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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
a3b77947bb6d27142baf68bf8d1acb9c35582dfb
| 921
|
cpp
|
C++
|
0600/00/604a.cpp
|
actium/cf
|
d7be128c3a9adb014a231a399f1c5f19e1ab2a38
|
[
"Unlicense"
] | 1
|
2020-07-03T15:55:52.000Z
|
2020-07-03T15:55:52.000Z
|
0600/00/604a.cpp
|
actium/cf
|
d7be128c3a9adb014a231a399f1c5f19e1ab2a38
|
[
"Unlicense"
] | null | null | null |
0600/00/604a.cpp
|
actium/cf
|
d7be128c3a9adb014a231a399f1c5f19e1ab2a38
|
[
"Unlicense"
] | 3
|
2020-10-01T14:55:28.000Z
|
2021-07-11T11:33:58.000Z
|
#include <array>
#include <iostream>
template <typename T, size_t N>
std::istream& operator >>(std::istream& input, std::array<T, N>& v)
{
for (T& a : v)
input >> a;
return input;
}
void answer(unsigned v)
{
std::cout << v << '\n';
}
void solve(const std::array<unsigned, 5>& m, const std::array<unsigned, 5>& w, unsigned hs, unsigned hu)
{
constexpr unsigned c[5] = { 500, 1000, 1500, 2000, 2500 };
unsigned s = 100 * hs;
for (size_t i = 0; i < 5; ++i) {
const unsigned u = c[i] - c[i] * m[i] / 250;
const unsigned v = 50 * w[i];
s += std::max(c[i] * 3 / 10, v > u ? 0 : u - v);
}
const unsigned d = 50 * hu;
answer(s > d ? s - d : 0);
}
int main()
{
std::array<unsigned, 5> m;
std::cin >> m;
std::array<unsigned, 5> w;
std::cin >> w;
unsigned hs, hu;
std::cin >> hs >> hu;
solve(m, w, hs, hu);
return 0;
}
| 18.42
| 104
| 0.511401
|
actium
|
a3ba8646d5be6e36548de446ccf3b6a9b0dd658a
| 2,207
|
cpp
|
C++
|
2017-08-03/F.cpp
|
tangjz/Three-Investigators
|
46dc9b2f0fbb4fe89b075a81feaacc33feeb1b52
|
[
"MIT"
] | 3
|
2018-04-02T06:00:51.000Z
|
2018-05-29T04:46:29.000Z
|
2017-08-03/F.cpp
|
tangjz/Three-Investigators
|
46dc9b2f0fbb4fe89b075a81feaacc33feeb1b52
|
[
"MIT"
] | 2
|
2018-03-31T17:54:30.000Z
|
2018-05-02T11:31:06.000Z
|
2017-08-03/F.cpp
|
tangjz/Three-Investigators
|
46dc9b2f0fbb4fe89b075a81feaacc33feeb1b52
|
[
"MIT"
] | 2
|
2018-10-07T00:08:06.000Z
|
2021-06-28T11:02:59.000Z
|
#include <cstdio>
typedef unsigned long long ULL;
const int maxn = 251, maxs = 1 << 16 | 1;
int t, n, m, lbt[maxs], tot, seq[maxn], ans;
inline int lowbit(unsigned msk) {
return msk & 65535 ? lbt[msk & 65535] : 16 + lbt[msk >> 16];
}
inline int lowbit(ULL msk) {
return msk & 4294967295ULL ? lowbit((unsigned)msk) : 32 + lowbit((unsigned)(msk >> 32));
}
struct Bitset {
ULL data[4];
void clear() {
data[0] = data[1] = data[2] = data[3] = 0;
}
bool test(int pos) const {
return (data[pos >> 6] >> (pos & 63)) & 1;
}
void flip(int pos) {
data[pos >> 6] ^= 1ULL << (pos & 63);
}
bool operator == (Bitset const &t) const {
return data[0] == t.data[0] && data[1] == t.data[1] && data[2] == t.data[2] && data[3] == t.data[3];
}
Bitset operator - (Bitset const &t) const {
return (Bitset){data[0] & (~t.data[0]), data[1] & (~t.data[1]), data[2] & (~t.data[2]), data[3] & (~t.data[3])};
}
int lowbit() const {
return data[0] ? ::lowbit(data[0]) : data[1] ? 64 + ::lowbit(data[1]) : data[2] ? 128 + ::lowbit(data[2]) : data[3] ? 192 + ::lowbit(data[3]) : 256;
}
} e[maxn], g[maxn], cur;
char buf[maxn];
void dfs1(int u) {
cur.flip(u);
for(int v = (e[u] - cur).lowbit(); v < n; v = (e[u] - cur).lowbit())
dfs1(v);
seq[--tot] = u;
}
void dfs2(int u) {
++tot;
cur.flip(u);
for(int v = (g[u] - cur).lowbit(); v < n; v = (g[u] - cur).lowbit())
dfs2(v);
}
int main() {
lbt[0] = -1;
for(int i = 1; i < maxs; ++i)
lbt[i] = i & 1 ? 0 : lbt[i >> 1] + 1;
scanf("%d", &t);
while(t--) {
scanf("%d%d", &n, &m);
for(int i = 0; i < n; ++i) {
e[i].clear();
g[i].clear();
}
for(int i = 0; i < n; ++i) {
scanf("%s", buf);
for(int j = 0; j < n; ++j)
if(buf[j] == '1') {
e[i].flip(j);
g[j].flip(i);
}
}
while(m--) {
int c, u, v;
scanf("%d", &c);
while(c--) {
scanf("%d%d", &u, &v);
--u;
--v;
e[u].flip(v);
g[v].flip(u);
}
tot = n;
cur.clear();
for(int i = 0; i < n; ++i)
if(!cur.test(i))
dfs1(i);
ans = 0;
cur.clear();
for(int i = 0; i < n; ++i)
if(!cur.test(seq[i])) {
tot = 0;
dfs2(seq[i]);
ans += (tot * (tot - 1)) >> 1;
}
printf("%d\n", ans);
}
}
return 0;
}
| 23.98913
| 150
| 0.481196
|
tangjz
|
a3bf2ebc2fedfd268796cf08b2446dd094df5a8b
| 4,832
|
cpp
|
C++
|
zebus/src/network/zebus-wifi.cpp
|
guidoschreuder/zebus
|
62ddf7acee79bcc3b4899cae1d971efab55f9047
|
[
"MIT"
] | 1
|
2022-01-23T12:03:25.000Z
|
2022-01-23T12:03:25.000Z
|
zebus/src/network/zebus-wifi.cpp
|
guidoschreuder/zebus
|
62ddf7acee79bcc3b4899cae1d971efab55f9047
|
[
"MIT"
] | null | null | null |
zebus/src/network/zebus-wifi.cpp
|
guidoschreuder/zebus
|
62ddf7acee79bcc3b4899cae1d971efab55f9047
|
[
"MIT"
] | null | null | null |
#include "zebus-wifi.h"
#include <WiFiManager.h>
#include <nvs_flash.h>
#include "zebus-config.h"
#include "zebus-events.h"
#include "zebus-state.h"
#include "zebus-system-info.h"
#include "zebus-telegram-bot.h"
#include "zebus-time.h"
#include "zebus-secrets.h"
#include "zebus-espnow.h"
#include "zebus-mqtt.h"
const char PWD_CHARS[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890";
WiFiManager wiFiManager;
bool wiFiEnabled = false;
RTC_DATA_ATTR bool configPortalHasRan = false;
uint64_t ntp_last_init;
// prototype
void setupWiFi();
void disableWiFi();
void runConfigPortal();
void saveConfigPortalParamsCallback();
void onWiFiConnected();
void onWiFiConnectionLost();
void refreshNTP();
// public functions
const char *generate_ap_password() {
uint32_t seed = ESP.getEfuseMac() >> 32;
static char pwd[ZEBUS_WIFI_CONFIG_AP_PASSWORD_LENGTH + 1] = {0};
for (uint8_t i = 0; i < ZEBUS_WIFI_CONFIG_AP_PASSWORD_LENGTH; i++) {
pwd[i] = PWD_CHARS[rand_r(&seed) % sizeof(PWD_CHARS)];
}
return pwd;
}
void wiFiTask(void *pvParameter) {
// CRITICAL: WiFi will fail to startup without this
// see: https://github.com/espressif/arduino-esp32/issues/761
nvs_flash_init();
EventGroupHandle_t event_group = (EventGroupHandle_t)pvParameter;
for (;;) {
// always wait for the config portal to finish before turning off WiFi
if (system_info->wifi.config_ap.active) {
wiFiManager.process();
vTaskDelay(1);
continue;
}
EventBits_t uxBits = xEventGroupGetBits(event_group);
if (uxBits & WIFI_ENABLED) {
setupWiFi();
if (WiFi.status() == WL_CONNECTED) {
onWiFiConnected();
} else {
onWiFiConnectionLost();
}
} else if (wiFiEnabled) {
disableWiFi();
xEventGroupSetBits(event_group, WIFI_DISABLED);
}
vTaskDelay(pdMS_TO_TICKS(100));
}
}
// implementations
void setupWiFi() {
if (wiFiEnabled) {
return;
}
ESP_LOGI(ZEBUS_LOG_TAG, "Setup WiFi");
esp_wifi_set_storage(WIFI_STORAGE_FLASH);
// explicitly set mode, ESP32 defaults to STA+AP
esp_wifi_set_mode(WIFI_MODE_STA);
WiFi.setAutoReconnect(false);
// disable modem sleep so ESP-NOW packets can be received
// TODO: this is not very power efficient, investigate if we can estimate when ESP_NOW packets are expected to be received
esp_wifi_set_ps(WIFI_PS_NONE);
if (!configPortalHasRan) {
runConfigPortal();
configPortalHasRan = true;
} else {
esp_wifi_start();
}
espnow_setup();
mqtt_setup();
system_info->wifi.rssi = WIFI_NO_SIGNAL;
wiFiEnabled = true;
}
void disableWiFi() {
ESP_LOGI(ZEBUS_LOG_TAG, "Disable WiFi");
system_info->wifi.config_ap.active = false;
espnow_disable();
// set storage to RAM so saved settings are not erased
esp_wifi_set_storage(WIFI_STORAGE_RAM);
esp_wifi_disconnect();
esp_wifi_set_mode(WIFI_MODE_NULL);
esp_wifi_stop();
wiFiEnabled = false;
}
void runConfigPortal() {
char apName[16] = {0};
snprintf(apName, sizeof(apName), "%s %x", ZEBUS_APPNAME, (uint32_t)ESP.getEfuseMac());
system_info->wifi.rssi = WIFI_NO_SIGNAL;
system_info->wifi.config_ap.ap_name = strdup(apName);
system_info->wifi.config_ap.ap_password = generate_ap_password();
wiFiManager.setConfigPortalBlocking(false);
wiFiManager.setCaptivePortalEnable(false);
wiFiManager.setShowInfoUpdate(false);
wiFiManager.setSaveParamsCallback(saveConfigPortalParamsCallback);
wiFiManager.setHostname(ZEBUS_WIFI_HOSTNAME);
system_info->wifi.config_ap.active =
!wiFiManager.autoConnect(system_info->wifi.config_ap.ap_name,
system_info->wifi.config_ap.ap_password);
if (system_info->wifi.config_ap.active) {
ESP_LOGI(ZEBUS_LOG_TAG, "WiFi Configuration Portal is activated");
}
}
void saveConfigPortalParamsCallback() {
ESP_LOGI(ZEBUS_LOG_TAG, "WiFiManager saveParamsCallback called");
system_info->wifi.config_ap.active = false;
}
void onWiFiConnected() {
system_info->wifi.rssi = WiFi.RSSI();
system_info->wifi.ip_addr = WiFi.localIP();
refreshNTP();
handleTelegramMessages();
}
void onWiFiConnectionLost() {
ESP_LOGW(ZEBUS_LOG_TAG, "WiFi connection was lost");
system_info->wifi.rssi = WIFI_NO_SIGNAL;
esp_wifi_set_storage(WIFI_STORAGE_FLASH);
ESP_ERROR_CHECK(esp_wifi_connect());
for (int i = 0; i < 20 && (WiFi.status() != WL_CONNECTED); i++) {
vTaskDelay(100);
}
if (WiFi.status() == WL_CONNECTED) {
ESP_LOGI(ZEBUS_LOG_TAG, "WiFi reconnection SUCCESS");
} else {
ESP_LOGW(ZEBUS_LOG_TAG, "WiFi reconnection FAILED");
}
}
void refreshNTP() {
if (interval_expired(&ntp_last_init, ZEBUS_NTP_REFRESH_INTERVAL_MS)) {
ESP_LOGD(ZEBUS_LOG_TAG, "Refreshing NTP");
configTime(ZEBUS_NTP_GMT_OFFSET_SEC, ZEBUS_NTP_GMT_DST_OFFSET_SEC, ZEBUS_NTP_SERVER);
}
}
| 26.696133
| 124
| 0.723924
|
guidoschreuder
|
a3c0cf7706f93222ead7137931fd157d8390645b
| 697
|
cpp
|
C++
|
lw/net/tls_router.cpp
|
LifeWanted/liblw
|
af8e08c47cb8aa7542eb2bef9fe09b7a0b44fed8
|
[
"MIT"
] | 36
|
2015-10-04T15:05:21.000Z
|
2022-01-30T07:18:36.000Z
|
lw/net/tls_router.cpp
|
LifeWanted/liblw
|
af8e08c47cb8aa7542eb2bef9fe09b7a0b44fed8
|
[
"MIT"
] | 8
|
2017-03-20T12:28:15.000Z
|
2021-02-24T20:40:45.000Z
|
lw/net/tls_router.cpp
|
LifeWanted/liblw
|
af8e08c47cb8aa7542eb2bef9fe09b7a0b44fed8
|
[
"MIT"
] | 6
|
2017-09-25T13:50:03.000Z
|
2021-01-16T00:01:44.000Z
|
#include "lw/net/tls_router.h"
#include "lw/co/future.h"
#include "lw/co/task.h"
#include "lw/log/log.h"
#include "lw/net/router.h"
#include "lw/net/tls.h"
#include "lw/net/tls_options.h"
namespace lw::net::internal {
co::Future<std::unique_ptr<net::TLSStream>> tls_wrap_connection(
net::TLSStreamFactory& tls_factory,
std::unique_ptr<io::CoStream> conn
) {
std::unique_ptr<net::TLSStream> tls_conn;
try {
tls_conn = tls_factory.wrap_stream(std::move(conn));
co_await tls_conn->handshake();
} catch(const Error& err) {
if (tls_conn->good()) tls_conn->close();
log(INFO) << "Failed to establish TLS connection/handshake: " << err.what();
}
co_return tls_conn;
}
}
| 24.892857
| 80
| 0.688666
|
LifeWanted
|
a3c1d03d8c03af38c4e952ab591a977f30553fc4
| 2,061
|
cpp
|
C++
|
test_recv.cpp
|
Steamgjk/Stellar-Bench
|
048161b02008463ce35cc3481cfd37913174d069
|
[
"Apache-2.0"
] | null | null | null |
test_recv.cpp
|
Steamgjk/Stellar-Bench
|
048161b02008463ce35cc3481cfd37913174d069
|
[
"Apache-2.0"
] | null | null | null |
test_recv.cpp
|
Steamgjk/Stellar-Bench
|
048161b02008463ce35cc3481cfd37913174d069
|
[
"Apache-2.0"
] | null | null | null |
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <signal.h>
#include <unistd.h>
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>
#include <string>
#include <cstring>
#include <cmath>
#include <time.h>
#include <vector>
#include <list>
#include <thread>
#include <chrono>
#include <algorithm>
#include <mutex>
#include <atomic>
#include <fstream>
#include <sys/time.h>
#include <map>
#include "mf_common.h"
#include "rdma_two_sided_client_op.h"
#include "rdma_two_sided_server_op.h"
using namespace std;
#define RIP "12.12.10.13"
#define LIP "12.12.11.13"
#define RPORT 5555
#define LPORT 4444
void rdma_sendTd_loop();
void rdma_recvTd_loop();
struct client_context c_ctx;
struct conn_context s_ctx;
void rdma_sendTd_loop()
{
string remote_ip = RIP;
int remote_port = RPORT;
printf("remote_ip=%s remote_port=%d\n", remote_ip.c_str(), remote_port);
char str_port[100];
sprintf(str_port, "%d", remote_port);
RdmaTwoSidedClientOp ct;
ct.rc_client_loop(remote_ip.c_str(), str_port, &(c_ctx));
}
void rdma_recvTd_loop()
{
int bind_port = LPORT;
char str_port[100];
sprintf(str_port, "%d", bind_port);
printf("bind_port = %d\n", bind_port );
RdmaTwoSidedServerOp rtos;
rtos.rc_server_loop(str_port, &(s_ctx));
}
int main(int argc, const char * argv[])
{
s_ctx.buf_recv_counter = 0;
s_ctx.can_recv = true;
std::thread recv_loop_thread(rdma_recvTd_loop);
recv_loop_thread.detach();
while ( s_ctx.buf_registered == false)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
}
printf("BUF registered!\n");
int read_counter = 0;
while (1 == 1)
{
if (read_counter >= s_ctx.buf_recv_counter)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
printf("read_counter=%d buf_recv_counter=%d\n", read_counter, s_ctx.buf_recv_counter );
}
else
{
printf("len= %d\n", s_ctx.buf_len );
for (int i = 0; i < s_ctx.buf_len; i++)
{
printf("%c", s_ctx.buffer[i] );
}
printf("\n");
read_counter++;
s_ctx.can_recv = true;
}
}
}
| 22.648352
| 91
| 0.702086
|
Steamgjk
|
a3c64a03870476bd3e65597b0dfa276f3de90038
| 11,931
|
cpp
|
C++
|
src/serac/numerics/tests/expr_templates.cpp
|
btalamini/serac
|
f7a1628d05393a3f5efce4d1808a0c3fde9bf188
|
[
"BSD-3-Clause"
] | null | null | null |
src/serac/numerics/tests/expr_templates.cpp
|
btalamini/serac
|
f7a1628d05393a3f5efce4d1808a0c3fde9bf188
|
[
"BSD-3-Clause"
] | null | null | null |
src/serac/numerics/tests/expr_templates.cpp
|
btalamini/serac
|
f7a1628d05393a3f5efce4d1808a0c3fde9bf188
|
[
"BSD-3-Clause"
] | null | null | null |
// Copyright (c) 2019-2022, Lawrence Livermore National Security, LLC and
// other Serac Project Developers. See the top-level LICENSE file for
// details.
//
// SPDX-License-Identifier: (BSD-3-Clause)
#include "serac/numerics/expr_template_ops.hpp"
#include <gtest/gtest.h>
static std::pair<mfem::Vector, mfem::Vector> sample_vectors(const int entries)
{
mfem::Vector lhs(entries);
mfem::Vector rhs(entries);
for (int i = 0; i < entries; i++) {
lhs[i] = i * 4 + 1;
rhs[i] = i * i * 3 + 2;
}
return {lhs, rhs};
}
static std::pair<mfem::DenseMatrix, mfem::Vector> sample_matvec(const int rows, const int cols)
{
mfem::Vector vec_in(cols);
mfem::DenseMatrix matrix(rows, cols);
for (int i = 0; i < cols; i++) {
vec_in[i] = i * 4 + 1;
for (int j = 0; j < rows; j++) {
matrix(j, i) = 2 * (i == j) - (i == (j + 1)) - (i == (j - 1));
}
}
return {matrix, vec_in};
}
static auto build_partitioning(MPI_Comm comm, const int size)
{
int num_procs = 0;
int rank = 0;
MPI_Comm_size(comm, &num_procs);
MPI_Comm_rank(comm, &rank);
bool assumed_partition = HYPRE_AssumedPartitionCheck();
auto partitioning = std::make_unique<int[]>(assumed_partition ? 2 : static_cast<std::size_t>(num_procs + 1));
const int per_proc = (size / num_procs) + ((size % num_procs != 0) ? 1 : 0);
if (assumed_partition) {
auto n_entries = (rank == num_procs - 1) ? size - ((num_procs - 1) * per_proc) : per_proc;
partitioning[0] = per_proc * rank;
partitioning[1] = (per_proc * rank) + n_entries;
} else {
for (int i = 0; i < num_procs; i++) {
partitioning[static_cast<std::size_t>(i)] = per_proc * i;
}
partitioning[static_cast<std::size_t>(num_procs)] = size;
}
return std::make_pair(std::move(partitioning), per_proc * rank);
}
TEST(expr_templates, basic_add)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
auto [lhs, rhs] = sample_vectors(size);
mfem::Vector mfem_result(size);
add(lhs, rhs, mfem_result);
mfem::Vector expr_result = lhs + rhs;
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, basic_add_hyprepar)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
auto [lhs, rhs] = sample_vectors(size);
auto [partitioning, start] = build_partitioning(MPI_COMM_WORLD, size);
mfem::HypreParVector lhs_par(MPI_COMM_WORLD, size, lhs + start, partitioning.get());
mfem::HypreParVector rhs_par(MPI_COMM_WORLD, size, rhs + start, partitioning.get());
mfem::HypreParVector mfem_result(MPI_COMM_WORLD, size, partitioning.get());
add(lhs_par, rhs_par, mfem_result);
mfem::HypreParVector expr_result(MPI_COMM_WORLD, size, partitioning.get());
evaluate(lhs_par + rhs_par, expr_result);
double* mfem_local = mfem_result;
double* expr_local = expr_result;
for (int i = 0; i < expr_result.Size(); i++) {
EXPECT_DOUBLE_EQ(mfem_local[i], expr_local[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, basic_div)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
constexpr double scalar = 0.3;
mfem::Vector a(size);
mfem::Vector mfem_result(size);
for (int i = 0; i < size; i++) {
a[i] = i * 4 + 1;
mfem_result[i] = a[i];
}
// Dividing a vector by a scalar
mfem_result /= scalar;
mfem::Vector expr_result = a / scalar;
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
// Dividing a scalar by a vector
mfem_result = a;
for (int i = 0; i < size; i++) {
a[i] = scalar / a[i];
}
expr_result = scalar / a;
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, basic_add_lambda)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
auto [lhs, rhs] = sample_vectors(size);
mfem::Vector mfem_result(size);
add(lhs, rhs, mfem_result);
auto lambda_add = [](const auto& l, const auto& r) { return l + r; };
mfem::Vector expr_result = lambda_add(lhs, rhs);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, subtraction_not_commutative)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
mfem::Vector a(size);
mfem::Vector b(size);
mfem::Vector c(size);
for (int i = 0; i < size; i++) {
a[i] = i * 4 + 1;
b[i] = i * i * 3 + 2;
c[i] = i * i * i * 7 + 23;
}
// Tests that switching the order of operations
// does not change the result
mfem::Vector result1 = a + c - b; // Parsed as (a + c) - b
mfem::Vector result2 = c - b + a; // Parsed as (c - b) + a
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(result1[i], result2[i]);
}
mfem::Vector result3 = a - c;
mfem::Vector result4 = c - a;
for (int i = 0; i < size; i++) {
EXPECT_FALSE(result3[i] == result4[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, subtraction_not_commutative_rvalue)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 3;
double a_values[size] = {-12.2692, 6.23918, -12.2692};
double b_values[size] = {0.0850848, -0.17017, 0.0850848};
auto fext = [](const double t) {
mfem::Vector force(3);
force[0] = -10 * t;
force[1] = 0;
force[2] = 10 * t * t;
return force;
};
mfem::Vector a(a_values, size);
mfem::Vector b(b_values, size);
mfem::Vector c = fext(0.0);
mfem::Vector resulta1 = c - a - b;
mfem::Vector resulta2 = fext(0.0) - a - b;
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(resulta1[i], resulta2[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, addition_commutative)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
auto [a, b] = sample_vectors(size);
mfem::Vector result1 = a + b;
mfem::Vector result2 = b + a;
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(result1[i], result2[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, scalar_mult_commutative)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
mfem::Vector a(size);
double scalar = 0.3;
for (int i = 0; i < size; i++) {
a[i] = i * 4 + 1;
}
mfem::Vector result1 = scalar * a;
mfem::Vector result2 = a * scalar;
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(result1[i], result2[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, move_from_temp_lambda)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
auto [lhs, rhs] = sample_vectors(size);
mfem::Vector mfem_result(size);
add(lhs, 3.5, rhs, mfem_result);
auto lambda_add = [](const auto& l, const auto& r) {
auto r35 = r * 3.5;
return l + std::move(r35);
};
mfem::Vector expr_result = lambda_add(lhs, rhs);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, move_from_temp_vec_lambda)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int size = 10;
auto [lhs, rhs] = sample_vectors(size);
mfem::Vector mfem_result(size);
add(lhs, 3.5, rhs, mfem_result);
auto lambda_add = [](const auto& l, const auto& r) {
mfem::Vector r35 = r * 3.5;
return l + std::move(r35);
};
mfem::Vector expr_result = lambda_add(lhs, rhs);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < size; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, small_matvec)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int rows = 10;
constexpr int cols = 12;
auto [matrix, vec_in] = sample_matvec(rows, cols);
mfem::Vector mfem_result(rows);
matrix.Mult(vec_in, mfem_result);
mfem::Vector expr_result = matrix * vec_in;
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < rows; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, small_mixed_expr)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int rows = 10;
auto [lhs, rhs] = sample_vectors(rows);
constexpr int cols = 12;
auto [matrix, vec_in] = sample_matvec(rows, cols);
mfem::Vector mfem_result(rows);
mfem::Vector expr_result(rows);
// -lhs + rhs * 3.0 - 0.3 * (matrix * vec_in)
mfem::Vector matvec(rows);
matrix.Mult(vec_in, matvec);
mfem::Vector vec_negate_scale(rows);
add(-1.0, lhs, 3.0, rhs, vec_negate_scale);
add(vec_negate_scale, -0.3, matvec, mfem_result);
expr_result = -lhs + rhs * 3.0 - 0.3 * (matrix * vec_in);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < rows; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, small_mixed_expr_single_alloc)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int rows = 10;
auto [lhs, rhs] = sample_vectors(rows);
constexpr int cols = 12;
auto [matrix, vec_in] = sample_matvec(rows, cols);
mfem::Vector mfem_result(rows);
mfem::Vector expr_result(rows);
// Scratchpad vectors
mfem::Vector matvec(rows);
mfem::Vector vec_negate_scale(rows);
// -lhs + rhs * 3.0 - 0.3 * (matrix * vec_in)
matrix.Mult(vec_in, matvec);
add(-1.0, lhs, 3.0, rhs, vec_negate_scale);
add(vec_negate_scale, -0.3, matvec, mfem_result);
evaluate(-lhs + rhs * 3.0 - 0.3 * (matrix * vec_in), expr_result);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < rows; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, large_mixed_expr)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int rows = 10000;
auto [lhs, rhs] = sample_vectors(rows);
constexpr int cols = 1200;
auto [matrix, vec_in] = sample_matvec(rows, cols);
mfem::Vector mfem_result(rows);
mfem::Vector expr_result(rows);
// -lhs + rhs * 3.0 - 0.3 * (matrix * vec_in)
mfem::Vector matvec(rows);
matrix.Mult(vec_in, matvec);
mfem::Vector vec_negate_scale(rows);
add(-1.0, lhs, 3.0, rhs, vec_negate_scale);
add(vec_negate_scale, -0.3, matvec, mfem_result);
expr_result = -lhs + rhs * 3.0 - 0.3 * (matrix * vec_in);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < rows; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
TEST(expr_templates, complex_expr_lambda)
{
MPI_Barrier(MPI_COMM_WORLD);
constexpr int rows = 10;
auto [lhs, rhs] = sample_vectors(rows);
constexpr int cols = 12;
auto [matrix, vec_in] = sample_matvec(rows, cols);
mfem::Vector matvec(rows);
matrix.Mult(vec_in, matvec);
mfem::Vector vec_negate_scale(rows);
add(-1.0, lhs, 3.0, rhs, vec_negate_scale);
mfem::Vector mfem_result(rows);
add(vec_negate_scale, -0.3, matvec, mfem_result);
auto lambda_expr = [](const auto& l, const auto& r, const auto& mat, const auto& vec) {
return -l + r * 3.0 - 0.3 * (mat * vec);
};
mfem::Vector expr_result = lambda_expr(lhs, rhs, matrix, vec_in);
EXPECT_EQ(mfem_result.Size(), expr_result.Size());
for (int i = 0; i < rows; i++) {
EXPECT_DOUBLE_EQ(mfem_result[i], expr_result[i]);
}
MPI_Barrier(MPI_COMM_WORLD);
}
//------------------------------------------------------------------------------
#include "axom/slic/core/SimpleLogger.hpp"
int main(int argc, char* argv[])
{
int result = 0;
::testing::InitGoogleTest(&argc, argv);
MPI_Init(&argc, &argv);
axom::slic::SimpleLogger logger; // create & initialize test logger, finalized when
// exiting main scope
result = RUN_ALL_TESTS();
MPI_Finalize();
return result;
}
| 26.454545
| 116
| 0.640097
|
btalamini
|
a3c6c08e62deef0f37c2b741ff04664269344d0b
| 438
|
cpp
|
C++
|
Source/Life/AI/Considerations/UtilityAiMinConsideration.cpp
|
PsichiX/Unreal-Systems-Architecture
|
fb2ccb243c8e79b0890736d611db7ba536937a93
|
[
"Apache-2.0"
] | 5
|
2022-02-09T21:19:03.000Z
|
2022-03-03T01:53:03.000Z
|
Source/Life/AI/Considerations/UtilityAiMinConsideration.cpp
|
PsichiX/Unreal-Systems-Architecture
|
fb2ccb243c8e79b0890736d611db7ba536937a93
|
[
"Apache-2.0"
] | null | null | null |
Source/Life/AI/Considerations/UtilityAiMinConsideration.cpp
|
PsichiX/Unreal-Systems-Architecture
|
fb2ccb243c8e79b0890736d611db7ba536937a93
|
[
"Apache-2.0"
] | null | null | null |
#include "Life/AI/Considerations/UtilityAiMinConsideration.h"
#include "Systems/Public/Iterator.h"
float UUtilityAiMinConsideration::Score(AActor* Actor,
USystemsWorld& Systems,
FUtilityAiMemory& Memory)
{
return IterStd(this->Considerations)
.Fold<float>(INFINITY,
[&](const auto Accum, auto& Consideration)
{
const auto Score = Consideration.Score(Actor, Systems, Memory);
return FMath::Min(Accum, Score);
});
}
| 25.764706
| 67
| 0.739726
|
PsichiX
|
a3d2de25f3a208ee9fa617fb3282779b27e38f55
| 5,050
|
cpp
|
C++
|
Project/002-QSql_nmea/sqliteoperator.cpp
|
liukai-tech/Qt-Learning
|
5f7d29f5868b6fa8b9340095af6cd025f94f698f
|
[
"MIT"
] | null | null | null |
Project/002-QSql_nmea/sqliteoperator.cpp
|
liukai-tech/Qt-Learning
|
5f7d29f5868b6fa8b9340095af6cd025f94f698f
|
[
"MIT"
] | null | null | null |
Project/002-QSql_nmea/sqliteoperator.cpp
|
liukai-tech/Qt-Learning
|
5f7d29f5868b6fa8b9340095af6cd025f94f698f
|
[
"MIT"
] | null | null | null |
#include "sqliteoperator.h"
// 构造函数中初始化数据库对象,并建立数据库
SqliteOperator::SqliteOperator()
{
if (QSqlDatabase::contains("qt_sql_default_connection"))
{
m_database = QSqlDatabase::database("qt_sql_default_connection");
}
else
{
// 建立和SQlite数据库的连接
m_database = QSqlDatabase::addDatabase("QSQLITE");
// 设置数据库文件的名字
m_database.setDatabaseName("MyGpsLandDataBase.db");
}
}
// 打开数据库
bool SqliteOperator::openDb()
{
if (!m_database.open())
{
qDebug() << "Error: Failed to connect database." << m_database.lastError();
}
else
{
// do something
}
return true;
}
// 创建数据表
void SqliteOperator::createTable()
{
// 用于执行sql语句的对象
QSqlQuery sqlQuery;
// 构建创建数据库的sql语句字符串
QString createSql = QString("CREATE TABLE gpsland (\
id INT PRIMARY KEY NOT NULL,\
posx REAL NOT NULL,\
posy REAL NOT NULL,\
height FLOAT NOT NULL,\
basehgt FLOAT NOT NULL)");
sqlQuery.prepare(createSql);
// 执行sql语句
if(!sqlQuery.exec())
{
qDebug() << "Error: Fail to create table. " << sqlQuery.lastError();
}
else
{
qDebug() << "Table created!";
}
}
// 判断数据库中某个数据表是否存在
bool SqliteOperator::isTableExist(QString& tableName)
{
QSqlDatabase database = QSqlDatabase::database();
if(database.tables().contains(tableName))
{
return true;
}
return false;
}
// 查询全部数据
void SqliteOperator::queryTable()
{
QSqlQuery sqlQuery;
sqlQuery.exec("SELECT * FROM gpsland");
if(!sqlQuery.exec())
{
qDebug() << "Error: Fail to query table. " << sqlQuery.lastError();
}
else
{
while(sqlQuery.next())
{
int id = sqlQuery.value(0).toInt();
double posx = sqlQuery.value(1).toDouble();
double posy = sqlQuery.value(2).toDouble();
float height = sqlQuery.value(3).toFloat();
float basehgt = sqlQuery.value(4).toFloat();
qDebug()<<QString("id:%1 posx:%2 posy:%3 height:%4 basehgt:%5")
.arg(id)
.arg(posx, 0, 'f', 4, QChar('0'))
.arg(posy, 0, 'f', 4, QChar('0'))
.arg(height, 0, 'f', 4, QChar('0'))
.arg(basehgt, 0, 'f', 4, QChar('0'));
}
}
}
// 插入单条数据
void SqliteOperator::singleInsertData(gpslanddb_t &singledb)
{
QSqlQuery sqlQuery;
sqlQuery.prepare("INSERT INTO gpsland VALUES(:id,:posx,:posy,:height,:basehgt)");
sqlQuery.bindValue(":id", singledb.id);
sqlQuery.bindValue(":posx", singledb.posx);
sqlQuery.bindValue(":posy", singledb.posy);
sqlQuery.bindValue(":height", singledb.height);
sqlQuery.bindValue(":basehgt", singledb.basehgt);
if(!sqlQuery.exec())
{
qDebug() << "Error: Fail to insert data. " << sqlQuery.lastError();
}
else
{
// do something
}
}
// 插入多条数据
void SqliteOperator::moreInsertData(QList<gpslanddb_t>& moredb)
{
// 进行多个数据的插入时,可以利用绑定进行批处理
QSqlQuery sqlQuery;
sqlQuery.prepare("INSERT INTO gpsland VALUES(?,?,?,?,?)");
QVariantList idList, posxList, posyList, heightList, basehgtList;
for(int i=0; i< moredb.size(); i++)
{
idList << moredb.at(i).id;
posxList << moredb.at(i).posx;
posyList << moredb.at(i).posy;
heightList << moredb.at(i).height;
basehgtList << moredb.at(i).basehgt;
}
sqlQuery.addBindValue(idList);
sqlQuery.addBindValue(posxList);
sqlQuery.addBindValue(posyList);
sqlQuery.addBindValue(heightList);
sqlQuery.addBindValue(basehgtList);
if (!sqlQuery.execBatch()) // 进行批处理,如果出错就输出错误
{
qDebug() << sqlQuery.lastError();
}
}
// 修改数据
void SqliteOperator::modifyData(int id, double posx, double posy, float height, float basehgt)
{
QSqlQuery sqlQuery;
sqlQuery.prepare("UPDATE gpsland SET posx=?,posy=?,height=?,basehgt=? WHERE id=?");
sqlQuery.addBindValue(posx);
sqlQuery.addBindValue(posy);
sqlQuery.addBindValue(height);
sqlQuery.addBindValue(basehgt);
sqlQuery.addBindValue(id);
if(!sqlQuery.exec())
{
qDebug() << sqlQuery.lastError();
}
else
{
qDebug() << "updated data success!";
}
}
// 删除数据
void SqliteOperator::deleteData(int id)
{
QSqlQuery sqlQuery;
sqlQuery.exec(QString("DELETE FROM gpsland WHERE id = %1").arg(id));
if(!sqlQuery.exec())
{
qDebug()<<sqlQuery.lastError();
}
else
{
qDebug()<<"deleted data success!";
}
}
//删除数据表
void SqliteOperator::deleteTable(QString& tableName)
{
QSqlQuery sqlQuery;
sqlQuery.exec(QString("DROP TABLE %1").arg(tableName));
if(sqlQuery.exec())
{
qDebug() << sqlQuery.lastError();
}
else
{
qDebug() << "deleted table success";
}
}
void SqliteOperator::closeDb(void)
{
m_database.close();
}
| 24.754902
| 94
| 0.582574
|
liukai-tech
|
a3d431e6c6e288660d1609e53c84ac24506ebe07
| 3,534
|
cc
|
C++
|
test/server/hot_restart_impl_test.cc
|
tgalkovskyi/envoy
|
9d702c125acde33933fc5d63818b1defe36b5cf3
|
[
"Apache-2.0"
] | 1
|
2022-01-22T10:01:08.000Z
|
2022-01-22T10:01:08.000Z
|
test/server/hot_restart_impl_test.cc
|
tgalkovskyi/envoy
|
9d702c125acde33933fc5d63818b1defe36b5cf3
|
[
"Apache-2.0"
] | null | null | null |
test/server/hot_restart_impl_test.cc
|
tgalkovskyi/envoy
|
9d702c125acde33933fc5d63818b1defe36b5cf3
|
[
"Apache-2.0"
] | 1
|
2021-03-13T05:25:47.000Z
|
2021-03-13T05:25:47.000Z
|
#include <memory>
#include "common/api/os_sys_calls_impl.h"
#include "common/api/os_sys_calls_impl_hot_restart.h"
#include "common/common/hex.h"
#include "server/hot_restart_impl.h"
#include "test/mocks/api/hot_restart.h"
#include "test/mocks/api/mocks.h"
#include "test/mocks/server/mocks.h"
#include "test/test_common/logging.h"
#include "test/test_common/threadsafe_singleton_injector.h"
#include "absl/strings/match.h"
#include "absl/strings/string_view.h"
#include "gtest/gtest.h"
using testing::_;
using testing::AnyNumber;
using testing::Invoke;
using testing::InvokeWithoutArgs;
using testing::Return;
using testing::WithArg;
namespace Envoy {
namespace Server {
namespace {
class HotRestartImplTest : public testing::Test {
public:
void setup() {
EXPECT_CALL(hot_restart_os_sys_calls_, shmUnlink(_)).Times(AnyNumber());
EXPECT_CALL(hot_restart_os_sys_calls_, shmOpen(_, _, _));
EXPECT_CALL(os_sys_calls_, ftruncate(_, _)).WillOnce(WithArg<1>(Invoke([this](off_t size) {
buffer_.resize(size);
return Api::SysCallIntResult{0, 0};
})));
EXPECT_CALL(os_sys_calls_, mmap(_, _, _, _, _, _)).WillOnce(InvokeWithoutArgs([this]() {
return Api::SysCallPtrResult{buffer_.data(), 0};
}));
// We bind two sockets: one to talk to parent, one to talk to our (hypothetical eventual) child
EXPECT_CALL(os_sys_calls_, bind(_, _, _)).Times(2);
// Test we match the correct stat with empty-slots before, after, or both.
hot_restart_ = std::make_unique<HotRestartImpl>(0, 0);
hot_restart_->drainParentListeners();
// We close both sockets.
EXPECT_CALL(os_sys_calls_, close(_)).Times(2);
}
Api::MockOsSysCalls os_sys_calls_;
TestThreadsafeSingletonInjector<Api::OsSysCallsImpl> os_calls{&os_sys_calls_};
Api::MockHotRestartOsSysCalls hot_restart_os_sys_calls_;
TestThreadsafeSingletonInjector<Api::HotRestartOsSysCallsImpl> hot_restart_os_calls{
&hot_restart_os_sys_calls_};
std::vector<uint8_t> buffer_;
std::unique_ptr<HotRestartImpl> hot_restart_;
};
TEST_F(HotRestartImplTest, VersionString) {
// Tests that the version-string will be consistent and HOT_RESTART_VERSION,
// between multiple instantiations.
std::string version;
// The mocking infrastructure requires a test setup and teardown every time we
// want to re-instantiate HotRestartImpl.
{
setup();
version = hot_restart_->version();
EXPECT_TRUE(absl::StartsWith(version, fmt::format("{}.", HOT_RESTART_VERSION))) << version;
TearDown();
}
{
setup();
EXPECT_EQ(version, hot_restart_->version()) << "Version string deterministic from options";
TearDown();
}
}
// Test that HotRestartDomainSocketInUseException is thrown when the domain socket is already
// in use,
TEST_F(HotRestartImplTest, DomainSocketAlreadyInUse) {
EXPECT_CALL(os_sys_calls_, bind(_, _, _)).WillOnce(Return(Api::SysCallIntResult{-1, EADDRINUSE}));
EXPECT_CALL(os_sys_calls_, close(_)).Times(1);
EXPECT_THROW(std::make_unique<HotRestartImpl>(0, 0),
Server::HotRestartDomainSocketInUseException);
}
// Test that EnvoyException is thrown when the domain socket bind fails for reasons other than
// being in use.
TEST_F(HotRestartImplTest, DomainSocketError) {
EXPECT_CALL(os_sys_calls_, bind(_, _, _)).WillOnce(Return(Api::SysCallIntResult{-1, EACCES}));
EXPECT_CALL(os_sys_calls_, close(_)).Times(1);
EXPECT_THROW(std::make_unique<HotRestartImpl>(0, 0), EnvoyException);
}
} // namespace
} // namespace Server
} // namespace Envoy
| 33.657143
| 100
| 0.739672
|
tgalkovskyi
|
a3d463f6bb28527528e8ca37496141e9cc778030
| 984
|
cpp
|
C++
|
exercises/03_exercise/shared_value_basic.cpp
|
jrmejiaa/multithreading-cpp
|
462f24bb3c63e5b7b4bba767ed423beb89bc09b0
|
[
"MIT"
] | null | null | null |
exercises/03_exercise/shared_value_basic.cpp
|
jrmejiaa/multithreading-cpp
|
462f24bb3c63e5b7b4bba767ed423beb89bc09b0
|
[
"MIT"
] | null | null | null |
exercises/03_exercise/shared_value_basic.cpp
|
jrmejiaa/multithreading-cpp
|
462f24bb3c63e5b7b4bba767ed423beb89bc09b0
|
[
"MIT"
] | null | null | null |
#include <string>
#include <thread>
int sharedValue = 0;
void IncrementSharedValue10000000Times() {
int count = 0;
while (count < 10000000) {
sharedValue++;
count++;
}
}
/*
* Questions about the code
*
* a) What would be the expected output of this program?
* R/ The expected output of the program would be 20000000 in the
* sharedValue variable after both threads has finished.
* a.1) Is it consistent between executions? If not, give a reason why.
* R/ No, every time that the code is executed, there are problems of consistency with the variable, because
* there are two threads trying to access the same global variable at the same time and there are no memory
* consistency
*/
int main(int argc, char *argv[]) {
sharedValue = 0;
std::thread thread2(IncrementSharedValue10000000Times);
IncrementSharedValue10000000Times();
thread2.join();
printf("sharedValue=%d \n", sharedValue);
return 0;
}
| 31.741935
| 113
| 0.686992
|
jrmejiaa
|
a3d835c853e2fbcae3cf94d9085d601ccacd49f2
| 7,398
|
cc
|
C++
|
src/sys/appmgr/namespace.cc
|
zarelaky/fuchsia
|
858cc1914de722b13afc2aaaee8a6bd491cd8d9a
|
[
"BSD-3-Clause"
] | null | null | null |
src/sys/appmgr/namespace.cc
|
zarelaky/fuchsia
|
858cc1914de722b13afc2aaaee8a6bd491cd8d9a
|
[
"BSD-3-Clause"
] | null | null | null |
src/sys/appmgr/namespace.cc
|
zarelaky/fuchsia
|
858cc1914de722b13afc2aaaee8a6bd491cd8d9a
|
[
"BSD-3-Clause"
] | null | null | null |
// Copyright 2016 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/sys/appmgr/namespace.h"
#include <fuchsia/process/cpp/fidl.h>
#include <fuchsia/sys/internal/cpp/fidl.h>
#include <lib/async/default.h>
#include <lib/fdio/directory.h>
#include <lib/fdio/fd.h>
#include <lib/fdio/fdio.h>
#include <utility>
#include <trace/event.h>
#include "src/sys/appmgr/job_provider_impl.h"
#include "src/sys/appmgr/realm.h"
#include "src/sys/appmgr/util.h"
namespace component {
Namespace::Namespace(fxl::RefPtr<Namespace> parent, fxl::WeakPtr<Realm> realm,
fuchsia::sys::ServiceListPtr additional_services,
const std::vector<std::string>* service_whitelist)
: vfs_(async_get_default_dispatcher()),
services_(fbl::AdoptRef(new ServiceProviderDirImpl(service_whitelist))),
job_provider_(fbl::AdoptRef(new JobProviderImpl(realm.get()))),
realm_(std::move(realm)) {
// WARNING! Do not add new services here! This makes services available in all
// component namespaces ambiently without requiring proper routing between
// realms, and this list should not be expanded.
services_->AddService(
fuchsia::sys::Environment::Name_, fbl::AdoptRef(new fs::Service([this](zx::channel channel) {
environment_bindings_.AddBinding(
this, fidl::InterfaceRequest<fuchsia::sys::Environment>(std::move(channel)));
return ZX_OK;
})));
services_->AddService(Launcher::Name_, fbl::AdoptRef(new fs::Service([this](zx::channel channel) {
launcher_bindings_.AddBinding(
this, fidl::InterfaceRequest<Launcher>(std::move(channel)));
return ZX_OK;
})));
services_->AddService(
fuchsia::process::Launcher::Name_, fbl::AdoptRef(new fs::Service([this](zx::channel channel) {
realm_->environment_services()->Connect(
fidl::InterfaceRequest<fuchsia::process::Launcher>(std::move(channel)));
return ZX_OK;
})));
services_->AddService(
fuchsia::process::Resolver::Name_, fbl::AdoptRef(new fs::Service([this](zx::channel channel) {
resolver_bindings_.AddBinding(
this, fidl::InterfaceRequest<fuchsia::process::Resolver>(std::move(channel)));
return ZX_OK;
})));
// WARNING! Do not add new services here! This makes services available in all
// component namespaces ambiently without requiring proper routing between
// realms, and this list should not be expanded.
if (additional_services) {
auto& names = additional_services->names;
service_provider_ = additional_services->provider.Bind();
service_host_directory_ = std::move(additional_services->host_directory);
for (auto& name : names) {
if (service_host_directory_) {
services_->AddService(name,
fbl::AdoptRef(new fs::Service([this, name](zx::channel channel) {
fdio_service_connect_at(service_host_directory_.get(), name.c_str(),
channel.release());
return ZX_OK;
})));
} else {
services_->AddService(name,
fbl::AdoptRef(new fs::Service([this, name](zx::channel channel) {
service_provider_->ConnectToService(name, std::move(channel));
return ZX_OK;
})));
}
}
}
// If any services in |parent| share a name with |additional_services|,
// |additional_services| takes priority.
if (parent) {
services_->set_parent(parent->services());
}
}
Namespace::~Namespace() {}
void Namespace::AddBinding(fidl::InterfaceRequest<fuchsia::sys::Environment> environment) {
environment_bindings_.AddBinding(this, std::move(environment));
}
void Namespace::CreateNestedEnvironment(
fidl::InterfaceRequest<fuchsia::sys::Environment> environment,
fidl::InterfaceRequest<fuchsia::sys::EnvironmentController> controller, std::string label,
fuchsia::sys::ServiceListPtr additional_services, fuchsia::sys::EnvironmentOptions options) {
realm_->CreateNestedEnvironment(std::move(environment), std::move(controller), std::move(label),
std::move(additional_services), options);
}
void Namespace::GetLauncher(fidl::InterfaceRequest<Launcher> launcher) {
launcher_bindings_.AddBinding(this, std::move(launcher));
}
void Namespace::GetServices(fidl::InterfaceRequest<fuchsia::sys::ServiceProvider> services) {
services_->AddBinding(std::move(services));
}
zx_status_t Namespace::ServeServiceDirectory(zx::channel directory_request) {
return vfs_.ServeDirectory(services_, std::move(directory_request));
}
void Namespace::CreateComponent(
fuchsia::sys::LaunchInfo launch_info,
fidl::InterfaceRequest<fuchsia::sys::ComponentController> controller) {
auto cc_trace_id = TRACE_NONCE();
TRACE_ASYNC_BEGIN("appmgr", "Namespace::CreateComponent", cc_trace_id, "launch_info.url",
launch_info.url);
realm_->CreateComponent(std::move(launch_info), std::move(controller),
[cc_trace_id](std::weak_ptr<ComponentControllerImpl> component) {
TRACE_ASYNC_END("appmgr", "Namespace::CreateComponent", cc_trace_id);
});
}
zx::channel Namespace::OpenServicesAsDirectory() { return Util::OpenAsDirectory(&vfs_, services_); }
void Namespace::Resolve(std::string name, fuchsia::process::Resolver::ResolveCallback callback) {
realm_->Resolve(name, std::move(callback));
}
void Namespace::NotifyComponentDiagnosticsDirReady(
const std::string& component_url, const std::string& component_name,
const std::string& component_id, fidl::InterfaceHandle<fuchsia::io::Directory> directory) {
if (realm_) {
realm_->NotifyComponentDiagnosticsDirReady(component_url, component_name, component_id,
std::move(directory));
}
}
void Namespace::NotifyComponentStarted(const std::string& component_url,
const std::string& component_name,
const std::string& component_id) {
if (realm_) {
realm_->NotifyComponentStarted(component_url, component_name, component_id);
}
}
void Namespace::NotifyComponentStopped(const std::string& component_url,
const std::string& component_name,
const std::string& component_id) {
if (realm_) {
realm_->NotifyComponentStopped(component_url, component_name, component_id);
}
}
void Namespace::MaybeAddComponentEventProvider() {
if (services_->IsServiceWhitelisted(fuchsia::sys::internal::ComponentEventProvider::Name_)) {
services_->AddService(
fuchsia::sys::internal::ComponentEventProvider::Name_,
fbl::AdoptRef(new fs::Service([this](zx::channel channel) {
return realm_->BindComponentEventProvider(
fidl::InterfaceRequest<fuchsia::sys::internal::ComponentEventProvider>(
std::move(channel)));
})));
}
}
} // namespace component
| 42.763006
| 100
| 0.655447
|
zarelaky
|
a3d9563dfb39a4c9a1a5eae6020d8bcb1ddff240
| 2,014
|
cpp
|
C++
|
src/noncryptographic/saxhash32.cpp
|
namralkeeg/QHashlib
|
5b4fdb33833b6b0a1856c87a6d4696371aecfe59
|
[
"MIT"
] | null | null | null |
src/noncryptographic/saxhash32.cpp
|
namralkeeg/QHashlib
|
5b4fdb33833b6b0a1856c87a6d4696371aecfe59
|
[
"MIT"
] | null | null | null |
src/noncryptographic/saxhash32.cpp
|
namralkeeg/QHashlib
|
5b4fdb33833b6b0a1856c87a6d4696371aecfe59
|
[
"MIT"
] | null | null | null |
/*
* Copyright (C) 2017 Larry Lopez
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <noncryptographic/saxhash32.hpp>
#include <QDataStream>
namespace QHashlib { namespace noncryptographic {
SaxHash32::SaxHash32()
{
initialize();
}
QByteArray SaxHash32::hashFinal()
{
QByteArray qba;
QDataStream stream(&qba, QIODevice::WriteOnly);
// Make sure the data is Big-Endian
stream.setByteOrder(QDataStream::BigEndian);
stream << m_hash;
return qba;
}
quint32 SaxHash32::hashSize()
{
return m_hashSize;
}
void SaxHash32::initialize()
{
m_hash = 0;
m_hashValue.clear();
}
void SaxHash32::hashCore(const void *data, const quint64 &dataLength, const quint64 &startIndex)
{
const quint8 *current = static_cast<const quint8*>(data) + startIndex;
for (quint64 i = 0; i < dataLength; ++current, ++i)
{
m_hash ^= (m_hash << 5) + (m_hash >> 2) + *current;
}
}
} // namespace noncryptographic
} // namespace QHashlib
| 30.059701
| 96
| 0.722443
|
namralkeeg
|
a3dabcc99e138135f320eab79e1863896ef03b75
| 36,933
|
cc
|
C++
|
test/regression/set_pose_loop.cc
|
thomas-moulard/gazebo-deb
|
456da84cfb7b0bdac53241f6c4e86ffe1becfa7d
|
[
"ECL-2.0",
"Apache-2.0"
] | 8
|
2015-07-02T08:23:30.000Z
|
2020-11-17T19:00:38.000Z
|
test/regression/set_pose_loop.cc
|
thomas-moulard/gazebo-deb
|
456da84cfb7b0bdac53241f6c4e86ffe1becfa7d
|
[
"ECL-2.0",
"Apache-2.0"
] | null | null | null |
test/regression/set_pose_loop.cc
|
thomas-moulard/gazebo-deb
|
456da84cfb7b0bdac53241f6c4e86ffe1becfa7d
|
[
"ECL-2.0",
"Apache-2.0"
] | 10
|
2015-04-22T18:33:15.000Z
|
2021-11-16T10:17:45.000Z
|
/*
* Copyright 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "ServerFixture.hh"
#include "physics/physics.hh"
using namespace gazebo;
class PhysicsTest : public ServerFixture
{
};
TEST_F(PhysicsTest, State)
{
srand(time(NULL));
int seed = time(NULL);
{
// intentionally break the joint using Link::SetWorldPose
// let it conflict with Physics pose updates and make sure
// internal model state stays consistent
Load("worlds/empty.world");
physics::WorldPtr world = physics::get_world("default");
world->SetPaused(true);
EXPECT_TRUE(world != NULL);
physics::WorldState worldState = world->GetState();
physics::ModelState modelState = worldState.GetModelState(0);
physics::LinkState linkState = modelState.GetLinkState(0);
{
msgs::Factory msg;
std::ostringstream newModelStr;
math::Pose pose(0, 0, 3, 0, 0, 0);
math::Vector3 size(1.0, 0.1, 0.1);
newModelStr
<< "<gazebo version='" << SDF_VERSION << "'>\n"
<< " <model name='model_1'>\n"
<< " <pose>" << pose << "</pose>\n"
<< " <link name='link_1'>\n"
<< " <pose>0 0 0 0 0 0</pose>\n"
<< " <inertial>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <mass>1</mass>\n"
<< " <inertia>\n"
<< " <ixx>1</ixx>\n"
<< " <ixy>0</ixy>\n"
<< " <ixz>0</ixz>\n"
<< " <iyy>1</iyy>\n"
<< " <iyz>0</iyz>\n"
<< " <izz>1</izz>\n"
<< " </inertia>\n"
<< " </inertial>\n"
<< " <collision name ='collision'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " </collision>\n"
<< " <visual name ='visual'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " <material><script>Gazebo/Grey</script></material>\n"
<< " </visual>\n"
<< " </link>\n"
<< " <link name='link_2'>\n"
<< " <pose>1 0 0 0 0 0</pose>\n"
<< " <inertial>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <mass>1</mass>\n"
<< " <inertia>\n"
<< " <ixx>1</ixx>\n"
<< " <ixy>0</ixy>\n"
<< " <ixz>0</ixz>\n"
<< " <iyy>1</iyy>\n"
<< " <iyz>0</iyz>\n"
<< " <izz>1</izz>\n"
<< " </inertia>\n"
<< " </inertial>\n"
<< " <collision name ='collision'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " </collision>\n"
<< " <visual name ='visual'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " <material><script>Gazebo/Grey</script></material>\n"
<< " </visual>\n"
<< " </link>\n"
<< " <joint name='joint_01' type='revolute'>\n"
<< " <parent>world</parent>\n"
<< " <child>link_1</child>\n"
<< " <axis>\n"
<< " <xyz>1 1 0</xyz>\n"
<< " <limit>\n"
<< " <upper>0.7071</upper>\n"
<< " <lower>-0.7071</lower>\n"
<< " </limit>\n"
<< " </axis>\n"
<< " </joint>\n"
<< " <joint name='joint_12' type='revolute'>\n"
<< " <parent>link_1</parent>\n"
<< " <child>link_2</child>\n"
<< " <axis>\n"
<< " <xyz>1 -1 0</xyz>\n"
<< " <limit>\n"
<< " <upper>0.7071</upper>\n"
<< " <lower>-0.7071</lower>\n"
<< " </limit>\n"
<< " </axis>\n"
<< " </joint>\n"
<< " <link name='link_3'>\n"
<< " <pose>2 0 0 0 0 " << 0.5*M_PI << "</pose>\n"
<< " <inertial>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <mass>1</mass>\n"
<< " <inertia>\n"
<< " <ixx>1</ixx>\n"
<< " <ixy>0</ixy>\n"
<< " <ixz>0</ixz>\n"
<< " <iyy>1</iyy>\n"
<< " <iyz>0</iyz>\n"
<< " <izz>1</izz>\n"
<< " </inertia>\n"
<< " </inertial>\n"
<< " <collision name ='collision'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " </collision>\n"
<< " <visual name ='visual'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " <material><script>Gazebo/Grey</script></material>\n"
<< " </visual>\n"
<< " </link>\n"
<< " <joint name='joint_23' type='revolute'>\n"
<< " <parent>link_2</parent>\n"
<< " <child>link_3</child>\n"
<< " <axis>\n"
<< " <xyz>0 0 1</xyz>\n"
<< " <limit>\n"
<< " <upper>0.7071</upper>\n"
<< " <lower>-0.7071</lower>\n"
<< " </limit>\n"
<< " </axis>\n"
<< " </joint>\n"
<< " <link name='link_4'>\n"
<< " <pose>2 1 0 0 0 " << M_PI << "</pose>\n"
<< " <inertial>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <mass>1</mass>\n"
<< " <inertia>\n"
<< " <ixx>1</ixx>\n"
<< " <ixy>0</ixy>\n"
<< " <ixz>0</ixz>\n"
<< " <iyy>1</iyy>\n"
<< " <iyz>0</iyz>\n"
<< " <izz>1</izz>\n"
<< " </inertia>\n"
<< " </inertial>\n"
<< " <collision name ='collision'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " </collision>\n"
<< " <visual name ='visual'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " <material><script>Gazebo/Grey</script></material>\n"
<< " </visual>\n"
<< " </link>\n"
<< " <joint name='joint_34' type='revolute'>\n"
<< " <parent>link_3</parent>\n"
<< " <child>link_4</child>\n"
<< " <axis>\n"
<< " <xyz>0 0 1</xyz>\n"
<< " <limit>\n"
<< " <upper>0.7071</upper>\n"
<< " <lower>-0.7071</lower>\n"
<< " </limit>\n"
<< " </axis>\n"
<< " </joint>\n"
<< " <link name='link_5'>\n"
<< " <pose>1 1 0 0 0 " << 1.5*M_PI << "</pose>\n"
<< " <inertial>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <mass>1</mass>\n"
<< " <inertia>\n"
<< " <ixx>1</ixx>\n"
<< " <ixy>0</ixy>\n"
<< " <ixz>0</ixz>\n"
<< " <iyy>1</iyy>\n"
<< " <iyz>0</iyz>\n"
<< " <izz>1</izz>\n"
<< " </inertia>\n"
<< " </inertial>\n"
<< " <collision name ='collision'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " </collision>\n"
<< " <visual name ='visual'>\n"
<< " <pose>0.5 0 0 0 0 0</pose>\n"
<< " <geometry>\n"
<< " <box>\n"
<< " <size>" << size.x << " " << size.y << " "
<< size.z << "</size>\n"
<< " </box>\n"
<< " </geometry>\n"
<< " <material><script>Gazebo/Grey</script></material>\n"
<< " </visual>\n"
<< " </link>\n"
<< " <joint name='joint_45' type='revolute'>\n"
<< " <parent>link_4</parent>\n"
<< " <child>link_5</child>\n"
<< " <axis>\n"
<< " <xyz>0 0 1</xyz>\n"
<< " <limit>\n"
<< " <upper>0.7071</upper>\n"
<< " <lower>-0.7071</lower>\n"
<< " </limit>\n"
<< " </axis>\n"
<< " </joint>\n"
<< " <joint name='joint_52' type='revolute'>\n"
<< " <parent>link_5</parent>\n"
<< " <child>link_2</child>\n"
<< " <axis>\n"
<< " <xyz>0 0 1</xyz>\n"
<< " <limit>\n"
<< " <upper>0.7071</upper>\n"
<< " <lower>-0.7071</lower>\n"
<< " </limit>\n"
<< " </axis>\n"
<< " </joint>\n"
<< " </model>\n"
<< "</gazebo>\n";
msg.set_sdf(newModelStr.str());
transport::PublisherPtr factoryPub
= this->node->Advertise<msgs::Factory>("~/factory");
this->factoryPub->Publish(msg);
}
physics::ModelPtr model = world->GetModel("model_1");
while (!model)
{
model = world->GetModel("model_1");
gzdbg << "waiting for model_1 to spawn\n";
sleep(1);
}
world->SetPaused(false);
double start_time;
double start_wall_time;
double test_duration;
double pub_rate;
double last_update_time;
double elapsed_wall_time;
physics::JointPtr joint_01 = model->GetJoint("model_1::joint_01");
physics::JointPtr joint_12 = model->GetJoint("model_1::joint_12");
physics::JointPtr joint_23 = model->GetJoint("model_1::joint_23");
physics::JointPtr joint_34 = model->GetJoint("model_1::joint_34");
physics::JointPtr joint_45 = model->GetJoint("model_1::joint_45");
physics::JointPtr joint_52 = model->GetJoint("model_1::joint_52");
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 10;
pub_rate = 10.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing Joint::SetAngle at ["
<< pub_rate << "] Hz.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetSimTime().Double();
// gzdbg << "setting link poses without violation\n";
// double cur_time = world->GetSimTime().Double();
joint_01->SetAngle(0, 0.1);
joint_12->SetAngle(0, 0.1);
joint_23->SetAngle(0, 0.1);
joint_34->SetAngle(0, 0.1);
joint_45->SetAngle(0, 0.1);
joint_52->SetAngle(0, 0.1);
joint_01->SetAngle(0, 0.2);
joint_12->SetAngle(0, 0.2);
joint_23->SetAngle(0, 0.2);
joint_34->SetAngle(0, 0.2);
joint_45->SetAngle(0, 0.2);
joint_52->SetAngle(0, 0.2);
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
world->EnablePhysicsEngine(false);
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 20;
pub_rate = 10.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing Joint::SetAngle at ["
<< pub_rate << "] Hz with real time duration.\n";
last_update_time = start_wall_time;
while (world->GetRealTime().Double() < start_wall_time + test_duration)
if (world->GetRealTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetRealTime().Double();
joint_01->SetAngle(0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
joint_12->SetAngle(0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
joint_23->SetAngle(0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
joint_34->SetAngle(0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
joint_45->SetAngle(0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
joint_52->SetAngle(0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
sleep(1);
}
test_duration = world->GetSimTime().Double() - start_time;
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
world->EnablePhysicsEngine(true);
physics::LinkPtr link_1 = model->GetLink("link_1");
physics::LinkPtr link_2 = model->GetLink("link_2");
physics::LinkPtr link_3 = model->GetLink("link_3");
physics::LinkPtr link_4 = model->GetLink("link_4");
physics::LinkPtr link_5 = model->GetLink("link_5");
EXPECT_TRUE(link_1 != NULL);
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 10;
pub_rate = 2.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing SetWorld Pose at ["
<< pub_rate << "] Hz without constraint violation.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
// gzdbg << "setting link poses without violation\n";
// double cur_time = world->GetSimTime().Double();
last_update_time = world->GetSimTime().Double();
link_1->SetWorldPose(math::Pose(0, 0, 3, 0, 0, 0));
link_2->SetWorldPose(math::Pose(1.00, 0, 3, 0, 0, 0));
link_3->SetWorldPose(math::Pose(2.00, 0, 3, 0, 0.5*M_PI, 0));
link_4->SetWorldPose(math::Pose(2.00, 1, 3, 0, 1.0*M_PI, 0));
link_5->SetWorldPose(math::Pose(1.00, 1, 3, 0, 1.5*M_PI, 0));
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 10;
pub_rate = 1.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing SetWorld Pose at ["
<< pub_rate << "] Hz without constraint violation.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetSimTime().Double();
// gzdbg << "setting link poses without violation\n";
// double cur_time = world->GetSimTime().Double();
link_1->SetWorldPose(math::Pose(0, 0, 3, 0, 0, 0));
link_2->SetWorldPose(math::Pose(1.00, 0, 3, 0, 0, 0));
link_3->SetWorldPose(math::Pose(2.00, 0, 3, 0, 0.5*M_PI, 0));
link_4->SetWorldPose(math::Pose(2.00, 1, 3, 0, 1.0*M_PI, 0));
link_5->SetWorldPose(math::Pose(1.00, 1, 3, 0, 1.5*M_PI, 0));
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
// set random pose within joint limit
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 20;
pub_rate = 2.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing SetWorld Pose at ["
<< pub_rate << "] Hz with less constraint violation.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
// if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetSimTime().Double();
math::Pose p;
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 3.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 3.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 2.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 3.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 0.5*M_PI,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 2.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 3.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + M_PI,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX) + 3.0,
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.5*M_PI,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetWorldPose(p);
math::Vector3 v;
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetLinearVel(v);
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
// set random pose outside of joint limit
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 20;
pub_rate = 1000.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing SetWorld Pose at ["
<< pub_rate << "] Hz with more random constraint violation.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetSimTime().Double();
math::Pose p;
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 3.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.57079,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 2.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.57079,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.57079,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.57079,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetWorldPose(p);
p = math::Pose(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.0,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/
static_cast<double>(RAND_MAX) + 1.57079,
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetWorldPose(p);
math::Vector3 v;
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetLinearVel(v);
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 10;
pub_rate = 1000.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing Set*Vel at ["
<< pub_rate << "] Hz with random velocities.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetSimTime().Double();
// gzdbg << "setting link poses with violation\n";
math::Vector3 v;
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_1->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_2->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_3->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_4->SetLinearVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetAngularVel(v);
v = math::Vector3(
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX),
static_cast<double>(rand_r(seed))/static_cast<double>(RAND_MAX));
link_5->SetLinearVel(v);
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
start_time = world->GetSimTime().Double();
start_wall_time = world->GetRealTime().Double();
test_duration = 20;
pub_rate = 500.0;
gzdbg << " -------------------------------------------------------------\n";
gzdbg << " Publishing Set*Vel at ["
<< pub_rate << "] Hz with velocity decay.\n";
last_update_time = start_time;
while (world->GetSimTime().Double() < start_time + test_duration)
if (world->GetSimTime().Double() - last_update_time >= (1.0/pub_rate))
{
last_update_time = world->GetSimTime().Double();
// gzdbg << "setting link poses with violation\n";
link_1->SetAngularVel(link_1->GetWorldAngularVel() * 0.999);
link_1->SetLinearVel(link_1->GetWorldLinearVel() * 0.999);
link_2->SetAngularVel(link_2->GetWorldAngularVel() * 0.999);
link_2->SetLinearVel(link_2->GetWorldLinearVel() * 0.999);
link_3->SetAngularVel(link_3->GetWorldAngularVel() * 0.999);
link_3->SetLinearVel(link_3->GetWorldLinearVel() * 0.999);
link_4->SetAngularVel(link_4->GetWorldAngularVel() * 0.999);
link_4->SetLinearVel(link_4->GetWorldLinearVel() * 0.999);
link_5->SetAngularVel(link_5->GetWorldAngularVel() * 0.999);
link_5->SetLinearVel(link_5->GetWorldLinearVel() * 0.999);
}
elapsed_wall_time = world->GetRealTime().Double() - start_wall_time;
gzdbg << " elapsed sim time [" << test_duration
<< "] elapsed wall time [" << elapsed_wall_time
<< "] sim performance [" << test_duration / elapsed_wall_time
<< "]\n";
EXPECT_EQ(link_3->GetWorldPose(),
math::Pose(0.292968, 0.612084, 1.43649, -2.07141, 1.50881, -1.19487));
Unload();
}
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
| 44.17823
| 80
| 0.536323
|
thomas-moulard
|
a3db470873a4820096db369972629f375adac459
| 1,888
|
hpp
|
C++
|
include/fdeep/shape3_variable.hpp
|
chammika/frugally-deep
|
6c0b03efcb05cf5ace17e2f74c369ee44f95817a
|
[
"MIT"
] | 1
|
2018-12-05T22:43:05.000Z
|
2018-12-05T22:43:05.000Z
|
include/fdeep/shape3_variable.hpp
|
szad670401/frugally-deep
|
c84d256f49e41b213d740999140dd7099a853491
|
[
"MIT"
] | null | null | null |
include/fdeep/shape3_variable.hpp
|
szad670401/frugally-deep
|
c84d256f49e41b213d740999140dd7099a853491
|
[
"MIT"
] | null | null | null |
// Copyright 2016, Tobias Hermann.
// https://github.com/Dobiasd/frugally-deep
// Distributed under the MIT License.
// (See accompanying LICENSE file or at
// https://opensource.org/licenses/MIT)
#pragma once
#include "fdeep/common.hpp"
#include "fdeep/shape2_variable.hpp"
#include "fdeep/shape2.hpp"
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <string>
#include <vector>
namespace fdeep { namespace internal
{
class shape3_variable
{
public:
explicit shape3_variable(
fplus::maybe<std::size_t> depth,
fplus::maybe<std::size_t> height,
fplus::maybe<std::size_t> width) :
depth_(depth),
height_(height),
width_(width)
{
}
shape2_variable without_depth() const
{
return shape2_variable(height_, width_);
}
fplus::maybe<std::size_t> depth_;
fplus::maybe<std::size_t> height_;
fplus::maybe<std::size_t> width_;
};
inline bool operator == (const shape3_variable& lhs, const shape3_variable& rhs)
{
return
lhs.depth_ == rhs.depth_ &&
lhs.height_ == rhs.height_ &&
lhs.width_ == rhs.width_;
}
inline bool operator != (const shape3_variable& lhs, const shape3_variable& rhs)
{
return !(lhs == rhs);
}
} // namespace internal
using shape3_variable = internal::shape3_variable;
inline std::string show_shape3_variable(const shape3_variable& s)
{
const std::vector<fplus::maybe<std::size_t>> dimensions =
{s.depth_, s.height_, s.width_};
const auto dimensions_repr = fplus::transform(
fplus::show_maybe<std::size_t>, dimensions);
return fplus::show_cont_with_frame(", ", "(", ")", dimensions_repr);
}
inline std::string show_shape3s_variable(
const std::vector<shape3_variable>& shapes)
{
return fplus::show_cont(fplus::transform(show_shape3_variable, shapes));
}
} // namespace fdeep
| 23.898734
| 80
| 0.675847
|
chammika
|
a3de061695c75e2defbd16e3c7cfa7f53c2ea63a
| 1,148
|
cc
|
C++
|
sentinel-core/transport/command/command_request_test.cc
|
windrunner123/sentinel-cpp
|
7957e692466db0b7b83b7218602757113e9f2d22
|
[
"Apache-2.0"
] | 121
|
2019-02-22T06:50:31.000Z
|
2022-01-22T23:23:42.000Z
|
sentinel-core/transport/command/command_request_test.cc
|
windrunner123/sentinel-cpp
|
7957e692466db0b7b83b7218602757113e9f2d22
|
[
"Apache-2.0"
] | 24
|
2019-05-07T08:58:38.000Z
|
2022-01-26T02:36:06.000Z
|
sentinel-core/transport/command/command_request_test.cc
|
windrunner123/sentinel-cpp
|
7957e692466db0b7b83b7218602757113e9f2d22
|
[
"Apache-2.0"
] | 36
|
2019-03-19T09:46:08.000Z
|
2021-11-24T13:20:56.000Z
|
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#define private public
#include "sentinel-core/transport/command/command_request.h"
namespace Sentinel {
namespace Transport {
TEST(CommandRequestTest, TestBody) {
CommandRequest request;
request.set_body("testbody");
auto ret = request.body();
EXPECT_EQ(ret, "testbody");
}
TEST(CommandRequestTest, TestParam) {
CommandRequest request;
request.AddParam("key1", "val1");
request.AddParam("key2", "val2");
auto v1 = request.GetParam("key1");
EXPECT_EQ(v1, "val1");
auto v2 = request.GetParam("key2");
EXPECT_EQ(v2, "val2");
auto v3 = request.GetParam("key3");
EXPECT_EQ(v3, "");
auto v4 = request.GetParam("key4", "defaultVal");
EXPECT_EQ(v4, "defaultVal");
}
TEST(CommandRequestTest, TestMetadata) {
CommandRequest request;
request.AddMetadata("key1", "val1");
request.AddMetadata("key2", "val2");
auto v1 = request.GetMetadata("key1");
EXPECT_EQ(v1, "val1");
auto v2 = request.GetMetadata("key2");
EXPECT_EQ(v2, "val2");
auto v3 = request.GetMetadata("key3");
EXPECT_EQ(v3, "");
}
} // namespace Transport
} // namespace Sentinel
| 20.5
| 60
| 0.688153
|
windrunner123
|
a3de66041da608b9870b79e11425eefc41de396e
| 3,562
|
hpp
|
C++
|
include/Nazara/OpenGLRenderer/OpenGLDevice.hpp
|
gogo2464/NazaraEngine
|
f1a00c36cb27d9f07d1b7db03313e0038d9a7d00
|
[
"BSD-3-Clause-Clear",
"Apache-2.0",
"MIT"
] | null | null | null |
include/Nazara/OpenGLRenderer/OpenGLDevice.hpp
|
gogo2464/NazaraEngine
|
f1a00c36cb27d9f07d1b7db03313e0038d9a7d00
|
[
"BSD-3-Clause-Clear",
"Apache-2.0",
"MIT"
] | null | null | null |
include/Nazara/OpenGLRenderer/OpenGLDevice.hpp
|
gogo2464/NazaraEngine
|
f1a00c36cb27d9f07d1b7db03313e0038d9a7d00
|
[
"BSD-3-Clause-Clear",
"Apache-2.0",
"MIT"
] | null | null | null |
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_OPENGLDEVICE_HPP
#define NAZARA_OPENGLRENDERER_OPENGLDEVICE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Platform/WindowHandle.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Renderer/RenderDeviceInfo.hpp>
#include <unordered_set>
#include <vector>
namespace Nz
{
class NAZARA_OPENGLRENDERER_API OpenGLDevice : public RenderDevice
{
friend GL::Context;
public:
OpenGLDevice(GL::Loader& loader);
OpenGLDevice(const OpenGLDevice&) = delete;
OpenGLDevice(OpenGLDevice&&) = delete; ///TODO?
~OpenGLDevice();
std::unique_ptr<GL::Context> CreateContext(const GL::ContextParams& params) const;
std::unique_ptr<GL::Context> CreateContext(const GL::ContextParams& params, WindowHandle handle) const;
const RenderDeviceInfo& GetDeviceInfo() const override;
const RenderDeviceFeatures& GetEnabledFeatures() const override;
inline const GL::Context& GetReferenceContext() const;
std::shared_ptr<AbstractBuffer> InstantiateBuffer(BufferType type) override;
std::shared_ptr<CommandPool> InstantiateCommandPool(QueueType queueType) override;
std::shared_ptr<Framebuffer> InstantiateFramebuffer(unsigned int width, unsigned int height, const std::shared_ptr<RenderPass>& renderPass, const std::vector<std::shared_ptr<Texture>>& attachments) override;
std::shared_ptr<RenderPass> InstantiateRenderPass(std::vector<RenderPass::Attachment> attachments, std::vector<RenderPass::SubpassDescription> subpassDescriptions, std::vector<RenderPass::SubpassDependency> subpassDependencies) override;
std::shared_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) override;
std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) override;
std::shared_ptr<ShaderModule> InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderAst::Statement& shaderAst, const ShaderWriter::States& states) override;
std::shared_ptr<ShaderModule> InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const ShaderWriter::States& states) override;
std::shared_ptr<Texture> InstantiateTexture(const TextureInfo& params) override;
std::shared_ptr<TextureSampler> InstantiateTextureSampler(const TextureSamplerInfo& params) override;
bool IsTextureFormatSupported(PixelFormat format, TextureUsage usage) const override;
inline void NotifyBufferDestruction(GLuint buffer) const;
inline void NotifyFramebufferDestruction(GLuint fbo) const;
inline void NotifyProgramDestruction(GLuint program) const;
inline void NotifySamplerDestruction(GLuint sampler) const;
inline void NotifyTextureDestruction(GLuint texture) const;
OpenGLDevice& operator=(const OpenGLDevice&) = delete;
OpenGLDevice& operator=(OpenGLDevice&&) = delete; ///TODO?
private:
inline void NotifyContextDestruction(const GL::Context& context) const;
std::unique_ptr<GL::Context> m_referenceContext;
mutable std::unordered_set<const GL::Context*> m_contexts;
RenderDeviceInfo m_deviceInfo;
GL::Loader& m_loader;
};
}
#include <Nazara/OpenGLRenderer/OpenGLDevice.inl>
#endif // NAZARA_OPENGLRENDERER_OPENGLDEVICE_HPP
| 48.794521
| 240
| 0.805446
|
gogo2464
|
a3e021f7c73b50d2533ec543691194a19cdcbd16
| 426
|
hpp
|
C++
|
Quiz1/quiz1.hpp
|
deror1869107/yypoop
|
f3605961787610bf08f8a9ea2afb905d1af3c5c0
|
[
"MIT"
] | null | null | null |
Quiz1/quiz1.hpp
|
deror1869107/yypoop
|
f3605961787610bf08f8a9ea2afb905d1af3c5c0
|
[
"MIT"
] | null | null | null |
Quiz1/quiz1.hpp
|
deror1869107/yypoop
|
f3605961787610bf08f8a9ea2afb905d1af3c5c0
|
[
"MIT"
] | null | null | null |
#include <vector>
#include <cmath>
namespace quiz1{
template<class T>
T EuclideanDistance(const std::vector<T>& Pa,
const std::vector<T>& Pb){
if( Pa.size() != Pb.size() )
throw ":(";
T Distance = 0;
// Fill your code here
for(size_t i = 0; i < Pa.size(); ++i){
Distance += pow(Pa[i] - Pb[i], 2);
}
Distance = sqrt(Distance);
return Distance;
}
}
| 17.75
| 47
| 0.518779
|
deror1869107
|
9cb174f74ff59788031d23f2001abf3a2edb5b7c
| 2,006
|
cpp
|
C++
|
src/examples/ex1/ex1.cpp
|
juzzlin/Argengine
|
c3f71f32356e966e92459736b1805c7600087bd6
|
[
"MIT"
] | 4
|
2020-03-01T19:59:20.000Z
|
2022-01-03T07:09:56.000Z
|
src/examples/ex1/ex1.cpp
|
juzzlin/Argengine
|
c3f71f32356e966e92459736b1805c7600087bd6
|
[
"MIT"
] | 5
|
2020-03-01T18:28:27.000Z
|
2020-03-04T19:50:34.000Z
|
src/examples/ex1/ex1.cpp
|
juzzlin/Argengine
|
c3f71f32356e966e92459736b1805c7600087bd6
|
[
"MIT"
] | 2
|
2020-06-12T15:07:46.000Z
|
2022-03-30T08:31:37.000Z
|
// MIT License
//
// Copyright (c) 2020 Jussi Lind <jussi.lind@iki.fi>
//
// https://github.com/juzzlin/Argengine
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include "argengine.hpp"
#include <cstdlib>
#include <iostream>
using juzzlin::Argengine;
int main(int argc, char ** argv)
{
Argengine ae(argc, argv);
ae.addOption(
{ "-a", "--arguments" }, [&] {
for (int i = 0; i < argc; i++) {
std::cout << argv[i] << std::endl;
}
},
false, "Print arguments.");
ae.addOption(
{ "-p" }, [](std::string value) {
std::cout << value.size() << std::endl;
},
true, "Print length of given text. This is required", "TEXT");
Argengine::Error error;
ae.parse(error);
if (error.code != Argengine::Error::Code::Ok) {
std::cerr << error.message << std::endl
<< std::endl;
ae.printHelp();
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
| 33.433333
| 81
| 0.658524
|
juzzlin
|
9cb1c3b14795b396cd1f421d7e7d6adce6589149
| 19,619
|
cpp
|
C++
|
bmp/main.cpp
|
martinberlin/inkster-jpegdec
|
96ac266ac3701126e3fa1cd5acaaac632d885954
|
[
"MIT"
] | 1
|
2022-03-19T19:57:56.000Z
|
2022-03-19T19:57:56.000Z
|
bmp/main.cpp
|
martinberlin/inkster-jpegdec
|
96ac266ac3701126e3fa1cd5acaaac632d885954
|
[
"MIT"
] | null | null | null |
bmp/main.cpp
|
martinberlin/inkster-jpegdec
|
96ac266ac3701126e3fa1cd5acaaac632d885954
|
[
"MIT"
] | null | null | null |
/* Simple firmware for a ESP32 displaying a static image on an EPaper Screen */
#include <Arduino.h> // Needs to be on the top otherwise there will be errors
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/event_groups.h"
#include "esp_system.h"
#include "esp_wifi.h"
#include "esp_event.h"
#include "esp_log.h"
#include "nvs_flash.h"
#include "lwip/err.h"
#include "lwip/sys.h"
#include <math.h> // round
// - - - - HTTP Client
#include "esp_netif.h"
#include "esp_err.h"
#include "esp_tls.h"
#include "esp_http_client.h"
#include "esp_sleep.h"
#include "string.h"
// - - - - EPDiy includes
#include "epd_driver.h"
#include "epd_highlevel.h"
EpdiyHighlevelState hl;
uint8_t* fb;
// BMP debug Mode: Turn false for production since it will make things slower and dump Serial debug
bool bmpDebug = false;
uint16_t countDataEventCalls = 0;
uint32_t countDataBytes = 0;
uint16_t in_red = 0; // for depth 24
uint16_t in_green = 0; // for depth 24
uint16_t in_blue = 0; // for depth 24
char espIpAddress[16];
uint32_t rowSize;
uint32_t rowByteCounter;
uint16_t w;
uint16_t h;
uint8_t bitmask = 0xFF;
uint8_t bitshift, whitish, red, green, blue;
uint16_t drawX = 0;
uint16_t drawY = 0;
uint8_t index24 = 0; // Index for 24 bit
uint16_t bPointer = 34; // Byte pointer - Attention drawPixel has uint16_t
uint16_t imageBytesRead = 0;
uint32_t dataLenTotal = 0;
uint32_t in_bytes = 0;
uint8_t in_byte = 0; // for depth <= 8
uint8_t in_bits = 0; // for depth <= 8
bool isReadingImage = false;
bool isSupportedBitmap = true;
bool isPaddingAware = false;
uint16_t forCount = 0;
uint8_t mono_palette_buffer[32]; // palette buffer for depth <= 8 b/w
uint16_t totalDrawPixels = 0;
int color = 0xff;
uint32_t startTime = 0;
uint32_t endTime = 0;
struct BmpHeader
{
uint32_t fileSize;
uint32_t imageOffset;
uint32_t headerSize;
uint32_t width;
uint32_t height;
uint16_t planes;
uint16_t depth;
uint32_t format;
} bmp;
uint16_t read16(uint8_t output_buffer[512], uint8_t startPointer)
{
// BMP data is stored little-endian
uint16_t result;
((uint8_t *)&result)[0] = output_buffer[startPointer]; // LSB
((uint8_t *)&result)[1] = output_buffer[startPointer + 1]; // MSB
return result;
}
uint32_t read32(uint8_t output_buffer[512], uint8_t startPointer)
{
//Debug - Leave disabled to avoid Serial output
//printf("read32: %x %x %x %x\n", output_buffer[startPointer],output_buffer[startPointer+1],output_buffer[startPointer+2],output_buffer[startPointer+3]);
uint32_t result;
((uint8_t *)&result)[0] = output_buffer[startPointer]; // LSB
((uint8_t *)&result)[1] = output_buffer[startPointer + 1];
((uint8_t *)&result)[2] = output_buffer[startPointer + 2];
((uint8_t *)&result)[3] = output_buffer[startPointer + 3]; // MSB
return result;
}
void deepsleep(){
epd_deinit();
esp_deep_sleep(1000000LL * 60 * DEEPSLEEP_MINUTES_AFTER_RENDER);
}
esp_err_t _http_event_handler(esp_http_client_event_t *evt)
{
uint8_t output_buffer[HTTP_RECEIVE_BUFFER_SIZE]; // Buffer to store HTTP response
switch (evt->event_id)
{
case HTTP_EVENT_ERROR:
printf("HTTP_EVENT_ERROR\n");
break;
case HTTP_EVENT_ON_CONNECTED:
printf("HTTP_EVENT_ON_CONNECTED\n");
break;
case HTTP_EVENT_HEADER_SENT:
printf("HTTP_EVENT_HEADER_SENT\n");
break;
case HTTP_EVENT_ON_HEADER:
printf("HTTP_EVENT_ON_HEADER, key=%s, value=%s\n", evt->header_key, evt->header_value);
break;
case HTTP_EVENT_ON_DATA:
++countDataEventCalls;
#if DEBUG_VERBOSE
if (countDataEventCalls%10==0) {
printf("%d len:%d\n", countDataEventCalls, evt->data_len);
}
#endif
if (isSupportedBitmap == false) break;
dataLenTotal += evt->data_len;
// Unless bmp.imageOffset initial skip we start reading stream always on byte pointer 0:
bPointer = 0;
// Copy the response into the buffer
memcpy(output_buffer, evt->data, evt->data_len);
if (countDataEventCalls == 1)
{
startTime = millis();
// Read BMP header -In total 34 bytes header
bmp.fileSize = read32(output_buffer, 2);
bmp.imageOffset = read32(output_buffer, 10);
bmp.headerSize = read32(output_buffer, 14);
bmp.width = read32(output_buffer, 18);
bmp.height = read32(output_buffer, 22);
bmp.planes = read16(output_buffer, 26);
bmp.depth = read16(output_buffer, 28);
bmp.format = read32(output_buffer, 30);
drawY = bmp.height;
printf("BMP HEADERS\nfilesize:%d\noffset:%d\nW:%d\nH:%d\nplanes:%d\ndepth:%d\nformat:%d\n",
bmp.fileSize, bmp.imageOffset, bmp.width, bmp.height, bmp.planes, bmp.depth, bmp.format);
printf("Hold on. Downloading image...\n\n");
if (bmp.depth == 1)
{
isPaddingAware = true;
printf("BMP isPaddingAware: 1 bit depth are 4 bit padded. Wikipedia gave me a lesson.");
}
if (((bmp.planes == 1) && ((bmp.format == 0) || (bmp.format == 3))) == false)
{ // uncompressed is handled
isSupportedBitmap = false;
printf("BMP NOT SUPPORTED: Compressed formats not handled.\nBMP NOT SUPPORTED: Only planes==1, format 0 or 3\n");
}
if (bmp.depth == 4 || bmp.depth == 16 || bmp.depth > 24)
{
isSupportedBitmap = false;
printf("BMP DEPTH %d: Only 1, 8 and 24 bits depth are supported.\n", bmp.depth);
break;
}
rowSize = (bmp.width * bmp.depth / 8 + 3) & ~3;
if (bmp.depth < 8) {
rowSize = ((bmp.width * bmp.depth + 8 - bmp.depth) / 8 + 3) & ~3;
bitmask >>= bmp.depth;
// Color-palette location:
bPointer = bmp.imageOffset - (4 << bmp.depth);
if (bmpDebug)
printf("Palette location: %d\n\n", bPointer);
for (uint16_t pn = 0; pn < (1 << bmp.depth); pn++)
{
blue = output_buffer[bPointer++];
green = output_buffer[bPointer++];
red = output_buffer[bPointer++];
bPointer++;
whitish = ((red > 0xF0) && (green > 0xF0) && (blue > 0xF0));
if (0 == pn % 8) {
mono_palette_buffer[pn / 8] = 0;
}
mono_palette_buffer[pn / 8] |= whitish << pn % 8;
}
}
if (bmpDebug)
printf("ROW Size %d\n", rowSize);
w = bmp.width;
h = bmp.height;
if ((w - 1) >= EPD_WIDTH)
w = EPD_WIDTH;
if ((h - 1) >= EPD_HEIGHT)
h = EPD_HEIGHT;
bitshift = 8 - bmp.depth;
imageBytesRead += evt->data_len;
}
if (!isSupportedBitmap)
return ESP_FAIL;
if (bmpDebug)
{
printf("\n--> bPointer %d\n_inX: %d _inY: %d DATALEN TOTAL:%d bytesRead so far:%d\n",
bPointer, drawX, drawY, dataLenTotal, imageBytesRead);
printf("Is reading image: %d\n", isReadingImage);
}
// Didn't arrived to imageOffset YET, it will in next calls of HTTP_EVENT_ON_DATA:
if (dataLenTotal < bmp.imageOffset)
{
imageBytesRead = dataLenTotal;
if (bmpDebug)
printf("IF read<offset UPDATE bytesRead:%d\n", imageBytesRead);
return ESP_OK;
}
else
{
// Only move pointer once to set right offset
if (countDataEventCalls == 1 && bmp.imageOffset < evt->data_len)
{
bPointer = bmp.imageOffset;
isReadingImage = true;
printf("Offset comes in first DATA callback. bPointer: %d == bmp.imageOffset\n", bPointer);
}
if (!isReadingImage)
{
bPointer = bmp.imageOffset - imageBytesRead;
imageBytesRead += bPointer;
isReadingImage = true;
printf("Start reading image. bPointer: %d\n", bPointer);
}
}
forCount = 0;
// LOOP all the received Buffer but start on ImageOffset if first call
for (uint32_t byteIndex = bPointer; byteIndex < evt->data_len; ++byteIndex)
{
in_byte = output_buffer[byteIndex];
// Dump only the first calls
if (countDataEventCalls < 2 && bmpDebug)
{
printf("L%d: BrsF:%d %x\n", byteIndex, imageBytesRead, in_byte);
}
in_bits = 8;
switch (bmp.depth)
{
case 1:
{
while (in_bits != 0)
{
uint16_t pn = (in_byte >> bitshift) & bitmask;
uint8_t white = mono_palette_buffer[pn / 8] & (0x1 << pn % 8);
in_byte <<= bmp.depth;
in_bits -= bmp.depth;
if (white) {
color = 0xFF;
} else {
color = 0x00;
}
// bmp.width reached? Then go one line up (Is readed from bottom to top)
if (isPaddingAware)
{ // 1 bit images are 4-bit padded (Filled usually with 0's)
if (drawX + 1 > rowSize * 8)
{
drawX = 0;
rowByteCounter = 0;
--drawY;
}
}
else
{
if (drawX + 1 > bmp.width)
{
drawX = 0;
rowByteCounter = 0;
--drawY;
}
}
// The ultimate mission: Send the X / Y pixel to the GFX Buffer
epd_draw_pixel(drawX, drawY, color, fb);
totalDrawPixels++;
++drawX;
}
}
break;
case 8:
if (drawX+1 > bmp.width)
{
drawX = 0;
--drawY;
}
epd_draw_pixel(drawX, drawY, in_byte, fb);
//printf("%d ", in_byte);
++drawX;
break;
case 24:
// index24 3 byte B,G,R counter starts on 1
++index24;
// Convert the 24 bits into 16 bit 565 (Adafruit GFX format)
switch (index24)
{
case 1:
in_blue = in_byte;
break;
case 2:
in_green = in_byte;
break;
case 3:
in_red = in_byte;
break;
}
// Every 3rd byte we advance one X
if (index24 == 3) {
if (drawX+1 > bmp.width)
{
drawX = 0;
--drawY;
}
totalDrawPixels++;
// Color conversion
// Method 1: This works the best for me so far, best variation found
//color = 0.3 * in_red + 0.4 * in_green + 0.3 * in_blue;
// Method 2: Sent by @vroland https://www.programmersought.com/article/19593930102
color = (38 * in_red + 75 * in_green + 15 * in_blue) >> 7;
// DEBUG: Turn to true
if (false && totalDrawPixels<200) {
printf("R:%d G:%d B:%d CALC:%d\n", in_red, in_green, in_blue, color);
}
epd_draw_pixel(drawX, drawY, color, fb);
++drawX;
index24 = 0;
}
break;
default:
printf("ERROR: Unsupported bit-depth mode: %d", bmp.depth);
break;
}
rowByteCounter++;
imageBytesRead++;
forCount++;
}
endTime = millis();
if (bmpDebug)
printf("Total drawPixel calls: %d\noutX: %d outY: %d\n", totalDrawPixels, drawX, drawY);
break;
case HTTP_EVENT_ON_FINISH:
printf("HTTP_EVENT_ON_FINISH\nDownload time: %lu ms.\n\nRefresh and go to sleep %d minutes\n", endTime-startTime, DEEPSLEEP_MINUTES_AFTER_RENDER);
epd_hl_update_screen(&hl, MODE_GC16, 25);
if (bmpDebug)
printf("Free heap after display render: %d\n", xPortGetFreeHeapSize());
deepsleep();
break;
case HTTP_EVENT_DISCONNECTED:
printf("HTTP_EVENT_DISCONNECTED\n");
break;
}
return ESP_OK;
}
static void http_post(void)
{
/**
* NOTE: All the configuration parameters for http_client must be spefied
* either in URL or as host and path parameters.
*/
esp_http_client_config_t config = {
.url = IMG_URL,
.event_handler = _http_event_handler,
.buffer_size = HTTP_RECEIVE_BUFFER_SIZE
};
esp_http_client_handle_t client = esp_http_client_init(&config);
esp_err_t err = esp_http_client_perform(client);
if (err == ESP_OK)
{
printf("\nIMAGE URL: %s\n\nHTTP GET Status = %d, content_length = %d\n",
IMG_URL,
esp_http_client_get_status_code(client),
esp_http_client_get_content_length(client));
}
else
{
printf("\nHTTP GET request failed: %s", esp_err_to_name(err));
}
}
/* FreeRTOS event group to signal when we are connected*/
static EventGroupHandle_t s_wifi_event_group;
/* The event group allows multiple bits for each event, but we only care about two events:
* - we are connected to the AP with an IP
* - we failed to connect after the maximum amount of retries */
#define WIFI_CONNECTED_BIT BIT0
#define WIFI_FAIL_BIT BIT1
static int s_retry_num = 0;
static void event_handler(void *arg, esp_event_base_t event_base,
int32_t event_id, void *event_data)
{
if (event_base == WIFI_EVENT && event_id == WIFI_EVENT_STA_START)
{
esp_wifi_connect();
}
else if (event_base == WIFI_EVENT && event_id == WIFI_EVENT_STA_DISCONNECTED)
{
if (s_retry_num < 5)
{
esp_wifi_connect();
s_retry_num++;
printf("Retry to connect to the AP");
}
else
{
xEventGroupSetBits(s_wifi_event_group, WIFI_FAIL_BIT);
printf("Connect to the AP failed %d times. Going to deepsleep %d minutes", 5, DEEPSLEEP_MINUTES_AFTER_RENDER);
deepsleep();
}
}
else if (event_base == IP_EVENT && event_id == IP_EVENT_STA_GOT_IP)
{
ip_event_got_ip_t *event = (ip_event_got_ip_t *)event_data;
sprintf(espIpAddress, IPSTR, IP2STR(&event->ip_info.ip));
printf("\ngot ip: %s\n", espIpAddress);
s_retry_num = 0;
xEventGroupSetBits(s_wifi_event_group, WIFI_CONNECTED_BIT);
}
}
void wifi_init_sta(void)
{
s_wifi_event_group = xEventGroupCreate();
ESP_ERROR_CHECK(esp_netif_init());
ESP_ERROR_CHECK(esp_event_loop_create_default());
esp_netif_create_default_wifi_sta();
wifi_init_config_t cfg = WIFI_INIT_CONFIG_DEFAULT();
ESP_ERROR_CHECK(esp_wifi_init(&cfg));
esp_event_handler_instance_t instance_any_id;
esp_event_handler_instance_t instance_got_ip;
ESP_ERROR_CHECK(esp_event_handler_instance_register(WIFI_EVENT,
ESP_EVENT_ANY_ID,
&event_handler,
NULL,
&instance_any_id));
ESP_ERROR_CHECK(esp_event_handler_instance_register(IP_EVENT,
IP_EVENT_STA_GOT_IP,
&event_handler,
NULL,
&instance_got_ip));
// C++ wifi config
wifi_config_t wifi_config;
memset(&wifi_config, 0, sizeof(wifi_config));
wifi_config.sta.threshold.authmode = WIFI_AUTH_WPA2_PSK;
sprintf(reinterpret_cast<char *>(wifi_config.sta.ssid), ESP_WIFI_SSID);
sprintf(reinterpret_cast<char *>(wifi_config.sta.password), ESP_WIFI_PASSWORD);
wifi_config.sta.pmf_cfg.capable = true;
ESP_ERROR_CHECK(esp_wifi_set_mode(WIFI_MODE_STA));
ESP_ERROR_CHECK(esp_wifi_set_config((wifi_interface_t)ESP_IF_WIFI_STA, &wifi_config));
ESP_ERROR_CHECK(esp_wifi_start());
printf("wifi_init_sta finished.");
/* Waiting until either the connection is established (WIFI_CONNECTED_BIT) or connection failed for the maximum
* number of re-tries (WIFI_FAIL_BIT). The bits are set by event_handler() (see above) */
EventBits_t bits = xEventGroupWaitBits(s_wifi_event_group,
WIFI_CONNECTED_BIT | WIFI_FAIL_BIT,
pdFALSE,
pdFALSE,
portMAX_DELAY);
/* xEventGroupWaitBits() returns the bits before the call returned, hence we can test which event actually happened. */
if (bits & WIFI_CONNECTED_BIT)
{
printf("connected to ap SSID:%s\n", ESP_WIFI_SSID);
}
else if (bits & WIFI_FAIL_BIT)
{
printf("Failed to connect to SSID:%s\n", ESP_WIFI_SSID);
}
else
{
printf("ERR: UNEXPECTED EVENT\n");
}
/* The event will not be processed after unregister */
ESP_ERROR_CHECK(esp_event_handler_instance_unregister(IP_EVENT, IP_EVENT_STA_GOT_IP, instance_got_ip));
ESP_ERROR_CHECK(esp_event_handler_instance_unregister(WIFI_EVENT, ESP_EVENT_ANY_ID, instance_any_id));
vEventGroupDelete(s_wifi_event_group);
}
void loop() {}
void setup(void)
{
// Initialize EPDiy component
epd_init(EPD_OPTIONS_DEFAULT);
hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
fb = epd_hl_get_framebuffer(&hl);
//Initialize NVS
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND)
{
ESP_ERROR_CHECK(nvs_flash_erase());
ret = nvs_flash_init();
}
ESP_ERROR_CHECK(ret);
// WiFi log level set only to Error otherwise outputs too much
esp_log_level_set("wifi", ESP_LOG_ERROR);
wifi_init_sta();
epd_poweron();
// Clear screen
#if EPD_START_CLEAR
epd_fullclear(&hl, 25);
#endif
// Handle rotation
epd_set_rotation(EPD_ROT_LANDSCAPE);
// Show available Dynamic Random Access Memory available after initialization
printf("Free heap: %d (After epaper instantiation)\n\n", xPortGetFreeHeapSize());
http_post();
}
| 35.159498
| 157
| 0.546511
|
martinberlin
|
9cb2ee388a18e726945fb5bf84b25c8081439a19
| 5,852
|
cpp
|
C++
|
backends/db2/standard-use-type.cpp
|
staticlibs/lookaside_soci
|
b3326cff7d4cf2dc122179eb8b988f2521944550
|
[
"BSL-1.0"
] | null | null | null |
backends/db2/standard-use-type.cpp
|
staticlibs/lookaside_soci
|
b3326cff7d4cf2dc122179eb8b988f2521944550
|
[
"BSL-1.0"
] | null | null | null |
backends/db2/standard-use-type.cpp
|
staticlibs/lookaside_soci
|
b3326cff7d4cf2dc122179eb8b988f2521944550
|
[
"BSL-1.0"
] | null | null | null |
//
// Copyright (C) 2011-2013 Denis Chapligin
// Copyright (C) 2004-2006 Maciej Sobczak, Stephen Hutton, David Courtney
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#define SOCI_DB2_SOURCE
#include "soci-db2.h"
#include <cctype>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <sstream>
using namespace soci;
using namespace soci::details;
void *db2_standard_use_type_backend::prepare_for_bind(
void *data, SQLLEN &size, SQLSMALLINT &sqlType, SQLSMALLINT &cType)
{
switch (type)
{
// simple cases
case x_short:
sqlType = SQL_SMALLINT;
cType = SQL_C_SSHORT;
size = sizeof(short);
break;
case x_integer:
sqlType = SQL_INTEGER;
cType = SQL_C_SLONG;
size = sizeof(int);
break;
case x_long_long:
sqlType = SQL_BIGINT;
cType = SQL_C_SBIGINT;
size = sizeof(long long);
break;
case x_unsigned_long_long:
sqlType = SQL_BIGINT;
cType = SQL_C_UBIGINT;
size = sizeof(unsigned long long);
break;
case x_double:
sqlType = SQL_DOUBLE;
cType = SQL_C_DOUBLE;
size = sizeof(double);
break;
// cases that require adjustments and buffer management
case x_char:
{
sqlType = SQL_CHAR;
cType = SQL_C_CHAR;
size = sizeof(char) + 1;
buf = new char[size];
char *c = static_cast<char*>(data);
buf[0] = *c;
buf[1] = '\0';
ind = SQL_NTS;
}
break;
case x_stdstring:
{
// TODO: No textual value is assigned here!
std::string* s = static_cast<std::string*>(data);
sqlType = SQL_LONGVARCHAR;
cType = SQL_C_CHAR;
size = s->size() + 1;
buf = new char[size];
strncpy(buf, s->c_str(), size);
ind = SQL_NTS;
}
break;
case x_stdtm:
{
sqlType = SQL_TIMESTAMP;
cType = SQL_C_TIMESTAMP;
buf = new char[sizeof(TIMESTAMP_STRUCT)];
std::tm *t = static_cast<std::tm *>(data);
data = buf;
size = 19; // This number is not the size in bytes, but the number
// of characters in the date if it was written out
// yyyy-mm-dd hh:mm:ss
TIMESTAMP_STRUCT * ts = reinterpret_cast<TIMESTAMP_STRUCT*>(buf);
ts->year = static_cast<SQLSMALLINT>(t->tm_year + 1900);
ts->month = static_cast<SQLUSMALLINT>(t->tm_mon + 1);
ts->day = static_cast<SQLUSMALLINT>(t->tm_mday);
ts->hour = static_cast<SQLUSMALLINT>(t->tm_hour);
ts->minute = static_cast<SQLUSMALLINT>(t->tm_min);
ts->second = static_cast<SQLUSMALLINT>(t->tm_sec);
ts->fraction = 0;
}
break;
case x_blob:
break;
case x_statement:
case x_rowid:
break;
}
// Return either the pointer to C++ data itself or the buffer that we
// allocated, if any.
return buf ? buf : data;
}
void db2_standard_use_type_backend::bind_by_pos(
int &position, void *data, exchange_type type, bool /* readOnly */)
{
if (statement_.use_binding_method_ == details::db2::BOUND_BY_NAME)
{
throw soci_error("Binding for use elements must be either by position or by name.");
}
statement_.use_binding_method_ = details::db2::BOUND_BY_POSITION;
this->data = data; // for future reference
this->type = type; // for future reference
this->position = position++;
}
void db2_standard_use_type_backend::bind_by_name(
std::string const &name, void *data, exchange_type type, bool /* readOnly */)
{
if (statement_.use_binding_method_ == details::db2::BOUND_BY_POSITION)
{
throw soci_error("Binding for use elements must be either by position or by name.");
}
statement_.use_binding_method_ = details::db2::BOUND_BY_NAME;
int position = -1;
int count = 1;
for (std::vector<std::string>::iterator it = statement_.names.begin();
it != statement_.names.end(); ++it)
{
if (*it == name)
{
position = count;
break;
}
count++;
}
if (position != -1)
{
this->data = data; // for future reference
this->type = type; // for future reference
this->position = position;
}
else
{
std::ostringstream ss;
ss << "Unable to find name '" << name << "' to bind to";
throw soci_error(ss.str().c_str());
}
}
void db2_standard_use_type_backend::pre_use(indicator const *ind_ptr)
{
// first deal with data
SQLSMALLINT sqlType;
SQLSMALLINT cType;
SQLLEN size;
void *sqlData = prepare_for_bind(data, size, sqlType, cType);
SQLRETURN cliRC = SQLBindParameter(statement_.hStmt,
static_cast<SQLUSMALLINT>(position),
SQL_PARAM_INPUT,
cType, sqlType, size, 0, sqlData, size, &ind);
if (cliRC != SQL_SUCCESS)
{
throw db2_soci_error("Error while binding value",cliRC);
}
// then handle indicators
if (ind_ptr != NULL && *ind_ptr == i_null)
{
ind = SQL_NULL_DATA; // null
}
}
void db2_standard_use_type_backend::post_use(bool /*gotData*/, indicator* /*ind*/)
{
}
void db2_standard_use_type_backend::clean_up()
{
if (buf != NULL)
{
delete [] buf;
buf = NULL;
}
}
| 28.970297
| 93
| 0.561176
|
staticlibs
|
9cb64db33461bab41798517484b75e5ef23a1ea8
| 2,494
|
cpp
|
C++
|
src/GUI/Text.cpp
|
szebest/Basic-SFML-Application-Framework
|
e6b979283a1aba87ea5eefb1785d6f9bf4485d4a
|
[
"MIT"
] | null | null | null |
src/GUI/Text.cpp
|
szebest/Basic-SFML-Application-Framework
|
e6b979283a1aba87ea5eefb1785d6f9bf4485d4a
|
[
"MIT"
] | null | null | null |
src/GUI/Text.cpp
|
szebest/Basic-SFML-Application-Framework
|
e6b979283a1aba87ea5eefb1785d6f9bf4485d4a
|
[
"MIT"
] | null | null | null |
#include "Text.h"
Text::Text(sf::Vector2f pos, const std::string& text) :
m_pattern(text), m_pos(pos), m_fixedPos(false)
{
setFont(holder::get().fonts.get("arial"));
setText(text);
setColor(sf::Color::White);
setCharSize(32);
setPosition(pos);
m_fPos = getPosition() - sf::Vector2f(m_text.getGlobalBounds().width , -m_text.getGlobalBounds().height / 2.f);
}
Text::Text(const Text& other) :
m_text(other.m_text), m_pattern(other.m_pattern), m_pos(other.m_pos), m_func(other.m_func), m_fixedPos(other.m_fixedPos), m_fPos(other.m_fPos)
{
}
void Text::handleEvents(sf::Event e, const sf::RenderWindow& window, sf::Vector2f displacement)
{
}
void Text::update(const sf::Time& deltaTime)
{
m_ss.clear();
m_func();
std::string tmp = "";
bool special = false;
for (int i = 0; i < m_pattern.size(); i++)
{
bool wasSpecial = special;
if (m_pattern[i] == '-')
special = true;
else
special = false;
if (m_pattern[i] == '%' && wasSpecial)
{
std::string val = "";
getline(m_ss, val);
if (val.size() > 0)
tmp += val;
}
else if (!special)
{
if (wasSpecial)
tmp = tmp + "-" + m_pattern[i];
else
tmp += m_pattern[i];
}
else if (wasSpecial)
tmp = tmp + "-";
}
setText(tmp);
setPosition(m_pos);
}
void Text::draw(sf::RenderTarget& target)
{
target.draw(m_text);
}
void Text::setPosition(sf::Vector2f pos)
{
if (m_fixedPos)
m_text.setPosition(m_fPos);
else
m_text.setPosition(pos - sf::Vector2f(m_text.getGlobalBounds().width, m_text.getGlobalBounds().height) / 2.f);
}
sf::Vector2f Text::getPosition()
{
return m_text.getPosition() + sf::Vector2f(m_text.getGlobalBounds().width, m_text.getGlobalBounds().height) / 2.f;
}
void Text::setCharSize(int size)
{
m_text.setCharacterSize(size);
}
int Text::getCharSize()
{
return m_text.getCharacterSize();
}
void Text::setText(const std::string& text)
{
m_text.setString(text);
}
void Text::setFont(const sf::Font& font)
{
m_text.setFont(font);
}
void Text::setColor(sf::Color color)
{
m_text.setFillColor(color);
}
void Text::setOutlineColor(sf::Color color)
{
m_text.setOutlineColor(color);
}
void Text::setOutlineThickness(int thickness)
{
m_text.setOutlineThickness(thickness);
}
void Text::setFixedPos(bool fixedPos)
{
m_fixedPos = fixedPos;
}
sf::Vector2f Text::getSize()
{
auto globalBounds = m_text.getGlobalBounds();
return sf::Vector2f(globalBounds.width, globalBounds.height);
}
std::string Text::getString()
{
return m_text.getString();
}
| 18.338235
| 143
| 0.680433
|
szebest
|
9cb7fa499ac58a511a165c80731f7142b0912fc1
| 12,863
|
cpp
|
C++
|
src/game/shared/tf/tf_weapon_pda.cpp
|
cstom4994/SourceEngineRebuild
|
edfd7f8ce8af13e9d23586318350319a2e193c08
|
[
"MIT"
] | 6
|
2022-01-23T09:40:33.000Z
|
2022-03-20T20:53:25.000Z
|
src/game/shared/tf/tf_weapon_pda.cpp
|
cstom4994/SourceEngineRebuild
|
edfd7f8ce8af13e9d23586318350319a2e193c08
|
[
"MIT"
] | null | null | null |
src/game/shared/tf/tf_weapon_pda.cpp
|
cstom4994/SourceEngineRebuild
|
edfd7f8ce8af13e9d23586318350319a2e193c08
|
[
"MIT"
] | 1
|
2022-02-06T21:05:23.000Z
|
2022-02-06T21:05:23.000Z
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "cbase.h"
#ifdef CLIENT_DLL
#include "iinput.h"
#endif
#include "tf_weapon_pda.h"
#include "in_buttons.h"
#include "tf_gamerules.h"
#include "tf_weaponbase_gun.h"
// Server specific.
#if !defined( CLIENT_DLL )
#include "tf_player.h"
#include "vguiscreen.h"
// Client specific.
#else
#include "c_tf_player.h"
#include <igameevents.h>
#include "tf_hud_menu_engy_build.h"
#include "tf_hud_menu_engy_destroy.h"
#include "tf_hud_menu_spy_disguise.h"
#include "prediction.h"
#ifdef STAGING_ONLY
#include "tf_hud_menu_spy_build.h"
#endif // STAGING_ONLY
#endif
//=============================================================================
//
// TFWeaponBase Melee tables.
//
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDA, DT_TFWeaponPDA )
BEGIN_NETWORK_TABLE( CTFWeaponPDA, DT_TFWeaponPDA )
END_NETWORK_TABLE()
BEGIN_PREDICTION_DATA( CTFWeaponPDA )
END_PREDICTION_DATA()
// Server specific.
#if !defined( CLIENT_DLL )
BEGIN_DATADESC( CTFWeaponPDA )
END_DATADESC()
#endif
LINK_ENTITY_TO_CLASS( tf_pda_expansion_dispenser, CTFWeaponPDAExpansion_Dispenser );
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDAExpansion_Dispenser, DT_TFWeaponPDAExpansion_Dispenser )
// Network Table --
BEGIN_NETWORK_TABLE( CTFWeaponPDAExpansion_Dispenser, DT_TFWeaponPDAExpansion_Dispenser )
END_NETWORK_TABLE()
// -- Network Table
// Data Desc --
BEGIN_DATADESC( CTFWeaponPDAExpansion_Dispenser )
END_DATADESC()
//************************************************************************************************
LINK_ENTITY_TO_CLASS( tf_pda_expansion_teleporter, CTFWeaponPDAExpansion_Teleporter );
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDAExpansion_Teleporter, DT_TFWeaponPDAExpansion_Teleporter )
// Network Table --
BEGIN_NETWORK_TABLE( CTFWeaponPDAExpansion_Teleporter, DT_TFWeaponPDAExpansion_Teleporter )
END_NETWORK_TABLE()
// -- Network Table
// Data Desc --
BEGIN_DATADESC( CTFWeaponPDAExpansion_Teleporter )
END_DATADESC()
CTFWeaponPDA::CTFWeaponPDA()
{
}
void CTFWeaponPDA::Spawn()
{
BaseClass::Spawn();
}
//-----------------------------------------------------------------------------
// Purpose: cancel menu
//-----------------------------------------------------------------------------
void CTFWeaponPDA::PrimaryAttack( void )
{
CTFPlayer *pOwner = ToTFPlayer( GetOwner() );
if ( !pOwner )
{
return;
}
pOwner->SelectLastItem();
}
//-----------------------------------------------------------------------------
// Purpose: toggle invis
//-----------------------------------------------------------------------------
void CTFWeaponPDA::SecondaryAttack( void )
{
// semi-auto behaviour
if ( m_bInAttack2 )
return;
// Get the player owning the weapon.
CTFPlayer *pPlayer = ToTFPlayer( GetPlayerOwner() );
if ( !pPlayer )
return;
pPlayer->DoClassSpecialSkill();
m_bInAttack2 = true;
m_flNextSecondaryAttack = gpGlobals->curtime + 0.5;
}
#if !defined( CLIENT_DLL )
void CTFWeaponPDA::Precache()
{
BaseClass::Precache();
PrecacheVGuiScreen( GetPanelName() );
}
//-----------------------------------------------------------------------------
// Purpose: Gets info about the control panels
//-----------------------------------------------------------------------------
void CTFWeaponPDA::GetControlPanelInfo( int nPanelIndex, const char *&pPanelName )
{
pPanelName = GetPanelName();
}
#else
float CTFWeaponPDA::CalcViewmodelBob( void )
{
// no bob
return BaseClass::CalcViewmodelBob();
}
#endif
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CTFWeaponPDA::ShouldShowControlPanels( void )
{
return true;
}
#ifdef CLIENT_DLL
void CTFWeaponPDA::OnDataChanged( DataUpdateType_t type )
{
if ( m_iState != m_iOldState && GetOwner() == C_TFPlayer::GetLocalTFPlayer() )
{
// Was active, now not
if ( m_iOldState == WEAPON_IS_ACTIVE && m_iState != m_iOldState )
{
CHudBaseBuildMenu *pBuildMenu = GetBuildMenu();
Assert( pBuildMenu );
if ( pBuildMenu )
{
pBuildMenu->SetBuilderEquipped( false );
}
}
else if ( m_iState == WEAPON_IS_ACTIVE && m_iOldState == WEAPON_IS_CARRIED_BY_PLAYER ) // Was inactive, now is
{
CHudBaseBuildMenu *pBuildMenu = GetBuildMenu();
Assert( pBuildMenu );
if ( pBuildMenu )
{
pBuildMenu->SetBuilderEquipped( true );
}
}
}
BaseClass::OnDataChanged( type );
}
void CTFWeaponPDA::UpdateOnRemove()
{
CHudBaseBuildMenu *pBuildMenu = GetBuildMenu();
Assert( pBuildMenu );
if ( pBuildMenu )
{
pBuildMenu->SetBuilderEquipped( false );
}
return BaseClass::UpdateOnRemove();
}
#endif
//==============================
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDA_Engineer_Build, DT_TFWeaponPDA_Engineer_Build )
BEGIN_NETWORK_TABLE( CTFWeaponPDA_Engineer_Build, DT_TFWeaponPDA_Engineer_Build )
END_NETWORK_TABLE()
BEGIN_PREDICTION_DATA( CTFWeaponPDA_Engineer_Build )
END_PREDICTION_DATA()
LINK_ENTITY_TO_CLASS( tf_weapon_pda_engineer_build, CTFWeaponPDA_Engineer_Build );
PRECACHE_WEAPON_REGISTER( tf_weapon_pda_engineer_build );
#ifdef CLIENT_DLL
CHudBaseBuildMenu *CTFWeaponPDA_Engineer_Build::GetBuildMenu() const
{
return GET_HUDELEMENT( CHudMenuEngyBuild );
}
#endif // CLIENT_DLL
//==============================
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDA_Engineer_Destroy, DT_TFWeaponPDA_Engineer_Destroy )
BEGIN_NETWORK_TABLE( CTFWeaponPDA_Engineer_Destroy, DT_TFWeaponPDA_Engineer_Destroy )
END_NETWORK_TABLE()
BEGIN_PREDICTION_DATA( CTFWeaponPDA_Engineer_Destroy )
END_PREDICTION_DATA()
LINK_ENTITY_TO_CLASS( tf_weapon_pda_engineer_destroy, CTFWeaponPDA_Engineer_Destroy );
PRECACHE_WEAPON_REGISTER( tf_weapon_pda_engineer_destroy );
#ifdef CLIENT_DLL
CHudBaseBuildMenu *CTFWeaponPDA_Engineer_Destroy::GetBuildMenu() const
{
return GET_HUDELEMENT( CHudMenuEngyDestroy );
}
#endif // CLIENT_DLL
//==============================
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDA_Spy, DT_TFWeaponPDA_Spy )
BEGIN_NETWORK_TABLE( CTFWeaponPDA_Spy, DT_TFWeaponPDA_Spy )
END_NETWORK_TABLE()
BEGIN_PREDICTION_DATA( CTFWeaponPDA_Spy )
END_PREDICTION_DATA()
LINK_ENTITY_TO_CLASS( tf_weapon_pda_spy, CTFWeaponPDA_Spy );
PRECACHE_WEAPON_REGISTER( tf_weapon_pda_spy );
#ifdef CLIENT_DLL
CHudBaseBuildMenu *CTFWeaponPDA_Spy::GetBuildMenu() const
{
return GET_HUDELEMENT( CHudMenuSpyDisguise );
}
#endif // CLIENT_DLL
#ifdef STAGING_ONLY
//==============================
IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponPDA_Spy_Build, DT_TFWeaponPDA_Spy_Build )
BEGIN_NETWORK_TABLE( CTFWeaponPDA_Spy_Build, DT_TFWeaponPDA_Spy_Build )
END_NETWORK_TABLE()
BEGIN_PREDICTION_DATA( CTFWeaponPDA_Spy_Build )
END_PREDICTION_DATA()
LINK_ENTITY_TO_CLASS( tf_weapon_pda_spy_build, CTFWeaponPDA_Spy_Build );
PRECACHE_WEAPON_REGISTER( tf_weapon_pda_spy_build );
#ifdef CLIENT_DLL
CHudBaseBuildMenu *CTFWeaponPDA_Spy_Build::GetBuildMenu() const
{
return GET_HUDELEMENT( CHudMenuSpyBuild );
}
#endif // CLIENT_DLL
#endif // STAGING_ONLY
//==============================
void CTFWeaponPDA_Spy::ItemPreFrame( void )
{
BaseClass::ItemPreFrame();
ProcessDisguiseImpulse();
CheckDisguiseTimer();
}
void CTFWeaponPDA_Spy::ItemBusyFrame( void )
{
BaseClass::ItemBusyFrame();
ProcessDisguiseImpulse();
CheckDisguiseTimer();
}
void CTFWeaponPDA_Spy::ItemHolsterFrame( void )
{
BaseClass::ItemHolsterFrame();
ProcessDisguiseImpulse();
CheckDisguiseTimer();
}
void CTFWeaponPDA_Spy::ProcessDisguiseImpulse( void )
{
CTFPlayer *pPlayer = ToTFPlayer( GetPlayerOwner() );
if ( !pPlayer )
return;
pPlayer->m_Shared.ProcessDisguiseImpulse( pPlayer );
}
void CTFWeaponPDA_Spy::CheckDisguiseTimer( void )
{
/*
// Get the player owning the weapon.
CTFPlayer *pPlayer = ToTFPlayer( GetPlayerOwner() );
if ( !pPlayer )
return;
if ( pPlayer->m_Shared.InCond( TF_COND_DISGUISING ) )
{
if ( gpGlobals->curtime > pPlayer->m_Shared.GetDisguiseCompleteTime() )
{
pPlayer->m_Shared.CompleteDisguise();
}
}
*/
}
#ifdef CLIENT_DLL
bool CTFWeaponPDA_Spy::Deploy( void )
{
bool bDeploy = BaseClass::Deploy();
if ( bDeploy )
{
// let the spy pda menu know to reset
IGameEvent *event = gameeventmanager->CreateEvent( "spy_pda_reset" );
if ( event )
{
gameeventmanager->FireEventClientSide( event );
}
}
return bDeploy;
}
#endif
bool CTFWeaponPDA_Spy::CanBeSelected( void )
{
CTFPlayer *pOwner = ToTFPlayer( GetOwner() );
if ( pOwner && !pOwner->CanDisguise() )
{
return false;
}
return BaseClass::CanBeSelected();
}
bool CTFWeaponPDA_Spy::VisibleInWeaponSelection( void )
{
if ( !CanBeSelected() )
return false;
return BaseClass::VisibleInWeaponSelection();
}
//-----------------------------------------------------------------------------
// PDA Expansion Slots
void CTFWeaponPDAExpansion_Dispenser::Equip( CBasePlayer *pOwner )
{
#ifdef GAME_DLL
CTFPlayer *pPlayer = ToTFPlayer( pOwner );
if ( pPlayer )
{
// Detonate
CBaseObject *pObject = pPlayer->GetObjectOfType( OBJ_DISPENSER );
if ( pObject )
{
pObject->DetonateObject();
}
}
#endif
BaseClass::Equip( pOwner );
}
//-----------------------------------------------------------------------------
void CTFWeaponPDAExpansion_Dispenser::UnEquip( CBasePlayer *pOwner )
{
#ifdef GAME_DLL
CTFPlayer *pPlayer = ToTFPlayer( pOwner );
if ( pPlayer )
{
// Detonate
CBaseObject *pObject = pPlayer->GetObjectOfType( OBJ_DISPENSER );
if ( pObject )
{
pObject->DetonateObject();
}
}
#endif
BaseClass::UnEquip( pOwner );
}
//-----------------------------------------------------------------------------
void CTFWeaponPDAExpansion_Teleporter::Equip( CBasePlayer *pOwner )
{
#ifdef GAME_DLL
CTFPlayer *pPlayer = ToTFPlayer( pOwner );
if ( pPlayer )
{
// Detonate entrance and exit
CBaseObject *pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 0 );
if ( pObject )
{
pObject->DetonateObject();
}
pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 1 );
if ( pObject )
{
pObject->DetonateObject();
}
pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 2 );
if ( pObject )
{
pObject->DetonateObject();
}
pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 3 );
if ( pObject )
{
pObject->DetonateObject();
}
}
#endif
BaseClass::Equip( pOwner );
}
//-----------------------------------------------------------------------------
void CTFWeaponPDAExpansion_Teleporter::UnEquip( CBasePlayer *pOwner )
{
#ifdef GAME_DLL
CTFPlayer *pPlayer = ToTFPlayer( pOwner );
if ( pPlayer )
{
// Detonate entrance and exit
CBaseObject *pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 0 );
if ( pObject )
{
pObject->DetonateObject();
}
pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 1 );
if ( pObject )
{
pObject->DetonateObject();
}
pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 2 );
if ( pObject )
{
pObject->DetonateObject();
}
pObject = pPlayer->GetObjectOfType( OBJ_TELEPORTER, 3 );
if ( pObject )
{
pObject->DetonateObject();
}
}
#endif
BaseClass::UnEquip( pOwner );
}
//-----------------------------------------------------------------------------
// Purpose: Check if we should show the "destroy" panel
//-----------------------------------------------------------------------------
bool CTFWeaponPDA_Engineer_Destroy::VisibleInWeaponSelection( void )
{
if ( IsConsole()
#ifdef CLIENT_DLL
|| ::input->IsSteamControllerActive()
|| tf_build_menu_controller_mode.GetBool()
#endif
)
{
return false;
}
return BaseClass::VisibleInWeaponSelection();
}
#ifdef STAGING_ONLY
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CTFWeaponPDA_Spy_Build::CanDeploy( void )
{
if ( !TFGameRules() || !TFGameRules()->GameModeUsesUpgrades() )
return false;
CTFPlayer *pPlayer = GetTFPlayerOwner();
if ( !pPlayer || !pPlayer->m_Shared.CanBuildSpyTraps() )
return false;
return BaseClass::CanDeploy();
}
//-----------------------------------------------------------------------------
// Purpose: UI Progress
//-----------------------------------------------------------------------------
float CTFWeaponPDA_Spy_Build::GetProgress( void )
{
CTFPlayer *pPlayer = GetTFPlayerOwner();
if ( !pPlayer )
return 0.f;
return pPlayer->m_Shared.GetRageMeter() / 100.0f;
}
bool CTFWeaponPDA_Spy_Build::VisibleInWeaponSelection( void )
{
if ( !BaseClass::VisibleInWeaponSelection() )
return false;
return TFGameRules() && TFGameRules()->GameModeUsesUpgrades();
}
#endif // STAGING_ONLY
| 23.864564
| 112
| 0.640286
|
cstom4994
|
9cb914f7946f09e7cb641b6cc7223539ebb8d534
| 315
|
cpp
|
C++
|
test/doom_test.cpp
|
Aneurin/devilutionX
|
b3274325a1a47b917df484ee7b92c8b641e26c13
|
[
"Unlicense"
] | 4
|
2021-05-11T06:10:24.000Z
|
2021-07-31T22:31:03.000Z
|
test/doom_test.cpp
|
Aneurin/devilutionX
|
b3274325a1a47b917df484ee7b92c8b641e26c13
|
[
"Unlicense"
] | 6
|
2020-07-25T22:09:00.000Z
|
2020-07-26T04:32:34.000Z
|
test/doom_test.cpp
|
Aneurin/devilutionX
|
b3274325a1a47b917df484ee7b92c8b641e26c13
|
[
"Unlicense"
] | 1
|
2021-08-01T11:55:36.000Z
|
2021-08-01T11:55:36.000Z
|
#include <gtest/gtest.h>
#include "doom.h"
using namespace devilution;
TEST(Doom, doom_get_frame_from_time)
{
DoomQuestState = 1200 * 8 + 548;
EXPECT_EQ(doom_get_frame_from_time(), 8);
}
TEST(Doom, doom_get_frame_from_time_max)
{
DoomQuestState = 1200 * 30 + 1;
EXPECT_EQ(doom_get_frame_from_time(), 31);
}
| 17.5
| 43
| 0.742857
|
Aneurin
|
9cbe87c5cb1260cfa37e51b99b9eba34cd5783df
| 1,187
|
cpp
|
C++
|
Plugins/CustomVariantManager/Source/4Application/Private/ApplicationModule.cpp
|
IhnoL/GoogleMockUnreal
|
0f52573de99b7f4e94d3af3eff37a64a1b03a8e2
|
[
"Apache-2.0"
] | 4
|
2021-06-29T00:06:03.000Z
|
2022-03-09T11:29:59.000Z
|
Plugins/CustomVariantManager/Source/4Application/Private/ApplicationModule.cpp
|
IhnoL/GoogleMockUnreal
|
0f52573de99b7f4e94d3af3eff37a64a1b03a8e2
|
[
"Apache-2.0"
] | null | null | null |
Plugins/CustomVariantManager/Source/4Application/Private/ApplicationModule.cpp
|
IhnoL/GoogleMockUnreal
|
0f52573de99b7f4e94d3af3eff37a64a1b03a8e2
|
[
"Apache-2.0"
] | null | null | null |
#define LOCTEXT_NAMESPACE "FApplicationModule"
#include "ApplicationModule.h"
#include "Scenes/GeometryVariantSetDetail/IGeometryVariantSetDataStore.h"
#include "Scenes/GeometryVariantSetDetail/IGeometryVariantSetDetailInteractor.h"
#include "Scenes/GeometryVariantSetDetail/Interactor/GeometryVariantSetDetailInteractor.h"
void FApplicationModule::RegisterVIPInterfaces()
{
Container.RegisterClass<IGeometryVariantSetDatastore, FGeometryVariantSetDatastore>(ETypeContainerScope::Process);
Container.RegisterClass<IGeometryVariantSetDetailInteractor, FGeometryVariantSetDetailInteractor>(ETypeContainerScope::Process);
#if WITH_GOOGLE_TEST
OnVipInterfacesRegisteredDelegate.ExecuteIfBound();
#endif
}
void FApplicationModule::UnregisterVIPInterfaces()
{
Container.Unregister<IGeometryVariantSetDatastore>();
Container.Unregister<IGeometryVariantSetDetailInteractor>();
}
void FApplicationModule::StartupModule()
{
UE_LOG(LogTemp, Warning, TEXT("Application module has started!"));
}
void FApplicationModule::ShutdownModule()
{
UE_LOG(LogTemp, Warning, TEXT("Application module has shut down"));
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FApplicationModule,Application)
| 32.972222
| 129
| 0.850042
|
IhnoL
|
9cc07e6bb048c268523d5879dbe8ae6856e725cd
| 5,905
|
hpp
|
C++
|
MemStream2.hpp
|
zswdjh/A_Functional_Database_Application
|
79583984aac3b8dfd007633ac0a1f39f7e2cb573
|
[
"MIT"
] | null | null | null |
MemStream2.hpp
|
zswdjh/A_Functional_Database_Application
|
79583984aac3b8dfd007633ac0a1f39f7e2cb573
|
[
"MIT"
] | null | null | null |
MemStream2.hpp
|
zswdjh/A_Functional_Database_Application
|
79583984aac3b8dfd007633ac0a1f39f7e2cb573
|
[
"MIT"
] | null | null | null |
//
// MemStream2.hpp
// ECEDatabase5
//
// Created by rick gessner on 5/8/18.
// Copyright © 2018 rick gessner. All rights reserved.
//
#ifndef MemStream2_h
#define MemStream2_h
#include <fstream>
#include <stdint.h>
#include <cstdio>
#include <string>
#include <cstring>
#include <stdexcept>
#include <iostream>
#include "UserValue.hpp"
#include "Keywords.hpp"
namespace SF {
//-------------------------------------------
class InMemStream {
protected:
char* buffer;
size_t size; //actual size
size_t max; //max size...
int pos; //read pos
public:
InMemStream() { close();}
InMemStream(char* aBuffer, size_t aSize, size_t aMax) : buffer(aBuffer) {
size=aSize; //#bytes written into buffer...
max=aMax; //actual buffer len
pos=0;
memcpy(buffer, aBuffer, aSize);
}
void close() {
memset(buffer,0,max);
pos=size=max=0;
}
bool eof() const {
return pos >= size;
}
char* getBuffer() {return (char*)&buffer[0];}
std::ifstream::pos_type tellg() {return pos;}
bool seekg (size_t aPos) {
if(pos<size)
pos = (int)aPos;
else return false;
return true;
}
bool seekg (std::streamoff offset, std::ios_base::seekdir way) {
if(way==std::ios_base::beg && offset < size)
pos = (int)offset;
else if(way==std::ios_base::cur && (pos + offset) < size)
pos += offset;
else if(way==std::ios_base::end && (size + offset) < size)
pos = (int)(size + offset);
else return false;
return true;
}
template<typename T>
void read(T& t) {
if(eof())
throw std::runtime_error("EOF");
if((pos + sizeof(T)) > size)
throw std::runtime_error("EOF");
std::memcpy(reinterpret_cast<void*>(&t), &buffer[pos], sizeof(T));
pos += sizeof(T);
}
void read(char* aPtr, size_t aSize) {
if(eof())
throw std::runtime_error("EOF");
if((pos + aSize) > size)
throw std::runtime_error("EOF");
std::memcpy(reinterpret_cast<void*>(aPtr), &buffer[pos], aSize);
pos += aSize;
}
void read(std::string& str, const unsigned int aSize) {
if (eof())
throw std::runtime_error("EOF");
if ((pos + aSize) > size)
throw std::runtime_error("EOF");
str.assign(&buffer[pos], aSize);
pos += str.size();
}
};
InMemStream& operator >> (InMemStream& istm, UserValue& aValue) {
switch(aValue.datatype) {
case Keywords::integer_kw:
istm.read(aValue.anInteger);
aValue.value=std::to_string(aValue.anInteger);
break;
case Keywords::float_kw:
istm.read(aValue.aFloat);
aValue.value=std::to_string(aValue.aFloat);
break;
case Keywords::datetime_kw:
istm.read(aValue.aDateTime);
break;
case Keywords::varchar_kw:
{
uint8_t theSize=0;
istm.read(theSize); //grab the length...
char theBuffer[256]; //YIKES -- FIX ME! Bad idea!!!!
memset(theBuffer, 0, sizeof(theBuffer));
istm.read(theBuffer, theSize);
aValue.value=theBuffer;
}
break;
default: break;
}
return istm;
}
template<typename T>
InMemStream& operator >> ( InMemStream& istm, T& aValue) {
istm.read(aValue);
return istm;
}
InMemStream& operator >> (InMemStream& istm, std::string& aValue) {
aValue.clear();
int theSize = 0;
istm.read(theSize);
if(theSize<=0)
return istm;
istm.read(aValue, theSize);
return istm;
}
//-------------------------------------------------
class OutMemStream {
protected:
char* buffer;
size_t max;
size_t pos; //curr write offset...
public:
OutMemStream(char* aBuffer, size_t aMax) : max(aMax), buffer(aBuffer) {
close();
}
void close() {
memset(buffer,0,max);
pos=0;
}
char* getBuffer() {return (char*)&buffer[0];}
std::ifstream::pos_type tellp() {return pos;}
template<typename T>
void write(const T& t) {
size_t theSize=sizeof(T);
std::memcpy(reinterpret_cast<void*>(&buffer[pos]), reinterpret_cast<const void*>(&t), theSize);
pos+=theSize;
}
void write(const char* aPtr, size_t aSize) {
std::memcpy(reinterpret_cast<void*>(&buffer[pos]), reinterpret_cast<const void*>(aPtr), aSize);
pos+=aSize;
}
};
OutMemStream& operator << (OutMemStream& ostm, const UserValue& aValue) {
uint8_t theSize = (uint8_t)aValue.value.size();
switch(aValue.datatype) {
case Keywords::integer_kw:
ostm.write(aValue.anInteger);
break;
case Keywords::float_kw:
ostm.write(aValue.aFloat);
break;
case Keywords::datetime_kw:
ostm.write(aValue.aDateTime);
break;
case Keywords::varchar_kw:
ostm.write(theSize);
ostm.write(aValue.value.c_str(), theSize);
break;
default: break;
}
return ostm;
}
template<typename T>
OutMemStream& operator << (OutMemStream& ostm, const T& aValue) {
ostm.write(aValue);
return ostm;
}
OutMemStream& operator << (OutMemStream& ostm, const std::string& aValue) {
uint8_t theSize = (uint8_t)aValue.size();
ostm.write(theSize);
if(aValue.size()<=0)
return ostm;
ostm.write(aValue.c_str(), theSize);
return ostm;
}
OutMemStream& operator << (OutMemStream& ostm, const char* aValue) {
int theSize = (int)std::strlen(aValue);
ostm.write(theSize);
if(theSize<=0)
return ostm;
ostm.write(aValue, theSize);
return ostm;
}
} //namespace
#endif /* MemStream2_h */
| 23.714859
| 101
| 0.562574
|
zswdjh
|
9cc0b88f04072069caf207a769965a7eb022d5cd
| 14,785
|
cpp
|
C++
|
source/backend/cpu/CPUReduction.cpp
|
xindongzhang/MNN
|
f4740c78dc8fc67ee4596552d2257f12c48af067
|
[
"Apache-2.0"
] | 1
|
2019-08-09T03:16:49.000Z
|
2019-08-09T03:16:49.000Z
|
source/backend/cpu/CPUReduction.cpp
|
xindongzhang/MNN
|
f4740c78dc8fc67ee4596552d2257f12c48af067
|
[
"Apache-2.0"
] | null | null | null |
source/backend/cpu/CPUReduction.cpp
|
xindongzhang/MNN
|
f4740c78dc8fc67ee4596552d2257f12c48af067
|
[
"Apache-2.0"
] | 1
|
2021-08-23T03:40:09.000Z
|
2021-08-23T03:40:09.000Z
|
//
// CPUReduction.cpp
// MNN
//
// Created by MNN on 2018/07/25.
// Copyright © 2018, Alibaba Group Holding Limited
//
#include "CPUReduction.hpp"
#include "CommonOptFunction.h"
#include "Macro.h"
#define UNIT 4
#define UNIT_DUP(value) \
{ (value), (value), (value), (value) }
namespace MNN {
class Reduction : public Execution {
public:
Reduction(Backend* backend, const Op* op) : Execution(backend) {
auto reduct = op->main_as_ReductionParam();
mdataType = reduct->dType();
if (nullptr == reduct->dim()) {
return;
}
for (int i = 0; i < reduct->dim()->size(); ++i) {
mAxis.push_back(reduct->dim()->data()[i]);
}
}
virtual ~Reduction() = default;
void reduce(halide_buffer_t& srcBuffer, halide_buffer_t& dstBuffer, int axis) {
int outsideSize = 1;
for (int x = 0; x < axis; ++x) {
outsideSize *= srcBuffer.dim[x].extent;
}
int insideSize = 1;
for (int x = axis + 1; x < srcBuffer.dimensions; ++x) {
insideSize *= srcBuffer.dim[x].extent;
}
int axisSize = srcBuffer.dim[axis].extent;
if (MNN::DataType_DT_FLOAT == mdataType) {
this->onReduce((const float*)srcBuffer.host, (float*)dstBuffer.host, insideSize, outsideSize, axisSize);
} else if (MNN::DataType_DT_INT32 == mdataType) {
this->onReduce((const int32_t*)srcBuffer.host, (int32_t*)dstBuffer.host, insideSize, outsideSize, axisSize);
}
}
virtual ErrorCode onExecute(const std::vector<Tensor*>& inputs, const std::vector<Tensor*>& outputs) override {
auto input = inputs[0];
auto output = outputs[0];
if (mAxis.empty()) {
int size = (int)input->size() / input->buffer().type.bytes();
if (MNN::DataType_DT_FLOAT == mdataType) {
this->onReduce(input->host<float>(), output->host<float>(), 1, 1, size);
} else if (MNN::DataType_DT_INT32 == mdataType) {
this->onReduce(input->host<int32_t>(), output->host<int32_t>(), 1, 1, size);
}
return NO_ERROR;
}
auto srcBuffer = input->buffer();
for (int i = 0; i < mAxis.size() - 1; ++i) {
auto axis = mAxis[i];
if (axis == -1) {
axis = input->dimensions() - 1;
}
auto dstBuffer = mMidBuffer[i]->buffer();
reduce(srcBuffer, dstBuffer, axis);
srcBuffer = dstBuffer;
}
int lastAxis = mAxis[mAxis.size() - 1];
if (lastAxis == -1) {
lastAxis = input->dimensions() - 1;
}
reduce(srcBuffer, output->buffer(), lastAxis);
return NO_ERROR;
}
virtual ErrorCode onResize(const std::vector<Tensor*>& inputs, const std::vector<Tensor*>& outputs) override {
if (inputs.size() >= 2) {
mAxis.clear();
auto size = inputs[1]->elementSize();
auto dims = inputs[1]->host<int32_t>();
for (int i = 0; i < size; ++i) {
mAxis.emplace_back(dims[i]);
}
}
if (mAxis.empty()) {
return NO_ERROR;
}
mMidBuffer.clear();
auto input = inputs[0];
std::vector<int> reducedAxis;
for (int i = 0; i < mAxis.size() - 1; ++i) {
const auto axis = mAxis[i];
if (axis == -1) {
reducedAxis.push_back(input->dimensions() - 1);
} else {
reducedAxis.push_back(mAxis[i]);
}
auto tensor = new Tensor(input->buffer().dimensions);
::memcpy(tensor->buffer().dim, input->buffer().dim,
input->buffer().dimensions * sizeof(halide_dimension_t));
for (auto ra : reducedAxis) {
tensor->buffer().dim[ra].extent = 1;
}
mMidBuffer.push_back(std::unique_ptr<Tensor>(tensor));
}
for (auto& t : mMidBuffer) {
backend()->onAcquireBuffer(t.get(), Backend::DYNAMIC);
backend()->onReleaseBuffer(t.get(), Backend::DYNAMIC);
}
return NO_ERROR;
}
protected:
virtual void onReduce(const float* src, float* dst, int inside, int outside, int axis) const = 0;
virtual void onReduce(const int32_t* src, int32_t* dst, int inside, int outsize, int axis) const = 0;
std::vector<int> mAxis;
MNN::DataType mdataType;
std::vector<std::unique_ptr<Tensor>> mMidBuffer;
};
class MeanReduce : public Reduction {
public:
MeanReduce(Backend* backend, const Op* op) : Reduction(backend, op) {
// nothing to do
}
virtual ~MeanReduce() = default;
protected:
virtual void onReduce(const float* src, float* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
float summer = 0.0f;
for (int a = 0; a < axisSize; ++a) {
summer += srcInside[a * inside];
}
*dstInside = summer / (float)axisSize;
}
}
}
virtual void onReduce(const int32_t* src, int32_t* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
int32_t summer = 0;
for (int a = 0; a < axisSize; ++a) {
summer += srcInside[a * inside];
}
*dstInside = summer / axisSize;
}
}
}
};
class SumReduce : public Reduction {
public:
SumReduce(Backend* backend, const Op* op) : Reduction(backend, op) {
// nothing to do
}
virtual ~SumReduce() = default;
protected:
virtual void onReduce(const float* src, float* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
float summer = 0.0f;
for (int a = 0; a < axisSize; ++a) {
summer += srcInside[a * inside];
}
*dstInside = summer;
}
}
}
virtual void onReduce(const int32_t* src, int32_t* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
int32_t summer = 0;
for (int a = 0; a < axisSize; ++a) {
summer += srcInside[a * inside];
}
*dstInside = summer;
}
}
}
};
class MinReduce : public Reduction {
public:
MinReduce(Backend* backend, const Op* op) : Reduction(backend, op) {
// nothing to do
}
virtual ~MinReduce() = default;
protected:
virtual void onReduce(const float* src, float* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
float Min = srcInside[0];
if (1 == inside) {
int32_t inputCountUnit = axisSize / (UNIT * 2);
int32_t remain = axisSize - (inputCountUnit * UNIT * 2);
float minArray[UNIT] = UNIT_DUP(Min);
MNNMinFloat((float*)srcInside, minArray, inputCountUnit);
for (int i = 0; i < UNIT; i++) {
Min = std::min(Min, minArray[i]);
}
if (remain > 0) {
int currentIndex = inputCountUnit * UNIT * 2;
for (int i = 0; i < remain; i++) {
float currentInputData = srcInside[currentIndex + i];
Min = std::min(Min, currentInputData);
}
}
} else {
for (int a = 0; a < axisSize; ++a) {
Min = std::min(Min, srcInside[a * inside]);
}
}
*dstInside = Min;
}
}
}
virtual void onReduce(const int32_t* src, int32_t* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
int32_t Min = srcInside[0];
for (int a = 0; a < axisSize; ++a) {
Min = std::min(Min, srcInside[a * inside]);
}
*dstInside = Min;
}
}
}
};
class MaxReduce : public Reduction {
public:
MaxReduce(Backend* backend, const Op* op) : Reduction(backend, op) {
// nothing to do
}
virtual ~MaxReduce() = default;
protected:
virtual void onReduce(const float* src, float* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
float Max = srcInside[0];
if (1 == inside) {
int32_t inputCountUnit = axisSize / (UNIT * 2);
int32_t remain = axisSize - (inputCountUnit * UNIT * 2);
float maxArray[UNIT] = UNIT_DUP(Max);
MNNMaxFloat((float*)srcInside, maxArray, inputCountUnit);
for (int i = 0; i < UNIT; i++) {
Max = std::max(Max, maxArray[i]);
}
if (remain > 0) {
int currentIndex = inputCountUnit * UNIT * 2;
for (int i = 0; i < remain; i++) {
float currentInputData = srcInside[currentIndex + i];
Max = std::max(Max, currentInputData);
}
}
} else {
for (int a = 0; a < axisSize; ++a) {
Max = std::max(Max, srcInside[a * inside]);
}
}
*dstInside = Max;
}
}
}
virtual void onReduce(const int32_t* src, int32_t* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
int32_t Max = srcInside[0];
for (int a = 0; a < axisSize; ++a) {
Max = std::max(Max, srcInside[a * inside]);
}
*dstInside = Max;
}
}
}
};
class ProdReduce : public Reduction {
public:
ProdReduce(Backend* backend, const Op* op) : Reduction(backend, op) {
// nothing to do
}
virtual ~ProdReduce() = default;
protected:
virtual void onReduce(const float* src, float* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
float product = 1.0f;
for (int a = 0; a < axisSize; ++a) {
product *= srcInside[a * inside];
}
*dstInside = product;
}
}
}
virtual void onReduce(const int32_t* src, int32_t* dst, int inside, int outside, int axisSize) const override {
for (int oi = 0; oi < outside; ++oi) {
auto srcOutSide = src + oi * axisSize * inside;
auto dstOutSide = dst + oi * inside;
for (int ii = 0; ii < inside; ++ii) {
auto srcInside = srcOutSide + ii;
auto dstInside = dstOutSide + ii;
int32_t product = 1;
for (int a = 0; a < axisSize; ++a) {
product *= srcInside[a * inside];
}
*dstInside = product;
}
}
}
};
Execution* CPUReductionCreator::onCreate(const std::vector<Tensor*>& inputs, const std::vector<Tensor*>& outputs,
const MNN::Op* op, Backend* backend) const {
switch (op->main_as_ReductionParam()->operation()) {
case ReductionType_MEAN:
return new MeanReduce(backend, op);
case ReductionType_SUM:
return new SumReduce(backend, op);
case ReductionType_MINIMUM:
return new MinReduce(backend, op);
case ReductionType_MAXIMUM:
return new MaxReduce(backend, op);
case ReductionType_PROD:
return new ProdReduce(backend, op);
default:
MNN_ASSERT(false);
break;
}
return nullptr;
}
REGISTER_CPU_OP_CREATOR(CPUReductionCreator, OpType_Reduction);
} // namespace MNN
| 37.620865
| 120
| 0.497328
|
xindongzhang
|
9cc3e2e224a36a3d811a29fab5f252451791d505
| 3,551
|
cpp
|
C++
|
src/Writer.cpp
|
AmayaHena/ClassCreatorGeneric
|
0d332d3fd3996f9fc3269878a31ae4fdda00b10e
|
[
"MIT"
] | null | null | null |
src/Writer.cpp
|
AmayaHena/ClassCreatorGeneric
|
0d332d3fd3996f9fc3269878a31ae4fdda00b10e
|
[
"MIT"
] | null | null | null |
src/Writer.cpp
|
AmayaHena/ClassCreatorGeneric
|
0d332d3fd3996f9fc3269878a31ae4fdda00b10e
|
[
"MIT"
] | null | null | null |
/*
** EPITECH PROJECT, 2019
** ClassCreator
** File description:
** Writer
*/
/* STD Library */
#include <functional>
/* STD Types Library */
#include <fstream>
#include <string>
#include "Writer.hpp"
Writer::Writer() : _tag_ref("/*#!")
{
_tagMake["ProgramName"] = PROGNAME;
_tagMake["SrcMakefile"] = SRCMAKE;
_tagMake["SrcCMake"] = SRCCMAKE;
_tagMake["IncCMake"] = INCCMAKE;
_tagMake["Compiler"] = COMPILER;
}
void Writer::setHeader(std::vector<std::string> v)
{
_header = v;
}
void Writer::setFile(const std::vector<std::string> &v)
{
_file = v;
}
void Writer::setSrc(const std::vector<std::string> &v)
{
_src = v;
}
void Writer::setInc(const std::vector<std::string> &v)
{
_inc = v;
}
void Writer::setCompiler(const std::string &s)
{
_compiler = s;
}
void Writer::cleanRessources()
{
_of.close();
_file.clear();
_src.clear();
_inc.clear();
}
int Writer::occurenceNbInS(const std::string &s, const std::string &tag)
{
int N = s.length();
int M = tag.length();
int match = 0;
int j = 0;
for (int i = 0; i <= N - M; i++) {
for (j = 0; j < M; j++)
if (s[i + j] != tag[j])
break;
if (j == M)
match++;
}
return match;
}
void Writer::writeVectorInFile(const std::string &s1, const std::vector<std::string> &v, const std::string &s2)
{
for (const std::string &s: v)
_of << s1 << s << s2 << std::endl;
}
std::ofstream Writer::createFile(const std::string &name, const std::string &path, const std::string &type)
{
std::string s;
if (type == "Makefile")
s = path + "/Makefile";
else if (type == "CMake")
s = path + "/CMakeLists.txt";
else
s = path + "/" + name + type;
std::ofstream file(s);
std::cout << "\033[0;32mFile \033[0m" << path << '/' << name << "\033[0;32m created\033[0m" << std::endl;
return file;
}
void Writer::useTagG(const std::string &tag, const std::string &name)
{
if (tag == "FileName")
_of << name;
}
void Writer::useTagMake(const std::string &tag, const std::string &path)
{
switch (_tagMake[tag]) {
case PROGNAME :
_of << path;
return;
case SRCMAKE :
Writer::writeVectorInFile("\t\t", _src, "\t\\");
return;
case SRCCMAKE :
Writer::writeVectorInFile("\t", _src, "");
return;
case INCCMAKE :
Writer::writeVectorInFile("\t", _inc, "");
return;
case COMPILER :
_of << _compiler;
return;
}
}
void Writer::useTag(const std::string &name, const std::string &tag, const std::string &path, const std::string &type)
{
if (tag == "Header") {
Writer::writeVectorInFile("", _header, "");
return;
}
if ((type == "Makefile") || type == "CMake") {
Writer::useTagMake(tag, path);
return;
}
Writer::useTagG(tag, name);
}
void Writer::processTag(const std::string &s, const std::string &name, const std::string &path, const std::string type)
{
std::string buf;
int i = 0;
int j = s.find(_tag_ref, 0);
int k = Writer::occurenceNbInS(s, _tag_ref);
for (int m = 0; m != k; m++) {
while (i < j)
_of << s[i++];
while (s[i++] != '!');
while (s[i] != '*')
buf += s[i++];
i += 2;
Writer::useTag(name, buf, path, type);
j = s.find(_tag_ref, j + 1);
buf.clear();
}
for (unsigned int pos = i; pos < s.length(); pos++)
_of << s[pos];
_of << std::endl;
}
bool Writer::create(const std::string &name, const std::string &path, const std::string type)
{
_of = Writer::createFile(name, path, type);
for (const std::string &s: _file) {
if (Writer::occurenceNbInS(s, _tag_ref) > 0)
Writer::processTag(s, name, path, type);
else
_of << s << std::endl;
}
Writer::cleanRessources();
return true;
}
| 20.526012
| 119
| 0.608561
|
AmayaHena
|
9cc4c88453298c67fa3b7f596f3e38c2abf2e0ae
| 12,926
|
cpp
|
C++
|
hdf5-1.8.20/c++/src/H5FcreatProp.cpp
|
GWU-CFD/flash-distro
|
740f45047bde057365823036158893c19c6d7c72
|
[
"MIT"
] | null | null | null |
hdf5-1.8.20/c++/src/H5FcreatProp.cpp
|
GWU-CFD/flash-distro
|
740f45047bde057365823036158893c19c6d7c72
|
[
"MIT"
] | null | null | null |
hdf5-1.8.20/c++/src/H5FcreatProp.cpp
|
GWU-CFD/flash-distro
|
740f45047bde057365823036158893c19c6d7c72
|
[
"MIT"
] | null | null | null |
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Copyright by The HDF Group. *
* Copyright by the Board of Trustees of the University of Illinois. *
* All rights reserved. *
* *
* This file is part of HDF5. The full HDF5 copyright notice, including *
* terms governing use, modification, and redistribution, is contained in *
* the COPYING file, which can be found at the root of the source code *
* distribution tree, or in https://support.hdfgroup.org/ftp/HDF5/releases. *
* If you do not have access to either file, you may request a copy from *
* help@hdfgroup.org. *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include <string>
#include "H5Include.h"
#include "H5Exception.h"
#include "H5IdComponent.h"
#include "H5PropList.h"
#include "H5FcreatProp.h"
namespace H5 {
#ifndef DOXYGEN_SHOULD_SKIP_THIS
// This DOXYGEN_SHOULD_SKIP_THIS block is a work-around approach to control
// the order of creation and deletion of the global constants. See Design Notes
// in "H5PredType.cpp" for information.
// Initialize a pointer for the constant
FileCreatPropList* FileCreatPropList::DEFAULT_ = 0;
//--------------------------------------------------------------------------
// Function: FileCreatPropList::getConstant
// Purpose: Creates a FileCreatPropList object representing the HDF5
// constant H5P_FILE_ACCESS, pointed to by FileCreatPropList::DEFAULT_
// exception H5::PropListIException
// Description
// If FileCreatPropList::DEFAULT_ already points to an allocated
// object, throw a PropListIException. This scenario should not happen.
// Programmer Binh-Minh Ribler - 2015
//--------------------------------------------------------------------------
FileCreatPropList* FileCreatPropList::getConstant()
{
// Tell the C library not to clean up, H5Library::termH5cpp will call
// H5close - more dependency if use H5Library::dontAtExit()
if (!IdComponent::H5dontAtexit_called)
{
(void) H5dont_atexit();
IdComponent::H5dontAtexit_called = true;
}
// If the constant pointer is not allocated, allocate it. Otherwise,
// throw because it shouldn't be.
if (DEFAULT_ == 0)
DEFAULT_ = new FileCreatPropList(H5P_FILE_CREATE);
else
throw PropListIException("FileCreatPropList::getConstant", "FileCreatPropList::getConstant is being invoked on an allocated DEFAULT_");
return(DEFAULT_);
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::deleteConstants
// Purpose: Deletes the constant object that FileCreatPropList::DEFAULT_
// points to.
// Programmer Binh-Minh Ribler - 2015
//--------------------------------------------------------------------------
void FileCreatPropList::deleteConstants()
{
if (DEFAULT_ != 0)
delete DEFAULT_;
}
//--------------------------------------------------------------------------
// Purpose Constant for default property
//--------------------------------------------------------------------------
const FileCreatPropList& FileCreatPropList::DEFAULT = *getConstant();
#endif // DOXYGEN_SHOULD_SKIP_THIS
//--------------------------------------------------------------------------
// Function: FileCreatPropList default constructor
///\brief Default constructor: Creates a file create property list
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
FileCreatPropList::FileCreatPropList() : PropList(H5P_FILE_CREATE) {}
//--------------------------------------------------------------------------
// Function: FileCreatPropList copy constructor
///\brief Copy constructor: makes a copy of the original
/// FileCreatPropList object.
///\param original - IN: FileCreatPropList instance to copy
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
FileCreatPropList::FileCreatPropList(const FileCreatPropList& original) : PropList(original) {}
//--------------------------------------------------------------------------
// Function: FileCreatPropList overloaded constructor
///\brief Creates a file creation property list using the id of an
/// existing one.
///\param plist_id - IN: FileCreatPropList id to use
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
FileCreatPropList::FileCreatPropList(const hid_t plist_id) : PropList(plist_id) {}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::getVersion
///\brief Retrieves version information for various parts of a file.
///\param super - OUT: The file super block.
///\param freelist - OUT: The global free list.
///\param stab - OUT: The root symbol table entry.
///\param shhdr - OUT: Shared object headers.
///\exception H5::PropListIException
///\par Description
/// Any (or even all) of the output arguments can be null pointers.
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::getVersion(unsigned& super, unsigned& freelist, unsigned& stab, unsigned& shhdr) const
{
herr_t ret_value = H5Pget_version(id, &super, &freelist, &stab, &shhdr);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::getVersion",
"H5Pget_version failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::setUserblock
///\brief Sets the user block size field of this file creation property list.
///\param size - IN: User block size to be set, in bytes
///\exception H5::PropListIException
///\par Description
/// The default user block size is 0; it may be set to any power
/// of 2 equal to 512 or greater (512, 1024, 2048, etc.)
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::setUserblock(hsize_t size) const
{
herr_t ret_value = H5Pset_userblock(id, size);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::setUserblock",
"H5Pset_userblock failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::getUserblock
///\brief Returns the user block size of this file creation property list.
///\return User block size
///\exception H5::PropListIException
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
hsize_t FileCreatPropList::getUserblock() const
{
hsize_t userblock_size;
herr_t ret_value = H5Pget_userblock(id, &userblock_size);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::getUserblock",
"H5Pget_userblock failed");
}
return(userblock_size);
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::setSizes
///\brief Sets the byte size of the offsets and lengths used to
/// address objects in an HDF5 file.
///\param sizeof_addr - IN: Size of an object offset in bytes
///\param sizeof_size - IN: Size of an object length in bytes.
///\exception H5::PropListIException
///\par Description
/// For information on setting sizes, please refer to the
/// C layer Reference Manual at:
/// https://support.hdfgroup.org/HDF5/doc/RM/RM_H5P.html#Property-SetSizes
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::setSizes(size_t sizeof_addr, size_t sizeof_size) const
{
herr_t ret_value = H5Pset_sizes(id, sizeof_addr, sizeof_size);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::setSizes",
"H5Pset_sizes failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::getSizes
///\brief Retrieves the size of the offsets and lengths used in an
/// HDF5 file.
///
///\exception H5::PropListIException
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::getSizes(size_t& sizeof_addr, size_t& sizeof_size) const
{
herr_t ret_value = H5Pget_sizes(id, &sizeof_addr, &sizeof_size);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::getSizes",
"H5Pget_sizes failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::setSymk
///\brief Sets the size of parameters used to control the symbol table
/// nodes.
///\param ik - IN: Symbol table tree rank
///\param lk - IN: Symbol table node size
///\exception H5::PropListIException
///\par Description
/// For information, please see the C layer Reference Manual at:
/// https://support.hdfgroup.org/HDF5/doc/RM/RM_H5P.html#Property-SetSymK
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::setSymk(unsigned ik, unsigned lk) const
{
herr_t ret_value = H5Pset_sym_k(id, ik, lk);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::setSymk",
"H5Pset_sym_k failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::getSymk
///\brief Retrieves the size of the symbol table B-tree 1/2 rank and
/// the symbol table leaf node 1/2 size.
///
///\exception H5::PropListIException
///\par Description
/// For information, please see
/// https://support.hdfgroup.org/HDF5/doc/RM/RM_H5P.html#Property-GetSymK
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::getSymk(unsigned& ik, unsigned& lk) const
{
herr_t ret_value = H5Pget_sym_k(id, &ik, &lk);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::getSymk",
"H5Pget_sym_k failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::setIstorek
///\brief Sets the size of the parameter used to control the B-trees
/// for indexing chunked datasets.
///\param ik - IN: 1/2 rank of chunked storage B-tree
///\exception H5::PropListIException
///\par Description
/// For information, please see the C layer Reference Manual at:
/// https://support.hdfgroup.org/HDF5/doc/RM/RM_H5P.html#Property-SetIstoreK
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
void FileCreatPropList::setIstorek(unsigned ik) const
{
herr_t ret_value = H5Pset_istore_k(id, ik);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::setIstorek",
"H5Pset_istore_k failed");
}
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList::getIstorek
///\brief Returns the 1/2 rank of an indexed storage B-tree.
///\return 1/2 rank of chunked storage B-tree
///\exception H5::PropListIException
///\par Description
/// For information, please see
/// https://support.hdfgroup.org/HDF5/doc/RM/RM_H5P.html#Property-GetIstoreK
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
unsigned FileCreatPropList::getIstorek() const
{
unsigned ik;
herr_t ret_value = H5Pget_istore_k(id, &ik);
if(ret_value < 0)
{
throw PropListIException("FileCreatPropList::getIstorek",
"H5Pget_istore_k failed");
}
return(ik);
}
//--------------------------------------------------------------------------
// Function: FileCreatPropList destructor
///\brief Noop destructor.
// Programmer Binh-Minh Ribler - 2000
//--------------------------------------------------------------------------
FileCreatPropList::~FileCreatPropList() {}
} // end namespace
| 42.943522
| 143
| 0.534195
|
GWU-CFD
|
9cc6475c1b57d20b665fae970c15f99ce2eeef0f
| 1,140
|
cpp
|
C++
|
examples/ex_spsc.cpp
|
ankitkk/mahi-util
|
0881b43c0d86d0250c9a2c3162e88a95dcbe8a33
|
[
"MIT"
] | 10
|
2020-05-08T09:02:17.000Z
|
2021-09-17T19:18:10.000Z
|
examples/ex_spsc.cpp
|
ankitkk/mahi-util
|
0881b43c0d86d0250c9a2c3162e88a95dcbe8a33
|
[
"MIT"
] | 6
|
2020-03-29T15:24:25.000Z
|
2021-07-08T07:16:51.000Z
|
examples/ex_spsc.cpp
|
ankitkk/mahi-util
|
0881b43c0d86d0250c9a2c3162e88a95dcbe8a33
|
[
"MIT"
] | 11
|
2020-03-29T09:05:29.000Z
|
2022-02-11T20:59:19.000Z
|
#include <Mahi/Util/Templates/SPSCQueue.hpp>
#include <Mahi/Util/System.hpp>
#include <Mahi/Util/Print.hpp>
#include <Mahi/Util/Timing/Clock.hpp>
#include <thread>
#include <string>
#include <iostream>
using namespace mahi::util;
// SPSCQueue is a single-producer-single-consumer, wait free, lock free queue for multithreadeding.
// It's a convenient way to send high throughput messages or data between threads without mutexing
// See: https://github.com/rigtorp/SPSCQueue for more documentation.
SPSCQueue<std::size_t> g_queue1(2048);
const std::size_t iters = 4096*4096*16;
void consumer() {
std::size_t sum = 0;
while (true) {
while (!g_queue1.front());
auto i = *g_queue1.front();
sum += i;
g_queue1.pop();
if (i == iters-1)
break;
}
print("Sum: {}",sum);
}
inline void producer() {
for (std::size_t i = 0; i < iters; ++i)
g_queue1.push(i);
}
int main(int argc, char const *argv[])
{
std::thread thrd(consumer);
Clock clk;
producer();
thrd.join();
print("Time: {} ms",clk.get_elapsed_time().as_milliseconds());
return 0;
}
| 24.782609
| 99
| 0.642982
|
ankitkk
|
9cc7fd56e81b95750c41c34a3509777469e5a947
| 2,399
|
hpp
|
C++
|
dac_contracts/distribution/distribution.hpp
|
eosdac/eosdac_contracts
|
f213b0f07c425912692c38e8b7e07ad99da9ddca
|
[
"MIT"
] | 16
|
2019-06-13T18:07:51.000Z
|
2021-12-09T06:43:21.000Z
|
dac_contracts/distribution/distribution.hpp
|
eosdac/eosdac_contracts
|
f213b0f07c425912692c38e8b7e07ad99da9ddca
|
[
"MIT"
] | 70
|
2019-05-11T15:20:51.000Z
|
2021-08-31T17:35:24.000Z
|
dac_contracts/distribution/distribution.hpp
|
eosdac/eosdac_contracts
|
f213b0f07c425912692c38e8b7e07ad99da9ddca
|
[
"MIT"
] | 11
|
2019-06-13T18:07:56.000Z
|
2021-12-19T19:11:53.000Z
|
#include <eosio/asset.hpp>
#include <eosio/eosio.hpp>
#include <eosio/multi_index.hpp>
#include <eosio/print.hpp>
#include <eosio/symbol.hpp>
using namespace eosio;
using namespace std;
CONTRACT distribution : public contract {
public:
using contract::contract;
distribution(eosio::name receiver, eosio::name code, datastream<const char *> ds) : contract(receiver, code, ds) {}
struct dropdata {
name receiver;
asset amount;
};
enum distri_types : uint8_t { CLAIMABLE = 0, SENDABLE = 1, INVALID = 2 };
ACTION regdistri(name distri_id, name dac_id, name owner, name approver_account, extended_asset total_amount,
uint8_t distri_type, string memo);
ACTION unregdistri(name distri_id);
ACTION approve(name distri_id);
ACTION populate(name distri_id, vector<dropdata> data, bool allow_modify);
ACTION empty(name distri_id, uint8_t batch_size);
ACTION send(name distri_id, uint8_t batch_size);
ACTION claim(name distri_id, name receiver);
[[eosio::on_notify("eosio.token::transfer")]] void receive(name from, name to, asset quantity, string memo);
private:
// table to hold distribution configs/state
TABLE districonf {
name distri_id;
name dac_id;
name owner;
bool approved; // default false
uint8_t distri_type;
name approver_account;
extended_asset total_amount;
asset total_sent; // update by each claim/sendtokens
asset total_received; // updated when tokens are sent to the contract
string memo;
uint64_t primary_key() const { return distri_id.value; }
uint64_t by_dac_id() const { return dac_id.value; }
uint64_t by_owner() const { return owner.value; }
};
typedef eosio::multi_index<"districonfs"_n, districonf,
eosio::indexed_by<"bydacid"_n, eosio::const_mem_fun<districonf, uint64_t, &districonf::by_dac_id>>,
eosio::indexed_by<"byowner"_n, eosio::const_mem_fun<districonf, uint64_t, &districonf::by_owner>>>
districonf_table;
// scoped table by distri_id
TABLE distri {
name receiver;
asset amount;
uint64_t primary_key() const { return receiver.value; }
};
typedef eosio::multi_index<"distris"_n, distri> distri_table;
};
| 36.348485
| 119
| 0.660275
|
eosdac
|
9ccbe1107a139974ba9ae4cebce851e65872c686
| 2,113
|
hpp
|
C++
|
include/gridtools/stencil_composition/backend.hpp
|
jdahm/gridtools
|
5961932cd2ccf336d3d73b4bc967243828e55cc5
|
[
"BSD-3-Clause"
] | null | null | null |
include/gridtools/stencil_composition/backend.hpp
|
jdahm/gridtools
|
5961932cd2ccf336d3d73b4bc967243828e55cc5
|
[
"BSD-3-Clause"
] | null | null | null |
include/gridtools/stencil_composition/backend.hpp
|
jdahm/gridtools
|
5961932cd2ccf336d3d73b4bc967243828e55cc5
|
[
"BSD-3-Clause"
] | null | null | null |
/*
* GridTools
*
* Copyright (c) 2014-2019, ETH Zurich
* All rights reserved.
*
* Please, refer to the LICENSE file in the root directory.
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
#include <functional>
#include <utility>
#include "../common/hymap.hpp"
#include "../common/tuple.hpp"
#include "../common/tuple_util.hpp"
#include "dim.hpp"
#include "make_stage_matrix.hpp"
#include "positional.hpp"
#include "sid/sid_shift_origin.hpp"
namespace gridtools {
namespace backend_impl_ {
template <class Grid, class DataStores>
auto shift_origin(Grid const &grid, DataStores data_stores) {
return tuple_util::transform(
[offsets = grid.origin()](auto &src) { return sid::shift_sid_origin(std::ref(src), offsets); },
std::move(data_stores));
}
template <class Grid>
auto make_positionals(Grid const &grid, std::true_type) {
auto origin = grid.origin();
return tuple_util::make<hymap::keys<positional<dim::i>, positional<dim::j>, positional<dim::k>>::values>(
positional<dim::i>(at_key<dim::i>(origin)),
positional<dim::j>(at_key<dim::j>(origin)),
positional<dim::k>(at_key<dim::k>(origin)));
}
template <class Grid>
tuple<> make_positionals(Grid &&, std::false_type) {
return {};
}
template <class Backend, class NeedPositionals, class Msses>
struct backend_entry_point_f {
template <class Grid, class DataStores>
void operator()(Grid const &grid, DataStores data_stores) const {
gridtools_backend_entry_point(Backend(),
make_stage_matrices<Msses, NeedPositionals, typename Grid::interval_t, DataStores>(),
grid,
hymap::concat(
shift_origin(grid, std::move(data_stores)), make_positionals(grid, NeedPositionals())));
}
};
} // namespace backend_impl_
using backend_impl_::backend_entry_point_f;
} // namespace gridtools
| 35.216667
| 117
| 0.613819
|
jdahm
|
9ccc3c9484b256c07da2e913d882bd6ca55a7302
| 1,153
|
cpp
|
C++
|
src/dmove_eig.cpp
|
klast/magma
|
cfb849621be6f697288e995831ec3c9e84530d9d
|
[
"BSD-3-Clause"
] | 4
|
2020-12-04T13:31:18.000Z
|
2021-12-10T11:41:23.000Z
|
src/dmove_eig.cpp
|
klast/magma
|
cfb849621be6f697288e995831ec3c9e84530d9d
|
[
"BSD-3-Clause"
] | 1
|
2021-03-27T20:00:25.000Z
|
2021-03-28T06:19:59.000Z
|
src/dmove_eig.cpp
|
klast/magma
|
cfb849621be6f697288e995831ec3c9e84530d9d
|
[
"BSD-3-Clause"
] | 2
|
2020-12-04T13:23:36.000Z
|
2021-03-27T00:50:27.000Z
|
/*
-- MAGMA (version 2.5.4) --
Univ. of Tennessee, Knoxville
Univ. of California, Berkeley
Univ. of Colorado, Denver
@date October 2020
@author Raffaele Solca
@author Azzam Haidar
@precisions normal d -> s
*/
#include "magma_internal.h"
extern "C" void
magma_dmove_eig(
magma_range_t range, magma_int_t n, double *w, magma_int_t *il,
magma_int_t *iu, double vl, double vu, magma_int_t *mout)
{
magma_int_t valeig, indeig, i;
valeig = (range == MagmaRangeV);
indeig = (range == MagmaRangeI);
if (indeig) {
*mout = *iu - *il + 1;
if (*il > 1)
for (i = 0; i < *mout; ++i)
w[i] = w[*il - 1 + i];
}
else if (valeig) {
*il=1;
*iu=n;
for (i = 0; i < n; ++i) {
if (w[i] > vu) {
*iu = i;
break;
}
else if (w[i] < vl)
++*il;
else if (*il > 1)
w[i-*il+1]=w[i];
}
*mout = *iu - *il + 1;
}
else {
*il = 1;
*iu = n;
*mout = n;
}
return;
}
| 20.963636
| 67
| 0.433651
|
klast
|
9ccee7753c800ea05ddcfb88715862cf451a0e7d
| 4,913
|
cpp
|
C++
|
thirdparty/ULib/examples/rsign/rsignclient.cpp
|
liftchampion/nativejson-benchmark
|
6d575ffa4359a5c4230f74b07d994602a8016fb5
|
[
"MIT"
] | null | null | null |
thirdparty/ULib/examples/rsign/rsignclient.cpp
|
liftchampion/nativejson-benchmark
|
6d575ffa4359a5c4230f74b07d994602a8016fb5
|
[
"MIT"
] | null | null | null |
thirdparty/ULib/examples/rsign/rsignclient.cpp
|
liftchampion/nativejson-benchmark
|
6d575ffa4359a5c4230f74b07d994602a8016fb5
|
[
"MIT"
] | null | null | null |
// rsignclient.cpp
#include <ulib/file_config.h>
#include <ulib/utility/base64.h>
#include <ulib/utility/services.h>
#include <ulib/ssl/net/sslsocket.h>
#include <ulib/xml/soap/soap_client.h>
#undef PACKAGE
#define PACKAGE "rsignclient"
#undef ARGS
#define ARGS ""
#define U_OPTIONS \
"purpose \"client for interface to SIGN server\"\n" \
"option c config 1 \"path of configuration file\" \"\"\n" \
"option k inkey 1 \"path of private key file - format PEM\" \"\"\n"
#include <ulib/application.h>
template <class T> class UClientRSIGN : public USOAPClient<T> {
public:
// COSTRUTTORE
explicit UClientRSIGN(UFileConfig* cfg) : USOAPClient<T>(cfg) {}
virtual ~UClientRSIGN() {}
// OBJECT FOR METHOD REQUEST
class RSIGN_SIGN : public URPCMethod { // URPCMethod provides an interface for the things that methods most know how to do
public:
UString data, key;
RSIGN_SIGN()
{
U_TRACE_REGISTER_OBJECT(5, RSIGN_SIGN, "")
URPCMethod::method_name = U_STRING_FROM_CONSTANT("SIG2");
}
virtual ~RSIGN_SIGN()
{
U_TRACE_UNREGISTER_OBJECT(5, RSIGN_SIGN)
}
// Transforms the method into something that SOAP servers and clients can send.
// The encoder holds the actual data while the client hands data to be entered in
virtual void encode()
{
U_TRACE(5, "RSIGN_SIGN::encode()")
U_SOAP_ENCB64_ARG(data);
U_SOAP_ENCODE_ARG(key);
}
};
RSIGN_SIGN m_RSIGN_SIGN;
// SERVICES
UString signData(const UString& n, const UString& k) // 1
{
U_TRACE(5, "UClientRSIGN::signData(%.*S,%.*S)", U_STRING_TO_TRACE(n), U_STRING_TO_TRACE(k))
m_RSIGN_SIGN.data = n;
m_RSIGN_SIGN.key = k;
UString result;
if (USOAPClient<T>::processRequest(m_RSIGN_SIGN))
{
result = USOAPClient<T>::getResponse(); // Get the value of the element inside the response
UString _buffer(result.size());
UBase64::decode(result, _buffer);
if (_buffer) U_RETURN_STRING(_buffer);
}
U_RETURN_STRING(result);
}
};
class Application : public UApplication {
public:
Application()
{
U_TRACE(5, "Application::Application()")
client = 0;
}
~Application()
{
U_TRACE(5, "Application::~Application()")
delete client;
}
void run(int argc, char* argv[], char* env[])
{
U_TRACE(5, "Application::run(%d,%p,%p)", argc, argv, env)
UApplication::run(argc, argv, env);
UString::str_allocate(STR_ALLOCATE_SOAP);
// manage arg operation
// manage options
UFileConfig cfg;
UString cfg_str, cfg_key;
if (UApplication::isOptions())
{
cfg_str = opt['c'];
cfg_key = opt['k'];
}
// manage file configuration
if (cfg_str.empty()) cfg_str = U_STRING_FROM_CONSTANT("rsignclient.cfg");
cfg.UFile::setPath(cfg_str);
// -----------------------------------------------------------------------------------------------
// client RSIGN - configuration parameters
// -----------------------------------------------------------------------------------------------
// ENABLE_IPV6 flag to indicate use of ipv6
// SERVER host name or ip address for server
// PORT port number for the server
// CERT_FILE certificate of client
// KEY_FILE private key of client
// PASSWORD password for private key of client
// CA_FILE locations of trusted CA certificates used in the verification
// CA_PATH locations of trusted CA certificates used in the verification
// VERIFY_MODE mode of verification (SSL_VERIFY_NONE=0, SSL_VERIFY_PEER=1,
// SSL_VERIFY_FAIL_IF_NO_PEER_CERT=2, SSL_VERIFY_CLIENT_ONCE=4)
// -----------------------------------------------------------------------------------------------
client = new UClientRSIGN<USSLSocket>(&cfg);
UApplication::exit_value = 1;
if (client->connect())
{
// int ns__RSIGN_SIGN(const char* ca, const char* policy, const char* pkcs10, char** response);
UString result, data(U_CAPACITY),
key = UFile::contentOf(cfg_key);
UServices::readEOF(STDIN_FILENO, data);
result = client->signData(data, key);
if (result.empty() == false)
{
(void) write(1, U_STRING_TO_PARAM(result));
UApplication::exit_value = 0;
}
if (UApplication::exit_value == 1)
{
result = client->getResponse();
if (result) U_WARNING("%v", result.rep);
}
}
}
private:
UClientRSIGN<USSLSocket>* client;
};
U_MAIN
| 26.994505
| 125
| 0.561571
|
liftchampion
|
9cd41651defe5ebc0ac43823c08c3b39643ce730
| 15,131
|
cc
|
C++
|
test/gurka/test_oneways.cc
|
sidilabs/valhalla
|
d2914a4527f2aeb7495dfdbacea60fdc0b92c6a0
|
[
"MIT"
] | null | null | null |
test/gurka/test_oneways.cc
|
sidilabs/valhalla
|
d2914a4527f2aeb7495dfdbacea60fdc0b92c6a0
|
[
"MIT"
] | null | null | null |
test/gurka/test_oneways.cc
|
sidilabs/valhalla
|
d2914a4527f2aeb7495dfdbacea60fdc0b92c6a0
|
[
"MIT"
] | null | null | null |
#include "gurka.h"
#include <boost/geometry.hpp>
#include <boost/geometry/geometries/register/point.hpp>
#include <boost/geometry/multi/geometries/register/multi_polygon.hpp>
#include <gtest/gtest.h>
#include <valhalla/proto/options.pb.h>
#include "baldr/graphconstants.h"
#include "baldr/graphreader.h"
#include "loki/polygon_search.h"
#include "midgard/pointll.h"
#include "mjolnir/graphtilebuilder.h"
#include "sif/costfactory.h"
#include "worker.h"
#if !defined(VALHALLA_SOURCE_DIR)
#define VALHALLA_SOURCE_DIR
#endif
using namespace valhalla;
const std::vector<std::string>& costing = {"auto", "hov", "taxi",
"bus", "truck", "bicycle",
"motor_scooter", "motorcycle", "pedestrian"};
const std::unordered_map<std::string, std::string> build_config{
{"mjolnir.admin", {VALHALLA_SOURCE_DIR "test/data/netherlands_admin.sqlite"}}};
constexpr double gridsize_metres = 100;
// parameterized test class to test all costings
class OnewayTest
: public ::testing::TestWithParam<std::tuple<std::string, std::map<std::string, std::string>>> {
protected:
static gurka::ways ways;
static std::string ascii_map;
static std::map<std::string, midgard::PointLL> layout;
static void SetUpTestSuite() {
ascii_map = R"(
A---B---C---D---E
| |
J---I---H---G---F
)";
ways = {
{"AB", {{"highway", "unclassified"}}}, {"BC", {{"highway", "unclassified"}}},
{"CD", {{"highway", "unclassified"}}}, {"DE", {{"highway", "unclassified"}}},
{"EF", {{"highway", "unclassified"}}}, {"FG", {{"highway", "unclassified"}}},
{"GH", {{"highway", "unclassified"}}}, {"HI", {{"highway", "unclassified"}}},
{"IJ", {{"highway", "unclassified"}}},
};
layout = gurka::detail::map_to_coordinates(ascii_map, gridsize_metres, {5.1079374, 52.0887174});
}
};
gurka::ways OnewayTest::ways = {};
std::string OnewayTest::ascii_map = {};
std::map<std::string, midgard::PointLL> OnewayTest::layout = {};
TEST_P(OnewayTest, TestOneways) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
test_ways.emplace("DG", std::get<1>(GetParam()));
auto map = gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == "pedestrian" && c != param_cost)
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestReverseOneways) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
bool is_psv = false;
auto way_attributes = std::get<1>(GetParam());
std::map<std::string, std::string> updated_attributes;
for (auto const& w : way_attributes) {
if (w.first == "highway" || w.first == "oneway")
updated_attributes.emplace(w.first, w.second);
else {
updated_attributes.emplace(w.first, "-1");
if (w.first == "oneway:psv") // taxi and bus onewayness will be updated.
is_psv = true;
}
}
test_ways.emplace("DG", updated_attributes);
auto map =
gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_reverse_oneway", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DE", "EF", "FG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == param_cost || c == "pedestrian" || (is_psv && (c == "bus" || c == "taxi")))
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
else // still has to go around the block...oneway:<mode>=-1 should have no impact on this costing.
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestOnewaysWithYes) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
bool is_psv = false;
auto way_attributes = std::get<1>(GetParam());
std::map<std::string, std::string> updated_attributes;
for (auto const& w : way_attributes) {
if (w.first == "oneway")
continue; // toss oneway=yes
else {
updated_attributes.emplace(w.first, w.second);
if (w.first == "oneway:psv") // taxi and bus onewayness will be updated.
is_psv = true;
}
}
test_ways.emplace("DG", updated_attributes);
auto map =
gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway_with_yes", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == param_cost || (is_psv && (c == "bus" || c == "taxi")))
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestOnewaysWithOnewayNo) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
bool is_psv = false;
auto way_attributes = std::get<1>(GetParam());
std::map<std::string, std::string> updated_attributes;
for (auto const& w : way_attributes) {
if (w.first == "oneway")
updated_attributes.emplace(w.first, "no");
else {
updated_attributes.emplace(w.first, w.second);
if (w.first == "oneway:psv") // taxi and bus onewayness will be updated.
is_psv = true;
}
}
test_ways.emplace("DG", updated_attributes);
auto map = gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway_no", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == param_cost || (is_psv && (c == "bus" || c == "taxi")))
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestOnewaysWithNo) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
bool is_psv = false;
auto way_attributes = std::get<1>(GetParam());
std::map<std::string, std::string> updated_attributes;
for (auto const& w : way_attributes) {
if (w.first == "highway" || w.first == "oneway")
updated_attributes.emplace(w.first, w.second);
else {
updated_attributes.emplace(w.first, "no");
if (w.first == "oneway:psv") // taxi and bus onewayness will be updated.
is_psv = true;
}
}
test_ways.emplace("DG", updated_attributes);
auto map =
gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway_with_no", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == param_cost || c == "pedestrian" || (is_psv && (c == "bus" || c == "taxi")))
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestSharedLane) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
auto way_attributes = std::get<1>(GetParam());
way_attributes.emplace("cycleway", "shared_lane");
test_ways.emplace("DG", way_attributes);
auto map =
gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway_shared", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == "pedestrian" && c != param_cost)
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestOpposite) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
auto way_attributes = std::get<1>(GetParam());
way_attributes.emplace("cycleway", "opposite");
test_ways.emplace("DG", way_attributes);
auto map =
gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway_opposite", build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
if (param_cost == "bicycle") // opposite flips the onewayness
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DE", "EF", "FG", "GH", "HI", "IJ"});
else
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if ((c == "pedestrian" && c != param_cost) || c == "bicycle")
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
}
}
TEST_P(OnewayTest, TestOppositeWithNo) {
const auto& param_cost = std::get<0>(GetParam());
auto test_ways = ways;
bool is_psv = false;
auto way_attributes = std::get<1>(GetParam());
std::map<std::string, std::string> updated_attributes;
for (auto const& w : way_attributes) {
if (w.first == "highway" || w.first == "oneway")
updated_attributes.emplace(w.first, w.second);
else {
updated_attributes.emplace(w.first, "no");
if (w.first == "oneway:psv") // taxi and bus onewayness will be updated.
is_psv = true;
}
}
updated_attributes.emplace("cycleway", "opposite");
test_ways.emplace("DG", updated_attributes);
auto map = gurka::buildtiles(layout, test_ways, {}, {}, "test/data/gurka_oneway_opposite_no",
build_config);
auto result = gurka::do_action(valhalla::Options::route, map, {"A", "J"}, param_cost);
gurka::assert::raw::expect_path(result, {"AB", "BC", "CD", "DG", "GH", "HI", "IJ"});
// loop over the other modes
for (auto const& c : costing) {
result = gurka::do_action(valhalla::Options::route, map, {"J", "A"}, c);
if (c == "pedestrian" || c == "bicycle" || c == param_cost ||
(is_psv && (c == "bus" || c == "taxi")))
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "DG", "CD", "BC", "AB"});
else
gurka::assert::raw::expect_path(result, {"IJ", "HI", "GH", "FG", "EF", "DE", "CD", "BC", "AB"});
}
}
INSTANTIATE_TEST_SUITE_P(
OnewayProfilesTest,
OnewayTest,
::testing::Values(std::make_tuple("taxi",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:psv", "yes"}}),
std::make_tuple("taxi",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:taxi", "yes"}}),
std::make_tuple("bus",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:psv", "yes"}}),
std::make_tuple("bus",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:bus", "yes"}}),
std::make_tuple("bicycle",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:bicycle", "yes"}}),
std::make_tuple("motor_scooter",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:mofa", "yes"}}),
std::make_tuple("motor_scooter",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:moped", "yes"}}),
std::make_tuple("motorcycle",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:motorcycle",
"yes"}}),
std::make_tuple("pedestrian",
std::map<std::string, std::string>{{"highway", "unclassified"},
{"oneway", "yes"},
{"oneway:foot", "yes"}})));
| 43.731214
| 102
| 0.526667
|
sidilabs
|
9cd45c257fc7f0a43fee25df1556895064fd3ae0
| 12,141
|
cpp
|
C++
|
Foobar2000_SDK/foobar2000/SDK/metadb_handle_list.cpp
|
pfqwsqqq/lyrics-extend-source-for-lyrics3
|
0337bae961952cfbedeac377d60743c5c6ec16b8
|
[
"Zlib"
] | null | null | null |
Foobar2000_SDK/foobar2000/SDK/metadb_handle_list.cpp
|
pfqwsqqq/lyrics-extend-source-for-lyrics3
|
0337bae961952cfbedeac377d60743c5c6ec16b8
|
[
"Zlib"
] | null | null | null |
Foobar2000_SDK/foobar2000/SDK/metadb_handle_list.cpp
|
pfqwsqqq/lyrics-extend-source-for-lyrics3
|
0337bae961952cfbedeac377d60743c5c6ec16b8
|
[
"Zlib"
] | 1
|
2019-04-20T06:32:58.000Z
|
2019-04-20T06:32:58.000Z
|
#include "foobar2000.h"
#include <shlwapi.h>
namespace {
wchar_t * makeSortString(const char * in) {
wchar_t * out = new wchar_t[pfc::stringcvt::estimate_utf8_to_wide(in) + 1];
out[0] = ' ';//StrCmpLogicalW bug workaround.
pfc::stringcvt::convert_utf8_to_wide_unchecked(out + 1, in);
return out;
}
struct custom_sort_data {
wchar_t * text;
t_size index;
};
}
template<int direction>
static int custom_sort_compare(const custom_sort_data & elem1, const custom_sort_data & elem2 ) {
int ret = direction * StrCmpLogicalW(elem1.text,elem2.text);
if (ret == 0) ret = pfc::sgn_t((t_ssize)elem1.index - (t_ssize)elem2.index);
return ret;
}
template<int direction>
static int _cdecl _custom_sort_compare(const void * v1, const void * v2) {
return custom_sort_compare<direction>(*reinterpret_cast<const custom_sort_data*>(v1),*reinterpret_cast<const custom_sort_data*>(v2));
}
void metadb_handle_list_helper::sort_by_format(metadb_handle_list_ref p_list,const char * spec,titleformat_hook * p_hook)
{
service_ptr_t<titleformat_object> script;
if (static_api_ptr_t<titleformat_compiler>()->compile(script,spec))
sort_by_format(p_list,script,p_hook);
}
void metadb_handle_list_helper::sort_by_format_get_order(metadb_handle_list_cref p_list,t_size* order,const char * spec,titleformat_hook * p_hook)
{
service_ptr_t<titleformat_object> script;
if (static_api_ptr_t<titleformat_compiler>()->compile(script,spec))
sort_by_format_get_order(p_list,order,script,p_hook);
}
void metadb_handle_list_helper::sort_by_format(metadb_handle_list_ref p_list,const service_ptr_t<titleformat_object> & p_script,titleformat_hook * p_hook, int direction)
{
const t_size count = p_list.get_count();
pfc::array_t<t_size> order; order.set_size(count);
sort_by_format_get_order(p_list,order.get_ptr(),p_script,p_hook,direction);
p_list.reorder(order.get_ptr());
}
namespace {
class tfhook_sort : public titleformat_hook {
public:
tfhook_sort() {
m_API->seed((unsigned)__rdtsc());
}
bool process_field(titleformat_text_out * p_out,const char * p_name,t_size p_name_length,bool & p_found_flag) {
return false;
}
bool process_function(titleformat_text_out * p_out,const char * p_name,t_size p_name_length,titleformat_hook_function_params * p_params,bool & p_found_flag) {
if (stricmp_utf8_ex(p_name, p_name_length, "rand", ~0) == 0) {
t_size param_count = p_params->get_param_count();
t_uint32 val;
if (param_count == 1) {
t_uint32 mod = (t_uint32)p_params->get_param_uint(0);
if (mod > 0) {
val = m_API->genrand(mod);
} else {
val = 0;
}
} else {
val = m_API->genrand(0xFFFFFFFF);
}
p_out->write_int(titleformat_inputtypes::unknown, val);
p_found_flag = true;
return true;
} else {
return false;
}
}
private:
static_api_ptr_t<genrand_service> m_API;
};
class tfthread : public pfc::thread {
public:
tfthread(pfc::counter * walk, metadb_handle_list_cref items,custom_sort_data * out,titleformat_object::ptr script,titleformat_hook * hook) : m_walk(walk), m_items(items), m_out(out), m_script(script), m_hook(hook) {}
~tfthread() {waitTillDone();}
void threadProc() {
TRACK_CALL_TEXT("metadb_handle sort helper thread");
tfhook_sort myHook;
titleformat_hook_impl_splitter hookSplitter(&myHook, m_hook);
titleformat_hook * const hookPtr = m_hook ? pfc::implicit_cast<titleformat_hook*>(&hookSplitter) : &myHook;
pfc::string8_fastalloc temp; temp.prealloc(512);
const t_size total = m_items.get_size();
for(;;) {
const t_size index = (*m_walk)++;
if (index >= total) break;
m_out[index].index = index;
m_items[index]->format_title_nonlocking(hookPtr,temp,m_script,0);
m_out[index].text = makeSortString(temp);
}
}
private:
pfc::counter * const m_walk;
metadb_handle_list_cref m_items;
custom_sort_data * const m_out;
titleformat_object::ptr const m_script;
titleformat_hook * const m_hook;
};
}
void metadb_handle_list_helper::sort_by_format_get_order(metadb_handle_list_cref p_list,t_size* order,const service_ptr_t<titleformat_object> & p_script,titleformat_hook * p_hook,int p_direction)
{
// pfc::hires_timer timer; timer.start();
const t_size count = p_list.get_count();
pfc::array_t<custom_sort_data> data; data.set_size(count);
{
in_metadb_sync sync;
pfc::counter counter(0);
pfc::array_t<pfc::rcptr_t<tfthread> > threads; threads.set_size(pfc::getOptimalWorkerThreadCountEx(p_list.get_count() / 128));
PFC_ASSERT( threads.get_size() > 0 );
for(t_size walk = 0; walk < threads.get_size(); ++walk) {
threads[walk].new_t(&counter,p_list,data.get_ptr(),p_script,p_hook);
}
for(t_size walk = 1; walk < threads.get_size(); ++walk) threads[walk]->start();
threads[0]->threadProc();
for(t_size walk = 1; walk < threads.get_size(); ++walk) threads[walk]->waitTillDone();
}
// console::formatter() << "metadb_handle sort: prepared in " << pfc::format_time_ex(timer.query(),6);
pfc::sort_t(data, p_direction > 0 ? custom_sort_compare<1> : custom_sort_compare<-1>,count);
//qsort(data.get_ptr(),count,sizeof(custom_sort_data),p_direction > 0 ? _custom_sort_compare<1> : _custom_sort_compare<-1>);
// console::formatter() << "metadb_handle sort: sorted in " << pfc::format_time_ex(timer.query(),6);
for(t_size n=0;n<count;n++)
{
order[n]=data[n].index;
delete[] data[n].text;
}
// console::formatter() << "metadb_handle sort: finished in " << pfc::format_time_ex(timer.query(),6);
}
void metadb_handle_list_helper::sort_by_relative_path(metadb_handle_list_ref p_list)
{
const t_size count = p_list.get_count();
pfc::array_t<t_size> order; order.set_size(count);
sort_by_relative_path_get_order(p_list,order.get_ptr());
p_list.reorder(order.get_ptr());
}
void metadb_handle_list_helper::sort_by_relative_path_get_order(metadb_handle_list_cref p_list,t_size* order)
{
const t_size count = p_list.get_count();
t_size n;
pfc::array_t<custom_sort_data> data;
data.set_size(count);
static_api_ptr_t<library_manager> api;
pfc::string8_fastalloc temp;
temp.prealloc(512);
for(n=0;n<count;n++)
{
metadb_handle_ptr item;
p_list.get_item_ex(item,n);
if (!api->get_relative_path(item,temp)) temp = "";
data[n].index = n;
data[n].text = makeSortString(temp);
//data[n].subsong = item->get_subsong_index();
}
pfc::sort_t(data,custom_sort_compare<1>,count);
//qsort(data.get_ptr(),count,sizeof(custom_sort_data),(int (__cdecl *)(const void *elem1, const void *elem2 ))custom_sort_compare);
for(n=0;n<count;n++)
{
order[n]=data[n].index;
delete[] data[n].text;
}
}
void metadb_handle_list_helper::remove_duplicates(metadb_handle_list_ref p_list)
{
t_size count = p_list.get_count();
if (count>0)
{
bit_array_bittable mask(count);
pfc::array_t<t_size> order; order.set_size(count);
order_helper::g_fill(order);
p_list.sort_get_permutation_t(pfc::compare_t<metadb_handle_ptr,metadb_handle_ptr>,order.get_ptr());
t_size n;
bool found = false;
for(n=0;n<count-1;n++)
{
if (p_list.get_item(order[n])==p_list.get_item(order[n+1]))
{
found = true;
mask.set(order[n+1],true);
}
}
if (found) p_list.remove_mask(mask);
}
}
void metadb_handle_list_helper::sort_by_pointer_remove_duplicates(metadb_handle_list_ref p_list)
{
t_size count = p_list.get_count();
if (count>0)
{
sort_by_pointer(p_list);
bool b_found = false;
t_size n;
for(n=0;n<count-1;n++)
{
if (p_list.get_item(n)==p_list.get_item(n+1))
{
b_found = true;
break;
}
}
if (b_found)
{
bit_array_bittable mask(count);
t_size n;
for(n=0;n<count-1;n++)
{
if (p_list.get_item(n)==p_list.get_item(n+1))
mask.set(n+1,true);
}
p_list.remove_mask(mask);
}
}
}
void metadb_handle_list_helper::sort_by_path_quick(metadb_handle_list_ref p_list)
{
p_list.sort_t(metadb::path_compare_metadb_handle);
}
void metadb_handle_list_helper::sort_by_pointer(metadb_handle_list_ref p_list)
{
//it seems MSVC71 /GL does something highly retarded here
//p_list.sort_t(pfc::compare_t<metadb_handle_ptr,metadb_handle_ptr>);
p_list.sort();
}
t_size metadb_handle_list_helper::bsearch_by_pointer(metadb_handle_list_cref p_list,const metadb_handle_ptr & val)
{
t_size blah;
if (p_list.bsearch_t(pfc::compare_t<metadb_handle_ptr,metadb_handle_ptr>,val,blah)) return blah;
else return ~0;
}
void metadb_handle_list_helper::sorted_by_pointer_extract_difference(metadb_handle_list const & p_list_1,metadb_handle_list const & p_list_2,metadb_handle_list & p_list_1_specific,metadb_handle_list & p_list_2_specific)
{
t_size found_1, found_2;
const t_size count_1 = p_list_1.get_count(), count_2 = p_list_2.get_count();
t_size ptr_1, ptr_2;
found_1 = found_2 = 0;
ptr_1 = ptr_2 = 0;
while(ptr_1 < count_1 || ptr_2 < count_2)
{
while(ptr_1 < count_1 && (ptr_2 == count_2 || p_list_1[ptr_1] < p_list_2[ptr_2]))
{
found_1++;
t_size ptr_1_new = ptr_1 + 1;
while(ptr_1_new < count_1 && p_list_1[ptr_1_new] == p_list_1[ptr_1]) ptr_1_new++;
ptr_1 = ptr_1_new;
}
while(ptr_2 < count_2 && (ptr_1 == count_1 || p_list_2[ptr_2] < p_list_1[ptr_1]))
{
found_2++;
t_size ptr_2_new = ptr_2 + 1;
while(ptr_2_new < count_2 && p_list_2[ptr_2_new] == p_list_2[ptr_2]) ptr_2_new++;
ptr_2 = ptr_2_new;
}
while(ptr_1 < count_1 && ptr_2 < count_2 && p_list_1[ptr_1] == p_list_2[ptr_2]) {ptr_1++; ptr_2++;}
}
p_list_1_specific.set_count(found_1);
p_list_2_specific.set_count(found_2);
if (found_1 > 0 || found_2 > 0)
{
found_1 = found_2 = 0;
ptr_1 = ptr_2 = 0;
while(ptr_1 < count_1 || ptr_2 < count_2)
{
while(ptr_1 < count_1 && (ptr_2 == count_2 || p_list_1[ptr_1] < p_list_2[ptr_2]))
{
p_list_1_specific[found_1++] = p_list_1[ptr_1];
t_size ptr_1_new = ptr_1 + 1;
while(ptr_1_new < count_1 && p_list_1[ptr_1_new] == p_list_1[ptr_1]) ptr_1_new++;
ptr_1 = ptr_1_new;
}
while(ptr_2 < count_2 && (ptr_1 == count_1 || p_list_2[ptr_2] < p_list_1[ptr_1]))
{
p_list_2_specific[found_2++] = p_list_2[ptr_2];
t_size ptr_2_new = ptr_2 + 1;
while(ptr_2_new < count_2 && p_list_2[ptr_2_new] == p_list_2[ptr_2]) ptr_2_new++;
ptr_2 = ptr_2_new;
}
while(ptr_1 < count_1 && ptr_2 < count_2 && p_list_1[ptr_1] == p_list_2[ptr_2]) {ptr_1++; ptr_2++;}
}
}
}
double metadb_handle_list_helper::calc_total_duration(metadb_handle_list_cref p_list)
{
double ret = 0;
t_size n, m = p_list.get_count();
for(n=0;n<m;n++)
{
double temp = p_list.get_item(n)->get_length();
if (temp > 0) ret += temp;
}
return ret;
}
void metadb_handle_list_helper::sort_by_path(metadb_handle_list_ref p_list)
{
sort_by_format(p_list,"%path_sort%",NULL);
}
t_filesize metadb_handle_list_helper::calc_total_size(metadb_handle_list_cref p_list, bool skipUnknown) {
metadb_handle_list list(p_list);
list.sort_t(metadb::path_compare_metadb_handle);
t_filesize ret = 0;
t_size n, m = list.get_count();
for(n=0;n<m;n++) {
if (n==0 || metadb::path_compare(list[n-1]->get_path(),list[n]->get_path())) {
t_filesize t = list[n]->get_filesize();
if (t == filesize_invalid) {
if (!skipUnknown) return filesize_invalid;
} else {
ret += t;
}
}
}
return ret;
}
t_filesize metadb_handle_list_helper::calc_total_size_ex(metadb_handle_list_cref p_list, bool & foundUnknown) {
foundUnknown = false;
metadb_handle_list list(p_list);
list.sort_t(metadb::path_compare_metadb_handle);
t_filesize ret = 0;
t_size n, m = list.get_count();
for(n=0;n<m;n++) {
if (n==0 || metadb::path_compare(list[n-1]->get_path(),list[n]->get_path())) {
t_filesize t = list[n]->get_filesize();
if (t == filesize_invalid) {
foundUnknown = true;
} else {
ret += t;
}
}
}
return ret;
}
bool metadb_handle_list_helper::extract_single_path(metadb_handle_list_cref list, const char * &pathOut) {
const t_size total = list.get_count();
if (total == 0) return false;
const char * path = list[0]->get_path();
for(t_size walk = 1; walk < total; ++walk) {
if (metadb::path_compare(path, list[walk]->get_path()) != 0) return false;
}
pathOut = path;
return true;
}
| 30.581864
| 219
| 0.715015
|
pfqwsqqq
|
9cde04d1464313946847fffe47b366d4e9465aeb
| 1,352
|
cpp
|
C++
|
Challenges/codcad_contagem_de_algarismos.cpp
|
oJordany/CodCad
|
d3c76d8631583428f5e32caf79a421f2487dbd4c
|
[
"MIT"
] | null | null | null |
Challenges/codcad_contagem_de_algarismos.cpp
|
oJordany/CodCad
|
d3c76d8631583428f5e32caf79a421f2487dbd4c
|
[
"MIT"
] | 8
|
2021-12-23T13:55:40.000Z
|
2022-01-03T18:55:52.000Z
|
Challenges/codcad_contagem_de_algarismos.cpp
|
oJordany/CodCad
|
d3c76d8631583428f5e32caf79a421f2487dbd4c
|
[
"MIT"
] | null | null | null |
#include <iostream>
using namespace std;
int main(){
int n, a0 = 0, a1 = 0, a2 = 0, a3 = 0, a4 = 0, a5 = 0, a6 = 0, a7 = 0, a8 = 0, a9 = 0;
string nums;
cin >> n;
for (int c = 0; c < n; c++){
cin >> nums;
for (int i = 0; i < nums.size(); i++){
if (nums[i] == '0'){
a0++;
}
if (nums[i] == '1'){
a1++;
}
if (nums[i] == '2'){
a2++;
}
if (nums[i] == '3'){
a3++;
}
if (nums[i] == '4'){
a4++;
}
if (nums[i] == '5'){
a5++;
}
if (nums[i] == '6'){
a6++;
}
if (nums[i] == '7'){
a7++;
}
if (nums[i] == '8'){
a8++;
}
if (nums[i] == '9'){
a9++;
}
}
}
cout << "0 - " << a0 << endl;
cout << "1 - " << a1 << endl;
cout << "2 - " << a2 << endl;
cout << "3 - " << a3 << endl;
cout << "4 - " << a4 << endl;
cout << "5 - " << a5 << endl;
cout << "6 - " << a6 << endl;
cout << "7 - " << a7 << endl;
cout << "8 - " << a8 << endl;
cout << "9 - " << a9 << endl;
return 0;
}
| 22.915254
| 90
| 0.251479
|
oJordany
|
9ce4490f66e6ada7c6f8ad1deb5478e3f9bcae9a
| 292,272
|
cpp
|
C++
|
GCG_Source.build/module.pyperclip.clipboards.cpp
|
Pckool/GCG
|
cee786d04ea30f3995e910bca82635f442b2a6a8
|
[
"MIT"
] | null | null | null |
GCG_Source.build/module.pyperclip.clipboards.cpp
|
Pckool/GCG
|
cee786d04ea30f3995e910bca82635f442b2a6a8
|
[
"MIT"
] | null | null | null |
GCG_Source.build/module.pyperclip.clipboards.cpp
|
Pckool/GCG
|
cee786d04ea30f3995e910bca82635f442b2a6a8
|
[
"MIT"
] | null | null | null |
/* Generated code for Python source for module 'pyperclip.clipboards'
* created by Nuitka version 0.5.28.2
*
* This code is in part copyright 2017 Kay Hayen.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "nuitka/prelude.h"
#include "__helpers.h"
/* The _module_pyperclip$clipboards is a Python object pointer of module type. */
/* Note: For full compatibility with CPython, every module variable access
* needs to go through it except for cases where the module cannot possibly
* have changed in the mean time.
*/
PyObject *module_pyperclip$clipboards;
PyDictObject *moduledict_pyperclip$clipboards;
/* The module constants used, if any. */
static PyObject *const_str_plain_cb;
extern PyObject *const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple;
static PyObject *const_str_digest_c74b8fc24b688b8525cf2e0b3a7db16d;
extern PyObject *const_str_plain_metaclass;
extern PyObject *const_str_plain___spec__;
static PyObject *const_list_71826f1b3786fb88c225418f225b3823_list;
static PyObject *const_str_plain_wait_for_text;
static PyObject *const_str_digest_363b20897abb8fe206a2ed773d13d28a;
extern PyObject *const_dict_empty;
static PyObject *const_str_digest_344ef046ed627942028fc8b792076a41;
static PyObject *const_list_str_plain_pbpaste_str_plain_r_list;
extern PyObject *const_str_plain___file__;
static PyObject *const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple;
extern PyObject *const_str_plain_qdbus;
extern PyObject *const_str_plain_args;
extern PyObject *const_tuple_str_plain_self_str_plain_args_str_plain_kwargs_tuple;
extern PyObject *const_str_plain_encode;
extern PyObject *const_str_plain_gtk;
static PyObject *const_tuple_str_plain_ClipboardUnavailable_tuple;
extern PyObject *const_str_plain_init_xsel_clipboard;
static PyObject *const_str_digest_9c1b8d1bf096eeae592150bfe0b7f351;
static PyObject *const_str_digest_4426d352e097e773052a840f474bc09a;
static PyObject *const_str_plain_paste_osx;
extern PyObject *const_int_neg_1;
static PyObject *const_list_a197c19226e81914eb0e409d9a9b699d_list;
extern PyObject *const_str_plain_init_osx_clipboard;
extern PyObject *const_str_plain_input;
static PyObject *const_str_plain_Clipboard;
static PyObject *const_str_digest_57a50efac3dc6f8b8afc68b347b3c8cd;
static PyObject *const_tuple_str_plain_PyperclipException_tuple;
static PyObject *const_str_plain_paste_qt;
static PyObject *const_str_digest_12824c42ae734a5ec21969db08809d5c;
static PyObject *const_tuple_str_plain_text_str_plain_cb_str_plain_app_tuple;
static PyObject *const_tuple_str_plain_copy_xclip_str_plain_paste_xclip_tuple;
extern PyObject *const_str_plain_stdout;
extern PyObject *const_str_plain_PyperclipException;
extern PyObject *const_str_plain_PIPE;
extern PyObject *const_str_plain___doc__;
extern PyObject *const_str_plain_Popen;
static PyObject *const_str_plain_pbcopy;
static PyObject *const_str_digest_7f6d117bc092141e51ea443a0e0999c2;
extern PyObject *const_str_plain_setText;
extern PyObject *const_str_plain___package__;
static PyObject *const_tuple_str_plain_QApplication_tuple;
static PyObject *const_str_plain_ClipboardUnavailable;
static PyObject *const_str_digest_77292a4a8d17a0319dc328f25380c431;
extern PyObject *const_str_plain___qualname__;
extern PyObject *const_str_plain___bool__;
extern PyObject *const_str_plain_w;
extern PyObject *const_str_plain_p;
static PyObject *const_str_plain_EXCEPT_MSG;
extern PyObject *const_str_plain_clipboard;
extern PyObject *const_tuple_str_plain_self_tuple;
extern PyObject *const_str_plain_unicode;
static PyObject *const_list_80c22030d7e9874daf8196134c6cac83_list;
extern PyObject *const_str_plain_subprocess;
static PyObject *const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple;
extern PyObject *const_str_plain_xsel;
static PyObject *const_str_plain_copy_xsel;
static PyObject *const_str_plain_setClipboardContents;
extern PyObject *const_tuple_str_newline_tuple;
extern PyObject *const_tuple_empty;
static PyObject *const_tuple_list_80c22030d7e9874daf8196134c6cac83_list_tuple;
extern PyObject *const_str_plain_stderr;
extern PyObject *const_str_plain___loader__;
extern PyObject *const_str_plain_store;
extern PyObject *const_str_plain_r;
static PyObject *const_list_e4d6a0388a09ce944591175f0308d4e0_list;
extern PyObject *const_str_plain_endswith;
static PyObject *const_str_plain_clipboardContents;
static PyObject *const_str_digest_5bfd7f32b3b59128ef50a98dbb13a245;
static PyObject *const_tuple_str_plain_text_str_plain_p_tuple;
extern PyObject *const_str_plain_exceptions;
static PyObject *const_str_plain_copy_gtk;
static PyObject *const_str_digest_e75ca76f27e0e640a58096dff4d2ac2a;
static PyObject *const_str_digest_d577dede9743e2b3fad57acdda45ba59;
static PyObject *const_tuple_str_plain_copy_xsel_str_plain_paste_xsel_tuple;
static PyObject *const_str_digest_75c1113d1333e3f18890bd794bf85661;
static PyObject *const_tuple_list_67e309ba5d5eed8090523ac1cf863d7d_list_tuple;
extern PyObject *const_str_plain_ModuleSpec;
static PyObject *const_tuple_str_plain_copy_osx_str_plain_paste_osx_tuple;
extern PyObject *const_str_plain_decode;
static PyObject *const_tuple_str_plain_text_str_plain_gtk_tuple;
extern PyObject *const_str_digest_c075052d723d6707083e869a0e3659bb;
static PyObject *const_str_plain_getClipboardContents;
static PyObject *const_str_digest_cfd481547e4233f4d35d18b7c9fe25ca;
extern PyObject *const_int_0;
static PyObject *const_dict_c453dda1d3901e4cb85d5781f8962504;
static PyObject *const_tuple_list_71826f1b3786fb88c225418f225b3823_list_tuple;
static PyObject *const_str_plain_copy_klipper;
static PyObject *const_str_plain_copy_osx;
extern PyObject *const_str_plain_init_qt_clipboard;
static PyObject *const_tuple_list_str_plain_pbcopy_str_plain_w_list_tuple;
static PyObject *const_tuple_str_plain_clipboardContents_str_plain_gtk_tuple;
extern PyObject *const_str_plain_text;
static PyObject *const_str_plain_set_text;
extern PyObject *const_str_plain_init_klipper_clipboard;
extern PyObject *const_str_plain_init_gtk_clipboard;
static PyObject *const_str_plain_paste_xclip;
static PyObject *const_str_plain_close_fds;
static PyObject *const_tuple_str_plain_gtk_str_plain_copy_gtk_str_plain_paste_gtk_tuple;
static PyObject *const_list_67e309ba5d5eed8090523ac1cf863d7d_list;
static PyObject *const_tuple_str_plain_cb_str_plain_app_tuple;
extern PyObject *const_str_plain_xclip;
extern PyObject *const_str_plain_init_no_clipboard;
extern PyObject *const_str_plain_c;
static PyObject *const_str_digest_fe278fbce1ae480c42f145639e1ea634;
extern PyObject *const_str_plain_pyperclip;
extern PyObject *const_str_plain_communicate;
extern PyObject *const_str_plain_app;
extern PyObject *const_str_plain___cached__;
static PyObject *const_list_str_plain_pbcopy_str_plain_w_list;
extern PyObject *const_str_plain___class__;
static PyObject *const_str_plain_paste_xsel;
extern PyObject *const_str_plain_PY2;
extern PyObject *const_tuple_type_object_tuple;
extern PyObject *const_str_plain___module__;
extern PyObject *const_str_plain_sys;
static PyObject *const_str_plain_copy_xclip;
static PyObject *const_str_plain_paste_klipper;
extern PyObject *const_str_plain_text_type;
static PyObject *const_str_plain_copy_qt;
static PyObject *const_str_digest_78382f502c325686bf515744a066db9f;
extern PyObject *const_slice_none_int_neg_1_none;
extern PyObject *const_int_pos_1;
static PyObject *const_tuple_list_a197c19226e81914eb0e409d9a9b699d_list_tuple;
extern PyObject *const_str_plain___nonzero__;
static PyObject *const_str_digest_0d36178cf1fdd7da1acd434235941e8a;
static PyObject *const_str_digest_b8883e772664a69f81a6c1eee0e6292f;
extern PyObject *const_str_plain_init_xclip_clipboard;
extern PyObject *const_str_newline;
static PyObject *const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple;
extern PyObject *const_str_plain___prepare__;
extern PyObject *const_str_plain_self;
static PyObject *const_str_digest_88e1244ea918f637f982de49331de205;
static PyObject *const_str_digest_488addb9f0a7f06aba6f2490db82d71c;
extern PyObject *const_str_plain_stdin;
extern PyObject *const_str_plain_version_info;
extern PyObject *const_str_plain___call__;
extern PyObject *const_str_plain_QApplication;
static PyObject *const_str_digest_01d040ac9dfb1f7d0f957fcd5293298f;
extern PyObject *const_str_digest_91d3fabe5e3af50ef0546b25193cf397;
extern PyObject *const_str_plain_kwargs;
static PyObject *const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple;
extern PyObject *const_int_pos_2;
static PyObject *const_tuple_list_str_plain_pbpaste_str_plain_r_list_tuple;
static PyObject *const_tuple_list_e4d6a0388a09ce944591175f0308d4e0_list_tuple;
static PyObject *const_str_plain_pbpaste;
static PyObject *const_str_plain_paste_gtk;
extern PyObject *const_str_empty;
static PyObject *const_tuple_str_plain_copy_klipper_str_plain_paste_klipper_tuple;
static PyObject *const_str_digest_aefe37d186409357e48b054613e2a70f;
static PyObject *const_str_digest_f20837e53c97e663ae559a2f47d1375d;
static PyObject *const_str_digest_abf798afbed237310b8352ae4dd25846;
static PyObject *const_str_digest_d3a192d9a90f12283eb154da5edd57d5;
static PyObject *const_str_digest_b75401c8f73575104762484b09641fec;
static PyObject *module_filename_obj;
static bool constants_created = false;
static void createModuleConstants( void )
{
const_str_plain_cb = UNSTREAM_STRING( &constant_bin[ 54227 ], 2, 1 );
const_str_digest_c74b8fc24b688b8525cf2e0b3a7db16d = UNSTREAM_STRING( &constant_bin[ 72581 ], 2, 0 );
const_list_71826f1b3786fb88c225418f225b3823_list = PyList_New( 4 );
PyList_SET_ITEM( const_list_71826f1b3786fb88c225418f225b3823_list, 0, const_str_plain_qdbus ); Py_INCREF( const_str_plain_qdbus );
const_str_digest_57a50efac3dc6f8b8afc68b347b3c8cd = UNSTREAM_STRING( &constant_bin[ 1768292 ], 15, 0 );
PyList_SET_ITEM( const_list_71826f1b3786fb88c225418f225b3823_list, 1, const_str_digest_57a50efac3dc6f8b8afc68b347b3c8cd ); Py_INCREF( const_str_digest_57a50efac3dc6f8b8afc68b347b3c8cd );
const_str_digest_5bfd7f32b3b59128ef50a98dbb13a245 = UNSTREAM_STRING( &constant_bin[ 1768307 ], 8, 0 );
PyList_SET_ITEM( const_list_71826f1b3786fb88c225418f225b3823_list, 2, const_str_digest_5bfd7f32b3b59128ef50a98dbb13a245 ); Py_INCREF( const_str_digest_5bfd7f32b3b59128ef50a98dbb13a245 );
const_str_plain_getClipboardContents = UNSTREAM_STRING( &constant_bin[ 1768315 ], 20, 1 );
PyList_SET_ITEM( const_list_71826f1b3786fb88c225418f225b3823_list, 3, const_str_plain_getClipboardContents ); Py_INCREF( const_str_plain_getClipboardContents );
const_str_plain_wait_for_text = UNSTREAM_STRING( &constant_bin[ 1768335 ], 13, 1 );
const_str_digest_363b20897abb8fe206a2ed773d13d28a = UNSTREAM_STRING( &constant_bin[ 1768348 ], 36, 0 );
const_str_digest_344ef046ed627942028fc8b792076a41 = UNSTREAM_STRING( &constant_bin[ 1768384 ], 47, 0 );
const_list_str_plain_pbpaste_str_plain_r_list = PyList_New( 2 );
const_str_plain_pbpaste = UNSTREAM_STRING( &constant_bin[ 1767921 ], 7, 1 );
PyList_SET_ITEM( const_list_str_plain_pbpaste_str_plain_r_list, 0, const_str_plain_pbpaste ); Py_INCREF( const_str_plain_pbpaste );
PyList_SET_ITEM( const_list_str_plain_pbpaste_str_plain_r_list, 1, const_str_plain_r ); Py_INCREF( const_str_plain_r );
const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple = PyTuple_New( 3 );
PyTuple_SET_ITEM( const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple, 0, const_str_plain_p ); Py_INCREF( const_str_plain_p );
PyTuple_SET_ITEM( const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple, 1, const_str_plain_stdout ); Py_INCREF( const_str_plain_stdout );
PyTuple_SET_ITEM( const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple, 2, const_str_plain_stderr ); Py_INCREF( const_str_plain_stderr );
const_tuple_str_plain_ClipboardUnavailable_tuple = PyTuple_New( 1 );
const_str_plain_ClipboardUnavailable = UNSTREAM_STRING( &constant_bin[ 1768411 ], 20, 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_ClipboardUnavailable_tuple, 0, const_str_plain_ClipboardUnavailable ); Py_INCREF( const_str_plain_ClipboardUnavailable );
const_str_digest_9c1b8d1bf096eeae592150bfe0b7f351 = UNSTREAM_STRING( &constant_bin[ 1768431 ], 39, 0 );
const_str_digest_4426d352e097e773052a840f474bc09a = UNSTREAM_STRING( &constant_bin[ 1768470 ], 29, 0 );
const_str_plain_paste_osx = UNSTREAM_STRING( &constant_bin[ 1768499 ], 9, 1 );
const_list_a197c19226e81914eb0e409d9a9b699d_list = PyList_New( 3 );
PyList_SET_ITEM( const_list_a197c19226e81914eb0e409d9a9b699d_list, 0, const_str_plain_xsel ); Py_INCREF( const_str_plain_xsel );
const_str_digest_78382f502c325686bf515744a066db9f = UNSTREAM_STRING( &constant_bin[ 11847 ], 2, 0 );
PyList_SET_ITEM( const_list_a197c19226e81914eb0e409d9a9b699d_list, 1, const_str_digest_78382f502c325686bf515744a066db9f ); Py_INCREF( const_str_digest_78382f502c325686bf515744a066db9f );
const_str_digest_75c1113d1333e3f18890bd794bf85661 = UNSTREAM_STRING( &constant_bin[ 34301 ], 2, 0 );
PyList_SET_ITEM( const_list_a197c19226e81914eb0e409d9a9b699d_list, 2, const_str_digest_75c1113d1333e3f18890bd794bf85661 ); Py_INCREF( const_str_digest_75c1113d1333e3f18890bd794bf85661 );
const_str_plain_Clipboard = UNSTREAM_STRING( &constant_bin[ 1768318 ], 9, 1 );
const_tuple_str_plain_PyperclipException_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_PyperclipException_tuple, 0, const_str_plain_PyperclipException ); Py_INCREF( const_str_plain_PyperclipException );
const_str_plain_paste_qt = UNSTREAM_STRING( &constant_bin[ 1768508 ], 8, 1 );
const_str_digest_12824c42ae734a5ec21969db08809d5c = UNSTREAM_STRING( &constant_bin[ 1768516 ], 37, 0 );
const_tuple_str_plain_text_str_plain_cb_str_plain_app_tuple = PyTuple_New( 3 );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_cb_str_plain_app_tuple, 0, const_str_plain_text ); Py_INCREF( const_str_plain_text );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_cb_str_plain_app_tuple, 1, const_str_plain_cb ); Py_INCREF( const_str_plain_cb );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_cb_str_plain_app_tuple, 2, const_str_plain_app ); Py_INCREF( const_str_plain_app );
const_tuple_str_plain_copy_xclip_str_plain_paste_xclip_tuple = PyTuple_New( 2 );
const_str_plain_copy_xclip = UNSTREAM_STRING( &constant_bin[ 1768553 ], 10, 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_xclip_str_plain_paste_xclip_tuple, 0, const_str_plain_copy_xclip ); Py_INCREF( const_str_plain_copy_xclip );
const_str_plain_paste_xclip = UNSTREAM_STRING( &constant_bin[ 1768563 ], 11, 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_xclip_str_plain_paste_xclip_tuple, 1, const_str_plain_paste_xclip ); Py_INCREF( const_str_plain_paste_xclip );
const_str_plain_pbcopy = UNSTREAM_STRING( &constant_bin[ 1767910 ], 6, 1 );
const_str_digest_7f6d117bc092141e51ea443a0e0999c2 = UNSTREAM_STRING( &constant_bin[ 1768574 ], 38, 0 );
const_tuple_str_plain_QApplication_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_QApplication_tuple, 0, const_str_plain_QApplication ); Py_INCREF( const_str_plain_QApplication );
const_str_digest_77292a4a8d17a0319dc328f25380c431 = UNSTREAM_STRING( &constant_bin[ 1768612 ], 56, 0 );
const_str_plain_EXCEPT_MSG = UNSTREAM_STRING( &constant_bin[ 1768668 ], 10, 1 );
const_list_80c22030d7e9874daf8196134c6cac83_list = PyList_New( 3 );
PyList_SET_ITEM( const_list_80c22030d7e9874daf8196134c6cac83_list, 0, const_str_plain_xclip ); Py_INCREF( const_str_plain_xclip );
const_str_digest_f20837e53c97e663ae559a2f47d1375d = UNSTREAM_STRING( &constant_bin[ 1768678 ], 10, 0 );
PyList_SET_ITEM( const_list_80c22030d7e9874daf8196134c6cac83_list, 1, const_str_digest_f20837e53c97e663ae559a2f47d1375d ); Py_INCREF( const_str_digest_f20837e53c97e663ae559a2f47d1375d );
PyList_SET_ITEM( const_list_80c22030d7e9874daf8196134c6cac83_list, 2, const_str_plain_c ); Py_INCREF( const_str_plain_c );
const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple = PyTuple_New( 4 );
PyTuple_SET_ITEM( const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple, 0, const_str_plain_p ); Py_INCREF( const_str_plain_p );
PyTuple_SET_ITEM( const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple, 1, const_str_plain_stdout ); Py_INCREF( const_str_plain_stdout );
PyTuple_SET_ITEM( const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple, 2, const_str_plain_stderr ); Py_INCREF( const_str_plain_stderr );
const_str_plain_clipboardContents = UNSTREAM_STRING( &constant_bin[ 1768688 ], 17, 1 );
PyTuple_SET_ITEM( const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple, 3, const_str_plain_clipboardContents ); Py_INCREF( const_str_plain_clipboardContents );
const_str_plain_copy_xsel = UNSTREAM_STRING( &constant_bin[ 1768603 ], 9, 1 );
const_str_plain_setClipboardContents = UNSTREAM_STRING( &constant_bin[ 1768705 ], 20, 1 );
const_tuple_list_80c22030d7e9874daf8196134c6cac83_list_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_list_80c22030d7e9874daf8196134c6cac83_list_tuple, 0, const_list_80c22030d7e9874daf8196134c6cac83_list ); Py_INCREF( const_list_80c22030d7e9874daf8196134c6cac83_list );
const_list_e4d6a0388a09ce944591175f0308d4e0_list = PyList_New( 4 );
PyList_SET_ITEM( const_list_e4d6a0388a09ce944591175f0308d4e0_list, 0, const_str_plain_xclip ); Py_INCREF( const_str_plain_xclip );
PyList_SET_ITEM( const_list_e4d6a0388a09ce944591175f0308d4e0_list, 1, const_str_digest_f20837e53c97e663ae559a2f47d1375d ); Py_INCREF( const_str_digest_f20837e53c97e663ae559a2f47d1375d );
PyList_SET_ITEM( const_list_e4d6a0388a09ce944591175f0308d4e0_list, 2, const_str_plain_c ); Py_INCREF( const_str_plain_c );
PyList_SET_ITEM( const_list_e4d6a0388a09ce944591175f0308d4e0_list, 3, const_str_digest_c74b8fc24b688b8525cf2e0b3a7db16d ); Py_INCREF( const_str_digest_c74b8fc24b688b8525cf2e0b3a7db16d );
const_tuple_str_plain_text_str_plain_p_tuple = PyTuple_New( 2 );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_p_tuple, 0, const_str_plain_text ); Py_INCREF( const_str_plain_text );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_p_tuple, 1, const_str_plain_p ); Py_INCREF( const_str_plain_p );
const_str_plain_copy_gtk = UNSTREAM_STRING( &constant_bin[ 1768376 ], 8, 1 );
const_str_digest_e75ca76f27e0e640a58096dff4d2ac2a = UNSTREAM_STRING( &constant_bin[ 1768725 ], 41, 0 );
const_str_digest_d577dede9743e2b3fad57acdda45ba59 = UNSTREAM_STRING( &constant_bin[ 1768766 ], 56, 0 );
const_tuple_str_plain_copy_xsel_str_plain_paste_xsel_tuple = PyTuple_New( 2 );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_xsel_str_plain_paste_xsel_tuple, 0, const_str_plain_copy_xsel ); Py_INCREF( const_str_plain_copy_xsel );
const_str_plain_paste_xsel = UNSTREAM_STRING( &constant_bin[ 1768460 ], 10, 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_xsel_str_plain_paste_xsel_tuple, 1, const_str_plain_paste_xsel ); Py_INCREF( const_str_plain_paste_xsel );
const_tuple_list_67e309ba5d5eed8090523ac1cf863d7d_list_tuple = PyTuple_New( 1 );
const_list_67e309ba5d5eed8090523ac1cf863d7d_list = PyList_New( 3 );
PyList_SET_ITEM( const_list_67e309ba5d5eed8090523ac1cf863d7d_list, 0, const_str_plain_xsel ); Py_INCREF( const_str_plain_xsel );
PyList_SET_ITEM( const_list_67e309ba5d5eed8090523ac1cf863d7d_list, 1, const_str_digest_78382f502c325686bf515744a066db9f ); Py_INCREF( const_str_digest_78382f502c325686bf515744a066db9f );
PyList_SET_ITEM( const_list_67e309ba5d5eed8090523ac1cf863d7d_list, 2, const_str_digest_c74b8fc24b688b8525cf2e0b3a7db16d ); Py_INCREF( const_str_digest_c74b8fc24b688b8525cf2e0b3a7db16d );
PyTuple_SET_ITEM( const_tuple_list_67e309ba5d5eed8090523ac1cf863d7d_list_tuple, 0, const_list_67e309ba5d5eed8090523ac1cf863d7d_list ); Py_INCREF( const_list_67e309ba5d5eed8090523ac1cf863d7d_list );
const_tuple_str_plain_copy_osx_str_plain_paste_osx_tuple = PyTuple_New( 2 );
const_str_plain_copy_osx = UNSTREAM_STRING( &constant_bin[ 1768822 ], 8, 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_osx_str_plain_paste_osx_tuple, 0, const_str_plain_copy_osx ); Py_INCREF( const_str_plain_copy_osx );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_osx_str_plain_paste_osx_tuple, 1, const_str_plain_paste_osx ); Py_INCREF( const_str_plain_paste_osx );
const_tuple_str_plain_text_str_plain_gtk_tuple = PyTuple_New( 2 );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_gtk_tuple, 0, const_str_plain_text ); Py_INCREF( const_str_plain_text );
PyTuple_SET_ITEM( const_tuple_str_plain_text_str_plain_gtk_tuple, 1, const_str_plain_gtk ); Py_INCREF( const_str_plain_gtk );
const_str_digest_cfd481547e4233f4d35d18b7c9fe25ca = UNSTREAM_STRING( &constant_bin[ 1768830 ], 23, 0 );
const_dict_c453dda1d3901e4cb85d5781f8962504 = _PyDict_NewPresized( 1 );
PyDict_SetItem( const_dict_c453dda1d3901e4cb85d5781f8962504, const_str_plain_input, Py_None );
assert( PyDict_Size( const_dict_c453dda1d3901e4cb85d5781f8962504 ) == 1 );
const_tuple_list_71826f1b3786fb88c225418f225b3823_list_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_list_71826f1b3786fb88c225418f225b3823_list_tuple, 0, const_list_71826f1b3786fb88c225418f225b3823_list ); Py_INCREF( const_list_71826f1b3786fb88c225418f225b3823_list );
const_str_plain_copy_klipper = UNSTREAM_STRING( &constant_bin[ 1768853 ], 12, 1 );
const_tuple_list_str_plain_pbcopy_str_plain_w_list_tuple = PyTuple_New( 1 );
const_list_str_plain_pbcopy_str_plain_w_list = PyList_New( 2 );
PyList_SET_ITEM( const_list_str_plain_pbcopy_str_plain_w_list, 0, const_str_plain_pbcopy ); Py_INCREF( const_str_plain_pbcopy );
PyList_SET_ITEM( const_list_str_plain_pbcopy_str_plain_w_list, 1, const_str_plain_w ); Py_INCREF( const_str_plain_w );
PyTuple_SET_ITEM( const_tuple_list_str_plain_pbcopy_str_plain_w_list_tuple, 0, const_list_str_plain_pbcopy_str_plain_w_list ); Py_INCREF( const_list_str_plain_pbcopy_str_plain_w_list );
const_tuple_str_plain_clipboardContents_str_plain_gtk_tuple = PyTuple_New( 2 );
PyTuple_SET_ITEM( const_tuple_str_plain_clipboardContents_str_plain_gtk_tuple, 0, const_str_plain_clipboardContents ); Py_INCREF( const_str_plain_clipboardContents );
PyTuple_SET_ITEM( const_tuple_str_plain_clipboardContents_str_plain_gtk_tuple, 1, const_str_plain_gtk ); Py_INCREF( const_str_plain_gtk );
const_str_plain_set_text = UNSTREAM_STRING( &constant_bin[ 1768865 ], 8, 1 );
const_str_plain_close_fds = UNSTREAM_STRING( &constant_bin[ 1768873 ], 9, 1 );
const_tuple_str_plain_gtk_str_plain_copy_gtk_str_plain_paste_gtk_tuple = PyTuple_New( 3 );
PyTuple_SET_ITEM( const_tuple_str_plain_gtk_str_plain_copy_gtk_str_plain_paste_gtk_tuple, 0, const_str_plain_gtk ); Py_INCREF( const_str_plain_gtk );
PyTuple_SET_ITEM( const_tuple_str_plain_gtk_str_plain_copy_gtk_str_plain_paste_gtk_tuple, 1, const_str_plain_copy_gtk ); Py_INCREF( const_str_plain_copy_gtk );
const_str_plain_paste_gtk = UNSTREAM_STRING( &constant_bin[ 1768544 ], 9, 1 );
PyTuple_SET_ITEM( const_tuple_str_plain_gtk_str_plain_copy_gtk_str_plain_paste_gtk_tuple, 2, const_str_plain_paste_gtk ); Py_INCREF( const_str_plain_paste_gtk );
const_tuple_str_plain_cb_str_plain_app_tuple = PyTuple_New( 2 );
PyTuple_SET_ITEM( const_tuple_str_plain_cb_str_plain_app_tuple, 0, const_str_plain_cb ); Py_INCREF( const_str_plain_cb );
PyTuple_SET_ITEM( const_tuple_str_plain_cb_str_plain_app_tuple, 1, const_str_plain_app ); Py_INCREF( const_str_plain_app );
const_str_digest_fe278fbce1ae480c42f145639e1ea634 = UNSTREAM_STRING( &constant_bin[ 1768882 ], 37, 0 );
const_str_plain_paste_klipper = UNSTREAM_STRING( &constant_bin[ 1768919 ], 13, 1 );
const_str_plain_copy_qt = UNSTREAM_STRING( &constant_bin[ 1768932 ], 7, 1 );
const_tuple_list_a197c19226e81914eb0e409d9a9b699d_list_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_list_a197c19226e81914eb0e409d9a9b699d_list_tuple, 0, const_list_a197c19226e81914eb0e409d9a9b699d_list ); Py_INCREF( const_list_a197c19226e81914eb0e409d9a9b699d_list );
const_str_digest_0d36178cf1fdd7da1acd434235941e8a = UNSTREAM_STRING( &constant_bin[ 1768939 ], 36, 0 );
const_str_digest_b8883e772664a69f81a6c1eee0e6292f = UNSTREAM_STRING( &constant_bin[ 1768975 ], 143, 0 );
const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple = PyTuple_New( 4 );
PyTuple_SET_ITEM( const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple, 0, const_str_plain_QApplication ); Py_INCREF( const_str_plain_QApplication );
PyTuple_SET_ITEM( const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple, 1, const_str_plain_app ); Py_INCREF( const_str_plain_app );
PyTuple_SET_ITEM( const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple, 2, const_str_plain_copy_qt ); Py_INCREF( const_str_plain_copy_qt );
PyTuple_SET_ITEM( const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple, 3, const_str_plain_paste_qt ); Py_INCREF( const_str_plain_paste_qt );
const_str_digest_88e1244ea918f637f982de49331de205 = UNSTREAM_STRING( &constant_bin[ 1769118 ], 34, 0 );
const_str_digest_488addb9f0a7f06aba6f2490db82d71c = UNSTREAM_STRING( &constant_bin[ 1769152 ], 40, 0 );
const_str_digest_01d040ac9dfb1f7d0f957fcd5293298f = UNSTREAM_STRING( &constant_bin[ 1769192 ], 59, 0 );
const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple = PyTuple_New( 6 );
PyTuple_SET_ITEM( const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 0, const_str_plain___class__ ); Py_INCREF( const_str_plain___class__ );
PyTuple_SET_ITEM( const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 1, const_str_plain___qualname__ ); Py_INCREF( const_str_plain___qualname__ );
PyTuple_SET_ITEM( const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 2, const_str_plain___module__ ); Py_INCREF( const_str_plain___module__ );
PyTuple_SET_ITEM( const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 3, const_str_plain___call__ ); Py_INCREF( const_str_plain___call__ );
PyTuple_SET_ITEM( const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 4, const_str_plain___nonzero__ ); Py_INCREF( const_str_plain___nonzero__ );
PyTuple_SET_ITEM( const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 5, const_str_plain___bool__ ); Py_INCREF( const_str_plain___bool__ );
const_tuple_list_str_plain_pbpaste_str_plain_r_list_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_list_str_plain_pbpaste_str_plain_r_list_tuple, 0, const_list_str_plain_pbpaste_str_plain_r_list ); Py_INCREF( const_list_str_plain_pbpaste_str_plain_r_list );
const_tuple_list_e4d6a0388a09ce944591175f0308d4e0_list_tuple = PyTuple_New( 1 );
PyTuple_SET_ITEM( const_tuple_list_e4d6a0388a09ce944591175f0308d4e0_list_tuple, 0, const_list_e4d6a0388a09ce944591175f0308d4e0_list ); Py_INCREF( const_list_e4d6a0388a09ce944591175f0308d4e0_list );
const_tuple_str_plain_copy_klipper_str_plain_paste_klipper_tuple = PyTuple_New( 2 );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_klipper_str_plain_paste_klipper_tuple, 0, const_str_plain_copy_klipper ); Py_INCREF( const_str_plain_copy_klipper );
PyTuple_SET_ITEM( const_tuple_str_plain_copy_klipper_str_plain_paste_klipper_tuple, 1, const_str_plain_paste_klipper ); Py_INCREF( const_str_plain_paste_klipper );
const_str_digest_aefe37d186409357e48b054613e2a70f = UNSTREAM_STRING( &constant_bin[ 1769251 ], 35, 0 );
const_str_digest_abf798afbed237310b8352ae4dd25846 = UNSTREAM_STRING( &constant_bin[ 1768478 ], 20, 0 );
const_str_digest_d3a192d9a90f12283eb154da5edd57d5 = UNSTREAM_STRING( &constant_bin[ 1769286 ], 44, 0 );
const_str_digest_b75401c8f73575104762484b09641fec = UNSTREAM_STRING( &constant_bin[ 1769330 ], 45, 0 );
constants_created = true;
}
#ifndef __NUITKA_NO_ASSERT__
void checkModuleConstants_pyperclip$clipboards( void )
{
// The module may not have been used at all.
if (constants_created == false) return;
}
#endif
// The module code objects.
static PyCodeObject *codeobj_46b2ba739d21d8e36683e28bbbe03322;
static PyCodeObject *codeobj_6ab20e863ca616e71bb7580d671fbf83;
static PyCodeObject *codeobj_72f17b2905fbc9b53a6c4b832c293385;
static PyCodeObject *codeobj_994acfe311cd5303f7a3d90127e45d73;
static PyCodeObject *codeobj_1b3001ad8a78106b42b4b432170e09c4;
static PyCodeObject *codeobj_6c43a1687d3fc7e03237a18bb4a7ff7d;
static PyCodeObject *codeobj_bb325fb2ba607198bce74bc146ecfdfa;
static PyCodeObject *codeobj_0c00caeab83633b5a6b5c185156303f2;
static PyCodeObject *codeobj_d32c80b8cc4f52e8ea4f7cf8e00a5a72;
static PyCodeObject *codeobj_87896ad4334adfc69f0daabfac3e30c6;
static PyCodeObject *codeobj_b0f3bfc3d3d61adca3747b3845cc6ff6;
static PyCodeObject *codeobj_7512eea690737b69fcf042e9389861f9;
static PyCodeObject *codeobj_b13a7a5eb19cb6d46f4de7194120c1c9;
static PyCodeObject *codeobj_9176fa465259af4c58ea8214415ad323;
static PyCodeObject *codeobj_b27a0a0307e87f3792f3ffffd65055d7;
static PyCodeObject *codeobj_e886f435cf3ab0f2a1d23a7b972501c4;
static PyCodeObject *codeobj_8982018ca2c7d40aa223cd827eb6be8b;
static PyCodeObject *codeobj_200f844cab6cbcad05505017ccc475ca;
static PyCodeObject *codeobj_113d5874740330562529e560a6ae6b38;
static PyCodeObject *codeobj_99270ef4c1c45db5d9ad06ee758619b6;
static PyCodeObject *codeobj_fe9ce96a2fa59097f4e8994392986166;
static PyCodeObject *codeobj_082a9101cf76bcbc1c84e8a20e574a7c;
static PyCodeObject *codeobj_f950ff59b50650874131d45114feb4ed;
static PyCodeObject *codeobj_ea0d5a0280e03dec96cb094dc6e0c388;
static void createModuleCodeObjects(void)
{
module_filename_obj = MAKE_RELATIVE_PATH( const_str_digest_cfd481547e4233f4d35d18b7c9fe25ca );
codeobj_46b2ba739d21d8e36683e28bbbe03322 = MAKE_CODEOBJ( module_filename_obj, const_str_digest_4426d352e097e773052a840f474bc09a, 1, const_tuple_empty, 0, 0, CO_NOFREE );
codeobj_6ab20e863ca616e71bb7580d671fbf83 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_ClipboardUnavailable, 123, const_tuple_c539b0fd4893754a4d313c619c321aa4_tuple, 0, 0, CO_OPTIMIZED | CO_NOFREE );
codeobj_72f17b2905fbc9b53a6c4b832c293385 = MAKE_CODEOBJ( module_filename_obj, const_str_plain___bool__, 131, const_tuple_str_plain_self_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_994acfe311cd5303f7a3d90127e45d73 = MAKE_CODEOBJ( module_filename_obj, const_str_plain___call__, 124, const_tuple_str_plain_self_str_plain_args_str_plain_kwargs_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_VARARGS | CO_VARKEYWORDS | CO_NOFREE );
codeobj_1b3001ad8a78106b42b4b432170e09c4 = MAKE_CODEOBJ( module_filename_obj, const_str_plain___nonzero__, 128, const_tuple_str_plain_self_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_6c43a1687d3fc7e03237a18bb4a7ff7d = MAKE_CODEOBJ( module_filename_obj, const_str_plain_copy_gtk, 30, const_tuple_str_plain_text_str_plain_gtk_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS );
codeobj_bb325fb2ba607198bce74bc146ecfdfa = MAKE_CODEOBJ( module_filename_obj, const_str_plain_copy_klipper, 95, const_tuple_str_plain_text_str_plain_p_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_0c00caeab83633b5a6b5c185156303f2 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_copy_osx, 13, const_tuple_str_plain_text_str_plain_p_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_d32c80b8cc4f52e8ea4f7cf8e00a5a72 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_copy_qt, 53, const_tuple_str_plain_text_str_plain_cb_str_plain_app_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS );
codeobj_87896ad4334adfc69f0daabfac3e30c6 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_copy_xclip, 65, const_tuple_str_plain_text_str_plain_p_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_b0f3bfc3d3d61adca3747b3845cc6ff6 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_copy_xsel, 80, const_tuple_str_plain_text_str_plain_p_tuple, 1, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_7512eea690737b69fcf042e9389861f9 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_gtk_clipboard, 27, const_tuple_str_plain_gtk_str_plain_copy_gtk_str_plain_paste_gtk_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_b13a7a5eb19cb6d46f4de7194120c1c9 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_klipper_clipboard, 94, const_tuple_str_plain_copy_klipper_str_plain_paste_klipper_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_9176fa465259af4c58ea8214415ad323 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_no_clipboard, 122, const_tuple_str_plain_ClipboardUnavailable_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_b27a0a0307e87f3792f3ffffd65055d7 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_osx_clipboard, 12, const_tuple_str_plain_copy_osx_str_plain_paste_osx_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_e886f435cf3ab0f2a1d23a7b972501c4 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_qt_clipboard, 47, const_tuple_94f5801727ab58a7d419ef1a672c6a73_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_8982018ca2c7d40aa223cd827eb6be8b = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_xclip_clipboard, 64, const_tuple_str_plain_copy_xclip_str_plain_paste_xclip_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_200f844cab6cbcad05505017ccc475ca = MAKE_CODEOBJ( module_filename_obj, const_str_plain_init_xsel_clipboard, 79, const_tuple_str_plain_copy_xsel_str_plain_paste_xsel_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_113d5874740330562529e560a6ae6b38 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_paste_gtk, 36, const_tuple_str_plain_clipboardContents_str_plain_gtk_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS );
codeobj_99270ef4c1c45db5d9ad06ee758619b6 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_paste_klipper, 102, const_tuple_d6651be8fe64dd14e68ee317bda2aea6_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_fe9ce96a2fa59097f4e8994392986166 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_paste_osx, 18, const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_082a9101cf76bcbc1c84e8a20e574a7c = MAKE_CODEOBJ( module_filename_obj, const_str_plain_paste_qt, 57, const_tuple_str_plain_cb_str_plain_app_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS );
codeobj_f950ff59b50650874131d45114feb4ed = MAKE_CODEOBJ( module_filename_obj, const_str_plain_paste_xclip, 70, const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
codeobj_ea0d5a0280e03dec96cb094dc6e0c388 = MAKE_CODEOBJ( module_filename_obj, const_str_plain_paste_xsel, 85, const_tuple_str_plain_p_str_plain_stdout_str_plain_stderr_tuple, 0, 0, CO_OPTIMIZED | CO_NEWLOCALS | CO_NOFREE );
}
// The module function declarations.
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk( struct Nuitka_CellObject *closure_gtk );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk( struct Nuitka_CellObject *closure_gtk );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt( struct Nuitka_CellObject *closure_app );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt( struct Nuitka_CellObject *closure_app );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__( );
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__( );
// The module function definitions.
static PyObject *impl_pyperclip$clipboards$$$function_1_init_osx_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_copy_osx = NULL;
PyObject *var_paste_osx = NULL;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_return_value;
PyObject *tmp_tuple_element_1;
tmp_return_value = NULL;
// Actual function code.
tmp_assign_source_1 = MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx( );
assert( var_copy_osx == NULL );
var_copy_osx = tmp_assign_source_1;
tmp_assign_source_2 = MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx( );
assert( var_paste_osx == NULL );
var_paste_osx = tmp_assign_source_2;
// Tried code:
tmp_return_value = PyTuple_New( 2 );
tmp_tuple_element_1 = var_copy_osx;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = var_paste_osx;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_1 );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_1_init_osx_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)var_copy_osx );
Py_DECREF( var_copy_osx );
var_copy_osx = NULL;
Py_XDECREF( var_paste_osx );
var_paste_osx = NULL;
goto function_return_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_1_init_osx_clipboard );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_text = python_pars[ 0 ];
PyObject *var_p = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_name_1;
PyObject *tmp_called_name_2;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_key_3;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_dict_value_3;
PyObject *tmp_kw_name_1;
PyObject *tmp_kw_name_2;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_source_name_3;
NUITKA_MAY_BE_UNUSED PyObject *tmp_unused;
static struct Nuitka_FrameObject *cache_frame_0c00caeab83633b5a6b5c185156303f2 = NULL;
struct Nuitka_FrameObject *frame_0c00caeab83633b5a6b5c185156303f2;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_0c00caeab83633b5a6b5c185156303f2, codeobj_0c00caeab83633b5a6b5c185156303f2, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_0c00caeab83633b5a6b5c185156303f2 = cache_frame_0c00caeab83633b5a6b5c185156303f2;
// Push the new frame as the currently active one.
pushFrameStack( frame_0c00caeab83633b5a6b5c185156303f2 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_0c00caeab83633b5a6b5c185156303f2 ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 14;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 14;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_str_plain_pbcopy_str_plain_w_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdin;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 15;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 15;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_0c00caeab83633b5a6b5c185156303f2->m_frame.f_lineno = 14;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 14;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
tmp_source_name_3 = var_p;
CHECK_OBJECT( tmp_source_name_3 );
tmp_called_name_2 = LOOKUP_ATTRIBUTE( tmp_source_name_3, const_str_plain_communicate );
if ( tmp_called_name_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 16;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_kw_name_2 = _PyDict_NewPresized( 1 );
tmp_dict_key_3 = const_str_plain_input;
tmp_called_instance_1 = par_text;
if ( tmp_called_instance_1 == NULL )
{
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "text" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 16;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
frame_0c00caeab83633b5a6b5c185156303f2->m_frame.f_lineno = 16;
tmp_dict_value_3 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_1, const_str_plain_encode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_dict_value_3 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
exception_lineno = 16;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_2, tmp_dict_key_3, tmp_dict_value_3 );
Py_DECREF( tmp_dict_value_3 );
assert( !(tmp_res != 0) );
frame_0c00caeab83633b5a6b5c185156303f2->m_frame.f_lineno = 16;
tmp_unused = CALL_FUNCTION_WITH_KEYARGS( tmp_called_name_2, tmp_kw_name_2 );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 16;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
#if 0
RESTORE_FRAME_EXCEPTION( frame_0c00caeab83633b5a6b5c185156303f2 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_0c00caeab83633b5a6b5c185156303f2 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_0c00caeab83633b5a6b5c185156303f2, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_0c00caeab83633b5a6b5c185156303f2->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_0c00caeab83633b5a6b5c185156303f2, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_0c00caeab83633b5a6b5c185156303f2,
type_description_1,
par_text,
var_p
);
// Release cached frame.
if ( frame_0c00caeab83633b5a6b5c185156303f2 == cache_frame_0c00caeab83633b5a6b5c185156303f2 )
{
Py_DECREF( frame_0c00caeab83633b5a6b5c185156303f2 );
}
cache_frame_0c00caeab83633b5a6b5c185156303f2 = NULL;
assertFrameObject( frame_0c00caeab83633b5a6b5c185156303f2 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_return_value = Py_None;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_p = NULL;
PyObject *var_stdout = NULL;
PyObject *var_stderr = NULL;
PyObject *tmp_tuple_unpack_1__element_1 = NULL;
PyObject *tmp_tuple_unpack_1__element_2 = NULL;
PyObject *tmp_tuple_unpack_1__source_iter = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *exception_keeper_type_2;
PyObject *exception_keeper_value_2;
PyTracebackObject *exception_keeper_tb_2;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_2;
PyObject *exception_keeper_type_3;
PyObject *exception_keeper_value_3;
PyTracebackObject *exception_keeper_tb_3;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_3;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_assign_source_5;
PyObject *tmp_assign_source_6;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_called_name_1;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_iter_arg_1;
PyObject *tmp_iterator_attempt;
PyObject *tmp_iterator_name_1;
PyObject *tmp_kw_name_1;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_unpack_1;
PyObject *tmp_unpack_2;
static struct Nuitka_FrameObject *cache_frame_fe9ce96a2fa59097f4e8994392986166 = NULL;
struct Nuitka_FrameObject *frame_fe9ce96a2fa59097f4e8994392986166;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_fe9ce96a2fa59097f4e8994392986166, codeobj_fe9ce96a2fa59097f4e8994392986166, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_fe9ce96a2fa59097f4e8994392986166 = cache_frame_fe9ce96a2fa59097f4e8994392986166;
// Push the new frame as the currently active one.
pushFrameStack( frame_fe9ce96a2fa59097f4e8994392986166 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_fe9ce96a2fa59097f4e8994392986166 ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 19;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 19;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_str_plain_pbpaste_str_plain_r_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdout;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 20;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 20;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_fe9ce96a2fa59097f4e8994392986166->m_frame.f_lineno = 19;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 19;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
// Tried code:
tmp_called_instance_1 = var_p;
CHECK_OBJECT( tmp_called_instance_1 );
frame_fe9ce96a2fa59097f4e8994392986166->m_frame.f_lineno = 21;
tmp_iter_arg_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_communicate );
if ( tmp_iter_arg_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 21;
type_description_1 = "ooo";
goto try_except_handler_2;
}
tmp_assign_source_2 = MAKE_ITERATOR( tmp_iter_arg_1 );
Py_DECREF( tmp_iter_arg_1 );
if ( tmp_assign_source_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 21;
type_description_1 = "ooo";
goto try_except_handler_2;
}
assert( tmp_tuple_unpack_1__source_iter == NULL );
tmp_tuple_unpack_1__source_iter = tmp_assign_source_2;
// Tried code:
tmp_unpack_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_1 );
tmp_assign_source_3 = UNPACK_NEXT( tmp_unpack_1, 0, 2 );
if ( tmp_assign_source_3 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "ooo";
exception_lineno = 21;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_1 == NULL );
tmp_tuple_unpack_1__element_1 = tmp_assign_source_3;
tmp_unpack_2 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_2 );
tmp_assign_source_4 = UNPACK_NEXT( tmp_unpack_2, 1, 2 );
if ( tmp_assign_source_4 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "ooo";
exception_lineno = 21;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_2 == NULL );
tmp_tuple_unpack_1__element_2 = tmp_assign_source_4;
tmp_iterator_name_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_iterator_name_1 );
// Check if iterator has left-over elements.
CHECK_OBJECT( tmp_iterator_name_1 ); assert( HAS_ITERNEXT( tmp_iterator_name_1 ) );
tmp_iterator_attempt = (*Py_TYPE( tmp_iterator_name_1 )->tp_iternext)( tmp_iterator_name_1 );
if (likely( tmp_iterator_attempt == NULL ))
{
PyObject *error = GET_ERROR_OCCURRED();
if ( error != NULL )
{
if ( EXCEPTION_MATCH_BOOL_SINGLE( error, PyExc_StopIteration ))
{
CLEAR_ERROR_OCCURRED();
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
exception_lineno = 21;
goto try_except_handler_3;
}
}
}
else
{
Py_DECREF( tmp_iterator_attempt );
// TODO: Could avoid PyErr_Format.
#if PYTHON_VERSION < 300
PyErr_Format( PyExc_ValueError, "too many values to unpack" );
#else
PyErr_Format( PyExc_ValueError, "too many values to unpack (expected 2)" );
#endif
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
exception_lineno = 21;
goto try_except_handler_3;
}
goto try_end_1;
// Exception handler code:
try_except_handler_3:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto try_except_handler_2;
// End of try:
try_end_1:;
goto try_end_2;
// Exception handler code:
try_except_handler_2:;
exception_keeper_type_2 = exception_type;
exception_keeper_value_2 = exception_value;
exception_keeper_tb_2 = exception_tb;
exception_keeper_lineno_2 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
// Re-raise.
exception_type = exception_keeper_type_2;
exception_value = exception_keeper_value_2;
exception_tb = exception_keeper_tb_2;
exception_lineno = exception_keeper_lineno_2;
goto frame_exception_exit_1;
// End of try:
try_end_2:;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
tmp_assign_source_5 = tmp_tuple_unpack_1__element_1;
CHECK_OBJECT( tmp_assign_source_5 );
assert( var_stdout == NULL );
Py_INCREF( tmp_assign_source_5 );
var_stdout = tmp_assign_source_5;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
tmp_assign_source_6 = tmp_tuple_unpack_1__element_2;
CHECK_OBJECT( tmp_assign_source_6 );
assert( var_stderr == NULL );
Py_INCREF( tmp_assign_source_6 );
var_stderr = tmp_assign_source_6;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
tmp_called_instance_2 = var_stdout;
if ( tmp_called_instance_2 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "stdout" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 22;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
frame_fe9ce96a2fa59097f4e8994392986166->m_frame.f_lineno = 22;
tmp_return_value = CALL_METHOD_WITH_ARGS1( tmp_called_instance_2, const_str_plain_decode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_return_value == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 22;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
goto frame_return_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_fe9ce96a2fa59097f4e8994392986166 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_fe9ce96a2fa59097f4e8994392986166 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_fe9ce96a2fa59097f4e8994392986166 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_fe9ce96a2fa59097f4e8994392986166, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_fe9ce96a2fa59097f4e8994392986166->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_fe9ce96a2fa59097f4e8994392986166, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_fe9ce96a2fa59097f4e8994392986166,
type_description_1,
var_p,
var_stdout,
var_stderr
);
// Release cached frame.
if ( frame_fe9ce96a2fa59097f4e8994392986166 == cache_frame_fe9ce96a2fa59097f4e8994392986166 )
{
Py_DECREF( frame_fe9ce96a2fa59097f4e8994392986166 );
}
cache_frame_fe9ce96a2fa59097f4e8994392986166 = NULL;
assertFrameObject( frame_fe9ce96a2fa59097f4e8994392986166 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_3 = exception_type;
exception_keeper_value_3 = exception_value;
exception_keeper_tb_3 = exception_tb;
exception_keeper_lineno_3 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
// Re-raise.
exception_type = exception_keeper_type_3;
exception_value = exception_keeper_value_3;
exception_tb = exception_keeper_tb_3;
exception_lineno = exception_keeper_lineno_3;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_2_init_gtk_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
struct Nuitka_CellObject *var_gtk = PyCell_EMPTY();
PyObject *var_copy_gtk = NULL;
PyObject *var_paste_gtk = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_fromlist_name_1;
PyObject *tmp_globals_name_1;
PyObject *tmp_level_name_1;
PyObject *tmp_locals_name_1;
PyObject *tmp_name_name_1;
PyObject *tmp_return_value;
PyObject *tmp_tuple_element_1;
static struct Nuitka_FrameObject *cache_frame_7512eea690737b69fcf042e9389861f9 = NULL;
struct Nuitka_FrameObject *frame_7512eea690737b69fcf042e9389861f9;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_7512eea690737b69fcf042e9389861f9, codeobj_7512eea690737b69fcf042e9389861f9, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_7512eea690737b69fcf042e9389861f9 = cache_frame_7512eea690737b69fcf042e9389861f9;
// Push the new frame as the currently active one.
pushFrameStack( frame_7512eea690737b69fcf042e9389861f9 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_7512eea690737b69fcf042e9389861f9 ) == 2 ); // Frame stack
// Framed code:
tmp_name_name_1 = const_str_plain_gtk;
tmp_globals_name_1 = (PyObject *)moduledict_pyperclip$clipboards;
tmp_locals_name_1 = Py_None;
tmp_fromlist_name_1 = Py_None;
tmp_level_name_1 = const_int_0;
frame_7512eea690737b69fcf042e9389861f9->m_frame.f_lineno = 28;
tmp_assign_source_1 = IMPORT_MODULE5( tmp_name_name_1, tmp_globals_name_1, tmp_locals_name_1, tmp_fromlist_name_1, tmp_level_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 28;
type_description_1 = "coo";
goto frame_exception_exit_1;
}
{
PyObject *old = PyCell_GET( var_gtk );
PyCell_SET( var_gtk, tmp_assign_source_1 );
Py_XDECREF( old );
}
#if 0
RESTORE_FRAME_EXCEPTION( frame_7512eea690737b69fcf042e9389861f9 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_7512eea690737b69fcf042e9389861f9 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_7512eea690737b69fcf042e9389861f9, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_7512eea690737b69fcf042e9389861f9->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_7512eea690737b69fcf042e9389861f9, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_7512eea690737b69fcf042e9389861f9,
type_description_1,
var_gtk,
var_copy_gtk,
var_paste_gtk
);
// Release cached frame.
if ( frame_7512eea690737b69fcf042e9389861f9 == cache_frame_7512eea690737b69fcf042e9389861f9 )
{
Py_DECREF( frame_7512eea690737b69fcf042e9389861f9 );
}
cache_frame_7512eea690737b69fcf042e9389861f9 = NULL;
assertFrameObject( frame_7512eea690737b69fcf042e9389861f9 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_assign_source_2 = MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk( var_gtk );
assert( var_copy_gtk == NULL );
var_copy_gtk = tmp_assign_source_2;
tmp_assign_source_3 = MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk( var_gtk );
assert( var_paste_gtk == NULL );
var_paste_gtk = tmp_assign_source_3;
tmp_return_value = PyTuple_New( 2 );
tmp_tuple_element_1 = var_copy_gtk;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = var_paste_gtk;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_1 );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_2_init_gtk_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)var_gtk );
Py_DECREF( var_gtk );
var_gtk = NULL;
Py_XDECREF( var_copy_gtk );
var_copy_gtk = NULL;
Py_XDECREF( var_paste_gtk );
var_paste_gtk = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_2_init_gtk_clipboard );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_text = python_pars[ 0 ];
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_element_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_called_name_1;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
NUITKA_MAY_BE_UNUSED PyObject *tmp_unused;
static struct Nuitka_FrameObject *cache_frame_6c43a1687d3fc7e03237a18bb4a7ff7d = NULL;
struct Nuitka_FrameObject *frame_6c43a1687d3fc7e03237a18bb4a7ff7d;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_6c43a1687d3fc7e03237a18bb4a7ff7d, codeobj_6c43a1687d3fc7e03237a18bb4a7ff7d, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_6c43a1687d3fc7e03237a18bb4a7ff7d = cache_frame_6c43a1687d3fc7e03237a18bb4a7ff7d;
// Push the new frame as the currently active one.
pushFrameStack( frame_6c43a1687d3fc7e03237a18bb4a7ff7d );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_6c43a1687d3fc7e03237a18bb4a7ff7d ) == 2 ); // Frame stack
// Framed code:
if ( self->m_closure[0] == NULL )
{
tmp_called_instance_1 = NULL;
}
else
{
tmp_called_instance_1 = PyCell_GET( self->m_closure[0] );
}
if ( tmp_called_instance_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "free variable '%s' referenced before assignment in enclosing scope", "gtk" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 32;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_6c43a1687d3fc7e03237a18bb4a7ff7d->m_frame.f_lineno = 32;
tmp_assign_source_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_Clipboard );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 32;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_cb, tmp_assign_source_1 );
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_cb );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_cb );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "cb" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 33;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_set_text );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 33;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
tmp_args_element_name_1 = par_text;
if ( tmp_args_element_name_1 == NULL )
{
Py_DECREF( tmp_called_name_1 );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "text" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 33;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_6c43a1687d3fc7e03237a18bb4a7ff7d->m_frame.f_lineno = 33;
{
PyObject *call_args[] = { tmp_args_element_name_1 };
tmp_unused = CALL_FUNCTION_WITH_ARGS1( tmp_called_name_1, call_args );
}
Py_DECREF( tmp_called_name_1 );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 33;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
tmp_called_instance_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_cb );
if (unlikely( tmp_called_instance_2 == NULL ))
{
tmp_called_instance_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_cb );
}
if ( tmp_called_instance_2 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "cb" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 34;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_6c43a1687d3fc7e03237a18bb4a7ff7d->m_frame.f_lineno = 34;
tmp_unused = CALL_METHOD_NO_ARGS( tmp_called_instance_2, const_str_plain_store );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 34;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
#if 0
RESTORE_FRAME_EXCEPTION( frame_6c43a1687d3fc7e03237a18bb4a7ff7d );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_6c43a1687d3fc7e03237a18bb4a7ff7d );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_6c43a1687d3fc7e03237a18bb4a7ff7d, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_6c43a1687d3fc7e03237a18bb4a7ff7d->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_6c43a1687d3fc7e03237a18bb4a7ff7d, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_6c43a1687d3fc7e03237a18bb4a7ff7d,
type_description_1,
par_text,
self->m_closure[0]
);
// Release cached frame.
if ( frame_6c43a1687d3fc7e03237a18bb4a7ff7d == cache_frame_6c43a1687d3fc7e03237a18bb4a7ff7d )
{
Py_DECREF( frame_6c43a1687d3fc7e03237a18bb4a7ff7d );
}
cache_frame_6c43a1687d3fc7e03237a18bb4a7ff7d = NULL;
assertFrameObject( frame_6c43a1687d3fc7e03237a18bb4a7ff7d );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_return_value = Py_None;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( par_text );
par_text = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_text );
par_text = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_clipboardContents = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_compare_left_1;
PyObject *tmp_compare_right_1;
bool tmp_is_1;
PyObject *tmp_return_value;
static struct Nuitka_FrameObject *cache_frame_113d5874740330562529e560a6ae6b38 = NULL;
struct Nuitka_FrameObject *frame_113d5874740330562529e560a6ae6b38;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_113d5874740330562529e560a6ae6b38, codeobj_113d5874740330562529e560a6ae6b38, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_113d5874740330562529e560a6ae6b38 = cache_frame_113d5874740330562529e560a6ae6b38;
// Push the new frame as the currently active one.
pushFrameStack( frame_113d5874740330562529e560a6ae6b38 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_113d5874740330562529e560a6ae6b38 ) == 2 ); // Frame stack
// Framed code:
if ( self->m_closure[0] == NULL )
{
tmp_called_instance_2 = NULL;
}
else
{
tmp_called_instance_2 = PyCell_GET( self->m_closure[0] );
}
if ( tmp_called_instance_2 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "free variable '%s' referenced before assignment in enclosing scope", "gtk" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 37;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_113d5874740330562529e560a6ae6b38->m_frame.f_lineno = 37;
tmp_called_instance_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_2, const_str_plain_Clipboard );
if ( tmp_called_instance_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 37;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_113d5874740330562529e560a6ae6b38->m_frame.f_lineno = 37;
tmp_assign_source_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_wait_for_text );
Py_DECREF( tmp_called_instance_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 37;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
assert( var_clipboardContents == NULL );
var_clipboardContents = tmp_assign_source_1;
tmp_compare_left_1 = var_clipboardContents;
CHECK_OBJECT( tmp_compare_left_1 );
tmp_compare_right_1 = Py_None;
tmp_is_1 = ( tmp_compare_left_1 == tmp_compare_right_1 );
if ( tmp_is_1 )
{
goto branch_yes_1;
}
else
{
goto branch_no_1;
}
branch_yes_1:;
tmp_return_value = const_str_empty;
Py_INCREF( tmp_return_value );
goto frame_return_exit_1;
goto branch_end_1;
branch_no_1:;
tmp_return_value = var_clipboardContents;
if ( tmp_return_value == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "clipboardContents" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 42;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
Py_INCREF( tmp_return_value );
goto frame_return_exit_1;
branch_end_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_113d5874740330562529e560a6ae6b38 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_113d5874740330562529e560a6ae6b38 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_113d5874740330562529e560a6ae6b38 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_113d5874740330562529e560a6ae6b38, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_113d5874740330562529e560a6ae6b38->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_113d5874740330562529e560a6ae6b38, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_113d5874740330562529e560a6ae6b38,
type_description_1,
var_clipboardContents,
self->m_closure[0]
);
// Release cached frame.
if ( frame_113d5874740330562529e560a6ae6b38 == cache_frame_113d5874740330562529e560a6ae6b38 )
{
Py_DECREF( frame_113d5874740330562529e560a6ae6b38 );
}
cache_frame_113d5874740330562529e560a6ae6b38 = NULL;
assertFrameObject( frame_113d5874740330562529e560a6ae6b38 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_clipboardContents );
var_clipboardContents = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_clipboardContents );
var_clipboardContents = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_3_init_qt_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_QApplication = NULL;
struct Nuitka_CellObject *var_app = PyCell_EMPTY();
PyObject *var_copy_qt = NULL;
PyObject *var_paste_qt = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_call_arg_element_1;
PyObject *tmp_called_name_1;
PyObject *tmp_fromlist_name_1;
PyObject *tmp_globals_name_1;
PyObject *tmp_import_name_from_1;
PyObject *tmp_level_name_1;
PyObject *tmp_locals_name_1;
PyObject *tmp_name_name_1;
PyObject *tmp_return_value;
PyObject *tmp_tuple_element_1;
static struct Nuitka_FrameObject *cache_frame_e886f435cf3ab0f2a1d23a7b972501c4 = NULL;
struct Nuitka_FrameObject *frame_e886f435cf3ab0f2a1d23a7b972501c4;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_e886f435cf3ab0f2a1d23a7b972501c4, codeobj_e886f435cf3ab0f2a1d23a7b972501c4, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_e886f435cf3ab0f2a1d23a7b972501c4 = cache_frame_e886f435cf3ab0f2a1d23a7b972501c4;
// Push the new frame as the currently active one.
pushFrameStack( frame_e886f435cf3ab0f2a1d23a7b972501c4 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_e886f435cf3ab0f2a1d23a7b972501c4 ) == 2 ); // Frame stack
// Framed code:
tmp_name_name_1 = const_str_digest_91d3fabe5e3af50ef0546b25193cf397;
tmp_globals_name_1 = (PyObject *)moduledict_pyperclip$clipboards;
tmp_locals_name_1 = Py_None;
tmp_fromlist_name_1 = const_tuple_str_plain_QApplication_tuple;
tmp_level_name_1 = const_int_0;
frame_e886f435cf3ab0f2a1d23a7b972501c4->m_frame.f_lineno = 49;
tmp_import_name_from_1 = IMPORT_MODULE5( tmp_name_name_1, tmp_globals_name_1, tmp_locals_name_1, tmp_fromlist_name_1, tmp_level_name_1 );
if ( tmp_import_name_from_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 49;
type_description_1 = "ocoo";
goto frame_exception_exit_1;
}
tmp_assign_source_1 = IMPORT_NAME( tmp_import_name_from_1, const_str_plain_QApplication );
Py_DECREF( tmp_import_name_from_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 49;
type_description_1 = "ocoo";
goto frame_exception_exit_1;
}
assert( var_QApplication == NULL );
var_QApplication = tmp_assign_source_1;
tmp_called_name_1 = var_QApplication;
CHECK_OBJECT( tmp_called_name_1 );
tmp_call_arg_element_1 = PyList_New( 0 );
frame_e886f435cf3ab0f2a1d23a7b972501c4->m_frame.f_lineno = 51;
{
PyObject *call_args[] = { tmp_call_arg_element_1 };
tmp_assign_source_2 = CALL_FUNCTION_WITH_ARGS1( tmp_called_name_1, call_args );
}
Py_DECREF( tmp_call_arg_element_1 );
if ( tmp_assign_source_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 51;
type_description_1 = "ocoo";
goto frame_exception_exit_1;
}
{
PyObject *old = PyCell_GET( var_app );
PyCell_SET( var_app, tmp_assign_source_2 );
Py_XDECREF( old );
}
#if 0
RESTORE_FRAME_EXCEPTION( frame_e886f435cf3ab0f2a1d23a7b972501c4 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_e886f435cf3ab0f2a1d23a7b972501c4 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_e886f435cf3ab0f2a1d23a7b972501c4, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_e886f435cf3ab0f2a1d23a7b972501c4->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_e886f435cf3ab0f2a1d23a7b972501c4, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_e886f435cf3ab0f2a1d23a7b972501c4,
type_description_1,
var_QApplication,
var_app,
var_copy_qt,
var_paste_qt
);
// Release cached frame.
if ( frame_e886f435cf3ab0f2a1d23a7b972501c4 == cache_frame_e886f435cf3ab0f2a1d23a7b972501c4 )
{
Py_DECREF( frame_e886f435cf3ab0f2a1d23a7b972501c4 );
}
cache_frame_e886f435cf3ab0f2a1d23a7b972501c4 = NULL;
assertFrameObject( frame_e886f435cf3ab0f2a1d23a7b972501c4 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_assign_source_3 = MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt( var_app );
assert( var_copy_qt == NULL );
var_copy_qt = tmp_assign_source_3;
tmp_assign_source_4 = MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt( var_app );
assert( var_paste_qt == NULL );
var_paste_qt = tmp_assign_source_4;
tmp_return_value = PyTuple_New( 2 );
tmp_tuple_element_1 = var_copy_qt;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = var_paste_qt;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_1 );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_3_init_qt_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_QApplication );
var_QApplication = NULL;
CHECK_OBJECT( (PyObject *)var_app );
Py_DECREF( var_app );
var_app = NULL;
Py_XDECREF( var_copy_qt );
var_copy_qt = NULL;
Py_XDECREF( var_paste_qt );
var_paste_qt = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_QApplication );
var_QApplication = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_3_init_qt_clipboard );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_text = python_pars[ 0 ];
PyObject *var_cb = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_element_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_name_1;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
NUITKA_MAY_BE_UNUSED PyObject *tmp_unused;
static struct Nuitka_FrameObject *cache_frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 = NULL;
struct Nuitka_FrameObject *frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72, codeobj_d32c80b8cc4f52e8ea4f7cf8e00a5a72, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 = cache_frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72;
// Push the new frame as the currently active one.
pushFrameStack( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 ) == 2 ); // Frame stack
// Framed code:
if ( self->m_closure[0] == NULL )
{
tmp_called_instance_1 = NULL;
}
else
{
tmp_called_instance_1 = PyCell_GET( self->m_closure[0] );
}
if ( tmp_called_instance_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "free variable '%s' referenced before assignment in enclosing scope", "app" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 54;
type_description_1 = "ooc";
goto frame_exception_exit_1;
}
frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72->m_frame.f_lineno = 54;
tmp_assign_source_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_clipboard );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 54;
type_description_1 = "ooc";
goto frame_exception_exit_1;
}
assert( var_cb == NULL );
var_cb = tmp_assign_source_1;
tmp_source_name_1 = var_cb;
CHECK_OBJECT( tmp_source_name_1 );
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_setText );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 55;
type_description_1 = "ooc";
goto frame_exception_exit_1;
}
tmp_args_element_name_1 = par_text;
if ( tmp_args_element_name_1 == NULL )
{
Py_DECREF( tmp_called_name_1 );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "text" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 55;
type_description_1 = "ooc";
goto frame_exception_exit_1;
}
frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72->m_frame.f_lineno = 55;
{
PyObject *call_args[] = { tmp_args_element_name_1 };
tmp_unused = CALL_FUNCTION_WITH_ARGS1( tmp_called_name_1, call_args );
}
Py_DECREF( tmp_called_name_1 );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 55;
type_description_1 = "ooc";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
#if 0
RESTORE_FRAME_EXCEPTION( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72,
type_description_1,
par_text,
var_cb,
self->m_closure[0]
);
// Release cached frame.
if ( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 == cache_frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 )
{
Py_DECREF( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 );
}
cache_frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 = NULL;
assertFrameObject( frame_d32c80b8cc4f52e8ea4f7cf8e00a5a72 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_return_value = Py_None;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_cb );
var_cb = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_cb );
var_cb = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_cb = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_element_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_called_name_1;
PyObject *tmp_return_value;
static struct Nuitka_FrameObject *cache_frame_082a9101cf76bcbc1c84e8a20e574a7c = NULL;
struct Nuitka_FrameObject *frame_082a9101cf76bcbc1c84e8a20e574a7c;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_082a9101cf76bcbc1c84e8a20e574a7c, codeobj_082a9101cf76bcbc1c84e8a20e574a7c, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_082a9101cf76bcbc1c84e8a20e574a7c = cache_frame_082a9101cf76bcbc1c84e8a20e574a7c;
// Push the new frame as the currently active one.
pushFrameStack( frame_082a9101cf76bcbc1c84e8a20e574a7c );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_082a9101cf76bcbc1c84e8a20e574a7c ) == 2 ); // Frame stack
// Framed code:
if ( self->m_closure[0] == NULL )
{
tmp_called_instance_1 = NULL;
}
else
{
tmp_called_instance_1 = PyCell_GET( self->m_closure[0] );
}
if ( tmp_called_instance_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "free variable '%s' referenced before assignment in enclosing scope", "app" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 58;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_082a9101cf76bcbc1c84e8a20e574a7c->m_frame.f_lineno = 58;
tmp_assign_source_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_clipboard );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 58;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
assert( var_cb == NULL );
var_cb = tmp_assign_source_1;
tmp_called_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_text_type );
if (unlikely( tmp_called_name_1 == NULL ))
{
tmp_called_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_text_type );
}
if ( tmp_called_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "text_type" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 59;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
tmp_called_instance_2 = var_cb;
CHECK_OBJECT( tmp_called_instance_2 );
frame_082a9101cf76bcbc1c84e8a20e574a7c->m_frame.f_lineno = 59;
tmp_args_element_name_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_2, const_str_plain_text );
if ( tmp_args_element_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 59;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
frame_082a9101cf76bcbc1c84e8a20e574a7c->m_frame.f_lineno = 59;
{
PyObject *call_args[] = { tmp_args_element_name_1 };
tmp_return_value = CALL_FUNCTION_WITH_ARGS1( tmp_called_name_1, call_args );
}
Py_DECREF( tmp_args_element_name_1 );
if ( tmp_return_value == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 59;
type_description_1 = "oc";
goto frame_exception_exit_1;
}
goto frame_return_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_082a9101cf76bcbc1c84e8a20e574a7c );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_082a9101cf76bcbc1c84e8a20e574a7c );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_082a9101cf76bcbc1c84e8a20e574a7c );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_082a9101cf76bcbc1c84e8a20e574a7c, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_082a9101cf76bcbc1c84e8a20e574a7c->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_082a9101cf76bcbc1c84e8a20e574a7c, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_082a9101cf76bcbc1c84e8a20e574a7c,
type_description_1,
var_cb,
self->m_closure[0]
);
// Release cached frame.
if ( frame_082a9101cf76bcbc1c84e8a20e574a7c == cache_frame_082a9101cf76bcbc1c84e8a20e574a7c )
{
Py_DECREF( frame_082a9101cf76bcbc1c84e8a20e574a7c );
}
cache_frame_082a9101cf76bcbc1c84e8a20e574a7c = NULL;
assertFrameObject( frame_082a9101cf76bcbc1c84e8a20e574a7c );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_cb );
var_cb = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_cb );
var_cb = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_4_init_xclip_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_copy_xclip = NULL;
PyObject *var_paste_xclip = NULL;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_return_value;
PyObject *tmp_tuple_element_1;
tmp_return_value = NULL;
// Actual function code.
tmp_assign_source_1 = MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip( );
assert( var_copy_xclip == NULL );
var_copy_xclip = tmp_assign_source_1;
tmp_assign_source_2 = MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip( );
assert( var_paste_xclip == NULL );
var_paste_xclip = tmp_assign_source_2;
// Tried code:
tmp_return_value = PyTuple_New( 2 );
tmp_tuple_element_1 = var_copy_xclip;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = var_paste_xclip;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_1 );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_4_init_xclip_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)var_copy_xclip );
Py_DECREF( var_copy_xclip );
var_copy_xclip = NULL;
Py_XDECREF( var_paste_xclip );
var_paste_xclip = NULL;
goto function_return_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_4_init_xclip_clipboard );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_text = python_pars[ 0 ];
PyObject *var_p = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_name_1;
PyObject *tmp_called_name_2;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_key_3;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_dict_value_3;
PyObject *tmp_kw_name_1;
PyObject *tmp_kw_name_2;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_source_name_3;
NUITKA_MAY_BE_UNUSED PyObject *tmp_unused;
static struct Nuitka_FrameObject *cache_frame_87896ad4334adfc69f0daabfac3e30c6 = NULL;
struct Nuitka_FrameObject *frame_87896ad4334adfc69f0daabfac3e30c6;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_87896ad4334adfc69f0daabfac3e30c6, codeobj_87896ad4334adfc69f0daabfac3e30c6, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_87896ad4334adfc69f0daabfac3e30c6 = cache_frame_87896ad4334adfc69f0daabfac3e30c6;
// Push the new frame as the currently active one.
pushFrameStack( frame_87896ad4334adfc69f0daabfac3e30c6 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_87896ad4334adfc69f0daabfac3e30c6 ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 66;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 66;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_80c22030d7e9874daf8196134c6cac83_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdin;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 67;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 67;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_87896ad4334adfc69f0daabfac3e30c6->m_frame.f_lineno = 66;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 66;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
tmp_source_name_3 = var_p;
CHECK_OBJECT( tmp_source_name_3 );
tmp_called_name_2 = LOOKUP_ATTRIBUTE( tmp_source_name_3, const_str_plain_communicate );
if ( tmp_called_name_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 68;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_kw_name_2 = _PyDict_NewPresized( 1 );
tmp_dict_key_3 = const_str_plain_input;
tmp_called_instance_1 = par_text;
if ( tmp_called_instance_1 == NULL )
{
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "text" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 68;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
frame_87896ad4334adfc69f0daabfac3e30c6->m_frame.f_lineno = 68;
tmp_dict_value_3 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_1, const_str_plain_encode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_dict_value_3 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
exception_lineno = 68;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_2, tmp_dict_key_3, tmp_dict_value_3 );
Py_DECREF( tmp_dict_value_3 );
assert( !(tmp_res != 0) );
frame_87896ad4334adfc69f0daabfac3e30c6->m_frame.f_lineno = 68;
tmp_unused = CALL_FUNCTION_WITH_KEYARGS( tmp_called_name_2, tmp_kw_name_2 );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 68;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
#if 0
RESTORE_FRAME_EXCEPTION( frame_87896ad4334adfc69f0daabfac3e30c6 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_87896ad4334adfc69f0daabfac3e30c6 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_87896ad4334adfc69f0daabfac3e30c6, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_87896ad4334adfc69f0daabfac3e30c6->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_87896ad4334adfc69f0daabfac3e30c6, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_87896ad4334adfc69f0daabfac3e30c6,
type_description_1,
par_text,
var_p
);
// Release cached frame.
if ( frame_87896ad4334adfc69f0daabfac3e30c6 == cache_frame_87896ad4334adfc69f0daabfac3e30c6 )
{
Py_DECREF( frame_87896ad4334adfc69f0daabfac3e30c6 );
}
cache_frame_87896ad4334adfc69f0daabfac3e30c6 = NULL;
assertFrameObject( frame_87896ad4334adfc69f0daabfac3e30c6 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_return_value = Py_None;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_p = NULL;
PyObject *var_stdout = NULL;
PyObject *var_stderr = NULL;
PyObject *tmp_tuple_unpack_1__element_1 = NULL;
PyObject *tmp_tuple_unpack_1__element_2 = NULL;
PyObject *tmp_tuple_unpack_1__source_iter = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *exception_keeper_type_2;
PyObject *exception_keeper_value_2;
PyTracebackObject *exception_keeper_tb_2;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_2;
PyObject *exception_keeper_type_3;
PyObject *exception_keeper_value_3;
PyTracebackObject *exception_keeper_tb_3;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_3;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_assign_source_5;
PyObject *tmp_assign_source_6;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_called_name_1;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_iter_arg_1;
PyObject *tmp_iterator_attempt;
PyObject *tmp_iterator_name_1;
PyObject *tmp_kw_name_1;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_unpack_1;
PyObject *tmp_unpack_2;
static struct Nuitka_FrameObject *cache_frame_f950ff59b50650874131d45114feb4ed = NULL;
struct Nuitka_FrameObject *frame_f950ff59b50650874131d45114feb4ed;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_f950ff59b50650874131d45114feb4ed, codeobj_f950ff59b50650874131d45114feb4ed, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_f950ff59b50650874131d45114feb4ed = cache_frame_f950ff59b50650874131d45114feb4ed;
// Push the new frame as the currently active one.
pushFrameStack( frame_f950ff59b50650874131d45114feb4ed );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_f950ff59b50650874131d45114feb4ed ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 71;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 71;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_e4d6a0388a09ce944591175f0308d4e0_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdout;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 72;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 72;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_f950ff59b50650874131d45114feb4ed->m_frame.f_lineno = 71;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 71;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
// Tried code:
tmp_called_instance_1 = var_p;
CHECK_OBJECT( tmp_called_instance_1 );
frame_f950ff59b50650874131d45114feb4ed->m_frame.f_lineno = 73;
tmp_iter_arg_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_communicate );
if ( tmp_iter_arg_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 73;
type_description_1 = "ooo";
goto try_except_handler_2;
}
tmp_assign_source_2 = MAKE_ITERATOR( tmp_iter_arg_1 );
Py_DECREF( tmp_iter_arg_1 );
if ( tmp_assign_source_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 73;
type_description_1 = "ooo";
goto try_except_handler_2;
}
assert( tmp_tuple_unpack_1__source_iter == NULL );
tmp_tuple_unpack_1__source_iter = tmp_assign_source_2;
// Tried code:
tmp_unpack_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_1 );
tmp_assign_source_3 = UNPACK_NEXT( tmp_unpack_1, 0, 2 );
if ( tmp_assign_source_3 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "ooo";
exception_lineno = 73;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_1 == NULL );
tmp_tuple_unpack_1__element_1 = tmp_assign_source_3;
tmp_unpack_2 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_2 );
tmp_assign_source_4 = UNPACK_NEXT( tmp_unpack_2, 1, 2 );
if ( tmp_assign_source_4 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "ooo";
exception_lineno = 73;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_2 == NULL );
tmp_tuple_unpack_1__element_2 = tmp_assign_source_4;
tmp_iterator_name_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_iterator_name_1 );
// Check if iterator has left-over elements.
CHECK_OBJECT( tmp_iterator_name_1 ); assert( HAS_ITERNEXT( tmp_iterator_name_1 ) );
tmp_iterator_attempt = (*Py_TYPE( tmp_iterator_name_1 )->tp_iternext)( tmp_iterator_name_1 );
if (likely( tmp_iterator_attempt == NULL ))
{
PyObject *error = GET_ERROR_OCCURRED();
if ( error != NULL )
{
if ( EXCEPTION_MATCH_BOOL_SINGLE( error, PyExc_StopIteration ))
{
CLEAR_ERROR_OCCURRED();
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
exception_lineno = 73;
goto try_except_handler_3;
}
}
}
else
{
Py_DECREF( tmp_iterator_attempt );
// TODO: Could avoid PyErr_Format.
#if PYTHON_VERSION < 300
PyErr_Format( PyExc_ValueError, "too many values to unpack" );
#else
PyErr_Format( PyExc_ValueError, "too many values to unpack (expected 2)" );
#endif
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
exception_lineno = 73;
goto try_except_handler_3;
}
goto try_end_1;
// Exception handler code:
try_except_handler_3:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto try_except_handler_2;
// End of try:
try_end_1:;
goto try_end_2;
// Exception handler code:
try_except_handler_2:;
exception_keeper_type_2 = exception_type;
exception_keeper_value_2 = exception_value;
exception_keeper_tb_2 = exception_tb;
exception_keeper_lineno_2 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
// Re-raise.
exception_type = exception_keeper_type_2;
exception_value = exception_keeper_value_2;
exception_tb = exception_keeper_tb_2;
exception_lineno = exception_keeper_lineno_2;
goto frame_exception_exit_1;
// End of try:
try_end_2:;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
tmp_assign_source_5 = tmp_tuple_unpack_1__element_1;
CHECK_OBJECT( tmp_assign_source_5 );
assert( var_stdout == NULL );
Py_INCREF( tmp_assign_source_5 );
var_stdout = tmp_assign_source_5;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
tmp_assign_source_6 = tmp_tuple_unpack_1__element_2;
CHECK_OBJECT( tmp_assign_source_6 );
assert( var_stderr == NULL );
Py_INCREF( tmp_assign_source_6 );
var_stderr = tmp_assign_source_6;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
tmp_called_instance_2 = var_stdout;
if ( tmp_called_instance_2 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "stdout" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 74;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
frame_f950ff59b50650874131d45114feb4ed->m_frame.f_lineno = 74;
tmp_return_value = CALL_METHOD_WITH_ARGS1( tmp_called_instance_2, const_str_plain_decode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_return_value == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 74;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
goto frame_return_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_f950ff59b50650874131d45114feb4ed );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_f950ff59b50650874131d45114feb4ed );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_f950ff59b50650874131d45114feb4ed );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_f950ff59b50650874131d45114feb4ed, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_f950ff59b50650874131d45114feb4ed->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_f950ff59b50650874131d45114feb4ed, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_f950ff59b50650874131d45114feb4ed,
type_description_1,
var_p,
var_stdout,
var_stderr
);
// Release cached frame.
if ( frame_f950ff59b50650874131d45114feb4ed == cache_frame_f950ff59b50650874131d45114feb4ed )
{
Py_DECREF( frame_f950ff59b50650874131d45114feb4ed );
}
cache_frame_f950ff59b50650874131d45114feb4ed = NULL;
assertFrameObject( frame_f950ff59b50650874131d45114feb4ed );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_3 = exception_type;
exception_keeper_value_3 = exception_value;
exception_keeper_tb_3 = exception_tb;
exception_keeper_lineno_3 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
// Re-raise.
exception_type = exception_keeper_type_3;
exception_value = exception_keeper_value_3;
exception_tb = exception_keeper_tb_3;
exception_lineno = exception_keeper_lineno_3;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_5_init_xsel_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_copy_xsel = NULL;
PyObject *var_paste_xsel = NULL;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_return_value;
PyObject *tmp_tuple_element_1;
tmp_return_value = NULL;
// Actual function code.
tmp_assign_source_1 = MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel( );
assert( var_copy_xsel == NULL );
var_copy_xsel = tmp_assign_source_1;
tmp_assign_source_2 = MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel( );
assert( var_paste_xsel == NULL );
var_paste_xsel = tmp_assign_source_2;
// Tried code:
tmp_return_value = PyTuple_New( 2 );
tmp_tuple_element_1 = var_copy_xsel;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = var_paste_xsel;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_1 );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_5_init_xsel_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)var_copy_xsel );
Py_DECREF( var_copy_xsel );
var_copy_xsel = NULL;
Py_XDECREF( var_paste_xsel );
var_paste_xsel = NULL;
goto function_return_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_5_init_xsel_clipboard );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_text = python_pars[ 0 ];
PyObject *var_p = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_name_1;
PyObject *tmp_called_name_2;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_key_3;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_dict_value_3;
PyObject *tmp_kw_name_1;
PyObject *tmp_kw_name_2;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_source_name_3;
NUITKA_MAY_BE_UNUSED PyObject *tmp_unused;
static struct Nuitka_FrameObject *cache_frame_b0f3bfc3d3d61adca3747b3845cc6ff6 = NULL;
struct Nuitka_FrameObject *frame_b0f3bfc3d3d61adca3747b3845cc6ff6;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_b0f3bfc3d3d61adca3747b3845cc6ff6, codeobj_b0f3bfc3d3d61adca3747b3845cc6ff6, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_b0f3bfc3d3d61adca3747b3845cc6ff6 = cache_frame_b0f3bfc3d3d61adca3747b3845cc6ff6;
// Push the new frame as the currently active one.
pushFrameStack( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 81;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 81;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_a197c19226e81914eb0e409d9a9b699d_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdin;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 82;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 82;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_b0f3bfc3d3d61adca3747b3845cc6ff6->m_frame.f_lineno = 81;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 81;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
tmp_source_name_3 = var_p;
CHECK_OBJECT( tmp_source_name_3 );
tmp_called_name_2 = LOOKUP_ATTRIBUTE( tmp_source_name_3, const_str_plain_communicate );
if ( tmp_called_name_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 83;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_kw_name_2 = _PyDict_NewPresized( 1 );
tmp_dict_key_3 = const_str_plain_input;
tmp_called_instance_1 = par_text;
if ( tmp_called_instance_1 == NULL )
{
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "text" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 83;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
frame_b0f3bfc3d3d61adca3747b3845cc6ff6->m_frame.f_lineno = 83;
tmp_dict_value_3 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_1, const_str_plain_encode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_dict_value_3 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
exception_lineno = 83;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_2, tmp_dict_key_3, tmp_dict_value_3 );
Py_DECREF( tmp_dict_value_3 );
assert( !(tmp_res != 0) );
frame_b0f3bfc3d3d61adca3747b3845cc6ff6->m_frame.f_lineno = 83;
tmp_unused = CALL_FUNCTION_WITH_KEYARGS( tmp_called_name_2, tmp_kw_name_2 );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 83;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
#if 0
RESTORE_FRAME_EXCEPTION( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_b0f3bfc3d3d61adca3747b3845cc6ff6, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_b0f3bfc3d3d61adca3747b3845cc6ff6->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_b0f3bfc3d3d61adca3747b3845cc6ff6, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_b0f3bfc3d3d61adca3747b3845cc6ff6,
type_description_1,
par_text,
var_p
);
// Release cached frame.
if ( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 == cache_frame_b0f3bfc3d3d61adca3747b3845cc6ff6 )
{
Py_DECREF( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 );
}
cache_frame_b0f3bfc3d3d61adca3747b3845cc6ff6 = NULL;
assertFrameObject( frame_b0f3bfc3d3d61adca3747b3845cc6ff6 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_return_value = Py_None;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_p = NULL;
PyObject *var_stdout = NULL;
PyObject *var_stderr = NULL;
PyObject *tmp_tuple_unpack_1__element_1 = NULL;
PyObject *tmp_tuple_unpack_1__element_2 = NULL;
PyObject *tmp_tuple_unpack_1__source_iter = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *exception_keeper_type_2;
PyObject *exception_keeper_value_2;
PyTracebackObject *exception_keeper_tb_2;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_2;
PyObject *exception_keeper_type_3;
PyObject *exception_keeper_value_3;
PyTracebackObject *exception_keeper_tb_3;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_3;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_assign_source_5;
PyObject *tmp_assign_source_6;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_called_name_1;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_iter_arg_1;
PyObject *tmp_iterator_attempt;
PyObject *tmp_iterator_name_1;
PyObject *tmp_kw_name_1;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_unpack_1;
PyObject *tmp_unpack_2;
static struct Nuitka_FrameObject *cache_frame_ea0d5a0280e03dec96cb094dc6e0c388 = NULL;
struct Nuitka_FrameObject *frame_ea0d5a0280e03dec96cb094dc6e0c388;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_ea0d5a0280e03dec96cb094dc6e0c388, codeobj_ea0d5a0280e03dec96cb094dc6e0c388, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_ea0d5a0280e03dec96cb094dc6e0c388 = cache_frame_ea0d5a0280e03dec96cb094dc6e0c388;
// Push the new frame as the currently active one.
pushFrameStack( frame_ea0d5a0280e03dec96cb094dc6e0c388 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_ea0d5a0280e03dec96cb094dc6e0c388 ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 86;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 86;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_67e309ba5d5eed8090523ac1cf863d7d_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdout;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 87;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 87;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_ea0d5a0280e03dec96cb094dc6e0c388->m_frame.f_lineno = 86;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 86;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
// Tried code:
tmp_called_instance_1 = var_p;
CHECK_OBJECT( tmp_called_instance_1 );
frame_ea0d5a0280e03dec96cb094dc6e0c388->m_frame.f_lineno = 88;
tmp_iter_arg_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_communicate );
if ( tmp_iter_arg_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 88;
type_description_1 = "ooo";
goto try_except_handler_2;
}
tmp_assign_source_2 = MAKE_ITERATOR( tmp_iter_arg_1 );
Py_DECREF( tmp_iter_arg_1 );
if ( tmp_assign_source_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 88;
type_description_1 = "ooo";
goto try_except_handler_2;
}
assert( tmp_tuple_unpack_1__source_iter == NULL );
tmp_tuple_unpack_1__source_iter = tmp_assign_source_2;
// Tried code:
tmp_unpack_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_1 );
tmp_assign_source_3 = UNPACK_NEXT( tmp_unpack_1, 0, 2 );
if ( tmp_assign_source_3 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "ooo";
exception_lineno = 88;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_1 == NULL );
tmp_tuple_unpack_1__element_1 = tmp_assign_source_3;
tmp_unpack_2 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_2 );
tmp_assign_source_4 = UNPACK_NEXT( tmp_unpack_2, 1, 2 );
if ( tmp_assign_source_4 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "ooo";
exception_lineno = 88;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_2 == NULL );
tmp_tuple_unpack_1__element_2 = tmp_assign_source_4;
tmp_iterator_name_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_iterator_name_1 );
// Check if iterator has left-over elements.
CHECK_OBJECT( tmp_iterator_name_1 ); assert( HAS_ITERNEXT( tmp_iterator_name_1 ) );
tmp_iterator_attempt = (*Py_TYPE( tmp_iterator_name_1 )->tp_iternext)( tmp_iterator_name_1 );
if (likely( tmp_iterator_attempt == NULL ))
{
PyObject *error = GET_ERROR_OCCURRED();
if ( error != NULL )
{
if ( EXCEPTION_MATCH_BOOL_SINGLE( error, PyExc_StopIteration ))
{
CLEAR_ERROR_OCCURRED();
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
exception_lineno = 88;
goto try_except_handler_3;
}
}
}
else
{
Py_DECREF( tmp_iterator_attempt );
// TODO: Could avoid PyErr_Format.
#if PYTHON_VERSION < 300
PyErr_Format( PyExc_ValueError, "too many values to unpack" );
#else
PyErr_Format( PyExc_ValueError, "too many values to unpack (expected 2)" );
#endif
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
exception_lineno = 88;
goto try_except_handler_3;
}
goto try_end_1;
// Exception handler code:
try_except_handler_3:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto try_except_handler_2;
// End of try:
try_end_1:;
goto try_end_2;
// Exception handler code:
try_except_handler_2:;
exception_keeper_type_2 = exception_type;
exception_keeper_value_2 = exception_value;
exception_keeper_tb_2 = exception_tb;
exception_keeper_lineno_2 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
// Re-raise.
exception_type = exception_keeper_type_2;
exception_value = exception_keeper_value_2;
exception_tb = exception_keeper_tb_2;
exception_lineno = exception_keeper_lineno_2;
goto frame_exception_exit_1;
// End of try:
try_end_2:;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
tmp_assign_source_5 = tmp_tuple_unpack_1__element_1;
CHECK_OBJECT( tmp_assign_source_5 );
assert( var_stdout == NULL );
Py_INCREF( tmp_assign_source_5 );
var_stdout = tmp_assign_source_5;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
tmp_assign_source_6 = tmp_tuple_unpack_1__element_2;
CHECK_OBJECT( tmp_assign_source_6 );
assert( var_stderr == NULL );
Py_INCREF( tmp_assign_source_6 );
var_stderr = tmp_assign_source_6;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
tmp_called_instance_2 = var_stdout;
if ( tmp_called_instance_2 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "stdout" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 89;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
frame_ea0d5a0280e03dec96cb094dc6e0c388->m_frame.f_lineno = 89;
tmp_return_value = CALL_METHOD_WITH_ARGS1( tmp_called_instance_2, const_str_plain_decode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_return_value == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 89;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
goto frame_return_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_ea0d5a0280e03dec96cb094dc6e0c388 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_ea0d5a0280e03dec96cb094dc6e0c388 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_ea0d5a0280e03dec96cb094dc6e0c388 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_ea0d5a0280e03dec96cb094dc6e0c388, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_ea0d5a0280e03dec96cb094dc6e0c388->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_ea0d5a0280e03dec96cb094dc6e0c388, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_ea0d5a0280e03dec96cb094dc6e0c388,
type_description_1,
var_p,
var_stdout,
var_stderr
);
// Release cached frame.
if ( frame_ea0d5a0280e03dec96cb094dc6e0c388 == cache_frame_ea0d5a0280e03dec96cb094dc6e0c388 )
{
Py_DECREF( frame_ea0d5a0280e03dec96cb094dc6e0c388 );
}
cache_frame_ea0d5a0280e03dec96cb094dc6e0c388 = NULL;
assertFrameObject( frame_ea0d5a0280e03dec96cb094dc6e0c388 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_3 = exception_type;
exception_keeper_value_3 = exception_value;
exception_keeper_tb_3 = exception_tb;
exception_keeper_lineno_3 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
// Re-raise.
exception_type = exception_keeper_type_3;
exception_value = exception_keeper_value_3;
exception_tb = exception_keeper_tb_3;
exception_lineno = exception_keeper_lineno_3;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_6_init_klipper_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_copy_klipper = NULL;
PyObject *var_paste_klipper = NULL;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_return_value;
PyObject *tmp_tuple_element_1;
tmp_return_value = NULL;
// Actual function code.
tmp_assign_source_1 = MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper( );
assert( var_copy_klipper == NULL );
var_copy_klipper = tmp_assign_source_1;
tmp_assign_source_2 = MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper( );
assert( var_paste_klipper == NULL );
var_paste_klipper = tmp_assign_source_2;
// Tried code:
tmp_return_value = PyTuple_New( 2 );
tmp_tuple_element_1 = var_copy_klipper;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = var_paste_klipper;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_1 );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_6_init_klipper_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)var_copy_klipper );
Py_DECREF( var_copy_klipper );
var_copy_klipper = NULL;
Py_XDECREF( var_paste_klipper );
var_paste_klipper = NULL;
goto function_return_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_6_init_klipper_clipboard );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_text = python_pars[ 0 ];
PyObject *var_p = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_name_1;
PyObject *tmp_called_name_2;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_kw_name_1;
PyObject *tmp_kw_name_2;
PyObject *tmp_list_element_1;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_source_name_3;
PyObject *tmp_tuple_element_1;
NUITKA_MAY_BE_UNUSED PyObject *tmp_unused;
static struct Nuitka_FrameObject *cache_frame_bb325fb2ba607198bce74bc146ecfdfa = NULL;
struct Nuitka_FrameObject *frame_bb325fb2ba607198bce74bc146ecfdfa;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_bb325fb2ba607198bce74bc146ecfdfa, codeobj_bb325fb2ba607198bce74bc146ecfdfa, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *) );
frame_bb325fb2ba607198bce74bc146ecfdfa = cache_frame_bb325fb2ba607198bce74bc146ecfdfa;
// Push the new frame as the currently active one.
pushFrameStack( frame_bb325fb2ba607198bce74bc146ecfdfa );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_bb325fb2ba607198bce74bc146ecfdfa ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 96;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 96;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = PyTuple_New( 1 );
tmp_tuple_element_1 = PyList_New( 5 );
tmp_list_element_1 = const_str_plain_qdbus;
Py_INCREF( tmp_list_element_1 );
PyList_SET_ITEM( tmp_tuple_element_1, 0, tmp_list_element_1 );
tmp_list_element_1 = const_str_digest_57a50efac3dc6f8b8afc68b347b3c8cd;
Py_INCREF( tmp_list_element_1 );
PyList_SET_ITEM( tmp_tuple_element_1, 1, tmp_list_element_1 );
tmp_list_element_1 = const_str_digest_5bfd7f32b3b59128ef50a98dbb13a245;
Py_INCREF( tmp_list_element_1 );
PyList_SET_ITEM( tmp_tuple_element_1, 2, tmp_list_element_1 );
tmp_list_element_1 = const_str_plain_setClipboardContents;
Py_INCREF( tmp_list_element_1 );
PyList_SET_ITEM( tmp_tuple_element_1, 3, tmp_list_element_1 );
tmp_called_instance_1 = par_text;
if ( tmp_called_instance_1 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_tuple_element_1 );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "text" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 98;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
frame_bb325fb2ba607198bce74bc146ecfdfa->m_frame.f_lineno = 98;
tmp_list_element_1 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_1, const_str_plain_encode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_list_element_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_tuple_element_1 );
exception_lineno = 98;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
PyList_SET_ITEM( tmp_tuple_element_1, 4, tmp_list_element_1 );
PyTuple_SET_ITEM( tmp_args_name_1, 0, tmp_tuple_element_1 );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdin;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 99;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 99;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_bb325fb2ba607198bce74bc146ecfdfa->m_frame.f_lineno = 96;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 96;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
tmp_source_name_3 = var_p;
CHECK_OBJECT( tmp_source_name_3 );
tmp_called_name_2 = LOOKUP_ATTRIBUTE( tmp_source_name_3, const_str_plain_communicate );
if ( tmp_called_name_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 100;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
tmp_kw_name_2 = PyDict_Copy( const_dict_c453dda1d3901e4cb85d5781f8962504 );
frame_bb325fb2ba607198bce74bc146ecfdfa->m_frame.f_lineno = 100;
tmp_unused = CALL_FUNCTION_WITH_KEYARGS( tmp_called_name_2, tmp_kw_name_2 );
Py_DECREF( tmp_called_name_2 );
Py_DECREF( tmp_kw_name_2 );
if ( tmp_unused == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 100;
type_description_1 = "oo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_unused );
#if 0
RESTORE_FRAME_EXCEPTION( frame_bb325fb2ba607198bce74bc146ecfdfa );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_bb325fb2ba607198bce74bc146ecfdfa );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_bb325fb2ba607198bce74bc146ecfdfa, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_bb325fb2ba607198bce74bc146ecfdfa->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_bb325fb2ba607198bce74bc146ecfdfa, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_bb325fb2ba607198bce74bc146ecfdfa,
type_description_1,
par_text,
var_p
);
// Release cached frame.
if ( frame_bb325fb2ba607198bce74bc146ecfdfa == cache_frame_bb325fb2ba607198bce74bc146ecfdfa )
{
Py_DECREF( frame_bb325fb2ba607198bce74bc146ecfdfa );
}
cache_frame_bb325fb2ba607198bce74bc146ecfdfa = NULL;
assertFrameObject( frame_bb325fb2ba607198bce74bc146ecfdfa );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
tmp_return_value = Py_None;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_text );
par_text = NULL;
Py_XDECREF( var_p );
var_p = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_p = NULL;
PyObject *var_stdout = NULL;
PyObject *var_stderr = NULL;
PyObject *var_clipboardContents = NULL;
PyObject *tmp_tuple_unpack_1__element_1 = NULL;
PyObject *tmp_tuple_unpack_1__element_2 = NULL;
PyObject *tmp_tuple_unpack_1__source_iter = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *exception_keeper_type_2;
PyObject *exception_keeper_value_2;
PyTracebackObject *exception_keeper_tb_2;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_2;
PyObject *exception_keeper_type_3;
PyObject *exception_keeper_value_3;
PyTracebackObject *exception_keeper_tb_3;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_3;
PyObject *tmp_args_name_1;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_assign_source_5;
PyObject *tmp_assign_source_6;
PyObject *tmp_assign_source_7;
PyObject *tmp_assign_source_8;
PyObject *tmp_called_instance_1;
PyObject *tmp_called_instance_2;
PyObject *tmp_called_instance_3;
PyObject *tmp_called_instance_4;
PyObject *tmp_called_name_1;
int tmp_cmp_Gt_1;
PyObject *tmp_compare_left_1;
PyObject *tmp_compare_right_1;
int tmp_cond_truth_1;
int tmp_cond_truth_2;
PyObject *tmp_cond_value_1;
PyObject *tmp_cond_value_2;
PyObject *tmp_dict_key_1;
PyObject *tmp_dict_key_2;
PyObject *tmp_dict_value_1;
PyObject *tmp_dict_value_2;
PyObject *tmp_iter_arg_1;
PyObject *tmp_iterator_attempt;
PyObject *tmp_iterator_name_1;
PyObject *tmp_kw_name_1;
PyObject *tmp_len_arg_1;
PyObject *tmp_raise_type_1;
PyObject *tmp_raise_type_2;
int tmp_res;
PyObject *tmp_return_value;
PyObject *tmp_source_name_1;
PyObject *tmp_source_name_2;
PyObject *tmp_subscribed_name_1;
PyObject *tmp_subscript_name_1;
PyObject *tmp_unpack_1;
PyObject *tmp_unpack_2;
static struct Nuitka_FrameObject *cache_frame_99270ef4c1c45db5d9ad06ee758619b6 = NULL;
struct Nuitka_FrameObject *frame_99270ef4c1c45db5d9ad06ee758619b6;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_99270ef4c1c45db5d9ad06ee758619b6, codeobj_99270ef4c1c45db5d9ad06ee758619b6, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_99270ef4c1c45db5d9ad06ee758619b6 = cache_frame_99270ef4c1c45db5d9ad06ee758619b6;
// Push the new frame as the currently active one.
pushFrameStack( frame_99270ef4c1c45db5d9ad06ee758619b6 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_99270ef4c1c45db5d9ad06ee758619b6 ) == 2 ); // Frame stack
// Framed code:
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 103;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_Popen );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 103;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_args_name_1 = DEEP_COPY( const_tuple_list_71826f1b3786fb88c225418f225b3823_list_tuple );
tmp_kw_name_1 = _PyDict_NewPresized( 2 );
tmp_dict_key_1 = const_str_plain_stdout;
tmp_source_name_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess );
if (unlikely( tmp_source_name_2 == NULL ))
{
tmp_source_name_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_subprocess );
}
if ( tmp_source_name_2 == NULL )
{
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "subprocess" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 105;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_dict_value_1 = LOOKUP_ATTRIBUTE( tmp_source_name_2, const_str_plain_PIPE );
if ( tmp_dict_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
exception_lineno = 105;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_1, tmp_dict_value_1 );
Py_DECREF( tmp_dict_value_1 );
assert( !(tmp_res != 0) );
tmp_dict_key_2 = const_str_plain_close_fds;
tmp_dict_value_2 = Py_True;
tmp_res = PyDict_SetItem( tmp_kw_name_1, tmp_dict_key_2, tmp_dict_value_2 );
assert( !(tmp_res != 0) );
frame_99270ef4c1c45db5d9ad06ee758619b6->m_frame.f_lineno = 103;
tmp_assign_source_1 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
Py_DECREF( tmp_kw_name_1 );
if ( tmp_assign_source_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 103;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
assert( var_p == NULL );
var_p = tmp_assign_source_1;
// Tried code:
tmp_called_instance_1 = var_p;
CHECK_OBJECT( tmp_called_instance_1 );
frame_99270ef4c1c45db5d9ad06ee758619b6->m_frame.f_lineno = 106;
tmp_iter_arg_1 = CALL_METHOD_NO_ARGS( tmp_called_instance_1, const_str_plain_communicate );
if ( tmp_iter_arg_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 106;
type_description_1 = "oooo";
goto try_except_handler_2;
}
tmp_assign_source_2 = MAKE_ITERATOR( tmp_iter_arg_1 );
Py_DECREF( tmp_iter_arg_1 );
if ( tmp_assign_source_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 106;
type_description_1 = "oooo";
goto try_except_handler_2;
}
assert( tmp_tuple_unpack_1__source_iter == NULL );
tmp_tuple_unpack_1__source_iter = tmp_assign_source_2;
// Tried code:
tmp_unpack_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_1 );
tmp_assign_source_3 = UNPACK_NEXT( tmp_unpack_1, 0, 2 );
if ( tmp_assign_source_3 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "oooo";
exception_lineno = 106;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_1 == NULL );
tmp_tuple_unpack_1__element_1 = tmp_assign_source_3;
tmp_unpack_2 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_unpack_2 );
tmp_assign_source_4 = UNPACK_NEXT( tmp_unpack_2, 1, 2 );
if ( tmp_assign_source_4 == NULL )
{
if ( !ERROR_OCCURRED() )
{
exception_type = PyExc_StopIteration;
Py_INCREF( exception_type );
exception_value = NULL;
exception_tb = NULL;
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
}
type_description_1 = "oooo";
exception_lineno = 106;
goto try_except_handler_3;
}
assert( tmp_tuple_unpack_1__element_2 == NULL );
tmp_tuple_unpack_1__element_2 = tmp_assign_source_4;
tmp_iterator_name_1 = tmp_tuple_unpack_1__source_iter;
CHECK_OBJECT( tmp_iterator_name_1 );
// Check if iterator has left-over elements.
CHECK_OBJECT( tmp_iterator_name_1 ); assert( HAS_ITERNEXT( tmp_iterator_name_1 ) );
tmp_iterator_attempt = (*Py_TYPE( tmp_iterator_name_1 )->tp_iternext)( tmp_iterator_name_1 );
if (likely( tmp_iterator_attempt == NULL ))
{
PyObject *error = GET_ERROR_OCCURRED();
if ( error != NULL )
{
if ( EXCEPTION_MATCH_BOOL_SINGLE( error, PyExc_StopIteration ))
{
CLEAR_ERROR_OCCURRED();
}
else
{
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "oooo";
exception_lineno = 106;
goto try_except_handler_3;
}
}
}
else
{
Py_DECREF( tmp_iterator_attempt );
// TODO: Could avoid PyErr_Format.
#if PYTHON_VERSION < 300
PyErr_Format( PyExc_ValueError, "too many values to unpack" );
#else
PyErr_Format( PyExc_ValueError, "too many values to unpack (expected 2)" );
#endif
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
type_description_1 = "oooo";
exception_lineno = 106;
goto try_except_handler_3;
}
goto try_end_1;
// Exception handler code:
try_except_handler_3:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto try_except_handler_2;
// End of try:
try_end_1:;
goto try_end_2;
// Exception handler code:
try_except_handler_2:;
exception_keeper_type_2 = exception_type;
exception_keeper_value_2 = exception_value;
exception_keeper_tb_2 = exception_tb;
exception_keeper_lineno_2 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
// Re-raise.
exception_type = exception_keeper_type_2;
exception_value = exception_keeper_value_2;
exception_tb = exception_keeper_tb_2;
exception_lineno = exception_keeper_lineno_2;
goto frame_exception_exit_1;
// End of try:
try_end_2:;
Py_XDECREF( tmp_tuple_unpack_1__source_iter );
tmp_tuple_unpack_1__source_iter = NULL;
tmp_assign_source_5 = tmp_tuple_unpack_1__element_1;
CHECK_OBJECT( tmp_assign_source_5 );
assert( var_stdout == NULL );
Py_INCREF( tmp_assign_source_5 );
var_stdout = tmp_assign_source_5;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
tmp_assign_source_6 = tmp_tuple_unpack_1__element_2;
CHECK_OBJECT( tmp_assign_source_6 );
assert( var_stderr == NULL );
Py_INCREF( tmp_assign_source_6 );
var_stderr = tmp_assign_source_6;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_1 );
tmp_tuple_unpack_1__element_1 = NULL;
Py_XDECREF( tmp_tuple_unpack_1__element_2 );
tmp_tuple_unpack_1__element_2 = NULL;
tmp_called_instance_2 = var_stdout;
if ( tmp_called_instance_2 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "stdout" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 110;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
frame_99270ef4c1c45db5d9ad06ee758619b6->m_frame.f_lineno = 110;
tmp_assign_source_7 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_2, const_str_plain_decode, &PyTuple_GET_ITEM( const_tuple_str_digest_c075052d723d6707083e869a0e3659bb_tuple, 0 ) );
if ( tmp_assign_source_7 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 110;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
assert( var_clipboardContents == NULL );
var_clipboardContents = tmp_assign_source_7;
tmp_len_arg_1 = var_clipboardContents;
CHECK_OBJECT( tmp_len_arg_1 );
tmp_compare_left_1 = BUILTIN_LEN( tmp_len_arg_1 );
if ( tmp_compare_left_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 112;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_compare_right_1 = const_int_0;
tmp_cmp_Gt_1 = RICH_COMPARE_BOOL_GT( tmp_compare_left_1, tmp_compare_right_1 );
if ( tmp_cmp_Gt_1 == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_compare_left_1 );
exception_lineno = 112;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_compare_left_1 );
if ( tmp_cmp_Gt_1 == 1 )
{
goto branch_no_1;
}
else
{
goto branch_yes_1;
}
branch_yes_1:;
tmp_raise_type_1 = PyExc_AssertionError;
exception_type = tmp_raise_type_1;
Py_INCREF( tmp_raise_type_1 );
exception_lineno = 112;
RAISE_EXCEPTION_WITH_TYPE( &exception_type, &exception_value, &exception_tb );
type_description_1 = "oooo";
goto frame_exception_exit_1;
branch_no_1:;
tmp_called_instance_3 = var_clipboardContents;
if ( tmp_called_instance_3 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "clipboardContents" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 114;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
frame_99270ef4c1c45db5d9ad06ee758619b6->m_frame.f_lineno = 114;
tmp_cond_value_1 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_3, const_str_plain_endswith, &PyTuple_GET_ITEM( const_tuple_str_newline_tuple, 0 ) );
if ( tmp_cond_value_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 114;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_cond_truth_1 = CHECK_IF_TRUE( tmp_cond_value_1 );
if ( tmp_cond_truth_1 == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_cond_value_1 );
exception_lineno = 114;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_cond_value_1 );
if ( tmp_cond_truth_1 == 1 )
{
goto branch_no_2;
}
else
{
goto branch_yes_2;
}
branch_yes_2:;
tmp_raise_type_2 = PyExc_AssertionError;
exception_type = tmp_raise_type_2;
Py_INCREF( tmp_raise_type_2 );
exception_lineno = 114;
RAISE_EXCEPTION_WITH_TYPE( &exception_type, &exception_value, &exception_tb );
type_description_1 = "oooo";
goto frame_exception_exit_1;
branch_no_2:;
tmp_called_instance_4 = var_clipboardContents;
if ( tmp_called_instance_4 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "clipboardContents" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 115;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
frame_99270ef4c1c45db5d9ad06ee758619b6->m_frame.f_lineno = 115;
tmp_cond_value_2 = CALL_METHOD_WITH_ARGS1( tmp_called_instance_4, const_str_plain_endswith, &PyTuple_GET_ITEM( const_tuple_str_newline_tuple, 0 ) );
if ( tmp_cond_value_2 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 115;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_cond_truth_2 = CHECK_IF_TRUE( tmp_cond_value_2 );
if ( tmp_cond_truth_2 == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_cond_value_2 );
exception_lineno = 115;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
Py_DECREF( tmp_cond_value_2 );
if ( tmp_cond_truth_2 == 1 )
{
goto branch_yes_3;
}
else
{
goto branch_no_3;
}
branch_yes_3:;
tmp_subscribed_name_1 = var_clipboardContents;
if ( tmp_subscribed_name_1 == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "clipboardContents" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 116;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
tmp_subscript_name_1 = const_slice_none_int_neg_1_none;
tmp_assign_source_8 = LOOKUP_SUBSCRIPT( tmp_subscribed_name_1, tmp_subscript_name_1 );
if ( tmp_assign_source_8 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 116;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
{
PyObject *old = var_clipboardContents;
var_clipboardContents = tmp_assign_source_8;
Py_XDECREF( old );
}
branch_no_3:;
tmp_return_value = var_clipboardContents;
if ( tmp_return_value == NULL )
{
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "clipboardContents" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 117;
type_description_1 = "oooo";
goto frame_exception_exit_1;
}
Py_INCREF( tmp_return_value );
goto frame_return_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_99270ef4c1c45db5d9ad06ee758619b6 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_99270ef4c1c45db5d9ad06ee758619b6 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_99270ef4c1c45db5d9ad06ee758619b6 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_99270ef4c1c45db5d9ad06ee758619b6, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_99270ef4c1c45db5d9ad06ee758619b6->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_99270ef4c1c45db5d9ad06ee758619b6, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_99270ef4c1c45db5d9ad06ee758619b6,
type_description_1,
var_p,
var_stdout,
var_stderr,
var_clipboardContents
);
// Release cached frame.
if ( frame_99270ef4c1c45db5d9ad06ee758619b6 == cache_frame_99270ef4c1c45db5d9ad06ee758619b6 )
{
Py_DECREF( frame_99270ef4c1c45db5d9ad06ee758619b6 );
}
cache_frame_99270ef4c1c45db5d9ad06ee758619b6 = NULL;
assertFrameObject( frame_99270ef4c1c45db5d9ad06ee758619b6 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
Py_XDECREF( var_clipboardContents );
var_clipboardContents = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_3 = exception_type;
exception_keeper_value_3 = exception_value;
exception_keeper_tb_3 = exception_tb;
exception_keeper_lineno_3 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_p );
var_p = NULL;
Py_XDECREF( var_stdout );
var_stdout = NULL;
Py_XDECREF( var_stderr );
var_stderr = NULL;
Py_XDECREF( var_clipboardContents );
var_clipboardContents = NULL;
// Re-raise.
exception_type = exception_keeper_type_3;
exception_value = exception_keeper_value_3;
exception_tb = exception_keeper_tb_3;
exception_lineno = exception_keeper_lineno_3;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_7_init_no_clipboard( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *var_ClipboardUnavailable = NULL;
PyObject *outline_0_var___class__ = NULL;
PyObject *outline_0_var___qualname__ = NULL;
PyObject *outline_0_var___module__ = NULL;
PyObject *outline_0_var___call__ = NULL;
PyObject *outline_0_var___nonzero__ = NULL;
PyObject *outline_0_var___bool__ = NULL;
PyObject *tmp_class_creation_1__bases = NULL;
PyObject *tmp_class_creation_1__class_decl_dict = NULL;
PyObject *tmp_class_creation_1__metaclass = NULL;
PyObject *tmp_class_creation_1__prepared = NULL;
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *exception_keeper_type_2;
PyObject *exception_keeper_value_2;
PyTracebackObject *exception_keeper_tb_2;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_2;
PyObject *exception_keeper_type_3;
PyObject *exception_keeper_value_3;
PyTracebackObject *exception_keeper_tb_3;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_3;
PyObject *tmp_args_name_1;
PyObject *tmp_args_name_2;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_assign_source_5;
PyObject *tmp_assign_source_6;
PyObject *tmp_assign_source_7;
PyObject *tmp_assign_source_8;
PyObject *tmp_assign_source_9;
PyObject *tmp_assign_source_10;
PyObject *tmp_assign_source_11;
PyObject *tmp_bases_name_1;
PyObject *tmp_called_name_1;
PyObject *tmp_called_name_2;
PyObject *tmp_called_name_3;
PyObject *tmp_called_name_4;
int tmp_cmp_In_1;
int tmp_cmp_In_2;
PyObject *tmp_compare_left_1;
PyObject *tmp_compare_left_2;
PyObject *tmp_compare_right_1;
PyObject *tmp_compare_right_2;
int tmp_cond_truth_1;
int tmp_cond_truth_2;
PyObject *tmp_cond_value_1;
PyObject *tmp_cond_value_2;
PyObject *tmp_dict_name_1;
PyObject *tmp_dictdel_dict;
PyObject *tmp_dictdel_key;
PyObject *tmp_hasattr_attr_1;
PyObject *tmp_hasattr_source_1;
PyObject *tmp_key_name_1;
PyObject *tmp_kw_name_1;
PyObject *tmp_kw_name_2;
PyObject *tmp_metaclass_name_1;
PyObject *tmp_outline_return_value_1;
int tmp_res;
bool tmp_result;
PyObject *tmp_return_value;
PyObject *tmp_set_locals;
PyObject *tmp_source_name_1;
PyObject *tmp_subscribed_name_1;
PyObject *tmp_subscript_name_1;
PyObject *tmp_tuple_element_1;
PyObject *tmp_tuple_element_2;
PyObject *tmp_tuple_element_3;
PyObject *tmp_type_arg_1;
static struct Nuitka_FrameObject *cache_frame_6ab20e863ca616e71bb7580d671fbf83_2 = NULL;
struct Nuitka_FrameObject *frame_6ab20e863ca616e71bb7580d671fbf83_2;
static struct Nuitka_FrameObject *cache_frame_9176fa465259af4c58ea8214415ad323 = NULL;
struct Nuitka_FrameObject *frame_9176fa465259af4c58ea8214415ad323;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
NUITKA_MAY_BE_UNUSED char const *type_description_2 = NULL;
tmp_return_value = NULL;
tmp_outline_return_value_1 = NULL;
// Locals dictionary setup.
PyObject *locals_dict_1 = PyDict_New();
// Actual function code.
tmp_assign_source_1 = const_tuple_type_object_tuple;
assert( tmp_class_creation_1__bases == NULL );
Py_INCREF( tmp_assign_source_1 );
tmp_class_creation_1__bases = tmp_assign_source_1;
tmp_assign_source_2 = PyDict_New();
assert( tmp_class_creation_1__class_decl_dict == NULL );
tmp_class_creation_1__class_decl_dict = tmp_assign_source_2;
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_9176fa465259af4c58ea8214415ad323, codeobj_9176fa465259af4c58ea8214415ad323, module_pyperclip$clipboards, sizeof(void *) );
frame_9176fa465259af4c58ea8214415ad323 = cache_frame_9176fa465259af4c58ea8214415ad323;
// Push the new frame as the currently active one.
pushFrameStack( frame_9176fa465259af4c58ea8214415ad323 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_9176fa465259af4c58ea8214415ad323 ) == 2 ); // Frame stack
// Framed code:
// Tried code:
tmp_compare_left_1 = const_str_plain_metaclass;
tmp_compare_right_1 = tmp_class_creation_1__class_decl_dict;
CHECK_OBJECT( tmp_compare_right_1 );
tmp_cmp_In_1 = PySequence_Contains( tmp_compare_right_1, tmp_compare_left_1 );
assert( !(tmp_cmp_In_1 == -1) );
if ( tmp_cmp_In_1 == 1 )
{
goto condexpr_true_1;
}
else
{
goto condexpr_false_1;
}
condexpr_true_1:;
tmp_dict_name_1 = tmp_class_creation_1__class_decl_dict;
CHECK_OBJECT( tmp_dict_name_1 );
tmp_key_name_1 = const_str_plain_metaclass;
tmp_metaclass_name_1 = DICT_GET_ITEM( tmp_dict_name_1, tmp_key_name_1 );
if ( tmp_metaclass_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
goto condexpr_end_1;
condexpr_false_1:;
tmp_cond_value_1 = tmp_class_creation_1__bases;
CHECK_OBJECT( tmp_cond_value_1 );
tmp_cond_truth_1 = CHECK_IF_TRUE( tmp_cond_value_1 );
if ( tmp_cond_truth_1 == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
if ( tmp_cond_truth_1 == 1 )
{
goto condexpr_true_2;
}
else
{
goto condexpr_false_2;
}
condexpr_true_2:;
tmp_subscribed_name_1 = tmp_class_creation_1__bases;
CHECK_OBJECT( tmp_subscribed_name_1 );
tmp_subscript_name_1 = const_int_0;
tmp_type_arg_1 = LOOKUP_SUBSCRIPT( tmp_subscribed_name_1, tmp_subscript_name_1 );
if ( tmp_type_arg_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
tmp_metaclass_name_1 = BUILTIN_TYPE1( tmp_type_arg_1 );
Py_DECREF( tmp_type_arg_1 );
if ( tmp_metaclass_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
goto condexpr_end_2;
condexpr_false_2:;
tmp_metaclass_name_1 = (PyObject *)&PyType_Type;
Py_INCREF( tmp_metaclass_name_1 );
condexpr_end_2:;
condexpr_end_1:;
tmp_bases_name_1 = tmp_class_creation_1__bases;
CHECK_OBJECT( tmp_bases_name_1 );
tmp_assign_source_3 = SELECT_METACLASS( tmp_metaclass_name_1, tmp_bases_name_1 );
if ( tmp_assign_source_3 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_metaclass_name_1 );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
Py_DECREF( tmp_metaclass_name_1 );
assert( tmp_class_creation_1__metaclass == NULL );
tmp_class_creation_1__metaclass = tmp_assign_source_3;
tmp_compare_left_2 = const_str_plain_metaclass;
tmp_compare_right_2 = tmp_class_creation_1__class_decl_dict;
CHECK_OBJECT( tmp_compare_right_2 );
tmp_cmp_In_2 = PySequence_Contains( tmp_compare_right_2, tmp_compare_left_2 );
assert( !(tmp_cmp_In_2 == -1) );
if ( tmp_cmp_In_2 == 1 )
{
goto branch_yes_1;
}
else
{
goto branch_no_1;
}
branch_yes_1:;
tmp_dictdel_dict = tmp_class_creation_1__class_decl_dict;
CHECK_OBJECT( tmp_dictdel_dict );
tmp_dictdel_key = const_str_plain_metaclass;
tmp_result = DICT_REMOVE_ITEM( tmp_dictdel_dict, tmp_dictdel_key );
if ( tmp_result == false )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
branch_no_1:;
tmp_hasattr_source_1 = tmp_class_creation_1__metaclass;
CHECK_OBJECT( tmp_hasattr_source_1 );
tmp_hasattr_attr_1 = const_str_plain___prepare__;
tmp_res = PyObject_HasAttr( tmp_hasattr_source_1, tmp_hasattr_attr_1 );
if ( tmp_res == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
if ( tmp_res == 1 )
{
goto condexpr_true_3;
}
else
{
goto condexpr_false_3;
}
condexpr_true_3:;
tmp_source_name_1 = tmp_class_creation_1__metaclass;
CHECK_OBJECT( tmp_source_name_1 );
tmp_called_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain___prepare__ );
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
tmp_args_name_1 = PyTuple_New( 2 );
tmp_tuple_element_1 = const_str_plain_ClipboardUnavailable;
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_args_name_1, 0, tmp_tuple_element_1 );
tmp_tuple_element_1 = tmp_class_creation_1__bases;
CHECK_OBJECT( tmp_tuple_element_1 );
Py_INCREF( tmp_tuple_element_1 );
PyTuple_SET_ITEM( tmp_args_name_1, 1, tmp_tuple_element_1 );
tmp_kw_name_1 = tmp_class_creation_1__class_decl_dict;
CHECK_OBJECT( tmp_kw_name_1 );
frame_9176fa465259af4c58ea8214415ad323->m_frame.f_lineno = 123;
tmp_assign_source_4 = CALL_FUNCTION( tmp_called_name_1, tmp_args_name_1, tmp_kw_name_1 );
Py_DECREF( tmp_called_name_1 );
Py_DECREF( tmp_args_name_1 );
if ( tmp_assign_source_4 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_2;
}
goto condexpr_end_3;
condexpr_false_3:;
tmp_assign_source_4 = PyDict_New();
condexpr_end_3:;
assert( tmp_class_creation_1__prepared == NULL );
tmp_class_creation_1__prepared = tmp_assign_source_4;
tmp_set_locals = tmp_class_creation_1__prepared;
CHECK_OBJECT( tmp_set_locals );
Py_DECREF(locals_dict_1);
locals_dict_1 = tmp_set_locals;
Py_INCREF( tmp_set_locals );
tmp_assign_source_6 = const_str_digest_abf798afbed237310b8352ae4dd25846;
assert( outline_0_var___module__ == NULL );
Py_INCREF( tmp_assign_source_6 );
outline_0_var___module__ = tmp_assign_source_6;
tmp_assign_source_7 = const_str_digest_344ef046ed627942028fc8b792076a41;
assert( outline_0_var___qualname__ == NULL );
Py_INCREF( tmp_assign_source_7 );
outline_0_var___qualname__ = tmp_assign_source_7;
tmp_assign_source_8 = MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__( );
assert( outline_0_var___call__ == NULL );
outline_0_var___call__ = tmp_assign_source_8;
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_6ab20e863ca616e71bb7580d671fbf83_2, codeobj_6ab20e863ca616e71bb7580d671fbf83, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *)+sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_6ab20e863ca616e71bb7580d671fbf83_2 = cache_frame_6ab20e863ca616e71bb7580d671fbf83_2;
// Push the new frame as the currently active one.
pushFrameStack( frame_6ab20e863ca616e71bb7580d671fbf83_2 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_6ab20e863ca616e71bb7580d671fbf83_2 ) == 2 ); // Frame stack
// Framed code:
tmp_cond_value_2 = PyDict_GetItem( locals_dict_1, const_str_plain_PY2 );
if ( tmp_cond_value_2 == NULL )
{
tmp_cond_value_2 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_PY2 );
if (unlikely( tmp_cond_value_2 == NULL ))
{
tmp_cond_value_2 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_PY2 );
}
if ( tmp_cond_value_2 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "PY2" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 127;
type_description_2 = "oooooo";
goto frame_exception_exit_2;
}
}
tmp_cond_truth_2 = CHECK_IF_TRUE( tmp_cond_value_2 );
if ( tmp_cond_truth_2 == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 127;
type_description_2 = "oooooo";
goto frame_exception_exit_2;
}
if ( tmp_cond_truth_2 == 1 )
{
goto branch_yes_2;
}
else
{
goto branch_no_2;
}
branch_yes_2:;
tmp_assign_source_9 = MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__( );
assert( outline_0_var___nonzero__ == NULL );
outline_0_var___nonzero__ = tmp_assign_source_9;
goto branch_end_2;
branch_no_2:;
tmp_assign_source_10 = MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__( );
assert( outline_0_var___bool__ == NULL );
outline_0_var___bool__ = tmp_assign_source_10;
branch_end_2:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_6ab20e863ca616e71bb7580d671fbf83_2 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_2:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_6ab20e863ca616e71bb7580d671fbf83_2 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_6ab20e863ca616e71bb7580d671fbf83_2, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_6ab20e863ca616e71bb7580d671fbf83_2->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_6ab20e863ca616e71bb7580d671fbf83_2, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_6ab20e863ca616e71bb7580d671fbf83_2,
type_description_2,
outline_0_var___class__,
outline_0_var___qualname__,
outline_0_var___module__,
outline_0_var___call__,
outline_0_var___nonzero__,
outline_0_var___bool__
);
// Release cached frame.
if ( frame_6ab20e863ca616e71bb7580d671fbf83_2 == cache_frame_6ab20e863ca616e71bb7580d671fbf83_2 )
{
Py_DECREF( frame_6ab20e863ca616e71bb7580d671fbf83_2 );
}
cache_frame_6ab20e863ca616e71bb7580d671fbf83_2 = NULL;
assertFrameObject( frame_6ab20e863ca616e71bb7580d671fbf83_2 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto nested_frame_exit_1;
frame_no_exception_1:;
goto skip_nested_handling_1;
nested_frame_exit_1:;
type_description_1 = "o";
goto try_except_handler_3;
skip_nested_handling_1:;
tmp_called_name_2 = tmp_class_creation_1__metaclass;
CHECK_OBJECT( tmp_called_name_2 );
tmp_args_name_2 = PyTuple_New( 3 );
tmp_tuple_element_2 = const_str_plain_ClipboardUnavailable;
Py_INCREF( tmp_tuple_element_2 );
PyTuple_SET_ITEM( tmp_args_name_2, 0, tmp_tuple_element_2 );
tmp_tuple_element_2 = tmp_class_creation_1__bases;
CHECK_OBJECT( tmp_tuple_element_2 );
Py_INCREF( tmp_tuple_element_2 );
PyTuple_SET_ITEM( tmp_args_name_2, 1, tmp_tuple_element_2 );
tmp_tuple_element_2 = locals_dict_1;
Py_INCREF( tmp_tuple_element_2 );
if ( outline_0_var___qualname__ != NULL )
{
int res = PyObject_SetItem(
tmp_tuple_element_2,
const_str_plain___qualname__,
outline_0_var___qualname__
);
tmp_result = res == 0;
}
else
{
PyObject *test_value = PyObject_GetItem(
tmp_tuple_element_2,
const_str_plain___qualname__
);
if ( test_value )
{
Py_DECREF( test_value );
int res = PyObject_DelItem(
tmp_tuple_element_2,
const_str_plain___qualname__
);
tmp_result = res == 0;
}
else
{
CLEAR_ERROR_OCCURRED();
tmp_result = true;
}
}
if ( tmp_result == false )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_args_name_2 );
Py_DECREF( tmp_tuple_element_2 );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_3;
}
if ( outline_0_var___module__ != NULL )
{
int res = PyObject_SetItem(
tmp_tuple_element_2,
const_str_plain___module__,
outline_0_var___module__
);
tmp_result = res == 0;
}
else
{
PyObject *test_value = PyObject_GetItem(
tmp_tuple_element_2,
const_str_plain___module__
);
if ( test_value )
{
Py_DECREF( test_value );
int res = PyObject_DelItem(
tmp_tuple_element_2,
const_str_plain___module__
);
tmp_result = res == 0;
}
else
{
CLEAR_ERROR_OCCURRED();
tmp_result = true;
}
}
if ( tmp_result == false )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_args_name_2 );
Py_DECREF( tmp_tuple_element_2 );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_3;
}
if ( outline_0_var___call__ != NULL )
{
int res = PyObject_SetItem(
tmp_tuple_element_2,
const_str_plain___call__,
outline_0_var___call__
);
tmp_result = res == 0;
}
else
{
PyObject *test_value = PyObject_GetItem(
tmp_tuple_element_2,
const_str_plain___call__
);
if ( test_value )
{
Py_DECREF( test_value );
int res = PyObject_DelItem(
tmp_tuple_element_2,
const_str_plain___call__
);
tmp_result = res == 0;
}
else
{
CLEAR_ERROR_OCCURRED();
tmp_result = true;
}
}
if ( tmp_result == false )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_args_name_2 );
Py_DECREF( tmp_tuple_element_2 );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_3;
}
if ( outline_0_var___nonzero__ != NULL )
{
int res = PyObject_SetItem(
tmp_tuple_element_2,
const_str_plain___nonzero__,
outline_0_var___nonzero__
);
tmp_result = res == 0;
}
else
{
PyObject *test_value = PyObject_GetItem(
tmp_tuple_element_2,
const_str_plain___nonzero__
);
if ( test_value )
{
Py_DECREF( test_value );
int res = PyObject_DelItem(
tmp_tuple_element_2,
const_str_plain___nonzero__
);
tmp_result = res == 0;
}
else
{
CLEAR_ERROR_OCCURRED();
tmp_result = true;
}
}
if ( tmp_result == false )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_args_name_2 );
Py_DECREF( tmp_tuple_element_2 );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_3;
}
if ( outline_0_var___bool__ != NULL )
{
int res = PyObject_SetItem(
tmp_tuple_element_2,
const_str_plain___bool__,
outline_0_var___bool__
);
tmp_result = res == 0;
}
else
{
PyObject *test_value = PyObject_GetItem(
tmp_tuple_element_2,
const_str_plain___bool__
);
if ( test_value )
{
Py_DECREF( test_value );
int res = PyObject_DelItem(
tmp_tuple_element_2,
const_str_plain___bool__
);
tmp_result = res == 0;
}
else
{
CLEAR_ERROR_OCCURRED();
tmp_result = true;
}
}
if ( tmp_result == false )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_args_name_2 );
Py_DECREF( tmp_tuple_element_2 );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_3;
}
PyTuple_SET_ITEM( tmp_args_name_2, 2, tmp_tuple_element_2 );
tmp_kw_name_2 = tmp_class_creation_1__class_decl_dict;
CHECK_OBJECT( tmp_kw_name_2 );
frame_9176fa465259af4c58ea8214415ad323->m_frame.f_lineno = 123;
tmp_assign_source_11 = CALL_FUNCTION( tmp_called_name_2, tmp_args_name_2, tmp_kw_name_2 );
Py_DECREF( tmp_args_name_2 );
if ( tmp_assign_source_11 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 123;
type_description_1 = "o";
goto try_except_handler_3;
}
assert( outline_0_var___class__ == NULL );
outline_0_var___class__ = tmp_assign_source_11;
tmp_outline_return_value_1 = outline_0_var___class__;
CHECK_OBJECT( tmp_outline_return_value_1 );
Py_INCREF( tmp_outline_return_value_1 );
goto try_return_handler_3;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard );
return NULL;
// Return handler code:
try_return_handler_3:;
CHECK_OBJECT( (PyObject *)outline_0_var___class__ );
Py_DECREF( outline_0_var___class__ );
outline_0_var___class__ = NULL;
Py_XDECREF( outline_0_var___qualname__ );
outline_0_var___qualname__ = NULL;
Py_XDECREF( outline_0_var___module__ );
outline_0_var___module__ = NULL;
Py_XDECREF( outline_0_var___call__ );
outline_0_var___call__ = NULL;
Py_XDECREF( outline_0_var___nonzero__ );
outline_0_var___nonzero__ = NULL;
Py_XDECREF( outline_0_var___bool__ );
outline_0_var___bool__ = NULL;
goto outline_result_1;
// Exception handler code:
try_except_handler_3:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( outline_0_var___qualname__ );
outline_0_var___qualname__ = NULL;
Py_XDECREF( outline_0_var___module__ );
outline_0_var___module__ = NULL;
Py_XDECREF( outline_0_var___call__ );
outline_0_var___call__ = NULL;
Py_XDECREF( outline_0_var___nonzero__ );
outline_0_var___nonzero__ = NULL;
Py_XDECREF( outline_0_var___bool__ );
outline_0_var___bool__ = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto outline_exception_1;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard );
return NULL;
outline_exception_1:;
exception_lineno = 123;
goto try_except_handler_2;
outline_result_1:;
tmp_assign_source_5 = tmp_outline_return_value_1;
assert( var_ClipboardUnavailable == NULL );
var_ClipboardUnavailable = tmp_assign_source_5;
goto try_end_1;
// Exception handler code:
try_except_handler_2:;
exception_keeper_type_2 = exception_type;
exception_keeper_value_2 = exception_value;
exception_keeper_tb_2 = exception_tb;
exception_keeper_lineno_2 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( tmp_class_creation_1__bases );
tmp_class_creation_1__bases = NULL;
Py_XDECREF( tmp_class_creation_1__class_decl_dict );
tmp_class_creation_1__class_decl_dict = NULL;
Py_XDECREF( tmp_class_creation_1__metaclass );
tmp_class_creation_1__metaclass = NULL;
Py_XDECREF( tmp_class_creation_1__prepared );
tmp_class_creation_1__prepared = NULL;
// Re-raise.
exception_type = exception_keeper_type_2;
exception_value = exception_keeper_value_2;
exception_tb = exception_keeper_tb_2;
exception_lineno = exception_keeper_lineno_2;
goto frame_exception_exit_1;
// End of try:
try_end_1:;
Py_XDECREF( tmp_class_creation_1__bases );
tmp_class_creation_1__bases = NULL;
Py_XDECREF( tmp_class_creation_1__class_decl_dict );
tmp_class_creation_1__class_decl_dict = NULL;
Py_XDECREF( tmp_class_creation_1__metaclass );
tmp_class_creation_1__metaclass = NULL;
Py_XDECREF( tmp_class_creation_1__prepared );
tmp_class_creation_1__prepared = NULL;
tmp_return_value = PyTuple_New( 2 );
tmp_called_name_3 = var_ClipboardUnavailable;
if ( tmp_called_name_3 == NULL )
{
Py_DECREF( tmp_return_value );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "ClipboardUnavailable" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 134;
type_description_1 = "o";
goto frame_exception_exit_1;
}
frame_9176fa465259af4c58ea8214415ad323->m_frame.f_lineno = 134;
tmp_tuple_element_3 = CALL_FUNCTION_NO_ARGS( tmp_called_name_3 );
if ( tmp_tuple_element_3 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_return_value );
exception_lineno = 134;
type_description_1 = "o";
goto frame_exception_exit_1;
}
PyTuple_SET_ITEM( tmp_return_value, 0, tmp_tuple_element_3 );
tmp_called_name_4 = var_ClipboardUnavailable;
if ( tmp_called_name_4 == NULL )
{
Py_DECREF( tmp_return_value );
exception_type = PyExc_UnboundLocalError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "local variable '%s' referenced before assignment", "ClipboardUnavailable" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 134;
type_description_1 = "o";
goto frame_exception_exit_1;
}
frame_9176fa465259af4c58ea8214415ad323->m_frame.f_lineno = 134;
tmp_tuple_element_3 = CALL_FUNCTION_NO_ARGS( tmp_called_name_4 );
if ( tmp_tuple_element_3 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
Py_DECREF( tmp_return_value );
exception_lineno = 134;
type_description_1 = "o";
goto frame_exception_exit_1;
}
PyTuple_SET_ITEM( tmp_return_value, 1, tmp_tuple_element_3 );
goto frame_return_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_9176fa465259af4c58ea8214415ad323 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_2;
frame_return_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_9176fa465259af4c58ea8214415ad323 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto try_return_handler_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_9176fa465259af4c58ea8214415ad323 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_9176fa465259af4c58ea8214415ad323, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_9176fa465259af4c58ea8214415ad323->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_9176fa465259af4c58ea8214415ad323, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_9176fa465259af4c58ea8214415ad323,
type_description_1,
var_ClipboardUnavailable
);
// Release cached frame.
if ( frame_9176fa465259af4c58ea8214415ad323 == cache_frame_9176fa465259af4c58ea8214415ad323 )
{
Py_DECREF( frame_9176fa465259af4c58ea8214415ad323 );
}
cache_frame_9176fa465259af4c58ea8214415ad323 = NULL;
assertFrameObject( frame_9176fa465259af4c58ea8214415ad323 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_2:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard );
return NULL;
// Return handler code:
try_return_handler_1:;
Py_XDECREF( var_ClipboardUnavailable );
var_ClipboardUnavailable = NULL;
goto function_return_exit;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_3 = exception_type;
exception_keeper_value_3 = exception_value;
exception_keeper_tb_3 = exception_tb;
exception_keeper_lineno_3 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( var_ClipboardUnavailable );
var_ClipboardUnavailable = NULL;
// Re-raise.
exception_type = exception_keeper_type_3;
exception_value = exception_keeper_value_3;
exception_tb = exception_keeper_tb_3;
exception_lineno = exception_keeper_lineno_3;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard );
return NULL;
function_exception_exit:
Py_DECREF( locals_dict_1 );
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
function_return_exit:
Py_DECREF( locals_dict_1 );
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_self = python_pars[ 0 ];
PyObject *par_args = python_pars[ 1 ];
PyObject *par_kwargs = python_pars[ 2 ];
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *exception_keeper_type_1;
PyObject *exception_keeper_value_1;
PyTracebackObject *exception_keeper_tb_1;
NUITKA_MAY_BE_UNUSED int exception_keeper_lineno_1;
PyObject *tmp_args_element_name_1;
PyObject *tmp_called_name_1;
PyObject *tmp_raise_type_1;
static struct Nuitka_FrameObject *cache_frame_994acfe311cd5303f7a3d90127e45d73 = NULL;
struct Nuitka_FrameObject *frame_994acfe311cd5303f7a3d90127e45d73;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
// Actual function code.
// Tried code:
MAKE_OR_REUSE_FRAME( cache_frame_994acfe311cd5303f7a3d90127e45d73, codeobj_994acfe311cd5303f7a3d90127e45d73, module_pyperclip$clipboards, sizeof(void *)+sizeof(void *)+sizeof(void *) );
frame_994acfe311cd5303f7a3d90127e45d73 = cache_frame_994acfe311cd5303f7a3d90127e45d73;
// Push the new frame as the currently active one.
pushFrameStack( frame_994acfe311cd5303f7a3d90127e45d73 );
// Mark the frame object as in use, ref count 1 will be up for reuse.
assert( Py_REFCNT( frame_994acfe311cd5303f7a3d90127e45d73 ) == 2 ); // Frame stack
// Framed code:
tmp_called_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_PyperclipException );
if (unlikely( tmp_called_name_1 == NULL ))
{
tmp_called_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_PyperclipException );
}
if ( tmp_called_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "PyperclipException" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 125;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
tmp_args_element_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_EXCEPT_MSG );
if (unlikely( tmp_args_element_name_1 == NULL ))
{
tmp_args_element_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_EXCEPT_MSG );
}
if ( tmp_args_element_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "EXCEPT_MSG" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 125;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
frame_994acfe311cd5303f7a3d90127e45d73->m_frame.f_lineno = 125;
{
PyObject *call_args[] = { tmp_args_element_name_1 };
tmp_raise_type_1 = CALL_FUNCTION_WITH_ARGS1( tmp_called_name_1, call_args );
}
if ( tmp_raise_type_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 125;
type_description_1 = "ooo";
goto frame_exception_exit_1;
}
exception_type = tmp_raise_type_1;
exception_lineno = 125;
RAISE_EXCEPTION_WITH_TYPE( &exception_type, &exception_value, &exception_tb );
type_description_1 = "ooo";
goto frame_exception_exit_1;
#if 0
RESTORE_FRAME_EXCEPTION( frame_994acfe311cd5303f7a3d90127e45d73 );
#endif
// Put the previous frame back on top.
popFrameStack();
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_994acfe311cd5303f7a3d90127e45d73 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_994acfe311cd5303f7a3d90127e45d73, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_994acfe311cd5303f7a3d90127e45d73->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_994acfe311cd5303f7a3d90127e45d73, exception_lineno );
}
// Attachs locals to frame if any.
Nuitka_Frame_AttachLocals(
(struct Nuitka_FrameObject *)frame_994acfe311cd5303f7a3d90127e45d73,
type_description_1,
par_self,
par_args,
par_kwargs
);
// Release cached frame.
if ( frame_994acfe311cd5303f7a3d90127e45d73 == cache_frame_994acfe311cd5303f7a3d90127e45d73 )
{
Py_DECREF( frame_994acfe311cd5303f7a3d90127e45d73 );
}
cache_frame_994acfe311cd5303f7a3d90127e45d73 = NULL;
assertFrameObject( frame_994acfe311cd5303f7a3d90127e45d73 );
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto try_except_handler_1;
frame_no_exception_1:;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__ );
return NULL;
// Exception handler code:
try_except_handler_1:;
exception_keeper_type_1 = exception_type;
exception_keeper_value_1 = exception_value;
exception_keeper_tb_1 = exception_tb;
exception_keeper_lineno_1 = exception_lineno;
exception_type = NULL;
exception_value = NULL;
exception_tb = NULL;
exception_lineno = 0;
Py_XDECREF( par_self );
par_self = NULL;
Py_XDECREF( par_args );
par_args = NULL;
Py_XDECREF( par_kwargs );
par_kwargs = NULL;
// Re-raise.
exception_type = exception_keeper_type_1;
exception_value = exception_keeper_value_1;
exception_tb = exception_keeper_tb_1;
exception_lineno = exception_keeper_lineno_1;
goto function_exception_exit;
// End of try:
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__ );
return NULL;
function_exception_exit:
assert( exception_type );
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return NULL;
}
static PyObject *impl_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_self = python_pars[ 0 ];
PyObject *tmp_return_value;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
tmp_return_value = Py_False;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__ );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)par_self );
Py_DECREF( par_self );
par_self = NULL;
goto function_return_exit;
// End of try:
CHECK_OBJECT( (PyObject *)par_self );
Py_DECREF( par_self );
par_self = NULL;
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__ );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *impl_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__( struct Nuitka_FunctionObject const *self, PyObject **python_pars )
{
// Preserve error status for checks
#ifndef __NUITKA_NO_ASSERT__
NUITKA_MAY_BE_UNUSED bool had_error = ERROR_OCCURRED();
#endif
// Local variable declarations.
PyObject *par_self = python_pars[ 0 ];
PyObject *tmp_return_value;
tmp_return_value = NULL;
// Actual function code.
// Tried code:
tmp_return_value = Py_False;
Py_INCREF( tmp_return_value );
goto try_return_handler_1;
// tried codes exits in all cases
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__ );
return NULL;
// Return handler code:
try_return_handler_1:;
CHECK_OBJECT( (PyObject *)par_self );
Py_DECREF( par_self );
par_self = NULL;
goto function_return_exit;
// End of try:
CHECK_OBJECT( (PyObject *)par_self );
Py_DECREF( par_self );
par_self = NULL;
// Return statement must have exited already.
NUITKA_CANNOT_GET_HERE( pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__ );
return NULL;
function_return_exit:
CHECK_OBJECT( tmp_return_value );
assert( had_error || !ERROR_OCCURRED() );
return tmp_return_value;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_1_init_osx_clipboard,
const_str_plain_init_osx_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_b27a0a0307e87f3792f3ffffd65055d7,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_1_copy_osx,
const_str_plain_copy_osx,
#if PYTHON_VERSION >= 330
const_str_digest_0d36178cf1fdd7da1acd434235941e8a,
#endif
codeobj_0c00caeab83633b5a6b5c185156303f2,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_1_init_osx_clipboard$$$function_2_paste_osx,
const_str_plain_paste_osx,
#if PYTHON_VERSION >= 330
const_str_digest_fe278fbce1ae480c42f145639e1ea634,
#endif
codeobj_fe9ce96a2fa59097f4e8994392986166,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_2_init_gtk_clipboard,
const_str_plain_init_gtk_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_7512eea690737b69fcf042e9389861f9,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk( struct Nuitka_CellObject *closure_gtk )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_1_copy_gtk,
const_str_plain_copy_gtk,
#if PYTHON_VERSION >= 330
const_str_digest_363b20897abb8fe206a2ed773d13d28a,
#endif
codeobj_6c43a1687d3fc7e03237a18bb4a7ff7d,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
1
);
result->m_closure[0] = closure_gtk;
Py_INCREF( result->m_closure[0] );
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk( struct Nuitka_CellObject *closure_gtk )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_2_init_gtk_clipboard$$$function_2_paste_gtk,
const_str_plain_paste_gtk,
#if PYTHON_VERSION >= 330
const_str_digest_12824c42ae734a5ec21969db08809d5c,
#endif
codeobj_113d5874740330562529e560a6ae6b38,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
1
);
result->m_closure[0] = closure_gtk;
Py_INCREF( result->m_closure[0] );
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_3_init_qt_clipboard,
const_str_plain_init_qt_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_e886f435cf3ab0f2a1d23a7b972501c4,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt( struct Nuitka_CellObject *closure_app )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_1_copy_qt,
const_str_plain_copy_qt,
#if PYTHON_VERSION >= 330
const_str_digest_88e1244ea918f637f982de49331de205,
#endif
codeobj_d32c80b8cc4f52e8ea4f7cf8e00a5a72,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
1
);
result->m_closure[0] = closure_app;
Py_INCREF( result->m_closure[0] );
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt( struct Nuitka_CellObject *closure_app )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_3_init_qt_clipboard$$$function_2_paste_qt,
const_str_plain_paste_qt,
#if PYTHON_VERSION >= 330
const_str_digest_aefe37d186409357e48b054613e2a70f,
#endif
codeobj_082a9101cf76bcbc1c84e8a20e574a7c,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
1
);
result->m_closure[0] = closure_app;
Py_INCREF( result->m_closure[0] );
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_4_init_xclip_clipboard,
const_str_plain_init_xclip_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_8982018ca2c7d40aa223cd827eb6be8b,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_1_copy_xclip,
const_str_plain_copy_xclip,
#if PYTHON_VERSION >= 330
const_str_digest_488addb9f0a7f06aba6f2490db82d71c,
#endif
codeobj_87896ad4334adfc69f0daabfac3e30c6,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_4_init_xclip_clipboard$$$function_2_paste_xclip,
const_str_plain_paste_xclip,
#if PYTHON_VERSION >= 330
const_str_digest_e75ca76f27e0e640a58096dff4d2ac2a,
#endif
codeobj_f950ff59b50650874131d45114feb4ed,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_5_init_xsel_clipboard,
const_str_plain_init_xsel_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_200f844cab6cbcad05505017ccc475ca,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_1_copy_xsel,
const_str_plain_copy_xsel,
#if PYTHON_VERSION >= 330
const_str_digest_7f6d117bc092141e51ea443a0e0999c2,
#endif
codeobj_b0f3bfc3d3d61adca3747b3845cc6ff6,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_5_init_xsel_clipboard$$$function_2_paste_xsel,
const_str_plain_paste_xsel,
#if PYTHON_VERSION >= 330
const_str_digest_9c1b8d1bf096eeae592150bfe0b7f351,
#endif
codeobj_ea0d5a0280e03dec96cb094dc6e0c388,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_6_init_klipper_clipboard,
const_str_plain_init_klipper_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_b13a7a5eb19cb6d46f4de7194120c1c9,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_1_copy_klipper,
const_str_plain_copy_klipper,
#if PYTHON_VERSION >= 330
const_str_digest_d3a192d9a90f12283eb154da5edd57d5,
#endif
codeobj_bb325fb2ba607198bce74bc146ecfdfa,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_6_init_klipper_clipboard$$$function_2_paste_klipper,
const_str_plain_paste_klipper,
#if PYTHON_VERSION >= 330
const_str_digest_b75401c8f73575104762484b09641fec,
#endif
codeobj_99270ef4c1c45db5d9ad06ee758619b6,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_7_init_no_clipboard,
const_str_plain_init_no_clipboard,
#if PYTHON_VERSION >= 330
NULL,
#endif
codeobj_9176fa465259af4c58ea8214415ad323,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_1___call__,
const_str_plain___call__,
#if PYTHON_VERSION >= 330
const_str_digest_77292a4a8d17a0319dc328f25380c431,
#endif
codeobj_994acfe311cd5303f7a3d90127e45d73,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_2___nonzero__,
const_str_plain___nonzero__,
#if PYTHON_VERSION >= 330
const_str_digest_01d040ac9dfb1f7d0f957fcd5293298f,
#endif
codeobj_1b3001ad8a78106b42b4b432170e09c4,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
static PyObject *MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__( )
{
struct Nuitka_FunctionObject *result = Nuitka_Function_New(
impl_pyperclip$clipboards$$$function_7_init_no_clipboard$$$function_3___bool__,
const_str_plain___bool__,
#if PYTHON_VERSION >= 330
const_str_digest_d577dede9743e2b3fad57acdda45ba59,
#endif
codeobj_72f17b2905fbc9b53a6c4b832c293385,
NULL,
#if PYTHON_VERSION >= 300
NULL,
const_dict_empty,
#endif
module_pyperclip$clipboards,
Py_None,
0
);
return (PyObject *)result;
}
#if PYTHON_VERSION >= 300
static struct PyModuleDef mdef_pyperclip$clipboards =
{
PyModuleDef_HEAD_INIT,
"pyperclip.clipboards", /* m_name */
NULL, /* m_doc */
-1, /* m_size */
NULL, /* m_methods */
NULL, /* m_reload */
NULL, /* m_traverse */
NULL, /* m_clear */
NULL, /* m_free */
};
#endif
#if PYTHON_VERSION >= 300
extern PyObject *metapath_based_loader;
#endif
#if PYTHON_VERSION >= 330
extern PyObject *const_str_plain___loader__;
#endif
extern void _initCompiledCellType();
extern void _initCompiledGeneratorType();
extern void _initCompiledFunctionType();
extern void _initCompiledMethodType();
extern void _initCompiledFrameType();
#if PYTHON_VERSION >= 350
extern void _initCompiledCoroutineTypes();
#endif
#if PYTHON_VERSION >= 360
extern void _initCompiledAsyncgenTypes();
#endif
// The exported interface to CPython. On import of the module, this function
// gets called. It has to have an exact function name, in cases it's a shared
// library export. This is hidden behind the MOD_INIT_DECL.
MOD_INIT_DECL( pyperclip$clipboards )
{
#if defined(_NUITKA_EXE) || PYTHON_VERSION >= 300
static bool _init_done = false;
// Modules might be imported repeatedly, which is to be ignored.
if ( _init_done )
{
return MOD_RETURN_VALUE( module_pyperclip$clipboards );
}
else
{
_init_done = true;
}
#endif
#ifdef _NUITKA_MODULE
// In case of a stand alone extension module, need to call initialization
// the init here because that's the first and only time we are going to get
// called here.
// Initialize the constant values used.
_initBuiltinModule();
createGlobalConstants();
/* Initialize the compiled types of Nuitka. */
_initCompiledCellType();
_initCompiledGeneratorType();
_initCompiledFunctionType();
_initCompiledMethodType();
_initCompiledFrameType();
#if PYTHON_VERSION >= 350
_initCompiledCoroutineTypes();
#endif
#if PYTHON_VERSION >= 360
_initCompiledAsyncgenTypes();
#endif
#if PYTHON_VERSION < 300
_initSlotCompare();
#endif
#if PYTHON_VERSION >= 270
_initSlotIternext();
#endif
patchBuiltinModule();
patchTypeComparison();
// Enable meta path based loader if not already done.
setupMetaPathBasedLoader();
#if PYTHON_VERSION >= 300
patchInspectModule();
#endif
#endif
/* The constants only used by this module are created now. */
#ifdef _NUITKA_TRACE
puts("pyperclip.clipboards: Calling createModuleConstants().");
#endif
createModuleConstants();
/* The code objects used by this module are created now. */
#ifdef _NUITKA_TRACE
puts("pyperclip.clipboards: Calling createModuleCodeObjects().");
#endif
createModuleCodeObjects();
// puts( "in initpyperclip$clipboards" );
// Create the module object first. There are no methods initially, all are
// added dynamically in actual code only. Also no "__doc__" is initially
// set at this time, as it could not contain NUL characters this way, they
// are instead set in early module code. No "self" for modules, we have no
// use for it.
#if PYTHON_VERSION < 300
module_pyperclip$clipboards = Py_InitModule4(
"pyperclip.clipboards", // Module Name
NULL, // No methods initially, all are added
// dynamically in actual module code only.
NULL, // No __doc__ is initially set, as it could
// not contain NUL this way, added early in
// actual code.
NULL, // No self for modules, we don't use it.
PYTHON_API_VERSION
);
#else
module_pyperclip$clipboards = PyModule_Create( &mdef_pyperclip$clipboards );
#endif
moduledict_pyperclip$clipboards = MODULE_DICT( module_pyperclip$clipboards );
CHECK_OBJECT( module_pyperclip$clipboards );
// Seems to work for Python2.7 out of the box, but for Python3, the module
// doesn't automatically enter "sys.modules", so do it manually.
#if PYTHON_VERSION >= 300
{
int r = PyObject_SetItem( PySys_GetObject( (char *)"modules" ), const_str_digest_abf798afbed237310b8352ae4dd25846, module_pyperclip$clipboards );
assert( r != -1 );
}
#endif
// For deep importing of a module we need to have "__builtins__", so we set
// it ourselves in the same way than CPython does. Note: This must be done
// before the frame object is allocated, or else it may fail.
if ( GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___builtins__ ) == NULL )
{
PyObject *value = (PyObject *)builtin_module;
// Check if main module, not a dict then but the module itself.
#if !defined(_NUITKA_EXE) || !0
value = PyModule_GetDict( value );
#endif
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___builtins__, value );
}
#if PYTHON_VERSION >= 330
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___loader__, metapath_based_loader );
#endif
// Temp variables if any
PyObject *exception_type = NULL;
PyObject *exception_value = NULL;
PyTracebackObject *exception_tb = NULL;
NUITKA_MAY_BE_UNUSED int exception_lineno = 0;
PyObject *tmp_args_element_name_1;
PyObject *tmp_args_element_name_2;
PyObject *tmp_assign_source_1;
PyObject *tmp_assign_source_2;
PyObject *tmp_assign_source_3;
PyObject *tmp_assign_source_4;
PyObject *tmp_assign_source_5;
PyObject *tmp_assign_source_6;
PyObject *tmp_assign_source_7;
PyObject *tmp_assign_source_8;
PyObject *tmp_assign_source_9;
PyObject *tmp_assign_source_10;
PyObject *tmp_assign_source_11;
PyObject *tmp_assign_source_12;
PyObject *tmp_assign_source_13;
PyObject *tmp_assign_source_14;
PyObject *tmp_assign_source_15;
PyObject *tmp_assign_source_16;
PyObject *tmp_assign_source_17;
PyObject *tmp_assign_source_18;
PyObject *tmp_assign_source_19;
PyObject *tmp_called_name_1;
PyObject *tmp_compexpr_left_1;
PyObject *tmp_compexpr_right_1;
int tmp_cond_truth_1;
PyObject *tmp_cond_value_1;
PyObject *tmp_fromlist_name_1;
PyObject *tmp_fromlist_name_2;
PyObject *tmp_fromlist_name_3;
PyObject *tmp_globals_name_1;
PyObject *tmp_globals_name_2;
PyObject *tmp_globals_name_3;
PyObject *tmp_import_name_from_1;
PyObject *tmp_level_name_1;
PyObject *tmp_level_name_2;
PyObject *tmp_level_name_3;
PyObject *tmp_locals_name_1;
PyObject *tmp_locals_name_2;
PyObject *tmp_locals_name_3;
PyObject *tmp_name_name_1;
PyObject *tmp_name_name_2;
PyObject *tmp_name_name_3;
PyObject *tmp_source_name_1;
PyObject *tmp_subscribed_name_1;
PyObject *tmp_subscript_name_1;
struct Nuitka_FrameObject *frame_46b2ba739d21d8e36683e28bbbe03322;
NUITKA_MAY_BE_UNUSED char const *type_description_1 = NULL;
// Module code.
tmp_assign_source_1 = Py_None;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___doc__, tmp_assign_source_1 );
tmp_assign_source_2 = module_filename_obj;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___file__, tmp_assign_source_2 );
tmp_assign_source_3 = metapath_based_loader;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___loader__, tmp_assign_source_3 );
// Frame without reuse.
frame_46b2ba739d21d8e36683e28bbbe03322 = MAKE_MODULE_FRAME( codeobj_46b2ba739d21d8e36683e28bbbe03322, module_pyperclip$clipboards );
// Push the new frame as the currently active one, and we should be exclusively
// owning it.
pushFrameStack( frame_46b2ba739d21d8e36683e28bbbe03322 );
assert( Py_REFCNT( frame_46b2ba739d21d8e36683e28bbbe03322 ) == 2 );
// Framed code:
frame_46b2ba739d21d8e36683e28bbbe03322->m_frame.f_lineno = 1;
{
PyObject *module = PyImport_ImportModule("importlib._bootstrap");
if (likely( module != NULL ))
{
tmp_called_name_1 = PyObject_GetAttr( module, const_str_plain_ModuleSpec );
}
else
{
tmp_called_name_1 = NULL;
}
}
if ( tmp_called_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 1;
goto frame_exception_exit_1;
}
tmp_args_element_name_1 = const_str_digest_abf798afbed237310b8352ae4dd25846;
tmp_args_element_name_2 = metapath_based_loader;
frame_46b2ba739d21d8e36683e28bbbe03322->m_frame.f_lineno = 1;
{
PyObject *call_args[] = { tmp_args_element_name_1, tmp_args_element_name_2 };
tmp_assign_source_4 = CALL_FUNCTION_WITH_ARGS2( tmp_called_name_1, call_args );
}
if ( tmp_assign_source_4 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 1;
goto frame_exception_exit_1;
}
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___spec__, tmp_assign_source_4 );
tmp_assign_source_5 = Py_None;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___cached__, tmp_assign_source_5 );
tmp_assign_source_6 = const_str_plain_pyperclip;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain___package__, tmp_assign_source_6 );
tmp_name_name_1 = const_str_plain_sys;
tmp_globals_name_1 = (PyObject *)moduledict_pyperclip$clipboards;
tmp_locals_name_1 = Py_None;
tmp_fromlist_name_1 = Py_None;
tmp_level_name_1 = const_int_0;
frame_46b2ba739d21d8e36683e28bbbe03322->m_frame.f_lineno = 1;
tmp_assign_source_7 = IMPORT_MODULE5( tmp_name_name_1, tmp_globals_name_1, tmp_locals_name_1, tmp_fromlist_name_1, tmp_level_name_1 );
assert( tmp_assign_source_7 != NULL );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_sys, tmp_assign_source_7 );
tmp_name_name_2 = const_str_plain_subprocess;
tmp_globals_name_2 = (PyObject *)moduledict_pyperclip$clipboards;
tmp_locals_name_2 = Py_None;
tmp_fromlist_name_2 = Py_None;
tmp_level_name_2 = const_int_0;
frame_46b2ba739d21d8e36683e28bbbe03322->m_frame.f_lineno = 2;
tmp_assign_source_8 = IMPORT_MODULE5( tmp_name_name_2, tmp_globals_name_2, tmp_locals_name_2, tmp_fromlist_name_2, tmp_level_name_2 );
if ( tmp_assign_source_8 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 2;
goto frame_exception_exit_1;
}
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_subprocess, tmp_assign_source_8 );
tmp_name_name_3 = const_str_plain_exceptions;
tmp_globals_name_3 = (PyObject *)moduledict_pyperclip$clipboards;
tmp_locals_name_3 = Py_None;
tmp_fromlist_name_3 = const_tuple_str_plain_PyperclipException_tuple;
tmp_level_name_3 = const_int_pos_1;
frame_46b2ba739d21d8e36683e28bbbe03322->m_frame.f_lineno = 3;
tmp_import_name_from_1 = IMPORT_MODULE5( tmp_name_name_3, tmp_globals_name_3, tmp_locals_name_3, tmp_fromlist_name_3, tmp_level_name_3 );
if ( tmp_import_name_from_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 3;
goto frame_exception_exit_1;
}
tmp_assign_source_9 = IMPORT_NAME( tmp_import_name_from_1, const_str_plain_PyperclipException );
Py_DECREF( tmp_import_name_from_1 );
if ( tmp_assign_source_9 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 3;
goto frame_exception_exit_1;
}
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_PyperclipException, tmp_assign_source_9 );
tmp_assign_source_10 = const_str_digest_b8883e772664a69f81a6c1eee0e6292f;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_EXCEPT_MSG, tmp_assign_source_10 );
tmp_source_name_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_sys );
if (unlikely( tmp_source_name_1 == NULL ))
{
tmp_source_name_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_sys );
}
if ( tmp_source_name_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "sys" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 8;
goto frame_exception_exit_1;
}
tmp_subscribed_name_1 = LOOKUP_ATTRIBUTE( tmp_source_name_1, const_str_plain_version_info );
if ( tmp_subscribed_name_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 8;
goto frame_exception_exit_1;
}
tmp_subscript_name_1 = const_int_0;
tmp_compexpr_left_1 = LOOKUP_SUBSCRIPT( tmp_subscribed_name_1, tmp_subscript_name_1 );
Py_DECREF( tmp_subscribed_name_1 );
if ( tmp_compexpr_left_1 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 8;
goto frame_exception_exit_1;
}
tmp_compexpr_right_1 = const_int_pos_2;
tmp_assign_source_11 = RICH_COMPARE_EQ_NORECURSE( tmp_compexpr_left_1, tmp_compexpr_right_1 );
Py_DECREF( tmp_compexpr_left_1 );
if ( tmp_assign_source_11 == NULL )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 8;
goto frame_exception_exit_1;
}
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_PY2, tmp_assign_source_11 );
tmp_cond_value_1 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_PY2 );
if (unlikely( tmp_cond_value_1 == NULL ))
{
tmp_cond_value_1 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_PY2 );
}
if ( tmp_cond_value_1 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "PY2" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 9;
goto frame_exception_exit_1;
}
tmp_cond_truth_1 = CHECK_IF_TRUE( tmp_cond_value_1 );
if ( tmp_cond_truth_1 == -1 )
{
assert( ERROR_OCCURRED() );
FETCH_ERROR_OCCURRED( &exception_type, &exception_value, &exception_tb );
exception_lineno = 9;
goto frame_exception_exit_1;
}
if ( tmp_cond_truth_1 == 1 )
{
goto condexpr_true_1;
}
else
{
goto condexpr_false_1;
}
condexpr_true_1:;
tmp_assign_source_12 = GET_STRING_DICT_VALUE( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_unicode );
if (unlikely( tmp_assign_source_12 == NULL ))
{
tmp_assign_source_12 = GET_STRING_DICT_VALUE( dict_builtin, (Nuitka_StringObject *)const_str_plain_unicode );
}
if ( tmp_assign_source_12 == NULL )
{
exception_type = PyExc_NameError;
Py_INCREF( exception_type );
exception_value = PyUnicode_FromFormat( "name '%s' is not defined", "unicode" );
exception_tb = NULL;
NORMALIZE_EXCEPTION( &exception_type, &exception_value, &exception_tb );
CHAIN_EXCEPTION( exception_value );
exception_lineno = 9;
goto frame_exception_exit_1;
}
goto condexpr_end_1;
condexpr_false_1:;
tmp_assign_source_12 = (PyObject *)&PyUnicode_Type;
condexpr_end_1:;
UPDATE_STRING_DICT0( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_text_type, tmp_assign_source_12 );
// Restore frame exception if necessary.
#if 0
RESTORE_FRAME_EXCEPTION( frame_46b2ba739d21d8e36683e28bbbe03322 );
#endif
popFrameStack();
assertFrameObject( frame_46b2ba739d21d8e36683e28bbbe03322 );
goto frame_no_exception_1;
frame_exception_exit_1:;
#if 0
RESTORE_FRAME_EXCEPTION( frame_46b2ba739d21d8e36683e28bbbe03322 );
#endif
if ( exception_tb == NULL )
{
exception_tb = MAKE_TRACEBACK( frame_46b2ba739d21d8e36683e28bbbe03322, exception_lineno );
}
else if ( exception_tb->tb_frame != &frame_46b2ba739d21d8e36683e28bbbe03322->m_frame )
{
exception_tb = ADD_TRACEBACK( exception_tb, frame_46b2ba739d21d8e36683e28bbbe03322, exception_lineno );
}
// Put the previous frame back on top.
popFrameStack();
// Return the error.
goto module_exception_exit;
frame_no_exception_1:;
tmp_assign_source_13 = MAKE_FUNCTION_pyperclip$clipboards$$$function_1_init_osx_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_osx_clipboard, tmp_assign_source_13 );
tmp_assign_source_14 = MAKE_FUNCTION_pyperclip$clipboards$$$function_2_init_gtk_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_gtk_clipboard, tmp_assign_source_14 );
tmp_assign_source_15 = MAKE_FUNCTION_pyperclip$clipboards$$$function_3_init_qt_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_qt_clipboard, tmp_assign_source_15 );
tmp_assign_source_16 = MAKE_FUNCTION_pyperclip$clipboards$$$function_4_init_xclip_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_xclip_clipboard, tmp_assign_source_16 );
tmp_assign_source_17 = MAKE_FUNCTION_pyperclip$clipboards$$$function_5_init_xsel_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_xsel_clipboard, tmp_assign_source_17 );
tmp_assign_source_18 = MAKE_FUNCTION_pyperclip$clipboards$$$function_6_init_klipper_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_klipper_clipboard, tmp_assign_source_18 );
tmp_assign_source_19 = MAKE_FUNCTION_pyperclip$clipboards$$$function_7_init_no_clipboard( );
UPDATE_STRING_DICT1( moduledict_pyperclip$clipboards, (Nuitka_StringObject *)const_str_plain_init_no_clipboard, tmp_assign_source_19 );
return MOD_RETURN_VALUE( module_pyperclip$clipboards );
module_exception_exit:
RESTORE_ERROR_OCCURRED( exception_type, exception_value, exception_tb );
return MOD_RETURN_VALUE( NULL );
}
| 34.682805
| 257
| 0.733077
|
Pckool
|
9ce5de86e6ac6e095f4687d82f7786086937ebbf
| 458
|
cpp
|
C++
|
RecursiveFibonacciSeries/main.cpp
|
ATomar2150/DataStructuresAndAlgorithm
|
b1cbea4ea4b27e396ebbada464417818d2862283
|
[
"Apache-2.0"
] | null | null | null |
RecursiveFibonacciSeries/main.cpp
|
ATomar2150/DataStructuresAndAlgorithm
|
b1cbea4ea4b27e396ebbada464417818d2862283
|
[
"Apache-2.0"
] | null | null | null |
RecursiveFibonacciSeries/main.cpp
|
ATomar2150/DataStructuresAndAlgorithm
|
b1cbea4ea4b27e396ebbada464417818d2862283
|
[
"Apache-2.0"
] | null | null | null |
#include <iostream>
using namespace std;
//prototype
int fib(int);
int main()
{
cout<<"The first 10 Fibonaci numbers are: \n";
for(int i = 0; i < 10 ; i++)
{
cout<<fib(i)<<" ";
cout<<endl;
}
return 0;
}
int fib(int n)
{
if(n <= 0)
{
return 0; //Base case
}
else if(n==1)
{
return 1; //Base case
}
else
{
return fib(n-1) + fib(n-2); //Recursive case
}
}
| 13.470588
| 52
| 0.458515
|
ATomar2150
|
9ce7d3251a089d238a5ce9d56f1194e273d6b2c2
| 10,907
|
cpp
|
C++
|
src/xml/SkDOM.cpp
|
NearTox/Skia
|
8b7e0616161fff86ecbd8938b90600d72b8d5c1d
|
[
"BSD-3-Clause"
] | null | null | null |
src/xml/SkDOM.cpp
|
NearTox/Skia
|
8b7e0616161fff86ecbd8938b90600d72b8d5c1d
|
[
"BSD-3-Clause"
] | null | null | null |
src/xml/SkDOM.cpp
|
NearTox/Skia
|
8b7e0616161fff86ecbd8938b90600d72b8d5c1d
|
[
"BSD-3-Clause"
] | null | null | null |
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/xml/SkDOM.h"
#include <memory>
#include "include/core/SkStream.h"
#include "include/private/SkTo.h"
#include "src/xml/SkXMLParser.h"
#include "src/xml/SkXMLWriter.h"
bool SkXMLParser::parse(const SkDOM& dom, const SkDOMNode* node) {
const char* elemName = dom.getName(node);
if (this->startElement(elemName)) {
return false;
}
SkDOM::AttrIter iter(dom, node);
const char *name, *value;
while ((name = iter.next(&value)) != nullptr) {
if (this->addAttribute(name, value)) {
return false;
}
}
if ((node = dom.getFirstChild(node)) != nullptr) {
do {
if (!this->parse(dom, node)) {
return false;
}
} while ((node = dom.getNextSibling(node)) != nullptr);
}
return !this->endElement(elemName);
}
/////////////////////////////////////////////////////////////////////////
struct SkDOMAttr {
const char* fName;
const char* fValue;
};
struct SkDOMNode {
const char* fName;
SkDOMNode* fFirstChild;
SkDOMNode* fNextSibling;
SkDOMAttr* fAttrs;
uint16_t fAttrCount;
uint8_t fType;
uint8_t fPad;
const SkDOMAttr* attrs() const { return fAttrs; }
SkDOMAttr* attrs() { return fAttrs; }
};
/////////////////////////////////////////////////////////////////////////
#define kMinChunkSize 4096
SkDOM::SkDOM() : fAlloc(kMinChunkSize), fRoot(nullptr) {}
SkDOM::~SkDOM() {}
const SkDOM::Node* SkDOM::getRootNode() const { return fRoot; }
const SkDOM::Node* SkDOM::getFirstChild(const Node* node, const char name[]) const {
SkASSERT(node);
const Node* child = node->fFirstChild;
if (name) {
for (; child != nullptr; child = child->fNextSibling) {
if (!strcmp(name, child->fName)) {
break;
}
}
}
return child;
}
const SkDOM::Node* SkDOM::getNextSibling(const Node* node, const char name[]) const {
SkASSERT(node);
const Node* sibling = node->fNextSibling;
if (name) {
for (; sibling != nullptr; sibling = sibling->fNextSibling) {
if (!strcmp(name, sibling->fName)) {
break;
}
}
}
return sibling;
}
SkDOM::Type SkDOM::getType(const Node* node) const {
SkASSERT(node);
return (Type)node->fType;
}
const char* SkDOM::getName(const Node* node) const {
SkASSERT(node);
return node->fName;
}
const char* SkDOM::findAttr(const Node* node, const char name[]) const {
SkASSERT(node);
const Attr* attr = node->attrs();
const Attr* stop = attr + node->fAttrCount;
while (attr < stop) {
if (!strcmp(attr->fName, name)) {
return attr->fValue;
}
attr += 1;
}
return nullptr;
}
/////////////////////////////////////////////////////////////////////////////////////
const SkDOM::Attr* SkDOM::getFirstAttr(const Node* node) const {
return node->fAttrCount ? node->attrs() : nullptr;
}
const SkDOM::Attr* SkDOM::getNextAttr(const Node* node, const Attr* attr) const {
SkASSERT(node);
if (attr == nullptr) {
return nullptr;
}
return (attr - node->attrs() + 1) < node->fAttrCount ? attr + 1 : nullptr;
}
const char* SkDOM::getAttrName(const Node* node, const Attr* attr) const {
SkASSERT(node);
SkASSERT(attr);
return attr->fName;
}
const char* SkDOM::getAttrValue(const Node* node, const Attr* attr) const {
SkASSERT(node);
SkASSERT(attr);
return attr->fValue;
}
/////////////////////////////////////////////////////////////////////////////////////
SkDOM::AttrIter::AttrIter(const SkDOM&, const SkDOM::Node* node) {
SkASSERT(node);
fAttr = node->attrs();
fStop = fAttr + node->fAttrCount;
}
const char* SkDOM::AttrIter::next(const char** value) {
const char* name = nullptr;
if (fAttr < fStop) {
name = fAttr->fName;
if (value) *value = fAttr->fValue;
fAttr += 1;
}
return name;
}
//////////////////////////////////////////////////////////////////////////////
#include "include/private/SkTDArray.h"
#include "src/xml/SkXMLParser.h"
static char* dupstr(SkArenaAlloc* chunk, const char src[]) {
SkASSERT(chunk && src);
size_t len = strlen(src);
char* dst = chunk->makeArrayDefault<char>(len + 1);
memcpy(dst, src, len + 1);
return dst;
}
class SkDOMParser : public SkXMLParser {
public:
SkDOMParser(SkArenaAllocWithReset* chunk) : SkXMLParser(&fParserError), fAlloc(chunk) {
fAlloc->reset();
fRoot = nullptr;
fLevel = 0;
fNeedToFlush = true;
}
SkDOM::Node* getRoot() const { return fRoot; }
SkXMLParserError fParserError;
protected:
void flushAttributes() {
SkASSERT(fLevel > 0);
int attrCount = fAttrs.count();
SkDOMAttr* attrs = fAlloc->makeArrayDefault<SkDOMAttr>(attrCount);
SkDOM::Node* node = fAlloc->make<SkDOM::Node>();
node->fName = fElemName;
node->fFirstChild = nullptr;
node->fAttrCount = SkToU16(attrCount);
node->fAttrs = attrs;
node->fType = fElemType;
if (fRoot == nullptr) {
node->fNextSibling = nullptr;
fRoot = node;
} else { // this adds siblings in reverse order. gets corrected in onEndElement()
SkDOM::Node* parent = fParentStack.top();
SkASSERT(fRoot && parent);
node->fNextSibling = parent->fFirstChild;
parent->fFirstChild = node;
}
*fParentStack.push() = node;
sk_careful_memcpy(node->attrs(), fAttrs.begin(), attrCount * sizeof(SkDOM::Attr));
fAttrs.reset();
}
bool onStartElement(const char elem[]) override {
this->startCommon(elem, SkDOM::kElement_Type);
return false;
}
bool onAddAttribute(const char name[], const char value[]) override {
SkDOM::Attr* attr = fAttrs.append();
attr->fName = dupstr(fAlloc, name);
attr->fValue = dupstr(fAlloc, value);
return false;
}
bool onEndElement(const char elem[]) override {
--fLevel;
if (fNeedToFlush) this->flushAttributes();
fNeedToFlush = false;
SkDOM::Node* parent;
fParentStack.pop(&parent);
SkDOM::Node* child = parent->fFirstChild;
SkDOM::Node* prev = nullptr;
while (child) {
SkDOM::Node* next = child->fNextSibling;
child->fNextSibling = prev;
prev = child;
child = next;
}
parent->fFirstChild = prev;
return false;
}
bool onText(const char text[], int len) override {
SkString str(text, len);
this->startCommon(str.c_str(), SkDOM::kText_Type);
this->SkDOMParser::onEndElement(str.c_str());
return false;
}
private:
void startCommon(const char elem[], SkDOM::Type type) {
if (fLevel > 0 && fNeedToFlush) {
this->flushAttributes();
}
fNeedToFlush = true;
fElemName = dupstr(fAlloc, elem);
fElemType = type;
++fLevel;
}
SkTDArray<SkDOM::Node*> fParentStack;
SkArenaAllocWithReset* fAlloc;
SkDOM::Node* fRoot;
bool fNeedToFlush;
// state needed for flushAttributes()
SkTDArray<SkDOM::Attr> fAttrs;
char* fElemName;
SkDOM::Type fElemType;
int fLevel;
};
const SkDOM::Node* SkDOM::build(SkStream& docStream) {
SkDOMParser parser(&fAlloc);
if (!parser.parse(docStream)) {
SkDEBUGCODE(SkDebugf("xml parse error, line %d\n", parser.fParserError.getLineNumber());)
fRoot = nullptr;
fAlloc.reset();
return nullptr;
}
fRoot = parser.getRoot();
return fRoot;
}
///////////////////////////////////////////////////////////////////////////
static void walk_dom(const SkDOM& dom, const SkDOM::Node* node, SkXMLParser* parser) {
const char* elem = dom.getName(node);
if (dom.getType(node) == SkDOM::kText_Type) {
SkASSERT(dom.countChildren(node) == 0);
parser->text(elem, SkToInt(strlen(elem)));
return;
}
parser->startElement(elem);
SkDOM::AttrIter iter(dom, node);
const char* name;
const char* value;
while ((name = iter.next(&value)) != nullptr) parser->addAttribute(name, value);
node = dom.getFirstChild(node, nullptr);
while (node) {
walk_dom(dom, node, parser);
node = dom.getNextSibling(node, nullptr);
}
parser->endElement(elem);
}
const SkDOM::Node* SkDOM::copy(const SkDOM& dom, const SkDOM::Node* node) {
SkDOMParser parser(&fAlloc);
walk_dom(dom, node, &parser);
fRoot = parser.getRoot();
return fRoot;
}
SkXMLParser* SkDOM::beginParsing() {
SkASSERT(!fParser);
fParser = std::make_unique<SkDOMParser>(&fAlloc);
return fParser.get();
}
const SkDOM::Node* SkDOM::finishParsing() {
SkASSERT(fParser);
fRoot = fParser->getRoot();
fParser.reset();
return fRoot;
}
//////////////////////////////////////////////////////////////////////////
int SkDOM::countChildren(const Node* node, const char elem[]) const {
int count = 0;
node = this->getFirstChild(node, elem);
while (node) {
count += 1;
node = this->getNextSibling(node, elem);
}
return count;
}
//////////////////////////////////////////////////////////////////////////
#include "include/utils/SkParse.h"
bool SkDOM::findS32(const Node* node, const char name[], int32_t* value) const {
const char* vstr = this->findAttr(node, name);
return vstr && SkParse::FindS32(vstr, value);
}
bool SkDOM::findScalars(const Node* node, const char name[], SkScalar value[], int count) const {
const char* vstr = this->findAttr(node, name);
return vstr && SkParse::FindScalars(vstr, value, count);
}
bool SkDOM::findHex(const Node* node, const char name[], uint32_t* value) const {
const char* vstr = this->findAttr(node, name);
return vstr && SkParse::FindHex(vstr, value);
}
bool SkDOM::findBool(const Node* node, const char name[], bool* value) const {
const char* vstr = this->findAttr(node, name);
return vstr && SkParse::FindBool(vstr, value);
}
int SkDOM::findList(const Node* node, const char name[], const char list[]) const {
const char* vstr = this->findAttr(node, name);
return vstr ? SkParse::FindList(vstr, list) : -1;
}
bool SkDOM::hasAttr(const Node* node, const char name[], const char value[]) const {
const char* vstr = this->findAttr(node, name);
return vstr && !strcmp(vstr, value);
}
bool SkDOM::hasS32(const Node* node, const char name[], int32_t target) const {
const char* vstr = this->findAttr(node, name);
int32_t value;
return vstr && SkParse::FindS32(vstr, &value) && value == target;
}
bool SkDOM::hasScalar(const Node* node, const char name[], SkScalar target) const {
const char* vstr = this->findAttr(node, name);
SkScalar value;
return vstr && SkParse::FindScalar(vstr, &value) && value == target;
}
bool SkDOM::hasHex(const Node* node, const char name[], uint32_t target) const {
const char* vstr = this->findAttr(node, name);
uint32_t value;
return vstr && SkParse::FindHex(vstr, &value) && value == target;
}
bool SkDOM::hasBool(const Node* node, const char name[], bool target) const {
const char* vstr = this->findAttr(node, name);
bool value;
return vstr && SkParse::FindBool(vstr, &value) && value == target;
}
| 25.969048
| 97
| 0.620886
|
NearTox
|
9cea0b11c1367fa698aedbdf3afc9c9efa138669
| 10,714
|
cpp
|
C++
|
Source/General/Misc/DynamicObject.cpp
|
paintdream/paintsnow
|
3a1cbc9e571eaa2e62a3a2d60f75817b45f0c781
|
[
"MIT"
] | null | null | null |
Source/General/Misc/DynamicObject.cpp
|
paintdream/paintsnow
|
3a1cbc9e571eaa2e62a3a2d60f75817b45f0c781
|
[
"MIT"
] | null | null | null |
Source/General/Misc/DynamicObject.cpp
|
paintdream/paintsnow
|
3a1cbc9e571eaa2e62a3a2d60f75817b45f0c781
|
[
"MIT"
] | null | null | null |
#include "DynamicObject.h"
#include <sstream>
using namespace PaintsNow;
DynamicUniqueAllocator::DynamicUniqueAllocator() {}
DynamicInfo::Field::Field() : controller(nullptr) {
reflectable = 0;
offset = 0;
}
IReflectObject* DynamicInfo::Create() const {
assert(Math::Alignment(sizeof(DynamicObject)) >= sizeof(size_t));
size_t s = sizeof(DynamicObject) + size;
char* buffer = new char[s];
memset(buffer, 0, s);
DynamicObject* proxy = new (buffer) DynamicObject(const_cast<DynamicInfo*>(this));
return proxy;
}
const DynamicInfo::Field* DynamicInfo::operator [] (const String& key) const {
std::map<String, uint32_t>::const_iterator it = mapNameToField.find(key);
return it == mapNameToField.end() ? (DynamicInfo::Field*)nullptr : &fields[it->second];
}
DynamicObject::DynamicObject(DynamicInfo* info) : dynamicInfo(info) {
std::vector<DynamicInfo::Field>& fields = dynamicInfo->fields;
char* base = (char*)this + sizeof(*this);
for (size_t i = 0; i < fields.size(); i++) {
DynamicInfo::Field& field = fields[i];
char* ptr = base + field.offset;
if (field.type->GetAllocator() == dynamicInfo->GetAllocator()) {
// dynamic-created class?
assert(field.controller == nullptr);
new (ptr) DynamicObject(dynamicInfo);
} else if (field.controller != nullptr) {
field.controller->Creator(ptr);
}
}
}
DynamicObject::~DynamicObject() {
std::vector<DynamicInfo::Field>& fields = dynamicInfo->fields;
char* base = (char*)this + sizeof(*this);
for (size_t i = 0; i < fields.size(); i++) {
DynamicInfo::Field& field = fields[i];
char* ptr = base + field.offset;
if (field.type->GetAllocator() == dynamicInfo->GetAllocator()) {
assert(field.controller == nullptr);
DynamicObject* proxy = reinterpret_cast<DynamicObject*>(ptr);
proxy->~DynamicObject();
} else if (field.controller != nullptr) {
field.controller->Deletor(ptr);
}
}
#ifdef _DEBUG
dynamicInfo = nullptr;
#endif
}
void DynamicObject::Destroy() {
// call destructor manually
this->~DynamicObject();
delete[] (char*)this;
}
DynamicVector::Iterator::Iterator(DynamicVector* vec) : base(vec), i(0) {}
void DynamicVector::Iterator::Initialize(size_t c) {
i = 0;
base->Reinit(base->unique, base->memController, c, base->reflectable);
}
size_t DynamicVector::Iterator::GetTotalCount() const {
return base->count;
}
bool DynamicVector::Iterator::IsElementBasicObject() const {
return true;
}
Unique DynamicVector::Iterator::GetElementUnique() const {
return base->unique;
}
Unique DynamicVector::Iterator::GetElementReferenceUnique() const {
return base->unique;
}
static IReflectObject dummyObject((int)0);
const IReflectObject& DynamicVector::Iterator::GetElementPrototype() const {
return base->count == 0 || !base->reflectable ? dummyObject : *reinterpret_cast<const IReflectObject*>(base->buffer);
}
void* DynamicVector::Iterator::Get() {
return (char*)base->buffer + (i - 1) * base->unique->GetSize();
}
bool DynamicVector::Iterator::Next() {
if (i >= base->count) {
return false;
}
i++;
return true;
}
IIterator* DynamicVector::Iterator::New() const {
return new DynamicVector::Iterator(base);
}
void DynamicVector::Iterator::Attach(void* p) {
base = reinterpret_cast<DynamicVector*>(p);
i = 0;
}
bool DynamicVector::Iterator::IsLayoutLinear() const {
return true;
}
bool DynamicVector::Iterator::IsLayoutPinned() const {
return false;
}
void* DynamicVector::Iterator::GetHost() const {
return base;
}
TObject<IReflect>& DynamicObject::operator () (IReflect& reflect) {
reflect.Class(*this, dynamicInfo, dynamicInfo->GetName().c_str(), "PaintsNow", nullptr);
if (reflect.IsReflectProperty()) {
char* base = (char*)this + sizeof(*this);
std::vector<DynamicInfo::Field>& fields = dynamicInfo->fields;
for (size_t i = 0; i < fields.size(); i++) {
DynamicInfo::Field& field = fields[i];
char* ptr = base + field.offset;
IReflectObject* reflectObject = reinterpret_cast<IReflectObject*>(ptr);
if (field.type == UniqueType<DynamicVector>::Get()) {
DynamicVector::Iterator iterator(static_cast<DynamicVector*>(reflectObject));
reflect.Property(iterator, field.type, field.type, field.name.c_str(), (char*)this, ptr, nullptr);
} else {
reflect.Property(field.reflectable ? dummyObject : *reflectObject, field.type, field.type, field.name.c_str(), (char*)(this), ptr, nullptr);
}
}
}
return *this;
}
DynamicInfo* DynamicUniqueAllocator::Create(const String& name, size_t size) {
assert(false);
return nullptr;
}
DynamicInfo* DynamicUniqueAllocator::Get(const String& name) {
std::map<String, DynamicInfo>::iterator it = mapType.find(name);
return it == mapType.end() ? nullptr : &it->second;
}
DynamicInfo* DynamicUniqueAllocator::AllocFromDescriptor(const String& name, const std::vector<DynamicInfo::Field>& descriptors) {
// Compose new name
String desc;
String allNames;
size_t maxSize = (size_t)-1;
std::vector<DynamicInfo::Field> fields = descriptors;
size_t lastOffset = 0;
size_t maxAlignment = sizeof(DynamicObject);
for (size_t k = 0; k < fields.size(); k++) {
if (k != 0) desc += ", ";
DynamicInfo::Field& p = fields[k];
Unique info = p.type;
maxSize = Math::Min(maxSize, info->GetSize());
desc += p.name + ": " + info->GetName();
allNames += info->GetName();
size_t s = Math::Alignment(info->GetSize());
maxAlignment = Math::Max(maxAlignment, s);
while (lastOffset != 0 && Math::Alignment(lastOffset) < s) {
lastOffset += Math::Alignment(lastOffset);
}
p.offset = lastOffset;
lastOffset += info->GetSize();
}
std::stringstream ss;
ss << name.c_str() << "{" << descriptors.size() << "-" << (size_t)HashBuffer(allNames.c_str(), allNames.size()) << "-" << (size_t)HashBuffer(desc.c_str(), desc.size()) << "}";
String newName = StdToUtf8(ss.str());
std::map<String, DynamicInfo>::iterator it = mapType.find(newName);
if (it != mapType.end()) {
// assert(false); // Performance warning: should check it before calling me!
return &it->second;
} else {
DynamicInfo& info = mapType[newName];
info.SetAllocator(this);
info.SetName(newName);
std::sort(fields.begin(), fields.end());
for (size_t i = 0; i < fields.size(); i++) {
info.mapNameToField[fields[i].name] = verify_cast<uint32_t>(i);
}
while (lastOffset != 0 && Math::Alignment(lastOffset) < maxAlignment) {
lastOffset += Math::Alignment(lastOffset);
}
info.SetSize(fields.empty() ? sizeof(size_t) : lastOffset);
std::swap(info.fields, fields);
return &info;
}
}
DynamicInfo* DynamicObject::GetDynamicInfo() const {
return dynamicInfo;
}
DynamicObject& DynamicObject::operator = (const DynamicObject& rhs) {
if (dynamicInfo == rhs.dynamicInfo && this != &rhs) {
std::vector<DynamicInfo::Field>& fields = dynamicInfo->fields;
const char* rbase = (const char*)&rhs + sizeof(*this);
for (size_t i = 0; i < fields.size(); i++) {
DynamicInfo::Field& field = fields[i];
Set(field, rbase);
}
}
return *this;
}
void DynamicObject::Set(const DynamicInfo::Field& field, const void* value) {
char* buffer = (char*)this + sizeof(*this) + field.offset;
if (buffer == value) return;
if (field.type->GetAllocator() == dynamicInfo->GetAllocator()) {
const DynamicObject* src = reinterpret_cast<const DynamicObject*>(value);
DynamicObject* dst = reinterpret_cast<DynamicObject*>(buffer);
*dst = *src;
} else if (field.controller != nullptr) {
field.controller->Assigner(buffer, value);
} else {
memcpy(buffer, value, field.type->GetSize());
}
}
void* DynamicObject::Get(const DynamicInfo::Field& field) const {
return (char*)this + sizeof(*this) + field.offset;
}
DynamicObjectWrapper::DynamicObjectWrapper(DynamicUniqueAllocator& allocator) : uniqueAllocator(allocator), dynamicObject(nullptr) {}
DynamicObjectWrapper::~DynamicObjectWrapper() {
if (dynamicObject != nullptr) {
dynamicObject->Destroy();
}
}
TObject<IReflect>& DynamicObjectWrapper::operator () (IReflect& reflect) {
BaseClass::operator () (reflect);
return *this;
}
DynamicVector::DynamicVector(Unique type, DynamicInfo::MemController* mc, size_t c, bool r) : unique(type), memController(mc), reflectable(r), count(verify_cast<uint32_t>(c)), buffer(nullptr) {
Init();
}
void DynamicVector::Init() {
size_t size = unique->GetSize();
if (count != 0) {
assert(buffer == nullptr);
buffer = new char[size * count];
// initialize them
if (memController != nullptr) {
char* base = reinterpret_cast<char*>(buffer);
for (size_t k = 0; k < count; k++) {
memController->Creator(base + k * size);
}
}
}
}
DynamicVector::~DynamicVector() {
Cleanup();
}
void DynamicVector::Reinit(Unique u, DynamicInfo::MemController* mc, size_t n, bool r) {
Cleanup();
reflectable = r;
unique = u;
memController = mc;
count = n;
Init();
}
void DynamicVector::Set(size_t i , const void* value) {
memController->Assigner(reinterpret_cast<char*>(buffer) + i * unique->GetSize(), value);
}
void* DynamicVector::Get(size_t i) const {
return reinterpret_cast<char*>(buffer) + i * unique->GetSize();
}
void DynamicVector::Cleanup() {
if (buffer != nullptr) {
if (memController != nullptr) {
size_t size = unique->GetSize();
char* base = reinterpret_cast<char*>(buffer);
for (size_t k = 0; k < count; k++) {
memController->Deletor(base + k * size);
}
}
delete[] reinterpret_cast<char*>(buffer);
buffer = nullptr;
}
}
DynamicVector& DynamicVector::operator = (const DynamicVector& vec) {
if (this != &vec) {
Cleanup();
// copy info
assert(buffer == nullptr);
unique = vec.unique;
memController = vec.memController;
count = vec.count;
size_t size = unique->GetSize();
if (count != 0) {
buffer = new char[size * count];
// initialize them
if (memController != nullptr) {
char* base = reinterpret_cast<char*>(buffer);
const char* src = reinterpret_cast<const char*>(vec.buffer);
for (size_t k = 0; k < count; k++) {
memController->Creator(base + k * size);
memController->Assigner(base + k * size, src + k * size);
}
}
}
}
return *this;
}
void DynamicVector::VectorCreator(void* buffer) {
new (buffer) DynamicVector(UniqueType<int>::Get(), nullptr, 0, false);
}
void DynamicVector::VectorDeletor(void* buffer) {
reinterpret_cast<DynamicVector*>(buffer)->~DynamicVector();
}
void DynamicVector::VectorAssigner(void* dst, const void* src) {
*reinterpret_cast<DynamicVector*>(dst) = *reinterpret_cast<const DynamicVector*>(src);
}
DynamicInfo::MemController& DynamicVector::GetVectorController() {
static DynamicInfo::MemController controller = {
&DynamicVector::VectorCreator,
&DynamicVector::VectorDeletor,
&DynamicVector::VectorAssigner,
};
return controller;
}
| 28.801075
| 193
| 0.688445
|
paintdream
|
9ceb662e99ac75757164261fd45ad9a95c30f435
| 10,930
|
cpp
|
C++
|
src/python/gameboycore_module.cpp
|
nnarain/gameboycore-python
|
f6dde95a5e51f38bd1037abcc2f569cf254bf9de
|
[
"MIT"
] | 5
|
2016-12-29T01:48:05.000Z
|
2020-04-06T18:19:39.000Z
|
src/python/gameboycore_module.cpp
|
nnarain/gameboycore-python
|
f6dde95a5e51f38bd1037abcc2f569cf254bf9de
|
[
"MIT"
] | 48
|
2016-12-02T03:49:56.000Z
|
2019-08-23T04:30:55.000Z
|
src/python/gameboycore_module.cpp
|
nnarain/gameboycore-python
|
f6dde95a5e51f38bd1037abcc2f569cf254bf9de
|
[
"MIT"
] | 2
|
2017-01-03T22:25:43.000Z
|
2021-02-05T08:30:45.000Z
|
/**
\file gameboycore_python.cpp
\brief Gameboy Core Python Wrapper
\author Natesh Narain <nnaraindev@gmail.com>
\date Dec 1 2016
*/
#include "gameboycore_python.h"
#include <gameboycore/memorymap.h>
#include <pybind11/pybind11.h>
#include <pybind11/stl_bind.h>
PYBIND11_MAKE_OPAQUE(GameboyCorePython::ByteList);
PYBIND11_MAKE_OPAQUE(GameboyCorePython::PixelList);
PYBIND11_MAKE_OPAQUE(GameboyCorePython::SpriteList);
PYBIND11_MODULE(gameboycore, m) {
namespace py = pybind11;
m.doc() = R"pbdoc(
GameboyCore Python API
----------------------
.. currentmodule:: gameboycore
.. autosummary::
:toctree: _generate
GameboyCore
JoypadKey
KeyAction
Pixel
Sprite
ColorTheme
)pbdoc";
// STL container types
py::bind_vector<GameboyCorePython::ByteList>(m, "ByteList");
py::bind_vector<GameboyCorePython::PixelList>(m, "PixelList");
py::bind_vector<GameboyCorePython::SpriteList>(m, "SpriteList");
// GPU Pixel
py::class_<gb::Pixel>(m, "Pixel", R"pbdoc(Pixel, contained in scanlines)pbdoc")
.def_readwrite("r", &gb::Pixel::r, R"pbdoc(red)pbdoc")
.def_readwrite("g", &gb::Pixel::g, R"pbdoc(green)pbdoc")
.def_readwrite("b", &gb::Pixel::b, R"pbdoc(blue)pbdoc");
// Joypad enums
py::enum_<gb::Joy::Key>(m, "JoypadKey", R"pbdoc(Joypad Key)pbdoc")
.value("KEY_RIGHT", gb::Joy::Key::RIGHT)
.value("KEY_LEFT", gb::Joy::Key::LEFT)
.value("KEY_UP", gb::Joy::Key::UP)
.value("KEY_DOWN", gb::Joy::Key::DOWN)
.value("KEY_A", gb::Joy::Key::A)
.value("KEY_B", gb::Joy::Key::B)
.value("KEY_SELECT", gb::Joy::Key::SELECT)
.value("KEY_START", gb::Joy::Key::START);
// Joypad Action enums
py::enum_<GameboyCorePython::KeyAction>(m, "KeyAction", R"pbdoc(Joypad Key Event)pbdoc")
.value("ACTION_PRESS", GameboyCorePython::KeyAction::PRESS)
.value("ACTION_RELEASE", GameboyCorePython::KeyAction::RELEASE);
// Sprites
py::class_<gb::Sprite>(m, "Sprite", R"pbdoc(OAM Sprite)pbdoc")
.def_readwrite("y", &gb::Sprite::y, R"pbdoc(Sprite y position)pbdoc")
.def_readwrite("x", &gb::Sprite::x, R"pbdoc(Sprite x position)pbdoc")
.def_readwrite("tile", &gb::Sprite::tile, R"pbdoc(Sprite tile code)pbdoc")
.def_readwrite("attr", &gb::Sprite::attr, R"pbdoc(Sprite attributes)pbdoc")
.def_readwrite("height", &gb::Sprite::height, R"pbdoc(Sprite height (8 or 16 px))pbdoc");
// Premade color themes
py::enum_<gb::GameboyCore::ColorTheme>(m, "ColorTheme", R"pbdoc(Pre-configured color themes)pbdoc")
.value("DEFAULT", gb::GameboyCore::ColorTheme::DEFAULT)
.value("GOLD", gb::GameboyCore::ColorTheme::GOLD)
.value("GREEN", gb::GameboyCore::ColorTheme::GREEN);
// CPU Status
py::class_<gb::CPU::Status>(m, "CPUStatus", R"pbdoc(CPU Registers)pbdoc")
.def_readonly("a", &gb::CPU::Status::a, R"pbdoc(A register (general purpose))pbdoc")
.def_readonly("f", &gb::CPU::Status::f, R"pbdoc(F register (flags))pbdoc")
.def_readonly("af", &gb::CPU::Status::af, R"pbdoc(AF register (Combined A and F registers))pbdoc")
.def_readonly("b", &gb::CPU::Status::b, R"pbdoc(B register (general purpose))pbdoc")
.def_readonly("c", &gb::CPU::Status::c, R"pbdoc(C register (general purpose))pbdoc")
.def_readonly("bc", &gb::CPU::Status::bc, R"pbdoc(BC register (Combined B and C registers))pbdoc")
.def_readonly("d", &gb::CPU::Status::d, R"pbdoc(D register (general purpose))pbdoc")
.def_readonly("e", &gb::CPU::Status::e, R"pbdoc(E register (general purpose))pbdoc")
.def_readonly("de", &gb::CPU::Status::de, R"pbdoc(DE register (Combined D and E registers))pbdoc")
.def_readonly("h", &gb::CPU::Status::h, R"pbdoc(H register (general purpose))pbdoc")
.def_readonly("l", &gb::CPU::Status::l, R"pbdoc(L register (general purpose))pbdoc")
.def_readonly("hl", &gb::CPU::Status::hl, R"pbdoc(HL register (Combined H and L registers))pbdoc")
.def_readonly("pc", &gb::CPU::Status::pc, R"pbdoc(PC register (Program counter))pbdoc")
.def_readonly("sp", &gb::CPU::Status::sp, R"pbdoc(SP register (Stack pointer))pbdoc")
.def_readonly("halt", &gb::CPU::Status::halt, R"pbdoc(Flag indicating CPU halt)pbdoc")
.def_readonly("stopped", &gb::CPU::Status::stopped, R"pbdoc(Flag indicating CPU is stopped)pbdoc")
.def_readonly("ime", &gb::CPU::Status::ime, R"pbdoc(Master interrupts enabled flag)pbdoc")
.def_readonly("enabled_interrupts", &gb::CPU::Status::enabled_interrupts, R"pbdoc(Bit field for enabled interrupts)pbdoc")
.def(py::pickle(
[](const gb::CPU::Status& cpu)
{
return py::make_tuple(cpu.a, cpu.f, cpu.af, cpu.b, cpu.c, cpu.bc, cpu.d, cpu.e, cpu.de, cpu.h, cpu.l, cpu.hl,
cpu.pc, cpu.sp, cpu.halt, cpu.stopped, cpu.ime, cpu.enabled_interrupts);
},
[](py::tuple t)
{
gb::CPU::Status cpu;
cpu.a = t[0].cast<uint8_t>();
cpu.f = t[1].cast<uint8_t>();
cpu.af = t[2].cast<uint16_t>();
cpu.b = t[3].cast<uint8_t>();
cpu.c = t[4].cast<uint8_t>();
cpu.bc = t[5].cast<uint16_t>();
cpu.d = t[6].cast<uint8_t>();
cpu.e = t[7].cast<uint8_t>();
cpu.de = t[8].cast<uint16_t>();
cpu.h = t[9].cast<uint8_t>();
cpu.l = t[10].cast<uint8_t>();
cpu.hl = t[11].cast<uint16_t>();
cpu.pc = t[12].cast<uint16_t>();
cpu.sp = t[13].cast<uint16_t>();
cpu.halt = t[14].cast<bool>();
cpu.stopped = t[15].cast<bool>();
cpu.ime = t[16].cast<bool>();
cpu.enabled_interrupts = t[17].cast<bool>();
return cpu;
}
));
// Memory map enums
py::enum_<gb::memorymap::Locations>(m, "MemoryLocations", R"pbdoc()pbdoc")
.value("INTERRUPT_HANDLER_VBLANK", gb::memorymap::INTERRUPT_HANDLER_VBLANK)
.value("INTERRUPT_HANDLER_LCDSTAT", gb::memorymap::INTERRUPT_HANDLER_LCDSTAT)
.value("INTERRUPT_HANDLER_TIMER", gb::memorymap::INTERRUPT_HANDLER_TIMER)
.value("INTERRUPT_HANDLER_SERIAL", gb::memorymap::INTERRUPT_HANDLER_SERIAL)
.value("INTERRUPT_HANDLER_JOYPAD", gb::memorymap::INTERRUPT_HANDLER_JOYPAD)
.value("PROGRAM_START", gb::memorymap::PROGRAM_START)
.value("BG_MAP_DATA_1_START", gb::memorymap::BG_MAP_DATA_1_START)
.value("BG_MAP_DATA_1_END", gb::memorymap::BG_MAP_DATA_1_END)
.value("BG_MAP_DATA_2_START", gb::memorymap::BG_MAP_DATA_2_START)
.value("BG_MAP_DATA_2_END", gb::memorymap::BG_MAP_DATA_2_END)
.value("JOYPAD_REGISTER", gb::memorymap::JOYPAD_REGISTER)
.value("LCDC_REGISTER", gb::memorymap::LCDC_REGISTER)
.value("LCD_STAT_REGISTER", gb::memorymap::LCD_STAT_REGISTER)
.value("SCY", gb::memorymap::SCY_REGISTER)
.value("SCX", gb::memorymap::SCX_REGISTER)
.value("LY", gb::memorymap::LY_REGISTER)
.value("LYC", gb::memorymap::LYC_REGISTER)
.value("INTERRUPT_ENABLE", gb::memorymap::INTERRUPT_ENABLE)
.value("INTERRUPT_FLAG", gb::memorymap::INTERRUPT_FLAG);
// GameboyCore
py::class_<GameboyCorePython>(m, "GameboyCore", R"pbdoc(Instance of a GameboyCore)pbdoc")
.def(py::init<>())
.def("open", &GameboyCorePython::open, R"pbdoc(Load the specified ROM file)pbdoc")
.def("input", &GameboyCorePython::input, R"pbdoc(Joypad input)pbdoc")
.def("update", &GameboyCorePython::update, R"pbdoc(Run n steps of the CPU)pbdoc")
.def("emulate_frame", &GameboyCorePython::emulateFrame, R"pbdoc(Emulate a single frame)pbdoc")
.def("read_memory", &GameboyCorePython::readMemory, R"pbdoc(Read a value from memory)pbdoc")
.def("write_memory", &GameboyCorePython::writeMemory, R"pbdoc(Write a value to memory)pbdoc")
.def("register_scanline_callback", &GameboyCorePython::registerScanlineCallback, R"pbdoc(Register a callback for scanlines)pbdoc")
.def("register_vblank_callback", &GameboyCorePython::registerVBlankCallback, R"pbdoc(Register a callback for vblank)pbdoc")
.def("register_audio_callback", &GameboyCorePython::registerAudioCallback, R"pbdoc(Register a callbackf for audio samples)pbdoc")
.def("get_cpu_state", &GameboyCorePython::getCPUStatus, R"pbdoc(Get the current CPU state)pbdoc")
.def("get_background_hash", &GameboyCorePython::getBackgroundHash, R"pbdoc(Get a hash of the background tile map)pbdoc")
.def("get_background_tilemap", &GameboyCorePython::getBackgroundTileMap, R"pbdoc(Get the background tile map)pbdoc")
.def("get_sprite_cache", &GameboyCorePython::getSpriteCache, R"pbdoc(Get OAM sprites)pbdoc")
.def("set_color_theme", &GameboyCorePython::setColorTheme, R"pbdoc(Set a pre-configured color theme)pbdoc")
.def("get_battery_ram", &GameboyCorePython::getBatteryRam, R"pbdoc(Get battery RAM)pbdoc")
.def("set_battery_ram", &GameboyCorePython::setBatteryRam, R"pbdoc(Set battery RAM)pbdoc");
#ifdef VERSION_INFO
m.attr("__version__") = VERSION_INFO;
#else
m.attr("__version__") = "dev";
#endif
}
| 60.054945
| 143
| 0.551235
|
nnarain
|
9cebea0dee0885f116a248e3e323c7bd873cd6ee
| 2,476
|
hh
|
C++
|
dune/gdt/local/functionals/interfaces.hh
|
TiKeil/dune-gdt
|
25c8b987cc07a4b8b966c1a07ea21b78dba7852f
|
[
"BSD-2-Clause"
] | null | null | null |
dune/gdt/local/functionals/interfaces.hh
|
TiKeil/dune-gdt
|
25c8b987cc07a4b8b966c1a07ea21b78dba7852f
|
[
"BSD-2-Clause"
] | null | null | null |
dune/gdt/local/functionals/interfaces.hh
|
TiKeil/dune-gdt
|
25c8b987cc07a4b8b966c1a07ea21b78dba7852f
|
[
"BSD-2-Clause"
] | null | null | null |
// This file is part of the dune-gdt project:
// https://github.com/dune-community/dune-gdt
// Copyright 2010-2018 dune-gdt developers and contributors. All rights reserved.
// License: Dual licensed as BSD 2-Clause License (http://opensource.org/licenses/BSD-2-Clause)
// or GPL-2.0+ (http://opensource.org/licenses/gpl-license)
// with "runtime exception" (http://www.dune-project.org/license.html)
// Authors:
// Felix Schindler (2015 - 2017)
// Rene Milk (2016 - 2018)
// Tobias Leibner (2016 - 2017)
#ifndef DUNE_GDT_LOCAL_FUNCTIONALS_INTERFACES_HH
#define DUNE_GDT_LOCAL_FUNCTIONALS_INTERFACES_HH
#include <vector>
#include <dune/common/dynvector.hh>
#include <dune/xt/common/crtp.hh>
#include <dune/xt/functions/type_traits.hh>
#include <dune/xt/grid/type_traits.hh>
#include <dune/gdt/spaces/basefunctionset/interface.hh>
namespace Dune {
namespace GDT {
template <class TestBase, class Field = typename TestBase::RangeFieldType>
class LocalVolumeFunctionalInterface
{
static_assert(XT::Functions::is_localfunction_set<TestBase>::value, "");
public:
typedef TestBase TestBaseType;
typedef Field FieldType;
virtual ~LocalVolumeFunctionalInterface() = default;
virtual void apply(const TestBaseType& test_basis, DynamicVector<FieldType>& ret) const = 0;
DynamicVector<FieldType> apply(const TestBaseType& test_basis) const
{
DynamicVector<FieldType> ret(test_basis.size(), 0.);
apply(test_basis, ret);
return ret;
}
}; // class LocalFunctionalInterface
template <class TestBase, class Intersection, class Field = typename TestBase::RangeFieldType>
class LocalFaceFunctionalInterface
{
static_assert(XT::Functions::is_localfunction_set<TestBase>::value, "");
static_assert(XT::Grid::is_intersection<Intersection>::value, "");
public:
typedef TestBase TestBaseType;
typedef Intersection IntersectionType;
typedef Field FieldType;
virtual ~LocalFaceFunctionalInterface() = default;
virtual void
apply(const TestBaseType& test_basis, const IntersectionType& intersection, DynamicVector<FieldType>& ret) const = 0;
DynamicVector<FieldType> apply(const TestBaseType& test_basis, const IntersectionType& intersection) const
{
DynamicVector<FieldType> ret(test_basis.size(), 0.);
apply(test_basis, intersection, ret);
return ret;
}
}; // class LocalFaceFunctionalInterface
} // namespace GDT
} // namespace Dune
#endif // DUNE_GDT_LOCAL_FUNCTIONALS_INTERFACES_HH
| 30.195122
| 119
| 0.755654
|
TiKeil
|
9cee2d465a71ce5ac04a0361fddf5c12d4592b0c
| 5,053
|
cc
|
C++
|
wrspice/src/analysis/dctsetp.cc
|
wrcad/xictools
|
f46ba6d42801426739cc8b2940a809b74f1641e2
|
[
"Apache-2.0"
] | 73
|
2017-10-26T12:40:24.000Z
|
2022-03-02T16:59:43.000Z
|
wrspice/src/analysis/dctsetp.cc
|
chris-ayala/xictools
|
4ea72c118679caed700dab3d49a8d36445acaec3
|
[
"Apache-2.0"
] | 12
|
2017-11-01T10:18:22.000Z
|
2022-03-20T19:35:36.000Z
|
wrspice/src/analysis/dctsetp.cc
|
chris-ayala/xictools
|
4ea72c118679caed700dab3d49a8d36445acaec3
|
[
"Apache-2.0"
] | 34
|
2017-10-06T17:04:21.000Z
|
2022-02-18T16:22:03.000Z
|
/*========================================================================*
* *
* Distributed by Whiteley Research Inc., Sunnyvale, California, USA *
* http://wrcad.com *
* Copyright (C) 2017 Whiteley Research Inc., all rights reserved. *
* Author: Stephen R. Whiteley, except as indicated. *
* *
* As fully as possible recognizing licensing terms and conditions *
* imposed by earlier work from which this work was derived, if any, *
* this work is released under the Apache License, Version 2.0 (the *
* "License"). You may not use this file except in compliance with *
* the License, and compliance with inherited licenses which are *
* specified in a sub-header below this one if applicable. A copy *
* of the License is provided with this distribution, or you may *
* obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* See the License for the specific language governing permissions *
* and limitations under the License. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES *
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON- *
* INFRINGEMENT. IN NO EVENT SHALL WHITELEY RESEARCH INCORPORATED *
* OR STEPHEN R. WHITELEY BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* *
*========================================================================*
* XicTools Integrated Circuit Design System *
* *
* WRspice Circuit Simulation and Analysis Tool *
* *
*========================================================================*
$Id:$
*========================================================================*/
/***************************************************************************
JSPICE3 adaptation of Spice3f2 - Copyright (c) Stephen R. Whiteley 1992
Copyright 1990 Regents of the University of California. All rights reserved.
Authors: 1985 Thomas L. Quarles
1993 Stephen R. Whiteley
****************************************************************************/
#include "dctdefs.h"
#include "errors.h"
#include "output.h"
#include "kwords_analysis.h"
DCTanalysis DCTinfo;
// DC keywords
const char *dckw_name1 = "name1";
const char *dckw_start1 = "start1";
const char *dckw_stop1 = "stop1";
const char *dckw_step1 = "step1";
const char *dckw_name2 = "name2";
const char *dckw_start2 = "start2";
const char *dckw_stop2 = "stop2";
const char *dckw_step2 = "step2";
// Sweep keywords
const char *kw_dc = "dc";
const char *kw_sweep = "sweep";
namespace {
IFparm DCTparms[] = {
IFparm(dckw_name1, DC_NAME1, IF_IO|IF_INSTANCE,
#ifdef ALLPRMS
"device[param] to step"),
#else
"name of source to step"),
#endif
IFparm(dckw_start1, DC_START1, IF_IO|IF_REAL,
"starting value"),
IFparm(dckw_stop1, DC_STOP1, IF_IO|IF_REAL,
"ending value"),
IFparm(dckw_step1, DC_STEP1, IF_IO|IF_REAL,
"value step"),
IFparm(dckw_name2, DC_NAME2, IF_IO|IF_INSTANCE,
#ifdef ALLPRMS
"device[param] to step"),
#else
"name of source to step"),
#endif
IFparm(dckw_start2, DC_START2, IF_IO|IF_REAL,
"starting value"),
IFparm(dckw_stop2, DC_STOP2, IF_IO|IF_REAL,
"ending value"),
IFparm(dckw_step2, DC_STEP2, IF_IO|IF_REAL,
"value step")
};
}
DCTanalysis::DCTanalysis()
{
name = "DC";
description = "D.C. Transfer curve analysis";
numParms = sizeof(DCTparms)/sizeof(IFparm);
analysisParms = DCTparms;
domain = SWEEPDOMAIN;
};
int
DCTanalysis::setParm(sJOB *anal, int which, IFdata *data)
{
sDCTAN *job = static_cast<sDCTAN*>(anal);
if (!job)
return (E_PANIC);
if (job->JOBdc.setp(which, data) == OK)
return (OK);
return (E_BADPARM);
}
| 41.418033
| 77
| 0.476746
|
wrcad
|
9cefc0dd45daa44fb70ed925b351c4301cc358c0
| 2,193
|
cpp
|
C++
|
runtime/src/cloe/utility/evaluate.cpp
|
Sidharth-S-S/cloe
|
974ef649e7dc6ec4e6869e4cf690c5b021e5091e
|
[
"Apache-2.0"
] | 20
|
2020-07-07T18:28:35.000Z
|
2022-03-21T04:35:28.000Z
|
runtime/src/cloe/utility/evaluate.cpp
|
Sidharth-S-S/cloe
|
974ef649e7dc6ec4e6869e4cf690c5b021e5091e
|
[
"Apache-2.0"
] | 46
|
2021-01-20T10:13:09.000Z
|
2022-03-29T12:27:19.000Z
|
runtime/src/cloe/utility/evaluate.cpp
|
Sidharth-S-S/cloe
|
974ef649e7dc6ec4e6869e4cf690c5b021e5091e
|
[
"Apache-2.0"
] | 12
|
2021-01-25T08:01:24.000Z
|
2021-07-27T10:09:53.000Z
|
/*
* Copyright 2020 Robert Bosch GmbH
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-License-Identifier: Apache-2.0
*/
/**
* \file cloe/utility/evaluate.cpp
* \see cloe/utility/evaluate.hpp
*/
#include <cloe/utility/evaluate.hpp>
#include <algorithm> // for less_equal, ...
#include <functional> // for function<>, bind
#include <string> // for string
#include <boost/lexical_cast.hpp> // for lexical_cast<>
namespace cloe {
namespace utility {
std::function<bool(double)> compile_evaluation(const std::string& s) {
std::string op;
size_t pos = 0;
for (auto ch : s) {
if ((ch >= '0' && ch <= '9') || ch == '.') {
break;
}
pos++;
if (ch == ' ') {
continue;
}
op.push_back(ch);
}
double num = boost::lexical_cast<double>(s.substr(pos)); // NOLINT
return compile_evaluation(op, num);
}
std::function<bool(double)> compile_evaluation(const std::string& op, double num) {
if (op == "==") {
return std::bind(std::equal_to<double>(), std::placeholders::_1, num);
} else if (op == "!=") {
return std::bind(std::not_equal_to<double>(), std::placeholders::_1, num);
} else if (op == "<") {
return std::bind(std::less<double>(), std::placeholders::_1, num);
} else if (op == "<=") {
return std::bind(std::less_equal<double>(), std::placeholders::_1, num);
} else if (op == ">") {
return std::bind(std::greater<double>(), std::placeholders::_1, num);
} else if (op == ">=") {
return std::bind(std::greater_equal<double>(), std::placeholders::_1, num);
} else {
throw std::out_of_range("unknown operator '" + op + "'");
}
}
} // namespace utility
} // namespace cloe
| 30.887324
| 83
| 0.636571
|
Sidharth-S-S
|
9cf3c12c70245d145de40d2dd1ce0c5396b9f060
| 18,994
|
cc
|
C++
|
src/geometry/strings/split.cc
|
odvratnozgodan/s2
|
e5293d0944e5053e0300d61823914728032c16c9
|
[
"Apache-2.0"
] | 33
|
2016-08-10T09:13:43.000Z
|
2021-06-22T22:52:04.000Z
|
src/geometry/strings/split.cc
|
odvratnozgodan/s2
|
e5293d0944e5053e0300d61823914728032c16c9
|
[
"Apache-2.0"
] | 9
|
2016-12-12T17:28:20.000Z
|
2020-08-11T14:41:19.000Z
|
src/geometry/strings/split.cc
|
odvratnozgodan/s2
|
e5293d0944e5053e0300d61823914728032c16c9
|
[
"Apache-2.0"
] | 10
|
2016-12-12T17:19:40.000Z
|
2021-12-03T17:44:29.000Z
|
// Copyright 2008 and onwards Google Inc. All rights reserved.
#include <limits>
using std::numeric_limits;
#include <stdint.h>
#include "base/commandlineflags.h"
#include "base/integral_types.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/strtoint.h"
#include "split.h"
#include "strutil.h"
#include "util/hash/hash_jenkins_lookup2.h"
static const uint32 MIX32 = 0x12b9b0a1UL; // pi; an arbitrary number
static const uint64 MIX64 = GG_ULONGLONG(0x2b992ddfa23249d6); // more of pi
// ----------------------------------------------------------------------
// Hash32StringWithSeed()
// Hash64StringWithSeed()
// Hash32NumWithSeed()
// Hash64NumWithSeed()
// These are Bob Jenkins' hash functions, one for 32 bit numbers
// and one for 64 bit numbers. Each takes a string as input and
// a start seed. Hashing the same string with two different seeds
// should give two independent hash values.
// The *Num*() functions just do a single mix, in order to
// convert the given number into something *random*.
//
// Note that these methods may return any value for the given size, while
// the corresponding HashToXX() methods avoids certain reserved values.
// ----------------------------------------------------------------------
// These slow down a lot if inlined, so do not inline them --Sanjay
extern uint32 Hash32StringWithSeed(const char *s, uint32 len, uint32 c);
extern uint64 Hash64StringWithSeed(const char *s, uint32 len, uint64 c);
extern uint32 Hash32StringWithSeedReferenceImplementation(const char *s,
uint32 len, uint32 c);
// ----------------------------------------------------------------------
// HashTo32()
// HashTo16()
// HashTo8()
// These functions take various types of input (through operator
// overloading) and return 32, 16, and 8 bit quantities, respectively.
// The basic rule of our hashing is: always mix(). Thus, even for
// char outputs we cast to a uint32 and mix with two arbitrary numbers.
// As indicated in basictypes.h, there are a few illegal hash
// values to watch out for.
//
// Note that these methods avoid returning certain reserved values, while
// the corresponding HashXXStringWithSeed() methdos may return any value.
// ----------------------------------------------------------------------
// This macro defines the HashTo32, To16, and To8 versions all in one go.
// It takes the argument list and a command that hashes your number.
// (For 16 and 8, we just mod retval before returning it.) Example:
// HASH_TO((char c), Hash32NumWithSeed(c, MIX32_1))
// evaluates to
// uint32 retval;
// retval = Hash32NumWithSeed(c, MIX32_1);
// return retval == kIllegalHash32 ? retval-1 : retval;
//
inline uint32 Hash32NumWithSeed(uint32 num, uint32 c) {
uint32 b = 0x9e3779b9UL; // the golden ratio; an arbitrary value
mix(num, b, c);
return c;
}
inline uint64 Hash64NumWithSeed(uint64 num, uint64 c) {
uint64 b = GG_ULONGLONG(0xe08c1d668b756f82); // more of the golden ratio
mix(num, b, c);
return c;
}
#define HASH_TO(arglist, command) \
inline uint32 HashTo32 arglist { \
uint32 retval = command; \
return retval == kIllegalHash32 ? retval-1 : retval; \
} \
inline uint16 HashTo16 arglist { \
uint16 retval16 = command >> 16; /* take upper 16 bits */ \
return retval16 == kIllegalHash16 ? retval16-1 : retval16; \
} \
inline unsigned char HashTo8 arglist { \
unsigned char retval8 = command >> 24; /* take upper 8 bits */ \
return retval8 == kIllegalHash8 ? retval8-1 : retval8; \
}
// This defines:
// HashToXX(char *s, int slen);
// HashToXX(char c);
// etc
HASH_TO((const char *s, uint32 slen), Hash32StringWithSeed(s, slen, MIX32))
HASH_TO((const wchar_t *s, uint32 slen),
Hash32StringWithSeed(reinterpret_cast<const char*>(s),
sizeof(wchar_t) * slen,
MIX32))
HASH_TO((char c), Hash32NumWithSeed(static_cast<uint32>(c), MIX32))
HASH_TO((schar c), Hash32NumWithSeed(static_cast<uint32>(c), MIX32))
HASH_TO((uint16 c), Hash32NumWithSeed(static_cast<uint32>(c), MIX32))
HASH_TO((int16 c), Hash32NumWithSeed(static_cast<uint32>(c), MIX32))
HASH_TO((uint32 c), Hash32NumWithSeed(static_cast<uint32>(c), MIX32))
HASH_TO((int32 c), Hash32NumWithSeed(static_cast<uint32>(c), MIX32))
HASH_TO((uint64 c), static_cast<uint32>(Hash64NumWithSeed(c, MIX64) >> 32))
HASH_TO((int64 c), static_cast<uint32>(Hash64NumWithSeed(c, MIX64) >> 32))
#ifdef _LP64
HASH_TO((intptr_t c), static_cast<uint32>(Hash64NumWithSeed(c, MIX64) >> 32))
#endif
#undef HASH_TO // clean up the macro space
// HASH_NAMESPACE_DECLARATION_START
namespace std {
// #if defined(__GNUC__)
// // Use our nice hash function for strings
// template<class _CharT, class _Traits, class _Alloc>
// struct hash<basic_string<_CharT, _Traits, _Alloc> > {
// size_t operator()(const basic_string<_CharT, _Traits, _Alloc>& k) const {
// return HashTo32(k.data(), static_cast<uint32>(k.length()));
// }
// };
//
// // they don't define a hash for const string at all
// template<> struct hash<const string> {
// size_t operator()(const string& k) const {
// return HashTo32(k.data(), static_cast<uint32>(k.length()));
// }
// };
// #endif // __GNUC__
// MSVC's STL requires an ever-so slightly different decl
#if defined STL_MSVC
template<> struct hash<char const*> : PortableHashBase {
size_t operator()(char const* const k) const {
return HashTo32(k, strlen(k));
}
// Less than operator:
bool operator()(char const* const a, char const* const b) const {
return strcmp(a, b) < 0;
}
};
template<> struct hash<string> : PortableHashBase {
size_t operator()(const string& k) const {
return HashTo32(k.data(), k.length());
}
// Less than operator:
bool operator()(const string& a, const string& b) const {
return a < b;
}
};
#endif
} // hash namespace
namespace {
// NOTE(user): we have to implement our own interator because
// insert_iterator<set<string> > does not instantiate without
// errors, perhaps since string != std::string.
// This is not a fully functional iterator, but is
// sufficient for SplitStringToIteratorUsing().
template <typename T>
struct simple_insert_iterator {
T* t_;
simple_insert_iterator(T* t) : t_(t) { }
simple_insert_iterator<T>& operator=(const typename T::value_type& value) {
t_->insert(value);
return *this;
}
simple_insert_iterator<T>& operator*() { return *this; }
simple_insert_iterator<T>& operator++() { return *this; }
simple_insert_iterator<T>& operator++(int) { return *this; }
};
// Used to populate a hash_map out of pairs of consecutive strings in
// SplitStringToIterator{Using|AllowEmpty}().
template <typename T>
struct simple_hash_map_iterator {
typedef unordered_map<T, T> hashmap;
hashmap* t;
bool even;
typename hashmap::iterator curr;
simple_hash_map_iterator(hashmap* t_init) : t(t_init), even(true) {
curr = t->begin();
}
simple_hash_map_iterator<T>& operator=(const T& value) {
if (even) {
curr = t->insert(make_pair(value, T())).first;
} else {
curr->second = value;
}
even = !even;
return *this;
}
simple_hash_map_iterator<T>& operator*() { return *this; }
simple_hash_map_iterator<T>& operator++() { return *this; }
simple_hash_map_iterator<T>& operator++(int i) { return *this; }
};
} // anonymous namespace
// ----------------------------------------------------------------------
// SplitStringIntoNPiecesAllowEmpty()
// SplitStringToIteratorAllowEmpty()
// Split a string using a character delimiter. Append the components
// to 'result'. If there are consecutive delimiters, this function
// will return corresponding empty strings. The string is split into
// at most the specified number of pieces greedily. This means that the
// last piece may possibly be split further. To split into as many pieces
// as possible, specify 0 as the number of pieces.
//
// If "full" is the empty string, yields an empty string as the only value.
//
// If "pieces" is negative for some reason, it returns the whole string
// ----------------------------------------------------------------------
template <typename StringType, typename ITR>
static inline
void SplitStringToIteratorAllowEmpty(const StringType& full,
const char* delim,
int pieces,
ITR& result) {
string::size_type begin_index, end_index;
begin_index = 0;
for (int i=0; (i < pieces-1) || (pieces == 0); i++) {
end_index = full.find_first_of(delim, begin_index);
if (end_index == string::npos) {
*result++ = full.substr(begin_index);
return;
}
*result++ = full.substr(begin_index, (end_index - begin_index));
begin_index = end_index + 1;
}
*result++ = full.substr(begin_index);
}
void SplitStringIntoNPiecesAllowEmpty(const string& full,
const char* delim,
int pieces,
vector<string>* result) {
back_insert_iterator<vector<string> > it(*result);
SplitStringToIteratorAllowEmpty(full, delim, pieces, it);
}
// ----------------------------------------------------------------------
// SplitStringAllowEmpty
// SplitStringToHashsetAllowEmpty
// SplitStringToSetAllowEmpty
// SplitStringToHashmapAllowEmpty
// Split a string using a character delimiter. Append the components
// to 'result'. If there are consecutive delimiters, this function
// will return corresponding empty strings.
// ----------------------------------------------------------------------
void SplitStringAllowEmpty(const string& full, const char* delim,
vector<string>* result) {
back_insert_iterator<vector<string> > it(*result);
SplitStringToIteratorAllowEmpty(full, delim, 0, it);
}
void SplitStringToHashsetAllowEmpty(const string& full, const char* delim,
unordered_set<string>* result) {
simple_insert_iterator<unordered_set<string> > it(result);
SplitStringToIteratorAllowEmpty(full, delim, 0, it);
}
void SplitStringToSetAllowEmpty(const string& full, const char* delim,
set<string>* result) {
simple_insert_iterator<set<string> > it(result);
SplitStringToIteratorAllowEmpty(full, delim, 0, it);
}
void SplitStringToHashmapAllowEmpty(const string& full, const char* delim,
unordered_map<string, string>* result) {
simple_hash_map_iterator<string> it(result);
SplitStringToIteratorAllowEmpty(full, delim, 0, it);
}
// If we know how much to allocate for a vector of strings, we can
// allocate the vector<string> only once and directly to the right size.
// This saves in between 33-66 % of memory space needed for the result,
// and runs faster in the microbenchmarks.
//
// The reserve is only implemented for the single character delim.
//
// The implementation for counting is cut-and-pasted from
// SplitStringToIteratorUsing. I could have written my own counting iterator,
// and use the existing template function, but probably this is more clear
// and more sure to get optimized to reasonable code.
static int CalculateReserveForVector(const string& full, const char* delim) {
int count = 0;
if (delim[0] != '\0' && delim[1] == '\0') {
// Optimize the common case where delim is a single character.
char c = delim[0];
const char* p = full.data();
const char* end = p + full.size();
while (p != end) {
if (*p == c) { // This could be optimized with hasless(v,1) trick.
++p;
} else {
while (++p != end && *p != c) {
// Skip to the next occurence of the delimiter.
}
++count;
}
}
}
return count;
}
// ----------------------------------------------------------------------
// SplitStringUsing()
// SplitStringToHashsetUsing()
// SplitStringToSetUsing()
// SplitStringToHashmapUsing()
// Split a string using a character delimiter. Append the components
// to 'result'.
//
// Note: For multi-character delimiters, this routine will split on *ANY* of
// the characters in the string, not the entire string as a single delimiter.
// ----------------------------------------------------------------------
template <typename StringType, typename ITR>
static inline
void SplitStringToIteratorUsing(const StringType& full,
const char* delim,
ITR& result) {
// Optimize the common case where delim is a single character.
if (delim[0] != '\0' && delim[1] == '\0') {
char c = delim[0];
const char* p = full.data();
const char* end = p + full.size();
while (p != end) {
if (*p == c) {
++p;
} else {
const char* start = p;
while (++p != end && *p != c) {
// Skip to the next occurence of the delimiter.
}
*result++ = StringType(start, p - start);
}
}
return;
}
string::size_type begin_index, end_index;
begin_index = full.find_first_not_of(delim);
while (begin_index != string::npos) {
end_index = full.find_first_of(delim, begin_index);
if (end_index == string::npos) {
*result++ = full.substr(begin_index);
return;
}
*result++ = full.substr(begin_index, (end_index - begin_index));
begin_index = full.find_first_not_of(delim, end_index);
}
}
void SplitStringUsing(const string& full,
const char* delim,
vector<string>* result) {
result->reserve(result->size() + CalculateReserveForVector(full, delim));
back_insert_iterator< vector<string> > it(*result);
SplitStringToIteratorUsing(full, delim, it);
}
void SplitStringToHashsetUsing(const string& full, const char* delim,
unordered_set<string>* result) {
simple_insert_iterator<unordered_set<string> > it(result);
SplitStringToIteratorUsing(full, delim, it);
}
void SplitStringToSetUsing(const string& full, const char* delim,
set<string>* result) {
simple_insert_iterator<set<string> > it(result);
SplitStringToIteratorUsing(full, delim, it);
}
void SplitStringToHashmapUsing(const string& full, const char* delim,
unordered_map<string, string>* result) {
simple_hash_map_iterator<string> it(result);
SplitStringToIteratorUsing(full, delim, it);
}
// ----------------------------------------------------------------------
// SplitOneIntToken()
// SplitOneInt32Token()
// SplitOneUint32Token()
// SplitOneInt64Token()
// SplitOneUint64Token()
// SplitOneDoubleToken()
// SplitOneFloatToken()
// SplitOneDecimalIntToken()
// SplitOneDecimalInt32Token()
// SplitOneDecimalUint32Token()
// SplitOneDecimalInt64Token()
// SplitOneDecimalUint64Token()
// SplitOneHexUint32Token()
// SplitOneHexUint64Token()
// Mainly a stringified wrapper around strtol/strtoul/strtod
// ----------------------------------------------------------------------
// Curried functions for the macro below
static inline long strto32_0(const char * source, char ** end) {
return strto32(source, end, 0); }
static inline unsigned long strtou32_0(const char * source, char ** end) {
return strtou32(source, end, 0); }
static inline int64 strto64_0(const char * source, char ** end) {
return strto64(source, end, 0); }
static inline uint64 strtou64_0(const char * source, char ** end) {
return strtou64(source, end, 0); }
static inline long strto32_10(const char * source, char ** end) {
return strto32(source, end, 10); }
static inline unsigned long strtou32_10(const char * source, char ** end) {
return strtou32(source, end, 10); }
static inline int64 strto64_10(const char * source, char ** end) {
return strto64(source, end, 10); }
static inline uint64 strtou64_10(const char * source, char ** end) {
return strtou64(source, end, 10); }
static inline uint32 strtou32_16(const char * source, char ** end) {
return strtou32(source, end, 16); }
static inline uint64 strtou64_16(const char * source, char ** end) {
return strtou64(source, end, 16); }
#define DEFINE_SPLIT_ONE_NUMBER_TOKEN(name, type, function) \
bool SplitOne##name##Token(const char ** source, const char * delim, \
type * value) { \
assert(source); \
assert(delim); \
assert(value); \
if (!*source) \
return false; \
/* Parse int */ \
char * end; \
*value = function(*source, &end); \
if (end == *source) \
return false; /* number not present at start of string */ \
if (end[0] && !strchr(delim, end[0])) \
return false; /* Garbage characters after int */ \
/* Advance past token */ \
if (*end != '\0') \
*source = const_cast<const char *>(end+1); \
else \
*source = NULL; \
return true; \
}
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Int, int, strto32_0)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Int32, int32, strto32_0)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Uint32, uint32, strtou32_0)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Int64, int64, strto64_0)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Uint64, uint64, strtou64_0)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Double, double, strtod)
#ifdef COMPILER_MSVC // has no strtof()
// Note: does an implicit cast to float.
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Float, float, strtod)
#else
DEFINE_SPLIT_ONE_NUMBER_TOKEN(Float, float, strtof)
#endif
DEFINE_SPLIT_ONE_NUMBER_TOKEN(DecimalInt, int, strto32_10)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(DecimalInt32, int32, strto32_10)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(DecimalUint32, uint32, strtou32_10)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(DecimalInt64, int64, strto64_10)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(DecimalUint64, uint64, strtou64_10)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(HexUint32, uint32, strtou32_16)
DEFINE_SPLIT_ONE_NUMBER_TOKEN(HexUint64, uint64, strtou64_16)
| 39.736402
| 80
| 0.612772
|
odvratnozgodan
|
9cf5cba739c26a8845eaa9d2e0e252ab77f7eea2
| 422
|
cpp
|
C++
|
LibFoundation/Wm4FoundationPCH.cpp
|
wjezxujian/WildMagic4
|
249a17f8c447cf57c6283408e01009039810206a
|
[
"BSL-1.0"
] | 3
|
2021-08-02T04:03:03.000Z
|
2022-01-04T07:31:20.000Z
|
LibFoundation/Wm4FoundationPCH.cpp
|
wjezxujian/WildMagic4
|
249a17f8c447cf57c6283408e01009039810206a
|
[
"BSL-1.0"
] | null | null | null |
LibFoundation/Wm4FoundationPCH.cpp
|
wjezxujian/WildMagic4
|
249a17f8c447cf57c6283408e01009039810206a
|
[
"BSL-1.0"
] | 5
|
2019-10-13T02:44:19.000Z
|
2021-08-02T04:03:10.000Z
|
// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2006. All Rights Reserved
//
// The Wild Magic Version 4 Foundation Library source code is supplied
// under the terms of the license agreement
// http://www.geometrictools.com/License/Wm4FoundationLicense.pdf
// and may not be copied or disclosed except in accordance with the terms
// of that agreement.
#include "Wm4FoundationPCH.h"
| 35.166667
| 73
| 0.753555
|
wjezxujian
|
9cf709fb2fdb8038b98aefdfa1b703425b6f4e79
| 1,425
|
cpp
|
C++
|
src/ButtonManager.cpp
|
klaus-liebler/smopla-dps
|
ab92c73d16769a09d70b5519792c29a4276543c5
|
[
"MIT"
] | null | null | null |
src/ButtonManager.cpp
|
klaus-liebler/smopla-dps
|
ab92c73d16769a09d70b5519792c29a4276543c5
|
[
"MIT"
] | null | null | null |
src/ButtonManager.cpp
|
klaus-liebler/smopla-dps
|
ab92c73d16769a09d70b5519792c29a4276543c5
|
[
"MIT"
] | null | null | null |
#include "ButtonManager.hh"
#include "pindefs.hh"
constexpr uint32_t LONG_PRESS_LIMIT=600;
ButtonManager::ButtonManager() {
// TODO Auto-generated constructor stub
}
ButtonManager::~ButtonManager() {
// TODO Auto-generated destructor stub
}
void ButtonManager::Update()
{
bool v=Gpio::Get(SW_ONOFF);
if(prevSW_ONOFF && !v)//now pressed
{
prevSW_ONOFF=false;
}
else if(!prevSW_ONOFF && v)
{
shortEvents|=0b00001;
prevSW_ONOFF=true;
}
v=Gpio::Get(SW_DOWN);
if(prevSW_DOWN && !v)//now pressed
{
prevSW_DOWN=false;
}
else if(!prevSW_DOWN && v)
{
shortEvents|=0b00010;
prevSW_DOWN=true;
}
v=Gpio::Get(SW_SET);
if(prevSW_SET && !v)//now pressed
{
prevSW_SET=false;
}
else if(!prevSW_SET && v)
{
shortEvents|=0b00100;
prevSW_SET=true;
}
v=Gpio::Get(SW_UP);
if(prevSW_UP && !v)//now pressed
{
prevSW_UP=false;
}
else if(!prevSW_UP && v)
{
shortEvents|=0b01000;
prevSW_UP=true;
}
v=Gpio::Get(ROTENC_SW);
if(prevROT_SW && !v)//now pressed
{
prevROT_SW=false;
timeROT_SW = SysTick->VAL;
}
else if(!prevROT_SW && v)
{
if(SysTick->VAL-timeROT_SW > LONG_PRESS_LIMIT)
{
longEvents|=0b10000;
}
else
{
shortEvents|=0b10000;
}
prevROT_SW=true;
}
}
uint32_t ButtonManager::GetShortPresses(){
uint8_t tmp = shortEvents;
shortEvents=0;
return tmp;
}
uint32_t ButtonManager::GetLongPresses()
{
uint8_t tmp = longEvents;
longEvents=0;
return tmp;
}
| 15.833333
| 48
| 0.677895
|
klaus-liebler
|
9cf85d58477c1e121667fbd8e426230ef941b59d
| 5,196
|
cpp
|
C++
|
src/ToolTip/RDesktopTip2.cpp
|
gongjianbo/RectangleComponent
|
2b4b0f4d3c8ac6949d70934b52b390e6c3a05881
|
[
"MIT"
] | 4
|
2020-06-17T14:28:53.000Z
|
2021-08-19T01:04:58.000Z
|
src/ToolTip/RDesktopTip2.cpp
|
gongjianbo/RectangleComponent
|
2b4b0f4d3c8ac6949d70934b52b390e6c3a05881
|
[
"MIT"
] | null | null | null |
src/ToolTip/RDesktopTip2.cpp
|
gongjianbo/RectangleComponent
|
2b4b0f4d3c8ac6949d70934b52b390e6c3a05881
|
[
"MIT"
] | 10
|
2020-06-07T13:25:19.000Z
|
2022-03-03T05:15:12.000Z
|
#include "RDesktopTip2.h"
#include "ui_RDesktopTip2.h"
#include <QApplication>
#include <QScreen>
#include <QDebug>
RDesktopTip2* RDesktopTip2::instance=nullptr;
RDesktopTip2::AnimationMode RDesktopTip2::mode=RDesktopTip2::AllAnimation;
RDesktopTip2::RDesktopTip2()
: QWidget(nullptr),
ui(new Ui::RDesktopTip2),
showGroup(new QParallelAnimationGroup(this))
{
ui->setupUi(this);
setWindowFlags(Qt::FramelessWindowHint | Qt::ToolTip);
setAttribute(Qt::WA_TranslucentBackground);
setAttribute(Qt::WA_DeleteOnClose);
//setWindowModality(Qt::WindowModal);
//resize会被label撑开
this->setFixedSize(310,210);
ui->tipArea->setFixedSize(310,210);
//关闭
connect(ui->btnClose,&QPushButton::clicked,this,&RDesktopTip2::hideTip);
//程序退出时释放
connect(qApp,&QApplication::aboutToQuit,this,&RDesktopTip2::close);
//动画设置
initAnimation();
//定时器设置
initTimer();
}
RDesktopTip2::~RDesktopTip2()
{
qDebug()<<"delete DesktopTip2";
delete ui;
}
void RDesktopTip2::showTip(const QStringList &texts, int timeout)
{
if(!instance){
//仅在ui线程
instance=new RDesktopTip2;
}
instance->readyTimer(timeout);
//模态框
instance->setWindowModality(Qt::WindowModal);
instance->setTextList(texts);
instance->showAnimation();
}
void RDesktopTip2::keepTip(const QStringList &texts)
{
if(!instance){
//仅在ui线程
instance=new RDesktopTip2;
}
instance->readyTimer(0);
//模态框
instance->setWindowModality(Qt::WindowModal);
instance->setTextList(texts);
instance->keepAnimation();
}
void RDesktopTip2::hideTip()
{
if(!instance){
return;
}
instance->hideAnimation();
}
RDesktopTip2::AnimationMode RDesktopTip2::getMode()
{
return mode;
}
void RDesktopTip2::setMode(RDesktopTip2::AnimationMode newMode)
{
if(mode!=newMode){
mode=newMode;
}
}
void RDesktopTip2::initAnimation()
{
//透明度动画
showOpacity=new QPropertyAnimation(ui->tipArea,"windowOpacity");
//判断是否设置了此模式的动画
if(mode&AnimationMode::OpacityAnimation){
showOpacity->setDuration(1500);
showOpacity->setStartValue(0);
}else{
showOpacity->setDuration(0);
showOpacity->setStartValue(1);
}
showOpacity->setEndValue(1);
showGroup->addAnimation(showOpacity);
//位置动画
showPos=new QPropertyAnimation(ui->tipArea,"pos");
//QScreen * screen = QGuiApplication::primaryScreen();
//if (screen) {
// const QRect desk_rect = screen->availableGeometry();
//}
//TODO 提供设置动画位置的接口
//TODO 丰富入场动画选项
const QPoint hide_pos{0,ui->tipArea->height()};
const QPoint show_pos{0,0};
//判断是否设置了此模式的动画
if(mode&AnimationMode::PosAnimation){
showPos->setDuration(1500);
showPos->setStartValue(hide_pos);
}else{
showPos->setDuration(0);
showPos->setStartValue(show_pos);
}
showPos->setEndValue(show_pos);
showGroup->addAnimation(showPos);
//
connect(showGroup,&QParallelAnimationGroup::finished,[this]{
//back消失动画结束关闭窗口
if(showGroup->direction()==QAbstractAnimation::Backward){
//Qt::WA_DeleteOnClose后手动设置为null
instance=nullptr;
qApp->disconnect(this);
//关闭时设置为非模态,方式主窗口被遮挡,待测试
this->setWindowModality(Qt::NonModal);
this->close();
}else{
//配合keepAnimation
showAnimEnd=true;
//配合定时关闭
if(hideCount>0)
hideTimer->start();
}
});
}
void RDesktopTip2::initTimer()
{
hideTimer=new QTimer(this);
hideTimer->setInterval(1000); //1s间隔
connect(hideTimer,&QTimer::timeout,[this]{
if(hideCount>1){
hideCount--;
ui->btnClose->setText(QString("%1 S").arg(hideCount));
}else{
ui->btnClose->setText(QString("Close"));
hideTimer->stop();
hideTip();
}
});
}
void RDesktopTip2::readyTimer(int timeout)
{
//先设置,在显示动画结束再start开始计时器
hideCount=timeout;
hideTimer->stop();
if(hideCount>0){
ui->btnClose->setText(QString("%1 S").arg(hideCount));
}else{
ui->btnClose->setText(QString("Close"));
}
}
void RDesktopTip2::showAnimation()
{
showGroup->setDirection(QAbstractAnimation::Forward);
//停止正在进行的动画重新
if(showGroup->state()==QAbstractAnimation::Running){
showGroup->stop();
}
showGroup->start();
show();
}
void RDesktopTip2::keepAnimation()
{
//show没有完成,或者正在动画中才进入
if(!showAnimEnd||showGroup->state()!=QAbstractAnimation::Stopped){
showGroup->setDirection(QAbstractAnimation::Forward);
showGroup->start();
show();
}
}
void RDesktopTip2::hideAnimation()
{
//Backward反向执行动画
showGroup->setDirection(QAbstractAnimation::Backward);
showGroup->start();
}
void RDesktopTip2::setTextList(const QStringList &texts)
{
QString tip_text("<p style='line-height:120%'>");
for (const QString &text : texts)
{
if (text.isEmpty())
continue;
tip_text += text + "<br>";
}
tip_text += "</p>";
ui->contentLabel->setText(tip_text);
}
| 24.280374
| 76
| 0.635681
|
gongjianbo
|
9cf92e3031a285d19d3b35fa2d254518989fd211
| 1,664
|
hpp
|
C++
|
Libraries/Sound/SoundStandard.hpp
|
DaveTheGameDev/PlasmaEngine
|
bb5013e7ba1731b2269f4e4aea1109870ab82092
|
[
"MIT"
] | null | null | null |
Libraries/Sound/SoundStandard.hpp
|
DaveTheGameDev/PlasmaEngine
|
bb5013e7ba1731b2269f4e4aea1109870ab82092
|
[
"MIT"
] | null | null | null |
Libraries/Sound/SoundStandard.hpp
|
DaveTheGameDev/PlasmaEngine
|
bb5013e7ba1731b2269f4e4aea1109870ab82092
|
[
"MIT"
] | null | null | null |
// MIT Licensed (see LICENSE.md).
#pragma once
#include "Common/CommonStandard.hpp"
#include "PlatformStandard.hpp"
#include "Serialization/SerializationStandard.hpp"
#include "Meta/MetaStandard.hpp"
#include "Support/SupportStandard.hpp"
#include "Engine/EngineStandard.hpp"
#include "Geometry/DebugDraw.hpp"
namespace Plasma
{
// Forward declarations
class SoundSystem;
class SoundSpace;
class SoundNode;
class SoundInstance;
class SoundCue;
class SoundEntry;
class SoundTag;
class SoundTagEntry;
class Sound;
// Sound library
class PlasmaNoImportExport SoundLibrary : public Lightning::StaticLibrary
{
public:
LightningDeclareStaticLibraryInternals(SoundLibrary, "PlasmaEngine");
static void Initialize();
static void Shutdown();
};
} // namespace Plasma
#include "Definitions.hpp"
#include "RingBuffer.hpp"
#include "LockFreeQueue.hpp"
#include "Interpolator.hpp"
#include "AudioIOInterface.hpp"
#include "Filters.hpp"
#include "Resampler.hpp"
#include "VBAP.hpp"
#include "PitchChange.hpp"
#include "FileDecoder.hpp"
#include "VolumeModifier.hpp"
#include "SoundAsset.hpp"
#include "SoundNode.hpp"
#include "SoundTag.hpp"
#include "AudioMixer.hpp"
#include "AttenuatorNode.hpp"
#include "EmitterNode.hpp"
#include "ListenerNode.hpp"
#include "CustomAudioNode.hpp"
#include "GeneratedAudio.hpp"
#include "Recording.hpp"
#include "SoundListener.hpp"
#include "DspFilterNodes.hpp"
#include "SoundAttenuator.hpp"
#include "SoundEmitter.hpp"
#include "SoundSpace.hpp"
#include "SoundNodeGraph.hpp"
#include "SoundInstance.hpp"
#include "SoundSystem.hpp"
#include "Sound.hpp"
#include "SoundCue.hpp"
#include "SimpleSound.hpp"
#include "SimpleSound.hpp"
| 24.115942
| 73
| 0.786659
|
DaveTheGameDev
|
9cf964676049f526422a17056c3df5f672410a1b
| 994
|
cc
|
C++
|
test/main.cc
|
pvhoffman/heapsort
|
b5a44b3207060a997937c5e4bd7af06427b7cb48
|
[
"MIT"
] | null | null | null |
test/main.cc
|
pvhoffman/heapsort
|
b5a44b3207060a997937c5e4bd7af06427b7cb48
|
[
"MIT"
] | null | null | null |
test/main.cc
|
pvhoffman/heapsort
|
b5a44b3207060a997937c5e4bd7af06427b7cb48
|
[
"MIT"
] | null | null | null |
#include <config.h>
#include <iostream>
#include <random>
#include <algorithm>
#include <iterator>
#include <functional>
#define CATCH_CONFIG_MAIN
#include "catch.hpp"
#include "../src/heapsort.h"
SCENARIO( "vectors can be sorted", "[vector]" )
{
GIVEN( "A vector of 10000000 random integers" )
{
using namespace std;
random_device rnd_device;
// Specify the engine and distribution.
mt19937 mersenne_engine {rnd_device()}; // Generates random integers
uniform_int_distribution<int> dist {-10000000, 10000000};
auto gen = [&dist, &mersenne_engine]()
{
return dist(mersenne_engine);
};
vector<int> vec(10000000);
generate(begin(vec), end(vec), gen);
WHEN("heapsort is applied")
{
ch4::heapsort hs;
auto cs = hs.sort(vec);
THEN("the container should be sorted")
REQUIRE(is_sorted(begin(cs), end(cs)));
}
}
}
| 23.116279
| 77
| 0.594567
|
pvhoffman
|
9cfbb8f5edcf3e0c2ce5914d381df3e047ce4837
| 9,531
|
cpp
|
C++
|
src/mapnik_color.cpp
|
naturalatlas/node-mapnik
|
02e5d8eb0488128e1c51ad7d9ea9e5becb57dbb9
|
[
"BSD-3-Clause"
] | null | null | null |
src/mapnik_color.cpp
|
naturalatlas/node-mapnik
|
02e5d8eb0488128e1c51ad7d9ea9e5becb57dbb9
|
[
"BSD-3-Clause"
] | null | null | null |
src/mapnik_color.cpp
|
naturalatlas/node-mapnik
|
02e5d8eb0488128e1c51ad7d9ea9e5becb57dbb9
|
[
"BSD-3-Clause"
] | null | null | null |
#include "mapnik_color.hpp"
Napi::FunctionReference Color::constructor;
Napi::Object Color::Initialize(Napi::Env env, Napi::Object exports, napi_property_attributes prop_attr)
{
Napi::Function func = DefineClass(env, "Color", {
InstanceMethod<&Color::hex>("hex", prop_attr),
InstanceMethod<&Color::toString>("toString", prop_attr),
InstanceAccessor<&Color::red, &Color::red>("r", prop_attr),
InstanceAccessor<&Color::green, &Color::green>("g", prop_attr),
InstanceAccessor<&Color::blue, &Color::blue>("b", prop_attr),
InstanceAccessor<&Color::alpha, &Color::alpha>("a", prop_attr),
InstanceAccessor<&Color::premultiplied, &Color::premultiplied>("premultiplied", prop_attr)
});
constructor = Napi::Persistent(func);
constructor.SuppressDestruct();
exports.Set("Color", func);
return exports;
}
/**
* **`mapnik.Color`**
*
* A `mapnik.Color` object used for handling and converting colors
*
* @class Color
* @param {string|number} value either an array of [r, g, b, a],
* a color keyword, or a CSS color in rgba() form.
* @param {number} r - red value between `0` and `255`
* @param {number} g - green value between `0` and `255`
* @param {number} b - blue value between `0` and `255`
* @param {boolean} pre - premultiplied, either `true` or `false`
* @throws {TypeError} if a `rgb` component is outside of the 0-255 range
* @example
* var c = new mapnik.Color('green');
* var c = new mapnik.Color(0, 128, 0, 255);
* // premultiplied
* var c = new mapnik.Color(0, 128, 0, 255, true);
*/
Color::Color(Napi::CallbackInfo const& info)
: Napi::ObjectWrap<Color>(info)
{
Napi::Env env = info.Env();
if (info.Length() == 1 && info[0].IsExternal())
{
auto ext = info[0].As<Napi::External<mapnik::color>>();
if (ext) color_ = *ext.Data();
return;
}
else if (info.Length() == 1 && info[0].IsString())
{
try
{
color_ = mapnik::color{info[0].As<Napi::String>()};
}
catch (std::exception const& ex)
{
Napi::TypeError::New(env, ex.what()).ThrowAsJavaScriptException();
}
}
else if (info.Length() == 2 && info[0].IsString() && info[1].IsBoolean())
{
try
{
color_ = {info[0].As<Napi::String>()};
color_.set_premultiplied(info[1].As<Napi::Boolean>());
// FIXME: operator=(rhs) is broken in mapnik
}
catch (std::exception const& ex)
{
Napi::TypeError::New(env, ex.what()).ThrowAsJavaScriptException();
}
}
else if (info.Length() == 3 && info[0].IsNumber() && info[1].IsNumber() &&
info[2].IsNumber())
{
int r = info[0].As<Napi::Number>().Int32Value();
int g = info[1].As<Napi::Number>().Int32Value();
int b = info[2].As<Napi::Number>().Int32Value();
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255)
{
Napi::TypeError::New(env, "color value out of range").ThrowAsJavaScriptException();
}
color_ = mapnik::color(r, g, b);
}
else if (info.Length() == 4 && info[0].IsNumber() &&
info[1].IsNumber() && info[2].IsNumber() &&
info[3].IsBoolean())
{
int r = info[0].As<Napi::Number>().Int32Value();
int g = info[1].As<Napi::Number>().Int32Value();
int b = info[2].As<Napi::Number>().Int32Value();
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255)
{
Napi::TypeError::New(env, "color value out of range").ThrowAsJavaScriptException();
}
color_ = mapnik::color(r, g, b, 255);
color_.set_premultiplied(info[3].As<Napi::Boolean>());
}
else if (info.Length() == 4 && info[0].IsNumber() &&
info[1].IsNumber() && info[2].IsNumber() &&
info[3].IsNumber())
{
int r = info[0].As<Napi::Number>().Int32Value();
int g = info[1].As<Napi::Number>().Int32Value();
int b = info[2].As<Napi::Number>().Int32Value();
int a = info[3].As<Napi::Number>().Int32Value();
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
{
Napi::TypeError::New(env, "color value out of range").ThrowAsJavaScriptException();
}
color_ = mapnik::color(r, g, b, a);
}
else if (info.Length() == 5 && info[0].IsNumber() &&
info[1].IsNumber() && info[2].IsNumber() &&
info[3].IsNumber() && info[4].IsBoolean())
{
int r = info[0].As<Napi::Number>().Int32Value();
int g = info[1].As<Napi::Number>().Int32Value();
int b = info[2].As<Napi::Number>().Int32Value();
int a = info[3].As<Napi::Number>().Int32Value();
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
{
Napi::TypeError::New(env, "color value out of range").ThrowAsJavaScriptException();
}
color_ = mapnik::color(r, g, b, a);
color_.set_premultiplied(info[4].As<Napi::Boolean>());
}
else
{
Napi::TypeError::New(env, "invalid arguments: colors can be created from a string, integer r,g,b values, or integer r,g,b,a values")
.ThrowAsJavaScriptException();
}
}
Napi::Value Color::red(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::Number::New(env, color_.red());
}
void Color::red(Napi::CallbackInfo const& info, Napi::Value const& val)
{
Napi::Env env = info.Env();
if (!val.IsNumber())
{
Napi::TypeError::New(env, "color channel value must be an integer").ThrowAsJavaScriptException();
}
int r = val.As<Napi::Number>().Int32Value();
if (r < 0 || r > 255)
{
Napi::TypeError::New(env, "Value out of range for color channel").ThrowAsJavaScriptException();
}
color_.set_red(r);
}
Napi::Value Color::green(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::Number::New(env, color_.green());
}
void Color::green(Napi::CallbackInfo const& info, Napi::Value const& val)
{
Napi::Env env = info.Env();
if (!val.IsNumber())
{
Napi::TypeError::New(env, "color channel value must be an integer").ThrowAsJavaScriptException();
}
int g = val.As<Napi::Number>().Int32Value();
if (g < 0 || g > 255)
{
Napi::TypeError::New(env, "Value out of range for color channel").ThrowAsJavaScriptException();
}
color_.set_green(g);
}
Napi::Value Color::blue(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::Number::New(env, color_.blue());
}
void Color::blue(Napi::CallbackInfo const& info, Napi::Value const& val)
{
Napi::Env env = info.Env();
if (!val.IsNumber())
{
Napi::TypeError::New(env, "color channel value must be an integer").ThrowAsJavaScriptException();
}
int b = val.As<Napi::Number>().Int32Value();
if (b < 0 || b > 255)
{
Napi::TypeError::New(env, "Value out of range for color channel").ThrowAsJavaScriptException();
}
color_.set_blue(b);
}
Napi::Value Color::alpha(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::Number::New(env, color_.alpha());
}
void Color::alpha(Napi::CallbackInfo const& info, Napi::Value const& val)
{
Napi::Env env = info.Env();
if (!val.IsNumber())
{
Napi::TypeError::New(env, "color channel value must be an integer").ThrowAsJavaScriptException();
}
int a = val.As<Napi::Number>().Int32Value();
if (a < 0 || a > 255)
{
Napi::TypeError::New(env, "Value out of range for color channel").ThrowAsJavaScriptException();
}
color_.set_alpha(a);
}
/**
* Get whether this color is premultiplied
*
* @name get_premultiplied
* @memberof Color
* @instance
* @returns {boolean} premultiplied
*/
Napi::Value Color::premultiplied(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::Boolean::New(env, color_.get_premultiplied());
}
/**
* Set whether this color should be premultiplied
*
* @name set_premultiplied
* @memberof Color
* @instance
* @param {boolean} premultiplied
* @example
* var c = new mapnik.Color('green');
* c.set_premultiplied(true);
* @throws {TypeError} given a non-boolean argument
*/
void Color::premultiplied(Napi::CallbackInfo const& info, Napi::Value const& val)
{
Napi::Env env = info.Env();
if (!val.IsBoolean())
{
Napi::TypeError::New(env, "Value set to premultiplied must be a boolean").ThrowAsJavaScriptException();
}
color_.set_premultiplied(val.As<Napi::Boolean>());
}
/**
* Get this color's representation as a string
*
* @name toString
* @memberof Color
* @instance
* @returns {string} color as a string
* @example
* var green = new mapnik.Color('green');
* green.toString()
* // 'rgb(0,128,0)'
*/
Napi::Value Color::toString(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::String::New(env, color_.to_string());
}
/**
* Get this color represented as a hexademical string
*
* @name hex
* @memberof Color
* @instance
* @returns {string} hex representation
* @example
* var c = new mapnik.Color('green');
* c.hex();
* // '#008000'
*/
Napi::Value Color::hex(Napi::CallbackInfo const& info)
{
Napi::Env env = info.Env();
return Napi::String::New(env, color_.to_hex_string());
}
| 31.876254
| 140
| 0.585878
|
naturalatlas
|
9cfe9641b39b1896bcf6e3e8f9f1db6c838c1aeb
| 2,654
|
cpp
|
C++
|
local_planner/src/nodes/local_planner_node_main.cpp
|
jengakim/avoidance
|
978bb05f3fd6b060de4c417809e73318a3e121a4
|
[
"BSD-3-Clause"
] | null | null | null |
local_planner/src/nodes/local_planner_node_main.cpp
|
jengakim/avoidance
|
978bb05f3fd6b060de4c417809e73318a3e121a4
|
[
"BSD-3-Clause"
] | null | null | null |
local_planner/src/nodes/local_planner_node_main.cpp
|
jengakim/avoidance
|
978bb05f3fd6b060de4c417809e73318a3e121a4
|
[
"BSD-3-Clause"
] | null | null | null |
#include "local_planner/local_planner.h"
#include "local_planner/common.h"
#include "local_planner/local_planner_node.h"
#include "local_planner/waypoint_generator.h"
#include <boost/algorithm/string.hpp>
int main(int argc, char** argv) {
using namespace avoidance;
ros::init(argc, argv, "local_planner_node");
ros::NodeHandle nh("~");
ros::NodeHandle nh_private("");
LocalPlannerNode Node(nh, nh_private, true);
ros::Duration(2).sleep();
ros::Time start_time = ros::Time::now();
bool hover = false;
bool planner_is_healthy = true;
avoidanceOutput planner_output;
Node.local_planner_->disable_rise_to_goal_altitude_ =
Node.disable_rise_to_goal_altitude_;
bool startup = true;
bool callPx4Params = true;
Node.status_msg_.state = (int)MAV_STATE::MAV_STATE_BOOT;
std::thread worker(&LocalPlannerNode::threadFunction, &Node);
// spin node, execute callbacks
while (ros::ok()) {
hover = false;
#ifdef DISABLE_SIMULATION
startup = false;
#else
// visualize world in RVIZ
if (!Node.world_path_.empty() && startup) {
if (!Node.world_visualizer_.visualizeRVIZWorld(Node.world_path_)) {
ROS_WARN("Failed to visualize Rviz world");
}
startup = false;
}
#endif
// Process callbacks & wait for a position update
while (!Node.position_received_ && ros::ok()) {
ros::getGlobalCallbackQueue()->callAvailable(ros::WallDuration(0.1));
}
// Check if all information was received
ros::Time now = ros::Time::now();
ros::Duration since_last_cloud = now - Node.last_wp_time_;
ros::Duration since_start = now - start_time;
Node.checkFailsafe(since_last_cloud, since_start, planner_is_healthy,
hover);
// If planner is not running, update planner info and get last results
Node.updatePlanner();
// send waypoint
if (!Node.never_run_ && planner_is_healthy) {
Node.calculateWaypoints(hover);
if (!hover) Node.status_msg_.state = (int)MAV_STATE::MAV_STATE_ACTIVE;
} else {
for (size_t i = 0; i < Node.cameras_.size(); ++i) {
// once the camera info have been set once, unsubscribe from topic
Node.cameras_[i].camera_info_sub_.shutdown();
}
}
Node.position_received_ = false;
// publish system status
if (now - Node.t_status_sent_ > ros::Duration(0.2))
Node.publishSystemStatus();
}
Node.should_exit_ = true;
Node.data_ready_cv_.notify_all();
worker.join();
for (size_t i = 0; i < Node.cameras_.size(); ++i) {
Node.cameras_[i].cloud_ready_cv_->notify_all();
Node.cameras_[i].transform_thread_.join();
}
return 0;
}
| 29.488889
| 76
| 0.680106
|
jengakim
|
140088da6d1eec58da5d44239c50c28777e65ed0
| 484
|
cpp
|
C++
|
Data Structures/k-d tree.cpp
|
utkarsh-1997/Code-Repo
|
47786ae93a7b8cea100b7b7e6478f10403c33baa
|
[
"MIT"
] | null | null | null |
Data Structures/k-d tree.cpp
|
utkarsh-1997/Code-Repo
|
47786ae93a7b8cea100b7b7e6478f10403c33baa
|
[
"MIT"
] | null | null | null |
Data Structures/k-d tree.cpp
|
utkarsh-1997/Code-Repo
|
47786ae93a7b8cea100b7b7e6478f10403c33baa
|
[
"MIT"
] | null | null | null |
// Refer to:
// https://github.com/utkarsh1097/DBMS-Assignments/blob/master/Assignment%203/bestfirstsearch.cpp
// for the implementation of the k-d tree. Please modify the main() function according to your needs.
// The code is pretty neat and it will not be difficult to understand. Still, will add comments in future if needed.
//Just for writing something, I will write a "Hello World" program below!
#include<stdio.h>
int main()
{
printf("Hello World!\n");
return 0;
}
| 32.266667
| 116
| 0.735537
|
utkarsh-1997
|
140140fc93d5f6cbf73ff6b692659eda565627bc
| 32,032
|
cpp
|
C++
|
libi2pd_client/SAM.cpp
|
KenanSulayman/i2pd
|
50e4fb138a48ce07a89c19d1f5c8888cec3dae78
|
[
"BSD-3-Clause"
] | 1
|
2021-09-05T04:25:24.000Z
|
2021-09-05T04:25:24.000Z
|
libi2pd_client/SAM.cpp
|
KenanSulayman/i2pd
|
50e4fb138a48ce07a89c19d1f5c8888cec3dae78
|
[
"BSD-3-Clause"
] | null | null | null |
libi2pd_client/SAM.cpp
|
KenanSulayman/i2pd
|
50e4fb138a48ce07a89c19d1f5c8888cec3dae78
|
[
"BSD-3-Clause"
] | null | null | null |
#include <string.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <stdlib.h>
#endif
#include "Base.h"
#include "Identity.h"
#include "Log.h"
#include "Destination.h"
#include "ClientContext.h"
#include "util.h"
#include "SAM.h"
namespace i2p
{
namespace client
{
SAMSocket::SAMSocket (SAMBridge& owner):
m_Owner (owner), m_Socket (m_Owner.GetService ()), m_Timer (m_Owner.GetService ()),
m_BufferOffset (0), m_SocketType (eSAMSocketTypeUnknown), m_IsSilent (false),
m_IsAccepting (false), m_Stream (nullptr), m_Session (nullptr)
{
}
SAMSocket::~SAMSocket ()
{
Terminate ("~SAMSocket()");
}
void SAMSocket::CloseStream (const char* reason)
{
LogPrint (eLogDebug, "SAMSocket::CloseStream, reason: ", reason);
if (m_Stream)
{
m_Stream->Close ();
m_Stream.reset ();
}
}
void SAMSocket::Terminate (const char* reason)
{
CloseStream (reason);
switch (m_SocketType)
{
case eSAMSocketTypeSession:
m_Owner.CloseSession (m_ID);
break;
case eSAMSocketTypeStream:
{
if (m_Session)
m_Session->DelSocket (shared_from_this ());
break;
}
case eSAMSocketTypeAcceptor:
{
if (m_Session)
{
m_Session->DelSocket (shared_from_this ());
if (m_IsAccepting && m_Session->localDestination)
m_Session->localDestination->StopAcceptingStreams ();
}
break;
}
default:
;
}
m_SocketType = eSAMSocketTypeTerminated;
if (m_Socket.is_open()) m_Socket.close ();
m_Session = nullptr;
}
void SAMSocket::ReceiveHandshake ()
{
m_Socket.async_read_some (boost::asio::buffer(m_Buffer, SAM_SOCKET_BUFFER_SIZE),
std::bind(&SAMSocket::HandleHandshakeReceived, shared_from_this (),
std::placeholders::_1, std::placeholders::_2));
}
void SAMSocket::HandleHandshakeReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred)
{
if (ecode)
{
LogPrint (eLogError, "SAM: handshake read error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Terminate ("SAM: handshake read error");
}
else
{
m_Buffer[bytes_transferred] = 0;
char * eol = (char *)memchr (m_Buffer, '\n', bytes_transferred);
if (eol)
*eol = 0;
LogPrint (eLogDebug, "SAM: handshake ", m_Buffer);
char * separator = strchr (m_Buffer, ' ');
if (separator)
{
separator = strchr (separator + 1, ' ');
if (separator)
*separator = 0;
}
if (!strcmp (m_Buffer, SAM_HANDSHAKE))
{
std::string version("3.0");
// try to find MIN and MAX, 3.0 if not found
if (separator)
{
separator++;
std::map<std::string, std::string> params;
ExtractParams (separator, params);
//auto it = params.find (SAM_PARAM_MAX);
// TODO: check MIN as well
//if (it != params.end ())
// version = it->second;
}
if (version[0] == '3') // we support v3 (3.0 and 3.1) only
{
#ifdef _MSC_VER
size_t l = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_HANDSHAKE_REPLY, version.c_str ());
#else
size_t l = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_HANDSHAKE_REPLY, version.c_str ());
#endif
boost::asio::async_write (m_Socket, boost::asio::buffer (m_Buffer, l), boost::asio::transfer_all (),
std::bind(&SAMSocket::HandleHandshakeReplySent, shared_from_this (),
std::placeholders::_1, std::placeholders::_2));
}
else
SendMessageReply (SAM_HANDSHAKE_I2P_ERROR, strlen (SAM_HANDSHAKE_I2P_ERROR), true);
}
else
{
LogPrint (eLogError, "SAM: handshake mismatch");
Terminate ("SAM: handshake mismatch");
}
}
}
void SAMSocket::HandleHandshakeReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred)
{
if (ecode)
{
LogPrint (eLogError, "SAM: handshake reply send error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Terminate ("SAM: handshake reply send error");
}
else
{
m_Socket.async_read_some (boost::asio::buffer(m_Buffer, SAM_SOCKET_BUFFER_SIZE),
std::bind(&SAMSocket::HandleMessage, shared_from_this (),
std::placeholders::_1, std::placeholders::_2));
}
}
void SAMSocket::SendMessageReply (const char * msg, size_t len, bool close)
{
LogPrint (eLogDebug, "SAMSocket::SendMessageReply, close=",close?"true":"false", " reason: ", msg);
if (!m_IsSilent)
boost::asio::async_write (m_Socket, boost::asio::buffer (msg, len), boost::asio::transfer_all (),
std::bind(&SAMSocket::HandleMessageReplySent, shared_from_this (),
std::placeholders::_1, std::placeholders::_2, close));
else
{
if (close)
Terminate ("SAMSocket::SendMessageReply(close=true)");
else
Receive ();
}
}
void SAMSocket::HandleMessageReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred, bool close)
{
if (ecode)
{
LogPrint (eLogError, "SAM: reply send error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Terminate ("SAM: reply send error");
}
else
{
if (close)
Terminate ("SAMSocket::HandleMessageReplySent(close=true)");
else
Receive ();
}
}
void SAMSocket::HandleMessage (const boost::system::error_code& ecode, std::size_t bytes_transferred)
{
if (ecode)
{
LogPrint (eLogError, "SAM: read error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Terminate ("SAM: read error");
}
else if (m_SocketType == eSAMSocketTypeStream)
HandleReceived (ecode, bytes_transferred);
else
{
bytes_transferred += m_BufferOffset;
m_BufferOffset = 0;
m_Buffer[bytes_transferred] = 0;
char * eol = (char *)memchr (m_Buffer, '\n', bytes_transferred);
if (eol)
{
*eol = 0;
char * separator = strchr (m_Buffer, ' ');
if (separator)
{
separator = strchr (separator + 1, ' ');
if (separator)
*separator = 0;
else
separator = eol;
if (!strcmp (m_Buffer, SAM_SESSION_CREATE))
ProcessSessionCreate (separator + 1, bytes_transferred - (separator - m_Buffer) - 1);
else if (!strcmp (m_Buffer, SAM_STREAM_CONNECT))
ProcessStreamConnect (separator + 1, bytes_transferred - (separator - m_Buffer) - 1, bytes_transferred - (eol - m_Buffer) - 1);
else if (!strcmp (m_Buffer, SAM_STREAM_ACCEPT))
ProcessStreamAccept (separator + 1, bytes_transferred - (separator - m_Buffer) - 1);
else if (!strcmp (m_Buffer, SAM_DEST_GENERATE))
ProcessDestGenerate (separator + 1, bytes_transferred - (separator - m_Buffer) - 1);
else if (!strcmp (m_Buffer, SAM_NAMING_LOOKUP))
ProcessNamingLookup (separator + 1, bytes_transferred - (separator - m_Buffer) - 1);
else if (!strcmp (m_Buffer, SAM_DATAGRAM_SEND))
{
size_t len = bytes_transferred - (separator - m_Buffer) - 1;
size_t processed = ProcessDatagramSend (separator + 1, len, eol + 1);
if (processed < len)
{
m_BufferOffset = len - processed;
if (processed > 0)
memmove (m_Buffer, separator + 1 + processed, m_BufferOffset);
else
{
// restore string back
*separator = ' ';
*eol = '\n';
}
}
// since it's SAM v1 reply is not expected
Receive ();
}
else
{
LogPrint (eLogError, "SAM: unexpected message ", m_Buffer);
Terminate ("SAM: unexpected message");
}
}
else
{
LogPrint (eLogError, "SAM: malformed message ", m_Buffer);
Terminate ("malformed message");
}
}
else
{
LogPrint (eLogWarning, "SAM: incomplete message ", bytes_transferred);
m_BufferOffset = bytes_transferred;
// try to receive remaining message
Receive ();
}
}
}
void SAMSocket::ProcessSessionCreate (char * buf, size_t len)
{
LogPrint (eLogDebug, "SAM: session create: ", buf);
std::map<std::string, std::string> params;
ExtractParams (buf, params);
std::string& style = params[SAM_PARAM_STYLE];
std::string& id = params[SAM_PARAM_ID];
std::string& destination = params[SAM_PARAM_DESTINATION];
m_ID = id;
if (m_Owner.FindSession (id))
{
// session exists
SendMessageReply (SAM_SESSION_CREATE_DUPLICATED_ID, strlen(SAM_SESSION_CREATE_DUPLICATED_ID), true);
return;
}
std::shared_ptr<boost::asio::ip::udp::endpoint> forward = nullptr;
if (style == SAM_VALUE_DATAGRAM && params.find(SAM_VALUE_HOST) != params.end() && params.find(SAM_VALUE_PORT) != params.end())
{
// udp forward selected
boost::system::error_code e;
// TODO: support hostnames in udp forward
auto addr = boost::asio::ip::address::from_string(params[SAM_VALUE_HOST], e);
if (e)
{
// not an ip address
SendI2PError("Invalid IP Address in HOST");
return;
}
auto port = std::stoi(params[SAM_VALUE_PORT]);
if (port == -1)
{
SendI2PError("Invalid port");
return;
}
forward = std::make_shared<boost::asio::ip::udp::endpoint>(addr, port);
}
// create destination
m_Session = m_Owner.CreateSession (id, destination == SAM_VALUE_TRANSIENT ? "" : destination, ¶ms);
if (m_Session)
{
m_SocketType = eSAMSocketTypeSession;
if (style == SAM_VALUE_DATAGRAM)
{
m_Session->UDPEndpoint = forward;
auto dest = m_Session->localDestination->CreateDatagramDestination ();
dest->SetReceiver (std::bind (&SAMSocket::HandleI2PDatagramReceive, shared_from_this (),
std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4, std::placeholders::_5));
}
if (m_Session->localDestination->IsReady ())
SendSessionCreateReplyOk ();
else
{
m_Timer.expires_from_now (boost::posix_time::seconds(SAM_SESSION_READINESS_CHECK_INTERVAL));
m_Timer.async_wait (std::bind (&SAMSocket::HandleSessionReadinessCheckTimer,
shared_from_this (), std::placeholders::_1));
}
}
else
SendMessageReply (SAM_SESSION_CREATE_DUPLICATED_DEST, strlen(SAM_SESSION_CREATE_DUPLICATED_DEST), true);
}
void SAMSocket::HandleSessionReadinessCheckTimer (const boost::system::error_code& ecode)
{
if (ecode != boost::asio::error::operation_aborted)
{
if (m_Session->localDestination->IsReady ())
SendSessionCreateReplyOk ();
else
{
m_Timer.expires_from_now (boost::posix_time::seconds(SAM_SESSION_READINESS_CHECK_INTERVAL));
m_Timer.async_wait (std::bind (&SAMSocket::HandleSessionReadinessCheckTimer,
shared_from_this (), std::placeholders::_1));
}
}
}
void SAMSocket::SendSessionCreateReplyOk ()
{
uint8_t buf[1024];
char priv[1024];
size_t l = m_Session->localDestination->GetPrivateKeys ().ToBuffer (buf, 1024);
size_t l1 = i2p::data::ByteStreamToBase64 (buf, l, priv, 1024);
priv[l1] = 0;
#ifdef _MSC_VER
size_t l2 = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_SESSION_CREATE_REPLY_OK, priv);
#else
size_t l2 = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_SESSION_CREATE_REPLY_OK, priv);
#endif
SendMessageReply (m_Buffer, l2, false);
}
void SAMSocket::ProcessStreamConnect (char * buf, size_t len, size_t rem)
{
LogPrint (eLogDebug, "SAM: stream connect: ", buf);
std::map<std::string, std::string> params;
ExtractParams (buf, params);
std::string& id = params[SAM_PARAM_ID];
std::string& destination = params[SAM_PARAM_DESTINATION];
std::string& silent = params[SAM_PARAM_SILENT];
if (silent == SAM_VALUE_TRUE) m_IsSilent = true;
m_ID = id;
m_Session = m_Owner.FindSession (id);
if (m_Session)
{
if (rem > 0) // handle follow on data
{
memmove (m_Buffer, buf + len + 1, rem); // buf is a pointer to m_Buffer's content
m_BufferOffset = rem;
}
else
m_BufferOffset = 0;
auto dest = std::make_shared<i2p::data::IdentityEx> ();
size_t l = dest->FromBase64(destination);
if (l > 0)
{
context.GetAddressBook().InsertAddress(dest);
auto leaseSet = m_Session->localDestination->FindLeaseSet(dest->GetIdentHash());
if (leaseSet)
Connect(leaseSet);
else
{
m_Session->localDestination->RequestDestination(dest->GetIdentHash(),
std::bind(&SAMSocket::HandleConnectLeaseSetRequestComplete,
shared_from_this(), std::placeholders::_1));
}
}
else
SendMessageReply(SAM_SESSION_STATUS_INVALID_KEY, strlen(SAM_SESSION_STATUS_INVALID_KEY), true);
}
else
SendMessageReply (SAM_STREAM_STATUS_INVALID_ID, strlen(SAM_STREAM_STATUS_INVALID_ID), true);
}
void SAMSocket::Connect (std::shared_ptr<const i2p::data::LeaseSet> remote)
{
m_SocketType = eSAMSocketTypeStream;
m_Session->AddSocket (shared_from_this ());
m_Stream = m_Session->localDestination->CreateStream (remote);
m_Stream->Send ((uint8_t *)m_Buffer, m_BufferOffset); // connect and send
m_BufferOffset = 0;
I2PReceive ();
SendMessageReply (SAM_STREAM_STATUS_OK, strlen(SAM_STREAM_STATUS_OK), false);
}
void SAMSocket::HandleConnectLeaseSetRequestComplete (std::shared_ptr<i2p::data::LeaseSet> leaseSet)
{
if (leaseSet)
Connect (leaseSet);
else
{
LogPrint (eLogError, "SAM: destination to connect not found");
SendMessageReply (SAM_STREAM_STATUS_CANT_REACH_PEER, strlen(SAM_STREAM_STATUS_CANT_REACH_PEER), true);
}
}
void SAMSocket::ProcessStreamAccept (char * buf, size_t len)
{
LogPrint (eLogDebug, "SAM: stream accept: ", buf);
std::map<std::string, std::string> params;
ExtractParams (buf, params);
std::string& id = params[SAM_PARAM_ID];
std::string& silent = params[SAM_PARAM_SILENT];
if (silent == SAM_VALUE_TRUE) m_IsSilent = true;
m_ID = id;
m_Session = m_Owner.FindSession (id);
if (m_Session)
{
m_SocketType = eSAMSocketTypeAcceptor;
m_Session->AddSocket (shared_from_this ());
if (!m_Session->localDestination->IsAcceptingStreams ())
{
m_IsAccepting = true;
m_Session->localDestination->AcceptOnce (std::bind (&SAMSocket::HandleI2PAccept, shared_from_this (), std::placeholders::_1));
}
SendMessageReply (SAM_STREAM_STATUS_OK, strlen(SAM_STREAM_STATUS_OK), false);
}
else
SendMessageReply (SAM_STREAM_STATUS_INVALID_ID, strlen(SAM_STREAM_STATUS_INVALID_ID), true);
}
size_t SAMSocket::ProcessDatagramSend (char * buf, size_t len, const char * data)
{
LogPrint (eLogDebug, "SAM: datagram send: ", buf, " ", len);
std::map<std::string, std::string> params;
ExtractParams (buf, params);
size_t size = std::stoi(params[SAM_PARAM_SIZE]), offset = data - buf;
if (offset + size <= len)
{
if (m_Session)
{
auto d = m_Session->localDestination->GetDatagramDestination ();
if (d)
{
i2p::data::IdentityEx dest;
dest.FromBase64 (params[SAM_PARAM_DESTINATION]);
d->SendDatagramTo ((const uint8_t *)data, size, dest.GetIdentHash ());
}
else
LogPrint (eLogError, "SAM: missing datagram destination");
}
else
LogPrint (eLogError, "SAM: session is not created from DATAGRAM SEND");
}
else
{
LogPrint (eLogWarning, "SAM: sent datagram size ", size, " exceeds buffer ", len - offset);
return 0; // try to receive more
}
return offset + size;
}
void SAMSocket::ProcessDestGenerate (char * buf, size_t len)
{
LogPrint (eLogDebug, "SAM: dest generate");
std::map<std::string, std::string> params;
ExtractParams (buf, params);
// extract signature type
i2p::data::SigningKeyType signatureType = i2p::data::SIGNING_KEY_TYPE_DSA_SHA1;
i2p::data::CryptoKeyType cryptoType = i2p::data::CRYPTO_KEY_TYPE_ELGAMAL;
auto it = params.find (SAM_PARAM_SIGNATURE_TYPE);
if (it != params.end ())
// TODO: extract string values
signatureType = std::stoi(it->second);
it = params.find (SAM_PARAM_CRYPTO_TYPE);
if (it != params.end ())
cryptoType = std::stoi(it->second);
auto keys = i2p::data::PrivateKeys::CreateRandomKeys (signatureType, cryptoType);
#ifdef _MSC_VER
size_t l = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_DEST_REPLY,
keys.GetPublic ()->ToBase64 ().c_str (), keys.ToBase64 ().c_str ());
#else
size_t l = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_DEST_REPLY,
keys.GetPublic ()->ToBase64 ().c_str (), keys.ToBase64 ().c_str ());
#endif
SendMessageReply (m_Buffer, l, false);
}
void SAMSocket::ProcessNamingLookup (char * buf, size_t len)
{
LogPrint (eLogDebug, "SAM: naming lookup: ", buf);
std::map<std::string, std::string> params;
ExtractParams (buf, params);
std::string& name = params[SAM_PARAM_NAME];
std::shared_ptr<const i2p::data::IdentityEx> identity;
i2p::data::IdentHash ident;
auto dest = m_Session == nullptr ? context.GetSharedLocalDestination() : m_Session->localDestination;
if (name == "ME")
SendNamingLookupReply (dest->GetIdentity ());
else if ((identity = context.GetAddressBook ().GetAddress (name)) != nullptr)
SendNamingLookupReply (identity);
else if (context.GetAddressBook ().GetIdentHash (name, ident))
{
auto leaseSet = dest->FindLeaseSet (ident);
if (leaseSet)
SendNamingLookupReply (leaseSet->GetIdentity ());
else
dest->RequestDestination (ident,
std::bind (&SAMSocket::HandleNamingLookupLeaseSetRequestComplete,
shared_from_this (), std::placeholders::_1, ident));
}
else
{
LogPrint (eLogError, "SAM: naming failed, unknown address ", name);
#ifdef _MSC_VER
size_t len = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_NAMING_REPLY_INVALID_KEY, name.c_str());
#else
size_t len = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_NAMING_REPLY_INVALID_KEY, name.c_str());
#endif
SendMessageReply (m_Buffer, len, false);
}
}
void SAMSocket::SendI2PError(const std::string & msg)
{
LogPrint (eLogError, "SAM: i2p error ", msg);
#ifdef _MSC_VER
size_t len = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_SESSION_STATUS_I2P_ERROR, msg.c_str());
#else
size_t len = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_SESSION_STATUS_I2P_ERROR, msg.c_str());
#endif
SendMessageReply (m_Buffer, len, true);
}
void SAMSocket::HandleNamingLookupLeaseSetRequestComplete (std::shared_ptr<i2p::data::LeaseSet> leaseSet, i2p::data::IdentHash ident)
{
if (leaseSet)
{
context.GetAddressBook ().InsertAddress (leaseSet->GetIdentity ());
SendNamingLookupReply (leaseSet->GetIdentity ());
}
else
{
LogPrint (eLogError, "SAM: naming lookup failed. LeaseSet for ", ident.ToBase32 (), " not found");
#ifdef _MSC_VER
size_t len = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_NAMING_REPLY_INVALID_KEY,
context.GetAddressBook ().ToAddress (ident).c_str());
#else
size_t len = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_NAMING_REPLY_INVALID_KEY,
context.GetAddressBook ().ToAddress (ident).c_str());
#endif
SendMessageReply (m_Buffer, len, false);
}
}
void SAMSocket::SendNamingLookupReply (std::shared_ptr<const i2p::data::IdentityEx> identity)
{
auto base64 = identity->ToBase64 ();
#ifdef _MSC_VER
size_t l = sprintf_s (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_NAMING_REPLY, base64.c_str ());
#else
size_t l = snprintf (m_Buffer, SAM_SOCKET_BUFFER_SIZE, SAM_NAMING_REPLY, base64.c_str ());
#endif
SendMessageReply (m_Buffer, l, false);
}
void SAMSocket::ExtractParams (char * buf, std::map<std::string, std::string>& params)
{
char * separator;
do
{
separator = strchr (buf, ' ');
if (separator) *separator = 0;
char * value = strchr (buf, '=');
if (value)
{
*value = 0;
value++;
params[buf] = value;
}
buf = separator + 1;
}
while (separator);
}
void SAMSocket::Receive ()
{
if (m_BufferOffset >= SAM_SOCKET_BUFFER_SIZE)
{
LogPrint (eLogError, "SAM: Buffer is full, terminate");
Terminate ("Buffer is full");
return;
}
m_Socket.async_read_some (boost::asio::buffer(m_Buffer + m_BufferOffset, SAM_SOCKET_BUFFER_SIZE - m_BufferOffset),
std::bind((m_SocketType == eSAMSocketTypeStream) ? &SAMSocket::HandleReceived : &SAMSocket::HandleMessage,
shared_from_this (), std::placeholders::_1, std::placeholders::_2));
}
void SAMSocket::HandleReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred)
{
if (ecode)
{
LogPrint (eLogError, "SAM: read error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Terminate ("read error");
}
else
{
if (m_Stream)
{
bytes_transferred += m_BufferOffset;
m_BufferOffset = 0;
auto s = shared_from_this ();
m_Stream->AsyncSend ((uint8_t *)m_Buffer, bytes_transferred,
[s](const boost::system::error_code& ecode)
{
if (!ecode)
s->Receive ();
else
s->m_Owner.GetService ().post ([s] { s->Terminate ("AsyncSend failed"); });
});
}
}
}
void SAMSocket::I2PReceive ()
{
if (m_Stream)
{
if (m_Stream->GetStatus () == i2p::stream::eStreamStatusNew ||
m_Stream->GetStatus () == i2p::stream::eStreamStatusOpen) // regular
{
m_Stream->AsyncReceive (boost::asio::buffer (m_StreamBuffer, SAM_SOCKET_BUFFER_SIZE),
std::bind (&SAMSocket::HandleI2PReceive, shared_from_this (),
std::placeholders::_1, std::placeholders::_2),
SAM_SOCKET_CONNECTION_MAX_IDLE);
}
else // closed by peer
{
// get remaning data
auto len = m_Stream->ReadSome (m_StreamBuffer, SAM_SOCKET_BUFFER_SIZE);
if (len > 0) // still some data
{
boost::asio::async_write (m_Socket, boost::asio::buffer (m_StreamBuffer, len),
std::bind (&SAMSocket::HandleWriteI2PData, shared_from_this (), std::placeholders::_1));
}
else // no more data
Terminate ("no more data");
}
}
}
void SAMSocket::HandleI2PReceive (const boost::system::error_code& ecode, std::size_t bytes_transferred)
{
if (ecode)
{
LogPrint (eLogError, "SAM: stream read error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
{
if (bytes_transferred > 0)
boost::asio::async_write (m_Socket, boost::asio::buffer (m_StreamBuffer, bytes_transferred),
std::bind (&SAMSocket::HandleWriteI2PData, shared_from_this (), std::placeholders::_1)); // postpone termination
else
{
auto s = shared_from_this ();
m_Owner.GetService ().post ([s] { s->Terminate ("stream read error"); });
}
}
else
{
auto s = shared_from_this ();
m_Owner.GetService ().post ([s] { s->Terminate ("stream read error (op aborted)"); });
}
}
else
{
if (m_SocketType != eSAMSocketTypeTerminated) // check for possible race condition with Terminate()
boost::asio::async_write (m_Socket, boost::asio::buffer (m_StreamBuffer, bytes_transferred),
std::bind (&SAMSocket::HandleWriteI2PData, shared_from_this (), std::placeholders::_1));
}
}
void SAMSocket::HandleWriteI2PData (const boost::system::error_code& ecode)
{
if (ecode)
{
LogPrint (eLogError, "SAM: socket write error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Terminate ("socket write error at HandleWriteI2PData");
}
else
I2PReceive ();
}
void SAMSocket::HandleI2PAccept (std::shared_ptr<i2p::stream::Stream> stream)
{
if (stream)
{
LogPrint (eLogDebug, "SAM: incoming I2P connection for session ", m_ID);
m_SocketType = eSAMSocketTypeStream;
m_IsAccepting = false;
m_Stream = stream;
context.GetAddressBook ().InsertAddress (stream->GetRemoteIdentity ());
auto session = m_Owner.FindSession (m_ID);
if (session)
{
// find more pending acceptors
for (auto it: session->ListSockets ())
if (it->m_SocketType == eSAMSocketTypeAcceptor)
{
it->m_IsAccepting = true;
session->localDestination->AcceptOnce (std::bind (&SAMSocket::HandleI2PAccept, it, std::placeholders::_1));
break;
}
}
if (!m_IsSilent)
{
// get remote peer address
auto ident_ptr = stream->GetRemoteIdentity();
const size_t ident_len = ident_ptr->GetFullLen();
uint8_t* ident = new uint8_t[ident_len];
// send remote peer address as base64
const size_t l = ident_ptr->ToBuffer (ident, ident_len);
const size_t l1 = i2p::data::ByteStreamToBase64 (ident, l, (char *)m_StreamBuffer, SAM_SOCKET_BUFFER_SIZE);
delete[] ident;
m_StreamBuffer[l1] = '\n';
HandleI2PReceive (boost::system::error_code (), l1 +1); // we send identity like it has been received from stream
}
else
I2PReceive ();
}
else
LogPrint (eLogWarning, "SAM: I2P acceptor has been reset");
}
void SAMSocket::HandleI2PDatagramReceive (const i2p::data::IdentityEx& from, uint16_t fromPort, uint16_t toPort, const uint8_t * buf, size_t len)
{
LogPrint (eLogDebug, "SAM: datagram received ", len);
auto base64 = from.ToBase64 ();
auto ep = m_Session->UDPEndpoint;
if (ep)
{
// udp forward enabled
size_t bsz = base64.size();
size_t sz = bsz + 1 + len;
// build datagram body
uint8_t * data = new uint8_t[sz];
// Destination
memcpy(data, base64.c_str(), bsz);
// linefeed
data[bsz] = '\n';
// Payload
memcpy(data+bsz+1, buf, len);
// send to remote endpoint
m_Owner.SendTo(data, sz, ep);
delete [] data;
}
else
{
#ifdef _MSC_VER
size_t l = sprintf_s ((char *)m_StreamBuffer, SAM_SOCKET_BUFFER_SIZE, SAM_DATAGRAM_RECEIVED, base64.c_str (), (long unsigned int)len);
#else
size_t l = snprintf ((char *)m_StreamBuffer, SAM_SOCKET_BUFFER_SIZE, SAM_DATAGRAM_RECEIVED, base64.c_str (), (long unsigned int)len);
#endif
if (len < SAM_SOCKET_BUFFER_SIZE - l)
{
memcpy (m_StreamBuffer + l, buf, len);
boost::asio::async_write (m_Socket, boost::asio::buffer (m_StreamBuffer, len + l),
std::bind (&SAMSocket::HandleWriteI2PData, shared_from_this (), std::placeholders::_1));
}
else
LogPrint (eLogWarning, "SAM: received datagram size ", len," exceeds buffer");
}
}
SAMSession::SAMSession (std::shared_ptr<ClientDestination> dest):
localDestination (dest),
UDPEndpoint(nullptr)
{
}
SAMSession::~SAMSession ()
{
CloseStreams();
i2p::client::context.DeleteLocalDestination (localDestination);
}
void SAMSession::CloseStreams ()
{
std::vector<std::shared_ptr<SAMSocket> > socks;
{
std::lock_guard<std::mutex> lock(m_SocketsMutex);
for (const auto& sock : m_Sockets) {
socks.push_back(sock);
}
}
for (auto & sock : socks ) sock->Terminate("SAMSession::CloseStreams()");
m_Sockets.clear();
}
SAMBridge::SAMBridge (const std::string& address, int port):
m_IsRunning (false), m_Thread (nullptr),
m_Acceptor (m_Service, boost::asio::ip::tcp::endpoint(boost::asio::ip::address::from_string(address), port)),
m_DatagramEndpoint (boost::asio::ip::address::from_string(address), port-1), m_DatagramSocket (m_Service, m_DatagramEndpoint)
{
}
SAMBridge::~SAMBridge ()
{
if (m_IsRunning)
Stop ();
}
void SAMBridge::Start ()
{
Accept ();
ReceiveDatagram ();
m_IsRunning = true;
m_Thread = new std::thread (std::bind (&SAMBridge::Run, this));
}
void SAMBridge::Stop ()
{
m_IsRunning = false;
m_Acceptor.cancel ();
for (auto& it: m_Sessions)
it.second->CloseStreams ();
m_Sessions.clear ();
m_Service.stop ();
if (m_Thread)
{
m_Thread->join ();
delete m_Thread;
m_Thread = nullptr;
}
}
void SAMBridge::Run ()
{
while (m_IsRunning)
{
try
{
m_Service.run ();
}
catch (std::exception& ex)
{
LogPrint (eLogError, "SAM: runtime exception: ", ex.what ());
}
}
}
void SAMBridge::Accept ()
{
auto newSocket = std::make_shared<SAMSocket> (*this);
m_Acceptor.async_accept (newSocket->GetSocket (), std::bind (&SAMBridge::HandleAccept, this,
std::placeholders::_1, newSocket));
}
void SAMBridge::HandleAccept(const boost::system::error_code& ecode, std::shared_ptr<SAMSocket> socket)
{
if (!ecode)
{
boost::system::error_code ec;
auto ep = socket->GetSocket ().remote_endpoint (ec);
if (!ec)
{
LogPrint (eLogDebug, "SAM: new connection from ", ep);
socket->ReceiveHandshake ();
}
else
LogPrint (eLogError, "SAM: incoming connection error ", ec.message ());
}
else
LogPrint (eLogError, "SAM: accept error: ", ecode.message ());
if (ecode != boost::asio::error::operation_aborted)
Accept ();
}
std::shared_ptr<SAMSession> SAMBridge::CreateSession (const std::string& id, const std::string& destination,
const std::map<std::string, std::string> * params)
{
std::shared_ptr<ClientDestination> localDestination = nullptr;
if (destination != "")
{
i2p::data::PrivateKeys keys;
if (!keys.FromBase64 (destination)) return nullptr;
localDestination = i2p::client::context.CreateNewLocalDestination (keys, true, params);
}
else // transient
{
// extract signature type
i2p::data::SigningKeyType signatureType = i2p::data::SIGNING_KEY_TYPE_DSA_SHA1;
i2p::data::CryptoKeyType cryptoType = i2p::data::CRYPTO_KEY_TYPE_ELGAMAL;
if (params)
{
auto it = params->find (SAM_PARAM_SIGNATURE_TYPE);
if (it != params->end ())
// TODO: extract string values
signatureType = std::stoi(it->second);
it = params->find (SAM_PARAM_CRYPTO_TYPE);
if (it != params->end ())
cryptoType = std::stoi(it->second);
}
localDestination = i2p::client::context.CreateNewLocalDestination (true, signatureType, cryptoType, params);
}
if (localDestination)
{
localDestination->Acquire ();
auto session = std::make_shared<SAMSession>(localDestination);
std::unique_lock<std::mutex> l(m_SessionsMutex);
auto ret = m_Sessions.insert (std::make_pair(id, session));
if (!ret.second)
LogPrint (eLogWarning, "SAM: Session ", id, " already exists");
return ret.first->second;
}
return nullptr;
}
void SAMBridge::CloseSession (const std::string& id)
{
std::shared_ptr<SAMSession> session;
{
std::unique_lock<std::mutex> l(m_SessionsMutex);
auto it = m_Sessions.find (id);
if (it != m_Sessions.end ())
{
session = it->second;
m_Sessions.erase (it);
}
}
if (session)
{
session->localDestination->Release ();
session->localDestination->StopAcceptingStreams ();
session->CloseStreams ();
}
}
std::shared_ptr<SAMSession> SAMBridge::FindSession (const std::string& id) const
{
std::unique_lock<std::mutex> l(m_SessionsMutex);
auto it = m_Sessions.find (id);
if (it != m_Sessions.end ())
return it->second;
return nullptr;
}
void SAMBridge::SendTo(const uint8_t * buf, size_t len, std::shared_ptr<boost::asio::ip::udp::endpoint> remote)
{
if(remote)
{
m_DatagramSocket.send_to(boost::asio::buffer(buf, len), *remote);
}
}
void SAMBridge::ReceiveDatagram ()
{
m_DatagramSocket.async_receive_from (
boost::asio::buffer (m_DatagramReceiveBuffer, i2p::datagram::MAX_DATAGRAM_SIZE),
m_SenderEndpoint,
std::bind (&SAMBridge::HandleReceivedDatagram, this, std::placeholders::_1, std::placeholders::_2));
}
void SAMBridge::HandleReceivedDatagram (const boost::system::error_code& ecode, std::size_t bytes_transferred)
{
if (!ecode)
{
m_DatagramReceiveBuffer[bytes_transferred] = 0;
char * eol = strchr ((char *)m_DatagramReceiveBuffer, '\n');
*eol = 0; eol++;
size_t payloadLen = bytes_transferred - ((uint8_t *)eol - m_DatagramReceiveBuffer);
LogPrint (eLogDebug, "SAM: datagram received ", m_DatagramReceiveBuffer," size=", payloadLen);
char * sessionID = strchr ((char *)m_DatagramReceiveBuffer, ' ');
if (sessionID)
{
sessionID++;
char * destination = strchr (sessionID, ' ');
if (destination)
{
*destination = 0; destination++;
auto session = FindSession (sessionID);
if (session)
{
i2p::data::IdentityEx dest;
dest.FromBase64 (destination);
session->localDestination->GetDatagramDestination ()->
SendDatagramTo ((uint8_t *)eol, payloadLen, dest.GetIdentHash ());
}
else
LogPrint (eLogError, "SAM: Session ", sessionID, " not found");
}
else
LogPrint (eLogError, "SAM: Missing destination key");
}
else
LogPrint (eLogError, "SAM: Missing sessionID");
ReceiveDatagram ();
}
else
LogPrint (eLogError, "SAM: datagram receive error: ", ecode.message ());
}
}
}
| 31.129252
| 146
| 0.676761
|
KenanSulayman
|
14015331ee63314407f3da4cc1f599ded0369e93
| 2,846
|
hpp
|
C++
|
include/pxx/core/iter_range/iter_range.hpp
|
GarrickLin/pxx11
|
f7519b678678c60540a68d26aa04fe95d4c0873f
|
[
"MIT"
] | 1
|
2019-06-11T08:30:24.000Z
|
2019-06-11T08:30:24.000Z
|
include/pxx/core/iter_range/iter_range.hpp
|
GarrickLin/pxx11
|
f7519b678678c60540a68d26aa04fe95d4c0873f
|
[
"MIT"
] | null | null | null |
include/pxx/core/iter_range/iter_range.hpp
|
GarrickLin/pxx11
|
f7519b678678c60540a68d26aa04fe95d4c0873f
|
[
"MIT"
] | null | null | null |
#pragma once
namespace detail_range {
template <typename T>
class iterator {
public:
using value_type = T;
using size_type = size_t;
private:
size_type cursor_;
const value_type step_;
value_type value_;
public:
iterator(size_type cur_start, value_type begin_val, value_type step_val)
: cursor_(cur_start)
, step_(step_val)
, value_(begin_val) {
value_ += (step_ * cursor_);
}
value_type operator* () const {return value_;}
bool operator!=(const iterator& rhs) const {
return (cursor_!=rhs.cursor_);
}
iterator& operator++(void) { // prefix ++ opetator only
value_ += step_;
++cursor_;
return (*this);
}
};
template <typename T>
class impl {
public:
using value_type = T;
using reference = const value_type&;
using const_reference = const value_type&;
using iterator = const detail_range::iterator<value_type>;
using const_iterator = const detail_range::iterator<value_type>;
using size_type = typename iterator::size_type;
private:
const value_type begin_;
const value_type end_;
const value_type step_;
const size_type max_count_;
size_type get_adjust_count(void) const {
if (step_ > 0 && begin_ >= end_)
throw std::logic_error("End value must be greater than begin value.");
else if (step_ < 0 && begin_ <= end_)
throw std::logic_error("End value must be less than begin value.");
size_type x = static_cast<size_type>((end_-begin_)/step_);
if (begin_ + (step_ * x) != end_) ++x;
return x;
}
public:
impl(value_type begin_val, value_type end_val, value_type step_val)
: begin_(begin_val)
, end_(end_val)
, step_(step_val)
, max_count_(get_adjust_count()) {}
size_type size(void) const {
return max_count_;
}
const_iterator begin(void) const {
return {0, begin_, step_};
}
const iterator end(void) const {
return {max_count_, begin_, step_};
}
};
} // namespace detail_range
namespace pxx {
template<typename T>
detail_range::impl<T> range(T end) {
return {{}, end, 1};
}
template<typename T>
detail_range::impl<T> range(T begin, T end) {
return {begin, end, 1};
}
template<typename T, typename U>
auto range(T begin, T end, U step)
-> detail_range::impl<decltype(begin + step)> {
// may be narrowing
using r_t = detail_range::impl<decltype(begin + step)>;
return r_t(begin, end, step);
}
} // namespace pxx
| 27.901961
| 86
| 0.572734
|
GarrickLin
|
1402922a68d3106dc2384ff06fb9ff40710e1031
| 85
|
cpp
|
C++
|
cplusplus/Complex2.cpp
|
chtld/Programming-and-Algorithm-Course
|
669f266fc97db9050013ffbb388517667de33433
|
[
"MIT"
] | 2
|
2019-06-10T11:50:06.000Z
|
2019-10-14T08:00:41.000Z
|
cplusplus/Complex2.cpp
|
chtld/Programming-and-Algorithm-Course
|
669f266fc97db9050013ffbb388517667de33433
|
[
"MIT"
] | null | null | null |
cplusplus/Complex2.cpp
|
chtld/Programming-and-Algorithm-Course
|
669f266fc97db9050013ffbb388517667de33433
|
[
"MIT"
] | null | null | null |
#include <isotream>
#include <cstring>
using namespace std;
class Complex{
}
| 12.142857
| 21
| 0.682353
|
chtld
|
1403fd7c3e49565760a0788e3a1c44d816f43b5c
| 7,257
|
cpp
|
C++
|
Desktop/CCore/src/video/lib/Shape.LineEdit.cpp
|
SergeyStrukov/CCore-2-99
|
1eca5b9b2de067bbab43326718b877465ae664fe
|
[
"BSL-1.0"
] | 1
|
2016-05-22T07:51:02.000Z
|
2016-05-22T07:51:02.000Z
|
Desktop/CCore/src/video/lib/Shape.LineEdit.cpp
|
SergeyStrukov/CCore-2-99
|
1eca5b9b2de067bbab43326718b877465ae664fe
|
[
"BSL-1.0"
] | null | null | null |
Desktop/CCore/src/video/lib/Shape.LineEdit.cpp
|
SergeyStrukov/CCore-2-99
|
1eca5b9b2de067bbab43326718b877465ae664fe
|
[
"BSL-1.0"
] | null | null | null |
/* Shape.LineEdit.cpp */
//----------------------------------------------------------------------------------------
//
// Project: CCore 3.00
//
// Tag: Desktop
//
// License: Boost Software License - Version 1.0 - August 17th, 2003
//
// see http://www.boost.org/LICENSE_1_0.txt or the local copy
//
// Copyright (c) 2016 Sergey Strukov. All rights reserved.
//
//----------------------------------------------------------------------------------------
#include <CCore/inc/video/lib/Shape.LineEdit.h>
#include <CCore/inc/video/FigureLib.h>
namespace CCore {
namespace Video {
/* class LineEditShape */
MCoord LineEditShape::FigEX(Coord fdy,MCoord width,Coord ex)
{
return (Fraction(fdy)+2*width)/4+Fraction(ex);
}
Point LineEditShape::getMinSize() const
{
return getMinSize("Sample 1234567890");
}
Point LineEditShape::getMinSize(StrLen sample_text) const
{
Font font=cfg.font.get();
MCoord width=+cfg.width;
FontSize fs=font->getSize();
MCoord ex=FigEX(fs.dy,width,+cfg.ex);
Coordinate dx=RoundUpLen(ex+width);
Coordinate dy=RoundUpLen(width);
Coordinate cursor_dx=+cfg.cursor_dx;
TextSize ts=font->text_guarded(sample_text);
return Point(ts.full_dx,ts.dy)+Point(2*dx+2*cursor_dx+dy+IntAbs(fs.skew),2*dy+2*cursor_dx)+(+cfg.space);
}
void LineEditShape::setMax()
{
Font font=cfg.font.get();
MCoord width=+cfg.width;
FontSize fs=font->getSize();
MCoord ex=FigEX(fs.dy,width,+cfg.ex);
Coord dx=RoundUpLen(ex+width);
Coord dy=RoundUpLen(width);
Pane inner=pane.shrink(dx,dy);
if( +inner )
{
TextSize ts=font->text_guarded(text_buf.prefix(len));
Coordinate cursor_dx=+cfg.cursor_dx;
Coordinate extra=2*cursor_dx+dy+IntAbs(fs.skew);
Coordinate tx=ts.full_dx+extra;
if( tx>inner.dx )
xoffMax=+tx-inner.dx;
else
xoffMax=0;
dxoff=fs.medDX();
}
else
{
xoffMax=0;
dxoff=fs.medDX();
}
}
void LineEditShape::showCursor()
{
Font font=cfg.font.get();
MCoord width=+cfg.width;
FontSize fs=font->getSize();
MCoord ex=FigEX(fs.dy,width,+cfg.ex);
Coord dx=RoundUpLen(ex+width);
Coord dy=RoundUpLen(width);
Pane inner=pane.shrink(dx,dy);
if( +inner )
{
bool show_cursor = enable && ( !hide_cursor || focus ) ;
ulen pos = show_cursor? this->pos : len ;
TextSize ts=font->text_guarded(text_buf.prefix(pos));
Coordinate cursor_dx=+cfg.cursor_dx;
Coordinate x1=(fs.dx0+cursor_dx)-xoff;
Coordinate x=x1+ts.dx;
Coordinate a=cursor_dx;
Coordinate b=inner.dx-2*cursor_dx;
if( x<a )
{
xoff -= +Min_cast(a-x,xoff) ;
}
else if( x>b )
{
xoff += +Min_cast(x-b,xoffMax-xoff) ;
}
}
}
ulen LineEditShape::getPosition(Point point) const
{
Font font=cfg.font.get();
MCoord width=+cfg.width;
FontSize fs=font->getSize();
MCoord ex=FigEX(fs.dy,width,+cfg.ex);
Coord dx=RoundUpLen(ex+width);
Coord dy=RoundUpLen(width);
Pane inner=pane.shrink(dx,dy);
if( !inner ) return 0;
bool show_cursor = enable && ( !hide_cursor || focus ) ;
ulen pos = show_cursor? this->pos : len ;
point-=inner.getBase();
TextSize ts=font->text_guarded(text_buf.prefix(pos));
Coordinate cursor_dx=+cfg.cursor_dx;
Coordinate x1=(fs.dx0+cursor_dx)-xoff;
Coordinate x2=x1+ts.dx;
Coordinate x3=x2+cursor_dx;
Coord ytop=(inner.dy-ts.dy)/2;
Coord ybase=ytop+ts.by;
ulen pos1=font->position(text_buf.prefix(pos),point-Point(x1,ybase));
if( pos1==0 ) return 0;
if( pos1<=pos ) return pos1-1;
ulen pos2=font->position(text_buf.part(pos,len-pos),point-Point(x3,ybase));
if( pos2==0 ) return pos;
if( pos2<=len-pos ) return pos2-1+pos;
return len;
}
void LineEditShape::drawText(Font font,const DrawBuf &buf,Pane pane,TextPlace place,StrLen text,ulen,VColor vc) const
{
font->text(buf,pane,place,text,vc);
}
void LineEditShape::draw(const DrawBuf &buf) const
{
MPane p(pane);
if( !p ) return;
SmoothDrawArt art(buf.cut(pane));
Font font=cfg.font.get();
// figure
MCoord width=+cfg.width;
FontSize fs=font->getSize();
MCoord ex=FigEX(fs.dy,width,+cfg.ex);
if( ex>p.dx/3 )
{
art.block(pane,+cfg.inactive);
return;
}
VColor text = enable? +cfg.text : +cfg.inactive ;
FigureButton fig(p,ex);
// body
fig.curveSolid(art,enable? ( alert? +cfg.alert : +cfg.back ) : ( len? +cfg.back : +cfg.inactive ) ) ;
// border
if( focus )
{
fig.curveLoop(art,HalfPos,width,+cfg.focus);
}
else
{
auto fig_top=fig.getTop();
fig_top.curvePath(art,HalfPos,width,+cfg.gray);
auto fig_bottom=fig.getBottom();
fig_bottom.curvePath(art,HalfPos,width,+cfg.snow);
}
// arrows
{
MCoord len=ex-width;
MCoord y=p.y+p.dy/2;
if( xoff>0 ) // Left
{
MCoord x=p.x+width;
FigureLeftMark fig(x,y,len);
fig.solid(art,text);
}
if( xoff<xoffMax ) // Right
{
MCoord x=p.ex-width;
FigureRightMark fig(x,y,len);
fig.solid(art,text);
}
}
// text
{
Coord dx=RoundUpLen(ex+width);
Coord dy=RoundUpLen(width);
Pane inner=pane.shrink(dx,dy);
if( !inner ) return;
bool show_cursor = enable && ( !hide_cursor || focus ) ;
DrawBuf tbuf=buf.cut(inner);
SmoothDrawArt tart(tbuf);
ulen pos = show_cursor? this->pos : len ;
TextSize ts=font->text_guarded(text_buf.prefix(pos));
Coordinate cursor_dx=+cfg.cursor_dx;
Coordinate x1=(fs.dx0+cursor_dx)-xoff;
Coordinate x2=x1+ts.dx;
Coordinate x3=x2+cursor_dx;
MCoord DX=Fraction(dx);
MCoord X1=Fraction(x1)+DX;
MCoord X2=Fraction(x2)+DX;
MCoord X3=Fraction(x3)+DX;
Coord ytop=(inner.dy-ts.dy)/2;
Coord ybase=ytop+ts.by;
MCoord w=Fraction(cursor_dx);
MCoord h=Fraction(ts.dy);
MCoord skew=Fraction(ts.skew);
MCoord Y0=Fraction(ytop)+Fraction(dy);
MCoord Y1=Y0+h;
MCoord skew1=Div(h-Fraction(ts.by),h)*skew;
// selection
if( enable && select_len )
{
MCoord xs0;
if( select_off<pos )
{
xs0=X1+Fraction( font->text_guarded(text_buf.prefix(pos),select_off).dx );
}
else
{
xs0=X3+Fraction( font->text_guarded(text_buf.part(pos,len-pos),select_off-pos).dx );
}
ulen lim=select_off+select_len;
MCoord xs1;
if( lim<=pos )
{
xs1=X1+Fraction( font->text_guarded(text_buf.prefix(pos),lim).dx );
}
else
{
xs1=X3+Fraction( font->text_guarded(text_buf.part(pos,len-pos),lim-pos).dx );
}
FigureSkew fig(xs0-skew1,xs1-skew1,Y0,Y1,skew);
fig.shift(pane.getBase());
fig.solid(tart,+cfg.select);
}
drawText(font,tbuf,inner,TextPlace(x1,ybase),text_buf.prefix(pos),0,text);
drawText(font,tbuf,inner,TextPlace(x3,ybase),text_buf.part(pos,len-pos),pos,text);
// cursor
if( show_cursor )
{
FigureCursor fig(X2-skew1,Y0,Y1,w,skew);
fig.shift(pane.getBase());
if( focus && cursor )
{
fig.solid(tart,+cfg.cursor);
}
else
{
fig.loop(tart,HalfPos,w/3,+cfg.cursor);
}
}
}
}
} // namespace Video
} // namespace CCore
| 19.508065
| 117
| 0.609756
|
SergeyStrukov
|
1405ebd2cdf088008a915fb7b83334f0e6e0c776
| 6,223
|
cpp
|
C++
|
Server/src/modules/SD3/scripts/eastern_kingdoms/ghostlands.cpp
|
ZON3DEV/wow-vanilla
|
7b6f03c3e1e7d8dd29a92ba77ed021e5913e5e9f
|
[
"OpenSSL"
] | null | null | null |
Server/src/modules/SD3/scripts/eastern_kingdoms/ghostlands.cpp
|
ZON3DEV/wow-vanilla
|
7b6f03c3e1e7d8dd29a92ba77ed021e5913e5e9f
|
[
"OpenSSL"
] | null | null | null |
Server/src/modules/SD3/scripts/eastern_kingdoms/ghostlands.cpp
|
ZON3DEV/wow-vanilla
|
7b6f03c3e1e7d8dd29a92ba77ed021e5913e5e9f
|
[
"OpenSSL"
] | null | null | null |
/**
* ScriptDev3 is an extension for mangos providing enhanced features for
* area triggers, creatures, game objects, instances, items, and spells beyond
* the default database scripting in mangos.
*
* Copyright (C) 2006-2013 ScriptDev2 <http://www.scriptdev2.com/>
* Copyright (C) 2014-2022 MaNGOS <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
/* ScriptData
SDName: Ghostlands
SD%Complete: 100
SDComment: Quest support: 9212.
SDCategory: Ghostlands
EndScriptData */
/* ContentData
npc_ranger_lilatha
EndContentData */
#include "precompiled.h"
#include "escort_ai.h"
/*######
## npc_ranger_lilatha
######*/
enum
{
SAY_START = -1000140,
SAY_PROGRESS1 = -1000141,
SAY_PROGRESS2 = -1000142,
SAY_PROGRESS3 = -1000143,
SAY_END1 = -1000144,
SAY_END2 = -1000145,
CAPTAIN_ANSWER = -1000146,
QUEST_CATACOMBS = 9212,
GO_CAGE = 181152,
NPC_CAPTAIN_HELIOS = 16220,
FACTION_SMOON_E = 1603,
};
struct npc_ranger_lilatha : public CreatureScript
{
npc_ranger_lilatha() : CreatureScript("npc_ranger_lilatha") {}
struct npc_ranger_lilathaAI : public npc_escortAI
{
npc_ranger_lilathaAI(Creature* pCreature) : npc_escortAI(pCreature) { }
ObjectGuid m_goCageGuid;
ObjectGuid m_heliosGuid;
void MoveInLineOfSight(Unit* pUnit) override
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
if (!m_heliosGuid && pUnit->GetEntry() == NPC_CAPTAIN_HELIOS)
{
if (m_creature->IsWithinDistInMap(pUnit, 30.0f))
{
m_heliosGuid = pUnit->GetObjectGuid();
}
}
}
npc_escortAI::MoveInLineOfSight(pUnit);
}
void WaypointReached(uint32 i) override
{
Player* pPlayer = GetPlayerForEscort();
if (!pPlayer)
{
return;
}
switch (i)
{
case 0:
if (GameObject* pGoTemp = GetClosestGameObjectWithEntry(m_creature, GO_CAGE, 10.0f))
{
m_goCageGuid = pGoTemp->GetObjectGuid();
pGoTemp->SetGoState(GO_STATE_ACTIVE);
}
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
DoScriptText(SAY_START, m_creature, pPlayer);
break;
case 1:
if (GameObject* pGo = m_creature->GetMap()->GetGameObject(m_goCageGuid))
{
pGo->SetGoState(GO_STATE_READY);
}
break;
case 5:
DoScriptText(SAY_PROGRESS1, m_creature, pPlayer);
break;
case 11:
DoScriptText(SAY_PROGRESS2, m_creature, pPlayer);
break;
case 18:
DoScriptText(SAY_PROGRESS3, m_creature, pPlayer);
if (Creature* pSum1 = m_creature->SummonCreature(16342, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSPAWN_DEAD_DESPAWN, 0))
{
pSum1->AI()->AttackStart(m_creature);
}
if (Creature* pSum2 = m_creature->SummonCreature(16343, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSPAWN_DEAD_DESPAWN, 0))
{
pSum2->AI()->AttackStart(pPlayer);
}
break;
case 19:
SetRun();
break;
case 25:
SetRun(false);
break;
case 30:
pPlayer->GroupEventHappens(QUEST_CATACOMBS, m_creature);
break;
case 32:
DoScriptText(SAY_END1, m_creature, pPlayer);
break;
case 33:
DoScriptText(SAY_END2, m_creature, pPlayer);
if (Creature* pHelios = m_creature->GetMap()->GetCreature(m_heliosGuid))
{
DoScriptText(CAPTAIN_ANSWER, pHelios, m_creature);
}
break;
}
}
void Reset() override
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
{
m_goCageGuid.Clear();
m_heliosGuid.Clear();
}
}
};
CreatureAI* GetAI(Creature* pCreature) override
{
return new npc_ranger_lilathaAI(pCreature);
}
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) override
{
if (pQuest->GetQuestId() == QUEST_CATACOMBS)
{
pCreature->SetFactionTemporary(FACTION_SMOON_E, TEMPFACTION_RESTORE_RESPAWN);
if (npc_ranger_lilathaAI* pEscortAI = dynamic_cast<npc_ranger_lilathaAI*>(pCreature->AI()))
{
pEscortAI->Start(false, pPlayer, pQuest);
}
}
return true;
}
};
void AddSC_ghostlands()
{
Script* s;
s = new npc_ranger_lilatha();
s->RegisterSelf();
//pNewScript = new Script;
//pNewScript->Name = "npc_ranger_lilatha";
//pNewScript->GetAI = &GetAI_npc_ranger_lilathaAI;
//pNewScript->pQuestAcceptNPC = &QuestAccept_npc_ranger_lilatha;
//pNewScript->RegisterSelf();
}
| 31.429293
| 152
| 0.571911
|
ZON3DEV
|
14072d437d496136cab9dfbecb630944343c56d4
| 1,319
|
cpp
|
C++
|
Queues/reverse-queue.cpp
|
divyanshu013/algorithm-journey
|
8dc32daa732f16099da148bb8669778d4ef3172a
|
[
"MIT"
] | null | null | null |
Queues/reverse-queue.cpp
|
divyanshu013/algorithm-journey
|
8dc32daa732f16099da148bb8669778d4ef3172a
|
[
"MIT"
] | null | null | null |
Queues/reverse-queue.cpp
|
divyanshu013/algorithm-journey
|
8dc32daa732f16099da148bb8669778d4ef3172a
|
[
"MIT"
] | null | null | null |
/*******************************************************************************
Reverse queue
=============
Ref - http://stackoverflow.com/questions/818443/a-way-to-reverse-queue-using-only-two-temporary-queues-and-nothing-more
--------------------------------------------------------------------------------
Problem
=======
Reverse a queue using queue operations only.
--------------------------------------------------------------------------------
Time Complexity
===============
O(n)
Space Complexity
===============
O(n) - for stack
--------------------------------------------------------------------------------
Output
======
4 3 2 1
*******************************************************************************/
#include <stdio.h>
#include <queue>
#include <stack>
using namespace std;
void reverseQueue(queue<int> *q) {
stack<int> s;
while(!(*q).empty()) {
s.push((*q).front());
(*q).pop();
}
while(!s.empty()) {
(*q).push(s.top());
s.pop();
}
}
void printQueue(queue<int> q) {
while(!q.empty()) {
printf("%d ", q.front());
q.pop();
}
printf("\n");
}
int main() {
queue<int> q;
q.push(1);
q.push(2);
q.push(3);
q.push(4);
reverseQueue(&q);
printQueue(q);
return 0;
}
| 19.115942
| 119
| 0.357089
|
divyanshu013
|
140c141c0356cdf7f84a11e08a4509f0fc73c34a
| 455
|
cpp
|
C++
|
examples/app-libs-depends/src/main.cpp
|
str2num/buildmake
|
6320bb9e86cb1bc20c51f4f980a83cdd5ac49e8d
|
[
"BSD-3-Clause"
] | 11
|
2017-11-10T12:24:18.000Z
|
2021-05-08T03:37:32.000Z
|
examples/app-libs-depends/src/main.cpp
|
str2num/buildmake
|
6320bb9e86cb1bc20c51f4f980a83cdd5ac49e8d
|
[
"BSD-3-Clause"
] | null | null | null |
examples/app-libs-depends/src/main.cpp
|
str2num/buildmake
|
6320bb9e86cb1bc20c51f4f980a83cdd5ac49e8d
|
[
"BSD-3-Clause"
] | 1
|
2019-01-26T19:32:34.000Z
|
2019-01-26T19:32:34.000Z
|
/***************************************************************************
*
* Copyright (c) 2017 str2num.com, Inc. All Rights Reserved
* $Id$
*
**************************************************************************/
/**
* @file main.cpp
* @author str2num
* @version $Revision$
* @brief
*
**/
#include <iostream>
#include <math/math.h>
int main() {
std::cout << "1 + 1 = " << add(1, 1) << std::endl;
return 0;
}
| 16.25
| 76
| 0.342857
|
str2num
|
140df2b1c3eac69c11cd8bea488181b59931018e
| 937
|
cpp
|
C++
|
source/Ch08/swap.cpp
|
gorzsaszarvak/UDProg-Introduction
|
591d1d05c950da2ab4d59d78cbf5a1408caa78e6
|
[
"CC0-1.0"
] | null | null | null |
source/Ch08/swap.cpp
|
gorzsaszarvak/UDProg-Introduction
|
591d1d05c950da2ab4d59d78cbf5a1408caa78e6
|
[
"CC0-1.0"
] | null | null | null |
source/Ch08/swap.cpp
|
gorzsaszarvak/UDProg-Introduction
|
591d1d05c950da2ab4d59d78cbf5a1408caa78e6
|
[
"CC0-1.0"
] | null | null | null |
#include "../../std_lib_facilities.h"
void swap_v(int a, int b)
{
int temp;
temp=a;
a=b;
b=temp;
}
void swap_r(int& a, int& b)
{
int temp;
temp=a;
a=b;
b=temp;
}
/*void swap_cr(const int& a, const int& b)
{
int temp;
temp=a;
a=b;
b=temp;
}
*/
int main()
{
int x = 7;
int y = 9;
cout << "x: " << x << ", y: " << y << endl;
swap_v(x,y);
cout << "swap_v(): x: " << x << ", y: " << y << endl;
swap_r(x,y);
cout << "swap_r(): x: " << x << ", y: " << y << endl;
//swap_cr(x,y);
swap_v(7,9);
cout << "swap_v(numbers) 7: " << x << ", 9: " << y << endl;
const int cx=7;
const int cy=9;
swap_v(cx,cy);
cout << "swap_v(): cx: " << cx << ", cy: " << cy << endl;
swap_v(7.7, 9.9);
cout << "swap_v(numbers) 7.7: " << x << ", 9.9: " << y << endl;
double dx = 7.7;
double dy = 9.9;
cout << "dx: " << dx << ", dy: " << dy << endl;
swap_v(dx, dy);
cout << "dx: " << dx << ", dy: " << dy << endl;
return 0;
}
| 15.360656
| 64
| 0.459979
|
gorzsaszarvak
|
140e9fa23e5777fae72eb128a8ac762c0b5cad5d
| 426,132
|
hpp
|
C++
|
zeccup/zeccup/military/woodland/fort.hpp
|
LISTINGS09/ZECCUP
|
e0ad1fae580dde6e5d90903b1295fecc41684f63
|
[
"Naumen",
"Condor-1.1",
"MS-PL"
] | 3
|
2016-08-29T09:23:49.000Z
|
2019-06-13T20:29:28.000Z
|
zeccup/zeccup/military/woodland/fort.hpp
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LISTINGS09/ZECCUP
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e0ad1fae580dde6e5d90903b1295fecc41684f63
|
[
"Naumen",
"Condor-1.1",
"MS-PL"
] | null | null | null |
zeccup/zeccup/military/woodland/fort.hpp
|
LISTINGS09/ZECCUP
|
e0ad1fae580dde6e5d90903b1295fecc41684f63
|
[
"Naumen",
"Condor-1.1",
"MS-PL"
] | null | null | null |
class FortLarge
{
name = $STR_ZECCUP_FortLarge;
class MortarPit_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortLarge_MortarPit_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-2.45862,-4.78491,0}; dir = 15;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.02954,-7.46338,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-9,-1.125,0}; dir = 60;};
class Object4 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-9.625,-0.375,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_fort_artillery_nest"; rank = ""; position[] = {-10.4399,5.7124,0}; dir = 300;};
class Object6 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {2.9054,6.48584,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-10,5.375,0}; dir = 15;};
class Object8 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {0.374878,6.375,0}; dir = 29.9835;};
class Object9 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {0.96521,6.04248,0}; dir = 233.199;}; // Z: 0.0707073
class Object11 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {10.1108,-4.76831,0}; dir = 345;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.28662,-7.90454,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {8.10962,-1.92017,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {10.625,-1.625,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_fort_artillery_nest"; rank = ""; position[] = {18.3906,5.56348,0}; dir = 60;};
class Object16 {side = 8; vehicle = "Land_CamoNetB_EAST"; rank = ""; position[] = {12.2356,2.79517,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {4,7.27441,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {10.3145,4.12646,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {7,6,0}; dir = 0;};
class Object20 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {11.875,2.125,0}; dir = 345;};
class Object21 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {12.735,7.36865,0}; dir = 195;};
class Object22 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {16.875,5.875,0}; dir = 135;};
class Object23 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {15.4989,1.25195,0}; dir = 360;};
class Object24 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {16.3767,6.62964,0}; dir = 60;};
class Object25 {side = 8; vehicle = "Land_MetalBarrel_empty_F"; rank = ""; position[] = {8.625,6.125,0}; dir = 150;};
class Object26 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {14.9989,2.37695,0}; dir = 360;};
class Object27 {side = 8; vehicle = "Land_Cargo20_military_green_F"; rank = ""; position[] = {11.8813,0.280029,0}; dir = 359.744;};
};
class MortarPit_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortLarge_MortarPit_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-3.20862,-7.03491,0}; dir = 15;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-3.20313,-4.82178,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.20166,-8.82397,0}; dir = 255;};
class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.42334,-11.551,0}; dir = 75;};
class Object5 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-6.625,-5,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-9.37268,-3.25,0}; dir = 120;};
class Object7 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-10.248,-2.37622,0}; dir = 150;};
class Object8 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {3.21423,-13.1228,0}; dir = 30;};
class Object9 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-5.5,-5.375,0}; dir = 210;};
class Object10 {side = 8; vehicle = "Land_fort_artillery_nest"; rank = ""; position[] = {-11.1899,3.4624,0}; dir = 300;};
class Object11 {side = 8; vehicle = "Land_CamoNetB_NATO"; rank = ""; position[] = {-5.34497,0.531006,0}; dir = 315;};
class Object12 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {3.25,5.02441,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_Cargo20_light_green_F"; rank = ""; position[] = {-3.75,-1.375,0}; dir = 210;};
class Object14 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {1.25996,3.16011,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.91272,3.57178,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_Cargo10_grey_F"; rank = ""; position[] = {-2.25,0.75,0}; dir = 210;};
class Object17 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-7.61658,4.86548,0}; dir = 150;};
class Object18 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-9.24292,3.6355,0}; dir = 45;};
class Object20 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {9.36084,-7.01831,0}; dir = 345;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.04614,-9.08984,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.76172,-11.3662,0}; dir = 45;};
class Object23 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {7.67712,-12.5344,0}; dir = 15;};
class Object24 {side = 8; vehicle = "Land_fort_artillery_nest"; rank = ""; position[] = {17.6406,3.31348,0}; dir = 60;};
class Object25 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {3.79651,3.92334,0}; dir = 75;};
class Object26 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {17.375,-1.25,0}; dir = 165;};
class Object27 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {17.605,-0.379395,0}; dir = 165;};
class Object28 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {17.125,3,0}; dir = 270;};
};
};
class FortMedium
{
name = $STR_ZECCUP_FortMedium;
// EAST
class VehicleBunker_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleBunker_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-7.64453,-10.3911,0}; dir = 225;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.61548,-5.39331,0}; dir = 285;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.61377,-10.3577,0}; dir = 165;};
class Object4 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.399536,1.75,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-0.46228,7.32178,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-0.475098,7.21338,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {4.125,-6.14941,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {15.2661,-10.6445,0}; dir = 135;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.39038,-10.2361,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {15.2325,-5.61377,0}; dir = 75;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.2684,-10.6155,0}; dir = 195;};
class Object13 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {5.5,-5.125,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {7.125,-5.25,0}; dir = 15;};
class Object15 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3.375,-4.75,0}; dir = 270.001;};
class Object16 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {8.89954,2.25,0}; dir = 270;};
};
class BunkerTowerHvy_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerTowerHvy_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-2.76685,-0.980469,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-1.63245,-1.625,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {7.52417,-6.44946,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {7.375,-8.39941,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {17.5858,-5.62744,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {0.911621,-7.90454,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {11.6211,-3.12622,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {0.626221,-1.87891,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {13.7654,-8.36108,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {9.63611,-1.89795,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {10,-6.75,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.875,-6.75,0}; dir = 344.653;};
class Object14 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {10.1226,-3.48755,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Gunrack1"; rank = ""; position[] = {2.125,-3.125,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1.25,-3.125,0}; dir = 150;};
class Object17 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {8.07983,-7.75439,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {3.75,-3.125,0}; dir = 60;};
class Object19 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {7.20483,-7.50439,0}; dir = 195;};
class Object20 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {7.75,-7,0}; dir = 240;};
class Object21 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {0.625,-3.125,0}; dir = 240;};
class Object22 {side = 8; vehicle = "Gunrack1"; rank = ""; position[] = {10.125,-4.875,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {7.72375,-0.237549,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.636108,1.35205,0}; dir = 0;};
class Object25 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.14795,1.26099,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Land_WoodenTable_large_F"; rank = ""; position[] = {10.3748,2.37158,0}; dir = 89.6784;};
class Object27 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {9.87744,1.39209,0}; dir = 105.009;};
class Object28 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {9.87732,2.89404,0}; dir = 359.975;};
class Object29 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {10.8773,3.14209,0}; dir = 345.008;};
class Object30 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {10.8774,1.64209,0}; dir = 165.009;};
class Object31 {side = 8; vehicle = "CUP_metalcrate"; rank = ""; position[] = {5.56909,2.27563,0}; dir = 45;};
class Object32 {side = 8; vehicle = "CUP_metalcrate"; rank = ""; position[] = {5.375,3,0}; dir = 255;};
};
class BunkerTowerMed_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerTowerMed_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {3.09875,-9.98755,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-6.89185,-5.23047,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-0.710815,-9.37256,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.35962,-9.61108,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.14038,-12.1111,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {0.876221,-2.62891,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {-3.50012,-6.75,0}; dir = 359.981;};
class Object8 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {1.76233,2.77612,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {0.5,8.39941,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-5.12109,4.25122,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-0.21228,8.19678,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-0.225098,8.08838,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_WoodenTable_large_F"; rank = ""; position[] = {0.125,4,0}; dir = 164.69;};
class Object14 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {-0.953247,4.22632,0}; dir = 285.009;};
class Object15 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {1.01099,4.62305,0}; dir = 359.978;};
class Object16 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {1.30212,3.53638,0}; dir = 15.0077;};
class Object17 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {-0.452881,3.32495,0}; dir = 255.009;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {6.96082,-9.37744,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.60205,-0.635986,0}; dir = 90;};
class Object21 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {5.25769,-1.50146,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {4.24231,-1.49854,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {6.1676,4.16016,0}; dir = 90;};
class Object24 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {4.375,0.25,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {4.75,4.5,0}; dir = 75;};
class Object26 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {4.15173,3.8269,0}; dir = 360;};
class Object27 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {3.87793,4.39478,0}; dir = 150;};
};
class BunkerLargeMed_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLargeMed_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.0245361,-3.5,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.73462,-8.13892,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-2.64172,3.96948,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.23462,6.73608,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {7.62073,-3.95142,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {15.0245,-3.5,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {13.3596,-8.13892,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {7.59875,2.88745,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {7.5,6.77441,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {17.7108,4.24756,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {13.8596,6.98608,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {6.375,5.875,0}; dir = 105;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {5.75,5.25,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {5.5,5.875,0}; dir = 105;};
class Object16 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {8.60999,5.40625,0}; dir = 90;};
};
class BunkerTowerLit_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerTowerLit_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.375,-9.02441,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-8.14185,-7.23047,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {0.493774,-2.42969,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-1.05432,-6.10059,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-11.3889,-0.734619,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.61389,-0.0229492,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_MetalBarrel_empty_F"; rank = ""; position[] = {-7.91296,-2.05029,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.250122,-4.75,0}; dir = 359.986;};
class Object9 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.624878,-4.125,0}; dir = 194.982;};
class Object10 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {0.500122,-4.25,0}; dir = 164.992;};
class Object11 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-8.74988,-2,0}; dir = 149.985;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.78662,2.90454,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-10.0409,4.06665,0}; dir = 330;};
class Object15 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {3.07446,-3.85083,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {4.64954,-3.875,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.16272,-7.26709,0}; dir = 330;};
class Object18 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.4873,-5.49927,0}; dir = 285;};
class Object19 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {3.625,-4.0022,0}; dir = 210;};
class Object20 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2.125,-8,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {1.62732,3.21094,0}; dir = 0;};
};
class BunkerLargeLit_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLargeLit_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {1.51233,-1.09888,0}; dir = 90;}; // Z: 0.17834
class Object2 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {1.99573,-1.32642,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-5.41992,-9.68921,0}; dir = 210;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.24048,-4.89331,0}; dir = 285;};
class Object5 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-5.625,-2.875,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {1.625,8.64941,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-1.65454,4.83838,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_MetalBarrel_empty_F"; rank = ""; position[] = {-3.125,3.25,0}; dir = 150;};
class Object10 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-3.25012,2.5,0}; dir = 29.9737;};
class Object11 {side = 8; vehicle = "CUP_metalcrate"; rank = ""; position[] = {-3.125,4.125,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.26843,-9.36548,0}; dir = 195;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {10.1659,-10.3167,0}; dir = 150;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {3.58838,5.27954,0}; dir = 180;};
class Object15 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {3.76904,3.91968,0}; dir = 180;};
};
class BunkerLarge1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {0.354492,-5.64844,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-4.08752,-8.30334,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {4.875,-5.25,0}; dir = 345;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {2.75,-6.52405,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1.78271,-4.89636,0}; dir = 150;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.89038,-6.01343,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-6.58582,-3.12219,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {2.375,-5.5,0}; dir = 150;};
class Object9 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-0.834351,-5.63062,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-4.41504,-9.01501,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {0.129272,3.57727,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.55957,5.15808,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.282593,9.18506,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.44043,4.65808,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.51392,-2.01489,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.48608,-4.85913,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.89038,-0.610596,0}; dir = 180;};
};
class BunkerLarge2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.51245,-6.49756,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {1.87537,-6.49988,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.71338,-12.6541,0}; dir = 1.70755e-005;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.90454,-6.46289,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-4.47534,-5.82556,0}; dir = 105;};
class Object5 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-5.375,-14.75,0}; dir = 359.332;};
class Object6 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-6.45947,-14.26,0}; dir = 255;};
class Object7 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {3.25,-9,0}; dir = 165;};
class Object8 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {4.18555,-8.38708,0}; dir = 330;};
class Object9 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {-3.95325,-7.72046,0}; dir = 195;};
class Object10 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {-3.65515,-6.8894,0}; dir = 195;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.89038,-7.6106,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.64038,-13.2634,0}; dir = 5.46415e-005;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.48608,-3.23413,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-7.75,-12.125,0}; dir = 194.998;};
class Object16 {side = 8; vehicle = "Land_Misc_IronPipes_EP1"; rank = ""; position[] = {-8.79529,-6.33154,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {1.25427,2.57727,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {3.44946,-7.47583,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.26709,3.60437,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.890747,8.13135,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.73291,4.10437,0}; dir = 270;};
};
class BunkerLarge3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-7.69299,0.311279,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-3.58508,-6.76929,0}; dir = 330;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-3.62817,-6.66895,0}; dir = 330;};
class Object3 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-7.5,1.87451,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.15454,4.08838,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-7.71338,-2.52954,0}; dir = 3.41509e-006;};
class Object6 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-1.78931,-7.42847,0}; dir = 330;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.10962,4.11157,0}; dir = 1.36604e-005;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-8.76392,1.01538,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.51538,-3.13892,0}; dir = 2.73208e-005;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.36108,2.39087,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {4.89111,-2.64404,0}; dir = 135;};
class Object13 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {4.5,1.875,0}; dir = 150;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {3.5,1.875,0}; dir = 60;};
class Object15 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {3.875,1.25,0}; dir = 255;};
class Object16 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {-1.74573,9.45227,0}; dir = 180;};
};
class BunkerLarge4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.99854,-7.36731,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-2.58752,-11.9283,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-0.375,-7.125,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-7.15454,-6.53613,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.65454,-3.91113,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {2.625,-8.27405,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-6.75,-1.75,0}; dir = 149.332;};
class Object7 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {4.125,-7.375,0}; dir = 165;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-4.87732,-10.4603,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-7.625,-3.625,0}; dir = 29.999;};
class Object11 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-2.91504,-12.64,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {1.87927,1.07727,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.76611,1.89734,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.39172,6.42432,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.23389,2.39734,0}; dir = 270;};
};
class BunkerLarge5_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge5_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-0.598389,-5.99341,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {1.12463,-5.875,0}; dir = 285;};
class Object2 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {2.6239,-6.24805,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {5.9397,-6.3147,0}; dir = 105;};
class Object4 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {6.625,-5.875,0}; dir = 300;};
class Object5 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {6.875,-6.5,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.90454,-2.78613,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.33838,-6.65405,0}; dir = 360;};
class Object8 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {3,-7.39954,0}; dir = 0;};
class Object9 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {4.7373,-6.35034,0}; dir = 90;};
class Object10 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {3.85742,-6.27759,0}; dir = 90;};
class Object12 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-1.89404,-6.04468,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {2.62927,2.32727,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {2.77417,-6.82446,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.34241,8.06006,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.81543,3.53308,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {11.3384,-2.46997,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {8.39038,-1.8606,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {11.0409,-7.44104,0}; dir = 150;};
};
class BunkerLarge6_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge6_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-2.1261,-6.87305,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {0.625,-6.87732,0}; dir = 210;};
class Object2 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {4.375,-6.5,0}; dir = 315;};
class Object3 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.30542,-6.81421,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.02954,-3.66113,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.72046,-9.58789,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {0.625,-8.02405,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {0.862671,-7.27625,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-9.08582,-7.87219,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_Ammobox_rounds_F"; rank = ""; position[] = {-1.146,-6.78149,0}; dir = 74.982;};
class Object11 {side = 8; vehicle = "Land_Ammobox_rounds_F"; rank = ""; position[] = {-0.928345,-6.45215,0}; dir = 224.994;};
class Object12 {side = 8; vehicle = "CUP_ammobednaX"; rank = ""; position[] = {-0.25,-6.25,0}; dir = 105;};
class Object13 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {2,-6.75,0}; dir = 359.991;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {0.379272,1.57727,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.19629,2.3783,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.0384521,6.90527,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.80371,2.8783,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.58838,-3.09497,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.15454,-6.83789,0}; dir = 270;};
};
class BunkerLarge7_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge7_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.39307,-2.94934,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.85693,-2.69934,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.84509,-3.8584,0}; dir = 1.36604e-005;};
class Object3 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.74915,-5.6377,0}; dir = 195;};
class Object4 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {-3.0127,-1.10022,0}; dir = 90;};
class Object5 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {-4.26514,-0.970947,0}; dir = 210;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.11108,-6.10913,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.01538,-5.38843,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.02563,0.303467,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-8.71082,-2.49719,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {2.37268,-9.83533,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Misc_Backpackheap"; rank = ""; position[] = {2.20703,-5.40723,0}; dir = 210;};
class Object13 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {-2.75,-2.375,0}; dir = 359.995;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {1.00427,4.57727,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.48145,5.57214,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.676392,10.0991,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.51855,6.07214,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {6.84375,-4.03662,0}; dir = 120;};
class Object19 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {6.66162,-1.03125,0}; dir = 30;};
class Object20 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {6.87109,-2.62878,0}; dir = 255;};
};
class BunkerLarge8_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge8_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-0.375854,-7.0127,0}; dir = 195;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.49292,-7.26062,0}; dir = 225;};
class Object2 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {1.25,-5.25,0}; dir = 315;};
class Object3 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-0.375,-5.125,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-1.41162,-10.595,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.78662,-9.15405,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.78662,-3.65405,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.84546,-3.08789,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.71338,-9.40405,0}; dir = 6.83019e-006;};
class Object9 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {2.375,-6.25,0}; dir = 120;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.73608,-5.88989,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {0.754272,2.95227,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.73145,3.94714,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.426392,8.47412,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.26855,4.44714,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.79492,-2.2981,0}; dir = 225;};
class Object17 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {8.90869,-2.18152,0}; dir = 225;};
class Object18 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {6.99402,-2.14441,0}; dir = 225;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.71082,-7.00183,0}; dir = 90;};
};
class BunkerLarge9_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge9_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-3.37317,-6.62976,0}; dir = 195;};
class Object1 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {3.8999,-1.78662,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.91272,-1.67822,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.96338,-7.65405,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {-3.25537,-7.24902,0}; dir = 345;};
class Object5 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-4.125,-7.125,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {-0.723755,-4.38733,0}; dir = 180;};
class Object7 {side = 8; vehicle = "FoldTable"; rank = ""; position[] = {1.875,-4.75,0}; dir = 330;};
class Object8 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {2.74561,-5.25781,0}; dir = 255;};
class Object9 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {1.19263,-4.56555,0}; dir = 315;};
class Object10 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {1.75439,-5.54126,0}; dir = 180;};
class Object11 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {1.99561,-3.95874,0}; dir = 345;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.26538,-8.2356,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.98608,-2.01489,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {0.247681,-10.8353,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {-3.87439,-1.30725,0}; dir = 0.0656431;};
class Object17 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {-1.37073,3.95178,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.85645,4.94714,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.69861,9.47412,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.14355,5.44714,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {7.5,-9.5,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.55627,-0.839233,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.77954,-7.21289,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.21338,-3.34497,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {5.12549,-3.25537,0}; dir = 0;};
};
class CargoTower1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.34302,-7.09717,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.18433,-6.69873,0}; dir = 195;};
class Object3 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-0.0842285,2.29468,0}; dir = 139.016;};
class Object4 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {1.73315,-1.71655,0}; dir = 237.491;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {0.669922,-9.54419,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-9.91357,-3.58081,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {-1.18994,1.08496,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.31226,6.55566,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.562744,6.55566,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.12939,3.21777,0}; dir = 209.407;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.90845,-5.44287,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.65698,-7.22217,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {2.61182,-0.640869,0}; dir = 225;};
class Object14 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {3.5498,1.78442,0}; dir = 120;};
class Object15 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {6.82178,-1.45825,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.40845,4.93213,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {4.6748,8.62769,0}; dir = 0;};
};
class CargoTower2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-9.84155,1.80713,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.18726,-7.69434,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-1.30029,-1.57666,0}; dir = 203.249;};
class Object4 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {-4.83179,-7.58325,0}; dir = 150;};
class Object5 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-1.94287,-0.320068,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-6.57715,-6.86279,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-5.7041,-6.84106,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-10.9136,-4.95581,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_Cargo_Tower_V2_F"; rank = ""; position[] = {-0.851807,0.32959,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-9.23218,4.88013,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.65845,5.98853,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.716553,-7.51147,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {8.29297,-6.56299,0}; dir = 120;};
class Object14 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {4.07617,-1.27539,0}; dir = 224.981;};
class Object15 {side = 8; vehicle = "Land_MetalBarrel_empty_F"; rank = ""; position[] = {3.45117,-0.775391,0}; dir = 299.986;};
class Object16 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {4.32617,-0.525146,0}; dir = 89.9624;};
class Object17 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {4.32617,0.224609,0}; dir = 299.966;};
class Object18 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {3.45117,-1.52515,0}; dir = 89.9624;};
class Object19 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {4.95166,-0.275391,0}; dir = 224.986;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {10.4719,-2.05444,0}; dir = 75;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {4.79492,-10.0442,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.18774,7.18066,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {6.06689,6.68286,0}; dir = 45;};
};
class CargoTower3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-2.2605,-1.51782,0}; dir = 195;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-0.0427246,-3.88647,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.531982,-7.22217,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {2.04419,-2.0874,0}; dir = 75;};
class Object5 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.87842,1.24072,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-0.870117,-3.09814,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-6.41357,3.54419,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-4.47217,-6.72437,0}; dir = 225;};
class Object9 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {0.919922,-5.58325,0}; dir = 299.971;};
class Object10 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1.54541,-6.08325,0}; dir = 224.987;};
class Object11 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {0.919922,-6.33301,0}; dir = 89.9763;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.68726,6.30566,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.187744,6.30566,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.40454,-6.59717,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {7.66138,-1.2041,0}; dir = 117.271;};
class Object16 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3.60986,1.10791,0}; dir = 181.668;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {12.1116,-5.37817,0}; dir = 120;};
class Object18 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {2.49194,0.896729,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.06274,6.30566,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {8.81274,6.30566,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.93774,6.30566,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {13.2219,4.19556,0}; dir = 75;};
};
class CargoTower4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.16602,-6.61279,0}; dir = 1.36604e-005;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.93726,-7.19434,0}; dir = 180;};
class Object3 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-4.57764,0.541748,0}; dir = 224.981;};
class Object4 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {-1.56714,2.35449,0}; dir = 135;};
class Object5 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-1.23706,3.78662,0}; dir = 0.0150947;};
class Object6 {side = 8; vehicle = "Land_Tyres_F"; rank = ""; position[] = {-8.0144,-1.26733,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-9.22705,0.166748,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_Cargo_Tower_V2_F"; rank = ""; position[] = {0.419189,3.27222,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.85718,6.75513,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-1.95264,7.81616,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.64282,-4.36987,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.28198,-5.84717,0}; dir = 360;};
class Object13 {side = 8; vehicle = "Land_Tyre_F"; rank = ""; position[] = {5.34668,3.0437,0}; dir = 0.0248815;};
class Object14 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.16455,2.69556,0}; dir = 145.177;};
class Object15 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.53271,3.56421,0}; dir = 100.178;};
class Object16 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.35986,3.91895,0}; dir = 93.2767;};
class Object17 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {0.740723,3.81104,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.8833,-0.460693,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.13574,7.32129,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.03198,7.90283,0}; dir = 360;};
};
class CargoTower5_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower5_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {0.245361,-2.41504,0}; dir = 279.076;};
class Object2 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.327637,-8.73267,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-5.22705,-3.83325,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-1.08252,3.16577,0}; dir = 300;};
class Object5 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-0.694824,5.17651,0}; dir = 240;};
class Object6 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-3.82764,5.04175,0}; dir = 209.134;};
class Object7 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-5.45264,6.41675,0}; dir = 150.062;};
class Object8 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {0.797363,6.44116,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {6.96533,-1.03687,0}; dir = 129.025;};
class Object10 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {8.65723,-2.03467,0}; dir = 220.358;};
class Object11 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.92529,0.130127,0}; dir = 153.337;};
class Object12 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {10.5574,-0.537354,0}; dir = 279.076;};
class Object13 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {7.83667,0.667969,0}; dir = 2.80062;};
class Object14 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {9.04736,-8.73267,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {13.9468,-3.83325,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {5.49634,0.248535,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {10.1724,6.44116,0}; dir = 180;};
};
class CargoTower6_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower6_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-2.21191,-1.36353,0}; dir = 210;};
class Object2 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-2.21191,-0.113525,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {-3.21411,-0.367188,0}; dir = 90;};
class Object4 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {0.446045,2.14429,0}; dir = 12.58;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-2.70264,-5.23267,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-11.0193,-3.74902,0}; dir = 240;};
class Object7 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-0.20166,2.17651,0}; dir = 138.673;};
class Object8 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.0380859,2.88647,0}; dir = 288.637;};
class Object9 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-0.634277,2.84937,0}; dir = 63.6359;};
class Object10 {side = 8; vehicle = "Land_Cargo_Tower_V2_F"; rank = ""; position[] = {-0.0148926,3.99146,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-8.24658,7.1687,0}; dir = 74.6844;};
class Object12 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-8.95264,5.79175,0}; dir = 284.684;};
class Object13 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-7.70264,5.91675,0}; dir = 359.684;};
class Object14 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-10.5229,6.448,0}; dir = 63.6359;};
class Object15 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-9.85107,6.48511,0}; dir = 288.638;};
class Object16 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-10.0913,5.77515,0}; dir = 138.673;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-8.59375,10.1863,0}; dir = 315;};
class Object18 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.17261,2.55444,0}; dir = 12.58;};
class Object19 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {7.69678,-0.458252,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {4.91992,-7.41919,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.8833,7.16431,0}; dir = 90;};
};
class CargoTower7_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower7_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.593018,-4.59717,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.46802,-4.59717,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {0.681152,-7.88501,0}; dir = 29.9921;};
class Object3 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.193848,-7.88501,0}; dir = 59.9955;};
class Object4 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {0.181152,-6.26001,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {0.422363,-10.9827,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.56226,5.05615,0}; dir = 180;};
class Object8 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-4.20264,0.0419922,0}; dir = 224.981;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {0.674805,7.25293,0}; dir = 360;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-8.00098,2.9502,0}; dir = 285;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.68774,-11.0693,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.9363,-4.97363,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.9363,-2.34863,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {7.90186,-1.41089,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {6.30615,-2.15503,0}; dir = 179.999;};
class Object16 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {7.54834,-2.50854,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {11.3616,-9.87817,0}; dir = 120;};
class Object18 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {2.87817,-1.40503,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.9084,0.432129,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.81274,4.68115,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.71729,5.10596,0}; dir = 30;};
};
class CargoTower8_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower8_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-1.89111,-4.20728,0}; dir = 240;};
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.89844,-6.53979,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-9.52856,-4.39941,0}; dir = 255;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.26782,-7.09619,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.26099,-7.10327,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-0.785156,-3.10913,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {-6.875,-0.75,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.14648,4.32031,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.61401,6.47607,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.85205,-1.73975,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.81592,-6.7146,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.13452,-3.32959,0}; dir = 210.651;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.10669,-7.09619,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.642822,-7.09619,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.37329,-4.08398,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.36401,-6.97827,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2,3.25,0}; dir = 45;};
class Object18 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2,2.25,0}; dir = 255;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.99072,4.25049,0}; dir = 225;};
class Object20 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.8064,4.95313,0}; dir = 195;};
class Object21 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {3.30298,-1.9375,0}; dir = 37.886;};
class Object22 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {2.00684,-1.32422,0}; dir = 92.3558;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.37329,1.66602,0}; dir = 90;};
class Object24 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.23901,6.39697,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.35205,-0.262207,0}; dir = 90;};
class Object26 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {0.555908,0.147949,0}; dir = 0;};
};
class CargoTower9_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower9_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Gunrack2"; rank = ""; position[] = {-5.16968,-1.83398,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-1.25,-7.375,0}; dir = 285;};
class Object2 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-7.99316,-3.70947,0}; dir = 271.83;};
class Object3 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.79053,-7.25195,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.49902,-7.29053,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.45947,-2.87402,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.75098,-2.83447,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-7.87964,-5.48828,0}; dir = 349.905;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.7356,-5.25195,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.4978,-7.23535,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.7522,-2.88965,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.5144,-4.87305,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.79053,1.62305,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.75098,6.04053,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.49902,1.58447,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.45947,6.00098,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-6.76221,-1.75342,0}; dir = 266.367;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.5144,4.00195,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.7356,3.62305,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.7522,5.98535,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.4978,1.63965,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {0.00366211,-6.62793,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.58447,-7.00195,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.62402,-2.58447,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.87598,-7.04053,0}; dir = 90;};
class Object25 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.91553,-2.62402,0}; dir = 0;};
class Object26 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.8606,-4.62305,0}; dir = 270;};
class Object27 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.6394,-5.00195,0}; dir = 90;};
class Object28 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.8772,-6.98535,0}; dir = 0;};
class Object29 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.6228,-2.63965,0}; dir = 180;};
class Object31 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {5.25,0.75,0}; dir = 0;};
class Object32 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {0.697021,0.47998,0}; dir = 0;};
class Object33 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.58447,1.49805,0}; dir = 180;};
class Object34 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.91553,5.87598,0}; dir = 0;};
class Object35 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.62402,5.91553,0}; dir = 270;};
class Object36 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.87598,1.45947,0}; dir = 90;};
class Object37 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.8772,1.51465,0}; dir = 0;};
class Object38 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.6394,3.49805,0}; dir = 90;};
class Object39 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.8606,3.87695,0}; dir = 270;};
class Object40 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.6228,5.86035,0}; dir = 180;};
class Object41 {side = 8; vehicle = "Wooden_barrels"; rank = ""; position[] = {3.75,0.5,0}; dir = 0;};
};
class VehicleSmallBunker_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleSmallBunker_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-8.61108,4.61011,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.63892,2.51587,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.890381,4.51392,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.26538,4.48608,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-8.61108,2.36011,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.26099,4.60205,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.61401,4.60205,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.90771,9.43457,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.84741,7.70959,0}; dir = 210;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.55957,5.46741,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-6.75,6.80554,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5.02441,-1.24951,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-11.0859,-1.62219,0}; dir = 270;};
class Object13 {side = 8; vehicle = "CUP_A2_barels2"; rank = ""; position[] = {-8.04565,-6.14014,0}; dir = 330;};
class Object14 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-10.2095,-5.27991,0}; dir = 120;};
class Object15 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-9.5,-5.5,0}; dir = 75;};
class Object16 {side = 8; vehicle = "Land_CamoNetB_EAST"; rank = ""; position[] = {1.29517,-2.7356,0}; dir = 180;};
};
class VehicleTower_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleTower_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_IronPipes_F"; rank = ""; position[] = {-12.0142,-2.40515,0}; dir = 75;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.48889,10.3521,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.27295,9.23889,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.80957,7.59241,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-7.77454,1.50049,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.66162,-8.02905,0}; dir = 360;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {8.40454,-7.46289,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_PalletTrolley_01_khaki_F"; rank = ""; position[] = {2.62488,-10.375,0}; dir = 314.323;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.48608,-5.60913,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.13892,0.110107,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {9.01392,-4.38989,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.64038,2.51392,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.63611,-4.14746,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.36389,10.3521,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.10205,-2.13562,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.23889,10.3521,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.18457,7.65759,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.78259,11.8096,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.21741,11.8096,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-6.21228,8.69678,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {5.86267,-4.15125,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.125122,8.875,0}; dir = 344.996;};
class Object22 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-1.27795,9.00122,0}; dir = 60.0096;};
class Object23 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.11255,-6.12744,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.70361,-7.70728,0}; dir = 195;};
class Object25 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-6.2251,8.58838,0}; dir = 0;};
class Object26 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-4.99951,7.11963,0}; dir = 0;};
class Object27 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {3.51685,6.35559,0}; dir = 180;};
class Object28 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {11.3358,-0.251831,0}; dir = 90;};
};
class VehicleLargeBunker_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleLargeBunker_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.58838,-12.1541,0}; dir = 1.70755e-005;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.76392,-8.73462,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.61108,2.60962,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.73889,7.97705,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.64795,6.86389,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.613892,7.97705,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.86389,7.97705,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.34241,10.1904,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-6.27454,-3.12451,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-14.875,1.87708,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-14.875,-7.24792,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-2.74792,17.125,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_PalletTrolley_01_khaki_F"; rank = ""; position[] = {5.74377,-4.82483,0}; dir = 134.361;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.48608,-1.23462,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.7361,-4.73462,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.01392,-6.76538,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.7361,-7.48462,0}; dir = 90;};
class Object18 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {9.21875,-11.9116,0}; dir = 120;};
class Object19 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {9.24609,-10.5038,0}; dir = 255;};
class Object20 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {7.66162,-11.6563,0}; dir = 30;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.97705,-3.13611,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {10.7271,-0.511108,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.38611,-8.52246,0}; dir = 6.83019e-006;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {12.2686,5.94714,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {7.23767,4.84875,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {5.04651,-3.66772,0}; dir = 15;};
class Object27 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {4.63745,-5.24756,0}; dir = 90;};
class Object28 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {6.75427,4.45178,0}; dir = 180;};
class Object29 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {5.74768,-10.4603,0}; dir = 180;};
class Object30 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {6.37708,17.125,0}; dir = 180;};
};
class VehicleCargoPost_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleCargoPost_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-13.9346,-1.03259,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-12.7096,7.09753,0}; dir = 120;};
class Object2 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.53259,9.30957,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-4.25,4.52502,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-9.27454,-0.249512,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-16,-1.49792,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-10.4979,12.375,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-16,7.62708,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.16162,-2.90405,0}; dir = 1.70755e-005;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {11.8384,-5.96997,0}; dir = 180;};
class Object10 {side = 8; vehicle = "FoldTable"; rank = ""; position[] = {6.25,-8.125,0}; dir = 45;};
class Object11 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {7.04541,-8.03662,0}; dir = 60;};
class Object12 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {5.98486,-9.09729,0}; dir = 330;};
class Object13 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {5.45459,-8.21338,0}; dir = 255;};
class Object14 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {6.25146,-7.41809,0}; dir = 30;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.13892,2.73511,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.13892,0.609619,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {12.8611,-9.48413,0}; dir = 90;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.96741,9.43457,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.53259,9.19043,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {10.3995,-0.249512,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5.25,4.52502,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {7.15125,-7.26233,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {2.37439,-1.24219,0}; dir = 165;};
class Object24 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {3.68872,-1.54456,0}; dir = 75;};
class Object25 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-1.62292,12.375,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {7.50208,12.375,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {4.50281,1.24683,0}; dir = 180;};
};
class VehicleWatchtower_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleWatchtower_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.11389,7.10205,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-9.14795,4.98889,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-9.02136,5.32104,0}; dir = 315;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-11.8849,5.71008,0}; dir = 105;};
class Object4 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-12.9346,-2.65759,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-8.77454,-2.62451,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-6.95081,4.87915,0}; dir = 315;};
class Object7 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-6.8833,4.79358,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {9.90454,-0.837891,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.486084,-0.640381,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.39038,-1.8606,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.397949,3.48889,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.76111,7.14795,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.6311,10.8636,0}; dir = 165;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.96741,12.3096,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.30957,7.40759,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {7.37646,-2.86731,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {9.24756,-0.862549,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-4.97803,4.62158,0}; dir = 315;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {2.24768,-4.33533,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.87451,5.59839,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {4.75,2.25,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {6.12512,-3.12537,0}; dir = 180;};
};
// WEST
class BunkerTowerHvy_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerTowerHvy_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-8.76685,-5.60547,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-1.91028,-9.33228,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-3.24756,-7.51245,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-4.87744,-7.48755,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-0.25,-6.125,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-0.375,-7.625,0}; dir = 60;};
class Object7 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-0.375,-6.875,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_BarrelEmpty_grey_F"; rank = ""; position[] = {-5.37512,-2.25,0}; dir = 359.981;};
class Object9 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-2.0304,-7.86084,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-2.37354,-0.126465,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {-2.37488,0.878662,0}; dir = 359.993;};
class Object12 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-7.53528,-0.0822754,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {0.223755,-5.48755,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {5.6676,-5.83984,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.87305,-12.5144,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {6.00647,-10.741,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {1.50647,-10.991,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {1.45959,-12.501,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {6.00098,-12.5405,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.375,-6.875,0}; dir = 60;};
class Object21 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.5,-6.125,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.375,-7.625,0}; dir = 240;};
class Object23 {side = 8; vehicle = "Land_CampingTable_F"; rank = ""; position[] = {0.554321,-2.04272,0}; dir = 316.418;}; // Z: 0.377088
class Object24 {side = 8; vehicle = "Land_CampingTable_F"; rank = ""; position[] = {1.45618,-2.91553,0}; dir = 134.577;};
class Object25 {side = 8; vehicle = "Land_CampingChair_V1_F"; rank = ""; position[] = {0.243408,-2.41504,0}; dir = 345.135;};
class Object26 {side = 8; vehicle = "Land_CampingChair_V1_F"; rank = ""; position[] = {0.961304,-1.71338,0}; dir = 299.971;};
class Object27 {side = 8; vehicle = "Land_CampingChair_V1_F"; rank = ""; position[] = {1.31433,-3.48145,0}; dir = 134.961;};
class Object28 {side = 8; vehicle = "Land_CampingChair_V1_F"; rank = ""; position[] = {2.19849,-2.95093,0}; dir = 149.982;};
class Object29 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.98816,4.7229,0}; dir = 165;};
class Object30 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.9126,1.82202,0}; dir = 255;};
class Object31 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.63403,3.63647,0}; dir = 30;};
class Object32 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {7.08032,-0.332275,0}; dir = 120;};
class Object33 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {1.45117,2.91772,0}; dir = 120;};
};
class BunkerTowerMed_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerTowerMed_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {2.72375,-3.86255,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-6.39185,-3.60547,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-2.99878,-7.50391,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_WoodenTable_large_F"; rank = ""; position[] = {-0.5,-2.625,0}; dir = 344.69;};
class Object5 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-2.25,-6.375,0}; dir = 300;};
class Object6 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {-1.67712,-2.16138,0}; dir = 195.008;};
class Object7 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {0.0778809,-1.94995,0}; dir = 75.0084;};
class Object8 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {-1.38599,-3.24805,0}; dir = 179.978;};
class Object9 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {0.578247,-2.85132,0}; dir = 105.009;};
class Object10 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-3,-6.25,0}; dir = 195;};
class Object11 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-2.87378,0.246094,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.72705,0.489014,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {2.04053,1.73999,0}; dir = 255;};
class Object14 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {2.81873,2.06201,0}; dir = 359.641;};
class Object15 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-0.25,1.375,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {1.18042,2.80859,0}; dir = 360;};
class Object18 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {2.62622,-7.50391,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {6.87891,-6.24878,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.7076,-7.13232,0}; dir = 315;};
class Object21 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.1394,-4.2522,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {8.49097,-7.49365,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Gunrack1"; rank = ""; position[] = {5.5249,-6.19141,0}; dir = 90;};
class Object24 {side = 8; vehicle = "Land_BarrelWater_grey_F"; rank = ""; position[] = {7.99988,-2.5,0}; dir = 359.981;};
class Object25 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.6324,1.45752,0}; dir = 225;};
class Object26 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {8.30042,1.88599,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.1106,-1.3728,0}; dir = 270;};
};
class BunkerLargeMed_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLargeMed_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.24573,-5.82642,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {3.09875,0.137451,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-3.4176,3.43115,0}; dir = 135;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.76453,0.626953,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.25635,2.24097,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.99097,-1.50635,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-3.79065,-1.50098,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-1.20947,3.75098,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-0.507935,0.953125,0}; dir = 30;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.66992,-4.70483,0}; dir = 15;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.3804,-3.63867,0}; dir = 150;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.4926,2.29248,0}; dir = 45;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.68164,4.91724,0}; dir = 225;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {13.6442,-1.89038,0}; dir = 285;};
class Object16 {side = 8; vehicle = "CUP_ammobednaX"; rank = ""; position[] = {6.12976,-0.521973,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {12.6115,0.744629,0}; dir = 240;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.8772,5.2644,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {4.74377,3.49097,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {4.74927,5.29053,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {5.375,3.5,0}; dir = 105;};
class Object22 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.01318,1.81714,0}; dir = 75;};
class Object23 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {5.375,2.625,0}; dir = 270;};
};
class BunkerTowerLit_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerTowerLit_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-8.26685,-2.48047,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.20752,-10.5073,0}; dir = 315;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.50745,-10.4575,0}; dir = 45;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.6272,-10.8894,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {0.117554,-6.25,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-4.86414,-8.17554,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-4.63245,-6.25,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {0,-4.25,0}; dir = 359.995;};
class Object9 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {-0.125,-3,0}; dir = 164.995;};
class Object10 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {0.333496,3.57153,0}; dir = 355;};
class Object11 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-1.67346,2.7312,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-2.18237,5.63281,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.4978,6.5144,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.377197,6.5144,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-4.63123,4.74097,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-4.62573,6.54053,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-4.36182,3.06714,0}; dir = 75;};
class Object18 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {-1.62793,4.37793,0}; dir = 195;};
class Object19 {side = 8; vehicle = "Land_MetalBarrel_empty_F"; rank = ""; position[] = {-4.69971,0.836914,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-4.75,0,0}; dir = 59.9934;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.47705,-4.01099,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {1.63586,-8.17554,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {1.25122,-2.87891,0}; dir = 0;};
class Object25 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {6.99609,1.37378,0}; dir = 90;};
class Object26 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.85999,0.962158,0}; dir = 0;};
class Object27 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.2522,6.3894,0}; dir = 0;};
class Object28 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.4812,1.65112,0}; dir = 195;};
class Object29 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.85583,3.33643,0}; dir = 330;};
class Object30 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.61865,4.86597,0}; dir = 90;};
class Object31 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {5.66553,6.37598,0}; dir = 0;};
class Object32 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.88806,3.19214,0}; dir = 75;};
class Object33 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.74756,1.88745,0}; dir = 0;};
};
class BunkerLargeLit_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLargeLit_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.55017,-11.9258,0}; dir = 75;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.76819,-13.7957,0}; dir = 330;};
class Object3 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-3.25244,-4.48755,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-4.87964,-13.365,0}; dir = 210;};
class Object5 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-5.71802,-9.77124,0}; dir = 300;};
class Object6 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-1.7511,-11.6543,0}; dir = 285;};
class Object7 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-3.38342,-2.74048,0}; dir = 330;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.12695,2.5144,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.00647,0.740967,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-1.00098,2.54053,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {2.47375,-6.23755,0}; dir = 0;}; // Z: 0.17834
class Object13 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {2.37073,-4.70142,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.54163,-13.2432,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {12.3267,-10.074,0}; dir = 255;};
class Object16 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {7.67578,-11.8816,0}; dir = 225;};
class Object17 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {10.5214,-8.53711,0}; dir = 210;};
class Object18 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {11.3641,-12.0017,0}; dir = 135;};
class Object19 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.54041,2.50098,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.49207,1.45313,0}; dir = 30;};
class Object21 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {3.5,3.5,0}; dir = 0;};
class Object22 {side = 8; vehicle = "CUP_metalcrate"; rank = ""; position[] = {5.875,0.375,0}; dir = 270;};
};
class BunkerLarge1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-1.62744,-8.00098,0}; dir = 224.332;};
class Object2 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-4.50244,-0.500977,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_Sacks_goods_F"; rank = ""; position[] = {-2.50146,-2.48804,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-3.62842,-1.08594,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-3.66797,-5.50195,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.61304,-3.50366,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.37524,-5.48706,0}; dir = 0;};
class Object8 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {0.956909,-7.12036,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.08997,8.43359,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.06787,3.90674,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {1.77625,4.11255,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.633667,-5.52393,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_BarrelEmpty_F"; rank = ""; position[] = {2.12244,-6.87598,0}; dir = 359.973;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {1.50183,2.82593,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {9.53809,-1.25049,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {9.49854,-5.6665,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {9.48315,-3.24878,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.24536,-1.26538,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.49976,-5.61206,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.62476,-5.61157,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {1.62256,-4.00098,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.93213,4.40674,0}; dir = 270;};
};
class BunkerLarge2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-6.63977,1.59253,0}; dir = 105;};
class Object1 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-5.59326,2.97852,0}; dir = 195;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.22705,1.68433,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.31799,-1.70264,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-4.49255,0.80542,0}; dir = 120;};
class Object5 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-1.00366,1.74219,0}; dir = 195.433;};
class Object6 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.877441,0.749023,0}; dir = 285;};
class Object8 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-4.58008,0.87085,0}; dir = 120;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.39185,-3.87378,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.00989,-6.5835,0}; dir = 45;};
class Object11 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-7.03137,-4.64722,0}; dir = 15;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.01953,7.72803,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.39795,1.80933,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.93201,-1.07764,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.39795,-0.815674,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {3.69812,0.262939,0}; dir = 285;};
class Object17 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {4.11877,-0.00415039,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {4.24719,0.619141,0}; dir = 225;};
class Object19 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {3.70361,-3.04224,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {2.49744,-2.63525,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {1.50183,6.70093,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.12036,-7.76538,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.38696,-4.87817,0}; dir = 90;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.8302,-7.3833,0}; dir = 315;};
class Object25 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {4.04211,-2.21558,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.13831,12.2549,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.98047,8.22803,0}; dir = 270;};
};
class BunkerLarge3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {1.52625,-0.137451,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.24133,-0.0239258,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.09961,1.98804,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.61633,3.10107,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-2.12744,-5.62598,0}; dir = 134.332;};
class Object5 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.24512,-1.61353,0}; dir = 6.83019e-006;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.00024,-3.23657,0}; dir = 1.36604e-005;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.98804,-0.00317383,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.58508,2.75635,0}; dir = 135;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.6554,-2.78516,0}; dir = 45;};
class Object11 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {1.02124,-7.52881,0}; dir = 285;};
class Object12 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {0.622559,-1.62598,0}; dir = 359.998;};
class Object13 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {0.251831,8.45093,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.88367,3.10107,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.86414,-0.616455,0}; dir = 330;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {9.01196,-0.00317383,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.12476,3.13843,0}; dir = 1.36604e-005;};
class Object18 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.63,2.70654,0}; dir = 225;};
class Object19 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.99048,1.36353,0}; dir = 225;};
class Object20 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {3.49756,-2.12598,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {4.24756,-1.87598,0}; dir = 15;};
class Object22 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {7.38757,4.33423,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.67578,4.66187,0}; dir = 270;};
};
class BunkerLarge4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {-6.11267,-3.22388,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.442017,-5.65967,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.26855,4.396,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-6.33972,-5.6792,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {1.74756,-4.00098,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-6.66724,-6.39063,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {1.62256,-7.62598,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-9.08118,-1.25366,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-6.51636,-3.88232,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-6.38647,1.25098,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-3.88391,-1.26001,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.53674,0.865234,0}; dir = 135;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.26794,0.706543,0}; dir = 225;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.63489,-3.33789,0}; dir = 45;};
class Object15 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {0.0223389,-4.11328,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-3.87744,-8.00098,0}; dir = 224.332;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.88928,8.92285,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.80798,-5.65967,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.94324,-3.95776,0}; dir = 135;};
class Object20 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.14893,-1.39771,0}; dir = 90;};
class Object21 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.37683,3.57593,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {3.65125,-4.26245,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3.99756,-4.00098,0}; dir = 269.999;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.73145,4.896,0}; dir = 270;};
};
class BunkerLarge5_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge5_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.48645,-5.35303,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-0.118408,-5.13232,0}; dir = 360;};
class Object2 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.62317,-2.43774,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.23694,-4.58789,0}; dir = 45;};
class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.07874,-0.319824,0}; dir = 135;};
class Object6 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {3.49756,-7.75098,0}; dir = 224.332;};
class Object7 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.48254,-4.30444,0}; dir = 26.9265;};
class Object8 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.12268,-7.00098,0}; dir = 225.005;};
class Object9 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.89917,-2.52539,0}; dir = 276.389;};
class Object10 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {1.24768,-6.87598,0}; dir = 225.005;};
class Object11 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {1.62268,-7.75098,0}; dir = 179.991;};
class Object12 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {1.74756,-4.12598,0}; dir = 285;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.69287,5.53174,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.61145,-5.35303,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.77051,-5.61499,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.53503,-7.67944,0}; dir = 0;};
class Object17 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {4.45105,-3.79932,0}; dir = 255;};
class Object18 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {6.20752,-8.39087,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.75183,4.32593,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {8.74756,0.873779,0}; dir = 239.995;};
class Object21 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {9.62036,1.60962,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {12.762,-1.50317,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {12.38,1.20654,0}; dir = 225;};
class Object24 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {6.38354,-3.41724,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.46497,10.0586,0}; dir = 180;};
};
class BunkerLarge6_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge6_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {-7.3562,-1.14185,0}; dir = 60;};
class Object1 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {1.2489,-5.78271,0}; dir = 285;};
class Object2 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-1.25452,-4.16235,0}; dir = 330;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.57373,5.62695,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.868774,-1.50415,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-2.255,-4.61865,0}; dir = 150;};
class Object6 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-3.12732,-4.25098,0}; dir = 194.982;};
class Object7 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-2.87744,-5.12598,0}; dir = 285;};
class Object8 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-0.261597,-0.625977,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.00354,0.863037,0}; dir = 60;};
class Object11 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-9.47571,-1.67114,0}; dir = 60;};
class Object12 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-8.39429,1.84521,0}; dir = 150;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-10.0634,0.436035,0}; dir = 105;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.2876,2.43311,0}; dir = 195;};
class Object15 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {1.12195,-0.493164,0}; dir = 165;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.58411,10.1538,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {11.8827,-1.81177,0}; dir = 105;};
class Object18 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {7.49548,-2.77417,0}; dir = 210;};
class Object19 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {4.4989,-5.52881,0}; dir = 255;};
class Object20 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {7.31775,-8.26538,0}; dir = 105;};
class Object21 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {8.60962,-9.19263,0}; dir = 195;};
class Object22 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {10.4127,-4.80322,0}; dir = 0;};
class Object23 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {10.3999,-4.91162,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.00183,4.82593,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {15.489,-1.75806,0}; dir = 105;};
class Object26 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {10.4836,-0.493896,0}; dir = 105;};
class Object27 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {13.7346,1.22778,0}; dir = 195;};
class Object28 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {15.6398,0.154053,0}; dir = 240;};
class Object29 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.558,1.41113,0}; dir = 150;};
class Object30 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {4.59607,-8.39624,0}; dir = 15;};
class Object31 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.42627,6.12695,0}; dir = 270;};
};
class BunkerLarge7_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge7_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.22949,0.299072,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-0.918579,1.16797,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.790405,0.375244,0}; dir = 225.005;};
class Object3 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-1.67297,0.596191,0}; dir = 135.008;};
class Object4 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-0.511597,2.37402,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-4.40918,3.58057,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-4.45898,-2.58789,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.67749,-2.58057,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-4.41199,1.79712,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.42065,3.52368,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.40405,-0.589111,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.289307,-2.58276,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-0.092041,0.829346,0}; dir = 360;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.85889,8.8208,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {9.86609,-4.06201,0}; dir = 315;};
class Object16 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {8.26685,-4.73901,0}; dir = 45;};
class Object17 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.47949,0.549072,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.46765,-0.609863,0}; dir = 1.36604e-005;};
class Object19 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {8.17896,-3.04419,0}; dir = 210;};
class Object20 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {6.24719,2.11914,0}; dir = 225;};
class Object21 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {5.69812,1.76294,0}; dir = 285;};
class Object22 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {6.11877,1.49585,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {8.24426,-2.95679,0}; dir = 210;};
class Object24 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.62683,7.82593,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {4.96863,-4.02222,0}; dir = 15;};
class Object26 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.29895,13.3477,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Wire"; rank = ""; position[] = {9.14111,9.3208,0}; dir = 270;};
};
class BunkerLarge8_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge8_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {0.901245,-2.38745,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.28528,-2.0542,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-4.49597,-1.99194,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.11841,-4.63232,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.08508,0.00634766,0}; dir = 135;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.13489,-4.0835,0}; dir = 45;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.4198,0.741699,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {3.27246,-2.1626,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {-0.252563,1.12402,0}; dir = 359.973;};
class Object10 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.75244,-6.12598,0}; dir = 225;};
class Object11 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.92334,-5.40942,0}; dir = 150;};
class Object12 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.04834,-5.40942,0}; dir = 45;};
class Object13 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {1.85022,-4.53027,0}; dir = 223.887;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.10889,7.1958,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.37683,6.20093,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.99011,0.541504,0}; dir = 45;};
class Object17 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.3302,-4.2583,0}; dir = 315;};
class Object18 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.38,-0.418457,0}; dir = 225;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.66492,-4.99365,0}; dir = 135;};
class Object20 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {9.74109,-2.51001,0}; dir = 90;};
class Object21 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {4.74756,-4.25098,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.04895,11.7227,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.89111,7.6958,0}; dir = 270;};
};
class BunkerLarge9_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_BunkerLarge9_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.18201,1.78955,0}; dir = 192.084;};
class Object2 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.892822,-1.26465,0}; dir = 165;};
class Object3 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.872559,-2.00098,0}; dir = 240;};
class Object4 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {1.73804,-1.49121,0}; dir = 60;};
class Object5 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {1.12244,0.124512,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.141846,-1.37427,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.118896,1.49634,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {0.263062,-4.21338,0}; dir = 45;};
class Object9 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {2.47278,-0.0136719,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.10889,8.3208,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.66028,-5.5542,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {6.64746,-5.6626,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {4.46191,-6.78198,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {3.99756,-5.00098,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {3.37683,7.32544,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {9.87903,-1.49243,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.62036,-4.01587,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.505,0.581055,0}; dir = 225;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.99011,1.54102,0}; dir = 45;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.3302,-3.63379,0}; dir = 315;};
class Object21 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {8.0188,-6.00806,0}; dir = 120;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.04895,12.8477,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.89111,8.8208,0}; dir = 270;};
};
class CargoTower1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-8.12231,-2.43604,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-11.2468,-2.2644,0}; dir = 165;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.79297,-7.26733,0}; dir = 195;};
class Object3 {side = 8; vehicle = "Land_Pipes_small_F"; rank = ""; position[] = {-8.17822,-5.66724,0}; dir = 106.399;};
class Object4 {side = 8; vehicle = "Land_Pipes_small_F"; rank = ""; position[] = {-7.76953,-6.69556,0}; dir = 300;};
class Object5 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-6.13403,2.31934,0}; dir = 276.378;};
class Object6 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-10.6255,2.9541,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.08936,0.452637,0}; dir = 135;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-10.3169,-2.02319,0}; dir = 45;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-10.2144,4.82764,0}; dir = 135;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.04883,-2.06201,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-12.3818,-1.17993,0}; dir = 165;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-10.6174,0.693115,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.38403,0.805908,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.50415,5.20972,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.37476,5.23267,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-7.12842,2.82715,0}; dir = 195;};
class Object17 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {3.74316,-4.05493,0}; dir = 105;};
class Object18 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-1.48438,-4.93359,0}; dir = 224.981;};
class Object19 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2.74316,-4.05493,0}; dir = 74.9929;};
class Object20 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2.74365,-3.05493,0}; dir = 224.989;};
class Object21 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-0.381836,-2.55493,0}; dir = 159.292;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.36597,-2.19409,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.23706,-2.21704,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.73901,-7.35327,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.635986,-7.35327,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.69507,-6.69067,0}; dir = 165;};
class Object28 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {6.10913,4.07666,0}; dir = 180;};
class Object29 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.07617,-1.81201,0}; dir = 315;};
class Object30 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.07617,1.18799,0}; dir = 315;};
class Object31 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.03564,3.70264,0}; dir = 135;};
class Object32 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.30371,3.66357,0}; dir = 225;};
class Object33 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-2.49878,5.24487,0}; dir = 0;};
class Object34 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.365967,0.805908,0}; dir = 180;};
class Object35 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.60425,0.94751,0}; dir = 270;};
class Object36 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {1.19019,-0.0751953,0}; dir = 0;};
};
class CargoTower2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-3.70068,-6.32104,0}; dir = 159.292;};
class Object1 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-6.94165,5.42261,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-5.26733,5.69165,0}; dir = 345;};
class Object3 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-8.45117,5.46948,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-8.52393,-1.85059,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-3.82568,5.92896,0}; dir = 159.292;};
class Object6 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-6.13867,6.62524,0}; dir = 75.002;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-8.4646,3.05615,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-8.4646,0.306152,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.198,-1.80688,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-6.95068,2.67896,0}; dir = 30.0015;};
class Object11 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-6.45068,1.05396,0}; dir = 359.995;};
class Object12 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-6.20508,1.79272,0}; dir = 359.909;};
class Object13 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-6.95068,1.80396,0}; dir = 240.004;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-6.31543,2.69141,0}; dir = 107.286;};
class Object15 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-1.44092,-7.20361,0}; dir = 330;};
class Object16 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {8.50391,-6.625,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {7.24878,-6.49731,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.67188,0.441406,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.66187,-1.26025,0}; dir = 89.2324;};
class Object21 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {4.23584,-0.466309,0}; dir = 0.000373316;};
class Object22 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {8.49609,3.24756,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {0.251221,6.99487,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {5.15723,6.83618,0}; dir = 45;};
class Object25 {side = 8; vehicle = "Land_Cargo_Tower_V2_F"; rank = ""; position[] = {0.246338,0.658936,0}; dir = 0;};
};
class CargoTower3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-7.92432,-4.62939,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.35913,-7.2583,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-7.47803,-6.71387,0}; dir = 45;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-7.37988,-2.51099,0}; dir = 135;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.61597,-2.11255,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.61401,-6.89917,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-7.25488,5.73901,0}; dir = 135;};
class Object7 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-3.24316,2.99805,0}; dir = 14.9996;};
class Object8 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-7.62109,-0.5,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.49097,6.13721,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.74097,6.13721,0}; dir = 0;};
class Object11 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {0.506836,-3.37695,0}; dir = 224.981;};
class Object12 {side = 8; vehicle = "Land_Cargo_Tower_V1_No4_F"; rank = ""; position[] = {-0.545898,0.353027,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {6.38818,-4.61792,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {3.76587,-7.2583,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.83936,-6.88452,0}; dir = 315;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.01416,-2.66919,0}; dir = 225;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.990967,-7.23779,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.75464,-2.14136,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.01099,-7.14917,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {0.627686,0.623047,0}; dir = 150;};
class Object22 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {6.51318,3.63208,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.96436,1.36548,0}; dir = 315;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.13916,5.58081,0}; dir = 225;};
class Object25 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.27637,-0.876953,0}; dir = 90.0004;};
class Object26 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.63403,6.13721,0}; dir = 0;};
class Object27 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.63403,1.01221,0}; dir = 0;};
class Object28 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.39575,-0.50415,0}; dir = 90;};
class Object29 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.364014,5.97583,0}; dir = 0;};
class Object30 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {1.63037,0.365479,0}; dir = 0;};
};
class CargoTower4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_WoodenBox_F"; rank = ""; position[] = {-9.11377,-4.74829,0}; dir = 240;};
class Object1 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-8.30859,-3.38452,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-12.0977,-0.884277,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-7.26611,-0.882324,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.29272,-3.0105,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.68433,-0.897705,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-6.80664,2.6167,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-5.18262,8.15723,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-12.0576,3.53223,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-5.18115,3.45117,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.19604,5.8689,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.17944,3.5061,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.18384,8.10229,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-10.0593,3.47729,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-12.0427,1.1145,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {6.94385,-8.29907,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.63013,-3.14648,0}; dir = 172.335;};
class Object17 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {2.18799,-1.25073,0}; dir = 144.595;};
class Object18 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-0.0012207,-8.37231,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.94556,-8.24414,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.06567,-8.27295,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.92896,-5.88135,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Land_Cargo_Tower_V2_F"; rank = ""; position[] = {0.515381,-1.15332,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-0.766113,8.11768,0}; dir = 0;};
class Object25 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.83057,5.36865,0}; dir = 92.3801;};
class Object26 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {4.63745,5.49756,0}; dir = 112.335;};
class Object27 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {7.50391,3.25,0}; dir = 270;};
class Object28 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {1.87622,7.49487,0}; dir = 0;};
class Object29 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {7.49609,2.12256,0}; dir = 90;};
class Object30 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.792725,6.1145,0}; dir = 90;};
class Object31 {side = 8; vehicle = "Wooden_barrels"; rank = ""; position[] = {1.06812,3.99194,0}; dir = 84.595;};
};
class CargoTower5_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower5_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-7.03809,-2.40234,0}; dir = 224.981;};
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.98682,-3.46729,0}; dir = 225;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.25244,-6.13232,0}; dir = 45;};
class Object3 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-5.12378,-6.63013,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.36401,-6.64917,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-3.83228,2.64722,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {-2.35962,0.623291,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-0.86084,0.617676,0}; dir = 186.378;};
class Object8 {side = 8; vehicle = "Land_Cargo_Tower_V1_No6_F"; rank = ""; position[] = {-1.6731,0.304932,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-12.7388,-0.415527,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-6.48608,5.06909,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-12.3774,-2.50732,0}; dir = 45;};
class Object12 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-12.3276,1.58252,0}; dir = 135;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.70264,4.70752,0}; dir = 135;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.66211,2.31787,0}; dir = 315;};
class Object15 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-2.99268,0.796631,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.23901,5.22583,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {11.1677,-6.60278,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_Tyre_F"; rank = ""; position[] = {10.3794,-5.54761,0}; dir = 0.0265076;};
class Object19 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {3.04443,-2.43506,0}; dir = 7.1366;};
class Object20 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {2.74585,-6.66846,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.2173,-3.15894,0}; dir = 315;};
class Object22 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.79736,-3.91748,0}; dir = 135;};
class Object23 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.83789,-6.30713,0}; dir = 315;};
class Object24 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {6.13696,-5.90332,0}; dir = 30;};
class Object25 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.627686,-6.68872,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.50708,-3.5354,0}; dir = 0;};
class Object27 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {7.83984,-7.68945,0}; dir = 0;};
class Object29 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {11.7612,-1.04053,0}; dir = 270;};
class Object30 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {3.37085,4.95679,0}; dir = 180;};
class Object31 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.3877,4.53271,0}; dir = 225;};
class Object32 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.3872,0.907715,0}; dir = 225;};
class Object33 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.12256,1.86768,0}; dir = 45;};
class Object34 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.00488,1.95044,0}; dir = 299.977;};
class Object35 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.62988,1.45044,0}; dir = 224.988;};
class Object36 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.00488,1.20044,0}; dir = 89.962;};
class Object37 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.62769,1.31079,0}; dir = 180;};
class Object38 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.239014,5.35083,0}; dir = 0;};
};
class CargoTower6_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower6_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-8.01611,-2.36279,0}; dir = 1.36604e-005;};
class Object1 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-3.68066,-6.27905,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-8.09717,-6.23926,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-10.4338,-2.37769,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.67944,-6.22437,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-8.07104,-4.23633,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.69604,-3.98608,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_Tyre_F"; rank = ""; position[] = {-7.55884,7.0105,0}; dir = 270.013;};
class Object8 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {-5.05664,7.63428,0}; dir = 180.001;};
class Object9 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {-6.18433,7.13721,0}; dir = 284.996;};
class Object10 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-4.80786,6.88843,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-9.30762,5.802,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-9.34717,2.0105,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-2.30664,1.51147,0}; dir = 94.988;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.05444,2.02588,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.29272,3.75928,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.30444,5.77588,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.67944,5.77588,0}; dir = 0;};
class Object19 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-1.41382,-0.275146,0}; dir = 55.6619;};
class Object20 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {5.98389,-1.73755,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {5.94385,-6.15405,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-0.641357,-7.26685,0}; dir = 237.491;};
class Object23 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-0.503662,-6.17383,0}; dir = 139.016;};
class Object24 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.92896,-3.73633,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.94116,-6.12769,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.69067,-1.75293,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.58228,-0.240723,0}; dir = 90;};
class Object28 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {4.3147,-0.285889,0}; dir = 210;};
class Object29 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {-0.859619,0.991455,0}; dir = 0;};
class Object30 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {7.60571,4.33325,0}; dir = 0;};
class Object31 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {5.98389,5.76245,0}; dir = 0;};
class Object32 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {5.94385,1.34595,0}; dir = 90;};
class Object33 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {8.1394,2.07788,0}; dir = 279.076;};
class Object34 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {7.06494,0.574219,0}; dir = 139.965;};
class Object35 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-2.74878,5.86987,0}; dir = 0;};
class Object36 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.94556,1.40088,0}; dir = 0;};
class Object37 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.69067,5.74707,0}; dir = 180;};
class Object38 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.92896,3.76367,0}; dir = 270;};
class Object39 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {7.25,4.125,0}; dir = 210.003;};
};
class CargoTower7_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower7_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.77417,-6.46045,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.51099,-6.47827,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.35889,-0.591553,0}; dir = 135;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.42969,-6.00854,0}; dir = 45;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.76196,-3.35156,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.47705,0.134766,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.47583,-6.45996,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Gunrack2"; rank = ""; position[] = {-0.661865,1.6582,0}; dir = 36.432;};
class Object9 {side = 8; vehicle = "Land_CanisterFuel_F"; rank = ""; position[] = {3.0813,-0.838867,0}; dir = 135.013;};
class Object10 {side = 8; vehicle = "Land_CanisterFuel_F"; rank = ""; position[] = {2.65601,-0.867432,0}; dir = 104.931;};
class Object11 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {6.47241,0.777588,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.35596,-0.766357,0}; dir = 225;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.2583,-6.1272,0}; dir = 315;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.71582,-6.05688,0}; dir = 45;};
class Object15 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.41992,0.676025,0}; dir = 74.9879;};
class Object16 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.71094,-0.0695801,0}; dir = 150;};
class Object17 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {1.34766,-0.483887,0}; dir = 6.432;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.70093,-0.31543,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.70923,-3.47217,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.89795,-4.36523,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Wooden_barrels"; rank = ""; position[] = {5.125,0.75,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_Cargo_Tower_V2_F"; rank = ""; position[] = {-0.704346,1.50562,0}; dir = 0;};
};
class CargoTower8_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower8_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-1.89111,-4.20728,0}; dir = 240;};
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.89844,-6.53979,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-9.52856,-4.39941,0}; dir = 255;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.26782,-7.09619,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.26099,-7.10327,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-0.785156,-3.10913,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {-6.875,-0.75,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.14648,4.32031,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.61401,6.47607,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.85205,-1.73975,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.81592,-6.7146,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.13452,-3.32959,0}; dir = 210.651;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.10669,-7.09619,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.642822,-7.09619,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.37329,-4.08398,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.36401,-6.97827,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2,3.25,0}; dir = 45;};
class Object18 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2,2.25,0}; dir = 255;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.99072,4.25049,0}; dir = 225;};
class Object20 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.8064,4.95313,0}; dir = 195;};
class Object21 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {3.30298,-1.9375,0}; dir = 37.886;};
class Object22 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {2.00684,-1.32422,0}; dir = 92.3558;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.37329,1.66602,0}; dir = 90;};
class Object24 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.23901,6.39697,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.35205,-0.262207,0}; dir = 90;};
class Object26 {side = 8; vehicle = "Land_Cargo_Tower_V1_F"; rank = ""; position[] = {0.555908,0.147949,0}; dir = 0;};
};
class CargoTower9_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_CargoTower9_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Gunrack2"; rank = ""; position[] = {-5.16968,-1.83398,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-1.25,-7.375,0}; dir = 285;};
class Object2 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-7.99316,-3.70947,0}; dir = 271.83;};
class Object3 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.79053,-7.25195,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.49902,-7.29053,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.45947,-2.87402,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.75098,-2.83447,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-7.87964,-5.48828,0}; dir = 349.905;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.7356,-5.25195,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.4978,-7.23535,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.7522,-2.88965,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.5144,-4.87305,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.79053,1.62305,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.75098,6.04053,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.49902,1.58447,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.45947,6.00098,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-6.76221,-1.75342,0}; dir = 266.367;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.5144,4.00195,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.7356,3.62305,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.7522,5.98535,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.4978,1.63965,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {0.00366211,-6.62793,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.58447,-7.00195,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.62402,-2.58447,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.87598,-7.04053,0}; dir = 90;};
class Object25 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.91553,-2.62402,0}; dir = 0;};
class Object26 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.8606,-4.62305,0}; dir = 270;};
class Object27 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.6394,-5.00195,0}; dir = 90;};
class Object28 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.8772,-6.98535,0}; dir = 0;};
class Object29 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.6228,-2.63965,0}; dir = 180;};
class Object31 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {5.25,0.75,0}; dir = 0;};
class Object32 {side = 8; vehicle = "Land_Cargo_Tower_V1_No2_F"; rank = ""; position[] = {0.697021,0.47998,0}; dir = 0;};
class Object33 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.58447,1.49805,0}; dir = 180;};
class Object34 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.91553,5.87598,0}; dir = 0;};
class Object35 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {3.62402,5.91553,0}; dir = 270;};
class Object36 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.87598,1.45947,0}; dir = 90;};
class Object37 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.8772,1.51465,0}; dir = 0;};
class Object38 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.6394,3.49805,0}; dir = 90;};
class Object39 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.8606,3.87695,0}; dir = 270;};
class Object40 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.6228,5.86035,0}; dir = 180;};
class Object41 {side = 8; vehicle = "Wooden_barrels"; rank = ""; position[] = {3.75,0.5,0}; dir = 0;};
};
class VehicleSmallBunker_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleSmallBunker_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-8.89795,-3.35352,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-10.7665,-3.24854,0}; dir = 224.349;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.9884,-1.89746,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.3866,1.85254,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.4884,1.85254,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.35254,-2.6355,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.35254,0.614502,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.7821,6.68506,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.93506,-0.591797,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-7.43408,2.71777,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.97302,4.96021,0}; dir = 210;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.48511,-1.75171,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.51392,-0.122314,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.99829,1.73608,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.877686,1.76489,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.64282,-0.0217285,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.91687,-4.25684,0}; dir = 315;};
class Object17 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-5.50061,-2.12207,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-5.6261,-0.872314,0}; dir = 345;};
class Object19 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-4.62439,4.05591,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.00903,-4.61865,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.50598,0.241455,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-6.50598,1.86646,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {4.39343,0.010498,0}; dir = 90;};
class Object25 {side = 8; vehicle = "Land_BarrelSand_F"; rank = ""; position[] = {-7.49963,-3.12402,0}; dir = 359.977;};
};
class VehicleTower_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleTower_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.52246,-3.8855,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.52246,7.4895,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.7384,8.60254,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.05908,5.84277,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.0321,10.0601,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.05908,-2.15723,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-7.58191,0.660645,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.3866,-6.52246,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.85254,-4.5105,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.6134,8.60254,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.4884,8.60254,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {9.01233,-5.59888,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.93506,5.9082,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.9679,10.0601,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.01489,-1.37671,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.4861,-3.74731,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.73608,-2.37231,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.37329,0.736084,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.03796,-9.05249,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.1324,0.333496,0}; dir = 225;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.0836,-6.50635,0}; dir = 315;};
class Object21 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {11.494,-1.75854,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {8.99146,-6.86816,0}; dir = 180;};
class Object23 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {4.00049,-4.24902,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.49426,-8.8208,0}; dir = 30.0076;};
class Object25 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.72058,-7.97559,0}; dir = 300.001;};
class Object26 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {4.77197,-7.91577,0}; dir = 104.885;};
class Object27 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.75049,-11.874,0}; dir = 14.332;};
class Object28 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {4.26733,4.60596,0}; dir = 180;};
class Object29 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {7.09387,-8.54077,0}; dir = 315;};
class Object31 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {7.12537,-6.37402,0}; dir = 359.983;};
class Object32 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {2.71045,-9.76392,0}; dir = 0;};
};
class VehicleLargeBunker_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleLargeBunker_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.7384,8.85254,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.9884,8.85254,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.8634,8.85254,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.77246,7.7395,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.46692,11.0659,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-8.86011,-7.87671,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-8.76392,3.50269,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.389893,-0.376709,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-8.83191,-2.21436,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.3866,-8.64746,0}; dir = 6.83019e-006;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.60254,0.364502,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.852539,-2.2605,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {10.144,6.82275,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.30188,10.8496,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.63989,-6.62671,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.63989,-3.87671,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.861084,-5.87231,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.51294,-2.49658,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.66296,-10.9275,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.31531,-8.59277,0}; dir = 45;};
class Object21 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.11646,-8.99316,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {7.62549,-12.999,0}; dir = 0;};
class Object23 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {8.20996,-10.364,0}; dir = 75;};
class Object24 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {2.50049,-4.12402,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.50049,-0.124023,0}; dir = 179.999;};
class Object26 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {2.12817,-6.00977,0}; dir = 194.81;};
class Object27 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {8.37183,-11.7512,0}; dir = 120;};
class Object28 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {2.92139,0.00292969,0}; dir = 270;};
class Object29 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {6.33545,-11.6389,0}; dir = 0;};
class Object30 {side = 8; vehicle = "Land_BagBunker_Large_F"; rank = ""; position[] = {4.62976,5.32739,0}; dir = 180;};
};
class VehicleCargoPost_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleCargoPost_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-11.0591,5.59277,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.1571,10.5601,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-11.3091,-2.53223,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-9.16711,3.59033,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-9.04211,-4.65918,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-5.90979,8.66821,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.2616,-1.02246,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.726563,1.76147,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.386597,-1.14746,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.726563,4.88647,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.726563,-1.36353,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.39844,-0.238525,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {9.43506,6.0332,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.7179,10.5601,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.48608,-3.37231,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.7649,-4.12671,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.49963,2.36328,0}; dir = 195;};
class Object17 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.38696,4.63159,0}; dir = 75;};
class Object18 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {0.85791,-3.60132,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.3107,-1.40625,0}; dir = 225;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.94031,-6.09277,0}; dir = 45;};
class Object21 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {9.50049,-2.99902,0}; dir = 15;};
class Object22 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {6.8855,-2.20679,0}; dir = 75;};
class Object23 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {8.25049,-2.37402,0}; dir = 255;};
class Object24 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-0.600098,-3.15552,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {2.02173,-6.77783,0}; dir = 285;};
class Object26 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {1.10754,-3.63354,0}; dir = 270;};
class Object28 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {7.45789,5.34033,0}; dir = 270;};
class Object29 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {2.34021,8.54321,0}; dir = 0;};
class Object30 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {8.00049,-3.24902,0}; dir = 150;};
class Object31 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {7.14697,-3.08105,0}; dir = 45;};
class Object32 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {3.0033,4.87231,0}; dir = 180;};
};
class VehicleWatchtower_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleWatchtower_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.77246,4.3645,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.77246,1.1145,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.7384,6.47754,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.77246,-1.8855,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.64587,4.69653,0}; dir = 315;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.81006,-4.55444,0}; dir = 75;};
class Object6 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.3844,4.08545,0}; dir = 105;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.50952,9.17798,0}; dir = 165;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-10.3091,-3.78223,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.38562,6.52344,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.977539,2.8645,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.3429,10.3101,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.68506,6.7832,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.861084,-1.24731,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.74829,-4.51392,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {7.8811,2.6145,0}; dir = 165;};
class Object16 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.53796,-5.92749,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.24304,-3.95703,0}; dir = 45;};
class Object18 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.46887,-4.05957,0}; dir = 315;};
class Object19 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {5.25049,-7.62402,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {7.64673,-3.7561,0}; dir = 120;};
class Object21 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {3.25,4.97388,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {7.37231,0.747803,0}; dir = 164.999;};
class Object24 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {6.0271,2.20923,0}; dir = 330;};
class Object25 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {8.71191,1.23804,0}; dir = 255;};
class Object26 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {6.21045,-6.63892,0}; dir = 0;};
};
class VehicleBunker_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortMedium_VehicleBunker_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-10.0892,-4.15674,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-4.80811,-3.98853,0}; dir = 120;};
class Object3 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-8.75366,-4.13379,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.9845,0.128906,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.87109,-4.14063,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.13257,-1.72778,0}; dir = 195;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.83386,4.98291,0}; dir = 75;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.57947,2.87402,0}; dir = 135;};
class Object9 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-7.38525,2.94312,0}; dir = 15;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.85278,5.75781,0}; dir = 285;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.358032,-1.70898,0}; dir = 345;};
class Object12 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {5.74243,-8.13062,0}; dir = 120;};
class Object13 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {10.7424,-3.13062,0}; dir = 120;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.87585,-7.20435,0}; dir = 45;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.3295,-7.87402,0}; dir = 315;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.74609,-8.23438,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {10.7345,-5.12891,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.4845,-4.37891,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {3.927,-2.27344,0}; dir = 300;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.16357,3.39844,0}; dir = 285;};
class Object22 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {8.26208,1.62085,0}; dir = 120;};
class Object23 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {8.75,3.625,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {8.5,2.875,0}; dir = 105;};
class Object25 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.7926,2.71826,0}; dir = 135;};
};
};
class FortSmall
{
name = $STR_ZECCUP_FortSmall;
// EAST
class NestSandbag_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NestSandbag_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.198,0.462158,0}; dir = 240;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {7.62268,-0.210938,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.3889,3.60962,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.46741,-4.69043,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {2.99988,3.69458,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {9.21338,7.27954,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.84546,6.71338,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {6.78992,4.23657,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {5.74805,4.62378,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {5.875,3.75,0}; dir = 225;};
class Object12 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {6.50317,5.12109,0}; dir = 180;};
};
class NestHBarrier_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NestHBarrier_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-8.802,0.0378418,0}; dir = 60;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.60962,4.38892,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-5.46082,7.12744,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.59241,-5.56543,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {1.875,9.89941,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {6.89954,4.75,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.37488,2.81958,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.04883,8.09619,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {5.83057,8.92017,0}; dir = 0.0389721;};
class Object11 {side = 8; vehicle = "Gunrack1"; rank = ""; position[] = {4.375,9,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {1.875,9,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {2.125,8.375,0}; dir = 60;};
class Object14 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {2.625,9,0}; dir = 15;};
};
class Sandbags_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Sandbags_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-1.56653,-0.415771,0}; dir = 240;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {14.6659,-1.44165,0}; dir = 150;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {7.89453,-3.98389,0}; dir = 45;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {2.10547,-8.64111,0}; dir = 225;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.73608,-3.48462,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.00635,-8.23022,0}; dir = 150;};
class Object8 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {8.25,4.64941,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_Wreck_BMP2_F"; rank = ""; position[] = {2.98621,3.06323,0}; dir = 300;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {14.8384,4.15454,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {8.46008,3.23511,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {8.78772,3.94678,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {11.875,3.75,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {10.9023,3.38647,0}; dir = 265.803;}; // Z: 0.133556
};
class SandbagsNet_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_SandbagNet_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {2.69861,-2.42676,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-0.588379,-5.02954,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {3.625,0.149414,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.76392,-1.35962,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {2.12354,-1.00146,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {3.12866,-1.00024,0}; dir = 89.9965;};
class Object7 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {0.747803,-1.12549,0}; dir = 285;};
class Object9 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {3.85083,-2.17554,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.76538,-5.23608,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {10.5858,-2.50244,0}; dir = 90;};
};
class SandbagNetHvy_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_SandbagNetHvy_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.01538,-1.98608,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {10.2795,-1.33838,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {5.12268,-4.46094,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {5.22583,1.19946,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5.25,2.89941,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {3.375,2.25,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {7.49548,2.3728,0}; dir = 285;};
class Object9 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {4.49988,2.125,0}; dir = 359.981;};
class Object10 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {8.0011,2.38037,0}; dir = 75;};
};
class NestMed_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NestMed_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.12488,3.69458,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-0.029541,6.71338,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {1.1261,8.74805,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.25,8.5,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {2.84875,5.38745,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.90454,6.28662,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.23462,7.61108,0}; dir = 0;};
};
class SandbagNetLit_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_SandbagNetLit_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.138916,-0.234619,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {2.60083,-0.800537,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {2.5,1.64941,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {2.62268,-3.96094,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {2.88208,-0.727783,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.36108,-0.234619,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.875,0.875,0}; dir = 285;};
class Object9 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {4.625,0.75,0}; dir = 60;};
};
class LightNet1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.51123,-1.89258,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.40747,-2.47363,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-1.57202,0.961426,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.16187,3.11426,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.90918,2.24609,0}; dir = 195;};
class Object5 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {2.70215,0.887207,0}; dir = 15;};
class Object6 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {1.20215,1.63721,0}; dir = 0;};
};
class LightNet2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-7.77954,0.713379,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.85962,-3.61084,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.60962,-3.61084,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-2.5,1,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-4.25,1.25,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-1.64917,0.0742188,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.23901,2.47705,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {4.99609,1.24854,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.89038,-3.61084,0}; dir = 180;};
};
class LightNet3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {0.348877,0.387207,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.984619,-2.86084,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-5.00659,-3.62109,0}; dir = 120;};
class Object4 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-5.24463,5.38037,0}; dir = 225;};
class Object5 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-4.375,4.25,0}; dir = 330;};
class Object6 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-5.625,3,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.76538,-2.86084,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {5.00537,-2.99463,0}; dir = 225;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.98608,-0.234863,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.98608,2.51514,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {5.13037,5.11963,0}; dir = 315;};
class Object12 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {4.83496,4.03662,0}; dir = 356.324;};
class Object13 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {4.40625,4.88672,0}; dir = 225;};
class Object14 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {4.13037,6.63232,0}; dir = 329.339;};
};
class LightNet4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.52954,1.08838,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-7.13037,-4.24463,0}; dir = 135;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.11108,-2.01514,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.60962,5.01416,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {-1.77612,-0.487793,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {3.77441,0,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-0.838379,-4.15479,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.26538,-4.73584,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {2.75635,0.379395,0}; dir = 225;};
class Object9 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2.875,1.375,0}; dir = 240;};
class Object10 {side = 8; vehicle = "Land_BarrelEmpty_F"; rank = ""; position[] = {2.875,-0.375,0}; dir = 359.981;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.14038,5.01416,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.734619,5.01416,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {2.94775,2.02686,0}; dir = 0;};
};
class NetCamo_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NetCamo_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object2 {side = 8; vehicle = "Land_CamoNetB_EAST"; rank = ""; position[] = {5.45471,5.6106,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.149536,5.375,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {11.1545,-3.21338,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {11.7361,0.0153809,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5.875,11.5244,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {11.8995,6.25,0}; dir = 270;};
};
class BunkerSmall1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-4.71216,-4.67822,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-0.75,2.80603,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.16162,-3.21997,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.76538,1.7644,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-7.96094,0.127808,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-5.03979,-5.38989,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.8811,9.48914,0}; dir = 165;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.83496,9.76038,0}; dir = 195;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.26538,2.86157,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.27954,-5.33789,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.83838,1.15503,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.88892,-2.38989,0}; dir = 270;};
class Object13 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {5.88062,0.540649,0}; dir = 270;};
};
class BunkerSmall2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.30957,1.4679,0}; dir = 90;};
class Object1 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {0.0322266,0.255127,0}; dir = 165;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-2.10229,-4.85754,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-3.125,2.05603,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-3.75,-6.5,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {-2.13452,-5.10706,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_IronPipes_F"; rank = ""; position[] = {-6.26416,-3.40515,0}; dir = 75;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.8811,6.73914,0}; dir = 165;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.09229,7.93506,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.390381,2.1394,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {4,-7,0}; dir = 255;};
class Object12 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.875,-6.125,0}; dir = 300;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.51538,-5.1106,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.76392,-3.38989,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {5.39453,1.6416,0}; dir = 45;};
class Object16 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {3.39404,-3.95532,0}; dir = 180;};
class Object17 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {4.76904,-3.95532,0}; dir = 180;};
};
class BunkerSmall3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-1.53516,-0.576294,0}; dir = 285;};
class Object1 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.30444,-1.38318,0}; dir = 240;};
class Object2 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.5105,-0.348267,0}; dir = 105;};
class Object3 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-3.625,-0.375,0}; dir = 150;};
class Object4 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {0.125,3.93103,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.40454,1.33887,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.15454,-4.71289,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-2.67407,-4.34985,0}; dir = 15;};
class Object8 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {1.52881,-3.10376,0}; dir = 195;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.26538,2.3894,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.89038,2.36157,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-1.00098,-3.57141,0}; dir = 29.0276;};
class Object13 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-0.22583,-3.82483,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.15771,9.06006,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.625,4.875,0}; dir = 299.332;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {7.08594,-0.501831,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.85352,8.15149,0}; dir = 195;};
};
class BunkerSmall4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-4.39551,-2.02344,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-4.91846,-6.6333,0}; dir = 225;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-5.00415,-6.70081,0}; dir = 225;};
class Object3 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-1,-0.5,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.58838,-2.52905,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.28662,-1.65405,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-4.74658,-4.72815,0}; dir = 225;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.39038,-2.2356,0}; dir = 180;};
class Object9 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-5.58423,-2.00562,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {2.39917,-3.19946,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-7.5061,11.2391,0}; dir = 165;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.467285,12.4351,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {0.75,6.43103,0}; dir = 180;};
class Object14 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {3.67505,2.5802,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.46338,5.15503,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.40454,6.33887,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.60962,5.0144,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-9.21094,2.25281,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.33496,11.5101,0}; dir = 195;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {8.08594,0.498169,0}; dir = 90;};
};
class BunkerSmall5_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall5_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {2.75,-4,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {4.75,-3.375,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.75,1.55603,0}; dir = 180;};
class Object3 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {-1.1377,-0.72522,0}; dir = 90;};
class Object4 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {-2.01758,-0.652466,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.26538,-2.7356,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.48608,-1.10913,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.10962,0.264404,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-3.62744,-5.96033,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-6.01611,-0.22998,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.5061,5.48914,0}; dir = 165;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.46729,6.68506,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.19043,2.4679,0}; dir = 90;};
};
class BunkerSmall6_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall6_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.0376,-1.92834,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-6.00122,-1.74805,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-0.5,0.80603,0}; dir = 180;};
class Object3 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {1.5,-6.75,0}; dir = 45;};
class Object4 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-6.79321,-2.75781,0}; dir = 240;};
class Object5 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-6,-2.75,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.66162,-10.7791,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {0.223877,-6.61267,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.10962,-8.8606,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.25854,-2.04028,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-4.83594,-6.12219,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {3.87939,-5.89502,0}; dir = 75;};
class Object13 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {3.16064,-5.98596,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {3.75,-6.625,0}; dir = 75;};
class Object15 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {3.70996,-2.64001,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.22266,7.50391,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.20679,5.37134,0}; dir = 150;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {9.03662,-9.27905,0}; dir = 360;};
class Object19 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5.79907,-3.02417,0}; dir = 195;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {12.8359,-7.12683,0}; dir = 90;};
};
class BunkerSmall7_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall7_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {4.20654,-0.758301,0}; dir = 225;};
class Object1 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-1.50488,-6.38818,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.12085,-0.825806,0}; dir = 225;};
class Object3 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-6.125,-3.875,0}; dir = 225;};
class Object4 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-6.125,-4.625,0}; dir = 75;};
class Object5 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {0.125,3.80603,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.91162,-2.27905,0}; dir = 1.70755e-005;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-2.09546,-1.83789,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-7.27441,-6.74951,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {3.67944,1.90295,0}; dir = 225;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.35962,-2.9856,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.84302,1.22534,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.36108,-4.60913,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.55981,1.1311,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {1.62256,-8.33533,0}; dir = 180;};
class Object16 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-2.88062,-6.29065,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.203613,7.80029,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.83618,4.76819,0}; dir = 300;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.8811,4.70276,0}; dir = 240;};
};
class BunkerSmall8_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall8_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.26245,-1.99756,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {1.6897,-1.93579,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {3.65454,0.412109,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {0.223877,0.262329,0}; dir = 0;};
class Object4 {side = 8; vehicle = "FoldTable"; rank = ""; position[] = {-1,0.875,0}; dir = 30;};
class Object5 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-1.74561,0.58374,0}; dir = 240;};
class Object6 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-1.1814,1.55823,0}; dir = 15;};
class Object7 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-0.254395,1.16626,0}; dir = 45;};
class Object8 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-1.00439,-0.132813,0}; dir = 315;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.38892,0.515869,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.55957,4.7179,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.53271,8.81006,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-2.74805,3.99524,0}; dir = 195;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-0.125,6.18103,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.77954,3.58887,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {3.08838,4.15503,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-3.5,3.5,0}; dir = 270;};
};
class BunkerSmall9_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall9_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.05957,1.84241,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-0.499023,-3.00488,0}; dir = 210;};
class Object2 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.88745,-2.62744,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-1.37549,-2.6228,0}; dir = 15;};
class Object4 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-2.25,3.18054,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-2.96338,-3.27905,0}; dir = 360;};
class Object6 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {1.09888,-2.23767,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.765381,1.76392,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.13892,0.265381,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.234619,-3.8606,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.40771,5.80957,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.52954,-3.71289,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {5.64453,1.3916,0}; dir = 45;};
};
class BunkerTower1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.98889,2.10254,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {3.62341,1.87341,0}; dir = 255;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.65454,-5.08789,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-1.5647,-1.1897,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-1.75,-2.125,0}; dir = 15;};
class Object5 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-2.3147,-1.1897,0}; dir = 210;};
class Object6 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {0.401245,0.612671,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.859619,-6.1106,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.26392,-0.984131,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-5.76953,-5.76563,0}; dir = 225;};
class Object11 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {0.855957,-2.16968,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-0.5,-2,0}; dir = 194.999;};
class Object13 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-1,-3.125,0}; dir = 195;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-1.75,-3.125,0}; dir = 150;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-10.3096,5.5929,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-7.90356,12.5044,0}; dir = 135;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.28259,15.5601,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-6.02454,5.12549,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-0.98645,8.22046,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {6.52454,1.00049,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {9.8877,-1.69385,0}; dir = 250.487;};
class Object22 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {6.27124,-1.2572,0}; dir = 120;};
class Object23 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.93457,6.40808,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.87891,13.0291,0}; dir = 225;};
class Object25 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {5.125,2.625,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.58838,8.03003,0}; dir = 180;};
};
class BunkerTower2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-5.49988,0.749634,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.53772,-5.92822,0}; dir = 0;};
class Object2 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {3,-4.5,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-7.33838,-5.40405,0}; dir = 360;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.15454,-4.83789,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.75,-5.89905,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-6.26245,-6.05066,0}; dir = 124.15;};
class Object7 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {0.269409,1.14233,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-4.25,-6.5,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-10.8358,-0.622192,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_Sacks_goods_F"; rank = ""; position[] = {-2.67212,-6.55359,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {1.21021,-6.63989,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.754272,8.89111,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-8.72778,7.69519,0}; dir = 165;};
class Object15 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-5.48755,2.50244,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {9.31177,-0.44043,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {8.36267,-0.901245,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.1134,7.96643,0}; dir = 195;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {8.71338,3.40503,0}; dir = 180;};
};
class BunkerTower3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.47705,-0.0106201,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-1.37878,-0.128174,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {4.41675,-4.11035,0}; dir = 285;};
class Object3 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.31543,-4.06995,0}; dir = 285;};
class Object4 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-3.49939,-0.377197,0}; dir = 195;};
class Object5 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-2.2489,-0.626953,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.02954,-4.33789,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {4.41162,-0.65625,0}; dir = 30;};
class Object8 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {4.37109,-2.00378,0}; dir = 255;};
class Object9 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-7.27454,-1.12451,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {0.0194092,3.26733,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {-2.34875,-3.01233,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Misc_cargo_cont_net1"; rank = ""; position[] = {-5.2489,-3.49927,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.48462,-5.3606,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {-4.00012,-3.99988,0}; dir = 359.981;};
class Object16 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-4.64404,-0.419678,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {-4.00012,-3.12488,0}; dir = 359.981;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.89038,10.2366,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.38892,4.89087,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-6.89111,9.89502,0}; dir = 315;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {3.01953,9.7666,0}; dir = 45;};
class Object22 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {6.15283,-3.30676,0}; dir = 285;};
};
class BunkerTower4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.63489,-9.83447,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.50195,-2.49353,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.37305,-3.61853,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.38745,-11.4976,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-2.0022,-5.75061,0}; dir = 285;};
class Object5 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-2.54321,-6.75781,0}; dir = 240;};
class Object6 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-1.75,-6.75,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-0.75,-13.375,0}; dir = 29.332;};
class Object8 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {4.24744,-4.34607,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-6.98096,-7.85022,0}; dir = 165;};
class Object10 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-0.729004,-6.22498,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-3.86121,-10.8555,0}; dir = 105;};
class Object12 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-4.84875,-10.2377,0}; dir = 315;};
class Object13 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {0.894409,-0.357666,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_BarrelWater_grey_F"; rank = ""; position[] = {3.49988,-10.9999,0}; dir = 359.981;};
class Object15 {side = 8; vehicle = "Land_BarrelTrash_grey_F"; rank = ""; position[] = {-3.12512,-6.12488,0}; dir = 359.981;};
class Object16 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {0.625,-11.375,0}; dir = 179.999;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.65515,6.93604,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.35608,6.02747,0}; dir = 195;};
class Object19 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-8.83228,0.531738,0}; dir = 224.332;};
class Object20 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-6.47253,0.396362,0}; dir = 240;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {9.71619,3.09827,0}; dir = 210;};
};
class BunkerTower5_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower5_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {4.01245,-6.74756,0}; dir = 90;};
class Object1 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {-2.75,-2.875,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {1.64441,0.892334,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {2.12622,-7.3811,0}; dir = 179.996;};
class Object4 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {1.02625,-5.51233,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.53491,0.515869,0}; dir = 360;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.76392,-6.23413,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-8.21082,-2.24719,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_Ammobox_rounds_F"; rank = ""; position[] = {-2.63916,-6.38855,0}; dir = 284.98;};
class Object10 {side = 8; vehicle = "Land_Ammobox_rounds_F"; rank = ""; position[] = {-3.03333,-6.36462,0}; dir = 134.998;};
class Object11 {side = 8; vehicle = "CUP_ammobednaX"; rank = ""; position[] = {-2.125,-6.875,0}; dir = 165;};
class Object12 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-1.49121,-3.42651,0}; dir = 30;};
class Object13 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-1,-2.75,0}; dir = 210;};
class Object14 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-1.74121,-2.67651,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {0.125,-6.5,0}; dir = 14.9988;};
class Object16 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {2.125,-6.375,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.39038,6.3894,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {9.73608,0.890869,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.26611,-4.01904,0}; dir = 135;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.39453,5.8916,0}; dir = 45;};
};
class BunkerTower6_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower6_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-8.42896,-4.35315,0}; dir = 45;};
class Object1 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {-1.375,-6.5,0}; dir = 105;};
class Object2 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {-3.125,-6.75,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.375,-8.52405,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-8.74805,-0.74231,0}; dir = 195;};
class Object5 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-0.605591,0.142334,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {-1.72375,-5.88733,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {1.25,-6.5,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.1311,2.86414,0}; dir = 165;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.15759,4.06006,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-5.8822,1.62354,0}; dir = 75;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.60364,-5.92847,0}; dir = 315;};
class Object13 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {8.50195,-1.13171,0}; dir = 345;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.26111,0.977539,0}; dir = 1.36604e-005;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.71008,3.13538,0}; dir = 195;};
};
class BunkerTower7_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower7_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {-1.5,-0.875,0}; dir = 60;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.33838,-3.65405,0}; dir = 360;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {0.029541,-5.96289,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.77954,0.0888672,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.71338,-6.52905,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {3.25,-6.25,0}; dir = 224.332;};
class Object6 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {0.0194092,3.14233,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {4.87488,-2.87488,0}; dir = 359.981;};
class Object9 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {-3.005,-0.750732,0}; dir = 359.897;};
class Object10 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-0.10083,-6.07446,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-2.65454,7.71387,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {2.00232,11.2113,0}; dir = 360;};
class Object13 {side = 8; vehicle = "CUP_ammobednaX"; rank = ""; position[] = {2.375,6.625,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.02954,-0.962891,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {8.02124,-3.7572,0}; dir = 120;};
class Object16 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {5.7489,-3.12085,0}; dir = 225;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.33838,8.53003,0}; dir = 180;};
};
class BunkerTower8_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower8_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.68457,0.967896,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-3.43823,-2.05688,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.62585,-2.3623,0}; dir = 15;};
class Object3 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-1.875,-2.25,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.33838,-6.52905,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.02954,-6.08789,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-0.230591,1.51733,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.51392,-3.10913,0}; dir = 90;};
class Object9 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-2.16968,-3.48096,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {4.81445,-0.896484,0}; dir = 14.9797;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.407593,5.18506,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {8.11267,-0.651245,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.89038,-4.3606,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.58582,-1.62683,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {5.43311,-0.100952,0}; dir = 195.001;};
class Object16 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {6.93555,-1.60352,0}; dir = 90.0115;};
class Object17 {side = 8; vehicle = "Land_CampingChair_V2_F"; rank = ""; position[] = {5.96338,-2.04553,0}; dir = 135.011;};
class Object18 {side = 8; vehicle = "Land_WoodenTable_large_F"; rank = ""; position[] = {5.875,-1.25,0}; dir = 44.6909;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.96338,3.03003,0}; dir = 180;};
};
class BunkerTower9_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower9_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.05957,2.90759,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-7.55957,1.96741,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-3.62976,-3.50195,0}; dir = 285;};
class Object3 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-3.24988,-1.50037,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-4.87463,-1.5,0}; dir = 105;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.15454,-4.71289,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.52954,-4.03613,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {-4.24902,-3.61963,0}; dir = 75;};
class Object8 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {-2.35559,2.51685,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-5.0647,-2.9397,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-4.125,-2.75,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.26392,-1.73462,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.76392,-1.76538,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.28259,6.18457,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.41272,-5.42822,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {3.08521,-6.13989,0}; dir = 0;};
};
class CargoPost1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {1.25,-1.5,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-8.27454,0.750488,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-3.25,-3.02405,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {1.02124,-6.3822,0}; dir = 120;};
class Object5 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-4.5,-0.375,0}; dir = 194.999;};
class Object6 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-2.87219,2.12231,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {2.125,6.02502,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-5.37268,8.4613,0}; dir = 0;};
class Object9 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {2.14404,5.41968,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-5.25,2.125,0}; dir = 89.9999;};
class Object11 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-4.12292,15.625,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {4.16492,-5.80273,0}; dir = 330;};
class Object13 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.12183,-5.70251,0}; dir = 330;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.65454,-1.96289,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {5.96069,-6.46191,0}; dir = 330;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.10962,-3.13843,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {4.75146,4.00769,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {5.13745,5.37744,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {8.71338,5.40503,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {9.88892,1.86011,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {5.00208,15.625,0}; dir = 180;};
};
class CargoPost2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-3.18823,-7.68188,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-4.21228,-1.55322,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-1.625,-7.875,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.10571,-2.19312,0}; dir = 285;};
class Object4 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.875,-3,0}; dir = 240;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.33838,-8.40405,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-3.85376,-10.1322,0}; dir = 120;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.26538,-9.01343,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.51392,-2.60913,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-4.53979,-2.26489,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-1.74719,1.12231,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.01111,1.39844,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.23889,1.39844,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.90454,0.463867,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.73462,4.98657,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.01392,3.51587,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-1.24768,7.3363,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {3.50208,12.625,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-5.62292,12.625,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.77954,-8.83789,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5.14954,-2.49951,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {4.82336,-1.72717,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.21338,4.40503,0}; dir = 180;};
};
class CargoPost3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-3.75,1,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.96338,-1.40405,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.65454,-0.962891,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-3.75,-4,0}; dir = 314.332;};
class Object4 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-6.375,-3.25,0}; dir = 300;};
class Object5 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-7.125,-2.625,0}; dir = 75;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.01392,1.01587,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.01538,-2.01343,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.23608,1.64087,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_Cargo_Patrol_V2_F"; rank = ""; position[] = {-1.99719,3.24731,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BarrelWater_grey_F"; rank = ""; position[] = {-5.00012,-2.99988,0}; dir = 359.981;};
class Object12 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-2,6.40002,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {0.375,4.625,0}; dir = 240;};
class Object14 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {-6.49792,11.25,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Hhedgehog_concrete"; rank = ""; position[] = {2.62708,11.25,0}; dir = 180;};
};
class CargoPost4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.68457,-2.9071,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-2.87537,-3,0}; dir = 285;};
class Object2 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.75,-5,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.875,-1.625,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.875,-4.25,0}; dir = 105;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.46338,-9.40405,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-5.52454,-2.24951,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.35962,-9.9856,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_Misc_IronPipes_EP1"; rank = ""; position[] = {1.53015,-12.8892,0}; dir = 345;};
class Object9 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-1.12219,-0.377686,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-7.02856,3.87939,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.282593,6.81006,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-2.24854,0.88269,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {0.125,0.5,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-0.25,2.02502,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-3.50012,-0.384155,0}; dir = 2.04906e-005;};
class Object17 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {5.75,-8.75,0}; dir = 300;};
class Object18 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {5.57593,-7.53052,0}; dir = 345;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.86108,-8.10913,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {9.33582,-4.12683,0}; dir = 90;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.71338,0.530029,0}; dir = 180;};
};
class CargoPost5_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost5_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.98755,-5.62256,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {0.154541,-13.4629,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-4.39954,-1.37451,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {4.9353,-4.0647,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {4.1853,-4.0647,0}; dir = 210;};
class Object5 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {4.75,-5,0}; dir = 15;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.51538,-14.6384,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.73608,-7.88989,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_Cargo_Patrol_V2_F"; rank = ""; position[] = {0.377808,0.122314,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-7.21082,-11.8722,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-1.15649,-1.35205,0}; dir = 150;};
class Object11 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-1.10181,-2.57971,0}; dir = 150;};
class Object12 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-1.96655,-1.84021,0}; dir = 165;};
class Object13 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-0.334473,-2.29382,0}; dir = 315;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.78259,6.18506,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.96741,6.06006,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-8.50989,1.96057,0}; dir = 105;};
class Object17 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {0.75,2.52502,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-0.875,1.125,0}; dir = 89.9994;};
class Object20 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-2.625,0,0}; dir = 164.999;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.77954,-8.33789,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {6.85034,-2.07556,0}; dir = 255;};
class Object23 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {10.5,-8,0}; dir = 224.332;};
class Object24 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {4.83447,-7.48999,0}; dir = 75;};
class Object25 {side = 8; vehicle = "Wire"; rank = ""; position[] = {9.36365,2.50659,0}; dir = 255;};
};
class CargoPost6_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost6_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-10.4886,-6.88062,0}; dir = 75;};
class Object1 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {-4.5,-2.25,0}; dir = 345;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.33838,-9.15405,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-7.39954,-2.12451,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.98608,-2.23413,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.23462,-9.7356,0}; dir = 180;};
class Object6 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-4.51904,-3.91968,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-2.62219,0.122314,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.58508,5.76038,0}; dir = 195;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-10.6349,0.710571,0}; dir = 105;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.0061,5.61414,0}; dir = 165;};
class Object11 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {-4.5,0.125,0}; dir = 30;};
class Object12 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-2.25,2.40002,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.98608,0.765869,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {5.46082,-6.25183,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {5.05029,-0.670654,0}; dir = 285;};
class Object17 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.94897,-0.630249,0}; dir = 285;};
class Object18 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {6.5,1.5,0}; dir = 0;};
};
class CargoPost7_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost7_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-4.75244,-2.36255,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-4.81409,-3.93518,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.96338,-5.77905,0}; dir = 360;};
class Object3 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-5.89954,1.25049,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-2.625,0.5,0}; dir = 285;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.61108,-6.23413,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_Cargo_Patrol_V2_F"; rank = ""; position[] = {-1.99719,3.12231,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-3,-1.625,0}; dir = 104.999;};
class Object9 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {-4.375,0.625,0}; dir = 359.991;};
class Object10 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {3.49524,3.99805,0}; dir = 285;};
class Object11 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-3.75244,3.46606,0}; dir = 285;};
class Object12 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {2.87598,3.88037,0}; dir = 75;};
class Object13 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-1.125,5.90002,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {-3.51978,3.37061,0}; dir = 285;};
class Object15 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {3,4.75,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {2.0603,4.5603,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.02954,-3.96289,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.63892,1.86011,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.63892,-0.889893,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {5.57446,0.39917,0}; dir = 90;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.46338,5.40503,0}; dir = 180;};
};
class CargoPost8_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost8_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-3.86255,-4.87256,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-3.6123,-0.875854,0}; dir = 105;};
class Object2 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-3.87463,-3.24988,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {2.625,-4.125,0}; dir = 330;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.46338,-6.65405,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.12488,-3,0}; dir = 344.994;};
class Object6 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {1.49329,-2.28479,0}; dir = 150.01;};
class Object7 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {1.36719,-3.43738,0}; dir = 74.9976;};
class Object8 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {2.99097,-2.49988,0}; dir = 104.991;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.39038,-7.26343,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.51392,-0.109131,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.51392,-2.98413,0}; dir = 90;};
class Object12 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {-2.64001,-8.38147,0}; dir = 195;};
class Object13 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {-5.70349,-8.82678,0}; dir = 75;};
class Object15 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-2.24719,1.49731,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-4.90454,2.83887,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.48462,3.86157,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-1.51538,3.86157,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {-3.375,2.25,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.65454,-5.96289,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {8.21082,-1.37683,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {5.57446,-1.47583,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.58838,3.28003,0}; dir = 180;};
};
class CargoPost9_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost9_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-5.98853,-1.74438,0}; dir = 75;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-5.98792,0.495972,0}; dir = 120;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-13.04,-5.63306,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.58838,-2.52905,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-5,-6.02405,0}; dir = 0;};
class Object5 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {-4.2627,-4.47522,0}; dir = 90;};
class Object6 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {-5.14258,-4.40247,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-14.2156,0.786865,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-14.2156,-2.08813,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.61108,-0.0148926,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_WaterBarrel_F"; rank = ""; position[] = {-2.75,-4.25,0}; dir = 359.991;};
class Object12 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-4.24719,1.87134,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-11.5745,0.35083,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-5.99988,2.37463,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {0.0377197,3.69678,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-13.6062,3.85986,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-4.25,5.02502,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-5.99988,4.25916,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.61108,2.86011,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-10.7346,5.0144,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-0.289795,2.98511,0}; dir = 0;};
class Object22 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {3.625,0.375,0}; dir = 0;};
class Object23 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.65454,-4.58789,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {4.23767,0.473755,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.01538,-5.6106,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {8.71082,-0.376831,0}; dir = 90;};
class Object27 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {5.33838,4.40503,0}; dir = 180;};
class Object28 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.26538,5.01392,0}; dir = 180;};
};
class Watchtower1_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower1_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.27295,3.11438,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.60205,3.11438,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.66248,0.696655,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.66162,-1.65405,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-3.84546,-1.21289,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1,-3.125,0}; dir = 210;};
class Object6 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1.5647,-4.0603,0}; dir = 15;};
class Object7 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1.75,-3.125,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-1.12549,5.34888,0}; dir = 180;};
class Object9 {side = 8; vehicle = "FoldTable"; rank = ""; position[] = {-1.1311,-5.93677,0}; dir = 345;};
class Object10 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-0.809814,-5.20361,0}; dir = 0;};
class Object11 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-1.74243,-5.58191,0}; dir = 330;};
class Object12 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-1.45239,-6.66992,0}; dir = 195;};
class Object13 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-0.421631,-6.65259,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {-2.50012,-6.62488,0}; dir = 359.981;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-8.08582,-5.12219,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3,-3.5,0}; dir = 194.999;};
class Object18 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {3.33496,-0.0150146,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-3.85083,-5.57446,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.18457,6.2179,0}; dir = 90;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.03259,10.4351,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.30957,6.90808,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5,-3.25,0}; dir = 224.332;};
};
class Watchtower2_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower2_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.22705,1.98938,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.88745,1.75244,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {1.8739,-4.37305,0}; dir = 0;};
class Object3 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {2.25,-1.375,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.02954,-1.66113,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-0.000488281,4.34888,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {0.375,-4.375,0}; dir = 165;};
class Object7 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {2.60815,-2.6438,0}; dir = 150;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.13892,1.01587,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {1.60962,-5.38843,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.35962,-3.6106,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_Sacks_goods_F"; rank = ""; position[] = {3.88721,0.245728,0}; dir = 105;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.0325928,9.81006,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.44043,6.65808,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.14038,7.2644,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.35205,1.48938,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {8.38892,3.23511,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {8.23608,-2.60913,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {6.15381,-7.04895,0}; dir = 165;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.21338,6.65503,0}; dir = 180;};
};
class Watchtower3_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower3_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.97705,1.23938,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.48889,-0.772461,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.97705,4.23938,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.36389,-0.772461,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-5.13647,0.744385,0}; dir = 255;};
class Object5 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-3.36255,0.877441,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-11.3538,7.1178,0}; dir = 120;};
class Object7 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-0.250488,6.47388,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.64038,-0.763916,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.64038,4.86157,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_BarrelWater_grey_F"; rank = ""; position[] = {-2.25012,0.500122,0}; dir = 359.981;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-10.3358,2.12781,0}; dir = 270;};
class Object13 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {0.544678,0.605957,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.407593,11.8101,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.93457,8.28308,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-9.41846,8.50818,0}; dir = 135;};
class Object17 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-9.35095,8.42261,0}; dir = 135;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.65454,9.58887,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-12.1489,7.44177,0}; dir = 223.945;};
class Object20 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-11.3237,8.68018,0}; dir = 135;};
};
class Watchtower4_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower4_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.91248,-1.44604,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {0.25,-2.91113,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.89526,-2.31873,0}; dir = 30;};
class Object4 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-9.21082,0.900879,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {1.58496,-2.09937,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-0.47583,-2.25073,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.68457,6.20789,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.80957,5.57422,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.342407,9.44617,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {0.308594,4.39038,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.61865,-2.33289,0}; dir = 330;};
class Object12 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {10.0858,0.896606,0}; dir = 90;};
};
class Watchtower5_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower5_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.897949,-1.51062,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.897949,1.73938,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.88611,3.35254,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.93457,-1.7821,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {0.880615,-2.26147,0}; dir = 165;};
class Object5 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.85095,0.952393,0}; dir = 315;};
class Object6 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.560791,-3.68042,0}; dir = 225;};
class Object7 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {1.18579,-3.80542,0}; dir = 75;};
class Object8 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.875,-4.75,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.233887,-4.38574,0}; dir = 120;};
class Object10 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {4.96753,-1.16138,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {5.00476,0.753296,0}; dir = 315;};
class Object12 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.37451,4.09888,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.63892,-5.64038,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.888916,-5.60913,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {1.87268,-9.33533,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.21741,9.56006,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.93457,5.8429,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {7.88342,1.74048,0}; dir = 150;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {9.77954,-3.71289,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {9.21338,2.78003,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {10.3889,-0.764893,0}; dir = 270;};
};
class Watchtower6_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower6_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.98755,-2.24756,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-4.61938,-2.26147,0}; dir = 165;};
class Object2 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {3.62256,-0.487549,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {3.62537,-2.12488,0}; dir = 75;};
class Object4 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-3.375,-0.75,0}; dir = 165;};
class Object5 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-4.22021,-0.52356,0}; dir = 240;};
class Object6 {side = 8; vehicle = "MetalBarrel_burning_F"; rank = ""; position[] = {1.75,2,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.40454,-4.08789,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_PalletTrolley_01_khaki_F"; rank = ""; position[] = {-3.927,-3.22034,0}; dir = 209.127;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {0.734619,-5.26343,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.99902,2.14612,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.35962,-4.3606,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-11.0858,-1.62219,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.40759,13.3101,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-8.71204,11.1775,0}; dir = 150;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.40454,7.58887,0}; dir = 89.9999;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {3.96338,8.28003,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-1.19141,5.30347,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-6.98608,4.48511,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {7.27954,1.28711,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {5.01392,-1.01489,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.85205,5.73938,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.09753,11.4601,0}; dir = 210;};
class Object24 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {6.25012,4.63416,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {6.23462,5.98657,0}; dir = 360;};
};
class Watchtower7_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower7_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.22705,4.11438,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-9.39795,1.48938,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.22705,1.11438,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-9.27136,1.82153,0}; dir = 315;};
class Object4 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-6.58154,1.49182,0}; dir = 315;};
class Object5 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {0.499878,-0.499634,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-6.64905,1.57739,0}; dir = 315;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {4.71338,-1.71997,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-5.65454,6.46387,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.33838,-3.52905,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.25,3.5,0}; dir = 224.332;};
class Object11 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-4.67627,1.31982,0}; dir = 315;};
class Object12 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-10.1038,-5.5072,0}; dir = 120;};
class Object13 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-0.250488,6.34888,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {3.3689,0.248779,0}; dir = 269.997;};
class Object15 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {-7.90625,-0.365112,0}; dir = 165;};
class Object16 {side = 8; vehicle = "AmmoCrate_NoInteractive_"; rank = ""; position[] = {-8.14917,-1.39709,0}; dir = 105;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.23462,-4.01343,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {4.64038,-3.9856,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-7.24902,4.02112,0}; dir = 135;};
class Object21 {side = 8; vehicle = "Land_fort_bagfence_round"; rank = ""; position[] = {-4.12732,-6.71033,0}; dir = 180;};
class Object22 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-5.48096,-1.08032,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {4.375,0.25,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-9.19946,-2.14917,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.93457,8.40808,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.407593,11.9351,0}; dir = 180;};
};
class Watchtower8_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower8_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.647949,-3.13562,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.36389,-6.47656,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {2.13098,-5.38013,0}; dir = 300;};
class Object3 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {0.932007,-5.06323,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {1.125,-3.5,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-1.22046,-8.96289,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {2.78662,2.47095,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-7.58838,-9.40405,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.15454,4.08887,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-14.7134,-4.15625,0}; dir = 30;};
class Object10 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-13.2813,-3.41162,0}; dir = 120;};
class Object11 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-13.2539,-5.37878,0}; dir = 255;};
class Object12 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {-8.52454,-2.24951,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-0.500488,4.72388,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {-8.0061,-3.62622,0}; dir = 269.996;};
class Object15 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {-1.97522,-3.3623,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.64038,-10.0134,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {3.23462,-6.38843,0}; dir = 0;};
class Object19 {side = 8; vehicle = "GunrackTK_EP1"; rank = ""; position[] = {-1.98096,-4.70532,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-7,-3.625,0}; dir = 270.001;};
class Object21 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-7.25,1.125,0}; dir = 255;};
class Object22 {side = 8; vehicle = "Land_Misc_IronPipes_EP1"; rank = ""; position[] = {-12.8064,0.497681,0}; dir = 105;};
class Object23 {side = 8; vehicle = "Land_CamoNet_EAST"; rank = ""; position[] = {-5.97583,-6.94946,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.782593,10.1851,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.55957,6.65808,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-4.85962,5.1394,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.65454,-5.21289,0}; dir = 270;};
class Object28 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {6.08838,1.28003,0}; dir = 180;};
class Object29 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {7.26392,-2.26489,0}; dir = 270;};
};
class Watchtower9_CUP_O_RU {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower9_CUP_O_RU; // Credit: 2600K
icon = "\ca\data\flag_rus_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.97473,2.05786,0}; dir = 135;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-9.64795,0.113892,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-7.25647,0.995605,0}; dir = 45;};
class Object3 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-7.81506,-2.06042,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-0.5,-6.75,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-8.46338,-4.77905,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.02954,-4.33789,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {1.96338,5.53003,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-7.65454,4.21387,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-7.75916,-0.499878,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-2.62549,5.72339,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {-4.06311,-4.24231,0}; dir = 15;};
class Object12 {side = 8; vehicle = "FoldTable"; rank = ""; position[] = {-4.125,-1.875,0}; dir = 30;};
class Object13 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-4.3064,-1.19177,0}; dir = 15;};
class Object14 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-4.12939,-2.88281,0}; dir = 315;};
class Object15 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-4.87061,-2.16626,0}; dir = 240;};
class Object16 {side = 8; vehicle = "FoldChair"; rank = ""; position[] = {-3.37939,-1.58374,0}; dir = 45;};
class Object17 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-5.39038,-5.38843,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-2.48462,-5.3606,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.78259,11.1846,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-10.6311,9.98865,0}; dir = 165;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.99695,2.66211,0}; dir = 30;};
class Object23 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.85205,1.23889,0}; dir = 90;};
class Object24 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {6.875,-0.125,0}; dir = 0;};
class Object25 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.12891,8.65356,0}; dir = 225;};
};
// WEST
class NestSandbag_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NestSandbag_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {-0.742676,-5.06226,0}; dir = 255;};
class Object3 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {4.12488,-2.18042,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.3606,0.627197,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.2478,-0.639404,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {9.38123,1.13403,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {9.37573,-0.665527,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {9.11182,2.80786,0}; dir = 255;};
class Object9 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {2.64624,-7.30762,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.79248,3.50757,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.07471,3.86426,0}; dir = 360;};
};
class NestHBarrier_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NestHBarrier_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.647949,-1.86401,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {-1.7002,-9.27002,0}; dir = 225;};
class Object4 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {2.74988,-3.93042,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.34241,-11.3154,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.88611,-2.02295,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.18005,-3.89209,0}; dir = 30;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.9576,-3.63232,0}; dir = 315;};
class Object9 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {11.386,-1.30054,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {10.2809,-8.31885,0}; dir = 150;};
class Object11 {side = 8; vehicle = "Land_fort_rampart"; rank = ""; position[] = {5,1.14941,0}; dir = 180;};
};
class Sandbags_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Sandbags_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.730957,-2.01538,0}; dir = 285;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.64465,-4.81177,0}; dir = 15;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.3927,-2.54785,0}; dir = 240;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.99463,-3.76367,0}; dir = 150;};
class Object5 {side = 8; vehicle = "Land_Wreck_Ural_F"; rank = ""; position[] = {-0.481567,3.83252,0}; dir = 240;};
class Object6 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-0.914917,3.11011,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {0.28772,1.19678,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-0.96228,5.07178,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {0.558472,8.13086,0}; dir = 285;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.36792,12.7371,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.45898,0.162598,0}; dir = 105;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.669678,10.4487,0}; dir = 225;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.633667,15.0117,0}; dir = 315;};
class Object14 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-2.875,3.5,0}; dir = 45;};
class Object15 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-2.125,3.75,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Barrel5"; rank = ""; position[] = {-2.5,4.5,0}; dir = 120;};
class Object17 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-1.52588,0.218262,0}; dir = 240;};
class Object18 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-1.23962,6.68091,0}; dir = 150;};
class Object19 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-6.66089,1.61255,0}; dir = 330;};
class Object21 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {0.959961,1.73511,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.78772,3.07178,0}; dir = 0;};
class Object23 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.20129,9.85376,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.88367,1.71436,0}; dir = 360;};
class Object25 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.70837,16.7432,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.31042,10.105,0}; dir = 75;};
class Object27 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.95996,5.72021,0}; dir = 270;};
class Object28 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.92029,12.7837,0}; dir = 255;};
class Object29 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.22571,3.4458,0}; dir = 135;};
class Object30 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {8.26172,8.00879,0}; dir = 45;};
class Object31 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.01782,3.07593,0}; dir = 225;};
class Object32 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.10974,14.3167,0}; dir = 210;};
class Object33 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {3.57422,15.3816,0}; dir = 45;};
class Object34 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {3.61536,10.2578,0}; dir = 150;};
class Object35 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {3.1012,10.9221,0}; dir = 254.443;};
};
class SandbagsNet_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_SandbagNet_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {2.47583,-5.17554,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {0.443848,-4.552,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.70764,-7.75732,0}; dir = 315;};
class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.63257,-7.70752,0}; dir = 45;};
class Object5 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-0.490967,-8.13135,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {2.13599,-5.42554,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-3.11401,-3.92554,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.99353,-5.61597,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_BarrelTrash_grey_F"; rank = ""; position[] = {0.625,-3.25,0}; dir = 359.988;};
class Object10 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {1.37695,-2.87622,0}; dir = 150;};
class Object11 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-0.248901,-2.75195,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.06946,-8.45483,0}; dir = 15;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.85303,-6.32788,0}; dir = 285;};
class Object15 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {3.61963,-6.65649,0}; dir = 240;};
class Object16 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {8.05811,-4.09399,0}; dir = 240;};
class Object17 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {7.13599,-7.75098,0}; dir = 330;};
};
class SandbagNetHvy_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_SandbagNetHvy_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.25745,-6.20752,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.6394,-3.3728,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {0.074585,-6.63599,0}; dir = 360;};
class Object4 {side = 8; vehicle = "CUP_ammobednaX"; rank = ""; position[] = {0.379761,-1.02197,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {3.74878,0.378906,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.20764,-0.492676,0}; dir = 135;};
class Object8 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {3.97583,-2.55054,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.58264,-6.00732,0}; dir = 315;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.9978,-5.7644,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {10.0144,-3.1272,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {1.63562,-5.81445,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {6.30212,-6.03442,0}; dir = 15;};
class Object14 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {7.30042,-6.36401,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Gunrack1"; rank = ""; position[] = {2.125,-1,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {5.91272,-0.428223,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {5.8999,-0.536621,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.16101,0.0559082,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.63245,-0.29248,0}; dir = 225;};
class Object20 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {5.15247,0.150146,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.125,-0.875,0}; dir = 0;};
};
class NestMed_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NestMed_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.632446,-0.33252,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-0.989014,1.94946,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {4.84875,-0.237549,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {2.24988,-2.18042,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.58984,3.17114,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.58252,-0.632324,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.7478,-1.0144,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {9.01086,1.69946,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {9.02344,3.08594,0}; dir = 45;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.16016,4.45386,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {3.11194,4.80786,0}; dir = 255;};
};
class SandbagNetLit_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_SandbagNetLit_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.132568,-6.83252,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {2.11597,-7.24365,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-0.489136,-4.55054,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-3.25525,-8.11963,0}; dir = 135;};
class Object5 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {2.10083,-4.05054,0}; dir = 2.73208e-005;};
class Object6 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.17651,-3.71899,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.463257,-0.87207,0}; dir = 5.00003;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.74304,-2.45288,0}; dir = 95;};
class Object9 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.58069,-0.660645,0}; dir = 275;};
class Object10 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-0.25,-1.75,0}; dir = 225;};
class Object11 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.625,-1.75,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-2.62073,-4.1438,0}; dir = 80;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.20764,-6.88232,0}; dir = 315;};
class Object15 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.63599,-4.55054,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {6.75647,-7.74634,0}; dir = 240;};
class Object17 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.7688,-4.37866,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.25391,-1.4978,0}; dir = 5.00003;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.40076,-1.1228,0}; dir = 5.00003;};
class Object20 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {7.47864,-3.22168,0}; dir = 95;};
class Object21 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.65686,-1.72144,0}; dir = 5.00003;};
class Object22 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {7.60107,-4.9126,0}; dir = 80;};
class Object23 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3.37317,-2.25098,0}; dir = 105;};
class Object24 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {4.36011,-2.79248,0}; dir = 108.131;}; // Z: 0.197157
};
class LightNet1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.0481,-2.45313,0}; dir = 240;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.04688,1.57666,0}; dir = 150;};
class Object2 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-3.92017,-3.61963,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-4.49268,-3.00195,0}; dir = 285;};
class Object4 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {0.60083,0.824219,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {1.20752,-3.25732,0}; dir = 315;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.59351,-3.61621,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {7.37695,0.742676,0}; dir = 345;};
class Object8 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {5.24634,-3.00635,0}; dir = 30;};
class Object9 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-0.742188,1.74854,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {1.63599,-1.0498,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_BarrelWater_grey_F"; rank = ""; position[] = {0,2,0}; dir = 359.982;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.98901,3.14795,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.20703,2.35889,0}; dir = 195;};
class Object15 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-1.87744,2.8877,0}; dir = 0;};
};
class LightNet2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.23706,-5.71582,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-4.08228,-4.50684,0}; dir = 135;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.17896,-1.25098,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-3.94653,4.36816,0}; dir = 225;};
class Object4 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {1.39697,-0.5,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.99414,1.00928,0}; dir = 45;};
class Object6 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {7.18359,-1.51904,0}; dir = 135;};
class Object7 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-0.373291,-4.45801,0}; dir = 315;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.84106,5.37891,0}; dir = 15;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.0219727,4.80225,0}; dir = 345;};
class Object11 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {5.91943,4.35645,0}; dir = 30;};
};
class LightNet3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {0.203125,0.287598,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.31592,-3.78516,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.69092,2.33984,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-0.827637,2.2251,0}; dir = 195;};
class Object5 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-4.56909,1.11133,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-4.7019,0.362793,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BarrelEmpty_grey_F"; rank = ""; position[] = {-1.7019,1.11279,0}; dir = 359.981;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.05396,0.249023,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {7.83862,-1.77197,0}; dir = 255;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.66724,-3.02539,0}; dir = 195;};
class Object11 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.91553,-3.62451,0}; dir = 15;};
class Object12 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {0.428467,-2.75684,0}; dir = 225;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.68408,2.08984,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {7.15015,2.35156,0}; dir = 90;};
};
class LightNet4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_LightNet4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_5_F"; rank = ""; position[] = {-5.49609,-1.49854,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {1.09888,-0.612793,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.46484,-4.45361,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {7.875,-0.132324,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {6.75,-0.875,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {1.62207,-3.12988,0}; dir = 225;};
class Object6 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.32861,-3.1958,0}; dir = 315;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.385986,4.10205,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {1.875,2,0}; dir = 194.653;};
class Object10 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {5.99121,2.37256,0}; dir = 75;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.63599,4.10205,0}; dir = 0;};
};
class NetCamo_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_NetCamo_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_CamoNetB_NATO"; rank = ""; position[] = {4.07971,-1.2644,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {0.430054,-8.89209,0}; dir = 30;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.48547,-3.49829,0}; dir = 75;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.735474,-6.24829,0}; dir = 75;};
class Object5 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {2.80786,-8.73706,0}; dir = 345;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.23547,-0.748291,0}; dir = 75;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.93347,1.99414,0}; dir = 105;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.619629,3.73633,0}; dir = 150;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.88037,5.23633,0}; dir = 150;};
class Object11 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.55042,6.26099,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.05786,6.26294,0}; dir = 345;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {12.2671,-5.31982,0}; dir = 300;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.9388,-2.42578,0}; dir = 75;};
class Object15 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {10.155,-6.25488,0}; dir = 165;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.2355,0.373291,0}; dir = 255;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.8728,6.2356,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {10.4855,3.12329,0}; dir = 255;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.63245,5.83252,0}; dir = 225;};
};
class BunkerSmall1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.25989,-1.3335,0}; dir = 45;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-4.37585,-5.3877,0}; dir = 195;};
class Object2 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.63354,6.61255,0}; dir = 165;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.61304,1.37183,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.16174,4.02686,0}; dir = 135;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.37524,4.38843,0}; dir = 0;};
class Object6 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {-0.276245,-2.61255,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-0.502319,-0.0705566,0}; dir = 180;};
class Object8 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {0.794067,-6.57764,0}; dir = 75;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.28186,-1.4043,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.36304,-4.88428,0}; dir = 240;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.08264,6.88403,0}; dir = 195;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.62036,4.35962,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.73315,1.25073,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.38,3.95605,0}; dir = 225;};
class Object16 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-0.511475,4.38037,0}; dir = 180;};
};
class BunkerSmall2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.68701,3.21631,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.25854,8.48755,0}; dir = 165;};
class Object2 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {4.13733,2.27612,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.34961,0.113037,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {-0.502319,3.80444,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {3.37256,-5.00098,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {3.24756,-3.75098,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {3.74756,-3.12598,0}; dir = 210;};
class Object9 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {2.74756,-3.12598,0}; dir = 15;};
class Object10 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.49023,0.195801,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {7.49304,1.97925,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.49731,0.223877,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.48511,4.36548,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {1.1438,-3.50806,0}; dir = 120;};
class Object15 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.49756,-0.500977,0}; dir = 165;};
class Object16 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.62256,-2.12598,0}; dir = 179.998;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.71497,9.68359,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {1.38184,6.4165,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.75854,6.35742,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.37036,6.35962,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {7.54004,6.36426,0}; dir = 0;};
};
class BunkerSmall3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {-0.0987549,-5.26245,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.150391,-6.26196,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.243774,-10.3792,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-2.9812,-9.13306,0}; dir = 120;};
class Object5 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-1.49658,-4.56274,0}; dir = 105;};
class Object6 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-0.502441,-10.126,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-1.00244,-9.50098,0}; dir = 15;};
class Object8 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-1.5,-8.625,0}; dir = 210;};
class Object9 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-5.28674,-3.30298,0}; dir = 105;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.00024,-0.736572,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.58508,-1.11865,0}; dir = 135;};
class Object12 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-3.9812,-4.63306,0}; dir = 120;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.28503,5.93359,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.36145,-8.22803,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {0.997681,0.804443,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {8.11267,-6.55737,0}; dir = 300;};
class Object17 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {3.49756,-10.501,0}; dir = 224.332;};
class Object18 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {8.2002,-6.6228,0}; dir = 300;};
class Object19 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {1.49756,-6.62598,0}; dir = 269.999;};
class Object20 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {10.1335,-2.052,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.12036,-0.765381,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.51196,-7.50317,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.99536,-0.765381,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.755,-1.16846,0}; dir = 225;};
class Object25 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.03992,-4.99365,0}; dir = 135;};
class Object26 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.7052,-4.2583,0}; dir = 315;};
class Object27 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {2.87378,-6.60571,0}; dir = 90;};
class Object28 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.7262,5.02515,0}; dir = 195;};
};
class BunkerSmall4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.900391,2.11304,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {0.270142,-1.73364,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {0.238159,-1.98291,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-1.14209,-3.31079,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-2.7312,-0.883057,0}; dir = 120;};
class Object6 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.839966,12.8086,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-7.13354,11.6125,0}; dir = 165;};
class Object8 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.12268,6.80444,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.81079,8.51147,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-8.50549,6.00708,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.94067,3.37817,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-3.24597,5.88306,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.87964,5.10962,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.0592,3.92261,0}; dir = 45;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-3.69226,7.96704,0}; dir = 225;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-7.96106,8.12524,0}; dir = 135;};
class Object17 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {-3.86267,4.27612,0}; dir = 90;};
class Object18 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {1.11401,1.55737,0}; dir = 195;};
class Object19 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {0.674316,2.24243,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {0.364014,1.55737,0}; dir = 30;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.258667,0.101074,0}; dir = 1.36604e-005;};
class Object22 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {3.74817,0.741211,0}; dir = 345;};
class Object23 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {2.46643,-2.0127,0}; dir = 45;};
class Object24 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {5.01233,4.27612,0}; dir = 90;};
class Object25 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.70764,11.8838,0}; dir = 195;};
class Object26 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {1.49756,2.24902,0}; dir = 345;};
class Object27 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {10.8756,5.99048,0}; dir = 270;};
class Object28 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {8.31079,8.61914,0}; dir = 180;};
class Object29 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.61609,6.11499,0}; dir = 90;};
class Object30 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {8.16284,3.49854,0}; dir = 180;};
class Object31 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.24536,5.23462,0}; dir = 180;};
class Object32 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.3312,3.87207,0}; dir = 315;};
class Object33 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {10.4293,8.07471,0}; dir = 225;};
class Object34 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.16052,8.2334,0}; dir = 135;};
class Object35 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {2.99109,1.49463,0}; dir = 45;};
};
class BunkerSmall5_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall5_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {-0.72583,-4.44946,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-3.33997,-5.55444,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {1.125,-5.875,0}; dir = 119.332;};
class Object4 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-3.66748,-6.26587,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.91797,-3.75195,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-6.87842,0.539551,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.50146,-3.7915,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-2.46191,0.5,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.12524,-0.111572,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.50024,-3.73657,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.87964,0.484619,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.86304,-1.75317,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.12524,-2.73657,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-0.877441,-3.87598,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.50854,5.36255,0}; dir = 165;};
class Object16 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.74768,1.42944,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {4.37268,0.124023,0}; dir = 194.988;};
class Object18 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {3.99756,-0.875732,0}; dir = 105.007;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.46497,6.55859,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Wire"; rank = ""; position[] = {6.18799,2.34131,0}; dir = 90;};
};
class BunkerSmall6_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall6_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.732666,-0.934326,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.99927,-3.82153,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.16443,-3.43945,0}; dir = 315;};
class Object4 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.37598,-0.368164,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-2.00244,-1.75098,0}; dir = 194.999;};
class Object6 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-1.73828,0.588379,0}; dir = 345;};
class Object7 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-2.46826,0.717773,0}; dir = 345;};
class Object8 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-2.37744,-0.000976563,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.70911,6.49487,0}; dir = 150;};
class Object10 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {6.53418,-4.78223,0}; dir = 30;};
class Object11 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {5.34131,-5.6626,0}; dir = 120;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.01404,-3.45508,0}; dir = 1.36604e-005;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.22998,0.0568848,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {0.997681,1.92944,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {4.83252,-2.26587,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.89233,2.06567,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {5.16003,-1.55444,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {2.99756,-6.62598,0}; dir = 119.332;};
class Object19 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.72034,8.62744,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.56311,4.78613,0}; dir = 225;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.29529,4.8252,0}; dir = 135;};
class Object22 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.3689,5.19922,0}; dir = 180;};
};
class BunkerSmall7_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall7_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.32129,-0.896729,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.0877686,-4.15869,0}; dir = 1.36604e-005;};
class Object2 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.33875,5.89185,0}; dir = 300;};
class Object3 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-3.44922,-2.71313,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-0.627441,-5.75146,0}; dir = 195;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.0339355,2.23706,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.30054,-0.650146,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.465698,-0.268066,0}; dir = 315;};
class Object9 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-3.34082,-2.72607,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {4.07446,-4.22583,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.67871,-1.14673,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.37866,5.82642,0}; dir = 240;};
class Object13 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.62268,4.92944,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.31226,2.36646,0}; dir = 270;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.71606,-5.38794,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.69421,-0.468262,0}; dir = 45;};
class Object17 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {1.62256,-5.75098,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.29407,8.92383,0}; dir = 180;};
};
class BunkerSmall8_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall8_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {1.27417,1.67554,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.627563,1.99854,0}; dir = 135;};
class Object2 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {0.990479,2.75244,0}; dir = 105;};
class Object3 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-0.378296,2.48633,0}; dir = 195;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.36304,2.74683,0}; dir = 90;};
class Object6 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-0.705078,1.26636,0}; dir = 195;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.03503,9.93359,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.06201,5.84131,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.96008,5.50635,0}; dir = 135;};
class Object10 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.01147,5.88037,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.2052,1.2417,0}; dir = 315;};
class Object12 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {4.61609,3.23999,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.255,5.33154,0}; dir = 225;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.37268,7.30444,0}; dir = 180;};
};
class BunkerSmall9_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerSmall9_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-0.760986,-0.758545,0}; dir = 105;};
class Object1 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.488037,1.49634,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.967407,8.93457,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.70959,5.34741,0}; dir = 120;};
class Object5 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {1.52625,2.61255,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagBunker_Small_F"; rank = ""; position[] = {1.37268,4.42896,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {2.99756,0.874023,0}; dir = 150;};
class Object8 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.87256,0.874023,0}; dir = 45;};
class Object9 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {5.99915,2.12573,0}; dir = 75;};
class Object10 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {7.50403,0.632568,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.37036,2.98413,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.24536,-1.89087,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.13,2.58105,0}; dir = 225;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.95959,-1.48584,0}; dir = 315;};
class Object15 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {4.12256,1.99902,0}; dir = 2.73208e-005;};
};
class BunkerTower1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.90039,0.863037,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.90039,3.86304,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.0350342,13.5586,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.65601,10.5029,0}; dir = 135;};
class Object5 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.06201,3.59131,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-2.12891,2.86621,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {0.261108,6.21899,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-3.02026,2.90942,0}; dir = 315;};
class Object9 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-3.00659,2.11865,0}; dir = 165;};
class Object10 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-3.65601,1.74365,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-3.72998,2.49219,0}; dir = 150;};
class Object12 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.06091,2.8689,0}; dir = 300;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.74744,-1.59619,0}; dir = 360;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.08838,0.415771,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.741333,0.101074,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {5.57434,0.704102,0}; dir = 315;};
class Object17 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {5.72815,0.505127,0}; dir = 315;};
class Object18 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {3.49756,-0.625977,0}; dir = 315;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.74536,-3.89038,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.4552,-3.5083,0}; dir = 315;};
class Object21 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {0.268799,-4.75806,0}; dir = 120;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.08838,3.54077,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.12646,11.0276,0}; dir = 225;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {10.1821,4.40674,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {8.1178,4.81079,0}; dir = 270;};
class Object26 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.73206,6.96094,0}; dir = 225;};
class Object27 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.61353,7.50537,0}; dir = 180;};
};
class BunkerTower2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {-7.82446,-0.14917,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.58801,-2.19287,0}; dir = 360;};
class Object2 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-0.381226,-6.12915,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-1.50244,-7.50098,0}; dir = 224.332;};
class Object5 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-5.29871,1.71606,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-6.61011,-0.869385,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.23157,-1.75244,0}; dir = 45;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.18176,1.33691,0}; dir = 135;};
class Object9 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-0.900879,0.394531,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.631714,11.7646,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-8.60522,10.5686,0}; dir = 165;};
class Object12 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {7.07446,1.02417,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.37793,-2.93091,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.0369873,-4.94287,0}; dir = 360;};
class Object15 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.53528,-6.8042,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {3.39954,-7.76099,0}; dir = 15;};
class Object17 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {1.52246,-6.9126,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {0.391968,4.01587,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {6.28687,-0.345947,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {4.97546,-2.93091,0}; dir = 1.36604e-005;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.73352,-2.55273,0}; dir = 315;};
class Object22 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.90833,0.537598,0}; dir = 225;};
class Object23 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.75,-3.38843,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.23596,10.8401,0}; dir = 195;};
};
class BunkerTower3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.38855,-6.10303,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.65039,-4.01196,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.65039,1.11304,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.569946,-2.41455,0}; dir = 359.991;};
class Object4 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-1.50232,-2.50098,0}; dir = 194.982;};
class Object5 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {0.983398,-3.40649,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-1.00244,-3.62598,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-4.50244,-4.00098,0}; dir = 45;};
class Object9 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-2.87744,-4.87598,0}; dir = 255;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.12036,-6.64038,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-4.01013,-4.74951,0}; dir = 90;};
class Object12 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.12415,5.42334,0}; dir = 135;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.495,5.33154,0}; dir = 225;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.61304,2.87183,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.34961,-2.26196,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.8302,-6.2583,0}; dir = 315;};
class Object17 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {1.89197,1.01587,0}; dir = 90;};
class Object18 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {5.69629,-3.37451,0}; dir = 330;};
class Object19 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {5.62256,-2.62598,0}; dir = 180;};
};
class BunkerTower4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {1.77625,-5.76245,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-5.09998,1.64478,0}; dir = 240;};
class Object2 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-3.4762,-8.98926,0}; dir = 315;};
class Object3 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {0.643555,-4.97632,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-2.48865,-9.60693,0}; dir = 105;};
class Object5 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-5.6084,-6.60156,0}; dir = 165;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.12939,-1.24487,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-0.249878,-4.15063,0}; dir = 195;};
class Object8 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-1,-11.75,0}; dir = 74.332;};
class Object9 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-5.15637,-11.5222,0}; dir = 15;};
class Object11 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {0.020874,-2.95703,0}; dir = 89.9331;};
class Object12 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-0.6875,-4.80591,0}; dir = 285;};
class Object13 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-1.16187,-4.16113,0}; dir = 135;};
class Object14 {side = 8; vehicle = "Barrel3"; rank = ""; position[] = {-1.42065,-5.12695,0}; dir = 300;};
class Object15 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-1.35693,-2.97754,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.28259,8.18457,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.00745,-8.58594,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.74561,-2.36987,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {2.26697,0.890869,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {5.8938,-3.00806,0}; dir = 120;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {11.0887,4.34692,0}; dir = 210;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.72864,7.27612,0}; dir = 195;};
};
class BunkerTower5_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower5_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object1 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {1.87244,-1.75098,0}; dir = 359.973;};
class Object2 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-5.5127,2.8208,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {-5.56445,-3.3374,0}; dir = 180;};
class Object4 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.5155,1.03735,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-3.78101,-3.34033,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.39478,2.79272,0}; dir = 360;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.50757,-1.34888,0}; dir = 90;};
class Object8 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {-0.127441,-2.62598,0}; dir = 15;};
class Object9 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {3.02417,-3.94946,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {8.41003,-2.05444,0}; dir = 0;};
class Object11 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {7.73877,-4.27905,0}; dir = 223.724;};
class Object12 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.99756,-2.75098,0}; dir = 60.003;};
class Object13 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {5.37903,-2.13232,0}; dir = 150.013;};
class Object14 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {6.52502,-1.95581,0}; dir = 225.005;};
class Object15 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {8.08252,-2.76587,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {2.64197,1.64087,0}; dir = 90;};
class Object17 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {8.6554,1.48584,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {11.1455,7.01904,0}; dir = 1.36604e-005;};
class Object19 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {9.36206,7.02197,0}; dir = 1.36604e-005;};
class Object20 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {4.9845,5.28735,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {11.1174,4.90112,0}; dir = 90;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.97583,7.01392,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceCorner"; rank = ""; position[] = {4.9873,7.0708,0}; dir = 270;};
};
class BunkerTower6_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower6_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-6.25049,1.25635,0}; dir = 195;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.9314,-2.35449,0}; dir = 45;};
class Object3 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {1.74915,-4.74927,0}; dir = 75;};
class Object4 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {0.499512,-4.87476,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {0.754639,-4.00439,0}; dir = 285;};
class Object6 {side = 8; vehicle = "Land_BarrelSand_F"; rank = ""; position[] = {-0.502563,-4.87598,0}; dir = 359.973;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.63354,4.86255,0}; dir = 165;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.33997,6.05859,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {-3.38464,3.62207,0}; dir = 75;};
class Object10 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {1.89917,-3.82446,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_HBarrier_1_F"; rank = ""; position[] = {10.9995,0.866699,0}; dir = 345;};
class Object12 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {9.96631,-4.9126,0}; dir = 120;};
class Object13 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {11.3359,-3.84473,0}; dir = 210;};
class Object14 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.75867,2.97607,0}; dir = 1.36604e-005;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.1012,-3.92993,0}; dir = 315;};
class Object16 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {2.03284,-6.4187,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {3.70752,-5.14087,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {1.89197,2.14087,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.03503,-4.42944,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {10.505,2.86548,0}; dir = 359.855;};
class Object21 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {7.91919,1.43506,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {7.24756,1.74902,0}; dir = 0;};
class Object23 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {7.14941,1.03125,0}; dir = 105;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {9.20764,5.13403,0}; dir = 195;};
};
class BunkerTower7_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower7_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {-5.07446,2.97583,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.00891,6.23999,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-0.620972,1.63306,0}; dir = 270;};
class Object4 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.49341,3.74268,0}; dir = 360;};
class Object5 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.63489,4.1665,0}; dir = 45;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.259888,-0.458496,0}; dir = 45;};
class Object7 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {0.622559,0.749023,0}; dir = 6.83019e-006;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {1.13159,13.4927,0}; dir = 360;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.9198,10.7417,0}; dir = 315;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.58508,10.0063,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.960083,13.1313,0}; dir = 135;};
class Object12 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-4.99597,8.00806,0}; dir = 270;};
class Object13 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {8.26355,1.90698,0}; dir = 150;};
class Object14 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {2.51697,5.14087,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {7.37451,1.50024,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {6.50403,1.75806,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.0802,-0.383301,0}; dir = 315;};
class Object18 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.41492,-1.11914,0}; dir = 135;};
class Object19 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {8.12256,3.37402,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.86511,10.4165,0}; dir = 45;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.13,13.0815,0}; dir = 225;};
class Object22 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.255,9.45654,0}; dir = 225;};
};
class BunkerTower8_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower8_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.18701,2.96631,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.62097,-0.241943,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.25989,-2.3335,0}; dir = 45;};
class Object4 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {-0.377441,-0.750977,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {2.26697,3.51587,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {8.49744,-1.12598,0}; dir = 359.973;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.60815,-0.623779,0}; dir = 270;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.62036,-3.76538,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {10.262,2.99683,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.2052,-3.3833,0}; dir = 315;};
class Object11 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {7.54407,0.547363,0}; dir = 75;};
class Object12 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {7.59924,-1.15576,0}; dir = 210.007;};
class Object13 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {7.37268,-2.00098,0}; dir = 120.001;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.08997,7.18359,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.85706,5.71094,0}; dir = 225;};
class Object16 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {7.73853,6.25537,0}; dir = 180;};
};
class BunkerTower9_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_BunkerTower9_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.836548,0.318604,0}; dir = 134.981;};
class Object1 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.930176,1.01807,0}; dir = 254.969;};
class Object2 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-0.164185,1.06396,0}; dir = 344.975;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.61304,0.371338,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.23694,-2.33838,0}; dir = 45;};
class Object6 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {-0.752441,-1.00098,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_BagBunker_Tower_F"; rank = ""; position[] = {2.26697,4.64038,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {3.86353,-2.74512,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.35815,0.375732,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.95569,-2.3833,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {2.47375,-2.36255,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {5.49744,1.12402,0}; dir = 359.973;};
class Object13 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {8.24756,0.374023,0}; dir = 224.332;};
class Object14 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.33997,8.30811,0}; dir = 180;};
};
class CargoPost1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.40039,-1.63696,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.61633,-5.14893,0}; dir = 0;};
class Object2 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-3.00244,-2.00098,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-5.00244,-2.87598,0}; dir = 60;};
class Object4 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-4.56494,-3.63379,0}; dir = 180;};
class Object5 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-4.27661,-2.51099,0}; dir = 60;};
class Object6 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-4.34058,-1.77222,0}; dir = 60;};
class Object7 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-5.01123,-2.04614,0}; dir = 165;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.40039,1.73804,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.38855,2.64697,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.71008,6.50635,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.10449,2.51001,0}; dir = 270;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.36633,-5.14893,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.239868,-5.11279,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-2.53137,-4.14722,0}; dir = 15;};
class Object16 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-2.37463,-0.00415039,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {5.88159,-5.25732,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.62476,-5.23657,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.9552,-4.8833,0}; dir = 315;};
class Object20 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-0.604004,-3.77148,0}; dir = 360;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.02051,1.13501,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.23645,4.52197,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-0.125244,6.88843,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.12476,4.51343,0}; dir = 0;};
class Object25 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.63,3.95654,0}; dir = 225;};
class Object26 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {8.99109,1.86499,0}; dir = 90;};
class Object27 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {2.12256,2.12402,0}; dir = 180;};
};
class CargoPost2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-5.5835,-2.75415,0}; dir = 240;};
class Object1 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-3.75281,-0.130859,0}; dir = 225;};
class Object2 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-3.7113,2.20508,0}; dir = 270;};
class Object3 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-2.75256,1.12402,0}; dir = 195.006;};
class Object4 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-2.50232,0.249023,0}; dir = 285.002;};
class Object5 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-4.11829,0.999023,0}; dir = 270;};
class Object6 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-5.48315,-2.71118,0}; dir = 240;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.12524,-4.73657,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.11304,-1.75317,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-7.11304,1.12183,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.75989,-4.3335,0}; dir = 45;};
class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.58508,3.88135,0}; dir = 135;};
class Object12 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-4.53784,2.5437,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.61304,6.24683,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.08508,9.00635,0}; dir = 135;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.63855,4.14697,0}; dir = 180;};
class Object16 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {5.81531,-4.01636,0}; dir = 105;};
class Object17 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.47461,2.23804,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-2.37463,3.87085,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {1.98853,-4.86963,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.86841,-4.75732,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.51196,-2.00317,0}; dir = 90;};
class Object23 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.9552,-4.5083,0}; dir = 315;};
class Object24 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {6.10718,-1.9436,0}; dir = 195;};
class Object25 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.47461,5.48804,0}; dir = 90;};
class Object26 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {0.61145,4.14697,0}; dir = 180;};
class Object27 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {4.49109,6.73999,0}; dir = 90;};
class Object28 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.24585,9.41089,0}; dir = 0;};
class Object29 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.62476,9.38843,0}; dir = 0;};
class Object30 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.13,8.83154,0}; dir = 225;};
class Object31 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-1.78137,5.47778,0}; dir = 15;};
};
class CargoPost3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.5033,-1.51367,0}; dir = 195;};
class Object1 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {-2.25439,-3.37476,0}; dir = 330;};
class Object2 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.87524,-4.36157,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.86304,-1.37817,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.50989,-3.9585,0}; dir = 45;};
class Object5 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {-3.0033,-2.74609,0}; dir = 30;};
class Object6 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.88855,4.14697,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.90039,2.98804,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-1.61841,4.11768,0}; dir = 0;};
class Object9 {side = 8; vehicle = "Land_CratesWooden_F"; rank = ""; position[] = {-3.25244,1.24902,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.8584,-1.17334,0}; dir = 255;};
class Object11 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.62256,-4.75098,0}; dir = 284.332;};
class Object12 {side = 8; vehicle = "Land_Cargo_Patrol_V2_F"; rank = ""; position[] = {-0.874634,0.87085,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {5.10767,-1.13965,0}; dir = 255;};
class Object15 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {3.87891,-3.86963,0}; dir = 105;};
class Object16 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {4.49756,-3.25098,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.63696,-1.37817,0}; dir = 90;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.874756,-4.36157,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.2052,-4.0083,0}; dir = 315;};
class Object20 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {-1.01978,-2.57861,0}; dir = 105;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.36145,3.89697,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.14551,0.51001,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-0.136475,4.13037,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {1.99902,1.50684,0}; dir = 180;};
};
class CargoPost4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.61633,-5.39893,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.6814,-3.72949,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.90039,-1.13696,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.00635,-8.40454,0}; dir = 45;};
class Object4 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-9.06201,-1.78369,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.13037,-1.78516,0}; dir = 105;};
class Object6 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-1.75488,-3.86353,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.23108,4.05298,0}; dir = 135;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.51355,4.14697,0}; dir = 180;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.90039,2.11304,0}; dir = 90;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.40601,5.00293,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-1.7312,0.470215,0}; dir = 285;};
class Object12 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-0.499634,0.74585,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {0.247925,-3.87598,0}; dir = 105;};
class Object14 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {0.863525,-5.36963,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.13696,-1.00317,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.35815,-2.49878,0}; dir = 270;};
class Object17 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.9552,-5.0083,0}; dir = 315;};
class Object19 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-0.127441,-2.25098,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.997559,-2.62598,0}; dir = 15;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.61145,4.14697,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.339966,7.93359,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.755,1.70654,0}; dir = 225;};
class Object24 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.77051,2.13501,0}; dir = 270;};
class Object25 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {5.74756,5.37402,0}; dir = 134.332;};
class Object26 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {5.49756,3.37402,0}; dir = 269.999;};
};
class CargoPost5_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost5_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-1.27649,1.45142,0}; dir = 315;};
class Object1 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-4.42004,1.33887,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-6.9812,-2.63306,0}; dir = 120;};
class Object3 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-1.20898,1.36572,0}; dir = 315;};
class Object4 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-1.70215,-3.99463,0}; dir = 285;};
class Object5 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-3.15442,-4.00562,0}; dir = 29.8841;};
class Object6 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {-1.75269,-2.00122,0}; dir = 225;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.50024,-7.23657,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.51685,-4.12378,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.13489,-6.8335,0}; dir = 45;};
class Object10 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {-1.01514,-8.10132,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.53503,6.80859,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.31201,1.59131,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {5.70496,1.46387,0}; dir = 270;};
class Object14 {side = 8; vehicle = "Land_Cargo_Patrol_V2_F"; rank = ""; position[] = {0.625366,0.74585,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {0.756592,-7.25732,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.8302,-6.8833,0}; dir = 315;};
class Object18 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {1.24756,-7.87598,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.861816,-8.50342,0}; dir = 15;};
class Object20 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.243164,-7.88477,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {4.21497,6.68359,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.68213,2.15674,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {0.58728,4.66675,0}; dir = 0;};
class Object24 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.660156,1.92798,0}; dir = 285;};
class Object25 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {1.35718,2.28442,0}; dir = 60;};
class Object26 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {1.29321,3.02295,0}; dir = 60;};
class Object27 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {0.622559,2.74902,0}; dir = 165;};
};
class CargoPost6_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost6_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.10449,-0.73999,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-4.25244,-3.00098,0}; dir = 30;};
class Object2 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-3.00098,-2.11816,0}; dir = 180;};
class Object3 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.54504,-0.700439,0}; dir = 195;};
class Object4 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-5.24158,-1.96948,0}; dir = 270;};
class Object5 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.37524,-4.61792,0}; dir = 180;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.88049,-4.06104,0}; dir = 45;};
class Object7 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.99463,-2.12524,0}; dir = 255;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.10449,2.51001,0}; dir = 270;};
class Object9 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.99292,2.50732,0}; dir = 60;};
class Object10 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-1.24097,2.87964,0}; dir = 75;};
class Object12 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {4.58301,-0.015625,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-0.874634,1.99585,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.499756,-4.61157,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.51196,-2.25317,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.51196,0.621826,0}; dir = 90;};
class Object17 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.91052,0.696045,0}; dir = 0;};
class Object18 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {5.62256,-1.12598,0}; dir = 0;};
class Object19 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-0.0258789,-1.72437,0}; dir = 359.999;};
class Object20 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.38367,2.72607,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.27051,2.51001,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-1.16003,6.68359,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-0.91272,4.91675,0}; dir = 0;};
};
class CargoPost7_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost7_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.22949,-0.36499,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.22949,2.63501,0}; dir = 270;};
class Object2 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-6.12744,-1.62598,0}; dir = 224.332;};
class Object3 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-1.72498,-0.330811,0}; dir = 225.005;};
class Object4 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-2.87097,-0.507324,0}; dir = 150.013;};
class Object5 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-2.25244,-1.12598,0}; dir = 60.004;};
class Object6 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {-2.58093,2.79736,0}; dir = 75;};
class Object7 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-2.74341,0.367676,0}; dir = 0;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.6698,0.741699,0}; dir = 315;};
class Object9 {side = 8; vehicle = "CUP_A2_barels3"; rank = ""; position[] = {-4.33093,-1.82764,0}; dir = 75;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.22949,5.63501,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-1.13855,7.77197,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.910034,9.43359,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.56201,5.46631,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {-2.54248,4.48413,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-2.21497,5.19556,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_Cargo_Patrol_V2_F"; rank = ""; position[] = {-0.249634,4.99585,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.60815,1.75122,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.24536,-1.39038,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.60815,4.50122,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.0802,-1.0083,0}; dir = 315;};
class Object22 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {4.86145,7.77197,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.86145,7.77197,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.255,7.08154,0}; dir = 225;};
class Object25 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {4.37256,5.74902,0}; dir = 15;};
class Object26 {side = 8; vehicle = "Land_BarrelTrash_F"; rank = ""; position[] = {2.99744,5.87402,0}; dir = 359.972;};
};
class CargoPost8_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost8_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.48804,0.871826,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-4.13489,-1.7085,0}; dir = 45;};
class Object2 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.50024,-2.11157,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-0.752441,0.374023,0}; dir = 0;};
class Object4 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-1.12744,-4.12598,0}; dir = 194.332;};
class Object5 {side = 8; vehicle = "Barrels"; rank = ""; position[] = {-2.19873,0.86792,0}; dir = 105;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-1.12085,6.78589,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-3.96008,6.38086,0}; dir = 135;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.48804,3.62183,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.75244,5.99902,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-1.74805,6.00781,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-2.25244,8.24902,0}; dir = 104.332;};
class Object12 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-0.499634,3.37085,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {0.756592,-2.13232,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {2.8302,-1.7583,0}; dir = 315;};
class Object16 {side = 8; vehicle = "Land_BarrelWater_F"; rank = ""; position[] = {1.12244,-3.00098,0}; dir = 359.973;};
class Object17 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.329834,-3.38037,0}; dir = 360;};
class Object18 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.957275,-3.76611,0}; dir = 285;};
class Object19 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.338623,-4.38477,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {1.74976,6.76294,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.255,6.20654,0}; dir = 225;};
class Object22 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {4.61609,4.11499,0}; dir = 90;};
};
class CargoPost9_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_CargoPost9_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-0.91272,-1.20874,0}; dir = 0;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-2.3783,2.23633,0}; dir = 195;};
class Object2 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {-4.12744,2.62402,0}; dir = 194.999;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.61304,1.87134,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.50024,-1.11206,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.25989,-0.708984,0}; dir = 45;};
class Object6 {side = 8; vehicle = "AmmoCrates_NoInteractive_Large"; rank = ""; position[] = {-4.49683,1.03979,0}; dir = 270;};
class Object7 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.28503,9.68311,0}; dir = 180;};
class Object8 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.66138,4.72583,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.42798,7.71362,0}; dir = 180;};
class Object10 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-9.21008,7.38086,0}; dir = 135;};
class Object11 {side = 8; vehicle = "Land_HBarrier_Big_F"; rank = ""; position[] = {-1.03772,7.79126,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {1.04932,1.1106,0}; dir = 60;};
class Object14 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {0.269287,1.03833,0}; dir = 60;};
class Object15 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {3.74756,0.749023,0}; dir = 0;};
class Object16 {side = 8; vehicle = "Land_Cargo_Patrol_V1_F"; rank = ""; position[] = {-0.499634,4.49536,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.73315,4.50073,0}; dir = 270;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.62036,-1.26587,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {7.73315,1.75073,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.3302,-0.883789,0}; dir = 315;};
class Object21 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {3.7688,-2.13306,0}; dir = 120;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {2.71497,9.68311,0}; dir = 180;};
class Object23 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {7.38,7.20605,0}; dir = 225;};
class Object24 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {4.62036,7.60913,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3.99756,6.24902,0}; dir = 315;};
};
class Watchtower1_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower1_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.77539,-1.26196,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-4.68701,1.84131,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {-3.87866,-2.00098,0}; dir = 269.998;};
class Object3 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.86304,-5.37817,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.50989,-8.0835,0}; dir = 45;};
class Object5 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-4.75244,-1.50098,0}; dir = 105;};
class Object6 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-4.00244,-3.25098,0}; dir = 0;};
class Object7 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {-6.00244,-3.50098,0}; dir = 224.332;};
class Object8 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.09961,-1.26196,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {3.84937,-2.6394,0}; dir = 240;};
class Object10 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {3.23071,-2.72778,0}; dir = 240;};
class Object12 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-0.62793,0.972412,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {3.67432,-3.16528,0}; dir = 30;};
class Object14 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {3.49866,-1.75293,0}; dir = 180;};
class Object15 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.249756,-8.48706,0}; dir = 0;};
class Object16 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {3.48022,-4.07861,0}; dir = 105;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.535034,6.05859,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Wire"; rank = ""; position[] = {3.80713,2.53174,0}; dir = 270;};
};
class Watchtower2_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower2_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-4.55884,-1.95776,0}; dir = 30;};
class Object1 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {-4.875,0.236572,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-4.62415,-2.04517,0}; dir = 30;};
class Object3 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-2.50806,-3.08032,0}; dir = 30;};
class Object4 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-4.62744,3.24902,0}; dir = 120;};
class Object5 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {-4.62744,2.49902,0}; dir = 75;};
class Object6 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.73804,1.49683,0}; dir = 90;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-3.38489,-1.2085,0}; dir = 45;};
class Object8 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-6.53137,1.10278,0}; dir = 15;};
class Object9 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-5.06787,7.15674,0}; dir = 270;};
class Object10 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.97461,2.73804,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.59961,2.48804,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {-0.62793,4.84741,0}; dir = 180;};
class Object14 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {1.99756,-0.750977,0}; dir = 75;};
class Object15 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {1.86816,-1.48096,0}; dir = 75;};
class Object16 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {1.27905,-0.841797,0}; dir = 180;};
class Object17 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {8.99756,1.49902,0}; dir = 360;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.88696,-1.37817,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.6731,-4.21606,0}; dir = 0;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.98315,4.00122,0}; dir = 270;};
class Object21 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.995361,-4.26538,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.4552,-3.8833,0}; dir = 315;};
class Object23 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {2.85522,-0.703613,0}; dir = 105;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-0.660034,10.3086,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.63,6.70654,0}; dir = 225;};
class Object26 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.87036,7.10962,0}; dir = 180;};
};
class Watchtower3_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower3_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {-1.97583,-7.57446,0}; dir = 180;};
class Object1 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-4.93469,2.73364,0}; dir = 105;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-3.36633,-5.39893,0}; dir = 0;};
class Object3 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.620117,-4.27515,0}; dir = 240;};
class Object4 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.122192,-4.25415,0}; dir = 255;};
class Object5 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.70544,-0.670166,0}; dir = 90;};
class Object6 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-2.45984,-1.24194,0}; dir = 135.008;};
class Object7 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-1.57703,-1.46289,0}; dir = 225.005;};
class Object8 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-4.13635,-3.87817,0}; dir = 75;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-8.61304,-2.25317,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.50024,-5.36206,0}; dir = 0;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.37524,0.763428,0}; dir = 0;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.16174,0.401855,0}; dir = 135;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-8.25989,-4.9585,0}; dir = 45;};
class Object15 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-0.878906,-1.00879,0}; dir = 360;};
class Object16 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-3.88818,4.11963,0}; dir = 195;};
class Object17 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-3.11975,6.75879,0}; dir = 240;};
class Object18 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.09961,-3.38696,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.09961,-0.386963,0}; dir = 90;};
class Object20 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {0.87207,1.84741,0}; dir = 180;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.241333,-5.39893,0}; dir = 0;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.05713,3.65674,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.714966,7.18359,0}; dir = 180;};
};
class Watchtower4_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower4_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-2.60364,-3.33887,0}; dir = 30;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.116333,-4.64893,0}; dir = 3.41509e-006;};
class Object2 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {-0.502441,0.874023,0}; dir = 135;};
class Object4 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {0.872559,0.499023,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-1.97339,0.366211,0}; dir = 345;};
class Object6 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-2.65112,0.880127,0}; dir = 120;};
class Object7 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.24341,-2.3645,0}; dir = 30;};
class Object8 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.31689,-0.64624,0}; dir = 75;};
class Object9 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.74536,1.24561,0}; dir = 285;};
class Object10 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-3.18701,4.96631,0}; dir = 90;};
class Object11 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.12207,3.59741,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {2.79431,-4.45288,0}; dir = 330;};
class Object13 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {4.94434,-5.53857,0}; dir = 90;};
class Object14 {side = 8; vehicle = "Land_GarbageBags_F"; rank = ""; position[] = {4.23254,-5.21094,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {5.25024,-1.73584,0}; dir = 270;};
class Object16 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {4.80835,-0.94043,0}; dir = 15;};
class Object17 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.36719,-2.2373,0}; dir = 330;};
class Object18 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.61023,-0.558594,0}; dir = 285;};
class Object19 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.25317,-2.88745,0}; dir = 165;};
class Object20 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {3.74756,-2.00098,0}; dir = 149.999;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.30713,5.65674,0}; dir = 270;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.964966,9.18359,0}; dir = 180;};
};
class Watchtower5_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower5_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.650391,0.113037,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.650391,-3.13696,0}; dir = 90;};
class Object2 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.68701,-3.40869,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.00195313,-6.21924,0}; dir = 240;};
class Object5 {side = 8; vehicle = "Land_Pallet_vertical_F"; rank = ""; position[] = {0.371338,-4.25098,0}; dir = 269.997;};
class Object6 {side = 8; vehicle = "Fort_Crate_wood"; rank = ""; position[] = {1.08069,-4.42969,0}; dir = 180;};
class Object7 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-0.259888,-7.2085,0}; dir = 45;};
class Object8 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {0.49585,-5.75562,0}; dir = 240;};
class Object9 {side = 8; vehicle = "Land_Sack_EP1"; rank = ""; position[] = {0.445801,-6.65649,0}; dir = 30;};
class Object10 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {0.902832,-3.36719,0}; dir = 315;};
class Object11 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-2.68701,4.21631,0}; dir = 90;};
class Object12 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {3.23486,0.0236816,0}; dir = 90;};
class Object13 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {5.13367,1.72607,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {5.77014,0.0163574,0}; dir = 0;};
class Object15 {side = 8; vehicle = "Land_Sacks_heap_F"; rank = ""; position[] = {7.87256,0.249023,0}; dir = 105;};
class Object16 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {5.73816,-0.23291,0}; dir = 0;};
class Object17 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.62207,2.47241,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {9.48315,-1.49878,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.24536,-4.51538,0}; dir = 180;};
class Object20 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.49976,-7.61157,0}; dir = 0;};
class Object21 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.03186,-4.1543,0}; dir = 315;};
class Object22 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {9.13,1.20654,0}; dir = 225;};
class Object23 {side = 8; vehicle = "AmmoCrates_NoInteractive_Small"; rank = ""; position[] = {6.021,-3.77148,0}; dir = 360;};
class Object24 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.46497,7.93359,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Land_Pallet_F"; rank = ""; position[] = {8.49756,4.99902,0}; dir = 224.332;};
};
class Watchtower6_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower6_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {-8.50439,-1.41064,0}; dir = 150;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-9.20569,1.92212,0}; dir = 330;};
class Object2 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-7.50562,0.580078,0}; dir = 330;};
class Object4 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {-7.46252,0.479736,0}; dir = 330;};
class Object5 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {-4.50244,1.87402,0}; dir = 330;};
class Object6 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-6.03125,2.8938,0}; dir = 195;};
class Object7 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-5.31348,2.79565,0}; dir = 90;};
class Object8 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {-5.62744,2.12402,0}; dir = 90;};
class Object9 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {-6.40942,2.16382,0}; dir = 282.378;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-9.49915,-1.90723,0}; dir = 60;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.24951,-3.04248,0}; dir = 330;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-5.63281,4.0127,0}; dir = 330;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-7.84082,-4.07373,0}; dir = 15;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-10.4359,0.618164,0}; dir = 105;};
class Object15 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-6.10217,0.866211,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.96448,10.801,0}; dir = 150;};
class Object17 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.339966,12.9336,0}; dir = 180;};
class Object18 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {0.556152,4.927,0}; dir = 180;};
class Object19 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-3.2583,4.80762,0}; dir = 195;};
class Object20 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {9.04626,-0.809814,0}; dir = 210;};
class Object21 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.39636,3.66113,0}; dir = 30;};
class Object22 {side = 8; vehicle = "Land_Pneu"; rank = ""; position[] = {8.24756,0.124023,0}; dir = 60;};
class Object23 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {9.37134,1.06152,0}; dir = 314.999;};
class Object24 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {6.04102,2.27368,0}; dir = 180;};
class Object25 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {6.03223,3.27808,0}; dir = 0;};
class Object26 {side = 8; vehicle = "Barrel1"; rank = ""; position[] = {6.65991,2.89233,0}; dir = 285;};
class Object27 {side = 8; vehicle = "Land_PaperBox_open_empty_F"; rank = ""; position[] = {7.74792,1.99878,0}; dir = 120;};
class Object28 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {10.4861,-1.36694,0}; dir = 300;};
class Object29 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.21948,-2.53149,0}; dir = 210;};
class Object30 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {11.5894,1.20825,0}; dir = 255;};
class Object31 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.7572,-3.55518,0}; dir = 345;};
class Object32 {side = 8; vehicle = "AmmoCrates_NoInteractive_Medium"; rank = ""; position[] = {6.95313,0.898438,0}; dir = 120;};
class Object33 {side = 8; vehicle = "Wire"; rank = ""; position[] = {7.84509,11.0837,0}; dir = 210;};
class Object34 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {4.32141,5.45068,0}; dir = 165;};
class Object35 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.73853,4.48755,0}; dir = 210;};
};
class Watchtower7_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower7_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNet_NATO"; rank = ""; position[] = {-6.82446,0.60083,0}; dir = 270;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.5238,1.44507,0}; dir = 315;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-7.65039,1.11304,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-6.12402,0.756104,0}; dir = 195;};
class Object4 {side = 8; vehicle = "Land_CratesShabby_F"; rank = ""; position[] = {-1.75891,1.86963,0}; dir = 45;};
class Object5 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-6.25232,-1.12598,0}; dir = 179.985;};
class Object6 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-6.25244,-0.251221,0}; dir = 270.01;};
class Object7 {side = 8; vehicle = "Land_PaperBox_open_full_F"; rank = ""; position[] = {-4.88403,1.61768,0}; dir = 45;};
class Object9 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.50024,-3.11206,0}; dir = 0;};
class Object10 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {0.870361,-3.51538,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-4.86877,4.2373,0}; dir = 135;};
class Object12 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-2.67236,5.79565,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-7.25989,-2.7085,0}; dir = 45;};
class Object14 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-7.78137,-5.64722,0}; dir = 15;};
class Object15 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-3.0321,7.87427,0}; dir = 60;};
class Object16 {side = 8; vehicle = "Hedgehog"; rank = ""; position[] = {-3.27209,9.59424,0}; dir = 150;};
class Object17 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.97461,0.738037,0}; dir = 90;};
class Object18 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {3.97461,3.73804,0}; dir = 90;};
class Object19 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {5.80078,1.91187,0}; dir = 270;};
class Object20 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {5.39368,0.043457,0}; dir = 135;};
class Object21 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {5.74963,-0.505615,0}; dir = 195;};
class Object22 {side = 8; vehicle = "Land_GarbagePallet_F"; rank = ""; position[] = {5.90918,1.89893,0}; dir = 270;};
class Object23 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.49707,5.97241,0}; dir = 180;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.65686,-3.1543,0}; dir = 315;};
class Object25 {side = 8; vehicle = "Land_Sack_F"; rank = ""; position[] = {6.01685,-0.0849609,0}; dir = 180;};
class Object26 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.68213,8.03174,0}; dir = 270;};
class Object27 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.33997,11.5586,0}; dir = 180;};
};
class Watchtower8_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower8_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {-5.23767,-2.47388,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {1.48645,-5.47803,0}; dir = 180;};
class Object2 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.90039,1.61304,0}; dir = 90;};
class Object3 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-0.525391,-2.13696,0}; dir = 90;};
class Object4 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-6.90039,-1.38696,0}; dir = 90;};
class Object5 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-4.81689,-1.69067,0}; dir = 285;};
class Object6 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-5.62756,-3.87598,0}; dir = 29.9644;};
class Object7 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-5.69177,-1.69067,0}; dir = 194.982;};
class Object8 {side = 8; vehicle = "Land_MetalBarrel_F"; rank = ""; position[] = {-5.50256,-2.62598,0}; dir = 359.991;};
class Object9 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {1.11011,-3.75342,0}; dir = 270;};
class Object11 {side = 8; vehicle = "Misc_concrete_High"; rank = ""; position[] = {-5.00244,0.249023,0}; dir = 360;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.62964,3.60962,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-3.87524,-7.73706,0}; dir = 0;};
class Object14 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-6.98804,-4.62817,0}; dir = 90;};
class Object15 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.63489,-7.3335,0}; dir = 45;};
class Object16 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.09314,-7.4043,0}; dir = 315;};
class Object17 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-6.41174,3.27686,0}; dir = 135;};
class Object18 {side = 8; vehicle = "Land_CratesPlastic_F"; rank = ""; position[] = {-4.75549,-2.50391,0}; dir = 105;};
class Object19 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-4.58411,6.68042,0}; dir = 120;};
class Object20 {side = 8; vehicle = "Land_GarbageWashingMachine_F"; rank = ""; position[] = {-4.78418,6.83301,0}; dir = 120;};
class Object21 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.24707,4.34741,0}; dir = 180;};
class Object22 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {3.37476,-5.36157,0}; dir = 0;};
class Object23 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {6.60815,-2.37378,0}; dir = 270;};
class Object24 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.15686,-5.0293,0}; dir = 315;};
class Object25 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.86511,1.2915,0}; dir = 45;};
class Object26 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.255,0.331543,0}; dir = 225;};
class Object27 {side = 8; vehicle = "Land_PaperBox_closed_F"; rank = ""; position[] = {2.8717,-4.01367,0}; dir = 195;};
class Object28 {side = 8; vehicle = "Wire"; rank = ""; position[] = {5.30713,6.28174,0}; dir = 270;};
class Object29 {side = 8; vehicle = "Wire"; rank = ""; position[] = {0.964966,9.80859,0}; dir = 180;};
};
class Watchtower9_CUP_B_CDF {
name = $STR_ZECCUP_MilitaryWoodland_FortSmall_Watchtower9_CUP_B_CDF; // Credit: 2600K
icon = "\ca\data\flag_usa_co.paa";
side = 8;
class Object0 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-5.77539,-0.137451,0}; dir = 90;};
class Object1 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {-4.10217,1.8064,0}; dir = 135;};
class Object2 {side = 8; vehicle = "Land_Pallets_F"; rank = ""; position[] = {-2.1062,-0.279785,0}; dir = 285;};
class Object4 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {-2.62524,-4.73706,0}; dir = 0;};
class Object5 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-3.33508,3.63086,0}; dir = 135;};
class Object6 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.38489,-4.33398,0}; dir = 45;};
class Object7 {side = 8; vehicle = "CUP_hromada_beden_dekorativniX"; rank = ""; position[] = {-3.62744,-2.12598,0}; dir = 285;};
class Object8 {side = 8; vehicle = "Wire"; rank = ""; position[] = {-6.75854,9.73706,0}; dir = 165;};
class Object9 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {6.86951,2.41064,0}; dir = 30;};
class Object10 {side = 8; vehicle = "Land_HBarrierTower_F"; rank = ""; position[] = {1.24707,5.47192,0}; dir = 180;};
class Object11 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {5.5437,-3.36987,0}; dir = 180;};
class Object12 {side = 8; vehicle = "Land_BagFenceLong"; rank = ""; position[] = {2.87036,-3.39087,0}; dir = 180;};
class Object13 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {8.3302,-3.00879,0}; dir = 315;};
class Object14 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {5.88,3.58105,0}; dir = 225;};
class Object15 {side = 8; vehicle = "Land_HBarrier_3_F"; rank = ""; position[] = {8.72461,0.987549,0}; dir = 90;};
class Object16 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {6.81421,-0.304199,0}; dir = 300;};
class Object17 {side = 8; vehicle = "Barrel2"; rank = ""; position[] = {6.37256,1.24902,0}; dir = 120;};
class Object18 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {7.24756,0.499023,0}; dir = 270;};
class Object19 {side = 8; vehicle = "Barrel4"; rank = ""; position[] = {6.49756,0.249023,0}; dir = 15;};
class Object20 {side = 8; vehicle = "Land_Pallets_stack_F"; rank = ""; position[] = {7.12256,-2.00098,0}; dir = 164.999;};
class Object21 {side = 8; vehicle = "Wire"; rank = ""; position[] = {8.00146,8.4021,0}; dir = 225;};
class Object22 {side = 8; vehicle = "Wire"; rank = ""; position[] = {1.08997,10.9331,0}; dir = 180;};
};
};
| 102.288046
| 142
| 0.617586
|
LISTINGS09
|
14102c4a0ed80618ca80ccacb8b2d709bc8380c9
| 7,820
|
cpp
|
C++
|
externals/browser/externals/browser/externals/libgeometry/geometry/estimate-point-normals.cpp
|
HanochZhu/vts-browser-unity-plugin
|
32a22d41e21b95fb015326f95e401d87756d0374
|
[
"BSD-2-Clause"
] | 1
|
2021-09-02T08:42:59.000Z
|
2021-09-02T08:42:59.000Z
|
externals/browser/externals/browser/externals/libgeometry/geometry/estimate-point-normals.cpp
|
HanochZhu/vts-browser-unity-plugin
|
32a22d41e21b95fb015326f95e401d87756d0374
|
[
"BSD-2-Clause"
] | null | null | null |
externals/browser/externals/browser/externals/libgeometry/geometry/estimate-point-normals.cpp
|
HanochZhu/vts-browser-unity-plugin
|
32a22d41e21b95fb015326f95e401d87756d0374
|
[
"BSD-2-Clause"
] | null | null | null |
/**
* Copyright (c) 2020 Melown Technologies SE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "estimate-point-normals.hpp"
#include "bvh.hpp"
#include "math/math.hpp"
#include "math/geometry.hpp"
#include <boost/iterator/counting_iterator.hpp>
namespace geometry {
namespace ublas = math::ublas;
Eigen::VectorXd estimateNormal(const Eigen::MatrixXd& data)
{
using namespace Eigen;
// calculate centroid (1 x K) of all (N) data points
RowVectorXd centroid = data.colwise().mean();
// mean-center sample matrix
MatrixXd centered = data.rowwise() - centroid;
// calculate the covariance matrix (K x K), for PCA we may ommit
// scaling by the factor 1/(N - 1)
MatrixXd covariance = centered.transpose() * centered;
// calculate SVD (ordered by the magnitude of SV)
JacobiSVD<MatrixXd> svd(covariance, ComputeFullU);
// the normal is the last column of U, singular vector of the covariance
// matrix corresponding to the smallest singular value
// (i.e., the direction of the least variability in the data)
VectorXd sgVec(svd.matrixU().col(data.cols() - 1));
// normalization shouldn't be needed as U should be a unitary matrix.
return sgVec;//.normalized();
}
namespace {
class BvhDisk : public BvhPrimitive {
math::Point3 center_;
math::Point3 normal_;
double radius_;
public:
BvhDisk() = default;
BvhDisk(const math::Point3& center
, const math::Point3& normal
, const double radius
, const std::uint32_t index)
: center_(center)
, normal_(normal)
, radius_(radius) {
assert(radius_ > 0.);
userData = index;
}
bool getIntersection(const Ray& ray, IntersectionInfo& intersection) const {
// ray-plane intersection
const double denom = inner_prod(normal_, ray.direction());
if (std::fabs(denom) < 1.e-6) {
return false;
}
const math::Point3 diff = center_ - ray.origin();
const double t = inner_prod(diff, normal_) / denom;
if (t > 0.) {
// find the distance of the intersection from the disk center
const math::Point3 dp = ray.origin() + ray.direction() * t - center_;
const double distSqr = inner_prod(dp, dp);
if (distSqr < math::sqr(radius_)) {
intersection.object = this;
intersection.t = t;
return true;
}
}
return false;
}
math::Extents3 getBBox() const {
ublas::scalar_vector<double> size(3, radius_);
return math::Extents3(center_ - size, center_ + size);
}
math::Point3 getCenter() const {
return center_;
}
};
} // namespace
static constexpr float DX = 0.25;
static constexpr float DZ = 1.;
static math::Points3 ALL_DIRS = {
math::Point3(0., 0., DZ),
math::Point3(0., DX, DZ),
math::Point3(0., -DX, DZ),
math::Point3(DX, 0., DZ),
math::Point3(-DX, 0., DZ),
math::Point3(DX, DX, DZ),
math::Point3(DX, -DX, DZ),
math::Point3(-DX, -DX, DZ),
math::Point3(-DX, DX, DZ),
};
void reorientNormals(const std::vector<math::Point3>& pc
, std::vector<math::Point3>& normals
, const double pointRadius)
{
std::vector<BvhDisk> disks(pc.size());
UTILITY_OMP(parallel for)
for (std::uint32_t i = 0; i < pc.size(); ++i) {
disks[i] = BvhDisk(pc[i], normals[i], pointRadius, i);
}
LOG(info2) << "Building BVH for " << disks.size() << " points";
geometry::Bvh<BvhDisk> bvh(20);
bvh.build(std::move(disks));
// find order in z-direction
std::vector<std::uint32_t> orderZ(pc.size());
std::copy(boost::counting_iterator<std::uint32_t>(0)
, boost::counting_iterator<std::uint32_t>(pc.size())
, orderZ.begin());
std::sort(orderZ.begin(), orderZ.end()
, [&](std::uint32_t i1, std::uint32_t i2) { return pc[i1](2) > pc[i2](2); });
// step 1 - determine normal orientation based on normals of already determined points,
// assuming the topmost points (roofs) have z>0 orientation.
LOG(info2) << "Estimating normal orientations";
UTILITY_OMP(parallel for)
for (std::uint32_t rankZ = 0; rankZ < orderZ.size(); ++rankZ) {
const std::uint32_t i = orderZ[rankZ];
int doFlip = 0;
for (math::Point3 dir : ALL_DIRS) {
dir = math::normalize(dir);
// whether the ray is outward or inward with respect to current normal orientation
const int outward = math::sgn(inner_prod(dir, normals[i]));
const Ray ray(pc[i] + pointRadius * dir, dir);
IntersectionInfo is;
if (bvh.getFirstIntersection(ray, is)) {
const std::uint32_t j = is.object->userData;
// if this is an outward ray, flip the normal if the intersected point has
// the same orientation as the ray (i.e. likely a backface);
// for an inward ray, flip the normal if the intersected point is NOT a backface.
doFlip += int(inner_prod(normals[j], dir) > 0.) * outward;
} else {
// no occlusion -> normal correct if this is an outward ray
doFlip -= outward;
}
}
if (doFlip > 0) {
// more votes for flipping the normal
normals[i] *= -1;
}
}
// step 2 - flip normals which have opposite orientation than their neighbors
LOG(info2) << "Flipping outliers";
KdTree<math::Point3, 3> tree(pc.begin(), pc.end());
std::vector<uint8_t> doFlip(pc.size(), false);
std::vector<math::Points3::const_iterator> neighs;
UTILITY_OMP(parallel for private(neighs))
for (std::uint32_t i = 0; i < pc.size(); ++i) {
neighs.clear();
tree.range(pc[i], 2 * pointRadius, neighs);
double count = 0.;
for (auto& n : neighs) {
const std::uint32_t j = std::uint32_t(n - pc.begin());
count += inner_prod(normals[i], normals[j]);
}
if (count < 0.) {
doFlip[i] = true;
}
}
UTILITY_OMP(parallel for)
for (std::uint32_t i = 0; i < pc.size(); ++i) {
if (doFlip[i]) {
normals[i] *= -1;
}
}
}
} // namespace geometry
| 37.416268
| 97
| 0.602046
|
HanochZhu
|
1410beb61ab5c3b500d4c939dcf5c1dbd52be287
| 5,528
|
cpp
|
C++
|
source/Process/Blend/Blend.cpp
|
Fabrice-Praxinos/ULIS
|
232ad5c0804da1202d8231fda67ff4aea70f57ef
|
[
"RSA-MD"
] | 30
|
2020-09-16T17:39:36.000Z
|
2022-02-17T08:32:53.000Z
|
source/Process/Blend/Blend.cpp
|
Fabrice-Praxinos/ULIS
|
232ad5c0804da1202d8231fda67ff4aea70f57ef
|
[
"RSA-MD"
] | 7
|
2020-11-23T14:37:15.000Z
|
2022-01-17T11:35:32.000Z
|
source/Process/Blend/Blend.cpp
|
Fabrice-Praxinos/ULIS
|
232ad5c0804da1202d8231fda67ff4aea70f57ef
|
[
"RSA-MD"
] | 5
|
2020-09-17T00:39:14.000Z
|
2021-08-30T16:14:07.000Z
|
// IDDN FR.001.250001.004.S.X.2019.000.00000
// ULIS is subject to copyright laws and is the legal and intellectual property of Praxinos,Inc
/*
* ULIS
*__________________
* @file Blend.cpp
* @author Clement Berthaud
* @brief This file provides the definitions for the Blend API.
* @copyright Copyright 2018-2021 Praxinos, Inc. All Rights Reserved.
* @license Please refer to LICENSE.md
*/
#include "Process/Blend/Blend.h"
// Include SSE RGBA8 Implementation
#ifdef ULIS_COMPILETIME_SSE_SUPPORT
#include "Process/Blend/RGBA8/BlendMT_Separable_SSE_RGBA8.h"
#include "Process/Blend/RGBA8/BlendMT_NonSeparable_SSE_RGBA8.h"
#include "Process/Blend/RGBA8/AlphaBlendMT_SSE_RGBA8.h"
#include "Process/Blend/RGBA8/TiledBlendMT_Separable_SSE_RGBA8.h"
#include "Process/Blend/RGBA8/TiledBlendMT_NonSeparable_SSE_RGBA8.h"
#endif // ULIS_COMPILETIME_SSE_SUPPORT
// Include AVX RGBA8 Implementation
#ifdef ULIS_COMPILETIME_AVX_SUPPORT
#include "Process/Blend/RGBA8/BlendMT_Separable_AVX_RGBA8.h"
#include "Process/Blend/RGBA8/AlphaBlendMT_AVX_RGBA8.h"
#endif // ULIS_COMPILETIME_AVX_SUPPORT
ULIS_NAMESPACE_BEGIN
/////////////////////////////////////////////////////
// Blend Sep
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendSeparableInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleBlendMT_Separable_AVX_RGBA8
, &ScheduleBlendMT_Separable_SSE_RGBA8
, &ScheduleBlendMT_Separable_MEM_Generic< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendSeparableInvocationSchedulerSelector )
// Blend NSep
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendNonSeparableInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleBlendMT_NonSeparable_SSE_RGBA8
, &ScheduleBlendMT_NonSeparable_SSE_RGBA8
, &ScheduleBlendMT_NonSeparable_MEM_Generic< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendNonSeparableInvocationSchedulerSelector )
// Blend Misc
ULIS_DISPATCHER_NO_SPECIALIZATION_DEFINITION( FDispatchedBlendMiscInvocationSchedulerSelector )
// Blend Subpixel Sep
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendSeparableSubpixelInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleBlendMT_Separable_AVX_RGBA8_Subpixel
, &ScheduleBlendMT_Separable_SSE_RGBA8_Subpixel
, &ScheduleBlendMT_Separable_MEM_Generic_Subpixel< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendSeparableSubpixelInvocationSchedulerSelector )
// Blend Subpixel NSep
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendNonSeparableSubpixelInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleBlendMT_NonSeparable_SSE_RGBA8_Subpixel
, &ScheduleBlendMT_NonSeparable_SSE_RGBA8_Subpixel
, &ScheduleBlendMT_NonSeparable_MEM_Generic_Subpixel< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedBlendNonSeparableSubpixelInvocationSchedulerSelector )
// Blend Subpixel Misc
ULIS_DISPATCHER_NO_SPECIALIZATION_DEFINITION( FDispatchedBlendMiscSubpixelInvocationSchedulerSelector )
// AlphaBlend
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedAlphaBlendSeparableInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleAlphaBlendMT_Separable_AVX_RGBA8
, &ScheduleAlphaBlendMT_Separable_SSE_RGBA8
, &ScheduleAlphaBlendMT_Separable_MEM_Generic< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedAlphaBlendSeparableInvocationSchedulerSelector )
// AlphaBlend Subpixel
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedAlphaBlendSeparableSubpixelInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleAlphaBlendMT_Separable_AVX_RGBA8_Subpixel
, &ScheduleAlphaBlendMT_Separable_SSE_RGBA8_Subpixel
, &ScheduleAlphaBlendMT_Separable_MEM_Generic_Subpixel< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedAlphaBlendSeparableSubpixelInvocationSchedulerSelector )
// TiledBlend Sep
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedTiledBlendSeparableInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleTiledBlendMT_Separable_SSE_RGBA8
, &ScheduleTiledBlendMT_Separable_SSE_RGBA8
, &ScheduleTiledBlendMT_Separable_MEM_Generic< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedTiledBlendSeparableInvocationSchedulerSelector )
// TiledBlend NSep
ULIS_BEGIN_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedTiledBlendNonSeparableInvocationSchedulerSelector )
ULIS_DEFINE_DISPATCHER_SPECIALIZATION(
&DispatchTestIsUnorderedRGBA8
, &ScheduleTiledBlendMT_NonSeparable_SSE_RGBA8
, &ScheduleTiledBlendMT_NonSeparable_SSE_RGBA8
, &ScheduleTiledBlendMT_NonSeparable_MEM_Generic< uint8 > )
ULIS_END_DISPATCHER_SPECIALIZATION_DEFINITION( FDispatchedTiledBlendNonSeparableInvocationSchedulerSelector )
// TiledBlend Misc
ULIS_DISPATCHER_NO_SPECIALIZATION_DEFINITION( FDispatchedTiledBlendMiscInvocationSchedulerSelector )
ULIS_NAMESPACE_END
| 53.153846
| 116
| 0.833575
|
Fabrice-Praxinos
|
1412ddbcbc628a60b8c2c08545deaf1fcfd105bf
| 1,895
|
cpp
|
C++
|
sdf.cpp
|
temple-reconstruction/mview
|
1440b5716d595c5c4d568fc45dd5afbb6f54dfc7
|
[
"MIT"
] | 3
|
2018-09-17T07:39:35.000Z
|
2020-02-24T21:09:27.000Z
|
sdf.cpp
|
temple-reconstruction/mview
|
1440b5716d595c5c4d568fc45dd5afbb6f54dfc7
|
[
"MIT"
] | 1
|
2018-06-11T19:25:03.000Z
|
2018-06-11T21:51:32.000Z
|
sdf.cpp
|
temple-reconstruction/mview
|
1440b5716d595c5c4d568fc45dd5afbb6f54dfc7
|
[
"MIT"
] | null | null | null |
#include "sdf.h"
#include "MarchingCubes.h"
#include <iostream>
SdfIntegrator::SdfIntegrator(int x, int y, int z, coordinate min, coordinate max) :
min(min), size(max - min),
count_x(x), count_y(y), count_z(z),
cubes(new Cube[x*y*z])
{ }
auto SdfIntegrator::coordinate_of(int x, int y, int z) const -> coordinate {
coordinate dist {
static_cast<float>(x)/static_cast<float>(count_x - 1)*size[0],
static_cast<float>(y)/static_cast<float>(count_y - 1)*size[1],
static_cast<float>(z)/static_cast<float>(count_z - 1)*size[2],
};
return min + dist;
}
static float weight_of(float estimated) {
return 1./(1 + 10.*estimated*estimated);
}
void Cube::integrate(float estimated_distance) {
const float previous_sum = distance*weights;
const float previous_weight = weights;
const float weight = weight_of(estimated_distance);
const float new_sum = previous_sum + weight*estimated_distance;
const float new_weights = previous_weight + weight;
distance = new_sum/new_weights;
weights = new_weights;
}
void Cube::markFree() {
freeCtr++;
}
int SdfIntegrator::index_of(int x, int y, int z) const {
// Assumes that z is the fastest index in loops for cache.
return x*(count_z*count_y) + y*count_z + z;
}
Cube& SdfIntegrator::get(int x, int y, int z) {
return cubes[index_of(x, y, z)];
}
const Cube& SdfIntegrator::get(int x, int y, int z) const {
return cubes[index_of(x, y, z)];
}
void SdfIntegrator::remove_free() {
visit([](auto _coord, auto& cube) {
if(cube.freeCtr > cube.weights)
cube.distance = 1000.f;
});
}
SimpleMesh SdfIntegrator::mesh() const {
SimpleMesh mesh;
for (int x = 0; x < count_x - 1; x++) {
std::cerr << "Marching Cubes on slice " << x << " of " << count_x << std::endl;
for (int y = 0; y < count_y - 1; y++) {
for (int z = 0; z < count_z - 1; z++) {
ProcessVolumeCell(*this, x, y, z, 0.f, mesh);
}
}
}
return mesh;
}
| 25.266667
| 83
| 0.671768
|
temple-reconstruction
|
1414ea81c54b9fb70de43d45206bf4b0c446824a
| 1,455
|
cpp
|
C++
|
Game/fmodapi/tools/example.cpp
|
hackerlank/SourceCode
|
b702c9e0a9ca5d86933f3c827abb02a18ffc9a59
|
[
"MIT"
] | 4
|
2021-07-31T13:56:01.000Z
|
2021-11-13T02:55:10.000Z
|
Game/fmodapi/tools/example.cpp
|
shacojx/SourceCodeGameTLBB
|
e3cea615b06761c2098a05427a5f41c236b71bf7
|
[
"MIT"
] | null | null | null |
Game/fmodapi/tools/example.cpp
|
shacojx/SourceCodeGameTLBB
|
e3cea615b06761c2098a05427a5f41c236b71bf7
|
[
"MIT"
] | 7
|
2021-08-31T14:34:23.000Z
|
2022-01-19T08:25:58.000Z
|
#include "fsbanklib.h"
#include <stdio.h>
#define NUMFILES 2
char *files[NUMFILES] =
{
"jbtennis.wav",
"drumloop.wav"
};
void __stdcall Update(int index, int memused, void *userdata)
{
printf("UPDATE : File %s, memory used %d kb\n", files[index], memused / 1024);
}
void __stdcall Debug(const char *debugstring, void *userdata)
{
printf("DEBUG : %s\n", debugstring);
}
void main()
{
FSBANK_RESULT result;
result = FSBank_Init();
if (result != FSBANK_OK)
{
printf("ERROR\n");
return;
}
result = FSBank_SetUpdateCallback(Update, 0);
if (result != FSBANK_OK)
{
printf("ERROR\n");
return;
}
result = FSBank_SetDebugCallback(Debug, 0);
if (result != FSBANK_OK)
{
printf("ERROR\n");
return;
}
#if 1
/*
This version compiles the wavs into 1 fsb.
*/
result = FSBank_Build(FSBANK_BUILDMODE_SINGLE, FSBANK_FORMAT_PCM, FSBANK_PLATFORM_CROSS, 0, "test.fsb", NUMFILES, &files[0], 0, 0, 0, 0, 1);
#else
/*
This version compiles the wavs into their own fsb. 1 each.
*/
result = FSBank_Build(FSBANK_BUILDMODE_MULTI, FSBANK_FORMAT_PCM, FSBANK_PLATFORM_CROSS, 0, ".", NUMFILES, &files[0], 0, 0, 1);
#endif
if (result != FSBANK_OK)
{
printf("ERROR\n");
return;
}
result = FSBank_Close();
if (result != FSBANK_OK)
{
printf("ERROR\n");
return;
}
}
| 20.492958
| 144
| 0.59244
|
hackerlank
|
141841843e8b17d6d4b2c4eac2143a40d6543c9e
| 6,149
|
hpp
|
C++
|
include/boost/json/except.hpp
|
AeroStun/json
|
14bc67b63f5ce6ae5a119e2957e1f44f15277f5b
|
[
"BSL-1.0"
] | null | null | null |
include/boost/json/except.hpp
|
AeroStun/json
|
14bc67b63f5ce6ae5a119e2957e1f44f15277f5b
|
[
"BSL-1.0"
] | null | null | null |
include/boost/json/except.hpp
|
AeroStun/json
|
14bc67b63f5ce6ae5a119e2957e1f44f15277f5b
|
[
"BSL-1.0"
] | 1
|
2017-04-20T20:17:06.000Z
|
2017-04-20T20:17:06.000Z
|
//
// Copyright (c) 2019 Vinnie Falco (vinnie.falco@gmail.com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/vinniefalco/json
//
#ifndef BOOST_JSON_EXCEPT_HPP
#define BOOST_JSON_EXCEPT_HPP
#include <boost/json/detail/config.hpp>
#include <stdexcept>
namespace boost {
namespace json {
/** Exception thrown when a value's kind is mismatched.
*/
struct BOOST_SYMBOL_VISIBLE
type_error : std::invalid_argument
{
/** Constructor.
Construct the exception using
the specified message.
@param what The exception message text.
*/
BOOST_JSON_DECL
explicit
type_error(char const* what);
};
/** Exception thrown when a number is required.
@see
@ref value::as_int64,
@ref value::as_uint64,
@ref value::as_double
*/
struct BOOST_SYMBOL_VISIBLE
number_required_error : type_error
{
/** Constructor.
Construct the exception using
the specified message.
@param what The exception message text.
*/
BOOST_JSON_DECL
explicit
number_required_error(char const* what);
};
//----------------------------------------------------------
/** Exception thrown when an array index is out of range.
*/
struct BOOST_SYMBOL_VISIBLE
array_index_error : std::out_of_range
{
/// Default constructor
BOOST_JSON_DECL
array_index_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when an array is required.
@see @ref value::as_array
*/
struct BOOST_SYMBOL_VISIBLE
array_required_error : type_error
{
/// Default constructor.
BOOST_JSON_DECL
array_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when an array's maximum size would be exceeded.
*/
struct BOOST_SYMBOL_VISIBLE
array_too_large : std::length_error
{
/// Default constructor
BOOST_JSON_DECL
array_too_large();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a bool is required.
@see @ref value::as_bool
*/
struct BOOST_SYMBOL_VISIBLE
bool_required_error : type_error
{
/// Default constructor.
BOOST_JSON_DECL
bool_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a character offset is out of range.
*/
struct BOOST_SYMBOL_VISIBLE
char_pos_error : std::out_of_range
{
/// Default constructor
BOOST_JSON_DECL
char_pos_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a double is required.
@see @ref value::as_double
*/
struct BOOST_SYMBOL_VISIBLE
double_required_error : number_required_error
{
/// Default constructor.
BOOST_JSON_DECL
double_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a signed 64-bit integer is required.
@see @ref value::as_int64
*/
struct BOOST_SYMBOL_VISIBLE
int64_required_error : number_required_error
{
/// Default constructor.
BOOST_JSON_DECL
int64_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a key is not find in an object.
*/
struct BOOST_SYMBOL_VISIBLE
key_not_found : std::invalid_argument
{
/// Default constructor
BOOST_JSON_DECL
key_not_found();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a key is too large.
*/
struct BOOST_SYMBOL_VISIBLE
key_too_large : std::length_error
{
/// Default constructor
BOOST_JSON_DECL
key_too_large();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when an object is required.
@see @ref value::as_object
*/
struct BOOST_SYMBOL_VISIBLE
object_required_error : type_error
{
/// Default constructor.
BOOST_JSON_DECL
object_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when an object's maximum size would be exceeded.
*/
struct BOOST_SYMBOL_VISIBLE
object_too_large : std::length_error
{
/// Default constructor
BOOST_JSON_DECL
object_too_large();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a stack limit is exceeded.
*/
struct BOOST_SYMBOL_VISIBLE
stack_overflow : std::runtime_error
{
/// Default constructor
BOOST_JSON_DECL
stack_overflow();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a string is required.
@see @ref value::as_string
*/
struct BOOST_SYMBOL_VISIBLE
string_required_error : type_error
{
/// Default constructor.
BOOST_JSON_DECL
string_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when a string's maximum size would be exceeded.
*/
struct BOOST_SYMBOL_VISIBLE
string_too_large : std::length_error
{
/// Default constructor
BOOST_JSON_DECL
string_too_large();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
/** Exception thrown when an unsigned 64-bit integer is required.
@see @ref value::as_uint64
*/
struct BOOST_SYMBOL_VISIBLE
uint64_required_error : number_required_error
{
/// Default constructor.
BOOST_JSON_DECL
uint64_required_error();
#ifndef BOOST_JSON_DOCS
BOOST_JSON_DECL
static BOOST_NORETURN void raise();
#endif
};
} // json
} // boost
#ifdef BOOST_JSON_HEADER_ONLY
#include <boost/json/impl/except.ipp>
#endif
#endif
| 20.029316
| 79
| 0.715238
|
AeroStun
|
141abd68d2f847866d82ff8eb4e2a709256861aa
| 1,025
|
cpp
|
C++
|
UpdateSystemTest/src/Utils.cpp
|
ProtocolONE/cord.update-system
|
ec14aa3210f41f788d2ea3229d36bff7f0b327d0
|
[
"Apache-2.0"
] | 1
|
2019-08-07T06:13:57.000Z
|
2019-08-07T06:13:57.000Z
|
UpdateSystemTest/src/Utils.cpp
|
ProtocolONE/cord.update-system
|
ec14aa3210f41f788d2ea3229d36bff7f0b327d0
|
[
"Apache-2.0"
] | null | null | null |
UpdateSystemTest/src/Utils.cpp
|
ProtocolONE/cord.update-system
|
ec14aa3210f41f788d2ea3229d36bff7f0b327d0
|
[
"Apache-2.0"
] | null | null | null |
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QFileInfoList>
#include "Utils.h"
/*!
Delete a directory along with all of its contents.
\param dirName Path of directory to remove.
\return true on success; false on error.
*/
bool Utils::removeDir(const QString &dirName){
bool result = true;
QDir dir(dirName);
if (dir.exists(dirName)) {
Q_FOREACH(QFileInfo info, dir.entryInfoList(QDir::NoDotAndDotDot | QDir::System | QDir::Hidden | QDir::AllDirs | QDir::Files, QDir::DirsFirst)) {
if (info.isDir()) {
result = removeDir(info.absoluteFilePath());
}
else {
result = QFile::remove(info.absoluteFilePath());
}
if (!result) {
return result;
}
}
result = dir.rmdir(dirName);
}
return result;
}
bool Utils::removeDir(const QDir &dirName){
return removeDir(dirName.absolutePath());
}
| 25
| 155
| 0.564878
|
ProtocolONE
|
1421a165f7ee36e62ecade9c843075ed6146f5c6
| 719
|
cpp
|
C++
|
C++/LeetCode/0784.cpp
|
spycedcoffee/DSA
|
1e559ed5251a2005cc2815438d865f0293f4cd44
|
[
"MIT"
] | 4
|
2021-08-28T19:16:50.000Z
|
2022-03-04T19:46:31.000Z
|
C++/LeetCode/0784.cpp
|
spycedcoffee/DSA
|
1e559ed5251a2005cc2815438d865f0293f4cd44
|
[
"MIT"
] | 8
|
2021-10-29T19:10:51.000Z
|
2021-11-03T12:38:00.000Z
|
C++/LeetCode/0784.cpp
|
spycedcoffee/DSA
|
1e559ed5251a2005cc2815438d865f0293f4cd44
|
[
"MIT"
] | 4
|
2021-09-06T05:53:07.000Z
|
2021-12-24T10:31:40.000Z
|
class Solution {
vector<string> casePerms;
public:
void backtrack(string& s, int pos, string ans){
if(pos == s.length()){
casePerms.push_back(ans);
return;
}
char ch = s[pos];
if(isdigit(ch))
backtrack(s, pos + 1, ans + ch);
else{
char temp = isupper(ch) ? tolower(ch) : toupper(ch);
backtrack(s, pos + 1, ans + ch);
backtrack(s, pos + 1, ans + temp);
}
}
vector<string> letterCasePermutation(string s) {
string temp;
temp.clear();
backtrack(s, 0, temp);
return casePerms;
}
};
| 21.147059
| 64
| 0.447844
|
spycedcoffee
|
142384fba7072142c189881bd7c0d680cca3d49b
| 388
|
cpp
|
C++
|
SYCL/DeviceLib/assert-aot.cpp
|
Fznamznon/llvm-test-suite
|
e813726bf0c5c6af67a188ee86daea55fa871a5d
|
[
"Apache-2.0"
] | null | null | null |
SYCL/DeviceLib/assert-aot.cpp
|
Fznamznon/llvm-test-suite
|
e813726bf0c5c6af67a188ee86daea55fa871a5d
|
[
"Apache-2.0"
] | null | null | null |
SYCL/DeviceLib/assert-aot.cpp
|
Fznamznon/llvm-test-suite
|
e813726bf0c5c6af67a188ee86daea55fa871a5d
|
[
"Apache-2.0"
] | null | null | null |
// REQUIRES: opencl-aot, cpu, linux, UNSUPPORTED
// FIXME re-enable after intel/llvm#3767 is merged
// RUN: %clangxx -fsycl -fsycl-targets=spir64_x86_64-unknown-unknown-sycldevice %S/assert.cpp -o %t.aot.out
// RUN: %CPU_RUN_PLACEHOLDER EXPECTED_SIGNAL=SIGABRT SHOULD_CRASH=1 %t.aot.out 2>%t.aot.msg
// RUN: FileCheck %S/assert.cpp --input-file %t.aot.msg --check-prefixes=CHECK-MESSAGE
| 55.428571
| 107
| 0.752577
|
Fznamznon
|
14246c6fa4f58d9da36f1b1f5d1f2e15f9555025
| 37,061
|
cpp
|
C++
|
Code/Engine/Math/MathUtils.cpp
|
yixuan-wei/PersonalEngine
|
6f3b1df3ddeb662fbf65ca8b3ea7ddb446ef5a20
|
[
"MIT"
] | 1
|
2021-06-11T06:41:29.000Z
|
2021-06-11T06:41:29.000Z
|
Code/Engine/Math/MathUtils.cpp
|
yixuan-wei/PersonalEngine
|
6f3b1df3ddeb662fbf65ca8b3ea7ddb446ef5a20
|
[
"MIT"
] | 1
|
2022-02-25T07:46:54.000Z
|
2022-02-25T07:46:54.000Z
|
Code/Engine/Math/MathUtils.cpp
|
yixuan-wei/PersonalEngine
|
6f3b1df3ddeb662fbf65ca8b3ea7ddb446ef5a20
|
[
"MIT"
] | null | null | null |
#include "Engine/Math/MathUtils.hpp"
#include "Engine/Math/Vec3.hpp"
#include "Engine/Math/Vec2.hpp"
#include "Engine/Math/Vec4.hpp"
#include "Engine/Math/OBB2.hpp"
#include "Engine/Math/Disc2.hpp"
#include "Engine/Math/FloatRange.hpp"
#include "Engine/Math/IntVec2.hpp"
#include "Engine/Math/AABB2.hpp"
#include "Engine/Math/Plane2D.hpp"
#include "Engine/Math/LineSegment2.hpp"
#include "Engine/Core/Vertex_PCU.hpp"
#include "Engine/Core/DevConsole.hpp"
#include "Engine/Core/StringUtils.hpp"
#include <cmath>
//////////////////////////////////////////////////////////////////////////
Vec3 Power(Vec3 const& base, float index)
{
return Vec3(std::powf(base.x, index), std::powf(base.y, index), std::powf(base.z, index));
}
//////////////////////////////////////////////////////////////////////////
float ConvertDegreesToRadians( float degrees )
{
return degrees * (fPI/180.f);
}
//////////////////////////////////////////////////////////////////////////
float ConvertRadiansToDegrees( float radians )
{
return radians * (180.0f/fPI);
}
//////////////////////////////////////////////////////////////////////////
float CosDegrees( float degrees )
{
return std::cosf(ConvertDegreesToRadians(degrees));
}
//////////////////////////////////////////////////////////////////////////
float SinDegrees( float degrees )
{
return std::sinf(ConvertDegreesToRadians(degrees));
}
//////////////////////////////////////////////////////////////////////////
float TanDegrees(float degrees)
{
return std::tanf(ConvertDegreesToRadians(degrees));
}
//////////////////////////////////////////////////////////////////////////
float Atan2Degrees( float y, float x )
{
return ConvertRadiansToDegrees(std::atan2f(y,x));
}
//////////////////////////////////////////////////////////////////////////
float GetSmallestSameDegrees( float degrees )
{
while( degrees > 360.f )
degrees -= 360.f;
while( degrees < -360.f )
degrees += 360.f;
if( degrees > 180.f )
{
degrees = degrees - 360.f;
}
else if( degrees < -180.f )
{
degrees = 360.f + degrees;
}
return degrees;
}
//////////////////////////////////////////////////////////////////////////
float GetShortestAngularDisplacement( float fromDegrees, float toDegrees )
{
float rawDisplacement = toDegrees - fromDegrees;
rawDisplacement = GetSmallestSameDegrees( rawDisplacement );
return rawDisplacement;
}
//////////////////////////////////////////////////////////////////////////
float GetTurnedToward( float currentDegrees, float goalDegrees, float maxDeltaDegrees )
{
float displacement = GetShortestAngularDisplacement( currentDegrees, goalDegrees );
if( displacement <= maxDeltaDegrees && displacement >= -maxDeltaDegrees )
return goalDegrees;
else if( displacement > maxDeltaDegrees )
return currentDegrees+maxDeltaDegrees;
else
return currentDegrees-maxDeltaDegrees;
}
//////////////////////////////////////////////////////////////////////////
float GetDistance2D( const Vec2& firstVec2, const Vec2& secondVec2 )
{
return std::sqrtf( GetDistanceSquared2D( firstVec2, secondVec2 ) );
}
//////////////////////////////////////////////////////////////////////////
float GetDistanceSquared2D( const Vec2& firstVec2, const Vec2& secondVec2 )
{
Vec2 result = firstVec2 - secondVec2;
return result.x*result.x + result.y*result.y;
}
//////////////////////////////////////////////////////////////////////////
float GetDistance3D( const Vec3& firstVec3, const Vec3& secondVec3 )
{
return std::sqrtf( GetDistanceSquared3D( firstVec3, secondVec3 ) );
}
//////////////////////////////////////////////////////////////////////////
float GetDistanceSquared3D( const Vec3& firstVec3, const Vec3& secondVec3 )
{
Vec3 result = firstVec3-secondVec3;
return result.x*result.x + result.y*result.y + result.z*result.z;
}
//////////////////////////////////////////////////////////////////////////
float GetDistanceXY3D( const Vec3& firstVec3, const Vec3& secondVec3 )
{
return std::sqrtf( GetDistanceXYSquared3D( firstVec3, secondVec3 ) );
}
//////////////////////////////////////////////////////////////////////////
float GetDistanceXYSquared3D( const Vec3& firstVec3, const Vec3& secondVec3 )
{
Vec3 result = firstVec3 - secondVec3;
return result.x*result.x + result.y*result.y;
}
//////////////////////////////////////////////////////////////////////////
int GetTaxicabDistance2D( const IntVec2& positionA, const IntVec2& positionB )
{
IntVec2 displacement = positionA - positionB;
return displacement.GetTaxicabLength();
}
//////////////////////////////////////////////////////////////////////////
const Vec2 TransformPosition2D( const Vec2& position, float uniformScale, float rotationDegrees, const Vec2& translation )
{
//change scale of position
Vec2 result = position*uniformScale;
//rotate
if( rotationDegrees != 0.f )
{
float newRadians = ConvertDegreesToRadians( Atan2Degrees( result.y, result.x ) + rotationDegrees );
float length = std::sqrtf( result.x * result.x + result.y * result.y );
result.x = length * std::cosf( newRadians );
result.y = length * std::sinf( newRadians );
}
//translate
result = result+translation;
return result;
}
//////////////////////////////////////////////////////////////////////////
const Vec2 TransformPosition2D( const Vec2& position, const Vec2& basisIVector, const Vec2& basisJVector, const Vec2& translation )
{
Vec2 newPosition;
newPosition = basisIVector * position.x + basisJVector * position.y + translation;
return newPosition;
}
//////////////////////////////////////////////////////////////////////////
const Vec3 TransformPosition3DXY( const Vec3& position, float uniformScale, float zRotationDegrees, const Vec2& translationXY )
{
Vec2 resultXY = TransformPosition2D(Vec2(position.x, position.y), uniformScale, zRotationDegrees, translationXY);
return Vec3(resultXY.x, resultXY.y, position.z);
}
//////////////////////////////////////////////////////////////////////////
const Vec3 TransformPosition3DXY( const Vec3& position, const Vec2& basisIVector, const Vec2& basisJVector, const Vec2& translationXY )
{
Vec2 positionXY ( position.x, position.y);
positionXY = TransformPosition2D( positionXY, basisIVector, basisJVector, translationXY );
return Vec3( positionXY.x, positionXY.y, position.z );
}
//////////////////////////////////////////////////////////////////////////
float GetAngleDegreesBetweenVectors2D( const Vec2& vectorA, const Vec2& vectorB )
{
float lengthA = vectorA.GetLengthSquared();
float lengthB = vectorB.GetLengthSquared();
if( lengthA == 0.f || lengthB == 0.f )
{
g_theConsole->PrintString( Rgba8::WHITE, Stringf( "MathUtils::GetAngleDegreesBetweenVectors2D has one 0 vector, return 0" ) );
return 0.f;
}
float dotProduct = DotProduct2D( vectorA, vectorB );
float radians = std::acosf( dotProduct / std::sqrtf(lengthA *lengthB) );
return ConvertRadiansToDegrees( radians );
}
//////////////////////////////////////////////////////////////////////////
float GetAngleDegreesBetweenVectors3D(Vec3 const& vectorA, Vec3 const& vectorB)
{
float lengthA = vectorA.GetLengthSquared();
float lengthB = vectorB.GetLengthSquared();
if (lengthB == 0.f || lengthA == 0.f) {
g_theConsole->PrintError("MathUtils::GetAngleDegreesBetweenVectors3D has one 0 vector, return 0");
return 0.f;
}
float dotProduct = DotProduct3D(vectorA, vectorB);
float radians = std::acosf(dotProduct/std::sqrtf(lengthA*lengthB));
return ConvertRadiansToDegrees(radians);
}
//////////////////////////////////////////////////////////////////////////
float GetProjectedLength2D( const Vec2& sourceVector, const Vec2& ontoVector )
{
float ontoLength = ontoVector.GetLength();
if( ontoLength == 0.f )
{
g_theConsole->PrintString( Rgba8::WHITE, Stringf( "MathUtils::GetProjectedLength2D has 0 ontoVector, return 0" ) );
return 0;
}
float dotProduct = DotProduct2D( sourceVector, ontoVector );
return dotProduct / ontoLength;
}
//////////////////////////////////////////////////////////////////////////
float GetProjectedLength3D(Vec3 const& sourceVec, Vec3 const& ontoVec)
{
float ontoLength = ontoVec.GetLength();
if (ontoLength == 0.f) {
g_theConsole->PrintString(Rgba8::WHITE, Stringf("MathUtils::GetProjectedLength3D has 0 ontoVector, return 0"));
return 0.f;
}
float dotProduct = DotProduct3D(sourceVec,ontoVec);
return dotProduct/ontoLength;
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetProjectedOnto2D( const Vec2& sourceVector, const Vec2& ontoVector )
{
float ontoLengthSquared = ontoVector.GetLengthSquared();
if( ontoLengthSquared == 0.f )
{
g_theConsole->PrintString( Rgba8::WHITE, Stringf( "MathUtils::GetProjectedOnto2D has 0 ontoVector, return ZERO" ) );
return Vec2::ZERO;
}
float dotProduct = DotProduct2D( sourceVector, ontoVector );
return ontoVector * dotProduct / ontoLengthSquared;
}
//////////////////////////////////////////////////////////////////////////
bool DoDiscsOverlap2D( const Vec2& centerA, float radiusA, const Vec2& centerB, float radiusB )
{
float distanceSquared = GetDistanceSquared2D( centerA, centerB );
float radiusSum = radiusA + radiusB;
if( radiusSum*radiusSum > distanceSquared )
return true;
else
return false;
}
//////////////////////////////////////////////////////////////////////////
bool DoSpheresOverlap3D( const Vec3& centerA, float radiusA, const Vec3& centerB, float radiusB )
{
float distanceSquared = GetDistanceSquared3D( centerA, centerB );
float radiusSum = radiusA + radiusB;
if( radiusSum*radiusSum > distanceSquared )
return true;
else
return false;
}
//////////////////////////////////////////////////////////////////////////
bool DoAABBsOverlap2D( const AABB2& aabb2D1, const AABB2& aabb2D2 )
{
if( aabb2D1.maxs.x<aabb2D2.mins.x || aabb2D1.maxs.y<aabb2D2.mins.y
|| aabb2D1.mins.x>aabb2D2.maxs.x || aabb2D1.mins.y>aabb2D2.maxs.y )
return true;
else
return false;
}
//////////////////////////////////////////////////////////////////////////
bool DoDiscAndAABBOverlap2D( const Vec2& center, float radius, const AABB2& aabb2D )
{
Vec2 nearestDiscCenterOnAABB = GetNearestPointOnAABB2D( center, aabb2D );
if( GetDistance2D( center, nearestDiscCenterOnAABB ) > radius )
return false;
else
return true;
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetNearestPointOnDisc2D( const Vec2& point, const Vec2& center, float radius )
{
Vec2 toPoint = point - center;
toPoint.ClampLength( radius );
return center + toPoint;
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetNearestPointOnAABB2D( const Vec2& point, const AABB2& aabb2D )
{
float newX = Clamp( point.x, aabb2D.mins.x, aabb2D.maxs.x );
float newY = Clamp( point.y, aabb2D.mins.y, aabb2D.maxs.y );
return Vec2( newX, newY );
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetNearestPointOnInfiniteLine2D( const Vec2& refPos, const Vec2& somePointOnLine, const Vec2& anotherPointOnLine )
{
Vec2 someToAnother = anotherPointOnLine - somePointOnLine;
Vec2 someToRef = refPos - somePointOnLine;
Vec2 someToRefOnLine = GetProjectedOnto2D( someToRef, someToAnother );
return somePointOnLine + someToRefOnLine;
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetNearestPointOnLineSegment2D( const Vec2& refPos, const Vec2& start, const Vec2& end )
{
Vec2 startToEnd = end - start;
float segmentLengthSquared = startToEnd.GetLengthSquared();
if( segmentLengthSquared == 0.f ) //line segment is a point
{
return start;
}
Vec2 startToRefPos = refPos - start;
float projectedUnit = DotProduct2D( startToEnd, startToRefPos )/segmentLengthSquared;
Vec2 startToRefProjected = projectedUnit * startToEnd;
if( projectedUnit <= 0.f ) // nearest point is start
{
return start;
}
else if( projectedUnit >= 1.f )//nearest point is end
{
return end;
}
else
{
return start + startToEnd*projectedUnit;
}
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetNearestPointOnCapsule2D( const Vec2& refPos, const Vec2& capsuleMidStart, const Vec2& capsuleMidEnd, float capsuleRadius )
{
Vec2 startToEnd = capsuleMidEnd - capsuleMidStart;
Vec2 startToRefPos = refPos - capsuleMidStart;
float segmentLengthSquared = startToEnd.GetLengthSquared();
if( segmentLengthSquared == 0.f ) //line segment is a point
{
return startToRefPos.GetClamped(capsuleRadius) + capsuleMidStart;
}
float projectedUnit = DotProduct2D( startToEnd, startToRefPos ) / segmentLengthSquared;
Vec2 startToRefProjected = projectedUnit * startToEnd;
if( projectedUnit <= 0.f ) // nearest point is start semi-circle
{
return startToRefPos.GetClamped( capsuleRadius ) + capsuleMidStart;
}
else if( projectedUnit >= 1.f )//nearest point is end semi-circle
{
Vec2 endToRefPos = refPos - capsuleMidEnd;
return capsuleMidEnd + endToRefPos.GetClamped( capsuleRadius );
}
else
{
Vec2 pointOnLine = capsuleMidStart + startToEnd * projectedUnit;
Vec2 onLineToBound = (refPos - pointOnLine).GetClamped( capsuleRadius );
return pointOnLine + onLineToBound;
}
}
//////////////////////////////////////////////////////////////////////////
const Vec2 GetNearestPointOnOBB2D( const Vec2& refPos, const OBB2& box )
{
return box.GetNearestPoint( refPos );
}
//////////////////////////////////////////////////////////////////////////
FloatRange GetRangeOnProjectedAxis( int numPoints, const Vec2* points, const Vec2& relativeCenter, const Vec2& axisNormalized )
{
float* projectedLength = new float[numPoints];
for( int pIdx = 0; pIdx < numPoints; pIdx++ )
{
Vec2 centerToPoint = points[pIdx] - relativeCenter;
float length = DotProduct2D( centerToPoint, axisNormalized );
projectedLength[pIdx] = length;
}
if( numPoints <1 )
{
return FloatRange( 0.f );
}
else
{
float minimum = projectedLength[0];
float maximum = projectedLength[0];
for( int pIdx = 1; pIdx < numPoints; pIdx++ )
{
float curLength = projectedLength[pIdx];
if( curLength < minimum )
{
minimum = curLength;
}
else if( curLength > maximum )
{
maximum = curLength;
}
}
delete[] projectedLength;
return FloatRange( minimum, maximum );
}
}
//////////////////////////////////////////////////////////////////////////
bool DoesRayHitPlane2D(Vec2 const& start, Vec2 const& forward, Plane2D const& plane)
{
if (plane.IsPointInFront(start)) {
return DotProduct2D(forward,plane.normal)<0.f;
}
else {
return DotProduct2D(forward, plane.normal)>0.f;
}
}
//////////////////////////////////////////////////////////////////////////
bool DoesRayHitBoundingBox2D(Vec2 const& start, Vec2 const& end, AABB2 const& bounds)
{
//https://www.scratchapixel.com/lessons/3d-basic-rendering/minimal-ray-tracer-rendering-simple-shapes/ray-box-intersection
Vec2 raySeg = end-start;
if (raySeg.x == 0.f) { //ray parallel to y axis
float rayMinY = MinFloat(start.y, end.y);
float rayMaxY = MaxFloat(start.y, end.y);
FloatRange rayYRange(rayMinY, rayMaxY);
FloatRange boundYRange(bounds.mins.y, bounds.maxs.y);
FloatRange boundXRange(bounds.mins.x, bounds.maxs.x);
return boundXRange.IsInRange(start.x) && rayYRange.DoesOverlap(boundYRange);
}
if (raySeg.y == 0.f) { //ray parallel to x axis
float rayMinX = MinFloat(start.x, end.x);
float rayMaxX = MaxFloat(start.x, end.x);
FloatRange rayXRange(rayMinX, rayMaxX);
FloatRange boundYRange(bounds.mins.y, bounds.maxs.y);
FloatRange boundXRange(bounds.mins.x, bounds.maxs.x);
return boundYRange.IsInRange(start.y) && rayXRange.DoesOverlap(boundXRange);
}
float raySegXFrac = 1.f / raySeg.x;
float raySegYFrac = 1.f / raySeg.y;
float boundFirstX = raySeg.x < 0 ? bounds.maxs.x : bounds.mins.x;
float boundSecondX = raySeg.x < 0 ? bounds.mins.x : bounds.maxs.x;
float boundFirstY = raySeg.y < 0 ? bounds.maxs.y : bounds.mins.y;
float boundSecondY = raySeg.y < 0 ? bounds.mins.y : bounds.maxs.y;
float minInterX = (boundFirstX - start.x) * raySegXFrac;
float maxInterX = (boundSecondX - start.x) * raySegXFrac;
float minInterY = (boundFirstY - start.y) * raySegYFrac;
float maxInterY = (boundSecondY - start.y) * raySegYFrac;
if (minInterX > maxInterY || minInterY > maxInterX) {
return false;
}
//out of reach by length
float minLength = MinFloat(minInterX,maxInterX);
minLength = MinFloat(minLength,minInterY);
minLength = MinFloat(maxInterY, minLength);
if (minLength * minLength > raySeg.GetLengthSquared()) {
return false;
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool DoesRayHitLineSegment2D(Vec2 const& start, Vec2 const& end, Vec2 const& lineA, Vec2 const& lineB)
{
//referencing https://www.youtube.com/watch?v=c065KoXooSw
Vec2 sToA = lineA-start;
Vec2 sToB = lineB-start;
Vec2 forward = end-start;
float sToADot = DotProduct2D(sToA, forward);
float sToBDot = DotProduct2D(sToB, forward);
if (sToADot < 0.f && sToBDot < 0.f) {
return false;
}
float rayLengthSquared = GetDistanceSquared2D(start,end);
if (sToADot > rayLengthSquared && sToBDot > rayLengthSquared) {
return false;
}
Vec2 vertical = forward.GetRotated90Degrees();
float sToAVertDot = DotProduct2D(vertical, sToA);
float sToBVertDot = DotProduct2D(vertical, sToB);
if ((sToAVertDot > 0.f && sToBVertDot > 0.f) || (sToAVertDot < 0.f && sToBVertDot<0.f)) {
return false;
}
Vec2 aToB = lineB-lineA;
float fraction = 1.f/(CrossProduct2D(forward, aToB));
float rayParameter = CrossProduct2D(sToA,aToB)*fraction;
float segParameter = CrossProduct2D(sToA, forward)*fraction;
return rayParameter>=0.f && segParameter>=0.f && segParameter<=1.f;
}
//////////////////////////////////////////////////////////////////////////
bool DoesRayHitLineSegment2D(Vec2 const& start, Vec2 const& end, Vec2 const& lineA, Vec2 const& lineB, Vec2& outHitPoint, Vec2& outHitNormal, float& outDistance)
{
Vec2 sToA = lineA - start;
Vec2 forward = end - start;
Vec2 sToB = lineB - start;
float sToADot = DotProduct2D(sToA, forward);
float sToBDot = DotProduct2D(sToB, forward);
if (sToADot < 0.f && sToBDot < 0.f) {
return false;
}
float rayLengthSquared = GetDistanceSquared2D(start, end);
if (sToADot > rayLengthSquared && sToBDot > rayLengthSquared) {
return false;
}
Vec2 vertical = forward.GetRotated90Degrees();
float sToAVertDot = DotProduct2D(vertical, sToA);
float sToBVertDot = DotProduct2D(vertical, sToB);
if ((sToAVertDot > 0.f && sToBVertDot > 0.f) || (sToAVertDot < 0.f && sToBVertDot < 0.f)) {
return false;
}
Vec2 aToB = lineB - lineA;
float fraction = 1.f / CrossProduct2D(forward, aToB);
float rayParameter = CrossProduct2D(sToA, aToB) * fraction;
if (rayParameter<0.f||rayParameter>1.f) {
return false;
}
float edgeParameter = CrossProduct2D(sToA, forward) * fraction;
if (edgeParameter>=0.f && edgeParameter<=1.f) {//ray hit line
outHitPoint = start + rayParameter * forward;
outHitNormal = aToB.GetNormalized().GetRotatedMinus90Degrees();
outDistance = rayParameter;
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
Vec2 GetCentroidOfPolygon(Vec2 const* points, int pointCount)
{
if (pointCount <= 0)
{
return Vec2::ZERO;
}
else if (pointCount <= 2)
{
return points[0];
}
std::vector<Vec2> relativePoints;
for (size_t idx = 0; idx < pointCount; idx++)
{
relativePoints.push_back(points[idx] - points[0]);
}
float areaSum = 0.f;
Vec2 centroidSum;
for (size_t idx = 1; idx < pointCount - 1; idx++)
{
Vec2 first = relativePoints[idx];
Vec2 second = relativePoints[idx + 1];
float tempArea = first.x * second.y - first.y * second.x;
tempArea = tempArea < 0 ? -tempArea : tempArea;
areaSum += tempArea;
centroidSum += tempArea * Vec2(first.x + second.x, first.y + second.y);
}
return centroidSum / (areaSum * 3.f) + points[0];
}
//////////////////////////////////////////////////////////////////////////S
Disc2 GetMinimumOuterDiscForPolygon(Vec2 const* points, int pointCount)
{
float maxDiameterSquared = 0.f;
Vec2 maxCenter;
//TODO less complexity?
for (int i = 0; i < pointCount; i++) {
Vec2 first = points[i];
for (int j = i+1; j < pointCount; j++) {
Vec2 second = points[j];
for (int k = j+1; k < pointCount; k++) {
Vec2 third = points[k];
float diameterSquared = 0.f;
float cosineSquared = 0.f;
Vec2 center;
float f2tSquared = GetDistanceSquared2D(first, third);
float s2tSquared = GetDistanceSquared2D(second, third);
float f2sSquared = GetDistanceSquared2D(first, second);
//Non-acute triangle
if (f2tSquared + s2tSquared <= f2sSquared) {
diameterSquared = f2sSquared;
if (diameterSquared > maxDiameterSquared) {
maxCenter = (first + second) * .5f;
maxDiameterSquared = diameterSquared;
}
continue;
}
else if (f2tSquared + f2sSquared <= s2tSquared) {
diameterSquared = s2tSquared;
if (diameterSquared > maxDiameterSquared) {
maxCenter = (second + third) * .5f;
maxDiameterSquared = diameterSquared;
}
continue;
}
else if (f2sSquared + s2tSquared <= f2tSquared) {
diameterSquared = f2tSquared;
if (diameterSquared > maxDiameterSquared) {
maxCenter = (first + third) * .5f;
maxDiameterSquared = diameterSquared;
}
continue;
}
//acute triangle
float dotProduct = DotProduct2D(first - third, second - third);
float dotProductSquared = dotProduct * dotProduct;
if (f2tSquared != 0.f && s2tSquared != 0.f) {
cosineSquared = dotProductSquared / (f2tSquared * s2tSquared);
if (cosineSquared == 1.f) {
diameterSquared = s2tSquared > f2tSquared ? s2tSquared : f2tSquared;
}
else {
diameterSquared = f2sSquared / (1 - cosineSquared);
}
}
else if (f2tSquared == 0.f) {
diameterSquared = s2tSquared;
}
else {
diameterSquared = f2tSquared;
}
if (diameterSquared > maxDiameterSquared) {
maxDiameterSquared = diameterSquared;
float centerToFSLength = std::sqrtf(diameterSquared * cosineSquared) * .5f;
Vec2 halfFirst2Second = (second - first) * .5f;
Vec2 edgeToCenter = halfFirst2Second.GetRotated90Degrees();
edgeToCenter.SetLength(centerToFSLength);
maxCenter = first + halfFirst2Second + edgeToCenter;
}
}
}
}
return Disc2(maxCenter,std::sqrtf(maxDiameterSquared) * .5f);
}
//////////////////////////////////////////////////////////////////////////
bool IsPointOnRightSide(Vec2 const& point, Vec2 const& start, Vec2 const& end)
{
Vec2 normal = (end - start).GetRotated90Degrees();
Vec2 startToP = point - start;
if (DotProduct2D(startToP, normal) < 0.f)
{
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
bool IsPointInForwardSector2D( const Vec2& point, const Vec2& observerPos, float forwardDegrees, float apertureDegrees, float maxDist )
{
Vec2 obToPoint = point - observerPos;
float dist = obToPoint.GetLengthSquared();
if( dist >= maxDist*maxDist )
return false;
float obToPointDegrees = obToPoint.GetAngleDegrees();
float deltaDegrees = GetShortestAngularDisplacement( forwardDegrees, obToPointDegrees );
float validDeltaDegrees = .5f * apertureDegrees;
if( deltaDegrees>=validDeltaDegrees || deltaDegrees<=-validDeltaDegrees)
return false;
else
return true;
}
//////////////////////////////////////////////////////////////////////////
bool IsPointInsideDisc2D( const Vec2& point, const Vec2& discCenter, float discRadius )
{
Vec2 discToPoint = point - discCenter;
if( discToPoint.GetLengthSquared() < discRadius * discRadius )
return true;
else
return false;
}
//////////////////////////////////////////////////////////////////////////
bool IsPointInsideAABB2D( const Vec2& point, const AABB2& box )
{
Vec2 boxCenterToPoint = point - box.GetCenter();
if( boxCenterToPoint.x < box.maxs.x && boxCenterToPoint.x > box.mins.x
&& boxCenterToPoint.y < box.maxs.y && boxCenterToPoint.y > box.mins.y )
return true;
else
return false;
}
//////////////////////////////////////////////////////////////////////////
bool IsPointInsideCapsule2D( const Vec2& point, const Vec2& capsuleMidStart, const Vec2& capsuleMidEnd, float capsuleRadius )
{
Vec2 startToEnd = capsuleMidEnd - capsuleMidStart;
Vec2 startToRefPos = point - capsuleMidStart;
float segmentLengthSquared = startToEnd.GetLengthSquared();
if( segmentLengthSquared == 0.f ) //line segment is a point
{
if( startToRefPos.GetLengthSquared() < capsuleRadius * capsuleRadius )
return true;
else
return false;
}
float projectedUnit = DotProduct2D( startToEnd, startToRefPos ) / segmentLengthSquared;
Vec2 startToRefProjected = projectedUnit * startToEnd;
if( projectedUnit <= 0.f ) // nearest point is start semi-circle
{
if( startToRefPos.GetLengthSquared() < capsuleRadius * capsuleRadius )
return true;
else
return false;
}
else if( projectedUnit >= 1.f )//nearest point is end semi-circle
{
Vec2 endToRefPos = point - capsuleMidEnd;
if( endToRefPos.GetLengthSquared() < capsuleRadius * capsuleRadius )
return true;
else
return false;
}
else
{
Vec2 pointOnLine = capsuleMidStart + startToEnd * projectedUnit;
Vec2 onLineToRef = (point - pointOnLine);
if( onLineToRef.GetLengthSquared() < capsuleRadius * capsuleRadius )
return true;
else
return false;
}
}
//////////////////////////////////////////////////////////////////////////
bool IsPointInsideOBB2D( const Vec2& point, const OBB2& box )
{
return box.IsPointInside( point );
}
//////////////////////////////////////////////////////////////////////////
float DotProduct2D( const Vec2& vec2DA, const Vec2& vec2DB )
{
return vec2DA.x * vec2DB.x + vec2DA.y * vec2DB.y;
}
//////////////////////////////////////////////////////////////////////////
float DotProduct3D( const Vec3& vec3DA, const Vec3& vec3DB )
{
return vec3DA.x * vec3DB.x + vec3DA.y * vec3DB.y + vec3DA.z * vec3DB.z;
}
//////////////////////////////////////////////////////////////////////////
float DotProduct4D( const Vec4& vec4DA, const Vec4& vec4DB )
{
return vec4DA.x * vec4DB.x + vec4DA.y * vec4DB.y + vec4DA.z * vec4DB.z + vec4DA.w * vec4DB.w;
}
//////////////////////////////////////////////////////////////////////////
float CrossProduct2D(Vec2 const& vec2DA, Vec2 const& vec2DB)
{
return vec2DA.x * vec2DB.y - vec2DA.y * vec2DB.x;
}
//////////////////////////////////////////////////////////////////////////
Vec3 CrossProduct3D(Vec3 const& vec3DA, Vec3 const& vec3DB)
{
return Vec3(vec3DA.y*vec3DB.z - vec3DA.z*vec3DB.y,
vec3DA.z*vec3DB.x - vec3DA.x*vec3DB.z,
vec3DA.x*vec3DB.y - vec3DA.y*vec3DB.x);
}
//////////////////////////////////////////////////////////////////////////
bool DoOBBAndOBBOverlap2D(const OBB2& boxA, const OBB2& boxB)
{
//set boxA as relative center
Vec2 boxPoints[4];
boxB.GetCornerPositions( &boxPoints[0] );
FloatRange boxBRange = GetRangeOnProjectedAxis( 4, &boxPoints[0], boxA.GetCenter(), boxA.GetIBasisNormal() );
Vec2 boxAHalfDim = boxA.GetDimensions()*.5f;
FloatRange boxARange( -boxAHalfDim.x, boxAHalfDim.x );
if( !boxARange.DoesOverlap( boxBRange ) )
return false;
boxBRange = GetRangeOnProjectedAxis( 4, &boxPoints[0], boxA.GetCenter(), boxA.GetJBasisNormal() );
boxARange = FloatRange( -boxAHalfDim.y, boxAHalfDim.y );
if( !boxARange.DoesOverlap( boxBRange ) )
return false;
//Set boxB as relative center
boxA.GetCornerPositions( &boxPoints[0] );
boxARange = GetRangeOnProjectedAxis( 4, &boxPoints[0], boxB.GetCenter(), boxB.GetIBasisNormal() );
Vec2 boxBHalfDim = boxB.GetDimensions() * .5f;
boxBRange= FloatRange( -boxBHalfDim.x, boxBHalfDim.x );
if( !boxBRange.DoesOverlap( boxARange ) )
return false;
boxARange = GetRangeOnProjectedAxis( 4, &boxPoints[0], boxB.GetCenter(), boxB.GetJBasisNormal() );
boxBRange = FloatRange( -boxBHalfDim.y, boxBHalfDim.y );
if( !boxBRange.DoesOverlap( boxARange ) )
return false;
return true;
}
//////////////////////////////////////////////////////////////////////////
void PushDiscOutOfDisc2D( Vec2& discMobile, float radiusMobile, const Vec2& discStill, float radiusStill )
{
Vec2 stillToPushed = discMobile - discStill;
float radiusSum = radiusMobile + radiusStill;
float stillToPushedSquared = stillToPushed.GetLengthSquared();
if( stillToPushedSquared < radiusSum*radiusSum )
{
float scale = radiusSum / std::sqrtf( stillToPushedSquared );
stillToPushed *= scale;
discMobile = discStill + stillToPushed;
}
}
//////////////////////////////////////////////////////////////////////////
void PushDiscsOutOfEachOther2D( Vec2& discA, float radiusA, Vec2& discB, float radiusB)
{
Vec2 difference = discA - discB;
float radiusSum = radiusA + radiusB;
float diffSquared = difference.GetLengthSquared();
if( diffSquared < radiusSum*radiusSum )
{
float diff = std::sqrtf( diffSquared );
float scale = (radiusA + radiusB - diff) * .5f / diff;
difference *= scale;
discA += difference;
discB -= difference;
}
}
//////////////////////////////////////////////////////////////////////////
void PushDiscOutOfPoint2D( Vec2& disc, float radius, const Vec2& point )
{
Vec2 pointToDisc = disc-point;
float pointToDiscDistanceSquared = pointToDisc.GetLengthSquared();
if( radius*radius > pointToDiscDistanceSquared )
{
float scale = radius / std::sqrtf( pointToDiscDistanceSquared );
pointToDisc *= scale;
disc = point + pointToDisc;
}
}
//////////////////////////////////////////////////////////////////////////
void PushDiscOutOfAABB2D( Vec2& disc, float radius, const AABB2& bounds )
{
Vec2 pointOnBounds = GetNearestPointOnAABB2D( disc, bounds );
PushDiscOutOfPoint2D( disc, radius, pointOnBounds );
}
//////////////////////////////////////////////////////////////////////////
bool NearlyEqual(float a, float b, float epsilon)
{
float diff = a - b;
return (diff < epsilon) && (diff > -epsilon);
}
//////////////////////////////////////////////////////////////////////////
void SwapFloat(float& a, float& b)
{
float temp = b;
b = a;
a = temp;
}
//////////////////////////////////////////////////////////////////////////
float SqrtFloat(float a)
{
if (a < 0.f) {
g_theConsole->PrintString(Rgba8::RED, "sqartFloat receive negative");
return 0.f;
}
else {
return std::sqrtf(a);
}
}
//////////////////////////////////////////////////////////////////////////
float AbsFloat(float a)
{
return a >= 0.f ? a : -a;
}
//////////////////////////////////////////////////////////////////////////
float SignFloat(float a)
{
return (a >= 0.f) ? 1.f : -1.f;
}
//////////////////////////////////////////////////////////////////////////
float MaxFloat(float a, float b, float c)
{
if (a > b) {
if (a > c) {
return a;
}
else {
return c;
}
}
else {
if (b > c) {
return b;
}
else {
return c;
}
}
}
//////////////////////////////////////////////////////////////////////////
float MaxFloat(float a, float b)
{
return a > b ? a : b;
}
//////////////////////////////////////////////////////////////////////////
float MinFloat(float a, float b, float c)
{
if (a < b) {
if (a < c) {
return a;
}
else {
return c;
}
}
else {
if (b < c) {
return b;
}
else {
return c;
}
}
}
//////////////////////////////////////////////////////////////////////////
float MinFloat(float a, float b)
{
return a < b ? a : b;
}
//////////////////////////////////////////////////////////////////////////
bool IsAbsValueBigger( float a, float b )
{
return AbsFloat(a) > AbsFloat(b);
}
//////////////////////////////////////////////////////////////////////////
float RangeMapFloatClamped(float inBegin, float inEnd, float outBegin, float outEnd, float inTarget)
{
inTarget = Clamp(inTarget, inBegin, inEnd);
return RangeMapFloat(inBegin,inEnd,outBegin,outEnd,inTarget);
}
//////////////////////////////////////////////////////////////////////////
float RangeMapFloat( float inBegin, float inEnd, float outBegin, float outEnd, float inTarget )
{
float fraction = GetFractionInRange( inBegin, inEnd, inTarget );
return outBegin + fraction * (outEnd - outBegin);
}
//////////////////////////////////////////////////////////////////////////
Vec2 RangeMapVector2D(Vec2 const& inBegin, Vec2 const& inEnd, Vec2 const& outBegin, Vec2 const& outEnd, Vec2 const& inTarget)
{
float x = RangeMapFloat(inBegin.x, inEnd.x, outBegin.x, outEnd.x, inTarget.x);
float y = RangeMapFloat(inBegin.y, inEnd.y, outBegin.y, outEnd.y, inTarget.y);
return Vec2(x, y);
}
//////////////////////////////////////////////////////////////////////////
Vec3 RangeMapVector3D(Vec3 const& inBegin, Vec3 const& inEnd, Vec3 const& outBegin, Vec3 const& outEnd, Vec3 const& inTarget)
{
float x = RangeMapFloat(inBegin.x, inEnd.x, outBegin.x, outEnd.x, inTarget.x);
float y = RangeMapFloat(inBegin.y, inEnd.y, outBegin.y, outEnd.y, inTarget.y);
float z = RangeMapFloat(inBegin.z, inEnd.z, outBegin.z, outEnd.z, inTarget.z);
return Vec3(x, y, z);
}
//////////////////////////////////////////////////////////////////////////
float GetFractionInRange( float begin, float end, float target )
{
if( begin == end )
return 0.f;
else
return (target - begin) / (end - begin);
}
//////////////////////////////////////////////////////////////////////////
LineSegment2 ClipLineSegmentToLineSegment(LineSegment2 const& toClip, LineSegment2 const& refLine)
{
Vec2 start = refLine.GetNearestPoint(toClip.start);
Vec2 end = refLine.GetNearestPoint(toClip.end);
return LineSegment2(start, end);
}
//////////////////////////////////////////////////////////////////////////
float Clamp( float target, float begin, float end )
{
if( target < begin )
return begin;
else if( target > end )
return end;
else
return target;
}
//////////////////////////////////////////////////////////////////////////
int Clamp(int target, int begin, int end)
{
if (target > end) {
return end;
}
else if (target < begin) {
return begin;
}
return target;
}
//////////////////////////////////////////////////////////////////////////
double Clamp(double target, double begin, double end)
{
if (target > end) {
return end;
}
else if (target < begin) {
return begin;
}
return target;
}
//////////////////////////////////////////////////////////////////////////
float ClampZeroToOne( float target )
{
if( target < 0.f )
return 0.f;
else if( target > 1.f )
return 1.f;
else
return target;
}
//////////////////////////////////////////////////////////////////////////
float Interpolate( float a, float b, float fractionOfB )
{
return (1 - fractionOfB) * a + b * fractionOfB;
}
//////////////////////////////////////////////////////////////////////////
Vec2 Interpolate(Vec2 const& vecA, Vec2 const& vecB, float fractionOfB)
{
return fractionOfB*vecB + (1.f-fractionOfB)*vecA;
}
//////////////////////////////////////////////////////////////////////////
float Round( float value )
{
return static_cast<float>(RoundToNearestInt( value ));
}
//////////////////////////////////////////////////////////////////////////
int RoundDownToInt( float value )
{
if( value >= 0.f )
return static_cast<int>(value);
else
return static_cast<int>(value) - 1;
}
//////////////////////////////////////////////////////////////////////////
int RoundToNearestInt( float value )
{
if( value > 0 )
{
value += .5f;
}
else
{
value -= .5f;
}
return static_cast<int>(value);
}
//////////////////////////////////////////////////////////////////////////
float SmoothStart2( float t )
{
return t * t;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStart3( float t )
{
return t * t * t;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStart4( float t )
{
return t * t * t * t;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStart5( float t )
{
return t * t * t * t * t;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStop2( float t )
{
return -t * t + 2 * t;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStop3( float t )
{
float m = t - 1;
return -m * m * m + 1;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStop4( float t )
{
float m = t - 1;
return -m * m * m * m + 1;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStop5( float t )
{
float m = t - 1;
return -m * m * m * m * m + 1;
}
//////////////////////////////////////////////////////////////////////////
float SmoothStep3( float t )
{
return 3 * t * t - 2 * t * t * t;
}
| 31.434266
| 161
| 0.574323
|
yixuan-wei
|
1427aa5826b3287720e85bc8104ef422c9a60b21
| 6,505
|
cc
|
C++
|
src/storage/volume_image/utils/lz4_compressor.cc
|
oshunter/fuchsia
|
2196fc8c176d01969466b97bba3f31ec55f7767b
|
[
"BSD-3-Clause"
] | 2
|
2020-08-16T15:32:35.000Z
|
2021-11-07T20:09:46.000Z
|
src/storage/volume_image/utils/lz4_compressor.cc
|
oshunter/fuchsia
|
2196fc8c176d01969466b97bba3f31ec55f7767b
|
[
"BSD-3-Clause"
] | null | null | null |
src/storage/volume_image/utils/lz4_compressor.cc
|
oshunter/fuchsia
|
2196fc8c176d01969466b97bba3f31ec55f7767b
|
[
"BSD-3-Clause"
] | 1
|
2021-08-15T04:29:11.000Z
|
2021-08-15T04:29:11.000Z
|
// Copyright 2020 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/storage/volume_image/utils/lz4_compressor.h"
#include "src/storage/volume_image/options.h"
namespace storage::volume_image {
namespace {
// Wrapper on top of LZ4* function return code.
class Lz4Result {
public:
// Implicit conversion from LZ4F_error_code_t.
Lz4Result(LZ4F_errorCode_t code) : code_(code) {}
// Returns true if the underlying |code_| is not an error.
bool is_ok() const { return !is_error(); }
// Returns true if the underlying |code_| is an error.
bool is_error() const { return LZ4F_isError(code_); }
// Returns a view into the error name of the underlying |code_|.
std::string_view error() const {
assert(is_error());
return std::string_view(LZ4F_getErrorName(code_));
}
// Returns the byte count, when overriden return value happens. This usually means that
// a function either returns a negative value or a number of bytes.
size_t byte_count() const {
assert(is_ok() && code_ >= 0);
return static_cast<size_t>(code_);
}
private:
LZ4F_errorCode_t code_ = -1;
};
Lz4Compressor::Preferences ConvertOptionsToPreferences(
const CompressionOptions& compression_options) {
Lz4Compressor::Preferences preferences = {};
preferences.frameInfo.blockMode = LZ4F_blockIndependent;
const auto& options = compression_options.options;
auto const_it = options.find("block_size");
int block_size_kb = 0;
if (const_it != options.end()) {
block_size_kb = static_cast<int>(const_it->second);
}
LZ4F_blockSizeID_t block_size_id = LZ4F_max64KB;
if (block_size_kb <= 64) {
block_size_id = LZ4F_max64KB;
} else if (block_size_kb <= 256) {
block_size_id = LZ4F_max256KB;
} else if (block_size_kb <= 1024) {
block_size_id = LZ4F_max1MB;
} else {
block_size_id = LZ4F_max4MB;
}
preferences.frameInfo.blockSizeID = block_size_id;
const_it = options.find("compression_level");
int compression_level = 0;
if (const_it != options.end()) {
compression_level = static_cast<int>(const_it->second);
}
preferences.compressionLevel = compression_level;
return preferences;
}
} // namespace
Lz4Compressor::~Lz4Compressor() {
if (context_ != nullptr) {
LZ4F_freeCompressionContext(context_);
context_ = nullptr;
}
}
fit::result<Lz4Compressor, std::string> Lz4Compressor::Create(const CompressionOptions& options) {
if (options.schema != CompressionSchema::kLz4) {
std::string error = "Lz4Compressor requires";
error.append(EnumAsString(CompressionSchema::kLz4))
.append(". Provided: ")
.append(EnumAsString(options.schema))
.append(".");
return fit::error(error);
}
Preferences preferences = ConvertOptionsToPreferences(options);
return fit::ok(Lz4Compressor(preferences));
}
fit::result<void, std::string> Lz4Compressor::Prepare(Handler handler) {
if (state_ != State::kInitalized && state_ != State::kFinalized) {
return fit::error("Lz4Compressor::Prepare must be in |kInitialized| or |kFinalized| state.");
}
if (handler == nullptr) {
return fit::error("Lz4Compressor::Prepare requires a valid |handler|.");
}
Lz4Result result = LZ4F_createCompressionContext(&context_, LZ4F_VERSION);
if (result.is_error()) {
std::string error = "Failed to create LZ4 Compression Context. LZ4 Error: ";
error.append(result.error()).append(".");
return fit::error(error);
}
// Adjust buffer so it fits the header.
if (compression_buffer_.size() < LZ4F_HEADER_SIZE_MAX) {
compression_buffer_.resize(LZ4F_HEADER_SIZE_MAX, 0);
}
handler_ = std::move(handler);
result = LZ4F_compressBegin(context_, compression_buffer_.data(), compression_buffer_.size(),
&preferences_);
if (result.is_error()) {
std::string error = "Failed to emit LZ4 Frame header. LZ4 Error: ";
error.append(result.error()).append(".");
return fit::error(error);
}
state_ = State::kPrepared;
return handler_(fbl::Span(compression_buffer_.data(), result.byte_count()));
}
fit::result<void, std::string> Lz4Compressor::Compress(fbl::Span<const uint8_t> uncompressed_data) {
if (state_ != State::kPrepared && state_ != State::kCompressed) {
return fit::error("Lz4Compressor::Compress must be in |kPrepared| or |kCompressed| state.");
}
size_t max_compressed_size = LZ4F_compressBound(uncompressed_data.size(), &preferences_);
if (compression_buffer_.size() < max_compressed_size) {
compression_buffer_.resize(max_compressed_size, 0);
}
Lz4Result result =
LZ4F_compressUpdate(context_, compression_buffer_.data(), compression_buffer_.size(),
uncompressed_data.data(), uncompressed_data.size(), nullptr);
if (result.is_error()) {
std::string error = "Failed to compress data with LZ4 compressor. LZ4 Error: ";
error.append(result.error()).append(".");
return fit::error(error);
}
state_ = State::kCompressed;
return handler_(fbl::Span(compression_buffer_.data(), result.byte_count()));
}
fit::result<void, std::string> Lz4Compressor::Finalize() {
if (state_ != State::kCompressed) {
return fit::error("Lz4Compressor::Finalize must be in |kCompressed| state.");
}
size_t max_compressed_size = LZ4F_compressBound(0, &preferences_);
if (compression_buffer_.size() < max_compressed_size) {
compression_buffer_.resize(max_compressed_size, 0);
}
Lz4Result result =
LZ4F_compressEnd(context_, compression_buffer_.data(), compression_buffer_.size(), nullptr);
if (result.is_error()) {
std::string error = "Failed to finalize compression with LZ4 Compressor. LZ4 Error: ";
error.append(result.error()).append(".");
return fit::error(error);
}
auto handler_result = handler_(fbl::Span(compression_buffer_.data(), result.byte_count()));
// Even though we can reuse compression context after compressionEnd, its preferred not to
// delegate this to the destructor, since it may error, and we wont be able to surface it.
result = LZ4F_freeCompressionContext(context_);
context_ = nullptr;
if (result.is_error()) {
std::string error = "Failed to free compression contrext in LZ4 Compressor. LZ4 Error: ";
error.append(result.error()).append(".");
return fit::error(error);
}
state_ = State::kFinalized;
return handler_result;
}
} // namespace storage::volume_image
| 34.417989
| 100
| 0.708686
|
oshunter
|
1428f0a86b442b4b67e4cea7685687b2a796bf5c
| 4,058
|
cpp
|
C++
|
main.cpp
|
kobli/GPU-fluid_simulation
|
99a4f3964a48f8e76be3a545a1358cc92a512ff4
|
[
"MIT"
] | null | null | null |
main.cpp
|
kobli/GPU-fluid_simulation
|
99a4f3964a48f8e76be3a545a1358cc92a512ff4
|
[
"MIT"
] | null | null | null |
main.cpp
|
kobli/GPU-fluid_simulation
|
99a4f3964a48f8e76be3a545a1358cc92a512ff4
|
[
"MIT"
] | null | null | null |
#define _USE_MATH_DEFINES
#include <memory>
#include <sstream>
#include <iomanip>
#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <GL/freeglut.h>
#include "utils.hpp"
#include "application.hpp"
#include "sphGpu.hpp"
#include "sphCpu.hpp"
///////////////////////////// BEGINNING OF CONFIGURATION ////////////////////////////////
unsigned WinSize = 1024;
unsigned ParticleN = 1024*8; // must be power of two
unsigned SubdivisionN = 8; // must be power of two
vec3 BoxSize{2,2,2};
const float Step = 0.005; // [seconds]
const float H = 0.1;
const float M = 32;
const float Rho0 = 1;
const float K = 2.4;
const float Mu = 2048;
using SPHimpl = SPHgpu;
//using SPHimpl = SPHcpu;
///////////////////////////// END OF CONFIGURATION ////////////////////////////////
std::unique_ptr<SPHconfig> config;
using namespace std;
unique_ptr<Application> app;
void DrawImage( void ) {
app->draw();
glutSwapBuffers();
}
static void HandleKeys(unsigned char key, int /*x*/, int /*y*/) {
switch (key) {
case 27: // ESC
exit(0);
break;
case 'r':
app->reset();
break;
case 's':
config->Step /= 2;
break;
case 'S':
config->Step *= 2;
break;
case 'h':
config->H /= 2;
break;
case 'H':
config->H *= 2;
break;
case 'm':
config->M /= 2;
break;
case 'M':
config->M *= 2;
break;
case 'k':
config->K /= 2;
break;
case 'K':
config->K *= 2;
break;
case 'u':
config->Mu /= 2;
break;
case 'U':
config->Mu *= 2;
break;
case 'o':
config->Rho0 /= 2;
break;
case 'O':
config->Rho0 *= 2;
break;
}
cout << "step: " << Step << endl;
cout << "h: " << H << endl;
cout << "m: " << M << endl;
cout << "k: " << K << endl;
cout << "mu: " << Mu << endl;
cout << "rho0: " << Rho0 << endl;
cout << endl;
}
void idleFunc() {
app->update();
ostringstream title;
title << "SPH demo - avg frame time: " << std::fixed << setw(8) << setprecision(2) << app->avgFrameTime << " [ms]";
glutSetWindowTitle(title.str().c_str());
glutPostRedisplay();
}
int main(int argc, char* argv[]) {
cout << "usage: " << argv[0] << " [particleN [subdivisionN [boxSize [windowSize]]]]\n";
if(argc >= 2) ParticleN = std::stoi(argv[1]);
if(argc >= 3) SubdivisionN = std::stoi(argv[2]);
if(argc >= 4) BoxSize = {std::stoi(argv[3]), std::stoi(argv[3]), std::stoi(argv[3])};
if(argc >= 5) WinSize = std::stoi(argv[4]);
double p = log2(ParticleN);
if(ParticleN < 1024 || p != int(p)) {
std::cerr << "ParticleN must be at least 1024 and it must be a power of two\n";
exit(1);
}
p = log2(SubdivisionN);
if(SubdivisionN < 1 || p != int(p)) {
std::cerr << "SubdivisionN must be a power of two, >=1\n";
exit(1);
}
config.reset(new SPHconfig(ParticleN, SubdivisionN));
config->Step = Step;
config->H = H;
config->M = M;
config->Rho0 = Rho0;
config->K = K;
config->Mu = Mu;
glutInit(&argc, argv);
#ifdef DEBUG
cout << "Debug build\n";
glutInitContextFlags (GLUT_CORE_PROFILE | GLUT_DEBUG);
#else
cout << "Release build\n";
glutInitContextFlags (GLUT_CORE_PROFILE);
#endif
glutInitWindowSize(WinSize, WinSize);
glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGBA );
glutCreateWindow("SPH demo");
if(glewInit()) {
cerr << "Cannot initialize GLEW\n";
exit(EXIT_FAILURE);
}
#ifdef DEBUG
if(glDebugMessageCallback){
cout << "Register OpenGL debug callback " << endl;
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
glDebugMessageCallback(GLDEBUGPROC(openglCallbackFunction), nullptr);
GLuint unusedIds = 0;
glDebugMessageControl(GL_DONT_CARE,
GL_DONT_CARE,
GL_DONT_CARE,
0,
&unusedIds,
true);
}
else
cout << "glDebugMessageCallback not available" << endl;
#endif
std::cout << "# of particles: " << ParticleN << std::endl;
std::cout << "level of subdivision: " << SubdivisionN << std::endl;
glutDisplayFunc(DrawImage);
glutKeyboardFunc(HandleKeys);
glutIdleFunc(idleFunc);
Bounds b(BoxSize);
app.reset(new Application(std::unique_ptr<SPH>(new SPHimpl(*config, b)), b));
glutMainLoop();
return 0;
}
| 22.926554
| 116
| 0.608428
|
kobli
|
289f713aef0c7ec09bdca2676d6242c798567c2b
| 2,112
|
cpp
|
C++
|
cpp/godot-cpp/src/gen/NavigationPolygonInstance.cpp
|
GDNative-Gradle/proof-of-concept
|
162f467430760cf959f68f1638adc663fd05c5fd
|
[
"MIT"
] | 1
|
2021-03-16T09:51:00.000Z
|
2021-03-16T09:51:00.000Z
|
cpp/godot-cpp/src/gen/NavigationPolygonInstance.cpp
|
GDNative-Gradle/proof-of-concept
|
162f467430760cf959f68f1638adc663fd05c5fd
|
[
"MIT"
] | null | null | null |
cpp/godot-cpp/src/gen/NavigationPolygonInstance.cpp
|
GDNative-Gradle/proof-of-concept
|
162f467430760cf959f68f1638adc663fd05c5fd
|
[
"MIT"
] | null | null | null |
#include "NavigationPolygonInstance.hpp"
#include <core/GodotGlobal.hpp>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include <core/Godot.hpp>
#include "__icalls.hpp"
#include "NavigationPolygon.hpp"
namespace godot {
NavigationPolygonInstance::___method_bindings NavigationPolygonInstance::___mb = {};
void NavigationPolygonInstance::___init_method_bindings() {
___mb.mb__navpoly_changed = godot::api->godot_method_bind_get_method("NavigationPolygonInstance", "_navpoly_changed");
___mb.mb_get_navigation_polygon = godot::api->godot_method_bind_get_method("NavigationPolygonInstance", "get_navigation_polygon");
___mb.mb_is_enabled = godot::api->godot_method_bind_get_method("NavigationPolygonInstance", "is_enabled");
___mb.mb_set_enabled = godot::api->godot_method_bind_get_method("NavigationPolygonInstance", "set_enabled");
___mb.mb_set_navigation_polygon = godot::api->godot_method_bind_get_method("NavigationPolygonInstance", "set_navigation_polygon");
}
NavigationPolygonInstance *NavigationPolygonInstance::_new()
{
return (NavigationPolygonInstance *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, godot::api->godot_get_class_constructor((char *)"NavigationPolygonInstance")());
}
void NavigationPolygonInstance::_navpoly_changed() {
___godot_icall_void(___mb.mb__navpoly_changed, (const Object *) this);
}
Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const {
return Ref<NavigationPolygon>::__internal_constructor(___godot_icall_Object(___mb.mb_get_navigation_polygon, (const Object *) this));
}
bool NavigationPolygonInstance::is_enabled() const {
return ___godot_icall_bool(___mb.mb_is_enabled, (const Object *) this);
}
void NavigationPolygonInstance::set_enabled(const bool enabled) {
___godot_icall_void_bool(___mb.mb_set_enabled, (const Object *) this, enabled);
}
void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolygon> navpoly) {
___godot_icall_void_Object(___mb.mb_set_navigation_polygon, (const Object *) this, navpoly.ptr());
}
}
| 40.615385
| 231
| 0.822443
|
GDNative-Gradle
|
28a27b9b294e8154099ac2d58758e895acec5ee3
| 31,116
|
cxx
|
C++
|
Plugins/VisItDatabaseBridge/vtkVisItDatabaseBridge.cxx
|
matthb2/ParaView-beforekitwareswtichedtogit
|
e47e57d6ce88444d9e6af9ab29f9db8c23d24cef
|
[
"BSD-3-Clause"
] | 1
|
2021-07-31T19:38:03.000Z
|
2021-07-31T19:38:03.000Z
|
Plugins/VisItDatabaseBridge/vtkVisItDatabaseBridge.cxx
|
matthb2/ParaView-beforekitwareswtichedtogit
|
e47e57d6ce88444d9e6af9ab29f9db8c23d24cef
|
[
"BSD-3-Clause"
] | null | null | null |
Plugins/VisItDatabaseBridge/vtkVisItDatabaseBridge.cxx
|
matthb2/ParaView-beforekitwareswtichedtogit
|
e47e57d6ce88444d9e6af9ab29f9db8c23d24cef
|
[
"BSD-3-Clause"
] | 2
|
2019-01-22T19:51:40.000Z
|
2021-07-31T19:38:05.000Z
|
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile$
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkVisItDatabaseBridge.h"
#include "vtkVisItDatabase.h"
#include "vtkVisItDatabaseBridgeTypes.h"
#include "vtkCallbackCommand.h"
#include "vtkCompositeDataPipeline.h"
#include "vtkDataArraySelection.h"
#include "vtkHierarchicalBoxDataSet.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkMultiBlockDataSet.h"
#include "vtkMutableDirectedGraph.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkProcessModule.h"
#include "vtkRectilinearGrid.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include "vtkStructuredGrid.h"
#include "vtkUnstructuredGrid.h"
#include "vtkProcessModule.h"
#include "vtkPVOptions.h"
#include <vtksys/SystemTools.hxx>
#include <vtkstd/string>
using vtkstd::string;
#include <vtkstd/vector>
using vtkstd::vector;
vtkCxxRevisionMacro(vtkVisItDatabaseBridge, "$Revision$");
vtkStandardNewMacro(vtkVisItDatabaseBridge);
// Never try to print a null pointer to a string.
const char *safeio(const char *s){ return (s?s:"NULL"); }
// Compare two doubles.
int fequal(double a, double b, double tol)
{
double pda=fabs(a);
double pdb=fabs(b);
pda=pda<tol?tol:pda;
pdb=pdb<tol?tol:pdb;
double smaller=pda<pdb?pda:pdb;
double norm=fabs(b-a)/smaller;
if (norm<=tol)
{
return 1;
}
return 0;
}
//-----------------------------------------------------------------------------
vtkVisItDatabaseBridge::vtkVisItDatabaseBridge()
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================vtkVisItDatabaseBridge" << endl;
#endif
this->FileName=0;
this->PluginId=0;
this->PluginPath=0;
const char* executable_path = vtkProcessModule::GetProcessModule()->
GetOptions()->GetArgv0();
this->SetPluginPath(
vtksys::SystemTools::GetFilenamePath(executable_path).c_str());
this->Clear();
this->VisitSource=vtkVisItDatabase::New();
this->SetNumberOfInputPorts(0);
this->SetNumberOfOutputPorts(1);
/// PV Interface.
// Setup the selection callback to modify this object when
// selections are changed.
this->SelectionObserver = vtkCallbackCommand::New();
this->SelectionObserver->SetCallback(
&vtkVisItDatabaseBridge::SelectionModifiedCallback);
this->SelectionObserver->SetClientData(this);
this->DatabaseViewMTime=0;
}
//-----------------------------------------------------------------------------
vtkVisItDatabaseBridge::~vtkVisItDatabaseBridge()
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================~vtkVisItDatabaseBridge" << endl;
#endif
this->Clear();
if (this->VisitSource)
{
this->VisitSource->Delete();
}
/// PV Interface.
this->SelectionObserver->Delete();
}
//-----------------------------------------------------------------------------
int vtkVisItDatabaseBridge::UpdateVisitSource()
{
int ok;
// We need to re-configure first.
if (this->UpdatePlugin)
{
this->VisitSource->SetPluginPath(this->PluginPath);
this->VisitSource->SetPluginId(this->PluginId);
ok=this->VisitSource->Configure();
if (!ok)
{
vtkWarningMacro("Failed to configure the Visit source.");
return 0;
}
this->UpdatePlugin=0;
}
// We need to reload the database first.
if (this->UpdateDatabase)
{
this->VisitSource->CloseDatabase();
this->VisitSource->SetFileName(this->FileName);
ok=this->VisitSource->OpenDatabase();
if (!ok)
{
vtkWarningMacro("Failed to open the Visit database.");
return 0;
}
this->UpdateDatabase=0;
}
return 1;
}
//----------------------------------------------------------------------------
vtkExecutive* vtkVisItDatabaseBridge::CreateDefaultExecutive()
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================CreateDefaultExecutive" << endl;
#endif
return vtkCompositeDataPipeline::New();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::Clear()
{
this->SetFileName(0);
this->SetPluginId(0);
//this->SetPluginPath(0);
this->UpdatePlugin=1;
this->UpdateDatabase=1;
this->UpdateDatabaseView=1;
}
//-----------------------------------------------------------------------------
int vtkVisItDatabaseBridge::CanReadFile(const char *file)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================CanReadFile" << endl;
cerr << "Check " << safeio(file) << "." << endl;
#endif
// Configure.
if (this->UpdatePlugin
|| !this->VisitSource->Configured())
{
this->VisitSource->SetPluginPath(this->PluginPath);
this->VisitSource->SetPluginId(this->PluginId);
int ok=this->VisitSource->Configure();
if (!ok)
{
vtkWarningMacro("Failed to configure the Visit source.");
return 0;
}
this->UpdatePlugin=0;
}
// Close.
this->VisitSource->CloseDatabase();
// Open with new file.
this->VisitSource->SetFileName(file);
int ret=this->VisitSource->OpenDatabase();
this->VisitSource->SetFileName(NULL);
// Note to self, to re-load the database.
this->UpdateDatabase=1;
this->UpdateDatabaseView=1;
return ret;
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetFileName(const char* _arg)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Set FileName from " << safeio(this->FileName) << " to " << safeio(_arg) << "." << endl;
#endif
vtkDebugMacro(<< this->GetClassName() << ": setting FileName to " << (_arg?_arg:"(null)"));
if (this->FileName == NULL && _arg == NULL) { return;}
if (this->FileName && _arg && (!strcmp(this->FileName,_arg))) { return;}
if (this->FileName) { delete [] this->FileName; }
if (_arg)
{
size_t n = strlen(_arg) + 1;
char *cp1 = new char[n];
const char *cp2 = (_arg);
this->FileName = cp1;
do { *cp1++ = *cp2++; } while ( --n );
}
else
{
this->FileName = NULL;
}
// This tells us that the current database must be re-loaded.
this->UpdateDatabase=1;
this->UpdateDatabaseView=1;
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetPluginPath(const char* _arg)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Set PluginPath from " << safeio(this->PluginPath) << " to " << safeio(_arg) << "." << endl;
#endif
vtkDebugMacro(<< this->GetClassName() << ": setting PluginPath to " << (_arg?_arg:"(null)"));
if (this->PluginPath == NULL && _arg == NULL) { return;}
if (this->PluginPath && _arg && (!strcmp(this->PluginPath,_arg))) { return;}
if (this->PluginPath) { delete [] this->PluginPath; }
if (_arg)
{
size_t n = strlen(_arg) + 1;
char *cp1 = new char[n];
const char *cp2 = (_arg);
this->PluginPath = cp1;
do { *cp1++ = *cp2++; } while ( --n );
}
else
{
this->PluginPath = NULL;
}
// This tells us that the current plugin & database must be
// re-loaded.
this->UpdatePlugin=1;
this->UpdateDatabase=1;
this->UpdateDatabaseView=1;
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetPluginId(const char* _arg)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Set PluginId from " << safeio(this->PluginId) << " to " << safeio(_arg) << "." << endl;
#endif
vtkDebugMacro(<< this->GetClassName() << ": setting PluginId to " << (_arg?_arg:"(null)"));
if (this->PluginId == NULL && _arg == NULL) { return;}
if (this->PluginId && _arg && (!strcmp(this->PluginId,_arg))) { return;}
if (this->PluginId) { delete [] this->PluginId; }
if (_arg)
{
size_t n = strlen(_arg) + 1;
char *cp1 = new char[n];
const char *cp2 = (_arg);
this->PluginId = cp1;
do { *cp1++ = *cp2++; } while ( --n );
}
else
{
this->PluginId = NULL;
}
// This tells us that the current plugin and database must be
// re-loaded.
this->UpdatePlugin=1;
this->UpdateDatabase=1;
this->UpdateDatabaseView=1;
this->Modified();
}
//-----------------------------------------------------------------------------
int vtkVisItDatabaseBridge::RequestInformation(
vtkInformation* req,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================RequestInformation" << endl;
#endif
if (!this->UpdateDatabaseView)
{
// Nothing has changed since the last request for information,
// so we have nothing to do.
return 1;
}
this->UpdateDatabaseView=0;
vtkInformation* info=outputVector->GetInformationObject(0);
const int nMeshes=this->VisitSource->GetNumberOfMeshes();
// Either, Multiple meshes are stored in this file
if (nMeshes>1)
{
info->Set(vtkStreamingDemandDrivenPipeline::MAXIMUM_NUMBER_OF_PIECES(),-1);
}
// Or, a single mesh is stored in this file.
else
{
// Either the data produced is AMR or MultiBlock data...
if (this->VisitSource->ProducesAMRData(0)
|| this->VisitSource->ProducesMultiBlockData(0))
{
info->Set(vtkStreamingDemandDrivenPipeline::MAXIMUM_NUMBER_OF_PIECES(),-1);
}
// Or, the data produced is ordinary VTK data.
else
{
if (this->VisitSource->DecomposesDomain())
{
info->Set(vtkStreamingDemandDrivenPipeline::MAXIMUM_NUMBER_OF_PIECES(),-1);
// TODO: Databases with this property decide how the data is split up.
}
else
if (this->VisitSource->ProducesStructuredData(0))
{
if (!info->Has(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()))
{
// i,j,k extents can't be found without reading data...
// insert this place holder and adjust in RequestData.
int ext[6]={0,1,0,1,0,1};
info->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),ext,6);
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Set extents to 0, 1, 0, 1, 0, 1." << endl;
#endif
}
}
else
{
info->Set(vtkStreamingDemandDrivenPipeline::MAXIMUM_NUMBER_OF_PIECES(),1);
}
}
}
// Create a view of the SIL. The SIL tells us the relationships
// of the various entities in the database. The view exposes
// these to the U.I. for convenient manipulation.
vtkMutableDirectedGraph *view=vtkMutableDirectedGraph::New();
this->VisitSource->GenerateDatabaseView(view);
info->Set(vtkDataObject::SIL(), view);
view->Delete();
++this->DatabaseViewMTime;
// Enumerate Array and Expressions as strings because the client
// will send a list of id's while VisIt expects the strings.
this->ArrayNames.clear();
this->VisitSource->EnumerateDataArrays(this->ArrayNames);
this->ExpressionNames.clear();
this->VisitSource->EnumerateExpressions(this->ExpressionNames);
// Determine which time steps are available.
vector<double> times;
this->VisitSource->EnumerateTimeSteps(times);
info->Set(vtkStreamingDemandDrivenPipeline::TIME_STEPS(),×[0],times.size());
if (times.size()>1)
{
double timeRange[2]={times[0],times[times.size()-1]};
info->Set(vtkStreamingDemandDrivenPipeline::TIME_RANGE(),timeRange,2);
}
return 1;
}
//----------------------------------------------------------------------------
int vtkVisItDatabaseBridge::RequestDataObject(
vtkInformation* /*req*/,
vtkInformationVector** /*inputVector*/,
vtkInformationVector* outputVector)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================RequestDataObject" << endl;
cerr << safeio(this->FileName) << endl;
#endif
int ok;
ok=this->UpdateVisitSource();
if (!ok)
{
vtkWarningMacro("Failed to update the visit source.");
return 0;
}
ok=this->VisitSource->UpdateMetaData();
if (!ok)
{
vtkWarningMacro("Failed to read the meta-data.");
return 0;
}
vtkInformation* info=outputVector->GetInformationObject(0);
// Construct the data object.
// TODO no need to construct each time.
const char *datasetType=this->VisitSource->GetDataObjectType();
vtkDataObject *dataset=this->VisitSource->GetDataObject();
if (!datasetType||!dataset)
{
vtkWarningMacro(
"Failed to get the dataset or type. DatasetType is "
<< safeio(datasetType) << ". DataSet is " << dataset << ". ");
return 0;
}
info->Set(vtkDataObject::DATA_TYPE_NAME(),datasetType);
info->Set(vtkDataObject::DATA_OBJECT(),dataset);
info->Set(vtkDataObject::DATA_EXTENT_TYPE(), dataset->GetExtentType());
dataset->SetPipelineInformation(info);
dataset->Delete();
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "datasetType=" << info->Get(vtkDataObject::DATA_TYPE_NAME()) << endl;
cerr << "dataset=" << info->Get(vtkDataObject::DATA_OBJECT()) << endl;
#endif
// TODO delete data
return 1;
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::DistributeBlocks(
int procId,
int nProcs,
int nBlocks,
vtkstd::vector<int> &blockIds)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================DistributeBlocks" << endl;
#endif
if (nProcs>nBlocks)
{
vtkWarningMacro("More processes than data blocks, some will have no data.");
if (procId<nBlocks)
{
blockIds.push_back(procId);
}
}
else
{
int nBlocksPerProc=nBlocks/nProcs;
int nLeftOver=nBlocks%nProcs;
int lastProc=nProcs-1;
int nBlocks
= nBlocksPerProc+(procId==lastProc?nLeftOver:0);
int blockId=procId*nBlocksPerProc;
blockIds.resize(nBlocks);
for (int i=0; i<nBlocks; ++i)
{
blockIds[i]=blockId;
++blockId;
}
}
size_t n=blockIds.size();
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Proc Id " << procId << " owns blocks "
<< blockIds[0] << " through " << blockIds[n-1] << "." << endl;
#endif
}
//-----------------------------------------------------------------------------
int vtkVisItDatabaseBridge::RequestData(
vtkInformation * /*req*/,
vtkInformationVector ** /*input*/,
vtkInformationVector *output)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================RequestData" << endl;
#endif
int ok;
vtkInformation *outputInfo=output->GetInformationObject(0);
// Get the output.
vtkDataObject *dataOut=outputInfo->Get(vtkDataObject::DATA_OBJECT());
if (dataOut==NULL)
{
vtkWarningMacro("Filter data has not been configured correctly. Aborting.");
return 1;
}
const size_t nActiveMeshes=this->MeshIds.size();
if (nActiveMeshes==0)
{
// No meshes selected then nothing to do.
return 1;
}
// Determine what time step we are being asked for.
if (outputInfo->Has(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEPS()))
{
double *step
= outputInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEPS());
int nSteps =
outputInfo->Length(vtkStreamingDemandDrivenPipeline::TIME_STEPS());
double* steps =
outputInfo->Get(vtkStreamingDemandDrivenPipeline::TIME_STEPS());
int stepId=-1;
for (int i=0; i<nSteps; ++i)
{
if (fequal(steps[i],*step,1E-10))
{
stepId=i;
this->VisitSource->SetActiveTimeStep(i);
break;
}
}
outputInfo->Set(vtkDataObject::DATA_TIME_STEPS(),step,1);
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Requested time " << step[0] << " at " << stepId << "." << endl;
#endif
}
// TODO Make use of UPDATE_EXTENT ??
const int procId
= outputInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER());
const int nProcs
= outputInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES());
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "I am " << procId << " of " << nProcs << "." << endl;
#endif
// Configure the data object. The pipeline Initializes dataobjects
// after RequestDataObject so this has to be done here.
ok=this->VisitSource->ConfigureDataObject(this->MeshIds,dataOut);
if (!ok)
{
vtkWarningMacro("Failed to configure the output. Aborting.");
return 1;
}
// Configure for the read. This involves sorting the arrays by mesh and
// load balancing for multiblock data.
vector<vector<int> >blockIdsThisProc(nActiveMeshes);
vector<vector<string> >activeArrayNames(nActiveMeshes);
for (int meshIdx=0; meshIdx<nActiveMeshes; ++meshIdx)
{
int meshId=this->MeshIds[meshIdx];
// Convert array id's into names for VisIt. Id's are negative
// so that they do not conflict with SIL set ids.
const size_t nActiveArrays=this->ArrayIds[meshIdx].size();
for (size_t arrayIdx=0; arrayIdx<nActiveArrays; ++arrayIdx)
{
int id=-this->ArrayIds[meshIdx][arrayIdx]-1; // ids are < 0 and off by one in the view.
activeArrayNames[meshIdx].push_back(this->ArrayNames[meshId][id]);
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "Selected " << this->ArrayNames[meshId][id] << endl;
#endif
}
// Distribute blocks to processes.
const int nBlocks=this->VisitSource->GetNumberOfBlocks(this->MeshIds[meshIdx]);
this->DistributeBlocks(procId,nProcs,nBlocks,blockIdsThisProc[meshIdx]);
}
this->UpdateProgress(0.5);
// Read.
ok=this->VisitSource->ReadData(
this->MeshIds,
activeArrayNames,
blockIdsThisProc,
this->DomainSSIds,
this->MaterialSSIds,
dataOut);
ok=1; //TODO This is because AMR support is only partially complete. Remove this line after 3.6 release.
if (!ok)
{
vtkWarningMacro(
<< "Read database encountered an error. Aborting execution.");
return 1;
}
// FIXME
if (!this->VisitSource->HasMultipleMeshes()
&& !this->VisitSource->ProducesAMRData(0)
&& !this->VisitSource->ProducesMultiBlockData(0)
&& this->VisitSource->ProducesStructuredData(0))
{
// For structured data fix WHOLE_EXTENTS. In RequestDataObject
// we set a place holder because we don't have a way of determining
// index space extents before we read the meshes.
vtkDataSet *ds;
ds=dynamic_cast<vtkDataSet *>(dataOut);
int ext[6]={0,1,0,1,0,1};
vtkRectilinearGrid *rg=dynamic_cast<vtkRectilinearGrid *>(dataOut);
vtkStructuredGrid *sg=dynamic_cast<vtkStructuredGrid *>(dataOut);
if (rg)
{
rg->GetExtent(ext);
}
else
if (sg)
{
sg->GetExtent(ext);
}
outputInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),ext,6);
}
//dataOut->Print(cerr);
return 1;
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "FileName: " << safeio(this->FileName) << endl;
os << indent << "PluginPath: " << safeio(this->PluginPath) << endl;
os << indent << "PluginId: " << safeio(this->PluginId) << endl;
this->VisitSource->PrintSelf(os,indent.GetNextIndent());
}
/// U.I.
//----------------------------------------------------------------------------
// observe PV interface and set modified if user makes changes
void vtkVisItDatabaseBridge::SelectionModifiedCallback(
vtkObject*,
unsigned long,
void* clientdata,
void*)
{
vtkVisItDatabaseBridge *dbb
= static_cast<vtkVisItDatabaseBridge*>(clientdata);
dbb->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::InitializeUI()
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================InitializeUI" << endl;
#endif
// initialize read lists.
this->MeshIds.clear();
this->ArrayIds.clear();
this->ExpressionIds.clear();
this->DomainSSIds.clear();
this->BlockSSIds.clear();
this->AssemblySSIds.clear();
this->MaterialSSIds.clear();
this->SpeciesSSIds.clear();
this->Modified();
// Reset SIL Set operations.
// this->DomainBlockSSOp=SIL_OPERATION_INTERSECT;
// this->DomainAssemblySSOp=SIL_OPERATION_INTERSECT;
// this->DomainMaterialSSOp=SIL_OPERATION_INTERSECT;
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetNumberOfMeshes(int nMeshes)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetNumberOfMeshes " << endl;
#endif
this->ArrayIds.clear();
this->ArrayIds.resize(nMeshes);
this->ExpressionIds.clear();
this->ExpressionIds.resize(nMeshes);
this->DomainSSIds.clear();
this->DomainSSIds.resize(nMeshes);
this->BlockSSIds.clear();
this->BlockSSIds.resize(nMeshes);
this->AssemblySSIds.clear();
this->AssemblySSIds.resize(nMeshes);
this->MaterialSSIds.clear();
this->MaterialSSIds.resize(nMeshes);
this->SpeciesSSIds.clear();
this->SpeciesSSIds.resize(nMeshes);
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetMeshIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetMeshIds " << endl;
#endif
const int n=ids[0];
if (n>1)
{
this->MeshIds.assign(ids+1,ids+n);
}
else
{
this->MeshIds.clear();
}
this->SetNumberOfMeshes(n-1);
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetMeshIds(int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetMeshIds " << endl;
#endif
if (n)
{
this->MeshIds.assign(ids,ids+n);
}
else
{
this->MeshIds.clear();
}
this->SetNumberOfMeshes(n);
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetArrayIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetArrayIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->ArrayIds.size())
{
this->ArrayIds[meshId].assign(ids+2,ids+n);
}
else
{
this->ArrayIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetArrayIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetArrayIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->ArrayIds.size())
{
this->ArrayIds[meshId].assign(ids,ids+n);
}
else
{
this->ArrayIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetExpressionIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetExpressionIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->ExpressionIds.size())
{
this->ExpressionIds[meshId].assign(ids+2,ids+n);
}
else
{
this->ExpressionIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetExpressionIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetExpressionIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->ExpressionIds.size())
{
this->ExpressionIds[meshId].assign(ids,ids+n);
}
else
{
this->ExpressionIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetDomainSSIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetDomainSSIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->DomainSSIds.size())
{
this->DomainSSIds[meshId].assign(ids+2,ids+n);
}
else
{
this->DomainSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetDomainSSIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetDomainSSIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->DomainSSIds.size())
{
this->DomainSSIds[meshId].assign(ids,ids+n);
}
else
{
this->DomainSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetBlockSSIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetBlockSSIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->BlockSSIds.size())
{
this->BlockSSIds[meshId].assign(ids+2,ids+n);
}
else
{
this->BlockSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetBlockSSIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetBlockSSIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->BlockSSIds.size())
{
this->BlockSSIds[meshId].assign(ids,ids+n);
}
else
{
this->BlockSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetAssemblySSIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetAssemblySSIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->AssemblySSIds.size())
{
this->AssemblySSIds[meshId].assign(ids+2,ids+n);
}
else
{
this->AssemblySSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetAssemblySSIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetAssemblySSIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->AssemblySSIds.size())
{
this->AssemblySSIds[meshId].assign(ids,ids+n);
}
else
{
this->AssemblySSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetMaterialSSIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetMaterialSSIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->MaterialSSIds.size())
{
this->MaterialSSIds[meshId].assign(ids+2,ids+n);
}
else
{
this->MaterialSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetMaterialSSIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetMaterialSSIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->MaterialSSIds.size())
{
this->MaterialSSIds[meshId].assign(ids,ids+n);
}
else
{
this->MaterialSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetSpeciesSSIds(int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetSpeciesSSIds " << endl;
#endif
const size_t n=ids[0];
const size_t meshId=ids[1];
if (n>2 && meshId>=0 && meshId<this->SpeciesSSIds.size())
{
this->SpeciesSSIds[meshId].assign(ids+2,ids+n);
}
else
{
this->SpeciesSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetSpeciesSSIds(int meshId, int n, int *ids)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "====================================================================SetSpeciesSSIds " << endl;
#endif
if (n>0 && meshId>=0 && meshId<this->SpeciesSSIds.size())
{
this->SpeciesSSIds[meshId].assign(ids,ids+n);
}
else
{
this->SpeciesSSIds[meshId].clear();
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetDomainToBlockSetOperation(int op)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "SetDomainToBlockSetOperation " << op << endl;
#endif
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetDomainToAssemblySetOperation(int op)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "SetDomainToAssemblyOperation " << op << endl;
#endif
}
//-----------------------------------------------------------------------------
void vtkVisItDatabaseBridge::SetDomainToMaterialSetOperation(int op)
{
#if defined vtkVisItDatabaseBridgeDEBUG
cerr << "SetDomainToMaterialOperation " << op << endl;
#endif
}
| 29.89049
| 112
| 0.567714
|
matthb2
|
28a4742217ef89800b681b239d2610c5dcb4acad
| 4,068
|
hpp
|
C++
|
lib/inc/facter/facts/resolver.hpp
|
Dorin-Pleava/facter
|
74769988e1b132edc401eb7e420901495092c74c
|
[
"Apache-2.0"
] | null | null | null |
lib/inc/facter/facts/resolver.hpp
|
Dorin-Pleava/facter
|
74769988e1b132edc401eb7e420901495092c74c
|
[
"Apache-2.0"
] | null | null | null |
lib/inc/facter/facts/resolver.hpp
|
Dorin-Pleava/facter
|
74769988e1b132edc401eb7e420901495092c74c
|
[
"Apache-2.0"
] | null | null | null |
/**
* @file
* Declares the base class for fact resolvers.
*/
#pragma once
#include "../export.h"
#include <vector>
#include <memory>
#include <stdexcept>
#include <string>
#include <boost/regex.hpp>
namespace facter { namespace facts {
/**
* Thrown when a resolver is constructed with an invalid fact name pattern.
*/
struct LIBFACTER_EXPORT invalid_name_pattern_exception : std::runtime_error
{
/**
* Constructs a invalid_name_pattern_exception.
* @param message The exception message.
*/
explicit invalid_name_pattern_exception(std::string const& message);
};
struct collection;
/**
* Base class for fact resolvers.
* A fact resolver is responsible for resolving one or more facts.
* This type can be moved but cannot be copied.
*/
struct LIBFACTER_EXPORT resolver
{
/**
* Constructs a resolver.
* @param name The fact resolver name.
* @param names The fact names the resolver is responsible for.
* @param patterns Regular expression patterns for additional ("dynamic") facts the resolver is responsible for.
*/
resolver(std::string name, std::vector<std::string> names, std::vector<std::string> const& patterns = {});
/**
* Destructs the resolver.
*/
virtual ~resolver();
/**
* Prevents the resolver from being copied.
*/
resolver(resolver const&) = delete;
/**
* Prevents the resolver from being copied.
* @returns Returns this resolver.
*/
resolver& operator=(resolver const&) = delete;
/**
* Moves the given resolver into this resolver.
* @param other The resolver to move into this resolver.
*/
// Visual Studio 12 still doesn't allow default for move constructor.
resolver(resolver&& other);
/**
* Moves the given resolver into this resolver.
* @param other The resolver to move into this resolver.
* @return Returns this resolver.
*/
// Visual Studio 12 still doesn't allow default for move assignment.
resolver& operator=(resolver&& other);
/**
* Gets the name of the fact resolver.
* @return Returns the fact resolver's name.
*/
std::string const& name() const;
/**
* Gets the fact names the resolver is responsible for resolving.
* @return Returns a vector of fact names.
*/
std::vector<std::string> const& names() const;
/**
* Determines if the resolver has patterns.
* @return Returns true if the resolver has patterns or false if it does not.
*/
bool has_patterns() const;
/**
* Determines if the given name matches a pattern for the resolver.
* @param name The fact name to check.
* @return Returns true if the name matches a pattern or returns false if it does not.
*/
bool is_match(std::string const& name) const;
/**
* Gets list of languages accepted by the fact resolver for HTTP requests.
* @return Returns the fact resolver's accepted languages (comma-separated list of language tags formatted for the HTTP Accept-Language header.)
*/
std::string const& http_langs();
/**
* Called to resolve all facts the resolver is responsible for.
* @param facts The fact collection that is resolving facts.
*/
virtual void resolve(collection& facts) = 0;
/**
* Determines if this resolver can be blocked from collecting its facts.
* @return Returns true if this resolver can be blocked, false otherwise
*/
virtual bool is_blockable() const;
private:
std::string _name;
std::vector<std::string> _names;
std::vector<boost::regex> _regexes;
std::string _http_langs;
};
}} // namespace facter::facts
| 32.031496
| 152
| 0.605211
|
Dorin-Pleava
|
28a4e98997a368ff6663aa958e26718b65a8c5f5
| 259,262
|
cpp
|
C++
|
src/peds/Ped.cpp
|
gameblabla/reeee3
|
1b6d0f742b1b6fb681756de702ed618e90361139
|
[
"Unlicense"
] | 2
|
2021-03-24T22:11:27.000Z
|
2021-05-07T06:51:04.000Z
|
src/peds/Ped.cpp
|
gameblabla/reeee3
|
1b6d0f742b1b6fb681756de702ed618e90361139
|
[
"Unlicense"
] | null | null | null |
src/peds/Ped.cpp
|
gameblabla/reeee3
|
1b6d0f742b1b6fb681756de702ed618e90361139
|
[
"Unlicense"
] | null | null | null |
#include "common.h"
#include "main.h"
#include "Pools.h"
#include "Particle.h"
#include "RpAnimBlend.h"
#include "Bones.h"
#include "Ped.h"
#include "AnimBlendAssociation.h"
#include "Fire.h"
#include "DMAudio.h"
#include "General.h"
#include "VisibilityPlugins.h"
#include "HandlingMgr.h"
#include "Replay.h"
#include "Radar.h"
#include "PedPlacement.h"
#include "Shadows.h"
#include "Weather.h"
#include "ZoneCull.h"
#include "Population.h"
#include "Pad.h"
#include "Phones.h"
#include "TrafficLights.h"
#include "CopPed.h"
#include "Script.h"
#include "CarCtrl.h"
#include "Garages.h"
#include "WaterLevel.h"
#include "Timecycle.h"
#include "ParticleObject.h"
#include "Floater.h"
#include "Range2D.h"
#include "Wanted.h"
CPed *gapTempPedList[50];
uint16 gnNumTempPedList;
static CColPoint aTempPedColPts[MAX_COLLISION_POINTS];
uint16 CPed::nThreatReactionRangeMultiplier = 1;
uint16 CPed::nEnterCarRangeMultiplier = 1;
bool CPed::bNastyLimbsCheat;
bool CPed::bPedCheat2;
bool CPed::bPedCheat3;
CVector2D CPed::ms_vec2DFleePosition;
void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->New(handle); }
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
#ifdef DEBUGMENU
bool CPed::bPopHeadsOnHeadshot = false;
#endif
CPed::CPed(uint32 pedType) : m_pedIK(this)
{
m_type = ENTITY_TYPE_PED;
bPedPhysics = true;
bUseCollisionRecords = true;
m_vecAnimMoveDelta.x = 0.0f;
m_vecAnimMoveDelta.y = 0.0f;
m_fHealth = 100.0f;
m_fArmour = 0.0f;
m_nPedType = pedType;
m_lastSoundStart = 0;
m_soundStart = 0;
m_lastQueuedSound = SOUND_NO_SOUND;
m_queuedSound = SOUND_NO_SOUND;
m_objective = OBJECTIVE_NONE;
m_prevObjective = OBJECTIVE_NONE;
#ifdef FIX_BUGS
m_objectiveTimer = 0;
#endif
CharCreatedBy = RANDOM_CHAR;
m_leader = nil;
m_pedInObjective = nil;
m_carInObjective = nil;
bInVehicle = false;
m_pMyVehicle = nil;
m_pVehicleAnim = nil;
m_vecOffsetSeek.x = 0.0f;
m_vecOffsetSeek.y = 0.0f;
m_vecOffsetSeek.z = 0.0f;
m_pedFormation = FORMATION_UNDEFINED;
m_collidingThingTimer = 0;
m_nPedStateTimer = 0;
m_actionX = 0.0f;
m_actionY = 0.0f;
m_phoneTalkTimer = 0;
m_stateUnused = 0;
m_leaveCarTimer = 0;
m_getUpTimer = 0;
m_attackTimer = 0;
m_timerUnused = 0;
m_lookTimer = 0;
m_chatTimer = 0;
m_shootTimer = 0;
m_carJackTimer = 0;
m_duckAndCoverTimer = 0;
m_moved = CVector2D(0.0f, 0.0f);
m_fRotationCur = 0.0f;
m_headingRate = 15.0f;
m_fRotationDest = 0.0f;
m_vehDoor = CAR_DOOR_LF;
m_walkAroundType = 0;
m_pCurrentPhysSurface = nil;
m_vecOffsetFromPhysSurface = CVector(0.0f, 0.0f, 0.0f);
m_pSeekTarget = nil;
m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
m_wepSkills = 0;
m_distanceToCountSeekDone = 1.0f;
bRunningToPhone = false;
m_phoneId = -1;
m_lastAccident = 0;
m_fleeFrom = nil;
m_fleeFromPosX = 0;
m_fleeFromPosY = 0;
m_fleeTimer = 0;
m_vecSeekPosEx = CVector(0.0f, 0.0f, 0.0f);
m_distanceToCountSeekDoneEx = 0.0f;
m_nWaitState = WAITSTATE_FALSE;
m_nWaitTimer = 0;
m_pCollidingEntity = nil;
m_nPedState = PED_IDLE;
m_nLastPedState = PED_NONE;
m_nMoveState = PEDMOVE_STILL;
#ifdef FIX_BUGS
m_nPrevMoveState = PEDMOVE_NONE;
#endif
m_nStoredMoveState = PEDMOVE_NONE;
m_pFire = nil;
m_pPointGunAt = nil;
m_pLookTarget = nil;
m_fLookDirection = 0.0f;
m_pCurSurface = nil;
m_wanderRangeBounds = nil;
m_nPathNodes = 0;
m_nCurPathNode = 0;
m_nPathDir = 0;
m_pLastPathNode = nil;
m_pNextPathNode = nil;
m_routeLastPoint = -1;
m_routeStartPoint = 0;
m_routePointsPassed = 0;
m_routeType = 0;
m_bodyPartBleeding = -1;
m_fMass = 70.0f;
m_fTurnMass = 100.0f;
m_fAirResistance = 0.4f / m_fMass;
m_fElasticity = 0.05f;
bIsStanding = false;
bWasStanding = false;
bIsAttacking = false;
bIsPointingGunAt = false;
bIsLooking = false;
bKeepTryingToLook = false;
bIsRestoringLook = false;
bIsAimingGun = false;
bIsRestoringGun = false;
bCanPointGunAtTarget = false;
bIsTalking = false;
bIsInTheAir = false;
bIsLanding = false;
bIsRunning = false;
bHitSomethingLastFrame = false;
bVehEnterDoorIsBlocked = false;
bCanPedEnterSeekedCar = false;
bRespondsToThreats = true;
bRenderPedInCar = true;
bChangedSeat = false;
bUpdateAnimHeading = false;
bBodyPartJustCameOff = false;
bIsShooting = false;
bFindNewNodeAfterStateRestore = false;
bGonnaInvestigateEvent = false;
bPedIsBleeding = false;
bStopAndShoot = false;
bIsPedDieAnimPlaying = false;
bUsePedNodeSeek = false;
bObjectiveCompleted = false;
bScriptObjectiveCompleted = false;
bKindaStayInSamePlace = false;
bBeingChasedByPolice = false;
bNotAllowedToDuck = false;
bCrouchWhenShooting = false;
bIsDucking = false;
bGetUpAnimStarted = false;
bDoBloodyFootprints = false;
bFleeAfterExitingCar = false;
bWanderPathAfterExitingCar = false;
bIsLeader = false;
bDontDragMeOutCar = false;
m_ped_flagF8 = false;
bWillBeQuickJacked = false;
bCancelEnteringCar = false;
bObstacleShowedUpDuringKillObjective = false;
bDuckAndCover = false;
bStillOnValidPoly = false;
bAllowMedicsToReviveMe = true;
bResetWalkAnims = false;
bStartWanderPathOnFoot = false;
bOnBoat = false;
bBusJacked = false;
bGonnaKillTheCarJacker = false;
bFadeOut = false;
bKnockedUpIntoAir = false;
bHitSteepSlope = false;
bCullExtraFarAway = false;
bClearObjective = false;
bTryingToReachDryLand = false;
bCollidedWithMyVehicle = false;
bRichFromMugging = false;
bChrisCriminal = false;
bShakeFist = false;
bNoCriticalHits = false;
bVehExitWillBeInstant = false;
bHasAlreadyBeenRecorded = false;
bFallenDown = false;
#ifdef KANGAROO_CHEAT
m_ped_flagI80 = false;
#endif
#ifdef VC_PED_PORTS
bSomeVCflag1 = false;
#endif
if (CGeneral::GetRandomNumber() & 3)
bHasACamera = false;
else
bHasACamera = true;
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
DMAudio.SetEntityStatus(m_audioEntityId, true);
m_fearFlags = CPedType::GetThreats(m_nPedType);
m_threatEntity = nil;
m_eventOrThreat = CVector2D(0.0f, 0.0f);
m_pEventEntity = nil;
m_fAngleToEvent = 0.0f;
m_numNearPeds = 0;
for (int i = 0; i < ARRAY_SIZE(m_nearPeds); i++) {
m_nearPeds[i] = nil;
if (i < ARRAY_SIZE(m_pPathNodesStates)) {
m_pPathNodesStates[i] = nil;
}
}
m_maxWeaponTypeAllowed = WEAPONTYPE_UNARMED;
m_currentWeapon = WEAPONTYPE_UNARMED;
m_storedWeapon = WEAPONTYPE_UNIDENTIFIED;
for(int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) {
CWeapon &weapon = GetWeapon(i);
weapon.m_eWeaponType = WEAPONTYPE_UNARMED;
weapon.m_eWeaponState = WEAPONSTATE_READY;
weapon.m_nAmmoInClip = 0;
weapon.m_nAmmoTotal = 0;
weapon.m_nTimer = 0;
}
m_curFightMove = FIGHTMOVE_NULL;
GiveWeapon(WEAPONTYPE_UNARMED, 0);
m_wepAccuracy = 60;
m_lastWepDam = -1;
m_collPoly.valid = false;
m_fCollisionSpeed = 0.0f;
m_wepModelID = -1;
#ifdef PED_SKIN
m_pWeaponModel = nil;
#endif
CPopulation::UpdatePedCount((ePedType)m_nPedType, false);
}
CPed::~CPed(void)
{
CWorld::Remove(this);
CRadar::ClearBlipForEntity(BLIP_CHAR, CPools::GetPedPool()->GetIndex(this));
if (InVehicle()){
uint8 door_flag = GetCarDoorFlag(m_vehDoor);
if (m_pMyVehicle->pDriver == this)
m_pMyVehicle->pDriver = nil;
else {
// FIX: Passenger counter now decreasing after removing ourself from vehicle.
m_pMyVehicle->RemovePassenger(this);
}
if (m_nPedState == PED_EXIT_CAR || m_nPedState == PED_DRAG_FROM_CAR)
m_pMyVehicle->m_nGettingOutFlags &= ~door_flag;
bInVehicle = false;
m_pMyVehicle = nil;
} else if (EnteringCar()) {
QuitEnteringCar();
}
if (m_pFire)
m_pFire->Extinguish();
CPopulation::UpdatePedCount((ePedType)m_nPedType, true);
DMAudio.DestroyEntity(m_audioEntityId);
}
void
CPed::Initialise(void)
{
debug("Initialising CPed...\n");
CPedType::Initialise();
LoadFightData();
SetAnimOffsetForEnterOrExitVehicle();
debug("CPed ready\n");
}
void
CPed::SetModelIndex(uint32 mi)
{
CEntity::SetModelIndex(mi);
RpAnimBlendClumpInit(GetClump());
RpAnimBlendClumpFillFrameArray(GetClump(), m_pFrames);
CPedModelInfo *modelInfo = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex());
SetPedStats(modelInfo->m_pedStatType);
m_headingRate = m_pedStats->m_headingChangeRate;
m_animGroup = (AssocGroupId) modelInfo->m_animGroup;
CAnimManager::AddAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE);
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity2d = &m_vecAnimMoveDelta;
#ifdef PED_SKIN
if(modelInfo->GetHitColModel() == nil)
modelInfo->CreateHitColModelSkinned(GetClump());
#endif
}
void
CPed::SetPedStats(ePedStats pedStat)
{
m_pedStats = CPedStats::ms_apPedStats[pedStat];
}
void
CPed::BuildPedLists(void)
{
if (((CTimer::GetFrameCounter() + m_randomSeed) % 16) == 0) {
CVector centre = CEntity::GetBoundCentre();
CRect rect(centre.x - 20.0f,
centre.y - 20.0f,
centre.x + 20.0f,
centre.y + 20.0f);
int xstart = CWorld::GetSectorIndexX(rect.left);
int ystart = CWorld::GetSectorIndexY(rect.top);
int xend = CWorld::GetSectorIndexX(rect.right);
int yend = CWorld::GetSectorIndexY(rect.bottom);
gnNumTempPedList = 0;
for(int y = ystart; y <= yend; y++) {
for(int x = xstart; x <= xend; x++) {
for (CPtrNode *pedPtrNode = CWorld::GetSector(x,y)->m_lists[ENTITYLIST_PEDS].first; pedPtrNode; pedPtrNode = pedPtrNode->next) {
CPed *ped = (CPed*)pedPtrNode->item;
if (ped != this && !ped->bInVehicle) {
float dist = (ped->GetPosition() - GetPosition()).Magnitude2D();
if (nThreatReactionRangeMultiplier * 30.0f > dist) {
gapTempPedList[gnNumTempPedList] = ped;
gnNumTempPedList++;
assert(gnNumTempPedList < ARRAY_SIZE(gapTempPedList));
}
}
}
}
}
gapTempPedList[gnNumTempPedList] = nil;
SortPeds(gapTempPedList, 0, gnNumTempPedList - 1);
for (m_numNearPeds = 0; m_numNearPeds < ARRAY_SIZE(m_nearPeds); m_numNearPeds++) {
CPed *ped = gapTempPedList[m_numNearPeds];
if (!ped)
break;
m_nearPeds[m_numNearPeds] = ped;
}
for (int pedToClear = m_numNearPeds; pedToClear < ARRAY_SIZE(m_nearPeds); pedToClear++)
m_nearPeds[pedToClear] = nil;
} else {
for(int i = 0; i < ARRAY_SIZE(m_nearPeds); ) {
bool removePed = false;
if (m_nearPeds[i]) {
if (m_nearPeds[i]->IsPointerValid()) {
float distSqr = (GetPosition() - m_nearPeds[i]->GetPosition()).MagnitudeSqr2D();
if (distSqr > 900.0f)
removePed = true;
} else
removePed = true;
}
if (removePed) {
// If we arrive here, the ped we're checking isn't "near", so we should remove it.
for (int j = i; j < ARRAY_SIZE(m_nearPeds) - 1; j++) {
m_nearPeds[j] = m_nearPeds[j + 1];
m_nearPeds[j + 1] = nil;
}
// Above loop won't work on last slot, so we need to empty it.
m_nearPeds[ARRAY_SIZE(m_nearPeds) - 1] = nil;
m_numNearPeds--;
} else
i++;
}
}
}
bool
CPed::OurPedCanSeeThisOne(CEntity *target)
{
CColPoint colpoint;
CEntity *ent;
CVector2D dist = CVector2D(target->GetPosition()) - CVector2D(GetPosition());
// Check if target is behind ped
if (DotProduct2D(dist, CVector2D(GetForward())) < 0.0f)
return false;
// Check if target is too far away
if (dist.Magnitude() >= 40.0f)
return false;
// Check line of sight from head
CVector headPos = this->GetPosition();
headPos.z += 1.0f;
return !CWorld::ProcessLineOfSight(headPos, target->GetPosition(), colpoint, ent, true, false, false, false, false, false);
}
// Some kind of binary sort
void
CPed::SortPeds(CPed **list, int min, int max)
{
if (min >= max)
return;
CVector leftDiff, rightDiff;
CVector middleDiff = GetPosition() - list[(max + min) / 2]->GetPosition();
float middleDist = middleDiff.Magnitude();
int left = max;
int right = min;
while(right <= left){
float rightDist, leftDist;
do {
rightDiff = GetPosition() - list[right]->GetPosition();
rightDist = rightDiff.Magnitude();
} while (middleDist > rightDist && ++right);
do {
leftDiff = GetPosition() - list[left]->GetPosition();
leftDist = leftDiff.Magnitude();
} while (middleDist < leftDist && left--);
if (right <= left) {
CPed *ped = list[right];
list[right] = list[left];
list[left] = ped;
right++;
left--;
}
}
SortPeds(list, min, left);
SortPeds(list, right, max);
}
void
CPed::SetMoveState(eMoveState state)
{
m_nMoveState = state;
}
void
CPed::SetMoveAnim(void)
{
if (m_nStoredMoveState == m_nMoveState || !IsPedInControl())
return;
if (m_nMoveState == PEDMOVE_NONE) {
m_nStoredMoveState = PEDMOVE_NONE;
return;
}
AssocGroupId animGroupToUse;
if (m_leader && m_leader->IsPlayer())
animGroupToUse = ASSOCGRP_PLAYER;
else
animGroupToUse = m_animGroup;
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_BLOCK);
if (!animAssoc) {
CAnimBlendAssociation *fightIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FIGHT_IDLE);
animAssoc = fightIdleAssoc;
if (fightIdleAssoc && m_nPedState == PED_FIGHT)
return;
if (fightIdleAssoc) {
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_IDLE, 8.0f);
}
}
}
if (!animAssoc) {
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if (animAssoc)
if (m_nWaitState == WAITSTATE_STUCK || m_nWaitState == WAITSTATE_FINISH_FLEE)
return;
if (animAssoc) {
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_IDLE, 4.0f);
}
}
}
if (!animAssoc) {
m_nStoredMoveState = m_nMoveState;
if (m_nMoveState == PEDMOVE_WALK || m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT) {
for (CAnimBlendAssociation *assoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_PARTIAL);
assoc; assoc = RpAnimBlendGetNextAssociation(assoc, ASSOC_PARTIAL)) {
if (!(assoc->flags & ASSOC_FADEOUTWHENDONE)) {
assoc->blendDelta = -2.0f;
assoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
ClearAimFlag();
ClearLookFlag();
}
switch (m_nMoveState) {
case PEDMOVE_STILL:
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_IDLE, 4.0f);
break;
case PEDMOVE_WALK:
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_WALK, 1.0f);
break;
case PEDMOVE_RUN:
if (m_nPedState == PED_FLEE_ENTITY) {
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_RUN, 3.0f);
} else {
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_RUN, 1.0f);
}
break;
case PEDMOVE_SPRINT:
animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_RUNFAST, 1.0f);
break;
default:
break;
}
if (animAssoc) {
if (m_leader) {
CAnimBlendAssociation *walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_STD_WALK);
if (!walkAssoc)
walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_STD_RUN);
if (!walkAssoc)
walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_STD_RUNFAST);
if (walkAssoc) {
animAssoc->speed = walkAssoc->speed;
} else {
if (CharCreatedBy == MISSION_CHAR)
animAssoc->speed = 1.0f;
else
animAssoc->speed = 1.2f - m_randomSeed * 0.4f / MYRAND_MAX;
}
} else {
if (CharCreatedBy == MISSION_CHAR)
animAssoc->speed = 1.0f;
else
animAssoc->speed = 1.2f - m_randomSeed * 0.4f / MYRAND_MAX;
}
}
}
}
void
CPed::StopNonPartialAnims(void)
{
CAnimBlendAssociation *assoc;
for (assoc = RpAnimBlendClumpGetFirstAssociation(GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
if (!assoc->IsPartial())
assoc->flags &= ~ASSOC_RUNNING;
}
}
void
CPed::RestartNonPartialAnims(void)
{
CAnimBlendAssociation *assoc;
for (assoc = RpAnimBlendClumpGetFirstAssociation(GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
if (!assoc->IsPartial())
assoc->SetRun();
}
}
void
CPed::SetStoredState(void)
{
if (m_nLastPedState != PED_NONE || !CanPedReturnToState())
return;
if (m_nPedState == PED_WANDER_PATH) {
bFindNewNodeAfterStateRestore = true;
if (m_nMoveState == PEDMOVE_NONE || m_nMoveState == PEDMOVE_STILL)
m_nMoveState = PEDMOVE_WALK;
}
#ifdef VC_PED_PORTS
if (m_nPedState != PED_IDLE)
#endif
{
m_nLastPedState = m_nPedState;
if (m_nMoveState >= m_nPrevMoveState)
m_nPrevMoveState = m_nMoveState;
}
}
void
CPed::RestorePreviousState(void)
{
if(!CanSetPedState() || m_nPedState == PED_FALL)
return;
if (m_nPedState == PED_GETUP && !bGetUpAnimStarted)
return;
if (InVehicle()) {
SetPedState(PED_DRIVING);
m_nLastPedState = PED_NONE;
} else {
if (m_nLastPedState == PED_NONE) {
if (!IsPlayer() && CharCreatedBy != MISSION_CHAR && m_objective == OBJECTIVE_NONE) {
if (SetWanderPath(CGeneral::GetRandomNumber() & 7) != 0)
return;
}
SetIdle();
return;
}
switch (m_nLastPedState) {
case PED_IDLE:
SetIdle();
break;
case PED_WANDER_PATH:
SetPedState(PED_WANDER_PATH);
bIsRunning = false;
if (bFindNewNodeAfterStateRestore) {
if (m_pNextPathNode) {
CVector diff = m_pNextPathNode->GetPosition() - GetPosition();
if (diff.MagnitudeSqr() < sq(7.0f)) {
SetMoveState(PEDMOVE_WALK);
break;
}
}
}
SetWanderPath(CGeneral::GetRandomNumber() & 7);
break;
default:
SetPedState(m_nLastPedState);
SetMoveState((eMoveState) m_nPrevMoveState);
break;
}
m_nLastPedState = PED_NONE;
}
}
uint32
CPed::ScanForThreats(void)
{
int fearFlags = m_fearFlags;
CVector ourPos = GetPosition();
float closestPedDist = 60.0f;
CVector2D explosionPos = GetPosition();
if (fearFlags & PED_FLAG_EXPLOSION && CheckForExplosions(explosionPos)) {
m_eventOrThreat = explosionPos;
return PED_FLAG_EXPLOSION;
}
CPed *shooter = nil;
if ((fearFlags & PED_FLAG_GUN) && (shooter = CheckForGunShots()) && (m_nPedType != shooter->m_nPedType || m_nPedType == PEDTYPE_CIVMALE || m_nPedType == PEDTYPE_CIVFEMALE)) {
if (!IsGangMember()) {
m_threatEntity = shooter;
m_threatEntity->RegisterReference((CEntity **) &m_threatEntity);
return PED_FLAG_GUN;
}
if (CPedType::GetFlag(shooter->m_nPedType) & fearFlags) {
m_threatEntity = shooter;
m_threatEntity->RegisterReference((CEntity **) &m_threatEntity);
return CPedType::GetFlag(shooter->m_nPedType);
}
}
CPed *deadPed;
if (fearFlags & PED_FLAG_DEADPEDS && CharCreatedBy != MISSION_CHAR
&& (deadPed = CheckForDeadPeds()) != nil && (deadPed->GetPosition() - ourPos).MagnitudeSqr() < sq(20.0f)
#ifdef FIX_BUGS
&& !deadPed->bIsInWater
#endif
) {
m_pEventEntity = deadPed;
m_pEventEntity->RegisterReference((CEntity **) &m_pEventEntity);
return PED_FLAG_DEADPEDS;
} else {
uint32 flagsOfNearPed = 0;
CPed *pedToFearFrom = nil;
#ifndef VC_PED_PORTS
for (int i = 0; i < m_numNearPeds; i++) {
if (CharCreatedBy != RANDOM_CHAR || m_nearPeds[i]->CharCreatedBy != MISSION_CHAR || m_nearPeds[i]->IsPlayer()) {
CPed *nearPed = m_nearPeds[i];
// BUG: WTF Rockstar?! Putting this here will result in returning the flags of farthest ped to us, since m_nearPeds is sorted by distance.
// Fixed at the bottom of the function.
flagsOfNearPed = CPedType::GetFlag(nearPed->m_nPedType);
if (flagsOfNearPed & fearFlags) {
if (nearPed->m_fHealth > 0.0f && OurPedCanSeeThisOne(m_nearPeds[i])) {
// FIX: Taken from VC
#ifdef FIX_BUGS
float nearPedDistSqr = (nearPed->GetPosition() - ourPos).MagnitudeSqr2D();
#else
float nearPedDistSqr = (CVector2D(ourPos) - explosionPos).MagnitudeSqr();
#endif
if (sq(closestPedDist) > nearPedDistSqr) {
closestPedDist = Sqrt(nearPedDistSqr);
pedToFearFrom = m_nearPeds[i];
}
}
}
}
}
#else
bool weSawOurEnemy = false;
bool weMaySeeOurEnemy = false;
float closestEnemyDist = 60.0f;
if ((CTimer::GetFrameCounter() + (uint8)m_randomSeed + 16) & 4) {
for (int i = 0; i < m_numNearPeds; ++i) {
if (CharCreatedBy == RANDOM_CHAR && m_nearPeds[i]->CharCreatedBy == MISSION_CHAR && !m_nearPeds[i]->IsPlayer()) {
continue;
}
// BUG: Explained at the same occurence of this bug above. Fixed at the bottom of the function.
flagsOfNearPed = CPedType::GetFlag(m_nearPeds[i]->m_nPedType);
if (flagsOfNearPed & fearFlags) {
if (m_nearPeds[i]->m_fHealth > 0.0f) {
// VC also has ability to include objects to line of sight check here (via last bit of flagsL)
if (OurPedCanSeeThisOne(m_nearPeds[i])) {
if (m_nearPeds[i]->m_nPedState == PED_ATTACK) {
if (m_nearPeds[i]->m_pedInObjective == this) {
float enemyDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
if (sq(closestEnemyDist) > enemyDistSqr) {
float enemyDist = Sqrt(enemyDistSqr);
weSawOurEnemy = true;
closestPedDist = enemyDist;
closestEnemyDist = enemyDist;
pedToFearFrom = m_nearPeds[i];
}
}
} else {
float nearPedDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
if (sq(closestPedDist) > nearPedDistSqr && !weSawOurEnemy) {
closestPedDist = Sqrt(nearPedDistSqr);
pedToFearFrom = m_nearPeds[i];
}
}
} else if (!weSawOurEnemy) {
CPed *nearPed = m_nearPeds[i];
if (nearPed->m_nPedState == PED_ATTACK) {
CColPoint foundCol;
CEntity *foundEnt;
// We don't see him yet but he's behind a ped, vehicle or object
// VC also has ability to include objects to line of sight check here (via last bit of flagsL)
if (!CWorld::ProcessLineOfSight(ourPos, nearPed->GetPosition(), foundCol, foundEnt,
true, false, false, false, false, false, false)) {
if (nearPed->m_pedInObjective == this) {
float enemyDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
if (sq(closestEnemyDist) > enemyDistSqr) {
float enemyDist = Sqrt(enemyDistSqr);
weMaySeeOurEnemy = true;
closestPedDist = enemyDist;
closestEnemyDist = enemyDist;
pedToFearFrom = m_nearPeds[i];
}
} else if (!nearPed->GetWeapon()->IsTypeMelee() && !weMaySeeOurEnemy) {
float nearPedDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
if (sq(closestPedDist) > nearPedDistSqr) {
weMaySeeOurEnemy = true;
closestPedDist = Sqrt(nearPedDistSqr);
pedToFearFrom = m_nearPeds[i];
}
}
}
}
}
}
}
}
}
#endif
int16 lastVehicle;
CEntity* vehicles[8];
CWorld::FindObjectsInRange(ourPos, 20.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
CVehicle* foundVeh = nil;
for (int i = 0; i < lastVehicle; i++) {
CVehicle* nearVeh = (CVehicle*)vehicles[i];
CPed *driver = nearVeh->pDriver;
if (driver) {
// BUG: Same bug as above. Fixed at the bottom of function.
flagsOfNearPed = CPedType::GetFlag(driver->m_nPedType);
if (flagsOfNearPed & fearFlags) {
if (driver->m_fHealth > 0.0f && OurPedCanSeeThisOne(nearVeh->pDriver)) {
// FIX: Taken from VC
#ifdef FIX_BUGS
float driverDistSqr = (driver->GetPosition() - ourPos).MagnitudeSqr2D();
#else
float driverDistSqr = (CVector2D(ourPos) - explosionPos).MagnitudeSqr();
#endif
if (sq(closestPedDist) > driverDistSqr) {
closestPedDist = Sqrt(driverDistSqr);
pedToFearFrom = nearVeh->pDriver;
}
}
}
}
}
m_threatEntity = pedToFearFrom;
if (m_threatEntity)
m_threatEntity->RegisterReference((CEntity **) &m_threatEntity);
#ifdef FIX_BUGS
if (pedToFearFrom)
flagsOfNearPed = CPedType::GetFlag(((CPed*)m_threatEntity)->m_nPedType);
else
flagsOfNearPed = 0;
#endif
return flagsOfNearPed;
}
}
void
CPed::SetLookFlag(float direction, bool keepTryingToLook)
{
if (m_lookTimer < CTimer::GetTimeInMilliseconds()) {
bIsLooking = true;
bIsRestoringLook = false;
m_pLookTarget = nil;
m_fLookDirection = direction;
m_lookTimer = 0;
bKeepTryingToLook = keepTryingToLook;
if (m_nPedState != PED_DRIVING) {
m_pedIK.m_flags &= ~CPedIK::LOOKAROUND_HEAD_ONLY;
}
}
}
void
CPed::SetLookFlag(CEntity *target, bool keepTryingToLook)
{
if (m_lookTimer < CTimer::GetTimeInMilliseconds()) {
bIsLooking = true;
bIsRestoringLook = false;
m_pLookTarget = target;
m_pLookTarget->RegisterReference((CEntity**)&m_pLookTarget);
m_fLookDirection = 999999.0f;
m_lookTimer = 0;
bKeepTryingToLook = keepTryingToLook;
if (m_nPedState != PED_DRIVING) {
m_pedIK.m_flags &= ~CPedIK::LOOKAROUND_HEAD_ONLY;
}
}
}
void
CPed::ClearLookFlag(void) {
if (bIsLooking) {
bIsLooking = false;
bIsRestoringLook = true;
bShakeFist = false;
m_pedIK.m_flags &= ~CPedIK::LOOKAROUND_HEAD_ONLY;
if (IsPlayer())
m_lookTimer = CTimer::GetTimeInMilliseconds() + 2000;
else
m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000;
if (m_nPedState == PED_LOOK_HEADING || m_nPedState == PED_LOOK_ENTITY) {
ClearLook();
}
}
}
void
FinishFuckUCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
if (animAssoc->animId == ANIM_STD_PARTIAL_FUCKU && ped->GetWeapon()->m_eWeaponType == WEAPONTYPE_UNARMED)
ped->RemoveWeaponModel(0);
}
void
CPed::MoveHeadToLook(void)
{
CVector lookPos;
if (m_lookTimer && CTimer::GetTimeInMilliseconds() > m_lookTimer) {
ClearLookFlag();
} else if (m_nPedState == PED_DRIVING) {
m_pedIK.m_flags |= CPedIK::LOOKAROUND_HEAD_ONLY;
}
if (m_pLookTarget) {
if (!bShakeFist && GetWeapon()->m_eWeaponType == WEAPONTYPE_UNARMED) {
CAnimBlendAssociation *fuckUAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PARTIAL_FUCKU);
if (fuckUAssoc) {
float animTime = fuckUAssoc->currentTime;
if (animTime > 4.0f / 30.0f && animTime - fuckUAssoc->timeStep > 4.0f / 30.0f) {
bool lookingToCop = false;
if (m_pLookTarget->GetModelIndex() == MI_POLICE
|| m_pLookTarget->IsPed() && ((CPed*)m_pLookTarget)->m_nPedType == PEDTYPE_COP) {
lookingToCop = true;
}
if (IsPlayer() && (m_pedStats->m_temper >= 52 || lookingToCop)) {
AddWeaponModel(MI_FINGERS);
((CPlayerPed*)this)->AnnoyPlayerPed(true);
} else if ((CGeneral::GetRandomNumber() & 3) == 0) {
AddWeaponModel(MI_FINGERS);
}
}
}
}
if (m_pLookTarget->IsPed()) {
((CPed*)m_pLookTarget)->m_pedIK.GetComponentPosition(lookPos, PED_MID);
} else {
lookPos = m_pLookTarget->GetPosition();
}
if (!m_pedIK.LookAtPosition(lookPos)) {
if (!bKeepTryingToLook) {
ClearLookFlag();
}
return;
}
if (!bShakeFist || bIsAimingGun || bIsRestoringGun)
return;
if (m_lookTimer - CTimer::GetTimeInMilliseconds() >= 1000)
return;
bool notRocketLauncher = false;
bool notTwoHanded = false;
AnimationId animToPlay = ANIM_STD_NUM;
if (!GetWeapon()->IsType2Handed())
notTwoHanded = true;
if (notTwoHanded && GetWeapon()->m_eWeaponType != WEAPONTYPE_ROCKETLAUNCHER)
notRocketLauncher = true;
if (IsPlayer() && notRocketLauncher) {
if (m_pLookTarget->IsPed()) {
if (m_pedStats->m_temper >= 49 && ((CPed*)m_pLookTarget)->m_nPedType != PEDTYPE_COP) {
// FIX: Unreachable and meaningless condition
#ifndef FIX_BUGS
if (m_pedStats->m_temper < 47)
#endif
animToPlay = ANIM_STD_PARTIAL_PUNCH;
} else {
animToPlay = ANIM_STD_PARTIAL_FUCKU;
}
} else if (m_pedStats->m_temper > 49 || m_pLookTarget->GetModelIndex() == MI_POLICE) {
animToPlay = ANIM_STD_PARTIAL_FUCKU;
}
} else if (notRocketLauncher && (CGeneral::GetRandomNumber() & 1)) {
animToPlay = ANIM_STD_PARTIAL_FUCKU;
}
if (animToPlay != ANIM_STD_NUM) {
CAnimBlendAssociation *newAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animToPlay, 4.0f);
if (newAssoc) {
newAssoc->flags |= ASSOC_FADEOUTWHENDONE;
newAssoc->flags |= ASSOC_DELETEFADEDOUT;
if (newAssoc->animId == ANIM_STD_PARTIAL_FUCKU)
newAssoc->SetDeleteCallback(FinishFuckUCB, this);
}
}
bShakeFist = false;
return;
} else if (999999.0f == m_fLookDirection) {
ClearLookFlag();
} else if (!m_pedIK.LookInDirection(m_fLookDirection, 0.0f)) {
if (!bKeepTryingToLook)
ClearLookFlag();
}
}
void
CPed::RestoreHeadPosition(void)
{
if (m_pedIK.RestoreLookAt()) {
bIsRestoringLook = false;
}
}
void
CPed::SetAimFlag(float angle)
{
bIsAimingGun = true;
bIsRestoringGun = false;
m_fLookDirection = angle;
m_lookTimer = 0;
m_pLookTarget = nil;
m_pSeekTarget = nil;
if (CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType)->IsFlagSet(WEAPONFLAG_CANAIM_WITHARM))
m_pedIK.m_flags |= CPedIK::AIMS_WITH_ARM;
else
m_pedIK.m_flags &= ~CPedIK::AIMS_WITH_ARM;
}
void
CPed::SetAimFlag(CEntity *to)
{
bIsAimingGun = true;
bIsRestoringGun = false;
m_pLookTarget = to;
m_pLookTarget->RegisterReference((CEntity **) &m_pLookTarget);
m_pSeekTarget = to;
m_pSeekTarget->RegisterReference((CEntity **) &m_pSeekTarget);
m_lookTimer = 0;
}
void
CPed::ClearAimFlag(void)
{
if (bIsAimingGun) {
bIsAimingGun = false;
bIsRestoringGun = true;
m_pedIK.m_flags &= ~CPedIK::AIMS_WITH_ARM;
#if defined VC_PED_PORTS || defined FIX_BUGS
m_lookTimer = 0;
#endif
}
if (IsPlayer())
((CPlayerPed*)this)->m_fFPSMoveHeading = 0.0f;
}
void
CPed::AimGun(void)
{
CVector vector;
if (m_pSeekTarget) {
if (m_pSeekTarget->IsPed()) {
((CPed*)m_pSeekTarget)->m_pedIK.GetComponentPosition(vector, PED_MID);
} else {
vector = m_pSeekTarget->GetPosition();
}
Say(SOUND_PED_ATTACK);
bCanPointGunAtTarget = m_pedIK.PointGunAtPosition(vector);
if (m_pLookTarget != m_pSeekTarget) {
SetLookFlag(m_pSeekTarget, true);
}
} else {
if (IsPlayer()) {
bCanPointGunAtTarget = m_pedIK.PointGunInDirection(m_fLookDirection, ((CPlayerPed*)this)->m_fFPSMoveHeading);
} else {
bCanPointGunAtTarget = m_pedIK.PointGunInDirection(m_fLookDirection, 0.0f);
}
}
}
void
CPed::RestoreGunPosition(void)
{
if (bIsLooking) {
m_pedIK.m_flags &= ~CPedIK::LOOKAROUND_HEAD_ONLY;
bIsRestoringGun = false;
} else if (m_pedIK.RestoreGunPosn()) {
bIsRestoringGun = false;
} else {
if (IsPlayer())
((CPlayerPed*)this)->m_fFPSMoveHeading = 0.0f;
}
}
void
CPed::ScanForInterestingStuff(void)
{
if (!IsPedInControl())
return;
if (m_objective != OBJECTIVE_NONE)
return;
if (CharCreatedBy == MISSION_CHAR)
return;
LookForSexyPeds();
LookForSexyCars();
if (LookForInterestingNodes())
return;
if (m_nPedType == PEDTYPE_CRIMINAL && m_carJackTimer < CTimer::GetTimeInMilliseconds()) {
// Find a car to steal or a ped to mug if we haven't already decided to steal a car
if (CGeneral::GetRandomNumber() % 100 < 10) {
int mostExpensiveVehAround = -1;
int bestMonetaryValue = 0;
CVector pos = GetPosition();
int16 lastVehicle;
CEntity *vehicles[8];
CWorld::FindObjectsInRange(pos, 10.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
for (int i = 0; i < lastVehicle; i++) {
CVehicle* veh = (CVehicle*)vehicles[i];
if (veh->VehicleCreatedBy != MISSION_VEHICLE) {
if (veh->m_vecMoveSpeed.Magnitude() <= 0.1f && veh->IsVehicleNormal()
&& veh->IsCar() && bestMonetaryValue < veh->pHandling->nMonetaryValue) {
mostExpensiveVehAround = i;
bestMonetaryValue = veh->pHandling->nMonetaryValue;
}
}
}
if (bestMonetaryValue > 2000 && mostExpensiveVehAround != -1 && vehicles[mostExpensiveVehAround]) {
SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, vehicles[mostExpensiveVehAround]);
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
return;
}
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
} else if (m_objective != OBJECTIVE_MUG_CHAR && !(CGeneral::GetRandomNumber() & 7)) {
CPed *charToMug = nil;
for (int i = 0; i < m_numNearPeds; ++i) {
CPed *nearPed = m_nearPeds[i];
if ((nearPed->GetPosition() - GetPosition()).MagnitudeSqr() > sq(7.0f))
break;
if ((nearPed->m_nPedType == PEDTYPE_CIVFEMALE || nearPed->m_nPedType == PEDTYPE_CIVMALE
|| nearPed->m_nPedType == PEDTYPE_CRIMINAL || nearPed->m_nPedType == PEDTYPE_UNUSED1
|| nearPed->m_nPedType == PEDTYPE_PROSTITUTE)
&& nearPed->CharCreatedBy != MISSION_CHAR
&& nearPed->IsPedShootable()
&& nearPed->m_objective != OBJECTIVE_MUG_CHAR) {
charToMug = nearPed;
break;
}
}
if (charToMug)
SetObjective(OBJECTIVE_MUG_CHAR, charToMug);
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
}
}
if (m_nPedState == PED_WANDER_PATH) {
#ifndef VC_PED_PORTS
if (CTimer::GetTimeInMilliseconds() > m_chatTimer) {
// += 2 is weird
for (int i = 0; i < m_numNearPeds; i += 2) {
if (m_nearPeds[i]->m_nPedState == PED_WANDER_PATH && WillChat(m_nearPeds[i])) {
if (CGeneral::GetRandomNumberInRange(0, 100) >= 100)
m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
else {
if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() >= 1.8f) {
m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
} else if (CanSeeEntity(m_nearPeds[i])) {
int time = CGeneral::GetRandomNumber() % 4000 + 10000;
SetChat(m_nearPeds[i], time);
m_nearPeds[i]->SetChat(this, time);
return;
}
}
}
}
}
#else
if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 0.5f) {
if (CTimer::GetTimeInMilliseconds() > m_chatTimer) {
for (int i = 0; i < m_numNearPeds; i ++) {
if (m_nearPeds[i] && m_nearPeds[i]->m_nPedState == PED_WANDER_PATH) {
if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 1.8f
&& CanSeeEntity(m_nearPeds[i])
&& m_nearPeds[i]->CanSeeEntity(this)
&& WillChat(m_nearPeds[i])) {
int time = CGeneral::GetRandomNumber() % 4000 + 10000;
SetChat(m_nearPeds[i], time);
m_nearPeds[i]->SetChat(this, time);
return;
}
}
}
}
} else {
m_chatTimer = CTimer::GetTimeInMilliseconds() + 200;
}
#endif
}
// Parts below aren't there in VC, they're in somewhere else.
if (!CGame::noProstitutes && m_nPedType == PEDTYPE_PROSTITUTE && CharCreatedBy != MISSION_CHAR
&& m_objectiveTimer < CTimer::GetTimeInMilliseconds() && !CTheScripts::IsPlayerOnAMission()) {
CVector pos = GetPosition();
int16 lastVehicle;
CEntity* vehicles[8];
CWorld::FindObjectsInRange(pos, CHECK_NEARBY_THINGS_MAX_DIST, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
for (int i = 0; i < lastVehicle; i++) {
CVehicle* veh = (CVehicle*)vehicles[i];
if (veh->IsVehicleNormal()) {
if (veh->IsCar()) {
if ((GetPosition() - veh->GetPosition()).Magnitude() < 5.0f && veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, nil)) {
SetObjective(OBJECTIVE_SOLICIT_VEHICLE, veh);
Say(SOUND_PED_SOLICIT);
return;
}
}
}
}
}
if (m_nPedType == PEDTYPE_CIVMALE || m_nPedType == PEDTYPE_CIVFEMALE) {
CVector pos = GetPosition();
int16 lastVehicle;
CEntity* vehicles[8];
CWorld::FindObjectsInRange(pos, CHECK_NEARBY_THINGS_MAX_DIST, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
for (int i = 0; i < lastVehicle; i++) {
CVehicle* veh = (CVehicle*)vehicles[i];
if (veh->GetModelIndex() == MI_MRWHOOP) {
if (veh->GetStatus() != STATUS_ABANDONED && veh->GetStatus() != STATUS_WRECKED) {
if ((GetPosition() - veh->GetPosition()).Magnitude() < 5.0f) {
SetObjective(OBJECTIVE_BUY_ICE_CREAM, veh);
return;
}
}
}
}
}
}
bool
CPed::WillChat(CPed *stranger)
{
if (m_pNextPathNode && m_pLastPathNode) {
if (m_pNextPathNode != m_pLastPathNode && ThePaths.TestCrossesRoad(m_pNextPathNode, m_pLastPathNode)) {
return false;
}
}
if (m_nSurfaceTouched == SURFACE_TARMAC)
return false;
if (stranger == this)
return false;
if (m_nPedType == stranger->m_nPedType)
return true;
if (m_nPedType == PEDTYPE_CRIMINAL)
return false;
if ((IsGangMember() || stranger->IsGangMember()) && m_nPedType != stranger->m_nPedType)
return false;
return true;
}
void
CPed::CalculateNewVelocity(void)
{
if (IsPedInControl()) {
float headAmount = DEGTORAD(m_headingRate) * CTimer::GetTimeStep();
m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
float limitedRotDest = CGeneral::LimitRadianAngle(m_fRotationDest);
if (m_fRotationCur - PI > limitedRotDest) {
limitedRotDest += 2 * PI;
} else if(PI + m_fRotationCur < limitedRotDest) {
limitedRotDest -= 2 * PI;
}
if (IsPlayer() && m_nPedState == PED_ATTACK)
headAmount /= 4.0f;
float neededTurn = limitedRotDest - m_fRotationCur;
if (neededTurn <= headAmount) {
if (neededTurn > (-headAmount))
m_fRotationCur += neededTurn;
else
m_fRotationCur -= headAmount;
} else {
m_fRotationCur += headAmount;
}
}
CVector2D forward(Sin(m_fRotationCur), Cos(m_fRotationCur));
m_moved.x = CrossProduct2D(m_vecAnimMoveDelta, forward); // (m_vecAnimMoveDelta.x * Cos(m_fRotationCur)) + -Sin(m_fRotationCur) * m_vecAnimMoveDelta.y;
m_moved.y = DotProduct2D(m_vecAnimMoveDelta, forward); // m_vecAnimMoveDelta.y* Cos(m_fRotationCur) + (m_vecAnimMoveDelta.x * Sin(m_fRotationCur));
if (CTimer::GetTimeStep() >= 0.01f) {
m_moved = m_moved * (1 / CTimer::GetTimeStep());
} else {
m_moved = m_moved * (1 / 100.0f);
}
if ((!TheCamera.Cams[TheCamera.ActiveCam].GetWeaponFirstPersonOn() && !TheCamera.Cams[0].Using3rdPersonMouseCam())
|| FindPlayerPed() != this || !CanStrafeOrMouseControl())
return;
float walkAngle = WorkOutHeadingForMovingFirstPerson(m_fRotationCur);
float pedSpeed = m_moved.Magnitude();
float localWalkAngle = CGeneral::LimitRadianAngle(walkAngle - m_fRotationCur);
if (localWalkAngle < -0.5f * PI) {
localWalkAngle += PI;
} else if (localWalkAngle > 0.5f * PI) {
localWalkAngle -= PI;
}
// Interestingly this part is responsible for diagonal walking.
if (localWalkAngle > -DEGTORAD(50.0f) && localWalkAngle < DEGTORAD(50.0f)) {
TheCamera.Cams[TheCamera.ActiveCam].m_fPlayerVelocity = pedSpeed;
m_moved = CVector2D(-Sin(walkAngle), Cos(walkAngle)) * pedSpeed;
}
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
CAnimBlendAssociation *fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FIGHT_IDLE);
#ifdef VC_PED_PORTS
if ((!idleAssoc || idleAssoc->blendAmount < 0.5f) && !fightAssoc && !bIsDucking) {
#else
if ((!idleAssoc || idleAssoc->blendAmount < 0.5f) && !fightAssoc) {
#endif
LimbOrientation newUpperLegs;
newUpperLegs.yaw = localWalkAngle;
if (newUpperLegs.yaw < -DEGTORAD(100.0f)) {
newUpperLegs.yaw += PI;
} else if (newUpperLegs.yaw > DEGTORAD(100.0f)) {
newUpperLegs.yaw -= PI;
}
if (newUpperLegs.yaw > -DEGTORAD(50.0f) && newUpperLegs.yaw < DEGTORAD(50.0f)) {
#ifdef PED_SKIN
if(IsClumpSkinned(GetClump())){
/*
// this looks shit
newUpperLegs.pitch = 0.0f;
RwV3d axis = { -1.0f, 0.0f, 0.0f };
RtQuatRotate(&m_pFrames[PED_UPPERLEGL]->hanimFrame->q, &axis, RADTODEG(newUpperLegs.yaw), rwCOMBINEPRECONCAT);
RtQuatRotate(&m_pFrames[PED_UPPERLEGR]->hanimFrame->q, &axis, RADTODEG(newUpperLegs.yaw), rwCOMBINEPRECONCAT);
*/
newUpperLegs.pitch = 0.1f;
RwV3d Xaxis = { 1.0f, 0.0f, 0.0f };
RwV3d Zaxis = { 0.0f, 0.0f, 1.0f };
RtQuatRotate(&m_pFrames[PED_UPPERLEGL]->hanimFrame->q, &Zaxis, RADTODEG(newUpperLegs.pitch), rwCOMBINEPOSTCONCAT);
RtQuatRotate(&m_pFrames[PED_UPPERLEGL]->hanimFrame->q, &Xaxis, RADTODEG(newUpperLegs.yaw), rwCOMBINEPOSTCONCAT);
RtQuatRotate(&m_pFrames[PED_UPPERLEGR]->hanimFrame->q, &Zaxis, RADTODEG(newUpperLegs.pitch), rwCOMBINEPOSTCONCAT);
RtQuatRotate(&m_pFrames[PED_UPPERLEGR]->hanimFrame->q, &Xaxis, RADTODEG(newUpperLegs.yaw), rwCOMBINEPOSTCONCAT);
bDontAcceptIKLookAts = true;
}else
#endif
{
newUpperLegs.pitch = 0.0f;
m_pedIK.RotateTorso(m_pFrames[PED_UPPERLEGL], &newUpperLegs, false);
m_pedIK.RotateTorso(m_pFrames[PED_UPPERLEGR], &newUpperLegs, false);
}
}
}
}
float
CPed::WorkOutHeadingForMovingFirstPerson(float offset)
{
if (!IsPlayer())
return 0.0f;
CPad *pad0 = CPad::GetPad(0);
float leftRight = pad0->GetPedWalkLeftRight();
float upDown = pad0->GetPedWalkUpDown();
float &angle = ((CPlayerPed*)this)->m_fWalkAngle;
if (upDown != 0.0f) {
angle = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -leftRight, upDown);
} else {
if (leftRight < 0.0f)
angle = 0.5f * PI;
else if (leftRight > 0.0f)
angle = -0.5f * PI;
}
return CGeneral::LimitRadianAngle(offset + angle);
}
void
CPed::UpdatePosition(void)
{
if (CReplay::IsPlayingBack() || !bIsStanding)
return;
CVector2D velocityChange;
SetHeading(m_fRotationCur);
if (m_pCurrentPhysSurface) {
CVector2D velocityOfSurface;
if (!IsPlayer() && m_pCurrentPhysSurface->IsVehicle() && ((CVehicle*)m_pCurrentPhysSurface)->IsBoat()) {
// It seems R* didn't like m_vecOffsetFromPhysSurface for boats
CVector offsetToSurface = GetPosition() - m_pCurrentPhysSurface->GetPosition();
offsetToSurface.z -= FEET_OFFSET;
CVector surfaceMoveVelocity = m_pCurrentPhysSurface->m_vecMoveSpeed;
CVector surfaceTurnVelocity = CrossProduct(m_pCurrentPhysSurface->m_vecTurnSpeed, offsetToSurface);
// Also we use that weird formula instead of friction if it's boat
float slideMult = -m_pCurrentPhysSurface->m_vecTurnSpeed.MagnitudeSqr();
velocityOfSurface = slideMult * offsetToSurface * CTimer::GetTimeStep() + (surfaceTurnVelocity + surfaceMoveVelocity);
m_vecMoveSpeed.z = slideMult * offsetToSurface.z * CTimer::GetTimeStep() + (surfaceTurnVelocity.z + surfaceMoveVelocity.z);
} else {
velocityOfSurface = m_pCurrentPhysSurface->GetSpeed(m_vecOffsetFromPhysSurface);
}
// Reminder: m_moved is displacement from walking/running.
velocityChange = m_moved + velocityOfSurface - m_vecMoveSpeed;
m_fRotationCur += m_pCurrentPhysSurface->m_vecTurnSpeed.z * CTimer::GetTimeStep();
m_fRotationDest += m_pCurrentPhysSurface->m_vecTurnSpeed.z * CTimer::GetTimeStep();
} else if (m_nSurfaceTouched == SURFACE_STEEP_CLIFF && (m_vecDamageNormal.x != 0.0f || m_vecDamageNormal.y != 0.0f)) {
// Ped got damaged by steep slope
m_vecMoveSpeed = CVector(0.0f, 0.0f, -0.001f);
// some kind of
CVector2D reactionForce = m_vecDamageNormal;
reactionForce.Normalise();
velocityChange = 0.02f * reactionForce + m_moved;
float reactionAndVelocityDotProd = DotProduct2D(reactionForce, velocityChange);
// they're in same direction
if (reactionAndVelocityDotProd < 0.0f) {
velocityChange -= reactionAndVelocityDotProd * reactionForce;
}
} else {
velocityChange = m_moved - m_vecMoveSpeed;
}
// Take time step into account
if (m_pCurrentPhysSurface) {
float speedChange = velocityChange.Magnitude();
float changeMult = speedChange;
if (m_nPedState == PED_DIE && m_pCurrentPhysSurface->IsVehicle()) {
changeMult = 0.002f * CTimer::GetTimeStep();
} else if (!(m_pCurrentPhysSurface->IsVehicle() && ((CVehicle*)m_pCurrentPhysSurface)->IsBoat())) {
changeMult = 0.01f * CTimer::GetTimeStep();
}
if (speedChange > changeMult) {
velocityChange = velocityChange * (changeMult / speedChange);
}
}
m_vecMoveSpeed.x += velocityChange.x;
m_vecMoveSpeed.y += velocityChange.y;
}
void
CPed::CalculateNewOrientation(void)
{
if (CReplay::IsPlayingBack() || !IsPedInControl())
return;
SetHeading(m_fRotationCur);
}
void
CPed::ClearAll(void)
{
if (!IsPedInControl() && m_nPedState != PED_DEAD)
return;
SetPedState(PED_NONE);
SetMoveState(PEDMOVE_NONE);
m_pSeekTarget = nil;
m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
m_fleeFromPosX = 0.0f;
m_fleeFromPosY = 0.0f;
m_fleeFrom = nil;
m_fleeTimer = 0;
bUsesCollision = true;
#ifdef VC_PED_PORTS
ClearPointGunAt();
#else
ClearAimFlag();
ClearLookFlag();
#endif
bIsPointingGunAt = false;
bRenderPedInCar = true;
bKnockedUpIntoAir = false;
m_pCollidingEntity = nil;
}
void
CPed::ProcessBuoyancy(void)
{
static uint32 nGenerateRaindrops = 0;
static uint32 nGenerateWaterCircles = 0;
CRGBA color(((0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed()) * 127.5f),
((0.5f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue()) * 127.5f),
((0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen()) * 127.5f),
CGeneral::GetRandomNumberInRange(48.0f, 96.0f));
if (bInVehicle)
return;
CVector buoyancyPoint;
CVector buoyancyImpulse;
#ifndef VC_PED_PORTS
float buoyancyLevel = (m_nPedState == PED_DEAD ? 1.5f : 1.3f);
#else
float buoyancyLevel = (m_nPedState == PED_DEAD ? 1.8f : 1.1f);
#endif
if (mod_Buoyancy.ProcessBuoyancy(this, GRAVITY * m_fMass * buoyancyLevel, &buoyancyPoint, &buoyancyImpulse)) {
bTouchingWater = true;
CEntity *entity;
CColPoint point;
if (CWorld::ProcessVerticalLine(GetPosition(), GetPosition().z - 3.0f, point, entity, false, true, false, false, false, false, nil)
&& entity->IsVehicle() && ((CVehicle*)entity)->IsBoat()) {
bIsInWater = false;
return;
}
bIsInWater = true;
ApplyMoveForce(buoyancyImpulse);
if (!DyingOrDead()) {
if (bTryingToReachDryLand) {
if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.4f * CTimer::GetTimeStep()) {
bTryingToReachDryLand = false;
CVector pos = GetPosition();
if (PlacePedOnDryLand()) {
if (m_fHealth > 20.0f)
InflictDamage(nil, WEAPONTYPE_DROWNING, 15.0f, PEDPIECE_TORSO, false);
if (bIsInTheAir) {
RpAnimBlendClumpSetBlendDeltas(GetClump(), ASSOC_PARTIAL, -1000.0f);
bIsInTheAir = false;
}
pos.z = pos.z - 0.8f;
#ifdef PC_PARTICLE
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, color, true);
#else
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, pos, CVector(0.0f, 0.0f, 0.0f), 0.0f, 50, CRGBA(0, 0, 0, 0), true);
#endif
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
SetPedState(PED_IDLE);
return;
}
}
}
float speedMult = 0.0f;
if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.75f * CTimer::GetTimeStep()
|| mod_Buoyancy.m_waterlevel > GetPosition().z) {
speedMult = pow(0.9f, CTimer::GetTimeStep());
m_vecMoveSpeed.x *= speedMult;
m_vecMoveSpeed.y *= speedMult;
m_vecMoveSpeed.z *= speedMult;
bIsStanding = false;
InflictDamage(nil, WEAPONTYPE_DROWNING, 3.0f * CTimer::GetTimeStep(), PEDPIECE_TORSO, 0);
}
if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.25f * CTimer::GetTimeStep()) {
if (speedMult == 0.0f) {
speedMult = pow(0.9f, CTimer::GetTimeStep());
}
m_vecMoveSpeed.x *= speedMult;
m_vecMoveSpeed.y *= speedMult;
if (m_vecMoveSpeed.z >= -0.1f) {
if (m_vecMoveSpeed.z < -0.04f)
m_vecMoveSpeed.z = -0.02f;
} else {
m_vecMoveSpeed.z = -0.01f;
DMAudio.PlayOneShot(m_audioEntityId, SOUND_SPLASH, 0.0f);
#ifdef PC_PARTICLE
CVector aBitForward = 2.2f * m_vecMoveSpeed + GetPosition();
float level = 0.0f;
if (CWaterLevel::GetWaterLevel(aBitForward, &level, false))
aBitForward.z = level;
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, CVector(0.0f, 0.0f, 0.1f), 0.0f, 200, color, true);
nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 80;
nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 100;
#else
CVector aBitForward = 1.6f * m_vecMoveSpeed + GetPosition();
float level = 0.0f;
if (CWaterLevel::GetWaterLevel(aBitForward, &level, false))
aBitForward.z = level + 0.5f;
CVector vel = m_vecMoveSpeed * 0.1f;
vel.z = 0.18f;
CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, vel, 0.0f, 350, CRGBA(0, 0, 0, 0), true);
nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 300;
nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 60;
#endif
}
}
} else
return;
} else
bTouchingWater = false;
if (nGenerateWaterCircles && CTimer::GetTimeInMilliseconds() >= nGenerateWaterCircles) {
CVector pos = GetPosition();
float level = 0.0f;
if (CWaterLevel::GetWaterLevel(pos, &level, false))
pos.z = level;
if (pos.z != 0.0f) {
nGenerateWaterCircles = 0;
for(int i = 0; i < 4; i++) {
#ifdef PC_PARTICLE
pos.x += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f);
pos.y += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f);
CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, color, 0, 0, 0, 0);
#else
pos.x += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f);
pos.y += CGeneral::GetRandomNumberInRange(-2.5f, 2.5f);
CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos+CVector(0.0f, 0.0f, 1.0f), CVector(0.0f, 0.0f, 0.0f));
#endif
}
}
}
if (nGenerateRaindrops && CTimer::GetTimeInMilliseconds() >= nGenerateRaindrops) {
CVector pos = GetPosition();
float level = 0.0f;
if (CWaterLevel::GetWaterLevel(pos, &level, false))
pos.z = level;
if (pos.z >= 0.0f) {
#ifdef PC_PARTICLE
pos.z += 0.25f;
#else
pos.z += 0.5f;
#endif
nGenerateRaindrops = 0;
#ifdef PC_PARTICLE
CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 1500, CRGBA(0,0,0,0), true);
#else
CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 2500, CRGBA(0,0,0,0), true);
#endif
}
}
}
void
CPed::ProcessControl(void)
{
CColPoint foundCol;
CEntity *foundEnt = nil;
if (m_nZoneLevel > LEVEL_GENERIC && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
int alpha = CVisibilityPlugins::GetClumpAlpha(GetClump());
if (!bFadeOut) {
if (alpha < 255) {
alpha += 16;
if (alpha > 255)
alpha = 255;
}
} else {
alpha -= 8;
if (alpha < 0)
alpha = 0;
}
CVisibilityPlugins::SetClumpAlpha(GetClump(), alpha);
bIsShooting = false;
BuildPedLists();
bIsInWater = false;
ProcessBuoyancy();
if (m_nPedState != PED_ARRESTED) {
if (m_nPedState == PED_DEAD) {
DeadPedMakesTyresBloody();
#ifndef VC_PED_PORTS
if (CGame::nastyGame) {
#else
if (CGame::nastyGame && !bIsInWater) {
#endif
uint32 remainingBloodyFpTime = CTimer::GetTimeInMilliseconds() - m_bloodyFootprintCountOrDeathTime;
float timeDependentDist;
if (remainingBloodyFpTime >= 2000) {
if (remainingBloodyFpTime <= 7000)
timeDependentDist = (remainingBloodyFpTime - 2000) / 5000.0f * 0.75f;
else
timeDependentDist = 0.75f;
} else {
timeDependentDist = 0.0f;
}
for (int i = 0; i < m_numNearPeds; ++i) {
CPed *nearPed = m_nearPeds[i];
if (!nearPed->DyingOrDead()) {
CVector dist = nearPed->GetPosition() - GetPosition();
if (dist.MagnitudeSqr() < sq(timeDependentDist)) {
nearPed->m_bloodyFootprintCountOrDeathTime = 200;
nearPed->bDoBloodyFootprints = true;
if (nearPed->IsPlayer()) {
if (!nearPed->bIsLooking && nearPed->m_nPedState != PED_ATTACK) {
int16 camMode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if (camMode != CCam::MODE_SNIPER
&& camMode != CCam::MODE_ROCKETLAUNCHER
&& camMode != CCam::MODE_M16_1STPERSON
&& camMode != CCam::MODE_1STPERSON
&& camMode != CCam::MODE_HELICANNON_1STPERSON
&& !TheCamera.Cams[TheCamera.ActiveCam].GetWeaponFirstPersonOn()) {
nearPed->SetLookFlag(this, true);
nearPed->SetLookTimer(500);
}
}
}
}
}
}
if (remainingBloodyFpTime > 2000) {
CVector bloodPos = GetPosition();
if (remainingBloodyFpTime - 2000 >= 5000) {
if (!m_deadBleeding) {
CShadows::AddPermanentShadow(SHADOWTYPE_DARK, gpBloodPoolTex, &bloodPos,
0.75f, 0.0f, 0.0f, -0.75f, 255, 255, 0, 0, 4.0f, 40000, 1.0f);
m_deadBleeding = true;
}
} else {
CShadows::StoreStaticShadow(
(uintptr)this + 17, SHADOWTYPE_DARK, gpBloodPoolTex, &bloodPos,
(remainingBloodyFpTime - 2000) / 5000.0f * 0.75f, 0.0f,
0.0f, (remainingBloodyFpTime - 2000) / 5000.0f * -0.75f,
255, 255, 0, 0, 4.0f, 1.0f, 40.0f, false, 0.0f);
}
}
}
if (ServiceTalkingWhenDead())
ServiceTalking();
#ifdef VC_PED_PORTS
if (bIsInWater) {
bIsStanding = false;
bWasStanding = false;
CPhysical::ProcessControl();
}
#endif
return;
}
bWasStanding = false;
if (bIsStanding) {
if (!CWorld::bForceProcessControl) {
if (m_pCurrentPhysSurface && m_pCurrentPhysSurface->bIsInSafePosition) {
bWasPostponed = true;
return;
}
}
}
if (!IsPedInControl() || m_nWaitState != WAITSTATE_FALSE || 0.01f * CTimer::GetTimeStep() <= m_fDistanceTravelled
|| (m_nStoredMoveState != PEDMOVE_WALK && m_nStoredMoveState != PEDMOVE_RUN && m_nStoredMoveState != PEDMOVE_SPRINT))
m_panicCounter = 0;
else if (m_panicCounter < 50)
++m_panicCounter;
if (m_fHealth <= 1.0f && m_nPedState <= PED_STATES_NO_AI && !bIsInTheAir && !bIsLanding)
SetDie(ANIM_STD_KO_FRONT, 4.0f, 0.0f);
bCollidedWithMyVehicle = false;
CEntity *collidingEnt = m_pDamageEntity;
#ifndef VC_PED_PORTS
if (!bUsesCollision || m_fDamageImpulse <= 0.0f || m_nPedState == PED_DIE || !collidingEnt) {
#else
if (!bUsesCollision || ((!collidingEnt || m_fDamageImpulse <= 0.0f) && (!IsPlayer() || !bIsStuck)) || m_nPedState == PED_DIE) {
#endif
bHitSomethingLastFrame = false;
if (m_nPedStateTimer <= 500 && bIsInTheAir) {
if (m_nPedStateTimer)
m_nPedStateTimer--;
} else if (m_nPedStateTimer < 1001) {
m_nPedStateTimer = 0;
}
} else {
if (m_panicCounter == 50 && IsPedInControl()) {
SetWaitState(WAITSTATE_STUCK, nil);
// Leftover
/*
if (m_nPedType < PEDTYPE_COP) {
} else {
}
*/
#ifndef VC_PED_PORTS
} else {
#else
} else if (collidingEnt) {
#endif
switch (collidingEnt->GetType())
{
case ENTITY_TYPE_BUILDING:
case ENTITY_TYPE_OBJECT:
{
CBaseModelInfo *collidingModel = CModelInfo::GetModelInfo(collidingEnt->GetModelIndex());
CColModel *collidingCol = collidingModel->GetColModel();
if (collidingEnt->IsObject() && ((CObject*)collidingEnt)->m_nSpecialCollisionResponseCases != COLLRESPONSE_FENCEPART
|| collidingCol->boundingBox.max.x < 3.0f
&& collidingCol->boundingBox.max.y < 3.0f) {
if (!IsPlayer()) {
SetDirectionToWalkAroundObject(collidingEnt);
break;
}
}
if (IsPlayer()) {
bHitSomethingLastFrame = true;
break;
}
float angleToFaceWhenHit = CGeneral::GetRadianAngleBetweenPoints(
GetPosition().x,
GetPosition().y,
m_vecDamageNormal.x + GetPosition().x,
m_vecDamageNormal.y + GetPosition().y);
float neededTurn = Abs(m_fRotationCur - angleToFaceWhenHit);
if (neededTurn > PI)
neededTurn = TWOPI - neededTurn;
float oldDestRot = CGeneral::LimitRadianAngle(m_fRotationDest);
if (m_pedInObjective &&
(m_objective == OBJECTIVE_GOTO_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT)) {
if (m_pedInObjective->IsPlayer()
&& (neededTurn < DEGTORAD(20.0f) || m_panicCounter > 10)) {
if (CanPedJumpThis(collidingEnt)) {
SetJump();
} else if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT) {
SetWaitState(WAITSTATE_LOOK_ABOUT, nil);
} else {
SetWaitState(WAITSTATE_PLAYANIM_TAXI, nil);
m_headingRate = 0.0f;
SetLookFlag(m_pedInObjective, true);
SetLookTimer(3000);
Say(SOUND_PED_TAXI_CALL);
}
} else {
m_pLookTarget = m_pedInObjective;
m_pLookTarget->RegisterReference((CEntity **) &m_pLookTarget);
TurnBody();
}
} else {
if (m_nPedType != PEDTYPE_COP && neededTurn < DEGTORAD(15.0f) && m_nWaitState == WAITSTATE_FALSE) {
if ((m_nStoredMoveState == PEDMOVE_RUN || m_nStoredMoveState == PEDMOVE_SPRINT) && m_vecDamageNormal.z < 0.3f) {
CAnimBlendAssociation *runAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUN);
if (!runAssoc)
runAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUNFAST);
if (runAssoc && runAssoc->blendAmount > 0.9f && runAssoc->IsRunning()) {
SetWaitState(WAITSTATE_HITWALL, nil);
}
}
}
if (m_nPedState == PED_FLEE_POS) {
CVector2D fleePos = collidingEnt->GetPosition();
uint32 oldFleeTimer = m_fleeTimer;
SetFlee(fleePos, 5000);
if (oldFleeTimer != m_fleeTimer)
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 500;
} else {
if (m_nPedState == PED_FLEE_ENTITY && (neededTurn < DEGTORAD(25.0f) || m_panicCounter > 10)) {
m_collidingThingTimer = CTimer::GetTimeInMilliseconds() + 2500;
m_collidingEntityWhileFleeing = collidingEnt;
m_collidingEntityWhileFleeing->RegisterReference((CEntity **) &m_collidingEntityWhileFleeing);
uint8 currentDir = Floor((PI + m_fRotationCur) / DEGTORAD(45.0f));
uint8 nextDir;
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pLastPathNode, &m_pNextPathNode, currentDir, &nextDir);
} else {
if (neededTurn < DEGTORAD(60.0f)) {
CVector posToHead = m_vecDamageNormal * 4.0f;
posToHead.z = 0.0f;
posToHead += GetPosition();
int closestNodeId = ThePaths.FindNodeClosestToCoors(posToHead, PATH_PED,
999999.9f, false, false);
float angleToFace;
if (m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT && m_objective != OBJECTIVE_KILL_CHAR_ANY_MEANS) {
if (m_nPedState != PED_SEEK_POS && m_nPedState != PED_SEEK_CAR) {
if (m_nPedState == PED_WANDER_PATH) {
m_pNextPathNode = &ThePaths.m_pathNodes[closestNodeId];
angleToFace = CGeneral::GetRadianAngleBetweenPoints(
m_pNextPathNode->GetX(), m_pNextPathNode->GetY(),
GetPosition().x, GetPosition().y);
} else {
if (ThePaths.m_pathNodes[closestNodeId].GetX() == 0.0f
|| ThePaths.m_pathNodes[closestNodeId].GetY() == 0.0f) {
posToHead = (3.0f * m_vecDamageNormal) + GetPosition();
posToHead.x += (CGeneral::GetRandomNumber() % 512) / 250.0f - 1.0f;
posToHead.y += (CGeneral::GetRandomNumber() % 512) / 250.0f - 1.0f;
} else {
posToHead.x = ThePaths.m_pathNodes[closestNodeId].GetX();
posToHead.y = ThePaths.m_pathNodes[closestNodeId].GetY();
}
angleToFace = CGeneral::GetRadianAngleBetweenPoints(
posToHead.x, posToHead.y,
GetPosition().x, GetPosition().y);
if (m_nPedState != PED_FOLLOW_PATH)
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 500;
}
} else {
angleToFace = CGeneral::GetRadianAngleBetweenPoints(
ThePaths.m_pathNodes[closestNodeId].GetX(),
ThePaths.m_pathNodes[closestNodeId].GetY(),
GetPosition().x,
GetPosition().y);
CVector2D distToNode = ThePaths.m_pathNodes[closestNodeId].GetPosition() - GetPosition();
CVector2D distToSeekPos = m_vecSeekPos - GetPosition();
if (DotProduct2D(distToNode, distToSeekPos) < 0.0f) {
m_fRotationCur = m_fRotationDest;
break;
}
}
} else {
float angleToFaceAwayDamage = CGeneral::GetRadianAngleBetweenPoints(
m_vecDamageNormal.x,
m_vecDamageNormal.y,
0.0f,
0.0f);
if (angleToFaceAwayDamage < m_fRotationCur)
angleToFaceAwayDamage += TWOPI;
float neededTurn = angleToFaceAwayDamage - m_fRotationCur;
if (neededTurn <= PI) {
angleToFace = 0.5f * neededTurn + m_fRotationCur;
m_fRotationCur += DEGTORAD(m_pedStats->m_headingChangeRate) * 2.0f;
} else {
angleToFace = m_fRotationCur - (TWOPI - neededTurn) * 0.5f;
m_fRotationCur -= DEGTORAD(m_pedStats->m_headingChangeRate) * 2.0f;
}
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 200;
if (m_nPedType == PEDTYPE_COP) {
if (m_pedInObjective) {
float angleToLookCriminal = CGeneral::GetRadianAngleBetweenPoints(
m_pedInObjective->GetPosition().x,
m_pedInObjective->GetPosition().y,
GetPosition().x,
GetPosition().y);
angleToLookCriminal = CGeneral::LimitRadianAngle(angleToLookCriminal);
angleToFace = CGeneral::LimitRadianAngle(angleToFace);
if (angleToLookCriminal < angleToFace)
angleToLookCriminal += TWOPI;
float neededTurnToCriminal = angleToLookCriminal - angleToFace;
if (neededTurnToCriminal > DEGTORAD(150.0f) && neededTurnToCriminal < DEGTORAD(210.0f)) {
((CCopPed*)this)->m_bStopAndShootDisabledZone = true;
}
}
}
}
m_fRotationDest = CGeneral::LimitRadianAngle(angleToFace);
if (m_fRotationCur - PI > m_fRotationDest) {
m_fRotationDest += TWOPI;
} else if (PI + m_fRotationCur < m_fRotationDest) {
m_fRotationDest -= TWOPI;
}
if (oldDestRot == m_fRotationDest && CTimer::GetTimeInMilliseconds() > m_nPedStateTimer) {
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 200;
m_fRotationDest += HALFPI;
}
}
}
}
}
if (m_nPedState != PED_WANDER_PATH && m_nPedState != PED_FLEE_ENTITY)
m_pNextPathNode = nil;
bHitSomethingLastFrame = true;
break;
}
case ENTITY_TYPE_VEHICLE:
{
CVehicle* collidingVeh = ((CVehicle*)collidingEnt);
float collidingVehSpeedSqr = collidingVeh->m_vecMoveSpeed.MagnitudeSqr();
if (collidingVeh == m_pMyVehicle)
bCollidedWithMyVehicle = true;
#ifdef VC_PED_PORTS
float oldHealth = m_fHealth;
bool playerSufferSound = false;
if (collidingVehSpeedSqr <= 1.0f / 400.0f) {
if (IsPedInControl()
&& (!IsPlayer()
|| m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT
|| m_objective == OBJECTIVE_RUN_TO_AREA
|| m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER)) {
if (collidingVeh != m_pCurrentPhysSurface || IsPlayer()) {
if (!bVehEnterDoorIsBlocked) {
if (collidingVeh->GetStatus() != STATUS_PLAYER || CharCreatedBy == MISSION_CHAR) {
// VC calls SetDirectionToWalkAroundVehicle instead if ped is in PED_SEEK_CAR.
SetDirectionToWalkAroundObject(collidingVeh);
CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer = m_nPedStateTimer;
} else {
if (CTimer::GetTimeInMilliseconds() >= CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer
|| m_nPedStateTimer >= CTimer::GetTimeInMilliseconds()) {
// VC calls SetDirectionToWalkAroundVehicle instead if ped is in PED_SEEK_CAR.
SetDirectionToWalkAroundObject(collidingVeh);
CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer = m_nPedStateTimer;
} else if (m_fleeFrom != collidingVeh) {
SetFlee(collidingVeh, 4000);
bUsePedNodeSeek = false;
SetMoveState(PEDMOVE_WALK);
}
}
}
} else {
float angleLeftToCompleteTurn = Abs(m_fRotationCur - m_fRotationDest);
if (angleLeftToCompleteTurn < 0.01f && CanPedJumpThis(collidingVeh)) {
SetJump();
}
}
} else if (IsPlayer() && !bIsInTheAir) {
if (IsPedInControl() && ((CPlayerPed*)this)->m_fMoveSpeed == 0.0f
&& !bIsLooking && CTimer::GetTimeInMilliseconds() > m_lookTimer && collidingVeh->pDriver) {
((CPlayerPed*)this)->AnnoyPlayerPed(false);
SetLookFlag(collidingVeh, true);
SetLookTimer(1300);
eWeaponType weaponType = GetWeapon()->m_eWeaponType;
if (weaponType == WEAPONTYPE_UNARMED
|| weaponType == WEAPONTYPE_BASEBALLBAT
|| weaponType == WEAPONTYPE_COLT45
|| weaponType == WEAPONTYPE_UZI) {
bShakeFist = true;
}
} else {
SetLookFlag(collidingVeh, true);
SetLookTimer(500);
}
}
} else {
float adjustedImpulse = m_fDamageImpulse;
if (IsPlayer()) {
if (bIsStanding) {
float forwardVecAndDamageDirDotProd = DotProduct(m_vecAnimMoveDelta.y * GetForward(), m_vecDamageNormal);
if (forwardVecAndDamageDirDotProd < 0.0f) {
adjustedImpulse = forwardVecAndDamageDirDotProd * m_fMass + m_fDamageImpulse;
if (adjustedImpulse < 0.0f)
adjustedImpulse = 0.0f;
}
}
}
if (m_fMass / 20.0f < adjustedImpulse)
DMAudio.PlayOneShot(collidingVeh->m_audioEntityId, SOUND_CAR_PED_COLLISION, adjustedImpulse);
if (IsPlayer()) {
if (adjustedImpulse > 20.0f)
adjustedImpulse = 20.0f;
if (adjustedImpulse > 5.0f) {
if (adjustedImpulse <= 13.0f)
playerSufferSound = true;
else
Say(SOUND_PED_DAMAGE);
}
CColModel* collidingCol = CModelInfo::GetModelInfo(collidingVeh->m_modelIndex)->GetColModel();
CVector colMinVec = collidingCol->boundingBox.min;
CVector colMaxVec = collidingCol->boundingBox.max;
CVector vehColCenterDist = collidingVeh->GetMatrix() * ((colMinVec + colMaxVec) * 0.5f) - GetPosition();
// TLVC = To look vehicle center
float angleToVehFront = collidingVeh->GetForward().Heading();
float angleDiffFromLookingFrontTLVC = angleToVehFront - vehColCenterDist.Heading();
angleDiffFromLookingFrontTLVC = CGeneral::LimitRadianAngle(angleDiffFromLookingFrontTLVC);
// I don't know why do we use that
float vehTopRightHeading = Atan2(colMaxVec.x - colMinVec.x, colMaxVec.y - colMinVec.y);
CVector vehDist = GetPosition() - collidingVeh->GetPosition();
vehDist.Normalise();
float vehRightVecAndSpeedDotProd;
if (Abs(angleDiffFromLookingFrontTLVC) >= vehTopRightHeading && Abs(angleDiffFromLookingFrontTLVC) < PI - vehTopRightHeading) {
if (angleDiffFromLookingFrontTLVC <= 0.0f) {
vehRightVecAndSpeedDotProd = DotProduct(collidingVeh->GetRight(), collidingVeh->m_vecMoveSpeed);
// vehRightVecAndSpeedDotProd < 0.1f = Vehicle being overturned or spinning to it's right?
if (collidingVehSpeedSqr > 1.0f / 100.0f && vehRightVecAndSpeedDotProd < 0.1f) {
// Car's right faces towards us and isn't coming directly to us
if (DotProduct(collidingVeh->GetRight(), GetForward()) < 0.0f
&& DotProduct(vehDist, collidingVeh->m_vecMoveSpeed) > 0.0f) {
SetEvasiveStep(collidingVeh, 1);
}
}
} else {
vehRightVecAndSpeedDotProd = DotProduct(-1.0f * collidingVeh->GetRight(), collidingVeh->m_vecMoveSpeed);
if (collidingVehSpeedSqr > 1.0f / 100.0f && vehRightVecAndSpeedDotProd < 0.1f) {
if (DotProduct(collidingVeh->GetRight(), GetForward()) > 0.0f
&& DotProduct(vehDist, collidingVeh->m_vecMoveSpeed) > 0.0f) {
SetEvasiveStep(collidingVeh, 1);
}
}
}
} else {
vehRightVecAndSpeedDotProd = DotProduct(vehDist, collidingVeh->m_vecMoveSpeed);
}
if (vehRightVecAndSpeedDotProd <= 0.1f) {
if (m_nPedState != PED_FIGHT) {
SetLookFlag(collidingVeh, true);
SetLookTimer(700);
}
} else {
bIsStanding = false;
CVector2D collidingEntMoveDir = -collidingVeh->m_vecMoveSpeed;
int dir = GetLocalDirection(collidingEntMoveDir);
SetFall(1000, (AnimationId)(dir + ANIM_STD_HIGHIMPACT_FRONT), false);
float damage;
if (collidingVeh->m_modelIndex == MI_TRAIN) {
damage = 50.0f;
} else {
damage = 20.0f;
}
InflictDamage(collidingVeh, WEAPONTYPE_RAMMEDBYCAR, damage, PEDPIECE_TORSO, dir);
Say(SOUND_PED_DAMAGE);
}
} else {
KillPedWithCar(collidingVeh, m_fDamageImpulse);
}
/* VC specific
if (m_pCollidingEntity != collidingEnt)
bPushedAlongByCar = true;
*/
}
if (m_fHealth < oldHealth && playerSufferSound)
Say(SOUND_PED_HIT);
#else
if (collidingVehSpeedSqr <= 1.0f / 400.0f) {
if (!IsPedInControl()
|| IsPlayer()
&& m_objective != OBJECTIVE_GOTO_AREA_ON_FOOT
&& m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER
&& m_objective != OBJECTIVE_RUN_TO_AREA) {
if (IsPlayer() && !bIsInTheAir) {
if (IsPedInControl()
&& ((CPlayerPed*)this)->m_fMoveSpeed == 0.0f
&& !bIsLooking
&& CTimer::GetTimeInMilliseconds() > m_lookTimer
&& collidingVeh->pDriver) {
((CPlayerPed*)this)->AnnoyPlayerPed(false);
SetLookFlag(collidingVeh, true);
SetLookTimer(1300);
eWeaponType weaponType = GetWeapon()->m_eWeaponType;
if (weaponType == WEAPONTYPE_UNARMED
|| weaponType == WEAPONTYPE_BASEBALLBAT
|| weaponType == WEAPONTYPE_COLT45
|| weaponType == WEAPONTYPE_UZI) {
bShakeFist = true;
}
} else {
SetLookFlag(collidingVeh, true);
SetLookTimer(500);
}
}
} else if (!bVehEnterDoorIsBlocked) {
if (collidingVeh->GetStatus() != STATUS_PLAYER || CharCreatedBy == MISSION_CHAR) {
SetDirectionToWalkAroundObject(collidingVeh);
} else if (CTimer::GetTimeInMilliseconds() >= CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer
|| m_nPedStateTimer >= CTimer::GetTimeInMilliseconds()) {
SetDirectionToWalkAroundObject(collidingVeh);
CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer = m_nPedStateTimer;
} else if (m_fleeFrom != collidingVeh) {
SetFlee(collidingVeh, 4000);
bUsePedNodeSeek = false;
SetMoveState(PEDMOVE_WALK);
}
}
} else {
DMAudio.PlayOneShot(collidingVeh->m_audioEntityId, SOUND_CAR_PED_COLLISION, m_fDamageImpulse);
if (IsPlayer()) {
CColModel *collidingCol = CModelInfo::GetModelInfo(collidingVeh->GetModelIndex())->GetColModel();
CVector colMinVec = collidingCol->boundingBox.min;
CVector colMaxVec = collidingCol->boundingBox.max;
CVector vehColCenterDist = collidingVeh->GetMatrix() * ((colMinVec + colMaxVec) * 0.5f) - GetPosition();
// TLVC = To look vehicle center
float angleToVehFront = collidingVeh->GetForward().Heading();
float angleDiffFromLookingFrontTLVC = angleToVehFront - vehColCenterDist.Heading();
angleDiffFromLookingFrontTLVC = CGeneral::LimitRadianAngle(angleDiffFromLookingFrontTLVC);
// I don't know why do we use that
float vehTopRightHeading = Atan2(colMaxVec.x - colMinVec.x, colMaxVec.y - colMinVec.y);
CVector vehDist = GetPosition() - collidingVeh->GetPosition();
vehDist.Normalise();
float vehRightVecAndSpeedDotProd;
if (Abs(angleDiffFromLookingFrontTLVC) >= vehTopRightHeading && Abs(angleDiffFromLookingFrontTLVC) < PI - vehTopRightHeading) {
if (angleDiffFromLookingFrontTLVC <= 0.0f) {
vehRightVecAndSpeedDotProd = DotProduct(collidingVeh->GetRight(), collidingVeh->m_vecMoveSpeed);
// vehRightVecAndSpeedDotProd < 0.1f = Vehicle being overturned or spinning to it's right?
if (collidingVehSpeedSqr > 1.0f / 100.0f && vehRightVecAndSpeedDotProd < 0.1f) {
// Car's right faces towards us and isn't coming directly to us
if (DotProduct(collidingVeh->GetRight(), GetForward()) < 0.0f
&& DotProduct(vehDist, collidingVeh->m_vecMoveSpeed) > 0.0f) {
SetEvasiveStep(collidingVeh, 1);
}
}
} else {
vehRightVecAndSpeedDotProd = DotProduct(-1.0f * collidingVeh->GetRight(), collidingVeh->m_vecMoveSpeed);
if (collidingVehSpeedSqr > 1.0f / 100.0f && vehRightVecAndSpeedDotProd < 0.1f) {
if (DotProduct(collidingVeh->GetRight(), GetForward()) > 0.0f
&& DotProduct(vehDist, collidingVeh->m_vecMoveSpeed) > 0.0f) {
SetEvasiveStep(collidingVeh, 1);
}
}
}
} else {
vehRightVecAndSpeedDotProd = DotProduct(vehDist, collidingVeh->m_vecMoveSpeed);
}
if (vehRightVecAndSpeedDotProd <= 0.1f) {
if (m_nPedState != PED_FIGHT) {
SetLookFlag(collidingVeh, true);
SetLookTimer(700);
}
} else {
bIsStanding = false;
CVector2D collidingEntMoveDir = -collidingVeh->m_vecMoveSpeed;
int dir = GetLocalDirection(collidingEntMoveDir);
SetFall(1000, (AnimationId)(dir + ANIM_STD_HIGHIMPACT_FRONT), false);
CPed *driver = collidingVeh->pDriver;
float damage;
if (driver && driver->IsPlayer()) {
damage = vehRightVecAndSpeedDotProd * 1000.0f;
} else if (collidingVeh->GetModelIndex() == MI_TRAIN) {
damage = 50.0f;
} else {
damage = 20.0f;
}
InflictDamage(collidingVeh, WEAPONTYPE_RAMMEDBYCAR, damage, PEDPIECE_TORSO, dir);
Say(SOUND_PED_DAMAGE);
}
} else {
KillPedWithCar(collidingVeh, m_fDamageImpulse);
}
}
#endif
break;
}
case ENTITY_TYPE_PED:
{
CollideWithPed((CPed*)collidingEnt);
if (((CPed*)collidingEnt)->IsPlayer()) {
CPlayerPed *player = ((CPlayerPed*)collidingEnt);
Say(SOUND_PED_CHAT);
if (m_nMoveState > PEDMOVE_STILL && player->IsPedInControl()) {
if (player->m_fMoveSpeed < 1.0f) {
if (!player->bIsLooking) {
if (CTimer::GetTimeInMilliseconds() > player->m_lookTimer) {
player->AnnoyPlayerPed(false);
player->SetLookFlag(this, true);
player->SetLookTimer(1300);
eWeaponType weapon = player->GetWeapon()->m_eWeaponType;
if (weapon == WEAPONTYPE_UNARMED
|| weapon == WEAPONTYPE_BASEBALLBAT
|| weapon == WEAPONTYPE_COLT45
|| weapon == WEAPONTYPE_UZI) {
player->bShakeFist = true;
}
}
}
}
}
}
break;
}
default:
break;
}
}
CVector forceDir;
if (!bIsInTheAir && m_nPedState != PED_JUMP
#ifdef VC_PED_PORTS
&& m_fDamageImpulse > 0.0f
#endif
) {
forceDir = m_vecDamageNormal;
forceDir.z = 0.0f;
if (!bIsStanding) {
forceDir *= 4.0f;
} else {
forceDir *= 0.5f;
}
ApplyMoveForce(forceDir);
}
if ((bIsInTheAir && !DyingOrDead())
#ifdef VC_PED_PORTS
|| (!bIsStanding && !bWasStanding && m_nPedState == PED_FALL)
#endif
) {
if (m_nPedStateTimer > 0 && m_nPedStateTimer <= 1000) {
forceDir = GetPosition() - m_vecHitLastPos;
} else {
m_nPedStateTimer = 0;
m_vecHitLastPos = GetPosition();
forceDir = CVector(0.0f, 0.0f, 0.0f);
}
CVector offsetToCheck;
m_nPedStateTimer++;
float adjustedTs = Max(CTimer::GetTimeStep(), 0.01f);
CPad *pad0 = CPad::GetPad(0);
if ((m_nPedStateTimer <= 50.0f / (4.0f * adjustedTs) || m_nPedStateTimer * 0.01f <= forceDir.MagnitudeSqr())
&& (m_nCollisionRecords <= 1 || m_nPedStateTimer <= 50.0f / (2.0f * adjustedTs) || m_nPedStateTimer * 1.0f / 250.0f <= Abs(forceDir.z))) {
if (m_nCollisionRecords == 1 && m_aCollisionRecords[0] != nil && m_aCollisionRecords[0]->IsBuilding()
&& m_nPedStateTimer > 50.0f / (2.0f * adjustedTs) && m_nPedStateTimer * 1.0f / 250.0f > Abs(forceDir.z)) {
offsetToCheck.x = -forceDir.y;
#ifdef VC_PED_PORTS
offsetToCheck.z = 1.0f;
#else
offsetToCheck.z = 0.0f;
#endif
offsetToCheck.y = forceDir.x;
offsetToCheck.Normalise();
CVector posToCheck = GetPosition() + offsetToCheck;
// These are either obstacle or ground to land, I don't know which one.
float obstacleForFlyingZ, obstacleForFlyingOtherDirZ;
CColPoint obstacleForFlying, obstacleForFlyingOtherDir;
// Check is there any room for being knocked up in reverse direction of force
if (CWorld::ProcessVerticalLine(posToCheck, -20.0f, obstacleForFlying, foundEnt, true, false, false, false, false, false, nil)) {
obstacleForFlyingZ = obstacleForFlying.point.z;
} else {
obstacleForFlyingZ = 500.0f;
}
posToCheck = GetPosition() - offsetToCheck;
// Now check for direction of force this time
if (CWorld::ProcessVerticalLine(posToCheck, -20.0f, obstacleForFlyingOtherDir, foundEnt, true, false, false, false, false, false, nil)) {
obstacleForFlyingOtherDirZ = obstacleForFlyingOtherDir.point.z;
} else {
obstacleForFlyingOtherDirZ = 501.0f;
}
#ifdef VC_PED_PORTS
uint8 flyDir = 0;
float feetZ = GetPosition().z - FEET_OFFSET;
#ifdef FIX_BUGS
if (obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ < 501.0f)
flyDir = 1;
else if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingZ < 500.0f)
flyDir = 2;
#else
if ((obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ < 500.0f) || (obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ > feetZ))
flyDir = 1;
else if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingZ < 499.0f)
flyDir = 2;
#endif
if (flyDir != 0 && !bSomeVCflag1) {
SetPosition((flyDir == 2 ? obstacleForFlyingOtherDir.point : obstacleForFlying.point));
GetMatrix().GetPosition().z += FEET_OFFSET;
GetMatrix().UpdateRW();
SetLanding();
bIsStanding = true;
}
#endif
if (obstacleForFlyingZ < obstacleForFlyingOtherDirZ) {
offsetToCheck *= -1.0f;
}
offsetToCheck.z = 1.0f;
forceDir = 4.0f * offsetToCheck;
forceDir.z = 4.0f;
ApplyMoveForce(forceDir);
// What was that for?? It pushes player inside of collision sometimes and kills him.
#ifdef FIX_BUGS
if (!IsPlayer())
#endif
GetMatrix().GetPosition() += 0.25f * offsetToCheck;
m_fRotationCur = CGeneral::GetRadianAngleBetweenPoints(offsetToCheck.x, offsetToCheck.y, 0.0f, 0.0f);
m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
m_fRotationDest = m_fRotationCur;
SetHeading(m_fRotationCur);
if (m_nPedState != PED_FALL && !bIsPedDieAnimPlaying) {
SetFall(1000, ANIM_STD_HIGHIMPACT_BACK, true);
}
bIsInTheAir = false;
} else if (m_vecDamageNormal.z > 0.4f) {
#ifndef VC_PED_PORTS
forceDir = m_vecDamageNormal;
forceDir.z = 0.0f;
forceDir.Normalise();
ApplyMoveForce(2.0f * forceDir);
#else
if (m_nPedState == PED_JUMP) {
if (m_nWaitTimer <= 2000) {
if (m_nWaitTimer < 1000)
m_nWaitTimer += CTimer::GetTimeStep() * 0.02f * 1000.0f;
} else {
m_nWaitTimer = 0;
}
}
forceDir = m_vecDamageNormal;
forceDir.z = 0.0f;
forceDir.Normalise();
if (m_nPedState != PED_JUMP || m_nWaitTimer >= 300) {
ApplyMoveForce(2.0f * forceDir);
} else {
ApplyMoveForce(-4.0f * forceDir);
}
#endif
}
} else if ((CTimer::GetFrameCounter() + m_randomSeed % 256 + 3) & 7) {
if (IsPlayer() && m_nPedState != PED_JUMP && pad0->JumpJustDown()) {
int16 padWalkX = pad0->GetPedWalkLeftRight();
int16 padWalkY = pad0->GetPedWalkUpDown();
if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -padWalkX, padWalkY);
m_fRotationDest -= TheCamera.Orientation;
m_fRotationDest = CGeneral::LimitRadianAngle(m_fRotationDest);
m_fRotationCur = m_fRotationDest;
SetHeading(m_fRotationCur);
}
SetJump();
m_nPedStateTimer = 0;
m_vecHitLastPos = GetPosition();
// Why? forceDir is unused after this point.
forceDir = CVector(0.0f, 0.0f, 0.0f);
} else if (IsPlayer()) {
int16 padWalkX = pad0->GetPedWalkLeftRight();
int16 padWalkY = pad0->GetPedWalkUpDown();
if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -padWalkX, padWalkY);
m_fRotationDest -= TheCamera.Orientation;
m_fRotationDest = CGeneral::LimitRadianAngle(m_fRotationDest);
m_fRotationCur = m_fRotationDest;
SetHeading(m_fRotationCur);
}
CAnimBlendAssociation *jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_JUMP_GLIDE);
if (!jumpAssoc)
jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_GLIDE);
if (jumpAssoc) {
jumpAssoc->blendDelta = -3.0f;
jumpAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
if (m_nPedState == PED_JUMP)
m_nPedState = PED_IDLE;
} else {
CAnimBlendAssociation *jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_JUMP_GLIDE);
if (!jumpAssoc)
jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_GLIDE);
if (jumpAssoc) {
jumpAssoc->blendDelta = -3.0f;
jumpAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
} else {
offsetToCheck = GetPosition();
offsetToCheck.z += 0.5f;
if (CWorld::ProcessVerticalLine(offsetToCheck, GetPosition().z - FEET_OFFSET, foundCol, foundEnt, true, true, false, true, false, false, nil)) {
#ifdef VC_PED_PORTS
if (!bSomeVCflag1 || FEET_OFFSET + foundCol.point.z < GetPosition().z) {
GetMatrix().GetPosition().z = FEET_OFFSET + foundCol.point.z;
GetMatrix().UpdateRW();
if (bSomeVCflag1)
bSomeVCflag1 = false;
}
#else
GetMatrix().GetPosition().z = FEET_OFFSET + foundCol.point.z;
GetMatrix().UpdateRW();
#endif
SetLanding();
bIsStanding = true;
}
}
} else if (m_nPedStateTimer < 1001) {
m_nPedStateTimer = 0;
}
}
if (bIsDucking)
Duck();
if (bStartWanderPathOnFoot) {
if (IsPedInControl()) {
ClearAll();
SetWanderPath(m_nPathDir);
bStartWanderPathOnFoot = false;
} else if (m_nPedState == PED_DRIVING) {
bWanderPathAfterExitingCar = true;
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
}
if (!bIsStanding && m_vecMoveSpeed.z > 0.25f) {
float airResistance = Pow(0.95f, CTimer::GetTimeStep());
m_vecMoveSpeed *= airResistance;
}
#ifdef VC_PED_PORTS
if (IsPlayer() || !bIsStanding || m_vecMoveSpeed.x != 0.0f || m_vecMoveSpeed.y != 0.0f || m_vecMoveSpeed.z != 0.0f
|| (m_nMoveState != PEDMOVE_NONE && m_nMoveState != PEDMOVE_STILL)
|| m_vecAnimMoveDelta.x != 0.0f || m_vecAnimMoveDelta.y != 0.0f
|| m_nPedState == PED_JUMP
|| bIsInTheAir
|| m_pCurrentPhysSurface) {
CPhysical::ProcessControl();
} else {
bHasContacted = false;
bIsInSafePosition = false;
bWasPostponed = false;
bHasHitWall = false;
m_nCollisionRecords = 0;
bHasCollided = false;
m_nDamagePieceType = 0;
m_fDamageImpulse = 0.0f;
m_pDamageEntity = nil;
m_vecTurnFriction = CVector(0.0f, 0.0f, 0.0f);
m_vecMoveFriction = CVector(0.0f, 0.0f, 0.0f);
}
#else
CPhysical::ProcessControl();
#endif
if (m_nPedState != PED_DIE || bIsPedDieAnimPlaying) {
if (m_nPedState != PED_DEAD) {
CalculateNewVelocity();
CalculateNewOrientation();
}
UpdatePosition();
PlayFootSteps();
if (IsPedInControl() && !bIsStanding && !m_pDamageEntity && CheckIfInTheAir()) {
SetInTheAir();
#ifdef VC_PED_PORTS
bSomeVCflag1 = false;
#endif
}
#ifdef VC_PED_PORTS
if (bSomeVCflag1) {
CVector posToCheck = GetPosition();
posToCheck.z += 0.9f;
if (!CWorld::TestSphereAgainstWorld(posToCheck, 0.2f, this, true, true, false, true, false, false))
bSomeVCflag1 = false;
}
#endif
ProcessObjective();
if (!bIsAimingGun) {
if (bIsRestoringGun)
RestoreGunPosition();
} else {
AimGun();
}
if (bIsLooking) {
MoveHeadToLook();
} else if (bIsRestoringLook) {
RestoreHeadPosition();
}
if (bIsInTheAir)
InTheAir();
if (bUpdateAnimHeading) {
if (m_nPedState != PED_GETUP && m_nPedState != PED_FALL) {
m_fRotationCur -= HALFPI;
m_fRotationDest = m_fRotationCur;
bUpdateAnimHeading = false;
}
}
if (m_nWaitState != WAITSTATE_FALSE)
Wait();
if (m_nPedState != PED_IDLE) {
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_BIGGUN);
if(idleAssoc) {
idleAssoc->blendDelta = -8.0f;
idleAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
#ifdef CANCELLABLE_CAR_ENTER
static bool cancelJack = false;
if (IsPlayer()) {
if (EnteringCar() && m_pVehicleAnim) {
CPad *pad = CPad::GetPad(0);
if (!pad->ArePlayerControlsDisabled()) {
int vehAnim = m_pVehicleAnim->animId;
int16 padWalkX = pad->GetPedWalkLeftRight();
int16 padWalkY = pad->GetPedWalkUpDown();
if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
if (vehAnim == ANIM_STD_CAR_OPEN_DOOR_LHS || vehAnim == ANIM_STD_CAR_OPEN_DOOR_RHS || vehAnim == ANIM_STD_COACH_OPEN_LHS || vehAnim == ANIM_STD_COACH_OPEN_RHS ||
vehAnim == ANIM_STD_VAN_OPEN_DOOR_REAR_LHS || vehAnim == ANIM_STD_VAN_OPEN_DOOR_REAR_RHS) {
if (!m_pMyVehicle->pDriver) {
cancelJack = false;
bCancelEnteringCar = true;
} else
cancelJack = true;
} else if (vehAnim == ANIM_STD_QUICKJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f) {
cancelJack = true;
} else if (vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_RHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_RHS) {
bCancelEnteringCar = true;
cancelJack = false;
}
}
if (cancelJack && vehAnim == ANIM_STD_QUICKJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f && m_pVehicleAnim->GetTimeLeft() < 0.78f) {
cancelJack = false;
QuitEnteringCar();
RestorePreviousObjective();
}
if (cancelJack && (vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_RHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_RHS)) {
cancelJack = false;
bCancelEnteringCar = true;
}
}
} else
cancelJack = false;
}
#endif
switch (m_nPedState) {
case PED_IDLE:
Idle();
break;
case PED_LOOK_ENTITY:
case PED_LOOK_HEADING:
Look();
break;
case PED_WANDER_RANGE:
WanderRange();
CheckAroundForPossibleCollisions();
break;
case PED_WANDER_PATH:
WanderPath();
break;
case PED_ENTER_CAR:
case PED_CARJACK:
break;
case PED_FLEE_POS:
ms_vec2DFleePosition.x = m_fleeFromPosX;
ms_vec2DFleePosition.y = m_fleeFromPosY;
Flee();
break;
case PED_FLEE_ENTITY:
if (!m_fleeFrom) {
SetIdle();
break;
}
if (CTimer::GetTimeInMilliseconds() <= m_nPedStateTimer)
break;
ms_vec2DFleePosition = m_fleeFrom->GetPosition();
Flee();
break;
case PED_FOLLOW_PATH:
FollowPath();
break;
case PED_PAUSE:
Pause();
break;
case PED_ATTACK:
Attack();
break;
case PED_FIGHT:
Fight();
break;
case PED_CHAT:
Chat();
break;
case PED_AIM_GUN:
if (m_pPointGunAt && m_pPointGunAt->IsPed()
#ifdef FIX_BUGS
&& !GetWeapon()->IsTypeMelee()
#endif
&& ((CPed*)m_pPointGunAt)->CanSeeEntity(this, CAN_SEE_ENTITY_ANGLE_THRESHOLD * 2)) {
((CPed*)m_pPointGunAt)->ReactToPointGun(this);
}
PointGunAt();
break;
case PED_SEEK_CAR:
SeekCar();
break;
case PED_SEEK_IN_BOAT:
SeekBoatPosition();
break;
case PED_INVESTIGATE:
InvestigateEvent();
break;
case PED_ON_FIRE:
if (IsPlayer())
break;
if (CTimer::GetTimeInMilliseconds() <= m_fleeTimer) {
if (m_fleeFrom) {
ms_vec2DFleePosition = m_fleeFrom->GetPosition();
} else {
ms_vec2DFleePosition.x = m_fleeFromPosX;
ms_vec2DFleePosition.y = m_fleeFromPosY;
}
Flee();
} else {
if (m_pFire)
m_pFire->Extinguish();
}
break;
case PED_FALL:
Fall();
break;
case PED_GETUP:
SetGetUp();
break;
case PED_ENTER_TRAIN:
EnterTrain();
break;
case PED_EXIT_TRAIN:
ExitTrain();
break;
case PED_DRIVING:
{
if (!m_pMyVehicle) {
bInVehicle = false;
FlagToDestroyWhenNextProcessed();
return;
}
if (m_pMyVehicle->pDriver != this || m_pMyVehicle->IsBoat()) {
LookForSexyPeds();
LookForSexyCars();
break;
}
if (m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE || !m_pMyVehicle->pDriver->IsPlayer()) {
break;
}
CPad* pad = CPad::GetPad(0);
#ifdef CAR_AIRBREAK
if (!pad->ArePlayerControlsDisabled()) {
if (pad->GetHorn()) {
float c = Cos(m_fRotationCur);
float s = Sin(m_fRotationCur);
m_pMyVehicle->GetRight() = CVector(1.0f, 0.0f, 0.0f);
m_pMyVehicle->GetForward() = CVector(0.0f, 1.0f, 0.0f);
m_pMyVehicle->GetUp() = CVector(0.0f, 0.0f, 1.0f);
if (pad->GetAccelerate()) {
m_pMyVehicle->ApplyMoveForce(GetForward() * 30.0f);
} else if (pad->GetBrake()) {
m_pMyVehicle->ApplyMoveForce(-GetForward() * 30.0f);
} else {
int16 lr = pad->GetSteeringLeftRight();
if (lr < 0) {
//m_pMyVehicle->ApplyTurnForce(20.0f * -GetRight(), GetForward());
m_pMyVehicle->ApplyMoveForce(-GetRight() * 30.0f);
} else if (lr > 0) {
m_pMyVehicle->ApplyMoveForce(GetRight() * 30.0f);
} else {
m_pMyVehicle->ApplyMoveForce(0.0f, 0.0f, 50.0f);
}
}
}
}
#endif
float steerAngle = m_pMyVehicle->m_fSteerAngle;
CAnimBlendAssociation *lDriveAssoc;
CAnimBlendAssociation *rDriveAssoc;
CAnimBlendAssociation *lbAssoc;
CAnimBlendAssociation *sitAssoc;
if (m_pMyVehicle->bLowVehicle) {
sitAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_SIT_LO);
if (!sitAssoc || sitAssoc->blendAmount < 1.0f) {
break;
}
lDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_DRIVE_LEFT_LO);
lbAssoc = nil;
rDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_DRIVE_RIGHT_LO);
} else {
sitAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_SIT);
if (!sitAssoc || sitAssoc->blendAmount < 1.0f) {
break;
}
lDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_DRIVE_LEFT);
rDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_DRIVE_RIGHT);
lbAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_LOOKBEHIND);
if (lbAssoc &&
TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON
&& TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_LEFT) {
lbAssoc->blendDelta = -1000.0f;
}
}
CAnimBlendAssociation *driveByAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_DRIVEBY_LEFT);
if (!driveByAssoc)
driveByAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_DRIVEBY_RIGHT);
if (m_pMyVehicle->bLowVehicle || m_pMyVehicle->m_fGasPedal >= 0.0f || driveByAssoc) {
if (steerAngle == 0.0f || driveByAssoc) {
if (lDriveAssoc)
lDriveAssoc->blendAmount = 0.0f;
if (rDriveAssoc)
rDriveAssoc->blendAmount = 0.0f;
} else if (steerAngle <= 0.0f) {
if (lDriveAssoc)
lDriveAssoc->blendAmount = 0.0f;
if (rDriveAssoc)
rDriveAssoc->blendAmount = clamp(steerAngle * -100.0f / 61.0f, 0.0f, 1.0f);
else if (m_pMyVehicle->bLowVehicle)
CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_DRIVE_RIGHT_LO);
else
CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_DRIVE_RIGHT);
} else {
if (rDriveAssoc)
rDriveAssoc->blendAmount = 0.0f;
if (lDriveAssoc)
lDriveAssoc->blendAmount = clamp(steerAngle * 100.0f / 61.0f, 0.0f, 1.0f);
else if (m_pMyVehicle->bLowVehicle)
CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_DRIVE_LEFT_LO);
else
CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_DRIVE_LEFT);
}
if (lbAssoc)
lbAssoc->blendDelta = -4.0f;
} else {
if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_1STPERSON
|| TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking != LOOKING_LEFT)
&& (!lbAssoc || lbAssoc->blendAmount < 1.0f)) {
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_LOOKBEHIND, 4.0f);
}
}
break;
}
case PED_DIE:
Die();
break;
case PED_HANDS_UP:
if (m_pedStats->m_temper <= 50) {
if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSCOWER)) {
CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSCOWER);
Say(SOUND_PED_HANDS_COWER);
}
} else if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSUP)) {
CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSUP);
Say(SOUND_PED_HANDS_UP);
}
break;
default: break;
}
SetMoveAnim();
if (bPedIsBleeding) {
if (CGame::nastyGame) {
if (!(CTimer::GetFrameCounter() & 3)) {
CVector cameraDist = GetPosition() - TheCamera.GetPosition();
if (cameraDist.MagnitudeSqr() < sq(50.0f)) {
float length = (CGeneral::GetRandomNumber() & 127) * 0.0015f + 0.15f;
CVector bloodPos(
((CGeneral::GetRandomNumber() & 127) - 64) * 0.007f,
((CGeneral::GetRandomNumber() & 127) - 64) * 0.007f,
1.0f);
bloodPos += GetPosition();
CShadows::AddPermanentShadow(SHADOWTYPE_DARK, gpBloodPoolTex, &bloodPos, length, 0.0f,
0.0f, -length, 255, 255, 0, 0, 4.0f, (CGeneral::GetRandomNumber() & 4095) + 2000, 1.0f);
}
}
}
}
ServiceTalking();
if (bInVehicle && !m_pMyVehicle)
bInVehicle = false;
#ifndef VC_PED_PORTS
m_pCurrentPhysSurface = nil;
#endif
} else {
if (bIsStanding && (!m_pCurrentPhysSurface || IsPlayer())
|| bIsInWater || !bUsesCollision) {
SetDead();
}
m_pCurrentPhysSurface = nil;
}
}
}
int32
CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
{
bool collidedWithBoat = false;
bool belowTorsoCollided = false;
float gravityEffect = -0.15f * CTimer::GetTimeStep();
CColPoint intersectionPoint;
CColLine ourLine;
CColModel *ourCol = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel();
CColModel *hisCol = CModelInfo::GetModelInfo(collidingEnt->GetModelIndex())->GetColModel();
if (!bUsesCollision)
return false;
if (collidingEnt->IsVehicle() && ((CVehicle*)collidingEnt)->IsBoat())
collidedWithBoat = true;
// ofc we're not vehicle
if (!m_bIsVehicleBeingShifted && !bSkipLineCol
#ifdef VC_PED_PORTS
&& !collidingEnt->IsPed()
#endif
) {
if (!bCollisionProcessed) {
#ifdef VC_PED_PORTS
m_pCurrentPhysSurface = nil;
#endif
if (bIsStanding) {
bIsStanding = false;
bWasStanding = true;
}
bCollisionProcessed = true;
m_fCollisionSpeed += m_vecMoveSpeed.Magnitude2D() * CTimer::GetTimeStep();
bStillOnValidPoly = false;
if (IsPlayer() || m_fCollisionSpeed >= 1.0f
&& (m_fCollisionSpeed >= 2.0f || m_nPedState != PED_WANDER_PATH)) {
m_collPoly.valid = false;
m_fCollisionSpeed = 0.0f;
bHitSteepSlope = false;
} else {
CVector pos = GetPosition();
float potentialGroundZ = GetPosition().z - FEET_OFFSET;
if (bWasStanding) {
pos.z += -0.25f;
potentialGroundZ += gravityEffect;
}
if (CCollision::IsStoredPolyStillValidVerticalLine(pos, potentialGroundZ, intersectionPoint, &m_collPoly)) {
bStillOnValidPoly = true;
#ifdef VC_PED_PORTS
if(!bSomeVCflag1 || FEET_OFFSET + intersectionPoint.point.z < GetPosition().z) {
GetMatrix().GetPosition().z = FEET_OFFSET + intersectionPoint.point.z;
if (bSomeVCflag1)
bSomeVCflag1 = false;
}
#else
GetMatrix().GetPosition().z = FEET_OFFSET + intersectionPoint.point.z;
#endif
m_vecMoveSpeed.z = 0.0f;
bIsStanding = true;
} else {
m_collPoly.valid = false;
m_fCollisionSpeed = 0.0f;
bHitSteepSlope = false;
}
}
}
if (!bStillOnValidPoly) {
CVector potentialCenter = GetPosition();
potentialCenter.z = GetPosition().z - 0.52f;
// 0.52f should be a ped's approx. radius
float totalRadiusWhenCollided = collidingEnt->GetBoundRadius() + 0.52f - gravityEffect;
if (bWasStanding) {
if (collidedWithBoat) {
potentialCenter.z += 2.0f * gravityEffect;
totalRadiusWhenCollided += Abs(gravityEffect);
} else {
potentialCenter.z += gravityEffect;
}
}
if (sq(totalRadiusWhenCollided) > (potentialCenter - collidingEnt->GetBoundCentre()).MagnitudeSqr()) {
ourLine.p0 = GetPosition();
ourLine.p1 = GetPosition();
ourLine.p1.z = GetPosition().z - FEET_OFFSET;
if (bWasStanding) {
ourLine.p1.z = ourLine.p1.z + gravityEffect;
ourLine.p0.z = ourLine.p0.z + -0.25f;
}
float minDist = 1.0f;
belowTorsoCollided = CCollision::ProcessVerticalLine(ourLine, collidingEnt->GetMatrix(), *hisCol,
intersectionPoint, minDist, false, &m_collPoly);
if (collidedWithBoat && bWasStanding && !belowTorsoCollided) {
ourLine.p0.z = ourLine.p1.z;
ourLine.p1.z = ourLine.p1.z + gravityEffect;
belowTorsoCollided = CCollision::ProcessVerticalLine(ourLine, collidingEnt->GetMatrix(), *hisCol,
intersectionPoint, minDist, false, &m_collPoly);
}
if (belowTorsoCollided) {
#ifndef VC_PED_PORTS
if (!collidingEnt->IsPed()) {
#endif
if (!bIsStanding
|| FEET_OFFSET + intersectionPoint.point.z > GetPosition().z
|| collidedWithBoat && 3.12f + intersectionPoint.point.z > GetPosition().z) {
if (!collidingEnt->IsVehicle() && !collidingEnt->IsObject()) {
m_pCurSurface = collidingEnt;
collidingEnt->RegisterReference((CEntity**)&m_pCurSurface);
bTryingToReachDryLand = false;
bOnBoat = false;
} else {
m_pCurrentPhysSurface = (CPhysical*)collidingEnt;
collidingEnt->RegisterReference((CEntity**)&m_pCurrentPhysSurface);
m_vecOffsetFromPhysSurface = intersectionPoint.point - collidingEnt->GetPosition();
m_pCurSurface = collidingEnt;
collidingEnt->RegisterReference((CEntity**)&m_pCurSurface);
m_collPoly.valid = false;
if (collidingEnt->IsVehicle() && ((CVehicle*)collidingEnt)->IsBoat()) {
bOnBoat = true;
} else {
bOnBoat = false;
}
}
#ifdef VC_PED_PORTS
if (!bSomeVCflag1 || FEET_OFFSET + intersectionPoint.point.z < GetPosition().z) {
GetMatrix().GetPosition().z = FEET_OFFSET + intersectionPoint.point.z;
if (bSomeVCflag1)
bSomeVCflag1 = false;
}
#else
GetMatrix().GetPosition().z = FEET_OFFSET + intersectionPoint.point.z;
#endif
m_nSurfaceTouched = intersectionPoint.surfaceB;
if (m_nSurfaceTouched == SURFACE_STEEP_CLIFF) {
bHitSteepSlope = true;
m_vecDamageNormal = intersectionPoint.normal;
}
}
#ifdef VC_PED_PORTS
float upperSpeedLimit = 0.33f;
float lowerSpeedLimit = -0.25f;
float speed = m_vecMoveSpeed.Magnitude2D();
if (m_nPedState == PED_IDLE) {
upperSpeedLimit *= 2.0f;
lowerSpeedLimit *= 1.5f;
}
CAnimBlendAssociation *fallAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL);
if (!bWasStanding && speed > upperSpeedLimit && (/*!bPushedAlongByCar ||*/ m_vecMoveSpeed.z < lowerSpeedLimit)
&& m_pCollidingEntity != collidingEnt) {
float damage = 100.0f * Max(speed - 0.25f, 0.0f);
float damage2 = damage;
if (m_vecMoveSpeed.z < -0.25f)
damage += (-0.25f - m_vecMoveSpeed.z) * 150.0f;
uint8 dir = 2; // from backward
if (m_vecMoveSpeed.x > 0.01f || m_vecMoveSpeed.x < -0.01f || m_vecMoveSpeed.y > 0.01f || m_vecMoveSpeed.y < -0.01f) {
CVector2D offset = -m_vecMoveSpeed;
dir = GetLocalDirection(offset);
}
InflictDamage(collidingEnt, WEAPONTYPE_FALL, damage, PEDPIECE_TORSO, dir);
if (IsPlayer() && damage2 > 5.0f)
Say(SOUND_PED_LAND);
} else if (!bWasStanding && fallAnim && -0.016f * CTimer::GetTimeStep() > m_vecMoveSpeed.z) {
InflictDamage(collidingEnt, WEAPONTYPE_FALL, 15.0f, PEDPIECE_TORSO, 2);
}
#else
float speedSqr = 0.0f;
CAnimBlendAssociation *fallAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL);
if (!bWasStanding && (m_vecMoveSpeed.z < -0.25f || (speedSqr = m_vecMoveSpeed.MagnitudeSqr()) > sq(0.5f))) {
if (speedSqr == 0.0f)
speedSqr = sq(m_vecMoveSpeed.z);
uint8 dir = 2; // from backward
if (m_vecMoveSpeed.x > 0.01f || m_vecMoveSpeed.x < -0.01f || m_vecMoveSpeed.y > 0.01f || m_vecMoveSpeed.y < -0.01f) {
CVector2D offset = -m_vecMoveSpeed;
dir = GetLocalDirection(offset);
}
InflictDamage(collidingEnt, WEAPONTYPE_FALL, 350.0f * sq(speedSqr), PEDPIECE_TORSO, dir);
} else if (!bWasStanding && fallAnim && -0.016f * CTimer::GetTimeStep() > m_vecMoveSpeed.z) {
InflictDamage(collidingEnt, WEAPONTYPE_FALL, 15.0f, PEDPIECE_TORSO, 2);
}
#endif
m_vecMoveSpeed.z = 0.0f;
bIsStanding = true;
#ifndef VC_PED_PORTS
} else {
bOnBoat = false;
}
#endif
} else {
bOnBoat = false;
}
}
}
}
int ourCollidedSpheres = CCollision::ProcessColModels(GetMatrix(), *ourCol, collidingEnt->GetMatrix(), *hisCol, collidingPoints, nil, nil);
if (ourCollidedSpheres > 0 || belowTorsoCollided) {
AddCollisionRecord(collidingEnt);
if (!collidingEnt->IsBuilding())
((CPhysical*)collidingEnt)->AddCollisionRecord(this);
if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->GetIsStatic())) {
bHasHitWall = true;
}
}
if (collidingEnt->IsBuilding() || collidingEnt->GetIsStatic()) {
if (bWasStanding) {
CVector sphereNormal;
float normalLength;
for(int sphere = 0; sphere < ourCollidedSpheres; sphere++) {
sphereNormal = collidingPoints[sphere].normal;
#ifdef VC_PED_PORTS
if (sphereNormal.z >= -1.0f || !IsPlayer()) {
#endif
normalLength = sphereNormal.Magnitude2D();
if (normalLength != 0.0f) {
sphereNormal.x = sphereNormal.x / normalLength;
sphereNormal.y = sphereNormal.y / normalLength;
}
#ifdef VC_PED_PORTS
} else {
float speed = m_vecMoveSpeed.Magnitude2D();
sphereNormal.x = -m_vecMoveSpeed.x / Max(0.001f, speed);
sphereNormal.y = -m_vecMoveSpeed.y / Max(0.001f, speed);
GetMatrix().GetPosition().z -= 0.05f;
bSomeVCflag1 = true;
}
#endif
sphereNormal.Normalise();
collidingPoints[sphere].normal = sphereNormal;
if (collidingPoints[sphere].surfaceB == SURFACE_STEEP_CLIFF)
bHitSteepSlope = true;
}
}
}
return ourCollidedSpheres;
}
static void
particleProduceFootSplash(CPed *ped, CVector const &pos, float size, int times)
{
#ifdef PC_PARTICLE
for (int i = 0; i < times; i++) {
CVector adjustedPos = pos;
adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
CVector direction = ped->GetForward() * -0.05f;
CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, adjustedPos, direction, nil, size, CRGBA(32, 32, 32, 32), 0, 0, CGeneral::GetRandomNumber() & 1, 200);
}
#else
for ( int32 i = 0; i < times; i++ )
{
CVector adjustedPos = pos;
adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, adjustedPos, CVector(0.0f, 0.0f, 0.0f), nil, size, CRGBA(0, 0, 0, 0), 0, 0, CGeneral::GetRandomNumber() & 1, 200);
}
#endif
}
static void
particleProduceFootDust(CPed *ped, CVector const &pos, float size, int times)
{
switch (ped->m_nSurfaceTouched)
{
case SURFACE_TARMAC:
case SURFACE_GRAVEL:
case SURFACE_PAVEMENT:
case SURFACE_SAND:
for (int i = 0; i < times; ++i) {
CVector adjustedPos = pos;
adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
adjustedPos.y += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
CParticle::AddParticle(PARTICLE_PEDFOOT_DUST, adjustedPos, CVector(0.0f, 0.0f, 0.0f), nil, size, CRGBA(0, 0, 0, 0), 0, 0, 0, 0);
}
break;
default:
break;
}
}
void
CPed::PlayFootSteps(void)
{
if (bDoBloodyFootprints) {
if (m_bloodyFootprintCountOrDeathTime > 0 && m_bloodyFootprintCountOrDeathTime < 300) {
m_bloodyFootprintCountOrDeathTime--;
if (m_bloodyFootprintCountOrDeathTime == 0)
bDoBloodyFootprints = false;
}
}
if (!bIsStanding)
return;
CAnimBlendAssociation *assoc = RpAnimBlendClumpGetFirstAssociation(GetClump());
CAnimBlendAssociation *walkRunAssoc = nil;
float walkRunAssocBlend = 0.0f, idleAssocBlend = 0.0f;
for (; assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
if (assoc->flags & ASSOC_WALK) {
walkRunAssoc = assoc;
walkRunAssocBlend += assoc->blendAmount;
} else if ((assoc->flags & ASSOC_NOWALK) == 0) {
idleAssocBlend += assoc->blendAmount;
}
}
#ifdef GTA_PS2_STUFF
CAnimBlendAssociation *runStopAsoc = NULL;
if ( IsPlayer() )
{
runStopAsoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUNSTOP2);
if ( runStopAsoc == NULL )
runStopAsoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUNSTOP2);
}
if ( runStopAsoc != NULL && runStopAsoc->blendAmount > 0.1f )
{
{
CVector pos(0.0f, 0.0f, 0.0f);
TransformToNode(pos, PED_FOOTL);
pos.z -= 0.1f;
pos += GetForward()*0.2f;
particleProduceFootDust(this, pos, 0.02f, 1);
}
{
CVector pos(0.0f, 0.0f, 0.0f);
TransformToNode(pos, PED_FOOTR);
pos.z -= 0.1f;
pos += GetForward()*0.2f;
particleProduceFootDust(this, pos, 0.02f, 1);
}
}
#endif
if (walkRunAssoc && walkRunAssocBlend > 0.5f && idleAssocBlend < 1.0f) {
float stepStart = 1 / 15.0f;
float stepEnd = walkRunAssoc->hierarchy->totalLength / 2.0f + stepStart;
float currentTime = walkRunAssoc->currentTime;
int stepPart = 0;
if (currentTime >= stepStart && currentTime - walkRunAssoc->timeStep < stepStart)
stepPart = 1;
else if (currentTime >= stepEnd && currentTime - walkRunAssoc->timeStep < stepEnd)
stepPart = 2;
if (stepPart != 0) {
DMAudio.PlayOneShot(m_audioEntityId, stepPart == 1 ? SOUND_STEP_START : SOUND_STEP_END, 1.0f);
CVector footPos(0.0f, 0.0f, 0.0f);
TransformToNode(footPos, stepPart == 1 ? PED_FOOTL : PED_FOOTR);
CVector forward = GetForward();
footPos.z -= 0.1f;
footPos += 0.2f * forward;
if (bDoBloodyFootprints) {
CVector2D top(forward * 0.26f);
CVector2D right(GetRight() * 0.14f);
CShadows::AddPermanentShadow(SHADOWTYPE_DARK, gpBloodPoolTex, &footPos,
top.x, top.y,
right.x, right.y,
255, 255, 0, 0, 4.0f, 3000.0f, 1.0f);
if (m_bloodyFootprintCountOrDeathTime <= 20) {
m_bloodyFootprintCountOrDeathTime = 0;
bDoBloodyFootprints = false;
} else {
m_bloodyFootprintCountOrDeathTime -= 20;
}
}
if (CWeather::Rain <= 0.1f || CCullZones::CamNoRain() || CCullZones::PlayerNoRain()) {
if(IsPlayer())
particleProduceFootDust(this, footPos, 0.0f, 4);
}
#ifdef PC_PARTICLE
else if(stepPart == 2)
#else
else
#endif
{
particleProduceFootSplash(this, footPos, 0.15f, 4);
}
}
}
if (m_nSurfaceTouched == SURFACE_WATER) {
float pedSpeed = CVector2D(m_vecMoveSpeed).Magnitude();
if (pedSpeed > 0.03f && CTimer::GetFrameCounter() % 2 == 0 && pedSpeed > 0.13f) {
#ifdef PC_PARTICLE
float particleSize = pedSpeed * 2.0f;
if (particleSize < 0.25f)
particleSize = 0.25f;
if (particleSize > 0.75f)
particleSize = 0.75f;
CVector particlePos = GetPosition() + GetForward() * 0.3f;
particlePos.z -= 1.2f;
CVector particleDir = m_vecMoveSpeed * -0.75f;
particleDir.z = CGeneral::GetRandomNumberInRange(0.01f, 0.03f);
CParticle::AddParticle(PARTICLE_PED_SPLASH, particlePos, particleDir, nil, 0.8f * particleSize, CRGBA(155,155,185,128), 0, 0, 0, 0);
particleDir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.05f);
CParticle::AddParticle(PARTICLE_RUBBER_SMOKE, particlePos, particleDir, nil, particleSize, CRGBA(255,255,255,255), 0, 0, 0, 0);
#else
CVector particlePos = (GetPosition() - 0.3f * GetUp()) + GetForward()*0.3f;
CVector particleDir = m_vecMoveSpeed * 0.45f;
particleDir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.05f);
CParticle::AddParticle(PARTICLE_PED_SPLASH, particlePos-CVector(0.0f, 0.0f, 1.2f), particleDir, nil, 0.0f, CRGBA(155, 185, 155, 255));
#endif
}
}
}
// Actually GetLocalDirectionTo(Turn/Look)
int
CPed::GetLocalDirection(const CVector2D &posOffset)
{
int direction;
float angle;
for (angle = posOffset.Heading() - m_fRotationCur + DEGTORAD(45.0f); angle < 0.0f; angle += TWOPI);
for (direction = RADTODEG(angle)/90.0f; direction > 3; direction -= 4);
// 0-forward, 1-left, 2-backward, 3-right.
return direction;
}
#ifdef NEW_WALK_AROUND_ALGORITHM
CVector
LocalPosForWalkAround(CVector2D colMin, CVector2D colMax, int walkAround, uint32 enterDoorNode, bool itsVan) {
switch (walkAround) {
case 0:
if (enterDoorNode == CAR_DOOR_LF)
return CVector(colMin.x, colMax.y - 1.0f, 0.0f);
case 1:
return CVector(colMin.x, colMax.y, 0.0f);
case 2:
case 3:
if (walkAround == 3 && enterDoorNode == CAR_DOOR_RF)
return CVector(colMax.x, colMax.y - 1.0f, 0.0f);
return CVector(colMax.x, colMax.y, 0.0f);
case 4:
if (enterDoorNode == CAR_DOOR_RR && !itsVan)
return CVector(colMax.x, colMin.y + 1.0f, 0.0f);
case 5:
return CVector(colMax.x, colMin.y, 0.0f);
case 6:
case 7:
if (walkAround == 7 && enterDoorNode == CAR_DOOR_LR && !itsVan)
return CVector(colMin.x, colMin.y + 1.0f, 0.0f);
return CVector(colMin.x, colMin.y, 0.0f);
default:
return CVector(0.0f, 0.0f, 0.0f);
}
}
bool
CanWeSeeTheCorner(CVector2D dist, CVector2D fwdOffset)
{
// because fov isn't important if dist is more then 5 unit, we want shortest way
if (dist.Magnitude() > 5.0f)
return true;
if (DotProduct2D(dist, fwdOffset) < 0.0f)
return false;
return true;
}
#endif
// This function looks completely same on VC.
void
CPed::SetDirectionToWalkAroundObject(CEntity *obj)
{
float distLimitForTimer = 8.0f;
CColModel *objCol = CModelInfo::GetModelInfo(obj->GetModelIndex())->GetColModel();
CVector objColMin = objCol->boundingBox.min;
CVector objColMax = objCol->boundingBox.max;
CVector objColCenter = (objColMin + objColMax) / 2.0f;
CMatrix objMat(obj->GetMatrix());
float dirToSet = obj->GetForward().Heading();
bool goingToEnterCarAndItsVan = false;
bool goingToEnterCar = false;
bool objUpsideDown = false;
float checkIntervalInDist = (objColMax.y - objColMin.y) * 0.1f;
float checkIntervalInTime;
if (m_nMoveState == PEDMOVE_NONE || m_nMoveState == PEDMOVE_STILL)
return;
#ifndef PEDS_REPORT_CRIMES_ON_PHONE
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
SetFindPathAndFlee(obj, 5000, !isRunning);
return;
}
#endif
CVector2D adjustedColMin(objColMin.x - 0.35f, objColMin.y - 0.35f);
CVector2D adjustedColMax(objColMax.x + 0.35f, objColMax.y + 0.35f);
checkIntervalInDist = Max(checkIntervalInDist, 0.5f);
checkIntervalInDist = Min(checkIntervalInDist, (objColMax.z - objColMin.z) / 2.0f);
checkIntervalInDist = Min(checkIntervalInDist, (adjustedColMax.x - adjustedColMin.x) / 2.0f);
if (objMat.GetUp().z < 0.0f)
objUpsideDown = true;
if (obj->GetModelIndex() != MI_TRAFFICLIGHTS && obj->GetModelIndex() != MI_SINGLESTREETLIGHTS1 && obj->GetModelIndex() != MI_SINGLESTREETLIGHTS2) {
objColCenter = obj->GetMatrix() * objColCenter;
} else {
checkIntervalInDist = 0.4f;
if (objMat.GetUp().z <= 0.57f) {
// Specific calculations for traffic lights, didn't get a bit.
adjustedColMin.x = 1.2f * (adjustedColMin.x < adjustedColMin.y ? adjustedColMin.x : adjustedColMin.y);
adjustedColMax.x = 1.2f * (adjustedColMax.x > adjustedColMax.y ? adjustedColMax.x : adjustedColMax.y);
adjustedColMin.y = 1.2f * objColMin.z;
adjustedColMax.y = 1.2f * objColMax.z;
dirToSet = objMat.GetUp().Heading();
objMat.SetUnity();
objMat.RotateZ(dirToSet);
objMat.GetPosition() += obj->GetPosition();
objColCenter = obj->GetPosition();
} else {
objColCenter.x = adjustedColMax.x - 0.25f;
objColCenter = obj->GetMatrix() * objColCenter;
distLimitForTimer = 0.75f;
}
objUpsideDown = false;
}
float oldRotDest = m_fRotationDest;
#ifndef NEW_WALK_AROUND_ALGORITHM
float angleToFaceObjCenter = (objColCenter - GetPosition()).Heading();
float angleDiffBtwObjCenterAndForward = CGeneral::LimitRadianAngle(dirToSet - angleToFaceObjCenter);
float objTopRightHeading = Atan2(adjustedColMax.x - adjustedColMin.x, adjustedColMax.y - adjustedColMin.y);
#endif
if (IsPlayer()) {
if (FindPlayerPed()->m_fMoveSpeed <= 0.0f)
checkIntervalInTime = 0.0f;
else
checkIntervalInTime = 2.0f / FindPlayerPed()->m_fMoveSpeed;
} else {
switch (m_nMoveState) {
case PEDMOVE_WALK:
checkIntervalInTime = 2.0f;
break;
case PEDMOVE_RUN:
checkIntervalInTime = 0.5f;
break;
case PEDMOVE_SPRINT:
checkIntervalInTime = 0.5f;
break;
default:
checkIntervalInTime = 0.0f;
break;
}
}
if (m_pSeekTarget == obj && obj->IsVehicle()) {
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
|| m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
goingToEnterCar = true;
if (IsPlayer())
checkIntervalInTime = 0.0f;
if (((CVehicle*)obj)->bIsVan)
goingToEnterCarAndItsVan = true;
}
}
int entityOnTopLeftOfObj = 0;
int entityOnBottomLeftOfObj = 0;
int entityOnTopRightOfObj = 0;
int entityOnBottomRightOfObj = 0;
if (CTimer::GetTimeInMilliseconds() > m_collidingThingTimer || m_collidingEntityWhileFleeing != obj) {
bool collidingThingChanged = true;
CEntity *obstacle;
#ifndef NEW_WALK_AROUND_ALGORITHM
if (!obj->IsVehicle() || objUpsideDown) {
collidingThingChanged = false;
} else {
#else
CVector cornerToGo = CVector(10.0f, 10.0f, 10.0f);
int dirToGo;
m_walkAroundType = 0;
int iWouldPreferGoingBack = 0; // 1:left 2:right
#endif
float adjustedCheckInterval = 0.7f * checkIntervalInDist;
CVector posToCheck;
// Top left of obj
posToCheck.x = adjustedColMin.x + adjustedCheckInterval;
posToCheck.y = adjustedColMax.y - adjustedCheckInterval;
posToCheck.z = 0.0f;
posToCheck = objMat * posToCheck;
posToCheck.z += 0.6f;
obstacle = CWorld::TestSphereAgainstWorld(posToCheck, checkIntervalInDist, obj,
true, true, false, true, false, false);
if (obstacle) {
if (obstacle->IsBuilding()) {
entityOnTopLeftOfObj = 1;
} else if (obstacle->IsVehicle()) {
entityOnTopLeftOfObj = 2;
} else {
entityOnTopLeftOfObj = 3;
}
}
#ifdef NEW_WALK_AROUND_ALGORITHM
else {
CVector tl = obj->GetMatrix() * CVector(adjustedColMin.x, adjustedColMax.y, 0.0f) - GetPosition();
if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)) {
cornerToGo = tl;
m_walkAroundType = 1;
if (m_vehDoor == CAR_DOOR_LR)
iWouldPreferGoingBack = 1;
} else if(CanWeSeeTheCorner(tl, GetForward())){
cornerToGo = tl;
dirToGo = GetLocalDirection(tl);
if (dirToGo == 1)
m_walkAroundType = 0; // ALL of the next turns will be right turn
else if (dirToGo == 3)
m_walkAroundType = 1; // ALL of the next turns will be left turn
}
}
#endif
// Top right of obj
posToCheck.x = adjustedColMax.x - adjustedCheckInterval;
posToCheck.y = adjustedColMax.y - adjustedCheckInterval;
posToCheck.z = 0.0f;
posToCheck = objMat * posToCheck;
posToCheck.z += 0.6f;
obstacle = CWorld::TestSphereAgainstWorld(posToCheck, checkIntervalInDist, obj,
true, true, false, true, false, false);
if (obstacle) {
if (obstacle->IsBuilding()) {
entityOnTopRightOfObj = 1;
} else if (obstacle->IsVehicle()) {
entityOnTopRightOfObj = 2;
} else {
entityOnTopRightOfObj = 3;
}
}
#ifdef NEW_WALK_AROUND_ALGORITHM
else {
CVector tr = obj->GetMatrix() * CVector(adjustedColMax.x, adjustedColMax.y, 0.0f) - GetPosition();
if (tr.Magnitude2D() < cornerToGo.Magnitude2D()) {
if (goingToEnterCar && (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR)) {
cornerToGo = tr;
m_walkAroundType = 2;
if (m_vehDoor == CAR_DOOR_RR)
iWouldPreferGoingBack = 2;
} else if (CanWeSeeTheCorner(tr, GetForward())) {
cornerToGo = tr;
dirToGo = GetLocalDirection(tr);
if (dirToGo == 1)
m_walkAroundType = 2; // ALL of the next turns will be right turn
else if (dirToGo == 3)
m_walkAroundType = 3; // ALL of the next turns will be left turn
}
}
}
#endif
// Bottom right of obj
posToCheck.x = adjustedColMax.x - adjustedCheckInterval;
posToCheck.y = adjustedColMin.y + adjustedCheckInterval;
posToCheck.z = 0.0f;
posToCheck = objMat * posToCheck;
posToCheck.z += 0.6f;
obstacle = CWorld::TestSphereAgainstWorld(posToCheck, checkIntervalInDist, obj,
true, true, false, true, false, false);
if (obstacle) {
if (obstacle->IsBuilding()) {
entityOnBottomRightOfObj = 1;
} else if (obstacle->IsVehicle()) {
entityOnBottomRightOfObj = 2;
} else {
entityOnBottomRightOfObj = 3;
}
}
#ifdef NEW_WALK_AROUND_ALGORITHM
else {
CVector br = obj->GetMatrix() * CVector(adjustedColMax.x, adjustedColMin.y, 0.0f) - GetPosition();
if (iWouldPreferGoingBack == 2)
m_walkAroundType = 4;
else if (br.Magnitude2D() < cornerToGo.Magnitude2D()) {
if (goingToEnterCar && (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR)) {
cornerToGo = br;
m_walkAroundType = 5;
} else if (CanWeSeeTheCorner(br, GetForward())) {
cornerToGo = br;
dirToGo = GetLocalDirection(br);
if (dirToGo == 1)
m_walkAroundType = 4; // ALL of the next turns will be right turn
else if (dirToGo == 3)
m_walkAroundType = 5; // ALL of the next turns will be left turn
}
}
}
#endif
// Bottom left of obj
posToCheck.x = adjustedColMin.x + adjustedCheckInterval;
posToCheck.y = adjustedColMin.y + adjustedCheckInterval;
posToCheck.z = 0.0f;
posToCheck = objMat * posToCheck;
posToCheck.z += 0.6f;
obstacle = CWorld::TestSphereAgainstWorld(posToCheck, checkIntervalInDist, obj,
true, true, false, true, false, false);
if (obstacle) {
if (obstacle->IsBuilding()) {
entityOnBottomLeftOfObj = 1;
} else if (obstacle->IsVehicle()) {
entityOnBottomLeftOfObj = 2;
} else {
entityOnBottomLeftOfObj = 3;
}
}
#ifdef NEW_WALK_AROUND_ALGORITHM
else {
CVector bl = obj->GetMatrix() * CVector(adjustedColMin.x, adjustedColMin.y, 0.0f) - GetPosition();
if (iWouldPreferGoingBack == 1)
m_walkAroundType = 7;
else if (bl.Magnitude2D() < cornerToGo.Magnitude2D()) {
if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)) {
cornerToGo = bl;
m_walkAroundType = 6;
} else if (CanWeSeeTheCorner(bl, GetForward())) {
cornerToGo = bl;
dirToGo = GetLocalDirection(bl);
if (dirToGo == 1)
m_walkAroundType = 6; // ALL of the next turns will be right turn
else if (dirToGo == 3)
m_walkAroundType = 7; // ALL of the next turns will be left turn
}
}
}
#else
}
if (entityOnTopLeftOfObj && entityOnTopRightOfObj && entityOnBottomRightOfObj && entityOnBottomLeftOfObj) {
collidingThingChanged = false;
entityOnTopLeftOfObj = 0;
entityOnBottomLeftOfObj = 0;
entityOnTopRightOfObj = 0;
entityOnBottomRightOfObj = 0;
}
if (!collidingThingChanged) {
m_walkAroundType = 0;
} else {
if (Abs(angleDiffBtwObjCenterAndForward) >= objTopRightHeading) {
if (PI - objTopRightHeading >= Abs(angleDiffBtwObjCenterAndForward)) {
if ((angleDiffBtwObjCenterAndForward <= 0.0f || objUpsideDown) && (angleDiffBtwObjCenterAndForward < 0.0f || !objUpsideDown)) {
if (goingToEnterCar && (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR)) {
m_walkAroundType = 0;
} else {
if (CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) >= 0.0f) {
if (entityOnBottomRightOfObj == 1 || entityOnBottomRightOfObj && !entityOnTopLeftOfObj && !entityOnTopRightOfObj) {
m_walkAroundType = 1;
} else if (entityOnBottomLeftOfObj == 1 || entityOnBottomLeftOfObj && !entityOnTopLeftOfObj && !entityOnTopRightOfObj) {
m_walkAroundType = 1;
}
} else {
if (entityOnTopRightOfObj == 1 || entityOnTopRightOfObj && !entityOnBottomRightOfObj && !entityOnBottomLeftOfObj) {
m_walkAroundType = 4;
} else if (entityOnTopLeftOfObj == 1 || entityOnTopLeftOfObj && !entityOnBottomRightOfObj && !entityOnBottomLeftOfObj) {
m_walkAroundType = 4;
}
}
}
} else {
if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)) {
m_walkAroundType = 0;
} else {
if (CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) <= 0.0f) {
if (entityOnBottomLeftOfObj == 1 || entityOnBottomLeftOfObj && !entityOnTopLeftOfObj && !entityOnTopRightOfObj) {
m_walkAroundType = 2;
} else if (entityOnBottomRightOfObj == 1 || entityOnBottomRightOfObj && !entityOnTopLeftOfObj && !entityOnTopRightOfObj) {
m_walkAroundType = 2;
}
} else {
if (entityOnTopLeftOfObj == 1 || entityOnTopLeftOfObj && !entityOnBottomRightOfObj && !entityOnBottomLeftOfObj) {
m_walkAroundType = 3;
} else if (entityOnTopRightOfObj == 1 || entityOnTopRightOfObj && !entityOnBottomRightOfObj && !entityOnBottomLeftOfObj) {
m_walkAroundType = 3;
}
}
}
}
} else if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)
|| CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) < 0.0f) {
if (entityOnTopLeftOfObj == 1 || entityOnTopLeftOfObj && !entityOnTopRightOfObj && !entityOnBottomRightOfObj) {
m_walkAroundType = 3;
}
} else if (entityOnTopRightOfObj == 1 || entityOnTopRightOfObj && !entityOnTopLeftOfObj && !entityOnBottomLeftOfObj) {
m_walkAroundType = 4;
}
} else if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)
|| CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) > 0.0f) {
if (entityOnBottomLeftOfObj == 1 || entityOnBottomLeftOfObj && !entityOnTopRightOfObj && !entityOnBottomRightOfObj) {
m_walkAroundType = 2;
}
} else if (entityOnBottomRightOfObj == 1 || entityOnBottomRightOfObj && !entityOnTopLeftOfObj && !entityOnBottomLeftOfObj) {
m_walkAroundType = 1;
} else {
m_walkAroundType = 0;
}
}
#endif
}
m_collidingEntityWhileFleeing = obj;
m_collidingEntityWhileFleeing->RegisterReference((CEntity**) &m_collidingEntityWhileFleeing);
// TODO: This random may need to be changed.
m_collidingThingTimer = CTimer::GetTimeInMilliseconds() + 512 + CGeneral::GetRandomNumber();
CVector localPosToHead;
#ifdef NEW_WALK_AROUND_ALGORITHM
int nextWalkAround = m_walkAroundType;
if (m_walkAroundType % 2 == 0) {
nextWalkAround += 2;
if (nextWalkAround > 6)
nextWalkAround = 0;
} else {
nextWalkAround -= 2;
if (nextWalkAround < 0)
nextWalkAround = 7;
}
CVector nextPosToHead = objMat * LocalPosForWalkAround(adjustedColMin, adjustedColMax, nextWalkAround, goingToEnterCar ? m_vehDoor : 0, goingToEnterCarAndItsVan);
bool nextRouteIsClear = CWorld::GetIsLineOfSightClear(GetPosition(), nextPosToHead, true, true, true, true, true, true, false);
if(nextRouteIsClear)
m_walkAroundType = nextWalkAround;
else {
CVector posToHead = objMat * LocalPosForWalkAround(adjustedColMin, adjustedColMax, m_walkAroundType, goingToEnterCar ? m_vehDoor : 0, goingToEnterCarAndItsVan);
bool currentRouteIsClear = CWorld::GetIsLineOfSightClear(GetPosition(), posToHead,
true, true, true, true, true, true, false);
/* Either;
* - Some obstacle came in and it's impossible to reach current destination
* - We reached to the destination, but since next route is not clear, we're turning around us
*/
if (!currentRouteIsClear ||
((posToHead - GetPosition()).Magnitude2D() < 0.8f &&
!CWorld::GetIsLineOfSightClear(GetPosition() + GetForward(), nextPosToHead,
true, true, true, true, true, true, false))) {
// Change both target and direction (involves changing even/oddness)
if (m_walkAroundType % 2 == 0) {
m_walkAroundType -= 2;
if (m_walkAroundType < 0)
m_walkAroundType = 7;
else
m_walkAroundType += 1;
} else {
m_walkAroundType += 2;
if (m_walkAroundType > 7)
m_walkAroundType = 0;
else
m_walkAroundType -= 1;
}
}
}
localPosToHead = LocalPosForWalkAround(adjustedColMin, adjustedColMax, m_walkAroundType, goingToEnterCar ? m_vehDoor : 0, goingToEnterCarAndItsVan);
#else
if (Abs(angleDiffBtwObjCenterAndForward) < objTopRightHeading) {
if (goingToEnterCar) {
if (goingToEnterCarAndItsVan) {
if (m_vehDoor == CAR_DOOR_LR || m_vehDoor == CAR_DOOR_RR)
return;
}
if (m_vehDoor != CAR_DOOR_LF && m_vehDoor != CAR_DOOR_LR && (!entityOnBottomRightOfObj || entityOnBottomLeftOfObj)) {
m_fRotationDest = CGeneral::LimitRadianAngle(dirToSet - HALFPI);
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(HALFPI + dirToSet);
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
}
} else {
if (m_walkAroundType != 1 && m_walkAroundType != 4
&& (m_walkAroundType || CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) <= 0.0f)) {
m_fRotationDest = CGeneral::LimitRadianAngle(dirToSet - HALFPI);
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(HALFPI + dirToSet);
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
}
}
} else {
if (PI - objTopRightHeading >= Abs(angleDiffBtwObjCenterAndForward)) {
if (angleDiffBtwObjCenterAndForward <= 0.0f) {
if (!goingToEnterCar || !goingToEnterCarAndItsVan || m_vehDoor != CAR_DOOR_LR && m_vehDoor != CAR_DOOR_RR) {
if (goingToEnterCar) {
if (m_vehDoor == CAR_DOOR_RF || (m_vehDoor == CAR_DOOR_RR && !goingToEnterCarAndItsVan))
return;
}
if (m_walkAroundType == 4 || m_walkAroundType == 3
|| !m_walkAroundType && CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) > 0.0f) {
m_fRotationDest = CGeneral::LimitRadianAngle(PI + dirToSet);
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
} else {
m_fRotationDest = dirToSet;
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMax.y;
}
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(PI + dirToSet);
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
}
} else if (goingToEnterCar && goingToEnterCarAndItsVan && (m_vehDoor == CAR_DOOR_LR || m_vehDoor == CAR_DOOR_RR)) {
m_fRotationDest = CGeneral::LimitRadianAngle(PI + dirToSet);
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
} else {
if (goingToEnterCar) {
if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR && !goingToEnterCarAndItsVan)
return;
}
if (m_walkAroundType == 1 || m_walkAroundType == 2
|| !m_walkAroundType && CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) > 0.0f) {
m_fRotationDest = dirToSet;
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMax.y;
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(PI + dirToSet);
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMin.y;
}
}
} else {
if (goingToEnterCar && (!goingToEnterCarAndItsVan || m_vehDoor != CAR_DOOR_LR && m_vehDoor != CAR_DOOR_RR)) {
if (m_vehDoor != CAR_DOOR_LF && m_vehDoor != CAR_DOOR_LR && (!entityOnTopRightOfObj || entityOnTopLeftOfObj)) {
m_fRotationDest = CGeneral::LimitRadianAngle(dirToSet - HALFPI);
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMax.y;
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(HALFPI + dirToSet);
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMax.y;
}
} else {
if (m_walkAroundType == 2 || m_walkAroundType == 3
|| !m_walkAroundType && CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) > 0.0f) {
m_fRotationDest = CGeneral::LimitRadianAngle(dirToSet - HALFPI);
localPosToHead.x = adjustedColMax.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMax.y;
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(HALFPI + dirToSet);
localPosToHead.x = adjustedColMin.x;
localPosToHead.z = 0.0f;
localPosToHead.y = adjustedColMax.y;
}
}
}
}
#endif
if (objUpsideDown)
localPosToHead.x = localPosToHead.x * -1.0f;
localPosToHead = objMat * localPosToHead;
m_actionX = localPosToHead.x;
m_actionY = localPosToHead.y;
localPosToHead -= GetPosition();
m_fRotationDest = CGeneral::LimitRadianAngle(localPosToHead.Heading());
if (m_fRotationDest != m_fRotationCur && bHitSomethingLastFrame) {
if (m_fRotationDest == oldRotDest) {
m_fRotationDest = oldRotDest;
} else {
m_fRotationDest = CGeneral::LimitRadianAngle(PI + dirToSet);
}
}
float dist = localPosToHead.Magnitude2D();
if (dist < 0.5f)
dist = 0.5f;
if (dist > distLimitForTimer)
dist = distLimitForTimer;
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 280.0f * dist * checkIntervalInTime;
}
bool
CPed::IsPedInControl(void)
{
return m_nPedState <= PED_STATES_NO_AI
&& !bIsInTheAir && !bIsLanding
&& m_fHealth > 0.0f;
}
bool
CPed::IsPedShootable(void)
{
return m_nPedState <= PED_STATES_NO_ST;
}
bool
CPed::UseGroundColModel(void)
{
return m_nPedState == PED_FALL ||
m_nPedState == PED_DIVE_AWAY ||
m_nPedState == PED_DIE ||
m_nPedState == PED_DEAD;
}
bool
CPed::CanPedReturnToState(void)
{
return m_nPedState <= PED_STATES_NO_AI && m_nPedState != PED_AIM_GUN && m_nPedState != PED_ATTACK &&
m_nPedState != PED_FIGHT && m_nPedState != PED_STEP_AWAY && m_nPedState != PED_SNIPER_MODE && m_nPedState != PED_LOOK_ENTITY;
}
bool
CPed::CanSetPedState(void)
{
return !DyingOrDead() && m_nPedState != PED_ARRESTED && !EnteringCar() && m_nPedState != PED_STEAL_CAR;
}
bool
CPed::CanStrafeOrMouseControl(void)
{
#ifdef FREE_CAM
if (CCamera::bFreeCam)
return false;
#endif
return m_nPedState == PED_NONE || m_nPedState == PED_IDLE || m_nPedState == PED_FLEE_POS || m_nPedState == PED_FLEE_ENTITY ||
m_nPedState == PED_ATTACK || m_nPedState == PED_FIGHT || m_nPedState == PED_AIM_GUN || m_nPedState == PED_JUMP;
}
void
CPed::PedGetupCB(CAnimBlendAssociation* animAssoc, void* arg)
{
CPed* ped = (CPed*)arg;
if (ped->m_nPedState == PED_GETUP)
RpAnimBlendClumpSetBlendDeltas(ped->GetClump(), ASSOC_PARTIAL, -1000.0f);
ped->bFallenDown = false;
animAssoc->blendDelta = -1000.0f;
if (ped->m_nPedState == PED_GETUP)
ped->RestorePreviousState();
if (ped->m_nPedState != PED_FLEE_POS && ped->m_nPedState != PED_FLEE_ENTITY)
ped->SetMoveState(PEDMOVE_STILL);
else
ped->SetMoveState(PEDMOVE_RUN);
ped->SetMoveAnim();
ped->bGetUpAnimStarted = false;
}
void
CPed::PedLandCB(CAnimBlendAssociation* animAssoc, void* arg)
{
CPed* ped = (CPed*)arg;
animAssoc->blendDelta = -1000.0f;
ped->bIsLanding = false;
if (ped->m_nPedState == PED_JUMP)
ped->RestorePreviousState();
}
void
CPed::PedStaggerCB(CAnimBlendAssociation* animAssoc, void* arg)
{
/*
CPed *ped = (CPed*)arg;
if (ped->m_nPedState == PED_STAGGER)
// nothing
*/
}
void
CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
CVehicle *veh = ped->m_pMyVehicle;
bool startedToRun = false;
ped->bUsesCollision = true;
ped->m_actionX = 0.0f;
ped->m_actionY = 0.0f;
ped->bVehExitWillBeInstant = false;
if (veh && veh->IsBoat())
ped->ApplyMoveSpeed();
if (ped->m_objective == OBJECTIVE_LEAVE_CAR)
ped->RestorePreviousObjective();
#ifdef VC_PED_PORTS
else if (ped->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
ped->m_fHealth = 0.0f;
ped->SetDie(ANIM_STD_HIT_FLOOR, 4.0f, 0.5f);
}
#endif
ped->bInVehicle = false;
if (veh && veh->IsCar() && !veh->IsRoomForPedToLeaveCar(ped->m_vehDoor, nil)) {
ped->PositionPedOutOfCollision();
}
if (ped->m_nPedState == PED_EXIT_CAR) {
if (ped->m_nPedType == PEDTYPE_COP)
ped->SetIdle();
else
ped->RestorePreviousState();
veh = ped->m_pMyVehicle;
if (ped->bFleeAfterExitingCar && veh) {
ped->bFleeAfterExitingCar = false;
ped->SetFlee(veh->GetPosition(), 12000);
ped->bUsePedNodeSeek = true;
ped->m_pNextPathNode = nil;
if (CGeneral::GetRandomNumber() & 1 || ped->m_pedStats->m_fear > 70) {
ped->SetMoveState(PEDMOVE_SPRINT);
ped->Say(SOUND_PED_FLEE_SPRINT);
} else {
ped->SetMoveState(PEDMOVE_RUN);
ped->Say(SOUND_PED_FLEE_RUN);
}
startedToRun = true;
// This is not a good way to do this...
ped->m_nLastPedState = PED_WANDER_PATH;
} else if (ped->bWanderPathAfterExitingCar) {
ped->SetWanderPath(CGeneral::GetRandomNumberInRange(0.0f, 8.0f));
ped->bWanderPathAfterExitingCar = false;
if (ped->m_nPedType == PEDTYPE_PROSTITUTE)
ped->SetObjectiveTimer(30000);
ped->m_nLastPedState = PED_NONE;
} else if (ped->bGonnaKillTheCarJacker) {
// Kill objective is already given at this point.
ped->bGonnaKillTheCarJacker = false;
if (ped->m_pedInObjective) {
if (!(CGeneral::GetRandomNumber() & 1)
&& ped->m_nPedType != PEDTYPE_COP
&& (!ped->m_pedInObjective->IsPlayer() || !CTheScripts::IsPlayerOnAMission())) {
ped->ClearObjective();
ped->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, veh);
}
ped->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 1500;
}
int waitTime = 1500;
ped->SetWaitState(WAITSTATE_PLAYANIM_COWER, &waitTime);
ped->SetMoveState(PEDMOVE_RUN);
startedToRun = true;
} else if (ped->m_objective == OBJECTIVE_NONE && ped->CharCreatedBy != MISSION_CHAR && ped->m_nPedState == PED_IDLE && !ped->IsPlayer()) {
ped->SetWanderPath(CGeneral::GetRandomNumberInRange(0.0f, 8.0f));
}
}
#ifdef VC_PED_PORTS
else {
ped->m_nPedState = PED_IDLE;
}
#endif
if (animAssoc)
animAssoc->blendDelta = -1000.0f;
ped->RestartNonPartialAnims();
ped->m_pVehicleAnim = nil;
CVector posFromZ = ped->GetPosition();
CPedPlacement::FindZCoorForPed(&posFromZ);
ped->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
ped->SetPosition(posFromZ);
veh = ped->m_pMyVehicle;
if (veh) {
if (ped->m_nPedType == PEDTYPE_PROSTITUTE) {
if (veh->pDriver) {
if (veh->pDriver->IsPlayer() && ped->CharCreatedBy == RANDOM_CHAR) {
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexMoneyUpdateTime = 0;
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = 0;
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
CWorld::Players[CWorld::PlayerInFocus].m_nMoney -= 100;
if (CWorld::Players[CWorld::PlayerInFocus].m_nMoney < 0)
CWorld::Players[CWorld::PlayerInFocus].m_nMoney = 0;
}
}
}
veh->m_nGettingOutFlags &= ~GetCarDoorFlag(ped->m_vehDoor);
if (veh->pDriver == ped) {
veh->RemoveDriver();
#ifndef FIX_BUGS // RemoveDriver does it anyway
veh->SetStatus(STATUS_ABANDONED);
#endif
if (veh->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
veh->m_nDoorLock = CARLOCK_UNLOCKED;
if (ped->m_nPedType == PEDTYPE_COP && veh->IsLawEnforcementVehicle())
veh->ChangeLawEnforcerState(false);
} else {
veh->RemovePassenger(ped);
}
if (veh->bIsBus && !veh->IsUpsideDown() && !veh->IsOnItsSide()) {
float angleAfterExit;
if (ped->m_vehDoor == CAR_DOOR_LF) {
angleAfterExit = HALFPI + veh->GetForward().Heading();
} else {
angleAfterExit = veh->GetForward().Heading() - HALFPI;
}
ped->SetHeading(angleAfterExit);
ped->m_fRotationDest = angleAfterExit;
ped->m_fRotationCur = angleAfterExit;
if (!ped->bBusJacked)
ped->SetMoveState(PEDMOVE_WALK);
}
if (CGarages::IsPointWithinAnyGarage(ped->GetPosition()))
veh->bLightsOn = false;
}
if (ped->IsPlayer())
AudioManager.PlayerJustLeftCar();
ped->ReplaceWeaponWhenExitingVehicle();
ped->bOnBoat = false;
if (ped->bBusJacked) {
ped->SetFall(1500, ANIM_STD_HIGHIMPACT_BACK, false);
ped->bBusJacked = false;
}
ped->m_nStoredMoveState = PEDMOVE_NONE;
if (!ped->IsPlayer()) {
// It's a shame...
#ifdef FIX_BUGS
int createdBy = ped->CharCreatedBy;
#else
int createdBy = !ped->CharCreatedBy;
#endif
if (createdBy == MISSION_CHAR && !startedToRun)
ped->SetMoveState(PEDMOVE_WALK);
}
}
void
CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
{
CAnimBlendAssociation *quickJackedAssoc;
CVehicle *vehicle;
CPed *ped = (CPed*)arg;
quickJackedAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_STD_QUICKJACKED);
if (ped->m_nPedState != PED_ARRESTED) {
ped->m_nLastPedState = PED_NONE;
if (dragAssoc)
dragAssoc->blendDelta = -1000.0f;
}
ped->RestartNonPartialAnims();
ped->m_pVehicleAnim = nil;
ped->m_pSeekTarget = nil;
vehicle = ped->m_pMyVehicle;
if (vehicle) {
vehicle->m_nGettingOutFlags &= ~GetCarDoorFlag(ped->m_vehDoor);
if (vehicle->pDriver == ped) {
vehicle->RemoveDriver();
if (vehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
vehicle->m_nDoorLock = CARLOCK_UNLOCKED;
if (ped->m_nPedType == PEDTYPE_COP && vehicle->IsLawEnforcementVehicle())
vehicle->ChangeLawEnforcerState(false);
} else {
vehicle->RemovePassenger(ped);
}
}
ped->bInVehicle = false;
if (ped->IsPlayer())
AudioManager.PlayerJustLeftCar();
#ifdef VC_PED_PORTS
if (ped->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
dragAssoc->SetDeleteCallback(PedSetDraggedOutCarPositionCB, ped);
ped->m_fHealth = 0.0f;
ped->SetDie(ANIM_STD_HIT_FLOOR, 1000.0f, 0.5f);
return;
}
#endif
if (quickJackedAssoc) {
dragAssoc->SetDeleteCallback(PedSetQuickDraggedOutCarPositionCB, ped);
} else {
dragAssoc->SetDeleteCallback(PedSetDraggedOutCarPositionCB, ped);
if (ped->CanSetPedState())
CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP, 1000.0f);
}
ped->ReplaceWeaponWhenExitingVehicle();
ped->m_nStoredMoveState = PEDMOVE_NONE;
ped->bVehExitWillBeInstant = false;
}
void
CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
CVehicle *veh = ped->m_pMyVehicle;
// Pointless code
if (!veh)
return;
#ifdef VC_PED_PORTS
// Situation of entering car as a driver while there is already a driver exiting atm.
CPed *driver = veh->pDriver;
if (driver && driver->m_nPedState == PED_DRIVING && !veh->bIsBus && driver->m_objective == OBJECTIVE_LEAVE_CAR
&& (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || ped->m_nPedState == PED_CARJACK)) {
if (!ped->IsPlayer() && (ped->CharCreatedBy != MISSION_CHAR || driver->IsPlayer())) {
ped->QuitEnteringCar();
return;
}
if (driver->CharCreatedBy == MISSION_CHAR) {
PedSetOutCarCB(nil, veh->pDriver);
if (driver->m_pMyVehicle) {
driver->PositionPedOutOfCollision();
} else {
driver->m_pMyVehicle = veh;
driver->PositionPedOutOfCollision();
driver->m_pMyVehicle = nil;
}
veh->pDriver = nil;
} else {
driver->SetDead();
driver->FlagToDestroyWhenNextProcessed();
veh->pDriver = nil;
}
}
#endif
if (!ped->IsNotInWreckedVehicle() || ped->DyingOrDead())
return;
ped->bInVehicle = true;
if (ped->m_nPedType == PEDTYPE_PROSTITUTE) {
if (veh->pDriver) {
if (veh->pDriver->IsPlayer() && ped->CharCreatedBy == RANDOM_CHAR) {
CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency = 1000;
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000;
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = (CCivilianPed*)ped;
}
}
}
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER
#if defined VC_PED_PORTS || defined FIX_BUGS
|| ped->m_nPedState == PED_CARJACK
#endif
)
veh->bIsBeingCarJacked = false;
if (veh->m_nNumGettingIn)
--veh->m_nNumGettingIn;
if (ped->IsPlayer() && ((CPlayerPed*)ped)->m_bAdrenalineActive)
((CPlayerPed*)ped)->ClearAdrenaline();
if (veh->IsBoat()) {
if (ped->IsPlayer()) {
#if defined VC_PED_PORTS || defined FIX_BUGS
CCarCtrl::RegisterVehicleOfInterest(veh);
#endif
if (veh->GetStatus() == STATUS_SIMPLE) {
veh->m_vecMoveSpeed = CVector(0.0f, 0.0f, -0.00001f);
veh->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
}
veh->SetStatus(STATUS_PLAYER);
AudioManager.PlayerJustGotInCar();
}
veh->SetDriver(ped);
if (!veh->bEngineOn)
veh->bEngineOn = true;
ped->SetPedState(PED_DRIVING);
ped->StopNonPartialAnims();
return;
}
if (ped->m_pVehicleAnim)
ped->m_pVehicleAnim->blendDelta = -1000.0f;
ped->bDoBloodyFootprints = false;
if (veh->m_nAlarmState == -1)
veh->m_nAlarmState = 15000;
if (ped->IsPlayer()) {
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (veh->GetStatus() == STATUS_SIMPLE) {
veh->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
veh->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
}
veh->SetStatus(STATUS_PLAYER);
}
AudioManager.PlayerJustGotInCar();
} else if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (veh->GetStatus() == STATUS_SIMPLE) {
veh->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
veh->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
}
veh->SetStatus(STATUS_PHYSICS);
}
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
for (int i = 0; i < veh->m_nNumMaxPassengers; ++i) {
CPed *passenger = veh->pPassengers[i];
if (passenger && passenger->CharCreatedBy == RANDOM_CHAR) {
passenger->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
#ifdef VC_PED_PORTS
passenger->m_leaveCarTimer = CTimer::GetTimeInMilliseconds();
#endif
}
}
}
// This shouldn't happen at all. Passengers can't enter with PED_CARJACK. Even though they did, we shouldn't call AddPassenger in here and SetDriver in below.
#if !defined VC_PED_PORTS && !defined FIX_BUGS
else if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
if (ped->m_nPedState == PED_CARJACK) {
veh->AddPassenger(ped, 0);
ped->SetPedState(PED_DRIVING);
ped->RestorePreviousObjective();
ped->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
} else if (veh->pDriver && ped->CharCreatedBy == RANDOM_CHAR) {
veh->AutoPilot.m_nCruiseSpeed = 17;
}
}
#endif
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || ped->m_nPedState == PED_CARJACK) {
veh->SetDriver(ped);
if (veh->VehicleCreatedBy == PARKED_VEHICLE) {
veh->VehicleCreatedBy = RANDOM_VEHICLE;
++CCarCtrl::NumRandomCars;
--CCarCtrl::NumParkedCars;
}
if (veh->bIsAmbulanceOnDuty) {
veh->bIsAmbulanceOnDuty = false;
--CCarCtrl::NumAmbulancesOnDuty;
}
if (veh->bIsFireTruckOnDuty) {
veh->bIsFireTruckOnDuty = false;
--CCarCtrl::NumFiretrucksOnDuty;
}
if (ped->m_nPedType == PEDTYPE_COP && veh->IsLawEnforcementVehicle())
veh->ChangeLawEnforcerState(true);
if (!veh->bEngineOn) {
veh->bEngineOn = true;
DMAudio.PlayOneShot(ped->m_audioEntityId, SOUND_CAR_ENGINE_START, 1.0f);
}
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && ped->CharCreatedBy == RANDOM_CHAR
&& ped != FindPlayerPed() && ped->m_nPedType != PEDTYPE_EMERGENCY) {
CCarCtrl::JoinCarWithRoadSystem(veh);
veh->AutoPilot.m_nCarMission = MISSION_CRUISE;
veh->AutoPilot.m_nTempAction = TEMPACT_NONE;
veh->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS;
veh->AutoPilot.m_nCruiseSpeed = 25;
}
ped->SetPedState(PED_DRIVING);
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
ped->m_prevObjective = OBJECTIVE_NONE;
ped->RestorePreviousObjective();
}
} else if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
if (veh->bIsBus) {
veh->AddPassenger(ped);
} else {
switch (ped->m_vehDoor) {
case CAR_DOOR_RF:
veh->AddPassenger(ped, 0);
break;
case CAR_DOOR_RR:
veh->AddPassenger(ped, 2);
break;
case CAR_DOOR_LR:
veh->AddPassenger(ped, 1);
break;
default:
veh->AddPassenger(ped);
break;
}
}
ped->SetPedState(PED_DRIVING);
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
ped->m_prevObjective = OBJECTIVE_NONE;
ped->RestorePreviousObjective();
#ifdef VC_PED_PORTS
if(veh->pDriver && ped->CharCreatedBy == RANDOM_CHAR)
veh->AutoPilot.m_nCruiseSpeed = 17;
#endif
}
veh->m_nGettingInFlags &= ~GetCarDoorFlag(ped->m_vehDoor);
if (veh->bIsBus && !veh->m_nGettingInFlags)
((CAutomobile*)veh)->SetBusDoorTimer(1000, 1);
switch (ped->m_objective) {
case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
case OBJECTIVE_LEAVE_CAR:
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_RUN_TO_AREA:
break;
default:
ped->SetObjective(OBJECTIVE_NONE);
}
if (veh->pDriver == ped) {
if (veh->bLowVehicle) {
ped->m_pVehicleAnim = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_SIT_LO, 100.0f);
} else {
ped->m_pVehicleAnim = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_SIT, 100.0f);
}
} else if (veh->bLowVehicle) {
ped->m_pVehicleAnim = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_SIT_P_LO, 100.0f);
} else {
ped->m_pVehicleAnim = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_SIT_P, 100.0f);
}
ped->StopNonPartialAnims();
if (veh->bIsBus)
ped->bRenderPedInCar = false;
// FIX: RegisterVehicleOfInterest not just registers the vehicle, but also updates register time. So remove the IsThisVehicleInteresting check.
#ifndef FIX_BUGS
if (ped->IsPlayer() && !CCarCtrl::IsThisVehicleInteresting(veh) && veh->VehicleCreatedBy != MISSION_VEHICLE) {
#else
if (ped->IsPlayer() && veh->VehicleCreatedBy != MISSION_VEHICLE) {
#endif
CCarCtrl::RegisterVehicleOfInterest(veh);
if (!veh->bHasBeenOwnedByPlayer && veh->VehicleCreatedBy != MISSION_VEHICLE)
CEventList::RegisterEvent(EVENT_STEAL_CAR, EVENT_ENTITY_VEHICLE, veh, ped, 1500);
veh->bHasBeenOwnedByPlayer = true;
}
ped->bChangedSeat = true;
}
bool
CPed::CanBeDeleted(void)
{
if (bInVehicle)
return false;
switch (CharCreatedBy) {
case RANDOM_CHAR:
return true;
case MISSION_CHAR:
return false;
default:
return true;
}
}
void
CPed::AddWeaponModel(int id)
{
RpAtomic *atm;
if (id != -1) {
#ifdef PED_SKIN
if (IsClumpSkinned(GetClump())) {
if (m_pWeaponModel)
RemoveWeaponModel(-1);
m_pWeaponModel = (RpAtomic*)CModelInfo::GetModelInfo(id)->CreateInstance();
} else
#endif
{
atm = (RpAtomic*)CModelInfo::GetModelInfo(id)->CreateInstance();
RwFrameDestroy(RpAtomicGetFrame(atm));
RpAtomicSetFrame(atm, m_pFrames[PED_HANDR]->frame);
RpClumpAddAtomic(GetClump(), atm);
}
m_wepModelID = id;
}
}
static RwObject*
RemoveAllModelCB(RwObject *object, void *data)
{
RpAtomic *atomic = (RpAtomic*)object;
if (CVisibilityPlugins::GetAtomicModelInfo(atomic)) {
RpClumpRemoveAtomic(RpAtomicGetClump(atomic), atomic);
RpAtomicDestroy(atomic);
}
return object;
}
void
CPed::RemoveWeaponModel(int modelId)
{
// modelId is not used!! This function just removes the current weapon.
#ifdef PED_SKIN
if(IsClumpSkinned(GetClump())){
if(m_pWeaponModel){
RwFrame *frm = RpAtomicGetFrame(m_pWeaponModel);
RpAtomicDestroy(m_pWeaponModel);
RwFrameDestroy(frm);
m_pWeaponModel = nil;
}
}else
#endif
RwFrameForAllObjects(m_pFrames[PED_HANDR]->frame,RemoveAllModelCB,nil);
m_wepModelID = -1;
}
uint32
CPed::GiveWeapon(eWeaponType weaponType, uint32 ammo)
{
CWeapon &weapon = GetWeapon(weaponType);
if (HasWeapon(weaponType)) {
if (weapon.m_nAmmoTotal + ammo > 99999)
weapon.m_nAmmoTotal = 99999;
else
weapon.m_nAmmoTotal += ammo;
weapon.Reload();
} else {
weapon.Initialise(weaponType, ammo);
// TODO: It seems game uses this as both weapon count and max WeaponType we have, which is ofcourse erroneous.
m_maxWeaponTypeAllowed++;
}
if (weapon.m_eWeaponState == WEAPONSTATE_OUT_OF_AMMO)
weapon.m_eWeaponState = WEAPONSTATE_READY;
return weaponType;
}
// Some kind of VC leftover I think
int
CPed::GetWeaponSlot(eWeaponType weaponType)
{
if (HasWeapon(weaponType))
return weaponType;
else
return -1;
}
void
CPed::SetCurrentWeapon(uint32 weaponType)
{
CWeaponInfo *weaponInfo;
if (HasWeapon(weaponType)) {
weaponInfo = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
RemoveWeaponModel(weaponInfo->m_nModelId);
m_currentWeapon = weaponType;
weaponInfo = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
AddWeaponModel(weaponInfo->m_nModelId);
}
}
void
CPed::GrantAmmo(eWeaponType weaponType, uint32 ammo)
{
if (HasWeapon(weaponType)) {
GetWeapon(weaponType).m_nAmmoTotal += ammo;
} else {
GetWeapon(weaponType).Initialise(weaponType, ammo);
m_maxWeaponTypeAllowed++;
}
}
void
CPed::SetAmmo(eWeaponType weaponType, uint32 ammo)
{
if (HasWeapon(weaponType)) {
GetWeapon(weaponType).m_nAmmoTotal = ammo;
} else {
GetWeapon(weaponType).Initialise(weaponType, ammo);
m_maxWeaponTypeAllowed++;
}
}
void
CPed::ClearWeapons(void)
{
CWeaponInfo *currentWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
RemoveWeaponModel(currentWeapon->m_nModelId);
m_maxWeaponTypeAllowed = WEAPONTYPE_BASEBALLBAT;
m_currentWeapon = WEAPONTYPE_UNARMED;
currentWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
AddWeaponModel(currentWeapon->m_nModelId);
for(int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) {
CWeapon &weapon = GetWeapon(i);
weapon.m_eWeaponType = WEAPONTYPE_UNARMED;
weapon.m_eWeaponState = WEAPONSTATE_READY;
weapon.m_nAmmoInClip = 0;
weapon.m_nAmmoTotal = 0;
weapon.m_nTimer = 0;
}
}
void
CPed::PreRender(void)
{
CShadows::StoreShadowForPed(this,
CTimeCycle::m_fShadowDisplacementX[CTimeCycle::m_CurrentStoredValue], CTimeCycle::m_fShadowDisplacementY[CTimeCycle::m_CurrentStoredValue],
CTimeCycle::m_fShadowFrontX[CTimeCycle::m_CurrentStoredValue], CTimeCycle::m_fShadowFrontY[CTimeCycle::m_CurrentStoredValue],
CTimeCycle::m_fShadowSideX[CTimeCycle::m_CurrentStoredValue], CTimeCycle::m_fShadowSideY[CTimeCycle::m_CurrentStoredValue]);
#ifdef PED_SKIN
if(IsClumpSkinned(GetClump())){
UpdateRpHAnim();
if(bBodyPartJustCameOff && m_bodyPartBleeding == PED_HEAD){
// scale head to 0 if shot off
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
int32 idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD));
RwMatrix *head = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
RwV3d zero = { 0.0f, 0.0f, 0.0f };
RwMatrixScale(head, &zero, rwCOMBINEPRECONCAT);
}
}
#endif
if (bBodyPartJustCameOff && bIsPedDieAnimPlaying && m_bodyPartBleeding != -1 && (CTimer::GetFrameCounter() & 7) > 3) {
CVector bloodDir(0.0f, 0.0f, 0.0f);
CVector bloodPos(0.0f, 0.0f, 0.0f);
TransformToNode(bloodPos, m_bodyPartBleeding);
switch (m_bodyPartBleeding) {
case PED_HEAD:
bloodDir = 0.1f * GetUp();
break;
case PED_UPPERARML:
bloodDir = 0.04f * GetUp() - 0.04f * GetRight();
break;
case PED_UPPERARMR:
bloodDir = 0.04f * GetUp() - 0.04f * GetRight();
break;
case PED_UPPERLEGL:
bloodDir = 0.04f * GetUp() + 0.05f * GetForward();
break;
case PED_UPPERLEGR:
bloodDir = 0.04f * GetUp() + 0.05f * GetForward();
break;
default:
bloodDir = CVector(0.0f, 0.0f, 0.0f);
break;
}
for(int i = 0; i < 4; i++)
CParticle::AddParticle(PARTICLE_BLOOD_SPURT, bloodPos, bloodDir, nil, 0.0f, 0, 0, 0, 0);
}
if (CWeather::Rain > 0.3f && TheCamera.SoundDistUp > 15.0f) {
if ((TheCamera.GetPosition() - GetPosition()).Magnitude() < 25.0f) {
bool doSplashUp = true;
CColModel *ourCol = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel();
CVector speed = FindPlayerSpeed();
if (Abs(speed.x) <= 0.05f && Abs(speed.y) <= 0.05f) {
if (!OnGround() && m_nPedState != PED_ATTACK && m_nPedState != PED_FIGHT) {
if (!IsPedHeadAbovePos(0.3f) || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED)) {
doSplashUp = false;
}
} else
doSplashUp = false;
} else
doSplashUp = false;
if (doSplashUp && ourCol->numSpheres > 0) {
for(int i = 0; i < ourCol->numSpheres; i++) {
CColSphere *sphere = &ourCol->spheres[i];
CVector splashPos;
switch (sphere->piece) {
case PEDPIECE_LEFTARM:
case PEDPIECE_RIGHTARM:
case PEDPIECE_HEAD:
splashPos = GetMatrix() * ourCol->spheres[i].center;
splashPos.z += 0.7f * sphere->radius;
splashPos.x += CGeneral::GetRandomNumberInRange(-0.15f, 0.15f);
splashPos.y += CGeneral::GetRandomNumberInRange(-0.15f, 0.15f);
CParticle::AddParticle(PARTICLE_RAIN_SPLASHUP, splashPos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, CGeneral::GetRandomNumber() & 1, 0);
break;
default:
break;
}
}
}
}
}
}
void
CPed::Render(void)
{
if (bInVehicle && m_nPedState != PED_EXIT_CAR && m_nPedState != PED_DRAG_FROM_CAR) {
if (!bRenderPedInCar)
return;
float camDistSq = (TheCamera.GetPosition() - GetPosition()).MagnitudeSqr();
if (camDistSq > SQR(25.0f * TheCamera.LODDistMultiplier))
return;
}
CEntity::Render();
#ifdef PED_SKIN
if(IsClumpSkinned(GetClump())){
renderLimb(PED_HEAD);
renderLimb(PED_HANDL);
renderLimb(PED_HANDR);
}
if(m_pWeaponModel && IsClumpSkinned(GetClump())){
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
int idx = RpHAnimIDGetIndex(hier, m_pFrames[PED_HANDR]->nodeID);
RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
RwFrame *frame = RpAtomicGetFrame(m_pWeaponModel);
*RwFrameGetMatrix(frame) = *mat;
RwFrameUpdateObjects(frame);
RpAtomicRender(m_pWeaponModel);
}
#endif
}
void
CPed::CheckAroundForPossibleCollisions(void)
{
CVector ourCentre, objCentre;
CEntity *objects[8];
int16 maxObject;
if (CTimer::GetTimeInMilliseconds() <= m_nPedStateTimer)
return;
GetBoundCentre(ourCentre);
CWorld::FindObjectsInRange(ourCentre, 10.0f, true, &maxObject, 6, objects, false, true, false, true, false);
for (int i = 0; i < maxObject; i++) {
CEntity *object = objects[i];
if (bRunningToPhone) {
if (gPhoneInfo.PhoneAtThisPosition(object->GetPosition()))
break;
}
object->GetBoundCentre(objCentre);
float radius = object->GetBoundRadius();
if (radius > 4.5f || radius < 1.0f)
radius = 1.0f;
// Developers gave up calculating Z diff. later according to asm.
float diff = CVector(ourCentre - objCentre).MagnitudeSqr2D();
if (sq(radius + 1.0f) > diff)
m_fRotationDest += DEGTORAD(22.5f);
}
}
void
CPed::SetIdle(void)
{
if (m_nPedState != PED_IDLE && m_nPedState != PED_MUG && m_nPedState != PED_FLEE_ENTITY) {
#ifdef VC_PED_PORTS
if (m_nPedState == PED_AIM_GUN)
ClearPointGunAt();
m_nLastPedState = PED_NONE;
#endif
SetPedState(PED_IDLE);
SetMoveState(PEDMOVE_STILL);
}
if (m_nWaitState == WAITSTATE_FALSE) {
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(2000, 4000);
}
}
void
CPed::Idle(void)
{
CVehicle *veh = m_pMyVehicle;
if (veh && veh->m_nGettingOutFlags && m_vehDoor) {
if (veh->m_nGettingOutFlags & GetCarDoorFlag(m_vehDoor)) {
if (m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) {
CVector doorPos = GetPositionToOpenCarDoor(veh, m_vehDoor);
CVector doorDist = GetPosition() - doorPos;
if (doorDist.MagnitudeSqr() < sq(0.5f)) {
SetMoveState(PEDMOVE_WALK);
return;
}
}
}
}
CAnimBlendAssociation *armedIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_BIGGUN);
CAnimBlendAssociation *unarmedIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
int waitTime;
if (m_nMoveState == PEDMOVE_STILL) {
eWeaponType curWeapon = GetWeapon()->m_eWeaponType;
if (!armedIdleAssoc ||
CTimer::GetTimeInMilliseconds() <= m_nWaitTimer && curWeapon != WEAPONTYPE_UNARMED && curWeapon != WEAPONTYPE_MOLOTOV && curWeapon != WEAPONTYPE_GRENADE) {
if ((!GetWeapon()->IsType2Handed() || curWeapon == WEAPONTYPE_SHOTGUN) && curWeapon != WEAPONTYPE_BASEBALLBAT
|| !unarmedIdleAssoc || unarmedIdleAssoc->blendAmount <= 0.95f || m_nWaitState != WAITSTATE_FALSE || CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
m_moved = CVector2D(0.0f, 0.0f);
return;
}
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_BIGGUN, 3.0f);
waitTime = CGeneral::GetRandomNumberInRange(4000, 7500);
} else {
armedIdleAssoc->blendDelta = -2.0f;
armedIdleAssoc->flags |= ASSOC_DELETEFADEDOUT;
waitTime = CGeneral::GetRandomNumberInRange(3000, 8500);
}
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + waitTime;
} else {
if (armedIdleAssoc) {
armedIdleAssoc->blendDelta = -8.0f;
armedIdleAssoc->flags |= ASSOC_DELETEFADEDOUT;
m_nWaitTimer = 0;
}
if (!IsPlayer())
SetMoveState(PEDMOVE_STILL);
}
m_moved = CVector2D(0.0f, 0.0f);
}
void
CPed::ClearPause(void)
{
RestorePreviousState();
}
void
CPed::Pause(void)
{
m_moved = CVector2D(0.0f, 0.0f);
if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer)
ClearPause();
}
void
CPed::SetFall(int extraTime, AnimationId animId, uint8 evenIfNotInControl)
{
if (!IsPedInControl() && (!evenIfNotInControl || DyingOrDead()))
return;
ClearLookFlag();
ClearAimFlag();
SetStoredState();
SetPedState(PED_FALL);
CAnimBlendAssociation *fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), animId);
if (fallAssoc) {
fallAssoc->SetCurrentTime(0.0f);
fallAssoc->blendAmount = 0.0f;
fallAssoc->blendDelta = 8.0f;
fallAssoc->SetRun();
} else {
fallAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animId, 8.0f);
}
if (extraTime == -1) {
m_getUpTimer = UINT32_MAX;
} else if (fallAssoc) {
if (IsPlayer()) {
m_getUpTimer = 1000.0f * fallAssoc->hierarchy->totalLength
+ CTimer::GetTimeInMilliseconds()
+ 500.0f;
} else {
m_getUpTimer = 1000.0f * fallAssoc->hierarchy->totalLength
+ CTimer::GetTimeInMilliseconds()
+ extraTime
+ ((m_randomSeed + CTimer::GetFrameCounter()) % 1000);
}
} else {
m_getUpTimer = extraTime
+ CTimer::GetTimeInMilliseconds()
+ 1000
+ ((m_randomSeed + CTimer::GetFrameCounter()) % 1000);
}
bFallenDown = true;
}
void
CPed::ClearFall(void)
{
SetGetUp();
}
void
CPed::Fall(void)
{
if (m_getUpTimer != UINT32_MAX && CTimer::GetTimeInMilliseconds() > m_getUpTimer
#ifdef VC_PED_PORTS
&& bIsStanding
#endif
)
ClearFall();
// VC plays animations ANIM_STD_FALL_ONBACK and ANIM_STD_FALL_ONFRONT in here, which doesn't exist in III.
}
bool
CPed::CheckIfInTheAir(void)
{
if (bInVehicle)
return false;
CVector pos = GetPosition();
CColPoint foundColPoint;
CEntity *foundEntity;
float startZ = pos.z - 1.54f;
bool foundGround = CWorld::ProcessVerticalLine(pos, startZ, foundColPoint, foundEntity, true, true, false, true, false, false, nil);
if (!foundGround && m_nPedState != PED_JUMP)
{
pos.z -= FEET_OFFSET;
if (CWorld::TestSphereAgainstWorld(pos, 0.15f, this, true, false, false, false, false, false))
foundGround = true;
}
return !foundGround;
}
void
CPed::SetInTheAir(void)
{
if (bIsInTheAir)
return;
bIsInTheAir = true;
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_GLIDE, 4.0f);
if (m_nPedState == PED_ATTACK) {
ClearAttack();
ClearPointGunAt();
} else if (m_nPedState == PED_FIGHT) {
EndFight(ENDFIGHT_FAST);
}
}
void
CPed::InTheAir(void)
{
CColPoint foundCol;
CEntity *foundEnt;
CVector ourPos = GetPosition();
CVector bitBelow = GetPosition();
bitBelow.z -= 4.04f;
if (m_vecMoveSpeed.z < 0.0f && !bIsPedDieAnimPlaying) {
if (!DyingOrDead()) {
if (CWorld::ProcessLineOfSight(ourPos, bitBelow, foundCol, foundEnt, true, true, false, true, false, false, false)) {
if (GetPosition().z - foundCol.point.z < 1.3f
#ifdef VC_PED_PORTS
|| bIsStanding
#endif
)
SetLanding();
} else {
if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL)) {
if (m_vecMoveSpeed.z < -0.1f)
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL, 4.0f);
}
}
}
}
}
void
CPed::SetLanding(void)
{
if (DyingOrDead())
return;
CAnimBlendAssociation *fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL);
CAnimBlendAssociation *landAssoc;
RpAnimBlendClumpSetBlendDeltas(GetClump(), ASSOC_PARTIAL, -1000.0f);
if (fallAssoc) {
landAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_COLLAPSE);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_FALL_COLLAPSE, 1.0f);
if (IsPlayer())
Say(SOUND_PED_LAND);
} else {
landAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_LAND);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_FALL_LAND, 1.0f);
}
landAssoc->SetFinishCallback(PedLandCB, this);
bIsInTheAir = false;
bIsLanding = true;
}
void
CPed::SetGetUp(void)
{
if (m_nPedState == PED_GETUP && bGetUpAnimStarted)
return;
if (!CanSetPedState())
return;
if (m_fHealth >= 1.0f || IsPedHeadAbovePos(-0.3f)) {
if (bUpdateAnimHeading) {
m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
m_fRotationCur -= HALFPI;
bUpdateAnimHeading = false;
}
if (m_nPedState != PED_GETUP) {
SetStoredState();
SetPedState(PED_GETUP);
}
CVehicle *collidingVeh = (CVehicle*)m_pCollidingEntity;
CVehicle *veh = (CVehicle*)CPedPlacement::IsPositionClearOfCars(&GetPosition());
if (veh && veh->m_vehType != VEHICLE_TYPE_BIKE ||
collidingVeh && collidingVeh->IsVehicle() && collidingVeh->m_vehType != VEHICLE_TYPE_BIKE
&& ((uint8)(CTimer::GetFrameCounter() + m_randomSeed + 5) % 8 ||
CCollision::ProcessColModels(GetMatrix(), *GetColModel(), collidingVeh->GetMatrix(), *collidingVeh->GetColModel(),
aTempPedColPts, nil, nil) > 0)) {
bGetUpAnimStarted = false;
if (IsPlayer())
InflictDamage(nil, WEAPONTYPE_RUNOVERBYCAR, CTimer::GetTimeStep(), PEDPIECE_TORSO, 0);
else {
if (!CPad::GetPad(0)->ArePlayerControlsDisabled())
return;
InflictDamage(nil, WEAPONTYPE_RUNOVERBYCAR, 1000.0f, PEDPIECE_TORSO, 0);
}
return;
}
bGetUpAnimStarted = true;
m_pCollidingEntity = nil;
bKnockedUpIntoAir = false;
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUNFAST);
if (animAssoc) {
if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUN)) {
CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_RUN, 8.0f);
} else {
CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 8.0f);
}
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
if (RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FRONTAL))
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP_FRONT, 1000.0f);
else
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP, 1000.0f);
animAssoc->SetFinishCallback(PedGetupCB,this);
} else {
m_fHealth = 0.0f;
SetDie(ANIM_STD_NUM, 4.0f, 0.0f);
}
}
void
CPed::Mug(void)
{
if (m_pSeekTarget && m_pSeekTarget->IsPed()) {
if (CTimer::GetTimeInMilliseconds() <= m_attackTimer - 2000) {
if ((m_pSeekTarget->GetPosition() - GetPosition()).Magnitude() > 3.0f)
m_wepSkills = 50;
Say(SOUND_PED_MUGGING);
((CPed*)m_pSeekTarget)->Say(SOUND_PED_ROBBED);
} else {
SetWanderPath(CGeneral::GetRandomNumber() & 7);
SetFlee(m_pSeekTarget, 20000);
}
} else {
SetIdle();
}
}
void
CPed::SetLookTimer(int time)
{
if (CTimer::GetTimeInMilliseconds() > m_lookTimer) {
m_lookTimer = CTimer::GetTimeInMilliseconds() + time;
}
}
void
CPed::SetAttackTimer(uint32 time)
{
if (CTimer::GetTimeInMilliseconds() > m_attackTimer)
m_attackTimer = Max(m_shootTimer, CTimer::GetTimeInMilliseconds()) + time;
}
void
CPed::SetShootTimer(uint32 time)
{
if (CTimer::GetTimeInMilliseconds() > m_shootTimer) {
m_shootTimer = CTimer::GetTimeInMilliseconds() + time;
}
}
void
CPed::ClearLook(void)
{
RestorePreviousState();
ClearLookFlag();
}
void
CPed::Look(void)
{
// UNUSED: This is a perfectly empty function.
}
bool
CPed::TurnBody(void)
{
bool turnDone = true;
if (m_pLookTarget)
m_fLookDirection = CGeneral::GetRadianAngleBetweenPoints(
m_pLookTarget->GetPosition().x,
m_pLookTarget->GetPosition().y,
GetPosition().x,
GetPosition().y);
float limitedLookDir = CGeneral::LimitRadianAngle(m_fLookDirection);
float currentRot = m_fRotationCur;
if (currentRot - PI > limitedLookDir)
limitedLookDir += 2 * PI;
else if (PI + currentRot < limitedLookDir)
limitedLookDir -= 2 * PI;
float neededTurn = currentRot - limitedLookDir;
m_fRotationDest = limitedLookDir;
if (Abs(neededTurn) > 0.05f) {
turnDone = false;
currentRot -= neededTurn * 0.2f;
}
m_fRotationCur = currentRot;
m_fLookDirection = limitedLookDir;
return turnDone;
}
void
CPed::SetSeek(CVector pos, float distanceToCountDone)
{
if (!IsPedInControl()
|| (m_nPedState == PED_SEEK_POS && m_vecSeekPos.x == pos.x && m_vecSeekPos.y == pos.y))
return;
if (GetWeapon()->m_eWeaponType == WEAPONTYPE_M16
|| GetWeapon()->m_eWeaponType == WEAPONTYPE_AK47
|| GetWeapon()->m_eWeaponType == WEAPONTYPE_SNIPERRIFLE
|| GetWeapon()->m_eWeaponType == WEAPONTYPE_ROCKETLAUNCHER
|| GetWeapon()->m_eWeaponType == WEAPONTYPE_SHOTGUN) {
ClearPointGunAt();
}
if (m_nPedState != PED_SEEK_POS)
SetStoredState();
SetPedState(PED_SEEK_POS);
m_distanceToCountSeekDone = distanceToCountDone;
m_vecSeekPos = pos;
}
void
CPed::SetSeek(CEntity *seeking, float distanceToCountDone)
{
if (!IsPedInControl())
return;
if (m_nPedState == PED_SEEK_ENTITY && m_pSeekTarget == seeking)
return;
if (!seeking)
return;
if (m_nPedState != PED_SEEK_ENTITY)
SetStoredState();
SetPedState(PED_SEEK_ENTITY);
m_distanceToCountSeekDone = distanceToCountDone;
m_pSeekTarget = seeking;
m_pSeekTarget->RegisterReference((CEntity **) &m_pSeekTarget);
SetMoveState(PEDMOVE_STILL);
}
void
CPed::ClearSeek(void)
{
SetIdle();
bRunningToPhone = false;
}
bool
CPed::Seek(void)
{
float distanceToCountItDone = m_distanceToCountSeekDone;
eMoveState nextMove = PEDMOVE_NONE;
if (m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (m_nPedState != PED_EXIT_TRAIN && m_nPedState != PED_ENTER_TRAIN && m_nPedState != PED_SEEK_IN_BOAT &&
m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_SOLICIT_VEHICLE && !bDuckAndCover) {
if ((!m_pedInObjective || !m_pedInObjective->bInVehicle)
&& !((CTimer::GetFrameCounter() + (m_randomSeed % 256) + 17) & 7)) {
CEntity *obstacle = CWorld::TestSphereAgainstWorld(m_vecSeekPos, 0.4f, nil,
false, true, false, false, false, false);
if (obstacle) {
if (!obstacle->IsVehicle() || ((CVehicle*)obstacle)->m_vehType == VEHICLE_TYPE_CAR) {
distanceToCountItDone = 2.5f;
} else {
CVehicleModelInfo *vehModel = (CVehicleModelInfo *)CModelInfo::GetModelInfo(obstacle->GetModelIndex());
float yLength = vehModel->GetColModel()->boundingBox.max.y
- vehModel->GetColModel()->boundingBox.min.y;
distanceToCountItDone = yLength * 0.55f;
}
}
}
}
}
if (!m_pSeekTarget && m_nPedState == PED_SEEK_ENTITY)
ClearSeek();
float seekPosDist = (m_vecSeekPos - GetPosition()).Magnitude2D();
if (seekPosDist < 2.0f || m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT) {
if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
if (m_pedInObjective->m_nMoveState != PEDMOVE_STILL)
nextMove = m_pedInObjective->m_nMoveState;
} else
nextMove = PEDMOVE_WALK;
} else if (m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS || m_objective == OBJECTIVE_RUN_TO_AREA || bIsRunning)
nextMove = PEDMOVE_RUN;
else
nextMove = PEDMOVE_WALK;
} else if (seekPosDist <= 2.0f) {
if (m_pedInObjective->m_nMoveState != PEDMOVE_STILL)
nextMove = m_pedInObjective->m_nMoveState;
} else {
nextMove = PEDMOVE_RUN;
}
if (m_nPedState == PED_SEEK_ENTITY) {
if (m_pSeekTarget->IsPed()) {
if (((CPed*)m_pSeekTarget)->bInVehicle)
distanceToCountItDone += 2.0f;
}
}
if (seekPosDist >= distanceToCountItDone) {
if (bIsRunning)
nextMove = PEDMOVE_RUN;
if (CTimer::GetTimeInMilliseconds() <= m_nPedStateTimer) {
if (m_actionX != 0.0f && m_actionY != 0.0f) {
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(
m_actionX, m_actionY,
GetPosition().x, GetPosition().y);
float neededTurn = Abs(m_fRotationDest - m_fRotationCur);
if (neededTurn > PI)
neededTurn = TWOPI - neededTurn;
if (neededTurn > HALFPI) {
if (seekPosDist >= 1.0f) {
if (seekPosDist < 2.0f) {
if (bIsRunning)
nextMove = PEDMOVE_RUN;
else
nextMove = PEDMOVE_WALK;
}
} else {
nextMove = PEDMOVE_STILL;
}
}
CVector2D moveDist(GetPosition().x - m_actionX, GetPosition().y - m_actionY);
if (moveDist.Magnitude() < 0.5f) {
m_nPedStateTimer = 0;
m_actionX = 0;
m_actionY = 0;
}
}
} else {
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(
m_vecSeekPos.x, m_vecSeekPos.y,
GetPosition().x, GetPosition().y);
float neededTurn = Abs(m_fRotationDest - m_fRotationCur);
if (neededTurn > PI)
neededTurn = TWOPI - neededTurn;
if (neededTurn > HALFPI) {
if (seekPosDist >= 1.0 && neededTurn <= DEGTORAD(135.0f)) {
if (seekPosDist < 2.0f)
nextMove = PEDMOVE_WALK;
} else {
nextMove = PEDMOVE_STILL;
}
}
}
if (((m_nPedState == PED_FLEE_POS || m_nPedState == PED_FLEE_ENTITY) && m_nMoveState < nextMove)
|| (m_nPedState != PED_FLEE_POS && m_nPedState != PED_FLEE_ENTITY && m_objective != OBJECTIVE_GOTO_CHAR_ON_FOOT && m_nWaitState == WAITSTATE_FALSE)) {
SetMoveState(nextMove);
}
SetMoveAnim();
return false;
}
if ((m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION || m_pedInObjective->m_nMoveState == PEDMOVE_STILL) && m_nMoveState != PEDMOVE_STILL) {
m_nPedStateTimer = 0;
m_actionX = 0;
m_actionY = 0;
}
if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_GOTO_AREA_ANY_MEANS) {
if (m_pNextPathNode)
m_pNextPathNode = nil;
else
bScriptObjectiveCompleted = true;
bUsePedNodeSeek = true;
}
if (SeekFollowingPath(nil))
m_nCurPathNode++;
return true;
}
void
CPed::SetFlee(CVector2D const &from, int time)
{
if (CTimer::GetTimeInMilliseconds() < m_nPedStateTimer || !IsPedInControl() || bKindaStayInSamePlace)
return;
if (m_nPedState != PED_FLEE_ENTITY) {
SetStoredState();
SetPedState(PED_FLEE_POS);
SetMoveState(PEDMOVE_RUN);
m_fleeFromPosX = from.x;
m_fleeFromPosY = from.y;
}
bUsePedNodeSeek = true;
m_pNextPathNode = nil;
m_fleeTimer = CTimer::GetTimeInMilliseconds() + time;
float angleToFace = CGeneral::GetRadianAngleBetweenPoints(
GetPosition().x, GetPosition().y,
from.x, from.y);
m_fRotationDest = CGeneral::LimitRadianAngle(angleToFace);
if (m_fRotationCur - PI > m_fRotationDest) {
m_fRotationDest += 2 * PI;
} else if (PI + m_fRotationCur < m_fRotationDest) {
m_fRotationDest -= 2 * PI;
}
}
void
CPed::SetFlee(CEntity *fleeFrom, int time)
{
if (!IsPedInControl() || bKindaStayInSamePlace || !fleeFrom)
return;
SetStoredState();
SetPedState(PED_FLEE_ENTITY);
bUsePedNodeSeek = true;
SetMoveState(PEDMOVE_RUN);
m_fleeFrom = fleeFrom;
m_fleeFrom->RegisterReference((CEntity **) &m_fleeFrom);
if (time <= 0)
m_fleeTimer = 0;
else
m_fleeTimer = CTimer::GetTimeInMilliseconds() + time;
float angleToFace = CGeneral::GetRadianAngleBetweenPoints(
GetPosition().x, GetPosition().y,
fleeFrom->GetPosition().x, fleeFrom->GetPosition().y);
m_fRotationDest = CGeneral::LimitRadianAngle(angleToFace);
if (m_fRotationCur - PI > m_fRotationDest) {
m_fRotationDest += 2 * PI;
} else if (PI + m_fRotationCur < m_fRotationDest) {
m_fRotationDest -= 2 * PI;
}
}
void
CPed::ClearFlee(void)
{
RestorePreviousState();
bUsePedNodeSeek = false;
m_chatTimer = 0;
m_fleeTimer = 0;
}
void
CPed::Flee(void)
{
if (CTimer::GetTimeInMilliseconds() > m_fleeTimer && m_fleeTimer) {
bool mayFinishFleeing = true;
if (m_nPedState == PED_FLEE_ENTITY) {
if ((CVector2D(GetPosition()) - ms_vec2DFleePosition).MagnitudeSqr() < sq(30.0f))
mayFinishFleeing = false;
}
if (mayFinishFleeing) {
eMoveState moveState = m_nMoveState;
ClearFlee();
if (m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE || m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS)
RestorePreviousObjective();
if ((m_nPedState == PED_IDLE || m_nPedState == PED_WANDER_PATH) && CGeneral::GetRandomNumber() & 1) {
SetWaitState(moveState <= PEDMOVE_WALK ? WAITSTATE_CROSS_ROAD_LOOK : WAITSTATE_FINISH_FLEE, nil);
}
return;
}
m_fleeTimer = CTimer::GetTimeInMilliseconds() + 5000;
}
if (bUsePedNodeSeek) {
CPathNode *realLastNode = nil;
uint8 nextDirection = 0;
uint8 curDirectionShouldBe = 9; // means not defined yet
if (m_nPedStateTimer < CTimer::GetTimeInMilliseconds()
&& m_collidingThingTimer < CTimer::GetTimeInMilliseconds()) {
if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
curDirectionShouldBe = CGeneral::GetNodeHeadingFromVector(GetPosition().x - ms_vec2DFleePosition.x, GetPosition().y - ms_vec2DFleePosition.y);
if (m_nPathDir < curDirectionShouldBe)
m_nPathDir += 8;
int dirDiff = m_nPathDir - curDirectionShouldBe;
if (dirDiff > 2 && dirDiff < 6) {
realLastNode = nil;
m_pLastPathNode = m_pNextPathNode;
m_pNextPathNode = nil;
}
}
if (m_pNextPathNode) {
m_vecSeekPos = m_pNextPathNode->GetPosition();
if (m_nMoveState == PEDMOVE_RUN)
bIsRunning = true;
eMoveState moveState = m_nMoveState;
if (Seek()) {
realLastNode = m_pLastPathNode;
m_pLastPathNode = m_pNextPathNode;
m_pNextPathNode = nil;
}
bIsRunning = false;
SetMoveState(moveState);
}
}
if (!m_pNextPathNode) {
if (curDirectionShouldBe == 9) {
curDirectionShouldBe = CGeneral::GetNodeHeadingFromVector(GetPosition().x - ms_vec2DFleePosition.x, GetPosition().y - ms_vec2DFleePosition.y);
}
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pLastPathNode, &m_pNextPathNode,
curDirectionShouldBe,
&nextDirection);
if (curDirectionShouldBe < nextDirection)
curDirectionShouldBe += 8;
if (m_pNextPathNode && m_pNextPathNode != realLastNode && m_pNextPathNode != m_pLastPathNode && curDirectionShouldBe - nextDirection != 4) {
m_nPathDir = nextDirection;
m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000;
} else {
bUsePedNodeSeek = false;
SetMoveState(PEDMOVE_RUN);
Flee();
}
}
return;
}
if ((m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_ON_FIRE) && m_nPedStateTimer < CTimer::GetTimeInMilliseconds()) {
float angleToFleeFromPos = CGeneral::GetRadianAngleBetweenPoints(
GetPosition().x,
GetPosition().y,
ms_vec2DFleePosition.x,
ms_vec2DFleePosition.y);
m_fRotationDest = CGeneral::LimitRadianAngle(angleToFleeFromPos);
if (m_fRotationCur - PI > m_fRotationDest)
m_fRotationDest += TWOPI;
else if (PI + m_fRotationCur < m_fRotationDest)
m_fRotationDest -= TWOPI;
}
if (CTimer::GetTimeInMilliseconds() & 0x20) {
//CVector forwardPos = GetPosition();
CMatrix forwardMat(GetMatrix());
forwardMat.GetPosition() += Multiply3x3(forwardMat, CVector(0.0f, 4.0f, 0.0f));
CVector forwardPos = forwardMat.GetPosition();
CEntity *foundEnt;
CColPoint foundCol;
bool found = CWorld::ProcessVerticalLine(forwardPos, forwardMat.GetPosition().z - 100.0f, foundCol, foundEnt, 1, 0, 0, 0, 1, 0, 0);
if (!found || Abs(forwardPos.z - forwardMat.GetPosition().z) > 1.0f) {
m_fRotationDest += DEGTORAD(112.5f);
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 2000;
}
}
if (CTimer::GetTimeInMilliseconds() >= m_collidingThingTimer)
return;
if (!m_collidingEntityWhileFleeing)
return;
double collidingThingPriorityMult = (double)(m_collidingThingTimer - CTimer::GetTimeInMilliseconds()) * 2.0 / 2500;
if (collidingThingPriorityMult <= 1.5) {
double angleToFleeEntity = CGeneral::GetRadianAngleBetweenPoints(
GetPosition().x,
GetPosition().y,
m_collidingEntityWhileFleeing->GetPosition().x,
m_collidingEntityWhileFleeing->GetPosition().y);
angleToFleeEntity = CGeneral::LimitRadianAngle(angleToFleeEntity);
double angleToFleeCollidingThing = CGeneral::GetRadianAngleBetweenPoints(
m_vecDamageNormal.x,
m_vecDamageNormal.y,
0.0f,
0.0f);
angleToFleeCollidingThing = CGeneral::LimitRadianAngle(angleToFleeCollidingThing);
if (angleToFleeEntity - PI > angleToFleeCollidingThing)
angleToFleeCollidingThing += TWOPI;
else if (PI + angleToFleeEntity < angleToFleeCollidingThing)
angleToFleeCollidingThing -= TWOPI;
if (collidingThingPriorityMult <= 1.0f) {
// Range [0.0, 1.0]
float angleToFleeBoth = (angleToFleeCollidingThing + angleToFleeEntity) * 0.5f;
if (m_fRotationDest - PI > angleToFleeBoth)
angleToFleeBoth += TWOPI;
else if (PI + m_fRotationDest < angleToFleeBoth)
angleToFleeBoth -= TWOPI;
m_fRotationDest = (1.0f - collidingThingPriorityMult) * m_fRotationDest + collidingThingPriorityMult * angleToFleeBoth;
} else {
// Range (1.0, 1.5]
double adjustedMult = (collidingThingPriorityMult - 1.0f) * 2.0f;
m_fRotationDest = angleToFleeEntity * (1.0 - adjustedMult) + adjustedMult * angleToFleeCollidingThing;
}
} else {
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(
m_vecDamageNormal.x,
m_vecDamageNormal.y,
0.0f,
0.0f);
m_fRotationDest = CGeneral::LimitRadianAngle(m_fRotationDest);
}
m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
if (m_fRotationCur - PI > m_fRotationDest)
m_fRotationDest += TWOPI;
else if (PI + m_fRotationCur < m_fRotationDest)
m_fRotationDest -= TWOPI;
}
// "Wander range" state is unused in game, and you can't use it without SetWanderRange anyway
void
CPed::WanderRange(void)
{
bool arrived = Seek();
if (arrived) {
Idle();
if ((m_randomSeed + 3 * CTimer::GetFrameCounter()) % 1000 > 997) {
CVector2D newCoords2D = m_wanderRangeBounds->GetRandomPointInRange();
SetSeek(CVector(newCoords2D.x, newCoords2D.y, GetPosition().z), 2.5f);
}
}
}
bool
CPed::SetWanderPath(int8 pathStateDest)
{
uint8 nextPathState;
if (IsPedInControl()) {
if (bKindaStayInSamePlace) {
SetIdle();
return false;
} else {
m_nPathDir = pathStateDest;
if (pathStateDest == 0)
pathStateDest = CGeneral::GetRandomNumberInRange(1, 7);
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pLastPathNode, &m_pNextPathNode,
m_nPathDir, &nextPathState);
// Circular loop until we find a node for current m_nPathDir
while (!m_pNextPathNode) {
m_nPathDir = (m_nPathDir+1) % 8;
// We're at where we started and couldn't find any node
if (m_nPathDir == pathStateDest) {
ClearAll();
SetIdle();
return false;
}
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pLastPathNode, &m_pNextPathNode,
m_nPathDir, &nextPathState);
}
// We did it, save next path state and return true
m_nPathDir = nextPathState;
SetPedState(PED_WANDER_PATH);
SetMoveState(PEDMOVE_WALK);
bIsRunning = false;
return true;
}
} else {
m_nPathDir = pathStateDest;
bStartWanderPathOnFoot = true;
return false;
}
}
void
CPed::WanderPath(void)
{
if (!m_pNextPathNode) {
printf("THIS SHOULDN@T HAPPEN TOO OFTEN\n");
SetIdle();
return;
}
if (m_nWaitState == WAITSTATE_FALSE) {
if (m_nMoveState == PEDMOVE_STILL || m_nMoveState == PEDMOVE_NONE)
SetMoveState(PEDMOVE_WALK);
}
m_vecSeekPos = m_pNextPathNode->GetPosition();
m_vecSeekPos.z += 1.0f;
// Only returns true when ped is stuck(not stopped) I think, then we should assign new direction or wait state to him.
if (!Seek())
return;
CPathNode *previousLastNode = m_pLastPathNode;
uint8 randVal = (m_randomSeed + 3 * CTimer::GetFrameCounter()) % 100;
// We don't prefer 180-degree turns in normal situations
uint8 dirWeWouldntPrefer = m_nPathDir;
if (dirWeWouldntPrefer <= 3)
dirWeWouldntPrefer += 4;
else
dirWeWouldntPrefer -= 4;
CPathNode *nodeWeWouldntPrefer = nil;
uint8 dirToSet = 9; // means undefined
uint8 dirWeWouldntPrefer2 = 9; // means undefined
if (randVal <= 90) {
if (randVal > 80) {
m_nPathDir += 2;
m_nPathDir %= 8;
}
} else {
m_nPathDir -= 2;
if (m_nPathDir < 0)
m_nPathDir += 8;
}
m_pLastPathNode = m_pNextPathNode;
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pLastPathNode, &m_pNextPathNode,
m_nPathDir, &dirToSet);
uint8 tryCount = 0;
// NB: SetWanderPath checks for m_nPathDir == dirToStartWith, this one checks for tryCount > 7
while (!m_pNextPathNode) {
tryCount++;
m_nPathDir = (m_nPathDir + 1) % 8;
// We're at where we started and couldn't find any node
if (tryCount > 7) {
if (!nodeWeWouldntPrefer) {
ClearAll();
SetIdle();
// Probably this text carried over here after copy-pasting this loop from early version of SetWanderPath.
Error("Can't find valid path node, SetWanderPath, Ped.cpp");
return;
}
m_pNextPathNode = nodeWeWouldntPrefer;
dirToSet = dirWeWouldntPrefer2;
} else {
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pLastPathNode, &m_pNextPathNode,
m_nPathDir, &dirToSet);
if (m_pNextPathNode) {
if (dirToSet == dirWeWouldntPrefer) {
nodeWeWouldntPrefer = m_pNextPathNode;
dirWeWouldntPrefer2 = dirToSet;
m_pNextPathNode = nil;
}
}
}
}
m_nPathDir = dirToSet;
if (m_pLastPathNode == m_pNextPathNode) {
m_pNextPathNode = previousLastNode;
SetWaitState(WAITSTATE_DOUBLEBACK, nil);
Say(SOUND_PED_WAIT_DOUBLEBACK);
} else if (ThePaths.TestForPedTrafficLight(m_pLastPathNode, m_pNextPathNode)) {
SetWaitState(WAITSTATE_TRAFFIC_LIGHTS, nil);
} else if (ThePaths.TestCrossesRoad(m_pLastPathNode, m_pNextPathNode)) {
SetWaitState(WAITSTATE_CROSS_ROAD, nil);
} else if (m_pNextPathNode == previousLastNode) {
SetWaitState(WAITSTATE_DOUBLEBACK, nil);
Say(SOUND_PED_WAIT_DOUBLEBACK);
}
}
void
CPed::Avoid(void)
{
CPed *nearestPed;
if(m_pedStats->m_temper > m_pedStats->m_fear && m_pedStats->m_temper > 50)
return;
if (CTimer::GetTimeInMilliseconds() > m_nPedStateTimer) {
if (m_nMoveState != PEDMOVE_NONE && m_nMoveState != PEDMOVE_STILL) {
nearestPed = m_nearPeds[0];
if (nearestPed && nearestPed->m_nPedState != PED_DEAD && nearestPed != m_pSeekTarget && nearestPed != m_pedInObjective) {
// Check if this ped wants to avoid the nearest one
if (CPedType::GetAvoid(m_nPedType) & CPedType::GetFlag(nearestPed->m_nPedType)) {
// Further codes checks whether the distance between us and ped will be equal or below 1.0, if we walk up to him by 1.25 meters.
// If so, we want to avoid it, so we turn our body 45 degree and look to somewhere else.
// Game converts from radians to degress and back again here, doesn't make much sense
CVector2D forward(-Sin(m_fRotationCur), Cos(m_fRotationCur));
forward.Normalise(); // this is kinda pointless
// Move forward 1.25 meters
CVector2D testPosition = CVector2D(GetPosition()) + forward*1.25f;
// Get distance to ped we want to avoid
CVector2D distToPed = CVector2D(nearestPed->GetPosition()) - testPosition;
if (distToPed.Magnitude() <= 1.0f && OurPedCanSeeThisOne((CEntity*)nearestPed)) {
m_nPedStateTimer = CTimer::GetTimeInMilliseconds()
+ 500 + (m_randomSeed + 3 * CTimer::GetFrameCounter())
% 1000 / 5;
m_fRotationDest += DEGTORAD(45.0f);
if (!bIsLooking) {
SetLookFlag(nearestPed, false);
SetLookTimer(CGeneral::GetRandomNumberInRange(500, 800));
}
}
}
}
}
}
}
bool
CPed::SeekFollowingPath(CVector *unused)
{
return m_nCurPathNode <= m_nPathNodes && m_nPathNodes;
}
bool
CPed::SetFollowPath(CVector dest)
{
if (m_nPedState == PED_FOLLOW_PATH)
return false;
if (FindPlayerPed() != this)
return false;
if ((dest - GetPosition()).Magnitude() <= 2.0f)
return false;
CVector pointPoses[7];
int16 pointsFound;
CPedPath::CalcPedRoute(0, GetPosition(), dest, pointPoses, &pointsFound, 7);
for(int i = 0; i < pointsFound; i++) {
m_stPathNodeStates[i].x = pointPoses[i].x;
m_stPathNodeStates[i].y = pointPoses[i].y;
}
m_nCurPathNode = 0;
m_nPathNodes = pointsFound;
if (m_nPathNodes < 1)
return false;
SetStoredState();
SetPedState(PED_FOLLOW_PATH);
SetMoveState(PEDMOVE_WALK);
return true;
}
void
CPed::FollowPath(void)
{
m_vecSeekPos.x = m_stPathNodeStates[m_nCurPathNode].x;
m_vecSeekPos.y = m_stPathNodeStates[m_nCurPathNode].y;
m_vecSeekPos.z = GetPosition().z;
// Mysterious code
/* int v4 = 0;
int maxNodeIndex = m_nPathNodes - 1;
if (maxNodeIndex > 0) {
if (maxNodeIndex > 8) {
while (v4 < maxNodeIndex - 8)
v4 += 8;
}
while (v4 < maxNodeIndex)
v4++;
}
*/
if (Seek()) {
m_nCurPathNode++;
if (m_nCurPathNode == m_nPathNodes)
RestorePreviousState();
}
}
void
CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
{
AnimationId stepAnim;
if (m_nPedState == PED_STEP_AWAY || !IsPedInControl() || ((IsPlayer() || !bRespondsToThreats) && animType == 0))
return;
float angleToFace = CGeneral::GetRadianAngleBetweenPoints(
reason->GetPosition().x, reason->GetPosition().y,
GetPosition().x, GetPosition().y);
angleToFace = CGeneral::LimitRadianAngle(angleToFace);
m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
float neededTurn = Abs(angleToFace - m_fRotationCur);
bool vehPressedHorn = false;
if (neededTurn > PI)
neededTurn = TWOPI - neededTurn;
CVehicle *veh = (CVehicle*)reason;
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR) {
if (veh->m_nCarHornTimer != 0) {
vehPressedHorn = true;
if (!IsPlayer())
animType = 1;
}
}
if (neededTurn <= DEGTORAD(90.0f) || veh->GetModelIndex() == MI_RCBANDIT || vehPressedHorn || animType != 0) {
SetLookFlag(veh, true);
if ((CGeneral::GetRandomNumber() & 1) && veh->GetModelIndex() != MI_RCBANDIT && animType == 0) {
stepAnim = ANIM_STD_HAILTAXI;
} else {
float vehDirection = CGeneral::GetRadianAngleBetweenPoints(
veh->m_vecMoveSpeed.x, veh->m_vecMoveSpeed.y,
0.0f, 0.0f);
// Let's turn our back to the "reason"
angleToFace += PI;
if (angleToFace > PI)
angleToFace -= TWOPI;
// We don't want to run towards car's direction
float dangerZone = angleToFace - vehDirection;
dangerZone = CGeneral::LimitRadianAngle(dangerZone);
// So, add or subtract 90deg (jump to left/right) according to that
if (dangerZone > 0.0f)
angleToFace = vehDirection - HALFPI;
else
angleToFace = vehDirection + HALFPI;
stepAnim = ANIM_STD_NUM;
if (animType == 0 || animType == 1)
stepAnim = ANIM_STD_EVADE_STEP;
else if (animType == 2)
stepAnim = ANIM_STD_HANDSCOWER;
}
if (!RpAnimBlendClumpGetAssociation(GetClump(), stepAnim)) {
CAnimBlendAssociation *stepAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, stepAnim, 8.0f);
stepAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
stepAssoc->SetFinishCallback(PedEvadeCB, this);
if (animType == 0)
Say(SOUND_PED_EVADE);
m_fRotationCur = CGeneral::LimitRadianAngle(angleToFace);
ClearAimFlag();
SetStoredState();
SetPedState(PED_STEP_AWAY);
}
}
}
void
CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
{
if (!IsPedInControl() || !bRespondsToThreats)
return;
CAnimBlendAssociation *animAssoc;
float angleToFace, neededTurn;
bool handsUp = false;
angleToFace = m_fRotationCur;
CVehicle *veh = (CVehicle*) reason;
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer != 0 && !IsPlayer()) {
onlyRandomJump = true;
}
if (onlyRandomJump) {
if (reason) {
// Simple version of my bug fix below. Doesn't calculate "danger zone", selects jump direction randomly.
// Also doesn't include random hands up, sound etc. Only used on player ped and peds running from gun shots.
float vehDirection = CGeneral::GetRadianAngleBetweenPoints(
veh->m_vecMoveSpeed.x, veh->m_vecMoveSpeed.y,
0.0f, 0.0f);
angleToFace = (CGeneral::GetRandomNumber() & 1) * PI + (-0.5f*PI) + vehDirection;
angleToFace = CGeneral::LimitRadianAngle(angleToFace);
}
} else {
if (IsPlayer()) {
((CPlayerPed*)this)->m_nEvadeAmount = 5;
((CPlayerPed*)this)->m_pEvadingFrom = reason;
reason->RegisterReference((CEntity**) &((CPlayerPed*)this)->m_pEvadingFrom);
return;
}
angleToFace = CGeneral::GetRadianAngleBetweenPoints(
reason->GetPosition().x, reason->GetPosition().y,
GetPosition().x, GetPosition().y);
angleToFace = CGeneral::LimitRadianAngle(angleToFace);
m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
// FIX: Peds no more dive into cars. Taken from SetEvasiveStep, last if statement inverted
#ifdef FIX_BUGS
float vehDirection = CGeneral::GetRadianAngleBetweenPoints(
veh->m_vecMoveSpeed.x, veh->m_vecMoveSpeed.y,
0.0f, 0.0f);
// Let's turn our back to the "reason"
angleToFace += PI;
if (angleToFace > PI)
angleToFace -= 2 * PI;
// We don't want to dive towards car's direction
float dangerZone = angleToFace - vehDirection;
dangerZone = CGeneral::LimitRadianAngle(dangerZone);
// So, add or subtract 90deg (jump to left/right) according to that
if (dangerZone > 0.0f)
angleToFace = 0.5f * PI + vehDirection;
else
angleToFace = vehDirection - 0.5f * PI;
#endif
neededTurn = Abs(angleToFace - m_fRotationCur);
if (neededTurn > PI)
neededTurn = 2 * PI - neededTurn;
if (neededTurn <= 0.5f*PI) {
if (CGeneral::GetRandomNumber() & 1)
handsUp = true;
} else {
if (CGeneral::GetRandomNumber() & 7)
return;
}
Say(SOUND_PED_EVADE);
}
if (handsUp || !IsPlayer() && m_pedStats->m_flags & STAT_NO_DIVE) {
m_fRotationCur = angleToFace;
ClearLookFlag();
ClearAimFlag();
SetLookFlag(reason, true);
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSUP);
if (animAssoc)
return;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSUP, 8.0f);
animAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
animAssoc->SetFinishCallback(PedEvadeCB, this);
SetStoredState();
SetPedState(PED_STEP_AWAY);
} else {
m_fRotationCur = angleToFace;
ClearLookFlag();
ClearAimFlag();
SetStoredState();
SetPedState(PED_DIVE_AWAY);
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_EVADE_DIVE, 8.0f);
animAssoc->SetFinishCallback(PedEvadeCB, this);
}
if (reason->IsVehicle() && m_nPedType == PEDTYPE_COP) {
if (veh->pDriver && veh->pDriver->IsPlayer()) {
CWanted *wanted = FindPlayerPed()->m_pWanted;
wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (uintptr)this, false);
wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (uintptr)this, false);
}
}
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
else if (reason->IsVehicle()) {
if (veh->pDriver && veh->pDriver->IsPlayer()) {
CWanted* wanted = FindPlayerPed()->m_pWanted;
wanted->RegisterCrime(CRIME_RECKLESS_DRIVING, GetPosition(), (uintptr)this, false);
}
}
#endif
}
void
CPed::PedEvadeCB(CAnimBlendAssociation* animAssoc, void* arg)
{
CPed* ped = (CPed*)arg;
if (!animAssoc) {
ped->ClearLookFlag();
if (ped->m_nPedState == PED_DIVE_AWAY || ped->m_nPedState == PED_STEP_AWAY)
ped->RestorePreviousState();
} else if (animAssoc->animId == ANIM_STD_EVADE_DIVE) {
ped->bUpdateAnimHeading = true;
ped->ClearLookFlag();
if (ped->m_nPedState == PED_DIVE_AWAY)
{
ped->m_getUpTimer = CTimer::GetTimeInMilliseconds() + 1;
ped->SetPedState(PED_FALL);
}
animAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
} else if (animAssoc->flags & ASSOC_FADEOUTWHENDONE) {
ped->ClearLookFlag();
if (ped->m_nPedState == PED_DIVE_AWAY || ped->m_nPedState == PED_STEP_AWAY)
ped->RestorePreviousState();
} else if (ped->m_nPedState != PED_ARRESTED) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
if (animAssoc->blendDelta >= 0.0f)
animAssoc->blendDelta = -4.0f;
ped->ClearLookFlag();
if (ped->m_nPedState == PED_DIVE_AWAY || ped->m_nPedState == PED_STEP_AWAY) {
ped->RestorePreviousState();
}
}
}
void
CPed::SetDie(AnimationId animId, float delta, float speed)
{
CPlayerPed *player = FindPlayerPed();
if (player == this) {
if (!player->m_bCanBeDamaged)
return;
}
m_threatEntity = nil;
if (DyingOrDead())
return;
if (m_nPedState == PED_FALL || m_nPedState == PED_GETUP)
delta *= 0.5f;
SetStoredState();
ClearAll();
m_fHealth = 0.0f;
if (m_nPedState == PED_DRIVING) {
if (!IsPlayer())
FlagToDestroyWhenNextProcessed();
} else if (bInVehicle) {
if (m_pVehicleAnim)
m_pVehicleAnim->blendDelta = -1000.0f;
} else if (EnteringCar()) {
QuitEnteringCar();
}
SetPedState(PED_DIE);
if (animId == ANIM_STD_NUM) {
bIsPedDieAnimPlaying = false;
} else {
CAnimBlendAssociation *dieAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animId, delta);
if (speed > 0.0f)
dieAssoc->speed = speed;
dieAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
if (dieAssoc->IsRunning()) {
dieAssoc->SetFinishCallback(FinishDieAnimCB, this);
bIsPedDieAnimPlaying = true;
}
}
Say(SOUND_PED_DEATH);
if (m_nLastPedState == PED_ENTER_CAR || m_nLastPedState == PED_CARJACK)
QuitEnteringCar();
if (!bInVehicle)
StopNonPartialAnims();
m_bloodyFootprintCountOrDeathTime = CTimer::GetTimeInMilliseconds();
}
void
CPed::FinishDieAnimCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
if (ped->bIsPedDieAnimPlaying)
ped->bIsPedDieAnimPlaying = false;
}
void
CPed::SetDead(void)
{
bUsesCollision = false;
m_fHealth = 0.0f;
if (m_nPedState == PED_DRIVING)
bIsVisible = false;
SetPedState(PED_DEAD);
m_pVehicleAnim = nil;
m_pCollidingEntity = nil;
CWeaponInfo *weapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
RemoveWeaponModel(weapon->m_nModelId);
m_currentWeapon = WEAPONTYPE_UNARMED;
CEventList::RegisterEvent(EVENT_INJURED_PED, EVENT_ENTITY_PED, this, nil, 250);
if (this != FindPlayerPed()) {
CreateDeadPedWeaponPickups();
CreateDeadPedMoney();
}
m_bloodyFootprintCountOrDeathTime = CTimer::GetTimeInMilliseconds();
m_deadBleeding = false;
bDoBloodyFootprints = false;
bVehExitWillBeInstant = false;
CEventList::RegisterEvent(EVENT_DEAD_PED, EVENT_ENTITY_PED, this, nil, 1000);
}
void
CPed::Die(void)
{
// UNUSED: This is a perfectly empty function.
}
void
CPed::SetChat(CEntity *chatWith, uint32 time)
{
if(m_nPedState != PED_CHAT)
SetStoredState();
SetPedState(PED_CHAT);
SetMoveState(PEDMOVE_STILL);
#if defined VC_PED_PORTS || defined FIX_BUGS
m_lookTimer = 0;
#endif
SetLookFlag(chatWith, true);
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000;
}
void
CPed::Chat(void)
{
// We're already looking to our partner
if (bIsLooking && TurnBody())
ClearLookFlag();
if (!m_pLookTarget || !m_pLookTarget->IsPed()) {
ClearChat();
return;
}
CPed *partner = (CPed*) m_pLookTarget;
if (partner->m_nPedState != PED_CHAT) {
ClearChat();
if (partner->m_pedInObjective) {
if (partner->m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT ||
partner->m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE)
ReactToAttack(partner->m_pedInObjective);
}
return;
}
if (bIsTalking) {
if (CGeneral::GetRandomNumber() < 512) {
CAnimBlendAssociation *chatAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CHAT);
if (chatAssoc) {
chatAssoc->blendDelta = -4.0f;
chatAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
bIsTalking = false;
} else
Say(SOUND_PED_CHAT);
} else {
if (CGeneral::GetRandomNumber() < 20 && !RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE)) {
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_XPRESS_SCRATCH, 4.0f);
}
if (!bIsTalking && !RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE)) {
CAnimBlendAssociation *chatAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CHAT, 4.0f);
float chatTime = CGeneral::GetRandomNumberInRange(0.0f, 3.0f);
chatAssoc->SetCurrentTime(chatTime);
bIsTalking = true;
Say(SOUND_PED_CHAT);
}
}
if (m_chatTimer && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
ClearChat();
m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
}
}
void
CPed::ClearChat(void)
{
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CHAT);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
bIsTalking = false;
ClearLookFlag();
RestorePreviousState();
}
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
void
ReportPhonePickUpCB(CAnimBlendAssociation* assoc, void* arg)
{
CPed* ped = (CPed*)arg;
ped->m_nMoveState = PEDMOVE_STILL;
CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE, 8.0f);
if (assoc->blendAmount > 0.5f && ped) {
CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_TALK, 8.0f);
}
}
void
ReportPhonePutDownCB(CAnimBlendAssociation* assoc, void* arg)
{
assoc->flags |= ASSOC_DELETEFADEDOUT;
assoc->blendDelta = -1000.0f;
CPed* ped = (CPed*)arg;
if (ped->m_phoneId != -1 && crimeReporters[ped->m_phoneId] == ped) {
crimeReporters[ped->m_phoneId] = nil;
gPhoneInfo.m_aPhones[ped->m_phoneId].m_nState = PHONE_STATE_FREE;
ped->m_phoneId = -1;
}
if (assoc->blendAmount > 0.5f)
ped->bUpdateAnimHeading = true;
ped->SetWanderPath(CGeneral::GetRandomNumber() & 7);
}
#endif
bool
CPed::FacePhone(void)
{
// This function was broken since it's left unused early in development.
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
float phoneDir = CGeneral::GetRadianAngleBetweenPoints(
gPhoneInfo.m_aPhones[m_phoneId].m_vecPos.x, gPhoneInfo.m_aPhones[m_phoneId].m_vecPos.y,
GetPosition().x, GetPosition().y);
if (m_facePhoneStart) {
m_lookTimer = 0;
SetLookFlag(phoneDir, true);
m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000;
m_facePhoneStart = false;
}
if (bIsLooking && TurnBody()) {
ClearLookFlag();
SetIdle();
m_phoneTalkTimer = CTimer::GetTimeInMilliseconds() + 10000;
CAnimBlendAssociation* assoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_IN, 4.0f);
assoc->SetFinishCallback(ReportPhonePickUpCB, this);
return true;
}
return false;
#else
float currentRot = RADTODEG(m_fRotationCur);
float phoneDir = CGeneral::GetRadianAngleBetweenPoints(
gPhoneInfo.m_aPhones[m_phoneId].m_vecPos.x,
gPhoneInfo.m_aPhones[m_phoneId].m_vecPos.y,
GetPosition().x,
GetPosition().y);
SetLookFlag(phoneDir, false);
phoneDir = CGeneral::LimitAngle(phoneDir);
m_moved = CVector2D(0.0f, 0.0f);
if (currentRot - 180.0f > phoneDir)
phoneDir += 2 * 180.0f;
else if (180.0f + currentRot < phoneDir)
phoneDir -= 2 * 180.0f;
float neededTurn = currentRot - phoneDir;
if (Abs(neededTurn) <= 0.75f) {
SetIdle();
ClearLookFlag();
m_phoneTalkTimer = CTimer::GetTimeInMilliseconds() + 10000;
return true;
} else {
m_fRotationCur = DEGTORAD(currentRot - neededTurn * 0.2f);
return false;
}
#endif
}
bool
CPed::MakePhonecall(void)
{
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)m_victimOfPlayerCrime), false);
if (m_crimeToReportOnPhone != CRIME_POSSESSION_GUN)
FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1);
bRunningToPhone = false;
}
#endif
if (CTimer::GetTimeInMilliseconds() <= m_phoneTalkTimer)
return false;
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
CAnimBlendAssociation* talkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PHONE_TALK);
if (talkAssoc && talkAssoc->blendAmount > 0.5f) {
CAnimBlendAssociation* endAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_OUT, 8.0f);
endAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
endAssoc->SetFinishCallback(ReportPhonePutDownCB, this);
}
#endif
SetIdle();
gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_FREE;
#ifndef PEDS_REPORT_CRIMES_ON_PHONE
m_phoneId = -1;
#endif
// Because SetWanderPath is now done async in ReportPhonePutDownCB
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
return false;
#else
return true;
#endif
}
void
CPed::Teleport(CVector pos)
{
CWorld::Remove(this);
SetPosition(pos);
bIsStanding = false;
m_nPedStateTimer = 0;
m_actionX = 0.0f;
m_actionY = 0.0f;
m_pDamageEntity = nil;
CWorld::Add(this);
}
void
CPed::SetSeekCar(CVehicle *car, uint32 doorNode)
{
if (m_nPedState == PED_SEEK_CAR)
return;
#ifdef VC_PED_PORTS
if (!CanSetPedState() || m_nPedState == PED_DRIVING)
return;
#endif
SetStoredState();
m_pSeekTarget = car;
m_pSeekTarget->RegisterReference((CEntity**) &m_pSeekTarget);
m_carInObjective = car;
m_carInObjective->RegisterReference((CEntity**) &m_carInObjective);
m_pMyVehicle = car;
m_pMyVehicle->RegisterReference((CEntity**) &m_pMyVehicle);
// m_pSeekTarget->RegisterReference((CEntity**) &m_pSeekTarget);
m_vehDoor = doorNode;
m_distanceToCountSeekDone = 0.5f;
SetPedState(PED_SEEK_CAR);
}
void
CPed::SeekCar(void)
{
CVehicle *vehToSeek = m_carInObjective;
CVector dest(0.0f, 0.0f, 0.0f);
if (!vehToSeek) {
RestorePreviousState();
return;
}
if (m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
if (m_vehDoor && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (IsRoomToBeCarJacked()) {
dest = GetPositionToOpenCarDoor(vehToSeek, m_vehDoor);
} else if (m_nPedType == PEDTYPE_COP) {
dest = GetPositionToOpenCarDoor(vehToSeek, CAR_DOOR_RF);
} else {
SetMoveState(PEDMOVE_STILL);
}
} else
GetNearestDoor(vehToSeek, dest);
} else {
if (m_carJackTimer > CTimer::GetTimeInMilliseconds()) {
SetMoveState(PEDMOVE_STILL);
return;
}
if (vehToSeek->GetModelIndex() == MI_COACH) {
GetNearestDoor(vehToSeek, dest);
} else {
if (vehToSeek->IsTrain()) {
if (vehToSeek->GetStatus() != STATUS_TRAIN_NOT_MOVING) {
RestorePreviousObjective();
RestorePreviousState();
return;
}
if (!GetNearestTrainDoor(vehToSeek, dest)) {
RestorePreviousObjective();
RestorePreviousState();
return;
}
} else {
if (!GetNearestPassengerDoor(vehToSeek, dest)) {
if (vehToSeek->m_nNumPassengers == vehToSeek->m_nNumMaxPassengers) {
RestorePreviousObjective();
RestorePreviousState();
} else {
SetMoveState(PEDMOVE_STILL);
}
bVehEnterDoorIsBlocked = true;
return;
}
bVehEnterDoorIsBlocked = false;
}
}
}
if (dest.x == 0.0f && dest.y == 0.0f) {
#ifdef FIX_BUGS
if ((!IsPlayer() && CharCreatedBy != MISSION_CHAR) || vehToSeek->VehicleCreatedBy != MISSION_VEHICLE || vehToSeek->pDriver || !vehToSeek->CanPedOpenLocks(this)) {
#else
if ((!IsPlayer() && CharCreatedBy != MISSION_CHAR) || vehToSeek->VehicleCreatedBy != MISSION_VEHICLE || vehToSeek->pDriver) {
#endif
RestorePreviousState();
if (IsPlayer()) {
ClearObjective();
} else if (CharCreatedBy == RANDOM_CHAR) {
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
}
SetMoveState(PEDMOVE_STILL);
TheCamera.ClearPlayerWeaponMode();
CCarCtrl::RemoveFromInterestingVehicleList(vehToSeek);
return;
}
dest = vehToSeek->GetPosition();
if (bCollidedWithMyVehicle) {
WarpPedIntoCar(m_pMyVehicle);
return;
}
}
bool foundBetterPosToSeek = PossiblyFindBetterPosToSeekCar(&dest, vehToSeek);
m_vecSeekPos = dest;
float distToDestSqr = (m_vecSeekPos - GetPosition()).MagnitudeSqr();
#ifndef VC_PED_PORTS
if (bIsRunning)
SetMoveState(PEDMOVE_RUN);
#else
if (bIsRunning ||
vehToSeek->pDriver && distToDestSqr > sq(2.0f) && (Abs(vehToSeek->m_vecMoveSpeed.x) > 0.01f || Abs(vehToSeek->m_vecMoveSpeed.y) > 0.01f))
SetMoveState(PEDMOVE_RUN);
#endif
else if (distToDestSqr < sq(2.0f))
SetMoveState(PEDMOVE_WALK);
if (distToDestSqr >= 1.0f)
bCanPedEnterSeekedCar = false;
else if (2.0f * vehToSeek->GetColModel()->boundingBox.max.x > distToDestSqr)
bCanPedEnterSeekedCar = true;
if (vehToSeek->m_nGettingInFlags & GetCarDoorFlag(m_vehDoor))
bVehEnterDoorIsBlocked = true;
else
bVehEnterDoorIsBlocked = false;
// Arrived to the car
if (Seek()) {
if (!foundBetterPosToSeek) {
if (1.5f + GetPosition().z > dest.z && GetPosition().z - 0.5f < dest.z) {
if (vehToSeek->IsTrain()) {
SetEnterTrain(vehToSeek, m_vehDoor);
} else {
m_fRotationCur = m_fRotationDest;
if (!bVehEnterDoorIsBlocked) {
vehToSeek->SetIsStatic(false);
if (m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
SetSolicit(1000);
} else if (m_objective == OBJECTIVE_BUY_ICE_CREAM) {
SetBuyIceCream();
} else if (vehToSeek->m_nNumGettingIn < vehToSeek->m_nNumMaxPassengers + 1
&& vehToSeek->CanPedEnterCar()) {
switch (vehToSeek->GetStatus()) {
case STATUS_PLAYER:
case STATUS_SIMPLE:
case STATUS_PHYSICS:
case STATUS_PLAYER_DISABLED:
if (!vehToSeek->bIsBus && (!m_leader || m_leader != vehToSeek->pDriver) &&
(m_vehDoor == CAR_DOOR_LF && vehToSeek->pDriver || m_vehDoor == CAR_DOOR_RF && vehToSeek->pPassengers[0] || m_vehDoor == CAR_DOOR_LR && vehToSeek->pPassengers[1] || m_vehDoor == CAR_DOOR_RR && vehToSeek->pPassengers[2])) {
SetCarJack(vehToSeek);
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && m_vehDoor != CAR_DOOR_LF)
vehToSeek->pDriver->bFleeAfterExitingCar = true;
} else {
SetEnterCar(vehToSeek, m_vehDoor);
}
break;
case STATUS_ABANDONED:
if (m_vehDoor == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
if (IsPlayer())
SetEnterCar(vehToSeek, m_vehDoor);
} else {
SetCarJack(vehToSeek);
}
} else {
SetEnterCar(vehToSeek, m_vehDoor);
}
break;
case STATUS_WRECKED:
SetIdle();
break;
default:
return;
}
} else {
RestorePreviousState();
}
} else {
SetMoveState(PEDMOVE_STILL);
}
}
}
}
}
}
bool
CPed::CheckForExplosions(CVector2D &area)
{
int event = 0;
if (CEventList::FindClosestEvent(EVENT_EXPLOSION, GetPosition(), &event)) {
area.x = gaEvent[event].posn.x;
area.y = gaEvent[event].posn.y;
CEntity *actualEntity = nil;
switch (gaEvent[event].entityType) {
case EVENT_ENTITY_PED:
actualEntity = CPools::GetPed(gaEvent[event].entityRef);
break;
case EVENT_ENTITY_VEHICLE:
actualEntity = CPools::GetVehicle(gaEvent[event].entityRef);
break;
case EVENT_ENTITY_OBJECT:
actualEntity = CPools::GetObject(gaEvent[event].entityRef);
break;
default:
break;
}
if (actualEntity) {
m_pEventEntity = actualEntity;
m_pEventEntity->RegisterReference((CEntity **) &m_pEventEntity);
bGonnaInvestigateEvent = true;
} else
bGonnaInvestigateEvent = false;
CEventList::ClearEvent(event);
return true;
} else if (CEventList::FindClosestEvent(EVENT_FIRE, GetPosition(), &event)) {
area.x = gaEvent[event].posn.x;
area.y = gaEvent[event].posn.y;
CEventList::ClearEvent(event);
bGonnaInvestigateEvent = false;
return true;
}
bGonnaInvestigateEvent = false;
return false;
}
CPed *
CPed::CheckForGunShots(void)
{
int event;
if (CEventList::FindClosestEvent(EVENT_GUNSHOT, GetPosition(), &event)) {
if (gaEvent[event].entityType == EVENT_ENTITY_PED) {
// Probably due to we don't want peds to go gunshot area? (same on VC)
bGonnaInvestigateEvent = false;
return CPools::GetPed(gaEvent[event].entityRef);
}
}
bGonnaInvestigateEvent = false;
return nil;
}
CPed *
CPed::CheckForDeadPeds(void)
{
int event;
if (CEventList::FindClosestEvent(EVENT_DEAD_PED, GetPosition(), &event)) {
int pedHandle = gaEvent[event].entityRef;
if (pedHandle && gaEvent[event].entityType == EVENT_ENTITY_PED) {
bGonnaInvestigateEvent = true;
return CPools::GetPed(pedHandle);
}
}
bGonnaInvestigateEvent = false;
return nil;
}
bool
CPed::IsPlayer(void) const
{
return m_nPedType == PEDTYPE_PLAYER1 || m_nPedType == PEDTYPE_PLAYER2 ||
m_nPedType == PEDTYPE_PLAYER3 || m_nPedType == PEDTYPE_PLAYER4;
}
bool
CPed::IsGangMember(void) const
{
return m_nPedType >= PEDTYPE_GANG1 && m_nPedType <= PEDTYPE_GANG9;
}
bool
CPed::IsPointerValid(void)
{
int pedIndex = CPools::GetPedPool()->GetIndex(this) >> 8;
if (pedIndex < 0 || pedIndex >= NUMPEDS)
return false;
if (m_entryInfoList.first || FindPlayerPed() == this)
return true;
return false;
}
void
CPed::SetPedPositionInCar(void)
{
if (CReplay::IsPlayingBack())
return;
if (bChangedSeat) {
bool notYet = false;
if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_GET_IN_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_GET_IN_LO_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_CLOSE_DOOR_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_CLOSE_DOOR_LO_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_SHUFFLE_RHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_SHUFFLE_LO_RHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_CLOSE_DOOR_REAR_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_CLOSE_DOOR_REAR_RHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_GET_IN_REAR_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_GET_IN_REAR_RHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_COACH_GET_IN_LHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_COACH_GET_IN_RHS)) {
notYet = true;
}
if (notYet) {
LineUpPedWithCar(LINE_UP_TO_CAR_START);
bChangedSeat = false;
return;
}
}
CVehicleModelInfo *vehModel = (CVehicleModelInfo *)CModelInfo::GetModelInfo(m_pMyVehicle->GetModelIndex());
CMatrix newMat(m_pMyVehicle->GetMatrix());
CVector seatPos;
if (m_pMyVehicle->pDriver == this) {
seatPos = vehModel->GetFrontSeatPosn();
if (!m_pMyVehicle->IsBoat() && m_pMyVehicle->m_vehType != VEHICLE_TYPE_BIKE)
seatPos.x = -seatPos.x;
} else if (m_pMyVehicle->pPassengers[0] == this) {
seatPos = vehModel->GetFrontSeatPosn();
} else if (m_pMyVehicle->pPassengers[1] == this) {
seatPos = vehModel->m_positions[CAR_POS_BACKSEAT];
seatPos.x = -seatPos.x;
} else {
if (m_pMyVehicle->pPassengers[2] == this) {
seatPos = vehModel->m_positions[CAR_POS_BACKSEAT];
} else {
seatPos = vehModel->GetFrontSeatPosn();
}
}
newMat.GetPosition() += Multiply3x3(newMat, seatPos);
// Already done below (SetTranslate(0.0f, 0.0f, 0.0f))
// tempMat.SetUnity();
// Rear seats on vans don't face to front, so rotate them HALFPI.
if (m_pMyVehicle->bIsVan) {
CMatrix tempMat;
if (m_pMyVehicle->pPassengers[1] == this) {
m_fRotationCur = m_pMyVehicle->GetForward().Heading() - HALFPI;
tempMat.SetTranslate(0.0f, 0.0f, 0.0f);
tempMat.RotateZ(-HALFPI);
newMat = newMat * tempMat;
} else if (m_pMyVehicle->pPassengers[2] == this) {
m_fRotationCur = m_pMyVehicle->GetForward().Heading() + HALFPI;
tempMat.SetTranslate(0.0f, 0.0f, 0.0f);
tempMat.RotateZ(HALFPI);
newMat = newMat * tempMat;
} else {
m_fRotationCur = m_pMyVehicle->GetForward().Heading();
}
} else {
m_fRotationCur = m_pMyVehicle->GetForward().Heading();
}
GetMatrix() = newMat;
}
void
CPed::LookForSexyPeds(void)
{
if ((!IsPedInControl() && m_nPedState != PED_DRIVING)
|| m_lookTimer >= CTimer::GetTimeInMilliseconds() || m_nPedType != PEDTYPE_CIVMALE)
return;
for (int i = 0; i < m_numNearPeds; i++) {
if (CanSeeEntity(m_nearPeds[i])) {
if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 10.0f) {
CPed *nearPed = m_nearPeds[i];
if ((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness)
&& nearPed->m_nPedType == PEDTYPE_CIVFEMALE) {
SetLookFlag(nearPed, true);
m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000;
Say(SOUND_PED_CHAT_SEXY);
return;
}
}
}
}
m_lookTimer = CTimer::GetTimeInMilliseconds() + 10000;
}
void
CPed::LookForSexyCars(void)
{
CEntity *vehicles[8];
CVehicle *veh;
int foundVehId = 0;
int bestPriceYet = 0;
int16 lastVehicle;
if (!IsPedInControl() && m_nPedState != PED_DRIVING)
return;
if (m_lookTimer < CTimer::GetTimeInMilliseconds()) {
CWorld::FindObjectsInRange(GetPosition(), 10.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
for (int vehId = 0; vehId < lastVehicle; vehId++) {
veh = (CVehicle*)vehicles[vehId];
if (veh != m_pMyVehicle && bestPriceYet < veh->pHandling->nMonetaryValue) {
foundVehId = vehId;
bestPriceYet = veh->pHandling->nMonetaryValue;
}
}
if (lastVehicle > 0 && bestPriceYet > 40000)
SetLookFlag(vehicles[foundVehId], false);
m_lookTimer = CTimer::GetTimeInMilliseconds() + 10000;
}
}
bool
CPed::LookForInterestingNodes(void)
{
CBaseModelInfo *model;
CPtrNode *ptrNode;
CVector effectDist;
C2dEffect *effect;
CMatrix *objMat;
if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_chatTimer) {
return false;
}
bool found = false;
uint8 randVal = CGeneral::GetRandomNumber() % 256;
int minX = CWorld::GetSectorIndexX(GetPosition().x - CHECK_NEARBY_THINGS_MAX_DIST);
if (minX < 0) minX = 0;
int minY = CWorld::GetSectorIndexY(GetPosition().y - CHECK_NEARBY_THINGS_MAX_DIST);
if (minY < 0) minY = 0;
int maxX = CWorld::GetSectorIndexX(GetPosition().x + CHECK_NEARBY_THINGS_MAX_DIST);
#ifdef FIX_BUGS
if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X - 1;
#else
if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X;
#endif
int maxY = CWorld::GetSectorIndexY(GetPosition().y + CHECK_NEARBY_THINGS_MAX_DIST);
#ifdef FIX_BUGS
if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y - 1;
#else
if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y;
#endif
for (int curY = minY; curY <= maxY && !found; curY++) {
for (int curX = minX; curX <= maxX && !found; curX++) {
CSector *sector = CWorld::GetSector(curX, curY);
for (ptrNode = sector->m_lists[ENTITYLIST_VEHICLES].first; ptrNode && !found; ptrNode = ptrNode->next) {
CVehicle *veh = (CVehicle*)ptrNode->item;
model = veh->GetModelInfo();
if (model->GetNum2dEffects() != 0) {
for (int e = 0; e < model->GetNum2dEffects(); e++) {
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &veh->GetMatrix();
CVector effectPos = veh->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
break;
}
}
}
}
}
for (ptrNode = sector->m_lists[ENTITYLIST_OBJECTS].first; ptrNode && !found; ptrNode = ptrNode->next) {
CObject *obj = (CObject*)ptrNode->item;
model = CModelInfo::GetModelInfo(obj->GetModelIndex());
if (model->GetNum2dEffects() != 0) {
for (int e = 0; e < model->GetNum2dEffects(); e++) {
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &obj->GetMatrix();
CVector effectPos = obj->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
break;
}
}
}
}
}
for (ptrNode = sector->m_lists[ENTITYLIST_BUILDINGS].first; ptrNode && !found; ptrNode = ptrNode->next) {
CBuilding *building = (CBuilding*)ptrNode->item;
model = CModelInfo::GetModelInfo(building->GetModelIndex());
if (model->GetNum2dEffects() != 0) {
for (int e = 0; e < model->GetNum2dEffects(); e++) {
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &building->GetMatrix();
CVector effectPos = building->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
break;
}
}
}
}
}
for (ptrNode = sector->m_lists[ENTITYLIST_BUILDINGS_OVERLAP].first; ptrNode && !found; ptrNode = ptrNode->next) {
CBuilding *building = (CBuilding*)ptrNode->item;
model = CModelInfo::GetModelInfo(building->GetModelIndex());
if (model->GetNum2dEffects() != 0) {
for (int e = 0; e < model->GetNum2dEffects(); e++) {
effect = model->Get2dEffect(e);
if (effect->type == EFFECT_ATTRACTOR && effect->attractor.probability >= randVal) {
objMat = &building->GetMatrix();
CVector effectPos = building->GetMatrix() * effect->pos;
effectDist = effectPos - GetPosition();
if (effectDist.MagnitudeSqr() < sq(8.0f)) {
found = true;
break;
}
}
}
}
}
}
}
if (!found)
return false;
CVector effectFrontLocal = Multiply3x3(*objMat, effect->attractor.dir);
float angleToFace = CGeneral::GetRadianAngleBetweenPoints(effectFrontLocal.x, effectFrontLocal.y, 0.0f, 0.0f);
randVal = CGeneral::GetRandomNumber() % 256;
if (randVal <= m_randomSeed % 256) {
m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000;
SetLookFlag(angleToFace, true);
SetLookTimer(1000);
return false;
}
CVector2D effectPos = *objMat * effect->pos;
switch (effect->attractor.type) {
case ATTRACTORTYPE_ICECREAM:
SetInvestigateEvent(EVENT_ICECREAM, effectPos, 0.1f, 15000, angleToFace);
break;
case ATTRACTORTYPE_STARE:
SetInvestigateEvent(EVENT_SHOPSTALL, effectPos, 1.0f,
CGeneral::GetRandomNumberInRange(8000, 10 * effect->attractor.probability + 8500),
angleToFace);
break;
default:
return true;
}
return true;
}
void
CPed::SetWaitState(eWaitState state, void *time)
{
AnimationId waitAnim = ANIM_STD_NUM;
CAnimBlendAssociation *animAssoc;
if (!IsPedInControl())
return;
if (state != m_nWaitState)
FinishedWaitCB(nil, this);
switch (state) {
case WAITSTATE_TRAFFIC_LIGHTS:
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 500;
SetMoveState(PEDMOVE_STILL);
break;
case WAITSTATE_CROSS_ROAD:
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 1000;
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_HBHB, 4.0f);
break;
case WAITSTATE_CROSS_ROAD_LOOK:
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_ROADCROSS, 8.0f);
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
else
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(2000,5000);
break;
case WAITSTATE_LOOK_PED:
case WAITSTATE_LOOK_SHOP:
case WAITSTATE_LOOK_ACCIDENT:
case WAITSTATE_FACEOFF_GANG:
break;
case WAITSTATE_DOUBLEBACK:
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 3500;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_HBHB, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
break;
case WAITSTATE_HITWALL:
m_headingRate = 2.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HIT_WALL, 16.0f);
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
animAssoc->flags |= ASSOC_FADEOUTWHENDONE;
animAssoc->SetDeleteCallback(FinishedWaitCB, this);
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
ClearObjective();
RestorePreviousState();
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
}
break;
case WAITSTATE_TURN180:
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_TURN180, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
animAssoc->SetDeleteCallback(RestoreHeadingRateCB, this);
break;
case WAITSTATE_SURPRISE:
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 2000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HIT_WALL, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
break;
case WAITSTATE_STUCK:
SetMoveState(PEDMOVE_STILL);
SetMoveAnim();
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_TIRED, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
ClearObjective();
RestorePreviousState();
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
}
break;
case WAITSTATE_LOOK_ABOUT:
SetMoveState(PEDMOVE_STILL);
SetMoveAnim();
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_HBHB, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
break;
case WAITSTATE_PLAYANIM_COWER:
waitAnim = ANIM_STD_HANDSCOWER;
case WAITSTATE_PLAYANIM_HANDSUP:
if (waitAnim == ANIM_STD_NUM)
waitAnim = ANIM_STD_HANDSUP;
case WAITSTATE_PLAYANIM_HANDSCOWER:
if (waitAnim == ANIM_STD_NUM)
waitAnim = ANIM_STD_HANDSCOWER;
m_headingRate = 0.0f;
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
else
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 3000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, waitAnim, 4.0f);
animAssoc->SetDeleteCallback(FinishedWaitCB, this);
break;
case WAITSTATE_PLAYANIM_DUCK:
waitAnim = ANIM_STD_DUCK_DOWN;
case WAITSTATE_PLAYANIM_TAXI:
if (waitAnim == ANIM_STD_NUM)
waitAnim = ANIM_STD_HAILTAXI;
case WAITSTATE_PLAYANIM_CHAT:
if (waitAnim == ANIM_STD_NUM)
waitAnim = ANIM_STD_CHAT;
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
else
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 3000;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, waitAnim, 4.0f);
animAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
animAssoc->SetDeleteCallback(FinishedWaitCB, this);
break;
case WAITSTATE_FINISH_FLEE:
SetMoveState(PEDMOVE_STILL);
SetMoveAnim();
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 2500;
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_TIRED, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
break;
default:
m_nWaitState = WAITSTATE_FALSE;
RestoreHeadingRate();
return;
}
m_nWaitState = state;
}
void
CPed::Wait(void)
{
AnimationId mustHaveAnim = ANIM_STD_NUM;
CAnimBlendAssociation *animAssoc;
CPed *pedWeLook;
if (DyingOrDead()) {
m_nWaitState = WAITSTATE_FALSE;
RestoreHeadingRate();
return;
}
switch (m_nWaitState) {
case WAITSTATE_TRAFFIC_LIGHTS:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
if (CTrafficLights::LightForPeds() == PED_LIGHTS_WALK) {
m_nWaitState = WAITSTATE_FALSE;
SetMoveState(PEDMOVE_WALK);
}
}
break;
case WAITSTATE_CROSS_ROAD:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
if (CGeneral::GetRandomNumber() & 1 || !m_nWaitTimer)
m_nWaitState = WAITSTATE_FALSE;
else
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, nil);
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_HBHB);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
break;
case WAITSTATE_CROSS_ROAD_LOOK:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
m_nWaitState = WAITSTATE_FALSE;
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ROADCROSS);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
break;
case WAITSTATE_DOUBLEBACK:
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
uint32 timeLeft = m_nWaitTimer - CTimer::GetTimeInMilliseconds();
if (timeLeft < 2500 && timeLeft > 2000) {
m_nWaitTimer -= 500;
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_XPRESS_SCRATCH, 4.0f);
}
} else {
m_nWaitState = WAITSTATE_FALSE;
SetMoveState(PEDMOVE_WALK);
}
break;
case WAITSTATE_HITWALL:
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
if (m_collidingThingTimer > CTimer::GetTimeInMilliseconds()) {
m_collidingThingTimer = CTimer::GetTimeInMilliseconds() + 2500;
}
} else {
m_nWaitState = WAITSTATE_FALSE;
}
break;
case WAITSTATE_TURN180:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
m_nWaitState = WAITSTATE_FALSE;
SetMoveState(PEDMOVE_WALK);
m_fRotationCur = m_fRotationCur + PI;
if (m_nPedState == PED_INVESTIGATE)
ClearInvestigateEvent();
}
if (m_collidingThingTimer > CTimer::GetTimeInMilliseconds()) {
m_collidingThingTimer = CTimer::GetTimeInMilliseconds() + 2500;
}
break;
case WAITSTATE_SURPRISE:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HIT_WALL)) {
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_XPRESS_SCRATCH, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
} else {
m_nWaitState = WAITSTATE_FALSE;
}
}
break;
case WAITSTATE_STUCK:
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer)
break;
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if (!animAssoc)
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_TURN180);
if (!animAssoc)
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_XPRESS_SCRATCH);
if (!animAssoc)
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ROADCROSS);
if (animAssoc) {
if (animAssoc->IsPartial()) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
} else {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 4.0f);
}
if (animAssoc->animId == ANIM_STD_TURN180) {
m_fRotationCur = CGeneral::LimitRadianAngle(PI + m_fRotationCur);
m_nWaitState = WAITSTATE_FALSE;
SetMoveState(PEDMOVE_WALK);
m_nStoredMoveState = PEDMOVE_NONE;
m_panicCounter = 0;
return;
}
}
AnimationId animToPlay;
switch (CGeneral::GetRandomNumber() & 3) {
case 0:
animToPlay = ANIM_STD_ROADCROSS;
break;
case 1:
animToPlay = ANIM_STD_IDLE_TIRED;
break;
case 2:
animToPlay = ANIM_STD_XPRESS_SCRATCH;
break;
case 3:
animToPlay = ANIM_STD_TURN180;
break;
default:
break;
}
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animToPlay, 4.0f);
if (animToPlay == ANIM_STD_TURN180)
animAssoc->SetFinishCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(1500, 5000);
break;
case WAITSTATE_LOOK_ABOUT:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
m_nWaitState = WAITSTATE_FALSE;
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_HBHB);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
break;
case WAITSTATE_PLAYANIM_HANDSUP:
mustHaveAnim = ANIM_STD_HANDSUP;
case WAITSTATE_PLAYANIM_HANDSCOWER:
if (mustHaveAnim == ANIM_STD_NUM)
mustHaveAnim = ANIM_STD_HANDSCOWER;
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), mustHaveAnim);
pedWeLook = (CPed*) m_pLookTarget;
if ((!m_pLookTarget || !m_pLookTarget->IsPed() || pedWeLook->m_pPointGunAt)
&& m_nPedState != PED_FLEE_ENTITY
&& m_nPedState != PED_ATTACK
&& CTimer::GetTimeInMilliseconds() <= m_nWaitTimer
&& animAssoc) {
TurnBody();
} else {
m_nWaitState = WAITSTATE_FALSE;
m_nWaitTimer = 0;
if (m_pLookTarget && m_pLookTarget->IsPed()) {
if (m_nPedState != PED_FLEE_ENTITY && m_nPedState != PED_ATTACK) {
if (m_pedStats->m_fear <= 100 - pedWeLook->m_pedStats->m_temper) {
if (GetWeapon()->IsTypeMelee()) {
#ifdef VC_PED_PORTS
if(m_pedStats->m_flags & STAT_GUN_PANIC) {
#endif
SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, m_pLookTarget);
if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_FLEE_POS) {
bUsePedNodeSeek = true;
m_pNextPathNode = nil;
}
if (m_nMoveState != PEDMOVE_RUN)
SetMoveState(PEDMOVE_WALK);
if (m_nPedType != PEDTYPE_COP) {
ProcessObjective();
SetMoveState(PEDMOVE_WALK);
}
#ifdef VC_PED_PORTS
} else {
SetObjective(OBJECTIVE_NONE);
SetWanderPath(CGeneral::GetRandomNumberInRange(0.0f, 8.0f));
}
#endif
} else {
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_pLookTarget);
SetObjectiveTimer(20000);
}
} else {
SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, m_pLookTarget);
if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_FLEE_POS)
{
bUsePedNodeSeek = true;
m_pNextPathNode = nil;
}
SetMoveState(PEDMOVE_RUN);
Say(SOUND_PED_FLEE_RUN);
}
}
}
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), mustHaveAnim);
if (animAssoc) {
animAssoc->blendDelta = -4.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
}
break;
case WAITSTATE_PLAYANIM_COWER:
mustHaveAnim = ANIM_STD_HANDSCOWER;
case WAITSTATE_PLAYANIM_DUCK:
if (mustHaveAnim == ANIM_STD_NUM)
mustHaveAnim = ANIM_STD_DUCK_DOWN;
case WAITSTATE_PLAYANIM_TAXI:
if (mustHaveAnim == ANIM_STD_NUM)
mustHaveAnim = ANIM_STD_HAILTAXI;
case WAITSTATE_PLAYANIM_CHAT:
if (mustHaveAnim == ANIM_STD_NUM)
mustHaveAnim = ANIM_STD_CHAT;
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), mustHaveAnim);
if (animAssoc) {
animAssoc->blendDelta = -4.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
m_nWaitState = WAITSTATE_FALSE;
}
#ifdef VC_PED_PORTS
else if (m_nWaitState == WAITSTATE_PLAYANIM_TAXI) {
if (m_pedInObjective) {
if (m_objective == OBJECTIVE_GOTO_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT) {
// VC also calls CleanUpOldReference here for old LookTarget.
m_pLookTarget = m_pedInObjective;
m_pLookTarget->RegisterReference((CEntity **) &m_pLookTarget);
TurnBody();
}
}
}
#endif
break;
case WAITSTATE_FINISH_FLEE:
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if (animAssoc) {
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 4.0f);
int timer = 2000;
m_nWaitState = WAITSTATE_FALSE;
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, &timer);
}
} else {
m_nWaitState = WAITSTATE_FALSE;
}
break;
default:
break;
}
if(!m_nWaitState)
RestoreHeadingRate();
}
void
CPed::FinishedWaitCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
ped->m_nWaitTimer = 0;
ped->RestoreHeadingRate();
ped->Wait();
}
void
CPed::RestoreHeadingRate(void)
{
m_headingRate = m_pedStats->m_headingChangeRate;
}
void
CPed::RestoreHeadingRateCB(CAnimBlendAssociation *assoc, void *arg)
{
((CPed*)arg)->m_headingRate = ((CPed*)arg)->m_pedStats->m_headingChangeRate;
}
void
CPed::FlagToDestroyWhenNextProcessed(void)
{
bRemoveFromWorld = true;
if (!InVehicle())
return;
if (m_pMyVehicle->pDriver == this){
m_pMyVehicle->pDriver = nil;
if (IsPlayer() && m_pMyVehicle->GetStatus() != STATUS_WRECKED)
m_pMyVehicle->SetStatus(STATUS_ABANDONED);
}else{
m_pMyVehicle->RemovePassenger(this);
}
bInVehicle = false;
m_pMyVehicle = nil;
if (CharCreatedBy == MISSION_CHAR)
SetPedState(PED_DEAD);
else
SetPedState(PED_NONE);
m_pVehicleAnim = nil;
}
void
CPed::SetSolicit(uint32 time)
{
if (m_nPedState == PED_SOLICIT || !IsPedInControl() || !m_carInObjective)
return;
if (CharCreatedBy != MISSION_CHAR && m_carInObjective->m_nNumGettingIn == 0
&& CTimer::GetTimeInMilliseconds() < m_objectiveTimer) {
if (m_vehDoor == CAR_DOOR_LF) {
m_fRotationDest = m_carInObjective->GetForward().Heading() - HALFPI;
} else {
m_fRotationDest = m_carInObjective->GetForward().Heading() + HALFPI;
}
if (Abs(m_fRotationDest - m_fRotationCur) < HALFPI) {
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
if(!m_carInObjective->bIsVan && !m_carInObjective->bIsBus)
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_HOOKERTALK, 4.0f);
SetPedState(PED_SOLICIT);
}
}
}
void
CPed::Solicit(void)
{
if (m_chatTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) {
CVector doorPos = GetPositionToOpenCarDoor(m_carInObjective, m_vehDoor, 0.0f);
SetMoveState(PEDMOVE_STILL);
// Game uses GetAngleBetweenPoints and converts it to radian
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(
doorPos.x, doorPos.y,
GetPosition().x, GetPosition().y);
if (m_fRotationDest < 0.0f) {
m_fRotationDest = m_fRotationDest + TWOPI;
} else if (m_fRotationDest > TWOPI) {
m_fRotationDest = m_fRotationDest - TWOPI;
}
if ((GetPosition() - doorPos).MagnitudeSqr() <= 1.0f)
return;
CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_HOOKERTALK);
if (talkAssoc) {
talkAssoc->blendDelta = -1000.0f;
talkAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
RestorePreviousState();
RestorePreviousObjective();
SetObjectiveTimer(10000);
} else if (!m_carInObjective) {
RestorePreviousState();
RestorePreviousObjective();
SetObjectiveTimer(10000);
} else if (CWorld::Players[CWorld::PlayerInFocus].m_nMoney <= 100) {
m_carInObjective = nil;
} else {
m_pVehicleAnim = nil;
SetLeader(m_carInObjective->pDriver);
}
}
void
CPed::SetBuyIceCream(void)
{
if (m_nPedState == PED_BUY_ICECREAM || !IsPedInControl())
return;
if (!m_carInObjective)
return;
#ifdef FIX_ICECREAM
// Simulating BuyIceCream
CPed* driver = m_carInObjective->pDriver;
if (driver) {
SetPedState(PED_BUY_ICECREAM);
bFindNewNodeAfterStateRestore = true;
SetObjectiveTimer(8000);
SetChat(driver, 8000);
driver->SetChat(this, 8000);
return;
}
#endif
// Side of the Ice Cream van
m_fRotationDest = m_carInObjective->GetForward().Heading() - HALFPI;
if (Abs(m_fRotationDest - m_fRotationCur) < HALFPI) {
m_chatTimer = CTimer::GetTimeInMilliseconds() + 3000;
SetPedState(PED_BUY_ICECREAM);
}
}
bool
CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
{
bool foundIt = false;
CVector helperPos = GetPosition();
helperPos.z = pos->z - 0.5f;
CVector foundPos = *pos;
foundPos.z -= 0.5f;
// If there is another car between target car and us.
if (CWorld::TestSphereAgainstWorld((foundPos + helperPos) / 2.0f, 0.25f, veh, false, true, false, false, false, false)) {
CColModel *vehCol = veh->GetModelInfo()->GetColModel();
CVector *colMin = &vehCol->boundingBox.min;
CVector *colMax = &vehCol->boundingBox.max;
CVector leftRearPos = CVector(colMin->x - 0.5f, colMin->y - 0.5f, 0.0f);
CVector rightRearPos = CVector(0.5f + colMax->x, colMin->y - 0.5f, 0.0f);
CVector leftFrontPos = CVector(colMin->x - 0.5f, 0.5f + colMax->y, 0.0f);
CVector rightFrontPos = CVector(0.5f + colMax->x, 0.5f + colMax->y, 0.0f);
leftRearPos = veh->GetMatrix() * leftRearPos;
rightRearPos = veh->GetMatrix() * rightRearPos;
leftFrontPos = veh->GetMatrix() * leftFrontPos;
rightFrontPos = veh->GetMatrix() * rightFrontPos;
// Makes helperPos veh-ped distance vector.
helperPos -= veh->GetPosition();
// ?!? I think it's absurd to use this unless another function like SeekCar finds next pos. with it and we're trying to simulate it's behaviour.
// On every run it returns another pos. for ped, with same distance to the veh.
// Sequence of positions are not guaranteed, it depends on global pos. (So sometimes it returns positions to make ped draw circle, sometimes don't)
helperPos = veh->GetMatrix() * helperPos;
float vehForwardHeading = veh->GetForward().Heading();
// I'm absolutely not sure about these namings.
// NTVF = needed turn if we're looking to vehicle front and wanna look to...
float potentialLrHeading = Atan2(leftRearPos.x - helperPos.x, leftRearPos.y - helperPos.y);
float NTVF_LR = CGeneral::LimitRadianAngle(potentialLrHeading - vehForwardHeading);
float potentialRrHeading = Atan2(rightRearPos.x - helperPos.x, rightRearPos.y - helperPos.y);
float NTVF_RR = CGeneral::LimitRadianAngle(potentialRrHeading - vehForwardHeading);
float potentialLfHeading = Atan2(leftFrontPos.x - helperPos.x, leftFrontPos.y - helperPos.y);
float NTVF_LF = CGeneral::LimitRadianAngle(potentialLfHeading - vehForwardHeading);
float potentialRfHeading = Atan2(rightFrontPos.x - helperPos.x, rightFrontPos.y - helperPos.y);
float NTVF_RF = CGeneral::LimitRadianAngle(potentialRfHeading - vehForwardHeading);
bool canHeadToLr = NTVF_LR <= -PI || NTVF_LR >= -HALFPI;
bool canHeadToRr = NTVF_RR <= HALFPI || NTVF_RR >= PI;
bool canHeadToLf = NTVF_LF >= 0.0f || NTVF_LF <= -HALFPI;
bool canHeadToRf = NTVF_RF <= 0.0f || NTVF_RF >= HALFPI;
// Only order of conditions are different among enterTypes.
if (m_vehDoor == CAR_DOOR_RR) {
if (canHeadToRr) {
foundPos = rightRearPos;
foundIt = true;
} else if (canHeadToRf) {
foundPos = rightFrontPos;
foundIt = true;
} else if (canHeadToLr) {
foundPos = leftRearPos;
foundIt = true;
} else if (canHeadToLf) {
foundPos = leftFrontPos;
foundIt = true;
}
} else if(m_vehDoor == CAR_DOOR_RF) {
if (canHeadToRf) {
foundPos = rightFrontPos;
foundIt = true;
} else if (canHeadToRr) {
foundPos = rightRearPos;
foundIt = true;
} else if (canHeadToLf) {
foundPos = leftFrontPos;
foundIt = true;
} else if (canHeadToLr) {
foundPos = leftRearPos;
foundIt = true;
}
} else if (m_vehDoor == CAR_DOOR_LF) {
if (canHeadToLf) {
foundPos = leftFrontPos;
foundIt = true;
} else if (canHeadToLr) {
foundPos = leftRearPos;
foundIt = true;
} else if (canHeadToRf) {
foundPos = rightFrontPos;
foundIt = true;
} else if (canHeadToRr) {
foundPos = rightRearPos;
foundIt = true;
}
} else if (m_vehDoor == CAR_DOOR_LR) {
if (canHeadToLr) {
foundPos = leftRearPos;
foundIt = true;
} else if (canHeadToLf) {
foundPos = leftFrontPos;
foundIt = true;
} else if (canHeadToRr) {
foundPos = rightRearPos;
foundIt = true;
} else if (canHeadToRf) {
foundPos = rightFrontPos;
foundIt = true;
}
}
}
if (!foundIt)
return false;
helperPos = GetPosition() - foundPos;
helperPos.z = 0.0f;
if (helperPos.MagnitudeSqr() <= sq(0.5f))
return false;
pos->x = foundPos.x;
pos->y = foundPos.y;
return true;
}
void
CPed::SetLeader(CEntity *leader)
{
m_leader = (CPed*)leader;
if(m_leader)
m_leader->RegisterReference((CEntity **)&m_leader);
}
#ifdef VC_PED_PORTS
bool
CPed::CanPedJumpThis(CEntity *unused, CVector *damageNormal)
{
if (m_nSurfaceTouched == SURFACE_WATER)
return true;
CVector pos = GetPosition();
CVector forwardOffset = GetForward();
if (damageNormal && damageNormal->z > 0.17f) {
if (damageNormal->z > 0.9f)
return false;
CColModel *ourCol = CModelInfo::GetModelInfo(m_modelIndex)->GetColModel();
pos.z = ourCol->spheres->center.z - ourCol->spheres->radius * damageNormal->z + pos.z;
pos.z = pos.z + 0.05f;
float collPower = damageNormal->Magnitude2D();
if (damageNormal->z > 0.5f) {
CVector invDamageNormal(-damageNormal->x, -damageNormal->y, 0.0f);
invDamageNormal *= 1.0f / collPower;
CVector estimatedJumpDist = invDamageNormal + collPower * invDamageNormal * ourCol->spheres->radius;
forwardOffset = estimatedJumpDist * Min(2.0f / collPower, 4.0f);
} else {
forwardOffset += collPower * ourCol->spheres->radius * forwardOffset;
}
} else {
pos.z -= 0.15f;
}
CVector forwardPos = pos + forwardOffset;
return CWorld::GetIsLineOfSightClear(pos, forwardPos, true, false, false, true, false, false, false);
}
#else
bool
CPed::CanPedJumpThis(CEntity *unused)
{
CVector2D forward(-Sin(m_fRotationCur), Cos(m_fRotationCur));
CVector pos = GetPosition();
CVector forwardPos(
forward.x + pos.x,
forward.y + pos.y,
pos.z);
return CWorld::GetIsLineOfSightClear(pos, forwardPos, true, false, false, true, false, false, false);
}
#endif
void
CPed::SetJump(void)
{
if (!bInVehicle &&
#if defined VC_PED_PORTS || defined FIX_BUGS
m_nPedState != PED_JUMP && !RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_JUMP_LAUNCH) &&
#endif
(m_nSurfaceTouched != SURFACE_STEEP_CLIFF || DotProduct(GetForward(), m_vecDamageNormal) >= 0.0f)) {
SetStoredState();
SetPedState(PED_JUMP);
CAnimBlendAssociation *jumpAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_JUMP_LAUNCH, 8.0f);
jumpAssoc->SetFinishCallback(FinishLaunchCB, this);
m_fRotationDest = m_fRotationCur;
}
}
void
CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
if (ped->m_nPedState != PED_JUMP)
return;
CVector forward(0.15f * ped->GetForward() + ped->GetPosition());
forward.z += CModelInfo::GetModelInfo(ped->GetModelIndex())->GetColModel()->spheres->center.z + 0.25f;
CEntity *obstacle = CWorld::TestSphereAgainstWorld(forward, 0.25f, nil, true, true, false, true, false, false);
if (!obstacle) {
// Forward of forward
forward += 0.15f * ped->GetForward();
forward.z += 0.15f;
obstacle = CWorld::TestSphereAgainstWorld(forward, 0.25f, nil, true, true, false, true, false, false);
}
if (obstacle) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
// ANIM_HIT_WALL in VC (which makes more sense)
CAnimBlendAssociation *handsCoverAssoc = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSCOWER, 8.0f);
handsCoverAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
handsCoverAssoc->SetFinishCallback(FinishHitHeadCB, ped);
ped->bIsLanding = true;
return;
}
float velocityFromAnim = 0.1f;
CAnimBlendAssociation *sprintAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_STD_RUNFAST);
if (sprintAssoc) {
velocityFromAnim = 0.05f * sprintAssoc->blendAmount + 0.17f;
} else {
CAnimBlendAssociation *runAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_STD_RUN);
if (runAssoc) {
velocityFromAnim = 0.07f * runAssoc->blendAmount + 0.1f;
}
}
if (ped->IsPlayer()
#ifdef VC_PED_PORTS
|| ped->m_pedInObjective && ped->m_pedInObjective->IsPlayer()
#endif
)
ped->ApplyMoveForce(0.0f, 0.0f, 8.5f);
else
ped->ApplyMoveForce(0.0f, 0.0f, 4.5f);
if (sq(velocityFromAnim) > ped->m_vecMoveSpeed.MagnitudeSqr2D()
#ifdef VC_PED_PORTS
|| ped->m_pCurrentPhysSurface
#endif
) {
#ifdef FREE_CAM
if (TheCamera.Cams[0].Using3rdPersonMouseCam() && !CCamera::bFreeCam) {
#else
if (TheCamera.Cams[0].Using3rdPersonMouseCam()) {
#endif
float fpsAngle = ped->WorkOutHeadingForMovingFirstPerson(ped->m_fRotationCur);
ped->m_vecMoveSpeed.x = -velocityFromAnim * Sin(fpsAngle);
ped->m_vecMoveSpeed.y = velocityFromAnim * Cos(fpsAngle);
} else {
ped->m_vecMoveSpeed.x = -velocityFromAnim * Sin(ped->m_fRotationCur);
ped->m_vecMoveSpeed.y = velocityFromAnim * Cos(ped->m_fRotationCur);
}
#ifdef VC_PED_PORTS
if (ped->m_pCurrentPhysSurface) {
ped->m_vecMoveSpeed.x += ped->m_pCurrentPhysSurface->m_vecMoveSpeed.x;
ped->m_vecMoveSpeed.y += ped->m_pCurrentPhysSurface->m_vecMoveSpeed.y;
}
#endif
}
ped->bIsStanding = false;
ped->bIsInTheAir = true;
animAssoc->blendDelta = -1000.0f;
CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_JUMP_GLIDE);
if (ped->bDoBloodyFootprints) {
CVector bloodPos(0.0f, 0.0f, 0.0f);
ped->TransformToNode(bloodPos, PED_FOOTL);
bloodPos.z -= 0.1f;
bloodPos += 0.2f * ped->GetForward();
CShadows::AddPermanentShadow(SHADOWTYPE_DARK, gpBloodPoolTex, &bloodPos,
0.26f * ped->GetForward().x,
0.26f * ped->GetForward().y,
0.14f * ped->GetRight().x,
0.14f * ped->GetRight().y,
255, 255, 0, 0, 4.0f, 3000, 1.0f);
bloodPos = CVector(0.0f, 0.0f, 0.0f);
ped->TransformToNode(bloodPos, PED_FOOTR);
bloodPos.z -= 0.1f;
bloodPos += 0.2f * ped->GetForward();
CShadows::AddPermanentShadow(SHADOWTYPE_DARK, gpBloodPoolTex, &bloodPos,
0.26f * ped->GetForward().x,
0.26f * ped->GetForward().y,
0.14f * ped->GetRight().x,
0.14f * ped->GetRight().y,
255, 255, 0, 0, 4.0f, 3000, 1.0f);
if (ped->m_bloodyFootprintCountOrDeathTime <= 40) {
ped->m_bloodyFootprintCountOrDeathTime = 0;
ped->bDoBloodyFootprints = false;
} else {
ped->m_bloodyFootprintCountOrDeathTime -= 40;
}
}
}
void
CPed::FinishJumpCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
ped->bResetWalkAnims = true;
ped->bIsLanding = false;
animAssoc->blendDelta = -1000.0f;
}
void
CPed::FinishHitHeadCB(CAnimBlendAssociation *animAssoc, void *arg)
{
CPed *ped = (CPed*)arg;
if (animAssoc) {
animAssoc->blendDelta = -4.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
if (ped->m_nPedState == PED_JUMP)
ped->RestorePreviousState();
ped->bIsLanding = false;
}
bool
CPed::CanPedDriveOff(void)
{
if (m_nPedState != PED_DRIVING || m_lookTimer > CTimer::GetTimeInMilliseconds())
return false;
for (int i = 0; i < m_numNearPeds; i++) {
CPed *nearPed = m_nearPeds[i];
if (nearPed->m_nPedType == m_nPedType && nearPed->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && nearPed->m_carInObjective == m_carInObjective) {
m_lookTimer = CTimer::GetTimeInMilliseconds() + 1000;
return false;
}
}
return true;
}
// These categories are purely random, most of ped models have no correlation. So I don't think making an enum.
uint8
CPed::GetPedRadioCategory(uint32 modelIndex)
{
switch (modelIndex) {
case MI_MALE01:
case MI_FEMALE03:
case MI_PROSTITUTE2:
case MI_WORKER1:
case MI_MOD_MAN:
case MI_MOD_WOM:
case MI_ST_WOM:
case MI_FAN_WOM:
return 3;
case MI_TAXI_D:
case MI_PIMP:
case MI_MALE02:
case MI_FEMALE02:
case MI_FATFEMALE01:
case MI_FATFEMALE02:
case MI_DOCKER1:
case MI_WORKER2:
case MI_FAN_MAN2:
return 9;
case MI_GANG01:
case MI_GANG02:
case MI_SCUM_MAN:
case MI_SCUM_WOM:
case MI_HOS_WOM:
case MI_CONST1:
return 1;
case MI_GANG03:
case MI_GANG04:
case MI_GANG07:
case MI_GANG08:
case MI_CT_MAN2:
case MI_CT_WOM2:
case MI_B_MAN3:
case MI_SHOPPER3:
return 4;
case MI_GANG05:
case MI_GANG06:
case MI_GANG11:
case MI_GANG12:
case MI_CRIMINAL02:
case MI_B_WOM2:
case MI_ST_MAN:
case MI_HOS_MAN:
return 5;
case MI_FATMALE01:
case MI_LI_MAN2:
case MI_SHOPPER1:
case MI_CAS_MAN:
return 6;
case MI_PROSTITUTE:
case MI_P_WOM2:
case MI_LI_WOM2:
case MI_B_WOM3:
case MI_CAS_WOM:
return 2;
case MI_P_WOM1:
case MI_DOCKER2:
case MI_STUD_MAN:
return 7;
case MI_CT_MAN1:
case MI_CT_WOM1:
case MI_LI_MAN1:
case MI_LI_WOM1:
case MI_B_MAN1:
case MI_B_MAN2:
case MI_B_WOM1:
case MI_SHOPPER2:
case MI_STUD_WOM:
return 8;
default:
return 0;
}
}
void
CPed::SetRadioStation(void)
{
static const uint8 radiosPerRadioCategories[10][4] = {
{JAH_RADIO, RISE_FM, GAME_FM, MSX_FM},
{HEAD_RADIO, DOUBLE_CLEF, LIPS_106, FLASHBACK},
{RISE_FM, GAME_FM, MSX_FM, FLASHBACK},
{HEAD_RADIO, RISE_FM, LIPS_106, MSX_FM},
{HEAD_RADIO, RISE_FM, MSX_FM, FLASHBACK},
{JAH_RADIO, RISE_FM, LIPS_106, FLASHBACK},
{HEAD_RADIO, RISE_FM, LIPS_106, FLASHBACK},
{HEAD_RADIO, JAH_RADIO, LIPS_106, FLASHBACK},
{HEAD_RADIO, DOUBLE_CLEF, LIPS_106, FLASHBACK},
{CHATTERBOX, HEAD_RADIO, LIPS_106, GAME_FM}
};
uint8 orderInCat = 0; // BUG: this wasn't initialized
if (IsPlayer() || !m_pMyVehicle || m_pMyVehicle->pDriver != this)
return;
uint8 category = GetPedRadioCategory(GetModelIndex());
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (CGeneral::GetRandomNumber() & 15) {
for (orderInCat = 0; orderInCat < 4; orderInCat++) {
if (m_pMyVehicle->m_nRadioStation == radiosPerRadioCategories[category][orderInCat])
break;
}
} else {
m_pMyVehicle->m_nRadioStation = USERTRACK;
}
} else {
for (orderInCat = 0; orderInCat < 4; orderInCat++) {
if (m_pMyVehicle->m_nRadioStation == radiosPerRadioCategories[category][orderInCat])
break;
}
}
if (orderInCat == 4) {
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (CGeneral::GetRandomNumber() & 15)
m_pMyVehicle->m_nRadioStation = radiosPerRadioCategories[category][CGeneral::GetRandomNumber() & 3];
else
m_pMyVehicle->m_nRadioStation = USERTRACK;
} else {
m_pMyVehicle->m_nRadioStation = radiosPerRadioCategories[category][CGeneral::GetRandomNumber() & 3];
}
}
}
void
CPed::WarpPedIntoCar(CVehicle *car)
{
bInVehicle = true;
m_pMyVehicle = car;
m_pMyVehicle->RegisterReference((CEntity **) &m_pMyVehicle);
m_carInObjective = car;
m_carInObjective->RegisterReference((CEntity **) &m_carInObjective);
SetPedState(PED_DRIVING);
bUsesCollision = false;
bIsInTheAir = false;
bVehExitWillBeInstant = true;
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
car->SetDriver(this);
car->pDriver->RegisterReference((CEntity **) &car->pDriver);
} else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
for (int i = 0; i < 4; i++) {
if (!car->pPassengers[i]) {
car->pPassengers[i] = this;
car->pPassengers[i]->RegisterReference((CEntity **) &car->pPassengers[i]);
break;
}
}
} else
return;
if (IsPlayer()) {
car->SetStatus(STATUS_PLAYER);
AudioManager.PlayerJustGotInCar();
CCarCtrl::RegisterVehicleOfInterest(car);
} else {
car->SetStatus(STATUS_PHYSICS);
}
CWorld::Remove(this);
SetPosition(car->GetPosition());
CWorld::Add(this);
if (car->bIsAmbulanceOnDuty) {
car->bIsAmbulanceOnDuty = false;
--CCarCtrl::NumAmbulancesOnDuty;
}
if (car->bIsFireTruckOnDuty) {
car->bIsFireTruckOnDuty = false;
--CCarCtrl::NumFiretrucksOnDuty;
}
if (!car->bEngineOn) {
car->bEngineOn = true;
DMAudio.PlayOneShot(car->m_audioEntityId, SOUND_CAR_ENGINE_START, 1.0f);
}
#ifdef VC_PED_PORTS
RpAnimBlendClumpSetBlendDeltas(GetClump(), ASSOC_PARTIAL, -1000.0f);
// VC uses AddInCarAnims but we don't have that
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, car->GetDriverAnim(), 100.0f);
RemoveWeaponWhenEnteringVehicle();
#else
if (car->IsBoat()) {
#ifndef FIX_BUGS
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_BOAT_DRIVE, 100.0f);
#else
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, car->GetDriverAnim(), 100.0f);
#endif
CWeaponInfo *ourWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
RemoveWeaponModel(ourWeapon->m_nModelId);
} else {
// Because we can use Uzi for drive by
RemoveWeaponWhenEnteringVehicle();
if (car->bLowVehicle)
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_SIT_LO, 100.0f);
else
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_SIT, 100.0f);
}
#endif
StopNonPartialAnims();
if (car->bIsBus)
bRenderPedInCar = false;
bChangedSeat = true;
}
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
// returns event id, parameter is optional
int32
CPed::CheckForPlayerCrimes(CPed *victim)
{
int i;
float dist;
float mindist = 60.0f;
CPlayerPed *player = FindPlayerPed();
int32 victimRef = (victim ? CPools::GetPedRef(victim) : 0);
int event = -1;
for (i = 0; i < NUMEVENTS; i++) {
if (gaEvent[i].type == EVENT_NULL || gaEvent[i].type > EVENT_CAR_SET_ON_FIRE)
continue;
// those are already handled in game, also DEAD_PED isn't registered alone, most of the time there is SHOOT_PED etc.
if (gaEvent[i].type == EVENT_DEAD_PED || gaEvent[i].type == EVENT_GUNSHOT || gaEvent[i].type == EVENT_EXPLOSION)
continue;
if (victim && gaEvent[i].entityRef != victimRef)
continue;
if (gaEvent[i].criminal != player)
continue;
dist = (GetPosition() - gaEvent[i].posn).Magnitude();
if (dist < mindist) {
mindist = dist;
event = i;
}
}
if (event != -1) {
if (victim) {
m_victimOfPlayerCrime = victim;
} else {
switch (gaEvent[event].entityType) {
case EVENT_ENTITY_PED:
m_victimOfPlayerCrime = CPools::GetPed(gaEvent[event].entityRef);
break;
case EVENT_ENTITY_VEHICLE:
m_victimOfPlayerCrime = CPools::GetVehicle(gaEvent[event].entityRef);
break;
case EVENT_ENTITY_OBJECT:
m_victimOfPlayerCrime = CPools::GetObject(gaEvent[event].entityRef);
break;
default:
break;
}
}
}
return event;
}
#endif
#ifdef PED_SKIN
static RpMaterial*
SetLimbAlphaCB(RpMaterial *material, void *data)
{
((RwRGBA*)RpMaterialGetColor(material))->alpha = *(uint8*)data;
return material;
}
void
CPed::renderLimb(int node)
{
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
int idx = RpHAnimIDGetIndex(hier, m_pFrames[node]->nodeID);
RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
CPedModelInfo *mi = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex());
RpAtomic *atomic;
switch(node){
case PED_HEAD:
atomic = mi->getHead();
break;
case PED_HANDL:
atomic = mi->getLeftHand();
break;
case PED_HANDR:
atomic = mi->getRightHand();
break;
default:
return;
}
if(atomic == nil)
return;
RwFrame *frame = RpAtomicGetFrame(atomic);
*RwFrameGetMatrix(frame) = *mat;
RwFrameUpdateObjects(frame);
int alpha = CVisibilityPlugins::GetClumpAlpha(GetClump());
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetLimbAlphaCB, &alpha);
RpAtomicRender(atomic);
}
#endif
#ifdef COMPATIBLE_SAVES
#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); SkipSaveBuf(buf, sizeof(data));
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); SkipSaveBuf(buf, sizeof(data));
void
CPed::Save(uint8*& buf)
{
SkipSaveBuf(buf, 52);
CopyToBuf(buf, GetPosition().x);
CopyToBuf(buf, GetPosition().y);
CopyToBuf(buf, GetPosition().z);
SkipSaveBuf(buf, 288);
CopyToBuf(buf, CharCreatedBy);
SkipSaveBuf(buf, 351);
CopyToBuf(buf, m_fHealth);
CopyToBuf(buf, m_fArmour);
SkipSaveBuf(buf, 148);
for (int i = 0; i < 13; i++) // has to be hardcoded
m_weapons[i].Save(buf);
SkipSaveBuf(buf, 5);
CopyToBuf(buf, m_maxWeaponTypeAllowed);
SkipSaveBuf(buf, 162);
}
void
CPed::Load(uint8*& buf)
{
SkipSaveBuf(buf, 52);
CopyFromBuf(buf, GetMatrix().GetPosition().x);
CopyFromBuf(buf, GetMatrix().GetPosition().y);
CopyFromBuf(buf, GetMatrix().GetPosition().z);
SkipSaveBuf(buf, 288);
CopyFromBuf(buf, CharCreatedBy);
SkipSaveBuf(buf, 351);
CopyFromBuf(buf, m_fHealth);
CopyFromBuf(buf, m_fArmour);
SkipSaveBuf(buf, 148);
for (int i = 0; i < 13; i++) // has to be hardcoded
m_weapons[i].Load(buf);
SkipSaveBuf(buf, 5);
CopyFromBuf(buf, m_maxWeaponTypeAllowed);
SkipSaveBuf(buf, 162);
}
#undef CopyFromBuf
#undef CopyToBuf
#endif
| 30.50859
| 232
| 0.688751
|
gameblabla
|
28a693938444d64da4b549eac332a99c2412ede5
| 1,868
|
hpp
|
C++
|
include/util/dist_table_wrapper.hpp
|
mortada/osrm-backend
|
aae02cd1be7e99eb75117c7d8c9f39b858ad9019
|
[
"BSD-2-Clause"
] | null | null | null |
include/util/dist_table_wrapper.hpp
|
mortada/osrm-backend
|
aae02cd1be7e99eb75117c7d8c9f39b858ad9019
|
[
"BSD-2-Clause"
] | null | null | null |
include/util/dist_table_wrapper.hpp
|
mortada/osrm-backend
|
aae02cd1be7e99eb75117c7d8c9f39b858ad9019
|
[
"BSD-2-Clause"
] | 1
|
2019-09-20T00:55:14.000Z
|
2019-09-20T00:55:14.000Z
|
#ifndef DIST_TABLE_WRAPPER_H
#define DIST_TABLE_WRAPPER_H
#include <vector>
#include <utility>
#include <boost/assert.hpp>
#include <cstddef>
namespace osrm
{
namespace util
{
// This Wrapper provides an easier access to a distance table that is given as an linear vector
template <typename T> class DistTableWrapper
{
public:
using Iterator = typename std::vector<T>::iterator;
using ConstIterator = typename std::vector<T>::const_iterator;
DistTableWrapper(std::vector<T> table, std::size_t number_of_nodes)
: table_(std::move(table)), number_of_nodes_(number_of_nodes)
{
BOOST_ASSERT_MSG(table.size() == 0, "table is empty");
BOOST_ASSERT_MSG(number_of_nodes_ * number_of_nodes_ <= table_.size(),
"number_of_nodes_ is invalid");
};
std::size_t GetNumberOfNodes() const { return number_of_nodes_; }
std::size_t size() const { return table_.size(); }
EdgeWeight operator()(NodeID from, NodeID to) const
{
BOOST_ASSERT_MSG(from < number_of_nodes_, "from ID is out of bound");
BOOST_ASSERT_MSG(to < number_of_nodes_, "to ID is out of bound");
const auto index = from * number_of_nodes_ + to;
BOOST_ASSERT_MSG(index < table_.size(), "index is out of bound");
return table_[index];
}
ConstIterator begin() const { return std::begin(table_); }
Iterator begin() { return std::begin(table_); }
ConstIterator end() const { return std::end(table_); }
Iterator end() { return std::end(table_); }
NodeID GetIndexOfMaxValue() const
{
return std::distance(table_.begin(), std::max_element(table_.begin(), table_.end()));
}
std::vector<T> GetTable() const { return table_; }
private:
std::vector<T> table_;
const std::size_t number_of_nodes_;
};
}
}
#endif // DIST_TABLE_WRAPPER_H
| 27.072464
| 95
| 0.671306
|
mortada
|
28a7ad946ebfbf2df68e52204044ea982d133cc6
| 1,553
|
cpp
|
C++
|
test/20171018/source/std/test20171018/source/sxy/sequence/sequence.cpp
|
DesZou/Eros
|
f49c9ce1dfe193de8199163286afc28ff8c52eef
|
[
"MIT"
] | 1
|
2017-10-12T13:49:10.000Z
|
2017-10-12T13:49:10.000Z
|
test/20171018/source/std/test20171018/source/sxy/sequence/sequence.cpp
|
DesZou/Eros
|
f49c9ce1dfe193de8199163286afc28ff8c52eef
|
[
"MIT"
] | null | null | null |
test/20171018/source/std/test20171018/source/sxy/sequence/sequence.cpp
|
DesZou/Eros
|
f49c9ce1dfe193de8199163286afc28ff8c52eef
|
[
"MIT"
] | 1
|
2017-10-12T13:49:38.000Z
|
2017-10-12T13:49:38.000Z
|
//Serene
#include<algorithm>
#include<iostream>
#include<cstring>
#include<cstdlib>
#include<cstdio>
#include<cmath>
using namespace std;
#define ll long long
const int maxn=2e5+10;
ll n,m,k,t,ans[maxn],a[maxn],lx[maxn],tot,tot2;
ll aa;char cc;
ll read() {
aa=0;cc=getchar();
while(cc<'0'||cc>'9') cc=getchar();
while(cc>='0'&&cc<='9') aa=aa*10+cc-'0',cc=getchar();
return aa;
}
ll ef(ll l,ll r,ll x) {
if(x<a[l]) return -1;
ll mid;
while(l<r-1) {
mid=(l+r)>>1;
if(a[mid]<=x) l=mid;
else r=mid;
}
return l;
}
struct Ask{
ll l,r;int pos;
}ask[maxn];
bool cmp(const Ask& a,const Ask& b) {
return a.r<b.r;
}
ll sz1[maxn],sz2[maxn];
void add(ll pos,ll x,ll* sz) {
if(!pos) return;
while(pos<=n) {
sz[pos]+=x;
pos+=(pos&-pos);
}
}
ll q(ll pos,ll* sz) {
ll rs=0;
while(pos) {
rs+=sz[pos];
pos-=(pos&-pos);
}
return rs;
}
int main() {
freopen("sequence.in","r",stdin);
freopen("sequence.out","w",stdout);
n=read();m=read();k=read();
for(int i=1;i<=n;++i) {
a[i]=read();
a[i]=(a[i]>=m? 1:0)+a[i-1];
}
for(int i=1;i<=n;++i) lx[i]=ef(0,n,a[i]-k)+1;
t=read();
for(int i=1;i<=t;++i) {
ask[i].l=read();
ask[i].r=read();
ask[i].pos=i;
}
sort(ask+1,ask+t+1,cmp);
int pos=1;
for(int i=1;i<=t;++i) {
while(pos<=ask[i].r) {
add(lx[pos],lx[pos],sz1);
add(lx[pos],1,sz2);
if(lx[pos]) tot+=lx[pos],tot2++;
pos++;
}
ans[ask[i].pos]=tot-q(ask[i].l-1,sz1)
-(ask[i].l-1)*(tot2-q(ask[i].l-1,sz2));
}
for(int i=1;i<=t;++i) printf("%lld\n",ans[i]);
fclose(stdin);fclose(stdout);
return 0;
}
| 17.255556
| 54
| 0.555055
|
DesZou
|
28a9a07b9550f1a3019cee5cf4763bbc45cc6b93
| 8,828
|
cpp
|
C++
|
Source/Samples/40_Localization/L10n.cpp
|
daokoder/Craft
|
13dd4219e30f71b48f368c01b6e33e8ce5a515e0
|
[
"MIT"
] | 15
|
2019-06-25T14:06:57.000Z
|
2021-03-05T00:33:54.000Z
|
Source/Samples/40_Localization/L10n.cpp
|
daokoder/Craft3D
|
13dd4219e30f71b48f368c01b6e33e8ce5a515e0
|
[
"MIT"
] | null | null | null |
Source/Samples/40_Localization/L10n.cpp
|
daokoder/Craft3D
|
13dd4219e30f71b48f368c01b6e33e8ce5a515e0
|
[
"MIT"
] | null | null | null |
//
// Copyright (c) 2008-2019 the Urho3D project.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#include <Craft/Core/CoreEvents.h>
#include <Craft/Graphics/Material.h>
#include <Craft/Graphics/Model.h>
#include <Craft/Graphics/Octree.h>
#include <Craft/Graphics/StaticModel.h>
#include <Craft/Graphics/Zone.h>
#include <Craft/Resource/Localization.h>
#include <Craft/Resource/ResourceEvents.h>
#include <Craft/UI/Button.h>
#include <Craft/UI/Font.h>
#include <Craft/UI/Text.h>
#include <Craft/UI/Text3D.h>
#include <Craft/UI/UIEvents.h>
#include <Craft/UI/Window.h>
#include "L10n.h"
#include <Craft/DebugNew.h>
CRAFT_DEFINE_APPLICATION_MAIN(L10n)
L10n::L10n(Context* context) :
Sample(context)
{
}
void L10n::Start()
{
// Execute base class startup
Sample::Start();
// Enable and center OS cursor
auto* input = GetSubsystem<Input>();
input->SetMouseVisible(true);
input->CenterMousePosition();
// Load strings from JSON files and subscribe to the change language event
InitLocalizationSystem();
// Init the 3D space
CreateScene();
// Init the user interface
CreateGUI();
// Set the mouse mode to use in the sample
Sample::InitMouseMode(MM_FREE);
}
void L10n::InitLocalizationSystem()
{
auto* l10n = GetSubsystem<Localization>();
// JSON files must be in UTF8 encoding without BOM
// The first found language will be set as current
l10n->LoadJSONFile("StringsEnRu.json");
// You can load multiple files
l10n->LoadJSONFile("StringsDe.json");
l10n->LoadJSONFile("StringsLv.json", "lv");
// Hook up to the change language
SubscribeToEvent(E_CHANGELANGUAGE, CRAFT_HANDLER(L10n, HandleChangeLanguage));
}
void L10n::CreateGUI()
{
// Get localization subsystem
auto* l10n = GetSubsystem<Localization>();
auto* cache = GetSubsystem<ResourceCache>();
UIElement* root = GetSubsystem<UI>()->GetRoot();
root->SetDefaultStyle(cache->GetResource<XMLFile>("UI/DefaultStyle.xml"));
auto* window = new Window(context_);
root->AddChild(window);
window->SetMinSize(384, 192);
window->SetLayout(LM_VERTICAL, 6, IntRect(6, 6, 6, 6));
window->SetAlignment(HA_CENTER, VA_CENTER);
window->SetStyleAuto();
auto* windowTitle = new Text(context_);
windowTitle->SetName("WindowTitle");
windowTitle->SetStyleAuto();
window->AddChild(windowTitle);
// In this place the current language is "en" because it was found first when loading the JSON files
String langName = l10n->GetLanguage();
// Languages are numbered in the loading order
int langIndex = l10n->GetLanguageIndex(); // == 0 at the beginning
// Get string with identifier "title" in the current language
String localizedString = l10n->Get("title");
// Localization::Get returns String::EMPTY if the id is empty.
// Localization::Get returns the id if translation is not found and will be added a warning into the log.
windowTitle->SetText(localizedString + " (" + String(langIndex) + " " + langName + ")");
auto* b = new Button(context_);
window->AddChild(b);
b->SetStyle("Button");
b->SetMinHeight(24);
auto* t = b->CreateChild<Text>("ButtonTextChangeLang");
// The showing text value will automatically change when language is changed
t->SetAutoLocalizable(true);
// The text value used as a string identifier in this mode.
// Remember that a letter case of the id and of the lang name is important.
t->SetText("Press this button");
t->SetAlignment(HA_CENTER, VA_CENTER);
t->SetStyle("Text");
SubscribeToEvent(b, E_RELEASED, CRAFT_HANDLER(L10n, HandleChangeLangButtonPressed));
b = new Button(context_);
window->AddChild(b);
b->SetStyle("Button");
b->SetMinHeight(24);
t = b->CreateChild<Text>("ButtonTextQuit");
t->SetAlignment(HA_CENTER, VA_CENTER);
t->SetStyle("Text");
// Manually set text in the current language
t->SetText(l10n->Get("quit"));
SubscribeToEvent(b, E_RELEASED, CRAFT_HANDLER(L10n, HandleQuitButtonPressed));
}
void L10n::CreateScene()
{
// Get localization subsystem
auto* l10n = GetSubsystem<Localization>();
auto* cache = GetSubsystem<ResourceCache>();
scene_ = new Scene(context_);
scene_->CreateComponent<Octree>();
auto* zone = scene_->CreateComponent<Zone>();
zone->SetBoundingBox(BoundingBox(-1000.0f, 1000.0f));
zone->SetAmbientColor(Color(0.5f, 0.5f, 0.5f));
zone->SetFogColor(Color(0.4f, 0.5f, 0.8f));
zone->SetFogStart(1.0f);
zone->SetFogEnd(100.0f);
Node* planeNode = scene_->CreateChild("Plane");
planeNode->SetScale(Vector3(300.0f, 1.0f, 300.0f));
auto* planeObject = planeNode->CreateComponent<StaticModel>();
planeObject->SetModel(cache->GetResource<Model>("Models/Plane.mdl"));
planeObject->SetMaterial(cache->GetResource<Material>("Materials/StoneTiled.xml"));
Node* lightNode = scene_->CreateChild("DirectionalLight");
lightNode->SetDirection(Vector3(0.6f, -1.0f, 0.8f));
auto* light = lightNode->CreateComponent<Light>();
light->SetLightType(LIGHT_DIRECTIONAL);
light->SetColor(Color(0.8f, 0.8f, 0.8f));
cameraNode_ = scene_->CreateChild("Camera");
cameraNode_->CreateComponent<Camera>();
cameraNode_->SetPosition(Vector3(0.0f, 10.0f, -30.0f));
Node* text3DNode = scene_->CreateChild("Text3D");
text3DNode->SetPosition(Vector3(0.0f, 0.1f, 30.0f));
auto* text3D = text3DNode->CreateComponent<Text3D>();
// Manually set text in the current language.
text3D->SetText(l10n->Get("lang"));
text3D->SetFont(cache->GetResource<Font>("Fonts/Anonymous Pro.ttf"), 30);
text3D->SetColor(Color::BLACK);
text3D->SetAlignment(HA_CENTER, VA_BOTTOM);
text3DNode->SetScale(15);
auto* renderer = GetSubsystem<Renderer>();
SharedPtr<Viewport> viewport(new Viewport(context_, scene_, cameraNode_->GetComponent<Camera>()));
renderer->SetViewport(0, viewport);
SubscribeToEvent(E_UPDATE, CRAFT_HANDLER(L10n, HandleUpdate));
}
void L10n::HandleUpdate(StringHash eventType, VariantMap& eventData)
{
using namespace Update;
float timeStep = eventData[P_TIMESTEP].GetFloat();
auto* input = GetSubsystem<Input>();
const float MOUSE_SENSITIVITY = 0.1f;
IntVector2 mouseMove = input->GetMouseMove();
yaw_ += MOUSE_SENSITIVITY * mouseMove.x_;
pitch_ += MOUSE_SENSITIVITY * mouseMove.y_;
pitch_ = Clamp(pitch_, -90.0f, 90.0f);
cameraNode_->SetRotation(Quaternion(pitch_, yaw_, 0.0f));
}
void L10n::HandleChangeLangButtonPressed(StringHash eventType, VariantMap& eventData)
{
auto* l10n = GetSubsystem<Localization>();
// Languages are numbered in the loading order
int lang = l10n->GetLanguageIndex();
lang++;
if (lang >= l10n->GetNumLanguages())
lang = 0;
l10n->SetLanguage(lang);
}
void L10n::HandleQuitButtonPressed(StringHash eventType, VariantMap& eventData)
{
if (GetPlatform() != "Web")
engine_->Exit();
}
// You can manually change texts, sprites and other aspects of the game when language is changed
void L10n::HandleChangeLanguage(StringHash eventType, VariantMap& eventData)
{
auto* l10n = GetSubsystem<Localization>();
UIElement* uiRoot = GetSubsystem<UI>()->GetRoot();
auto* windowTitle = uiRoot->GetChildStaticCast<Text>("WindowTitle", true);
windowTitle->SetText(l10n->Get("title") + " (" + String(l10n->GetLanguageIndex()) + " " + l10n->GetLanguage() + ")");
auto* buttonText = uiRoot->GetChildStaticCast<Text>("ButtonTextQuit", true);
buttonText->SetText(l10n->Get("quit"));
auto* text3D = scene_->GetChild("Text3D")->GetComponent<Text3D>();
text3D->SetText(l10n->Get("lang"));
// A text on the button "Press this button" changes automatically
}
| 36.032653
| 121
| 0.702651
|
daokoder
|
28abfd6272252b3a1daaafd4540a8518f8969cc0
| 11,418
|
cpp
|
C++
|
parser/pe/ResourceDirWrapper.cpp
|
yjd/bearparser
|
7ec04943a7b7f478d8b924aebe1fc0e831cb27da
|
[
"BSD-2-Clause"
] | 516
|
2015-01-04T14:04:21.000Z
|
2022-03-13T05:07:27.000Z
|
parser/pe/ResourceDirWrapper.cpp
|
yjd/bearparser
|
7ec04943a7b7f478d8b924aebe1fc0e831cb27da
|
[
"BSD-2-Clause"
] | 12
|
2018-08-04T22:37:46.000Z
|
2021-02-17T00:37:56.000Z
|
parser/pe/ResourceDirWrapper.cpp
|
yjd/bearparser
|
7ec04943a7b7f478d8b924aebe1fc0e831cb27da
|
[
"BSD-2-Clause"
] | 99
|
2015-04-23T01:59:24.000Z
|
2022-03-03T04:38:28.000Z
|
#include "pe/ResourceDirWrapper.h"
#include "pe/PEFile.h"
#define MAX_ENTRIES 50
#define MAX_DEPTH 5
/*
typedef struct _IMAGE_RESOURCE_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
WORD NumberOfNamedEntries;
WORD NumberOfIdEntries;
// IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry. If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this. Otherwise the high bit is clear and the offset
// field points to a resource data entry.
#define RESOURCE_NAME_IS_STRING 0x80000000
#define RESOURCE_DATA_IS_DIRECTORY 0x80000000
typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
union {
struct {
DWORD NameOffset:31;
DWORD NameIsString:1;
} name;
DWORD Name;
WORD Id;
};
union {
DWORD OffsetToData;
struct {
DWORD OffsetToDirectory:31;
DWORD DataIsDirectory:1;
} dir;
};
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
*/
//-------------
IMAGE_RESOURCE_DIRECTORY* ResourceDirWrapper::mainResourceDir()
{
offset_t rva = getDirEntryAddress();
BYTE *ptr = m_Exe->getContentAt(rva, Executable::RVA, sizeof(IMAGE_RESOURCE_DIRECTORY));
return (IMAGE_RESOURCE_DIRECTORY*) ptr;
}
IMAGE_RESOURCE_DIRECTORY* ResourceDirWrapper::resourceDir()
{
if (this->rawOff == 0) return mainResourceDir();
BYTE *ptr = m_Exe->getContentAt(this->rawOff, Executable::RAW, sizeof(IMAGE_RESOURCE_DIRECTORY));
return (IMAGE_RESOURCE_DIRECTORY*) ptr;
}
bool ResourceDirWrapper::wrap()
{
clear();
if (this->topEntryID == TOP_ENTRY_ROOT && this->album != NULL) {
this->album->clear();
}
IMAGE_RESOURCE_DIRECTORY* dir = resourceDir();
if (dir == NULL) return false;
size_t namesNum = dir->NumberOfNamedEntries;
size_t idsNum = dir->NumberOfIdEntries;
size_t totalEntries = namesNum + idsNum;
for (size_t i = 0; i < totalEntries && i < MAX_ENTRIES; i++ ) {
long topDirId = (this->topEntryID != TOP_ENTRY_ROOT) ? this->topEntryID : long(i) ;
//ResourceEntryWrapper(PEFile *pe, ResourceDirWrapper *parentDir, size_t entryNumber, long topEntryId, ResourcesAlbum *resAlbum)
ResourceEntryWrapper* entry = new ResourceEntryWrapper(this->m_PE, this, i, topDirId, this->album);
if (entry->getPtr() == NULL) {
delete entry;
break;
}
if (this->topEntryID == TOP_ENTRY_ROOT && this->album != NULL) {
pe::resource_type typeId = static_cast<pe::resource_type>(entry->getID());
this->album->mapIdToLeafType(i, typeId);
}
//this->parsedSize += val;
this->entries.push_back(entry);
}
//printf("Entries: %d\n", getEntriesCount());
return true;
}
bufsize_t ResourceDirWrapper::getSize()
{
if (getPtr() == NULL) return 0;
bufsize_t size = sizeof(IMAGE_RESOURCE_DIRECTORY);
size += getEntriesAreaSize();
return size;
}
void* ResourceDirWrapper::getFieldPtr(size_t fId, size_t subField)
{
IMAGE_RESOURCE_DIRECTORY* d = resourceDir();
if (d == NULL) return NULL;
switch (fId) {
case CHARACTERISTIC: return &d->Characteristics;
case TIMESTAMP: return &d->TimeDateStamp;
case MAJOR_VER: return &d->MajorVersion;
case MINOR_VER: return &d->MinorVersion;
case NAMED_ENTRIES_NUM : return &d->NumberOfNamedEntries;
case ID_ENTRIES_NUM : return &d->NumberOfIdEntries;
case CHILDREN : return (&d->NumberOfIdEntries) + 1;
}
return this->getPtr();
}
QString ResourceDirWrapper::getFieldName(size_t fieldId)
{
switch (fieldId) {
case CHARACTERISTIC: return "Characteristics";
case TIMESTAMP: return "TimeDateStamp";
case MAJOR_VER: return "MajorVersion";
case MINOR_VER: return "MinorVersion";
case NAMED_ENTRIES_NUM : return "NumberOfNamedEntries";
case ID_ENTRIES_NUM : return "NumberOfIdEntries";
case CHILDREN : return "Entries";
}
return getName();
}
//-----------------------------------------------------------------
void ResourceEntryWrapper::clear()
{
delete childDir;
this->childDir = NULL;
//---
delete childLeaf;
this->childLeaf = NULL;
}
bool ResourceEntryWrapper::wrap()
{
clear();
//---
offset_t childRaw = getChildAddress();
if (childRaw == 0 || childRaw == INVALID_ADDR) return false;
if (this->isDir()) {
long depth = this->parentDir->getDepth() + 1;
if (depth >= MAX_DEPTH) return false;
//printf("Subdir at: %x ,depth : %lld\n", childRaw, depth);
this->childDir = new ResourceDirWrapper(this->m_PE, this->album, childRaw, depth, topEntryID);
} else {
//printf("Leaf at: %x\n", childRaw);
this->childLeaf = new ResourceLeafWrapper(m_Exe, childRaw, topEntryID);
//test
if (this->album != NULL) {
album->putLeaf(childLeaf, topEntryID);
//printf("Album: topEntryID: %x\n", topEntryID);
}
}
return true;
}
IMAGE_RESOURCE_DIRECTORY_ENTRY* ResourceEntryWrapper::getEntryPtr()
{
if (this->parentDir == NULL) return NULL;
uint64_t offset = parentDir->getFieldOffset(ResourceDirWrapper::ID_ENTRIES_NUM);
if (offset == INVALID_ADDR) return NULL;
size_t lastSize = parentDir->getFieldSize(ResourceDirWrapper::ID_ENTRIES_NUM, FIELD_NONE);
offset += lastSize;
offset += (this->entryNum * sizeof(IMAGE_RESOURCE_DIRECTORY_ENTRY));
void *ptr = m_Exe->getContentAt(offset, Executable::RAW, sizeof(IMAGE_RESOURCE_DIRECTORY_ENTRY));
return (IMAGE_RESOURCE_DIRECTORY_ENTRY*) ptr;
}
//IMAGE_RESOURCE_DIRECTORY_ENTRY
void* ResourceEntryWrapper::getFieldPtr(size_t fieldId, size_t subField)
{
IMAGE_RESOURCE_DIRECTORY_ENTRY* entry = getEntryPtr();
if (entry == NULL) return NULL;
switch (fieldId) {
case NAME_ID_ADDR:
return &entry->Name;
case OFFSET_TO_DATA:
return &entry->OffsetToData;
}
return getPtr();
}
QString ResourceEntryWrapper::getFieldName(size_t fieldId)
{
switch (fieldId) {
case NAME_ID_ADDR:
return(isByName()) ? "Name": "ID";
case OFFSET_TO_DATA:
return "Offset To Data";
}
return getName();
}
bool ResourceEntryWrapper::isByName()
{
IMAGE_RESOURCE_DIRECTORY_ENTRY* entry = getEntryPtr();
if (entry == NULL) return false;
if (entry->NameIsString == 1) return true;
return false;
}
bool ResourceEntryWrapper::isDir()
{
IMAGE_RESOURCE_DIRECTORY_ENTRY* entry = getEntryPtr();
if (entry == NULL) return false;
if (entry->DataIsDirectory == 1) return true;
return false;
}
offset_t ResourceEntryWrapper::getNameOffset()
{
IMAGE_RESOURCE_DIRECTORY_ENTRY* entry = getEntryPtr();
if (entry == NULL) return INVALID_ADDR;
if (this->parentDir == NULL) return INVALID_ADDR;
offset_t fOff = this->parentDir->getOffset(this->parentDir->getPtr());
if (fOff == INVALID_ADDR) return INVALID_ADDR;
if (entry->NameIsString != 1) return INVALID_ADDR;
return fOff + entry->NameOffset;
}
IMAGE_RESOURCE_DIRECTORY_STRING* ResourceEntryWrapper::getNameStr()
{
offset_t nameOff = getNameOffset();
if (nameOff == INVALID_ADDR) return NULL;
const size_t BASIC_SIZE = sizeof(IMAGE_RESOURCE_DIRECTORY_STRING);
IMAGE_RESOURCE_DIRECTORY_STRING *ptr = (IMAGE_RESOURCE_DIRECTORY_STRING*) this->m_Exe->getContentAt(nameOff, Executable::RAW, BASIC_SIZE);
return ptr;
}
QString ResourceEntryWrapper::translateType(WORD id)
{
switch (id) {
case pe::RESTYPE_CURSOR : return "Cursor";
case pe::RESTYPE_FONT :return "Font";
case pe::RESTYPE_BITMAP : return "Bitmap";
case pe::RESTYPE_ICON : return "Icon";
case pe::RESTYPE_MENU : return "Menu";
case pe::RESTYPE_DIALOG : return "Dialog";
case pe::RESTYPE_STRING : return "String";
case pe::RESTYPE_FONTDIR : return "Font Dir";
case pe::RESTYPE_ACCELERATOR : return "Accelerator";
case pe::RESTYPE_RCDATA : return "RC Data";
case pe::RESTYPE_MESSAGETABLE : return "Message Table";
case pe::RESTYPE_GROUP_CURSOR : return "Cursors Group";
case pe::RESTYPE_GROUP_ICON : return "Icons Group";
case pe::RESTYPE_VERSION : return "Version";
case pe::RESTYPE_DLGINCLUDE : return "Dlg Include";
case pe::RESTYPE_PLUGPLAY : return "Plug & Play";
case pe::RESTYPE_VXD : return "VXD";
case pe::RESTYPE_ANICURSOR : return "Animated Cursor";
case pe::RESTYPE_ANIICON : return "Animated Icon";
case pe::RESTYPE_HTML : return "HTML";
case pe::RESTYPE_MANIFEST : return "Manifest";
}
return "";
}
WORD ResourceEntryWrapper::getID()
{
IMAGE_RESOURCE_DIRECTORY_ENTRY* entry = getEntryPtr();
if (entry == NULL) return 0;
if (this->isByName()) return 0;
return entry->Id;
}
DWORD ResourceEntryWrapper::getChildOffsetToDirectory()
{
IMAGE_RESOURCE_DIRECTORY_ENTRY* entry = getEntryPtr();
if (entry == NULL) return 0;
return entry->OffsetToDirectory;
}
offset_t ResourceEntryWrapper::getChildAddress()
{
if (this->parentDir == NULL) return INVALID_ADDR;
offset_t fOff = this->parentDir->getOffset(this->parentDir->mainResourceDir());
if (fOff == INVALID_ADDR) return INVALID_ADDR;
fOff += static_cast<offset_t>(getChildOffsetToDirectory());
return fOff;
}
//-------------------------------------------------------------------------
IMAGE_RESOURCE_DATA_ENTRY* ResourceLeafWrapper::leafEntryPtr()
{
if (this->offset == 0 || this->offset == INVALID_ADDR) return NULL;
IMAGE_RESOURCE_DATA_ENTRY* leaf = (IMAGE_RESOURCE_DATA_ENTRY*) this->m_Exe->getContentAt(this->offset, Executable::RAW, sizeof(IMAGE_RESOURCE_DATA_ENTRY));
return leaf;
}
void* ResourceLeafWrapper::getFieldPtr(size_t fieldId, size_t subField)
{
IMAGE_RESOURCE_DATA_ENTRY* leaf = leafEntryPtr();
if (leaf == NULL) return NULL;
switch (fieldId) {
case OFFSET_TO_DATA: return &leaf->OffsetToData;
case DATA_SIZE: return &leaf->Size;
case CODE_PAGE: return &leaf->CodePage;
case RESERVED: return &leaf->Reserved;
}
return NULL;
}
QString ResourceLeafWrapper::getFieldName(size_t fieldId)
{
switch (fieldId) {
case OFFSET_TO_DATA: return "OffsetToData";
case DATA_SIZE: return "DataSize";
case CODE_PAGE: return "CodePage";
case RESERVED: return "Reserved";
}
return "";
}
| 32.345609
| 159
| 0.667192
|
yjd
|
28ae594c588d8980e30799ccebfab704dacbb3d1
| 10,394
|
hpp
|
C++
|
inc/msp430/msp_timer.hpp
|
ecrampton1/MspPeripheralmm
|
ae1f64cc785b9a3b994074e851e68c170aef613f
|
[
"MIT"
] | null | null | null |
inc/msp430/msp_timer.hpp
|
ecrampton1/MspPeripheralmm
|
ae1f64cc785b9a3b994074e851e68c170aef613f
|
[
"MIT"
] | 1
|
2021-03-07T14:18:31.000Z
|
2021-03-07T14:18:31.000Z
|
inc/msp430/msp_timer.hpp
|
ecrampton1/MspPeripheralmm
|
ae1f64cc785b9a3b994074e851e68c170aef613f
|
[
"MIT"
] | null | null | null |
#ifndef _MSP_TIMER_HPP
#define _MSP_TIMER_HPP
#include <stdint.h>
#include "mcu_timer.hpp"
#include "msp_periph.hpp"
#include "msp430/msp_gpio.hpp"//TODO debug
#include <msp430.h>
namespace McuPeripheral {
enum class TimerSource : uint16_t
{
SMCLK = TASSEL_2,
ACLK = TASSEL_1
};
enum class TimerMode : uint16_t
{
UP_MODE = MC_1,
CONT_MODE = MC_2,
UP_DOWN_MODE = MC_3
};
enum class ClockDivider : uint16_t
{
DIVIDE_1 = ID_0,
DIVIDE_2 = ID_1,
DIVIDE_4 = ID_2,
DIVIDE_8 = ID_3
};
enum class CapCompSelect : uint16_t
{
CCIA = CCIS_0,
CCIB = CCIS_1,
GND = CCIS_2,
VCC = CCIS_3
};
enum class CapMode : uint16_t
{
RISING_EDGE = CM_1,
FALLING_EDGE = CM_2,
DUAL_EDGE = CM_3
};
enum class OutputMode : uint16_t
{
TOGGLE_RESET = OUTMOD_2,
SET_RESET = OUTMOD_3,
TOGGLE_SET = OUTMOD_6,
RESET_SET = OUTMOD_7,
};
enum class SyncCapSource : uint16_t
{
ASYNC = 0,
SYNC = SCS
};
template< uint16_t _ccc>
class CaptureCompareControl
{
public:
/**@brief Enable the capture/compare irq of the specified compare/capture
* register.
*/
static void intEnable() { REG_16(_ccc) |= CCIE; }
/**@brief Enable the capture/compare irq of the specified compare/capture
* register. @ref CapCompRegister for valid registers to use.
*/
static void intDisable() { REG_16(_ccc) &= ~CCIE; }
static bool getCciValue() { return REG_16(_ccc) & CCI; }
static bool getCovValue() { return REG_16(_ccc) & COV; }
static bool clearCov() { return REG_16(_ccc) &= ~COV; }
static void startCompare(OutputMode mode )
{
REG_16(_ccc) |= static_cast<uint16_t>(mode);
}
/**@brief Starts the capture based on the parameters passed in
* @param [in] ccis selects what is triggering the input for the capture @ref CapCompSelect
* @param [in] cm selects the capture mode uses @ref CapMode
* @param [in] scs sets if this is asynchronous trigger synchronous triggered based on clock
*/
static void startCapture(CapCompSelect ccis, CapMode cm = CapMode::RISING_EDGE, SyncCapSource scs = SyncCapSource::ASYNC )
{
REG_16(_ccc) |= static_cast<uint16_t>(scs) | static_cast<uint16_t>(cm)
| CAP | static_cast<uint16_t>(ccis);
}
/**@brief Stop capturing */
static void stopCapture(){ REG_16(_ccc) &= ~(CM_3 | CAP); }
/**@brief this will return the state of the capture flag and will clear.
* @return the state of the capture input flag if set a capture has occurred */
static bool readCaptureFlag()
{
//read the capture input flag and clear it.
bool ret = CCIFG & REG_16(_ccc);
if(ret) { REG_16(_ccc) &= ~CCIFG; }
return ret;
}
static callback_t mCallback;
private:
};
template<uint16_t _control, uint16_t _counter, uint16_t _taiv,
uint16_t _ccc0, uint16_t _ccc1, uint16_t _ccc2, uint16_t _ccr0, uint16_t _ccr1, uint16_t _ccr2>
class TimerControl
{
public:
//Capture Compare Register Control
//TODO _ccr0,1,2 are shared amongst all three ccc0,1,2.
//static uint8_t that is shared to show ownership?
using CapCompControl0 = CaptureCompareControl<_ccc0>;
using CapCompControl1 = CaptureCompareControl<_ccc1>;
using CapCompControl2 = CaptureCompareControl<_ccc2>;
static callback_t mCallback;
/**@brief Enable the overflow irq of the timer
*/
static void intEnable() { _DINT(); REG_16(_control) |= TAIE; _EINT();}
/**@brief Disable the overflow irq of the timer
*/
static void intDisable() { REG_16(_control) &= ~TAIE; }
static bool isIntEnable() { return REG_16(_control) & TAIE; }
static void clearTimer() { REG_16(_control) |= TACLR; }
static void stopTimer() { REG_16(_control) &= ~MC_3; }
static void setCcr0( const uint16_t count) { REG_16(_ccr0) = count; }
static void setCcr1(const uint16_t count) { REG_16(_ccr1) = count; }
static void setCcr2(const uint16_t count) { REG_16(_ccr2) = count; }
static uint16_t getCcr0() { return REG_16(_ccr0); }
static uint16_t getCcr1() { return REG_16(_ccr1); }
static uint16_t getCcr2() { return REG_16(_ccr2); }
static bool clearOverFlow() {return REG_16(_taiv) &= ~TAIV;}
static uint16_t getCounterValue() { return REG_16(_counter); }
static bool isCaptureOverFlowSet() {return REG_16(_control) & COV;}
static bool isOverFlowFlagSet() { return REG_16(_taiv) & TAIFG;}
static void startTimer( TimerMode mode, TimerSource source, ClockDivider divide=ClockDivider::DIVIDE_1 ) { *((volatile uint16_t*)_control) |= ((uint16_t)source | (uint16_t)mode | (uint16_t)divide); }
static bool isRunning() { return ( *((volatile uint16_t*)_control) & MC_3 ) > 0; }
};
template < TimerSource r, uint64_t s, int32_t c >
constexpr uint32_t compute_rollover()
{
return (r == TimerSource::SMCLK) ? (s / 1000000.0F) / (1 / ( c / 1.0F ) * 65535.0F) : (s / 1000000.0F) / (1 / ( 32768.0F / 1.0F ) * 65535.0F); //TODO ACLK
}
//MCLK source
template<TimerSource _source, uint32_t _clockspeed, ClockDivider _divider=ClockDivider::DIVIDE_1>
class TimerConfig
{
public:
static constexpr float computeTickTiming()
{
return 1.0F / _clockspeed;
}
static constexpr uint32_t computeTickTimingNs()
{
return (uint32_t)(computeTickTiming() * 1000000000.0F);
}
static constexpr float computeOverFlowTiming()
{
return computeTickTiming()*0xFFFF;
}
static constexpr TimerSource Source = _source;
static constexpr uint32_t ClockSpeed = _clockspeed;
static constexpr ClockDivider Divider = _divider;
};
//Output pwm TODO
/*
* Waveform: ___
* | |______|
* A B C
* A-C: Period timing
* A-B: Percentage high/low depending on _pulseHigh
*
* always uses ccr1 and ccr2?
*/
template< class _timer, class _timerconfig, class _ccc, class _gpio, bool _pulsehigh=true >
class PulseWidthOutput
{
public:
static void init()
{
_gpio::clear();
_gpio::output();
_gpio::selectOn();//Only works for Port2?
intEnable();
_ccc::mCallback = &timerCallback;
}
//Same timer interrupt
static void intEnable()
{
_ccc::intEnable();
}
//Same timer interrupt
static void intDisable()
{
_ccc::intDisable();
}
static void start()
{
_timer::clearTimer(); //copy paste from continuous mode timer... TODO clean up
_timer::startTimer(TimerMode::CONT_MODE,_timerconfig::Source,_timerconfig::Divider);
}
static void stop()
{
_timer::stopTimer();
_ccc::stopCapture();
}
static void timerCallback(callback_args_t callback)
{
//TODO count the number of times?
}
};
//Measure the width input pulses (always uses ccr0?)
template< class _timer, class _timerconfig, class _ccc, class _gpio,uint16_t _ccr, CapCompSelect _ccis=CapCompSelect::CCIA, bool _pulsehigh=true >
class PulseWidthMeasure
{
public:
static void init()
{
_gpio::clear();
_gpio::input();
_gpio::selectOn();//Only works for Port2?
intEnable();
_ccc::mCallback = &timerCallback;
}
//Same timer interrupt
static void intEnable()
{
_ccc::intEnable();
}
//Same timer interrupt
static void intDisable()
{
_ccc::intDisable();
}
static void start()
{
_timer::clearTimer(); //copy paste from continuous mode timer... TODO clean up
_timer::startTimer(TimerMode::CONT_MODE,_timerconfig::Source,_timerconfig::Divider);
_ccc::startCapture(_ccis,CapMode::DUAL_EDGE);
}
static void stop()
{
_timer::stopTimer();
_ccc::stopCapture();
(void)_ccc::readCaptureFlag();
}
static uint16_t getPulseWidthTicks()
{
return mEndCount - mStartCount;
}
static uint32_t getPulseWidthNs()
{
//TODO determine the formula for ticks to us
return getPulseWidthTicks()*_timerconfig::computeTickTimingNs();
}
static void timerCallback(callback_args_t callback)
{
const uint16_t count = REG_16(_ccr);//always get ccr0?
if(_ccc::getCovValue()) {
_ccc::clearCov();
}
if(_pulsehigh) {
setCounts(_ccc::getCciValue(), count);
}
else {
setCounts(!_ccc::getCciValue(), count);
}
}
static inline void setCounts(const bool start, const uint16_t count)
{
if(start) {
mStartCount = count;
}
else {
stop();
mEndCount = count;
mCallback(0); //send the pulse width to user
}
}
static void setCallback(callback_t callback)
{
mCallback = callback; //User callback
}
static volatile uint16_t mStartCount;
static volatile uint16_t mEndCount;
static callback_t mCallback;
private:
PulseWidthMeasure() =delete;
PulseWidthMeasure(const PulseWidthMeasure&) =delete;
PulseWidthMeasure& operator=(const PulseWidthMeasure&) =delete;
};
template< class _timer, class _timerconfig >
class ContinuousTimer
{
public:
static void intEnable()
{
_timer::intEnable();
}
static void start()
{
_timer::clearTimer();
_timer::startTimer(TimerMode::CONT_MODE,_timerconfig::Source,_timerconfig::Divider);
}
static void setCallback(callback_t callback)
{
_timer::mCallback = callback;
}
static uint16_t getTimerCount(){ return _timer::getCounterValue(); }
static void stop() { _timer::stopTimer(); }
private:
ContinuousTimer() =delete;
ContinuousTimer(const ContinuousTimer&) =delete;
ContinuousTimer& operator=(const ContinuousTimer&) =delete;
};
template<uint16_t _control, uint16_t _counter, uint16_t _taiv,uint16_t _ccc0,uint16_t _ccc1, uint16_t _ccc2, uint16_t _ccr0, uint16_t _ccr1, uint16_t _ccr2 >
McuPeripheral::callback_t McuPeripheral::TimerControl<_control,_counter, _taiv, _ccc0,_ccc1, _ccc2,_ccr0,_ccr1,_ccr2>::mCallback;
template< class _timer, class _timerconfig, class _ccc, class _gpio, uint16_t _ccr,CapCompSelect _ccis, bool _pulsehigh >
volatile uint16_t PulseWidthMeasure<_timer, _timerconfig, _ccc, _gpio,_ccr, _ccis, _pulsehigh>::mStartCount;
template< class _timer, class _timerconfig, class _ccc, class _gpio,uint16_t _ccr, CapCompSelect _ccis, bool _pulsehigh >
volatile uint16_t PulseWidthMeasure<_timer, _timerconfig, _ccc, _gpio,_ccr, _ccis, _pulsehigh>::mEndCount;
template< class _timer, class _timerconfig, class _ccc, class _gpio,uint16_t _ccr, CapCompSelect _ccis, bool _pulsehigh >
callback_t PulseWidthMeasure<_timer, _timerconfig, _ccc, _gpio, _ccr,_ccis, _pulsehigh>::mCallback;
template< uint16_t _ccc>
callback_t CaptureCompareControl<_ccc>::mCallback;
}
using Timer_Source = McuPeripheral::TimerSource;
using Timer_Mode = McuPeripheral::TimerMode;
using Timer0 = McuPeripheral::TimerControl<TACTL_, TAR_, TAIV_, TACCTL0_, TACCTL1_, TACCTL2_, TACCR0_, TACCR1_, TACCR2_>;
using Timer1 = McuPeripheral::TimerControl<TA1CTL_, TA1R_, TAIV_, TA1CCTL0_, TA1CCTL1_, TA1CCTL2_, TA1CCR0_, TA1CCR1_, TA1CCR2_>;
#endif //_MSP_TIMER_HPP
| 24.747619
| 200
| 0.724649
|
ecrampton1
|
28b1a3096dd8b67434d93f54d61cffac988f556d
| 589
|
cpp
|
C++
|
hal/STM32F4/systick/systick.cpp
|
yhsb2k/omef
|
7425b62dd4b5d0af4e320816293f69d16d39f57a
|
[
"MIT"
] | null | null | null |
hal/STM32F4/systick/systick.cpp
|
yhsb2k/omef
|
7425b62dd4b5d0af4e320816293f69d16d39f57a
|
[
"MIT"
] | null | null | null |
hal/STM32F4/systick/systick.cpp
|
yhsb2k/omef
|
7425b62dd4b5d0af4e320816293f69d16d39f57a
|
[
"MIT"
] | null | null | null |
#include "systick.hpp"
#include "rcc/rcc.hpp"
#include "CMSIS/Device/STM32F4xx/Include/stm32f4xx.h"
#include "CMSIS/Include/core_cm4.h"
#include "FreeRTOS.h"
#include "task.h"
using namespace hal;
void systick::init(void)
{
uint32_t systick_freq = rcc_get_freq(RCC_SRC_AHB);
SysTick_Config(systick_freq / configTICK_RATE_HZ);
}
uint32_t systick::get_ms(void)
{
return xTaskGetTickCount();
}
uint32_t systick::get_past(uint32_t start)
{
return xTaskGetTickCount() - start;
}
/* Implemented in third_party/FreeRTOS/port.c
extern "C" void SysTick_Handler(void)
{
systick_cnt++;
}
*/
| 19
| 53
| 0.757216
|
yhsb2k
|
28b2d2bbf16e2821601d88d1ad2cdc07d9dd9ef2
| 2,133
|
cpp
|
C++
|
Samples/OpenGL/Demo/proj.win.cmake/src/LAppDefine.cpp
|
adrianiainlam/CubismNativeSamples
|
b48ca90d39bdef27007b1a191049959d79949a58
|
[
"RSA-MD"
] | 3
|
2021-01-12T02:38:38.000Z
|
2021-12-27T20:54:11.000Z
|
Samples/OpenGL/Demo/proj.win.cmake/src/LAppDefine.cpp
|
adrianiainlam/CubismNativeSamples
|
b48ca90d39bdef27007b1a191049959d79949a58
|
[
"RSA-MD"
] | 2
|
2020-12-22T17:04:53.000Z
|
2021-02-24T00:58:07.000Z
|
Samples/OpenGL/Demo/proj.win.cmake/src/LAppDefine.cpp
|
adrianiainlam/CubismNativeSamples
|
b48ca90d39bdef27007b1a191049959d79949a58
|
[
"RSA-MD"
] | null | null | null |
/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
#include "LAppDefine.hpp"
#include <CubismFramework.hpp>
namespace LAppDefine {
using namespace Csm;
// 画面
const csmFloat32 ViewMaxScale = 2.0f;
const csmFloat32 ViewMinScale = 0.8f;
const csmFloat32 ViewLogicalLeft = -1.0f;
const csmFloat32 ViewLogicalRight = 1.0f;
const csmFloat32 ViewLogicalMaxLeft = -2.0f;
const csmFloat32 ViewLogicalMaxRight = 2.0f;
const csmFloat32 ViewLogicalMaxBottom = -2.0f;
const csmFloat32 ViewLogicalMaxTop = 2.0f;
// 相対パス
const csmChar* ResourcesPath = "Resources/";
// モデルの後ろにある背景の画像ファイル
const csmChar* BackImageName = "back_class_normal.png";
// 歯車
const csmChar* GearImageName = "icon_gear.png";
// 終了ボタン
const csmChar* PowerImageName = "close.png";
// モデル定義------------------------------------------
// モデルを配置したディレクトリ名の配列
// ディレクトリ名とmodel3.jsonの名前を一致させておくこと
const csmChar* ModelDir[] = {
"Haru",
"Hiyori",
"Mark",
"Natori",
"Rice"
};
const csmInt32 ModelDirSize = sizeof(ModelDir) / sizeof(const csmChar*);
// 外部定義ファイル(json)と合わせる
const csmChar* MotionGroupIdle = "Idle"; // アイドリング
const csmChar* MotionGroupTapBody = "TapBody"; // 体をタップしたとき
// 外部定義ファイル(json)と合わせる
const csmChar* HitAreaNameHead = "Head";
const csmChar* HitAreaNameBody = "Body";
// モーションの優先度定数
const csmInt32 PriorityNone = 0;
const csmInt32 PriorityIdle = 1;
const csmInt32 PriorityNormal = 2;
const csmInt32 PriorityForce = 3;
// デバッグ用ログの表示オプション
const csmBool DebugLogEnable = true;
const csmBool DebugTouchLogEnable = false;
// Frameworkから出力するログのレベル設定
const CubismFramework::Option::LogLevel CubismLoggingLevel = CubismFramework::Option::LogLevel_Verbose;
// デフォルトのレンダーターゲットサイズ
const csmInt32 RenderTargetWidth = 1900;
const csmInt32 RenderTargetHeight = 1000;
}
| 28.824324
| 107
| 0.675105
|
adrianiainlam
|
28b80b75d8885d467e412197d27f5a6a99f36b29
| 7,708
|
hxx
|
C++
|
Modules/Filtering/DisplacementField/include/itkBSplineExponentialDiffeomorphicTransform.hxx
|
arnaudgelas/ITK
|
b5251da65f37d7e7e5e94d17072d275f89fb26ea
|
[
"Apache-2.0"
] | null | null | null |
Modules/Filtering/DisplacementField/include/itkBSplineExponentialDiffeomorphicTransform.hxx
|
arnaudgelas/ITK
|
b5251da65f37d7e7e5e94d17072d275f89fb26ea
|
[
"Apache-2.0"
] | null | null | null |
Modules/Filtering/DisplacementField/include/itkBSplineExponentialDiffeomorphicTransform.hxx
|
arnaudgelas/ITK
|
b5251da65f37d7e7e5e94d17072d275f89fb26ea
|
[
"Apache-2.0"
] | null | null | null |
/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkBSplineExponentialDiffeomorphicTransform_hxx
#define itkBSplineExponentialDiffeomorphicTransform_hxx
#include "itkBSplineExponentialDiffeomorphicTransform.h"
#include "itkAddImageFilter.h"
#include "itkImageDuplicator.h"
#include "itkImportImageFilter.h"
#include "itkMultiplyImageFilter.h"
namespace itk
{
/**
* Constructor
*/
template<typename TScalar, unsigned int NDimensions>
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>
::BSplineExponentialDiffeomorphicTransform() :
m_SplineOrder( 3 )
{
this->m_NumberOfControlPointsForTheConstantVelocityField.Fill( 4 );
this->m_NumberOfControlPointsForTheUpdateField.Fill( 4 );
}
/**
* Destructor
*/
template<typename TScalar, unsigned int NDimensions>
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>::
~BSplineExponentialDiffeomorphicTransform()
{
}
/**
* set mesh size for update field
*/
template<typename TScalar, unsigned int NDimensions>
void
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>
::SetMeshSizeForTheUpdateField( const ArrayType &meshSize )
{
ArrayType numberOfControlPoints;
for( unsigned int d = 0; d < Dimension; d++ )
{
numberOfControlPoints[d] = meshSize[d] + this->m_SplineOrder;
}
this->SetNumberOfControlPointsForTheUpdateField( numberOfControlPoints );
}
/**
* set mesh size for update field
*/
template<typename TScalar, unsigned int NDimensions>
void
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>
::SetMeshSizeForTheConstantVelocityField( const ArrayType &meshSize )
{
ArrayType numberOfControlPoints;
for( unsigned int d = 0; d < Dimension; d++ )
{
numberOfControlPoints[d] = meshSize[d] + this->m_SplineOrder;
}
this->SetNumberOfControlPointsForTheConstantVelocityField( numberOfControlPoints );
}
template<typename TScalar, unsigned int NDimensions>
void
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>
::UpdateTransformParameters( const DerivativeType & update, ScalarType factor )
{
//
// Smooth the update field
//
bool smoothUpdateField = true;
for( unsigned int d = 0; d < Dimension; d++ )
{
if( this->GetNumberOfControlPointsForTheUpdateField()[d] <= this->GetSplineOrder() )
{
itkDebugMacro( "Not smooothing the update field." );
smoothUpdateField = false;
break;
}
}
ConstantVelocityFieldPointer velocityField = this->GetModifiableConstantVelocityField();
if( !velocityField )
{
itkExceptionMacro( "The velocity field has not been set." );
}
const typename ConstantVelocityFieldType::RegionType & bufferedRegion = velocityField->GetBufferedRegion();
const SizeValueType numberOfPixels = bufferedRegion.GetNumberOfPixels();
DisplacementVectorType *updateFieldPointer = reinterpret_cast<DisplacementVectorType *>( const_cast<DerivativeType &>( update ).data_block() );
typedef ImportImageFilter<DisplacementVectorType, NDimensions> ImporterType;
const bool importFilterWillReleaseMemory = false;
typename ImporterType::Pointer importer = ImporterType::New();
importer->SetImportPointer( updateFieldPointer, numberOfPixels, importFilterWillReleaseMemory );
importer->SetRegion( velocityField->GetBufferedRegion() );
importer->SetOrigin( velocityField->GetOrigin() );
importer->SetSpacing( velocityField->GetSpacing() );
importer->SetDirection( velocityField->GetDirection() );
ConstantVelocityFieldPointer updateField = importer->GetOutput();
updateField->Update();
updateField->DisconnectPipeline();
if( smoothUpdateField )
{
itkDebugMacro( "Smoothing the update field." );
ConstantVelocityFieldPointer updateSmoothField =
this->BSplineSmoothConstantVelocityField( updateField, this->GetNumberOfControlPointsForTheUpdateField() );
updateField = updateSmoothField;
}
typedef Image<ScalarType, NDimensions> RealImageType;
typedef MultiplyImageFilter<ConstantVelocityFieldType, RealImageType, ConstantVelocityFieldType> MultiplierType;
typename MultiplierType::Pointer multiplier = MultiplierType::New();
multiplier->SetInput( updateField );
multiplier->SetConstant( factor );
multiplier->Update();
typedef AddImageFilter<ConstantVelocityFieldType, ConstantVelocityFieldType, ConstantVelocityFieldType> AdderType;
typename AdderType::Pointer adder = AdderType::New();
adder->SetInput1( velocityField );
adder->SetInput2( multiplier->GetOutput() );
ConstantVelocityFieldPointer updatedVelocityField = adder->GetOutput();
updatedVelocityField->Update();
updatedVelocityField->DisconnectPipeline();
//
// Smooth the velocity field
//
bool smoothVelocityField = true;
for( unsigned int d = 0; d < Dimension; d++ )
{
if( this->GetNumberOfControlPointsForTheConstantVelocityField()[d] <= this->GetSplineOrder() )
{
itkDebugMacro( "Not smoothing the velocity field." );
smoothVelocityField = false;
break;
}
}
if( smoothVelocityField )
{
itkDebugMacro( "Smoothing the velocity field." );
ConstantVelocityFieldPointer velocitySmoothField =
this->BSplineSmoothConstantVelocityField( updatedVelocityField, this->GetNumberOfControlPointsForTheConstantVelocityField() );
this->SetConstantVelocityField( velocitySmoothField );
}
else
{
this->SetConstantVelocityField( updatedVelocityField );
}
this->IntegrateVelocityField();
}
template<typename TScalar, unsigned int NDimensions>
typename BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>::ConstantVelocityFieldPointer
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>
::BSplineSmoothConstantVelocityField( const ConstantVelocityFieldType * field, const ArrayType &numberOfControlPoints )
{
typename BSplineFilterType::Pointer bspliner = BSplineFilterType::New();
bspliner->SetUseInputFieldToDefineTheBSplineDomain( true );
bspliner->SetDisplacementField( field );
bspliner->SetNumberOfControlPoints( numberOfControlPoints );
bspliner->SetSplineOrder( this->m_SplineOrder );
bspliner->SetNumberOfFittingLevels( 1 );
bspliner->SetEnforceStationaryBoundary( true );
bspliner->SetEstimateInverse( false );
bspliner->Update();
ConstantVelocityFieldPointer smoothField = bspliner->GetOutput();
return smoothField;
}
/**
* Standard "PrintSelf" method
*/
template<typename TScalar, unsigned int NDimensions>
void
BSplineExponentialDiffeomorphicTransform<TScalar, NDimensions>
::PrintSelf( std::ostream& os, Indent indent) const
{
Superclass::PrintSelf( os, indent );
os << indent << "Spline order = " << this->m_SplineOrder << std::endl;
os << indent << "Number of control points for the velocity field = "
<< this->m_NumberOfControlPointsForTheConstantVelocityField << std::endl;
os << indent << "Number of control points for the update field = "
<< this->m_NumberOfControlPointsForTheUpdateField << std::endl;
}
} // namespace itk
#endif
| 34.106195
| 145
| 0.750519
|
arnaudgelas
|
28baa29df830ec62b41b750d21e1e7616250b0be
| 87
|
cpp
|
C++
|
disc0ver-Engine/disc0ver-Engine/Render/scene.cpp
|
Kpure1000/disc0ver-Engine
|
e2aeec3984aa6cd8ecbaa0da539bf53e37846602
|
[
"MIT"
] | 5
|
2020-09-19T03:34:09.000Z
|
2021-04-10T07:39:53.000Z
|
disc0ver-Engine/disc0ver-Engine/Render/scene.cpp
|
Kpure1000/disc0ver-Engine
|
e2aeec3984aa6cd8ecbaa0da539bf53e37846602
|
[
"MIT"
] | null | null | null |
disc0ver-Engine/disc0ver-Engine/Render/scene.cpp
|
Kpure1000/disc0ver-Engine
|
e2aeec3984aa6cd8ecbaa0da539bf53e37846602
|
[
"MIT"
] | 3
|
2020-10-25T10:58:18.000Z
|
2021-03-26T01:08:54.000Z
|
/*
* @Description:
* @Author: 妄想
* @Email: long452a@163.com
* @Date: 2021-2-16
*/
| 12.428571
| 27
| 0.563218
|
Kpure1000
|
28bcfdb47b9262bbd8322b037494800e7c91164c
| 15,263
|
cpp
|
C++
|
source/exhumed/src/lavadude.cpp
|
madame-rachelle/Raze
|
67c8187d620e6cf9e99543cab5c5746dd31007af
|
[
"RSA-MD"
] | null | null | null |
source/exhumed/src/lavadude.cpp
|
madame-rachelle/Raze
|
67c8187d620e6cf9e99543cab5c5746dd31007af
|
[
"RSA-MD"
] | null | null | null |
source/exhumed/src/lavadude.cpp
|
madame-rachelle/Raze
|
67c8187d620e6cf9e99543cab5c5746dd31007af
|
[
"RSA-MD"
] | null | null | null |
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
#include "engine.h"
#include "aistuff.h"
#include "sequence.h"
#include "exhumed.h"
#include "sound.h"
#include <assert.h>
BEGIN_PS_NS
#define kMaxLavas 20
struct Lava
{
short nSprite;
short nRun;
short nAction;
short nTarget;
short nHealth;
short nFrame;
short nChannel;
};
Lava LavaList[kMaxLavas];
short LavaCount = 0;
static actionSeq ActionSeq[] = {
{0, 1},
{0, 1},
{1, 0},
{10, 0},
{19, 0},
{28, 1},
{29, 1},
{33, 0},
{42, 1}
};
static SavegameHelper sgh("lavadude",
SA(LavaList),
SV(LavaCount),
nullptr);
void InitLava()
{
LavaCount = 0;
}
int BuildLavaLimb(int nSprite, int edx, int ebx)
{
short nSector = sprite[nSprite].sectnum;
int nLimbSprite = insertsprite(nSector, 118);
assert(nLimbSprite >= 0 && nLimbSprite < kMaxSprites);
sprite[nLimbSprite].x = sprite[nSprite].x;
sprite[nLimbSprite].y = sprite[nSprite].y;
sprite[nLimbSprite].z = sprite[nSprite].z - RandomLong() % ebx;
sprite[nLimbSprite].cstat = 0;
sprite[nLimbSprite].shade = -127;
sprite[nLimbSprite].pal = 1;
sprite[nLimbSprite].xvel = (RandomSize(5) - 16) << 8;
sprite[nLimbSprite].yvel = (RandomSize(5) - 16) << 8;
sprite[nLimbSprite].zvel = 2560 - (RandomSize(5) << 8);
sprite[nLimbSprite].xoffset = 0;
sprite[nLimbSprite].yoffset = 0;
sprite[nLimbSprite].xrepeat = 90;
sprite[nLimbSprite].yrepeat = 90;
sprite[nLimbSprite].picnum = (edx & 3) % 3;
sprite[nLimbSprite].hitag = 0;
sprite[nLimbSprite].lotag = runlist_HeadRun() + 1;
sprite[nLimbSprite].clipdist = 0;
// GrabTimeSlot(3);
sprite[nLimbSprite].extra = -1;
sprite[nLimbSprite].owner = runlist_AddRunRec(sprite[nLimbSprite].lotag - 1, nLimbSprite | 0x160000);
sprite[nLimbSprite].hitag = runlist_AddRunRec(NewRun, nLimbSprite | 0x160000);
return nLimbSprite;
}
void FuncLavaLimb(int a, int, int nRun)
{
short nSprite = RunData[nRun].nVal;
assert(nSprite >= 0 && nSprite < kMaxSprites);
int nMessage = a & kMessageMask;
switch (nMessage)
{
case 0x20000:
{
sprite[nSprite].shade += 3;
int nRet = movesprite(nSprite, sprite[nSprite].xvel << 12, sprite[nSprite].yvel << 12, sprite[nSprite].zvel, 2560, -2560, CLIPMASK1);
if (nRet || sprite[nSprite].shade > 100)
{
sprite[nSprite].xvel = 0;
sprite[nSprite].yvel = 0;
sprite[nSprite].zvel = 0;
runlist_DoSubRunRec(sprite[nSprite].owner);
runlist_FreeRun(sprite[nSprite].lotag - 1);
runlist_SubRunRec(sprite[nSprite].hitag);
mydeletesprite(nSprite);
}
break;
}
case 0x90000:
{
seq_PlotSequence(a & 0xFFFF, (SeqOffsets[kSeqLavag] + 30) + sprite[nSprite].picnum, 0, 1);
break;
}
default:
return;
}
}
int BuildLava(short nSprite, int x, int y, int, short nSector, short nAngle, int nChannel)
{
short nLava = LavaCount;
LavaCount++;
if (nLava >= kMaxLavas) {
return -1;
}
if (nSprite == -1)
{
nSprite = insertsprite(nSector, 118);
}
else
{
nSector = sprite[nSprite].sectnum;
nAngle = sprite[nSprite].ang;
x = sprite[nSprite].x;
y = sprite[nSprite].y;
changespritestat(nSprite, 118);
}
assert(nSprite >= 0 && nSprite < kMaxSprites);
sprite[nSprite].x = x;
sprite[nSprite].y = y;
sprite[nSprite].z = sector[nSector].floorz;
sprite[nSprite].cstat = 0x8000;
sprite[nSprite].xrepeat = 200;
sprite[nSprite].yrepeat = 200;
sprite[nSprite].shade = -12;
sprite[nSprite].pal = 0;
sprite[nSprite].clipdist = 127;
sprite[nSprite].xoffset = 0;
sprite[nSprite].yoffset = 0;
sprite[nSprite].picnum = seq_GetSeqPicnum(kSeqLavag, ActionSeq[3].a, 0);
sprite[nSprite].xvel = 0;
sprite[nSprite].yvel = 0;
sprite[nSprite].zvel = 0;
sprite[nSprite].ang = nAngle;
sprite[nSprite].hitag = 0;
sprite[nSprite].lotag = runlist_HeadRun() + 1;
// GrabTimeSlot(3);
sprite[nSprite].extra = -1;
LavaList[nLava].nAction = 0;
LavaList[nLava].nHealth = 4000;
LavaList[nLava].nSprite = nSprite;
LavaList[nLava].nTarget = -1;
LavaList[nLava].nChannel = nChannel;
LavaList[nLava].nFrame = 0;
sprite[nSprite].owner = runlist_AddRunRec(sprite[nSprite].lotag - 1, nLava | 0x150000);
LavaList[nLava].nRun = runlist_AddRunRec(NewRun, nLava | 0x150000);
nCreaturesTotal++;
return nLava | 0x150000;
}
void FuncLava(int a, int nDamage, int nRun)
{
short nLava = RunData[nRun].nVal;
assert(nLava >= 0 && nLava < kMaxLavas);
short nAction = LavaList[nLava].nAction;
short nSeq = ActionSeq[nAction].a + SeqOffsets[kSeqLavag];
short nSprite = LavaList[nLava].nSprite;
int nMessage = a & kMessageMask;
switch (nMessage)
{
default:
{
Printf("unknown msg %d for Lava\n", nMessage);
return;
}
case 0x90000:
{
seq_PlotSequence(a & 0xFFFF, nSeq, LavaList[nLava].nFrame, ActionSeq[nAction].b);
tsprite[a & 0xFFFF].owner = -1;
return;
}
case 0xA0000:
{
return;
}
case 0x80000:
{
if (!nDamage) {
return;
}
LavaList[nLava].nHealth -= nDamage;
if (LavaList[nLava].nHealth <= 0)
{
LavaList[nLava].nHealth = 0;
LavaList[nLava].nAction = 5;
LavaList[nLava].nFrame = 0;
nCreaturesKilled++;
sprite[nSprite].cstat &= 0xFEFE;
}
else
{
short nTarget = a & 0xFFFF;
if (nTarget >= 0)
{
if (sprite[nTarget].statnum < 199)
{
LavaList[nLava].nTarget = nTarget;
}
}
if (nAction == 3)
{
if (!RandomSize(2))
{
LavaList[nLava].nAction = 4;
LavaList[nLava].nFrame = 0;
sprite[nSprite].cstat = 0;
}
}
BuildLavaLimb(nSprite, totalmoves, 64000);
}
return;
}
case 0x20000:
{
sprite[nSprite].picnum = seq_GetSeqPicnum2(nSeq, LavaList[nLava].nFrame);
int var_38 = LavaList[nLava].nFrame;
short nFlag = FrameFlag[SeqBase[nSeq] + var_38];
int var_1C;
if (nAction)
{
seq_MoveSequence(nSprite, nSeq, var_38);
LavaList[nLava].nFrame++;
if (LavaList[nLava].nFrame >= SeqSize[nSeq])
{
var_1C = 1;
LavaList[nLava].nFrame = 0;
}
else
{
var_1C = 0;
}
}
short nTarget = LavaList[nLava].nTarget;
if (nTarget >= 0 && nAction < 4)
{
if (!(sprite[nTarget].cstat & 0x101) || sprite[nTarget].sectnum >= 1024)
{
nTarget = -1;
LavaList[nLava].nTarget = -1;
}
}
switch (nAction)
{
case 0:
{
if ((nLava & 0x1F) == (totalmoves & 0x1F))
{
if (nTarget < 0)
{
nTarget = FindPlayer(nSprite, 76800);
}
PlotCourseToSprite(nSprite, nTarget);
sprite[nSprite].xvel = Cos(sprite[nSprite].ang);
sprite[nSprite].yvel = Sin(sprite[nSprite].ang);
if (nTarget >= 0 && !RandomSize(1))
{
LavaList[nLava].nTarget = nTarget;
LavaList[nLava].nAction = 2;
sprite[nSprite].cstat = 0x101;
LavaList[nLava].nFrame = 0;
break;
}
}
int x = sprite[nSprite].x;
int y = sprite[nSprite].y;
int z = sprite[nSprite].z;
short nSector = sprite[nSprite].sectnum;
int nVal = movesprite(nSprite, sprite[nSprite].xvel << 8, sprite[nSprite].yvel << 8, 0, 0, 0, CLIPMASK0);
if (nSector != sprite[nSprite].sectnum)
{
changespritesect(nSprite, nSector);
sprite[nSprite].x = x;
sprite[nSprite].y = y;
sprite[nSprite].z = z;
sprite[nSprite].ang = (sprite[nSprite].ang + ((RandomWord() & 0x3FF) + 1024)) & kAngleMask;
sprite[nSprite].xvel = Cos(sprite[nSprite].ang);
sprite[nSprite].yvel = Sin(sprite[nSprite].ang);
break;
}
if (!nVal) {
break;
}
if ((nVal & 0xC000) == 0x8000)
{
sprite[nSprite].ang = (sprite[nSprite].ang + ((RandomWord() & 0x3FF) + 1024)) & kAngleMask;
sprite[nSprite].xvel = Cos(sprite[nSprite].ang);
sprite[nSprite].yvel = Sin(sprite[nSprite].ang);
break;
}
else if ((nVal & 0xC000) == 0xC000)
{
if ((nVal & 0x3FFF) == nTarget)
{
int nAng = getangle(sprite[nTarget].x - sprite[nSprite].x, sprite[nTarget].y - sprite[nSprite].y);
if (AngleDiff(sprite[nSprite].ang, nAng) < 64)
{
LavaList[nLava].nAction = 2;
LavaList[nLava].nFrame = 0;
sprite[nSprite].cstat = 0x101;
break;
}
}
}
break;
}
case 1:
case 6:
{
break;
}
case 2:
{
if (var_1C)
{
LavaList[nLava].nAction = 3;
LavaList[nLava].nFrame = 0;
PlotCourseToSprite(nSprite, nTarget);
sprite[nSprite].cstat |= 0x101;
}
break;
}
case 3:
{
if ((nFlag & 0x80) && nTarget > -1)
{
int nHeight = GetSpriteHeight(nSprite);
GetUpAngle(nSprite, -64000, nTarget, (-(nHeight >> 1)));
BuildBullet(nSprite, 10, Cos(sprite[nSprite].ang) << 8, Sin(sprite[nSprite].ang) << 8, -1, sprite[nSprite].ang, nTarget + 10000, 1);
}
else if (var_1C)
{
PlotCourseToSprite(nSprite, nTarget);
LavaList[nLava].nAction = 7;
LavaList[nLava].nFrame = 0;
}
break;
}
case 4:
{
if (var_1C)
{
LavaList[nLava].nAction = 7;
sprite[nSprite].cstat &= 0xFEFE;
}
break;
}
case 5:
{
if (nFlag & 0x40)
{
int nLimbSprite = BuildLavaLimb(nSprite, LavaList[nLava].nFrame, 64000);
D3PlayFX(StaticSound[kSound26], nLimbSprite);
}
if (LavaList[nLava].nFrame)
{
if (nFlag & 0x80)
{
int ecx = 0;
do
{
BuildLavaLimb(nSprite, ecx, 64000);
ecx++;
}
while (ecx < 20);
runlist_ChangeChannel(LavaList[nLava].nChannel, 1);
}
}
else
{
int ecx = 0;
do
{
BuildLavaLimb(nSprite, ecx, 256);
ecx++;
}
while (ecx < 30);
runlist_DoSubRunRec(sprite[nSprite].owner);
runlist_FreeRun(sprite[nSprite].lotag - 1);
runlist_SubRunRec(LavaList[nLava].nRun);
mydeletesprite(nSprite);
}
break;
}
case 7:
{
if (var_1C)
{
LavaList[nLava].nAction = 8;
LavaList[nLava].nFrame = 0;
}
break;
}
case 8:
{
if (var_1C)
{
LavaList[nLava].nAction = 0;
LavaList[nLava].nFrame = 0;
sprite[nSprite].cstat = 0x8000;
}
break;
}
}
// loc_31521:
sprite[nSprite].pal = 1;
}
}
}
END_PS_NS
| 29.636893
| 156
| 0.443687
|
madame-rachelle
|
28bd019847f48cd53f96e919d2826749bf88c7cf
| 2,958
|
cpp
|
C++
|
test/scratch/test.scratch.fe.WindowsRegistry.controller/test.scratch.fe.WindowsRegistry.controller.cpp
|
stlsoft/Pantheios
|
a35eaa4c070f88d0642bd78c223f1c0399374c3b
|
[
"BSD-3-Clause"
] | 44
|
2015-09-27T09:17:38.000Z
|
2022-02-10T12:58:40.000Z
|
test/scratch/test.scratch.fe.WindowsRegistry.controller/test.scratch.fe.WindowsRegistry.controller.cpp
|
stlsoft/Pantheios
|
a35eaa4c070f88d0642bd78c223f1c0399374c3b
|
[
"BSD-3-Clause"
] | 3
|
2017-03-08T06:54:59.000Z
|
2020-07-05T05:31:50.000Z
|
test/scratch/test.scratch.fe.WindowsRegistry.controller/test.scratch.fe.WindowsRegistry.controller.cpp
|
stlsoft/Pantheios
|
a35eaa4c070f88d0642bd78c223f1c0399374c3b
|
[
"BSD-3-Clause"
] | 16
|
2015-10-22T07:39:47.000Z
|
2022-01-08T23:46:07.000Z
|
/* /////////////////////////////////////////////////////////////////////////
* File: test/scratch/test.scratch.fe.WindowsRegistry.controller/test.scratch.fe.WindowsRegistry.controller.cpp
*
* Purpose: Implementation file for the test.scratch.fe.WindowsRegistry.controller project.
*
* Created: 2nd December 2007
* Updated: 29th June 2016
*
* Status: Wizard-generated
*
* License: (Licensed under the Synesis Software Open License)
*
* Copyright (c) 2007-2016, Synesis Software Pty Ltd.
* All rights reserved.
*
* www: http://www.synesis.com.au/software
*
* ////////////////////////////////////////////////////////////////////// */
#define PANTHEIOS_NO_INCLUDE_OS_AND_3PTYLIB_STRING_ACCESS
/* STLSoft header files */
#include <stlsoft/stlsoft.h>
/* PlatformSTL header files */
#include <platformstl/platformstl.hpp>
/* Standard C++ header files */
#include <exception>
#if 0
#include <algorithm>
#include <iterator>
#include <list>
#include <string>
#include <vector>
#endif /* 0 */
/* Standard C header files */
#include <stdio.h>
#include <stdlib.h>
#if defined(_MSC_VER) && \
defined(_DEBUG)
# include <crtdbg.h>
#endif /* _MSC_VER) && _DEBUG */
/* /////////////////////////////////////////////////////////////////////////
* typedefs
*/
namespace pantheios
{
namespace control
{
namespace fe
{
class WindowsRegistryController
{
public:
typedef WindowsRegistryController class_type;
public:
explicit WindowsRegistryController(char const *)
{
}
};
} /* namespace fe */
} /* namespace control */
} /* namespace pantheios */
/* ////////////////////////////////////////////////////////////////////// */
static int main_(int argc, char** argv)
{
int bVerbose = true;
{ for(int i = 1; i < argc; ++i)
{
char const* const arg = argv[i];
if(arg[0] == '-')
{
}
else
{
}
}}
/* . */
// pantheios::control::fe::WindowsRegistryController::;
return EXIT_SUCCESS;
}
int main(int argc, char** argv)
{
int res;
#if defined(_MSC_VER) && \
defined(_DEBUG)
_CrtMemState memState;
#endif /* _MSC_VER && _MSC_VER */
#if defined(_MSC_VER) && \
defined(_DEBUG)
_CrtMemCheckpoint(&memState);
#endif /* _MSC_VER && _MSC_VER */
try
{
res = main_(argc, argv);
}
catch(std::exception &x)
{
fprintf(stderr, "Unhandled error: %s\n", x.what());
res = EXIT_FAILURE;
}
catch(...)
{
fprintf(stderr, "Unhandled unknown error\n");
res = EXIT_FAILURE;
}
#if defined(_MSC_VER) && \
defined(_DEBUG)
_CrtMemDumpAllObjectsSince(&memState);
#endif /* _MSC_VER) && _DEBUG */
return res;
}
/* ////////////////////////////////////////////////////////////////////// */
| 20.830986
| 118
| 0.514537
|
stlsoft
|
28bf6f39d3c3ccaa58ce5ef4b4f795d0407e96a8
| 2,208
|
cpp
|
C++
|
LearningCpp/Smthing.cpp
|
mertess/learningCpp
|
001a5322d2a895ce1feadc78a5ddabaae0c34d4a
|
[
"MIT"
] | null | null | null |
LearningCpp/Smthing.cpp
|
mertess/learningCpp
|
001a5322d2a895ce1feadc78a5ddabaae0c34d4a
|
[
"MIT"
] | null | null | null |
LearningCpp/Smthing.cpp
|
mertess/learningCpp
|
001a5322d2a895ce1feadc78a5ddabaae0c34d4a
|
[
"MIT"
] | null | null | null |
#include <iostream>
#include "Smthing.h"
using namespace std;
int& getA(my_struct& st)
{
/*
*структура никак не записывается в объектный файл, она представляет собой способ управления последоавательностями байт
*фактически структура my_struct представляет собой последовательность из 8 байт - 4 байта на int a, и 4 на int b
*если разрядность системы 64 бит то 8 байт - машинное слово, то всего данные поля int a, b будут уже занимать 16 байт (выравнивание памяти!)
*/
int* ptr = (int*)&st;
cout << *ptr << endl;
return *ptr;
}
static int func()
{
return 0;
}
int& getB(my_struct& st)
{
int* ptr = (int*)((char*)&st + 4);
cout << *ptr << endl;
return *ptr;
}
void get_c(Cls& cls) {
cout << *((char*)&cls) << endl;
}
void get_d(Cls& cls) {
cout << *((double*)((char*)&cls + 8)) << endl;
}
void get_i(Cls& cls) {
cout << *((int*)((char*)&cls + 16)) << endl;
}
void swap_min(int* m[], unsigned rows, unsigned cols)
{
int* min_row = 0;
int min_value = m[0][0];
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
{
if (m[i][j] < min_value)
{
min_value = m[i][j];
min_row = m[i];
}
}
}
int* tmp = new int[cols];
memcpy(tmp, m[0], sizeof(int) * cols);
memcpy(m[0], min_row, sizeof(int) * cols);
memcpy(min_row, tmp, sizeof(int) * cols);
}
int strLenght(const char* text, const char* pattern)
{
if (*pattern == 0) return 0;
int index = 0;
while (*text != '\0')
{
const char* pattPointer = pattern;
const char* sub_text = text;
while (*sub_text == *pattPointer)
{
if (*sub_text == '\0')
return index;
pattPointer++;
sub_text++;
if (*pattPointer == '\0')
return index;
}
index++;
text++;
}
return -1;
}
unsigned gcd(unsigned a, unsigned b, unsigned x)
{
if (a % x != 0 || b % x != 0)
{
gcd(a, b, --x);
}
else
return x;
return 0;
}
unsigned gcd(unsigned a, unsigned b)
{
return gcd(a, b, a > b ? a : b);
}
| 21.647059
| 144
| 0.518569
|
mertess
|
28c058f8a7f545930e4e8ac334cba42bb8dd2568
| 1,616
|
cpp
|
C++
|
src/clReflectTest/TestArrays.cpp
|
chip5441/clReflect
|
d366cced2fff9aefcfc5ec6a0c97ed6c827263eb
|
[
"MIT"
] | null | null | null |
src/clReflectTest/TestArrays.cpp
|
chip5441/clReflect
|
d366cced2fff9aefcfc5ec6a0c97ed6c827263eb
|
[
"MIT"
] | 1
|
2020-02-22T09:59:21.000Z
|
2020-02-22T09:59:21.000Z
|
src/clReflectTest/TestArrays.cpp
|
chip5441/clReflect
|
d366cced2fff9aefcfc5ec6a0c97ed6c827263eb
|
[
"MIT"
] | null | null | null |
//
// ===============================================================================
// clReflect
// -------------------------------------------------------------------------------
// Copyright (c) 2011-2012 Don Williamson & clReflect Authors (see AUTHORS file)
// Released under MIT License (see LICENSE file)
// ===============================================================================
//
#include <clcpp/clcpp.h>
#include <clcpp/Containers.h>
#include <stdio.h>
clcpp_reflect(TestArrays)
namespace TestArrays
{
struct S
{
int x[3];
float y[30];
};
}
void TestArraysFunc(clcpp::Database& db)
{
TestArrays::S s;
const clcpp::Class* type = clcpp::GetType<TestArrays::S>()->AsClass();
for (unsigned int i = 0; i < type->fields.size; i++)
{
const clcpp::Field* field = type->fields[i];
clcpp::WriteIterator writer;
writer.Initialise(field, (char*)&s + field->offset);
for (unsigned int j = 0; j < writer.m_Count; j++)
{
void* value_ptr = writer.AddEmpty();
if (writer.m_ValueType == clcpp::GetType<float>())
*(float*)value_ptr = (float)j;
if (writer.m_ValueType == clcpp::GetType<int>())
*(int*)value_ptr = j;
}
clcpp::ReadIterator reader(field, (char*)&s + field->offset);
for (unsigned int j = 0; j < reader.m_Count; j++)
{
clcpp::ContainerKeyValue kv = reader.GetKeyValue();
if (reader.m_ValueType == clcpp::GetType<float>())
printf("%f\n", *(float*)kv.value);
if (reader.m_ValueType == clcpp::GetType<int>())
printf("%d\n", *(int*)kv.value);
reader.MoveNext();
}
}
}
| 26.491803
| 83
| 0.519802
|
chip5441
|
28c160d0e87ff265bbf609370c2f562ea22d80c8
| 1,243
|
hpp
|
C++
|
sprout/container/traits_fwd.hpp
|
kariya-mitsuru/Sprout
|
8274f34db498b02bff12277bac5416ea72e018cd
|
[
"BSL-1.0"
] | null | null | null |
sprout/container/traits_fwd.hpp
|
kariya-mitsuru/Sprout
|
8274f34db498b02bff12277bac5416ea72e018cd
|
[
"BSL-1.0"
] | null | null | null |
sprout/container/traits_fwd.hpp
|
kariya-mitsuru/Sprout
|
8274f34db498b02bff12277bac5416ea72e018cd
|
[
"BSL-1.0"
] | null | null | null |
/*=============================================================================
Copyright (c) 2011-2017 Bolero MURAKAMI
https://github.com/bolero-MURAKAMI/Sprout
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#ifndef SPROUT_CONTAINER_TRAITS_FWD_HPP
#define SPROUT_CONTAINER_TRAITS_FWD_HPP
#include <sprout/config.hpp>
namespace sprout {
//
// container_traits
//
template<typename Container>
struct container_traits;
//
// container_range_traits
//
template<typename Container>
struct container_range_traits;
//
// container_construct_traits
//
template<typename Container>
struct container_construct_traits;
//
// container_transform_traits
//
template<typename Container>
struct container_transform_traits;
//
// container_fitness_traits
//
template<typename Container>
struct container_fitness_traits;
//
// sub_container_traits
//
template<typename Container>
struct sub_container_traits;
} // namespace sprout
#endif // #ifndef SPROUT_CONTAINER_TRAITS_FWD_HPP
| 23.903846
| 80
| 0.648431
|
kariya-mitsuru
|
28c1f54bab3341138acb607ca48d3c007936995e
| 6,310
|
cpp
|
C++
|
src/xalanc/XPath/XNodeSetBase.cpp
|
ulisesten/xalanc
|
a722de08e61ce66965c4a828242f7d1250950621
|
[
"Apache-2.0"
] | 24
|
2015-07-29T22:49:17.000Z
|
2022-03-25T10:14:17.000Z
|
src/xalanc/XPath/XNodeSetBase.cpp
|
ulisesten/xalanc
|
a722de08e61ce66965c4a828242f7d1250950621
|
[
"Apache-2.0"
] | 14
|
2019-05-10T16:25:50.000Z
|
2021-11-24T18:04:47.000Z
|
src/xalanc/XPath/XNodeSetBase.cpp
|
ulisesten/xalanc
|
a722de08e61ce66965c4a828242f7d1250950621
|
[
"Apache-2.0"
] | 28
|
2015-04-20T15:50:51.000Z
|
2022-01-26T14:56:55.000Z
|
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Class header file.
#include "XNodeSetBase.hpp"
#include <xalanc/XalanDOM/XalanNode.hpp>
#include <xalanc/PlatformSupport/DOMStringHelper.hpp>
#include <xalanc/PlatformSupport/DoubleSupport.hpp>
#include <xalanc/DOMSupport/DOMServices.hpp>
#include "FormatterStringLengthCounter.hpp"
#include "XObjectTypeCallback.hpp"
#include "XPathExecutionContext.hpp"
namespace XALAN_CPP_NAMESPACE {
const double theBogusNumberValue = 123456789;
XNodeSetBase::XNodeSetBase(MemoryManager& theMemoryManager) :
XObject(eTypeNodeSet, theMemoryManager),
m_proxy(*this),
m_cachedStringValue(theMemoryManager),
m_cachedNumberValue(theBogusNumberValue)
{
}
XNodeSetBase::XNodeSetBase(
const XNodeSetBase& source,
MemoryManager& theMemoryManager) :
XObject(source, theMemoryManager),
m_proxy(*this),
m_cachedStringValue(source.m_cachedStringValue, theMemoryManager),
m_cachedNumberValue(source.m_cachedNumberValue)
{
}
XNodeSetBase::~XNodeSetBase()
{
}
const XalanDOMString&
XNodeSetBase::getTypeString() const
{
return s_nodesetString;
}
double
XNodeSetBase::num(XPathExecutionContext& executionContext) const
{
if (DoubleSupport::equal(m_cachedNumberValue, theBogusNumberValue) == true)
{
m_cachedNumberValue =
DoubleSupport::toDouble(
str(executionContext),
getMemoryManager());
}
return m_cachedNumberValue;
}
bool
XNodeSetBase::boolean(XPathExecutionContext& /* executionContext */) const
{
return getLength() > 0 ? true : false;
}
const XalanDOMString&
XNodeSetBase::str(XPathExecutionContext& executionContext) const
{
if (m_cachedStringValue.empty() == true &&
getLength() > 0)
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
DOMServices::getNodeData(
*theNode,
executionContext,
m_cachedStringValue);
}
return m_cachedStringValue;
}
const XalanDOMString&
XNodeSetBase::str() const
{
if (m_cachedStringValue.empty() == true &&
getLength() > 0)
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
DOMServices::getNodeData(
*theNode,
m_cachedStringValue);
}
return m_cachedStringValue;
}
void
XNodeSetBase::str(
XPathExecutionContext& executionContext,
FormatterListener& formatterListener,
MemberFunctionPtr function) const
{
if (m_cachedStringValue.empty() == false)
{
XObject::string(m_cachedStringValue, formatterListener, function);
}
else if (getLength() > 0)
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
DOMServices::getNodeData(
*theNode,
executionContext,
formatterListener,
function);
}
}
void
XNodeSetBase::str(
FormatterListener& formatterListener,
MemberFunctionPtr function) const
{
if (m_cachedStringValue.empty() == false)
{
XObject::string(m_cachedStringValue, formatterListener, function);
}
else if (getLength() > 0)
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
DOMServices::getNodeData(
*theNode,
formatterListener,
function);
}
}
void
XNodeSetBase::str(
XPathExecutionContext& executionContext,
XalanDOMString& theBuffer) const
{
if (m_cachedStringValue.empty() == false)
{
theBuffer.append(m_cachedStringValue);
}
else if (getLength() > 0)
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
DOMServices::getNodeData(
*theNode,
executionContext,
theBuffer);
}
}
void
XNodeSetBase::str(XalanDOMString& theBuffer) const
{
if (m_cachedStringValue.empty() == false)
{
theBuffer.append(m_cachedStringValue);
}
else if (getLength() > 0)
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
DOMServices::getNodeData(
*theNode,
theBuffer);
}
}
double
XNodeSetBase::stringLength(XPathExecutionContext& executionContext) const
{
if (m_cachedStringValue.empty() == false)
{
return static_cast<double>(m_cachedStringValue.length());
}
else if (getLength() == 0)
{
return 0;
}
else
{
const XalanNode* const theNode = item(0);
assert(theNode != 0);
FormatterStringLengthCounter theCounter;
DOMServices::getNodeData(
*theNode,
executionContext,
theCounter,
&FormatterListener::characters);
return static_cast<double>(theCounter.getCount());
}
}
const XalanDocumentFragment&
XNodeSetBase::rtree() const
{
return m_proxy;
}
void
XNodeSetBase::ProcessXObjectTypeCallback(XObjectTypeCallback& theCallbackObject)
{
theCallbackObject.NodeSet(
*this,
nodeset());
}
void
XNodeSetBase::ProcessXObjectTypeCallback(XObjectTypeCallback& theCallbackObject) const
{
theCallbackObject.NodeSet(
*this,
nodeset());
}
void
XNodeSetBase::clearCachedValues()
{
m_cachedNumberValue = theBogusNumberValue;
m_cachedStringValue.clear();
}
}
| 20.420712
| 88
| 0.647861
|
ulisesten
|
28c3bb370bc935e96fe41d0929b8eb0d65e9f23d
| 66,324
|
cpp
|
C++
|
docs/round-lcd/LCD_1inch28/font20.cpp
|
JeremyProffitt/PlatformIO-TTGO-ESP-One-Ring
|
58a94e5d20fa6dc23dd9d9d275c29e14749aa841
|
[
"MIT"
] | null | null | null |
docs/round-lcd/LCD_1inch28/font20.cpp
|
JeremyProffitt/PlatformIO-TTGO-ESP-One-Ring
|
58a94e5d20fa6dc23dd9d9d275c29e14749aa841
|
[
"MIT"
] | null | null | null |
docs/round-lcd/LCD_1inch28/font20.cpp
|
JeremyProffitt/PlatformIO-TTGO-ESP-One-Ring
|
58a94e5d20fa6dc23dd9d9d275c29e14749aa841
|
[
"MIT"
] | null | null | null |
/**
******************************************************************************
* @file font20.c
* @author MCD Application Team
* @version V1.0.0
* @date 18-February-2014
* @brief This file provides text font20 for STM32xx-EVAL's LCD driver.
******************************************************************************
* @attention
*
* <h2><center>© COPYRIGHT(c) 2014 STMicroelectronics</center></h2>
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. Neither the name of STMicroelectronics nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************
*/
/* Includes ------------------------------------------------------------------*/
#include "fonts.h"
// Character bitmaps for Courier New 15pt
const uint8_t Font20_Table[] PROGMEM =
{
// @0 ' ' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @40 '!' (14 pixels wide)
0x00, 0x00, //
0x07, 0x00, // ###
0x07, 0x00, // ###
0x07, 0x00, // ###
0x07, 0x00, // ###
0x07, 0x00, // ###
0x07, 0x00, // ###
0x07, 0x00, // ###
0x02, 0x00, // #
0x02, 0x00, // #
0x00, 0x00, //
0x00, 0x00, //
0x07, 0x00, // ###
0x07, 0x00, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @80 '"' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x1C, 0xE0, // ### ###
0x1C, 0xE0, // ### ###
0x1C, 0xE0, // ### ###
0x08, 0x40, // # #
0x08, 0x40, // # #
0x08, 0x40, // # #
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @120 '#' (14 pixels wide)
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @160 '$' (14 pixels wide)
0x03, 0x00, // ##
0x03, 0x00, // ##
0x07, 0xE0, // ######
0x0F, 0xE0, // #######
0x18, 0x60, // ## ##
0x18, 0x00, // ##
0x1F, 0x00, // #####
0x0F, 0xC0, // ######
0x00, 0xE0, // ###
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x1F, 0xC0, // #######
0x1F, 0x80, // ######
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @200 '%' (14 pixels wide)
0x00, 0x00, //
0x1C, 0x00, // ###
0x22, 0x00, // # #
0x22, 0x00, // # #
0x22, 0x00, // # #
0x1C, 0x60, // ### ##
0x01, 0xE0, // ####
0x0F, 0x80, // #####
0x3C, 0x00, // ####
0x31, 0xC0, // ## ###
0x02, 0x20, // # #
0x02, 0x20, // # #
0x02, 0x20, // # #
0x01, 0xC0, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @240 '&' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0xE0, // #####
0x0F, 0xE0, // #######
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x06, 0x00, // ##
0x0F, 0x30, // #### ##
0x1F, 0xF0, // #########
0x19, 0xE0, // ## ####
0x18, 0xC0, // ## ##
0x1F, 0xF0, // #########
0x07, 0xB0, // #### ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @280 ''' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x80, // ###
0x03, 0x80, // ###
0x03, 0x80, // ###
0x01, 0x00, // #
0x01, 0x00, // #
0x01, 0x00, // #
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @320 '(' (14 pixels wide)
0x00, 0x00, //
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @360 ')' (14 pixels wide)
0x00, 0x00, //
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @400 '*' (14 pixels wide)
0x00, 0x00, //
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x1B, 0x60, // ## ## ##
0x1F, 0xE0, // ########
0x07, 0x80, // ####
0x07, 0x80, // ####
0x0F, 0xC0, // ######
0x0C, 0xC0, // ## ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @440 '+' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @480 ',' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x80, // ###
0x03, 0x00, // ##
0x03, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x04, 0x00, // #
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @520 '-' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0xE0, // #########
0x3F, 0xE0, // #########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @560 '.' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x80, // ###
0x03, 0x80, // ###
0x03, 0x80, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @600 '/' (14 pixels wide)
0x00, 0x60, // ##
0x00, 0x60, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x18, 0x00, // ##
0x18, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @640 '0' (14 pixels wide)
0x00, 0x00, //
0x0F, 0x80, // #####
0x1F, 0xC0, // #######
0x18, 0xC0, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x18, 0xC0, // ## ##
0x1F, 0xC0, // #######
0x0F, 0x80, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @680 '1' (14 pixels wide)
0x00, 0x00, //
0x03, 0x00, // ##
0x1F, 0x00, // #####
0x1F, 0x00, // #####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @720 '2' (14 pixels wide)
0x00, 0x00, //
0x0F, 0x80, // #####
0x1F, 0xC0, // #######
0x38, 0xE0, // ### ###
0x30, 0x60, // ## ##
0x00, 0x60, // ##
0x00, 0xC0, // ##
0x01, 0x80, // ##
0x03, 0x00, // ##
0x06, 0x00, // ##
0x0C, 0x00, // ##
0x18, 0x00, // ##
0x3F, 0xE0, // #########
0x3F, 0xE0, // #########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @760 '3' (14 pixels wide)
0x00, 0x00, //
0x0F, 0x80, // #####
0x3F, 0xC0, // ########
0x30, 0xE0, // ## ###
0x00, 0x60, // ##
0x00, 0xE0, // ###
0x07, 0xC0, // #####
0x07, 0xC0, // #####
0x00, 0xE0, // ###
0x00, 0x60, // ##
0x00, 0x60, // ##
0x60, 0xE0, // ## ###
0x7F, 0xC0, // #########
0x3F, 0x80, // #######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @800 '4' (14 pixels wide)
0x00, 0x00, //
0x01, 0xC0, // ###
0x03, 0xC0, // ####
0x03, 0xC0, // ####
0x06, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x18, 0xC0, // ## ##
0x30, 0xC0, // ## ##
0x3F, 0xE0, // #########
0x3F, 0xE0, // #########
0x00, 0xC0, // ##
0x03, 0xE0, // #####
0x03, 0xE0, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @840 '5' (14 pixels wide)
0x00, 0x00, //
0x1F, 0xC0, // #######
0x1F, 0xC0, // #######
0x18, 0x00, // ##
0x18, 0x00, // ##
0x1F, 0x80, // ######
0x1F, 0xC0, // #######
0x18, 0xE0, // ## ###
0x00, 0x60, // ##
0x00, 0x60, // ##
0x00, 0x60, // ##
0x30, 0xE0, // ## ###
0x3F, 0xC0, // ########
0x1F, 0x80, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @880 '6' (14 pixels wide)
0x00, 0x00, //
0x03, 0xE0, // #####
0x0F, 0xE0, // #######
0x1E, 0x00, // ####
0x18, 0x00, // ##
0x38, 0x00, // ###
0x37, 0x80, // ## ####
0x3F, 0xC0, // ########
0x38, 0xE0, // ### ###
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x18, 0xE0, // ## ###
0x1F, 0xC0, // #######
0x07, 0x80, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @920 '7' (14 pixels wide)
0x00, 0x00, //
0x3F, 0xE0, // #########
0x3F, 0xE0, // #########
0x30, 0x60, // ## ##
0x00, 0x60, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @960 '8' (14 pixels wide)
0x00, 0x00, //
0x0F, 0x80, // #####
0x1F, 0xC0, // #######
0x38, 0xE0, // ### ###
0x30, 0x60, // ## ##
0x38, 0xE0, // ### ###
0x1F, 0xC0, // #######
0x1F, 0xC0, // #######
0x38, 0xE0, // ### ###
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x38, 0xE0, // ### ###
0x1F, 0xC0, // #######
0x0F, 0x80, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1000 '9' (14 pixels wide)
0x00, 0x00, //
0x0F, 0x00, // ####
0x1F, 0xC0, // #######
0x38, 0xC0, // ### ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x38, 0xE0, // ### ###
0x1F, 0xE0, // ########
0x0F, 0x60, // #### ##
0x00, 0xE0, // ###
0x00, 0xC0, // ##
0x03, 0xC0, // ####
0x3F, 0x80, // #######
0x3E, 0x00, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1040 ':' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x80, // ###
0x03, 0x80, // ###
0x03, 0x80, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x80, // ###
0x03, 0x80, // ###
0x03, 0x80, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1080 ';' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x01, 0xC0, // ###
0x01, 0xC0, // ###
0x01, 0xC0, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x03, 0x80, // ###
0x03, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x04, 0x00, // #
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1120 '<' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x30, // ##
0x00, 0xF0, // ####
0x03, 0xC0, // ####
0x07, 0x00, // ###
0x1C, 0x00, // ###
0x78, 0x00, // ####
0x1C, 0x00, // ###
0x07, 0x00, // ###
0x03, 0xC0, // ####
0x00, 0xF0, // ####
0x00, 0x30, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1160 '=' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x7F, 0xF0, // ###########
0x7F, 0xF0, // ###########
0x00, 0x00, //
0x00, 0x00, //
0x7F, 0xF0, // ###########
0x7F, 0xF0, // ###########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1200 '>' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x30, 0x00, // ##
0x3C, 0x00, // ####
0x0F, 0x00, // ####
0x03, 0x80, // ###
0x00, 0xE0, // ###
0x00, 0x78, // ####
0x00, 0xE0, // ###
0x03, 0x80, // ###
0x0F, 0x00, // ####
0x3C, 0x00, // ####
0x30, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1240 '?' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x0F, 0x80, // #####
0x1F, 0xC0, // #######
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x00, 0x60, // ##
0x01, 0xC0, // ###
0x03, 0x80, // ###
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x07, 0x00, // ###
0x07, 0x00, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1280 '@' (14 pixels wide)
0x00, 0x00, //
0x03, 0x80, // ###
0x0C, 0x80, // ## #
0x08, 0x40, // # #
0x10, 0x40, // # #
0x10, 0x40, // # #
0x11, 0xC0, // # ###
0x12, 0x40, // # # #
0x12, 0x40, // # # #
0x12, 0x40, // # # #
0x11, 0xC0, // # ###
0x10, 0x00, // #
0x08, 0x00, // #
0x08, 0x40, // # #
0x07, 0x80, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1320 'A' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x1F, 0x80, // ######
0x1F, 0x80, // ######
0x03, 0x80, // ###
0x06, 0xC0, // ## ##
0x06, 0xC0, // ## ##
0x0C, 0xC0, // ## ##
0x0C, 0x60, // ## ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x30, 0x30, // ## ##
0x78, 0x78, // #### ####
0x78, 0x78, // #### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1360 'B' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0x80, // #######
0x3F, 0xC0, // ########
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0xE0, // ## ###
0x1F, 0xC0, // #######
0x1F, 0xE0, // ########
0x18, 0x70, // ## ###
0x18, 0x30, // ## ##
0x18, 0x30, // ## ##
0x3F, 0xF0, // ##########
0x3F, 0xE0, // #########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1400 'C' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x07, 0xB0, // #### ##
0x0F, 0xF0, // ########
0x1C, 0x70, // ### ###
0x38, 0x30, // ### ##
0x30, 0x00, // ##
0x30, 0x00, // ##
0x30, 0x00, // ##
0x30, 0x00, // ##
0x38, 0x30, // ### ##
0x1C, 0x70, // ### ###
0x0F, 0xE0, // #######
0x07, 0xC0, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1440 'D' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x7F, 0x80, // ########
0x7F, 0xC0, // #########
0x30, 0xE0, // ## ###
0x30, 0x70, // ## ###
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x70, // ## ###
0x30, 0xE0, // ## ###
0x7F, 0xC0, // #########
0x7F, 0x80, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1480 'E' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x18, 0x30, // ## ##
0x18, 0x30, // ## ##
0x19, 0x80, // ## ##
0x1F, 0x80, // ######
0x1F, 0x80, // ######
0x19, 0x80, // ## ##
0x18, 0x30, // ## ##
0x18, 0x30, // ## ##
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1520 'F' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x18, 0x30, // ## ##
0x18, 0x30, // ## ##
0x19, 0x80, // ## ##
0x1F, 0x80, // ######
0x1F, 0x80, // ######
0x19, 0x80, // ## ##
0x18, 0x00, // ##
0x18, 0x00, // ##
0x3F, 0x00, // ######
0x3F, 0x00, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1560 'G' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x07, 0xB0, // #### ##
0x1F, 0xF0, // #########
0x18, 0x70, // ## ###
0x30, 0x30, // ## ##
0x30, 0x00, // ##
0x30, 0x00, // ##
0x31, 0xF8, // ## ######
0x31, 0xF8, // ## ######
0x30, 0x30, // ## ##
0x18, 0x30, // ## ##
0x1F, 0xF0, // #########
0x07, 0xC0, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1600 'H' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1640 'I' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1680 'J' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x03, 0xF8, // #######
0x03, 0xF8, // #######
0x00, 0x60, // ##
0x00, 0x60, // ##
0x00, 0x60, // ##
0x00, 0x60, // ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x30, 0xE0, // ## ###
0x3F, 0xC0, // ########
0x0F, 0x80, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1720 'K' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3E, 0xF8, // ##### #####
0x3E, 0xF8, // ##### #####
0x18, 0xE0, // ## ###
0x19, 0x80, // ## ##
0x1B, 0x00, // ## ##
0x1F, 0x00, // #####
0x1D, 0x80, // ### ##
0x18, 0xC0, // ## ##
0x18, 0xC0, // ## ##
0x18, 0x60, // ## ##
0x3E, 0x78, // ##### ####
0x3E, 0x38, // ##### ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1760 'L' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0x00, // ######
0x3F, 0x00, // ######
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x30, // ## ##
0x0C, 0x30, // ## ##
0x0C, 0x30, // ## ##
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1800 'M' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x78, 0x78, // #### ####
0x78, 0x78, // #### ####
0x38, 0x70, // ### ###
0x3C, 0xF0, // #### ####
0x34, 0xB0, // ## # # ##
0x37, 0xB0, // ## #### ##
0x37, 0xB0, // ## #### ##
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x30, 0x30, // ## ##
0x7C, 0xF8, // ##### #####
0x7C, 0xF8, // ##### #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1840 'N' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x39, 0xF0, // ### #####
0x3D, 0xF0, // #### #####
0x1C, 0x60, // ### ##
0x1E, 0x60, // #### ##
0x1E, 0x60, // #### ##
0x1B, 0x60, // ## ## ##
0x1B, 0x60, // ## ## ##
0x19, 0xE0, // ## ####
0x19, 0xE0, // ## ####
0x18, 0xE0, // ## ###
0x3E, 0xE0, // ##### ###
0x3E, 0x60, // ##### ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1880 'O' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x07, 0x80, // ####
0x0F, 0xC0, // ######
0x1C, 0xE0, // ### ###
0x38, 0x70, // ### ###
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x38, 0x70, // ### ###
0x1C, 0xE0, // ### ###
0x0F, 0xC0, // ######
0x07, 0x80, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1920 'P' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0xC0, // ########
0x3F, 0xE0, // #########
0x18, 0x70, // ## ###
0x18, 0x30, // ## ##
0x18, 0x30, // ## ##
0x18, 0x70, // ## ###
0x1F, 0xE0, // ########
0x1F, 0xC0, // #######
0x18, 0x00, // ##
0x18, 0x00, // ##
0x3F, 0x00, // ######
0x3F, 0x00, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @1960 'Q' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x07, 0x80, // ####
0x0F, 0xC0, // ######
0x1C, 0xE0, // ### ###
0x38, 0x70, // ### ###
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x38, 0x70, // ### ###
0x1C, 0xE0, // ### ###
0x0F, 0xC0, // ######
0x07, 0x80, // ####
0x07, 0xB0, // #### ##
0x0F, 0xF0, // ########
0x0C, 0xE0, // ## ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2000 'R' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0xC0, // ########
0x3F, 0xE0, // #########
0x18, 0x70, // ## ###
0x18, 0x30, // ## ##
0x18, 0x70, // ## ###
0x1F, 0xE0, // ########
0x1F, 0xC0, // #######
0x18, 0xE0, // ## ###
0x18, 0x60, // ## ##
0x18, 0x70, // ## ###
0x3E, 0x38, // ##### ###
0x3E, 0x18, // ##### ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2040 'S' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x0F, 0xB0, // ##### ##
0x1F, 0xF0, // #########
0x38, 0x70, // ### ###
0x30, 0x30, // ## ##
0x38, 0x00, // ###
0x1F, 0x80, // ######
0x07, 0xE0, // ######
0x00, 0x70, // ###
0x30, 0x30, // ## ##
0x38, 0x70, // ### ###
0x3F, 0xE0, // #########
0x37, 0xC0, // ## #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2080 'T' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x0F, 0xC0, // ######
0x0F, 0xC0, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2120 'U' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x1C, 0xE0, // ### ###
0x0F, 0xC0, // ######
0x07, 0x80, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2160 'V' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x78, 0xF0, // #### ####
0x78, 0xF0, // #### ####
0x30, 0x60, // ## ##
0x30, 0x60, // ## ##
0x18, 0xC0, // ## ##
0x18, 0xC0, // ## ##
0x0D, 0x80, // ## ##
0x0D, 0x80, // ## ##
0x0D, 0x80, // ## ##
0x07, 0x00, // ###
0x07, 0x00, // ###
0x07, 0x00, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2200 'W' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x7C, 0x7C, // ##### #####
0x7C, 0x7C, // ##### #####
0x30, 0x18, // ## ##
0x33, 0x98, // ## ### ##
0x33, 0x98, // ## ### ##
0x33, 0x98, // ## ### ##
0x36, 0xD8, // ## ## ## ##
0x16, 0xD0, // # ## ## #
0x1C, 0x70, // ### ###
0x1C, 0x70, // ### ###
0x1C, 0x70, // ### ###
0x18, 0x30, // ## ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2240 'X' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x78, 0xF0, // #### ####
0x78, 0xF0, // #### ####
0x30, 0x60, // ## ##
0x18, 0xC0, // ## ##
0x0D, 0x80, // ## ##
0x07, 0x00, // ###
0x07, 0x00, // ###
0x0D, 0x80, // ## ##
0x18, 0xC0, // ## ##
0x30, 0x60, // ## ##
0x78, 0xF0, // #### ####
0x78, 0xF0, // #### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2280 'Y' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x18, 0x60, // ## ##
0x0C, 0xC0, // ## ##
0x07, 0x80, // ####
0x07, 0x80, // ####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x0F, 0xC0, // ######
0x0F, 0xC0, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2320 'Z' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x18, 0x60, // ## ##
0x18, 0xC0, // ## ##
0x01, 0x80, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x06, 0x00, // ##
0x0C, 0x60, // ## ##
0x18, 0x60, // ## ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2360 '[' (14 pixels wide)
0x00, 0x00, //
0x03, 0xC0, // ####
0x03, 0xC0, // ####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0xC0, // ####
0x03, 0xC0, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2400 '\' (14 pixels wide)
0x18, 0x00, // ##
0x18, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x01, 0x80, // ##
0x01, 0x80, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0x60, // ##
0x00, 0x60, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2440 ']' (14 pixels wide)
0x00, 0x00, //
0x0F, 0x00, // ####
0x0F, 0x00, // ####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x0F, 0x00, // ####
0x0F, 0x00, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2480 '^' (14 pixels wide)
0x00, 0x00, //
0x02, 0x00, // #
0x07, 0x00, // ###
0x0D, 0x80, // ## ##
0x18, 0xC0, // ## ##
0x30, 0x60, // ## ##
0x20, 0x20, // # #
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2520 '_' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0xFF, 0xFC, // ##############
0xFF, 0xFC, // ##############
// @2560 '`' (14 pixels wide)
0x00, 0x00, //
0x04, 0x00, // #
0x03, 0x00, // ##
0x00, 0x80, // #
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2600 'a' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x0F, 0xC0, // ######
0x1F, 0xE0, // ########
0x00, 0x60, // ##
0x0F, 0xE0, // #######
0x1F, 0xE0, // ########
0x38, 0x60, // ### ##
0x30, 0xE0, // ## ###
0x3F, 0xF0, // ##########
0x1F, 0x70, // ##### ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2640 'b' (14 pixels wide)
0x00, 0x00, //
0x70, 0x00, // ###
0x70, 0x00, // ###
0x30, 0x00, // ##
0x30, 0x00, // ##
0x37, 0x80, // ## ####
0x3F, 0xE0, // #########
0x38, 0x60, // ### ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x38, 0x60, // ### ##
0x7F, 0xE0, // ##########
0x77, 0x80, // ### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2680 'c' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x07, 0xB0, // #### ##
0x1F, 0xF0, // #########
0x18, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x00, // ##
0x30, 0x00, // ##
0x38, 0x30, // ### ##
0x1F, 0xF0, // #########
0x0F, 0xC0, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2720 'd' (14 pixels wide)
0x00, 0x00, //
0x00, 0x70, // ###
0x00, 0x70, // ###
0x00, 0x30, // ##
0x00, 0x30, // ##
0x07, 0xB0, // #### ##
0x1F, 0xF0, // #########
0x18, 0x70, // ## ###
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x38, 0x70, // ### ###
0x1F, 0xF8, // ##########
0x07, 0xB8, // #### ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2760 'e' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x07, 0x80, // ####
0x1F, 0xE0, // ########
0x18, 0x60, // ## ##
0x3F, 0xF0, // ##########
0x3F, 0xF0, // ##########
0x30, 0x00, // ##
0x18, 0x30, // ## ##
0x1F, 0xF0, // #########
0x07, 0xC0, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2800 'f' (14 pixels wide)
0x00, 0x00, //
0x03, 0xF0, // ######
0x07, 0xF0, // #######
0x06, 0x00, // ##
0x06, 0x00, // ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2840 'g' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x07, 0xB8, // #### ###
0x1F, 0xF8, // ##########
0x18, 0x70, // ## ###
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x18, 0x70, // ## ###
0x1F, 0xF0, // #########
0x07, 0xB0, // #### ##
0x00, 0x30, // ##
0x00, 0x70, // ###
0x0F, 0xE0, // #######
0x0F, 0xC0, // ######
0x00, 0x00, //
0x00, 0x00, //
// @2880 'h' (14 pixels wide)
0x00, 0x00, //
0x38, 0x00, // ###
0x38, 0x00, // ###
0x18, 0x00, // ##
0x18, 0x00, // ##
0x1B, 0xC0, // ## ####
0x1F, 0xE0, // ########
0x1C, 0x60, // ### ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2920 'i' (14 pixels wide)
0x00, 0x00, //
0x03, 0x00, // ##
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x1F, 0x00, // #####
0x1F, 0x00, // #####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @2960 'j' (14 pixels wide)
0x00, 0x00, //
0x03, 0x00, // ##
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x1F, 0xC0, // #######
0x1F, 0xC0, // #######
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x00, 0xC0, // ##
0x01, 0xC0, // ###
0x3F, 0x80, // #######
0x3F, 0x00, // ######
0x00, 0x00, //
0x00, 0x00, //
// @3000 'k' (14 pixels wide)
0x00, 0x00, //
0x38, 0x00, // ###
0x38, 0x00, // ###
0x18, 0x00, // ##
0x18, 0x00, // ##
0x1B, 0xE0, // ## #####
0x1B, 0xE0, // ## #####
0x1B, 0x00, // ## ##
0x1E, 0x00, // ####
0x1E, 0x00, // ####
0x1B, 0x00, // ## ##
0x19, 0x80, // ## ##
0x39, 0xF0, // ### #####
0x39, 0xF0, // ### #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3040 'l' (14 pixels wide)
0x00, 0x00, //
0x1F, 0x00, // #####
0x1F, 0x00, // #####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3080 'm' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x7E, 0xE0, // ###### ###
0x7F, 0xF0, // ###########
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x33, 0x30, // ## ## ##
0x7B, 0xB8, // #### ### ###
0x7B, 0xB8, // #### ### ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3120 'n' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x3B, 0xC0, // ### ####
0x3F, 0xE0, // #########
0x1C, 0x60, // ### ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3160 'o' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x07, 0x80, // ####
0x1F, 0xE0, // ########
0x18, 0x60, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x18, 0x60, // ## ##
0x1F, 0xE0, // ########
0x07, 0x80, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3200 'p' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x77, 0x80, // ### ####
0x7F, 0xE0, // ##########
0x38, 0x60, // ### ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x38, 0x60, // ### ##
0x3F, 0xE0, // #########
0x37, 0x80, // ## ####
0x30, 0x00, // ##
0x30, 0x00, // ##
0x7C, 0x00, // #####
0x7C, 0x00, // #####
0x00, 0x00, //
0x00, 0x00, //
// @3240 'q' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x07, 0xB8, // #### ###
0x1F, 0xF8, // ##########
0x18, 0x70, // ## ###
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x30, 0x30, // ## ##
0x18, 0x70, // ## ###
0x1F, 0xF0, // #########
0x07, 0xB0, // #### ##
0x00, 0x30, // ##
0x00, 0x30, // ##
0x00, 0xF8, // #####
0x00, 0xF8, // #####
0x00, 0x00, //
0x00, 0x00, //
// @3280 'r' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x3C, 0xE0, // #### ###
0x3D, 0xF0, // #### #####
0x0F, 0x30, // #### ##
0x0E, 0x00, // ###
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x3F, 0xC0, // ########
0x3F, 0xC0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3320 's' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x07, 0xE0, // ######
0x1F, 0xE0, // ########
0x18, 0x60, // ## ##
0x1E, 0x00, // ####
0x0F, 0xC0, // ######
0x01, 0xE0, // ####
0x18, 0x60, // ## ##
0x1F, 0xE0, // ########
0x1F, 0x80, // ######
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3360 't' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x3F, 0xE0, // #########
0x3F, 0xE0, // #########
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x00, // ##
0x0C, 0x30, // ## ##
0x0F, 0xF0, // ########
0x07, 0xC0, // #####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3400 'u' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x38, 0xE0, // ### ###
0x38, 0xE0, // ### ###
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0x60, // ## ##
0x18, 0xE0, // ## ###
0x1F, 0xF0, // #########
0x0F, 0x70, // #### ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3440 'v' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x78, 0xF0, // #### ####
0x78, 0xF0, // #### ####
0x30, 0x60, // ## ##
0x18, 0xC0, // ## ##
0x18, 0xC0, // ## ##
0x0D, 0x80, // ## ##
0x0D, 0x80, // ## ##
0x07, 0x00, // ###
0x07, 0x00, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3480 'w' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x78, 0xF0, // #### ####
0x78, 0xF0, // #### ####
0x32, 0x60, // ## # ##
0x32, 0x60, // ## # ##
0x37, 0xE0, // ## ######
0x1D, 0xC0, // ### ###
0x1D, 0xC0, // ### ###
0x18, 0xC0, // ## ##
0x18, 0xC0, // ## ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3520 'x' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x0C, 0xC0, // ## ##
0x07, 0x80, // ####
0x03, 0x00, // ##
0x07, 0x80, // ####
0x0C, 0xC0, // ## ##
0x3C, 0xF0, // #### ####
0x3C, 0xF0, // #### ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3560 'y' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x78, 0xF0, // #### ####
0x78, 0xF0, // #### ####
0x30, 0x60, // ## ##
0x18, 0xC0, // ## ##
0x18, 0xC0, // ## ##
0x0D, 0x80, // ## ##
0x0F, 0x80, // #####
0x07, 0x00, // ###
0x06, 0x00, // ##
0x06, 0x00, // ##
0x0C, 0x00, // ##
0x7F, 0x00, // #######
0x7F, 0x00, // #######
0x00, 0x00, //
0x00, 0x00, //
// @3600 'z' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x18, 0xC0, // ## ##
0x01, 0x80, // ##
0x03, 0x00, // ##
0x06, 0x00, // ##
0x0C, 0x60, // ## ##
0x1F, 0xE0, // ########
0x1F, 0xE0, // ########
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3640 '{' (14 pixels wide)
0x00, 0x00, //
0x01, 0xC0, // ###
0x03, 0xC0, // ####
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x07, 0x00, // ###
0x0E, 0x00, // ###
0x07, 0x00, // ###
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0xC0, // ####
0x01, 0xC0, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3680 '|' (14 pixels wide)
0x00, 0x00, //
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x03, 0x00, // ##
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3720 '}' (14 pixels wide)
0x00, 0x00, //
0x1C, 0x00, // ###
0x1E, 0x00, // ####
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x07, 0x00, // ###
0x03, 0x80, // ###
0x07, 0x00, // ###
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x06, 0x00, // ##
0x1E, 0x00, // ####
0x1C, 0x00, // ###
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
// @3760 '~' (14 pixels wide)
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x0E, 0x00, // ###
0x3F, 0x30, // ###### ##
0x33, 0xF0, // ## ######
0x01, 0xE0, // ####
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
0x00, 0x00, //
};
sFONT Font20 = {
Font20_Table,
14, /* Width */
20, /* Height */
};
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
| 30.934701
| 84
| 0.275375
|
JeremyProffitt
|
28c42c9c848d3453afdf9cf8faab0da1b5354d9e
| 9,043
|
cpp
|
C++
|
simulator/infra/cache/cache_tag_array.cpp
|
VasiliyMatr/mipt-mips
|
6331f0f07a061d5fbd849b24d996d363f343fef9
|
[
"MIT"
] | 351
|
2015-09-23T08:30:41.000Z
|
2022-03-19T09:25:05.000Z
|
simulator/infra/cache/cache_tag_array.cpp
|
VasiliyMatr/mipt-mips
|
6331f0f07a061d5fbd849b24d996d363f343fef9
|
[
"MIT"
] | 1,098
|
2016-04-14T18:24:01.000Z
|
2022-03-28T09:15:05.000Z
|
simulator/infra/cache/cache_tag_array.cpp
|
VasiliyMatr/mipt-mips
|
6331f0f07a061d5fbd849b24d996d363f343fef9
|
[
"MIT"
] | 243
|
2016-01-03T02:46:01.000Z
|
2021-11-23T14:49:09.000Z
|
/**
* cache_tag_array.cpp
* Implementation of the cache tag array model.
* @author Oleg Ladin, Denis Los, Andrey Agrachev, Pavel Kryukov
* Copyright 2014-2019 MIPT-MIPS
*/
#include "infra/cache/cache_tag_array.h"
#include "infra/macro.h"
#include "infra/replacement/cache_replacement.h"
#include <sparsehash/dense_hash_map.h>
#include <utility>
#include <vector>
class AlwaysHitCacheTagArray : public CacheTagArray
{
public:
uint32 set( Addr /* unused */) const final { return 0; }
Addr tag( Addr addr) const final { return addr; }
int32 write( Addr /* unused */) final { return -1; }
std::pair<bool, int32> read( Addr addr) final { return read_no_touch( addr); }
std::pair<bool, int32> read_no_touch( Addr /* unused */) const final { return {true, -1}; }
};
class InfiniteCacheTagArray : public CacheTagArray
{
public:
InfiniteCacheTagArray() {
lookup_helper.set_empty_key( impossible_key);
lookup_helper.set_deleted_key( impossible_key - 1);
}
uint32 set( Addr /* unused */) const final { return 0; }
Addr tag( Addr addr) const final { return addr; }
int32 write( Addr addr) final;
std::pair<bool, int32> read( Addr addr) final { return read_no_touch( addr); }
std::pair<bool, int32> read_no_touch( Addr addr) const final;
private:
std::vector<Addr> tags;
// hash table to lookup tags in O(1)
google::dense_hash_map<Addr, int32> lookup_helper;
const int32 impossible_key = INT32_MAX;
};
std::pair<bool, int32> InfiniteCacheTagArray::read_no_touch( Addr addr) const
{
auto res = lookup_helper.find( addr);
return res == lookup_helper.end()
? std::pair{ false, -1 }
: std::pair{ true, res->second };
}
int32 InfiniteCacheTagArray::write( Addr addr)
{
auto result = read_no_touch( addr);
if ( result.first)
return result.second;
auto way = narrow_cast<int32>( tags.size());
tags.emplace_back( addr);
lookup_helper.emplace( addr, way);
return way;
}
// Cache tag array module implementation
class CacheTagArraySizeCheck : public CacheTagArray
{
public:
CacheTagArraySizeCheck(
uint32 size_in_bytes,
uint32 ways,
uint32 line_size,
uint32 addr_size_in_bits
);
uint32 size_in_bytes;
uint32 ways;
const uint32 line_size;
const uint32 addr_size_in_bits;
};
CacheTagArraySizeCheck::CacheTagArraySizeCheck(
uint32 size_in_bytes,
uint32 ways,
uint32 line_size,
uint32 addr_size_in_bits)
: size_in_bytes( size_in_bytes)
, ways( ways)
, line_size( line_size)
, addr_size_in_bits( addr_size_in_bits)
{
if ( size_in_bytes == 0)
throw CacheTagArrayInvalidSizeException("Cache size should be greater than zero");
if ( ways == 0)
throw CacheTagArrayInvalidSizeException("Num of ways should be greater than zero");
if ( line_size == 0)
throw CacheTagArrayInvalidSizeException("Size of the line should be greater than zero");
if ( addr_size_in_bits == 0)
throw CacheTagArrayInvalidSizeException("Address size should be greater than zero");
if ( addr_size_in_bits > 32)
throw CacheTagArrayInvalidSizeException("Address size should be less or equal than 32");
if ( size_in_bytes < ways * line_size)
throw CacheTagArrayInvalidSizeException("Cache size should be greater"
"than the number of ways multiplied by line size");
if ( !is_power_of_two( size_in_bytes))
throw CacheTagArrayInvalidSizeException("Cache size should be a power of 2");
if ( !is_power_of_two( line_size))
throw CacheTagArrayInvalidSizeException("Block size should be a power of 2");
if ( size_in_bytes % ( line_size * ways) != 0)
throw CacheTagArrayInvalidSizeException("Cache size should be multiple of");
}
class CacheTagArraySize : public CacheTagArraySizeCheck
{
protected:
CacheTagArraySize(
uint32 size_in_bytes,
uint32 ways,
uint32 line_size,
uint32 addr_size_in_bits
)
: CacheTagArraySizeCheck( size_in_bytes, ways, line_size, addr_size_in_bits)
, line_bits( std::countr_zero( line_size)) // the number of offset bits
, sets( size_in_bytes / ( ways * line_size))
, set_bits( std::countr_zero( sets) + line_bits)
, addr_mask( bitmask<Addr>( addr_size_in_bits))
{ }
auto get_line_bits() const noexcept { return line_bits; }
public:
const size_t line_bits;
uint32 sets;
const size_t set_bits;
const Addr addr_mask;
uint32 set( Addr addr) const final { return ( ( addr & addr_mask) >> line_bits) & (sets - 1); }
Addr tag( Addr addr) const final { return ( addr & addr_mask) >> set_bits; }
};
class ReplacementModule
{
public:
ReplacementModule( std::size_t number_of_sets, std::size_t number_of_ways, const std::string& replacement_policy);
void touch( uint32 num_set, uint32 num_way) { replacement_info[ num_set]->touch( num_way); }
auto update( uint32 num_set) { return replacement_info[ num_set]->update(); }
private:
std::vector<std::unique_ptr<CacheReplacement>> replacement_info;
};
ReplacementModule::ReplacementModule( std::size_t number_of_sets, std::size_t number_of_ways, const std::string& replacement_policy)
: replacement_info( number_of_sets)
{
for (auto& e : replacement_info)
e = create_cache_replacement( replacement_policy, number_of_ways);
}
class SimpleCacheTagArray : public CacheTagArraySize
{
public:
SimpleCacheTagArray(
uint32 size_in_bytes,
uint32 ways,
uint32 line_size,
uint32 addr_size_in_bits,
const std::string& repl_policy
);
int32 write( Addr addr) final;
std::pair<bool, int32> read( Addr addr) final;
std::pair<bool, int32> read_no_touch( Addr addr) const final;
private:
struct Tag
{
bool is_valid = false;
Addr tag = {};
};
// tags storage
std::vector<std::vector<Tag>> tags;
// hash table to lookup tags in O(1)
std::vector<google::dense_hash_map<Addr, int32>> lookup_helper;
const int32 impossible_key = INT32_MAX;
std::unique_ptr<ReplacementModule> replacement_module = nullptr;
};
SimpleCacheTagArray::SimpleCacheTagArray(
uint32 size_in_bytes,
uint32 ways,
uint32 line_size,
uint32 addr_size_in_bits,
const std::string& repl_policy)
: CacheTagArraySize( size_in_bytes, ways, line_size, addr_size_in_bits)
, tags( sets, std::vector<Tag>( ways))
, lookup_helper( sets, google::dense_hash_map<Addr, int32>( ways))
{
replacement_module = std::make_unique<ReplacementModule>( sets, ways, repl_policy);
// these are special dense_hash_map requirements
for (uint32 i = 0; i < sets; i++) {
lookup_helper[i].set_empty_key( impossible_key);
lookup_helper[i].set_deleted_key( impossible_key - 1);
}
}
std::pair<bool, int32> SimpleCacheTagArray::read( Addr addr)
{
const auto lookup_result = read_no_touch( addr);
const auto&[ is_hit, way] = lookup_result;
if ( is_hit)
{
uint32 num_set = set( addr);
replacement_module->touch( num_set, way); // for replacement policy (updates the current address)
}
return lookup_result;
}
std::pair<bool, int32> SimpleCacheTagArray::read_no_touch( Addr addr) const
{
const uint32 num_set = set( addr);
const Addr num_tag = tag( addr);
const auto& result = lookup_helper[ num_set].find( num_tag);
return ( result != lookup_helper[ num_set].end())
? std::pair{ true, result->second}
: std::pair{ false, -1};
}
int32 SimpleCacheTagArray::write( Addr addr)
{
const Addr new_tag = tag( addr);
// get cache coordinates
const uint32 num_set = set( addr);
const auto way = narrow_cast<int32>( replacement_module->update( num_set));
// get an old tag
auto& entry = tags[ num_set][ way];
const Addr old_tag = entry.tag;
// Remove old tag from lookup helper and add a new tag
if ( entry.is_valid)
lookup_helper[ num_set].erase( old_tag);
lookup_helper[ num_set].emplace( new_tag, way);
// Update tag array
entry.tag = new_tag;
entry.is_valid = true;
return way;
}
std::unique_ptr<CacheTagArray> CacheTagArray::create(
const std::string& type,
uint32 size_in_bytes,
uint32 ways,
uint32 line_size,
uint32 addr_size_in_bits)
{
if ( type == "always_hit")
return std::make_unique<AlwaysHitCacheTagArray>();
if ( type == "infinite")
return std::make_unique<InfiniteCacheTagArray>();
return std::make_unique<SimpleCacheTagArray>( size_in_bytes, ways, line_size, addr_size_in_bits, type);
}
| 31.841549
| 132
| 0.658852
|
VasiliyMatr
|
28c511520214ca23147826350fe56703352ebb2a
| 7,221
|
cpp
|
C++
|
src/jlcxx.cpp
|
RelationalAI-oss/libcxxwrap-julia
|
b01c70c6c30b6d1aa2b7b78b082ee07f5e90ac28
|
[
"MIT"
] | null | null | null |
src/jlcxx.cpp
|
RelationalAI-oss/libcxxwrap-julia
|
b01c70c6c30b6d1aa2b7b78b082ee07f5e90ac28
|
[
"MIT"
] | null | null | null |
src/jlcxx.cpp
|
RelationalAI-oss/libcxxwrap-julia
|
b01c70c6c30b6d1aa2b7b78b082ee07f5e90ac28
|
[
"MIT"
] | null | null | null |
#include "jlcxx/array.hpp"
#include "jlcxx/jlcxx.hpp"
#include "jlcxx/functions.hpp"
#include "jlcxx/jlcxx_config.hpp"
#include <julia.h>
#if JULIA_VERSION_MAJOR == 0 && JULIA_VERSION_MINOR > 4 || JULIA_VERSION_MAJOR > 0
#include <julia_threads.h>
#endif
namespace jlcxx
{
jl_module_t* g_cxxwrap_module;
jl_datatype_t* g_cppfunctioninfo_type;
JLCXX_API jl_array_t* gc_protected()
{
static jl_array_t* m_arr = nullptr;
if (m_arr == nullptr)
{
#if JULIA_VERSION_MAJOR == 0 && JULIA_VERSION_MINOR > 4 || JULIA_VERSION_MAJOR > 0
jl_value_t* array_type = apply_array_type(jl_any_type, 1);
m_arr = jl_alloc_array_1d(array_type, 0);
#else
m_arr = jl_alloc_cell_1d(0);
#endif
jl_set_const(g_cxxwrap_module, jl_symbol("_gc_protected"), (jl_value_t*)m_arr);
}
return m_arr;
}
JLCXX_API std::stack<std::size_t>& gc_free_stack()
{
static std::stack<std::size_t> m_stack;
return m_stack;
}
JLCXX_API std::map<jl_value_t*, std::pair<std::size_t,std::size_t>>& gc_index_map()
{
static std::map<jl_value_t*, std::pair<std::size_t,std::size_t>> m_map;
return m_map;
}
Module::Module(jl_module_t* jmod) :
m_jl_mod(jmod),
m_pointer_array((jl_array_t*)jl_get_global(jmod, jl_symbol("__cxxwrap_pointers")))
{
}
int_t Module::store_pointer(void *ptr)
{
assert(ptr != nullptr);
m_pointer_array.push_back(ptr);
return m_pointer_array.size();
}
void Module::bind_constants(jl_module_t* mod)
{
for(auto& dt_pair : m_jl_constants)
{
jl_set_const(mod, jl_symbol(dt_pair.first.c_str()), dt_pair.second);
}
}
Module &ModuleRegistry::create_module(jl_module_t* jmod)
{
if(jmod == nullptr)
throw std::runtime_error("Can't create module from null Julia module");
if(m_modules.count(jmod))
throw std::runtime_error("Error registering module: " + module_name(jmod) + " was already registered");
m_current_module = new Module(jmod);
m_modules[jmod].reset(m_current_module);
return *m_current_module;
}
Module& ModuleRegistry::current_module()
{
assert(m_current_module != nullptr);
return *m_current_module;
}
void FunctionWrapperBase::set_pointer_indices()
{
m_pointer_index = m_module->store_pointer(pointer());
void* thk = thunk();
if(thk != nullptr)
{
m_thunk_index = m_module->store_pointer(thunk());
}
}
JLCXX_API ModuleRegistry& registry()
{
static ModuleRegistry m_registry;
return m_registry;
}
JLCXX_API jl_value_t* julia_type(const std::string& name, const std::string& module_name)
{
std::vector<jl_module_t*> mods;
mods.reserve(6);
jl_module_t* current_mod = registry().has_current_module() ? registry().current_module().julia_module() : nullptr;
if(!module_name.empty())
{
jl_sym_t* modsym = jl_symbol(module_name.c_str());
jl_module_t* found_mod = nullptr;
if(current_mod != nullptr)
{
found_mod = (jl_module_t*)jl_get_global(current_mod, modsym);
}
if(found_mod == nullptr)
{
found_mod = (jl_module_t*)jl_get_global(jl_main_module, jl_symbol(module_name.c_str()));
}
if(found_mod != nullptr)
{
mods.push_back(found_mod);
}
else
{
throw std::runtime_error("Failed to find module " + module_name);
}
}
else
{
if (current_mod != nullptr)
{
mods.push_back(current_mod);
}
mods.push_back(jl_main_module);
mods.push_back(jl_base_module);
mods.push_back(g_cxxwrap_module);
mods.push_back(jl_top_module);
}
std::string found_type = "null";
for(jl_module_t* mod : mods)
{
if(mod == nullptr)
{
continue;
}
jl_value_t* gval = jl_get_global(mod, jl_symbol(name.c_str()));
#if JULIA_VERSION_MAJOR == 0 && JULIA_VERSION_MINOR < 6
if(gval != nullptr && (jl_is_datatype(gval) || jl_is_typector(gval)))
#else
if(gval != nullptr && (jl_is_datatype(gval) || jl_is_unionall(gval)))
#endif
{
return gval;
}
if(gval != nullptr)
{
found_type = julia_type_name(jl_typeof(gval));
}
}
std::string errmsg = "Symbol for type " + name + " was not found. A Value of type " + found_type + " was found instead. Searched modules:";
for(jl_module_t* mod : mods)
{
if(mod != nullptr)
{
errmsg += " " + symbol_name(mod->name);
}
}
throw std::runtime_error(errmsg);
}
InitHooks& InitHooks::instance()
{
static InitHooks hooks;
return hooks;
}
InitHooks::InitHooks()
{
}
void InitHooks::add_hook(const hook_t hook)
{
m_hooks.push_back(hook);
}
void InitHooks::run_hooks()
{
for(const hook_t& h : m_hooks)
{
h();
}
}
JLCXX_API jl_value_t* apply_type(jl_value_t* tc, jl_svec_t* params)
{
#if JULIA_VERSION_MAJOR == 0 && JULIA_VERSION_MINOR < 6
return jl_apply_type(tc, params);
#else
return jl_apply_type(jl_is_unionall(tc) ? tc : ((jl_datatype_t*)tc)->name->wrapper, jl_svec_data(params), jl_svec_len(params));
#endif
}
jl_value_t* ConvertToJulia<std::wstring, false, false, false>::operator()(const std::wstring& str) const
{
static const JuliaFunction wstring_to_julia("wstring_to_julia", "CxxWrap");
return wstring_to_julia(str.c_str(), static_cast<int_t>(str.size()));
}
std::wstring ConvertToCpp<std::wstring, false, false, false>::operator()(jl_value_t* jstr) const
{
static const JuliaFunction wstring_to_cpp("wstring_to_cpp", "CxxWrap");
ArrayRef<wchar_t> arr((jl_array_t*)wstring_to_cpp(jstr));
return std::wstring(arr.data(), arr.size());
}
static constexpr const char* dt_prefix = "__cxxwrap_dt_";
jl_datatype_t* existing_datatype(jl_module_t* mod, jl_sym_t* name)
{
const std::string prefixed_name = dt_prefix + symbol_name(name);
jl_value_t* found_dt = jl_get_global(mod, jl_symbol(prefixed_name.c_str()));
if(found_dt == nullptr || !jl_is_datatype(found_dt))
{
return nullptr;
}
return (jl_datatype_t*)found_dt;
}
void set_internal_constant(jl_module_t* mod, jl_datatype_t* dt, const std::string& prefixed_name)
{
jl_set_const(mod, jl_symbol(prefixed_name.c_str()), (jl_value_t*)dt);
}
JLCXX_API jl_datatype_t* new_datatype(jl_sym_t *name,
jl_module_t* module,
jl_datatype_t *super,
jl_svec_t *parameters,
jl_svec_t *fnames, jl_svec_t *ftypes,
int abstract, int mutabl,
int ninitialized)
{
if(module == nullptr)
{
throw std::runtime_error("null module when creating type");
}
jl_datatype_t* dt = existing_datatype(module, name);
if(dt != nullptr)
{
return dt;
}
dt = jl_new_datatype(name, module, super, parameters, fnames, ftypes, abstract, mutabl, ninitialized);
set_internal_constant(module, dt, dt_prefix + symbol_name(name));
return dt;
}
JLCXX_API jl_datatype_t* new_bitstype(jl_sym_t *name,
jl_module_t* module,
jl_datatype_t *super,
jl_svec_t *parameters, const size_t nbits)
{
assert(module != nullptr);
jl_datatype_t* dt = existing_datatype(module, name);
if(dt != nullptr)
{
return dt;
}
dt = jl_new_primitivetype((jl_value_t*)name, module, super, parameters, nbits);
set_internal_constant(module, dt, dt_prefix + symbol_name(name));
return dt;
}
}
| 26.258182
| 141
| 0.680931
|
RelationalAI-oss
|
28c894cb2d1a634d021485ba140cca64c65fe929
| 1,213
|
hpp
|
C++
|
src/algorithms/other/fizzbuzz.hpp
|
iamantony/CppNotes
|
2707db6560ad80b0e5e286a04b2d46e5c0280b3f
|
[
"MIT"
] | 2
|
2020-07-31T14:13:56.000Z
|
2021-02-03T09:51:43.000Z
|
src/algorithms/other/fizzbuzz.hpp
|
iamantony/CppNotes
|
2707db6560ad80b0e5e286a04b2d46e5c0280b3f
|
[
"MIT"
] | 28
|
2015-09-22T07:38:21.000Z
|
2018-10-02T11:00:58.000Z
|
src/algorithms/other/fizzbuzz.hpp
|
iamantony/CppNotes
|
2707db6560ad80b0e5e286a04b2d46e5c0280b3f
|
[
"MIT"
] | 2
|
2018-10-11T14:10:50.000Z
|
2021-02-27T08:53:50.000Z
|
#ifndef FIZZBUZZ_HPP
#define FIZZBUZZ_HPP
#include <string>
#include <vector>
/*
https://leetcode.com/problems/fizz-buzz/
Write a program that outputs the string representation of numbers from 1 to n.
But for multiples of three it should output “Fizz” instead of the number and
for the multiples of five output “Buzz”. For numbers which are multiples of
both three and five output “FizzBuzz”.
Example:
n = 15,
Return:
[
"1",
"2",
"Fizz",
"4",
"Buzz",
"Fizz",
"7",
"8",
"Fizz",
"Buzz",
"11",
"Fizz",
"13",
"14",
"FizzBuzz"
]
*/
namespace Algo::Other {
class FizzBuzz {
public:
static std::vector<std::string> Calc(int n) {
std::vector<std::string> result;
for (int i = 1; i <= n; ++i) {
if (i % 3 == 0 && i % 5 == 0) {
result.push_back("FizzBuzz");
}
else if (i % 3 == 0) {
result.push_back("Fizz");
}
else if (i % 5 == 0) {
result.push_back("Buzz");
}
else {
result.push_back(std::to_string(i));
}
}
return result;
}
};
}
#endif // FIZZBUZZ_HPP
| 18.953125
| 78
| 0.511129
|
iamantony
|
28c9a34e7d623f88dc740dffdd6e86954f605bbf
| 15,535
|
cpp
|
C++
|
android-28/android/media/tv/TvContract_PreviewPrograms.cpp
|
YJBeetle/QtAndroidAPI
|
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
|
[
"Apache-2.0"
] | 12
|
2020-03-26T02:38:56.000Z
|
2022-03-14T08:17:26.000Z
|
android-28/android/media/tv/TvContract_PreviewPrograms.cpp
|
YJBeetle/QtAndroidAPI
|
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
|
[
"Apache-2.0"
] | 1
|
2021-01-27T06:07:45.000Z
|
2021-11-13T19:19:43.000Z
|
android-28/android/media/tv/TvContract_PreviewPrograms.cpp
|
YJBeetle/QtAndroidAPI
|
1468b5dc6eafaf7709f0b00ba1a6ec2b70684266
|
[
"Apache-2.0"
] | 3
|
2021-02-02T12:34:55.000Z
|
2022-03-08T07:45:57.000Z
|
#include "../../net/Uri.hpp"
#include "../../../JString.hpp"
#include "./TvContract_PreviewPrograms.hpp"
namespace android::media::tv
{
// Fields
jint TvContract_PreviewPrograms::ASPECT_RATIO_16_9()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"ASPECT_RATIO_16_9"
);
}
jint TvContract_PreviewPrograms::ASPECT_RATIO_1_1()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"ASPECT_RATIO_1_1"
);
}
jint TvContract_PreviewPrograms::ASPECT_RATIO_2_3()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"ASPECT_RATIO_2_3"
);
}
jint TvContract_PreviewPrograms::ASPECT_RATIO_3_2()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"ASPECT_RATIO_3_2"
);
}
jint TvContract_PreviewPrograms::ASPECT_RATIO_4_3()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"ASPECT_RATIO_4_3"
);
}
jint TvContract_PreviewPrograms::AVAILABILITY_AVAILABLE()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"AVAILABILITY_AVAILABLE"
);
}
jint TvContract_PreviewPrograms::AVAILABILITY_FREE_WITH_SUBSCRIPTION()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"AVAILABILITY_FREE_WITH_SUBSCRIPTION"
);
}
jint TvContract_PreviewPrograms::AVAILABILITY_PAID_CONTENT()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"AVAILABILITY_PAID_CONTENT"
);
}
JString TvContract_PreviewPrograms::COLUMN_AUDIO_LANGUAGE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_AUDIO_LANGUAGE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_AUTHOR()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_AUTHOR",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_AVAILABILITY()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_AVAILABILITY",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_BROWSABLE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_BROWSABLE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_CANONICAL_GENRE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_CANONICAL_GENRE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_CHANNEL_ID()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_CHANNEL_ID",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_CONTENT_ID()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_CONTENT_ID",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_CONTENT_RATING()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_CONTENT_RATING",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_DURATION_MILLIS()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_DURATION_MILLIS",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_EPISODE_DISPLAY_NUMBER()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_EPISODE_DISPLAY_NUMBER",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_EPISODE_TITLE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_EPISODE_TITLE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTENT_URI()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTENT_URI",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERACTION_COUNT()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERACTION_COUNT",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERACTION_TYPE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERACTION_TYPE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERNAL_PROVIDER_DATA()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERNAL_PROVIDER_DATA",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERNAL_PROVIDER_FLAG1()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERNAL_PROVIDER_FLAG1",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERNAL_PROVIDER_FLAG2()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERNAL_PROVIDER_FLAG2",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERNAL_PROVIDER_FLAG3()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERNAL_PROVIDER_FLAG3",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERNAL_PROVIDER_FLAG4()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERNAL_PROVIDER_FLAG4",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_INTERNAL_PROVIDER_ID()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_INTERNAL_PROVIDER_ID",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_ITEM_COUNT()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_ITEM_COUNT",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_LAST_PLAYBACK_POSITION_MILLIS()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_LAST_PLAYBACK_POSITION_MILLIS",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_LIVE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_LIVE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_LOGO_URI()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_LOGO_URI",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_LONG_DESCRIPTION()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_LONG_DESCRIPTION",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_OFFER_PRICE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_OFFER_PRICE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_POSTER_ART_ASPECT_RATIO()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_POSTER_ART_ASPECT_RATIO",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_POSTER_ART_URI()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_POSTER_ART_URI",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_PREVIEW_VIDEO_URI()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_PREVIEW_VIDEO_URI",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_RELEASE_DATE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_RELEASE_DATE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_REVIEW_RATING()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_REVIEW_RATING",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_REVIEW_RATING_STYLE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_REVIEW_RATING_STYLE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_SEARCHABLE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_SEARCHABLE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_SEASON_DISPLAY_NUMBER()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_SEASON_DISPLAY_NUMBER",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_SEASON_TITLE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_SEASON_TITLE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_SHORT_DESCRIPTION()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_SHORT_DESCRIPTION",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_STARTING_PRICE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_STARTING_PRICE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_THUMBNAIL_ASPECT_RATIO()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_THUMBNAIL_ASPECT_RATIO",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_THUMBNAIL_URI()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_THUMBNAIL_URI",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_TITLE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_TITLE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_TRANSIENT()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_TRANSIENT",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_TYPE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_TYPE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_VERSION_NUMBER()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_VERSION_NUMBER",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_VIDEO_HEIGHT()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_VIDEO_HEIGHT",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_VIDEO_WIDTH()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_VIDEO_WIDTH",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::COLUMN_WEIGHT()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"COLUMN_WEIGHT",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::CONTENT_ITEM_TYPE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"CONTENT_ITEM_TYPE",
"Ljava/lang/String;"
);
}
JString TvContract_PreviewPrograms::CONTENT_TYPE()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"CONTENT_TYPE",
"Ljava/lang/String;"
);
}
android::net::Uri TvContract_PreviewPrograms::CONTENT_URI()
{
return getStaticObjectField(
"android.media.tv.TvContract$PreviewPrograms",
"CONTENT_URI",
"Landroid/net/Uri;"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_FANS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_FANS"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_FOLLOWERS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_FOLLOWERS"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_LIKES()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_LIKES"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_LISTENS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_LISTENS"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_THUMBS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_THUMBS"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_VIEWERS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_VIEWERS"
);
}
jint TvContract_PreviewPrograms::INTERACTION_TYPE_VIEWS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"INTERACTION_TYPE_VIEWS"
);
}
jint TvContract_PreviewPrograms::REVIEW_RATING_STYLE_PERCENTAGE()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"REVIEW_RATING_STYLE_PERCENTAGE"
);
}
jint TvContract_PreviewPrograms::REVIEW_RATING_STYLE_STARS()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"REVIEW_RATING_STYLE_STARS"
);
}
jint TvContract_PreviewPrograms::REVIEW_RATING_STYLE_THUMBS_UP_DOWN()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"REVIEW_RATING_STYLE_THUMBS_UP_DOWN"
);
}
jint TvContract_PreviewPrograms::TYPE_ALBUM()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_ALBUM"
);
}
jint TvContract_PreviewPrograms::TYPE_ARTIST()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_ARTIST"
);
}
jint TvContract_PreviewPrograms::TYPE_CHANNEL()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_CHANNEL"
);
}
jint TvContract_PreviewPrograms::TYPE_CLIP()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_CLIP"
);
}
jint TvContract_PreviewPrograms::TYPE_EVENT()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_EVENT"
);
}
jint TvContract_PreviewPrograms::TYPE_MOVIE()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_MOVIE"
);
}
jint TvContract_PreviewPrograms::TYPE_PLAYLIST()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_PLAYLIST"
);
}
jint TvContract_PreviewPrograms::TYPE_STATION()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_STATION"
);
}
jint TvContract_PreviewPrograms::TYPE_TRACK()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_TRACK"
);
}
jint TvContract_PreviewPrograms::TYPE_TV_EPISODE()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_TV_EPISODE"
);
}
jint TvContract_PreviewPrograms::TYPE_TV_SEASON()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_TV_SEASON"
);
}
jint TvContract_PreviewPrograms::TYPE_TV_SERIES()
{
return getStaticField<jint>(
"android.media.tv.TvContract$PreviewPrograms",
"TYPE_TV_SERIES"
);
}
// QJniObject forward
TvContract_PreviewPrograms::TvContract_PreviewPrograms(QJniObject obj) : JObject(obj) {}
// Constructors
// Methods
} // namespace android::media::tv
| 25.096931
| 89
| 0.754554
|
YJBeetle
|
28c9d95a7c044e1d625c4013a8fefc03ef9bc8bd
| 32,436
|
cpp
|
C++
|
libs/ddengine/src/pack.cpp
|
FaultyRAM/MuckyFoot-UrbanChaos
|
45c9553189f80785a4ea0ec34b960d864782155b
|
[
"MIT"
] | 5
|
2017-10-02T00:20:06.000Z
|
2021-07-09T10:00:18.000Z
|
libs/ddengine/src/pack.cpp
|
FaultyRAM/MuckyFoot-UrbanChaos
|
45c9553189f80785a4ea0ec34b960d864782155b
|
[
"MIT"
] | null | null | null |
libs/ddengine/src/pack.cpp
|
FaultyRAM/MuckyFoot-UrbanChaos
|
45c9553189f80785a4ea0ec34b960d864782155b
|
[
"MIT"
] | null | null | null |
//
// Looks at all the textures loaded and packs similar ones
// onto 256x256s...
//
#include <ddlibrary/dd_lib.h>
#include <fallen/game.h>
#include <ddlibrary/tga.h>
#include <ddengine/texture.h>
#ifndef TARGET_DC
//
// From elev.cpp...
//
extern CBYTE ELEV_fname_level[];
//
// From texture.cpp
//
extern D3DTexture TEXTURE_texture[];
//
// The current texture we are creating.
//
TGA_Pixel PACK_tga[256 * 256];
//
// Temporary buffer for a texture we've loaded in.
//
TGA_Pixel PACK_buffer[64 * 64];
//
// The files packed onto our current texture.
//
CBYTE PACK_fname[9][256];
CBYTE PACK_fname_dir[256];
SLONG PACK_fname_upto;
SLONG PACK_texture_upto;
CBYTE PACK_output_directory[256];
CBYTE PACK_fname_array[256];
FILE *PACK_fname_array_handle;
#define MAX_NUM_PACKED_PAGES 100
int iNumPackedPages;
D3DPage pagePacking[MAX_NUM_PACKED_PAGES];
#if 0
void PACK_output()
{
SLONG i;
CBYTE texture_filename[256];
sprintf(texture_filename, "%s\\PackedTexture%03d.tga", PACK_output_directory, PACK_texture_upto);
//
// Got a whole new texture.
//
TGA_save(texture_filename, 256, 256, (TGA_Pixel *) PACK_tga, FALSE);
//
// If you want to run this bit of code then do a search for 'save_out_the_vqs'
// in d3dtexture.cpp and re-enable if (save_out_the_vqs)
//
save_out_the_vqs = TRUE;
{
D3DTexture *pTex;
#define DO_DC_CONVERT(name) pTex = MFnew<D3DTexture>(); pTex->LoadTextureTGA ( (name), -1, TRUE ); MFdelete ( pTex )
DO_DC_CONVERT(texture_filename);
}
save_out_the_vqs = FALSE;
//
// Write out the array.
//
fprintf(PACK_fname_array_handle, "\t\"***64_3:");
//
// Now output the directory containing the texture. Becuase this is 'C' code we
// are generating, each '\' must be written out as '\\'.
//
CBYTE *ch;
for (ch = PACK_fname_dir; *ch; ch++)
{
if (*ch == '\\')
{
fprintf(PACK_fname_array_handle, "\\\\");
}
else
{
fprintf(PACK_fname_array_handle, "%c", *ch);
}
}
//
// Write in the rest of the line.
//
fprintf(PACK_fname_array_handle, "\\\\\", \"");
for (ch = texture_filename; *ch; ch++)
{
if (*ch == '\\')
{
fprintf(PACK_fname_array_handle, "\\\\");
}
else
{
fprintf(PACK_fname_array_handle, "%c", *ch);
}
}
fprintf(PACK_fname_array_handle, "\",\n");
for (i = 0; i < 9; i++)
{
fprintf(PACK_fname_array_handle, "\t\"%s\",\n", PACK_fname[i]);
}
fprintf(PACK_fname_array_handle, "\n");
PACK_texture_upto += 1;
PACK_fname_upto = 0;
memset(PACK_fname, 0, sizeof(PACK_fname ));
memset(PACK_fname_dir, 0, sizeof(PACK_fname_dir));
memset(PACK_tga, 0, sizeof(PACK_tga));
}
#endif
void read_string ( FILE *handle, char *string )
{
char *pch = string;
while ( TRUE )
{
int character = fgetc ( handle );
// Silly person - didn't finish your file properly.
ASSERT ( character != EOF );
if ( ( character == '\0' ) || ( character == '\n' ) || ( character == EOF ) )
{
*pch = '\0';
break;
}
*pch++ = (char)character;
}
}
char *copy_string ( char *input )
{
char *temp = (char *)MemAlloc ( strlen ( input ) + 1 );
ASSERT ( temp != NULL );
strcpy ( temp, input );
return temp;
}
void PACK_do()
{
SLONG i;
SLONG j;
SLONG reqd_page_type;
SLONG page_size;
SLONG texture_size;
SLONG border_size;
TGA_Info ti;
D3DTexture *tt;
CBYTE level_name [256];
CBYTE texture_dir[256];
//
// The level name without spaces and without the extension...
//
CBYTE *ch;
CBYTE *just_filename;
TRACE ( "PACKing level %s", ELEV_fname_level );
for (ch = ELEV_fname_level; *ch; ch++);
while(1)
{
ch -= 1;
if (ch == ELEV_fname_level)
{
break;
}
if (*ch == '\\')
{
ch += 1;
break;
}
}
CBYTE *src;
CBYTE *dest;
src = ch;
dest = level_name;
while(1)
{
if (*src == '.' || *src == '\000')
{
*dest = '\000';
break;
}
if (*src == ' ')
{
src++;
}
else
{
*dest++ = *src++;
}
}
char PACK_text_array[100];
FILE *PACK_text_array_handle;
sprintf(PACK_output_directory, "PackedTextures\\%s", level_name);
sprintf(PACK_fname_array, "%s\\array_%s.cpp", PACK_output_directory, level_name);
sprintf(PACK_text_array, "%s\\text_%s.txt", PACK_output_directory, level_name);
//
// Create the directory we will be outputting into.
//
CreateDirectory(PACK_output_directory, NULL);
//
// Start off the array...
//
PACK_fname_array_handle = fopen(PACK_fname_array, "wb");
if (!PACK_fname_array_handle)
{
ASSERT ( FALSE );
return;
}
PACK_text_array_handle = fopen(PACK_text_array, "wt");
if (!PACK_text_array_handle)
{
ASSERT ( FALSE );
return;
}
fprintf(PACK_fname_array_handle, "//\n");
fprintf(PACK_fname_array_handle, "// Packing array for \"%s\"\n", ELEV_fname_level);
fprintf(PACK_fname_array_handle, "//\n");
fprintf(PACK_fname_array_handle, "\n");
fprintf(PACK_fname_array_handle, "CBYTE *packed_array_%s[] = \n", level_name);
fprintf(PACK_fname_array_handle, "{\n");
//
// Go through all the textures.
//
// Read in any hand-done ones first & construct the corresponding textures.
// The filename is int he same directory, called "hand_done_[levname].txt".
// It has the same format as the included ones, except one-per-line,
// and there is no explicit texture name - that's auto-generated.
//
// ***64_4:server\\textures\\extras\\DC\\
// button_A.tga
// button_B.tga
// button_C.tga
// button_X.tga
// button_Y.tga
// button_Z.tga
// button_LEFT.tga
// button_RIGHT.tga
// button_PADLEFT.tga
// button_PADRIGHT.tga
// button_PADDOWN.tga
// button_PADUP.tga
iNumPackedPages = 0;
// Find the list.
char PACK_file_in[100];
sprintf(PACK_file_in, "%s\\hand_done_%s.txt", PACK_output_directory, level_name);
//
// Start off the array...
//
FILE *PACK_file_in_handle = fopen(PACK_file_in, "rt");
if (PACK_file_in_handle)
{
// Scan my text list, initialising the D3DPages as we go.
int iPageType = 0;
int iPagePos = 0;
int iSafetyTimeout = 1000;
char pcCurString[500];
// Read the first string.
read_string ( PACK_file_in_handle, pcCurString );
while ( TRUE )
{
iSafetyTimeout--;
if ( iSafetyTimeout <= 0 )
{
// Oops.
ASSERT ( FALSE );
break;
}
// This should be a command.
//char *pcCurString = *ppcList;
ASSERT ( ( pcCurString[0] == '*' ) && ( pcCurString[1] == '*' ) && ( pcCurString[2] == '*' ) );
if ( 0 == stricmp ( pcCurString+3, "END" ) )
{
// End of list.
break;
}
// Find the page type
if ( 0 == strncmp ( pcCurString, "***64_4:", 8 ) )
{
iPageType = D3DPAGE_64_4X4;
}
else if ( 0 == strncmp ( pcCurString, "***32_4:", 8 ) )
{
iPageType = D3DPAGE_32_4X4;
}
else if ( 0 == strncmp ( pcCurString, "***64_3:", 8 ) )
{
iPageType = D3DPAGE_64_3X3;
}
else if ( 0 == strncmp ( pcCurString, "***32_3:", 8 ) )
{
iPageType = D3DPAGE_32_3X3;
}
else
{
ASSERT ( FALSE );
}
// Set up the texture page.
pagePacking[iNumPackedPages].bPageType = (UBYTE)iPageType;
pagePacking[iNumPackedPages].bNumTextures = 0;
pagePacking[iNumPackedPages].pcDirectory = copy_string ( pcCurString + 8 );
// Name it.
char pcTemp[100];
sprintf ( pcTemp, "%s\\PackedTexture%03d.tga", PACK_output_directory, iNumPackedPages);
pagePacking[iNumPackedPages].pcFilename = copy_string ( pcTemp );
//pagePacking[iNumPackedPages].ppcTextureList = ppcList;
pagePacking[iNumPackedPages].pTex = NULL;
// See how many textures there are.
pagePacking[iNumPackedPages].ppcTextureList = (char **)MemAlloc ( 16 * sizeof ( char * ) );
for ( int iTemp = 0; iTemp < 16; iTemp++ )
{
pagePacking[iNumPackedPages].ppcTextureList[iTemp] = NULL;
}
read_string ( PACK_file_in_handle, pcCurString );
while ( pcCurString[0] != '*' )
{
if ( pcCurString[0] == '\0' )
{
// Empty slot.
pagePacking[iNumPackedPages].ppcTextureList[pagePacking[iNumPackedPages].bNumTextures] = NULL;
}
else
{
// Make sure it hasn't already been added.
for ( int i = 0; i <= iNumPackedPages; i++ )
{
if ( 0 == stricmp ( pagePacking[i].pcDirectory, pagePacking[iNumPackedPages].pcDirectory ) )
{
for ( int j = 0; j < pagePacking[i].bNumTextures; j++ )
{
if ( ( pagePacking[i].ppcTextureList[j] != NULL ) &&
( 0 == stricmp ( pagePacking[i].ppcTextureList[j], pcCurString ) ) )
{
// Silly person.
ASSERT ( FALSE );
// Skip it.
goto try_the_next_texture_coz_this_is_not_needed;
}
}
}
}
// Also make sure we actually need it for this level.
{
bool bFound = FALSE;
for (i = 0; i < 512; i++)
{
tt = &TEXTURE_texture[i];
if (tt->Type == D3DTEXTURE_TYPE_UNUSED)
{
continue;
}
if (POLY_page_flag[i])
{
// We can't pack this page because it's a funny one.
continue;
}
// Extract directory name.
strcpy(texture_dir, tt->texture_name);
for (ch = texture_dir; *ch; ch++);
while(ch > texture_dir && *ch != '\\') {ch--;}
if (*ch == '\\')
{
*ch = '\000';
}
just_filename = ch + 1;
if ( 0 == stricmp ( just_filename, pcCurString ) )
{
// Right name.
SLONG strlen_texture_dir = strlen(texture_dir);
SLONG strlen_pagepack_dir = strlen(pagePacking[iNumPackedPages].pcDirectory);
if (strlen_pagepack_dir == strlen_texture_dir + 1)
{
if ( 0 == strnicmp ( texture_dir, pagePacking[iNumPackedPages].pcDirectory, strlen_texture_dir ) )
{
// And same directory.
bFound = TRUE;
break;
}
}
}
}
if ( !bFound )
{
// No, this doesn't need to be loaded.
ASSERT ( FALSE );
goto try_the_next_texture_coz_this_is_not_needed;
}
}
pagePacking[iNumPackedPages].ppcTextureList[pagePacking[iNumPackedPages].bNumTextures] = copy_string ( pcCurString );
}
//pagePacking[iNumPackedPages].pTextures[pagePacking[iNumPackedPages].bNumTextures] = NULL;
pagePacking[iNumPackedPages].bNumTextures++;
try_the_next_texture_coz_this_is_not_needed:
read_string ( PACK_file_in_handle, pcCurString );
}
switch ( iPageType )
{
case D3DPAGE_64_4X4:
case D3DPAGE_32_4X4:
ASSERT ( pagePacking[iNumPackedPages].bNumTextures <= 16 );
break;
case D3DPAGE_64_3X3:
case D3DPAGE_32_3X3:
ASSERT ( pagePacking[iNumPackedPages].bNumTextures <= 9 );
break;
default:
ASSERT ( FALSE );
break;
}
iNumPackedPages++;
}
fclose(PACK_file_in_handle);
}
PACK_fname_upto = 0;
PACK_texture_upto = 0;
memset(PACK_fname, 0, sizeof(PACK_fname ));
memset(PACK_fname_dir, 0, sizeof(PACK_fname_dir));
for (i = 0; i < 64 * 22; i++)
{
tt = &TEXTURE_texture[i];
if (tt->Type == D3DTEXTURE_TYPE_UNUSED)
{
continue;
}
if (POLY_page_flag[i])
{
// We can't pack this page because it's a funny one.
continue;
}
// Extract directory name.
strcpy(texture_dir, tt->texture_name);
for (ch = texture_dir; *ch; ch++);
while(ch > texture_dir && *ch != '\\') {ch--;}
if (*ch == '\\')
{
*ch = '\000';
}
just_filename = ch + 1;
// See if it's in a texture page already
bool bFound = FALSE;
for ( int iPageNum = 0; iPageNum < iNumPackedPages; iPageNum++ )
{
//
// The texture_dir doesn't have a final backslash whereas
// the packPacking directory does...
//
SLONG strlen_texture_dir = strlen(texture_dir);
SLONG strlen_pagepack_dir = strlen(pagePacking[iPageNum].pcDirectory);
if (strlen_pagepack_dir == strlen_texture_dir + 1)
{
if ( strnicmp ( texture_dir, pagePacking[iPageNum].pcDirectory, strlen_texture_dir) == 0 )
{
for ( int iTexNum = 0; iTexNum < pagePacking[iPageNum].bNumTextures; iTexNum++ )
{
if ( ( pagePacking[iPageNum].ppcTextureList[iTexNum] != NULL ) &&
( 0 == stricmp ( pagePacking[iPageNum].ppcTextureList[iTexNum], just_filename ) ) )
{
bFound = TRUE;
break;
}
}
}
}
if ( bFound )
{
break;
}
}
if ( bFound )
{
// Already got it.
continue;
}
//
// What size of texture do we have and which page type
// do we need?
//
texture_size = tt->size;
if (texture_size == 64)
{
if (strstr(texture_dir, "people"))
{
//
// This is a people page, pack it 4x4
//
reqd_page_type = D3DPAGE_64_4X4;
}
else
{
//
// Put world textures on a 3x3 because of wrapping...
//
reqd_page_type = D3DPAGE_64_3X3;
if (i >= 64 * 8)
{
//
// Try squeezing in the prims!
//
reqd_page_type = D3DPAGE_64_4X4;
}
}
}
else
if (texture_size == 32)
{
if (strstr(texture_dir, "people"))
{
//
// This is a people page, pack it 4x4
//
reqd_page_type = D3DPAGE_32_4X4;
}
else
{
//
// Put world textures on a 3x3 because of wrapping...
//
reqd_page_type = D3DPAGE_32_3X3;
if (i >= 64 * 8)
{
//
// Try squeezing in the prims!
//
reqd_page_type = D3DPAGE_32_4X4;
}
}
}
else
{
//
// We don't support funny sizes...
//
continue;
}
ASSERT(reqd_page_type != 0);
// OK, try to pack it into an existing page in the right directory with a gap.
bFound = FALSE;
for ( iPageNum = 0; iPageNum < iNumPackedPages; iPageNum++ )
{
// Only auto-pack into 3x3s
if ( pagePacking[iPageNum].bPageType == reqd_page_type )
{
//
// The texture_dir doesn't have a final backslash whereas
// the packPacking directory does...
//
SLONG strlen_texture_dir = strlen(texture_dir);
SLONG strlen_pagepack_dir = strlen(pagePacking[iPageNum].pcDirectory);
if (strlen_pagepack_dir == strlen_texture_dir + 1)
{
if ( strnicmp ( texture_dir, pagePacking[iPageNum].pcDirectory, strlen_texture_dir ) == 0 )
{
//
// What's the max number of textures this pagepage can hold?
//
SLONG max_textures_in_this_page;
if (reqd_page_type == D3DPAGE_32_3X3 ||
reqd_page_type == D3DPAGE_64_3X3)
{
max_textures_in_this_page = 9;
}
else
{
max_textures_in_this_page = 16;
}
// Has it got a gap?
if ( pagePacking[iPageNum].bNumTextures < max_textures_in_this_page )
{
// Yes, there's a gap.
bFound = TRUE;
break;
}
}
}
}
}
if ( !bFound )
{
// Make a new page then.
iPageNum = iNumPackedPages;
// Set up the texture page.
pagePacking[iNumPackedPages].bPageType = reqd_page_type;
pagePacking[iNumPackedPages].bNumTextures = 0;
char pcTemp[100];
strcpy ( pcTemp, texture_dir );
strcat ( pcTemp, "\\" );
pagePacking[iNumPackedPages].pcDirectory = copy_string ( pcTemp );
//pagePacking[iNumPackedPages].ppcTextureList = ppcList;
pagePacking[iNumPackedPages].pTex = NULL;
// Allocate space for the source texture names.
pagePacking[iNumPackedPages].ppcTextureList = (char **)MemAlloc ( 16 * sizeof ( char * ) );
// Name it.
sprintf ( pcTemp, "%s\\PackedTexture%03d.tga", PACK_output_directory, iNumPackedPages);
pagePacking[iNumPackedPages].pcFilename = copy_string ( pcTemp );
iNumPackedPages++;
}
// Add to this page.
ASSERT ( pagePacking[iPageNum].bNumTextures < 16 );
pagePacking[iPageNum].ppcTextureList[pagePacking[iPageNum].bNumTextures] = copy_string ( just_filename );
pagePacking[iPageNum].bNumTextures++;
}
// OK, so we've compiled our pages. Now write them out.
for ( int iPageNum = 0; iPageNum < iNumPackedPages; iPageNum++ )
{
// First write the cpp file data.
switch ( pagePacking[iPageNum].bPageType )
{
case D3DPAGE_64_4X4:
fprintf ( PACK_fname_array_handle, "\"***64_4:" );
fprintf ( PACK_text_array_handle, "***64_4:" );
break;
case D3DPAGE_32_4X4:
fprintf ( PACK_fname_array_handle, "\"***32_4:" );
fprintf ( PACK_text_array_handle, "***32_4:" );
break;
case D3DPAGE_64_3X3:
fprintf ( PACK_fname_array_handle, "\"***64_3:" );
fprintf ( PACK_text_array_handle, "***64_3:" );
break;
case D3DPAGE_32_3X3:
fprintf ( PACK_fname_array_handle, "\"***32_3:" );
fprintf ( PACK_text_array_handle, "***32_3:" );
break;
default:
ASSERT ( FALSE );
break;
}
//
// Now output the directory containing the texture. Becuase this is 'C' code we
// are generating, each '\' must be written out as '\\'.
//
CBYTE *ch;
for (ch = pagePacking[iPageNum].pcDirectory; *ch; ch++)
{
if (*ch == '\\')
{
fprintf(PACK_fname_array_handle, "\\\\");
fprintf(PACK_text_array_handle, "\\");
}
else
{
fprintf(PACK_fname_array_handle, "%c", *ch);
fprintf(PACK_text_array_handle, "%c", *ch);
}
}
//
// Write in the rest of the line.
//
fprintf(PACK_fname_array_handle, "\", \"");
fprintf(PACK_text_array_handle, " ");
for (ch = pagePacking[iPageNum].pcFilename; *ch; ch++)
{
if (*ch == '\\')
{
fprintf(PACK_fname_array_handle, "\\\\");
fprintf(PACK_text_array_handle, "\\");
}
else
{
fprintf(PACK_fname_array_handle, "%c", *ch);
fprintf(PACK_text_array_handle, "%c", *ch);
}
}
fprintf(PACK_fname_array_handle, "\",\n");
fprintf(PACK_text_array_handle, "\n");
// Now write out the texture names.
for (i = 0; i < pagePacking[iPageNum].bNumTextures; i++)
{
if ( pagePacking[iPageNum].ppcTextureList[i] == NULL )
{
fprintf(PACK_fname_array_handle, "\t\"\",\n" );
fprintf(PACK_text_array_handle, "\n" );
}
else
{
fprintf(PACK_fname_array_handle, "\t\"%s\",\n", pagePacking[iPageNum].ppcTextureList[i]);
fprintf(PACK_text_array_handle, "%s\n", pagePacking[iPageNum].ppcTextureList[i]);
}
}
fprintf(PACK_fname_array_handle, "\n");
//
// How big are the page, the individual textures
// and the border?
//
switch(pagePacking[iPageNum].bPageType)
{
case D3DPAGE_64_4X4: page_size = 256; break;
case D3DPAGE_32_4X4: page_size = 128; break;
case D3DPAGE_64_3X3: page_size = 256; break;
case D3DPAGE_32_3X3: page_size = 128; break;
default:
ASSERT(0);
break;
}
texture_size = page_size >> 2;
border_size = texture_size >> 2;
#define PLOT_PIX(fx,fy,tx,ty) if (WITHIN((tx), 0, page_size - 1) && WITHIN((ty), 0, page_size - 1) && WITHIN((fx), 0, page_size - 1) && WITHIN((fy), 0, page_size - 1)) PACK_tga[(tx) + (ty) * page_size] = PACK_tga[(fx) + (fy) * page_size]
// Clear the page - don't want old data confusing the VQ rout & chewing palette entries.
for ( int iY = 0; iY < 256; iY++ )
{
for ( int iX = 0; iX < 256; iX++ )
{
PACK_tga[iX + iY * 256].alpha = 0xff;
PACK_tga[iX + iY * 256].blue = 0;
PACK_tga[iX + iY * 256].green = 0;
PACK_tga[iX + iY * 256].red = 0;
}
}
// And now construct this page's texture.
for ( int iTexNum = 0; iTexNum < pagePacking[iPageNum].bNumTextures; iTexNum++)
{
if ( pagePacking[iPageNum].ppcTextureList[iTexNum] == NULL )
{
// Empty slot.
continue;
}
// Load up the tga.
char pcTemp[100];
strcpy ( pcTemp, pagePacking[iPageNum].pcDirectory );
strcat ( pcTemp, pagePacking[iPageNum].ppcTextureList[iTexNum] );
ti = TGA_load ( pcTemp, 64, 64, (TGA_Pixel *) PACK_buffer, 0, 0);
if (!ti.valid)
{
// Nads.
ASSERT ( FALSE );
}
ASSERT(ti.width == texture_size);
ASSERT(ti.height == texture_size);
if (ti.valid)
{
//
// Copy over the texture to the right place.
//
SLONG x;
SLONG y;
SLONG fx;
SLONG fy;
SLONG tx;
SLONG ty;
SLONG base_x;
SLONG base_y;
//
// What is the base (x,y) for this position?
//
switch ( pagePacking[iPageNum].bPageType )
{
case D3DPAGE_64_4X4:
base_x = (iTexNum % 4) * 64;
base_y = (iTexNum / 4) * 64;
break;
case D3DPAGE_32_4X4:
base_x = (iTexNum % 4) * 32;
base_y = (iTexNum / 4) * 32;
break;
case D3DPAGE_64_3X3:
base_x = (iTexNum % 3) * 96;
base_y = (iTexNum / 3) * 96;
break;
case D3DPAGE_32_3X3:
base_x = (iTexNum % 3) * 48;
base_y = (iTexNum / 3) * 48;
break;
default:
ASSERT ( FALSE );
break;
}
//
// Copy over the main body of the texture.
//
for (x = 0; x < texture_size; x++)
{
for (y = 0; y < texture_size; y++)
{
fx = x;
fy = y;
tx = base_x + x;
ty = base_y + y;
PACK_tga[tx + ty * page_size] = PACK_buffer[fx + fy * texture_size];
}
}
}
}
if ( pagePacking[iPageNum].bPageType == D3DPAGE_64_3X3 ||
pagePacking[iPageNum].bPageType == D3DPAGE_32_3X3)
{
for ( int iTexNum = 0; iTexNum < pagePacking[iPageNum].bNumTextures; iTexNum++)
{
SLONG fx;
SLONG fy;
SLONG tx;
SLONG ty;
SLONG base_x;
SLONG base_y;
switch (pagePacking[iPageNum].bPageType)
{
case D3DPAGE_64_3X3:
base_x = (iTexNum % 3) * 96;
base_y = (iTexNum / 3) * 96;
break;
case D3DPAGE_32_3X3:
base_x = (iTexNum % 3) * 48;
base_y = (iTexNum / 3) * 48;
break;
default:
ASSERT(0);
break;
}
// Now do the edges so we effectively have clamping...
for ( int iBorder = 1; iBorder <= border_size; iBorder++ )
{
for (j = 0; j < texture_size; j++)
{
//
// Top...
//
fx = base_x + j;
fy = base_y;
tx = base_x + j;
ty = base_y - iBorder;
PLOT_PIX ( fx, fy, tx, ty );
//
// Bottom...
//
fx = base_x + j;
fy = base_y + texture_size - 1;
tx = base_x + j;
ty = base_y + texture_size - 1 + iBorder;
PLOT_PIX ( fx, fy, tx, ty );
//
// Left...
//
fx = base_x;
fy = base_y + j;
tx = base_x - iBorder;
ty = base_y + j;
PLOT_PIX ( fx, fy, tx, ty );
//
// Right...
//
fx = base_x + texture_size - 1;
fy = base_y + j;
tx = base_x + texture_size - 1 + iBorder;
ty = base_y + j;
PLOT_PIX ( fx, fy, tx, ty );
}
}
for ( int iBordX = 1; iBordX <= border_size; iBordX++ )
{
for ( int iBordY = 1; iBordY <= border_size; iBordY++ )
{
//
// Now do the corners.
//
//
// Top left...
//
fx = base_x;
fy = base_y;
tx = base_x - iBordX;
ty = base_y - iBordY;
PLOT_PIX ( fx, fy, tx, ty );
//
// Bottom right...
//
fx = base_x + texture_size - 1;
fy = base_y + texture_size - 1;
tx = base_x + texture_size - 1 + iBordX;
ty = base_y + texture_size - 1 + iBordY;
PLOT_PIX ( fx, fy, tx, ty );
//
// Top right...
//
fx = base_x + texture_size - 1;
fy = base_y;
tx = base_x + texture_size - 1 + iBordX;
ty = base_y - iBordY;
PLOT_PIX ( fx, fy, tx, ty );
//
// Bottom left...
//
fx = base_x;
fy = base_y + texture_size - 1;
tx = base_x - iBordX;
ty = base_y + texture_size - 1 + iBordY;
PLOT_PIX ( fx, fy, tx, ty );
}
}
}
}
else
{
// 4x4s often have gaps - fill them in too, but in a more cunning way.
// Look for empty spaces.
for ( int iTexNum = 0; iTexNum < 16; iTexNum++ )
{
if ( pagePacking[iPageNum].ppcTextureList[iTexNum] == NULL )
{
// Found a gap.
// What surroundings does it have?
bool bHasU = FALSE;
bool bHasD = FALSE;
bool bHasL = FALSE;
bool bHasR = FALSE;
if ( iTexNum >= 4 )
{
if ( pagePacking[iPageNum].ppcTextureList[iTexNum-4] != NULL )
{
bHasU = TRUE;
}
}
if ( iTexNum <= 11 )
{
if ( pagePacking[iPageNum].ppcTextureList[iTexNum+4] != NULL )
{
bHasD = TRUE;
}
}
if ( ( iTexNum % 4 ) > 0 )
{
if ( pagePacking[iPageNum].ppcTextureList[iTexNum-1] != NULL )
{
bHasL = TRUE;
}
}
if ( ( iTexNum % 4 ) < 3 )
{
if ( pagePacking[iPageNum].ppcTextureList[iTexNum+1] != NULL )
{
bHasR = TRUE;
}
}
SLONG base_x;
SLONG base_y;
switch (pagePacking[iPageNum].bPageType)
{
case D3DPAGE_64_4X4:
base_x = (iTexNum % 4) * 64;
base_y = (iTexNum / 4) * 64;
break;
case D3DPAGE_32_4X4:
base_x = (iTexNum % 4) * 32;
base_y = (iTexNum / 4) * 32;
break;
default:
ASSERT(0);
break;
}
SLONG diag_size = texture_size >> 1;
// Do top-left corner.
if ( bHasU )
{
if ( bHasL )
{
// Has both - fill both, diagonal join.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
if ( iPixY > iPixX )
{
// Copy from left.
PLOT_PIX ( base_x - 1, base_y + iPixY, base_x + iPixX, base_y + iPixY );
}
else
{
// Copy from top.
PLOT_PIX ( base_x + iPixX, base_y - 1, base_x + iPixX, base_y + iPixY );
}
}
}
}
else
{
// Has top - fill from that.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from top.
PLOT_PIX ( base_x + iPixX, base_y - 1, base_x + iPixX, base_y + iPixY );
}
}
}
}
else
{
if ( bHasL )
{
// Has left.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from left.
PLOT_PIX ( base_x - 1, base_y + iPixY, base_x + iPixX, base_y + iPixY );
}
}
}
else
{
// Has neither - copy from top-left.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
PLOT_PIX ( base_x - 1, base_y - 1, base_x + iPixX, base_y + iPixY );
}
}
}
}
// Do top-right corner.
if ( bHasU )
{
if ( bHasR )
{
// Has both - fill both, diagonal join.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
if ( iPixY > iPixX )
{
// Copy from right.
PLOT_PIX ( base_x + texture_size, base_y + iPixY, base_x + texture_size - 1 - iPixX, base_y + iPixY );
}
else
{
// Copy from top.
PLOT_PIX ( base_x + texture_size - 1 - iPixX, base_y - 1, base_x + texture_size - 1 - iPixX, base_y + iPixY );
}
}
}
}
else
{
// Has top - fill from that.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from top.
PLOT_PIX ( base_x + texture_size - 1 - iPixX, base_y - 1, base_x + texture_size - 1 - iPixX, base_y + iPixY );
}
}
}
}
else
{
if ( bHasR )
{
// Has right.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from right.
PLOT_PIX ( base_x + texture_size, base_y + iPixY, base_x + texture_size - 1 - iPixX, base_y + iPixY );
}
}
}
else
{
// Has neither - copy from top-right.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
PLOT_PIX ( base_x + texture_size, base_y - 1, base_x + texture_size - 1 - iPixX, base_y + iPixY );
}
}
}
}
// Do bottom-left corner.
if ( bHasD )
{
if ( bHasL )
{
// Has both - fill both, diagonal join.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
if ( iPixY > iPixX )
{
// Copy from left.
PLOT_PIX ( base_x - 1, base_y + texture_size - 1 - iPixY, base_x + iPixX, base_y + texture_size - 1 - iPixY );
}
else
{
// Copy from bottom.
PLOT_PIX ( base_x + iPixX, base_y + texture_size, base_x + iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
}
else
{
// Has bottom - fill from that.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from bottom.
PLOT_PIX ( base_x + iPixX, base_y + texture_size, base_x + iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
}
else
{
if ( bHasL )
{
// Has left.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from left.
PLOT_PIX ( base_x - 1, base_y + texture_size - 1 - iPixY, base_x + iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
else
{
// Has neither - copy from bottom-left.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
PLOT_PIX ( base_x - 1, base_y + texture_size, base_x + iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
}
// Do bottom-right corner.
if ( bHasD )
{
if ( bHasR )
{
// Has both - fill both, diagonal join.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
if ( iPixY > iPixX )
{
// Copy from right.
PLOT_PIX ( base_x + texture_size, base_y + texture_size - 1 - iPixY, base_x + texture_size - 1 - iPixX, base_y + texture_size - 1 - iPixY );
}
else
{
// Copy from bottom.
PLOT_PIX ( base_x + texture_size - 1 - iPixX, base_y + texture_size, base_x + texture_size - 1 - iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
}
else
{
// Has bottom - fill from that.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from bottom.
PLOT_PIX ( base_x + texture_size - 1 - iPixX, base_y + texture_size, base_x + texture_size - 1 - iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
}
else
{
if ( bHasR )
{
// Has right.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
// Copy from right.
PLOT_PIX ( base_x + texture_size, base_y + texture_size - 1 - iPixY, base_x + texture_size - 1 - iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
else
{
// Has neither - copy from bottom-right.
for ( int iPixX = 0; iPixX < diag_size; iPixX++ )
{
for ( int iPixY = 0; iPixY < diag_size; iPixY++ )
{
PLOT_PIX ( base_x + texture_size, base_y + texture_size, base_x + texture_size - 1 - iPixX, base_y + texture_size - 1 - iPixY );
}
}
}
}
}
}
}
// And finally write it out.
CBYTE texture_filename[256];
sprintf(texture_filename, "%s\\PackedTexture%03d.tga", PACK_output_directory, iPageNum );
//
// Got a whole new texture.
//
TGA_save(texture_filename, page_size, page_size, (TGA_Pixel *) PACK_tga, FALSE);
}
fprintf(PACK_fname_array_handle, "\t\"***END\"\n");
fprintf(PACK_text_array_handle, "***END\n\n\n");
fprintf(PACK_fname_array_handle, "};\n\n");
fclose(PACK_fname_array_handle);
fclose(PACK_text_array_handle);
TRACE ( "Finished PACKing level %s", ELEV_fname_level );
}
#endif //#ifndef TARGET_DC
| 22.095368
| 239
| 0.563602
|
FaultyRAM
|
28cd60d0bcc4a7d141a03fd324d50b9126afcb27
| 11,931
|
cpp
|
C++
|
libraries/fc/src/crypto/pke.cpp
|
titans-world/titan-core
|
f358f48290f3501b26b26eff6a1e57bf6c077d79
|
[
"MIT"
] | 8
|
2020-11-29T20:19:52.000Z
|
2021-11-02T21:01:41.000Z
|
libraries/fc/src/crypto/pke.cpp
|
titans-world/titan-core
|
f358f48290f3501b26b26eff6a1e57bf6c077d79
|
[
"MIT"
] | 5
|
2021-03-06T10:58:34.000Z
|
2021-08-07T09:51:09.000Z
|
libraries/fc/src/crypto/pke.cpp
|
titans-world/titan-core
|
f358f48290f3501b26b26eff6a1e57bf6c077d79
|
[
"MIT"
] | 5
|
2020-10-22T17:01:27.000Z
|
2022-02-02T12:53:47.000Z
|
#include <fc/crypto/pke.hpp>
#include <openssl/rsa.h>
#include <openssl/rand.h>
#include <openssl/sha.h>
#include <openssl/pem.h>
#include <openssl/err.h>
#include <assert.h>
#include <fc/crypto/base64.hpp>
#include <fc/io/sstream.hpp>
#include <fc/io/stdio.hpp>
#include <fc/exception/exception.hpp>
#include <fc/variant.hpp>
namespace fc {
namespace detail {
class pke_impl
{
public:
pke_impl():rsa(nullptr){}
~pke_impl()
{
if( rsa != nullptr )
RSA_free(rsa);
}
RSA* rsa;
};
} // detail
public_key::operator bool()const { return !!my; }
private_key::operator bool()const { return !!my; }
public_key::public_key()
{}
public_key::public_key( const bytes& d )
:my( std::make_shared<detail::pke_impl>() )
{
string pem = "-----BEGIN RSA PUBLIC KEY-----\n";
auto b64 = fc::base64_encode( (const unsigned char*)d.data(), d.size() );
for( size_t i = 0; i < b64.size(); i += 64 )
pem += b64.substr( i, 64 ) + "\n";
pem += "-----END RSA PUBLIC KEY-----\n";
// fc::cerr<<pem;
BIO* mem = (BIO*)BIO_new_mem_buf( (void*)pem.c_str(), pem.size() );
my->rsa = PEM_read_bio_RSAPublicKey(mem, NULL, NULL, NULL );
BIO_free(mem);
}
public_key::public_key( const public_key& k )
:my(k.my)
{
}
public_key::public_key( public_key&& k )
:my(std::move(k.my))
{
}
public_key::~public_key() { }
public_key& public_key::operator=(const public_key& p )
{
my = p.my; return *this;
}
public_key& public_key::operator=( public_key&& p )
{
my = std::move(p.my); return *this;
}
bool public_key::verify( const sha1& digest, const array<char,2048/8>& sig )const
{
return 0 != RSA_verify( NID_sha1, (const uint8_t*)&digest, 20,
(uint8_t*)&sig, 2048/8, my->rsa );
}
bool public_key::verify( const sha1& digest, const signature& sig )const
{
static_assert( sig.size() == 2048/8, "Invalid signature size" );
return 0 != RSA_verify( NID_sha1, (const uint8_t*)&digest, 20,
(uint8_t*)sig.data(), 2048/8, my->rsa );
}
bool public_key::verify( const sha256& digest, const signature& sig )const
{
static_assert( sig.size() == 2048/8, "Invalid signature size" );
return 0 != RSA_verify( NID_sha256, (const uint8_t*)&digest, 32,
(uint8_t*)sig.data(), 2048/8, my->rsa );
}
bytes public_key::encrypt( const char* b, size_t l )const
{
FC_ASSERT( my && my->rsa );
bytes out( RSA_size(my->rsa) ); //, char(0) );
int rtn = RSA_public_encrypt( l,
(unsigned char*)b,
(unsigned char*)out.data(),
my->rsa, RSA_PKCS1_OAEP_PADDING );
if( rtn >= 0 ) {
out.resize(rtn);
return out;
}
FC_THROW_EXCEPTION( exception, "openssl: ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
bytes public_key::encrypt( const bytes& in )const
{
FC_ASSERT( my && my->rsa );
bytes out( RSA_size(my->rsa) ); //, char(0) );
int rtn = RSA_public_encrypt( in.size(),
(unsigned char*)in.data(),
(unsigned char*)out.data(),
my->rsa, RSA_PKCS1_OAEP_PADDING );
fc::cerr<<"rtn: "<<rtn<<"\n";
if( rtn >= 0 ) {
out.resize(rtn);
return out;
}
FC_THROW_EXCEPTION( exception, "openssl: ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
bytes public_key::decrypt( const bytes& in )const
{
FC_ASSERT( my && my->rsa );
bytes out( RSA_size(my->rsa) );//, char(0) );
int rtn = RSA_public_decrypt( in.size(),
(unsigned char*)in.data(),
(unsigned char*)out.data(),
my->rsa, RSA_PKCS1_OAEP_PADDING );
if( rtn >= 0 ) {
out.resize(rtn);
return out;
}
FC_THROW_EXCEPTION( exception, "openssl: ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
bytes public_key::serialize()const
{
bytes ba;
if( !my ) { return ba; }
BIO *mem = BIO_new(BIO_s_mem());
int e = PEM_write_bio_RSAPublicKey( mem, my->rsa );
if( e != 1 )
{
BIO_free(mem);
FC_THROW_EXCEPTION( exception, "openssl: ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
char* dat;
uint32_t l = BIO_get_mem_data( mem, &dat );
fc::stringstream ss( string( dat, l ) );
fc::stringstream key;
fc::string tmp;
fc::getline( ss, tmp );
fc::getline( ss, tmp );
while( tmp.size() && tmp[0] != '-' )
{
key << tmp;
fc::getline( ss, tmp );
}
auto str = key.str();
str = fc::base64_decode( str );
ba = bytes( str.begin(), str.end() );
BIO_free(mem);
return ba;
}
private_key::private_key()
{
}
private_key::private_key( const bytes& d )
:my( std::make_shared<detail::pke_impl>() )
{
string pem = "-----BEGIN RSA PRIVATE KEY-----\n";
auto b64 = fc::base64_encode( (const unsigned char*)d.data(), d.size() );
for( size_t i = 0; i < b64.size(); i += 64 )
pem += b64.substr( i, 64 ) + "\n";
pem += "-----END RSA PRIVATE KEY-----\n";
// fc::cerr<<pem;
BIO* mem = (BIO*)BIO_new_mem_buf( (void*)pem.c_str(), pem.size() );
my->rsa = PEM_read_bio_RSAPrivateKey(mem, NULL, NULL, NULL );
BIO_free(mem);
FC_ASSERT( my->rsa, "read private key" );
}
private_key::private_key( const private_key& k )
:my(k.my)
{
}
private_key::private_key( private_key&& k )
:my(std::move(k.my) )
{
}
private_key::~private_key() { }
private_key& private_key::operator=(const private_key& p )
{
my = p.my; return *this;
}
private_key& private_key::operator=(private_key&& p )
{
my = std::move(p.my); return *this;
}
void private_key::sign( const sha1& digest, array<char,2048/8>& sig )const
{
FC_ASSERT( (size_t(RSA_size(my->rsa)) <= sizeof(sig)), "Invalid RSA size" );
uint32_t slen = 0;
if( 1 != RSA_sign( NID_sha1, (uint8_t*)&digest,
20, (unsigned char*)&sig, &slen, my->rsa ) )
{
FC_THROW_EXCEPTION( exception, "rsa sign failed with ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
}
signature private_key::sign( const sha1& digest )const
{
if( !my ) FC_THROW_EXCEPTION( assert_exception, "!null" );
signature sig;
sig.resize( RSA_size(my->rsa) );
uint32_t slen = 0;
if( 1 != RSA_sign( NID_sha1, (uint8_t*)digest.data(),
20, (unsigned char*)sig.data(), &slen, my->rsa ) )
{
FC_THROW_EXCEPTION( exception, "rsa sign failed with ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
return sig;
}
signature private_key::sign( const sha256& digest )const
{
if( !my ) FC_THROW_EXCEPTION( assert_exception, "!null" );
signature sig;
sig.resize( RSA_size(my->rsa) );
uint32_t slen = 0;
if( 1 != RSA_sign( NID_sha256, (uint8_t*)digest.data(),
32, (unsigned char*)sig.data(), &slen, my->rsa ) )
{
FC_THROW_EXCEPTION( exception, "rsa sign failed with ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
return sig;
}
bytes private_key::encrypt( const bytes& in )const
{
if( !my ) FC_THROW_EXCEPTION( assert_exception, "!null" );
bytes out;
out.resize( RSA_size(my->rsa) );
int rtn = RSA_private_encrypt( in.size(),
(unsigned char*)in.data(),
(unsigned char*)out.data(),
my->rsa, RSA_PKCS1_OAEP_PADDING );
if( rtn >= 0 ) {
out.resize(rtn);
return out;
}
FC_THROW_EXCEPTION( exception, "encrypt failed" );
}
bytes private_key::decrypt( const char* in, size_t l )const
{
if( !my ) FC_THROW_EXCEPTION( assert_exception, "!null" );
bytes out;
out.resize( RSA_size(my->rsa) );
int rtn = RSA_private_decrypt( l,
(unsigned char*)in,
(unsigned char*)out.data(),
my->rsa, RSA_PKCS1_OAEP_PADDING );
if( rtn >= 0 ) {
out.resize(rtn);
return out;
}
FC_THROW_EXCEPTION( exception, "decrypt failed" );
}
bytes private_key::decrypt( const bytes& in )const
{
if( !my ) FC_THROW_EXCEPTION( assert_exception, "!null" );
bytes out;
out.resize( RSA_size(my->rsa) );
int rtn = RSA_private_decrypt( in.size(),
(unsigned char*)in.data(),
(unsigned char*)out.data(),
my->rsa, RSA_PKCS1_OAEP_PADDING );
if( rtn >= 0 ) {
out.resize(rtn);
return out;
}
FC_THROW_EXCEPTION( exception, "decrypt failed" );
}
bytes private_key::serialize()const
{
bytes ba;
if( !my ) { return ba; }
BIO *mem = BIO_new(BIO_s_mem());
int e = PEM_write_bio_RSAPrivateKey( mem, my->rsa, NULL, NULL, 0, NULL, NULL );
if( e != 1 )
{
BIO_free(mem);
FC_THROW_EXCEPTION( exception, "Error writing private key, ${message}", ("message",fc::string(ERR_error_string( ERR_get_error(),NULL))) );
}
char* dat;
uint32_t l = BIO_get_mem_data( mem, &dat );
// return bytes( dat, dat + l );
stringstream ss( string( dat, l ) );
stringstream key;
string tmp;
fc::getline( ss, tmp );
fc::getline( ss, tmp );
while( tmp.size() && tmp[0] != '-' )
{
key << tmp;
fc::getline( ss, tmp );
}
auto str = key.str();
str = fc::base64_decode( str );
ba = bytes( str.begin(), str.end() );
// ba = bytes( dat, dat + l );
BIO_free(mem);
return ba;
}
void generate_key_pair( public_key& pub, private_key& priv )
{
static bool init = true;
if( init ) { ERR_load_crypto_strings(); init = false; }
pub.my = std::make_shared<detail::pke_impl>();
priv.my = pub.my;
pub.my->rsa = RSA_generate_key( 2048, 65537, NULL, NULL );
}
/** encodes the big int as base64 string, or a number */
void to_variant( const public_key& bi, variant& v, uint32_t max_depth )
{
v = bi.serialize();
}
/** decodes the big int as base64 string, or a number */
void from_variant( const variant& v, public_key& bi, uint32_t max_depth )
{
bi = public_key( v.as<std::vector<char> >(max_depth) );
}
/** encodes the big int as base64 string, or a number */
void to_variant( const private_key& bi, variant& v, uint32_t max_depth )
{
v = bi.serialize();
}
/** decodes the big int as base64 string, or a number */
void from_variant( const variant& v, private_key& bi, uint32_t max_depth )
{
bi = private_key( v.as<std::vector<char> >(max_depth) );
}
} // fc
| 32.598361
| 149
| 0.52351
|
titans-world
|
28d34d2985e98911742b847a963f4308d6712a0e
| 52,938
|
hpp
|
C++
|
sdk/structs.hpp
|
xsoma/drugs.club
|
a1dace54a8425a2a52d3af0d1c8053bf7fb0e895
|
[
"Unlicense"
] | 3
|
2021-08-02T16:59:36.000Z
|
2022-01-07T20:54:57.000Z
|
sdk/structs.hpp
|
xsoma/drugs.club
|
a1dace54a8425a2a52d3af0d1c8053bf7fb0e895
|
[
"Unlicense"
] | null | null | null |
sdk/structs.hpp
|
xsoma/drugs.club
|
a1dace54a8425a2a52d3af0d1c8053bf7fb0e895
|
[
"Unlicense"
] | 2
|
2021-12-14T04:29:32.000Z
|
2022-01-07T20:54:56.000Z
|
#pragma once
#include "..\includes.hpp"
#include "interfaces\IClientEntity.hpp"
#include "misc\EHandle.hpp"
#include "misc\UtlVector.hpp"
#include "math\QAngle.hpp"
#include "..\utils\netmanager.hpp"
#include "misc\CBoneAccessor.hpp"
#include "..\cheats\misc\fakelag.h"
#include "..\sdk\misc\Recv.hpp"
#define min(a, b) (((a) < (b)) ? (a) : (b))
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define TIME_TO_TICKS(t) ((int)(0.5f + (float)(t) / m_globals()->m_intervalpertick))
#define TICKS_TO_TIME(t) (m_globals()->m_intervalpertick * (t))
#define NETVAR(type, name, table, netvar) \
type& name##() const { \
static int _##name = netvars::get().get_offset(table, netvar); \
return *(type*)((uintptr_t)this + _##name); \
}
#define PNETVAR(type, name, table, netvar) \
type* name##() const { \
static int _##name = netvars::get().get_offset(table, netvar); \
return (type*)((uintptr_t)this + _##name); \
}
#define OFFSET(type, name, offset)\
type &name##() const\
{\
return *(type*)(uintptr_t(this) + offset);\
}
class player_t;
struct datamap_t;
enum CSWeaponType
{
WEAPONTYPE_KNIFE = 0,
WEAPONTYPE_PISTOL,
WEAPONTYPE_SUBMACHINEGUN,
WEAPONTYPE_RIFLE,
WEAPONTYPE_SHOTGUN,
WEAPONTYPE_SNIPER_RIFLE,
WEAPONTYPE_MACHINEGUN,
WEAPONTYPE_C4,
WEAPONTYPE_PLACEHOLDER,
WEAPONTYPE_GRENADE,
WEAPONTYPE_UNKNOWN
};
class VarMapEntry_t
{
public:
unsigned short type;
unsigned short m_bNeedsToInterpolate;
void* data;
void* watcher;
};
struct VarMapping_t
{
VarMapping_t()
{
m_Entries = nullptr;
m_nInterpolatedEntries = 0;
m_lastInterpolationTime = 0.0f;
}
VarMapEntry_t* m_Entries;
int m_nInterpolatedEntries;
float m_lastInterpolationTime;
};
struct client_hit_verify_t
{
Vector position;
float time;
float expires;
};
class AnimationLayer;
class c_baseplayeranimationstate;
class entity_t;
class clientanimating_t;
class weapon_info_t
{
public:
char pad_0000[4]; //0x0000
char* ConsoleName; //0x0004
char pad_0008[12]; //0x0008
int iMaxClip1; //0x0014
char pad_0018[12]; //0x0018
int iMaxClip2; //0x0024
char pad_0028[4]; //0x0028
char* szWorldModel; //0x002C
char* szViewModel; //0x0030
char* szDropedModel; //0x0034
char pad_0038[4]; //0x0038
char* N00000984; //0x003C
char pad_0040[56]; //0x0040
char* szEmptySound; //0x0078
char pad_007C[4]; //0x007C
char* szBulletType; //0x0080
char pad_0084[4]; //0x0084
char* szHudName; //0x0088
char* szWeaponName; //0x008C
char pad_0090[60]; //0x0090
int WeaponType; //0x00CC
int iWeaponPrice; //0x00D0
int iKillAward; //0x00D4
char* szAnimationPrefex; //0x00D8
float flCycleTime; //0x00DC
float flCycleTimeAlt; //0x00E0
float flTimeToIdle; //0x00E4
float flIdleInterval; //0x00E8
bool bFullAuto; //0x00EC
char pad_00ED[3]; //0x00ED
int iDamage; //0x00F0
float flArmorRatio; //0x00F4
int iBullets; //0x00F8
float flPenetration; //0x00FC
float flFlinchVelocityModifierLarge; //0x0100
float flFlinchVelocityModifierSmall; //0x0104
float flRange; //0x0108
float flRangeModifier; //0x010C
char pad_0110[28]; //0x0110
int iCrosshairMinDistance; //0x012C
float flMaxPlayerSpeed; //0x0130
float flMaxPlayerSpeedAlt; //0x0134
char pad_0138[4]; //0x0138
float flSpread; //0x013C
float flSpreadAlt; //0x0140
float flInaccuracyCrouch; //0x0144
float flInaccuracyCrouchAlt; //0x0148
float flInaccuracyStand; //0x014C
float flInaccuracyStandAlt; //0x0150
float flInaccuracyJumpIntial; //0x0154
float flInaccaurcyJumpApex;
float flInaccuracyJump; //0x0158
float flInaccuracyJumpAlt; //0x015C
float flInaccuracyLand; //0x0160
float flInaccuracyLandAlt; //0x0164
float flInaccuracyLadder; //0x0168
float flInaccuracyLadderAlt; //0x016C
float flInaccuracyFire; //0x0170
float flInaccuracyFireAlt; //0x0174
float flInaccuracyMove; //0x0178
float flInaccuracyMoveAlt; //0x017C
float flInaccuracyReload; //0x0180
int iRecoilSeed; //0x0184
float flRecoilAngle; //0x0188
float flRecoilAngleAlt; //0x018C
float flRecoilVariance; //0x0190
float flRecoilAngleVarianceAlt; //0x0194
float flRecoilMagnitude; //0x0198
float flRecoilMagnitudeAlt; //0x019C
float flRecoilMagnatiudeVeriance; //0x01A0
float flRecoilMagnatiudeVerianceAlt; //0x01A4
float flRecoveryTimeCrouch; //0x01A8
float flRecoveryTimeStand; //0x01AC
float flRecoveryTimeCrouchFinal; //0x01B0
float flRecoveryTimeStandFinal; //0x01B4
int iRecoveryTransititionStartBullet; //0x01B8
int iRecoveryTransititionEndBullet; //0x01BC
bool bUnzoomAfterShot; //0x01C0
char pad_01C1[31]; //0x01C1
char* szWeaponClass; //0x01E0
char pad_01E4[56]; //0x01E4
float flInaccuracyPitchShift; //0x021C
float flInaccuracySoundThreshold; //0x0220
float flBotAudibleRange; //0x0224
char pad_0228[12]; //0x0228
bool bHasBurstMode; //0x0234
};
struct NoticeText_t
{
wchar_t text[512];
int unk0; // 0x400
float unk1; // 0x404
float unk2; // 0x408
int unk3; // 0x40C
float time; // 0x410
int unk4; // 0x414
float fade; // 0x418
int unk5; // 0x41C
};
struct KillFeed_t
{
char pad[0x7C];
CUtlVector <NoticeText_t> notices;
};
class entity_t : public IClientEntity
{
public:
NETVAR(int, body, crypt_str("CBaseAnimating"), crypt_str("m_nBody"));
NETVAR(int, m_nModelIndex, crypt_str("CBaseEntity"), crypt_str("m_nModelIndex"));
NETVAR(int, m_iTeamNum, crypt_str("CBaseEntity"), crypt_str("m_iTeamNum"));
NETVAR(Vector, m_vecOrigin, crypt_str("CBaseEntity"), crypt_str("m_vecOrigin"));
NETVAR(CHandle <player_t>, m_hOwnerEntity, crypt_str("CBaseEntity"), crypt_str("m_hOwnerEntity"));
NETVAR(int, m_CollisionGroup, crypt_str("CBaseEntity"), crypt_str("m_CollisionGroup"));
NETVAR(int, m_nSequence, crypt_str("CBaseAnimating"), crypt_str("m_nSequence"));
void set_m_bUseCustomBloomScale(byte value)
{
*reinterpret_cast<byte*>(uintptr_t(this) + (int)netvars::get().get_offset(crypt_str("CEnvTonemapController"), crypt_str("m_bUseCustomBloomScale"))) = value;
}
void set_m_flCustomBloomScale(float value)
{
*reinterpret_cast<float*>(uintptr_t(this) + (int)netvars::get().get_offset(crypt_str("CEnvTonemapController"), crypt_str("m_flCustomBloomScale"))) = value;
}
void set_m_bUseCustomAutoExposureMin(byte value)
{
*reinterpret_cast<byte*>(uintptr_t(this) + (int)netvars::get().get_offset(crypt_str("CEnvTonemapController"), crypt_str("m_bUseCustomAutoExposureMin"))) = value;
}
void set_m_flCustomAutoExposureMin(float value)
{
*reinterpret_cast<float*>(uintptr_t(this) + (int)netvars::get().get_offset(crypt_str("CEnvTonemapController"), crypt_str("m_flCustomAutoExposureMin"))) = value;
}
void set_m_bUseCustomAutoExposureMax(byte value)
{
*reinterpret_cast<byte*>(uintptr_t(this) + (int)netvars::get().get_offset(crypt_str("CEnvTonemapController"), crypt_str("m_bUseCustomAutoExposureMax"))) = value;
}
void set_m_flCustomAutoExposureMax(float value)
{
*reinterpret_cast<float*>(uintptr_t(this) + (int)netvars::get().get_offset(crypt_str("CEnvTonemapController"), crypt_str("m_flCustomAutoExposureMax"))) = value;
}
const matrix3x4_t& m_rgflCoordinateFrame()
{
static auto _m_rgflCoordinateFrame = netvars::get().get_offset(crypt_str("CBaseEntity"), crypt_str("m_CollisionGroup")) - 0x30;
return *(matrix3x4_t*)((uintptr_t)this + _m_rgflCoordinateFrame);
}
int GetPropInt(std::string& table, std::string& var)
{
static auto offset = netvars::get().get_offset(table.c_str(), var.c_str());
int val = *(int*)(uintptr_t(this) + (int)offset);
return val;
}
float GetPropFloat(std::string& table, std::string& var)
{
static auto offset = netvars::get().get_offset(table.c_str(), var.c_str());
float val = *(float*)(uintptr_t(this) + (int)offset);
return val;
}
bool GetPropBool(std::string& table, std::string& var)
{
static auto offset = netvars::get().get_offset(table.c_str(), var.c_str());
bool val = *(bool*)(uintptr_t(this) + (int)offset);
return val;
}
std::string GetPropString(std::string& table, std::string& var)
{
static auto offset = netvars::get().get_offset(table.c_str(), var.c_str());
char* val = (char*)(uintptr_t(this) + (int)offset);
return std::string(val);
}
void SetPropInt(std::string& table, std::string& var, int val)
{
*reinterpret_cast<int*>(uintptr_t(this) + (int)netvars::get().get_offset(table.c_str(), var.c_str())) = val;
}
void SetPropFloat(std::string& table, std::string& var, float val)
{
*reinterpret_cast<float*>(uintptr_t(this) + (int)netvars::get().get_offset(table.c_str(), var.c_str())) = val;
}
void SetPropBool(std::string& table, std::string& var, bool val)
{
*reinterpret_cast<float*>(uintptr_t(this) + (int)netvars::get().get_offset(table.c_str(), var.c_str())) = val;
}
datamap_t* GetPredDescMap();
std::array <float, 24>& m_flPoseParameter();
bool is_player();
void set_model_index(int index);
void set_abs_angles(const Vector& angle);
void set_abs_origin(const Vector& origin);
};
class attributableitem_t : public entity_t
{
public:
NETVAR(int, m_iItemDefinitionIndex, crypt_str("CBaseAttributableItem"), crypt_str("m_iItemDefinitionIndex"));
NETVAR(int, m_nFallbackStatTrak, crypt_str("CBaseAttributableItem"), crypt_str("m_nFallbackStatTrak"));
NETVAR(int, m_nFallbackPaintKit, crypt_str("CBaseAttributableItem"), crypt_str("m_nFallbackPaintKit"));
NETVAR(int, m_nFallbackSeed, crypt_str("CBaseAttributableItem"), crypt_str("m_nFallbackSeed"));
NETVAR(float, m_flFallbackWear, crypt_str("CBaseAttributableItem"), crypt_str("m_flFallbackWear"));
NETVAR(int, m_iAccountID, crypt_str("CBaseAttributableItem"), crypt_str("m_iAccountID"));
NETVAR(int, m_iItemIDHigh, crypt_str("CBaseAttributableItem"), crypt_str("m_iItemIDHigh"));
PNETVAR(char, m_szCustomName, crypt_str("CBaseAttributableItem"), crypt_str("m_szCustomName"));
NETVAR(int, m_OriginalOwnerXuidLow, crypt_str("CBaseAttributableItem"), crypt_str("m_OriginalOwnerXuidLow"));
NETVAR(int, m_OriginalOwnerXuidHigh, crypt_str("CBaseAttributableItem"), crypt_str("m_OriginalOwnerXuidHigh"));
NETVAR(int, m_iEntityQuality, crypt_str("CBaseAttributableItem"), crypt_str("m_iEntityQuality"));
};
class weapon_t : public attributableitem_t
{
public:
NETVAR(float, m_flNextPrimaryAttack, crypt_str("CBaseCombatWeapon"), crypt_str("m_flNextPrimaryAttack"));
NETVAR(float, m_flNextSecondaryAttack, crypt_str("CBaseCombatWeapon"), crypt_str("m_flNextSecondaryAttack"));
NETVAR(bool, initialized, crypt_str("CBaseAttributableItem"), crypt_str("m_bInitialized"));
NETVAR(int, weapon, crypt_str("CBaseViewModel"), crypt_str("m_hWeapon"));
NETVAR(short, m_iItemDefinitionIndex, crypt_str("CBaseCombatWeapon"), crypt_str("m_iItemDefinitionIndex"));
NETVAR(int, m_iClip1, crypt_str("CBaseCombatWeapon"), crypt_str("m_iClip1"));
NETVAR(int, m_iViewModelIndex, crypt_str("CBaseCombatWeapon"), crypt_str("m_iViewModelIndex"));
NETVAR(int, m_iWorldModelIndex, crypt_str("CBaseCombatWeapon"), crypt_str("m_iWorldModelIndex"));
NETVAR(float, m_fAccuracyPenalty, crypt_str("CWeaponCSBase"), crypt_str("m_fAccuracyPenalty"));
NETVAR(int, m_zoomLevel, crypt_str("CWeaponCSBaseGun"), crypt_str("m_zoomLevel"));
NETVAR(bool, m_bPinPulled, crypt_str("CBaseCSGrenade"), crypt_str("m_bPinPulled"));
NETVAR(float, m_fThrowTime, crypt_str("CBaseCSGrenade"), crypt_str("m_fThrowTime"));
NETVAR(float, m_flPostponeFireReadyTime, crypt_str("CWeaponCSBase"), crypt_str("m_flPostponeFireReadyTime"));
NETVAR(float, m_fLastShotTime, crypt_str("CWeaponCSBase"), crypt_str("m_fLastShotTime"));
NETVAR(float, m_flRecoilSeed, crypt_str("CWeaponCSBase"), crypt_str("m_flRecoilIndex"));
NETVAR(int, m_weaponMode, crypt_str("CWeaponCSBase"), crypt_str("m_weaponMode"));
NETVAR(CHandle <weapon_t>, m_hWeaponWorldModel, crypt_str("CBaseCombatWeapon"), crypt_str("m_hWeaponWorldModel"));
weapon_info_t* get_csweapon_info();
bool is_empty();
bool can_fire(bool check_revolver);
int get_weapon_group(bool rage);
bool is_rifle();
bool is_smg();
bool is_shotgun();
bool is_pistol();
int get_max_tickbase_shift();
bool is_sniper();
bool is_grenade();
bool is_knife();
bool is_non_aim();
bool can_double_tap();
float get_inaccuracy();
float get_spread();
void update_accuracy_penality();
char* get_icon();
std::string get_name();
};
class viewmodel_t;
class player_t : public entity_t
{
public:
NETVAR(bool, m_bClientSideAnimation, crypt_str("CBaseAnimating"), crypt_str("m_bClientSideAnimation"));
NETVAR(bool, m_bHasDefuser, crypt_str("CCSPlayer"), crypt_str("m_bHasDefuser"));
NETVAR(bool, m_bGunGameImmunity, crypt_str("CCSPlayer"), crypt_str("m_bGunGameImmunity"));
NETVAR(int, m_iShotsFired, crypt_str("CCSPlayer"), crypt_str("m_iShotsFired"));
NETVAR(Vector, m_angEyeAngles, crypt_str("CCSPlayer"), crypt_str("m_angEyeAngles[0]"));
NETVAR(Vector, m_angRotation, crypt_str("CBaseEntity"), crypt_str("m_angRotation"));
NETVAR(int, m_ArmorValue, crypt_str("CCSPlayer"), crypt_str("m_ArmorValue"));
NETVAR(int, m_iAccount, crypt_str("CCSPlayer"), crypt_str("m_iAccount"));
NETVAR(bool, m_bHasHelmet, crypt_str("CCSPlayer"), crypt_str("m_bHasHelmet"));
NETVAR(bool, m_bHasHeavyArmor, crypt_str("CCSPlayer"), crypt_str("m_bHasHeavyArmor"));
NETVAR(bool, m_bIsScoped, crypt_str("CCSPlayer"), crypt_str("m_bIsScoped"));
NETVAR(float, m_flLowerBodyYawTarget, crypt_str("CCSPlayer"), crypt_str("m_flLowerBodyYawTarget"));
NETVAR(float, m_flFlashDuration, crypt_str("CCSPlayer"), crypt_str("m_flFlashDuration"));
NETVAR(CBaseHandle, m_hVehicle, crypt_str("CBasePlayer"), crypt_str("m_hVehicle"));
NETVAR(int, m_iHealth, crypt_str("CBasePlayer"), crypt_str("m_iHealth"));
NETVAR(int, m_lifeState, crypt_str("CBasePlayer"), crypt_str("m_lifeState"));
NETVAR(int, m_fFlags, crypt_str("CBasePlayer"), crypt_str("m_fFlags"));
NETVAR(int, get_next_think_tick, crypt_str("CBasePlayer"), crypt_str("m_nNextThinkTick"));
NETVAR(int, m_nHitboxSet, crypt_str("CBasePlayer"), crypt_str("m_nHitboxSet"));
NETVAR(int, m_nTickBase, crypt_str("CBasePlayer"), crypt_str("m_nTickBase"));
NETVAR(Vector, m_vecViewOffset, crypt_str("CBasePlayer"), crypt_str("m_vecViewOffset[0]"));
NETVAR(Vector, m_viewPunchAngle, crypt_str("CBasePlayer"), crypt_str("m_viewPunchAngle"));
NETVAR(Vector, m_aimPunchAngle, crypt_str("CBasePlayer"), crypt_str("m_aimPunchAngle"));
NETVAR(Vector, m_aimPunchAngleVel, crypt_str("CBasePlayer"), crypt_str("m_aimPunchAngleVel"));
NETVAR(CHandle <viewmodel_t>, m_hViewModel, crypt_str("CBasePlayer"), crypt_str("m_hViewModel[0]"));
NETVAR(Vector, m_vecVelocity, crypt_str("CBasePlayer"), crypt_str("m_vecVelocity[0]"));
NETVAR(Vector, m_vecMins, crypt_str("CBaseEntity"), crypt_str("m_vecMins"));
NETVAR(Vector, m_vecMaxs, crypt_str("CBaseEntity"), crypt_str("m_vecMaxs"));
NETVAR(float, m_flVelocityModifier, crypt_str("CCSPlayer"), crypt_str("m_flVelocityModifier"));
NETVAR(float, m_flSimulationTime, crypt_str("CBaseEntity"), crypt_str("m_flSimulationTime"));
OFFSET(float, m_flOldSimulationTime, netvars::get().get_offset(crypt_str("CBaseEntity"), crypt_str("m_flSimulationTime")) + 0x4);
NETVAR(float, m_flDuckSpeed, crypt_str("CCSPlayer"), crypt_str("m_flDuckSpeed"));
NETVAR(float, m_flDuckAmount, crypt_str("CCSPlayer"), crypt_str("m_flDuckAmount"));
NETVAR(bool, m_bDucked, crypt_str("CCSPlayer"), crypt_str("m_bDucked"));
NETVAR(bool, m_bDucking, crypt_str("CCSPlayer"), crypt_str("m_bDucking"));
NETVAR(float, m_flHealthShotBoostExpirationTime, crypt_str("CCSPlayer"), crypt_str("m_flHealthShotBoostExpirationTime"));
NETVAR(int, m_bInBombZone, crypt_str("CCSPlayer"), crypt_str("m_bInBombZone"));
NETVAR(float, m_flFallVelocity, crypt_str("CBasePlayer"), crypt_str("m_flFallVelocity"));
NETVAR(float, m_flStepSize, crypt_str("CBaseEntity"), crypt_str("m_flStepSize"));
NETVAR(float, m_flNextAttack, crypt_str("CBaseCombatCharacter"), crypt_str("m_flNextAttack"));
PNETVAR(CBaseHandle, m_hMyWearables, crypt_str("CBaseCombatCharacter"), crypt_str("m_hMyWearables"));
NETVAR(int, m_iObserverMode, crypt_str("CBasePlayer"), crypt_str("m_iObserverMode"));
NETVAR(CHandle <player_t>, m_hObserverTarget, crypt_str("CBasePlayer"), crypt_str("m_hObserverTarget"));
NETVAR(CHandle <weapon_t>, m_hActiveWeapon, crypt_str("CBaseCombatCharacter"), crypt_str("m_hActiveWeapon"));
NETVAR(CHandle <attributableitem_t>, m_hWeaponWorldModel, crypt_str("CBaseCombatWeapon"), crypt_str("m_hWeaponWorldModel"));
NETVAR(CHandle <entity_t>, m_hGroundEntity, crypt_str("CBasePlayer"), crypt_str("m_hGroundEntity"));
NETVAR(bool, m_bSpotted, crypt_str("CBaseEntity"), crypt_str("m_bSpotted"));
NETVAR(int, m_vphysicsCollisionState, crypt_str("CBasePlayer"), crypt_str("m_vphysicsCollisionState"));
NETVAR(bool, m_bIsWalking, crypt_str("CCSPlayer"), crypt_str("m_bIsWalking"));
NETVAR(bool, m_bIsDefusing, crypt_str("CCSPlayer"), crypt_str("m_bIsDefusing"));
VIRTUAL(think(void), 138, void(__thiscall*)(void*));
VIRTUAL(pre_think(void), 317, void(__thiscall*)(void*));
VIRTUAL(post_think(void), 318, void(__thiscall*)(void*));
VIRTUAL(set_local_view_angles(Vector& angle), 372, void(__thiscall*)(void*, Vector&), angle);
CBaseHandle* m_hMyWeapons()
{
return (CBaseHandle*)((uintptr_t)this + 0x2DF8);
}
float& m_flSpawnTime()
{
return *(float*)((uintptr_t)this + 0xA360);
}
uint32_t& m_iMostRecentModelBoneCounter();
float& m_flLastBoneSetupTime();
void select_item(const char* string, int sub_type);
bool using_standard_weapons_in_vechile();
bool physics_run_think(int index);
VarMapping_t* var_mapping();
c_baseplayeranimationstate* get_animation_state();
CStudioHdr* m_pStudioHdr();
bool setup_bones_fixed(matrix3x4_t* matrix, int mask);
Vector get_shoot_position();
void modify_eye_position(Vector& eye_position);
uint32_t& m_fEffects();
uint32_t& m_iEFlags();
float& m_surfaceFriction();
Vector& m_vecAbsVelocity();
int get_hitbox_bone_id(int hitbox_id);
Vector hitbox_position(int hitbox_id);
Vector hitbox_position_matrix(int hitbox_id, matrix3x4_t matrix[MAXSTUDIOBONES]);
AnimationLayer* get_animlayers();
CUtlVector <matrix3x4_t>& m_CachedBoneData();
CBoneAccessor& m_BoneAccessor();
void invalidate_bone_cache();
void set_abs_velocity(const Vector& velocity);
Vector get_render_angles();
void set_render_angles(const Vector& angles);
void update_clientside_animation();
bool is_alive();
bool valid(bool check_team, bool check_dormant = true);
int get_move_type();
int animlayer_count();
int sequence_activity(int sequence);
float get_max_desync_delta();
void invalidate_physics_recursive(int change_flags);
};
class viewmodel_t : public entity_t
{
public:
NETVAR(int, m_nModelIndex, crypt_str("CBaseViewModel"), crypt_str("m_nModelIndex"));
NETVAR(int, m_nViewModelIndex, crypt_str("CBaseViewModel"), crypt_str("m_nViewModelIndex"));
NETVAR(CHandle <weapon_t>, m_hWeapon, crypt_str("CBaseViewModel"), crypt_str("m_hWeapon"));
NETVAR(CHandle <player_t>, m_hOwner, crypt_str("CBaseViewModel"), crypt_str("m_hOwner"));
NETVAR(int, m_nAnimationParity, crypt_str("CBaseViewModel"), crypt_str("m_nAnimationParity"));
float& m_flCycle();
float& m_flAnimTime();
void SendViewModelMatchingSequence(int sequence);
};
class CCSBomb : public entity_t
{
public:
NETVAR(float, m_flDefuseCountDown, crypt_str("CPlantedC4"), crypt_str("m_flDefuseCountDown"));
NETVAR(int, m_hBombDefuser, crypt_str("CPlantedC4"), crypt_str("m_hBombDefuser"));
NETVAR(float, m_flC4Blow, crypt_str("CPlantedC4"), crypt_str("m_flC4Blow"));
NETVAR(bool, m_bBombDefused, crypt_str("CPlantedC4"), crypt_str("m_bBombDefused"));
};
class ragdoll_t : public entity_t
{
public:
NETVAR(Vector, m_vecForce, crypt_str("CCSRagdoll"), crypt_str("m_vecForce"));
NETVAR(Vector, m_vecRagdollVelocity, crypt_str("CCSRagdoll"), crypt_str("m_vecRagdollVelocity"));
};
struct inferno_t : public entity_t
{
OFFSET(int, m_DmgRadius, 0x7ec);
OFFSET(float, get_spawn_time, 0x20);
static float get_expiry_time()
{
return 7.03125f;
}
};
struct smoke_t : public entity_t
{
NETVAR(int, m_nSmokeEffectTickBegin, crypt_str("CSmokeGrenadeProjectile"), crypt_str("m_nSmokeEffectTickBegin"));
NETVAR(bool, m_bDidSmokeEffect, crypt_str("CSmokeGrenadeProjectile"), crypt_str("m_bDidSmokeEffect"));
static float get_expiry_time()
{
return 19.0f;
}
};
class CHudChat
{
public:
char pad_0x0000[0x4C];
int m_timesOpened;
char pad_0x0050[0x8];
bool m_isOpen;
char pad_0x0059[0x427];
void chat_print(const char* fmt, ...);
};
class AnimationLayer
{
public:
bool m_bClientBlend; //0x0000
float m_flBlendIn; //0x0004
void* m_pStudioHdr; //0x0008
int m_nDispatchSequence; //0x000C
int m_nDispatchSequence_2; //0x0010
uint32_t m_nOrder; //0x0014
uint32_t m_nSequence; //0x0018
float_t m_flPrevCycle; //0x001C
float_t m_flWeight; //0x0020
float_t m_flWeightDeltaRate; //0x0024
float_t m_flPlaybackRate; //0x0028
float_t m_flCycle; //0x002C
void* m_pOwner; //0x0030
char pad_0038[4]; //0x0034
};
class c_baseplayeranimationstate
{
public:
char pad[3];
char bUnknown; //0x4
char pad2[87];
weapon_t* m_pLastBoneSetupWeapon; //0x5C
player_t* m_pBaseEntity; //0x60
weapon_t* m_pActiveWeapon; //0x64
weapon_t* m_pLastActiveWeapon; //0x68
float m_flLastClientSideAnimationUpdateTime; //0x6C
int m_iLastClientSideAnimationUpdateFramecount; //0x70
float m_flUpdateTimeDelta; //0x74
float m_flEyeYaw; //0x78
float m_flPitch; //0x7C
float m_flGoalFeetYaw; //0x80
float m_flCurrentFeetYaw; //0x84
float m_flCurrentTorsoYaw; //0x88
float m_flUnknownVelocityLean; //0x8C //changes when moving/jumping/hitting ground
float m_flLeanAmount; //0x90
char pad4[4]; //NaN
float m_flFeetCycle; //0x98 0 to 1
float m_flFeetYawRate; //0x9C 0 to 1
float m_fUnknown2;
float m_fDuckAmount; //0xA4
float m_fLandingDuckAdditiveSomething; //0xA8
float m_fUnknown3; //0xAC
Vector m_vOrigin; //0xB0, 0xB4, 0xB8
Vector m_vLastOrigin; //0xBC, 0xC0, 0xC4
float m_vVelocityX; //0xC8
float m_vVelocityY; //0xCC
char pad5[4];
float m_flUnknownFloat1; //0xD4 Affected by movement and direction
char pad6[8];
float m_flUnknownFloat2; //0xE0 //from -1 to 1 when moving and affected by direction
float m_flUnknownFloat3; //0xE4 //from -1 to 1 when moving and affected by direction
float m_unknown; //0xE8
float m_velocity; //0xEC
float flUpVelocity; //0xF0
float m_flSpeedNormalized; //0xF4 //from 0 to 1
float m_flFeetSpeedForwardsOrSideWays; //0xF8 //from 0 to 2. something is 1 when walking, 2.something when running, 0.653 when crouch walking
float m_flFeetSpeedUnknownForwardOrSideways; //0xFC //from 0 to 3. something
float m_flTimeSinceStartedMoving; //0x100
float m_flTimeSinceStoppedMoving; //0x104
bool m_bOnGround; //0x108
bool m_bInHitGroundAnimation; //0x109
char pad7[10];
float m_flLastOriginZ; //0x114
float m_flHeadHeightOrOffsetFromHittingGroundAnimation; //0x118 from 0 to 1, is 1 when standing
float m_flStopToFullRunningFraction; //0x11C from 0 to 1, doesnt change when walking or crouching, only running
char pad8[4]; //NaN
float m_flMovingFraction; //0x124 affected while jumping and running, or when just jumping, 0 to 1
char pad9[4]; //NaN
float m_flUnknown3;
char pad10[528];
float& time_since_in_air()
{
return *(float*)((uintptr_t)this + 0x110);
}
float& yaw_desync_adjustment()
{
return *(float*)((uintptr_t)this + 0x334);
}
};
enum Activity
{
ACT_RESET,
ACT_IDLE,
ACT_TRANSITION,
ACT_COVER,
ACT_COVER_MED,
ACT_COVER_LOW,
ACT_WALK,
ACT_WALK_AIM,
ACT_WALK_CROUCH,
ACT_WALK_CROUCH_AIM,
ACT_RUN,
ACT_RUN_AIM,
ACT_RUN_CROUCH,
ACT_RUN_CROUCH_AIM,
ACT_RUN_PROTECTED,
ACT_SCRIPT_CUSTOM_MOVE,
ACT_RANGE_ATTACK1,
ACT_RANGE_ATTACK2,
ACT_RANGE_ATTACK1_LOW,
ACT_RANGE_ATTACK2_LOW,
ACT_DIESIMPLE,
ACT_DIEBACKWARD,
ACT_DIEFORWARD,
ACT_DIEVIOLENT,
ACT_DIERAGDOLL,
ACT_FLY,
ACT_HOVER,
ACT_GLIDE,
ACT_SWIM,
ACT_JUMP,
ACT_HOP,
ACT_LEAP,
ACT_LAND,
ACT_CLIMB_UP,
ACT_CLIMB_DOWN,
ACT_CLIMB_DISMOUNT,
ACT_SHIPLADDER_UP,
ACT_SHIPLADDER_DOWN,
ACT_STRAFE_LEFT,
ACT_STRAFE_RIGHT,
ACT_ROLL_LEFT,
ACT_ROLL_RIGHT,
ACT_TURN_LEFT,
ACT_TURN_RIGHT,
ACT_CROUCH,
ACT_CROUCHIDLE,
ACT_STAND,
ACT_USE,
ACT_ALIEN_BURROW_IDLE,
ACT_ALIEN_BURROW_OUT,
ACT_SIGNAL1,
ACT_SIGNAL2,
ACT_SIGNAL3,
ACT_SIGNAL_ADVANCE,
ACT_SIGNAL_FORWARD,
ACT_SIGNAL_GROUP,
ACT_SIGNAL_HALT,
ACT_SIGNAL_LEFT,
ACT_SIGNAL_RIGHT,
ACT_SIGNAL_TAKECOVER,
ACT_LOOKBACK_RIGHT,
ACT_LOOKBACK_LEFT,
ACT_COWER,
ACT_SMALL_FLINCH,
ACT_BIG_FLINCH,
ACT_MELEE_ATTACK1,
ACT_MELEE_ATTACK2,
ACT_RELOAD,
ACT_RELOAD_START,
ACT_RELOAD_FINISH,
ACT_RELOAD_LOW,
ACT_ARM,
ACT_DISARM,
ACT_DROP_WEAPON,
ACT_DROP_WEAPON_SHOTGUN,
ACT_PICKUP_GROUND,
ACT_PICKUP_RACK,
ACT_IDLE_ANGRY,
ACT_IDLE_RELAXED,
ACT_IDLE_STIMULATED,
ACT_IDLE_AGITATED,
ACT_IDLE_STEALTH,
ACT_IDLE_HURT,
ACT_WALK_RELAXED,
ACT_WALK_STIMULATED,
ACT_WALK_AGITATED,
ACT_WALK_STEALTH,
ACT_RUN_RELAXED,
ACT_RUN_STIMULATED,
ACT_RUN_AGITATED,
ACT_RUN_STEALTH,
ACT_IDLE_AIM_RELAXED,
ACT_IDLE_AIM_STIMULATED,
ACT_IDLE_AIM_AGITATED,
ACT_IDLE_AIM_STEALTH,
ACT_WALK_AIM_RELAXED,
ACT_WALK_AIM_STIMULATED,
ACT_WALK_AIM_AGITATED,
ACT_WALK_AIM_STEALTH,
ACT_RUN_AIM_RELAXED,
ACT_RUN_AIM_STIMULATED,
ACT_RUN_AIM_AGITATED,
ACT_RUN_AIM_STEALTH,
ACT_CROUCHIDLE_STIMULATED,
ACT_CROUCHIDLE_AIM_STIMULATED,
ACT_CROUCHIDLE_AGITATED,
ACT_WALK_HURT,
ACT_RUN_HURT,
ACT_SPECIAL_ATTACK1,
ACT_SPECIAL_ATTACK2,
ACT_COMBAT_IDLE,
ACT_WALK_SCARED,
ACT_RUN_SCARED,
ACT_VICTORY_DANCE,
ACT_DIE_HEADSHOT,
ACT_DIE_CHESTSHOT,
ACT_DIE_GUTSHOT,
ACT_DIE_BACKSHOT,
ACT_FLINCH_HEAD,
ACT_FLINCH_CHEST,
ACT_FLINCH_STOMACH,
ACT_FLINCH_LEFTARM,
ACT_FLINCH_RIGHTARM,
ACT_FLINCH_LEFTLEG,
ACT_FLINCH_RIGHTLEG,
ACT_FLINCH_PHYSICS,
ACT_FLINCH_HEAD_BACK,
ACT_FLINCH_HEAD_LEFT,
ACT_FLINCH_HEAD_RIGHT,
ACT_FLINCH_CHEST_BACK,
ACT_FLINCH_STOMACH_BACK,
ACT_FLINCH_CROUCH_FRONT,
ACT_FLINCH_CROUCH_BACK,
ACT_FLINCH_CROUCH_LEFT,
ACT_FLINCH_CROUCH_RIGHT,
ACT_IDLE_ON_FIRE,
ACT_WALK_ON_FIRE,
ACT_RUN_ON_FIRE,
ACT_RAPPEL_LOOP,
ACT_180_LEFT,
ACT_180_RIGHT,
ACT_90_LEFT,
ACT_90_RIGHT,
ACT_STEP_LEFT,
ACT_STEP_RIGHT,
ACT_STEP_BACK,
ACT_STEP_FORE,
ACT_GESTURE_RANGE_ATTACK1,
ACT_GESTURE_RANGE_ATTACK2,
ACT_GESTURE_MELEE_ATTACK1,
ACT_GESTURE_MELEE_ATTACK2,
ACT_GESTURE_RANGE_ATTACK1_LOW,
ACT_GESTURE_RANGE_ATTACK2_LOW,
ACT_MELEE_ATTACK_SWING_GESTURE,
ACT_GESTURE_SMALL_FLINCH,
ACT_GESTURE_BIG_FLINCH,
ACT_GESTURE_FLINCH_BLAST,
ACT_GESTURE_FLINCH_BLAST_SHOTGUN,
ACT_GESTURE_FLINCH_BLAST_DAMAGED,
ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN,
ACT_GESTURE_FLINCH_HEAD,
ACT_GESTURE_FLINCH_CHEST,
ACT_GESTURE_FLINCH_STOMACH,
ACT_GESTURE_FLINCH_LEFTARM,
ACT_GESTURE_FLINCH_RIGHTARM,
ACT_GESTURE_FLINCH_LEFTLEG,
ACT_GESTURE_FLINCH_RIGHTLEG,
ACT_GESTURE_TURN_LEFT,
ACT_GESTURE_TURN_RIGHT,
ACT_GESTURE_TURN_LEFT45,
ACT_GESTURE_TURN_RIGHT45,
ACT_GESTURE_TURN_LEFT90,
ACT_GESTURE_TURN_RIGHT90,
ACT_GESTURE_TURN_LEFT45_FLAT,
ACT_GESTURE_TURN_RIGHT45_FLAT,
ACT_GESTURE_TURN_LEFT90_FLAT,
ACT_GESTURE_TURN_RIGHT90_FLAT,
ACT_BARNACLE_HIT,
ACT_BARNACLE_PULL,
ACT_BARNACLE_CHOMP,
ACT_BARNACLE_CHEW,
ACT_DO_NOT_DISTURB,
ACT_SPECIFIC_SEQUENCE,
ACT_VM_DRAW,
ACT_VM_HOLSTER,
ACT_VM_IDLE,
ACT_VM_FIDGET,
ACT_VM_PULLBACK,
ACT_VM_PULLBACK_HIGH,
ACT_VM_PULLBACK_LOW,
ACT_VM_THROW,
ACT_VM_PULLPIN,
ACT_VM_PRIMARYATTACK,
ACT_VM_SECONDARYATTACK,
ACT_VM_RELOAD,
ACT_VM_DRYFIRE,
ACT_VM_HITLEFT,
ACT_VM_HITLEFT2,
ACT_VM_HITRIGHT,
ACT_VM_HITRIGHT2,
ACT_VM_HITCENTER,
ACT_VM_HITCENTER2,
ACT_VM_MISSLEFT,
ACT_VM_MISSLEFT2,
ACT_VM_MISSRIGHT,
ACT_VM_MISSRIGHT2,
ACT_VM_MISSCENTER,
ACT_VM_MISSCENTER2,
ACT_VM_HAULBACK,
ACT_VM_SWINGHARD,
ACT_VM_SWINGMISS,
ACT_VM_SWINGHIT,
ACT_VM_IDLE_TO_LOWERED,
ACT_VM_IDLE_LOWERED,
ACT_VM_LOWERED_TO_IDLE,
ACT_VM_RECOIL1,
ACT_VM_RECOIL2,
ACT_VM_RECOIL3,
ACT_VM_PICKUP,
ACT_VM_RELEASE,
ACT_VM_ATTACH_SILENCER,
ACT_VM_DETACH_SILENCER,
ACT_VM_EMPTY_FIRE,
ACT_VM_EMPTY_RELOAD,
ACT_VM_EMPTY_DRAW,
ACT_VM_EMPTY_IDLE,
ACT_SLAM_STICKWALL_IDLE,
ACT_SLAM_STICKWALL_ND_IDLE,
ACT_SLAM_STICKWALL_ATTACH,
ACT_SLAM_STICKWALL_ATTACH2,
ACT_SLAM_STICKWALL_ND_ATTACH,
ACT_SLAM_STICKWALL_ND_ATTACH2,
ACT_SLAM_STICKWALL_DETONATE,
ACT_SLAM_STICKWALL_DETONATOR_HOLSTER,
ACT_SLAM_STICKWALL_DRAW,
ACT_SLAM_STICKWALL_ND_DRAW,
ACT_SLAM_STICKWALL_TO_THROW,
ACT_SLAM_STICKWALL_TO_THROW_ND,
ACT_SLAM_STICKWALL_TO_TRIPMINE_ND,
ACT_SLAM_THROW_IDLE,
ACT_SLAM_THROW_ND_IDLE,
ACT_SLAM_THROW_THROW,
ACT_SLAM_THROW_THROW2,
ACT_SLAM_THROW_THROW_ND,
ACT_SLAM_THROW_THROW_ND2,
ACT_SLAM_THROW_DRAW,
ACT_SLAM_THROW_ND_DRAW,
ACT_SLAM_THROW_TO_STICKWALL,
ACT_SLAM_THROW_TO_STICKWALL_ND,
ACT_SLAM_THROW_DETONATE,
ACT_SLAM_THROW_DETONATOR_HOLSTER,
ACT_SLAM_THROW_TO_TRIPMINE_ND,
ACT_SLAM_TRIPMINE_IDLE,
ACT_SLAM_TRIPMINE_DRAW,
ACT_SLAM_TRIPMINE_ATTACH,
ACT_SLAM_TRIPMINE_ATTACH2,
ACT_SLAM_TRIPMINE_TO_STICKWALL_ND,
ACT_SLAM_TRIPMINE_TO_THROW_ND,
ACT_SLAM_DETONATOR_IDLE,
ACT_SLAM_DETONATOR_DRAW,
ACT_SLAM_DETONATOR_DETONATE,
ACT_SLAM_DETONATOR_HOLSTER,
ACT_SLAM_DETONATOR_STICKWALL_DRAW,
ACT_SLAM_DETONATOR_THROW_DRAW,
ACT_SHOTGUN_RELOAD_START,
ACT_SHOTGUN_RELOAD_FINISH,
ACT_SHOTGUN_PUMP,
ACT_SMG2_IDLE2,
ACT_SMG2_FIRE2,
ACT_SMG2_DRAW2,
ACT_SMG2_RELOAD2,
ACT_SMG2_DRYFIRE2,
ACT_SMG2_TOAUTO,
ACT_SMG2_TOBURST,
ACT_PHYSCANNON_UPGRADE,
ACT_RANGE_ATTACK_AR1,
ACT_RANGE_ATTACK_AR2,
ACT_RANGE_ATTACK_AR2_LOW,
ACT_RANGE_ATTACK_AR2_GRENADE,
ACT_RANGE_ATTACK_HMG1,
ACT_RANGE_ATTACK_ML,
ACT_RANGE_ATTACK_SMG1,
ACT_RANGE_ATTACK_SMG1_LOW,
ACT_RANGE_ATTACK_SMG2,
ACT_RANGE_ATTACK_SHOTGUN,
ACT_RANGE_ATTACK_SHOTGUN_LOW,
ACT_RANGE_ATTACK_PISTOL,
ACT_RANGE_ATTACK_PISTOL_LOW,
ACT_RANGE_ATTACK_SLAM,
ACT_RANGE_ATTACK_TRIPWIRE,
ACT_RANGE_ATTACK_THROW,
ACT_RANGE_ATTACK_SNIPER_RIFLE,
ACT_RANGE_ATTACK_RPG,
ACT_MELEE_ATTACK_SWING,
ACT_RANGE_AIM_LOW,
ACT_RANGE_AIM_SMG1_LOW,
ACT_RANGE_AIM_PISTOL_LOW,
ACT_RANGE_AIM_AR2_LOW,
ACT_COVER_PISTOL_LOW,
ACT_COVER_SMG1_LOW,
ACT_GESTURE_RANGE_ATTACK_AR1,
ACT_GESTURE_RANGE_ATTACK_AR2,
ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE,
ACT_GESTURE_RANGE_ATTACK_HMG1,
ACT_GESTURE_RANGE_ATTACK_ML,
ACT_GESTURE_RANGE_ATTACK_SMG1,
ACT_GESTURE_RANGE_ATTACK_SMG1_LOW,
ACT_GESTURE_RANGE_ATTACK_SMG2,
ACT_GESTURE_RANGE_ATTACK_SHOTGUN,
ACT_GESTURE_RANGE_ATTACK_PISTOL,
ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW,
ACT_GESTURE_RANGE_ATTACK_SLAM,
ACT_GESTURE_RANGE_ATTACK_TRIPWIRE,
ACT_GESTURE_RANGE_ATTACK_THROW,
ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE,
ACT_GESTURE_MELEE_ATTACK_SWING,
ACT_IDLE_RIFLE,
ACT_IDLE_SMG1,
ACT_IDLE_ANGRY_SMG1,
ACT_IDLE_PISTOL,
ACT_IDLE_ANGRY_PISTOL,
ACT_IDLE_ANGRY_SHOTGUN,
ACT_IDLE_STEALTH_PISTOL,
ACT_IDLE_PACKAGE,
ACT_WALK_PACKAGE,
ACT_IDLE_SUITCASE,
ACT_WALK_SUITCASE,
ACT_IDLE_SMG1_RELAXED,
ACT_IDLE_SMG1_STIMULATED,
ACT_WALK_RIFLE_RELAXED,
ACT_RUN_RIFLE_RELAXED,
ACT_WALK_RIFLE_STIMULATED,
ACT_RUN_RIFLE_STIMULATED,
ACT_IDLE_AIM_RIFLE_STIMULATED,
ACT_WALK_AIM_RIFLE_STIMULATED,
ACT_RUN_AIM_RIFLE_STIMULATED,
ACT_IDLE_SHOTGUN_RELAXED,
ACT_IDLE_SHOTGUN_STIMULATED,
ACT_IDLE_SHOTGUN_AGITATED,
ACT_WALK_ANGRY,
ACT_POLICE_HARASS1,
ACT_POLICE_HARASS2,
ACT_IDLE_MANNEDGUN,
ACT_IDLE_MELEE,
ACT_IDLE_ANGRY_MELEE,
ACT_IDLE_RPG_RELAXED,
ACT_IDLE_RPG,
ACT_IDLE_ANGRY_RPG,
ACT_COVER_LOW_RPG,
ACT_WALK_RPG,
ACT_RUN_RPG,
ACT_WALK_CROUCH_RPG,
ACT_RUN_CROUCH_RPG,
ACT_WALK_RPG_RELAXED,
ACT_RUN_RPG_RELAXED,
ACT_WALK_RIFLE,
ACT_WALK_AIM_RIFLE,
ACT_WALK_CROUCH_RIFLE,
ACT_WALK_CROUCH_AIM_RIFLE,
ACT_RUN_RIFLE,
ACT_RUN_AIM_RIFLE,
ACT_RUN_CROUCH_RIFLE,
ACT_RUN_CROUCH_AIM_RIFLE,
ACT_RUN_STEALTH_PISTOL,
ACT_WALK_AIM_SHOTGUN,
ACT_RUN_AIM_SHOTGUN,
ACT_WALK_PISTOL,
ACT_RUN_PISTOL,
ACT_WALK_AIM_PISTOL,
ACT_RUN_AIM_PISTOL,
ACT_WALK_STEALTH_PISTOL,
ACT_WALK_AIM_STEALTH_PISTOL,
ACT_RUN_AIM_STEALTH_PISTOL,
ACT_RELOAD_PISTOL,
ACT_RELOAD_PISTOL_LOW,
ACT_RELOAD_SMG1,
ACT_RELOAD_SMG1_LOW,
ACT_RELOAD_SHOTGUN,
ACT_RELOAD_SHOTGUN_LOW,
ACT_GESTURE_RELOAD,
ACT_GESTURE_RELOAD_PISTOL,
ACT_GESTURE_RELOAD_SMG1,
ACT_GESTURE_RELOAD_SHOTGUN,
ACT_BUSY_LEAN_LEFT,
ACT_BUSY_LEAN_LEFT_ENTRY,
ACT_BUSY_LEAN_LEFT_EXIT,
ACT_BUSY_LEAN_BACK,
ACT_BUSY_LEAN_BACK_ENTRY,
ACT_BUSY_LEAN_BACK_EXIT,
ACT_BUSY_SIT_GROUND,
ACT_BUSY_SIT_GROUND_ENTRY,
ACT_BUSY_SIT_GROUND_EXIT,
ACT_BUSY_SIT_CHAIR,
ACT_BUSY_SIT_CHAIR_ENTRY,
ACT_BUSY_SIT_CHAIR_EXIT,
ACT_BUSY_STAND,
ACT_BUSY_QUEUE,
ACT_DUCK_DODGE,
ACT_DIE_BARNACLE_SWALLOW,
ACT_GESTURE_BARNACLE_STRANGLE,
ACT_PHYSCANNON_DETACH,
ACT_PHYSCANNON_ANIMATE,
ACT_PHYSCANNON_ANIMATE_PRE,
ACT_PHYSCANNON_ANIMATE_POST,
ACT_DIE_FRONTSIDE,
ACT_DIE_RIGHTSIDE,
ACT_DIE_BACKSIDE,
ACT_DIE_LEFTSIDE,
ACT_DIE_CROUCH_FRONTSIDE,
ACT_DIE_CROUCH_RIGHTSIDE,
ACT_DIE_CROUCH_BACKSIDE,
ACT_DIE_CROUCH_LEFTSIDE,
ACT_OPEN_DOOR,
ACT_DI_ALYX_ZOMBIE_MELEE,
ACT_DI_ALYX_ZOMBIE_TORSO_MELEE,
ACT_DI_ALYX_HEADCRAB_MELEE,
ACT_DI_ALYX_ANTLION,
ACT_DI_ALYX_ZOMBIE_SHOTGUN64,
ACT_DI_ALYX_ZOMBIE_SHOTGUN26,
ACT_READINESS_RELAXED_TO_STIMULATED,
ACT_READINESS_RELAXED_TO_STIMULATED_WALK,
ACT_READINESS_AGITATED_TO_STIMULATED,
ACT_READINESS_STIMULATED_TO_RELAXED,
ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED,
ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK,
ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED,
ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED,
ACT_IDLE_CARRY,
ACT_WALK_CARRY,
ACT_STARTDYING,
ACT_DYINGLOOP,
ACT_DYINGTODEAD,
ACT_RIDE_MANNED_GUN,
ACT_VM_SPRINT_ENTER,
ACT_VM_SPRINT_IDLE,
ACT_VM_SPRINT_LEAVE,
ACT_FIRE_START,
ACT_FIRE_LOOP,
ACT_FIRE_END,
ACT_CROUCHING_GRENADEIDLE,
ACT_CROUCHING_GRENADEREADY,
ACT_CROUCHING_PRIMARYATTACK,
ACT_OVERLAY_GRENADEIDLE,
ACT_OVERLAY_GRENADEREADY,
ACT_OVERLAY_PRIMARYATTACK,
ACT_OVERLAY_SHIELD_UP,
ACT_OVERLAY_SHIELD_DOWN,
ACT_OVERLAY_SHIELD_UP_IDLE,
ACT_OVERLAY_SHIELD_ATTACK,
ACT_OVERLAY_SHIELD_KNOCKBACK,
ACT_SHIELD_UP,
ACT_SHIELD_DOWN,
ACT_SHIELD_UP_IDLE,
ACT_SHIELD_ATTACK,
ACT_SHIELD_KNOCKBACK,
ACT_CROUCHING_SHIELD_UP,
ACT_CROUCHING_SHIELD_DOWN,
ACT_CROUCHING_SHIELD_UP_IDLE,
ACT_CROUCHING_SHIELD_ATTACK,
ACT_CROUCHING_SHIELD_KNOCKBACK,
ACT_TURNRIGHT45,
ACT_TURNLEFT45,
ACT_TURN,
ACT_OBJ_ASSEMBLING,
ACT_OBJ_DISMANTLING,
ACT_OBJ_STARTUP,
ACT_OBJ_RUNNING,
ACT_OBJ_IDLE,
ACT_OBJ_PLACING,
ACT_OBJ_DETERIORATING,
ACT_OBJ_UPGRADING,
ACT_DEPLOY,
ACT_DEPLOY_IDLE,
ACT_UNDEPLOY,
ACT_CROSSBOW_DRAW_UNLOADED,
ACT_GAUSS_SPINUP,
ACT_GAUSS_SPINCYCLE,
ACT_VM_PRIMARYATTACK_SILENCED,
ACT_VM_RELOAD_SILENCED,
ACT_VM_DRYFIRE_SILENCED,
ACT_VM_IDLE_SILENCED,
ACT_VM_DRAW_SILENCED,
ACT_VM_IDLE_EMPTY_LEFT,
ACT_VM_DRYFIRE_LEFT,
ACT_VM_IS_DRAW,
ACT_VM_IS_HOLSTER,
ACT_VM_IS_IDLE,
ACT_VM_IS_PRIMARYATTACK,
ACT_PLAYER_IDLE_FIRE,
ACT_PLAYER_CROUCH_FIRE,
ACT_PLAYER_CROUCH_WALK_FIRE,
ACT_PLAYER_WALK_FIRE,
ACT_PLAYER_RUN_FIRE,
ACT_IDLETORUN,
ACT_RUNTOIDLE,
ACT_VM_DRAW_DEPLOYED,
ACT_HL2MP_IDLE_MELEE,
ACT_HL2MP_RUN_MELEE,
ACT_HL2MP_IDLE_CROUCH_MELEE,
ACT_HL2MP_WALK_CROUCH_MELEE,
ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE,
ACT_HL2MP_GESTURE_RELOAD_MELEE,
ACT_HL2MP_JUMP_MELEE,
ACT_VM_FIZZLE,
ACT_MP_STAND_IDLE,
ACT_MP_CROUCH_IDLE,
ACT_MP_CROUCH_DEPLOYED_IDLE,
ACT_MP_CROUCH_DEPLOYED,
ACT_MP_DEPLOYED_IDLE,
ACT_MP_RUN,
ACT_MP_WALK,
ACT_MP_AIRWALK,
ACT_MP_CROUCHWALK,
ACT_MP_SPRINT,
ACT_MP_JUMP,
ACT_MP_JUMP_START,
ACT_MP_JUMP_FLOAT,
ACT_MP_JUMP_LAND,
ACT_MP_JUMP_IMPACT_N,
ACT_MP_JUMP_IMPACT_E,
ACT_MP_JUMP_IMPACT_W,
ACT_MP_JUMP_IMPACT_S,
ACT_MP_JUMP_IMPACT_TOP,
ACT_MP_DOUBLEJUMP,
ACT_MP_SWIM,
ACT_MP_DEPLOYED,
ACT_MP_SWIM_DEPLOYED,
ACT_MP_VCD,
ACT_MP_ATTACK_STAND_PRIMARYFIRE,
ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED,
ACT_MP_ATTACK_STAND_SECONDARYFIRE,
ACT_MP_ATTACK_STAND_GRENADE,
ACT_MP_ATTACK_CROUCH_PRIMARYFIRE,
ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED,
ACT_MP_ATTACK_CROUCH_SECONDARYFIRE,
ACT_MP_ATTACK_CROUCH_GRENADE,
ACT_MP_ATTACK_SWIM_PRIMARYFIRE,
ACT_MP_ATTACK_SWIM_SECONDARYFIRE,
ACT_MP_ATTACK_SWIM_GRENADE,
ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE,
ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE,
ACT_MP_ATTACK_AIRWALK_GRENADE,
ACT_MP_RELOAD_STAND,
ACT_MP_RELOAD_STAND_LOOP,
ACT_MP_RELOAD_STAND_END,
ACT_MP_RELOAD_CROUCH,
ACT_MP_RELOAD_CROUCH_LOOP,
ACT_MP_RELOAD_CROUCH_END,
ACT_MP_RELOAD_SWIM,
ACT_MP_RELOAD_SWIM_LOOP,
ACT_MP_RELOAD_SWIM_END,
ACT_MP_RELOAD_AIRWALK,
ACT_MP_RELOAD_AIRWALK_LOOP,
ACT_MP_RELOAD_AIRWALK_END,
ACT_MP_ATTACK_STAND_PREFIRE,
ACT_MP_ATTACK_STAND_POSTFIRE,
ACT_MP_ATTACK_STAND_STARTFIRE,
ACT_MP_ATTACK_CROUCH_PREFIRE,
ACT_MP_ATTACK_CROUCH_POSTFIRE,
ACT_MP_ATTACK_SWIM_PREFIRE,
ACT_MP_ATTACK_SWIM_POSTFIRE,
ACT_MP_STAND_PRIMARY,
ACT_MP_CROUCH_PRIMARY,
ACT_MP_RUN_PRIMARY,
ACT_MP_WALK_PRIMARY,
ACT_MP_AIRWALK_PRIMARY,
ACT_MP_CROUCHWALK_PRIMARY,
ACT_MP_JUMP_PRIMARY,
ACT_MP_JUMP_START_PRIMARY,
ACT_MP_JUMP_FLOAT_PRIMARY,
ACT_MP_JUMP_LAND_PRIMARY,
ACT_MP_SWIM_PRIMARY,
ACT_MP_DEPLOYED_PRIMARY,
ACT_MP_SWIM_DEPLOYED_PRIMARY,
ACT_MP_ATTACK_STAND_PRIMARY,
ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED,
ACT_MP_ATTACK_CROUCH_PRIMARY,
ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED,
ACT_MP_ATTACK_SWIM_PRIMARY,
ACT_MP_ATTACK_AIRWALK_PRIMARY,
ACT_MP_RELOAD_STAND_PRIMARY,
ACT_MP_RELOAD_STAND_PRIMARY_LOOP,
ACT_MP_RELOAD_STAND_PRIMARY_END,
ACT_MP_RELOAD_CROUCH_PRIMARY,
ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP,
ACT_MP_RELOAD_CROUCH_PRIMARY_END,
ACT_MP_RELOAD_SWIM_PRIMARY,
ACT_MP_RELOAD_SWIM_PRIMARY_LOOP,
ACT_MP_RELOAD_SWIM_PRIMARY_END,
ACT_MP_RELOAD_AIRWALK_PRIMARY,
ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP,
ACT_MP_RELOAD_AIRWALK_PRIMARY_END,
ACT_MP_ATTACK_STAND_GRENADE_PRIMARY,
ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY,
ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY,
ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY,
ACT_MP_STAND_SECONDARY,
ACT_MP_CROUCH_SECONDARY,
ACT_MP_RUN_SECONDARY,
ACT_MP_WALK_SECONDARY,
ACT_MP_AIRWALK_SECONDARY,
ACT_MP_CROUCHWALK_SECONDARY,
ACT_MP_JUMP_SECONDARY,
ACT_MP_JUMP_START_SECONDARY,
ACT_MP_JUMP_FLOAT_SECONDARY,
ACT_MP_JUMP_LAND_SECONDARY,
ACT_MP_SWIM_SECONDARY,
ACT_MP_ATTACK_STAND_SECONDARY,
ACT_MP_ATTACK_CROUCH_SECONDARY,
ACT_MP_ATTACK_SWIM_SECONDARY,
ACT_MP_ATTACK_AIRWALK_SECONDARY,
ACT_MP_RELOAD_STAND_SECONDARY,
ACT_MP_RELOAD_STAND_SECONDARY_LOOP,
ACT_MP_RELOAD_STAND_SECONDARY_END,
ACT_MP_RELOAD_CROUCH_SECONDARY,
ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP,
ACT_MP_RELOAD_CROUCH_SECONDARY_END,
ACT_MP_RELOAD_SWIM_SECONDARY,
ACT_MP_RELOAD_SWIM_SECONDARY_LOOP,
ACT_MP_RELOAD_SWIM_SECONDARY_END,
ACT_MP_RELOAD_AIRWALK_SECONDARY,
ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP,
ACT_MP_RELOAD_AIRWALK_SECONDARY_END,
ACT_MP_ATTACK_STAND_GRENADE_SECONDARY,
ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY,
ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY,
ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY,
ACT_MP_STAND_MELEE,
ACT_MP_CROUCH_MELEE,
ACT_MP_RUN_MELEE,
ACT_MP_WALK_MELEE,
ACT_MP_AIRWALK_MELEE,
ACT_MP_CROUCHWALK_MELEE,
ACT_MP_JUMP_MELEE,
ACT_MP_JUMP_START_MELEE,
ACT_MP_JUMP_FLOAT_MELEE,
ACT_MP_JUMP_LAND_MELEE,
ACT_MP_SWIM_MELEE,
ACT_MP_ATTACK_STAND_MELEE,
ACT_MP_ATTACK_STAND_MELEE_SECONDARY,
ACT_MP_ATTACK_CROUCH_MELEE,
ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY,
ACT_MP_ATTACK_SWIM_MELEE,
ACT_MP_ATTACK_AIRWALK_MELEE,
ACT_MP_ATTACK_STAND_GRENADE_MELEE,
ACT_MP_ATTACK_CROUCH_GRENADE_MELEE,
ACT_MP_ATTACK_SWIM_GRENADE_MELEE,
ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE,
ACT_MP_STAND_ITEM1,
ACT_MP_CROUCH_ITEM1,
ACT_MP_RUN_ITEM1,
ACT_MP_WALK_ITEM1,
ACT_MP_AIRWALK_ITEM1,
ACT_MP_CROUCHWALK_ITEM1,
ACT_MP_JUMP_ITEM1,
ACT_MP_JUMP_START_ITEM1,
ACT_MP_JUMP_FLOAT_ITEM1,
ACT_MP_JUMP_LAND_ITEM1,
ACT_MP_SWIM_ITEM1,
ACT_MP_ATTACK_STAND_ITEM1,
ACT_MP_ATTACK_STAND_ITEM1_SECONDARY,
ACT_MP_ATTACK_CROUCH_ITEM1,
ACT_MP_ATTACK_CROUCH_ITEM1_SECONDARY,
ACT_MP_ATTACK_SWIM_ITEM1,
ACT_MP_ATTACK_AIRWALK_ITEM1,
ACT_MP_STAND_ITEM2,
ACT_MP_CROUCH_ITEM2,
ACT_MP_RUN_ITEM2,
ACT_MP_WALK_ITEM2,
ACT_MP_AIRWALK_ITEM2,
ACT_MP_CROUCHWALK_ITEM2,
ACT_MP_JUMP_ITEM2,
ACT_MP_JUMP_START_ITEM2,
ACT_MP_JUMP_FLOAT_ITEM2,
ACT_MP_JUMP_LAND_ITEM2,
ACT_MP_SWIM_ITEM2,
ACT_MP_ATTACK_STAND_ITEM2,
ACT_MP_ATTACK_STAND_ITEM2_SECONDARY,
ACT_MP_ATTACK_CROUCH_ITEM2,
ACT_MP_ATTACK_CROUCH_ITEM2_SECONDARY,
ACT_MP_ATTACK_SWIM_ITEM2,
ACT_MP_ATTACK_AIRWALK_ITEM2,
ACT_MP_GESTURE_FLINCH,
ACT_MP_GESTURE_FLINCH_PRIMARY,
ACT_MP_GESTURE_FLINCH_SECONDARY,
ACT_MP_GESTURE_FLINCH_MELEE,
ACT_MP_GESTURE_FLINCH_ITEM1,
ACT_MP_GESTURE_FLINCH_ITEM2,
ACT_MP_GESTURE_FLINCH_HEAD,
ACT_MP_GESTURE_FLINCH_CHEST,
ACT_MP_GESTURE_FLINCH_STOMACH,
ACT_MP_GESTURE_FLINCH_LEFTARM,
ACT_MP_GESTURE_FLINCH_RIGHTARM,
ACT_MP_GESTURE_FLINCH_LEFTLEG,
ACT_MP_GESTURE_FLINCH_RIGHTLEG,
ACT_MP_GRENADE1_DRAW,
ACT_MP_GRENADE1_IDLE,
ACT_MP_GRENADE1_ATTACK,
ACT_MP_GRENADE2_DRAW,
ACT_MP_GRENADE2_IDLE,
ACT_MP_GRENADE2_ATTACK,
ACT_MP_PRIMARY_GRENADE1_DRAW,
ACT_MP_PRIMARY_GRENADE1_IDLE,
ACT_MP_PRIMARY_GRENADE1_ATTACK,
ACT_MP_PRIMARY_GRENADE2_DRAW,
ACT_MP_PRIMARY_GRENADE2_IDLE,
ACT_MP_PRIMARY_GRENADE2_ATTACK,
ACT_MP_SECONDARY_GRENADE1_DRAW,
ACT_MP_SECONDARY_GRENADE1_IDLE,
ACT_MP_SECONDARY_GRENADE1_ATTACK,
ACT_MP_SECONDARY_GRENADE2_DRAW,
ACT_MP_SECONDARY_GRENADE2_IDLE,
ACT_MP_SECONDARY_GRENADE2_ATTACK,
ACT_MP_MELEE_GRENADE1_DRAW,
ACT_MP_MELEE_GRENADE1_IDLE,
ACT_MP_MELEE_GRENADE1_ATTACK,
ACT_MP_MELEE_GRENADE2_DRAW,
ACT_MP_MELEE_GRENADE2_IDLE,
ACT_MP_MELEE_GRENADE2_ATTACK,
ACT_MP_ITEM1_GRENADE1_DRAW,
ACT_MP_ITEM1_GRENADE1_IDLE,
ACT_MP_ITEM1_GRENADE1_ATTACK,
ACT_MP_ITEM1_GRENADE2_DRAW,
ACT_MP_ITEM1_GRENADE2_IDLE,
ACT_MP_ITEM1_GRENADE2_ATTACK,
ACT_MP_ITEM2_GRENADE1_DRAW,
ACT_MP_ITEM2_GRENADE1_IDLE,
ACT_MP_ITEM2_GRENADE1_ATTACK,
ACT_MP_ITEM2_GRENADE2_DRAW,
ACT_MP_ITEM2_GRENADE2_IDLE,
ACT_MP_ITEM2_GRENADE2_ATTACK,
ACT_MP_STAND_BUILDING,
ACT_MP_CROUCH_BUILDING,
ACT_MP_RUN_BUILDING,
ACT_MP_WALK_BUILDING,
ACT_MP_AIRWALK_BUILDING,
ACT_MP_CROUCHWALK_BUILDING,
ACT_MP_JUMP_BUILDING,
ACT_MP_JUMP_START_BUILDING,
ACT_MP_JUMP_FLOAT_BUILDING,
ACT_MP_JUMP_LAND_BUILDING,
ACT_MP_SWIM_BUILDING,
ACT_MP_ATTACK_STAND_BUILDING,
ACT_MP_ATTACK_CROUCH_BUILDING,
ACT_MP_ATTACK_SWIM_BUILDING,
ACT_MP_ATTACK_AIRWALK_BUILDING,
ACT_MP_ATTACK_STAND_GRENADE_BUILDING,
ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING,
ACT_MP_ATTACK_SWIM_GRENADE_BUILDING,
ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING,
ACT_MP_STAND_PDA,
ACT_MP_CROUCH_PDA,
ACT_MP_RUN_PDA,
ACT_MP_WALK_PDA,
ACT_MP_AIRWALK_PDA,
ACT_MP_CROUCHWALK_PDA,
ACT_MP_JUMP_PDA,
ACT_MP_JUMP_START_PDA,
ACT_MP_JUMP_FLOAT_PDA,
ACT_MP_JUMP_LAND_PDA,
ACT_MP_SWIM_PDA,
ACT_MP_ATTACK_STAND_PDA,
ACT_MP_ATTACK_SWIM_PDA,
ACT_MP_GESTURE_VC_HANDMOUTH,
ACT_MP_GESTURE_VC_FINGERPOINT,
ACT_MP_GESTURE_VC_FISTPUMP,
ACT_MP_GESTURE_VC_THUMBSUP,
ACT_MP_GESTURE_VC_NODYES,
ACT_MP_GESTURE_VC_NODNO,
ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY,
ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY,
ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY,
ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY,
ACT_MP_GESTURE_VC_NODYES_PRIMARY,
ACT_MP_GESTURE_VC_NODNO_PRIMARY,
ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY,
ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY,
ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY,
ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY,
ACT_MP_GESTURE_VC_NODYES_SECONDARY,
ACT_MP_GESTURE_VC_NODNO_SECONDARY,
ACT_MP_GESTURE_VC_HANDMOUTH_MELEE,
ACT_MP_GESTURE_VC_FINGERPOINT_MELEE,
ACT_MP_GESTURE_VC_FISTPUMP_MELEE,
ACT_MP_GESTURE_VC_THUMBSUP_MELEE,
ACT_MP_GESTURE_VC_NODYES_MELEE,
ACT_MP_GESTURE_VC_NODNO_MELEE,
ACT_MP_GESTURE_VC_HANDMOUTH_ITEM1,
ACT_MP_GESTURE_VC_FINGERPOINT_ITEM1,
ACT_MP_GESTURE_VC_FISTPUMP_ITEM1,
ACT_MP_GESTURE_VC_THUMBSUP_ITEM1,
ACT_MP_GESTURE_VC_NODYES_ITEM1,
ACT_MP_GESTURE_VC_NODNO_ITEM1,
ACT_MP_GESTURE_VC_HANDMOUTH_ITEM2,
ACT_MP_GESTURE_VC_FINGERPOINT_ITEM2,
ACT_MP_GESTURE_VC_FISTPUMP_ITEM2,
ACT_MP_GESTURE_VC_THUMBSUP_ITEM2,
ACT_MP_GESTURE_VC_NODYES_ITEM2,
ACT_MP_GESTURE_VC_NODNO_ITEM2,
ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING,
ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING,
ACT_MP_GESTURE_VC_FISTPUMP_BUILDING,
ACT_MP_GESTURE_VC_THUMBSUP_BUILDING,
ACT_MP_GESTURE_VC_NODYES_BUILDING,
ACT_MP_GESTURE_VC_NODNO_BUILDING,
ACT_MP_GESTURE_VC_HANDMOUTH_PDA,
ACT_MP_GESTURE_VC_FINGERPOINT_PDA,
ACT_MP_GESTURE_VC_FISTPUMP_PDA,
ACT_MP_GESTURE_VC_THUMBSUP_PDA,
ACT_MP_GESTURE_VC_NODYES_PDA,
ACT_MP_GESTURE_VC_NODNO_PDA,
ACT_VM_UNUSABLE,
ACT_VM_UNUSABLE_TO_USABLE,
ACT_VM_USABLE_TO_UNUSABLE,
ACT_PRIMARY_VM_DRAW,
ACT_PRIMARY_VM_HOLSTER,
ACT_PRIMARY_VM_IDLE,
ACT_PRIMARY_VM_PULLBACK,
ACT_PRIMARY_VM_PRIMARYATTACK,
ACT_PRIMARY_VM_SECONDARYATTACK,
ACT_PRIMARY_VM_RELOAD,
ACT_PRIMARY_VM_DRYFIRE,
ACT_PRIMARY_VM_IDLE_TO_LOWERED,
ACT_PRIMARY_VM_IDLE_LOWERED,
ACT_PRIMARY_VM_LOWERED_TO_IDLE,
ACT_SECONDARY_VM_DRAW,
ACT_SECONDARY_VM_HOLSTER,
ACT_SECONDARY_VM_IDLE,
ACT_SECONDARY_VM_PULLBACK,
ACT_SECONDARY_VM_PRIMARYATTACK,
ACT_SECONDARY_VM_SECONDARYATTACK,
ACT_SECONDARY_VM_RELOAD,
ACT_SECONDARY_VM_DRYFIRE,
ACT_SECONDARY_VM_IDLE_TO_LOWERED,
ACT_SECONDARY_VM_IDLE_LOWERED,
ACT_SECONDARY_VM_LOWERED_TO_IDLE,
ACT_MELEE_VM_DRAW,
ACT_MELEE_VM_HOLSTER,
ACT_MELEE_VM_IDLE,
ACT_MELEE_VM_PULLBACK,
ACT_MELEE_VM_PRIMARYATTACK,
ACT_MELEE_VM_SECONDARYATTACK,
ACT_MELEE_VM_RELOAD,
ACT_MELEE_VM_DRYFIRE,
ACT_MELEE_VM_IDLE_TO_LOWERED,
ACT_MELEE_VM_IDLE_LOWERED,
ACT_MELEE_VM_LOWERED_TO_IDLE,
ACT_PDA_VM_DRAW,
ACT_PDA_VM_HOLSTER,
ACT_PDA_VM_IDLE,
ACT_PDA_VM_PULLBACK,
ACT_PDA_VM_PRIMARYATTACK,
ACT_PDA_VM_SECONDARYATTACK,
ACT_PDA_VM_RELOAD,
ACT_PDA_VM_DRYFIRE,
ACT_PDA_VM_IDLE_TO_LOWERED,
ACT_PDA_VM_IDLE_LOWERED,
ACT_PDA_VM_LOWERED_TO_IDLE,
ACT_ITEM1_VM_DRAW,
ACT_ITEM1_VM_HOLSTER,
ACT_ITEM1_VM_IDLE,
ACT_ITEM1_VM_PULLBACK,
ACT_ITEM1_VM_PRIMARYATTACK,
ACT_ITEM1_VM_SECONDARYATTACK,
ACT_ITEM1_VM_RELOAD,
ACT_ITEM1_VM_DRYFIRE,
ACT_ITEM1_VM_IDLE_TO_LOWERED,
ACT_ITEM1_VM_IDLE_LOWERED,
ACT_ITEM1_VM_LOWERED_TO_IDLE,
ACT_ITEM2_VM_DRAW,
ACT_ITEM2_VM_HOLSTER,
ACT_ITEM2_VM_IDLE,
ACT_ITEM2_VM_PULLBACK,
ACT_ITEM2_VM_PRIMARYATTACK,
ACT_ITEM2_VM_SECONDARYATTACK,
ACT_ITEM2_VM_RELOAD,
ACT_ITEM2_VM_DRYFIRE,
ACT_ITEM2_VM_IDLE_TO_LOWERED,
ACT_ITEM2_VM_IDLE_LOWERED,
ACT_ITEM2_VM_LOWERED_TO_IDLE,
ACT_RELOAD_SUCCEED,
ACT_RELOAD_FAIL,
ACT_WALK_AIM_AUTOGUN,
ACT_RUN_AIM_AUTOGUN,
ACT_IDLE_AUTOGUN,
ACT_IDLE_AIM_AUTOGUN,
ACT_RELOAD_AUTOGUN,
ACT_CROUCH_IDLE_AUTOGUN,
ACT_RANGE_ATTACK_AUTOGUN,
ACT_JUMP_AUTOGUN,
ACT_IDLE_AIM_PISTOL,
ACT_WALK_AIM_DUAL,
ACT_RUN_AIM_DUAL,
ACT_IDLE_DUAL,
ACT_IDLE_AIM_DUAL,
ACT_RELOAD_DUAL,
ACT_CROUCH_IDLE_DUAL,
ACT_RANGE_ATTACK_DUAL,
ACT_JUMP_DUAL,
ACT_IDLE_SHOTGUN,
ACT_IDLE_AIM_SHOTGUN,
ACT_CROUCH_IDLE_SHOTGUN,
ACT_JUMP_SHOTGUN,
ACT_IDLE_AIM_RIFLE,
ACT_RELOAD_RIFLE,
ACT_CROUCH_IDLE_RIFLE,
ACT_RANGE_ATTACK_RIFLE,
ACT_JUMP_RIFLE,
ACT_SLEEP,
ACT_WAKE,
ACT_FLICK_LEFT,
ACT_FLICK_LEFT_MIDDLE,
ACT_FLICK_RIGHT_MIDDLE,
ACT_FLICK_RIGHT,
ACT_SPINAROUND,
ACT_PREP_TO_FIRE,
ACT_FIRE,
ACT_FIRE_RECOVER,
ACT_SPRAY,
ACT_PREP_EXPLODE,
ACT_EXPLODE,
ACT_DOTA_IDLE,
ACT_DOTA_RUN,
ACT_DOTA_ATTACK,
ACT_DOTA_ATTACK_EVENT,
ACT_DOTA_DIE,
ACT_DOTA_FLINCH,
ACT_DOTA_DISABLED,
ACT_DOTA_CAST_ABILITY_1,
ACT_DOTA_CAST_ABILITY_2,
ACT_DOTA_CAST_ABILITY_3,
ACT_DOTA_CAST_ABILITY_4,
ACT_DOTA_OVERRIDE_ABILITY_1,
ACT_DOTA_OVERRIDE_ABILITY_2,
ACT_DOTA_OVERRIDE_ABILITY_3,
ACT_DOTA_OVERRIDE_ABILITY_4,
ACT_DOTA_CHANNEL_ABILITY_1,
ACT_DOTA_CHANNEL_ABILITY_2,
ACT_DOTA_CHANNEL_ABILITY_3,
ACT_DOTA_CHANNEL_ABILITY_4,
ACT_DOTA_CHANNEL_END_ABILITY_1,
ACT_DOTA_CHANNEL_END_ABILITY_2,
ACT_DOTA_CHANNEL_END_ABILITY_3,
ACT_DOTA_CHANNEL_END_ABILITY_4,
ACT_MP_RUN_SPEEDPAINT,
ACT_MP_LONG_FALL,
ACT_MP_TRACTORBEAM_FLOAT,
ACT_MP_DEATH_CRUSH,
ACT_MP_RUN_SPEEDPAINT_PRIMARY,
ACT_MP_DROWNING_PRIMARY,
ACT_MP_LONG_FALL_PRIMARY,
ACT_MP_TRACTORBEAM_FLOAT_PRIMARY,
ACT_MP_DEATH_CRUSH_PRIMARY,
ACT_DIE_STAND,
ACT_DIE_STAND_HEADSHOT,
ACT_DIE_CROUCH,
ACT_DIE_CROUCH_HEADSHOT,
ACT_CSGO_NULL,
ACT_CSGO_DEFUSE,
ACT_CSGO_DEFUSE_WITH_KIT,
ACT_CSGO_FLASHBANG_REACTION,
ACT_CSGO_FIRE_PRIMARY,
ACT_CSGO_FIRE_PRIMARY_OPT_1,
ACT_CSGO_FIRE_PRIMARY_OPT_2,
ACT_CSGO_FIRE_SECONDARY,
ACT_CSGO_FIRE_SECONDARY_OPT_1,
ACT_CSGO_FIRE_SECONDARY_OPT_2,
ACT_CSGO_RELOAD,
ACT_CSGO_RELOAD_START,
ACT_CSGO_RELOAD_LOOP,
ACT_CSGO_RELOAD_END,
ACT_CSGO_OPERATE,
ACT_CSGO_DEPLOY,
ACT_CSGO_CATCH,
ACT_CSGO_SILENCER_DETACH,
ACT_CSGO_SILENCER_ATTACH,
ACT_CSGO_TWITCH,
ACT_CSGO_TWITCH_BUYZONE,
ACT_CSGO_PLANT_BOMB,
ACT_CSGO_IDLE_TURN_BALANCEADJUST,
ACT_CSGO_IDLE_ADJUST_STOPPEDMOVING,
ACT_CSGO_ALIVE_LOOP,
ACT_CSGO_FLINCH,
ACT_CSGO_FLINCH_HEAD,
ACT_CSGO_FLINCH_MOLOTOV,
ACT_CSGO_JUMP,
ACT_CSGO_FALL,
ACT_CSGO_CLIMB_LADDER,
ACT_CSGO_LAND_LIGHT,
ACT_CSGO_LAND_HEAVY,
ACT_CSGO_EXIT_LADDER_TOP,
ACT_CSGO_EXIT_LADDER_BOTTOM,
};
| 32.83995
| 169
| 0.750009
|
xsoma
|
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