0x27,0x4F,0xAE,0x7D,0xC4,0x17,0xB7,0x2C,0x45,0xAF,0xA4,0xB6,0x6D,0x80,0x03,0xD8,0x0C,0xF0,0xA7,0x9B,0x07,0x3C,0xE0,0x80,0xEB,0xB5,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x02,0x34,0x75,0x65,0xB6,0xA6,0xAE,0xA2,0x34,0x6E,0xEA,0x8B,0x9B,0x24,0x13,0xA5,0xAD,0xCD,0xA9,0xC8,0x86,0xF3,0xCE,0x7E,0x8E,0x6D,0xC9,0xCD,0xB0,0x5A,0x7A,0xCF,0xAD,0xEE,0xF5,0x4C,0x77,0x89,0x83,0x3A,0xA9,0x37,0x7F,0xE1,0x2F,0xAD,0x48,0x87,0xB3,0xFC,0x3F}; extern const uint8_t sp4_PAPA[] PROGMEM = {0x0A,0x28,0x56,0xB9,0xA5,0x45,0x55,0x84,0x49,0xCC,0x93,0x66,0xD7,0x19,0x26,0x4B,0x4E,0x96,0xDD,0x44,0xBA,0xAE,0xBE,0xD9,0xCC,0x10,0x28,0x42,0xB9,0x8B,0xC8,0x06,0x60,0x80,0xF1,0xE9,0xAB,0xCA,0xA6,0x23,0xD4,0x36,0xDF,0xE1,0x8C,0x55,0x74,0x86,0x6B,0x9F,0xB1,0x67,0xBD,0xE1,0xE6,0xBB,0xDB,0x97,0x53,0x45,0x88,0xCF,0xAE,0xDF,0xFF,0x03}; extern const uint8_t sp4_QUEBEC[] PROGMEM = {0x0C,0x88,0x7E,0x8C,0x02,0xA5,0x0A,0x31,0xDD,0x5C,0xB2,0xAC,0x26,0x5B,0xCF,0x4C,0xEE,0xBB,0xBB,0xDE,0xA7,0xCD,0xA8,0xB4,0x75,0x4D,0x1C,0xB7,0xD1,0xD5,0x28,0xEE,0xE6,0x5B,0x76,0x7B,0x9A,0x1A,0xC4,0x33,0xF3,0xF1,0x6D,0x76,0x3F,0xE7,0xB6,0xB6,0xEC,0x12,0x91,0x9B,0xF2,0x8E,0x40,0x11,0xCA,0x5D,0x44,0x36,0x80,0x00,0x7A,0x2F,0x53,0x40,0x2D,0x24,0x14,0xF8,0x7F}; extern const uint8_t sp4_ROMEO[] PROGMEM = {0xA2,0xD5,0x39,0x38,0xCA,0xEC,0xDB,0xA5,0x4C,0xA1,0x98,0x5A,0xB9,0xF2,0xD3,0x47,0x6F,0xE9,0x69,0xCA,0x4E,0xDD,0x89,0x57,0x0E,0x69,0x3F,0x45,0x61,0xD9,0x95,0x98,0x65,0x67,0x25,0x6B,0x86,0x64,0x4C,0xAC,0xF5,0xE2,0x54,0xCD,0x86,0x7A,0xD0,0xE6,0x35,0x4C,0xD7,0x02,0xA5,0x7B,0xF6,0xB0,0xA7,0xBD,0xAC,0xB5,0xAA,0x54,0x1D,0xDB,0xB2,0xF6,0xEC,0xC3,0xD3,0x64,0x73,0xD9,0x63,0xC8,0x2C,0xD5,0xDF,0xE9,0x0C,0xA1,0x33,0xD8,0xF2,0xE6,0x33,0x5E,0xEE,0x09,0xB6,0xB2,0x54,0xDC,0xF8,0xE7,0xFF,0x01}; extern const uint8_t sp4_SIERRA[] PROGMEM = {0x0C,0xF8,0xAD,0x54,0x03,0x06,0xF8,0x2D,0xD5,0x01,0xBF,0x94,0x39,0xE0,0xE7,0x32,0x0B,0xB4,0xAC,0x3B,0x25,0x75,0x5F,0xBD,0x8A,0x11,0x0D,0x39,0x63,0xF5,0x28,0x47,0x34,0xE0,0xEA,0x4D,0xA3,0x1A,0x49,0x91,0xBB,0x56,0x8D,0x7A,0x78,0x45,0xD9,0x7C,0xB2,0x9A,0xE1,0x9C,0x78,0xE2,0xF1,0x69,0x86,0x09,0x92,0xB1,0xD7,0xA7,0x6E,0x2E,0xD9,0xC7,0x5E,0x9F,0xBA,0x84,0xE4,0x1C,0x79,0xBD,0xAA,0xD4,0xC4,0xB2,0x79,0xCD,0xA8,0x53,0x97,0xF0,0xA6,0x3C,0xA3,0x4B,0x53,0xC3,0x9A,0xF2,0x8C,0x31,0x55,0x0B,0x1D,0xEA,0xB3,0xF6,0x14,0x3D,0x2D,0x35,0xCF,0xD9,0xB3,0x1B,0xF3,0xD0,0x3E,0xEB,0x2C,0x7A,0xDC,0x53,0x36,0x8F,0x2B,0xC5,0xD6,0x70,0x7F,0xD5,0x9E,0x14,0xDB,0xC2,0x7C,0x55,0xF9,0x72,0x4C,0x2F,0xF1,0x97,0xE9,0xCF,0x6A,0xB5,0xC2,0x76,0x96,0x3F,0x87,0xD2,0xD2,0x58,0xF9,0xFF}; extern const uint8_t sp4_TANGO[] PROGMEM = {0x0E,0xD8,0x5C,0xCD,0x03,0x2B,0x2A,0xD9,0xD4,0x23,0x2B,0xAD,0xB4,0x26,0x57,0x8F,0x58,0xB2,0xB2,0x56,0x5C,0x2D,0x63,0xF6,0xCA,0x5A,0x36,0xF5,0xCC,0x59,0x2B,0x6B,0x91,0xB5,0xDB,0x42,0xB7,0xBC,0x5A,0xEA,0x34,0x57,0x5D,0xCA,0x62,0x68,0x5C,0x55,0xB5,0xAB,0xA3,0xA2,0x09,0x13,0xA7,0x65,0xA8,0x2A,0x98,0x53,0x56,0x8F,0xA9,0xB2,0x30,0x19,0xDD,0xB3,0xA6,0x22,0xCB,0xA4,0xB4,0xEB,0x18,0xB3,0xEA,0x90,0x92,0x2E,0x6D,0x0D,0xBE,0xC3,0x52,0x3A,0xA7,0x23,0xC4,0x0A,0x4B,0xD9,0x5B,0xAE,0x50,0x32,0x3C,0xA4,0x73,0xF8,0x42,0x0B,0x37,0x93,0xD5,0xE6,0xF3,0x35,0xDD,0x95,0x7F,0xAB,0xCF,0x87,0xF2,0x34,0xDE,0xF7,0xFF}; extern const uint8_t sp4_UNIFORM[] PROGMEM = {0x61,0x3D,0x56,0x98,0xD4,0xB6,0xE6,0xA5,0x8D,0xC7,0xA8,0x01,0xC5,0xDA,0x33,0x2C,0x97,0x06,0x12,0xD9,0x4F,0xD9,0x6D,0x30,0xA6,0x65,0xDF,0x79,0x4B,0x8B,0x11,0xCF,0xE0,0xAE,0x29,0xCD,0x4E,0x5D,0x38,0xEA,0xF5,0xF4,0x64,0x45,0x47,0x84,0xCA,0xE6,0x5D,0xF5,0x96,0x01,0xCD,0x97,0x6A,0x40,0x03,0x1A,0x28,0x5D,0xD0,0xDB,0x61,0xEC,0x7D,0xF7,0x7B,0x3C,0x53,0x16,0xDB,0x9A,0xEA,0xF5,0x2E,0x6B,0x2D,0x6A,0x43,0x46,0xBC,0xCD,0xB3,0x3D,0xD9,0xB5,0xDA,0x70,0xDF,0x72,0xE7,0x94,0xEA,0xCD,0x9D,0xDD,0x9D,0xBC,0x73,0xA9,0x28,0x35,0x4F,0x12,0x41,0xE1,0x96,0xD4,0x3D,0x4D,0x24,0xA7,0x8A,0x94,0xF8,0xFA,0x37,0x7C,0xCD,0x76,0x78,0x50,0xEA,0xF8,0xFD,0x3F}; extern const uint8_t sp4_VICTOR[] PROGMEM = {0x6E,0x6E,0x52,0x55,0xCD,0xDD,0xA8,0xAD,0x72,0x55,0x95,0x70,0xE3,0xB6,0xE9,0xDD,0xD4,0x84,0x4E,0xD9,0xA6,0x4B,0x0B,0x65,0xA5,0x2B,0x6D,0x2E,0x4D,0x42,0xB6,0xAC,0xAC,0xDB,0x12,0x49,0x5D,0xBD,0xF2,0x1E,0x02,0x2D,0x6C,0x35,0x30,0xA0,0x72,0x46,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x40,0x01,0x33,0x49,0x3A,0x60,0x5A,0xF1,0x32,0x96,0x6C,0x2C,0x2D,0x5D,0xDA,0x9C,0x63,0x21,0x9F,0xE6,0x2F,0x5B,0x29,0x4D,0xBC,0x94,0xAF,0xED,0xA5,0x34,0xF1,0x72,0xB6,0x74,0x94,0xBA,0x82,0xC3,0xFE,0xCB,0x59,0x46,0x93,0x34,0xE5,0x2B,0x57,0xE9,0x85,0x5A,0xE2,0xC7,0xDD,0xE5,0x0A,0xA7,0x4B,0xA7,0xFF,0x07}; extern const uint8_t sp4_WHISKEY[] PROGMEM = {0x04,0x88,0xAE,0x8C,0x03,0x12,0x08,0x51,0x74,0x65,0xE9,0xEC,0x68,0x24,0x59,0x46,0x78,0x41,0xD7,0x13,0x37,0x6D,0x62,0xC3,0x5B,0x6F,0xDC,0xD2,0xEA,0x54,0xD2,0xE3,0x89,0x01,0x7E,0x2B,0xF7,0x80,0x07,0x14,0xD0,0xE5,0x15,0x38,0x60,0x8C,0x70,0x03,0x04,0x29,0x36,0xBA,0x5E,0x14,0x34,0x72,0xF6,0xE8,0xA7,0x6F,0x82,0xF4,0x2D,0x73,0xEA,0x47,0x3A,0x67,0x6A,0xC0,0xF0,0x2F,0xF1,0x4E,0xCF,0xA8,0x8A,0x1C,0xB9,0xD8,0xFF,0xEE,0x1F,0xBB,0x59,0xD0,0xD6,0xFE,0x3F}; extern const uint8_t sp4_XRAY[] PROGMEM = {0xAB,0xAA,0xDE,0xB4,0x62,0x66,0x9F,0xA2,0x75,0x73,0xD3,0x6E,0x72,0xB2,0x56,0x54,0xCB,0xBA,0xB6,0x01,0x92,0xC7,0x26,0x40,0x4B,0x43,0x0C,0xC8,0x29,0xC5,0x01,0xCF,0xB8,0x1A,0xE0,0xA7,0x14,0x07,0xFC,0x56,0xEA,0x01,0x05,0x98,0x60,0x5A,0xEA,0xD4,0x29,0xB5,0xB8,0xEB,0x68,0x53,0x17,0xB3,0x96,0x6E,0xA3,0x2F,0x29,0x54,0x5B,0xF6,0x8D,0xB5,0xA9,0x32,0x5E,0xDB,0x37,0xB6,0xA1,0xDB,0xB1,0x74,0xCB,0x58,0xBA,0x49,0x91,0xF6,0xCD,0xE3,0x1A,0x3A,0x85,0x3A,0x56,0xB7,0x6B,0x98,0x62,0xEA,0xF8,0xDC,0xBE,0x9E,0x83,0xD4,0xE3,0x49,0xF8,0x7B,0x71,0x54,0xAF,0xD9,0xE1,0xEF,0x53,0x55,0xB8,0xE7,0xFE,0x3F}; extern const uint8_t sp4_ZULU[] PROGMEM = {0x6D,0xFE,0xDE,0xC4,0xC4,0xE8,0x29,0x60,0x00,0x2E,0x0F,0x9C,0x6C,0x29,0x71,0x2A,0x4E,0x77,0x93,0x15,0x77,0x2A,0xAE,0xC3,0xCE,0x76,0x3C,0x92,0xA5,0x44,0x78,0xD1,0x6D,0xCF,0x47,0x3B,0xB8,0xBB,0x07,0xF6,0x5B,0x43,0x91,0x6E,0xA9,0xF2,0x65,0x4C,0xC9,0x98,0x97,0x69,0x9F,0xBA,0xE5,0x33,0x9C,0xC1,0x9A,0x8F,0xCA,0xDE,0x70,0x07,0x9D,0xEE,0xC9,0x79,0xE2,0xED,0xFF,0xFF,0x07}; extern const uint8_t sp4_ABEAN[] PROGMEM = {0xAD,0xCF,0x3E,0x25,0xAC,0x56,0xF5,0x7E,0xF6,0xAA,0x13,0xB6,0x4D,0xC3,0x6A,0xAB,0x41,0x9A,0x32,0x0B,0x4D,0xEC,0x06,0xA7,0x5D,0x33,0xDC,0xF1,0x1A,0x7A,0x74,0x61,0xE7,0x37,0xAB,0x1E,0xD1,0x19,0xD3,0xB6,0xAC,0x7A,0x3A,0x63,0xEC,0x58,0xB3,0x9A,0xE9,0x8D,0x68,0xA3,0xD2,0xEA,0x86,0x53,0xD2,0x8B,0xC0,0x63,0x9C,0x4E,0x49,0x2E,0x43,0x8F,0x65,0x68,0x65,0x3D,0x37,0xDD,0xB6,0x61,0x94,0x75,0x3D,0x54,0x39,0x9A,0x21,0xCB,0xB6,0x8A,0xE5,0xA9,0x8A,0xAD,0x4A,0x6C,0x97,0xA7,0x28,0xB6,0x4C,0x8D,0x5D,0xDE,0xAC,0xD8,0x2B,0x4C,0x4E,0x39,0x9B,0xE1,0x34,0x0A,0x25,0xE5,0xAC,0x4A,0x23,0xD1,0x94,0xA4,0xAB,0x19,0x4A,0x13,0x53,0x92,0xAE,0x66,0x38,0x92,0x55,0xCE,0xFF,0x03}; extern const uint8_t sp2_ABORT[] PROGMEM = {0x63,0xC9,0xA6,0x2A,0x54,0xD7,0x9C,0xA5,0xF0,0xEC,0x0A,0xCA,0xBB,0x67,0xB6,0x1B,0xD9,0xA6,0xAA,0x59,0xE9,0x46,0x8E,0x20,0xC2,0x83,0x25,0x0B,0x39,0x1D,0x4D,0x4D,0x77,0x37,0x76,0x1A,0x55,0x54,0x53,0xA9,0x94,0x65,0x17,0xAB,0xC8,0xAC,0xDA,0x53,0xB9,0xEF,0x72,0x35,0x51,0x5E,0x58,0xAB,0xFE,0xD5,0x66,0xB5,0x12,0x23,0xFA,0xD7,0x94,0x63,0x53,0x95,0xF8,0x69,0x6B,0xEE,0x4E,0x51,0xE2,0x2F,0x6C,0xB9,0x13,0x57,0x59,0x7F,0x04,0x8A,0x50,0xEE,0x22,0xB2,0x01,0x1C,0xB0,0x9D,0xBA,0x03,0x7E,0x0F,0x53,0xC0,0x48,0x53,0x08,0x88,0xD2,0xEC,0xFF,0x01}; extern const uint8_t sp4_ABORT[] PROGMEM = {0xAD,0x4E,0x66,0x4A,0xDC,0x17,0xAF,0xA5,0xC8,0x19,0x35,0xDD,0xBA,0x86,0x22,0x7A,0xCC,0x64,0xEB,0x1A,0x92,0x9A,0x56,0xB3,0x2E,0x6A,0x36,0x31,0x85,0x2C,0x5A,0x89,0x45,0xDB,0x56,0xB2,0x68,0x2D,0x56,0x69,0xCA,0x59,0xBD,0x35,0x5B,0xB9,0xEA,0x50,0xB5,0x2E,0x6C,0xE5,0xA2,0xBA,0x5C,0x5D,0x8F,0x26,0xF1,0x19,0x55,0xCE,0xBA,0xEA,0x28,0x66,0xCC,0x28,0xFB,0xAA,0x12,0xEB,0x55,0x67,0xF7,0xAB,0x08,0xFA,0x5A,0x82,0xBD,0x9D,0x2C,0xDA,0x0D,0x29,0xD1,0xB6,0x92,0x58,0x8B,0xB3,0xA8,0xCF,0x8A,0x72,0x4E,0xCA,0x32,0xAD,0x25,0x2C,0xDB,0x8C,0xD5,0x95,0x22,0x70,0x8A,0x52,0x15,0xAA,0x01,0xE0,0x80,0x21,0xDD,0x0C,0xB0,0xB9,0x1A,0x03,0xA7,0x28,0x55,0xA1,0x1A,0xFF,0x0F}; extern const uint8_t sp2_ABOUT[] PROGMEM = {0x63,0xCF,0xA6,0x2A,0x54,0xD7,0xDC,0x6D,0xAD,0x85,0x67,0x57,0x50,0x5E,0x76,0x1A,0xD9,0xA6,0xAA,0x59,0xF9,0x26,0xB6,0x20,0xC2,0x83,0x25,0x0B,0x5B,0x1C,0x4D,0x4D,0x77,0x37,0xA1,0x6F,0xD4,0x45,0xCD,0xB2,0xAC,0xBE,0x98,0xCD,0x34,0xDD,0x72,0xDA,0xAA,0xDA,0x2B,0x79,0xCD,0x6D,0x6F,0x77,0xC7,0xBD,0x94,0x23,0xA4,0xCE,0x22,0xDB,0x15,0x8F,0xF0,0x45,0xEB,0x55,0xC2,0x79,0xC4,0x2F,0x42,0xB9,0x8B,0xC8,0x06,0x00,0x03,0x4C,0xA7,0xEE,0x80,0xD7,0x53,0x09,0x50,0x83,0xCB,0xFF,0x03}; extern const uint8_t sp5_ABOVE[] PROGMEM = {0x6D,0x89,0x6E,0x33,0x43,0x5B,0xAD,0x29,0xEB,0x09,0x77,0xDB,0xB4,0xA6,0x2C,0x27,0x2D,0xB4,0x73,0x1A,0xA3,0x2A,0x37,0xA1,0x9D,0x66,0x51,0xBE,0x54,0xCC,0x5B,0x99,0xC5,0xD8,0x52,0x15,0xDF,0x64,0x56,0x61,0xCA,0x45,0xBD,0xF5,0xEA,0x1A,0xAF,0x0A,0xA3,0x2C,0xAB,0x2B,0x72,0xCA,0x54,0x36,0xAF,0x2E,0xEB,0x4D,0x67,0xDB,0xB4,0xBA,0x6C,0x36,0x82,0x6D,0xD5,0x6A,0xB3,0xBC,0x70,0xB6,0x4D,0xAB,0x4D,0xB6,0xC2,0x59,0x17,0xA5,0x2E,0xE9,0xF4,0x60,0x69,0xE9,0xE6,0xCC,0xC2,0xCC,0xC4,0xB5,0x5B,0xB7,0x0D,0x13,0x61,0x25,0xFF,0x0F}; extern const uint8_t sp5_ACCELERATED[] PROGMEM = {0x6D,0xAA,0xA6,0xD5,0x3B,0x1E,0xB7,0xB1,0xD9,0x56,0x6B,0x7F,0xB3,0x86,0xE6,0x47,0xBC,0xFC,0xF5,0x18,0x6A,0x4F,0x2A,0x89,0xD9,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x00,0x10,0x20,0x2A,0xF7,0x00,0x7C,0xD5,0x15,0x80,0xEF,0x3D,0x1D,0xF0,0x43,0x44,0x00,0xFE,0x88,0x58,0xF9,0xA0,0xA9,0xEA,0x9E,0x69,0xE5,0xD5,0xB4,0x9A,0xDB,0xEB,0x55,0x64,0xD7,0xE6,0xAE,0x8F,0x57,0x91,0xCC,0xB9,0x9B,0xAC,0x6E,0x79,0xB0,0x13,0xC3,0xD2,0xAC,0x14,0x21,0xEB,0xA8,0xB4,0xB6,0x52,0xF8,0x2E,0x59,0x5C,0xEA,0x52,0x19,0x1A,0x57,0xB8,0x6B,0x69,0x55,0x2C,0x5C,0x16,0xE6,0x67,0x55,0x39,0xBA,0x59,0x58,0xDE,0x55,0x35,0x53,0x6C,0xA9,0x9B,0x57,0xD5,0x6C,0x92,0x87,0x6F,0x1E,0x75,0x8B,0xCE,0x4E,0xB1,0x38,0x0D,0xDB,0x95,0x29,0xA9,0xE2,0x55,0x77,0x9D,0x64,0x1A,0x8B,0x57,0xDD,0x54,0xB0,0x45,0x2C,0x5E,0x4D,0xD3,0x49,0x92,0xF1,0xB8,0xB5,0x4D,0x27,0x8B,0xEA,0x63,0x37,0x34,0x66,0x64,0x2E,0xAB,0xFF,0x1F}; extern const uint8_t sp5_ACKNOWLEDGE[] PROGMEM = {0xAD,0x2E,0xB6,0xD4,0x27,0x26,0xAD,0xA9,0x9A,0x56,0xEF,0x78,0xBC,0xC6,0x66,0x5B,0xAD,0xFD,0xCD,0x1A,0x9A,0x1F,0xF1,0xF2,0xD7,0x6B,0xA8,0x3D,0xA9,0x24,0x66,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x40,0x80,0xA8,0xDC,0x43,0x1E,0xA5,0x78,0xAB,0x27,0x29,0x5D,0xD1,0xE8,0xEB,0x52,0x77,0xF4,0xD5,0x91,0x27,0x5B,0xD2,0xD5,0x55,0xD5,0x66,0xC1,0x8F,0x57,0x53,0x45,0xA7,0x25,0x6D,0x5E,0x75,0x56,0x9B,0x1E,0xBC,0x65,0x55,0x59,0x5F,0xBA,0xEB,0xEE,0x95,0x25,0x7F,0x11,0x6A,0xAB,0x47,0x1A,0xC2,0x64,0x41,0x36,0x1E,0x49,0x46,0x1F,0x6E,0xD2,0x69,0xC5,0x29,0xB4,0x15,0x4D,0xED,0x15,0x97,0x98,0x9A,0x3C,0xB5,0x57,0x5C,0x7D,0x72,0x48,0xCD,0x5E,0x49,0xB5,0x2A,0x69,0x3D,0x5B,0x25,0x56,0x5A,0x45,0x67,0x0C,0x91,0x09,0x63,0xD5,0x59,0x16,0x53,0xB5,0x33,0xA3,0x68,0x74,0x49,0xD7,0x8C,0xA4,0xAC,0xDE,0x24,0x5D,0xAB,0x96,0x02,0x8A,0x5D,0x03,0x34,0x4E,0xE4,0x80,0xD9,0xD2,0xFF,0x1F}; extern const uint8_t sp4_ACTION[] PROGMEM = {0x63,0x6C,0x39,0x25,0xC3,0xE7,0x8C,0xAE,0xD5,0xF0,0x30,0x9F,0xB3,0x9A,0x5A,0x2C,0xC2,0x63,0xEA,0xAA,0x5B,0x49,0x8B,0xD0,0x39,0xAB,0xAA,0x55,0xB5,0x3C,0xA6,0x08,0x20,0x18,0x61,0x04,0x4E,0x51,0xAA,0x42,0x35,0xC0,0x00,0x2D,0x44,0x24,0x60,0x97,0x9E,0x02,0xCC,0x34,0x5B,0x80,0x95,0xA6,0x46,0x3E,0x92,0x33,0xBB,0x74,0x5E,0x79,0x77,0x26,0x9C,0xBA,0x65,0x55,0x4D,0xA9,0x5A,0xF9,0xAA,0x56,0x36,0x0B,0x15,0x6E,0x71,0x47,0xD1,0x2D,0x46,0xBA,0xDA,0x1D,0x45,0xB3,0x58,0xEE,0xE6,0x66,0x54,0x55,0x9A,0x65,0xC4,0xAC,0xFF,0x07}; extern const uint8_t sp5_ADIS[] PROGMEM = {0x6D,0xEA,0x36,0x48,0x2A,0x57,0x8D,0x69,0xFA,0x66,0xCC,0x58,0xBD,0xDA,0xE9,0x8A,0x28,0x63,0xCD,0xAA,0x47,0x48,0x94,0x8C,0x25,0xAB,0x1A,0x49,0xD0,0xAC,0x9B,0x80,0x00,0x9E,0x32,0x6D,0x59,0xF3,0x2A,0x26,0xDD,0xB8,0x65,0xD5,0xA9,0xB8,0xCC,0xE2,0x91,0x15,0xE5,0xE2,0xD1,0xB3,0x47,0xD6,0x44,0xB2,0x4A,0xAE,0x32,0xC0,0x33,0xAE,0x0A,0xF8,0x29,0xC5,0x00,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0x32,0x03,0xFC,0x5C,0xF6,0xFF}; extern const uint8_t sp2_ADJUST[] PROGMEM = {0xAD,0xAD,0xA1,0xD5,0xC4,0x5A,0x9F,0xB1,0xFA,0x14,0xB3,0x78,0xBC,0x87,0x31,0x55,0x9B,0xEC,0xC2,0x6B,0xC4,0xE6,0xB9,0xDB,0xB8,0x97,0x24,0x87,0xA6,0x99,0x59,0x61,0x4B,0x1C,0x05,0x63,0x56,0x79,0x6C,0x05,0x4C,0xC5,0x14,0x81,0x35,0xB4,0x98,0xAC,0xAE,0x7D,0x6E,0x77,0xAA,0xE2,0xD2,0x5A,0x63,0xD5,0xAD,0x6E,0xBD,0xBA,0xE2,0xD3,0x8A,0xAB,0xF2,0x1C,0x15,0x50,0x41,0x8A,0x03,0x7E,0x29,0xF1,0x80,0x05,0x2C,0xA0,0x01,0x01,0xFC,0xD6,0x2A,0x01,0x60,0xC0,0x0B,0xEC,0x16,0x60,0x40,0xB7,0x63,0xFF,0x0F}; extern const uint8_t sp4_ADVISE[] PROGMEM = {0x63,0xEC,0xBA,0x55,0xCB,0xD7,0xAC,0xB1,0x9B,0x56,0x75,0x5B,0xB3,0xC6,0x66,0x43,0xC2,0x6D,0xB5,0x98,0xBC,0x55,0x71,0xEF,0x99,0x6A,0xD6,0x22,0x23,0xC3,0x6A,0xAA,0x25,0x90,0x34,0x4F,0x6B,0x2C,0x16,0xCB,0xD3,0x35,0x3D,0x49,0x38,0xBA,0x0A,0x53,0x51,0xDB,0xAB,0x4F,0x66,0xC2,0x9C,0x37,0xAD,0xAE,0x88,0x6D,0x0B,0xE9,0xB3,0xBA,0x22,0xB6,0x3C,0x64,0xCB,0xEA,0x2A,0xDF,0xD2,0xB4,0x2D,0xAB,0x6D,0x62,0xD3,0x52,0xB7,0xAC,0xA6,0xF3,0x75,0x2F,0xD9,0xBC,0x9A,0x21,0xD6,0xBC,0x64,0xF5,0xAA,0xBB,0x1D,0x0E,0xB7,0xD7,0xAB,0x6A,0xA6,0xA8,0x3C,0x5F,0xAD,0xAA,0xCB,0xC2,0xB2,0x9A,0xDD,0x9A,0x2A,0x12,0x93,0x67,0x72,0xEB,0xBE,0x62,0x37,0x8A,0x2C,0x0A,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0xD2,0xFF,0x07}; extern const uint8_t sp5_AERIAL[] PROGMEM = {0xA3,0x6F,0x41,0x59,0x27,0x56,0xAD,0xA6,0xC7,0x66,0x4E,0x6F,0xB3,0x8A,0xEE,0x86,0xB9,0xB5,0xCB,0xCA,0x4A,0x49,0xB6,0x92,0xBC,0x23,0xCB,0x8B,0xC3,0x82,0xB3,0xB4,0x2C,0x4D,0x6A,0x49,0xEA,0xDC,0xB2,0x34,0xA8,0x39,0x25,0xD7,0xC8,0xF3,0xA0,0x14,0xF3,0x2C,0xAB,0xAC,0xC5,0xC9,0x4D,0xB6,0xAC,0xA6,0xBB,0x44,0x69,0xDF,0xB2,0x86,0xE1,0x0A,0xB9,0x6C,0xF3,0x9A,0xBA,0x09,0xD4,0xF6,0xCF,0x6B,0x19,0x26,0x99,0x52,0xF7,0xAE,0xAD,0xD9,0x34,0x75,0xD9,0xD2,0xF6,0x6C,0xD2,0xD2,0xED,0x73,0x39,0x42,0xD8,0xA4,0xAA,0xCE,0xE9,0xF4,0x71,0xCB,0x34,0x7A,0xA5,0x33,0xA9,0x9E,0x34,0xCE,0x9C,0xAE,0x28,0x67,0x5C,0x25,0x6B,0xB8,0x82,0xEE,0x09,0xA5,0x7C,0xE6,0xF6,0xE6,0x86,0xD4,0x9A,0xFD,0x3F}; extern const uint8_t sp3_AERIAL[] PROGMEM = {0xE2,0x8A,0xCC,0xD5,0xDC,0xDD,0x9A,0xAB,0x09,0x13,0x55,0x53,0xE2,0x8E,0xA6,0x4C,0xC4,0xC4,0xC9,0xDA,0x6A,0x72,0x13,0x97,0x36,0xAB,0xAF,0x3E,0x8C,0x4B,0xB7,0xAC,0x36,0x87,0x90,0x48,0xDF,0xB2,0xEA,0x94,0x4D,0xAB,0x6C,0xD3,0xAA,0x63,0x13,0x6F,0xCB,0xDC,0xAD,0x4A,0x9D,0x3A,0x3C,0x7C,0xB7,0x2A,0x0F,0x6A,0x2E,0xF7,0x3D,0xDA,0xD2,0xD9,0x43,0x23,0xF7,0x1A,0x6A,0x08,0xF4,0xB6,0xDD,0x63,0x6C,0x21,0xC1,0xCA,0x37,0xAF,0xB9,0x9B,0x22,0x49,0xDD,0xB2,0xB6,0x6E,0x46,0x29,0x74,0xF3,0x38,0x9A,0x2A,0x97,0x90,0x2E,0xEE,0x08,0xBA,0x4C,0xCC,0xD2,0x20,0x00,0xBC,0x32,0x02,0x58,0x9D,0x9A,0xCE,0x60,0xA6,0x4D,0xA4,0x5B,0xBA,0x83,0x9D,0x56,0x93,0xAC,0xE1,0xF6,0x71,0x8B,0xD5,0xBB,0xA6,0xD7,0xA7,0x29,0x63,0xC9,0x12,0x7E,0x1F,0x36,0x4D,0xB8,0xAD,0xFB,0xBD,0xB9,0x66,0xD1,0x74,0xEE,0x0F,0x7A,0x5A,0x9C,0x3B,0xFF,0x3F}; extern const uint8_t sp3_AFFIRMATIVE[] PROGMEM = {0xA5,0x4F,0x7A,0xD3,0x3C,0x5A,0x8F,0xAE,0xC8,0xA9,0x70,0xED,0xBD,0xBA,0x2A,0x3B,0xC3,0xD9,0x8F,0x00,0x6C,0x4A,0x21,0x40,0xD3,0xCA,0x08,0x18,0xC2,0x04,0x01,0xC3,0x86,0x11,0x60,0xDA,0x4C,0x05,0x54,0x53,0xDA,0x9C,0x58,0x16,0xED,0xC8,0xEB,0x88,0xE2,0x4C,0xEC,0xC1,0x36,0x23,0xC8,0x65,0xD1,0x17,0xBA,0xB4,0x20,0xE5,0xE4,0x6A,0x8A,0x53,0xA2,0xAC,0x0B,0x73,0x38,0xC9,0xC8,0xB2,0x68,0xCE,0x92,0x24,0x33,0x5B,0x45,0xB1,0xA9,0x11,0xB6,0x6A,0x75,0x4D,0x96,0x98,0xC7,0xAA,0xD6,0x37,0x91,0xEC,0x12,0xAF,0xC8,0xD1,0xB1,0x88,0x97,0x25,0x76,0xC0,0x96,0x22,0x01,0xF8,0x2E,0x2C,0x01,0x53,0x99,0xAD,0xA1,0x7A,0x13,0xF5,0x7A,0xBD,0xE6,0xAE,0x43,0xD4,0x7D,0xCF,0xBA,0xBA,0x0E,0x51,0xF7,0xDD,0xED,0x6A,0xB6,0x94,0xDC,0xF7,0xB4,0xB7,0x5A,0x57,0x09,0xDF,0x9D,0xBE,0x62,0xDC,0xD4,0x75,0xB7,0xFB,0xAA,0x55,0x33,0xE7,0x3E,0xE2,0x2B,0xDC,0x5D,0x35,0xFC,0x98,0xAF,0x79,0x0F,0x0F,0x56,0x6D,0xBE,0xE1,0xA6,0xAA,0x42,0xCE,0xFF,0x03}; extern const uint8_t sp4_AFFIRMATIVE[] PROGMEM = {0xA5,0x4F,0x7A,0xD3,0x3C,0x5A,0x8F,0xAE,0xC8,0xA9,0x70,0xED,0xBD,0xBA,0x2A,0x3B,0xC3,0xD9,0x8F,0x00,0x6C,0x4A,0x21,0x40,0xD3,0xCA,0x08,0x18,0xC2,0x04,0x01,0xC3,0x86,0x11,0x60,0xDA,0x4C,0x05,0x54,0x53,0xDA,0x9C,0x58,0x16,0xED,0xC8,0xEB,0x88,0xE2,0x4C,0xEC,0xC1,0x36,0x23,0xC8,0x65,0xD1,0x17,0xBA,0xB4,0x20,0xE5,0xE4,0x6A,0x8A,0x53,0xA2,0xAC,0x0B,0x73,0x38,0xC9,0xC8,0xB2,0x68,0xCE,0x92,0x24,0x33,0x5B,0x45,0xB1,0xA9,0x11,0xB6,0x6A,0x75,0x4D,0x96,0x98,0xC7,0xAA,0xD6,0x37,0x91,0xEC,0x12,0xAF,0xC8,0xD1,0xB1,0x88,0x97,0x25,0x76,0xC0,0x96,0x22,0x01,0xF8,0x2E,0x2C,0x01,0x53,0x99,0xAD,0xA1,0x7A,0x13,0xF5,0x7A,0xBD,0xE6,0xAE,0x43,0xD4,0x7D,0xCF,0xBA,0xBA,0x0E,0x51,0xF7,0xDD,0xED,0x6A,0xB6,0x94,0xDC,0xF7,0xB4,0xB7,0x5A,0x57,0x09,0xDF,0x9D,0xBE,0x62,0xDC,0xD4,0x75,0xB7,0xFB,0xAA,0x55,0x33,0xE7,0x3E,0xE2,0x2B,0xDC,0x5D,0x35,0xFC,0x98,0xAF,0x79,0x0F,0x0F,0x56,0x6D,0xBE,0xE1,0xA6,0xAA,0x42,0xCE,0xFF,0x03}; extern const uint8_t sp5_AIRCRAFT[] PROGMEM = {0x61,0xEE,0xCA,0x44,0x3B,0x63,0xAD,0xB9,0x19,0x67,0xDD,0x6C,0xB5,0xBA,0x16,0x8B,0xA4,0x6D,0xF3,0x6A,0x5A,0x1A,0x92,0xE1,0x2D,0xA3,0x2A,0x79,0x50,0x96,0x36,0xB7,0x2A,0xFB,0x45,0x3D,0xDC,0x9D,0xBA,0x64,0x07,0xA2,0x39,0x31,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x40,0x80,0x62,0x5E,0x05,0x90,0xDB,0xA8,0x02,0x72,0x6B,0x1F,0x59,0x9E,0x14,0xA9,0x96,0x69,0xD4,0xB9,0xB1,0x97,0xD9,0xE6,0xD5,0x17,0xDB,0x62,0x23,0x9B,0xD7,0x54,0xD5,0xA8,0xAE,0x6E,0x5E,0x73,0x57,0xA3,0x32,0xB2,0x79,0xAD,0x4D,0xAD,0xEA,0xE8,0xE6,0xB5,0x96,0x50,0x9C,0x61,0xAB,0x0C,0x50,0x4D,0xAA,0x01,0xBA,0x0E,0x65,0x40,0x37,0xA5,0x1C,0x40,0xE0,0x14,0xA5,0x2A,0x54,0x03,0xC0,0x00,0x43,0xBA,0x29,0x60,0x73,0x35,0x04,0x4E,0x51,0xAA,0x42,0x35,0xFE,0x1F}; extern const uint8_t sp5_AIRPORT[] PROGMEM = {0x63,0xEC,0xC1,0xB0,0x2A,0x1E,0x9D,0xA6,0xA7,0x46,0x29,0x5D,0x7D,0xEA,0xBA,0x02,0x4B,0x75,0xD5,0xA8,0xCB,0x13,0x5A,0xB2,0x55,0xAD,0xCA,0x4B,0x70,0x9D,0x37,0xA5,0x2A,0xB4,0xC0,0x4D,0xEC,0x82,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x00,0x03,0x82,0x77,0xE7,0x00,0x02,0x68,0x19,0x2E,0xBD,0x77,0x17,0x12,0x9C,0xB9,0xCD,0x41,0x5D,0xB3,0x9B,0xDE,0xB6,0x44,0x7D,0x29,0x25,0xFA,0xCA,0x1E,0xC2,0xA8,0x0F,0xFB,0x6B,0x77,0x0A,0x43,0xBE,0xE2,0xA7,0x5C,0xA5,0x0C,0x78,0x8B,0x7E,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x40,0x01,0x53,0xA8,0x2B,0xE0,0xF9,0x8A,0xFF,0x07}; extern const uint8_t sp5_AIRSPEED[] PROGMEM = {0x2A,0xEB,0x29,0x59,0xD3,0x9A,0xAC,0xBD,0x87,0x24,0x69,0x5F,0xBC,0xC6,0xE1,0x86,0xA1,0x6D,0xF3,0x1A,0xBA,0x3F,0xC1,0xE1,0x3E,0xAB,0x69,0xF6,0x05,0x96,0xFB,0xAC,0xAA,0xBA,0x23,0x3C,0xF1,0x33,0xCA,0xDA,0x02,0x86,0xA2,0x73,0xAB,0x96,0x9E,0x14,0x52,0xB5,0x0E,0xF8,0x49,0xD8,0x01,0xBF,0x5A,0x1A,0xE0,0xAF,0x70,0x01,0x24,0xA0,0x81,0x00,0x8F,0x55,0x08,0x10,0xB9,0xD5,0xC8,0x5A,0x52,0x61,0xD7,0xD7,0xAB,0x9C,0x31,0x18,0xD3,0xB6,0xAE,0x6A,0xC6,0x40,0xE8,0x5C,0x32,0xAA,0x99,0x02,0xA1,0x6B,0x76,0xAB,0x66,0x34,0xA0,0xA9,0x59,0xAD,0x9A,0x49,0x41,0xA6,0x26,0xB5,0x62,0x46,0x01,0xE9,0x9A,0xD5,0x8A,0xAE,0x19,0x3D,0x73,0x31,0x2B,0x99,0xDE,0x4C,0x37,0xCB,0xAE,0x1E,0x46,0x94,0xCC,0xD2,0x94,0xA1,0x6A,0x55,0xB5,0x5C,0xF5,0xFF}; extern const uint8_t sp3_AIR[] PROGMEM = {0xAD,0x6F,0x5E,0x38,0xBB,0x1A,0xAE,0xBE,0x67,0x65,0xCF,0x5C,0xB9,0x9A,0x5E,0x83,0xD4,0x7D,0xF3,0xAA,0x5A,0x31,0x2C,0xCF,0xC5,0xA3,0xAC,0xA5,0x20,0x83,0x5F,0x8F,0xB2,0xE6,0x01,0x1F,0xFA,0x34,0xCA,0x52,0x13,0x72,0xE8,0xD5,0x28,0xF2,0x10,0x9E,0xE0,0x57,0xA3,0xCC,0x93,0xB4,0xD5,0x7B,0x95,0xAA,0x6C,0x0C,0x93,0xCE,0xF4,0xFF}; extern const uint8_t sp5_AIR_BRAKES[] PROGMEM = {0x6D,0x6E,0x56,0x38,0xAA,0x56,0x9E,0xAE,0xFB,0x60,0x2E,0xDF,0x72,0xEA,0x9E,0x82,0x24,0xED,0xCD,0x29,0x5A,0x2E,0xB2,0x94,0x27,0x2B,0xAB,0xDD,0xA8,0x5C,0x1E,0x8F,0xB4,0xB4,0x80,0x49,0x5E,0xDC,0xD2,0xDC,0x15,0x37,0x79,0x75,0xC9,0x52,0x57,0x9C,0xC2,0xD5,0xA6,0xE3,0x39,0xD9,0xC2,0xED,0xB0,0x55,0xA9,0x09,0x55,0xB7,0x83,0x00,0xE0,0x36,0x5A,0xDB,0x75,0xA5,0xA8,0x59,0x19,0x6D,0x4A,0x25,0x74,0xEC,0x7D,0x8D,0x25,0x96,0xD2,0x8A,0xF7,0xB5,0x34,0xDB,0x01,0xED,0xDE,0xD7,0xD2,0x6D,0x39,0x96,0x65,0x5F,0x47,0x0B,0xA5,0x94,0xDA,0x65,0x9C,0xDD,0x17,0x63,0xF9,0x9E,0xB2,0xD6,0x48,0x3C,0x5B,0xAB,0xEA,0x1A,0xFE,0x5E,0x05,0x2C,0x63,0x31,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x40,0x80,0xA1,0xDA,0x11,0x50,0x6D,0xAB,0x02,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x0C,0xF8,0xAD,0x94,0x02,0x08,0xF8,0x2D,0xF5,0xFF,0x01}; extern const uint8_t sp2_ALERT[] PROGMEM = {0xA5,0xCF,0xC6,0xAB,0x55,0x5B,0xAF,0x39,0xDA,0xC9,0x54,0xDD,0xBC,0xC6,0xC2,0x3C,0x27,0x20,0xCF,0x1C,0xD7,0x30,0xB0,0x45,0x16,0x69,0x1D,0xC3,0x11,0xE4,0x59,0x8A,0x7C,0xB5,0x9B,0x8B,0xD9,0x30,0xB7,0xD3,0x76,0x19,0x9A,0x25,0x59,0x57,0x59,0xEC,0x11,0xAF,0xE8,0xD9,0xF9,0x2A,0x8A,0x1D,0xF0,0x75,0x3F,0x73,0xAC,0x87,0x3B,0xA2,0x0B,0xAA,0x2B,0xCF,0xE4,0x10,0xA1,0xDC,0x45,0x64,0x03,0x00,0x80,0x01,0x66,0x36,0x33,0xC0,0xAB,0xD5,0x0A,0x68,0x25,0x85,0x02,0xFF,0x0F}; extern const uint8_t sp4_ALERT[] PROGMEM = {0xAD,0xCD,0xBE,0x45,0x2D,0x5B,0x8F,0xB6,0xC8,0x72,0x57,0xDB,0xD4,0xEA,0x0E,0xBC,0x8D,0xAC,0x6B,0xA9,0x27,0x90,0x49,0x56,0x77,0xA5,0x19,0x50,0xC7,0x58,0xD2,0xAD,0xA6,0x88,0x2C,0x53,0xDE,0xB2,0xAA,0xA2,0x2A,0x2C,0xB8,0xCB,0xA8,0x73,0x68,0xB6,0x96,0xBC,0x63,0x48,0xA9,0x30,0x5B,0xF2,0x94,0x35,0x97,0x80,0x2E,0xDE,0x53,0x8E,0x1A,0x06,0x65,0x24,0x4F,0x7A,0x6A,0x6E,0x94,0xE1,0x3E,0xE9,0x6F,0x3E,0x89,0x2B,0xF2,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x00,0x0A,0x18,0xD2,0x8D,0x01,0x9B,0xAB,0x21,0x70,0x8A,0x52,0x15,0xAA,0xF1,0xFF}; extern const uint8_t sp2_ALL[] PROGMEM = {0x65,0x0D,0xFA,0x3B,0x84,0xFB,0x8D,0x2E,0xB1,0x9D,0x34,0xCA,0xBA,0xAB,0x5D,0xEC,0x62,0x15,0x89,0x5F,0xA7,0x49,0xB6,0x5D,0xEF,0x6E,0x0E,0x73,0x99,0xEB,0x3C,0xCA,0x11,0x65,0xCE,0x18,0xB9,0x89,0x67,0xBC,0xDC,0x15,0xF8,0xE5,0xA0,0xE6,0x71,0x77,0x94,0x51,0x8F,0x96,0xE6,0xFF,0x01}; extern const uint8_t sp4_ALL[] PROGMEM = {0x0A,0x48,0x71,0xA9,0xE4,0x45,0x9F,0x9B,0x99,0xEB,0x56,0x04,0x3F,0x6E,0xA6,0xBD,0x5A,0x15,0x7D,0x97,0x1B,0x6F,0x69,0x55,0xB4,0xD3,0xEE,0xB4,0xA7,0x55,0xD1,0x5C,0x8B,0xCB,0xDE,0x56,0x06,0x77,0x2D,0xA6,0x7B,0x5A,0x19,0xED,0x97,0x98,0x6D,0x69,0x45,0xB4,0x57,0xA6,0xB6,0xB9,0x15,0x51,0x7D,0x9B,0x68,0x97,0x52,0x04,0xDF,0x63,0xE8,0x5D,0x4B,0x11,0xF5,0x76,0x83,0xA6,0x2D,0x55,0x14,0x5F,0xCE,0xD6,0x39,0xD5,0xC1,0x7D,0x38,0x67,0xA7,0xFF,0x07}; extern const uint8_t sp3_ALOFT[] PROGMEM = {0xAD,0xCE,0xE2,0xC2,0x5C,0x57,0xF7,0xB6,0xB5,0xDE,0x74,0x05,0x6B,0x93,0xD2,0x7A,0xD3,0x1D,0xE0,0x4D,0x6A,0xBB,0xDA,0xCC,0xA6,0x4B,0x25,0xC9,0x68,0xA2,0xBE,0x72,0xD1,0x35,0xA3,0x09,0xEE,0xD2,0x45,0xBB,0xAC,0x36,0xC4,0x0F,0x89,0x6C,0xBD,0xFA,0x90,0x2E,0xCC,0xBC,0xF3,0x9A,0x83,0xBF,0x30,0xF3,0xCE,0xE3,0x88,0xF1,0x5C,0x2D,0x36,0xB7,0x3B,0xDA,0x2B,0x33,0xED,0x9C,0x9E,0x50,0xC7,0x4D,0xF3,0x75,0x7A,0x52,0xEC,0x74,0xD1,0x49,0x02,0xA8,0x26,0x55,0x00,0x5D,0x87,0x32,0xA0,0x9B,0x52,0x0E,0x20,0x70,0x8A,0x52,0x15,0xAA,0x01,0xA0,0x80,0x21,0xDD,0x18,0xB0,0xB9,0x1A,0x02,0xA7,0x28,0x55,0xA1,0x1A,0xFF,0x0F}; extern const uint8_t sp3_ALTERNATE[] PROGMEM = {0xAA,0xB0,0xAF,0x4D,0xA5,0x6B,0x95,0xC9,0xCE,0x4D,0xE5,0x6C,0x32,0x46,0x57,0xB7,0x8C,0xBC,0xCD,0xE8,0x82,0xB9,0x4E,0x91,0xAC,0xAB,0x8E,0xE2,0xA7,0x8C,0xB3,0x8E,0x2C,0xEA,0x9C,0x52,0xF1,0x56,0xB2,0x6C,0x64,0x52,0xC4,0x2D,0x02,0x1C,0xE7,0x24,0x40,0x31,0xEA,0x01,0x18,0xBE,0x6D,0x78,0x4D,0x87,0x8A,0xB9,0x9B,0x95,0x94,0x90,0x4C,0xC3,0xDD,0x56,0x56,0xAA,0xAA,0x85,0xB4,0x6B,0x79,0xB2,0x62,0x11,0x51,0xAF,0x65,0x49,0x89,0x77,0x68,0xDC,0x95,0x36,0x1D,0x12,0x61,0x8B,0x46,0x56,0x45,0x89,0xB7,0x2F,0x5C,0x59,0x13,0x25,0x9E,0xBE,0xA8,0x64,0x45,0x04,0xA7,0xE6,0x46,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x0C,0x30,0xA4,0x9B,0x02,0x36,0x57,0x43,0xE0,0x14,0xA5,0x2A,0x54,0xE3,0xFF,0x01}; extern const uint8_t sp5_ALTIMETER[] PROGMEM = {0x23,0xCF,0xBE,0x38,0x23,0x57,0xAF,0x2A,0xDB,0xF6,0x34,0x7B,0xBD,0xAA,0xE4,0xD6,0xC3,0x6C,0xF3,0x2A,0x93,0xBA,0x08,0xB3,0xDE,0xAB,0x4A,0xBA,0xA2,0x45,0xBB,0x84,0x2E,0x2B,0x4D,0x67,0x69,0x03,0x06,0x78,0x31,0x23,0x02,0x2B,0x5B,0xDA,0x44,0x92,0x3B,0xAD,0xB4,0xB9,0x34,0x31,0xED,0xBC,0xB2,0xE2,0xD2,0x2C,0x75,0xF5,0xC8,0x92,0xCD,0x6C,0x65,0x2B,0x23,0xCB,0x26,0x63,0x54,0xC2,0x9C,0x22,0x9B,0x8C,0x74,0x69,0x73,0xCA,0xA2,0xCB,0x3C,0x6C,0xD3,0xA9,0xAA,0x0E,0x4B,0xB1,0xD5,0xA9,0x0E,0x4A,0xB2,0x38,0x12,0x8D,0x66,0x86,0x0A,0x55,0x55,0xDA,0xFA,0x11,0x5A,0x44,0x55,0xE9,0x18,0x72,0x63,0x09,0xB3,0xAC,0x63,0x2C,0xC5,0x30,0x5A,0xBA,0x8C,0xA5,0x84,0x42,0x5D,0xC9,0xDA,0xD6,0x12,0x17,0x69,0xD5,0x5B,0xDB,0x4A,0x29,0xD4,0x95,0xAC,0x65,0x2F,0xA5,0x50,0x57,0xB2,0xFC,0x3F,0x61,0x0C,0x21,0x29,0x3D,0xDC,0xBA,0xD9,0x35,0xB5,0x30,0x97,0xEB,0x06,0xDF,0x39,0x2C,0x9C,0x6B,0xEB,0x42,0xD5,0xD0,0x74,0x76,0xAB,0x4E,0x21,0xD3,0x82,0xDB,0xAE,0x3A,0x9B,0x0D,0x0D,0xD9,0xBC,0xEA,0x1C,0xD3,0xCD,0x7D,0xF5,0xA8,0x8B,0xE5,0x72,0x4D,0x39,0xA5,0x29,0x9A,0x3A,0xC5,0x9C,0xB4,0x2E,0x1B,0x6D,0xA7,0x74,0x9C,0xA6,0xE8,0xBC,0x8A,0x24,0x5E,0x98,0xBD,0x89,0x1C,0xE1,0xA4,0x61,0x37,0x61,0xC3,0x03,0xB3,0xB4,0x3D,0xF8,0x0D,0x0B,0xCA,0x3B,0xF6,0xAC,0xDB,0xBC,0xA8,0xEF,0x3A,0xAA,0x6D,0xF1,0x92,0xCD,0xEB,0xAA,0xBA,0xC4,0xC6,0xB6,0xAC,0xAB,0xE9,0x14,0x6D,0x5F,0xDD,0xEE,0xA6,0x93,0x75,0x7C,0x73,0x7B,0x9A,0x75,0xF2,0x8E,0xD5,0xE5,0x6B,0x49,0xD9,0x23,0x67,0x87,0xBF,0x3B,0x43,0xAB,0x98,0xF5,0xFF}; extern const uint8_t sp5_ALTITUDE[] PROGMEM = {0xAD,0xAE,0xA6,0xB4,0xD2,0x6F,0x8D,0xA5,0xA9,0x0D,0x2D,0x5D,0xBD,0xBA,0x26,0xB6,0xA4,0x6C,0xF5,0xAA,0x2B,0xBB,0xD1,0xF0,0xCE,0xAB,0x48,0xEA,0xD3,0xCC,0x3B,0xAF,0x22,0xBA,0xCE,0x60,0xEB,0x8C,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x38,0x60,0x72,0x8B,0x92,0x5C,0x16,0x2A,0x6A,0xB9,0x56,0x3E,0x68,0x1A,0x87,0x6F,0x5E,0x55,0xA7,0xA9,0x9C,0xB6,0x1A,0x81,0x53,0x94,0xAA,0x50,0x0D,0x08,0xC0,0x12,0x16,0x09,0xF8,0xBA,0x6B,0x14,0xC7,0x4E,0xA7,0x3B,0xE3,0x52,0x65,0x6D,0xE4,0x95,0xAB,0x46,0x55,0xB9,0x89,0x96,0x6C,0x19,0x4D,0xA5,0xA6,0xD6,0xB4,0xA5,0x34,0x85,0xB8,0x79,0xD3,0xE7,0x52,0x67,0x1C,0x6E,0xCD,0x6F,0x5A,0x9D,0x49,0x98,0x37,0xBF,0x0E,0x75,0x50,0x29,0x5E,0xF6,0x84,0x95,0x4C,0x6F,0xA6,0x9B,0x65,0x57,0x0F,0x23,0x4A,0x66,0x69,0x04,0x50,0x60,0x58,0x19,0xAA,0x56,0x55,0xCB,0x55,0xFF,0x0F}; extern const uint8_t sp2_AMPS[] PROGMEM = {0x69,0xEA,0xA5,0x45,0xD2,0x57,0xEF,0xF1,0x0E,0x77,0xB8,0xDD,0x6D,0x4F,0x53,0x43,0x49,0x79,0xCC,0xDE,0x5D,0x19,0x9B,0x08,0x2C,0x31,0xA7,0x6E,0x49,0x3C,0x39,0xC5,0xBC,0xEA,0x07,0x81,0x22,0x94,0xBB,0x88,0x6C,0x00,0x06,0x44,0x16,0xC6,0x80,0x5F,0xD3,0x39,0xC0,0x01,0x0E,0x50,0x00,0x03,0x18,0xF8,0x7F}; extern const uint8_t sp2_AND[] PROGMEM = {0xA9,0x6B,0x21,0xB9,0x22,0x66,0x9F,0xAE,0xC7,0xE1,0x70,0x7B,0x72,0xBB,0x5B,0xDF,0xEA,0x56,0xBB,0x5C,0x65,0xCB,0x66,0xC5,0x3D,0x67,0xD7,0xAB,0x6D,0x2E,0x64,0x30,0x93,0xEE,0xB1,0xCD,0x3D,0x92,0xB9,0x9A,0xDA,0xB2,0x8E,0x40,0x12,0x9A,0x6A,0xEB,0x96,0x8F,0x78,0x98,0xB3,0x2A,0xB4,0xD3,0x48,0xAA,0x2F,0x7D,0xA7,0x7B,0xFB,0x0C,0x73,0x71,0x5C,0xCE,0x6E,0x5C,0x52,0x6C,0x73,0x79,0x9A,0x13,0x4B,0x89,0x45,0xE9,0x6E,0x49,0x42,0xA9,0x57,0xFF,0x3F}; extern const uint8_t sp3_AND[] PROGMEM = {0x6B,0xA8,0x2E,0x79,0xAC,0x37,0xAE,0xA5,0xBA,0xE4,0xCE,0x5C,0xB8,0xA6,0xE6,0x92,0xB3,0x62,0xD1,0x9A,0xAA,0x2B,0x8E,0x8A,0x45,0x6B,0xAA,0xA6,0x38,0x33,0x66,0x97,0xA9,0x39,0xCC,0xD0,0xF0,0x9C,0xA6,0x66,0xB1,0x5C,0xD2,0xB3,0x99,0x93,0xA4,0x0E,0x19,0x17,0x64,0xE3,0xBA,0x34,0xB3,0x6D,0x96,0xA7,0x69,0x53,0x57,0xDD,0xD2,0x96,0x6A,0x8A,0x45,0xA2,0xF5,0xFF,0x03}; extern const uint8_t sp4_AND[] PROGMEM = {0x6B,0xA8,0x2E,0x79,0xAC,0x37,0xAE,0xA5,0xBA,0xE4,0xCE,0x5C,0xB8,0xA6,0xE6,0x92,0xB3,0x62,0xD1,0x9A,0xAA,0x2B,0x8E,0x8A,0x45,0x6B,0xAA,0xA6,0x38,0x33,0x66,0x97,0xA9,0x39,0xCC,0xD0,0xF0,0x9C,0xA6,0x66,0xB1,0x5C,0xD2,0xB3,0x99,0x93,0xA4,0x0E,0x19,0x17,0x64,0xE3,0xBA,0x34,0xB3,0x6D,0x96,0xA7,0x69,0x53,0x57,0xDD,0xD2,0x96,0x6A,0x8A,0x45,0xA2,0xF5,0xFF,0x03}; extern const uint8_t sp3_ANSWER[] PROGMEM = {0x63,0x6E,0x3E,0xC5,0xC7,0x17,0xEF,0x79,0x8D,0x3D,0xB4,0x68,0xD9,0x9B,0x35,0x0C,0x3F,0x62,0x69,0xAB,0x57,0xD7,0x7C,0x71,0xB8,0x2F,0x59,0x75,0x0D,0xE6,0x4E,0x5D,0xA7,0x55,0xCD,0x60,0x6A,0xB8,0xEB,0x52,0x55,0x89,0x15,0xE1,0x6E,0x6A,0x95,0xAA,0x09,0xC9,0x22,0x2C,0x8B,0x03,0x7E,0x1D,0x75,0xC0,0x6F,0xA5,0x0E,0xF8,0xAB,0xC5,0x01,0x2F,0xBA,0xAF,0xB1,0x89,0x54,0x4E,0xEF,0xBA,0xC6,0x26,0x5B,0x69,0x3C,0xDB,0x58,0xAB,0x1F,0xA6,0x95,0x6C,0x63,0x2F,0x79,0x88,0x97,0xB3,0x96,0xA3,0xD4,0x46,0x5E,0xEA,0x56,0xCE,0xD2,0x0A,0xAD,0xB9,0xCB,0xFF,0x03}; extern const uint8_t sp5_APPROACHES[] PROGMEM = {0x63,0xCD,0x66,0x24,0x32,0x1B,0xAD,0xA5,0x98,0x55,0xF3,0xD8,0x75,0x86,0xCA,0x27,0xDC,0xB5,0xCF,0x19,0x92,0x9C,0x88,0xB0,0x5D,0x65,0x08,0x61,0xCC,0xDC,0x76,0x21,0x70,0x8A,0x52,0x15,0xAA,0x01,0xA0,0x80,0x94,0xCD,0x15,0x90,0xB3,0x47,0xC9,0x42,0x93,0x32,0xF1,0x2C,0x35,0x5B,0x79,0xB2,0x99,0x66,0xD2,0x7C,0x65,0x95,0x44,0x6B,0x51,0xB6,0x91,0x66,0x9E,0xC5,0xCE,0xD9,0x52,0x11,0x0B,0xAB,0x59,0xC4,0x46,0x7E,0xE3,0xCA,0x26,0xEE,0x9A,0x00,0x4D,0x92,0x06,0x60,0xB7,0xB0,0x04,0xEC,0xD4,0xBD,0xAA,0x19,0x9C,0xD9,0x34,0xEF,0x6A,0xAB,0x75,0x16,0x8F,0xCD,0xAB,0xAB,0x2A,0x44,0x33,0x37,0xAF,0xB1,0x89,0x10,0x73,0xDF,0x3C,0xC6,0x2E,0x4D,0xC2,0xB4,0x77,0x9B,0x9B,0x54,0x75,0xD5,0xDE,0x6D,0xEE,0x24,0x9C,0x34,0xFB,0xB6,0x79,0x61,0x75,0x53,0xCF,0x5A,0xFE,0x17,0xD4,0x86,0xC9,0x89,0x02,0x7E,0x2B,0x55,0xC0,0xAF,0xEE,0x02,0xF8,0x29,0xFD,0xFF,0x01}; extern const uint8_t sp5_APPROACH[] PROGMEM = {0xA9,0xCA,0xBA,0xCB,0x4D,0xB7,0x9C,0xA9,0x88,0x69,0x71,0xDB,0x7A,0x86,0xAC,0x37,0xC5,0x6D,0xF3,0x18,0x92,0x19,0x37,0x97,0xDE,0xB6,0x46,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x10,0x10,0x98,0xA9,0x02,0x72,0x30,0x2B,0x49,0x0E,0x11,0x16,0xA6,0x64,0x64,0xB1,0x6A,0x4A,0x72,0x96,0x95,0x67,0x15,0x6D,0x21,0xE9,0x57,0x5E,0x44,0xA7,0x25,0xF6,0x5D,0x79,0xE1,0x9D,0x1A,0xD8,0x77,0x64,0x91,0x77,0x69,0x48,0x36,0x97,0x99,0xE4,0x16,0x11,0x99,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x02,0xCC,0xAA,0xAA,0x80,0xD9,0x3A,0x1D,0x30,0xFB,0x4C,0x00,0x56,0x9F,0x72,0xC0,0x6C,0x33,0x01,0x98,0x7D,0x2A,0x00,0xB3,0x75,0x2A,0x60,0xF6,0x2D,0x06,0x8C,0x36,0xF5,0xFF}; extern const uint8_t sp2_AREA[] PROGMEM = {0x2D,0xEF,0xA1,0xC8,0x32,0x36,0xDF,0xE5,0x0C,0xDD,0x0D,0xCB,0x68,0xDF,0xDB,0xAC,0xBA,0x0C,0xB1,0x32,0xED,0x3A,0xAA,0xD4,0x39,0x2C,0x4D,0xEF,0xAC,0x67,0xB3,0xFA,0xD2,0x58,0xD3,0x3D,0xEF,0x1A,0xBA,0x2B,0xD0,0xF2,0xDD,0x73,0x1E,0x4B,0xF7,0x89,0xE6,0xF1,0x79,0xAF,0x63,0xED,0x3E,0xD8,0xDD,0x3E,0x8F,0xAD,0x3A,0xF7,0x76,0x5D,0xD3,0xB7,0xBE,0xB7,0xBB,0xE9,0xB4,0x4E,0xE9,0x5D,0x3F,0xF7,0xA7,0x1C,0x9E,0xEA,0x4B,0xFE,0x1F}; extern const uint8_t sp4_AREA[] PROGMEM = {0xA5,0xAF,0x89,0x35,0xB2,0x6B,0xAF,0xAE,0xFB,0x62,0x6E,0xDB,0xBC,0xEA,0xEE,0x46,0x78,0x64,0xCB,0xAA,0x6A,0x6E,0x96,0xA1,0xAE,0xAB,0xCA,0x8B,0x3D,0x92,0xB3,0xB6,0x2A,0x1D,0x4A,0x73,0xCE,0x3A,0xEA,0xB2,0x29,0xD5,0x24,0xF3,0xAA,0xEB,0x64,0x09,0xD3,0xD5,0x6B,0xA8,0x59,0x30,0x32,0x36,0xAD,0xB1,0x05,0x07,0x8F,0xDC,0xBC,0xE6,0x6A,0x1D,0x23,0xEA,0xD5,0x5A,0x9B,0x29,0x0A,0xCD,0x4D,0x6B,0x6D,0xAA,0x38,0x34,0x5F,0xAF,0xB5,0xD3,0xA1,0xD0,0x5C,0xDC,0xD6,0xC1,0x52,0x5C,0x65,0xCF,0xFF,0x03}; extern const uint8_t sp5_ARRIVAL[] PROGMEM = {0x65,0x4D,0x66,0xD3,0x8A,0xBB,0x8C,0x25,0xF9,0x49,0x29,0xCD,0x37,0xE6,0x58,0xC3,0x6D,0xD8,0x5F,0x98,0xFD,0x64,0xCF,0x62,0x7D,0x6E,0xB6,0x57,0x34,0xCA,0xD4,0xB9,0xC9,0x1C,0x15,0xEF,0x60,0x96,0x46,0xBF,0xD9,0xA2,0x45,0xEB,0x18,0x62,0xF1,0xF0,0x61,0x3D,0xAB,0x4B,0x76,0x23,0x42,0xF3,0xAC,0x26,0xEB,0xF5,0x4C,0xD9,0xB4,0x8A,0x1C,0xCA,0xCA,0x62,0xD5,0x4A,0x4B,0x74,0x6D,0xAB,0xD9,0x2B,0xA9,0xC1,0xB4,0xBD,0x26,0xAF,0xB8,0x65,0x93,0xD0,0x98,0xD5,0xD2,0xEC,0x54,0xC3,0x74,0x51,0x28,0x8A,0x74,0x09,0x63,0x37,0xA1,0x9F,0xCA,0xD4,0xD5,0xAC,0xA4,0xBE,0xF3,0xF0,0x74,0xB6,0xDD,0xFA,0xCC,0x7A,0x42,0x31,0x4B,0xEB,0x2B,0xAA,0x2D,0xC1,0x6C,0x6D,0x68,0x30,0xB7,0x15,0xB2,0xB7,0xB1,0xC3,0x9C,0x56,0xC8,0xDF,0xA6,0x06,0x6A,0x52,0x31,0x6F,0x9F,0xCA,0xD2,0x41,0x4E,0x18,0xF7,0xFD,0x7F}; extern const uint8_t sp5_AS[] PROGMEM = {0x63,0xAF,0x26,0xC4,0x33,0x6B,0xAF,0xB9,0xCA,0x92,0xEC,0xB8,0xB5,0xE6,0x66,0x4A,0xBC,0xFC,0xF1,0x9A,0xBA,0x6A,0xF1,0xF2,0xC7,0x6B,0x6A,0xB2,0x25,0xD2,0x1F,0xAD,0xB1,0xAA,0xE2,0xB0,0xBC,0xDD,0xE6,0xA2,0x42,0x82,0x73,0x51,0x59,0x16,0x35,0x35,0xD7,0xBE,0x0E,0x58,0x80,0xDC,0x00,0x9F,0x22,0xFF,0x3F}; extern const uint8_t sp5_ATU[] PROGMEM = {0x29,0xE9,0x25,0x94,0x23,0xEA,0x8C,0x79,0x78,0x67,0xAE,0x5C,0xB3,0xE6,0x11,0x82,0x39,0xAA,0xF5,0x6A,0xA7,0x4F,0xA2,0xAC,0x25,0xBB,0x5D,0xD5,0x8C,0x45,0x18,0xB9,0x74,0xE5,0x33,0x35,0x62,0xE4,0x92,0x91,0x8D,0x2C,0x28,0x59,0x4B,0x10,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x04,0x14,0xAA,0x62,0x80,0xAA,0x94,0x05,0xE0,0x34,0x65,0x0B,0x8B,0x22,0xAB,0xCD,0xC8,0x23,0x1D,0x45,0x90,0xB2,0xE6,0x8C,0x6C,0x66,0x41,0xAA,0x9E,0x33,0xB2,0x99,0x04,0xA9,0x7B,0x49,0xCB,0x66,0x64,0xE4,0x9E,0x25,0x25,0x9F,0x91,0x91,0x6B,0x16,0x97,0x62,0x46,0x46,0xEE,0x59,0x52,0x8A,0x11,0x09,0xB9,0x67,0x71,0x29,0x46,0x26,0x94,0xAE,0x25,0xAD,0x18,0x45,0x90,0x2A,0x9E,0x8C,0x7C,0x04,0x25,0x2A,0x5F,0x3B,0xF2,0x69,0x8D,0xA9,0x64,0xED,0x28,0xBB,0x56,0xD1,0xE2,0x2F,0xA3,0xAD,0xC2,0x4D,0x92,0xB7,0x94,0x21,0x49,0x37,0x4F,0xFA,0x12,0x06,0x17,0x2C,0x83,0x7D,0xB1,0x9A,0x64,0x33,0x75,0xCF,0x55,0x6A,0x12,0x25,0x3D,0x54,0x3B,0xBB,0x59,0x9B,0x49,0x73,0xF1,0xE2,0x56,0xA7,0x3A,0xC2,0xC5,0x8B,0x5B,0x03,0xEF,0x72,0x53,0xB5,0x7E,0x73,0x9B,0xD7,0x1D,0xA9,0xAC,0xF5,0xFF,0x01}; extern const uint8_t sp2_AT[] PROGMEM = {0xAD,0xA8,0xC9,0xB5,0xBC,0xA6,0xDC,0xFE,0x36,0xB7,0xB9,0xF5,0x6D,0xC7,0x58,0x9B,0x69,0xF9,0x4C,0x99,0x73,0xDD,0xC8,0x24,0x42,0xB9,0x8B,0xC8,0x06,0x00,0x50,0xC0,0x52,0x2E,0x0E,0xB8,0x66,0x8A,0x01,0xAD,0x95,0x20,0x20,0x3A,0xF2,0xFF,0x07}; extern const uint8_t sp3_AT[] PROGMEM = {0xA9,0xAC,0x36,0xB9,0x32,0x1F,0xAD,0xB5,0xBA,0x94,0x4C,0x9F,0xBD,0xA6,0xE6,0x4A,0x23,0xED,0xF1,0x1A,0xBB,0x19,0xD3,0xB4,0xCD,0x6B,0xEC,0x6A,0xCC,0xD2,0x36,0xAF,0xB1,0xCB,0x91,0x70,0x7B,0x8D,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x80,0x00,0xA6,0x54,0x37,0xC0,0x55,0x2A,0x04,0x58,0x9C,0xF5,0xFF,0x01}; extern const uint8_t sp2_AUTOMATIC[] PROGMEM = {0x6B,0xAC,0xA4,0xA7,0x82,0xFD,0xDD,0xF1,0x0E,0x67,0x68,0xB2,0xA2,0x83,0x72,0x1B,0xA0,0x52,0x65,0x03,0xFC,0x24,0x3A,0xEA,0xAD,0xCD,0xD5,0x4C,0xDB,0xA9,0xAB,0x76,0x4B,0x93,0x2D,0x67,0x28,0xA2,0xCC,0xC2,0xF3,0x8C,0x21,0x2B,0xD7,0x70,0xC9,0xD8,0x86,0x4A,0x8D,0xC6,0x35,0x49,0xE9,0x8B,0x54,0x29,0x76,0x37,0x63,0xC8,0xCE,0xDD,0x54,0x6A,0x9D,0xBA,0xC6,0xD2,0xD2,0x58,0x72,0xAB,0x5B,0xDE,0x72,0x35,0x35,0x5B,0x84,0x54,0x6D,0xD3,0xEE,0x90,0x11,0xEA,0x4E,0x5A,0x5B,0x53,0xAA,0xB3,0x2F,0xB9,0xD3,0x59,0xBB,0x6B,0xE5,0x94,0x35,0x7B,0x6F,0xE7,0x34,0xAD,0xD8,0xBA,0x17,0x81,0x22,0x94,0xBB,0x88,0x6C,0x00,0x03,0xB4,0x12,0x22,0x01,0x0E,0xFC,0x3F}; extern const uint8_t sp5_AUTOPILOT[] PROGMEM = {0x65,0x8F,0xB6,0xCB,0x5C,0x9D,0x8C,0x3D,0x9A,0x5D,0x55,0x6D,0xBB,0xA6,0x2C,0x66,0x5D,0xA5,0xEB,0x1A,0x92,0xBA,0x76,0xD5,0xDE,0xAB,0x2D,0x6A,0x32,0x45,0xF2,0xB6,0xA9,0x59,0xC9,0x70,0x52,0xB3,0x8A,0x1C,0xCB,0x9D,0x35,0xD5,0xAA,0xB2,0x1A,0x55,0x8F,0x4C,0xAB,0x2E,0x74,0xDC,0xC2,0x7C,0xAF,0x3A,0x93,0x4D,0x35,0xC9,0x53,0x5A,0x6F,0x36,0x4D,0xB8,0x13,0x02,0x9F,0x2A,0x55,0xA1,0x1A,0x20,0x80,0x2C,0xCA,0x5B,0x95,0x55,0x5A,0xA8,0xC5,0x5A,0x55,0xF2,0x93,0x69,0xB4,0x6A,0x75,0xD9,0x4D,0x86,0xF3,0x96,0xD5,0x55,0xB5,0x69,0xC5,0x5B,0x56,0x57,0xEC,0x9A,0x96,0xAE,0x5E,0x5D,0x71,0x63,0x1E,0xB6,0x79,0xB5,0x03,0x55,0x0B,0x67,0x9B,0xD5,0x74,0xDC,0xA5,0x9C,0x69,0x56,0x55,0x5C,0x69,0x72,0xAC,0x5C,0x65,0xB3,0x4B,0xC9,0xB1,0x64,0x15,0xD5,0x06,0x27,0xD5,0x62,0x36,0x48,0x1D,0x1E,0x99,0x2D,0xFF,0x1F}; extern const uint8_t sp3_A_M[] PROGMEM = {0x6B,0xE8,0xC9,0x44,0x22,0xD7,0xEC,0xE1,0xB4,0x23,0x3B,0xA9,0xE5,0x9A,0x53,0xF5,0x64,0x64,0x59,0x6B,0x4F,0x35,0xB2,0x91,0x45,0x3D,0x39,0xF5,0xC8,0x86,0x1A,0xF9,0xE4,0xF4,0xA3,0x19,0xA9,0xE7,0x92,0xD3,0x8D,0x22,0x64,0xD9,0x4B,0xC6,0x3A,0x8A,0xA1,0x74,0x3D,0x69,0xFB,0xAC,0x89,0xE4,0xF9,0xA4,0x0C,0x3D,0x89,0x6A,0xE5,0xE2,0x33,0xF6,0x2A,0xE2,0xD1,0xAB,0x4F,0xD7,0xAB,0xB3,0x46,0xAE,0x3E,0x75,0x6F,0x66,0x6A,0xB9,0xE6,0xD4,0xAD,0x9A,0xBA,0xE6,0x92,0xD3,0xB6,0xA2,0xEE,0x5A,0x73,0x4E,0x57,0x93,0xBB,0x9B,0x2D,0x39,0x43,0x89,0xE9,0x6E,0xB6,0x64,0x4D,0xC5,0x5B,0x04,0xB9,0xDC,0xB1,0x34,0x2D,0x16,0x64,0x76,0xDB,0x5E,0x95,0x78,0xA0,0xC9,0x2D,0x7B,0xD3,0xE2,0x41,0x26,0xB7,0x9C,0xCD,0x70,0x1A,0x85,0x92,0x74,0x56,0xA5,0x91,0x68,0x4A,0xD2,0xD5,0x0C,0xA5,0x89,0x29,0x49,0x57,0x33,0x1C,0xC9,0x2A,0x27,0xDD,0xCD,0x71,0xAA,0xAA,0xE2,0xF4,0x34,0xCB,0x19,0x6C,0x72,0xD2,0x57,0x95,0x44,0x90,0xC9,0xFD,0x7F}; extern const uint8_t sp5_BANK[] PROGMEM = {0xA9,0x1A,0xCA,0xCD,0xDD,0x92,0xAE,0xAC,0xD8,0x16,0x69,0x79,0xBD,0xEA,0x62,0x4A,0x7C,0xF4,0xF5,0xAA,0xAA,0x2B,0xB1,0xB6,0xC7,0xAB,0xAA,0x2E,0xC5,0xDB,0x66,0xAF,0xBA,0xF9,0x14,0x6F,0x5B,0xBC,0x86,0xEE,0x92,0xBD,0x7D,0xD1,0x1A,0xBB,0x2B,0xB6,0xF1,0x45,0x6B,0x1B,0x3A,0xD9,0x36,0x56,0xED,0xAD,0x1D,0xD3,0x36,0xF1,0xFA,0xC2,0x7E,0x98,0x33,0x08,0xC9,0x31,0xAD,0x6C,0x4F,0x04,0x16,0x55,0xAA,0x42,0x35,0x00,0x14,0xD0,0x9B,0x2B,0x03,0x9A,0x17,0x61,0x40,0x2B,0xC6,0x08,0xA8,0x91,0xE5,0xFF,0x01}; extern const uint8_t sp5_BARKER[] PROGMEM = {0xA1,0x0D,0xDA,0xCB,0xC1,0x9D,0xA6,0x3E,0x2A,0xAF,0x04,0x8D,0xDB,0xFA,0xAC,0x2C,0x5B,0xD8,0x4A,0xEB,0x7D,0xD9,0xB4,0xA4,0xA6,0xAD,0x0D,0x79,0x25,0x96,0x56,0xF7,0x76,0x54,0x31,0x0E,0xD7,0xD2,0xA6,0x51,0x25,0x3F,0x98,0x4F,0x9B,0x4A,0x5D,0xC2,0x83,0xA7,0x38,0x41,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x18,0xD0,0xCD,0x9B,0x02,0x4A,0x4C,0x34,0x40,0xCC,0x68,0x6D,0xCC,0x53,0xB1,0x8A,0x77,0xB7,0x35,0xF7,0x44,0x39,0xEA,0xDB,0xD6,0xD2,0x9B,0x78,0x29,0x6F,0x3A,0x4B,0x5E,0x81,0xE3,0x7C,0xE9,0xC9,0xAD,0xD0,0x46,0x73,0x87,0xB7,0xB4,0x42,0x1D,0xCA,0x63,0xBE,0xF2,0x98,0x47,0x74,0xF7,0xFF,0x03}; extern const uint8_t sp4_BASE[] PROGMEM = {0x0C,0x50,0xD6,0x6C,0x75,0xC5,0x86,0x48,0x46,0x9B,0xD5,0x54,0xEF,0xA2,0xEE,0x6B,0x56,0xD3,0xA3,0x8A,0x7A,0x2E,0x5E,0x55,0x4F,0x42,0x66,0x35,0x7B,0x94,0x3D,0x10,0x45,0xCC,0xE2,0x52,0x36,0x87,0x1A,0x39,0x75,0x4A,0xFB,0x74,0x99,0xA0,0x7A,0x35,0xC0,0x33,0xAE,0x0A,0xF8,0x29,0xC5,0x00,0xBF,0x95,0xFE,0x3F}; extern const uint8_t sp3_BELOW[] PROGMEM = {0x0C,0x50,0xD6,0x6C,0x24,0xD5,0x39,0x73,0x58,0xEB,0x55,0x75,0x9F,0x8C,0x65,0x6B,0x56,0xD3,0x9C,0x92,0x94,0x3F,0x19,0x6D,0xD3,0xC6,0x9C,0xB6,0x66,0x74,0x8B,0x89,0x6B,0x52,0xB7,0xD1,0x2D,0xC6,0x11,0xC1,0xE9,0x5B,0xB7,0x04,0x65,0x3A,0x66,0x1F,0xDD,0x16,0x54,0xA5,0xD8,0x6D,0xD5,0x8D,0x66,0xBB,0xF2,0xD6,0x55,0x15,0x9E,0xED,0x2A,0x5B,0x56,0x95,0x79,0x4F,0xA8,0x74,0x19,0x65,0x14,0xD3,0x21,0xD2,0xB9,0x15,0x51,0xCE,0x18,0x6B,0xE7,0x52,0x78,0xBD,0xAD,0xA4,0x9D,0x53,0xE9,0xE5,0xB6,0x91,0x74,0x49,0x55,0x90,0xD3,0xC2,0xBA,0x25,0xD4,0x91,0x74,0xAB,0x69,0x1B,0x57,0x47,0x31,0xEA,0xAA,0x75,0x44,0x23,0x45,0xBB,0x9B,0xCD,0xF9,0x7F}; extern const uint8_t sp4_BELOW[] PROGMEM = {0x0C,0x50,0xD6,0x6C,0x24,0xD5,0x39,0x73,0x58,0xEB,0x55,0x75,0x9F,0x8C,0x65,0x6B,0x56,0xD3,0x9C,0x92,0x94,0x3F,0x19,0x6D,0xD3,0xC6,0x9C,0xB6,0x66,0x74,0x8B,0x89,0x6B,0x52,0xB7,0xD1,0x2D,0xC6,0x11,0xC1,0xE9,0x5B,0xB7,0x04,0x65,0x3A,0x66,0x1F,0xDD,0x16,0x54,0xA5,0xD8,0x6D,0xD5,0x8D,0x66,0xBB,0xF2,0xD6,0x55,0x15,0x9E,0xED,0x2A,0x5B,0x56,0x95,0x79,0x4F,0xA8,0x74,0x19,0x65,0x14,0xD3,0x21,0xD2,0xB9,0x15,0x51,0xCE,0x18,0x6B,0xE7,0x52,0x78,0xBD,0xAD,0xA4,0x9D,0x53,0xE9,0xE5,0xB6,0x91,0x74,0x49,0x55,0x90,0xD3,0xC2,0xBA,0x25,0xD4,0x91,0x74,0xAB,0x69,0x1B,0x57,0x47,0x31,0xEA,0xAA,0x75,0x44,0x23,0x45,0xBB,0x9B,0xCD,0xF9,0x7F}; extern const uint8_t sp2_BETWEEN[] PROGMEM = {0xA2,0xED,0xD9,0x59,0x4C,0xFB,0xEC,0xE2,0x0C,0x33,0x34,0x83,0xD9,0x96,0x3B,0x8E,0x69,0xC6,0x15,0x14,0xDA,0x03,0xE0,0x80,0x6E,0xCD,0x03,0xD0,0xE3,0xB8,0x02,0x72,0x48,0x2B,0x45,0xB0,0xE9,0x69,0x12,0x77,0x55,0x99,0xA7,0x57,0x42,0x93,0x53,0x74,0x19,0xE6,0x89,0x6B,0x4E,0x39,0x82,0xB3,0xA6,0x3E,0x3A,0xE5,0x2C,0x81,0x5C,0x59,0xE9,0xD6,0xAB,0xEB,0x81,0x31,0x27,0xCA,0xCC,0xA5,0x6F,0x65,0x1B,0x09,0x5D,0x3D,0xDC,0xD4,0x23,0x9F,0xE9,0xA9,0x8A,0xB4,0xDD,0x92,0xFC,0x3F}; extern const uint8_t sp3_BLOWING[] PROGMEM = {0x08,0x28,0xA5,0xD4,0xEC,0xC8,0x8C,0xB9,0xA7,0x9D,0xB4,0x27,0x23,0x3E,0x69,0x4A,0xD2,0x90,0x84,0xAE,0x29,0xAD,0x5B,0x7D,0xA1,0x36,0xA9,0xD4,0x76,0xB5,0x59,0xF4,0xB8,0xC8,0x9E,0x55,0x27,0xB9,0xAD,0xAA,0x5D,0x5A,0x15,0xE5,0xB5,0x98,0xF6,0x6D,0x75,0x30,0x97,0x6E,0xD4,0xA7,0xB5,0x21,0xAE,0xBB,0xC9,0xE6,0x36,0xC4,0x5C,0x92,0x1E,0xAB,0xDA,0x9A,0x83,0x6B,0x46,0xBC,0x6A,0x47,0xF3,0xC1,0x3A,0xDE,0xB9,0x1D,0x3D,0x24,0xCB,0xFA,0xAA,0xF2,0xF6,0xA4,0x6C,0x6B,0x15,0xCB,0x57,0x35,0x47,0x15,0xC5,0x49,0x6F,0x35,0x6C,0x95,0xE2,0x38,0x3D,0xCD,0x53,0x86,0x4B,0x1C,0xF7,0x54,0x4B,0x95,0xAA,0x71,0xDC,0xD3,0x12,0x87,0x5B,0x85,0xF9,0x7F}; extern const uint8_t sp5_BOOST[] PROGMEM = {0x0C,0x50,0xD6,0xAC,0x94,0x51,0xAB,0x67,0x60,0x9F,0x5A,0xD6,0xB6,0x0E,0x69,0xB4,0xAA,0x52,0x93,0xBA,0xE4,0xC5,0xAF,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0D,0x18,0xE0,0xB7,0x54,0x03,0xFC,0x52,0xA6,0x80,0x9F,0xCB,0x10,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x30,0xC0,0x90,0x6E,0x02,0xD8,0x5C,0xED,0xFF,0x01}; extern const uint8_t sp5_BRAKE[] PROGMEM = {0x6C,0xE5,0x7C,0xBC,0x3D,0x2D,0x91,0x8D,0xA8,0xC9,0x34,0x77,0x64,0x36,0x4F,0xD2,0xDD,0xC3,0x49,0x39,0x62,0x08,0x97,0x14,0xE5,0x63,0x88,0xC5,0x4C,0x93,0xDD,0xAF,0x3E,0x35,0x0B,0x4D,0xCA,0xBE,0xDA,0x1C,0x52,0xB5,0xAD,0xFB,0x6A,0x9B,0x2E,0xE5,0xD5,0x2D,0xAB,0x19,0xB2,0x94,0xC6,0xB7,0xAC,0x66,0xD8,0x64,0x6E,0x5B,0xBD,0x9B,0xD2,0x0C,0x1B,0x44,0x13,0xAF,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x10,0x40,0x9D,0x43,0x0C,0xA8,0xCB,0x98,0x03,0xFF,0x0F}; extern const uint8_t sp5_BREAKING[] PROGMEM = {0x04,0x50,0xD6,0x2C,0xB5,0xA1,0xB8,0x5A,0x9A,0xFB,0x35,0xE4,0x14,0x21,0x69,0xEA,0x57,0x97,0x8B,0x87,0x84,0xE5,0x5B,0x6D,0x33,0xC9,0xD6,0xB6,0x65,0xD5,0x23,0x14,0x72,0xD9,0xEA,0x52,0x8D,0x2B,0x24,0x92,0x4B,0x58,0xD3,0x85,0x92,0x86,0xB9,0x26,0xC0,0xB4,0xCA,0x0E,0x98,0x4C,0xA4,0x24,0x3B,0x36,0x2B,0xAB,0xD3,0x55,0x8E,0xC4,0xA4,0xD5,0xB3,0x47,0x3D,0x22,0x51,0x74,0x95,0x1E,0x75,0x0F,0x68,0x5D,0x66,0x76,0xD4,0xDD,0x60,0x64,0xA8,0x9A,0xD1,0x0C,0x8B,0x9E,0x69,0x4A,0x5B,0xDB,0x35,0x66,0xBA,0x39,0x69,0x43,0xD3,0x18,0xE3,0xAA,0x34,0xB5,0x4D,0xA3,0x6D,0x85,0x99,0xFF,0x07}; extern const uint8_t sp2_BREAK[] PROGMEM = {0x90,0xC6,0x62,0x2D,0xDC,0xCC,0x76,0xE9,0x63,0x55,0xD3,0x32,0xF5,0xAD,0x4F,0x5D,0x42,0x53,0xF5,0x9D,0xB6,0x14,0x49,0x0D,0xCD,0x73,0xEA,0x5A,0x4C,0xC3,0x6D,0xF3,0x69,0x7A,0x0B,0x52,0x8D,0x25,0xBB,0x9D,0x8B,0xDB,0xC7,0x13,0x90,0x8A,0xC7,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x00,0x03,0xC6,0xA8,0x14,0x40,0xCD,0x4A,0x16,0xE0,0x00,0x06,0xFE,0x1F}; extern const uint8_t sp3_BROKEN[] PROGMEM = {0x0C,0x08,0x51,0xBC,0x74,0xB1,0x49,0x72,0x8A,0xF7,0xD5,0xC5,0xAC,0xA9,0xAE,0xE9,0x56,0x9B,0xCC,0x06,0x85,0xF5,0x5D,0x6D,0x52,0x97,0x1C,0xB2,0xBB,0x75,0x51,0x4E,0x58,0xE0,0x66,0x60,0x40,0x99,0x4E,0x04,0xE0,0x3E,0x7C,0xED,0xC5,0x9B,0x7A,0xF8,0xE2,0xB5,0x77,0x19,0x26,0xA5,0x5B,0xCA,0xD5,0xA4,0x9B,0xA5,0xAC,0x4E,0x7F,0x37,0x6C,0xED,0x62,0x3D,0xFD,0xCD,0xB0,0x85,0x99,0xDD,0xF4,0x0D,0xCF,0x12,0xE6,0x51,0xCB,0x57,0x8D,0x84,0x69,0xC4,0x71,0x5F,0xAD,0x66,0x4C,0x99,0xE8,0xFF,0x01}; extern const uint8_t sp2_BUTTON[] PROGMEM = {0x10,0xA6,0x28,0xDD,0xCD,0x2D,0xD5,0x6A,0x8B,0xEE,0x6C,0xB1,0x4D,0xA7,0xAC,0x2E,0xA3,0x44,0x97,0xDC,0xA6,0xF5,0xCD,0x6B,0x34,0x46,0x13,0x32,0x89,0x50,0xEE,0x22,0xB2,0x01,0x20,0xA5,0xDD,0xA1,0x94,0xBB,0xB3,0xB6,0x0C,0x2F,0xA4,0xE6,0xF1,0xFA,0x96,0x8F,0x70,0x8F,0xC2,0x2A,0xE6,0x4A,0xDD,0xD3,0x2D,0x51,0x7A,0xDA,0xF3,0xAF,0x7B,0x47,0x63,0x51,0x73,0x67,0xE1,0x6B,0x46,0xDD,0x49,0xEB,0xFE,0x3F}; extern const uint8_t sp3_BY[] PROGMEM = {0xEC,0x10,0x32,0x23,0xC5,0x3B,0xAF,0xBD,0x69,0x8D,0x72,0xEA,0x72,0xFA,0x2A,0xAB,0xC3,0x68,0xCB,0xE9,0xB3,0x99,0x0C,0x95,0xCD,0xA7,0x4B,0xB1,0x33,0xD4,0x96,0x9C,0x2E,0xFB,0x8D,0x50,0x5B,0x73,0xBA,0x1C,0xD6,0xC2,0x62,0xC9,0xE9,0x53,0x69,0x4B,0x8B,0x39,0x67,0xCA,0xB9,0x2C,0x35,0xE7,0xAC,0x39,0x97,0xF4,0xD4,0x9C,0xB3,0xF6,0x92,0x3C,0x4B,0x72,0xCE,0xD8,0x4B,0xB4,0x28,0xCD,0x29,0xEB,0xA8,0xD9,0xAD,0x34,0x96,0xB4,0xAB,0x56,0xF5,0xD0,0x9E,0x33,0xAE,0x56,0xD4,0xC2,0x7B,0x4D,0xBB,0x5B,0x34,0x89,0xE8,0x35,0xE5,0xE9,0xDD,0x4D,0xD5,0xD7,0xD4,0xEF,0xFF,0x01}; extern const uint8_t sp5_CABIN[] PROGMEM = {0x06,0x28,0x42,0xCD,0x01,0x23,0x8A,0x18,0xA0,0x1B,0xE5,0x55,0xB4,0x64,0x6A,0x1E,0x8B,0x57,0x59,0x83,0x6B,0x64,0x2C,0x5E,0x45,0xF1,0xA9,0x95,0xB1,0x78,0xE5,0x25,0x84,0x95,0xE5,0xEC,0x95,0x95,0x98,0x96,0x12,0xB3,0x4D,0x6D,0xBD,0xAB,0xBB,0xB5,0x32,0xAD,0x51,0x61,0xE1,0x9E,0x66,0x35,0xC5,0xBB,0xBA,0xC4,0xA2,0xD5,0x16,0x13,0x12,0x56,0xB3,0xD7,0xD8,0x8C,0x59,0xB0,0xD5,0x6C,0x63,0xB7,0xA8,0xE3,0x6E,0xAF,0x8D,0xC3,0x12,0xB7,0x9B,0xB5,0x32,0x37,0x45,0xB2,0xAE,0xD6,0xEB,0xE2,0x56,0x2F,0x35,0x4B,0xAA,0x8C,0xD8,0x94,0xC8,0x8C,0x4C,0x27,0xFF,0x0F}; extern const uint8_t sp2_CALIBRATE[] PROGMEM = {0x0E,0x18,0xC9,0xD9,0x01,0x55,0x29,0x9E,0xA0,0x16,0x97,0x70,0x5F,0x7C,0xB2,0xAA,0xDB,0x2B,0x79,0xCD,0xCD,0x56,0x51,0xC9,0x54,0x0D,0x26,0x1E,0x45,0xC3,0x55,0xDE,0xE2,0xF8,0x54,0xC5,0x94,0xA7,0x73,0x97,0xDB,0x94,0x3E,0xE9,0x52,0x2F,0xF6,0xC2,0x16,0xA9,0x4B,0xB3,0xCC,0x5E,0xD8,0xAA,0x34,0x31,0x73,0x27,0xE5,0x4C,0x8D,0xC3,0xD3,0xF4,0xF6,0xA9,0x2F,0xEB,0xA8,0x2E,0x39,0x42,0xFB,0x8E,0xAB,0x99,0xA4,0x28,0xFF,0x5C,0xEE,0x69,0x97,0x28,0x7D,0x4F,0x7D,0xD2,0xDF,0xAB,0x92,0x98,0x6F,0x41,0x8F,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x18,0xB0,0x42,0xA4,0x02,0x5E,0xA8,0x26,0xC0,0xF0,0xE7,0xFF,0x0F}; extern const uint8_t sp2_CALL[] PROGMEM = {0x02,0x48,0xA5,0xD8,0x02,0x1A,0x18,0x71,0x16,0x15,0x95,0xA4,0x7A,0x65,0x95,0xD5,0x44,0x88,0xFB,0x5B,0xDC,0x62,0x95,0x49,0x4E,0xA7,0x49,0xB6,0x5D,0xED,0x76,0x76,0x73,0x9A,0x4B,0xD9,0x83,0xBD,0x2A,0xB4,0xCE,0xF5,0x0A,0x77,0x50,0xB9,0x25,0x92,0x25,0xDE,0xE1,0x49,0xC2,0x77,0x44,0x5D,0xFB,0xEF,0xFF,0x01}; extern const uint8_t sp5_CALL[] PROGMEM = {0x0C,0x48,0xE9,0x59,0x00,0xD9,0x3D,0xB5,0xBD,0xE8,0x55,0x33,0x69,0xBC,0xDA,0x64,0xD6,0xC2,0x24,0xD7,0xE8,0x83,0xDF,0x34,0xD7,0x3E,0x63,0xF4,0x71,0xC3,0x42,0xB3,0xB6,0xC9,0xD7,0x75,0x73,0xEB,0xDA,0x56,0x5F,0x36,0x5C,0xAD,0x6F,0xDB,0x7C,0x9E,0x4C,0xF1,0x5C,0x65,0x0F,0xAD,0xD3,0xD9,0x7A,0x96,0xDD,0xED,0x51,0x97,0xEE,0x95,0x0E,0xB7,0xC7,0x5C,0x7A,0x77,0x3A,0xDD,0x1E,0x0D,0xDE,0x4D,0xE9,0xB2,0xFD,0xD4,0xA4,0x77,0xA7,0xCB,0x97,0xAE,0x80,0xDC,0x9D,0xEE,0xE0,0x6A,0x95,0x35,0x4B,0x7A,0x82,0xD9,0x68,0x90,0x2E,0xFF,0x0F}; extern const uint8_t sp5_CALM[] PROGMEM = {0x06,0x28,0x2D,0xC9,0x00,0xA5,0x3B,0x2B,0x20,0x16,0xE6,0x51,0x25,0xB7,0xA1,0xA9,0x99,0x4F,0x9D,0xCD,0x96,0x24,0x77,0x59,0x4D,0xE1,0xDB,0x5C,0xDA,0x65,0x34,0xC9,0x5C,0x71,0xD9,0xAA,0xD1,0x46,0x77,0x29,0xE5,0x8D,0x5B,0x17,0xE2,0x85,0x74,0x34,0x1E,0x73,0x0C,0xE7,0xDA,0xD1,0xA8,0x1C,0x21,0x9D,0x4B,0x47,0xE3,0x72,0x86,0x78,0xA1,0xE5,0x8D,0xCB,0x15,0xF2,0xB9,0x94,0x37,0x2E,0x57,0x8C,0x1B,0x16,0xDA,0xBA,0xDC,0x99,0x6F,0x84,0x49,0x92,0xF4,0x14,0xC5,0x96,0xA9,0xB1,0xD3,0x9B,0x15,0x7B,0x85,0xC9,0x49,0x67,0x55,0x1A,0x89,0xA6,0x24,0x9F,0xE9,0x6A,0x86,0xD2,0xC4,0x94,0xA4,0xAB,0x19,0x8E,0x64,0x95,0xF3,0xFF}; extern const uint8_t sp2_CANCEL[] PROGMEM = {0x01,0x98,0x29,0xC4,0x00,0xDD,0x29,0x9C,0xAC,0x25,0xD7,0xD2,0x9C,0x7C,0x8B,0x5B,0xAE,0xBC,0x26,0xB3,0x94,0x89,0x52,0xF2,0xE6,0x29,0x42,0x52,0x53,0x28,0xAA,0xC1,0xB6,0xB0,0xC4,0x0C,0xF8,0xDE,0xC2,0x02,0x1E,0xF0,0x80,0x05,0x46,0x5C,0x78,0x45,0x25,0xE5,0x19,0x53,0x45,0x93,0xE3,0xA2,0x77,0xAE,0x75,0x4B,0x67,0x92,0xD5,0x6D,0x98,0x25,0x3F,0xF9,0xFD,0x7F}; extern const uint8_t sp4_CANCEL[] PROGMEM = {0x0E,0x98,0xC5,0x25,0x00,0xB3,0x94,0x38,0x60,0x64,0x96,0x93,0xB5,0x2A,0xEA,0xD6,0xB3,0x4F,0xD5,0xAA,0x6A,0x58,0x2D,0x39,0x75,0xCB,0x66,0x61,0xB5,0xF8,0x54,0xB5,0xA8,0xBB,0x6E,0xED,0x55,0xD5,0x90,0x5A,0xB4,0x71,0x5A,0xD5,0x0C,0x85,0x69,0x7A,0x2A,0x45,0xD5,0x98,0xA1,0xE9,0x3A,0x54,0x85,0x93,0x2D,0x45,0x93,0xD6,0x56,0xC9,0x6A,0xE2,0x76,0x0C,0xF0,0x6B,0xA9,0x07,0x02,0xF0,0x5B,0x4A,0x00,0x9E,0xF2,0x68,0x45,0x11,0xEE,0xA9,0xB2,0xA6,0xAD,0x51,0x4C,0x86,0xEA,0xE6,0x72,0x66,0xD6,0x9D,0xC6,0x59,0xD2,0x1F,0x65,0x77,0x2B,0x75,0x09,0xBF,0xD7,0xD3,0x21,0xD2,0x35,0xFC,0x51,0xD6,0xA4,0x71,0xD6,0xF0,0x47,0x99,0x93,0x86,0x6D,0xC2,0x9F,0x79,0x4D,0x3A,0x66,0x31,0x5F,0x51,0x5E,0xE9,0xDC,0xE4,0xFF,0x01}; extern const uint8_t sp2_CAUTION[] PROGMEM = {0x02,0x48,0x69,0x4D,0x03,0x06,0xE8,0x34,0xA2,0x85,0x95,0x4C,0x78,0xA8,0xD2,0x93,0x66,0xB1,0xE9,0x4D,0x79,0x6F,0x7A,0xD3,0x9D,0xF5,0xCC,0x01,0x2B,0x86,0x06,0x60,0xC5,0xAB,0x08,0x44,0x20,0x00,0xCD,0x10,0x8D,0xB6,0x26,0x11,0x8B,0xE8,0x3C,0xE6,0x62,0x5D,0x3D,0x63,0xF7,0x58,0xBB,0x4E,0xF1,0xB0,0x2E,0xED,0x28,0xCA,0x74,0xCC,0x9B,0xB8,0xB7,0x69,0xA6,0x0E,0x8F,0x66,0xBE,0xAC,0x48,0xC6,0xAD,0xAE,0xFB,0x9A,0x16,0x0E,0xF3,0x78,0xFE,0xF3,0xBF,0xFF,0xED,0xFF,0xFF}; extern const uint8_t sp4_CAUTION[] PROGMEM = {0x0A,0xC8,0xF9,0xD9,0x01,0xD9,0x3D,0x19,0x20,0xA5,0xA1,0x11,0x45,0xBB,0x56,0xC2,0xAD,0x46,0x91,0xCC,0x56,0x24,0x75,0x19,0x65,0x52,0x57,0x5A,0xBC,0x65,0xE6,0xA3,0x88,0xA9,0xA4,0xC3,0x33,0x2A,0xC0,0x71,0xB3,0x04,0xAC,0x50,0x99,0x80,0x15,0xBB,0x13,0x30,0xE3,0xD6,0x98,0xA7,0xDF,0x48,0x61,0x36,0x6B,0xA9,0x3E,0x59,0x33,0xBA,0xAC,0xB5,0xCA,0x14,0xAF,0xD8,0xDC,0xB6,0xE2,0xC4,0x52,0x72,0x51,0x39,0xBB,0x32,0x9C,0xE0,0xB9,0xE5,0x6A,0xDA,0xB8,0xC4,0xEA,0x96,0xBB,0x4B,0xA7,0x52,0xA9,0x57,0xEE,0x6A,0xC4,0x52,0x22,0x6E,0x7D,0xD2,0x53,0xB3,0xB9,0x8A,0xD6,0xFA,0x7F}; extern const uint8_t sp3_CEILING[] PROGMEM = {0x0C,0xF8,0x29,0x45,0x01,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0xB2,0x95,0x0E,0xED,0x8A,0x61,0x6B,0x46,0x39,0x7C,0x30,0x86,0x7E,0x19,0xC5,0x88,0x4E,0x94,0xFA,0x65,0x15,0xDD,0x29,0x6B,0xEB,0xEA,0x56,0x54,0xA6,0x16,0xC5,0xAB,0x47,0x31,0xB0,0xA6,0x85,0xB6,0x59,0x79,0x53,0xCE,0x91,0x3E,0x6B,0x14,0x4D,0xA9,0x54,0x79,0xA9,0x52,0x54,0x8D,0x39,0x21,0x56,0x4B,0xD1,0x34,0x76,0xB9,0xDA,0x2D,0x79,0xD3,0x58,0xED,0x6A,0x37,0xE5,0x59,0x51,0x55,0xB0,0x13,0x91,0x31,0x57,0x61,0x6A,0x69,0x48,0xA6,0x59,0x55,0x85,0xCB,0xF9,0x7F}; extern const uint8_t sp5_CEILING[] PROGMEM = {0x0C,0xF8,0x29,0x45,0x01,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0xB2,0x95,0x0E,0xED,0x8A,0x61,0x6B,0x46,0x39,0x7C,0x30,0x86,0x7E,0x19,0xC5,0x88,0x4E,0x94,0xFA,0x65,0x15,0xDD,0x29,0x6B,0xEB,0xEA,0x56,0x54,0xA6,0x16,0xC5,0xAB,0x47,0x31,0xB0,0xA6,0x85,0xB6,0x59,0x79,0x53,0xCE,0x91,0x3E,0x6B,0x14,0x4D,0xA9,0x54,0x79,0xA9,0x52,0x54,0x8D,0x39,0x21,0x56,0x4B,0xD1,0x34,0x76,0xB9,0xDA,0x2D,0x79,0xD3,0x58,0xED,0x6A,0x37,0xE5,0x59,0x51,0x55,0xB0,0x13,0x91,0x31,0x57,0x61,0x6A,0x69,0x48,0xA6,0x59,0x55,0x85,0xCB,0xF9,0x7F}; extern const uint8_t sp3_CELCIUS[] PROGMEM = {0x08,0x68,0x48,0x94,0x00,0x37,0x30,0x0A,0xE0,0x0F,0x17,0x05,0xFC,0xEE,0x64,0x80,0xDF,0x8B,0x0D,0xF0,0x6F,0x89,0x01,0xDE,0x54,0x4D,0xCD,0xB7,0x5E,0xCA,0xE2,0x65,0x65,0x4D,0x87,0x99,0xD9,0x9A,0x95,0x57,0xD9,0x6E,0x61,0x6B,0x56,0x96,0xD5,0x84,0xA7,0xAC,0x5E,0x69,0x08,0x1B,0x6E,0xB6,0x79,0xC4,0xC1,0x6F,0x96,0x48,0xA7,0x96,0x44,0x7D,0x9E,0xC2,0x9D,0x5A,0xD6,0x51,0x45,0x18,0x7B,0x31,0xC0,0x63,0xC4,0x0E,0xF8,0xD5,0x24,0x00,0x7F,0xB8,0x07,0xE0,0x77,0xD5,0xD6,0x2D,0x11,0x4E,0x6A,0x59,0x5B,0x57,0xAD,0x70,0x44,0x3C,0x1E,0x43,0xD7,0x46,0xD6,0xF6,0x68,0x2C,0x55,0x2A,0xC7,0xC4,0xAA,0xB6,0x36,0x65,0x1C,0xE3,0x8F,0xC6,0xD6,0x55,0x88,0x96,0x2F,0x6E,0x47,0xB1,0x21,0x9E,0xF9,0x78,0x3C,0x55,0x96,0x46,0xF8,0xAA,0xF2,0x57,0x35,0xAC,0x91,0x8B,0xD2,0x5F,0x79,0x4B,0x4A,0xAE,0x66,0xC0,0x67,0xA4,0x0A,0xF8,0xC9,0xC4,0x00,0xAF,0x38,0x2B,0xE0,0x35,0x55,0x0E,0x30,0xE0,0xB5,0x92,0xFF,0x07}; extern const uint8_t sp4_CENTRE[] PROGMEM = {0x0A,0xF8,0xAD,0xD4,0x00,0xBF,0xA5,0x3B,0xE0,0xB7,0x72,0x07,0xFC,0x59,0x1E,0x80,0x1F,0xD5,0x56,0xD6,0xAD,0xAB,0xA9,0x6C,0x59,0x55,0xCB,0xAE,0xA6,0xB9,0x66,0x0D,0x35,0xA5,0xBA,0xE6,0xEC,0x35,0xD6,0xE8,0xEA,0x52,0x73,0xDA,0xD4,0x1C,0xA7,0x88,0x27,0x71,0x43,0x91,0xE8,0x95,0x61,0x0F,0x12,0xF0,0x94,0x5A,0x02,0xA6,0x32,0x2B,0xC7,0x8A,0xEA,0xAA,0x6A,0xBB,0xEC,0x2D,0xA6,0x88,0x49,0xA7,0x74,0x94,0xA2,0x54,0xA9,0x9D,0xC2,0x59,0x8A,0x62,0x97,0x6E,0x4E,0x57,0xA9,0x8D,0x36,0xDC,0x25,0xDC,0xD5,0x1D,0xC3,0x4A,0xBE,0xF0,0x34,0x73,0x0C,0x67,0xFE,0xC2,0x5B,0xEA,0x02,0xAD,0xE4,0x31,0x6F,0x79,0x81,0xE9,0xD4,0xF9,0xFF,0x01}; extern const uint8_t sp2_CHANGE[] PROGMEM = {0x06,0x58,0xD5,0xC3,0x01,0x73,0x6E,0x64,0xC0,0x03,0x2B,0x1B,0xB9,0x95,0xDC,0xFB,0xDE,0xE2,0x14,0xA3,0x06,0x4B,0xE5,0xA2,0x9B,0xEF,0x7C,0x95,0xC3,0x1B,0xCA,0x64,0xA5,0x5D,0xED,0x76,0xCE,0x7D,0x2D,0x6B,0xB3,0x24,0x19,0x11,0x3A,0x1D,0xDD,0x93,0x94,0x7A,0x54,0x7F,0xBA,0xBB,0x4B,0xC5,0x08,0xAD,0x1A,0x9E,0xEE,0x85,0x43,0x2D,0x9E,0x79,0xAA,0x10,0xCA,0xD2,0x2A,0xEA,0xC9,0x82,0xAC,0xC3,0x6B,0xCB,0x87,0x3D,0x51,0xB2,0x75,0x74,0x2D,0xF4,0xCE,0x30,0x2C,0x62,0x76,0x14,0x30,0x94,0x92,0x02,0xC6,0x5C,0xB7,0x00,0x02,0x5A,0x17,0xF9,0x7F}; extern const uint8_t sp2_CHECK[] PROGMEM = {0x0E,0x58,0x25,0x25,0x00,0xB3,0x8E,0x7B,0x60,0xC5,0x35,0xB3,0x68,0xE4,0xEA,0x53,0xB4,0x1C,0x12,0xEE,0x9B,0x6F,0x79,0xAB,0x5B,0xEF,0x71,0xEF,0xE6,0xAE,0x49,0xA9,0x2A,0x17,0x21,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x0A,0x68,0xC5,0x49,0x02,0x12,0xE0,0xC0,0xFF,0x03}; extern const uint8_t sp4_CHECK[] PROGMEM = {0x0C,0xD8,0x39,0xC4,0x01,0xBB,0xA6,0x04,0x60,0xB6,0x90,0x04,0x8C,0x54,0xBE,0x8A,0x9A,0x5D,0x3D,0x7D,0xCD,0x2E,0x56,0xD1,0x7C,0x49,0x94,0xAF,0x5E,0x79,0x2B,0xC5,0xA1,0xB6,0x18,0x81,0x53,0x94,0xAA,0x50,0x0D,0x00,0x06,0xD4,0x39,0xC4,0x80,0xBA,0x8C,0x11,0x10,0x1D,0xF1,0xFF,0x03}; extern const uint8_t sp4_CHECK_1[] PROGMEM = {0x01,0xB8,0xD2,0xD4,0x03,0xAB,0xAE,0xD1,0xD5,0x2D,0x17,0xAF,0xA1,0xA9,0x12,0x6D,0x7B,0xBD,0xA6,0x6E,0x47,0xA5,0x6D,0xF5,0x9A,0xBB,0x6D,0xD5,0xB6,0x55,0x6B,0x1D,0xBA,0x55,0xDB,0x56,0x8D,0xAD,0xDB,0x16,0x1D,0x5B,0x34,0xAE,0xE6,0x82,0xA3,0x63,0x51,0xB8,0x6B,0x24,0x9B,0xEC,0xD2,0xE6,0xEE,0xC5,0xA0,0xDB,0x2B,0x22,0xB0,0xA8,0x52,0x15,0xAA,0x01,0xA0,0x80,0xDE,0x5C,0x19,0xD0,0xBC,0x08,0x03,0x5A,0x31,0x46,0x40,0x8D,0x2C,0xFF,0x0F}; extern const uint8_t sp2_CIRCUIT[] PROGMEM = {0x02,0x78,0x2D,0x55,0x02,0x12,0xB0,0x80,0x01,0x5E,0x49,0x5D,0x49,0x35,0xAE,0x1A,0xD6,0xF6,0x94,0x25,0x05,0x5B,0x4A,0xD7,0x55,0x94,0x3C,0x28,0x2D,0xFE,0x76,0x11,0xCA,0xEA,0x06,0x25,0x35,0x29,0x02,0x45,0x28,0x77,0x11,0xD9,0x08,0x28,0x4E,0x15,0x1C,0x50,0x1C,0xD3,0xEA,0x6A,0x14,0x49,0xF7,0x4D,0x7B,0x19,0x67,0x53,0x45,0x65,0xB1,0xA7,0x3E,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x80,0x00,0x96,0x56,0x53,0xC0,0x1F,0xAD,0x02,0x78,0xAE,0x06,0x01,0xCB,0xB7,0xFF,0x3F}; extern const uint8_t sp5_CLEARANCE[] PROGMEM = {0x0E,0xC8,0x21,0x3D,0x00,0x53,0x99,0xA5,0xEC,0x45,0xB7,0x08,0x89,0x32,0x8A,0x4C,0xA3,0x4D,0xB4,0xED,0x29,0xAA,0x77,0x37,0xB1,0x35,0x27,0x6F,0x31,0x4C,0x5C,0xB6,0x9C,0xBC,0x99,0x56,0x6C,0xED,0xB2,0xCA,0x1C,0x5D,0xAD,0xA4,0x5D,0xAB,0x63,0x91,0x8A,0x74,0xF7,0xAD,0x8B,0x45,0x23,0x32,0xD4,0x8F,0x35,0x65,0xC9,0x88,0xF0,0xB6,0xD6,0xEC,0x43,0x33,0x6C,0x73,0xDB,0x8B,0x4E,0xCD,0xF0,0x5D,0x69,0xAF,0x4A,0x74,0xD4,0x12,0xA9,0xA3,0x58,0x35,0x65,0x5F,0x88,0x80,0x42,0xC2,0x19,0xF0,0x8C,0xAB,0x02,0x7E,0x4A,0x31,0xC0,0x6F,0xA5,0x1E,0x30,0xC0,0x6F,0xA9,0x0A,0xF8,0xA5,0xEC,0xFF,0x01}; extern const uint8_t sp5_CLEARANCE_DELIVERY[] PROGMEM = {0x02,0xC8,0x71,0xD2,0x03,0x06,0x18,0xCA,0xA7,0x25,0x95,0x44,0x9B,0x59,0x92,0x95,0x55,0x1B,0x6E,0x26,0x6B,0x56,0xDE,0x42,0x09,0x05,0xAF,0x5D,0x79,0x33,0xA5,0xD8,0xBA,0x6D,0xE4,0x39,0x71,0x58,0x4A,0xB7,0x96,0xA5,0x4A,0xE9,0x12,0xCE,0x46,0x96,0x8B,0x94,0x58,0xB8,0x5D,0x69,0x0E,0x5A,0xEA,0x91,0x7A,0xA5,0xC5,0xBA,0x7B,0xF8,0xA2,0x96,0x65,0x29,0xD9,0xE2,0x71,0x43,0x5A,0x04,0xD6,0x8A,0x25,0x49,0xC5,0x12,0x26,0xAA,0xE6,0xC4,0x00,0x3F,0x84,0x58,0xC0,0x01,0x7F,0x66,0x18,0xE0,0x19,0x57,0x04,0x4E,0x51,0xAA,0x42,0x35,0x20,0x00,0x4B,0x84,0xAF,0x62,0x09,0x0D,0x0E,0xE9,0xBB,0xB2,0xC6,0x22,0xC4,0x65,0xCB,0x28,0x26,0x96,0x31,0xB2,0xAD,0xAD,0x9C,0x50,0xD7,0xC0,0xB6,0xAC,0x62,0x62,0x6D,0x13,0x6D,0xBB,0xF2,0x26,0xCB,0x55,0x75,0xF5,0xCA,0x9B,0x2A,0xE3,0xB0,0x35,0x2B,0x2F,0xAE,0x94,0x53,0xDA,0xA4,0x22,0x59,0x0D,0x0D,0xB5,0xA3,0xFA,0xA0,0xCB,0xC5,0x5C,0x89,0x5A,0x12,0x0B,0x77,0x73,0x55,0x61,0x0F,0x93,0x2D,0x52,0xB5,0xA6,0x29,0x0E,0x2C,0x2D,0xCE,0xD2,0x96,0xDC,0x38,0xB9,0xA5,0xCB,0x58,0x73,0x52,0xB3,0x8C,0xAE,0x63,0xAF,0xAE,0x48,0xCB,0x37,0x8F,0xBB,0x59,0xC7,0xA8,0xD8,0x5C,0x9E,0x61,0x82,0xA4,0x7C,0x75,0xFA,0xBB,0x74,0x92,0xCD,0x55,0xE1,0xEF,0xDA,0x50,0x27,0x5F,0xA5,0x7F,0x8C,0x60,0x56,0xDF,0x6A,0xFE,0x3E,0xD9,0xD5,0x72,0xD2,0xFF,0x03}; extern const uint8_t sp3_CLEAR[] PROGMEM = {0x0C,0xC8,0xA3,0x39,0x00,0xC5,0x96,0x3B,0xA0,0x73,0x4F,0x03,0x4C,0xAD,0xD5,0xB2,0xCC,0x6C,0x42,0xB8,0xCB,0xCA,0x1A,0xE7,0xAC,0xE4,0xB6,0x2B,0x9F,0x46,0xC2,0x82,0xB6,0xAD,0x62,0x5A,0x37,0x0A,0xDE,0xB6,0x8A,0x19,0xDA,0xC1,0x69,0xDB,0x2A,0xA6,0x2B,0x85,0x90,0xAD,0xAB,0x9C,0xAE,0x04,0x53,0xB6,0xAC,0x72,0xD8,0x12,0x2C,0xD9,0x32,0xAA,0xE6,0x9A,0xB8,0x65,0xCB,0xA8,0xAA,0x6D,0xD4,0x95,0x2E,0xA5,0x2A,0xB6,0x51,0x4F,0xB2,0xA5,0xAA,0xA4,0x45,0x59,0xF1,0xFA,0xFF}; extern const uint8_t sp5_CLIMB[] PROGMEM = {0x06,0xC8,0x39,0x29,0x00,0x8D,0x45,0x06,0x60,0xF2,0xC8,0x96,0x35,0x50,0x39,0x41,0x6E,0x46,0x56,0xD8,0x8C,0x19,0xAF,0x19,0x45,0xA5,0xB3,0x1A,0xB2,0x66,0x55,0x45,0x5C,0x49,0xDA,0x9A,0x55,0x17,0xB5,0x25,0x65,0x6B,0x56,0x5D,0xF4,0x25,0xB7,0xB5,0x5E,0x75,0x35,0x17,0xDC,0xD6,0x66,0x35,0x4D,0xAF,0x4B,0x69,0xEB,0xD5,0x34,0xDF,0xAA,0x69,0xAB,0x57,0x55,0x9C,0x69,0x74,0x2C,0x1A,0x65,0x33,0xA2,0xA5,0x9E,0xBA,0x14,0xCD,0x88,0x16,0x47,0x92,0x52,0x54,0x2D,0x5A,0x1C,0x49,0x4A,0x5E,0x35,0x47,0x52,0xB8,0xAE,0x79,0xCA,0x72,0x0E,0x17,0x89,0x86,0x29,0x4B,0xC9,0xD4,0xBC,0x43,0xFE,0x3F}; extern const uint8_t sp2_CLOCK[] PROGMEM = {0x06,0x48,0x65,0x34,0x00,0x93,0xA7,0x5B,0xA0,0xA4,0x95,0xBA,0x5F,0x82,0x9B,0x95,0x07,0x37,0x55,0x24,0x4D,0x4E,0x51,0xE9,0x54,0x25,0x76,0xB9,0xE5,0x2D,0x4F,0x93,0x7D,0xE5,0x98,0xAE,0xDE,0x63,0x3B,0x72,0xC9,0x2C,0x8E,0xD9,0xF1,0x41,0xA0,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x40,0x00,0x35,0x0D,0x69,0x80,0x02,0xFF,0x0F}; extern const uint8_t sp4_CLOSE[] PROGMEM = {0x0C,0x88,0xBD,0xD2,0x00,0x59,0x4D,0x19,0xA0,0x8A,0x2E,0x05,0x74,0x65,0x11,0x8A,0x4C,0xA3,0x47,0xB0,0xE9,0x28,0x33,0xAB,0x09,0xE1,0xCE,0xA3,0xA9,0x24,0x26,0x8C,0xFB,0x8C,0xA6,0xD0,0x1A,0x55,0xE9,0x33,0xBA,0xC4,0xA7,0xCD,0x64,0x6B,0x1B,0xA2,0xDA,0x34,0x95,0xCD,0x65,0xF5,0x7E,0x5D,0xD5,0x37,0xA7,0xDD,0xFB,0x4A,0x13,0xDD,0x94,0x8E,0xA0,0x2B,0xCD,0x78,0x93,0x3B,0x83,0xA9,0x50,0x93,0xCD,0xE6,0x0B,0xD6,0x32,0xC4,0x57,0xBB,0x2F,0x79,0x33,0x95,0x58,0xAC,0xBE,0x64,0x4D,0x4D,0xFC,0x91,0x7B,0x06,0x76,0x17,0xB3,0x6C,0xEE,0xB9,0x96,0x3D,0x49,0xD2,0xA5,0xF7,0x39,0xD1,0x22,0xCE,0x46,0x5E,0x47,0xD2,0x27,0x23,0x15,0x7F,0xD3,0xDB,0x9D,0x91,0x8B,0x6D,0x71,0x6F,0x8F,0x29,0x22,0xB6,0xE5,0xFF,0x01}; extern const uint8_t sp2_COMPLETE[] PROGMEM = {0x0E,0x68,0xA1,0x43,0x03,0xA7,0x2E,0xB2,0x22,0x0B,0xBB,0xDC,0x76,0x75,0x55,0x99,0xB7,0x53,0xB4,0xD1,0x77,0xA6,0x1C,0xA5,0xD6,0x7A,0x9F,0xFA,0x44,0x39,0x5A,0xDC,0x1E,0x9D,0x0C,0x50,0x94,0xB8,0x01,0x46,0x14,0x2F,0x69,0x97,0x9C,0x69,0xA6,0xE4,0x14,0x8D,0x85,0xBB,0x73,0xB3,0x93,0x75,0x6D,0xA2,0x29,0x6F,0x56,0xD6,0xB3,0xB2,0xA8,0x3F,0x59,0xF9,0x18,0x4E,0xA4,0xBE,0x66,0xB6,0x69,0x9F,0xB9,0x08,0xD2,0xDE,0xC4,0x1D,0x81,0x22,0x94,0xBB,0x88,0x6C,0x00,0x00,0x05,0x1C,0xD9,0x6E,0x80,0x65,0x7E,0x18,0xD0,0xEB,0x3A,0x02,0x6A,0x09,0xFC,0x7F}; extern const uint8_t sp2_CONNECT[] PROGMEM = {0x06,0xA8,0xD5,0x29,0x24,0x3D,0xAC,0xB3,0x52,0xE6,0x55,0x97,0xA0,0x56,0x12,0x8D,0x4F,0xDB,0x9C,0x6A,0x4B,0x2C,0x2D,0xDD,0xC8,0xA8,0xEE,0xE9,0xB4,0xF6,0xAB,0x6B,0x4E,0xB5,0x28,0x93,0xAC,0xB6,0xC5,0x66,0x4F,0xDB,0x7C,0xBB,0xDB,0xEF,0x69,0x9E,0xE5,0x69,0xA1,0x39,0x3C,0x96,0x20,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x20,0x80,0xA5,0xC3,0x1C,0xB0,0xEC,0x97,0x05,0x18,0xD0,0xCB,0xDA,0xFF,0x03}; extern const uint8_t sp4_CONTACT[] PROGMEM = {0x0E,0x28,0x79,0xC4,0x00,0x39,0x3B,0x8C,0x22,0xC7,0xF0,0x36,0xAB,0xB5,0x86,0xAC,0x27,0xBD,0x64,0xF3,0x1A,0x2B,0xDB,0x96,0xF6,0x2E,0xAB,0x2B,0xE6,0xCC,0xD3,0x16,0xAD,0xBA,0xD8,0x15,0x4F,0x5F,0xB4,0xAA,0x6A,0xC2,0x92,0xB2,0x6D,0x2B,0x9B,0x66,0x1B,0x2E,0x4D,0xA1,0xCA,0x92,0x3A,0xA9,0x55,0xB1,0x2E,0x0A,0x57,0xD7,0xB2,0x94,0x80,0xC9,0x8A,0x4A,0xD1,0x43,0xB1,0x52,0xD6,0x59,0x45,0xF1,0xA6,0x69,0x5D,0x79,0x55,0xD5,0xA7,0x96,0xE7,0xE2,0xD5,0x96,0x50,0x52,0x11,0x8B,0x57,0x53,0xB3,0x5B,0x69,0xCF,0x1E,0x75,0xAD,0x46,0x2D,0x5D,0x06,0x81,0x53,0x94,0xAA,0x50,0x0D,0x00,0x00,0x03,0x4C,0xA1,0x6E,0x80,0xE7,0x2B,0xFE,0x1F}; extern const uint8_t sp2_CONTROL[] PROGMEM = {0x06,0x68,0xA5,0xCD,0x02,0x2B,0xA9,0x36,0xD5,0x43,0x5A,0x9F,0xA6,0xA9,0x36,0x4F,0xEE,0x73,0xDA,0xC1,0xDA,0x35,0x79,0x73,0x6B,0x9B,0x62,0xEA,0xB0,0x78,0xB3,0x4B,0x7D,0x91,0x18,0xED,0xE6,0x16,0x81,0x22,0x94,0xBB,0x88,0x6C,0x10,0x40,0x0B,0xE1,0x1E,0x88,0xC0,0x48,0x53,0xE2,0x0A,0x17,0x67,0x3B,0x3B,0x59,0xB2,0x11,0x95,0xA2,0x7C,0x64,0x91,0x4F,0x47,0x92,0xF7,0x99,0xAF,0xA2,0xE0,0xEE,0x76,0x56,0xBF,0x9B,0x39,0xB4,0x29,0xB1,0x9C,0x76,0xF4,0x56,0xD7,0xBA,0xE5,0x3B,0x3F,0xF1,0x29,0x77,0xE6,0x9D,0x63,0x9C,0xE7,0xFF,0x01}; extern const uint8_t sp4_CONTROL[] PROGMEM = {0x0A,0xA8,0xBA,0xB8,0x14,0xDD,0x9C,0x92,0x98,0xEB,0x55,0x54,0xDD,0xA6,0x61,0x9D,0x57,0xDB,0x78,0xBB,0xA6,0x6E,0x5E,0x6D,0xE3,0x6E,0x99,0xDC,0xB8,0x74,0x55,0x89,0xAF,0x70,0xF4,0xD4,0x67,0x45,0xDD,0x6C,0x76,0x55,0x19,0x44,0x46,0xB1,0x39,0x32,0xC0,0xB0,0xC5,0x0E,0x18,0xB6,0x53,0x01,0xC1,0x98,0x94,0x2A,0x14,0x4B,0x09,0xC9,0xB2,0xAA,0x68,0x2A,0x3D,0xD8,0xFB,0x2A,0x93,0x98,0x76,0x63,0xEF,0xA7,0xCC,0x6C,0x3A,0x8D,0xB3,0xAE,0x2A,0xB1,0xED,0x64,0xC9,0x32,0xEA,0x82,0x67,0x4A,0x28,0x6B,0x6B,0x33,0xA9,0x69,0x94,0xAC,0xBD,0x2D,0x43,0xD4,0xDD,0x01,0x9A,0x2F,0x4C,0x59,0xC9,0x38,0xAA,0xDF,0xFF,0x07}; extern const uint8_t sp5_CONVERGING[] PROGMEM = {0x0C,0x28,0x65,0xCD,0x03,0xAD,0x28,0xB1,0x99,0xC2,0x1A,0xAD,0xB2,0xEA,0x32,0x4D,0xDD,0xB2,0x9A,0x46,0x33,0xB4,0x6D,0x75,0x6B,0xAA,0x22,0xDD,0xE4,0xBA,0xA3,0x6B,0x82,0x65,0x42,0xE2,0x8D,0xAE,0x72,0xD5,0x74,0xA9,0x92,0xC6,0x68,0x4C,0xD3,0xC4,0xA9,0x59,0xBD,0x2A,0xD3,0x74,0x27,0x65,0x6B,0x3A,0x4C,0x45,0x1D,0xB7,0x3E,0xC5,0xA4,0x28,0xCE,0xBA,0xDA,0x94,0x03,0x63,0x28,0xEF,0xAA,0x8A,0x5B,0xC6,0x53,0xFD,0xAB,0x6C,0x6A,0x1D,0x46,0xB5,0xAF,0xA2,0x74,0x23,0x0D,0xCD,0x5E,0xAA,0x3A,0x48,0x84,0x23,0x59,0x68,0x9A,0x62,0x11,0xCF,0x2C,0x09,0x98,0x82,0x69,0xD5,0x2B,0xA5,0x90,0xA9,0xB7,0x55,0x34,0x6B,0xC2,0x15,0xAD,0x57,0x31,0x62,0x08,0xA5,0xAD,0x19,0x65,0x6F,0x42,0x9A,0x3E,0x6B,0x94,0xCD,0x61,0x66,0xB8,0xD9,0x51,0x56,0x4D,0x95,0x66,0x6A,0x5A,0x59,0x25,0x55,0x9A,0xA9,0xF9,0x7F}; extern const uint8_t sp4_COURSE[] PROGMEM = {0x02,0x08,0xCB,0x50,0x01,0xB1,0x17,0x95,0xDA,0xF7,0xF0,0x14,0xE9,0xD2,0x06,0x1F,0xD6,0x65,0xC8,0x4F,0x1B,0x43,0x38,0xE3,0x65,0xBF,0x65,0x89,0x6E,0xD9,0x0E,0x7B,0x97,0x35,0x85,0xC2,0x1A,0xD8,0x53,0xF6,0x5C,0x1D,0xB3,0xA4,0x6B,0x3A,0x72,0x11,0x0D,0xB3,0x2E,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0D,0x28,0xE0,0xB7,0x54,0x06,0xFC,0x52,0xC6,0x80,0x9F,0xCB,0xFE,0x1F}; extern const uint8_t sp5_COWL[] PROGMEM = {0x06,0x68,0x61,0xC4,0x01,0x45,0x27,0x39,0xA0,0xB6,0xE2,0x91,0x97,0x94,0x62,0x69,0x89,0x57,0x9E,0x73,0x79,0xB9,0x2E,0x5E,0x65,0xB6,0x1B,0x96,0xBC,0x65,0x94,0xC9,0x6D,0x44,0xC8,0x96,0x51,0x46,0x7F,0x61,0xAE,0x9B,0x47,0x15,0xED,0x65,0x98,0x6C,0x69,0x75,0xD4,0x5F,0xEE,0xDC,0xA5,0xD5,0xC1,0x7E,0xA9,0xCA,0x96,0x56,0x07,0xFF,0x69,0xA2,0xAB,0x4B,0xE9,0xE3,0x95,0x91,0xAD,0x4E,0xB9,0x8B,0x3B,0x42,0xD1,0x26,0x64,0x36,0xEE,0x08,0x66,0xAA,0x98,0x85,0x3C,0xC8,0x8F,0x00,0x6F,0xF2,0xFF}; extern const uint8_t sp2_CRANE[] PROGMEM = {0x0A,0xC8,0xBD,0xD5,0x03,0x16,0x50,0x40,0x5E,0x15,0x23,0x4F,0x5D,0xCC,0x87,0xB3,0xAE,0xA2,0xE4,0x64,0x1D,0x73,0x7F,0x8A,0x9A,0x9B,0xB5,0xA5,0xEB,0x29,0x7A,0x4D,0x36,0xB7,0x45,0xB7,0x58,0xF5,0x28,0x8E,0xDA,0x31,0x69,0x77,0x7B,0x98,0x73,0x5F,0xEA,0x1A,0xF6,0x1E,0x99,0xB3,0x62,0x74,0xB8,0xBA,0x47,0x73,0x4F,0xA7,0xF1,0x0A,0x77,0x4F,0xE4,0x2A,0xEE,0xD5,0x3D,0xCD,0x91,0x86,0x86,0xBB,0xF0,0x8C,0xC8,0x6C,0x9A,0xCE,0xFE,0x1F}; extern const uint8_t sp5_CROCS[] PROGMEM = {0x0A,0x28,0x4A,0x5D,0x01,0xA5,0xB8,0xBB,0xA4,0x94,0xEA,0x72,0xB7,0x32,0x92,0xD8,0x24,0x5D,0x2D,0xCB,0xAA,0x52,0xAC,0x74,0x37,0x2F,0xAB,0x4A,0x7E,0x22,0x5D,0x36,0xAF,0x2A,0xFB,0xF1,0x74,0x59,0xB3,0xAB,0x55,0xE7,0x54,0x51,0x62,0x4B,0x5A,0x93,0x6C,0x46,0xAA,0xC4,0x41,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x0C,0x10,0x8D,0xA8,0x02,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x06,0xF8,0xAD,0xD4,0x02,0x0A,0xF8,0x2D,0x95,0x01,0xBF,0x94,0x31,0xE0,0xE7,0xB2,0xFF,0x07}; extern const uint8_t sp5_CROSSWIND[] PROGMEM = {0x08,0x08,0x75,0x85,0x01,0xC1,0x6F,0x38,0xA0,0xEA,0xE2,0x92,0x66,0x5F,0xA9,0x56,0x72,0x47,0x19,0xAA,0x95,0x16,0xB7,0x5E,0x75,0xC8,0x55,0x1E,0xD2,0x6D,0x35,0xD1,0x5E,0x69,0x72,0x97,0x55,0x47,0xFD,0x29,0x29,0x9B,0x47,0x15,0xC2,0xAB,0xA5,0x6F,0x2A,0x55,0xC8,0xAD,0x25,0xD1,0x48,0x01,0x7F,0x19,0x79,0x20,0x00,0xBF,0x85,0x18,0xE0,0xBF,0x10,0x03,0x14,0x5D,0x65,0x0A,0x67,0xC6,0x2D,0x25,0x89,0x99,0x9C,0xB8,0xC1,0xE0,0xC4,0x69,0xF0,0x62,0x8B,0x93,0xBB,0xAC,0xBE,0xB0,0x72,0x6A,0xD9,0x72,0xBA,0x26,0x43,0x75,0x64,0xD1,0x6A,0x1B,0x77,0xD3,0xB5,0x59,0xAB,0x2D,0xD2,0xCD,0xC7,0x2A,0x8D,0xB6,0x49,0x89,0x50,0xAF,0x3A,0xDA,0x26,0xD9,0xD3,0x2D,0x6E,0xE9,0x9A,0xC6,0xE8,0x30,0x7B,0xAE,0x4B,0x02,0x27,0xC5,0x93,0x94,0x71,0x47,0x0B,0x15,0x71,0xD2,0x86,0xC1,0xDC,0xC4,0xAC,0xF7,0xFF,0x03}; extern const uint8_t sp5_CRYSTALS[] PROGMEM = {0x08,0x88,0x5B,0x4A,0x00,0x39,0x67,0x96,0xAC,0xA4,0x70,0x11,0xF5,0xB2,0xAA,0x12,0x25,0xC4,0xAD,0xCB,0xAA,0xAB,0x2C,0xD1,0xB4,0x35,0xAD,0x6D,0x22,0xC4,0xC5,0x3B,0x05,0xE0,0x59,0x31,0x05,0xBC,0x97,0xCC,0x80,0x1D,0x19,0x15,0x70,0x92,0x49,0x89,0x7F,0xF0,0x0C,0x55,0xA7,0xAD,0x2A,0x34,0x53,0x5C,0xD6,0xB4,0xB6,0x21,0x1F,0x0B,0xEA,0xD2,0xDA,0x8A,0x7C,0xDC,0xA8,0x4B,0x6B,0x1B,0xF2,0x71,0xC5,0x3E,0xAD,0xCD,0xA4,0xCA,0x59,0x5A,0xA7,0xAE,0xC1,0x8C,0x10,0xC9,0x93,0xD6,0x4B,0x42,0xC4,0x25,0xAF,0x02,0xBE,0x47,0x12,0xC0,0x86,0x9C,0x0A,0xF8,0xD9,0xFC,0xFF,0x01}; extern const uint8_t sp3_CURRENT[] PROGMEM = {0x0A,0xC8,0xB3,0xC0,0x01,0xB9,0x34,0x8F,0x3C,0x37,0xB1,0x28,0x4E,0xBB,0xEA,0x34,0xC4,0xB3,0xB8,0xED,0xAA,0x53,0xE7,0xB0,0x32,0xF7,0xAB,0xCE,0x83,0xD3,0x2D,0xDD,0xAF,0x3A,0x17,0xB5,0xD0,0xEC,0xB6,0xAA,0x62,0x52,0x46,0xF3,0x4A,0xAB,0xAA,0x71,0x69,0x9C,0xCA,0xAE,0x4A,0x82,0xBB,0xD8,0x52,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0xA0,0x80,0x21,0xDD,0x18,0xB0,0xB9,0xDA,0xFF,0x03}; extern const uint8_t sp2_CYCLE[] PROGMEM = {0x08,0xF8,0xB3,0x5C,0x03,0x16,0xB0,0x80,0x06,0x56,0x55,0x64,0xB9,0xBB,0xB7,0x39,0x4D,0x71,0xA5,0x15,0xBA,0xF8,0x36,0xBB,0x19,0x75,0xCB,0x8A,0xED,0x35,0xB1,0xB7,0xAC,0x15,0xA1,0xDC,0x45,0x64,0x03,0x03,0xE2,0x10,0x2A,0x53,0x54,0xE3,0x69,0xDC,0x79,0xAD,0x1D,0x67,0x57,0xB0,0xB7,0x76,0x6C,0xAC,0xDD,0xC9,0xEC,0xDB,0xD5,0x70,0x4C,0x07,0x69,0xCD,0x8F,0x7B,0x13,0x9B,0x49,0xA1,0xBC,0xFE,0xFB,0x7F}; extern const uint8_t sp5_CYCLE[] PROGMEM = {0x08,0x78,0x1C,0x51,0x00,0x3F,0x0B,0x29,0xE0,0xB7,0x52,0x05,0xFC,0xE2,0xEA,0x80,0xDF,0x8D,0x1D,0xF0,0x93,0xE9,0x8A,0xAB,0xA8,0x30,0x97,0x36,0xAB,0x4E,0x7E,0x4C,0x33,0x36,0xAF,0xBA,0x84,0x32,0x77,0x5F,0xBD,0xAA,0x1A,0x5C,0x33,0x72,0xD1,0xA8,0x5A,0x11,0x09,0xCB,0x4A,0xAE,0xA9,0x0E,0xA5,0x3D,0x22,0x81,0x00,0x72,0x5A,0x1E,0x43,0x12,0x13,0xE1,0xD2,0x79,0xCC,0x89,0x5F,0xBB,0xAA,0xB7,0xB6,0x16,0xB4,0x13,0x22,0xD9,0xCB,0x5A,0xD0,0x4C,0x0A,0x67,0x2B,0x7B,0xA6,0xD5,0x25,0x94,0xD5,0x1D,0x89,0x7A,0xAE,0x48,0xDA,0xFF,0x07}; extern const uint8_t sp4_CYLINDER[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0xD4,0x51,0x0C,0x9E,0x6A,0x6A,0xBD,0x57,0xD1,0x44,0xBA,0x84,0x6E,0x5E,0x45,0xC7,0xD1,0xE6,0xBA,0x75,0x15,0x87,0xD2,0xB4,0xB3,0xDB,0x55,0x1E,0x4C,0x55,0xA9,0x4E,0x56,0xD1,0x60,0xA7,0xBB,0xB5,0x5E,0x65,0xC7,0x1D,0x1A,0xB6,0x79,0x94,0x4D,0x91,0x8D,0xBB,0xBD,0x56,0x56,0x85,0x31,0x1E,0xF2,0x52,0x99,0x05,0xE6,0xA9,0xC6,0x53,0xAD,0x17,0xDC,0xC3,0x59,0x79,0x0D,0x53,0x87,0xB3,0x4A,0xD6,0x55,0x56,0x5D,0x42,0xE9,0xD9,0x56,0x59,0xED,0x12,0x0D,0x67,0x1D,0x55,0x89,0x8B,0xBC,0x94,0x67,0x54,0x39,0x34,0xD8,0xB2,0xEF,0x5A,0x85,0x32,0xF8,0xC6,0x2C,0xE8,0xFD,0xFF}; extern const uint8_t sp5_CYLINDER[] PROGMEM = {0x0C,0xF8,0x8E,0x59,0x00,0x7F,0x06,0x29,0xE0,0x37,0x47,0x03,0xFC,0x1E,0xE2,0x80,0x5F,0x43,0x02,0xF0,0x6B,0xB0,0x03,0x7E,0x15,0x5D,0xC9,0xA4,0xE6,0xE2,0x9E,0x65,0x95,0x4D,0x94,0x73,0xE8,0x9A,0x55,0x77,0x5A,0xCD,0x6E,0x5B,0x57,0x7D,0x28,0x55,0x87,0x38,0x1B,0x75,0x43,0x5D,0x6E,0xE2,0x66,0x95,0x45,0x4C,0x98,0x59,0xCB,0x55,0x36,0x3C,0x1E,0xA6,0xAD,0x5A,0xD5,0x14,0x46,0x6B,0xB0,0x29,0x75,0x95,0x18,0x6D,0xA6,0x2C,0xD5,0x45,0x60,0xAC,0xB1,0xF3,0xD2,0x8C,0xC0,0xC6,0x26,0x49,0x5B,0x55,0x5D,0x08,0x65,0x74,0x19,0x65,0x49,0x81,0xDA,0xDC,0x65,0x94,0x25,0x35,0xCA,0x72,0x9E,0x56,0x96,0xDC,0x20,0x47,0x79,0x5A,0x59,0x7C,0x23,0x1F,0xE7,0x09,0x79,0x8A,0xC2,0x5B,0xBE,0x2A,0x0D,0x25,0x28,0x8F,0x57,0xAD,0xFF,0x07}; extern const uint8_t sp2_DANGER[] PROGMEM = {0x2D,0xBF,0x21,0x92,0x59,0xB4,0x9F,0xA2,0x87,0x10,0x8E,0xDC,0x72,0xAB,0x5B,0x9D,0x62,0xA6,0x42,0x9E,0x9C,0xB8,0xB3,0x95,0x0D,0xAF,0x14,0x15,0xA5,0x47,0xDE,0x1D,0x7A,0x78,0x3A,0x49,0x65,0x55,0xD0,0x5E,0xAE,0x3A,0xB5,0x53,0x93,0x88,0x65,0xE2,0x00,0xEC,0x9A,0xEA,0x80,0x65,0x82,0xC7,0xD8,0x63,0x0A,0x9A,0x65,0x5D,0x53,0xC9,0x49,0x5C,0xE1,0x7D,0x2F,0x73,0x2F,0x47,0x59,0xC2,0xDE,0x9A,0x27,0x5F,0xF1,0x8B,0xDF,0xFF,0x03}; extern const uint8_t sp4_DANGER[] PROGMEM = {0x0A,0x28,0x30,0x6C,0xD4,0xC7,0x54,0x19,0xAA,0x9B,0xD5,0x34,0x6B,0xCA,0xEE,0x6B,0x56,0xDD,0xBD,0xA9,0x44,0xAC,0x59,0xD5,0x08,0xC1,0x9C,0xB1,0x7A,0x65,0x33,0x24,0x72,0xE7,0xAC,0x95,0x8C,0x64,0xE0,0x13,0x95,0x57,0xD4,0xBD,0x50,0x8D,0x45,0x19,0x51,0xB3,0x98,0x61,0xAE,0x64,0xA4,0xCD,0x60,0x94,0x85,0xD2,0x90,0x47,0x41,0x35,0xEA,0xEA,0x5A,0x73,0x4A,0x99,0xA0,0x38,0x09,0xC0,0x76,0x42,0xA3,0x9C,0xDA,0x94,0x35,0xF2,0x8C,0xB1,0x66,0x25,0x0D,0xDB,0x3C,0x86,0x9A,0x4B,0xA0,0x35,0xFB,0x98,0x4B,0x72,0xE2,0xB3,0x6C,0x6D,0xCB,0x43,0xC8,0x47,0xF2,0xA5,0x23,0x6F,0x21,0x6F,0xCE,0x16,0x8E,0xBC,0x89,0x2B,0xB5,0x6F,0x38,0xCB,0x32,0xD2,0x96,0x6C,0xEE,0x2C,0xDB,0x48,0x5B,0xF2,0xB9,0xAB,0x2C,0x11,0x2F,0xEE,0x1D,0xEE,0x52,0x07,0x25,0x43,0xFB,0xFF,0x03}; extern const uint8_t sp4_DECREASE[] PROGMEM = {0x0C,0x28,0x30,0x6C,0x0D,0x5B,0x97,0xB2,0x88,0xBF,0xD3,0x4D,0x93,0x4C,0x6E,0x5B,0x56,0x3F,0x42,0x21,0xA6,0x6F,0x6E,0xFD,0xC8,0x09,0x9C,0xB6,0x19,0x81,0x53,0x94,0xAA,0x50,0x0D,0x50,0x40,0x6A,0x2D,0x0A,0xC8,0xB1,0x42,0x01,0xA9,0x96,0x8F,0x22,0x17,0x4E,0x33,0x4D,0xB7,0xCA,0x9A,0xC4,0xCC,0xA5,0xEB,0x28,0x9A,0x73,0xD2,0xD2,0xAD,0x2D,0x1D,0x29,0x80,0xD3,0x1E,0xB7,0xB4,0x19,0xC6,0xE8,0x5A,0xDC,0xD2,0x2A,0x85,0x32,0x6A,0x95,0x02,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x06,0xF8,0xAD,0xD4,0x02,0x0C,0xF8,0x2D,0x95,0x01,0xBF,0x94,0x31,0xE0,0xE7,0xB2,0xFF,0x07}; extern const uint8_t sp3_DECREASING[] PROGMEM = {0x0C,0x28,0x30,0xAC,0x8C,0xCB,0xA6,0xAB,0x45,0xEC,0x55,0x0D,0x65,0x24,0x19,0x77,0x56,0xD5,0xB5,0xA2,0x76,0x3E,0xDE,0x55,0xA9,0x87,0x55,0xB0,0x89,0xD7,0x6A,0x88,0x42,0xB4,0xCB,0x43,0x22,0x70,0x8A,0x52,0x15,0xAA,0x01,0x0C,0x08,0x57,0x95,0x01,0xA1,0x69,0x28,0xA0,0xD4,0xF4,0x95,0xF5,0xE8,0xC4,0xA9,0x5B,0x56,0x3E,0x42,0x20,0x95,0xAD,0xD9,0xF9,0x28,0x46,0x30,0xE4,0xB4,0xD7,0xAD,0x7A,0xAE,0xDB,0x81,0xDC,0x1A,0xE0,0x77,0x73,0x05,0xFC,0x69,0xAE,0x80,0xDF,0x35,0x34,0xB0,0x8A,0xA6,0x43,0x25,0xEC,0xF1,0x9A,0xAA,0x75,0x91,0x8E,0xC7,0x6B,0xAD,0xDA,0xD5,0x2F,0x16,0x95,0xA3,0x1A,0x95,0x3C,0x1B,0x19,0xCE,0x6C,0x39,0xC7,0x25,0xAC,0xB9,0xB3,0xA1,0x31,0x33,0xDB,0xEE,0x2E,0x8E,0x5B,0xC2,0x1D,0x9A,0x27,0x1B,0xC9,0x54,0x8B,0xED,0xDE,0x6C,0xC5,0x53,0xAD,0x72,0xF8,0x5A,0x54,0x8E,0xF4,0xD1,0xE1,0xEB,0x4D,0xD5,0x24,0x46,0xFD,0x3F}; extern const uint8_t sp2_DEGREES[] PROGMEM = {0x65,0x9F,0x5A,0x48,0x42,0x1D,0x8F,0x61,0xB8,0x62,0x56,0xFE,0xB2,0xFA,0x51,0x9C,0x85,0xED,0xCD,0xEA,0x47,0x4B,0x64,0xD5,0x35,0x69,0xE8,0xC7,0x41,0xD4,0x5E,0x8B,0x25,0x6B,0xB4,0x75,0xB7,0x84,0x40,0x11,0xCA,0x5D,0x44,0x36,0x98,0xAD,0xA9,0xAB,0x28,0x8D,0x1B,0xFA,0xE2,0x26,0xC9,0x44,0x69,0x6A,0xA3,0x13,0x8F,0x70,0xAD,0xA5,0xC9,0x99,0x42,0xDC,0x9C,0x8D,0xA6,0x36,0x4E,0x72,0xB3,0xBF,0xEA,0xD6,0x54,0xD9,0x25,0xFD,0xAA,0x46,0x19,0x86,0x90,0xAF,0xB3,0xEE,0x4D,0x19,0x47,0x12,0x90,0xCE,0x5B,0x75,0xC9,0x5B,0xDA,0x47,0x31,0x14,0xF3,0xD7,0xF9,0xCC,0x77,0xFC,0xFC,0xEF,0xFE,0xE6,0x99,0xC2,0x7C,0x93,0xFE,0xC5,0xDF,0x44,0x08,0x5B,0x75,0x36,0xFF,0xD2,0xC6,0xE2,0x91,0xCE,0xFD,0xDF,0x89,0x9A,0x68,0x3A,0x01,0x4C,0x48,0x2A,0x80,0x5F,0x33,0x34,0x40,0x81,0xFF,0x07}; extern const uint8_t sp3_DEGREES[] PROGMEM = {0x0A,0x28,0x30,0x6C,0x74,0x53,0x25,0xB3,0x67,0xAC,0x95,0x0D,0x63,0x24,0x11,0x8B,0x57,0x31,0xBC,0xA1,0x54,0xAC,0x19,0xF5,0x70,0x06,0x3C,0xB6,0xC6,0x0D,0x91,0xA9,0xCE,0x52,0x28,0x36,0x32,0xDD,0x95,0x69,0xB2,0xF8,0xD8,0xBA,0x6C,0xDA,0x31,0x34,0x69,0xA9,0x53,0x30,0xE3,0x92,0x74,0xA9,0x2A,0x55,0x4D,0x92,0xD3,0x97,0xAA,0x46,0x13,0x2A,0x4D,0xBF,0xEA,0x1E,0x82,0xB1,0x74,0xEB,0xEA,0x86,0x09,0x82,0xF6,0x35,0x6B,0x18,0xCE,0x11,0x27,0x66,0x8D,0x69,0x38,0x47,0x9C,0x5C,0x3C,0x96,0xE9,0x1C,0xA1,0x73,0xF5,0xD8,0xA7,0x33,0xA4,0xCE,0xC5,0xE5,0x18,0x41,0x91,0x3B,0x1F,0xB7,0x73,0x04,0x25,0xAA,0x5C,0x53,0xDE,0x19,0x83,0x30,0x6C,0x6B,0x7A,0x87,0x77,0xE4,0x8C,0x3D,0xE5,0x1D,0xD1,0x50,0xCC,0xB7,0xA6,0x6F,0x38,0x27,0x76,0xDD,0x12,0xBE,0xA1,0x83,0x38,0x78,0xAF,0xF9,0x9A,0x0A,0x14,0xB7,0xCF,0xE9,0xBF,0x24,0x44,0x5C,0xF2,0xA6,0xFF,0x22,0x76,0xF3,0x70,0x93,0x7F,0x05,0x7C,0x8F,0xA4,0x01,0x01,0x6C,0xC8,0xC9,0x80,0x1F,0x3C,0xFE,0x1F}; extern const uint8_t sp4_DEGREE[] PROGMEM = {0x0C,0x28,0x30,0x2C,0x45,0x43,0x9A,0x72,0xD8,0xEB,0x9D,0xAD,0xBA,0x0B,0x67,0x6E,0x7F,0x3D,0x9A,0xA1,0x1D,0xB9,0xF5,0x0B,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x10,0xD6,0x5C,0x3A,0x35,0x2C,0x66,0x1A,0xA2,0x75,0x73,0x33,0xA7,0xA9,0x0F,0x51,0xD2,0x54,0xDD,0xB6,0x3A,0x27,0x6A,0x4A,0xCB,0xB6,0xCA,0x92,0xC8,0x2C,0x6C,0xED,0x2A,0x7B,0x54,0xD4,0xF2,0xD7,0xA3,0x1A,0xDE,0x50,0x26,0x1E,0xB7,0x7A,0x04,0x05,0x99,0x7C,0xDC,0xEA,0x19,0x0D,0xA8,0xEB,0x76,0xAB,0x66,0x30,0xA0,0xAA,0x59,0xAD,0x1A,0x41,0x40,0xAA,0x67,0xA5,0xAA,0x79,0x14,0xAB,0x9E,0xFD,0xFF}; extern const uint8_t sp5_DEGREE[] PROGMEM = {0x0C,0x28,0x30,0x2C,0x45,0x43,0x9A,0x72,0xD8,0xEB,0x9D,0xAD,0xBA,0x0B,0x67,0x6E,0x7F,0x3D,0x9A,0xA1,0x1D,0xB9,0xF5,0x0B,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x10,0xD6,0x5C,0x3A,0x35,0x2C,0x66,0x1A,0xA2,0x75,0x73,0x33,0xA7,0xA9,0x0F,0x51,0xD2,0x54,0xDD,0xB6,0x3A,0x27,0x6A,0x4A,0xCB,0xB6,0xCA,0x92,0xC8,0x2C,0x6C,0xED,0x2A,0x7B,0x54,0xD4,0xF2,0xD7,0xA3,0x1A,0xDE,0x50,0x26,0x1E,0xB7,0x7A,0x04,0x05,0x99,0x7C,0xDC,0xEA,0x19,0x0D,0xA8,0xEB,0x76,0xAB,0x66,0x30,0xA0,0xAA,0x59,0xAD,0x1A,0x41,0x40,0xAA,0x67,0xA5,0xAA,0x79,0x14,0xAB,0x9E,0xFD,0xFF}; extern const uint8_t sp5_DEPARTURE[] PROGMEM = {0x0A,0x28,0x30,0x6C,0x0C,0x4B,0x86,0xA3,0xD9,0xEA,0xD5,0x4D,0xE5,0xCA,0x6E,0x5B,0x56,0x37,0x6C,0x08,0x9B,0x6F,0x59,0x5D,0x31,0x26,0xE6,0xD1,0x09,0x81,0x53,0x94,0xAA,0x50,0x0D,0x20,0x80,0x37,0x2E,0xAD,0x09,0xF1,0xD8,0xDD,0x35,0xAD,0x22,0x8E,0xD2,0x4C,0xEE,0xB2,0x8A,0x14,0x56,0x7C,0xA9,0xCF,0xCA,0x72,0x1A,0xAE,0xA6,0xCD,0x2D,0x2B,0x35,0xB0,0x53,0x72,0x95,0xAC,0x66,0x56,0x71,0x4D,0x85,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x10,0x60,0x56,0x55,0x05,0xCC,0xD6,0xE9,0x80,0xD9,0x67,0x46,0x53,0x3A,0x53,0x94,0x75,0x2D,0x6D,0x1E,0x4C,0x95,0xFC,0xB9,0x8D,0xB9,0x28,0xC6,0x70,0x9F,0x36,0x97,0xAC,0xE8,0x63,0xF9,0xD2,0x5A,0x3A,0x4A,0x78,0x6C,0x65,0x87,0xD1,0xE2,0xEB,0x19,0xF3,0xFF,0x01}; extern const uint8_t sp5_DEPARTURE_1[] PROGMEM = {0x0A,0x28,0x30,0xAC,0x65,0x5D,0xBA,0x8A,0xD9,0xE6,0x51,0x55,0x65,0x2A,0x6E,0xAB,0x43,0x9D,0x8C,0x99,0x86,0xCC,0x42,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x40,0x00,0x55,0xA4,0x31,0x20,0x99,0xB6,0x52,0xC4,0xD2,0x52,0x89,0x69,0x46,0x15,0xCB,0xB2,0x0F,0x6C,0x19,0x75,0x4A,0xC3,0xB1,0xB8,0x67,0xB4,0xC5,0xAD,0xF0,0x51,0x9F,0xD1,0x95,0x50,0x64,0x2B,0x7D,0xD3,0x90,0x0B,0x6B,0x87,0xBB,0x02,0x05,0x0C,0xAB,0x92,0x80,0x9D,0x3A,0x13,0x30,0xD3,0x86,0x03,0x8A,0x16,0x29,0x4D,0x69,0x42,0xD1,0xD2,0xBB,0xAD,0xA5,0x07,0xC9,0x50,0xDF,0x74,0x95,0x56,0x44,0x47,0xF9,0xCA,0x53,0xB6,0x51,0x14,0xE5,0x75,0x7F,0x9E,0x4A,0xD1,0x92,0x27,0xFC,0x79,0x19,0x5A,0x4B,0xDE,0xF0,0xE7,0xAE,0x58,0xE3,0x9E,0xCD,0x5F,0x9E,0x6A,0x29,0x67,0x51,0x7F,0xED,0x25,0xEE,0x2A,0xE7,0xFF,0x01}; extern const uint8_t sp2_DEVICE[] PROGMEM = {0x64,0x8E,0x38,0x3C,0x4B,0x62,0x8F,0x7D,0x89,0x14,0xD4,0xCC,0xB5,0x86,0x11,0x9A,0xD1,0xB5,0xCF,0x1C,0xDC,0xDC,0xA5,0x23,0xB5,0x3B,0xCB,0x73,0x9D,0x46,0x99,0x6D,0x59,0x35,0xE5,0xD9,0xF5,0x69,0xAA,0x1E,0xCB,0xE2,0xCD,0xB7,0xB9,0xDD,0x19,0xAA,0x2F,0xE9,0xD0,0xD5,0x7B,0x69,0x57,0xF3,0x49,0x1E,0xF1,0x28,0xDE,0x0C,0xB8,0x36,0x54,0x00,0xBF,0x55,0x6A,0x40,0x03,0x1A,0xE0,0x00,0x07,0x28,0xF0,0xFF}; extern const uint8_t sp2_DIRECTION[] PROGMEM = {0xA5,0x7E,0xBE,0x3C,0x49,0x14,0xAF,0x6E,0xAA,0x52,0x72,0xCD,0x77,0xBA,0x66,0x4A,0x38,0xAC,0xDB,0xE9,0x8A,0x0F,0xB6,0xB0,0xF4,0xAD,0x4B,0x5D,0xDC,0x35,0xED,0xCF,0xF6,0xD4,0xA5,0x68,0xB8,0x85,0xFB,0x53,0xD6,0x90,0x34,0x1E,0x9D,0x6E,0x31,0xF2,0x36,0x9D,0x4A,0x6C,0x91,0xC9,0x47,0x18,0x63,0xD1,0xD8,0x02,0xE8,0xC1,0xCC,0x01,0x63,0x6C,0x45,0x20,0x02,0x1E,0x68,0x45,0x8D,0xAA,0x6E,0xD1,0x69,0x36,0x63,0x69,0x81,0x2D,0x25,0x9A,0xD4,0x23,0x1D,0x5D,0x0B,0xA5,0x7B,0xB4,0x78,0xF9,0xDB,0x7D,0x23,0x18,0xB9,0x58,0x7C,0xFF,0xBB,0xAF,0x19,0xC1,0x54,0x4B,0xF6,0xFF}; extern const uint8_t sp2_DISPLAY[] PROGMEM = {0x04,0x88,0xD0,0x63,0x2C,0x53,0xB5,0xB1,0x52,0x9F,0x3B,0xDF,0x79,0x4F,0x65,0xF8,0xCE,0x5D,0x4D,0xB9,0x29,0xE0,0xCF,0x52,0x0B,0x78,0x40,0x03,0x08,0xC8,0xDC,0x15,0x40,0x02,0xA9,0x2D,0x4A,0x6A,0x45,0xEC,0xB5,0xB6,0xA0,0xCA,0x71,0x4C,0x73,0xEA,0xCA,0x3B,0xC2,0xA5,0xCB,0xAD,0x6E,0x75,0x9A,0xA6,0x93,0xAD,0x62,0xF3,0xED,0xEE,0xB4,0x96,0x1E,0x13,0x25,0x7D,0xF3,0xDE,0xFB,0xDE,0xCE,0xE6,0x15,0xA3,0x6A,0x55,0x7D,0xCA,0x3B,0x62,0x22,0x67,0x6C,0xCE,0xDF,0xFF,0x03}; extern const uint8_t sp3_DIVIDED[] PROGMEM = {0x0A,0x28,0x30,0x6C,0x2C,0x43,0xAA,0x8B,0x64,0xA4,0xD3,0x0F,0xE5,0x22,0x26,0x5B,0x4E,0xD7,0x8C,0xAB,0x98,0x6D,0x39,0x7D,0xD3,0x66,0x1A,0xDC,0xA5,0x4D,0x85,0x99,0xA9,0x71,0x96,0x36,0x57,0xA5,0x6A,0x62,0x71,0x4E,0x5B,0x64,0xA5,0x07,0xA5,0x59,0x55,0x72,0x95,0x61,0xBC,0xF9,0xA4,0xD9,0x95,0xA7,0xC9,0xE6,0x11,0x95,0x90,0x56,0x62,0xAB,0x5B,0x5A,0xA2,0x6B,0x4A,0xCE,0x2E,0x59,0x73,0x2E,0xC1,0xB9,0xBA,0xB5,0x09,0x9B,0x45,0x54,0xEB,0x36,0x54,0xAD,0x14,0xBC,0x73,0xDA,0xD4,0x8C,0x51,0x48,0x2F,0x6E,0x4B,0x53,0x4E,0xAE,0xB9,0x9A,0x1D,0x8E,0x64,0xA6,0x45,0xA3,0xFF,0x07}; extern const uint8_t sp5_DOORS[] PROGMEM = {0x0A,0x28,0x30,0xAC,0x35,0x43,0x85,0x89,0x58,0xDE,0x51,0x67,0xED,0x6E,0xAE,0xAB,0x57,0x9D,0x44,0x87,0x26,0x77,0x1D,0x4D,0xA2,0x53,0x16,0xEC,0x6D,0x36,0xA5,0xF7,0x75,0xD4,0x93,0xBC,0xB5,0x25,0xB4,0xE6,0x4C,0xCE,0x9A,0xB6,0x50,0x9B,0x2A,0xA9,0x5F,0x3A,0xE2,0x70,0x69,0xC7,0x3E,0x69,0x8B,0xD3,0xB9,0x03,0xFB,0x86,0x2B,0xD5,0xC4,0x6C,0xF6,0x93,0x9E,0x5C,0x12,0xAA,0xC4,0x6F,0x7A,0xF2,0x34,0xF2,0x56,0xBF,0xE9,0xC9,0xCD,0x30,0xCA,0xFC,0xA5,0x27,0x17,0x65,0xAD,0xE8,0x13,0xDE,0xEC,0x44,0xC3,0x63,0xB3,0x79,0x93,0x15,0xF1,0xC8,0xD5,0xE9,0xBB,0x24,0x44,0x5C,0xF2,0xA6,0xFF,0x22,0x76,0xF3,0x70,0x93,0xFF,0xF4,0x7F,0x1F,0x61,0xC2,0xCC,0x14,0xF0,0x3C,0x92,0x06,0xFE,0x1F}; extern const uint8_t sp5_DOWNWIND[] PROGMEM = {0x0C,0x28,0x30,0xAC,0x95,0xCB,0x4E,0x85,0xAA,0x9B,0xD5,0x4F,0x15,0x46,0xA1,0x7D,0x57,0x57,0x6D,0xA8,0x96,0xAF,0x59,0x6D,0xB5,0x65,0x1E,0xF6,0x7A,0x35,0xC5,0xAF,0x59,0xD8,0xA3,0x55,0x65,0xB7,0x6A,0xE9,0x8B,0x57,0x99,0xFC,0x68,0x78,0xCC,0x59,0x59,0x8C,0x99,0xAE,0x59,0x67,0x65,0x55,0x4B,0x85,0xA4,0xAA,0x96,0x35,0x45,0xD5,0x12,0xAA,0x47,0x99,0xB4,0x4D,0x50,0x3A,0x2E,0x75,0xD4,0xB2,0x89,0xA1,0x26,0x35,0x41,0xEB,0x16,0x49,0xDD,0x55,0x47,0x93,0x59,0x42,0x8B,0x57,0x55,0xB4,0x5B,0x3A,0xBF,0x5E,0x65,0xD3,0x2E,0x91,0x7A,0x7B,0x95,0xCD,0x98,0x44,0xFA,0xE5,0x55,0x16,0xCB,0xA5,0x5E,0x55,0x46,0x55,0x35,0x75,0xA8,0xC5,0x69,0x55,0x55,0xD8,0x61,0xEA,0xA4,0xD5,0x59,0x52,0x87,0x69,0x62,0x57,0x3B,0x29,0x9D,0xDC,0x15,0x5B,0xBF,0x98,0xB9,0xB0,0xF5,0xF9,0x7F}; extern const uint8_t sp5_DOWN[] PROGMEM = {0x02,0x28,0x30,0x6C,0x55,0x4D,0x25,0xAB,0xF9,0xEA,0x55,0x57,0x9B,0xA2,0x6E,0x6B,0x56,0x53,0x74,0xAA,0xB7,0xAF,0x5E,0x4D,0xD5,0x6D,0xD6,0xBA,0x78,0x75,0xC5,0xB6,0x79,0xEB,0xE2,0x35,0x64,0x3B,0xA6,0x63,0x4B,0xF6,0xB0,0x96,0xEC,0xD6,0xB4,0x6D,0xC9,0xDA,0x52,0x58,0xD3,0xB6,0xC5,0x6D,0x4B,0xFE,0x4C,0xDA,0x17,0x97,0x3D,0xB4,0xB6,0x48,0x9F,0x5C,0x8E,0x2C,0x2D,0x47,0xC2,0x76,0x3D,0xCB,0x59,0xB9,0xDA,0x68,0x4A,0x2D,0x57,0xB7,0xAC,0x25,0xE1,0xE4,0xFF,0x01}; extern const uint8_t sp3_DRIZZLE[] PROGMEM = {0x69,0xDD,0x6E,0xD2,0x4D,0x48,0x97,0x6D,0xC6,0xF0,0x66,0x96,0x5D,0x86,0x62,0xC3,0x54,0x2D,0xD9,0x68,0x73,0x92,0x64,0xB7,0x74,0xAB,0x2A,0x4E,0x43,0xCD,0xB6,0xAC,0xB2,0xEA,0x54,0x35,0x7D,0xDD,0xCA,0xC6,0xDA,0xC8,0x7C,0x73,0xA9,0xBF,0x90,0x30,0x92,0xAC,0x65,0xF8,0xB7,0xD0,0x45,0x95,0x08,0x20,0x83,0xE8,0x31,0x67,0x9E,0xE1,0xAE,0x6B,0xDA,0x14,0xD5,0x46,0x98,0x6C,0x71,0x7B,0x30,0x1F,0x6A,0xB6,0x35,0x9C,0x41,0x5F,0x99,0x68,0x5B,0x77,0x07,0xFD,0xC9,0xEA,0x6D,0xDD,0xED,0xED,0xA7,0xA8,0xB7,0xFD,0x7F}; extern const uint8_t sp4_D[] PROGMEM = {0x08,0x20,0xBA,0x0D,0x03,0x6D,0x3E,0x2C,0x55,0x45,0xB3,0x8C,0xBE,0x05,0x65,0xD5,0x78,0x32,0xDA,0xEE,0x85,0x34,0xF2,0xF6,0xE8,0x86,0x33,0xE0,0xCA,0xC7,0xAD,0x9B,0xCE,0x81,0xBB,0x66,0xB7,0x61,0x06,0x07,0xEE,0x9C,0xD5,0xC6,0xA9,0x1D,0x65,0x72,0xD1,0xFF,0x03}; extern const uint8_t sp2_EAST[] PROGMEM = {0xAD,0x1D,0x59,0x50,0xBC,0x17,0x8F,0x7A,0x96,0x02,0x8C,0x7C,0xB2,0xEB,0x5D,0xCD,0x7A,0x0C,0x63,0x10,0x71,0xCC,0xEC,0x3E,0xA5,0x75,0x0C,0x41,0xF2,0x7A,0x4C,0x80,0x6F,0x67,0x24,0xA0,0x01,0x05,0xFC,0x3C,0xA5,0x01,0x0D,0x58,0x40,0x02,0x04,0xF8,0xDA,0x1C,0x03,0x1A,0x30,0xC0,0x31,0x37,0x02,0xE8,0xF5,0x8D,0x00,0xD5,0x39,0xFC,0x3F}; extern const uint8_t sp3_EAST[] PROGMEM = {0xAD,0x9A,0xD1,0x10,0xAB,0xE7,0x8C,0x62,0x25,0x43,0x8C,0x5E,0x32,0xF2,0x99,0x04,0xA9,0x66,0xC9,0xC8,0x67,0x62,0xE4,0xEE,0x25,0xA3,0x98,0x59,0x90,0xB2,0xE7,0x8C,0x72,0x46,0x01,0xA9,0x9E,0x3D,0xFA,0x99,0x18,0xB5,0x7A,0x76,0x9B,0x87,0x25,0xF4,0xE9,0x59,0x65,0xED,0x8A,0xB0,0xAB,0x56,0x0A,0xE0,0x0F,0x13,0x03,0xFC,0xE8,0x66,0x80,0x9F,0xD3,0x0C,0xF0,0x67,0x99,0x05,0x0C,0xF0,0x93,0xBB,0x02,0x7E,0xA9,0x44,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x0C,0x30,0xA4,0x9B,0x02,0x36,0x57,0x43,0xE0,0x14,0xA5,0x2A,0x54,0xE3,0xFF,0x01}; extern const uint8_t sp2_ELECTRICIAN[] PROGMEM = {0x6B,0x9D,0xA6,0x88,0xD3,0x36,0xDF,0xF1,0x8C,0x5B,0x84,0x93,0x79,0xBB,0x35,0x5C,0x26,0xA9,0xEC,0x6B,0xCF,0x70,0xB8,0x87,0xBA,0x68,0x3F,0x5D,0x4B,0xA1,0x29,0xB6,0xF9,0xB6,0xAD,0x69,0xB1,0x48,0x5B,0x1B,0x23,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x06,0x38,0xAE,0xD2,0x03,0xA3,0xAC,0x59,0x4D,0xDD,0x9D,0xAE,0xA2,0x16,0x63,0x37,0xEB,0xBA,0x8B,0x51,0x36,0x63,0x1A,0x9E,0x6B,0x7A,0x65,0x80,0x55,0xB7,0x3D,0x10,0x81,0x0C,0x58,0x60,0x75,0xCD,0x98,0x84,0xF9,0xA6,0xBD,0xF4,0xAD,0x5C,0x43,0x19,0x46,0x58,0xB4,0x7C,0xE7,0x27,0x7D,0x3D,0x0A,0xBB,0x87,0xDD,0xF8,0xC7,0xFF,0xFF,0x01}; extern const uint8_t sp5_ELEVATION[] PROGMEM = {0x23,0x69,0xC1,0x25,0xAD,0x6A,0xAF,0xAA,0xCA,0x51,0x4F,0xDB,0xBC,0xAA,0x42,0xAE,0x22,0x64,0x75,0x2B,0x0B,0xBC,0x11,0xD5,0xB6,0xA3,0x28,0xE8,0x5A,0x4D,0x63,0xAF,0x22,0xF3,0x2D,0x17,0xED,0xBC,0xCA,0xCC,0xBB,0xDC,0x34,0xF3,0xA8,0xB2,0x4E,0xF7,0x90,0x44,0xA1,0xCD,0x3A,0xDD,0x9D,0x12,0x85,0xBE,0x8A,0x52,0x0D,0x72,0xB2,0xFA,0x1A,0x42,0xCD,0x74,0xF5,0xAA,0xBA,0x6B,0x15,0x97,0xCD,0xAB,0x9E,0xBA,0x15,0x53,0xB7,0xAC,0x7A,0x9A,0x62,0x2C,0xDF,0xBC,0xBA,0xEE,0x02,0xA5,0x62,0xF3,0xE8,0x67,0x1C,0x45,0xD1,0x2C,0x09,0x98,0x79,0x2B,0x01,0x27,0x75,0x27,0x60,0x96,0xED,0x04,0x8C,0xD8,0x36,0xEA,0x16,0x44,0xCC,0x7D,0xD5,0x9A,0xBA,0x4B,0xE1,0xD0,0xBD,0x63,0x9F,0x2A,0x9D,0x43,0xFB,0xB5,0x63,0xA9,0x36,0x71,0xEC,0x57,0xCE,0xA6,0x45,0xCA,0x35,0x5E,0xB9,0xBA,0x52,0x49,0xD7,0x68,0xE5,0xEE,0x56,0x35,0xD4,0x9D,0x96,0xA7,0x19,0x09,0x37,0x73,0x12,0x9E,0x6C,0x5B,0xCC,0xB2,0x76,0x78,0x8B,0xB1,0x30,0xCD,0x3A,0xFF,0x0F}; extern const uint8_t sp4_EMERGENCY[] PROGMEM = {0xA3,0x5B,0xCE,0x18,0x23,0x9F,0xAC,0x76,0x79,0x13,0x88,0x7C,0xB2,0xAA,0x19,0x8C,0x21,0x72,0xF5,0xAA,0x5A,0x50,0xD2,0xB0,0xD5,0xA9,0x76,0x52,0xB2,0x53,0xAD,0x95,0x26,0x72,0xD5,0x1A,0x8D,0xD6,0xDA,0x24,0xC5,0x22,0xC2,0x5E,0xAB,0x93,0xD6,0xB0,0x54,0xA5,0xAB,0x88,0x31,0xCD,0x93,0x92,0xAD,0x3C,0xDB,0x56,0x59,0xF6,0xB6,0x92,0x5C,0x83,0x6C,0x30,0xEB,0x0A,0x4A,0x5D,0xC6,0x45,0xAF,0x23,0xA8,0x53,0xC8,0xC2,0xF2,0xAA,0x24,0x3B,0x12,0xD3,0x6E,0xED,0xF2,0xB3,0x0C,0x99,0xDD,0x4B,0x00,0xB6,0x13,0x3A,0xE5,0xD4,0xA6,0xAC,0x91,0xE7,0x54,0xC3,0xA4,0xA1,0xE9,0xB6,0xD3,0x4E,0x19,0x46,0xA1,0xFD,0x46,0x3B,0xB9,0x8A,0x8E,0xB4,0x29,0x43,0x15,0xC2,0x93,0x1C,0xBD,0x8C,0x45,0xB0,0x8D,0x71,0xBD,0x36,0x6D,0xA6,0xA6,0xA2,0x69,0x0D,0xF0,0x8C,0xAB,0x02,0x7E,0x4A,0x31,0xC0,0x6F,0xA5,0x16,0x18,0x55,0x37,0x2E,0xEA,0xFE,0x65,0x0C,0x43,0xBB,0x50,0xFA,0x96,0x36,0x4E,0x93,0x82,0xE5,0x7B,0xDB,0x32,0x94,0x33,0x6E,0xFC,0x19,0xDB,0x74,0xC1,0x58,0xB1,0xA6,0xEC,0xCB,0x17,0x43,0xFA,0x9A,0x70,0x0C,0x6F,0x60,0x55,0xAB,0xFF,0x1F}; extern const uint8_t sp5_ENGINE[] PROGMEM = {0xAB,0x1F,0xC1,0xC9,0x33,0x67,0xAD,0x7A,0x9A,0x64,0x9D,0x98,0xB5,0x8A,0xE1,0x8B,0x35,0x7D,0xD6,0xCA,0xBA,0x09,0x8E,0x8C,0xD9,0x2B,0xED,0x8E,0xD3,0xD4,0x13,0xAF,0xA4,0x19,0x4A,0x37,0x73,0xB5,0x92,0xAA,0xA8,0xCC,0xD4,0x75,0x4B,0xB3,0xA0,0x76,0x09,0xD7,0x2D,0x4F,0x82,0xCB,0xC2,0x13,0x8F,0x62,0x58,0x12,0xB5,0x4A,0xE5,0x80,0xC2,0x58,0x56,0x3F,0x63,0xB9,0x30,0xEB,0x59,0x7D,0x0B,0x2A,0x12,0xBE,0x7A,0x0D,0xDD,0x86,0x52,0xD8,0xD6,0xB5,0x76,0x9D,0xC6,0xA1,0x5B,0xD6,0x36,0x75,0xB8,0x04,0xF7,0x2D,0x47,0xB3,0xE4,0xA5,0x66,0xB7,0x9C,0x45,0xB2,0x97,0x58,0xD4,0x72,0x15,0xC5,0xD6,0xA2,0x71,0xEB,0x1D,0xEE,0xAA,0xB1,0x3C,0x5C,0x4D,0x78,0x9A,0xC6,0x08,0x0F,0x25,0xFF,0x0F}; extern const uint8_t sp2_ENTER[] PROGMEM = {0xAB,0x18,0xB6,0x39,0xDC,0x5E,0xDD,0xFA,0x96,0xAB,0xE8,0x41,0x24,0xC9,0x17,0xE5,0x0A,0x0C,0x70,0x4C,0x65,0xE9,0x4A,0x37,0xCC,0xE4,0xDE,0xB3,0x6F,0x73,0xA9,0x0D,0x36,0x9C,0x37,0xEF,0xE9,0xCA,0x35,0xA0,0x5A,0xFA,0x94,0xB7,0xD4,0xC4,0x48,0xC9,0x93,0xBF,0xFF,0x07}; extern const uint8_t sp3_EQUALS[] PROGMEM = {0x6D,0x18,0x49,0x91,0xBC,0x17,0xEF,0x6E,0x15,0xA3,0x15,0xA2,0xE5,0x93,0x9D,0xB5,0x7C,0x6C,0x07,0xB6,0x7C,0x1C,0xF2,0x11,0x19,0xAC,0xB2,0x0E,0x02,0x45,0x28,0x77,0x11,0xD9,0x00,0x04,0xF0,0xA3,0x88,0x01,0xBE,0x65,0xB4,0x36,0xC8,0x8D,0x08,0xF4,0x33,0xBB,0x39,0xB4,0xB5,0xE2,0xAE,0x0E,0xF2,0xDB,0xD7,0xBA,0xA7,0x23,0xD3,0xEA,0x0E,0xF0,0x9B,0x8E,0xC8,0xAE,0x92,0x24,0x77,0x38,0x33,0xF8,0x68,0xE6,0xD6,0xF1,0x4C,0xD7,0x25,0x21,0xE2,0x92,0x37,0x5D,0x17,0xB1,0x9B,0x87,0x9B,0x7C,0xB7,0xFB,0xFB,0x08,0x13,0x66,0xA6,0x80,0xEF,0x91,0x14,0xB0,0x21,0xE7,0xFF,0x03}; extern const uint8_t sp2_EQUAL[] PROGMEM = {0x6D,0x18,0x49,0x91,0xBC,0x17,0xEF,0x6E,0x15,0xA3,0x15,0xA2,0xE5,0x93,0x9D,0xB5,0x7C,0x6C,0x07,0xB6,0x7C,0x1C,0xF2,0x11,0x19,0xAC,0xB2,0x0E,0x02,0x45,0x28,0x77,0x11,0xD9,0x00,0x04,0xF0,0xA3,0x88,0x01,0xBE,0x65,0xB4,0x36,0xC8,0x8D,0x08,0xF4,0x33,0xBB,0x39,0xB4,0xB5,0xE2,0xAE,0x0E,0xF2,0xDB,0xD7,0x7A,0xA4,0x33,0xD3,0xEA,0x0E,0xF0,0x9B,0xCE,0xC8,0xAE,0x92,0x24,0x77,0xB8,0x33,0xF8,0x68,0xE6,0xD6,0xF1,0xFE,0x7F}; extern const uint8_t sp4_ERROR2[] PROGMEM = {0x6D,0x6C,0x6E,0x89,0x5B,0x36,0x8F,0xA9,0x9B,0x11,0x5A,0xE9,0x33,0xA7,0x31,0x17,0xB7,0x4A,0x47,0xFD,0xC6,0x92,0x9A,0x8B,0x2F,0x65,0x4B,0x6B,0x1C,0xE4,0xD5,0xD8,0x2D,0xAF,0x65,0x8D,0x83,0xAD,0x9A,0xB2,0x95,0x23,0x76,0x93,0x58,0xCA,0xD7,0xCE,0xEC,0x57,0xF8,0xD8,0x5B,0x3A,0x8B,0x3D,0xC5,0xE7,0x7C,0xE9,0xCD,0xBD,0x30,0x86,0xDA,0x86,0x2F,0x97,0x82,0x38,0xEC,0x13,0xFE,0xE4,0x07,0xED,0x35,0x4B,0xF8,0x73,0x4E,0xEC,0xD2,0x3C,0xEE,0x2F,0xCB,0xB9,0x9D,0x3B,0xFF,0x3F}; extern const uint8_t sp3_ERROR[] PROGMEM = {0x6D,0x6C,0x6E,0x89,0x5B,0x36,0x8F,0xA9,0x9B,0x11,0x5A,0xE9,0x33,0xA7,0x31,0x17,0xB7,0x4A,0x47,0xFD,0xC6,0x92,0x9A,0x8B,0x2F,0x65,0x4B,0x6B,0x1C,0xE4,0xD5,0xD8,0x2D,0xAF,0x65,0x8D,0x83,0xAD,0x9A,0xB2,0x95,0x23,0x76,0x93,0x58,0xCA,0xD7,0xCE,0xEC,0x57,0xF8,0xD8,0x5B,0x3A,0x8B,0x3D,0xC5,0xE7,0x7C,0xE9,0xCD,0xBD,0x30,0x86,0xDA,0x86,0x2F,0x97,0x82,0x38,0xEC,0x13,0xFE,0xE4,0x07,0xED,0x35,0x4B,0xF8,0x73,0x4E,0xEC,0xD2,0x3C,0xEE,0x2F,0xCB,0xB9,0x9D,0x3B,0xFF,0x3F}; extern const uint8_t sp3_ESTIMATED[] PROGMEM = {0xE3,0xEE,0xD1,0xD8,0xBD,0x17,0xAF,0xB1,0x7A,0xD5,0xF2,0x9D,0xBD,0xDA,0xEA,0x4C,0xCB,0x67,0xF6,0xAA,0x8A,0x0B,0x0D,0xEF,0x45,0x2B,0x2F,0xD6,0x3C,0xB4,0x17,0xAF,0xE2,0x99,0x30,0x15,0x77,0x52,0x80,0x67,0xB6,0x1C,0x70,0x53,0x0F,0x03,0x4E,0x72,0x0E,0xC0,0x35,0x16,0xCB,0x6F,0x3A,0x4C,0x4D,0x56,0x97,0x22,0xC8,0x70,0x4D,0xDD,0x5C,0x8A,0x28,0xCC,0xAA,0xA4,0xCE,0xCA,0x8B,0x4B,0xD3,0xD0,0xD5,0x2B,0x6F,0x36,0xC4,0xD2,0x16,0xAD,0xA2,0xBB,0x60,0x8F,0x58,0xB4,0xCA,0xE6,0x8D,0xDD,0x72,0xB1,0xEB,0x13,0x33,0xB3,0xF4,0xC6,0xA3,0x1B,0xB6,0x95,0x8D,0x3A,0xAD,0xBA,0x06,0x15,0x93,0x9E,0xBD,0x9A,0xE2,0x45,0xCD,0x7A,0xCA,0x68,0xAB,0x75,0x11,0xF5,0x55,0x6A,0x30,0xBC,0xC2,0x33,0x62,0x88,0x51,0x8B,0x8C,0x8C,0xB4,0xF9,0xFF}; extern const uint8_t sp5_ETA[] PROGMEM = {0xAD,0x5F,0x31,0x18,0x3C,0x97,0xAC,0x6E,0xC5,0x22,0xF0,0x5C,0xBA,0x9A,0x15,0x03,0xA1,0x6A,0xCE,0x2A,0x67,0x71,0xC0,0xAA,0xC5,0xAB,0x98,0x41,0x41,0xBA,0x17,0xAB,0xCA,0xD2,0xC8,0x2D,0xB5,0x83,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x28,0x60,0x50,0x95,0x04,0x7C,0x9B,0x96,0x80,0xED,0xAF,0x46,0xD6,0x0D,0xB3,0x57,0xD7,0x5E,0xF9,0xCC,0x8E,0x14,0xB9,0x64,0x15,0x2B,0x07,0x62,0xC4,0x92,0x55,0xAE,0x1C,0x88,0x99,0x4B,0x56,0x35,0x73,0x20,0x66,0x2E,0x19,0xD5,0x8C,0x06,0xDC,0xF9,0x64,0xD5,0x23,0x18,0x4A,0xC6,0x9C,0xD5,0x0C,0x9F,0x24,0xE9,0x8F,0x57,0xD7,0x6D,0x90,0x55,0x3C,0x5E,0x43,0x37,0x41,0xD6,0xFE,0x78,0xCD,0xDD,0x24,0x59,0xFB,0xE3,0xB5,0x76,0x13,0xEC,0x13,0x8B,0xC6,0x31,0x6C,0x92,0xB4,0xBF,0x1A,0x77,0x77,0x46,0xDE,0x31,0xBB,0x3C,0xC3,0x05,0x4A,0xFB,0xE3,0xF4,0x0D,0x17,0xA0,0x13,0xAF,0xD2,0xD7,0x8D,0x60,0x4D,0xDD,0x2A,0xFF,0xC8,0x42,0x96,0xD5,0x26,0xFD,0xA3,0x10,0x7B,0x74,0x5B,0xF3,0xF7,0x22,0xAE,0x1C,0x65,0xFE,0x1F}; extern const uint8_t sp4_EVACUATE[] PROGMEM = {0x21,0x19,0xDA,0x89,0xAA,0x16,0x8F,0x7E,0x6A,0x63,0xAA,0x5A,0x7C,0xFA,0x69,0x83,0x31,0x72,0xCD,0x69,0x86,0x0F,0xA2,0xF4,0x2D,0xA3,0x6D,0x4E,0xD8,0x42,0xBB,0x94,0xBE,0x3A,0x33,0x55,0x69,0x9D,0xC6,0xAE,0xCD,0x54,0xCD,0x4D,0x19,0x87,0x72,0x17,0x31,0x37,0xAB,0xAB,0xDE,0xD5,0x54,0x5B,0x9F,0xAA,0xF9,0xD0,0x50,0x5B,0x73,0x8A,0x66,0x5A,0xC2,0x63,0xCD,0xC9,0x6A,0x0C,0x2D,0xEB,0xC5,0x27,0xAB,0x49,0xBD,0x6C,0x1A,0x8D,0xA4,0x15,0xF6,0x92,0x93,0x8C,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x18,0x60,0x45,0x57,0x03,0x9C,0x3C,0xB2,0xD2,0x11,0x12,0xB1,0x6C,0xCB,0xEA,0x9A,0x72,0xD2,0xD6,0x2D,0xA3,0x2F,0xA8,0x52,0x9A,0xBA,0x96,0x29,0xF2,0x4D,0x2B,0xE8,0xD2,0xE6,0x4C,0x27,0xAD,0xB1,0xEF,0x9A,0x9B,0x69,0xF3,0xC4,0x6D,0x67,0x6F,0x3E,0xD5,0x52,0xBB,0xAD,0xA3,0x87,0x36,0x4A,0xED,0xBA,0xCE,0x1E,0x52,0x38,0x7D,0xF3,0x3E,0xD3,0x35,0x6C,0x32,0x55,0x6C,0xB1,0x37,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0xA0,0x80,0x29,0xD4,0x05,0xF0,0x7C,0xC5,0xFF,0x03}; extern const uint8_t sp5_EVACUATION[] PROGMEM = {0xA5,0xEF,0x4C,0x45,0xB6,0x16,0x95,0x71,0x6A,0x67,0xEC,0x5C,0xDD,0xC6,0x1E,0x9D,0xA8,0x6C,0x4B,0x58,0xAB,0x30,0x95,0x52,0xAF,0xE6,0x48,0x5C,0xD5,0xC3,0x93,0xB8,0xA3,0x6B,0x57,0x66,0x75,0xBA,0x86,0xEA,0x42,0xCD,0xB4,0xCD,0xEA,0x9A,0x2E,0xF1,0xB0,0xCD,0xAB,0xAB,0xAE,0x34,0x3D,0x56,0xAF,0xA6,0x86,0xD4,0xB2,0x5A,0xB4,0xAA,0x9A,0xCC,0xD2,0xAB,0xF6,0x2C,0x10,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x03,0xAC,0xE8,0x6A,0x80,0x93,0x47,0x0C,0xB0,0x53,0x4A,0x2B,0x7A,0x74,0xE0,0xB4,0x35,0xAD,0x2A,0x34,0xC4,0x86,0xB7,0xA4,0xDA,0xF3,0x0D,0x09,0xDC,0x5C,0xDA,0xC0,0xAF,0x38,0xB8,0xF3,0xAA,0x93,0xD8,0xD0,0xA0,0xDE,0xAB,0x2A,0xB2,0xC5,0x92,0x37,0xAF,0xB2,0xF9,0x22,0x73,0xD9,0xBC,0x8A,0x1E,0x0D,0xDD,0x7D,0x75,0xA8,0x5A,0x20,0xF6,0xCA,0x45,0x0C,0x38,0x71,0x54,0x01,0xBB,0x6D,0x19,0x60,0x97,0xEB,0x00,0xEC,0xB2,0x16,0x80,0x95,0x2F,0xD6,0xD4,0x54,0xA8,0x94,0x77,0x6E,0x73,0xD3,0xA1,0x1E,0xB2,0xBA,0xAD,0xDD,0xB1,0x94,0x8B,0xB5,0xB1,0x77,0xCB,0x52,0xAE,0xD6,0xCA,0x31,0x9C,0x48,0xA8,0x45,0x4D,0xE7,0x70,0x46,0x61,0x12,0x2D,0x5D,0x53,0x3B,0x99,0x73,0xB4,0x74,0x0F,0xED,0x92,0xAA,0x51,0xD3,0xD3,0x5C,0xBA,0xAB,0xA5,0xF9,0x7F}; extern const uint8_t sp2_EXIT[] PROGMEM = {0x6B,0x68,0xC1,0x24,0xAD,0xEE,0xAC,0xA6,0xE7,0x66,0x57,0x7F,0x73,0x9B,0x5B,0xB6,0xA2,0x1F,0x56,0xC5,0x69,0x6A,0xDA,0x96,0x94,0x02,0xB2,0x89,0x02,0x9A,0x1C,0x35,0xC0,0xCF,0x99,0x16,0xB0,0x80,0x04,0xDA,0x5C,0x83,0x4A,0xF0,0xDC,0x5E,0x5B,0x33,0x49,0xA1,0xFE,0xB9,0x9F,0xE1,0x6B,0x41,0x39,0xD8,0x1E,0x23,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x02,0x38,0xCC,0xDC,0x02,0x04,0x18,0xF6,0xF3,0xFF,0x01}; extern const uint8_t sp4_EXPECT[] PROGMEM = {0x6B,0xE8,0xAA,0xD5,0x53,0x36,0xAF,0xA1,0xAB,0x16,0x6B,0x5D,0xB5,0xFA,0x66,0x0A,0x73,0x7D,0x25,0x03,0x72,0x00,0x45,0x40,0x96,0x4E,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0x52,0x0B,0x20,0x70,0x8A,0x52,0x15,0xAA,0x01,0x0E,0xC8,0x26,0x65,0xE5,0xC5,0x87,0x5A,0xD8,0xEA,0x95,0x57,0x17,0xE2,0xE1,0x4F,0x56,0x56,0x5D,0x4A,0x64,0x2C,0x5E,0x59,0x0D,0x2A,0xE3,0x35,0x6B,0x64,0xAD,0x08,0x8D,0x55,0xA5,0x54,0x74,0x13,0xA4,0x11,0xAE,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x00,0x50,0xC0,0x90,0x6E,0x02,0xD8,0x5C,0x0D,0x81,0x53,0x94,0xAA,0x50,0x8D,0xFF,0x07}; extern const uint8_t sp4_FAILURE[] PROGMEM = {0x04,0x18,0xB6,0x82,0x02,0x04,0x98,0xBE,0x42,0x00,0xD3,0xA5,0x6B,0x60,0xD5,0xC3,0x95,0x48,0xC8,0x96,0xD5,0x0D,0x57,0xCC,0xA5,0xAB,0x57,0xDF,0x54,0xB0,0xB5,0xAD,0x5E,0xC3,0x60,0x95,0x62,0x9A,0xAE,0x2D,0x9D,0xBA,0x7B,0xA8,0xF7,0xB4,0x36,0x19,0x4E,0xEE,0xE9,0xCA,0xDA,0x75,0x20,0xB7,0x6D,0x69,0x6B,0xD3,0x81,0x32,0xB1,0xA6,0x6D,0xCD,0x05,0x68,0x47,0xDF,0xB2,0x37,0x5F,0x24,0x2D,0x5D,0xC2,0x55,0x5C,0x92,0x9C,0xF4,0x09,0x6F,0xB6,0x85,0x76,0x96,0xC5,0xBD,0xD9,0x37,0xE8,0x9A,0x3E,0xF7,0xE6,0x16,0x90,0x69,0xDE,0xDC,0x97,0xAB,0x63,0xB4,0xA7,0xFD,0x7F}; extern const uint8_t sp2_FAIL[] PROGMEM = {0x04,0x98,0x3E,0x8D,0x03,0x1C,0xD0,0x80,0x07,0x4A,0xBF,0x54,0x9B,0x3A,0x79,0x9C,0xCD,0xAA,0x9B,0x0F,0x31,0x8F,0x37,0xB7,0xBE,0xCD,0x6A,0x47,0x2A,0x66,0xB3,0xB7,0xB3,0xDB,0x6B,0x5F,0xC7,0x56,0x44,0x58,0x8E,0x76,0xAA,0x7B,0xD8,0x33,0xB9,0x32,0xD7,0x3C,0xF9,0x0C,0x67,0xD4,0x13,0x9E,0x98,0xC7,0x5F,0xEE,0x49,0x7C,0xAA,0x8D,0xF3,0xF9,0xF7,0xFF,0x01}; extern const uint8_t sp2_FARAD[] PROGMEM = {0x04,0x58,0x3E,0x8D,0x03,0x1C,0xD0,0x80,0x05,0x4A,0xB9,0x54,0x9B,0x3A,0x79,0x9C,0xD5,0xA9,0x7B,0x0C,0x71,0xF7,0xD7,0xB7,0xBE,0xCD,0x68,0x4B,0x56,0xF1,0x12,0x3F,0xB5,0x4B,0x6B,0x2C,0x6C,0x91,0x26,0xBF,0x4E,0x63,0x2E,0x91,0x43,0x5D,0xDB,0xAF,0xA5,0xF9,0x10,0x0D,0xE9,0x3E,0xF7,0x7A,0xF2,0x0B,0x81,0x22,0x94,0xBB,0x88,0x6C,0x20,0xCF,0xA2,0xEE,0x95,0x99,0x38,0x3D,0xDD,0x85,0x89,0xCA,0x96,0xFC,0xFC,0x3F}; extern const uint8_t sp3_FARENHEIT[] PROGMEM = {0x04,0xE8,0xDE,0x1D,0x01,0x4B,0xBB,0x12,0x60,0x7A,0x77,0x01,0x0C,0xED,0x36,0x8A,0xEA,0xDD,0xDC,0x64,0xCD,0x2A,0x6A,0x34,0x4F,0xAD,0x25,0xBB,0x5C,0x55,0xCB,0xE6,0x29,0xBD,0x64,0xD7,0xAB,0xA9,0xC5,0x3C,0xA4,0xEB,0x88,0x56,0x35,0xB6,0x74,0x57,0x97,0xBA,0xD8,0xD8,0xDC,0xDD,0x59,0xE9,0x73,0xE3,0x94,0x30,0x6F,0x6B,0x2C,0xC1,0x42,0xC3,0xBA,0xAE,0xBA,0x85,0x14,0xB7,0x9C,0x5D,0xCE,0x6E,0x49,0x53,0x3D,0x6E,0x3A,0x9B,0x46,0x29,0xF3,0x78,0x0C,0x28,0xAE,0x53,0x03,0x1A,0x58,0x5D,0xD5,0x93,0x19,0xB2,0x66,0xF5,0xC5,0x4C,0x64,0xC8,0x9A,0xB1,0xB6,0x58,0x96,0x66,0x4F,0xC6,0xD5,0x5C,0x8B,0xA7,0xBE,0x2E,0x57,0xB3,0xC9,0x59,0xF1,0x66,0xDC,0x3D,0xB7,0xB8,0xD9,0x9A,0x72,0xB7,0x22,0xA6,0xDE,0xB5,0xD3,0xD7,0x1A,0xB9,0xF4,0xCE,0x46,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x14,0x30,0x85,0xBA,0x00,0x9E,0xAF,0xF8,0x7F}; extern const uint8_t sp2_FAST[] PROGMEM = {0x08,0x68,0xD6,0x55,0x02,0x0A,0x18,0x22,0x5D,0x02,0x1A,0x58,0x45,0x75,0xA3,0x5E,0xFA,0xE6,0x96,0xB7,0x39,0x6D,0xD3,0xA3,0xD6,0xBA,0xFA,0xF6,0x6B,0xAE,0xAE,0xA4,0xCA,0xEE,0xAC,0xAD,0x99,0xD1,0x28,0x5B,0x5C,0x8E,0xE2,0x4A,0x2B,0xFD,0x4E,0xBE,0xE2,0x85,0x80,0x25,0x5B,0x39,0xC0,0x80,0xDF,0x32,0x24,0xA0,0x01,0x0B,0x58,0x80,0x02,0xC0,0x80,0x3B,0x4C,0x14,0xF0,0xBC,0x38,0x03,0x96,0xDD,0xF9,0x7F}; extern const uint8_t sp2_FEET[] PROGMEM = {0x08,0x98,0x31,0x93,0x02,0x1C,0xE0,0x80,0x07,0x5A,0x3E,0x4A,0x28,0x99,0x3F,0x59,0xE9,0xE8,0x4E,0x64,0xFE,0x64,0x67,0xA3,0x98,0x45,0x41,0xB2,0x67,0xF7,0x36,0x4F,0x6A,0x9F,0x9D,0x91,0xB3,0x6E,0xA3,0x7B,0xCA,0x30,0x53,0x95,0x03,0x00,0x00,0x08,0x18,0xD2,0x4D,0x00,0xC7,0x6C,0x6A,0x40,0x00,0x3D,0xAC,0x62,0xE0,0xFF,0x01}; extern const uint8_t sp4_FILED[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0x74,0x05,0x34,0x5B,0xB6,0xCA,0x18,0x27,0xDC,0xA4,0xD5,0xEA,0x52,0xEA,0x08,0xD1,0x4D,0xAB,0x4F,0x69,0x3C,0xD4,0x36,0xAD,0x21,0xBB,0x33,0x2B,0x5B,0xBD,0xC6,0xAA,0xCE,0x65,0x74,0xF5,0x5A,0x9A,0x5C,0xE7,0x91,0xCD,0x6B,0x1D,0xA2,0x8D,0x57,0xBB,0xAC,0xBD,0x89,0x56,0x39,0xDD,0x3C,0xEE,0x6A,0x4B,0x74,0xAC,0x73,0xBB,0x8B,0x1D,0xB1,0xB1,0xDD,0xE5,0x89,0x7E,0x22,0x4C,0x36,0xA5,0x27,0xDA,0xCD,0x50,0xE9,0x12,0x9E,0xA8,0x67,0xDC,0xB8,0x8B,0x7B,0x82,0x9D,0x56,0xE5,0xAE,0xEE,0x8D,0xDE,0x5B,0x49,0xBB,0xAA,0x37,0x7B,0x6B,0x07,0xCE,0x4A,0x5E,0x47,0xD2,0x27,0x23,0x15,0x03,0x0A,0x0C,0x4B,0x7F,0x8F,0x29,0x22,0xB6,0xE5,0xFF,0x01}; extern const uint8_t sp4_FINAL[] PROGMEM = {0x08,0x48,0x4C,0x45,0x00,0x43,0x87,0x0A,0xA0,0xBB,0x0A,0x06,0x74,0x37,0xA9,0x80,0x21,0xC3,0x56,0x15,0x7D,0x67,0x38,0x2F,0x5E,0x55,0x56,0x93,0x9E,0xBC,0x79,0x55,0xC5,0xB4,0x47,0xE8,0xE6,0x55,0x16,0x97,0x9A,0x65,0xAB,0x56,0x51,0x7C,0x48,0x75,0x2C,0x5E,0x45,0xF1,0x66,0x65,0x9D,0xA8,0x15,0x59,0x9B,0xB7,0xA4,0xAA,0x95,0x27,0xDB,0x56,0x61,0x69,0x56,0x9E,0xCC,0x86,0x9B,0x74,0x1E,0x59,0xC1,0x33,0xA6,0x92,0x75,0x64,0x15,0xD5,0x84,0x72,0xDA,0x96,0x65,0x12,0xB5,0xCC,0x6D,0x4B,0xD1,0x40,0xB6,0xA9,0xB6,0x55,0x9D,0xB2,0x25,0x16,0x69,0xF7,0xFF,0x01}; extern const uint8_t sp2_FIRE[] PROGMEM = {0x04,0x18,0xCE,0x4D,0x02,0x1A,0xD0,0x80,0x04,0x46,0x91,0x55,0x57,0x07,0x6D,0xD9,0xCD,0xAE,0x4F,0x55,0x5D,0x59,0x87,0xAE,0xB9,0xD5,0x6D,0x5B,0xDB,0x7D,0x93,0xB6,0xED,0xEE,0xE3,0x5A,0x6B,0x6A,0xF4,0x91,0xD5,0x73,0x6B,0x67,0xF5,0x47,0xBC,0xD4,0xA7,0x9C,0xA5,0x34,0xE4,0xD0,0xA6,0xF0,0xE4,0xAA,0xB8,0x2D,0xAB,0xC3,0x9B,0x62,0xC2,0xAC,0x74,0xF6,0x9F,0xFB,0x72,0x0B,0xEC,0x92,0xCD,0xEE,0xCF,0x43,0x69,0x4C,0x5B,0xFF,0x3F}; extern const uint8_t sp5_FLAK_LOAD[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0x74,0x05,0x34,0x5B,0x96,0x9A,0x24,0x6D,0x43,0xD9,0x4D,0xE9,0xBD,0xEB,0x0A,0xD2,0x25,0xAB,0xCB,0x72,0xD3,0x8C,0x17,0xAF,0xBA,0xA8,0x0B,0x37,0x7B,0xB3,0xCA,0x62,0x47,0x23,0x72,0xC9,0xCA,0x8B,0x6F,0xAD,0xC8,0xC5,0x2B,0x2B,0x29,0xAC,0x2C,0x67,0x8F,0x2C,0x87,0xB4,0x52,0x2F,0x85,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x08,0x20,0x1A,0x51,0x73,0xD4,0xD8,0x99,0x69,0x76,0x4C,0x1B,0xA5,0x4F,0x40,0x26,0x8D,0x63,0x9A,0x13,0x8D,0x1A,0xA2,0xD5,0x63,0x6E,0x38,0x3B,0x8D,0xBA,0xAC,0xA9,0x92,0xEA,0x30,0xEA,0xB2,0xE6,0x42,0xBB,0xCD,0xB4,0x4B,0x5B,0x92,0xD8,0x52,0xB3,0xDE,0x6D,0x4F,0x6A,0x22,0x94,0xF7,0x94,0x2B,0xA9,0x0D,0x33,0xED,0x1D,0xAE,0xE0,0xDA,0x0A,0xED,0x77,0x78,0xA2,0xAD,0x48,0x96,0x2E,0xE1,0x8B,0xB2,0x3D,0x55,0xBA,0xB8,0x3F,0xEA,0xD6,0x10,0xEF,0xEB,0xFE,0x1C,0xDC,0x54,0xBD,0x8B,0xFA,0x92,0x73,0x36,0xC9,0x34,0xEC,0xCB,0x86,0x2C,0xD0,0x57,0x93,0xDB,0x91,0xF4,0xC9,0x48,0x45,0xEF,0xB4,0x77,0x67,0xE4,0x62,0x5B,0xDC,0xD9,0x63,0x8A,0x88,0x6D,0xF9,0x7F}; extern const uint8_t sp5_FLAME_OUT[] PROGMEM = {0x04,0x18,0xB6,0x82,0x02,0x04,0x98,0xBE,0x42,0x00,0xD3,0xA5,0x2B,0xA0,0xD9,0xB2,0x56,0x65,0x29,0xEB,0xCC,0x59,0x57,0xD9,0x69,0x8F,0x18,0x65,0x59,0x79,0x17,0x1D,0xEA,0xB2,0x66,0x65,0xCD,0x84,0x44,0xC6,0xEC,0x95,0x76,0x67,0xE4,0x13,0x93,0x56,0xD6,0xAD,0x91,0xAF,0x55,0x1A,0x45,0xF7,0x64,0x69,0x96,0x64,0x54,0xD5,0xB0,0xA7,0x89,0xDD,0xD1,0x35,0xAD,0x92,0xC1,0x71,0x47,0xDF,0x44,0xA7,0x14,0x6F,0x1E,0x73,0xE3,0x5D,0xD6,0xB2,0x65,0xAC,0x8D,0x77,0x6B,0xE9,0x96,0xB6,0x37,0xD6,0xAD,0xAD,0x7B,0xDB,0x5E,0xC4,0xB4,0x96,0x75,0xE9,0x7B,0xBB,0xB2,0xDA,0xB2,0xD2,0xDD,0xE9,0x89,0x6E,0x22,0x42,0x5B,0xB9,0x2F,0xE4,0xAA,0x50,0x5B,0x84,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x00,0x18,0x60,0x0A,0x75,0x01,0x3C,0x5F,0xF1,0xFF}; extern const uint8_t sp5_FLAPS[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0x74,0x05,0x34,0x5B,0xD6,0x8A,0xA2,0x65,0xD2,0xD8,0xED,0xE8,0xA2,0xE9,0x0E,0x92,0x36,0xAB,0x4D,0x6A,0xD3,0x55,0x16,0xAF,0x3A,0x9B,0x75,0x73,0x5F,0xBC,0xAA,0x1C,0xDA,0xCA,0x73,0xF6,0xAA,0x72,0x0C,0x6F,0xEB,0x29,0xAB,0xC9,0x31,0x6D,0xBC,0x27,0xB7,0x31,0xC5,0x88,0xB1,0x99,0xDC,0xCE,0x12,0xD3,0xDA,0x72,0x76,0xBF,0xC2,0x9D,0x93,0x7B,0x5A,0x2E,0x41,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0xC0,0x00,0xD1,0x88,0x32,0xE0,0x19,0x57,0x06,0xFC,0x94,0x42,0x80,0xDF,0x4A,0x29,0x40,0x80,0xDF,0x52,0xFF,0x1F}; extern const uint8_t sp5_FLIGHTWATCH[] PROGMEM = {0x02,0x18,0x2E,0xDD,0x00,0xDD,0x74,0x18,0x60,0x86,0x72,0x03,0x8C,0x90,0x92,0xA2,0x2A,0xB8,0x7A,0x4C,0xEE,0xCA,0x92,0xD8,0x36,0x93,0x24,0x2B,0xCF,0xE2,0xD2,0x4C,0x57,0xAF,0x2C,0x87,0xB1,0x94,0x58,0xBC,0xB2,0x1A,0x52,0x4A,0x73,0xCE,0xCA,0x5B,0x48,0x2C,0xCF,0x45,0xA3,0x6A,0x59,0x30,0xAD,0x1B,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x08,0x28,0xDE,0x54,0xAC,0x5A,0x77,0x84,0x86,0x22,0xB5,0x09,0xBB,0x91,0xAA,0x4A,0xD5,0x26,0xF2,0xB9,0xBA,0xB8,0x0D,0x8B,0xC9,0x17,0x16,0xE4,0x77,0x2C,0xC1,0x6D,0x6A,0xB1,0xBF,0x35,0x27,0x7D,0x2D,0xC9,0x79,0xD6,0x5A,0xC4,0x8E,0x24,0xF7,0x1D,0x5B,0x65,0x3B,0x9C,0xD2,0x67,0xEC,0x45,0x6F,0x5A,0xF1,0xE6,0x74,0xA7,0xD0,0x96,0x69,0x2B,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x00,0x05,0xAC,0x12,0x1E,0x80,0x55,0x3A,0x02,0xB0,0xCA,0x76,0x00,0x66,0xDE,0x74,0xC0,0xE8,0x9B,0x0A,0x18,0x75,0x8A,0x00,0xAD,0xA6,0xFE,0x3F}; extern const uint8_t sp5_FLIGHT[] PROGMEM = {0x02,0x28,0xC6,0x55,0x00,0xDD,0xA4,0x2B,0x60,0xB8,0x32,0x05,0x0C,0x13,0x5C,0x86,0xA2,0x39,0x3A,0x55,0x6E,0xE8,0xA3,0xD0,0x33,0x96,0xB6,0xAB,0xAF,0x64,0xC6,0x8D,0xD6,0xAC,0x36,0xEB,0x0D,0xF7,0xB8,0xBD,0xEA,0x6A,0x5A,0x22,0x63,0xF6,0xAA,0x5A,0x30,0x2E,0x9F,0xD9,0xA3,0x6C,0x8E,0xB9,0xA3,0x23,0xBB,0x3E,0x08,0xD5,0x8D,0x8A,0x6C,0xEE,0x61,0x93,0xA9,0x62,0x8B,0xBD,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x30,0xC0,0x53,0x66,0x06,0x78,0xBE,0xE2,0xFF,0x01}; extern const uint8_t sp5_FLIGHT_1[] PROGMEM = {0x04,0x68,0x2A,0x42,0x00,0xC5,0xB8,0x0A,0xA0,0x9B,0x74,0x05,0x0C,0x57,0xA6,0x80,0x61,0x82,0xCB,0x50,0x34,0x47,0xA7,0xCA,0x0D,0x7D,0x14,0x7A,0xC6,0xD2,0x76,0xF5,0x95,0xCC,0xB8,0xD1,0x9A,0xD5,0x66,0xBD,0xE1,0x1E,0xB7,0x57,0x5D,0x4D,0x4B,0x64,0xCC,0x5E,0x55,0x0B,0xC6,0xE5,0x33,0x7B,0x94,0xCD,0x31,0x77,0x74,0x64,0xD7,0x07,0xA1,0xBA,0x51,0x91,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x00,0x03,0x0C,0xE9,0x26,0x80,0xCD,0xD5,0x10,0x38,0x45,0xA9,0x0A,0xD5,0xF8,0x7F}; extern const uint8_t sp2_FLOW[] PROGMEM = {0x04,0xE8,0x3E,0x83,0x02,0x1C,0xE0,0x80,0x04,0x3C,0x10,0xB2,0x24,0x75,0xD9,0xAC,0x4D,0xCD,0x5A,0x9D,0x85,0xAC,0x93,0x79,0x39,0x75,0xA3,0xDE,0x15,0x98,0xED,0x56,0xB7,0x5A,0x55,0xE2,0xD3,0xE9,0xE4,0x6F,0xD6,0xB3,0x9B,0x43,0x5F,0xEB,0x91,0x4F,0x77,0x5B,0xBB,0x15,0xC2,0x7E,0xFC,0x63,0x5E,0x1B,0xD7,0x0B,0xA5,0xB7,0x7E,0xFF,0x1F}; extern const uint8_t sp3_FOG[] PROGMEM = {0x08,0xE8,0x26,0x15,0x01,0x5D,0xBB,0x22,0x60,0xEA,0x34,0x06,0x0C,0x9B,0xCE,0x80,0x2C,0xD3,0x46,0x96,0x64,0xAF,0x06,0x65,0x1B,0x45,0xB4,0x33,0x1A,0xD4,0x6D,0x94,0xD1,0xEC,0x68,0x70,0xD7,0x51,0x45,0xB3,0xAD,0xC1,0x7D,0x47,0x13,0xED,0xB6,0x86,0xF4,0x19,0x43,0xB4,0xDB,0x1E,0xDC,0x67,0x8C,0xD1,0x6E,0xA9,0x6B,0x9F,0xB6,0x45,0xBF,0xA9,0x61,0x7D,0xDA,0x99,0xF4,0x96,0x86,0xE7,0x6D,0x4F,0x32,0xA7,0x16,0xE2,0xC7,0x9D,0x71,0x26,0x99,0xB3,0x67,0x77,0x0A,0x35,0x1E,0x91,0xB1,0xC2,0x19,0x48,0x7A,0x45,0x26,0x12,0x40,0xC9,0x2D,0x69,0xEF,0x7A,0x54,0xC5,0x5D,0xFF,0x3F}; extern const uint8_t sp3_FOR[] PROGMEM = {0x08,0xA8,0x56,0x98,0x00,0xD5,0x97,0x13,0x60,0xD8,0x50,0x51,0x58,0x77,0xA5,0x81,0x59,0x62,0x57,0xBA,0x20,0x6E,0x25,0x58,0x5B,0xEB,0x83,0xB9,0xE2,0x14,0xEF,0xA3,0x0F,0x7E,0x2D,0x8A,0xBD,0x8D,0x3E,0x86,0x11,0x4F,0xF3,0x37,0x86,0x64,0x53,0xCB,0x2D,0x77,0x18,0x33,0x2F,0x09,0x97,0x45,0xFF,0x0F}; extern const uint8_t sp4_FOR[] PROGMEM = {0x08,0xA8,0x56,0x98,0x00,0xD5,0x97,0x13,0x60,0xD8,0x50,0x51,0x58,0x77,0xA5,0x81,0x59,0x62,0x57,0xBA,0x20,0x6E,0x25,0x58,0x5B,0xEB,0x83,0xB9,0xE2,0x14,0xEF,0xA3,0x0F,0x7E,0x2D,0x8A,0xBD,0x8D,0x3E,0x86,0x11,0x4F,0xF3,0x37,0x86,0x64,0x53,0xCB,0x2D,0x77,0x18,0x33,0x2F,0x09,0x97,0x45,0xFF,0x0F}; extern const uint8_t sp5_FREEDOM[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0x74,0x05,0x34,0x5B,0xD6,0xB2,0x54,0xA8,0x29,0x2D,0xFD,0xCA,0x6A,0x62,0x75,0xD7,0xA5,0x2B,0xEF,0xD5,0x48,0xDC,0x37,0xAF,0x7C,0x44,0x43,0x8E,0x58,0xDD,0xCA,0x9E,0x04,0xC5,0xED,0xF1,0x18,0xB6,0x4D,0x53,0x56,0x3B,0x63,0xEA,0xD6,0x85,0x43,0x57,0xAF,0xB1,0x28,0x13,0xAF,0x78,0x3D,0xE6,0x6C,0xD5,0xD2,0x7D,0x73,0x39,0x72,0x70,0x0F,0xD7,0x57,0xE5,0x4A,0x26,0x3D,0x55,0x9B,0x96,0x27,0xEB,0xD0,0x24,0xB1,0x53,0x9E,0xAA,0xCD,0x82,0xCD,0x4E,0x79,0x8A,0x31,0x0F,0x32,0x39,0xE9,0x49,0x26,0x34,0xC5,0xE2,0xA4,0xA7,0x44,0x4F,0x57,0x6B,0x92,0xDE,0x12,0xD4,0x5C,0x3D,0xF2,0xFF,0x03}; extern const uint8_t sp3_FREEZING[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0x74,0x05,0x34,0x5B,0xD6,0x8A,0x6A,0xD2,0x43,0x4D,0xCE,0x28,0x52,0xA5,0xA6,0xD4,0x2C,0xAB,0x2E,0x89,0x5D,0x5D,0xDA,0xAD,0xAA,0x67,0x25,0x09,0x7B,0xB3,0x8A,0x11,0x1D,0x29,0xED,0xF5,0x28,0x9A,0x27,0xF4,0x8C,0xDB,0xAD,0xA8,0x4A,0x28,0xDD,0x5F,0xB5,0xAA,0x31,0x67,0x33,0xDD,0x35,0xDA,0x8D,0x4D,0xCD,0x2D,0xEF,0x18,0x7E,0x16,0x74,0x57,0x2F,0xAD,0xF9,0x95,0x31,0xCC,0xD3,0x8E,0xB6,0x93,0x64,0x8B,0xDC,0xB8,0xEA,0x1E,0x8C,0x45,0xE3,0xCE,0x6A,0xBA,0x17,0xCA,0xF2,0xC2,0xA3,0x6D,0x06,0xDB,0x43,0x9C,0x8C,0xB6,0x19,0x2C,0x0B,0x76,0xD3,0xDA,0xA2,0xB0,0xCD,0xC5,0x75,0x69,0x93,0xE4,0x31,0x35,0xD7,0xAA,0x77,0x52,0x73,0x25,0x52,0xFD,0x3F}; extern const uint8_t sp2_FREQUENCY[] PROGMEM = {0x04,0xA8,0x4A,0x9D,0x01,0x33,0x8C,0x71,0x40,0x02,0x1A,0x08,0x71,0x4E,0x5C,0x52,0xEA,0x7E,0x67,0x2B,0xEB,0xB5,0x98,0x82,0xB7,0xEE,0x64,0xA4,0x7D,0x18,0xB2,0xDB,0x1B,0x9B,0x22,0x50,0x84,0x72,0x17,0x91,0x0D,0x04,0xF0,0x35,0x2D,0x25,0x59,0xB9,0x57,0xCA,0xE2,0x39,0xB4,0xB1,0x69,0xB4,0xF2,0xB4,0x5B,0x97,0xB0,0x14,0x05,0x15,0x91,0x6A,0xF4,0x2A,0x80,0x5F,0x4A,0x2D,0xE0,0x01,0x0B,0x68,0x40,0x03,0x63,0x69,0x56,0xC5,0x25,0x57,0x8D,0xAD,0x27,0x63,0xB1,0x78,0xDC,0x8F,0x7E,0x95,0x6B,0xE6,0x24,0x32,0x5B,0x93,0xEE,0xD1,0x83,0x58,0xEC,0x4D,0x7E,0xE3,0xF7,0xFF}; extern const uint8_t sp2_FROM[] PROGMEM = {0x04,0x18,0x26,0x8D,0x03,0x12,0xF0,0x80,0xAB,0x42,0x57,0x8B,0x61,0x6F,0xAB,0x4C,0xCE,0x2B,0xD2,0xD4,0xDD,0xE2,0x96,0xA7,0xCC,0x72,0xCA,0x93,0xDB,0xEC,0x6A,0xB7,0x73,0x68,0x4B,0xA7,0x61,0xA1,0x6C,0xB6,0xAF,0xF9,0x88,0x47,0x3C,0xFD,0xF3,0xFF}; extern const uint8_t sp4_FRONT[] PROGMEM = {0x08,0x88,0xDC,0x95,0x01,0x55,0x86,0x2A,0xA0,0x85,0x76,0x05,0xD4,0x90,0x4E,0x00,0x33,0xA9,0x47,0x19,0xBB,0xB4,0x9B,0x7B,0x5B,0x55,0xC8,0xDE,0xE6,0x91,0x65,0x55,0x29,0xB4,0xA5,0xD9,0xE2,0x55,0xE7,0xD0,0x1A,0xEE,0xB3,0x57,0x97,0x53,0x6A,0x78,0xCE,0x69,0x53,0x8A,0x1E,0x1A,0xD5,0x28,0x1C,0x59,0x89,0x27,0x87,0x6D,0x77,0x17,0x25,0x1E,0x62,0x99,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x50,0xC0,0x90,0x6E,0x0C,0xD8,0x5C,0x0D,0x81,0x53,0x94,0xAA,0x50,0x8D,0xFF,0x07}; extern const uint8_t sp5_FSS[] PROGMEM = {0x6D,0xEE,0xC6,0x55,0x3A,0x56,0xAF,0xB1,0x79,0x17,0xEB,0x58,0xBD,0xEA,0x66,0x53,0x3C,0x63,0xF1,0x2A,0x6B,0x72,0x4D,0xEB,0xC6,0x2B,0x2B,0x45,0xC3,0x6C,0xA2,0x84,0x72,0xAA,0x60,0x13,0xB1,0x43,0x80,0x61,0x2B,0x28,0x40,0x80,0xE9,0x2B,0x08,0x30,0x5D,0x3A,0x01,0x9A,0x2D,0x43,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x60,0xB4,0x2D,0x9A,0x84,0xF7,0xE2,0xD5,0xB4,0x60,0x92,0x51,0x8B,0x57,0xD5,0x5C,0xB2,0x47,0x2E,0x59,0x55,0x8D,0x6E,0x6E,0xBD,0x78,0x95,0x35,0x5B,0xB0,0x4F,0xEC,0x56,0x76,0x36,0xAC,0x16,0x35,0x05,0xF0,0x8C,0xAB,0x00,0x7E,0x4A,0x11,0xC0,0x6F,0xA5,0x12,0x50,0xC0,0x6F,0xA9,0x0A,0xF8,0xA5,0x4C,0x01,0x3F,0x97,0x21,0x70,0x8A,0x52,0x15,0xAA,0x01,0xCA,0xEF,0x51,0xD5,0xB5,0xB6,0x8E,0xBE,0x39,0xE7,0x8C,0x9C,0xBD,0xFA,0xEE,0x8A,0x3D,0xEC,0xF5,0xAA,0x9A,0x0F,0x8E,0x88,0x27,0xAB,0xAA,0xDE,0x25,0xA3,0xEE,0xAC,0xBA,0xC5,0x12,0xB7,0x78,0xB2,0xA6,0xA1,0x46,0x2C,0xF4,0xF3,0xD8,0xAB,0x2F,0x0E,0xEF,0xC7,0xE1,0xAE,0xDD,0x5D,0x74,0x13,0x0B,0xE0,0x19,0x57,0x01,0xFC,0x94,0x22,0x80,0xDF,0x4A,0x35,0xA0,0x80,0xDF,0x52,0x05,0xF0,0x4B,0x99,0x00,0x7E,0x2E,0x13,0xC0,0x4F,0x69,0x04,0xF8,0xAD,0x94,0x00,0xBF,0xBA,0xFF,0x3F}; extern const uint8_t sp4_FUEL[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x08,0x60,0xBA,0x74,0x05,0x34,0x5B,0xB6,0x8A,0x19,0x92,0x21,0x7D,0xF3,0x2E,0x56,0x31,0x62,0x09,0xA4,0x6C,0x59,0x65,0xE3,0xA6,0xDA,0xB2,0xB5,0xD4,0x41,0xA4,0x67,0xD2,0xEA,0xD4,0x5B,0x3D,0x11,0x4E,0x5B,0xD2,0x1A,0xF8,0x86,0x07,0xEE,0x2D,0x5B,0xA2,0x5B,0xA6,0x9A,0x35,0x1D,0x89,0x6E,0xBB,0x48,0xBF,0xF4,0x26,0x3E,0x53,0xCC,0x59,0xD3,0x97,0x68,0x6F,0x09,0xA7,0x09,0x7F,0x14,0x35,0x21,0xD4,0xE4,0xFF,0x01}; extern const uint8_t sp5_FUEL[] PROGMEM = {0x04,0x98,0xB6,0x52,0x00,0xCD,0x85,0x29,0x60,0xF8,0x32,0x01,0x0C,0xDF,0xC1,0x01,0x97,0xCE,0xB1,0x29,0x81,0x8C,0x4B,0xDE,0x93,0x22,0x85,0xAF,0x19,0xF9,0x70,0x41,0x58,0xB6,0x75,0xA4,0x9D,0x9A,0x49,0x71,0xB7,0x96,0x16,0x5A,0x21,0x01,0x79,0x5A,0xDA,0x70,0x94,0x37,0xF8,0x2B,0x79,0xA6,0x51,0x55,0x90,0xB7,0xE4,0x99,0x59,0x77,0x90,0xB7,0x56,0x55,0x2A,0x3D,0x49,0xEA,0x5A,0x5D,0xA9,0xCC,0x04,0xBA,0x6B,0x6D,0xA5,0x3C,0xE3,0x98,0xAE,0xF4,0x95,0xC9,0xB6,0x60,0x97,0xD4,0x17,0x2A,0x5B,0x8C,0x5D,0xD2,0x98,0x49,0xF4,0x10,0x77,0x0E,0x63,0x05,0x55,0x25,0xB8,0xFB,0xFF,0x01}; extern const uint8_t sp5_FULL[] PROGMEM = {0x04,0xA8,0x4C,0x85,0x00,0xC3,0x56,0x10,0x60,0xFA,0x0A,0x01,0x4C,0x97,0xAE,0x80,0x66,0xCB,0x5A,0xD9,0x44,0xA4,0x9B,0xD9,0x19,0x55,0x12,0x3D,0x26,0xD4,0x75,0x56,0xAB,0x2A,0x34,0xD7,0x19,0xBB,0xAD,0xAA,0x11,0xDB,0x14,0xCC,0x36,0xCA,0x4E,0x78,0xDA,0xD1,0xFD,0x28,0x1B,0x91,0x69,0x43,0xF7,0xAD,0xCA,0x4C,0x37,0x99,0xD3,0x95,0x2A,0x4B,0x5D,0x27,0x71,0x57,0x2B,0xD7,0x78,0x6B,0x29,0x52,0x4E,0xFF,0x1F}; extern const uint8_t sp5_GALLEY[] PROGMEM = {0x04,0x68,0x41,0x7D,0xB4,0x3D,0x18,0x49,0xFA,0xEA,0x55,0xB5,0x28,0xEC,0x1D,0x4F,0x56,0x5D,0x7D,0x70,0xB4,0x3F,0x59,0x75,0xF5,0x25,0x95,0xF6,0x78,0x55,0xC5,0xAE,0x95,0xDB,0xAD,0x51,0xC6,0x38,0xD6,0x58,0x53,0x4A,0x11,0xF9,0xBB,0x05,0x2D,0x5A,0x65,0x2C,0xA9,0x29,0x33,0x67,0x35,0x45,0x35,0x8D,0xE5,0xED,0xD5,0x0D,0x5D,0x10,0xE1,0x8F,0xD6,0xD0,0x8D,0x83,0x57,0x3E,0x6A,0x63,0xB3,0x82,0x59,0xF9,0xC8,0x65,0xCD,0x10,0xA5,0x7B,0xCB,0xFF,0x07}; extern const uint8_t sp2_GALLONS[] PROGMEM = {0x0E,0x28,0x8A,0xE5,0xB4,0xAD,0x04,0x9B,0xF9,0x9A,0x5B,0x9F,0xBA,0xE9,0x91,0x4A,0x5D,0x7D,0xAB,0x53,0x15,0x35,0xBE,0xA2,0x8B,0x77,0x35,0xEA,0xCC,0xC6,0x4F,0xA9,0x6E,0x6B,0x07,0xC8,0xEC,0x45,0xCF,0x6B,0x2C,0xA2,0x7C,0x4D,0x36,0xCF,0x65,0xAC,0x8D,0x97,0xB6,0xE9,0xE2,0x7A,0x86,0x7B,0x44,0xD4,0xB0,0x54,0x1A,0xEE,0xA6,0x51,0x32,0xC2,0xA9,0x7F,0xCC,0xD3,0x2D,0xA3,0xA7,0xC4,0xB7,0xAF,0x7E,0xE4,0xE7,0xBE,0xAF,0x4D,0x54,0x53,0x19,0x03,0xBE,0x60,0x62,0xC0,0xAF,0xAE,0x12,0x90,0x00,0x02,0x6A,0x70,0xFE,0x7F}; extern const uint8_t sp2_GAP[] PROGMEM = {0x0C,0x08,0xDA,0x75,0x2C,0xB3,0x27,0x19,0xBB,0xDD,0xD1,0xB7,0x44,0xE4,0x51,0x73,0x4E,0x3B,0x7A,0x90,0x49,0x2C,0x39,0x75,0x77,0xAD,0x66,0xB6,0xE6,0x56,0xA7,0xAA,0x31,0x25,0x2D,0xD7,0xEC,0x61,0x2E,0x71,0x41,0xA0,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x00,0x01,0x5D,0x85,0x29,0xE0,0x88,0x76,0x05,0x4C,0xF7,0xCE,0x80,0xEE,0x9B,0x29,0xF0,0xFF}; extern const uint8_t sp4_GAS[] PROGMEM = {0x01,0x28,0xD6,0xC4,0x00,0x39,0x08,0x8D,0xAA,0x44,0x97,0xD2,0x98,0xBC,0xBA,0x12,0x43,0x22,0x7D,0xF6,0x9A,0xAA,0x2D,0xD3,0xB6,0xC5,0x6B,0xAD,0xAE,0xCC,0xCA,0x56,0xAF,0xAD,0xDA,0x32,0x2F,0x7B,0xBD,0x8E,0xEA,0xCB,0xAC,0x6C,0xF1,0x38,0xAA,0x2F,0x8D,0xF4,0xC7,0xED,0xAE,0x3E,0xAD,0xD4,0x67,0xF7,0x3B,0xBD,0xB5,0x58,0x99,0x74,0x13,0xF3,0x95,0x6D,0x21,0x92,0xB1,0x19,0x50,0x85,0x0B,0x03,0x9A,0x4F,0x21,0x40,0x2B,0x6D,0x02,0x68,0x3A,0xED,0xFF,0x01}; extern const uint8_t sp2_GATE[] PROGMEM = {0x0C,0x08,0xDA,0x75,0x2C,0xB3,0x27,0x19,0xBB,0xDD,0xD1,0xB7,0x44,0xE4,0x51,0x73,0x4E,0x3D,0x7A,0x90,0x49,0x2C,0xB9,0xE5,0xAD,0x6E,0xB5,0xBA,0x99,0x0A,0x24,0xE3,0xF1,0x1E,0xFA,0x1E,0xEE,0x31,0x13,0x59,0xE3,0x8D,0xFA,0x47,0x21,0x32,0xAF,0xC7,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x00,0x38,0x60,0x89,0x52,0x03,0x6C,0xF3,0xC3,0x80,0xDE,0xD7,0x08,0x50,0x8D,0xE1,0xFF,0x03}; extern const uint8_t sp2_GAUGE[] PROGMEM = {0x0E,0x18,0xD5,0xB0,0xB5,0x2B,0x24,0x09,0x7B,0x92,0x55,0xF7,0x4C,0xA2,0xD1,0x8D,0x6F,0x7D,0x9A,0x91,0x83,0x34,0x72,0xCE,0x6D,0x6E,0x73,0xDB,0xD5,0xCD,0x50,0x40,0x9D,0xAB,0xF7,0xB8,0xE7,0xBD,0xB5,0x7D,0xA5,0x46,0x8C,0x58,0x5D,0x0F,0x76,0x15,0x05,0xBE,0x96,0x8D,0xD8,0x59,0x0D,0xE8,0x58,0xD5,0xA2,0x97,0x7A,0xC6,0x72,0x17,0x31,0x5B,0xB2,0x65,0xC0,0x9A,0xCE,0x12,0xB0,0x80,0x02,0xE6,0x50,0xF9,0x7F}; extern const uint8_t sp5_GEAR[] PROGMEM = {0x6D,0xDC,0x21,0x39,0x34,0x92,0xB4,0xAE,0x09,0xA6,0x9A,0x8E,0xBD,0x9A,0xEE,0x19,0xA3,0x6B,0xC9,0x6A,0x7A,0x31,0x54,0x8F,0xC7,0xAB,0xED,0xB1,0x40,0x52,0x5F,0xAD,0xB6,0xDB,0x41,0x1A,0xDE,0x3C,0xDA,0xEA,0x06,0x79,0x69,0x77,0x6B,0x4A,0x5E,0x90,0xC5,0x5E,0xAD,0x2E,0x71,0x41,0x8E,0x7A,0xB7,0x2A,0x87,0x01,0x3F,0xEA,0x55,0xAA,0x5C,0x13,0x6A,0xA8,0x67,0x68,0x52,0x71,0x98,0xE2,0x5C,0xAC,0xCC,0xC4,0xDC,0x22,0x14,0xFD,0x3F}; extern const uint8_t sp4_GLIDE[] PROGMEM = {0x08,0x28,0xBD,0x94,0x8D,0x52,0x45,0xAE,0x93,0x1B,0xB3,0x07,0x5F,0x66,0x66,0xAE,0xC6,0xDC,0xB1,0x8E,0xA9,0xA4,0x9B,0xF3,0x6A,0x1B,0x8E,0x0D,0xE6,0xB6,0xAB,0xAD,0xBC,0x3B,0x8C,0xFA,0xAE,0x36,0xCB,0x2D,0x35,0xD9,0xBC,0xBA,0x22,0x36,0x2D,0x64,0xF3,0xEA,0x8B,0x3C,0xD7,0xD2,0xCD,0x6B,0x2C,0xEA,0x4C,0xDB,0x57,0xAD,0x35,0xDB,0x15,0x2F,0x5B,0xB4,0xB6,0x62,0x46,0xB2,0x6C,0xD1,0xD8,0xB3,0x69,0xA9,0xB6,0x95,0xE3,0x2A,0xC1,0xB4,0x23,0x67,0xB7,0x2B,0x5B,0xD7,0xAD,0xBC,0x59,0xAE,0x92,0x28,0x22,0xA7,0x72,0xBA,0x8A,0x17,0xAE,0xEA,0x49,0xEA,0xF2,0x3C,0xAD,0x22,0x2D,0x93,0xD3,0x93,0x88,0x2E,0x57,0xC2,0xCE,0x46,0x94,0x5D,0x33,0x49,0xAA,0xBA,0x35,0x76,0xF3,0x4D,0xFF,0x0F}; extern const uint8_t sp2_GO[] PROGMEM = {0x06,0x08,0xDA,0x75,0xB5,0x8D,0x87,0x4B,0x4B,0xBA,0x5B,0xDD,0xE2,0xE4,0x49,0x4E,0xA6,0x73,0xBE,0x9B,0xEF,0x62,0x37,0xBB,0x9B,0x4B,0xDB,0x82,0x1A,0x5F,0xC1,0x7C,0x79,0xF7,0xA7,0xBF,0xFE,0x1F}; extern const uint8_t sp4_GREAT2[] PROGMEM = {0x6A,0xD1,0x55,0x75,0xC2,0x95,0xAA,0x5D,0x0C,0xD1,0x4E,0x55,0x66,0x56,0x35,0x58,0x3B,0xD5,0x99,0x99,0xCD,0x24,0x9F,0x50,0x77,0x61,0x0A,0x03,0xAB,0x4C,0xB2,0xB5,0x3E,0x2D,0x2C,0x0B,0xCD,0xBA,0xBA,0x52,0x35,0xC4,0x2D,0xDB,0x6A,0x9B,0x2B,0xD1,0xB4,0x2D,0xAB,0x1A,0xB6,0x88,0xD3,0xB7,0xAC,0x7C,0xD8,0x44,0xAE,0x5C,0xB3,0xD2,0xE1,0x1D,0x34,0x73,0xC9,0x48,0x47,0x12,0x34,0xEB,0x26,0x26,0xDB,0x8C,0x59,0xAD,0x1A,0x21,0x70,0x8A,0x52,0x15,0xAA,0x01,0xE0,0x80,0x2D,0xC3,0x1C,0xF0,0xAD,0xFB,0xFF,0x03}; extern const uint8_t sp4_GREAT[] PROGMEM = {0x6E,0xF3,0x59,0xC2,0x46,0xD9,0xA9,0xCD,0x0C,0x95,0x0E,0x55,0x6E,0x36,0x3D,0x9D,0xAA,0x4C,0xAE,0xD9,0xF4,0x0C,0xCC,0x36,0x7B,0x6E,0xF5,0x8B,0xF4,0x4C,0xB2,0x95,0x29,0x76,0xCC,0xD2,0xF4,0xB6,0xA6,0x5C,0xC4,0xD3,0xAA,0xEF,0x9A,0xAA,0x2F,0x8C,0x8C,0x4D,0x6B,0x19,0x6E,0x48,0xD2,0x56,0xAD,0x7D,0xB8,0x42,0x4E,0x5F,0xDD,0xCE,0x6E,0x0C,0x7C,0x72,0x71,0x38,0x87,0x36,0xD0,0xCE,0xD9,0x6C,0x1B,0x5A,0xC9,0x22,0x12,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x00,0x0E,0x18,0xD2,0xCD,0x01,0x9B,0xAB,0x09,0xE0,0x98,0x2D,0x01,0x2C,0x15,0x86,0x80,0x1A,0x15,0xFE,0x1F}; extern const uint8_t sp3_GREENWICH[] PROGMEM = {0x04,0x88,0x2D,0xA2,0x34,0xC5,0x87,0x9B,0x89,0x95,0x56,0xE7,0x2A,0x6E,0xA6,0xF1,0x56,0x9D,0x9B,0x84,0xBB,0xB6,0x5F,0x45,0xC9,0xAE,0x91,0xB2,0x75,0x15,0xC5,0x96,0xC4,0xD8,0xEB,0x55,0x35,0x17,0x12,0x61,0xB7,0x47,0x53,0x2C,0x55,0xAA,0xD9,0x6D,0x4B,0xB1,0x58,0x61,0xEE,0x7A,0xAD,0x5D,0x97,0x68,0xF9,0xA3,0xB1,0x0D,0xD5,0xC2,0xED,0xAF,0xD2,0xDE,0x74,0xB1,0x4C,0xBC,0x0C,0x47,0xB7,0x45,0x1A,0xFE,0x0A,0x81,0x53,0x94,0xAA,0x50,0x0D,0x40,0xC0,0x74,0xE2,0x0A,0xD8,0x29,0xDC,0x01,0xBB,0x64,0x38,0xE0,0xE4,0x6A,0x07,0xCC,0xF2,0xE1,0x80,0xD9,0xC6,0x19,0xD0,0x67,0xD8,0xFF,0x03}; extern const uint8_t sp2_GREEN[] PROGMEM = {0xE1,0x6A,0xEA,0x2A,0x4A,0xE3,0xA6,0xA1,0xB8,0x49,0x32,0x51,0x9A,0xFA,0xE8,0xCC,0xAC,0x2C,0x59,0xED,0x5A,0x5B,0x3A,0x05,0x27,0x77,0x9D,0xF5,0x29,0xDA,0x70,0x91,0x90,0xB6,0xA7,0x18,0x35,0x90,0xD3,0x17,0xED,0x7C,0xE5,0x33,0x06,0xE2,0x54,0xA5,0x5D,0xCC,0xAA,0xF5,0xB3,0x07,0x50,0xD6,0xA8,0x36,0x8E,0xA0,0x68,0x6B,0x61,0xFA,0x52,0xB7,0xB2,0x8F,0x44,0x54,0x15,0x41,0xD2,0x31,0x12,0x86,0xB8,0xBB,0xCE,0x67,0xBA,0xAA,0x66,0x4B,0xF1,0xB8,0xE9,0xEA,0x91,0x43,0xCC,0x5C,0xC7,0x33,0x5E,0xE5,0x6A,0xD6,0x25,0xDC,0x67,0xA5,0xA7,0x55,0x0D,0xD5,0x98,0x9C,0xDF,0xFF,0x07}; extern const uint8_t sp3_GREEN[] PROGMEM = {0x64,0xD5,0xA2,0x22,0x23,0xAC,0xB0,0x4D,0xF1,0xCA,0x2C,0x55,0x1A,0xF6,0x6C,0x3F,0x24,0xC4,0x72,0x19,0xB2,0xCA,0xA0,0x62,0x67,0xAD,0x8B,0x49,0xCD,0x53,0xDC,0x8D,0x3A,0x55,0x0E,0x4D,0xB5,0x3F,0xAA,0xD2,0x38,0x5C,0xBD,0xFD,0xAA,0x5A,0x51,0x76,0xB7,0x2D,0xA3,0xEE,0xC5,0xD1,0xD2,0x6F,0xAD,0x66,0x78,0x43,0xDB,0x28,0x35,0xDA,0x61,0x15,0xED,0x22,0x4C,0x6B,0x87,0x15,0x8A,0x73,0xB3,0xAD,0xEB,0x52,0xB9,0x4E,0xAD,0xB6,0xAE,0x29,0xB2,0x09,0x0B,0x5B,0xDA,0xA6,0xB1,0xCA,0xDC,0x69,0x69,0xAB,0xC2,0x0A,0x73,0xD5,0xA5,0x6D,0x9A,0xD5,0x3D,0x12,0x95,0xB6,0x7A,0x15,0xB7,0x8A,0x58,0xDA,0xE2,0x54,0x32,0x42,0x62,0x69,0x8A,0x13,0x35,0xCD,0x48,0xFF,0x0F}; extern const uint8_t sp5_GROUND[] PROGMEM = {0x02,0x28,0xBD,0xD4,0xEC,0xC1,0x97,0x99,0x99,0xAB,0x31,0xA4,0xAC,0x69,0xAE,0xF6,0x56,0x97,0x8A,0xA6,0xA5,0x24,0x5F,0x5D,0x6A,0x96,0xEE,0xD6,0x76,0xB5,0xA9,0xA6,0x87,0xFB,0xE6,0xD5,0x64,0xBF,0xEA,0xA9,0x8B,0x57,0x9D,0xE2,0x8A,0x87,0x2F,0x59,0x55,0x8C,0x6D,0xEE,0xB9,0x64,0x94,0xD1,0x75,0x94,0x66,0xAB,0x56,0x55,0xC9,0xD9,0xEC,0x8E,0x43,0x9D,0x25,0x8D,0xB3,0x64,0x11,0x43,0xE0,0xE1,0x21,0x19,0x53,0x0E,0x61,0xEF,0xCE,0xC8,0xC5,0xB6,0xFC,0x3F}; extern const uint8_t sp4_GUNDISH[] PROGMEM = {0x0E,0xA8,0xB9,0xA5,0x55,0x55,0x85,0x68,0x5B,0xA7,0x55,0x55,0x5D,0x66,0xA1,0x5B,0x56,0x55,0xCC,0x88,0x96,0x6F,0x5E,0x65,0xB6,0x25,0x11,0x7E,0x7B,0x64,0x45,0x97,0x86,0xC4,0x9C,0x96,0x16,0x25,0x19,0x9A,0x8E,0x4B,0x52,0x35,0x75,0x4A,0xA8,0xAE,0x09,0x02,0xA7,0x28,0x55,0xA1,0x1A,0xA0,0x80,0x02,0xC3,0x4A,0x3B,0x54,0x8A,0x8A,0x6F,0x1E,0x43,0xB5,0xCE,0xE6,0x35,0x7B,0x4D,0x4D,0x25,0x6B,0xE4,0xAA,0x31,0x77,0x1E,0x62,0x95,0xAB,0xDA,0x36,0x74,0xB1,0x58,0xEC,0x2E,0xE7,0x88,0x25,0xC2,0xDE,0x5B,0x01,0x3B,0x4E,0x1B,0x60,0xA5,0x6D,0x03,0xEC,0x38,0xAD,0x80,0x15,0xB6,0x05,0xB0,0xCA,0xB6,0x00,0x66,0xBE,0x14,0xC0,0x8C,0xD7,0x0C,0x18,0x6D,0x92,0x00,0xBD,0x97,0xFD,0x3F}; extern const uint8_t sp3_GUSTING_TO[] PROGMEM = {0x0A,0x28,0xB9,0x65,0xEC,0x5D,0x8F,0xAA,0xB8,0xEB,0x55,0x16,0x1B,0x62,0x69,0x6B,0x56,0x55,0xD4,0x98,0xA7,0xAF,0x5E,0x75,0xB1,0x27,0xEE,0xB1,0xB9,0x34,0x9D,0x87,0x64,0x52,0x42,0x07,0xFC,0xC0,0xA2,0x80,0x7F,0x53,0x05,0xF0,0x47,0x09,0x02,0x6E,0x10,0x71,0xC0,0x61,0x6E,0xA3,0xAD,0xDA,0xC5,0xB5,0x56,0x8F,0xB6,0x1B,0x23,0xCD,0x58,0xDD,0xFA,0xEE,0x15,0x63,0xAD,0x52,0xEA,0x9B,0x45,0x6F,0x53,0xF9,0xA9,0x6F,0x9A,0xAC,0xDD,0xEC,0xA5,0xBE,0x6A,0x8C,0x49,0x97,0x67,0x86,0xA2,0xA0,0xCA,0x59,0x0B,0x59,0x0A,0x51,0x73,0xAF,0x34,0x01,0xD8,0x22,0x2C,0x00,0xC7,0x45,0x95,0xA1,0x1A,0x63,0xF1,0x58,0xD5,0xC6,0x6A,0x44,0x35,0x74,0x4D,0x9B,0x8A,0x30,0xB3,0x94,0x2D,0x65,0xCA,0xD4,0x3D,0x8B,0xD6,0xA4,0x29,0xE3,0x48,0x2B,0xDC,0x9C,0xA6,0x8C,0x22,0xA2,0x61,0x73,0x98,0x12,0xAA,0x92,0xA4,0xCD,0x69,0x4E,0xA4,0x43,0x9D,0xB6,0xA4,0x39,0xF2,0x36,0x57,0x5E,0x1D,0x96,0xC8,0x47,0x43,0x75,0x73,0x58,0x32,0x2D,0x2D,0xD5,0x5E,0xFF,0x0F}; extern const uint8_t sp3_GUST[] PROGMEM = {0x0A,0x28,0x30,0x6C,0x74,0xDD,0x8C,0x93,0x71,0x9B,0x55,0x55,0x5B,0x26,0x6A,0x6B,0x56,0x95,0x63,0xBA,0x59,0x2D,0x5E,0x55,0x0E,0xED,0x6E,0xB9,0x7A,0x54,0x29,0x8E,0x85,0xD6,0xA2,0xD1,0xA4,0xD8,0x16,0x56,0x8B,0x19,0x90,0x8D,0xB8,0x02,0x9E,0x32,0xD3,0x80,0x02,0xBE,0xB3,0xD0,0x80,0x01,0xBE,0x37,0x55,0xC0,0xCF,0x6E,0x04,0xF8,0x33,0x15,0x81,0x53,0x94,0xAA,0x50,0x0D,0x30,0xC0,0x90,0x6E,0x02,0xD8,0x5C,0x0D,0x81,0x53,0x94,0xAA,0x50,0x8D,0xFF,0x07}; extern const uint8_t sp3_HAIL[] PROGMEM = {0x08,0x28,0x5A,0x1C,0x01,0x45,0x7B,0x94,0x62,0x04,0x21,0xB3,0x8C,0xB3,0xF2,0xAA,0x59,0x3B,0xDB,0xF2,0x4A,0x9B,0x27,0x89,0x9A,0x3A,0x2B,0xED,0x41,0xD8,0xBA,0x97,0xAC,0x74,0x44,0x25,0xCD,0x5E,0xBD,0xB2,0x11,0x95,0xB4,0x6A,0xCD,0xCA,0x47,0x74,0x92,0x8C,0x3B,0x3B,0x5F,0xD5,0x30,0x4E,0x3A,0xF1,0x78,0xF5,0x5D,0x05,0x6B,0xDB,0xEB,0xB1,0x36,0x5E,0xE6,0x25,0x9F,0xC7,0x9E,0x74,0x47,0xBA,0x6C,0x2E,0x47,0xF0,0x1B,0xEA,0xB6,0xB9,0x9C,0x41,0x6F,0x96,0x72,0x9F,0x72,0x25,0x3E,0x55,0x46,0xDE,0xD2,0x1D,0xE5,0x55,0x08,0x67,0xCB,0xF7,0xFF,0x03}; extern const uint8_t sp4_HAVE[] PROGMEM = {0x08,0x48,0xCC,0x0C,0x03,0x2B,0x6B,0xD9,0x34,0x34,0xA7,0xAC,0xAA,0x25,0xD7,0xB0,0x98,0xB3,0xAA,0x96,0x5C,0x23,0x7C,0xCE,0xAA,0x6A,0x72,0x4D,0x8B,0x39,0xAB,0xAD,0xD1,0xB5,0x34,0xA7,0xAC,0xBE,0xC6,0xD4,0xD2,0x98,0xBC,0xA6,0x1A,0x53,0x53,0x62,0xF2,0x58,0x4B,0x74,0x2B,0x8D,0xC9,0xE3,0x28,0xD1,0x2D,0xCC,0x66,0x8F,0xB3,0xE8,0xD2,0x28,0x5B,0x34,0xCE,0x62,0x53,0x23,0x65,0x31,0x02,0x82,0xD5,0x20,0x40,0x75,0xA9,0x08,0xA8,0x36,0xED,0xFF,0x01}; extern const uint8_t sp3_HAZE[] PROGMEM = {0x08,0x28,0x5A,0x1C,0x01,0x45,0x7B,0xB4,0xA6,0x39,0x92,0x8E,0x2A,0xBD,0xCA,0x1E,0x8D,0x22,0x63,0xCE,0xAA,0xBA,0x73,0xD2,0xF1,0xDB,0xAB,0xEA,0xCE,0x48,0xC7,0x27,0xAF,0x6A,0x78,0x47,0x9D,0x98,0xBD,0x9A,0xEE,0x14,0x6D,0x73,0xF6,0x18,0x87,0x75,0x94,0xC9,0xC7,0x6D,0x19,0xD6,0x40,0xB6,0x6E,0xB5,0x7D,0x78,0x43,0xDE,0x5A,0x5C,0xF6,0x11,0x14,0x79,0x72,0x71,0x3A,0xBB,0x63,0xB2,0xCE,0xD7,0xE1,0xAC,0x8E,0x54,0x63,0x6A,0xBB,0x2B,0x18,0xF1,0xAE,0xAE,0x15,0xEE,0xCC,0x5D,0x22,0x72,0x55,0x7A,0x3A,0x09,0x27,0xCD,0xBE,0xE5,0x59,0x58,0xDD,0xD4,0xB3,0x86,0xF7,0x05,0xB5,0x61,0x72,0xA2,0x80,0xDF,0x4A,0x15,0xF0,0xAB,0xBB,0x00,0x7E,0x4A,0xFF,0x7F,0x08}; extern const uint8_t sp5_HEADING[] PROGMEM = {0x08,0x08,0x06,0x05,0x01,0x51,0x81,0x96,0xB6,0x67,0xA3,0x10,0x8B,0xB4,0xAA,0x62,0xD9,0x3A,0x2A,0xD2,0x2A,0x5B,0x72,0xF6,0xC8,0x25,0xAB,0x6A,0x36,0xD8,0x33,0x1F,0xAF,0xAA,0xAB,0x64,0xF3,0xB8,0xAD,0x1A,0x6E,0xC2,0xA3,0x32,0x62,0xEA,0x0A,0x52,0xCB,0x8C,0xD4,0xAB,0xEA,0xCE,0x49,0xB5,0x96,0xAC,0xAA,0x07,0x43,0xF5,0x9A,0xB3,0xEA,0x1E,0x88,0xAB,0xB2,0xF0,0xA8,0x9B,0xC1,0x4E,0x57,0xA5,0xA3,0x6E,0x06,0x2B,0x5C,0xED,0xAC,0xBA,0x69,0x8A,0x72,0x8D,0x5B,0x9A,0xA6,0xC8,0x37,0xC5,0xEE,0xFF,0x03}; extern const uint8_t sp3_HEAT[] PROGMEM = {0x04,0x18,0xB6,0x82,0x00,0xD3,0x57,0x50,0x40,0x00,0xD3,0xA5,0x8F,0x62,0xC6,0x20,0x48,0x7F,0x3A,0xCA,0x19,0x83,0x20,0xF3,0x49,0x6F,0x46,0x3F,0x83,0x02,0x57,0xCF,0x6E,0xEB,0x74,0x06,0xDC,0x7D,0x2B,0x5D,0xD3,0x28,0xC8,0xF4,0x6C,0x75,0x75,0x29,0x64,0x1D,0x2B,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x00,0x03,0x4C,0xA1,0xEE,0x80,0xE7,0x2B,0x04,0x70,0x63,0xE6,0xFF,0x03}; extern const uint8_t sp3_HEAVY[] PROGMEM = {0x08,0xC8,0x46,0x13,0x03,0xAB,0xAE,0x5E,0xCC,0xB3,0x6B,0xAF,0xB6,0x99,0x10,0xAB,0xBC,0xB3,0xEA,0xE6,0x52,0x34,0xE2,0xF6,0xAA,0x8A,0x73,0x55,0xD7,0x35,0xA6,0xF1,0xDA,0x55,0xC3,0x56,0x85,0x76,0xC8,0x10,0x63,0xB3,0x33,0xB2,0x16,0x54,0xC4,0x6D,0xF1,0xCA,0x7A,0x50,0x96,0xC8,0x25,0xA3,0xE8,0x41,0xD1,0x32,0x1F,0xCF,0xA2,0x56,0xFF,0x0F}; extern const uint8_t sp2_HERTZ[] PROGMEM = {0x04,0xC8,0xA1,0xD8,0x02,0x1E,0x58,0x71,0x2E,0x81,0x31,0xDC,0x65,0x25,0xD5,0x9E,0xC2,0x9A,0xFE,0x9D,0xED,0x7A,0x8E,0x61,0xAD,0x25,0xC1,0x4A,0xF3,0x01,0x00,0x02,0xB6,0x09,0x65,0xC0,0x6F,0x65,0x1C,0xB0,0x80,0x05,0x34,0xE0,0x01,0x0D,0x10,0xA0,0x09,0x97,0xFF,0x07}; extern const uint8_t sp4_HERTZ[] PROGMEM = {0x08,0x28,0xA6,0x4B,0x00,0x55,0x56,0x23,0xA0,0x9A,0x99,0x12,0xE7,0x12,0x18,0xC3,0x5D,0x56,0x52,0xED,0x29,0xAC,0xE9,0xDF,0xD9,0xAE,0xE7,0x18,0xD6,0x5A,0x12,0xAC,0x34,0x1F,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0x08,0xD8,0x26,0x94,0x01,0xBF,0x95,0x71,0xC0,0x02,0x16,0xD0,0x80,0x07,0x34,0xC0,0x01,0x0E,0xFC,0x3F,0x08,0x9C,0xA2,0x54,0x85,0x6A,0xC0,0xFF,0x03}; extern const uint8_t sp2_HIGH[] PROGMEM = {0x04,0xC8,0x7E,0x9C,0x02,0x12,0xD0,0x80,0x06,0x56,0x96,0x7D,0x67,0x4B,0x2C,0xB9,0xC5,0x6D,0x6E,0x7D,0xEB,0xDB,0xDC,0xEE,0x8C,0x4D,0x8F,0x65,0xF1,0xE6,0xBD,0xEE,0x6D,0xEC,0xCD,0x97,0x74,0xE8,0xEA,0x79,0xCE,0xAB,0x5C,0x23,0x06,0x69,0xC4,0xA3,0x7C,0xC7,0xC7,0xBF,0xFF,0x0F}; extern const uint8_t sp3_HIGH[] PROGMEM = {0x28,0x5A,0x1C,0x01,0x45,0x7B,0x94,0x32,0x87,0xB0,0x32,0x8E,0xB2,0xF2,0xE4,0xC6,0x33,0x65,0xF6,0xCA,0x53,0x68,0x8F,0xD4,0xC5,0xAB,0x48,0xA9,0x22,0xDD,0x17,0xAD,0x32,0xD5,0xF4,0x74,0x5F,0xBC,0xBA,0x1C,0xCB,0x32,0x74,0xF1,0x1A,0x8A,0x6F,0x8B,0xD4,0xC5,0x6B,0xAD,0xAE,0xCD,0x4B,0x17,0xAF,0xA3,0xBA,0x56,0x2F,0x7D,0x34,0xEE,0xEA,0x5A,0xAC,0x6D,0x51,0x7B,0x9A,0x6D,0xF1,0xD2,0x47,0xFD,0x2D,0x6F,0xD1,0x21,0x33,0xF9,0x30,0x7D,0x2D,0x88,0x74,0xD4,0xE4,0xF4,0x57,0xAF,0x34,0xD5,0x93,0xD2,0xDF,0x82,0x61,0x76,0xCF,0xFE,0x7F}; extern const uint8_t sp2_HOLD[] PROGMEM = {0x08,0x68,0x34,0x5A,0x03,0x06,0x98,0x42,0xCC,0x02,0x23,0x4F,0x7C,0xD6,0x85,0xDA,0xAC,0xAC,0xE2,0xD8,0x32,0x4C,0xD3,0xF2,0x8C,0xF3,0x9C,0xA9,0x4B,0xCF,0x5A,0x51,0x91,0xEE,0x04,0xBA,0xEB,0x55,0xED,0xCB,0x12,0x85,0x6F,0x0A,0xBB,0xCB,0x6B,0xDC,0xE3,0x61,0x0F,0x73,0x65,0x41,0xAB,0x6A,0x69,0xCC,0x95,0x04,0x75,0x93,0xA7,0x35,0x67,0xD3,0x28,0xE3,0x9A,0x56,0x5D,0x85,0x93,0x65,0x68,0xB6,0x74,0x55,0x63,0xE6,0x62,0x6B,0xDC,0x59,0x2D,0x87,0xBB,0x3F,0xF9,0x7F}; extern const uint8_t sp4_HOLD[] PROGMEM = {0x08,0x28,0xDA,0x03,0x03,0xA1,0x1F,0xD0,0xFD,0x83,0x12,0xB7,0x36,0xCA,0xDA,0x40,0xCD,0xD2,0xDA,0xCC,0xFD,0x82,0xA8,0x6B,0x6B,0x12,0xF3,0x2B,0xA6,0xAE,0xAD,0x8E,0x2C,0xB7,0x09,0xDB,0xB6,0x3A,0xD1,0x9A,0x11,0x68,0xDB,0xAA,0x8C,0x6B,0x4B,0xA0,0x6D,0xAB,0x32,0xC9,0x2D,0xC1,0xB4,0xAD,0x48,0x2C,0xB7,0x98,0xD2,0x96,0x3C,0x31,0xDB,0x60,0xC9,0x56,0xB2,0x24,0x6C,0x9C,0xD5,0x6B,0xCA,0x93,0x90,0x0A,0x35,0x37,0xA9,0xCA,0x54,0xDD,0x32,0x92,0x8E,0xB4,0x8A,0x16,0xD5,0x78,0x3D,0x8A,0x6A,0x8A,0x4C,0x6B,0xF1,0xFF,0x03}; extern const uint8_t sp2_HOURS[] PROGMEM = {0x63,0xC9,0x66,0xA2,0xCC,0x57,0x9F,0xB1,0xF1,0xCE,0x6E,0xEE,0x72,0xBB,0xD3,0x24,0x3B,0x99,0x49,0x79,0x6E,0x35,0x2A,0x1F,0x27,0xBD,0xC8,0x4B,0x69,0x4D,0xDA,0xB0,0x54,0x2E,0x65,0xB0,0x65,0x34,0x43,0xF8,0x96,0x31,0x75,0xA5,0x6E,0xEA,0x53,0xD7,0x7C,0xA4,0x27,0xD7,0x00,0x6F,0xD7,0x1B,0x1F,0xFF,0xB8,0xB7,0x26,0x16,0x49,0xEB,0xE6,0x5F,0xF7,0x56,0x2B,0x62,0xEA,0xEB,0xDC,0xDB,0x83,0xB2,0x9A,0x74,0x73,0xEF,0x76,0x9E,0xC4,0xAA,0xDE,0x7D,0xBF,0x87,0xA6,0xA0,0x52,0x06,0x7C,0x4B,0x24,0x01,0x09,0x70,0xE0,0xFF,0x01}; extern const uint8_t sp3_HOURS[] PROGMEM = {0x63,0xC9,0x66,0xA2,0xCC,0x57,0x9F,0xB1,0xF1,0xCE,0x6E,0xEE,0x72,0xBB,0xD3,0x24,0x3B,0x99,0x49,0x79,0x6E,0x35,0x2A,0x1F,0x27,0xBD,0xC8,0x4B,0x69,0x4D,0xDA,0xB0,0x54,0x2E,0x65,0xB0,0x65,0x34,0x43,0xF8,0x96,0x31,0x75,0xA5,0x6E,0xEA,0x53,0xD7,0x7C,0xA4,0x27,0xD7,0x00,0x6F,0xD7,0x1B,0x1F,0xFF,0xB8,0xB7,0x26,0x16,0x49,0xEB,0xE6,0x5F,0xF7,0x56,0x2B,0x62,0xEA,0xEB,0xDC,0xDB,0x83,0xB2,0x9A,0x74,0x73,0xEF,0x76,0x9E,0xC4,0xAA,0xDE,0x7D,0xBF,0x87,0xA6,0xA0,0x52,0x06,0x7C,0x4B,0x24,0x01,0x09,0x70,0xE0,0xFF,0x01}; extern const uint8_t sp3_HOUR[] PROGMEM = {0xA5,0x8E,0x2D,0x23,0xA2,0xEA,0x9C,0xA3,0x98,0xC9,0x70,0x5B,0x72,0xC6,0xA2,0x36,0x23,0x74,0xCD,0x19,0x8A,0xDA,0x0C,0xD7,0x2D,0xA7,0xCB,0x7A,0x33,0x5D,0xB6,0x9C,0x36,0xDA,0xAD,0x72,0xEE,0x32,0x5A,0x9F,0xBA,0xD2,0xA9,0xF3,0xE8,0x5C,0x9C,0x8C,0x60,0x2F,0x63,0x70,0x79,0x3C,0x82,0xBD,0xCC,0x61,0x2C,0x31,0xA7,0x54,0x73,0x96,0xB1,0xA6,0xE6,0x1C,0x43,0x59,0xDA,0x9E,0x9A,0x53,0x2C,0x77,0x29,0x47,0xEE,0x46,0x31,0xDC,0x25,0x9D,0xB9,0x3A,0xFA,0x4A,0x96,0x74,0x15,0xDF,0x82,0x17,0xDA,0xC2,0x95,0xA7,0x60,0xAE,0x66,0xF9,0x7F}; extern const uint8_t sp3_ICE[] PROGMEM = {0xA9,0x89,0xE1,0x3C,0x3C,0x66,0x8F,0x31,0xEB,0x0B,0x2B,0x5F,0xBD,0xA6,0x62,0xC6,0xA2,0xEC,0xF1,0x6A,0xAB,0x6B,0xAE,0xF6,0x47,0xAB,0x6A,0x31,0xB0,0x3C,0x17,0x8F,0xAE,0x67,0x43,0x8B,0x5A,0x5C,0xC6,0x9E,0x18,0x2D,0x6B,0x76,0x58,0x5A,0x40,0xF1,0x98,0xC6,0x6A,0x6F,0xD2,0x20,0xBD,0x1B,0x1B,0xE0,0x49,0x13,0x03,0x7C,0x13,0x66,0x80,0x1F,0x3D,0x0C,0xF0,0x53,0x84,0x02,0x7E,0x77,0x57,0xC0,0x0F,0x66,0x0A,0xF8,0x29,0x44,0x01,0xBF,0x16,0x0B,0xE0,0x8F,0x34,0x01,0x7C,0x6B,0xF9,0xFF}; extern const uint8_t sp4_ICING[] PROGMEM = {0x69,0xCA,0x66,0xDD,0xD3,0x16,0xEF,0x71,0x0D,0xC5,0xAC,0x66,0xDB,0xA3,0xD5,0x57,0x57,0xDC,0x6D,0xB7,0x56,0xDB,0xA2,0x63,0x87,0x5F,0x5E,0x55,0xCB,0x4C,0x69,0x35,0xBB,0xD5,0x87,0x17,0xB3,0x66,0x57,0x03,0x3C,0xE3,0x6A,0x80,0x9F,0x52,0x1C,0xF0,0x5B,0xA9,0x07,0x02,0xF0,0x5B,0xEA,0x9A,0xBB,0x0A,0xD1,0xB4,0xC7,0x6B,0xEE,0x2E,0x44,0xCB,0x17,0x97,0xBD,0x67,0x63,0x2F,0x9F,0x94,0x8E,0x16,0x29,0xDA,0x2D,0x4E,0x3A,0xAB,0xE1,0xF2,0xD0,0xD8,0xE9,0x6A,0x86,0x33,0xCC,0x9C,0xA4,0xBB,0x19,0xCE,0x54,0xB5,0xE3,0x9E,0x6A,0x35,0x52,0x2D,0xB6,0x7A,0xBB,0x53,0x2D,0x09,0xBB,0xFF,0x0F}; extern const uint8_t sp4_IDEMTIFY[] PROGMEM = {0xA9,0x8C,0x23,0xDD,0xB3,0xA7,0x9C,0xB1,0xA9,0x89,0x08,0x59,0x73,0x86,0xA6,0xCA,0xB2,0x74,0xF3,0xE9,0xBB,0x1A,0xD6,0xB6,0xCD,0xA3,0x1F,0x6A,0x88,0x4A,0x3F,0x22,0x70,0x8A,0x52,0x15,0xAA,0x01,0x02,0xC8,0xA0,0xEC,0x14,0xD5,0x26,0x95,0xE7,0xE2,0x93,0x15,0xDD,0x5C,0x15,0x8B,0x4E,0x96,0x4D,0x49,0x47,0xD5,0x1E,0x59,0x36,0xEE,0x43,0x1D,0xA9,0x54,0xC7,0x87,0x8A,0x8B,0x9D,0x55,0x54,0x95,0x92,0x12,0x8B,0x46,0x91,0x83,0x6B,0x70,0xCE,0x6E,0x75,0xF6,0x61,0x89,0xD1,0x04,0x14,0xD0,0x5D,0x88,0x01,0x9A,0x6B,0x1F,0x59,0x51,0x1D,0xA9,0x92,0x7A,0xD4,0x31,0x76,0xB8,0xC9,0xEB,0x35,0x44,0x37,0x11,0xA6,0xAF,0xD7,0x98,0xF5,0x85,0x85,0xBE,0x5E,0x63,0x15,0x1B,0x5A,0xBA,0x7A,0xCD,0x5D,0xB4,0x7B,0xEB,0xE6,0xB5,0x74,0x59,0xA2,0x6D,0x9B,0xD7,0xDA,0x75,0x91,0xB4,0xAF,0xFA,0x7F}; extern const uint8_t sp5_IDLE[] PROGMEM = {0x61,0x89,0xEE,0x3C,0xD2,0x57,0xB7,0x3E,0xAB,0x0B,0x2B,0xDB,0xBC,0xDA,0x1C,0x56,0xA3,0x7C,0xF1,0xAA,0x4B,0x4C,0x4B,0xF3,0xC5,0xAB,0xAC,0x21,0x29,0xD3,0x57,0xAF,0xB2,0x87,0x42,0x0F,0x5F,0x32,0xCA,0x1A,0x9D,0xDC,0xBC,0xB5,0x02,0x0A,0x0C,0x1B,0x53,0xB6,0xAE,0xC9,0xDE,0x79,0x8D,0x1D,0x55,0x46,0x70,0x9F,0x31,0x0F,0x50,0x95,0x41,0x79,0xDB,0xD6,0x41,0x75,0x3B,0xF9,0x6B,0x47,0x26,0xDB,0x25,0x9C,0x25,0xDD,0x89,0x7F,0x05,0x73,0x9F,0x70,0x07,0x73,0xE9,0x64,0xBD,0xC3,0x1F,0xCC,0x56,0xB0,0x74,0x72,0xBF,0x77,0x17,0x22,0xDE,0xE9,0xFF,0x01}; extern const uint8_t sp5_IFR[] PROGMEM = {0x66,0x0B,0x63,0x45,0x2F,0x27,0xB6,0x2D,0xB9,0x2B,0x0D,0x9F,0x3D,0x96,0xAC,0x76,0x34,0x6D,0xCD,0x18,0x2B,0xDF,0xB1,0xD2,0xB5,0xAB,0xAF,0xF2,0x52,0xCB,0xD6,0xAC,0xBA,0x89,0x0D,0x6F,0xFD,0xBC,0xAA,0xAE,0x46,0xA2,0xF4,0xD5,0x2A,0x9B,0x4F,0x2A,0x8F,0xC7,0xAB,0xE8,0x3E,0x31,0x22,0x16,0xAF,0xA2,0xDB,0xC0,0xC8,0x5C,0xBC,0xCA,0xEE,0x92,0x22,0x72,0xF1,0x2E,0x57,0xDD,0xBC,0x4B,0x44,0x2F,0x5E,0x75,0x75,0x21,0x11,0x3D,0x7B,0x55,0xD5,0xA5,0x84,0xF7,0xEC,0x55,0xE5,0x50,0x9A,0xDE,0xB3,0x57,0x99,0x7D,0x99,0xCB,0xD4,0x4E,0x65,0x2A,0x25,0x69,0x19,0xC6,0x00,0xC3,0x56,0x28,0x60,0xFA,0x0A,0x05,0x4C,0x97,0xAE,0x80,0x66,0xCB,0x5A,0x13,0xCD,0xB6,0x2B,0x6F,0x1E,0x6D,0x32,0xD7,0xAA,0xBA,0x7A,0x74,0x49,0x5F,0x9B,0xE9,0xE6,0xD1,0x25,0x75,0x25,0xAE,0x5B,0xDA,0x10,0xDD,0x27,0x97,0x6F,0x6E,0x4B,0x74,0x97,0x5A,0xBA,0xB9,0xED,0xC9,0x5D,0x6A,0xEB,0xE6,0x72,0xC6,0x32,0xE6,0xAD,0x9B,0xD3,0x1D,0xE3,0xB8,0xAF,0xF4,0x4E,0x4F,0x4A,0x6D,0xBA,0xD2,0x27,0x3D,0x39,0xB5,0xDB,0x72,0x96,0xF4,0xA6,0x92,0x1A,0x27,0x7D,0xC2,0x9B,0xA7,0x4B,0xB5,0x76,0x36,0x5F,0xBE,0x12,0x23,0xBA,0x98,0x7E,0xFF,0x0F}; extern const uint8_t sp5_IGNITE[] PROGMEM = {0x65,0x28,0x52,0xBD,0xBA,0x62,0xAF,0x61,0xC8,0x20,0xED,0x5C,0xBC,0x87,0xD5,0xF7,0x68,0xE0,0x15,0x77,0xDA,0xD0,0x8B,0x82,0x77,0x2C,0x72,0x53,0x92,0x22,0x93,0x52,0x1B,0x81,0x53,0x94,0xAA,0x50,0x0D,0x30,0x53,0x94,0x9C,0xA3,0xE1,0xBA,0x0C,0xCD,0x41,0xA6,0xB9,0x9B,0xD5,0xD5,0x10,0xE1,0xAC,0x4B,0x56,0x5D,0x7C,0x6B,0xB8,0xDE,0x19,0x75,0xF1,0xA3,0x9E,0x7A,0x67,0xD5,0xD5,0xB4,0x46,0xEB,0xED,0xD5,0x56,0x5F,0x9C,0x69,0x8F,0xCA,0xD0,0x82,0x51,0x67,0x4E,0xAA,0x43,0x19,0x5B,0x66,0x4A,0xAB,0xD9,0x08,0x9C,0xAA,0x54,0x85,0x6A,0x00,0x00,0x28,0x60,0x0A,0x75,0x02,0x3C,0x5F,0xF1,0xFF}; extern const uint8_t sp4_IGNITION[] PROGMEM = {0xAD,0x2F,0xDE,0x38,0xCB,0x7B,0x8F,0xA1,0xC5,0x04,0x6B,0xDB,0x3C,0x87,0x30,0x15,0xEE,0x90,0xCF,0x31,0xC3,0x14,0x0D,0xC5,0x5A,0x58,0x4E,0xCB,0x14,0xC2,0x96,0x95,0xD4,0x4D,0x4A,0xA6,0x7B,0x56,0xCC,0x30,0x25,0xA3,0xA3,0xE4,0xAA,0x5A,0xD7,0x0C,0x44,0x86,0xB9,0x59,0x75,0xB7,0x2E,0x1A,0x32,0x7B,0x15,0x43,0x85,0x4A,0xDB,0xA2,0x55,0x74,0x6F,0x62,0x1E,0xB3,0x5A,0x31,0xAC,0x31,0x9B,0x2D,0x1A,0xD5,0xCA,0xB3,0x9B,0x21,0x39,0x01,0x33,0x6D,0x27,0x60,0xA5,0xE9,0x00,0xF4,0xB6,0x39,0xDA,0x9A,0x58,0xCD,0x73,0xD5,0x68,0x6B,0x34,0x31,0x8F,0xCF,0xEB,0x18,0x26,0xD5,0x42,0xF7,0x8C,0xA3,0x7B,0xD6,0x74,0x89,0x9B,0xCE,0xEE,0x85,0x32,0x24,0x5A,0x3A,0xBB,0x15,0x29,0xD7,0x68,0xE1,0xE9,0x4E,0xB8,0x5C,0xA3,0x85,0xB7,0x5A,0xB1,0x64,0xAD,0xFB,0xFF}; extern const uint8_t sp5_ILS[] PROGMEM = {0x66,0x0B,0x63,0x45,0x2F,0x27,0xB6,0x2D,0xB9,0x2B,0x0D,0x9F,0x3D,0x96,0xAC,0x76,0x34,0x6D,0xCD,0x18,0x2B,0xDF,0xB1,0xD2,0xB5,0xAB,0xAF,0xF2,0x52,0xCB,0xD6,0xAC,0xBA,0x89,0x0D,0x6F,0xFD,0xBC,0xAA,0xAE,0x46,0xA2,0xF4,0xD5,0x2A,0x9B,0x4F,0x2A,0x8F,0xC7,0xAB,0xE8,0x3E,0x31,0x22,0x16,0xAF,0xA2,0xDB,0xC0,0xC8,0x5C,0xBC,0xCA,0xEE,0x92,0x22,0x72,0xF1,0xAA,0x9A,0x2B,0x8A,0xC8,0x25,0xAB,0xAE,0xA6,0xA4,0x2C,0x1E,0xAF,0xBA,0x98,0xD1,0x52,0x7F,0xBC,0xAA,0xEC,0xC7,0x43,0x62,0x71,0xAB,0xA2,0x3D,0x73,0xC9,0x45,0xA5,0x8C,0xE6,0xD2,0xC9,0x16,0xA7,0x2A,0x98,0x73,0x63,0x5B,0x3C,0xAA,0x2C,0xCE,0x4D,0x6D,0xF5,0xAA,0xB2,0x1A,0x0D,0xCB,0xDB,0xAB,0xAE,0xAA,0x25,0x2C,0x1E,0xAF,0xAE,0x9A,0x92,0xF0,0x7C,0x3C,0x86,0xEA,0x8A,0xC3,0xEB,0x71,0x5B,0xAB,0x2D,0x8E,0xC8,0xC7,0xED,0xCC,0x26,0x35,0xB3,0x66,0x95,0xB7,0xD8,0xB0,0xD2,0x5A,0xDC,0xFE,0x1A,0x52,0x43,0x7B,0x76,0x7A,0x73,0x34,0x37,0xDF,0x58,0xEE,0xA8,0xD1,0x52,0x64,0x1D,0x19,0xE0,0x19,0x57,0x05,0xFC,0x94,0x62,0x80,0xDF,0x4A,0x2D,0x10,0x80,0xDF,0x52,0x1D,0xF0,0x4B,0x99,0x01,0x7E,0x2E,0xFB,0x7F}; extern const uint8_t sp4_IMMEDIATELY[] PROGMEM = {0xAE,0xEC,0x81,0xD9,0xA2,0x6A,0xB7,0xBE,0x2B,0x25,0xEB,0x9C,0xBD,0xBA,0xA6,0x95,0xB5,0x7D,0x71,0xE9,0x92,0x64,0xEF,0x92,0x24,0xA5,0x2B,0x8A,0xAC,0x4B,0x93,0xB4,0xAE,0x1A,0xD2,0x4A,0x4D,0xD2,0xBA,0x22,0x59,0xAB,0xD4,0x4D,0x69,0x93,0x64,0xEF,0x10,0xB7,0xAB,0x1A,0x29,0x98,0x83,0x57,0xAF,0x72,0xA6,0x64,0x0C,0x5D,0xB3,0xF2,0x99,0x8A,0xD1,0x74,0x4D,0xC9,0x2B,0x15,0x89,0xF6,0xDA,0xA9,0x29,0xC2,0xD0,0x2A,0x1B,0x8F,0x6A,0x7A,0x07,0xCE,0x58,0xBC,0xEA,0xE9,0x1C,0xA8,0x73,0xF1,0x18,0x86,0x73,0xE0,0xC9,0x5B,0x6B,0x1C,0xDA,0x91,0x27,0x1E,0xAF,0xA5,0xAB,0x20,0x6D,0x7F,0x85,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x10,0xE0,0x78,0x61,0x06,0x34,0xA6,0x52,0xD6,0x8D,0x79,0x93,0xB9,0xCB,0xD8,0x2F,0xC7,0x69,0xA6,0x36,0x6B,0x6F,0x34,0xD3,0x42,0xF3,0xAD,0x7D,0x89,0x0A,0x4A,0xEB,0xBA,0xAE,0x29,0xDB,0x30,0x6D,0xCF,0xB8,0x87,0x4D,0xE6,0xB4,0xCD,0xE5,0xEE,0xD1,0x51,0x32,0x5F,0xA7,0xA7,0x67,0x25,0xD5,0x6E,0x6C,0xDE,0xDE,0x84,0x4C,0x73,0xF6,0xFF,0x03}; extern const uint8_t sp5_INBOUND[] PROGMEM = {0xAA,0x1C,0x91,0xC9,0x6C,0x13,0x8F,0x7A,0x58,0x43,0xCD,0x9A,0x3D,0xCA,0xE9,0x92,0x38,0xE2,0xC9,0xC8,0x86,0x4B,0x66,0x8F,0x27,0x2B,0x9B,0x32,0x94,0xC3,0x6E,0xAF,0x64,0x38,0xB4,0x34,0x4F,0xB6,0x92,0x61,0xC9,0xD2,0xDD,0xD9,0x4A,0x9B,0xA4,0x34,0x73,0xC7,0x23,0x2B,0x82,0x2A,0xDC,0x1C,0xB7,0x3C,0x71,0x19,0x77,0x4F,0x9C,0x0A,0x2F,0xA5,0xD3,0xAC,0xB6,0x6B,0x85,0xD1,0x76,0xCE,0xD4,0xBE,0x5D,0x7D,0xD1,0x69,0x66,0xDC,0x78,0x35,0x45,0xB5,0x6B,0xCA,0xEA,0xD5,0x17,0xDD,0xEE,0x29,0x8F,0xD6,0x50,0xF4,0xB8,0x97,0xBE,0x5E,0x73,0x55,0xE3,0x5E,0xF2,0x7A,0x2D,0x55,0xAD,0x5B,0xCA,0xEB,0xB5,0x55,0xB9,0x29,0xA5,0x9B,0xD7,0xD9,0xF8,0x16,0x97,0x6E,0x59,0x67,0xD1,0x97,0x92,0xB2,0xBA,0x9D,0x59,0x5F,0x70,0xE9,0xAB,0x76,0x26,0xB7,0xEE,0x2E,0x8B,0xD2,0x19,0x4A,0x9B,0x59,0x2C,0x0E,0x67,0x28,0xA5,0xC1,0x55,0x39,0x5C,0x59,0x94,0x35,0x5B,0x95,0x70,0x55,0xCD,0xD1,0x12,0x6A,0xC2,0xD5,0x0C,0x79,0x4B,0x2A,0x35,0x57,0x91,0x14,0x43,0x51,0x47,0x5C,0x49,0x71,0x19,0x6D,0xAD,0xF4,0x0C,0x93,0x21,0xA6,0xA9,0xC7,0xD7,0x82,0x9B,0xB1,0xAF,0x09,0x77,0xCD,0xE6,0x42,0xDD,0xF8,0xFF,0x01}; extern const uint8_t sp2_INCH[] PROGMEM = {0x23,0x1B,0xD6,0x48,0x2A,0x67,0x9F,0x76,0xC4,0x20,0x89,0xBC,0x7D,0xEB,0x53,0x8F,0x90,0xEC,0x12,0xB7,0x77,0xBB,0xC6,0xEE,0x55,0x92,0x6B,0x72,0x59,0xAA,0x82,0x28,0x4F,0x35,0xE9,0x68,0x0A,0xB9,0xD3,0x6D,0x93,0xA6,0x28,0xC8,0xB1,0xB0,0x85,0x40,0x11,0xCA,0x5D,0x44,0x36,0x00,0x02,0xD6,0xDC,0xD2,0x80,0x05,0x32,0xE0,0x01,0x0F,0x10,0xA0,0x26,0xA1,0xFF,0x07}; extern const uint8_t sp5_INCREASE[] PROGMEM = {0xAD,0x6F,0xD4,0xC4,0x2F,0x63,0xAD,0x7E,0xEA,0x60,0xEA,0x58,0xBD,0xFA,0xE1,0x92,0x25,0xE3,0xD1,0xEA,0xBA,0x31,0xF6,0xB4,0x59,0xA5,0xAB,0x06,0xB3,0x5C,0x9D,0x94,0xAE,0x6A,0xF2,0x49,0x51,0x12,0xFA,0xA4,0xA8,0x57,0x45,0x29,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x40,0x80,0xDC,0x57,0x05,0x90,0x72,0x99,0x02,0xF2,0xA8,0x68,0x69,0x2A,0xEC,0x52,0xD6,0x75,0x65,0x25,0xAA,0x4A,0xCA,0xD6,0x95,0xF4,0xEC,0xC2,0x2E,0x6B,0x46,0xDC,0x13,0x91,0x47,0x2D,0x29,0x71,0x73,0x28,0x99,0xB3,0xA4,0x44,0x53,0x28,0x49,0x7A,0x17,0x05,0x3C,0xE3,0xAA,0x80,0x9F,0x52,0x0C,0xF0,0x5B,0xA9,0x05,0x0C,0xF0,0x5B,0x2A,0x03,0x7E,0x29,0xFB,0x7F}; extern const uint8_t sp3_INCREASING[] PROGMEM = {0xA3,0x69,0x2A,0x58,0x3D,0x1E,0x8D,0x66,0x89,0x54,0x4A,0x5B,0xBD,0xBA,0xC5,0x43,0xA4,0x74,0x55,0xE9,0x9B,0x22,0x59,0xD7,0x68,0x6D,0x68,0x9A,0x64,0x5D,0xAD,0x85,0x21,0x2B,0xCC,0x55,0x93,0x8B,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x10,0x20,0xCD,0x14,0x06,0xC4,0xD6,0x6C,0x80,0x9C,0x32,0x5B,0x96,0xA3,0xA9,0x98,0xB9,0x59,0x79,0x49,0x6C,0xE6,0xD6,0x75,0x14,0xD5,0x28,0xD9,0xD8,0xEA,0x96,0xB5,0xA0,0x28,0xE5,0xAF,0x4B,0x79,0x5D,0xB7,0x00,0xB9,0x35,0xC0,0xF3,0x1E,0x0E,0xF8,0xC9,0x23,0x01,0x3F,0x89,0x8D,0xA4,0xAB,0x60,0xF5,0x58,0xBC,0xDA,0xA1,0x42,0x24,0xFD,0xF5,0x1A,0x96,0x4E,0xA1,0xF2,0x55,0x6B,0x5C,0xCA,0x99,0xCF,0x2B,0xB6,0x71,0x18,0xE1,0x6A,0x89,0xD6,0xC6,0x6E,0xC8,0xCB,0xCD,0x6E,0x1B,0x9A,0x21,0x6F,0x37,0xA7,0x65,0xAC,0x9A,0xCB,0xD4,0x14,0x95,0xA1,0x5A,0xD2,0x50,0x2F,0xFC,0xFF}; extern const uint8_t sp3_INCREASING_TO[] PROGMEM = {0x6E,0x1D,0x59,0xD1,0x2C,0x9B,0xB4,0x75,0x58,0x03,0x9F,0x9A,0x35,0xBA,0x1E,0x04,0xB3,0x7A,0xF6,0x6A,0x7B,0x52,0xB2,0xA8,0x39,0xAB,0xED,0x3E,0xC8,0x32,0x67,0x9F,0xBE,0x8B,0x62,0xAD,0x58,0xD4,0xFA,0x6E,0x48,0xC7,0xDC,0x69,0x1B,0xBA,0x41,0x6B,0x0B,0xA7,0xA5,0xAF,0x1A,0x63,0xD4,0xED,0xBA,0x21,0x4A,0xCA,0x35,0x8B,0x23,0x66,0xCB,0xCA,0x32,0xAD,0x12,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x60,0x80,0x94,0xBC,0x0C,0x90,0x72,0xB8,0x01,0x72,0x2C,0x1F,0x49,0xC9,0x62,0x92,0xD2,0xF9,0x64,0x2D,0x1A,0x49,0xEA,0x96,0x95,0xF5,0xAC,0x20,0x69,0x8F,0x5B,0xD6,0x3C,0xB1,0x47,0x3D,0x4A,0xC0,0x44,0xAA,0x01,0xF8,0xDE,0x33,0x00,0xBF,0x85,0x27,0xE0,0x3B,0x8F,0x95,0x76,0xED,0xAC,0xEA,0xAB,0x57,0x3E,0x8C,0x13,0x67,0x3C,0x1E,0xC5,0xB0,0x8A,0x32,0x51,0xB9,0x15,0x55,0xB1,0x4D,0x49,0xDC,0x56,0x54,0x49,0xE5,0x66,0xAE,0x5B,0x5E,0x15,0x95,0x9B,0xA9,0x2E,0x59,0x91,0x58,0x25,0xAE,0xC6,0x65,0x51,0xD0,0xA4,0xA4,0x66,0x04,0x4E,0x51,0xAA,0x42,0x35,0xC0,0x00,0x4D,0x8B,0x27,0x60,0xBB,0xEA,0x00,0xF4,0x70,0x5D,0xB2,0xAA,0x55,0xCD,0x74,0x75,0x69,0xB3,0x64,0xCB,0x92,0x37,0xA5,0x8B,0x42,0xA2,0x52,0xDF,0xA4,0x2E,0x4A,0xCE,0x0E,0xDD,0xFC,0xFF}; extern const uint8_t sp3_INDICATED[] PROGMEM = {0xAB,0x1B,0xD6,0xC9,0xAB,0x26,0xAD,0x72,0xA8,0x64,0x99,0x9C,0xB5,0xB2,0x26,0x4D,0x33,0x62,0xF2,0xC8,0xBA,0xC1,0xF2,0x34,0xD7,0x2D,0x6B,0x1A,0x3B,0x5C,0xDD,0x84,0x3C,0x09,0x1A,0xF1,0x4E,0x34,0xEA,0xA1,0x5C,0x99,0xAD,0xD9,0xAA,0xA7,0x70,0x91,0xD4,0x35,0xA3,0x19,0x26,0x90,0x4B,0x5F,0x9B,0xB9,0x39,0xA4,0x59,0xA9,0x84,0xE6,0x29,0x54,0xC4,0xCC,0x71,0x2A,0x66,0xDE,0xD0,0x88,0xB8,0x0E,0x98,0xD6,0xB9,0x55,0x55,0x33,0x67,0x46,0xED,0x55,0xF7,0xA8,0x64,0x99,0x8B,0x57,0x37,0x7C,0x92,0xA4,0xBF,0x59,0x5D,0x0F,0x89,0x1A,0xB1,0x78,0xF5,0xCD,0x18,0x86,0xF7,0xE2,0x34,0x1C,0x67,0x21,0x24,0x91,0xDB,0x74,0x75,0x38,0xB1,0x65,0x59,0x73,0x71,0xCA,0xEE,0x3D,0x67,0xCD,0xD5,0x98,0x98,0xE7,0xE3,0xB1,0x34,0x6B,0xCA,0xE2,0xAB,0xC5,0x2A,0x64,0x45,0x44,0x44,0x94,0xEB,0xFF,0x03}; extern const uint8_t sp5_INFLIGHT[] PROGMEM = {0x6D,0xE8,0x5A,0x28,0xAA,0x2B,0xAF,0xB6,0x39,0x21,0xEF,0x9A,0xBD,0x9A,0xEE,0x8D,0x2C,0x6B,0xF6,0x2A,0x6B,0x14,0xB5,0x98,0x3A,0x25,0xAB,0x1A,0x3A,0x2C,0x12,0xB7,0xB4,0x28,0x6A,0xB7,0x48,0x3C,0xD2,0x2A,0xA9,0xC2,0xDD,0x75,0x49,0xAA,0xC4,0x0E,0x77,0x4F,0x21,0x4D,0x82,0xA6,0xD4,0x35,0x9B,0xBC,0xB0,0xD0,0x52,0x93,0x45,0x80,0x61,0x2B,0x08,0x30,0x7D,0x85,0x00,0xA6,0x4B,0x57,0x40,0xB3,0x65,0x0A,0x18,0x86,0xB4,0xB4,0x41,0x55,0x85,0xF0,0x92,0xD1,0x16,0xBA,0x63,0x4E,0x6B,0x56,0x5F,0xE9,0xB5,0xBA,0xAE,0x5E,0x7D,0x51,0x17,0x9E,0xBE,0x68,0x75,0xD5,0x8E,0x44,0xF8,0xAA,0x55,0x37,0xEF,0xDC,0x5E,0xB3,0x57,0xDB,0xBC,0xF0,0xF8,0xD6,0x6E,0x6D,0x33,0xCC,0xED,0x13,0x1B,0x81,0x53,0x94,0xAA,0x50,0x0D,0x00,0x05,0x0C,0xE9,0xC6,0x80,0xCD,0xD5,0x10,0x38,0x45,0xA9,0x0A,0xD5,0xF8,0x7F}; extern const uint8_t sp4_INFORMATION[] PROGMEM = {0xAE,0xE8,0x39,0x98,0xBC,0xD6,0x8C,0xA2,0x19,0xE5,0x98,0x98,0xB4,0x8A,0x6E,0x55,0xBC,0xA3,0xD6,0x2A,0x9B,0x36,0xF5,0xF2,0x59,0xAB,0x6C,0x96,0x2A,0x5C,0xED,0x8C,0x2A,0x2B,0xAD,0x10,0x8E,0x93,0xAA,0x6C,0xC5,0x95,0xB2,0xA1,0xEB,0x96,0x49,0x33,0x33,0xC7,0xA9,0x9F,0x2E,0x33,0x42,0x14,0x3B,0xA0,0xB9,0xF6,0x51,0x26,0x57,0x6A,0x4D,0x59,0x46,0x97,0x5C,0xA9,0x37,0x6C,0x49,0x7D,0xB0,0xEA,0x15,0x54,0xB7,0xF4,0xC9,0x4A,0x94,0x52,0xBD,0xD5,0x14,0x9D,0xA6,0xAD,0xAB,0x57,0xDD,0x54,0xA8,0x8D,0x6F,0x5E,0x55,0x77,0xCE,0xD6,0xBE,0x6A,0x15,0x3D,0x28,0x5B,0xE5,0xC2,0x56,0x8E,0xAA,0xCC,0xE6,0xAD,0x13,0x30,0x72,0x5B,0x02,0x66,0xE9,0x4E,0xC0,0x4A,0x1B,0x09,0xE8,0xA5,0x7D,0x15,0x2D,0xAA,0x72,0xD8,0xE6,0x55,0xB7,0xA0,0x26,0xE1,0xAB,0x5B,0x53,0x0D,0x76,0xAA,0xC4,0x29,0x75,0x35,0x38,0x66,0xE2,0x64,0xD4,0x55,0x73,0xA6,0x48,0x9C,0x51,0x17,0x6D,0x6E,0x1E,0x8D,0xFE,0x1F}; extern const uint8_t sp5_INNER[] PROGMEM = {0xA5,0x6A,0x52,0xA9,0x37,0x2B,0xAD,0x6A,0xD8,0x40,0xEB,0x98,0xB5,0x8A,0xEE,0x9D,0x3C,0xE2,0xF6,0x2A,0xBB,0x0D,0x0E,0xD7,0xC7,0xAB,0x6A,0x1E,0x3D,0xDD,0xED,0xAE,0xAA,0x37,0x09,0x15,0x49,0xBB,0xEA,0xD2,0x45,0xC3,0xAD,0xCD,0x68,0x4A,0x1B,0x92,0xC1,0xBC,0xAD,0x2E,0xFE,0x04,0x5E,0xFC,0xB5,0xAA,0xDA,0x17,0x38,0xD1,0xD7,0xEA,0x92,0x0E,0xE4,0xD4,0x4F,0x69,0x4B,0x5C,0xD0,0x16,0xDD,0xFF,0x0F}; extern const uint8_t sp2_INSPECTOR[] PROGMEM = {0x29,0xEB,0x5E,0xD9,0x32,0x27,0x9D,0x6E,0xFA,0x66,0x17,0x59,0x7D,0xDB,0xDB,0xB4,0xB6,0x7B,0xD0,0xCC,0x70,0xD2,0xDB,0xD6,0x0D,0xC7,0x38,0xAC,0x4D,0xD2,0xF0,0x0D,0xB3,0xA9,0xBB,0x73,0xC0,0x4F,0xE9,0x11,0xF0,0x80,0x02,0x86,0x52,0x01,0x03,0x44,0xEA,0x7A,0xA2,0x1A,0x43,0xD3,0x6C,0xF3,0x4D,0x6F,0xDA,0xB2,0x56,0x0C,0x82,0xAD,0x31,0x29,0x44,0x28,0x77,0x11,0xD9,0x00,0xE0,0x80,0xED,0x3C,0x46,0x5F,0xEB,0xA0,0xB4,0xF8,0x2D,0x53,0xF5,0x27,0xB0,0xEC,0x3F,0x6F,0x69,0x2F,0xB1,0x50,0x4E,0xF2,0x86,0xB3,0x86,0x13,0x18,0xF5,0x17,0xDF,0xF0,0x96,0x65,0x58,0xC9,0x59,0xFC,0xF7,0xFF}; extern const uint8_t sp5_INSTRUMENTS[] PROGMEM = {0xA2,0x8F,0xDA,0x63,0xB7,0x23,0xA6,0xA1,0x6A,0xB1,0xCB,0x8E,0x34,0xC6,0xA6,0x9D,0xAA,0xB3,0xD2,0xEA,0xBB,0x37,0xF2,0x88,0x45,0xA3,0x6D,0x46,0x34,0x25,0x6B,0x97,0x36,0x49,0xEA,0x94,0x70,0x12,0xBA,0x28,0x69,0x82,0x2B,0x71,0x08,0x5E,0x12,0x52,0x55,0xA5,0x0E,0x78,0x4E,0xC8,0x01,0x4F,0x93,0x1B,0xE0,0xE5,0x76,0x06,0x34,0xCF,0x2E,0x80,0x5E,0xCB,0x02,0xD0,0x8C,0x53,0x1B,0x52,0xE1,0xB0,0x88,0xAC,0x6D,0x88,0x45,0x22,0x52,0xD7,0xA4,0x39,0x1A,0xE3,0x2A,0x4E,0x9A,0x8E,0xCA,0x83,0xAC,0xB9,0x6E,0x3B,0x8B,0x2E,0x0D,0xE3,0xB6,0xE3,0x2C,0x3E,0xD5,0xC3,0xF6,0xB4,0xAB,0x99,0x34,0x4B,0x59,0x5D,0xAE,0x26,0x53,0xBD,0x64,0x73,0x79,0xAA,0x21,0x6B,0x77,0xAB,0xE9,0x89,0x4A,0xA2,0x25,0x12,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x00,0x0A,0x98,0x42,0x5D,0x00,0xCF,0x57,0x30,0xE0,0x3B,0x41,0x05,0xFC,0x12,0xA6,0x80,0x9F,0xDD,0x14,0xF0,0x8C,0x2B,0x03,0x7E,0x4A,0xF9,0x7F}; extern const uint8_t sp2_INTRUDER[] PROGMEM = {0xAB,0x1D,0xA9,0x88,0xCC,0x37,0x9F,0x66,0xBA,0x16,0x31,0xFE,0xBC,0xEB,0x55,0x0F,0xCF,0x98,0x69,0x55,0x47,0xD3,0x0C,0xF2,0xA4,0x45,0xAB,0x6D,0x6D,0x43,0x57,0x34,0xF8,0x78,0x34,0x45,0xA0,0x08,0xE5,0x2E,0x22,0x1B,0x14,0xD0,0x4A,0x46,0x06,0x34,0xD0,0xD2,0xEC,0x39,0xCC,0xCC,0xDD,0xCC,0x56,0x9E,0x95,0x58,0x14,0xB5,0xDB,0x45,0xAB,0xAB,0x27,0x4B,0xF6,0x74,0xA2,0x62,0xCE,0xB2,0x3C,0x66,0xB7,0x7A,0x2C,0x0B,0x61,0x95,0xBB,0x96,0x96,0x4C,0xD9,0x35,0xDB,0x98,0xAB,0x29,0xA2,0xB3,0x7C,0x73,0xED,0x47,0xBB,0x4A,0x2E,0xD0,0x71,0x3F,0xF9,0x8B,0x5F,0xF8,0x4A,0x0F,0xF4,0xD1,0x3C,0xFF,0x0F}; extern const uint8_t sp3_IN[] PROGMEM = {0x65,0xED,0xD6,0xD1,0x2A,0x3F,0xB5,0x65,0x98,0x40,0xED,0xDA,0x3C,0xE6,0xA1,0x13,0x79,0x72,0xF5,0x1A,0x87,0x09,0x94,0x8E,0xC7,0x63,0x6C,0xDE,0xD1,0x2A,0x2F,0xB7,0xB1,0x7A,0xE7,0x88,0xBC,0x9C,0xA6,0xE6,0x30,0x53,0xCD,0x49,0x99,0x9A,0xA5,0x70,0x73,0xC7,0x65,0x6A,0x86,0x22,0xD5,0x9D,0xA4,0xB9,0x19,0x8C,0xD0,0x70,0x1D,0xE6,0xAA,0x31,0x4B,0xDD,0x8D,0x5B,0xB2,0xC4,0x31,0xCD,0x44,0xFF,0x0F}; extern const uint8_t sp2_IS[] PROGMEM = {0xAD,0xED,0xD5,0x58,0xA4,0x9E,0xCE,0x76,0xF5,0xDD,0xAB,0x29,0xF5,0xD2,0xDD,0xEF,0x7E,0x0C,0xC3,0xA9,0x06,0xFA,0xD3,0x32,0x0F,0x6E,0x94,0x22,0x8F,0xF3,0x92,0xF6,0x05,0x43,0xCC,0x74,0x77,0x3E,0xC3,0xF5,0x95,0x98,0xA9,0xBA,0x8B,0x8F,0x00,0x7E,0x73,0xE5,0x00,0x05,0x28,0xF0,0xFF}; extern const uint8_t sp3_IS[] PROGMEM = {0xA3,0xED,0xC6,0x30,0x3D,0x57,0xAD,0x7E,0xA8,0x42,0xA9,0x5C,0xB5,0xFA,0xA9,0x8A,0xB8,0x62,0xF3,0xEA,0x86,0x48,0xE6,0x8A,0x57,0xAB,0xEB,0x22,0x58,0x23,0x5E,0xAF,0xAE,0xCA,0x64,0xF5,0x7C,0x3C,0xBA,0xCA,0x93,0xD5,0xE3,0x76,0xEB,0x3B,0x4E,0x55,0xB3,0x4D,0x65,0xB8,0x58,0x5D,0xDD,0x72,0x97,0xE9,0x1B,0x55,0x27,0x4D,0xD3,0xE6,0x85,0xD5,0x4D,0x3D,0x6B,0xF9,0x5F,0x50,0x1B,0x26,0x27,0x0A,0xF8,0xAD,0x54,0x01,0xBF,0xBA,0x0B,0xE0,0xA7,0xF4,0xFF,0x07}; extern const uint8_t sp4_IS[] PROGMEM = {0xA3,0xED,0xC6,0x30,0x3D,0x57,0xAD,0x7E,0xA8,0x42,0xA9,0x5C,0xB5,0xFA,0xA9,0x8A,0xB8,0x62,0xF3,0xEA,0x86,0x48,0xE6,0x8A,0x57,0xAB,0xEB,0x22,0x58,0x23,0x5E,0xAF,0xAE,0xCA,0x64,0xF5,0x7C,0x3C,0xBA,0xCA,0x93,0xD5,0xE3,0x76,0xEB,0x3B,0x4E,0x55,0xB3,0x4D,0x65,0xB8,0x58,0x5D,0xDD,0x72,0x97,0xE9,0x1B,0x55,0x27,0x4D,0xD3,0xE6,0x85,0xD5,0x4D,0x3D,0x6B,0xF9,0x5F,0x50,0x1B,0x26,0x27,0x0A,0xF8,0xAD,0x54,0x01,0xBF,0xBA,0x0B,0xE0,0xA7,0xF4,0xFF,0x07}; extern const uint8_t sp4_KEY[] PROGMEM = {0x09,0xE8,0x4A,0x35,0x01,0x53,0x8B,0x04,0x60,0x15,0x97,0x92,0x76,0x47,0xAC,0x5D,0x93,0x47,0x36,0x93,0x22,0x65,0xAF,0x19,0xD9,0x2C,0x8A,0x14,0xBD,0x65,0xE5,0xB3,0x28,0x52,0xF5,0x92,0x95,0xCF,0xA8,0xC8,0xDD,0xB3,0x47,0xB1,0xB2,0x21,0x65,0x3F,0x6E,0xE5,0xCC,0x82,0x5C,0xF9,0x44,0x97,0xB9,0xFC,0x7F}; extern const uint8_t sp4_KNOTS[] PROGMEM = {0x6E,0x4A,0x92,0xBA,0x45,0x1D,0xA7,0x39,0x4B,0xEA,0x52,0x4D,0x92,0xA6,0xAA,0xB1,0xDD,0xCC,0xC9,0x98,0xAA,0x95,0x52,0xB5,0xA6,0x6B,0xCC,0x7A,0x9C,0xDB,0x17,0xAF,0xA1,0xF2,0x6D,0x6E,0x6B,0xB3,0xA6,0x22,0xB7,0x68,0xAC,0xCD,0x9A,0xB3,0xDE,0x94,0xB6,0x25,0xEB,0x28,0x62,0x8B,0xDB,0x36,0x8F,0xB3,0x98,0x75,0x6D,0x5D,0xDD,0xAE,0x12,0x56,0x3C,0xEC,0x95,0xBB,0xCB,0x8C,0x30,0xCE,0xC6,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x00,0x10,0x60,0x50,0x31,0x06,0xFC,0xA0,0x68,0x80,0x67,0x5C,0x15,0xF0,0x53,0x0A,0x03,0x7E,0x2B,0xE5,0xC0,0xFF,0x03}; extern const uint8_t sp5_LANDING[] PROGMEM = {0x61,0x1B,0x88,0x67,0x05,0xBB,0x84,0x35,0x91,0x5A,0x45,0x5B,0xBA,0x96,0xAC,0xBB,0xD4,0x75,0xF3,0x1A,0xAB,0x6A,0xD7,0xB0,0xC5,0x6B,0xA8,0x36,0xD5,0x33,0x1E,0xAF,0xAA,0x3A,0x97,0xCA,0x9C,0xBD,0x8A,0xE6,0x83,0x33,0x6B,0xF2,0xCA,0x8B,0x0B,0x29,0xAF,0xCA,0x23,0x6B,0x86,0x32,0x35,0x55,0xB5,0x7C,0x78,0xCC,0x32,0x67,0xE5,0xAA,0x2A,0x50,0x9E,0xC3,0x75,0x19,0xB6,0x4D,0x53,0x56,0x3B,0xAB,0x6E,0xCE,0x4C,0xA4,0xE7,0xAC,0xB6,0x7B,0x67,0xB6,0xBE,0xB3,0x86,0x69,0x93,0x39,0xE3,0xF1,0x1A,0x87,0x77,0x94,0x89,0x99,0x65,0xEA,0x1E,0x6D,0xD2,0x82,0xB5,0xB9,0x1B,0xF2,0x0A,0xB1,0x5B,0xD6,0x6E,0xC9,0x2A,0xD5,0x6A,0x59,0xBB,0x26,0xAB,0xD4,0xA8,0x61,0xAD,0x92,0xBC,0x8B,0xAD,0x99,0x23,0x61,0xB3,0x0D,0xB6,0xFB,0xFF}; extern const uint8_t sp5_LANDING_GEAR[] PROGMEM = {0x66,0x1F,0xC0,0xC7,0xD5,0xB2,0x85,0x2D,0xA1,0x4D,0x72,0xEF,0x54,0xD6,0x06,0xB2,0x59,0x3D,0xCB,0x98,0xAB,0x98,0x70,0xD5,0xC7,0x6B,0xA8,0xAA,0xDD,0x3D,0x1E,0xAF,0xAE,0xAB,0x56,0xCB,0x58,0xB5,0xAA,0xAE,0x8B,0x23,0x73,0xF1,0x2A,0xBA,0x2E,0xCE,0xAC,0xD9,0xAB,0x68,0xB6,0x39,0x35,0x67,0x97,0xA2,0x3B,0x28,0xD7,0xE0,0xE4,0xAA,0xAA,0x60,0x9C,0x43,0xA3,0xE9,0xAA,0xE2,0x0C,0x0A,0xD9,0x6D,0x9A,0xA2,0x58,0x2C,0x16,0xAD,0xB6,0x3B,0x65,0xD3,0x5E,0xBC,0xBA,0x11,0x14,0x2D,0x6A,0x76,0xEB,0x47,0x26,0xAA,0x0A,0x23,0x69,0xE8,0x0E,0xC6,0x4D,0xDD,0xA4,0xA1,0x19,0x1C,0x57,0x71,0xEB,0xC6,0xA2,0x68,0x45,0x25,0x8B,0x9A,0xA2,0xA4,0x75,0x71,0x2F,0x69,0x59,0x29,0x41,0x2D,0x92,0xA4,0x65,0x24,0x03,0xF1,0x5E,0x3D,0xA6,0x91,0x0C,0x25,0x6A,0xC9,0x18,0x47,0x74,0x94,0x8A,0x27,0x63,0x6E,0x3E,0x41,0xC7,0x3E,0xB7,0xA5,0xC5,0x01,0x19,0xDE,0x53,0xD6,0x5A,0x12,0x7C,0x78,0x4B,0x59,0x4B,0x2F,0xC8,0xA2,0x4D,0x65,0x2F,0xBD,0x20,0x1A,0x7F,0x97,0xB3,0xE4,0x06,0x5B,0xEA,0x52,0xAE,0x92,0x06,0x74,0x69,0x4F,0xB9,0xB3,0x6F,0x88,0x91,0xB4,0xE9,0xC9,0x25,0xA0,0x87,0x56,0xA5,0x27,0x97,0x80,0x4D,0xDE,0x1B,0xDE,0x3C,0x95,0xCB,0xC4,0xED,0xFF,0x03}; extern const uint8_t sp3_LAND[] PROGMEM = {0x6E,0x5A,0x88,0xA6,0x58,0xD6,0xA6,0x6D,0x00,0x5B,0x23,0x6F,0x56,0xD6,0x0E,0x6C,0x83,0xAD,0x5D,0x59,0x06,0xB0,0x75,0xB2,0xF6,0x6B,0xC8,0x7A,0xCA,0x54,0x56,0xAF,0xA1,0xB3,0x2E,0x4B,0xDD,0xBC,0x86,0x21,0x3B,0x34,0x6D,0xCD,0xEA,0x86,0x6A,0xD5,0xB2,0xD5,0xAB,0x19,0xA6,0xC5,0xD2,0x56,0xAF,0xB2,0x9B,0xE2,0xAC,0x58,0xB4,0x8A,0xE6,0x5C,0xDA,0x6B,0xF6,0xCA,0x4B,0x34,0x4F,0x9B,0xDA,0x2B,0xCD,0x3E,0xAC,0x65,0xA3,0xB4,0xA4,0x19,0x2A,0x37,0x57,0xD5,0xE2,0xAE,0x29,0x52,0x53,0x73,0x49,0x9A,0xC2,0x6A,0x73,0xB5,0x08,0x28,0x30,0xAC,0xE5,0x55,0x84,0x84,0xE6,0xA2,0xFF,0x07}; extern const uint8_t sp5_LAUNCH[] PROGMEM = {0x6E,0x2E,0xD0,0xA3,0x8A,0x32,0xA7,0x25,0xC3,0xAC,0x4E,0xCA,0xB4,0xE6,0x4C,0xAA,0xDB,0x28,0xED,0x1A,0xA2,0xBA,0x71,0xD1,0xB6,0xAB,0x4F,0x72,0x3B,0xD4,0xD2,0xAE,0x26,0xBA,0xA9,0x30,0xEB,0xBC,0xAA,0x58,0xCB,0x5D,0x63,0xD5,0xC8,0x92,0x2F,0x4B,0x8D,0x44,0x29,0x4B,0x4A,0xA3,0xA8,0x1C,0xB9,0x2C,0x2A,0xC9,0x90,0x8A,0x85,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x28,0x60,0xB6,0x4E,0x07,0xCC,0x3E,0x13,0x80,0xD5,0xA7,0x02,0x30,0xDB,0x8C,0x03,0x66,0x9F,0x72,0xC0,0x6C,0x9D,0x0A,0x98,0x7D,0x4B,0x00,0xA3,0x4D,0xFD,0x3F}; extern const uint8_t sp5_LEAN[] PROGMEM = {0x61,0x1B,0x88,0x67,0x05,0xBB,0x84,0x35,0x91,0x5A,0x45,0x5B,0xBA,0x9A,0xC6,0xC3,0x44,0xAD,0xCB,0x2A,0xAA,0x56,0xD5,0x8C,0x27,0x2B,0x1F,0x5E,0x99,0x33,0x9E,0xAC,0x6C,0xE6,0x60,0x8C,0x98,0xBD,0xF2,0x99,0x8C,0xB8,0x73,0xD4,0xAA,0x87,0x17,0xB2,0x8D,0x20,0x63,0x18,0x46,0x28,0xCE,0xC3,0xB4,0x71,0x3A,0x45,0x3F,0x37,0xD3,0x96,0xE9,0x85,0xEC,0xC2,0x4C,0xDB,0x87,0x65,0xB6,0x75,0xD3,0xE5,0x18,0x51,0xD8,0x26,0x4A,0xA5,0x67,0x44,0x74,0x6F,0x75,0x9C,0xDE,0x11,0xD1,0xBD,0xD4,0x71,0x7A,0x47,0xA4,0x70,0x75,0x55,0xE9,0x2D,0x32,0x5D,0xCB,0x63,0xFD,0x3F}; extern const uint8_t sp2_LEFT[] PROGMEM = {0x69,0x1D,0xC0,0xDA,0xCC,0xD3,0xA6,0xB5,0x81,0x68,0xD1,0xF4,0xDA,0xC7,0xD3,0x57,0x6F,0x11,0xDC,0x4B,0x6E,0x73,0x9A,0xE6,0x5D,0x5B,0x72,0xF5,0xED,0xF7,0xD2,0xCE,0x92,0x2C,0x5C,0xEA,0x0D,0x03,0x8A,0x0E,0x25,0xC0,0x74,0xE3,0x12,0xD0,0x80,0x04,0x10,0x90,0x89,0x2B,0x08,0x60,0x8B,0x71,0x0B,0x10,0xA0,0xB5,0xF3,0xFF,0x07}; extern const uint8_t sp4_LEFT[] PROGMEM = {0x6E,0x4C,0xB8,0x8B,0xB5,0xDA,0xA6,0x75,0x23,0xEA,0x24,0x4B,0x1B,0xD6,0x0D,0x69,0x02,0xBD,0x5D,0x59,0x36,0xA2,0x49,0xB4,0x76,0x65,0xDC,0x88,0xC7,0x31,0x96,0xAD,0xA1,0xF1,0x8A,0x30,0xD9,0xB2,0xBA,0x2E,0xDB,0xC2,0x74,0xCB,0x6A,0x9B,0x29,0x4D,0xB3,0x35,0xAB,0x6B,0xAE,0x25,0x2D,0x56,0xAF,0xB1,0xF8,0xD4,0xB2,0x9C,0x23,0x80,0x6A,0x52,0x05,0xD0,0x75,0x28,0x03,0xBA,0x29,0xE5,0x00,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0x0A,0x18,0xD2,0x8D,0x01,0x9B,0xAB,0x21,0x70,0x8A,0x52,0x15,0xAA,0xF1,0xFF}; extern const uint8_t sp5_LEG[] PROGMEM = {0xA9,0x1F,0x40,0x26,0x84,0xDC,0xA6,0x61,0x00,0xDD,0x42,0xCA,0x5A,0xFA,0x01,0x75,0x1D,0xA4,0xC9,0xEA,0x2B,0xAB,0x32,0xB5,0xD5,0xAB,0x6D,0xA2,0x43,0xDD,0x56,0xAF,0xAE,0xC8,0xB4,0xA8,0x58,0xBC,0x86,0x2A,0x4B,0xBD,0x72,0xF1,0x9A,0xAB,0x4A,0x89,0xCA,0xC7,0xE3,0x6C,0x36,0xC9,0x2A,0x16,0x97,0xAB,0x05,0x47,0xEF,0x78,0xE4,0x9E,0xDE,0x19,0xBC,0x62,0x96,0x78,0xB2,0x62,0xDA,0x35,0xCB,0xEC,0x09,0x42,0x7D,0xDB,0x64,0x93,0xD7,0x53,0xCF,0x4E,0x93,0x42,0xDE,0x8A,0x55,0x2C,0x22,0x71,0xFA,0x46,0x3C,0x33,0x33,0xDB,0xE9,0xAB,0x81,0xA9,0x22,0x17,0x87,0xAF,0x45,0xC5,0x8C,0x5C,0xF4,0xFF}; extern const uint8_t sp3_LESS_THAN[] PROGMEM = {0x69,0x5D,0x40,0x2B,0x54,0x92,0xA4,0xE5,0x20,0xEC,0x51,0x71,0x9A,0xC6,0x83,0x70,0x46,0x34,0xDE,0x18,0x16,0xE4,0x09,0x33,0xA7,0xAB,0x2E,0x74,0x32,0x42,0x36,0xAF,0xAA,0x88,0xB6,0x0A,0xFF,0xBC,0xAA,0x12,0x5C,0x53,0xFA,0xF1,0x28,0x6B,0x32,0x0D,0x9C,0x59,0x01,0xF8,0x86,0xC4,0x01,0x7F,0x86,0x1A,0xE0,0xCF,0x52,0x03,0xFC,0x60,0x89,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x8C,0xAC,0x88,0x12,0x37,0x7B,0xB4,0xAA,0x2A,0x5A,0xBC,0xFC,0xF6,0x6A,0x9B,0x6B,0x76,0xF7,0xC7,0xAB,0xAB,0x36,0xB9,0x32,0x1E,0xAD,0xAE,0xBA,0x90,0x8A,0x9C,0xB5,0xBA,0x62,0x52,0xDA,0x72,0xD6,0xE8,0x8B,0x48,0x1D,0xF5,0xB9,0xAD,0xAB,0x86,0xBC,0x25,0x1D,0xB7,0xBE,0x19,0xF2,0x91,0x50,0x3A,0x86,0xA2,0xCB,0x4C,0xB2,0xD3,0xFF,0x03}; extern const uint8_t sp4_LEVEL[] PROGMEM = {0x69,0xAB,0xC4,0xB3,0xD8,0x92,0x86,0x2D,0x83,0xEE,0x60,0xCD,0x12,0xD6,0x0C,0x66,0x45,0x2C,0x73,0x58,0x0B,0xA8,0x53,0xD6,0xAC,0x6D,0xE9,0xC0,0x57,0xC5,0xB2,0xAE,0xA1,0xB0,0x49,0x0D,0x7B,0xBD,0x86,0xA2,0x47,0x35,0xE3,0xF5,0xEA,0xB2,0x4B,0x4B,0xCB,0xC7,0xA3,0xCD,0xDE,0x23,0x59,0x1A,0x9A,0x31,0x8B,0xB0,0x54,0x76,0xE3,0xC6,0x26,0x5C,0x2C,0xCC,0x76,0x6B,0x92,0xBC,0x34,0x95,0xC6,0xA3,0xCE,0x74,0xDB,0x85,0x3B,0x8F,0xBA,0x90,0x9C,0x51,0xCC,0xD6,0xEA,0x4C,0x63,0x56,0x30,0x6D,0xA9,0x23,0xCF,0x59,0xD0,0x34,0xB5,0xF9,0x7F}; extern const uint8_t sp4_LEVEL_1[] PROGMEM = {0xA5,0x1E,0x40,0x27,0x84,0xF3,0x94,0xB6,0x03,0x5F,0x65,0x8F,0x9B,0xBA,0x09,0x64,0x1D,0xA3,0xCE,0x6A,0x2B,0xEB,0x34,0xB5,0xC7,0xAB,0xAE,0x62,0x4C,0x23,0x67,0xAF,0xBA,0xE8,0x11,0xF7,0x5C,0xBC,0xEA,0x62,0x4B,0x43,0x63,0xF1,0xAA,0x53,0xF0,0x0A,0xCD,0xD9,0x66,0xCC,0x22,0x2C,0x95,0xDD,0xB8,0xB1,0x09,0x17,0x0B,0xB3,0x1D,0xF6,0x22,0x23,0xD3,0x39,0x96,0x99,0x6D,0xEB,0x10,0x89,0xC5,0x65,0x09,0xFA,0xDA,0x44,0x7A,0xB7,0x2D,0xF1,0x1D,0x17,0xCD,0x52,0xF6,0xC4,0xAE,0x9D,0xA5,0x6F,0x3A,0x12,0xBD,0x76,0x96,0x2C,0xE9,0x8C,0xFC,0xCB,0x59,0xBB,0xB8,0x3B,0xCA,0xED,0x62,0xEE,0xA4,0x1E,0xEF,0x3E,0x9D,0xBC,0xF5,0xFF,0x03}; extern const uint8_t sp5_LEVEL_OFF[] PROGMEM = {0x66,0xC8,0xA0,0xCB,0x4C,0xDA,0x84,0x2D,0x81,0x6A,0x57,0x4D,0x1A,0xD7,0xB0,0x34,0x90,0xC3,0x6A,0xBD,0xD6,0x5C,0x58,0x87,0xB1,0xAC,0x59,0x7D,0xD1,0x9D,0x26,0xF1,0x64,0x35,0x55,0xB7,0x9B,0xC6,0x92,0x55,0x14,0x57,0xEE,0x52,0x8B,0x57,0x9E,0x6D,0x64,0x88,0x37,0x0E,0x55,0x91,0xE5,0xC1,0xE2,0x38,0x55,0x83,0x9B,0x85,0x6A,0xEC,0x96,0x67,0xD1,0x6D,0xA2,0x76,0x56,0x5A,0x68,0x4D,0x33,0x75,0x1E,0x69,0x23,0x36,0xA7,0xE0,0xB5,0xA5,0x85,0xFA,0x2E,0x61,0x97,0x94,0x45,0xEE,0xE7,0x68,0xAD,0x47,0x56,0xF0,0x74,0x13,0x77,0x1E,0x45,0x16,0xD3,0x4D,0xBC,0x69,0x94,0x49,0x6E,0x17,0x4B,0xEF,0x55,0x45,0x73,0x95,0x6C,0xBD,0x57,0x13,0xED,0x55,0xB0,0xF5,0x1E,0x7D,0x08,0x9F,0xC1,0xDE,0x7B,0x4C,0xD1,0x7E,0x06,0x7B,0x9E,0xB6,0x47,0x73,0x95,0xA2,0x79,0xC6,0x15,0xFD,0x65,0x88,0xF7,0x69,0x4F,0x0C,0x9B,0x21,0xD6,0xBB,0x3C,0xB1,0x8E,0x27,0xE5,0x2E,0x77,0xA5,0xE2,0x6B,0x5C,0x8D,0x08,0x30,0x6C,0x05,0x01,0xA6,0xAF,0x10,0xC0,0x74,0xE9,0x0A,0x68,0xB6,0x8C,0x01,0xDD,0x65,0x12,0xA0,0x9B,0xF4,0xFF,0x07}; extern const uint8_t sp4_LIGHTS[] PROGMEM = {0x69,0x18,0x44,0xD2,0x83,0xB2,0x95,0x69,0x63,0x1A,0x17,0x49,0xD7,0xA6,0x85,0x78,0x5D,0xD5,0xFB,0x1A,0x33,0xDF,0x76,0x97,0x2D,0x6B,0x68,0x6C,0x4A,0x53,0xF7,0xAC,0xA9,0x89,0x71,0x2D,0xDD,0x33,0xA6,0x26,0x9B,0xAD,0x6D,0x77,0x5B,0x7A,0x70,0xF4,0xC8,0x45,0xE1,0x69,0x8E,0xA9,0x6B,0x6E,0x89,0x62,0x78,0x45,0x8D,0x7C,0x8C,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x00,0x03,0xBE,0x13,0x54,0xC0,0x2F,0x61,0x06,0xF8,0xD9,0xCD,0x00,0xCF,0xB8,0x2A,0xE0,0xA7,0x14,0x06,0xFC,0x56,0xCA,0x81,0xFF,0x07}; extern const uint8_t sp2_LIGHT[] PROGMEM = {0x61,0x69,0xC0,0x2B,0x82,0xB3,0xA5,0x79,0x01,0x9A,0x52,0x71,0x57,0xC7,0x31,0x0C,0x5C,0x5D,0xC1,0x59,0x6F,0x7B,0x9A,0xC6,0x3B,0xCB,0xA5,0xCB,0xA9,0xAA,0x6D,0x6B,0xB3,0xCD,0xA7,0x6C,0x29,0xB4,0x34,0x56,0xAF,0xBA,0x0F,0x23,0x93,0x5C,0x32,0xC7,0xB6,0xF6,0x46,0xA4,0x39,0xB3,0xF3,0x86,0x40,0x11,0xCA,0x5D,0x44,0x36,0x00,0x80,0x02,0x96,0x2A,0x35,0xC0,0xB6,0x97,0x0C,0xE8,0xF9,0x04,0x01,0xC5,0x19,0xFC,0x3F}; extern const uint8_t sp4_LIGHT[] PROGMEM = {0x69,0x18,0x44,0xD2,0x83,0xB2,0x95,0x69,0x63,0x1A,0x17,0x49,0xD7,0xA6,0x85,0x78,0x5D,0xD5,0xFB,0x1A,0x33,0xDF,0x76,0x97,0x2D,0x6B,0x68,0x6C,0x4A,0x53,0xF7,0xAC,0xA9,0x89,0x71,0x2D,0xDD,0x33,0xA6,0x26,0x9B,0xAD,0x6D,0x77,0x5B,0x7A,0x70,0xF4,0xC8,0x45,0xE1,0x69,0x8E,0xA9,0x6B,0x6E,0x89,0x62,0x78,0x45,0x8D,0x7C,0x8C,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x06,0x01,0x0C,0x30,0xA4,0x9B,0x02,0x36,0x57,0x43,0xE0,0x14,0xA5,0x2A,0x54,0xE3,0xFF,0x01}; extern const uint8_t sp2_LINE[] PROGMEM = {0x61,0xED,0x40,0xC7,0xCD,0xD2,0x96,0x65,0x01,0x9E,0x50,0x73,0x5B,0x96,0x83,0x70,0x87,0x2D,0xD9,0x9A,0x3B,0xA9,0x49,0x97,0x2E,0xB7,0xBF,0xDD,0x6D,0x4F,0x5B,0xD5,0xBA,0x95,0x75,0xD9,0xFD,0x1A,0x86,0x6B,0xD6,0x8A,0xC5,0x7B,0x9A,0xF3,0x3C,0xFA,0x51,0xAE,0x9E,0x59,0x55,0x2A,0x72,0xBE,0xC2,0x35,0x12,0xB9,0x88,0xBB,0x89,0x57,0xB8,0x7A,0x72,0x77,0xB0,0x3A,0xE9,0xEF,0x2E,0xC5,0xDD,0x1F,0x87,0xBF,0x8A,0xD0,0xEA,0x68,0xF8,0xFF}; extern const uint8_t sp5_LIST[] PROGMEM = {0x66,0x19,0x98,0xB2,0x8C,0xDB,0x85,0xB5,0x43,0xEE,0x22,0x5B,0x93,0x96,0x0E,0x75,0x0C,0x63,0x75,0x9B,0x36,0xC3,0x2E,0x96,0xB5,0xA3,0x3F,0x9C,0x3A,0x50,0xDA,0xAE,0xBA,0x9A,0x74,0x15,0x5B,0xB3,0xCA,0x26,0x4B,0x25,0x74,0xCD,0x2A,0xBB,0x2A,0xD1,0xD0,0x35,0xAB,0xAA,0x3A,0x24,0x3C,0x16,0x8F,0xA5,0x58,0x97,0xB0,0x9A,0xD5,0xF6,0x12,0x5D,0x4D,0xBA,0xB4,0x01,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x06,0xF8,0xAD,0xD4,0x02,0x01,0xF8,0x2D,0xD5,0x01,0xBF,0x94,0x19,0xE0,0xE7,0x32,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x14,0x30,0xA4,0x1B,0x03,0x36,0x57,0xFB,0x7F}; extern const uint8_t sp5_LOCALIZER[] PROGMEM = {0x2C,0x2B,0x40,0x3A,0x52,0x93,0x88,0xD5,0x91,0x9A,0x0C,0x49,0xAD,0xD6,0x80,0x63,0x32,0x38,0xB3,0x5B,0x12,0xD6,0xEE,0xE0,0xD4,0x69,0xEE,0x84,0xB2,0x9B,0xDC,0x8E,0xBA,0x50,0xDF,0x12,0x6A,0x77,0x8A,0xC2,0x62,0x53,0x38,0xDB,0x49,0x32,0xCB,0x0E,0xE5,0xAC,0x21,0x0A,0x62,0x5A,0x94,0x72,0x93,0xC4,0xCA,0x0E,0x17,0x51,0x03,0x0C,0x48,0xFA,0xA5,0x85,0x49,0x77,0x98,0x69,0xCB,0x91,0x25,0x95,0xE3,0x4E,0x59,0x4B,0xE5,0xCD,0x56,0x12,0xA7,0x29,0x75,0x46,0x3B,0x6C,0xDC,0x69,0xB5,0x49,0x4D,0xBB,0xE8,0xE6,0xD5,0x17,0x31,0x15,0xAA,0x5B,0xD6,0x58,0xC5,0x94,0xA7,0x6D,0x59,0x53,0x53,0x13,0x5A,0xFA,0x79,0xCD,0x5D,0x8F,0x49,0xDB,0xAB,0x31,0x57,0x6F,0x52,0x99,0x97,0x04,0xB0,0x20,0xB1,0x07,0x0C,0xF0,0xB3,0xEB,0xDA,0x9B,0x0F,0xE1,0xD0,0x36,0xED,0x2A,0x39,0x49,0x5A,0xF2,0xB5,0xA7,0x2C,0xE5,0x48,0xE9,0x5B,0xDE,0x32,0x84,0x72,0xB8,0x73,0xFA,0x52,0x72,0xF4,0xF3,0x34,0xE9,0x2B,0x43,0x29,0x5B,0xBB,0x84,0xBF,0x2C,0x96,0x4A,0x5D,0xFD,0xFF}; extern const uint8_t sp4_LONG[] PROGMEM = {0x6C,0xB1,0xAE,0x5D,0x4D,0x93,0x9A,0xCB,0xB9,0x14,0x4F,0xB7,0x2D,0x4E,0x5B,0x4C,0x22,0x9D,0xAD,0xDB,0x5C,0xA3,0x28,0x57,0x77,0x6D,0xF5,0xC9,0xD3,0x42,0xD2,0xAE,0x29,0x98,0xA9,0x08,0xCA,0x72,0x86,0x68,0xB7,0x23,0xA8,0xCB,0xE9,0xA2,0xBD,0x36,0x97,0x2C,0xAB,0x0E,0xE1,0x52,0x43,0x5B,0xAF,0x22,0xD4,0x31,0x8B,0x58,0xB4,0xB2,0x58,0xDB,0xDC,0xB2,0xF1,0x48,0xB3,0x6C,0x5F,0x0A,0x25,0x2D,0x2D,0x5A,0xAB,0xD9,0x54,0x8F,0xAC,0x28,0xCE,0x92,0x54,0x34,0xF2,0xEA,0xC4,0x9B,0xCB,0xF2,0xFF,0x03}; extern const uint8_t sp4_LONG_1[] PROGMEM = {0xAE,0xAF,0xC0,0x32,0x92,0xB3,0x86,0xB5,0x02,0x2F,0x77,0xEE,0x17,0xD6,0x0C,0xB3,0xD5,0xB5,0x4B,0x58,0x0A,0xF0,0xCE,0xA0,0x3E,0x63,0xAE,0xC8,0xAB,0x03,0xB2,0x8C,0x31,0xAA,0x9B,0x60,0xED,0xB2,0x86,0xE0,0x6E,0x9C,0xAD,0xED,0xEA,0xA3,0xBD,0x71,0xB6,0xAE,0xAB,0x8D,0xEE,0xC6,0xC4,0xDB,0xAE,0x36,0xFA,0x6B,0x53,0x6F,0xBB,0x9A,0x18,0xB7,0x4C,0x3D,0xCB,0xAA,0x43,0x9C,0x34,0xF5,0x36,0xA3,0x8A,0xA6,0xAB,0xD9,0x93,0xB6,0xAA,0x70,0xF3,0x53,0xB7,0xD3,0xEA,0xC2,0xD5,0xD7,0xCC,0x6E,0xAB,0x9B,0x26,0x6B,0x77,0x25,0xAD,0x4E,0xC6,0x2A,0xD8,0xE5,0xFC,0x3F}; extern const uint8_t sp3_LOW2[] PROGMEM = {0x61,0xA9,0xC0,0x3A,0x4C,0xD3,0xA5,0xA5,0x43,0xEE,0x74,0x49,0x97,0x96,0x45,0xA8,0x4A,0x25,0xDB,0x18,0x06,0xD1,0x72,0xA3,0xAC,0xAB,0x6E,0x34,0xDB,0x94,0xFB,0xAE,0xBA,0xD2,0x6A,0x33,0xE9,0xB2,0xAA,0xCC,0xA6,0xCD,0xB4,0xCF,0xAA,0x13,0xDF,0x36,0x95,0xBE,0xA3,0x0D,0x6A,0x2B,0x54,0xFA,0x94,0x21,0x98,0x2B,0x51,0xEF,0x9D,0x16,0x17,0xB7,0x58,0x7C,0x57,0xDA,0x5D,0xD8,0x34,0xD2,0xCE,0xE9,0xD0,0xB3,0x5D,0xB8,0x56,0x87,0x53,0x8F,0x51,0xE5,0x68,0x1C,0x4E,0x95,0xDF,0x44,0x65,0x75,0xB8,0x64,0x3B,0x17,0xF1,0xAE,0xEE,0x56,0xA3,0x43,0xC9,0x5B,0xBB,0x5B,0xF6,0x35,0x15,0x6B,0xE3,0x1E,0x13,0xCF,0x4D,0xB4,0xCF,0xFF,0x03}; extern const uint8_t sp4_LOWER[] PROGMEM = {0x66,0x4D,0xA8,0x2A,0x4C,0xDA,0x9A,0x3D,0xC2,0x6D,0x31,0x6F,0xE3,0xB6,0x06,0x7C,0x55,0x22,0xA9,0x5B,0x23,0xE8,0x31,0xD3,0x34,0x61,0x49,0x28,0xBB,0x83,0xB2,0x94,0xB9,0x02,0xEB,0x4A,0xF2,0xBB,0xC6,0x42,0x23,0x43,0x2D,0xEE,0xEA,0x0B,0xA9,0x09,0xE3,0x6E,0xAB,0x29,0x24,0x27,0x95,0xBD,0xAD,0x3A,0xB1,0x9E,0x50,0xCA,0x36,0xAA,0xC0,0x67,0x5C,0xD9,0x6B,0xAA,0x9C,0xBE,0x36,0x23,0x2F,0xA5,0xB2,0xFE,0x42,0x42,0xFC,0x8C,0x22,0xC4,0x15,0x2B,0xCE,0x33,0x8A,0x98,0x9D,0xA7,0xA9,0x77,0x2B,0x52,0x17,0xDE,0xE4,0xDC,0xAD,0x48,0x2D,0x60,0x8B,0x73,0x97,0x3C,0x35,0x83,0x2D,0xCA,0xF2,0xFF}; extern const uint8_t sp2_LOW[] PROGMEM = {0x65,0xDF,0x98,0xA3,0x4A,0xB4,0xE5,0x65,0x4E,0xAB,0x9F,0xD4,0xA2,0x92,0xBC,0x9E,0xB6,0xF2,0xC8,0x71,0xEA,0x7B,0x9B,0xD5,0x24,0x5E,0x3D,0xCC,0x79,0x77,0x3B,0xFB,0xB9,0xF4,0xBD,0xEE,0xF5,0x0C,0x97,0x37,0x5D,0x0B,0x92,0xC7,0xDF,0xFE,0xFD,0x7F}; extern const uint8_t sp3_LOW[] PROGMEM = {0x65,0xDF,0x98,0xA3,0x4A,0xB4,0xE5,0x65,0x4E,0xAB,0x9F,0xD4,0xA2,0x92,0xBC,0x9E,0xB6,0xF2,0xC8,0x71,0xEA,0x7B,0x9B,0xD5,0x24,0x5E,0x3D,0xCC,0x79,0x77,0x3B,0xFB,0xB9,0xF4,0xBD,0xEE,0xF5,0x0C,0x97,0x37,0x5D,0x0B,0x92,0xC7,0xDF,0xFE,0xFD,0x7F,0xA1,0x4A,0x36,0xBD,0xDD,0x3B,0x97,0x2D,0xE6,0xB2,0xD4,0x6C,0x35,0xA6,0x18,0x2A,0x4A,0x6D,0xD3,0x1A,0xB3,0xDA,0x08,0x97,0xDE,0x6B,0x88,0x66,0x3D,0x5D,0x7B,0x8F,0x21,0xA9,0xF6,0x08,0xF1,0x1C,0xE6,0x2C,0xC3,0xD2,0x28,0xB5,0x5B,0x32,0x77,0x0D,0x53,0x27,0x69,0xEB,0xD2,0xD9,0x55,0x1C,0x97,0x65,0x4B,0x33,0xD5,0x70,0x12,0xF6,0x29,0x5A,0x45,0x45,0xC9,0xFF,0x03,0x08,0x9C,0xA2,0x54,0x85,0x6A,0xC0,0xFF,0x03}; extern const uint8_t sp2_MACHINE[] PROGMEM = {0xC2,0x56,0x3C,0x7D,0xDC,0x12,0xDB,0x3E,0x8C,0x89,0xBA,0x4C,0x4A,0x96,0xD3,0x75,0x95,0x12,0x6E,0xBD,0x6F,0xB7,0xBA,0x16,0x5A,0x58,0x3D,0xB3,0x03,0xA6,0x14,0x76,0xC0,0xCC,0x37,0x11,0xC8,0x40,0x04,0x22,0xB0,0x92,0xD9,0x9A,0xC1,0x7D,0xF5,0xCD,0x6F,0x3E,0x8A,0x39,0x14,0xA5,0x72,0xD4,0x28,0x67,0x56,0xD4,0x89,0xD2,0xB3,0xE9,0x63,0x5D,0xD2,0xDA,0x03,0x49,0xA9,0xDB,0xCD,0x47,0x3C,0xE3,0xEB,0xBF,0xF4,0x75,0x57,0xEC,0xEE,0x9B,0xF2,0x9B,0xBE,0x56,0x34,0xCC,0xA2,0xF2,0xFF,0x03}; extern const uint8_t sp5_MAGNETOS[] PROGMEM = {0x6A,0xD5,0x3A,0xB3,0xD5,0xED,0xBA,0x35,0x08,0xCD,0x0A,0x73,0x9A,0xD6,0xA4,0x38,0xCA,0xDD,0xC9,0x59,0x8A,0x2F,0x97,0x90,0xCD,0x67,0x6A,0xA6,0x5C,0x4B,0xD7,0x9C,0xB1,0xDB,0x72,0x69,0x5D,0x73,0x86,0x6E,0x4A,0x64,0x7D,0xF3,0x19,0x7A,0x59,0xC2,0xD1,0x55,0x6D,0x68,0xD1,0xC0,0x47,0x2A,0xA9,0x51,0x19,0xAF,0x26,0x49,0xAC,0x46,0x27,0xB4,0xDA,0x3D,0x91,0x1B,0x82,0xE0,0x1E,0x35,0xD7,0xAB,0x6D,0x8E,0xC5,0xAD,0x07,0xAF,0xA2,0x07,0x65,0xCB,0x1C,0xBD,0xB2,0x91,0x94,0x34,0x73,0xD2,0xCA,0x46,0x64,0xB2,0xA8,0x59,0x25,0x1F,0x46,0xC9,0x4C,0x3B,0xAF,0xBC,0x6B,0x17,0x53,0x5D,0xB3,0xB2,0xAA,0x52,0xDD,0x74,0xE9,0x2A,0x8A,0x28,0x0B,0x97,0xD7,0xAB,0x2C,0xAC,0xDD,0x43,0x3E,0xEF,0x72,0x55,0x95,0x54,0x5A,0xE8,0xAA,0x55,0x55,0x96,0xAE,0xC2,0x9B,0x47,0x3B,0x84,0x85,0x89,0x78,0x4B,0xEB,0x45,0xEC,0xE6,0xE1,0xA6,0xEC,0xDF,0x47,0x98,0x30,0x33,0x05,0x7C,0x8F,0x24,0x80,0x0D,0x39,0xFF,0x1F}; extern const uint8_t sp5_MAINTAIN[] PROGMEM = {0xAD,0xCD,0xDC,0xA4,0xDD,0xE2,0x94,0x21,0x73,0x93,0x76,0x8D,0xB3,0xFA,0x1A,0xD5,0xCC,0x7C,0xC9,0xEA,0xBB,0x4F,0x91,0x8C,0xC7,0xAB,0x1B,0x2E,0x59,0x3A,0x1E,0xAF,0x66,0x84,0x24,0xE9,0x98,0x35,0xEA,0xE1,0x1D,0x75,0x7D,0xE2,0xA8,0x9B,0x26,0xEF,0xB0,0xB8,0xAD,0x29,0x92,0x7C,0xDC,0xEC,0xA6,0x36,0x4B,0xAC,0x70,0x77,0x6C,0xFA,0x26,0xB1,0x3C,0x58,0x49,0x00,0xA6,0x49,0x4F,0xC0,0xB5,0xED,0xAD,0xEA,0x26,0x98,0xAD,0x66,0xAF,0xBA,0x7B,0x17,0xF1,0x58,0xB2,0xEA,0x61,0x4B,0x29,0xED,0xCD,0xEA,0xBA,0x0C,0x91,0xCD,0xC5,0xAB,0x1F,0x26,0x45,0xC6,0x1F,0xAD,0x7E,0xDA,0x64,0x1E,0x5F,0xB4,0xFA,0xE9,0x92,0x64,0x63,0xE6,0xEA,0xA6,0x0E,0xD6,0xF3,0x8A,0xAB,0x1B,0xCA,0xD8,0xD7,0x46,0xB5,0xAE,0x19,0x8C,0x72,0xB3,0xDB,0xFA,0xA6,0x29,0xDA,0xCC,0x6E,0xE9,0x9B,0xC1,0x0C,0x73,0x55,0xAD,0x6F,0xC1,0x55,0x25,0x6A,0x86,0xA1,0x28,0xD5,0x10,0x8F,0x6C,0xFA,0xEA,0x54,0x95,0xBD,0xF2,0xFF,0x03}; extern const uint8_t sp2_MANUAL[] PROGMEM = {0x6E,0x8A,0x42,0x6C,0xD5,0x9A,0xA4,0xB1,0x72,0xA5,0x2A,0x49,0x5B,0x87,0xD3,0x75,0x5B,0x1A,0x2E,0xAB,0x6F,0x7D,0xAB,0x53,0x76,0xDF,0x12,0xE6,0xAF,0x6F,0x71,0x8A,0x1E,0x43,0x52,0x72,0xF1,0x2A,0x7A,0x24,0x4D,0x4E,0xD7,0xA5,0x6A,0x06,0x32,0x2D,0x34,0x8F,0x7A,0x24,0x12,0x97,0x4E,0xB8,0xFA,0xE1,0x1D,0xD5,0xB3,0xE1,0x1A,0x7A,0x0D,0x12,0xB5,0xD5,0x6B,0xAC,0x51,0x24,0xD4,0x56,0x97,0x25,0x5A,0xB3,0x32,0x59,0x93,0xB6,0xA8,0x27,0x3C,0x31,0x4F,0xDE,0xEB,0x5E,0xCF,0x72,0x26,0x3E,0xD5,0xC6,0xF9,0xCA,0x55,0x71,0x77,0x39,0x7B,0x2B,0xD7,0x40,0xD1,0x1D,0xAC,0xBD,0xDC,0x05,0x57,0x77,0x90,0xB7,0xFC,0xFC,0x3F}; extern const uint8_t sp4_MAYDAY[] PROGMEM = {0x66,0xB7,0x52,0x7A,0xCC,0x9D,0x84,0xDD,0x4B,0xA9,0x36,0x77,0x12,0x96,0xC8,0x54,0x27,0x2C,0x5E,0x1A,0x8A,0x10,0xEE,0xB4,0x78,0xAB,0xE9,0xD1,0x4C,0x43,0x57,0xAF,0xA2,0x27,0x57,0xF1,0x58,0xB5,0xD2,0x91,0x82,0xCC,0x73,0xF1,0x4A,0x46,0x76,0xB4,0xA8,0x25,0x2B,0x1E,0xCD,0x50,0xBD,0x66,0xAF,0x78,0x24,0x26,0xF5,0x6E,0xBC,0x63,0x02,0x14,0x18,0xD6,0xFA,0x63,0xD3,0xD4,0x39,0xE6,0xAA,0xBB,0x57,0x36,0xA9,0xC5,0xA7,0x6D,0x5E,0xD9,0xAD,0x97,0x9C,0xA1,0xB9,0x60,0x8B,0x58,0x7D,0xC6,0xEE,0x92,0x2D,0x7C,0xCB,0x99,0xBB,0x29,0xD6,0xF2,0xCD,0x77,0x19,0xEB,0xD4,0x25,0x5C,0xB6,0x79,0x6C,0x3D,0x26,0x69,0xF8,0xAA,0xB4,0x57,0x63,0x14,0x93,0x0B,0xD3,0xD9,0x93,0x92,0x45,0xAE,0x49,0xF7,0xB0,0x81,0x32,0xB9,0x38,0xDD,0xCD,0x28,0xE6,0xD4,0xA2,0xF4,0x34,0x69,0xD8,0x5B,0x8B,0xC2,0xDB,0xAB,0x90,0x7B,0xAD,0x36,0x6F,0xEF,0x22,0xA6,0xD5,0xF8,0xFF,0x01}; extern const uint8_t sp3_MEAN[] PROGMEM = {0x66,0x0A,0x5C,0xE3,0x24,0x9C,0x84,0x3D,0x08,0xCE,0xE5,0x48,0x9B,0xE6,0xAC,0x30,0x5B,0x3C,0xCD,0x2A,0x66,0x31,0x82,0x88,0x35,0xAB,0x98,0xCD,0x11,0x33,0x17,0xAF,0x6A,0x36,0x43,0x8C,0x5C,0xBC,0xAA,0xD9,0x14,0x29,0x6B,0xD6,0xA8,0x67,0x15,0xE4,0xEA,0x49,0x63,0x98,0x4D,0x90,0xAB,0x46,0xB5,0x79,0x66,0x42,0xED,0x1E,0xDD,0x96,0xE1,0x89,0x62,0x2A,0x48,0x59,0x9B,0x26,0xCE,0xF1,0x30,0x69,0x6F,0x1A,0xDB,0xD2,0xEC,0x84,0xAB,0x2A,0x6C,0x2B,0x4D,0xE5,0x9E,0x24,0x28,0x23,0xCA,0x89,0xF9,0x8A,0xC2,0xB2,0xD1,0xD4,0xE1,0xAB,0x1A,0xD3,0xCB,0x3D,0x87,0xAF,0x19,0x4C,0xCB,0x70,0x9D,0xBE,0xE6,0x5C,0xCC,0x7D,0xD6,0xFF,0x03}; extern const uint8_t sp4_MEASURED[] PROGMEM = {0x61,0xF0,0xDC,0xA3,0x42,0x9C,0x94,0x3E,0x09,0xB5,0x4A,0x4E,0xD2,0xDA,0xCA,0x45,0xBD,0xCD,0xC9,0x6A,0xAB,0x0B,0xD3,0xD0,0xC5,0xAB,0xA9,0x3A,0xD4,0xDA,0x1F,0xAF,0xBA,0xEB,0x50,0x6D,0x7F,0xBD,0x9A,0xE6,0x43,0xD4,0x7D,0xD1,0x18,0x46,0x30,0x65,0xF5,0xCE,0x6D,0xDE,0xAD,0xC2,0x50,0x98,0x05,0x60,0x45,0xD7,0x00,0x74,0xAD,0xD4,0x96,0x92,0x85,0xB4,0xAC,0x73,0xD9,0x72,0x36,0xD4,0xD1,0xBC,0xE5,0xCC,0xD9,0xD0,0x57,0xF3,0xA5,0x27,0x17,0x43,0x1F,0xE9,0x93,0x9E,0x9C,0x1C,0x7D,0x2C,0x5F,0x79,0x4B,0x54,0xB2,0xCC,0x6C,0xE6,0x2B,0x91,0x4C,0x39,0x1A,0x8B,0xAF,0x69,0x94,0x88,0x4E,0xCC,0xFE,0x88,0xDC,0x2B,0x32,0x71,0xFA,0xBB,0x35,0x67,0xF3,0xD4,0xE1,0xA9,0x59,0x55,0xD4,0x57,0xFF,0x3F}; extern const uint8_t sp2_MEASURE[] PROGMEM = {0x66,0x71,0x52,0xED,0xD2,0x92,0x86,0x39,0x2B,0xE6,0x4E,0x8F,0x9B,0xC7,0xD1,0x17,0xA3,0x1C,0x22,0x69,0x4F,0xD7,0x73,0xA8,0x9B,0xAE,0xBE,0xF5,0xAD,0x6E,0x39,0xF2,0xEE,0x45,0xD4,0x7C,0xA5,0x01,0x1A,0x63,0x0E,0xC0,0xA8,0x81,0x11,0x18,0x7D,0x8F,0x29,0x68,0x96,0x75,0x0C,0x25,0x27,0x71,0x85,0xF7,0x39,0xCF,0x7D,0x1E,0xE5,0x2A,0x4B,0xD8,0x5B,0xF3,0xE4,0x27,0x3E,0xFE,0x75,0x7F,0x19,0x46,0xD9,0xBC,0xE5,0xFF,0x01}; extern const uint8_t sp2_MEGA[] PROGMEM = {0x66,0x31,0x3C,0x7C,0x52,0xE3,0xF8,0xC5,0xCF,0x6B,0x2A,0x5E,0x3C,0x34,0x96,0x9C,0xBE,0xC7,0x10,0x77,0x7F,0x7D,0x9B,0x51,0xF5,0xA1,0x6C,0xE2,0x8F,0x53,0xDD,0x1A,0x52,0x68,0x4D,0x0E,0x43,0xF5,0x48,0xE3,0x55,0xBA,0xCD,0x7D,0xA4,0x28,0x6B,0x93,0x35,0xB7,0xC2,0x12,0x9A,0x4F,0xCE,0x5A,0x5D,0x68,0xBA,0x6E,0xDE,0xDB,0x3C,0xC7,0x59,0xA2,0x66,0x6A,0xCC,0xE9,0x6F,0x7D,0xFF,0x1F}; extern const uint8_t sp2_METER[] PROGMEM = {0xA1,0x8F,0x5C,0xB5,0x56,0x92,0xE4,0xE1,0xF4,0xDD,0x0B,0x59,0x6B,0xE3,0x53,0x8C,0x14,0x44,0x15,0x8B,0x46,0x3A,0xB3,0x03,0x7B,0xBE,0x99,0x89,0x49,0xB7,0x72,0xC4,0xEA,0x4C,0x01,0xD8,0x2E,0xC8,0x03,0xA3,0xAB,0x91,0x39,0x2C,0x17,0x8D,0xAE,0x36,0xE6,0x34,0x7F,0x3D,0xE6,0xEA,0x13,0x6C,0x79,0x73,0x3B,0xAA,0x1B,0xB0,0xD3,0x3C,0xFD,0x6A,0x4F,0xF1,0x09,0x35,0x9E,0xA5,0xBE,0xFF,0x0F}; extern const uint8_t sp2_MICRO[] PROGMEM = {0x22,0x8B,0x44,0xF5,0x92,0x9B,0xDA,0xC5,0xCF,0x6B,0xA8,0xBC,0x2B,0x8B,0xB3,0xDC,0xEE,0xB6,0xA7,0x6E,0x3E,0xB9,0xC2,0x56,0x9F,0xA2,0x57,0x93,0xD0,0x9C,0x5D,0x8A,0x3E,0x88,0x52,0xA6,0x32,0x2B,0xAA,0x15,0x34,0xCB,0xD4,0xC0,0x80,0x12,0x23,0x22,0x60,0x81,0x30,0xC5,0xAA,0x61,0x25,0xF9,0x7A,0xDF,0x87,0x31,0x17,0xDE,0x1E,0xC5,0xFE,0xDB,0x96,0xD5,0xD8,0x38,0xF4,0xAB,0x47,0x78,0xBC,0xAB,0x18,0xE1,0x3C,0xFE,0xF5,0xDF,0xFF,0x03}; extern const uint8_t sp5_MIDDLE[] PROGMEM = {0x69,0x2E,0x92,0xF4,0x9C,0xAB,0x96,0xB9,0x1A,0xB4,0x52,0x4F,0x1A,0xA6,0xA0,0x24,0x8B,0x23,0x4A,0x9A,0xB2,0x22,0x6F,0xB3,0x38,0x6D,0xC8,0x8A,0xAD,0x43,0xEA,0xAC,0xA6,0xCB,0x74,0x76,0xDD,0xB3,0xAA,0xCE,0xDC,0x2C,0xED,0xCB,0x2A,0x86,0x08,0x53,0xE3,0x2D,0xA2,0xE2,0xAA,0x3D,0x22,0x66,0x97,0x76,0xD9,0x08,0x53,0xB3,0xBD,0x8A,0xC2,0x22,0xC2,0x39,0xEB,0x2A,0x0B,0xAB,0x0A,0xA1,0xAE,0xAD,0xCA,0xB8,0x27,0x84,0xBA,0xB6,0x2A,0xB1,0x9A,0x64,0x6A,0x93,0xAA,0x20,0x6A,0x92,0xB8,0x73,0x69,0x33,0x9D,0x2A,0x91,0x36,0xFF,0x0F}; extern const uint8_t sp5_MIDPOINT[] PROGMEM = {0xE2,0xE0,0x62,0xAA,0x5D,0xED,0x98,0x5D,0xA8,0x8C,0x0A,0x8D,0xE3,0x36,0xAD,0x2D,0xCA,0x2D,0xB6,0xDB,0x8C,0xB2,0x68,0xD7,0x38,0x6B,0xA9,0x4A,0x4D,0xCB,0x5A,0xAF,0xBE,0x59,0x55,0xCD,0x78,0xB5,0xEA,0x6E,0x9C,0xD5,0xE3,0xCE,0x2A,0xBB,0x49,0x11,0xF5,0x27,0xA2,0x14,0x2A,0xA3,0xBD,0x03,0xB1,0x5A,0x88,0x8E,0x0E,0xB7,0xC4,0x6A,0x21,0x2A,0xC2,0x23,0x31,0x69,0x1D,0x8E,0xAA,0x4C,0xDB,0x08,0x00,0x7A,0x12,0x03,0x0A,0x08,0xD6,0x3D,0x55,0xD5,0xA4,0x3B,0x99,0xAD,0x52,0x79,0x3F,0x99,0x42,0xAD,0x4E,0x19,0xED,0x54,0x05,0xB6,0x39,0x55,0xD4,0xDB,0x96,0xB4,0xF4,0x54,0xD1,0x4C,0x78,0xEA,0xD2,0x53,0x65,0x57,0xEA,0xE5,0x6B,0x4E,0x55,0x54,0x4A,0x6E,0x34,0x6A,0x55,0x54,0x52,0x65,0x69,0x51,0x35,0x5A,0x46,0xB4,0x99,0x23,0x03,0x4C,0xA1,0xEE,0x80,0xE7,0x2B,0x04,0x70,0x63,0xE6,0xFF,0x03}; extern const uint8_t sp4_MIG[] PROGMEM = {0x2A,0x95,0xCA,0x3B,0xD3,0xD5,0xB8,0x59,0x6B,0xAD,0x0A,0x75,0x13,0xA6,0xA8,0x28,0xAA,0xCC,0xE9,0x18,0xB3,0x52,0x73,0x97,0xB4,0xAB,0x1F,0x36,0x95,0x52,0xDF,0xAC,0x6A,0xD8,0x60,0x6E,0x7F,0xBC,0xCA,0xEE,0x9C,0xB4,0xE3,0xF6,0x2A,0xBA,0x35,0xF2,0x8E,0xCB,0xA3,0xE9,0xDA,0xD1,0xC6,0x1F,0xA5,0x6E,0x58,0x07,0x1D,0x5D,0x28,0x76,0xCF,0x55,0x6F,0xCC,0x12,0x3B,0x84,0xCC,0xB8,0x50,0xC5,0xE2,0xB0,0x34,0x63,0xCA,0x64,0xA7,0xAB,0xAB,0x44,0xB6,0x48,0x92,0x9E,0x29,0x13,0x71,0x7D,0xB5,0xDB,0x9B,0x08,0x92,0x8B,0x55,0x6E,0x6B,0x51,0x44,0x2D,0x66,0xFD,0x3F}; extern const uint8_t sp3_MILES[] PROGMEM = {0xA5,0xA8,0x86,0xDA,0xD9,0xDC,0x8E,0xB2,0x1A,0xCD,0x22,0x53,0x32,0xEA,0x64,0xB3,0x92,0x43,0xC9,0xAA,0x63,0x69,0x77,0xD3,0xB9,0xA3,0x49,0xEE,0x42,0x5A,0x67,0xAF,0x36,0x9B,0x73,0x19,0x5D,0xBC,0xBA,0xA2,0xD7,0x65,0x64,0xF1,0xEA,0x8B,0x59,0xD3,0x96,0xC7,0x6B,0x28,0xA1,0xC5,0x4B,0x1F,0xB7,0xB1,0xEA,0x55,0x19,0x79,0xD5,0x96,0xE2,0x46,0xAC,0x65,0x51,0x59,0xB3,0x1F,0xB6,0xB1,0x47,0x6D,0x4D,0x6E,0x3C,0x5D,0x16,0xA5,0x2D,0xBA,0x89,0x52,0xD9,0xE8,0xB6,0xE0,0x36,0x4A,0x74,0x57,0xD8,0x83,0xE9,0x2A,0xE3,0xCE,0xE6,0x88,0x26,0x2B,0x59,0x5A,0x89,0x33,0x98,0xAC,0x44,0x4B,0x1D,0xAE,0x4B,0x42,0xC4,0x25,0x6F,0xB8,0x2F,0x62,0x37,0x0F,0x37,0xF1,0x56,0xC0,0xF7,0x48,0x02,0xD8,0x90,0xF3,0xFF,0x01}; extern const uint8_t sp2_MILLI[] PROGMEM = {0x6E,0xF0,0x8A,0xB3,0x4B,0xEB,0xC6,0xAE,0x36,0xA7,0x1A,0x3A,0x54,0x53,0xD6,0xDC,0xEC,0x66,0x23,0xDF,0x58,0x26,0x43,0xB4,0xCD,0xEA,0x74,0x5D,0x94,0x46,0xF0,0x96,0x3B,0x9D,0x79,0x98,0x26,0x75,0xDB,0xB3,0xD7,0xB6,0xF5,0x90,0xA8,0x91,0x9F,0xEA,0x9E,0xEE,0xE9,0x9B,0x20,0x7D,0xCB,0xFF,0x03}; extern const uint8_t sp2_MILL[] PROGMEM = {0x66,0x8E,0x8A,0xA2,0xC2,0x93,0xFA,0x29,0x8E,0xB9,0x1B,0x6D,0x4B,0xA6,0x26,0xF9,0xE4,0xD6,0xB7,0xBA,0xD5,0x6A,0xAB,0x4C,0x6B,0xD5,0xC7,0x6B,0x28,0xA4,0xB3,0x8D,0xFB,0xCC,0xB9,0xEC,0x05,0x75,0x97,0x61,0xDE,0xBA,0xE7,0x33,0x5D,0x0D,0x47,0x4D,0x80,0x97,0x78,0x9B,0xC7,0xEA,0xA9,0x62,0xED,0xFC,0xFF}; extern const uint8_t sp2_MINUS[] PROGMEM = {0xE6,0x28,0xC4,0xF8,0x44,0x9A,0xFB,0xCD,0xAD,0x8D,0x2A,0x4E,0x4A,0xBC,0xB8,0x8C,0xB9,0x8A,0xA9,0x48,0xED,0x72,0x87,0xD3,0x74,0x3B,0x1A,0xA9,0x9D,0x6F,0xB3,0xCA,0x5E,0x8C,0xC3,0x7B,0xF2,0xCE,0x5A,0x5E,0x35,0x66,0x5A,0x3A,0xAE,0x55,0xEB,0x9A,0x57,0x75,0xA9,0x29,0x6B,0xEE,0xB6,0xD5,0x4D,0x37,0xEF,0xB5,0x5D,0xC5,0x95,0x84,0xE5,0xA6,0xFC,0x30,0xE0,0x97,0x0C,0x0D,0x58,0x40,0x03,0x1C,0xA0,0xC0,0xFF,0x03}; extern const uint8_t sp3_MINUS[] PROGMEM = {0x6A,0xCE,0x8C,0xF4,0xD4,0x93,0x86,0xA5,0x49,0xE2,0x31,0x73,0x1B,0x96,0x26,0x48,0xC6,0x25,0x59,0x9A,0x1B,0x67,0xEC,0xD4,0x34,0x69,0xEA,0x16,0x31,0x33,0x92,0x9C,0xA1,0x88,0xEC,0x08,0xEA,0x72,0xBA,0x2A,0xA6,0x2D,0xB4,0xCB,0xC9,0xBA,0x19,0xB5,0xD4,0x35,0x27,0xEB,0xA9,0x29,0xCC,0x67,0x9F,0xAC,0x65,0xE7,0xE0,0x9E,0x32,0xAA,0x11,0xD1,0xCD,0xC3,0x4D,0x6B,0x7B,0xA0,0x54,0xF5,0x4C,0x67,0x68,0xA1,0xC4,0xC4,0x17,0x8F,0xA5,0x46,0x37,0x97,0x5E,0xD2,0xAE,0x12,0xDD,0x5D,0x7A,0x89,0xBB,0x72,0x72,0xF5,0xD8,0xD9,0x02,0xA8,0xB2,0x58,0x01,0xDF,0x9B,0x09,0xE0,0xB7,0x74,0x01,0xFC,0xE6,0xA9,0x80,0x9F,0x52,0x05,0xF0,0x67,0xFB,0xFF,0x03}; extern const uint8_t sp2_MINUTES[] PROGMEM = {0x61,0xCA,0xCC,0x38,0x5B,0x9A,0xE6,0xA9,0xB6,0xA7,0xEC,0x2A,0xC5,0xDD,0x17,0xDF,0xE2,0xE6,0x23,0x6B,0x16,0xC3,0x2D,0x92,0xCC,0x72,0xB5,0xD5,0xBA,0x86,0xD5,0xEC,0xB9,0x94,0xAD,0x98,0x90,0xF4,0x79,0x14,0xDE,0x8E,0x53,0x3C,0x63,0x23,0x02,0x45,0x28,0x77,0x11,0xD9,0x00,0x80,0x80,0xCF,0x58,0x05,0xF0,0x7B,0x99,0x04,0x38,0xC0,0x01,0x0A,0x50,0xE0,0xFF,0x01}; extern const uint8_t sp3_MINUTES[] PROGMEM = {0x66,0x55,0xD2,0xA2,0xD3,0xEB,0xBA,0xD5,0x0B,0xB5,0x2A,0x4B,0x66,0x16,0xA7,0x38,0x2A,0x22,0x4D,0x9B,0xB2,0x32,0x35,0xF3,0x36,0xAB,0xAE,0x8E,0x42,0xB3,0xA6,0x9C,0xAA,0x58,0x76,0xCF,0x2E,0x7D,0x8A,0xEA,0xC5,0x2C,0x7A,0xCA,0xCA,0x9A,0xE3,0x54,0x8E,0x26,0xA3,0xE8,0x16,0xD3,0x4B,0x93,0xAC,0xBA,0x5B,0x36,0x17,0x5D,0x73,0xFA,0xE6,0x52,0xD4,0x62,0xF1,0x59,0xBA,0x49,0x31,0x8B,0xD5,0x63,0xAF,0xDE,0xC5,0xAC,0xDF,0x20,0x70,0x8A,0x52,0x15,0xAA,0x01,0x00,0xC0,0x80,0xE9,0x24,0x04,0xB0,0xDC,0xAE,0x01,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x0A,0xF8,0xAD,0x54,0x03,0x0C,0xF8,0x2D,0x95,0x01,0xBF,0x94,0xFD,0x3F}; extern const uint8_t sp3_MIST[] PROGMEM = {0xAC,0x75,0x2C,0x7C,0x4A,0x93,0x98,0x43,0x4B,0x8F,0x49,0x4B,0x6C,0x56,0xA9,0x3C,0x36,0xB4,0x8E,0x99,0xB5,0xB2,0x98,0xB0,0xC4,0x61,0x0C,0x52,0x6D,0x42,0xEA,0xA4,0x31,0x71,0xD5,0x6A,0xAE,0xBB,0xBA,0xE6,0x8D,0xCD,0xFD,0xF6,0xAA,0xBA,0x0F,0x56,0xF7,0xC7,0xAB,0x6C,0xC1,0xC5,0xAD,0x67,0xAF,0xB6,0xBA,0xE0,0xF0,0x99,0xBD,0xA6,0x6A,0x9B,0x2C,0x6A,0x76,0x5B,0x8B,0x6B,0x32,0xAF,0x5B,0xE9,0x79,0x62,0x46,0x41,0x94,0x1A,0xE0,0x19,0x57,0x05,0xFC,0x94,0x62,0x80,0xDF,0x4A,0x2D,0x10,0x80,0xDF,0x52,0x1D,0xF0,0x4B,0x99,0x01,0x7E,0x2E,0x43,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x14,0x30,0x85,0xBA,0x00,0x9E,0xAF,0x20,0xC0,0x8D,0x99,0xFF,0x0F}; extern const uint8_t sp4_MIXTURE[] PROGMEM = {0x61,0x8C,0x92,0x6B,0x4D,0xEA,0x94,0x31,0x0B,0xF6,0x29,0x49,0xDC,0x86,0x2A,0x44,0xB3,0x2D,0xCD,0xEA,0xAB,0x0A,0xD7,0xD0,0xDE,0xAB,0xEB,0x2A,0x55,0xD3,0x7B,0xAF,0xBE,0xDB,0x24,0x0F,0xDB,0x84,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x04,0x60,0xEB,0xE9,0x00,0x7C,0x9B,0xED,0x80,0xDF,0x42,0x14,0xF0,0x7B,0x28,0x02,0xA7,0x28,0x55,0xA1,0x1A,0xA0,0x80,0xB3,0x3B,0x13,0xB0,0x82,0xE9,0xE8,0x7A,0x4C,0x26,0xB3,0xBC,0xA3,0xAB,0x59,0x58,0x4B,0xF7,0xB6,0x29,0x27,0xA1,0x2C,0xF9,0xDA,0xB6,0x5C,0x92,0x64,0xA9,0x6F,0x3B,0x73,0x57,0xCE,0xE6,0x3E,0xE9,0xCA,0xDD,0x31,0x86,0xFA,0x95,0x27,0x97,0x44,0x5F,0xEA,0x9F,0xFE,0xD4,0x94,0xAA,0xB9,0x5F,0xF8,0x53,0x15,0x9A,0xB2,0x7C,0xFF,0x0F}; extern const uint8_t sp3_MODERATE[] PROGMEM = {0x22,0xB3,0x2C,0x72,0xC2,0x1C,0x8B,0x4D,0xAA,0xAC,0x21,0x6B,0xE2,0xD6,0x20,0xA4,0x46,0x24,0x59,0x58,0x92,0xE0,0x1C,0xB1,0xB8,0x63,0x8E,0x66,0x5B,0x9D,0x5B,0xAF,0x31,0xE9,0x6B,0x4E,0x6B,0xB3,0xFA,0x2C,0xAF,0x25,0xAD,0xF5,0x6A,0xB3,0xFE,0xB0,0xF2,0x55,0xAB,0x4A,0x6E,0x2C,0xCD,0x57,0x29,0xC0,0x05,0xEB,0x50,0xD7,0xAC,0x12,0xAA,0x4A,0x4A,0x91,0x1B,0xA7,0x78,0xAA,0x4B,0x45,0xAC,0x54,0x6A,0xA9,0xBB,0x15,0xA9,0x52,0x9A,0x99,0xAF,0x55,0xE4,0xCA,0x61,0xEA,0xBD,0x56,0x5E,0x8A,0x73,0x4A,0xB6,0x5A,0x79,0x49,0xCE,0x4E,0xDD,0x98,0x55,0x5C,0x95,0x77,0x64,0x42,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x14,0x30,0x85,0xBA,0x02,0x9E,0xAF,0x10,0xC0,0x8D,0x99,0xFF,0x0F}; extern const uint8_t sp3_MORE_THAN[] PROGMEM = {0x62,0x4E,0x9C,0x62,0xCC,0x9C,0xBA,0x3D,0x09,0x8E,0x52,0x4F,0x9C,0xE6,0xA2,0xA5,0x82,0x55,0x55,0x99,0xAA,0xA2,0x0C,0x53,0xC5,0x6D,0xEC,0x9A,0xBD,0x43,0xA4,0x8C,0x3E,0xC8,0x9A,0x4D,0x72,0x3A,0xDA,0x28,0x7B,0x26,0xD1,0xE9,0xAA,0x83,0xED,0x1E,0xC3,0x34,0x2B,0x0F,0xFE,0x2C,0x55,0x72,0x8F,0x2C,0xD4,0xD4,0x32,0xD9,0xB5,0xD2,0x98,0xCD,0x3A,0xB4,0xE3,0xC8,0xB2,0x69,0x4A,0x8F,0x45,0xA6,0x76,0x26,0x24,0x35,0x6B,0xA9,0x2E,0x73,0x35,0xF1,0x4A,0x5D,0xBA,0x2E,0x53,0x54,0xAD,0xCD,0xAA,0xAA,0x33,0x35,0xCD,0x55,0xAB,0xEA,0xAA,0x58,0x33,0x5E,0xAD,0xBA,0xC9,0x66,0xCF,0x7C,0xBD,0x9A,0x66,0x9A,0x23,0x73,0xD1,0x6E,0x56,0xDB,0x74,0x73,0x66,0x2C,0xDA,0xED,0x6A,0x9B,0x6A,0xCE,0x88,0x47,0xAB,0x6B,0x56,0x74,0x38,0x9D,0xB4,0xB6,0x1A,0x8A,0x94,0x74,0xD5,0x9A,0x66,0xA9,0xDC,0x42,0x63,0xA9,0xAB,0x46,0x5F,0x4E,0xCD,0xA9,0x2E,0x42,0xE8,0xB2,0x2C,0xFD,0x3F}; extern const uint8_t sp2_MOTOR[] PROGMEM = {0x66,0xAA,0x8C,0x69,0x53,0x92,0xC4,0x2D,0x2F,0x6B,0x2A,0x74,0xDA,0x9D,0xB2,0xDD,0xF6,0x36,0xAB,0xCE,0x78,0xDA,0x9D,0xB2,0xD5,0x9A,0x01,0xDB,0x77,0x45,0xA0,0x75,0xC5,0xB8,0x71,0x59,0xDA,0x31,0xE5,0x6A,0x22,0x63,0xDE,0xDA,0x9A,0xBB,0xA3,0x75,0x68,0xAF,0x7B,0x3E,0xC3,0x9D,0x97,0x60,0x87,0xE6,0x8B,0x4F,0x78,0x4B,0x76,0xB2,0x09,0xAF,0xFE,0xFD,0x7F}; extern const uint8_t sp2_MOVE[] PROGMEM = {0x6A,0xD7,0xC2,0xF2,0xD2,0xEC,0xB8,0x39,0x08,0xF6,0x4D,0x4D,0x1A,0xC6,0x24,0x31,0xB2,0xCC,0x69,0x1E,0x56,0x9D,0x85,0x7B,0x15,0xA4,0x3B,0x55,0x23,0x9E,0x3E,0xE0,0x6D,0xE7,0x23,0xAF,0x20,0xC6,0x0A,0xBC,0xCE,0xA2,0x34,0x91,0x6C,0x89,0x43,0xDF,0x3A,0x94,0x31,0x83,0x6E,0x4D,0xE8,0x9A,0x96,0x0C,0x3A,0x63,0x20,0x5B,0xD8,0xAC,0xEC,0xC8,0x20,0x37,0x7E,0xB7,0xA7,0x3D,0xCD,0xD9,0x8A,0x78,0x28,0x2E,0xB5,0x97,0xBD,0xED,0xCD,0x80,0x52,0x32,0x28,0x80,0x81,0xFF,0x07}; extern const uint8_t sp3_MOVING[] PROGMEM = {0x6A,0x91,0xB2,0x23,0xC5,0x93,0x98,0xD9,0x2A,0xED,0x14,0x4F,0x12,0xA6,0xA4,0xB8,0x8A,0xD5,0x59,0x99,0xB2,0xA2,0x09,0x66,0x27,0xA5,0x0B,0x26,0x33,0x84,0x9E,0xB4,0x36,0xF1,0x4A,0x77,0xF8,0x5C,0x9A,0x28,0x2B,0x5D,0xE1,0x75,0x69,0x82,0xCE,0x0C,0xA6,0xC5,0xA1,0x8F,0x2A,0xDC,0x55,0x63,0xBB,0xA1,0x33,0x57,0x71,0x8B,0x5D,0x9A,0xA4,0xCC,0xC2,0x2A,0xD5,0xAA,0x9B,0x13,0xB5,0xF0,0x59,0xAB,0xE9,0x41,0xD8,0x2A,0x26,0x8D,0xB6,0x6B,0xE1,0x5A,0xB1,0x5A,0xDA,0xAA,0xA8,0x53,0xC4,0x69,0x69,0xAB,0xA2,0x71,0x51,0x27,0xA9,0xAF,0x92,0xF5,0x13,0xE3,0xFD,0x3F}; extern const uint8_t sp4_MUCH[] PROGMEM = {0x61,0x4A,0x92,0xAA,0xC5,0x13,0xA7,0xA9,0x08,0xD1,0x16,0x8D,0xDB,0xC6,0xCE,0x5C,0xDA,0x31,0xEE,0x1A,0x2A,0x6B,0x6F,0xA3,0x24,0xAB,0x49,0x6E,0xC3,0xDD,0x36,0xAD,0x3A,0xDB,0xB6,0x92,0xD8,0xB8,0xCA,0x9C,0x9C,0xDB,0xAB,0x31,0xAB,0x3D,0x4B,0xAB,0x0C,0x99,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x00,0x01,0x66,0x55,0x55,0xC0,0x6C,0x9D,0x0E,0x98,0x7D,0x26,0x00,0xAB,0x4F,0x39,0x60,0xB6,0x99,0x00,0xCC,0x3E,0x15,0x80,0xD9,0x3A,0x15,0x30,0xFB,0xD6,0xFF,0x03}; extern const uint8_t sp4_NEAR[] PROGMEM = {0xAE,0x4D,0x0A,0xD7,0xCD,0x1D,0x9B,0x36,0x48,0x5A,0x55,0x4F,0xAD,0xDA,0x24,0xF1,0xCC,0x24,0xB3,0xAB,0xBD,0x94,0x55,0xD7,0xD4,0xAD,0x2A,0x8A,0x2D,0x2A,0x4A,0x8D,0xAA,0x3B,0x65,0xEB,0x98,0xB4,0xEA,0x11,0x9C,0xB8,0xFD,0xD6,0xA8,0x7B,0x30,0x94,0xB1,0x47,0xAD,0xA9,0x51,0xD1,0x47,0x5F,0xB5,0xA6,0x64,0xC3,0x18,0xDE,0x54,0xEA,0x5C,0x1D,0xED,0xB8,0x77,0xA9,0x53,0x4D,0x94,0xA7,0x3C,0xA5,0x4A,0xB9,0x50,0x9F,0xF2,0x94,0x29,0xC5,0xC6,0x38,0xCA,0x93,0xCE,0xE8,0x17,0x7B,0xB8,0xE7,0xFF,0x03}; extern const uint8_t sp3_NEGATIVE[] PROGMEM = {0x66,0x88,0x82,0x3A,0xDD,0xE3,0x84,0x31,0x4B,0x6C,0x0F,0x4F,0x9C,0x86,0xAA,0xA0,0x3D,0xB5,0xF1,0xEA,0xBA,0x33,0x71,0xB5,0x59,0xAB,0x1A,0x36,0x55,0x43,0x57,0xAF,0x72,0xF8,0x52,0x4D,0xDD,0xB2,0xF2,0x91,0x92,0x34,0x64,0x75,0xA9,0x9B,0x31,0x8A,0x94,0x4A,0xA3,0x1E,0x3E,0x41,0x4A,0x56,0xAF,0xB6,0x59,0xC3,0x08,0x5F,0xBD,0xBA,0x6A,0x9C,0xD3,0x7C,0x95,0x9A,0x9D,0xF2,0x28,0x8F,0x06,0x68,0x19,0x4C,0xD8,0xCC,0x6C,0x39,0x60,0x28,0x93,0x00,0x5C,0x19,0xD6,0xCA,0x6A,0x9D,0x5C,0x6B,0xD1,0x18,0x8A,0x31,0xC9,0xA8,0x45,0x63,0xCB,0x3A,0x38,0x2B,0x17,0x95,0xA7,0x04,0x95,0xD0,0x99,0x5D,0x9E,0xE2,0x55,0x43,0xE7,0x75,0x79,0xB3,0x35,0x0D,0xCF,0x55,0xEE,0xCB,0x5E,0x2D,0x38,0x36,0x89,0x3F,0x07,0x33,0x63,0xE9,0x82,0x80,0x60,0x35,0x08,0x50,0x5D,0x2A,0x02,0xAA,0x4D,0xFB,0x7F}; extern const uint8_t sp4_NEGATIVE[] PROGMEM = {0x66,0x88,0x82,0x3A,0xDD,0xE3,0x84,0x31,0x4B,0x6C,0x0F,0x4F,0x9C,0x86,0xAA,0xA0,0x3D,0xB5,0xF1,0xEA,0xBA,0x33,0x71,0xB5,0x59,0xAB,0x1A,0x36,0x55,0x43,0x57,0xAF,0x72,0xF8,0x52,0x4D,0xDD,0xB2,0xF2,0x91,0x92,0x34,0x64,0x75,0xA9,0x9B,0x31,0x8A,0x94,0x4A,0xA3,0x1E,0x3E,0x41,0x4A,0x56,0xAF,0xB6,0x59,0xC3,0x08,0x5F,0xBD,0xBA,0x6A,0x9C,0xD3,0x7C,0x95,0x9A,0x9D,0xF2,0x28,0x8F,0x06,0x68,0x19,0x4C,0xD8,0xCC,0x6C,0x39,0x60,0x28,0x93,0x00,0x5C,0x19,0xD6,0xCA,0x6A,0x9D,0x5C,0x6B,0xD1,0x18,0x8A,0x31,0xC9,0xA8,0x45,0x63,0xCB,0x3A,0x38,0x2B,0x17,0x95,0xA7,0x04,0x95,0xD0,0x99,0x5D,0x9E,0xE2,0x55,0x43,0xE7,0x75,0x79,0xB3,0x35,0x0D,0xCF,0x55,0xEE,0xCB,0x5E,0x2D,0x38,0x36,0x89,0x3F,0x07,0x33,0x63,0xE9,0x82,0x80,0x60,0x35,0x08,0x50,0x5D,0x2A,0x02,0xAA,0x4D,0xFB,0x7F}; extern const uint8_t sp5_NEW[] PROGMEM = {0xA9,0x2F,0x12,0x27,0x44,0xDC,0xA6,0xA1,0x29,0x18,0x0F,0x4D,0x1C,0x86,0x24,0x78,0x45,0x34,0x75,0x1A,0xAA,0xC4,0x71,0xD5,0xD8,0xAD,0x2F,0x0A,0xDB,0xCD,0x62,0xAF,0xAE,0x1B,0x33,0x0A,0x7B,0xBC,0xEA,0x6E,0x4D,0x39,0xE4,0xC9,0xAA,0x9B,0x52,0x95,0x92,0xD5,0xAD,0xCD,0xDC,0xDC,0x4B,0x3E,0x95,0x21,0xCA,0x70,0x0F,0x7D,0x1D,0x16,0xA7,0x33,0xCA,0xE4,0x91,0xDB,0xBC,0x2C,0x0F,0xA7,0x2F,0xEE,0xF0,0xB2,0xDD,0x9D,0xD6,0xA8,0xCB,0xCB,0x71,0x73,0x5A,0x63,0x5E,0x2B,0x26,0x32,0xA8,0xAD,0xFA,0x9C,0x19,0x37,0x95,0xAC,0xE6,0xF7,0xBE,0xDC,0x55,0xD3,0x9A,0xDF,0xA9,0xF1,0x30,0x49,0x6A,0x7E,0xAF,0xDB,0x42,0x79,0x8D,0xF9,0x43,0x76,0x73,0x8A,0x35,0xFF,0x0F}; extern const uint8_t sp5_NINER[] PROGMEM = {0x66,0xAA,0x1A,0xB5,0xDC,0x9A,0x84,0x35,0x4B,0xCA,0xD4,0x68,0x1C,0xD6,0x24,0x29,0x53,0xA3,0x4E,0x59,0xAA,0x22,0x2F,0xB3,0xBA,0x6D,0x6A,0x9A,0xAC,0x4D,0xE3,0xAE,0xB1,0xB8,0x36,0x33,0x7B,0xBC,0xDA,0x6A,0xC7,0x2D,0x64,0xF5,0xAA,0x9B,0xD9,0x90,0x94,0x2D,0xAB,0xEA,0xAA,0x4D,0x47,0x57,0xAF,0xA2,0xB9,0xA4,0x18,0x5F,0xB4,0xCA,0xE6,0x9D,0xAA,0x63,0x52,0x6B,0xAA,0xC5,0x72,0x0B,0xC7,0x63,0x68,0x85,0x9D,0x33,0x13,0x8D,0xA5,0x66,0xC7,0x2C,0xDD,0xD4,0xD6,0x66,0x4F,0xF0,0x38,0x6F,0xDB,0x6B,0x5C,0xE2,0xA5,0xBC,0xE1,0x2C,0xF1,0x88,0x8E,0xFA,0xA6,0xAF,0xD9,0x67,0x3C,0xCE,0x5B,0xFE,0x1A,0x17,0x7C,0x35,0xB7,0xFB,0xCB,0x36,0x5A,0x97,0x59,0xF0,0xFF}; extern const uint8_t sp3_NORTHEAST[] PROGMEM = {0x66,0x4E,0x92,0xBD,0x43,0x67,0xBB,0x35,0x4A,0xAA,0xF4,0x68,0x1C,0xD6,0xAC,0xB0,0x32,0x2C,0x71,0x59,0xB2,0x62,0x0B,0xB7,0xA6,0x63,0x4C,0x3A,0x2C,0x43,0x96,0xAE,0x21,0xE9,0x8A,0x0A,0x4E,0xBA,0x9A,0xE8,0xD6,0x33,0x25,0xDE,0xA8,0x62,0x6C,0xED,0xE2,0x78,0x2B,0x4D,0x61,0xB8,0x06,0xBB,0x8C,0x38,0x35,0x95,0x31,0x59,0xD9,0x92,0x32,0x85,0x8B,0xB5,0x75,0x2A,0xB6,0x5C,0x51,0x65,0x25,0x0C,0x18,0x6A,0x82,0x01,0xDD,0xAC,0xA6,0x78,0xEB,0x35,0x53,0x4C,0xBD,0xE2,0x61,0x1C,0xCD,0x6C,0xC9,0x48,0x86,0x31,0xE4,0x8E,0x27,0x2D,0x9D,0xCE,0x81,0x3A,0x1F,0xB7,0x6C,0xA6,0x00,0xAC,0x5A,0xDC,0xFA,0xE9,0x1D,0xA8,0x6B,0x76,0x99,0x67,0x51,0xE0,0xA8,0xD9,0x61,0x9D,0xD9,0x80,0xAA,0x1E,0x9B,0x6D,0x54,0x26,0xF6,0x5A,0xA2,0xF6,0xA1,0x8D,0xD4,0xBC,0xB5,0x01,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x06,0xF8,0xAD,0xD4,0x02,0x01,0xF8,0x2D,0xD5,0x01,0xBF,0x94,0x19,0xE0,0xE7,0x32,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x40,0x01,0x4F,0xA9,0x31,0x60,0x73,0xB5,0xFF,0x07}; extern const uint8_t sp3_NORTHWEST[] PROGMEM = {0x2A,0x4D,0x9C,0x7D,0x4A,0xE2,0x84,0x35,0x49,0xCA,0x34,0xAB,0xDD,0xD6,0x6A,0xC5,0xD4,0xA5,0xC9,0x18,0x8B,0x4E,0x57,0xD7,0xAE,0x6B,0x48,0x7A,0xD2,0x92,0xBB,0xAE,0x2E,0x9A,0x4D,0x2B,0xF1,0xB6,0xEA,0x64,0xCE,0xB5,0xC5,0xEF,0x2A,0x53,0x5C,0xAE,0xD4,0x5C,0xAB,0xCA,0x35,0xA9,0x42,0x5B,0x29,0x60,0x88,0x4A,0x05,0x0C,0x35,0x21,0x80,0x6E,0x56,0x5D,0xEB,0xD4,0xB9,0x26,0xA7,0x76,0x9D,0x51,0x5F,0x1C,0x9C,0xA7,0x75,0x51,0x5E,0x71,0x52,0xDF,0x55,0x67,0x75,0x2E,0x45,0x9B,0x57,0x5D,0xEC,0x88,0x95,0xBE,0x5E,0x5D,0xB1,0xA1,0x6D,0x71,0x7B,0xAD,0xD5,0x87,0x96,0xE6,0xED,0x75,0x54,0x1B,0x5A,0x16,0xAB,0xDB,0x53,0x43,0x58,0x68,0x2C,0x16,0x7F,0xF2,0x61,0xD1,0xBB,0x49,0x01,0x99,0x37,0x3A,0xE0,0xBB,0x0E,0x07,0x7C,0xB7,0xE5,0x80,0xD7,0x3B,0x1D,0xF0,0xCA,0x24,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0x0A,0x18,0xD2,0x8D,0x01,0x9B,0xAB,0x21,0x70,0x8A,0x52,0x15,0xAA,0xF1,0xFF}; extern const uint8_t sp2_NORTH[] PROGMEM = {0x66,0x8E,0x54,0xAC,0x9A,0xE7,0x84,0xA9,0x0A,0xE2,0x1C,0xAE,0x5B,0xC6,0xE6,0x51,0xCD,0x23,0xE9,0xE9,0x8B,0x71,0x77,0xD3,0xAE,0xA7,0x2A,0x22,0x3D,0x8B,0xB2,0x9E,0x32,0x8B,0xCE,0x6C,0xD6,0x76,0x8B,0x55,0x26,0xB7,0xE2,0xCB,0x7A,0x77,0x35,0x87,0xB6,0xE5,0x92,0x54,0xA9,0xF9,0xC6,0x91,0x63,0x88,0xA7,0x77,0xEE,0x67,0xBA,0x4B,0x60,0x2F,0xAB,0xD6,0x04,0x18,0xB2,0x44,0x03,0x06,0xC8,0xB2,0x44,0x03,0x14,0xA0,0xC0,0xFF,0x03}; extern const uint8_t sp3_NORTH[] PROGMEM = {0x6E,0x4A,0x9C,0x62,0x4A,0xEB,0x84,0xA5,0x08,0xD2,0x2E,0x69,0x92,0x96,0xAA,0x48,0x33,0xA5,0x69,0x9A,0x8B,0x24,0x8F,0x90,0xA6,0x63,0xAA,0xD6,0x42,0x9C,0xD7,0xAC,0x3E,0x1B,0xCB,0x52,0x5A,0xB2,0xDA,0xE8,0x3A,0xC3,0x68,0xCD,0xAA,0x42,0xDE,0xF0,0xE0,0x2C,0xAB,0x08,0x6D,0x35,0x83,0xB3,0x8C,0x32,0xD4,0xE1,0x2A,0xEA,0x33,0x86,0xD8,0x9B,0x3A,0x69,0xCF,0x58,0x73,0x6E,0xEA,0xA2,0xDC,0xE3,0xCC,0xD5,0x78,0x52,0x73,0xB5,0x33,0x37,0x93,0x48,0xD9,0x14,0xAE,0x52,0x5C,0x35,0x74,0x12,0x03,0x86,0xA8,0xE4,0x00,0x07,0x08,0x30,0xD4,0x04,0x01,0x1A,0x1F,0xFB,0x7F}; extern const uint8_t sp2_NOR[] PROGMEM = {0xE9,0x38,0x5C,0x84,0x33,0xBD,0x8E,0xB6,0x9A,0x70,0x09,0x6B,0xBB,0x8B,0x93,0x66,0xDE,0x91,0xC9,0xFE,0x6E,0xBA,0xB2,0x24,0xAA,0x26,0x51,0xDD,0xCC,0x47,0x1D,0x7C,0x75,0x3A,0xE5,0x99,0xC3,0x5C,0xCA,0x1E,0x52,0x6A,0xA7,0xE4,0xCF,0x7B,0xB9,0x53,0x4E,0x8E,0x31,0x6F,0xFD,0x4C,0x77,0x1A,0xC2,0x93,0x96,0x25,0xDD,0xA9,0x04,0x4E,0x87,0xDB,0xF0,0xE4,0x2D,0xB4,0x6E,0x59,0xE2,0xE3,0xDF,0xFF,0x07}; extern const uint8_t sp5_NOTEM[] PROGMEM = {0x66,0x8B,0x52,0xBC,0xCD,0x26,0x85,0x35,0x08,0xC9,0x31,0xAD,0x1C,0x97,0x36,0x77,0xE5,0xA6,0x46,0xAB,0x57,0x9B,0xF5,0x88,0x54,0x2D,0x59,0x55,0x51,0x6D,0x6E,0xBC,0x76,0x15,0xD9,0x94,0xA7,0xF0,0xEB,0x91,0x27,0x93,0xA6,0xA6,0x6B,0x5A,0x9E,0xB2,0x8A,0xA4,0xA7,0x41,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x04,0xF0,0x94,0xA9,0x07,0x56,0x55,0xBD,0x8B,0xA5,0xB7,0x5A,0x4D,0x4B,0xAE,0xE6,0xFE,0x78,0x0D,0xCD,0xA6,0x48,0xDB,0xEA,0xF2,0x24,0x9F,0x11,0xEE,0x8D,0xCB,0x53,0x64,0x7A,0x0A,0x39,0x4D,0x77,0x65,0xE3,0x2E,0x62,0x37,0xDD,0x8D,0xB6,0x96,0x48,0xD4,0x70,0x27,0x5F,0x96,0x6C,0x4E,0xFE,0x1F}; extern const uint8_t sp2_NOT[] PROGMEM = {0x66,0x6B,0x1A,0x25,0x5B,0xEB,0xFA,0x35,0x2D,0xCD,0x89,0xA7,0xDA,0x9A,0x31,0x34,0x93,0x9E,0xA6,0x4B,0x4E,0x57,0xE5,0x86,0x85,0x6C,0xBE,0xED,0x6D,0x57,0x93,0xFC,0xB9,0x96,0x2D,0x1E,0x4D,0xCE,0xAD,0xE9,0x3E,0x7B,0xF7,0x7D,0x66,0xB3,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x40,0x01,0x4B,0xB8,0x2B,0xE0,0x87,0x68,0x05,0x74,0x9D,0x82,0x80,0x62,0x55,0xFE,0x1F}; extern const uint8_t sp4_NO[] PROGMEM = {0x62,0xF2,0x5C,0x72,0x4A,0x62,0x9B,0x35,0x70,0xCE,0x49,0xA9,0xE5,0xD6,0xC8,0x39,0x27,0x65,0x76,0x58,0x8A,0x20,0xEF,0xE4,0x39,0x63,0xAE,0x4A,0xD4,0x43,0x66,0xAF,0x3E,0x07,0x77,0xF1,0x78,0xB3,0xDA,0x6C,0x23,0x52,0xFC,0xCD,0xAA,0xB2,0xA9,0x28,0xA1,0x2F,0xAB,0x88,0x62,0xB2,0x9C,0xBA,0x8C,0x2C,0xE8,0xF7,0x60,0xEA,0xD2,0x52,0x6B,0xCF,0x93,0xA5,0x53,0x49,0x5C,0x98,0x48,0x90,0x4D,0x29,0x31,0x7E,0x23,0x48,0x36,0x85,0xCC,0x9A,0x89,0x24,0xEE,0xFC,0xFF}; extern const uint8_t sp5_NO_TURN[] PROGMEM = {0x6A,0xF5,0x4C,0x63,0x52,0x6B,0x9B,0x35,0x70,0x89,0x09,0x5B,0xE4,0xD6,0xC8,0xC4,0xBB,0x64,0xB1,0x5B,0x33,0x11,0xAF,0xE2,0xC5,0x6D,0xE9,0x5A,0x4C,0x95,0xBA,0xAE,0xBE,0x78,0x4B,0xE3,0x78,0xB3,0xDA,0xAC,0x32,0xD2,0xE4,0xCD,0x2A,0xB3,0x9C,0x34,0xA3,0x2D,0x2B,0x8B,0x6C,0x53,0xC2,0x5A,0xB7,0xD4,0xAB,0xCD,0x30,0xDA,0x5C,0x52,0xAF,0x27,0xCC,0xAC,0xB3,0xAA,0x5C,0x12,0xCA,0x2E,0xD7,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x00,0x04,0xE0,0x4A,0x53,0x0F,0x04,0x60,0x2A,0xB3,0x15,0x94,0x14,0xAC,0xA5,0x59,0x56,0x5A,0x62,0x91,0x2E,0x77,0x19,0x79,0x71,0x4D,0xFC,0x94,0x65,0xE4,0xB9,0x26,0xFA,0x51,0xE7,0x51,0xE6,0xD2,0x68,0xC7,0x9D,0x47,0x57,0xD2,0x90,0x1C,0x77,0x19,0x7D,0x0D,0xC3,0x7C,0xDC,0x65,0x2C,0xCD,0xAF,0xE0,0x72,0x96,0xB1,0x35,0x3F,0x82,0xAB,0x59,0xC7,0xD1,0x5C,0x0B,0x75,0xB8,0x1B,0x67,0x0B,0xA1,0x12,0xD1,0xB4,0x5C,0xCD,0xAB,0x84,0x4A,0xDD,0x72,0x37,0x6F,0x6E,0xA4,0x75,0xCA,0x53,0x0D,0x79,0xA9,0xC5,0x2D,0x4F,0x33,0xA2,0xA9,0x12,0x37,0xBD,0x3D,0x8A,0xB9,0x69,0xE3,0xF4,0x57,0x6B,0xEA,0x69,0x0B,0xD3,0xDF,0x82,0xAB,0xBB,0xAD,0xFE,0x7F}; extern const uint8_t sp2_NUMBER[] PROGMEM = {0x66,0xA9,0x12,0x72,0x42,0x9B,0x86,0xA5,0x1B,0x90,0x0E,0x6D,0x76,0xA6,0x26,0x2B,0xDC,0xA5,0xCF,0x6D,0x4F,0x95,0x4D,0xA5,0xBB,0x6E,0x5E,0x45,0x31,0x5E,0x65,0x92,0x66,0x14,0x45,0xAA,0xB4,0x98,0x9D,0x5A,0x84,0x2A,0x18,0xF6,0x92,0x74,0x43,0x3A,0xAD,0x5C,0x27,0xDD,0x6D,0x98,0xA3,0x09,0xF5,0x92,0xA4,0x65,0x4C,0x4D,0xA4,0x82,0x56,0x97,0x39,0x77,0xC7,0x68,0xF1,0x5D,0xD6,0xDC,0x1D,0x63,0xD4,0x4F,0xBE,0xC3,0x9D,0x53,0x81,0x4E,0xF3,0x89,0x9F,0xFF,0xDC,0x5F,0x66,0x92,0xB5,0x7A,0xFE,0x7F}; extern const uint8_t sp3_OBSCURED[] PROGMEM = {0xA3,0xAF,0xDA,0xB4,0x42,0x57,0x8F,0x21,0xB9,0x34,0x35,0x6B,0x2D,0x06,0xEE,0x46,0x2D,0x32,0x16,0x1B,0x99,0x6B,0xB7,0xA8,0x98,0x69,0x1E,0xDA,0xD4,0x45,0xD4,0x3A,0xE0,0xA6,0x08,0x07,0xDC,0x30,0x15,0x80,0x57,0xBC,0x10,0xB0,0xB8,0x38,0x02,0xBA,0x37,0x51,0x40,0x14,0xA2,0xA3,0xE9,0xA9,0x18,0x4A,0xBA,0x8D,0xB6,0xD9,0x60,0x5C,0xE9,0xDA,0xBA,0xAC,0x4A,0x68,0x25,0x5F,0x19,0xA3,0x2F,0x96,0xE3,0x3C,0x69,0x0A,0xD5,0x38,0x9B,0xF3,0x84,0x3D,0x34,0x95,0x09,0xE9,0x13,0xF6,0x58,0x85,0xD7,0xB4,0x4F,0xBA,0x72,0x0F,0xCA,0xE4,0xDC,0xE1,0xCD,0x31,0x49,0x87,0xFB,0x86,0x3F,0x67,0xA1,0x2C,0xE9,0x13,0xFE,0xDA,0x95,0x35,0x25,0x8B,0xFA,0x4B,0x66,0x51,0xF7,0x76,0xEC,0xCF,0x5C,0x38,0xBA,0xD4,0xB8,0x7F,0x04,0x51,0x31,0xB7,0x1D,0xFE,0x26,0x93,0x35,0x7D,0x4B,0x78,0x6B,0x32,0xD6,0x8C,0x4D,0x08,0xC8,0x1E,0xED,0xFF,0x01}; extern const uint8_t sp3_OCLOCK[] PROGMEM = {0xAD,0x8C,0xBE,0x22,0xC5,0x56,0x8D,0xBE,0xC8,0xB1,0x74,0xE9,0x33,0xEA,0xCA,0xD7,0x38,0xB9,0x8F,0xA8,0x63,0x4A,0x14,0xEB,0xCE,0xA0,0x80,0xEC,0xA6,0x14,0xD0,0x94,0x87,0x00,0x06,0x8B,0x6A,0x59,0xE2,0x97,0x6E,0xEC,0x79,0x65,0x49,0x5F,0xA9,0xC9,0xEA,0x55,0x15,0x79,0xAD,0xCE,0x5B,0x56,0x9F,0xD5,0x15,0x87,0xAF,0x59,0x73,0x91,0x57,0x9C,0xBE,0x65,0xAC,0xD9,0x5C,0x4A,0xD8,0xE6,0x71,0xE4,0xB0,0xEE,0x61,0xAB,0xCA,0x93,0x4A,0x7A,0x5A,0x2E,0x42,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x40,0x00,0x75,0x0E,0x71,0x00,0x01,0xD1,0x11,0xFF,0x3F}; extern const uint8_t sp2_OFF[] PROGMEM = {0x6B,0x4A,0xE2,0xBA,0x8D,0xBC,0xED,0x66,0xD7,0xBB,0x9E,0xC3,0x98,0x93,0xB9,0x18,0xB2,0xDE,0x7D,0x73,0x67,0x88,0xDD,0xC5,0xF6,0x59,0x15,0x55,0x44,0x56,0x71,0x6B,0x06,0x74,0x53,0xA6,0x01,0x0D,0x68,0x80,0x03,0x1C,0xF8,0x7F}; extern const uint8_t sp4_OFF[] PROGMEM = {0x69,0x70,0xBB,0xCD,0x25,0x36,0xB5,0xCE,0xD7,0x0D,0x57,0xED,0x3C,0x3A,0x5F,0x2F,0xCD,0xB4,0xF3,0xE8,0x7D,0xBE,0x34,0xD3,0xCE,0x63,0x08,0xFE,0xD3,0xDC,0x32,0x8F,0x39,0xFA,0x0F,0x73,0xCF,0xD4,0x8E,0xE8,0x3E,0xCC,0xBC,0x77,0x99,0x63,0xB8,0x30,0xF3,0x4E,0xE9,0x8E,0x79,0xDC,0x25,0x76,0xFA,0x9B,0x00,0xC3,0x56,0x10,0x60,0xFA,0x0A,0x01,0x4C,0x97,0xAE,0x80,0x66,0xCB,0x08,0x30,0x54,0xFA,0xFF,0x03}; extern const uint8_t sp3_OF[] PROGMEM = {0x65,0x4A,0xEA,0x3A,0x5C,0xB2,0xCE,0x6E,0x57,0xA7,0x48,0xE6,0xD2,0x5D,0xBB,0xEC,0x62,0x17,0xBB,0xDE,0x7D,0x9F,0xDA,0x5C,0x5C,0x7A,0xAA,0xB5,0x6E,0xCB,0xD0,0x0E,0xAD,0x6E,0xAF,0xEE,0xF9,0x88,0x67,0xBC,0xDC,0x3D,0xAC,0x60,0xB8,0x45,0xF3,0xB7,0xBF,0xC3,0xDD,0xA2,0xBB,0xAB,0xCD,0x89,0x8F,0x7F,0xFE,0x1F}; extern const uint8_t sp2_OHMS[] PROGMEM = {0xAD,0xC9,0x74,0x37,0x59,0xD2,0xED,0xE6,0xD4,0x95,0xF8,0x56,0xB0,0xD2,0x5D,0x9D,0xAA,0x12,0xAF,0x2D,0xB7,0xBA,0xDB,0xDE,0xB7,0x79,0x68,0x93,0x32,0x96,0xD2,0x97,0xBA,0xE6,0x3D,0x9F,0xEE,0x6A,0x92,0xB9,0x22,0x9C,0x98,0x2B,0x33,0x8E,0x16,0x8F,0xEB,0xEE,0x6E,0xD1,0x5A,0x3C,0x4D,0xB8,0x06,0x09,0x35,0xA5,0xDE,0xE1,0xFA,0xC5,0xD8,0x4D,0xE4,0x2A,0xE0,0x5B,0x15,0x05,0x7C,0x27,0xA4,0x01,0x0E,0x70,0x00,0x01,0xDE,0x6C,0xFE,0x3F}; extern const uint8_t sp4_OIL[] PROGMEM = {0xA1,0x0C,0x61,0xBC,0x44,0x3A,0xA6,0xC5,0x95,0xB3,0x10,0xEB,0xD5,0x86,0x10,0x2E,0xCC,0x25,0xEF,0x6A,0xA3,0xDA,0xF4,0xE4,0xAC,0xAB,0xC9,0x7C,0xDC,0x9B,0xFB,0xAC,0xA6,0x88,0x56,0x1B,0xD9,0xB3,0xDA,0x2A,0x46,0x64,0xAD,0xCB,0x1A,0x2A,0x6B,0xF7,0x96,0x4D,0x6B,0xCC,0x6C,0xB2,0x5C,0xF2,0x8C,0x35,0xB1,0xED,0x52,0x49,0x5B,0xD6,0xC8,0x7B,0x52,0x38,0x6B,0x5A,0x23,0xAF,0x4E,0xE1,0xAE,0x69,0x4B,0x3C,0xBC,0xC9,0x5A,0xFF,0x3F}; extern const uint8_t sp2_ON[] PROGMEM = {0x65,0x4A,0xEA,0x3A,0x5C,0xB2,0xCE,0x6E,0x57,0xA7,0x48,0xE6,0xD2,0x5D,0xBB,0xEC,0x62,0x17,0xBB,0xDE,0x7D,0x9F,0xDA,0x5C,0x5C,0x7A,0xAA,0xB5,0x6E,0xCB,0xD0,0x0E,0xAD,0x6E,0xAF,0xEE,0xF9,0x88,0x67,0xBC,0xDC,0x3D,0xAC,0x60,0xB8,0x45,0xF3,0xB7,0xBF,0xC3,0xDD,0xA2,0xBB,0xAB,0xCD,0x89,0x8F,0x7F,0xFE,0x1F}; extern const uint8_t sp4_ON[] PROGMEM = {0x69,0x0C,0x69,0xAB,0x44,0x92,0x96,0x36,0x86,0xED,0x52,0x8D,0xD7,0xDA,0x10,0xB7,0x53,0x35,0x5E,0x6B,0x43,0xB9,0x4A,0xD5,0x78,0xAD,0x0D,0xE9,0x32,0xD4,0x9A,0xB5,0x21,0xBA,0x4B,0x37,0x4B,0xDA,0xE6,0x68,0x2E,0xDD,0x2D,0x6D,0xDB,0x62,0x58,0x37,0xF7,0x34,0xED,0x48,0xAE,0x3D,0xDC,0x53,0xA5,0x33,0xE5,0x54,0xF3,0x6C,0x9D,0xCE,0xE4,0xCA,0x42,0x2A,0x73,0xB8,0x8A,0xE6,0x72,0x4D,0x55,0xE9,0x2A,0x46,0x22,0x24,0x6C,0xA7,0xBB,0x3B,0x0E,0x57,0x57,0x12,0xEE,0x6A,0xC4,0x93,0xCD,0x8E,0x79,0x6A,0xD4,0x60,0x49,0xC7,0xFF,0x0F}; extern const uint8_t sp2_OPEN[] PROGMEM = {0x61,0xCC,0xB8,0x7B,0x8C,0xB2,0xF5,0x61,0x8F,0xAB,0xA9,0x30,0xA7,0x83,0xBC,0xCD,0xBA,0x95,0x19,0x57,0x97,0xB1,0x6B,0xD2,0x58,0x12,0x31,0x11,0x89,0x01,0x01,0x2E,0x9A,0x48,0x60,0x94,0xC5,0x86,0xBB,0xC9,0xA6,0x35,0x36,0x95,0x1A,0xA6,0x7B,0xF6,0x3E,0x8E,0x26,0x42,0x3D,0x78,0xF1,0x3C,0xCB,0xD5,0x0D,0x71,0x78,0x24,0xAB,0x77,0xBA,0x47,0x12,0x73,0xB1,0xB8,0xF9,0xFE,0x7F}; extern const uint8_t sp4_OPEN[] PROGMEM = {0xA9,0x28,0xC4,0x77,0x84,0xB2,0xB4,0xB2,0x11,0x99,0x35,0xCC,0xDA,0xAA,0x4E,0x78,0xD6,0x31,0x4B,0xAB,0x0B,0xB6,0x2D,0xC5,0xCE,0xAE,0xCD,0xC2,0x5D,0xC3,0x1D,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x08,0x10,0xC3,0x6C,0x0D,0xD9,0xA4,0x5B,0xC8,0xD6,0xB5,0x66,0x13,0xE6,0xE9,0x6B,0xC6,0x5E,0x95,0x5B,0x84,0xAD,0x29,0x67,0x53,0xAC,0x15,0x62,0x37,0x3D,0x5D,0x29,0x67,0x49,0xD4,0xF4,0x0C,0xAB,0x94,0x21,0x56,0xD3,0x3B,0x8C,0x48,0x98,0xC5,0x4D,0x5F,0xE7,0x26,0xE1,0x16,0xC7,0x7D,0x4D,0x73,0x84,0xBA,0x9D,0xFF,0x07}; extern const uint8_t sp4_OPEN_1[] PROGMEM = {0xA5,0x4D,0xB2,0xD7,0x84,0xBA,0xB4,0x2A,0xCA,0x59,0x16,0xDD,0x3A,0xCA,0xC4,0x67,0x85,0xA5,0xDF,0x2A,0x2A,0xCA,0x75,0xE5,0x6C,0x2D,0xCF,0x28,0x27,0x9C,0xBD,0x21,0x70,0x8A,0x52,0x15,0xAA,0x01,0x90,0xA2,0xAE,0xCA,0x5C,0xD5,0xF1,0xCA,0xAB,0x32,0xAF,0xA0,0xCE,0xAB,0x2C,0x3A,0xDC,0x4D,0xBE,0x8C,0xB2,0x38,0x0D,0x91,0x9C,0xD3,0x8A,0x6E,0x48,0xC7,0x2C,0x6E,0x29,0x9A,0x64,0x1D,0xB3,0xB8,0xA5,0xAC,0x5C,0x74,0xCC,0x92,0x96,0x2A,0x6B,0x73,0x97,0xAC,0xFD,0xFF}; extern const uint8_t sp2_OPERATOR[] PROGMEM = {0xB0,0x9A,0xAC,0xB6,0xC2,0xAD,0xCD,0xA9,0x3B,0x9D,0xCE,0x94,0x2C,0xB7,0x5A,0x65,0xB6,0x9B,0x61,0xBA,0x66,0x15,0xC5,0x65,0x8C,0xF3,0x62,0x94,0x89,0x50,0xEE,0x22,0xB2,0x01,0x5A,0x95,0x7C,0xB9,0xAB,0x25,0x29,0x55,0x5C,0xC2,0xD3,0x94,0xB5,0x37,0xA9,0x0B,0x9B,0x2C,0x4B,0xB9,0xE6,0xA1,0x8E,0x63,0xCE,0x83,0x53,0xD2,0xFC,0xAE,0xA5,0x16,0x97,0x70,0xCD,0x3B,0xD6,0x11,0x4F,0x30,0xB4,0x4F,0xDB,0x46,0x3C,0x62,0xE3,0x3D,0xF9,0x00,0x07,0xCC,0xD4,0x29,0x81,0xB6,0xD5,0x3A,0x28,0x2D,0x7E,0xDB,0x51,0xFD,0x09,0x2C,0xFB,0xCF,0x77,0x7A,0x4A,0x2C,0x94,0x93,0xBC,0xE1,0xA9,0xE1,0x04,0x46,0xFD,0xC5,0x37,0xFC,0x65,0x19,0x56,0x72,0x96,0xFF,0x07}; extern const uint8_t sp4_OTHER[] PROGMEM = {0x6D,0xCC,0xBE,0xB4,0xC2,0x57,0x8D,0xB1,0xD8,0xB1,0x74,0xDD,0xB4,0xBA,0x6C,0xC6,0xD3,0x6C,0xD5,0xAA,0xA3,0x1E,0x2F,0xF5,0xD9,0xAE,0x4A,0x32,0x35,0xC8,0x67,0x87,0xA1,0x88,0x94,0xE4,0x4C,0xDC,0x86,0xA2,0x43,0x52,0x7C,0xF6,0x18,0x72,0x34,0x71,0xF7,0x55,0x63,0x2C,0x31,0x30,0x4A,0xF6,0xB4,0xB5,0xA4,0x46,0x1D,0xEE,0x53,0xAE,0x9A,0x17,0x65,0xB0,0x6F,0xBA,0xCB,0x0C,0x88,0xA2,0x2E,0xE9,0x29,0xB3,0xD0,0x1A,0xFB,0xA4,0xA7,0xF4,0x01,0x6F,0xEA,0x13,0xDE,0x72,0x02,0x46,0x79,0x4F,0xF8,0xCA,0x52,0xAC,0xD2,0x76,0xFF,0x0F}; extern const uint8_t sp5_OUTER[] PROGMEM = {0xA9,0x4B,0x39,0x23,0x6C,0x12,0x8D,0xA9,0xA8,0xB3,0xB4,0x5C,0xB2,0xC6,0x2A,0x3E,0x22,0x62,0xC9,0xEA,0x1A,0xFD,0x88,0xF0,0x35,0xAB,0x29,0xF2,0xBC,0xCC,0x3B,0xAF,0x32,0xFA,0xB5,0x62,0xDF,0xB4,0x8A,0xE4,0xC6,0x8A,0xAD,0x63,0xE8,0xAB,0x55,0x17,0x0B,0x5B,0x01,0xE8,0x3A,0xAC,0x54,0x2D,0x6D,0xB8,0x2A,0x9D,0x52,0xA4,0x24,0x5C,0xE9,0xAD,0x47,0x51,0x4A,0x83,0x2E,0xF6,0x6E,0x55,0x4E,0x83,0xF4,0x94,0xBB,0x54,0x25,0x2C,0xE2,0x51,0x9E,0x54,0xA7,0x18,0x18,0x43,0xB9,0xFF,0x1F}; extern const uint8_t sp2_OUT[] PROGMEM = {0xAD,0xCF,0xE6,0xDD,0xD3,0x17,0xED,0xFE,0xF4,0x9D,0x4F,0x56,0x71,0x97,0xDB,0xDD,0xEE,0x76,0xA7,0xCF,0xAE,0x6A,0x54,0x5A,0xEF,0x7E,0x0F,0x7B,0x4C,0x6B,0x88,0x95,0x21,0xBC,0xD9,0x6F,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x00,0x08,0xE0,0xE8,0x2E,0x0F,0x50,0xE0,0xFF,0x01}; extern const uint8_t sp4_OUT[] PROGMEM = {0x65,0x4A,0x6E,0xBC,0xD5,0x3B,0x8F,0xBE,0xA8,0xF5,0x72,0xED,0xBC,0x9A,0xAA,0x36,0x22,0x75,0xCB,0x6A,0x8B,0x9D,0x28,0xD3,0xCD,0xAB,0xCD,0x66,0xB2,0x5C,0x36,0xAF,0x3E,0xD9,0x8D,0x52,0xE9,0x3C,0xFA,0xE8,0x36,0x5A,0xB5,0xF7,0x68,0xA2,0x1D,0x4B,0xB5,0xDE,0xA6,0x4D,0xBC,0xD2,0x1D,0x3E,0x23,0x70,0x8A,0x52,0x15,0xAA,0x01,0x00,0x0E,0x98,0x42,0xDD,0x00,0xCF,0x57,0xFC,0x3F}; extern const uint8_t sp3_OVERCAST[] PROGMEM = {0xAA,0xF1,0xE6,0xC2,0xCC,0x3A,0x97,0x26,0x8A,0x6D,0x31,0xEE,0x36,0x8A,0x4C,0xBB,0xD5,0xD9,0xDB,0xC8,0x22,0xEF,0xB6,0xC0,0x7C,0x2D,0x8D,0x62,0xDA,0x12,0xFD,0xA7,0xCC,0x9B,0x72,0x4F,0x4E,0x2C,0x6A,0x43,0xAA,0x53,0xCD,0x71,0x18,0xBA,0x76,0x73,0x55,0xDB,0xAD,0x8E,0xB1,0x38,0x1A,0xF3,0x8E,0x2E,0xC5,0x44,0x5F,0xEC,0x3D,0xFA,0x52,0x12,0x6C,0xA9,0x4F,0x1B,0x6A,0x5A,0xC4,0xD5,0x2C,0x69,0x6E,0x79,0x80,0x47,0xDB,0x20,0x70,0x8A,0x52,0x15,0xAA,0x01,0x01,0xE8,0x56,0xC8,0x01,0x55,0x29,0xAF,0xB2,0x26,0xE5,0x94,0x9A,0xBD,0xC6,0xE6,0x8B,0xAD,0xEC,0xF5,0x5A,0x9A,0x69,0xD1,0xB1,0xD7,0x6B,0xED,0x7A,0x54,0xC7,0x5E,0xAF,0xB5,0xEB,0x56,0x6B,0xFD,0xBC,0xB6,0x66,0x47,0xB5,0x6C,0xF5,0x38,0x9B,0x6A,0xF5,0xB6,0xCF,0xE3,0xAE,0x21,0xB5,0x2C,0x16,0xB7,0xA7,0xBA,0xD2,0xD6,0x5C,0xDC,0x9E,0x12,0xDD,0x8B,0xA7,0x76,0xBA,0x73,0xB4,0x48,0xDE,0xD8,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0x10,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x50,0xC0,0x90,0x6E,0x0C,0xD8,0x5C,0xED,0xFF,0x01}; extern const uint8_t sp5_OVERSPEED[] PROGMEM = {0xA9,0x0B,0x7A,0x87,0x59,0xB7,0x94,0x3A,0x8A,0x59,0x11,0xDE,0x5A,0xAA,0xC8,0x6B,0x4D,0xA9,0x4B,0x2B,0x22,0xEF,0x51,0xA3,0x2E,0x2D,0x8F,0xBC,0xCB,0x1D,0x53,0x9B,0x3A,0xA2,0xF4,0xB4,0x90,0x1D,0x9A,0x69,0x5C,0x94,0x5C,0x75,0x2B,0xA3,0x4D,0x77,0x77,0xBB,0xAD,0x88,0xD1,0xB8,0x92,0xB6,0x94,0x32,0x25,0xC3,0x1C,0xEA,0x53,0xCA,0xDC,0x1C,0x6C,0xA8,0x4F,0x29,0xCB,0x24,0xCA,0x90,0x3E,0xAD,0x9C,0xA6,0x84,0xCC,0x9C,0x06,0xE0,0x47,0x55,0x07,0xFC,0xE2,0x62,0x80,0x3F,0x4B,0x0C,0xF0,0xBD,0x32,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x20,0x80,0xE2,0xC2,0x5B,0xD9,0x1C,0xB3,0x96,0xAD,0x1E,0x55,0x8F,0x42,0xDC,0xFE,0xB8,0xD5,0xC3,0x0B,0xF2,0xE6,0xE3,0x56,0x8F,0x28,0x28,0x9B,0xB3,0x4A,0x33,0xA2,0x80,0x6C,0xCD,0x2A,0xCD,0x0C,0x02,0x72,0x39,0xAB,0x34,0xD3,0x29,0xF0,0xD6,0xA4,0xD2,0x74,0xAE,0xA4,0xED,0x0B,0x45,0xCB,0x74,0x55,0x8B,0x44,0x66,0xBD,0x50,0x95,0xAD,0x6C,0xA9,0x4C,0xDD,0x88,0x72,0x64,0xE7,0xFF,0x07}; extern const uint8_t sp2_OVER[] PROGMEM = {0x63,0x6F,0xC4,0x7A,0x1D,0xB5,0xED,0x61,0x37,0xBB,0x6E,0x75,0x62,0xD9,0x2D,0xEC,0xBF,0x56,0xAD,0x09,0xBA,0x32,0x8C,0x13,0xC7,0xD6,0xED,0x4D,0x85,0x86,0x99,0xE3,0x3E,0xB7,0x29,0x86,0x90,0x2C,0x76,0xDB,0xE6,0x98,0x95,0xBB,0x38,0x4F,0x5B,0x72,0x29,0xB4,0x51,0x6F,0x7D,0xAF,0x47,0xB9,0x73,0x71,0x8C,0x31,0x3F,0xE1,0xC9,0xA9,0x50,0xD6,0xFD,0xBA,0x27,0x57,0xC5,0x6E,0xCD,0xFD,0xFF}; extern const uint8_t sp3_OVER[] PROGMEM = {0x63,0x6F,0xC4,0x7A,0x1D,0xB5,0xED,0x61,0x37,0xBB,0x6E,0x75,0x62,0xD9,0x2D,0xEC,0xBF,0x56,0xAD,0x09,0xBA,0x32,0x8C,0x13,0xC7,0xD6,0xED,0x4D,0x85,0x86,0x99,0xE3,0x3E,0xB7,0x29,0x86,0x90,0x2C,0x76,0xDB,0xE6,0x98,0x95,0xBB,0x38,0x4F,0x5B,0x72,0x29,0xB4,0x51,0x6F,0x7D,0xAF,0x47,0xB9,0x73,0x71,0x8C,0x31,0x3F,0xE1,0xC9,0xA9,0x50,0xD6,0xFD,0xBA,0x27,0x57,0xC5,0x6E,0xCD,0xFD,0xFF}; extern const uint8_t sp5_PAKM[] PROGMEM = {0x0A,0xD8,0x5C,0x4D,0x03,0xAB,0xA8,0x21,0x2C,0x3D,0x96,0xAC,0xAA,0xFA,0xD2,0x08,0x5B,0xB2,0xAA,0x16,0x53,0x32,0x7C,0x49,0xAB,0x4A,0x12,0x39,0xEB,0x30,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x02,0x9A,0x0B,0x56,0x40,0xCF,0x46,0xAB,0x69,0xC9,0x28,0x2D,0x67,0xAF,0xBE,0x3A,0xE7,0x6C,0xBF,0xBD,0xC6,0x6A,0x43,0x72,0xFC,0xD6,0x58,0x9A,0x4A,0x89,0xF5,0x47,0xE3,0x68,0xBA,0xC4,0xC6,0x66,0xB5,0xA3,0xEA,0x94,0x68,0xAB,0xDD,0xCE,0x2A,0x5A,0xA3,0x6D,0x71,0xB9,0x8A,0x0F,0x2D,0x8F,0xD9,0xE5,0x49,0xBA,0xB4,0x32,0x26,0xD5,0xA7,0x3E,0xE5,0x6D,0x86,0x2D,0xCC,0xEC,0x96,0x77,0x78,0x96,0x30,0x8F,0x9A,0xDE,0x6A,0x24,0x4C,0x23,0x4E,0x7E,0xFF,0x1F}; extern const uint8_t sp3_PARTIALLY[] PROGMEM = {0x0A,0x68,0xD2,0x88,0x01,0xD1,0x9A,0x8F,0x3C,0x94,0x76,0x77,0xEE,0xB4,0xEA,0xE8,0xCE,0xB5,0x69,0xCB,0xAA,0xB3,0x3E,0xE7,0x91,0x3E,0xAB,0x8A,0xA1,0x65,0x4A,0x36,0x97,0x2A,0x15,0x93,0xF5,0xEC,0x24,0x80,0xA0,0x84,0x13,0x30,0xC3,0x78,0x00,0x56,0x9A,0x4A,0xC0,0x8C,0x53,0x0E,0x68,0x61,0xB2,0x65,0x4D,0x9A,0x7B,0xAA,0xDA,0xD2,0x36,0x90,0xE3,0xAC,0xE9,0x46,0xD7,0xA0,0x77,0x88,0xB8,0x4B,0xDB,0x02,0xB2,0xA6,0xEA,0xBE,0x1D,0x87,0x62,0x27,0x4B,0xB2,0xB5,0x57,0x59,0xE6,0x2E,0xBB,0xC7,0x31,0x59,0x3A,0x96,0x6F,0x69,0x4F,0x17,0xC1,0xDA,0xFE,0x39,0xDD,0x3D,0x1B,0x8B,0xC7,0xAA,0x7C,0xA5,0xB3,0x47,0x61,0xB7,0x5C,0xF2,0xFF}; extern const uint8_t sp2_PASS[] PROGMEM = {0x0A,0xC8,0x33,0x83,0x03,0xA3,0xEC,0x55,0x2D,0xD4,0x12,0xAF,0xAA,0x04,0xC9,0xD4,0x0E,0x7D,0xAA,0x16,0x4A,0x33,0x65,0xCE,0xAD,0x6F,0x7D,0x9A,0x9A,0xDC,0xDB,0x62,0xEE,0x6D,0x6E,0x73,0xC6,0x12,0xDD,0x5B,0x6B,0xEE,0x5D,0xF6,0x3A,0xCE,0xAA,0xD2,0x26,0xED,0x75,0xBB,0x9B,0x4D,0x6D,0xF1,0x25,0xFD,0x77,0x7F,0xEF,0xD2,0xCE,0x9D,0x46,0x00,0x4B,0x17,0x2B,0xE0,0x8F,0x52,0x0B,0x68,0x40,0x02,0x1C,0x90,0xC0,0xFF,0x03}; extern const uint8_t sp2_PAST[] PROGMEM = {0x0A,0x88,0x29,0x4C,0x02,0x25,0xAB,0x4E,0xB4,0xCC,0x6B,0x9E,0x22,0x47,0x89,0xF2,0xAA,0x7C,0xEA,0x1A,0xDC,0x3A,0xED,0xCE,0xAD,0x6F,0x77,0x87,0x3B,0xCF,0x7D,0x9C,0xD5,0xBA,0x75,0xEA,0xE2,0x7E,0xB5,0xAB,0x05,0x8D,0x96,0x5C,0xE2,0xCE,0x3E,0x39,0x93,0xCA,0x0D,0x03,0xBE,0x37,0xD5,0x80,0x05,0x3C,0x60,0x01,0x0D,0x00,0x02,0x9E,0xE7,0xB0,0x80,0x00,0xA6,0x5E,0x47,0x40,0x1D,0x4B,0xFF,0x0F}; extern const uint8_t sp3_PATH[] PROGMEM = {0x08,0x48,0xCC,0x0C,0x03,0xA9,0xAE,0x51,0x2D,0xAD,0x22,0xAF,0xA6,0x24,0xD3,0x8A,0x9C,0xB2,0xBA,0xEA,0x52,0xA2,0x6D,0xF6,0xEA,0xAA,0x4F,0x89,0xB2,0xDB,0x6B,0x68,0xAE,0xC5,0x4B,0x1F,0xAF,0xA5,0xFA,0x96,0x48,0x9B,0x3D,0xB6,0x12,0x52,0xCB,0x63,0xF6,0x38,0x4B,0x28,0x2D,0xF7,0xD9,0xED,0x29,0x29,0xAC,0xA4,0x96,0xA4,0x37,0x07,0x8F,0xE6,0xAE,0x6C,0xFE,0xDC,0x2C,0x42,0xA2,0x2E,0x02,0x92,0x72,0x65,0x40,0x33,0x69,0x0C,0x18,0x2E,0x8D,0x00,0xC3,0x56,0x50,0x80,0x00,0xD3,0xA5,0x23,0xA0,0xD9,0xB2,0xFF,0x07}; extern const uint8_t sp3_PELLETS[] PROGMEM = {0x06,0xA8,0xDC,0x55,0x01,0xC5,0x2A,0xB7,0xAC,0x58,0x53,0xB3,0x48,0x31,0xF2,0x12,0xCD,0xCD,0xAB,0xF6,0xCA,0x8B,0x2B,0x37,0xB7,0xC7,0xAB,0xC8,0x72,0xD3,0x52,0x17,0x8F,0xA2,0xE0,0x1D,0x0E,0x6D,0x3D,0xAA,0x82,0x77,0x28,0x3C,0xC9,0xA8,0xB3,0xB8,0xB0,0xB0,0x55,0x63,0x6A,0x7C,0x5D,0xC3,0x37,0x8D,0xB5,0xC8,0x91,0x88,0x7A,0x55,0x8E,0x62,0x8B,0x32,0x66,0x16,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0x04,0x18,0x54,0x8C,0x01,0x3F,0x28,0x1A,0xE0,0x1B,0x57,0x05,0xFC,0x94,0xC2,0x80,0xDF,0x4A,0x39,0xF0,0xFF}; extern const uint8_t sp2_PERCENT[] PROGMEM = {0x02,0xC8,0xD9,0x5C,0x03,0x2D,0x8A,0xB1,0x30,0x46,0x52,0xAF,0xBA,0x86,0x26,0x1A,0xF6,0x77,0x9B,0xD3,0xD5,0x18,0x68,0x69,0x59,0x63,0xEF,0x80,0x5F,0x5A,0x2D,0x60,0x01,0x0B,0x68,0xC0,0x03,0xAB,0x6E,0xDE,0x25,0x2D,0x17,0xDF,0xFA,0x36,0xBB,0x1D,0x53,0xB1,0x6E,0x23,0x5D,0xA7,0x5D,0x23,0x92,0xB9,0xA7,0x62,0x7F,0x20,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0xA0,0x80,0xA5,0x33,0x0C,0xF0,0xB3,0x27,0x02,0x5A,0x4A,0xFD,0x7F}; extern const uint8_t sp3_PERCENT[] PROGMEM = {0x02,0xC8,0xD9,0x5C,0x03,0x2D,0x8A,0xB1,0x30,0x46,0x52,0xAF,0xBA,0x86,0x26,0x1A,0xF6,0x77,0x9B,0xD3,0xD5,0x18,0x68,0x69,0x59,0x63,0xEF,0x80,0x5F,0x5A,0x2D,0x60,0x01,0x0B,0x68,0xC0,0x03,0xAB,0x6E,0xDE,0x25,0x2D,0x17,0xDF,0xFA,0x36,0xBB,0x1D,0x53,0xB1,0x6E,0x23,0x5D,0xA7,0x5D,0x23,0x92,0xB9,0xA7,0x62,0x7F,0x20,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0xA0,0x80,0xA5,0x33,0x0C,0xF0,0xB3,0x27,0x02,0x5A,0x4A,0xFD,0x7F}; extern const uint8_t sp3_PER[] PROGMEM = {0x0A,0x28,0xC2,0x44,0x01,0xD1,0x88,0x2A,0x20,0x67,0xB7,0xD2,0x85,0xAA,0xDC,0x4D,0x6B,0x4E,0x9B,0xC3,0x30,0x1D,0x65,0x5B,0x6D,0xF1,0xC3,0x74,0x9C,0x6D,0x8C,0x25,0x0C,0xF1,0x71,0xB6,0xB1,0xE6,0x5A,0xA8,0x2B,0x59,0xCA,0x99,0xAA,0x63,0x9C,0x64,0x49,0x57,0x69,0x8D,0xB2,0xE2,0x25,0xDD,0xA5,0x25,0xEA,0x8A,0x97,0xF0,0xE4,0x21,0x54,0xA3,0x59,0xFE,0x1F}; extern const uint8_t sp2_PHASE[] PROGMEM = {0x22,0x5E,0x2E,0xD5,0xC4,0x64,0xA5,0xF6,0x9A,0x52,0x26,0xF1,0xB6,0xDA,0xEA,0x54,0x2C,0x6B,0xCE,0x69,0x7A,0x0A,0x51,0x89,0xB7,0xA7,0x19,0xA9,0x98,0xCD,0xDE,0xDC,0xE6,0x36,0xAB,0x9B,0xA1,0x11,0x23,0x3E,0xCF,0xB1,0xAF,0x7D,0xAB,0x7B,0x3C,0xFC,0x19,0x9E,0xA6,0x55,0x9C,0x6D,0xB7,0x7F,0xEC,0xCB,0x80,0xEF,0xCB,0x39,0x40,0x81,0xFF,0x07}; extern const uint8_t sp2_PICO[] PROGMEM = {0x08,0xC8,0x8E,0x48,0x03,0x2B,0xEA,0xC1,0x48,0xD2,0x57,0x9F,0x6C,0xE6,0x25,0x08,0x5B,0x73,0xB3,0x54,0x8C,0xC1,0xE0,0x56,0xB3,0x75,0x15,0x80,0xE6,0x47,0x3D,0x30,0x86,0xE2,0x82,0x35,0xB4,0xF7,0x1A,0xB2,0x71,0xF3,0xD6,0xBC,0x6B,0xA9,0xA2,0x2C,0x8A,0xBD,0x8F,0x23,0x89,0xF5,0x34,0xC9,0xDF,0xCF,0x76,0x45,0x57,0x51,0x22,0x79,0xD3,0xED,0xFD,0x6A,0xA8,0x75,0x8D,0x8F,0x79,0x6C,0xCD,0x74,0xB6,0xDD,0xEA,0xB5,0x65,0xD4,0xCD,0xFA,0xFC,0x3F}; extern const uint8_t sp4_PLAN[] PROGMEM = {0x02,0x48,0xC2,0x4B,0x01,0xC3,0xB3,0xA5,0xBA,0x09,0xCE,0x4C,0xB3,0x3D,0xEA,0x64,0xAA,0x42,0x78,0xED,0xAA,0xAB,0xE8,0xB0,0xE4,0xCF,0xAB,0x6B,0xBC,0xDC,0x46,0x57,0xAD,0xBE,0xAB,0x52,0x1B,0x9D,0xB5,0xA6,0xAE,0x4A,0x6C,0x6C,0xF6,0x5A,0x9B,0x2C,0xB1,0xB5,0x45,0x63,0xEB,0xA2,0x55,0xD7,0x16,0x8D,0xA3,0xEB,0x12,0x2F,0x5D,0xD4,0xAE,0x26,0x5B,0x6C,0x6C,0x51,0xBB,0x8A,0x29,0xC9,0xF0,0x59,0xE9,0x2A,0x56,0xCA,0xA9,0x1C,0xA7,0xBB,0x68,0xCE,0xA2,0x70,0x1A,0x9E,0x62,0x38,0x8B,0xDD,0x49,0x78,0x8A,0xD1,0x48,0x36,0x27,0xE1,0x6D,0x9E,0x43,0x2D,0x1C,0xFF,0x3F}; extern const uint8_t sp4_PLEASE[] PROGMEM = {0x02,0x28,0x92,0xAD,0x95,0x45,0x6A,0xBB,0xA8,0xDB,0x51,0x15,0x16,0x5D,0x4C,0x6B,0x56,0xB5,0x84,0xB4,0x39,0x75,0x5D,0x45,0xD7,0x61,0xEC,0xBC,0x66,0x65,0xD3,0x85,0x60,0xE8,0x9A,0x95,0x2E,0xEB,0x0C,0x1D,0x4B,0x46,0x36,0x8C,0x22,0x77,0xBE,0x19,0x59,0x57,0x4A,0x1A,0xFE,0x66,0xE4,0x5D,0xA9,0xA8,0xE9,0xE6,0x51,0xFE,0x10,0x22,0x2C,0x4E,0x0D,0xF0,0x8C,0xAB,0x02,0x7E,0x4A,0xF9,0x7F}; extern const uint8_t sp2_PLUS[] PROGMEM = {0x0A,0x18,0x4D,0x44,0x01,0x23,0x70,0x12,0x40,0x8B,0xD8,0x92,0x7A,0xD3,0x63,0x10,0xAD,0x57,0x91,0xC4,0xB5,0x8A,0xAE,0x39,0x45,0xE1,0x93,0xE9,0xBC,0xE5,0x96,0xB7,0x59,0x43,0x15,0x63,0xE9,0xBA,0x6B,0x6E,0xF5,0x64,0x40,0xF0,0xEE,0x0A,0xF8,0x25,0x43,0x03,0x1E,0xD0,0x80,0x04,0x38,0x40,0x01,0x0C,0xFC,0x3F}; extern const uint8_t sp3_PLUS[] PROGMEM = {0x0A,0xC8,0x2A,0x54,0x01,0xCD,0xA1,0xA6,0x22,0x09,0x1B,0x57,0x57,0x35,0xF2,0x2C,0x7C,0x93,0x35,0xF3,0x2A,0x2B,0xD9,0x51,0xD3,0x2D,0xAB,0xCC,0xFC,0x4B,0xC3,0x37,0xAF,0x32,0xC9,0xB7,0x72,0x5F,0x39,0xCA,0xE8,0xD3,0x9B,0x7B,0x72,0xA9,0xBE,0xE4,0x48,0x32,0x27,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0E,0x30,0xE0,0xB7,0xD4,0xFF,0x07}; extern const uint8_t sp2_POINT[] PROGMEM = {0x06,0xA8,0xCC,0x4B,0x03,0x2D,0xF3,0x69,0x2B,0x8C,0x1A,0xAF,0x2C,0x98,0xE9,0x28,0x4A,0xB3,0xF3,0x53,0xC6,0x90,0x9E,0xC1,0x6D,0x76,0x77,0xE6,0x9C,0x5D,0xD3,0x75,0xF1,0x58,0x5B,0x75,0x76,0xB7,0x4F,0xE3,0xE8,0xCE,0x31,0x3A,0x17,0xB6,0xB3,0x45,0x96,0xF4,0xAA,0x6D,0x4F,0x75,0x76,0xA3,0x94,0x66,0x6E,0x10,0x28,0x42,0xB9,0x8B,0xC8,0x06,0x50,0xC0,0x32,0x11,0x0A,0x58,0x76,0x87,0x01,0x3D,0xB5,0xFE,0x3F}; extern const uint8_t sp3_POINT[] PROGMEM = {0x0A,0xC8,0x2E,0x8C,0x01,0xD1,0x85,0x95,0x34,0x8B,0xAA,0x74,0x56,0xBD,0xCA,0xE8,0xA6,0xCA,0x29,0xCB,0x2A,0x92,0xEE,0xCA,0xA4,0x36,0x2B,0x2F,0xAA,0x3C,0x43,0x9A,0xAC,0xBC,0x78,0xF3,0xD0,0x68,0xD4,0xB2,0x6A,0x45,0x4A,0x2A,0xA6,0xC9,0x93,0xC4,0x29,0x09,0xC7,0x24,0x8D,0xB1,0xD3,0xCD,0x08,0x21,0x70,0x8A,0x52,0x15,0xAA,0x01,0xE0,0x80,0x63,0xC2,0x14,0x70,0x94,0x19,0x01,0xA6,0x32,0xFB,0x7F}; extern const uint8_t sp2_POSITION[] PROGMEM = {0x02,0xC8,0x3C,0x78,0x24,0x5D,0xB8,0xBB,0x53,0xB7,0x5B,0xDC,0x62,0xD5,0x4B,0x38,0x87,0xA1,0x1F,0x05,0x5C,0x40,0x66,0x81,0x95,0x1D,0x19,0xA6,0x4E,0x7E,0x4E,0x3C,0x75,0xA8,0x39,0xF5,0x3D,0x51,0xB7,0xA9,0xA6,0xBA,0xE7,0x44,0x2D,0x99,0x2A,0xC7,0xA6,0x04,0x8C,0x3E,0x95,0x81,0x0C,0x78,0xA0,0xF5,0x2D,0xA8,0x98,0xD9,0x96,0x3D,0x8D,0x69,0xE8,0x64,0x4B,0xE9,0x3B,0x8E,0xA1,0x9D,0xBD,0xA4,0x4B,0x3B,0xBA,0x16,0x2C,0x77,0x7B,0xF9,0xCA,0x4F,0x78,0x7B,0x20,0x35,0x0B,0xA7,0xF1,0xFF,0x7F}; extern const uint8_t sp2_POWER[] PROGMEM = {0x0C,0xF0,0xDC,0x4C,0x03,0x2B,0xCD,0x36,0xAB,0x85,0x1B,0x9F,0xBC,0xB1,0xAE,0x6A,0xEA,0x7A,0xB3,0x95,0x15,0xD5,0x39,0x85,0x5D,0x46,0x96,0x7C,0x57,0x3B,0xB6,0x19,0x79,0x30,0x93,0x55,0xA4,0xBB,0xD4,0x2E,0xAD,0x79,0xB1,0xDE,0x3E,0x8D,0x29,0x85,0x61,0x1F,0xF6,0x3B,0xB7,0x7E,0x94,0x33,0x97,0x46,0x5B,0xCE,0x9D,0x9F,0xF0,0x16,0x3F,0x48,0xE7,0x7E,0xC3,0x5B,0xE3,0xA2,0xAC,0xEB,0xF6,0xDF,0xFF,0x03}; extern const uint8_t sp4_POWER[] PROGMEM = {0x0A,0x88,0x22,0xDC,0x00,0x45,0x57,0x8C,0xAA,0xE9,0x88,0x4A,0x4A,0xB4,0x8A,0xEC,0x3A,0xD3,0x79,0xF1,0xCA,0x93,0x5F,0xF7,0xD4,0xC7,0x2B,0x4B,0x6E,0x33,0x82,0x17,0xAF,0x2C,0xA4,0x8D,0x70,0x5A,0xDD,0x32,0x5F,0xD7,0x3D,0x70,0xF3,0x28,0x42,0x3A,0xB7,0xC6,0xDE,0xA3,0x0A,0x61,0x55,0x97,0xFA,0xAC,0x31,0x86,0xA2,0x6C,0xF1,0xB2,0x8E,0x14,0x86,0x7D,0xD8,0x6F,0x3B,0x73,0x69,0xB4,0xE5,0xDC,0xF5,0x29,0x6F,0xF1,0x83,0x74,0xEE,0x37,0xBC,0x35,0x2E,0xCA,0xBA,0xEE,0xF8,0xFD,0x3F}; extern const uint8_t sp2_PRESSURE[] PROGMEM = {0x06,0x28,0xC1,0x4C,0x03,0x2D,0x49,0x59,0x4A,0x9A,0x3D,0x9F,0xAC,0x04,0x2D,0x2D,0x69,0x73,0xB2,0x56,0x4C,0x43,0x6D,0xF5,0xCD,0x5A,0x3E,0x6A,0x89,0x09,0x65,0x71,0xC0,0xAA,0xDB,0x1E,0x88,0x40,0x04,0x46,0xDF,0x63,0x0A,0x9A,0x65,0x1D,0x43,0xC9,0x49,0x5C,0xE1,0x7D,0xCF,0x7B,0x9F,0x47,0xB9,0xCA,0x12,0xF6,0xD6,0x3C,0xF9,0x8B,0x9F,0xFD,0xFF,0x1F}; extern const uint8_t sp3_PRESSURE[] PROGMEM = {0x08,0x88,0x44,0xC5,0x00,0xC5,0xB9,0x1A,0xA0,0x64,0xB3,0xD1,0xA5,0x2C,0xA5,0xC5,0x6B,0x56,0x97,0xB3,0xBA,0xA7,0x6E,0x59,0x63,0xC9,0xAE,0x11,0xBA,0x65,0x2D,0x25,0x99,0x5A,0xDA,0xEA,0xB6,0x36,0xEB,0x2A,0xE1,0x29,0x13,0xB0,0xAC,0x6B,0x02,0x66,0xD9,0x4C,0xC0,0xCC,0xDB,0x0E,0x68,0x41,0xA9,0x4D,0xC5,0x27,0x49,0x7B,0xB6,0xB2,0xD6,0x34,0x8C,0xAD,0xFE,0xCB,0x51,0x8E,0xB3,0x15,0x75,0x2D,0x57,0x1E,0x4A,0xBE,0xDC,0x25,0xDD,0xB9,0x09,0xC5,0x4A,0x96,0xF0,0xE4,0xC3,0x9C,0x25,0x5D,0xDC,0x53,0x9E,0x72,0x25,0xA7,0x71,0x6F,0x79,0xA9,0x69,0xAC,0xF4,0xFF,0x01}; extern const uint8_t sp4_PRESSURE[] PROGMEM = {0x08,0x88,0x44,0xC5,0x00,0xC5,0xB9,0x1A,0xA0,0x64,0xB3,0xD1,0xA5,0x2C,0xA5,0xC5,0x6B,0x56,0x97,0xB3,0xBA,0xA7,0x6E,0x59,0x63,0xC9,0xAE,0x11,0xBA,0x65,0x2D,0x25,0x99,0x5A,0xDA,0xEA,0xB6,0x36,0xEB,0x2A,0xE1,0x29,0x13,0xB0,0xAC,0x6B,0x02,0x66,0xD9,0x4C,0xC0,0xCC,0xDB,0x0E,0x68,0x41,0xA9,0x4D,0xC5,0x27,0x49,0x7B,0xB6,0xB2,0xD6,0x34,0x8C,0xAD,0xFE,0xCB,0x51,0x8E,0xB3,0x15,0x75,0x2D,0x57,0x1E,0x4A,0xBE,0xDC,0x25,0xDD,0xB9,0x09,0xC5,0x4A,0x96,0xF0,0xE4,0xC3,0x9C,0x25,0x5D,0xDC,0x53,0x9E,0x72,0x25,0xA7,0x71,0x6F,0x79,0xA9,0x69,0xAC,0xF4,0xFF,0x01}; extern const uint8_t sp2_PRESS[] PROGMEM = {0x02,0x28,0x31,0x43,0x03,0x25,0xCB,0xBE,0xDC,0x5D,0xED,0x94,0x22,0x0E,0xCE,0x70,0xC9,0xBD,0xF2,0x9C,0xD5,0xBD,0x24,0xEF,0xC9,0xAB,0x77,0xF5,0x92,0x3E,0x27,0x6B,0xA1,0x25,0xD5,0x56,0xDF,0xEC,0x34,0x5D,0xA7,0x94,0xF9,0xEB,0x3B,0xEC,0x69,0xEE,0x75,0x15,0xC0,0x57,0xC1,0x02,0xF8,0x3D,0x5D,0x02,0x1A,0xD0,0x80,0x04,0x28,0x80,0x81,0xFF,0x07}; extern const uint8_t sp2_PROBE[] PROGMEM = {0x02,0xC8,0x29,0x5D,0x03,0x2E,0x0A,0x83,0xCB,0x5D,0x33,0xF7,0xFC,0x94,0xD1,0x96,0x57,0x71,0xF2,0x53,0x66,0xDE,0xE9,0x8D,0xDE,0x76,0x3D,0xDB,0x3E,0x95,0xDD,0xBB,0x8E,0x54,0xEA,0x13,0x0F,0x73,0x19,0x95,0x91,0x46,0x9E,0xD8,0x23,0x68,0x47,0x47,0x24,0xE1,0x1F,0xFF,0xC3,0xEF,0x4D,0x6A,0x99,0x25,0x49,0x67,0xF4,0x96,0x69,0xBA,0x24,0x5E,0xEE,0xAA,0x91,0x2B,0x59,0xD7,0xFE,0x3F}; extern const uint8_t sp2_PULL[] PROGMEM = {0x06,0xF0,0xB6,0x9C,0x01,0x2C,0xB7,0x8F,0x28,0xCA,0x1E,0x53,0x5A,0xBA,0x93,0x95,0x0C,0x2C,0xD3,0x81,0xDA,0x76,0xBA,0xB3,0x51,0x57,0x14,0xB3,0x8E,0xEE,0x67,0xDF,0x87,0x34,0x17,0xE2,0x3B,0x86,0x5E,0xEB,0x11,0xCE,0x24,0x62,0xD3,0xB0,0x69,0xBE,0xFD,0xE3,0xDE,0x20,0x67,0x54,0xA5,0xCD,0xFF,0x03}; extern const uint8_t sp4_PUMPS[] PROGMEM = {0x02,0x88,0xCE,0x53,0x00,0xC9,0x86,0xA6,0x22,0x9A,0xCE,0x64,0x69,0xB5,0xDA,0x64,0x36,0xDD,0x75,0xF3,0xEA,0x32,0xDF,0xB6,0x92,0xCE,0x63,0xCE,0x7C,0xCB,0x4A,0x37,0xB7,0x3D,0xA9,0x0D,0x4B,0x5D,0x9C,0x8E,0x10,0x3A,0xC3,0x62,0x49,0x38,0x83,0x0A,0x2F,0x12,0x37,0xFA,0x44,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x40,0x01,0x49,0x79,0x1A,0xE0,0x19,0x57,0x05,0xFC,0x94,0x62,0x80,0xDF,0x4A,0x2D,0xA0,0x80,0xDF,0x52,0x15,0xF0,0x4B,0xD9,0xFF,0x03}; extern const uint8_t sp2_PUSH[] PROGMEM = {0x06,0x28,0x22,0x5D,0x03,0xCB,0x4B,0x2A,0x23,0x03,0xDB,0x9E,0xB8,0x88,0x8C,0x18,0xCC,0x7A,0xD3,0x9B,0xAF,0xBA,0x78,0xE7,0x70,0xEB,0xDA,0xC6,0x9E,0x27,0x44,0x44,0xAB,0x01,0x56,0xBE,0x8A,0x40,0x04,0x22,0xE0,0x01,0x0F,0x78,0x40,0x02,0xFF,0x0F}; extern const uint8_t sp3_P_M[] PROGMEM = {0x0A,0xC8,0xDC,0x95,0x01,0xC6,0x90,0xB5,0xB4,0x19,0x41,0xCD,0x58,0xD2,0xD2,0xE6,0x51,0xA3,0x7B,0xF6,0xCA,0x46,0x25,0x92,0xAC,0x25,0xAB,0x98,0xCD,0x91,0x2C,0x57,0xAF,0x6A,0x56,0x43,0x8A,0xDA,0x3C,0xBA,0x59,0x0D,0x29,0x6B,0x55,0x9B,0x66,0x35,0xA4,0xAC,0x47,0x6D,0x99,0xD5,0x90,0xAA,0x1E,0xB7,0x75,0x66,0x43,0xEA,0xBA,0x35,0x86,0x9E,0x44,0xB5,0x72,0xF1,0x19,0x7B,0x15,0xF1,0xE8,0xD5,0xA7,0xEB,0xD5,0x59,0x23,0x57,0x9F,0xBA,0x37,0x33,0xB5,0x5C,0x73,0xEA,0x56,0x4D,0x5D,0x73,0xC9,0x69,0x5B,0x51,0x77,0xAD,0x39,0xA7,0xAB,0xC9,0xDD,0xCD,0x96,0x9C,0xA1,0xC4,0x74,0x37,0x5B,0xB2,0xA6,0xE2,0x2D,0x82,0x5C,0xEE,0x58,0x9A,0x16,0x0B,0x32,0xBB,0x6D,0xAF,0x4A,0x3C,0xD0,0xE4,0x96,0xBD,0x69,0xF1,0x20,0x93,0x5B,0xCE,0x66,0x38,0x8D,0x42,0x49,0x3A,0xAB,0xD2,0x48,0x34,0x25,0xE9,0x6A,0x86,0xD2,0xC4,0x94,0xA4,0xAB,0x19,0x8E,0x64,0x95,0x93,0xEE,0xE6,0x38,0x55,0x55,0x71,0xBA,0x9B,0xE5,0x0C,0x36,0x39,0xFF,0x0F}; extern const uint8_t sp4_RADAR[] PROGMEM = {0x22,0x0B,0x34,0xA2,0xC2,0x9C,0xB0,0x8C,0x77,0x97,0x08,0x77,0xE2,0x56,0xDD,0xD4,0xD2,0xDC,0x49,0x9A,0x43,0x27,0x0F,0x57,0x6F,0x6D,0xC8,0x9D,0x93,0x43,0xF3,0x8D,0xAA,0xFA,0x54,0x0B,0x5D,0xB3,0xAA,0xEE,0x9B,0xB9,0xE4,0xCD,0xC8,0xA6,0x6F,0xC2,0xD2,0x35,0x23,0x9D,0x71,0x08,0x5D,0xD6,0x8C,0xBC,0x67,0x61,0x31,0x5D,0x5D,0xDA,0x69,0x5C,0x48,0x2D,0xCD,0x68,0xAA,0x0B,0x76,0xF3,0x27,0xA3,0x2F,0xBA,0x24,0x4B,0xD6,0xB4,0x31,0x99,0x75,0x1F,0xDA,0xD3,0xC6,0xAC,0x2E,0x74,0xB1,0x4F,0x19,0x8B,0xB8,0xE0,0xA3,0x3E,0x65,0xCA,0x66,0x4D,0x8F,0xFA,0xA4,0x39,0xC7,0x96,0x58,0xCA,0x93,0x96,0x94,0x9A,0x63,0x39,0x5F,0x58,0x63,0x4F,0xCE,0xA5,0xBC,0xFF,0x0F}; extern const uint8_t sp5_RADIAL[] PROGMEM = {0x6A,0x12,0xC3,0xB4,0x52,0x95,0xAA,0x49,0x74,0xD7,0x0C,0x53,0xE2,0x26,0xD3,0xD4,0xD2,0x4C,0x5D,0xE9,0x62,0xA1,0x56,0x8D,0xDC,0xAB,0x2B,0x21,0x54,0x93,0x57,0xAF,0xA6,0xA5,0x60,0x0D,0x79,0xB3,0x9A,0xDE,0x94,0xD4,0xFD,0xF1,0xAA,0x47,0x56,0xD4,0x8C,0x25,0xAD,0x6E,0x54,0x54,0x26,0x13,0xB2,0x51,0x89,0x8A,0x09,0xB5,0x55,0x96,0x2D,0x13,0x29,0xBC,0x57,0x19,0x7A,0x60,0xB4,0xEA,0xD9,0x6D,0x1C,0x4E,0x50,0xA7,0x16,0x8D,0x79,0x58,0x27,0x9C,0x58,0xBD,0xE6,0x6E,0x9C,0xA4,0x6D,0xF3,0xD8,0xB2,0x2A,0xB1,0xB6,0x2D,0xE3,0xCA,0xA2,0x33,0x92,0x7B,0x97,0x3B,0xCA,0x6D,0x73,0xC9,0x5B,0xEE,0x24,0xB6,0x43,0xB9,0x6B,0x79,0xA2,0xB8,0x71,0xE5,0xB4,0xE9,0x0D,0xE6,0xDA,0x44,0xBA,0xA5,0x37,0xAA,0x9A,0x30,0x4A,0x9B,0xBE,0xA8,0x72,0x22,0x28,0x4D,0xFA,0xA3,0x8C,0x4E,0xA7,0x34,0xFF,0x0F}; extern const uint8_t sp4_RADIAL[] PROGMEM = {0x6A,0x66,0x69,0xCC,0x3C,0xED,0x84,0xD9,0x36,0xCA,0x4C,0xF1,0x3A,0xC6,0xD4,0x29,0x34,0x2C,0xDB,0x6A,0x4B,0x09,0x53,0x97,0xAE,0xAB,0xEA,0xAE,0x85,0x93,0xD7,0xAC,0xA2,0x97,0x64,0x51,0x7D,0x32,0xB2,0x9E,0x84,0xD5,0xEC,0x71,0xA8,0x32,0x65,0xB3,0xAA,0x44,0xAB,0x98,0xCE,0x91,0x23,0x96,0xAC,0x6A,0x04,0x47,0xAE,0x5C,0xB2,0xEA,0x11,0x1D,0xA9,0x62,0xCD,0x6A,0x7A,0x54,0x94,0xF2,0x35,0xAB,0xAD,0x32,0x54,0xCA,0xBB,0xAC,0x3E,0xC9,0x32,0x4F,0xDE,0xBC,0xC6,0x24,0xD7,0xCD,0xB9,0xCF,0x1E,0xDB,0x10,0xC5,0x86,0x07,0xE5,0x09,0x83,0x73,0xEB,0xAE,0xB4,0xE9,0xFF,0x01}; extern const uint8_t sp4_RADIOS[] PROGMEM = {0xA1,0x77,0x8D,0xAD,0x43,0xEC,0xC5,0x3E,0x75,0xA1,0x53,0xA4,0x9B,0xFD,0x55,0x56,0x1F,0xAC,0x2D,0x5B,0x56,0xD9,0x42,0x90,0xB6,0x2D,0x5E,0x65,0x8F,0x8E,0x52,0xFE,0x78,0x54,0x2D,0x08,0x6B,0xE4,0x66,0x33,0x5A,0xE9,0x9E,0xE9,0x31,0xDA,0xB2,0x4D,0x32,0x7A,0xB4,0x19,0x63,0xB7,0x8A,0xDA,0xBD,0xB8,0x8D,0xDD,0x13,0x59,0xD7,0xEC,0x31,0xF7,0x20,0xA8,0x9D,0x8F,0xC7,0xDA,0x9C,0x90,0x8D,0xBF,0x1A,0x67,0xD3,0xA1,0xD4,0xB2,0xA5,0x9D,0xC5,0xA5,0x6A,0xF2,0xEF,0xF6,0x66,0xD5,0xC1,0xC3,0x6B,0xD2,0x97,0x54,0xA7,0x0E,0xEF,0x49,0x5F,0xB4,0x15,0x99,0xB4,0x3B,0xFC,0x31,0xA7,0xBB,0xCA,0x6A,0xF7,0xC7,0x1C,0x69,0x62,0xAB,0xCD,0x9F,0x52,0x84,0x8A,0xAE,0x36,0x7F,0xF2,0xE6,0xAA,0xBE,0xD9,0xFC,0x31,0x06,0x7A,0xC4,0xD2,0xF0,0x17,0x55,0xC6,0x6A,0x59,0xD3,0xF7,0x9B,0xA5,0xA9,0x49,0x0D,0xFB,0xF7,0x11,0x26,0xCC,0x4C,0x01,0xDF,0x23,0xFD,0x3F}; extern const uint8_t sp3_RAIN[] PROGMEM = {0x62,0xE1,0x7E,0x5D,0x2D,0xEC,0x88,0x49,0xB4,0x64,0x4F,0x77,0x6A,0x26,0xDB,0xD8,0xA3,0x54,0x6B,0xEB,0x72,0x97,0xD4,0xE2,0xAC,0xAB,0x29,0x49,0xDD,0xD2,0xD6,0xAC,0xBA,0x3A,0xE7,0x6C,0x7F,0xB4,0xAA,0x16,0x8C,0x62,0x63,0xD2,0xA8,0x86,0x0D,0xD2,0x8B,0x4A,0xA3,0x19,0x3E,0x48,0x2F,0x2B,0xCD,0xA6,0xF5,0xC3,0x39,0xD9,0x45,0xA8,0x32,0x0D,0x6B,0xE4,0x67,0x81,0xEB,0x54,0xD6,0xAA,0x45,0x6B,0x2D,0x70,0x59,0x9B,0xC6,0x2A,0x57,0x25,0x69,0x2F,0x8A,0x32,0x2D,0x14,0xA5,0xAB,0x69,0xF6,0x52,0xB7,0x93,0xAF,0xF4,0x34,0xAD,0x96,0xE6,0x89,0xC2,0xD3,0x44,0xAA,0xB5,0x37,0xFC,0x7F}; extern const uint8_t sp4_RAIN[] PROGMEM = {0xE1,0x48,0xA5,0xCB,0x42,0x6C,0xB7,0xB1,0xE6,0x60,0x33,0x57,0x32,0xDA,0x54,0x38,0x5C,0xC3,0xD9,0x68,0x72,0xE5,0x28,0xF3,0xE4,0xAB,0xCE,0x59,0x3D,0x23,0xBA,0x8E,0xAA,0x78,0xE7,0x6E,0x7F,0xBC,0xCA,0xEE,0x9D,0xA2,0xFD,0xD2,0x2A,0x86,0x33,0xCA,0xB5,0xD2,0xAB,0xE8,0x56,0xA9,0x56,0xAA,0x8C,0xB2,0x39,0x8C,0x8C,0x88,0x33,0xAA,0x6E,0x31,0x32,0xDC,0xC9,0x68,0xBA,0xC1,0x48,0x77,0x27,0xAD,0xED,0x4A,0x39,0xC3,0x6A,0xF7,0xE1,0xFF,0x01}; extern const uint8_t sp5_RAISE[] PROGMEM = {0x62,0x63,0x65,0x45,0xC3,0xED,0xAA,0x55,0x2C,0x67,0xCF,0x70,0x9A,0x06,0xDB,0xD9,0xBD,0xC5,0xEF,0x68,0x52,0xE7,0xB0,0x94,0x6C,0xAB,0x2A,0x39,0x54,0x53,0xBA,0xAE,0xB2,0xF9,0x66,0x49,0x5D,0xBD,0x8A,0xEE,0x8A,0x24,0xED,0xF1,0xAA,0x86,0x2B,0x92,0xF4,0xC5,0xAB,0x1B,0x26,0x50,0x3B,0x16,0xAF,0xBE,0x1B,0x43,0xEF,0x5A,0x3C,0xA6,0xE1,0x0C,0xAC,0x6B,0xF6,0x58,0x7A,0x64,0xF4,0xEA,0xD9,0x65,0x1D,0x41,0x41,0xAB,0x1E,0x97,0x6D,0x24,0x43,0xCE,0x5A,0x5C,0xF6,0xEE,0x04,0xAD,0xEA,0x71,0x78,0xBA,0x57,0x34,0x8F,0xD7,0xEE,0x69,0x5A,0xD1,0xC3,0x3F,0x9B,0xBF,0x48,0xA3,0xF4,0x58,0xEC,0xFE,0x6A,0x8D,0x4D,0x62,0x75,0x5A,0x2F,0x09,0x11,0x97,0xBC,0x61,0xBD,0x88,0xDD,0x3C,0xDC,0xC4,0xB5,0xEC,0xDF,0x47,0x98,0x30,0x33,0x05,0x7C,0x8F,0x24,0x80,0x0D,0x39,0xFF,0x1F}; extern const uint8_t sp2_RANGE[] PROGMEM = {0x6C,0xE7,0xA5,0xD9,0x33,0xAD,0xAA,0x4D,0xF7,0xC0,0x6C,0x93,0xEA,0x66,0x3F,0x95,0x3A,0xD5,0x79,0xEB,0x62,0x17,0x69,0x0B,0xE7,0xAB,0x29,0x45,0x8A,0x4B,0xBD,0x9E,0xBA,0x17,0x63,0xB7,0x58,0x7D,0xAB,0x5B,0xAD,0x7A,0x94,0x00,0xAB,0x9C,0xB5,0xBB,0x39,0xCC,0xB9,0xAF,0x75,0x4F,0x7B,0x8F,0x10,0xEE,0x69,0x27,0x9C,0x3D,0x93,0xA4,0x79,0x5C,0x7F,0x87,0xB7,0x7B,0xE6,0x30,0x8B,0xE7,0x5F,0xF3,0x54,0xCD,0x92,0xA1,0x75,0xFC,0xC3,0x80,0x51,0x9C,0x24,0x60,0x01,0x01,0x8C,0xEC,0xF4,0xFF}; extern const uint8_t sp2_READY[] PROGMEM = {0x6A,0xB4,0xD9,0x25,0x4A,0xE5,0xDB,0xD9,0x8D,0xB1,0xB2,0x45,0x9A,0xF6,0xD8,0x9F,0xAE,0x26,0xD7,0x30,0xED,0x72,0xDA,0x9E,0xCD,0x9C,0x6D,0xC9,0x6D,0x76,0xED,0xFA,0xE1,0x93,0x8D,0xAD,0x51,0x1F,0xC7,0xD8,0x13,0x8B,0x5A,0x3F,0x99,0x4B,0x39,0x7A,0x13,0xE2,0xE8,0x3B,0xF5,0xCA,0x77,0x7E,0xC2,0xDB,0x2B,0x8A,0xC7,0xD6,0xFA,0x7F}; extern const uint8_t sp4_READY[] PROGMEM = {0x62,0x57,0x8D,0x2D,0xDD,0xD5,0xA5,0x3D,0x36,0x36,0x77,0x77,0x36,0x96,0xDC,0x38,0x25,0xCC,0xDB,0x19,0x4B,0xB0,0xD0,0xB0,0xAE,0xA7,0x6B,0xDE,0x35,0xCC,0xB6,0x9C,0xAA,0x05,0x57,0x67,0xDB,0x92,0xAA,0x6A,0xC8,0x82,0x7D,0x0B,0xEA,0x3C,0xB7,0xB0,0xAC,0x86,0x04,0xE8,0xC0,0xAD,0x8D,0x2D,0x88,0x98,0xF5,0x9D,0xB1,0x0C,0xEF,0x24,0xE1,0x6B,0xDA,0x3E,0x7D,0x12,0x86,0x7F,0x69,0xD7,0xF4,0x2D,0x10,0xB6,0xA5,0x5F,0xE5,0x99,0x21,0x11,0x2B,0x5E,0xD7,0xEF,0xFF,0x01}; extern const uint8_t sp3_READY[] PROGMEM = {0x6A,0xB4,0xD9,0x25,0x4A,0xE5,0xDB,0xD9,0x8D,0xB1,0xB2,0x45,0x9A,0xF6,0xD8,0x9F,0xAE,0x26,0xD7,0x30,0xED,0x72,0xDA,0x9E,0xCD,0x9C,0x6D,0xC9,0x6D,0x76,0xED,0xFA,0xE1,0x93,0x8D,0xAD,0x51,0x1F,0xC7,0xD8,0x13,0x8B,0x5A,0x3F,0x99,0x4B,0x39,0x7A,0x13,0xE2,0xE8,0x3B,0xF5,0xCA,0x77,0x7E,0xC2,0xDB,0x2B,0x8A,0xC7,0xD6,0xFA,0x7F,}; extern const uint8_t sp4_REAR[] PROGMEM = {0x66,0x54,0xCD,0xCD,0x43,0x95,0x9A,0x49,0x95,0x50,0x4F,0x71,0xEA,0x26,0x53,0x4C,0x23,0xD9,0x4D,0x1A,0x62,0xC5,0x70,0xD7,0x74,0xAB,0xAD,0x9D,0x9D,0x42,0xDB,0xAD,0xBA,0xFB,0x52,0x68,0x59,0xBB,0xAA,0xEE,0x92,0x61,0x74,0xF5,0xAA,0x7B,0x2C,0x82,0xD1,0xCD,0xAB,0x6B,0x21,0x91,0x46,0x37,0x8F,0xB9,0x7A,0x47,0x5F,0x7D,0xDD,0xE6,0x1A,0x12,0x75,0xF9,0x53,0x39,0x6A,0x6E,0xD4,0xC5,0xDD,0xED,0x28,0x65,0xD0,0x16,0x7B,0x87,0x3B,0x97,0x01,0x3D,0xEA,0x1B,0xBE,0x9C,0x16,0xF9,0xB1,0x6F,0xF8,0x73,0x2B,0x88,0xA1,0x2E,0xE1,0xCF,0xDB,0x21,0x9B,0xDA,0x84,0x3F,0x6F,0x87,0x49,0xEA,0x1C,0xFE,0x3C,0x12,0xA6,0x25,0x4B,0xF8,0xF3,0x54,0x3E,0xD7,0xD4,0xFF,0x0F}; extern const uint8_t sp2_RED[] PROGMEM = {0x6A,0xB5,0xD9,0x25,0x4A,0xE5,0xDB,0xC5,0x4F,0x6D,0x88,0x95,0x2D,0xD2,0xB4,0x8F,0x2E,0x37,0x0E,0x33,0xCF,0x7E,0xAA,0x9A,0x5C,0xC3,0xB4,0xCB,0xA9,0x86,0x69,0x76,0xD3,0x37,0xB7,0xBE,0xCD,0xED,0xEF,0xB4,0xB7,0xB0,0x35,0x69,0x94,0x22,0x6D,0x10,0x28,0x42,0xB9,0x8B,0xC8,0x06,0x00,0x50,0xCF,0x0E,0xEE,0x62,0xEA,0xA6,0xBC,0xC3,0x14,0xBB,0x4A,0x9F,0xFA,0xA5,0xAF,0x25,0x13,0x17,0xDF,0x9C,0xBF,0xFF,0x07}; extern const uint8_t sp3_RED[] PROGMEM = {0x64,0x94,0x76,0xD2,0x24,0xD2,0xA8,0x45,0x97,0x94,0x72,0x95,0xAB,0x26,0x51,0x9B,0x32,0xCC,0x89,0x9A,0x64,0x0B,0xCE,0x34,0x67,0x61,0xF4,0x4D,0xA4,0x43,0x9C,0x8F,0x3E,0x0F,0xB6,0xB0,0x70,0xBF,0xBA,0x12,0x53,0xC2,0xAD,0xFB,0xEA,0x9A,0x19,0xD1,0xB4,0x2E,0xAB,0xEF,0x76,0x59,0xC2,0x76,0xAF,0xA1,0xAB,0x61,0x29,0xDF,0xB5,0x86,0xA1,0x86,0x35,0xFC,0xD3,0xEA,0x27,0x1F,0x96,0xB0,0x4F,0xA2,0x33,0xAC,0x7D,0x4C,0x43,0x89,0x5E,0xCA,0x8C,0x11,0x0F,0x5D,0xBA,0xC9,0x44,0x25,0x2C,0x49,0x69,0x9A,0x48,0x16,0xCF,0x47,0xAD,0xAD,0xD6,0x45,0xB5,0x66,0x99,0xA6,0x26,0x67,0x86,0x9C,0xAC,0xDA,0x96,0x92,0x99,0x2C,0xF2,0xFF,0x03}; extern const uint8_t sp5_REFUELLING[] PROGMEM = {0xAE,0x37,0xD5,0xB4,0x42,0xEC,0xB9,0x5E,0x17,0xD7,0x0C,0x56,0x96,0xFA,0x98,0xB1,0xD5,0xC2,0xDD,0xA8,0x6B,0xC6,0x60,0x8B,0xB5,0xA3,0xEE,0xCA,0x50,0x26,0x57,0xB7,0x6A,0x72,0x23,0x9E,0x9A,0x55,0xEA,0x66,0x04,0x6C,0x6A,0x16,0x02,0x94,0x14,0x31,0x40,0x77,0x65,0x06,0x18,0xAE,0xDD,0x00,0x23,0x4C,0x3A,0x60,0xA4,0xCD,0x11,0x0E,0x6F,0x44,0x69,0x5B,0x56,0x3E,0x7C,0x30,0xA4,0xAE,0x5D,0x79,0x57,0xA6,0x54,0xBC,0xB6,0xE5,0x91,0x67,0x5A,0x73,0x97,0x94,0x27,0x5A,0xA3,0x85,0xD9,0x5A,0x55,0x98,0xB5,0x27,0xA6,0x2F,0x43,0xD4,0xBA,0xC6,0x96,0x2E,0x2D,0x09,0xD7,0x9A,0x71,0x9F,0xB6,0x66,0x56,0xE5,0xA1,0x7D,0xC6,0x5A,0x65,0xBA,0xA4,0x6E,0x1E,0x7B,0xB5,0x29,0x1A,0xFA,0xB9,0x9C,0x3D,0x87,0x70,0xEA,0xED,0x76,0xF7,0x14,0xCC,0x63,0x8F,0xDA,0xDB,0xB3,0x88,0x97,0xD6,0x6E,0x7F,0xF7,0x6C,0xD6,0x56,0xA7,0x7D,0xCD,0x70,0x78,0x5A,0xEC,0xF1,0x35,0xAD,0xEE,0x16,0x75,0xEA,0x53,0x9E,0xAA,0x34,0x4A,0x23,0xCE,0xFF,0x03}; extern const uint8_t sp4_RELEASE[] PROGMEM = {0xA2,0x11,0xD5,0xAC,0x42,0xD5,0x99,0x45,0x16,0xB3,0x0A,0x75,0xEB,0x66,0x5F,0xC8,0xDB,0xDC,0x7E,0x19,0x4B,0xE6,0x42,0x2B,0x67,0xAB,0x6D,0x26,0x99,0xCA,0xBB,0xAC,0x66,0xB8,0x44,0x2A,0xDB,0x32,0xDA,0x16,0x0C,0xA4,0x6D,0xCD,0xE8,0x17,0xE5,0x50,0xF5,0x76,0xA3,0x5F,0x88,0x5B,0xA4,0x66,0xAF,0x7E,0x33,0x4D,0x66,0x4F,0xBB,0x9A,0xA6,0x43,0xD8,0xFD,0xF1,0xAA,0xBB,0x33,0x92,0xC8,0xD7,0x2B,0x9F,0xC1,0x91,0x22,0x17,0x8F,0xAC,0x3B,0x01,0x9F,0x9E,0x5D,0xD2,0x26,0x14,0xB3,0x72,0x71,0xC9,0x7F,0xAA,0x4C,0x44,0x25,0x0E,0xF8,0xC9,0xC2,0x01,0xBF,0xB8,0x3B,0xE0,0xA7,0x08,0x07,0xDC,0xEA,0xFE,0xFF}; extern const uint8_t sp5_REMARK[] PROGMEM = {0x2C,0xD0,0xA9,0xD8,0xCB,0xAD,0xA9,0x4D,0x76,0xE3,0x74,0x57,0x62,0x56,0x59,0x5D,0x22,0xCC,0x89,0x5B,0x54,0x53,0x2B,0x73,0x67,0x69,0x8C,0x15,0xCB,0xD2,0xBD,0xAD,0xA6,0x26,0x76,0x31,0x6B,0xBB,0xAA,0x9E,0x9C,0x38,0xED,0xCB,0xCA,0x66,0x08,0x84,0x8A,0x35,0x2D,0xEB,0x56,0x40,0xAF,0x16,0xB7,0xA4,0x18,0xD4,0x2A,0x9F,0xEC,0x32,0x6D,0x74,0x8A,0xBC,0x49,0x2A,0x83,0xE4,0x1C,0xF6,0x38,0xA5,0xCA,0x9A,0xDA,0xD9,0x9D,0xAC,0xAA,0x68,0xCD,0x36,0xB1,0xB3,0xAA,0x10,0x2E,0xB5,0xA8,0xED,0xAA,0xA2,0xB9,0xD4,0xA1,0x26,0xAB,0xCE,0xFA,0x42,0x97,0xDB,0xEC,0x7A,0xB5,0x45,0x9D,0xE9,0x51,0x97,0x31,0x14,0x7B,0xAA,0x47,0x9B,0xC7,0x50,0xFD,0xB2,0x2E,0xF5,0x46,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0xC0,0x01,0xBD,0xB9,0x2A,0xA0,0x79,0x11,0x06,0xB4,0x62,0x8C,0x80,0x1A,0x59,0xFE,0x1F}; extern const uint8_t sp2_REPAIR[] PROGMEM = {0x69,0x8E,0x8D,0xCD,0x22,0x95,0xB7,0xA9,0x74,0x09,0xB2,0x54,0x7F,0xC6,0x16,0x83,0xCD,0xB5,0xEF,0x1A,0x7A,0x18,0x22,0x97,0xBE,0x75,0x62,0x93,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x04,0xE0,0x93,0x59,0xCB,0x92,0x53,0xCB,0x8C,0x9A,0xAB,0x68,0xD1,0xC5,0xC2,0x5E,0x9F,0xB2,0xA5,0x22,0x0F,0xD9,0x72,0xAB,0x5B,0xDF,0xE6,0x4E,0x63,0xA9,0x25,0xB0,0x4A,0x3B,0xCF,0xAD,0x1F,0xE9,0xAE,0x7A,0x85,0x4E,0xF2,0xE5,0x27,0xBF,0xF9,0xCD,0x5F,0xFA,0x4A,0x1C,0x92,0xE3,0xDC,0xE9,0x2B,0x35,0xA9,0x5A,0x72,0xFF,0x3F}; extern const uint8_t sp4_REPAIR[] PROGMEM = {0x62,0x14,0xCD,0xB8,0xBC,0xEC,0xBA,0xC9,0x35,0xB2,0xF4,0x54,0x96,0xA6,0x34,0xC9,0xC5,0xDB,0xDE,0x1A,0x6A,0x93,0x60,0xF1,0x6C,0x67,0xE8,0x3E,0x91,0xC3,0xB6,0x8C,0xA1,0x15,0x47,0x0E,0xDD,0x22,0x82,0xC0,0xDD,0x26,0xC5,0x09,0x02,0x12,0x33,0xC3,0x00,0x06,0x0C,0x50,0x9C,0x73,0xC9,0x6A,0x12,0x33,0xB5,0x59,0xAB,0x28,0x89,0x22,0xBC,0xAB,0x9C,0xA2,0xC5,0x62,0x0B,0xDD,0x72,0x8A,0x96,0x9A,0x35,0xE4,0xCB,0x29,0x5A,0x1E,0xD6,0x90,0x35,0xAB,0x6A,0xB9,0xD0,0x4A,0xBE,0x8C,0xA1,0xA5,0x42,0x1B,0xF9,0xD2,0xD6,0x1A,0x86,0x74,0x65,0xCB,0xD8,0x4B,0x5C,0x96,0xE5,0x2E,0xE3,0xA8,0x6E,0x85,0x8F,0xB6,0xB6,0xBB,0xA4,0x25,0x59,0xEE,0x52,0xEE,0xEA,0x8E,0xE9,0xB8,0xEB,0xFF,0x03}; extern const uint8_t sp2_REPEAT[] PROGMEM = {0x6E,0xF1,0x49,0x42,0x33,0xD8,0xC5,0xB9,0x8C,0xB9,0x62,0x8A,0x87,0xF6,0xD3,0xB7,0xCC,0xC6,0x1A,0xE9,0x4E,0x33,0x9C,0x23,0x79,0x7C,0xDE,0x4D,0x6B,0x5B,0x62,0xB0,0xF4,0x95,0x64,0x16,0xA1,0xDC,0x45,0x64,0x03,0x04,0xA0,0xB5,0x94,0x96,0xF6,0x14,0x4C,0x62,0xAF,0x4E,0xD6,0x13,0x93,0x66,0xCD,0x3E,0xD9,0x6C,0x89,0x64,0xB1,0xFA,0x66,0xBB,0x18,0xFD,0xAC,0x0A,0x92,0xB5,0xA8,0xAD,0xA3,0x10,0x8B,0x4D,0x6D,0x7B,0x21,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x06,0xB8,0xDC,0xCD,0x01,0x33,0x6C,0x62,0x00,0x03,0xFF,0x0F}; extern const uint8_t sp4_RICH[] PROGMEM = {0xAE,0x50,0xD1,0xA2,0x94,0xAD,0xB9,0xDA,0x44,0xF3,0x74,0x8E,0xE3,0x5A,0x9D,0xCC,0xDC,0xD5,0x6E,0xE8,0x6C,0xD2,0x74,0x55,0x67,0xA9,0x0D,0x89,0x3C,0x42,0x93,0xB7,0x2A,0x0F,0x4A,0x72,0x4B,0xB7,0xCA,0x1A,0x4D,0xD5,0x75,0xCD,0x2A,0x9A,0x0B,0xB6,0xB0,0xD7,0xAB,0x6C,0x36,0xC9,0xC2,0x5F,0xAD,0xB6,0x05,0x67,0xF7,0x58,0x55,0xE6,0xEA,0x83,0xCC,0xE3,0x13,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x40,0x80,0x59,0x55,0x15,0x30,0x5B,0xA7,0x03,0x66,0x9F,0x09,0xC0,0xEA,0x53,0x0E,0x98,0x6D,0x26,0x00,0xB3,0x4F,0x05,0x60,0xB6,0x4E,0x05,0xCC,0xBE,0xC5,0x80,0xD1,0xA6,0xFE,0x1F}; extern const uint8_t sp2_RIGHT[] PROGMEM = {0x66,0xD7,0xB1,0x24,0xDC,0xE3,0x98,0xCD,0x95,0xA4,0x28,0xB5,0x97,0xD6,0xD0,0x8C,0x3A,0x55,0xFE,0x18,0x43,0xB1,0x4C,0x37,0x6F,0xA7,0x2D,0x72,0x22,0x8A,0xF3,0x9E,0xA6,0xFA,0x94,0x0A,0xDD,0x7C,0x9B,0xDB,0xAD,0xB1,0xD7,0x40,0xF3,0x78,0x3D,0xE7,0x7E,0xE6,0x07,0x81,0x22,0x94,0xBB,0x88,0x6C,0x00,0x50,0xC0,0xB6,0xD7,0x1E,0x10,0x40,0x9B,0xEB,0x0C,0x28,0x56,0xE9,0xFF,0x01}; extern const uint8_t sp4_RIGHT[] PROGMEM = {0xAA,0x90,0xD5,0xAD,0x55,0x9D,0xA9,0x56,0x94,0xD4,0x0A,0x97,0xAB,0x7A,0x39,0x9C,0xBB,0x44,0x5D,0xE8,0xFD,0x14,0x3D,0x53,0xF7,0xAD,0x09,0x5D,0xAB,0xD4,0xDD,0xAD,0x3A,0xCB,0x0B,0x2F,0xE9,0xBC,0xEA,0xA2,0xCF,0xBC,0x74,0xD5,0xAA,0xAB,0x1D,0x89,0xD2,0xC7,0xAB,0xAD,0x21,0xA9,0xD2,0x1F,0x8F,0xB1,0x5A,0xA7,0xA9,0x7A,0x54,0x8E,0xE1,0x12,0xBC,0xF2,0x65,0x38,0xBB,0x67,0x8A,0xEE,0x56,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x00,0x80,0x03,0xA6,0x50,0x77,0xC0,0xF3,0x15,0x04,0xD8,0xCA,0xEC,0xFF,0x01}; extern const uint8_t sp4_ROGER[] PROGMEM = {0x62,0x11,0xBD,0xD8,0x32,0x95,0xAA,0x99,0xD7,0x26,0x8F,0xB0,0xAB,0x26,0x3E,0x9C,0x2B,0x4D,0x9D,0x1A,0xD5,0x74,0xCA,0x30,0x65,0x61,0x74,0x4D,0x25,0x32,0x98,0xB7,0x36,0x0C,0x71,0x4B,0xD3,0xBE,0xEA,0x98,0x3A,0xCC,0xAD,0xCF,0x2A,0x92,0x1F,0x6F,0xB1,0x2D,0x2B,0x4F,0x7E,0xAC,0xDC,0x36,0xAD,0x38,0xE7,0xD4,0x70,0xDF,0xB4,0xE2,0x52,0x2C,0x54,0x3D,0x53,0x28,0xB2,0xA4,0xF0,0x72,0x57,0xA5,0x5E,0xAD,0x83,0xD9,0x64,0x23,0x60,0x7B,0x93,0x08,0x8C,0x7E,0x44,0x17,0x72,0xF3,0xDB,0x86,0x92,0x85,0xAD,0x7D,0x57,0x1B,0x6B,0x1E,0xA6,0x0C,0xFD,0xE5,0x2C,0x53,0x31,0x5A,0xF3,0xA6,0x3B,0x37,0xA1,0x6C,0xCD,0xE2,0xEE,0x9C,0x8D,0xDD,0x37,0xE9,0xFF,0x03}; extern const uint8_t sp5_ROLL_OUT[] PROGMEM = {0x2C,0x16,0x31,0xA5,0xD2,0xE5,0x9A,0x53,0xFB,0x51,0xF5,0x88,0xA2,0x0E,0x91,0x5A,0x2C,0xCD,0xAE,0x3B,0x5C,0x36,0xC9,0x50,0x7B,0x65,0x0D,0x45,0x34,0x43,0x9C,0x8F,0x29,0x64,0x0F,0x4D,0x4D,0x3F,0xFA,0xA8,0xBA,0xD2,0xA9,0xEB,0xE8,0xA2,0x98,0x71,0xA3,0xAE,0xA3,0x4E,0xB4,0x37,0x95,0xB2,0x8E,0x32,0x91,0xD9,0x10,0xCE,0x3A,0xAA,0x28,0x7A,0x52,0x38,0xDD,0xA8,0x83,0xCA,0x6A,0xB4,0x64,0xA3,0xC9,0xC2,0x6A,0x50,0xEB,0xAC,0x36,0xCB,0x4D,0x33,0xDB,0xBC,0xFA,0xA4,0x37,0x34,0x7C,0xF5,0xEA,0xB3,0xDE,0xD0,0xF4,0xD5,0xAB,0xCB,0x7A,0x43,0xD3,0x5B,0x8F,0x36,0x86,0x35,0xCF,0x68,0x39,0xEA,0x58,0xCA,0xDC,0x72,0x51,0x2B,0x43,0xCE,0x0C,0x8D,0x45,0xA9,0x4C,0x31,0xDC,0x24,0x6A,0x9B,0x36,0xF1,0x4A,0x77,0xF8,0x8C,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x80,0x02,0xA6,0x50,0x57,0xC0,0xF3,0x15,0x02,0xB8,0x31,0xF3,0xFF,0x01}; extern const uint8_t sp5_RVRS[] PROGMEM = {0x65,0x8C,0x79,0x22,0xCC,0x12,0xAF,0x31,0xE9,0x2B,0x4E,0xEB,0xBD,0xC6,0x64,0x2F,0xA5,0xA4,0xCF,0x1A,0x52,0x38,0xF5,0xA1,0xCE,0xAB,0x2D,0xF6,0xC4,0x0F,0x7B,0xAF,0x2A,0xC7,0xC1,0x5E,0xDC,0xB4,0x8A,0x3C,0x12,0xCF,0x79,0x63,0xCB,0x73,0x53,0x5E,0xE7,0x9E,0xA9,0x4E,0x51,0xCD,0x4D,0x9D,0xBA,0x26,0xC9,0xA2,0x30,0xF5,0xE2,0xBA,0xC6,0x4C,0xD4,0x22,0xF1,0xA8,0x9A,0x71,0x52,0xF7,0xBA,0x2B,0xEB,0x51,0xC9,0x3C,0xD6,0xAC,0x6C,0x04,0x43,0x8D,0x5C,0xB2,0xF2,0x61,0x15,0xB4,0x6B,0xF6,0x2A,0x87,0x33,0xD0,0xAE,0x39,0xAB,0xEE,0x46,0xD1,0x27,0x97,0xAC,0xBA,0x1A,0xE7,0x70,0xBF,0xBD,0xDA,0x14,0x93,0xCB,0xE2,0xF6,0xEA,0x62,0x1C,0xC9,0xE2,0x55,0xAB,0x8F,0x69,0x24,0x93,0x5E,0x8D,0x21,0xD6,0x96,0x0A,0x7A,0x35,0xE6,0x58,0xDB,0xA2,0xF8,0xF5,0x98,0x53,0x4D,0x8F,0xE6,0xCD,0x63,0xCF,0xCD,0x3D,0x8B,0x56,0xB7,0x23,0xE7,0xB0,0x18,0xFA,0xDC,0xCE,0xDC,0x42,0xB3,0x69,0x73,0xBA,0x72,0x29,0x8E,0xA1,0xDD,0xE1,0x4A,0xD5,0x78,0x9A,0x3F,0xA5,0x3B,0x25,0xE3,0x59,0xDD,0x1D,0xEE,0x1C,0x9D,0xAA,0xBC,0xB7,0x7B,0x8A,0x0F,0xB2,0x89,0x4C,0xE9,0x29,0x2E,0x89,0xBB,0x5A,0xBB,0xB7,0x7A,0x13,0x93,0x58,0x9C,0xBE,0x63,0xC3,0x8D,0xC4,0x5D,0xFA,0x2F,0x09,0x11,0x97,0xBC,0xE1,0xBF,0x88,0xDD,0x3C,0xDC,0x28,0xE0,0x7B,0x24,0x01,0x6C,0xC8,0x89,0x80,0xE5,0xDD,0xFF,0x1F}; extern const uint8_t sp4_R_NAV[] PROGMEM = {0x29,0x89,0x7E,0x53,0x5D,0x53,0x8F,0x21,0xAB,0x2F,0x75,0xEB,0xB2,0x86,0x4A,0x77,0xB4,0x34,0xEB,0x1A,0x8A,0xB8,0xE6,0xD6,0xAE,0xAB,0x2B,0xEA,0x5D,0x96,0x3B,0xAF,0xBA,0xF8,0x13,0x5D,0xDA,0xB4,0xEA,0x92,0x9B,0x7C,0x24,0xCF,0x6A,0x4A,0x67,0x4F,0xF7,0xCC,0xBB,0xD9,0x0D,0x80,0x69,0x92,0x95,0x6C,0x76,0x27,0xAD,0x2B,0x96,0x33,0x39,0x1D,0x97,0xBE,0x1A,0x6C,0xD7,0x70,0xBC,0x86,0x1A,0xD4,0xCC,0x7B,0xD1,0x1A,0xAB,0x37,0x8D,0xA8,0xD9,0x6B,0x6A,0x26,0xC5,0x2B,0x9E,0xAC,0xA5,0xEB,0x56,0x29,0x5B,0xBD,0xD6,0xAE,0x5B,0xB5,0x6C,0xCD,0x5E,0xD7,0xDA,0xF4,0xA8,0xB4,0xBF,0x5E,0x7B,0x53,0x6D,0xDA,0xBE,0x7A,0xEF,0xEB,0xAC,0xBA,0xD5,0xDB,0x57,0xB5,0xAB,0xD8,0x32,0x2F,0xBF,0x5D,0xEE,0xA2,0xC6,0x7C,0xFC,0x61,0xB9,0xB3,0x69,0xF3,0xF2,0x99,0xE9,0x4E,0xAE,0xD5,0xDB,0x1F,0x85,0x3B,0xC7,0x34,0x37,0x5D,0xC5,0xA6,0xA8,0xC2,0x5D,0x35,0x36,0x9F,0xF8,0x84,0x80,0x60,0x35,0x08,0x50,0x5D,0xEA,0xFF,0x03}; extern const uint8_t sp2_SAFE[] PROGMEM = {0x08,0xF8,0x39,0x4C,0x02,0x1A,0xD0,0x80,0x05,0x3C,0x60,0x81,0x95,0x0F,0x15,0xE2,0x6A,0xAB,0x4F,0xD1,0x43,0x8A,0x8A,0xBF,0xB9,0xD5,0xAD,0x57,0x3F,0xAA,0x23,0xBB,0x3F,0x9E,0xCB,0xDC,0xF3,0x99,0x9E,0x5E,0x19,0xCD,0xEB,0x8E,0x79,0x7A,0x43,0x13,0xED,0x39,0x0C,0x18,0x7E,0x5C,0x02,0x12,0x90,0x00,0x07,0x28,0x40,0x81,0xFF,0x07}; extern const uint8_t sp3_SAND[] PROGMEM = {0x0C,0xF8,0x55,0x45,0x01,0xBF,0x1A,0x1B,0xE0,0x47,0x23,0x07,0xFC,0x64,0xE2,0x80,0x5F,0x5C,0x02,0xF0,0x63,0xBA,0x01,0x7E,0x4A,0x5C,0x49,0x53,0xA9,0x6A,0xFE,0x78,0xD5,0xCD,0x96,0x68,0xC6,0xE3,0x55,0x15,0xE7,0x9A,0x55,0x93,0x57,0x55,0xBD,0x69,0x67,0xD5,0x5A,0x65,0xCB,0x62,0xE5,0x53,0x7B,0x95,0x35,0xA8,0x75,0x56,0xA5,0x55,0x55,0x67,0xDA,0x99,0x95,0x56,0x5F,0xAD,0x4B,0x67,0x4C,0x5A,0x43,0xD3,0xC5,0x99,0x31,0x71,0xAD,0x8D,0xB5,0x64,0xF9,0xCC,0xB6,0x35,0x3A,0x1A,0x61,0x8B,0xD2,0xD1,0x34,0x6B,0xAB,0xDB,0x09,0x67,0x93,0x22,0xAB,0x66,0x2F,0x9C,0x55,0x61,0x24,0x65,0x12,0x73,0x65,0x89,0x13,0x16,0xA9,0xD8,0x2D,0x44,0xE6,0x7A,0x26,0x26,0xB7,0x23,0xE9,0x93,0x91,0x4A,0x00,0x05,0x86,0xA5,0xBD,0x3B,0x23,0x17,0xDB,0xF2,0xFF}; extern const uint8_t sp3_SCATTERED[] PROGMEM = {0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x04,0x4E,0x51,0xAA,0x42,0x35,0xC0,0x00,0x3D,0x15,0xAD,0xA0,0x15,0x65,0xCB,0xB8,0xBD,0xB2,0xEA,0x4D,0xB2,0xE2,0xD1,0x2A,0x4A,0x30,0xAD,0x8A,0xDB,0xAB,0xAA,0xC5,0x35,0x23,0xEF,0xAC,0xA6,0x64,0xB5,0xD2,0x2D,0x6D,0xFA,0x49,0xCD,0xD2,0xCB,0x91,0x00,0xBA,0x55,0x6D,0x5D,0x6D,0xC2,0xE1,0xB6,0xA8,0x4C,0x65,0x32,0xB5,0xEB,0xAB,0xB2,0x96,0x65,0x90,0x45,0xBB,0xCB,0x5E,0x5B,0x82,0x0C,0x6F,0x2E,0x67,0xAD,0x45,0xDC,0xBC,0x27,0x9D,0x75,0x88,0xA8,0x44,0x5B,0x75,0x65,0x43,0x56,0x96,0x35,0xD9,0x15,0xA5,0x68,0x79,0x34,0x64,0x40,0x81,0x61,0xE5,0x1E,0xCE,0x4D,0xCC,0x3B,0xFF,0x3F}; extern const uint8_t sp2_SECONDS[] PROGMEM = {0x04,0xF8,0xC5,0x51,0x01,0xBF,0xA6,0x6A,0x40,0x03,0x16,0xD0,0xC0,0xCA,0xAB,0x75,0x2D,0xCD,0x25,0x37,0xBB,0xD9,0xCA,0xDA,0x54,0x0F,0xEE,0xD9,0x29,0x6B,0x47,0x30,0xD8,0xE3,0x80,0x00,0x6A,0x26,0x6D,0x55,0xEB,0xCA,0x21,0xB9,0xE4,0xD4,0xDD,0x26,0xA5,0xF9,0xE3,0x3D,0xB6,0x75,0x38,0xA3,0x31,0x5B,0x9A,0xB6,0x11,0x51,0x32,0xD2,0xAA,0x3F,0xFC,0x21,0xCE,0x22,0xD1,0xD7,0x2D,0x9E,0x39,0x0B,0x37,0x4E,0xD7,0x26,0xE1,0xFA,0xC4,0x55,0x42,0xFD,0x85,0xFB,0x7B,0x77,0x13,0xA3,0x27,0x80,0x03,0xD0,0x25,0x20,0x01,0x0A,0x20,0x20,0x69,0xD6,0xFF,0x07}; extern const uint8_t sp4_SECURITY[] PROGMEM = {0x02,0xF8,0x59,0xC8,0x00,0xBF,0xB7,0x18,0xE0,0x97,0xB4,0x00,0xFC,0x1E,0xD6,0xA2,0x1F,0xCB,0x44,0x9D,0xDD,0xAA,0xA7,0x0C,0xE1,0xD4,0x2D,0xAB,0x1E,0xB6,0x10,0xCB,0xB6,0x20,0x70,0x8A,0x52,0x15,0xAA,0x01,0x06,0x98,0x36,0xC2,0x01,0xD3,0x09,0x07,0x60,0x96,0xB6,0x91,0xF4,0x98,0x84,0xA9,0x5D,0x46,0x51,0x6D,0x11,0xB7,0xF4,0x1D,0x79,0xD1,0x2D,0x3C,0xDC,0x77,0xE4,0x39,0x34,0xCB,0x88,0xDF,0x51,0xE4,0x98,0x64,0xAD,0x7E,0x47,0x5D,0x42,0xB2,0x45,0xFA,0x29,0x43,0x0D,0xEE,0x8A,0xE1,0xD5,0x01,0x83,0xAB,0x39,0x20,0x03,0xF7,0x35,0x34,0xAF,0x64,0x9A,0xAF,0xC6,0x38,0x8C,0xA3,0x54,0xAC,0x2E,0xCB,0xF0,0x8E,0x14,0xB9,0xB9,0x2E,0x7E,0xFD,0x7F}; extern const uint8_t sp5_SELCAL[] PROGMEM = {0x0C,0xF8,0x29,0x45,0x01,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0x32,0x03,0xFC,0x5C,0xB6,0x92,0xA6,0x4B,0x39,0x6D,0xF5,0x4A,0x8B,0x4C,0x8B,0xB4,0xD7,0x2B,0xAB,0x7C,0xDC,0x52,0x5F,0xAE,0x2C,0xEA,0x0D,0x37,0xDD,0xBC,0xF2,0x68,0x26,0xD3,0x38,0xB3,0x2A,0x32,0x29,0x35,0x93,0xAC,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x03,0xAA,0x35,0x72,0x40,0x31,0xC2,0xAB,0xAD,0x45,0xC5,0x3D,0x5B,0xAF,0xAE,0x14,0x95,0xC8,0x5C,0xBC,0xFA,0x62,0x52,0x63,0xED,0xF5,0x6A,0x8B,0x6F,0xB1,0xD6,0x55,0xEB,0x2C,0x7E,0x55,0x4B,0x17,0x8D,0xAB,0xA8,0x75,0x19,0x5B,0xBC,0xFE,0x6C,0xD6,0x3C,0x75,0x76,0x79,0xA3,0x5F,0xF3,0xB0,0xD9,0xE9,0x4F,0xF2,0x4B,0x43,0x37,0xA7,0x3F,0x98,0xAF,0x30,0xE9,0xEC,0x7E,0xEF,0x3E,0x52,0xB5,0x8B,0xFB,0x43,0xE8,0x6A,0xD2,0xD6,0x08,0x70,0xDE,0x03,0x01,0xC1,0x5A,0xFE,0x3F}; extern const uint8_t sp4_SELECT[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0x46,0xB7,0x44,0xAA,0xA9,0xE4,0x59,0x5D,0x53,0x15,0x6C,0xBA,0x65,0xF5,0x85,0x55,0xB8,0xF3,0xE6,0x35,0x2C,0xA8,0x6B,0xAC,0xC9,0xD6,0xB0,0x90,0xAE,0xB1,0xA5,0x5D,0x5D,0xE5,0x9B,0x1A,0xF6,0x7A,0xB5,0x55,0x8E,0x5B,0xF8,0xE6,0xD5,0x36,0x37,0x9C,0x9A,0xAB,0x46,0xD3,0x63,0x62,0x71,0x4C,0x44,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x40,0x01,0x43,0xBA,0x09,0x60,0x73,0x35,0x04,0x4E,0x51,0xAA,0x42,0x35,0xFE,0x1F}; extern const uint8_t sp4_SEQUENCE[] PROGMEM = {0x0C,0xF8,0x4E,0xCC,0x00,0x3F,0xBB,0x1B,0xE0,0x77,0x57,0x03,0xFC,0x15,0x12,0x80,0x3F,0x4D,0x57,0xD2,0x8D,0xB2,0xB8,0x2F,0x5E,0xE9,0xF0,0xCE,0xE4,0xFE,0x78,0x65,0x23,0x18,0x52,0xE5,0xE2,0x94,0x8F,0x4A,0x10,0xDD,0x95,0x10,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x04,0x84,0x7C,0x82,0x00,0x55,0xDD,0x5A,0x16,0x4D,0x87,0x15,0x6F,0x5E,0x4B,0x56,0x15,0xDE,0xB2,0x79,0x6C,0x59,0xA7,0x47,0xDB,0xAA,0x72,0x66,0x9D,0x96,0xED,0x0B,0xC3,0x93,0x4C,0x78,0x57,0xCC,0x0C,0x7F,0xB5,0x1C,0x23,0x95,0x58,0xFD,0x59,0x73,0xA4,0x7A,0x62,0xF2,0x37,0x6E,0xE2,0x66,0x6E,0x08,0xF0,0x1D,0x91,0x00,0x7E,0x71,0x34,0xC0,0x1F,0x29,0x06,0xF8,0xB5,0xD4,0x00,0xBF,0x17,0x1B,0xE0,0x67,0x43,0x05,0xBC,0xEE,0xF2,0xFF}; extern const uint8_t sp2_SERVICE[] PROGMEM = {0x04,0xF8,0xAD,0x94,0x03,0x1A,0xB0,0x80,0x07,0x2C,0xB0,0xA2,0xE6,0xCD,0xD4,0xB4,0xEB,0xC9,0xAA,0x4D,0xE1,0xD6,0xEC,0x23,0x2B,0xBE,0x85,0x96,0xFD,0xCD,0xBC,0x15,0xB9,0x16,0xE9,0xB0,0xBF,0x51,0x66,0x5F,0x24,0xA3,0x7A,0x53,0x97,0xBD,0x89,0xBB,0xC4,0x52,0x4B,0xB1,0xAE,0xE6,0x9A,0xB9,0xEE,0x63,0xAD,0xCE,0x35,0xD4,0x7A,0xCF,0xA3,0x9F,0xE9,0x2E,0xD2,0x25,0xDD,0x77,0x13,0xE0,0xB7,0x52,0x09,0x48,0xC0,0x02,0x16,0x90,0x00,0x05,0xFE,0x1F}; extern const uint8_t sp4_SERVICE[] PROGMEM = {0x0C,0xF8,0x29,0x45,0x01,0xBF,0x95,0x5A,0x20,0x00,0xBF,0xA5,0x3A,0xE0,0x97,0x32,0x03,0xFC,0x5C,0x56,0xF2,0x6A,0x2A,0x20,0x2C,0xF9,0xC8,0x8A,0x2F,0xC1,0x95,0xEC,0x23,0xCD,0x31,0x99,0x97,0xB3,0x8F,0x34,0xBB,0x12,0x5A,0xF1,0x1E,0xF2,0xE4,0x42,0xA5,0xC8,0xA9,0x98,0x9C,0x49,0xD5,0x08,0x37,0x6D,0x29,0x26,0x55,0x52,0xBA,0xB6,0xB5,0x58,0x17,0x0F,0x7F,0xDD,0xCE,0x6C,0x5D,0xC2,0xF3,0xD7,0x78,0x9A,0x49,0x51,0xB3,0xCE,0xE5,0xAB,0x3A,0xD9,0xCC,0x76,0x95,0xBF,0xDB,0x76,0x15,0xF6,0x67,0x80,0x5F,0x53,0x0C,0xF0,0x6B,0xB2,0x03,0x7E,0x4E,0x37,0xC0,0x6F,0x66,0x0A,0xF8,0xAB,0xD9,0x00,0x7F,0xA6,0x29,0xE0,0xB7,0x92,0xFF,0x07}; extern const uint8_t sp2_SET[] PROGMEM = {0x08,0xF8,0x35,0x95,0x03,0x02,0xF8,0xC5,0x58,0x03,0x16,0xB0,0xC0,0x2A,0xA6,0x08,0x13,0xD7,0xCE,0xA7,0xEC,0xAE,0xD5,0xCC,0xD6,0xDC,0xEA,0x54,0x35,0xA6,0xA4,0xE5,0x9A,0x3D,0xCC,0x25,0x2E,0x08,0x14,0xA1,0xDC,0x45,0x64,0x03,0x00,0x30,0x60,0x88,0x30,0x05,0xFC,0x1C,0x25,0x80,0x65,0xB6,0x10,0x50,0xA2,0xD0,0xFF,0x03}; extern const uint8_t sp5_SET[] PROGMEM = {0x08,0xD8,0x84,0x99,0x01,0xCF,0xB8,0x32,0xE0,0xA7,0x14,0x05,0xFC,0x56,0x6A,0x81,0x00,0xFC,0x96,0xEA,0x80,0x5F,0xCA,0x56,0x3E,0x79,0xAA,0xAA,0xB7,0x5E,0x45,0xD3,0xA9,0x6A,0xF9,0x64,0x15,0xDD,0xB4,0x99,0xC6,0x9A,0x55,0xD4,0x50,0x62,0xD6,0xB5,0x4B,0xD6,0x78,0x4B,0x58,0xCD,0x44,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x14,0x30,0x85,0x3A,0x03,0x9E,0xAF,0xF8,0x7F}; extern const uint8_t sp3_SEVERE[] PROGMEM = {0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0xD4,0xD5,0x76,0x11,0x41,0xAE,0x5B,0x56,0x5B,0xB4,0xB9,0xBA,0x6C,0x4D,0x43,0x16,0xEA,0x1A,0xE2,0xD6,0x8D,0x99,0xBB,0xB3,0x4B,0xBA,0x34,0x36,0x69,0x26,0x21,0xEA,0x56,0xD9,0x7D,0x28,0x05,0x77,0x5B,0xE9,0xF0,0x25,0x18,0xB2,0x65,0xC5,0x2D,0x24,0x72,0xC9,0xEA,0x15,0x35,0x3F,0xC4,0x43,0x9B,0x47,0x54,0x72,0xA1,0x0E,0x6E,0x19,0x51,0x8E,0xCE,0xDE,0xBC,0x65,0x24,0xD9,0x27,0x9B,0x79,0x1B,0x95,0x16,0x11,0xA2,0xA6,0x8E,0xFF,0x1F}; extern const uint8_t sp5_SHORT[] PROGMEM = {0x0C,0x38,0x71,0x54,0x01,0xBB,0x6D,0x19,0x60,0x97,0xEB,0x00,0xEC,0xB2,0x16,0x80,0x95,0x2F,0x02,0x30,0xFB,0xB8,0x03,0x7A,0x0E,0x69,0x45,0xF5,0x1D,0x21,0x22,0xA7,0x95,0xD1,0xB6,0x6B,0xB1,0xF6,0x56,0x87,0xD6,0x62,0xC9,0xDE,0x5A,0x1B,0x46,0x72,0x2C,0x7A,0x6B,0x5D,0x1C,0x81,0x35,0x98,0xA7,0x4C,0xA9,0x3A,0xE6,0xAA,0x1F,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x40,0x01,0x43,0xBA,0x31,0x60,0x73,0x35,0x04,0x4E,0x51,0xAA,0x42,0x35,0xFE,0x1F}; extern const uint8_t sp3_SHOWERS[] PROGMEM = {0x0C,0x38,0x71,0x54,0x01,0xBB,0x6D,0x69,0xC0,0x02,0x1E,0xF0,0x40,0x04,0x34,0xB0,0x8A,0x1A,0x4A,0x2D,0x75,0xCB,0x2A,0x72,0x68,0xF3,0xD6,0xCD,0x2B,0x4F,0x61,0xDD,0x5B,0x57,0x8F,0x2C,0xD6,0x71,0x4F,0x59,0x5D,0x72,0x3F,0x3B,0x32,0xB8,0x69,0x2A,0xED,0x89,0x28,0x93,0xB4,0xA1,0xF7,0x6D,0xA4,0x0A,0x7A,0xA7,0x31,0x9A,0x57,0x3E,0xF4,0x93,0xD6,0xEC,0x8E,0xE4,0x30,0x4F,0x3A,0x73,0x1E,0xF0,0xC5,0x3E,0xE1,0x28,0xAD,0xC1,0x86,0xF3,0xB8,0xA3,0x4C,0x83,0x4A,0xE9,0xEB,0xCE,0x1C,0x02,0x6D,0x22,0xAB,0x39,0x4B,0x08,0xD4,0xCE,0xFC,0xE6,0xCA,0xDE,0x30,0xAA,0xFA,0xB9,0xEB,0x92,0x10,0x71,0xC9,0x1B,0xEE,0x8B,0xD8,0xCD,0xC3,0x4D,0xBC,0xDD,0xF3,0x7D,0x84,0x09,0x33,0x53,0xC0,0xF7,0x48,0x02,0xD8,0x90,0xF3,0xFF,0x01}; extern const uint8_t sp2_SHUT[] PROGMEM = {0x04,0x58,0xE3,0x5A,0x03,0x16,0xF0,0x80,0x07,0x22,0x60,0x81,0x55,0xB4,0xE4,0xA2,0x61,0x5D,0x6E,0x71,0xCA,0x12,0x3C,0xCA,0x7C,0xCE,0xAD,0x76,0x31,0xD7,0xBC,0x23,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x06,0xE8,0x44,0x5D,0x01,0x3F,0x66,0x11,0xE0,0x98,0x59,0x04,0xF4,0x38,0xFE,0xFF}; extern const uint8_t sp4_SIDE[] PROGMEM = {0x06,0x38,0x00,0xD5,0x01,0x3F,0x31,0x3B,0xE0,0x1F,0xB1,0x00,0xFC,0xAE,0x56,0x8A,0x5F,0xCD,0x8B,0x8D,0xE9,0x2A,0x2A,0x1F,0x97,0xB4,0xD5,0xAB,0x2B,0x72,0xDC,0xCA,0x36,0xAF,0xAE,0x89,0x4D,0x29,0xDB,0xB2,0xBA,0x2E,0x26,0xB4,0xAC,0xCB,0x6A,0xAB,0x2D,0xCD,0xB4,0xD5,0xAB,0xA9,0x21,0x24,0x23,0x16,0xAD,0xAA,0x5A,0xE7,0xCE,0x9C,0x95,0xAA,0x2C,0x8D,0xC2,0x2B,0xA1,0xAA,0xB9,0x49,0x1B,0x2B,0x8B,0xAE,0x1E,0x46,0x94,0xCC,0xD2,0x94,0xA1,0x6A,0x55,0xB5,0x5C,0xF5,0xFF}; extern const uint8_t sp5_SIGNET[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x76,0x8A,0x2E,0xC3,0xD8,0x6D,0xF5,0xC9,0xBB,0x4E,0x95,0xF0,0xD7,0xA7,0xE8,0x3A,0x59,0xD2,0x57,0xAF,0x62,0xA4,0x00,0x0D,0x5D,0xED,0xEA,0x22,0x99,0xBA,0xAD,0xA2,0x68,0xB9,0xED,0x4C,0x37,0x59,0x62,0xE0,0x6A,0xC3,0xCD,0x9C,0xA8,0xD1,0xB0,0x8E,0x70,0x4F,0x9C,0xE6,0xA8,0xCD,0xC3,0xB5,0x4E,0x9E,0xCB,0x58,0xAC,0xBB,0xA5,0x3E,0x2E,0x73,0xD1,0xEE,0xD1,0xFE,0x68,0xAC,0x4D,0xBB,0x7A,0xD9,0xAB,0xB2,0x57,0xE3,0x1A,0xEE,0x3F,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x00,0x05,0x4C,0xA1,0x2E,0x80,0xE7,0x2B,0x08,0x70,0x63,0xE6,0xFF,0x03}; extern const uint8_t sp3_SLEET[] PROGMEM = {0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0xC6,0xD0,0x70,0x44,0xA8,0x78,0x5D,0x45,0xC7,0xDE,0x2E,0x94,0x77,0x15,0x93,0x68,0x99,0x72,0xD6,0x95,0x35,0x6D,0xAA,0x66,0x8F,0x57,0x3A,0xA2,0xB0,0x98,0x3F,0x59,0xC5,0x08,0x4C,0x56,0xBD,0xB8,0x35,0xD3,0x29,0x70,0xF7,0xE3,0x34,0xCE,0xA8,0xC0,0x5D,0x8F,0xDD,0x32,0x3C,0xA1,0x6D,0x5F,0x42,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x14,0x30,0xA4,0x1B,0x03,0x36,0x57,0x43,0xE0,0x14,0xA5,0x2A,0x54,0xE3,0xFF,0x01}; extern const uint8_t sp5_SLOKE[] PROGMEM = {0x02,0xF8,0x56,0xC4,0x00,0x3F,0xBA,0x28,0xE0,0x07,0x0B,0x03,0xFC,0x60,0x66,0x80,0x5F,0xD4,0x0C,0xF0,0x4B,0xA8,0x02,0x7E,0x31,0x29,0xFD,0x10,0xEA,0x96,0xEC,0xAE,0xF5,0x95,0x7A,0xA6,0xC3,0xD6,0xD5,0x17,0x61,0x55,0x4C,0xAD,0x57,0x5B,0x58,0x76,0x29,0xF6,0x5D,0x55,0x61,0x31,0xA1,0xD4,0x77,0x15,0x89,0xF7,0x98,0x4A,0x9F,0x92,0x79,0xB5,0xA5,0x6C,0xBD,0x11,0x38,0x45,0xA9,0x0A,0xD5,0x00,0x10,0x40,0x32,0x26,0x02,0x48,0x41,0x85,0x00,0xCE,0x2B,0xFE,0x3F}; extern const uint8_t sp2_SLOW[] PROGMEM = {0x04,0xF8,0xCB,0x44,0x01,0xBF,0x86,0x5B,0xC0,0x02,0x1C,0x28,0xD3,0xC6,0x1C,0x55,0xA2,0xAD,0x0F,0xB3,0x3D,0xC5,0xA4,0x16,0x95,0xE4,0xF5,0x64,0x95,0x7B,0x8E,0x53,0xDF,0x9B,0xAD,0x22,0xF1,0xEA,0x61,0xCE,0xBB,0x9B,0xD9,0xCF,0xB9,0x2F,0x7D,0x0D,0x9B,0xD7,0x5D,0x0B,0x92,0x27,0x1E,0xEE,0xD4,0xA5,0x32,0x50,0xDB,0xD8,0xD3,0x5E,0xEE,0xF6,0xB1,0xDD,0x55,0xBB,0xFC,0x3F}; extern const uint8_t sp4_SLOW[] PROGMEM = {0x0A,0xB8,0x9C,0xC4,0x00,0xBF,0x68,0x1A,0xE0,0x3F,0xF1,0x00,0xFC,0x24,0xE9,0x80,0x9F,0x2C,0x0D,0x70,0x84,0x47,0xA9,0x3A,0xD2,0x11,0x97,0x6C,0xA3,0xAA,0xC4,0xD6,0x8C,0xB3,0xAC,0x32,0xB3,0x1A,0x57,0xE9,0xB2,0xEA,0xCC,0x7B,0xC2,0xB8,0xEB,0xAA,0x93,0xE8,0x71,0x93,0x6E,0xAB,0x49,0xAA,0x3B,0x9D,0xFB,0xB5,0x36,0xA8,0xAD,0x50,0xE9,0xDB,0x86,0x60,0xA7,0x5C,0xB4,0x4B,0x1A,0x5D,0xAD,0x54,0xF6,0x5D,0xE9,0x36,0x3D,0x4A,0x28,0x17,0x87,0xCB,0xB4,0x0E,0x63,0xDD,0xED,0x6E,0x53,0x3A,0x5D,0xB8,0xB3,0x7B,0x6C,0x5A,0x77,0xE5,0x3E,0xEE,0xB3,0xAD,0xC5,0xD5,0xF6,0xFC,0x3F}; extern const uint8_t sp4_SLOW_1[] PROGMEM = {0x04,0xF8,0x8E,0x98,0x00,0xDF,0x30,0x2A,0xE0,0x27,0x11,0x07,0xFC,0x64,0x6C,0x80,0x9F,0xD5,0x1C,0xF0,0x8B,0x48,0xEB,0x2B,0xCE,0x52,0x93,0x2C,0xAD,0xCF,0x38,0xBB,0x02,0xB3,0xAE,0x2E,0xB1,0xE9,0x62,0xEE,0xBB,0xDA,0x24,0x7B,0x42,0xB8,0xEF,0x6A,0x0A,0xC9,0x4E,0xE7,0x6C,0xAB,0x8A,0x7C,0xCA,0x8D,0xF3,0xB4,0x2A,0xC8,0x2D,0x57,0xEE,0x5D,0x4A,0xAF,0x37,0xDD,0xB0,0xB7,0x2B,0x55,0x9C,0x30,0xE1,0x8E,0xAC,0x96,0xFA,0xC2,0xD9,0xDC,0xFC,0x3F}; extern const uint8_t sp2_SMOKE[] PROGMEM = {0x08,0xF8,0xBB,0x4D,0x02,0x0A,0x78,0x33,0xCC,0x03,0x1E,0x40,0x40,0x53,0x1A,0x22,0xC8,0x92,0x35,0x87,0x92,0xD4,0x74,0x95,0x99,0x55,0x7B,0x52,0xB7,0x5D,0xEE,0x72,0x57,0xAD,0xF7,0x6E,0xA2,0x84,0xFB,0xD6,0xD1,0x6D,0x4E,0x6E,0x84,0xA3,0x37,0x84,0x8B,0x50,0xEE,0x22,0xB2,0x01,0x80,0x01,0x75,0x14,0x7B,0x80,0x01,0x39,0x98,0xFC,0x3F}; extern const uint8_t sp3_SMOKE[] PROGMEM = {0x08,0xE8,0x58,0x94,0x01,0xDF,0x30,0x33,0xE0,0x7B,0x65,0x03,0xFC,0x12,0xEA,0x80,0x5F,0x8B,0x1D,0xF0,0x7B,0xA8,0x03,0x5E,0x53,0x56,0x40,0xA1,0x1C,0xAE,0xF1,0x2C,0xA2,0x52,0xDD,0xA4,0x3A,0x2B,0xCC,0x71,0x89,0x37,0xEA,0x2C,0x33,0x5D,0xA1,0xCD,0x2A,0x92,0xEC,0x56,0xE7,0x36,0x23,0x0F,0x7E,0x4B,0x4C,0xD6,0x8C,0x3C,0xDA,0x69,0x35,0x5E,0xDD,0xEA,0x68,0xB7,0x55,0xA9,0x6F,0x19,0x82,0xBD,0x14,0x95,0xBE,0x61,0xF1,0x76,0xC3,0x85,0xFB,0x88,0x25,0xE8,0x29,0x63,0x73,0x87,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x00,0x08,0xA0,0x94,0x62,0x0C,0x20,0xA0,0xA4,0x20,0x04,0x94,0xE2,0xF6,0xFF}; extern const uint8_t sp3_SNOW[] PROGMEM = {0x04,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0D,0x18,0xE0,0xB7,0x54,0x05,0xFC,0x52,0x56,0xAA,0xAA,0x30,0x2B,0xC5,0x6E,0xAD,0x56,0xD1,0x95,0xB9,0x26,0xAD,0x59,0x79,0x95,0x91,0x52,0xB2,0x76,0x65,0x55,0x54,0x73,0xC9,0xD6,0x95,0x15,0x51,0x2D,0xC9,0x6B,0x56,0x99,0xD4,0xB4,0xA4,0x6C,0x19,0x43,0xB4,0x5B,0x12,0xB2,0xA5,0x0C,0x3E,0x6D,0xAA,0xDB,0x9E,0xB2,0xFA,0xB0,0x11,0x26,0x5B,0xD2,0xEE,0xD2,0x44,0x88,0xAE,0x4E,0xB7,0x2B,0x1D,0xC9,0xBA,0xC5,0xFD,0xAE,0x4C,0xAA,0x58,0x37,0xF7,0xBB,0x3A,0x6E,0xA2,0x59,0xDC,0xA3,0xD3,0x86,0x8B,0xF4,0x75,0x8F,0x8F,0x95,0x41,0xDA,0xC7,0xDD,0xD1,0x55,0x05,0x86,0xEB,0xFF,0x07}; extern const uint8_t sp3_SOUTHEAST[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0x56,0x5D,0xF5,0x84,0xA5,0xAE,0x59,0x75,0x36,0x13,0x11,0xB6,0x7A,0x95,0xC9,0x6E,0x78,0xFA,0xEA,0x95,0xC5,0xDC,0x1E,0x16,0x93,0x5B,0x1A,0x6A,0xBB,0x73,0xCC,0x4E,0x59,0x74,0x15,0x4D,0x3C,0x3B,0x54,0x5B,0x96,0x99,0x8A,0x2D,0x03,0x0C,0x51,0xE9,0x80,0x6E,0x56,0x2D,0xD0,0xA2,0xEA,0x98,0xCD,0x73,0x4E,0xCB,0x87,0x17,0x94,0xCC,0xC7,0xA5,0x18,0x4E,0x81,0xA7,0x6E,0x97,0x6A,0x5A,0x01,0xD9,0x9E,0x5D,0xDA,0xE5,0x0D,0xA8,0x7B,0x56,0x19,0x67,0x12,0xA4,0xAA,0xD9,0x65,0x1B,0x89,0x50,0xBA,0x67,0xA7,0x63,0x38,0x22,0x9D,0x5A,0x9C,0x8E,0x21,0x8D,0xD9,0xBB,0xB3,0x01,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x06,0xF8,0xAD,0xD4,0x02,0x01,0xF8,0x2D,0xD5,0x01,0xBF,0x94,0x19,0xE0,0xE7,0x32,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0xC0,0x01,0x53,0xA8,0x0B,0xE0,0xF9,0x8A,0xFF,0x07}; extern const uint8_t sp3_SOUTHWEST[] PROGMEM = {0x0C,0xB8,0x5E,0x92,0x01,0xCF,0xB8,0x32,0xE0,0xA7,0x14,0x05,0xFC,0x56,0x6A,0x81,0x00,0xFC,0x96,0xEA,0x80,0x5F,0xCA,0x0C,0xF0,0x73,0xD9,0x6A,0x8B,0x19,0xF7,0xD4,0xCF,0xAB,0xCD,0x66,0x23,0x42,0x37,0xAF,0x3A,0xAB,0x4B,0x4B,0xEB,0xBC,0xAA,0x18,0x37,0xDC,0x6C,0x55,0x2B,0x42,0xDA,0x08,0x91,0x59,0xA9,0x88,0x7A,0xAC,0x89,0x5A,0xAA,0x61,0x50,0x37,0x53,0x95,0xA2,0x80,0x21,0x2A,0x05,0xD0,0xCD,0x6A,0x68,0xAB,0x0E,0x53,0x33,0xC7,0xAE,0x0B,0x6A,0x8A,0x9D,0x52,0x97,0x2E,0xE8,0x6B,0x32,0xEE,0xBA,0xAA,0xC2,0xBA,0xB4,0xA8,0xEB,0xAA,0xAB,0x1C,0x97,0xE6,0x2F,0xAB,0x69,0xAA,0x34,0x5A,0x5E,0xAF,0xA9,0x9A,0x92,0x4C,0x7F,0xB4,0xF6,0x6A,0x4B,0x2A,0xF2,0x56,0x3B,0x4B,0x48,0x49,0xAF,0xD9,0xE9,0x29,0x3E,0xA4,0xF8,0x16,0x1B,0xE0,0x19,0x57,0x05,0xFC,0x94,0x62,0x80,0xDF,0x4A,0x2D,0x10,0x80,0xDF,0x52,0x1D,0xF0,0x4B,0x99,0x01,0x7E,0x2E,0x43,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x00,0x1C,0x30,0x85,0xBA,0x00,0x9E,0xAF,0xF8,0x7F}; extern const uint8_t sp2_SOUTH[] PROGMEM = {0x08,0xF8,0x2E,0x8C,0x03,0x0C,0xF8,0xB5,0xCD,0x02,0x16,0x50,0xC0,0x6F,0xA5,0x1E,0x50,0xC0,0x37,0xEE,0x23,0x69,0xCA,0x35,0x55,0x57,0xAF,0xA2,0xD8,0x8E,0x16,0x5D,0x7D,0xEB,0xDB,0xDC,0x76,0xF5,0xC9,0x4C,0x95,0x71,0xEF,0x3D,0xCD,0xBD,0x9C,0xC1,0x75,0x95,0x72,0x97,0xFC,0x84,0x3F,0xAA,0xAE,0x31,0xF1,0x2D,0x5E,0x5B,0x72,0x9C,0x62,0xB5,0xF9,0x92,0x8E,0x18,0x93,0xC4,0x04,0x18,0xB2,0x45,0x02,0x1C,0xA0,0x00,0x05,0x28,0x40,0x81,0xFF,0x07}; extern const uint8_t sp3_SOUTH[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0x4E,0x56,0xE5,0x24,0xA7,0xB6,0x3D,0x45,0x15,0x53,0x5A,0xBA,0xF5,0x54,0xD9,0x6D,0x58,0xEA,0xEA,0x55,0xA7,0xB8,0x6E,0xE5,0xAB,0xC7,0x98,0xEC,0x85,0x94,0xAD,0x6E,0x4B,0xB4,0x97,0x52,0xB6,0x2A,0x6C,0x31,0x6C,0x98,0xDB,0x46,0xF3,0xF8,0xB2,0x69,0xE6,0x1B,0xCD,0xE3,0x6A,0xBB,0xA9,0x2F,0x12,0xAF,0x4B,0xE3,0xC1,0xDE,0x89,0x01,0x43,0x54,0x72,0x80,0x03,0x14,0xA0,0xC0,0xFF,0x03}; extern const uint8_t sp2_SPEED[] PROGMEM = {0x04,0xF8,0xBD,0x5C,0x02,0x1A,0xD0,0x80,0x04,0x30,0x40,0x00,0x6E,0x55,0x59,0xCB,0x75,0x7A,0x7A,0xA5,0x59,0xC5,0xC8,0x41,0x64,0xBA,0x66,0xE5,0x33,0x95,0x82,0xEB,0xD6,0x9B,0xEE,0x6C,0xE5,0x33,0x8D,0x82,0xEB,0xD6,0x5D,0xAD,0x7E,0xC5,0x22,0x48,0xDF,0xB2,0xC7,0xBD,0xCC,0x6D,0x1E,0xF5,0x60,0xA7,0x65,0x1E,0x95,0x91,0x88,0x9F,0xF4,0x2A,0xD7,0xD0,0x4D,0x64,0xBE,0xE5,0xFF,0x01}; extern const uint8_t sp4_SPEED[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x0C,0x50,0x94,0x73,0x4B,0x7B,0x30,0xA6,0x90,0x35,0x23,0x9B,0xC9,0x09,0xD3,0xD6,0x8C,0x72,0x78,0x45,0xDE,0x5A,0xDC,0xDA,0x11,0x04,0x74,0xFA,0x51,0xEB,0x67,0x30,0xC0,0xA9,0xC5,0x6D,0x99,0xDE,0x80,0xA6,0x16,0xB7,0x6D,0x6A,0x41,0xD9,0x9C,0x54,0xF6,0x26,0x84,0x7C,0x73,0x91,0x3A,0x22,0xF1,0xA8,0xB2,0x48,0xEC,0xF4,0x34,0x22,0x32,0x6D,0x89,0x2B,0x92,0xB4,0x0C,0xAF,0x55,0xAE,0x69,0xDA,0x48,0x25,0x2D,0x03,0x0A,0x0C,0x4B,0x4F,0xCF,0x6C,0x2A,0xB9,0xFA,0xFF,0x01}; extern const uint8_t sp5_SPOILERS[] PROGMEM = {0x04,0xB8,0x81,0x51,0x00,0x7F,0xB8,0x28,0xE0,0x77,0x27,0x03,0xFC,0x5E,0x6C,0x80,0x7F,0x4B,0x0C,0xF0,0xA6,0x2A,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x80,0x80,0x42,0x45,0x5B,0x9A,0x55,0xA6,0xBB,0x5B,0x6E,0x65,0xE2,0xB5,0xE6,0x98,0xAE,0x95,0x49,0xCE,0x8A,0x72,0xB6,0x91,0x47,0x35,0x2D,0xC1,0xD9,0x46,0x96,0xDC,0x98,0x26,0x6F,0x19,0x79,0x76,0xCD,0x56,0xBC,0x6A,0x55,0x45,0x0F,0xEB,0xC8,0xEA,0x51,0x55,0xD1,0xEA,0x29,0x9F,0x47,0x57,0x49,0xA5,0x27,0x76,0x2D,0x4B,0xA2,0xD3,0x66,0x92,0xAF,0xAC,0x59,0xB6,0xA5,0xE3,0x9A,0xB2,0xE6,0x98,0xA6,0x29,0x5D,0xCA,0x5E,0x4A,0x0B,0xB7,0xF8,0x2F,0x67,0xA9,0x83,0xD2,0xEA,0x2D,0xDD,0xA5,0x37,0x58,0xA9,0xFF,0xF4,0x96,0x19,0x68,0xA5,0x59,0xC3,0x5B,0x6A,0xA0,0xB6,0x66,0x0B,0x6F,0xF1,0x49,0xDC,0x9E,0x3D,0x7D,0x97,0x84,0x88,0x4B,0xDE,0xF4,0x5D,0xC4,0x6E,0x1E,0x6E,0xF2,0x57,0xFE,0xEF,0x23,0x4C,0x98,0x99,0x02,0xBE,0x47,0x12,0xC0,0x86,0x9C,0xFF,0x0F}; extern const uint8_t sp5_SQUALKING[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x20,0x70,0x8A,0x52,0x15,0xAA,0x81,0x80,0xC4,0xCC,0x30,0xC0,0x81,0x92,0x79,0xBB,0xA1,0x49,0x59,0x47,0xE9,0xE2,0xA6,0x05,0x65,0x5B,0x65,0x48,0x17,0x12,0xDA,0x77,0x55,0x31,0x9E,0x69,0x5A,0xEF,0x55,0xC7,0xD6,0x16,0x26,0x9D,0x5A,0x97,0xE2,0x72,0x39,0xF7,0x01,0x05,0x54,0x1F,0xAA,0x80,0x6A,0x8D,0x47,0xD3,0xB2,0x90,0x47,0x2E,0x1E,0xF3,0xF0,0x25,0x58,0xF6,0xA6,0xED,0xDD,0x1A,0xEB,0xF9,0xC4,0x70,0x35,0xCB,0x5A,0xCB,0x61,0xC3,0xD5,0x0C,0x67,0xA8,0x39,0x76,0x77,0x31,0xDC,0xAE,0xEA,0xD8,0x3D,0xD5,0x48,0xA5,0x98,0x92,0xFF,0x07}; extern const uint8_t sp5_SQUALK[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x10,0xE0,0xC3,0x4B,0xCA,0xBC,0x3B,0x72,0x73,0x4F,0xAB,0x0E,0x6E,0xC2,0x82,0xB2,0xAD,0x2A,0x9A,0x69,0x0F,0xF6,0xB6,0x8A,0xE0,0xB6,0xD2,0x39,0xCB,0xC8,0x42,0xDA,0x70,0xB5,0x9E,0x23,0x8D,0x75,0xDC,0x54,0x3B,0xBA,0x2C,0xB5,0x65,0x15,0x76,0x8D,0xC0,0xA2,0x4A,0x55,0xA8,0x06,0x80,0x02,0x7A,0x73,0x65,0x40,0xF3,0x22,0x0C,0x68,0xC5,0x18,0x01,0x35,0xB2,0xFC,0x3F}; extern const uint8_t sp5_STABILISER[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x30,0xE0,0xFB,0x08,0x04,0x4E,0x51,0xAA,0x42,0x35,0x40,0x00,0x4F,0x99,0xAE,0xA8,0x6B,0x57,0x75,0x5F,0xBD,0xCA,0xEE,0x42,0xC4,0xFD,0xCE,0xAA,0xBA,0x77,0x56,0x8F,0x39,0xA3,0x6A,0xCE,0xD9,0xDC,0x17,0xBB,0xDA,0xA8,0x8C,0x70,0x6E,0xC5,0x7A,0xE6,0xDA,0xCC,0x23,0xF5,0x98,0x92,0xEC,0x54,0xD3,0x34,0xA3,0x2F,0xB4,0x26,0x8C,0xBA,0x95,0xB1,0x62,0x1F,0x77,0xE8,0xB2,0xC6,0x4A,0xAA,0xC3,0xA9,0xEB,0x1A,0x1B,0xAD,0xB6,0xE0,0x2D,0x6B,0xAC,0x7C,0x52,0x53,0x37,0xAF,0xB9,0xC9,0x09,0x49,0xD9,0xBC,0x96,0x2E,0xCB,0xB5,0x65,0xF3,0x5A,0x9B,0x48,0x8D,0xB1,0x57,0x6D,0x2F,0x41,0x2C,0xA2,0x27,0x85,0xFD,0x97,0xF6,0x00,0x91,0x5D,0x0F,0x03,0xFC,0xEC,0x6A,0x81,0xB6,0x37,0x1F,0xC2,0xA1,0x6D,0xD2,0x55,0x72,0x92,0xB4,0xE4,0x0B,0x4F,0x59,0xCA,0x91,0xD2,0xD7,0xBC,0x65,0x08,0xE5,0x70,0x67,0xF7,0xA5,0xE4,0xE8,0xE7,0x69,0xCC,0x57,0x86,0x52,0xB6,0x76,0x31,0x7F,0x59,0x2C,0x95,0xBA,0xFA,0xFF,0x01}; extern const uint8_t sp5_STALL[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x04,0x4E,0x51,0xAA,0x42,0x35,0x40,0x01,0x43,0xBA,0x31,0x60,0x73,0xB5,0x95,0x35,0x91,0x4E,0x29,0x5B,0x57,0x9D,0x64,0x85,0xA5,0x6C,0x59,0x6D,0x92,0x5D,0x9E,0xD4,0x75,0xF5,0xD1,0x4C,0x45,0x50,0xDF,0x35,0x44,0x3B,0x95,0x46,0x7D,0xC7,0x1A,0xDC,0x54,0x28,0xF7,0x1D,0x5B,0xB4,0x53,0xA9,0xDC,0xA5,0xED,0xC1,0x4F,0x35,0xCB,0x9E,0x76,0x44,0xBB,0x95,0x22,0x7D,0xDA,0x19,0xDD,0x54,0xB3,0xF4,0x29,0x57,0x70,0x53,0x25,0xDA,0x39,0xDD,0x21,0x5C,0x26,0x69,0xE7,0xF4,0x04,0x7B,0x55,0x22,0x59,0xC2,0x13,0x7C,0x4D,0x92,0xE6,0x75,0xAF,0xAE,0xDD,0xC2,0x91,0x59,0x7E,0xFF,0x0F}; extern const uint8_t sp2_START[] PROGMEM = {0x04,0xF8,0xC5,0x9C,0x03,0x1A,0xD0,0x80,0x04,0x38,0x00,0x06,0x58,0x22,0x7D,0x65,0x9D,0x87,0x8B,0x5B,0xD7,0x53,0x67,0x37,0x96,0x21,0x79,0x6F,0x7D,0xEB,0xD5,0x64,0xB7,0x92,0x43,0x9B,0xC7,0x50,0xDD,0x92,0x1D,0xF7,0x9E,0x53,0xDF,0xDD,0x59,0xCB,0x21,0xAD,0xF6,0x46,0xA0,0x08,0xE5,0x2E,0x22,0x1B,0x40,0x01,0xDD,0xB2,0x2A,0xE0,0xB7,0x0C,0x03,0x4C,0x9D,0x4A,0x80,0xEA,0x54,0xFE,0x1F}; extern const uint8_t sp3_START[] PROGMEM = {0x02,0xF8,0x49,0xCC,0x00,0xBF,0x87,0x3B,0xE0,0xB7,0x60,0x03,0xFC,0x9A,0xAA,0x80,0x3F,0x92,0x11,0x30,0x29,0x9A,0x02,0x86,0x34,0x5F,0x65,0x13,0x69,0xE2,0xDA,0x65,0x35,0x59,0x8F,0x49,0x59,0x97,0xD5,0x65,0x7D,0x29,0xA5,0xDE,0x56,0x97,0xF5,0x85,0x8E,0xE4,0x5D,0x6D,0x0E,0x23,0x39,0xDC,0x79,0xD4,0xA5,0x35,0x75,0x72,0xEF,0x51,0x95,0xE9,0x38,0xE6,0xB9,0x4B,0x5D,0x1A,0x26,0x6B,0x3B,0x46,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x40,0x01,0x43,0xBA,0x31,0x60,0x73,0x35,0x04,0x4E,0x51,0xAA,0x42,0x35,0xFE,0x1F}; extern const uint8_t sp4_START[] PROGMEM = {0x0C,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x04,0x4E,0x51,0xAA,0x42,0x35,0x40,0x01,0x43,0xBA,0x31,0x60,0x73,0xB5,0x55,0xE6,0x98,0xEA,0xA5,0x5B,0x46,0x9D,0x5D,0x6B,0x0E,0xF5,0x19,0x75,0xB1,0xC7,0xBE,0x94,0xBB,0x55,0xB9,0x1B,0x9F,0xD8,0xAD,0x5E,0xB5,0xB2,0x0C,0xA3,0x71,0xED,0x90,0x8A,0xBA,0xD8,0x55,0x22,0x09,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0x10,0x80,0x21,0xDD,0x14,0xB0,0xB9,0x1A,0x02,0xA7,0x28,0x55,0xA1,0x1A,0xFF,0x0F}; extern const uint8_t sp2_STOP[] PROGMEM = {0x0C,0xF8,0xA5,0x4C,0x02,0x1A,0xD0,0x80,0x04,0x38,0x00,0x1A,0x58,0x59,0x95,0x13,0x51,0xDC,0xE7,0x16,0xB7,0x3A,0x75,0x95,0xE3,0x1D,0xB4,0xF9,0x8E,0x77,0xDD,0x7B,0x7F,0xD8,0x2E,0x42,0xB9,0x8B,0xC8,0x06,0x60,0x80,0x0B,0x16,0x18,0xF8,0x7F}; extern const uint8_t sp3_STOP[] PROGMEM = {0x08,0xF8,0x91,0x55,0x00,0x3F,0x09,0x1B,0xE0,0x9B,0x48,0x03,0xFC,0xE0,0x6E,0x80,0xEF,0xDC,0x1D,0xF0,0x83,0x1B,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x60,0x80,0xA7,0x4C,0x47,0x5C,0x4D,0xA9,0xA6,0xAE,0xD9,0xE9,0x4A,0xAB,0xAA,0xF0,0xE4,0x2D,0x23,0xCB,0x76,0x2B,0x83,0x37,0xCF,0x6C,0xA4,0xC9,0x5F,0xB8,0xEB,0xEA,0x91,0xC4,0x3C,0x91,0x6A,0x8B,0x53,0x1C,0x4A,0xA4,0xA9,0xD7,0x42,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x80,0x00,0xCE,0x85,0x08,0x20,0x27,0xF7,0xFF,0x07}; extern const uint8_t sp3_STORM[] PROGMEM = {0x0C,0xF8,0x59,0x51,0x01,0x3F,0x07,0x19,0xE0,0xB7,0x91,0x00,0xFC,0x3E,0x9C,0x80,0x5F,0xC3,0x0C,0xF0,0x57,0x0B,0x02,0xA7,0x28,0x55,0xA1,0x1A,0xC0,0x80,0xCD,0xD5,0x5A,0x5C,0x79,0x16,0x07,0x67,0x1B,0x45,0x92,0x5D,0x96,0xD8,0x77,0xE4,0x3E,0x6E,0x99,0x63,0x97,0x96,0xF9,0xB8,0x69,0xC6,0x4D,0x5A,0x16,0xDA,0x64,0x88,0x26,0x69,0x65,0x28,0x13,0xE6,0xA1,0xB6,0xB5,0xB1,0xB4,0x5B,0xA4,0xBA,0xD6,0xA5,0x9C,0x1A,0x2D,0x79,0xDA,0x90,0x63,0x8B,0x0D,0xE7,0x29,0x53,0x4E,0x2D,0x36,0x94,0xB7,0xCC,0xD9,0x15,0x75,0xB1,0xDD,0xB2,0x16,0xDD,0x98,0x45,0xE6,0xCA,0x56,0x45,0x8B,0xB9,0x4A,0x2D,0xFB,0x20,0xED,0xEA,0x64,0xB5,0x9C,0x4D,0x96,0xA4,0x70,0xD4,0x72,0x75,0x15,0x92,0x2A,0x56,0xCB,0xDD,0x94,0x6B,0x89,0x45,0xFD,0x7F}; extern const uint8_t sp4_STRAY[] PROGMEM = {0x04,0x78,0xC6,0x95,0x01,0x3F,0xA5,0x28,0xE0,0xB7,0x52,0x0D,0x18,0xE0,0xB7,0x54,0x05,0xFC,0x52,0x86,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x30,0x20,0x1A,0x51,0x75,0xD4,0xD8,0x99,0x69,0x76,0x46,0x13,0x07,0x87,0x95,0xA4,0x5F,0x75,0x1A,0x92,0x5A,0x9C,0x6E,0xD5,0xB9,0x9A,0x5B,0x71,0xB6,0x55,0xE6,0x9C,0xE2,0x25,0x5B,0x56,0x59,0x6D,0xB1,0xB5,0xBE,0x5E,0x75,0x57,0xC5,0x3A,0xB6,0x7A,0x4D,0x5D,0x05,0x7B,0xDB,0xA3,0x31,0x37,0x1B,0x64,0x1D,0x8F,0xC6,0xD1,0xA3,0xB2,0x47,0xDE,0x6E,0x67,0x0B,0xCC,0x59,0x75,0xB9,0xDD,0xCD,0x91,0x74,0xE5,0xE4,0xF2,0x74,0xE7,0x28,0x9B,0xB3,0xD3,0xDB,0x8D,0xA1,0x5D,0x3E,0x2A,0x6F,0x33,0x42,0x39,0xBD,0x38,0xFD,0xA3,0x3B,0xAA,0xE7,0x9A,0xF0,0x8F,0xA1,0xA4,0x56,0x4B,0xCC,0x3F,0x96,0xB3,0x48,0x2C,0xF9,0x7F}; extern const uint8_t sp2_SWITCH[] PROGMEM = {0x08,0xF8,0x3B,0x93,0x03,0x1A,0xB0,0x80,0x01,0xAE,0xCF,0x54,0x40,0x33,0x99,0x2E,0xF6,0xB2,0x4B,0x9D,0x52,0xA7,0x36,0xF0,0x2E,0x2F,0x70,0xDB,0xCB,0x93,0x75,0xEE,0xA6,0x4B,0x79,0x4F,0x36,0x4C,0x89,0x34,0x77,0xB9,0xF9,0xAA,0x5B,0x08,0x76,0xF5,0xCD,0x73,0xE4,0x13,0x99,0x45,0x28,0x77,0x11,0xD9,0x40,0x80,0x55,0xCB,0x25,0xE0,0x80,0x59,0x2F,0x23,0xE0,0x01,0x0B,0x08,0xA0,0x46,0xB1,0xFF,0x07}; extern const uint8_t sp4_TARGET[] PROGMEM = {0x0A,0xD8,0x5C,0x4D,0x03,0x25,0x8D,0xA9,0x24,0x5A,0x52,0xB6,0x22,0x85,0x31,0x1F,0xDC,0xD2,0xF2,0xB4,0x4C,0xDB,0xE5,0xCA,0xC8,0x52,0x0B,0xEE,0xA6,0xC7,0x2D,0xCF,0x53,0x69,0x43,0x6E,0xA5,0xBA,0x94,0x80,0x2A,0xAA,0x65,0xFA,0x1C,0x88,0x36,0x23,0x51,0x1B,0xEB,0x30,0xF4,0xB0,0x36,0x6B,0xA8,0x51,0x24,0x3D,0xD6,0xAC,0xA1,0x84,0x44,0x4F,0x7F,0xD4,0xE6,0x41,0x46,0x70,0x62,0x23,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0xA0,0x80,0x21,0xDD,0x18,0xB0,0xB9,0xDA,0xFF,0x03}; extern const uint8_t sp4_TARGET_1[] PROGMEM = {0x01,0xD8,0xD6,0x23,0x00,0xDD,0xB5,0x0B,0xC0,0x47,0xD6,0x51,0xA4,0x34,0x9C,0x8D,0x5D,0x56,0x9D,0xCA,0x48,0x0E,0x74,0x5E,0x6D,0xEE,0xC5,0x39,0xB4,0x79,0x75,0xA5,0x0E,0xDB,0xE2,0x96,0x35,0xD4,0x7C,0xC4,0x4B,0x7D,0xC2,0x58,0x6F,0x81,0x36,0xF5,0x62,0x6B,0x70,0x68,0x3F,0x6A,0xBB,0x1C,0xC3,0x24,0x8B,0xAB,0x92,0xB1,0x35,0x1F,0x60,0x6B,0xAB,0xC6,0x36,0x74,0x0B,0xB5,0x6E,0x6E,0x57,0x17,0xC5,0xD2,0xFE,0xCB,0xDD,0xC5,0x3A,0x45,0xD4,0x47,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x40,0x01,0x43,0xBA,0x31,0x60,0x73,0x35,0x04,0x4E,0x51,0xAA,0x42,0x35,0xFE,0x1F}; extern const uint8_t sp5_TAXI[] PROGMEM = {0x0A,0xD8,0x5C,0x4D,0x03,0x23,0xA8,0xD6,0x34,0x2C,0x1A,0xAD,0xAA,0x84,0xB4,0x48,0x5F,0xB2,0x9A,0xAA,0xDB,0xBD,0x75,0xCD,0x6A,0x9A,0x6D,0x8D,0xB6,0xD5,0xAB,0x69,0xA5,0xA8,0x3C,0x1A,0x81,0x02,0x6A,0x28,0x33,0xC0,0x4B,0xE5,0x0E,0x78,0xCE,0x4C,0x01,0xAF,0x86,0xA7,0xE2,0x59,0x37,0x96,0x70,0xD3,0xCA,0x6E,0x9D,0xD4,0xED,0x4D,0xAB,0xBA,0x36,0xD4,0x8A,0x37,0xAD,0x1C,0x4E,0xD1,0xAB,0x16,0xB7,0x72,0x78,0x81,0xC8,0x9A,0x5D,0xCA,0xE1,0x15,0xA2,0x66,0x51,0x2A,0x46,0x50,0xF0,0x98,0xC5,0xA1,0x68,0x8A,0x79,0xB2,0x43,0xA9,0xA2,0x7B,0x45,0x31,0x8F,0xFD,0xFF}; extern const uint8_t sp5_TELEPHONE[] PROGMEM = {0x0C,0x98,0xD6,0xDC,0x01,0x47,0x9A,0x16,0x7F,0xFA,0x14,0x13,0x4A,0xB5,0xEA,0x6A,0x52,0x53,0x75,0xF5,0xAA,0x1B,0x9B,0xB4,0xE0,0x3E,0xAB,0xEE,0xA0,0x2A,0x93,0xFC,0xAC,0xBA,0xF0,0x8E,0x11,0xCA,0xBD,0x9A,0x62,0xB2,0x52,0xA8,0x75,0xE9,0x92,0xD5,0x74,0x92,0xC6,0x02,0x18,0xB6,0xC2,0x03,0x06,0x98,0xBE,0x42,0x02,0xA3,0x0E,0x7E,0xCC,0x95,0x3B,0xAE,0x29,0x86,0xF6,0x30,0x5A,0xB5,0xD6,0xE8,0x27,0xCC,0xA8,0x4E,0xDB,0xA2,0xAD,0x0A,0xE1,0xAA,0x65,0x8F,0x3E,0x46,0x45,0x9D,0x96,0x23,0xC6,0x68,0x55,0x75,0x92,0xCE,0xE8,0xBC,0x4D,0x4C,0x4E,0x3A,0x93,0xB1,0x51,0x57,0x25,0xE9,0x6C,0x86,0xD3,0xDD,0xE4,0x84,0xAB,0x69,0xAC,0x72,0x55,0x12,0xAE,0xA2,0x28,0xD3,0x42,0x51,0xB8,0x9B,0x66,0x2F,0x75,0x3B,0xF1,0x0E,0x77,0xD3,0x6A,0x69,0x9E,0xE8,0xFF,0x01}; extern const uint8_t sp2_TEMPERATURE[] PROGMEM = {0x0E,0xF8,0x2E,0x2C,0x00,0xCB,0x8F,0x8F,0xA8,0x59,0x15,0xF7,0x58,0x79,0xD2,0x9A,0x5D,0x22,0xB5,0xF5,0x4D,0x47,0x96,0xAB,0x5A,0x87,0x69,0x0E,0x85,0xF7,0x46,0x1D,0xA1,0x0C,0x10,0xE0,0x32,0xBB,0x04,0x56,0x5E,0x62,0x91,0xA6,0x79,0xEF,0x7D,0xEC,0xC1,0x00,0x63,0x6C,0x46,0xC0,0x03,0x16,0x18,0x7D,0x8F,0x29,0x68,0x96,0xB5,0x4D,0x25,0x27,0x71,0x85,0xF7,0xBE,0xF6,0xBD,0x9F,0xF5,0x09,0x77,0x59,0xC2,0xDE,0x9A,0x27,0xBE,0xFE,0xFD,0x7F}; extern const uint8_t sp3_TEMPERATURE[] PROGMEM = {0x0A,0x38,0xDE,0x32,0x00,0x2F,0xBB,0x37,0xBF,0x59,0x57,0x76,0x6F,0xB8,0xB2,0x16,0xCA,0xC4,0x75,0xCB,0x4A,0xAB,0x4A,0xF3,0xF6,0xCD,0x2B,0x2D,0x66,0x94,0xD7,0xBA,0xB4,0x34,0x79,0x93,0x52,0x97,0x16,0xB2,0x28,0x5B,0x4D,0x43,0x36,0x10,0x20,0xAB,0xB2,0x52,0xC4,0x26,0x9A,0x26,0x49,0x47,0x9B,0x1B,0xA5,0xA6,0x74,0x5D,0x43,0xF1,0x65,0x14,0x91,0xAD,0xED,0xB5,0x99,0xB1,0x69,0x1A,0x20,0xC0,0x0A,0x84,0x0E,0xD8,0xD3,0x23,0x01,0xA3,0x4C,0x1A,0xA0,0xF5,0xC9,0xD6,0x95,0xE0,0x24,0x1D,0xD9,0x5A,0x9B,0x9C,0x8B,0xAE,0x79,0x2B,0x43,0xAC,0xA6,0xDE,0x9C,0x35,0x9D,0xB1,0xB3,0x47,0x52,0xD7,0x74,0xC6,0x2E,0x52,0xA1,0x5E,0xC2,0x1D,0x3B,0xEB,0xB8,0x65,0x0D,0x5F,0xAA,0x26,0xB6,0xE2,0x35,0x7C,0xA9,0x2A,0xFB,0x6A,0x16,0xF7,0xE7,0x9E,0x4C,0xEB,0xD9,0xFE,0x1F}; extern const uint8_t sp4_TERMINAL[] PROGMEM = {0x0E,0xD8,0x2E,0x35,0x00,0xCB,0x75,0x78,0x60,0x04,0xA9,0x18,0x65,0xF1,0xEA,0x95,0xE4,0x6E,0x9C,0x4B,0x79,0x56,0x9E,0xAA,0x73,0x1C,0x75,0x19,0x65,0xCC,0xA1,0xB5,0xB8,0xA6,0xD5,0xD9,0x9B,0x64,0x52,0xD4,0xD6,0x67,0x6B,0x92,0xCD,0x71,0xD7,0x90,0x4C,0x9B,0x8C,0xAD,0x19,0x53,0x56,0x6D,0xDA,0xF6,0xBA,0xAC,0x49,0x4B,0xB6,0x4A,0x9C,0xB1,0x66,0x6F,0x96,0x21,0xCD,0xC6,0x9E,0x79,0xA7,0x95,0x76,0x19,0x67,0x12,0x53,0x1E,0xDC,0xB5,0x9C,0x51,0x5E,0xAB,0x6B,0xD7,0xF4,0x07,0x7D,0xA5,0x6A,0xAD,0xC3,0x1F,0xCC,0xB7,0x88,0xB7,0x71,0x7F,0x10,0xB7,0x6A,0x9A,0x36,0xFC,0x89,0xF6,0xBA,0x4B,0x5A,0xF7,0x47,0x39,0x13,0xC1,0x79,0xCC,0x57,0x54,0x67,0x8A,0xB8,0xF9,0x7F,0x0E,0x98,0xA1,0xC4,0x01,0xDD,0x28,0x8F,0x74,0x84,0x64,0x73,0xAF,0x75,0xEA,0x1A,0x9D,0x2A,0x73,0xF1,0x69,0x9A,0x2F,0xB6,0xB2,0xC7,0xA7,0xAE,0xBA,0x38,0xDB,0x6F,0x9F,0x2A,0xD9,0x92,0x8E,0x9A,0xDA,0xCA,0x66,0x29,0x5B,0x4A,0x95,0x6B,0x12,0x97,0x68,0xD1,0x5A,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0xD2,0x51,0x26,0x35,0x1E,0xAA,0x8B,0x67,0x39,0xAA,0xCC,0xAF,0x44,0xB5,0xCB,0xA8,0x0B,0x99,0x09,0x96,0x2C,0xAD,0xC9,0x64,0x26,0x99,0xBB,0xB4,0x36,0x91,0x9E,0x22,0xCE,0x9A,0xBA,0xC4,0xAA,0x1B,0x2C,0x4B,0xEA,0x0B,0x8D,0x0C,0x23,0xB7,0xFF,0x0F}; extern const uint8_t sp2_TEST[] PROGMEM = {0x0E,0x98,0x6A,0xC9,0x00,0x2B,0x37,0xAF,0xA4,0x45,0x91,0xB0,0x5A,0x72,0xEA,0x9A,0x9D,0x23,0xE3,0xCD,0x6D,0x56,0x57,0x93,0x5A,0x78,0x2D,0xD9,0xE3,0x9E,0xEB,0x4E,0x77,0x02,0x6C,0x95,0x4A,0x80,0xDF,0xD2,0x39,0xA0,0x01,0x0D,0x48,0x80,0x01,0x4F,0x2B,0x53,0x00,0x14,0x70,0x45,0x9A,0x06,0x10,0x50,0x73,0xC3,0xFF,0x03}; extern const uint8_t sp3_THEE[] PROGMEM = {0x08,0x20,0xBA,0x0D,0x03,0x6D,0x3E,0x2C,0x55,0x45,0xB3,0x8C,0xBE,0x05,0x65,0xD5,0x78,0x32,0xDA,0xEE,0x85,0x34,0xF2,0xF6,0xE8,0x86,0x33,0xE0,0xCA,0xC7,0xAD,0x9B,0xCE,0x81,0xBB,0x66,0xB7,0x61,0x06,0x07,0xEE,0x9C,0xD5,0xC6,0xA9,0x1D,0x65,0x72,0xD1,0xFF,0x03}; extern const uint8_t sp2_THE[] PROGMEM = {0x6E,0xAD,0xCC,0x34,0x9C,0x97,0xE8,0x23,0xED,0x5D,0xA4,0xBB,0xF1,0x96,0xD9,0xEE,0xFA,0xD4,0x45,0x75,0xA6,0xC9,0xE6,0x5B,0xDF,0xE6,0x0E,0x67,0xAE,0x7C,0xD3,0x43,0xFB,0xEC,0x7D,0x9E,0xFD,0xFE,0x7F}; extern const uint8_t sp3_THE[] PROGMEM = {0x08,0x20,0xBA,0x0D,0x03,0x69,0xDF,0xA8,0xCD,0x85,0x3B,0xD7,0x79,0xF4,0x59,0xB7,0xA9,0xFA,0xA2,0xD5,0x27,0xD9,0x6E,0x11,0x8B,0xC6,0x90,0xB4,0x47,0xA8,0x6D,0xFA,0x7F}; extern const uint8_t sp4_THE[] PROGMEM = {0x08,0x20,0xBA,0x0D,0x03,0x69,0xDF,0xA8,0xCD,0x85,0x3B,0xD7,0x79,0xF4,0x59,0xB7,0xA9,0xFA,0xA2,0xD5,0x27,0xD9,0x6E,0x11,0x8B,0xC6,0x90,0xB4,0x47,0xA8,0x6D,0xFA,0x7F}; extern const uint8_t sp3_THINLY[] PROGMEM = {0x08,0x38,0x2C,0x14,0x01,0x4D,0x84,0x0A,0xA0,0xC9,0xF0,0x14,0x37,0x13,0xEA,0x62,0xAD,0x57,0x56,0xAD,0x99,0xAA,0xBD,0x59,0x79,0x73,0xAE,0xEA,0xFE,0x78,0x15,0x4D,0x87,0x5A,0xE8,0xA3,0x51,0x76,0x87,0x56,0x61,0x76,0x47,0xD5,0x0C,0xD9,0xB8,0xDB,0x1B,0xCD,0xA0,0xAE,0x59,0x98,0x64,0x74,0x1B,0xC9,0xB8,0x89,0xDB,0xD5,0x56,0x39,0xAA,0xAE,0x9B,0x4F,0xDB,0x65,0xB1,0x87,0xBD,0x5E,0x7D,0x77,0x89,0x6E,0xF1,0x68,0x0D,0xDD,0x39,0x84,0xE7,0xA2,0x32,0xF4,0x88,0x12,0xDE,0xB5,0xFF,0x1F}; extern const uint8_t sp3_THIN[] PROGMEM = {0x08,0x48,0xCC,0x0C,0x01,0x5D,0xA9,0x21,0x60,0x2A,0x33,0x04,0x4C,0x65,0x4A,0x80,0xE9,0x52,0x57,0xDD,0x43,0x88,0xA8,0x3D,0x5E,0x55,0x0F,0xC1,0xEA,0xFE,0x68,0x95,0xCD,0x99,0x78,0xE4,0xA4,0x55,0x14,0x6B,0x1A,0x56,0x93,0x57,0xD1,0x2D,0x79,0xB8,0x29,0x5D,0x45,0x37,0x14,0x1E,0xEE,0x64,0x55,0x4D,0x85,0x86,0xFA,0xEC,0xFF,0x07}; extern const uint8_t sp3_THUNDERSTORM[] PROGMEM = {0x04,0xE8,0xA6,0x94,0x02,0x14,0x38,0x79,0x15,0x15,0x16,0xB2,0xF9,0xE4,0x4D,0x76,0x7A,0xD2,0x96,0x93,0x37,0xD9,0x61,0x41,0x9B,0x5B,0x5E,0x0D,0x66,0xAB,0x39,0x2B,0x45,0xD6,0xD8,0xA1,0xE1,0xA6,0x54,0xC5,0x50,0xB0,0x5B,0x9B,0xD5,0x35,0x93,0x4A,0x1E,0x69,0x4F,0x53,0x43,0xA1,0x94,0x79,0x5B,0x6D,0x8D,0x09,0x5A,0x96,0x6D,0x0C,0xA5,0x30,0x85,0x47,0xE6,0x00,0x2C,0xC3,0x16,0x80,0x9B,0xC3,0x1C,0xF0,0x4F,0xAB,0x02,0xEE,0x49,0x45,0x40,0x17,0xA0,0xAD,0xDE,0xC6,0x42,0xD8,0xDD,0xAC,0x3E,0xF3,0x0E,0x4A,0xCF,0x36,0x86,0xA8,0xCF,0xB9,0x38,0x5B,0x99,0x43,0x3D,0xB7,0xC2,0xAC,0x6D,0x09,0x6D,0x2C,0x9D,0xEB,0xB6,0x35,0xD6,0x91,0x74,0x49,0x5A,0x8E,0x58,0x5A,0x32,0x24,0x6D,0xD9,0x52,0x4E,0xEE,0xE2,0xB6,0xE5,0xCF,0xC5,0x79,0x8A,0x7B,0xA7,0x3F,0x77,0xB6,0x76,0xEF,0x9D,0xFE,0xDC,0x9C,0xD3,0xCC,0x8B,0xFB,0xB3,0x56,0x35,0x59,0x2B,0xE6,0x8F,0xD6,0xC4,0xAD,0x23,0xAB,0x3F,0x19,0x35,0xA7,0xAE,0x6C,0xFE,0xAC,0xD8,0xD2,0x3D,0x77,0xF9,0x5F,0x71,0x2D,0x65,0xA7,0x04,0xF8,0xCD,0x99,0x00,0x7F,0xB4,0xFC,0x3F}; extern const uint8_t sp2_TIMER[] PROGMEM = {0x0E,0xB8,0x36,0xC3,0x01,0xCD,0x98,0xB4,0x38,0x87,0x8C,0x0A,0x59,0x72,0x8B,0x5B,0x9D,0xAA,0x15,0x35,0x0B,0x9F,0x7D,0x8B,0x5D,0xB4,0xAA,0x78,0x96,0xB4,0xB0,0x5B,0xFB,0x32,0xE7,0xE8,0x9C,0x85,0x6D,0xDA,0x96,0xC3,0x10,0x9F,0x78,0x49,0x67,0x35,0xA7,0xF0,0xA6,0x2F,0xDD,0x39,0x2D,0xF2,0x89,0x9F,0xFC,0xC4,0xD7,0xFD,0xC5,0x1F,0xC3,0xBA,0x3F,0xF3,0x97,0x6D,0x54,0xC9,0xFD,0xFE,0x1F}; extern const uint8_t sp3_TIMES[] PROGMEM = {0x06,0x18,0xD2,0xCD,0x01,0x9B,0xAB,0x69,0x60,0x15,0xD5,0x74,0x44,0xF2,0x9A,0x55,0x15,0x3B,0xEE,0x29,0x4B,0x76,0xB5,0xEA,0xE2,0xC7,0xBD,0x64,0xC9,0xAA,0x4B,0x18,0xF3,0x94,0x25,0xAB,0x2B,0x61,0xCC,0x53,0x96,0xAE,0xA9,0xC6,0x56,0x4F,0x59,0x32,0xA6,0x9A,0x5D,0x23,0x7C,0xCE,0x58,0x6B,0x54,0x0B,0xCF,0xC9,0x6D,0xAF,0xDE,0x24,0x2A,0x26,0x95,0xBD,0x49,0x61,0x0F,0x8D,0x97,0x8F,0x74,0x56,0x29,0xEC,0x6E,0x55,0xF3,0x69,0x8E,0x26,0x44,0xCC,0xAD,0xAA,0x39,0x9A,0x14,0x71,0x93,0x6A,0xE6,0xAC,0x86,0xCD,0xD5,0xE2,0xA6,0xEB,0x92,0x10,0x71,0xC9,0x9B,0xAE,0x8B,0xD8,0xCD,0xC3,0x4D,0xBE,0xD3,0xFD,0x7D,0x84,0x09,0x33,0x53,0xC0,0xF7,0x48,0x0A,0xD8,0x90,0xF3,0xFF,0x01}; extern const uint8_t sp2_TIME[] PROGMEM = {0x0E,0xD8,0x5A,0x2D,0x00,0x37,0xA6,0x39,0xA0,0x9B,0xB0,0x95,0x17,0x9B,0x1E,0x21,0x2D,0x4F,0x51,0xF4,0x86,0x25,0x6F,0xB9,0xD5,0xA9,0xBB,0x9E,0xE0,0xD6,0x36,0xB7,0xBE,0xED,0x1E,0xD6,0xDC,0x5D,0x29,0xB7,0xAF,0xDE,0x6B,0xDD,0xCB,0xDE,0xB4,0xB1,0xAB,0xD6,0xC9,0x67,0x3C,0xDD,0x35,0x85,0x73,0x98,0xD8,0xFD,0x7F}; extern const uint8_t sp3_TIME[] PROGMEM = {0x0E,0x18,0xA2,0x34,0x00,0x4B,0x0E,0x2B,0x20,0x5B,0xB7,0x51,0xA4,0x94,0x5A,0xAE,0xA5,0x56,0x99,0x4B,0x6B,0xBA,0xCC,0x5D,0x75,0x8E,0x63,0xD6,0x32,0x67,0x35,0x39,0x8F,0x5A,0xEB,0x9C,0x35,0x16,0xBF,0x26,0x2D,0x4B,0xD6,0x58,0xED,0x39,0x8D,0xAE,0x59,0x47,0xD3,0x1B,0xDC,0xD2,0x66,0x9C,0x5D,0xB6,0xC9,0xE8,0xEA,0x76,0x37,0x9F,0x62,0x6D,0x8B,0xCB,0xD3,0x42,0x88,0x8C,0x2D,0x2A,0x6F,0x8B,0x6A,0x1E,0x36,0xA5,0x7C,0xD5,0xB1,0xBB,0x78,0xE2,0xF2,0x56,0x4B,0x6E,0xEA,0x4E,0xCA,0x5B,0x3D,0x87,0xA8,0x39,0x09,0x6F,0x75,0xE2,0xA6,0x6A,0xF7,0xFF,0x01}; extern const uint8_t sp2_TOOL[] PROGMEM = {0x09,0x38,0xD6,0xCC,0x01,0xCB,0x76,0xB5,0x38,0x73,0x0B,0x4F,0xCA,0x3A,0x92,0x42,0xAD,0x25,0x29,0xFD,0x4E,0x47,0x9A,0x78,0x64,0x34,0xA4,0xEB,0xC5,0xA8,0x0A,0xB1,0xCA,0x02,0x77,0xB5,0xAF,0x73,0x5A,0x83,0x88,0x69,0xA3,0x6C,0x69,0xCD,0xCC,0x67,0x94,0xDC,0xE7,0x3D,0x5E,0xF1,0x09,0x7F,0x11,0xDA,0xC3,0xE2,0xF5,0xFF,0x01}; extern const uint8_t sp4_TOO_LOW[] PROGMEM = {0x01,0xD8,0x41,0x33,0x00,0x33,0x66,0x29,0xA0,0x58,0xA3,0x92,0x04,0x63,0xEE,0xE5,0x93,0x46,0x5A,0x98,0xA5,0x14,0xB7,0x6D,0x59,0x61,0x16,0x56,0xD0,0x35,0x65,0x85,0x6A,0x5A,0x43,0xB6,0x54,0x64,0xC3,0x95,0x01,0xF1,0x5A,0xD5,0x85,0x78,0x14,0xB4,0x6B,0x75,0x27,0x52,0x9E,0xD0,0x6D,0xD5,0x83,0x6A,0x7B,0x60,0xB7,0x53,0x77,0xE6,0x6D,0x8E,0xFD,0x4E,0xDB,0x68,0x8C,0x07,0xF5,0x3B,0x6D,0xA5,0xD9,0x11,0x94,0x6F,0xF5,0x85,0xD5,0x84,0x73,0xF6,0x31,0x16,0x56,0x93,0x26,0xF9,0xC7,0x9A,0x59,0x4D,0x9A,0xF8,0x6B,0x67,0xE6,0x35,0xA1,0xE2,0xB7,0x5C,0x89,0x77,0xA7,0xAA,0xBF,0xF2,0x44,0x39,0xED,0x2A,0x79,0xCA,0x13,0xD4,0x96,0x8A,0xE5,0x2D,0x4F,0x70,0x5B,0x2A,0x96,0xA7,0xFC,0xC1,0x4E,0xB9,0x72,0x6E,0xF7,0x7B,0x7F,0xA9,0x2C,0x79,0xCC,0x6F,0xD2,0xBA,0x8A,0xF5,0xF9,0x7F}; extern const uint8_t sp3_TORNADO[] PROGMEM = {0x01,0xD8,0x5C,0xCD,0x03,0x25,0xCF,0x6E,0x54,0xC5,0x9D,0xB4,0x22,0x4C,0x17,0x2B,0x69,0xB5,0xAA,0x94,0x5B,0x6D,0x28,0xEB,0x6A,0x72,0x6C,0x93,0xE1,0x6C,0xAB,0xAD,0xC5,0xDC,0xD4,0x93,0xAD,0xBE,0x59,0x91,0x32,0x89,0xB7,0xBA,0x1E,0x59,0x4B,0xD5,0xDE,0xEA,0x86,0x2B,0xE1,0xD0,0xD5,0xAB,0x9D,0xAE,0x95,0x52,0x37,0xAF,0x76,0xF9,0x51,0x4C,0x5D,0xB3,0x9A,0xE5,0x8A,0xB1,0x6C,0xF5,0x6A,0xA6,0x2F,0x41,0x97,0x2E,0xA1,0xCD,0x5C,0x24,0xD3,0xDA,0xAC,0x69,0xC8,0x60,0x4D,0xFD,0xBC,0xE6,0x22,0x4A,0xAC,0x7C,0xF3,0x58,0x63,0x0C,0xCE,0x88,0xD6,0x6D,0x8E,0x29,0x25,0xD2,0x37,0x96,0x2D,0x74,0xB3,0xB0,0x58,0x55,0xF6,0x58,0x4B,0x2C,0x6C,0x57,0x39,0x42,0x2B,0xF6,0x88,0x3D,0xE9,0xF4,0x65,0x38,0x25,0xF7,0x86,0xCB,0xB5,0x21,0xCB,0xEA,0xAB,0xEE,0xE0,0xAB,0x93,0xCC,0xE9,0xFF,0x03}; extern const uint8_t sp5_TOUCHDOWN[] PROGMEM = {0x02,0x78,0x4A,0xCD,0x00,0x53,0x99,0xB5,0x64,0xE8,0x10,0x57,0x59,0xB9,0xB2,0x92,0x52,0x5D,0x6D,0xCD,0x2A,0x4A,0x2C,0x89,0xF0,0xD5,0xAB,0x28,0x21,0x39,0x3D,0x56,0x33,0xC0,0x7A,0x76,0x04,0x74,0x4E,0x66,0x80,0x9B,0x33,0x02,0x70,0x4B,0x4D,0x00,0x6E,0xAE,0x36,0xC0,0xCD,0x53,0x08,0x28,0x30,0x4C,0x03,0xAB,0x6E,0x2A,0x54,0x4B,0x57,0xAF,0xAE,0x98,0x30,0x6F,0x5B,0xB2,0xBA,0xE2,0x5B,0xB5,0x75,0xF5,0x58,0x8B,0x1F,0x93,0xD6,0x55,0x63,0xAB,0x7A,0x83,0x46,0xD6,0x8C,0xB3,0xD8,0x35,0x6E,0x59,0xD2,0xCE,0xA2,0xD7,0x69,0x74,0x4D,0x79,0x92,0x1F,0xF3,0xD2,0x39,0xE1,0x8D,0x7E,0xCC,0x5A,0xE7,0xB8,0x3F,0x8C,0xD0,0xC8,0x98,0xE2,0x7E,0xD7,0xDA,0xC3,0x23,0x96,0xF9,0x7D,0x6C,0x0B,0x8B,0x5A,0xE6,0xCF,0x46,0xAC,0x3C,0x1D,0xBB,0xBF,0x3A,0xD5,0xD4,0xB0,0xFD,0xFF}; extern const uint8_t sp5_TOWER[] PROGMEM = {0x06,0x78,0x4A,0x2D,0x00,0x53,0x99,0xB5,0x2A,0xDB,0x62,0x8B,0x4C,0x34,0xAA,0x12,0xCB,0xC2,0x6C,0xF1,0x18,0x8A,0x9E,0xB0,0x94,0xCD,0x6B,0x2A,0x72,0x4A,0x8B,0xBA,0xAC,0x39,0xCB,0x6D,0x29,0xEE,0xD2,0xD6,0x68,0xAE,0xA5,0xA9,0x4B,0xD9,0x83,0xBB,0xD4,0xC1,0x2E,0x6D,0x8F,0xE1,0xCC,0x16,0xB3,0x94,0x23,0xD9,0x53,0x39,0xEC,0x53,0xCE,0x5C,0x06,0xFD,0x30,0x4B,0xB9,0x72,0x5D,0xB4,0xC3,0xDE,0xE9,0xCE,0x65,0xC1,0x8E,0xFB,0x86,0xBB,0xAC,0xC0,0x0A,0x69,0x1B,0x9E,0xD2,0x12,0xAA,0xB5,0x53,0x78,0xF3,0x33,0x6E,0xB1,0x4C,0xFF,0x0F}; extern const uint8_t sp4_TO[] PROGMEM = {0x09,0xD8,0x4E,0x34,0x00,0x4B,0xA7,0xA5,0xBC,0xE9,0x62,0x55,0x4B,0x53,0x9A,0xAC,0x5C,0x2D,0xF9,0x4B,0xE9,0x32,0x73,0xD3,0xA1,0x3D,0xA5,0x4F,0x52,0x2D,0x9B,0xB6,0xA4,0x21,0x79,0x95,0xC0,0xAC,0xAD,0x16,0xED,0xDC,0x22,0x23,0xC2,0xFF,0x03}; extern const uint8_t sp4_TRAFFIC[] PROGMEM = {0x08,0x18,0x55,0xCD,0x01,0xD3,0xA9,0x05,0x60,0xE8,0x76,0x07,0x94,0x58,0xDE,0xB2,0x54,0xD5,0xAD,0xCC,0xCD,0xC8,0x73,0xD3,0xB0,0xE2,0x2D,0xA3,0xCA,0xD5,0xAD,0xDC,0x5E,0xAF,0xAA,0x9A,0x15,0x6F,0x59,0xBD,0xEA,0x12,0x52,0xCB,0x6D,0x36,0x02,0xAA,0x0C,0xE3,0x80,0x02,0xBA,0x09,0x2D,0x55,0xC9,0xEA,0x2E,0x55,0x65,0xCC,0x25,0x98,0x86,0xE5,0xEC,0xB1,0xD4,0xA0,0x92,0x56,0xAB,0xCA,0x56,0xA3,0x60,0x55,0xAE,0x44,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x18,0xD0,0x52,0xB0,0x02,0x6A,0x08,0x52,0x40,0x0B,0x41,0x04,0x88,0xDA,0xF0,0xFF,0x01}; extern const uint8_t sp5_TRIM[] PROGMEM = {0x0E,0x68,0xCE,0xD4,0x01,0x57,0x9A,0x06,0x60,0x2A,0xB3,0x56,0xE6,0xA2,0x66,0x66,0x4E,0x57,0x95,0x9B,0x9A,0xA5,0x34,0x5F,0x55,0x49,0x26,0x56,0xD2,0x7D,0x55,0xCD,0x07,0x6B,0x4B,0x9B,0x55,0x57,0xEB,0x1A,0xA9,0x73,0x46,0x53,0x85,0x4B,0xB8,0xC4,0x6D,0x5D,0x93,0x2E,0xE9,0x1C,0xB7,0xF5,0x55,0xB8,0xA5,0x71,0xDC,0xD6,0x35,0xE1,0x5A,0x4E,0x71,0x4B,0x9B,0x69,0x68,0x3B,0x35,0x2D,0x7D,0x50,0xE1,0x45,0xE2,0xE6,0xFF,0x01}; extern const uint8_t sp4_TRUE[] PROGMEM = {0x06,0xE8,0x36,0xB4,0x00,0x53,0xB7,0x25,0xA0,0xDB,0xF5,0x00,0x94,0x54,0xDE,0x8A,0x58,0x54,0x43,0x2C,0x6B,0x2B,0x63,0x94,0x32,0x95,0xE6,0xAD,0x4C,0xC6,0xC2,0x82,0xDA,0xB7,0xA2,0x10,0x2F,0x69,0xCE,0x9E,0x8A,0x4C,0xA2,0xA4,0xB0,0x6B,0xCA,0x13,0x89,0xB2,0x86,0x2E,0x21,0x0F,0x2C,0xCB,0x13,0xB6,0x84,0xCC,0xAB,0x0A,0x75,0x7E,0x12,0x32,0xAF,0xD2,0x2C,0xBC,0xCD,0xFF,0x03}; extern const uint8_t sp3_TURBULANCE[] PROGMEM = {0x01,0x18,0xCE,0x22,0x01,0xDB,0x55,0x04,0xA0,0x85,0xB6,0x11,0xA7,0x10,0x2C,0xE3,0xDE,0x56,0x9E,0xBB,0x8A,0x17,0x65,0x1B,0x59,0xAA,0xC6,0xDE,0x94,0xA7,0xE4,0xD1,0x07,0xC7,0x90,0x37,0xD6,0x10,0x9F,0x3E,0x69,0x6A,0xCC,0x94,0x84,0x5A,0x44,0xA6,0x6E,0x7D,0x35,0xCE,0x5C,0xD9,0x75,0x0D,0x4D,0x05,0x73,0x66,0xD7,0x35,0x74,0x19,0xCA,0x19,0x5D,0xD6,0x58,0x55,0x9A,0xBB,0x6E,0x5D,0x73,0x47,0x56,0x9E,0xEA,0xB5,0x2D,0x0B,0x73,0x55,0x98,0xF2,0xB5,0x74,0x5A,0x69,0x2E,0x5D,0xD6,0xD4,0xC4,0xB8,0xB8,0x76,0x5E,0x63,0x67,0xED,0x1A,0xB6,0x69,0x0C,0x4D,0x9A,0x94,0x6A,0xEB,0xD0,0x15,0x89,0xDD,0x1C,0x6E,0xC4,0x9A,0xA9,0x45,0xB1,0x39,0x32,0xC0,0x33,0xAE,0x0A,0xF8,0x29,0xC5,0x00,0xBF,0x95,0x5A,0xC0,0x00,0xBF,0xA5,0x1A,0xE0,0x97,0xB2,0xFF,0x07}; extern const uint8_t sp2_TURN[] PROGMEM = {0x01,0x18,0xA9,0xCC,0x02,0x06,0x28,0x4E,0xA9,0x14,0x39,0x25,0x69,0x4B,0xBA,0x5D,0xAE,0xAA,0x84,0x15,0x5A,0xF5,0xBE,0xAB,0x59,0xCF,0x61,0xCE,0x7D,0x6B,0x5B,0x09,0x49,0x76,0xEE,0xB5,0x1E,0xE5,0x69,0x2E,0x44,0xD3,0x9A,0xE6,0x27,0x7C,0x4D,0x09,0xA5,0x47,0xDC,0xF8,0xB9,0xAF,0x7B,0x62,0xB7,0x70,0xE6,0xBE,0x1A,0x54,0x4C,0xB8,0xDD,0xFF,0x03}; extern const uint8_t sp4_TURN[] PROGMEM = {0x09,0xD8,0x3E,0x2D,0x00,0x3D,0x8F,0x2B,0xA0,0x54,0xE3,0x56,0xA4,0xC1,0xD2,0xC5,0xAD,0x56,0x95,0xB7,0x51,0x15,0x75,0x19,0x55,0xDE,0x45,0x3E,0xD4,0x65,0x55,0x25,0x2F,0xF3,0x52,0x97,0x55,0xD5,0x38,0x2C,0xC3,0x59,0x57,0x55,0xB3,0x91,0x47,0x54,0x1B,0x65,0x51,0x62,0xA9,0x5A,0x75,0x94,0x55,0xB1,0x95,0x69,0xDC,0x5E,0xB6,0xB2,0x48,0x8E,0x52,0xB7,0xD3,0xAA,0xAA,0x55,0x32,0xD2,0xE6,0xFF,0x03}; extern const uint8_t sp2_UH[] PROGMEM = {0x63,0x2A,0xAC,0x2B,0x8D,0xF7,0xEC,0xF1,0xB6,0xB7,0xDD,0xDD,0xEC,0xC7,0x5A,0x58,0x55,0x39,0xF5,0x9E,0x6B,0x3D,0xD3,0x59,0xB8,0x67,0x39,0xEE,0x8A,0x77,0x7A,0xAB,0x54,0x6F,0xC7,0x4C,0xF6,0x91,0xCF,0xFF,0x03}; extern const uint8_t sp5_UNDERCARRIAGE[] PROGMEM = {0x6D,0x4C,0x7A,0xCB,0xCA,0x3B,0xAF,0xAE,0xF2,0x29,0x2B,0xEB,0xBC,0xEA,0x26,0x26,0x24,0x75,0xF5,0xAE,0x57,0xD1,0x0C,0x87,0x8B,0xB9,0x69,0x59,0x55,0x54,0x2E,0xE1,0x3A,0x65,0x59,0x52,0x85,0x54,0x63,0x95,0x37,0x6B,0xC6,0x6C,0x6D,0x56,0x51,0x63,0x30,0x47,0xE4,0x5D,0x45,0x09,0x85,0xDA,0x9A,0x77,0x95,0xCD,0x2C,0xD2,0x88,0xBF,0xD2,0x74,0x3E,0x84,0xA3,0x79,0x54,0x57,0x8C,0xA2,0x67,0x64,0x01,0x03,0xCC,0x1A,0x12,0x80,0x61,0x0D,0x1D,0x30,0x43,0xD0,0x6A,0x9B,0x77,0xB2,0x8C,0xD5,0xAB,0xEB,0xBE,0x98,0xCB,0xB6,0xAC,0x7E,0xAA,0x76,0x1C,0xEF,0xBA,0x86,0x21,0x3B,0x70,0xB5,0xEF,0xDA,0x9A,0x1E,0xE7,0x95,0x7C,0x63,0xCF,0xD5,0xCC,0xCB,0xB2,0xB5,0x35,0x0F,0xF1,0x70,0xCB,0xDE,0xCE,0xD2,0x4C,0xDD,0x3C,0x7D,0xBB,0x8A,0x6F,0xB2,0xB2,0xED,0xE3,0xEE,0x76,0x84,0x53,0xBB,0x94,0xBB,0xEB,0x62,0x2E,0xDF,0x5D,0x9E,0xA1,0x52,0x38,0xBD,0x4B,0x78,0xA6,0x0E,0xE1,0xD0,0xAE,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x00,0xBA,0x61,0x51,0xC0,0xEE,0x21,0x06,0x58,0x6D,0x47,0x3D,0x7D,0x4D,0xBA,0xA3,0x96,0xFF,0x07}; extern const uint8_t sp2_UNDER[] PROGMEM = {0xA7,0x6B,0xA4,0x3B,0x4A,0xB3,0x9C,0xAE,0xF1,0xF6,0x48,0xE9,0x7C,0xDB,0x55,0x56,0x13,0x56,0x62,0x8D,0x5B,0x56,0x15,0xFA,0x68,0x68,0xA9,0x79,0x28,0xA2,0xE0,0x31,0x4D,0x8D,0xA6,0x36,0x52,0x27,0x39,0x13,0x85,0x7E,0x7A,0x35,0x56,0x4D,0xB2,0xD6,0xE6,0x4D,0x55,0xAD,0xD5,0x58,0x6B,0x0E,0xB2,0x92,0x3C,0x73,0x2F,0x47,0xE9,0x4A,0x99,0xBC,0x25,0x9F,0xE1,0xCA,0x43,0xB0,0x53,0x7A,0x85,0xBB,0x1C,0xE1,0x56,0xCB,0xEC,0xEF,0xFF,0x07}; extern const uint8_t sp5_UNICOM[] PROGMEM = {0x6A,0xA8,0x40,0xBD,0x2E,0x4D,0xBA,0xB6,0x22,0xB1,0x9C,0xA8,0xDD,0xCA,0xEE,0x84,0xB8,0x63,0xD5,0x2A,0xBA,0x55,0x91,0x94,0x37,0xA3,0x68,0x46,0xCC,0x83,0x9E,0x94,0xB2,0x2A,0xEC,0x34,0x49,0x5A,0xEA,0xAA,0xB0,0xD2,0x25,0xDE,0xEA,0xAA,0x49,0x17,0x93,0x35,0xAB,0xAF,0xD2,0xD5,0x53,0x1F,0x95,0xB5,0x4B,0x67,0x2B,0xFE,0x82,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x80,0x01,0x72,0x50,0x51,0x40,0xC9,0x8A,0xA3,0x4B,0xC5,0x2D,0x8A,0x5B,0xAD,0x36,0xC7,0x76,0x2F,0xDE,0xB2,0xE6,0xA2,0xA6,0x64,0xA4,0xCD,0x5A,0x8A,0x9C,0x96,0x96,0x36,0x6B,0x6B,0x7C,0x86,0x5B,0xBA,0x8E,0xBB,0xB1,0x19,0x69,0x69,0xDB,0xEE,0xCA,0x77,0xB8,0xB4,0x6B,0xF9,0xB3,0xBE,0xA2,0xD6,0x35,0xE5,0x8F,0x69,0xC2,0x42,0xE6,0x94,0x3F,0xEB,0xF2,0x12,0xB4,0x5A,0xBE,0x22,0xCA,0x4B,0xD1,0x6C,0xF9,0x8A,0x8B,0x2C,0x35,0x29,0xE5,0x6B,0xDA,0xBD,0x4C,0xCC,0x84,0x2F,0xBA,0x8A,0x34,0xAB,0xFB,0xFF}; extern const uint8_t sp2_UNIT[] PROGMEM = {0x61,0xB9,0x96,0x84,0xB9,0x56,0xE5,0xB9,0xCE,0x63,0xDE,0xCE,0x0D,0x30,0x36,0x9F,0x6E,0x86,0x36,0x60,0xE9,0x7B,0xCA,0x5E,0x93,0x45,0xA4,0xEB,0xC9,0xBB,0x77,0x72,0xE7,0x2D,0x2B,0xAB,0xD6,0x24,0x94,0x17,0x8F,0xA2,0x79,0x4C,0xD5,0x48,0x5D,0xAA,0xEE,0x21,0x23,0x42,0xF1,0x1A,0x66,0x54,0x15,0x97,0xD6,0x6B,0x19,0xD1,0xC5,0xC5,0x77,0xEF,0xB3,0x9F,0x7E,0x47,0xA0,0x08,0xE5,0x2E,0x22,0x1B,0x00,0x01,0xCB,0xBB,0x3B,0xE0,0xD7,0x0A,0x05,0x9C,0xD0,0x4D,0x80,0xE6,0x92,0xFE,0x1F}; extern const uint8_t sp3_UNLIMITED[] PROGMEM = {0x65,0x4D,0xEE,0xCC,0x33,0x56,0x8D,0x26,0xEB,0x0B,0x2B,0x5F,0xB5,0xAA,0xA2,0xC7,0x3D,0x65,0xF1,0x2A,0x53,0x0A,0x77,0xAB,0xCA,0xA5,0xCC,0x8A,0xDB,0x38,0xDC,0x94,0x32,0x2B,0x1E,0x63,0x77,0x13,0xCA,0xA0,0xB5,0x95,0x3C,0x6D,0xAA,0xA2,0xB1,0x94,0x10,0xB7,0xA5,0x8A,0xA2,0xD3,0x54,0x5A,0xB7,0xAA,0x90,0x98,0x50,0x6A,0xD3,0xAA,0x4A,0xAC,0xC3,0xB1,0xCD,0x2A,0x8A,0xCA,0xE0,0xB0,0x25,0xAB,0xE8,0x22,0x92,0x53,0xD7,0xAC,0x72,0xA8,0x48,0x49,0x5E,0x33,0xAA,0xAA,0xD9,0x32,0xC9,0x4E,0x69,0x8A,0x62,0xCB,0xA2,0xA4,0xA3,0xCF,0x26,0x5D,0x43,0x16,0x8F,0x39,0xBB,0x54,0x4D,0x7F,0xD4,0x96,0xAC,0x2C,0xD2,0x62,0x31,0x02,0xA7,0x28,0x55,0xA1,0x1A,0xE0,0x80,0x26,0x53,0x1D,0xB0,0x09,0x59,0x9B,0xB3,0x13,0x33,0xAF,0xC5,0x63,0x6D,0xDA,0x55,0x53,0xB7,0x94,0xBD,0x58,0x17,0x8D,0xF8,0x53,0x8E,0xAA,0x42,0x25,0x6C,0x4B,0x38,0x87,0x74,0xA3,0xE0,0xAE,0xE4,0x72,0x24,0x7D,0x32,0x52,0xD1,0xBB,0x3C,0xDD,0x19,0xB9,0xD8,0x96,0xFF,0x07}; extern const uint8_t sp2_UP[] PROGMEM = {0x2D,0xCD,0x72,0xA2,0x55,0x77,0xDD,0xF6,0x36,0xB7,0xB9,0xD5,0xEA,0xB3,0xC9,0x6C,0xF1,0xD5,0xE9,0x4A,0xB6,0xBD,0x39,0x7F,0x21,0x50,0x84,0x72,0x17,0x91,0x0D,0x00,0x20,0x80,0x48,0xD3,0x08,0x90,0x54,0x28,0x06,0xFE,0x1F}; extern const uint8_t sp5_UP[] PROGMEM = {0x69,0x2C,0x6A,0x32,0xCC,0x97,0xAC,0xA1,0xC8,0x4D,0x37,0x5F,0xB3,0xFA,0xA2,0x36,0x42,0x63,0xC9,0x6A,0x93,0x9B,0x08,0xCD,0x25,0xAB,0xCD,0x76,0x32,0x25,0x96,0x94,0x21,0x96,0x4A,0x97,0xB9,0xE3,0xA6,0xD0,0x3D,0x2C,0xF6,0x0A,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x00,0x00,0x04,0x70,0x2E,0x44,0x00,0x39,0xB9,0x23,0x20,0x35,0xD7,0xFF,0x07}; extern const uint8_t sp4_USE2[] PROGMEM = {0x6D,0x38,0x86,0x14,0x3C,0x57,0x8F,0x7E,0x07,0x53,0x60,0xDD,0x3A,0xAA,0xEE,0x84,0x28,0xF3,0xC9,0x28,0x5A,0x20,0x96,0xAC,0xC5,0x23,0xEB,0x59,0x51,0xCC,0xDE,0xAC,0xAC,0x7B,0x27,0x31,0xD9,0xB2,0x8A,0xA6,0x54,0x2C,0x64,0xCD,0x2E,0x4A,0x1D,0x99,0x7B,0x16,0x6D,0x4E,0x53,0x60,0xE9,0x55,0xD4,0x26,0xCC,0x5E,0x9B,0xA7,0xCA,0x96,0xB4,0x47,0x2D,0x99,0x6A,0x5B,0xD2,0x91,0x14,0x47,0xB8,0x6E,0x49,0x67,0x32,0x1C,0xAE,0xB5,0x24,0x5D,0x8D,0x9A,0x93,0x45,0xB7,0x74,0x3F,0x8B,0xA9,0x14,0x6B,0xCB,0xFD,0x14,0x87,0x88,0x7A,0x6B,0xD7,0xB7,0x9E,0xCA,0xA2,0xCE,0x00,0x1B,0x50,0x3A,0xE0,0x11,0x0E,0x03,0x3C,0x82,0xEA,0x80,0x2F,0x50,0xFE,0x1F}; extern const uint8_t sp4_USE[] PROGMEM = {0x69,0x1E,0x4C,0x44,0xBA,0x66,0x95,0x69,0x28,0x25,0xEE,0x5A,0xDC,0xC6,0x1E,0x04,0x25,0x73,0xF1,0x18,0x9A,0x13,0xB2,0xF4,0x55,0xA3,0xAB,0x5A,0x24,0x42,0x5F,0xB7,0xA6,0x08,0xD5,0x4C,0xFE,0x52,0xEA,0xC8,0xC3,0x3C,0xEC,0x73,0xAA,0xA2,0xD2,0x54,0xCB,0xCD,0x06,0x78,0xC6,0x55,0x01,0x3F,0xA5,0x18,0xE0,0xB7,0x52,0x0B,0x04,0xE0,0xB7,0x54,0x07,0xFC,0x52,0x66,0x80,0x9F,0xCB,0xFE,0x1F}; extern const uint8_t sp4_VACUUM[] PROGMEM = {0x66,0x2B,0x2E,0xCC,0x98,0x12,0xBB,0xA3,0x4B,0x77,0x13,0xB7,0x5D,0x8E,0x6A,0x5C,0x43,0xAD,0xF5,0xEA,0x72,0x30,0x77,0xAB,0xD9,0xAB,0x29,0x3E,0x2C,0xAC,0x16,0xAF,0xA6,0xF8,0xB4,0xB4,0x5A,0xBC,0xEA,0x9A,0xDC,0xCA,0xBA,0xF6,0xA8,0x6B,0x11,0x0F,0xEB,0x50,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x01,0x66,0x0C,0x56,0xC0,0x89,0xA5,0x06,0x98,0x21,0xB9,0x4D,0xCD,0x2B,0x6A,0xFB,0xA6,0x36,0x37,0xEF,0xC4,0xED,0x7B,0xDA,0xD6,0xAC,0xB3,0xB4,0xF6,0x69,0x7B,0xB5,0x2E,0x56,0xD2,0xBB,0x1C,0xD9,0x84,0x45,0x4A,0xD3,0x72,0x66,0x55,0x1E,0x2E,0xF1,0xCA,0xD5,0x94,0x5B,0x98,0x9A,0x29,0x77,0x17,0xAE,0xE1,0x1C,0x25,0x3D,0x4D,0xA6,0x85,0x8B,0x99,0xFF,0x07}; extern const uint8_t sp2_VALVE[] PROGMEM = {0x61,0x1F,0x5A,0x58,0x4D,0x9C,0x08,0x60,0x58,0x95,0x32,0x0D,0x2D,0xAC,0x26,0x4E,0x46,0xD7,0x5C,0x58,0x18,0xAF,0x3E,0x6D,0x73,0x6A,0x65,0xF6,0xE4,0x34,0xCD,0xA6,0x97,0xD9,0x93,0x5B,0xDF,0xFA,0x36,0xAB,0xCF,0x6A,0xA3,0x55,0x36,0xEF,0x7E,0xCF,0x63,0x2E,0xF4,0xAA,0x9C,0xFA,0x8C,0xAD,0xC1,0x9E,0x76,0xF2,0xD6,0xF7,0xBA,0xD7,0xA3,0x1C,0x85,0x78,0x76,0xA1,0xFA,0x78,0xC4,0x3B,0xDC,0x91,0x55,0x94,0x70,0x6A,0x7F,0xEB,0x87,0x00,0x55,0xA8,0x70,0x80,0x02,0x14,0xC0,0xC0,0xFF,0x03}; extern const uint8_t sp2_VAL[] PROGMEM = {0x24,0x4B,0x38,0x2C,0x43,0x13,0xBB,0xEC,0xB8,0xB6,0xD0,0x76,0xBD,0xDA,0x6D,0x4B,0xC5,0xD8,0xF7,0x69,0x9B,0x55,0x2B,0xB3,0x27,0xA7,0x69,0x36,0xAD,0xCC,0x9E,0xDC,0xFA,0xD6,0xB7,0x59,0x7D,0x56,0x1B,0xAD,0xB2,0x79,0xF7,0x73,0x68,0x73,0x0C,0x5D,0xE1,0xD2,0xA6,0xEE,0xF9,0x0C,0x57,0xB0,0x13,0xC1,0x9E,0x36,0x5E,0xEE,0xCE,0x22,0xAC,0xD5,0xE2,0xF8,0xDB,0xDC,0x4D,0x09,0xA5,0x47,0xDC,0x78,0x9B,0xBB,0x7B,0x62,0xB7,0x70,0xF6,0xFF}; extern const uint8_t sp4_VECTORS[] PROGMEM = {0x6A,0x4B,0x3C,0xC5,0x34,0xD2,0x98,0xBD,0x50,0x77,0x91,0x4C,0xAA,0xF6,0x42,0x2C,0xD8,0xD2,0x8D,0x39,0x2A,0x33,0x13,0x75,0x35,0xEE,0xEC,0xDC,0x44,0x45,0x1D,0x8F,0x2C,0xDB,0x10,0xF3,0xC8,0xB4,0xDA,0x6A,0xC3,0x34,0xBD,0xCF,0x6A,0x6A,0x48,0xF1,0xF0,0xCD,0xBB,0x41,0xE0,0x14,0xA5,0x2A,0x54,0x03,0x18,0x50,0x39,0x23,0x02,0xA7,0x28,0x55,0xA1,0x1A,0x90,0x80,0x65,0xD5,0x57,0xD1,0x4C,0x2A,0x66,0x64,0x1D,0x65,0xC9,0x49,0xDC,0x9A,0xAF,0x95,0xA5,0x18,0x5A,0x49,0xDF,0x56,0xD4,0xA2,0xE8,0x61,0xDD,0x5A,0xD1,0x82,0x93,0x6A,0x64,0x55,0xC0,0x53,0x00,0x0A,0x78,0x04,0x38,0x00,0x9B,0xA2,0x30,0xA0,0x60,0xB1,0xFF,0x07}; extern const uint8_t sp4_VERIFY[] PROGMEM = {0xE6,0x68,0x52,0x8D,0x5D,0xDC,0x84,0x63,0xE4,0x09,0x57,0x51,0xD2,0xFA,0x6E,0x4D,0xC5,0xA5,0xCB,0x69,0x9B,0x77,0x55,0x97,0xCD,0xA7,0x6D,0xB6,0x54,0xC3,0xB6,0x9C,0xB6,0x04,0x37,0x77,0xCF,0x76,0xDA,0x5C,0xD5,0xDD,0x3D,0xDB,0xE8,0x52,0xE3,0x70,0x77,0x6F,0xAB,0xCF,0x55,0xD2,0x2C,0xBD,0x9D,0xA9,0xF8,0xD4,0x34,0xCB,0xBA,0xE6,0x12,0x5A,0xC2,0x65,0x73,0x1A,0x5B,0x2E,0x73,0xA5,0x25,0x0C,0x68,0xBA,0x94,0x01,0x43,0x97,0x09,0x60,0xB8,0x4A,0x03,0x14,0x2D,0x3E,0xDA,0x14,0xBC,0x82,0x7C,0xC9,0x5A,0x8A,0x9E,0x0C,0x97,0x2F,0x6B,0xED,0xAC,0xDB,0x52,0xB6,0xAC,0xBD,0xCA,0x4D,0x4F,0xD9,0xD2,0xAE,0xA2,0x36,0x3C,0xF5,0xF5,0x78,0xAA,0xEA,0xC8,0x94,0x35,0xED,0xEB,0xA2,0x3D,0x5A,0xD6,0x94,0xAF,0xE9,0xB6,0x0C,0xFE,0x52,0xFE,0x9A,0xD4,0xCA,0x7A,0x4A,0xFA,0x5B,0x74,0x4D,0xB7,0xC5,0xFF,0x0F}; extern const uint8_t sp5_VFR[] PROGMEM = {0xE6,0xCC,0xC6,0x44,0x53,0xB3,0xB8,0x35,0x6B,0x53,0x4D,0xCD,0x1B,0x96,0x64,0x55,0x2D,0xB4,0xB3,0x5B,0x8B,0x31,0x15,0x53,0xCF,0x6E,0xEB,0xCA,0x59,0x54,0x1D,0x87,0x7D,0x5A,0x73,0x61,0x55,0x5C,0xA6,0xE9,0x5C,0x58,0x5C,0xCD,0x68,0x67,0x08,0x01,0xD3,0xB6,0xAB,0x9E,0xC1,0x18,0xDD,0x97,0xAC,0x6A,0xA6,0x20,0xD0,0x58,0xB2,0xAA,0x15,0x83,0xC0,0x62,0xC9,0x2A,0x67,0x0E,0xA4,0xC8,0x27,0xAB,0xEC,0x5E,0xC8,0xA3,0xE6,0xAC,0xAA,0x07,0x93,0xF0,0xBC,0xB3,0xEA,0x6A,0x43,0x32,0xE2,0xF1,0xAE,0x57,0x5B,0x7D,0x4A,0x5A,0x3C,0x5E,0x6D,0xF1,0x6E,0x21,0xB6,0xD0,0x00,0xC3,0x56,0x28,0x60,0xFA,0x0A,0x05,0x4C,0x97,0xAE,0x80,0x66,0xCB,0x5A,0x13,0xCD,0xB6,0x2B,0x6F,0x1E,0x6D,0x32,0xD7,0xAA,0xBA,0x7A,0x74,0x49,0x5F,0x9B,0xE9,0xE6,0xD1,0x25,0x75,0x25,0xAE,0x5B,0xDA,0x10,0xDD,0x27,0x97,0x6F,0x6E,0x4B,0x74,0x97,0x5A,0xBA,0xB9,0xED,0xC9,0x5D,0x6A,0xEB,0xE6,0x72,0xC6,0x32,0xE6,0xAD,0x9B,0xD3,0x1D,0xE3,0xB8,0xAF,0xF4,0x4E,0x4F,0x4A,0x6D,0xBA,0xD2,0x27,0x3D,0x39,0xB5,0xDB,0x72,0x96,0xF4,0xA6,0x92,0x1A,0x27,0x7D,0xC2,0x9B,0xA7,0x4B,0xB5,0x76,0x36,0x5F,0xBE,0x12,0x23,0xBA,0x98,0x7E,0xFF,0x0F}; extern const uint8_t sp5_VHE[] PROGMEM = {0x66,0xCD,0x32,0x1C,0x3D,0xD2,0xBA,0xB5,0x2A,0x77,0x74,0x4E,0x13,0xB6,0x2A,0x4D,0x45,0xCC,0x4D,0xD8,0xA6,0x0B,0x56,0x11,0xB5,0x65,0x9D,0xAE,0xDD,0x98,0xD9,0xB4,0x7E,0xDA,0x34,0x16,0xD5,0x36,0xEA,0x6A,0x99,0x2D,0x73,0xF5,0x2A,0x46,0x52,0xA2,0x88,0x25,0x2B,0x1F,0x99,0x89,0xA3,0x96,0xAC,0x74,0x24,0x41,0xAA,0x5E,0x32,0x92,0x11,0x08,0xB5,0x67,0xCE,0x48,0x66,0x64,0x94,0x9A,0x25,0x2B,0x9D,0x51,0x40,0x72,0xE6,0x34,0x6B,0x18,0x85,0xE8,0x99,0x12,0xE8,0xEE,0x05,0x32,0xEF,0x76,0x1B,0x46,0x72,0x34,0xED,0xD5,0x67,0x6E,0x56,0xB8,0xB3,0xAB,0x9C,0x76,0xFA,0x44,0xCD,0x58,0x72,0xCA,0x51,0x8C,0xCC,0x6B,0xC9,0x29,0x67,0x0B,0x50,0xAF,0x25,0x27,0x9F,0x5D,0xC1,0xA2,0x97,0xAC,0x62,0x76,0x03,0xB1,0x5E,0x52,0x9A,0x26,0x89,0xAD,0xB3,0xB1,0x00,0xBA,0x40,0x73,0xC0,0x69,0x29,0x0E,0x38,0x79,0x3B,0x01,0x2B,0x85,0x04,0x60,0x7A,0x21,0x04,0x4E,0x51,0xAA,0x42,0x35,0xA0,0x75,0xB3,0x08,0x72,0xF6,0x9C,0xD6,0xAC,0x64,0x88,0x59,0xB3,0x47,0xB3,0x4A,0x22,0x78,0x2E,0x19,0xED,0x6A,0x81,0x60,0xB5,0x64,0x74,0xAB,0x3A,0x60,0xD4,0x92,0xD1,0xAF,0x1A,0x40,0x5E,0xB3,0xC7,0xBC,0xA2,0x01,0x57,0xCF,0x6E,0xEB,0xCA,0x06,0x14,0x3D,0xBB,0x6C,0x2B,0x19,0x70,0xF6,0xA3,0xB4,0x4F,0xAF,0x20,0xDD,0xB3,0xC3,0x31,0x83,0x82,0xF4,0x3C,0x0A,0xE7,0x0C,0x0A,0xD2,0x73,0x2B,0x5C,0xB3,0x2B,0xB2,0xF7,0xEC,0x70,0xCF,0xE2,0xC0,0x5E,0x4B,0xC2,0xB3,0x52,0x02,0x79,0xBD,0x0E,0xEF,0xCC,0x0A,0x9A,0xB3,0xEA,0xFF,0x01}; extern const uint8_t sp3_VISIBILITY[] PROGMEM = {0xE6,0xCA,0xCA,0x8D,0x55,0x73,0x9B,0x23,0x09,0x77,0x76,0xCB,0xE2,0x8E,0x2A,0x4C,0xD5,0xD4,0xB5,0xDB,0x8B,0x50,0x35,0x15,0xDF,0x6B,0xEC,0x36,0x5C,0x95,0x5D,0xAD,0xB6,0x19,0x33,0x75,0xDD,0xB2,0xEA,0xA6,0x4C,0xDD,0xED,0xCD,0xAA,0x9B,0x72,0x75,0xF1,0xD5,0xAB,0xFE,0xCE,0xC4,0x44,0x9D,0x06,0xE0,0x0A,0xE3,0x51,0xBE,0x50,0xE9,0xCC,0x52,0x57,0x31,0x54,0xB8,0x28,0x6D,0x59,0x65,0x55,0xE6,0x6A,0xBC,0x57,0xB5,0xD4,0x87,0xBB,0x67,0x2B,0xD6,0x93,0x50,0xE6,0x9E,0xAD,0x56,0x59,0x6C,0x98,0xAA,0x6C,0x5E,0x65,0x36,0x69,0xA6,0xBE,0x79,0x15,0x8D,0x56,0xB8,0xC9,0xE6,0x52,0x75,0x10,0x2D,0x1C,0x4D,0x57,0xD5,0x70,0x87,0xAB,0x74,0x5E,0x45,0x65,0x63,0x2E,0xB6,0x69,0x55,0x55,0xB6,0x39,0x59,0x6B,0x33,0x64,0xEA,0xE6,0xA4,0xB9,0x0C,0x30,0x85,0x7A,0xCB,0x9F,0x0C,0x66,0xD5,0xDC,0x2B,0xEF,0xC1,0x48,0x2C,0x97,0xAC,0x7C,0x58,0x47,0xAA,0x58,0x3C,0xF2,0xA1,0x0C,0x69,0x72,0x71,0x2A,0xBA,0x10,0xB4,0x8D,0x99,0xAC,0x21,0xA6,0x6A,0x4C,0x6D,0xFF,0x3F}; extern const uint8_t sp2_VOLTS[] PROGMEM = {0xA0,0xDA,0xA2,0xB2,0x3A,0x44,0x55,0x9C,0xFA,0xB0,0xBA,0x46,0x72,0xDA,0xD1,0xDB,0xAE,0x47,0x59,0x61,0xED,0x28,0x79,0xED,0x45,0xAF,0x5A,0xDF,0x60,0xF4,0x39,0x69,0xAB,0x63,0xD9,0x3B,0xD2,0xBC,0x24,0xA5,0xF5,0xB6,0x0F,0x80,0x01,0x3E,0x63,0x65,0xC0,0x5F,0x63,0x12,0x90,0x80,0x06,0x24,0x20,0x01,0x0E,0xFC,0x3F}; extern const uint8_t sp5_VORTAC[] PROGMEM = {0x66,0x8D,0x2E,0xDC,0x95,0x9B,0xB8,0xAD,0x30,0x0F,0x29,0x51,0xE2,0x8E,0xCA,0x54,0x35,0xCC,0xB1,0x3B,0x87,0x34,0x65,0x55,0xC5,0x65,0x9B,0x3A,0x53,0x83,0x1C,0xB5,0x2E,0xD8,0x4A,0x4D,0x89,0x3D,0x1A,0xEF,0x2F,0xD4,0x39,0xED,0x68,0x82,0xB9,0x92,0x22,0x6F,0xA3,0x70,0x79,0xD5,0x9A,0xB3,0x8D,0x22,0xD4,0xA2,0x29,0xEC,0x32,0x8A,0xD4,0x94,0xBB,0x38,0xF7,0x28,0xEB,0x70,0x71,0x36,0x27,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x00,0x9E,0x32,0x95,0xC0,0xAA,0x4B,0x08,0x0A,0xCF,0x8C,0xAB,0xCB,0x3E,0x24,0x3A,0x56,0xAF,0xA1,0xB8,0x12,0x1F,0xDF,0xBC,0xA6,0x6A,0x5B,0x74,0x6C,0xF3,0xDA,0xAA,0x2D,0xB5,0xD6,0xD5,0xE3,0xAC,0xAE,0xC4,0xDB,0x5F,0xB5,0xAF,0xFA,0x94,0x68,0x5B,0x54,0xBE,0x66,0x9B,0x6C,0x6D,0x93,0xFB,0xDB,0x11,0x5E,0x8F,0x98,0x08,0x9C,0xA2,0x54,0x85,0x6A,0x80,0x00,0xBA,0x6F,0x66,0x40,0x8B,0x41,0x14,0xF8,0x7F}; extern const uint8_t sp5_VOR[] PROGMEM = {0x6E,0x2D,0xDA,0x45,0x5C,0xDD,0x84,0xAD,0x1A,0x57,0x51,0x51,0x93,0xF6,0xA1,0xC2,0x58,0x59,0x49,0x3A,0x96,0xAF,0x20,0x51,0xC5,0x6D,0xE8,0xC6,0x48,0x2D,0x32,0xAF,0xB6,0x47,0x63,0x0A,0x5B,0xBD,0xAA,0x11,0x9C,0x30,0xE3,0xCD,0x2A,0x67,0x74,0x86,0xC8,0x35,0xAB,0x98,0xC1,0x08,0x33,0x97,0xAC,0x62,0x64,0x43,0xCA,0x58,0xBD,0x8A,0x91,0x1D,0x39,0x6C,0xCD,0x2A,0x9A,0x56,0x89,0x94,0xAD,0xAB,0xCC,0xAA,0x4D,0xDD,0x5A,0x8F,0x2A,0xEA,0x75,0x73,0xD9,0xD2,0xEA,0xA8,0x2E,0xDD,0xB8,0x77,0xAF,0x5B,0x1D,0xD4,0x65,0x18,0xE5,0x29,0x75,0x50,0x57,0x6E,0x94,0xB7,0xD4,0x4E,0x5F,0xBB,0xB1,0x9F,0x52,0x7B,0x73,0xAD,0xAA,0x79,0x5A,0x15,0xF4,0xB6,0x07,0xE5,0x59,0x75,0xF0,0x97,0xE2,0x9E,0x6F,0xD5,0xC1,0x5D,0x6A,0x58,0xB6,0xD5,0x44,0x7B,0xA9,0x29,0x7D,0x57,0x17,0xE2,0xB9,0x94,0x75,0x5E,0x7D,0x4C,0x6B,0x56,0xDA,0x65,0x2D,0x31,0x8E,0x7B,0x4B,0xE7,0xB5,0xA4,0x5C,0x96,0x45,0x9D,0xC7,0x91,0x62,0x9B,0x0D,0xF7,0x2D,0x57,0xCA,0x65,0xB6,0xDC,0x25,0xDD,0x29,0x96,0xE9,0x73,0x9F,0xF2,0xA4,0x12,0x9A,0xCB,0xAD,0xD3,0x9B,0x8B,0x73,0x2E,0x6D,0x0E,0x6F,0x2A,0x49,0x71,0xB2,0x25,0xBD,0xB9,0x05,0x76,0x6B,0x67,0xF7,0xE5,0x16,0x30,0x6E,0x9D,0xDD,0x57,0xB6,0xE1,0xB8,0x65,0x34,0x5F,0x79,0x62,0x65,0xD2,0xFA,0xFF,0x01}; extern const uint8_t sp5_WAKE[] PROGMEM = {0x62,0x21,0xE9,0x3A,0x54,0x9D,0x88,0x83,0xA4,0xCF,0x10,0x76,0x2C,0x4E,0x52,0x2E,0x83,0xC5,0xB1,0x3A,0x59,0xDD,0x74,0xD6,0x8C,0xEE,0x10,0xB3,0x92,0x45,0x3A,0x8F,0x25,0xC4,0xCC,0x60,0xED,0xB2,0xA6,0xE2,0xC3,0x42,0xFC,0xCD,0xEA,0xAA,0x57,0x49,0xCF,0xC5,0xAB,0xEE,0x41,0x29,0x22,0xAF,0xAC,0x7C,0x14,0x05,0x8F,0xBA,0x9D,0xB2,0xD1,0x09,0x32,0x7A,0xA1,0xA8,0xA6,0x19,0x32,0x55,0x3B,0x08,0x2C,0xAA,0x54,0x85,0x6A,0x00,0x28,0xA0,0x79,0x11,0x0D,0x08,0xA0,0x15,0xE3,0xFF,0x07,0x08,0x9C,0xA2,0x54,0x85,0x6A,0xC0,0xFF,0x03}; extern const uint8_t sp4_WARNING[] PROGMEM = {0x6A,0x15,0x71,0x5C,0xDC,0x23,0x89,0x8D,0xD5,0x36,0xB5,0x8C,0x2D,0x36,0xDA,0xC6,0xCC,0xDD,0x91,0x5A,0xB9,0xBF,0x51,0xC7,0xCC,0x69,0x76,0x6A,0xA6,0x12,0xD2,0xB6,0xCE,0xDB,0x6B,0x0F,0xCC,0xBA,0xAA,0x10,0x2E,0xBC,0x29,0xED,0x2A,0xA2,0x5B,0xF3,0xA5,0x2C,0x2B,0x4F,0xA9,0x25,0x9A,0xBC,0xAE,0xBC,0x74,0xD3,0xF0,0x70,0xD6,0x8A,0xE4,0xC4,0x8A,0x3D,0xEE,0x6A,0x9B,0x57,0x35,0x8F,0xD4,0x6B,0xE8,0x3E,0xD8,0x22,0x16,0xAE,0x71,0xF8,0x20,0x4D,0x5F,0xB4,0xE6,0xE1,0x83,0xB4,0x7C,0xD6,0x58,0x46,0x0A,0x94,0xF1,0x99,0x73,0x09,0x47,0xAF,0x28,0x9D,0x16,0x34,0x1C,0xD5,0x61,0xA5,0xAA,0x13,0x73,0x65,0x43,0x15,0xE2,0x71,0xD2,0x95,0x0D,0x67,0x72,0xD8,0x4E,0x77,0xB1,0x5C,0xCE,0xEE,0xA4,0x3C,0x2D,0xBA,0xA4,0x5A,0xE5,0xF2,0x74,0x57,0x6C,0xA9,0xAB,0xFE,0x1F}; extern const uint8_t sp4_WATCH[] PROGMEM = {0x66,0xD5,0xEA,0x4B,0x5C,0x9C,0xA6,0xCD,0xEA,0x6F,0x72,0x73,0xDF,0xE6,0x60,0xBF,0xC8,0x23,0xFB,0x58,0xA2,0xBE,0x52,0x57,0x7F,0x6B,0x2D,0x72,0xCB,0x93,0xF3,0xAC,0xB3,0xA8,0x4D,0x0F,0xEE,0x83,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x00,0x00,0x01,0xB6,0x17,0x33,0xC0,0xAE,0x13,0x16,0x70,0xC0,0xAA,0x17,0x01,0x98,0xB9,0xD5,0x00,0xB3,0xB4,0xFE,0x3F}; extern const uint8_t sp2_WATTS[] PROGMEM = {0xAA,0x15,0x7A,0x23,0x5C,0x12,0xE9,0xD1,0x0D,0x5A,0x76,0x75,0xB2,0xAA,0xD0,0x3B,0xD9,0xED,0x81,0x99,0x4A,0x1B,0xD5,0x8C,0x25,0xFA,0xDD,0xF5,0xA9,0xA3,0x9F,0x2C,0xE3,0x2E,0xB7,0xBE,0xCD,0xEE,0xD6,0x9C,0xDC,0x44,0xAB,0xAD,0x6E,0x67,0x0E,0xE9,0xCD,0x7D,0xBB,0x1E,0x0C,0x1C,0x24,0xCA,0x5C,0x59,0x03,0x00,0x01,0xB6,0x2A,0x15,0xC0,0x2F,0x19,0x1A,0xB0,0x80,0x05,0x2C,0x60,0x80,0xAF,0xA2,0x24,0xF0,0xFF}; extern const uint8_t sp4_WAY[] PROGMEM = {0xAC,0xE7,0x7E,0xC2,0xD4,0x1C,0xAB,0x8D,0xC7,0x31,0xB5,0xB0,0xAD,0x76,0x91,0xD6,0x8D,0x2D,0x71,0x58,0x4D,0x59,0x67,0x91,0xB5,0x6B,0xC8,0xB2,0x3D,0x9C,0xB6,0xAD,0xA1,0xE9,0xE4,0x48,0x7E,0xB3,0xDA,0x96,0x8D,0x2D,0x6D,0xF5,0xAA,0x7B,0x32,0xD2,0xCC,0xD5,0xAB,0xEE,0xC9,0x51,0x33,0x17,0xAF,0xBA,0x87,0x00,0x8B,0x5C,0x3C,0x9B,0xFF,0x07}; extern const uint8_t sp3_WEATHER[] PROGMEM = {0x6A,0xA5,0xFE,0xB2,0x48,0x95,0xE8,0x55,0xAF,0x7C,0x65,0x1B,0x73,0x37,0xE1,0xAA,0x58,0x6C,0xBC,0xAC,0xAB,0xBA,0x1D,0xB3,0xAA,0x7C,0x4E,0x26,0xAB,0xDB,0x10,0xD4,0xB8,0x07,0x6D,0x5D,0x4D,0x71,0x29,0xE1,0xFC,0x78,0xD5,0x35,0xBA,0xA6,0xF8,0x92,0x55,0x94,0x10,0x12,0x52,0x4B,0x5A,0x9E,0x83,0xBA,0xF2,0xC6,0x71,0x45,0xB6,0x2E,0x8E,0xDD,0x28,0xF4,0x59,0x87,0x24,0x55,0xC3,0x34,0xC4,0x60,0x92,0x36,0x95,0xDB,0x50,0x9C,0x9A,0x4B,0x3E,0x6E,0x73,0x31,0xC5,0x5A,0xB6,0xB9,0xAD,0xD5,0x35,0xC9,0x48,0x9F,0x72,0xD5,0xB0,0xC8,0xCB,0x79,0xD2,0x55,0x6A,0x41,0x2C,0xED,0x4D,0x7F,0x99,0x06,0x9D,0xBA,0x35,0xFD,0x65,0x27,0x8C,0x59,0xD6,0xFF,0x07}; extern const uint8_t sp2_WEIGHT[] PROGMEM = {0x62,0x13,0x7E,0x23,0x4C,0x22,0xEB,0x4D,0xAD,0x46,0x7F,0x5A,0xB0,0x95,0xB4,0x38,0xF3,0xA1,0x4E,0x6D,0xD6,0x94,0xCC,0x9A,0x3B,0x6D,0x39,0x7D,0xF3,0xC1,0x99,0xF2,0xE6,0xB4,0x23,0x0E,0x51,0xF8,0x9A,0xDB,0x8E,0x6E,0xE4,0x04,0xC9,0x7C,0xDC,0x17,0x75,0x8C,0x26,0xA8,0x56,0x8B,0x11,0x28,0x42,0xB9,0x8B,0xC8,0x06,0x00,0x00,0x01,0xBC,0xC0,0x66,0x80,0x1F,0x73,0x04,0xB0,0xDD,0x34,0x02,0x46,0xE9,0xF8,0x7F}; extern const uint8_t sp2_WEST[] PROGMEM = {0x66,0xB7,0x7C,0x53,0x53,0x6B,0xFA,0xC5,0xCF,0x65,0x4C,0x64,0x56,0x5C,0x1C,0xAF,0xA6,0xE0,0xEA,0x68,0x52,0x77,0x8A,0x2A,0xD2,0xB3,0x29,0xDF,0xC9,0x9B,0x4A,0xCD,0xE2,0xCD,0x37,0x5F,0x45,0x8B,0x21,0xAD,0xF1,0x78,0xB7,0xBB,0x1F,0x4B,0x89,0x92,0xC6,0x17,0x5B,0x01,0x8F,0x9B,0x1A,0xE0,0x97,0x48,0x0F,0x78,0xC0,0x03,0x1A,0x10,0xC0,0x9F,0xED,0x1C,0xC0,0x00,0x28,0xE0,0x15,0x56,0x05,0x1C,0x9F,0x43,0x80,0x61,0x26,0xFF,0x1F}; extern const uint8_t sp3_WEST[] PROGMEM = {0x6C,0x65,0x7E,0xD3,0xCD,0x1C,0x8B,0x83,0xBA,0x4B,0x37,0xB3,0xC3,0x0E,0x56,0x36,0xD9,0xDD,0x61,0xD8,0x75,0x9C,0x34,0xA1,0xAE,0x6B,0x49,0x72,0xDC,0x83,0xD6,0xAE,0xAE,0xDA,0xD6,0x70,0x7E,0xB3,0xBA,0xEA,0x5C,0xCB,0xE3,0xCE,0x1A,0x9A,0x6B,0xF1,0xB0,0xC7,0x6B,0x6E,0xBA,0x39,0xD2,0x5E,0xB5,0xB3,0xDA,0xE4,0xF4,0x9C,0xED,0xDE,0x96,0xC3,0x83,0x22,0xB1,0x01,0x9E,0x71,0x55,0xC0,0x4F,0x29,0x06,0xF8,0xAD,0xD4,0x02,0x01,0xF8,0x2D,0xD5,0x01,0xBF,0x94,0x19,0xE0,0xE7,0x32,0x04,0x4E,0x51,0xAA,0x42,0x35,0x00,0x14,0x30,0xA4,0x1B,0x03,0x36,0x57,0xFB,0x7F}; extern const uint8_t sp3_WHITE[] PROGMEM = {0xAE,0x32,0xFE,0x93,0xC3,0x94,0xF9,0xBA,0x34,0xDE,0x5F,0x71,0xB3,0xB6,0xD5,0x46,0x77,0xA1,0x4D,0x5D,0xD6,0x50,0xD4,0xBA,0x8C,0x6C,0x5E,0x63,0xD3,0xAD,0x32,0xBA,0xBA,0xCC,0x3D,0x38,0x71,0xF9,0xE2,0xBA,0x84,0x75,0x24,0x65,0xAA,0x5C,0x82,0xC0,0x29,0x4A,0x55,0xA8,0x06,0x00,0x28,0x60,0x48,0x37,0x06,0x6C,0xAE,0x86,0xC0,0x29,0x4A,0x55,0xA8,0xC6,0xFF,0x03}; extern const uint8_t sp4_WINDOWS[] PROGMEM = {0x6A,0x50,0xC5,0xAC,0xDC,0x62,0x97,0xDE,0xDA,0x2A,0x77,0x4E,0xB3,0xAA,0x2C,0xD3,0x35,0x78,0xCB,0x2A,0xAB,0x76,0xF5,0xD0,0x27,0xAB,0xA8,0xC6,0xD5,0xCC,0x6E,0xB7,0xA2,0x19,0xC8,0x76,0x8B,0x3B,0x8A,0xAA,0x28,0xCA,0xCD,0x69,0xA9,0x8A,0xC4,0x6A,0x35,0xA7,0xA1,0xCE,0x02,0x27,0xCC,0x53,0x8D,0x61,0x38,0x73,0x16,0x4D,0xB3,0x86,0xAC,0x4A,0xCD,0xF3,0xD1,0x18,0xB3,0x69,0x31,0xF7,0x4F,0x63,0x49,0xBA,0x3C,0xDC,0x76,0x8D,0x2D,0x99,0x8C,0x32,0xD9,0xD4,0x8E,0xA8,0x3A,0xCA,0x64,0x4F,0x39,0x93,0xEE,0x08,0xE3,0xDE,0xE1,0x0E,0xB6,0xA2,0x45,0x76,0x87,0x37,0xC6,0x08,0x27,0x5F,0xE3,0xBE,0xE0,0x23,0xCC,0xB4,0x93,0xFB,0x83,0x09,0x2B,0xD3,0xD5,0xE6,0x8F,0x36,0x54,0xC3,0x57,0x87,0xEF,0x05,0xB5,0x61,0x72,0x92,0x7F,0x05,0xFC,0x56,0xAA,0x80,0x5F,0xDD,0x05,0xF0,0x53,0xFA,0xFF,0x03}; extern const uint8_t sp3_WIND[] PROGMEM = {0x22,0xA7,0x75,0xCD,0xC5,0x6D,0x9B,0x85,0xF5,0x74,0x4D,0xB7,0xEC,0x66,0x5E,0x2A,0x34,0x3C,0x56,0x99,0x4D,0xED,0x60,0x95,0x46,0x6B,0x48,0xAA,0xDD,0x0C,0x57,0xAF,0xBA,0x59,0x17,0x0B,0x5A,0xB3,0xCA,0x9E,0x9C,0x4D,0xF5,0xC9,0x2A,0x9A,0x77,0x71,0x8F,0xD9,0xAB,0x68,0x21,0xC4,0xDC,0x67,0xAF,0xB6,0x1A,0xB7,0x70,0x9F,0x3C,0xFA,0xA6,0xD9,0x52,0xCC,0x69,0x5B,0x9A,0x60,0x69,0x35,0x7B,0x65,0x6D,0x92,0x65,0x54,0xEC,0xA7,0xBD,0x69,0xD4,0x31,0xB3,0x17,0xCE,0xAA,0x30,0x92,0x32,0x89,0xB9,0xB2,0xC4,0x09,0x8B,0x54,0xEC,0x16,0x22,0x73,0x3D,0x13,0x93,0xDB,0x91,0xF4,0xC9,0x48,0x45,0x6F,0x06,0x14,0x18,0xD6,0xCE,0x1E,0x53,0x44,0x6C,0xCB,0xFF,0x03}; extern const uint8_t sp2_YELLOW[] PROGMEM = {0x69,0xBD,0x56,0x15,0xAC,0x67,0xE5,0xA5,0xCC,0x2B,0x8E,0x82,0xD8,0xD6,0x39,0x9E,0xAE,0x85,0x50,0x37,0x5F,0x7D,0xEB,0x53,0x55,0x1B,0xDE,0xA6,0x6B,0x56,0x5D,0x74,0x47,0x2B,0x77,0x6E,0x75,0x87,0x59,0x95,0xA4,0x76,0x76,0x6B,0xCE,0xA2,0xB3,0x4C,0xF2,0xCF,0xBD,0xED,0xC9,0x54,0xB6,0x52,0x9F,0x7E,0xA5,0xDB,0xC7,0xCA,0x46,0x5D,0x13,0xEF,0xF8,0x84,0x37,0xA8,0xA9,0x0C,0xF2,0xE3,0xBE,0x24,0xC6,0x2B,0x48,0xDF,0xFF,0x03}; extern const uint8_t sp3_YELLOW[] PROGMEM = {0x69,0xBD,0x56,0x15,0xAC,0x67,0xE5,0xA5,0xCC,0x2B,0x8E,0x82,0xD8,0xD6,0x39,0x9E,0xAE,0x85,0x50,0x37,0x5F,0x7D,0xEB,0x53,0x55,0x1B,0xDE,0xA6,0x6B,0x56,0x5D,0x74,0x47,0x2B,0x77,0x6E,0x75,0x87,0x59,0x95,0xA4,0x76,0x76,0x6B,0xCE,0xA2,0xB3,0x4C,0xF2,0xCF,0xBD,0xED,0xC9,0x54,0xB6,0x52,0x9F,0x7E,0xA5,0xDB,0xC7,0xCA,0x46,0x5D,0x13,0xEF,0xF8,0x84,0x37,0xA8,0xA9,0x0C,0xF2,0xE3,0xBE,0x24,0xC6,0x2B,0x48,0xDF,0xFF,0x03}; extern const uint8_t sp4_YOU[] PROGMEM = {0xA9,0x2A,0x42,0x38,0xBA,0x63,0xA6,0xAE,0x0B,0x21,0x8D,0x69,0x98,0xFA,0x29,0x15,0x25,0x6A,0x56,0xE9,0xBB,0x53,0xE4,0xCA,0xC5,0xA3,0xED,0xCA,0x99,0x5A,0xDB,0xB6,0xB6,0x50,0x77,0x2D,0xEE,0x1A,0xBA,0x84,0xA2,0x24,0xA9,0xAB,0xEB,0x03,0xED,0xD4,0xA4,0xD5,0x6E,0x12,0xAA,0xB2,0x9C,0x13,0xFD,0x3F}; extern const uint8_t sp4_ZONE[] PROGMEM = {0x69,0x79,0x9C,0x4C,0xDC,0xB2,0x96,0xE5,0x39,0x4D,0x43,0xF6,0x6A,0x80,0x09,0x28,0x1C,0xB0,0x09,0x8A,0x01,0x1E,0x46,0x1D,0x53,0xD1,0x16,0x66,0xFE,0x66,0x4C,0xD9,0x44,0xA4,0xE9,0x9B,0xB1,0x24,0xDB,0x19,0x26,0x5B,0xDA,0x12,0xE3,0x84,0x99,0xBE,0x69,0x67,0x34,0x93,0xE1,0xB2,0xA6,0x9D,0xA1,0x54,0x18,0xC7,0xDC,0x76,0x85,0x54,0x69,0x12,0x4D,0xCB,0x15,0x4B,0xA5,0xB1,0x35,0x2D,0x77,0x08,0x59,0x2E,0xD1,0x38,0xDD,0x49,0x79,0xB5,0x6A,0x9D,0x74,0x57,0x2B,0x91,0x66,0x76,0xD3,0xD3,0xBC,0x58,0xAA,0xD9,0x49,0x4F,0x56,0x66,0xA5,0x16,0x27,0xBD,0xCD,0x8A,0x95,0x6A,0x9C,0xF4,0x56,0xCB,0x5E,0xA2,0x51,0xD2,0x9B,0x5D,0xB1,0x5B,0x2C,0x4E,0x5F,0x49,0x16,0xA6,0x55,0xFB,0xFF,0x01};
549.935331
1,499
0.795141
kgranat
eef8a10b3f041d31bff8c79ba1c89ce3f4ee9c0e
12,533
cpp
C++
src/ui_dialog.cpp
libtcod/treeburner
ace0eab18d55db77475f509f1bcd8b647cc46c3b
[ "MIT" ]
null
null
null
src/ui_dialog.cpp
libtcod/treeburner
ace0eab18d55db77475f509f1bcd8b647cc46c3b
[ "MIT" ]
null
null
null
src/ui_dialog.cpp
libtcod/treeburner
ace0eab18d55db77475f509f1bcd8b647cc46c3b
[ "MIT" ]
null
null
null
/* * Copyright (c) 2010 Jice * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * The name of Jice may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY Jice ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL Jice BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "main.hpp" void Widget::sendEvent(EWidgetEvent event) { for (UIListener **it=listeners.begin(); it != listeners.end(); it++) { if ((*it)->onWidgetEvent(this,event)) break; } } Button::Button() : label(NULL) {} Button::Button(const char *label, int x, int y) : Widget(x,y) { if (label) { this->label = strdup(label); setSize(strlen(label),1); } else setSize(0,0); } Button::~Button() { if ( label ) free(label); } void Button::setLabel(const char *label) { if ( this->label ) free(this->label); if ( label ) { this->label = strdup(label); setSize(strlen(label),1); } else { setSize(0,0); this->label=NULL; } } void Button::render(TCODConsole *con) { con->setDefaultBackground(mouseHover && ! pressed ? guiHighlightedBackground : guiBackground ); con->setDefaultForeground(pressed ? guiHighlightedText : guiText); con->printEx(x,y,TCOD_BKGND_SET,TCOD_LEFT,label); } void Button::update(float elapsed, TCOD_key_t &k, TCOD_mouse_t &mouse, int rectx, int recty) { int mx=mouse.cx-x-rectx; int my=mouse.cy-y-recty; mouseHover=pressed=false; if ( mx >= 0 && mx < w && my >= 0 && my < h ) { mouseHover=true; pressed = mouse.lbutton; if ( mouse.lbutton_pressed ) { sendEvent(WE_BUTTON_CLICKED); } } } Tabs::Tabs() { curTab=0; mouseTab=-1; } Tabs::~Tabs() { for (const char **it=labels.begin(); it!=labels.end(); it++) { free((void *)*it); } } int Tabs::addTab(const char *label) { labels.push(strdup(label)); tabpos.push(0); tablen.push(strlen(label)); return labels.size()-1; } void Tabs::setLabel(int id, const char *label) { const char *oldLabel=labels.get(id); if ( oldLabel && strcmp(oldLabel,label) == 0 ) return; if ( oldLabel ) free((void *)oldLabel); labels.set(strdup(label),id); tablen.set(strlen(label),id); } void Tabs::render(TCODConsole *con, int rectx, int recty) { int tx=2+rectx; for (int i=0; i< labels.size(); i++) { if ( i > 0 ) { con->setDefaultForeground(guiText); con->print(tx++,recty+1,"\xB3"); } tabpos.set(tx,i); con->setDefaultBackground(mouseTab==i && curTab != i ? guiHighlightedBackground : guiBackground ); con->setDefaultForeground(TCODColor::white); const char *label=labels.get(i); con->printEx(tx++,recty+1,TCOD_BKGND_SET,TCOD_LEFT,"%c",label[0]); con->setDefaultForeground(curTab==i ? guiHighlightedText : guiText); con->printEx(tx,recty+1,TCOD_BKGND_SET,TCOD_LEFT,&label[1]); tx += tablen.get(i)-1; } } void Tabs::update(float elapsed, TCOD_key_t &k, TCOD_mouse_t &mouse, int rectx, int recty) { mouseTab = -1; int mx=mouse.cx-rectx; int my=mouse.cy-recty; if ( my == 1 ) { for (int i=0; i< labels.size(); i++) { if ( mx >= tabpos.get(i) && mx < tabpos.get(i) + tablen.get(i)) { mouseTab=i; if ( mouse.lbutton ) curTab=mouseTab; break; } } } } Scroller::Scroller(Scrollable * scrollable, int width, int height, bool inverted) : inverted(inverted), width(width), height(height), scrollable(scrollable) { scrollFocus=scrollDrag=false; scrollOffset=0; } void Scroller::render(TCODConsole *con, int x, int y) { int nbMessages = scrollable->getScrollTotalSize(); int ypos = inverted ? MAX(0,height-nbMessages-scrollOffset) : 0; int count= inverted ? height-ypos : MIN(height,nbMessages-scrollOffset); int idx = nbMessages-count-scrollOffset; for (; count > 0; idx++,ypos++,count--) { TCODColor fore,back; scrollable->getScrollColor(idx,&fore,&back); con->setDefaultForeground(fore); con->setDefaultBackground(back); con->printEx(width/2,y+ypos,TCOD_BKGND_SET,TCOD_CENTER,scrollable->getScrollText(idx)); } } void Scroller::renderScrollbar(TCODConsole *con, int x, int y) { int nbMessages = scrollable->getScrollTotalSize(); int nbDisplayed = MIN(height,nbMessages-scrollOffset); if ( nbMessages > 0 && nbDisplayed < nbMessages ) { // scrollbar int firstDisplayed = nbMessages - scrollOffset - nbDisplayed; int start = ((height-1) * firstDisplayed)/nbMessages; int end = ((height-1) * (firstDisplayed + nbDisplayed))/nbMessages; end=MIN(height-1,end); con->setDefaultBackground(scrollFocus || scrollDrag ? guiText : guiText*0.8f); con->rect(x+width-2,y+start,2,end-start+1,true,TCOD_BKGND_SET); } } void Scroller::update(float elapsed,TCOD_key_t &k, TCOD_mouse_t &mouse, int rectx, int recty) { int nbMessages = scrollable->getScrollTotalSize(); int nbDisplayed = MIN(height,nbMessages-scrollOffset); int firstDisplayed = nbMessages - scrollOffset - nbDisplayed; // scrollbar focus if ( nbDisplayed < nbMessages ) { bool up=false,down=false,left=false,right=false; Player::getMoveKey(k,&up,&down,&left,&right); if ( ( up || left ) && scrollOffset < nbMessages - height) { scrollOffset += 5; scrollOffset = MIN(nbMessages-height,scrollOffset); } else if ( (down || right ) && scrollOffset > 0 ) { scrollOffset -= MIN(5,scrollOffset); } int start = ((height-1) * firstDisplayed)/nbMessages; int end = ((height-1) * (firstDisplayed + nbDisplayed))/nbMessages; scrollFocus = ( mouse.cx >= rectx+width-2 && mouse.cx < rectx+width && mouse.cy >= recty+start && mouse.cy <= recty+end ); if ( ! scrollDrag && scrollFocus && mouse.lbutton ) { scrollDrag=true; scrollStartDrag=mouse.cy; scrollStartOffset=start; } else if (scrollDrag && mouse.lbutton) { int delta = mouse.cy - scrollStartDrag; int newStart=scrollStartOffset + delta; int newFirst = newStart * nbMessages / height; newFirst = MAX(0,newFirst); newFirst = MIN(nbMessages-height,newFirst); scrollOffset = nbMessages - nbDisplayed - newFirst; } else if (scrollDrag && ! mouse.lbutton ) { scrollDrag=false; } } } void Scroller::save(TCODZip *zip) { zip->putInt(scrollOffset); } void Scroller::load(TCODZip *zip) { scrollOffset=zip->getInt(); } bool Dialog::update() { static float timeScale=config.getFloatProperty("config.gameplay.timeScale"); float elapsed = TCODSystem::getLastFrameLength() * timeScale; if ( isMaximizable() && minimiseButton.mouseDown && ! waitRelease) { if (isMinimized) setMaximized(); else setMinimized(); waitRelease=true; } else if (! minimiseButton.mouseDown) waitRelease=false; if ( isClosable() && closeButton.mouseDown ) { return false; } if (!UmbraWidget::update()) return false; internalUpdate(); return update(elapsed, key,ms); } void Dialog::activate() { UmbraWidget::activate(); if ( isModal() ) gameEngine->pauseGame(); } void Dialog::deactivate() { UmbraWidget::deactivate(); if ( isModal() ) gameEngine->resumeGame(); } void Dialog::setMaximized() { // if draggable, save position if ( isDraggable()) { minimizedRect.x=rect.x; minimizedRect.y=rect.y; } rect=maximizedRect; minimiseButton.set(rect.w-2,0); isMinimized=false; canDrag=false; if (gameEngine && ! gameEngine->isGamePaused()) gameEngine->pauseGame(); if ( gameEngine ) gameEngine->gui.setMode(GUI_MAXIMIZED); } void Dialog::setMinimized() { rect=minimizedRect; minimiseButton.set(rect.w-2,0); isMinimized=true; canDrag=isDraggable() || isMultiPos(); if ( isDraggable() || isMultiPos()) { setDragZone(0,0,minimizedRect.w-3,1); } if (gameEngine && gameEngine->isGamePaused() ) gameEngine->resumeGame(); if ( gameEngine ) gameEngine->gui.mode=GUI_NONE; } void Dialog::renderFrame(float alpha, const char *title) { con->setDefaultBackground(guiBackground); con->setDefaultForeground(guiText); con->rect(0,0,rect.w,1,true,TCOD_BKGND_SET); con->printEx(rect.w/2,0,TCOD_BKGND_NONE, TCOD_CENTER, title); if ( isMinimized && (isDraggable() || isMultiPos()) ) { // draw dragging handle int l=strlen(title); for (int x=0; x < rect.w/2-l/2-1; x++ ) con->putChar(x,0,TCOD_CHAR_BLOCK2,TCOD_BKGND_NONE); for (int x=rect.w/2+l/2+1 + (l&1); x < rect.w; x++ ) con->putChar(x,0,TCOD_CHAR_BLOCK2,TCOD_BKGND_NONE); } if ( isAnyClosable() ) { con->setDefaultForeground(closeButton.mouseHover ? guiHighlightedText : guiText); con->putChar(closeButton.x,closeButton.y,'x',TCOD_BKGND_NONE); } if (isMaximizable()) { con->setDefaultForeground(minimiseButton.mouseHover ? guiHighlightedText : guiText); con->putChar(minimiseButton.x,minimiseButton.y, isMinimized?TCOD_CHAR_ARROW2_N:TCOD_CHAR_ARROW2_S,TCOD_BKGND_NONE); } if ( alpha < 1.0f ) blitSemiTransparent(con,0,0,rect.w,1,TCODConsole::root,rect.x,rect.y, alpha,alpha); else TCODConsole::blit(con,0,0,rect.w,1,TCODConsole::root,rect.x,rect.y); } void Dialog::internalUpdate() { if ( isModal() && !gameEngine->isGamePaused() ) { gameEngine->pauseGame(); } } void MultiPosDialog::renderFrame(float alpha, const char *title) { if (isMultiPos() && isDragging && isMinimized ) { renderTargetFrame(); } Dialog::renderFrame(alpha,title); } void MultiPosDialog::internalUpdate() { Dialog::internalUpdate(); if (isMultiPos() && isDragging && isMinimized ) { targetx=rect.x; targety=rect.y; if (! isDraggable() ) { // cancel actual dragging rect.x=minimizedRect.x; rect.y=minimizedRect.y; } // find nearest position int dist=10000,best=0; for (int i=0; i < possiblePos.size(); i++ ) { UmbraRect curRect=*possiblePos.get(i); int curDist=(curRect.x-targetx)*(curRect.x-targetx)+(curRect.y-targety)*(curRect.y-targety); if ( curDist < dist ) { dist=curDist; best=i; } } targetx=possiblePos.get(best)->x; targety=possiblePos.get(best)->y; } } void MultiPosDialog::onDragEnd() { minimizedRect.x=targetx; minimizedRect.y=targety; setPos(targetx,targety); // alter the dialogs of the set int posnum=0; int bestdist=100000; int bestpos=0; // find the best set position for (posnum=0; posnum < possiblePos.size(); posnum++ ) { UmbraRect curRect=*possiblePos.get(posnum); if ( rect.x == curRect.x && rect.y == curRect.y ) { int dist=0; for ( MultiPosDialog **it=set.begin();it!=set.end(); it++) { if ( *it != this ) { UmbraRect *prect = (*it)->possiblePos.get(posnum); int dx = prect->x - (*it)->rect.x; int dy = prect->y - (*it)->rect.y; dist += dx*dx+dy*dy; } } if ( dist < bestdist ) { bestdist=dist; bestpos=posnum; } } } for ( MultiPosDialog **it=set.begin();it!=set.end(); it++) { if ( *it != this ) { UmbraRect *bestp=(*it)->possiblePos.get(bestpos); (*it)->rect = (*it)->minimizedRect = *bestp; (*it)->setPos(bestp->x,bestp->y); } } } void MultiPosDialog::renderTargetFrame() { TCODConsole::root->setDefaultForeground(guiText); TCODConsole::root->printFrame(targetx,targety,rect.w,rect.h,false,TCOD_BKGND_NONE,NULL); }
34.149864
125
0.659698
libtcod
eeff81085e8dcd68914fa29ef6614c43b9f15b25
970
cpp
C++
src/Bus.cpp
ecrandz/IoTManager
5d0eb71cfccccf9020b28be8c9fa5837988fb6ba
[ "MIT" ]
37
2020-08-17T10:39:06.000Z
2022-02-17T16:18:47.000Z
src/Bus.cpp
ecrandz/IoTManager
5d0eb71cfccccf9020b28be8c9fa5837988fb6ba
[ "MIT" ]
11
2020-10-20T14:48:07.000Z
2022-02-04T07:05:05.000Z
src/Bus.cpp
ecrandz/IoTManager
5d0eb71cfccccf9020b28be8c9fa5837988fb6ba
[ "MIT" ]
43
2020-06-19T22:40:14.000Z
2022-03-05T05:29:07.000Z
#include "Bus.h" #include "Class/NotAsync.h" #include "Global.h" void busInit() { myNotAsyncActions->add( do_BUSSCAN, [&](void*) { String tmp = i2c_scan(); if (tmp == "error") { tmp = i2c_scan(); Serial.println(tmp); jsonWriteStr(configLiveJson, "i2c", tmp); } else { Serial.println(tmp); jsonWriteStr(configLiveJson, "i2c", tmp); } }, nullptr); SerialPrint("I", F("Bus"), F("Bus Init")); } String i2c_scan() { String out; byte count = 0; Wire.begin(); for (byte i = 8; i < 120; i++) { Wire.beginTransmission(i); if (Wire.endTransmission() == 0) { count++; out += String(count) + ". 0x" + String(i, HEX) + "; "; delay(1); } } if (count == 0) { return "error"; } else { return out; } }
23.658537
66
0.442268
ecrandz
e100bd2ea767e4333201cc64650afd07cd801c88
1,204
cpp
C++
src/engine/ui/src/ui/widgets/ui_paged_pane.cpp
lye/halley
16b6c9783e4b21377f902a9d02366c1f19450a21
[ "Apache-2.0" ]
1
2019-11-27T20:23:45.000Z
2019-11-27T20:23:45.000Z
src/engine/ui/src/ui/widgets/ui_paged_pane.cpp
lye/halley
16b6c9783e4b21377f902a9d02366c1f19450a21
[ "Apache-2.0" ]
null
null
null
src/engine/ui/src/ui/widgets/ui_paged_pane.cpp
lye/halley
16b6c9783e4b21377f902a9d02366c1f19450a21
[ "Apache-2.0" ]
null
null
null
#include <halley/ui/widgets/ui_paged_pane.h> using namespace Halley; UIPagedPane::UIPagedPane(String id, int nPages, Vector2f minSize) : UIWidget(id, minSize, UISizer()) { pages.reserve(nPages); for (int i = 0; i < nPages; ++i) { addPage(); } setPage(0); } void UIPagedPane::addPage() { pages.push_back(std::make_shared<UIWidget>("page" + toString(pages.size()), getMinimumSize(), UISizer())); UIWidget::add(pages.back(), 1); } void UIPagedPane::setPage(int n) { currentPage = clamp(n, 0, int(getNumberOfPages()) - 1); for (int i = 0; i < getNumberOfPages(); ++i) { const bool active = i == n; if (pages[i]->isActive() != active) { pages[i]->setActive(active); sendEventDown(UIEvent(active ? UIEventType::TabbedIn : UIEventType::TabbedOut, getId(), active)); } } } int UIPagedPane::getCurrentPage() const { return currentPage; } int UIPagedPane::getNumberOfPages() const { return int(pages.size()); } Vector2f UIPagedPane::getLayoutMinimumSize(bool force) const { Vector2f size; for (auto& p: pages) { size = Vector2f::max(size, p->getLayoutMinimumSize(true)); } return size; } std::shared_ptr<UIWidget> UIPagedPane::getPage(int n) const { return pages.at(n); }
21.122807
107
0.686877
lye
e1022e833de59ed3edbaa717553130aea9605bf2
3,181
hpp
C++
Include/FishEngine/GameObject.hpp
yushroom/FishEngine_-Experiment
81e4c06f20f6b94dc561b358f8a11a092678aeeb
[ "MIT" ]
1
2018-12-20T02:38:44.000Z
2018-12-20T02:38:44.000Z
Include/FishEngine/GameObject.hpp
yushroom/FishEngine_-Experiment
81e4c06f20f6b94dc561b358f8a11a092678aeeb
[ "MIT" ]
null
null
null
Include/FishEngine/GameObject.hpp
yushroom/FishEngine_-Experiment
81e4c06f20f6b94dc561b358f8a11a092678aeeb
[ "MIT" ]
1
2018-10-25T19:40:22.000Z
2018-10-25T19:40:22.000Z
#pragma once #include "FishEngine.hpp" #include "Object.hpp" #include "Component.hpp" #include "Transform.hpp" #include <list> #include <vector> #include <type_traits> #include <typeinfo> namespace FishEngine { class Component; class Transform; class RectTransform; class Scene; class Prefab; enum class GameObjectConstructionFlag { WithTransform, WithRectTransform, Empty, }; class GameObject : public Object { public: DeclareObject(GameObject, 1); GameObject(const std::string& name = "GameObject", GameObjectConstructionFlag flag = GameObjectConstructionFlag::WithTransform); ~GameObject(); Transform* GetTransform() const { return m_Transform; } const std::list<Component*>& GetAllComponents() const { return m_Component; } void AddComponent(Component* comp); template<class T> T* GetComponent() { static_assert(std::is_base_of<Component, T>::value, "T must be a Component"); for (Component* t : m_Component) { if (t->Is<T>()) { return dynamic_cast<T*>(t); } } return nullptr; } Component* GetComponent(int classID) { for (Component* t : m_Component) { if (t->GetClassID() == classID) { return t; } } return nullptr; } // Returns the component of Type type in the GameObject or any of its children using depth first search. // A component is returned only if it is found on an active GameObject. template<class T> T* GetComponentInChildren() { // find self auto c = GetComponent<T>(); if (c != nullptr) return c; // find children for (auto child : m_Transform->GetChildren()) { auto ret = child->GetGameObject()->GetComponentInChildren<T>(); if (ret != nullptr) return ret; } return nullptr; } // Returns all components of Type type in the GameObject or any of its children. template<class T> void GetComponentsInChildren(std::vector<T*>& components) { // find self auto c = GetComponent<T>(); if (c != nullptr) components.push_back(c); // find children for (auto child : m_Transform->GetChildren()) { child->GetGameObject()->GetComponentsInChildren<T>(components); } } Scene* GetScene() const { return m_Scene; } const std::string& GetTag() const { return m_TagString; } // The local active state of this GameObject. bool IsActive() const { return m_IsActive; } void SetActive(bool active) { m_IsActive = active; } // Is the GameObject active in the scene? bool IsActiveInHierarchy() const; GameObject* GetPrefabParentObject() const { return m_PrefabParentObject; } void SetPrefabParentObject(GameObject* value) { m_PrefabParentObject = value; } Prefab* GetPrefabInternal() const { return m_PrefabInternal; } void SetPrefabInternal(Prefab* value) { m_PrefabInternal = value; } protected: GameObject * m_PrefabParentObject = nullptr; Prefab * m_PrefabInternal = nullptr; Scene* m_Scene = nullptr; Transform* m_Transform = nullptr; std::list<Component*> m_Component; int m_Layer; std::string m_TagString; bool m_IsActive = true; // activeSelf }; }
22.401408
130
0.674002
yushroom
e1031ef31be38de1c9e4f031142efcef594e8310
1,246
cpp
C++
plugins/x11input/src/focus/looked_up_string.cpp
cpreh/spacegameengine
313a1c34160b42a5135f8223ffaa3a31bc075a01
[ "BSL-1.0" ]
2
2016-01-27T13:18:14.000Z
2018-05-11T01:11:32.000Z
plugins/x11input/src/focus/looked_up_string.cpp
cpreh/spacegameengine
313a1c34160b42a5135f8223ffaa3a31bc075a01
[ "BSL-1.0" ]
null
null
null
plugins/x11input/src/focus/looked_up_string.cpp
cpreh/spacegameengine
313a1c34160b42a5135f8223ffaa3a31bc075a01
[ "BSL-1.0" ]
3
2018-05-11T01:11:34.000Z
2021-04-24T19:47:45.000Z
// Copyright Carl Philipp Reh 2006 - 2019. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <sge/input/key/code.hpp> #include <sge/x11input/focus/char_vector.hpp> #include <sge/x11input/focus/looked_up_string.hpp> #include <fcppt/config/external_begin.hpp> #include <utility> #include <fcppt/config/external_end.hpp> sge::x11input::focus::looked_up_string::looked_up_string( sge::x11input::focus::char_vector &&_char_codes, sge::input::key::code const _key_code) noexcept : char_codes_(std::move(_char_codes)), key_code_(_key_code) { } sge::x11input::focus::looked_up_string::looked_up_string(looked_up_string &&) noexcept = default; sge::x11input::focus::looked_up_string & sge::x11input::focus::looked_up_string::operator=(looked_up_string &&) noexcept = default; sge::x11input::focus::looked_up_string::~looked_up_string() noexcept = default; sge::x11input::focus::char_vector const & sge::x11input::focus::looked_up_string::char_codes() const noexcept { return char_codes_; } sge::input::key::code sge::x11input::focus::looked_up_string::key_code() const noexcept { return key_code_; }
34.611111
100
0.752006
cpreh
e1055f1be42413fee23c4b05d61a057c8cc3481d
3,171
hpp
C++
core/futex.hpp
luluxing/LiveGraph
eea5a40ce6ee443f901e44323c1119f59113eaf3
[ "Apache-2.0" ]
17
2021-02-25T03:21:47.000Z
2022-03-14T10:14:51.000Z
core/futex.hpp
luluxing/LiveGraph
eea5a40ce6ee443f901e44323c1119f59113eaf3
[ "Apache-2.0" ]
1
2021-04-05T02:44:01.000Z
2021-04-05T14:37:41.000Z
core/futex.hpp
luluxing/LiveGraph
eea5a40ce6ee443f901e44323c1119f59113eaf3
[ "Apache-2.0" ]
5
2021-03-10T22:39:54.000Z
2021-08-16T03:22:32.000Z
/* Copyright 2020 Guanyu Feng, Tsinghua University * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <chrono> #include <stdexcept> #include <errno.h> #include <linux/futex.h> #include <sys/syscall.h> #include <unistd.h> namespace livegraph { class Futex { public: void lock() { while (true) { __sync_fetch_and_add(&num_using, 1); if (__sync_bool_compare_and_swap(&futexp, 0, 1)) break; int ret = futex(&futexp, FUTEX_WAIT, 1, nullptr, nullptr, 0); __sync_fetch_and_sub(&num_using, 1); if (ret == -1 && errno != EAGAIN) throw std::runtime_error("Futex wait error."); } } template <class Rep, class Period> bool try_lock_for(const std::chrono::duration<Rep, Period> &timeout_duration) { const struct timespec timeout = {.tv_sec = timeout_duration / std::chrono::seconds(1), .tv_nsec = (timeout_duration % std::chrono::seconds(1)) / std::chrono::nanoseconds(1)}; while (true) { __sync_fetch_and_add(&num_using, 1); if (__sync_bool_compare_and_swap(&futexp, 0, 1)) break; int ret = futex(&futexp, FUTEX_WAIT, 1, &timeout, nullptr, 0); __sync_fetch_and_sub(&num_using, 1); if (ret == -1 && errno != EAGAIN && errno != ETIMEDOUT) throw std::runtime_error("Futex wait error."); if (ret != 0 && errno == ETIMEDOUT) return false; } return true; } void unlock() { if (__sync_bool_compare_and_swap(&futexp, 1, 0)) { if (__sync_sub_and_fetch(&num_using, 1) == 0) return; int ret = futex(&futexp, FUTEX_WAKE, 1, nullptr, nullptr, 0); if (ret == -1) throw std::runtime_error("Futex wake error."); } } void clear() { futexp = 0; num_using = 0; } Futex() : futexp(0), num_using(0) {} private: int futexp; int num_using; inline static int futex(int *uaddr, int futex_op, int val, const struct timespec *timeout, int *uaddr2, int val3) { return syscall(SYS_futex, uaddr, futex_op, val, timeout, uaddr2, val3); } }; } // namespace livegraph
33.378947
120
0.534216
luluxing
e10c26a08ce13e087fe240989db7e3acd6449885
2,559
cpp
C++
tests/poker/hand.test.cpp
chevtek/poker
66a1c4274508e055c4b987ab8271fa3e95238fba
[ "MIT" ]
null
null
null
tests/poker/hand.test.cpp
chevtek/poker
66a1c4274508e055c4b987ab8271fa3e95238fba
[ "MIT" ]
null
null
null
tests/poker/hand.test.cpp
chevtek/poker
66a1c4274508e055c4b987ab8271fa3e95238fba
[ "MIT" ]
3
2020-08-27T19:12:56.000Z
2022-03-09T11:13:46.000Z
#include <doctest/doctest.h> #include <iostream> #include <poker/hand.hpp> #include <poker/debug/card.hpp> #include <poker/debug/hand.hpp> TEST_CASE("high/low hand evaluation") { // TODO: test .cards() and .strength() std::array<poker::card, 7> all_cards[] = { poker::debug::make_cards<7>("Ac Ac Ac Ac Kc 2c 2c"), poker::debug::make_cards<7>("Ac Ac Ac Kc Kc 2c 2c"), poker::debug::make_cards<7>("Ac Ac Ac Kc Kc Kc 2c"), poker::debug::make_cards<7>("Ac Ac Kc Kc 3c 2c 2c"), poker::debug::make_cards<7>("Ac Ac Kc Qc Jc Tc 2c"), poker::debug::make_cards<7>("Ac Kc Qc Jc 9c 8c 7c"), }; const poker::hand hands[] = { poker::hand::_high_low_hand_eval(all_cards[0]), poker::hand::_high_low_hand_eval(all_cards[1]), poker::hand::_high_low_hand_eval(all_cards[2]), poker::hand::_high_low_hand_eval(all_cards[3]), poker::hand::_high_low_hand_eval(all_cards[4]), poker::hand::_high_low_hand_eval(all_cards[5]), }; constexpr poker::hand_ranking hand_rankings[] = { poker::hand_ranking::four_of_a_kind, poker::hand_ranking::full_house, poker::hand_ranking::three_of_a_kind, poker::hand_ranking::two_pair, poker::hand_ranking::pair, poker::hand_ranking::high_card, }; for (auto i = 0; i < std::size(hands); ++i) { REQUIRE_EQ(hands[i].ranking(), hand_rankings[i]); } } TEST_CASE("straight/flush hand evaluation") { std::array<poker::card, 7> all_cards[] = { poker::debug::make_cards<7>("Ac Qc Tc 9c 7h 2c 3h"), poker::debug::make_cards<7>("Ts 9c 8d 7c 6h 4c 5h"), poker::debug::make_cards<7>("As 2c 3d 4c 5h Kc Qh"), poker::debug::make_cards<7>("Ks Qs Ts Js 9s 8s 7s"), poker::debug::make_cards<7>("As Ks Qs Js Ts 8s 7s"), }; const poker::hand hands[] = { *poker::hand::_straight_flush_eval(all_cards[0]), *poker::hand::_straight_flush_eval(all_cards[1]), *poker::hand::_straight_flush_eval(all_cards[2]), *poker::hand::_straight_flush_eval(all_cards[3]), *poker::hand::_straight_flush_eval(all_cards[4]), }; constexpr poker::hand_ranking hand_rankings[] = { poker::hand_ranking::flush, poker::hand_ranking::straight, poker::hand_ranking::straight, poker::hand_ranking::straight_flush, poker::hand_ranking::royal_flush, }; for (auto i = 0; i < std::size(hands); ++i) { REQUIRE_EQ(hands[i].ranking(), hand_rankings[i]); } }
39.369231
60
0.619383
chevtek
e10e37cf375694158d00e2fbfb92448f6d45f770
1,356
hpp
C++
Sources/Models/Shapes/ModelRectangle.hpp
liuping1997/Acid
0b28d63d03ead41047d5881f08e3b693a4e6e63f
[ "MIT" ]
null
null
null
Sources/Models/Shapes/ModelRectangle.hpp
liuping1997/Acid
0b28d63d03ead41047d5881f08e3b693a4e6e63f
[ "MIT" ]
null
null
null
Sources/Models/Shapes/ModelRectangle.hpp
liuping1997/Acid
0b28d63d03ead41047d5881f08e3b693a4e6e63f
[ "MIT" ]
null
null
null
#pragma once #include "Models/Model.hpp" namespace acid { /** * @brief Resource that represents a rectangle model. */ class ACID_EXPORT ModelRectangle : public Model { public: /** * Creates a new rectangle model, or finds one with the same values. * @param metadata The metadata to decode values from. * @return The rectangle model with the requested values. */ static std::shared_ptr<ModelRectangle> Create(const Metadata &metadata); /** * Creates a new rectangle model, or finds one with the same values. * @param min The minimum extents. * @param max The maximum extents. * @return The rectangle model with the requested values. */ static std::shared_ptr<ModelRectangle> Create(const float &min = 0.0f, const float &max = 1.0f); /** * Creates a new rectangle model. * @param min The minimum extents. * @param max The maximum extents. * @param load If this resource will be loaded immediately, otherwise {@link ModelRectangle#Load} can be called later. */ explicit ModelRectangle(const float &min = 0.0f, const float &max = 1.0f, const bool &load = true); void Load() override; ACID_EXPORT friend const Metadata &operator>>(const Metadata &metadata, ModelRectangle &model); ACID_EXPORT friend Metadata &operator<<(Metadata &metadata, const ModelRectangle &model); private: float m_min; float m_max; }; }
28.25
119
0.724926
liuping1997
e1112baf41ec4b8cc2b0a8e137c092d5342b50a5
1,266
cpp
C++
Level 3/Tableaux avances/Carre magique/main.cpp
Wurlosh/France-ioi
f5fb36003cbfc56a2e7cf64ad43c4452f086f198
[ "MIT" ]
31
2018-10-30T09:54:23.000Z
2022-03-02T21:45:51.000Z
Level 3/Tableaux avances/Carre magique/main.cpp
Wurlosh/France-ioi
f5fb36003cbfc56a2e7cf64ad43c4452f086f198
[ "MIT" ]
2
2016-12-24T23:39:20.000Z
2017-07-02T22:51:28.000Z
Level 3/Tableaux avances/Carre magique/main.cpp
Wurlosh/France-ioi
f5fb36003cbfc56a2e7cf64ad43c4452f086f198
[ "MIT" ]
30
2018-10-25T12:28:36.000Z
2022-01-31T14:31:02.000Z
#include <bits/stdc++.h> #define N 100 using namespace std; int tab[N][N]; int v[100000]={0}; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin>>n; for(int i=0;i<n;++i) for(int j=0;j<n;++j) cin>>tab[i][j]; int sum=0; for(int i=0;i<n;++i) for(int j=0;j<n;++j) sum+=tab[i][j]; if(sum%n!=0) { cout<<"no"<<endl; return 0; } sum/=n; for(int i=0;i<n;++i) { int s=0; for(int j=0;j<n;++j) { s+=tab[i][j]; } if(s!=sum) { cout<<"no"<<endl; return 0; } } for(int j=0;j<n;++j) { int s=0; for(int i=0;i<n;++i) s+=tab[i][j]; if(s!=sum) { cout<<"no"<<endl; return 0; } } int s1=0,s2=0; for(int i=0;i<n;++i) { s1+=tab[i][i]; s2+=tab[i][n-i-1]; } if(s1!=sum || s2!=sum) { cout<<"no"<<endl; return 0; } for(int i=0;i<n;++i) for(int j=0;j<n;++j) if(tab[i][j]>=1 && tab[i][j]<=n*n) v[tab[i][j]]++; for(int i=1;i<=n*n;++i) if(v[i]!=1) { cout<<"no"<<endl; return 0; } cout<<"yes"<<endl; return 0; }
16.441558
43
0.375197
Wurlosh
e11636f0f73d467d88bd28836a94f291a44e3766
28,577
hpp
C++
boost/lib/include/boost/geometry/index/detail/rtree/rstar/insert.hpp
mamil/demo
32240d95b80175549e6a1904699363ce672a1591
[ "MIT" ]
101
2019-02-12T12:53:18.000Z
2022-03-14T14:14:38.000Z
boost/lib/include/boost/geometry/index/detail/rtree/rstar/insert.hpp
mamil/demo
32240d95b80175549e6a1904699363ce672a1591
[ "MIT" ]
157
2019-02-06T05:04:20.000Z
2022-03-31T21:50:28.000Z
boost/lib/include/boost/geometry/index/detail/rtree/rstar/insert.hpp
mamil/demo
32240d95b80175549e6a1904699363ce672a1591
[ "MIT" ]
15
2019-05-11T04:03:35.000Z
2022-02-12T18:53:47.000Z
// Boost.Geometry Index // // R-tree R*-tree insert algorithm implementation // // Copyright (c) 2011-2015 Adam Wulkiewicz, Lodz, Poland. // // This file was modified by Oracle on 2019. // Modifications copyright (c) 2019 Oracle and/or its affiliates. // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_INDEX_DETAIL_RTREE_RSTAR_INSERT_HPP #define BOOST_GEOMETRY_INDEX_DETAIL_RTREE_RSTAR_INSERT_HPP #include <boost/core/ignore_unused.hpp> #include <boost/geometry/index/detail/algorithms/content.hpp> namespace boost { namespace geometry { namespace index { namespace detail { namespace rtree { namespace visitors { namespace rstar { // Utility to distinguish between default and non-default index strategy template <typename Point1, typename Point2, typename Strategy> struct comparable_distance_point_point { typedef typename Strategy::comparable_distance_point_point_strategy_type strategy_type; typedef typename geometry::comparable_distance_result < Point1, Point2, strategy_type >::type result_type; static inline strategy_type get_strategy(Strategy const& strategy) { return strategy.get_comparable_distance_point_point_strategy(); } }; template <typename Point1, typename Point2> struct comparable_distance_point_point<Point1, Point2, default_strategy> { typedef default_strategy strategy_type; typedef typename geometry::default_comparable_distance_result < Point1, Point2 >::type result_type; static inline strategy_type get_strategy(default_strategy const& ) { return strategy_type(); } }; template <typename MembersHolder> class remove_elements_to_reinsert { public: typedef typename MembersHolder::box_type box_type; typedef typename MembersHolder::parameters_type parameters_type; typedef typename MembersHolder::translator_type translator_type; typedef typename MembersHolder::allocators_type allocators_type; typedef typename MembersHolder::node node; typedef typename MembersHolder::internal_node internal_node; typedef typename MembersHolder::leaf leaf; //typedef typename Allocators::internal_node_pointer internal_node_pointer; typedef internal_node * internal_node_pointer; template <typename ResultElements, typename Node> static inline void apply(ResultElements & result_elements, Node & n, internal_node_pointer parent, size_t current_child_index, parameters_type const& parameters, translator_type const& translator, allocators_type & allocators) { typedef typename rtree::elements_type<Node>::type elements_type; typedef typename elements_type::value_type element_type; typedef typename geometry::point_type<box_type>::type point_type; typedef typename index::detail::strategy_type<parameters_type>::type strategy_type; // TODO: awulkiew - change second point_type to the point type of the Indexable? typedef rstar::comparable_distance_point_point < point_type, point_type, strategy_type > comparable_distance_pp; typedef typename comparable_distance_pp::result_type comparable_distance_type; elements_type & elements = rtree::elements(n); const size_t elements_count = parameters.get_max_elements() + 1; const size_t reinserted_elements_count = (::std::min)(parameters.get_reinserted_elements(), elements_count - parameters.get_min_elements()); BOOST_GEOMETRY_INDEX_ASSERT(parent, "node shouldn't be the root node"); BOOST_GEOMETRY_INDEX_ASSERT(elements.size() == elements_count, "unexpected elements number"); BOOST_GEOMETRY_INDEX_ASSERT(0 < reinserted_elements_count, "wrong value of elements to reinsert"); // calculate current node's center point_type node_center; geometry::centroid(rtree::elements(*parent)[current_child_index].first, node_center); // fill the container of centers' distances of children from current node's center typedef typename index::detail::rtree::container_from_elements_type< elements_type, std::pair<comparable_distance_type, element_type> >::type sorted_elements_type; sorted_elements_type sorted_elements; // If constructor is used instead of resize() MS implementation leaks here sorted_elements.reserve(elements_count); // MAY THROW, STRONG (V, E: alloc, copy) typename comparable_distance_pp::strategy_type cdist_strategy = comparable_distance_pp::get_strategy(index::detail::get_strategy(parameters)); for ( typename elements_type::const_iterator it = elements.begin() ; it != elements.end() ; ++it ) { point_type element_center; geometry::centroid( rtree::element_indexable(*it, translator), element_center); sorted_elements.push_back(std::make_pair( geometry::comparable_distance(node_center, element_center, cdist_strategy), *it)); // MAY THROW (V, E: copy) } // sort elements by distances from center std::partial_sort( sorted_elements.begin(), sorted_elements.begin() + reinserted_elements_count, sorted_elements.end(), distances_dsc<comparable_distance_type, element_type>); // MAY THROW, BASIC (V, E: copy) // copy elements which will be reinserted result_elements.clear(); result_elements.reserve(reinserted_elements_count); // MAY THROW, STRONG (V, E: alloc, copy) for ( typename sorted_elements_type::const_iterator it = sorted_elements.begin() ; it != sorted_elements.begin() + reinserted_elements_count ; ++it ) { result_elements.push_back(it->second); // MAY THROW (V, E: copy) } BOOST_TRY { // copy remaining elements to the current node elements.clear(); elements.reserve(elements_count - reinserted_elements_count); // SHOULDN'T THROW (new_size <= old size) for ( typename sorted_elements_type::const_iterator it = sorted_elements.begin() + reinserted_elements_count; it != sorted_elements.end() ; ++it ) { elements.push_back(it->second); // MAY THROW (V, E: copy) } } BOOST_CATCH(...) { elements.clear(); for ( typename sorted_elements_type::iterator it = sorted_elements.begin() ; it != sorted_elements.end() ; ++it ) { destroy_element<MembersHolder>::apply(it->second, allocators); } BOOST_RETHROW // RETHROW } BOOST_CATCH_END ::boost::ignore_unused(parameters); } private: template <typename Distance, typename El> static inline bool distances_asc( std::pair<Distance, El> const& d1, std::pair<Distance, El> const& d2) { return d1.first < d2.first; } template <typename Distance, typename El> static inline bool distances_dsc( std::pair<Distance, El> const& d1, std::pair<Distance, El> const& d2) { return d1.first > d2.first; } }; template < size_t InsertIndex, typename Element, typename MembersHolder, bool IsValue = boost::is_same<Element, typename MembersHolder::value_type>::value > struct level_insert_elements_type { typedef typename rtree::elements_type< typename rtree::internal_node< typename MembersHolder::value_type, typename MembersHolder::parameters_type, typename MembersHolder::box_type, typename MembersHolder::allocators_type, typename MembersHolder::node_tag >::type >::type type; }; template <typename Value, typename MembersHolder> struct level_insert_elements_type<0, Value, MembersHolder, true> { typedef typename rtree::elements_type< typename rtree::leaf< typename MembersHolder::value_type, typename MembersHolder::parameters_type, typename MembersHolder::box_type, typename MembersHolder::allocators_type, typename MembersHolder::node_tag >::type >::type type; }; template <size_t InsertIndex, typename Element, typename MembersHolder> struct level_insert_base : public detail::insert<Element, MembersHolder> { typedef detail::insert<Element, MembersHolder> base; typedef typename base::node node; typedef typename base::internal_node internal_node; typedef typename base::leaf leaf; typedef typename level_insert_elements_type<InsertIndex, Element, MembersHolder>::type elements_type; typedef typename index::detail::rtree::container_from_elements_type< elements_type, typename elements_type::value_type >::type result_elements_type; typedef typename MembersHolder::box_type box_type; typedef typename MembersHolder::parameters_type parameters_type; typedef typename MembersHolder::translator_type translator_type; typedef typename MembersHolder::allocators_type allocators_type; typedef typename allocators_type::node_pointer node_pointer; typedef typename allocators_type::size_type size_type; inline level_insert_base(node_pointer & root, size_type & leafs_level, Element const& element, parameters_type const& parameters, translator_type const& translator, allocators_type & allocators, size_type relative_level) : base(root, leafs_level, element, parameters, translator, allocators, relative_level) , result_relative_level(0) {} template <typename Node> inline void handle_possible_reinsert_or_split_of_root(Node &n) { BOOST_GEOMETRY_INDEX_ASSERT(result_elements.empty(), "reinsert should be handled only once for level"); result_relative_level = base::m_leafs_level - base::m_traverse_data.current_level; // overflow if ( base::m_parameters.get_max_elements() < rtree::elements(n).size() ) { // node isn't root node if ( !base::m_traverse_data.current_is_root() ) { // NOTE: exception-safety // After an exception result_elements may contain garbage, don't use it rstar::remove_elements_to_reinsert<MembersHolder>::apply( result_elements, n, base::m_traverse_data.parent, base::m_traverse_data.current_child_index, base::m_parameters, base::m_translator, base::m_allocators); // MAY THROW, BASIC (V, E: alloc, copy) } // node is root node else { BOOST_GEOMETRY_INDEX_ASSERT(&n == &rtree::get<Node>(*base::m_root_node), "node should be the root node"); base::split(n); // MAY THROW (V, E: alloc, copy, N: alloc) } } } template <typename Node> inline void handle_possible_split(Node &n) const { // overflow if ( base::m_parameters.get_max_elements() < rtree::elements(n).size() ) { base::split(n); // MAY THROW (V, E: alloc, copy, N: alloc) } } template <typename Node> inline void recalculate_aabb_if_necessary(Node const& n) const { if ( !result_elements.empty() && !base::m_traverse_data.current_is_root() ) { // calulate node's new box recalculate_aabb(n); } } template <typename Node> inline void recalculate_aabb(Node const& n) const { base::m_traverse_data.current_element().first = elements_box<box_type>(rtree::elements(n).begin(), rtree::elements(n).end(), base::m_translator, index::detail::get_strategy(base::m_parameters)); } inline void recalculate_aabb(leaf const& n) const { base::m_traverse_data.current_element().first = values_box<box_type>(rtree::elements(n).begin(), rtree::elements(n).end(), base::m_translator, index::detail::get_strategy(base::m_parameters)); } size_type result_relative_level; result_elements_type result_elements; }; template < size_t InsertIndex, typename Element, typename MembersHolder, bool IsValue = boost::is_same<Element, typename MembersHolder::value_type>::value > struct level_insert : public level_insert_base<InsertIndex, Element, MembersHolder> { typedef level_insert_base<InsertIndex, Element, MembersHolder> base; typedef typename base::node node; typedef typename base::internal_node internal_node; typedef typename base::leaf leaf; typedef typename base::parameters_type parameters_type; typedef typename base::translator_type translator_type; typedef typename base::allocators_type allocators_type; typedef typename base::node_pointer node_pointer; typedef typename base::size_type size_type; inline level_insert(node_pointer & root, size_type & leafs_level, Element const& element, parameters_type const& parameters, translator_type const& translator, allocators_type & allocators, size_type relative_level) : base(root, leafs_level, element, parameters, translator, allocators, relative_level) {} inline void operator()(internal_node & n) { BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level < base::m_leafs_level, "unexpected level"); if ( base::m_traverse_data.current_level < base::m_level ) { // next traversing step base::traverse(*this, n); // MAY THROW (E: alloc, copy, N: alloc) // further insert if ( 0 < InsertIndex ) { BOOST_GEOMETRY_INDEX_ASSERT(0 < base::m_level, "illegal level value, level shouldn't be the root level for 0 < InsertIndex"); if ( base::m_traverse_data.current_level == base::m_level - 1 ) { base::handle_possible_reinsert_or_split_of_root(n); // MAY THROW (E: alloc, copy, N: alloc) } } } else { BOOST_GEOMETRY_INDEX_ASSERT(base::m_level == base::m_traverse_data.current_level, "unexpected level"); BOOST_TRY { // push new child node rtree::elements(n).push_back(base::m_element); // MAY THROW, STRONG (E: alloc, copy) } BOOST_CATCH(...) { // NOTE: exception-safety // if the insert fails above, the element won't be stored in the tree, so delete it rtree::visitors::destroy<MembersHolder>::apply(base::m_element.second, base::m_allocators); BOOST_RETHROW // RETHROW } BOOST_CATCH_END // first insert if ( 0 == InsertIndex ) { base::handle_possible_reinsert_or_split_of_root(n); // MAY THROW (E: alloc, copy, N: alloc) } // not the first insert else { base::handle_possible_split(n); // MAY THROW (E: alloc, N: alloc) } } base::recalculate_aabb_if_necessary(n); } inline void operator()(leaf &) { BOOST_GEOMETRY_INDEX_ASSERT(false, "this visitor can't be used for a leaf"); } }; template <size_t InsertIndex, typename Value, typename MembersHolder> struct level_insert<InsertIndex, Value, MembersHolder, true> : public level_insert_base<InsertIndex, typename MembersHolder::value_type, MembersHolder> { typedef level_insert_base<InsertIndex, typename MembersHolder::value_type, MembersHolder> base; typedef typename base::node node; typedef typename base::internal_node internal_node; typedef typename base::leaf leaf; typedef typename MembersHolder::value_type value_type; typedef typename base::parameters_type parameters_type; typedef typename base::translator_type translator_type; typedef typename base::allocators_type allocators_type; typedef typename base::node_pointer node_pointer; typedef typename base::size_type size_type; inline level_insert(node_pointer & root, size_type & leafs_level, value_type const& v, parameters_type const& parameters, translator_type const& translator, allocators_type & allocators, size_type relative_level) : base(root, leafs_level, v, parameters, translator, allocators, relative_level) {} inline void operator()(internal_node & n) { BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level < base::m_leafs_level, "unexpected level"); BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level < base::m_level, "unexpected level"); // next traversing step base::traverse(*this, n); // MAY THROW (V, E: alloc, copy, N: alloc) BOOST_GEOMETRY_INDEX_ASSERT(0 < base::m_level, "illegal level value, level shouldn't be the root level for 0 < InsertIndex"); if ( base::m_traverse_data.current_level == base::m_level - 1 ) { base::handle_possible_reinsert_or_split_of_root(n); // MAY THROW (E: alloc, copy, N: alloc) } base::recalculate_aabb_if_necessary(n); } inline void operator()(leaf & n) { BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level == base::m_leafs_level, "unexpected level"); BOOST_GEOMETRY_INDEX_ASSERT(base::m_level == base::m_traverse_data.current_level || base::m_level == (std::numeric_limits<size_t>::max)(), "unexpected level"); rtree::elements(n).push_back(base::m_element); // MAY THROW, STRONG (V: alloc, copy) base::handle_possible_split(n); // MAY THROW (V: alloc, copy, N: alloc) } }; template <typename Value, typename MembersHolder> struct level_insert<0, Value, MembersHolder, true> : public level_insert_base<0, typename MembersHolder::value_type, MembersHolder> { typedef level_insert_base<0, typename MembersHolder::value_type, MembersHolder> base; typedef typename base::node node; typedef typename base::internal_node internal_node; typedef typename base::leaf leaf; typedef typename MembersHolder::value_type value_type; typedef typename base::parameters_type parameters_type; typedef typename base::translator_type translator_type; typedef typename base::allocators_type allocators_type; typedef typename base::node_pointer node_pointer; typedef typename base::size_type size_type; inline level_insert(node_pointer & root, size_type & leafs_level, value_type const& v, parameters_type const& parameters, translator_type const& translator, allocators_type & allocators, size_type relative_level) : base(root, leafs_level, v, parameters, translator, allocators, relative_level) {} inline void operator()(internal_node & n) { BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level < base::m_leafs_level, "unexpected level"); BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level < base::m_level, "unexpected level"); // next traversing step base::traverse(*this, n); // MAY THROW (V: alloc, copy, N: alloc) base::recalculate_aabb_if_necessary(n); } inline void operator()(leaf & n) { BOOST_GEOMETRY_INDEX_ASSERT(base::m_traverse_data.current_level == base::m_leafs_level, "unexpected level"); BOOST_GEOMETRY_INDEX_ASSERT(base::m_level == base::m_traverse_data.current_level || base::m_level == (std::numeric_limits<size_t>::max)(), "unexpected level"); rtree::elements(n).push_back(base::m_element); // MAY THROW, STRONG (V: alloc, copy) base::handle_possible_reinsert_or_split_of_root(n); // MAY THROW (V: alloc, copy, N: alloc) base::recalculate_aabb_if_necessary(n); } }; } // namespace rstar // R*-tree insert visitor // After passing the Element to insert visitor the Element is managed by the tree // I.e. one should not delete the node passed to the insert visitor after exception is thrown // because this visitor may delete it template <typename Element, typename MembersHolder> class insert<Element, MembersHolder, insert_reinsert_tag> : public MembersHolder::visitor { typedef typename MembersHolder::parameters_type parameters_type; typedef typename MembersHolder::translator_type translator_type; typedef typename MembersHolder::allocators_type allocators_type; typedef typename MembersHolder::node node; typedef typename MembersHolder::internal_node internal_node; typedef typename MembersHolder::leaf leaf; typedef typename allocators_type::node_pointer node_pointer; typedef typename allocators_type::size_type size_type; public: inline insert(node_pointer & root, size_type & leafs_level, Element const& element, parameters_type const& parameters, translator_type const& translator, allocators_type & allocators, size_type relative_level = 0) : m_root(root), m_leafs_level(leafs_level), m_element(element) , m_parameters(parameters), m_translator(translator) , m_relative_level(relative_level), m_allocators(allocators) {} inline void operator()(internal_node & n) { boost::ignore_unused(n); BOOST_GEOMETRY_INDEX_ASSERT(&n == &rtree::get<internal_node>(*m_root), "current node should be the root"); // Distinguish between situation when reinserts are required and use adequate visitor, otherwise use default one if ( m_parameters.get_reinserted_elements() > 0 ) { rstar::level_insert<0, Element, MembersHolder> lins_v( m_root, m_leafs_level, m_element, m_parameters, m_translator, m_allocators, m_relative_level); rtree::apply_visitor(lins_v, *m_root); // MAY THROW (V, E: alloc, copy, N: alloc) if ( !lins_v.result_elements.empty() ) { recursive_reinsert(lins_v.result_elements, lins_v.result_relative_level); // MAY THROW (V, E: alloc, copy, N: alloc) } } else { visitors::insert<Element, MembersHolder, insert_default_tag> ins_v( m_root, m_leafs_level, m_element, m_parameters, m_translator, m_allocators, m_relative_level); rtree::apply_visitor(ins_v, *m_root); } } inline void operator()(leaf & n) { boost::ignore_unused(n); BOOST_GEOMETRY_INDEX_ASSERT(&n == &rtree::get<leaf>(*m_root), "current node should be the root"); // Distinguish between situation when reinserts are required and use adequate visitor, otherwise use default one if ( m_parameters.get_reinserted_elements() > 0 ) { rstar::level_insert<0, Element, MembersHolder> lins_v( m_root, m_leafs_level, m_element, m_parameters, m_translator, m_allocators, m_relative_level); rtree::apply_visitor(lins_v, *m_root); // MAY THROW (V, E: alloc, copy, N: alloc) // we're in the root, so root should be split and there should be no elements to reinsert BOOST_GEOMETRY_INDEX_ASSERT(lins_v.result_elements.empty(), "unexpected state"); } else { visitors::insert<Element, MembersHolder, insert_default_tag> ins_v( m_root, m_leafs_level, m_element, m_parameters, m_translator, m_allocators, m_relative_level); rtree::apply_visitor(ins_v, *m_root); } } private: template <typename Elements> inline void recursive_reinsert(Elements & elements, size_t relative_level) { typedef typename Elements::value_type element_type; // reinsert children starting from the minimum distance typename Elements::reverse_iterator it = elements.rbegin(); for ( ; it != elements.rend() ; ++it) { rstar::level_insert<1, element_type, MembersHolder> lins_v( m_root, m_leafs_level, *it, m_parameters, m_translator, m_allocators, relative_level); BOOST_TRY { rtree::apply_visitor(lins_v, *m_root); // MAY THROW (V, E: alloc, copy, N: alloc) } BOOST_CATCH(...) { ++it; for ( ; it != elements.rend() ; ++it) rtree::destroy_element<MembersHolder>::apply(*it, m_allocators); BOOST_RETHROW // RETHROW } BOOST_CATCH_END BOOST_GEOMETRY_INDEX_ASSERT(relative_level + 1 == lins_v.result_relative_level, "unexpected level"); // non-root relative level if ( lins_v.result_relative_level < m_leafs_level && !lins_v.result_elements.empty()) { recursive_reinsert(lins_v.result_elements, lins_v.result_relative_level); // MAY THROW (V, E: alloc, copy, N: alloc) } } } node_pointer & m_root; size_type & m_leafs_level; Element const& m_element; parameters_type const& m_parameters; translator_type const& m_translator; size_type m_relative_level; allocators_type & m_allocators; }; }}} // namespace detail::rtree::visitors }}} // namespace boost::geometry::index #endif // BOOST_GEOMETRY_INDEX_DETAIL_RTREE_RSTAR_INSERT_HPP
42.148968
154
0.608461
mamil
e116df43d7092dad93ba55cf5d14982f0b41c639
871
hpp
C++
src/include/guinsoodb/main/relation/subquery_relation.hpp
GuinsooLab/guinsoodb
f200538868738ae460f62fb89211deec946cefff
[ "MIT" ]
1
2021-04-22T05:41:54.000Z
2021-04-22T05:41:54.000Z
src/include/guinsoodb/main/relation/subquery_relation.hpp
GuinsooLab/guinsoodb
f200538868738ae460f62fb89211deec946cefff
[ "MIT" ]
null
null
null
src/include/guinsoodb/main/relation/subquery_relation.hpp
GuinsooLab/guinsoodb
f200538868738ae460f62fb89211deec946cefff
[ "MIT" ]
1
2021-12-12T10:24:57.000Z
2021-12-12T10:24:57.000Z
//===----------------------------------------------------------------------===// // GuinsooDB // // guinsoodb/main/relation/subquery_relation.hpp // // //===----------------------------------------------------------------------===// #pragma once #include "guinsoodb/main/relation.hpp" namespace guinsoodb { class SubqueryRelation : public Relation { public: SubqueryRelation(shared_ptr<Relation> child, string alias); shared_ptr<Relation> child; string alias; public: unique_ptr<QueryNode> GetQueryNode() override; const vector<ColumnDefinition> &Columns() override; string ToString(idx_t depth) override; string GetAlias() override; public: bool InheritsColumnBindings() override { return child->InheritsColumnBindings(); } Relation *ChildRelation() override { return child->ChildRelation(); } }; } // namespace guinsoodb
22.333333
80
0.595867
GuinsooLab
e124a838926bcb7405d64bc38b090f66d0243763
355
cpp
C++
867-transpose-matrix/867-transpose-matrix.cpp
phaneesh707/LeetCode_Problems
e17db0454b21993aec734bbc5dd3a862c0229acb
[ "MIT" ]
null
null
null
867-transpose-matrix/867-transpose-matrix.cpp
phaneesh707/LeetCode_Problems
e17db0454b21993aec734bbc5dd3a862c0229acb
[ "MIT" ]
null
null
null
867-transpose-matrix/867-transpose-matrix.cpp
phaneesh707/LeetCode_Problems
e17db0454b21993aec734bbc5dd3a862c0229acb
[ "MIT" ]
null
null
null
class Solution { public: vector<vector<int>> transpose(vector<vector<int>>& matrix) { int m = matrix.size(),n=matrix[0].size(); vector<vector<int>> a(n,vector<int> (m,0)); for(int i=0;i<m;i++){ for(int j=0;j<n;j++){ a[j][i] = matrix[i][j]; } } return a; } };
25.357143
64
0.44507
phaneesh707
e125391549ed93e6a9314f6875e8d8600f000907
4,662
hpp
C++
include/codegen/include/System/Reflection/PropertyAttributes.hpp
Futuremappermydud/Naluluna-Modifier-Quest
bfda34370764b275d90324b3879f1a429a10a873
[ "MIT" ]
1
2021-11-12T09:29:31.000Z
2021-11-12T09:29:31.000Z
include/codegen/include/System/Reflection/PropertyAttributes.hpp
Futuremappermydud/Naluluna-Modifier-Quest
bfda34370764b275d90324b3879f1a429a10a873
[ "MIT" ]
null
null
null
include/codegen/include/System/Reflection/PropertyAttributes.hpp
Futuremappermydud/Naluluna-Modifier-Quest
bfda34370764b275d90324b3879f1a429a10a873
[ "MIT" ]
2
2021-10-03T02:14:20.000Z
2021-11-12T09:29:36.000Z
// Autogenerated from CppHeaderCreator on 7/27/2020 3:09:43 PM // Created by Sc2ad // ========================================================================= #pragma once #pragma pack(push, 8) // Begin includes // Including type: System.Enum #include "System/Enum.hpp" #include "utils/il2cpp-utils.hpp" // Completed includes // Begin forward declares // Completed forward declares // Type namespace: System.Reflection namespace System::Reflection { // Autogenerated type: System.Reflection.PropertyAttributes struct PropertyAttributes : public System::Enum { public: // public System.Int32 value__ // Offset: 0x0 int value; // static field const value: static public System.Reflection.PropertyAttributes None static constexpr const int None = 0; // Get static field: static public System.Reflection.PropertyAttributes None static System::Reflection::PropertyAttributes _get_None(); // Set static field: static public System.Reflection.PropertyAttributes None static void _set_None(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes SpecialName static constexpr const int SpecialName = 512; // Get static field: static public System.Reflection.PropertyAttributes SpecialName static System::Reflection::PropertyAttributes _get_SpecialName(); // Set static field: static public System.Reflection.PropertyAttributes SpecialName static void _set_SpecialName(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes ReservedMask static constexpr const int ReservedMask = 62464; // Get static field: static public System.Reflection.PropertyAttributes ReservedMask static System::Reflection::PropertyAttributes _get_ReservedMask(); // Set static field: static public System.Reflection.PropertyAttributes ReservedMask static void _set_ReservedMask(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes RTSpecialName static constexpr const int RTSpecialName = 1024; // Get static field: static public System.Reflection.PropertyAttributes RTSpecialName static System::Reflection::PropertyAttributes _get_RTSpecialName(); // Set static field: static public System.Reflection.PropertyAttributes RTSpecialName static void _set_RTSpecialName(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes HasDefault static constexpr const int HasDefault = 4096; // Get static field: static public System.Reflection.PropertyAttributes HasDefault static System::Reflection::PropertyAttributes _get_HasDefault(); // Set static field: static public System.Reflection.PropertyAttributes HasDefault static void _set_HasDefault(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes Reserved2 static constexpr const int Reserved2 = 8192; // Get static field: static public System.Reflection.PropertyAttributes Reserved2 static System::Reflection::PropertyAttributes _get_Reserved2(); // Set static field: static public System.Reflection.PropertyAttributes Reserved2 static void _set_Reserved2(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes Reserved3 static constexpr const int Reserved3 = 16384; // Get static field: static public System.Reflection.PropertyAttributes Reserved3 static System::Reflection::PropertyAttributes _get_Reserved3(); // Set static field: static public System.Reflection.PropertyAttributes Reserved3 static void _set_Reserved3(System::Reflection::PropertyAttributes value); // static field const value: static public System.Reflection.PropertyAttributes Reserved4 static constexpr const int Reserved4 = 32768; // Get static field: static public System.Reflection.PropertyAttributes Reserved4 static System::Reflection::PropertyAttributes _get_Reserved4(); // Set static field: static public System.Reflection.PropertyAttributes Reserved4 static void _set_Reserved4(System::Reflection::PropertyAttributes value); // Creating value type constructor for type: PropertyAttributes PropertyAttributes(int value_ = {}) : value{value_} {} }; // System.Reflection.PropertyAttributes } DEFINE_IL2CPP_ARG_TYPE(System::Reflection::PropertyAttributes, "System.Reflection", "PropertyAttributes"); #pragma pack(pop)
62.16
106
0.775633
Futuremappermydud
e128842e9679a7a9f120e9cc06a7996beb353e27
1,175
hh
C++
config/example/GenerateEmissionProfiles/WCSimEmissionProfileGenerator.hh
chipsneutrino/chips-reco
0d9e7e8a1dd749a2b0b0d64eabf0b32d895f19ba
[ "MIT" ]
null
null
null
config/example/GenerateEmissionProfiles/WCSimEmissionProfileGenerator.hh
chipsneutrino/chips-reco
0d9e7e8a1dd749a2b0b0d64eabf0b32d895f19ba
[ "MIT" ]
null
null
null
config/example/GenerateEmissionProfiles/WCSimEmissionProfileGenerator.hh
chipsneutrino/chips-reco
0d9e7e8a1dd749a2b0b0d64eabf0b32d895f19ba
[ "MIT" ]
null
null
null
/* * WCSimEmissionProfileGenerator.hh * * Created on: 28 Mar 2014 * Author: andy */ #ifndef WCSIMEMISSIONPROFILEGENERATOR_HH_ #define WCSIMEMISSIONPROFILEGENERATOR_HH_ #include "TChain.h" #include "TString.h" #include <map> class WCSimEmissionProfileGenerator { public: WCSimEmissionProfileGenerator( const char * treeName, Int_t particleType ); virtual ~WCSimEmissionProfileGenerator(); void AddFile(Double_t energy, Int_t particleType, const char * filename); void SetSaveName( const char * savename); std::map<Double_t, TChain *> GetChain(); TString GetChainSaveName(); void BuildSaveName(); void Concatenate(); void ResetEnergy(); void MakeFluxHistogram(); TChain * Next(); private: const char * fTreeName; const char * fSaveName; std::map<Double_t, TString> fNameMap; Int_t fParticle; TString fName; std::map<Double_t, TChain *> fChain; std::map<Double_t, TChain *>::const_iterator fChainItr; Double_t fEnergy; Int_t fType; Bool_t fIsFirstCall; UInt_t fUNKNOWN; ClassDef(WCSimEmissionProfileGenerator,1) }; #endif /* WCSIMEMISSIONPROFILEGENERATOR_HH_ */
21.759259
79
0.710638
chipsneutrino
e130a89fd7897cf1688ff2e25323d8d3dee58d20
37,499
cpp
C++
ROBIT_vision2/src/vision.cpp
zang09/turtlebot3_autorace_ROBIT2_src
adc7225b7e0e5f822e62746beba16cd5a0b20214
[ "Apache-2.0" ]
null
null
null
ROBIT_vision2/src/vision.cpp
zang09/turtlebot3_autorace_ROBIT2_src
adc7225b7e0e5f822e62746beba16cd5a0b20214
[ "Apache-2.0" ]
null
null
null
ROBIT_vision2/src/vision.cpp
zang09/turtlebot3_autorace_ROBIT2_src
adc7225b7e0e5f822e62746beba16cd5a0b20214
[ "Apache-2.0" ]
null
null
null
#include "../include/ROBIT_vision2/vision.hpp" using namespace cv; using namespace std; using namespace cv::xfeatures2d; int sign_state; string sign_value; int vision_line::r_line_xpos = 0; int vision_line::l_line_xpos = 0; bool vision_line::r_line_detect = false; bool vision_line::l_line_detect = false; bool vision_line::v_line_detect = false; bool vision_line::y_line_detect = false; bool vision_line::w_line_detect = false; double vision_line::white_line_deg = 0.0; double vision_line::yellow_line_deg = 0.0; double vision_line::vertical_line_deg = 0.0; int vision::parking_condition = 0; int vision::cross_condition = 0; int vision::construct_condition = 0; bool vision::direction = false; void detect_mat(Mat frame_detect, float* detections_output, int* num_output_class, float thresh, float hier_thresh, vector<cv::Rect>& objBoxes) { double time = what_is_the_time_now(); // do detect in an unsigned char* data buffer getted from Mat::data or IplImage.imageData unsigned char* data = (unsigned char*)frame_detect.data; int w = frame_detect.cols; int h = frame_detect.rows; int c = frame_detect.channels(); float* detections = test_detector_uchar(data, w, h, c, thresh, hier_thresh, num_output_class); for(int i = 0; i < *num_output_class; i++) { sign_state = (int)detections[i*6+0]; detections_output[i*6+0] = detections[i*6+0]; // ith detection's category detections_output[i*6+1] = detections[i*6+1]; // ith detection's confidence score detections_output[i*6+2] = detections[i*6+2]; // ith detection's top-left x-coordinate of bbox detections_output[i*6+3] = detections[i*6+3]; // ith detection's top-left y-coordinate of bbox detections_output[i*6+4] = detections[i*6+4]; // ith detection's width of bbox detections_output[i*6+5] = detections[i*6+5]; // ith detection's height of bbox objBoxes.push_back(cv::Rect(detections_output[i*6+2], detections_output[i*6+3], detections_output[i*6+4], detections_output[i*6+5])); } } void vision::START(Mat &input_img) { Raw_image = input_img.clone(); Perspective_View(input_img, Perspective_img); Perspective_View2(input_img, Perspective_img2); Find_Sign_Img(Raw_image,input_img); Find_Gatebar(input_img); Traffic_Process(Raw_image, input_img); Construct_Process(); vision_line line(Perspective_img, Perspective_img2); Update_Message(); Q_EMIT white_line_callback(line.yellow_line); Q_EMIT yellow_line_callback(Perspective_img); Q_EMIT perspective_callback(Perspective_img2); Q_EMIT mission_callback(); } void vision::Update_Message() { Vision_msg.gatebar_detect = gatebar_detect; Vision_msg.r_angle = (int)(vision_line::white_line_deg); Vision_msg.l_angle = (int)(vision_line::yellow_line_deg); Vision_msg.r_line_info = vision_line::r_line_detect; Vision_msg.l_line_info = vision_line::l_line_detect; Vision_msg.r_diff_pixel = vision_line::r_line_xpos; Vision_msg.l_diff_pixel = vision_line::l_line_xpos; Vision_msg.cross_detect = cross_detect; Vision_msg.cross_info = cross_condition; Vision_msg.traffic = traffic_action; Vision_msg.parking_detect = parking_detect; Vision_msg.parking_info = parking_condition; Vision_msg.construct_detect = construct_detect2; Vision_msg.construct_info = construct_condition; if(cross_pixel > -160 && cross_pixel < 160) Vision_msg.cross_pixel = cross_pixel; } void vision::Change_to_Binary(Mat &input_img, Mat &output_img, int value[], bool flag) { Mat mask1 = getStructuringElement(MORPH_RECT, Size(3, 3), Point(1, 1)); Mat mask2 = getStructuringElement(MORPH_RECT, Size(15, 15), Point(1, 1)); output_img = input_img.clone(); medianBlur(output_img , output_img , 9); GaussianBlur(output_img , output_img , Size(15,15) , 2.0); cvtColor(output_img , output_img , CV_RGB2HSV); inRange(output_img, Scalar(value[3],value[4],value[5]),Scalar(value[0],value[1],value[2]), output_img); if(!flag){ erode(output_img, output_img, mask1, Point(-1, -1), 2); dilate(output_img, output_img, mask1, Point(-1, -1), 2); } else{ erode(output_img, output_img, mask1, Point(-1, -1), 2); dilate(output_img, output_img, mask2, Point(-1, -1), 2); } } void vision::Perspective_View(Mat &input_img, Mat &output_img) { Point2f inputQuad[4], outputQuad[4]; Mat lambda = Mat::zeros(input_img.rows, input_img.cols, input_img.type()); inputQuad[0] = Point2f(50,155); inputQuad[1] = Point2f(270,155); inputQuad[2] = Point2f(300, 185); inputQuad[3] = Point2f(20, 185); outputQuad[0] = Point2f(0,0); outputQuad[1] = Point2f(RAW_X,0); outputQuad[2] = Point2f(RAW_X,RAW_Y); outputQuad[3] = Point2f(0,RAW_Y); lambda = getPerspectiveTransform(inputQuad, outputQuad); warpPerspective(input_img.clone(), output_img, lambda, output_img.size()); circle(input_img,Point(50,155),3,Scalar(255,204,51),-1); circle(input_img,Point(270,155),3,Scalar(255,204,51),-1); circle(input_img,Point(20,185),3,Scalar(255,204,51),-1); circle(input_img,Point(300,185),3,Scalar(255,204,51),-1); } void vision::Perspective_View2(Mat &input_img, Mat &output_img) { Point2f inputQuad[4], outputQuad[4]; Mat lambda = Mat::zeros(input_img.rows, input_img.cols, input_img.type()); inputQuad[0] = Point2f(20,115); inputQuad[1] = Point2f(300,115); inputQuad[2] = Point2f(300, 155); inputQuad[3] = Point2f(20, 155); outputQuad[0] = Point2f(0,0); outputQuad[1] = Point2f(RAW_X,0); outputQuad[2] = Point2f(RAW_X,RAW_Y); outputQuad[3] = Point2f(0,RAW_Y); lambda = getPerspectiveTransform(inputQuad, outputQuad); warpPerspective(input_img.clone(), output_img, lambda, output_img.size()); circle(input_img,Point(50,155),3,Scalar(255,204,51),-1); circle(input_img,Point(270,155),3,Scalar(255,204,51),-1); circle(input_img,Point(20,185),3,Scalar(255,204,51),-1); circle(input_img,Point(300,185),3,Scalar(255,204,51),-1); } void vision::Find_Sign_Img(Mat &input_img, Mat &draw_image) { Scalar color; Mat darknet = input_img(Rect(0, 0, 320, 120)).clone(); cvtColor(darknet, darknet, CV_BGR2RGB); float* detections = (float*)calloc(255 * 6, sizeof(float)); int num_of_outputs = 0; double thresh = 0.8; double hier_thresh = 0.0; vector<Rect> results; if(!process_flag[2]) detect_mat(darknet, detections, &num_of_outputs, thresh, hier_thresh, results); if(!results.empty()) { switch (sign_state) { case 0: sign_count[0]++; sign_value = "left"; color = Scalar(0, 255, 0); if((direction_angle >= 168 && direction_angle <= 180) && !process_flag[0] && sign_count[0] > 1){ sign_condition[left] = true; process_flag[0] = true; cross_detect = true; cross_condition = turn_l1; direction = true; }break; case 1: color = Scalar(255, 255, 0); sign_count[1]++; sign_value = "right"; color = Scalar(0, 255, 0); if((direction_angle >= 170 && direction_angle <= 180) && !process_flag[0] && sign_count[1] > 2){ sign_condition[right] = true; process_flag[0] = true; cross_detect = true; cross_condition = turn_r1; direction = false; }break; case 2: sign_count[2]++; sign_value = "parking"; color = Scalar(255, 0, 0); if((direction_angle >= 170 && direction_angle <= 190) && !construct_detect2 && sign_count[2] > 3){ process_flag[2] = true; parking_detect = true; }break; default: break; } } else sign_value = "NONE"; for(int i = 0; i < results.size(); i++) rectangle(draw_image, results[i], color, 4); Sign_Process(Raw_image, input_img); Parking_Process(); free(detections); } void vision::Find_Gatebar(Mat &input_img) { Gatebar_img = input_img(Rect(0,0,320,150)).clone(); Change_to_Binary(Gatebar_img, Gatebar_img, gatebar_value, 0); Q_EMIT gatebar_callback(Gatebar_img); vision_labeling Gatebar_labeling(Gatebar_img, 1300); Gatebar_labeling.do_labeling(); if(Gatebar_labeling.blobs.size() > 0) { int max_x, min_x, max_num = 0, min_num = 0 , y_gap; max_x = Gatebar_labeling.blobs[0].x; min_x = Gatebar_labeling.blobs[0].x; for(int i = 0; i < Gatebar_labeling.blobs.size() ; i++) { if(Gatebar_labeling.blobs[i].x > max_x) max_num = i; if(Gatebar_labeling.blobs[i].x < min_x) min_num = i; } for(int i = 0 ; i < Gatebar_labeling.blobs.size() ; i++) rectangle(input_img, Gatebar_labeling.blobs[i], Red, 2); y_gap = Gatebar_labeling.blobs[max_num].y - Gatebar_labeling.blobs[min_num].y; if(Gatebar_labeling.blobs.size() >= 2 && sensor_data[0] > 380) { y_gap = Gatebar_labeling.blobs[max_num].y - Gatebar_labeling.blobs[min_num].y; if(abs(y_gap) < 50){ gatebar_count++; if (gatebar_count > 0) gatebar_detect = true; else gatebar_detect = false; } } else gatebar_detect = false; } else { gatebar_detect = false; gatebar_count = 0; } } void vision::Traffic_Process(Mat &raw_image, Mat &draw_image) { Mat Traffic_Sign_img = raw_image(Rect(200,80,100,70)).clone(); rectangle(draw_image, Rect(200,80,100,70),Yellow, 3, 8, 0); Change_to_Binary(Traffic_Sign_img, Traffic_Sign_img, traffic_value, 0); Q_EMIT traffic_callback(Traffic_Sign_img); vision_labeling Traffic_labeling(Traffic_Sign_img, 300); Traffic_labeling.do_labeling(); Traffic_labeling.draw_maximum_label_rect(draw_image); if(Traffic_labeling.blobs.size() > 0) { int x = Traffic_labeling.blobs[Traffic_labeling.max_num].x + (int)(Traffic_labeling.blobs[Traffic_labeling.max_num].width / 2) + 200; int y = Traffic_labeling.blobs[Traffic_labeling.max_num].y + (int)(Traffic_labeling.blobs[Traffic_labeling.max_num].height / 2) + 80; int radius = (int)(Traffic_labeling.blobs[Traffic_labeling.max_num].width / 2); circle(draw_image,Point(x, y), radius, Scalar(51,153,51), 3, 8, 0); traffic_action = 1; } } void vision::Construct_Process() { if(!construct_detect1 && sensor_data[1] > 250 && (direction_angle < 10 || direction_angle > 350)) //30, 50 { construct_detect1 = true; } if(construct_detect1 && sensor_data[1] > 250 && (direction_angle > 30 && direction_angle < 50)) //30, 50 { timer_ctrl = true; construct_detect2 = true; } if(construct_detect1 && construct_detect2 && (timer_cnt < 45 && sensor_data[1] > 200 && sensor_data[0] > 80) && (direction_angle > 85 && direction_angle < 110)) { process_flag[1] = true; construct_detect1 = false; timer_ctrl = false; construct_condition = left_c1; } else if(construct_detect2 && timer_cnt >= 45) { construct_detect1 = false; construct_detect2 = false; timer_ctrl = false; } if(construct_condition >= left_c1) { switch(construct_condition) { case left_c1: if(direction_angle >= 130 && direction_angle <= 140) construct_condition = front_c1; break; case front_c1: if((direction_angle >= 30 && direction_angle <= 80 && vision_line::w_line_detect)) { construct_detect2 = false; construct_condition = 0; } break; } } } void vision::Sign_Process(Mat &raw_image, Mat &draw_image) { Mat Blue_Sign_img = raw_image(Rect(0,0,320,120)).clone(); Change_to_Binary(Blue_Sign_img, Blue_Sign_img, parking_value, 0); Q_EMIT parking_sign_callback(Blue_Sign_img); if(cross_condition >= wait && cross_detect) { if(sign_condition[right]) Cross_Process(1); else if(sign_condition[left]) Cross_Process(0); } } void vision::Cross_Process(bool direction) { if(direction){ if(cross_condition > wait) //right { if(direction_angle >= 120 && direction_angle <= 130) cross_condition = drive; else if(cross_condition == drive){ timer_ctrl = true; if(timer_cnt > 30 && vision_line::y_line_detect){ cross_condition = turn_r2; timer_ctrl = false; } } else if(cross_condition == turn_r2){ if(direction_angle >= 170 && direction_angle <= 190){ sign_condition[right] = false; cross_detect = false; cross_condition = 0; sign_count[0] = 0; sign_count[1] = 0; } } } } else{ if(cross_condition > wait) //left { if(direction_angle >= 225 && direction_angle <= 235) cross_condition = drive; else if(cross_condition == drive) { timer_ctrl = true; if(timer_cnt > 30 && vision_line::w_line_detect && (direction_angle >= 50 && direction_angle <= 130)) { vision::direction = true; cross_condition = turn_l2; timer_ctrl = false; } } else if(cross_condition == turn_l2){ if(direction_angle >= 150 && direction_angle <= 170){ sign_condition[left] = false; cross_detect = false; cross_condition = 0; sign_count[0] = 0; sign_count[1] = 0; } } } } } void vision::Parking_Process() { if(parking_detect && parking_condition >= mark) { switch (parking_condition) { case mark: if(vision_line::l_line_detect) parking_condition = line1; break; case line1: if(!vision_line::l_line_detect) parking_condition = go; break; case go: if(vision_line::y_line_detect){ parking_condition = turn1; } break; case turn1: if(direction_angle <= 265 && direction_angle >= 255) parking_condition = line2; break; case line2: timer_ctrl = true; if(timer_cnt > 68 && sensor_data[2] > 350) { parking_condition = detect; rotate = 1; timer_ctrl = false; } else if(timer_cnt > 68 && sensor_data[1] > 350) { parking_condition = detect; rotate = 0; timer_ctrl = false; } break; case detect: if(vision_line::v_line_detect && rotate == 1) parking_condition = turn2l; else if(vision_line::v_line_detect && rotate == 0) parking_condition = turn2r; break; case turn2l: if(direction_angle <= 190 && direction_angle >= 170) // target parking_condition = back; break; case turn2r: if(direction_angle <= 10 || direction_angle >= 355) // target /*direction_angle <= 185 && direction_angle >=175*/ parking_condition = back; break; case back: timer_ctrl = true; if(timer_cnt > 4){ parking_condition = front; timer_ctrl = false; }break; case front: timer_ctrl = true; if(timer_cnt > 6){ if(rotate) parking_condition = turn3l; else parking_condition = turn3r; timer_ctrl = false; }break; case turn3r: if(direction_angle >= 75 && direction_angle <= 90) parking_condition = line3; break; case turn3l: if(direction_angle >= 90 && direction_angle <= 105) parking_condition = line3; break; case line3: if(!vision_line::r_line_detect && !vision_line::l_line_detect) parking_condition = front2; break; case front2: timer_ctrl = true; if(timer_cnt > 15){ parking_condition = turn4; timer_ctrl = false; }break; case turn4: if(direction_angle >= 165 && direction_angle <= 175){ parking_condition = 0; parking_detect = false; timer_ctrl = false; sign_count[2] = 0; }break; } } } vision_line:: vision_line(Mat &line_img, Mat &line_img2) { line_color = line_img.clone(); line_color2 = line_img2.clone(); vision::Change_to_Binary(line_img, line_binary, yellow_value, 0); vision::Change_to_Binary(line_img2, line_binary2, yellow_value, 0); vision::Change_to_Binary(line_img, line_binary3, white_value, 0);\ vision::Change_to_Binary(line_img2, line_binary4, white_value, 0); medianBlur(line_color, line_color , 9); GaussianBlur(line_color, line_color , Size(15,15) , 2.0); Canny(line_color, edge_img, Canny_value[0], Canny_value[1], 3); medianBlur(line_color2, line_color2 , 9); GaussianBlur(line_color2, line_color2 , Size(15,15) , 2.0); Canny(line_color2, edge_img2, Canny_value[0], Canny_value[1], 3); Reinforce_Line(edge_img, reinforce_line); if(vision::parking_condition >= 2) Reinforce_Vertical_Line(edge_img, V_reinforce_line); if(vision::cross_condition >= 4 || vision::construct_condition >= 1 || vision::parking_condition >= 1) Reinforce_Color_Line(edge_img2); Line_Color_Analyze(); RANSAC_LINE(line_img, line_img2); } void vision_line::Reinforce_Line(Mat &input_img, Mat &output_img) { output_img = Mat::zeros(RAW_Y , RAW_X , CV_8U); int pos_average = 0; for(int y = 0; y < input_img.rows - 1; y++) { uchar* pointer_input_img = input_img.ptr<uchar>(y); uchar* pointer_output_img = output_img.ptr<uchar>(y); for(int x = 0; x < input_img.cols - 1; x++) { if(pointer_input_img[x] == 255) { vector<int> stack; stack.push_back(0); for(int dx = 0 ; dx < LINE_MAXIMUM_WIDTH && (x + dx) < (RAW_X - 1) ; dx++) { if(pointer_input_img[x + dx] == 255) stack.push_back(x + dx); } if(stack.size() > 0) { if(stack[stack.size() - 1] - x > LINE_MINIMUM_WIDTH) { for(int i = 1 ; i < stack.size() ; i++) pos_average += stack[i]; pos_average = (int)(pos_average / (stack.size() - 1)); pointer_output_img[pos_average] = 255; if(pos_average + 1 < 320) pointer_output_img[pos_average + 1] = 255; if(pos_average - 1 > 0) pointer_output_img[pos_average - 1] = 255; pos_average = 0; } } } } } } void vision_line::Reinforce_Color_Line(Mat &input_img) { Y_reinforce_line = Mat::zeros(RAW_Y, RAW_X, CV_8U); W_reinforce_line = Mat::zeros(RAW_Y, RAW_X, CV_8U); int pos_average = 0; for(int y = 90; y < 180; y++) { for(int x = 40; x < 280 ; x++) { uchar *pointer_input_img = input_img.ptr<uchar>(y); uchar *pointer_line_binary_img = line_binary2.ptr<uchar>(y); //yellow if(pointer_input_img[x] == 255) { vector<int> stack; stack.push_back(0); for(int dy = 0 ; dy < LINE_MAXIMUM_WIDTH && (y + dy) < (180 - 1) ; dy++) { uchar* pointer_input_check = input_img.ptr<uchar>(y + dy); if(pointer_input_check[x] == 255) stack.push_back(y + dy); } if(stack.size() > 0) { if(stack[stack.size() - 1] - y > LINE_MINIMUM_WIDTH) { for(int i = 1 ; i < stack.size() ; i++) pos_average += stack[i]; pos_average = (int)(pos_average / (stack.size() - 1)); if(pointer_line_binary_img[x] == 255) { for(int i = -1 ; i < 2 ; i++) { uchar* pointer_output_img = Y_reinforce_line.ptr<uchar>(y + i); for(int i = -1 ; i < 2 ; i++) { if(x + i < 320 && x + i > 0) pointer_output_img[x + i] = 255; } } } pos_average = 0; } } } } } pos_average = 0; for(int y = 60; y < 150; y++) { uchar* pointer_input_img = input_img.ptr<uchar>(y); uchar *pointer_line_binary_img2 = line_binary4.ptr<uchar>(y); //white for(int x = 40; x < 280 ; x++) { if(pointer_input_img[x] == 255) { vector<int> stack; stack.push_back(0); for(int dx = 0 ; dx < LINE_MAXIMUM_WIDTH2 && (x + dx) < (280 - 1) ; dx++) { if(pointer_input_img[x + dx] == 255) stack.push_back(x + dx); } if(stack.size() > 0) { if(stack[stack.size() - 1] - x > LINE_MINIMUM_WIDTH) { for(int i = 1 ; i < stack.size() ; i++) pos_average += stack[i]; pos_average = (int)(pos_average / (stack.size() - 1)); if(pointer_line_binary_img2[pos_average] == 255) { for(int i = -1 ; i < 2 ; i++) { uchar* pointer_output_img = W_reinforce_line.ptr<uchar>(y + i); for(int j = -1 ; j < 2 ; j++) { if(x + j < 320 && x + j > 0) pointer_output_img[x + j] = 255; } } } pos_average = 0; } } } } } } void vision_line::Reinforce_Vertical_Line(Mat &input_img, Mat &output_img) { output_img = Mat::zeros(RAW_Y, RAW_X, CV_8U); int pos_average = 0; int y_gap; if(vision::parking_condition > 2) { y_gap = 0; } else { y_gap = 100; } for(int y = y_gap; y < input_img.rows - 1; y++) { for(int x = 100; x < 220 ; x++) { uchar* pointer_input_img = input_img.ptr<uchar>(y); if(pointer_input_img[x] == 255) { vector<int> stack; stack.push_back(0); for(int dy = 0 ; dy < LINE_MAXIMUM_WIDTH && (y + dy) < (RAW_Y - 1) ; dy++) { uchar* pointer_input_check = input_img.ptr<uchar>(y + dy); if(pointer_input_check[x] == 255) stack.push_back(y + dy); } if(stack.size() > 0) { if(stack[stack.size() - 1] - y > LINE_MINIMUM_WIDTH) { for(int i = 1 ; i < stack.size() ; i++) pos_average += stack[i]; pos_average = (int)(pos_average / (stack.size() - 1)); if(pos_average + 1 < 320 && pos_average - 1 > 0) { if(vision::parking_condition >= 3) { uchar *pointer_line_binary_img = line_binary.ptr<uchar>(pos_average); if(pointer_line_binary_img[x] == 255) { for(int i = -1 ; i < 2 ; i++) { uchar* pointer_output_img = output_img.ptr<uchar>(pos_average + i); for(int i = -1 ; i < 2; i++) pointer_output_img[x + i] = 255; } } } else { for(int i = -1 ; i < 2 ; i++) { uchar* pointer_output_img = output_img.ptr<uchar>(pos_average + i); for(int i = -1 ; i < 2; i++) pointer_output_img[x + i] = 255; } } } pos_average = 0; } } } } } } void vision_line::Line_Color_Analyze() { yellow_line = Mat::zeros(RAW_Y / 2 , RAW_X , CV_8U); white_line = Mat::zeros(RAW_Y / 2 , RAW_X , CV_8U); if(vision::parking_condition < 4) { for(int y = Y_POS_GAP ; y < reinforce_line.rows ; y++) { uchar *pointer_line_img = reinforce_line.ptr<uchar>(y); uchar *pointer_line_binary_img = line_binary.ptr<uchar>(y); uchar *pointer_line_binary_img2 = line_binary3.ptr<uchar>(y); uchar *pointer_yellow_img = yellow_line.ptr<uchar>(y - Y_POS_GAP); uchar *pointer_white_img = white_line.ptr<uchar>(y - Y_POS_GAP); for(int x = 0 ; x < reinforce_line.cols ; x++) { if(pointer_line_img[x] == 255) { if(pointer_line_binary_img[x] == 255) { for(int i = -1 ; i < 2 ; i++) pointer_yellow_img[x + i] = 255; } else if(pointer_line_binary_img2[x] == 255) { for(int i = -1 ; i < 2 ; i++) pointer_white_img[x] = 255; } } } } } else { for(int y = Y_POS_GAP ; y < reinforce_line.rows ; y++) { uchar *pointer_line_img = reinforce_line.ptr<uchar>(y); uchar *pointer_yellow_img = yellow_line.ptr<uchar>(y - Y_POS_GAP); uchar *pointer_white_img = white_line.ptr<uchar>(y - Y_POS_GAP); for(int x = 0 ; x < reinforce_line.cols; x++) { if(pointer_line_img[x] == 255) { if(x < 160) pointer_yellow_img[x] = 255; else pointer_white_img[x] = 255; } } } } if(vision::parking_condition < 4) { for(int y = 0; y < white_line.rows ; y++) { uchar *pointer_white_img = white_line.ptr<uchar>(y); for(int x = 0 ; x < 100 ; x++) pointer_white_img[x] = 0; } for(int y = 0; y < white_line.rows ; y++) { uchar *pointer_yellow_img = yellow_line.ptr<uchar>(y); for(int x = 220 ; x < 320 ; x++) pointer_yellow_img[x] = 0; } } } void vision_line::RANSAC_LINE(Mat &perspective_img, Mat &perspective_img2) { vision_RANSAC Yellow_RANSAC(yellow_line); vision_RANSAC White_RANSAC(white_line); vision_RANSAC Vertical_RANSAC(V_reinforce_line); vision_RANSAC Y_Vertical_RANSAC(Y_reinforce_line); vision_RANSAC W_Vertical_RANSAC(W_reinforce_line); Yellow_RANSAC.runRansac(); White_RANSAC.runRansac(); Vertical_RANSAC.runRansac(); Y_Vertical_RANSAC.runRansac(); W_Vertical_RANSAC.runRansac(); if(!Yellow_RANSAC.m_noSamples) { Point yellow_point_a = Yellow_RANSAC.getPointLineA(); yellow_point_a = Point(yellow_point_a.x,yellow_point_a.y + Y_POS_GAP); Point yellow_point_b = Yellow_RANSAC.getPointLineB(); yellow_point_b = Point(yellow_point_b.x,yellow_point_b.y + Y_POS_GAP); l_line_detect = true; l_line_xpos = (int)((yellow_point_a.x + yellow_point_b.x) / 2); yellow_line_deg = Yellow_RANSAC.getDegree(); line(perspective_img, yellow_point_a, yellow_point_b, Blue, 2, CV_AA); } else l_line_detect = false; if(!White_RANSAC.m_noSamples) { Point white_point_a = White_RANSAC.getPointLineA(); white_point_a = Point(white_point_a.x,white_point_a.y + Y_POS_GAP); Point white_point_b = White_RANSAC.getPointLineB(); white_point_b = Point(white_point_b.x,white_point_b.y + Y_POS_GAP); if(vision::cross_condition >= 2 && vision::direction) { r_line_detect = false; } else { r_line_detect = true; r_line_xpos = (int)((white_point_a.x + white_point_b.x) / 2); white_line_deg = White_RANSAC.getDegree(); line(perspective_img, white_point_a, white_point_b, Red, 2, CV_AA); } } else r_line_detect = false; if(!Vertical_RANSAC.m_noSamples) { Point vertical_point_a = Vertical_RANSAC.getPointLineA(); Point vertical_point_b = Vertical_RANSAC.getPointLineB(); v_line_detect = true; vertical_line_deg = Vertical_RANSAC.getDegree(); line(perspective_img, vertical_point_a, vertical_point_b, Green, 2, CV_AA); } else v_line_detect = false; if(!Y_Vertical_RANSAC.m_noSamples) { Point y_vertical_point_a = Y_Vertical_RANSAC.getPointLineA(); Point y_vertical_point_b = Y_Vertical_RANSAC.getPointLineB(); y_line_detect = true; line(perspective_img2, y_vertical_point_a, y_vertical_point_b, Purple, 2, CV_AA); } else y_line_detect = false; if(!W_Vertical_RANSAC.m_noSamples) { Point w_vertical_point_a = W_Vertical_RANSAC.getPointLineA(); Point w_vertical_point_b = W_Vertical_RANSAC.getPointLineB(); w_line_detect = true; line(perspective_img2, w_vertical_point_a, w_vertical_point_b, Skyblue, 2, CV_AA); } else w_line_detect = false; } vision_labeling::vision_labeling(Mat &binary_img, int threshold) { img_binary = binary_img.clone(); pixel_threshold = threshold; } void vision_labeling::do_labeling() { pixel_num = 0; num_of_labels = connectedComponentsWithStats(img_binary, img_labels,stats,centroids,8,CV_32S); for(int i = 1 ; i < num_of_labels ; i++) { int area = stats.at<int>(i,CC_STAT_AREA); int left = stats.at<int>(i,CC_STAT_LEFT); int top = stats.at<int>(i,CC_STAT_TOP); int width = stats.at<int>(i,CC_STAT_WIDTH); int height = stats.at<int>(i,CC_STAT_HEIGHT); for(int y = top ; y < top + height ; y++) { uchar *pointer_binary_img = img_binary.ptr<uchar>(y); for(int x = left ; x < left + width ; x++) { if(pointer_binary_img[x] == 255) pixel_num++; } } if(pixel_num > pixel_threshold) blobs.push_back(cv::Rect(left,top,width,height)); } } void vision_labeling::draw_maximum_label_rect(Mat &raw_img) { max_num = 0; max_pixel = 0; if(blobs.size() > 0) { int *num_of_pixel = new int[blobs.size()]; for(int i = 0 ; i < blobs.size() ; i++) num_of_pixel[i] = 0; for(int i = 0 ; i < blobs.size() ; i++) { for(int y = blobs[i].y ; y < blobs[i].y + blobs[i].height ; y++) { uchar *pointer_binary_img = img_binary.ptr<uchar>(y); for(int x = blobs[i].x ; x < blobs[i].x + blobs[i].width ; x++) { if(pointer_binary_img[x] == 255) num_of_pixel[i]++; } } if(num_of_pixel[i] > max_pixel) { max_pixel = num_of_pixel[i]; max_num = i; } } delete num_of_pixel; } } void vision_record::prepare_Record() { if(button_clicked && count == 0) { count++; output_video = string("left.avi"); outputVideo.open(output_video, cv::VideoWriter::fourcc('M','J','P','G'), 13.0, cv::Size(320,240), true); } } void vision_record::do_Record(Mat &input_img) { if(button_clicked){ outputVideo << input_img; } } vision_RANSAC::vision_RANSAC(const Mat& img) { m_ImgData = (unsigned char *)img.data; m_width = img.cols; m_height = img.rows; m_lineThreshold = 10; m_pos.clear(); m_noSamples = true; m_degree = 0.0; } void vision_RANSAC::getSamples() { const unsigned int threshold_nSamples = (m_width + m_height) / 4; Point Pt_temp; for(int i = 0 ,idxY = 0 ; i < m_height ; i++, idxY += m_width) { for(int j = 0; j < m_width; j++) { if(m_ImgData[idxY + j] != 0) { Pt_temp.x = j; Pt_temp.y = i; m_pos.push_back(Pt_temp); } } } if(m_pos.size() >= threshold_nSamples) m_noSamples = false; } void vision_RANSAC::compute_model_parameter(const vector<Point>& vInlierPoint, sLine &model) { double sx = 0, sy = 0; double sxx = 0, syy = 0; double sxy = 0; for(size_t i = 0; i < vInlierPoint.size() ; ++i) { const double x = (double)vInlierPoint.at(i).x; const double y = (double)vInlierPoint.at(i).y; sx += x; sy += y; sxx += x*x; sxy += x*y; syy += y*y; } const double sw= vInlierPoint.size(); const double vxx = (sxx - sx * sx / sw) / sw; const double vxy = (sxy - sx * sy / sw) / sw; const double vyy = (syy - sy * sy / sw) / sw; const double theta = atan2(2.0 * vxy, vxx - vyy) / 2.0; model.mx = cos(theta); model.my = sin(theta); model.sx = sx / sw; model.sy = sy / sw; } double vision_RANSAC::compute_distance(sLine &line, Point &x)const { return fabs((double)((double)(x.x - line.sx)*line.my - ((double)x.y - line.sy)*line.mx))/sqrt(line.mx*line.mx + line.my*line.my); } void vision_RANSAC::runRansac() { getSamples(); if(m_noSamples == true) return; srand(time(NULL)); unsigned int nSamples = 0; nSamples=(m_pos.size() * 4) / 10; const double distance_threshold = 1.0; double max_cost = 0.0; sLine estimated_model; for(int i = 0 ; i < nSamples ; i++) { const int n = rand() % m_pos.size(); const int m = rand() % m_pos.size(); if(n == m)continue; if(norm(m_pos[n] - m_pos[m]) < m_lineThreshold)continue; vector<Point> SamplePt; SamplePt.push_back(m_pos[n]); SamplePt.push_back(m_pos[m]); compute_model_parameter(SamplePt,estimated_model); double cost = 0.; const double sqrtmmyy = sqrt(estimated_model.mx * estimated_model.mx + estimated_model.my * estimated_model.my); const double mysx = estimated_model.sx * estimated_model.my; const double mxsy = estimated_model.sy * estimated_model.mx; const double sub_ms = mxsy - mysx; for(size_t i = 0; i < m_pos.size(); i++) { const double distance = fabs((((double)m_pos[i].x*estimated_model.my) - ((double)m_pos[i].y * estimated_model.mx)) + sub_ms) / sqrtmmyy; if (distance < distance_threshold) cost += 1.0; } const double CostThresHold = norm(SamplePt[0] - SamplePt[1]) / 3.0; if(cost < CostThresHold)continue; if(cost > max_cost) { m_line_A = m_pos[n]; m_line_B = m_pos[m]; max_cost = cost; } } if(m_line_A.x < m_line_B.x) { Point tempP = m_line_A; m_line_A = m_line_B; m_line_B = tempP; } m_degree = -(atan2(m_line_A.y - m_line_B.y, m_line_A.x - m_line_B.x) * 180.0) / CV_PI; if(m_degree < 0.0) m_degree += 180.0; }
35.343073
164
0.537694
zang09
e1330234abe6a638ba2cd7650bd6a42b47176f81
1,478
cpp
C++
Library/Sources/Stroika/Foundation/Time/Realtime.cpp
SophistSolutions/Stroika
f4e5d84767903a054fba0a6b9c7c4bd1aaefd105
[ "MIT" ]
28
2015-09-22T21:43:32.000Z
2022-02-28T01:35:01.000Z
Library/Sources/Stroika/Foundation/Time/Realtime.cpp
SophistSolutions/Stroika
f4e5d84767903a054fba0a6b9c7c4bd1aaefd105
[ "MIT" ]
98
2015-01-22T03:21:27.000Z
2022-03-02T01:47:00.000Z
Library/Sources/Stroika/Foundation/Time/Realtime.cpp
SophistSolutions/Stroika
f4e5d84767903a054fba0a6b9c7c4bd1aaefd105
[ "MIT" ]
4
2019-02-21T16:45:25.000Z
2022-02-18T13:40:04.000Z
/* * Copyright(c) Sophist Solutions, Inc. 1990-2021. All rights reserved */ #include "../StroikaPreComp.h" #include "../Debug/Assertions.h" #include "Realtime.h" using namespace Stroika; using namespace Stroika::Foundation; using namespace Stroika::Foundation::Time; namespace { template <class Clock, class Duration> inline DurationSecondsType cvt_ (const time_point<Clock, Duration>& tp) { return chrono::duration<DurationSecondsType>{tp.time_since_epoch ()}.count (); } } namespace Stroika::Foundation::Time::Private_ { /* ******************************************************************************** *********************** Time::Private::GetClockTickountOffset_ ***************** ******************************************************************************** */ template <> DurationSecondsType GetClockTickountOffset_<chrono::steady_clock> () { // in CPP file, so that we can guarantee kFirstTC_ done exactly once, and have value not depend on which module compiled against/in what order etc. // And must be done in function - not file scope - cuz must be done first time referenced, and nearly always before main () static const DurationSecondsType kFirstTC_ = cvt_ (chrono::steady_clock::now ()); Stroika_Foundation_Debug_ValgrindDisableHelgrind (kFirstTC_); // ignore warning because C++ guarantees magic statics -- LGP 2017-09-14 return kFirstTC_; } }
38.894737
155
0.609608
SophistSolutions
e137ffb45f24d9ae917b0deee733482d3830e316
3,121
cpp
C++
project/race3d/src/WorldLoader/CStatic.cpp
maximbilan/cpp_marmalade_sdk_the_pursuit_3d
b0e42bae7ba5c47c5bf2f9db22d973f3319cdb06
[ "MIT" ]
5
2015-01-05T17:03:00.000Z
2016-04-07T07:43:32.000Z
project/race3d/src/WorldLoader/CStatic.cpp
maximbilan/cpp_marmalade_sdk_the_pursuit_3d
b0e42bae7ba5c47c5bf2f9db22d973f3319cdb06
[ "MIT" ]
null
null
null
project/race3d/src/WorldLoader/CStatic.cpp
maximbilan/cpp_marmalade_sdk_the_pursuit_3d
b0e42bae7ba5c47c5bf2f9db22d973f3319cdb06
[ "MIT" ]
null
null
null
#include "CStatic.h" #include "WorldLoader.h" #include "IwSerialise.h" #include "IwTextParserITX.h" //---------------------------------------------------------------------------------------------- IW_MANAGED_IMPLEMENT_FACTORY( CStatic ); //---------------------------------------------------------------------------------------------- CStatic::CStatic() { IW_CALLSTACK( "CStatic::CStatic" ); } //---------------------------------------------------------------------------------------------- CStatic::~CStatic() { IW_CALLSTACK( "CStatic::~CStatic" ); } //---------------------------------------------------------------------------------------------- bool CStatic::ParseAttribute( CIwTextParserITX* apParser, const char* apAttribute ) { IW_CALLSTACK( "CStatic::ParseAttribute" ); if( !stricmp( apAttribute, "name" ) ) { apParser->ReadString( m_name ); } else if( !stricmp( apAttribute, "model" ) ) { apParser->ReadString( m_modelName ); } else if( !stricmp( apAttribute, "groupName" ) ) { apParser->ReadString( m_groupName ); } else if( !stricmp( apAttribute, "pos" ) ) { float f[3]; apParser->ReadFloatArray( f, 3 ); m_position.x = f[0]; m_position.y = f[1]; m_position.z = f[2]; } else if( !stricmp( apAttribute, "rot" ) ) { float f[4]; apParser->ReadFloatArray( f, 4 ); m_rotation.s = static_cast<float>( f[0] ); m_rotation.x = static_cast<float>( f[1] ); m_rotation.y = static_cast<float>( f[2] ); m_rotation.z = static_cast<float>( f[3] ); } else if( !stricmp( apAttribute, "entityType" ) ) { apParser->ReadString( m_entityType ); } else if( !stricmp( apAttribute, "collisionType" ) ) { apParser->ReadString( m_collisionType ); } else if( !stricmp( apAttribute, "mass" ) ) { apParser->ReadFloat( &m_mass ); } else if( !stricmp( apAttribute, "scale" ) ) { apParser->ReadFloat( &m_scale ); } else if( !stricmp( apAttribute, "onEnterScript" ) ) { apParser->ReadString( m_onEnterScript ); } else if( !stricmp( apAttribute, "onLeaveScript" ) ) { apParser->ReadString( m_onLeaveScript ); } else { return CIwManaged::ParseAttribute( apParser, apAttribute ); } return true; } //---------------------------------------------------------------------------------------------- void CStatic::ParseClose( CIwTextParserITX* apParser ) { IW_CALLSTACK( "CStatic::ParseClose" ); WorldLoader::AddObject( this ); } //---------------------------------------------------------------------------------------------- void CStatic::Serialise() { IW_CALLSTACK( "CStatic::Serialise" ); CIwManaged::Serialise(); m_name.Serialise(); m_modelName.Serialise(); m_groupName.Serialise(); m_entityType.Serialise(); m_collisionType.Serialise(); m_position.Serialise(); m_rotation.Serialise(); IwSerialiseBool( m_isVisible ); IwSerialiseBool( m_isEnabled ); IwSerialiseFloat( m_mass ); IwSerialiseFloat( m_scale ); m_onEnterScript.Serialise(); m_onLeaveScript.Serialise(); } //---------------------------------------------------------------------------------------------- void CStatic::Resolve() { IW_CALLSTACK( "CStatic::Resolve" ); }
24.007692
96
0.533483
maximbilan
e13b96f6a90ddd763b9221f52f19a1dbdf8ff558
7,141
cpp
C++
cpp/open3d/ml/tensorflow/misc/InvertNeighborsListOps.cpp
zhengminxu/Open3D
e17648468030018155de1e225a86dbb56fed1dec
[ "MIT" ]
1
2021-08-06T06:16:08.000Z
2021-08-06T06:16:08.000Z
cpp/open3d/ml/tensorflow/misc/InvertNeighborsListOps.cpp
zhengminxu/Open3D
e17648468030018155de1e225a86dbb56fed1dec
[ "MIT" ]
null
null
null
cpp/open3d/ml/tensorflow/misc/InvertNeighborsListOps.cpp
zhengminxu/Open3D
e17648468030018155de1e225a86dbb56fed1dec
[ "MIT" ]
1
2021-08-05T13:51:10.000Z
2021-08-05T13:51:10.000Z
// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018-2021 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #include "open3d/ml/tensorflow/TensorFlowHelper.h" #include "tensorflow/core/framework/op.h" #include "tensorflow/core/framework/op_kernel.h" #include "tensorflow/core/framework/shape_inference.h" #include "tensorflow/core/lib/core/errors.h" using namespace tensorflow; REGISTER_OP("Open3DInvertNeighborsList") .Attr("TIndex: {int32}") .Attr("TAttr: {int32, int64, float, double}") .Input("num_points: int64") .Input("inp_neighbors_index: TIndex") .Input("inp_neighbors_row_splits: int64") .Input("inp_neighbors_attributes: TAttr") .Output("neighbors_index: TIndex") .Output("neighbors_row_splits: int64") .Output("neighbors_attributes: TAttr") .SetShapeFn([](::tensorflow::shape_inference::InferenceContext* c) { using namespace ::tensorflow::shape_inference; ShapeHandle num_points, inp_neighbors_index, inp_neighbors_row_splits, inp_neighbors_attributes, neighbors_index, neighbors_row_splits; TF_RETURN_IF_ERROR(c->WithRank(c->input(0), 0, &num_points)); TF_RETURN_IF_ERROR( c->WithRank(c->input(1), 1, &inp_neighbors_index)); TF_RETURN_IF_ERROR( c->WithRank(c->input(2), 1, &inp_neighbors_row_splits)); TF_RETURN_IF_ERROR(c->WithRankAtLeast(c->input(3), 1, &inp_neighbors_attributes)); // check input shapes { using namespace open3d::ml::op_util; Dim num_neighbors("num_neighbors"); CHECK_SHAPE_HANDLE(c, inp_neighbors_index, num_neighbors); CHECK_SHAPE_HANDLE_IGNORE_LAST_DIMS(c, inp_neighbors_attributes, num_neighbors || 0); CHECK_SHAPE_HANDLE(c, inp_neighbors_row_splits, Dim()); } // output will have the same shape c->set_output(0, inp_neighbors_index); // The length of the prefix sum vector will change to num_points // which we do not know here neighbors_row_splits = c->MakeShape({c->UnknownDim()}); c->set_output(1, neighbors_row_splits); // the attributes will have the same shape c->set_output(2, inp_neighbors_attributes); return Status::OK(); }) .Doc(R"doc( Inverts a neighbors list made of neighbors_index and neighbors_row_splits. This op inverts the neighbors list as returned from the neighbor search ops. The role of query points and input points is reversed in the returned list. The following example illustrates this:: import open3d.ml.tf as ml3d # in this example we have 4 points and 3 query points with 3, 1, and 2 neighbors # the mapping is 0->(0,1,2), 1->(2), 2->(1,3) neighbors_index = [0, 1, 2, 2, 1, 3] neighbors_row_splits = [0, 3, 4, 6] # optional attributes for each pair neighbors_attributes = [10, 20, 30, 40, 50, 60] ans = ml3d.ops.invert_neighbors_list(4, neighbors_index, neighbors_row_splits, neighbors_attributes) # returns ans.neighbors_index = [0, 0, 2, 0, 1, 2] # ans.neighbors_row_splits = [0, 1, 3, 5, 6] # ans.neighbors_attributes = [10, 20, 50, 30, 40, 60] # which is the mapping 0->(0), 1->(0,2), 2->(0,1), 3->(2) # note that the order of the neighbors can be permuted # or with pytorch import torch import open3d.ml.torch as ml3d # in this example we have 4 points and 3 query points with 3, 1, and 2 neighbors # the mapping is 0->(0,1,2), 1->(2), 2->(1,3) neighbors_index = torch.IntTensor([0, 1, 2, 2, 1, 3]) neighbors_row_splits = torch.LongTensor([0, 3, 4, 6]) # optional attributes for each pair neighbors_attributes = torch.Tensor([10, 20, 30, 40, 50, 60]) ans = ml3d.ops.invert_neighbors_list(4, neighbors_index, neighbors_row_splits, neighbors_attributes) # returns ans.neighbors_index = [0, 0, 2, 0, 1, 2] # ans.neighbors_row_splits = [0, 1, 3, 5, 6] # ans.neighbors_attributes = [10, 20, 50, 30, 40, 60] # which is the mapping 0->(0), 1->(0,2), 2->(0,1), 3->(2) # note that the order of the neighbors can be permuted num_points: Scalar integer with the number of points that have been tested in a neighbor search. This is the number of the points in the second point cloud (not the query point cloud) in a neighbor search. The size of the output **neighbors_row_splits** will be **num_points** +1. inp_neighbors_index: The input neighbor indices stored linearly. inp_neighbors_row_splits: The number of neighbors for the input queries as exclusive prefix sum. The prefix sum includes the total number as last element. inp_neighbors_attributes: Array that stores an attribute for each neighbor. The size of the first dim must match the first dim of inp_neighbors_index. To ignore attributes pass a 1D Tensor with zero size. neighbors_index: The output neighbor indices stored linearly. neighbors_row_splits: Stores the number of neighbors for the new queries, previously the input points, as exclusive prefix sum including the total number in the last element. neighbors_attributes: Array that stores an attribute for each neighbor. If the inp_neighbors_attributes Tensor is a zero length vector then the output will be a zero length vector as well. )doc");
45.775641
88
0.631984
zhengminxu
e13e00709b3260668c2d30ae071b6bc79fc39bbc
234
cpp
C++
test/algos/is_valid_parentheses.cpp
paulpan05/algodts-cpp
db02a8d18668afb004bc63a1814fcc6fe32729ef
[ "Apache-2.0" ]
null
null
null
test/algos/is_valid_parentheses.cpp
paulpan05/algodts-cpp
db02a8d18668afb004bc63a1814fcc6fe32729ef
[ "Apache-2.0" ]
null
null
null
test/algos/is_valid_parentheses.cpp
paulpan05/algodts-cpp
db02a8d18668afb004bc63a1814fcc6fe32729ef
[ "Apache-2.0" ]
null
null
null
#include <algodts/algos/is_valid_parentheses.hpp> #include <testing/catch.hh> using namespace std; TEST_CASE("Testing parentheses validity", "[parentheses]") { string input = "{}[]]"; REQUIRE_FALSE(isValidParentheses(input)); }
23.4
60
0.739316
paulpan05
e1410dac1ae4ebe9b007f4433f27dfab64cf3582
283
hpp
C++
MainGUI.hpp
erurami/connect4-game
e6e1a695e92acc1aa074573e302a1f4324882bfd
[ "MIT" ]
null
null
null
MainGUI.hpp
erurami/connect4-game
e6e1a695e92acc1aa074573e302a1f4324882bfd
[ "MIT" ]
null
null
null
MainGUI.hpp
erurami/connect4-game
e6e1a695e92acc1aa074573e302a1f4324882bfd
[ "MIT" ]
null
null
null
#pragma once // (C)onnect(4) (G)UI (W)indow (M)essage #define _C4GWM_REDRAW (WM_APP + 1) #define CONNECT4_CELL_GAP (cell_width / 15) #define CONNECT4_CELL_ROUNDNESS (cell_width / 10) int _Connect4GuiRegisterMainGuiWndClass(LPTSTR strWndClassName); #include "MainGUI.ipp"
20.214286
64
0.749117
erurami
e141e6945513770a9978fc6411ff503e774761ee
787
cpp
C++
Operators.Test/DomainBinaryOperatorTests.cpp
dnv-opensource/Reflection
27effb850e9f0cc6acc2d48630ee6aa5d75fa000
[ "BSL-1.0" ]
null
null
null
Operators.Test/DomainBinaryOperatorTests.cpp
dnv-opensource/Reflection
27effb850e9f0cc6acc2d48630ee6aa5d75fa000
[ "BSL-1.0" ]
null
null
null
Operators.Test/DomainBinaryOperatorTests.cpp
dnv-opensource/Reflection
27effb850e9f0cc6acc2d48630ee6aa5d75fa000
[ "BSL-1.0" ]
null
null
null
// Copyright (c) 2021 DNV AS // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt #include <gtest/gtest.h> #include "Operators\BinaryOperators.h" #include "TestDomain.h" using namespace DNVS::MoFa::Operators; TEST(DomainBinaryOperatorTests, CreateDomainAndDoMultiply) { Base a; BinaryResult<Tags::Multiplies,Base,int> result=a*5; EXPECT_EQ(typeid(BinaryResult<Tags::Multiplies,Base,int>), typeid(a*5)); BinaryResult<Tags::Multiplies,int,Base> result2=5*a; EXPECT_EQ(typeid(BinaryResult<Tags::Multiplies,int,Base>), typeid(5*a)); BinaryResult<Tags::Multiplies,Base,Base> result3=a*a; EXPECT_EQ(typeid(BinaryResult<Tags::Multiplies,Base,Base>), typeid(a*a)); }
37.47619
74
0.749682
dnv-opensource
e1439f9a06f47e3a8cc6c01075d92a708525107f
9,705
cpp
C++
src/veil/proofofstake/stakeinput.cpp
jskitty-repos/veil
075f51693a5ac39e4c8bf22a9f12cd851fb29a1c
[ "MIT" ]
1
2020-07-08T18:01:12.000Z
2020-07-08T18:01:12.000Z
src/veil/proofofstake/stakeinput.cpp
MatWaller/veil
072cc3a63bda5f0c47c09cdc74635ee3bc68e160
[ "MIT" ]
1
2019-09-25T12:58:45.000Z
2019-09-25T12:58:45.000Z
src/veil/proofofstake/stakeinput.cpp
MatWaller/veil
072cc3a63bda5f0c47c09cdc74635ee3bc68e160
[ "MIT" ]
null
null
null
// Copyright (c) 2017-2019 The PIVX developers // Copyright (c) 2019 The Veil developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <tinyformat.h> #include "veil/zerocoin/accumulators.h" #include "veil/zerocoin/mintmeta.h" #include "chain.h" #include "chainparams.h" #include "wallet/deterministicmint.h" #include "validation.h" #include "stakeinput.h" #include "veil/proofofstake/kernel.h" #ifdef ENABLE_WALLET #include "wallet/wallet.h" #endif typedef std::vector<unsigned char> valtype; ZerocoinStake::ZerocoinStake(const libzerocoin::CoinSpend& spend) { this->nChecksum = spend.getAccumulatorChecksum(); this->denom = spend.getDenomination(); uint256 nSerial = spend.getCoinSerialNumber().getuint256(); this->hashSerial = Hash(nSerial.begin(), nSerial.end()); this->pindexFrom = nullptr; fMint = false; } int ZerocoinStake::GetChecksumHeightFromMint() { int nNewBlockHeight = chainActive.Height() + 1; int nHeightChecksum = 0; if (nNewBlockHeight >= Params().HeightLightZerocoin()) { nHeightChecksum = nNewBlockHeight - Params().Zerocoin_RequiredStakeDepthV2(); } else { nHeightChecksum = chainActive.Height() + 1 - Params().Zerocoin_RequiredStakeDepth(); } //Need to return the first occurance of this checksum in order for the validation process to identify a specific //block height uint256 nChecksum; nChecksum = chainActive[nHeightChecksum]->mapAccumulatorHashes[denom]; return GetChecksumHeight(nChecksum, denom); } int ZerocoinStake::GetChecksumHeightFromSpend() { return GetChecksumHeight(nChecksum, denom); } uint256 ZerocoinStake::GetChecksum() { return nChecksum; } // The Zerocoin block index is the first appearance of the accumulator checksum that was used in the spend // note that this also means when staking that this checksum should be from a block that is beyond 60 minutes old and // 100 blocks deep. CBlockIndex* ZerocoinStake::GetIndexFrom() { if (pindexFrom) return pindexFrom; int nHeightChecksum = 0; if (fMint) nHeightChecksum = GetChecksumHeightFromMint(); else nHeightChecksum = GetChecksumHeightFromSpend(); if (nHeightChecksum > chainActive.Height()) { pindexFrom = nullptr; } else { //note that this will be a nullptr if the height DNE pindexFrom = chainActive[nHeightChecksum]; } return pindexFrom; } CAmount ZerocoinStake::GetValue() { return denom * COIN; } int ZerocoinStake::HeightToModifierHeight(int nHeight) { //Nearest multiple of KernelModulus that is over KernelModulus bocks deep in the chain return (nHeight - Params().KernelModulus()) - (nHeight % Params().KernelModulus()) ; } // Use the PoW hash or the PoS hash uint256 GetHashFromIndex(const CBlockIndex* pindexSample) { if (pindexSample->IsProofOfWork()) return pindexSample->GetBlockPoWHash(); uint256 hashProof = pindexSample->GetBlockPoSHash(); return hashProof; } // As the sampling gets further back into the chain, use more bits of entropy. This prevents the ability to significantly // impact the modifier if you create one of the most recent blocks used. For example, the contribution from the first sample // (which is 101 blocks from the coin tip) will only be 2 bits, thus only able to modify the end result of the modifier // 4 different ways. As the sampling gets further back into the chain (take previous sample height - nSampleCount*6 for the height // it will be) it has more entropy that is assigned to that specific sampling. The further back in the chain, the less // ability there is to have any influence at all over the modifier calculations going forward from that specific block. // The bits taper down as it gets deeper into the chain so that the precomputability is less significant. int GetSampleBits(int nSampleCount) { switch(nSampleCount) { case 0: return 2; case 1: return 4; case 2: return 8; case 3: return 16; case 4: return 32; case 5: return 64; case 6: return 128; case 7: return 64; case 8: return 32; case 9: return 16; default: return 0; } } //Use the first accumulator checkpoint that occurs 60 minutes after the block being staked from bool ZerocoinStake::GetModifier(uint64_t& nStakeModifier, const CBlockIndex* pindexChainPrev) { CBlockIndex* pindex = GetIndexFrom(); if (!pindex || !pindexChainPrev) return false; uint256 hashModifier; if (pindexChainPrev->nHeight >= Params().HeightLightZerocoin()) { //Use a new modifier that is less able to be "grinded" int nHeightChain = pindexChainPrev->nHeight; int nHeightPrevious = nHeightChain - 100; for (int i = 0; i < 10; i++) { int nHeightSample = nHeightPrevious - (6*i); nHeightPrevious = nHeightSample; auto pindexSample = pindexChainPrev->GetAncestor(nHeightSample); //Get a sampling of entropy from this block. Rehash the sample, since PoW hashes may have lots of 0's uint256 hashSample = GetHashFromIndex(pindexSample); hashSample = Hash(hashSample.begin(), hashSample.end()); //Reduce the size of the sampling int nBitsToUse = GetSampleBits(i); auto arith = UintToArith256(hashSample); arith >>= (256-nBitsToUse); hashSample = ArithToUint256(arith); hashModifier = Hash(hashModifier.begin(), hashModifier.end(), hashSample.begin(), hashSample.end()); } nStakeModifier = UintToArith256(hashModifier).GetLow64(); return true; } int nNearest100Block = ZerocoinStake::HeightToModifierHeight(pindex->nHeight); //Rare case block index < 100, we don't use proof of stake for these blocks if (nNearest100Block < 1) { nStakeModifier = 1; return false; } while (nNearest100Block != pindex->nHeight) { pindex = pindex->pprev; } nStakeModifier = UintToArith256(pindex->mapAccumulatorHashes[denom]).GetLow64(); return true; } CDataStream ZerocoinStake::GetUniqueness() { //The unique identifier for a Zerocoin VEIL is a hash of the serial CDataStream ss(SER_GETHASH, 0); ss << hashSerial; return ss; } bool ZerocoinStake::CreateTxIn(CWallet* pwallet, CTxIn& txIn, uint256 hashTxOut) { #ifdef ENABLE_WALLET if (gArgs.GetBoolArg("-disablewallet", DEFAULT_DISABLE_WALLET)) { #endif return error("%s: wallet disabled", __func__); #ifdef ENABLE_WALLET } CBlockIndex* pindexCheckpoint = GetIndexFrom(); if (!pindexCheckpoint) return error("%s: failed to find checkpoint block index", __func__); CZerocoinMint mint; if (!pwallet->GetMintFromStakeHash(hashSerial, mint)) return error("%s: failed to fetch mint associated with serial hash %s", __func__, hashSerial.GetHex()); if (libzerocoin::ExtractVersionFromSerial(mint.GetSerialNumber()) < 2) return error("%s: serial extract is less than v2", __func__); int nSecurityLevel = 100; CZerocoinSpendReceipt receipt; if (!pwallet->MintToTxIn(mint, nSecurityLevel, hashTxOut, txIn, receipt, libzerocoin::SpendType::STAKE, GetIndexFrom())) return error("%s\n", receipt.GetStatusMessage()); return true; #endif } bool ZerocoinStake::CreateTxOuts(CWallet* pwallet, vector<CTxOut>& vout, CAmount nTotal) { #ifdef ENABLE_WALLET if (gArgs.GetBoolArg("-disablewallet", DEFAULT_DISABLE_WALLET)) { #endif return error("%s: wallet disabled", __func__); #ifdef ENABLE_WALLET } //Create an output returning the Zerocoin VEIL that was staked CTxOut outReward; libzerocoin::CoinDenomination denomStaked = libzerocoin::AmountToZerocoinDenomination(this->GetValue()); CDeterministicMint dMint; if (!pwallet->CreateZOutPut(denomStaked, outReward, dMint)) return error("%s: failed to create zerocoin output", __func__); vout.emplace_back(outReward); //Add new staked denom to our wallet if (!pwallet->DatabaseMint(dMint)) return error("%s: failed to database the staked Zerocoin", __func__); CAmount nRewardOut = 0; while (nRewardOut < nTotal) { CTxOut out; CDeterministicMint dMintReward; auto denomReward = libzerocoin::CoinDenomination::ZQ_TEN; if (!pwallet->CreateZOutPut(denomReward, out, dMintReward)) return error("%s: failed to create Zerocoin output", __func__); vout.emplace_back(out); if (!pwallet->DatabaseMint(dMintReward)) return error("%s: failed to database mint reward", __func__); nRewardOut += libzerocoin::ZerocoinDenominationToAmount(denomReward); } return true; #endif } bool ZerocoinStake::GetTxFrom(CTransaction& tx) { return false; } bool ZerocoinStake::MarkSpent(CWallet *pwallet, const uint256& txid) { #ifdef ENABLE_WALLET if (gArgs.GetBoolArg("-disablewallet", DEFAULT_DISABLE_WALLET)) { #endif return error("%s: wallet disabled", __func__); #ifdef ENABLE_WALLET } CzTracker* zTracker = pwallet->GetZTrackerPointer(); CMintMeta meta; if (!zTracker->GetMetaFromStakeHash(hashSerial, meta)) return error("%s: tracker does not have serialhash", __func__); zTracker->SetPubcoinUsed(meta.hashPubcoin, txid); return true; #endif } uint256 ZerocoinStake::GetSerialStakeHash() { return hashSerial; }
33.350515
130
0.691705
jskitty-repos
e14d22ace951c3fdd281459a7eb1c8bf9af37ed7
4,719
cpp
C++
Source/Beezer/CommentWindow.cpp
Teknomancer/beezer
37dc9029aff5bd42bd38d01c7059ccbea4bb95a7
[ "BSD-3-Clause" ]
3
2020-08-20T18:57:52.000Z
2021-12-13T03:11:19.000Z
Source/Beezer/CommentWindow.cpp
Teknomancer/beezer
37dc9029aff5bd42bd38d01c7059ccbea4bb95a7
[ "BSD-3-Clause" ]
22
2020-02-24T21:40:44.000Z
2021-04-18T15:07:15.000Z
Source/Beezer/CommentWindow.cpp
Teknomancer/beezer
37dc9029aff5bd42bd38d01c7059ccbea4bb95a7
[ "BSD-3-Clause" ]
null
null
null
// SPDX-License-Identifier: BSD-3-Clause // Copyright (c) 2002 Ramshankar (aka Teknomancer). // Copyright (c) 2011 Chris Roberts. // All rights reserved. #include "CommentWindow.h" #include "BitmapPool.h" #include "CommonStrings.h" #include "MsgConstants.h" #include "Preferences.h" #include "PrefsFields.h" #include "StaticBitmapView.h" #include "UIConstants.h" #include <Bitmap.h> #include <Button.h> #include <GroupLayoutBuilder.h> #include <ScrollView.h> #include <StringView.h> #include <TextView.h> #ifdef HAIKU_ENABLE_I18N #include <Catalog.h> #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "CommentWindow" #else #define B_TRANSLATE(x) x #endif #include <cstring> CommentWindow::CommentWindow(BWindow* callerWindow, const char* archiveName, const char* commentText, BFont* displayFont) : BWindow(BRect(0, 0, 590, 290), BZ_TR(kCommentString), B_FLOATING_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL, B_ASYNCHRONOUS_CONTROLS | B_AUTO_UPDATE_SIZE_LIMITS), m_callerWindow(callerWindow), m_textView(NULL) { if (m_callerWindow) { SetFeel(B_MODAL_SUBSET_WINDOW_FEEL); AddToSubset(m_callerWindow); } SetLayout(new BGroupLayout(B_VERTICAL, 0)); // Get comment icon from resource, construct comment holding view etc. BBitmap* commentBmp = BitmapPool::LoadAppVector("Img:Comment", 32, 32); // Add icon view, make it hold the picture StaticBitmapView* commentBmpView = new StaticBitmapView(BRect(0, 0, commentBmp->Bounds().Width(), commentBmp->Bounds().Height()), "CommentWindow:commentBmpView", commentBmp); // Add the file name string view (align it vertically with the icon view) BStringView* fileNameStr = new BStringView("CommentWindow:FileNameView", archiveName); fileNameStr->SetFont(be_bold_font); AddChild(BGroupLayoutBuilder(B_HORIZONTAL) .AddStrut(30) .Add(commentBmpView, 0.0f) .Add(fileNameStr, 1.0f) .AddGlue() .SetInsets(K_MARGIN, K_MARGIN, K_MARGIN, K_MARGIN) ); m_textView = new BTextView("CommentWindow:TextView", displayFont, NULL, B_WILL_DRAW); BScrollView* scrollView = new BScrollView("CommentWindow:ScrollView", m_textView, B_WILL_DRAW, true, true, B_PLAIN_BORDER); m_textView->SetWordWrap(false); m_textView->SetText(commentText); m_textView->DisallowChar(B_INSERT); m_textView->DisallowChar(B_ESCAPE); m_textView->DisallowChar(B_DELETE); m_textView->DisallowChar(B_TAB); m_textView->DisallowChar(B_FUNCTION_KEY); m_textView->DisallowChar(B_PAGE_UP); m_textView->DisallowChar(B_PAGE_DOWN); m_textView->DisallowChar(B_HOME); m_textView->DisallowChar(B_END); m_textView->SetMaxBytes(32768L); AddChild(scrollView); BButton* saveButton = new BButton("CommentWindow:SaveButton", BZ_TR(kSaveString), new BMessage(M_SAVE_COMMENT)); BButton* closeButton = new BButton("CommentWindow:CloseButton", BZ_TR(kCloseWindowString), new BMessage(B_QUIT_REQUESTED)); AddChild(BGroupLayoutBuilder(B_HORIZONTAL) .AddGlue() .Add(closeButton, 0.0f) .Add(saveButton, 0.0f) .SetInsets(K_MARGIN, K_MARGIN, K_MARGIN, K_MARGIN) ); // Center our window on screen CenterOnScreen(); m_textView->MakeFocus(true); // Load from prefs the window dimensions BRect frame; if (_prefs_windows.FindBoolDef(kPfCommentWnd, true)) if (_prefs_windows.FindRect(kPfCommentWndFrame, &frame) == B_OK) { MoveTo(frame.LeftTop()); ResizeTo(frame.Width(), frame.Height()); } Show(); } bool CommentWindow::QuitRequested() { if (_prefs_windows.FindBoolDef(kPfCommentWnd, true)) _prefs_windows.SetRect(kPfCommentWndFrame, Frame()); return BWindow::QuitRequested(); } void CommentWindow::MessageReceived(BMessage* message) { switch (message->what) { case M_SAVE_COMMENT: { // Let the main window handle talking with the archiver to write the comments // We will just pass it the comment (if any) as a field in a BMessage const char* commentStr = m_textView->Text(); if (commentStr && strlen(commentStr) > 0L) message->AddString(kCommentContent, commentStr); m_callerWindow->PostMessage(message); PostMessage(B_QUIT_REQUESTED); break; } default: BWindow::MessageReceived(message); break; } }
31.671141
133
0.661369
Teknomancer
e14fd80d0b948e439e79726700ab30ccc69c46ba
4,823
cpp
C++
datastore/common/objects/Interface.test.cpp
cmwill/netmeld
bf72a2b2954609b9767575fd2a25bf2ac81338e3
[ "MIT" ]
27
2017-11-04T23:58:54.000Z
2022-03-28T14:21:50.000Z
datastore/common/objects/Interface.test.cpp
cmwill/netmeld
bf72a2b2954609b9767575fd2a25bf2ac81338e3
[ "MIT" ]
64
2020-03-16T19:59:43.000Z
2022-03-18T14:49:18.000Z
datastore/common/objects/Interface.test.cpp
cmwill/netmeld
bf72a2b2954609b9767575fd2a25bf2ac81338e3
[ "MIT" ]
13
2019-12-01T21:32:33.000Z
2022-03-28T15:40:02.000Z
// ============================================================================= // Copyright 2017 National Technology & Engineering Solutions of Sandia, LLC // (NTESS). Under the terms of Contract DE-NA0003525 with NTESS, the U.S. // Government retains certain rights in this software. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // ============================================================================= // Maintained by Sandia National Laboratories <Netmeld@sandia.gov> // ============================================================================= #define BOOST_TEST_DYN_LINK #define BOOST_TEST_MAIN #include <boost/test/unit_test.hpp> #include <netmeld/datastore/objects/Interface.hpp> namespace nmdo = netmeld::datastore::objects; class TestInterface : public nmdo::Interface { public: TestInterface() : Interface() {}; explicit TestInterface(const std::string& _name) : Interface(_name) {}; public: std::string getMediaType() const { return mediaType; } bool getIsUp() const { return isUp; } std::string getFlags() const { return flags; } uint32_t getMtu() const { return mtu; } }; BOOST_AUTO_TEST_CASE(testConstructors) { nmdo::MacAddress macAddr; { TestInterface interface; BOOST_CHECK(interface.getName().empty()); BOOST_CHECK_EQUAL("ethernet", interface.getMediaType()); BOOST_CHECK(!interface.getIsUp()); BOOST_CHECK_EQUAL(macAddr, interface.getMacAddress()); BOOST_CHECK(interface.getFlags().empty()); BOOST_CHECK_EQUAL(0, interface.getMtu()); } { TestInterface interface {"Name"}; BOOST_CHECK_EQUAL("name", interface.getName()); BOOST_CHECK_EQUAL("ethernet", interface.getMediaType()); BOOST_CHECK(!interface.getIsUp()); BOOST_CHECK_EQUAL(macAddr, interface.getMacAddress()); BOOST_CHECK(interface.getFlags().empty()); BOOST_CHECK_EQUAL(0, interface.getMtu()); } } BOOST_AUTO_TEST_CASE(testSetters) { { TestInterface interface; nmdo::IpAddress ipAddr {"1.2.3.4/24"}; interface.addIpAddress(ipAddr); auto ipAddrs = interface.getIpAddresses(); BOOST_CHECK_EQUAL(1, ipAddrs.size()); BOOST_CHECK_EQUAL(ipAddr, ipAddrs[0]); } { TestInterface interface; interface.setName("Name"); BOOST_CHECK_EQUAL("name", interface.getName()); } { TestInterface interface; interface.setMediaType("MediaType"); BOOST_CHECK_EQUAL("mediatype", interface.getMediaType()); } { TestInterface interface; nmdo::MacAddress macAddr {"00:11:22:33:44:55"}; interface.setMacAddress(macAddr); BOOST_CHECK_EQUAL(macAddr, interface.getMacAddress()); } { TestInterface interface; BOOST_CHECK(!interface.getIsUp()); interface.setUp(); BOOST_CHECK(interface.getIsUp()); } { TestInterface interface; BOOST_CHECK(!interface.getIsUp()); interface.setDown(); BOOST_CHECK(!interface.getIsUp()); } { TestInterface interface; interface.setFlags("some flags up here"); BOOST_CHECK_EQUAL("some flags up here", interface.getFlags()); BOOST_CHECK(!interface.getIsUp()); interface.setDown(); interface.setFlags("flag,UP"); BOOST_CHECK(interface.getIsUp()); interface.setDown(); interface.setFlags("flag<UP"); BOOST_CHECK(interface.getIsUp()); } { TestInterface interface; interface.setMtu(0); BOOST_CHECK_EQUAL(0, interface.getMtu()); interface.setMtu(UINT32_MAX); BOOST_CHECK_EQUAL(UINT32_MAX, interface.getMtu()); } } BOOST_AUTO_TEST_CASE(testValidity) { { TestInterface interface; BOOST_CHECK(!interface.isValid()); interface.setName("name"); BOOST_CHECK(interface.isValid()); interface.setMediaType("loopback"); BOOST_CHECK(!interface.isValid()); } }
28.370588
80
0.676135
cmwill
e155b496354b2ac8bad5b7216ef85e6567991486
3,776
cpp
C++
src/WAM/choice.cpp
ThermalSpan/russWAM
c237bb782a83f7f6e2ccfa50800a55523ca22f67
[ "MIT" ]
null
null
null
src/WAM/choice.cpp
ThermalSpan/russWAM
c237bb782a83f7f6e2ccfa50800a55523ca22f67
[ "MIT" ]
null
null
null
src/WAM/choice.cpp
ThermalSpan/russWAM
c237bb782a83f7f6e2ccfa50800a55523ca22f67
[ "MIT" ]
null
null
null
// // choice.cpp // russWAM // // Created by Russell Wilhelm Bentley on 12/3/15. // Copyright (c) 2015 Russell Wilhelm Bentley. // Distributed under the MIT License // #include "WAM.h" void WAM::try_me_else (int labelId) { // Allocate a new choice frame m_B = new ChoiceFrame (m_arity, m_B); // Save the global registers for (int i = 0; i < m_arity; i++) { m_B->GlobalRegs[i] = *getGlobalReg (i); } // Get the next clause label m_B->L = m_functorTable->getLabel (m_functorId, labelId); // Save the current state m_B->E = m_E; m_B->CP = m_CP; m_B->TR = m_TR; m_B->H = m_H; m_B->B0 = m_B0; m_B->functorId = m_functorId; m_B->arity = m_arity; // Set the new backtracking point m_HB = m_H; m_P = m_P + 1; } void WAM::retry_me_else (int labelId) { // Undo any bindings of unbound cells unwind_trail (m_B->TR, m_TR); // Restore state m_E = m_B->E; m_CP = m_B->CP; m_TR = m_B->TR; m_H = m_B->H; m_functorId = m_B->functorId; m_arity = m_B->arity; // Restore the global registers for (int i = 0; i < m_arity; i++) { *getGlobalReg (i) = m_B->GlobalRegs[i]; } // Get label for next clause m_B->L = m_functorTable->getLabel (m_functorId, labelId); m_HB = m_H; m_P = m_P + 1; } void WAM::trust_me_else_fail () { // Undo any bindings of unbound cells unwind_trail (m_B->TR, m_TR); // Restore state m_E = m_B->E; m_CP = m_B->CP; m_TR = m_B->TR; m_H = m_B->H; m_functorId = m_B->functorId; m_arity = m_B->arity; // Restore the global registers for (int i = 0; i < m_arity; i++) { *getGlobalReg (i) = m_B->GlobalRegs[i]; } // Reset Choice point to previous one ChoiceFrame* temp = m_B; m_B = m_B->prevChoice; delete (temp); m_HB = m_H; m_P = m_P + 1; } void WAM::try_ (int labelId) { // Allocate a new choice frame m_B = new ChoiceFrame (m_arity, m_B); // Save the global registers for (int i = 0; i < m_arity; i++) { m_B->GlobalRegs[i] = *getGlobalReg (i); } // Save next instruction as the next clause m_B->L = m_P + 1; // Save the current state m_B->E = m_E; m_B->CP = m_CP; m_B->TR = m_TR; m_B->H = m_H; m_B->B0 = m_B0; m_B->functorId = m_functorId; m_B->arity = m_arity; // Set the new backtracking point m_HB = m_H; // The next instruction is the label passed in m_P = m_functorTable->getLabel (m_functorId, labelId); } void WAM::retry (int labelId) { // Undo any bindings of unbound cells unwind_trail (m_B->TR, m_TR); // Restore state m_E = m_B->E; m_CP = m_B->CP; m_TR = m_B->TR; m_H = m_B->H; m_functorId = m_B->functorId; m_arity = m_B->arity; // Restore the global registers for (int i = 0; i < m_arity; i++) { *getGlobalReg (i) = m_B->GlobalRegs[i]; } // Set next instruction as next clause m_B->L = m_P + 1; m_HB = m_H; // The next instruction is the label passed in m_P = m_functorTable->getLabel (m_functorId, labelId); } void WAM::trust (int labelId) { // Undo any bindings of unbound cells unwind_trail (m_B->TR, m_TR); // Restore state m_E = m_B->E; m_CP = m_B->CP; m_TR = m_B->TR; m_H = m_B->H; m_functorId = m_B->functorId; m_arity = m_B->arity; // Restore the global registers for (int i = 0; i < m_arity; i++) { *getGlobalReg (i) = m_B->GlobalRegs[i]; } // Reset Choice point to previous one ChoiceFrame* temp = m_B; m_B = m_B->prevChoice; delete (temp); m_HB = m_H; // Continue with label passed in m_P = m_functorTable->getLabel (m_functorId, labelId); }
22.746988
61
0.583951
ThermalSpan
e155c88f619ea2ec117f7c08b25e42ba57240981
307
cpp
C++
Good Bye 2018/Codeforces 1091A.cpp
Jvillegasd/Codeforces
ffdd2d5db1dabc7ff76f8f92270c79233a77b933
[ "MIT" ]
null
null
null
Good Bye 2018/Codeforces 1091A.cpp
Jvillegasd/Codeforces
ffdd2d5db1dabc7ff76f8f92270c79233a77b933
[ "MIT" ]
null
null
null
Good Bye 2018/Codeforces 1091A.cpp
Jvillegasd/Codeforces
ffdd2d5db1dabc7ff76f8f92270c79233a77b933
[ "MIT" ]
null
null
null
#include <bits/stdc++.h> using namespace std; int main(){ int y, b, r, mini; scanf("%d %d %d", &y, &b, &r); mini = min(y, min(b, r)); if(mini == r || (mini == y && r - y == 1)) printf("%d", 3*r - 3); else if(mini == b) printf("%d", 3*b); else printf("%d", 3*y + 3); return 0; }
23.615385
69
0.456026
Jvillegasd
e1578efdc91db357ddbe4f27aec066d8ded4a18c
3,330
hpp
C++
src/RealTimeClock.hpp
PhilPalmer/REAL
c56b9d96f6028295556a6e8bf73a56df8975f189
[ "MIT" ]
2
2017-02-18T18:54:28.000Z
2017-06-30T11:17:28.000Z
src/RealTimeClock.hpp
PhilPalmer/REAL
c56b9d96f6028295556a6e8bf73a56df8975f189
[ "MIT" ]
1
2018-11-23T17:17:06.000Z
2018-11-23T19:47:20.000Z
src/RealTimeClock.hpp
PhilPalmer/REAL
c56b9d96f6028295556a6e8bf73a56df8975f189
[ "MIT" ]
2
2015-11-26T08:40:09.000Z
2016-04-01T07:01:54.000Z
/** REAL: An efficient REad ALigner for next generation sequencing reads. Copyright (C) 2010 German Tischler, Solon Pissis This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #if ! defined(REALTIMECLOCK_HPP) #define REALTIMECLOCK_HPP #include "types.hpp" #if defined(HAVE_WINDOWS_H) #include <windows.h> #endif #if defined(HAVE_SYS_TIME_H) #include <sys/time.h> #endif namespace toollib { #if defined(__linux) || defined(__FreeBSD__) || defined(__APPLE__) typedef u_int64_t rtc_u_int64_t; struct RealTimeClock { private: struct timeval started; mutable struct timezone tz; public: RealTimeClock() { tz.tz_minuteswest = 0; tz.tz_dsttime = 0; } ~RealTimeClock() throw() {} bool start() throw() { return gettimeofday(&started,&tz) == 0; } //! elapsed time in u-secs rtc_u_int64_t getElapsed() const { struct timeval stopped; gettimeofday(&stopped,&tz); struct timeval dif; timersub(&stopped,&started,&dif); return static_cast<rtc_u_int64_t>(dif.tv_usec) + ( static_cast<rtc_u_int64_t>(dif.tv_sec) * static_cast<rtc_u_int64_t>(1000000ul) ); } double getElapsedSeconds() const { rtc_u_int64_t const t = getElapsed(); rtc_u_int64_t const s = t / 1000000; rtc_u_int64_t const u = t % 1000000; double ds = static_cast<double>(s); double du = static_cast<double>(u)/1000000.0; return (ds+du); } }; #else typedef unsigned __int64 rtc_u_int64_t; struct RealTimeClock { private: LARGE_INTEGER freq; LARGE_INTEGER started; static __int64 ltd(LARGE_INTEGER const & l) { __int64 result = l.HighPart; result <<= 32; result |= l.LowPart; return result; } public: RealTimeClock() { QueryPerformanceFrequency(&freq); } ~RealTimeClock() throw() {} bool start() throw() { if ( ltd(freq) == 0 ) return false; else { return QueryPerformanceCounter(&started) > 0; } } rtc_u_int64_t getElapsed() const { if ( ! ltd(freq) ) return 0; else { LARGE_INTEGER now; QueryPerformanceCounter(&now); return ( static_cast<rtc_u_int64_t>(ltd(now)-ltd(started)) * static_cast<rtc_u_int64_t>(1000000ul) ) / static_cast<rtc_u_int64_t>(ltd(freq)); } } double getElapsedSeconds() const { rtc_u_int64_t const t = getElapsed(); rtc_u_int64_t const s = t / 1000000; rtc_u_int64_t const u = t % 1000000; double ds = static_cast<double>(s); double du = static_cast<double>(u)/1000000.0; return (ds+du); } }; #endif } #endif
26.015625
73
0.645045
PhilPalmer
e1594cd3ddb25606a9a6b52147463f6e2be92738
1,584
hh
C++
graphs/SubwordGraph.hh
aalto-speech/wdecoder
096225714558d1f97a5d3f4814408ad4efaa3788
[ "BSD-2-Clause" ]
null
null
null
graphs/SubwordGraph.hh
aalto-speech/wdecoder
096225714558d1f97a5d3f4814408ad4efaa3788
[ "BSD-2-Clause" ]
null
null
null
graphs/SubwordGraph.hh
aalto-speech/wdecoder
096225714558d1f97a5d3f4814408ad4efaa3788
[ "BSD-2-Clause" ]
null
null
null
#ifndef SUBWORD_GRAPH_HH #define SUBWORD_GRAPH_HH #include <map> #include <fstream> #include <vector> #include <set> #include "defs.hh" #include "Hmm.hh" #include "DecoderGraph.hh" class SubwordGraph : public DecoderGraph { public: SubwordGraph(); SubwordGraph(const std::set<std::string> &subwords, bool verbose=false); virtual ~SubwordGraph() { }; void create_graph(const std::set<std::string> &subwords, bool verbose=false); void create_crossword_network(const std::set<std::string> &subwords, std::vector<DecoderGraph::Node> &nodes, std::map<std::string, int> &fanout, std::map<std::string, int> &fanin); void connect_one_phone_subwords_from_start_to_cw(const std::set<std::string> &subwords, std::vector<DecoderGraph::Node> &nodes, std::map<std::string, int> &fanout); void connect_one_phone_subwords_from_cw_to_end(const std::set<std::string> &subwords, std::vector<DecoderGraph::Node> &nodes, std::map<std::string, int> &fanin); virtual void create_forced_path(std::vector<DecoderGraph::Node> &nodes, std::vector<std::string> &sentence, std::map<int, std::string> &node_labels); }; #endif /* SUBWORD_GRAPH_HH */
35.2
92
0.535354
aalto-speech
e15df9eca5583c72174b0326a963b1fd05dd8f3c
693
cpp
C++
src/ast/VariableExpression.cpp
denisw/soyac
2531e16e8dfbfa966931b774f9d79af528d16ff9
[ "MIT" ]
1
2019-06-17T07:16:01.000Z
2019-06-17T07:16:01.000Z
src/ast/VariableExpression.cpp
denisw/soyac
2531e16e8dfbfa966931b774f9d79af528d16ff9
[ "MIT" ]
null
null
null
src/ast/VariableExpression.cpp
denisw/soyac
2531e16e8dfbfa966931b774f9d79af528d16ff9
[ "MIT" ]
null
null
null
/* * soyac - Soya Programming Language compiler * Copyright (c) 2009 Denis Washington <dwashington@gmx.net> * * This file is distributed under the terms of the MIT license. * See LICENSE.txt for details. */ #include <cassert> #include "VariableExpression.hpp" #include "Visitor.hpp" namespace soyac { namespace ast { VariableExpression::VariableExpression(Variable* target) : mTarget(target) { assert (target != NULL); } void* VariableExpression::visit(Visitor* v) { return v->visitVariableExpression(this); } Type* VariableExpression::type() const { return target()->type(); } Variable* VariableExpression::target() const { return mTarget.target(); } }}
14.744681
63
0.707071
denisw
ff16be60f949d4fe78eaa50dd87b4357a8d38a5f
839
cc
C++
15_ImportantLibs/CmdParser/main.cc
ultrazongo/UdemyCpp
729d7f8a1b3fbd4fe16612ecd638340cfc3847a7
[ "MIT" ]
null
null
null
15_ImportantLibs/CmdParser/main.cc
ultrazongo/UdemyCpp
729d7f8a1b3fbd4fe16612ecd638340cfc3847a7
[ "MIT" ]
null
null
null
15_ImportantLibs/CmdParser/main.cc
ultrazongo/UdemyCpp
729d7f8a1b3fbd4fe16612ecd638340cfc3847a7
[ "MIT" ]
null
null
null
#include <iostream> #include "cxxopts.hpp" constexpr int MAJOR_VERSION = 1; constexpr int MINOR_VERSION = 0; constexpr int PATCH_VERSION = 0; int main(int argc, char **argv) { cxxopts::Options options("Name", "Description"); options.add_options()("v,version", "Print version"); options.add_options()("h,help", "Print all commands"); options.add_options()("n,name", "Your name", cxxopts::value<std::string>()->default_value("Jan")); auto result = options.parse(argc, argv); if (result.count("version")) { std::cout << MAJOR_VERSION << "." << MINOR_VERSION << "." << PATCH_VERSION << std::endl; } if (result.count("help")) { std::cout << options.help() << std::endl; } auto name = result["name"].as<std::string>(); std::cout << name << std::endl; return 0; }
23.971429
102
0.61025
ultrazongo
ff19d6bbbe62b9934664a03a3ae937786930bb72
2,575
cpp
C++
RType.Common/Sources/Components/Drawable.cpp
Mikyan0207/RType
ae3d0e4b3192577eccfb3ba55ac86bd7238e9451
[ "MIT", "Unlicense" ]
null
null
null
RType.Common/Sources/Components/Drawable.cpp
Mikyan0207/RType
ae3d0e4b3192577eccfb3ba55ac86bd7238e9451
[ "MIT", "Unlicense" ]
null
null
null
RType.Common/Sources/Components/Drawable.cpp
Mikyan0207/RType
ae3d0e4b3192577eccfb3ba55ac86bd7238e9451
[ "MIT", "Unlicense" ]
null
null
null
#include <Components/Drawable.hpp> #include "Logger.hpp" Drawable::Drawable(const DrawableType& type, const std::string& file, const sf::IntRect& spriteRect, const sf::IntRect& textureRect) { // TODO: Check result. m_Texture.loadFromFile(file, textureRect); m_SpriteRect = spriteRect; m_Type = type; m_Sprite.setTextureRect(spriteRect); m_Sprite.setTexture(m_Texture); } void Drawable::Animate(const double& deltaTime) { if (m_Animated == false) return; m_AnimTimeRate.first += deltaTime; if (m_AnimTimeRate.first < m_AnimTimeRate.second) return; m_AnimTimeRate.first = 0.0; m_SpriteRect.left += m_SpriteRect.width * m_AnimWay; if (m_SpriteRect.left > static_cast<int>((m_AnimFrameNb - 1) * m_SpriteRect.width) || m_SpriteRect.left < 0) { m_AnimWay *= (-1); m_SpriteRect.left += m_SpriteRect.width * m_AnimWay; } m_Sprite.setTextureRect(m_SpriteRect); } void Drawable::SetPosition(const sf::Vector2f& position) { m_Sprite.setPosition(position); } void Drawable::SetRotation(const float& rotation) { m_Sprite.setRotation(rotation); } void Drawable::SetScale(const sf::Vector2f& scale) { m_Sprite.setScale(scale); } void Drawable::SetAnimated(const bool& animated, const size_t& frameNb, const double& timeRate) { m_Animated = animated; m_AnimFrameNb = frameNb; m_AnimTimeRate = {0.0, timeRate * 1000.0}; } void Drawable::SetAnimationFrame(const size_t& frame, const double& deltaTime) { m_AnimTimeRate.first += deltaTime; if (m_AnimTimeRate.first < m_AnimTimeRate.second) return; m_AnimTimeRate.first = 0.0; if (frame < m_AnimFrameNb) { m_SpriteRect.left = static_cast<int>(frame * m_SpriteRect.width); m_Sprite.setTextureRect(m_SpriteRect); } } const sf::Vector2f& Drawable::GetPosition() const { return m_Sprite.getPosition(); } float Drawable::GetRotation() const { return m_Sprite.getRotation(); } sf::FloatRect Drawable::GetGlobalBounds() const { return m_Sprite.getGlobalBounds(); } const sf::Sprite& Drawable::GetSprite() const { return m_Sprite; } sf::IntRect Drawable::GetSpriteRect() const { return m_SpriteRect; } const Drawable::DrawableType& Drawable::GetType() const { return m_Type; } size_t Drawable::GetCurrentAnimationFrame() const { return static_cast<size_t>(m_SpriteRect.left / m_SpriteRect.width); } size_t Drawable::GetAnimationFrameNb() const { return m_AnimFrameNb; } const sf::Vector2f& Drawable::GetScale() const { return m_Sprite.getScale(); } void Drawable::ResetAnimation() { m_AnimTimeRate.first = 0.0; m_SpriteRect.left = 0; m_Sprite.setTextureRect(m_SpriteRect); }
20.766129
132
0.747961
Mikyan0207
ff23ce8af8fb037f7dc8ba4f270f69f985612cb1
280
cpp
C++
CodeForces/835/B - The number on the board.cpp
QAQrz/ACM-Code
7f7b6fd315e7d84ed606dd48d666da07fc4d0ae7
[ "Unlicense" ]
2
2018-02-24T06:45:56.000Z
2018-05-29T04:47:39.000Z
CodeForces/835/B - The number on the board.cpp
QAQrz/ACM-Code
7f7b6fd315e7d84ed606dd48d666da07fc4d0ae7
[ "Unlicense" ]
null
null
null
CodeForces/835/B - The number on the board.cpp
QAQrz/ACM-Code
7f7b6fd315e7d84ed606dd48d666da07fc4d0ae7
[ "Unlicense" ]
2
2018-06-28T09:53:27.000Z
2022-03-23T13:29:57.000Z
#include <bits/stdc++.h> using namespace std; int sum,k,l,ans; char s[1123456]; int main(){ cin>>k>>s; l=strlen(s); for(int i=0;i<l;i++) sum+=(s[i]-'0'); if(sum<k){ sort(s,s+l); int i=0; while(sum<k&&i<l) sum+=9-(s[i++]-'0'),ans++; } cout<<ans<<endl; return 0; }
15.555556
29
0.535714
QAQrz