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1d9a3bf76307b2b683cd7bfa51518af752ce649d
3,354
cpp
C++
components/button/xitembutton.cpp
pavelvasev/Xclu
6cdbb7040c057b3c1107f7a039acf0a72046ed83
[ "MIT" ]
null
null
null
components/button/xitembutton.cpp
pavelvasev/Xclu
6cdbb7040c057b3c1107f7a039acf0a72046ed83
[ "MIT" ]
null
null
null
components/button/xitembutton.cpp
pavelvasev/Xclu
6cdbb7040c057b3c1107f7a039acf0a72046ed83
[ "MIT" ]
null
null
null
#include "xitembutton.h" #include "xguibutton.h" #include "incl_cpp.h" #include "moduleinterface.h" #include "registrarxitem.h" #include "module.h" REGISTER_XITEM(XItemButton, button) //--------------------------------------------------------------------- //in button Execute execute XItemButton::XItemButton(ModuleInterface *interf, const XItemPreDescription &pre_description) : XItem_<int>(interf, pre_description) { //Button не может быть out xc_assert(pre_description.qualifier != XQualifierOut, "button can't have 'out' qualifier, '" + pre_description.title + "'"); //page Main_page name_ = pre_description.line_to_parse; //reset value, in opposite case can be "random" value reset_value(); } //--------------------------------------------------------------------- //графический интерфейс XGui *XItemButton::create_gui(XGuiPageBuilder &page_builder) { gui__ = new XGuiButton(page_builder, this); return gui__; } //--------------------------------------------------------------------- //вызывается из gui при нажатии кнопки void XItemButton::callback_button_pressed() { //Проверка, что parent не нулевой - возможно, в конструкторе это не очень хорошо, но все же лучше проверить:) xc_assert(interf(), "Internal error in XItemButton::callback_button_pressed, empty 'interf()' at '" + name() + "'"); //hit_value() will be called from there interf()->callback_button_pressed(name()); } //--------------------------------------------------------------------- //значение - нажатие считывается один раз, затем стирается int XItemButton::value_int() { int res = value_read().data(); reset_value(); return res; } //--------------------------------------------------------------------- //Function for setting value using link void XItemButton::set_value_from_link(XLinkResolved *linkres) { xc_assert(linkres, "set_value_from_link for `" + name() + "` - linkres is nullptr"); Module *mod = linkres->module_ptr(); set_value_int(mod->geti(linkres)); } //--------------------------------------------------------------------- void XItemButton::hit_value() { //set that button was pressed if (value_read().data() == 0) { value_write().data() = 1; } } //--------------------------------------------------------------------- void XItemButton::reset_value() { //reset that button was pressed if (value_read().data() != 0) { value_write().data() = 0; } } //--------------------------------------------------------------------- //получение значения из gui void XItemButton::gui_to_var_internal() { if (((XGuiButton *)gui__)->value()) { hit_value(); } } //--------------------------------------------------------------------- //установка значения в gui void XItemButton::var_to_gui_internal() { //gui_->set_value(value()); } //--------------------------------------------------------------------- //C++ void XItemButton::export_interface(QStringList &file) { export_interface_template(file, false, true, "Button ", true, "int ", "i", "geti", "seti", false, false, false); //export button name file.append(QString("QString button_%1() { return \"%1\"; }").arg(name())); file.append(""); } //---------------------------------------------------------------------
33.207921
128
0.514311
pavelvasev
1d9b2651d10954b39298ed68ee204fdbfeef52cd
283
hpp
C++
include/GraFX/api/basic_observers/basic/AutosubscribableObserver.hpp
VladimirSuvorov1996/GraFX
60f543c5283976a624f8dd460dbf515f2d06df5e
[ "MIT" ]
null
null
null
include/GraFX/api/basic_observers/basic/AutosubscribableObserver.hpp
VladimirSuvorov1996/GraFX
60f543c5283976a624f8dd460dbf515f2d06df5e
[ "MIT" ]
null
null
null
include/GraFX/api/basic_observers/basic/AutosubscribableObserver.hpp
VladimirSuvorov1996/GraFX
60f543c5283976a624f8dd460dbf515f2d06df5e
[ "MIT" ]
null
null
null
#pragma once #include "EventObserver.hpp" namespace graFX::input { template<typename R, typename...As> class AutosubscribableObserver : public EventObserver<R, As...>{ public: AutosubscribableObserver() { EventObserver<R, As...>::base_t::enabled(true); } }; }
23.583333
51
0.681979
VladimirSuvorov1996
1d9ce0d0d99350c923c6778271c5a0622021d9bb
316
cpp
C++
Camp_1-2562/Proble 60/35_MaxSub.cpp
MasterIceZ/POSN_BUU
56e176fb843d7ddcee0cf4acf2bb141576c260cf
[ "MIT" ]
null
null
null
Camp_1-2562/Proble 60/35_MaxSub.cpp
MasterIceZ/POSN_BUU
56e176fb843d7ddcee0cf4acf2bb141576c260cf
[ "MIT" ]
null
null
null
Camp_1-2562/Proble 60/35_MaxSub.cpp
MasterIceZ/POSN_BUU
56e176fb843d7ddcee0cf4acf2bb141576c260cf
[ "MIT" ]
null
null
null
#include<bits/stdc++.h> using namespace std; int main () { int n,i,st=1,ansst=1,ansen,Max = -1e9,num,sum=0; scanf("%d",&n); for(i=1;i<=n;i++){ scanf("%d",&num); sum+=num; if(sum> Max) Max = sum,ansst = st,ansen=i; if(sum<0) sum = 0,st = i+1; } printf("%d %d\n%d\n",ansst,ansen,Max); return 0; }
17.555556
49
0.550633
MasterIceZ
1d9ffce04a5c8cd36a1db332d58abdbc415a35c2
3,340
hpp
C++
src/base/parameter/RealVar.hpp
saichikine/GMAT
80bde040e12946a61dae90d9fc3538f16df34190
[ "Apache-2.0" ]
null
null
null
src/base/parameter/RealVar.hpp
saichikine/GMAT
80bde040e12946a61dae90d9fc3538f16df34190
[ "Apache-2.0" ]
null
null
null
src/base/parameter/RealVar.hpp
saichikine/GMAT
80bde040e12946a61dae90d9fc3538f16df34190
[ "Apache-2.0" ]
1
2021-12-05T05:40:15.000Z
2021-12-05T05:40:15.000Z
//$Id$ //------------------------------------------------------------------------------ // RealVar //------------------------------------------------------------------------------ // GMAT: General Mission Analysis Tool // // Copyright (c) 2002 - 2018 United States Government as represented by the // Administrator of the National Aeronautics and Space Administration. // All Other Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // You may not use this file except in compliance with the License. // You may obtain a copy of the License at: // http://www.apache.org/licenses/LICENSE-2.0. // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either // express or implied. See the License for the specific language // governing permissions and limitations under the License. // // Developed jointly by NASA/GSFC and Thinking Systems, Inc. under contract // number S-67573-G // // Author: Linda Jun // Created: 2004/01/08 // /** * Declares base class of parameters returning Real. */ //------------------------------------------------------------------------------ #ifndef RealVar_hpp #define RealVar_hpp #include "gmatdefs.hpp" #include "Parameter.hpp" class GMAT_API RealVar : public Parameter { public: RealVar(const std::string &name = "", const std::string &valStr = "", const std::string &typeStr = "RealVar", GmatParam::ParameterKey key = GmatParam::USER_PARAM, GmatBase *obj = NULL, const std::string &desc = "", const std::string &unit = "", GmatParam::DepObject depObj = GmatParam::NO_DEP, UnsignedInt ownerType = Gmat::UNKNOWN_OBJECT, bool isTimeParam = false, bool isSettable = false, bool isPlottable = true, bool isReportable = true, UnsignedInt ownedObjType = Gmat::UNKNOWN_OBJECT); RealVar(const RealVar &copy); RealVar& operator= (const RealVar& right); virtual ~RealVar(); bool operator==(const RealVar &right) const; bool operator!=(const RealVar &right) const; // methods inherited from Parameter virtual bool Initialize(); virtual std::string ToString(); virtual Real GetReal() const; virtual void SetReal(Real val); virtual Integer GetParameterID(const std::string &str) const; virtual Real GetRealParameter(const Integer id) const; virtual Real GetRealParameter(const std::string &label) const; virtual Real SetRealParameter(const Integer id, const Real value); virtual Real SetRealParameter(const std::string &label, const Real value); virtual bool SetStringParameter(const Integer id, const std::string &value); virtual bool SetStringParameter(const std::string &label, const std::string &value); protected: enum { VALUE = ParameterParamCount, RealVarParamCount }; static const Gmat::ParameterType PARAMETER_TYPE[RealVarParamCount - ParameterParamCount]; static const std::string PARAMETER_TEXT[RealVarParamCount - ParameterParamCount]; bool mValueSet; bool mIsNumber; Real mRealValue; private: }; #endif // RealVar_hpp
34.43299
80
0.637126
saichikine
1da274dff69789834dc0d773bd2b2bf74920fbd2
5,868
cc
C++
src/grin/CommonGrin.cc
jheleniak/btcpool
28ad61f60d529c203db2b58379d851ba20697eae
[ "MIT" ]
null
null
null
src/grin/CommonGrin.cc
jheleniak/btcpool
28ad61f60d529c203db2b58379d851ba20697eae
[ "MIT" ]
null
null
null
src/grin/CommonGrin.cc
jheleniak/btcpool
28ad61f60d529c203db2b58379d851ba20697eae
[ "MIT" ]
1
2020-03-25T13:53:33.000Z
2020-03-25T13:53:33.000Z
/* The MIT License (MIT) Copyright (c) [2016] [BTC.COM] Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "CommonGrin.h" #include "cuckoo/cuckaroo.h" #include "cuckoo/cuckarood.h" #include "cuckoo/cuckaroom.h" #include "cuckoo/cuckatoo.h" #include "cuckoo/siphash.h" #include "libblake2/blake2.h" #include <boost/multiprecision/cpp_int.hpp> #include <limits> #include <Utils.h> static const uint8_t BASE_EDGE_BITS = 24; static const uint8_t DEFAULT_MIN_EDGE_BITS = 31; static const uint8_t SECOND_POW_EDGE_BITS = 29; static const uint64_t MAX_DIFFICUTY = std::numeric_limits<uint64_t>::max(); static const uint64_t BLOCK_TIME_SEC = 60; static const uint64_t HOUR_HEIGHT = 3600 / BLOCK_TIME_SEC; static const uint64_t DAY_HEIGHT = 24 * HOUR_HEIGHT; static const uint64_t WEEK_HEIGHT = 7 * DAY_HEIGHT; static const uint64_t YEAR_HEIGHT = 52 * WEEK_HEIGHT; static const uint64_t GRIN_BASE = 1000000000; static const uint64_t REWARD = BLOCK_TIME_SEC * GRIN_BASE; static uint64_t PowDifficultyGrinScaled(uint64_t hash, uint32_t secondaryScaling) { boost::multiprecision::uint128_t x = secondaryScaling; x <<= 64; x /= hash; return x > MAX_DIFFICUTY ? MAX_DIFFICUTY : static_cast<uint64_t>(x); } // verify that edges are ascending and form a cycle in header-generated graph bool VerifyPowGrinPrimary( const std::vector<uint64_t> &edges, siphash_keys &keys, uint32_t edgeBits) { return verify_cuckatoo(edges, keys, edgeBits); } // verify that edges are ascending and form a cycle in header-generated graph bool VerifyPowGrinSecondary( const std::vector<uint64_t> &edges, siphash_keys &keys, uint32_t edgeBits, uint16_t version) { switch (version) { case 3: return verify_cuckaroom(edges, keys, edgeBits); case 2: return verify_cuckarood(edges, keys, edgeBits); default: return verify_cuckaroo(edges, keys, edgeBits); } } bool VerifyPowGrin( const PreProofGrin &preProof, uint32_t edgeBits, const std::vector<uint64_t> &proofs) { if (edgeBits != SECOND_POW_EDGE_BITS && edgeBits < DEFAULT_MIN_EDGE_BITS) return false; siphash_keys siphashKeys; char preProofKeys[32]; blake2b( preProofKeys, sizeof(preProofKeys), &preProof, sizeof(preProof), 0, 0); siphashKeys.setkeys(preProofKeys); return edgeBits == SECOND_POW_EDGE_BITS ? VerifyPowGrinSecondary( proofs, siphashKeys, edgeBits, preProof.prePow.version.value()) : VerifyPowGrinPrimary(proofs, siphashKeys, edgeBits); } uint256 PowHashGrin(uint32_t edgeBits, const std::vector<uint64_t> &proofs) { // Compress the proofs to a bit vector std::vector<uint8_t> proofBits((proofs.size() * edgeBits + 7) / 8, 0); uint64_t edgeMask = (static_cast<uint64_t>(1) << edgeBits) - 1; size_t i = 0; for (uint64_t proof : proofs) { proof &= edgeMask; for (uint32_t j = 0; j < edgeBits; ++j) { if (0x1 & (proof >> j)) { uint32_t position = i * edgeBits + j; proofBits[position / 8] |= (1 << (position % 8)); } } ++i; } // Generate the blake2b hash uint256 hash; blake2b(hash.begin(), sizeof(hash), proofBits.data(), proofBits.size(), 0, 0); return hash; } uint32_t GraphWeightGrin(uint64_t height, uint32_t edgeBits) { uint64_t xprEdgeBits = edgeBits; auto bitsOverMin = edgeBits <= DEFAULT_MIN_EDGE_BITS ? 0 : edgeBits - DEFAULT_MIN_EDGE_BITS; auto expiryHeight = (1 << bitsOverMin) * YEAR_HEIGHT; if (edgeBits < 32 && height >= expiryHeight) { auto weeks = 1 + (height - expiryHeight) / WEEK_HEIGHT; xprEdgeBits = xprEdgeBits > weeks ? xprEdgeBits - weeks : 0; } return ((2 << (edgeBits - BASE_EDGE_BITS)) * xprEdgeBits); } uint32_t PowScalingGrin(uint64_t height, uint32_t edgeBits, uint32_t secondaryScaling) { return edgeBits == SECOND_POW_EDGE_BITS ? secondaryScaling : GraphWeightGrin(height, edgeBits); } uint64_t PowDifficultyGrin( uint64_t height, uint32_t edgeBits, uint32_t secondaryScaling, const std::vector<uint64_t> &proofs) { // Compress the proofs to a bit vector std::vector<uint8_t> proofBits((proofs.size() * edgeBits + 7) / 8, 0); uint64_t edgeMask = (static_cast<uint64_t>(1) << edgeBits) - 1; size_t i = 0; for (uint64_t proof : proofs) { proof &= edgeMask; for (uint32_t j = 0; j < edgeBits; ++j) { if (0x1 & (proof >> j)) { uint32_t position = i * edgeBits + j; proofBits[position / 8] |= (1 << (position % 8)); } } ++i; } // Generate the blake2b hash boost::endian::big_uint64_buf_t hash[4]; blake2b(hash, sizeof(hash), proofBits.data(), proofBits.size(), 0, 0); // Scale the difficulty return PowDifficultyGrinScaled( hash[0].value(), PowScalingGrin(height, edgeBits, secondaryScaling)); } uint64_t GetBlockRewardGrin(uint64_t height) { return REWARD; }
33.724138
80
0.712849
jheleniak
1da505713dbef44cd67d486a606fb3c7f5efc994
1,651
cpp
C++
tcp_client.cpp
devmentality/bachelors_thesis
11fcd78b2be9b6d50474950cac497a5b2c7ee3dd
[ "MIT" ]
null
null
null
tcp_client.cpp
devmentality/bachelors_thesis
11fcd78b2be9b6d50474950cac497a5b2c7ee3dd
[ "MIT" ]
null
null
null
tcp_client.cpp
devmentality/bachelors_thesis
11fcd78b2be9b6d50474950cac497a5b2c7ee3dd
[ "MIT" ]
null
null
null
#include "tcp_client.h" #include <iostream> #include <string> #include <map> #include <vector> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <cstring> #include <netdb.h> #include "version_vector.h" #include "ron/op.hpp" #include "ron/ron-streams.hpp" #include "socket_io.h" using namespace std; using namespace ron; int Connect(const string& server_ip, int server_port) { struct hostent* host = gethostbyname(server_ip.c_str()); sockaddr_in server_address; bzero((char*)&server_address, sizeof(server_address)); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr*)*host->h_addr_list)); server_address.sin_port = htons(server_port); int client_socket = socket(AF_INET, SOCK_STREAM, 0); int status = connect(client_socket, (sockaddr*) &server_address, sizeof(server_address)); if(status < 0) { cout<< "Error connecting to socket"<< endl; return -1; } return client_socket; } void SendCmd(int socket, const string& cmd) { send(socket, cmd.c_str(), cmd.length() + 1, 0); } int64_t FetchOndx(int socket, uint64_t replica_id) { send(socket, &replica_id, sizeof replica_id, 0); int64_t ondx; recv(socket, &ondx, sizeof ondx, 0); return ondx; } void SendOndx(int socket, int64_t ondx) { send(socket, &ondx, sizeof ondx, 0); } void PushChanges( int socket, const map<uint64_t, Version>& version_vector, const vector<Op>& patch ) { SendVersionVector(socket, version_vector); SendPatch(socket, patch); }
23.253521
93
0.684434
devmentality
1da5484cabf0e878b96f6ab521247f08f4227fbe
567,866
cpp
C++
src/main_10300.cpp
RedBrumbler/BeatSaber-Quest-Codegen
73dda50b5a3e51f10d86b766dcaa24b0c6226e25
[ "Unlicense" ]
null
null
null
src/main_10300.cpp
RedBrumbler/BeatSaber-Quest-Codegen
73dda50b5a3e51f10d86b766dcaa24b0c6226e25
[ "Unlicense" ]
null
null
null
src/main_10300.cpp
RedBrumbler/BeatSaber-Quest-Codegen
73dda50b5a3e51f10d86b766dcaa24b0c6226e25
[ "Unlicense" ]
null
null
null
// Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ProBuilder.Poly2Tri.TriangulationUtil #include "UnityEngine/ProBuilder/Poly2Tri/TriangulationUtil.hpp" // Including type: UnityEngine.ProBuilder.Poly2Tri.TriangulationPoint #include "UnityEngine/ProBuilder/Poly2Tri/TriangulationPoint.hpp" // Including type: UnityEngine.ProBuilder.Poly2Tri.Orientation #include "UnityEngine/ProBuilder/Poly2Tri/Orientation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public System.Double EPSILON double UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::_get_EPSILON() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::_get_EPSILON"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<double>("UnityEngine.ProBuilder.Poly2Tri", "TriangulationUtil", "EPSILON")); } // Autogenerated static field setter // Set static field: static public System.Double EPSILON void UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::_set_EPSILON(double value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::_set_EPSILON"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ProBuilder.Poly2Tri", "TriangulationUtil", "EPSILON", value)); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.TriangulationUtil..cctor void UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::_cctor() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::.cctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ProBuilder.Poly2Tri", "TriangulationUtil", ".cctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.TriangulationUtil.SmartIncircle bool UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::SmartIncircle(::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pa, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pb, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pc, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pd) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::SmartIncircle"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ProBuilder.Poly2Tri", "TriangulationUtil", "SmartIncircle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(pa), ::il2cpp_utils::ExtractType(pb), ::il2cpp_utils::ExtractType(pc), ::il2cpp_utils::ExtractType(pd)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, pa, pb, pc, pd); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.TriangulationUtil.InScanArea bool UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::InScanArea(::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pa, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pb, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pc, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pd) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::InScanArea"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ProBuilder.Poly2Tri", "TriangulationUtil", "InScanArea", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(pa), ::il2cpp_utils::ExtractType(pb), ::il2cpp_utils::ExtractType(pc), ::il2cpp_utils::ExtractType(pd)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, pa, pb, pc, pd); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.TriangulationUtil.Orient2d ::UnityEngine::ProBuilder::Poly2Tri::Orientation UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::Orient2d(::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pa, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pb, ::UnityEngine::ProBuilder::Poly2Tri::TriangulationPoint* pc) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::TriangulationUtil::Orient2d"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ProBuilder.Poly2Tri", "TriangulationUtil", "Orient2d", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(pa), ::il2cpp_utils::ExtractType(pb), ::il2cpp_utils::ExtractType(pc)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ProBuilder::Poly2Tri::Orientation, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, pa, pb, pc); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3 #include "UnityEngine/ProBuilder/Poly2Tri/FixedBitArray3.hpp" // Including type: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10 #include "UnityEngine/ProBuilder/Poly2Tri/FixedBitArray3_-Enumerate-d__10.hpp" // Including type: System.Collections.Generic.IEnumerator`1 #include "System/Collections/Generic/IEnumerator_1.hpp" // Including type: System.Collections.IEnumerator #include "System/Collections/IEnumerator.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public System.Boolean _0 bool& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::dyn__0() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::dyn__0"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "_0"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Boolean _1 bool& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::dyn__1() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::dyn__1"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "_1"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Boolean _2 bool& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::dyn__2() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::dyn__2"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "_2"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3.get_Item bool UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::get_Item(int index) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::get_Item"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Item", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(index)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, index); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3.set_Item void UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::set_Item(int index, bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::set_Item"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_Item", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(index), ::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, index, value); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3.Clear void UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::Clear() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::Clear"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Clear", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3.Enumerate ::System::Collections::Generic::IEnumerable_1<bool>* UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::Enumerate() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::Enumerate"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Enumerate", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IEnumerable_1<bool>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3.GetEnumerator ::System::Collections::Generic::IEnumerator_1<bool>* UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::GetEnumerator() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::GetEnumerator"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetEnumerator", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IEnumerator_1<bool>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3.System.Collections.IEnumerable.GetEnumerator ::System::Collections::IEnumerator* UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::System_Collections_IEnumerable_GetEnumerator() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::System.Collections.IEnumerable.GetEnumerator"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "System.Collections.IEnumerable.GetEnumerator", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::IEnumerator*, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10 #include "UnityEngine/ProBuilder/Poly2Tri/FixedBitArray3_-Enumerate-d__10.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Int32 <>1__state int& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$1__state() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$1__state"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<>1__state"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean <>2__current bool& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$2__current() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$2__current"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<>2__current"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 <>l__initialThreadId int& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$l__initialThreadId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$l__initialThreadId"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<>l__initialThreadId"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3 <>4__this ::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$4__this() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$4__this"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<>4__this"))->offset; return *reinterpret_cast<::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3 <>3__<>4__this ::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$3__$$4__this() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$$3__$$4__this"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<>3__<>4__this"))->offset; return *reinterpret_cast<::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 <i>5__2 int& UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$i$5__2() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::dyn_$i$5__2"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<i>5__2"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.System.Collections.Generic.IEnumerator<System.Boolean>.get_Current bool UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System_Collections_Generic_IEnumerator$System_Boolean$_get_Current() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System.Collections.Generic.IEnumerator<System.Boolean>.get_Current"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "System.Collections.Generic.IEnumerator<System.Boolean>.get_Current", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.System.Collections.IEnumerator.get_Current ::Il2CppObject* UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System_Collections_IEnumerator_get_Current() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System.Collections.IEnumerator.get_Current"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "System.Collections.IEnumerator.get_Current", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.System.IDisposable.Dispose void UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System_IDisposable_Dispose() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System.IDisposable.Dispose"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "System.IDisposable.Dispose", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.MoveNext bool UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::MoveNext() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::MoveNext"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "MoveNext", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.System.Collections.IEnumerator.Reset void UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System_Collections_IEnumerator_Reset() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System.Collections.IEnumerator.Reset"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "System.Collections.IEnumerator.Reset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.System.Collections.Generic.IEnumerable<System.Boolean>.GetEnumerator ::System::Collections::Generic::IEnumerator_1<bool>* UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System_Collections_Generic_IEnumerable$System_Boolean$_GetEnumerator() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System.Collections.Generic.IEnumerable<System.Boolean>.GetEnumerator"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "System.Collections.Generic.IEnumerable<System.Boolean>.GetEnumerator", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IEnumerator_1<bool>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ProBuilder.Poly2Tri.FixedBitArray3/UnityEngine.ProBuilder.Poly2Tri.<Enumerate>d__10.System.Collections.IEnumerable.GetEnumerator ::System::Collections::IEnumerator* UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System_Collections_IEnumerable_GetEnumerator() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ProBuilder::Poly2Tri::FixedBitArray3::$Enumerate$d__10::System.Collections.IEnumerable.GetEnumerator"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "System.Collections.IEnumerable.GetEnumerator", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::IEnumerator*, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: MonoBehaviourCallbackHooks #include "GlobalNamespace/MonoBehaviourCallbackHooks.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: System.Action`1<System.Single> m_OnUpdateDelegate ::System::Action_1<float>*& GlobalNamespace::MonoBehaviourCallbackHooks::dyn_m_OnUpdateDelegate() { static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::MonoBehaviourCallbackHooks::dyn_m_OnUpdateDelegate"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_OnUpdateDelegate"))->offset; return *reinterpret_cast<::System::Action_1<float>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: MonoBehaviourCallbackHooks.add_OnUpdateDelegate void GlobalNamespace::MonoBehaviourCallbackHooks::add_OnUpdateDelegate(::System::Action_1<float>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::MonoBehaviourCallbackHooks::add_OnUpdateDelegate"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "add_OnUpdateDelegate", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: MonoBehaviourCallbackHooks.remove_OnUpdateDelegate void GlobalNamespace::MonoBehaviourCallbackHooks::remove_OnUpdateDelegate(::System::Action_1<float>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::MonoBehaviourCallbackHooks::remove_OnUpdateDelegate"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "remove_OnUpdateDelegate", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: MonoBehaviourCallbackHooks.Update void GlobalNamespace::MonoBehaviourCallbackHooks::Update() { static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::MonoBehaviourCallbackHooks::Update"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Update", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: MonoBehaviourCallbackHooks.GetGameObjectName ::StringW GlobalNamespace::MonoBehaviourCallbackHooks::GetGameObjectName() { static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::MonoBehaviourCallbackHooks::GetGameObjectName"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetGameObjectName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" // Including type: UnityEngine.Networking.CertificateHandler #include "UnityEngine/Networking/CertificateHandler.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.CompletedOperation`1 #include "UnityEngine/ResourceManagement/ResourceManager_CompletedOperation_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation #include "UnityEngine/ResourceManagement/ResourceManager_InstanceOperation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.<>c__DisplayClass83_0`1 #include "UnityEngine/ResourceManagement/ResourceManager_--c__DisplayClass83_0_1.hpp" // Including type: System.Func`2 #include "System/Func_2.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: ListWithEvents`1 #include "GlobalNamespace/ListWithEvents_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/IResourceProvider.hpp" // Including type: UnityEngine.ResourceManagement.Util.IAllocationStrategy #include "UnityEngine/ResourceManagement/Util/IAllocationStrategy.hpp" // Including type: UnityEngine.ResourceManagement.IUpdateReceiver #include "UnityEngine/ResourceManagement/IUpdateReceiver.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation #include "UnityEngine/ResourceManagement/AsyncOperations/IAsyncOperation.hpp" // Including type: System.Collections.Generic.HashSet`1 #include "System/Collections/Generic/HashSet_1.hpp" // Including type: DelegateList`1 #include "GlobalNamespace/DelegateList_1.hpp" // Including type: System.Action`4 #include "System/Action_4.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: System.Action`2 #include "System/Action_2.hpp" // Including type: System.Exception #include "System/Exception.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationBase_1.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation #include "UnityEngine/ResourceManagement/AsyncOperations/GroupOperation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ISceneProvider #include "UnityEngine/ResourceManagement/ResourceProviders/ISceneProvider.hpp" // Including type: UnityEngine.SceneManagement.LoadSceneMode #include "UnityEngine/SceneManagement/LoadSceneMode.hpp" // Including type: UnityEngine.GameObject #include "UnityEngine/GameObject.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.IInstanceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/IInstanceProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters #include "UnityEngine/ResourceManagement/ResourceProviders/InstantiationParameters.hpp" // Including type: UnityEngine.SceneManagement.Scene #include "UnityEngine/SceneManagement/Scene.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private System.Action`2<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle,System.Exception> <ExceptionHandler>k__BackingField ::System::Action_2<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::System::Exception*>* UnityEngine::ResourceManagement::ResourceManager::_get_$ExceptionHandler$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::_get_$ExceptionHandler$k__BackingField"); return THROW_UNLESS((il2cpp_utils::GetFieldValue<::System::Action_2<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::System::Exception*>*>("UnityEngine.ResourceManagement", "ResourceManager", "<ExceptionHandler>k__BackingField"))); } // Autogenerated static field setter // Set static field: static private System.Action`2<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle,System.Exception> <ExceptionHandler>k__BackingField void UnityEngine::ResourceManagement::ResourceManager::_set_$ExceptionHandler$k__BackingField(::System::Action_2<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::System::Exception*>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::_set_$ExceptionHandler$k__BackingField"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager", "<ExceptionHandler>k__BackingField", value)); } // Autogenerated static field getter // Get static field: static private System.Int32 s_GroupOperationTypeHash int UnityEngine::ResourceManagement::ResourceManager::_get_s_GroupOperationTypeHash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::_get_s_GroupOperationTypeHash"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<int>("UnityEngine.ResourceManagement", "ResourceManager", "s_GroupOperationTypeHash")); } // Autogenerated static field setter // Set static field: static private System.Int32 s_GroupOperationTypeHash void UnityEngine::ResourceManagement::ResourceManager::_set_s_GroupOperationTypeHash(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::_set_s_GroupOperationTypeHash"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager", "s_GroupOperationTypeHash", value)); } // Autogenerated static field getter // Get static field: static private System.Int32 s_InstanceOperationTypeHash int UnityEngine::ResourceManagement::ResourceManager::_get_s_InstanceOperationTypeHash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::_get_s_InstanceOperationTypeHash"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<int>("UnityEngine.ResourceManagement", "ResourceManager", "s_InstanceOperationTypeHash")); } // Autogenerated static field setter // Set static field: static private System.Int32 s_InstanceOperationTypeHash void UnityEngine::ResourceManagement::ResourceManager::_set_s_InstanceOperationTypeHash(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::_set_s_InstanceOperationTypeHash"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager", "s_InstanceOperationTypeHash", value)); } // Autogenerated instance field getter // Get instance field: System.Boolean postProfilerEvents bool& UnityEngine::ResourceManagement::ResourceManager::dyn_postProfilerEvents() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_postProfilerEvents"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "postProfilerEvents"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Func`2<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation,System.String> <InternalIdTransformFunc>k__BackingField ::System::Func_2<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, ::StringW>*& UnityEngine::ResourceManagement::ResourceManager::dyn_$InternalIdTransformFunc$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_$InternalIdTransformFunc$k__BackingField"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<InternalIdTransformFunc>k__BackingField"))->offset; return *reinterpret_cast<::System::Func_2<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, ::StringW>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: System.Boolean CallbackHooksEnabled bool& UnityEngine::ResourceManagement::ResourceManager::dyn_CallbackHooksEnabled() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_CallbackHooksEnabled"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "CallbackHooksEnabled"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private ListWithEvents`1<UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider> m_ResourceProviders ::GlobalNamespace::ListWithEvents_1<::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_ResourceProviders() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_ResourceProviders"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ResourceProviders"))->offset; return *reinterpret_cast<::GlobalNamespace::ListWithEvents_1<::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.Util.IAllocationStrategy m_allocator ::UnityEngine::ResourceManagement::Util::IAllocationStrategy*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_allocator() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_allocator"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_allocator"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::Util::IAllocationStrategy**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private ListWithEvents`1<UnityEngine.ResourceManagement.IUpdateReceiver> m_UpdateReceivers ::GlobalNamespace::ListWithEvents_1<::UnityEngine::ResourceManagement::IUpdateReceiver*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdateReceivers() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdateReceivers"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_UpdateReceivers"))->offset; return *reinterpret_cast<::GlobalNamespace::ListWithEvents_1<::UnityEngine::ResourceManagement::IUpdateReceiver*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.List`1<UnityEngine.ResourceManagement.IUpdateReceiver> m_UpdateReceiversToRemove ::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::IUpdateReceiver*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdateReceiversToRemove() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdateReceiversToRemove"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_UpdateReceiversToRemove"))->offset; return *reinterpret_cast<::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::IUpdateReceiver*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_UpdatingReceivers bool& UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdatingReceivers() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdatingReceivers"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_UpdatingReceivers"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider> m_providerMap ::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_providerMap() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_providerMap"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_providerMap"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation> m_AssetOperationCache ::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_AssetOperationCache() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_AssetOperationCache"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_AssetOperationCache"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.HashSet`1<UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation> m_TrackedInstanceOperations ::System::Collections::Generic::HashSet_1<::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_TrackedInstanceOperations() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_TrackedInstanceOperations"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_TrackedInstanceOperations"))->offset; return *reinterpret_cast<::System::Collections::Generic::HashSet_1<::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private DelegateList`1<System.Single> m_UpdateCallbacks ::GlobalNamespace::DelegateList_1<float>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdateCallbacks() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_UpdateCallbacks"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_UpdateCallbacks"))->offset; return *reinterpret_cast<::GlobalNamespace::DelegateList_1<float>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.List`1<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation> m_DeferredCompleteCallbacks ::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_DeferredCompleteCallbacks() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_DeferredCompleteCallbacks"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DeferredCompleteCallbacks"))->offset; return *reinterpret_cast<::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Action`4<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle,UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType,System.Int32,System.Object> m_obsoleteDiagnosticsHandler ::System::Action_4<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType, int, ::Il2CppObject*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_obsoleteDiagnosticsHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_obsoleteDiagnosticsHandler"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_obsoleteDiagnosticsHandler"))->offset; return *reinterpret_cast<::System::Action_4<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType, int, ::Il2CppObject*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Action`1<UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext> m_diagnosticsHandler ::System::Action_1<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_diagnosticsHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_diagnosticsHandler"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_diagnosticsHandler"))->offset; return *reinterpret_cast<::System::Action_1<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Action`1<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation> m_ReleaseOpNonCached ::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_ReleaseOpNonCached() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_ReleaseOpNonCached"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ReleaseOpNonCached"))->offset; return *reinterpret_cast<::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Action`1<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation> m_ReleaseOpCached ::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_ReleaseOpCached() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_ReleaseOpCached"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ReleaseOpCached"))->offset; return *reinterpret_cast<::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Action`1<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation> m_ReleaseInstanceOp ::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_ReleaseInstanceOp() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_ReleaseInstanceOp"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ReleaseInstanceOp"))->offset; return *reinterpret_cast<::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Networking.CertificateHandler <CertificateHandlerInstance>k__BackingField ::UnityEngine::Networking::CertificateHandler*& UnityEngine::ResourceManagement::ResourceManager::dyn_$CertificateHandlerInstance$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_$CertificateHandlerInstance$k__BackingField"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<CertificateHandlerInstance>k__BackingField"))->offset; return *reinterpret_cast<::UnityEngine::Networking::CertificateHandler**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_RegisteredForCallbacks bool& UnityEngine::ResourceManagement::ResourceManager::dyn_m_RegisteredForCallbacks() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_RegisteredForCallbacks"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RegisteredForCallbacks"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Type,System.Type> m_ProviderOperationTypeCache ::System::Collections::Generic::Dictionary_2<::System::Type*, ::System::Type*>*& UnityEngine::ResourceManagement::ResourceManager::dyn_m_ProviderOperationTypeCache() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::dyn_m_ProviderOperationTypeCache"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ProviderOperationTypeCache"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<::System::Type*, ::System::Type*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_ExceptionHandler ::System::Action_2<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::System::Exception*>* UnityEngine::ResourceManagement::ResourceManager::get_ExceptionHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_ExceptionHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "ResourceManager", "get_ExceptionHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Action_2<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::System::Exception*>*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.set_ExceptionHandler void UnityEngine::ResourceManagement::ResourceManager::set_ExceptionHandler(::System::Action_2<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::System::Exception*>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::set_ExceptionHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "ResourceManager", "set_ExceptionHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_InternalIdTransformFunc ::System::Func_2<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, ::StringW>* UnityEngine::ResourceManagement::ResourceManager::get_InternalIdTransformFunc() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_InternalIdTransformFunc"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_InternalIdTransformFunc", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Func_2<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, ::StringW>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.set_InternalIdTransformFunc void UnityEngine::ResourceManagement::ResourceManager::set_InternalIdTransformFunc(::System::Func_2<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, ::StringW>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::set_InternalIdTransformFunc"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_InternalIdTransformFunc", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_OperationCacheCount int UnityEngine::ResourceManagement::ResourceManager::get_OperationCacheCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_OperationCacheCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_OperationCacheCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_InstanceOperationCount int UnityEngine::ResourceManagement::ResourceManager::get_InstanceOperationCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_InstanceOperationCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_InstanceOperationCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_Allocator ::UnityEngine::ResourceManagement::Util::IAllocationStrategy* UnityEngine::ResourceManagement::ResourceManager::get_Allocator() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_Allocator"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Allocator", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::Util::IAllocationStrategy*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.set_Allocator void UnityEngine::ResourceManagement::ResourceManager::set_Allocator(::UnityEngine::ResourceManagement::Util::IAllocationStrategy* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::set_Allocator"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Allocator", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_ResourceProviders ::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*>* UnityEngine::ResourceManagement::ResourceManager::get_ResourceProviders() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_ResourceProviders"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ResourceProviders", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.get_CertificateHandlerInstance ::UnityEngine::Networking::CertificateHandler* UnityEngine::ResourceManagement::ResourceManager::get_CertificateHandlerInstance() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::get_CertificateHandlerInstance"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_CertificateHandlerInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Networking::CertificateHandler*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.set_CertificateHandlerInstance void UnityEngine::ResourceManagement::ResourceManager::set_CertificateHandlerInstance(::UnityEngine::Networking::CertificateHandler* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::set_CertificateHandlerInstance"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_CertificateHandlerInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager..cctor void UnityEngine::ResourceManagement::ResourceManager::_cctor() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::.cctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "ResourceManager", ".cctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.TransformInternalId ::StringW UnityEngine::ResourceManagement::ResourceManager::TransformInternalId(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::TransformInternalId"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "TransformInternalId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.AddUpdateReceiver void UnityEngine::ResourceManagement::ResourceManager::AddUpdateReceiver(::UnityEngine::ResourceManagement::IUpdateReceiver* receiver) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::AddUpdateReceiver"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddUpdateReceiver", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(receiver)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, receiver); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.RemoveUpdateReciever void UnityEngine::ResourceManagement::ResourceManager::RemoveUpdateReciever(::UnityEngine::ResourceManagement::IUpdateReceiver* receiver) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::RemoveUpdateReciever"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RemoveUpdateReciever", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(receiver)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, receiver); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.OnObjectAdded void UnityEngine::ResourceManagement::ResourceManager::OnObjectAdded(::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::OnObjectAdded"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnObjectAdded", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, obj); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.OnObjectRemoved void UnityEngine::ResourceManagement::ResourceManager::OnObjectRemoved(::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::OnObjectRemoved"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnObjectRemoved", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, obj); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.RegisterForCallbacks void UnityEngine::ResourceManagement::ResourceManager::RegisterForCallbacks() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::RegisterForCallbacks"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RegisterForCallbacks", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ClearDiagnosticsCallback void UnityEngine::ResourceManagement::ResourceManager::ClearDiagnosticsCallback() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ClearDiagnosticsCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ClearDiagnosticsCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ClearDiagnosticCallbacks void UnityEngine::ResourceManagement::ResourceManager::ClearDiagnosticCallbacks() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ClearDiagnosticCallbacks"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ClearDiagnosticCallbacks", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.UnregisterDiagnosticCallback void UnityEngine::ResourceManagement::ResourceManager::UnregisterDiagnosticCallback(::System::Action_1<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext>* func) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::UnregisterDiagnosticCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnregisterDiagnosticCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(func)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, func); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.RegisterDiagnosticCallback void UnityEngine::ResourceManagement::ResourceManager::RegisterDiagnosticCallback(::System::Action_4<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType, int, ::Il2CppObject*>* func) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::RegisterDiagnosticCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RegisterDiagnosticCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(func)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, func); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.RegisterDiagnosticCallback void UnityEngine::ResourceManagement::ResourceManager::RegisterDiagnosticCallback(::System::Action_1<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext>* func) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::RegisterDiagnosticCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RegisterDiagnosticCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(func)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, func); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.PostDiagnosticEvent void UnityEngine::ResourceManagement::ResourceManager::PostDiagnosticEvent(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext context) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::PostDiagnosticEvent"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "PostDiagnosticEvent", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(context)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, context); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.GetResourceProvider ::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider* UnityEngine::ResourceManagement::ResourceManager::GetResourceProvider(::System::Type* t, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::GetResourceProvider"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetResourceProvider", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(t), ::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider*, false>(this, ___internal__method, t, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.GetDefaultTypeForLocation ::System::Type* UnityEngine::ResourceManagement::ResourceManager::GetDefaultTypeForLocation(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* loc) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::GetDefaultTypeForLocation"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDefaultTypeForLocation", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(loc)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method, loc); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.CalculateLocationsHash int UnityEngine::ResourceManagement::ResourceManager::CalculateLocationsHash(::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>* locations, ::System::Type* t) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::CalculateLocationsHash"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CalculateLocationsHash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(locations), ::il2cpp_utils::ExtractType(t)}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method, locations, t); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ProvideResource ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle UnityEngine::ResourceManagement::ResourceManager::ProvideResource(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::System::Type* desiredType, bool releaseDependenciesOnFailure) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ProvideResource"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideResource", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(desiredType), ::il2cpp_utils::ExtractType(releaseDependenciesOnFailure)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, false>(this, ___internal__method, location, desiredType, releaseDependenciesOnFailure); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.StartOperation ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle UnityEngine::ResourceManagement::ResourceManager::StartOperation(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* operation, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle dependency) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::StartOperation"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "StartOperation", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(operation), ::il2cpp_utils::ExtractType(dependency)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, false>(this, ___internal__method, operation, dependency); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.OnInstanceOperationDestroy void UnityEngine::ResourceManagement::ResourceManager::OnInstanceOperationDestroy(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* o) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::OnInstanceOperationDestroy"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnInstanceOperationDestroy", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(o)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, o); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.OnOperationDestroyNonCached void UnityEngine::ResourceManagement::ResourceManager::OnOperationDestroyNonCached(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* o) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::OnOperationDestroyNonCached"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnOperationDestroyNonCached", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(o)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, o); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.OnOperationDestroyCached void UnityEngine::ResourceManagement::ResourceManager::OnOperationDestroyCached(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* o) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::OnOperationDestroyCached"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnOperationDestroyCached", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(o)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, o); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.AddOperationToCache void UnityEngine::ResourceManagement::ResourceManager::AddOperationToCache(int hash, ::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* operation) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::AddOperationToCache"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddOperationToCache", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hash), ::il2cpp_utils::ExtractType(operation)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, hash, operation); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.RemoveOperationFromCache bool UnityEngine::ResourceManagement::ResourceManager::RemoveOperationFromCache(int hash) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::RemoveOperationFromCache"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RemoveOperationFromCache", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hash)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, hash); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.IsOperationCached bool UnityEngine::ResourceManagement::ResourceManager::IsOperationCached(int hash) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::IsOperationCached"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "IsOperationCached", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hash)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, hash); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.CachedOperationCount int UnityEngine::ResourceManagement::ResourceManager::CachedOperationCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::CachedOperationCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CachedOperationCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.Release void UnityEngine::ResourceManagement::ResourceManager::Release(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle handle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::Release"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, handle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.Acquire void UnityEngine::ResourceManagement::ResourceManager::Acquire(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle handle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::Acquire"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Acquire", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, handle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.AcquireGroupOpFromCache ::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation* UnityEngine::ResourceManagement::ResourceManager::AcquireGroupOpFromCache(int hash) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::AcquireGroupOpFromCache"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AcquireGroupOpFromCache", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hash)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation*, false>(this, ___internal__method, hash); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.CreateGenericGroupOperation ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*> UnityEngine::ResourceManagement::ResourceManager::CreateGenericGroupOperation(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* operations, bool releasedCachedOpOnComplete) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::CreateGenericGroupOperation"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CreateGenericGroupOperation", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(operations), ::il2cpp_utils::ExtractType(releasedCachedOpOnComplete)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*>, false>(this, ___internal__method, operations, releasedCachedOpOnComplete); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ProvideResourceGroupCached ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*> UnityEngine::ResourceManagement::ResourceManager::ProvideResourceGroupCached(::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>* locations, int groupHash, ::System::Type* desiredType, ::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* callback, bool releaseDependenciesOnFailure) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ProvideResourceGroupCached"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideResourceGroupCached", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(locations), ::il2cpp_utils::ExtractType(groupHash), ::il2cpp_utils::ExtractType(desiredType), ::il2cpp_utils::ExtractType(callback), ::il2cpp_utils::ExtractType(releaseDependenciesOnFailure)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*>, false>(this, ___internal__method, locations, groupHash, desiredType, callback, releaseDependenciesOnFailure); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ProvideScene ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> UnityEngine::ResourceManagement::ResourceManager::ProvideScene(::UnityEngine::ResourceManagement::ResourceProviders::ISceneProvider* sceneProvider, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::SceneManagement::LoadSceneMode loadMode, bool activateOnLoad, int priority) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ProvideScene"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(sceneProvider), ::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(loadMode), ::il2cpp_utils::ExtractType(activateOnLoad), ::il2cpp_utils::ExtractType(priority)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>, false>(this, ___internal__method, sceneProvider, location, loadMode, activateOnLoad, priority); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ReleaseScene ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> UnityEngine::ResourceManagement::ResourceManager::ReleaseScene(::UnityEngine::ResourceManagement::ResourceProviders::ISceneProvider* sceneProvider, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> sceneLoadHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ReleaseScene"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleaseScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(sceneProvider), ::il2cpp_utils::ExtractType(sceneLoadHandle)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>, false>(this, ___internal__method, sceneProvider, sceneLoadHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ProvideInstance ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*> UnityEngine::ResourceManagement::ResourceManager::ProvideInstance(::UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider* provider, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters instantiateParameters) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ProvideInstance"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provider), ::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(instantiateParameters)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*>, false>(this, ___internal__method, provider, location, instantiateParameters); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.CleanupSceneInstances void UnityEngine::ResourceManagement::ResourceManager::CleanupSceneInstances(::UnityEngine::SceneManagement::Scene scene) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::CleanupSceneInstances"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CleanupSceneInstances", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(scene)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, scene); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.ExecuteDeferredCallbacks void UnityEngine::ResourceManagement::ResourceManager::ExecuteDeferredCallbacks() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::ExecuteDeferredCallbacks"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ExecuteDeferredCallbacks", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.RegisterForDeferredCallback void UnityEngine::ResourceManagement::ResourceManager::RegisterForDeferredCallback(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* op, bool incrementRefCount) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::RegisterForDeferredCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RegisterForDeferredCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op), ::il2cpp_utils::ExtractType(incrementRefCount)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op, incrementRefCount); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.Update void UnityEngine::ResourceManagement::ResourceManager::Update(float unscaledDeltaTime) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::Update"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Update", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(unscaledDeltaTime)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, unscaledDeltaTime); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.Dispose void UnityEngine::ResourceManagement::ResourceManager::Dispose() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::Dispose"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Dispose", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager.<.ctor>b__45_0 void UnityEngine::ResourceManagement::ResourceManager::$_ctor$b__45_0(::UnityEngine::ResourceManagement::IUpdateReceiver* x) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::<.ctor>b__45_0"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "<.ctor>b__45_0", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(x)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, x); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType #include "UnityEngine/ResourceManagement/ResourceManager.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationFail ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationFail() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationFail"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType>("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationFail")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationFail void UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationFail(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationFail"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationFail", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationCreate ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationCreate() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationCreate"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType>("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationCreate")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationCreate void UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationCreate(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationCreate"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationCreate", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationPercentComplete ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationPercentComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationPercentComplete"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType>("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationPercentComplete")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationPercentComplete void UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationPercentComplete(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationPercentComplete"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationPercentComplete", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationComplete ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationComplete"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType>("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationComplete")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationComplete void UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationComplete(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationComplete"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationComplete", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationReferenceCount ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationReferenceCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationReferenceCount"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType>("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationReferenceCount")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationReferenceCount void UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationReferenceCount(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationReferenceCount"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationReferenceCount", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationDestroy ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationDestroy() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_get_AsyncOperationDestroy"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType>("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationDestroy")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType AsyncOperationDestroy void UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationDestroy(::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::_set_AsyncOperationDestroy"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "ResourceManager/DiagnosticEventType", "AsyncOperationDestroy", value)); } // Autogenerated instance field getter // Get instance field: public System.Int32 value__ int& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::dyn_value__() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType::dyn_value__"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "value__"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private readonly UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle <OperationHandle>k__BackingField ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$OperationHandle$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$OperationHandle$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<OperationHandle>k__BackingField"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private readonly UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventType <Type>k__BackingField ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Type$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Type$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<Type>k__BackingField"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private readonly System.Int32 <EventValue>k__BackingField int& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$EventValue$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$EventValue$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<EventValue>k__BackingField"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private readonly UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation <Location>k__BackingField ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Location$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Location$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<Location>k__BackingField"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private readonly System.Object <Context>k__BackingField ::Il2CppObject*& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Context$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Context$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<Context>k__BackingField"))->offset; return *reinterpret_cast<::Il2CppObject**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private readonly System.String <Error>k__BackingField ::StringW& UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Error$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::dyn_$Error$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<Error>k__BackingField"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext.get_OperationHandle ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_OperationHandle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_OperationHandle"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_OperationHandle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext.get_Type ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Type() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Type"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Type", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext.get_EventValue int UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_EventValue() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_EventValue"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_EventValue", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext.get_Location ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Location() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Location"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Location", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext.get_Context ::Il2CppObject* UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Context() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Context"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Context", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext.get_Error ::StringW UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Error() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::get_Error"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Error", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.DiagnosticEventContext..ctor UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::DiagnosticEventContext(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle op, ::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventType type, int eventValue, ::StringW error, ::Il2CppObject* context) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::DiagnosticEventContext::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op), ::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(eventValue), ::il2cpp_utils::ExtractType(error), ::il2cpp_utils::ExtractType(context)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op, type, eventValue, error, context); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation #include "UnityEngine/ResourceManagement/ResourceManager_InstanceOperation.hpp" // Including type: UnityEngine.GameObject #include "UnityEngine/GameObject.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.IInstanceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/IInstanceProvider.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus #include "UnityEngine/ResourceManagement/AsyncOperations/DownloadStatus.hpp" // Including type: System.Collections.Generic.HashSet`1 #include "System/Collections/Generic/HashSet_1.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject> m_dependency ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*>& UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_dependency() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_dependency"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_dependency"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*>*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters m_instantiationParams ::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters& UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_instantiationParams() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_instantiationParams"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_instantiationParams"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.IInstanceProvider m_instanceProvider ::UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider*& UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_instanceProvider() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_instanceProvider"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_instanceProvider"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.GameObject m_instance ::UnityEngine::GameObject*& UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_instance() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_instance"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_instance"))->offset; return *reinterpret_cast<::UnityEngine::GameObject**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.SceneManagement.Scene m_scene ::UnityEngine::SceneManagement::Scene& UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_scene() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::dyn_m_scene"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_scene"))->offset; return *reinterpret_cast<::UnityEngine::SceneManagement::Scene*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.Init void UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::Init(::UnityEngine::ResourceManagement::ResourceManager* rm, ::UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider* instanceProvider, ::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters instantiationParams, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*> dependency) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::Init"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(instanceProvider), ::il2cpp_utils::ExtractType(instantiationParams), ::il2cpp_utils::ExtractType(dependency)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rm, instanceProvider, instantiationParams, dependency); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.InstanceScene ::UnityEngine::SceneManagement::Scene UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::InstanceScene() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::InstanceScene"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InstanceScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::SceneManagement::Scene, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.get_DebugName ::StringW UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::get_DebugName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::get_DebugName"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DebugName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.get_Progress float UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::get_Progress() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::get_Progress"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Progress", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.GetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::GetDownloadStatus(::System::Collections::Generic::HashSet_1<::Il2CppObject*>* visited) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::GetDownloadStatus"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(visited)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method, visited); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.GetDependencies void UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::GetDependencies(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::GetDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(deps)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, deps); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.Destroy void UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::Destroy() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::Destroy"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Destroy", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.InvokeWaitForCompletion bool UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::InvokeWaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::InvokeWaitForCompletion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InvokeWaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceManager/UnityEngine.ResourceManagement.InstanceOperation.Execute void UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::Execute() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceManager::InstanceOperation::Execute"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Execute", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.IUpdateReceiver #include "UnityEngine/ResourceManagement/IUpdateReceiver.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.IUpdateReceiver.Update void UnityEngine::ResourceManagement::IUpdateReceiver::Update(float unscaledDeltaTime) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::IUpdateReceiver::Update"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Update", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(unscaledDeltaTime)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, unscaledDeltaTime); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.WebRequestQueueOperation #include "UnityEngine/ResourceManagement/WebRequestQueueOperation.hpp" // Including type: UnityEngine.Networking.UnityWebRequestAsyncOperation #include "UnityEngine/Networking/UnityWebRequestAsyncOperation.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" // Including type: UnityEngine.Networking.UnityWebRequest #include "UnityEngine/Networking/UnityWebRequest.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public UnityEngine.Networking.UnityWebRequestAsyncOperation Result ::UnityEngine::Networking::UnityWebRequestAsyncOperation*& UnityEngine::ResourceManagement::WebRequestQueueOperation::dyn_Result() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueueOperation::dyn_Result"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "Result"))->offset; return *reinterpret_cast<::UnityEngine::Networking::UnityWebRequestAsyncOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Action`1<UnityEngine.Networking.UnityWebRequestAsyncOperation> OnComplete ::System::Action_1<::UnityEngine::Networking::UnityWebRequestAsyncOperation*>*& UnityEngine::ResourceManagement::WebRequestQueueOperation::dyn_OnComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueueOperation::dyn_OnComplete"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "OnComplete"))->offset; return *reinterpret_cast<::System::Action_1<::UnityEngine::Networking::UnityWebRequestAsyncOperation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: UnityEngine.Networking.UnityWebRequest m_WebRequest ::UnityEngine::Networking::UnityWebRequest*& UnityEngine::ResourceManagement::WebRequestQueueOperation::dyn_m_WebRequest() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueueOperation::dyn_m_WebRequest"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_WebRequest"))->offset; return *reinterpret_cast<::UnityEngine::Networking::UnityWebRequest**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueueOperation.get_IsDone bool UnityEngine::ResourceManagement::WebRequestQueueOperation::get_IsDone() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueueOperation::get_IsDone"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_IsDone", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueueOperation.Complete void UnityEngine::ResourceManagement::WebRequestQueueOperation::Complete(::UnityEngine::Networking::UnityWebRequestAsyncOperation* asyncOp) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueueOperation::Complete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Complete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(asyncOp)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, asyncOp); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.WebRequestQueue #include "UnityEngine/ResourceManagement/WebRequestQueue.hpp" // Including type: System.Collections.Generic.Queue`1 #include "System/Collections/Generic/Queue_1.hpp" // Including type: UnityEngine.ResourceManagement.WebRequestQueueOperation #include "UnityEngine/ResourceManagement/WebRequestQueueOperation.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: UnityEngine.Networking.UnityWebRequestAsyncOperation #include "UnityEngine/Networking/UnityWebRequestAsyncOperation.hpp" // Including type: UnityEngine.Networking.UnityWebRequest #include "UnityEngine/Networking/UnityWebRequest.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static System.Int32 s_MaxRequest int UnityEngine::ResourceManagement::WebRequestQueue::_get_s_MaxRequest() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::_get_s_MaxRequest"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<int>("UnityEngine.ResourceManagement", "WebRequestQueue", "s_MaxRequest")); } // Autogenerated static field setter // Set static field: static System.Int32 s_MaxRequest void UnityEngine::ResourceManagement::WebRequestQueue::_set_s_MaxRequest(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::_set_s_MaxRequest"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "WebRequestQueue", "s_MaxRequest", value)); } // Autogenerated static field getter // Get static field: static System.Collections.Generic.Queue`1<UnityEngine.ResourceManagement.WebRequestQueueOperation> s_QueuedOperations ::System::Collections::Generic::Queue_1<::UnityEngine::ResourceManagement::WebRequestQueueOperation*>* UnityEngine::ResourceManagement::WebRequestQueue::_get_s_QueuedOperations() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::_get_s_QueuedOperations"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::System::Collections::Generic::Queue_1<::UnityEngine::ResourceManagement::WebRequestQueueOperation*>*>("UnityEngine.ResourceManagement", "WebRequestQueue", "s_QueuedOperations")); } // Autogenerated static field setter // Set static field: static System.Collections.Generic.Queue`1<UnityEngine.ResourceManagement.WebRequestQueueOperation> s_QueuedOperations void UnityEngine::ResourceManagement::WebRequestQueue::_set_s_QueuedOperations(::System::Collections::Generic::Queue_1<::UnityEngine::ResourceManagement::WebRequestQueueOperation*>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::_set_s_QueuedOperations"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "WebRequestQueue", "s_QueuedOperations", value)); } // Autogenerated static field getter // Get static field: static System.Collections.Generic.List`1<UnityEngine.Networking.UnityWebRequestAsyncOperation> s_ActiveRequests ::System::Collections::Generic::List_1<::UnityEngine::Networking::UnityWebRequestAsyncOperation*>* UnityEngine::ResourceManagement::WebRequestQueue::_get_s_ActiveRequests() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::_get_s_ActiveRequests"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::System::Collections::Generic::List_1<::UnityEngine::Networking::UnityWebRequestAsyncOperation*>*>("UnityEngine.ResourceManagement", "WebRequestQueue", "s_ActiveRequests")); } // Autogenerated static field setter // Set static field: static System.Collections.Generic.List`1<UnityEngine.Networking.UnityWebRequestAsyncOperation> s_ActiveRequests void UnityEngine::ResourceManagement::WebRequestQueue::_set_s_ActiveRequests(::System::Collections::Generic::List_1<::UnityEngine::Networking::UnityWebRequestAsyncOperation*>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::_set_s_ActiveRequests"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement", "WebRequestQueue", "s_ActiveRequests", value)); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueue.get_ShouldQueueNextRequest bool UnityEngine::ResourceManagement::WebRequestQueue::get_ShouldQueueNextRequest() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::get_ShouldQueueNextRequest"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "WebRequestQueue", "get_ShouldQueueNextRequest", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueue..cctor void UnityEngine::ResourceManagement::WebRequestQueue::_cctor() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::.cctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "WebRequestQueue", ".cctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueue.SetMaxConcurrentRequests void UnityEngine::ResourceManagement::WebRequestQueue::SetMaxConcurrentRequests(int maxRequests) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::SetMaxConcurrentRequests"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "WebRequestQueue", "SetMaxConcurrentRequests", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(maxRequests)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, maxRequests); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueue.QueueRequest ::UnityEngine::ResourceManagement::WebRequestQueueOperation* UnityEngine::ResourceManagement::WebRequestQueue::QueueRequest(::UnityEngine::Networking::UnityWebRequest* request) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::QueueRequest"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "WebRequestQueue", "QueueRequest", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(request)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::WebRequestQueueOperation*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, request); } // Autogenerated method: UnityEngine.ResourceManagement.WebRequestQueue.OnWebAsyncOpComplete void UnityEngine::ResourceManagement::WebRequestQueue::OnWebAsyncOpComplete(::UnityEngine::AsyncOperation* operation) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::WebRequestQueue::OnWebAsyncOpComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement", "WebRequestQueue", "OnWebAsyncOpComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(operation)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, operation); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Exceptions.ResourceManagerException #include "UnityEngine/ResourceManagement/Exceptions/ResourceManagerException.hpp" // Including type: System.Runtime.Serialization.SerializationInfo #include "System/Runtime/Serialization/SerializationInfo.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Exceptions.UnknownResourceProviderException #include "UnityEngine/ResourceManagement/Exceptions/UnknownResourceProviderException.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: System.Runtime.Serialization.SerializationInfo #include "System/Runtime/Serialization/SerializationInfo.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation <Location>k__BackingField ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*& UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::dyn_$Location$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::dyn_$Location$k__BackingField"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<Location>k__BackingField"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Exceptions.UnknownResourceProviderException.get_Location ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::get_Location() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::get_Location"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Location", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Exceptions.UnknownResourceProviderException.set_Location void UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::set_Location(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::set_Location"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Location", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.Exceptions.UnknownResourceProviderException.get_Message ::StringW UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::get_Message() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::get_Message"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Message", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Exceptions.UnknownResourceProviderException.ToString ::StringW UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::ToString() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Exceptions::UnknownResourceProviderException::ToString"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ToString", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.Util.DelayedActionManager #include "UnityEngine/ResourceManagement/Util/DelayedActionManager.hpp" // Including type: System.Collections.Generic.LinkedList`1 #include "System/Collections/Generic/LinkedList_1.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: System.Collections.Generic.Stack`1 #include "System/Collections/Generic/Stack_1.hpp" // Including type: System.Collections.Generic.LinkedListNode`1 #include "System/Collections/Generic/LinkedListNode_1.hpp" // Including type: System.Delegate #include "System/Delegate.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.List`1<UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo>[] m_Actions ::ArrayW<::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>*>& UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_Actions() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_Actions"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Actions"))->offset; return *reinterpret_cast<::ArrayW<::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>*>*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.LinkedList`1<UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo> m_DelayedActions ::System::Collections::Generic::LinkedList_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>*& UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_DelayedActions() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_DelayedActions"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DelayedActions"))->offset; return *reinterpret_cast<::System::Collections::Generic::LinkedList_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Stack`1<System.Collections.Generic.LinkedListNode`1<UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo>> m_NodeCache ::System::Collections::Generic::Stack_1<::System::Collections::Generic::LinkedListNode_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>*>*& UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_NodeCache() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_NodeCache"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_NodeCache"))->offset; return *reinterpret_cast<::System::Collections::Generic::Stack_1<::System::Collections::Generic::LinkedListNode_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_CollectionIndex int& UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_CollectionIndex() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_CollectionIndex"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_CollectionIndex"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_DestroyOnCompletion bool& UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_DestroyOnCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::dyn_m_DestroyOnCompletion"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DestroyOnCompletion"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.get_IsActive bool UnityEngine::ResourceManagement::Util::DelayedActionManager::get_IsActive() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::get_IsActive"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "DelayedActionManager", "get_IsActive", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.GetNode ::System::Collections::Generic::LinkedListNode_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>* UnityEngine::ResourceManagement::Util::DelayedActionManager::GetNode(ByRef<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo> del) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::GetNode"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetNode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(del)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::LinkedListNode_1<::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo>*, false>(this, ___internal__method, byref(del)); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.Clear void UnityEngine::ResourceManagement::Util::DelayedActionManager::Clear() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::Clear"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "DelayedActionManager", "Clear", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.DestroyWhenComplete void UnityEngine::ResourceManagement::Util::DelayedActionManager::DestroyWhenComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DestroyWhenComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "DestroyWhenComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.AddAction void UnityEngine::ResourceManagement::Util::DelayedActionManager::AddAction(::System::Delegate* action, float delay, ::ArrayW<::Il2CppObject*> parameters) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::AddAction"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "DelayedActionManager", "AddAction", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(action), ::il2cpp_utils::ExtractType(delay), ::il2cpp_utils::ExtractType(parameters)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, action, delay, parameters); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.AddActionInternal void UnityEngine::ResourceManagement::Util::DelayedActionManager::AddActionInternal(::System::Delegate* action, float delay, ::ArrayW<::Il2CppObject*> parameters) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::AddActionInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddActionInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(action), ::il2cpp_utils::ExtractType(delay), ::il2cpp_utils::ExtractType(parameters)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, action, delay, parameters); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.Wait bool UnityEngine::ResourceManagement::Util::DelayedActionManager::Wait(float timeout, float timeAdvanceAmount) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::Wait"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "DelayedActionManager", "Wait", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(timeout), ::il2cpp_utils::ExtractType(timeAdvanceAmount)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, timeout, timeAdvanceAmount); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.LateUpdate void UnityEngine::ResourceManagement::Util::DelayedActionManager::LateUpdate() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::LateUpdate"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "LateUpdate", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.InternalLateUpdate void UnityEngine::ResourceManagement::Util::DelayedActionManager::InternalLateUpdate(float t) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::InternalLateUpdate"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InternalLateUpdate", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(t)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, t); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager.OnApplicationQuit void UnityEngine::ResourceManagement::Util::DelayedActionManager::OnApplicationQuit() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::OnApplicationQuit"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnApplicationQuit", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo #include "UnityEngine/ResourceManagement/Util/DelayedActionManager.hpp" // Including type: System.Delegate #include "System/Delegate.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private System.Int32 s_Id int UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::_get_s_Id() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::_get_s_Id"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<int>("UnityEngine.ResourceManagement.Util", "DelayedActionManager/DelegateInfo", "s_Id")); } // Autogenerated static field setter // Set static field: static private System.Int32 s_Id void UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::_set_s_Id(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::_set_s_Id"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.Util", "DelayedActionManager/DelegateInfo", "s_Id", value)); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Id int& UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_m_Id() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_m_Id"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Id"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Delegate m_Delegate ::System::Delegate*& UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_m_Delegate() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_m_Delegate"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Delegate"))->offset; return *reinterpret_cast<::System::Delegate**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Object[] m_Target ::ArrayW<::Il2CppObject*>& UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_m_Target() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_m_Target"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Target"))->offset; return *reinterpret_cast<::ArrayW<::Il2CppObject*>*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Single <InvocationTime>k__BackingField float& UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_$InvocationTime$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::dyn_$InvocationTime$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<InvocationTime>k__BackingField"))->offset; return *reinterpret_cast<float*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo.get_InvocationTime float UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::get_InvocationTime() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::get_InvocationTime"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_InvocationTime", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo.set_InvocationTime void UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::set_InvocationTime(float value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::set_InvocationTime"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_InvocationTime", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo..ctor UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::DelegateInfo(::System::Delegate* d, float invocationTime, ::ArrayW<::Il2CppObject*> p) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(d), ::il2cpp_utils::ExtractType(invocationTime), ::il2cpp_utils::ExtractType(p)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, d, invocationTime, p); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo.Invoke void UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::Invoke() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::Invoke"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Invoke", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DelayedActionManager/UnityEngine.ResourceManagement.Util.DelegateInfo.ToString ::StringW UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::ToString() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DelayedActionManager::DelegateInfo::ToString"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "ToString", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Util.IInitializableObject #include "UnityEngine/ResourceManagement/Util/IInitializableObject.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.Util.IInitializableObject.Initialize bool UnityEngine::ResourceManagement::Util::IInitializableObject::Initialize(::StringW id, ::StringW data) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::IInitializableObject::Initialize"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Initialize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(id), ::il2cpp_utils::ExtractType(data)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, id, data); } // Autogenerated method: UnityEngine.ResourceManagement.Util.IInitializableObject.InitializeAsync ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<bool> UnityEngine::ResourceManagement::Util::IInitializableObject::InitializeAsync(::UnityEngine::ResourceManagement::ResourceManager* rm, ::StringW id, ::StringW data) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::IInitializableObject::InitializeAsync"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InitializeAsync", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(id), ::il2cpp_utils::ExtractType(data)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<bool>, false>(this, ___internal__method, rm, id, data); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Util.IObjectInitializationDataProvider #include "UnityEngine/ResourceManagement/Util/IObjectInitializationDataProvider.hpp" // Including type: UnityEngine.ResourceManagement.Util.ObjectInitializationData #include "UnityEngine/ResourceManagement/Util/ObjectInitializationData.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.Util.IObjectInitializationDataProvider.get_Name ::StringW UnityEngine::ResourceManagement::Util::IObjectInitializationDataProvider::get_Name() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::IObjectInitializationDataProvider::get_Name"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Name", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.IObjectInitializationDataProvider.CreateObjectInitializationData ::UnityEngine::ResourceManagement::Util::ObjectInitializationData UnityEngine::ResourceManagement::Util::IObjectInitializationDataProvider::CreateObjectInitializationData() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::IObjectInitializationDataProvider::CreateObjectInitializationData"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CreateObjectInitializationData", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::Util::ObjectInitializationData, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.Util.IAllocationStrategy #include "UnityEngine/ResourceManagement/Util/IAllocationStrategy.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.Util.IAllocationStrategy.New ::Il2CppObject* UnityEngine::ResourceManagement::Util::IAllocationStrategy::New(::System::Type* type, int typeHash) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::IAllocationStrategy::New"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "New", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(typeHash)}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method, type, typeHash); } // Autogenerated method: UnityEngine.ResourceManagement.Util.IAllocationStrategy.Release void UnityEngine::ResourceManagement::Util::IAllocationStrategy::Release(int typeHash, ::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::IAllocationStrategy::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(typeHash), ::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, typeHash, obj); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.Util.DefaultAllocationStrategy #include "UnityEngine/ResourceManagement/Util/DefaultAllocationStrategy.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.Util.DefaultAllocationStrategy.New ::Il2CppObject* UnityEngine::ResourceManagement::Util::DefaultAllocationStrategy::New(::System::Type* type, int typeHash) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DefaultAllocationStrategy::New"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "New", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(typeHash)}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method, type, typeHash); } // Autogenerated method: UnityEngine.ResourceManagement.Util.DefaultAllocationStrategy.Release void UnityEngine::ResourceManagement::Util::DefaultAllocationStrategy::Release(int typeHash, ::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::DefaultAllocationStrategy::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(typeHash), ::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, typeHash, obj); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.Util.LRUCacheAllocationStrategy #include "UnityEngine/ResourceManagement/Util/LRUCacheAllocationStrategy.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Int32 m_poolMaxSize int& UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolMaxSize() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolMaxSize"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_poolMaxSize"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_poolInitialCapacity int& UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolInitialCapacity() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolInitialCapacity"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_poolInitialCapacity"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_poolCacheMaxSize int& UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolCacheMaxSize() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolCacheMaxSize"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_poolCacheMaxSize"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Object>> m_poolCache ::System::Collections::Generic::List_1<::System::Collections::Generic::List_1<::Il2CppObject*>*>*& UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolCache() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_poolCache"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_poolCache"))->offset; return *reinterpret_cast<::System::Collections::Generic::List_1<::System::Collections::Generic::List_1<::Il2CppObject*>*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<System.Object>> m_cache ::System::Collections::Generic::Dictionary_2<int, ::System::Collections::Generic::List_1<::Il2CppObject*>*>*& UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_cache() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::dyn_m_cache"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_cache"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::System::Collections::Generic::List_1<::Il2CppObject*>*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Util.LRUCacheAllocationStrategy.GetPool ::System::Collections::Generic::List_1<::Il2CppObject*>* UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::GetPool() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::GetPool"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetPool", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::List_1<::Il2CppObject*>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.LRUCacheAllocationStrategy.ReleasePool void UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::ReleasePool(::System::Collections::Generic::List_1<::Il2CppObject*>* pool) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::ReleasePool"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleasePool", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(pool)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, pool); } // Autogenerated method: UnityEngine.ResourceManagement.Util.LRUCacheAllocationStrategy.New ::Il2CppObject* UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::New(::System::Type* type, int typeHash) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::New"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "New", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(typeHash)}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method, type, typeHash); } // Autogenerated method: UnityEngine.ResourceManagement.Util.LRUCacheAllocationStrategy.Release void UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::Release(int typeHash, ::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::LRUCacheAllocationStrategy::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(typeHash), ::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, typeHash, obj); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Util.SerializedTypeRestrictionAttribute #include "UnityEngine/ResourceManagement/Util/SerializedTypeRestrictionAttribute.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public System.Type type ::System::Type*& UnityEngine::ResourceManagement::Util::SerializedTypeRestrictionAttribute::dyn_type() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedTypeRestrictionAttribute::dyn_type"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "type"))->offset; return *reinterpret_cast<::System::Type**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Util.SerializedType #include "UnityEngine/ResourceManagement/Util/SerializedType.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.String m_AssemblyName ::StringW& UnityEngine::ResourceManagement::Util::SerializedType::dyn_m_AssemblyName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::dyn_m_AssemblyName"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_AssemblyName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_ClassName ::StringW& UnityEngine::ResourceManagement::Util::SerializedType::dyn_m_ClassName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::dyn_m_ClassName"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ClassName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Type m_CachedType ::System::Type*& UnityEngine::ResourceManagement::Util::SerializedType::dyn_m_CachedType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::dyn_m_CachedType"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_CachedType"))->offset; return *reinterpret_cast<::System::Type**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean <ValueChanged>k__BackingField bool& UnityEngine::ResourceManagement::Util::SerializedType::dyn_$ValueChanged$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::dyn_$ValueChanged$k__BackingField"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<ValueChanged>k__BackingField"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.get_AssemblyName ::StringW UnityEngine::ResourceManagement::Util::SerializedType::get_AssemblyName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::get_AssemblyName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_AssemblyName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.get_ClassName ::StringW UnityEngine::ResourceManagement::Util::SerializedType::get_ClassName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::get_ClassName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ClassName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.get_Value ::System::Type* UnityEngine::ResourceManagement::Util::SerializedType::get_Value() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::get_Value"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Value", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.set_Value void UnityEngine::ResourceManagement::Util::SerializedType::set_Value(::System::Type* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::set_Value"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_Value", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.get_ValueChanged bool UnityEngine::ResourceManagement::Util::SerializedType::get_ValueChanged() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::get_ValueChanged"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ValueChanged", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.set_ValueChanged void UnityEngine::ResourceManagement::Util::SerializedType::set_ValueChanged(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::set_ValueChanged"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_ValueChanged", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.Util.SerializedType.ToString ::StringW UnityEngine::ResourceManagement::Util::SerializedType::ToString() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::SerializedType::ToString"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "ToString", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Util.ObjectInitializationData #include "UnityEngine/ResourceManagement/Util/ObjectInitializationData.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.String m_Id ::StringW& UnityEngine::ResourceManagement::Util::ObjectInitializationData::dyn_m_Id() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::dyn_m_Id"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Id"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.Util.SerializedType m_ObjectType ::UnityEngine::ResourceManagement::Util::SerializedType& UnityEngine::ResourceManagement::Util::ObjectInitializationData::dyn_m_ObjectType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::dyn_m_ObjectType"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ObjectType"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::Util::SerializedType*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_Data ::StringW& UnityEngine::ResourceManagement::Util::ObjectInitializationData::dyn_m_Data() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::dyn_m_Data"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Data"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ObjectInitializationData.get_Id ::StringW UnityEngine::ResourceManagement::Util::ObjectInitializationData::get_Id() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::get_Id"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Id", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ObjectInitializationData.get_ObjectType ::UnityEngine::ResourceManagement::Util::SerializedType UnityEngine::ResourceManagement::Util::ObjectInitializationData::get_ObjectType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::get_ObjectType"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ObjectType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::Util::SerializedType, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ObjectInitializationData.get_Data ::StringW UnityEngine::ResourceManagement::Util::ObjectInitializationData::get_Data() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::get_Data"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Data", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ObjectInitializationData.GetAsyncInitHandle ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle UnityEngine::ResourceManagement::Util::ObjectInitializationData::GetAsyncInitHandle(::UnityEngine::ResourceManagement::ResourceManager* rm, ::StringW idOverride) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::GetAsyncInitHandle"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetAsyncInitHandle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(idOverride)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, false>(this, ___internal__method, rm, idOverride); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ObjectInitializationData.ToString ::StringW UnityEngine::ResourceManagement::Util::ObjectInitializationData::ToString() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ObjectInitializationData::ToString"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "ToString", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.Util.ResourceManagerConfig #include "UnityEngine/ResourceManagement/Util/ResourceManagerConfig.hpp" // Including type: System.Array #include "System/Array.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.Object #include "UnityEngine/Object.hpp" // Including type: System.Collections.IList #include "System/Collections/IList.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.Util.ResourceManagerConfig.ExtractKeyAndSubKey bool UnityEngine::ResourceManagement::Util::ResourceManagerConfig::ExtractKeyAndSubKey(::Il2CppObject* keyObj, ByRef<::StringW> mainKey, ByRef<::StringW> subKey) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ResourceManagerConfig::ExtractKeyAndSubKey"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "ResourceManagerConfig", "ExtractKeyAndSubKey", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(keyObj), ::il2cpp_utils::ExtractIndependentType<::StringW&>(), ::il2cpp_utils::ExtractIndependentType<::StringW&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, keyObj, byref(mainKey), byref(subKey)); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ResourceManagerConfig.IsPathRemote bool UnityEngine::ResourceManagement::Util::ResourceManagerConfig::IsPathRemote(::StringW path) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ResourceManagerConfig::IsPathRemote"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "ResourceManagerConfig", "IsPathRemote", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(path)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, path); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ResourceManagerConfig.ShouldPathUseWebRequest bool UnityEngine::ResourceManagement::Util::ResourceManagerConfig::ShouldPathUseWebRequest(::StringW path) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ResourceManagerConfig::ShouldPathUseWebRequest"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "ResourceManagerConfig", "ShouldPathUseWebRequest", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(path)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, path); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ResourceManagerConfig.CreateArrayResult ::System::Array* UnityEngine::ResourceManagement::Util::ResourceManagerConfig::CreateArrayResult(::System::Type* type, ::ArrayW<::UnityEngine::Object*> allAssets) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ResourceManagerConfig::CreateArrayResult"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "ResourceManagerConfig", "CreateArrayResult", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(allAssets)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Array*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, type, allAssets); } // Autogenerated method: UnityEngine.ResourceManagement.Util.ResourceManagerConfig.CreateListResult ::System::Collections::IList* UnityEngine::ResourceManagement::Util::ResourceManagerConfig::CreateListResult(::System::Type* type, ::ArrayW<::UnityEngine::Object*> allAssets) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Util::ResourceManagerConfig::CreateListResult"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Util", "ResourceManagerConfig", "CreateListResult", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(allAssets)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::IList*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, type, allAssets); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.IAssetBundleResource #include "UnityEngine/ResourceManagement/ResourceProviders/IAssetBundleResource.hpp" // Including type: UnityEngine.AssetBundle #include "UnityEngine/AssetBundle.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IAssetBundleResource.GetAssetBundle ::UnityEngine::AssetBundle* UnityEngine::ResourceManagement::ResourceProviders::IAssetBundleResource::GetAssetBundle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IAssetBundleResource::GetAssetBundle"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetAssetBundle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::AssetBundle*, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions #include "UnityEngine/ResourceManagement/ResourceProviders/AssetBundleRequestOptions.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.String m_Hash ::StringW& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_Hash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_Hash"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Hash"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.UInt32 m_Crc uint& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_Crc() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_Crc"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Crc"))->offset; return *reinterpret_cast<uint*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Timeout int& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_Timeout() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_Timeout"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Timeout"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_ChunkedTransfer bool& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_ChunkedTransfer() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_ChunkedTransfer"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ChunkedTransfer"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_RedirectLimit int& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_RedirectLimit() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_RedirectLimit"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RedirectLimit"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_RetryCount int& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_RetryCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_RetryCount"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RetryCount"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_BundleName ::StringW& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_BundleName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_BundleName"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_BundleName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int64 m_BundleSize int64_t& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_BundleSize() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_BundleSize"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_BundleSize"))->offset; return *reinterpret_cast<int64_t*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_UseCrcForCachedBundles bool& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_UseCrcForCachedBundles() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_UseCrcForCachedBundles"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_UseCrcForCachedBundles"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_ClearOtherCachedVersionsWhenLoaded bool& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_ClearOtherCachedVersionsWhenLoaded() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::dyn_m_ClearOtherCachedVersionsWhenLoaded"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ClearOtherCachedVersionsWhenLoaded"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_Hash ::StringW UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_Hash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_Hash"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_Hash void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_Hash(::StringW value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_Hash"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_Crc uint UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_Crc() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_Crc"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Crc", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<uint, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_Crc void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_Crc(uint value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_Crc"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Crc", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_Timeout int UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_Timeout() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_Timeout"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Timeout", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_Timeout void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_Timeout(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_Timeout"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Timeout", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_ChunkedTransfer bool UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_ChunkedTransfer() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_ChunkedTransfer"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ChunkedTransfer", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_ChunkedTransfer void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_ChunkedTransfer(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_ChunkedTransfer"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_ChunkedTransfer", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_RedirectLimit int UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_RedirectLimit() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_RedirectLimit"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_RedirectLimit", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_RedirectLimit void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_RedirectLimit(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_RedirectLimit"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_RedirectLimit", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_RetryCount int UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_RetryCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_RetryCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_RetryCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_RetryCount void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_RetryCount(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_RetryCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_RetryCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_BundleName ::StringW UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_BundleName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_BundleName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_BundleName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_BundleName void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_BundleName(::StringW value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_BundleName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_BundleName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_BundleSize int64_t UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_BundleSize() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_BundleSize"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_BundleSize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int64_t, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_BundleSize void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_BundleSize(int64_t value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_BundleSize"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_BundleSize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_UseCrcForCachedBundle bool UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_UseCrcForCachedBundle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_UseCrcForCachedBundle"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_UseCrcForCachedBundle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_UseCrcForCachedBundle void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_UseCrcForCachedBundle(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_UseCrcForCachedBundle"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_UseCrcForCachedBundle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.get_ClearOtherCachedVersionsWhenLoaded bool UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_ClearOtherCachedVersionsWhenLoaded() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::get_ClearOtherCachedVersionsWhenLoaded"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ClearOtherCachedVersionsWhenLoaded", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.set_ClearOtherCachedVersionsWhenLoaded void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_ClearOtherCachedVersionsWhenLoaded(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::set_ClearOtherCachedVersionsWhenLoaded"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_ClearOtherCachedVersionsWhenLoaded", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions.ComputeSize int64_t UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::ComputeSize(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::ResourceManagement::ResourceManager* resourceManager) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions::ComputeSize"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ComputeSize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(resourceManager)}))); return ::il2cpp_utils::RunMethodRethrow<int64_t, false>(this, ___internal__method, location, resourceManager); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource #include "UnityEngine/ResourceManagement/ResourceProviders/AssetBundleResource.hpp" // Including type: UnityEngine.AssetBundle #include "UnityEngine/AssetBundle.hpp" // Including type: UnityEngine.Networking.DownloadHandlerAssetBundle #include "UnityEngine/Networking/DownloadHandlerAssetBundle.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" // Including type: UnityEngine.ResourceManagement.WebRequestQueueOperation #include "UnityEngine/ResourceManagement/WebRequestQueueOperation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions #include "UnityEngine/ResourceManagement/ResourceProviders/AssetBundleRequestOptions.hpp" // Including type: UnityEngine.Networking.UnityWebRequest #include "UnityEngine/Networking/UnityWebRequest.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.Networking.UnityWebRequestAsyncOperation #include "UnityEngine/Networking/UnityWebRequestAsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.AssetBundle m_AssetBundle ::UnityEngine::AssetBundle*& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_AssetBundle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_AssetBundle"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_AssetBundle"))->offset; return *reinterpret_cast<::UnityEngine::AssetBundle**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Networking.DownloadHandlerAssetBundle m_downloadHandler ::UnityEngine::Networking::DownloadHandlerAssetBundle*& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_downloadHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_downloadHandler"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_downloadHandler"))->offset; return *reinterpret_cast<::UnityEngine::Networking::DownloadHandlerAssetBundle**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.AsyncOperation m_RequestOperation ::UnityEngine::AsyncOperation*& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_RequestOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_RequestOperation"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RequestOperation"))->offset; return *reinterpret_cast<::UnityEngine::AsyncOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.WebRequestQueueOperation m_WebRequestQueueOperation ::UnityEngine::ResourceManagement::WebRequestQueueOperation*& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_WebRequestQueueOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_WebRequestQueueOperation"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_WebRequestQueueOperation"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::WebRequestQueueOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle m_ProvideHandle ::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_ProvideHandle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_ProvideHandle"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ProvideHandle"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleRequestOptions m_Options ::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions*& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_Options() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_Options"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Options"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleRequestOptions**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Retries int& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_Retries() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_Retries"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Retries"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int64 m_BytesToDownload int64_t& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_BytesToDownload() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_BytesToDownload"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_BytesToDownload"))->offset; return *reinterpret_cast<int64_t*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int64 m_DownloadedBytes int64_t& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_DownloadedBytes() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_DownloadedBytes"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DownloadedBytes"))->offset; return *reinterpret_cast<int64_t*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_Completed bool& UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_Completed() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::dyn_m_Completed"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Completed"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.CreateWebRequest ::UnityEngine::Networking::UnityWebRequest* UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::CreateWebRequest(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* loc) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::CreateWebRequest"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CreateWebRequest", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(loc)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Networking::UnityWebRequest*, false>(this, ___internal__method, loc); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.PercentComplete float UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::PercentComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::PercentComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "PercentComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.GetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::GetDownloadStatus() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::GetDownloadStatus"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.GetAssetBundle ::UnityEngine::AssetBundle* UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::GetAssetBundle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::GetAssetBundle"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetAssetBundle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::AssetBundle*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.Start void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::Start(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::Start"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Start", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.WaitForCompletionHandler bool UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::WaitForCompletionHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::WaitForCompletionHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "WaitForCompletionHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.BeginOperation void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::BeginOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::BeginOperation"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "BeginOperation", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.LocalRequestOperationCompleted void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::LocalRequestOperationCompleted(::UnityEngine::AsyncOperation* op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::LocalRequestOperationCompleted"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "LocalRequestOperationCompleted", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.WebRequestOperationCompleted void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::WebRequestOperationCompleted(::UnityEngine::AsyncOperation* op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::WebRequestOperationCompleted"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "WebRequestOperationCompleted", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.Unload void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::Unload() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::Unload"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Unload", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource.<BeginOperation>b__16_0 void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::$BeginOperation$b__16_0(::UnityEngine::Networking::UnityWebRequestAsyncOperation* asyncOp) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleResource::<BeginOperation>b__16_0"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "<BeginOperation>b__16_0", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(asyncOp)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, asyncOp); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider #include "UnityEngine/ResourceManagement/ResourceProviders/AssetBundleProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider.Provide void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleProvider::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle providerInterface) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleProvider::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(providerInterface)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, providerInterface); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider.GetDefaultType ::System::Type* UnityEngine::ResourceManagement::ResourceProviders::AssetBundleProvider::GetDefaultType(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleProvider::GetDefaultType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDefaultType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider.Release void UnityEngine::ResourceManagement::ResourceProviders::AssetBundleProvider::Release(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::Il2CppObject* asset) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AssetBundleProvider::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(asset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, location, asset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.AtlasSpriteProvider #include "UnityEngine/ResourceManagement/ResourceProviders/AtlasSpriteProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.AtlasSpriteProvider.Provide void UnityEngine::ResourceManagement::ResourceProviders::AtlasSpriteProvider::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle providerInterface) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::AtlasSpriteProvider::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(providerInterface)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, providerInterface); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider #include "UnityEngine/ResourceManagement/ResourceProviders/BundledAssetProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp #include "UnityEngine/ResourceManagement/ResourceProviders/BundledAssetProvider_InternalOp.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider.Provide void UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp #include "UnityEngine/ResourceManagement/ResourceProviders/BundledAssetProvider_InternalOp.hpp" // Including type: UnityEngine.AssetBundleRequest #include "UnityEngine/AssetBundleRequest.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.IAssetBundleResource #include "UnityEngine/ResourceManagement/ResourceProviders/IAssetBundleResource.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.AssetBundleRequest m_RequestOperation ::UnityEngine::AssetBundleRequest*& UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::dyn_m_RequestOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::dyn_m_RequestOperation"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RequestOperation"))->offset; return *reinterpret_cast<::UnityEngine::AssetBundleRequest**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle m_ProvideHandle ::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle& UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::dyn_m_ProvideHandle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::dyn_m_ProvideHandle"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ProvideHandle"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String subObjectName ::StringW& UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::dyn_subObjectName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::dyn_subObjectName"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "subObjectName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.LoadBundleFromDependecies ::UnityEngine::ResourceManagement::ResourceProviders::IAssetBundleResource* UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::LoadBundleFromDependecies(::System::Collections::Generic::IList_1<::Il2CppObject*>* results) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::LoadBundleFromDependecies"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.ResourceProviders", "BundledAssetProvider/InternalOp", "LoadBundleFromDependecies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(results)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceProviders::IAssetBundleResource*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, results); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.Start void UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::Start(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::Start"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Start", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.WaitForCompletionHandler bool UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::WaitForCompletionHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::WaitForCompletionHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "WaitForCompletionHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.ActionComplete void UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::ActionComplete(::UnityEngine::AsyncOperation* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::ActionComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ActionComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, obj); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.ProgressCallback float UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::ProgressCallback() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::BundledAssetProvider::InternalOp::ProgressCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProgressCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters #include "UnityEngine/ResourceManagement/ResourceProviders/InstantiationParameters.hpp" // Including type: UnityEngine.Transform #include "UnityEngine/Transform.hpp" // Including type: UnityEngine.Object #include "UnityEngine/Object.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.Vector3 m_Position ::UnityEngine::Vector3& UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_Position() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_Position"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Position"))->offset; return *reinterpret_cast<::UnityEngine::Vector3*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Quaternion m_Rotation ::UnityEngine::Quaternion& UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_Rotation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_Rotation"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Rotation"))->offset; return *reinterpret_cast<::UnityEngine::Quaternion*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Transform m_Parent ::UnityEngine::Transform*& UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_Parent() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_Parent"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Parent"))->offset; return *reinterpret_cast<::UnityEngine::Transform**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_InstantiateInWorldPosition bool& UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_InstantiateInWorldPosition() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_InstantiateInWorldPosition"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_InstantiateInWorldPosition"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_SetPositionRotation bool& UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_SetPositionRotation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::dyn_m_SetPositionRotation"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_SetPositionRotation"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters.get_Position ::UnityEngine::Vector3 UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_Position() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_Position"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Position", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Vector3, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters.get_Rotation ::UnityEngine::Quaternion UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_Rotation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_Rotation"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Rotation", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Quaternion, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters.get_Parent ::UnityEngine::Transform* UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_Parent() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_Parent"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Parent", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Transform*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters.get_InstantiateInWorldPosition bool UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_InstantiateInWorldPosition() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_InstantiateInWorldPosition"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_InstantiateInWorldPosition", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters.get_SetPositionRotation bool UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_SetPositionRotation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::get_SetPositionRotation"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_SetPositionRotation", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters..ctor UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::InstantiationParameters(::UnityEngine::Transform* parent, bool instantiateInWorldSpace) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(parent), ::il2cpp_utils::ExtractType(instantiateInWorldSpace)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, parent, instantiateInWorldSpace); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters..ctor UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::InstantiationParameters(::UnityEngine::Vector3 position, ::UnityEngine::Quaternion rotation, ::UnityEngine::Transform* parent) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(position), ::il2cpp_utils::ExtractType(rotation), ::il2cpp_utils::ExtractType(parent)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, position, rotation, parent); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.IInstanceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/IInstanceProvider.hpp" // Including type: UnityEngine.GameObject #include "UnityEngine/GameObject.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters #include "UnityEngine/ResourceManagement/ResourceProviders/InstantiationParameters.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IInstanceProvider.ProvideInstance ::UnityEngine::GameObject* UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider::ProvideInstance(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*> prefabHandle, ::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters instantiateParameters) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider::ProvideInstance"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(prefabHandle), ::il2cpp_utils::ExtractType(instantiateParameters)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::GameObject*, false>(this, ___internal__method, resourceManager, prefabHandle, instantiateParameters); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IInstanceProvider.ReleaseInstance void UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider::ReleaseInstance(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::GameObject* instance) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IInstanceProvider::ReleaseInstance"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleaseInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(instance)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, resourceManager, instance); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags #include "UnityEngine/ResourceManagement/ResourceProviders/ProviderBehaviourFlags.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags None ::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_get_None() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_get_None"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags>("UnityEngine.ResourceManagement.ResourceProviders", "ProviderBehaviourFlags", "None")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags None void UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_set_None(::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_set_None"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.ResourceProviders", "ProviderBehaviourFlags", "None", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags CanProvideWithFailedDependencies ::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_get_CanProvideWithFailedDependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_get_CanProvideWithFailedDependencies"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags>("UnityEngine.ResourceManagement.ResourceProviders", "ProviderBehaviourFlags", "CanProvideWithFailedDependencies")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags CanProvideWithFailedDependencies void UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_set_CanProvideWithFailedDependencies(::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::_set_CanProvideWithFailedDependencies"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.ResourceProviders", "ProviderBehaviourFlags", "CanProvideWithFailedDependencies", value)); } // Autogenerated instance field getter // Get instance field: public System.Int32 value__ int& UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::dyn_value__() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags::dyn_value__"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "value__"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation #include "UnityEngine/ResourceManagement/AsyncOperations/IGenericProviderOperation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: System.Func`1 #include "System/Func_1.hpp" // Including type: System.Exception #include "System/Exception.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Int32 m_Version int& UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::dyn_m_Version() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::dyn_m_Version"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Version"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation m_InternalOp ::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation*& UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::dyn_m_InternalOp() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::dyn_m_InternalOp"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_InternalOp"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceManager m_ResourceManager ::UnityEngine::ResourceManagement::ResourceManager*& UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::dyn_m_ResourceManager() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::dyn_m_ResourceManager"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ResourceManager"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceManager**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.get_InternalOp ::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation* UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_InternalOp() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_InternalOp"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_InternalOp", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.get_ResourceManager ::UnityEngine::ResourceManagement::ResourceManager* UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_ResourceManager() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_ResourceManager"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ResourceManager", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceManager*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.get_Type ::System::Type* UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_Type() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_Type"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Type", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.get_Location ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_Location() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_Location"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Location", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.get_DependencyCount int UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_DependencyCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::get_DependencyCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_DependencyCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle..ctor UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::ProvideHandle(::UnityEngine::ResourceManagement::ResourceManager* rm, ::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation* op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rm, op); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.GetDependencies void UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::GetDependencies(::System::Collections::Generic::IList_1<::Il2CppObject*>* list) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::GetDependencies"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(list)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, list); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.SetProgressCallback void UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::SetProgressCallback(::System::Func_1<float>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::SetProgressCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "SetProgressCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.SetDownloadProgressCallbacks void UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::SetDownloadProgressCallbacks(::System::Func_1<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::SetDownloadProgressCallbacks"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "SetDownloadProgressCallbacks", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle.SetWaitForCompletionCallback void UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::SetWaitForCompletionCallback(::System::Func_1<bool>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle::SetWaitForCompletionCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "SetWaitForCompletionCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/IResourceProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags #include "UnityEngine/ResourceManagement/ResourceProviders/ProviderBehaviourFlags.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_ProviderId ::StringW UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::get_ProviderId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::get_ProviderId"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ProviderId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_BehaviourFlags ::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::get_BehaviourFlags() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::get_BehaviourFlags"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_BehaviourFlags", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.GetDefaultType ::System::Type* UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::GetDefaultType(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::GetDefaultType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDefaultType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.CanProvide bool UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::CanProvide(::System::Type* type, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::CanProvide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CanProvide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, type, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.Provide void UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.Release void UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::Release(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::Il2CppObject* asset) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(asset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, location, asset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance #include "UnityEngine/ResourceManagement/ResourceProviders/SceneInstance.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.SceneManagement.Scene m_Scene ::UnityEngine::SceneManagement::Scene& UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::dyn_m_Scene() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::dyn_m_Scene"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Scene"))->offset; return *reinterpret_cast<::UnityEngine::SceneManagement::Scene*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: UnityEngine.AsyncOperation m_Operation ::UnityEngine::AsyncOperation*& UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::dyn_m_Operation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::dyn_m_Operation"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Operation"))->offset; return *reinterpret_cast<::UnityEngine::AsyncOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance.get_Scene ::UnityEngine::SceneManagement::Scene UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::get_Scene() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::get_Scene"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Scene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::SceneManagement::Scene, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance.set_Scene void UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::set_Scene(::UnityEngine::SceneManagement::Scene value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::set_Scene"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_Scene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance.Activate void UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::Activate() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::Activate"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Activate", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance.ActivateAsync ::UnityEngine::AsyncOperation* UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::ActivateAsync() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::ActivateAsync"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "ActivateAsync", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::AsyncOperation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance.GetHashCode int UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::GetHashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::GetHashCode"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetHashCode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneInstance.Equals bool UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::Equals(::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance::Equals"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Equals", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(obj)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, obj); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.ISceneProvider #include "UnityEngine/ResourceManagement/ResourceProviders/ISceneProvider.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.SceneManagement.LoadSceneMode #include "UnityEngine/SceneManagement/LoadSceneMode.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ISceneProvider.ProvideScene ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> UnityEngine::ResourceManagement::ResourceProviders::ISceneProvider::ProvideScene(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::SceneManagement::LoadSceneMode loadMode, bool activateOnLoad, int priority) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ISceneProvider::ProvideScene"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(loadMode), ::il2cpp_utils::ExtractType(activateOnLoad), ::il2cpp_utils::ExtractType(priority)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>, false>(this, ___internal__method, resourceManager, location, loadMode, activateOnLoad, priority); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ISceneProvider.ReleaseScene ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> UnityEngine::ResourceManagement::ResourceProviders::ISceneProvider::ReleaseScene(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> sceneLoadHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ISceneProvider::ReleaseScene"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleaseScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(sceneLoadHandle)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>, false>(this, ___internal__method, resourceManager, sceneLoadHandle); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/InstanceProvider.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" // Including type: UnityEngine.GameObject #include "UnityEngine/GameObject.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.InstantiationParameters #include "UnityEngine/ResourceManagement/ResourceProviders/InstantiationParameters.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<UnityEngine.GameObject,UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>> m_InstanceObjectToPrefabHandle ::System::Collections::Generic::Dictionary_2<::UnityEngine::GameObject*, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*>>*& UnityEngine::ResourceManagement::ResourceProviders::InstanceProvider::dyn_m_InstanceObjectToPrefabHandle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstanceProvider::dyn_m_InstanceObjectToPrefabHandle"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_InstanceObjectToPrefabHandle"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<::UnityEngine::GameObject*, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*>>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider.ProvideInstance ::UnityEngine::GameObject* UnityEngine::ResourceManagement::ResourceProviders::InstanceProvider::ProvideInstance(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::GameObject*> prefabHandle, ::UnityEngine::ResourceManagement::ResourceProviders::InstantiationParameters instantiateParameters) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstanceProvider::ProvideInstance"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(prefabHandle), ::il2cpp_utils::ExtractType(instantiateParameters)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::GameObject*, false>(this, ___internal__method, resourceManager, prefabHandle, instantiateParameters); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider.ReleaseInstance void UnityEngine::ResourceManagement::ResourceProviders::InstanceProvider::ReleaseInstance(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::GameObject* instance) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::InstanceProvider::ReleaseInstance"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleaseInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(instance)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, resourceManager, instance); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.JsonAssetProvider #include "UnityEngine/ResourceManagement/ResourceProviders/JsonAssetProvider.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.JsonAssetProvider.Convert ::Il2CppObject* UnityEngine::ResourceManagement::ResourceProviders::JsonAssetProvider::Convert(::System::Type* type, ::StringW text) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::JsonAssetProvider::Convert"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Convert", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(text)}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method, type, text); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider #include "UnityEngine/ResourceManagement/ResourceProviders/LegacyResourcesProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp #include "UnityEngine/ResourceManagement/ResourceProviders/LegacyResourcesProvider_InternalOp.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider.Provide void UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle pi) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(pi)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, pi); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider.Release void UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::Release(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::Il2CppObject* asset) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(asset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, location, asset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp #include "UnityEngine/ResourceManagement/ResourceProviders/LegacyResourcesProvider_InternalOp.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.AsyncOperation m_RequestOperation ::UnityEngine::AsyncOperation*& UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::dyn_m_RequestOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::dyn_m_RequestOperation"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RequestOperation"))->offset; return *reinterpret_cast<::UnityEngine::AsyncOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle m_ProvideHandle ::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle& UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::dyn_m_ProvideHandle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::dyn_m_ProvideHandle"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ProvideHandle"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.Start void UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::Start(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::Start"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Start", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.AsyncOperationCompleted void UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::AsyncOperationCompleted(::UnityEngine::AsyncOperation* op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::AsyncOperationCompleted"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AsyncOperationCompleted", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.PercentComplete float UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::PercentComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::LegacyResourcesProvider::InternalOp::PercentComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "PercentComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase #include "UnityEngine/ResourceManagement/ResourceProviders/ResourceProviderBase.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.BaseInitAsyncOp #include "UnityEngine/ResourceManagement/ResourceProviders/ResourceProviderBase_BaseInitAsyncOp.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.<>c__DisplayClass10_0 #include "UnityEngine/ResourceManagement/ResourceProviders/ResourceProviderBase_--c__DisplayClass10_0.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: protected System.String m_ProviderId ::StringW& UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::dyn_m_ProviderId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::dyn_m_ProviderId"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ProviderId"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: protected UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags m_BehaviourFlags ::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags& UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::dyn_m_BehaviourFlags() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::dyn_m_BehaviourFlags"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_BehaviourFlags"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.get_ProviderId ::StringW UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::get_ProviderId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::get_ProviderId"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ProviderId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_BehaviourFlags ::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::UnityEngine_ResourceManagement_ResourceProviders_IResourceProvider_get_BehaviourFlags() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_BehaviourFlags"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_BehaviourFlags", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceProviders::ProviderBehaviourFlags, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.Initialize bool UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::Initialize(::StringW id, ::StringW data) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::Initialize"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Initialize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(id), ::il2cpp_utils::ExtractType(data)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, id, data); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.CanProvide bool UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::CanProvide(::System::Type* t, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::CanProvide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CanProvide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(t), ::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, t, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.Release void UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::Release(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::Il2CppObject* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::Release"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, location, obj); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.GetDefaultType ::System::Type* UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::GetDefaultType(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::GetDefaultType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDefaultType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location)}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method, location); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.Provide void UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.InitializeAsync ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<bool> UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::InitializeAsync(::UnityEngine::ResourceManagement::ResourceManager* rm, ::StringW id, ::StringW data) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::InitializeAsync"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InitializeAsync", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(id), ::il2cpp_utils::ExtractType(data)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<bool>, false>(this, ___internal__method, rm, id, data); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase.ToString ::StringW UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::ToString() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::ToString"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ToString", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.BaseInitAsyncOp #include "UnityEngine/ResourceManagement/ResourceProviders/ResourceProviderBase_BaseInitAsyncOp.hpp" // Including type: System.Func`1 #include "System/Func_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Func`1<System.Boolean> m_CallBack ::System::Func_1<bool>*& UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::dyn_m_CallBack() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::dyn_m_CallBack"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_CallBack"))->offset; return *reinterpret_cast<::System::Func_1<bool>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.BaseInitAsyncOp.Init void UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::Init(::System::Func_1<bool>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::Init"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.BaseInitAsyncOp.InvokeWaitForCompletion bool UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::InvokeWaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::InvokeWaitForCompletion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InvokeWaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.BaseInitAsyncOp.Execute void UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::Execute() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::BaseInitAsyncOp::Execute"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Execute", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.<>c__DisplayClass10_0 #include "UnityEngine/ResourceManagement/ResourceProviders/ResourceProviderBase_--c__DisplayClass10_0.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase <>4__this ::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase*& UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::dyn_$$4__this() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::dyn_$$4__this"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<>4__this"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.String id ::StringW& UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::dyn_id() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::dyn_id"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "id"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.String data ::StringW& UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::dyn_data() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::dyn_data"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "data"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase/UnityEngine.ResourceManagement.ResourceProviders.<>c__DisplayClass10_0.<InitializeAsync>b__0 bool UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::$InitializeAsync$b__0() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ResourceProviderBase::$$c__DisplayClass10_0::<InitializeAsync>b__0"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "<InitializeAsync>b__0", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProviderLoadRequestOptions #include "UnityEngine/ResourceManagement/ResourceProviders/ProviderLoadRequestOptions.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Boolean m_IgnoreFailures bool& UnityEngine::ResourceManagement::ResourceProviders::ProviderLoadRequestOptions::dyn_m_IgnoreFailures() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderLoadRequestOptions::dyn_m_IgnoreFailures"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_IgnoreFailures"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProviderLoadRequestOptions.get_IgnoreFailures bool UnityEngine::ResourceManagement::ResourceProviders::ProviderLoadRequestOptions::get_IgnoreFailures() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderLoadRequestOptions::get_IgnoreFailures"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_IgnoreFailures", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.ProviderLoadRequestOptions.set_IgnoreFailures void UnityEngine::ResourceManagement::ResourceProviders::ProviderLoadRequestOptions::set_IgnoreFailures(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::ProviderLoadRequestOptions::set_IgnoreFailures"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_IgnoreFailures", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider #include "UnityEngine/ResourceManagement/ResourceProviders/SceneProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp #include "UnityEngine/ResourceManagement/ResourceProviders/SceneProvider_SceneOp.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp #include "UnityEngine/ResourceManagement/ResourceProviders/SceneProvider_UnloadSceneOp.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.SceneManagement.LoadSceneMode #include "UnityEngine/SceneManagement/LoadSceneMode.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider.ProvideScene ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::ProvideScene(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::SceneManagement::LoadSceneMode loadMode, bool activateOnLoad, int priority) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::ProvideScene"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ProvideScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(loadMode), ::il2cpp_utils::ExtractType(activateOnLoad), ::il2cpp_utils::ExtractType(priority)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>, false>(this, ___internal__method, resourceManager, location, loadMode, activateOnLoad, priority); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider.ReleaseScene ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::ReleaseScene(::UnityEngine::ResourceManagement::ResourceManager* resourceManager, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> sceneLoadHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::ReleaseScene"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleaseScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resourceManager), ::il2cpp_utils::ExtractType(sceneLoadHandle)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>, false>(this, ___internal__method, resourceManager, sceneLoadHandle); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp #include "UnityEngine/ResourceManagement/ResourceProviders/SceneProvider_SceneOp.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" // Including type: System.Collections.Generic.HashSet`1 #include "System/Collections/Generic/HashSet_1.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Boolean m_ActivateOnLoad bool& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_ActivateOnLoad() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_ActivateOnLoad"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ActivateOnLoad"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.SceneInstance m_Inst ::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_Inst() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_Inst"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Inst"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation m_Location ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_Location() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_Location"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Location"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.SceneManagement.LoadSceneMode m_LoadMode ::UnityEngine::SceneManagement::LoadSceneMode& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_LoadMode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_LoadMode"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_LoadMode"))->offset; return *reinterpret_cast<::UnityEngine::SceneManagement::LoadSceneMode*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Priority int& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_Priority() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_Priority"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Priority"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<System.Collections.Generic.IList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle>> m_DepOp ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*>& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_DepOp() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_DepOp"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DepOp"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*>*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceManager m_ResourceManager ::UnityEngine::ResourceManagement::ResourceManager*& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_ResourceManager() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::dyn_m_ResourceManager"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ResourceManager"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceManager**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.Init void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::Init(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::SceneManagement::LoadSceneMode loadMode, bool activateOnLoad, int priority, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*> depOp) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::Init"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(loadMode), ::il2cpp_utils::ExtractType(activateOnLoad), ::il2cpp_utils::ExtractType(priority), ::il2cpp_utils::ExtractType(depOp)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, location, loadMode, activateOnLoad, priority, depOp); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.InternalLoadScene ::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::InternalLoadScene(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, bool loadingFromBundle, ::UnityEngine::SceneManagement::LoadSceneMode loadMode, bool activateOnLoad, int priority) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::InternalLoadScene"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InternalLoadScene", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(loadingFromBundle), ::il2cpp_utils::ExtractType(loadMode), ::il2cpp_utils::ExtractType(activateOnLoad), ::il2cpp_utils::ExtractType(priority)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance, false>(this, ___internal__method, location, loadingFromBundle, loadMode, activateOnLoad, priority); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.InternalLoad ::UnityEngine::AsyncOperation* UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::InternalLoad(::StringW path, bool loadingFromBundle, ::UnityEngine::SceneManagement::LoadSceneMode mode) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::InternalLoad"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InternalLoad", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(path), ::il2cpp_utils::ExtractType(loadingFromBundle), ::il2cpp_utils::ExtractType(mode)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::AsyncOperation*, false>(this, ___internal__method, path, loadingFromBundle, mode); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.UnityEngine.ResourceManagement.IUpdateReceiver.Update void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::UnityEngine_ResourceManagement_IUpdateReceiver_Update(float unscaledDeltaTime) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::UnityEngine.ResourceManagement.IUpdateReceiver.Update"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnityEngine.ResourceManagement.IUpdateReceiver.Update", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(unscaledDeltaTime)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, unscaledDeltaTime); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.get_DebugName ::StringW UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::get_DebugName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::get_DebugName"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DebugName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.get_Progress float UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::get_Progress() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::get_Progress"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Progress", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.GetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::GetDownloadStatus(::System::Collections::Generic::HashSet_1<::Il2CppObject*>* visited) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::GetDownloadStatus"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(visited)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method, visited); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.InvokeWaitForCompletion bool UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::InvokeWaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::InvokeWaitForCompletion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InvokeWaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.GetDependencies void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::GetDependencies(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::GetDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(deps)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, deps); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.Execute void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::Execute() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::Execute"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Execute", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.SceneOp.Destroy void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::Destroy() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::SceneOp::Destroy"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Destroy", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp #include "UnityEngine/ResourceManagement/ResourceProviders/SceneProvider_UnloadSceneOp.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.SceneInstance m_Instance ::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::dyn_m_Instance() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::dyn_m_Instance"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Instance"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance> m_sceneLoadHandle ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>& UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::dyn_m_sceneLoadHandle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::dyn_m_sceneLoadHandle"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_sceneLoadHandle"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance>*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp.Init void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::Init(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::UnityEngine::ResourceManagement::ResourceProviders::SceneInstance> sceneLoadHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::Init"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(sceneLoadHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, sceneLoadHandle); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp.UnloadSceneCompleted void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::UnloadSceneCompleted(::UnityEngine::AsyncOperation* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::UnloadSceneCompleted"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnloadSceneCompleted", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, obj); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp.UnloadSceneCompletedNoRelease void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::UnloadSceneCompletedNoRelease(::UnityEngine::AsyncOperation* obj) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::UnloadSceneCompletedNoRelease"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnloadSceneCompletedNoRelease", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(obj)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, obj); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp.get_Progress float UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::get_Progress() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::get_Progress"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Progress", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp.Execute void UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::Execute() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::Execute"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Execute", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/UnityEngine.ResourceManagement.ResourceProviders.UnloadSceneOp.InvokeWaitForCompletion bool UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::InvokeWaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::SceneProvider::UnloadSceneOp::InvokeWaitForCompletion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InvokeWaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider #include "UnityEngine/ResourceManagement/ResourceProviders/TextDataProvider.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp #include "UnityEngine/ResourceManagement/ResourceProviders/TextDataProvider_InternalOp.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle #include "UnityEngine/ResourceManagement/ResourceProviders/ProvideHandle.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Boolean <IgnoreFailures>k__BackingField bool& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::dyn_$IgnoreFailures$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::dyn_$IgnoreFailures$k__BackingField"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<IgnoreFailures>k__BackingField"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider.get_IgnoreFailures bool UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::get_IgnoreFailures() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::get_IgnoreFailures"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_IgnoreFailures", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider.set_IgnoreFailures void UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::set_IgnoreFailures(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::set_IgnoreFailures"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_IgnoreFailures", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider.Convert ::Il2CppObject* UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::Convert(::System::Type* type, ::StringW text) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::Convert"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Convert", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(type), ::il2cpp_utils::ExtractType(text)}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method, type, text); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider.Provide void UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::Provide(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::Provide"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Provide", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp #include "UnityEngine/ResourceManagement/ResourceProviders/TextDataProvider_InternalOp.hpp" // Including type: UnityEngine.Networking.UnityWebRequestAsyncOperation #include "UnityEngine/Networking/UnityWebRequestAsyncOperation.hpp" // Including type: UnityEngine.ResourceManagement.WebRequestQueueOperation #include "UnityEngine/ResourceManagement/WebRequestQueueOperation.hpp" // Including type: UnityEngine.AsyncOperation #include "UnityEngine/AsyncOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider m_Provider ::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider*& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_Provider() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_Provider"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Provider"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Networking.UnityWebRequestAsyncOperation m_RequestOperation ::UnityEngine::Networking::UnityWebRequestAsyncOperation*& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_RequestOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_RequestOperation"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RequestOperation"))->offset; return *reinterpret_cast<::UnityEngine::Networking::UnityWebRequestAsyncOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.WebRequestQueueOperation m_RequestQueueOperation ::UnityEngine::ResourceManagement::WebRequestQueueOperation*& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_RequestQueueOperation() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_RequestQueueOperation"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_RequestQueueOperation"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::WebRequestQueueOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle m_PI ::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_PI() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_PI"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_PI"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_IgnoreFailures bool& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_IgnoreFailures() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_IgnoreFailures"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_IgnoreFailures"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_Complete bool& UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_Complete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::dyn_m_Complete"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Complete"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.GetPercentComplete float UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::GetPercentComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::GetPercentComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetPercentComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.Start void UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::Start(::UnityEngine::ResourceManagement::ResourceProviders::ProvideHandle provideHandle, ::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider* rawProvider, bool ignoreFailures) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::Start"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Start", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(provideHandle), ::il2cpp_utils::ExtractType(rawProvider), ::il2cpp_utils::ExtractType(ignoreFailures)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, provideHandle, rawProvider, ignoreFailures); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.WaitForCompletionHandler bool UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::WaitForCompletionHandler() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::WaitForCompletionHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "WaitForCompletionHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.RequestOperation_completed void UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::RequestOperation_completed(::UnityEngine::AsyncOperation* op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::RequestOperation_completed"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RequestOperation_completed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.ConvertText ::Il2CppObject* UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::ConvertText(::StringW text) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::ConvertText"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ConvertText", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(text)}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method, text); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceProviders.TextDataProvider/UnityEngine.ResourceManagement.ResourceProviders.InternalOp.<Start>b__7_0 void UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::$Start$b__7_0(::UnityEngine::Networking::UnityWebRequestAsyncOperation* asyncOperation) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceProviders::TextDataProvider::InternalOp::<Start>b__7_0"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "<Start>b__7_0", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(asyncOperation)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, asyncOperation); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.ResourceLocations.ILocationSizeData #include "UnityEngine/ResourceManagement/ResourceLocations/ILocationSizeData.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ILocationSizeData.ComputeSize int64_t UnityEngine::ResourceManagement::ResourceLocations::ILocationSizeData::ComputeSize(::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::ResourceManagement::ResourceManager* resourceManager) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ILocationSizeData::ComputeSize"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ComputeSize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(resourceManager)}))); return ::il2cpp_utils::RunMethodRethrow<int64_t, false>(this, ___internal__method, location, resourceManager); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: System.Type #include "System/Type.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_InternalId ::StringW UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_InternalId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_InternalId"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_InternalId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_ProviderId ::StringW UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_ProviderId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_ProviderId"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ProviderId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_Dependencies ::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>* UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_Dependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_Dependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Dependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_DependencyHashCode int UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_DependencyHashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_DependencyHashCode"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DependencyHashCode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_HasDependencies bool UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_HasDependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_HasDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_HasDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_Data ::Il2CppObject* UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_Data() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_Data"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Data", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_PrimaryKey ::StringW UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_PrimaryKey() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_PrimaryKey"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_PrimaryKey", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.get_ResourceType ::System::Type* UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_ResourceType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::get_ResourceType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ResourceType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation.Hash int UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::Hash(::System::Type* resultType) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation::Hash"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(resultType)}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method, resultType); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase #include "UnityEngine/ResourceManagement/ResourceLocations/ResourceLocationBase.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.String m_Name ::StringW& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Name() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Name"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Name"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_Id ::StringW& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Id() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Id"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Id"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_ProviderId ::StringW& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_ProviderId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_ProviderId"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ProviderId"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Object m_Data ::Il2CppObject*& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Data() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Data"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Data"))->offset; return *reinterpret_cast<::Il2CppObject**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_DependencyHashCode int& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_DependencyHashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_DependencyHashCode"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DependencyHashCode"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_HashCode int& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_HashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_HashCode"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_HashCode"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Type m_Type ::System::Type*& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Type() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Type"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Type"))->offset; return *reinterpret_cast<::System::Type**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.List`1<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> m_Dependencies ::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>*& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Dependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_Dependencies"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Dependencies"))->offset; return *reinterpret_cast<::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_PrimaryKey ::StringW& UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_PrimaryKey() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::dyn_m_PrimaryKey"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_PrimaryKey"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_InternalId ::StringW UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_InternalId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_InternalId"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_InternalId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_ProviderId ::StringW UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_ProviderId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_ProviderId"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ProviderId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_Dependencies ::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>* UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_Dependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_Dependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Dependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_HasDependencies bool UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_HasDependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_HasDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_HasDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_Data ::Il2CppObject* UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_Data() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_Data"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Data", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.set_Data void UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::set_Data(::Il2CppObject* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::set_Data"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Data", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_PrimaryKey ::StringW UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_PrimaryKey() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_PrimaryKey"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_PrimaryKey", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.set_PrimaryKey void UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::set_PrimaryKey(::StringW value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::set_PrimaryKey"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_PrimaryKey", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_DependencyHashCode int UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_DependencyHashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_DependencyHashCode"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DependencyHashCode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.get_ResourceType ::System::Type* UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_ResourceType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::get_ResourceType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ResourceType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.Hash int UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::Hash(::System::Type* t) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::Hash"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(t)}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method, t); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.ComputeDependencyHash void UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::ComputeDependencyHash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::ComputeDependencyHash"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ComputeDependencyHash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.ResourceLocations.ResourceLocationBase.ToString ::StringW UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::ToString() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::ResourceLocations::ResourceLocationBase::ToString"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ToString", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent #include "UnityEngine/ResourceManagement/Diagnostics/DiagnosticEvent.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.String m_Graph ::StringW& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Graph() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Graph"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Graph"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32[] m_Dependencies ::ArrayW<int>& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Dependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Dependencies"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Dependencies"))->offset; return *reinterpret_cast<::ArrayW<int>*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_ObjectId int& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_ObjectId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_ObjectId"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ObjectId"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_DisplayName ::StringW& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_DisplayName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_DisplayName"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_DisplayName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Stream int& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Stream() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Stream"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Stream"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Frame int& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Frame() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Frame"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Frame"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Value int& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Value() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::dyn_m_Value"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Value"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_Graph ::StringW UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Graph() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Graph"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Graph", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_ObjectId int UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_ObjectId() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_ObjectId"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ObjectId", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_DisplayName ::StringW UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_DisplayName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_DisplayName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_DisplayName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_Dependencies ::ArrayW<int> UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Dependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Dependencies"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Dependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::ArrayW<int>, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_Stream int UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Stream() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Stream"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Stream", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_Frame int UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Frame() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Frame"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Frame", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.get_Value int UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Value() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::get_Value"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Value", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent..ctor UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::DiagnosticEvent(::StringW graph, ::StringW name, int id, int stream, int frame, int value, ::ArrayW<int> deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(graph), ::il2cpp_utils::ExtractType(name), ::il2cpp_utils::ExtractType(id), ::il2cpp_utils::ExtractType(stream), ::il2cpp_utils::ExtractType(frame), ::il2cpp_utils::ExtractType(value), ::il2cpp_utils::ExtractType(deps)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, graph, name, id, stream, frame, value, deps); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.Serialize ::ArrayW<uint8_t> UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::Serialize() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::Serialize"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Serialize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::ArrayW<uint8_t>, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent.Deserialize ::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::Deserialize(::ArrayW<uint8_t> data) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent::Deserialize"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEvent", "Deserialize", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(data)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, data); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton #include "UnityEngine/ResourceManagement/Diagnostics/DiagnosticEventCollectorSingleton.hpp" // Including type: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c #include "UnityEngine/ResourceManagement/Diagnostics/DiagnosticEventCollectorSingleton_--c.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: DelegateList`1 #include "GlobalNamespace/DelegateList_1.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private System.Guid s_editorConnectionGuid ::System::Guid UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::_get_s_editorConnectionGuid() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::_get_s_editorConnectionGuid"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::System::Guid>("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton", "s_editorConnectionGuid")); } // Autogenerated static field setter // Set static field: static private System.Guid s_editorConnectionGuid void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::_set_s_editorConnectionGuid(::System::Guid value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::_set_s_editorConnectionGuid"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton", "s_editorConnectionGuid", value)); } // Autogenerated instance field getter // Get instance field: System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent> m_CreatedEvents ::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>*& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_CreatedEvents() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_CreatedEvents"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_CreatedEvents"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: System.Collections.Generic.List`1<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent> m_UnhandledEvents ::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>*& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_UnhandledEvents() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_UnhandledEvents"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_UnhandledEvents"))->offset; return *reinterpret_cast<::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: DelegateList`1<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent> s_EventHandlers ::GlobalNamespace::DelegateList_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>*& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_s_EventHandlers() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_s_EventHandlers"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "s_EventHandlers"))->offset; return *reinterpret_cast<::GlobalNamespace::DelegateList_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Single m_lastTickSent float& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_lastTickSent() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_lastTickSent"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_lastTickSent"))->offset; return *reinterpret_cast<float*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_lastFrame int& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_lastFrame() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_m_lastFrame"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_lastFrame"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Single fpsAvg float& UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_fpsAvg() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::dyn_fpsAvg"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "fpsAvg"))->offset; return *reinterpret_cast<float*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.get_PlayerConnectionGuid ::System::Guid UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::get_PlayerConnectionGuid() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::get_PlayerConnectionGuid"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton", "get_PlayerConnectionGuid", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Guid, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.RegisterEventHandler bool UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::RegisterEventHandler(::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* handler, bool _register, bool create) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::RegisterEventHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton", "RegisterEventHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handler), ::il2cpp_utils::ExtractType(_register), ::il2cpp_utils::ExtractType(create)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, handler, _register, create); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.RegisterEventHandler void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::RegisterEventHandler(::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* handler) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::RegisterEventHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "RegisterEventHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handler)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, handler); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.UnregisterEventHandler void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::UnregisterEventHandler(::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* handler) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::UnregisterEventHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnregisterEventHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handler)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, handler); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.PostEvent void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::PostEvent(::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent diagnosticEvent) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::PostEvent"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "PostEvent", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(diagnosticEvent)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, diagnosticEvent); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.Update void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::Update() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::Update"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Update", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.GetGameObjectName ::StringW UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::GetGameObjectName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::GetGameObjectName"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetGameObjectName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton.Awake void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::Awake() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::Awake"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Awake", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c #include "UnityEngine/ResourceManagement/Diagnostics/DiagnosticEventCollectorSingleton_--c.hpp" // Including type: System.Func`2 #include "System/Func_2.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public readonly UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c <>9 ::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c* UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_get_$$9() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_get_$$9"); return THROW_UNLESS((il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c*>("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", "<>9"))); } // Autogenerated static field setter // Set static field: static public readonly UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c <>9 void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_set_$$9(::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_set_$$9"); THROW_UNLESS((il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", "<>9", value))); } // Autogenerated static field getter // Get static field: static public System.Func`2<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent,System.Int32> <>9__8_0 ::System::Func_2<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent, int>* UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_get_$$9__8_0() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_get_$$9__8_0"); return THROW_UNLESS((il2cpp_utils::GetFieldValue<::System::Func_2<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent, int>*>("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", "<>9__8_0"))); } // Autogenerated static field setter // Set static field: static public System.Func`2<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent,System.Int32> <>9__8_0 void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_set_$$9__8_0(::System::Func_2<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent, int>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_set_$$9__8_0"); THROW_UNLESS((il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", "<>9__8_0", value))); } // Autogenerated static field getter // Get static field: static public System.Action`1<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent> <>9__11_0 ::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_get_$$9__11_0() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_get_$$9__11_0"); return THROW_UNLESS((il2cpp_utils::GetFieldValue<::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>*>("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", "<>9__11_0"))); } // Autogenerated static field setter // Set static field: static public System.Action`1<UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent> <>9__11_0 void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_set_$$9__11_0(::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_set_$$9__11_0"); THROW_UNLESS((il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", "<>9__11_0", value))); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c..cctor void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::_cctor() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::.cctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollectorSingleton/<>c", ".cctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c.<RegisterEventHandler>b__8_0 int UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::$RegisterEventHandler$b__8_0(::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent evt) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::<RegisterEventHandler>b__8_0"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "<RegisterEventHandler>b__8_0", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(evt)}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method, evt); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollectorSingleton/UnityEngine.ResourceManagement.Diagnostics.<>c.<Awake>b__11_0 void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::$Awake$b__11_0(::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent diagnosticEvent) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollectorSingleton::$$c::<Awake>b__11_0"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "<Awake>b__11_0", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(diagnosticEvent)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, diagnosticEvent); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector #include "UnityEngine/ResourceManagement/Diagnostics/DiagnosticEventCollector.hpp" // Including type: System.Guid #include "System/Guid.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector s_Collector ::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector* UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::_get_s_Collector() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::_get_s_Collector"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector*>("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollector", "s_Collector")); } // Autogenerated static field setter // Set static field: static private UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector s_Collector void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::_set_s_Collector(::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::_set_s_Collector"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollector", "s_Collector", value)); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector.get_PlayerConnectionGuid ::System::Guid UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::get_PlayerConnectionGuid() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::get_PlayerConnectionGuid"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollector", "get_PlayerConnectionGuid", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Guid, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector.FindOrCreateGlobalInstance ::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector* UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::FindOrCreateGlobalInstance() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::FindOrCreateGlobalInstance"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollector", "FindOrCreateGlobalInstance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector.RegisterEventHandler bool UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::RegisterEventHandler(::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* handler, bool _register, bool create) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::RegisterEventHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("UnityEngine.ResourceManagement.Diagnostics", "DiagnosticEventCollector", "RegisterEventHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handler), ::il2cpp_utils::ExtractType(_register), ::il2cpp_utils::ExtractType(create)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, handler, _register, create); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector.UnregisterEventHandler void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::UnregisterEventHandler(::System::Action_1<::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent>* handler) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::UnregisterEventHandler"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnregisterEventHandler", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(handler)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, handler); } // Autogenerated method: UnityEngine.ResourceManagement.Diagnostics.DiagnosticEventCollector.PostEvent void UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::PostEvent(::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEvent diagnosticEvent) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::Diagnostics::DiagnosticEventCollector::PostEvent"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "PostEvent", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(diagnosticEvent)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, diagnosticEvent); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.AsyncOperations.ICachable #include "UnityEngine/ResourceManagement/AsyncOperations/ICachable.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.ICachable.get_Hash int UnityEngine::ResourceManagement::AsyncOperations::ICachable::get_Hash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::ICachable::get_Hash"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.ICachable.set_Hash void UnityEngine::ResourceManagement::AsyncOperations::ICachable::set_Hash(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::ICachable::set_Hash"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation #include "UnityEngine/ResourceManagement/AsyncOperations/IAsyncOperation.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationStatus.hpp" // Including type: System.Exception #include "System/Exception.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" // Including type: System.Threading.Tasks.Task`1 #include "System/Threading/Tasks/Task_1.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus #include "UnityEngine/ResourceManagement/AsyncOperations/DownloadStatus.hpp" // Including type: System.Collections.Generic.HashSet`1 #include "System/Collections/Generic/HashSet_1.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: DelegateList`1 #include "GlobalNamespace/DelegateList_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_ResultType ::System::Type* UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_ResultType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_ResultType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ResultType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Version int UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Version() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Version"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Version", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_DebugName ::StringW UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_DebugName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_DebugName"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DebugName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_ReferenceCount int UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_ReferenceCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_ReferenceCount"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ReferenceCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_PercentComplete float UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_PercentComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_PercentComplete"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_PercentComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Status ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Status() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Status"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Status", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_OperationException ::System::Exception* UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_OperationException() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_OperationException"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_OperationException", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Exception*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_IsDone bool UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_IsDone() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_IsDone"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_IsDone", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.set_OnDestroy void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::set_OnDestroy(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::set_OnDestroy"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "set_OnDestroy", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_IsRunning bool UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_IsRunning() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_IsRunning"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_IsRunning", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task ::System::Threading::Tasks::Task_1<::Il2CppObject*>* UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Task() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Task"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Task", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Threading::Tasks::Task_1<::Il2CppObject*>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Handle ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Handle() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::get_Handle"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Handle", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.add_CompletedTypeless void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::add_CompletedTypeless(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::add_CompletedTypeless"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "add_CompletedTypeless", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.remove_CompletedTypeless void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::remove_CompletedTypeless(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::remove_CompletedTypeless"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "remove_CompletedTypeless", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.add_Destroyed void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::add_Destroyed(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::add_Destroyed"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "add_Destroyed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.remove_Destroyed void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::remove_Destroyed(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::remove_Destroyed"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "remove_Destroyed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.GetResultAsObject ::Il2CppObject* UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::GetResultAsObject() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::GetResultAsObject"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetResultAsObject", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.DecrementReferenceCount void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::DecrementReferenceCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::DecrementReferenceCount"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "DecrementReferenceCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.IncrementReferenceCount void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::IncrementReferenceCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::IncrementReferenceCount"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "IncrementReferenceCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.GetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::GetDownloadStatus(::System::Collections::Generic::HashSet_1<::Il2CppObject*>* visited) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::GetDownloadStatus"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(visited)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method, visited); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.GetDependencies void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::GetDependencies(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::GetDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(deps)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, deps); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::InvokeCompletionEvent() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::InvokeCompletionEvent"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InvokeCompletionEvent", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.Start void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::Start(::UnityEngine::ResourceManagement::ResourceManager* rm, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle dependency, ::GlobalNamespace::DelegateList_1<float>* updateCallbacks) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::Start"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Start", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(dependency), ::il2cpp_utils::ExtractType(updateCallbacks)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rm, dependency, updateCallbacks); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.WaitForCompletion void UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::WaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation::WaitForCompletion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "WaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation #include "UnityEngine/ResourceManagement/AsyncOperations/IAsyncOperation.hpp" // Including type: System.Exception #include "System/Exception.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationStatus.hpp" // Including type: System.Threading.Tasks.Task`1 #include "System/Threading/Tasks/Task_1.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus #include "UnityEngine/ResourceManagement/AsyncOperations/DownloadStatus.hpp" // Including type: System.Collections.Generic.HashSet`1 #include "System/Collections/Generic/HashSet_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation m_InternalOp ::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*& UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::dyn_m_InternalOp() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::dyn_m_InternalOp"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_InternalOp"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_Version int& UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::dyn_m_Version() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::dyn_m_Version"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Version"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String m_LocationName ::StringW& UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::dyn_m_LocationName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::dyn_m_LocationName"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_LocationName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_LocationName ::StringW UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_LocationName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_LocationName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_LocationName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.set_LocationName void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::set_LocationName(::StringW value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::set_LocationName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_LocationName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_DebugName ::StringW UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_DebugName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_DebugName"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_DebugName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_InternalOp ::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_InternalOp() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_InternalOp"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_InternalOp", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_IsDone bool UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_IsDone() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_IsDone"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_IsDone", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_OperationException ::System::Exception* UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_OperationException() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_OperationException"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_OperationException", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Exception*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_PercentComplete float UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_PercentComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_PercentComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_PercentComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_ReferenceCount int UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_ReferenceCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_ReferenceCount"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ReferenceCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_Result ::Il2CppObject* UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_Result() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_Result"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Result", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_Status ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_Status() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_Status"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Status", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.get_Task ::System::Threading::Tasks::Task_1<::Il2CppObject*>* UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_Task() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::get_Task"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Task", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Threading::Tasks::Task_1<::Il2CppObject*>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.System.Collections.IEnumerator.get_Current ::Il2CppObject* UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::System_Collections_IEnumerator_get_Current() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::System.Collections.IEnumerator.get_Current"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "System.Collections.IEnumerator.get_Current", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.add_Completed void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::add_Completed(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::add_Completed"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "add_Completed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.remove_Completed void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::remove_Completed(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::remove_Completed"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "remove_Completed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.add_Destroyed void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::add_Destroyed(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::add_Destroyed"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "add_Destroyed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.remove_Destroyed void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::remove_Destroyed(::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::remove_Destroyed"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "remove_Destroyed", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle..ctor UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::AsyncOperationHandle(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle..ctor UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::AsyncOperationHandle(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* op, int version) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op), ::il2cpp_utils::ExtractType(version)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op, version); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle..ctor UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::AsyncOperationHandle(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* op, ::StringW locationName) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op), ::il2cpp_utils::ExtractType(locationName)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op, locationName); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle..ctor // ABORTED elsewhere. UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::AsyncOperationHandle(::UnityEngine::ResourceManagement::AsyncOperations::IAsyncOperation* op, int version, ::StringW locationName) // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.Acquire ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::Acquire() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::Acquire"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Acquire", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.Equals bool UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::Equals(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle other) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::Equals"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Equals", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(other)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, other); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.GetDependencies void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::GetDependencies(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::GetDependencies"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(deps)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, deps); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.IsValid bool UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::IsValid() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::IsValid"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "IsValid", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.GetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::GetDownloadStatus() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::GetDownloadStatus"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.InternalGetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::InternalGetDownloadStatus(::System::Collections::Generic::HashSet_1<::Il2CppObject*>* visited) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::InternalGetDownloadStatus"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "InternalGetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(visited)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method, visited); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.Release void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::Release() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::Release"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "Release", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.System.Collections.IEnumerator.MoveNext bool UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::System_Collections_IEnumerator_MoveNext() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::System.Collections.IEnumerator.MoveNext"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "System.Collections.IEnumerator.MoveNext", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.System.Collections.IEnumerator.Reset void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::System_Collections_IEnumerator_Reset() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::System.Collections.IEnumerator.Reset"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "System.Collections.IEnumerator.Reset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.WaitForCompletion ::Il2CppObject* UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::WaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::WaitForCompletion"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "WaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::Il2CppObject*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle.GetHashCode int UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::GetHashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle::GetHashCode"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetHashCode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationStatus.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus None ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_get_None() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_get_None"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus>("UnityEngine.ResourceManagement.AsyncOperations", "AsyncOperationStatus", "None")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus None void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_set_None(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_set_None"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "AsyncOperationStatus", "None", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus Succeeded ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_get_Succeeded() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_get_Succeeded"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus>("UnityEngine.ResourceManagement.AsyncOperations", "AsyncOperationStatus", "Succeeded")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus Succeeded void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_set_Succeeded(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_set_Succeeded"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "AsyncOperationStatus", "Succeeded", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus Failed ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_get_Failed() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_get_Failed"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus>("UnityEngine.ResourceManagement.AsyncOperations", "AsyncOperationStatus", "Failed")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus Failed void UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_set_Failed(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::_set_Failed"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "AsyncOperationStatus", "Failed", value)); } // Autogenerated instance field getter // Get instance field: public System.Int32 value__ int& UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::dyn_value__() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationStatus::dyn_value__"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "value__"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus #include "UnityEngine/ResourceManagement/AsyncOperations/DownloadStatus.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public System.Int64 TotalBytes int64_t& UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::dyn_TotalBytes() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::dyn_TotalBytes"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "TotalBytes"))->offset; return *reinterpret_cast<int64_t*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Int64 DownloadedBytes int64_t& UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::dyn_DownloadedBytes() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::dyn_DownloadedBytes"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "DownloadedBytes"))->offset; return *reinterpret_cast<int64_t*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Boolean IsDone bool& UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::dyn_IsDone() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::dyn_IsDone"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "IsDone"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus.get_Percent float UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::get_Percent() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus::get_Percent"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_Percent", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation #include "UnityEngine/ResourceManagement/AsyncOperations/GroupOperation.hpp" // Including type: System.Collections.Generic.HashSet`1 #include "System/Collections/Generic/HashSet_1.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: System.Action`1 #include "System/Action_1.hpp" // Including type: System.Collections.Generic.List`1 #include "System/Collections/Generic/List_1.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus #include "UnityEngine/ResourceManagement/AsyncOperations/DownloadStatus.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private System.Int32 k_MaxDisplayedLocationLength int UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::_get_k_MaxDisplayedLocationLength() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::_get_k_MaxDisplayedLocationLength"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<int>("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation", "k_MaxDisplayedLocationLength")); } // Autogenerated static field setter // Set static field: static private System.Int32 k_MaxDisplayedLocationLength void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::_set_k_MaxDisplayedLocationLength(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::_set_k_MaxDisplayedLocationLength"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation", "k_MaxDisplayedLocationLength", value)); } // Autogenerated instance field getter // Get instance field: private System.Action`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle> m_InternalOnComplete ::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_InternalOnComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_InternalOnComplete"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_InternalOnComplete"))->offset; return *reinterpret_cast<::System::Action_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 m_LoadedCount int& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_LoadedCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_LoadedCount"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_LoadedCount"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings m_Settings ::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_Settings() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_Settings"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Settings"))->offset; return *reinterpret_cast<::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.String debugName ::StringW& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_debugName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_debugName"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "debugName"))->offset; return *reinterpret_cast<::StringW*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Int32 <UnityEngine.ResourceManagement.AsyncOperations.ICachable.Hash>k__BackingField int& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_$UnityEngine_ResourceManagement_AsyncOperations_ICachable_Hash$k__BackingField() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_$UnityEngine_ResourceManagement_AsyncOperations_ICachable_Hash$k__BackingField"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "<UnityEngine.ResourceManagement.AsyncOperations.ICachable.Hash>k__BackingField"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.HashSet`1<System.String> m_CachedDependencyLocations ::System::Collections::Generic::HashSet_1<::StringW>*& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_CachedDependencyLocations() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::dyn_m_CachedDependencyLocations"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_CachedDependencyLocations"))->offset; return *reinterpret_cast<::System::Collections::Generic::HashSet_1<::StringW>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.UnityEngine.ResourceManagement.AsyncOperations.ICachable.get_Hash int UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::UnityEngine_ResourceManagement_AsyncOperations_ICachable_get_Hash() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::UnityEngine.ResourceManagement.AsyncOperations.ICachable.get_Hash"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnityEngine.ResourceManagement.AsyncOperations.ICachable.get_Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.UnityEngine.ResourceManagement.AsyncOperations.ICachable.set_Hash void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::UnityEngine_ResourceManagement_AsyncOperations_ICachable_set_Hash(int value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::UnityEngine.ResourceManagement.AsyncOperations.ICachable.set_Hash"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "UnityEngine.ResourceManagement.AsyncOperations.ICachable.set_Hash", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.GetDependentOps ::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GetDependentOps() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GetDependentOps"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDependentOps", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.DependenciesAreUnchanged bool UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::DependenciesAreUnchanged(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::DependenciesAreUnchanged"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "DependenciesAreUnchanged", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(deps)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, deps); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.CompleteIfDependenciesComplete void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::CompleteIfDependenciesComplete() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::CompleteIfDependenciesComplete"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "CompleteIfDependenciesComplete", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.Init void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Init(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* operations, bool releaseDependenciesOnFailure, bool allowFailedDependencies) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Init"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(operations), ::il2cpp_utils::ExtractType(releaseDependenciesOnFailure), ::il2cpp_utils::ExtractType(allowFailedDependencies)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, operations, releaseDependenciesOnFailure, allowFailedDependencies); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.Init void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Init(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* operations, ::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings settings) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Init"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(operations), ::il2cpp_utils::ExtractType(settings)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, operations, settings); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.OnOperationCompleted void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::OnOperationCompleted(::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle op) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::OnOperationCompleted"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "OnOperationCompleted", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(op)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, op); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.get_DebugName ::StringW UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::get_DebugName() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::get_DebugName"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DebugName", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::StringW, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.get_Progress float UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::get_Progress() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::get_Progress"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Progress", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.InvokeWaitForCompletion bool UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::InvokeWaitForCompletion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::InvokeWaitForCompletion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "InvokeWaitForCompletion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.GetDependencies void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GetDependencies(::System::Collections::Generic::List_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>* deps) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GetDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(deps)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, deps); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.ReleaseDependencies void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::ReleaseDependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::ReleaseDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ReleaseDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.GetDownloadStatus ::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GetDownloadStatus(::System::Collections::Generic::HashSet_1<::Il2CppObject*>* visited) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GetDownloadStatus"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDownloadStatus", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(visited)}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus, false>(this, ___internal__method, visited); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.Execute void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Execute() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Execute"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Execute", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation.Destroy void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Destroy() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::Destroy"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Destroy", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings #include "UnityEngine/ResourceManagement/AsyncOperations/GroupOperation.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings None ::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_get_None() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_get_None"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings>("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation/GroupOperationSettings", "None")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings None void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_set_None(::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_set_None"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation/GroupOperationSettings", "None", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings ReleaseDependenciesOnFailure ::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_get_ReleaseDependenciesOnFailure() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_get_ReleaseDependenciesOnFailure"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings>("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation/GroupOperationSettings", "ReleaseDependenciesOnFailure")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings ReleaseDependenciesOnFailure void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_set_ReleaseDependenciesOnFailure(::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_set_ReleaseDependenciesOnFailure"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation/GroupOperationSettings", "ReleaseDependenciesOnFailure", value)); } // Autogenerated static field getter // Get static field: static public UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings AllowFailedDependencies ::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_get_AllowFailedDependencies() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_get_AllowFailedDependencies"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings>("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation/GroupOperationSettings", "AllowFailedDependencies")); } // Autogenerated static field setter // Set static field: static public UnityEngine.ResourceManagement.AsyncOperations.GroupOperation/UnityEngine.ResourceManagement.AsyncOperations.GroupOperationSettings AllowFailedDependencies void UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_set_AllowFailedDependencies(::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings value) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::_set_AllowFailedDependencies"); THROW_UNLESS(il2cpp_utils::SetFieldValue("UnityEngine.ResourceManagement.AsyncOperations", "GroupOperation/GroupOperationSettings", "AllowFailedDependencies", value)); } // Autogenerated instance field getter // Get instance field: public System.Int32 value__ int& UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::dyn_value__() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::GroupOperation::GroupOperationSettings::dyn_value__"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "value__"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes #include "beatsaber-hook/shared/utils/typedefs.h" // Including type: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation #include "UnityEngine/ResourceManagement/AsyncOperations/IGenericProviderOperation.hpp" // Including type: UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation #include "UnityEngine/ResourceManagement/ResourceLocations/IResourceLocation.hpp" // Including type: System.Type #include "System/Type.hpp" // Including type: UnityEngine.ResourceManagement.ResourceManager #include "UnityEngine/ResourceManagement/ResourceManager.hpp" // Including type: UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider #include "UnityEngine/ResourceManagement/ResourceProviders/IResourceProvider.hpp" // Including type: UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 #include "UnityEngine/ResourceManagement/AsyncOperations/AsyncOperationHandle_1.hpp" // Including type: System.Collections.Generic.IList`1 #include "System/Collections/Generic/IList_1.hpp" // Including type: System.Func`1 #include "System/Func_1.hpp" // Including type: System.Exception #include "System/Exception.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.get_ProvideHandleVersion int UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_ProvideHandleVersion() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_ProvideHandleVersion"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ProvideHandleVersion", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.get_Location ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_Location() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_Location"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_Location", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.get_DependencyCount int UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_DependencyCount() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_DependencyCount"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_DependencyCount", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.get_RequestedType ::System::Type* UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_RequestedType() { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::get_RequestedType"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_RequestedType", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::System::Type*, false>(this, ___internal__method); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.Init void UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::Init(::UnityEngine::ResourceManagement::ResourceManager* rm, ::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider* provider, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*> depOp) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::Init"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(provider), ::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(depOp)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rm, provider, location, depOp); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.Init void UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::Init(::UnityEngine::ResourceManagement::ResourceManager* rm, ::UnityEngine::ResourceManagement::ResourceProviders::IResourceProvider* provider, ::UnityEngine::ResourceManagement::ResourceLocations::IResourceLocation* location, ::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle_1<::System::Collections::Generic::IList_1<::UnityEngine::ResourceManagement::AsyncOperations::AsyncOperationHandle>*> depOp, bool releaseDependenciesOnFailure) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::Init"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Init", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rm), ::il2cpp_utils::ExtractType(provider), ::il2cpp_utils::ExtractType(location), ::il2cpp_utils::ExtractType(depOp), ::il2cpp_utils::ExtractType(releaseDependenciesOnFailure)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rm, provider, location, depOp, releaseDependenciesOnFailure); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.GetDependencies void UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::GetDependencies(::System::Collections::Generic::IList_1<::Il2CppObject*>* dstList) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::GetDependencies"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "GetDependencies", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(dstList)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, dstList); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.SetProgressCallback void UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::SetProgressCallback(::System::Func_1<float>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::SetProgressCallback"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "SetProgressCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.SetDownloadProgressCallback void UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::SetDownloadProgressCallback(::System::Func_1<::UnityEngine::ResourceManagement::AsyncOperations::DownloadStatus>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::SetDownloadProgressCallback"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "SetDownloadProgressCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated method: UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation.SetWaitForCompletionCallback void UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::SetWaitForCompletionCallback(::System::Func_1<bool>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::ResourceManagement::AsyncOperations::IGenericProviderOperation::SetWaitForCompletionCallback"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "SetWaitForCompletionCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.FastAction #include "TMPro/FastAction.hpp" // Including type: System.Collections.Generic.LinkedList`1 #include "System/Collections/Generic/LinkedList_1.hpp" // Including type: System.Action #include "System/Action.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" // Including type: System.Collections.Generic.LinkedListNode`1 #include "System/Collections/Generic/LinkedListNode_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.LinkedList`1<System.Action> delegates ::System::Collections::Generic::LinkedList_1<::System::Action*>*& TMPro::FastAction::dyn_delegates() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::FastAction::dyn_delegates"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "delegates"))->offset; return *reinterpret_cast<::System::Collections::Generic::LinkedList_1<::System::Action*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Action,System.Collections.Generic.LinkedListNode`1<System.Action>> lookup ::System::Collections::Generic::Dictionary_2<::System::Action*, ::System::Collections::Generic::LinkedListNode_1<::System::Action*>*>*& TMPro::FastAction::dyn_lookup() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::FastAction::dyn_lookup"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "lookup"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<::System::Action*, ::System::Collections::Generic::LinkedListNode_1<::System::Action*>*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: TMPro.FastAction.Add void TMPro::FastAction::Add(::System::Action* rhs) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::FastAction::Add"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Add", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rhs)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rhs); } // Autogenerated method: TMPro.FastAction.Remove void TMPro::FastAction::Remove(::System::Action* rhs) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::FastAction::Remove"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Remove", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(rhs)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, rhs); } // Autogenerated method: TMPro.FastAction.Call void TMPro::FastAction::Call() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::FastAction::Call"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Call", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.MaterialReferenceManager #include "TMPro/MaterialReferenceManager.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" // Including type: UnityEngine.Material #include "UnityEngine/Material.hpp" // Including type: TMPro.TMP_FontAsset #include "TMPro/TMP_FontAsset.hpp" // Including type: TMPro.TMP_SpriteAsset #include "TMPro/TMP_SpriteAsset.hpp" // Including type: TMPro.TMP_ColorGradient #include "TMPro/TMP_ColorGradient.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private TMPro.MaterialReferenceManager s_Instance ::TMPro::MaterialReferenceManager* TMPro::MaterialReferenceManager::_get_s_Instance() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::_get_s_Instance"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::MaterialReferenceManager*>("TMPro", "MaterialReferenceManager", "s_Instance")); } // Autogenerated static field setter // Set static field: static private TMPro.MaterialReferenceManager s_Instance void TMPro::MaterialReferenceManager::_set_s_Instance(::TMPro::MaterialReferenceManager* value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::_set_s_Instance"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "MaterialReferenceManager", "s_Instance", value)); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Material> m_FontMaterialReferenceLookup ::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::Material*>*& TMPro::MaterialReferenceManager::dyn_m_FontMaterialReferenceLookup() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::dyn_m_FontMaterialReferenceLookup"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_FontMaterialReferenceLookup"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::UnityEngine::Material*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_FontAsset> m_FontAssetReferenceLookup ::System::Collections::Generic::Dictionary_2<int, ::TMPro::TMP_FontAsset*>*& TMPro::MaterialReferenceManager::dyn_m_FontAssetReferenceLookup() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::dyn_m_FontAssetReferenceLookup"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_FontAssetReferenceLookup"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::TMPro::TMP_FontAsset*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_SpriteAsset> m_SpriteAssetReferenceLookup ::System::Collections::Generic::Dictionary_2<int, ::TMPro::TMP_SpriteAsset*>*& TMPro::MaterialReferenceManager::dyn_m_SpriteAssetReferenceLookup() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::dyn_m_SpriteAssetReferenceLookup"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_SpriteAssetReferenceLookup"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::TMPro::TMP_SpriteAsset*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_ColorGradient> m_ColorGradientReferenceLookup ::System::Collections::Generic::Dictionary_2<int, ::TMPro::TMP_ColorGradient*>*& TMPro::MaterialReferenceManager::dyn_m_ColorGradientReferenceLookup() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::dyn_m_ColorGradientReferenceLookup"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_ColorGradientReferenceLookup"))->offset; return *reinterpret_cast<::System::Collections::Generic::Dictionary_2<int, ::TMPro::TMP_ColorGradient*>**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: TMPro.MaterialReferenceManager.get_instance ::TMPro::MaterialReferenceManager* TMPro::MaterialReferenceManager::get_instance() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::get_instance"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "get_instance", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::TMPro::MaterialReferenceManager*, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated method: TMPro.MaterialReferenceManager.AddFontAsset void TMPro::MaterialReferenceManager::AddFontAsset(::TMPro::TMP_FontAsset* fontAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddFontAsset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "AddFontAsset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(fontAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, fontAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddFontAssetInternal void TMPro::MaterialReferenceManager::AddFontAssetInternal(::TMPro::TMP_FontAsset* fontAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddFontAssetInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddFontAssetInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(fontAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, fontAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddSpriteAsset void TMPro::MaterialReferenceManager::AddSpriteAsset(::TMPro::TMP_SpriteAsset* spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddSpriteAsset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "AddSpriteAsset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(spriteAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, spriteAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddSpriteAssetInternal void TMPro::MaterialReferenceManager::AddSpriteAssetInternal(::TMPro::TMP_SpriteAsset* spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddSpriteAssetInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddSpriteAssetInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(spriteAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, spriteAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddSpriteAsset void TMPro::MaterialReferenceManager::AddSpriteAsset(int hashCode, ::TMPro::TMP_SpriteAsset* spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddSpriteAsset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "AddSpriteAsset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractType(spriteAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, spriteAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddSpriteAssetInternal void TMPro::MaterialReferenceManager::AddSpriteAssetInternal(int hashCode, ::TMPro::TMP_SpriteAsset* spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddSpriteAssetInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddSpriteAssetInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractType(spriteAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, hashCode, spriteAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddFontMaterial void TMPro::MaterialReferenceManager::AddFontMaterial(int hashCode, ::UnityEngine::Material* material) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddFontMaterial"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "AddFontMaterial", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractType(material)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, material); } // Autogenerated method: TMPro.MaterialReferenceManager.AddFontMaterialInternal void TMPro::MaterialReferenceManager::AddFontMaterialInternal(int hashCode, ::UnityEngine::Material* material) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddFontMaterialInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddFontMaterialInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractType(material)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, hashCode, material); } // Autogenerated method: TMPro.MaterialReferenceManager.AddColorGradientPreset void TMPro::MaterialReferenceManager::AddColorGradientPreset(int hashCode, ::TMPro::TMP_ColorGradient* spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddColorGradientPreset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "AddColorGradientPreset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractType(spriteAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, spriteAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.AddColorGradientPreset_Internal void TMPro::MaterialReferenceManager::AddColorGradientPreset_Internal(int hashCode, ::TMPro::TMP_ColorGradient* spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::AddColorGradientPreset_Internal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "AddColorGradientPreset_Internal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractType(spriteAsset)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, hashCode, spriteAsset); } // Autogenerated method: TMPro.MaterialReferenceManager.Contains bool TMPro::MaterialReferenceManager::Contains(::TMPro::TMP_FontAsset* font) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::Contains"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Contains", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(font)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, font); } // Autogenerated method: TMPro.MaterialReferenceManager.Contains bool TMPro::MaterialReferenceManager::Contains(::TMPro::TMP_SpriteAsset* sprite) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::Contains"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "Contains", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(sprite)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, sprite); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetFontAsset bool TMPro::MaterialReferenceManager::TryGetFontAsset(int hashCode, ByRef<::TMPro::TMP_FontAsset*> fontAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetFontAsset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "TryGetFontAsset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::TMPro::TMP_FontAsset*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, byref(fontAsset)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetFontAssetInternal bool TMPro::MaterialReferenceManager::TryGetFontAssetInternal(int hashCode, ByRef<::TMPro::TMP_FontAsset*> fontAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetFontAssetInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "TryGetFontAssetInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::TMPro::TMP_FontAsset*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, hashCode, byref(fontAsset)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetSpriteAsset bool TMPro::MaterialReferenceManager::TryGetSpriteAsset(int hashCode, ByRef<::TMPro::TMP_SpriteAsset*> spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetSpriteAsset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "TryGetSpriteAsset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::TMPro::TMP_SpriteAsset*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, byref(spriteAsset)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetSpriteAssetInternal bool TMPro::MaterialReferenceManager::TryGetSpriteAssetInternal(int hashCode, ByRef<::TMPro::TMP_SpriteAsset*> spriteAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetSpriteAssetInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "TryGetSpriteAssetInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::TMPro::TMP_SpriteAsset*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, hashCode, byref(spriteAsset)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetColorGradientPreset bool TMPro::MaterialReferenceManager::TryGetColorGradientPreset(int hashCode, ByRef<::TMPro::TMP_ColorGradient*> gradientPreset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetColorGradientPreset"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "TryGetColorGradientPreset", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::TMPro::TMP_ColorGradient*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, byref(gradientPreset)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetColorGradientPresetInternal bool TMPro::MaterialReferenceManager::TryGetColorGradientPresetInternal(int hashCode, ByRef<::TMPro::TMP_ColorGradient*> gradientPreset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetColorGradientPresetInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "TryGetColorGradientPresetInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::TMPro::TMP_ColorGradient*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, hashCode, byref(gradientPreset)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetMaterial bool TMPro::MaterialReferenceManager::TryGetMaterial(int hashCode, ByRef<::UnityEngine::Material*> material) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetMaterial"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReferenceManager", "TryGetMaterial", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::UnityEngine::Material*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, hashCode, byref(material)); } // Autogenerated method: TMPro.MaterialReferenceManager.TryGetMaterialInternal bool TMPro::MaterialReferenceManager::TryGetMaterialInternal(int hashCode, ByRef<::UnityEngine::Material*> material) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReferenceManager::TryGetMaterialInternal"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "TryGetMaterialInternal", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(hashCode), ::il2cpp_utils::ExtractIndependentType<::UnityEngine::Material*&>()}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method, hashCode, byref(material)); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.MaterialReference #include "TMPro/MaterialReference.hpp" // Including type: TMPro.TMP_FontAsset #include "TMPro/TMP_FontAsset.hpp" // Including type: TMPro.TMP_SpriteAsset #include "TMPro/TMP_SpriteAsset.hpp" // Including type: UnityEngine.Material #include "UnityEngine/Material.hpp" // Including type: System.Collections.Generic.Dictionary`2 #include "System/Collections/Generic/Dictionary_2.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public System.Int32 index int& TMPro::MaterialReference::dyn_index() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_index"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "index"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public TMPro.TMP_FontAsset fontAsset ::TMPro::TMP_FontAsset*& TMPro::MaterialReference::dyn_fontAsset() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_fontAsset"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "fontAsset"))->offset; return *reinterpret_cast<::TMPro::TMP_FontAsset**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public TMPro.TMP_SpriteAsset spriteAsset ::TMPro::TMP_SpriteAsset*& TMPro::MaterialReference::dyn_spriteAsset() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_spriteAsset"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "spriteAsset"))->offset; return *reinterpret_cast<::TMPro::TMP_SpriteAsset**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Material material ::UnityEngine::Material*& TMPro::MaterialReference::dyn_material() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_material"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "material"))->offset; return *reinterpret_cast<::UnityEngine::Material**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Boolean isDefaultMaterial bool& TMPro::MaterialReference::dyn_isDefaultMaterial() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_isDefaultMaterial"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "isDefaultMaterial"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Boolean isFallbackMaterial bool& TMPro::MaterialReference::dyn_isFallbackMaterial() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_isFallbackMaterial"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "isFallbackMaterial"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Material fallbackMaterial ::UnityEngine::Material*& TMPro::MaterialReference::dyn_fallbackMaterial() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_fallbackMaterial"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "fallbackMaterial"))->offset; return *reinterpret_cast<::UnityEngine::Material**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Single padding float& TMPro::MaterialReference::dyn_padding() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_padding"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "padding"))->offset; return *reinterpret_cast<float*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Int32 referenceCount int& TMPro::MaterialReference::dyn_referenceCount() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::dyn_referenceCount"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "referenceCount"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: TMPro.MaterialReference..ctor TMPro::MaterialReference::MaterialReference(int index, ::TMPro::TMP_FontAsset* fontAsset, ::TMPro::TMP_SpriteAsset* spriteAsset, ::UnityEngine::Material* material, float padding) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::.ctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, ".ctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(index), ::il2cpp_utils::ExtractType(fontAsset), ::il2cpp_utils::ExtractType(spriteAsset), ::il2cpp_utils::ExtractType(material), ::il2cpp_utils::ExtractType(padding)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, index, fontAsset, spriteAsset, material, padding); } // Autogenerated method: TMPro.MaterialReference.Contains bool TMPro::MaterialReference::Contains(::ArrayW<::TMPro::MaterialReference> materialReferences, ::TMPro::TMP_FontAsset* fontAsset) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::Contains"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReference", "Contains", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(materialReferences), ::il2cpp_utils::ExtractType(fontAsset)}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, materialReferences, fontAsset); } // Autogenerated method: TMPro.MaterialReference.AddMaterialReference int TMPro::MaterialReference::AddMaterialReference(::UnityEngine::Material* material, ::TMPro::TMP_FontAsset* fontAsset, ::ArrayW<::TMPro::MaterialReference> materialReferences, ::System::Collections::Generic::Dictionary_2<int, int>* materialReferenceIndexLookup) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::AddMaterialReference"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReference", "AddMaterialReference", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(material), ::il2cpp_utils::ExtractType(fontAsset), ::il2cpp_utils::ExtractType(materialReferences), ::il2cpp_utils::ExtractType(materialReferenceIndexLookup)}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, material, fontAsset, materialReferences, materialReferenceIndexLookup); } // Autogenerated method: TMPro.MaterialReference.AddMaterialReference int TMPro::MaterialReference::AddMaterialReference(::UnityEngine::Material* material, ::TMPro::TMP_SpriteAsset* spriteAsset, ::ArrayW<::TMPro::MaterialReference> materialReferences, ::System::Collections::Generic::Dictionary_2<int, int>* materialReferenceIndexLookup) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::MaterialReference::AddMaterialReference"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "MaterialReference", "AddMaterialReference", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(material), ::il2cpp_utils::ExtractType(spriteAsset), ::il2cpp_utils::ExtractType(materialReferences), ::il2cpp_utils::ExtractType(materialReferenceIndexLookup)}))); return ::il2cpp_utils::RunMethodRethrow<int, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method, material, spriteAsset, materialReferences, materialReferenceIndexLookup); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.TMP_Asset #include "TMPro/TMP_Asset.hpp" // Including type: UnityEngine.Material #include "UnityEngine/Material.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: public System.Int32 hashCode int& TMPro::TMP_Asset::dyn_hashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_Asset::dyn_hashCode"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "hashCode"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Material material ::UnityEngine::Material*& TMPro::TMP_Asset::dyn_material() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_Asset::dyn_material"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "material"))->offset; return *reinterpret_cast<::UnityEngine::Material**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public System.Int32 materialHashCode int& TMPro::TMP_Asset::dyn_materialHashCode() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_Asset::dyn_materialHashCode"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "materialHashCode"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.TMP_Character #include "TMPro/TMP_Character.hpp" // Including type: UnityEngine.TextCore.Glyph #include "UnityEngine/TextCore/Glyph.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.ColorMode #include "TMPro/ColorMode.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public TMPro.ColorMode Single ::TMPro::ColorMode TMPro::ColorMode::_get_Single() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_get_Single"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorMode>("TMPro", "ColorMode", "Single")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorMode Single void TMPro::ColorMode::_set_Single(::TMPro::ColorMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_set_Single"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorMode", "Single", value)); } // Autogenerated static field getter // Get static field: static public TMPro.ColorMode HorizontalGradient ::TMPro::ColorMode TMPro::ColorMode::_get_HorizontalGradient() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_get_HorizontalGradient"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorMode>("TMPro", "ColorMode", "HorizontalGradient")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorMode HorizontalGradient void TMPro::ColorMode::_set_HorizontalGradient(::TMPro::ColorMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_set_HorizontalGradient"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorMode", "HorizontalGradient", value)); } // Autogenerated static field getter // Get static field: static public TMPro.ColorMode VerticalGradient ::TMPro::ColorMode TMPro::ColorMode::_get_VerticalGradient() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_get_VerticalGradient"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorMode>("TMPro", "ColorMode", "VerticalGradient")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorMode VerticalGradient void TMPro::ColorMode::_set_VerticalGradient(::TMPro::ColorMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_set_VerticalGradient"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorMode", "VerticalGradient", value)); } // Autogenerated static field getter // Get static field: static public TMPro.ColorMode FourCornersGradient ::TMPro::ColorMode TMPro::ColorMode::_get_FourCornersGradient() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_get_FourCornersGradient"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorMode>("TMPro", "ColorMode", "FourCornersGradient")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorMode FourCornersGradient void TMPro::ColorMode::_set_FourCornersGradient(::TMPro::ColorMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::_set_FourCornersGradient"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorMode", "FourCornersGradient", value)); } // Autogenerated instance field getter // Get instance field: public System.Int32 value__ int& TMPro::ColorMode::dyn_value__() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorMode::dyn_value__"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "value__"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.TMP_ColorGradient #include "TMPro/TMP_ColorGradient.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static private TMPro.ColorMode k_DefaultColorMode ::TMPro::ColorMode TMPro::TMP_ColorGradient::_get_k_DefaultColorMode() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::_get_k_DefaultColorMode"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorMode>("TMPro", "TMP_ColorGradient", "k_DefaultColorMode")); } // Autogenerated static field setter // Set static field: static private TMPro.ColorMode k_DefaultColorMode void TMPro::TMP_ColorGradient::_set_k_DefaultColorMode(::TMPro::ColorMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::_set_k_DefaultColorMode"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "TMP_ColorGradient", "k_DefaultColorMode", value)); } // Autogenerated static field getter // Get static field: static private readonly UnityEngine.Color k_DefaultColor ::UnityEngine::Color TMPro::TMP_ColorGradient::_get_k_DefaultColor() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::_get_k_DefaultColor"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::UnityEngine::Color>("TMPro", "TMP_ColorGradient", "k_DefaultColor")); } // Autogenerated static field setter // Set static field: static private readonly UnityEngine.Color k_DefaultColor void TMPro::TMP_ColorGradient::_set_k_DefaultColor(::UnityEngine::Color value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::_set_k_DefaultColor"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "TMP_ColorGradient", "k_DefaultColor", value)); } // Autogenerated instance field getter // Get instance field: public TMPro.ColorMode colorMode ::TMPro::ColorMode& TMPro::TMP_ColorGradient::dyn_colorMode() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::dyn_colorMode"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "colorMode"))->offset; return *reinterpret_cast<::TMPro::ColorMode*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Color topLeft ::UnityEngine::Color& TMPro::TMP_ColorGradient::dyn_topLeft() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::dyn_topLeft"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "topLeft"))->offset; return *reinterpret_cast<::UnityEngine::Color*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Color topRight ::UnityEngine::Color& TMPro::TMP_ColorGradient::dyn_topRight() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::dyn_topRight"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "topRight"))->offset; return *reinterpret_cast<::UnityEngine::Color*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Color bottomLeft ::UnityEngine::Color& TMPro::TMP_ColorGradient::dyn_bottomLeft() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::dyn_bottomLeft"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "bottomLeft"))->offset; return *reinterpret_cast<::UnityEngine::Color*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: public UnityEngine.Color bottomRight ::UnityEngine::Color& TMPro::TMP_ColorGradient::dyn_bottomRight() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::dyn_bottomRight"); auto ___internal__instance = this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "bottomRight"))->offset; return *reinterpret_cast<::UnityEngine::Color*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: TMPro.TMP_ColorGradient..cctor void TMPro::TMP_ColorGradient::_cctor() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::TMP_ColorGradient::.cctor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("TMPro", "TMP_ColorGradient", ".cctor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); ::il2cpp_utils::RunMethodRethrow<void, false>(static_cast<Il2CppObject*>(nullptr), ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.ITweenValue #include "TMPro/ITweenValue.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated method: TMPro.ITweenValue.get_ignoreTimeScale bool TMPro::ITweenValue::get_ignoreTimeScale() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ITweenValue::get_ignoreTimeScale"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_ignoreTimeScale", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: TMPro.ITweenValue.get_duration float TMPro::ITweenValue::get_duration() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ITweenValue::get_duration"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "get_duration", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: TMPro.ITweenValue.TweenValue void TMPro::ITweenValue::TweenValue(float floatPercentage) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ITweenValue::TweenValue"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "TweenValue", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(floatPercentage)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, floatPercentage); } // Autogenerated method: TMPro.ITweenValue.ValidTarget bool TMPro::ITweenValue::ValidTarget() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ITweenValue::ValidTarget"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(this, "ValidTarget", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.ColorTween #include "TMPro/ColorTween.hpp" // Including type: TMPro.ColorTween/TMPro.ColorTweenCallback #include "TMPro/ColorTween_ColorTweenCallback.hpp" // Including type: UnityEngine.Events.UnityAction`1 #include "UnityEngine/Events/UnityAction_1.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated instance field getter // Get instance field: private TMPro.ColorTween/TMPro.ColorTweenCallback m_Target ::TMPro::ColorTween::ColorTweenCallback*& TMPro::ColorTween::dyn_m_Target() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::dyn_m_Target"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Target"))->offset; return *reinterpret_cast<::TMPro::ColorTween::ColorTweenCallback**>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Color m_StartColor ::UnityEngine::Color& TMPro::ColorTween::dyn_m_StartColor() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::dyn_m_StartColor"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_StartColor"))->offset; return *reinterpret_cast<::UnityEngine::Color*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private UnityEngine.Color m_TargetColor ::UnityEngine::Color& TMPro::ColorTween::dyn_m_TargetColor() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::dyn_m_TargetColor"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_TargetColor"))->offset; return *reinterpret_cast<::UnityEngine::Color*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private TMPro.ColorTween/TMPro.ColorTweenMode m_TweenMode ::TMPro::ColorTween::ColorTweenMode& TMPro::ColorTween::dyn_m_TweenMode() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::dyn_m_TweenMode"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_TweenMode"))->offset; return *reinterpret_cast<::TMPro::ColorTween::ColorTweenMode*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Single m_Duration float& TMPro::ColorTween::dyn_m_Duration() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::dyn_m_Duration"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_Duration"))->offset; return *reinterpret_cast<float*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated instance field getter // Get instance field: private System.Boolean m_IgnoreTimeScale bool& TMPro::ColorTween::dyn_m_IgnoreTimeScale() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::dyn_m_IgnoreTimeScale"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "m_IgnoreTimeScale"))->offset; return *reinterpret_cast<bool*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated method: TMPro.ColorTween.get_startColor ::UnityEngine::Color TMPro::ColorTween::get_startColor() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::get_startColor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_startColor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Color, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.set_startColor void TMPro::ColorTween::set_startColor(::UnityEngine::Color value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::set_startColor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_startColor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: TMPro.ColorTween.get_targetColor ::UnityEngine::Color TMPro::ColorTween::get_targetColor() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::get_targetColor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_targetColor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::UnityEngine::Color, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.set_targetColor void TMPro::ColorTween::set_targetColor(::UnityEngine::Color value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::set_targetColor"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_targetColor", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: TMPro.ColorTween.get_tweenMode ::TMPro::ColorTween::ColorTweenMode TMPro::ColorTween::get_tweenMode() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::get_tweenMode"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_tweenMode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<::TMPro::ColorTween::ColorTweenMode, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.set_tweenMode void TMPro::ColorTween::set_tweenMode(::TMPro::ColorTween::ColorTweenMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::set_tweenMode"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_tweenMode", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: TMPro.ColorTween.get_duration float TMPro::ColorTween::get_duration() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::get_duration"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_duration", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.set_duration void TMPro::ColorTween::set_duration(float value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::set_duration"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_duration", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: TMPro.ColorTween.get_ignoreTimeScale bool TMPro::ColorTween::get_ignoreTimeScale() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::get_ignoreTimeScale"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "get_ignoreTimeScale", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.set_ignoreTimeScale void TMPro::ColorTween::set_ignoreTimeScale(bool value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::set_ignoreTimeScale"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "set_ignoreTimeScale", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(value)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, value); } // Autogenerated method: TMPro.ColorTween.TweenValue void TMPro::ColorTween::TweenValue(float floatPercentage) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::TweenValue"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "TweenValue", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(floatPercentage)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, floatPercentage); } // Autogenerated method: TMPro.ColorTween.AddOnChangedCallback void TMPro::ColorTween::AddOnChangedCallback(::UnityEngine::Events::UnityAction_1<::UnityEngine::Color>* callback) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::AddOnChangedCallback"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "AddOnChangedCallback", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(callback)}))); ::il2cpp_utils::RunMethodRethrow<void, false>(this, ___internal__method, callback); } // Autogenerated method: TMPro.ColorTween.GetIgnoreTimescale bool TMPro::ColorTween::GetIgnoreTimescale() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::GetIgnoreTimescale"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetIgnoreTimescale", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.GetDuration float TMPro::ColorTween::GetDuration() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::GetDuration"); static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "GetDuration", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<float, false>(this, ___internal__method); } // Autogenerated method: TMPro.ColorTween.ValidTarget bool TMPro::ColorTween::ValidTarget() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ValidTarget"); auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod(*this, "ValidTarget", std::vector<Il2CppClass*>{}, ::std::vector<const Il2CppType*>{}))); return ::il2cpp_utils::RunMethodRethrow<bool, false>(this, ___internal__method); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.ColorTween/TMPro.ColorTweenMode #include "TMPro/ColorTween.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes // Autogenerated static field getter // Get static field: static public TMPro.ColorTween/TMPro.ColorTweenMode All ::TMPro::ColorTween::ColorTweenMode TMPro::ColorTween::ColorTweenMode::_get_All() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::_get_All"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorTween::ColorTweenMode>("TMPro", "ColorTween/ColorTweenMode", "All")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorTween/TMPro.ColorTweenMode All void TMPro::ColorTween::ColorTweenMode::_set_All(::TMPro::ColorTween::ColorTweenMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::_set_All"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorTween/ColorTweenMode", "All", value)); } // Autogenerated static field getter // Get static field: static public TMPro.ColorTween/TMPro.ColorTweenMode RGB ::TMPro::ColorTween::ColorTweenMode TMPro::ColorTween::ColorTweenMode::_get_RGB() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::_get_RGB"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorTween::ColorTweenMode>("TMPro", "ColorTween/ColorTweenMode", "RGB")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorTween/TMPro.ColorTweenMode RGB void TMPro::ColorTween::ColorTweenMode::_set_RGB(::TMPro::ColorTween::ColorTweenMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::_set_RGB"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorTween/ColorTweenMode", "RGB", value)); } // Autogenerated static field getter // Get static field: static public TMPro.ColorTween/TMPro.ColorTweenMode Alpha ::TMPro::ColorTween::ColorTweenMode TMPro::ColorTween::ColorTweenMode::_get_Alpha() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::_get_Alpha"); return THROW_UNLESS(il2cpp_utils::GetFieldValue<::TMPro::ColorTween::ColorTweenMode>("TMPro", "ColorTween/ColorTweenMode", "Alpha")); } // Autogenerated static field setter // Set static field: static public TMPro.ColorTween/TMPro.ColorTweenMode Alpha void TMPro::ColorTween::ColorTweenMode::_set_Alpha(::TMPro::ColorTween::ColorTweenMode value) { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::_set_Alpha"); THROW_UNLESS(il2cpp_utils::SetFieldValue("TMPro", "ColorTween/ColorTweenMode", "Alpha", value)); } // Autogenerated instance field getter // Get instance field: public System.Int32 value__ int& TMPro::ColorTween::ColorTweenMode::dyn_value__() { static auto ___internal__logger = ::Logger::get().WithContext("::TMPro::ColorTween::ColorTweenMode::dyn_value__"); auto ___internal__instance = *this; static auto ___internal__field__offset = THROW_UNLESS(il2cpp_utils::FindField(___internal__instance, "value__"))->offset; return *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + ___internal__field__offset); } // Autogenerated from CppSourceCreator // Created by Sc2ad // ========================================================================= // Begin includes // Including type: TMPro.ColorTween/TMPro.ColorTweenCallback #include "TMPro/ColorTween_ColorTweenCallback.hpp" #include "beatsaber-hook/shared/utils/il2cpp-utils.hpp" #include "beatsaber-hook/shared/utils/utils.h" // Completed includes
96.428256
578
0.805653
RedBrumbler
1da54baee266483de8763dbbe42ff1a4d2ec766a
1,538
hpp
C++
src/connection_types/socket_connection.hpp
Felix-Rm/iac
59bfc7e859d4cc0b923c75dd34316ae2fafd9097
[ "BSD-2-Clause" ]
null
null
null
src/connection_types/socket_connection.hpp
Felix-Rm/iac
59bfc7e859d4cc0b923c75dd34316ae2fafd9097
[ "BSD-2-Clause" ]
null
null
null
src/connection_types/socket_connection.hpp
Felix-Rm/iac
59bfc7e859d4cc0b923c75dd34316ae2fafd9097
[ "BSD-2-Clause" ]
null
null
null
#pragma once #ifndef ARDUINO # include <arpa/inet.h> # include <netinet/in.h> # include <sys/fcntl.h> # include <sys/ioctl.h> # include <sys/socket.h> # include <unistd.h> # include <csignal> # include <cstdio> # include <cstdlib> # include "../std_provider/string.hpp" # include "connection.hpp" namespace iac { class SocketConnection : public Connection { public: SocketConnection(const char* ip, int port); size_t read(void* buffer, size_t size) override; size_t write(const void* buffer, size_t size) override; bool flush() override; bool clear() override; size_t available() override; explicit operator bool() const { return m_good; }; protected: const char* m_ip = nullptr; int m_port = 0; in_addr_t m_addr = INADDR_ANY; int m_rw_fd = -1; bool m_good = true; }; class SocketClientConnection : public SocketConnection { public: SocketClientConnection(const char* ip, int port); bool open() override; bool close() override; void printBuffer(int cols = 4); private: sockaddr_in m_address{}; static constexpr unsigned s_connect_timeout = 100000; }; class SocketServerConnection : public SocketConnection { public: SocketServerConnection(const char* ip, int port); bool open() override; bool close() override; void printBuffer(int cols = 4); private: int m_server_fd{-1}; sockaddr_in m_server_address{}, m_client_address{}; }; } // namespace iac #endif
19.468354
59
0.662549
Felix-Rm
1da8c18fa83b6061ebfdfe6059e2f5e0590af07a
7,456
cpp
C++
compiler/luci/service/src/GraphBlock.test.cpp
wateret/ONE_private
9789c52633e665d2e10273d88d6f7970faa8aee9
[ "Apache-2.0" ]
null
null
null
compiler/luci/service/src/GraphBlock.test.cpp
wateret/ONE_private
9789c52633e665d2e10273d88d6f7970faa8aee9
[ "Apache-2.0" ]
null
null
null
compiler/luci/service/src/GraphBlock.test.cpp
wateret/ONE_private
9789c52633e665d2e10273d88d6f7970faa8aee9
[ "Apache-2.0" ]
null
null
null
/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "GraphBlock.h" #include "Check.h" #include <loco.h> #include <memory> // TODO Change all Canonical nodes to Circle nodes namespace { template <luci::FeatureLayout T> loco::Permutation<loco::Domain::Feature> perm(); template <> loco::Permutation<loco::Domain::Feature> perm<luci::FeatureLayout::NHWC>() { // Make NHWC permutation for encoder and decoder loco::Permutation<loco::Domain::Feature> NHWC; NHWC.axis(loco::FeatureAxis::Count) = 0; NHWC.axis(loco::FeatureAxis::Height) = 1; NHWC.axis(loco::FeatureAxis::Width) = 2; NHWC.axis(loco::FeatureAxis::Depth) = 3; return NHWC; } template <luci::FilterLayout T> loco::Permutation<loco::Domain::Filter> perm(); template <> loco::Permutation<loco::Domain::Filter> perm<luci::FilterLayout::HWIO>() { loco::Permutation<loco::Domain::Filter> HWIO; // a.k.a., HWCN HWIO.axis(loco::FilterAxis::Height) = 0; HWIO.axis(loco::FilterAxis::Width) = 1; HWIO.axis(loco::FilterAxis::Depth) = 2; HWIO.axis(loco::FilterAxis::Count) = 3; return HWIO; } template <> loco::Permutation<loco::Domain::Filter> perm<luci::FilterLayout::OHWI>() { // Make NHWC permutation for encoder and decoder loco::Permutation<loco::Domain::Filter> OHWI; // a.k.a., NHWC OHWI.axis(loco::FilterAxis::Count) = 0; OHWI.axis(loco::FilterAxis::Height) = 1; OHWI.axis(loco::FilterAxis::Width) = 2; OHWI.axis(loco::FilterAxis::Depth) = 3; return OHWI; } template <luci::DepthwiseFilterLayout T> loco::Permutation<loco::Domain::DepthwiseFilter> perm(); template <> loco::Permutation<loco::Domain::DepthwiseFilter> perm<luci::DepthwiseFilterLayout::HWCM>() { loco::Permutation<loco::Domain::DepthwiseFilter> HWCM; HWCM.axis(loco::DepthwiseFilterAxis::Height) = 0; HWCM.axis(loco::DepthwiseFilterAxis::Width) = 1; HWCM.axis(loco::DepthwiseFilterAxis::Depth) = 2; HWCM.axis(loco::DepthwiseFilterAxis::Multiplier) = 3; return HWCM; } template <luci::MatrixLayout T> loco::Permutation<loco::Domain::Matrix> perm(); template <> loco::Permutation<loco::Domain::Matrix> perm<luci::MatrixLayout::HW>() { loco::Permutation<loco::Domain::Matrix> HW; HW.axis(loco::MatrixAxis::Height) = 0; HW.axis(loco::MatrixAxis::Width) = 1; return HW; } template <> loco::Permutation<loco::Domain::Matrix> perm<luci::MatrixLayout::WH>() { loco::Permutation<loco::Domain::Matrix> WH; WH.axis(loco::MatrixAxis::Height) = 1; WH.axis(loco::MatrixAxis::Width) = 0; return WH; } } // namespace namespace luci { template <FeatureLayout T> loco::FeatureEncode *make_feature_encode(loco::Node *input_for_encode) { LUCI_ASSERT(input_for_encode != nullptr, "input should not be nullptr"); loco::Graph *g = input_for_encode->graph(); auto encoder = std::make_unique<loco::PermutingEncoder<loco::Domain::Feature>>(); encoder->perm(perm<T>()); auto enc = g->nodes()->create<loco::FeatureEncode>(); enc->input(input_for_encode); enc->encoder(std::move(encoder)); return enc; } template <FeatureLayout T> loco::FeatureDecode *make_feature_decode(loco::Node *input_for_decode) { LUCI_ASSERT(input_for_decode != nullptr, "input should not be nullptr"); loco::Graph *g = input_for_decode->graph(); auto decoder = std::make_unique<loco::PermutingDecoder<loco::Domain::Feature>>(); decoder->perm(perm<T>()); auto dec = g->nodes()->create<loco::FeatureDecode>(); dec->input(input_for_decode); dec->decoder(std::move(decoder)); return dec; } template <FilterLayout T> loco::FilterEncode *make_filter_encode(loco::Node *input_for_encode) { LUCI_ASSERT(input_for_encode != nullptr, "filter should not be nullptr"); loco::Graph *g = input_for_encode->graph(); auto encoder = std::make_unique<loco::PermutingEncoder<loco::Domain::Filter>>(); encoder->perm(perm<T>()); auto enc = g->nodes()->create<loco::FilterEncode>(); enc->input(input_for_encode); enc->encoder(std::move(encoder)); return enc; } template <FilterLayout T> loco::FilterDecode *make_filter_decode(loco::Node *input_for_decode) { LUCI_ASSERT(input_for_decode != nullptr, "filter should not be nullptr"); loco::Graph *g = input_for_decode->graph(); auto decoder = std::make_unique<loco::PermutingDecoder<loco::Domain::Filter>>(); decoder->perm(perm<T>()); auto dec = g->nodes()->create<loco::FilterDecode>(); dec->input(input_for_decode); dec->decoder(std::move(decoder)); return dec; } template <DepthwiseFilterLayout T> loco::DepthwiseFilterDecode *make_dw_filter_decode(loco::Node *input_for_decode) { LUCI_ASSERT(input_for_decode != nullptr, "filter should not be nullptr"); loco::Graph *g = input_for_decode->graph(); auto decoder = std::make_unique<loco::PermutingDecoder<loco::Domain::DepthwiseFilter>>(); decoder->perm(perm<T>()); auto dec = g->nodes()->create<loco::DepthwiseFilterDecode>(); dec->input(input_for_decode); dec->decoder(std::move(decoder)); return dec; } template <MatrixLayout T> loco::MatrixEncode *make_matrix_encode(loco::Node *input_for_encode) { LUCI_ASSERT(input_for_encode != nullptr, "input should not be nullptr"); loco::Graph *g = input_for_encode->graph(); auto encoder = std::make_unique<loco::PermutingEncoder<loco::Domain::Matrix>>(); encoder->perm(perm<T>()); auto enc = g->nodes()->create<loco::MatrixEncode>(); enc->input(input_for_encode); enc->encoder(std::move(encoder)); return enc; } template <MatrixLayout T> loco::MatrixDecode *make_matrix_decode(loco::Node *input_for_decode) { LUCI_ASSERT(input_for_decode != nullptr, "input should not be nullptr"); loco::Graph *g = input_for_decode->graph(); auto decoder = std::make_unique<loco::PermutingDecoder<loco::Domain::Matrix>>(); decoder->perm(perm<T>()); auto dec = g->nodes()->create<loco::MatrixDecode>(); dec->input(input_for_decode); dec->decoder(std::move(decoder)); return dec; } // template instantiation template loco::FeatureEncode * make_feature_encode<FeatureLayout::NHWC>(loco::Node *input_for_encode); template loco::FeatureDecode * make_feature_decode<FeatureLayout::NHWC>(loco::Node *input_for_encode); template loco::FilterEncode *make_filter_encode<FilterLayout::HWIO>(loco::Node *input_for_encode); template loco::FilterDecode *make_filter_decode<FilterLayout::OHWI>(loco::Node *input_for_decode); template loco::DepthwiseFilterDecode * make_dw_filter_decode<DepthwiseFilterLayout::HWCM>(loco::Node *input_for_decode); template loco::MatrixEncode *make_matrix_encode<MatrixLayout::HW>(loco::Node *input_for_encode); template loco::MatrixEncode *make_matrix_encode<MatrixLayout::WH>(loco::Node *input_for_encode); template loco::MatrixDecode *make_matrix_decode<MatrixLayout::HW>(loco::Node *input_for_decode); template loco::MatrixDecode *make_matrix_decode<MatrixLayout::WH>(loco::Node *input_for_decode); } // namespace luci
30.186235
98
0.725992
wateret
1db186488106b897f8da6df052c0a78a226a6b32
282
cpp
C++
bootloader/Disk/IDE/ATADevice.cpp
supercomputer7/nahmanboot2
6b4ed2db89394ef2e8d878df98a988e205a63ee6
[ "MIT" ]
3
2019-10-15T22:22:51.000Z
2019-11-29T10:39:28.000Z
bootloader/Disk/IDE/ATADevice.cpp
supercomputer7/nahmanboot2
6b4ed2db89394ef2e8d878df98a988e205a63ee6
[ "MIT" ]
null
null
null
bootloader/Disk/IDE/ATADevice.cpp
supercomputer7/nahmanboot2
6b4ed2db89394ef2e8d878df98a988e205a63ee6
[ "MIT" ]
null
null
null
#include <Disk/IDE/ATADevice.h> ATADevice::ATADevice(IDEController* controller,uint8_t port) : StorageDevice(controller,port) { this->transfer_mode = DefaultTransferMode; this->command_set = ATACommandSet; } uint16_t ATADevice::get_hardware_protocol() { return IDEATA; }
28.2
93
0.769504
supercomputer7
1db64e09e3c30a39480db9c8bbe73721e490e358
35
hpp
C++
src/boost_range_pointer.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
10
2018-03-17T00:58:42.000Z
2021-07-06T02:48:49.000Z
src/boost_range_pointer.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
2
2021-03-26T15:17:35.000Z
2021-05-20T23:55:08.000Z
src/boost_range_pointer.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
4
2019-05-28T21:06:37.000Z
2021-07-06T03:06:52.000Z
#include <boost/range/pointer.hpp>
17.5
34
0.771429
miathedev
1db98fdb3d8fba7fe7ffd6ce5db5f83ae1f7fe20
8,151
cpp
C++
src/lexical/lexical.cpp
MisakaCenter/SimpleCompiler
aafb13c6c6b2f20c19757ec8b04231746a298f55
[ "MIT" ]
24
2020-09-26T13:20:23.000Z
2022-03-09T18:56:58.000Z
src/lexical/lexical.cpp
MRNIU/Compiler
746106625ea6fba34f36bd04ac7f6394d82166a8
[ "MIT" ]
2
2020-07-19T23:35:02.000Z
2021-09-27T16:43:40.000Z
src/lexical/lexical.cpp
MRNIU/Compiler
746106625ea6fba34f36bd04ac7f6394d82166a8
[ "MIT" ]
11
2020-06-07T04:57:57.000Z
2021-08-03T08:00:48.000Z
// This file is a part of Simple-XX/SimpleCompiler // (https://github.com/Simple-XX/SimpleCompiler). // // lexical.cpp for Simple-XX/SimpleCompiler. #include "iostream" #include "string" #include "lexical.h" using namespace std; Keywords Lexer::keywords; Lexer::Lexer(Scanner &sc) : scanner(sc) { ch = ' '; token = NULL; return; } Lexer::~Lexer() { if (token != NULL) { delete token; } return; } bool Lexer::scan(char need) { ch = scanner.scan(); if (need) { if (ch != need) return false; ch = scanner.scan(); return true; } return true; } void Lexer::blank() { Token *t = NULL; // 跳过空字符 do { scan(); } while (COND_BLANK); token = t; return; } void Lexer::identifier() { Token *t = NULL; // 标识符 while (COND_IDENTIFIER) { string name = ""; do { // 记录字符 name.push_back(ch); scan(); } while (COND_IDENTIFIER || (ch >= '0' && ch <= '9')); // 判断是不是关键字 Tag tag = keywords.get_tag(name); // 如果不是,则为标识符 if (tag == ID) { t = new Id(name); } // 如果是 else { t = new Token(tag); } } token = t; return; } void Lexer::number() { Token *t = NULL; int val = 0; // 十进制数 do { // 计算数字 val = val * 10 + ch - '0'; } while (scan(), (ch >= '0' && ch <= '9')); t = new Num(val); token = t; return; } void Lexer::character() { Token *t = NULL; do { // 过滤掉第一个单引号 if (ch == '\'') { continue; } // 文件结束或换行 else if ((ch == '\n') || (ch == EOF) ) { t = new Token(ERR); error->set_err_no(ERR); error->display_err(); break; } // 转义字符 else if (ch == '\\') { scan(); if (ch == 'n') { t = new Char('\n'); } else if (ch == 't') { t = new Char('\t'); } else if (ch == '0') { t = new Char('\0'); } else if (ch == '\'') { t = new Char('\''); } else if (ch == '\\') { t = new Char('\\'); } else if ((ch == EOF) || (ch == '\n')) { t = new Token(ERR); error->set_err_no(ERR); error->display_err(); break; } // 其它的不转义 else { t = new Char(ch); } } // 一般情况 else { t = new Char(ch); } } while (scan('\'') == false); token = t; return; } void Lexer::str() { Token *t = NULL; string s = ""; do { // 过滤掉第一个双引号 if (ch == '"') { continue; } // 直接结束 else if ((ch == '\n') || (ch == EOF)) { t = new Token(ERR); error->set_err_no(ERR); error->display_err(); break; } // 转义字符 if (ch == '\\') { scan(); if (ch == 'n') { s.push_back('\n'); } else if (ch == 't') { s.push_back('\t'); } else if (ch == '0') { s.push_back('\0'); } else if (ch == '"') { s.push_back('"'); } else if (ch == '\\') { s.push_back('\\'); } else if (ch == '\n') { ; } else if (ch == EOF) { t = new Token(ERR); error->set_err_no(ERR); error->display_err(); break; } // 其它的不转义 else { s.push_back(ch); } } // 一般情况 else { s.push_back(ch); } } while (scan('"') == false); // 最终字符串 if (t == NULL) { t = new Str(s); } token = t; return; } void Lexer::separator() { Token *t = NULL; switch (ch) { case '(': t = new Token(LPAREN); break; case ')': t = new Token(RPAREN); break; case '{': t = new Token(LBRACE); break; case '}': t = new Token(RBRACE); break; case '[': t = new Token(LBRACKET); break; case ']': t = new Token(RBRACKET); break; case ',': t = new Token(COMMA); break; case ':': t = new Token(COLON); break; case ';': t = new Token(SEMICON); break; default: t = new Token(ERR); // 错误的词法记号 } scan(); token = t; return; } void Lexer::operation() { Token *t = NULL; switch (ch) { case '=': t = new Token(scan('=') ? EQU : ASSIGN); break; case '+': t = new Token(ADD); scan(); break; case '-': t = new Token(SUB); scan(); break; case '*': t = new Token(MUL); scan(); break; case '/': scan(); // 单行注释 if (ch == '/') { while (ch != '\n' && ch != EOF) scan(); } // 多行注释 else if (ch == '*') { while (scan(EOF) == false) { if (ch == '*') { if (scan('/')) break; } } // 没有闭合 if (ch == EOF) { cout << "多行注释未正常结束" << endl; } } // 否则为除号 else t = new Token(DIV); break; case '%': t = new Token(MOD); scan(); break; case '|': t = new Token(scan('|') ? OR : ORBIT); break; case '&': t = new Token(scan('&') ? AND : ANDBIT); break; case '^': t = new Token(EORBIT); scan(); break; case '!': t = new Token(scan('=') ? NEQU : NOT); break; case '>': t = new Token(scan('=') ? GE : GT); break; case '<': t = new Token(scan('=') ? LE : LT); break; // 除此以外是错误的 default: t = new Token(ERR); error->set_err_no(ERR); error->display_err(); scan(); } token = t; return; } Token *Lexer::lexing() { // 字符不为空且没有出错时 while ((is_done() == false)) { if (COND_BLANK) blank(); else if (COND_IDENTIFIER) identifier(); else if (COND_NUMBER) { number(); } else if (ch == '\'') { character(); } else if (ch == '"') { this->str(); } else if (COND_SEPARATOR) { separator(); } else if (COND_OPERATION) { operation(); } else { token = new Token(ERR); error->set_err_no(ERR); error->display_err(); return token; } // 更新 token 内容 if (token != NULL && token->tag != ERR) { return token; } } token = new Token(END); return token; } bool Lexer::is_done() const { return scanner.is_done() || (error->get_err_no() < 0); }
23.090652
63
0.330266
MisakaCenter
1dbaf0f021069a31137ec35db0a3d12bf546b1fe
7,538
cpp
C++
far/tracer.cpp
andrastantos/FarManager
1df1cd0f964c1e2fcde5ff108c2756b5ad5f71b7
[ "BSD-3-Clause" ]
null
null
null
far/tracer.cpp
andrastantos/FarManager
1df1cd0f964c1e2fcde5ff108c2756b5ad5f71b7
[ "BSD-3-Clause" ]
null
null
null
far/tracer.cpp
andrastantos/FarManager
1df1cd0f964c1e2fcde5ff108c2756b5ad5f71b7
[ "BSD-3-Clause" ]
null
null
null
/* tracer.cpp */ /* Copyright © 2016 Far Group All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the authors may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "tracer.hpp" #include "imports.hpp" #include "farexcpt.hpp" #include "encoding.hpp" #include "pathmix.hpp" #include "platform.fs.hpp" #include "format.hpp" static auto GetBackTrace(const exception_context& Context) { std::vector<const void*> Result; // StackWalk64() may modify context record passed to it, so we will use a copy. auto ContextRecord = *Context.pointers()->ContextRecord; STACKFRAME64 StackFrame{}; #if defined(_WIN64) const DWORD MachineType = IMAGE_FILE_MACHINE_AMD64; StackFrame.AddrPC.Offset = ContextRecord.Rip; StackFrame.AddrFrame.Offset = ContextRecord.Rbp; StackFrame.AddrStack.Offset = ContextRecord.Rsp; #else const DWORD MachineType = IMAGE_FILE_MACHINE_I386; StackFrame.AddrPC.Offset = ContextRecord.Eip; StackFrame.AddrFrame.Offset = ContextRecord.Ebp; StackFrame.AddrStack.Offset = ContextRecord.Esp; #endif StackFrame.AddrPC.Mode = AddrModeFlat; StackFrame.AddrFrame.Mode = AddrModeFlat; StackFrame.AddrStack.Mode = AddrModeFlat; while (imports.StackWalk64(MachineType, GetCurrentProcess(), Context.thread_handle(), &StackFrame, &ContextRecord, nullptr, nullptr, nullptr, nullptr)) { Result.emplace_back(reinterpret_cast<const void*>(StackFrame.AddrPC.Offset)); } return Result; } static void GetSymbols(const std::vector<const void*>& BackTrace, const std::function<void(string&&, string&&, string&&)>& Consumer) { const auto Process = GetCurrentProcess(); const auto MaxNameLen = MAX_SYM_NAME; block_ptr<SYMBOL_INFO> Symbol(sizeof(SYMBOL_INFO) + MaxNameLen + 1); Symbol->SizeOfStruct = sizeof(SYMBOL_INFO); Symbol->MaxNameLen = MaxNameLen; imports.SymSetOptions(SYMOPT_LOAD_LINES | SYMOPT_UNDNAME | SYMOPT_DEFERRED_LOADS | SYMOPT_INCLUDE_32BIT_MODULES); IMAGEHLP_MODULEW64 Module{ static_cast<DWORD>(aligned_size(offsetof(IMAGEHLP_MODULEW64, LoadedImageName), 8)) }; // use the pre-07-Jun-2002 struct size, aligned to 8 IMAGEHLP_LINE64 Line{ sizeof(Line) }; DWORD Displacement; const auto MaxAddressSize = format(L"{0:0X}", reinterpret_cast<uintptr_t>(*std::max_element(ALL_CONST_RANGE(BackTrace)))).size(); for (const auto i: BackTrace) { const auto Address = reinterpret_cast<DWORD_PTR>(i); const auto GotName = imports.SymFromAddr(Process, Address, nullptr, Symbol.get()) != FALSE; const auto GotModule = imports.SymGetModuleInfoW64(Process, Address, &Module) != FALSE; const auto GotSource = imports.SymGetLineFromAddr64(Process, Address, &Displacement, &Line) != FALSE; Consumer(format(L"0x{0:0{1}X}", Address, MaxAddressSize), format(L"{0}!{1}", GotModule? PointToName(Module.ImageName) : L""sv, GotName? encoding::ansi::get_chars(Symbol->Name) : L""s), GotSource? format(L"{0}:{1}", encoding::ansi::get_chars(Line.FileName), Line.LineNumber) : L""s); } } static auto GetSymbols(const std::vector<const void*>& BackTrace) { std::vector<string> Result; GetSymbols(BackTrace, [&](string&& Address, string&& Name, string&& Source) { if (!Name.empty()) append(Address, L' ', Name); if (!Source.empty()) append(Address, L" ("sv, Source, L')'); Result.emplace_back(std::move(Address)); }); return Result; } tracer* StaticInstance; static LONG WINAPI StackLogger(EXCEPTION_POINTERS *xp) { if (IsCppException(xp)) { // 0 indicates rethrow if (xp->ExceptionRecord->ExceptionInformation[1]) { if (StaticInstance) StaticInstance->store(ToPtr(xp->ExceptionRecord->ExceptionInformation[1]), xp); } } return EXCEPTION_CONTINUE_SEARCH; } tracer::veh_handler::veh_handler(PVECTORED_EXCEPTION_HANDLER Handler): m_Handler(imports.AddVectoredExceptionHandler(TRUE, Handler)) { } tracer::veh_handler::~veh_handler() { imports.RemoveVectoredExceptionHandler(m_Handler); } tracer::tracer(): m_Handler(StackLogger) { assert(!StaticInstance); string Path; if (os::fs::GetModuleFileName(nullptr, nullptr, Path)) { CutToParent(Path); m_SymbolSearchPath = encoding::ansi::get_bytes(Path); } StaticInstance = this; } tracer::~tracer() { assert(StaticInstance); StaticInstance = nullptr; } void tracer::store(const void* CppObject, const EXCEPTION_POINTERS* ExceptionInfo) { SCOPED_ACTION(os::critical_section_lock)(m_CS); if (m_CppMap.size() > 2048) { // We can't store them forever m_CppMap.clear(); } m_CppMap.emplace(CppObject, std::make_unique<exception_context>(ExceptionInfo->ExceptionRecord->ExceptionCode, ExceptionInfo)); } std::unique_ptr<exception_context> tracer::get_context(const void* CppObject) { SCOPED_ACTION(os::critical_section_lock)(m_CS); auto Iterator = m_CppMap.find(CppObject); if (Iterator == m_CppMap.end()) return nullptr; auto Result = std::move(Iterator->second); m_CppMap.erase(Iterator); return Result; } std::unique_ptr<exception_context> tracer::get_exception_context(const void* CppObject) { return StaticInstance? StaticInstance->get_context(CppObject) : nullptr; } class with_symbols { public: NONCOPYABLE(with_symbols); with_symbols() { if (StaticInstance) StaticInstance->SymInitialise(); } ~with_symbols() { if (StaticInstance) StaticInstance->SymCleanup(); } }; std::vector<string> tracer::get(const void* CppObject) { const auto Context = StaticInstance? StaticInstance->get_context(CppObject) : nullptr; if (!Context) return {}; SCOPED_ACTION(with_symbols); return GetSymbols(GetBackTrace(*Context)); } std::vector<string> tracer::get(const exception_context& Context) { SCOPED_ACTION(with_symbols); return GetSymbols(GetBackTrace(Context)); } void tracer::get_one(const void* Ptr, string& Address, string& Name, string& Source) { SCOPED_ACTION(with_symbols); GetSymbols({Ptr}, [&](string&& StrAddress, string&& StrName, string&& StrSource) { Address = std::move(StrAddress); Name = std::move(StrName); Source = std::move(StrSource); }); } bool tracer::SymInitialise() { if (!m_SymInitialised) { m_SymInitialised = imports.SymInitialize(GetCurrentProcess(), EmptyToNull(m_SymbolSearchPath.c_str()), TRUE) != FALSE; } return m_SymInitialised; } void tracer::SymCleanup() { if (m_SymInitialised) { m_SymInitialised = !imports.SymCleanup(GetCurrentProcess()); } }
29.794466
166
0.756699
andrastantos
1dbb5b8f8b57ce06e2ba2cc701913588f7d58790
2,510
cpp
C++
src/Main.cpp
Joco223/LogicGateSimulator
78bdb72886a5b2908a073a168a141471aed636d8
[ "MIT" ]
null
null
null
src/Main.cpp
Joco223/LogicGateSimulator
78bdb72886a5b2908a073a168a141471aed636d8
[ "MIT" ]
null
null
null
src/Main.cpp
Joco223/LogicGateSimulator
78bdb72886a5b2908a073a168a141471aed636d8
[ "MIT" ]
null
null
null
#define SDL_MAIN_HANDLED #include "Simple2D.h" #include "Simple2D_Sprite.h" #include "Simple2D_Text.h" #include "Sandbox.h" #include "Camera.h" #include "GUI_Controller.h" #include "Chip.h" #include "Asset_loader.h" #include <iostream> #include <string> #include <optional> #include <functional> constexpr int width = 1600; constexpr int height = 900; constexpr Simple2D::Colour window_colour = {50, 50, 50, 255}; void placeholder() {} int main() { Simple2D::Context ctx(width, height, "LGS"); ctx.set_window_colour(window_colour); ctx.set_blending_mode(Simple2D::S2D_BLENDING_ALPHA); ctx.set_aa_mode(Simple2D::S2D_AA_LINEAR); Simple2D::Text_context text_ctx("assets/Cascadia.ttf"); Sandbox sandbox; GUI_Controller gui_controller = GUI_Controller(ctx, width, height); gui_controller.init_menu_bar(ctx, text_ctx); Asset_loader asset_loader; asset_loader.load_chips(ctx, "assets/chips/", gui_controller); asset_loader.load_logic_gates(ctx, "assets/logic_gates/", gui_controller); Camera camera = Camera(); int rel_x = 0; int rel_y = 0; int curr_mouse_x = 0; int curr_mouse_y = 0; while(!ctx.check_exit()) { ctx.clear(); rel_x = 0; rel_y = 0; std::optional<Simple2D::mouse_motion_e> mouse_motion_event = ctx.check_mouse_motion(); while(mouse_motion_event) { rel_x += mouse_motion_event->rel_x; rel_y -= mouse_motion_event->rel_y; curr_mouse_x = mouse_motion_event->x; curr_mouse_y = mouse_motion_event->y; gui_controller.handle_mouse_move(*mouse_motion_event); mouse_motion_event = ctx.check_mouse_motion(); } std::optional<Simple2D::mouse_button_e> mouse_button_event = ctx.check_mouse_button(); if(mouse_button_event) { camera.update_position(*mouse_button_event); gui_controller.handle_mouse_click(camera.get_pos_x(), camera.get_pos_y(), ctx, *mouse_button_event, sandbox); } std::optional<Simple2D::mouse_wheel_e> mouse_wheel_event = ctx.check_mouse_wheel(); if(mouse_wheel_event) { gui_controller.handle_mouse_scroll(*mouse_wheel_event, curr_mouse_x, curr_mouse_y); } std::optional<Simple2D::keyboard_e> keyboard_event = ctx.check_keyboard(); while(keyboard_event) { gui_controller.handle_keyboard(*keyboard_event); keyboard_event = ctx.check_keyboard(); } gui_controller.handle_events(ctx); camera.move_camera(rel_x, rel_y); sandbox.draw(camera.get_pos_x(), camera.get_pos_y(), ctx); gui_controller.draw_gui(ctx, text_ctx); ctx.draw(); } return 0; }
26.702128
112
0.741036
Joco223
1dbcf0e090976b6dd2c43c7613c9529903d8e7d2
4,827
cpp
C++
external/globjects-0.5.0/source/globjects/source/Buffer.cpp
steppobeck/rgbd-recon
171a8336c8e3ba52a1b187b73544338fdd3c9285
[ "MIT" ]
18
2016-09-03T05:12:25.000Z
2022-02-23T15:52:33.000Z
external/globjects-0.5.0/source/globjects/source/Buffer.cpp
3d-scan/rgbd-recon
c4a5614eaa55dd93c74da70d6fb3d813d74f2903
[ "MIT" ]
1
2016-05-04T09:06:29.000Z
2016-05-04T09:06:29.000Z
external/globjects-0.5.0/source/globjects/source/Buffer.cpp
3d-scan/rgbd-recon
c4a5614eaa55dd93c74da70d6fb3d813d74f2903
[ "MIT" ]
7
2016-04-20T13:58:50.000Z
2018-07-09T15:47:26.000Z
#include <globjects/Buffer.h> #include <cassert> #include <glbinding/gl/functions.h> #include <glbinding/gl/enum.h> #include <globjects/globjects.h> #include <globjects/ObjectVisitor.h> #include "registry/ImplementationRegistry.h" #include "Resource.h" #include "implementations/BufferImplementation_Legacy.h" using namespace gl; namespace { const globjects::AbstractBufferImplementation & implementation() { return globjects::ImplementationRegistry::current().bufferImplementation(); } } namespace globjects { void Buffer::hintBindlessImplementation(BindlessImplementation impl) { ImplementationRegistry::current().initialize(impl); } void Buffer::setWorkingTarget(GLenum target) { BufferImplementation_Legacy::s_workingTarget = target; } Buffer::Buffer() : Buffer(new BufferResource) { } Buffer::Buffer(IDResource * resource) : Object(resource) { } Buffer * Buffer::fromId(const GLuint id) { return new Buffer(new ExternalResource(id)); } Buffer::~Buffer() { } void Buffer::accept(ObjectVisitor& visitor) { visitor.visitBuffer(this); } void Buffer::bind(const GLenum target) const { glBindBuffer(target, id()); } void Buffer::unbind(const GLenum target) { glBindBuffer(target, 0); } void Buffer::unbind(const GLenum target, const GLuint index) { glBindBufferBase(target, index, 0); } const void * Buffer::map() const { return static_cast<const void*>(implementation().map(this, GL_READ_ONLY)); } void* Buffer::map(const GLenum access) { return implementation().map(this, access); } void* Buffer::mapRange(const GLintptr offset, const GLsizeiptr length, const BufferAccessMask access) { return implementation().mapRange(this, offset, length, access); } bool Buffer::unmap() const { return implementation().unmap(this); } void Buffer::flushMappedRange(const GLintptr offset, const GLsizeiptr length) { implementation().flushMappedRange(this, offset, length); } void Buffer::setData(const GLsizeiptr size, const GLvoid * data, const GLenum usage) { implementation().setData(this, size, data, usage); } void Buffer::setSubData(const GLintptr offset, const GLsizeiptr size, const GLvoid * data) { implementation().setSubData(this, offset, size, data); } void Buffer::setStorage(const GLsizeiptr size, const GLvoid * data, const BufferStorageMask flags) { implementation().setStorage(this, size, data, flags); } GLint Buffer::getParameter(const GLenum pname) const { return implementation().getParameter(this, pname); } GLint64 Buffer::getParameter64(const GLenum pname) const { return implementation().getParameter64(this, pname); } void Buffer::bindBase(const GLenum target, const GLuint index) const { glBindBufferBase(target, index, id()); } void Buffer::bindRange(const GLenum target, const GLuint index, const GLintptr offset, const GLsizeiptr size) const { glBindBufferRange(target, index, id(), offset, size); } void Buffer::copySubData(Buffer * buffer, const GLintptr readOffset, const GLintptr writeOffset, const GLsizeiptr size) const { assert(buffer != nullptr); implementation().copySubData(this, buffer, readOffset, writeOffset, size); } void Buffer::copySubData(Buffer * buffer, const GLsizeiptr size) const { copySubData(buffer, 0, 0, size); } void Buffer::copyData(Buffer * buffer, const GLsizeiptr size, const GLenum usage) const { assert(buffer != nullptr); buffer->setData(static_cast<GLsizei>(size), nullptr, usage); copySubData(buffer, 0, 0, size); } void Buffer::clearData(const GLenum internalformat, const GLenum format, const GLenum type, const void * data) { implementation().clearData(this, internalformat, format, type, data); } void Buffer::clearSubData(const GLenum internalformat, const GLintptr offset, const GLsizeiptr size, const GLenum format, const GLenum type, const void * data) { implementation().clearSubData(this, internalformat, offset, size, format, type, data); } const void * Buffer::getPointer() const { return getPointer(GL_BUFFER_MAP_POINTER); } void * Buffer::getPointer() { return getPointer(GL_BUFFER_MAP_POINTER); } const void * Buffer::getPointer(const GLenum pname) const { return implementation().getPointer(this, pname); } void * Buffer::getPointer(const GLenum pname) { return implementation().getPointer(this, pname); } void Buffer::getSubData(const GLintptr offset, const GLsizeiptr size, void * data) const { implementation().getBufferSubData(this, offset, size, data); } void Buffer::invalidateData() const { implementation().invalidateData(this); } void Buffer::invalidateSubData(const GLintptr offset, const GLsizeiptr length) const { implementation().invalidateSubData(this, offset, length); } GLenum Buffer::objectType() const { return GL_BUFFER; } } // namespace globjects
22.556075
159
0.743526
steppobeck
1dc0243aad3e3515f84aed1f4ddcfd73663abba7
848
cpp
C++
libraries/RelaisSwitch/RelaisSwitch.cpp
naice/arduino
c63763bc532df3ab446e9b6ce48aa127962c8b42
[ "MIT" ]
null
null
null
libraries/RelaisSwitch/RelaisSwitch.cpp
naice/arduino
c63763bc532df3ab446e9b6ce48aa127962c8b42
[ "MIT" ]
null
null
null
libraries/RelaisSwitch/RelaisSwitch.cpp
naice/arduino
c63763bc532df3ab446e9b6ce48aa127962c8b42
[ "MIT" ]
null
null
null
/* Name: RelaisSwitch.cpp Created: 10/6/2019 12:16:27 PM Author: Jens Marchewka */ #include "RelaisSwitch.h" RelaisSwitch::RelaisSwitch(unsigned int pin, bool defaultState, bool isDigital) { _currentState = defaultState; _isDigital = isDigital; _pin = pin; pinMode(_pin, OUTPUT); if (_currentState) Off(); else On(); } RelaisSwitch::~RelaisSwitch() { } bool RelaisSwitch::Toggle() { if (_currentState) Off(); else On(); return GetState(); } bool RelaisSwitch::GetState() { return _currentState; } void RelaisSwitch::On() { if (_isDigital) digitalWrite(_pin, HIGH); else analogWrite(_pin, HIGH); _currentState = true; } void RelaisSwitch::Off() { if (_isDigital) digitalWrite(_pin, LOW); else analogWrite(_pin, LOW); _currentState = false; }
14.62069
80
0.643868
naice
1b8efa7675d18b6880c0accafd7002abd79f228a
1,304
cxx
C++
test/epoch_allocator.cxx
cychan-lbnl/devastator
a23bb21f9da5841fa2036edc68f3a89a2241831b
[ "BSD-3-Clause-LBNL" ]
1
2022-03-16T08:11:02.000Z
2022-03-16T08:11:02.000Z
test/epoch_allocator.cxx
cychan-lbnl/devastator
a23bb21f9da5841fa2036edc68f3a89a2241831b
[ "BSD-3-Clause-LBNL" ]
null
null
null
test/epoch_allocator.cxx
cychan-lbnl/devastator
a23bb21f9da5841fa2036edc68f3a89a2241831b
[ "BSD-3-Clause-LBNL" ]
null
null
null
#include <devastator/diagnostic.hxx> #include <devastator/threads/epoch_allocator.hxx> #include <random> #include <map> #include <deque> #include <vector> using namespace std; template<int epochs> void test() { deva::threads::epoch_allocator<epochs> ma; ma.init(nullptr, 1<<20); map<uintptr_t, uintptr_t> liveset; deque<vector<uintptr_t>> live_at(epochs); default_random_engine rng(0); for(int e=0; e < 10000; e++) { int q = rng() % 10; for(int m=0; m < q; m++) { size_t sz = 1 + (rng() % 256); uintptr_t p = reinterpret_cast<uintptr_t>(ma.allocate(sz, 1)); auto bef = liveset.lower_bound(p); auto aft = liveset.lower_bound(p + sz); DEVA_ASSERT_ALWAYS(bef == aft, "p="<<p<<" "<<p+sz<<" bef="<<bef->first<<' '<<bef->first+bef->second<<" aft="<<aft->first); if(bef != liveset.begin()) { --bef; DEVA_ASSERT_ALWAYS(bef->first + bef->second <= p); } live_at.back().push_back(p); liveset[p] = sz; } ma.bump_epoch(); for(uintptr_t p: live_at[0]) { DEVA_ASSERT_ALWAYS(liveset.count(p)); liveset.erase(p); } live_at.pop_front(); live_at.push_back({}); } } int main() { test<2>(); test<3>(); test<4>(); test<5>(); std::cout<<"SUCCESS\n"; return 0; }
22.877193
128
0.585123
cychan-lbnl
1b8ff835b8d5dd033dc69a3c0fffc3c20fd65f39
1,631
cpp
C++
getMathML/Modules/XML/XMLNodeList.cpp
TanWei/getMathML
b6fbef24aaa5e80229cce42823f7595f1fe78ddf
[ "MIT" ]
null
null
null
getMathML/Modules/XML/XMLNodeList.cpp
TanWei/getMathML
b6fbef24aaa5e80229cce42823f7595f1fe78ddf
[ "MIT" ]
null
null
null
getMathML/Modules/XML/XMLNodeList.cpp
TanWei/getMathML
b6fbef24aaa5e80229cce42823f7595f1fe78ddf
[ "MIT" ]
null
null
null
// XMLNodeList.cpp: implementation of the CXMLNodeList class. //CXMLNodeList: Node List read-only collection ////////////////////////////////////////////////////////////////////// #include "XML.h" #include "TFuncCalls.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CXMLNodeList::CXMLNodeList(const MSXML2::IXMLDOMNodeListPtr& ptr) :m_ptrList(ptr) { } CXMLNodeList::~CXMLNodeList() { } CXMLNode CXMLNodeList::operator[](unsigned long ulIndex)const { ValidateState(); return CXMLNode(TCallMemberFunc1( m_ptrList.GetInterfacePtr(),&MSXML2::IXMLDOMNodeList::Getitem,ulIndex)); } unsigned long CXMLNodeList::GetLength() const { ValidateState(); long lLength = TCallMemberFunc0( m_ptrList.GetInterfacePtr(),&MSXML2::IXMLDOMNodeList::Getlength); return ((lLength<0) ? 0 : lLength); } CXMLNode CXMLNodeList::NextNode() const { ValidateState(); return CXMLNode(TCallMemberFunc0( m_ptrList.GetInterfacePtr(),&MSXML2::IXMLDOMNodeList::nextNode)); } void CXMLNodeList::Reset() const { ValidateState(); TCallMemberFunc0(m_ptrList.GetInterfacePtr(), &MSXML2::IXMLDOMNodeList::reset); } MSXML2::IXMLDOMNodeListPtr CXMLNodeList::GetListPtr() const { return m_ptrList; } CXMLNodeList::operator MSXML2::IXMLDOMNodeListPtr()const { return m_ptrList; } CXMLNodeList::operator bool()const { return m_ptrList.operator bool(); } void CXMLNodeList::ValidateState() const { if(! m_ptrList.operator bool()) { throw CXMLError( L"CXMLNodeList::ValidateState() NULL Pointer Detected"); } }
21.181818
74
0.659718
TanWei
1b90e91ef9a796654807084a0577c3ab2330c503
351
cpp
C++
CodeChef/SQUIDRULE/solution.cpp
afifabroory/CompetitiveProgramming
231883eeab5abbd84005e80c5065dd02fd8430ef
[ "Unlicense" ]
null
null
null
CodeChef/SQUIDRULE/solution.cpp
afifabroory/CompetitiveProgramming
231883eeab5abbd84005e80c5065dd02fd8430ef
[ "Unlicense" ]
null
null
null
CodeChef/SQUIDRULE/solution.cpp
afifabroory/CompetitiveProgramming
231883eeab5abbd84005e80c5065dd02fd8430ef
[ "Unlicense" ]
null
null
null
#include <bits/stdc++.h> #define FOR(a, b) for (int i = a; i < b; i++) using namespace std; int main() { unsigned short t; cin >> t; unsigned int n, a, ans, small; while (t--) { cin >> n; ans = 0; small = INT_MAX; FOR(0, n) { cin >> a; ans += a; if (a < small) small = a; } cout << ans-small << '\n'; } return 0; }
12.535714
45
0.495726
afifabroory
1b94c0655e8ad85184622e31dc69fea7482847f5
41,848
cpp
C++
src/editor/EditorWindow.cpp
FuRuYa7/Koder
73171109f5ed93ea45351019ff3c03c99dd9de5c
[ "MIT" ]
31
2015-03-12T23:23:48.000Z
2021-12-05T17:23:14.000Z
src/editor/EditorWindow.cpp
FuRuYa7/Koder
73171109f5ed93ea45351019ff3c03c99dd9de5c
[ "MIT" ]
137
2017-01-03T02:40:00.000Z
2022-01-19T12:36:57.000Z
src/editor/EditorWindow.cpp
FuRuYa7/Koder
73171109f5ed93ea45351019ff3c03c99dd9de5c
[ "MIT" ]
21
2017-01-03T02:20:00.000Z
2022-03-11T06:19:59.000Z
/* * Copyright 2014-2019 Kacper Kasper <kacperkasper@gmail.com> * All rights reserved. Distributed under the terms of the MIT license. */ #include "EditorWindow.h" #include <string> #include <Alert.h> #include <Application.h> #include <Bitmap.h> #include <Button.h> #include <Catalog.h> #include <Entry.h> #include <FilePanel.h> #include <GroupLayout.h> #include <LayoutBuilder.h> #include <MenuBar.h> #include <MimeType.h> #include <NodeMonitor.h> #include <ObjectList.h> #include <Path.h> #include <PopUpMenu.h> #include <Roster.h> #include <String.h> #include <StringFormat.h> #include <ToolBar.h> #include <kernel/fs_attr.h> #include "App.h" #include "AppPreferencesWindow.h" #include "BookmarksWindow.h" #include "Editor.h" #include "Editorconfig.h" #include "File.h" #include "FindReplaceHandler.h" #include "FindWindow.h" #include "GoToLineWindow.h" #include "Languages.h" #include "Preferences.h" #include "ScintillaUtils.h" #include "StatusView.h" #include "Styler.h" #include "ToolBar.h" #include "Utils.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "EditorWindow" using namespace Scintilla::Properties; const float kWindowStagger = 17.0f; Preferences* EditorWindow::fPreferences = nullptr; namespace { enum { INCREMENTAL_SEARCH_CHAR = 'incs', INCREMENTAL_SEARCH_BACKSPACE = 'incb', INCREMENTAL_SEARCH_CANCEL = 'ince', INCREMENTAL_SEARCH_COMMIT = 'incc' }; } EditorWindow::EditorWindow(bool stagger) : BWindow(fPreferences->fWindowRect, gAppName, B_DOCUMENT_WINDOW, 0), fIncrementalSearchTerm(""), fIncrementalSearchFilter(new BMessageFilter(B_KEY_DOWN, _IncrementalSearchFilter)) { fActivatedGuard = false; fModifiedOutside = false; fModified = false; fReadOnly = false; fOnQuitReplyToMessage = nullptr; fGoToLineWindow = nullptr; fBookmarksWindow = nullptr; fOpenedFilePath = nullptr; fOpenedFileMimeType.SetTo("text/plain"); fCurrentLanguage = "text"; BMessage openMessage(B_REFS_RECEIVED); openMessage.AddPointer("window", this); BMessenger* windowMessenger = new BMessenger(this); fOpenPanel = new BFilePanel(B_OPEN_PANEL, windowMessenger); fOpenPanel->SetMessage(&openMessage); fSavePanel = new BFilePanel(B_SAVE_PANEL, windowMessenger, nullptr, 0, false); fMainMenu = new BMenuBar("MainMenu"); BLayoutBuilder::Menu<>(fMainMenu) .AddMenu(B_TRANSLATE("File")) .AddItem(B_TRANSLATE("New"), MAINMENU_FILE_NEW, 'N') .AddSeparator() .AddItem(B_TRANSLATE("Open" B_UTF8_ELLIPSIS), MAINMENU_FILE_OPEN, 'O') .AddItem(B_TRANSLATE("Reload"), MAINMENU_FILE_RELOAD) .AddItem(B_TRANSLATE("Save"), MAINMENU_FILE_SAVE, 'S') .AddItem(B_TRANSLATE("Save as" B_UTF8_ELLIPSIS), MAINMENU_FILE_SAVEAS) .AddSeparator() .AddItem(B_TRANSLATE("Open partner file"), MAINMENU_FILE_OPEN_CORRESPONDING, 'O', B_OPTION_KEY) .AddSeparator() .AddItem(B_TRANSLATE("Close"), B_QUIT_REQUESTED, 'W') .AddItem(B_TRANSLATE("Quit"), MAINMENU_FILE_QUIT, 'Q') .End() .AddMenu(B_TRANSLATE("Edit")) .AddItem(B_TRANSLATE("Undo"), B_UNDO, 'Z') .AddItem(B_TRANSLATE("Redo"), B_REDO, 'Y') .AddSeparator() .AddItem(B_TRANSLATE("Cut"), B_CUT, 'X') .AddItem(B_TRANSLATE("Copy"), B_COPY, 'C') .AddItem(B_TRANSLATE("Paste"), B_PASTE, 'V') .AddSeparator() .AddItem(B_TRANSLATE("Select all"), B_SELECT_ALL, 'A') .AddSeparator() .AddItem(B_TRANSLATE("Comment line"), EDIT_COMMENTLINE, '/') .AddItem(B_TRANSLATE("Comment block"), EDIT_COMMENTBLOCK, '/', B_SHIFT_KEY) .AddSeparator() .AddItem(B_TRANSLATE("Trim trailing whitespace"), MAINMENU_EDIT_TRIMWS) .AddSeparator() .AddMenu(B_TRANSLATE("Line endings")) .AddItem(B_TRANSLATE("Unix format"), MAINMENU_EDIT_CONVERTEOLS_UNIX) .AddItem(B_TRANSLATE("Windows format"), MAINMENU_EDIT_CONVERTEOLS_WINDOWS) .AddItem(B_TRANSLATE("Old Mac format"), MAINMENU_EDIT_CONVERTEOLS_MAC) .End() .AddSeparator() //.AddItem(B_TRANSLATE("File preferences" B_UTF8_ELLIPSIS), MAINMENU_EDIT_FILE_PREFERENCES) .AddItem(B_TRANSLATE("Koder preferences" B_UTF8_ELLIPSIS), MAINMENU_EDIT_APP_PREFERENCES) .End() .AddMenu(B_TRANSLATE("View")) .AddMenu(B_TRANSLATE("Special symbols")) .AddItem(B_TRANSLATE("Show white space"), MAINMENU_VIEW_SPECIAL_WHITESPACE) .AddItem(B_TRANSLATE("Show line endings"), MAINMENU_VIEW_SPECIAL_EOL) .End() .AddItem(B_TRANSLATE("Show toolbar"), MAINMENU_VIEW_TOOLBAR) .AddItem(B_TRANSLATE("Wrap lines"), MAINMENU_VIEW_WRAPLINES) .End() .AddMenu(B_TRANSLATE("Search")) .AddItem(B_TRANSLATE("Find/Replace" B_UTF8_ELLIPSIS), MAINMENU_SEARCH_FINDREPLACE, 'F') .AddItem(B_TRANSLATE("Find next"), MAINMENU_SEARCH_FINDNEXT, 'G') .AddItem(B_TRANSLATE("Find selection"), MAINMENU_SEARCH_FINDSELECTION, 'H') .AddItem(B_TRANSLATE("Replace and find"), MAINMENU_SEARCH_REPLACEANDFIND, 'T') .AddItem(B_TRANSLATE("Incremental search"), MAINMENU_SEARCH_INCREMENTAL, 'I') .AddSeparator() .AddItem(B_TRANSLATE("Bookmarks"), MAINMENU_SEARCH_BOOKMARKS) .AddItem(B_TRANSLATE("Toggle bookmark"), MAINMENU_SEARCH_TOGGLEBOOKMARK, 'B') .AddItem(B_TRANSLATE("Next bookmark"), MAINMENU_SEARCH_NEXTBOOKMARK, 'N', B_CONTROL_KEY) .AddItem(B_TRANSLATE("Previous bookmark"), MAINMENU_SEARCH_PREVBOOKMARK, 'P', B_CONTROL_KEY) .AddSeparator() .AddItem(B_TRANSLATE("Go to line" B_UTF8_ELLIPSIS), MAINMENU_SEARCH_GOTOLINE, ',') .End() .AddMenu(B_TRANSLATE("Language")) .AddItem("Dummy", MAINMENU_LANGUAGE) .End() .AddMenu(B_TRANSLATE("Help")) .AddItem(B_TRANSLATE("About" B_UTF8_ELLIPSIS), B_ABOUT_REQUESTED) .End(); // When changing this shortcut remember to update one in StatusView as well AddShortcut('T', B_COMMAND_KEY | B_OPTION_KEY, new BMessage((uint32) OPEN_TERMINAL)); fLanguageMenu = fMainMenu->FindItem(MAINMENU_LANGUAGE)->Menu(); _PopulateLanguageMenu(); fContextMenu = new BPopUpMenu("ContextMenu", false, false); BLayoutBuilder::Menu<>(fContextMenu) .AddItem(B_TRANSLATE("Undo"), B_UNDO, 'Z') .AddItem(B_TRANSLATE("Redo"), B_REDO, 'Y') .AddSeparator() .AddItem(B_TRANSLATE("Cut"), B_CUT, 'X') .AddItem(B_TRANSLATE("Copy"), B_COPY, 'C') .AddItem(B_TRANSLATE("Paste"), B_PASTE, 'V') .AddSeparator() .AddItem(B_TRANSLATE("Select all"), B_SELECT_ALL, 'A') .AddSeparator() .AddItem(B_TRANSLATE("Comment line"), EDIT_COMMENTLINE, '/') .AddItem(B_TRANSLATE("Comment block"), EDIT_COMMENTBLOCK, '/', B_SHIFT_KEY); fContextMenu->SetTargetForItems(*windowMessenger); fEditor = new Editor(); Languages::LoadExternalLexers(fEditor); fToolbar = new ToolBar(this); fToolbar->AddAction(MAINMENU_FILE_OPEN, B_TRANSLATE("Open" B_UTF8_ELLIPSIS), "open"); fToolbar->AddAction(MAINMENU_FILE_RELOAD, B_TRANSLATE("Reload"), "reload"); fToolbar->SetActionEnabled(MAINMENU_FILE_RELOAD, false); fToolbar->AddAction(MAINMENU_FILE_SAVE, B_TRANSLATE("Save"), "save"); fToolbar->SetActionEnabled(MAINMENU_FILE_SAVE, false); fToolbar->AddAction(MAINMENU_FILE_SAVEAS, B_TRANSLATE("Save as" B_UTF8_ELLIPSIS), "save as"); fToolbar->AddSeparator(); fToolbar->AddAction(B_UNDO, B_TRANSLATE("Undo"), "undo"); fToolbar->SetActionEnabled(B_UNDO, false); fToolbar->AddAction(B_REDO, B_TRANSLATE("Redo"), "redo"); fToolbar->SetActionEnabled(B_REDO, false); fToolbar->AddSeparator(); fToolbar->AddAction(TOOLBAR_SPECIAL_SYMBOLS, B_TRANSLATE("Special symbols"), "whitespace", true); fToolbar->AddSeparator(); fToolbar->AddAction(MAINMENU_SEARCH_BOOKMARKS, B_TRANSLATE("Bookmarks"), "bookmarks"); fToolbar->AddAction(MAINMENU_SEARCH_PREVBOOKMARK, B_TRANSLATE("Previous bookmark"), "bookmark prev"); fToolbar->AddAction(MAINMENU_SEARCH_NEXTBOOKMARK, B_TRANSLATE("Next bookmark"), "bookmark next"); fToolbar->AddSeparator(); fToolbar->AddAction(MAINMENU_EDIT_APP_PREFERENCES, B_TRANSLATE("Koder preferences" B_UTF8_ELLIPSIS), "preferences"); fToolbar->AddAction(MAINMENU_SEARCH_FINDREPLACE, B_TRANSLATE("Find/Replace" B_UTF8_ELLIPSIS), "find"); fToolbar->AddGlue(); BGroupLayout *layout = new BGroupLayout(B_VERTICAL, 0); SetLayout(layout); layout->AddView(fMainMenu); layout->AddView(fToolbar); layout->AddView(fEditor); layout->SetInsets(0, 0, -1, -1); SetKeyMenuBar(fMainMenu); fEditor->SendMessage(SCI_GRABFOCUS); fFindReplaceHandler = new FindReplaceHandler(fEditor, this); AddHandler(fFindReplaceHandler); _SyncWithPreferences(); fEditor->SendMessage(SCI_SETSCROLLWIDTH, fEditor->Bounds().Width()); fEditor->SendMessage(SCI_SETSCROLLWIDTHTRACKING, true, 0); fEditor->SendMessage(SCI_SETSAVEPOINT, 0, 0); BFont font; font.SetFamilyAndStyle(fPreferences->fFontFamily.c_str(), nullptr); font.SetSize(fPreferences->fFontSize); BFont *fontPtr = (fPreferences->fUseCustomFont ? &font : nullptr); Styler::ApplyGlobal(fEditor, fPreferences->fStyle.c_str(), fontPtr); RefreshTitle(); if(stagger == true) { MoveBy(kWindowStagger, kWindowStagger); } } EditorWindow::~EditorWindow() { delete fFindReplaceHandler; RemoveCommonFilter(fIncrementalSearchFilter.get()); } void EditorWindow::New() { BMessage message(WINDOW_NEW); message.AddPointer("window", this); be_app->PostMessage(&message); } /** * Sets up monitoring, checks for permissions, opens and reads the file, resets * the save point and undo buffer, sets the caret on position when it was * closed, sets the langugage, adds the file to recent documents, refreshes the * window title and syncs the preferences. */ void EditorWindow::OpenFile(const entry_ref* ref, Sci_Position line, Sci_Position column) { fEditor->SetReadOnly(false); // let us load new file if(fOpenedFilePath != nullptr) { // stop watching previously opened file BEntry open(fOpenedFilePath->Path()); File::Monitor(&open, false, this); } BEntry entry(ref); uint32 openMode = B_READ_ONLY; if(!entry.Exists()) { // TODO: alert/phantom mode? openMode |= B_CREATE_FILE; } File file(&entry, openMode); file.Monitor(true, this); file.GetModificationTime(&fOpenedFileModificationTime); fModifiedOutside = false; fEditor->SetText(file.Read().data()); fEditor->SendMessage(SCI_SETSAVEPOINT); fEditor->SendMessage(SCI_EMPTYUNDOBUFFER); Sci_Position gotoPos = file.ReadCaretPosition(); if(line != -1) { gotoPos = fEditor->SendMessage(SCI_POSITIONFROMLINE, line - 1); if(column != -1) { gotoPos += column; } } fEditor->SendMessage(SCI_GOTOPOS, gotoPos, 0); fEditor->SetBookmarks(file.ReadBookmarks()); fOpenedFileMimeType.SetTo(file.ReadMimeType().c_str()); char name[B_FILE_NAME_LENGTH]; entry.GetName(name); _SetLanguageByFilename(name); fReadOnly = !File::CanWrite(&file); fEditor->SetReadOnly(fReadOnly); fEditor->SetRef(*ref); be_roster->AddToRecentDocuments(ref, gAppMime); if(fOpenedFilePath == nullptr) fOpenedFilePath = new BPath(&entry); else fOpenedFilePath->SetTo(&entry); RefreshTitle(); // load .editorconfig and apply settings _SyncWithPreferences(); } void EditorWindow::RefreshTitle() { BString title; if(fModified == true) title << "*"; if(fOpenedFilePath != nullptr) if(fPreferences->fFullPathInTitle == true) { title << fOpenedFilePath->Path(); } else { title << fOpenedFilePath->Leaf(); } else { title << B_TRANSLATE("Untitled"); } if(fReadOnly) { title << " " << B_TRANSLATE("[read-only]"); } SetTitle(title); } void EditorWindow::SaveFile(entry_ref* ref) { if(ref == nullptr) return; std::string path(BPath(ref).Path()); if(fOpenedFilePath != nullptr) { // stop watching currently open file, in case it is different from ref BEntry open(fOpenedFilePath->Path()); File::Monitor(&open, false, this); } BackupFileGuard backupGuard(path.c_str(), this); // TODO error checking File file(path.c_str(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE); if(file.InitCheck() == B_PERMISSION_DENIED) { OKAlert(B_TRANSLATE("Access denied"), B_TRANSLATE("You don't have " "sufficient permissions to edit this file."), B_STOP_ALERT); return; } file.Monitor(false, this); if(fFilePreferences.fTrimTrailingWhitespace.value_or( fPreferences->fTrimTrailingWhitespaceOnSave) == true) { fEditor->TrimTrailingWhitespace(); } if(fPreferences->fAppendNLAtTheEndIfNotPresent) { fEditor->AppendNLAtTheEndIfNotPresent(); } std::vector<char> buffer(fEditor->TextLength() + 1); fEditor->GetText(0, buffer.size(), buffer.data()); file.Write(buffer); fEditor->SendMessage(SCI_SETSAVEPOINT); file.WriteMimeType(fOpenedFileMimeType.Type()); file.Monitor(true, this); file.GetModificationTime(&fOpenedFileModificationTime); fModifiedOutside = false; if(fOpenedFilePath != nullptr) { delete fOpenedFilePath; } fOpenedFilePath = new BPath(path.c_str()); RefreshTitle(); backupGuard.SaveSuccessful(); } bool EditorWindow::QuitRequested() { bool close = true; if(fModified == true) { int32 result = _ShowModifiedAlert(); switch(result) { case ModifiedAlertResult::CANCEL: close = false; break; case ModifiedAlertResult::SAVE: _Save(); case ModifiedAlertResult::DISCARD: close = true; break; } } if(close == true) { if(fOpenedFilePath != nullptr) { File file(fOpenedFilePath->Path(), B_READ_ONLY); file.WriteCaretPosition(fEditor->SendMessage(SCI_GETCURRENTPOS)); file.WriteBookmarks(fEditor->Bookmarks()); } if(fGoToLineWindow != nullptr) { fGoToLineWindow->LockLooper(); fGoToLineWindow->Quit(); } delete fOpenPanel; delete fSavePanel; if(fOnQuitReplyToMessage != nullptr) fOnQuitReplyToMessage->SendReply(B_OK); BMessage closing(WINDOW_CLOSE); closing.AddPointer("window", this); be_app->PostMessage(&closing); } return close; } void EditorWindow::MessageReceived(BMessage* message) { if(message->WasDropped()) { message->what = B_REFS_RECEIVED; } if(message->IsReply()) { switch(message->what) { case FindReplaceHandler::FIND: { bool found = message->GetBool("found", true); if(found == false) { OKAlert(B_TRANSLATE("Searching finished"), B_TRANSLATE("Reached the end of the target. " "No results found.")); } } break; case FindReplaceHandler::REPLACEALL: { int32 replaced = message->GetInt32("replaced", 0); BString alertMessage; static BStringFormat format(B_TRANSLATE("Replaced " "{0, plural, one{# occurence} other{# occurences}}.")); format.Format(alertMessage, replaced); OKAlert(B_TRANSLATE("Replacement finished"), alertMessage); } break; } } switch(message->what) { case INCREMENTAL_SEARCH_CHAR: { const char* character = message->GetString("character", ""); fIncrementalSearchTerm.append(character); fEditor->IncrementalSearch(fIncrementalSearchTerm); } break; case INCREMENTAL_SEARCH_BACKSPACE: { if(!fIncrementalSearchTerm.empty()) { fIncrementalSearchTerm.pop_back(); fEditor->IncrementalSearch(fIncrementalSearchTerm); } } break; case INCREMENTAL_SEARCH_CANCEL: { fEditor->IncrementalSearchCancel(); fIncrementalSearchTerm = ""; RemoveCommonFilter(fIncrementalSearchFilter.get()); } break; case INCREMENTAL_SEARCH_COMMIT: { fEditor->IncrementalSearchCommit(fIncrementalSearchTerm); fIncrementalSearchTerm = ""; RemoveCommonFilter(fIncrementalSearchFilter.get()); } break; case SAVE_FILE: { _Save(); message->SendReply((uint32) B_OK); // TODO: error handling } break; case MAINMENU_FILE_NEW: New(); break; case MAINMENU_FILE_OPEN: { if(fOpenedFilePath != nullptr) { BPath parent(*fOpenedFilePath); parent.GetParent(&parent); fOpenPanel->SetPanelDirectory(parent.Path()); } fOpenPanel->Show(); } break; case MAINMENU_FILE_RELOAD: { BAlert* alert = new BAlert(B_TRANSLATE("Unsaved changes"), B_TRANSLATE("Your changes will be lost."), B_TRANSLATE("Cancel"), B_TRANSLATE("Reload"), nullptr, B_WIDTH_AS_USUAL, B_EVEN_SPACING, B_STOP_ALERT); alert->SetShortcut(0, B_ESCAPE); int32 result = alert->Go(); switch(result) { case 0: break; case 1: _ReloadFile(); break; } } break; case MAINMENU_FILE_SAVE: { if(fModified == true) { if(fReadOnly == true) { // TODO: alert } else { _Save(); } } } break; case MAINMENU_FILE_SAVEAS: { if(fOpenedFilePath != nullptr) { BPath parent(*fOpenedFilePath); parent.GetParent(&parent); fSavePanel->SetPanelDirectory(parent.Path()); } fSavePanel->Show(); } break; case MAINMENU_FILE_OPEN_CORRESPONDING: { if(fOpenedFilePath != nullptr) { _OpenCorrespondingFile(*fOpenedFilePath, fCurrentLanguage); } } break; case MAINMENU_FILE_QUIT: { be_app->PostMessage(B_QUIT_REQUESTED); } break; case EDIT_COMMENTLINE: { fEditor->CommentLine(fEditor->Get<Selection>()); } break; case EDIT_COMMENTBLOCK: { fEditor->CommentBlock(fEditor->Get<Selection>()); } break; case MAINMENU_EDIT_CONVERTEOLS_UNIX: { fEditor->SendMessage(SCI_CONVERTEOLS, SC_EOL_LF, 0); fEditor->SendMessage(SCI_SETEOLMODE, SC_EOL_LF, 0); } break; case MAINMENU_EDIT_CONVERTEOLS_WINDOWS: { fEditor->SendMessage(SCI_CONVERTEOLS, SC_EOL_CRLF, 0); fEditor->SendMessage(SCI_SETEOLMODE, SC_EOL_CRLF, 0); } break; case MAINMENU_EDIT_CONVERTEOLS_MAC: { fEditor->SendMessage(SCI_CONVERTEOLS, SC_EOL_CR, 0); fEditor->SendMessage(SCI_SETEOLMODE, SC_EOL_CR, 0); } break; case MAINMENU_EDIT_TRIMWS: { fEditor->TrimTrailingWhitespace(); } break; case MAINMENU_EDIT_APP_PREFERENCES: { be_app->PostMessage(message); } break; case MAINMENU_SEARCH_FINDREPLACE: { std::string selection = fEditor->SelectionText(); if(!selection.empty()) message->AddString("selection", selection.c_str()); be_app->PostMessage(message); } break; case MAINMENU_SEARCH_FINDNEXT: { fEditor->FindNext(); } break; case MAINMENU_SEARCH_FINDSELECTION: { fEditor->FindSelection(); } break; case MAINMENU_SEARCH_REPLACEANDFIND: { fEditor->ReplaceAndFind(); } break; case MAINMENU_SEARCH_INCREMENTAL: { RemoveCommonFilter(fIncrementalSearchFilter.get()); AddCommonFilter(fIncrementalSearchFilter.get()); } break; case MAINMENU_SEARCH_BOOKMARKS: { if(fBookmarksWindow == nullptr) { fBookmarksWindow = new BookmarksWindow(this, fEditor->BookmarksWithText()); } fBookmarksWindow->Show(); fBookmarksWindow->Activate(); } break; case MAINMENU_SEARCH_TOGGLEBOOKMARK: { Sci_Position pos = fEditor->SendMessage(SCI_GETCURRENTPOS); int64 line = fEditor->SendMessage(SCI_LINEFROMPOSITION, pos); bool added = fEditor->ToggleBookmark(line); BMessage notice = fEditor->BookmarksWithText(); SendNotices(added ? BOOKMARK_ADDED : BOOKMARK_REMOVED, &notice); } break; case BOOKMARK_REMOVED: { int32 line = message->GetInt32("line", -1); if(line != -1) { fEditor->ToggleBookmark(line); BMessage notice = fEditor->BookmarksWithText(); SendNotices(BOOKMARK_REMOVED, &notice); } } break; case MAINMENU_SEARCH_NEXTBOOKMARK: { fEditor->GoToNextBookmark(); } break; case MAINMENU_SEARCH_PREVBOOKMARK: { fEditor->GoToPreviousBookmark(); } break; case MAINMENU_SEARCH_GOTOLINE: { if(fGoToLineWindow == nullptr) { fGoToLineWindow = new GoToLineWindow(this); } fGoToLineWindow->ShowCentered(Frame()); } break; case MAINMENU_VIEW_SPECIAL_WHITESPACE: { fPreferences->fWhiteSpaceVisible = !fPreferences->fWhiteSpaceVisible; fMainMenu->FindItem(message->what)->SetMarked(fPreferences->fWhiteSpaceVisible); fEditor->SendMessage(SCI_SETVIEWWS, fPreferences->fWhiteSpaceVisible, 0); bool pressed = fPreferences->fWhiteSpaceVisible && fPreferences->fEOLVisible; fToolbar->SetActionPressed(TOOLBAR_SPECIAL_SYMBOLS, pressed); } break; case MAINMENU_VIEW_SPECIAL_EOL: { fPreferences->fEOLVisible = !fPreferences->fEOLVisible; fMainMenu->FindItem(message->what)->SetMarked(fPreferences->fEOLVisible); fEditor->SendMessage(SCI_SETVIEWEOL, fPreferences->fEOLVisible, 0); bool pressed = fPreferences->fWhiteSpaceVisible && fPreferences->fEOLVisible; fToolbar->SetActionPressed(TOOLBAR_SPECIAL_SYMBOLS, pressed); } break; case MAINMENU_VIEW_TOOLBAR: { fPreferences->fToolbar = !fPreferences->fToolbar; fMainMenu->FindItem(message->what)->SetMarked(fPreferences->fToolbar); if(fPreferences->fToolbar == true) fToolbar->Show(); else fToolbar->Hide(); } break; case MAINMENU_VIEW_WRAPLINES: { fPreferences->fWrapLines = !fPreferences->fWrapLines; fMainMenu->FindItem(message->what)->SetMarked(fPreferences->fWrapLines); fEditor->SendMessage(SCI_SETWRAPMODE, fPreferences->fWrapLines ? SC_WRAP_WORD : SC_WRAP_NONE, 0); } break; case MAINMENU_LANGUAGE: { _SetLanguage(message->GetString("lang", "text")); } break; case TOOLBAR_SPECIAL_SYMBOLS: { bool pressed = fPreferences->fWhiteSpaceVisible && fPreferences->fEOLVisible; if(pressed == true) { fPreferences->fWhiteSpaceVisible = false; fPreferences->fEOLVisible = false; } else { fPreferences->fWhiteSpaceVisible = true; fPreferences->fEOLVisible = true; } fMainMenu->FindItem(MAINMENU_VIEW_SPECIAL_WHITESPACE)->SetMarked(fPreferences->fWhiteSpaceVisible); fMainMenu->FindItem(MAINMENU_VIEW_SPECIAL_EOL)->SetMarked(fPreferences->fEOLVisible); fEditor->SendMessage(SCI_SETVIEWWS, fPreferences->fWhiteSpaceVisible, 0); fEditor->SendMessage(SCI_SETVIEWEOL, fPreferences->fEOLVisible, 0); fToolbar->SetActionPressed(TOOLBAR_SPECIAL_SYMBOLS, !pressed); } break; case B_SAVE_REQUESTED: { entry_ref ref; if(message->FindRef("directory", &ref) == B_OK) { BString name; message->FindString("name", &name); BPath path(&ref); path.Append(name); BEntry entry(path.Path()); entry.GetRef(&ref); SaveFile(&ref); } } break; case B_CUT: { fEditor->SendMessage(SCI_CUT, 0, 0); _SyncEditMenus(); } break; case B_COPY: { fEditor->SendMessage(SCI_COPY, 0, 0); } break; case B_PASTE: { fEditor->SendMessage(SCI_PASTE, 0, 0); _SyncEditMenus(); } break; case B_SELECT_ALL: { fEditor->SendMessage(SCI_SELECTALL, 0, 0); } break; case B_UNDO: { fEditor->SendMessage(SCI_UNDO, 0, 0); _SyncEditMenus(); } break; case B_REDO: { fEditor->SendMessage(SCI_REDO, 0, 0); _SyncEditMenus(); } break; case EDITOR_SAVEPOINT_LEFT: { OnSavePoint(true); } break; case EDITOR_SAVEPOINT_REACHED: { OnSavePoint(false); } break; case EDITOR_UPDATEUI: { _SyncEditMenus(); } break; case EDITOR_CONTEXT_MENU: { BPoint where; if(message->FindPoint("where", &where) == B_OK) { where = ConvertToScreen(where); fContextMenu->Go(where, true, true); } } break; case EDITOR_MODIFIED: { BMessage notice = fEditor->BookmarksWithText(); SendNotices(BOOKMARKS_INVALIDATED, &notice); }; case B_ABOUT_REQUESTED: be_app->PostMessage(message); break; case B_REFS_RECEIVED: { entry_ref ref; if(message->FindRef("refs", &ref) == B_OK) { if(fOpenedFilePath == nullptr && fModified == false && !fPreferences->fAlwaysOpenInNewWindow) { OpenFile(&ref); } else { message->AddPointer("window", this); be_app->PostMessage(message); } } } break; case B_NODE_MONITOR: { int32 opcode = message->GetInt32("opcode", 0); if(opcode == B_STAT_CHANGED) { BEntry entry; if(fOpenedFilePath != nullptr) { entry.SetTo(fOpenedFilePath->Path()); time_t mt; entry.GetModificationTime(&mt); if(mt > fOpenedFileModificationTime) { fModifiedOutside = true; fOpenedFileModificationTime = mt; } fReadOnly = !File::CanWrite(&entry); fEditor->SetReadOnly(fReadOnly); } RefreshTitle(); // Notification about this is sent when window is activated } else if(opcode == B_ENTRY_MOVED) { entry_ref ref; const char* name; message->FindInt32("device", &ref.device); message->FindInt64("to directory", &ref.directory); message->FindString("name", &name); ref.set_name(name); _ReloadFile(&ref); } else if(opcode == B_ENTRY_REMOVED) { // Do not delete fOpenedFilePath here. // git removes the file when changing branches. Losing the path // because of that is not useful. // Ideally, if the file still exists and was not modified we // would just reload it, but there is a timing issue and this // can fail (load an "empty" file). _ReloadAlert(B_TRANSLATE("File removed"), B_TRANSLATE("The file has been removed. What to do?")); } } break; case B_OBSERVER_NOTICE_CHANGE: { int32 what = message->GetInt32("be:observe_change_what", 0); if(what == APP_PREFERENCES_CHANGED) { _SyncWithPreferences(); } } break; case GTLW_GO: { int32 line; if(message->FindInt32("line", &line) == B_OK) { fEditor->SendMessage(SCI_ENSUREVISIBLEENFORCEPOLICY, line - 1, 0); fEditor->SendMessage(SCI_GOTOLINE, line - 1, 0); } } break; case BOOKMARKS_WINDOW_QUITTING: { fBookmarksWindow = nullptr; } break; // FIXME: this looked better in my head... case FINDWINDOW_FIND: { message->what = FindReplaceHandler::FIND; PostMessage(message, fFindReplaceHandler, this); } break; case FINDWINDOW_REPLACE: { message->what = FindReplaceHandler::REPLACE; PostMessage(message, fFindReplaceHandler, this); } break; case FINDWINDOW_REPLACEALL: { message->what = FindReplaceHandler::REPLACEALL; PostMessage(message, fFindReplaceHandler, this); } break; case FINDWINDOW_REPLACEFIND: { message->what = FindReplaceHandler::REPLACEFIND; PostMessage(message, fFindReplaceHandler, this); } break; case OPEN_TERMINAL: { if(fOpenedFilePath != nullptr) { BPath directory; fOpenedFilePath->GetParent(&directory); _OpenTerminal(directory.Path()); } } break; default: BWindow::MessageReceived(message); break; } } void EditorWindow::WindowActivated(bool active) { if(active == true) { if(fActivatedGuard == false) { // Ensure that caret will be visible after opening file in a new // window GOTOPOS in OpenFile does not do that, because in that time // Scintilla view does not have proper dimensions, and the control // cannot calculate scroll position correctly. // After the window is activated for the first time, we are sure // layouting has been completed. fEditor->SendMessage(SCI_SCROLLCARET); // We can safely assume that caret is at the bottom at this point, // so scroll further down. int linesOnScreen = fEditor->SendMessage(SCI_LINESONSCREEN); fEditor->SendMessage(SCI_LINESCROLL, 0, linesOnScreen - 8); // ...if that assumption is not correct, make sure the caret // is in the view. fEditor->SendMessage(SCI_SCROLLCARET); fActivatedGuard = true; } BMessage message(ACTIVE_WINDOW_CHANGED); message.AddPointer("window", this); be_app->PostMessage(&message); if(fModifiedOutside == true) { _ReloadAlert(B_TRANSLATE("File modified"), B_TRANSLATE( "The file has been modified by another application. " "What to do?")); fModifiedOutside = false; } } } void EditorWindow::FrameMoved(BPoint origin) { fPreferences->fWindowRect.OffsetTo(origin); } void EditorWindow::Show() { BWindow::Show(); if(LockLooper()) { _SyncWithPreferences(); UnlockLooper(); } } const char* EditorWindow::OpenedFilePath() { if(fOpenedFilePath != nullptr) return fOpenedFilePath->Path(); return "Untitled"; } /* static */ void EditorWindow::SetPreferences(Preferences* preferences) { fPreferences = preferences; } void EditorWindow::SetOnQuitReplyToMessage(BMessage* message) { fOnQuitReplyToMessage = message; } void EditorWindow::_PopulateLanguageMenu() { // Clear the menu first int32 count = fLanguageMenu->CountItems(); fLanguageMenu->RemoveItems(0, count, true); Languages::SortAlphabetically(); char submenuName[] = "\0"; BObjectList<BMenu> menus; for(int32 i = 0; i < Languages::GetCount(); ++i) { std::string lang = Languages::GetLanguage(i); std::string name = Languages::GetMenuItemName(lang); BMessage *msg = new BMessage(MAINMENU_LANGUAGE); msg->AddString("lang", lang.c_str()); BMenuItem *menuItem = new BMenuItem(name.c_str(), msg); if(fPreferences->fCompactLangMenu == true) { if(submenuName[0] != name[0]) { submenuName[0] = name[0]; BMenu *submenu = new BMenu(submenuName); menus.AddItem(submenu); } menus.LastItem()->AddItem(menuItem); } else { fLanguageMenu->AddItem(menuItem); } } if(fPreferences->fCompactLangMenu == true) { int32 menusCount = menus.CountItems(); for(int32 i = 0; i < menusCount; i++) { if(menus.ItemAt(i)->CountItems() > 1) { fLanguageMenu->AddItem(menus.ItemAt(i)); } else { fLanguageMenu->AddItem(menus.ItemAt(i)->RemoveItem((int32) 0)); } } } } void EditorWindow::_ReloadFile(entry_ref* ref) { if(fOpenedFilePath == nullptr) return; if(ref == nullptr) { // reload file from current location entry_ref e; BEntry entry(fOpenedFilePath->Path()); entry.GetRef(&e); OpenFile(&e); } else { // file has been moved BEntry entry(ref); char name[B_FILE_NAME_LENGTH]; entry.GetName(name); _SetLanguageByFilename(name); fOpenedFilePath->SetTo(&entry); RefreshTitle(); } } void EditorWindow::_SetLanguage(std::string lang) { fCurrentLanguage = lang; const auto mapping = Languages::ApplyLanguage(fEditor, lang.c_str()); BFont font; font.SetFamilyAndStyle(fPreferences->fFontFamily.c_str(), nullptr); font.SetSize(fPreferences->fFontSize); BFont *fontPtr = (fPreferences->fUseCustomFont ? &font : nullptr); Styler::ApplyGlobal(fEditor, fPreferences->fStyle.c_str(), fontPtr); Styler::ApplyLanguage(fEditor, mapping); fEditor->SetType(Languages::GetMenuItemName(lang)); fMainMenu->FindItem(EDIT_COMMENTLINE)->SetEnabled(fEditor->CanCommentLine()); fMainMenu->FindItem(EDIT_COMMENTBLOCK)->SetEnabled(fEditor->CanCommentBlock()); fMainMenu->FindItem(MAINMENU_FILE_OPEN_CORRESPONDING)->SetEnabled(lang == "c" || lang == "cpp"); fContextMenu->FindItem(EDIT_COMMENTLINE)->SetEnabled(fEditor->CanCommentLine()); fContextMenu->FindItem(EDIT_COMMENTBLOCK)->SetEnabled(fEditor->CanCommentBlock()); // folding margin state can change depending on the language used fEditor->SetFoldMarginEnabled(fPreferences->fFoldMargin); } void EditorWindow::_SetLanguageByFilename(const char* filename) { std::string lang; // try to match whole filename first, this is needed for e.g. CMake bool found = Languages::GetLanguageForExtension(filename, lang); if(found == false) { const std::string extension = GetFileExtension(filename); if(!extension.empty()) Languages::GetLanguageForExtension(extension.c_str(), lang); } _SetLanguage(lang); } void EditorWindow::_OpenCorrespondingFile(const BPath &file, const std::string lang) { if(lang != "c" && lang != "cpp") return; const std::vector<std::string> extensionsToTryC{"h", "hh", "hxx", "hpp"}; const std::vector<std::string> extensionsToTryH{"c", "cc", "cxx", "cpp"}; const std::vector<std::string>* extensionsToTry = &extensionsToTryC; if(GetFileExtension(file.Leaf())[0] == 'h') { extensionsToTry = &extensionsToTryH; } BPath parent; if(file.GetParent(&parent) == B_OK) { const BDirectory parentDir(parent.Path()); const std::string filename = GetFileName(file.Leaf()); for(auto &ext : *extensionsToTry) { BEntry fileToTry(&parentDir, (filename + '.' + ext).c_str()); if(fileToTry.Exists()) { BMessage openFile(B_REFS_RECEIVED); entry_ref ref; if(fileToTry.GetRef(&ref) == B_OK) { openFile.AddRef("refs", &ref); openFile.AddPointer("window", this); be_app->PostMessage(&openFile); return; } } } OKAlert(B_TRANSLATE("Open partner file"), B_TRANSLATE("Partner file not found."), B_STOP_ALERT); } } void EditorWindow::_LoadEditorconfig() { if(fOpenedFilePath == nullptr) return; BPath editorconfig; if(Editorconfig::Find(fOpenedFilePath, &editorconfig)) { BMessage allProps; if(Editorconfig::Parse(editorconfig.Path(), &allProps)) { BMessage props; Editorconfig::MatchFilename(fOpenedFilePath->Path(), &allProps, &props); char* name; uint32 type; int32 count; for(int32 i = 0; props.GetInfo(B_STRING_TYPE, i, &name, &type, &count) == B_OK; i++) { BString propName(name); BString value; props.FindString(propName, &value); propName.ToLower(); if(propName == "end_of_line") { value.ToLower(); uint8 eolMode = SC_EOL_LF; if(value == "lf") eolMode = SC_EOL_LF; else if(value == "cr") eolMode = SC_EOL_CR; else if(value == "crlf") eolMode = SC_EOL_CRLF; fFilePreferences.fEOLMode = std::make_optional(eolMode); } else if(propName == "tab_width") { uint8 tabWidth = std::stoi(value.String()); fFilePreferences.fTabWidth = std::make_optional(tabWidth); } else if(propName == "indent_style") { value.ToLower(); bool tabsToSpaces = (value == "space"); fFilePreferences.fTabsToSpaces = std::make_optional(tabsToSpaces); } else if(propName == "indent_size") { if(value.ToLower() == "tab") fFilePreferences.fIndentWidth = fFilePreferences.fTabWidth; else { uint8 indentWidth = std::stoi(value.String()); fFilePreferences.fIndentWidth = std::make_optional(indentWidth); } } else if(propName == "trim_trailing_whitespace") { bool trim = (value.ToLower() == "true"); fFilePreferences.fTrimTrailingWhitespace = std::make_optional(trim); } } } } } void EditorWindow::_SyncWithPreferences() { if(fPreferences != nullptr) { if(fPreferences->fUseEditorconfig) { _LoadEditorconfig(); } else { // reset file preferences so they aren't picked up later fFilePreferences.fTabWidth.reset(); fFilePreferences.fIndentWidth.reset(); fFilePreferences.fTabsToSpaces.reset(); fFilePreferences.fTrimTrailingWhitespace.reset(); fFilePreferences.fEOLMode.reset(); } bool pressed = fPreferences->fWhiteSpaceVisible && fPreferences->fEOLVisible; fToolbar->SetActionPressed(TOOLBAR_SPECIAL_SYMBOLS, pressed); fMainMenu->FindItem(MAINMENU_VIEW_SPECIAL_WHITESPACE)->SetMarked(fPreferences->fWhiteSpaceVisible); fMainMenu->FindItem(MAINMENU_VIEW_SPECIAL_EOL)->SetMarked(fPreferences->fEOLVisible); fMainMenu->FindItem(MAINMENU_VIEW_TOOLBAR)->SetMarked(fPreferences->fToolbar); fMainMenu->FindItem(MAINMENU_VIEW_WRAPLINES)->SetMarked(fPreferences->fWrapLines); // reapply styles _SetLanguage(fCurrentLanguage); fEditor->SendMessage(SCI_SETVIEWEOL, fPreferences->fEOLVisible, 0); fEditor->SendMessage(SCI_SETVIEWWS, fPreferences->fWhiteSpaceVisible, 0); fEditor->SendMessage(SCI_SETTABWIDTH, fFilePreferences.fTabWidth.value_or(fPreferences->fTabWidth), 0); fEditor->SendMessage(SCI_SETUSETABS, !fFilePreferences.fTabsToSpaces.value_or(fPreferences->fTabsToSpaces), 0); fEditor->SendMessage(SCI_SETINDENT, fFilePreferences.fIndentWidth.value_or(0), 0); fEditor->SendMessage(SCI_SETCARETLINEVISIBLE, fPreferences->fLineHighlighting, 0); fEditor->SendMessage(SCI_SETCARETLINEVISIBLEALWAYS, true, 0); fEditor->SendMessage(SCI_SETCARETLINEFRAME, fPreferences->fLineHighlightingMode ? 2 : 0); if(fFilePreferences.fEOLMode) { fEditor->SendMessage(SCI_SETEOLMODE, fFilePreferences.fEOLMode.value_or(SC_EOL_LF), 0); } if(fPreferences->fLineLimitShow == true) { fEditor->SendMessage(SCI_SETEDGEMODE, fPreferences->fLineLimitMode, 0); fEditor->SendMessage(SCI_SETEDGECOLUMN, fPreferences->fLineLimitColumn, 0); } else { fEditor->SendMessage(SCI_SETEDGEMODE, 0, 0); } if(fPreferences->fIndentGuidesShow == true) { fEditor->SendMessage(SCI_SETINDENTATIONGUIDES, fPreferences->fIndentGuidesMode, 0); } else { fEditor->SendMessage(SCI_SETINDENTATIONGUIDES, 0, 0); } if(fPreferences->fWrapLines == true) { fEditor->SendMessage(SCI_SETWRAPMODE, SC_WRAP_WORD, 0); } else { fEditor->SendMessage(SCI_SETWRAPMODE, SC_WRAP_NONE, 0); } fEditor->SetNumberMarginEnabled(fPreferences->fLineNumbers); fEditor->SetFoldMarginEnabled(fPreferences->fFoldMargin); fEditor->SetBookmarkMarginEnabled(fPreferences->fBookmarkMargin); fEditor->SetBracesHighlightingEnabled( fPreferences->fBracesHighlighting); fEditor->SetTrailingWSHighlightingEnabled( fPreferences->fHighlightTrailingWhitespace); fEditor->UpdateLineNumberWidth(); if(!IsHidden()) { if(fPreferences->fToolbar == true) while(fToolbar->IsHidden()) fToolbar->Show(); else while(!fToolbar->IsHidden()) fToolbar->Hide(); } float baseSize = std::round(be_plain_font->Size() / 6.0f) * 4.0f; // 12 = 8.0f, 18 = 12.0f, 24 = 16.0f fToolbar->ChangeIconSize(baseSize * fPreferences->fToolbarIconSizeMultiplier); // TODO Do this only if it has changed RefreshTitle(); // TODO Do this only if language menu preference has changed _PopulateLanguageMenu(); } } void EditorWindow::_SyncEditMenus() { bool canUndo = fEditor->SendMessage(SCI_CANUNDO, 0, 0); bool canRedo = fEditor->SendMessage(SCI_CANREDO, 0, 0); bool canPaste = fEditor->SendMessage(SCI_CANPASTE, 0, 0); bool selectionEmpty = fEditor->SendMessage(SCI_GETSELECTIONEMPTY, 0, 0); fMainMenu->FindItem(B_UNDO)->SetEnabled(canUndo); fMainMenu->FindItem(B_REDO)->SetEnabled(canRedo); fMainMenu->FindItem(B_PASTE)->SetEnabled(canPaste); fMainMenu->FindItem(B_CUT)->SetEnabled(!selectionEmpty); fMainMenu->FindItem(B_COPY)->SetEnabled(!selectionEmpty); fContextMenu->FindItem(B_UNDO)->SetEnabled(canUndo); fContextMenu->FindItem(B_REDO)->SetEnabled(canRedo); fContextMenu->FindItem(B_PASTE)->SetEnabled(canPaste); fContextMenu->FindItem(B_CUT)->SetEnabled(!selectionEmpty); fContextMenu->FindItem(B_COPY)->SetEnabled(!selectionEmpty); fToolbar->SetActionEnabled(B_UNDO, canUndo); fToolbar->SetActionEnabled(B_REDO, canRedo); if(fEditor->CanCommentBlock()) { fMainMenu->FindItem(EDIT_COMMENTBLOCK)->SetEnabled(!selectionEmpty); fContextMenu->FindItem(EDIT_COMMENTBLOCK)->SetEnabled(!selectionEmpty); } } int32 EditorWindow::_ShowModifiedAlert() { const char* alertText; const char* button0 = B_TRANSLATE("Cancel"); const char* button1 = B_TRANSLATE("Discard"); const char* button2 = nullptr; if(fReadOnly == true) { alertText = B_TRANSLATE("The file contains unsaved changes, but is read-only. What to do?"); //button2 = B_TRANSLATE("Save as" B_UTF8_ELLIPSIS); // FIXME: Race condition when opening file } else { alertText = B_TRANSLATE("The file contains unsaved changes. What to do?"); button2 = B_TRANSLATE("Save"); } BAlert* modifiedAlert = new BAlert(B_TRANSLATE("Unsaved changes"), alertText, button0, button1, button2, B_WIDTH_AS_USUAL, B_OFFSET_SPACING, B_STOP_ALERT); modifiedAlert->SetShortcut(0, B_ESCAPE); return modifiedAlert->Go(); } void EditorWindow::_ReloadAlert(const char* title, const char* message) { // TODO: clarify in the alert that Reloading will recreate the file if it // doesn't exist anymore, and that some SCMs remove files on checkout // reload opened file BAlert* alert = new BAlert(title, message, B_TRANSLATE("Reload"), B_TRANSLATE("Do nothing"), nullptr, B_WIDTH_AS_USUAL, B_EVEN_SPACING, B_INFO_ALERT); alert->SetShortcut(1, B_ESCAPE); int result = alert->Go(); if(result == 0) { _ReloadFile(); } else { PostMessage(EDITOR_SAVEPOINT_LEFT); } } void EditorWindow::_Save() { if(fOpenedFilePath == nullptr || fReadOnly == true) fSavePanel->Show(); else { BEntry entry(fOpenedFilePath->Path()); entry_ref ref; entry.GetRef(&ref); SaveFile(&ref); } // block until user has chosen location while(fSavePanel->IsShowing()) UpdateIfNeeded(); } /** * Launches Terminal with current working directory set to path. * Uses Tracker add-on to do that, because it's easier (Terminal doesn't accept * paths as arguments). * Taken from Tracker. */ void EditorWindow::_OpenTerminal(const char* path) { const char* terminalAddonSignature = "application/x-vnd.Haiku-OpenTerminal"; entry_ref addonRef, directoryRef; be_roster->FindApp(terminalAddonSignature, &addonRef); BEntry(path).GetRef(&directoryRef); image_id addonImage = load_add_on(BPath(&addonRef).Path()); if (addonImage >= 0) { void (*processRefsFn)(entry_ref, BMessage*, void*); status_t result = get_image_symbol(addonImage, "process_refs", 2, (void**) &processRefsFn); if (result >= 0) { // call add-on code (*processRefsFn)(directoryRef, new BMessage(), NULL); } else { OKAlert(B_TRANSLATE("Open Terminal"), B_TRANSLATE("Could not " "launch Open Terminal Tracker add-on."), B_STOP_ALERT); } unload_add_on(addonImage); } else { OKAlert(B_TRANSLATE("Open Terminal"), B_TRANSLATE("Could not find " "Open Terminal Tracker add-on."), B_STOP_ALERT); } } /** * left parameter specifies whether savepoint was left or reached. */ void EditorWindow::OnSavePoint(bool left) { fModified = left; RefreshTitle(); fMainMenu->FindItem(MAINMENU_FILE_RELOAD)->SetEnabled(fModified); fMainMenu->FindItem(MAINMENU_FILE_SAVE)->SetEnabled(fModified); fToolbar->SetActionEnabled(MAINMENU_FILE_RELOAD, fModified); fToolbar->SetActionEnabled(MAINMENU_FILE_SAVE, fModified); } filter_result EditorWindow::_IncrementalSearchFilter(BMessage* message, BHandler** target, BMessageFilter* messageFilter) { if(message->what == B_KEY_DOWN) { BLooper *looper = messageFilter->Looper(); const char* bytes; message->FindString("bytes", &bytes); if(bytes[0] == B_RETURN) { looper->PostMessage(INCREMENTAL_SEARCH_COMMIT); } else if(bytes[0] == B_ESCAPE) { looper->PostMessage(INCREMENTAL_SEARCH_CANCEL); } else if(bytes[0] == B_BACKSPACE) { looper->PostMessage(INCREMENTAL_SEARCH_BACKSPACE); } else { BMessage msg(INCREMENTAL_SEARCH_CHAR); msg.AddString("character", &bytes[0]); messageFilter->Looper()->PostMessage(&msg); } return B_SKIP_MESSAGE; } return B_DISPATCH_MESSAGE; }
30.590643
102
0.723619
FuRuYa7
1b99e0fa5b0be12ef6ba12727c6cc2652f9b9e06
28,188
cpp
C++
src/postgres/backend/executor/execUtils.cpp
jessesleeping/my_peloton
a19426cfe34a04692a11008eaffc9c3c9b49abc4
[ "Apache-2.0" ]
6
2017-04-28T00:38:52.000Z
2018-11-06T07:06:49.000Z
src/postgres/backend/executor/execUtils.cpp
jessesleeping/my_peloton
a19426cfe34a04692a11008eaffc9c3c9b49abc4
[ "Apache-2.0" ]
57
2016-03-19T22:27:55.000Z
2017-07-08T00:41:51.000Z
src/postgres/backend/executor/execUtils.cpp
eric-haibin-lin/pelotondb
904d6bbd041a0498ee0e034d4f9f9f27086c3cab
[ "Apache-2.0" ]
4
2016-07-17T20:44:56.000Z
2018-06-27T01:01:36.000Z
/*------------------------------------------------------------------------- * * execUtils.c * miscellaneous executor utility routines * * Portions Copyright (c) 1996-2015, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * * IDENTIFICATION * src/backend/executor/execUtils.c * *------------------------------------------------------------------------- */ /* * INTERFACE ROUTINES * CreateExecutorState Create/delete executor working state * FreeExecutorState * CreateExprContext * CreateStandaloneExprContext * FreeExprContext * ReScanExprContext * * ExecAssignExprContext Common code for plan node init routines. * ExecAssignResultType * etc * * ExecOpenScanRelation Common code for scan node init routines. * ExecCloseScanRelation * * RegisterExprContextCallback Register function shutdown callback * UnregisterExprContextCallback Deregister function shutdown callback * * NOTES * This file has traditionally been the place to stick misc. * executor support stuff that doesn't really go anyplace else. */ #include "postgres.h" #include "access/relscan.h" #include "access/transam.h" #include "executor/executor.h" #include "nodes/nodeFuncs.h" #include "parser/parsetree.h" #include "utils/memutils.h" #include "utils/rel.h" static bool get_last_attnums(Node *node, ProjectionInfo *projInfo); static void ShutdownExprContext(ExprContext *econtext, bool isCommit); /* ---------------------------------------------------------------- * Executor state and memory management functions * ---------------------------------------------------------------- */ /* ---------------- * CreateExecutorState * * Create and initialize an EState node, which is the root of * working storage for an entire Executor invocation. * * Principally, this creates the per-query memory context that will be * used to hold all working data that lives till the end of the query. * Note that the per-query context will become a child of the caller's * CurrentMemoryContext. * ---------------- */ EState * CreateExecutorState(void) { EState *estate; MemoryContext qcontext; MemoryContext oldcontext; /* * Create the per-query context for this Executor run. */ // TODO: Peloton Changes qcontext = AllocSetContextCreate(CurrentMemoryContext, "ExecutorState", ALLOCSET_DEFAULT_MINSIZE, ALLOCSET_DEFAULT_INITSIZE, ALLOCSET_DEFAULT_MAXSIZE); /* * Make the EState node within the per-query context. This way, we don't * need a separate pfree() operation for it at shutdown. */ oldcontext = MemoryContextSwitchTo(qcontext); estate = makeNode(EState); /* * Initialize all fields of the Executor State structure */ estate->es_direction = ForwardScanDirection; estate->es_snapshot = InvalidSnapshot; /* caller must initialize this */ estate->es_crosscheck_snapshot = InvalidSnapshot; /* no crosscheck */ estate->es_range_table = NIL; estate->es_plannedstmt = NULL; estate->es_junkFilter = NULL; estate->es_output_cid = (CommandId) 0; estate->es_result_relations = NULL; estate->es_num_result_relations = 0; estate->es_result_relation_info = NULL; estate->es_trig_target_relations = NIL; estate->es_trig_tuple_slot = NULL; estate->es_trig_oldtup_slot = NULL; estate->es_trig_newtup_slot = NULL; estate->es_param_list_info = NULL; estate->es_param_exec_vals = NULL; estate->es_query_cxt = qcontext; estate->es_tupleTable = NIL; estate->es_rowMarks = NIL; estate->es_processed = 0; estate->es_lastoid = InvalidOid; estate->es_top_eflags = 0; estate->es_instrument = 0; estate->es_finished = false; estate->es_exprcontexts = NIL; estate->es_subplanstates = NIL; estate->es_auxmodifytables = NIL; estate->es_per_tuple_exprcontext = NULL; estate->es_epqTuple = NULL; estate->es_epqTupleSet = NULL; estate->es_epqScanDone = NULL; /* * Return the executor state structure */ MemoryContextSwitchTo(oldcontext); return estate; } /* ---------------- * FreeExecutorState * * Release an EState along with all remaining working storage. * * Note: this is not responsible for releasing non-memory resources, * such as open relations or buffer pins. But it will shut down any * still-active ExprContexts within the EState. That is sufficient * cleanup for situations where the EState has only been used for expression * evaluation, and not to run a complete Plan. * * This can be called in any memory context ... so long as it's not one * of the ones to be freed. * ---------------- */ void FreeExecutorState(EState *estate) { /* * Shut down and free any remaining ExprContexts. We do this explicitly * to ensure that any remaining shutdown callbacks get called (since they * might need to release resources that aren't simply memory within the * per-query memory context). */ while (estate->es_exprcontexts) { /* * XXX: seems there ought to be a faster way to implement this than * repeated list_delete(), no? */ FreeExprContext((ExprContext *) linitial(estate->es_exprcontexts), true); /* FreeExprContext removed the list link for us */ } /* * Free the per-query memory context, thereby releasing all working * memory, including the EState node itself. */ MemoryContextDelete(estate->es_query_cxt); } /* ---------------- * CreateExprContext * * Create a context for expression evaluation within an EState. * * An executor run may require multiple ExprContexts (we usually make one * for each Plan node, and a separate one for per-output-tuple processing * such as constraint checking). Each ExprContext has its own "per-tuple" * memory context. * * Note we make no assumption about the caller's memory context. * ---------------- */ ExprContext * CreateExprContext(EState *estate) { ExprContext *econtext; MemoryContext oldcontext; /* Create the ExprContext node within the per-query memory context */ oldcontext = MemoryContextSwitchTo(estate->es_query_cxt); econtext = makeNode(ExprContext); /* Initialize fields of ExprContext */ econtext->ecxt_scantuple = NULL; econtext->ecxt_innertuple = NULL; econtext->ecxt_outertuple = NULL; econtext->ecxt_per_query_memory = estate->es_query_cxt; /* * Create working memory for expression evaluation in this context. */ econtext->ecxt_per_tuple_memory = AllocSetContextCreate(estate->es_query_cxt, "ExprContext", ALLOCSET_DEFAULT_MINSIZE, ALLOCSET_DEFAULT_INITSIZE, ALLOCSET_DEFAULT_MAXSIZE); econtext->ecxt_param_exec_vals = estate->es_param_exec_vals; econtext->ecxt_param_list_info = estate->es_param_list_info; econtext->ecxt_aggvalues = NULL; econtext->ecxt_aggnulls = NULL; econtext->caseValue_datum = (Datum) 0; econtext->caseValue_isNull = true; econtext->domainValue_datum = (Datum) 0; econtext->domainValue_isNull = true; econtext->ecxt_estate = estate; econtext->ecxt_callbacks = NULL; /* * Link the ExprContext into the EState to ensure it is shut down when the * EState is freed. Because we use lcons(), shutdowns will occur in * reverse order of creation, which may not be essential but can't hurt. */ estate->es_exprcontexts = lcons(econtext, estate->es_exprcontexts); MemoryContextSwitchTo(oldcontext); return econtext; } /* ---------------- * CreateStandaloneExprContext * * Create a context for standalone expression evaluation. * * An ExprContext made this way can be used for evaluation of expressions * that contain no Params, subplans, or Var references (it might work to * put tuple references into the scantuple field, but it seems unwise). * * The ExprContext struct is allocated in the caller's current memory * context, which also becomes its "per query" context. * * It is caller's responsibility to free the ExprContext when done, * or at least ensure that any shutdown callbacks have been called * (ReScanExprContext() is suitable). Otherwise, non-memory resources * might be leaked. * ---------------- */ ExprContext * CreateStandaloneExprContext(void) { ExprContext *econtext; /* Create the ExprContext node within the caller's memory context */ econtext = makeNode(ExprContext); /* Initialize fields of ExprContext */ econtext->ecxt_scantuple = NULL; econtext->ecxt_innertuple = NULL; econtext->ecxt_outertuple = NULL; econtext->ecxt_per_query_memory = CurrentMemoryContext; /* * Create working memory for expression evaluation in this context. */ econtext->ecxt_per_tuple_memory = AllocSetContextCreate(CurrentMemoryContext, "ExprContext", ALLOCSET_DEFAULT_MINSIZE, ALLOCSET_DEFAULT_INITSIZE, ALLOCSET_DEFAULT_MAXSIZE); econtext->ecxt_param_exec_vals = NULL; econtext->ecxt_param_list_info = NULL; econtext->ecxt_aggvalues = NULL; econtext->ecxt_aggnulls = NULL; econtext->caseValue_datum = (Datum) 0; econtext->caseValue_isNull = true; econtext->domainValue_datum = (Datum) 0; econtext->domainValue_isNull = true; econtext->ecxt_estate = NULL; econtext->ecxt_callbacks = NULL; return econtext; } /* ---------------- * FreeExprContext * * Free an expression context, including calling any remaining * shutdown callbacks. * * Since we free the temporary context used for expression evaluation, * any previously computed pass-by-reference expression result will go away! * * If isCommit is false, we are being called in error cleanup, and should * not call callbacks but only release memory. (It might be better to call * the callbacks and pass the isCommit flag to them, but that would require * more invasive code changes than currently seems justified.) * * Note we make no assumption about the caller's memory context. * ---------------- */ void FreeExprContext(ExprContext *econtext, bool isCommit) { EState *estate; /* Call any registered callbacks */ ShutdownExprContext(econtext, isCommit); /* And clean up the memory used */ MemoryContextDelete(econtext->ecxt_per_tuple_memory); /* Unlink self from owning EState, if any */ estate = econtext->ecxt_estate; if (estate) estate->es_exprcontexts = list_delete_ptr(estate->es_exprcontexts, econtext); /* And delete the ExprContext node */ pfree(econtext); } /* * ReScanExprContext * * Reset an expression context in preparation for a rescan of its * plan node. This requires calling any registered shutdown callbacks, * since any partially complete set-returning-functions must be canceled. * * Note we make no assumption about the caller's memory context. */ void ReScanExprContext(ExprContext *econtext) { /* Call any registered callbacks */ ShutdownExprContext(econtext, true); /* And clean up the memory used */ MemoryContextReset(econtext->ecxt_per_tuple_memory); } /* * Build a per-output-tuple ExprContext for an EState. * * This is normally invoked via GetPerTupleExprContext() macro, * not directly. */ ExprContext * MakePerTupleExprContext(EState *estate) { if (estate->es_per_tuple_exprcontext == NULL) estate->es_per_tuple_exprcontext = CreateExprContext(estate); return estate->es_per_tuple_exprcontext; } /* ---------------------------------------------------------------- * miscellaneous node-init support functions * * Note: all of these are expected to be called with CurrentMemoryContext * equal to the per-query memory context. * ---------------------------------------------------------------- */ /* ---------------- * ExecAssignExprContext * * This initializes the ps_ExprContext field. It is only necessary * to do this for nodes which use ExecQual or ExecProject * because those routines require an econtext. Other nodes that * don't have to evaluate expressions don't need to do this. * ---------------- */ void ExecAssignExprContext(EState *estate, PlanState *planstate) { planstate->ps_ExprContext = CreateExprContext(estate); } /* ---------------- * ExecAssignResultType * ---------------- */ void ExecAssignResultType(PlanState *planstate, TupleDesc tupDesc) { TupleTableSlot *slot = planstate->ps_ResultTupleSlot; ExecSetSlotDescriptor(slot, tupDesc); } /* ---------------- * ExecAssignResultTypeFromTL * ---------------- */ void ExecAssignResultTypeFromTL(PlanState *planstate) { bool hasoid; TupleDesc tupDesc; if (ExecContextForcesOids(planstate, &hasoid)) { /* context forces OID choice; hasoid is now set correctly */ } else { /* given free choice, don't leave space for OIDs in result tuples */ hasoid = false; } /* * ExecTypeFromTL needs the parse-time representation of the tlist, not a * list of ExprStates. This is good because some plan nodes don't bother * to set up planstate->targetlist ... */ tupDesc = ExecTypeFromTL(planstate->plan->targetlist, hasoid); ExecAssignResultType(planstate, tupDesc); } /* ---------------- * ExecGetResultType * ---------------- */ TupleDesc ExecGetResultType(PlanState *planstate) { TupleTableSlot *slot = planstate->ps_ResultTupleSlot; return slot->tts_tupleDescriptor; } /* ---------------- * ExecBuildProjectionInfo * * Build a ProjectionInfo node for evaluating the given tlist in the given * econtext, and storing the result into the tuple slot. (Caller must have * ensured that tuple slot has a descriptor matching the tlist!) Note that * the given tlist should be a list of ExprState nodes, not Expr nodes. * * inputDesc can be NULL, but if it is not, we check to see whether simple * Vars in the tlist match the descriptor. It is important to provide * inputDesc for relation-scan plan nodes, as a cross check that the relation * hasn't been changed since the plan was made. At higher levels of a plan, * there is no need to recheck. * ---------------- */ ProjectionInfo * ExecBuildProjectionInfo(List *targetList, ExprContext *econtext, TupleTableSlot *slot, TupleDesc inputDesc) { ProjectionInfo *projInfo = makeNode(ProjectionInfo); int len = ExecTargetListLength(targetList); int *workspace; int *varSlotOffsets; int *varNumbers; int *varOutputCols; List *exprlist; int numSimpleVars; bool directMap; ListCell *tl; projInfo->pi_exprContext = econtext; projInfo->pi_slot = slot; /* since these are all int arrays, we need do just one palloc */ workspace = (int *) palloc(len * 3 * sizeof(int)); projInfo->pi_varSlotOffsets = varSlotOffsets = workspace; projInfo->pi_varNumbers = varNumbers = workspace + len; projInfo->pi_varOutputCols = varOutputCols = workspace + len * 2; projInfo->pi_lastInnerVar = 0; projInfo->pi_lastOuterVar = 0; projInfo->pi_lastScanVar = 0; /* * We separate the target list elements into simple Var references and * expressions which require the full ExecTargetList machinery. To be a * simple Var, a Var has to be a user attribute and not mismatch the * inputDesc. (Note: if there is a type mismatch then ExecEvalScalarVar * will probably throw an error at runtime, but we leave that to it.) */ exprlist = NIL; numSimpleVars = 0; directMap = true; foreach(tl, targetList) { GenericExprState *gstate = (GenericExprState *) lfirst(tl); Var *variable = (Var *) gstate->arg->expr; bool isSimpleVar = false; if (variable != NULL && IsA(variable, Var) && variable->varattno > 0) { if (!inputDesc) isSimpleVar = true; /* can't check type, assume OK */ else if (variable->varattno <= inputDesc->natts) { Form_pg_attribute attr; attr = inputDesc->attrs[variable->varattno - 1]; if (!attr->attisdropped && variable->vartype == attr->atttypid) isSimpleVar = true; } } if (isSimpleVar) { TargetEntry *tle = (TargetEntry *) gstate->xprstate.expr; AttrNumber attnum = variable->varattno; varNumbers[numSimpleVars] = attnum; varOutputCols[numSimpleVars] = tle->resno; if (tle->resno != numSimpleVars + 1) directMap = false; switch (variable->varno) { case INNER_VAR: varSlotOffsets[numSimpleVars] = offsetof(ExprContext, ecxt_innertuple); if (projInfo->pi_lastInnerVar < attnum) projInfo->pi_lastInnerVar = attnum; break; case OUTER_VAR: varSlotOffsets[numSimpleVars] = offsetof(ExprContext, ecxt_outertuple); if (projInfo->pi_lastOuterVar < attnum) projInfo->pi_lastOuterVar = attnum; break; /* INDEX_VAR is handled by default case */ default: varSlotOffsets[numSimpleVars] = offsetof(ExprContext, ecxt_scantuple); if (projInfo->pi_lastScanVar < attnum) projInfo->pi_lastScanVar = attnum; break; } numSimpleVars++; } else { /* Not a simple variable, add it to generic targetlist */ exprlist = lappend(exprlist, gstate); /* Examine expr to include contained Vars in lastXXXVar counts */ get_last_attnums((Node *) variable, projInfo); } } projInfo->pi_targetlist = exprlist; projInfo->pi_numSimpleVars = numSimpleVars; projInfo->pi_directMap = directMap; if (exprlist == NIL) projInfo->pi_itemIsDone = NULL; /* not needed */ else projInfo->pi_itemIsDone = (ExprDoneCond *) palloc(len * sizeof(ExprDoneCond)); return projInfo; } /* * get_last_attnums: expression walker for ExecBuildProjectionInfo * * Update the lastXXXVar counts to be at least as large as the largest * attribute numbers found in the expression */ static bool get_last_attnums(Node *node, ProjectionInfo *projInfo) { if (node == NULL) return false; if (IsA(node, Var)) { Var *variable = (Var *) node; AttrNumber attnum = variable->varattno; switch (variable->varno) { case INNER_VAR: if (projInfo->pi_lastInnerVar < attnum) projInfo->pi_lastInnerVar = attnum; break; case OUTER_VAR: if (projInfo->pi_lastOuterVar < attnum) projInfo->pi_lastOuterVar = attnum; break; /* INDEX_VAR is handled by default case */ default: if (projInfo->pi_lastScanVar < attnum) projInfo->pi_lastScanVar = attnum; break; } return false; } /* * Don't examine the arguments or filters of Aggrefs or WindowFuncs, * because those do not represent expressions to be evaluated within the * overall targetlist's econtext. GroupingFunc arguments are never * evaluated at all. */ if (IsA(node, Aggref) || IsA(node, GroupingFunc)) return false; if (IsA(node, WindowFunc)) return false; return expression_tree_walker(node, reinterpret_cast<expression_tree_walker_fptr>(get_last_attnums), (void *) projInfo); } /* ---------------- * ExecAssignProjectionInfo * * forms the projection information from the node's targetlist * * Notes for inputDesc are same as for ExecBuildProjectionInfo: supply it * for a relation-scan node, can pass NULL for upper-level nodes * ---------------- */ void ExecAssignProjectionInfo(PlanState *planstate, TupleDesc inputDesc) { planstate->ps_ProjInfo = ExecBuildProjectionInfo(planstate->targetlist, planstate->ps_ExprContext, planstate->ps_ResultTupleSlot, inputDesc); } /* ---------------- * ExecFreeExprContext * * A plan node's ExprContext should be freed explicitly during executor * shutdown because there may be shutdown callbacks to call. (Other resources * made by the above routines, such as projection info, don't need to be freed * explicitly because they're just memory in the per-query memory context.) * * However ... there is no particular need to do it during ExecEndNode, * because FreeExecutorState will free any remaining ExprContexts within * the EState. Letting FreeExecutorState do it allows the ExprContexts to * be freed in reverse order of creation, rather than order of creation as * will happen if we delete them here, which saves O(N^2) work in the list * cleanup inside FreeExprContext. * ---------------- */ void ExecFreeExprContext(PlanState *planstate) { /* * Per above discussion, don't actually delete the ExprContext. We do * unlink it from the plan node, though. */ planstate->ps_ExprContext = NULL; } /* ---------------------------------------------------------------- * the following scan type support functions are for * those nodes which are stubborn and return tuples in * their Scan tuple slot instead of their Result tuple * slot.. luck fur us, these nodes do not do projections * so we don't have to worry about getting the ProjectionInfo * right for them... -cim 6/3/91 * ---------------------------------------------------------------- */ /* ---------------- * ExecGetScanType * ---------------- */ TupleDesc ExecGetScanType(ScanState *scanstate) { TupleTableSlot *slot = scanstate->ss_ScanTupleSlot; return slot->tts_tupleDescriptor; } /* ---------------- * ExecAssignScanType * ---------------- */ void ExecAssignScanType(ScanState *scanstate, TupleDesc tupDesc) { TupleTableSlot *slot = scanstate->ss_ScanTupleSlot; ExecSetSlotDescriptor(slot, tupDesc); } /* ---------------- * ExecAssignScanTypeFromOuterPlan * ---------------- */ void ExecAssignScanTypeFromOuterPlan(ScanState *scanstate) { PlanState *outerPlan; TupleDesc tupDesc; outerPlan = outerPlanState(scanstate); tupDesc = ExecGetResultType(outerPlan); ExecAssignScanType(scanstate, tupDesc); } /* ---------------------------------------------------------------- * Scan node support * ---------------------------------------------------------------- */ /* ---------------------------------------------------------------- * ExecRelationIsTargetRelation * * Detect whether a relation (identified by rangetable index) * is one of the target relations of the query. * ---------------------------------------------------------------- */ bool ExecRelationIsTargetRelation(EState *estate, Index scanrelid) { ResultRelInfo *resultRelInfos; int i; resultRelInfos = estate->es_result_relations; for (i = 0; i < estate->es_num_result_relations; i++) { if (resultRelInfos[i].ri_RangeTableIndex == scanrelid) return true; } return false; } /* ---------------------------------------------------------------- * ExecOpenScanRelation * * Open the heap relation to be scanned by a base-level scan plan node. * This should be called during the node's ExecInit routine. * * By default, this acquires AccessShareLock on the relation. However, * if the relation was already locked by InitPlan, we don't need to acquire * any additional lock. This saves trips to the shared lock manager. * ---------------------------------------------------------------- */ Relation ExecOpenScanRelation(EState *estate, Index scanrelid, int eflags) { Relation rel; Oid reloid; LOCKMODE lockmode; /* * Determine the lock type we need. First, scan to see if target relation * is a result relation. If not, check if it's a FOR UPDATE/FOR SHARE * relation. In either of those cases, we got the lock already. */ lockmode = AccessShareLock; if (ExecRelationIsTargetRelation(estate, scanrelid)) lockmode = NoLock; else { /* Keep this check in sync with InitPlan! */ ExecRowMark *erm = ExecFindRowMark(estate, scanrelid, true); if (erm != NULL && erm->relation != NULL) lockmode = NoLock; } /* Open the relation and acquire lock as needed */ reloid = getrelid(scanrelid, estate->es_range_table); rel = heap_open(reloid, lockmode); /* * Complain if we're attempting a scan of an unscannable relation, except * when the query won't actually be run. This is a slightly klugy place * to do this, perhaps, but there is no better place. */ if ((eflags & (EXEC_FLAG_EXPLAIN_ONLY | EXEC_FLAG_WITH_NO_DATA)) == 0 && !RelationIsScannable(rel)) ereport(ERROR, (errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE), errmsg("materialized view \"%s\" has not been populated", RelationGetRelationName(rel)), errhint("Use the REFRESH MATERIALIZED VIEW command."))); return rel; } /* ---------------------------------------------------------------- * ExecCloseScanRelation * * Close the heap relation scanned by a base-level scan plan node. * This should be called during the node's ExecEnd routine. * * Currently, we do not release the lock acquired by ExecOpenScanRelation. * This lock should be held till end of transaction. (There is a faction * that considers this too much locking, however.) * * If we did want to release the lock, we'd have to repeat the logic in * ExecOpenScanRelation in order to figure out what to release. * ---------------------------------------------------------------- */ void ExecCloseScanRelation(Relation scanrel) { heap_close(scanrel, NoLock); } /* * UpdateChangedParamSet * Add changed parameters to a plan node's chgParam set */ void UpdateChangedParamSet(PlanState *node, Bitmapset *newchg) { Bitmapset *parmset; /* * The plan node only depends on params listed in its allParam set. Don't * include anything else into its chgParam set. */ parmset = bms_intersect(node->plan->allParam, newchg); /* * Keep node->chgParam == NULL if there's not actually any members; this * allows the simplest possible tests in executor node files. */ if (!bms_is_empty(parmset)) node->chgParam = bms_join(node->chgParam, parmset); else bms_free(parmset); } /* * Register a shutdown callback in an ExprContext. * * Shutdown callbacks will be called (in reverse order of registration) * when the ExprContext is deleted or rescanned. This provides a hook * for functions called in the context to do any cleanup needed --- it's * particularly useful for functions returning sets. Note that the * callback will *not* be called in the event that execution is aborted * by an error. */ void RegisterExprContextCallback(ExprContext *econtext, ExprContextCallbackFunction function, Datum arg) { ExprContext_CB *ecxt_callback; /* Save the info in appropriate memory context */ ecxt_callback = (ExprContext_CB *) MemoryContextAlloc(econtext->ecxt_per_query_memory, sizeof(ExprContext_CB)); ecxt_callback->function = function; ecxt_callback->arg = arg; /* link to front of list for appropriate execution order */ ecxt_callback->next = econtext->ecxt_callbacks; econtext->ecxt_callbacks = ecxt_callback; } /* * Deregister a shutdown callback in an ExprContext. * * Any list entries matching the function and arg will be removed. * This can be used if it's no longer necessary to call the callback. */ void UnregisterExprContextCallback(ExprContext *econtext, ExprContextCallbackFunction function, Datum arg) { ExprContext_CB **prev_callback; ExprContext_CB *ecxt_callback; prev_callback = &econtext->ecxt_callbacks; while ((ecxt_callback = *prev_callback) != NULL) { if (ecxt_callback->function == function && ecxt_callback->arg == arg) { *prev_callback = ecxt_callback->next; pfree(ecxt_callback); } else prev_callback = &ecxt_callback->next; } } /* * Call all the shutdown callbacks registered in an ExprContext. * * The callback list is emptied (important in case this is only a rescan * reset, and not deletion of the ExprContext). * * If isCommit is false, just clean the callback list but don't call 'em. * (See comment for FreeExprContext.) */ static void ShutdownExprContext(ExprContext *econtext, bool isCommit) { ExprContext_CB *ecxt_callback; MemoryContext oldcontext; /* Fast path in normal case where there's nothing to do. */ if (econtext->ecxt_callbacks == NULL) return; /* * Call the callbacks in econtext's per-tuple context. This ensures that * any memory they might leak will get cleaned up. */ oldcontext = MemoryContextSwitchTo(econtext->ecxt_per_tuple_memory); /* * Call each callback function in reverse registration order. */ while ((ecxt_callback = econtext->ecxt_callbacks) != NULL) { econtext->ecxt_callbacks = ecxt_callback->next; if (isCommit) (*ecxt_callback->function) (ecxt_callback->arg); pfree(ecxt_callback); } MemoryContextSwitchTo(oldcontext); }
28.822086
101
0.68632
jessesleeping
1b9e4e4bac7a166866d730a520a8f98dc3b84767
2,439
cpp
C++
timus/1008.cpp
y-wan/OJ
5dea140dbaaec98e440ad4b1c10fa5072f1ceea7
[ "MIT" ]
null
null
null
timus/1008.cpp
y-wan/OJ
5dea140dbaaec98e440ad4b1c10fa5072f1ceea7
[ "MIT" ]
null
null
null
timus/1008.cpp
y-wan/OJ
5dea140dbaaec98e440ad4b1c10fa5072f1ceea7
[ "MIT" ]
null
null
null
#include <iostream> #include <string> #include <sstream> #include <queue> using namespace std; bool a[11][11], v[11][11]; queue<pair<int, int> > q; int cnt, n; void print_rtlb(int x, int y) { if (x < 10 && a[x + 1][y] && !v[x + 1][y]) { cout << 'R'; v[x + 1][y] = true; q.push(make_pair(x + 1, y)); } if (y < 10 && a[x][y + 1] && !v[x][y + 1]) { cout << 'T'; v[x][y + 1] = true; q.push(make_pair(x, y + 1)); } if (x > 1 && a[x - 1][y] && !v[x - 1][y]) { cout << 'L'; v[x - 1][y] = true; q.push(make_pair(x - 1, y)); } if (y > 1 && a[x][y - 1] && !v[x][y - 1]) { cout << 'B'; v[x][y - 1] = true; q.push(make_pair(x, y - 1)); } if (++cnt < n) cout << ",\n"; else cout << ".\n"; if (!q.empty()) { x = q.front().first, y = q.front().second; q.pop(); print_rtlb(x, y); } } void print_digit() { for (int i = 1; i < 11; ++i) for (int j = 1; j < 11; ++j) if (a[i][j]) cout << i << ' ' << j << endl; } int main() { //freopen("in.txt", "r", stdin); //freopen("out.txt", "w", stdout); string s; getline(cin, s); stringstream ss(s); if (s.find(' ') == string::npos) { int x0, y0, x, y; ss >> n; cin >> x0 >> y0; a[x0][y0] = true; for (int i = 1; i < n; ++i) { cin >> x >> y; a[x][y] = true; } cout << x0 << ' ' << y0 << endl; v[x0][y0] = true; print_rtlb(x0, y0); } else { int x, y, len; ss >> x >> y; a[x][y] = true; ++n; q.push(make_pair(x, y)); do { cin >> s; len = s.size(); x = q.front().first, y = q.front().second; q.pop(); for (int i = 0; i < len - 1; ++i) { switch (s[i]) { case 'R': a[x + 1][y] = true; q.push(make_pair(x + 1, y)); ++n; break; case 'T': a[x][y + 1] = true; q.push(make_pair(x, y + 1)); ++n; break; case 'L': a[x - 1][y] = true; q.push(make_pair(x - 1, y)); ++n; break; case 'B': a[x][y - 1] = true; q.push(make_pair(x, y - 1)); ++n; break; default: break; } } } while (s[len - 1] != '.'); cout << n << endl; print_digit(); } return 0; }
26.802198
86
0.369824
y-wan
1ba2d80232f33fd9ab0f5f4c3bee4e401a3fa164
8,540
cpp
C++
src/Tools/ImagePolygonize/ImagePolygonize.cpp
irov/Mengine
b76e9f8037325dd826d4f2f17893ac2b236edad8
[ "MIT" ]
39
2016-04-21T03:25:26.000Z
2022-01-19T14:16:38.000Z
src/Tools/ImagePolygonize/ImagePolygonize.cpp
irov/Mengine
b76e9f8037325dd826d4f2f17893ac2b236edad8
[ "MIT" ]
23
2016-06-28T13:03:17.000Z
2022-02-02T10:11:54.000Z
src/Tools/ImagePolygonize/ImagePolygonize.cpp
irov/Mengine
b76e9f8037325dd826d4f2f17893ac2b236edad8
[ "MIT" ]
14
2016-06-22T20:45:37.000Z
2021-07-05T12:25:19.000Z
#include "ToolUtils/ToolUtils.h" #include "Config/Config.h" #include "pugixml.hpp" #include <vector> #include <string> #include <sstream> ////////////////////////////////////////////////////////////////////////// int APIENTRY wWinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR lpCmdLine, int nShowCmd ) { MENGINE_UNUSED( hInstance ); MENGINE_UNUSED( hPrevInstance ); MENGINE_UNUSED( nShowCmd ); std::wstring texturepacker_path = parse_kwds( lpCmdLine, L"--texturepacker", std::wstring() ); std::wstring in_path = parse_kwds( lpCmdLine, L"--in_path", std::wstring() ); std::wstring result_path = parse_kwds( lpCmdLine, L"--result_path", std::wstring() ); uint32_t offset_x = parse_kwds( lpCmdLine, L"--offset_x", 0U ); uint32_t offset_y = parse_kwds( lpCmdLine, L"--offset_y", 0U ); float width = parse_kwds( lpCmdLine, L"--width", -1.f ); float height = parse_kwds( lpCmdLine, L"--height", -1.f ); uint32_t tolerance = parse_kwds( lpCmdLine, L"--tolerance", 200U ); if( texturepacker_path.empty() == true ) { message_error( "not found 'texturepacker' param" ); return 0; } if( in_path.empty() == true ) { message_error( "not found 'image' param" ); return 0; } std::wstring system_cmd; system_cmd += L" --shape-padding 0 "; system_cmd += L" --border-padding 0 "; system_cmd += L" --padding 0 "; system_cmd += L" --disable-rotation "; system_cmd += L" --extrude 0 "; system_cmd += L" --trim-mode Polygon "; system_cmd += L" --trim-threshold 0 "; system_cmd += L" --tracer-tolerance "; system_cmd += L" --max-width 8192 "; system_cmd += L" --max-height 8192 "; system_cmd += L" --max-size 8192 "; std::wstringstream ss; ss << tolerance; system_cmd += ss.str(); system_cmd += L" "; WCHAR ImagePathCanonicalizeQuote[MAX_PATH]; ForcePathQuoteSpaces( ImagePathCanonicalizeQuote, in_path ); system_cmd += ImagePathCanonicalizeQuote; WCHAR tempPath[MAX_PATH]; GetTempPath( MAX_PATH, tempPath ); WCHAR outCanonicalize[MAX_PATH]; PathCombine( outCanonicalize, tempPath, L"aemovie_temp_texturepacker_sheet.xml" ); //PathCanonicalize( outCanonicalize, L"%TEMP%/temp_texturepacker_sheet.xml" ); //PathUnquoteSpaces( outCanonicalize ); system_cmd += L" --data "; system_cmd += outCanonicalize; system_cmd += L" --format xml "; system_cmd += L" --quiet "; STARTUPINFO lpStartupInfo; ZeroMemory( &lpStartupInfo, sizeof( STARTUPINFOW ) ); lpStartupInfo.cb = sizeof( lpStartupInfo ); PROCESS_INFORMATION lpProcessInformation; ZeroMemory( &lpProcessInformation, sizeof( PROCESS_INFORMATION ) ); WCHAR lpCommandLine[32768]; wcscpy_s( lpCommandLine, system_cmd.c_str() ); WCHAR TexturePathCanonicalizeQuote[MAX_PATH]; ForcePathQuoteSpaces( TexturePathCanonicalizeQuote, texturepacker_path ); PathUnquoteSpaces( TexturePathCanonicalizeQuote ); if( CreateProcess( TexturePathCanonicalizeQuote , lpCommandLine , NULL , NULL , FALSE , CREATE_NO_WINDOW , NULL , NULL , &lpStartupInfo , &lpProcessInformation ) == FALSE ) { message_error( "invalid CreateProcess %ls %ls" , TexturePathCanonicalizeQuote , lpCommandLine ); return 0; } CloseHandle( lpProcessInformation.hThread ); WaitForSingleObject( lpProcessInformation.hProcess, INFINITE ); DWORD exit_code; GetExitCodeProcess( lpProcessInformation.hProcess, &exit_code ); CloseHandle( lpProcessInformation.hProcess ); if( exit_code != 0 ) { message_error( "invalid Process %ls exit_code %d" , TexturePathCanonicalizeQuote , exit_code ); return 0; } FILE * f = _wfopen( outCanonicalize, L"rb" ); if( f == NULL ) { message_error( "invalid _wfopen %ls" , outCanonicalize ); return 0; } fseek( f, 0, SEEK_END ); int f_size = ftell( f ); rewind( f ); std::vector<char> v_buffer( f_size ); char * mf_buffer = &v_buffer[0]; fread( mf_buffer, 1, f_size, f ); fclose( f ); pugi::xml_document doc; pugi::xml_parse_result result = doc.load_buffer( mf_buffer, f_size ); pugi::xml_node xml_sprite = doc.first_element_by_path( "TextureAtlas/sprite" ); pugi::xml_attribute xml_sprite_x = xml_sprite.attribute( "x" ); pugi::xml_attribute xml_sprite_y = xml_sprite.attribute( "y" ); pugi::xml_attribute xml_sprite_w = xml_sprite.attribute( "w" ); pugi::xml_attribute xml_sprite_h = xml_sprite.attribute( "h" ); pugi::xml_attribute xml_sprite_oX = xml_sprite.attribute( "oX" ); pugi::xml_attribute xml_sprite_oY = xml_sprite.attribute( "oY" ); pugi::xml_attribute xml_sprite_oW = xml_sprite.attribute( "oW" ); pugi::xml_attribute xml_sprite_oH = xml_sprite.attribute( "oH" ); uint32_t x = xml_sprite_x.as_uint(); uint32_t y = xml_sprite_y.as_uint(); uint32_t w = xml_sprite_w.as_uint(); uint32_t h = xml_sprite_h.as_uint(); uint32_t oX = xml_sprite_oX.as_uint(); uint32_t oY = xml_sprite_oY.as_uint(); uint32_t oW = xml_sprite_oW.as_uint(); uint32_t oH = xml_sprite_oH.as_uint(); //TODO MENGINE_UNUSED( oW ); MENGINE_UNUSED( oH ); pugi::xml_node xml_vertices = doc.first_element_by_path( "TextureAtlas/sprite/vertices" ); const char * vertices = xml_vertices.child_value(); std::stringstream ss_vertices( vertices ); std::vector<float> positions; for( ;; ) { int32_t pos_x; int32_t pos_y; if( ss_vertices >> pos_x && ss_vertices >> pos_y ) { pos_x -= x; pos_y -= y; pos_x += offset_x; pos_y += offset_y; float xf = (float)pos_x; float yf = (float)pos_y; positions.push_back( xf ); positions.push_back( yf ); } else { break; } } pugi::xml_node xml_verticesUV = doc.first_element_by_path( "TextureAtlas/sprite/verticesUV" ); const char * verticesUV = xml_verticesUV.child_value(); if( width < 0.f ) { width = (float)w; } if( height < 0.f ) { height = (float)h; } std::stringstream ss_verticesUV( verticesUV ); std::vector<float> uvs; for( ;; ) { uint32_t uv_x; uint32_t uv_y; if( ss_verticesUV >> uv_x && ss_verticesUV >> uv_y ) { uv_x -= x; uv_y -= y; uv_x += oX; uv_y += oY; float xf = (float)uv_x / (float)width; float yf = (float)uv_y / (float)height; uvs.push_back( xf ); uvs.push_back( yf ); } else { break; } } pugi::xml_node xml_triangles = doc.first_element_by_path( "TextureAtlas/sprite/triangles" ); const char * triangles = xml_triangles.child_value(); std::stringstream ss_triangles( triangles ); std::vector<uint16_t> indices; for( ;; ) { uint16_t index; if( ss_triangles >> index ) { indices.push_back( index ); } else { break; } } uint32_t vertex_count = (uint32_t)positions.size() / 2; uint32_t index_count = (uint32_t)indices.size(); WCHAR infoCanonicalizeQuote[MAX_PATH]; ForcePathQuoteSpaces( infoCanonicalizeQuote, result_path.c_str() ); PathUnquoteSpaces( infoCanonicalizeQuote ); FILE * f_result; errno_t err = _wfopen_s( &f_result, infoCanonicalizeQuote, L"wt" ); if( err != 0 ) { message_error( "invalid _wfopen %ls err %d" , infoCanonicalizeQuote , err ); return 0; } fprintf_s( f_result, "%u\n", vertex_count ); fprintf_s( f_result, "%u\n", index_count ); fprintf_s( f_result, "" ); for( float v : positions ) { fprintf_s( f_result, " %12f", v ); } fprintf_s( f_result, "\n" ); fprintf_s( f_result, "" ); for( float v : uvs ) { fprintf_s( f_result, " %12f", v ); } fprintf_s( f_result, "\n" ); fprintf_s( f_result, "" ); for( uint16_t v : indices ) { fprintf_s( f_result, " %u", v ); } fprintf_s( f_result, "\n" ); fclose( f_result ); return 0; }
26.276923
100
0.600468
irov
1ba5b0848e1117fc5a6059de0d1752ace8e2f181
8,204
cpp
C++
Plugins/PLVolumeRenderer/src/ClipPosition/ShaderFunctionClipPositionVolumeTexture.cpp
ktotheoz/pixellight
43a661e762034054b47766d7e38d94baf22d2038
[ "MIT" ]
83
2015-01-08T15:06:14.000Z
2021-07-20T17:07:00.000Z
Plugins/PLVolumeRenderer/src/ClipPosition/ShaderFunctionClipPositionVolumeTexture.cpp
PixelLightFoundation/pixellight
43a661e762034054b47766d7e38d94baf22d2038
[ "MIT" ]
19
2018-08-24T08:10:13.000Z
2018-11-29T06:39:08.000Z
Plugins/PLVolumeRenderer/src/ClipPosition/ShaderFunctionClipPositionVolumeTexture.cpp
ktotheoz/pixellight
43a661e762034054b47766d7e38d94baf22d2038
[ "MIT" ]
40
2015-02-25T18:24:34.000Z
2021-03-06T09:01:48.000Z
/*********************************************************\ * File: ShaderFunctionClipPositionVolumeTexture.cpp * * * Copyright (C) 2002-2013 The PixelLight Team (http://www.pixellight.org/) * * This file is part of PixelLight. * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \*********************************************************/ //[-------------------------------------------------------] //[ Includes ] //[-------------------------------------------------------] #include <PLRenderer/Renderer/Renderer.h> #include <PLRenderer/Renderer/ProgramWrapper.h> #include <PLRenderer/Renderer/TextureBuffer3D.h> #include <PLScene/Visibility/VisNode.h> #include <PLVolume/Volume.h> #include <PLVolume/Scene/SNClipVolumeTexture.h> #include "PLVolumeRenderer/SRPVolume.h" #include "PLVolumeRenderer/ClipPosition/ShaderFunctionClipPositionVolumeTexture.h" //[-------------------------------------------------------] //[ Namespace ] //[-------------------------------------------------------] using namespace PLCore; using namespace PLMath; using namespace PLRenderer; using namespace PLScene; namespace PLVolumeRenderer { //[-------------------------------------------------------] //[ RTTI interface ] //[-------------------------------------------------------] pl_implement_class(ShaderFunctionClipPositionVolumeTexture) //[-------------------------------------------------------] //[ Public functions ] //[-------------------------------------------------------] /** * @brief * Default constructor */ ShaderFunctionClipPositionVolumeTexture::ShaderFunctionClipPositionVolumeTexture() { } /** * @brief * Destructor */ ShaderFunctionClipPositionVolumeTexture::~ShaderFunctionClipPositionVolumeTexture() { } /** * @brief * Sets the clip volume texture parameters */ void ShaderFunctionClipPositionVolumeTexture::SetVolumeTexture(Program &cProgram, const VisNode &cVolumeVisNode, const VisNode &cVolumeTextureVisNode, int nIndex) { // Get used renderer instance Renderer &cRenderer = cProgram.GetRenderer(); // Get simplified GPU program wrapper interface ProgramWrapper &cProgramWrapper = static_cast<ProgramWrapper&>(cProgram); // Get the clip volume texture scene node PLVolume::SNClipVolumeTexture *pSNClipVolumeTexture = static_cast<PLVolume::SNClipVolumeTexture*>(cVolumeTextureVisNode.GetSceneNode()); if (!pSNClipVolumeTexture) return; // Early escape, there's no sense in continuing // Get the volume resource PLVolume::Volume *pVolume = pSNClipVolumeTexture->GetVolume(); if (!pVolume) return; // Early escape, there's no sense in continuing // Get the renderer texture buffer holding the 3D voxel data PLRenderer::TextureBuffer *pVolumeTextureBuffer = pVolume->GetVolumeTextureBuffer(cRenderer); if (!pVolumeTextureBuffer || pVolumeTextureBuffer->GetType() != PLRenderer::Resource::TypeTextureBuffer3D) return; // Early escape, there's no sense in continuing we only support 3D textures // Calculate the volume space to clip volume texture space matrix // Volume space to view space Matrix4x4 mVolumeSpaceToClipVolumeTextureSpace = cVolumeVisNode.GetWorldViewMatrix(); // View space to clip volume texture space mVolumeSpaceToClipVolumeTextureSpace = cVolumeTextureVisNode.GetWorldViewMatrix().GetInverted()*mVolumeSpaceToClipVolumeTextureSpace; // Set the volume space to clip volume texture space matrix cProgramWrapper.Set((nIndex < 0) ? "VolumeSpaceToClipVolumeTextureSpace_x_" : (String("VolumeSpaceToCliVvolumeTextureSpace_") + nIndex + '_'), mVolumeSpaceToClipVolumeTextureSpace); // Set invert clipping cProgramWrapper.Set((nIndex < 0) ? "InvertClipping_x_" : (String("InvertClipping_") + nIndex + '_'), (cVolumeTextureVisNode.GetSceneNode()->GetFlags() & PLVolume::SNClip::InvertClipping) != 0); { // Set clip volume texture map const int nTextureUnit = cProgramWrapper.Set((nIndex < 0) ? "ClipVolumeTexture_x_" : (String("ClipVolumeTexture_") + nIndex + '_'), pVolumeTextureBuffer); if (nTextureUnit >= 0) { // Setup texture addressing by using clamp // -> Clamp: Last valid value is reused for out-of-bound access // -> "stretched color" instead of color being set to border color which is black by default cRenderer.SetSamplerState(nTextureUnit, Sampler::AddressU, TextureAddressing::Clamp); cRenderer.SetSamplerState(nTextureUnit, Sampler::AddressV, TextureAddressing::Clamp); cRenderer.SetSamplerState(nTextureUnit, Sampler::AddressW, TextureAddressing::Clamp); // No need to perform any texture filtering in here cRenderer.SetSamplerState(nTextureUnit, Sampler::MagFilter, TextureFiltering::None); cRenderer.SetSamplerState(nTextureUnit, Sampler::MinFilter, TextureFiltering::None); cRenderer.SetSamplerState(nTextureUnit, Sampler::MipFilter, TextureFiltering::None); } } // Set clip threshold, everything above will be clipped cProgramWrapper.Set((nIndex < 0) ? "ClipThreshold_x_" : (String("ClipThreshold_") + nIndex + '_'), pSNClipVolumeTexture->ClipThreshold.Get()); } //[-------------------------------------------------------] //[ Public virtual ShaderFunctionClipPosition functions ] //[-------------------------------------------------------] void ShaderFunctionClipPositionVolumeTexture::SetVolumeTextures(Program &cProgram, const VisNode &cVolumeVisNode, const Array<const VisNode*> &lstClipVolumeTextures) { // None-template version // We only know a single clip volume texture, ignore the rest if (lstClipVolumeTextures.GetNumOfElements()) SetVolumeTexture(cProgram, cVolumeVisNode, *lstClipVolumeTextures[0], -1); } //[-------------------------------------------------------] //[ Public virtual ShaderFunction functions ] //[-------------------------------------------------------] String ShaderFunctionClipPositionVolumeTexture::GetSourceCode(const String &sShaderLanguage, ESourceCodeType nSourceCodeType) { // Check requested shader language if (sShaderLanguage == GLSL) { #include "VolumeTexture_GLSL.h" // Return the requested source code switch (nSourceCodeType) { case FragmentShaderBody: return sSourceCode_Fragment; case FragmentShaderTemplate: return sSourceCode_Fragment_Template; case VertexShaderHeader: case VertexShaderBody: case VertexShaderTemplate: case FragmentShaderHeader: // Nothing to do in here break; } } else if (sShaderLanguage == Cg) { #include "VolumeTexture_Cg.h" // Return the requested source code switch (nSourceCodeType) { case FragmentShaderBody: return sSourceCode_Fragment; case FragmentShaderTemplate: return sSourceCode_Fragment_Template; case VertexShaderHeader: case VertexShaderBody: case VertexShaderTemplate: case FragmentShaderHeader: // Nothing to do in here break; } } // Error! return ""; } //[-------------------------------------------------------] //[ Namespace ] //[-------------------------------------------------------] } // PLVolumeRenderer
41.02
194
0.661141
ktotheoz
1ba5d57d5b0151da2290bb7370698ca12d15ec09
14,827
hpp
C++
src/cpu/jit_avx512_common_conv_kernel.hpp
scale-snu/mkldnn-bn-restructuring
97fdb4f17119008baf452f1cbee5b91b6a366d79
[ "Apache-2.0" ]
1
2021-09-14T08:09:29.000Z
2021-09-14T08:09:29.000Z
src/cpu/jit_avx512_common_conv_kernel.hpp
scale-snu/mkldnn-bn-restructuring
97fdb4f17119008baf452f1cbee5b91b6a366d79
[ "Apache-2.0" ]
null
null
null
src/cpu/jit_avx512_common_conv_kernel.hpp
scale-snu/mkldnn-bn-restructuring
97fdb4f17119008baf452f1cbee5b91b6a366d79
[ "Apache-2.0" ]
null
null
null
/******************************************************************************* * Copyright 2016-2017 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *******************************************************************************/ #ifndef JIT_AVX512_COMMON_CONV_KERNEL_F32_HPP #define JIT_AVX512_COMMON_CONV_KERNEL_F32_HPP #include "c_types_map.hpp" #include "cpu_memory.hpp" #include "jit_generator.hpp" #include "jit_primitive_conf.hpp" namespace mkldnn { namespace impl { namespace cpu { struct jit_avx512_common_conv_fwd_kernel : public jit_generator { jit_avx512_common_conv_fwd_kernel(jit_conv_conf_t ajcp, const primitive_attr_t &attr) : jcp(ajcp), attr_(attr) { generate(); jit_ker = (void (*)(jit_conv_call_s *))getCode(); } static bool post_ops_ok(jit_conv_conf_t &jcp, const primitive_attr_t &attr); static status_t init_conf(jit_conv_conf_t &jcp, const convolution_desc_t &cd, cpu_memory_t::pd_t &src_pd, cpu_memory_t::pd_t &weights_pd, cpu_memory_t::pd_t &dst_pd, cpu_memory_t::pd_t &bias_pd, const primitive_attr_t &attr, bool with_relu = false, float relu_negative_slope = 0.); jit_conv_conf_t jcp; const primitive_attr_t &attr_; void (*jit_ker)(jit_conv_call_s *); private: using reg64_t = const Xbyak::Reg64; enum { typesize = sizeof(float), ker_reg_base_idx = 28, }; reg64_t param = abi_param1; // We rearrange registers without conflicts for BatchNorm fusion. reg64_t reg_inp = r9; reg64_t reg_inp_tmp = r12; reg64_t reg_ker = r9; reg64_t reg_ker_tmp = r12; reg64_t reg_out = r10; reg64_t reg_inp_prf = r11; reg64_t reg_ker_prf = r12; reg64_t reg_out_prf = r13; reg64_t aux_reg_inp = r14; reg64_t aux_reg_ker = r15; reg64_t aux_reg_inp_prf = rsi; reg64_t aux_reg_ker_prf = rdx; reg64_t reg_channel = rsi; reg64_t reg_bias = rdx; reg64_t reg_kj = rax; reg64_t reg_relu_ns = rax; reg64_t reg_oi = rbx; reg64_t reg_kh = abi_not_param1; reg64_t reg_tmp = rbp; reg64_t reg_ic_loop = rdx; reg64_t reg_inp_loop = rsi; reg64_t reg_init_flag = r13; reg64_t reg_bias_ptr = param; reg64_t aux_reg_ic = r12; reg64_t reg_binp = rax; reg64_t reg_bout = r11; reg64_t aux1_reg_inp = rbx; reg64_t aux_reg_out = abi_not_param1; int stack_space_needed = 112; int ker = 0; int norm_flags = 16; int inp = 32; int prev_var = 48; int prev_src = 64; int scale_shift = 80; int oh_second_flags = 96; reg64_t reg_norm_flags_tmp = r12; reg64_t reg_norm_flags = r8; reg64_t reg_oh_second_flags_tmp = r12; reg64_t reg_oh_second_flags = r9; using mask_t = const Xbyak::Opmask; mask_t vmask = k7; reg64_t reg_prev_mean_tmp = r12; reg64_t reg_prev_var_tmp = r12; reg64_t reg_prev_src = r9; reg64_t aux_reg_prev_src = r8; reg64_t reg_prev_src_tmp = r12; reg64_t reg_scale_shift_tmp = r12; inline Xbyak::Zmm zmm_ker(int i_ic) { assert(i_ic < 4); return Xbyak::Zmm(ker_reg_base_idx + i_ic); } inline Xbyak::Zmm zmm_out(int i_ur, int i_oc) { int idx = i_ur + i_oc * jcp.ur_w; assert(idx < ker_reg_base_idx); return Xbyak::Zmm(idx); } Xbyak::Reg64 imm_addr64 = r15; Xbyak::Xmm xmm_relu_ns = Xbyak::Xmm(30); Xbyak::Zmm zmm_relu_ns = Xbyak::Zmm(30); Xbyak::Zmm zmm_zero = Xbyak::Zmm(31); Xbyak::Zmm vone = Xbyak::Zmm(20); Xbyak::Zmm veps = Xbyak::Zmm(21); Xbyak::Zmm z = Xbyak::Zmm(22); Xbyak::Zmm zmm_zero2 = Xbyak::Zmm(23); Xbyak::Zmm zmean = Xbyak::Zmm(24); Xbyak::Zmm zsqrtvar = Xbyak::Zmm(25); Xbyak::Zmm zgamma = Xbyak::Zmm(26); Xbyak::Zmm zbeta = Xbyak::Zmm(27); int chan_data_offt; inline void prepare_output(int ur_w); inline void store_output(int ur_w); inline void compute_loop_fma(int ur_w, int pad_l, int pad_r); inline void compute_loop_fma_OC_FIRST(int ur_w, int pad_l, int pad_r); inline void compute_loop_4vnni(int ur_w, int pad_l, int pad_r); inline void compute_loop_4fma(int ur_w, int pad_l, int pad_r); inline void compute_loop_4fma_1st(int ur_w, int pad_l, int pad_r); inline void compute_loop(int ur_w, int pad_l, int pad_r); void generate(); inline void vadd(Xbyak::Zmm zmm, reg64_t reg, int offset) { if (jcp.ver == ver_4vnni) vpaddd(zmm, zmm, EVEX_compress_addr(reg, offset)); else vaddps(zmm, zmm, EVEX_compress_addr(reg, offset)); } inline void vcmp(Xbyak::Opmask kmask, Xbyak::Zmm zmm_src1, Xbyak::Zmm zmm_src2, const unsigned char cmp) { if (jcp.ver == ver_4vnni) vpcmpd(kmask, zmm_src1, zmm_src2, cmp); else vcmpps(kmask, zmm_src1, zmm_src2, cmp); } inline void vmul(Xbyak::Zmm zmm_dst, Xbyak::Opmask kmask, Xbyak::Zmm zmm_src1, Xbyak::Zmm zmm_src2) { if (jcp.ver == ver_4vnni) vpmulld(zmm_dst | kmask, zmm_src1, zmm_src2); else vmulps(zmm_dst | kmask, zmm_src1, zmm_src2); } inline int get_output_offset(int oi, int n_oc_block) { return jcp.typesize_out * (n_oc_block * jcp.oh * jcp.ow + oi) * jcp.oc_block; } inline int get_input_offset(int ki, int ic, int oi, int pad_l) { int scale = (jcp.ver == ver_4vnni) ? 2 : 1; int iw_str = !jcp.is_1stconv ? jcp.ic_block : 1; int ic_str = !jcp.is_1stconv ? 1 : jcp.iw * jcp.ih; return jcp.typesize_in * ((ki + oi * jcp.stride_w - pad_l) * iw_str + scale * ic * ic_str); } inline int get_kernel_offset(int ki,int ic,int n_oc_block,int ker_number) { int scale = (jcp.ver == ver_4vnni) ? 2 : 1; return jcp.typesize_in * jcp.oc_block * (n_oc_block * jcp.nb_ic * jcp.ic_block * jcp.kh * jcp.kw + (ic + ker_number) * scale + ki * jcp.ic_block); } inline int get_ow_start(int ki, int pad_l) { return nstl::max(0, (pad_l - ki + jcp.stride_w - 1) / jcp.stride_w); } inline int get_ow_end(int ur_w, int ki, int pad_r) { return ur_w - nstl::max(0, (ki + pad_r - (jcp.kw - 1) + jcp.stride_w - 1) / jcp.stride_w); } }; struct jit_avx512_common_conv_bwd_data_kernel_f32: public jit_generator { jit_avx512_common_conv_bwd_data_kernel_f32(jit_conv_conf_t ajcp): jcp(ajcp) { generate(); jit_ker = (void (*)(jit_conv_call_s *))getCode(); } static status_t init_conf(jit_conv_conf_t &jcp, const convolution_desc_t &cd, const memory_desc_wrapper &diff_src_d, const memory_desc_wrapper &weights_d, const memory_desc_wrapper &diff_dst_d); jit_conv_conf_t jcp; void (*jit_ker)(jit_conv_call_s *); private: using reg64_t = const Xbyak::Reg64; enum { typesize = sizeof(float), ker_reg_base_idx = 28, }; // We rearrange registers without conflicts for BatchNorm fusion. reg64_t param = abi_param1; reg64_t reg_dst_tmp = r8; reg64_t reg_dst = r9; reg64_t reg_ker_tmp = r8; reg64_t reg_ker = r9; reg64_t reg_src = r10; reg64_t reg_dst_prf_tmp = r8; reg64_t reg_dst_prf = r9; reg64_t reg_ker_prf_tmp = r8; reg64_t reg_ker_prf = r9; reg64_t reg_src_prf = r13; reg64_t aux_reg_dst = r14; reg64_t aux_reg_ker = r15; reg64_t aux_reg_dst_prf = rsi; reg64_t aux_reg_ker_prf = rdx; reg64_t reg_kj = rax; reg64_t reg_oi = rbx; reg64_t reg_kh = abi_not_param1; reg64_t reg_channel_tmp = r8; reg64_t reg_channel = r9; reg64_t reg_tmp = rbp; reg64_t reg_flag_oc_last_tmp = r8; reg64_t reg_flag_oc_last = r9; reg64_t reg_flag_last_tmp = r8; reg64_t reg_flag_last = r9; reg64_t reg_coff_tmp = r8; reg64_t reg_coff = rsi; reg64_t reg_rbuf1_tmp = r8; reg64_t reg_rbuf1 = r11; reg64_t reg_rbuf2_tmp = r8; reg64_t reg_rbuf2 = r12; reg64_t reg_bn_src_tmp = r8; reg64_t reg_bn_src = r9; reg64_t reg_relu_src_tmp = r8; reg64_t reg_relu_src = r9; reg64_t reg_mean_tmp = r8; reg64_t reg_mean = r9; reg64_t reg_rbuf1_base_tmp = r8; reg64_t reg_rbuf1_base = r15; reg64_t reg_rbuf2_base_tmp = r8; reg64_t reg_rbuf2_base = r13; reg64_t reg_diff_gamma_tmp = r8; reg64_t reg_diff_gamma = rbx; reg64_t reg_diff_beta_tmp = r8; reg64_t reg_diff_beta = r10; reg64_t reg_coff_max_tmp = r8; reg64_t reg_coff_max = rdx; reg64_t reg_nthr_tmp = r8; reg64_t reg_nthr = r12; reg64_t reg_ithr_tmp = r8; reg64_t reg_ithr = rbp; reg64_t reg_chan_size_tmp = r8; reg64_t reg_chan_size = r15; reg64_t reg_var_tmp = r8; reg64_t reg_var = r8; reg64_t reg_base_coff_tmp = r8; reg64_t reg_base_coff = rbp; reg64_t reg_barrier_tmp = r8; reg64_t reg_barrier = rax; reg64_t reg_roff = r14; reg64_t reg_ctr = rsi; reg64_t reg_one_tmp =r8; reg64_t reg_eps_tmp =r8; int flag_oc_last = 0; int coff = 16; int rbuf1 = 32; int rbuf2 = 48; int bn_src = 64; int relu_src = 80; int mean = 96; int dst = 112; int ker = 128; int dst_prf = 144; int ker_prf = 160; int channel = 172; int rbuf1_base = 192; int rbuf2_base = 208; int diff_gamma = 224; int diff_beta = 240; int coff_max = 256; int nthr = 272; int ithr = 288; int chan_size = 304; int var = 320; int base_coff = 336; int barrier = 352; int roff = 368; int ctr = 338; int one = 400; int eps = 416; int flag_last = 432; int stack_space_needed = 448; Xbyak::Zmm zbn_src = Xbyak::Zmm(21); Xbyak::Zmm zrelu_src = Xbyak::Zmm(22); Xbyak::Zmm zmean = Xbyak::Zmm(23); Xbyak::Zmm zd_beta = Xbyak::Zmm(24); Xbyak::Zmm zd_gamma = Xbyak::Zmm(25); Xbyak::Zmm ztmp = Xbyak::Zmm(26); Xbyak::Zmm zmm_zero = Xbyak::Zmm(27); Xbyak::Zmm vone = Xbyak::Zmm(25); Xbyak::Zmm veps = Xbyak::Zmm(26); Xbyak::Zmm zsqrtvar = Xbyak::Zmm(27); using mask_t = const Xbyak::Opmask; mask_t vmask = k7; inline Xbyak::Zmm zmm_ker(int i_ic) { assert(i_ic < 4); return Xbyak::Zmm(ker_reg_base_idx + i_ic); } inline Xbyak::Zmm zmm_out(int i_ur, int i_oc) { int idx = i_ur + i_oc * jcp.ur_w; assert(idx < ker_reg_base_idx); return Xbyak::Zmm(idx); } inline void vadd(Xbyak::Zmm zmm, reg64_t reg, int offset) { if (jcp.ver == ver_4vnni) vpaddd(zmm, zmm, EVEX_compress_addr(reg, offset)); else vaddps(zmm, zmm, EVEX_compress_addr(reg, offset)); } inline void prepare_output(int ur_w); inline void store_output(int ur_w); inline void compute_loop_4fma(int ur_w, int l_overflow, int r_overflow); inline void compute_loop_4vnni(int ur_w, int l_overflow, int r_overflow); inline void compute_loop_fma(int ur_w, int l_overflow, int r_overflow); inline void compute_loop(int ur_w, int l_overflow, int r_overflow); void generate(); inline int get_iw_start(int ki, int l_overflow) { int r_pad = jcp.stride_w * (jcp.ow - 1) + jcp.kw - jcp.iw - jcp.l_pad; int k_max = jcp.kw - 1 - (jcp.iw - 1 + r_pad) % jcp.stride_w - l_overflow * jcp.stride_w; int res = ki - k_max; while (res < 0) res += jcp.stride_w; return res; } inline int get_iw_end(int ur_w, int ki, int r_overflow) { if (ur_w == jcp.ur_w_tail) { int r_pad = nstl::min(0, jcp.stride_w * (jcp.ow - 1) + jcp.kw - jcp.iw - jcp.l_pad); ur_w += r_pad; } int k_min = (ur_w - 1 + jcp.l_pad) % jcp.stride_w + r_overflow * jcp.stride_w; int res = k_min - ki; while (res < 0) res += jcp.stride_w; return ur_w - res; } }; struct jit_avx512_common_conv_bwd_weights_kernel_f32 : public jit_generator { jit_avx512_common_conv_bwd_weights_kernel_f32(jit_conv_conf_t ajcp) : jcp(ajcp) { generate(); jit_ker = (void (*)(jit_conv_call_s *))getCode(); } static status_t init_conf(jit_conv_conf_t &jcp, const convolution_desc_t &cd, cpu_memory_t::pd_t &src_pd, cpu_memory_t::pd_t &diff_weights_pd, cpu_memory_t::pd_t &diff_bias_pd, cpu_memory_t::pd_t &diff_dst_pd); jit_conv_conf_t jcp; void (*jit_ker)(jit_conv_call_s *); private: using reg64_t = const Xbyak::Reg64; enum {typesize = sizeof(float)}; static const int max_ur_w; reg64_t param = abi_param1; reg64_t reg_input = rax; reg64_t reg_kernel = rdx; reg64_t reg_output = rsi; reg64_t b_ic = abi_not_param1; reg64_t kj = r8; reg64_t reg_kh = r9; reg64_t reg_ur_w_trips = r10; reg64_t reg_oj = r15; reg64_t reg_ih_count = rbx; reg64_t reg_tmp = r14; inline void maybe_zero_kernel(); inline void compute_oh_step_unroll_ow_icblock(int ic_block_step, int max_ur_w); inline void oh_step_comeback_pointers(); inline void compute_oh_step_unroll_ow(int ic_block_step, int max_ur_w); inline void compute_ic_block_step(int ur_w, int pad_l, int pad_r, int ic_block_step, int input_offset, int kernel_offset, int output_offset, bool input_wraparound = false); inline void compute_ic_block_step_fma(int ur_w, int pad_l, int pad_r, int ic_block_step, int input_offset, int kernel_offset, int output_offset, bool input_wraparound); inline void compute_ic_block_step_4fma(int ur_w, int pad_l, int pad_r, int ic_block_step, int input_offset, int kernel_offset, int output_offset, bool input_wraparound); inline void compute_oh_step_common(int ic_block_step, int max_ur_w); inline void compute_oh_step_disp(); inline void compute_oh_loop_common(); inline bool compute_full_spat_loop(); inline bool flat_4ops_compute(); inline void compute_loop(); void generate(); }; } } } #endif
30.697723
80
0.636811
scale-snu
1ba78291d259f1cc831ed6a2cabdb63975f30d21
1,329
cpp
C++
Source/XsollaWebBrowser/Private/XsollaWebBrowserModule.cpp
xsolla/store-ue4-sdk
e25440e9d0b82663929ee7f49807e9b6bb09606b
[ "Apache-2.0" ]
14
2019-08-28T19:49:07.000Z
2021-12-04T14:34:18.000Z
Source/XsollaWebBrowser/Private/XsollaWebBrowserModule.cpp
xsolla/inventory-ue4-sdk
bbe8fbc7384c0c34992145329a4dbd61aa3ae362
[ "Apache-2.0" ]
34
2019-08-17T08:23:18.000Z
2021-12-08T08:25:14.000Z
Source/XsollaWebBrowser/Private/XsollaWebBrowserModule.cpp
xsolla/store-ue4-sdk
e25440e9d0b82663929ee7f49807e9b6bb09606b
[ "Apache-2.0" ]
12
2019-09-25T15:14:58.000Z
2022-03-21T09:27:58.000Z
// Copyright 2021 Xsolla Inc. All Rights Reserved. #include "XsollaWebBrowserModule.h" #include "XsollaWebBrowserAssetManager.h" #include "IWebBrowserSingleton.h" #include "Materials/Material.h" #include "Modules/ModuleManager.h" #include "WebBrowserModule.h" const FName FXsollaWebBrowserModule::ModuleName = "XsollaWebBrowser"; void FXsollaWebBrowserModule::StartupModule() { if (WebBrowserAssetMgr == nullptr) { WebBrowserAssetMgr = NewObject<UXsollaWebBrowserAssetManager>((UObject*)GetTransientPackage(), NAME_None, RF_Transient | RF_Public); WebBrowserAssetMgr->LoadDefaultMaterials(); FWebBrowserInitSettings WebBrowserInitSettings; WebBrowserInitSettings.ProductVersion = TEXT("Mozilla/5.0 (Linux; Android 10; Redmi Note 7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.66 Safari/537.36"); IWebBrowserModule::Get().CustomInitialize(WebBrowserInitSettings); IWebBrowserSingleton* WebBrowserSingleton = IWebBrowserModule::Get().GetSingleton(); if (WebBrowserSingleton) { WebBrowserSingleton->SetDefaultMaterial(WebBrowserAssetMgr->GetDefaultMaterial()); WebBrowserSingleton->SetDefaultTranslucentMaterial(WebBrowserAssetMgr->GetDefaultTranslucentMaterial()); } } } void FXsollaWebBrowserModule::ShutdownModule() { } IMPLEMENT_MODULE(FXsollaWebBrowserModule, XsollaWebBrowser);
34.076923
169
0.808126
xsolla
1ba82d595eb3f402ab79c250719d172cc84101b0
3,696
cpp
C++
csharp/test/Microsoft.ML.OnnxRuntime.EndToEndTests.Capi/InferenceTestCapi.cpp
wintersteiger/onnxruntime
071a0c2522dd2af2b1936d608ef7182be6cfa883
[ "MIT" ]
2
2019-11-18T14:04:42.000Z
2019-12-04T12:49:01.000Z
csharp/test/Microsoft.ML.OnnxRuntime.EndToEndTests.Capi/InferenceTestCapi.cpp
wintersteiger/onnxruntime
071a0c2522dd2af2b1936d608ef7182be6cfa883
[ "MIT" ]
null
null
null
csharp/test/Microsoft.ML.OnnxRuntime.EndToEndTests.Capi/InferenceTestCapi.cpp
wintersteiger/onnxruntime
071a0c2522dd2af2b1936d608ef7182be6cfa883
[ "MIT" ]
null
null
null
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // #include "CppUnitTest.h" #include <assert.h> #include <onnxruntime_c_api.h> wchar_t* GetWideString(const char* c) { const size_t cSize = strlen(c) + 1; wchar_t* wc = new wchar_t[cSize]; mbstowcs(wc, c, cSize); return wc; } #define ORT_ABORT_ON_ERROR(expr) \ { \ OrtStatus* onnx_status = (expr); \ if (onnx_status != NULL) { \ const char* msg = OrtGetErrorMessage(onnx_status); \ fprintf(stderr, "%s\n", msg); \ OrtReleaseStatus(onnx_status); \ wchar_t* wmsg = GetWideString(msg); \ Assert::Fail(L"Failed on ORT_ABORT_ON_ERROR"); \ free(wmsg); \ } \ } using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace UnitTest1 { TEST_CLASS(UnitTest1) { public: int run_inference(OrtSession* session) { size_t input_height = 224; size_t input_width = 224; float* model_input = (float *) malloc (sizeof (float) * 224 * 224 * 3); size_t model_input_ele_count = 224 * 224 * 3; // initialize to values between 0.0 and 1.0 for (unsigned int i = 0; i < model_input_ele_count; i++) model_input[i] = (float)i / (float)(model_input_ele_count + 1); OrtMemoryInfo* allocator_info; ORT_ABORT_ON_ERROR(OrtCreateCpuAllocatorInfo(OrtArenaAllocator, OrtMemTypeDefault, &allocator_info)); const size_t input_shape[] = { 1, 3, 224, 224 }; const size_t input_shape_len = sizeof(input_shape) / sizeof(input_shape[0]); const size_t model_input_len = model_input_ele_count * sizeof(float); OrtValue* input_tensor = NULL; ORT_ABORT_ON_ERROR(OrtCreateTensorWithDataAsOrtValue(allocator_info, model_input, model_input_len, input_shape, input_shape_len, ONNX_TENSOR_ELEMENT_DATA_TYPE_FLOAT, &input_tensor)); assert(input_tensor != NULL); assert(OrtIsTensor(input_tensor)); OrtReleaseMemoryInfo(allocator_info); const char* input_names[] = { "data_0" }; const char* output_names[] = { "softmaxout_1" }; OrtValue* output_tensor = NULL; ORT_ABORT_ON_ERROR(OrtRun(session, NULL, input_names, (const OrtValue* const*)&input_tensor, 1, output_names, 1, &output_tensor)); assert(output_tensor != NULL); assert(OrtIsTensor(output_tensor)); OrtReleaseValue(output_tensor); OrtReleaseValue(input_tensor); free(model_input); return 0; } int test() { const wchar_t * model_path = L"squeezenet.onnx"; OrtEnv* env; ORT_ABORT_ON_ERROR(OrtCreateEnv(ORT_LOGGING_LEVEL_WARNING, "test", &env)); OrtSessionOptions* session_option = OrtCreateSessionOptions(); OrtSession* session; OrtSetSessionThreadPoolSize(session_option, 1); ORT_ABORT_ON_ERROR(OrtCreateSession(env, model_path, session_option, &session)); OrtReleaseSessionOptions(session_option); int result = run_inference(session); OrtReleaseSession(session); OrtReleaseEnv(env); } TEST_METHOD(TestMethod1) { int res = test(); Assert::AreEqual(res, 0); } }; }
38.905263
194
0.578193
wintersteiger
1bb70a7e6bccea9f5e2e401a1ecc9c9d92f17777
831
cp
C++
examples/trivial.cp
wxzh/CP
6ae36c7929cecc40a9ae15eed991ea1ddf7e8fe1
[ "BSD-3-Clause" ]
11
2021-07-02T10:58:45.000Z
2022-02-10T02:36:17.000Z
examples/trivial.cp
wxzh/CP
6ae36c7929cecc40a9ae15eed991ea1ddf7e8fe1
[ "BSD-3-Clause" ]
null
null
null
examples/trivial.cp
wxzh/CP
6ae36c7929cecc40a9ae15eed991ea1ddf7e8fe1
[ "BSD-3-Clause" ]
null
null
null
--> "((4 + 3) - 3) = 4" -- Examples in "The Expression Problem, Trivially!" type IEval = {eval : Int}; lit (x : Int) = trait [self : IEval] => { eval = x }; add (e1 : IEval) (e2 : IEval) = trait => { eval = e1.eval + e2.eval }; sub (e1 : IEval) (e2 : IEval) = trait => { eval = e1.eval - e2.eval }; type IPrint = IEval & { print : String }; litP (x : Int) = trait [self : IPrint] inherits lit x => { print = x.toString }; addP (e1 : IPrint) (e2 : IPrint) = trait [self : IPrint] inherits add e1 e2 => { print = "(" ++ e1.print ++ " + " ++ e2.print ++ ")" }; subP (e1 : IPrint) (e2 : IPrint) = trait [self : IPrint] inherits sub e1 e2 => { print = "(" ++ e1.print ++ " - " ++ e2.print ++ ")" }; l1 = new litP 4; l2 = new litP 3; l3 = new addP l1 l2; e = new subP l3 l2; e.print ++ " = " ++ e.eval.toString
20.775
80
0.527076
wxzh
1bb94a4cbd40142becfef75ba634c24b9daa8d6f
11,244
hpp
C++
include/termox/widget/size_policy.hpp
a-n-t-h-o-n-y/MCurses
c9184a0fefbdc4eb9a044f815ee2270e6b8f202c
[ "MIT" ]
284
2017-11-07T10:06:48.000Z
2021-01-12T15:32:51.000Z
include/termox/widget/size_policy.hpp
a-n-t-h-o-n-y/MCurses
c9184a0fefbdc4eb9a044f815ee2270e6b8f202c
[ "MIT" ]
38
2018-01-14T12:34:54.000Z
2020-09-26T15:32:43.000Z
include/termox/widget/size_policy.hpp
a-n-t-h-o-n-y/MCurses
c9184a0fefbdc4eb9a044f815ee2270e6b8f202c
[ "MIT" ]
31
2017-11-30T11:22:21.000Z
2020-11-03T05:27:47.000Z
#ifndef TERMOX_WIDGET_SIZE_POLICY_HPP #define TERMOX_WIDGET_SIZE_POLICY_HPP #include <limits> #include <utility> #include <signals_light/signal.hpp> namespace ox { /// Defines how a Layout should resize a Widget in one length Dimension. class Size_policy { private: struct Data { int hint = 0; int min = 0; int max = maximum_max; double stretch = 1.; bool can_ignore_min = true; } data_; public: /// Emitted on any changes to the Size_policy. sl::Signal<void()> policy_updated; /// Largest possible value for max(). static auto constexpr maximum_max = std::numeric_limits<decltype(data_.max)>::max(); public: explicit Size_policy(int hint = 0, int min = 0, int max = maximum_max, double stretch = 1., bool can_ignore_min = true); /// Does not copy the Signal, so no slots are connected on copy init. Size_policy(Size_policy const& x); /// Does not move the Signal, so no slots are connected on move init. Size_policy(Size_policy&& x); /// Specifically does not copy the Signal, so Widget is still notified. auto operator=(Size_policy const& x) -> Size_policy&; /// Specifically does not copy the Signal, so Widget is still notified. auto operator=(Size_policy&& x) -> Size_policy&; friend auto operator==(Size_policy const& a, Size_policy const& b) -> bool; friend auto operator!=(Size_policy const& a, Size_policy const& b) -> bool; public: /// Set the size hint, used as the initial value in calculations. void hint(int value); /// Return the size hint currently being used. [[nodiscard]] auto hint() const -> int; /// Set the minimum length that the owning Widget should be. void min(int value); /// Return the minimum length currently set. [[nodiscard]] auto min() const -> int; /// Set the maximum length/height that the owning Widget can be. void max(int value); /// Return the maximum length currently set. [[nodiscard]] auto max() const -> int; /// Set the stretch value, used to divide up space between sibling Widgets. /** A ratio of stretch over siblings' stretch sum is used to give space. */ void stretch(double value); /// Return the stretch value currently being used. [[nodiscard]] auto stretch() const -> double; /// Set if min can be ignored for the last displayed widget in a layout. void can_ignore_min(bool enable); /// Return if min can be ignored for the last displayed widget in a layout. [[nodiscard]] auto can_ignore_min() const -> bool; public: /* _Helper Methods_ */ /// Fixed: \p hint is the only acceptable size. [[nodiscard]] static auto fixed(int hint) -> Size_policy; /// Minimum: \p hint is the minimum acceptable size, may be larger. [[nodiscard]] static auto minimum(int hint) -> Size_policy; /// Maximum: \p hint is the maximum acceptable size, may be smaller. [[nodiscard]] static auto maximum(int hint) -> Size_policy; /// Preferred: \p hint is preferred, though it can be any size. [[nodiscard]] static auto preferred(int hint) -> Size_policy; /// Expanding: \p hint is preferred, but it will expand to use extra space. [[nodiscard]] static auto expanding(int hint) -> Size_policy; /// Minimum Expanding: \p hint is minimum, it will expand into unused space. [[nodiscard]] static auto minimum_expanding(int hint) -> Size_policy; /// Ignored: Stretch is the only consideration. [[nodiscard]] static auto ignored() -> Size_policy; }; /// Wrapper type to set the height Size_policy at construction. template <int Hint, typename Widget_t> struct Fixed_height : Widget_t { template <typename... Args> explicit Fixed_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::fixed(Hint); } explicit Fixed_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::fixed(Hint); } }; /// Wrapper type to set the width Size_policy at construction. template <int Hint, typename Widget_t> struct Fixed_width : Widget_t { template <typename... Args> explicit Fixed_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::fixed(Hint); } explicit Fixed_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::fixed(Hint); } }; /// Wrapper type to set the height Size_policy at construction. template <int Hint, typename Widget_t> struct Minimum_height : Widget_t { template <typename... Args> explicit Minimum_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::minimum(Hint); } explicit Minimum_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::minimum(Hint); } }; /// Wrapper type to set the width Size_policy at construction. template <int Hint, typename Widget_t> struct Minimum_width : Widget_t { template <typename... Args> explicit Minimum_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::minimum(Hint); } explicit Minimum_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::minimum(Hint); } }; /// Wrapper type to set the height Size_policy at construction. template <int Hint, typename Widget_t> struct Maximum_height : Widget_t { template <typename... Args> explicit Maximum_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::maximum(Hint); } explicit Maximum_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::maximum(Hint); } }; /// Wrapper type to set the width Size_policy at construction. template <int Hint, typename Widget_t> struct Maximum_width : Widget_t { template <typename... Args> explicit Maximum_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::maximum(Hint); } explicit Maximum_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::maximum(Hint); } }; /// Wrapper type to set the height Size_policy at construction. template <int Hint, typename Widget_t> struct Preferred_height : Widget_t { template <typename... Args> explicit Preferred_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::preferred(Hint); } explicit Preferred_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::preferred(Hint); } }; /// Wrapper type to set the width Size_policy at construction. template <int Hint, typename Widget_t> struct Preferred_width : Widget_t { template <typename... Args> explicit Preferred_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::preferred(Hint); } explicit Preferred_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::preferred(Hint); } }; /// Wrapper type to set the height Size_policy at construction. template <int Hint, typename Widget_t> struct Expanding_height : Widget_t { template <typename... Args> explicit Expanding_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::expanding(Hint); } explicit Expanding_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::expanding(Hint); } }; /// Wrapper type to set the width Size_policy at construction. template <int Hint, typename Widget_t> struct Expanding_width : Widget_t { template <typename... Args> explicit Expanding_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::expanding(Hint); } explicit Expanding_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::expanding(Hint); } }; /// Wrapper type to set the height Size_policy at construction. template <int Hint, typename Widget_t> struct Minimum_expanding_height : Widget_t { template <typename... Args> explicit Minimum_expanding_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::minimum_expanding(Hint); } explicit Minimum_expanding_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::minimum_expanding(Hint); } }; /// Wrapper type to set the width Size_policy at construction. template <int Hint, typename Widget_t> struct Minimum_expanding_width : Widget_t { template <typename... Args> explicit Minimum_expanding_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::minimum_expanding(Hint); } explicit Minimum_expanding_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::minimum_expanding(Hint); } }; /// Wrapper type to set the height Size_policy at construction. template <typename Widget_t> struct Ignored_height : Widget_t { template <typename... Args> explicit Ignored_height(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->height_policy = Size_policy::ignored(); } explicit Ignored_height(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->height_policy = Size_policy::ignored(); } }; /// Wrapper type to set the width Size_policy at construction. template <typename Widget_t> struct Ignored_width : Widget_t { template <typename... Args> explicit Ignored_width(Args&&... args) : Widget_t{std::forward<Args>(args)...} { this->width_policy = Size_policy::ignored(); } explicit Ignored_width(typename Widget_t::Parameters parameters) : Widget_t{std::move(parameters)} { this->width_policy = Size_policy::ignored(); } }; /// Return true if all members make sense in relation to eachother. [[nodiscard]] auto is_valid(Size_policy const& p) -> bool; } // namespace ox #endif // TERMOX_WIDGET_SIZE_POLICY_HPP
32.217765
80
0.661864
a-n-t-h-o-n-y
1bb99b1e04b0d005b50d84b310cc0de09776e3ba
744
hpp
C++
meta/include/mgs/meta/concepts/semiregular.hpp
theodelrieu/mgs
965a95e3d539447cc482e915f9c44b3439168a4e
[ "BSL-1.0" ]
24
2020-07-01T13:45:50.000Z
2021-11-04T19:54:47.000Z
meta/include/mgs/meta/concepts/semiregular.hpp
theodelrieu/mgs
965a95e3d539447cc482e915f9c44b3439168a4e
[ "BSL-1.0" ]
null
null
null
meta/include/mgs/meta/concepts/semiregular.hpp
theodelrieu/mgs
965a95e3d539447cc482e915f9c44b3439168a4e
[ "BSL-1.0" ]
null
null
null
#pragma once #include <tuple> #include <type_traits> #include <mgs/meta/concepts/copyable.hpp> #include <mgs/meta/concepts/default_constructible.hpp> namespace mgs { namespace meta { template <typename T> struct is_semiregular { using requirements = std::tuple<is_copyable<T>, is_default_constructible<T>>; static constexpr auto const value = is_copyable<T>::value && is_default_constructible<T>::value; static constexpr int trigger_static_asserts() { static_assert(value, "T does not model meta::semiregular"); return 1; } }; template <typename T> constexpr auto is_semiregular_v = is_semiregular<T>::value; template <typename T, typename = std::enable_if_t<is_semiregular<T>::value>> using semiregular = T; } }
21.257143
79
0.744624
theodelrieu
1bbd809ee611e01edbe1295f0f4754ea82585d00
22,392
cpp
C++
util/noise/fast_noise_2.cpp
Gamerfiend/godot_voxel
89762f43764f45d7a1e703ef9e4e750ecc0b0e88
[ "MIT" ]
null
null
null
util/noise/fast_noise_2.cpp
Gamerfiend/godot_voxel
89762f43764f45d7a1e703ef9e4e750ecc0b0e88
[ "MIT" ]
null
null
null
util/noise/fast_noise_2.cpp
Gamerfiend/godot_voxel
89762f43764f45d7a1e703ef9e4e750ecc0b0e88
[ "MIT" ]
1
2021-11-09T14:18:03.000Z
2021-11-09T14:18:03.000Z
#include "fast_noise_2.h" #include "../math/funcs.h" #include <core/io/image.h> using namespace zylann; FastNoise2::FastNoise2() { // Setup default update_generator(); } void FastNoise2::set_encoded_node_tree(String data) { if (data != _last_set_encoded_node_tree) { _last_set_encoded_node_tree = data; emit_changed(); } } bool FastNoise2::is_valid() const { return _generator.get() != nullptr; } String FastNoise2::get_encoded_node_tree() const { // There is no way to get back an encoded node tree from `FastNoise::SmartNode<>` return _last_set_encoded_node_tree; } FastNoise2::SIMDLevel FastNoise2::get_simd_level() const { ERR_FAIL_COND_V(!is_valid(), SIMD_NULL); return SIMDLevel(_generator->GetSIMDLevel()); } String FastNoise2::get_simd_level_name(SIMDLevel level) { switch (level) { case SIMD_NULL: return "Null"; case SIMD_SCALAR: return "Scalar"; case SIMD_SSE: return "SSE"; case SIMD_SSE2: return "SSE2"; case SIMD_SSE3: return "SSE3"; case SIMD_SSE41: return "SSE41"; case SIMD_SSE42: return "SSE42"; case SIMD_AVX: return "AVX"; case SIMD_AVX2: return "AVX2"; case SIMD_AVX512: return "AVX512"; case SIMD_NEON: return "NEON"; default: ERR_PRINT(String("Unknown SIMD level {0}").format(varray(level))); return "Error"; } } void FastNoise2::set_seed(int seed) { if (_seed == seed) { return; } _seed = seed; emit_changed(); } int FastNoise2::get_seed() const { return _seed; } void FastNoise2::set_noise_type(NoiseType type) { if (_noise_type == type) { return; } _noise_type = type; emit_changed(); } FastNoise2::NoiseType FastNoise2::get_noise_type() const { return _noise_type; } void FastNoise2::set_period(float p) { if (p < 0.0001f) { p = 0.0001f; } if (_period == p) { return; } _period = p; emit_changed(); } float FastNoise2::get_period() const { return _period; } void FastNoise2::set_fractal_octaves(int octaves) { ERR_FAIL_COND(octaves <= 0); if (octaves > MAX_OCTAVES) { octaves = MAX_OCTAVES; } if (_fractal_octaves == octaves) { return; } _fractal_octaves = octaves; emit_changed(); } void FastNoise2::set_fractal_type(FractalType type) { if (_fractal_type == type) { return; } _fractal_type = type; emit_changed(); } FastNoise2::FractalType FastNoise2::get_fractal_type() const { return _fractal_type; } int FastNoise2::get_fractal_octaves() const { return _fractal_octaves; } void FastNoise2::set_fractal_lacunarity(float lacunarity) { if (_fractal_lacunarity == lacunarity) { return; } _fractal_lacunarity = lacunarity; emit_changed(); } float FastNoise2::get_fractal_lacunarity() const { return _fractal_lacunarity; } void FastNoise2::set_fractal_gain(float gain) { if (_fractal_gain == gain) { return; } _fractal_gain = gain; emit_changed(); } float FastNoise2::get_fractal_gain() const { return _fractal_gain; } void FastNoise2::set_fractal_ping_pong_strength(float s) { if (_fractal_ping_pong_strength == s) { return; } _fractal_ping_pong_strength = s; emit_changed(); } float FastNoise2::get_fractal_ping_pong_strength() const { return _fractal_ping_pong_strength; } void FastNoise2::set_terrace_enabled(bool enable) { if (enable == _terrace_enabled) { return; } _terrace_enabled = enable; emit_changed(); } bool FastNoise2::is_terrace_enabled() const { return _terrace_enabled; } void FastNoise2::set_terrace_multiplier(float m) { const float clamped_multiplier = math::max(m, 0.f); if (clamped_multiplier == _terrace_multiplier) { return; } _terrace_multiplier = clamped_multiplier; emit_changed(); } float FastNoise2::get_terrace_multiplier() const { return _terrace_multiplier; } void FastNoise2::set_terrace_smoothness(float s) { const float clamped_smoothness = math::max(s, 0.f); if (_terrace_smoothness == clamped_smoothness) { return; } _terrace_smoothness = clamped_smoothness; emit_changed(); } float FastNoise2::get_terrace_smoothness() const { return _terrace_smoothness; } void FastNoise2::set_remap_enabled(bool enabled) { if (enabled != _remap_enabled) { _remap_enabled = enabled; emit_changed(); } } bool FastNoise2::is_remap_enabled() const { return _remap_enabled; } void FastNoise2::set_remap_input_min(float min_value) { if (min_value != _remap_src_min) { _remap_src_min = min_value; emit_changed(); } } float FastNoise2::get_remap_input_min() const { return _remap_src_min; } void FastNoise2::set_remap_input_max(float max_value) { if (max_value != _remap_src_max) { _remap_src_max = max_value; emit_changed(); } } float FastNoise2::get_remap_input_max() const { return _remap_src_max; } void FastNoise2::set_remap_output_min(float min_value) { if (min_value != _remap_dst_min) { _remap_dst_min = min_value; emit_changed(); } } float FastNoise2::get_remap_output_min() const { return _remap_dst_min; } void FastNoise2::set_remap_output_max(float max_value) { if (max_value != _remap_dst_max) { _remap_dst_max = max_value; emit_changed(); } } float FastNoise2::get_remap_output_max() const { return _remap_dst_max; } void FastNoise2::set_cellular_distance_function(CellularDistanceFunction cdf) { if (cdf == _cellular_distance_function) { return; } _cellular_distance_function = cdf; emit_changed(); } FastNoise2::CellularDistanceFunction FastNoise2::get_cellular_distance_function() const { return _cellular_distance_function; } void FastNoise2::set_cellular_return_type(CellularReturnType rt) { if (_cellular_return_type == rt) { return; } _cellular_return_type = rt; emit_changed(); } FastNoise2::CellularReturnType FastNoise2::get_cellular_return_type() const { return _cellular_return_type; } void FastNoise2::set_cellular_jitter(float jitter) { jitter = math::clamp(jitter, 0.f, 1.f); if (_cellular_jitter == jitter) { return; } _cellular_jitter = jitter; emit_changed(); } float FastNoise2::get_cellular_jitter() const { return _cellular_jitter; } float FastNoise2::get_noise_2d_single(Vector2 pos) const { ERR_FAIL_COND_V(!is_valid(), 0.0); return _generator->GenSingle2D(pos.x, pos.y, _seed); } float FastNoise2::get_noise_3d_single(Vector3 pos) const { ERR_FAIL_COND_V(!is_valid(), 0.0); return _generator->GenSingle3D(pos.x, pos.y, pos.z, _seed); } void FastNoise2::get_noise_2d_series(Span<const float> src_x, Span<const float> src_y, Span<float> dst) const { ERR_FAIL_COND(!is_valid()); ERR_FAIL_COND(src_x.size() != src_y.size() || src_x.size() != dst.size()); _generator->GenPositionArray2D(dst.data(), dst.size(), src_x.data(), src_y.data(), 0, 0, _seed); } void FastNoise2::get_noise_3d_series( Span<const float> src_x, Span<const float> src_y, Span<const float> src_z, Span<float> dst) const { ERR_FAIL_COND(!is_valid()); ERR_FAIL_COND(src_x.size() != src_y.size() || src_x.size() != src_z.size() || src_x.size() != dst.size()); _generator->GenPositionArray3D(dst.data(), dst.size(), src_x.data(), src_y.data(), src_z.data(), 0, 0, 0, _seed); } void FastNoise2::get_noise_2d_grid(Vector2 origin, Vector2i size, Span<float> dst) const { ERR_FAIL_COND(!is_valid()); ERR_FAIL_COND(size.x < 0 || size.y < 0); ERR_FAIL_COND(dst.size() != size.x * size.y); _generator->GenUniformGrid2D(dst.data(), origin.x, origin.y, size.x, size.y, 1.f, _seed); } void FastNoise2::get_noise_3d_grid(Vector3 origin, Vector3i size, Span<float> dst) const { ERR_FAIL_COND(!is_valid()); ERR_FAIL_COND(!math::is_valid_size(size)); ERR_FAIL_COND(dst.size() != size.x * size.y * size.z); _generator->GenUniformGrid3D(dst.data(), origin.x, origin.y, origin.z, size.x, size.y, size.z, 1.f, _seed); } void FastNoise2::get_noise_2d_grid_tileable(Vector2i size, Span<float> dst) const { ERR_FAIL_COND(!is_valid()); ERR_FAIL_COND(size.x < 0 || size.y < 0); ERR_FAIL_COND(dst.size() != size.x * size.y); _generator->GenTileable2D(dst.data(), size.x, size.y, 1.f, _seed); } void FastNoise2::generate_image(Ref<Image> image, bool tileable) const { ERR_FAIL_COND(!is_valid()); ERR_FAIL_COND(image.is_null()); std::vector<float> buffer; buffer.resize(image->get_width() * image->get_height()); if (tileable) { get_noise_2d_grid_tileable(Vector2i(image->get_width(), image->get_height()), to_span(buffer)); } else { get_noise_2d_grid(Vector2(), Vector2i(image->get_width(), image->get_height()), to_span(buffer)); } unsigned int i = 0; for (int y = 0; y < image->get_height(); ++y) { for (int x = 0; x < image->get_width(); ++x) { #ifdef DEBUG_ENABLED CRASH_COND(i >= buffer.size()); #endif // Assuming -1..1 output. Some noise types can have different range though. const float n = buffer[i] * 0.5f + 0.5f; ++i; image->set_pixel(x, y, Color(n, n, n)); } } } void FastNoise2::update_generator() { if (_noise_type == TYPE_ENCODED_NODE_TREE) { CharString cs = _last_set_encoded_node_tree.utf8(); _generator = FastNoise::NewFromEncodedNodeTree(cs.get_data()); ERR_FAIL_COND(!is_valid()); // TODO Maybe apply period modifier here? // NoiseTool assumes we scale input coordinates so typical noise made in there has period 1... return; } FastNoise::SmartNode<FastNoise::Generator> noise_node; switch (_noise_type) { case TYPE_OPEN_SIMPLEX_2: noise_node = FastNoise::New<FastNoise::OpenSimplex2>(); break; case TYPE_SIMPLEX: noise_node = FastNoise::New<FastNoise::Simplex>(); break; case TYPE_PERLIN: noise_node = FastNoise::New<FastNoise::Perlin>(); break; case TYPE_VALUE: noise_node = FastNoise::New<FastNoise::Value>(); break; case TYPE_CELLULAR: { FastNoise::SmartNode<FastNoise::CellularDistance> cd = FastNoise::New<FastNoise::CellularDistance>(); cd->SetDistanceFunction(FastNoise::DistanceFunction(_cellular_distance_function)); cd->SetReturnType(FastNoise::CellularDistance::ReturnType(_cellular_return_type)); cd->SetJitterModifier(_cellular_jitter); noise_node = cd; } break; default: ERR_PRINT(String("Unknown noise type {0}").format(varray(_noise_type))); return; } ERR_FAIL_COND(noise_node.get() == nullptr); FastNoise::SmartNode<> generator_node = noise_node; if (_period != 1.f) { FastNoise::SmartNode<FastNoise::DomainScale> scale_node = FastNoise::New<FastNoise::DomainScale>(); scale_node->SetScale(1.f / _period); scale_node->SetSource(generator_node); generator_node = scale_node; } FastNoise::SmartNode<FastNoise::Fractal<>> fractal_node; switch (_fractal_type) { case FRACTAL_NONE: break; case FRACTAL_FBM: fractal_node = FastNoise::New<FastNoise::FractalFBm>(); break; case FRACTAL_PING_PONG: { FastNoise::SmartNode<FastNoise::FractalPingPong> pp_node = FastNoise::New<FastNoise::FractalPingPong>(); pp_node->SetPingPongStrength(_fractal_ping_pong_strength); fractal_node = pp_node; } break; case FRACTAL_RIDGED: fractal_node = FastNoise::New<FastNoise::FractalRidged>(); break; default: ERR_PRINT(String("Unknown fractal type {0}").format(varray(_fractal_type))); return; } if (fractal_node) { fractal_node->SetGain(_fractal_gain); fractal_node->SetLacunarity(_fractal_lacunarity); fractal_node->SetOctaveCount(_fractal_octaves); //fractal_node->SetWeightedStrength(_fractal_weighted_strength); fractal_node->SetSource(generator_node); generator_node = fractal_node; } if (_terrace_enabled) { FastNoise::SmartNode<FastNoise::Terrace> terrace_node = FastNoise::New<FastNoise::Terrace>(); terrace_node->SetMultiplier(_terrace_multiplier); terrace_node->SetSmoothness(_terrace_smoothness); terrace_node->SetSource(generator_node); generator_node = terrace_node; } if (_remap_enabled) { FastNoise::SmartNode<FastNoise::Remap> remap_node = FastNoise::New<FastNoise::Remap>(); remap_node->SetRemap(_remap_src_min, _remap_src_max, _remap_dst_min, _remap_dst_max); remap_node->SetSource(generator_node); generator_node = remap_node; } ERR_FAIL_COND(generator_node.get() == nullptr); _generator = generator_node; } zylann::math::Interval FastNoise2::get_estimated_output_range() const { // TODO Optimize: better range analysis on FastNoise2 // Most noises should have known bounds like FastNoiseLite, but the node-graph nature of this library // can make it difficult to calculate. Would be nice if the library could provide that out of the box. if (is_remap_enabled()) { return zylann::math::Interval(get_remap_output_min(), get_remap_output_max()); } else { return zylann::math::Interval(-1.f, 1.f); } } String FastNoise2::_b_get_simd_level_name(SIMDLevel level) { return get_simd_level_name(level); } void FastNoise2::_bind_methods() { ClassDB::bind_method(D_METHOD("set_noise_type", "type"), &FastNoise2::set_noise_type); ClassDB::bind_method(D_METHOD("get_noise_type"), &FastNoise2::get_noise_type); ClassDB::bind_method(D_METHOD("set_seed", "seed"), &FastNoise2::set_seed); ClassDB::bind_method(D_METHOD("get_seed"), &FastNoise2::get_seed); ClassDB::bind_method(D_METHOD("set_period", "period"), &FastNoise2::set_period); ClassDB::bind_method(D_METHOD("get_period"), &FastNoise2::get_period); // ClassDB::bind_method(D_METHOD("set_warp_noise", "gradient_noise"), &FastNoise2::set_warp_noise); // ClassDB::bind_method(D_METHOD("get_warp_noise"), &FastNoise2::get_warp_noise); ClassDB::bind_method(D_METHOD("set_fractal_type", "type"), &FastNoise2::set_fractal_type); ClassDB::bind_method(D_METHOD("get_fractal_type"), &FastNoise2::get_fractal_type); ClassDB::bind_method(D_METHOD("set_fractal_octaves", "octaves"), &FastNoise2::set_fractal_octaves); ClassDB::bind_method(D_METHOD("get_fractal_octaves"), &FastNoise2::get_fractal_octaves); ClassDB::bind_method(D_METHOD("set_fractal_lacunarity", "lacunarity"), &FastNoise2::set_fractal_lacunarity); ClassDB::bind_method(D_METHOD("get_fractal_lacunarity"), &FastNoise2::get_fractal_lacunarity); ClassDB::bind_method(D_METHOD("set_fractal_gain", "gain"), &FastNoise2::set_fractal_gain); ClassDB::bind_method(D_METHOD("get_fractal_gain"), &FastNoise2::get_fractal_gain); ClassDB::bind_method( D_METHOD("set_fractal_ping_pong_strength", "strength"), &FastNoise2::set_fractal_ping_pong_strength); ClassDB::bind_method(D_METHOD("get_fractal_ping_pong_strength"), &FastNoise2::get_fractal_ping_pong_strength); // ClassDB::bind_method( // D_METHOD("set_fractal_weighted_strength", "strength"), &FastNoise2::set_fractal_weighted_strength); // ClassDB::bind_method(D_METHOD("get_fractal_weighted_strength"), &FastNoise2::get_fractal_weighted_strength); ClassDB::bind_method(D_METHOD("set_cellular_distance_function", "cell_distance_func"), &FastNoise2::set_cellular_distance_function); ClassDB::bind_method(D_METHOD("get_cellular_distance_function"), &FastNoise2::get_cellular_distance_function); ClassDB::bind_method(D_METHOD("set_cellular_return_type", "return_type"), &FastNoise2::set_cellular_return_type); ClassDB::bind_method(D_METHOD("get_cellular_return_type"), &FastNoise2::get_cellular_return_type); ClassDB::bind_method(D_METHOD("set_cellular_jitter", "return_type"), &FastNoise2::set_cellular_jitter); ClassDB::bind_method(D_METHOD("get_cellular_jitter"), &FastNoise2::get_cellular_jitter); // ClassDB::bind_method(D_METHOD("set_rotation_type_3d", "type"), &FastNoiseLite::set_rotation_type_3d); // ClassDB::bind_method(D_METHOD("get_rotation_type_3d"), &FastNoiseLite::get_rotation_type_3d); ClassDB::bind_method(D_METHOD("set_terrace_enabled", "enabled"), &FastNoise2::set_terrace_enabled); ClassDB::bind_method(D_METHOD("is_terrace_enabled"), &FastNoise2::is_terrace_enabled); ClassDB::bind_method(D_METHOD("set_terrace_multiplier", "multiplier"), &FastNoise2::set_terrace_multiplier); ClassDB::bind_method(D_METHOD("get_terrace_multiplier"), &FastNoise2::get_terrace_multiplier); ClassDB::bind_method(D_METHOD("set_terrace_smoothness", "smoothness"), &FastNoise2::set_terrace_smoothness); ClassDB::bind_method(D_METHOD("get_terrace_smoothness"), &FastNoise2::get_terrace_smoothness); ClassDB::bind_method(D_METHOD("set_remap_enabled", "enabled"), &FastNoise2::set_remap_enabled); ClassDB::bind_method(D_METHOD("is_remap_enabled"), &FastNoise2::is_remap_enabled); ClassDB::bind_method(D_METHOD("set_remap_input_min", "min_value"), &FastNoise2::set_remap_input_min); ClassDB::bind_method(D_METHOD("get_remap_input_min"), &FastNoise2::get_remap_input_min); ClassDB::bind_method(D_METHOD("set_remap_input_max", "max_value"), &FastNoise2::set_remap_input_max); ClassDB::bind_method(D_METHOD("get_remap_input_max"), &FastNoise2::get_remap_input_max); ClassDB::bind_method(D_METHOD("set_remap_output_min", "min_value"), &FastNoise2::set_remap_output_min); ClassDB::bind_method(D_METHOD("get_remap_output_min"), &FastNoise2::get_remap_output_min); ClassDB::bind_method(D_METHOD("set_remap_output_max", "max_value"), &FastNoise2::set_remap_output_max); ClassDB::bind_method(D_METHOD("get_remap_output_max"), &FastNoise2::get_remap_output_max); ClassDB::bind_method(D_METHOD("set_encoded_node_tree", "code"), &FastNoise2::set_encoded_node_tree); ClassDB::bind_method(D_METHOD("get_encoded_node_tree"), &FastNoise2::get_encoded_node_tree); ClassDB::bind_method(D_METHOD("get_noise_2d_single", "pos"), &FastNoise2::get_noise_2d_single); ClassDB::bind_method(D_METHOD("get_noise_3d_single", "pos"), &FastNoise2::get_noise_3d_single); ClassDB::bind_method(D_METHOD("generate_image", "image", "tileable"), &FastNoise2::generate_image); ClassDB::bind_method(D_METHOD("get_simd_level_name", "level"), &FastNoise2::_b_get_simd_level_name); // ClassDB::bind_method(D_METHOD("_on_warp_noise_changed"), &FastNoiseLite::_on_warp_noise_changed); ADD_PROPERTY(PropertyInfo(Variant::INT, "noise_type", PROPERTY_HINT_ENUM, NOISE_TYPE_HINT_STRING), "set_noise_type", "get_noise_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "period", PROPERTY_HINT_RANGE, "0.0001,10000.0,0.1,exp"), "set_period", "get_period"); // ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "warp_noise", PROPERTY_HINT_RESOURCE_TYPE, "FastNoiseLiteGradient"), // "set_warp_noise", "get_warp_noise"); ADD_GROUP("Fractal", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_type", PROPERTY_HINT_ENUM, FRACTAL_TYPE_HINT_STRING), "set_fractal_type", "get_fractal_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_octaves", PROPERTY_HINT_RANGE, vformat("1,%d,1", MAX_OCTAVES)), "set_fractal_octaves", "get_fractal_octaves"); ADD_PROPERTY( PropertyInfo(Variant::FLOAT, "fractal_lacunarity"), "set_fractal_lacunarity", "get_fractal_lacunarity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_gain"), "set_fractal_gain", "get_fractal_gain"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_ping_pong_strength"), "set_fractal_ping_pong_strength", "get_fractal_ping_pong_strength"); // ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_weighted_strength"), "set_fractal_weighted_strength", // "get_fractal_weighted_strength"); ADD_GROUP("Cellular", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_distance_function", PROPERTY_HINT_ENUM, CELLULAR_DISTANCE_FUNCTION_HINT_STRING), "set_cellular_distance_function", "get_cellular_distance_function"); ADD_PROPERTY( PropertyInfo(Variant::INT, "cellular_return_type", PROPERTY_HINT_ENUM, CELLULAR_RETURN_TYPE_HINT_STRING), "set_cellular_return_type", "get_cellular_return_type"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cellular_jitter", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_cellular_jitter", "get_cellular_jitter"); ADD_GROUP("Terrace", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "terrace_enabled"), "set_terrace_enabled", "is_terrace_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "terrace_multiplier", PROPERTY_HINT_RANGE, "0.0,100.0,0.1"), "set_terrace_multiplier", "get_terrace_multiplier"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "terrace_smoothness", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_terrace_smoothness", "get_terrace_smoothness"); ADD_GROUP("Remap", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "remap_enabled"), "set_remap_enabled", "is_remap_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "remap_input_min"), "set_remap_input_min", "get_remap_input_min"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "remap_input_max"), "set_remap_input_max", "get_remap_input_max"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "remap_output_min"), "set_remap_output_min", "get_remap_output_min"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "remap_output_max"), "set_remap_output_max", "get_remap_output_max"); ADD_GROUP("Advanced", ""); ADD_PROPERTY(PropertyInfo(Variant::STRING, "encoded_node_tree"), "set_encoded_node_tree", "get_encoded_node_tree"); // ADD_PROPERTY( // PropertyInfo(Variant::INT, "rotation_type_3d", PROPERTY_HINT_ENUM, "None,ImproveXYPlanes,ImproveXZPlanes"), // "set_rotation_type_3d", "get_rotation_type_3d"); BIND_ENUM_CONSTANT(TYPE_OPEN_SIMPLEX_2); BIND_ENUM_CONSTANT(TYPE_SIMPLEX); BIND_ENUM_CONSTANT(TYPE_PERLIN); BIND_ENUM_CONSTANT(TYPE_VALUE); BIND_ENUM_CONSTANT(TYPE_CELLULAR); BIND_ENUM_CONSTANT(TYPE_ENCODED_NODE_TREE); BIND_ENUM_CONSTANT(FRACTAL_NONE); BIND_ENUM_CONSTANT(FRACTAL_FBM); BIND_ENUM_CONSTANT(FRACTAL_RIDGED); BIND_ENUM_CONSTANT(FRACTAL_PING_PONG); // BIND_ENUM_CONSTANT(ROTATION_3D_NONE); // BIND_ENUM_CONSTANT(ROTATION_3D_IMPROVE_XY_PLANES); // BIND_ENUM_CONSTANT(ROTATION_3D_IMPROVE_XZ_PLANES); BIND_ENUM_CONSTANT(CELLULAR_DISTANCE_EUCLIDEAN); BIND_ENUM_CONSTANT(CELLULAR_DISTANCE_EUCLIDEAN_SQ); BIND_ENUM_CONSTANT(CELLULAR_DISTANCE_MANHATTAN); BIND_ENUM_CONSTANT(CELLULAR_DISTANCE_HYBRID); BIND_ENUM_CONSTANT(CELLULAR_DISTANCE_MAX_AXIS); BIND_ENUM_CONSTANT(CELLULAR_RETURN_INDEX_0); BIND_ENUM_CONSTANT(CELLULAR_RETURN_INDEX_0_ADD_1); BIND_ENUM_CONSTANT(CELLULAR_RETURN_INDEX_0_SUB_1); BIND_ENUM_CONSTANT(CELLULAR_RETURN_INDEX_0_MUL_1); BIND_ENUM_CONSTANT(CELLULAR_RETURN_INDEX_0_DIV_1); BIND_ENUM_CONSTANT(SIMD_NULL); BIND_ENUM_CONSTANT(SIMD_SCALAR); BIND_ENUM_CONSTANT(SIMD_SSE); BIND_ENUM_CONSTANT(SIMD_SSE2); BIND_ENUM_CONSTANT(SIMD_SSE3); BIND_ENUM_CONSTANT(SIMD_SSSE3); BIND_ENUM_CONSTANT(SIMD_SSE41); BIND_ENUM_CONSTANT(SIMD_SSE42); BIND_ENUM_CONSTANT(SIMD_AVX); BIND_ENUM_CONSTANT(SIMD_AVX2); BIND_ENUM_CONSTANT(SIMD_AVX512); BIND_ENUM_CONSTANT(SIMD_NEON); }
33.222552
117
0.764871
Gamerfiend
1bc2169b0fae36fcbf038021ccf31bd8e0caad24
1,338
cpp
C++
k-concatenation.cpp
sagar-sam/codechef-solutions
ea414d17435f0cfbc84b0c6b172ead0b22f32a23
[ "MIT" ]
null
null
null
k-concatenation.cpp
sagar-sam/codechef-solutions
ea414d17435f0cfbc84b0c6b172ead0b22f32a23
[ "MIT" ]
null
null
null
k-concatenation.cpp
sagar-sam/codechef-solutions
ea414d17435f0cfbc84b0c6b172ead0b22f32a23
[ "MIT" ]
null
null
null
#include <iostream> #include <vector> #include <limits.h> using namespace std; long long int maxSubArraySum(vector<long long int> a, int size) { long long int max_so = INT_MIN, max_here = 0; for (int i = 0; i < size; i++) { max_here = max_here + a[i]; if (max_so < max_here) max_so = max_here; if (max_here < 0) max_here = 0; } return max_so; } int main() { int t; scanf("%d",&t); while(t--) { int n,k; scanf("%d%d",&n,&k); vector<long long int> vec(n); long long int sum=0; for(int i=0;i<n;i++) { scanf("%lld",&vec[i]); sum+=vec[i]; } if(k==1) { long long int ans=maxSubArraySum(vec,n); printf("%lld\n",ans); continue; } for(int i=0;i<n;i++) { vec.push_back(vec[i]); } long long int ind=-1; long long int max_so = INT_MIN, max_here = 0; for (int i = 0; i < 2*n; i++) { max_here = max_here + vec[i]; if (max_so < max_here) { ind=i; max_so = max_here; } if (max_here < 0) max_here = 0; } // return max_so; // long long int sub=maxSubArraySum(vec,2*n); long long int ans=max_so; if(sum>0) { if(ind<n) ans=ans+(k-1)*sum; else if(ind>=n) ans=ans+(k-2)*sum; } printf("%lld\n",ans); } }
16.936709
63
0.508221
sagar-sam
1bc44872ad4dbb28db93baf55b78b9654d0d8727
1,502
cpp
C++
core/src/special/StubModule.cpp
azuki-monster/megamol
f5d75ae5630f9a71a7fbf81624bfd4f6b253c655
[ "BSD-3-Clause" ]
2
2020-10-16T10:15:37.000Z
2021-01-21T13:06:00.000Z
core/src/special/StubModule.cpp
azuki-monster/megamol
f5d75ae5630f9a71a7fbf81624bfd4f6b253c655
[ "BSD-3-Clause" ]
null
null
null
core/src/special/StubModule.cpp
azuki-monster/megamol
f5d75ae5630f9a71a7fbf81624bfd4f6b253c655
[ "BSD-3-Clause" ]
1
2021-01-28T01:19:54.000Z
2021-01-28T01:19:54.000Z
/* * StubModule.cpp * Copyright (C) 2017 by MegaMol Team * All rights reserved. Alle Rechte vorbehalten. */ #include "stdafx.h" #include "mmcore/special/StubModule.h" #include "mmcore/CoreInstance.h" #include "mmcore/factories/CallAutoDescription.h" using namespace megamol; using namespace megamol::core; special::StubModule::StubModule(void) : Module(), inSlot("inSlot", "Inbound call"), outSlot("outSlot", "Outbound call") { } special::StubModule::~StubModule(void) { this->Release(); } bool special::StubModule::create(void) { for (auto cd : this->GetCoreInstance()->GetCallDescriptionManager()) { this->inSlot.SetCompatibleCall(cd); for (unsigned int idx = 0; idx < cd->FunctionCount(); idx++) { this->outSlot.SetCallback(cd->ClassName(), cd->FunctionName(idx), &StubModule::stub); } } this->MakeSlotAvailable(&this->inSlot); this->MakeSlotAvailable(&this->outSlot); return true; } void special::StubModule::release(void) { } bool megamol::core::special::StubModule::stub(Call& c) { auto call = this->inSlot.CallAs<Call>(); for (auto cd : this->GetCoreInstance()->GetCallDescriptionManager()) { if (cd->IsDescribing(call)) { for (unsigned int idx = 0; idx < cd->FunctionCount(); idx++) { try { this->inSlot.Call(idx); } catch (...) { return false; } } } } return true; }
23.107692
97
0.607856
azuki-monster
1bc56930af11b6dbcfa066e65d385182c33ea84a
8,253
cpp
C++
examples/main.cpp
mgienger/ESLib
aee404104c99b95e2070b632ff2d8210f5cc6941
[ "BSD-3-Clause" ]
6
2018-12-18T19:30:58.000Z
2021-03-11T15:52:14.000Z
examples/main.cpp
mgienger/ESLib
aee404104c99b95e2070b632ff2d8210f5cc6941
[ "BSD-3-Clause" ]
3
2019-03-29T21:11:28.000Z
2019-08-15T19:45:27.000Z
examples/main.cpp
mgienger/ESLib
aee404104c99b95e2070b632ff2d8210f5cc6941
[ "BSD-3-Clause" ]
2
2019-01-24T16:07:12.000Z
2020-07-15T18:39:33.000Z
/******************************************************************************* Copyright (c) 2017, Honda Research Institute Europe GmbH. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ #include "EventRegistry.h" #include "EventQueue.h" #include "EventSystem.h" #include "test_subscriptiononly.h" #include <iostream> using namespace std; void event1_handler1(const std::string& strArg) { cout << "event1_handler1 got " << strArg << endl; } void string_stealer(std::string&& strArg) { std::string stolen(std::move(strArg)); cout << "string_stealer got " << stolen << endl; cout << "=> Arg is now " << strArg << endl; } void event1_handler2(std::string strArg) { cout << "event1_handler2 got " << strArg << endl; } void event1_handler_temp(std::string strArg) { cout << "event1_handler_temp got " << strArg << endl; } void event2_handler1(int intArg) { cout << "event2_handler1 got " << intArg << endl; } struct Foo { void event2_handler2(int intArg) { cout << "event2_handler2 got " << intArg << endl; } void const_handler(int intArg) const { cout << "const_handler got " << intArg << endl; } void const_arg_handler(const std::string& strArg) { cout << "const_arg_handler got " << strArg << endl; } }; struct Parent { virtual ~Parent() = default; virtual void inherited_handler(int intArg) { cout << classname() << " got " << intArg << endl; } virtual const char* classname() const { return "Parent"; } void overloaded_handler(std::string strArg) { cout << "overloaded_handler(string) got " << strArg << endl; } void overloaded_handler(int intArg) { cout << "overloaded_handler(int) got " << intArg << endl; } }; struct Child : public Parent { virtual const char* classname() const { return "Child"; } }; void event3_handler1(int intArg, double doubleArg) { cout << "event3_handler1 got " << intArg << " and " << doubleArg << endl; } void const_pointer_handler(const char* str) { cout << "const_pointer_handler got " << str << endl; } void pointer_handler(char* str) { cout << "pointer_handler got " << str << endl; } bool returning_handler(int param) { cout << "returning_handler got " << param << endl; return true; } int main() { size_t nErrors = 0; // create event system ES::EventRegistry es; // register events auto event1 = es.registerEvent<std::string>("event1"); event1->addSubscriber(event1_handler1); event1->addSubscriber(string_stealer); event1->addSubscriber(event1_handler2); cout << event1->getHandlerCount() << endl; event1->call("A text"); // try getting handler list auto event1ref2 = es.getSubscribers<std::string>("event1"); event1ref2->call("A text 2"); auto event2 = es.registerEvent<int>("event2"); event2->addSubscriber(event2_handler1); Foo foo; event2->addSubscriber(&Foo::event2_handler2, &foo); event2->addSubscriber(&Foo::const_handler, const_cast<const Foo*>(&foo)); event1->addSubscriber(&Foo::const_arg_handler, &foo); auto event3 = es.registerEvent<int, double>("event3"); event3->addSubscriber(event3_handler1); event3->call(3, 3.5); // with return value event2->addSubscriber(returning_handler, ES::ignore_result); // event queue { ES::EventQueue queue; queue.enqueue<std::string>(event1, "Hello"); queue.enqueue(event2, 42); queue.enqueue<std::string>(event1, "World"); // fire them // queue.process(); cout << "=== First queued event ===" << endl; queue.processOne(); cout << "=== Second queued event ===" << endl; queue.processOne(); cout << "=== Third queued event ===" << endl; queue.processOne(); cout << "Has more events: " << boolalpha << queue.processOne() << endl; queue.enqueue<std::string>(event1, "Unhandled"); } // test subscriber handles ES::SubscriptionHandle handle = event1->addSubscriber(event1_handler_temp); event1->call("With temp"); cout << "Subscribed before release: " << boolalpha << handle.isSubscribed() << endl; release_subscription(handle); cout << "Subscribed after release: " << boolalpha << handle.isSubscribed() << endl; event1->call("Without temp"); // the same with subscription { ES::ScopedSubscription subs = event1->addSubscriber(event1_handler_temp); event1->call("With temp"); } event1->call("Without temp"); { // Test stuff with event system cout << endl; ES::EventSystem es; es.registerEvent<int>("TestEvent"); Parent parent; es.subscribe("TestEvent", &Parent::inherited_handler, &parent); es.subscribe<int>("TestEvent", &Parent::overloaded_handler, &parent); Child child; es.subscribe("TestEvent", &Parent::inherited_handler, &child); es.subscribe("TestEvent", event2_handler1); // test lambda with capture param es.subscribe("TestEvent", [child](int param){ cout << "Lambda capturing "<< child.classname() <<" got " << param << endl; }); // test constness es.registerEvent<std::string>("StrEvent"); try { es.subscribe("StrEvent", event1_handler1); } catch (std::exception& ex) { nErrors++; cout << "Error adding StrEvent handler: " << ex.what() << endl; } es.subscribe<std::string>("StrEvent", &Parent::overloaded_handler, &parent); es.publish<std::string>("StrEvent", "Test"); es.registerEvent<char*>("ConstEvent"); es.subscribe<char*>("ConstEvent", const_pointer_handler); es.subscribe("ConstEvent", pointer_handler); char nonConstChar[6] = "Hello"; es.publish("ConstEvent", nonConstChar); es.publish("TestEvent", 1); es.process(); // test processing single event es.publish("TestEvent", 1); es.publish<std::string>("StrEvent", "Str1"); es.publish("TestEvent", 2); es.publish<std::string>("StrEvent", "Str2"); es.processNamed("StrEvent"); es.process(); } // Test stuff with arg parsing cout << endl; size_t paramCount = event3->getParametersParser()->getParameterCount(); cout << "Param count: " << paramCount << endl; if (paramCount != 2) { nErrors++; } bool isInt = (event3->getParametersParser()->getParameterType(0) == ES::ParameterType::INT); cout << "Param #1 type is int: " << isInt << endl; if (!isInt) { nErrors++; } // test with parsed args event3->getParametersParser()->callEvent({"10", "2.5"}); auto event4 = es.registerEvent<bool>("event4"); event4->addSubscriber([](bool arg) {cout << "Boolean value: " << boolalpha << arg << endl;}); event4->getParametersParser()->callEvent({"True"}); event4->getParametersParser()->callEvent({"fAlSe"}); es.print(cout); cout << endl << "Test revealed " << nErrors << " errors" << endl; return 0; }
28.167235
95
0.662305
mgienger
1bc7f1a5e3bf3a4caff23f962427d01b0817adf6
458
hh
C++
src/common/geometry/hyperbolic/plane.hh
danieldeankon/hypertrace
d58a6ea28af45b875c477df4065667e9b4b88a49
[ "MIT" ]
null
null
null
src/common/geometry/hyperbolic/plane.hh
danieldeankon/hypertrace
d58a6ea28af45b875c477df4065667e9b4b88a49
[ "MIT" ]
null
null
null
src/common/geometry/hyperbolic/plane.hh
danieldeankon/hypertrace
d58a6ea28af45b875c477df4065667e9b4b88a49
[ "MIT" ]
null
null
null
#pragma once #include <algebra/quaternion.hh> #include <object.hh> #include <material.hh> #include "ray.hh" #define HYPLANE_TILING_NONE 0 #define HYPLANE_TILING_PENTAGONAL 1 #define HYPLANE_TILING_PENTASTAR 2 bool hyplane_hit( const Object *plane, ObjectHit *cache, PathInfo *path, HyRay ray ); void hyplane_bounce( const Object *plane, const ObjectHit *cache, quaternion *hit_dir, quaternion *normal, Material *material );
18.32
48
0.733624
danieldeankon
1bd265e68b13112210d9ff7960e5d4dd56674dd0
1,623
cpp
C++
codeforces/175b.plane-of-tanks-pro/175b.cpp
KayvanMazaheri/acm
aeb05074bc9b9c92f35b6a741183da09a08af85d
[ "MIT" ]
3
2018-01-19T14:09:23.000Z
2018-02-01T00:40:55.000Z
codeforces/175b.plane-of-tanks-pro/175b.cpp
KayvanMazaheri/acm
aeb05074bc9b9c92f35b6a741183da09a08af85d
[ "MIT" ]
null
null
null
codeforces/175b.plane-of-tanks-pro/175b.cpp
KayvanMazaheri/acm
aeb05074bc9b9c92f35b6a741183da09a08af85d
[ "MIT" ]
null
null
null
#include <iostream> #include <algorithm> #include <vector> #define X first #define Y second #define EPS ((double)1e-8) using namespace std; struct player { string name; int point; int better, not_worse; }; vector <player> vec; vector <pair <string, string> > result; int is_in_vec(string name) { for(int i=0; i<vec.size(); i++) if (vec[i].name == name) return i; return -1; } int main() { int n; cin >> n; for(int i=0; i<n; i++) { string name; int point; cin >> name >> point; if (is_in_vec(name) == -1) { player buff; buff.name = name; buff.point = point; buff.not_worse = 0; buff.better = 0; vec.push_back(buff); } else vec[is_in_vec(name)].point = max (point, vec[is_in_vec(name)].point); } n = vec.size(); for(int i=0; i<n; i++) for(int j=0; j<n; j++) ((vec[j].point > vec[i].point)? vec[i].better : vec[i].not_worse ) ++; for(int i=0; i<n; i++) { //swap(vec[i].not_worse, vec[i].better); pair <string, string> buff; buff.Y = vec[i].name ; if (50 * n < 100 * vec[i].better) buff.X = "noob"; else if ((50 * n <= 100 * vec[i].not_worse)&&(20 * n < 100 * vec[i].better)) buff.X = "random"; else if ((80 * n <= 100 * vec[i].not_worse)&&(10 * n < 100 * vec[i].better)) buff.X = "average"; else if ((90 * n <= 100 * vec[i].not_worse)&&(1 * n < 100 * vec[i].better)) buff.X = "hardcore"; else if (99 * n <= 100 * vec[i].not_worse) buff.X = "pro"; result.push_back(buff); } sort (result.begin(), result.end()); cout << n << endl; for(int i=0; i<n; i++) cout << result[i].Y << " " << result[i].X << endl; cout << endl; }
20.544304
78
0.566852
KayvanMazaheri
1bd3e07889fae7cc84ce637319a07484723a3b68
1,017
hh
C++
src/server.hh
fusion32/kaplar
c85fc3cfd020b4c7892f9987239cb48eaf1a04a5
[ "MIT" ]
null
null
null
src/server.hh
fusion32/kaplar
c85fc3cfd020b4c7892f9987239cb48eaf1a04a5
[ "MIT" ]
null
null
null
src/server.hh
fusion32/kaplar
c85fc3cfd020b4c7892f9987239cb48eaf1a04a5
[ "MIT" ]
2
2018-08-20T00:59:07.000Z
2018-08-20T00:59:18.000Z
#ifndef KAPLAR_SERVER_HH_ #define KAPLAR_SERVER_HH_ 1 #include "common.hh" // ---------------------------------------------------------------- // Server // ---------------------------------------------------------------- enum ConnectionStatus : u32 { CONNECTION_STATUS_ALIVE = 0, CONNECTION_STATUS_CLOSING, }; typedef void (*OnAccept)(void *userdata, u32 index); typedef void (*OnDrop)(void *userdata, u32 index); typedef void (*OnRead)(void *userdata, u32 index, u8 *data, i32 datalen); typedef void (*RequestOutput)(void *userdata, u32 index, u8 **output, i32 *output_len); typedef void (*RequestStatus)(void *userdata, u32 index, ConnectionStatus *out_status); struct ServerParams{ u16 port; u16 max_connections; u16 readbuf_size; OnAccept on_accept; OnDrop on_drop; OnRead on_read; RequestOutput request_output; RequestStatus request_status; }; struct Server; Server *server_init(MemArena *arena, ServerParams *params); void server_poll(Server *server, void *userdata); #endif // KAPLAR_SERVER_HH_
29.057143
87
0.668633
fusion32
1bd94d73ac682aa309d74778f64f754b9b2f7e96
1,875
cpp
C++
DinoLasers/UIButton.cpp
QRayarch/DinoLasers
500f4144fad2a813cd140d6067b41a41f4573e8c
[ "MIT" ]
null
null
null
DinoLasers/UIButton.cpp
QRayarch/DinoLasers
500f4144fad2a813cd140d6067b41a41f4573e8c
[ "MIT" ]
null
null
null
DinoLasers/UIButton.cpp
QRayarch/DinoLasers
500f4144fad2a813cd140d6067b41a41f4573e8c
[ "MIT" ]
null
null
null
#include "UIButton.h" UIButton::UIButton(String name, vector3 c1, vector3 c2) : UI(name) { color1 = c1; color2 = c2; paddX = 0; paddY = 0; invisiblePadY = 0; isInside = false; } UIButton::~UIButton() { } void UIButton::Update(float dt) { //&& x < (paddX + UI::GetName().length()) * TEXT_SIZE && y < (paddY + 3) * TEXT_SIZE //&& y > paddY * TEXT_SIZE int x = sf::Mouse::getPosition().x - SystemSingleton::GetInstance()->GetWindowX(); int y = sf::Mouse::getPosition().y - SystemSingleton::GetInstance()->GetWindowY(); //std::cout << x << " " << paddX * TEXT_SIZE << " " << ((paddX + UI::GetName().length() * 3)) << "\n"; //std::cout << y << " " << (paddY * 3 * TEXT_SIZE) << " " << ((paddY + 1) * 3 * TEXT_SIZE) << "\n\n"; //x > (paddX + UI::GetName().length())* TEXT_SIZE && x < (paddX + UI::GetName().length() * 3) * TEXT_SIZE if (y > ((paddY - 1 + invisiblePadY) * 3 * TEXT_SIZE) && y < ((paddY + invisiblePadY) * 3 * TEXT_SIZE) && x >(paddX + UI::GetName().length())* TEXT_SIZE && x < (paddX + UI::GetName().length() * 3) * TEXT_SIZE) { isInside = true; } else { isInside = false; } } bool UIButton::IsPressed(){ if (isInside) { return sf::Mouse::isButtonPressed(sf::Mouse::Button::Left); } return false; } void UIButton::Render() { String padding = ""; for (int y = 0; y < paddY; y++) { padding += "\n"; } for (int x = 0; x < paddX; x++) { padding += " "; } //MeshManagerSingleton::GetInstance()->AddLineToRenderList(vector3(paddX * TEXT_SIZE, paddY * TEXT_SIZE, 0.0f), vector3((paddX + UI::GetName().size()) * TEXT_SIZE, (paddY + 1) * TEXT_SIZE, 0.0f)); MeshManagerSingleton::GetInstance()->PrintLine(padding+UI::GetName() , isInside?color2:color1); } void UIButton::SetPaddingX(uint pX) { paddX = pX; } void UIButton::SetPaddingY(uint pY) { paddY = pY; } void UIButton::SetInvisiblePaddingY(uint pY) { invisiblePadY = pY; }
32.327586
212
0.609067
QRayarch
1be347460691edb89bcfb1828ef9927d59a3cd21
4,052
cpp
C++
src/main.cpp
Bolukan/AOC2019
d91f8ba22cb5f4a08528e6087b15d87170f9f267
[ "MIT" ]
null
null
null
src/main.cpp
Bolukan/AOC2019
d91f8ba22cb5f4a08528e6087b15d87170f9f267
[ "MIT" ]
null
null
null
src/main.cpp
Bolukan/AOC2019
d91f8ba22cb5f4a08528e6087b15d87170f9f267
[ "MIT" ]
null
null
null
#include <Arduino.h> // WiFi #include <ESP8266WiFi.h> #include "secrets.h" #include <ESP8266mDNS.h> #include <WiFiUdp.h> #include <ArduinoOTA.h> #include <FS.h> #include <dayAOC201901.h> #define APP_NAME "Advent of Code 2019" #define FILENAME "/input201901" // wifi #ifndef SECRETS_H #define SECRETS_H const char WIFI_SSID[] = "*** WIFI SSID ***"; const char WIFI_PASSWORD[] = "*** WIFI PASSWORD ***"; #endif // ************************************ FUNCTION ******************************* // *********************************** WIFI ********************************** // More events: https://github.com/esp8266/Arduino/blob/master/libraries/ESP8266WiFi/src/ESP8266WiFiGeneric.h void onSTAConnected(WiFiEventStationModeConnected e /*String ssid, uint8 bssid[6], uint8 channel*/) { Serial.printf("WiFi Connected: SSID %s @ BSSID %.2X:%.2X:%.2X:%.2X:%.2X:%.2X Channel %d\n", e.ssid.c_str(), e.bssid[0], e.bssid[1], e.bssid[2], e.bssid[3], e.bssid[4], e.bssid[5], e.channel); } void onSTADisconnected(WiFiEventStationModeDisconnected e /*String ssid, uint8 bssid[6], WiFiDisconnectReason reason*/) { Serial.printf("WiFi Disconnected: SSID %s BSSID %.2X:%.2X:%.2X:%.2X:%.2X:%.2X Reason %d\n", e.ssid.c_str(), e.bssid[0], e.bssid[1], e.bssid[2], e.bssid[3], e.bssid[4], e.bssid[5], e.reason); // Reason: https://github.com/esp8266/Arduino/blob/master/libraries/ESP8266WiFi/src/ESP8266WiFiType.h } void onSTAGotIP(WiFiEventStationModeGotIP e /*IPAddress ip, IPAddress mask, IPAddress gw*/) { Serial.printf("WiFi GotIP: localIP %s SubnetMask %s GatewayIP %s\n", e.ip.toString().c_str(), e.mask.toString().c_str(), e.gw.toString().c_str()); } void SetupWiFi() { static WiFiEventHandler e1, e2, e4; // WiFi events e1 = WiFi.onStationModeConnected(onSTAConnected); e2 = WiFi.onStationModeDisconnected(onSTADisconnected); e4 = WiFi.onStationModeGotIP(onSTAGotIP); WiFi.mode(WIFI_STA); WiFi.setAutoConnect(false); // do not automatically connect on power on to the last used access point WiFi.setAutoReconnect(true); // attempt to reconnect to an access point in case it is disconnected WiFi.persistent(false); // Store no SSID/PASSWORD in flash WiFi.begin(WIFI_SSID, WIFI_PASSWORD); } // *********************************** OTA *********************************** void OTAonStart() { String type; if (ArduinoOTA.getCommand() == U_FLASH) { type = "sketch"; } else { // U_SPIFFS type = "filesystem"; } // NOTE: if updating SPIFFS this would be the place to unmount SPIFFS using SPIFFS.end() Serial.println("OTA Start. Type: " + type); } void OTAonEnd() { Serial.println("\nOTA End"); } void OTAonProgress(unsigned int progress, unsigned int total) { Serial.printf("Progress: %u%%\r", (progress / (total / 100))); }; void OTAonError(ota_error_t error) { Serial.printf("Error[%u]: ", error); if (error == OTA_AUTH_ERROR) { Serial.println("Auth Failed"); } else if (error == OTA_BEGIN_ERROR) { Serial.println("Begin Failed"); } else if (error == OTA_CONNECT_ERROR) { Serial.println("Connect Failed"); } else if (error == OTA_RECEIVE_ERROR) { Serial.println("Receive Failed"); } else if (error == OTA_END_ERROR) { Serial.println("End Failed"); } }; void SetupOTA() { char hostname[12]; sprintf(hostname, "esp-%06x", ESP.getChipId()); ArduinoOTA.setHostname(hostname); ArduinoOTA.onStart(OTAonStart); ArduinoOTA.onEnd(OTAonEnd); ArduinoOTA.onProgress(OTAonProgress); ArduinoOTA.onError(OTAonError); ArduinoOTA.begin(); } // *********************************** ... *********************************** void setup() { Serial.begin(115200); Serial.println(); Serial.println(APP_NAME); SetupWiFi(); SetupOTA(); DayAOC201901 day(FILENAME); day.Part1(); day.Part2(); } void loop() { ArduinoOTA.handle(); }
27.753425
120
0.606367
Bolukan
1be4982b0eadd62cf3383db7ab05562de1ffb1a1
857
hpp
C++
tsplp/src/SeparationAlgorithms.hpp
sebrockm/mtsp-vrp
28955855d253f51fcb9397a0b22c6774f66f8d55
[ "MIT" ]
null
null
null
tsplp/src/SeparationAlgorithms.hpp
sebrockm/mtsp-vrp
28955855d253f51fcb9397a0b22c6774f66f8d55
[ "MIT" ]
null
null
null
tsplp/src/SeparationAlgorithms.hpp
sebrockm/mtsp-vrp
28955855d253f51fcb9397a0b22c6774f66f8d55
[ "MIT" ]
null
null
null
#pragma once #include <optional> #include <xtensor/xtensor.hpp> namespace tsplp { class LinearConstraint; class Model; class Variable; class WeightManager; } namespace tsplp::graph { class PiSigmaSupportGraph; class Separator { private: const xt::xtensor<Variable, 3>& m_variables; const WeightManager& m_weightManager; const Model& m_model; std::unique_ptr<PiSigmaSupportGraph> m_spSupportGraph; public: Separator(const xt::xtensor<Variable, 3>& variables, const WeightManager& weightManager, const Model& model); ~Separator() noexcept; std::optional<LinearConstraint> Ucut() const; std::optional<LinearConstraint> Pi() const; std::optional<LinearConstraint> Sigma() const; std::optional<LinearConstraint> PiSigma() const; }; }
22.552632
117
0.673279
sebrockm
1be9fb8cdf4ef9e9008a81d432a2df01e0cc1b24
1,909
hpp
C++
test/common/mocks_provider.hpp
modern-cpp-examples/match3
bb1f4de11db9e92b6ebdf80f1afe9245e6f86b7e
[ "BSL-1.0" ]
166
2016-04-27T19:01:00.000Z
2022-03-27T02:16:55.000Z
test/common/mocks_provider.hpp
Fuyutsubaki/match3
bb1f4de11db9e92b6ebdf80f1afe9245e6f86b7e
[ "BSL-1.0" ]
4
2016-05-19T07:47:38.000Z
2018-03-22T04:33:00.000Z
test/common/mocks_provider.hpp
Fuyutsubaki/match3
bb1f4de11db9e92b6ebdf80f1afe9245e6f86b7e
[ "BSL-1.0" ]
17
2016-05-18T21:17:39.000Z
2022-03-20T22:37:14.000Z
// // Copyright (c) 2016 Krzysztof Jusiak (krzysztof at jusiak dot net) // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include <boost/di.hpp> #include <type_traits> #include "fakeit.hpp" namespace di = boost::di; template <class T> auto& mock(bool reset = true) { using namespace fakeit; static Mock<T> mock; if (reset) { mock.Reset(); } When(Dtor(mock)).AlwaysDo([] {}); return mock; } struct mocks_provider : di::config { struct mock_provider { template <class...> struct is_creatable { static constexpr auto value = true; }; template <class T, class... TArgs> auto get(const di::type_traits::direct&, const di::type_traits::heap&, TArgs&&... args) { return new T(static_cast<TArgs&&>(args)...); } template <class T, class... TArgs> std::enable_if_t<!std::is_polymorphic<T>::value, T*> get( const di::type_traits::uniform&, const di::type_traits::heap&, TArgs&&... args) { return new T{static_cast<TArgs&&>(args)...}; } template <class T, class... TArgs> std::enable_if_t<std::is_polymorphic<T>::value, T*> get( const di::type_traits::uniform&, const di::type_traits::heap&, TArgs&&...) { return &mock<T>(false).get(); } template <class T, class... TArgs> auto get(const di::type_traits::direct&, const di::type_traits::stack&, TArgs&&... args) const noexcept { return T(static_cast<TArgs&&>(args)...); } template <class T, class... TArgs> auto get(const di::type_traits::uniform&, const di::type_traits::stack&, TArgs&&... args) const noexcept { return T{static_cast<TArgs&&>(args)...}; } }; public: static auto provider(...) noexcept { return mock_provider{}; } };
27.666667
76
0.618125
modern-cpp-examples
1bebc60678a7df62e258a4a942cda60163b19e37
344
hpp
C++
src/AI/AiCommand.hpp
LazyFalcon/TechDemo-v4
7b865e20beb7f04fde6e7df66be30f555e0aef5a
[ "MIT" ]
null
null
null
src/AI/AiCommand.hpp
LazyFalcon/TechDemo-v4
7b865e20beb7f04fde6e7df66be30f555e0aef5a
[ "MIT" ]
null
null
null
src/AI/AiCommand.hpp
LazyFalcon/TechDemo-v4
7b865e20beb7f04fde6e7df66be30f555e0aef5a
[ "MIT" ]
null
null
null
#pragma once enum CommandType { MoveTo, Attack }; struct AiCommand { CommandType type; bool suspendOther; bool queue; void* payload; template<typename T> T& get() { return *reinterpret_cast<T*>(payload); } }; struct MoveCommand { glm::vec4 position; std::optional<glm::vec4> direction; };
13.230769
46
0.619186
LazyFalcon
1bed0766c3c232027c11a0df8ffd1e1746b92b59
6,647
cpp
C++
examples/2-show-carriers/2-show-carriers.cpp
particle-iot/CellularHelper
c395735a7d47ab4750adc6b58ca40fec6dfc9e64
[ "MIT" ]
2
2020-04-28T13:24:03.000Z
2020-05-22T14:40:46.000Z
examples/2-show-carriers/2-show-carriers.cpp
particle-iot/CellularHelper
c395735a7d47ab4750adc6b58ca40fec6dfc9e64
[ "MIT" ]
null
null
null
examples/2-show-carriers/2-show-carriers.cpp
particle-iot/CellularHelper
c395735a7d47ab4750adc6b58ca40fec6dfc9e64
[ "MIT" ]
1
2022-01-05T16:48:29.000Z
2022-01-05T16:48:29.000Z
#include "Particle.h" #include "CellularHelper.h" // STARTUP(cellular_credentials_set("epc.tmobile.com", "", "", NULL)); SYSTEM_MODE(MANUAL); SYSTEM_THREAD(ENABLED); SerialLogHandler logHandler; const unsigned long STARTUP_WAIT_TIME_MS = 4000; const unsigned long MODEM_ON_WAIT_TIME_MS = 4000; // Forward declarations void cellularScan(); void buttonHandler(system_event_t event, int data); enum State { STARTUP_WAIT_STATE, MODEM_ON_STATE, MODEM_ON_WAIT_STATE, RUN_TEST_STATE, COPS_STATE, DONE_STATE, IDLE_WAIT_STATE }; State state = STARTUP_WAIT_STATE; unsigned long stateTime = 0; bool buttonClicked = false; CellularHelperEnvironmentResponseStatic<32> envResp; void setup() { Serial.begin(9600); System.on(button_click, buttonHandler); } void loop() { switch(state) { case STARTUP_WAIT_STATE: // This delay is to give you time to connect to the serial port if (millis() - stateTime >= STARTUP_WAIT_TIME_MS) { stateTime = millis(); state = MODEM_ON_STATE; } break; case MODEM_ON_STATE: buttonClicked = false; Serial.println("turning on modem..."); Cellular.on(); state = MODEM_ON_WAIT_STATE; stateTime = millis(); break; case MODEM_ON_WAIT_STATE: // In system threaded mode you need to wait a little while after turning on the // cellular mode before it will respond. That's what MODEM_ON_WAIT_TIME_MS is for. if (millis() - stateTime >= MODEM_ON_WAIT_TIME_MS) { state = RUN_TEST_STATE; stateTime = millis(); break; } break; case RUN_TEST_STATE: cellularScan(); state = DONE_STATE; break; case COPS_STATE: break; case DONE_STATE: Serial.println("tests complete!"); Serial.println("press the MODE button to repeat test"); buttonClicked = false; state = IDLE_WAIT_STATE; break; case IDLE_WAIT_STATE: if (buttonClicked) { buttonClicked = false; state = RUN_TEST_STATE; } break; } } class OperatorName { public: int mcc; int mnc; String name; }; class CellularHelperCOPNResponse : public CellularHelperCommonResponse { public: CellularHelperCOPNResponse(); void requestOperator(CellularHelperEnvironmentCellData *data); void requestOperator(int mcc, int mnc); void checkOperator(char *buf); const char *getOperatorName(int mcc, int mnc) const; virtual int parse(int type, const char *buf, int len); // Maximum number of operator names that can be looked up static const size_t MAX_OPERATORS = 16; private: size_t numOperators; OperatorName operators[MAX_OPERATORS]; }; CellularHelperCOPNResponse copnResp; CellularHelperCOPNResponse::CellularHelperCOPNResponse() : numOperators(0) { } void CellularHelperCOPNResponse::requestOperator(CellularHelperEnvironmentCellData *data) { if (data && data->isValid(true)) { requestOperator(data->mcc, data->mnc); } } void CellularHelperCOPNResponse::requestOperator(int mcc, int mnc) { for(size_t ii = 0; ii < numOperators; ii++) { if (operators[ii].mcc == mcc && operators[ii].mnc == mnc) { // Already requested return; } } if (numOperators < MAX_OPERATORS) { // There is room to request another operators[numOperators].mcc = mcc; operators[numOperators].mnc = mnc; numOperators++; } } const char *CellularHelperCOPNResponse::getOperatorName(int mcc, int mnc) const { for(size_t ii = 0; ii < numOperators; ii++) { if (operators[ii].mcc == mcc && operators[ii].mnc == mnc) { return operators[ii].name.c_str(); } } return "unknown"; } void CellularHelperCOPNResponse::checkOperator(char *buf) { if (buf[0] == '"') { char *numStart = &buf[1]; char *numEnd = strchr(numStart, '"'); if (numEnd && ((numEnd - numStart) == 6)) { char temp[4]; temp[3] = 0; strncpy(temp, numStart, 3); int mcc = atoi(temp); strncpy(temp, numStart + 3, 3); int mnc = atoi(temp); *numEnd = 0; char *nameStart = strchr(numEnd + 1, '"'); if (nameStart) { nameStart++; char *nameEnd = strchr(nameStart, '"'); if (nameEnd) { *nameEnd = 0; // Log.info("mcc=%d mnc=%d name=%s", mcc, mnc, nameStart); for(size_t ii = 0; ii < numOperators; ii++) { if (operators[ii].mcc == mcc && operators[ii].mnc == mnc) { operators[ii].name = String(nameStart); } } } } } } } int CellularHelperCOPNResponse::parse(int type, const char *buf, int len) { if (enableDebug) { logCellularDebug(type, buf, len); } if (type == TYPE_PLUS) { // Copy to temporary string to make processing easier char *copy = (char *) malloc(len + 1); if (copy) { strncpy(copy, buf, len); copy[len] = 0; /* 0000018684 [app] INFO: +COPN: "901012","MCP Maritime Com"\r\n 0000018694 [app] INFO: cellular response type=TYPE_PLUS len=28 0000018694 [app] INFO: \r\n 0000018695 [app] INFO: +COPN: "901021","Seanet"\r\n 0000018705 [app] INFO: cellular response type=TYPE_ERROR len=39 0000018705 [app] INFO: \r\n * */ char *start = strstr(copy, "\n+COPN: "); if (start) { start += 8; // length of COPN string char *end = strchr(start, '\r'); if (end) { *end = 0; checkOperator(start); } } free(copy); } } return WAIT; } void printCellData(CellularHelperEnvironmentCellData *data) { const char *whichG = data->isUMTS ? "3G" : "2G"; // Log.info("mcc=%d mnc=%d", data->mcc, data->mnc); const char *operatorName = copnResp.getOperatorName(data->mcc, data->mnc); Serial.printlnf("%s %s %s %d bars (%03d%03d)", whichG, operatorName, data->getBandString().c_str(), data->getBars(), data->mcc, data->mnc); } void cellularScan() { Log.info("starting cellular scan..."); // envResp.enableDebug = true; envResp.clear(); // Command may take up to 3 minutes to execute! envResp.resp = Cellular.command(CellularHelperClass::responseCallback, (void *)&envResp, 360000, "AT+COPS=5\r\n"); if (envResp.resp == RESP_OK) { envResp.logResponse(); copnResp.requestOperator(&envResp.service); if (envResp.neighbors) { for(size_t ii = 0; ii < envResp.numNeighbors; ii++) { copnResp.requestOperator(&envResp.neighbors[ii]); } } } Log.info("looking up operator names..."); copnResp.enableDebug = false; copnResp.resp = Cellular.command(CellularHelperClass::responseCallback, (void *)&copnResp, 120000, "AT+COPN\r\n"); Log.info("results..."); printCellData(&envResp.service); if (envResp.neighbors) { for(size_t ii = 0; ii < envResp.numNeighbors; ii++) { if (envResp.neighbors[ii].isValid(true /* ignoreCI */)) { printCellData(&envResp.neighbors[ii]); } } } } void buttonHandler(system_event_t event, int param) { // int clicks = system_button_clicks(param); buttonClicked = true; }
23.824373
140
0.680307
particle-iot
1beee6b9375aa78b60825afe6ce08e2b9e610a0c
8,716
cpp
C++
src/tool/cppwinrt/test/out_params.cpp
stephenatwork/xlang
0747c3b362c02a9736b3a4ca1bd3e005b4f52279
[ "MIT" ]
1
2020-01-20T07:56:28.000Z
2020-01-20T07:56:28.000Z
test/test/out_params.cpp
shinsetsu/cppwinrt
ae0378373d2318d91448b8697a91d5b65a1fb2e5
[ "MIT" ]
null
null
null
test/test/out_params.cpp
shinsetsu/cppwinrt
ae0378373d2318d91448b8697a91d5b65a1fb2e5
[ "MIT" ]
null
null
null
#include "pch.h" #include "winrt/test_component.h" using namespace winrt; using namespace Windows::Foundation; using namespace test_component; namespace { struct Stringable : implements<Stringable, IStringable> { hstring ToString() { return L"Stringable"; } }; } TEST_CASE("out_params") { Class object; { int value; object.OutInt32(value); REQUIRE(value == 123); } { hstring value = L"replace"; object.OutString(value); REQUIRE(value == L"123"); } { IInspectable value = make<Stringable>(); object.OutObject(value); REQUIRE(value.as<IStringable>().ToString() == L"123"); } { IStringable value = make<Stringable>(); object.OutStringable(value); REQUIRE(value.ToString() == L"123"); } { Struct value{ L"First", L"Second" }; object.OutStruct(value); REQUIRE(value.First == L"1"); REQUIRE(value.Second == L"2"); } { Signed value; object.OutEnum(value); REQUIRE(value == Signed::First); } { com_array<int32_t> value(10); object.OutInt32Array(value); REQUIRE(value.size() == 3); REQUIRE(value[0] == 1); REQUIRE(value[1] == 2); REQUIRE(value[2] == 3); } { com_array<hstring> value(10); object.OutStringArray(value); REQUIRE(value.size() == 3); REQUIRE(value[0] == L"1"); REQUIRE(value[1] == L"2"); REQUIRE(value[2] == L"3"); } { com_array<IInspectable> value(10); object.OutObjectArray(value); REQUIRE(value.size() == 3); REQUIRE(value[0].as<IStringable>().ToString() == L"1"); REQUIRE(value[1].as<IStringable>().ToString() == L"2"); REQUIRE(value[2].as<IStringable>().ToString() == L"3"); } { com_array<IStringable> value(10); object.OutStringableArray(value); REQUIRE(value.size() == 3); REQUIRE(value[0].ToString() == L"1"); REQUIRE(value[1].ToString() == L"2"); REQUIRE(value[2].ToString() == L"3"); } { com_array<Struct> value(10); object.OutStructArray(value); REQUIRE(value.size() == 2); REQUIRE(value[0].First == L"1"); REQUIRE(value[0].Second == L"2"); REQUIRE(value[1].First == L"10"); REQUIRE(value[1].Second == L"20"); } { com_array<Signed> value(10); object.OutEnumArray(value); REQUIRE(value.size() == 2); REQUIRE(value[0] == Signed::First); REQUIRE(value[1] == Signed::Second); } { std::array<int32_t, 4> value{ 0xCC, 0xCC, 0xCC, 0xCC }; object.RefInt32Array(value); REQUIRE(value[0] == 1); REQUIRE(value[1] == 2); REQUIRE(value[2] == 3); REQUIRE(value[3] == 0xCC); } { std::array<hstring, 4> value{ L"r1", L"r2", L"r3", L"r4" }; object.RefStringArray(value); REQUIRE(value[0] == L"1"); REQUIRE(value[1] == L"2"); REQUIRE(value[2] == L"3"); REQUIRE(value[3] == L""); } { std::array<IInspectable, 4> value{ make<Stringable>(), make<Stringable>(), make<Stringable>(), make<Stringable>() }; object.RefObjectArray(value); REQUIRE(value[0].as<IStringable>().ToString() == L"1"); REQUIRE(value[1].as<IStringable>().ToString() == L"2"); REQUIRE(value[2].as<IStringable>().ToString() == L"3"); REQUIRE(value[3] == nullptr); } { std::array<IStringable, 4> value{ make<Stringable>(), make<Stringable>(), make<Stringable>(), make<Stringable>() }; object.RefStringableArray(value); REQUIRE(value[0].ToString() == L"1"); REQUIRE(value[1].ToString() == L"2"); REQUIRE(value[2].ToString() == L"3"); REQUIRE(value[3] == nullptr); } { std::array<Struct, 3> value{ {L"First", L"Second"} }; object.RefStructArray(value); REQUIRE(value[0].First == L"1"); REQUIRE(value[0].Second == L"2"); REQUIRE(value[1].First == L"3"); REQUIRE(value[1].Second == L"4"); REQUIRE(value[2].First == L""); REQUIRE(value[2].Second == L""); } { std::array<Signed, 3> value{}; object.RefEnumArray(value); REQUIRE(value.size() == 3); REQUIRE(value[0] == Signed::First); REQUIRE(value[1] == Signed::Second); REQUIRE(value[2] == static_cast<Signed>(0)); } object.Fail(true); { int value = 0xCC; REQUIRE_THROWS_AS(object.OutInt32(value), hresult_invalid_argument); REQUIRE(value == 0xCC); } { hstring value = L"replace"; REQUIRE_THROWS_AS(object.OutString(value), hresult_invalid_argument); REQUIRE(value == L""); } { IInspectable value = make<Stringable>(); REQUIRE_THROWS_AS(object.OutObject(value), hresult_invalid_argument); REQUIRE(value == nullptr); } { IStringable value = make<Stringable>(); REQUIRE_THROWS_AS(object.OutStringable(value), hresult_invalid_argument); REQUIRE(value == nullptr); } { Struct value{ L"First", L"Second" }; REQUIRE_THROWS_AS(object.OutStruct(value), hresult_invalid_argument); REQUIRE(value.First == L""); REQUIRE(value.Second == L""); } { Signed value = static_cast<Signed>(0xCC); REQUIRE_THROWS_AS(object.OutEnum(value), hresult_invalid_argument); REQUIRE(static_cast<int32_t>(value) == 0xCC); } { com_array<int32_t> value(10); REQUIRE_THROWS_AS(object.OutInt32Array(value), hresult_invalid_argument); REQUIRE(value.size() == 0); } { com_array<hstring> value(10); REQUIRE_THROWS_AS(object.OutStringArray(value), hresult_invalid_argument); REQUIRE(value.size() == 0); } { com_array<IInspectable> value(10); REQUIRE_THROWS_AS(object.OutObjectArray(value), hresult_invalid_argument); REQUIRE(value.size() == 0); } { com_array<IStringable> value(10); REQUIRE_THROWS_AS(object.OutStringableArray(value), hresult_invalid_argument); REQUIRE(value.size() == 0); } { com_array<Struct> value(10); REQUIRE_THROWS_AS(object.OutStructArray(value), hresult_invalid_argument); REQUIRE(value.size() == 0); } { com_array<Signed> value(10); REQUIRE_THROWS_AS(object.OutEnumArray(value), hresult_invalid_argument); REQUIRE(value.size() == 0); } { std::array<int32_t, 4> value{ 0xCC, 0xCC, 0xCC, 0xCC }; REQUIRE_THROWS_AS(object.RefInt32Array(value), hresult_invalid_argument); REQUIRE(value[0] == 0xCC); REQUIRE(value[1] == 0xCC); REQUIRE(value[2] == 0xCC); REQUIRE(value[3] == 0xCC); } { std::array<hstring, 4> value{ L"r1", L"r2", L"r3", L"r4" }; REQUIRE_THROWS_AS(object.RefStringArray(value), hresult_invalid_argument); REQUIRE(value[0] == L""); REQUIRE(value[1] == L""); REQUIRE(value[2] == L""); REQUIRE(value[3] == L""); } { std::array<IInspectable, 4> value{ make<Stringable>(), make<Stringable>(), make<Stringable>(), make<Stringable>() }; REQUIRE_THROWS_AS(object.RefObjectArray(value), hresult_invalid_argument); REQUIRE(value[0] == nullptr); REQUIRE(value[1] == nullptr); REQUIRE(value[2] == nullptr); REQUIRE(value[3] == nullptr); } { std::array<IStringable, 4> value{ make<Stringable>(), make<Stringable>(), make<Stringable>(), make<Stringable>() }; REQUIRE_THROWS_AS(object.RefStringableArray(value), hresult_invalid_argument); REQUIRE(value[0] == nullptr); REQUIRE(value[1] == nullptr); REQUIRE(value[2] == nullptr); REQUIRE(value[3] == nullptr); } { std::array<Struct, 3> value{ {L"First", L"Second"} }; REQUIRE_THROWS_AS(object.RefStructArray(value), hresult_invalid_argument); REQUIRE(value[0].First == L""); REQUIRE(value[0].Second == L""); REQUIRE(value[1].First == L""); REQUIRE(value[1].Second == L""); REQUIRE(value[2].First == L""); REQUIRE(value[2].Second == L""); } { std::array<Signed, 2> value{ static_cast<Signed>(0xCC), static_cast<Signed>(0xCC) }; REQUIRE_THROWS_AS(object.RefEnumArray(value), hresult_invalid_argument); REQUIRE(value[0] == static_cast<Signed>(0xCC)); REQUIRE(value[1] == static_cast<Signed>(0xCC)); } }
32.401487
124
0.564938
stephenatwork
1bf120fc2ff9cfcfe93e00048eb1e5579619dfbe
46,365
cpp
C++
packages/nextclade_cli/src/cli.cpp
bigshr/nextclade
ddffb03e851a68a8d5a7260250a54cc0657da79b
[ "MIT" ]
108
2020-09-29T14:06:08.000Z
2022-03-19T03:07:35.000Z
packages/nextclade_cli/src/cli.cpp
bigshr/nextclade
ddffb03e851a68a8d5a7260250a54cc0657da79b
[ "MIT" ]
500
2020-09-15T09:45:10.000Z
2022-03-30T04:28:38.000Z
packages/nextclade_cli/src/cli.cpp
bigshr/nextclade
ddffb03e851a68a8d5a7260250a54cc0657da79b
[ "MIT" ]
55
2020-10-13T11:40:47.000Z
2022-02-27T04:35:12.000Z
#include <fmt/format.h> #include <nextalign/nextalign.h> #include <nextclade/nextclade.h> #include <tbb/concurrent_vector.h> #include <tbb/global_control.h> #include <tbb/parallel_pipeline.h> #include <boost/algorithm/string.hpp> #include <boost/algorithm/string/join.hpp> #include <boost/algorithm/string/split.hpp> #include <cxxopts.hpp> #include <fstream> #include "Logger.h" #include "description.h" #include "filesystem.h" struct CliParams { int jobs{}; std::string verbosity; bool verbose{}; bool silent{}; bool inOrder{}; std::string inputFasta; std::string inputRootSeq; std::string inputTree; std::string inputQcConfig; std::optional<std::string> inputGeneMap; std::optional<std::string> inputPcrPrimers; std::optional<std::string> outputJson; std::optional<std::string> outputCsv; std::optional<std::string> outputTsv; std::optional<std::string> outputTree; std::optional<std::string> genes; std::optional<std::string> outputDir; std::optional<std::string> outputBasename; std::optional<std::string> outputFasta; std::optional<std::string> outputInsertions; std::optional<std::string> outputErrors; bool writeReference{}; }; struct Paths { fs::path outputFasta; fs::path outputInsertions; fs::path outputErrors; std::map<std::string, fs::path> outputGenes; }; class ErrorCliOptionInvalidValue : public ErrorFatal { public: explicit ErrorCliOptionInvalidValue(const std::string &message) : ErrorFatal(message) {} }; class ErrorIoUnableToWrite : public ErrorFatal { public: explicit ErrorIoUnableToWrite(const std::string &message) : ErrorFatal(message) {} }; template<typename Result> Result getParamRequired(const cxxopts::ParseResult &cxxOptsParsed, const std::string &name) { if (!cxxOptsParsed.count(name)) { throw ErrorCliOptionInvalidValue(fmt::format("Error: argument `--{:s}` is required\n\n", name)); } return cxxOptsParsed[name].as<Result>(); } template<typename Result> std::optional<Result> getParamOptional(const cxxopts::ParseResult &cxxOptsParsed, const std::string &name) { if (!cxxOptsParsed.count(name)) { return {}; } return cxxOptsParsed[name].as<Result>(); } template<typename ValueType> ValueType noopValidator([[maybe_unused]] const std::string &name, ValueType value) { return value; } int ensureNonNegative(const std::string &name, int value) { if (value >= 0) { return value; } throw ErrorCliOptionInvalidValue( fmt::format("Error: argument `--{:s}` should be non-negative, but got {:d}", name, value)); } int ensurePositive(const std::string &name, int value) { if (value > 0) { return value; } throw ErrorCliOptionInvalidValue( fmt::format("Error: argument `--{:s}` should be positive, but got {:d}", name, value)); } template<typename Result> Result getParamRequiredDefaulted(const cxxopts::ParseResult &cxxOptsParsed, const std::string &name, const std::function<Result(const std::string &, Result)> &validator = &noopValidator<Result>) { const auto &value = cxxOptsParsed[name].as<Result>(); return validator(name, value); } NextalignOptions validateOptions(const cxxopts::ParseResult &cxxOptsParsed) { NextalignOptions options = getDefaultOptions(); // clang-format off options.alignment.minimalLength = getParamRequiredDefaulted<int>(cxxOptsParsed, "min-length", ensureNonNegative); options.alignment.penaltyGapExtend = getParamRequiredDefaulted<int>(cxxOptsParsed, "penalty-gap-extend", ensureNonNegative); options.alignment.penaltyGapOpen = getParamRequiredDefaulted<int>(cxxOptsParsed, "penalty-gap-open", ensurePositive); options.alignment.penaltyGapOpenInFrame = getParamRequiredDefaulted<int>(cxxOptsParsed, "penalty-gap-open-in-frame", ensurePositive); options.alignment.penaltyGapOpenOutOfFrame = getParamRequiredDefaulted<int>(cxxOptsParsed, "penalty-gap-open-out-of-frame", ensurePositive); options.alignment.penaltyMismatch = getParamRequiredDefaulted<int>(cxxOptsParsed, "penalty-mismatch", ensurePositive); options.alignment.scoreMatch = getParamRequiredDefaulted<int>(cxxOptsParsed, "score-match", ensurePositive); options.alignment.maxIndel = getParamRequiredDefaulted<int>(cxxOptsParsed, "max-indel", ensureNonNegative); options.seedNuc.seedLength = getParamRequiredDefaulted<int>(cxxOptsParsed, "nuc-seed-length", ensurePositive); options.seedNuc.minSeeds = getParamRequiredDefaulted<int>(cxxOptsParsed, "nuc-min-seeds", ensurePositive); options.seedNuc.seedSpacing = getParamRequiredDefaulted<int>(cxxOptsParsed, "nuc-seed-spacing", ensureNonNegative); options.seedNuc.mismatchesAllowed = getParamRequiredDefaulted<int>(cxxOptsParsed, "nuc-mismatches-allowed", ensureNonNegative); options.seedAa.seedLength = getParamRequiredDefaulted<int>(cxxOptsParsed, "aa-seed-length", ensurePositive); options.seedAa.minSeeds = getParamRequiredDefaulted<int>(cxxOptsParsed, "aa-min-seeds", ensurePositive); options.seedAa.seedSpacing = getParamRequiredDefaulted<int>(cxxOptsParsed, "aa-seed-spacing", ensureNonNegative); options.seedAa.mismatchesAllowed = getParamRequiredDefaulted<int>(cxxOptsParsed, "aa-mismatches-allowed", ensureNonNegative); // clang-format on return options; } std::tuple<CliParams, NextalignOptions> parseCommandLine(int argc, char *argv[]) {// NOLINT(cppcoreguidelines-avoid-c-arrays) const std::string versionNextalign = NEXTALIGN_VERSION; const std::string versionShort = PROJECT_VERSION; const std::string versionDetailed = fmt::format("nextclade {:s}\nbased on libnextclade {:s}\nbased on libnexalign {:s}", PROJECT_VERSION, Nextclade::getVersion(), NEXTALIGN_VERSION); cxxopts::Options cxxOpts("nextclade", fmt::format("{:s}\n\n{:s}\n", versionDetailed, PROJECT_DESCRIPTION)); // clang-format off cxxOpts.add_options() ( "h,help", "(optional, boolean) Show this help" ) ( "v,version", "(optional, boolean) Show version" ) ( "version-detailed", "(optional, boolean) Show detailed version" ) ( "verbosity", fmt::format("(optional, string) Set minimum verbosity level of console output." " Possible values are (from least verbose to most verbose): {}." " Default: 'warn' (only errors and warnings are shown).", Logger::getVerbosityLevels()), cxxopts::value<std::string>()->default_value(Logger::getVerbosityDefaultLevel()), "VERBOSITY" ) ( "verbose", "(optional, boolean) Increase verbosity of the console output. Same as --verbosity=info." ) ( "silent", "(optional, boolean) Disable console output entirely. --verbosity=silent." ) ( "j,jobs", "(optional, integer) Number of CPU threads used by the algorithm. If not specified or if a non-positive value specified, the algorithm will use all the available threads.", cxxopts::value<int>()->default_value(std::to_string(0)), "JOBS" ) ( "in-order", "(optional, boolean) Force parallel processing in-order. With this flag the program will wait for results from the previous sequences to be written to the output files before writing the results of the next sequences, preserving the same order as in the input file. Due to variable sequence processing times, this might introduce unnecessary waiting times, but ensures that the resulting sequences are written in the same order as they occur in the inputs (except for sequences which have errors). By default, without this flag, processing might happen out of order, which is faster, due to the elimination of waiting, but might also lead to results written out of order - the order of results is not specified and depends on thread scheduling and processing times of individual sequences. This option is only relevant when `--jobs` is greater than 1. Note: the sequences which trigger errors during processing will be omitted from outputs, regardless of this flag." ) ( "i,input-fasta", "(required, string) Path to a .fasta or a .txt file with input sequences. See an example for SARS-CoV-2 at: https://github.com/nextstrain/nextclade/blob/feat/nextclade-cpp/data/sars-cov-2/sequences.fasta", cxxopts::value<std::string>(), "IN_FASTA" ) ( "r,input-root-seq", "Path to a .fasta or a .txt file containing root sequence. Must contain only 1 sequence. See an example for SARS-CoV-2 at: https://github.com/nextstrain/nextclade/blob/master/data/sars-cov-2/reference.fasta", cxxopts::value<std::string>(), "IN_ROOT_SEQ" ) ( "a,input-tree", "(required, string) Path to Auspice JSON v2 file containing reference tree. See https://nextstrain.org/docs/bioinformatics/data-formats. See an example for SARS-CoV-2 at: https://github.com/nextstrain/nextclade/blob/master/data/sars-cov-2/tree.json", cxxopts::value<std::string>(), "IN_TREE" ) ( "q,input-qc-config", "(required, string) Path to a JSON file containing configuration of Quality Control rules. See an example for SARS-CoV-2 at: https://github.com/nextstrain/nextclade/blob/feat/nextclade-cpp/data/sars-cov-2/qc.json", cxxopts::value<std::string>(), "IN_QC_CONF" ) ( "genes", "(optional, string) Comma-separated list of names of genes to use. This defines which peptides will be written into outputs, and which genes will be taken into account during codon-aware alignment and aminoacid mutations detection. Must only contain gene names present in the gene map. If this flag is not supplied or its value is an empty string, then all genes found in the gene map will be used. Requires `--input-gene-map` to be specified. Example for SARS-CoV-2: E,M,N,ORF1a,ORF1b,ORF3a,ORF6,ORF7a,ORF7b,ORF8,ORF9b,S", cxxopts::value<std::string>(), "GENES" ) ( "g,input-gene-map", R"((optional, string) Path to a .gff file containing gene map. Gene map (sometimes also called "gene annotations") is used to find gene regions. If not supplied, sequences will not be translated, peptides will not be emitted, aminoacid mutations will not be detected and nucleotide sequence alignment will not be informed by codon boundaries. See an example for SARS-CoV-2 at: https://github.com/nextstrain/nextclade/blob/master/data/sars-cov-2/genemap.gff)", cxxopts::value<std::string>(), "IN_GENE_MAP" ) ( "p,input-pcr-primers", "(optional, string) Path to a CSV file containing a list of custom PCR primer sites. These are used to report mutations in these sites. See an example for SARS-CoV-2 at: https://github.com/nextstrain/nextclade/blob/master/data/sars-cov-2/primers.csv", cxxopts::value<std::string>(), "IN_PCR_PRIMERS" ) ( "o,output-json", "(optional, string) Path to output JSON results file", cxxopts::value<std::string>(), "OUT_JSON" ) ( "c,output-csv", "(optional, string) Path to output CSV results file", cxxopts::value<std::string>(), "OUT_CSV" ) ( "t,output-tsv", "(optional, string) Path to output TSV results file", cxxopts::value<std::string>(), "OUT_TSV" ) ( "T,output-tree", "(optional, string) Path to output Auspice JSON V2 results file. If the three is not needed, omitting this flag reduces processing time and memory consumption. For file format description see: https://nextstrain.org/docs/bioinformatics/data-formats", cxxopts::value<std::string>(), "OUT_TREE" ) ( "d,output-dir", "(optional, string) Write output files to this directory. The base filename can be set using `--output-basename` flag. The paths can be overridden on a per-file basis using `--output-*` flags. If the required directory tree does not exist, it will be created.", cxxopts::value<std::string>(), "OUTPUT_DIR" ) ( "n,output-basename", "(optional, string) Set the base filename to use for output files. To be used together with `--output-dir` flag. By default uses the filename of the sequences file (provided with `--sequences`). The paths can be overridden on a per-file basis using `--output-*` flags.", cxxopts::value<std::string>(), "OUTPUT_BASENAME" ) ( "include-reference", "(optional, boolean) Whether to include aligned reference nucleotide sequence into output nucleotide sequence fasta file and reference peptides into output peptide files.", cxxopts::value<bool>(), "WRITE_REF" ) ( "output-fasta", "(optional, string) Path to output aligned sequences in FASTA format (overrides paths given with `--output-dir` and `--output-basename`). If the required directory tree does not exist, it will be created.", cxxopts::value<std::string>(), "OUTPUT_FASTA" ) ( "I,output-insertions", "(optional, string) Path to output stripped insertions data in CSV format (overrides paths given with `--output-dir` and `--output-basename`). If the required directory tree does not exist, it will be created.", cxxopts::value<std::string>(), "OUTPUT_INSERTIONS" ) ( "E,output-errors", "(optional, string) Path to output errors and warnings occurred during processing, in CSV format (overrides paths given with `--output-dir` and `--output-basename`). If the required directory tree does not exist, it will be created.", cxxopts::value<std::string>(), "OUTPUT_ERRORS" ) ( "min-length", "(optional, integer, non-negative) Minimum length of nucleotide sequence to consider for alignment. If a sequence is shorter than that, alignment will not be attempted and a warning will be emitted. When adjusting this parameter, note that alignment of short sequences can be unreliable.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.minimalLength)), "MIN_LENGTH" ) ( "penalty-gap-extend", "(optional, integer, non-negative) Penalty for extending a gap. If zero, all gaps regardless of length incur the same penalty.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.penaltyGapExtend)), "PENALTY_GAP_EXTEND" ) ( "penalty-gap-open", "(optional, integer, positive) Penalty for opening of a gap. A higher penalty results in fewer gaps and more mismatches. Should be less than `--penalty-gap-open-in-frame` to avoid gaps in genes.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.penaltyGapOpen)), "PENALTY_GAP_OPEN" ) ( "penalty-gap-open-in-frame", "(optional, integer, positive) As `--penalty-gap-open`, but for opening gaps at the beginning of a codon. Should be greater than `--penalty-gap-open` and less than `--penalty-gap-open-out-of-frame`, to avoid gaps in genes, but favor gaps that align with codons.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.penaltyGapOpenInFrame)), "PENALTY_GAP_OPEN_IN_FRAME" ) ( "penalty-gap-open-out-of-frame", "(optional, integer, positive) As `--penalty-gap-open`, but for opening gaps in the body of a codon. Should be greater than `--penalty-gap-open-in-frame` to favor gaps that align with codons.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.penaltyGapOpenOutOfFrame)), "PENALTY_GAP_OPEN_OUT_OF_FRAME" ) ( "penalty-mismatch", "(optional, integer, positive) Penalty for aligned nucleotides or aminoacids that differ in state during alignment. Note that this is redundantly parameterized with `--score-match`.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.penaltyMismatch)), "PENALTY_MISMATCH" ) ( "score-match", "(optional, integer, positive) Score for encouraging aligned nucleotides or aminoacids with matching state.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.scoreMatch)), "SCORE_MATCH" ) ( "max-indel", "(optional, integer, non-negative) Maximum length of insertions or deletions allowed to proceed with alignment. Alignments with long indels are slow to compute and require substantial memory in the current implementation. Alignment of sequences with indels longer that this value, will not be attempted and a warning will be emitted.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().alignment.maxIndel)), "MAX_INDEL" ) ( "nuc-seed-length", "(optional, integer, positive) Seed length for nucleotide alignment. Seeds should be long enough to be unique, but short enough to match with high probability.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedNuc.seedLength)), "NUC_SEED_LENGTH" ) ( "nuc-min-seeds", "(optional, integer, positive) Minimum number of seeds to search for during nucleotide alignment. Relevant for short sequences. In long sequences, the number of seeds is determined by `--nuc-seed-spacing`. Should be a positive integer.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedNuc.minSeeds)), "NUC_MIN_SEEDS" ) ( "nuc-seed-spacing", "(optional, integer, non-negative) Spacing between seeds during nucleotide alignment.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedNuc.seedSpacing)), "NUC_SEED_SPACING" ) ( "nuc-mismatches-allowed", "(optional, integer, non-negative) Maximum number of mismatching nucleotides allowed for a seed to be considered a match.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedNuc.mismatchesAllowed)), "NUC_MISMATCHES_ALLOWED" ) ( "aa-seed-length", "(optional, integer, positive) Seed length for aminoacid alignment.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedAa.seedLength)), "AA_SEED_LENGTH" ) ( "aa-min-seeds", "(optional, integer, positive) Minimum number of seeds to search for during aminoacid alignment. Relevant for short sequences. In long sequences, the number of seeds is determined by `--aa-seed-spacing`.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedAa.minSeeds)), "AA_MIN_SEEDS" ) ( "aa-seed-spacing", "(optional, integer, non-negative) Spacing between seeds during aminoacid alignment.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedAa.seedSpacing)), "AA_SEED_SPACING" ) ( "aa-mismatches-allowed", "(optional, integer, non-negative) Maximum number of mismatching aminoacids allowed for a seed to be considered a match.", cxxopts::value<int>()->default_value(std::to_string(getDefaultOptions().seedAa.mismatchesAllowed)), "AA_MISMATCHES_ALLOWED" ) ; // clang-format on try { const auto cxxOptsParsed = cxxOpts.parse(argc, argv); if (cxxOptsParsed.count("help") > 0) { fmt::print("{:s}\n", cxxOpts.help()); std::exit(0); } if (cxxOptsParsed.count("version") > 0) { fmt::print("{:s}\n", versionShort); std::exit(0); } if (cxxOptsParsed.count("version-detailed") > 0) { fmt::print("{:s}\n", versionDetailed); std::exit(0); } CliParams cliParams; cliParams.jobs = getParamRequiredDefaulted<int>(cxxOptsParsed, "jobs"); cliParams.inOrder = getParamRequiredDefaulted<bool>(cxxOptsParsed, "in-order"); cliParams.verbosity = getParamRequiredDefaulted<std::string>(cxxOptsParsed, "verbosity"); cliParams.verbose = getParamRequiredDefaulted<bool>(cxxOptsParsed, "verbose"); cliParams.silent = getParamRequiredDefaulted<bool>(cxxOptsParsed, "silent"); cliParams.outputDir = getParamOptional<std::string>(cxxOptsParsed, "output-dir"); cliParams.outputBasename = getParamOptional<std::string>(cxxOptsParsed, "output-basename"); cliParams.outputFasta = getParamOptional<std::string>(cxxOptsParsed, "output-fasta"); cliParams.writeReference = getParamRequiredDefaulted<bool>(cxxOptsParsed, "include-reference"); cliParams.outputInsertions = getParamOptional<std::string>(cxxOptsParsed, "output-insertions"); cliParams.outputErrors = getParamOptional<std::string>(cxxOptsParsed, "output-errors"); cliParams.inputFasta = getParamRequired<std::string>(cxxOptsParsed, "input-fasta"); cliParams.inputRootSeq = getParamRequired<std::string>(cxxOptsParsed, "input-root-seq"); cliParams.inputTree = getParamRequired<std::string>(cxxOptsParsed, "input-tree"); cliParams.inputQcConfig = getParamRequired<std::string>(cxxOptsParsed, "input-qc-config"); cliParams.genes = getParamOptional<std::string>(cxxOptsParsed, "genes"); cliParams.inputGeneMap = getParamOptional<std::string>(cxxOptsParsed, "input-gene-map"); cliParams.inputPcrPrimers = getParamOptional<std::string>(cxxOptsParsed, "input-pcr-primers"); cliParams.outputJson = getParamOptional<std::string>(cxxOptsParsed, "output-json"); cliParams.outputCsv = getParamOptional<std::string>(cxxOptsParsed, "output-csv"); cliParams.outputTsv = getParamOptional<std::string>(cxxOptsParsed, "output-tsv"); cliParams.outputTree = getParamOptional<std::string>(cxxOptsParsed, "output-tree"); if (bool(cliParams.genes) && !bool(cliParams.inputGeneMap)) { throw ErrorCliOptionInvalidValue("Parameter `--genes` requires parameter `--input-gene-map` to be specified."); } NextalignOptions options = validateOptions(cxxOptsParsed); return std::make_tuple(cliParams, options); } catch (const cxxopts::OptionSpecException &e) { fmt::print(stderr, "Error: OptionSpecException: {:s}\n\n", e.what()); fmt::print(stderr, "{:s}\n", cxxOpts.help()); std::exit(1); } catch (const cxxopts::OptionParseException &e) { fmt::print(stderr, "Error: OptionParseException: {:s}\n\n", e.what()); fmt::print(stderr, "{:s}\n", cxxOpts.help()); std::exit(1); } catch (const ErrorCliOptionInvalidValue &e) { fmt::print(stderr, "Error: ErrorCliOptionInvalidValue: {:s}\n\n", e.what()); fmt::print(stderr, "{:s}\n", cxxOpts.help()); std::exit(1); } catch (const std::exception &e) { fmt::print(stderr, "Error: {:s}\n\n", e.what()); fmt::print(stderr, "{:s}\n", cxxOpts.help()); std::exit(1); } } class ErrorFastaReader : public ErrorFatal { public: explicit ErrorFastaReader(const std::string &message) : ErrorFatal(message) {} }; struct ReferenceSequenceData { const NucleotideSequence seq; const std::string name; const int length; }; ReferenceSequenceData parseRefFastaFile(const std::string &filename) { std::ifstream file(filename); if (!file.good()) { throw ErrorFastaReader(fmt::format("Error: unable to read \"{:s}\"\n", filename)); } const auto refSeqs = parseSequences(file, filename); if (refSeqs.size() != 1) { throw ErrorFastaReader( fmt::format("Error: {:d} sequences found in reference sequence file, expected 1", refSeqs.size())); } const auto &refSeq = refSeqs.front(); const auto &seq = toNucleotideSequence(refSeq.seq); const auto length = static_cast<int>(seq.size()); return {.seq = seq, .name = refSeq.seqName, .length = length}; } class ErrorGffReader : public ErrorFatal { public: explicit ErrorGffReader(const std::string &message) : ErrorFatal(message) {} }; GeneMap parseGeneMapGffFile(const std::string &filename) { std::ifstream file(filename); if (!file.good()) { throw ErrorGffReader(fmt::format("Error: unable to read \"{:s}\"\n", filename)); } auto geneMap = parseGeneMapGff(file, filename); if (geneMap.empty()) { throw ErrorGffReader(fmt::format("Error: gene map is empty")); } return geneMap; } std::set<std::string> parseGenes(const std::string &genesString) { std::vector<std::string> genes; if (!genesString.empty()) { boost::algorithm::split(genes, genesString, boost::is_any_of(",")); } for (auto &gene : genes) { gene = boost::trim_copy(gene); } auto result = std::set<std::string>{genes.cbegin(), genes.cend()}; return result; } class ErrorGeneMapValidationFailure : public ErrorFatal { public: explicit ErrorGeneMapValidationFailure(const std::string &message) : ErrorFatal(message) {} }; void validateGenes(const std::set<std::string> &genes, const GeneMap &geneMap) { for (const auto &gene : genes) { const auto &it = geneMap.find(gene); if (it == geneMap.end()) { throw ErrorGeneMapValidationFailure(fmt::format("Error: gene \"{}\" is not in gene map\n", gene)); } } } GeneMap filterGeneMap(const std::set<std::string> &genes, const GeneMap &geneMap) { GeneMap result; for (const auto &gene : genes) { const auto &it = geneMap.find(gene); if (it != geneMap.end()) { result.insert(*it); } } return result; } std::string formatCliParams(const CliParams &cliParams) { fmt::memory_buffer buf; fmt::format_to(buf, "\nParameters:\n"); fmt::format_to(buf, "{:<20s}{:<}\n", "Jobs", cliParams.jobs); fmt::format_to(buf, "{:<20s}{:<}\n", "In order", cliParams.inOrder ? "yes" : "no"); fmt::format_to(buf, "{:<20s}{:<}\n", "Include reference", cliParams.writeReference ? "yes" : "no"); fmt::format_to(buf, "{:<20s}{:<}\n", "Verbose", cliParams.verbose ? "yes" : "no"); fmt::format_to(buf, "\nInput Files:\n"); fmt::format_to(buf, "{:<20s}{:<}\n", "Reference sequence", cliParams.inputRootSeq); fmt::format_to(buf, "{:<20s}{:<}\n", "Sequences FASTA", cliParams.inputFasta); fmt::format_to(buf, "{:<20s}{:<}\n", "Gene map", cliParams.inputGeneMap.value_or("Disabled")); fmt::format_to(buf, "{:<20s}{:<}\n", "PCR primers", cliParams.inputPcrPrimers.value_or("Disabled")); fmt::format_to(buf, "{:<20s}{:<}\n", "QC configuration", cliParams.inputQcConfig); if (cliParams.genes) { fmt::format_to(buf, "{:<20s}{:<}\n", "Genes to translate", *cliParams.genes); } return fmt::to_string(buf); } Paths getPaths(const CliParams &cliParams, const std::set<std::string> &genes) { fs::path sequencesPath = cliParams.inputFasta; auto outDir = fs::canonical(fs::current_path()); if (cliParams.outputDir) { outDir = *cliParams.outputDir; } if (!outDir.is_absolute()) { outDir = fs::current_path() / outDir; } auto baseName = sequencesPath.stem(); if (cliParams.outputBasename) { baseName = *cliParams.outputBasename; } auto outputFasta = outDir / baseName; outputFasta += ".aligned.fasta"; if (cliParams.outputFasta) { outputFasta = *cliParams.outputFasta; } auto outputInsertions = outDir / baseName; outputInsertions += ".insertions.csv"; if (cliParams.outputInsertions) { outputInsertions = *cliParams.outputInsertions; } auto outputErrors = outDir / baseName; outputErrors += ".errors.csv"; if (cliParams.outputErrors) { outputErrors = *cliParams.outputErrors; } std::map<std::string, fs::path> outputGenes; for (const auto &gene : genes) { auto outputGene = outDir / baseName; outputGene += fmt::format(".gene.{:s}.fasta", gene); outputGenes.emplace(gene, outputGene); } return { .outputFasta = outputFasta, .outputInsertions = outputInsertions, .outputErrors = outputErrors, .outputGenes = outputGenes, }; } std::string formatPaths(const Paths &paths) { fmt::memory_buffer buf; fmt::format_to(buf, "\nOutput files:\n"); fmt::format_to(buf, "{:>30s}: \"{:<s}\"\n", "Aligned sequences", paths.outputFasta.string()); fmt::format_to(buf, "{:>30s}: \"{:<s}\"\n", "Stripped insertions", paths.outputInsertions.string()); for (const auto &[geneName, outputGenePath] : paths.outputGenes) { fmt::memory_buffer bufGene; fmt::format_to(bufGene, "{:s} {:>10s}", "Translated genes", geneName); fmt::format_to(buf, "{:>30s}: \"{:<s}\"\n", fmt::to_string(bufGene), outputGenePath.string()); } return fmt::to_string(buf); } std::string formatRef(const ReferenceSequenceData &refData, bool shouldWriteReference) { return fmt::format("\nReference sequence:\n name: \"{:s}\"\n Length: {:d}\n Write: {:s}\n", refData.name, refData.length, shouldWriteReference ? "yes" : "no"); } std::string formatGeneMap(const GeneMap &geneMap, const std::set<std::string> &genes) { constexpr const auto TABLE_WIDTH = 86; fmt::memory_buffer buf; fmt::format_to(buf, "\nGene map:\n"); fmt::format_to(buf, "{:s}\n", std::string(TABLE_WIDTH, '-')); fmt::format_to(buf, "| {:8s} | {:16s} | {:8s} | {:8s} | {:8s} | {:8s} | {:8s} |\n", "Selected", " Gene Name", " Start", " End", " Length", " Frame", " Strand"); fmt::format_to(buf, "{:s}\n", std::string(TABLE_WIDTH, '-')); for (const auto &[geneName, gene] : geneMap) { const auto selected = std::find(genes.cbegin(), genes.cend(), geneName) != genes.cend(); const std::string selectedStr = selected ? " yes" : " "; fmt::format_to(buf, "| {:8s} | {:16s} | {:8d} | {:8d} | {:8d} | {:8d} | {:8s} |\n", selectedStr, geneName, gene.start + 1, gene.end, gene.length, gene.frame + 1, gene.strand); } fmt::format_to(buf, "{:s}\n", std::string(TABLE_WIDTH, '-')); return fmt::to_string(buf); } namespace Nextclade { struct AlgorithmOutput { int index; std::string seqName; bool hasError; NextcladeResult result; std::exception_ptr error; }; }// namespace Nextclade /** * Runs nextclade algorithm in a parallel pipeline */ void run( /* in */ int parallelism, /* in */ bool inOrder, /* inout */ std::unique_ptr<FastaStream> &inputFastaStream, /* in */ const ReferenceSequenceData &refData, /* in */ const Nextclade::QcConfig &qcRulesConfig, /* in */ const std::string &treeString, /* in */ const std::vector<Nextclade::PcrPrimer> &pcrPrimers, /* in */ const GeneMap &geneMap, /* in */ const NextalignOptions &nextalignOptions, /* out */ std::unique_ptr<std::ostream> &outputJsonStream, /* out */ std::unique_ptr<std::ostream> &outputCsvStream, /* out */ std::unique_ptr<std::ostream> &outputTsvStream, /* out */ std::unique_ptr<std::ostream> &outputTreeStream, /* out */ std::ostream &outputFastaStream, /* out */ std::ostream &outputInsertionsStream, /* out */ std::ostream &outputErrorsFile, /* out */ std::map<std::string, std::ofstream> &outputGeneStreams, /* in */ bool shouldWriteReference, /* out */ Logger &logger) { tbb::task_group_context context; const auto ioFiltersMode = inOrder ? tbb::filter_mode::serial_in_order : tbb::filter_mode::serial_out_of_order; const auto &ref = refData.seq; const auto &refName = refData.name; std::optional<Nextclade::CsvWriter> csv; if (outputCsvStream) { csv.emplace(Nextclade::CsvWriter(*outputCsvStream, Nextclade::CsvWriterOptions{.delimiter = ';'})); } std::optional<Nextclade::CsvWriter> tsv; if (outputTsvStream) { tsv.emplace(Nextclade::CsvWriter(*outputTsvStream, Nextclade::CsvWriterOptions{.delimiter = '\t'})); } const Nextclade::NextcladeOptions options = { .ref = ref, .treeString = treeString, .pcrPrimers = pcrPrimers, .geneMap = geneMap, .qcRulesConfig = qcRulesConfig, .nextalignOptions = nextalignOptions, }; Nextclade::NextcladeAlgorithm nextclade{options}; // TODO(perf): consider using a thread-safe queue instead of a vector, // or restructuring code to avoid concurrent access entirely tbb::concurrent_vector<Nextclade::AnalysisResult> resultsConcurrent; /** Input filter is a serial input filter function, which accepts an input stream, * reads and parses the contents of it, and returns parsed sequences */ const auto inputFilter = tbb::make_filter<void, AlgorithmInput>(ioFiltersMode,// [&inputFastaStream](tbb::flow_control &fc) -> AlgorithmInput { if (!inputFastaStream->good()) { fc.stop(); return {}; } return inputFastaStream->next(); }); /** A set of parallel transform filter functions, each accepts a parsed sequence from the input filter, * runs nextclade algorithm sequentially and returns its result. * The number of filters is determined by the `--jobs` CLI argument */ const auto transformFilters = tbb::make_filter<AlgorithmInput, Nextclade::AlgorithmOutput>(tbb::filter_mode::parallel,// [&nextclade](const AlgorithmInput &input) -> Nextclade::AlgorithmOutput { const auto &seqName = input.seqName; try { const auto seq = toNucleotideSequence(input.seq); const auto result = nextclade.run(seqName, seq); return {.index = input.index, .seqName = seqName, .hasError = false, .result = result, .error = nullptr}; } catch (const std::exception &e) { const auto &error = std::current_exception(); return {.index = input.index, .seqName = seqName, .hasError = true, .result = {}, .error = error}; } }); // HACK: prevent aligned ref and ref genes from being written multiple times // TODO: hoist ref sequence transforms - process and write results only once, outside of main loop bool refsHaveBeenWritten = !shouldWriteReference; /** Output filter is a serial ordered filter function which accepts the results from transform filters, * one at a time, displays and writes them to output streams */ const auto outputFilter = tbb::make_filter<Nextclade::AlgorithmOutput, void>(ioFiltersMode,// [&refName, &outputFastaStream, &outputInsertionsStream, &outputErrorsFile, &outputGeneStreams, &csv, &tsv, &refsHaveBeenWritten, &logger, &resultsConcurrent, &outputJsonStream, &outputTreeStream](const Nextclade::AlgorithmOutput &output) { const auto index = output.index; const auto &seqName = output.seqName; const auto &refAligned = output.result.ref; const auto &queryAligned = output.result.query; const auto &queryPeptides = output.result.queryPeptides; const auto &refPeptides = output.result.refPeptides; const auto &insertions = output.result.analysisResult.insertions; const auto &warnings = output.result.warnings; const auto &result = output.result; logger.info("| {:5d} | {:40s} | {:7d} | {:7d} | {:7d} | {:7d} |",// index, seqName, result.analysisResult.alignmentScore, result.analysisResult.alignmentStart, result.analysisResult.alignmentEnd, result.analysisResult.totalInsertions// ); const auto &error = output.error; if (error) { try { std::rethrow_exception(error); } catch (const std::exception &e) { const std::string &errorMessage = e.what(); logger.warn("Warning: In sequence \"{:s}\": {:s}. Note that this sequence will be excluded from results.", seqName, errorMessage); outputErrorsFile << fmt::format("\"{:s}\",\"{:s}\",\"{:s}\",\"{:s}\"\n", seqName, e.what(), "", "<<ALL>>"); if (csv) { csv->addErrorRow(seqName, errorMessage); } if (tsv) { tsv->addErrorRow(seqName, errorMessage); } return; } } else { std::vector<std::string> warningsCombined; std::vector<std::string> failedGeneNames; for (const auto &warning : warnings.global) { logger.warn("Warning: in sequence \"{:s}\": {:s}", seqName, warning); warningsCombined.push_back(warning); } for (const auto &warning : warnings.inGenes) { logger.warn("Warning: in sequence \"{:s}\": {:s}", seqName, warning.message); warningsCombined.push_back(warning.message); failedGeneNames.push_back(warning.geneName); } auto warningsJoined = boost::join(warningsCombined, ";"); boost::replace_all(warningsJoined, R"(")", R"("")");// escape double quotes auto failedGeneNamesJoined = boost::join(failedGeneNames, ";"); boost::replace_all(failedGeneNamesJoined, R"(")", R"("")");// escape double quotes outputErrorsFile << fmt::format("\"{:s}\",\"{:s}\",\"{:s}\",\"{:s}\"\n", seqName, "", warningsJoined, failedGeneNamesJoined); // TODO: hoist ref sequence transforms - process and write results only once, outside of main loop if (!refsHaveBeenWritten) { outputFastaStream << fmt::format(">{:s}\n{:s}\n", refName, refAligned); outputFastaStream.flush(); for (const auto &peptide : refPeptides) { outputGeneStreams[peptide.name] << fmt::format(">{:s}\n{:s}\n", refName, peptide.seq); outputGeneStreams[peptide.name].flush(); } refsHaveBeenWritten = true; } outputFastaStream << fmt::format(">{:s}\n{:s}\n", seqName, queryAligned); for (const auto &peptide : queryPeptides) { outputGeneStreams[peptide.name] << fmt::format(">{:s}\n{:s}\n", seqName, peptide.seq); } outputInsertionsStream << fmt::format("\"{:s}\",\"{:s}\"\n", seqName, Nextclade::formatInsertions(insertions)); if (outputJsonStream || outputTreeStream) { resultsConcurrent.push_back(output.result.analysisResult); } if (csv) { csv->addRow(output.result.analysisResult); } if (tsv) { tsv->addRow(output.result.analysisResult); } } }); try { tbb::parallel_pipeline(parallelism, inputFilter & transformFilters & outputFilter, context); } catch (const std::exception &e) { logger.error("Error: when running the internal parallel pipeline: {:s}", e.what()); } if (outputJsonStream || outputTreeStream) { // TODO: try to avoid copy here std::vector<Nextclade::AnalysisResult> results{resultsConcurrent.cbegin(), resultsConcurrent.cend()}; if (outputJsonStream) { *outputJsonStream << serializeResults(results); } if (outputTreeStream) { const auto &tree = nextclade.finalize(results); (*outputTreeStream) << tree.serialize(); } } } std::string readFile(const std::string &filepath) { std::ifstream stream(filepath); if (!stream.good()) { throw std::runtime_error(fmt::format("Error: unable to read \"{:s}\"", filepath)); } std::stringstream buffer; buffer << stream.rdbuf(); return buffer.str(); } /** * Opens a file stream given filepath and creates target directory tree if does not exist */ void openOutputFile(const std::string &filepath, std::ofstream &stream) { const auto outputJsonParent = fs::path(filepath).parent_path(); if (!outputJsonParent.empty()) { fs::create_directories(outputJsonParent); } stream.open(filepath); if (!stream.is_open()) { throw ErrorIoUnableToWrite(fmt::format("Error: unable to write \"{:s}\": {:s}", filepath, strerror(errno))); } } /** * Opens a file stream, if the given optional filepath contains value, returns nullptr otherwise */ std::unique_ptr<std::ostream> openOutputFileMaybe(const std::optional<std::string> &filepath) { if (!filepath) { return nullptr; } const auto outputJsonParent = fs::path(*filepath).parent_path(); if (!outputJsonParent.empty()) { fs::create_directories(outputJsonParent); } auto stream = std::make_unique<std::ofstream>(*filepath); if (!stream->is_open()) { throw ErrorIoUnableToWrite(fmt::format("Error: unable to write \"{:s}\": {:s}", *filepath, strerror(errno))); } return stream; } int main(int argc, char *argv[]) { Logger logger{Logger::Options{.linePrefix = "Nextclade", .verbosity = Logger::Verbosity::warn}}; try { const auto [cliParams, options] = parseCommandLine(argc, argv); auto verbosity = Logger::convertVerbosity(cliParams.verbosity); if (cliParams.verbose) { verbosity = Logger::Verbosity::info; } if (cliParams.silent) { verbosity = Logger::Verbosity::silent; } logger.setVerbosity(verbosity); logger.info(formatCliParams(cliParams)); const auto refData = parseRefFastaFile(cliParams.inputRootSeq); const auto shouldWriteReference = cliParams.writeReference; logger.info(formatRef(refData, shouldWriteReference)); GeneMap geneMap; std::set<std::string> genes; if (cliParams.inputGeneMap) { geneMap = parseGeneMapGffFile(*cliParams.inputGeneMap); if (!cliParams.genes || cliParams.genes->empty()) { // If `--genes` are omitted or empty, use all genes in the gene map std::transform(geneMap.cbegin(), geneMap.cend(), std::inserter(genes, genes.end()), [](const auto &it) { return it.first; }); } else { genes = parseGenes(*cliParams.genes); } validateGenes(genes, geneMap); const GeneMap geneMapFull = geneMap; geneMap = filterGeneMap(genes, geneMap); logger.info(formatGeneMap(geneMapFull, genes)); } if (!genes.empty()) { // penaltyGapOpenOutOfFrame > penaltyGapOpenInFrame > penaltyGapOpen const auto isInFrameGreater = options.alignment.penaltyGapOpenInFrame > options.alignment.penaltyGapOpen; const auto isOutOfFrameEvenGreater = options.alignment.penaltyGapOpenOutOfFrame > options.alignment.penaltyGapOpenInFrame; if (!(isInFrameGreater && isOutOfFrameEvenGreater)) { throw ErrorCliOptionInvalidValue( fmt::format("Should verify the condition `--penalty-gap-open-out-of-frame` > `--penalty-gap-open-in-frame` > " "`--penalty-gap-open`, but got {:d} > {:d} > {:d}, which is false", options.alignment.penaltyGapOpenOutOfFrame, options.alignment.penaltyGapOpenInFrame, options.alignment.penaltyGapOpen)); } } std::ifstream fastaFile(cliParams.inputFasta); auto inputFastaStream = makeFastaStream(fastaFile, cliParams.inputFasta); if (!fastaFile.good()) { logger.error("Error: unable to read \"{:s}\"", cliParams.inputFasta); std::exit(1); } const auto qcJsonString = readFile(cliParams.inputQcConfig); const auto qcRulesConfig = Nextclade::parseQcConfig(qcJsonString); if (!Nextclade::isQcConfigVersionRecent(qcRulesConfig)) { logger.warn( "The version of QC configuration file \"{:s}\" (`\"schemaVersion\": \"{:s}\"`) is older than the QC " "configuration version expected by Nextclade ({:s}). " "You might be missing out on new features. It is recommended to download the latest QC configuration file.", cliParams.inputQcConfig, qcRulesConfig.schemaVersion, Nextclade::getQcConfigJsonSchemaVersion()); } const auto treeString = readFile(cliParams.inputTree); std::vector<Nextclade::PcrPrimer> pcrPrimers; if (cliParams.inputPcrPrimers) { const auto pcrPrimersCsvString = readFile(*cliParams.inputPcrPrimers); std::vector<std::string> warnings; pcrPrimers = Nextclade::parseAndConvertPcrPrimersCsv(pcrPrimersCsvString, *cliParams.inputPcrPrimers, refData.seq, warnings); } const auto paths = getPaths(cliParams, genes); logger.info(formatPaths(paths)); auto outputJsonStream = openOutputFileMaybe(cliParams.outputJson); auto outputCsvStream = openOutputFileMaybe(cliParams.outputCsv); auto outputTsvStream = openOutputFileMaybe(cliParams.outputTsv); auto outputTreeStream = openOutputFileMaybe(cliParams.outputTree); std::ofstream outputFastaStream; openOutputFile(paths.outputFasta, outputFastaStream); std::ofstream outputInsertionsStream; openOutputFile(paths.outputInsertions, outputInsertionsStream); outputInsertionsStream << "seqName,insertions\n"; std::ofstream outputErrorsFile(paths.outputErrors); if (!outputErrorsFile.good()) { throw ErrorIoUnableToWrite(fmt::format("Error: unable to write \"{:s}\"", paths.outputErrors.string())); } outputErrorsFile << "seqName,errors,warnings,failedGenes\n"; std::map<std::string, std::ofstream> outputGeneStreams; for (const auto &[geneName, outputGenePath] : paths.outputGenes) { auto result = outputGeneStreams.emplace(std::make_pair(geneName, std::ofstream{})); auto &outputGeneFile = result.first->second; openOutputFile(outputGenePath, outputGeneFile); } int parallelism = static_cast<int>(std::thread::hardware_concurrency()); if (cliParams.jobs > 0) { tbb::global_control globalControl{tbb::global_control::max_allowed_parallelism, static_cast<size_t>(cliParams.jobs)}; parallelism = cliParams.jobs; } bool inOrder = cliParams.inOrder; logger.info("\nParallelism: {:d}\n", parallelism); if (!cliParams.inputGeneMap) { logger.warn( "Warning: Parameter `--input-gene-map` was not specified. Without a gene map sequences will not be " "translated, there will be no peptides in output files, aminoacid mutations will not be detected and " "nucleotide sequence alignment will not be informed by codon boundaries."); } else if (geneMap.empty()) { logger.warn( "Warning: Provided gene map is empty. Sequences will not be translated, there will be no peptides in output " "files, aminoacid mutations will not be detected and nucleotide sequence alignment will not be informed by " "codon boundaries."); } constexpr const auto TABLE_WIDTH = 92; logger.info("\nSequences:"); logger.info("{:s}", std::string(TABLE_WIDTH, '-')); logger.info("| {:5s} | {:40s} | {:7s} | {:7s} | {:7s} | {:7s} |",// "Index", "Seq. name", "A.score", "A.start", "A.end", "Insert." // ); logger.info("{:s}\n", std::string(TABLE_WIDTH, '-')); try { run(parallelism, inOrder, inputFastaStream, refData, qcRulesConfig, treeString, pcrPrimers, geneMap, options, outputJsonStream, outputCsvStream, outputTsvStream, outputTreeStream, outputFastaStream, outputInsertionsStream, outputErrorsFile, outputGeneStreams, shouldWriteReference, logger); } catch (const std::exception &e) { logger.error("Error: {:>16s} |", e.what()); } logger.info("{:s}", std::string(TABLE_WIDTH, '-')); } catch (const std::exception &e) { logger.error("Error: {:s}", e.what()); std::exit(1); } }
41.286732
972
0.684503
bigshr
1bf297ab1e3d6b7600df40296ff54278fe627dad
168
cpp
C++
code/Instructions/ZeroRegInstr/ZeroRegInstr.cpp
LLDevLab/LLDevCompiler
f73f13d38069ab5b571fb136e068eb06387caf4c
[ "BSD-3-Clause" ]
5
2019-10-22T18:37:43.000Z
2020-12-09T14:00:03.000Z
code/Instructions/ZeroRegInstr/ZeroRegInstr.cpp
LLDevLab/LLDevCompiler
f73f13d38069ab5b571fb136e068eb06387caf4c
[ "BSD-3-Clause" ]
1
2020-03-29T15:30:45.000Z
2020-03-29T15:30:45.000Z
code/Instructions/ZeroRegInstr/ZeroRegInstr.cpp
LLDevLab/LLDevCompiler
f73f13d38069ab5b571fb136e068eb06387caf4c
[ "BSD-3-Clause" ]
1
2019-12-23T06:51:45.000Z
2019-12-23T06:51:45.000Z
#include "ZeroRegInstr.h" ZeroRegInstr::ZeroRegInstr(token_pos pos) : Instruction(pos) { } NONTERMINALS ZeroRegInstr::GetInstructionType() { return ZERO_REG_INSTR; }
16.8
60
0.785714
LLDevLab
1bfe12517e51e14adf9670811267d0c6da4d2bf8
16,774
cpp
C++
src/context.cpp
ShaderKitty/geodesuka
1578f2fe3e5a7102d2e314406c89a48132a71675
[ "MIT" ]
3
2021-08-07T15:11:35.000Z
2021-11-17T18:59:45.000Z
src/context.cpp
ShaderKitty/geodesuka
1578f2fe3e5a7102d2e314406c89a48132a71675
[ "MIT" ]
null
null
null
src/context.cpp
ShaderKitty/geodesuka
1578f2fe3e5a7102d2e314406c89a48132a71675
[ "MIT" ]
null
null
null
#include <geodesuka/engine.h> #include <geodesuka/core/gcl/context.h> #include <cstdlib> #include <climits> #include <GLFW/glfw3.h> namespace geodesuka::core::gcl { context::context(engine* aEngine, device* aDevice, uint32_t aExtensionCount, const char** aExtensionList) { // List of operations. // Check for support of required extensions requested i // 1: Check for extensions. // 2: Queue Create Info. // 3: Create Logical Device. this->Engine = aEngine; this->Device = aDevice; if ((this->Engine == nullptr) || (this->Device == nullptr)) return; VkResult Result = VkResult::VK_SUCCESS; // If -1, then the option is not supported by the device. this->QFI[0] = this->Device->qfi(device::qfs::TRANSFER); this->QFI[1] = this->Device->qfi(device::qfs::COMPUTE); this->QFI[2] = this->Device->qfi(device::qfs::GRAPHICS); this->QFI[3] = this->Device->qfi(device::qfs::PRESENT); // Register this with context.h this->Support = 0; if (this->QFI[0] >= 0) { this->Support |= device::qfs::TRANSFER; } if (this->QFI[1] >= 0) { this->Support |= device::qfs::COMPUTE; } if (this->QFI[2] >= 0) { this->Support |= device::qfs::GRAPHICS; } if (this->QFI[3] >= 0) { this->Support |= device::qfs::PRESENT; } // UQFI set to -1, as default. Do not use. this->UQFI[0] = -1; this->UQFI[1] = -1; this->UQFI[2] = -1; this->UQFI[3] = -1; for (int i = 0; i < 4; i++) { if (this->QFI[i] == -1) continue; if (this->UQFICount == 0) { this->UQFI[this->UQFICount] = this->QFI[i]; this->UQFICount += 1; } bool AlreadyExists = false; for (size_t j = 0; j < this->UQFICount; j++) { if (this->QFI[i] == this->UQFI[j]) { AlreadyExists = true; break; } } if (!AlreadyExists) { this->UQFI[this->UQFICount] = this->QFI[i]; this->UQFICount += 1; } } // With UQFI found, generate queues for selected indices. uint32_t QueueFamilyCount = 0; const VkQueueFamilyProperties *QueueFamilyProperty = this->Device->get_queue_families(&QueueFamilyCount); this->QueueCount = 0; for (int i = 0; i < this->UQFICount; i++) { this->QueueCount += QueueFamilyProperty[this->UQFI[i]].queueCount; } this->QueueFamilyPriority = (float**)malloc(this->UQFICount * sizeof(float*)); if (this->QueueFamilyPriority != NULL) { for (int i = 0; i < this->UQFICount; i++) { this->QueueFamilyPriority[i] = (float*)malloc(QueueFamilyProperty[this->UQFI[i]].queueCount * sizeof(float)); if (this->QueueFamilyPriority[i] != NULL) { for (uint32_t j = 0; j < QueueFamilyProperty[this->UQFI[i]].queueCount; j++) { this->QueueFamilyPriority[i][j] = 1.0f; } } } } this->QueueCreateInfo = (VkDeviceQueueCreateInfo*)malloc(this->UQFICount * sizeof(VkDeviceQueueCreateInfo)); this->Queue = new queue[this->QueueCount]; // Check for allocation failure. bool Allocated = true; Allocated = (this->QueueFamilyPriority != NULL) && (this->QueueCreateInfo != NULL) && (this->Queue != nullptr); if (Allocated) { for (int i = 0; i < this->UQFICount; i++) { Allocated = Allocated && (this->QueueFamilyPriority[i] != NULL); } } // Fail condition if (!Allocated) { delete[] this->Queue; this->Queue = nullptr; free(this->QueueCreateInfo); this->QueueCreateInfo = NULL; if (this->QueueFamilyPriority != NULL) { for (int i = 0; i < this->UQFICount; i++) { free(this->QueueFamilyPriority[i]); this->QueueFamilyPriority = NULL; } } free(this->QueueFamilyPriority); this->QueueFamilyPriority = NULL; return; } // Loads all create info. for (int i = 0; i < this->UQFICount; i++) { this->QueueCreateInfo[i].sType = VkStructureType::VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; this->QueueCreateInfo[i].pNext = NULL; this->QueueCreateInfo[i].flags = 0; this->QueueCreateInfo[i].queueFamilyIndex = this->UQFI[i]; this->QueueCreateInfo[i].queueCount = QueueFamilyProperty[this->UQFI[i]].queueCount; this->QueueCreateInfo[i].pQueuePriorities = this->QueueFamilyPriority[i]; } // Load VkDevice Create Info. this->CreateInfo.sType = VkStructureType::VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; this->CreateInfo.pNext = NULL; this->CreateInfo.flags = 0; this->CreateInfo.queueCreateInfoCount = this->UQFICount; this->CreateInfo.pQueueCreateInfos = this->QueueCreateInfo; this->CreateInfo.enabledLayerCount = 0; this->CreateInfo.ppEnabledLayerNames = NULL; if (this->Device->is_extension_list_supported(aExtensionCount, aExtensionList)) { this->CreateInfo.enabledExtensionCount = aExtensionCount; this->CreateInfo.ppEnabledExtensionNames = aExtensionList; } else { this->CreateInfo.enabledExtensionCount = 0; this->CreateInfo.ppEnabledExtensionNames = NULL; } this->CreateInfo.pEnabledFeatures = &this->Device->Features; Result = vkCreateDevice(this->Device->handle(), &this->CreateInfo, NULL, &this->Handle); // Now get queues from device. size_t QueueArrayOffset = 0; for (int i = 0; i < this->UQFICount; i++) { for (uint32_t j = 0; j < QueueFamilyProperty[this->UQFI[i]].queueCount; j++) { size_t Index = j + QueueArrayOffset; this->Queue[Index].i = this->UQFI[i]; this->Queue[Index].j = j; vkGetDeviceQueue(this->Handle, this->UQFI[i], j, &this->Queue[Index].Handle); } QueueArrayOffset += QueueFamilyProperty[this->UQFI[i]].queueCount; } for (int i = 0; i < 3; i++) { this->PoolCreateInfo[i].sType = VkStructureType::VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; this->PoolCreateInfo[i].pNext = NULL; } // VK_COMMAND_POOL_CREATE_TRANSIENT_BIT // Will be used for one time submits and short lived command buffers. // This will be useful in object construction and uploading. // VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT // Allows individual command buffers to be reset. // One time submit pool // Transfer operations. this->PoolCreateInfo[0].flags = VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; this->PoolCreateInfo[0].queueFamilyIndex = this->qfi(device::qfs::TRANSFER); // Compute operations. this->PoolCreateInfo[1].flags = VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; this->PoolCreateInfo[1].queueFamilyIndex = this->qfi(device::qfs::COMPUTE); // Graphics operations. this->PoolCreateInfo[2].flags = VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; this->PoolCreateInfo[2].queueFamilyIndex = this->qfi(device::qfs::GRAPHICS); for (int i = 0; i < 3; i++) { if (this->QFI[i] != -1) { Result = vkCreateCommandPool(this->Handle, &this->PoolCreateInfo[i], NULL, &this->Pool[i]); } else { this->Pool[i] = VK_NULL_HANDLE; } this->CommandBufferCount[i] = 0; this->CommandBuffer[i] = NULL; } this->Engine->submit(this); } context::~context() { // lock so context can be safely removed from engine instance. this->Mutex.lock(); this->Engine->remove(this); // Clear all command buffers and pools. for (int i = 0; i < 3; i++) { if (this->CommandBufferCount[i] > 0) { vkFreeCommandBuffers(this->Handle, this->Pool[i], this->CommandBufferCount[i], this->CommandBuffer[i]); } free(this->CommandBuffer[i]); this->CommandBuffer[i] = NULL; this->CommandBufferCount[i] = 0; vkDestroyCommandPool(this->Handle, this->Pool[i], NULL); this->Pool[i] = VK_NULL_HANDLE; } delete[] this->Queue; this->Queue = nullptr; this->QueueCount = 0; vkDestroyDevice(this->Handle, NULL); this->Handle = VK_NULL_HANDLE; free(this->QueueCreateInfo); this->QueueCreateInfo = NULL; if (this->QueueFamilyPriority != NULL) { for (int i = 0; i < this->UQFICount; i++) { free(this->QueueFamilyPriority[i]); this->QueueFamilyPriority[i] = NULL; } } free(this->QueueFamilyPriority); this->QueueFamilyPriority = NULL; for (int i = 0; i < 4; i++) { this->QFI[i] = -1; this->UQFI[i] = -1; } this->UQFICount = 0; this->Support = 0; this->Engine = nullptr; this->Device = nullptr; this->Mutex.unlock(); } int context::qfi(device::qfs aQFS) { switch (aQFS) { default : return -1; case device::qfs::TRANSFER : return this->QFI[0]; case device::qfs::COMPUTE : return this->QFI[1]; case device::qfs::GRAPHICS : return this->QFI[2]; case device::qfs::PRESENT : return this->QFI[3]; } return 0; } bool context::available(device::qfs aQFS) { return (this->qfi(aQFS) != -1); } VkCommandBuffer context::create(device::qfs aQFS) { VkCommandBuffer temp = VK_NULL_HANDLE; this->create(aQFS, 1, &temp); return temp; } VkResult context::create(device::qfs aQFS, uint32_t aCommandBufferCount, VkCommandBuffer* aCommandBuffer) { VkResult Result = VkResult::VK_INCOMPLETE; if ((this->qfi(aQFS) < 0) || (aCommandBufferCount == 0) || (aCommandBuffer == NULL)) return Result; int i; switch (aQFS) { default: return Result; case device::qfs::TRANSFER: i = 0; break; case device::qfs::COMPUTE: i = 1; break; case device::qfs::GRAPHICS: i = 2; break; } // Pool is invalid. if (this->Pool[i] == VK_NULL_HANDLE) return Result; VkCommandBufferAllocateInfo AllocateInfo{}; AllocateInfo.sType = VkStructureType::VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; AllocateInfo.pNext = NULL; AllocateInfo.commandPool = this->Pool[i]; AllocateInfo.level = VkCommandBufferLevel::VK_COMMAND_BUFFER_LEVEL_PRIMARY; AllocateInfo.commandBufferCount = aCommandBufferCount; this->Mutex.lock(); // Check if allocation is succesful. Result = vkAllocateCommandBuffers(this->Handle, &AllocateInfo, aCommandBuffer); if (Result != VkResult::VK_SUCCESS) { this->Mutex.unlock(); return Result; } // alloc/realloc command buffer memory pool. void* nptr = NULL; if (this->CommandBuffer[i] == NULL) { nptr = malloc(aCommandBufferCount * sizeof(VkCommandBuffer)); } else { nptr = realloc(this->CommandBuffer[i], (aCommandBufferCount + this->CommandBufferCount[i]) * sizeof(VkCommandBuffer)); } // Out of host memory. if (nptr == NULL) { Result = VkResult::VK_ERROR_OUT_OF_HOST_MEMORY; vkFreeCommandBuffers(this->Handle, this->Pool[i], aCommandBufferCount, aCommandBuffer); for (size_t j = 0; j < aCommandBufferCount; j++) { aCommandBuffer[j] = VK_NULL_HANDLE; } this->Mutex.unlock(); return Result; } // Copy new pointer over. this->CommandBuffer[i] = (VkCommandBuffer*)nptr; // Store new command buffers. std::memcpy(&(this->CommandBuffer[i][this->CommandBufferCount[i]]), aCommandBuffer, aCommandBufferCount * sizeof(VkCommandBuffer)); //for (int j = this->CommandBufferCount[i]; j < aCommandBufferCount + this->CommandBufferCount[i]; j++) { // this->CommandBuffer[i][j] = aCommandBuffer[j - this->CommandBufferCount[i]]; //} // Account for new buffer count. this->CommandBufferCount[i] += aCommandBufferCount; this->Mutex.unlock(); return Result; } void context::destroy(device::qfs aQFS, VkCommandBuffer& aCommandBuffer) { this->destroy(aQFS, 1, &aCommandBuffer); } void context::destroy(device::qfs aQFS, uint32_t aCommandBufferCount, VkCommandBuffer* aCommandBuffer) { if ((this->qfi(aQFS) < 0) || (aCommandBufferCount == 0) || (aCommandBuffer == NULL)) return; // Takes a list of aggregated command buffers and cross references them // with already created command buffers. int Index; switch (aQFS) { default: return; case device::qfs::TRANSFER: Index = 0; break; case device::qfs::COMPUTE: Index = 1; break; case device::qfs::GRAPHICS: Index = 2; break; } if (this->Pool[Index] == VK_NULL_HANDLE) return; // Match int MatchCount = 0; VkCommandBuffer* MatchBuffer = NULL; VkCommandBuffer* NewBuffer = NULL; this->Mutex.lock(); // Count number of matches. for (uint32_t i = 0; i < this->CommandBufferCount[Index]; i++) { for (uint32_t j = 0; j < aCommandBufferCount; j++) { if (this->CommandBuffer[Index][i] == aCommandBuffer[j]) { MatchCount += 1; } } } // No command buffers matched. if (MatchCount == 0) { this->Mutex.unlock(); return; } // Clears all command buffer with family in question. if (MatchCount == this->CommandBufferCount[Index]) { for (uint32_t i = 0; i < this->CommandBufferCount[Index]; i++) { for (uint32_t j = 0; j < aCommandBufferCount; j++) { if (this->CommandBuffer[Index][i] == aCommandBuffer[j]) { aCommandBuffer[j] = VK_NULL_HANDLE; } } } vkFreeCommandBuffers(this->Handle, this->Pool[Index], aCommandBufferCount, aCommandBuffer); free(this->CommandBuffer[Index]); this->CommandBuffer[Index] = NULL; this->CommandBufferCount[Index] = 0; this->Mutex.unlock(); return; } MatchBuffer = (VkCommandBuffer*)malloc(MatchCount * sizeof(VkCommandBuffer)); NewBuffer = (VkCommandBuffer*)malloc((this->CommandBufferCount[Index] - MatchCount) * sizeof(VkCommandBuffer)); // Memory allocation failure. if ((MatchBuffer == NULL) || (NewBuffer == NULL)) { free(MatchBuffer); MatchBuffer = NULL; free(NewBuffer); NewBuffer = NULL; this->Mutex.unlock(); return; } int m = 0; int n = 0; // Iterate through pre existing buffers and compare. for (uint32_t i = 0; i < this->CommandBufferCount[Index]; i++) { bool isFound = false; int FoundIndex = -1; // Compare to proposed buffers. for (uint32_t j = 0; j < aCommandBufferCount; j++) { if (this->CommandBuffer[Index][i] == aCommandBuffer[j]) { isFound = true; FoundIndex = j; break; } } if (isFound) { // If match, move to MatchBuffer; MatchBuffer[m] = aCommandBuffer[FoundIndex]; aCommandBuffer[FoundIndex] = VK_NULL_HANDLE; m += 1; } else { NewBuffer[n] = this->CommandBuffer[Index][i]; n += 1; } } vkFreeCommandBuffers(this->Handle, this->Pool[Index], MatchCount, MatchBuffer); free(MatchBuffer); MatchBuffer = NULL; free(this->CommandBuffer[Index]); this->CommandBuffer[Index] = NewBuffer; this->CommandBufferCount[Index] = this->CommandBufferCount[Index] - MatchCount; this->Mutex.unlock(); return; } VkResult context::submit(device::qfs aQFS, uint32_t aSubmissionCount, VkSubmitInfo* aSubmission, VkFence aFence) { VkResult Result = VkResult::VK_INCOMPLETE; if ((aSubmissionCount < 1) || (aSubmission == NULL) || (this->qfi(aQFS) == -1)) return Result; // When placing an execution submission, thread must find // and available queue to submit to. uint32_t QueueFamilyCount = 0; const VkQueueFamilyProperties* QueueFamilyProperty = this->Device->get_queue_families(&QueueFamilyCount); int lQFI = this->qfi(aQFS); int Offset = 0; int lQueueCount = 0; for (int i = 0; i < this->UQFICount; i++) { if (this->UQFI[i] == lQFI) { lQueueCount = QueueFamilyProperty[this->UQFI[i]].queueCount; break; } Offset += QueueFamilyProperty[this->UQFI[i]].queueCount; } int i = 0; while (true) { int Index = i + Offset; if (this->Queue[Index].Mutex.try_lock()) { Result = vkQueueSubmit(this->Queue[Index].Handle, aSubmissionCount, aSubmission, aFence); this->Queue[Index].Mutex.unlock(); break; } i += 1; if (i == lQueueCount) { i = 0; } } return Result; } VkResult context::present(VkPresentInfoKHR* aPresentation) { VkResult Result = VkResult::VK_INCOMPLETE; if ((aPresentation == NULL) || (this->qfi(device::qfs::PRESENT) == -1)) return Result; uint32_t QueueFamilyCount = 0; const VkQueueFamilyProperties* QueueFamilyProperty = this->Device->get_queue_families(&QueueFamilyCount); int lQFI = this->qfi(device::qfs::PRESENT); int Offset = 0; int lQueueCount = 0; for (int i = 0; i < this->UQFICount; i++) { if (this->UQFI[i] == lQFI) { lQueueCount = QueueFamilyProperty[this->UQFI[i]].queueCount; break; } Offset += QueueFamilyProperty[this->UQFI[i]].queueCount; } int i = 0; while (true) { int Index = i + Offset; if (this->Queue[Index].Mutex.try_lock()) { Result = vkQueuePresentKHR(this->Queue[Index].Handle, aPresentation); this->Queue[Index].Mutex.unlock(); break; } i += 1; if (i == lQueueCount) { i = 0; } } return Result; } VkInstance context::inst() { return this->Device->inst(); } device* context::parent() { return this->Device; } VkDevice context::handle() { return this->Handle; } context::queue::queue() { this->i = 0; this->j = 0; this->Handle = VK_NULL_HANDLE; } }
31.768939
182
0.670442
ShaderKitty
4001eb3c7bd2196ab1f7e6840bcae7bf762de7e6
587
cpp
C++
VGP242/02_HelloDirectX/TestState.cpp
TheJimmyGod/JimmyGod_Engine
b9752c6fbd9db17dc23f03330b5e4537bdcadf8e
[ "MIT" ]
null
null
null
VGP242/02_HelloDirectX/TestState.cpp
TheJimmyGod/JimmyGod_Engine
b9752c6fbd9db17dc23f03330b5e4537bdcadf8e
[ "MIT" ]
null
null
null
VGP242/02_HelloDirectX/TestState.cpp
TheJimmyGod/JimmyGod_Engine
b9752c6fbd9db17dc23f03330b5e4537bdcadf8e
[ "MIT" ]
null
null
null
#include "TestState.h" using namespace JimmyGod::Input; using namespace JimmyGod::Graphics; void RedState::Initialize() { GraphicsSystem::Get()->SetClearColor(Colors::Red); } void RedState::Update(float deltaTime) { if (InputSystem::Get()->IsKeyPressed(KeyCode::SPACE)) JimmyGod::MainApp().ChangeState("BlueState"); } void BlueState::Initialize() { GraphicsSystem::Get()->SetClearColor(Colors::Blue); } void BlueState::Update(float deltaTime) { if (InputSystem::Get()->IsKeyPressed(KeyCode::SPACE)) JimmyGod::MainApp().ChangeState("RedState"); }
20.964286
55
0.701874
TheJimmyGod
40097bbe2ad5f27fcbf7571e80c39d1b31db7630
3,628
cpp
C++
src/DetectorConstruction.cpp
tgblackburn/dreamt
71adf27ad276dc1c949831c28a510c256b18e86c
[ "MIT" ]
1
2021-02-08T12:37:59.000Z
2021-02-08T12:37:59.000Z
src/DetectorConstruction.cpp
tgblackburn/dreamt
71adf27ad276dc1c949831c28a510c256b18e86c
[ "MIT" ]
null
null
null
src/DetectorConstruction.cpp
tgblackburn/dreamt
71adf27ad276dc1c949831c28a510c256b18e86c
[ "MIT" ]
null
null
null
#include <DetectorConstruction.hpp> #include <G4NistManager.hh> #include <G4Material.hh> #include <G4Box.hh> #include <G4LogicalVolume.hh> #include <G4VPhysicalVolume.hh> #include <G4PVPlacement.hh> using namespace CLHEP; static G4Material *PPMI (void); DetectorConstruction::DetectorConstruction (const G4String &materialName, G4double thickness) { fMaterialName = materialName; fThickness = thickness; } DetectorConstruction::~DetectorConstruction () { } G4VPhysicalVolume *DetectorConstruction::Construct() { G4NistManager *nist = G4NistManager::Instance(); G4Material *material = NULL; if (fMaterialName == "PPMI") material = PPMI(); else material = nist->FindOrBuildMaterial (fMaterialName); if (!material) G4cerr << "Material " << fMaterialName << " not found." << G4endl; G4Material *vacuum = new G4Material ("intergalactic", // name 1, // atomic number 1.008 * g/mole, // mass per mole 1.0e-25 * g/cm3, // mass density kStateGas, 2.73 * kelvin, // temperature 3.0e-18 * pascal); // pressure // Start by making the world. G4Box *worldBox = new G4Box ("worldBox", 0.1*m, 0.1*m, 0.1*m); G4LogicalVolume *logicWorld = new G4LogicalVolume (worldBox, vacuum, "world"); G4VPhysicalVolume *physWorld = new G4PVPlacement (0, // no rotation G4ThreeVector(), // at origin logicWorld, // which logical vol "world", // name of above 0, // no mother volume false, // not used! 0); // copy ID // Make targets etc if (material) { G4Box *foilBox = new G4Box ("foilBox", 0.5 * fThickness, 0.08*m, 0.08*m); G4LogicalVolume *logicFoil = new G4LogicalVolume (foilBox, material, "foil"); G4VPhysicalVolume *physFoil = new G4PVPlacement (0, G4ThreeVector(), logicFoil, "foil", logicWorld, // world is mother false, 0); G4cout << "Loaded foil of " << fMaterialName << ", thickness " << fThickness/CLHEP::um << " microns." << G4endl; G4cout << material << G4endl; } return physWorld; } G4Material *PPMI (void) { G4Element *hydrogen = new G4Element ("Hydrogen", "H", 1.0, 1.01*g/mole); G4Element *carbon = new G4Element ("Carbon", "C", 6.0, 12.01*g/mole); G4Element *nitrogen = new G4Element ("Nitrogen", "N", 7.0, 14.01*g/mole); G4Element *oxygen = new G4Element ("Oxygen", "O", 8.0, 16.01*g/mole); G4Material *PPMI = new G4Material ("Polypyromellitimide", 1.4*g/cm3, 4); PPMI->AddElement (carbon, 22); PPMI->AddElement (hydrogen, 10); PPMI->AddElement (nitrogen, 2); PPMI->AddElement (oxygen, 5); return PPMI; } /* G4Material *makeKapton (void) { G4String name, symbol; G4double a, z; G4double density; G4int nel, ncomponents; // define Elements a = 1.01*g/mole; G4Element* elH = new G4Element(name="Hydrogen",symbol="H" , z= 1., a); a = 12.01*g/mole; G4Element* elC = new G4Element(name="Carbon", symbol="C", z=6., a); a = 14.01*g/mole; G4Element* elN = new G4Element(name="Nitrogen",symbol="N" , z= 7., a); a = 16.00*g/mole; G4Element* elO = new G4Element(name="Oxygen" ,symbol="O" , z= 8., a); // Kapton Dupont de Nemur (density: 1.396-1.430, get middle ) density = 1.413*g/cm3; G4Material* Kapton = new G4Material(name="Kapton", density, nel=4); Kapton->AddElement(elO,5); Kapton->AddElement(elC,22); Kapton->AddElement(elN,2); Kapton->AddElement(elH,10); return Kapton; } */
27.694656
116
0.615215
tgblackburn
400f599213347756100576bd82cf44058f69d32c
2,567
cpp
C++
src/math/perlin.cpp
minalear/Kingdom
b4f7f235d37764ffa0ba6d1a42a7d7b9b1f83d5a
[ "MIT" ]
null
null
null
src/math/perlin.cpp
minalear/Kingdom
b4f7f235d37764ffa0ba6d1a42a7d7b9b1f83d5a
[ "MIT" ]
null
null
null
src/math/perlin.cpp
minalear/Kingdom
b4f7f235d37764ffa0ba6d1a42a7d7b9b1f83d5a
[ "MIT" ]
null
null
null
#include "perlin.h" #include <cmath> #include <random> #include <algorithm> #include <numeric> #include "func.h" Perlin::Perlin() { // initalize permutation vector p = { 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142, 8,99,37,240,21,10,23,190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117, 35,11,32,57,177,33,88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71, 134,139,48,27,166,77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41, 55,46,245,40,244,102,143,54, 65,25,63,161,1,216,80,73,209,76,132,187,208, 89, 18,169,200,196,135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226, 250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182, 189,28,42,223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246, 97,228,251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239, 107,49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; // duplicate the permutation p.insert(p.end(), p.begin(), p.end()); } Perlin::Perlin(uint32_t seed) { SetNewSeed(seed); } float Perlin::fade(float t) { return t * t * t * (t * (t * 6 - 15) + 10); } float Perlin::grad(int hash, float x, float y, float z) { int h = hash & 15; float u = h < 8 ? x : y, v = h < 4 ? y : h == 12 || h == 14 ? x : z; return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v); } float Perlin::Noise(float x, float y, float z) const { int X = (int)floor(x) & 255; int Y = (int)floor(y) & 255; int Z = (int)floor(z) & 255; x -= floor(x); y -= floor(y); z -= floor(z); float u = fade(x); float v = fade(y); float w = fade(z); int A = p[X] + Y; int AA = p[A] + Z; int AB = p[A + 1] + Z; int B = p[X + 1] + Y; int BA = p[B] + Z; int BB = p[B + 1] + Z; float res = lerp(w, lerp(v, lerp(u, grad(p[AA], x, y, z), grad(p[BA], x-1, y, z)), lerp(u, grad(p[AB], x, y-1, z), grad(p[BB], x-1, y-1, z))), lerp(v, lerp(u, grad(p[AA+1], x, y, z-1), grad(p[BA+1], x-1, y, z-1)), lerp(u, grad(p[AB+1], x, y-1, z-1), grad(p[BB+1], x-1, y-1, z-1)))); return (res + 1.f) / 2.f; } void Perlin::SetNewSeed(uint32_t seed) { p.clear(); p.resize(256); std::iota(p.begin(), p.end(), 0); std::default_random_engine engine(seed); std::shuffle(p.begin(), p.end(), engine); p.insert(p.end(), p.begin(), p.end()); }
34.226667
284
0.574211
minalear
401171c9a255897b243d6e2816efd5b19a918089
3,500
cpp
C++
tests/class/methods.test.cpp
pshoben/reflang
bf3532bbd8e18d43ac538d44d13c37ee6fbc6a35
[ "MIT" ]
263
2016-12-31T22:17:16.000Z
2022-03-25T06:28:27.000Z
tests/class/methods.test.cpp
pshoben/reflang
bf3532bbd8e18d43ac538d44d13c37ee6fbc6a35
[ "MIT" ]
2
2018-04-06T15:09:38.000Z
2022-03-21T07:23:51.000Z
tests/class/methods.test.cpp
pshoben/reflang
bf3532bbd8e18d43ac538d44d13c37ee6fbc6a35
[ "MIT" ]
27
2017-01-01T00:06:43.000Z
2022-01-10T14:32:33.000Z
#include "methods.src.hpp" #include "methods.gen.hpp" #define CATCH_CONFIG_MAIN #include "tests/catch.hpp" using namespace reflang; using namespace std; // MyClass method implementations int global_int = 0; void MyClass::Method0() { ++global_int; } void MyClass::Method1(bool b, int i) { if (b) { global_int = i; } } bool MyClass::RMethod0() { ++global_int; return true; } bool MyClass::RMethod1(bool b, int i) { global_int = i; return b; } void MyClass::VirtualMethod() { ++global_int; } void MyClass::ConstMethod() const { ++global_int; } void MyClass::MethodWithClassArg(ComplexArgument arg) { global_int = arg.i; } void MyClass::MethodWithPointerArg(int* p) { global_int = *p; } void MyClass::MethodWithConstReferenceArg0(const int& i) { global_int = i; } void MyClass::MethodWithConstReferenceArg1(const ComplexArgument& arg) { global_int = arg.i; } TEST_CASE("simple-methods") { MyClass c; Method<decltype(&MyClass::Method0), &MyClass::Method0> m0; global_int = 0; Object result = m0(c); REQUIRE(result.IsVoid()); REQUIRE(global_int == 1); Method<decltype(&MyClass::Method1), &MyClass::Method1> m1; global_int = 0; result = m1(c, false, 100); REQUIRE(result.IsVoid()); REQUIRE(global_int == 0); result = m1(c, true, 100); REQUIRE(result.IsVoid()); REQUIRE(global_int == 100); } TEST_CASE("return-value-methods") { MyClass c; Method<decltype(&MyClass::RMethod0), &MyClass::RMethod0> rm0; global_int = 0; Object result = rm0(c); REQUIRE(result.GetT<bool>() == true); REQUIRE(global_int == 1); Method<decltype(&MyClass::RMethod1), &MyClass::RMethod1> rm1; global_int = 0; result = rm1(c, true, 100); REQUIRE(result.GetT<bool>() == true); REQUIRE(global_int == 100); result = rm1(c, false, 200); REQUIRE(result.GetT<bool>() == false); REQUIRE(global_int == 200); } TEST_CASE("virtual-method") { MyClass c; Method<decltype(&MyClass::VirtualMethod), &MyClass::VirtualMethod> vm; global_int = 0; Object result = vm(c); REQUIRE(result.IsVoid()); REQUIRE(global_int == 1); } TEST_CASE("const-method") { MyClass c; Method<decltype(&MyClass::ConstMethod), &MyClass::ConstMethod> cm; global_int = 0; Object result = cm(c); REQUIRE(result.IsVoid()); REQUIRE(global_int == 1); } TEST_CASE("class-argument") { MyClass c; Method<decltype(&MyClass::MethodWithClassArg), &MyClass::MethodWithClassArg> carg; global_int = 0; Object result = carg(c, ComplexArgument{ 123 }); REQUIRE(result.IsVoid()); REQUIRE(global_int == 123); } TEST_CASE("pointer-argument") { MyClass c; Method<decltype(&MyClass::MethodWithPointerArg), &MyClass::MethodWithPointerArg> pm; global_int = 0; int i = 123; Object result = pm(c, &i); REQUIRE(result.IsVoid()); REQUIRE(global_int == 123); } TEST_CASE("const-ref-argument") { MyClass c; Method<decltype(&MyClass::MethodWithConstReferenceArg0), &MyClass::MethodWithConstReferenceArg0> cr0; global_int = 0; Object result = cr0(c, 123); REQUIRE(result.IsVoid()); REQUIRE(global_int == 123); Method<decltype(&MyClass::MethodWithConstReferenceArg1), &MyClass::MethodWithConstReferenceArg1> cr1; global_int = 0; result = cr1(c, ComplexArgument{ 456 }); REQUIRE(result.IsVoid()); REQUIRE(global_int == 456); } TEST_CASE("get-method") { MyClass c; Class<MyClass> metadata; REQUIRE(metadata.GetMethod("non-existing").empty()); auto methods = metadata.GetMethod("Method0"); REQUIRE(methods.size() == 1); global_int = 0; auto& method = *(methods[0].get()); method(c); REQUIRE(global_int == 1); }
24.137931
102
0.705143
pshoben
40155b03f24c2a388f9880b5d5b236795592c817
3,508
hpp
C++
src/Elliptic/BoundaryConditions/Tags/BoundaryFields.hpp
nilsvu/spectre
1455b9a8d7e92db8ad600c66f54795c29c3052ee
[ "MIT" ]
117
2017-04-08T22:52:48.000Z
2022-03-25T07:23:36.000Z
src/Elliptic/BoundaryConditions/Tags/BoundaryFields.hpp
GitHimanshuc/spectre
4de4033ba36547113293fe4dbdd77591485a4aee
[ "MIT" ]
3,177
2017-04-07T21:10:18.000Z
2022-03-31T23:55:59.000Z
src/Elliptic/BoundaryConditions/Tags/BoundaryFields.hpp
geoffrey4444/spectre
9350d61830b360e2d5b273fdd176dcc841dbefb0
[ "MIT" ]
85
2017-04-07T19:36:13.000Z
2022-03-01T10:21:00.000Z
// Distributed under the MIT License. // See LICENSE.txt for details. #pragma once #include <cstddef> #include "DataStructures/DataBox/PrefixHelpers.hpp" #include "DataStructures/DataBox/Prefixes.hpp" #include "DataStructures/DataBox/Tag.hpp" #include "DataStructures/DataVector.hpp" #include "DataStructures/SliceVariables.hpp" #include "Domain/Structure/Element.hpp" #include "Domain/Structure/IndexToSliceAt.hpp" #include "Domain/Tags.hpp" #include "Domain/Tags/FaceNormal.hpp" #include "Domain/Tags/Faces.hpp" #include "NumericalAlgorithms/DiscontinuousGalerkin/NormalDotFlux.hpp" #include "NumericalAlgorithms/Spectral/Mesh.hpp" #include "Utilities/ErrorHandling/Assert.hpp" #include "Utilities/Gsl.hpp" #include "Utilities/TMPL.hpp" namespace elliptic::Tags { /// The `FieldsTag` on external boundaries template <size_t Dim, typename FieldsTag> struct BoundaryFieldsCompute : db::ComputeTag, domain::Tags::Faces<Dim, FieldsTag> { using base = domain::Tags::Faces<Dim, FieldsTag>; using return_type = typename base::type; using argument_tags = tmpl::list<FieldsTag, domain::Tags::Mesh<Dim>, domain::Tags::Element<Dim>>; static void function(const gsl::not_null<return_type*> vars_on_face, const typename FieldsTag::type& vars, const Mesh<Dim>& mesh, const Element<Dim>& element) { ASSERT(mesh.quadrature(0) == Spectral::Quadrature::GaussLobatto, "Slicing fields to the boundary currently supports only " "Gauss-Lobatto grids. Add support to " "'elliptic::Tags::BoundaryFieldsCompute'."); for (const auto& direction : element.external_boundaries()) { data_on_slice(make_not_null(&((*vars_on_face)[direction])), vars, mesh.extents(), direction.dimension(), index_to_slice_at(mesh.extents(), direction)); } } }; /// The `::Tags::NormalDotFlux<FieldsTag>` on external boundaries template <size_t Dim, typename FieldsTag, typename FluxesTag> struct BoundaryFluxesCompute : db::ComputeTag, domain::Tags::Faces< Dim, db::add_tag_prefix<::Tags::NormalDotFlux, FieldsTag>> { using base = domain::Tags::Faces<Dim, db::add_tag_prefix<::Tags::NormalDotFlux, FieldsTag>>; using return_type = typename base::type; using argument_tags = tmpl::list<FluxesTag, domain::Tags::Faces<Dim, domain::Tags::FaceNormal<Dim>>, domain::Tags::Mesh<Dim>, domain::Tags::Element<Dim>>; static void function( const gsl::not_null<return_type*> normal_dot_fluxes, const typename FluxesTag::type& fluxes, const DirectionMap<Dim, tnsr::i<DataVector, Dim>>& face_normals, const Mesh<Dim>& mesh, const Element<Dim>& element) { ASSERT(mesh.quadrature(0) == Spectral::Quadrature::GaussLobatto, "Slicing fluxes to the boundary currently supports only " "Gauss-Lobatto grids. Add support to " "'elliptic::Tags::BoundaryFluxesCompute'."); for (const auto& direction : element.external_boundaries()) { const auto fluxes_on_face = data_on_slice(fluxes, mesh.extents(), direction.dimension(), index_to_slice_at(mesh.extents(), direction)); normal_dot_flux(make_not_null(&((*normal_dot_fluxes)[direction])), face_normals.at(direction), fluxes_on_face); } } }; } // namespace elliptic::Tags
42.26506
80
0.673318
nilsvu
40199d1578252878431d6e1524ed70d951155d49
4,359
cpp
C++
yellow/w2_02_01_func_test.cpp
avptin/coursera-c-plus-plus
18146f023998a073ee8e34315789d049b7fa0d7c
[ "MIT" ]
null
null
null
yellow/w2_02_01_func_test.cpp
avptin/coursera-c-plus-plus
18146f023998a073ee8e34315789d049b7fa0d7c
[ "MIT" ]
null
null
null
yellow/w2_02_01_func_test.cpp
avptin/coursera-c-plus-plus
18146f023998a073ee8e34315789d049b7fa0d7c
[ "MIT" ]
null
null
null
#include <iostream> #include <map> #include <set> #include <sstream> #include <stdexcept> #include <string> #include <vector> using namespace std; template <class T> ostream& operator<<(ostream& os, const vector<T>& s) { os << "{"; bool first = true; for (const auto& x : s) { if (!first) { os << ", "; } first = false; os << x; } return os << "}"; } template <class T> ostream& operator<<(ostream& os, const set<T>& s) { os << "{"; bool first = true; for (const auto& x : s) { if (!first) { os << ", "; } first = false; os << x; } return os << "}"; } template <class K, class V> ostream& operator<<(ostream& os, const map<K, V>& m) { os << "{"; bool first = true; for (const auto& kv : m) { if (!first) { os << ", "; } first = false; os << kv.first << ": " << kv.second; } return os << "}"; } template <class T, class U> void AssertEqual(const T& t, const U& u, const string& hint = {}) { if (t != u) { ostringstream os; os << "Assertion failed: " << t << " != " << u; if (!hint.empty()) { os << " hint: " << hint; } throw runtime_error(os.str()); } } void Assert(bool b, const string& hint) { AssertEqual(b, true, hint); } class TestRunner { public: template <class TestFunc> void RunTest(TestFunc func, const string& test_name) { try { func(); cerr << test_name << " OK" << endl; } catch (exception& e) { ++fail_count; cerr << test_name << " fail: " << e.what() << endl; } catch (...) { ++fail_count; cerr << "Unknown exception caught" << endl; } } ~TestRunner() { if (fail_count > 0) { cerr << fail_count << " unit tests failed. Terminate" << endl; exit(1); } } private: int fail_count = 0; }; /* // 4x^2 + 3 = 0 // a = 4, b = 0, c = 3 int GetDistinctRealRootCount(double A, double B, double C) { // найдём дискриминант double D = B * B - 4 * A * C; int result = 0; // если A равно нулю, то уравнение линейное: Bx + C = 0 if (A == 0) { // Bx = -C => x = -C / B if (B != 0) { // cout << -C / B << endl; result = 1; } // если B равно нулю, корней нет } else if (D == 0) { // случай с нулевым дискриминантом // корень ровно один // cout << -B / (2 * A) << endl; result = 1; } else if (D > 0) { // в случае с положительным дискриминантом корня два double r1 = (-B + sqrt(D)) / (2 * A); double r2 = (-B - sqrt(D)) / (2 * A); // cout << r1 << " " << r2 << endl; result = (r1 != r2) ? 2 : 1; } return result; } */ void TestFunction(void) { // double D = B * B - 4 * A * C; // D = 0 AssertEqual(GetDistinctRealRootCount(2, 4, 2), 1, "a = 2, b = 4, where c = 2 has 1 real root(s)."); AssertEqual(GetDistinctRealRootCount(-2, 4, -2), 1, "a = -2, b = 4, where c = -2 has 1 real root(s)."); // D < 0 AssertEqual(GetDistinctRealRootCount(4, 2, 2), 0, "a = 4, b = 2, where c = 2 has 0 real root(s)."); // D > 0 AssertEqual(GetDistinctRealRootCount(4, 1, 0), 2, "a = 4, b = 1, where c = 0 has 2 real root(s)."); AssertEqual(GetDistinctRealRootCount(4, 4, 0), 2, "a = 4, b = 4, where c = 0 has 2 real root(s)."); AssertEqual(GetDistinctRealRootCount(0, 2, 1), 1, "a = 0, b = 2, where c = 1 has 1 real root(s)."); AssertEqual(GetDistinctRealRootCount(0, 2, 10000), 1, "a = 0, b = 2, where c = 10000 has 1 real root(s)."); AssertEqual(GetDistinctRealRootCount(4, 0, 3), 0, "a = 4, b = 0, where c = 3 has 0 real root(s)."); AssertEqual(GetDistinctRealRootCount(-4, 0, 36), 2, "a = -4, b = 0, where c = 36 has 2 real root(s)."); AssertEqual(GetDistinctRealRootCount(-4, 0, -36), 0, "a = -4, b = 0, where c = -36 has 0 real root(s)."); AssertEqual(GetDistinctRealRootCount(0, 0, 1), 0, "a = 0, b = 0, where c = 1 has 0 real roots."); AssertEqual(GetDistinctRealRootCount(0, 0, -10), 0, "a = 0, b = 0, where c = -10 has 0 real roots."); AssertEqual(GetDistinctRealRootCount(0, 0, 189238910), 0, "a = 0, b = 0, where c = 189238910 has 0 real roots."); } int main() { TestRunner runner; runner.RunTest(TestFunction, "TestFunction"); return 0; }
25.196532
75
0.523056
avptin
401c69831c8bcc90efbd102bd8ad4130c6dc0e6f
751
cpp
C++
Source/CurlFunctions.cpp
Mizugola/MeltingSagaUpdater
b9ebd8b4db39574526fff2703077ee4f76e9a65d
[ "MIT" ]
null
null
null
Source/CurlFunctions.cpp
Mizugola/MeltingSagaUpdater
b9ebd8b4db39574526fff2703077ee4f76e9a65d
[ "MIT" ]
null
null
null
Source/CurlFunctions.cpp
Mizugola/MeltingSagaUpdater
b9ebd8b4db39574526fff2703077ee4f76e9a65d
[ "MIT" ]
null
null
null
#include "CurlFunctions.hpp" namespace fn { namespace Curl { size_t write_data(void * ptr, size_t size, size_t nmemb, FILE * stream) { size_t written = fwrite(ptr, size, nmemb, stream); return written; } void downloadFile(const std::string& link, const std::string& file) { CURL *curl; FILE *fp; CURLcode res; const char* url = link.c_str(); const char* outfilename = file.c_str(); curl = curl_easy_init(); if (curl) { fopen_s(&fp, outfilename, "wb"); curl_easy_setopt(curl, CURLOPT_URL, url); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_data); curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp); res = curl_easy_perform(curl); curl_easy_cleanup(curl); fclose(fp); } } } }
22.757576
73
0.667111
Mizugola
401cbd8ebf8b328b95d6358951d0f90c6c27305d
310
cpp
C++
2-Structural/08.Composite/src/Composite/Add.cpp
gfa99/gof_design_patterns
a33ee7f344f8e382bb9fc676b77b22a5a123bca0
[ "Apache-2.0" ]
21
2017-11-08T11:32:48.000Z
2021-03-29T08:58:04.000Z
2-Structural/08.Composite/src/Composite/Add.cpp
gfa99/gof_design_patterns
a33ee7f344f8e382bb9fc676b77b22a5a123bca0
[ "Apache-2.0" ]
null
null
null
2-Structural/08.Composite/src/Composite/Add.cpp
gfa99/gof_design_patterns
a33ee7f344f8e382bb9fc676b77b22a5a123bca0
[ "Apache-2.0" ]
8
2017-11-26T13:57:50.000Z
2021-08-23T06:52:57.000Z
#include "Composite/Add.h" namespace GoF { namespace Composite { Add::Add(IOperand * left, IOperand * right) : Expression(left, right) { } double Add::calculate() { return leftOperand->calculate() + rightOperand->calculate(); } } }
16.315789
72
0.532258
gfa99
401e7eb777810b37ec4e0b40ce29181b149c08eb
9,504
cpp
C++
GTE/Samples/Graphics/BlendedTerrain/BlendedTerrainWindow3.cpp
lakinwecker/GeometricTools
cff3e3fcb52d714afe0b6789839c460437c10b27
[ "BSL-1.0" ]
null
null
null
GTE/Samples/Graphics/BlendedTerrain/BlendedTerrainWindow3.cpp
lakinwecker/GeometricTools
cff3e3fcb52d714afe0b6789839c460437c10b27
[ "BSL-1.0" ]
1
2022-03-18T00:34:13.000Z
2022-03-18T00:34:13.000Z
GTE/Samples/Graphics/BlendedTerrain/BlendedTerrainWindow3.cpp
lakinwecker/GeometricTools
cff3e3fcb52d714afe0b6789839c460437c10b27
[ "BSL-1.0" ]
1
2022-03-17T21:54:55.000Z
2022-03-17T21:54:55.000Z
// David Eberly, Geometric Tools, Redmond WA 98052 // Copyright (c) 1998-2022 // Distributed under the Boost Software License, Version 1.0. // https://www.boost.org/LICENSE_1_0.txt // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // Version: 6.0.2022.01.06 #include "BlendedTerrainWindow3.h" #include <Applications/WICFileIO.h> #include <random> BlendedTerrainWindow3::BlendedTerrainWindow3(Parameters& parameters) : Window3(parameters), mFlowDelta(0.00002f), mPowerDelta(1.125f), mZAngle(0.0f), mZDeltaAngle(0.00002f) { if (!SetEnvironment() || !CreateTerrain()) { parameters.created = false; return; } mWireState = std::make_shared<RasterizerState>(); mWireState->fill = RasterizerState::Fill::WIREFRAME; CreateSkyDome(); InitializeCamera(60.0f, GetAspectRatio(), 0.01f, 100.0f, 0.005f, 0.002f, { 0.0f, -7.0f, 1.5f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f }); mPVWMatrices.Update(); } void BlendedTerrainWindow3::OnIdle() { mTimer.Measure(); if (mCameraRig.Move()) { mPVWMatrices.Update(); } Update(); mEngine->ClearBuffers(); mEngine->Draw(mTerrain); mEngine->Draw(mSkyDome); mEngine->Draw(8, GetYSize() - 8, { 0.0f, 0.0f, 0.0f, 1.0f }, mTimer.GetFPS()); mEngine->DisplayColorBuffer(0); mTimer.UpdateFrameCount(); } bool BlendedTerrainWindow3::OnCharPress(uint8_t key, int32_t x, int32_t y) { switch (key) { case 'w': case 'W': if (mEngine->GetRasterizerState() == mWireState) { mEngine->SetDefaultRasterizerState(); } else { mEngine->SetRasterizerState(mWireState); } return true; case 'p': case 'P': mTerrainEffect->SetPowerFactor(mTerrainEffect->GetPowerFactor() * mPowerDelta); mEngine->Update(mTerrainEffect->GetPowerFactorConstant()); return true; case 'm': case 'M': mTerrainEffect->SetPowerFactor(mTerrainEffect->GetPowerFactor() / mPowerDelta); mEngine->Update(mTerrainEffect->GetPowerFactorConstant()); return true; } return Window3::OnCharPress(key, x, y); } bool BlendedTerrainWindow3::SetEnvironment() { std::string path = GetGTEPath(); if (path == "") { return false; } mEnvironment.Insert(path + "/Samples/Graphics/BlendedTerrain/Shaders/"); mEnvironment.Insert(path + "/Samples/Data/"); std::vector<std::string> inputs = { "BTHeightField.png", "BTGrass.png", "BTStone.png", "BTCloud.png", "SkyDome.png", "SkyDome.txt" }; for (auto const& input : inputs) { if (mEnvironment.GetPath(input) == "") { LogError("Cannot find file " + input); return false; } } return true; } bool BlendedTerrainWindow3::CreateTerrain() { // Load the height field for vertex displacement. std::string heightFile = mEnvironment.GetPath("BTHeightField.png"); // Create the visual effect. bool created = false; mTerrainEffect = std::make_shared<BlendedTerrainEffect>(mEngine, mProgramFactory, mEnvironment, created); if (!created) { LogError("Failed to create the terrain effect."); return false; } // Create the vertex buffer for terrain. uint32_t const numSamples0 = 64, numSamples1 = 64; uint32_t const numVertices = numSamples0 * numSamples1; struct TerrainVertex { Vector3<float> position; Vector2<float> tcoord0; float tcoord1; Vector2<float> tcoord2; }; VertexFormat vformat; vformat.Bind(VASemantic::POSITION, DF_R32G32B32_FLOAT, 0); vformat.Bind(VASemantic::TEXCOORD, DF_R32G32_FLOAT, 0); vformat.Bind(VASemantic::TEXCOORD, DF_R32_FLOAT, 1); vformat.Bind(VASemantic::TEXCOORD, DF_R32G32_FLOAT, 2); auto vbuffer = std::make_shared<VertexBuffer>(vformat, numVertices); // Generate the geometry for a flat height field. TerrainVertex* vertex = vbuffer->Get<TerrainVertex>(); float const extent0 = 8.0f, extent1 = 8.0f; float const inv0 = 1.0f / (static_cast<float>(numSamples0) - 1.0f); float const inv1 = 1.0f / (static_cast<float>(numSamples1) - 1.0f); Vector3<float> position{}; Vector2<float> tcoord{}; uint32_t i, i0, i1; for (i1 = 0, i = 0; i1 < numSamples1; ++i1) { tcoord[1] = i1 * inv1; position[1] = (2.0f * tcoord[1] - 1.0f) * extent1; for (i0 = 0; i0 < numSamples0; ++i0, ++i) { tcoord[0] = i0 * inv0; position[0] = (2.0f * tcoord[0] - 1.0f) * extent0; vertex[i].position = position; vertex[i].tcoord0 = tcoord; vertex[i].tcoord1 = 0.0f; vertex[i].tcoord2 = tcoord; } } // Use a Mersenne twister engine for random numbers. std::mt19937 mte; std::uniform_real_distribution<float> symrnd(-1.0f, 1.0f); // Set the heights based on a precomputed height field. The image is // known to be 64x64, which matches numSamples0 and numSamples1. It is // also gray scale, so we use only the red channel. auto texture = WICFileIO::Load(heightFile, false); uint8_t* image = texture->Get<uint8_t>(); for (i = 0; i < numVertices; i++) { float height = static_cast<float>(image[4 * i]) / 255.0f; float perturb = 0.05f * symrnd(mte); vertex[i].position[2] = 3.0f * height + perturb; vertex[i].tcoord0 *= 8.0f; vertex[i].tcoord1 = height; } // Generate the index array for a regular grid of squares, each square a // pair of triangles. uint32_t const numTriangles = 2 * (numSamples0 - 1) * (numSamples1 - 1); auto ibuffer = std::make_shared<IndexBuffer>(IP_TRIMESH, numTriangles, sizeof(uint32_t)); uint32_t* indices = ibuffer->Get<uint32_t>(); for (i1 = 0, i = 0; i1 < numSamples1 - 1; ++i1) { for (i0 = 0; i0 < numSamples0 - 1; ++i0) { int32_t v0 = i0 + numSamples0 * i1; int32_t v1 = v0 + 1; int32_t v2 = v1 + numSamples0; int32_t v3 = v0 + numSamples0; *indices++ = v0; *indices++ = v1; *indices++ = v2; *indices++ = v0; *indices++ = v2; *indices++ = v3; } } // Create the visual object. mTerrain = std::make_shared<Visual>(vbuffer, ibuffer, mTerrainEffect); mPVWMatrices.Subscribe(mTerrain->worldTransform, mTerrainEffect->GetPVWMatrixConstant()); mTrackBall.Attach(mTerrain); return true; } void BlendedTerrainWindow3::CreateSkyDome() { // Load the vertices and indices from file for the sky dome trimesh. std::string name = mEnvironment.GetPath("SkyDome.txt"); std::ifstream inFile(name.c_str()); uint32_t numVertices, numIndices, i; inFile >> numVertices; inFile >> numIndices; struct SkyDomeVertex { Vector3<float> position; Vector2<float> tcoord; }; VertexFormat vformat; vformat.Bind(VASemantic::POSITION, DF_R32G32B32_FLOAT, 0); vformat.Bind(VASemantic::TEXCOORD, DF_R32G32_FLOAT, 0); auto vbuffer = std::make_shared<VertexBuffer>(vformat, numVertices); auto* vertices = vbuffer->Get<SkyDomeVertex>(); for (i = 0; i < numVertices; ++i) { inFile >> vertices[i].position[0]; inFile >> vertices[i].position[1]; inFile >> vertices[i].position[2]; inFile >> vertices[i].tcoord[0]; inFile >> vertices[i].tcoord[1]; } int32_t const numTriangles = numIndices / 3; auto ibuffer = std::make_shared<IndexBuffer>(IP_TRIMESH, numTriangles, sizeof(uint32_t)); auto* indices = ibuffer->Get<int32_t>(); for (i = 0; i < numIndices; ++i, ++indices) { inFile >> *indices; } inFile.close(); // Load the sky texture. name = mEnvironment.GetPath("SkyDome.png"); auto sky = WICFileIO::Load(name, true); sky->AutogenerateMipmaps(); // Create the visual effect. mSkyDomeEffect = std::make_shared<Texture2Effect>(mProgramFactory, sky, SamplerState::Filter::MIN_L_MAG_L_MIP_L, SamplerState::Mode::WRAP, SamplerState::Mode::WRAP); // Create the visual object. mSkyDome = std::make_shared<Visual>(vbuffer, ibuffer, mSkyDomeEffect); // The sky dome needs to be translated and scaled for this sample. mSkyDome->localTransform.SetUniformScale(7.9f); mSkyDome->localTransform.SetTranslation(0.0f, 0.0f, -0.1f); mSkyDome->Update(); mPVWMatrices.Subscribe(mSkyDome->worldTransform, mSkyDomeEffect->GetPVWMatrixConstant()); mTrackBall.Attach(mSkyDome); } void BlendedTerrainWindow3::Update() { // Animate the cloud layer. Vector2<float> flowDirection = mTerrainEffect->GetFlowDirection(); flowDirection[0] += mFlowDelta; if (0.0f > flowDirection[0]) { flowDirection[0] += 1.0f; } else if (1.0f < flowDirection[0]) { flowDirection[0] -= 1.0f; } mTerrainEffect->SetFlowDirection(flowDirection); mEngine->Update(mTerrainEffect->GetFlowDirectionConstant()); // Rotate the sky dome. mZAngle -= mZDeltaAngle; if (mZAngle < (float)-GTE_C_TWO_PI) { mZAngle += (float)GTE_C_TWO_PI; } mSkyDome->localTransform.SetRotation( AxisAngle<4, float>({ 0.0f, 0.0f, 1.0f, 0.0f }, -mZAngle)); mSkyDome->Update(); mPVWMatrices.Update(); }
30.658065
101
0.622475
lakinwecker
40218141af0f7035e669f3a22d1ab9faa558bfa3
821
hpp
C++
third-party/include/tao/json/jaxn/is_identifier.hpp
ludchieng/IMAC-Lihowar
e5f551ab9958fa7d8fa4cbe07d0aa3555842b4fb
[ "BSL-1.0", "Apache-2.0", "MIT-0", "MIT" ]
2
2020-03-09T06:24:46.000Z
2022-02-04T23:09:23.000Z
third-party/include/tao/json/jaxn/is_identifier.hpp
ludchieng/IMAC-Lihowar
e5f551ab9958fa7d8fa4cbe07d0aa3555842b4fb
[ "BSL-1.0", "Apache-2.0", "MIT-0", "MIT" ]
null
null
null
third-party/include/tao/json/jaxn/is_identifier.hpp
ludchieng/IMAC-Lihowar
e5f551ab9958fa7d8fa4cbe07d0aa3555842b4fb
[ "BSL-1.0", "Apache-2.0", "MIT-0", "MIT" ]
2
2020-09-07T03:04:36.000Z
2022-02-04T23:09:24.000Z
// Copyright (c) 2017-2018 Dr. Colin Hirsch and Daniel Frey // Please see LICENSE for license or visit https://github.com/taocpp/json/ #ifndef TAO_JSON_JAXN_IS_IDENTIFIER_HPP #define TAO_JSON_JAXN_IS_IDENTIFIER_HPP #include <cctype> #include "../external/string_view.hpp" namespace tao { namespace json { namespace jaxn { inline bool is_identifier( const tao::string_view v ) noexcept { if( v.empty() || std::isdigit( v[ 0 ] ) ) { // NOLINT return false; } for( const auto c : v ) { if( !std::isalnum( c ) && c != '_' ) { // NOLINT return false; } } return true; } } // namespace jaxn } // namespace json } // namespace tao #endif
22.189189
74
0.538368
ludchieng
4023760fa55783ed4c72fceb095545d788e03167
1,774
cpp
C++
CMDResponse/TestMain.cpp
ahidaka/CMDResponse
939c28717f277aff1fb8894c9713e9ec9b8035b4
[ "MIT" ]
null
null
null
CMDResponse/TestMain.cpp
ahidaka/CMDResponse
939c28717f277aff1fb8894c9713e9ec9b8035b4
[ "MIT" ]
null
null
null
CMDResponse/TestMain.cpp
ahidaka/CMDResponse
939c28717f277aff1fb8894c9713e9ec9b8035b4
[ "MIT" ]
null
null
null
#include <stdio.h> #include <tchar.h> #include <windows.h> // // Defines // #define BUFFER_SIZE (4 * 1024 * 1024) // 4MB #define COMMAND_TIMEOUT (100) //dwMilliseconds DWORD CMDResponse(PCTSTR* cmdline, PSTR buf, DWORD size, DWORD timeout); // // Test Main // INT _tmain ( INT argc, _TCHAR* argv[] ) { HANDLE hBuffer; PSTR buffer; TCHAR cmdline[] = _T("tasklist"); BOOL result; printf("Start...\n"); hBuffer = HeapCreate(NULL, 0, 0); if (hBuffer == NULL) { fprintf(stderr, "Cannot create handle\n"); return(1); } buffer = (PSTR)HeapAlloc( hBuffer, HEAP_ZERO_MEMORY, BUFFER_SIZE ); if (buffer == NULL) { fprintf(stderr, "Cannot allocate buffer, size=%d\n", BUFFER_SIZE); return(1); } result = CMDResponse( (PCTSTR*)cmdline, buffer, BUFFER_SIZE, COMMAND_TIMEOUT ); if (result == 0) { fprintf(stderr, "CMDResponse error\n"); return(1); } printf("CMDResponse:<<%s>> length:%d\n", buffer, result); #if _OUTPUT_DEBUG_ for (INT i = 0; i < 32; i++) { printf(" %02X", (BYTE)buffer[i]); } printf("\n"); #endif // // Output to file // DWORD writtenSize = 0; HANDLE h = CreateFile( L"C:\\Windows\\Temp\\OutFile.txt", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); if (h == INVALID_HANDLE_VALUE) { fprintf(stderr, "CreateFile error!\n"); return(1); } if (WriteFile(h, buffer, result, &writtenSize, NULL) == 0) { fprintf(stderr, "WriteFile error!\n"); return(1); } CloseHandle(h); printf("End.\n"); return(0); }
18.479167
74
0.543405
ahidaka
402729069d1c25e64a45384682bf48eb1bfb83bf
4,076
hpp
C++
src/main/include/control/ElevatorController.hpp
MattSa952073/PubSubLub
a20bd82d72f3d5a1599234d638afd578259f3553
[ "BSD-2-Clause" ]
null
null
null
src/main/include/control/ElevatorController.hpp
MattSa952073/PubSubLub
a20bd82d72f3d5a1599234d638afd578259f3553
[ "BSD-2-Clause" ]
null
null
null
src/main/include/control/ElevatorController.hpp
MattSa952073/PubSubLub
a20bd82d72f3d5a1599234d638afd578259f3553
[ "BSD-2-Clause" ]
null
null
null
// Copyright (c) 2018-2019 FRC Team 3512. All Rights Reserved. #pragma once #include <Eigen/Core> #include <frc/controller/StateSpaceController.h> #include <frc/controller/StateSpaceObserver.h> #include <frc/controller/StateSpacePlant.h> #include "Constants.hpp" #include "control/ElevatorClimbCoeffs.hpp" #include "control/ElevatorCoeffs.hpp" #include "control/TrapezoidalMotionProfile.hpp" #include "logging/CsvLogger.hpp" namespace frc3512 { class ElevatorController { public: // State tolerances in meters and meters/sec respectively. static constexpr double kPositionTolerance = 0.05; static constexpr double kVelocityTolerance = 2.0; ElevatorController(); ElevatorController(const ElevatorController&) = delete; ElevatorController& operator=(const ElevatorController&) = delete; void Enable(); void Disable(); void SetScoringIndex(); void SetClimbingIndex(); void SetGoal(double goal); /** * Sets the references. * * @param position Position of the carriage in meters. * @param velocity Velocity of the carriage in meters per second. */ void SetReferences(units::meter_t position, units::meters_per_second_t velocity); bool AtReferences() const; bool AtGoal() const; /** * Sets the current encoder measurement. * * @param measuredPosition Position of the carriage in meters. */ void SetMeasuredPosition(double measuredPosition); /** * Returns the control loop calculated voltage. */ double ControllerVoltage() const; /** * Returns the estimated position. */ double EstimatedPosition() const; /** * Returns the estimated velocity. */ double EstimatedVelocity() const; /** * Returns the error between the position reference and the position * estimate. */ double PositionError() const; /** * Returns the error between the velocity reference and the velocity * estimate. */ double VelocityError() const; /** * Returns the current reference set by the profile */ double PositionReference(); /** * Executes the control loop for a cycle. */ void Update(); /** * Resets any internal state. */ void Reset(); void SetClimbingProfile(); void SetScoringProfile(); private: // The current sensor measurement. Eigen::Matrix<double, 1, 1> m_Y; TrapezoidalMotionProfile::State m_goal; TrapezoidalMotionProfile::Constraints scoringConstraints{ Constants::Elevator::kMaxV, Constants::Elevator::kMaxA}; TrapezoidalMotionProfile::Constraints climbingConstraints{ Constants::Elevator::kClimbMaxV, Constants::Elevator::kClimbMaxA}; TrapezoidalMotionProfile::Constraints m_activeConstraints = scoringConstraints; TrapezoidalMotionProfile m_positionProfile{scoringConstraints, {0_m, 0_mps}}; TrapezoidalMotionProfile::State m_profiledReference; frc::StateSpacePlant<2, 1, 1> m_plant = [&] { frc::StateSpacePlant<2, 1, 1> plant{MakeElevatorPlantCoeffs()}; plant.AddCoefficients(MakeElevatorClimbPlantCoeffs()); return plant; }(); frc::StateSpaceController<2, 1, 1> m_controller = [&] { frc::StateSpaceController<2, 1, 1> controller{ MakeElevatorControllerCoeffs(), m_plant}; controller.AddCoefficients(MakeElevatorClimbControllerCoeffs()); return controller; }(); frc::StateSpaceObserver<2, 1, 1> m_observer = [&] { frc::StateSpaceObserver<2, 1, 1> observer{MakeElevatorObserverCoeffs(), m_plant}; observer.AddCoefficients(MakeElevatorClimbObserverCoeffs()); return observer; }(); Eigen::Matrix<double, 2, 1> m_nextR; bool m_atReferences = false; CsvLogger elevatorLogger{"/home/lvuser/Elevator.csv", "Time,EstPos,PosRef,Voltage"}; }; } // namespace frc3512
27.355705
79
0.660206
MattSa952073
402c90a52d070ea28b238e903f82e1a2d75acb51
4,900
cpp
C++
qtparallelogram.cpp
tilast/courseWork
e6e76a46c0525f9c8425fda59b30107b709d8e92
[ "MIT" ]
4
2018-03-09T10:18:14.000Z
2020-11-14T08:07:39.000Z
qtparallelogram.cpp
tilast/courseWork
e6e76a46c0525f9c8425fda59b30107b709d8e92
[ "MIT" ]
1
2016-12-06T06:54:27.000Z
2016-12-06T06:54:27.000Z
qtparallelogram.cpp
tilast/courseWork
e6e76a46c0525f9c8425fda59b30107b709d8e92
[ "MIT" ]
2
2016-11-23T10:41:25.000Z
2021-12-09T16:28:55.000Z
#include "qtparallelogram.h" #include <QDebug> QtParallelogram::QtParallelogram(const Point2D& p1, const Point2D& p2, const float& cp) : Parallelogram(p1, p2, cp) { } QtParallelogram::QtParallelogram(const Point2D& p1, const Point2D& p2) : Parallelogram(p1, p2) { setControlPoint(25.); } void QtParallelogram::draw(QPainter &painter) const { Point2D tl = Parallelogram::center - Parallelogram::size * 0.5; Color p = getStyle().lineColor; Color f = getStyle().fillColor; if (isSelected()) f.alpha = 0.5; painter.setPen(QColor(p.red * 255, p.green * 255, p.blue * 255, p.alpha * 255)); painter.setBrush(QBrush(QColor(f.red * 255, f.green * 255, f.blue * 255, f.alpha * 255))); Point2D a; a.x = tl.x + Parallelogram::controlPoint; a.y = tl.y; Point2D br = Parallelogram::center + Parallelogram::size * 0.5; br.x += Parallelogram::controlPoint; Point2D b; b.x = br.x; b.y = tl.y; Point2D c; c.x = br.x - Parallelogram::controlPoint; c.y = br.y; Point2D d; d.x = tl.x; d.y = br.y; QPointF points[4] = { QPointF(a.x, a.y), QPointF(b.x, b.y), QPointF(c.x, c.y), QPointF(d.x, d.y) }; painter.drawPolygon(points, 4); if(selected) { painter.setBrush(QBrush(QColor(255, 180, 120))); painter.drawEllipse(QPoint(tl.x, tl.y), 2, 2); painter.drawEllipse(QPoint(c.x, c.y), 2, 2); painter.drawEllipse(QPoint(a.x, a.y), 2, 2); } } bool QtParallelogram::isTopLeft(Point2D pressedPoint, Point2D epsilon) const { Point2D tl = Parallelogram::center - Parallelogram::size * 0.5; Point2D minTL = tl - epsilon; Point2D maxTL = tl + epsilon; return ((pressedPoint.x > minTL.x) && (pressedPoint.y > minTL.y) && (pressedPoint.x < maxTL.x) && (pressedPoint.y < maxTL.y)); } bool QtParallelogram::isTopRight(Point2D pressedPoint, Point2D epsilon) const { return false; } void QtParallelogram::reflect() { Parallelogram::reflect(); } bool QtParallelogram::isBottomLeft(Point2D pressedPoint, Point2D epsilon) const { return false; } bool QtParallelogram::isControlPoint(Point2D pressedPoint, Point2D epsilon) const { Point2D tl = Parallelogram::center - Parallelogram::size * 0.5; Point2D cp; cp.x = tl.x + Parallelogram::controlPoint; cp.y = tl.y; Point2D minCP = cp - epsilon; Point2D maxCP = cp + epsilon; return ((pressedPoint.x > minCP.x) && (pressedPoint.y > minCP.y) && (pressedPoint.x < maxCP.x) && (pressedPoint.y < maxCP.y)); } bool QtParallelogram::isBottomRight(Point2D pressedPoint, Point2D epsilon) const { Point2D br = Parallelogram::center + Parallelogram::size * 0.5; Point2D minBR = br - epsilon; Point2D maxBR = br + epsilon; return ((pressedPoint.x > minBR.x) && (pressedPoint.y > minBR.y) && (pressedPoint.x < maxBR.x) && (pressedPoint.y < maxBR.y)); } void QtParallelogram::select(bool sel) { QtShape2D::select(sel); } bool QtParallelogram::isSelected() const { return QtShape2D::isSelected(); } DrawStyle& QtParallelogram::getStyle() { return Parallelogram::getStyle(); } const DrawStyle& QtParallelogram::getStyle() const { return Parallelogram::getStyle(); } Point2D QtParallelogram::getCenter() const { return Parallelogram::getCenter(); } Point2D QtParallelogram::getSize() const { return Parallelogram::getSize(); } void QtParallelogram::setBounds(const Point2D& p1, const Point2D& p2) { Parallelogram::setBounds(p1, p2); } void QtParallelogram::setControlPoint(const float& cp) { Parallelogram::setControlPoint(cp); } void QtParallelogram::move(const Point2D& destination) { Parallelogram::move(destination); } void QtParallelogram::resize(const Point2D& destination, short t) { Parallelogram::resize(destination, t); } bool QtParallelogram::belongs(const Point2D& p) { return Parallelogram::belongs(p); } void QtParallelogram::setType() { Parallelogram::setType(); } int QtParallelogram::getType() { return Parallelogram::getType(); } QString QtParallelogram::svgElementCode() const { Point2D tl = Parallelogram::center - Parallelogram::size * 0.5; Point2D a; a.x = tl.x + Parallelogram::controlPoint; a.y = tl.y; Point2D br = Parallelogram::center + Parallelogram::size * 0.5; br.x += Parallelogram::controlPoint; Point2D b; b.x = br.x; b.y = tl.y; Point2D c; c.x = br.x - Parallelogram::controlPoint; c.y = br.y; Point2D d; d.x = tl.x; d.y = br.y; return QString("<polygon points=\"%1,%2 %3,%4 %5,%6 %7,%8\" style=\"fill:rgb(%9, %10, %11)\" abki=\"parallelogram\" />") .arg(a.x).arg(a.y) .arg(b.x).arg(b.y) .arg(c.x).arg(c.y) .arg(d.x).arg(d.y) .arg(getStyle().fillColor.red*255).arg(getStyle().fillColor.green*255).arg(getStyle().fillColor.blue*255); }
30.06135
130
0.650612
tilast
403247304ccdf8d64e3b9eab32551817bba28c6b
356
cpp
C++
CodeForces-Contest/155/A.cpp
Tech-Intellegent/CodeForces-Solution
2f291a38b80b8ff2a2595b2e526716468ff26bf8
[ "MIT" ]
1
2022-01-23T07:18:07.000Z
2022-01-23T07:18:07.000Z
CodeForces-Contest/155/A.cpp
Tech-Intellegent/CodeForces-Solution
2f291a38b80b8ff2a2595b2e526716468ff26bf8
[ "MIT" ]
null
null
null
CodeForces-Contest/155/A.cpp
Tech-Intellegent/CodeForces-Solution
2f291a38b80b8ff2a2595b2e526716468ff26bf8
[ "MIT" ]
1
2022-02-05T11:53:04.000Z
2022-02-05T11:53:04.000Z
#include <iostream> using namespace std; int main() { int n,a; cin>>n>>a; int min = a, max = a, ans = 0; for(int i = 1; i<n; i++){ int num; cin>>num; if(num>max){ ans++; max = num; } if(num<min){ ans++; min = num; } } cout<<ans<<endl; }
17.8
34
0.370787
Tech-Intellegent
40332982e39299e23497c74992500aea4d87277e
1,185
cpp
C++
leetcode/Algorithms/valid-parentheses.cpp
Doarakko/competitive-programming
5ae78c501664af08a3f16c81dbd54c68310adec8
[ "MIT" ]
1
2017-07-11T16:47:29.000Z
2017-07-11T16:47:29.000Z
leetcode/Algorithms/valid-parentheses.cpp
Doarakko/Competitive-Programming
10642a4bd7266c828dd2fc6e311284e86bdf2968
[ "MIT" ]
1
2021-02-07T09:10:26.000Z
2021-02-07T09:10:26.000Z
leetcode/Algorithms/valid-parentheses.cpp
Doarakko/Competitive-Programming
10642a4bd7266c828dd2fc6e311284e86bdf2968
[ "MIT" ]
null
null
null
class Solution { public: bool isValid(string s) { stack<char> v; for (int i = 0; i < s.length(); i++) { switch (s[i]) { case '(': case '[': case '{': v.push(s[i]); break; case ']': if (v.size() == 0 || v.top() != '[') { return false; } else { v.pop(); } break; case '}': if (v.size() == 0 || v.top() != '{') { return false; } else { v.pop(); } break; case ')': if (v.size() == 0 || v.top() != '(') { return false; } else { v.pop(); } break; } } if (v.size() == 0) { return true; } return false; } };
21.944444
52
0.206751
Doarakko
403551d98ffbfdc5f494910a4346be0ff61501c8
418
hpp
C++
src/SivComponent/Utils.hpp
mak1a/SivComponent
1043cde67a5dc14f2d4e0128aecfee7f54ed7002
[ "MIT" ]
1
2021-01-24T08:55:59.000Z
2021-01-24T08:55:59.000Z
src/SivComponent/Utils.hpp
mak1a/SivComponent
1043cde67a5dc14f2d4e0128aecfee7f54ed7002
[ "MIT" ]
2
2021-01-24T06:12:12.000Z
2021-01-24T14:37:10.000Z
src/SivComponent/Utils.hpp
mak1a/SivComponent
1043cde67a5dc14f2d4e0128aecfee7f54ed7002
[ "MIT" ]
null
null
null
#pragma once #define NO_USING_S3D #include <Siv3D.hpp> #include "../ComponentEngine/ComponentEngine.hpp" namespace ComponentEngine::Siv { class MouseChase : public ComponentEngine::AttachableComponent { void Start() override {} void Update() override { this->gameobject.lock()->SetWorldPosition(s3d::Cursor::Pos()); } }; } // namespace ComponentEngine::Siv
22
74
0.65311
mak1a
40387aae864c8cca2621ee11224839ee155a0ffa
93,724
cpp
C++
selfdrive/locationd/models/generated/live.cpp
lth1436/nirotest
390b8d92493ff50827eaa1987bac07101d257dd9
[ "MIT" ]
null
null
null
selfdrive/locationd/models/generated/live.cpp
lth1436/nirotest
390b8d92493ff50827eaa1987bac07101d257dd9
[ "MIT" ]
null
null
null
selfdrive/locationd/models/generated/live.cpp
lth1436/nirotest
390b8d92493ff50827eaa1987bac07101d257dd9
[ "MIT" ]
null
null
null
extern "C" { #include <math.h> /****************************************************************************** * Code generated with sympy 1.4 * * * * See http://www.sympy.org/ for more information. * * * * This file is part of 'ekf' * ******************************************************************************/ void err_fun(double *nom_x, double *delta_x, double *out_1870969132376137805) { out_1870969132376137805[0] = delta_x[0] + nom_x[0]; out_1870969132376137805[1] = delta_x[1] + nom_x[1]; out_1870969132376137805[2] = delta_x[2] + nom_x[2]; out_1870969132376137805[3] = -0.5*delta_x[3]*nom_x[4] - 0.5*delta_x[4]*nom_x[5] - 0.5*delta_x[5]*nom_x[6] + 1.0*nom_x[3]; out_1870969132376137805[4] = 0.5*delta_x[3]*nom_x[3] + 0.5*delta_x[4]*nom_x[6] - 0.5*delta_x[5]*nom_x[5] + 1.0*nom_x[4]; out_1870969132376137805[5] = -0.5*delta_x[3]*nom_x[6] + 0.5*delta_x[4]*nom_x[3] + 0.5*delta_x[5]*nom_x[4] + 1.0*nom_x[5]; out_1870969132376137805[6] = 0.5*delta_x[3]*nom_x[5] - 0.5*delta_x[4]*nom_x[4] + 0.5*delta_x[5]*nom_x[3] + 1.0*nom_x[6]; out_1870969132376137805[7] = delta_x[6] + nom_x[7]; out_1870969132376137805[8] = delta_x[7] + nom_x[8]; out_1870969132376137805[9] = delta_x[8] + nom_x[9]; out_1870969132376137805[10] = delta_x[9] + nom_x[10]; out_1870969132376137805[11] = delta_x[10] + nom_x[11]; out_1870969132376137805[12] = delta_x[11] + nom_x[12]; out_1870969132376137805[13] = delta_x[12] + nom_x[13]; out_1870969132376137805[14] = delta_x[13] + nom_x[14]; out_1870969132376137805[15] = delta_x[14] + nom_x[15]; out_1870969132376137805[16] = delta_x[15] + nom_x[16]; out_1870969132376137805[17] = delta_x[16] + nom_x[17]; out_1870969132376137805[18] = delta_x[17] + nom_x[18]; out_1870969132376137805[19] = delta_x[18] + nom_x[19]; out_1870969132376137805[20] = delta_x[19] + nom_x[20]; out_1870969132376137805[21] = delta_x[20] + nom_x[21]; out_1870969132376137805[22] = delta_x[21] + nom_x[22]; } void inv_err_fun(double *nom_x, double *true_x, double *out_3802553487131977071) { out_3802553487131977071[0] = -nom_x[0] + true_x[0]; out_3802553487131977071[1] = -nom_x[1] + true_x[1]; out_3802553487131977071[2] = -nom_x[2] + true_x[2]; out_3802553487131977071[3] = 2*nom_x[3]*true_x[4] - 2*nom_x[4]*true_x[3] + 2*nom_x[5]*true_x[6] - 2*nom_x[6]*true_x[5]; out_3802553487131977071[4] = 2*nom_x[3]*true_x[5] - 2*nom_x[4]*true_x[6] - 2*nom_x[5]*true_x[3] + 2*nom_x[6]*true_x[4]; out_3802553487131977071[5] = 2*nom_x[3]*true_x[6] + 2*nom_x[4]*true_x[5] - 2*nom_x[5]*true_x[4] - 2*nom_x[6]*true_x[3]; out_3802553487131977071[6] = -nom_x[7] + true_x[7]; out_3802553487131977071[7] = -nom_x[8] + true_x[8]; out_3802553487131977071[8] = -nom_x[9] + true_x[9]; out_3802553487131977071[9] = -nom_x[10] + true_x[10]; out_3802553487131977071[10] = -nom_x[11] + true_x[11]; out_3802553487131977071[11] = -nom_x[12] + true_x[12]; out_3802553487131977071[12] = -nom_x[13] + true_x[13]; out_3802553487131977071[13] = -nom_x[14] + true_x[14]; out_3802553487131977071[14] = -nom_x[15] + true_x[15]; out_3802553487131977071[15] = -nom_x[16] + true_x[16]; out_3802553487131977071[16] = -nom_x[17] + true_x[17]; out_3802553487131977071[17] = -nom_x[18] + true_x[18]; out_3802553487131977071[18] = -nom_x[19] + true_x[19]; out_3802553487131977071[19] = -nom_x[20] + true_x[20]; out_3802553487131977071[20] = -nom_x[21] + true_x[21]; out_3802553487131977071[21] = -nom_x[22] + true_x[22]; } void H_mod_fun(double *state, double *out_3762111176001179456) { out_3762111176001179456[0] = 1.0; out_3762111176001179456[1] = 0.0; out_3762111176001179456[2] = 0.0; out_3762111176001179456[3] = 0.0; out_3762111176001179456[4] = 0.0; out_3762111176001179456[5] = 0.0; out_3762111176001179456[6] = 0.0; out_3762111176001179456[7] = 0.0; out_3762111176001179456[8] = 0.0; out_3762111176001179456[9] = 0.0; out_3762111176001179456[10] = 0.0; out_3762111176001179456[11] = 0.0; out_3762111176001179456[12] = 0.0; out_3762111176001179456[13] = 0.0; out_3762111176001179456[14] = 0.0; out_3762111176001179456[15] = 0.0; out_3762111176001179456[16] = 0.0; out_3762111176001179456[17] = 0.0; out_3762111176001179456[18] = 0.0; out_3762111176001179456[19] = 0.0; out_3762111176001179456[20] = 0.0; out_3762111176001179456[21] = 0.0; out_3762111176001179456[22] = 0.0; out_3762111176001179456[23] = 1.0; out_3762111176001179456[24] = 0.0; out_3762111176001179456[25] = 0.0; out_3762111176001179456[26] = 0.0; out_3762111176001179456[27] = 0.0; out_3762111176001179456[28] = 0.0; out_3762111176001179456[29] = 0.0; out_3762111176001179456[30] = 0.0; out_3762111176001179456[31] = 0.0; out_3762111176001179456[32] = 0.0; out_3762111176001179456[33] = 0.0; out_3762111176001179456[34] = 0.0; out_3762111176001179456[35] = 0.0; out_3762111176001179456[36] = 0.0; out_3762111176001179456[37] = 0.0; out_3762111176001179456[38] = 0.0; out_3762111176001179456[39] = 0.0; out_3762111176001179456[40] = 0.0; out_3762111176001179456[41] = 0.0; out_3762111176001179456[42] = 0.0; out_3762111176001179456[43] = 0.0; out_3762111176001179456[44] = 0.0; out_3762111176001179456[45] = 0.0; out_3762111176001179456[46] = 1.0; out_3762111176001179456[47] = 0.0; out_3762111176001179456[48] = 0.0; out_3762111176001179456[49] = 0.0; out_3762111176001179456[50] = 0.0; out_3762111176001179456[51] = 0.0; out_3762111176001179456[52] = 0.0; out_3762111176001179456[53] = 0.0; out_3762111176001179456[54] = 0.0; out_3762111176001179456[55] = 0.0; out_3762111176001179456[56] = 0.0; out_3762111176001179456[57] = 0.0; out_3762111176001179456[58] = 0.0; out_3762111176001179456[59] = 0.0; out_3762111176001179456[60] = 0.0; out_3762111176001179456[61] = 0.0; out_3762111176001179456[62] = 0.0; out_3762111176001179456[63] = 0.0; out_3762111176001179456[64] = 0.0; out_3762111176001179456[65] = 0.0; out_3762111176001179456[66] = 0.0; out_3762111176001179456[67] = 0.0; out_3762111176001179456[68] = 0.0; out_3762111176001179456[69] = -0.5*state[4]; out_3762111176001179456[70] = -0.5*state[5]; out_3762111176001179456[71] = -0.5*state[6]; out_3762111176001179456[72] = 0.0; out_3762111176001179456[73] = 0.0; out_3762111176001179456[74] = 0.0; out_3762111176001179456[75] = 0.0; out_3762111176001179456[76] = 0.0; out_3762111176001179456[77] = 0.0; out_3762111176001179456[78] = 0.0; out_3762111176001179456[79] = 0.0; out_3762111176001179456[80] = 0.0; out_3762111176001179456[81] = 0.0; out_3762111176001179456[82] = 0.0; out_3762111176001179456[83] = 0.0; out_3762111176001179456[84] = 0.0; out_3762111176001179456[85] = 0.0; out_3762111176001179456[86] = 0.0; out_3762111176001179456[87] = 0.0; out_3762111176001179456[88] = 0.0; out_3762111176001179456[89] = 0.0; out_3762111176001179456[90] = 0.0; out_3762111176001179456[91] = 0.5*state[3]; out_3762111176001179456[92] = 0.5*state[6]; out_3762111176001179456[93] = -0.5*state[5]; out_3762111176001179456[94] = 0.0; out_3762111176001179456[95] = 0.0; out_3762111176001179456[96] = 0.0; out_3762111176001179456[97] = 0.0; out_3762111176001179456[98] = 0.0; out_3762111176001179456[99] = 0.0; out_3762111176001179456[100] = 0.0; out_3762111176001179456[101] = 0.0; out_3762111176001179456[102] = 0.0; out_3762111176001179456[103] = 0.0; out_3762111176001179456[104] = 0.0; out_3762111176001179456[105] = 0.0; out_3762111176001179456[106] = 0.0; out_3762111176001179456[107] = 0.0; out_3762111176001179456[108] = 0.0; out_3762111176001179456[109] = 0.0; out_3762111176001179456[110] = 0.0; out_3762111176001179456[111] = 0.0; out_3762111176001179456[112] = 0.0; out_3762111176001179456[113] = -0.5*state[6]; out_3762111176001179456[114] = 0.5*state[3]; out_3762111176001179456[115] = 0.5*state[4]; out_3762111176001179456[116] = 0.0; out_3762111176001179456[117] = 0.0; out_3762111176001179456[118] = 0.0; out_3762111176001179456[119] = 0.0; out_3762111176001179456[120] = 0.0; out_3762111176001179456[121] = 0.0; out_3762111176001179456[122] = 0.0; out_3762111176001179456[123] = 0.0; out_3762111176001179456[124] = 0.0; out_3762111176001179456[125] = 0.0; out_3762111176001179456[126] = 0.0; out_3762111176001179456[127] = 0.0; out_3762111176001179456[128] = 0.0; out_3762111176001179456[129] = 0.0; out_3762111176001179456[130] = 0.0; out_3762111176001179456[131] = 0.0; out_3762111176001179456[132] = 0.0; out_3762111176001179456[133] = 0.0; out_3762111176001179456[134] = 0.0; out_3762111176001179456[135] = 0.5*state[5]; out_3762111176001179456[136] = -0.5*state[4]; out_3762111176001179456[137] = 0.5*state[3]; out_3762111176001179456[138] = 0.0; out_3762111176001179456[139] = 0.0; out_3762111176001179456[140] = 0.0; out_3762111176001179456[141] = 0.0; out_3762111176001179456[142] = 0.0; out_3762111176001179456[143] = 0.0; out_3762111176001179456[144] = 0.0; out_3762111176001179456[145] = 0.0; out_3762111176001179456[146] = 0.0; out_3762111176001179456[147] = 0.0; out_3762111176001179456[148] = 0.0; out_3762111176001179456[149] = 0.0; out_3762111176001179456[150] = 0.0; out_3762111176001179456[151] = 0.0; out_3762111176001179456[152] = 0.0; out_3762111176001179456[153] = 0.0; out_3762111176001179456[154] = 0.0; out_3762111176001179456[155] = 0.0; out_3762111176001179456[156] = 0.0; out_3762111176001179456[157] = 0.0; out_3762111176001179456[158] = 0.0; out_3762111176001179456[159] = 0.0; out_3762111176001179456[160] = 1.0; out_3762111176001179456[161] = 0.0; out_3762111176001179456[162] = 0.0; out_3762111176001179456[163] = 0.0; out_3762111176001179456[164] = 0.0; out_3762111176001179456[165] = 0.0; out_3762111176001179456[166] = 0.0; out_3762111176001179456[167] = 0.0; out_3762111176001179456[168] = 0.0; out_3762111176001179456[169] = 0.0; out_3762111176001179456[170] = 0.0; out_3762111176001179456[171] = 0.0; out_3762111176001179456[172] = 0.0; out_3762111176001179456[173] = 0.0; out_3762111176001179456[174] = 0.0; out_3762111176001179456[175] = 0.0; out_3762111176001179456[176] = 0.0; out_3762111176001179456[177] = 0.0; out_3762111176001179456[178] = 0.0; out_3762111176001179456[179] = 0.0; out_3762111176001179456[180] = 0.0; out_3762111176001179456[181] = 0.0; out_3762111176001179456[182] = 0.0; out_3762111176001179456[183] = 1.0; out_3762111176001179456[184] = 0.0; out_3762111176001179456[185] = 0.0; out_3762111176001179456[186] = 0.0; out_3762111176001179456[187] = 0.0; out_3762111176001179456[188] = 0.0; out_3762111176001179456[189] = 0.0; out_3762111176001179456[190] = 0.0; out_3762111176001179456[191] = 0.0; out_3762111176001179456[192] = 0.0; out_3762111176001179456[193] = 0.0; out_3762111176001179456[194] = 0.0; out_3762111176001179456[195] = 0.0; out_3762111176001179456[196] = 0.0; out_3762111176001179456[197] = 0.0; out_3762111176001179456[198] = 0.0; out_3762111176001179456[199] = 0.0; out_3762111176001179456[200] = 0.0; out_3762111176001179456[201] = 0.0; out_3762111176001179456[202] = 0.0; out_3762111176001179456[203] = 0.0; out_3762111176001179456[204] = 0.0; out_3762111176001179456[205] = 0.0; out_3762111176001179456[206] = 1.0; out_3762111176001179456[207] = 0.0; out_3762111176001179456[208] = 0.0; out_3762111176001179456[209] = 0.0; out_3762111176001179456[210] = 0.0; out_3762111176001179456[211] = 0.0; out_3762111176001179456[212] = 0.0; out_3762111176001179456[213] = 0.0; out_3762111176001179456[214] = 0.0; out_3762111176001179456[215] = 0.0; out_3762111176001179456[216] = 0.0; out_3762111176001179456[217] = 0.0; out_3762111176001179456[218] = 0.0; out_3762111176001179456[219] = 0.0; out_3762111176001179456[220] = 0.0; out_3762111176001179456[221] = 0.0; out_3762111176001179456[222] = 0.0; out_3762111176001179456[223] = 0.0; out_3762111176001179456[224] = 0.0; out_3762111176001179456[225] = 0.0; out_3762111176001179456[226] = 0.0; out_3762111176001179456[227] = 0.0; out_3762111176001179456[228] = 0.0; out_3762111176001179456[229] = 1.0; out_3762111176001179456[230] = 0.0; out_3762111176001179456[231] = 0.0; out_3762111176001179456[232] = 0.0; out_3762111176001179456[233] = 0.0; out_3762111176001179456[234] = 0.0; out_3762111176001179456[235] = 0.0; out_3762111176001179456[236] = 0.0; out_3762111176001179456[237] = 0.0; out_3762111176001179456[238] = 0.0; out_3762111176001179456[239] = 0.0; out_3762111176001179456[240] = 0.0; out_3762111176001179456[241] = 0.0; out_3762111176001179456[242] = 0.0; out_3762111176001179456[243] = 0.0; out_3762111176001179456[244] = 0.0; out_3762111176001179456[245] = 0.0; out_3762111176001179456[246] = 0.0; out_3762111176001179456[247] = 0.0; out_3762111176001179456[248] = 0.0; out_3762111176001179456[249] = 0.0; out_3762111176001179456[250] = 0.0; out_3762111176001179456[251] = 0.0; out_3762111176001179456[252] = 1.0; out_3762111176001179456[253] = 0.0; out_3762111176001179456[254] = 0.0; out_3762111176001179456[255] = 0.0; out_3762111176001179456[256] = 0.0; out_3762111176001179456[257] = 0.0; out_3762111176001179456[258] = 0.0; out_3762111176001179456[259] = 0.0; out_3762111176001179456[260] = 0.0; out_3762111176001179456[261] = 0.0; out_3762111176001179456[262] = 0.0; out_3762111176001179456[263] = 0.0; out_3762111176001179456[264] = 0.0; out_3762111176001179456[265] = 0.0; out_3762111176001179456[266] = 0.0; out_3762111176001179456[267] = 0.0; out_3762111176001179456[268] = 0.0; out_3762111176001179456[269] = 0.0; out_3762111176001179456[270] = 0.0; out_3762111176001179456[271] = 0.0; out_3762111176001179456[272] = 0.0; out_3762111176001179456[273] = 0.0; out_3762111176001179456[274] = 0.0; out_3762111176001179456[275] = 1.0; out_3762111176001179456[276] = 0.0; out_3762111176001179456[277] = 0.0; out_3762111176001179456[278] = 0.0; out_3762111176001179456[279] = 0.0; out_3762111176001179456[280] = 0.0; out_3762111176001179456[281] = 0.0; out_3762111176001179456[282] = 0.0; out_3762111176001179456[283] = 0.0; out_3762111176001179456[284] = 0.0; out_3762111176001179456[285] = 0.0; out_3762111176001179456[286] = 0.0; out_3762111176001179456[287] = 0.0; out_3762111176001179456[288] = 0.0; out_3762111176001179456[289] = 0.0; out_3762111176001179456[290] = 0.0; out_3762111176001179456[291] = 0.0; out_3762111176001179456[292] = 0.0; out_3762111176001179456[293] = 0.0; out_3762111176001179456[294] = 0.0; out_3762111176001179456[295] = 0.0; out_3762111176001179456[296] = 0.0; out_3762111176001179456[297] = 0.0; out_3762111176001179456[298] = 1.0; out_3762111176001179456[299] = 0.0; out_3762111176001179456[300] = 0.0; out_3762111176001179456[301] = 0.0; out_3762111176001179456[302] = 0.0; out_3762111176001179456[303] = 0.0; out_3762111176001179456[304] = 0.0; out_3762111176001179456[305] = 0.0; out_3762111176001179456[306] = 0.0; out_3762111176001179456[307] = 0.0; out_3762111176001179456[308] = 0.0; out_3762111176001179456[309] = 0.0; out_3762111176001179456[310] = 0.0; out_3762111176001179456[311] = 0.0; out_3762111176001179456[312] = 0.0; out_3762111176001179456[313] = 0.0; out_3762111176001179456[314] = 0.0; out_3762111176001179456[315] = 0.0; out_3762111176001179456[316] = 0.0; out_3762111176001179456[317] = 0.0; out_3762111176001179456[318] = 0.0; out_3762111176001179456[319] = 0.0; out_3762111176001179456[320] = 0.0; out_3762111176001179456[321] = 1.0; out_3762111176001179456[322] = 0.0; out_3762111176001179456[323] = 0.0; out_3762111176001179456[324] = 0.0; out_3762111176001179456[325] = 0.0; out_3762111176001179456[326] = 0.0; out_3762111176001179456[327] = 0.0; out_3762111176001179456[328] = 0.0; out_3762111176001179456[329] = 0.0; out_3762111176001179456[330] = 0.0; out_3762111176001179456[331] = 0.0; out_3762111176001179456[332] = 0.0; out_3762111176001179456[333] = 0.0; out_3762111176001179456[334] = 0.0; out_3762111176001179456[335] = 0.0; out_3762111176001179456[336] = 0.0; out_3762111176001179456[337] = 0.0; out_3762111176001179456[338] = 0.0; out_3762111176001179456[339] = 0.0; out_3762111176001179456[340] = 0.0; out_3762111176001179456[341] = 0.0; out_3762111176001179456[342] = 0.0; out_3762111176001179456[343] = 0.0; out_3762111176001179456[344] = 1.0; out_3762111176001179456[345] = 0.0; out_3762111176001179456[346] = 0.0; out_3762111176001179456[347] = 0.0; out_3762111176001179456[348] = 0.0; out_3762111176001179456[349] = 0.0; out_3762111176001179456[350] = 0.0; out_3762111176001179456[351] = 0.0; out_3762111176001179456[352] = 0.0; out_3762111176001179456[353] = 0.0; out_3762111176001179456[354] = 0.0; out_3762111176001179456[355] = 0.0; out_3762111176001179456[356] = 0.0; out_3762111176001179456[357] = 0.0; out_3762111176001179456[358] = 0.0; out_3762111176001179456[359] = 0.0; out_3762111176001179456[360] = 0.0; out_3762111176001179456[361] = 0.0; out_3762111176001179456[362] = 0.0; out_3762111176001179456[363] = 0.0; out_3762111176001179456[364] = 0.0; out_3762111176001179456[365] = 0.0; out_3762111176001179456[366] = 0.0; out_3762111176001179456[367] = 1.0; out_3762111176001179456[368] = 0.0; out_3762111176001179456[369] = 0.0; out_3762111176001179456[370] = 0.0; out_3762111176001179456[371] = 0.0; out_3762111176001179456[372] = 0.0; out_3762111176001179456[373] = 0.0; out_3762111176001179456[374] = 0.0; out_3762111176001179456[375] = 0.0; out_3762111176001179456[376] = 0.0; out_3762111176001179456[377] = 0.0; out_3762111176001179456[378] = 0.0; out_3762111176001179456[379] = 0.0; out_3762111176001179456[380] = 0.0; out_3762111176001179456[381] = 0.0; out_3762111176001179456[382] = 0.0; out_3762111176001179456[383] = 0.0; out_3762111176001179456[384] = 0.0; out_3762111176001179456[385] = 0.0; out_3762111176001179456[386] = 0.0; out_3762111176001179456[387] = 0.0; out_3762111176001179456[388] = 0.0; out_3762111176001179456[389] = 0.0; out_3762111176001179456[390] = 1.0; out_3762111176001179456[391] = 0.0; out_3762111176001179456[392] = 0.0; out_3762111176001179456[393] = 0.0; out_3762111176001179456[394] = 0.0; out_3762111176001179456[395] = 0.0; out_3762111176001179456[396] = 0.0; out_3762111176001179456[397] = 0.0; out_3762111176001179456[398] = 0.0; out_3762111176001179456[399] = 0.0; out_3762111176001179456[400] = 0.0; out_3762111176001179456[401] = 0.0; out_3762111176001179456[402] = 0.0; out_3762111176001179456[403] = 0.0; out_3762111176001179456[404] = 0.0; out_3762111176001179456[405] = 0.0; out_3762111176001179456[406] = 0.0; out_3762111176001179456[407] = 0.0; out_3762111176001179456[408] = 0.0; out_3762111176001179456[409] = 0.0; out_3762111176001179456[410] = 0.0; out_3762111176001179456[411] = 0.0; out_3762111176001179456[412] = 0.0; out_3762111176001179456[413] = 1.0; out_3762111176001179456[414] = 0.0; out_3762111176001179456[415] = 0.0; out_3762111176001179456[416] = 0.0; out_3762111176001179456[417] = 0.0; out_3762111176001179456[418] = 0.0; out_3762111176001179456[419] = 0.0; out_3762111176001179456[420] = 0.0; out_3762111176001179456[421] = 0.0; out_3762111176001179456[422] = 0.0; out_3762111176001179456[423] = 0.0; out_3762111176001179456[424] = 0.0; out_3762111176001179456[425] = 0.0; out_3762111176001179456[426] = 0.0; out_3762111176001179456[427] = 0.0; out_3762111176001179456[428] = 0.0; out_3762111176001179456[429] = 0.0; out_3762111176001179456[430] = 0.0; out_3762111176001179456[431] = 0.0; out_3762111176001179456[432] = 0.0; out_3762111176001179456[433] = 0.0; out_3762111176001179456[434] = 0.0; out_3762111176001179456[435] = 0.0; out_3762111176001179456[436] = 1.0; out_3762111176001179456[437] = 0.0; out_3762111176001179456[438] = 0.0; out_3762111176001179456[439] = 0.0; out_3762111176001179456[440] = 0.0; out_3762111176001179456[441] = 0.0; out_3762111176001179456[442] = 0.0; out_3762111176001179456[443] = 0.0; out_3762111176001179456[444] = 0.0; out_3762111176001179456[445] = 0.0; out_3762111176001179456[446] = 0.0; out_3762111176001179456[447] = 0.0; out_3762111176001179456[448] = 0.0; out_3762111176001179456[449] = 0.0; out_3762111176001179456[450] = 0.0; out_3762111176001179456[451] = 0.0; out_3762111176001179456[452] = 0.0; out_3762111176001179456[453] = 0.0; out_3762111176001179456[454] = 0.0; out_3762111176001179456[455] = 0.0; out_3762111176001179456[456] = 0.0; out_3762111176001179456[457] = 0.0; out_3762111176001179456[458] = 0.0; out_3762111176001179456[459] = 1.0; out_3762111176001179456[460] = 0.0; out_3762111176001179456[461] = 0.0; out_3762111176001179456[462] = 0.0; out_3762111176001179456[463] = 0.0; out_3762111176001179456[464] = 0.0; out_3762111176001179456[465] = 0.0; out_3762111176001179456[466] = 0.0; out_3762111176001179456[467] = 0.0; out_3762111176001179456[468] = 0.0; out_3762111176001179456[469] = 0.0; out_3762111176001179456[470] = 0.0; out_3762111176001179456[471] = 0.0; out_3762111176001179456[472] = 0.0; out_3762111176001179456[473] = 0.0; out_3762111176001179456[474] = 0.0; out_3762111176001179456[475] = 0.0; out_3762111176001179456[476] = 0.0; out_3762111176001179456[477] = 0.0; out_3762111176001179456[478] = 0.0; out_3762111176001179456[479] = 0.0; out_3762111176001179456[480] = 0.0; out_3762111176001179456[481] = 0.0; out_3762111176001179456[482] = 1.0; out_3762111176001179456[483] = 0.0; out_3762111176001179456[484] = 0.0; out_3762111176001179456[485] = 0.0; out_3762111176001179456[486] = 0.0; out_3762111176001179456[487] = 0.0; out_3762111176001179456[488] = 0.0; out_3762111176001179456[489] = 0.0; out_3762111176001179456[490] = 0.0; out_3762111176001179456[491] = 0.0; out_3762111176001179456[492] = 0.0; out_3762111176001179456[493] = 0.0; out_3762111176001179456[494] = 0.0; out_3762111176001179456[495] = 0.0; out_3762111176001179456[496] = 0.0; out_3762111176001179456[497] = 0.0; out_3762111176001179456[498] = 0.0; out_3762111176001179456[499] = 0.0; out_3762111176001179456[500] = 0.0; out_3762111176001179456[501] = 0.0; out_3762111176001179456[502] = 0.0; out_3762111176001179456[503] = 0.0; out_3762111176001179456[504] = 0.0; out_3762111176001179456[505] = 1.0; } void f_fun(double *state, double dt, double *out_2480536562585758481) { out_2480536562585758481[0] = dt*state[7] + state[0]; out_2480536562585758481[1] = dt*state[8] + state[1]; out_2480536562585758481[2] = dt*state[9] + state[2]; out_2480536562585758481[3] = dt*(-0.5*state[4]*state[10] - 0.5*state[5]*state[11] - 0.5*state[6]*state[12]) + state[3]; out_2480536562585758481[4] = dt*(0.5*state[3]*state[10] + 0.5*state[5]*state[12] - 0.5*state[6]*state[11]) + state[4]; out_2480536562585758481[5] = dt*(0.5*state[3]*state[11] - 0.5*state[4]*state[12] + 0.5*state[6]*state[10]) + state[5]; out_2480536562585758481[6] = dt*(0.5*state[3]*state[12] + 0.5*state[4]*state[11] - 0.5*state[5]*state[10]) + state[6]; out_2480536562585758481[7] = dt*((2*state[3]*state[5] + 2*state[4]*state[6])*state[19] + (-2*state[3]*state[6] + 2*state[4]*state[5])*state[18] + (pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[17]) + state[7]; out_2480536562585758481[8] = dt*((-2*state[3]*state[4] + 2*state[5]*state[6])*state[19] + (2*state[3]*state[6] + 2*state[4]*state[5])*state[17] + (pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[18]) + state[8]; out_2480536562585758481[9] = dt*((2*state[3]*state[4] + 2*state[5]*state[6])*state[18] + (-2*state[3]*state[5] + 2*state[4]*state[6])*state[17] + (pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[19]) + state[9]; out_2480536562585758481[10] = state[10]; out_2480536562585758481[11] = state[11]; out_2480536562585758481[12] = state[12]; out_2480536562585758481[13] = state[13]; out_2480536562585758481[14] = state[14]; out_2480536562585758481[15] = state[15]; out_2480536562585758481[16] = state[16]; out_2480536562585758481[17] = state[17]; out_2480536562585758481[18] = state[18]; out_2480536562585758481[19] = state[19]; out_2480536562585758481[20] = state[20]; out_2480536562585758481[21] = state[21]; out_2480536562585758481[22] = state[22]; } void F_fun(double *state, double dt, double *out_1425722008230317098) { out_1425722008230317098[0] = 1; out_1425722008230317098[1] = 0; out_1425722008230317098[2] = 0; out_1425722008230317098[3] = 0; out_1425722008230317098[4] = 0; out_1425722008230317098[5] = 0; out_1425722008230317098[6] = dt; out_1425722008230317098[7] = 0; out_1425722008230317098[8] = 0; out_1425722008230317098[9] = 0; out_1425722008230317098[10] = 0; out_1425722008230317098[11] = 0; out_1425722008230317098[12] = 0; out_1425722008230317098[13] = 0; out_1425722008230317098[14] = 0; out_1425722008230317098[15] = 0; out_1425722008230317098[16] = 0; out_1425722008230317098[17] = 0; out_1425722008230317098[18] = 0; out_1425722008230317098[19] = 0; out_1425722008230317098[20] = 0; out_1425722008230317098[21] = 0; out_1425722008230317098[22] = 0; out_1425722008230317098[23] = 1; out_1425722008230317098[24] = 0; out_1425722008230317098[25] = 0; out_1425722008230317098[26] = 0; out_1425722008230317098[27] = 0; out_1425722008230317098[28] = 0; out_1425722008230317098[29] = dt; out_1425722008230317098[30] = 0; out_1425722008230317098[31] = 0; out_1425722008230317098[32] = 0; out_1425722008230317098[33] = 0; out_1425722008230317098[34] = 0; out_1425722008230317098[35] = 0; out_1425722008230317098[36] = 0; out_1425722008230317098[37] = 0; out_1425722008230317098[38] = 0; out_1425722008230317098[39] = 0; out_1425722008230317098[40] = 0; out_1425722008230317098[41] = 0; out_1425722008230317098[42] = 0; out_1425722008230317098[43] = 0; out_1425722008230317098[44] = 0; out_1425722008230317098[45] = 0; out_1425722008230317098[46] = 1; out_1425722008230317098[47] = 0; out_1425722008230317098[48] = 0; out_1425722008230317098[49] = 0; out_1425722008230317098[50] = 0; out_1425722008230317098[51] = 0; out_1425722008230317098[52] = dt; out_1425722008230317098[53] = 0; out_1425722008230317098[54] = 0; out_1425722008230317098[55] = 0; out_1425722008230317098[56] = 0; out_1425722008230317098[57] = 0; out_1425722008230317098[58] = 0; out_1425722008230317098[59] = 0; out_1425722008230317098[60] = 0; out_1425722008230317098[61] = 0; out_1425722008230317098[62] = 0; out_1425722008230317098[63] = 0; out_1425722008230317098[64] = 0; out_1425722008230317098[65] = 0; out_1425722008230317098[66] = 0; out_1425722008230317098[67] = 0; out_1425722008230317098[68] = 0; out_1425722008230317098[69] = 1; out_1425722008230317098[70] = dt*((2*state[3]*state[4] + 2*state[5]*state[6])*state[11] + (-2*state[3]*state[5] + 2*state[4]*state[6])*state[10] + (pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[12]); out_1425722008230317098[71] = dt*((2*state[3]*state[4] - 2*state[5]*state[6])*state[12] + (-2*state[3]*state[6] - 2*state[4]*state[5])*state[10] + (-pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[11]); out_1425722008230317098[72] = 0; out_1425722008230317098[73] = 0; out_1425722008230317098[74] = 0; out_1425722008230317098[75] = dt*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2)); out_1425722008230317098[76] = dt*(-2*state[3]*state[6] + 2*state[4]*state[5]); out_1425722008230317098[77] = dt*(2*state[3]*state[5] + 2*state[4]*state[6]); out_1425722008230317098[78] = 0; out_1425722008230317098[79] = 0; out_1425722008230317098[80] = 0; out_1425722008230317098[81] = 0; out_1425722008230317098[82] = 0; out_1425722008230317098[83] = 0; out_1425722008230317098[84] = 0; out_1425722008230317098[85] = 0; out_1425722008230317098[86] = 0; out_1425722008230317098[87] = 0; out_1425722008230317098[88] = 0; out_1425722008230317098[89] = 0; out_1425722008230317098[90] = 0; out_1425722008230317098[91] = dt*(-(2*state[3]*state[4] + 2*state[5]*state[6])*state[11] - (-2*state[3]*state[5] + 2*state[4]*state[6])*state[10] - (pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[12]); out_1425722008230317098[92] = 1; out_1425722008230317098[93] = dt*((2*state[3]*state[5] + 2*state[4]*state[6])*state[12] + (-2*state[3]*state[6] + 2*state[4]*state[5])*state[11] + (pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[10]); out_1425722008230317098[94] = 0; out_1425722008230317098[95] = 0; out_1425722008230317098[96] = 0; out_1425722008230317098[97] = dt*(2*state[3]*state[6] + 2*state[4]*state[5]); out_1425722008230317098[98] = dt*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2)); out_1425722008230317098[99] = dt*(-2*state[3]*state[4] + 2*state[5]*state[6]); out_1425722008230317098[100] = 0; out_1425722008230317098[101] = 0; out_1425722008230317098[102] = 0; out_1425722008230317098[103] = 0; out_1425722008230317098[104] = 0; out_1425722008230317098[105] = 0; out_1425722008230317098[106] = 0; out_1425722008230317098[107] = 0; out_1425722008230317098[108] = 0; out_1425722008230317098[109] = 0; out_1425722008230317098[110] = 0; out_1425722008230317098[111] = 0; out_1425722008230317098[112] = 0; out_1425722008230317098[113] = dt*((-2*state[3]*state[4] + 2*state[5]*state[6])*state[12] + (2*state[3]*state[6] + 2*state[4]*state[5])*state[10] + (pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[11]); out_1425722008230317098[114] = dt*((-2*state[3]*state[5] - 2*state[4]*state[6])*state[12] + (2*state[3]*state[6] - 2*state[4]*state[5])*state[11] + (-pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) + pow(state[6], 2))*state[10]); out_1425722008230317098[115] = 1; out_1425722008230317098[116] = 0; out_1425722008230317098[117] = 0; out_1425722008230317098[118] = 0; out_1425722008230317098[119] = dt*(-2*state[3]*state[5] + 2*state[4]*state[6]); out_1425722008230317098[120] = dt*(2*state[3]*state[4] + 2*state[5]*state[6]); out_1425722008230317098[121] = dt*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2)); out_1425722008230317098[122] = 0; out_1425722008230317098[123] = 0; out_1425722008230317098[124] = 0; out_1425722008230317098[125] = 0; out_1425722008230317098[126] = 0; out_1425722008230317098[127] = 0; out_1425722008230317098[128] = 0; out_1425722008230317098[129] = 0; out_1425722008230317098[130] = 0; out_1425722008230317098[131] = 0; out_1425722008230317098[132] = 0; out_1425722008230317098[133] = 0; out_1425722008230317098[134] = 0; out_1425722008230317098[135] = 0; out_1425722008230317098[136] = dt*((2*state[3]*state[4] + 2*state[5]*state[6])*state[18] + (-2*state[3]*state[5] + 2*state[4]*state[6])*state[17] + (pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[19]); out_1425722008230317098[137] = dt*((2*state[3]*state[4] - 2*state[5]*state[6])*state[19] + (-2*state[3]*state[6] - 2*state[4]*state[5])*state[17] + (-pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[18]); out_1425722008230317098[138] = 1; out_1425722008230317098[139] = 0; out_1425722008230317098[140] = 0; out_1425722008230317098[141] = 0; out_1425722008230317098[142] = 0; out_1425722008230317098[143] = 0; out_1425722008230317098[144] = 0; out_1425722008230317098[145] = 0; out_1425722008230317098[146] = 0; out_1425722008230317098[147] = 0; out_1425722008230317098[148] = dt*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2)); out_1425722008230317098[149] = dt*(-2*state[3]*state[6] + 2*state[4]*state[5]); out_1425722008230317098[150] = dt*(2*state[3]*state[5] + 2*state[4]*state[6]); out_1425722008230317098[151] = 0; out_1425722008230317098[152] = 0; out_1425722008230317098[153] = 0; out_1425722008230317098[154] = 0; out_1425722008230317098[155] = 0; out_1425722008230317098[156] = 0; out_1425722008230317098[157] = dt*(-(2*state[3]*state[4] + 2*state[5]*state[6])*state[18] - (-2*state[3]*state[5] + 2*state[4]*state[6])*state[17] - (pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[19]); out_1425722008230317098[158] = 0; out_1425722008230317098[159] = dt*((2*state[3]*state[5] + 2*state[4]*state[6])*state[19] + (-2*state[3]*state[6] + 2*state[4]*state[5])*state[18] + (pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[17]); out_1425722008230317098[160] = 0; out_1425722008230317098[161] = 1; out_1425722008230317098[162] = 0; out_1425722008230317098[163] = 0; out_1425722008230317098[164] = 0; out_1425722008230317098[165] = 0; out_1425722008230317098[166] = 0; out_1425722008230317098[167] = 0; out_1425722008230317098[168] = 0; out_1425722008230317098[169] = 0; out_1425722008230317098[170] = dt*(2*state[3]*state[6] + 2*state[4]*state[5]); out_1425722008230317098[171] = dt*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2)); out_1425722008230317098[172] = dt*(-2*state[3]*state[4] + 2*state[5]*state[6]); out_1425722008230317098[173] = 0; out_1425722008230317098[174] = 0; out_1425722008230317098[175] = 0; out_1425722008230317098[176] = 0; out_1425722008230317098[177] = 0; out_1425722008230317098[178] = 0; out_1425722008230317098[179] = dt*((-2*state[3]*state[4] + 2*state[5]*state[6])*state[19] + (2*state[3]*state[6] + 2*state[4]*state[5])*state[17] + (pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[18]); out_1425722008230317098[180] = dt*((-2*state[3]*state[5] - 2*state[4]*state[6])*state[19] + (2*state[3]*state[6] - 2*state[4]*state[5])*state[18] + (-pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) + pow(state[6], 2))*state[17]); out_1425722008230317098[181] = 0; out_1425722008230317098[182] = 0; out_1425722008230317098[183] = 0; out_1425722008230317098[184] = 1; out_1425722008230317098[185] = 0; out_1425722008230317098[186] = 0; out_1425722008230317098[187] = 0; out_1425722008230317098[188] = 0; out_1425722008230317098[189] = 0; out_1425722008230317098[190] = 0; out_1425722008230317098[191] = 0; out_1425722008230317098[192] = dt*(-2*state[3]*state[5] + 2*state[4]*state[6]); out_1425722008230317098[193] = dt*(2*state[3]*state[4] + 2*state[5]*state[6]); out_1425722008230317098[194] = dt*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2)); out_1425722008230317098[195] = 0; out_1425722008230317098[196] = 0; out_1425722008230317098[197] = 0; out_1425722008230317098[198] = 0; out_1425722008230317098[199] = 0; out_1425722008230317098[200] = 0; out_1425722008230317098[201] = 0; out_1425722008230317098[202] = 0; out_1425722008230317098[203] = 0; out_1425722008230317098[204] = 0; out_1425722008230317098[205] = 0; out_1425722008230317098[206] = 0; out_1425722008230317098[207] = 1; out_1425722008230317098[208] = 0; out_1425722008230317098[209] = 0; out_1425722008230317098[210] = 0; out_1425722008230317098[211] = 0; out_1425722008230317098[212] = 0; out_1425722008230317098[213] = 0; out_1425722008230317098[214] = 0; out_1425722008230317098[215] = 0; out_1425722008230317098[216] = 0; out_1425722008230317098[217] = 0; out_1425722008230317098[218] = 0; out_1425722008230317098[219] = 0; out_1425722008230317098[220] = 0; out_1425722008230317098[221] = 0; out_1425722008230317098[222] = 0; out_1425722008230317098[223] = 0; out_1425722008230317098[224] = 0; out_1425722008230317098[225] = 0; out_1425722008230317098[226] = 0; out_1425722008230317098[227] = 0; out_1425722008230317098[228] = 0; out_1425722008230317098[229] = 0; out_1425722008230317098[230] = 1; out_1425722008230317098[231] = 0; out_1425722008230317098[232] = 0; out_1425722008230317098[233] = 0; out_1425722008230317098[234] = 0; out_1425722008230317098[235] = 0; out_1425722008230317098[236] = 0; out_1425722008230317098[237] = 0; out_1425722008230317098[238] = 0; out_1425722008230317098[239] = 0; out_1425722008230317098[240] = 0; out_1425722008230317098[241] = 0; out_1425722008230317098[242] = 0; out_1425722008230317098[243] = 0; out_1425722008230317098[244] = 0; out_1425722008230317098[245] = 0; out_1425722008230317098[246] = 0; out_1425722008230317098[247] = 0; out_1425722008230317098[248] = 0; out_1425722008230317098[249] = 0; out_1425722008230317098[250] = 0; out_1425722008230317098[251] = 0; out_1425722008230317098[252] = 0; out_1425722008230317098[253] = 1; out_1425722008230317098[254] = 0; out_1425722008230317098[255] = 0; out_1425722008230317098[256] = 0; out_1425722008230317098[257] = 0; out_1425722008230317098[258] = 0; out_1425722008230317098[259] = 0; out_1425722008230317098[260] = 0; out_1425722008230317098[261] = 0; out_1425722008230317098[262] = 0; out_1425722008230317098[263] = 0; out_1425722008230317098[264] = 0; out_1425722008230317098[265] = 0; out_1425722008230317098[266] = 0; out_1425722008230317098[267] = 0; out_1425722008230317098[268] = 0; out_1425722008230317098[269] = 0; out_1425722008230317098[270] = 0; out_1425722008230317098[271] = 0; out_1425722008230317098[272] = 0; out_1425722008230317098[273] = 0; out_1425722008230317098[274] = 0; out_1425722008230317098[275] = 0; out_1425722008230317098[276] = 1; out_1425722008230317098[277] = 0; out_1425722008230317098[278] = 0; out_1425722008230317098[279] = 0; out_1425722008230317098[280] = 0; out_1425722008230317098[281] = 0; out_1425722008230317098[282] = 0; out_1425722008230317098[283] = 0; out_1425722008230317098[284] = 0; out_1425722008230317098[285] = 0; out_1425722008230317098[286] = 0; out_1425722008230317098[287] = 0; out_1425722008230317098[288] = 0; out_1425722008230317098[289] = 0; out_1425722008230317098[290] = 0; out_1425722008230317098[291] = 0; out_1425722008230317098[292] = 0; out_1425722008230317098[293] = 0; out_1425722008230317098[294] = 0; out_1425722008230317098[295] = 0; out_1425722008230317098[296] = 0; out_1425722008230317098[297] = 0; out_1425722008230317098[298] = 0; out_1425722008230317098[299] = 1; out_1425722008230317098[300] = 0; out_1425722008230317098[301] = 0; out_1425722008230317098[302] = 0; out_1425722008230317098[303] = 0; out_1425722008230317098[304] = 0; out_1425722008230317098[305] = 0; out_1425722008230317098[306] = 0; out_1425722008230317098[307] = 0; out_1425722008230317098[308] = 0; out_1425722008230317098[309] = 0; out_1425722008230317098[310] = 0; out_1425722008230317098[311] = 0; out_1425722008230317098[312] = 0; out_1425722008230317098[313] = 0; out_1425722008230317098[314] = 0; out_1425722008230317098[315] = 0; out_1425722008230317098[316] = 0; out_1425722008230317098[317] = 0; out_1425722008230317098[318] = 0; out_1425722008230317098[319] = 0; out_1425722008230317098[320] = 0; out_1425722008230317098[321] = 0; out_1425722008230317098[322] = 1; out_1425722008230317098[323] = 0; out_1425722008230317098[324] = 0; out_1425722008230317098[325] = 0; out_1425722008230317098[326] = 0; out_1425722008230317098[327] = 0; out_1425722008230317098[328] = 0; out_1425722008230317098[329] = 0; out_1425722008230317098[330] = 0; out_1425722008230317098[331] = 0; out_1425722008230317098[332] = 0; out_1425722008230317098[333] = 0; out_1425722008230317098[334] = 0; out_1425722008230317098[335] = 0; out_1425722008230317098[336] = 0; out_1425722008230317098[337] = 0; out_1425722008230317098[338] = 0; out_1425722008230317098[339] = 0; out_1425722008230317098[340] = 0; out_1425722008230317098[341] = 0; out_1425722008230317098[342] = 0; out_1425722008230317098[343] = 0; out_1425722008230317098[344] = 0; out_1425722008230317098[345] = 1; out_1425722008230317098[346] = 0; out_1425722008230317098[347] = 0; out_1425722008230317098[348] = 0; out_1425722008230317098[349] = 0; out_1425722008230317098[350] = 0; out_1425722008230317098[351] = 0; out_1425722008230317098[352] = 0; out_1425722008230317098[353] = 0; out_1425722008230317098[354] = 0; out_1425722008230317098[355] = 0; out_1425722008230317098[356] = 0; out_1425722008230317098[357] = 0; out_1425722008230317098[358] = 0; out_1425722008230317098[359] = 0; out_1425722008230317098[360] = 0; out_1425722008230317098[361] = 0; out_1425722008230317098[362] = 0; out_1425722008230317098[363] = 0; out_1425722008230317098[364] = 0; out_1425722008230317098[365] = 0; out_1425722008230317098[366] = 0; out_1425722008230317098[367] = 0; out_1425722008230317098[368] = 1; out_1425722008230317098[369] = 0; out_1425722008230317098[370] = 0; out_1425722008230317098[371] = 0; out_1425722008230317098[372] = 0; out_1425722008230317098[373] = 0; out_1425722008230317098[374] = 0; out_1425722008230317098[375] = 0; out_1425722008230317098[376] = 0; out_1425722008230317098[377] = 0; out_1425722008230317098[378] = 0; out_1425722008230317098[379] = 0; out_1425722008230317098[380] = 0; out_1425722008230317098[381] = 0; out_1425722008230317098[382] = 0; out_1425722008230317098[383] = 0; out_1425722008230317098[384] = 0; out_1425722008230317098[385] = 0; out_1425722008230317098[386] = 0; out_1425722008230317098[387] = 0; out_1425722008230317098[388] = 0; out_1425722008230317098[389] = 0; out_1425722008230317098[390] = 0; out_1425722008230317098[391] = 1; out_1425722008230317098[392] = 0; out_1425722008230317098[393] = 0; out_1425722008230317098[394] = 0; out_1425722008230317098[395] = 0; out_1425722008230317098[396] = 0; out_1425722008230317098[397] = 0; out_1425722008230317098[398] = 0; out_1425722008230317098[399] = 0; out_1425722008230317098[400] = 0; out_1425722008230317098[401] = 0; out_1425722008230317098[402] = 0; out_1425722008230317098[403] = 0; out_1425722008230317098[404] = 0; out_1425722008230317098[405] = 0; out_1425722008230317098[406] = 0; out_1425722008230317098[407] = 0; out_1425722008230317098[408] = 0; out_1425722008230317098[409] = 0; out_1425722008230317098[410] = 0; out_1425722008230317098[411] = 0; out_1425722008230317098[412] = 0; out_1425722008230317098[413] = 0; out_1425722008230317098[414] = 1; out_1425722008230317098[415] = 0; out_1425722008230317098[416] = 0; out_1425722008230317098[417] = 0; out_1425722008230317098[418] = 0; out_1425722008230317098[419] = 0; out_1425722008230317098[420] = 0; out_1425722008230317098[421] = 0; out_1425722008230317098[422] = 0; out_1425722008230317098[423] = 0; out_1425722008230317098[424] = 0; out_1425722008230317098[425] = 0; out_1425722008230317098[426] = 0; out_1425722008230317098[427] = 0; out_1425722008230317098[428] = 0; out_1425722008230317098[429] = 0; out_1425722008230317098[430] = 0; out_1425722008230317098[431] = 0; out_1425722008230317098[432] = 0; out_1425722008230317098[433] = 0; out_1425722008230317098[434] = 0; out_1425722008230317098[435] = 0; out_1425722008230317098[436] = 0; out_1425722008230317098[437] = 1; out_1425722008230317098[438] = 0; out_1425722008230317098[439] = 0; out_1425722008230317098[440] = 0; out_1425722008230317098[441] = 0; out_1425722008230317098[442] = 0; out_1425722008230317098[443] = 0; out_1425722008230317098[444] = 0; out_1425722008230317098[445] = 0; out_1425722008230317098[446] = 0; out_1425722008230317098[447] = 0; out_1425722008230317098[448] = 0; out_1425722008230317098[449] = 0; out_1425722008230317098[450] = 0; out_1425722008230317098[451] = 0; out_1425722008230317098[452] = 0; out_1425722008230317098[453] = 0; out_1425722008230317098[454] = 0; out_1425722008230317098[455] = 0; out_1425722008230317098[456] = 0; out_1425722008230317098[457] = 0; out_1425722008230317098[458] = 0; out_1425722008230317098[459] = 0; out_1425722008230317098[460] = 1; out_1425722008230317098[461] = 0; out_1425722008230317098[462] = 0; out_1425722008230317098[463] = 0; out_1425722008230317098[464] = 0; out_1425722008230317098[465] = 0; out_1425722008230317098[466] = 0; out_1425722008230317098[467] = 0; out_1425722008230317098[468] = 0; out_1425722008230317098[469] = 0; out_1425722008230317098[470] = 0; out_1425722008230317098[471] = 0; out_1425722008230317098[472] = 0; out_1425722008230317098[473] = 0; out_1425722008230317098[474] = 0; out_1425722008230317098[475] = 0; out_1425722008230317098[476] = 0; out_1425722008230317098[477] = 0; out_1425722008230317098[478] = 0; out_1425722008230317098[479] = 0; out_1425722008230317098[480] = 0; out_1425722008230317098[481] = 0; out_1425722008230317098[482] = 0; out_1425722008230317098[483] = 1; } void h_3(double *state, double *unused, double *out_580480245261766277) { out_580480245261766277[0] = sqrt(pow(state[7], 2) + pow(state[8], 2) + pow(state[9], 2) + 9.9999999999999995e-7)*state[16]; } void H_3(double *state, double *unused, double *out_8039239072597041883) { out_8039239072597041883[0] = 0; out_8039239072597041883[1] = 0; out_8039239072597041883[2] = 0; out_8039239072597041883[3] = 0; out_8039239072597041883[4] = 0; out_8039239072597041883[5] = 0; out_8039239072597041883[6] = 0; out_8039239072597041883[7] = state[7]*state[16]/sqrt(pow(state[7], 2) + pow(state[8], 2) + pow(state[9], 2) + 9.9999999999999995e-7); out_8039239072597041883[8] = state[8]*state[16]/sqrt(pow(state[7], 2) + pow(state[8], 2) + pow(state[9], 2) + 9.9999999999999995e-7); out_8039239072597041883[9] = state[9]*state[16]/sqrt(pow(state[7], 2) + pow(state[8], 2) + pow(state[9], 2) + 9.9999999999999995e-7); out_8039239072597041883[10] = 0; out_8039239072597041883[11] = 0; out_8039239072597041883[12] = 0; out_8039239072597041883[13] = 0; out_8039239072597041883[14] = 0; out_8039239072597041883[15] = 0; out_8039239072597041883[16] = sqrt(pow(state[7], 2) + pow(state[8], 2) + pow(state[9], 2) + 9.9999999999999995e-7); out_8039239072597041883[17] = 0; out_8039239072597041883[18] = 0; out_8039239072597041883[19] = 0; out_8039239072597041883[20] = 0; out_8039239072597041883[21] = 0; out_8039239072597041883[22] = 0; } void h_4(double *state, double *unused, double *out_4245608367930427789) { out_4245608367930427789[0] = state[10] + state[13]; out_4245608367930427789[1] = state[11] + state[14]; out_4245608367930427789[2] = state[12] + state[15]; } void H_4(double *state, double *unused, double *out_7691622073353942749) { out_7691622073353942749[0] = 0; out_7691622073353942749[1] = 0; out_7691622073353942749[2] = 0; out_7691622073353942749[3] = 0; out_7691622073353942749[4] = 0; out_7691622073353942749[5] = 0; out_7691622073353942749[6] = 0; out_7691622073353942749[7] = 0; out_7691622073353942749[8] = 0; out_7691622073353942749[9] = 0; out_7691622073353942749[10] = 1; out_7691622073353942749[11] = 0; out_7691622073353942749[12] = 0; out_7691622073353942749[13] = 1; out_7691622073353942749[14] = 0; out_7691622073353942749[15] = 0; out_7691622073353942749[16] = 0; out_7691622073353942749[17] = 0; out_7691622073353942749[18] = 0; out_7691622073353942749[19] = 0; out_7691622073353942749[20] = 0; out_7691622073353942749[21] = 0; out_7691622073353942749[22] = 0; out_7691622073353942749[23] = 0; out_7691622073353942749[24] = 0; out_7691622073353942749[25] = 0; out_7691622073353942749[26] = 0; out_7691622073353942749[27] = 0; out_7691622073353942749[28] = 0; out_7691622073353942749[29] = 0; out_7691622073353942749[30] = 0; out_7691622073353942749[31] = 0; out_7691622073353942749[32] = 0; out_7691622073353942749[33] = 0; out_7691622073353942749[34] = 1; out_7691622073353942749[35] = 0; out_7691622073353942749[36] = 0; out_7691622073353942749[37] = 1; out_7691622073353942749[38] = 0; out_7691622073353942749[39] = 0; out_7691622073353942749[40] = 0; out_7691622073353942749[41] = 0; out_7691622073353942749[42] = 0; out_7691622073353942749[43] = 0; out_7691622073353942749[44] = 0; out_7691622073353942749[45] = 0; out_7691622073353942749[46] = 0; out_7691622073353942749[47] = 0; out_7691622073353942749[48] = 0; out_7691622073353942749[49] = 0; out_7691622073353942749[50] = 0; out_7691622073353942749[51] = 0; out_7691622073353942749[52] = 0; out_7691622073353942749[53] = 0; out_7691622073353942749[54] = 0; out_7691622073353942749[55] = 0; out_7691622073353942749[56] = 0; out_7691622073353942749[57] = 0; out_7691622073353942749[58] = 1; out_7691622073353942749[59] = 0; out_7691622073353942749[60] = 0; out_7691622073353942749[61] = 1; out_7691622073353942749[62] = 0; out_7691622073353942749[63] = 0; out_7691622073353942749[64] = 0; out_7691622073353942749[65] = 0; out_7691622073353942749[66] = 0; out_7691622073353942749[67] = 0; out_7691622073353942749[68] = 0; } void h_9(double *state, double *unused, double *out_6350337263133992527) { out_6350337263133992527[0] = state[10]; out_6350337263133992527[1] = state[11]; out_6350337263133992527[2] = state[12]; } void H_9(double *state, double *unused, double *out_2203357074039413582) { out_2203357074039413582[0] = 0; out_2203357074039413582[1] = 0; out_2203357074039413582[2] = 0; out_2203357074039413582[3] = 0; out_2203357074039413582[4] = 0; out_2203357074039413582[5] = 0; out_2203357074039413582[6] = 0; out_2203357074039413582[7] = 0; out_2203357074039413582[8] = 0; out_2203357074039413582[9] = 0; out_2203357074039413582[10] = 1; out_2203357074039413582[11] = 0; out_2203357074039413582[12] = 0; out_2203357074039413582[13] = 0; out_2203357074039413582[14] = 0; out_2203357074039413582[15] = 0; out_2203357074039413582[16] = 0; out_2203357074039413582[17] = 0; out_2203357074039413582[18] = 0; out_2203357074039413582[19] = 0; out_2203357074039413582[20] = 0; out_2203357074039413582[21] = 0; out_2203357074039413582[22] = 0; out_2203357074039413582[23] = 0; out_2203357074039413582[24] = 0; out_2203357074039413582[25] = 0; out_2203357074039413582[26] = 0; out_2203357074039413582[27] = 0; out_2203357074039413582[28] = 0; out_2203357074039413582[29] = 0; out_2203357074039413582[30] = 0; out_2203357074039413582[31] = 0; out_2203357074039413582[32] = 0; out_2203357074039413582[33] = 0; out_2203357074039413582[34] = 1; out_2203357074039413582[35] = 0; out_2203357074039413582[36] = 0; out_2203357074039413582[37] = 0; out_2203357074039413582[38] = 0; out_2203357074039413582[39] = 0; out_2203357074039413582[40] = 0; out_2203357074039413582[41] = 0; out_2203357074039413582[42] = 0; out_2203357074039413582[43] = 0; out_2203357074039413582[44] = 0; out_2203357074039413582[45] = 0; out_2203357074039413582[46] = 0; out_2203357074039413582[47] = 0; out_2203357074039413582[48] = 0; out_2203357074039413582[49] = 0; out_2203357074039413582[50] = 0; out_2203357074039413582[51] = 0; out_2203357074039413582[52] = 0; out_2203357074039413582[53] = 0; out_2203357074039413582[54] = 0; out_2203357074039413582[55] = 0; out_2203357074039413582[56] = 0; out_2203357074039413582[57] = 0; out_2203357074039413582[58] = 1; out_2203357074039413582[59] = 0; out_2203357074039413582[60] = 0; out_2203357074039413582[61] = 0; out_2203357074039413582[62] = 0; out_2203357074039413582[63] = 0; out_2203357074039413582[64] = 0; out_2203357074039413582[65] = 0; out_2203357074039413582[66] = 0; out_2203357074039413582[67] = 0; out_2203357074039413582[68] = 0; } void h_10(double *state, double *unused, double *out_5883173185422846693) { out_5883173185422846693[0] = 398600500000000.0*(-2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2] + 398600500000000.0*(2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1] + 398600500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[0] + state[17]; out_5883173185422846693[1] = 398600500000000.0*(2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2] + 398600500000000.0*(-2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0] + 398600500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[1] + state[18]; out_5883173185422846693[2] = 398600500000000.0*(-2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1] + 398600500000000.0*(2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0] + 398600500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[2] + state[19]; } void H_10(double *state, double *unused, double *out_6275558625866197697) { out_6275558625866197697[0] = -1195801500000000.0*(-2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[2] - 1195801500000000.0*(2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[1] - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*pow(state[0], 2) + 398600500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2)); out_6275558625866197697[1] = -1195801500000000.0*(-2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[1]*state[2] - 1195801500000000.0*(2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*pow(state[1], 2) + 398600500000000.0*(2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5) - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[0]*state[1]; out_6275558625866197697[2] = -1195801500000000.0*(-2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*pow(state[2], 2) + 398600500000000.0*(-2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5) - 1195801500000000.0*(2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[1]*state[2] - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[0]*state[2]; out_6275558625866197697[3] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[3] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[6] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[5]; out_6275558625866197697[4] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[4] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[5] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[6]; out_6275558625866197697[5] = -797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[5] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[4] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[3]; out_6275558625866197697[6] = -797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[6] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[3] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[4]; out_6275558625866197697[7] = 0; out_6275558625866197697[8] = 0; out_6275558625866197697[9] = 0; out_6275558625866197697[10] = 0; out_6275558625866197697[11] = 0; out_6275558625866197697[12] = 0; out_6275558625866197697[13] = 0; out_6275558625866197697[14] = 0; out_6275558625866197697[15] = 0; out_6275558625866197697[16] = 0; out_6275558625866197697[17] = 1; out_6275558625866197697[18] = 0; out_6275558625866197697[19] = 0; out_6275558625866197697[20] = 0; out_6275558625866197697[21] = 0; out_6275558625866197697[22] = 0; out_6275558625866197697[23] = -1195801500000000.0*(2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[2] - 1195801500000000.0*(-2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*pow(state[0], 2) + 398600500000000.0*(-2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5) - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[0]*state[1]; out_6275558625866197697[24] = -1195801500000000.0*(2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[1]*state[2] - 1195801500000000.0*(-2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[1] - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*pow(state[1], 2) + 398600500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2)); out_6275558625866197697[25] = -1195801500000000.0*(2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*pow(state[2], 2) + 398600500000000.0*(2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5) - 1195801500000000.0*(-2*state[3]*state[6] + 2*state[4]*state[5])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[2] - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[1]*state[2]; out_6275558625866197697[26] = -797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[6] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[3] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[4]; out_6275558625866197697[27] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[5] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[4] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[3]; out_6275558625866197697[28] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[4] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[5] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[6]; out_6275558625866197697[29] = -797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[3] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[6] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[5]; out_6275558625866197697[30] = 0; out_6275558625866197697[31] = 0; out_6275558625866197697[32] = 0; out_6275558625866197697[33] = 0; out_6275558625866197697[34] = 0; out_6275558625866197697[35] = 0; out_6275558625866197697[36] = 0; out_6275558625866197697[37] = 0; out_6275558625866197697[38] = 0; out_6275558625866197697[39] = 0; out_6275558625866197697[40] = 0; out_6275558625866197697[41] = 1; out_6275558625866197697[42] = 0; out_6275558625866197697[43] = 0; out_6275558625866197697[44] = 0; out_6275558625866197697[45] = 0; out_6275558625866197697[46] = -1195801500000000.0*(-2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[1] - 1195801500000000.0*(2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*pow(state[0], 2) + 398600500000000.0*(2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5) - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[0]*state[2]; out_6275558625866197697[47] = -1195801500000000.0*(-2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*pow(state[1], 2) + 398600500000000.0*(-2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5) - 1195801500000000.0*(2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[1] - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[1]*state[2]; out_6275558625866197697[48] = -1195801500000000.0*(-2*state[3]*state[4] + 2*state[5]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[1]*state[2] - 1195801500000000.0*(2*state[3]*state[5] + 2*state[4]*state[6])*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*state[0]*state[2] - 1195801500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -2.5)*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*pow(state[2], 2) + 398600500000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*(pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2)); out_6275558625866197697[49] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[5] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[4] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[3]; out_6275558625866197697[50] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[6] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[3] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[4]; out_6275558625866197697[51] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[3] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[6] - 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[5]; out_6275558625866197697[52] = 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[0]*state[4] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[1]*state[5] + 797201000000000.0*pow(pow(state[0], 2) + pow(state[1], 2) + pow(state[2], 2), -1.5)*state[2]*state[6]; out_6275558625866197697[53] = 0; out_6275558625866197697[54] = 0; out_6275558625866197697[55] = 0; out_6275558625866197697[56] = 0; out_6275558625866197697[57] = 0; out_6275558625866197697[58] = 0; out_6275558625866197697[59] = 0; out_6275558625866197697[60] = 0; out_6275558625866197697[61] = 0; out_6275558625866197697[62] = 0; out_6275558625866197697[63] = 0; out_6275558625866197697[64] = 0; out_6275558625866197697[65] = 1; out_6275558625866197697[66] = 0; out_6275558625866197697[67] = 0; out_6275558625866197697[68] = 0; } void h_12(double *state, double *unused, double *out_1029741073182827027) { out_1029741073182827027[0] = state[0]; out_1029741073182827027[1] = state[1]; out_1029741073182827027[2] = state[2]; } void H_12(double *state, double *unused, double *out_3005095031555557250) { out_3005095031555557250[0] = 1; out_3005095031555557250[1] = 0; out_3005095031555557250[2] = 0; out_3005095031555557250[3] = 0; out_3005095031555557250[4] = 0; out_3005095031555557250[5] = 0; out_3005095031555557250[6] = 0; out_3005095031555557250[7] = 0; out_3005095031555557250[8] = 0; out_3005095031555557250[9] = 0; out_3005095031555557250[10] = 0; out_3005095031555557250[11] = 0; out_3005095031555557250[12] = 0; out_3005095031555557250[13] = 0; out_3005095031555557250[14] = 0; out_3005095031555557250[15] = 0; out_3005095031555557250[16] = 0; out_3005095031555557250[17] = 0; out_3005095031555557250[18] = 0; out_3005095031555557250[19] = 0; out_3005095031555557250[20] = 0; out_3005095031555557250[21] = 0; out_3005095031555557250[22] = 0; out_3005095031555557250[23] = 0; out_3005095031555557250[24] = 1; out_3005095031555557250[25] = 0; out_3005095031555557250[26] = 0; out_3005095031555557250[27] = 0; out_3005095031555557250[28] = 0; out_3005095031555557250[29] = 0; out_3005095031555557250[30] = 0; out_3005095031555557250[31] = 0; out_3005095031555557250[32] = 0; out_3005095031555557250[33] = 0; out_3005095031555557250[34] = 0; out_3005095031555557250[35] = 0; out_3005095031555557250[36] = 0; out_3005095031555557250[37] = 0; out_3005095031555557250[38] = 0; out_3005095031555557250[39] = 0; out_3005095031555557250[40] = 0; out_3005095031555557250[41] = 0; out_3005095031555557250[42] = 0; out_3005095031555557250[43] = 0; out_3005095031555557250[44] = 0; out_3005095031555557250[45] = 0; out_3005095031555557250[46] = 0; out_3005095031555557250[47] = 0; out_3005095031555557250[48] = 1; out_3005095031555557250[49] = 0; out_3005095031555557250[50] = 0; out_3005095031555557250[51] = 0; out_3005095031555557250[52] = 0; out_3005095031555557250[53] = 0; out_3005095031555557250[54] = 0; out_3005095031555557250[55] = 0; out_3005095031555557250[56] = 0; out_3005095031555557250[57] = 0; out_3005095031555557250[58] = 0; out_3005095031555557250[59] = 0; out_3005095031555557250[60] = 0; out_3005095031555557250[61] = 0; out_3005095031555557250[62] = 0; out_3005095031555557250[63] = 0; out_3005095031555557250[64] = 0; out_3005095031555557250[65] = 0; out_3005095031555557250[66] = 0; out_3005095031555557250[67] = 0; out_3005095031555557250[68] = 0; } void h_31(double *state, double *unused, double *out_6461370520649494816) { out_6461370520649494816[0] = state[7]; out_6461370520649494816[1] = state[8]; out_6461370520649494816[2] = state[9]; } void H_31(double *state, double *unused, double *out_5474853234853266326) { out_5474853234853266326[0] = 0; out_5474853234853266326[1] = 0; out_5474853234853266326[2] = 0; out_5474853234853266326[3] = 0; out_5474853234853266326[4] = 0; out_5474853234853266326[5] = 0; out_5474853234853266326[6] = 0; out_5474853234853266326[7] = 1; out_5474853234853266326[8] = 0; out_5474853234853266326[9] = 0; out_5474853234853266326[10] = 0; out_5474853234853266326[11] = 0; out_5474853234853266326[12] = 0; out_5474853234853266326[13] = 0; out_5474853234853266326[14] = 0; out_5474853234853266326[15] = 0; out_5474853234853266326[16] = 0; out_5474853234853266326[17] = 0; out_5474853234853266326[18] = 0; out_5474853234853266326[19] = 0; out_5474853234853266326[20] = 0; out_5474853234853266326[21] = 0; out_5474853234853266326[22] = 0; out_5474853234853266326[23] = 0; out_5474853234853266326[24] = 0; out_5474853234853266326[25] = 0; out_5474853234853266326[26] = 0; out_5474853234853266326[27] = 0; out_5474853234853266326[28] = 0; out_5474853234853266326[29] = 0; out_5474853234853266326[30] = 0; out_5474853234853266326[31] = 1; out_5474853234853266326[32] = 0; out_5474853234853266326[33] = 0; out_5474853234853266326[34] = 0; out_5474853234853266326[35] = 0; out_5474853234853266326[36] = 0; out_5474853234853266326[37] = 0; out_5474853234853266326[38] = 0; out_5474853234853266326[39] = 0; out_5474853234853266326[40] = 0; out_5474853234853266326[41] = 0; out_5474853234853266326[42] = 0; out_5474853234853266326[43] = 0; out_5474853234853266326[44] = 0; out_5474853234853266326[45] = 0; out_5474853234853266326[46] = 0; out_5474853234853266326[47] = 0; out_5474853234853266326[48] = 0; out_5474853234853266326[49] = 0; out_5474853234853266326[50] = 0; out_5474853234853266326[51] = 0; out_5474853234853266326[52] = 0; out_5474853234853266326[53] = 0; out_5474853234853266326[54] = 0; out_5474853234853266326[55] = 1; out_5474853234853266326[56] = 0; out_5474853234853266326[57] = 0; out_5474853234853266326[58] = 0; out_5474853234853266326[59] = 0; out_5474853234853266326[60] = 0; out_5474853234853266326[61] = 0; out_5474853234853266326[62] = 0; out_5474853234853266326[63] = 0; out_5474853234853266326[64] = 0; out_5474853234853266326[65] = 0; out_5474853234853266326[66] = 0; out_5474853234853266326[67] = 0; out_5474853234853266326[68] = 0; } void h_32(double *state, double *unused, double *out_2101340024716927954) { out_2101340024716927954[0] = state[3]; out_2101340024716927954[1] = state[4]; out_2101340024716927954[2] = state[5]; out_2101340024716927954[3] = state[6]; } void H_32(double *state, double *unused, double *out_4491552036411005924) { out_4491552036411005924[0] = 0; out_4491552036411005924[1] = 0; out_4491552036411005924[2] = 0; out_4491552036411005924[3] = 1; out_4491552036411005924[4] = 0; out_4491552036411005924[5] = 0; out_4491552036411005924[6] = 0; out_4491552036411005924[7] = 0; out_4491552036411005924[8] = 0; out_4491552036411005924[9] = 0; out_4491552036411005924[10] = 0; out_4491552036411005924[11] = 0; out_4491552036411005924[12] = 0; out_4491552036411005924[13] = 0; out_4491552036411005924[14] = 0; out_4491552036411005924[15] = 0; out_4491552036411005924[16] = 0; out_4491552036411005924[17] = 0; out_4491552036411005924[18] = 0; out_4491552036411005924[19] = 0; out_4491552036411005924[20] = 0; out_4491552036411005924[21] = 0; out_4491552036411005924[22] = 0; out_4491552036411005924[23] = 0; out_4491552036411005924[24] = 0; out_4491552036411005924[25] = 0; out_4491552036411005924[26] = 0; out_4491552036411005924[27] = 1; out_4491552036411005924[28] = 0; out_4491552036411005924[29] = 0; out_4491552036411005924[30] = 0; out_4491552036411005924[31] = 0; out_4491552036411005924[32] = 0; out_4491552036411005924[33] = 0; out_4491552036411005924[34] = 0; out_4491552036411005924[35] = 0; out_4491552036411005924[36] = 0; out_4491552036411005924[37] = 0; out_4491552036411005924[38] = 0; out_4491552036411005924[39] = 0; out_4491552036411005924[40] = 0; out_4491552036411005924[41] = 0; out_4491552036411005924[42] = 0; out_4491552036411005924[43] = 0; out_4491552036411005924[44] = 0; out_4491552036411005924[45] = 0; out_4491552036411005924[46] = 0; out_4491552036411005924[47] = 0; out_4491552036411005924[48] = 0; out_4491552036411005924[49] = 0; out_4491552036411005924[50] = 0; out_4491552036411005924[51] = 1; out_4491552036411005924[52] = 0; out_4491552036411005924[53] = 0; out_4491552036411005924[54] = 0; out_4491552036411005924[55] = 0; out_4491552036411005924[56] = 0; out_4491552036411005924[57] = 0; out_4491552036411005924[58] = 0; out_4491552036411005924[59] = 0; out_4491552036411005924[60] = 0; out_4491552036411005924[61] = 0; out_4491552036411005924[62] = 0; out_4491552036411005924[63] = 0; out_4491552036411005924[64] = 0; out_4491552036411005924[65] = 0; out_4491552036411005924[66] = 0; out_4491552036411005924[67] = 0; out_4491552036411005924[68] = 0; out_4491552036411005924[69] = 0; out_4491552036411005924[70] = 0; out_4491552036411005924[71] = 0; out_4491552036411005924[72] = 0; out_4491552036411005924[73] = 0; out_4491552036411005924[74] = 0; out_4491552036411005924[75] = 1; out_4491552036411005924[76] = 0; out_4491552036411005924[77] = 0; out_4491552036411005924[78] = 0; out_4491552036411005924[79] = 0; out_4491552036411005924[80] = 0; out_4491552036411005924[81] = 0; out_4491552036411005924[82] = 0; out_4491552036411005924[83] = 0; out_4491552036411005924[84] = 0; out_4491552036411005924[85] = 0; out_4491552036411005924[86] = 0; out_4491552036411005924[87] = 0; out_4491552036411005924[88] = 0; out_4491552036411005924[89] = 0; out_4491552036411005924[90] = 0; out_4491552036411005924[91] = 0; } void h_13(double *state, double *unused, double *out_2424738802151988478) { out_2424738802151988478[0] = (-2*state[3]*state[5] + 2*state[4]*state[6])*state[9] + (2*state[3]*state[6] + 2*state[4]*state[5])*state[8] + (pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2))*state[7]; out_2424738802151988478[1] = (2*state[3]*state[4] + 2*state[5]*state[6])*state[9] + (-2*state[3]*state[6] + 2*state[4]*state[5])*state[7] + (pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2))*state[8]; out_2424738802151988478[2] = (-2*state[3]*state[4] + 2*state[5]*state[6])*state[8] + (2*state[3]*state[5] + 2*state[4]*state[6])*state[7] + (pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2))*state[9]; } void H_13(double *state, double *unused, double *out_8550083838302739916) { out_8550083838302739916[0] = 0; out_8550083838302739916[1] = 0; out_8550083838302739916[2] = 0; out_8550083838302739916[3] = 2*state[3]*state[7] - 2*state[5]*state[9] + 2*state[6]*state[8]; out_8550083838302739916[4] = 2*state[4]*state[7] + 2*state[5]*state[8] + 2*state[6]*state[9]; out_8550083838302739916[5] = -2*state[3]*state[9] + 2*state[4]*state[8] - 2*state[5]*state[7]; out_8550083838302739916[6] = 2*state[3]*state[8] + 2*state[4]*state[9] - 2*state[6]*state[7]; out_8550083838302739916[7] = pow(state[3], 2) + pow(state[4], 2) - pow(state[5], 2) - pow(state[6], 2); out_8550083838302739916[8] = 2*state[3]*state[6] + 2*state[4]*state[5]; out_8550083838302739916[9] = -2*state[3]*state[5] + 2*state[4]*state[6]; out_8550083838302739916[10] = 0; out_8550083838302739916[11] = 0; out_8550083838302739916[12] = 0; out_8550083838302739916[13] = 0; out_8550083838302739916[14] = 0; out_8550083838302739916[15] = 0; out_8550083838302739916[16] = 0; out_8550083838302739916[17] = 0; out_8550083838302739916[18] = 0; out_8550083838302739916[19] = 0; out_8550083838302739916[20] = 0; out_8550083838302739916[21] = 0; out_8550083838302739916[22] = 0; out_8550083838302739916[23] = 0; out_8550083838302739916[24] = 0; out_8550083838302739916[25] = 0; out_8550083838302739916[26] = 2*state[3]*state[8] + 2*state[4]*state[9] - 2*state[6]*state[7]; out_8550083838302739916[27] = 2*state[3]*state[9] - 2*state[4]*state[8] + 2*state[5]*state[7]; out_8550083838302739916[28] = 2*state[4]*state[7] + 2*state[5]*state[8] + 2*state[6]*state[9]; out_8550083838302739916[29] = -2*state[3]*state[7] + 2*state[5]*state[9] - 2*state[6]*state[8]; out_8550083838302739916[30] = -2*state[3]*state[6] + 2*state[4]*state[5]; out_8550083838302739916[31] = pow(state[3], 2) - pow(state[4], 2) + pow(state[5], 2) - pow(state[6], 2); out_8550083838302739916[32] = 2*state[3]*state[4] + 2*state[5]*state[6]; out_8550083838302739916[33] = 0; out_8550083838302739916[34] = 0; out_8550083838302739916[35] = 0; out_8550083838302739916[36] = 0; out_8550083838302739916[37] = 0; out_8550083838302739916[38] = 0; out_8550083838302739916[39] = 0; out_8550083838302739916[40] = 0; out_8550083838302739916[41] = 0; out_8550083838302739916[42] = 0; out_8550083838302739916[43] = 0; out_8550083838302739916[44] = 0; out_8550083838302739916[45] = 0; out_8550083838302739916[46] = 0; out_8550083838302739916[47] = 0; out_8550083838302739916[48] = 0; out_8550083838302739916[49] = 2*state[3]*state[9] - 2*state[4]*state[8] + 2*state[5]*state[7]; out_8550083838302739916[50] = -2*state[3]*state[8] - 2*state[4]*state[9] + 2*state[6]*state[7]; out_8550083838302739916[51] = 2*state[3]*state[7] - 2*state[5]*state[9] + 2*state[6]*state[8]; out_8550083838302739916[52] = 2*state[4]*state[7] + 2*state[5]*state[8] + 2*state[6]*state[9]; out_8550083838302739916[53] = 2*state[3]*state[5] + 2*state[4]*state[6]; out_8550083838302739916[54] = -2*state[3]*state[4] + 2*state[5]*state[6]; out_8550083838302739916[55] = pow(state[3], 2) - pow(state[4], 2) - pow(state[5], 2) + pow(state[6], 2); out_8550083838302739916[56] = 0; out_8550083838302739916[57] = 0; out_8550083838302739916[58] = 0; out_8550083838302739916[59] = 0; out_8550083838302739916[60] = 0; out_8550083838302739916[61] = 0; out_8550083838302739916[62] = 0; out_8550083838302739916[63] = 0; out_8550083838302739916[64] = 0; out_8550083838302739916[65] = 0; out_8550083838302739916[66] = 0; out_8550083838302739916[67] = 0; out_8550083838302739916[68] = 0; } void h_14(double *state, double *unused, double *out_6350337263133992527) { out_6350337263133992527[0] = state[10]; out_6350337263133992527[1] = state[11]; out_6350337263133992527[2] = state[12]; } void H_14(double *state, double *unused, double *out_2203357074039413582) { out_2203357074039413582[0] = 0; out_2203357074039413582[1] = 0; out_2203357074039413582[2] = 0; out_2203357074039413582[3] = 0; out_2203357074039413582[4] = 0; out_2203357074039413582[5] = 0; out_2203357074039413582[6] = 0; out_2203357074039413582[7] = 0; out_2203357074039413582[8] = 0; out_2203357074039413582[9] = 0; out_2203357074039413582[10] = 1; out_2203357074039413582[11] = 0; out_2203357074039413582[12] = 0; out_2203357074039413582[13] = 0; out_2203357074039413582[14] = 0; out_2203357074039413582[15] = 0; out_2203357074039413582[16] = 0; out_2203357074039413582[17] = 0; out_2203357074039413582[18] = 0; out_2203357074039413582[19] = 0; out_2203357074039413582[20] = 0; out_2203357074039413582[21] = 0; out_2203357074039413582[22] = 0; out_2203357074039413582[23] = 0; out_2203357074039413582[24] = 0; out_2203357074039413582[25] = 0; out_2203357074039413582[26] = 0; out_2203357074039413582[27] = 0; out_2203357074039413582[28] = 0; out_2203357074039413582[29] = 0; out_2203357074039413582[30] = 0; out_2203357074039413582[31] = 0; out_2203357074039413582[32] = 0; out_2203357074039413582[33] = 0; out_2203357074039413582[34] = 1; out_2203357074039413582[35] = 0; out_2203357074039413582[36] = 0; out_2203357074039413582[37] = 0; out_2203357074039413582[38] = 0; out_2203357074039413582[39] = 0; out_2203357074039413582[40] = 0; out_2203357074039413582[41] = 0; out_2203357074039413582[42] = 0; out_2203357074039413582[43] = 0; out_2203357074039413582[44] = 0; out_2203357074039413582[45] = 0; out_2203357074039413582[46] = 0; out_2203357074039413582[47] = 0; out_2203357074039413582[48] = 0; out_2203357074039413582[49] = 0; out_2203357074039413582[50] = 0; out_2203357074039413582[51] = 0; out_2203357074039413582[52] = 0; out_2203357074039413582[53] = 0; out_2203357074039413582[54] = 0; out_2203357074039413582[55] = 0; out_2203357074039413582[56] = 0; out_2203357074039413582[57] = 0; out_2203357074039413582[58] = 1; out_2203357074039413582[59] = 0; out_2203357074039413582[60] = 0; out_2203357074039413582[61] = 0; out_2203357074039413582[62] = 0; out_2203357074039413582[63] = 0; out_2203357074039413582[64] = 0; out_2203357074039413582[65] = 0; out_2203357074039413582[66] = 0; out_2203357074039413582[67] = 0; out_2203357074039413582[68] = 0; } void h_19(double *state, double *unused, double *out_5874493945137936551) { out_5874493945137936551[0] = state[20]; out_5874493945137936551[1] = state[21]; out_5874493945137936551[2] = state[22]; } void H_19(double *state, double *unused, double *out_6160069650627068086) { out_6160069650627068086[0] = 0; out_6160069650627068086[1] = 0; out_6160069650627068086[2] = 0; out_6160069650627068086[3] = 0; out_6160069650627068086[4] = 0; out_6160069650627068086[5] = 0; out_6160069650627068086[6] = 0; out_6160069650627068086[7] = 0; out_6160069650627068086[8] = 0; out_6160069650627068086[9] = 0; out_6160069650627068086[10] = 0; out_6160069650627068086[11] = 0; out_6160069650627068086[12] = 0; out_6160069650627068086[13] = 0; out_6160069650627068086[14] = 0; out_6160069650627068086[15] = 0; out_6160069650627068086[16] = 0; out_6160069650627068086[17] = 0; out_6160069650627068086[18] = 0; out_6160069650627068086[19] = 0; out_6160069650627068086[20] = 1; out_6160069650627068086[21] = 0; out_6160069650627068086[22] = 0; out_6160069650627068086[23] = 0; out_6160069650627068086[24] = 0; out_6160069650627068086[25] = 0; out_6160069650627068086[26] = 0; out_6160069650627068086[27] = 0; out_6160069650627068086[28] = 0; out_6160069650627068086[29] = 0; out_6160069650627068086[30] = 0; out_6160069650627068086[31] = 0; out_6160069650627068086[32] = 0; out_6160069650627068086[33] = 0; out_6160069650627068086[34] = 0; out_6160069650627068086[35] = 0; out_6160069650627068086[36] = 0; out_6160069650627068086[37] = 0; out_6160069650627068086[38] = 0; out_6160069650627068086[39] = 0; out_6160069650627068086[40] = 0; out_6160069650627068086[41] = 0; out_6160069650627068086[42] = 0; out_6160069650627068086[43] = 0; out_6160069650627068086[44] = 1; out_6160069650627068086[45] = 0; out_6160069650627068086[46] = 0; out_6160069650627068086[47] = 0; out_6160069650627068086[48] = 0; out_6160069650627068086[49] = 0; out_6160069650627068086[50] = 0; out_6160069650627068086[51] = 0; out_6160069650627068086[52] = 0; out_6160069650627068086[53] = 0; out_6160069650627068086[54] = 0; out_6160069650627068086[55] = 0; out_6160069650627068086[56] = 0; out_6160069650627068086[57] = 0; out_6160069650627068086[58] = 0; out_6160069650627068086[59] = 0; out_6160069650627068086[60] = 0; out_6160069650627068086[61] = 0; out_6160069650627068086[62] = 0; out_6160069650627068086[63] = 0; out_6160069650627068086[64] = 0; out_6160069650627068086[65] = 0; out_6160069650627068086[66] = 0; out_6160069650627068086[67] = 0; out_6160069650627068086[68] = 1; } } extern "C"{ #define DIM 23 #define EDIM 22 #define MEDIM 22 typedef void (*Hfun)(double *, double *, double *); void predict(double *x, double *P, double *Q, double dt); const static double MAHA_THRESH_3 = 3.841459; void update_3(double *, double *, double *, double *, double *); const static double MAHA_THRESH_4 = 7.814728; void update_4(double *, double *, double *, double *, double *); const static double MAHA_THRESH_9 = 7.814728; void update_9(double *, double *, double *, double *, double *); const static double MAHA_THRESH_10 = 7.814728; void update_10(double *, double *, double *, double *, double *); const static double MAHA_THRESH_12 = 7.814728; void update_12(double *, double *, double *, double *, double *); const static double MAHA_THRESH_31 = 7.814728; void update_31(double *, double *, double *, double *, double *); const static double MAHA_THRESH_32 = 9.487729; void update_32(double *, double *, double *, double *, double *); const static double MAHA_THRESH_13 = 7.814728; void update_13(double *, double *, double *, double *, double *); const static double MAHA_THRESH_14 = 7.814728; void update_14(double *, double *, double *, double *, double *); const static double MAHA_THRESH_19 = 7.814728; void update_19(double *, double *, double *, double *, double *); } #include <eigen3/Eigen/Dense> #include <iostream> typedef Eigen::Matrix<double, DIM, DIM, Eigen::RowMajor> DDM; typedef Eigen::Matrix<double, EDIM, EDIM, Eigen::RowMajor> EEM; typedef Eigen::Matrix<double, DIM, EDIM, Eigen::RowMajor> DEM; void predict(double *in_x, double *in_P, double *in_Q, double dt) { typedef Eigen::Matrix<double, MEDIM, MEDIM, Eigen::RowMajor> RRM; double nx[DIM] = {0}; double in_F[EDIM*EDIM] = {0}; // functions from sympy f_fun(in_x, dt, nx); F_fun(in_x, dt, in_F); EEM F(in_F); EEM P(in_P); EEM Q(in_Q); RRM F_main = F.topLeftCorner(MEDIM, MEDIM); P.topLeftCorner(MEDIM, MEDIM) = (F_main * P.topLeftCorner(MEDIM, MEDIM)) * F_main.transpose(); P.topRightCorner(MEDIM, EDIM - MEDIM) = F_main * P.topRightCorner(MEDIM, EDIM - MEDIM); P.bottomLeftCorner(EDIM - MEDIM, MEDIM) = P.bottomLeftCorner(EDIM - MEDIM, MEDIM) * F_main.transpose(); P = P + dt*Q; // copy out state memcpy(in_x, nx, DIM * sizeof(double)); memcpy(in_P, P.data(), EDIM * EDIM * sizeof(double)); } // note: extra_args dim only correct when null space projecting // otherwise 1 template <int ZDIM, int EADIM, bool MAHA_TEST> void update(double *in_x, double *in_P, Hfun h_fun, Hfun H_fun, Hfun Hea_fun, double *in_z, double *in_R, double *in_ea, double MAHA_THRESHOLD) { typedef Eigen::Matrix<double, ZDIM, ZDIM, Eigen::RowMajor> ZZM; typedef Eigen::Matrix<double, ZDIM, DIM, Eigen::RowMajor> ZDM; typedef Eigen::Matrix<double, Eigen::Dynamic, EDIM, Eigen::RowMajor> XEM; //typedef Eigen::Matrix<double, EDIM, ZDIM, Eigen::RowMajor> EZM; typedef Eigen::Matrix<double, Eigen::Dynamic, 1> X1M; typedef Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor> XXM; double in_hx[ZDIM] = {0}; double in_H[ZDIM * DIM] = {0}; double in_H_mod[EDIM * DIM] = {0}; double delta_x[EDIM] = {0}; double x_new[DIM] = {0}; // state x, P Eigen::Matrix<double, ZDIM, 1> z(in_z); EEM P(in_P); ZZM pre_R(in_R); // functions from sympy h_fun(in_x, in_ea, in_hx); H_fun(in_x, in_ea, in_H); ZDM pre_H(in_H); // get y (y = z - hx) Eigen::Matrix<double, ZDIM, 1> pre_y(in_hx); pre_y = z - pre_y; X1M y; XXM H; XXM R; if (Hea_fun){ typedef Eigen::Matrix<double, ZDIM, EADIM, Eigen::RowMajor> ZAM; double in_Hea[ZDIM * EADIM] = {0}; Hea_fun(in_x, in_ea, in_Hea); ZAM Hea(in_Hea); XXM A = Hea.transpose().fullPivLu().kernel(); y = A.transpose() * pre_y; H = A.transpose() * pre_H; R = A.transpose() * pre_R * A; } else { y = pre_y; H = pre_H; R = pre_R; } // get modified H H_mod_fun(in_x, in_H_mod); DEM H_mod(in_H_mod); XEM H_err = H * H_mod; // Do mahalobis distance test if (MAHA_TEST){ XXM a = (H_err * P * H_err.transpose() + R).inverse(); double maha_dist = y.transpose() * a * y; if (maha_dist > MAHA_THRESHOLD){ R = 1.0e16 * R; } } // Outlier resilient weighting double weight = 1;//(1.5)/(1 + y.squaredNorm()/R.sum()); // kalman gains and I_KH XXM S = ((H_err * P) * H_err.transpose()) + R/weight; XEM KT = S.fullPivLu().solve(H_err * P.transpose()); //EZM K = KT.transpose(); TODO: WHY DOES THIS NOT COMPILE? //EZM K = S.fullPivLu().solve(H_err * P.transpose()).transpose(); //std::cout << "Here is the matrix rot:\n" << K << std::endl; EEM I_KH = Eigen::Matrix<double, EDIM, EDIM>::Identity() - (KT.transpose() * H_err); // update state by injecting dx Eigen::Matrix<double, EDIM, 1> dx(delta_x); dx = (KT.transpose() * y); memcpy(delta_x, dx.data(), EDIM * sizeof(double)); err_fun(in_x, delta_x, x_new); Eigen::Matrix<double, DIM, 1> x(x_new); // update cov P = ((I_KH * P) * I_KH.transpose()) + ((KT.transpose() * R) * KT); // copy out state memcpy(in_x, x.data(), DIM * sizeof(double)); memcpy(in_P, P.data(), EDIM * EDIM * sizeof(double)); memcpy(in_z, y.data(), y.rows() * sizeof(double)); } extern "C"{ void update_3(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<1,3,0>(in_x, in_P, h_3, H_3, NULL, in_z, in_R, in_ea, MAHA_THRESH_3); } void update_4(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_4, H_4, NULL, in_z, in_R, in_ea, MAHA_THRESH_4); } void update_9(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_9, H_9, NULL, in_z, in_R, in_ea, MAHA_THRESH_9); } void update_10(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_10, H_10, NULL, in_z, in_R, in_ea, MAHA_THRESH_10); } void update_12(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_12, H_12, NULL, in_z, in_R, in_ea, MAHA_THRESH_12); } void update_31(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_31, H_31, NULL, in_z, in_R, in_ea, MAHA_THRESH_31); } void update_32(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<4,3,0>(in_x, in_P, h_32, H_32, NULL, in_z, in_R, in_ea, MAHA_THRESH_32); } void update_13(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_13, H_13, NULL, in_z, in_R, in_ea, MAHA_THRESH_13); } void update_14(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_14, H_14, NULL, in_z, in_R, in_ea, MAHA_THRESH_14); } void update_19(double *in_x, double *in_P, double *in_z, double *in_R, double *in_ea) { update<3,3,0>(in_x, in_P, h_19, H_19, NULL, in_z, in_R, in_ea, MAHA_THRESH_19); } }
46.582505
673
0.686761
lth1436
4039979957516c4bc1245e7b61baf93ccd66128f
964
cpp
C++
Interviewbit/TwoPointers/intersection_of_sorted_arrays.cpp
nullpointxr/HackerRankSolutions
052c9ab66bfd66268b81d8e7888c3d7504ab988f
[ "Apache-2.0" ]
1
2020-10-25T16:12:09.000Z
2020-10-25T16:12:09.000Z
Interviewbit/TwoPointers/intersection_of_sorted_arrays.cpp
abhishek-sankar/Competitive-Coding-Solutions
052c9ab66bfd66268b81d8e7888c3d7504ab988f
[ "Apache-2.0" ]
3
2020-11-12T05:44:24.000Z
2021-04-05T08:09:01.000Z
Interviewbit/TwoPointers/intersection_of_sorted_arrays.cpp
nullpointxr/HackerRankSolutions
052c9ab66bfd66268b81d8e7888c3d7504ab988f
[ "Apache-2.0" ]
null
null
null
/* https://www.interviewbit.com/problems/intersection-of-sorted-arrays/ Intersection Of Sorted Arrays Asked in: Facebook, Google Find the intersection of two sorted arrays. OR in other words, Given 2 sorted arrays, find all the elements which occur in both the arrays. Example : Input : A : [1 2 3 3 4 5 6] B : [3 3 5] Output : [3 3 5] Input : A : [1 2 3 3 4 5 6] B : [3 5] Output : [3 5] NOTE : For the purpose of this problem ( as also conveyed by the sample case ), assume that elements that appear more than once in both arrays should be included multiple times in the final output. */ vector<int> Solution::intersect(const vector<int> &A, const vector<int> &B) { vector<int>res; for(int i=0, j=0;i<A.size() && j<B.size();){ if(A[i]==B[j]){ res.push_back(A[i]); i++; j++; }else if(A[i]<B[j]){ i++; }else{ j++; } } return res; }
26.054054
199
0.5861
nullpointxr
403ff2e3015c718a5d5239b0c203464b263dea44
1,550
cpp
C++
vkconfig_core/layer_state.cpp
dorian-apanel-intel/VulkanTools
ff6d769f160def2176d6325d8bbee78215ea3c09
[ "Apache-2.0" ]
579
2016-02-16T14:24:33.000Z
2022-03-30T01:15:29.000Z
vkconfig_core/layer_state.cpp
dorian-apanel-intel/VulkanTools
ff6d769f160def2176d6325d8bbee78215ea3c09
[ "Apache-2.0" ]
1,064
2016-02-18T00:27:10.000Z
2022-03-31T18:17:08.000Z
vkconfig_core/layer_state.cpp
dorian-apanel-intel/VulkanTools
ff6d769f160def2176d6325d8bbee78215ea3c09
[ "Apache-2.0" ]
200
2016-02-16T19:57:40.000Z
2022-03-10T22:30:59.000Z
/* * Copyright (c) 2020-2021 Valve Corporation * Copyright (c) 2020-2021 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Authors: * - Christophe Riccio <christophe@lunarg.com> */ #include "layer_state.h" #include "util.h" #include <cstring> #include <cassert> const char* GetToken(LayerState state) { static const char* table[] = { "APPLICATION_CONTROLLED", // LAYER_STATE_APPLICATION_CONTROLLED "OVERRIDDEN", // LAYER_STATE_OVERRIDDEN "EXCLUDED" // LAYER_STATE_EXCLUDED }; static_assert(countof(table) == LAYER_STATE_COUNT, "The tranlation table size doesn't match the enum number of elements"); return table[state]; } LayerState GetLayerState(const char* token) { for (std::size_t i = 0, n = LAYER_STATE_COUNT; i < n; ++i) { const LayerState layer_state = static_cast<LayerState>(i); if (std::strcmp(GetToken(layer_state), token) == 0) return layer_state; } assert(0); return static_cast<LayerState>(-1); }
32.291667
126
0.689032
dorian-apanel-intel
4043aa0a05715467a56bc3de351a54e62952f628
3,855
cpp
C++
WaveletTree/WaveletTree/WaveletNode.cpp
Vaan5/Bioinformatics---Construction-of-a-binary-wavelet-tree-using-RRR-structure
12b8c0a293d521204c97580a6b0ab2654bffac8b
[ "MIT" ]
null
null
null
WaveletTree/WaveletTree/WaveletNode.cpp
Vaan5/Bioinformatics---Construction-of-a-binary-wavelet-tree-using-RRR-structure
12b8c0a293d521204c97580a6b0ab2654bffac8b
[ "MIT" ]
null
null
null
WaveletTree/WaveletTree/WaveletNode.cpp
Vaan5/Bioinformatics---Construction-of-a-binary-wavelet-tree-using-RRR-structure
12b8c0a293d521204c97580a6b0ab2654bffac8b
[ "MIT" ]
4
2016-07-24T18:23:06.000Z
2019-04-11T12:37:22.000Z
#include "WaveletNode.h" // Returns left child node WaveletNode* WaveletNode::getLeftChild() const { return this->leftChild; } // Returns right child node WaveletNode* WaveletNode::getRightChild() const { return this->rightChild; } // Returns parent node WaveletNode* WaveletNode::getParent() const { return this->parent; } // Creates a new wavelet tree node // content_ content to be stored in the node // parent_ parent node in the wavelet tree // start_ first index of the alphabet subset stored in the node // end_ last index of the alphabet subset stored in the node // alphabetIndices_ symbol -> index alphabet mapping calculated when constructing the wavelet tree // isLeftChild_ flag to know if the current node is a left child // visualOutput file handler used to generate graphviz data WaveletNode::WaveletNode(string content_, WaveletNode *parent_, uint8_t start_, uint8_t end_, alphabet &alphabetIndices_, bool isLeftChild_, FILE* visualOutput) : parent(parent_), start(start_), end(end_), isLeftChild(isLeftChild_) { this->id = idGenerator++; if (visualOutput != NULL) { if (this->parent != NULL) { fprintf(visualOutput, "\t%d -> %d;\n", this->parent->id, this->id); } fprintf(visualOutput, "\t%d [ label = \"%s\\n", this->id, content_.c_str()); } // Alphabet subrange division // start and end are inclusive indices // Current node children will get alphabet intervals [start, threshold] and [threshold + 1, end] this->threshold = (uint8_t)(start / 2. + end / 2.); uint64_t zeroIndex = 0; uint64_t oneIndex = 0; uint64_t contentSize = content_.length(); // Substring from original string that contains only the 0 encoded content part char* contentZeroes = (char*)malloc(sizeof(char) * (contentSize + 1)); // Substring from original string that contains only the 1 encoded content part char* contentOnes = (char*)malloc(sizeof(char) * (contentSize + 1)); // Create binary string for RRR input for (uint64_t i = 0; i < contentSize; i++) { char c = content_[i]; if (alphabetIndices_[c] <= threshold) { contentZeroes[zeroIndex] = c; zeroIndex++; content_[i] = '0'; } else { contentOnes[oneIndex] = c; oneIndex++; content_[i] = '1'; } } if (visualOutput != NULL) { fprintf(visualOutput, "%s\"];\n", content_.c_str()); } // Create RRR this->content = new RRR(content_); // Denote the end of substrings contentOnes[oneIndex] = '\0'; contentZeroes[zeroIndex] = '\0'; // Create children only if content has more than two characters if ((this->end - this->start) > 1) { this->leftChild = new WaveletNode((string)contentZeroes, this, this->start, this->threshold, alphabetIndices_, true, visualOutput); free(contentZeroes); if (this->threshold + 1 != this->end) this->rightChild = new WaveletNode((string)contentOnes, this, this->threshold + 1, this->end, alphabetIndices_, false, visualOutput); free(contentOnes); } else { // Free aliocated memory free(contentOnes); free(contentZeroes); } } // Free memory WaveletNode::~WaveletNode() { delete this->leftChild; delete this->rightChild; delete this->content; } // Returns RRR in which the content is stored RRR* WaveletNode::getContent() const { return content; } // Returns threshold used to define left and right child alhpabet subsets uint8_t WaveletNode::getThreshold() { return this->threshold; } // Returns true if the current child is it's parent's left child, // false otherwise bool WaveletNode::getIsLeftChild() { return this->isLeftChild; } // Returns first index of the node's alphabet subset uint8_t WaveletNode::getStart() { return this->start; } // Returns last index of the node's alphabet subset uint8_t WaveletNode::getEnd() { return this->end; } // Identifier counter used for naming nodes when creating graphviz data int WaveletNode::idGenerator = 0;
31.341463
233
0.71284
Vaan5
4048c247364a45f2e4e348bdb1c93cac1b919d6b
12,497
cpp
C++
src/tdme/tools/shared/controller/EntityBaseSubScreenController.cpp
mahula/tdme2
0f74d35ae5d2cd33b1a410c09f0d45f250ca7a64
[ "BSD-3-Clause" ]
null
null
null
src/tdme/tools/shared/controller/EntityBaseSubScreenController.cpp
mahula/tdme2
0f74d35ae5d2cd33b1a410c09f0d45f250ca7a64
[ "BSD-3-Clause" ]
null
null
null
src/tdme/tools/shared/controller/EntityBaseSubScreenController.cpp
mahula/tdme2
0f74d35ae5d2cd33b1a410c09f0d45f250ca7a64
[ "BSD-3-Clause" ]
null
null
null
#include <tdme/tools/shared/controller/EntityBaseSubScreenController.h> #include <map> #include <string> #include <vector> #include <tdme/gui/GUIParser.h> #include <tdme/gui/events/Action.h> #include <tdme/gui/events/GUIActionListener_Type.h> #include <tdme/gui/nodes/GUIElementNode.h> #include <tdme/gui/nodes/GUINode.h> #include <tdme/gui/nodes/GUINodeController.h> #include <tdme/gui/nodes/GUIParentNode.h> #include <tdme/gui/nodes/GUIScreenNode.h> #include <tdme/tools/shared/controller/InfoDialogScreenController.h> #include <tdme/tools/shared/model/LevelEditorEntity.h> #include <tdme/tools/shared/model/LevelPropertyPresets.h> #include <tdme/tools/shared/model/PropertyModelClass.h> #include <tdme/tools/shared/views/EntityBaseView.h> #include <tdme/tools/shared/views/PopUps.h> #include <tdme/utils/Console.h> #include <tdme/utils/Exception.h> #include <tdme/utils/MutableString.h> using std::map; using std::vector; using std::string; using tdme::tools::shared::controller::EntityBaseSubScreenController; using tdme::gui::GUIParser; using tdme::gui::events::Action; using tdme::gui::events::GUIActionListener_Type; using tdme::gui::nodes::GUIElementNode; using tdme::gui::nodes::GUINode; using tdme::gui::nodes::GUINodeController; using tdme::gui::nodes::GUIParentNode; using tdme::gui::nodes::GUIScreenNode; using tdme::tools::shared::controller::InfoDialogScreenController; using tdme::tools::shared::model::LevelEditorEntity; using tdme::tools::shared::model::LevelPropertyPresets; using tdme::tools::shared::model::PropertyModelClass; using tdme::tools::shared::views::EntityBaseView; using tdme::tools::shared::views::PopUps; using tdme::utils::MutableString; using tdme::utils::Console; using tdme::utils::Exception; MutableString EntityBaseSubScreenController::TEXT_EMPTY = MutableString(""); EntityBaseSubScreenController::EntityBaseSubScreenController(PopUps* popUps, Action* onSetEntityDataAction) { this->view = new EntityBaseView(this); this->popUps = popUps; this->onSetEntityDataAction = onSetEntityDataAction; value = new MutableString(); } EntityBaseSubScreenController::~EntityBaseSubScreenController() { delete view; delete onSetEntityDataAction; } void EntityBaseSubScreenController::initialize(GUIScreenNode* screenNode) { try { entityName = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("entity_name")); entityDescription = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("entity_description")); entityApply = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("button_entity_apply")); entityPropertyName = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("entity_property_name")); entityPropertyValue = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("entity_property_value")); entityPropertySave = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("button_entity_properties_save")); entityPropertyAdd = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("button_entity_properties_add")); entityPropertyRemove = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("button_entity_properties_remove")); entityPropertiesList = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("entity_properties_listbox")); entityPropertyPresetApply = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("button_entity_properties_presetapply")); entityPropertiesPresets = dynamic_cast< GUIElementNode* >(screenNode->getNodeById("entity_properties_presets")); } catch (Exception& exception) { Console::print(string("EntityBaseSubScreenController::initialize(): An error occurred: ")); Console::println(string(exception.what())); } setEntityPresetIds(LevelPropertyPresets::getInstance()->getObjectPropertiesPresets()); } void EntityBaseSubScreenController::setEntityData(const string& name, const string& description) { entityName->getController()->setDisabled(false); entityName->getController()->setValue(name); entityDescription->getController()->setDisabled(false); entityDescription->getController()->setValue(description); entityApply->getController()->setDisabled(false); } void EntityBaseSubScreenController::unsetEntityData() { entityName->getController()->setValue(TEXT_EMPTY); entityName->getController()->setDisabled(true); entityDescription->getController()->setValue(TEXT_EMPTY); entityDescription->getController()->setDisabled(true); entityApply->getController()->setDisabled(true); } void EntityBaseSubScreenController::onEntityDataApply(LevelEditorEntity* model) { if (model == nullptr) return; view->setEntityData(model, entityName->getController()->getValue().getString(), entityDescription->getController()->getValue().getString()); onSetEntityDataAction->performAction(); } void EntityBaseSubScreenController::setEntityPresetIds(const map<string, vector<PropertyModelClass*>>& entityPresetIds) { auto entityPropertiesPresetsInnerNode = dynamic_cast< GUIParentNode* >((entityPropertiesPresets->getScreenNode()->getNodeById(entityPropertiesPresets->getId() + "_inner"))); auto idx = 0; string entityPropertiesPresetsInnerNodeSubNodesXML = ""; entityPropertiesPresetsInnerNodeSubNodesXML = entityPropertiesPresetsInnerNodeSubNodesXML + "<scrollarea-vertical id=\"" + entityPropertiesPresets->getId() + "_inner_scrollarea\" width=\"100%\" height=\"100\">\n"; for (auto it: entityPresetIds) { auto entityPresetId = it.first; entityPropertiesPresetsInnerNodeSubNodesXML = entityPropertiesPresetsInnerNodeSubNodesXML + "<dropdown-option text=\"" + GUIParser::escapeQuotes(entityPresetId) + "\" value=\"" + GUIParser::escapeQuotes(entityPresetId) + "\" " + (idx == 0 ? "selected=\"true\" " : "") + " />\n"; idx++; } entityPropertiesPresetsInnerNodeSubNodesXML = entityPropertiesPresetsInnerNodeSubNodesXML + "</scrollarea-vertical>"; try { entityPropertiesPresetsInnerNode->replaceSubNodes(entityPropertiesPresetsInnerNodeSubNodesXML, true); } catch (Exception& exception) { Console::print(string("EntityBaseSubScreenController::setEntityPresetIds(): An error occurred: ")); Console::println(string(exception.what())); } } void EntityBaseSubScreenController::setEntityProperties(LevelEditorEntity* entity, const string& presetId, const string& selectedName) { entityPropertiesPresets->getController()->setDisabled(false); entityPropertyPresetApply->getController()->setDisabled(false); entityPropertiesList->getController()->setDisabled(false); entityPropertyAdd->getController()->setDisabled(false); entityPropertyRemove->getController()->setDisabled(false); entityPropertySave->getController()->setDisabled(true); entityPropertyName->getController()->setDisabled(true); entityPropertyValue->getController()->setDisabled(true); entityPropertiesPresets->getController()->setValue(presetId.length() > 0 ? value->set(presetId) : value->set("none")); auto entityPropertiesListBoxInnerNode = dynamic_cast< GUIParentNode* >((entityPropertiesList->getScreenNode()->getNodeById(entityPropertiesList->getId() + "_inner"))); auto idx = 1; string entityPropertiesListBoxSubNodesXML = ""; entityPropertiesListBoxSubNodesXML = entityPropertiesListBoxSubNodesXML + "<scrollarea-vertical id=\"" + entityPropertiesList->getId() + "_inner_scrollarea\" width=\"100%\" height=\"100%\">\n"; for (auto i = 0; i < entity->getPropertyCount(); i++) { PropertyModelClass* entityProperty = entity->getPropertyByIndex(i); entityPropertiesListBoxSubNodesXML = entityPropertiesListBoxSubNodesXML + "<selectbox-option text=\"" + GUIParser::escapeQuotes(entityProperty->getName()) + ": " + GUIParser::escapeQuotes(entityProperty->getValue()) + "\" value=\"" + GUIParser::escapeQuotes(entityProperty->getName()) + "\" " + (selectedName.length() > 0 && entityProperty->getName() == selectedName ? "selected=\"true\" " : "") + "/>\n"; } entityPropertiesListBoxSubNodesXML = entityPropertiesListBoxSubNodesXML + "</scrollarea-vertical>\n"; try { entityPropertiesListBoxInnerNode->replaceSubNodes(entityPropertiesListBoxSubNodesXML, false); } catch (Exception& exception) { Console::print(string("EntityBaseSubScreenController::setEntityProperties(): An error occurred: ")); Console::println(string(exception.what())); } onEntityPropertiesSelectionChanged(entity); } void EntityBaseSubScreenController::unsetEntityProperties() { auto modelPropertiesListBoxInnerNode = dynamic_cast< GUIParentNode* >((entityPropertiesList->getScreenNode()->getNodeById(entityPropertiesList->getId() + "_inner"))); modelPropertiesListBoxInnerNode->clearSubNodes(); entityPropertiesPresets->getController()->setValue(value->set("none")); entityPropertiesPresets->getController()->setDisabled(true); entityPropertyPresetApply->getController()->setDisabled(true); entityPropertiesList->getController()->setDisabled(true); entityPropertyAdd->getController()->setDisabled(true); entityPropertyRemove->getController()->setDisabled(true); entityPropertySave->getController()->setDisabled(true); entityPropertyName->getController()->setValue(TEXT_EMPTY); entityPropertyName->getController()->setDisabled(true); entityPropertyValue->getController()->setValue(TEXT_EMPTY); entityPropertyValue->getController()->setDisabled(true); } void EntityBaseSubScreenController::onEntityPropertySave(LevelEditorEntity* entity) { if (view->entityPropertySave( entity, entityPropertiesList->getController()->getValue().getString(), entityPropertyName->getController()->getValue().getString(), entityPropertyValue->getController()->getValue().getString()) == false) { showErrorPopUp("Warning", "Saving entity property failed"); } } void EntityBaseSubScreenController::onEntityPropertyAdd(LevelEditorEntity* entity) { if (view->entityPropertyAdd(entity) == false) { showErrorPopUp("Warning", "Adding new entity property failed"); } } void EntityBaseSubScreenController::onEntityPropertyRemove(LevelEditorEntity* entity) { if (view->entityPropertyRemove(entity, entityPropertiesList->getController()->getValue().getString()) == false) { showErrorPopUp("Warning", "Removing entity property failed"); } } void EntityBaseSubScreenController::showErrorPopUp(const string& caption, const string& message) { popUps->getInfoDialogScreenController()->show(caption, message); } void EntityBaseSubScreenController::onEntityPropertyPresetApply(LevelEditorEntity* model) { view->entityPropertiesPreset(model, entityPropertiesPresets->getController()->getValue().getString()); } void EntityBaseSubScreenController::onEntityPropertiesSelectionChanged(LevelEditorEntity* entity) { entityPropertyName->getController()->setDisabled(true); entityPropertyName->getController()->setValue(TEXT_EMPTY); entityPropertyValue->getController()->setDisabled(true); entityPropertyValue->getController()->setValue(TEXT_EMPTY); entityPropertySave->getController()->setDisabled(true); entityPropertyRemove->getController()->setDisabled(true); auto entityProperty = entity->getProperty(entityPropertiesList->getController()->getValue().getString()); if (entityProperty != nullptr) { entityPropertyName->getController()->setValue(value->set(entityProperty->getName())); entityPropertyValue->getController()->setValue(value->set(entityProperty->getValue())); entityPropertyName->getController()->setDisabled(false); entityPropertyValue->getController()->setDisabled(false); entityPropertySave->getController()->setDisabled(false); entityPropertyRemove->getController()->setDisabled(false); } } void EntityBaseSubScreenController::onValueChanged(GUIElementNode* node, LevelEditorEntity* model) { if (node == entityPropertiesList) { onEntityPropertiesSelectionChanged(model); } else { } } void EntityBaseSubScreenController::onActionPerformed(GUIActionListener_Type* type, GUIElementNode* node, LevelEditorEntity* entity) { { auto v = type; if (v == GUIActionListener_Type::PERFORMED) { if (node->getId().compare("button_entity_apply") == 0) { onEntityDataApply(entity); } else if (node->getId().compare("button_entity_properties_presetapply") == 0) { onEntityPropertyPresetApply(entity); } else if (node->getId().compare("button_entity_properties_add") == 0) { onEntityPropertyAdd(entity); } else if (node->getId().compare("button_entity_properties_remove") == 0) { onEntityPropertyRemove(entity); } else if (node->getId().compare("button_entity_properties_save") == 0) { onEntityPropertySave(entity); } } } }
43.242215
174
0.780427
mahula
404edbd4d2e23e6b8928d59b59bff36c9954a535
39,012
cpp
C++
base/Windows/mkasm/mkasm.cpp
sphinxlogic/Singularity-RDK-2.0
2968c3b920a5383f7360e3e489aa772f964a7c42
[ "MIT" ]
null
null
null
base/Windows/mkasm/mkasm.cpp
sphinxlogic/Singularity-RDK-2.0
2968c3b920a5383f7360e3e489aa772f964a7c42
[ "MIT" ]
null
null
null
base/Windows/mkasm/mkasm.cpp
sphinxlogic/Singularity-RDK-2.0
2968c3b920a5383f7360e3e489aa772f964a7c42
[ "MIT" ]
null
null
null
////////////////////////////////////////////////////////////////////////////// // // Microsoft Research // Copyright (C) Microsoft Corporation // // File: mkasm.cpp // // Contents: Converts binary files into .asm or .cs files. // #include <stdlib.h> #include <stdio.h> #include <stddef.h> #include <winlean.h> #include <assert.h> ////////////////////////////////////////////////////////////////////////////// // enum { TARGET_BASE = 0x60000, TARGET_RANGE = 0x10000, }; BOOL fAsm = TRUE; BOOL fCpp = FALSE; BOOL fManaged = FALSE; BOOL fCompress = FALSE; BOOL fList = FALSE; BOOL fAllow64 = FALSE; CHAR szByteByteVTable[] = "?_vtable@ClassVector_ClassVector_uint8@@2UClass_System_VTable@@A"; // struct Class_System_VTable ClassVector_ClassVector_uint8::_vtable CHAR szByteByteSuffix[] = "@@2PAUClassVector_ClassVector_uint8@@A"; // ?c_Content@Class_Microsoft_Singularity_Shell_Slides@@2PAUClassVector_ClassVector_uint8@@A // struct ClassVector_ClassVector_uint8 * Class_Microsoft_Singularity_Shell_Slides::c_Content CHAR szByteVTable[] = "?_vtable@ClassVector_uint8@@2UClass_System_VTable@@A"; // struct Class_System_VTable ClassVector_uint8::_vtable CHAR szByteSuffix[] = "@@2PAUClassVector_uint8@@A"; // ?c_Content@Class_Microsoft_Singularity_Shell_Slides@@2PAUClassVector_ClassVector_uint8@@A // struct ClassVector_ClassVector_uint8 * Class_Microsoft_Singularity_Shell_Slides::c_Content ////////////////////////////////////////////////////////////////////////////// class CFileInfo { public: CFileInfo() { m_pszFile = NULL; m_pNext = NULL; m_cbInput = 0; m_cbOutput = 0; } BOOL SetFileName(PCSTR pszFile) { m_pszFile = pszFile; return TRUE; } BOOL SetFileAndSize() { HANDLE hFile = CreateFile(m_pszFile, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); if (hFile == INVALID_HANDLE_VALUE) { return FALSE; } m_cbInput = GetFileSize(hFile, NULL); CloseHandle(hFile); if (m_cbInput == 0xffffffff) { m_cbInput = 0; return FALSE; } m_cbOutput = m_cbInput; return TRUE; } BOOL SetOutputSize(UINT32 cbOutput) { m_cbOutput = cbOutput; return TRUE; } CFileInfo * m_pNext; PCSTR m_pszFile; UINT32 m_cbInput; UINT32 m_cbOutput; }; //////////////////////////////////////////////////////////////////// CFileMap. // class CFileMap { public: CFileMap(); ~CFileMap(); public: BOOL Load(PCSTR pszFile); PBYTE Seek(UINT32 cbPos); UINT32 Size(); VOID Close(); protected: PBYTE m_pbData; UINT32 m_cbData; }; CFileMap::CFileMap() { m_pbData = NULL; m_cbData = 0; } CFileMap::~CFileMap() { Close(); } VOID CFileMap::Close() { if (m_pbData) { UnmapViewOfFile(m_pbData); m_pbData = NULL; } m_cbData = 0; } UINT32 CFileMap::Size() { return m_cbData; } PBYTE CFileMap::Seek(UINT32 cbPos) { if (m_pbData && cbPos <= m_cbData) { return m_pbData + cbPos; } return NULL; } BOOL CFileMap::Load(PCSTR pszFile) { Close(); HANDLE hFile = CreateFile(pszFile, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); if (hFile == INVALID_HANDLE_VALUE) { return FALSE; } ULONG cbInFileData = GetFileSize(hFile, NULL); if (cbInFileData == 0xffffffff) { CloseHandle(hFile); return FALSE; } HANDLE hInFileMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL); CloseHandle(hFile); if (hInFileMap == NULL) { return FALSE; } m_pbData = (PBYTE)MapViewOfFile(hInFileMap, FILE_MAP_COPY, 0, 0, 0); CloseHandle(hInFileMap); if (m_pbData == NULL) { return FALSE; } m_cbData = cbInFileData; return TRUE; } //////////////////////////////////////////////////////////////////// CFileOut. // class CFileOut { public: CFileOut(); ~CFileOut(); public: BOOL Create(PCSTR pszFile); BOOL IsOpen(); BOOL Write(PBYTE pbData, UINT32 cbData); BOOL Print(PCSTR pszMsg, ...); BOOL VPrint(PCSTR pszMsg, va_list args); BOOL Delete(); VOID Close(); protected: HANDLE m_hFile; CHAR m_szFile[MAX_PATH]; CHAR m_szBuffer[4096]; INT m_cbBuffer; }; CFileOut::CFileOut() { m_hFile = INVALID_HANDLE_VALUE; m_szFile[0] = '\0'; m_cbBuffer = 0; } CFileOut::~CFileOut() { Close(); } VOID CFileOut::Close() { if (m_hFile != INVALID_HANDLE_VALUE) { if (m_cbBuffer) { Write((PBYTE)m_szBuffer, m_cbBuffer); m_cbBuffer = 0; } CloseHandle(m_hFile); m_hFile = INVALID_HANDLE_VALUE; } } BOOL CFileOut::IsOpen() { return (m_hFile != INVALID_HANDLE_VALUE); } BOOL CFileOut::Write(PBYTE pbData, UINT32 cbData) { if (m_hFile == INVALID_HANDLE_VALUE) { return FALSE; } DWORD dwWrote = 0; if (!WriteFile(m_hFile, pbData, cbData, &dwWrote, NULL) || dwWrote != cbData) { return FALSE; } return TRUE; } BOOL CFileOut::VPrint(PCSTR pszMsg, va_list args) { if (m_hFile == INVALID_HANDLE_VALUE) { return FALSE; } INT cbUsed = m_cbBuffer; INT cbData; cbData = _vsnprintf(m_szBuffer + cbUsed, sizeof(m_szBuffer)-cbUsed-1, pszMsg, args); m_cbBuffer += cbData; if (m_szBuffer[m_cbBuffer - 1] == '\n' || m_szBuffer[m_cbBuffer - 1] == '\r') { cbData = m_cbBuffer; m_cbBuffer = 0; return Write((PBYTE)m_szBuffer, cbData); } return TRUE; } BOOL CFileOut::Print(PCSTR pszMsg, ...) { BOOL f; va_list args; va_start(args, pszMsg); f = VPrint(pszMsg, args); va_end(args); return f; } BOOL CFileOut::Delete() { if (m_hFile != INVALID_HANDLE_VALUE) { Close(); return DeleteFile(m_szFile); } return FALSE; } BOOL CFileOut::Create(PCSTR pszFile) { Close(); m_szFile[0] = '\0'; m_hFile = CreateFile(pszFile, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); if (m_hFile == INVALID_HANDLE_VALUE) { return FALSE; } strcpy(m_szFile, pszFile); m_cbBuffer = 0; return TRUE; } // ////////////////////////////////////////////////////////////////////////////// class COutput { protected: UINT m_nOffset; CFileOut *m_pfOutput; public: COutput(CFileOut *pfOutput) { m_pfOutput = pfOutput; m_nOffset = 0; } BOOL VPrint(PCSTR pszMsg, va_list args) { return m_pfOutput->VPrint(pszMsg, args); } BOOL Print(PCSTR pszMsg, ...) { BOOL f; va_list args; va_start(args, pszMsg); f = m_pfOutput->VPrint(pszMsg, args); va_end(args); return f; } virtual void Dump(PBYTE pbData, UINT cbData) = 0; virtual void Finish() { if ((m_nOffset % 16) != 0) { m_pfOutput->Print("\n"); } m_nOffset = 0; } UINT Size() { return m_nOffset; } }; class CAsmOutput : public COutput { public: CAsmOutput(CFileOut *pfOutput) : COutput(pfOutput) { } void Dump(PBYTE pbData, UINT cbData) { PBYTE pbEnd = pbData + cbData; for (; pbData < pbEnd; pbData++, m_nOffset++) { switch (m_nOffset % 16) { case 0: Print(" uint8 %03xh", *pbData); break; default: Print(",%03xh", *pbData); break; case 15: Print(",%03xh\n", *pbData); break; } } } }; class CSharpOutput : public COutput { public: CSharpOutput(CFileOut *pfOutput) : COutput(pfOutput) { } void Dump(PBYTE pbData, UINT cbData) { PBYTE pbEnd = pbData + cbData; for (; pbData < pbEnd; pbData++, m_nOffset++) { switch (m_nOffset % 16) { case 0: Print(" 0x%02x,", *pbData); break; default: Print("0x%02x,", *pbData); break; case 15: Print("0x%02x,\n", *pbData); break; } } } }; ////////////////////////////////////////////////////////////////////////////// // UINT DumpBmp(const char *pszFile, COutput *output, PBYTE pbData, UINT cbData) { #pragma pack(2) struct BITMAPFILEHEADER { UINT16 bfType; UINT32 bfSize; UINT16 bfReserved1; UINT16 bfReserved2; UINT32 bfOffBits; }; struct BITMAPINFOHEADER { UINT32 biSize; UINT32 biWidth; UINT32 biHeight; UINT16 biPlanes; UINT16 biBitCount; UINT32 biCompression; UINT32 biSizeImage; UINT32 biXPelsPerMeter; UINT32 biYPelsPerMeter; UINT32 biClrUsed; UINT32 biClrImportant; }; #pragma pack() BITMAPFILEHEADER *pbmf = (BITMAPFILEHEADER *)pbData; BITMAPINFOHEADER *pbmi = (BITMAPINFOHEADER *)(pbmf + 1); if (pbmf->bfType != 'MB') { fprintf(stderr, "Can't convert non-BMP files to BMP compression.\n"); return 0; } UINT cbDumped = 0; INT16 nValue; UINT cbScanLine = (((pbmi->biWidth * pbmi->biBitCount) + 31) & ~31) / 8; PBYTE pbLine = pbData + pbmf->bfOffBits; //PBYTE pbOut = pbData + pbmf->bfOffBits; pbmi->biCompression |= 0xff000000; if (output != NULL) { output->Dump(pbData, pbmf->bfOffBits); } cbDumped += pbmf->bfOffBits; for (UINT i = 0; i < pbmi->biHeight; i++) { PBYTE pbIn = pbLine; PBYTE pbRaw = pbIn; PBYTE pbEnd = pbLine + cbScanLine; while (pbIn < pbEnd) { if (pbIn + 6 < pbEnd && pbIn[3] == pbIn[0] && pbIn[4] == pbIn[1] && pbIn[5] == pbIn[2]) { PBYTE pbBase = pbIn; pbIn += 3; while (pbIn + 3 <= pbEnd && pbIn[0] == pbBase[0] && pbIn[1] == pbBase[1] && pbIn[2] == pbBase[2]) { pbIn += 3; } if (pbBase > pbRaw) { nValue = (INT16)(pbBase - pbRaw); if (output != NULL) { output->Dump((PBYTE)&nValue, sizeof(nValue)); output->Dump(pbRaw, pbBase - pbRaw); } cbDumped += sizeof(nValue); cbDumped += pbBase - pbRaw; } nValue = (INT16)(-((pbIn - pbBase) / 3)); if (output != NULL) { output->Dump((PBYTE)&nValue, sizeof(nValue)); output->Dump(pbBase, 3); } cbDumped += sizeof(nValue); cbDumped += 3; pbRaw = pbIn; } else { pbIn++; } } if (pbEnd > pbRaw) { nValue = (INT16)(pbEnd - pbRaw); if (output != NULL) { output->Dump((PBYTE)&nValue, sizeof(nValue)); output->Dump(pbRaw, pbEnd - pbRaw); } cbDumped += sizeof(nValue); cbDumped += pbEnd - pbRaw; } pbLine += cbScanLine; } if (output != NULL) { printf(" %s from %8d to %8d bytes\n", pszFile, cbData, cbDumped); if (output->Size() != cbDumped) { fprintf(stderr, "Failure in compression: %d reported, %d written\n", cbDumped, output->Size()); } output->Finish(); } return cbDumped; } char *find_contents64(CFileMap *pfFile, PIMAGE_NT_HEADERS64 ppe, UINT32 *pcbEntry, UINT32 *pcbBase, UINT32 *pcbSize, PBYTE *ppbData) { PIMAGE_SECTION_HEADER psec; fprintf(stderr,"Processing a 64-bit image.\n"); psec = IMAGE_FIRST_SECTION(ppe); if (ppe->FileHeader.NumberOfSections != 1) { fprintf(stderr, "Warning: More than one section (.pdata)\n"); } if (ppe->OptionalHeader.SizeOfInitializedData != 0) { fprintf(stderr, "Image has initialized data outside of text section.\n"); } if (ppe->OptionalHeader.SizeOfUninitializedData != 0) { return "Image has uninitialized data outside of text section."; } if (psec->PointerToRawData == 0) { return "Image has no text content."; } if (pfFile->Seek(psec->PointerToRawData) == NULL) { return "Image text section is invalid."; } *pcbEntry =(UINT32) ppe->OptionalHeader.ImageBase + ppe->OptionalHeader.AddressOfEntryPoint; *pcbBase = (UINT32) ppe->OptionalHeader.ImageBase; *pcbSize = ppe->OptionalHeader.SizeOfImage; *ppbData = pfFile->Seek(0); return NULL; } char *find_contents32(CFileMap *pfFile, PIMAGE_NT_HEADERS ppe, UINT32 *pcbEntry, UINT32 *pcbBase, UINT32 *pcbSize, PBYTE *ppbData) { PIMAGE_SECTION_HEADER psec; psec = IMAGE_FIRST_SECTION(ppe); if (ppe->FileHeader.NumberOfSections != 1) { return "Image has more than one sections."; } if (ppe->OptionalHeader.SizeOfInitializedData != 0) { return "Image has initialized data outside of text section."; } if (ppe->OptionalHeader.SizeOfUninitializedData != 0) { return "Image has uninitialized data outside of text section."; } if (psec->PointerToRawData == 0) { return "Image has no text content."; } if (pfFile->Seek(psec->PointerToRawData) == NULL) { return "Image text section is invalid."; } *pcbEntry = ppe->OptionalHeader.ImageBase + ppe->OptionalHeader.AddressOfEntryPoint; *pcbBase = ppe->OptionalHeader.ImageBase; *pcbSize = ppe->OptionalHeader.SizeOfImage; *ppbData = pfFile->Seek(0); return NULL; } char *find_contents(CFileMap *pfFile, UINT32 *pcbEntry, UINT32 *pcbBase, UINT32 *pcbSize, PBYTE *ppbData) { PIMAGE_DOS_HEADER pdos; PIMAGE_NT_HEADERS ppe; //PIMAGE_NT_HEADERS64 ppe64; *pcbEntry = 0; *pcbBase = 0; *pcbSize = 0; *ppbData = NULL; // Read in the PE image header // pdos = (PIMAGE_DOS_HEADER)pfFile->Seek(0); if (pdos == NULL || pdos->e_magic != IMAGE_DOS_SIGNATURE) { return "Image doesn't have MZ signature."; } ppe = (PIMAGE_NT_HEADERS)pfFile->Seek(pdos->e_lfanew); if (ppe == NULL || ppe->Signature != IMAGE_NT_SIGNATURE) { return "Image doesn't have PE signature."; } if (ppe->FileHeader.Machine == IMAGE_FILE_MACHINE_AMD64) { if (fAllow64) { return find_contents64(pfFile, (PIMAGE_NT_HEADERS64) ppe, pcbEntry, pcbBase, pcbSize, ppbData); } else { return "Image is 64-bit. Use /64 option"; } } else return find_contents32(pfFile, ppe, pcbEntry, pcbBase, pcbSize, ppbData); } BOOL dump_pe(COutput *pOutput, CFileMap *pInput, PCSTR pszRoot) { UINT32 cbEntry = 0; UINT32 cbBase = 0; UINT32 cbSize = 0; PBYTE pbData = NULL; char *error = find_contents(pInput, &cbEntry, &cbBase, &cbSize, &pbData); if (error != NULL) { fprintf(stderr, "Failed: %s\n", error); return FALSE; } if (cbEntry < cbBase || cbEntry >= cbBase + cbSize) { fprintf(stderr, "Failed: Image entry point is not in text section."); return FALSE; } if (cbBase < TARGET_BASE || cbBase > TARGET_BASE + TARGET_RANGE) { fprintf(stderr, "Failed: Image is not based at 0x%x.\n", TARGET_BASE); return FALSE; } printf("Total text section: %d bytes\n", cbSize); // Write .asm data. // pOutput->Print("%s_ent EQU 0%08xh\n", pszRoot, cbEntry); pOutput->Print("%s_dst EQU 0%08xh\n", pszRoot, cbBase); pOutput->Print("%s_siz EQU 0%08xh\n", pszRoot, cbSize); pOutput->Print("%s_dat ", pszRoot); pOutput->Dump(pbData, cbSize); pOutput->Finish(); pOutput->Print("\n"); return TRUE; } BOOL blob_to_asm(COutput *pOutput, CFileMap *pInput) { // Copy the rest of the image. // pOutput->Dump(pInput->Seek(0), pInput->Size()); pOutput->Finish(); return TRUE; } int CompareName(PCSTR psz1, PCSTR psz2) { for (;;) { CHAR c1 = *psz1; CHAR c2 = *psz2; if (c1 >= 'A' && c1 <= 'Z') { c1 = c1 - 'A' + 'a'; } if (c2 >= 'A' && c2 <= 'Z') { c2 = c2 - 'A' + 'a'; } if ((c1 >= '0' && c1 <= '9') && (c2 >= '0' && c2 <= '9')) { for (c1 = 0; *psz1 >= '0' && *psz1 <= '9'; psz1++) { c1 = c1 * 10 + (*psz1 - '0'); } psz1--; for (c2 = 0; *psz2 >= '0' && *psz2 <= '9'; psz2++) { c2 = c2 * 10 + (*psz2 - '0'); } psz2--; } if (c1 != c2) { return c1 - c2; } if (c1 == 0 && c2 == 0) { return 0; } psz1++; psz2++; } } PCHAR AppendToName(PCHAR pszDst, PCSTR pszSrc) { while (*pszSrc) { if (*pszSrc == '.') { *pszDst++ = '_'; pszSrc++; } else { *pszDst++ = *pszSrc++; } } return pszDst; } void AsmName(PCHAR pszAsmName, PCSTR pszNamespace, PCSTR pszClass, PCSTR pszField) { pszAsmName = AppendToName(pszAsmName, "?c_"); pszAsmName = AppendToName(pszAsmName, pszField); pszAsmName = AppendToName(pszAsmName, "@Class_"); pszAsmName = AppendToName(pszAsmName, pszNamespace); pszAsmName = AppendToName(pszAsmName, "_"); pszAsmName = AppendToName(pszAsmName, pszClass); *pszAsmName = '\0'; } void CppClassName(PCHAR pszCppClassName, PCSTR pszNamespace, PCSTR pszClass) { pszCppClassName = AppendToName(pszCppClassName, "Class_"); pszCppClassName = AppendToName(pszCppClassName, pszNamespace); pszCppClassName = AppendToName(pszCppClassName, "_"); pszCppClassName = AppendToName(pszCppClassName, pszClass); *pszCppClassName = '\0'; } int __cdecl main(int argc, char **argv) { BOOL fNeedHelp = FALSE; BOOL fFlattenPE = TRUE; PCSTR pszRoot = "asm"; CFileOut cfOutput; CFileInfo rFiles[512]; CFileInfo *pFiles = NULL; UINT cFiles = 0; CHAR szField[256] = ""; CHAR szClass[512] = ""; CHAR szNamespace[512] = ""; CHAR szAsmName[1024]; CHAR szCppClassName[1024]; for (int arg = 1; arg < argc; arg++) { if (argv[arg][0] == '-' || argv[arg][0] == '/') { char *argn = argv[arg]+1; // Argument name char *argp = argn; // Argument parameter while (*argp && *argp != ':') argp++; if (*argp == ':') *argp++ = '\0'; switch (argn[0]) { case 'a': // ASM Format case 'A': fAsm = TRUE; break; case 'b': // Binary Blob case 'B': fFlattenPE = FALSE; fManaged = TRUE; break; case 'c': // C# Class case 'C': strcpy(szClass, argp); fManaged = TRUE; break; case 'f': // C# Field case 'F': strcpy(szField, argp); fManaged = TRUE; break; case 'l': // List of files case 'L': fManaged = TRUE; fList = TRUE; break; case 'm': // C# Format case 'M': fAsm = FALSE; break; case 'n': // C# Namespace case 'N': strcpy(szNamespace, argp); fManaged = TRUE; break; case 'o': // Output file. case 'O': if (!cfOutput.Create(argp)) { fprintf(stderr, "Could not open output file: %s\n", argp); } break; case 'p': // Cpp Format case 'P': fCpp = TRUE; fAsm = FALSE; break; case 'r': // Set Label Root case 'R': pszRoot = argp; break; case 'x': // Compress BMP case 'X': // fCompress = TRUE; fManaged = TRUE; break; case '6': // 64-bit PE fAllow64 = TRUE; break; case 'h': // Help case 'H': case '?': fNeedHelp = TRUE; break; default: printf("Unknown argument: %s\n", argv[arg]); fNeedHelp = TRUE; break; } } else { // Save the input files away in sorted linked list. CFileInfo *pNew = &rFiles[cFiles++]; CFileInfo **ppHead = &pFiles; pNew->SetFileName(argv[arg]); while (*ppHead != NULL && CompareName(pNew->m_pszFile, (*ppHead)->m_pszFile) > 0) { ppHead = &(*ppHead)->m_pNext; } pNew->m_pNext = *ppHead; *ppHead = pNew; } } if (argc == 1) { fNeedHelp = TRUE; } if (!fNeedHelp && !cfOutput.IsOpen()) { fprintf(stderr, "No output file specified.\n"); fNeedHelp = TRUE; } if (!fNeedHelp && pFiles == NULL) { fprintf(stderr, "No output file specified.\n"); fNeedHelp = TRUE; } if (!fNeedHelp && fManaged && (szField[0] == '\0' || szClass[0] == '\0')) { fprintf(stderr, "No field or class name specified for target.\n"); fNeedHelp = TRUE; } if (fNeedHelp) { printf( "Usage:\n" " mkasm /o:output [options] inputs\n" "Options:\n" " /o:output -- Specify output file.\n" " /r:root -- Set root label [defaults to `asm'].\n" " /b -- Treat file as binary blob (not PE file).\n" " /a -- Output ASM format (default for PE).\n" " /m -- Output C# format (default for blob).\n" " /c:class -- Set C# class.\n" " /n:namespace -- Set C# namespace.\n" " /f:field -- Set C# field.\n" " /x -- Use bizarre compression for BMP files.\n" " /l -- Output contents in an array (list).\n" " /64 -- manipulate 64-bit PE files." " /h or /? -- Display this help screen.\n" "Summary:\n" " Copies the contents of the input files into the output file\n" " in .asm format. Specific conversions exists for PE and BMP files.\n" ); return 2; } ////////////////////////////////////////////////////////////////////////// // // At this point, we have input file(s), output file, and set of desired // conversions. Time to process the output. // BOOL fAbort = false; COutput *pOutput = NULL; CAsmOutput asmOutput(&cfOutput); CSharpOutput sharpOutput(&cfOutput); AsmName(szAsmName, szNamespace, szClass, szField); CppClassName(szCppClassName, szNamespace, szClass); if (fAsm) { pOutput = &asmOutput; } else { pOutput = &sharpOutput; } ULONG cbFiles = 0; UINT cFile = 0; for (CFileInfo *pFile = pFiles; pFile != NULL; pFile = pFile->m_pNext) { if (!pFile->SetFileAndSize()) { fprintf(stderr, "Unable to open %s, error = %d\n", pFile->m_pszFile, GetLastError()); goto abort; } if (fCompress) { CFileMap cfInput; printf("."); if (!cfInput.Load(pFile->m_pszFile)) { fprintf(stderr, "Could not open input file: %s\n", pFile->m_pszFile); goto abort; } pFile->SetOutputSize(DumpBmp(pFile->m_pszFile, NULL, cfInput.Seek(0), cfInput.Size())); cfInput.Close(); } cFile++; cbFiles += pFile->m_cbOutput; } //public: static struct ClassVector_ClassVector_uint8 * // Class_Microsoft_Singularity_Shell_Slides::c_Content; //" (?c_Content@Class_Microsoft_Singularity_Shell_Slides@@2PAUClassVector_ClassVector_uint8@@A if (!fFlattenPE) { if (fAsm) { cfOutput.Print("externdef %s:NEAR\n", szByteVTable); if (fList) { cfOutput.Print("externdef %s:NEAR\n", szByteByteVTable); } else { cfOutput.Print("align 4\n"); cfOutput.Print(" BARTOK_OBJECT_HEADER {} \n"); cfOutput.Print("%s%s_0 UINT32 %s\n", szAsmName, szByteSuffix, szByteVTable); cfOutput.Print(" UINT32 %d\n", cbFiles); } } else if (fCpp) { if (fList) { cFile = 0; for (CFileInfo *pFile = pFiles; pFile != NULL; pFile = pFile->m_pNext) { cfOutput.Print("struct Vector_%s_%s_0_%d {\n", szCppClassName, szField, cFile); cfOutput.Print(" uintptr headerwords[HDRWORDCOUNT];\n"); cfOutput.Print(" union {\n"); cfOutput.Print(" struct {\n"); cfOutput.Print(" Class_System_VTable * vtable;\n"); cfOutput.Print(" uint32 length;\n"); cfOutput.Print(" uint8 data[%d];\n", pFile->m_cbOutput); cfOutput.Print(" };\n"); cfOutput.Print(" ClassVector_uint8 object;\n"); cfOutput.Print(" };\n"); cfOutput.Print("};\n"); cFile++; } cfOutput.Print("struct Vector_%s_%s_0 {\n", szCppClassName, szField); cfOutput.Print(" uintptr headerwords[HDRWORDCOUNT];\n"); cfOutput.Print(" union {\n"); cfOutput.Print(" struct {\n"); cfOutput.Print(" Class_System_VTable * vtable;\n"); cfOutput.Print(" uint32 length;\n"); cfOutput.Print(" ClassVector_uint8 * data[%d];\n", cFiles); cfOutput.Print(" };\n"); cfOutput.Print(" ClassVector_ClassVector_uint8 object;\n"); cfOutput.Print(" };\n"); cfOutput.Print("};\n"); cfOutput.Print("struct %s {\n", szCppClassName); cfOutput.Print(" private:\n"); for (UINT i = 0; i < cFiles; i++) { cfOutput.Print(" static Vector_%s_%s_0_%d c_%s_0_%d;\n", szCppClassName, szField, i, szField, i); } cfOutput.Print(" static Vector_%s_%s_0 c_%s_0;\n", szCppClassName, szField, szField); cfOutput.Print(" public:\n"); cfOutput.Print(" static ClassVector_ClassVector_uint8 * c_%s;\n", szField); cfOutput.Print("};\n"); cfOutput.Print("\n"); cfOutput.Print("ClassVector_ClassVector_uint8 * %s::c_%s = &%s::c_%s_0.object;\n", szCppClassName, szField, szCppClassName, szField); cfOutput.Print("\n"); cfOutput.Print("Vector_%s_%s_0 %s::c_%s_0 = {\n", szCppClassName, szField, szCppClassName, szField); cfOutput.Print(" {},\n"); cfOutput.Print(" (Class_System_VTable *)&ClassVector_ClassVector_uint8::_vtable,\n"); cfOutput.Print(" %d,\n", cFiles); cfOutput.Print(" {\n"); for (UINT i = 0; i < cFiles; i++) { cfOutput.Print(" &%s::c_%s_0_%d.object,\n", szCppClassName, szField, i); } cfOutput.Print(" },\n"); cfOutput.Print("};\n"); cfOutput.Print("\n"); } else { cfOutput.Print("struct Vector_%s_%s_0 {\n", szCppClassName, szField); cfOutput.Print(" uintptr headerwords[HDRWORDCOUNT];\n"); cfOutput.Print(" union { \n"); cfOutput.Print(" struct {\n"); cfOutput.Print(" Class_System_VTable * vtable;\n"); cfOutput.Print(" uint32 length;\n"); cfOutput.Print(" uint8 data[%d];\n", cbFiles); cfOutput.Print(" };\n"); cfOutput.Print(" ClassVector_uint8 object;\n"); cfOutput.Print(" };\n"); cfOutput.Print("};\n"); cfOutput.Print("struct %s {\n", szCppClassName); cfOutput.Print(" private:\n"); cfOutput.Print(" static Vector_%s_%s_0 c_%s_0;\n", szCppClassName, szField, szField); cfOutput.Print(" public:\n"); cfOutput.Print(" static ClassVector_uint8 * c_%s;\n", szField); cfOutput.Print("};\n"); cfOutput.Print("\n"); cfOutput.Print("ClassVector_uint8 * %s::c_%s = &%s::c_%s_0.object;\n", szCppClassName, szField, szCppClassName, szField); cfOutput.Print("\n"); cfOutput.Print("Vector_%s_%s_0 %s::c_%s_0 = {\n", szCppClassName, szField, szCppClassName, szField); cfOutput.Print(" {},\n"); cfOutput.Print(" (Class_System_VTable *)&ClassVector_uint8::_vtable,\n"); cfOutput.Print(" %d,\n", cbFiles); cfOutput.Print(" {\n"); } } else { if (szNamespace) { cfOutput.Print("namespace %s {\n", szNamespace); } cfOutput.Print(" public class %s {\n", szClass); if (fList) { cfOutput.Print(" public static readonly byte[][] %s = {\n", szField); } else { cfOutput.Print(" public static readonly byte[] %s = {\n", szField); } } } cFile = 0; for (CFileInfo *pFile = pFiles; pFile != NULL; pFile = pFile->m_pNext) { CFileMap cfInput; printf("."); if (!cfInput.Load(pFile->m_pszFile)) { fprintf(stderr, "Could not open input file: %s\n", pFile->m_pszFile); goto abort; } if (fFlattenPE) { // Flatten PE file if (!dump_pe(pOutput, &cfInput, pszRoot)) { goto abort; } } else { if (fAsm) { if (fList) { cfOutput.Print("\n"); cfOutput.Print("align 4\n"); cfOutput.Print(" BARTOK_OBJECT_HEADER {} \n"); cfOutput.Print("%s%s_0_%d UINT32 %s\n", szAsmName, szByteSuffix, cFile, szByteVTable); cfOutput.Print(" UINT32 %d\n", cfInput.Size()); } } else if (fCpp) { if (fList) { cfOutput.Print("Vector_%s_%s_0_%d %s::c_%s_0_%d = {\n", szCppClassName, szField, cFile, szCppClassName, szField, cFile); cfOutput.Print(" {},\n"); cfOutput.Print(" (Class_System_VTable *)&ClassVector_uint8::_vtable,\n"); cfOutput.Print(" %d,\n", cfInput.Size()); cfOutput.Print(" {\n"); } } else { if (fList) { cfOutput.Print(" new byte[] {\n"); } } if (fCompress) { if (!DumpBmp(pFile->m_pszFile, pOutput, cfInput.Seek(0), cfInput.Size())) { goto abort; } } else { pOutput->Dump(cfInput.Seek(0), cfInput.Size()); pOutput->Finish(); } if (fAsm) { } else if (fCpp) { if (fList) { cfOutput.Print(" },\n"); cfOutput.Print("};\n"); cfOutput.Print("\n"); } } else { if (fList) { cfOutput.Print(" },\n"); } } } cfInput.Close(); cFile++; } if (!fFlattenPE) { if (fAsm) { if (fList) { // create list array at end. cfOutput.Print("\n"); cfOutput.Print("align 4\n"); cfOutput.Print(" BARTOK_OBJECT_HEADER {} \n"); cfOutput.Print("public %s%s\n", szAsmName, szByteByteSuffix); cfOutput.Print("%s%s_0 UINT32 %s\n", szAsmName, szByteByteSuffix, szByteByteVTable); cfOutput.Print(" UINT32 %d\n", cFiles); for (UINT i = 0; i < cFiles; i++) { cfOutput.Print(" UINT32 %s%s_0_%d\n", szAsmName, szByteSuffix, i); } cfOutput.Print("\n"); cfOutput.Print("align 4\n"); cfOutput.Print("public %s%s\n", szAsmName, szByteByteSuffix); cfOutput.Print("%s%s UINT32 %s%s_0\n", szAsmName, szByteByteSuffix, szAsmName, szByteByteSuffix); } else { cfOutput.Print("\n"); cfOutput.Print("align 4\n"); cfOutput.Print("public %s%s\n", szAsmName, szByteSuffix); cfOutput.Print("%s%s UINT32 %s%s_0\n", szAsmName, szByteSuffix, szAsmName, szByteSuffix); } } else if (fCpp) { if (!fList) { cfOutput.Print(" },\n"); cfOutput.Print("};\n"); cfOutput.Print("\n"); } } else { cfOutput.Print(" };\n"); cfOutput.Print(" }\n"); cfOutput.Print("}\n"); } } if (fAbort) { abort: cfOutput.Delete(); return 1; } cfOutput.Close(); return 0; } // ///////////////////////////////////////////////////////////////// End of File.
30.839526
108
0.442069
sphinxlogic
405396e66314ec1ed90f2cb15bc897c67975492d
149
cpp
C++
src/rigidbody_contact.cpp
robdan7/Impact
75dfce522b569bbd2f4dfb549aa78d2196c8e793
[ "MIT" ]
null
null
null
src/rigidbody_contact.cpp
robdan7/Impact
75dfce522b569bbd2f4dfb549aa78d2196c8e793
[ "MIT" ]
null
null
null
src/rigidbody_contact.cpp
robdan7/Impact
75dfce522b569bbd2f4dfb549aa78d2196c8e793
[ "MIT" ]
null
null
null
// // Created by Robin on 2021-05-31. // #include "rigidbody_contact.h" namespace Impact { void Rigidbody_contact::resolve_impulse() { } }
13.545455
47
0.671141
robdan7
4053dab3cc966705393d1a380ea57d96ef730e04
10,505
cpp
C++
Core/Src/usb/usb.cpp
shima-529/BareMetalUSB_STM32F042
887b2bc9d377bf17ce7585efd0c954f5d285fbef
[ "MIT" ]
1
2021-05-21T02:53:37.000Z
2021-05-21T02:53:37.000Z
Core/Src/usb/usb.cpp
shima-529/BareMetalUSB_STM32F042
887b2bc9d377bf17ce7585efd0c954f5d285fbef
[ "MIT" ]
null
null
null
Core/Src/usb/usb.cpp
shima-529/BareMetalUSB_STM32F042
887b2bc9d377bf17ce7585efd0c954f5d285fbef
[ "MIT" ]
1
2021-09-20T02:43:15.000Z
2021-09-20T02:43:15.000Z
#include <usb/usb.hpp> #include "stm32f0xx.h" #include <algorithm> #include <cstdio> #include <usb/utils.hpp> #include <usb_desc/usb_desc_struct.h> #include <usb_desc/usb_desc.h> #include <usb/usb_struct.h> #define printf(...) /* Pointer Notation * - type = uintptr_t : This is an pointer for PMA. * Local offset of PMA is stored. * - type = void * or others * : This is an pointer for main memory. */ // External Descriptors {{{ // }}} alignas(2) static uint8_t line_coding_info[7]; // Some macros {{{ enum USBSetupPacketRequest { GET_STATUS = 0, CLEAR_FEATURE = 1, SET_FEATURE = 3, SET_ADDRESS = 5, GET_DESCRIPTOR = 6, SET_DESCRIPTOR = 7, GET_CONFIGURATION = 8, SET_CONFIGURATION = 9, GET_INTERFACE = 10, SET_INTERFACE = 11, SYNCH_FRAME = 12, CDC_SET_LINECODING = 0x20, CDC_GET_LINECODING = 0x21, CDC_SET_CONTROLLINESTATE = 0x22, CDC_SEND_BREAK = 0x23, CDC_SERIALSTATE = 0xA1 }; enum USBDescriptorType { DEVICE = 1, CONFIGURATION = 2, STRING = 3, INTERFACE = 4, ENDPOINT = 5, DEVICE_QUALIFIER = 6, OTHER_SPEED_CONFIGURATION = 7, INTERFACE_POWER = 8, }; enum USBHIDDescriptorType { HID_REPORT = 0x22, }; // }}} PMAInfo pma_allocation_info; USBEndpointInfo ep_info[4]; static USB_EP0Info ep0_data; static USB_InitType init; // Init global Funcs {{{ void usb_init(USB_InitType init) { RCC->APB1ENR |= RCC_APB1ENR_USBEN; USB->CNTR &= ~USB_CNTR_PDWN; for(volatile int i=0; i<100; i++); // wait for voltage to be stable USB->CNTR &= ~USB_CNTR_FRES; USB->BCDR |= USB_BCDR_DPPU; // pull-up DP so as to notify the connection to the host USB->CNTR = USB_CNTR_RESETM; // enable reset interrupt NVIC_SetPriority(USB_IRQn, 0); // Highest Priority NVIC_EnableIRQ(USB_IRQn); ::init = init; } // }}} // Fundamental xfer/recv Funcs {{{ static void usb_ep_set_status(int endp, uint16_t status, uint16_t mask) { const auto reg = USB_EPnR(endp); USB_EPnR(endp) = (reg & (USB_EPREG_MASK | mask)) ^ status; } void usb_ep_send(int ep_num, uint16_t addr, uint16_t size) { ep_info[ep_num].pb_ptr->addr_tx = addr; ep_info[ep_num].pb_ptr->count_tx = size; usb_ep_set_status(ep_num, USB_EP_TX_VALID, USB_EPTX_STAT); } void usb_ep_receive(int ep_num, uint16_t addr, uint16_t size) { if( ep_info[ep_num].pb_ptr->addr_rx == 0 ) { ep_info[ep_num].pb_ptr->addr_rx = addr; if( size > 62 ) { ep_info[ep_num].pb_ptr->count_rx = ((size / 32) - 1) << 10; ep_info[ep_num].pb_ptr->count_rx |= 1 << 15; }else{ ep_info[ep_num].pb_ptr->count_rx = size << 10; } } usb_ep_set_status(ep_num, USB_EP_RX_VALID, USB_EPRX_STAT); } // }}} static void search_and_set_descriptor(uint16_t wValue) { // {{{ const auto desc_type = (wValue >> 8) & 0xFF; auto& xfer_info = ep_info[0].xfer_info; auto& offsets = pma_allocation_info.offsets; switch( desc_type ) { case DEVICE: { const auto len = init.dep.dev_desc->bLength; if( offsets.device_desc == 0 ) { offsets.device_desc = Utils::alloc(len); Utils::pma_in(offsets.device_desc, init.dep.dev_desc, len); } xfer_info.ptr = offsets.device_desc; xfer_info.whole_length = len; break; } case CONFIGURATION: { const auto len = init.dep.conf_desc[2] | (init.dep.conf_desc[3] << 8); if( offsets.config_desc == 0 ) { offsets.config_desc = Utils::alloc(len); Utils::pma_in(offsets.config_desc, init.dep.conf_desc, len); } xfer_info.ptr = offsets.config_desc; xfer_info.whole_length = len; break; } case STRING: { const auto desc_no = wValue & 0xFF; const auto len = string_desc[desc_no].bLength; if( offsets.string_desc[desc_no] == 0 ) { offsets.string_desc[desc_no] = Utils::alloc(len); Utils::pma_in(offsets.string_desc[desc_no], &string_desc[desc_no], len); } xfer_info.ptr = offsets.string_desc[desc_no]; xfer_info.whole_length = len; break; } case HID_REPORT: { const auto index = ep0_data.last_setup.wIndex; const auto len = init.dep.hid_report_desc_length[index]; if( offsets.report_desc[index] == 0 ) { offsets.report_desc[index] = Utils::alloc(len); Utils::pma_in(offsets.report_desc[index], init.dep.hid_report_desc[index], len); } xfer_info.ptr = offsets.report_desc[index]; xfer_info.whole_length = len; break; } default: break; } xfer_info.completed_length = 0; } // }}} static uint16_t linecoding_adddr; // EP0 Handler/Preparer {{{ static void usb_ep0_handle_setup() { static uint16_t device_state = 0; static uint16_t state_addr = 0; static uint8_t controllin_state = 0; const auto& ep = ep_info[0]; auto& xfer_info = const_cast<decltype(ep_info[0])&>(ep).xfer_info; const auto& last_setup = ep0_data.last_setup; if( last_setup.bRequest == GET_DESCRIPTOR ) { search_and_set_descriptor(last_setup.wValue); usb_ep_send(0, xfer_info.ptr, std::min({last_setup.wLength, ep.packet_size, xfer_info.whole_length})); } if( last_setup.bRequest == GET_CONFIGURATION ) { if( state_addr == 0 ) { state_addr = Utils::alloc(1); } Utils::pma_in(state_addr, &device_state, 1); xfer_info.ptr = state_addr; xfer_info.whole_length = 1; usb_ep_send(0, xfer_info.ptr, xfer_info.whole_length); } if( last_setup.bRequest == SET_CONFIGURATION ) { device_state = last_setup.wValue; } if( last_setup.bRequest == CDC_SET_CONTROLLINESTATE ) { controllin_state = last_setup.wValue; (void)controllin_state; } if( last_setup.bRequest == CDC_SET_LINECODING ) { if( linecoding_adddr == 0 ) { linecoding_adddr = Utils::alloc(7); } usb_ep_receive(0, linecoding_adddr, 7); } } static void usb_ep0_handle_status() { if( ep0_data.last_setup.bRequest == SET_ADDRESS ) { USB->DADDR = USB_DADDR_EF | (ep0_data.last_setup.wValue & 0x7F); } if( ep0_data.last_setup.bRequest == CDC_SET_LINECODING ) { Utils::pma_out(line_coding_info, linecoding_adddr, 7); printf("BaudRate: %d\n", line_coding_info[0] + (line_coding_info[1] << 8) + (line_coding_info[2] << 16) + (line_coding_info[3] << 24)); printf("bCharFormat: %d\n", line_coding_info[4]); printf("bParityType: %d\n", line_coding_info[5]); printf("bDataBits: %d\n", line_coding_info[6]); } } static void usb_ep0_prepare_for_setup() { if( pma_allocation_info.offsets.setup_packet == 0 ) { pma_allocation_info.offsets.setup_packet = Utils::alloc(64); } usb_ep_receive(0, pma_allocation_info.offsets.setup_packet, sizeof(USBSetupPacket)); } static void usb_ep0_prepare_for_next_in() { // Now data is left to be xferred. // This means the last IN transaction is completed but the data length is not enough. auto& xfer_info = ep_info[0].xfer_info; xfer_info.completed_length += ep_info[0].pb_ptr->count_tx; const auto next_pos = xfer_info.completed_length + xfer_info.ptr; usb_ep_send(0, next_pos, xfer_info.whole_length - ep_info[0].packet_size); } static void usb_ep0_prepare_for_status() { if( ep0_data.fsm == EP_fsm::STATUS_OUT ) { usb_ep_receive(0, ep_info[0].recv_info.ptr, 0); } if( ep0_data.fsm == EP_fsm::STATUS_IN ) { usb_ep_send(0, ep_info[0].xfer_info.ptr, 0); } } static void usb_ep0_handle_current_transaction() { const auto now_state = ep0_data.fsm; switch(now_state) { case EP_fsm::SETUP: usb_ep0_handle_setup(); break; case EP_fsm::STATUS_IN: case EP_fsm::STATUS_OUT: usb_ep0_handle_status(); break; default: break; } } static void usb_ep0_prepare_for_next_transaction() { const auto next_state = ep0_data.fsm; switch(next_state) { case EP_fsm::REPETITIVE_IN: usb_ep0_prepare_for_next_in(); break; case EP_fsm::STATUS_IN: case EP_fsm::STATUS_OUT: usb_ep0_prepare_for_status(); break; case EP_fsm::SETUP: usb_ep0_prepare_for_setup(); break; default: break; } } // }}} static EP_fsm next_state_ep0() { // {{{ const auto& ep = ep_info[0]; const auto& last_setup = ep0_data.last_setup; switch(ep0_data.fsm) { case EP_fsm::SETUP: if( last_setup.bmRequestType & 0x80 ) { return (last_setup.wLength != 0) ? EP_fsm::IN : EP_fsm::STATUS_IN; }else{ return (last_setup.wLength != 0) ? EP_fsm::OUT : EP_fsm::STATUS_IN; } break; case EP_fsm::IN: case EP_fsm::REPETITIVE_IN: { const auto& xfer_info = ep.xfer_info; const bool cond = (ep_info[0].pb_ptr->count_tx == ep_info[0].packet_size); const auto length_to_be_xferred = cond ? xfer_info.whole_length - xfer_info.completed_length : 0; if( length_to_be_xferred > ep.packet_size ) { return EP_fsm::REPETITIVE_IN; } return EP_fsm::STATUS_OUT; break; } case EP_fsm::OUT: return EP_fsm::STATUS_IN; break; default: break; } return EP_fsm::SETUP; } // }}} extern "C" void USB_IRQHandler() { auto flag = USB->ISTR; if( flag & USB_ISTR_RESET ) { printf("\nRESET\n"); USB->ISTR &= ~USB_ISTR_RESET; USB->CNTR |= USB_CNTR_CTRM | USB_CNTR_RESETM; pma_allocation_info = {}; USB->BTABLE = Utils::alloc(sizeof(PacketBuffer) * (init.nEndpoints + 1)); USB->DADDR = USB_DADDR_EF; // enable the functionality // initialize EP0 ep0_data.fsm = EP_fsm::RESET; ep_info[0].packet_size = 64; ep_info[0].pb_ptr = reinterpret_cast<PacketBuffer *>(static_cast<uintptr_t>(USB->BTABLE) + USB_PMAADDR); ep_info[0].pb_ptr->addr_rx = 0; USB->EP0R = USB_EP_CONTROL; usb_ep0_prepare_for_setup(); // Other EPs for(int i = 0; i < init.nEndpoints; i++) { const int ep_num = i + 1; init.ep[i].init(ep_num); } } while( (flag = USB->ISTR) & USB_ISTR_CTR ) { const auto ep_num = flag & USB_ISTR_EP_ID; const auto epreg = USB_EPnR(ep_num); if( ep_num == 0 ) { if( epreg & USB_EP_CTR_RX ) { // DIR == 1 : IRQ by SETUP transaction. CTR_RX is set. USB->EP0R = epreg & ~USB_EP_CTR_RX & USB_EPREG_MASK; if( epreg & USB_EP_SETUP ) { ep0_data.fsm = EP_fsm::SETUP; Utils::pma_out(&ep0_data.last_setup, pma_allocation_info.offsets.setup_packet, sizeof(USBSetupPacket)); Utils::Dump::setup_packet(); } Utils::Dump::fsm(); usb_ep0_handle_current_transaction(); } if( epreg & USB_EP_CTR_TX ) { // DIR = 0 : IRQ by IN direction. CTR_TX is set. USB->EP0R = epreg & ~USB_EP_CTR_TX & USB_EPREG_MASK; Utils::Dump::fsm(); usb_ep0_handle_current_transaction(); } ep0_data.fsm = next_state_ep0(); usb_ep0_prepare_for_next_transaction(); }else{ if( epreg & USB_EP_CTR_TX ) { USB_EPnR(ep_num) = epreg & ~USB_EP_CTR_TX & USB_EPREG_MASK; init.ep[ep_num - 1].tx_handler(ep_num); } if( epreg & USB_EP_CTR_RX ) { USB_EPnR(ep_num) = epreg & ~USB_EP_CTR_RX & USB_EPREG_MASK; init.ep[ep_num - 1].rx_handler(ep_num); } } } }
29.928775
137
0.698239
shima-529
405494e075dbe462812254669e3c19340ed25e4e
8,368
cpp
C++
main/source/textrep/TRFactory.cpp
fmoraw/NS
6c3ae93ca7f929f24da4b8f2d14ea0602184cf08
[ "Unlicense" ]
27
2015-01-05T19:25:14.000Z
2022-03-20T00:34:34.000Z
main/source/textrep/TRFactory.cpp
fmoraw/NS
6c3ae93ca7f929f24da4b8f2d14ea0602184cf08
[ "Unlicense" ]
9
2015-01-14T06:51:46.000Z
2021-03-19T12:07:18.000Z
main/source/textrep/TRFactory.cpp
fmoraw/NS
6c3ae93ca7f929f24da4b8f2d14ea0602184cf08
[ "Unlicense" ]
5
2015-01-11T10:31:24.000Z
2021-01-06T01:32:58.000Z
//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. ========= // // The copyright to the contents herein is the property of Charles G. Cleveland. // The contents may be used and/or copied only with the written permission of // Charles G. Cleveland, or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: TRFactory.cpp $ // $Date: 2002/08/16 02:28:25 $ // //------------------------------------------------------------------------------- // $Log: TRFactory.cpp,v $ // Revision 1.6 2002/08/16 02:28:25 Flayra // - Added document headers // //=============================================================================== #include "TRTag.h" #include "TRTagValuePair.h" #include "TRDescription.h" #include "TRFactory.h" #include "../util/STLUtil.h" const int maxLineLength = 256; bool TRFactory::ReadDescriptions(const string& inRelativePathFilename, TRDescriptionList& outDescriptionList) { bool theSuccess = false; bool theDescriptionRead = false; // Open file specified by relative path name fstream infile; infile.open(inRelativePathFilename.c_str(), ios::in); if(infile.is_open()) { do { // Try to read the next description in TRDescription theNextDescription; theDescriptionRead = ReadDescription(infile, theNextDescription); // add it to the description list if(theDescriptionRead) { // Function is successful if at least one description was found outDescriptionList.push_back(theNextDescription); theSuccess = true; } } while(theDescriptionRead); infile.close(); } return theSuccess; } bool TRFactory::WriteDescriptions(const string& inRelativePathFilename, const TRDescriptionList& inDescriptionList, const string& inHeader) { bool theSuccess = false; // Open the file for output fstream theOutfile; theOutfile.open(inRelativePathFilename.c_str(), ios::out); if(theOutfile.is_open()) { // Optional: write header theOutfile << inHeader << std::endl; //theOutfile << "; Generated by Half-life. Do not edit unless you know what you are doing! " << std::endl; //theOutfile << std::endl; // For each description TRDescriptionList::const_iterator theIter; for(theIter = inDescriptionList.begin(); theIter != inDescriptionList.end(); theIter++) { // Write out that description const TRDescription& theDesc = *theIter; TRFactory::WriteDescription(theOutfile, theDesc); // Write out a blank line to make them look nice and separated theOutfile << std::endl; } theOutfile.close(); theSuccess = true; } return theSuccess; } // TODO: Add case-insensitivity bool TRFactory::ReadDescription(fstream& infile, TRDescription& outDescription) { bool theSuccess = false; string currentLine; bool blockStarted = false; // for every line in the file while(!infile.eof()) { if(readAndTrimNextLine(infile, currentLine)) { // If line isn't a comment if(!lineIsAComment(currentLine)) { // If we haven't started, is line of format: start <type> <name>? If so, set started and set those tags. if(!blockStarted) { blockStarted = readStartBlockLine(currentLine, outDescription); } // If we have started else { // Is line an end? If so, this function is over if(readEndBlockLine(currentLine)) { break; } // else is line of tag = property format? If so, add it as pair else { // If not, print error and proceed if(readTagAndValueLine(currentLine, outDescription)) { // Once we have read at least one tag-value pair, considered this a success theSuccess = true; } else { //printf("Error reading line of length %d: %s\n", currentLine.length(), currentLine.c_str()); } } } } } } return theSuccess; } bool TRFactory::WriteDescription(fstream& outfile, const TRDescription& inDescription) { bool theSuccess = true; // Write out the start block outfile << "start" << " " << inDescription.GetType() << " " << inDescription.GetName() << std::endl; // Write out the property tags TRDescription::const_iterator theIter; for(theIter = inDescription.begin(); theIter != inDescription.end(); theIter++) { outfile << " " << theIter->first << " = " << theIter->second << std:: endl; } // Write out the end block. outfile << "end" << std::endl; return theSuccess; } bool TRFactory::readAndTrimNextLine(istream& inStream, string& outString) { char theLine[maxLineLength]; bool theSuccess = false; inStream.getline(theLine, maxLineLength); outString = string(theLine); trimWhitespace(outString); // Return false if the line is empty when we're done if(outString.length() > 1) { theSuccess = true; } return theSuccess; } // Trim whitespace from string void TRFactory::trimWhitespace(string& inString) { // find first character that isn't a tab or space and save that offset //int firstNonWSChar = 0; //int i= 0; //int stringLength = inString.length(); //while(i != (stringLength - 1) && ()) //{ //} // find last character that isn't a tab or space and save that offset // Build a new string representing string without whitespace // Set new string equal to inString } bool TRFactory::charIsWhiteSpace(char inChar) { bool theSuccess = false; if((inChar == ' ') || (inChar == '\t')) { theSuccess = true; } return theSuccess; } // Is the string a comment? bool TRFactory::lineIsAComment(const string& inString) { bool theLineIsAComment = false; //replaced loop with actual string functions... KGP size_t index = inString.find_first_not_of(" \t"); if( index != string::npos && (inString.at(index) == '\'' || inString.at(index) == ';') ) { theLineIsAComment = true; } return theLineIsAComment; } // Read start block // Set the name and type of the description // Returns false if invalid format bool TRFactory::readStartBlockLine(const string& inString, TRDescription& outDescription) { bool theSuccess = false; char theType[maxLineLength]; char theName[maxLineLength]; memset(theType, ' ', maxLineLength); memset(theName, ' ', maxLineLength); // Read three tokens. There should be "start" <type> <name> if(sscanf(inString.c_str(), "start %s %s", theType, theName) == 2) { outDescription.SetName(theName); outDescription.SetType(theType); theSuccess = true; } return theSuccess; } // Read end block bool TRFactory::readEndBlockLine(const string& inString) { bool theSuccess = false; // There are some CRLF issues on Linux, hence this bit if(inString.length() >= 3) { string theString = inString.substr(0,3); if(theString == "end") { theSuccess = true; } else { //printf("TRFactory::readEndBlockLine() failed, found (%s)\n", theString.c_str()); } } return theSuccess; } bool TRFactory::readTagAndValueLine(const string& inString, TRDescription& outDescription) { bool theSuccess = false; char theTag[maxLineLength]; char theValue[maxLineLength]; // Zero them out memset(theTag, ' ', maxLineLength); memset(theValue, ' ', maxLineLength); if((sscanf(inString.c_str(), "%s = %s", theTag, theValue)) == 2) { // Add it TRTagValuePair thePair(theTag, theValue); outDescription.AddPair(thePair); theSuccess = true; } return theSuccess; }
28.462585
140
0.593212
fmoraw
405f147bc84b989e1287d8938de4ba8c380de392
10,954
cc
C++
src/CBLDatabase.cc
stcleezy/couchbase-lite-C
6e04658b023b48908ff1e0d89197e830df22c178
[ "Apache-2.0" ]
null
null
null
src/CBLDatabase.cc
stcleezy/couchbase-lite-C
6e04658b023b48908ff1e0d89197e830df22c178
[ "Apache-2.0" ]
null
null
null
src/CBLDatabase.cc
stcleezy/couchbase-lite-C
6e04658b023b48908ff1e0d89197e830df22c178
[ "Apache-2.0" ]
null
null
null
// // CBLDatabase.cc // // Copyright © 2018 Couchbase. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "CBLDatabase_Internal.hh" #include "CBLPrivate.h" #include "Internal.hh" #include "Util.hh" #include "PlatformCompat.hh" #include <sys/stat.h> #ifndef CMAKE #include <unistd.h> #endif using namespace std; using namespace fleece; using namespace cbl_internal; static constexpr CBLDatabaseFlags kDefaultFlags = kC4DB_Create; // Default location for databases: the current directory static const char* defaultDbDir() { static const string kDir = cbl_getcwd(nullptr, 0); return kDir.c_str(); } static slice effectiveDir(const char *inDirectory) { return slice(inDirectory ? inDirectory : defaultDbDir()); } static C4DatabaseConfig2 asC4Config(const CBLDatabaseConfiguration *config) { C4DatabaseConfig2 c4Config = {}; if (config) { c4Config.parentDirectory = effectiveDir(config->directory); if (config->flags & kCBLDatabase_Create) c4Config.flags |= kC4DB_Create; if (config->flags & kCBLDatabase_ReadOnly) c4Config.flags |= kC4DB_ReadOnly; if (config->flags & kCBLDatabase_NoUpgrade) c4Config.flags |= kC4DB_NoUpgrade; c4Config.encryptionKey.algorithm = static_cast<C4EncryptionAlgorithm>( config->encryptionKey.algorithm); static_assert(sizeof(CBLEncryptionKey::bytes) == sizeof(C4EncryptionKey::bytes), "C4EncryptionKey and CBLEncryptionKey size do not match"); memcpy(c4Config.encryptionKey.bytes, config->encryptionKey.bytes, sizeof(CBLEncryptionKey::bytes)); } else { c4Config.parentDirectory = effectiveDir(nullptr); c4Config.flags = kDefaultFlags; } return c4Config; } // For use only by CBLLocalEndpoint C4Database* CBLDatabase::_getC4Database() const { return use<C4Database*>([](C4Database *c4db) { return c4db; }); } #pragma mark - STATIC "METHODS": bool CBL_DatabaseExists(const char *name, const char *inDirectory) CBLAPI { return c4db_exists(slice(name), effectiveDir(inDirectory)); } bool CBL_CopyDatabase(const char* fromPath, const char* toName, const CBLDatabaseConfiguration *config, CBLError* outError) CBLAPI { C4DatabaseConfig2 c4config = asC4Config(config); return c4db_copyNamed(slice(fromPath), slice(toName), &c4config, internal(outError)); } bool CBL_DeleteDatabase(const char *name, const char *inDirectory, CBLError* outError) CBLAPI { return c4db_deleteNamed(slice(name), effectiveDir(inDirectory), internal(outError)); } #pragma mark - LIFECYCLE & OPERATIONS: CBLDatabase* CBLDatabase_Open(const char *name, const CBLDatabaseConfiguration *config, CBLError *outError) CBLAPI { C4DatabaseConfig2 c4config = asC4Config(config); C4Database *c4db = c4db_openNamed(slice(name), &c4config, internal(outError)); if (!c4db) return nullptr; c4db_startHousekeeping(c4db); return retain(new CBLDatabase(c4db, name, c4config.parentDirectory, (config ? config->flags : kDefaultFlags))); } bool CBLDatabase_Close(CBLDatabase* db, CBLError* outError) CBLAPI { if (!db) return true; return db->use<bool>([=](C4Database *c4db) { return c4db_close(c4db, internal(outError)); }); } bool CBLDatabase_BeginBatch(CBLDatabase* db, CBLError* outError) CBLAPI { return db->use<bool>([=](C4Database *c4db) { return c4db_beginTransaction(c4db, internal(outError)); }); } bool CBLDatabase_EndBatch(CBLDatabase* db, CBLError* outError) CBLAPI { return db->use<bool>([=](C4Database *c4db) { return c4db_endTransaction(c4db, true, internal(outError)); }); } bool CBLDatabase_Compact(CBLDatabase* db, CBLError* outError) CBLAPI { return db->use<bool>([=](C4Database *c4db) { return c4db_compact(c4db, internal(outError)); }); } bool CBLDatabase_Delete(CBLDatabase* db, CBLError* outError) CBLAPI { return db->use<bool>([=](C4Database *c4db) { return c4db_delete(c4db, internal(outError)); }); } CBLTimestamp CBLDatabase_NextDocExpiration(CBLDatabase* db) CBLAPI { return db->use<bool>([=](C4Database *c4db) { return c4db_nextDocExpiration(c4db); }); } int64_t CBLDatabase_PurgeExpiredDocuments(CBLDatabase* db, CBLError* outError) CBLAPI { return db->use<bool>([=](C4Database *c4db) { return c4db_purgeExpiredDocs(c4db, internal(outError)); }); } #pragma mark - ACCESSORS: const char* CBLDatabase_Name(const CBLDatabase* db) CBLAPI { return db->name.c_str(); } const char* CBLDatabase_Path(const CBLDatabase* db) CBLAPI { return db->path.c_str(); } const CBLDatabaseConfiguration CBLDatabase_Config(const CBLDatabase* db) CBLAPI { const char *dir = db->dir.empty() ? nullptr : db->dir.c_str(); return {dir, db->flags}; } uint64_t CBLDatabase_Count(const CBLDatabase* db) CBLAPI { return db->use<uint64_t>([](C4Database *c4db) { return c4db_getDocumentCount(c4db); }); } uint64_t CBLDatabase_LastSequence(const CBLDatabase* db) CBLAPI { return db->use<uint64_t>([](C4Database *c4db) { return c4db_getLastSequence(c4db); }); } #pragma mark - NOTIFICATIONS: void CBLDatabase_BufferNotifications(CBLDatabase *db, CBLNotificationsReadyCallback callback, void *context) CBLAPI { db->bufferNotifications(callback, context); } void CBLDatabase_SendNotifications(CBLDatabase *db) CBLAPI { db->sendNotifications(); } #pragma mark - DATABASE CHANGE LISTENERS: CBLListenerToken* CBLDatabase::addListener(CBLDatabaseChangeListener listener, void *context) { return use<CBLListenerToken*>([=](C4Database *c4db) { auto token = _listeners.add(listener, context); if (!_observer) { _observer = c4dbobs_create(c4db, [](C4DatabaseObserver* observer, void *context) { ((CBLDatabase*)context)->databaseChanged(); }, this); } return token; }); } void CBLDatabase::databaseChanged() { notify(bind(&CBLDatabase::callDBListeners, this)); } void CBLDatabase::callDBListeners() { static const uint32_t kMaxChanges = 100; while (true) { C4DatabaseChange c4changes[kMaxChanges]; bool external; uint32_t nChanges = c4dbobs_getChanges(_observer, c4changes, kMaxChanges, &external); if (nChanges == 0) break; // Convert docID slices to C strings: const char* docIDs[kMaxChanges]; size_t bufSize = 0; for (uint32_t i = 0; i < nChanges; ++i) bufSize += c4changes[i].docID.size + 1; char *buf = new char[bufSize], *next = buf; for (uint32_t i = 0; i < nChanges; ++i) { docIDs[i] = next; memcpy(next, (const char*)c4changes[i].docID.buf, c4changes[i].docID.size); next += c4changes[i].docID.size; *(next++) = '\0'; } assert(next - buf == bufSize); // Call the listener(s): _listeners.call(this, nChanges, docIDs); delete [] buf; } } CBLListenerToken* CBLDatabase_AddChangeListener(const CBLDatabase* constdb _cbl_nonnull, CBLDatabaseChangeListener listener _cbl_nonnull, void *context) CBLAPI { return const_cast<CBLDatabase*>(constdb)->addListener(listener, context); } #pragma mark - DOCUMENT LISTENERS: namespace cbl_internal { // Custom subclass of CBLListenerToken for document listeners. // (It implements the ListenerToken<> template so that it will work with Listeners<>.) template<> class ListenerToken<CBLDocumentChangeListener> : public CBLListenerToken { public: ListenerToken(CBLDatabase *db, const char *docID, CBLDocumentChangeListener callback, void *context) :CBLListenerToken((const void*)callback, context) ,_db(db) ,_docID(docID) { db->use([&](C4Database *c4db) { _c4obs = c4docobs_create(c4db, slice(docID), [](C4DocumentObserver* observer, C4String docID, C4SequenceNumber sequence, void *context) { ((ListenerToken*)context)->docChanged(); }, this); }); } ~ListenerToken() { _db->use([&](C4Database *c4db) { c4docobs_free(_c4obs); }); } CBLDocumentChangeListener callback() const { return (CBLDocumentChangeListener)_callback.load(); } // this is called indirectly by CBLDatabase::sendNotifications void call(const CBLDatabase*, const char*) { auto cb = callback(); if (cb) cb(_context, _db, _docID.c_str()); } private: void docChanged() { _db->notify(this, nullptr, nullptr); } CBLDatabase* _db; string _docID; C4DocumentObserver* _c4obs {nullptr}; }; } CBLListenerToken* CBLDatabase::addDocListener(const char* docID _cbl_nonnull, CBLDocumentChangeListener listener, void *context) { auto token = new ListenerToken<CBLDocumentChangeListener>(this, docID, listener, context); _docListeners.add(token); return token; } CBLListenerToken* CBLDatabase_AddDocumentChangeListener(const CBLDatabase* db _cbl_nonnull, const char* docID _cbl_nonnull, CBLDocumentChangeListener listener _cbl_nonnull, void *context) CBLAPI { return const_cast<CBLDatabase*>(db)->addDocListener(docID, listener, context); }
31.750725
108
0.619682
stcleezy
406130ac2ca4d5508ff7001c1e25b488fdaae54c
387
cpp
C++
snippets/control_flow/sequential.cpp
raakasf/moderncpp
2f8495c90e717e73303191e6f6aef37212448a46
[ "MIT" ]
334
2020-08-29T16:41:02.000Z
2022-03-28T06:26:28.000Z
snippets/control_flow/sequential.cpp
raakasf/moderncpp
2f8495c90e717e73303191e6f6aef37212448a46
[ "MIT" ]
4
2021-02-06T21:18:20.000Z
2022-03-16T17:10:44.000Z
snippets/control_flow/sequential.cpp
raakasf/moderncpp
2f8495c90e717e73303191e6f6aef37212448a46
[ "MIT" ]
33
2020-08-31T11:36:44.000Z
2022-03-31T07:07:20.000Z
#include <iostream> int main() { using namespace std; double l = 4; double area = l * l; cout << "Area: " << area << endl; double height = 1.90; double weight = 90; cout << "BMI: " << weight / (height * height) << endl; int a = 4; int b = 7; int fx = (b * b * b + a * b) - 2 * b + a % b; cout << "f(x) = " << fx << endl; return 0; }
17.590909
58
0.45478
raakasf
406132820a828ab682116a0cdf4caa22570a6602
23,688
cc
C++
selfdrive/can/dbc_out/toyota_prius_2010_pt.cc
ziggysnorkel/openpilot
695859fb49976c2ef0a6a4a73d30d5cef2ad1945
[ "MIT" ]
1
2021-03-05T18:09:52.000Z
2021-03-05T18:09:52.000Z
selfdrive/can/dbc_out/toyota_prius_2010_pt.cc
ziggysnorkel/openpilot
695859fb49976c2ef0a6a4a73d30d5cef2ad1945
[ "MIT" ]
null
null
null
selfdrive/can/dbc_out/toyota_prius_2010_pt.cc
ziggysnorkel/openpilot
695859fb49976c2ef0a6a4a73d30d5cef2ad1945
[ "MIT" ]
null
null
null
#include <cstdint> #include "common.h" namespace { const Signal sigs_36[] = { { .name = "YAW_RATE", .b1 = 6, .b2 = 10, .bo = 48, .is_signed = false, .factor = 1, .offset = -512.0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STEERING_TORQUE", .b1 = 22, .b2 = 10, .bo = 32, .is_signed = false, .factor = 1, .offset = -512.0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "ACCEL_Y", .b1 = 38, .b2 = 10, .bo = 16, .is_signed = false, .factor = 1, .offset = -512.0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_37[] = { { .name = "STEER_ANGLE", .b1 = 4, .b2 = 12, .bo = 48, .is_signed = true, .factor = 1.5, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STEER_RATE", .b1 = 36, .b2 = 12, .bo = 16, .is_signed = true, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STEER_FRACTION", .b1 = 32, .b2 = 4, .bo = 28, .is_signed = true, .factor = 0.1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_166[] = { { .name = "BRAKE_AMOUNT", .b1 = 0, .b2 = 8, .bo = 56, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "BRAKE_PEDAL", .b1 = 16, .b2 = 8, .bo = 40, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_170[] = { { .name = "WHEEL_SPEED_FR", .b1 = 0, .b2 = 16, .bo = 48, .is_signed = false, .factor = 0.0062, .offset = -67.67, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "WHEEL_SPEED_FL", .b1 = 16, .b2 = 16, .bo = 32, .is_signed = false, .factor = 0.0062, .offset = -67.67, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "WHEEL_SPEED_RR", .b1 = 32, .b2 = 16, .bo = 16, .is_signed = false, .factor = 0.0062, .offset = -67.67, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "WHEEL_SPEED_RL", .b1 = 48, .b2 = 16, .bo = 0, .is_signed = false, .factor = 0.0062, .offset = -67.67, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_180[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "ENCODER", .b1 = 32, .b2 = 8, .bo = 24, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SPEED", .b1 = 40, .b2 = 16, .bo = 8, .is_signed = false, .factor = 0.0062, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_295[] = { { .name = "COUNTER", .b1 = 48, .b2 = 8, .bo = 8, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "CAR_MOVEMENT", .b1 = 32, .b2 = 8, .bo = 24, .is_signed = true, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "GEAR", .b1 = 40, .b2 = 4, .bo = 20, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_452[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "ENGINE_RPM", .b1 = 0, .b2 = 16, .bo = 48, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_466[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "GAS_RELEASED", .b1 = 3, .b2 = 1, .bo = 60, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "ACCEL_NET", .b1 = 16, .b2 = 16, .bo = 32, .is_signed = true, .factor = 0.001, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "CRUISE_STATE", .b1 = 48, .b2 = 4, .bo = 12, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_467[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "LOW_SPEED_LOCKOUT", .b1 = 9, .b2 = 2, .bo = 53, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "MAIN_ON", .b1 = 8, .b2 = 1, .bo = 55, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SET_SPEED", .b1 = 16, .b2 = 8, .bo = 40, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_550[] = { { .name = "BRAKE_PRESSURE", .b1 = 7, .b2 = 9, .bo = 48, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "BRAKE_POSITION", .b1 = 23, .b2 = 9, .bo = 32, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "BRAKE_PRESSED", .b1 = 34, .b2 = 1, .bo = 29, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_552[] = { { .name = "ACCEL_X", .b1 = 1, .b2 = 15, .bo = 48, .is_signed = true, .factor = 0.001, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "ACCEL_Z", .b1 = 17, .b2 = 15, .bo = 32, .is_signed = true, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_560[] = { { .name = "BRAKE_LIGHTS", .b1 = 29, .b2 = 1, .bo = 34, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_581[] = { { .name = "GAS_PEDAL", .b1 = 16, .b2 = 8, .bo = 40, .is_signed = false, .factor = 0.005, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_608[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "STEER_OVERRIDE", .b1 = 7, .b2 = 1, .bo = 56, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STEER_TORQUE_DRIVER", .b1 = 8, .b2 = 16, .bo = 40, .is_signed = true, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STEER_TORQUE_EPS", .b1 = 40, .b2 = 16, .bo = 8, .is_signed = true, .factor = 0.66, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_610[] = { { .name = "CHECKSUM", .b1 = 32, .b2 = 8, .bo = 24, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "STATE", .b1 = 4, .b2 = 4, .bo = 56, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "LKA_STATE", .b1 = 24, .b2 = 8, .bo = 32, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_614[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "ANGLE", .b1 = 4, .b2 = 12, .bo = 48, .is_signed = true, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STATE", .b1 = 0, .b2 = 4, .bo = 60, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SET_ME_X10", .b1 = 16, .b2 = 8, .bo = 40, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "DIRECTION_CMD", .b1 = 33, .b2 = 2, .bo = 29, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SET_ME_X00", .b1 = 48, .b2 = 8, .bo = 8, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_740[] = { { .name = "COUNTER", .b1 = 1, .b2 = 6, .bo = 57, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "CHECKSUM", .b1 = 32, .b2 = 8, .bo = 24, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "STEER_REQUEST", .b1 = 7, .b2 = 1, .bo = 56, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SET_ME_1", .b1 = 0, .b2 = 1, .bo = 63, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "STEER_TORQUE_CMD", .b1 = 8, .b2 = 16, .bo = 40, .is_signed = true, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "LKA_STATE", .b1 = 24, .b2 = 8, .bo = 32, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_742[] = { { .name = "CHECKSUM", .b1 = 56, .b2 = 8, .bo = 0, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::TOYOTA_CHECKSUM, }, { .name = "LEAD_LONG_DIST", .b1 = 0, .b2 = 13, .bo = 51, .is_signed = false, .factor = 0.05, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "LEAD_REL_SPEED", .b1 = 16, .b2 = 12, .bo = 36, .is_signed = true, .factor = 0.025, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_835[] = { { .name = "ACCEL_CMD", .b1 = 0, .b2 = 16, .bo = 48, .is_signed = true, .factor = 0.001, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_921[] = { { .name = "MAIN_ON", .b1 = 3, .b2 = 1, .bo = 60, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "CRUISE_CONTROL_STATE", .b1 = 12, .b2 = 4, .bo = 48, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "UI_SET_SPEED", .b1 = 24, .b2 = 8, .bo = 32, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_951[] = { { .name = "TC_DISABLED", .b1 = 10, .b2 = 1, .bo = 53, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_1042[] = { { .name = "BARRIERS", .b1 = 6, .b2 = 2, .bo = 56, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "RIGHT_LINE", .b1 = 4, .b2 = 2, .bo = 58, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "LEFT_LINE", .b1 = 2, .b2 = 2, .bo = 60, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SET_ME_1", .b1 = 0, .b2 = 2, .bo = 62, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "LDA_ALERT", .b1 = 14, .b2 = 2, .bo = 48, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "TWO_BEEPS", .b1 = 11, .b2 = 1, .bo = 52, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "ADJUSTING_CAMERA", .b1 = 10, .b2 = 1, .bo = 53, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "LDA_MALFUNCTION", .b1 = 8, .b2 = 1, .bo = 55, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_1553[] = { { .name = "UNITS", .b1 = 29, .b2 = 2, .bo = 33, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_1556[] = { { .name = "TURN_SIGNALS", .b1 = 26, .b2 = 2, .bo = 36, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Signal sigs_1568[] = { { .name = "DOOR_OPEN_RL", .b1 = 45, .b2 = 1, .bo = 18, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "DOOR_OPEN_RR", .b1 = 44, .b2 = 1, .bo = 19, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "DOOR_OPEN_FR", .b1 = 43, .b2 = 1, .bo = 20, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "DOOR_OPEN_FL", .b1 = 42, .b2 = 1, .bo = 21, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, { .name = "SEATBELT_DRIVER_UNLATCHED", .b1 = 57, .b2 = 1, .bo = 6, .is_signed = false, .factor = 1, .offset = 0, .is_little_endian = false, .type = SignalType::DEFAULT, }, }; const Msg msgs[] = { { .name = "KINEMATICS", .address = 0x24, .size = 8, .num_sigs = ARRAYSIZE(sigs_36), .sigs = sigs_36, }, { .name = "STEER_ANGLE_SENSOR", .address = 0x25, .size = 8, .num_sigs = ARRAYSIZE(sigs_37), .sigs = sigs_37, }, { .name = "BRAKE", .address = 0xA6, .size = 8, .num_sigs = ARRAYSIZE(sigs_166), .sigs = sigs_166, }, { .name = "WHEEL_SPEEDS", .address = 0xAA, .size = 8, .num_sigs = ARRAYSIZE(sigs_170), .sigs = sigs_170, }, { .name = "SPEED", .address = 0xB4, .size = 8, .num_sigs = ARRAYSIZE(sigs_180), .sigs = sigs_180, }, { .name = "GEAR_PACKET", .address = 0x127, .size = 8, .num_sigs = ARRAYSIZE(sigs_295), .sigs = sigs_295, }, { .name = "POWERTRAIN", .address = 0x1C4, .size = 8, .num_sigs = ARRAYSIZE(sigs_452), .sigs = sigs_452, }, { .name = "PCM_CRUISE", .address = 0x1D2, .size = 8, .num_sigs = ARRAYSIZE(sigs_466), .sigs = sigs_466, }, { .name = "PCM_CRUISE_2", .address = 0x1D3, .size = 8, .num_sigs = ARRAYSIZE(sigs_467), .sigs = sigs_467, }, { .name = "BRAKE_MODULE", .address = 0x226, .size = 8, .num_sigs = ARRAYSIZE(sigs_550), .sigs = sigs_550, }, { .name = "ACCELEROMETER", .address = 0x228, .size = 8, .num_sigs = ARRAYSIZE(sigs_552), .sigs = sigs_552, }, { .name = "BRAKE_MODULE2", .address = 0x230, .size = 8, .num_sigs = ARRAYSIZE(sigs_560), .sigs = sigs_560, }, { .name = "GAS_PEDAL", .address = 0x245, .size = 8, .num_sigs = ARRAYSIZE(sigs_581), .sigs = sigs_581, }, { .name = "STEER_TORQUE_SENSOR", .address = 0x260, .size = 8, .num_sigs = ARRAYSIZE(sigs_608), .sigs = sigs_608, }, { .name = "EPS_STATUS", .address = 0x262, .size = 5, .num_sigs = ARRAYSIZE(sigs_610), .sigs = sigs_610, }, { .name = "STEERING_IPAS", .address = 0x266, .size = 8, .num_sigs = ARRAYSIZE(sigs_614), .sigs = sigs_614, }, { .name = "STEERING_LKA", .address = 0x2E4, .size = 8, .num_sigs = ARRAYSIZE(sigs_740), .sigs = sigs_740, }, { .name = "LEAD_INFO", .address = 0x2E6, .size = 8, .num_sigs = ARRAYSIZE(sigs_742), .sigs = sigs_742, }, { .name = "ACC_CONTROL", .address = 0x343, .size = 8, .num_sigs = ARRAYSIZE(sigs_835), .sigs = sigs_835, }, { .name = "PCM_CRUISE_SM", .address = 0x399, .size = 8, .num_sigs = ARRAYSIZE(sigs_921), .sigs = sigs_921, }, { .name = "ESP_CONTROL", .address = 0x3B7, .size = 8, .num_sigs = ARRAYSIZE(sigs_951), .sigs = sigs_951, }, { .name = "LKAS_HUD", .address = 0x412, .size = 8, .num_sigs = ARRAYSIZE(sigs_1042), .sigs = sigs_1042, }, { .name = "UI_SEETING", .address = 0x611, .size = 8, .num_sigs = ARRAYSIZE(sigs_1553), .sigs = sigs_1553, }, { .name = "STEERING_LEVERS", .address = 0x614, .size = 8, .num_sigs = ARRAYSIZE(sigs_1556), .sigs = sigs_1556, }, { .name = "SEATS_DOORS", .address = 0x620, .size = 8, .num_sigs = ARRAYSIZE(sigs_1568), .sigs = sigs_1568, }, }; const Val vals[] = { { .name = "GEAR", .address = 0x127, .def_val = "0 P 1 R 2 N 3 D 4 B", .sigs = sigs_295, }, { .name = "CRUISE_STATE", .address = 0x1D2, .def_val = "8 ACTIVE 7 STANDSTILL 1 OFF", .sigs = sigs_466, }, { .name = "LOW_SPEED_LOCKOUT", .address = 0x1D3, .def_val = "2 LOW_SPEED_LOCKED 1 OK", .sigs = sigs_467, }, { .name = "STATE", .address = 0x262, .def_val = "5 OVERRIDE 3 ENABLED 1 DISABLED", .sigs = sigs_610, }, { .name = "LKA_STATE", .address = 0x262, .def_val = "50 TEMPORARY_FAULT", .sigs = sigs_610, }, { .name = "STATE", .address = 0x266, .def_val = "3 ENABLED 1 DISABLED", .sigs = sigs_614, }, { .name = "DIRECTION_CMD", .address = 0x266, .def_val = "3 RIGHT 2 CENTER 1 LEFT", .sigs = sigs_614, }, { .name = "CRUISE_CONTROL_STATE", .address = 0x399, .def_val = "2 DISABLED 11 HOLD 10 HOLD_WAITING_USER_CMD 6 ENABLED 5 FAULTED", .sigs = sigs_921, }, { .name = "LDA_ALERT", .address = 0x412, .def_val = "3 HOLD_WITH_CONTINUOUS_BEEP 2 LDA_UNAVAILABLE 1 HOLD 0 NONE", .sigs = sigs_1042, }, { .name = "LEFT_LINE", .address = 0x412, .def_val = "3 ORANGE 2 DOUBLE 1 SOLID 0 NONE", .sigs = sigs_1042, }, { .name = "BARRIERS", .address = 0x412, .def_val = "3 BOTH 2 RIGHT 1 LEFT 0 NONE", .sigs = sigs_1042, }, { .name = "RIGHT_LINE", .address = 0x412, .def_val = "3 ORANGE 2 DOUBLE 1 SOLID 0 NONE", .sigs = sigs_1042, }, { .name = "UNITS", .address = 0x611, .def_val = "1 KM 2 MILES", .sigs = sigs_1553, }, { .name = "TURN_SIGNALS", .address = 0x614, .def_val = "3 NONE 2 RIGHT 1 LEFT", .sigs = sigs_1556, }, }; } const DBC toyota_prius_2010_pt = { .name = "toyota_prius_2010_pt", .num_msgs = ARRAYSIZE(msgs), .msgs = msgs, .vals = vals, .num_vals = ARRAYSIZE(vals), }; dbc_init(toyota_prius_2010_pt)
19.889169
83
0.461964
ziggysnorkel
4065f9f510ff5bbb5952a42f437f1e1cb3ed9ada
1,938
cpp
C++
src/dropbox/sharing/SharingAclUpdatePolicy.cpp
slashdotted/dropboxQt
63d43fa882cec8fb980a2aab2464a2d7260b8089
[ "MIT" ]
17
2016-12-03T09:12:29.000Z
2020-06-20T22:08:44.000Z
src/dropbox/sharing/SharingAclUpdatePolicy.cpp
slashdotted/dropboxQt
63d43fa882cec8fb980a2aab2464a2d7260b8089
[ "MIT" ]
8
2017-01-05T17:50:16.000Z
2021-08-06T18:56:29.000Z
src/dropbox/sharing/SharingAclUpdatePolicy.cpp
slashdotted/dropboxQt
63d43fa882cec8fb980a2aab2464a2d7260b8089
[ "MIT" ]
8
2017-09-13T17:28:40.000Z
2020-07-27T00:41:44.000Z
/********************************************************** DO NOT EDIT This file was generated from stone specification "sharing" Part of "Ardi - the organizer" project. osoft4ardi@gmail.com www.prokarpaty.net ***********************************************************/ #include "dropbox/sharing/SharingAclUpdatePolicy.h" namespace dropboxQt{ namespace sharing{ ///AclUpdatePolicy AclUpdatePolicy::operator QJsonObject()const{ QJsonObject js; this->toJson(js, ""); return js; } void AclUpdatePolicy::toJson(QJsonObject& js, QString name)const{ switch(m_tag){ case AclUpdatePolicy_OWNER:{ if(!name.isEmpty()) js[name] = QString("owner"); }break; case AclUpdatePolicy_EDITORS:{ if(!name.isEmpty()) js[name] = QString("editors"); }break; case AclUpdatePolicy_OTHER:{ if(!name.isEmpty()) js[name] = QString("other"); }break; }//switch } void AclUpdatePolicy::fromJson(const QJsonObject& js){ QString s = js[".tag"].toString(); if(s.compare("owner") == 0){ m_tag = AclUpdatePolicy_OWNER; } else if(s.compare("editors") == 0){ m_tag = AclUpdatePolicy_EDITORS; } else if(s.compare("other") == 0){ m_tag = AclUpdatePolicy_OTHER; } } QString AclUpdatePolicy::toString(bool multiline)const { QJsonObject js; toJson(js, "AclUpdatePolicy"); QJsonDocument doc(js); QString s(doc.toJson(multiline ? QJsonDocument::Indented : QJsonDocument::Compact)); return s; } std::unique_ptr<AclUpdatePolicy> AclUpdatePolicy::factory::create(const QByteArray& data) { QJsonDocument doc = QJsonDocument::fromJson(data); QJsonObject js = doc.object(); std::unique_ptr<AclUpdatePolicy> rv = std::unique_ptr<AclUpdatePolicy>(new AclUpdatePolicy); rv->fromJson(js); return rv; } }//sharing }//dropboxQt
24.846154
96
0.605779
slashdotted
406bab3d3a7444fed20e33b4f4cb0bb410f999ae
923
cpp
C++
test/unit/math/prim/scal/meta/scalar_seq_view_test.cpp
PhilClemson/math
fffe604a7ead4525be2551eb81578c5f351e5c87
[ "BSD-3-Clause" ]
1
2019-09-06T15:53:17.000Z
2019-09-06T15:53:17.000Z
test/unit/math/prim/scal/meta/scalar_seq_view_test.cpp
PhilClemson/math
fffe604a7ead4525be2551eb81578c5f351e5c87
[ "BSD-3-Clause" ]
8
2019-01-17T18:51:16.000Z
2019-01-17T18:51:39.000Z
archive/math/test/unit/math/prim/scal/meta/scalar_seq_view_test.cpp
alashworth/stan-monorepo
75596bc1f860ededd7b3e9ae9002aea97ee1cd46
[ "BSD-3-Clause" ]
null
null
null
#include <stan/math/prim/scal.hpp> #include <gtest/gtest.h> #include <vector> TEST(MetaTraits, ScalarSeqViewDouble) { using stan::scalar_seq_view; double d = 10; scalar_seq_view<double> sv(d); EXPECT_FLOAT_EQ(d, sv[0]); EXPECT_FLOAT_EQ(d, sv[12]); const double d_const = 10; scalar_seq_view<const double> sv_const(d_const); EXPECT_FLOAT_EQ(d_const, sv_const[0]); EXPECT_FLOAT_EQ(d_const, sv_const[12]); const double& d_const_ref = 10; scalar_seq_view<const double&> sv_const_ref(d_const); EXPECT_FLOAT_EQ(d_const_ref, sv_const_ref[0]); EXPECT_FLOAT_EQ(d_const_ref, sv_const_ref[12]); EXPECT_EQ(1, sv.size()); double* d_point; d_point = static_cast<double*>(malloc(sizeof(double) * 2)); d_point[0] = 69.0; d_point[1] = 420.0; scalar_seq_view<decltype(d_point)> d_point_v(d_point); EXPECT_FLOAT_EQ(69.0, d_point_v[0]); EXPECT_FLOAT_EQ(420.0, d_point_v[1]); free(d_point); }
26.371429
61
0.722644
PhilClemson
406cd461b7e7b316544d849aa2ae1d3a30cc688d
580
cpp
C++
Core/src/latest/entry/main.cpp
CJBuchel/CJ-Vision
60fad66b807c6082fdcf01df9972b42dfc5c5ecc
[ "MIT" ]
1
2020-09-07T09:15:15.000Z
2020-09-07T09:15:15.000Z
Core/src/latest/entry/main.cpp
CJBuchel/CJ-Vision
60fad66b807c6082fdcf01df9972b42dfc5c5ecc
[ "MIT" ]
null
null
null
Core/src/latest/entry/main.cpp
CJBuchel/CJ-Vision
60fad66b807c6082fdcf01df9972b42dfc5c5ecc
[ "MIT" ]
1
2020-09-02T02:02:11.000Z
2020-09-02T02:02:11.000Z
#include "CJ_Vision.h" extern CJ::Application *CJ::createApplication(); int main(int argc, char **argv) { std::cout << "Test" << std::endl; /** * @TODO: * Create startup procedures + loggers and handlers */ CJ::Log::init("[CJ-Vision Client Startup]"); /** * Create Application, supports only one */ auto app = CJ::createApplication(); CJ::Log::setClientName("[Runtime - " + app->getName() + "]"); /** * Super loop runner */ app->run(); CJ::Log::setClientName("[Killtime - " + app->getName() + "]"); /** * App cleanup */ delete app; return 0; }
18.125
63
0.596552
CJBuchel
406dd3dafc850c3200b3fae6450422b7a48b9522
3,987
cc
C++
src/Modules/Legacy/Converters/ConvertBundleToField.cc
Haydelj/SCIRun
f7ee04d85349b946224dbff183438663e54b9413
[ "MIT" ]
92
2015-02-09T22:42:11.000Z
2022-03-25T09:14:50.000Z
src/Modules/Legacy/Converters/ConvertBundleToField.cc
Haydelj/SCIRun
f7ee04d85349b946224dbff183438663e54b9413
[ "MIT" ]
1,618
2015-01-05T19:39:13.000Z
2022-03-27T20:28:45.000Z
src/Modules/Legacy/Converters/ConvertBundleToField.cc
Haydelj/SCIRun
f7ee04d85349b946224dbff183438663e54b9413
[ "MIT" ]
64
2015-02-20T17:51:23.000Z
2021-11-19T07:08:08.000Z
/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2020 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // File: ConvertBundleToField.cc // Author: Fangxiang Jiao // Date: March 25 2010 #include <Core/Datatypes/Bundle.h> #include <Core/Datatypes/Field.h> #include <Core/Datatypes/FieldInformation.h> #include <Core/Algorithms/Converter/ConvertBundleToField.h> #include <Core/Algorithms/Fields/ConvertMeshType/ConvertMeshToPointCloudMesh.h> #include <Dataflow/Network/Module.h> #include <Dataflow/Network/Ports/BundlePort.h> #include <Dataflow/Network/Ports/FieldPort.h> using namespace SCIRun; class ConvertBundleToField : public Module { public: ConvertBundleToField(GuiContext*); virtual ~ConvertBundleToField() {} virtual void execute(); private: GuiInt guiclear_; GuiDouble guitolerance_; GuiInt guimergenodes_; GuiInt guiforcepointcloud_; GuiInt guimatchval_; GuiInt guimeshonly_; SCIRunAlgo::ConvertBundleToFieldAlgo algo_; SCIRunAlgo::ConvertMeshToPointCloudMeshAlgo calgo_; }; DECLARE_MAKER(ConvertBundleToField) ConvertBundleToField::ConvertBundleToField(GuiContext* ctx) : Module("ConvertBundleToField", ctx, Source, "Converters", "SCIRun"), guiclear_(get_ctx()->subVar("clear", false), 0), guitolerance_(get_ctx()->subVar("tolerance"), 0.0001), guimergenodes_(get_ctx()->subVar("force-nodemerge"), 1), guiforcepointcloud_(get_ctx()->subVar("force-pointcloud"), 0), guimatchval_(get_ctx()->subVar("matchval"), 0), guimeshonly_(get_ctx()->subVar("meshonly"), 0) { algo_.set_progress_reporter(this); calgo_.set_progress_reporter(this); } void ConvertBundleToField::execute() { // Define input handle: BundleHandle handle; // Get data from input port: if (!(get_input_handle("bundle", handle, true))) { return; } if (inputs_changed_ || !oport_cached("Output") ) { update_state(Executing); // Some stuff for old power apps if (guiclear_.get()) { guiclear_.set(0); // Sending 0 does not clear caches. FieldInformation fi("PointCloudMesh", 0, "double"); FieldHandle fhandle = CreateField(fi); send_output_handle("Output", fhandle); return; } FieldHandle output; algo_.set_scalar("tolerance", guitolerance_.get()); algo_.set_bool("merge_nodes", guimergenodes_.get()); algo_.set_bool("match_node_values", guimatchval_.get()); algo_.set_bool("make_no_data", guimeshonly_.get()); if (! ( algo_.run(handle, output) )) return; // This option is here to be compatible with the old GatherFields module: // This is a separate algorithm now if (guiforcepointcloud_.get()) { if(! ( calgo_.run(output, output) )) return; } // send new output if there is any: send_output_handle("Output", output); } }
30.906977
79
0.722097
Haydelj
40725f5f3de94a17cf68ecfde61e0b369377a5b7
3,807
cpp
C++
Reflection/Utilities/DefaultRegistration.cpp
dnv-opensource/Reflection
27effb850e9f0cc6acc2d48630ee6aa5d75fa000
[ "BSL-1.0" ]
null
null
null
Reflection/Utilities/DefaultRegistration.cpp
dnv-opensource/Reflection
27effb850e9f0cc6acc2d48630ee6aa5d75fa000
[ "BSL-1.0" ]
null
null
null
Reflection/Utilities/DefaultRegistration.cpp
dnv-opensource/Reflection
27effb850e9f0cc6acc2d48630ee6aa5d75fa000
[ "BSL-1.0" ]
null
null
null
// Copyright (c) 2021 DNV AS // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt #include "DefaultRegistration.h" #include "Reflection/Classes/Class.h" #include <sstream> #include <float.h> #include "Reflection/TypeLibraries/TypeNotCaseSensitive.h" #include "Reflection/TypeLibraries/TypeWithGlobalMemberRegistration.h" #include "Reflection/TypeLibraries/Type.h" #include "Reflection/Attributes/ParserAttribute.h" #include "Formatting/ToString.h" #include "ConstructibleItem.h" #include "MemberItem.h" #include "boost\lexical_cast.hpp" #include "boost\optional.hpp" namespace DNVS {namespace MoFa {namespace Reflection {namespace Utilities { template<typename T> struct FundamentalParser { public: boost::optional<T> operator()(const std::string& text, const Formatting::FormattingService& service) const { return boost::lexical_cast<T>(text); } }; template<> struct FundamentalParser<double> { public: boost::optional<double> operator()(const std::string& text, const Formatting::FormattingService& service) const { if (text == "NaN") { return std::numeric_limits<double>::quiet_NaN(); } else if (text == "+Infinity") { return std::numeric_limits<double>::infinity(); } else if (text == "-Infinity") { return -std::numeric_limits<double>::infinity(); } else { return boost::lexical_cast<double>(text); } } }; template<> struct FundamentalParser<bool> { public: boost::optional<bool> operator()(const std::string& text, const Formatting::FormattingService& service) const { if (text == "true") return true; else return false; } }; template<typename T> void ReflectFundamental(TypeLibraries::TypeLibraryPointer typeLibrary) { using namespace Classes; Class<T> cls(typeLibrary, ""); cls.AddAttribute<ParserAttribute>(FundamentalParser<T>()); cls.Operator(This.Const == This.Const); cls.Operator(This.Const != This.Const); cls.Operator(This.Const < This.Const); cls.Operator(This.Const > This.Const); cls.Operator(This.Const <= This.Const); cls.Operator(This.Const >= This.Const); RegisterToStringFunction(cls); } void DefaultRegistration::Reflect(TypeLibraries::TypeLibraryPointer typeLibrary) { ReflectFundamental<unsigned char>(typeLibrary); ReflectFundamental<signed char>(typeLibrary); ReflectFundamental<unsigned short>(typeLibrary); ReflectFundamental<signed short>(typeLibrary); ReflectFundamental<unsigned int>(typeLibrary); ReflectFundamental<signed int>(typeLibrary); ReflectFundamental<unsigned long>(typeLibrary); ReflectFundamental<signed long>(typeLibrary); ReflectFundamental<unsigned __int64>(typeLibrary); ReflectFundamental<signed __int64>(typeLibrary); ReflectFundamental<char>(typeLibrary); ReflectFundamental<bool>(typeLibrary); ReflectFundamental<float>(typeLibrary); ReflectFundamental<double>(typeLibrary); Reflection::Reflect<TypeLibraries::Type>(typeLibrary); Reflection::Reflect<TypeLibraries::TypeWithGlobalMemberRegistration>(typeLibrary); Reflection::Reflect<TypeLibraries::TypeNotCaseSensitive>(typeLibrary); Reflection::Reflect<ConstructibleItem>(typeLibrary); Reflection::Reflect<MemberItem>(typeLibrary); } }}}}
35.25
119
0.653533
dnv-opensource
4072b0d7454a535a65f813f01c31f2bc1c6a4ffa
3,734
cpp
C++
src/conv/step/g-step/Shape_Representation.cpp
behollis/brlcad-svn-rev65072-gsoc2015
c2e49d80e0776ea6da4358a345a04f56e0088b90
[ "BSD-4-Clause", "BSD-3-Clause" ]
35
2015-03-11T11:51:48.000Z
2021-07-25T16:04:49.000Z
src/conv/step/g-step/Shape_Representation.cpp
CloudComputer/brlcad
05952aafa27ee9df17cd900f5d8f8217ed2194af
[ "BSD-4-Clause", "BSD-3-Clause" ]
null
null
null
src/conv/step/g-step/Shape_Representation.cpp
CloudComputer/brlcad
05952aafa27ee9df17cd900f5d8f8217ed2194af
[ "BSD-4-Clause", "BSD-3-Clause" ]
19
2016-05-04T08:39:37.000Z
2021-12-07T12:45:54.000Z
/* S H A P E _ R E P R E S E N T A T I O N . C P P * BRL-CAD * * Copyright (c) 2013-2014 United States Government as represented by * the U.S. Army Research Laboratory. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * version 2.1 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this file; see the file named COPYING for more * information. */ /** @file Shape_Representation.cpp * */ #include "AP_Common.h" #include "Shape_Representation.h" SdaiRepresentation * Add_Shape_Representation(AP203_Contents *sc, SdaiRepresentation_context *context) { SdaiShape_representation *shape_rep = (SdaiShape_representation *)sc->registry->ObjCreate("SHAPE_REPRESENTATION"); sc->instance_list->Append((STEPentity *)shape_rep, completeSE); shape_rep->name_("''"); shape_rep->context_of_items_(context); EntityAggregate *axis_items = shape_rep->items_(); /* create an axis */ SdaiAxis2_placement_3d *axis3d = (SdaiAxis2_placement_3d *)sc->registry->ObjCreate("AXIS2_PLACEMENT_3D"); sc->instance_list->Append((STEPentity *)axis3d, completeSE); axis3d->name_("''"); /* set the axis origin */ SdaiCartesian_point *origin= (SdaiCartesian_point *)sc->registry->ObjCreate("CARTESIAN_POINT"); sc->instance_list->Append((STEPentity *)origin, completeSE); RealNode *xnode = new RealNode(); xnode->value = 0.0; RealNode *ynode= new RealNode(); ynode->value = 0.0; RealNode *znode= new RealNode(); znode->value = 0.0; origin->coordinates_()->AddNode(xnode); origin->coordinates_()->AddNode(ynode); origin->coordinates_()->AddNode(znode); origin->name_("''"); axis3d->location_(origin); /* set the axis up direction (i-vector) */ SdaiDirection *axis = (SdaiDirection *)sc->registry->ObjCreate("DIRECTION"); sc->instance_list->Append((STEPentity *)axis, completeSE); RealNode *axis_xnode = new RealNode(); axis_xnode->value = 0.0; RealNode *axis_ynode= new RealNode(); axis_ynode->value = 0.0; RealNode *axis_znode= new RealNode(); axis_znode->value = 1.0; axis->direction_ratios_()->AddNode(axis_xnode); axis->direction_ratios_()->AddNode(axis_ynode); axis->direction_ratios_()->AddNode(axis_znode); axis->name_("''"); axis3d->axis_(axis); /* add the axis front direction (j-vector) */ SdaiDirection *ref_dir = (SdaiDirection *)sc->registry->ObjCreate("DIRECTION"); sc->instance_list->Append((STEPentity *)ref_dir, completeSE); RealNode *ref_dir_xnode = new RealNode(); ref_dir_xnode->value = 1.0; RealNode *ref_dir_ynode= new RealNode(); ref_dir_ynode->value = 0.0; RealNode *ref_dir_znode= new RealNode(); ref_dir_znode->value = 0.0; ref_dir->direction_ratios_()->AddNode(ref_dir_xnode); ref_dir->direction_ratios_()->AddNode(ref_dir_ynode); ref_dir->direction_ratios_()->AddNode(ref_dir_znode); ref_dir->name_("''"); axis3d->ref_direction_(ref_dir); /* add the axis to the shape definition */ axis_items->AddNode(new EntityNode((SDAI_Application_instance *)axis3d)); return (SdaiRepresentation *)shape_rep; } // Local Variables: // tab-width: 8 // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: t // c-file-style: "stroustrup" // End: // ex: shiftwidth=4 tabstop=8
33.945455
118
0.696036
behollis
40745804ff968472e9dfd25ce7167fe36acc6855
52
hpp
C++
src/boost_function_types_parameter_types.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
10
2018-03-17T00:58:42.000Z
2021-07-06T02:48:49.000Z
src/boost_function_types_parameter_types.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
2
2021-03-26T15:17:35.000Z
2021-05-20T23:55:08.000Z
src/boost_function_types_parameter_types.hpp
miathedev/BoostForArduino
919621dcd0c157094bed4df752b583ba6ea6409e
[ "BSL-1.0" ]
4
2019-05-28T21:06:37.000Z
2021-07-06T03:06:52.000Z
#include <boost/function_types/parameter_types.hpp>
26
51
0.846154
miathedev
40796cedda6f3533ccca96115cfe18a10f5d1b02
153
cpp
C++
lib/src/block.cpp
caseymcc/client
0db6e9b6a66828d2c6faf8ce9db173f541221f70
[ "MIT" ]
1
2021-06-08T14:56:47.000Z
2021-06-08T14:56:47.000Z
lib/src/block.cpp
caseymcc/client
0db6e9b6a66828d2c6faf8ce9db173f541221f70
[ "MIT" ]
null
null
null
lib/src/block.cpp
caseymcc/client
0db6e9b6a66828d2c6faf8ce9db173f541221f70
[ "MIT" ]
null
null
null
#include "block.h" namespace konstructs { Block::Block(const Vector3i position, const BlockData data): position(position), data(data) {} };
21.857143
64
0.686275
caseymcc
40798ac56ef00f3eea109ba54670750e4318300a
127
hpp
C++
NWNXLib/API/Mac/API/unknown_std__vectorTemplatedvoidPtrstd__allocatorTemplatedvoidPtr.hpp
Qowyn/unified
149d0b7670a9d156e64555fe0bd7715423db4c2a
[ "MIT" ]
null
null
null
NWNXLib/API/Mac/API/unknown_std__vectorTemplatedvoidPtrstd__allocatorTemplatedvoidPtr.hpp
Qowyn/unified
149d0b7670a9d156e64555fe0bd7715423db4c2a
[ "MIT" ]
null
null
null
NWNXLib/API/Mac/API/unknown_std__vectorTemplatedvoidPtrstd__allocatorTemplatedvoidPtr.hpp
Qowyn/unified
149d0b7670a9d156e64555fe0bd7715423db4c2a
[ "MIT" ]
null
null
null
#pragma once namespace NWNXLib { namespace API { class std__vectorTemplatedvoidPtrstd__allocatorTemplatedvoidPtr { }; } }
10.583333
68
0.787402
Qowyn
407b3d4bdc100f16c790cc3ac0e301cc9b728f0e
2,484
cpp
C++
tianhe/schedule_restricts_test.cpp
VastRock-Huang/GraphPi
a780bd73743c8535b1e36da210558b0dc81ff0d4
[ "MIT" ]
22
2020-10-07T06:53:49.000Z
2022-03-18T14:00:55.000Z
tianhe/schedule_restricts_test.cpp
VastRock-Huang/GraphPi
a780bd73743c8535b1e36da210558b0dc81ff0d4
[ "MIT" ]
null
null
null
tianhe/schedule_restricts_test.cpp
VastRock-Huang/GraphPi
a780bd73743c8535b1e36da210558b0dc81ff0d4
[ "MIT" ]
5
2020-11-19T20:53:28.000Z
2021-11-28T17:42:29.000Z
#include <../include/graph.h> #include <../include/dataloader.h> #include "../include/pattern.h" #include "../include/schedule.h" #include "../include/common.h" #include "../include/motif_generator.h" #include <assert.h> #include <iostream> #include <string> #include <algorithm> void test_pattern(Graph* g, const Pattern &pattern, int performance_modeling_type, int restricts_type, bool use_in_exclusion_optimize = false) { long long tri_cnt = 7515023; int thread_num = 24; double t1,t2; bool is_pattern_valid; Schedule schedule(pattern, is_pattern_valid, performance_modeling_type, restricts_type, use_in_exclusion_optimize, g->v_cnt, g->e_cnt, tri_cnt); assert(is_pattern_valid); if(schedule.get_multiplicity() == 1) return; t1 = get_wall_time(); long long ans = g->pattern_matching(schedule, thread_num); t2 = get_wall_time(); printf("ans %lld,%.6lf\n", ans, t2 - t1); schedule.print_schedule(); const auto& pairs = schedule.restrict_pair; printf("%d ",pairs.size()); for(auto& p : pairs) printf("(%d,%d)",p.first,p.second); puts(""); fflush(stdout); } int main(int argc,char *argv[]) { Graph *g; DataLoader D; std::string type = "Patents"; std::string path = "/home/zms/patents_input"; DataType my_type; if(type == "Patents") my_type = DataType::Patents; else { printf("invalid DataType!\n"); } assert(D.load_data(g,my_type,path.c_str())==true); printf("Load data success!\n"); fflush(stdout); Pattern p(atoi(argv[1]), argv[2]); test_pattern(g, p, 1, 1, true); test_pattern(g, p, 1, 1); test_pattern(g, p, 1, 2); test_pattern(g, p, 2, 1); test_pattern(g, p, 2, 2); /* int rank = atoi(argv[1]); for(int size = 3; size < 7; ++size) { MotifGenerator mg(size); std::vector<Pattern> patterns = mg.generate(); int len = patterns.size(); for(int i = rank; i < patterns.size(); i += 20) { Pattern& p = patterns[i]; test_pattern(g, p, 1, 1); test_pattern(g, p, 1, 2); test_pattern(g, p, 2, 1); test_pattern(g, p, 2, 2); } } */ /* Pattern p(6); p.add_edge(0, 1); p.add_edge(0, 2); p.add_edge(0, 3); p.add_edge(1, 4); p.add_edge(1, 5); test_pattern(g, p, 1, 1); test_pattern(g, p, 1, 2); test_pattern(g, p, 2, 1); test_pattern(g, p, 2, 2); */ delete g; }
26.709677
148
0.596216
VastRock-Huang
408238d04fe8683e3500c9fc1001102d086fec87
1,966
cpp
C++
Tests/UnitTests/DFNs/FeaturesDescription2D/OrbDescriptor.cpp
H2020-InFuse/cdff
e55fd48f9a909d0c274c3dfa4fe2704bc5071542
[ "BSD-2-Clause" ]
7
2019-02-26T15:09:50.000Z
2021-09-30T07:39:01.000Z
Tests/UnitTests/DFNs/FeaturesDescription2D/OrbDescriptor.cpp
H2020-InFuse/cdff
e55fd48f9a909d0c274c3dfa4fe2704bc5071542
[ "BSD-2-Clause" ]
null
null
null
Tests/UnitTests/DFNs/FeaturesDescription2D/OrbDescriptor.cpp
H2020-InFuse/cdff
e55fd48f9a909d0c274c3dfa4fe2704bc5071542
[ "BSD-2-Clause" ]
1
2020-12-06T12:09:05.000Z
2020-12-06T12:09:05.000Z
/* -------------------------------------------------------------------------- * * (C) Copyright … * * --------------------------------------------------------------------------- */ /*! * @file OrbDescriptor.cpp * @date 21/02/2018 * @author Alessandro Bianco */ /*! * @addtogroup DFNsTest * * Testing application for the DFN OrbDescriptor. * * * @{ */ /* -------------------------------------------------------------------------- * * Includes * * -------------------------------------------------------------------------- */ #include <catch.hpp> #include <FeaturesDescription2D/OrbDescriptor.hpp> #include <Converters/MatToFrameConverter.hpp> using namespace CDFF::DFN::FeaturesDescription2D; using namespace Converters; using namespace FrameWrapper; using namespace VisualPointFeatureVector2DWrapper; /* -------------------------------------------------------------------------- * * Test Cases * * -------------------------------------------------------------------------- */ TEST_CASE( "Call to process (ORB descriptor)", "[process]" ) { // Prepare input data cv::Mat inputImage(500, 500, CV_8UC3, cv::Scalar(100, 100, 100)); FrameConstPtr inputFrame = MatToFrameConverter().Convert(inputImage); VisualPointFeatureVector2DConstPtr inputFeatures = NewVisualPointFeatureVector2D(); // Instantiate DFN OrbDescriptor* orb = new OrbDescriptor; // Send input data to DFN orb->frameInput(*inputFrame); orb->featuresInput(*inputFeatures); // Run DFN orb->process(); // Query output data from DFN const VisualPointFeatureVector2D& output = orb->featuresOutput(); // Cleanup delete inputFeatures; delete orb; } TEST_CASE( "Call to configure (ORB descriptor)", "[configure]" ) { // Instantiate DFN OrbDescriptor* orb = new OrbDescriptor; // Setup DFN orb->setConfigurationFile("../tests/ConfigurationFiles/DFNs/FeaturesDescription2D/OrbDescriptor_Conf1.yaml"); orb->configure(); // Cleanup delete orb; } /** @} */
23.686747
110
0.54883
H2020-InFuse
4085eccdaf120d1a66b2af366ba4b999347f78c8
124
hxx
C++
src/Providers/UNIXProviders/CompositeExtent/UNIX_CompositeExtent_ZOS.hxx
brunolauze/openpegasus-providers-old
b00f1aad575bae144b8538bf57ba5fd5582a4ec7
[ "MIT" ]
1
2020-10-12T09:00:09.000Z
2020-10-12T09:00:09.000Z
src/Providers/UNIXProviders/CompositeExtent/UNIX_CompositeExtent_ZOS.hxx
brunolauze/openpegasus-providers-old
b00f1aad575bae144b8538bf57ba5fd5582a4ec7
[ "MIT" ]
null
null
null
src/Providers/UNIXProviders/CompositeExtent/UNIX_CompositeExtent_ZOS.hxx
brunolauze/openpegasus-providers-old
b00f1aad575bae144b8538bf57ba5fd5582a4ec7
[ "MIT" ]
null
null
null
#ifdef PEGASUS_OS_ZOS #ifndef __UNIX_COMPOSITEEXTENT_PRIVATE_H #define __UNIX_COMPOSITEEXTENT_PRIVATE_H #endif #endif
10.333333
40
0.846774
brunolauze
408878463094c8bea9d4f8db70ba10373a2e7de6
12,839
cxx
C++
STEER/ESD/AliESDVZERO.cxx
AllaMaevskaya/AliRoot
c53712645bf1c7d5f565b0d3228e3a6b9b09011a
[ "BSD-3-Clause" ]
52
2016-12-11T13:04:01.000Z
2022-03-11T11:49:35.000Z
STEER/ESD/AliESDVZERO.cxx
AllaMaevskaya/AliRoot
c53712645bf1c7d5f565b0d3228e3a6b9b09011a
[ "BSD-3-Clause" ]
1,388
2016-11-01T10:27:36.000Z
2022-03-30T15:26:09.000Z
STEER/ESD/AliESDVZERO.cxx
AllaMaevskaya/AliRoot
c53712645bf1c7d5f565b0d3228e3a6b9b09011a
[ "BSD-3-Clause" ]
275
2016-06-21T20:24:05.000Z
2022-03-31T13:06:19.000Z
/************************************************************************** * Copyright(c) 1998-2007, ALICE Experiment at CERN, All rights reserved. * * * * Author: The ALICE Off-line Project. * * Contributors are mentioned in the code where appropriate. * * * * Permission to use, copy, modify and distribute this software and its * * documentation strictly for non-commercial purposes is hereby granted * * without fee, provided that the above copyright notice appears in all * * copies and that both the copyright notice and this permission notice * * appear in the supporting documentation. The authors make no claims * * about the suitability of this software for any purpose. It is * * provided "as is" without express or implied warranty. * **************************************************************************/ //------------------------------------------------------------------------- // Container class for ESD VZERO data // Author: Brigitte Cheynis & Cvetan Cheshkov //------------------------------------------------------------------------- #include "AliESDVZERO.h" #include "AliLog.h" ClassImp(AliESDVZERO) //__________________________________________________________________________ AliESDVZERO::AliESDVZERO() :AliVVZERO(), fBBtriggerV0A(0), fBGtriggerV0A(0), fBBtriggerV0C(0), fBGtriggerV0C(0), fV0ATime(-1024), fV0CTime(-1024), fV0ATimeError(0), fV0CTimeError(0), fV0ADecision(kV0Invalid), fV0CDecision(kV0Invalid), fTriggerChargeA(0), fTriggerChargeC(0), fTriggerBits(0) { // Default constructor for(Int_t j=0; j<64; j++){ fMultiplicity[j] = 0.0; fAdc[j] = 0.0; fTime[j] = 0.0; fWidth[j] = 0.0; fBBFlag[j]= kFALSE; fBGFlag[j]= kFALSE; for(Int_t k = 0; k < 21; ++k) fIsBB[j][k] = fIsBG[j][k] = kFALSE; } } //__________________________________________________________________________ AliESDVZERO::AliESDVZERO(const AliESDVZERO &o) :AliVVZERO(o), fBBtriggerV0A(o.fBBtriggerV0A), fBGtriggerV0A(o.fBGtriggerV0A), fBBtriggerV0C(o.fBBtriggerV0C), fBGtriggerV0C(o.fBGtriggerV0C), fV0ATime(o.fV0ATime), fV0CTime(o.fV0CTime), fV0ATimeError(o.fV0ATimeError), fV0CTimeError(o.fV0CTimeError), fV0ADecision(o.fV0ADecision), fV0CDecision(o.fV0CDecision), fTriggerChargeA(o.fTriggerChargeA), fTriggerChargeC(o.fTriggerChargeC), fTriggerBits(o.fTriggerBits) { // Default constructor for(Int_t j=0; j<64; j++) { fMultiplicity[j] = o.fMultiplicity[j]; fAdc[j] = o.fAdc[j]; fTime[j] = o.fTime[j]; fWidth[j] = o.fWidth[j]; fBBFlag[j] = o.fBBFlag[j]; fBGFlag[j] = o.fBGFlag[j]; for(Int_t k = 0; k < 21; ++k) { fIsBB[j][k] = o.fIsBB[j][k]; fIsBG[j][k] = o.fIsBG[j][k]; } } } //__________________________________________________________________________ AliESDVZERO::AliESDVZERO(UInt_t BBtriggerV0A, UInt_t BGtriggerV0A, UInt_t BBtriggerV0C, UInt_t BGtriggerV0C, Float_t *Multiplicity, Float_t *Adc, Float_t *Time, Float_t *Width, Bool_t *BBFlag, Bool_t *BGFlag) :AliVVZERO(), fBBtriggerV0A(BBtriggerV0A), fBGtriggerV0A(BGtriggerV0A), fBBtriggerV0C(BBtriggerV0C), fBGtriggerV0C(BGtriggerV0C), fV0ATime(-1024), fV0CTime(-1024), fV0ATimeError(0), fV0CTimeError(0), fV0ADecision(kV0Invalid), fV0CDecision(kV0Invalid), fTriggerChargeA(0), fTriggerChargeC(0), fTriggerBits(0) { // Constructor for(Int_t j=0; j<64; j++) { fMultiplicity[j] = Multiplicity[j]; fAdc[j] = Adc[j]; fTime[j] = Time[j]; fWidth[j] = Width[j]; fBBFlag[j] = BBFlag[j]; fBGFlag[j] = BGFlag[j]; for(Int_t k = 0; k < 21; ++k) fIsBB[j][k] = fIsBG[j][k] = kFALSE; } } //__________________________________________________________________________ AliESDVZERO& AliESDVZERO::operator=(const AliESDVZERO& o) { if(this==&o) return *this; AliVVZERO::operator=(o); // Assignment operator fBBtriggerV0A=o.fBBtriggerV0A; fBGtriggerV0A=o.fBGtriggerV0A; fBBtriggerV0C=o.fBBtriggerV0C; fBGtriggerV0C=o.fBGtriggerV0C; fV0ATime = o.fV0ATime; fV0CTime = o.fV0CTime; fV0ATimeError = o.fV0ATimeError; fV0CTimeError = o.fV0CTimeError; fV0ADecision = o.fV0ADecision; fV0CDecision = o.fV0CDecision; fTriggerChargeA = o.fTriggerChargeA; fTriggerChargeC = o.fTriggerChargeC; fTriggerBits = o.fTriggerBits; for(Int_t j=0; j<64; j++) { fMultiplicity[j] = o.fMultiplicity[j]; fAdc[j] = o.fAdc[j]; fTime[j] = o.fTime[j]; fWidth[j] = o.fWidth[j]; fBBFlag[j] = o.fBBFlag[j]; fBGFlag[j] = o.fBGFlag[j]; for(Int_t k = 0; k < 21; ++k) { fIsBB[j][k] = o.fIsBB[j][k]; fIsBG[j][k] = o.fIsBG[j][k]; } } return *this; } //______________________________________________________________________________ void AliESDVZERO::Copy(TObject &obj) const { // this overwrites the virtual TOBject::Copy() // to allow run time copying without casting // in AliESDEvent if(this==&obj)return; AliESDVZERO *robj = dynamic_cast<AliESDVZERO*>(&obj); if(!robj)return; // not an AliESDVZERO *robj = *this; } //__________________________________________________________________________ Short_t AliESDVZERO::GetNbPMV0A() const { // Returns the number of // fired PM in V0A Short_t n=0; for(Int_t i=32;i<64;i++) if (fMultiplicity[i]>0) n++; return n; } //__________________________________________________________________________ Short_t AliESDVZERO::GetNbPMV0C() const { // Returns the number of // fired PM in V0C Short_t n=0; for(Int_t i=0;i<32;i++) if (fMultiplicity[i]>0) n++; return n; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMTotV0A() const { // returns total multiplicity // in V0A Float_t mul=0.0; for(Int_t i=32;i<64;i++) mul+= fMultiplicity[i]; return mul; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMTotV0C() const { // returns total multiplicity // in V0C Float_t mul=0.0; for(Int_t i=0;i<32;i++) mul+= fMultiplicity[i]; return mul; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMRingV0A(Int_t ring) const { // returns multiplicity in a // given ring of V0A if (OutOfRange(ring, "AliESDVZERO:::GetMRingV0A",4)) return -1; Float_t mul =0.0; if (ring == 0) for(Int_t i=32;i<40;i++) mul += fMultiplicity[i]; if (ring == 1) for(Int_t i=40;i<48;i++) mul += fMultiplicity[i]; if (ring == 2) for(Int_t i=48;i<56;i++) mul += fMultiplicity[i]; if (ring == 3) for(Int_t i=56;i<64;i++) mul += fMultiplicity[i]; return mul ; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMRingV0C(Int_t ring) const { // returns multiplicity in a // given ring of V0C if (OutOfRange(ring, "AliESDVZERO:::GetMRingV0C",4)) return -1; Float_t mul =0.0; if (ring == 0) for(Int_t i=0;i<8;i++) mul += fMultiplicity[i]; if (ring == 1) for(Int_t i=8;i<16;i++) mul += fMultiplicity[i]; if (ring == 2) for(Int_t i=16;i<24;i++) mul += fMultiplicity[i]; if (ring == 3) for(Int_t i=24;i<32;i++) mul += fMultiplicity[i]; return mul ; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMultiplicity(Int_t i) const { // returns multiplicity in a // given cell of V0 if (OutOfRange(i, "AliESDVZERO::GetMultiplicity:",64)) return -1; return fMultiplicity[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMultiplicityV0A(Int_t i) const { // returns multiplicity in a // given cell of V0A if (OutOfRange(i, "AliESDVZERO::GetMultiplicityV0A:",32)) return -1; return fMultiplicity[32+i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetMultiplicityV0C(Int_t i) const { // returns multiplicity in a // given cell of V0C if (OutOfRange(i, "AliESDVZERO::GetMultiplicityV0C:",32)) return -1; return fMultiplicity[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetAdc(Int_t i) const { // returns ADC charge in a // given cell of V0 if (OutOfRange(i, "AliESDVZERO::GetAdc:",64)) return -1; return fAdc[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetAdcV0A(Int_t i) const { // returns ADC charge in a // given cell of V0A if (OutOfRange(i, "AliESDVZERO::GetAdcV0A:",32)) return -1; return fAdc[32+i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetAdcV0C(Int_t i) const { // returns ADC charge in a // given cell of V0C if (OutOfRange(i, "AliESDVZERO::GetAdcV0C:",32)) return -1; return fAdc[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetTime(Int_t i) const { // returns leading time measured by TDC // in a given cell of V0 if (OutOfRange(i, "AliESDVZERO::GetTime:",64)) return -1; return fTime[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetTimeV0A(Int_t i) const { // returns leading time measured by TDC // in a given cell of V0A if (OutOfRange(i, "AliESDVZERO::GetTimeV0A:",32)) return -1; return fTime[32+i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetTimeV0C(Int_t i) const { // returns leading time measured by TDC // in a given cell of V0C if (OutOfRange(i, "AliESDVZERO::GetTimeV0C:",32)) return -1; return fTime[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetWidth(Int_t i) const { // returns time signal width // in a given cell of V0 if (OutOfRange(i, "AliESDVZERO::GetWidth:",64)) return -1; return fWidth[i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetWidthV0A(Int_t i) const { // returns time signal width // in a given cell of V0A if (OutOfRange(i, "AliESDVZERO::GetWidthV0A:",32)) return -1; return fWidth[32+i]; } //__________________________________________________________________________ Float_t AliESDVZERO::GetWidthV0C(Int_t i) const { // returns time signal width // in a given cell of V0C if (OutOfRange(i, "AliESDVZERO::GetWidthV0C:",32)) return -1; return fWidth[i]; } //__________________________________________________________________________ Bool_t AliESDVZERO::BBTriggerV0A(Int_t i) const { // returns offline beam-beam flags in V0A // one bit per cell if (OutOfRange(i, "AliESDVZERO:::BBTriggerV0A",32)) return kFALSE; UInt_t test = 1; return ( fBBtriggerV0A & (test << i) ? kTRUE : kFALSE ); } //__________________________________________________________________________ Bool_t AliESDVZERO::BGTriggerV0A(Int_t i) const { // returns offline beam-gas flags in V0A // one bit per cell if (OutOfRange(i, "AliESDVZERO:::BGTriggerV0A",32)) return kFALSE; UInt_t test = 1; return ( fBGtriggerV0A & (test << i) ? kTRUE : kFALSE ); } //__________________________________________________________________________ Bool_t AliESDVZERO::BBTriggerV0C(Int_t i) const { // returns offline beam-beam flags in V0C // one bit per cell if (OutOfRange(i, "AliESDVZERO:::BBTriggerV0C",32)) return kFALSE; UInt_t test = 1; return ( fBBtriggerV0C & (test << i) ? kTRUE : kFALSE ); } //__________________________________________________________________________ Bool_t AliESDVZERO::BGTriggerV0C(Int_t i) const { // returns offline beam-gasflags in V0C // one bit per cell if (OutOfRange(i, "AliESDVZERO:::BGTriggerV0C",32)) return kFALSE; UInt_t test = 1; return ( fBGtriggerV0C & (test << i) ? kTRUE : kFALSE ); } //__________________________________________________________________________ Bool_t AliESDVZERO::GetBBFlag(Int_t i) const { // returns online beam-beam flag in V0 // one boolean per cell if (OutOfRange(i, "AliESDVZERO::GetBBFlag:",64)) return kFALSE; return fBBFlag[i]; } //__________________________________________________________________________ Bool_t AliESDVZERO::GetBGFlag(Int_t i) const { // returns online beam-gas flag in V0 // one boolean per cell if (OutOfRange(i, "AliESDVZERO::GetBGFlag:",64)) return kFALSE; return fBGFlag[i]; }
30.352246
80
0.684789
AllaMaevskaya
40898156dac49bb300c78244296291376d978c1e
4,093
cpp
C++
raytracer/catch/arealights.cpp
tobiasmarciszko/qt_raytracer_challenge
188bf38211e30cb0655577a101c82f6ee8ae2ab8
[ "MIT" ]
24
2019-06-29T07:44:24.000Z
2021-05-27T11:11:49.000Z
raytracer/catch/arealights.cpp
tobiasmarciszko/qt_raytracer_challenge
188bf38211e30cb0655577a101c82f6ee8ae2ab8
[ "MIT" ]
1
2020-12-02T22:54:02.000Z
2021-01-29T08:47:32.000Z
raytracer/catch/arealights.cpp
tobiasmarciszko/qt_raytracer_challenge
188bf38211e30cb0655577a101c82f6ee8ae2ab8
[ "MIT" ]
7
2020-01-29T15:01:19.000Z
2021-05-28T02:34:34.000Z
#include "catch.hpp" #include "worlds.h" #include "point.h" #include "engine.h" #include "equal.h" using namespace Raytracer::Engine; TEST_CASE("is_shadow tests for occlusion between two points") { const World w = Worlds::default_world(); const Point light_position{-10, -10, -10}; const std::vector<std::tuple<Point, bool>> data{ {Point{-10, -10, 10}, false}, {Point{10, 10, 10}, true}, {Point{-20, -20, -20}, false}, {Point{-5, -5, -5}, false} }; for (const auto& [point, result]: data) { const auto r = is_shadowed(w, light_position, point); REQUIRE(r == result); } } TEST_CASE("Point lights evaluate the light intensity at a given point") { const World w = Worlds::default_world(); const PointLight *light = dynamic_cast<PointLight *>(w.lights.front().get()); const std::vector<std::tuple<Point, float>> data{ {Point{0, 1.0001, 0}, 1.0}, {Point{-1.0001, 0, 0}, 1.0}, {Point{0, 0, -1.0001}, 1.0}, {Point{0, 0, 1.0001}, 0.0}, {Point{1.0001, 0, 0}, 0.0}, {Point{0, -1.0001, 0}, 0.0}, {Point{0, 0, 0}, 0.0} }; for (const auto& [point, result]: data) { const float intensity = intensity_at(*light, point, w); REQUIRE(intensity == result); } } TEST_CASE("lighting() uses light intensity to attenuate color") { World w = Worlds::default_world(); w.lights.front() = std::make_unique<PointLight>(PointLight(Point{0, 0, -10}, Color{1, 1, 1})); w.shapes.front()->material.ambient = 0.1; w.shapes.front()->material.diffuse = 0.9; w.shapes.front()->material.specular = 0; w.shapes.front()->material.color = Color{1, 1, 1}; const Point pt{0, 0, -1}; const Vector eyev{0, 0, -1}; const Vector normalv{0, 0, -1}; auto res = lighting(w.shapes.front()->material, w.shapes.front().get(), *w.lights.front().get(), pt, eyev, normalv, 1.0); REQUIRE(res == Color{1.0, 1.0, 1.0}); res = lighting(w.shapes.front()->material, w.shapes.front().get(), *w.lights.front().get(), pt, eyev, normalv, 0.5); REQUIRE(res == Color{0.55, 0.55, 0.55}); res = lighting(w.shapes.front()->material, w.shapes.front().get(), *w.lights.front().get(), pt, eyev, normalv, 0.0); REQUIRE(res == Color{0.1, 0.1, 0.1}); } TEST_CASE("Creating an area light") { const Point corner{0, 0, 0}; const Vector v1{2, 0, 0}; const Vector v2{0, 0, 1}; const AreaLight light = AreaLight(corner, v1, 4, v2, 2, Color{1, 1, 1}); REQUIRE(light.corner == corner); REQUIRE(light.uvec == Vector{0.5, 0, 0}); REQUIRE(light.usteps == 4); REQUIRE(light.vvec == Vector{0, 0, 0.5}); REQUIRE(light.vsteps == 2); REQUIRE(light.samples == 8); // REQUIRE(light.position == Point{1, 0, 0.5}); } TEST_CASE("Finding a single point on an area light") { const Point corner{0, 0, 0}; const Vector v1{2, 0, 0}; const Vector v2{0, 0, 1}; const AreaLight light = AreaLight{corner, v1, 4, v2, 2, Color{1, 1, 1}}; const std::vector<std::tuple<float, float, Point>> data{ {0, 0, Point{0.25, 0, 0.25}}, {1, 0, Point{0.75, 0, 0.25}}, {0, 1, Point{0.25, 0, 0.75}}, {2, 0, Point{1.25, 0, 0.25}}, {3, 1, Point{1.75, 0, 0.75}} }; for (const auto& [u, v, result]: data) { const auto pt = point_on_light(light, u, v); REQUIRE(pt == result); } } TEST_CASE("The area light intensity function") { const World w = Worlds::default_world(); const Point corner{-0.5, -0.5, -5}; const Vector v1{1, 0, 0}; const Vector v2{0, 1, 0}; const AreaLight light = AreaLight{corner, v1, 2, v2, 2, Color{1, 1, 1}}; const std::vector<std::tuple<Point, float>> data{ {Point{0, 0, 2}, 0.0}, {Point{1, -1, 2}, 0.25}, {Point{1.5, 0, 2}, 0.5}, {Point{1.25, 1.25, 3}, 0.75}, {Point{0, 0, -2}, 1.0} }; for (const auto& [point, result]: data) { const auto intensity = intensity_at(light, point, w); REQUIRE(equal(intensity, result)); } }
30.544776
125
0.569753
tobiasmarciszko
408aa3a9ff4085098c60438365f02f64ef55bd27
657
cpp
C++
November/Homeworks/Homework 3/4/4/4.cpp
MrMirhan/Algorithm-Class-221-HomeWorks
3198fce11a0fd4ea10b576b418cec3a35ffcff2e
[ "MIT" ]
1
2020-11-19T09:15:09.000Z
2020-11-19T09:15:09.000Z
November/Homeworks/Homework 3/4/4/4.cpp
MrMirhan/Algorithm-Class-221-HomeWorks
3198fce11a0fd4ea10b576b418cec3a35ffcff2e
[ "MIT" ]
null
null
null
November/Homeworks/Homework 3/4/4/4.cpp
MrMirhan/Algorithm-Class-221-HomeWorks
3198fce11a0fd4ea10b576b418cec3a35ffcff2e
[ "MIT" ]
2
2020-11-12T17:37:28.000Z
2020-11-21T14:48:49.000Z
#include <iostream> using namespace std; int main() { int arr[12] = { 4, 11, 16, -2, 65, -5, 12, 1, 123, 54, 10, 0 }; int size = sizeof(arr) / sizeof(arr[0]); for (int i = 0; i < size; i++) { int min = arr[i]; int minAll = i; for (int n = i; n < size; n++) { if (arr[n] < min) { min = arr[n]; minAll = n; } } int x = arr[minAll]; arr[minAll] = arr[i] ; arr[i] = x; } for (int x = 0; x < size; x++) { if(x == (size - 1)) { cout << arr[x]; } else cout << arr[x] << ", "; } }
19.323529
67
0.360731
MrMirhan
408c1df277703a403d5ee121e71f990090a2642b
812
cc
C++
dictionary.cc
jkotlinski/htdk
e1a626fce61112c151e9a63cc176bc67a5a92a91
[ "MIT" ]
2
2016-07-23T18:32:29.000Z
2017-10-24T06:33:37.000Z
dictionary.cc
jkotlinski/htdk
e1a626fce61112c151e9a63cc176bc67a5a92a91
[ "MIT" ]
null
null
null
dictionary.cc
jkotlinski/htdk
e1a626fce61112c151e9a63cc176bc67a5a92a91
[ "MIT" ]
null
null
null
#include "dictionary.h" #include <cassert> void Dictionary::addWord(const std::string& word) { if (addedWords.find(word) != addedWords.end()) { fprintf(stderr, "Redefining word '%s' is not allowed\n", word.c_str()); exit(1); } addedWords.insert(word); auto missingIt = missingWords.find(word); if (missingIt != missingWords.end()) { missingWords.erase(missingIt); } } void Dictionary::markAsUsed(const std::string& word) { if (addedWords.find(word) == addedWords.end()) { missingWords.insert(word); } } const char* Dictionary::getMissingWord() const { if (missingWords.empty()) { return nullptr; } return missingWords.begin()->c_str(); } void Dictionary::popMissingWord() { missingWords.erase(missingWords.begin()); }
23.882353
79
0.641626
jkotlinski
408c893a4b5af700c9aa9386a9101d51db7bc1eb
8,019
cpp
C++
drowaudio-Utility/plugins/Gate/src/DRowAudioEditorComponent.cpp
34Audiovisual/Progetti_JUCE
d22d91d342939a8463823d7a7ec528bd2228e5f7
[ "MIT" ]
92
2015-02-25T12:28:58.000Z
2022-02-15T17:24:24.000Z
drowaudio-Utility/plugins/Gate/src/DRowAudioEditorComponent.cpp
34Audiovisual/Progetti_JUCE
d22d91d342939a8463823d7a7ec528bd2228e5f7
[ "MIT" ]
8
2015-05-03T18:36:49.000Z
2018-02-06T15:50:32.000Z
drowaudio-Utility/plugins/Gate/src/DRowAudioEditorComponent.cpp
34Audiovisual/Progetti_JUCE
d22d91d342939a8463823d7a7ec528bd2228e5f7
[ "MIT" ]
34
2015-01-02T13:34:49.000Z
2021-05-23T20:37:49.000Z
/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-7 by Raw Material Software ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License, as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with JUCE; if not, visit www.gnu.org/licenses or write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------------ If you'd like to release a closed-source product which uses JUCE, commercial licenses are also available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #include "DRowAudioEditorComponent.h" //============================================================================== DRowAudioEditorComponent::DRowAudioEditorComponent (DRowAudioFilter* const ownerFilter) : AudioProcessorEditor (ownerFilter), noButtons(3) { customLookAndFeel = new dRowLookAndFeel; setLookAndFeel(customLookAndFeel); // customLookAndFeel->setColour(Label::textColourId, (Colours::black).withBrightness(0.9f)); addAndMakeVisible( comboBox = new ComboBox(T("comboBox")) ); for (int i = 0; i < noParams; i++) { sliders.add( new Slider(String(T("param")) << String(i)) ); addAndMakeVisible( sliders[i]); String labelName = ownerFilter->getParameterName(i); (new Label(String(T("Label")) << String(i), labelName))->attachToComponent(sliders[i], true); sliders[i]->addListener (this); sliders[i]->setRange (ownerFilter->getParameterMin(i), ownerFilter->getParameterMax(i), ownerFilter->getParameterStep(i)); sliders[i]->setSkewFactor(ownerFilter->getParameterSkewFactor(i)); sliders[i]->setTextBoxStyle(Slider::TextBoxRight, false, 70, 20); sliders[i]->setValue (ownerFilter->getScaledParameter(i), false); ownerFilter->getParameterPointer(i)->setupSlider(*sliders[i]); } for ( int i = 0; i < noButtons; i++ ) { buttons.add(new TextButton(String(T("Button ")) << String(i))); addAndMakeVisible(buttons[i]); } buttons[0]->setButtonText(T("Monitor")); buttons[0]->setClickingTogglesState(true); buttons[0]->addButtonListener(this); buttons[1]->setButtonText(T("Use RMS")); buttons[1]->setClickingTogglesState(true); buttons[1]->addButtonListener(this); buttons[2]->setButtonText(parameterNames[FILTER]); buttons[2]->setClickingTogglesState(true); buttons[2]->addButtonListener(this); // set up the meters addAndMakeVisible(meterLeft = new MeterComponent(&ownerFilter->RMSLeft, &ownerFilter->peakLeft, &ownerFilter->getCallbackLock())); addAndMakeVisible(meterRight = new MeterComponent(&ownerFilter->RMSRight, &ownerFilter->peakRight, &ownerFilter->getCallbackLock())); addAndMakeVisible( ownerFilter->waveformDisplayPre ); addAndMakeVisible( ownerFilter->waveformDisplayPost ); addAndMakeVisible(incLabel = new Label(T("incLabel"), T("0.0"))); addAndMakeVisible(currentLabel = new Label(T("currentLabel"), T("0.0"))); // set our component's initial size to be the last one that was stored in the filter's settings setSize (400, 500); // register ourselves with the filter - it will use its ChangeBroadcaster base // class to tell us when something has changed, and this will call our changeListenerCallback() // method. ownerFilter->addChangeListener (this); // start the timer to update the meters startTimer(50); } DRowAudioEditorComponent::~DRowAudioEditorComponent() { getFilter()->removeChangeListener (this); sliders.clear(); buttons.clear(); deleteAllChildren(); } //============================================================================== void DRowAudioEditorComponent::paint (Graphics& g) { // just clear the window g.fillAll (Colour::greyLevel (0.9f)); g.setColour(Colours::red); g.setFont(30); g.drawFittedText(T("dRowAudio: Gate"), getWidth()/2 - (getWidth()/2), 5, getWidth(), getHeight(), Justification::centredTop, 1); } void DRowAudioEditorComponent::resized() { comboBox->setBounds (getWidth()/2 - 100, 40, 200, 20); for (int i = 0; i < noParams; i++) sliders[i]->setBounds (70, 70 + (30*i), getWidth()-140, 20); // meterLeft->setBounds(getWidth()-65, 70, 25, 290); // meterRight->setBounds(getWidth()-35, 70, 25, 290); for ( int i = 0; i < noButtons; i++ ) buttons[i]->setBounds( 10 + (i * ((getWidth()-20)/noButtons) + ((noButtons-1)*5)), 370, ((getWidth()-20)/noButtons)-(((noButtons-1)*5)), 20); getFilter()->waveformDisplayPre->setBounds(10, buttons[0]->getBottom()+10, getWidth()-20, (getHeight()-buttons[0]->getBottom()-20)*0.5-1); getFilter()->waveformDisplayPost->setBounds(10, getFilter()->waveformDisplayPre->getBottom()+2, getWidth()-20, (getHeight()-buttons[0]->getBottom()-20)*0.5-1); incLabel->setBounds(5, 5, 100, 20); currentLabel->setBounds(5, 25, 100, 20); } //============================================================================== void DRowAudioEditorComponent::sliderValueChanged (Slider* changedSlider) { DRowAudioFilter* currentFilter = getFilter(); for (int i = 0; i < noParams; i++) if ( changedSlider == sliders[i] ) currentFilter->setScaledParameterNotifyingHost (i, (float) sliders[i]->getValue()); if (changedSlider == sliders[9]) { currentFilter->waveformDisplayPre->setHorizontalZoom(sliders[9]->getValue()); currentFilter->waveformDisplayPost->setHorizontalZoom(sliders[9]->getValue()); } } void DRowAudioEditorComponent::buttonClicked(Button* clickedButton) { DRowAudioFilter* currentFilter = getFilter(); if (clickedButton == buttons[0]) { if(clickedButton->getToggleState()) currentFilter->setScaledParameterNotifyingHost(MONITOR, 1.0); else currentFilter->setScaledParameterNotifyingHost(MONITOR, 0.0); } if (clickedButton == buttons[2]) { if(clickedButton->getToggleState()) currentFilter->setScaledParameterNotifyingHost(FILTER, 1.0); else currentFilter->setScaledParameterNotifyingHost(FILTER, 0.0); } } void DRowAudioEditorComponent::changeListenerCallback (void* source) { // this is the filter telling us that it's changed, so we'll update our // display of the time, midi message, etc. updateParametersFromFilter(); } //============================================================================== void DRowAudioEditorComponent::updateParametersFromFilter() { DRowAudioFilter* const filter = getFilter(); float tempParamVals[noParams]; // we use this lock to make sure the processBlock() method isn't writing to the // lastMidiMessage variable while we're trying to read it, but be extra-careful to // only hold the lock for a minimum amount of time.. filter->getCallbackLock().enter(); for(int i = 0; i < noParams; i++) tempParamVals[i] = filter->getScaledParameter (i); // ..release the lock ASAP filter->getCallbackLock().exit(); for(int i = 0; i < noParams; i++) sliders[i]->setValue (tempParamVals[i], false); } void DRowAudioEditorComponent::timerCallback() { incLabel->setText(String(getFilter()->RMSLeft), false); currentLabel->setText(String(getFilter()->RMSRight), false); currentLabel->setText(String(getFilter()->RMSRight), false); currentLabel->setColour(Label::backgroundColourId, Colours::black.withBrightness(getFilter()->RMSRight)); }
35.959641
134
0.658187
34Audiovisual
408f510d8b8c8139501a7bedd41c3947572ee85c
2,338
cpp
C++
fbmeshd/tests/SocketTest.cpp
yuyanduan/fbmeshd
56650c4bab7d4ab15d3f1a853d17fa12f83f43f2
[ "MIT" ]
36
2019-10-03T22:33:51.000Z
2020-11-04T15:04:29.000Z
fbmeshd/tests/SocketTest.cpp
yuyanduan/fbmeshd
56650c4bab7d4ab15d3f1a853d17fa12f83f43f2
[ "MIT" ]
3
2019-10-31T01:27:26.000Z
2020-10-06T17:35:50.000Z
fbmeshd/tests/SocketTest.cpp
yuyanduan/fbmeshd
56650c4bab7d4ab15d3f1a853d17fa12f83f43f2
[ "MIT" ]
15
2019-10-30T15:57:09.000Z
2020-11-11T06:34:59.000Z
/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <fbmeshd/gateway-connectivity-monitor/Socket.h> #include <folly/Subprocess.h> #include <gflags/gflags.h> #include <gtest/gtest.h> #include <sys/types.h> #include <unistd.h> using namespace fbmeshd; class SocketTest : public ::testing::Test { protected: static constexpr auto testInterface{"lo"}; static const folly::SocketAddress testAddress; static constexpr std::chrono::seconds testInterval{1}; }; const folly::SocketAddress SocketTest::testAddress{"127.0.0.1", 1337}; constexpr std::chrono::seconds SocketTest::testInterval; TEST_F(SocketTest, ConnectFailure) { Socket socket; Socket::Result result{ socket.connect(testInterface, testAddress, testInterval)}; EXPECT_FALSE(result.success); EXPECT_EQ( getuid() != 0 ? "setsockopt_bindtodevice" : "err_non_zero", result.errorMsg); } void waitUntilListening(const folly::SocketAddress& key) { std::string stdOut{}; do { folly::Subprocess ss{{"/usr/sbin/ss", std::string{"-tanpl"}}, folly::Subprocess::Options().pipeStdout()}; stdOut = ss.communicate().first; EXPECT_EQ(0, ss.wait().exitStatus()); } while (stdOut.find(key.describe()) == std::string::npos); } TEST_F(SocketTest, ConnectSuccess) { folly::Subprocess proc{{"/bin/nc", "-l", testAddress.getAddressStr(), folly::to<std::string>(testAddress.getPort())}}; waitUntilListening(testAddress); { Socket socket; Socket::Result result{ socket.connect(testInterface, testAddress, testInterval)}; // This test is really only interesting when run as root. But this makes it // so it will at least pass otherwise. if (getuid() == 0) { EXPECT_TRUE(result.success); EXPECT_EQ("", result.errorMsg); } else { proc.terminate(); } } auto status = proc.wait(); EXPECT_TRUE(getuid() != 0 || status.exitStatus() == 0); } int main(int argc, char** argv) { ::google::InitGoogleLogging(argv[0]); ::testing::InitGoogleTest(&argc, argv); gflags::ParseCommandLineFlags(&argc, &argv, true); return RUN_ALL_TESTS(); }
28.168675
79
0.662104
yuyanduan
40949e5ca30bd9b376b54abeb3aaf939bafb2add
1,023
cpp
C++
Source/JavascriptEditor/JavascriptCommandlet.cpp
ninemcom/Unreal.js-core
9b7bf774c570be95f4d9f687557164c872bb2307
[ "BSD-3-Clause" ]
1
2019-07-24T13:20:45.000Z
2019-07-24T13:20:45.000Z
Source/JavascriptEditor/JavascriptCommandlet.cpp
ninemcom/Unreal.js-core
9b7bf774c570be95f4d9f687557164c872bb2307
[ "BSD-3-Clause" ]
null
null
null
Source/JavascriptEditor/JavascriptCommandlet.cpp
ninemcom/Unreal.js-core
9b7bf774c570be95f4d9f687557164c872bb2307
[ "BSD-3-Clause" ]
null
null
null
#include "JavascriptCommandlet.h" #include "JavascriptIsolate.h" #include "JavascriptContext.h" UJavascriptCommandlet::UJavascriptCommandlet(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} int32 UJavascriptCommandlet::Main(const FString& Params) { bool bSuccess = true; #if !UE_BUILD_SHIPPING const TCHAR* ParamStr = *Params; ParseCommandLine(ParamStr, CmdLineTokens, CmdLineSwitches); { auto JavascriptIsolate = NewObject<UJavascriptIsolate>(); JavascriptIsolate->Init(true); auto JavascriptContext = JavascriptIsolate->CreateContext(); JavascriptContext->Expose(TEXT("Root"), this); JavascriptContext->AddToRoot(); JavascriptContext->SetContextId(TEXT("Commandlet")); { FEditorScriptExecutionGuard ScriptGuard; if (CmdLineTokens.Num()) { JavascriptContext->RunFile(CmdLineTokens[0]); } } JavascriptContext->JavascriptContext.Reset(); JavascriptContext->RemoveFromRoot(); } #else bSuccess = false; #endif return bSuccess ? 0 : 1; }
22.23913
89
0.753666
ninemcom
40951a20330f7180bc20457151a94c4f6c9b460c
289
cpp
C++
examples/polar_plots/polarplot/polarplot_6.cpp
solosuper/matplotplusplus
87ff5728b14ad904bc6acaa2bf010c1a03c6cb4a
[ "MIT" ]
2,709
2020-08-29T01:25:40.000Z
2022-03-31T18:35:25.000Z
examples/polar_plots/polarplot/polarplot_6.cpp
p-ranav/matplotplusplus
b45015e2be88e3340b400f82637b603d733d45ce
[ "MIT" ]
124
2020-08-29T04:48:17.000Z
2022-03-25T15:45:59.000Z
examples/polar_plots/polarplot/polarplot_6.cpp
p-ranav/matplotplusplus
b45015e2be88e3340b400f82637b603d733d45ce
[ "MIT" ]
203
2020-08-29T04:16:22.000Z
2022-03-30T02:08:36.000Z
#include <cmath> #include <matplot/matplot.h> int main() { using namespace matplot; std::vector<double> theta = linspace(0, 2 * pi, 25); std::vector<double> rho = transform(theta, [](double t) { return 2 * t; }); polarplot(theta, rho, "r-o"); show(); return 0; }
22.230769
79
0.598616
solosuper
409774ca7d7a8642ff69436f7a1ee94894892d47
3,978
cpp
C++
src/vk_helpers.cpp
AdlanSADOU/Vulkan_Renderer
f57fcfbd7d97c42690188724d3b82d02c902072b
[ "Unlicense" ]
1
2020-06-10T07:38:05.000Z
2020-06-10T07:38:05.000Z
src/vk_helpers.cpp
AdlanSADOU/Vulkan_Renderer
f57fcfbd7d97c42690188724d3b82d02c902072b
[ "Unlicense" ]
3
2021-03-17T14:31:12.000Z
2021-03-17T14:31:45.000Z
src/vk_helpers.cpp
AdlanSADOU/Vulkan_Renderer
f57fcfbd7d97c42690188724d3b82d02c902072b
[ "Unlicense" ]
null
null
null
#include <vulkan/vulkan.h> #include "vk_types.h" uint32_t FindProperties( const VkPhysicalDeviceMemoryProperties *pMemoryProperties, uint32_t memoryTypeBitsRequirement, VkMemoryPropertyFlags requiredProperties) { const uint32_t memoryCount = pMemoryProperties->memoryTypeCount; for (uint32_t memoryIndex = 0; memoryIndex < memoryCount; ++memoryIndex) { const uint32_t memoryTypeBits = (1 << memoryIndex); const bool isRequiredMemoryType = memoryTypeBitsRequirement & memoryTypeBits; const VkMemoryPropertyFlags properties = pMemoryProperties->memoryTypes[memoryIndex].propertyFlags; const bool hasRequiredProperties = (properties & requiredProperties) == requiredProperties; if (isRequiredMemoryType && hasRequiredProperties) return memoryIndex; } // failed to find memory type return -1; } bool AllocateBufferMemory( VkDevice device, VkPhysicalDevice gpu, VkBuffer buffer, VkDeviceMemory *memory) { VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; VkMemoryRequirements buffer_memory_requirements; vkGetBufferMemoryRequirements(device, buffer, &buffer_memory_requirements); VkPhysicalDeviceMemoryProperties gpu_memory_properties; vkGetPhysicalDeviceMemoryProperties(gpu, &gpu_memory_properties); uint32_t memory_type = FindProperties(&gpu_memory_properties, buffer_memory_requirements.memoryTypeBits, flags); VkMemoryAllocateInfo memory_allocate_info = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType nullptr, // const void *pNext buffer_memory_requirements.size, // VkDeviceSize allocationSize memory_type // uint32_t memoryTypeIndex }; if (vkAllocateMemory(device, &memory_allocate_info, nullptr, memory) == VK_SUCCESS) return true; return false; } void GetDescriptorSetLayoutBinding( uint32_t binding, VkDescriptorType descriptorType, uint32_t descriptorCount, VkShaderStageFlags stageFlags, const VkSampler *pImmutableSamplers) { // desc_set_layout_bindings.push_back(desc_set_layout_binding_storage_buffer); } VkResult CreateDescriptorSetLayout( VkDevice device, const VkAllocationCallbacks *allocator, VkDescriptorSetLayout *set_layout, const VkDescriptorSetLayoutBinding *bindings, uint32_t binding_count) { VkDescriptorSetLayoutCreateInfo create_info_desc_set_layout = {}; create_info_desc_set_layout.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; create_info_desc_set_layout.pNext = NULL; create_info_desc_set_layout.flags = 0; create_info_desc_set_layout.pBindings = bindings; create_info_desc_set_layout.bindingCount = binding_count; return vkCreateDescriptorSetLayout(device, &create_info_desc_set_layout, NULL, set_layout); } VkResult AllocateDescriptorSets( VkDevice device, VkDescriptorPool descriptor_pool, uint32_t descriptor_set_count, const VkDescriptorSetLayout *set_layouts, VkDescriptorSet *descriptor_set) { VkDescriptorSetAllocateInfo allocInfo = {}; allocInfo.pNext = NULL; allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; allocInfo.descriptorPool = descriptor_pool; allocInfo.descriptorSetCount = descriptor_set_count; allocInfo.pSetLayouts = set_layouts; return vkAllocateDescriptorSets(device, &allocInfo, descriptor_set); }
32.876033
118
0.682755
AdlanSADOU
4097767cb9f5f40b3d26a9c45b6ca2987265e33c
2,271
hpp
C++
stan/math/prim/scal/prob/student_t_log.hpp
peterwicksstringfield/math
5ce0718ea64f2cca8b2f1e4eeac27a2dc2bd246e
[ "BSD-3-Clause" ]
null
null
null
stan/math/prim/scal/prob/student_t_log.hpp
peterwicksstringfield/math
5ce0718ea64f2cca8b2f1e4eeac27a2dc2bd246e
[ "BSD-3-Clause" ]
null
null
null
stan/math/prim/scal/prob/student_t_log.hpp
peterwicksstringfield/math
5ce0718ea64f2cca8b2f1e4eeac27a2dc2bd246e
[ "BSD-3-Clause" ]
null
null
null
#ifndef STAN_MATH_PRIM_SCAL_PROB_STUDENT_T_LOG_HPP #define STAN_MATH_PRIM_SCAL_PROB_STUDENT_T_LOG_HPP #include <stan/math/prim/meta.hpp> #include <stan/math/prim/scal/prob/student_t_lpdf.hpp> namespace stan { namespace math { /** \ingroup prob_dists * The log of the Student-t density for the given y, nu, mean, and * scale parameter. The scale parameter must be greater * than 0. * * \f{eqnarray*}{ y &\sim& t_{\nu} (\mu, \sigma^2) \\ \log (p (y \, |\, \nu, \mu, \sigma) ) &=& \log \left( \frac{\Gamma((\nu + 1) /2)} {\Gamma(\nu/2)\sqrt{\nu \pi} \sigma} \left( 1 + \frac{1}{\nu} (\frac{y - \mu}{\sigma})^2 \right)^{-(\nu + 1)/2} \right) \\ &=& \log( \Gamma( (\nu+1)/2 )) - \log (\Gamma (\nu/2) - \frac{1}{2} \log(\nu \pi) - \log(\sigma) -\frac{\nu + 1}{2} \log (1 + \frac{1}{\nu} (\frac{y - \mu}{\sigma})^2) \f} * * @deprecated use <code>student_t_lpdf</code> * * @param y A scalar variable. * @param nu Degrees of freedom. * @param mu The mean of the Student-t distribution. * @param sigma The scale parameter of the Student-t distribution. * @return The log of the Student-t density at y. * @throw std::domain_error if sigma is not greater than 0. * @throw std::domain_error if nu is not greater than 0. * @tparam T_y Type of scalar. * @tparam T_dof Type of degrees of freedom. * @tparam T_loc Type of location. * @tparam T_scale Type of scale. */ template <bool propto, typename T_y, typename T_dof, typename T_loc, typename T_scale> return_type_t<T_y, T_dof, T_loc, T_scale> student_t_log(const T_y& y, const T_dof& nu, const T_loc& mu, const T_scale& sigma) { return student_t_lpdf<propto, T_y, T_dof, T_loc, T_scale>(y, nu, mu, sigma); } /** \ingroup prob_dists * @deprecated use <code>student_t_lpdf</code> */ template <typename T_y, typename T_dof, typename T_loc, typename T_scale> inline return_type_t<T_y, T_dof, T_loc, T_scale> student_t_log( const T_y& y, const T_dof& nu, const T_loc& mu, const T_scale& sigma) { return student_t_lpdf<T_y, T_dof, T_loc, T_scale>(y, nu, mu, sigma); } } // namespace math } // namespace stan #endif
37.229508
79
0.621312
peterwicksstringfield
409b96050ff311b99e2a59dd6532ddc4768b927e
3,937
cpp
C++
tests/simple_worker.cpp
SiddiqSoft/basic-worker
30ece197c9f5605d2e81f921e466ad8ccfcdcf25
[ "BSD-3-Clause" ]
null
null
null
tests/simple_worker.cpp
SiddiqSoft/basic-worker
30ece197c9f5605d2e81f921e466ad8ccfcdcf25
[ "BSD-3-Clause" ]
3
2021-09-18T15:29:01.000Z
2021-10-06T05:25:13.000Z
tests/simple_worker.cpp
SiddiqSoft/basic-worker
30ece197c9f5605d2e81f921e466ad8ccfcdcf25
[ "BSD-3-Clause" ]
1
2021-10-05T22:30:34.000Z
2021-10-05T22:30:34.000Z
/* asynchrony-lib Add asynchrony to your apps BSD 3-Clause License Copyright (c) 2021, Siddiq Software LLC All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gtest/gtest.h" #include <iostream> #include <format> #include <string> #include <thread> #include "nlohmann/json.hpp" #include "../src/simple_worker.hpp" TEST(simple_worker, test1) { bool passTest {false}; siddiqsoft::simple_worker<nlohmann::json> worker {[&](auto&& item) { std::cerr << std::format("Got object: {}\n", item.dump()); passTest = true; }}; worker.queue({{"hello", "world"}}); // This is important otherwise the destructor will kill the thread before it has a chance to process anything! std::this_thread::sleep_for(std::chrono::seconds(1)); EXPECT_TRUE(passTest); std::cerr << nlohmann::json(worker).dump() << std::endl; } TEST(simple_worker, test2) { bool passTest {false}; siddiqsoft::simple_worker<std::shared_ptr<nlohmann::json>> worker {[&](auto&& item) { std::cerr << std::format("Got object: {}\n", item->dump()); passTest = true; }}; worker.queue(std::make_shared<nlohmann::json>(nlohmann::json {{"hello", "world"}})); // This is important otherwise the destructor will kill the thread before it has a chance to process anything! std::this_thread::sleep_for(std::chrono::seconds(1)); EXPECT_TRUE(passTest); } TEST(simple_worker, test3) { bool passTest {false}; struct nonCopyableObject { std::string Data {}; nonCopyableObject(const std::string& s) : Data(s) { } nonCopyableObject(nonCopyableObject&) = delete; nonCopyableObject& operator=(nonCopyableObject&) = delete; // Move constructors nonCopyableObject(nonCopyableObject&&) = default; nonCopyableObject& operator=(nonCopyableObject&&) = default; }; siddiqsoft::simple_worker<nonCopyableObject> worker {[&](auto&& item) { std::cerr << std::format("Got object: {}\n", item.Data); passTest = true; }}; worker.queue(nonCopyableObject {"Hello world!"}); // This is important otherwise the destructor will kill the thread before it has a chance to process anything! std::this_thread::sleep_for(std::chrono::seconds(1)); EXPECT_TRUE(passTest); }
34.234783
114
0.679705
SiddiqSoft
409c6fc47b25f7f8d9ea799cc925d017f66ca751
4,360
cpp
C++
src/AST/StmtNode.cpp
linvs/test
9d9390e94ecebd1e3098167c553c86a2cddca289
[ "MIT" ]
428
2020-06-12T06:48:38.000Z
2022-02-15T00:43:19.000Z
src/AST/StmtNode.cpp
linvs/test
9d9390e94ecebd1e3098167c553c86a2cddca289
[ "MIT" ]
null
null
null
src/AST/StmtNode.cpp
linvs/test
9d9390e94ecebd1e3098167c553c86a2cddca289
[ "MIT" ]
18
2020-06-15T02:49:30.000Z
2021-09-08T04:39:13.000Z
#include "AST/StmtNode.h" #include "AST/DeclNode.h" #include "Sema/ASTVisitor.h" ExprStmtNode::ExprStmtNode(const SharedPtr<ExprNode> &expr) : expr(expr) {} void ExprStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<ExprStmtNode>(shared_from_this())); } void ExprStmtNode::bindChildrenInversely() { expr->parent = shared_from_this(); } CompoundStmtNode::CompoundStmtNode(const SharedPtrVector<StmtNode> &childStmts) : childStmts(childStmts) {} bool CompoundStmtNode::isEmpty() const { return childStmts.empty(); } void CompoundStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<CompoundStmtNode>(shared_from_this())); } void CompoundStmtNode::bindChildrenInversely() { auto self = shared_from_this(); for (const SharedPtr<StmtNode> &stmt: childStmts) { stmt->parent = self; } } void VarDeclStmtNode::pushVarDecl(const SharedPtr<VarDeclNode> &varDecl) { childVarDecls.push_back(varDecl); } void VarDeclStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<VarDeclStmtNode>(shared_from_this())); } void VarDeclStmtNode::bindChildrenInversely() { auto self = shared_from_this(); for (const SharedPtr<VarDeclNode> &varDecl: childVarDecls) { varDecl->parent = self; } } FunctionDeclStmtNode::FunctionDeclStmtNode( const SharedPtr<FunctionDeclNode> &childFunctionDecl ) : childFunctionDecl(childFunctionDecl) {} void FunctionDeclStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<FunctionDeclStmtNode>(shared_from_this())); } void FunctionDeclStmtNode::bindChildrenInversely() { childFunctionDecl->parent = shared_from_this(); } IfStmtNode::IfStmtNode( const SharedPtr<ExprNode> &condition, const SharedPtr<StmtNode> &thenStmt, const SharedPtr<StmtNode> &elseStmt ) : condition(condition), thenBody(thenStmt), elseBody(elseStmt) {} void IfStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<IfStmtNode>(shared_from_this())); } void IfStmtNode::bindChildrenInversely() { auto self = shared_from_this(); condition->parent = thenBody->parent = self; if (elseBody) { elseBody->parent = self; } } WhileStmtNode::WhileStmtNode( const SharedPtr<ExprNode> &condition, const SharedPtr<StmtNode> &body ) : condition(condition), body(body) {} void WhileStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<WhileStmtNode>(shared_from_this())); } void WhileStmtNode::bindChildrenInversely() { condition->parent = body->parent = shared_from_this(); } ForStmtNode::ForStmtNode( const SharedPtr<VarDeclStmtNode> &forInitVarDecls, const SharedPtrVector<ExprNode> &forInitExprList, const SharedPtr<ExprNode> &forCondition, const SharedPtrVector<ExprNode> &forUpdate, const SharedPtr<StmtNode> &body ) : initVarStmt(forInitVarDecls), initExprs(forInitExprList), condition(forCondition), updates(forUpdate), body(body) {} void ForStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<ForStmtNode>(shared_from_this())); } void ForStmtNode::bindChildrenInversely() { auto self = shared_from_this(); if (initVarStmt) { initVarStmt->parent = self; } for (const SharedPtr<ExprNode> &forInitExpr: initExprs) { forInitExpr->parent = self; } if (condition) { condition->parent = self; } for (const SharedPtr<ExprNode> &forUpdateItem: updates) { forUpdateItem->parent = self; } body->parent = self; } void ContinueStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<ContinueStmtNode>(shared_from_this())); } void BreakStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<BreakStmtNode>(shared_from_this())); } ReturnStmtNode::ReturnStmtNode(const SharedPtr<ExprNode> &argument) : returnExpr(argument) {} void ReturnStmtNode::accept(const SharedPtr<ASTVisitor> &visitor) { visitor->visit(staticPtrCast<ReturnStmtNode>(shared_from_this())); } void ReturnStmtNode::bindChildrenInversely() { if (returnExpr) { returnExpr->parent = shared_from_this(); } }
30.704225
107
0.726606
linvs
40a05189a81660446ad282b9ee0261b8a2c6dd69
456
cpp
C++
Entrenamiento/A/268.cpp
snat-s/competitiva
a743f323e1bedec4709416ef684a0c6a15e42e00
[ "MIT" ]
null
null
null
Entrenamiento/A/268.cpp
snat-s/competitiva
a743f323e1bedec4709416ef684a0c6a15e42e00
[ "MIT" ]
null
null
null
Entrenamiento/A/268.cpp
snat-s/competitiva
a743f323e1bedec4709416ef684a0c6a15e42e00
[ "MIT" ]
null
null
null
#include <iostream> #include <utility> int main(void) { int n = 0, answer = 0; std::cin >> n; std::pair<int, int> teams[n]; for (int i = 0; i < n; ++i) { std::cin >> teams[i].first >> teams[i].second; } for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { if(teams[i].first == teams[j].second || teams[i].first == teams[j].second && i != j) { answer++; } } } std::cout << answer << "\n"; return 0; }
19
92
0.475877
snat-s