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3f1d9331002cd16fcd383c568dfaca2752d3cebe
938
cc
C++
tools/re2c/src/ir/skeleton/maxlen.cc
351ELEC/lzdoom
2ee3ea91bc9c052b3143f44c96d85df22851426f
[ "RSA-MD" ]
5
2021-07-31T03:34:09.000Z
2021-08-31T21:43:50.000Z
tools/re2c/src/ir/skeleton/maxlen.cc
Quake-Backup/Raze
16c81f0b1f409436ebf576d2c23f2459a29b34b4
[ "RSA-MD" ]
4
2021-09-02T00:05:17.000Z
2021-09-07T14:56:12.000Z
tools/re2c/src/ir/skeleton/maxlen.cc
Quake-Backup/Raze
16c81f0b1f409436ebf576d2c23f2459a29b34b4
[ "RSA-MD" ]
1
2021-09-28T19:03:39.000Z
2021-09-28T19:03:39.000Z
#include "src/util/c99_stdint.h" #include <algorithm> #include <limits> #include <map> #include <utility> #include "src/ir/skeleton/skeleton.h" namespace re2c { // 0 < DIST_MAX < DIST_ERROR <= std::numeric_limits<uint32_t>::max() const uint32_t Node::DIST_ERROR = std::numeric_limits<uint32_t>::max(); const uint32_t Node::DIST_MAX = DIST_ERROR - 1; // different from YYMAXFILL calculation // in the way it handles loops and empty regexp void Node::calc_dist () { if (dist != DIST_ERROR) { return; } else if (end ()) { dist = 0; } else if (loop < 2) { local_inc _ (loop); for (arcs_t::iterator i = arcs.begin (); i != arcs.end (); ++i) { i->first->calc_dist (); if (i->first->dist != DIST_ERROR) { if (dist == DIST_ERROR) { dist = i->first->dist; } else { dist = std::max (dist, i->first->dist); } } } dist = std::min (dist + 1, DIST_MAX); } } } // namespace re2c
18.392157
71
0.609808
351ELEC
3f2034a3e8cad123ecf68947bd18fadf5d9db21e
498
cpp
C++
Niking2D/src/Niking2D/Renderer/VertexArray.cpp
SaNeOr/BabaIsYou_Niking2D
0fcf92c3b55f7c77950bf87f721b1b0010cf11a7
[ "Apache-2.0" ]
1
2020-02-06T18:32:02.000Z
2020-02-06T18:32:02.000Z
Niking2D/src/Niking2D/Renderer/VertexArray.cpp
SaNeOr/BabaIsYou_Niking2D
0fcf92c3b55f7c77950bf87f721b1b0010cf11a7
[ "Apache-2.0" ]
null
null
null
Niking2D/src/Niking2D/Renderer/VertexArray.cpp
SaNeOr/BabaIsYou_Niking2D
0fcf92c3b55f7c77950bf87f721b1b0010cf11a7
[ "Apache-2.0" ]
null
null
null
#include "n2pch.h" #include "VertexArray.h" #include "Renderer.h" #include "Platform/OpenGL/OpenGLVertexArray.h" namespace Niking2D { Ref<VertexArray> Niking2D::VertexArray::Create() { switch (Renderer::GetAPI()) { case RendererAPI::API::None: {N2_CORE_ASSERT(false, "RendererAPI::None is currently is not supported!"); return nullptr; } case RendererAPI::API::OpenGL: return CreateRef<OpenGLVertexArray>(); } N2_CORE_ASSERT(false, "Unkonw RendererAPI!"); return nullptr; } }
24.9
125
0.726908
SaNeOr
3f20aa8608020d42becbfba298df30270c39a652
1,170
cc
C++
python/dune/xt/la/traits.cc
dune-community/dune-xt
da921524c6fff8d60c715cb4849a0bdd5f020d2b
[ "BSD-2-Clause" ]
2
2020-02-08T04:08:52.000Z
2020-08-01T18:54:14.000Z
python/dune/xt/la/traits.cc
dune-community/dune-xt
da921524c6fff8d60c715cb4849a0bdd5f020d2b
[ "BSD-2-Clause" ]
35
2019-08-19T12:06:35.000Z
2020-03-27T08:20:39.000Z
python/dune/xt/la/traits.cc
dune-community/dune-xt
da921524c6fff8d60c715cb4849a0bdd5f020d2b
[ "BSD-2-Clause" ]
1
2020-02-08T04:09:34.000Z
2020-02-08T04:09:34.000Z
// This file is part of the dune-xt project: // https://zivgitlab.uni-muenster.de/ag-ohlberger/dune-community/dune-xt // Copyright 2009-2021 dune-xt developers and contributors. All rights reserved. // License: Dual licensed as BSD 2-Clause License (http://opensource.org/licenses/BSD-2-Clause) // or GPL-2.0+ (http://opensource.org/licenses/gpl-license) // with "runtime exception" (http://www.dune-project.org/license.html) // Authors: // Felix Schindler (2020) #include "config.h" #include "traits.hh" PYBIND11_MODULE(_la_traits, m) { namespace py = pybind11; using namespace Dune::XT::LA::bindings; #define BIND_(NAME) \ pybind11::class_<NAME>(m, #NAME, (std::string("tag: ") + #NAME).c_str()) \ .def(py::init()) \ .def("__repr__", [](const NAME&) { return std::string(#NAME) + "()"; }) BIND_(Common); BIND_(Eigen); BIND_(Istl); BIND_(Dense); BIND_(Sparse); #undef BIND_ }
35.454545
120
0.528205
dune-community
3f23f5ac26ac75fbb2037260daf6c7e5533ba4ea
2,450
cc
C++
src/fileio.cc
izzyaxel/libcommons
3dbdf65fa8af05d3b7beb260bd8211ee4f24cfb0
[ "BSD-3-Clause" ]
null
null
null
src/fileio.cc
izzyaxel/libcommons
3dbdf65fa8af05d3b7beb260bd8211ee4f24cfb0
[ "BSD-3-Clause" ]
null
null
null
src/fileio.cc
izzyaxel/libcommons
3dbdf65fa8af05d3b7beb260bd8211ee4f24cfb0
[ "BSD-3-Clause" ]
null
null
null
#include "commons/fileio.hh" #include <stdexcept> #include <fstream> #if defined(WINDOWS) #include <windows.h> #include <libloaderapi.h> #elif defined(LINUX) || defined(OSX) #include <sys/stat.h> #include <unistd.h> #endif std::string readTextFile(std::string const &filePath) { std::ifstream fileIn; fileIn.open(filePath); if(!fileIn) printf("Error opening file %s\n", filePath.data()); return {std::istreambuf_iterator<char>(fileIn), std::istreambuf_iterator<char>()}; } std::vector<uint8_t> readFile(std::string const &filePath) { FILE *in = fopen(filePath.data(), "rb"); if(!in) { printf("File reader: failed to read input file: %s\n", filePath.data()); return {}; } fseek(in, SEEK_END, SEEK_SET); size_t len = (size_t)ftell(in); rewind(in); std::vector<uint8_t> data; data.resize(len); fread(data.data(), 1, len, in); fclose(in); return data; } void createDirectory(std::string const &folderPath) { #if defined(WINDOWS) CreateDirectory(folderPath.data(), nullptr); #elif defined(LINUX) || defined(OSX) mkdir(folderPath.data(), 0755); #endif } void closeFile(FILE *&file) { int result = fclose(file); if(result != 0) throw std::runtime_error("Failed to close file"); file = nullptr; } FILE* openFile(std::string const &name, std::string const &mode) { FILE *out = fopen(name.data(), mode.data()); if(!out) throw std::runtime_error("Failed to open " + name + " with mode " + mode); return out; } size_t readFile(FILE *file, void *destBuffer, size_t amount, size_t acceptableTimeouts) { size_t amtRead = 0, timeoutCounter = 0; do { if(timeoutCounter >= acceptableTimeouts) throw std::runtime_error("Unable to read from file, timed out after " + std::to_string(acceptableTimeouts) + " 0-length reads"); size_t read = fread(reinterpret_cast<uint8_t *>(destBuffer) + amtRead, 1, amount - amtRead, file); amtRead += read; if(read == 0) timeoutCounter++; } while(amtRead < amount); return amtRead; } size_t writeFile(FILE *file, void const *inputBuffer, size_t amount, size_t acceptableTimeouts) { size_t amtWritten = 0, timeoutCounter = 0; do { if(timeoutCounter >= acceptableTimeouts) throw std::runtime_error("Unable to write to file, timed out after " + std::to_string(acceptableTimeouts) + " 0-length writes"); size_t wrote = fwrite(inputBuffer, 1, amount - amtWritten, file); amtWritten += wrote; if(wrote == 0) timeoutCounter++; } while(amtWritten < amount); return amtWritten; }
27.840909
171
0.704082
izzyaxel
3f25b5d2c504fed41cbe13ff407906b44d3140a7
2,003
cpp
C++
CraftEngine/ajek-framework/src/x-png-decode.cpp
guibec/rpgcraft
a4fd84effaf334b1ed637d32b8853b0e6beadf1e
[ "MIT" ]
9
2017-04-05T01:42:36.000Z
2021-11-14T20:37:58.000Z
CraftEngine/ajek-framework/src/x-png-decode.cpp
guibec/rpgcraft
a4fd84effaf334b1ed637d32b8853b0e6beadf1e
[ "MIT" ]
82
2017-04-05T00:26:54.000Z
2019-09-21T22:43:09.000Z
CraftEngine/ajek-framework/src/x-png-decode.cpp
guibec/rpgcraft
a4fd84effaf334b1ed637d32b8853b0e6beadf1e
[ "MIT" ]
3
2019-01-08T17:11:17.000Z
2021-08-11T23:59:23.000Z
#include "PCH-framework.h" #include "x-png-decode.h" #include "x-stdfile.h" #include "png.h" void png_LoadFromFile(xBitmapData& dest, const xString& filename) { bug_on (filename.IsEmpty()); bug_on (!xPathIsUniversal(filename)); // paths should be converted at auto* fp = xFopen(filename, "rb"); x_abort_on (!fp, "png_LoadFromFile('%s') error: %s", filename.c_str(), strerror(errno)); png_LoadFromFile(dest, fp, filename); fclose(fp); } static xString png_errmsg_helper(const xString& filename, const FILE* fp) { if (filename.IsEmpty()) { return xFmtStr("fp=%s", cPtrStr(fp)); } else { return xFmtStr("'%s'", filename.c_str()); } } // filename_for_error_msg_only - optional filename parameter for use in error messages only. void png_LoadFromFile(xBitmapData& dest, FILE* fp, const xString& filename_for_error_msg_only) { bug_on (!fp); const xString& filename = filename_for_error_msg_only; png_image image; png_color background = {0, 0xff, 0}; /* fully saturated green */ image.version = PNG_IMAGE_VERSION; image.opaque = NULL; int beginResult = png_image_begin_read_from_stdio(&image, fp); x_abort_on(!beginResult, "png_LoadFromFile(%s) read error: %s", png_errmsg_helper(filename, fp), image.message); // assume any negative size indicates some invalid object state. dest.size = uint2 { image.width, image.height }; x_abort_on(dest.size.cmp_any() < 0, "png_LoadFromFile(%s) error: invalid object state dest.size={ %s }", png_errmsg_helper(filename, fp), cHexStr(dest.size)); image.format = PNG_FORMAT_RGBA; dest.buffer.Resize(PNG_IMAGE_SIZE(image)); int finishResult = png_image_finish_read(&image, &background, dest.buffer.GetPtr(), 0, /*row_stride*/ NULL /*colormap for PNG_FORMAT_FLAG_COLORMAP */ ); x_abort_on(!finishResult, "png_LoadFromFile(%s) decode error: %s", png_errmsg_helper(filename, fp), image.message); }
33.949153
162
0.685971
guibec
3f2aa04d2767660035d782890d5e9ae883d5557b
3,458
cpp
C++
JaraffeEngine_ComponentSystem/Jaraffe/Engine/Source/Core/Common/Timer/GameTimer.cpp
Jaraffe-github/Old_Engines
0586d383af99cfcf076b18dace49e779a55b88e8
[ "BSD-3-Clause" ]
null
null
null
JaraffeEngine_ComponentSystem/Jaraffe/Engine/Source/Core/Common/Timer/GameTimer.cpp
Jaraffe-github/Old_Engines
0586d383af99cfcf076b18dace49e779a55b88e8
[ "BSD-3-Clause" ]
null
null
null
JaraffeEngine_ComponentSystem/Jaraffe/Engine/Source/Core/Common/Timer/GameTimer.cpp
Jaraffe-github/Old_Engines
0586d383af99cfcf076b18dace49e779a55b88e8
[ "BSD-3-Clause" ]
null
null
null
//*************************************************************************************** // GameTimer.cpp by Frank Luna (C) 2011 All Rights Reserved. //*************************************************************************************** #include "stdafx.h" #include "GameTimer.h" JF::JFCGameTimer::JFCGameTimer() : m_SecondsPerCount(0.0), m_DeltaTime(-1.0), m_nBaseTime(0), m_nPausedTime(0), m_nPrevTime(0), m_nCurrTime(0), m_bStopped(false) { __int64 countsPerSec; QueryPerformanceFrequency((LARGE_INTEGER*)&countsPerSec); m_SecondsPerCount = 1.0 / (double)countsPerSec; } JF::JFCGameTimer::~JFCGameTimer() { } // Returns the total time elapsed since Reset() was called, NOT counting any // time when the clock is stopped. float JF::JFCGameTimer::TotalTime() const { // If we are stopped, do not count the time that has passed since we stopped. // Moreover, if we previously already had a pause, the distance // m_nStopTime - m_nBaseTime includes paused time, which we do not want to count. // To correct this, we can subtract the paused time from m_nStopTime: // // |<--paused time-->| // ----*---------------*-----------------*------------*------------*------> time // m_nBaseTime m_nStopTime startTime m_nStopTime m_nCurrTime if (m_bStopped) { return (float)(((m_nStopTime - m_nPausedTime) - m_nBaseTime)*m_SecondsPerCount); } // The distance m_nCurrTime - m_nBaseTime includes paused time, // which we do not want to count. To correct this, we can subtract // the paused time from m_nCurrTime: // // (m_nCurrTime - m_nPausedTime) - m_nBaseTime // // |<--paused time-->| // ----*---------------*-----------------*------------*------> time // m_nBaseTime m_nStopTime startTime m_nCurrTime else { return (float)(((m_nCurrTime - m_nPausedTime) - m_nBaseTime)*m_SecondsPerCount); } } float JF::JFCGameTimer::DeltaTime() const { return (float)m_DeltaTime; } void JF::JFCGameTimer::Reset() { __int64 currTime; QueryPerformanceCounter((LARGE_INTEGER*)&currTime); m_nBaseTime = currTime; m_nPrevTime = currTime; m_nStopTime = 0; m_bStopped = false; } void JF::JFCGameTimer::Start() { __int64 startTime; QueryPerformanceCounter((LARGE_INTEGER*)&startTime); // Accumulate the time elapsed between stop and start pairs. // // |<-------d------->| // ----*---------------*-----------------*------------> time // m_nBaseTime m_nStopTime startTime if( m_bStopped ) { m_nPausedTime += (startTime - m_nStopTime); m_nPrevTime = startTime; m_nStopTime = 0; m_bStopped = false; } } void JF::JFCGameTimer::Stop() { if( !m_bStopped ) { __int64 currTime; QueryPerformanceCounter((LARGE_INTEGER*)&currTime); m_nStopTime = currTime; m_bStopped = true; } } void JF::JFCGameTimer::Tick() { if( m_bStopped ) { m_DeltaTime = 0.0; return; } __int64 currTime; QueryPerformanceCounter((LARGE_INTEGER*)&currTime); m_nCurrTime = currTime; // Time difference between this frame and the previous. m_DeltaTime = (m_nCurrTime - m_nPrevTime)*m_SecondsPerCount; // Prepare for next frame. m_nPrevTime = m_nCurrTime; // Force nonnegative. The DXSDK's CDXUTTimer mentions that if the // processor goes into a power save mode or we get shuffled to another // processor, then m_DeltaTime can be negative. if(m_DeltaTime < 0.0) { m_DeltaTime = 0.0; } }
26.396947
89
0.614806
Jaraffe-github
3f2e6b46b26fa9f78f9e4bd5de37a97c81977448
3,993
hpp
C++
src/Rendering/Base/include/HG/Rendering/Base/MaterialCollection.hpp
Megaxela/HGEngineReloaded
62d319308c2d8a62f6854721c31afc4981aa13df
[ "MIT" ]
2
2021-02-26T05:25:48.000Z
2021-09-16T22:30:41.000Z
src/Rendering/Base/include/HG/Rendering/Base/MaterialCollection.hpp
Megaxela/HGEngineReloaded
62d319308c2d8a62f6854721c31afc4981aa13df
[ "MIT" ]
1
2019-10-19T10:36:43.000Z
2019-10-19T10:36:43.000Z
src/Rendering/Base/include/HG/Rendering/Base/MaterialCollection.hpp
Megaxela/HGEngineReloaded
62d319308c2d8a62f6854721c31afc4981aa13df
[ "MIT" ]
2
2019-10-22T18:56:59.000Z
2020-03-12T04:38:31.000Z
#pragma once // C++ STL #include <utility> // HG::Core #include <HG/Core/ResourceManager.hpp> // HG::Rendering::Base #include <HG/Rendering/Base/Material.hpp> #include <HG/Rendering/Base/Shader.hpp> // HG::Utils #include <HG/Utils/Loaders/StringLoader.hpp> namespace HG::Rendering::Base { class Renderer; /** * @brief Class, that describes * material management system. It caches * shader information and generates materials * with cached shaders. */ class MaterialCollection { public: /** * @brief Constructor. * @param Root application. */ explicit MaterialCollection(HG::Core::ResourceManager* resourceManager, HG::Rendering::Base::Renderer* pipeline); /** * @brief Destructor. */ ~MaterialCollection(); /** * @brief Method for getting material * (and loading shader if required) * @tparam MaterialType Type of material. * @return Material. */ template <typename MaterialType> typename std::enable_if<std::is_base_of<HG::Rendering::Base::Material, MaterialType>::value, MaterialType*>::type getMaterial() { auto typeHash = typeid(MaterialType).hash_code(); auto shader = m_shaders.find(typeHash); if (shader == m_shaders.end()) { prepareMaterial<MaterialType>(); } shader = m_shaders.find(typeHash); auto newMaterial = new MaterialType; newMaterial->setShader(shader->second); return newMaterial; } /** * @brief Method for preparing material's shader. * @tparam MaterialType Type of material. * @return Material. */ template <typename MaterialType> typename std::enable_if<std::is_base_of<HG::Rendering::Base::Material, MaterialType>::value>::type prepareMaterial() { static_assert(has_raw_text<MaterialType>::value != sizeof(typename has_raw_text<MaterialType>::hasNothing), "Material does not contains `rawShader` or `shaderPath`, or it cannot be accessed."); auto typeHash = typeid(MaterialType).hash_code(); if (m_shaders.find(typeHash) != m_shaders.end()) { return; } // Creating shader auto newShader = new (m_resourceManager->application()->resourceCache()) HG::Rendering::Base::Shader(); if constexpr (has_raw_text<MaterialType>::value == sizeof(typename has_raw_text<MaterialType>::hasRawData)) { newShader->setShaderText(MaterialType::rawShader); m_shaders[typeHash] = newShader; } else if constexpr (has_raw_text<MaterialType>::value == sizeof(typename has_raw_text<MaterialType>::hasPaths)) { auto shaderData = m_resourceManager->load<HG::Utils::StringLoader>(MaterialType::shaderPath); newShader->setShaderText(shaderData); } setup(newShader); } /** * @brief Method for clearing shader cache. */ void clearCache(); private: // RAW shader text test template <typename T> class has_raw_text { public: typedef uint8_t hasRawData; typedef uint16_t hasPaths; typedef uint32_t hasNothing; private: template <typename C> static hasRawData test(decltype(C::rawShader)); template <typename C> static hasPaths test(decltype(C::shaderPath)); template <typename C> static hasNothing test(...); public: enum { value = sizeof(test<T>(0)) }; }; /** * @brief Method for setting up shader. (Method * implemented to decouple Renderer.hpp and MaterialCollection.hpp. * @param shader Pointer to shader. */ void setup(HG::Rendering::Base::Shader* shader); HG::Core::ResourceManager* m_resourceManager; std::unordered_map<std::size_t, HG::Rendering::Base::Shader*> m_shaders; HG::Rendering::Base::Renderer* m_renderer; }; } // namespace HG::Rendering::Base
26.62
120
0.636614
Megaxela
3f35e9b62cfa00b9d2b43c3677d86f2efbe3e345
16,494
cpp
C++
src/gbutton.cpp
klei1984/max
dc0f9108bbcfd4cb73ea101883d551c612097469
[ "MIT" ]
19
2020-02-06T17:41:39.000Z
2022-03-31T07:38:15.000Z
src/gbutton.cpp
klei1984/max
dc0f9108bbcfd4cb73ea101883d551c612097469
[ "MIT" ]
9
2020-02-14T15:46:46.000Z
2021-12-22T16:35:53.000Z
src/gbutton.cpp
klei1984/max
dc0f9108bbcfd4cb73ea101883d551c612097469
[ "MIT" ]
null
null
null
/* Copyright (c) 2021 M.A.X. Port Team * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "gbutton.h" #include <new> #include "SDL_assert.h" #define RESRCMGR_H #include "gwindow.h" #include "soundmgr.hpp" static_assert(sizeof(GButton) == 56, "The structure needs to be packed."); static void gbutton_get_button_rect(GButton *b, Rect *r); static unsigned char *gbutton_get_up_image(GButton *b); static unsigned char *gbutton_get_down_image(GButton *b); static unsigned char *gbutton_get_up_disabled_image(GButton *b); static unsigned char *gbutton_get_down_disabled_image(GButton *b); static void gbutton_p_func(ButtonID bid, GButton *b); static void gbutton_r_func(ButtonID bid, GButton *b); void gbutton_init(GButton *b) { b->bid = 0; b->up = NULL; b->down = NULL; b->up_disabled = NULL; b->down_disabled = NULL; b->p_value = -1; b->r_value = -1; b->flags = 0; b->p_func = NULL; b->r_func = NULL; b->wid = 0; b->sfx = -1; b->rest_state = 0; } GButton *gbutton_init_rect(GButton *b, int ulx, int uly, int lrx, int lry) { gbutton_init(b); b->ulx = ulx; b->uly = uly; b->lrx = lrx; b->lry = lry; b->enable = 1; b->sfx = -1; return b; } GButton *gbutton_init_texture(GButton *b, GAME_RESOURCE up, GAME_RESOURCE down, int ulx, int uly) { gbutton_init(b); GImage *image_up = new (std::nothrow) GImage(); if (image_up) { image_up = gimage_init(image_up, up, ulx, uly); } else { image_up = NULL; } b->up = image_up; b->ulx = gimage_get_ulx(b->up); b->uly = gimage_get_uly(b->up); b->lrx = gimage_get_width(b->up); b->lry = gimage_get_height(b->up); GImage *image_down = new (std::nothrow) GImage(); if (image_down) { image_down = gimage_init(image_down, down, b->ulx, b->uly); } else { image_down = NULL; } b->down = image_down; b->enable = 1; return b; } GButton *gbutton_delete(GButton *b) { if (b->bid) { if (b->wid) { GImage *image = new (std::nothrow) GImage(); SDL_assert(image); gimage_alloc_ex(image, b->ulx, b->uly, b->lrx, b->lry); WindowInfo window; window.id = b->wid; window.buffer = win_get_buf(b->wid); window.width = win_width(b->wid); gimage_copy_from_window(image, &window); win_delete_button(b->bid); gimage_copy_to_window(image, &window); delete gimage_delete(image); } else { win_delete_button(b->bid); } } if (b->up) { delete gimage_delete(b->up); b->up = NULL; } if (b->down) { delete gimage_delete(b->down); b->down = NULL; } if (b->up_disabled) { delete gimage_delete(b->up_disabled); b->up_disabled = NULL; } if (b->down_disabled) { delete gimage_delete(b->down_disabled); b->down_disabled = NULL; } return b; } void gbutton_alloc(GButton *b) { if (b->up) { gimage_alloc(b->up); } if (b->down) { gimage_alloc(b->down); } if (b->up_disabled) { gimage_alloc(b->up_disabled); } if (b->down_disabled) { gimage_alloc(b->down_disabled); } } void gbutton_get_button_rect(GButton *b, Rect *r) { r->ulx = b->ulx; r->uly = b->uly; r->lrx = b->lrx + b->ulx; r->lry = b->lry + b->uly; } unsigned char *gbutton_get_up_image(GButton *b) { unsigned char *buffer; if (b->up) { buffer = gimage_get_buffer(b->up); } else { buffer = NULL; } return buffer; } unsigned char *gbutton_get_down_image(GButton *b) { unsigned char *buffer; if (b->down) { buffer = gimage_get_buffer(b->down); } else { buffer = NULL; } return buffer; } unsigned char *gbutton_get_up_disabled_image(GButton *b) { unsigned char *buffer; if (b->up_disabled) { buffer = gimage_get_buffer(b->up_disabled); } else { buffer = gbutton_get_up_image(b); } return buffer; } unsigned char *gbutton_get_down_disabled_image(GButton *b) { unsigned char *buffer; if (b->down_disabled) { buffer = gimage_get_buffer(b->down_disabled); } else { buffer = gbutton_get_down_image(b); } return buffer; } void gbutton_copy_from_window(GButton *b, WinID wid) { WindowInfo window; GImage *source_image; window.id = wid; window.buffer = win_get_buf(wid); window.width = win_width(wid); source_image = new (std::nothrow) GImage(); SDL_assert(source_image); gimage_alloc_ex(source_image, b->ulx, b->uly, b->lrx, b->lry); gimage_copy_from_window(source_image, &window); if (b->up) { GImage *up_image; up_image = new (std::nothrow) GImage(); SDL_assert(up_image); gimage_alloc_ex(up_image, b->ulx, b->uly, b->lrx, b->lry); gimage_copy_from_image(up_image, source_image); gimage_copy_content(up_image, b->up); if (b->up) { delete gimage_delete(b->up); } b->up = up_image; } if (b->down) { GImage *down_image; down_image = new (std::nothrow) GImage(); SDL_assert(down_image); gimage_alloc_ex(down_image, b->ulx, b->uly, b->lrx, b->lry); gimage_copy_from_image(down_image, source_image); gimage_copy_content(down_image, b->down); if (b->down) { delete gimage_delete(b->down); } b->down = down_image; } if (b->up_disabled) { GImage *up_disabled_image; up_disabled_image = new (std::nothrow) GImage(); SDL_assert(up_disabled_image); gimage_alloc_ex(up_disabled_image, b->ulx, b->uly, b->lrx, b->lry); gimage_copy_from_image(up_disabled_image, source_image); gimage_copy_content(up_disabled_image, b->up_disabled); if (b->up_disabled) { delete gimage_delete(b->up_disabled); } b->up_disabled = up_disabled_image; } if (b->down_disabled) { GImage *down_disabled_image; down_disabled_image = new (std::nothrow) GImage(); SDL_assert(down_disabled_image); gimage_alloc_ex(down_disabled_image, b->ulx, b->uly, b->lrx, b->lry); gimage_copy_from_image(down_disabled_image, source_image); gimage_copy_content(down_disabled_image, b->down_disabled); if (b->down_disabled) { delete gimage_delete(b->down_disabled); } b->down_disabled = down_disabled_image; } delete gimage_delete(source_image); } void gbutton_copy_from_resource(GButton *b, GAME_RESOURCE id, int ulx, int uly) { WindowInfo window; gbutton_alloc(b); window.width = b->lrx; window.window.ulx = 0; window.window.uly = 0; window.window.lrx = b->lrx; window.window.lry = b->lry; window.buffer = gimage_get_buffer(b->up); gwin_load_image2(id, ulx, uly, 1, &window); window.buffer = gimage_get_buffer(b->down); gwin_load_image2(id, ulx, uly + 1, 1, &window); } void gbutton_copy_disabled_from_window(GButton *b, WindowInfo *w) { GImage *up_disabled_image; GImage *down_disabled_image; if (b->up_disabled) { delete gimage_delete(b->up_disabled); } if (b->down_disabled) { delete gimage_delete(b->down_disabled); } up_disabled_image = new (std::nothrow) GImage(); if (up_disabled_image) { gimage_alloc_ex(up_disabled_image, b->ulx, b->uly, b->lrx, b->lry); } b->up_disabled = up_disabled_image; down_disabled_image = new (std::nothrow) GImage(); if (down_disabled_image) { down_disabled_image = gimage_alloc_ex(down_disabled_image, b->ulx, b->uly, b->lrx, b->lry); } b->down_disabled = down_disabled_image; gimage_copy_from_window(b->up_disabled, w); gimage_copy_from_image(b->down_disabled, b->up_disabled); } void gbutton_copy_up_from_resource(GButton *b, GAME_RESOURCE id) { GImage *image; if (b->up) { delete gimage_delete(b->up); } image = new (std::nothrow) GImage(); if (image) { gimage_init(image, id, b->ulx, b->uly); } b->up = image; } void gbutton_copy_down_from_resource(GButton *b, GAME_RESOURCE id) { GImage *image; if (b->down) { delete gimage_delete(b->down); } image = new (std::nothrow) GImage(); if (image) { gimage_init(image, id, b->ulx, b->uly); } b->down = image; } void gbutton_copy_up_disabled_from_resource(GButton *b, GAME_RESOURCE id) { GImage *image; if (b->up_disabled) { delete gimage_delete(b->up_disabled); } image = new (std::nothrow) GImage(); if (image) { gimage_init(image, id, b->ulx, b->uly); } b->up_disabled = image; } void gbutton_copy_down_disabled_from_resource(GButton *b, GAME_RESOURCE id) { GImage *image; if (b->down_disabled) { delete gimage_delete(b->down_disabled); } image = new (std::nothrow) GImage(); if (image) { gimage_init(image, id, b->ulx, b->uly); } b->down_disabled = image; } void gbutton_copy_up_from_buffer(GButton *b, unsigned char *buffer) { GImage *image; if (b->up) { delete gimage_delete(b->up); } image = new (std::nothrow) GImage(); if (image) { gimage_alloc_ex(image, b->ulx, b->uly, b->lrx, b->lry); } b->up = image; buf_to_buf(buffer, b->lrx, b->lry, b->lrx, gimage_get_buffer(b->up), b->lrx); } void gbutton_copy_down_from_buffer(GButton *b, unsigned char *buffer) { GImage *image; if (b->down) { delete gimage_delete(b->down); } image = new (std::nothrow) GImage(); if (image) { gimage_alloc_ex(image, b->ulx, b->uly, b->lrx, b->lry); } b->down = image; buf_to_buf(buffer, b->lrx, b->lry, b->lrx, gimage_get_buffer(b->down), b->lrx); } void gbutton_copy_up_disabled_from_buffer(GButton *b, unsigned char *buffer) { GImage *image; if (b->up_disabled) { delete gimage_delete(b->up_disabled); } image = new (std::nothrow) GImage(); if (image) { gimage_alloc_ex(image, b->ulx, b->uly, b->lrx, b->lry); } b->up_disabled = image; buf_to_buf(buffer, b->lrx, b->lry, b->lrx, gimage_get_buffer(b->up_disabled), b->lrx); } void gbutton_copy_down_disabled_from_buffer(GButton *b, unsigned char *buffer) { GImage *image; if (b->down_disabled) { delete gimage_delete(b->down_disabled); } image = new (std::nothrow) GImage(); if (image) { gimage_alloc_ex(image, b->ulx, b->uly, b->lrx, b->lry); } b->down_disabled = image; buf_to_buf(buffer, b->lrx, b->lry, b->lrx, gimage_get_buffer(b->down_disabled), b->lrx); } void gbutton_set_p_func(GButton *b, ButtonFunc p_func, int p_value) { b->p_func = p_func; b->p_value = p_value; } void gbutton_set_r_func(GButton *b, ButtonFunc r_func, int r_value) { b->r_func = r_func; b->r_value = r_value; } void gbutton_register_button(GButton *b, WinID wid) { WindowInfo w; GImage *image; unsigned char *up; unsigned char *down; int flags; int r_value; int p_value; if (b->down && ((gimage_get_width(b->down) != b->lrx) || (gimage_get_height(b->down) != b->lry))) { w.id = wid; w.buffer = win_get_buf(wid); w.width = win_width(wid); image = new (std::nothrow) GImage(); if (image) { gimage_alloc_ex(image, b->ulx, b->uly, b->lrx, b->lry); } gimage_copy_from_window(image, &w); gimage_copy_from_image(image, b->down); if (b->down) { delete gimage_delete(b->down); } b->down = image; } flags = b->flags; if (b->enable) { up = gbutton_get_up_image(b); down = gbutton_get_down_image(b); } else { up = gbutton_get_up_disabled_image(b); down = gbutton_get_down_disabled_image(b); b->flags |= 8u; } p_value = b->p_value; r_value = b->r_value; if (b->p_func || b->r_func) { p_value = (int)b; r_value = (int)b; } b->bid = win_register_button(wid, b->ulx, b->uly, b->lrx, b->lry, -1, -1, p_value, r_value, (char *)up, (char *)down, NULL, flags); if (b->p_func || b->r_func) { win_register_button_func(b->bid, NULL, NULL, (ButtonFunc)gbutton_p_func, (ButtonFunc)gbutton_r_func); } b->wid = wid; } void gbutton_enable(GButton *b, char enable, char redraw) { if (enable) { if (!b->enable) { if (b->bid) { win_enable_button(b->bid); win_register_button_image(b->bid, (char *)gbutton_get_up_image(b), (char *)gbutton_get_down_image(b), NULL, redraw); } b->enable = 1; } } else { gbutton_disable(b, 1); } } void gbutton_disable(GButton *b, char redraw) { if (b->enable) { if (b->bid) { win_register_button_image(b->bid, (char *)gbutton_get_up_disabled_image(b), (char *)gbutton_get_down_disabled_image(b), NULL, redraw); win_disable_button(b->bid); } b->enable = 0; } } void gbutton_set_rest_state(GButton *b, char rest_state) { if (b->bid) { win_set_button_rest_state(b->bid, rest_state, 0); b->rest_state = rest_state; } } void gbutton_play_sound(GButton *b) { soundmgr.PlaySfx((ResourceID)b->sfx); } static inline void gbutton_watcall(ButtonFunc func, ButtonID id, int value) { __asm__ __volatile__(" call *%2\n" : /* out */ : /* in */ "a"(id), "d"(value), "b"(func) : /* clob */); } void gbutton_p_func(ButtonID bid, GButton *b) { if (!b->rest_state) { b->rest_state = 1; if (b->sfx != -1) { gbutton_play_sound(b); } } if (b->p_func) { gbutton_watcall(b->p_func, bid, b->p_value); /// \todo b->p_func(bid, b->p_value); } } void gbutton_r_func(ButtonID bid, GButton *b) { b->rest_state = 0; if (b->r_func) { gbutton_watcall(b->r_func, bid, b->r_value); /// \todo b->r_func(bid, b->r_value); } } void gbutton_set_sfx(GButton *b, GAME_RESOURCE id) { b->sfx = id; } ButtonID gbutton_get_button_id(GButton *b) { return b->bid; } void gbutton_set_r_value(GButton *b, int r_value) { b->r_value = r_value; } void gbutton_set_p_value(GButton *b, int p_value) { b->p_value = p_value; } void gbutton_set_flags(GButton *b, int flags) { b->flags = flags; }
26.056872
118
0.579908
klei1984
3f3792ed733c7cf77c30db5f92a9166fd2b5f49e
2,140
cpp
C++
C++/014. Longest Common Prefix.cpp
WangYang-wy/LeetCode
c92fcb83f86c277de6785d5a950f16bc007ccd31
[ "MIT" ]
3
2018-07-28T15:36:18.000Z
2020-03-17T01:26:22.000Z
C++/014. Longest Common Prefix.cpp
WangYang-wy/LeetCode
c92fcb83f86c277de6785d5a950f16bc007ccd31
[ "MIT" ]
null
null
null
C++/014. Longest Common Prefix.cpp
WangYang-wy/LeetCode
c92fcb83f86c277de6785d5a950f16bc007ccd31
[ "MIT" ]
null
null
null
// // Created by ็Ž‹้˜ณ on 2018/3/28. // /* * Write a function to find the longest common prefix string amongst an array of strings. */ #include "header.h" class Solution { public: string longestCommonPrefix(vector <string> &strs) { if (strs.size() == 0) { return ""; // ๅฆ‚ๆžœๆฒกๆœ‰ๅญ—็ฌฆไธฒใ€‚ } char *str = (char *) malloc(sizeof(char) * (strs[0].size() + 1)); for (int i = 0; i < strs[0].size(); i++) { str[i] = strs[0][i]; } str[strs[0].size()] = 0; // ่ฎพ็ฝฎ็ปˆ็ป“็ฌฆใ€‚ for (int i = 1; i < strs.size(); i++) { int j = 0; while (str[j] && strs[i][j] && str[j] == strs[i][j]) { j++; // ๅพช็Žฏๆฏไธชๅญ—็ฌฆไธฒใ€‚ } str[j] = 0; // ไปŽๅทฆๅˆฐๅณๅผ€ๅง‹ๅˆคๆ–ญๆ˜ฏๅฆ็›ธ็ญ‰ใ€‚ } return string(str); } /** * ๆœฌๅœฐๆ— ้”™๏ผŒๆไบคLeetCodeๆœ‰้”™ใ€‚ * @param strs ๅญ—็ฌฆไธฒๆ•ฐ็ป„ใ€‚ * @return ๆœ€้•ฟๅ…ฌๅ…ฑๅญๅบๅˆ—ใ€‚ */ string longestCommonPrefix_ERROR(vector <string> &strs) { printf("length = %d\n", strs.size()); if (0 == strs.size()) { return ""; } else if (1 == strs.size()) { // ๅฆ‚ๆžœๅชๆœ‰ไธ€ไธชๅญ—็ฌฆไธฒ๏ผŒ้‚ฃไนˆ็›ดๆŽฅ่ฟ”ๅ›žใ€‚ return strs[0]; } else { // ๅญ—็ฌฆไธฒๆ•ฐ็ป„๏ผŒๅคงไบŽ็ญ‰ไบŽ2ไธชใ€‚ int index = 0; for (int i = 0; i < strs[0].length(); i++) { int flag = 0; for (int j = 1; j < strs.size(); j++) { if (strs[0][i] != strs[j][i]) { flag = 1; // ่กจ็คบไธๅŒน้…ไบ†ใ€‚ break; } } if (0 == flag) { index++; } } printf("index = %d\n", index); string res = ""; for (int i = 0; i < index; i++) { res = res + strs[0][i]; } return res; } } }; int main() { Solution *solution = new Solution(); vector <string> *a = new vector<string>(); string s1 = "abab"; string s2 = "aba"; string s3 = ""; a->push_back(s1); a->push_back(s2); a->push_back(s3); printf("%s\n", solution->longestCommonPrefix(*a).c_str()); return 0; }
25.47619
89
0.413084
WangYang-wy
3f383172919759efce2a2e4f55029a8ac10a0743
4,346
cpp
C++
ProjectEuler+/euler-0178.cpp
sarvekash/HackerRank_Solutions
8f48e5b1a6e792a85a10d8c328cd1f5341fb16a8
[ "Apache-2.0" ]
null
null
null
ProjectEuler+/euler-0178.cpp
sarvekash/HackerRank_Solutions
8f48e5b1a6e792a85a10d8c328cd1f5341fb16a8
[ "Apache-2.0" ]
null
null
null
ProjectEuler+/euler-0178.cpp
sarvekash/HackerRank_Solutions
8f48e5b1a6e792a85a10d8c328cd1f5341fb16a8
[ "Apache-2.0" ]
1
2021-05-28T11:14:34.000Z
2021-05-28T11:14:34.000Z
// //////////////////////////////////////////////////////// // # Title // Step Numbers // // # URL // https://projecteuler.net/problem=178 // http://euler.stephan-brumme.com/178/ // // # Problem // Consider the number 45656. // It can be seen that each pair of consecutive digits of 45656 has a difference of one. // A number for which every pair of consecutive digits has a difference of one is called a step number. // A pandigital number contains every decimal digit from 0 to 9 at least once. // How many pandigital step numbers less than `10^40` are there? // // # Solved by // Stephan Brumme // June 2017 // // # Algorithm // And again: it's time for Dynamic Programming ... // My ''search'' function has three parameters: // 1. a mask where bit x is set if any of the digits in front of the current digit was x. // 2. the current digit // 3. how many digits still have to be processed // // A number is pandigital if the all bits 0..9 are set (''AllDigits = (1 << 10) - 1'' which is 1023). // If the current digit is bigger than 0, then the next can be "a step down". // If the current digit is smaller than 9, then the next can be "a step up". // // Of course, this algorithm would be far too slow, but the algorithm can heavily memoize results. // The function's parameters are merged into a single unique ID and stored in a ''cache'' (with 1024*40*10 = 409600 entries, which requires about 3 MByte RAM). // // # Note // If the first digit is between 1 and 4 (inclusive), then for every solution there is a "mirrored" version, where each digit `b_i = 9 - a_i`. // For example, 10123456789 is a solution and therefore 89876543210 is a solution, too. // How does it help ? Well, you can compute all solutions starting with 1..4, multiply that number by 2 and add all solutions starting with 9. // // # Hackerrank // They want you to compute the result for `n < 10^{10^4}`. I can't figure out whether their input is always a power-of-ten or not. // The result will easily be too large for C++'s 64 bit integers anyway. #include <iostream> #include <vector> // initial state: no digits used, all bits are zero const unsigned int NoDigits = 0; // all ten digits used => all ten bits set const unsigned int AllDigits = (1 << 10) - 1; // = 1023 // analyze all numbers with up to 10^40 const unsigned int MaxDigits = 40; // count pandigital step number where bits in "mask" are set according to the first digits // and the current digit is "currentDigit" with "numDigitsLeft" digits to go unsigned long long search(unsigned int mask, unsigned int currentDigit, unsigned int numDigitsLeft) { // update mask, "use digit" mask |= 1 << currentDigit; // arrived at last digit ? if (numDigitsLeft == 1) { // all ten bits set ? => pandigital if (mask == AllDigits) return 1; // yes, a solution // not pandigital, no valid solution return 0; } // memoize unsigned int hash = mask * MaxDigits * 10 + (numDigitsLeft - 1) * 10 + currentDigit; static std::vector<unsigned long long> cache(1024 * 10 * MaxDigits, 0); // result already known ? if (cache[hash] != 0) return cache[hash]; unsigned long long result = 0; // next digit is smaller if (currentDigit > 0) result += search(mask, currentDigit - 1, numDigitsLeft - 1); // next digit is bigger if (currentDigit < 9) result += search(mask, currentDigit + 1, numDigitsLeft - 1); cache[hash] = result; return result; } int main() { // maxDigits is the actual number of digits // MaxDigits is the highest allowed value for maxDigits // I know, it's confusing ... unsigned int maxDigits = 40; std::cin >> maxDigits; // note: input syntax differs from Hackerrank ! unsigned long long result = 0; // for each number of digits ... for (unsigned int numDigits = 1; numDigits <= maxDigits; numDigits++) { // ... the first one must be 1..9 (and never zero !) for (unsigned int digit = 1; digit <= 9; digit++) result += search(NoDigits, digit, numDigits); // a little bit faster: //result += 2 * search(NoDigits, 1, numDigits); //result += 2 * search(NoDigits, 2, numDigits); //result += 2 * search(NoDigits, 3, numDigits); //result += 2 * search(NoDigits, 4, numDigits); //result += search(NoDigits, 9, numDigits); } std::cout << result << std::endl; return 0; }
36.830508
159
0.668661
sarvekash
2786811c2154e399199df90e6c754613fd524dc0
2,476
cpp
C++
src/pix/box.cpp
Sonotsugipaa/pixnn
ad0499522c65d118d5f4beffa556f0b3a809a949
[ "MIT" ]
1
2019-09-28T20:50:50.000Z
2019-09-28T20:50:50.000Z
src/pix/box.cpp
Sonotsugipaa/pixnn
ad0499522c65d118d5f4beffa556f0b3a809a949
[ "MIT" ]
null
null
null
src/pix/box.cpp
Sonotsugipaa/pixnn
ad0499522c65d118d5f4beffa556f0b3a809a949
[ "MIT" ]
null
null
null
#include "pix/box_async.hpp" #include <mutex> namespace pix { Box::Box( gla::ShaderProgram& sp, unsigned int w, unsigned int h, glm::vec4 color, glm::vec2 top_left, glm::vec2 bottom_right, GLfloat depth ): Canvas::Canvas(w, h), shader (sp), vb (GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW), z (depth), vertices { { top_left[1], bottom_right[0], 0.0f, 0.0f }, { top_left[1], top_left[0], 0.0f, 1.0f }, { bottom_right[1], top_left[0], 1.0f, 1.0f }, { bottom_right[1], bottom_right[0], 1.0f, 0.0f } }, color (color) { vb.bufferData(vertices, 4 * 4 * sizeof(GLfloat)); va.assignVertexBuffer( vb, sp.getAttrib("in_position"), 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (GLfloat*) (0 * sizeof(GLfloat)) ); va.assignVertexBuffer( vb, sp.getAttrib("in_tex"), 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (GLfloat*) (2 * sizeof(GLfloat)) ); glGenTextures(1, &texture_id); glBindTexture(GL_TEXTURE_2D, texture_id); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glBindTexture(GL_TEXTURE_2D, 0); } void Box::updateTexture() { if(! cached) { glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_id); glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, Canvas::width, Canvas::height, 0, GL_RGBA, GL_FLOAT, Canvas::data ); glGenerateMipmap(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, 0); cached = true; } } void Box::draw() { va.bind(); updateTexture(); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_id); glUniform1i(shader.getUniform("box_texture"), 0); glUniform1f(shader.getUniform("z"), 0.0f); glUniform4fv(shader.getUniform("color"), 1, &(color[0])); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glBindTexture(GL_TEXTURE_2D, 0); } } namespace pix { AsyncBox::AsyncBox( gla::ShaderProgram& sp, unsigned int w, unsigned int h, glm::vec4 c, glm::vec2 tl, glm::vec2 br, GLfloat d ): Box::Box (sp, w, h, c, tl, br, d), mutex () { } void AsyncBox::draw() { auto lock = std::unique_lock<std::mutex>(); Box::draw(); } void AsyncBox::updateTexture() { auto lock = std::unique_lock<std::mutex>(); Box::updateTexture(); } }
23.140187
72
0.662359
Sonotsugipaa
2788547f3838e911af852d5eb4c84b0db18f6905
424
cpp
C++
src/Edge.cpp
the13fools/fieldgen
6b1757e1a75cd65b73526aa9c200303fbee4d669
[ "Unlicense", "MIT" ]
93
2019-06-04T06:56:49.000Z
2022-03-30T08:44:58.000Z
src/Edge.cpp
the13fools/fieldgen
6b1757e1a75cd65b73526aa9c200303fbee4d669
[ "Unlicense", "MIT" ]
1
2020-02-06T14:56:41.000Z
2020-07-15T17:31:29.000Z
src/Edge.cpp
the13fools/fieldgen
6b1757e1a75cd65b73526aa9c200303fbee4d669
[ "Unlicense", "MIT" ]
11
2019-06-06T21:11:29.000Z
2021-08-14T05:06:16.000Z
#include "Edge.h" #include "Mesh.h" #include "HalfEdge.h" namespace DDG { // only needed for old code const Vector Edge::Xvector( void ) const { return X()->next->vertex->position - X()->vertex->position; } // standard cotan Laplace coeff for this edge const double Edge::cot( void ) const { return .5 * ( ( he->onBoundary ? 0 : he->cot() ) + ( he->flip->onBoundary ? 0 : he->flip->cot() ) ); } }
22.315789
63
0.606132
the13fools
278c9df25f31c7311880ac73a578f64bc25e0250
1,176
cc
C++
hackerrank/algorithms/search/sherlock-array.cc
fdavidcl/problems
a917a0e61fd80be38610e607eb86e6685323baa3
[ "MIT" ]
null
null
null
hackerrank/algorithms/search/sherlock-array.cc
fdavidcl/problems
a917a0e61fd80be38610e607eb86e6685323baa3
[ "MIT" ]
null
null
null
hackerrank/algorithms/search/sherlock-array.cc
fdavidcl/problems
a917a0e61fd80be38610e607eb86e6685323baa3
[ "MIT" ]
null
null
null
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <functional> using namespace std; int main() { /* Enter your code here. Read input from STDIN. Print output to STDOUT */ int test_cases; cin >> test_cases; for (int t = 0; t < test_cases; ++t) { int size; cin >> size; vector<unsigned> ar(size); for (auto& e : ar) { cin >> e; } // Naive approach /* bool found = false; for (int i = 1; i < ar.size() && !found; ++i) { int left_sum, right_sum; left_sum = accumulate(ar.begin(), ar.begin() + i - 1, 0, plus<int>()); right_sum = accumulate(ar.begin() + i, ar.end(), 0, plus<int>()); found = left_sum == right_sum; } */ long long int sum = accumulate(ar.begin(), ar.end(), 0, plus<int>()); long long int partial_sum = 0; bool found = false; for (unsigned i = 0; i < ar.size(); ++i) { if ((sum - ar[i]) % 2 == 0 && (sum - ar[i])/2 == partial_sum) found = true; partial_sum += ar[i]; } if (found) { cout << "YES" << endl; } else { cout << "NO" << endl; } } return 0; }
21
76
0.528912
fdavidcl
278da29f7eb135a9d53f57a6151f4c0100f5547e
17,119
cpp
C++
platform/RemotingNG/RemoteGen/src/GenUtility.cpp
gboyraz/macchina.io
3e26fea95e87512459693831242b297f0780cc21
[ "Apache-2.0" ]
2
2020-11-23T23:37:00.000Z
2020-12-22T04:02:41.000Z
platform/RemotingNG/RemoteGen/src/GenUtility.cpp
gboyraz/macchina.io
3e26fea95e87512459693831242b297f0780cc21
[ "Apache-2.0" ]
null
null
null
platform/RemotingNG/RemoteGen/src/GenUtility.cpp
gboyraz/macchina.io
3e26fea95e87512459693831242b297f0780cc21
[ "Apache-2.0" ]
1
2020-11-23T23:37:09.000Z
2020-11-23T23:37:09.000Z
// // GenUtility.cpp // // Copyright (c) 2006-2014, Applied Informatics Software Engineering GmbH. // All rights reserved. // // SPDX-License-Identifier: Apache-2.0 // #include "GenUtility.h" #include "Poco/CodeGeneration/Utility.h" #include "Poco/CodeGeneration/GeneratorEngine.h" #include "Poco/CppParser/Utility.h" #include "Poco/CppParser/Symbol.h" #include "Poco/CppParser/TypeDef.h" #include "Poco/Exception.h" #include "Poco/String.h" #include "Poco/NumberParser.h" #include "Poco/Ascii.h" #include <typeinfo> #include <cctype> POCO_IMPLEMENT_EXCEPTION(CodeGenerationException, Poco::ApplicationException, "Code generation error") const std::string GenUtility::ATTR_INLINE("inline"); const std::string GenUtility::ATTR_NAME("name"); const std::string GenUtility::ATTR_REPLYNAME("replyName"); const std::string GenUtility::VAL_REQUEST("Request"); const std::string GenUtility::VAL_REPLY("Reply"); const std::string GenUtility::ATTR_RETURN("return"); const std::string GenUtility::ATTR_HEADER("header"); const std::string GenUtility::KEYS_VECTOR[KEYS_SIZE] = {"std::vector", "std::set", "std::multiset", "std::list", "std::array", "Poco::Array"}; std::string GenUtility::getMethodName(const Poco::CppParser::Function* pFunc) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string aName(pFunc->name()); Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, GenUtility::ATTR_NAME, aName); return aName; } std::string GenUtility::getRequestMethodName(const Poco::CppParser::Function* pFunc) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string aName(pFunc->name()); std::string replyName(aName+GenUtility::VAL_REQUEST); Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, GenUtility::ATTR_REPLYNAME, replyName); return replyName; } std::string GenUtility::getReplyMethodName(const Poco::CppParser::Function* pFunc) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string aName(pFunc->name()); Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, GenUtility::ATTR_NAME, aName); std::string replyName(aName+GenUtility::VAL_REPLY); Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, GenUtility::ATTR_REPLYNAME, replyName); return replyName; } std::string GenUtility::getParameterName(const Poco::CppParser::Function* pFunc, const Poco::CppParser::Parameter* pParam) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string name(pParam->name()); std::string elemStr; bool found = Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, "$" + pParam->name(), elemStr); if (found && !elemStr.empty()) { Poco::CodeGeneration::CodeGenerator::Properties elemProps; Poco::CodeGeneration::GeneratorEngine::parseElementProperties(elemStr, elemProps); Poco::CodeGeneration::GeneratorEngine::getStringProperty(elemProps, GenUtility::ATTR_NAME, name); } return name; } std::string GenUtility::getVariableName(const Poco::CppParser::Variable* pVar) { Poco::CodeGeneration::CodeGenerator::Properties props; Poco::CodeGeneration::GeneratorEngine::parseProperties(pVar, props); Poco::CodeGeneration::CodeGenerator::Properties::const_iterator itName = props.find(GenUtility::ATTR_NAME); std::string result; if (itName != props.end()) { result = itName->second; } else { result = cleanVariableName(pVar->name()); } return result; } Poco::UInt32 GenUtility::getVariableOrder(const Poco::CppParser::Variable* pVar, Poco::UInt32 defValue) { Poco::CodeGeneration::CodeGenerator::Properties props; Poco::CodeGeneration::GeneratorEngine::parseProperties(pVar, props); Poco::CodeGeneration::GeneratorEngine::getUInt32Property(props, Poco::CodeGeneration::Utility::ORDER, defValue); return defValue; } Poco::UInt32 GenUtility::getParameterOrder(const Poco::CppParser::Function* pFunc, const Poco::CppParser::Parameter* pParam, Poco::UInt32 defValue) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string elemStr; bool found = Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, "$" + pParam->name(), elemStr); if (found && !elemStr.empty()) { Poco::CodeGeneration::CodeGenerator::Properties elemProps; Poco::CodeGeneration::GeneratorEngine::parseElementProperties(elemStr, elemProps); Poco::CodeGeneration::GeneratorEngine::getUInt32Property(elemProps, Poco::CodeGeneration::Utility::ORDER, defValue); } return defValue; } bool GenUtility::getIsMandatory(const Poco::CppParser::Function* pFunc, const Poco::CppParser::Parameter* pParam) { bool isMandatory = true; Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string elemStr; bool found = Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, "$" + pParam->name(), elemStr); if (found && !elemStr.empty()) { Poco::CodeGeneration::CodeGenerator::Properties elemProps; Poco::CodeGeneration::GeneratorEngine::parseElementProperties(elemStr, elemProps); isMandatory = getIsMandatory(elemProps); } return isMandatory; } bool GenUtility::getIsMandatory(const Poco::CppParser::Variable* pVar) { Poco::CodeGeneration::CodeGenerator::Properties props; Poco::CodeGeneration::GeneratorEngine::parseProperties(pVar, props); return getIsMandatory(props); } bool GenUtility::getIsMandatory(const Poco::CodeGeneration::CodeGenerator::Properties& props) { bool isMandatory = true; if (!Poco::CodeGeneration::GeneratorEngine::getBoolProperty(props, Poco::CodeGeneration::Utility::MANDATORY, isMandatory)) { bool isOptional = !isMandatory; if (Poco::CodeGeneration::GeneratorEngine::getBoolProperty(props, Poco::CodeGeneration::Utility::OPTIONAL, isOptional)) { isMandatory = !isOptional; } } return isMandatory; } bool GenUtility::getIsInHeader(const Poco::CppParser::Function* pFunc, const Poco::CppParser::Parameter* pParam) { bool soapHeader = false; Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string elemStr; bool found = Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, "$" + pParam->name(), elemStr); if (found && !elemStr.empty()) { Poco::CodeGeneration::CodeGenerator::Properties elemProps; Poco::CodeGeneration::GeneratorEngine::parseElementProperties(elemStr, elemProps); Poco::CodeGeneration::GeneratorEngine::getBoolProperty(elemProps, ATTR_HEADER, soapHeader); } return soapHeader; } std::string GenUtility::cleanVariableName(const std::string& origName) { std::string result; std::size_t pos = origName.find("_"); if (pos != std::string::npos) { // is it at end or at the beginning? if (pos == (origName.size()-1)) { result = origName.substr(0, pos); } else if (pos == 0 || (pos == 1 && origName[0] == 'm')) { // at beginning result = origName.substr(pos+1); } else result = origName; } else result = origName; return result; } std::string GenUtility::getReturnParameterName(const Poco::CppParser::Function* pFunc) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); std::string name(GenUtility::ATTR_RETURN); std::string elemStr; bool found = Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, GenUtility::ATTR_RETURN, elemStr); if (found && !elemStr.empty()) { Poco::CodeGeneration::CodeGenerator::Properties elemProps; Poco::CodeGeneration::GeneratorEngine::parseElementProperties(elemStr, elemProps); Poco::CodeGeneration::GeneratorEngine::getStringProperty(elemProps, GenUtility::ATTR_NAME, name); } return name; } bool GenUtility::getInlineReturnParam(const Poco::CppParser::Function* pFunc) { Poco::CodeGeneration::CodeGenerator::Properties funcProps; Poco::CodeGeneration::GeneratorEngine::parseProperties(pFunc, funcProps); bool doInline = false; std::string elemStr; bool found = Poco::CodeGeneration::GeneratorEngine::getStringProperty(funcProps, GenUtility::ATTR_RETURN, elemStr); if (found && !elemStr.empty()) { Poco::CodeGeneration::CodeGenerator::Properties elemProps; Poco::CodeGeneration::GeneratorEngine::parseElementProperties(elemStr, elemProps); Poco::CodeGeneration::GeneratorEngine::getBoolProperty(elemProps, GenUtility::ATTR_INLINE, doInline); } return doInline; } std::string GenUtility::getReturnParameterType(const Poco::CppParser::Function* pFunc) { if (pFunc->getReturnParameter().empty() || pFunc->getReturnParameter() == Poco::CodeGeneration::Utility::TYPE_VOID) return Poco::CodeGeneration::Utility::TYPE_VOID; return pFunc->getReturnParameter(); } std::string GenUtility::getResolvedReturnParameterType(const Poco::CppParser::NameSpace* pNS, const Poco::CppParser::Function* pFunc) { std::string retParam(getReturnParameterType(pFunc)); return Poco::CodeGeneration::Utility::resolveType(pNS, retParam); } bool GenUtility::isVectorType(const Poco::CppParser::NameSpace* pNS, const Poco::CppParser::Parameter* pParam) { std::string paramType = Poco::CodeGeneration::Utility::resolveType(pNS, pParam->declType()); return isVectorType(paramType); } bool GenUtility::isVectorType(const std::string& resolvedType) { if (resolvedType == "std::vector < char >") return false; bool found = false; for (int i = 0; i < KEYS_SIZE && !found; ++i) { found = (resolvedType.find(KEYS_VECTOR[i]) == 0); } return found; } bool GenUtility::isArrayType(const Poco::CppParser::NameSpace* pNS, const Poco::CppParser::Parameter* pParam) { std::string paramType = Poco::CodeGeneration::Utility::resolveType(pNS, pParam->declType()); return isArrayType(paramType); } bool GenUtility::isArrayType(const std::string& resolvedType) { return resolvedType.compare(0, 11, "Poco::Array") == 0 || resolvedType.compare(0, 10, "std::array") == 0; } bool GenUtility::isNullableType(const Poco::CppParser::NameSpace* pNS, const Poco::CppParser::Parameter* pParam) { std::string resolvedType = Poco::CodeGeneration::Utility::resolveType(pNS, pParam->declType()); return isNullableType(resolvedType); } bool GenUtility::isOptionalType(const Poco::CppParser::NameSpace* pNS, const Poco::CppParser::Parameter* pParam) { std::string resolvedType = Poco::CodeGeneration::Utility::resolveType(pNS, pParam->declType()); return isOptionalType(resolvedType); } bool GenUtility::isTemplateType(const std::string& resolvedType) { std::size_t posStart = resolvedType.find('<'); std::size_t posEnd = resolvedType.find('>'); return (posStart != std::string::npos && posEnd != std::string::npos && posStart < posEnd); } bool GenUtility::isPtrType(const std::string& type) { return type.compare(0, 7, "AutoPtr") == 0 || type.compare(0, 13, "Poco::AutoPtr") == 0 || type.compare(0, 9, "SharedPtr") == 0 || type.compare(0, 15, "Poco::SharedPtr") == 0; } bool GenUtility::isNullableType(const std::string& type) { return type.compare(0, 8, "Nullable") == 0 || type.compare(0, 14, "Poco::Nullable") == 0; } bool GenUtility::isOptionalType(const std::string& type) { return type.compare(0, 8, "Optional") == 0 || type.compare(0, 14, "Poco::Optional") == 0; } std::vector<std::string> GenUtility::getResolvedInnerTemplateTypes(const Poco::CppParser::NameSpace* pNS, const std::string& typeDecl) { std::string resolved(Poco::CodeGeneration::Utility::resolveType(pNS, typeDecl)); return getInnerTemplateTypes(resolved); } std::vector<std::string> GenUtility::getInnerTemplateTypes(const std::string& typeDecl) { std::vector<std::string> templTypes; //a typical template def std::map<int, std::pair<int,int> > int lvl = 0; std::string temp; for (int i = 0; i < typeDecl.size(); ++i) { char c = typeDecl[i]; if (c == '<') { ++lvl; if (lvl > 1) temp.append(&c, 1); } else if (c == '>') { --lvl; if (lvl == 0) { Poco::trimInPlace(temp); if (!temp.empty() && (Poco::Ascii::isAlpha(temp[0]) || temp[0] == '_')) // Poco::Array<int, 8> -> 8 is not a type templTypes.push_back(temp); temp.clear(); } else temp.append(&c, 1); } else if (c == ',') { if (lvl > 0) { Poco::trimInPlace(temp); if (!temp.empty() && (Poco::Ascii::isAlpha(temp[0]) || temp[0] == '_')) // Poco::Array<int, 8> -> 8 is not a type templTypes.push_back(temp); temp.clear(); } else temp.append(&c, 1); } else { if (lvl > 0) { temp.append(&c, 1); } } } return templTypes; } bool GenUtility::mustBeSerializable(const std::string& name) { return (name != "Thread" && name != "Runnable" && name != "RefCountedObject" && name != "Service"); } bool GenUtility::isAService(const Poco::CppParser::Struct* pStruct) { if (!pStruct) return false; if (pStruct->fullName() == "Poco::OSP::Service") return true; Poco::CppParser::Struct::BaseIterator itB = pStruct->baseBegin(); Poco::CppParser::Struct::BaseIterator itBEnd = pStruct->baseEnd(); for (; itB != itBEnd; ++itB) { if (itB->pClass) { if (isAService(itB->pClass)) return true; } if (itB->name == "Service") return true; } return false; } bool GenUtility::hasEvents(const Poco::CppParser::Struct* pStruct) { if (!pStruct) return false; Poco::CppParser::NameSpace::SymbolTable tbl; pStruct->variables(tbl); Poco::CppParser::NameSpace::SymbolTable::const_iterator it = tbl.begin(); Poco::CppParser::NameSpace::SymbolTable::const_iterator itEnd = tbl.end(); for (; it != itEnd; ++it) { Poco::CppParser::Variable* pVar = static_cast<Poco::CppParser::Variable*>(it->second); const std::string& varType = pVar->declType(); if (pVar->getAccess() == Poco::CppParser::Variable::ACC_PUBLIC) { if (varType.find("Poco::BasicEvent") == 0 || varType.find("Poco::FIFOEvent") == 0) { return true; } } } return parentsHaveEvents(pStruct); } bool GenUtility::parentsHaveEvents(const Poco::CppParser::Struct* pStruct) { if (!pStruct) return false; // check parents Poco::CppParser::Struct::BaseIterator itB = pStruct->baseBegin(); Poco::CppParser::Struct::BaseIterator itBEnd = pStruct->baseEnd(); for (; itB != itBEnd; ++itB) { if (itB->pClass) { if (GenUtility::hasEvents(itB->pClass)) return true; } } return false; } bool GenUtility::hasAnyRemoteParent(const Poco::CppParser::Struct* pStruct) { bool hasAnyRemote = false; Poco::CppParser::Struct::BaseIterator itB = pStruct->baseBegin(); Poco::CppParser::Struct::BaseIterator itBEnd = pStruct->baseEnd(); for (; itB != itBEnd; ++itB) { if (itB->pClass) hasAnyRemote |= Poco::CodeGeneration::Utility::hasAnyRemoteProperty(itB->pClass); } return hasAnyRemote; } Poco::UInt64 GenUtility::parseExpireTime(const std::string& expireTimeStr) { std::size_t pos = 0; while (std::isdigit(expireTimeStr[pos]) && pos < expireTimeStr.size()) pos++; Poco::UInt64 expireTime = Poco::NumberParser::parseUnsigned(expireTimeStr.substr(0, pos)); // now search for either ms, s(ec), m(in), h(our), // the default is ms std::string tmp(expireTimeStr.substr(pos)); Poco::toLowerInPlace(tmp); Poco::trimInPlace(tmp); // convert to microsec if (tmp == "ms" || (tmp.find("milli") == 0)) expireTime *= 1000; else if (tmp == "s" || (tmp.find("sec") == 0)) expireTime *= (1000*1000); else if (tmp == "m" || (tmp.find("min") == 0)) expireTime *= (1000*1000*60); else if (tmp == "h" || (tmp.find("hour") == 0)) { expireTime *= (1000*1000*60); expireTime *= 60; } else expireTime *= 1000; return expireTime; } void GenUtility::checkFunctionParams(const Poco::CppParser::Function* pFunc) { Poco::CppParser::Function::Iterator it = pFunc->begin(); Poco::CppParser::Function::Iterator itEnd = pFunc->end(); for (; it != itEnd; ++it) { if ((*it)->name() == (*it)->declType()) throw CodeGenerationException("Unnamed function parameters are not allowed", pFunc->fullName() + "()"); } } bool GenUtility::isOverride(const std::string& funcName, const Poco::CppParser::Struct* pStruct) { poco_check_ptr (pStruct); Poco::CppParser::Struct::Functions methods; pStruct->methods(Poco::CppParser::Symbol::ACC_PUBLIC, methods); bool isDefinedHere = false; for (Poco::CppParser::Struct::Functions::const_iterator it = methods.begin(); !isDefinedHere && it != methods.end(); ++it) { if ((*it)->name() == funcName) { isDefinedHere = true; } } if (!isDefinedHere) return false; Poco::CppParser::Struct::FunctionSet inherited; pStruct->inheritedMethods(inherited); for (Poco::CppParser::Struct::FunctionSet::const_iterator it = inherited.begin(); it != inherited.end(); ++it) { if ((*it)->name() == funcName) return true; } return false; }
30.40675
147
0.721304
gboyraz
27946a8ac1b3b63e1b742b69ccf0d14f9cd460f3
2,525
cpp
C++
ChemistryLib/PhreeqcIOData/CreateAqueousSolution.cpp
MManicaM/ogs
6d5ee002f7ac1d046b34655851b98907d5b8cc4f
[ "BSD-4-Clause" ]
null
null
null
ChemistryLib/PhreeqcIOData/CreateAqueousSolution.cpp
MManicaM/ogs
6d5ee002f7ac1d046b34655851b98907d5b8cc4f
[ "BSD-4-Clause" ]
2
2019-06-05T12:06:11.000Z
2019-06-06T08:45:30.000Z
ChemistryLib/PhreeqcIOData/CreateAqueousSolution.cpp
MManicaM/ogs
6d5ee002f7ac1d046b34655851b98907d5b8cc4f
[ "BSD-4-Clause" ]
null
null
null
/** * \copyright * Copyright (c) 2012-2019, OpenGeoSys Community (http://www.opengeosys.org) * Distributed under a Modified BSD License. * See accompanying file LICENSE.txt or * http://www.opengeosys.org/project/license * */ #include "AqueousSolution.h" #include "BaseLib/ConfigTree.h" #include "BaseLib/Error.h" namespace ChemistryLib { AqueousSolution createAqueousSolution(BaseLib::ConfigTree const& config) { //! \ogs_file_param{prj__chemical_system__solution__temperature} auto const temperature = config.getConfigParameter<double>("temperature"); //! \ogs_file_param{prj__chemical_system__solution__pressure} auto const pressure = config.getConfigParameter<double>("pressure"); //! \ogs_file_param{prj__chemical_system__solution__pe} auto const pe = config.getConfigParameter<double>("pe"); //! \ogs_file_param{prj__chemical_system__solution__components} auto comp_config = config.getConfigSubtree("components"); std::vector<Component> components; for ( auto const& component_name : //! \ogs_file_param{prj__chemical_system__solution__components__component} comp_config.getConfigParameterList<std::string>("component")) { components.emplace_back(component_name); } // conversion the variable 'means_of_adjusting_charge' from std::string to // enumerate class. auto const means_of_adjusting_charge_in_str = //! \ogs_file_param{prj__chemical_system__solution__means_of_adjusting_charge} config.getConfigParameterOptional<std::string>( "means_of_adjusting_charge"); MeansOfAdjustingCharge means_of_adjusting_charge; if (means_of_adjusting_charge_in_str) { if (*means_of_adjusting_charge_in_str == "pH") { means_of_adjusting_charge = MeansOfAdjustingCharge::pH; } else if (*means_of_adjusting_charge_in_str == "pe") { means_of_adjusting_charge = MeansOfAdjustingCharge::pe; } else { OGS_FATAL( "Error in specifying means of adjusting charge. Achieving " "charge balance is currently supported with the way of " "adjusting pH value or pe value."); } } else { means_of_adjusting_charge = MeansOfAdjustingCharge::Unspecified; } return {temperature, pressure, pe, std::move(components), means_of_adjusting_charge}; } } // namespace ChemistryLib
34.121622
86
0.688713
MManicaM
27a373c9b0c89c4f06c7a1079a11ceece1e69b4e
3,961
cpp
C++
amd_tressfx/src/Util.cpp
vlj/TressFX
83678bf6a946ecbdd9643965e79ed20b35039f77
[ "MIT" ]
1
2018-08-06T22:31:28.000Z
2018-08-06T22:31:28.000Z
amd_tressfx/src/Util.cpp
0x6E745C/TressFX
83678bf6a946ecbdd9643965e79ed20b35039f77
[ "MIT" ]
null
null
null
amd_tressfx/src/Util.cpp
0x6E745C/TressFX
83678bf6a946ecbdd9643965e79ed20b35039f77
[ "MIT" ]
1
2019-03-16T11:40:23.000Z
2019-03-16T11:40:23.000Z
//-------------------------------------------------------------------------------------- // File: Util.cpp // // // Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // //-------------------------------------------------------------------------------------- #pragma once #include "AMD_Types.h" #include "Util.h" #include <iostream> #include <fstream> using namespace std; using namespace DirectX; typedef double StatsCounterType; #define RAY_EPSILON 1e-3f #if defined(WIN32) #define memalign(a, b) _aligned_malloc(b, a) #elif defined(__APPLE__) #define memalign(a, b) valloc(b) #elif defined(__OpenBSD__) #define memalign(a, b) malloc(b) #endif void *AllocAligned(size_t size) { #ifndef L1_CACHE_LINE_SIZE #define L1_CACHE_LINE_SIZE 64 #endif return memalign(L1_CACHE_LINE_SIZE, size); } void FreeAligned(void *ptr) { #ifdef WIN32 // NOBOOK _aligned_free(ptr); #else // NOBOOK free(ptr); #endif // NOBOOK } float Log2(float x) { static float invLog2 = 1.f / logf(2.f); return logf(x) * invLog2; } BBox Union(const BBox &b, const Float3 &p) { BBox ret = b; ret.pMin.x = min(b.pMin.x, p.x); ret.pMin.y = min(b.pMin.y, p.y); ret.pMin.z = min(b.pMin.z, p.z); ret.pMax.x = max(b.pMax.x, p.x); ret.pMax.y = max(b.pMax.y, p.y); ret.pMax.z = max(b.pMax.z, p.z); return ret; } BBox Union(const BBox &b, const BBox &b2) { BBox ret; ret.pMin.x = min(b.pMin.x, b2.pMin.x); ret.pMin.y = min(b.pMin.y, b2.pMin.y); ret.pMin.z = min(b.pMin.z, b2.pMin.z); ret.pMax.x = max(b.pMax.x, b2.pMax.x); ret.pMax.y = max(b.pMax.y, b2.pMax.y); ret.pMax.z = max(b.pMax.z, b2.pMax.z); return ret; } inline Float3 Normalize(const Float3 &v) { return v / v.Length(); } inline float Distance(const Float3 &p1, const Float3 &p2) { return (p1-p2).Length(); } inline Float3 Cross(const Float3 &v1, const Float3 &v2) { return Float3((v1.y * v2.z) - (v1.z * v2.y), (v1.z * v2.x) - (v1.x * v2.z), (v1.x * v2.y) - (v1.y * v2.x)); } inline float Dot(const Float3 &v1, const Float3 &v2) { return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z; } Float3 TransformPoint(const Matrix4x4 &m, const Float3 &pt) { float x = pt.x, y = pt.y, z = pt.z; float xp = m.m[0][0]*x + m.m[0][1]*y + m.m[0][2]*z + m.m[0][3]; float yp = m.m[1][0]*x + m.m[1][1]*y + m.m[1][2]*z + m.m[1][3]; float zp = m.m[2][0]*x + m.m[2][1]*y + m.m[2][2]*z + m.m[2][3]; float wp = m.m[3][0]*x + m.m[3][1]*y + m.m[3][2]*z + m.m[3][3]; assert(wp != 0); return Float3(xp, yp, zp)/wp; } void BBox::BoundingSphere(Float3 *c, float *rad) const { *c = pMin * .5f + pMax * .5f; *rad = Inside(*c) ? Distance(*c, pMax) : 0.f; }
28.702899
89
0.590255
vlj
27a70088cc10f8a2feb0f31d7334f88e66b3839a
240
cpp
C++
Codeforces/contests/round-483/a.cpp
Anzoteh96/Cpp-algorithms
7519c65dcfa2018d81280fe947bef749970bb8bc
[ "MIT" ]
1
2017-06-24T11:17:37.000Z
2017-06-24T11:17:37.000Z
Codeforces/contests/round-483/a.cpp
Anzoteh96/Cpp-algorithms
7519c65dcfa2018d81280fe947bef749970bb8bc
[ "MIT" ]
null
null
null
Codeforces/contests/round-483/a.cpp
Anzoteh96/Cpp-algorithms
7519c65dcfa2018d81280fe947bef749970bb8bc
[ "MIT" ]
null
null
null
#include <bits/stdc++.h> using namespace std; int main() { int n; cin >> n; vector<int> vec(n); for (int i = 0; i < n; ++i) { cin >> vec[i]; } sort(vec.begin(), vec.end()); cout << vec[(n-1)/2]; }
15
33
0.445833
Anzoteh96
27a8763ee97c5599f5f9ff165d177de69d9138f2
1,810
cpp
C++
mlog/throw.cpp
Lowdham/mlog
034134ec2048fb78084f4772275b5f67efeec433
[ "MIT" ]
2
2021-06-19T04:14:14.000Z
2021-08-30T15:39:49.000Z
mlog/throw.cpp
Lowdham/mlog
034134ec2048fb78084f4772275b5f67efeec433
[ "MIT" ]
1
2021-06-21T15:58:19.000Z
2021-06-22T02:04:39.000Z
mlog/throw.cpp
Lowdham/mlog
034134ec2048fb78084f4772275b5f67efeec433
[ "MIT" ]
null
null
null
// This file is part of mlog. /* BSD 3-Clause License Copyright (c) 2018 - 2021, LH_Mouse All rights reserved. */ #include <cstdarg> // ::va_list #include <cstdio> // ::vasprintf() #include <cstdlib> // ::free() #include "throw.hpp" namespace mlog { // Define the main template. template <typename exceptT> void SprintfAndThrow(const char* fmt, ...) { #if defined(MLOG_WIN) ::va_list ap; char* str = static_cast<char*>(malloc(sizeof(char) * 256)); int ret; // Compose the error message in allocated storage. va_start(ap, fmt); ret = ::vsprintf(str, fmt, ap); // suspicious bug? va_end(ap); if (ret < 0) throw ::std::bad_alloc(); unique_ptr<char, void (&)(void*)> uptr(str, ::free); // Construct the exception object and throw it. throw exceptT(uptr.get()); #elif defined(MLOG_LINUX) ::va_list ap; char* str; int ret; // Compose the error message in allocated storage. va_start(ap, fmt); ret = ::vasprintf(&str, fmt, ap); va_end(ap); if (ret < 0) throw ::std::bad_alloc(); unique_ptr<char, void (&)(void*)> uptr(str, ::free); // Construct the exception object and throw it. throw exceptT(uptr.get()); #endif } // Define specializations. template void SprintfAndThrow<logic_error>(const char*, ...); template void SprintfAndThrow<domain_error>(const char*, ...); template void SprintfAndThrow<invalid_argument>(const char*, ...); template void SprintfAndThrow<length_error>(const char*, ...); template void SprintfAndThrow<out_of_range>(const char*, ...); template void SprintfAndThrow<runtime_error>(const char*, ...); template void SprintfAndThrow<range_error>(const char*, ...); template void SprintfAndThrow<overflow_error>(const char*, ...); template void SprintfAndThrow<underflow_error>(const char*, ...); } // namespace mlog
26.231884
66
0.683425
Lowdham
27abb997becf1e4f59e93ce7a9678edbcf0ca07d
393
cpp
C++
hdu_oj/1000.cpp
zyzisyz/OJ
55221a55515231182b6bd133edbdb55501a565fc
[ "Apache-2.0" ]
null
null
null
hdu_oj/1000.cpp
zyzisyz/OJ
55221a55515231182b6bd133edbdb55501a565fc
[ "Apache-2.0" ]
null
null
null
hdu_oj/1000.cpp
zyzisyz/OJ
55221a55515231182b6bd133edbdb55501a565fc
[ "Apache-2.0" ]
2
2020-01-01T13:49:08.000Z
2021-03-06T06:54:26.000Z
/************************************************************************* > File Name: 1000.cpp > Author: Yang Zhang > Mail: zyziszy@foxmail.com > Created Time: Tue 31 Dec 2019 12:04:02 PM CST ************************************************************************/ #include<iostream> using namespace std; int main(void){ int a,b; while(cin>>a>>b) cout<<a+b<<endl; return 0; }
23.117647
74
0.407125
zyzisyz
27abdc36df37acd4730d5e592a8d110c3cfeb134
3,513
cpp
C++
sources/source.cpp
hucker99/lab10_
18a59004a006f30b2c78265698ce892b66504acd
[ "MIT" ]
null
null
null
sources/source.cpp
hucker99/lab10_
18a59004a006f30b2c78265698ce892b66504acd
[ "MIT" ]
null
null
null
sources/source.cpp
hucker99/lab10_
18a59004a006f30b2c78265698ce892b66504acd
[ "MIT" ]
null
null
null
// Copyright 2018 Your Name <your_email> #include <header.hpp> #include <constants.h> int main(int argc, char **argv) { std::string loglevel, pathin, pathout; try { boost::program_options::options_description desc("Allowed options"); desc.add_options() ("log-level", boost::program_options::value<std::string>(), "logirovanye") ("thread-count", boost::program_options::value<int>(), "potoki") ("output", boost::program_options::value<std::string>(), "path out") ("input", boost::program_options::value<std::string>(), "path in"); boost::program_options::variables_map vm; store(parse_command_line(argc, argv, desc), vm); notify(vm); if (vm.count("log-level")) { loglevel = vm["log-level"].as<std::string>(); std::cout << "log-level:" << loglevel << std::endl; } else { loglevel = "Severity"; std::cout << "log-level:" << loglevel << std::endl; } if (vm.count("thread-count")) { threadcount = vm["thread-count"].as<int>(); std::cout << "threads:" << threadcount << std::endl; } else { threadcount = std::thread::hardware_concurrency(); std::cout << "threads:" << threadcount << std::endl; } if (vm.count("output")) { pathout = vm["output"].as<std::string>(); std::cout << "output:" << pathout << std::endl; } else { pathout = Path2; std::cout << "output:" << pathout << std::endl; } if (vm.count("input")) { pathin = vm["input"].as<std::string>(); std::cout << "input:" << pathin << std::endl; } else { pathin = Path1; std::cout << "input:" << pathin << std::endl; } } catch (...) { std::cout << "lazha" << "\n"; } boost::log::register_simple_formatter_factory<boost::log ::trivial::severity_level, char>(loglevel); boost::log::add_file_log( boost::log::keywords::file_name = "log.log", boost::log::keywords::rotation_size = 256 * 1024 * 1024, boost::log::keywords::time_based_rotation = boost::log::sinks::file ::rotation_at_time_point(0, 0, 0), boost::log::keywords::filter = boost::log::trivial::severity >= boost::log::trivial::error, boost::log::keywords::format = ( boost::log::expressions::stream << boost::posix_time ::second_clock::local_time() << " : <" << boost::log:: trivial::severity << "> " << boost::log::expressions::smessage)); boost::log::add_console_log( std::cout, boost::log::keywords::format = "[%ThreadID%][%TimeStamp%][%Severity%]: %Message%"); boost::log::add_common_attributes(); db bd1; bd1.parse(pathin); bd1.open_db(); bd1.read_all(); db bd2; bd2.create_db(pathout, bd1._column_families_names); bd2.parse(pathout); bd2.open_db(); bd2.my(); bd1.print(); bd1.close_db(); std::cout << "bd2:" << std::endl; bd2.print(); bd2.close_db(); BOOST_LOG_TRIVIAL(info) << "done"; return 0; }
37.774194
76
0.496442
hucker99
27aef53c2fd91ac85a8838960fc7649933f7a890
3,989
cpp
C++
Engine/source/gui/utility/guiInputCtrl.cpp
fr1tz/alux3d
249a3b51751ce3184d52879b481f83eabe89e7e3
[ "MIT" ]
46
2015-01-05T17:34:43.000Z
2022-01-04T04:03:09.000Z
Engine/source/gui/utility/guiInputCtrl.cpp
fr1tz/alux3d
249a3b51751ce3184d52879b481f83eabe89e7e3
[ "MIT" ]
10
2015-01-20T23:14:46.000Z
2019-04-05T22:04:15.000Z
Engine/source/gui/utility/guiInputCtrl.cpp
fr1tz/terminal-overload
85f0689a40022e5eb7e54dcb6ddfb5ddd82a0a60
[ "CC-BY-4.0" ]
9
2015-08-08T18:46:06.000Z
2021-02-01T13:53:20.000Z
// Copyright information can be found in the file named COPYING // located in the root directory of this distribution. #include "gui/utility/guiInputCtrl.h" #include "sim/actionMap.h" #include "console/engineAPI.h" IMPLEMENT_CONOBJECT(GuiInputCtrl); ConsoleDocClass( GuiInputCtrl, "@brief A control that locks the mouse and reports all keyboard input events to script.\n\n" "This is useful for implementing custom keyboard handling code, and most commonly " "used in Torque for a menu that allows a user to remap their in-game controls\n\n " "@tsexample\n" "new GuiInputCtrl(OptRemapInputCtrl)\n" "{\n" " lockMouse = \"0\";\n" " position = \"0 0\";\n" " extent = \"64 64\";\n" " minExtent = \"8 8\";\n" " horizSizing = \"center\";\n" " vertSizing = \"bottom\";\n" " profile = \"GuiInputCtrlProfile\";\n" " visible = \"1\";\n" " active = \"1\";\n" " tooltipProfile = \"GuiToolTipProfile\";\n" " hovertime = \"1000\";\n" " isContainer = \"0\";\n" " canSave = \"1\";\n" " canSaveDynamicFields = \"0\";\n" "};\n" "@endtsexample\n\n" "@see GuiMouseEventCtrl\n" "@ingroup GuiUtil\n"); //------------------------------------------------------------------------------ void GuiInputCtrl::initPersistFields() { Parent::initPersistFields(); } //------------------------------------------------------------------------------ bool GuiInputCtrl::onWake() { // Set the default profile on start-up: if( !mProfile ) { GuiControlProfile* profile; Sim::findObject( "GuiInputCtrlProfile", profile); if( profile ) setControlProfile( profile ); } if ( !Parent::onWake() ) return( false ); if( !smDesignTime ) mouseLock(); setFirstResponder(); return( true ); } //------------------------------------------------------------------------------ void GuiInputCtrl::onSleep() { Parent::onSleep(); mouseUnlock(); clearFirstResponder(); } //------------------------------------------------------------------------------ static bool isModifierKey( U16 keyCode ) { switch ( keyCode ) { case KEY_LCONTROL: case KEY_RCONTROL: case KEY_LALT: case KEY_RALT: case KEY_LSHIFT: case KEY_RSHIFT: return( true ); } return( false ); } IMPLEMENT_CALLBACK( GuiInputCtrl, onInputEvent, void, (const char* device, const char* action, bool state ), ( device, action, state), "@brief Callback that occurs when an input is triggered on this control\n\n" "@param device The device type triggering the input, such as keyboard, mouse, etc\n" "@param action The actual event occuring, such as a key or button\n" "@param state True if the action is being pressed, false if it is being release\n\n" ); //------------------------------------------------------------------------------ bool GuiInputCtrl::onInputEvent( const InputEventInfo &event ) { // TODO - add POV support... if ( event.action == SI_MAKE ) { if ( event.objType == SI_BUTTON || event.objType == SI_POV || ( ( event.objType == SI_KEY ) && !isModifierKey( event.objInst ) ) ) { char deviceString[32]; if ( !ActionMap::getDeviceName( event.deviceType, event.deviceInst, deviceString ) ) return( false ); const char* actionString = ActionMap::buildActionString( &event ); //Con::executef( this, "onInputEvent", deviceString, actionString, "1" ); onInputEvent_callback(deviceString, actionString, 1); return( true ); } } else if ( event.action == SI_BREAK ) { if ( ( event.objType == SI_KEY ) && isModifierKey( event.objInst ) ) { char keyString[32]; if ( !ActionMap::getKeyString( event.objInst, keyString ) ) return( false ); //Con::executef( this, "onInputEvent", "keyboard", keyString, "0" ); onInputEvent_callback("keyboard", keyString, 0); return( true ); } } return( false ); }
27.136054
108
0.566307
fr1tz
27b4e85bc39f655ef1f97aaf11e95f772d355697
7,650
hpp
C++
alpaka/include/alpaka/mem/buf/sycl/Copy.hpp
ComputationalRadiationPhysics/mallocMC
bb2b32a4a56f7c892e14454bf6aa373a4870c32c
[ "MIT" ]
25
2015-01-30T12:19:48.000Z
2020-10-30T07:52:45.000Z
alpaka/include/alpaka/mem/buf/sycl/Copy.hpp
ComputationalRadiationPhysics/mallocMC
bb2b32a4a56f7c892e14454bf6aa373a4870c32c
[ "MIT" ]
101
2015-01-06T11:31:26.000Z
2020-11-09T13:51:19.000Z
alpaka/include/alpaka/mem/buf/sycl/Copy.hpp
ComputationalRadiationPhysics/mallocMC
bb2b32a4a56f7c892e14454bf6aa373a4870c32c
[ "MIT" ]
10
2015-06-10T07:54:30.000Z
2020-05-06T10:07:39.000Z
/* Copyright 2022 Jan Stephan * * This file is part of Alpaka. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #ifdef ALPAKA_ACC_SYCL_ENABLED # include <alpaka/core/Debug.hpp> # include <alpaka/core/Sycl.hpp> # include <alpaka/dev/DevCpu.hpp> # include <alpaka/dev/DevGenericSycl.hpp> # include <alpaka/dim/DimIntegralConst.hpp> # include <alpaka/elem/Traits.hpp> # include <alpaka/extent/Traits.hpp> # include <alpaka/mem/buf/sycl/Common.hpp> # include <alpaka/mem/view/Traits.hpp> # include <CL/sycl.hpp> # include <memory> # include <type_traits> namespace alpaka::experimental::detail { template<typename TElem, std::size_t TDim> using SrcAccessor = sycl:: accessor<TElem, TDim, sycl::access_mode::read, sycl::target::global_buffer, sycl::access::placeholder::true_t>; template<typename TElem, std::size_t TDim> using DstAccessor = sycl::accessor< TElem, TDim, sycl::access_mode::write, sycl::target::global_buffer, sycl::access::placeholder::true_t>; enum class Direction { h2d, d2h, d2d }; template<typename TSrc, typename TDst, Direction TDirection> struct TaskCopySycl { auto operator()(sycl::handler& cgh) const -> void { if constexpr(TDirection == Direction::d2h || TDirection == Direction::d2d) cgh.require(m_src); if constexpr(TDirection == Direction::h2d || TDirection == Direction::d2d) cgh.require(m_dst); cgh.copy(m_src, m_dst); } TSrc m_src; TDst m_dst; static constexpr auto is_sycl_task = true; }; } // namespace alpaka::experimental::detail // Trait specializations for CreateTaskMemcpy. namespace alpaka::trait { //! The SYCL host-to-device memory copy trait specialization. template<typename TDim, typename TPltf> struct CreateTaskMemcpy<TDim, experimental::DevGenericSycl<TPltf>, DevCpu> { template<typename TExtent, typename TViewSrc, typename TViewDst> static auto createTaskMemcpy(TViewDst& viewDst, TViewSrc const& viewSrc, TExtent const& ext) { ALPAKA_DEBUG_FULL_LOG_SCOPE; constexpr auto copy_dim = static_cast<int>(Dim<TExtent>::value); using ElemType = Elem<std::remove_const_t<TViewSrc>>; using SrcType = ElemType const*; using DstType = alpaka::experimental::detail::DstAccessor<ElemType, copy_dim>; static_assert(!std::is_const_v<TViewDst>, "The destination view cannot be const!"); static_assert( Dim<TViewDst>::value == Dim<std::remove_const_t<TViewSrc>>::value, "The source and the destination view are required to have the same dimensionality!"); static_assert( Dim<TViewDst>::value == Dim<TExtent>::value, "The views and the extent are required to have the same dimensionality!"); static_assert( std::is_same_v<Elem<TViewDst>, ElemType>, "The source and the destination view are required to have the same element type!"); auto const range = experimental::detail::make_sycl_range(ext); auto const offset = experimental::detail::make_sycl_offset(viewDst); return experimental::detail::TaskCopySycl<SrcType, DstType, experimental::detail::Direction::h2d>{ getPtrNative(viewSrc), DstType{viewDst.m_buffer, range, offset}}; } }; //! The SYCL device-to-host memory copy trait specialization. template<typename TDim, typename TPltf> struct CreateTaskMemcpy<TDim, DevCpu, experimental::DevGenericSycl<TPltf>> { template<typename TExtent, typename TViewSrc, typename TViewDst> static auto createTaskMemcpy(TViewDst& viewDst, TViewSrc const& viewSrc, TExtent const& ext) { ALPAKA_DEBUG_FULL_LOG_SCOPE; constexpr auto copy_dim = static_cast<int>(Dim<TExtent>::value); using ElemType = Elem<std::remove_const_t<TViewSrc>>; using SrcType = alpaka::experimental::detail::SrcAccessor<ElemType, copy_dim>; using DstType = ElemType*; static_assert(!std::is_const_v<TViewDst>, "The destination view cannot be const!"); static_assert( Dim<TViewDst>::value == Dim<std::remove_const_t<TViewSrc>>::value, "The source and the destination view are required to have the same dimensionality!"); static_assert( Dim<TViewDst>::value == Dim<TExtent>::value, "The views and the extent are required to have the same dimensionality!"); static_assert( std::is_same_v<Elem<TViewDst>, ElemType>, "The source and the destination view are required to have the same element type!"); auto const range = experimental::detail::make_sycl_range(ext); auto const offset = experimental::detail::make_sycl_offset(viewSrc); auto view_src = const_cast<TViewSrc&>(viewSrc); return experimental::detail::TaskCopySycl<SrcType, DstType, experimental::detail::Direction::d2h>{ SrcType{view_src.m_buffer, range, offset}, getPtrNative(viewDst)}; } }; //! The SYCL device-to-device memory copy trait specialization. template<typename TDim, typename TPltfDst, typename TPltfSrc> struct CreateTaskMemcpy<TDim, experimental::DevGenericSycl<TPltfDst>, experimental::DevGenericSycl<TPltfSrc>> { template<typename TExtent, typename TViewSrc, typename TViewDst> static auto createTaskMemcpy(TViewDst& viewDst, TViewSrc const& viewSrc, TExtent const& ext) { ALPAKA_DEBUG_FULL_LOG_SCOPE; constexpr auto copy_dim = static_cast<int>(Dim<TExtent>::value); using ElemType = Elem<std::remove_const_t<TViewSrc>>; using SrcType = alpaka::experimental::detail::SrcAccessor<ElemType, copy_dim>; using DstType = alpaka::experimental::detail::DstAccessor<ElemType, copy_dim>; static_assert(!std::is_const_v<TViewDst>, "The destination view cannot be const!"); static_assert( Dim<TViewDst>::value == Dim<std::remove_const_t<TViewSrc>>::value, "The source and the destination view are required to have the same dimensionality!"); static_assert( Dim<TViewDst>::value == Dim<TExtent>::value, "The views and the extent are required to have the same dimensionality!"); static_assert( std::is_same_v<Elem<TViewDst>, ElemType>, "The source and the destination view are required to have the same element type!"); auto const range = experimental::detail::make_sycl_range(ext); auto const offset_src = experimental::detail::make_sycl_offset(viewSrc); auto const offset_dst = experimental::detail::make_sycl_offset(viewDst); auto view_src = const_cast<TViewSrc&>(viewSrc); return experimental::detail::TaskCopySycl<SrcType, DstType, experimental::detail::Direction::d2d>{ SrcType{view_src.m_buffer, range, offset_src}, DstType{viewDst.m_buffer, range, offset_dst}}; } }; } // namespace alpaka::trait #endif
39.84375
119
0.644706
ComputationalRadiationPhysics
27b96295585dfc14f12291ada50c4d215e7242b7
1,571
cpp
C++
src/mergesort.cpp
xiangp126/sort_algorithm_gallery
803f5e725b78572249fa545545193fcdee506c21
[ "MIT" ]
null
null
null
src/mergesort.cpp
xiangp126/sort_algorithm_gallery
803f5e725b78572249fa545545193fcdee506c21
[ "MIT" ]
null
null
null
src/mergesort.cpp
xiangp126/sort_algorithm_gallery
803f5e725b78572249fa545545193fcdee506c21
[ "MIT" ]
null
null
null
#include <iostream> #include <vector> using namespace std; void showArray(vector<int> &, int); void mergeSort(vector<int> &, int); void mSort(int *, vector<int> &, int, int); void merge(int *, vector<int> &, int, int); int main() { vector<int> nums {13, 2, 7, 12, 8, -4, 9, 12, 6, 3}; const int N = nums.size(); cout << "Original Array: " << endl; showArray(nums, N); mergeSort(nums, N); cout << "Merge Sorted: " << endl; showArray(nums, N); return 0; } void mergeSort(vector<int> &nums, int N) { int *pArray = new int[N]; mSort(pArray, nums, 0, N - 1); delete pArray; return; } void mSort(int *mArray, vector<int> &nums, int left, int right) { if (left >= right) return; //int mid = left >> 1 + right >> 1; int mid = (left & right) + ((left ^ right) >> 1); mSort(mArray, nums, left, mid); mSort(mArray, nums, mid + 1, right); return merge(mArray, nums, left, right); } void merge(int *mArray, vector<int> &nums, int left, int right) { int mid = (left & right) + ((left ^ right) >> 1); int i = left, j = mid + 1, k = left; while (i <= mid && j <= right) { mArray[k++] = nums[i] <= nums[j] ? nums[i++] : nums[j++]; } while (i <= mid) { mArray[k++] = nums[i++]; } while (j <= right) { mArray[k++] = nums[j++]; } for (int cnt = left; cnt < k; ++cnt) { nums[cnt] = mArray[cnt]; } return; } void showArray(vector<int> &nums, int N) { for (auto val : nums) { cout << val << " "; } cout << endl; }
24.936508
65
0.526416
xiangp126
27ba6f83974749db260a5c6a80572c15ff23cf28
1,301
hpp
C++
src/cardres.hpp
katsuster/sample_arib_descramble
7a6e9218cf82addcee69e063477172fa4fa6a6aa
[ "Apache-2.0" ]
null
null
null
src/cardres.hpp
katsuster/sample_arib_descramble
7a6e9218cf82addcee69e063477172fa4fa6a6aa
[ "Apache-2.0" ]
null
null
null
src/cardres.hpp
katsuster/sample_arib_descramble
7a6e9218cf82addcee69e063477172fa4fa6a6aa
[ "Apache-2.0" ]
1
2021-03-17T04:49:53.000Z
2021-03-17T04:49:53.000Z
#ifndef CARDRES_HPP__ #define CARDRES_HPP__ #include <cerrno> #include <cstdint> #include <cinttypes> #include "packet.hpp" class cardres_base : public packet { public: cardres_base() : protocol_unit_number(0), unit_length(0), ic_card_instruction(0), return_code(0) { } virtual const packet::stub_base__read& get_read_stub() const { static const packet::stub_derived__read<cardres_base> s; return s; } template <class T> void read_stub(bitstream<T>& bs) { protocol_unit_number = bs.get_bits(8); unit_length = bs.get_bits(8); ic_card_instruction = bs.get_bits(16); return_code = bs.get_bits(16); } virtual const packet::stub_base__write& get_write_stub() const { static const packet::stub_derived__write<cardres_base> s; return s; } template <class T> void write_stub(bitstream<T>& bs) { } virtual void dump() { printf(FORMAT_STRING FORMAT_STRING FORMAT_STRING FORMAT_STRING, "protocol_unit_number", protocol_unit_number, "unit_length" , unit_length , "ic_card_instruction" , ic_card_instruction , "return_code" , return_code ); } public: uint32_t protocol_unit_number; uint32_t unit_length; uint32_t ic_card_instruction; uint32_t return_code; }; #endif //CARDRES_HPP__
19.712121
63
0.708686
katsuster
27bc4c63aa336b0bf5c8514c6c53803e6c1c1046
11,866
cpp
C++
src/frameworks/av/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp
dAck2cC2/m3e
475b89b59d5022a94e00b636438b25e27e4eaab2
[ "Apache-2.0" ]
null
null
null
src/frameworks/av/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp
dAck2cC2/m3e
475b89b59d5022a94e00b636438b25e27e4eaab2
[ "Apache-2.0" ]
null
null
null
src/frameworks/av/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp
dAck2cC2/m3e
475b89b59d5022a94e00b636438b25e27e4eaab2
[ "Apache-2.0" ]
null
null
null
/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "APM::AudioInputDescriptor" //#define LOG_NDEBUG 0 #include <AudioPolicyInterface.h> #include "AudioInputDescriptor.h" #include "IOProfile.h" #include "AudioGain.h" #include "AudioPolicyMix.h" #include "HwModule.h" #include <media/AudioPolicy.h> #include <policy.h> namespace android { AudioInputDescriptor::AudioInputDescriptor(const sp<IOProfile>& profile, AudioPolicyClientInterface *clientInterface) : mIoHandle(0), mDevice(AUDIO_DEVICE_NONE), mPolicyMix(NULL), mProfile(profile), mPatchHandle(AUDIO_PATCH_HANDLE_NONE), mId(0), mClientInterface(clientInterface) { if (profile != NULL) { profile->pickAudioProfile(mSamplingRate, mChannelMask, mFormat); if (profile->mGains.size() > 0) { profile->mGains[0]->getDefaultConfig(&mGain); } } } audio_module_handle_t AudioInputDescriptor::getModuleHandle() const { if (mProfile == 0) { return AUDIO_MODULE_HANDLE_NONE; } return mProfile->getModuleHandle(); } uint32_t AudioInputDescriptor::getOpenRefCount() const { return mSessions.getOpenCount(); } audio_port_handle_t AudioInputDescriptor::getId() const { return mId; } audio_source_t AudioInputDescriptor::inputSource(bool activeOnly) const { return getHighestPrioritySource(activeOnly); } void AudioInputDescriptor::toAudioPortConfig(struct audio_port_config *dstConfig, const struct audio_port_config *srcConfig) const { ALOG_ASSERT(mProfile != 0, "toAudioPortConfig() called on input with null profile %d", mIoHandle); dstConfig->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK| AUDIO_PORT_CONFIG_FORMAT|AUDIO_PORT_CONFIG_GAIN; if (srcConfig != NULL) { dstConfig->config_mask |= srcConfig->config_mask; } AudioPortConfig::toAudioPortConfig(dstConfig, srcConfig); dstConfig->id = mId; dstConfig->role = AUDIO_PORT_ROLE_SINK; dstConfig->type = AUDIO_PORT_TYPE_MIX; dstConfig->ext.mix.hw_module = getModuleHandle(); dstConfig->ext.mix.handle = mIoHandle; dstConfig->ext.mix.usecase.source = inputSource(); } void AudioInputDescriptor::toAudioPort(struct audio_port *port) const { ALOG_ASSERT(mProfile != 0, "toAudioPort() called on input with null profile %d", mIoHandle); mProfile->toAudioPort(port); port->id = mId; toAudioPortConfig(&port->active_config); port->ext.mix.hw_module = getModuleHandle(); port->ext.mix.handle = mIoHandle; port->ext.mix.latency_class = AUDIO_LATENCY_NORMAL; } void AudioInputDescriptor::setPreemptedSessions(const SortedVector<audio_session_t>& sessions) { mPreemptedSessions = sessions; } SortedVector<audio_session_t> AudioInputDescriptor::getPreemptedSessions() const { return mPreemptedSessions; } bool AudioInputDescriptor::hasPreemptedSession(audio_session_t session) const { return (mPreemptedSessions.indexOf(session) >= 0); } void AudioInputDescriptor::clearPreemptedSessions() { mPreemptedSessions.clear(); } bool AudioInputDescriptor::isActive() const { return mSessions.hasActiveSession(); } bool AudioInputDescriptor::isSourceActive(audio_source_t source) const { return mSessions.isSourceActive(source); } audio_source_t AudioInputDescriptor::getHighestPrioritySource(bool activeOnly) const { return mSessions.getHighestPrioritySource(activeOnly); } bool AudioInputDescriptor::isSoundTrigger() const { // sound trigger and non sound trigger sessions are not mixed // on a given input return mSessions.valueAt(0)->isSoundTrigger(); } sp<AudioSession> AudioInputDescriptor::getAudioSession( audio_session_t session) const { return mSessions.valueFor(session); } AudioSessionCollection AudioInputDescriptor::getAudioSessions(bool activeOnly) const { if (activeOnly) { return mSessions.getActiveSessions(); } else { return mSessions; } } size_t AudioInputDescriptor::getAudioSessionCount(bool activeOnly) const { if (activeOnly) { return mSessions.getActiveSessionCount(); } else { return mSessions.size(); } } status_t AudioInputDescriptor::addAudioSession(audio_session_t session, const sp<AudioSession>& audioSession) { return mSessions.addSession(session, audioSession, /*AudioSessionInfoProvider*/this); } status_t AudioInputDescriptor::removeAudioSession(audio_session_t session) { return mSessions.removeSession(session); } audio_patch_handle_t AudioInputDescriptor::getPatchHandle() const { return mPatchHandle; } void AudioInputDescriptor::setPatchHandle(audio_patch_handle_t handle) { mPatchHandle = handle; mSessions.onSessionInfoUpdate(); } audio_config_base_t AudioInputDescriptor::getConfig() const { const audio_config_base_t config = { .sample_rate = mSamplingRate, .channel_mask = mChannelMask, .format = mFormat }; return config; } status_t AudioInputDescriptor::open(const audio_config_t *config, audio_devices_t device, const String8& address, audio_source_t source, audio_input_flags_t flags, audio_io_handle_t *input) { audio_config_t lConfig; if (config == nullptr) { lConfig = AUDIO_CONFIG_INITIALIZER; lConfig.sample_rate = mSamplingRate; lConfig.channel_mask = mChannelMask; lConfig.format = mFormat; } else { lConfig = *config; } mDevice = device; ALOGV("opening input for device %08x address %s profile %p name %s", mDevice, address.string(), mProfile.get(), mProfile->getName().string()); status_t status = mClientInterface->openInput(mProfile->getModuleHandle(), input, &lConfig, &mDevice, address, source, flags); LOG_ALWAYS_FATAL_IF(mDevice != device, "%s openInput returned device %08x when given device %08x", __FUNCTION__, mDevice, device); if (status == NO_ERROR) { LOG_ALWAYS_FATAL_IF(*input == AUDIO_IO_HANDLE_NONE, "%s openInput returned input handle %d for device %08x", __FUNCTION__, *input, device); mSamplingRate = lConfig.sample_rate; mChannelMask = lConfig.channel_mask; mFormat = lConfig.format; mId = AudioPort::getNextUniqueId(); mIoHandle = *input; mProfile->curOpenCount++; } return status; } status_t AudioInputDescriptor::start() { if (getAudioSessionCount(true/*activeOnly*/) == 1) { if (!mProfile->canStartNewIo()) { ALOGI("%s mProfile->curActiveCount %d", __func__, mProfile->curActiveCount); return INVALID_OPERATION; } mProfile->curActiveCount++; } return NO_ERROR; } void AudioInputDescriptor::stop() { if (!isActive()) { LOG_ALWAYS_FATAL_IF(mProfile->curActiveCount < 1, "%s invalid profile active count %u", __func__, mProfile->curActiveCount); mProfile->curActiveCount--; } } void AudioInputDescriptor::close() { if (mIoHandle != AUDIO_IO_HANDLE_NONE) { mClientInterface->closeInput(mIoHandle); LOG_ALWAYS_FATAL_IF(mProfile->curOpenCount < 1, "%s profile open count %u", __FUNCTION__, mProfile->curOpenCount); // do not call stop() here as stop() is supposed to be called after // AudioSession::changeActiveCount(-1) and we don't know how many sessions // are still active at this time if (isActive()) { mProfile->curActiveCount--; } mProfile->curOpenCount--; mIoHandle = AUDIO_IO_HANDLE_NONE; } } status_t AudioInputDescriptor::dump(int fd) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, " ID: %d\n", getId()); result.append(buffer); snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate); result.append(buffer); snprintf(buffer, SIZE, " Format: %d\n", mFormat); result.append(buffer); snprintf(buffer, SIZE, " Channels: %08x\n", mChannelMask); result.append(buffer); snprintf(buffer, SIZE, " Devices %08x\n", mDevice); result.append(buffer); write(fd, result.string(), result.size()); mSessions.dump(fd, 1); return NO_ERROR; } bool AudioInputCollection::isSourceActive(audio_source_t source) const { for (size_t i = 0; i < size(); i++) { const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); if (inputDescriptor->isSourceActive(source)) { return true; } } return false; } sp<AudioInputDescriptor> AudioInputCollection::getInputFromId(audio_port_handle_t id) const { sp<AudioInputDescriptor> inputDesc = NULL; for (size_t i = 0; i < size(); i++) { inputDesc = valueAt(i); if (inputDesc->getId() == id) { break; } } return inputDesc; } uint32_t AudioInputCollection::activeInputsCountOnDevices(audio_devices_t devices) const { uint32_t count = 0; for (size_t i = 0; i < size(); i++) { const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); if (inputDescriptor->isActive() && ((devices == AUDIO_DEVICE_IN_DEFAULT) || ((inputDescriptor->mDevice & devices & ~AUDIO_DEVICE_BIT_IN) != 0))) { count++; } } return count; } Vector<sp <AudioInputDescriptor> > AudioInputCollection::getActiveInputs(bool ignoreVirtualInputs) { Vector<sp <AudioInputDescriptor> > activeInputs; for (size_t i = 0; i < size(); i++) { const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); if ((inputDescriptor->isActive()) && (!ignoreVirtualInputs || !is_virtual_input_device(inputDescriptor->mDevice))) { activeInputs.add(inputDescriptor); } } return activeInputs; } audio_devices_t AudioInputCollection::getSupportedDevices(audio_io_handle_t handle) const { sp<AudioInputDescriptor> inputDesc = valueFor(handle); audio_devices_t devices = inputDesc->mProfile->getSupportedDevicesType(); return devices; } status_t AudioInputCollection::dump(int fd) const { const size_t SIZE = 256; char buffer[SIZE]; snprintf(buffer, SIZE, "\nInputs dump:\n"); write(fd, buffer, strlen(buffer)); for (size_t i = 0; i < size(); i++) { snprintf(buffer, SIZE, "- Input %d dump:\n", keyAt(i)); write(fd, buffer, strlen(buffer)); valueAt(i)->dump(fd); } return NO_ERROR; } }; //namespace android
31.226316
100
0.647564
dAck2cC2
27bd33b6112e210c9a26b3f39b3818fa4cdedd93
4,085
cpp
C++
mp/src/game/server/hl2rp/hl2rp_gamerules.cpp
HL2RP/HL2RP
7f8570785a106e66036d014bcb4e6bd669421b97
[ "Unlicense" ]
2
2018-07-15T21:40:41.000Z
2022-01-29T15:18:29.000Z
mp/src/game/server/hl2rp/hl2rp_gamerules.cpp
HL2RP/HL2RP
7f8570785a106e66036d014bcb4e6bd669421b97
[ "Unlicense" ]
null
null
null
mp/src/game/server/hl2rp/hl2rp_gamerules.cpp
HL2RP/HL2RP
7f8570785a106e66036d014bcb4e6bd669421b97
[ "Unlicense" ]
null
null
null
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com #include <cbase.h> #include "hl2rp_gamerules.h" #include "hl2_roleplayer.h" #include <fmtstr.h> #include <networkstringtable_gamedll.h> #include <tier2/fileutils.h> #define DOWNLOADABLE_FILE_TABLENAME "downloadables" #define HL2RP_RULES_UPLOAD_PATH_ID "upload" #define HL2RP_RULES_UPLOAD_LIST_FILE "cfg/upload.txt" #ifdef HL2RP_FULL void InstallGameRules() { CreateGameRulesObject("CHL2RPRules"); } #else static void CreateHL2RPRules() { new CHL2RPRules; } static CGameRulesRegister sHL2RPRulesRegister("CHL2MPRules", CreateHL2RPRules); #endif // HL2RP_FULL CHL2RPRules::CHL2RPRules() : mExcludedUploadExts(CaselessStringLessThan) { mExcludedUploadExts.Insert("bz2"); mExcludedUploadExts.Insert("cache"); mExcludedUploadExts.Insert("ztmp"); if (!engine->IsDedicatedServer()) { // Enable this to overcome ClientDisconnected() not being called for listenserver's host ListenForGameEvent("player_disconnect"); } } void CHL2RPRules::LevelInitPostEntity() { // Register custom user assets for download uint startTime = Plat_MSTime(); INetworkStringTable* pDownloadables = networkstringtable->FindTable(DOWNLOADABLE_FILE_TABLENAME); int oldDownloadablesCount = pDownloadables->GetNumStrings(); CFmtStrN<MAX_PATH> path; RegisterDownloadableFiles(path, FILESYSTEM_INVALID_FIND_HANDLE, pDownloadables); #ifdef HL2RP_LEGACY // Register default HL2RP assets for download (only needed in HL2DM) CInputTextFile uploadsList(HL2RP_RULES_UPLOAD_LIST_FILE); for (char entry[MAX_PATH]; uploadsList.ReadLine(entry, sizeof(entry)) != NULL;) { Q_StripPrecedingAndTrailingWhitespace(entry); Q_FixSlashes(entry); if (pDownloadables->AddString(true, entry) == INVALID_STRING_INDEX) { break; } } #endif // HL2RP_LEGACY DevMsg("HL2RPRules: Took %s ms to register %s downloadable files\n", Q_pretifynum(Plat_MSTime() - startTime), Q_pretifynum(pDownloadables->GetNumStrings() - oldDownloadablesCount)); } void CHL2RPRules::RegisterDownloadableFiles(CFmtStrN<MAX_PATH>& path, FileFindHandle_t findHandle, INetworkStringTable* pDownloadables) { int dirLen = path.Length(); const char* pNextFileName = filesystem->FindFirstEx(path += "*", HL2RP_RULES_UPLOAD_PATH_ID, &findHandle); if (findHandle != FILESYSTEM_INVALID_FIND_HANDLE) { for (; pNextFileName != NULL; pNextFileName = filesystem->FindNext(findHandle)) { path.SetLength(dirLen); if (filesystem->FindIsDirectory(findHandle)) { if (pNextFileName[0] != '.') { path.AppendFormat("%s%c", pNextFileName, CORRECT_PATH_SEPARATOR); RegisterDownloadableFiles(path, findHandle, pDownloadables); } } else if (!mExcludedUploadExts.HasElement(Q_GetFileExtension(pNextFileName)) && pDownloadables->AddString(true, path += pNextFileName) == INVALID_STRING_INDEX) { break; // Can't register more files } } filesystem->FindClose(findHandle); } } void CHL2RPRules::FireGameEvent(IGameEvent* pEvent) { if (Q_strcmp(pEvent->GetName(), "player_disconnect") == 0) { CBasePlayer* pPlayer = UTIL_PlayerByUserId(pEvent->GetInt("userid")); if (pPlayer != NULL && pPlayer->entindex() < 2) { ToHL2Roleplayer(pPlayer)->OnDisconnect(); } } } void CHL2RPRules::ClientDisconnected(edict_t* pClient) { CHL2Roleplayer* pPlayer = static_cast<CHL2Roleplayer*>(CBaseEntity::Instance(pClient)); if (pPlayer != NULL) { pPlayer->OnDisconnect(); } BaseClass::ClientDisconnected(pClient); } void CHL2RPRules::ClientCommandKeyValues(edict_t* pClient, KeyValues* pKeyValues) { #ifdef HL2RP_FULL if (Q_strcmp(pKeyValues->GetName(), HL2RP_LEARNED_HUD_HINTS_UPDATE_EVENT_NAME) == 0) { CHL2Roleplayer* pPlayer = ToHL2Roleplayer(CBaseEntity::Instance(pClient)); if (pPlayer != NULL) { pPlayer->mLearnedHUDHints = pKeyValues->GetInt(HL2RP_LEARNED_HUD_HINTS_FIELD_NAME); } } #endif // HL2RP_FULL } CHL2RPRules* HL2RPRules() { return static_cast<CHL2RPRules*>(GameRules()); }
27.979452
110
0.756916
HL2RP
27be73a3ee2382f3191d1244862fd414104b5620
21,916
cpp
C++
LLY/LLY/render/Device.cpp
ooeyusea/GameEngine
85e7ceef7ddf663f9601a8a8787e29e8e8cdb425
[ "MIT" ]
3
2015-07-04T03:35:51.000Z
2017-09-10T08:23:25.000Z
LLY/LLY/render/Device.cpp
ooeyusea/GameEngine
85e7ceef7ddf663f9601a8a8787e29e8e8cdb425
[ "MIT" ]
null
null
null
LLY/LLY/render/Device.cpp
ooeyusea/GameEngine
85e7ceef7ddf663f9601a8a8787e29e8e8cdb425
[ "MIT" ]
null
null
null
#include "Device.h" #include "../System.h" #include "../input/Input.h" #include <iostream> #include "../util/FuncUnitl.h" #include "../resource/Program.h" #include "RenderTarget.h" #include "../resource/Texture2D.h" #include "../resource/Texture3D.h" #include "../resource/TextureCube.h" #include "../util/Macros.h" namespace lly { bool glew_dynamic_binding() { const char *gl_extensions = (const char*)glGetString(GL_EXTENSIONS); // If the current opengl driver doesn't have framebuffers methods, check if an extension exists if (glGenFramebuffers == nullptr) { if (strstr(gl_extensions, "ARB_framebuffer_object")) { glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)wglGetProcAddress("glIsRenderbuffer"); glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)wglGetProcAddress("glBindRenderbuffer"); glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)wglGetProcAddress("glDeleteRenderbuffers"); glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)wglGetProcAddress("glGenRenderbuffers"); glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)wglGetProcAddress("glRenderbufferStorage"); glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)wglGetProcAddress("glGetRenderbufferParameteriv"); glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)wglGetProcAddress("glIsFramebuffer"); glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)wglGetProcAddress("glBindFramebuffer"); glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)wglGetProcAddress("glDeleteFramebuffers"); glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)wglGetProcAddress("glGenFramebuffers"); glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)wglGetProcAddress("glCheckFramebufferStatus"); glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)wglGetProcAddress("glFramebufferTexture1D"); glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)wglGetProcAddress("glFramebufferTexture2D"); glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)wglGetProcAddress("glFramebufferTexture3D"); glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)wglGetProcAddress("glFramebufferRenderbuffer"); glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)wglGetProcAddress("glGetFramebufferAttachmentParameteriv"); glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)wglGetProcAddress("glGenerateMipmap"); } else if (strstr(gl_extensions, "EXT_framebuffer_object")) { glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)wglGetProcAddress("glIsRenderbufferEXT"); glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)wglGetProcAddress("glBindRenderbufferEXT"); glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)wglGetProcAddress("glDeleteRenderbuffersEXT"); glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)wglGetProcAddress("glGenRenderbuffersEXT"); glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)wglGetProcAddress("glRenderbufferStorageEXT"); glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)wglGetProcAddress("glGetRenderbufferParameterivEXT"); glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)wglGetProcAddress("glIsFramebufferEXT"); glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)wglGetProcAddress("glBindFramebufferEXT"); glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)wglGetProcAddress("glDeleteFramebuffersEXT"); glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)wglGetProcAddress("glGenFramebuffersEXT"); glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)wglGetProcAddress("glCheckFramebufferStatusEXT"); glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)wglGetProcAddress("glFramebufferTexture1DEXT"); glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)wglGetProcAddress("glFramebufferTexture2DEXT"); glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)wglGetProcAddress("glFramebufferTexture3DEXT"); glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)wglGetProcAddress("glFramebufferRenderbufferEXT"); glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)wglGetProcAddress("glGetFramebufferAttachmentParameterivEXT"); glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)wglGetProcAddress("glGenerateMipmapEXT"); } else { return false; } } return true; } bool Device::UniformCache::update(void * p, int s) { if (ptr == nullptr) { ptr = malloc(s); size = s; memcpy(ptr, p, s); } else if (size != s) { ptr = realloc(ptr, s); size = s; memcpy(ptr, p, s); } else if (memcmp(ptr, p, s) != 0) { memcpy(ptr, p, s); } else return false; return true; } void Device::UniformCache::clear() { LLY_SAFE_DELETE(ptr); } Input * g_input = nullptr; Device::Device() : _window(nullptr) , _current_program(nullptr) , _enable_blend(false) , _blend_func({ BlendFactor::ONE, BlendFactor::ZERO }) , _enable_alpha_test(false) , _alpha_test_func(AlphaTestFunc::ALWAYS) , _alpha_test_factor(0.0f) , _enable_depth_test(true) , _enable_depth_write(true) , _depth_func(DepthFunc::LEQUAL) , _enable_cull_face(false) , _cull_face_side(CullFaceSide::BACK) , _front_face(FrontFace::CCW) , _enable_stencil_test(false) , _stencil_write_mask(0xff) , _stencil_func({ StencilFuncType::ALWAYS, 0, 0xff }) , _stencil_op({ StencilOpType::KEEP, StencilOpType::KEEP, StencilOpType::KEEP }) { glfwSetErrorCallback([](int error, const char* description){ std::cerr << description << std::endl; }); glfwInit(); } Device::~Device() { clear_cache(); glfwTerminate(); } bool Device::init() { return true; } void Device::release() { } bool Device::createWindow(const std::string& name, int width, int height) { glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); glfwWindowHint(GLFW_RED_BITS, 8); glfwWindowHint(GLFW_GREEN_BITS, 8); glfwWindowHint(GLFW_BLUE_BITS, 8); glfwWindowHint(GLFW_ALPHA_BITS, 8); glfwWindowHint(GLFW_DEPTH_BITS, 24); glfwWindowHint(GLFW_STENCIL_BITS, 8); _window = glfwCreateWindow(width, height, name.c_str(), NULL, NULL); if (!_window) return false; glfwMakeContextCurrent(_window); GLenum GlewInitResult = glewInit(); if (GLEW_OK != GlewInitResult) return false; if (!GLEW_ARB_vertex_shader || !GLEW_ARB_fragment_shader) { return false; } if (!glewIsSupported("GL_VERSION_4_0")) { return false; } if (!glew_dynamic_binding()) { return false; } glClearDepth(1.0); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); return true; } void Device::reg(Input& input) { g_input = &input; glfwSetMouseButtonCallback(_window, [](GLFWwindow* window, int button, int action, int modify){ if (action == GLFW_PRESS) g_input->on_key_press(lly::to_key_from_glfw(button)); else if (action == GLFW_RELEASE) g_input->on_key_release(lly::to_key_from_glfw(button)); }); glfwSetCursorPosCallback(_window, [](GLFWwindow* window, double x, double y){ g_input->on_mouse_move((float)x, (float)y); }); glfwSetScrollCallback(_window, [](GLFWwindow* window, double x, double y){ g_input->on_mouse_scroll(x, y); }); glfwSetCharCallback(_window, [](GLFWwindow* window, unsigned int character){ }); glfwSetKeyCallback(_window, [](GLFWwindow* window, int key, int scancode, int action, int mods){ if (action == GLFW_PRESS) g_input->on_key_press(lly::to_key_from_glfw(key)); else if (action == GLFW_RELEASE) g_input->on_key_release(lly::to_key_from_glfw(key)); }); glfwSetWindowPosCallback(_window, [](GLFWwindow* windows, int x, int y){ }); glfwSetFramebufferSizeCallback(_window, [](GLFWwindow* window, int w, int h){ }); glfwSetWindowSizeCallback(_window, [](GLFWwindow *window, int width, int height){ }); glfwSetWindowIconifyCallback(_window, [](GLFWwindow* window, int iconified){ }); } bool Device::shouldClose() { return (glfwWindowShouldClose(_window) != 0); } void Device::run() { glfwSwapBuffers(_window); glfwPollEvents(); } void Device::exit() { glfwSetWindowShouldClose(_window, GL_TRUE); } void Device::begin(RenderTarget * target, int clear) { if (target) { target->load(); } GLbitfield flag = 0; if ((clear | ClearTarget::COLOR) > 0) flag |= GL_COLOR_BUFFER_BIT; if ((clear | ClearTarget::DEPTH) > 0) flag |= GL_DEPTH_BUFFER_BIT; if ((clear | ClearTarget::ACCUM) > 0) flag |= GL_ACCUM_BUFFER_BIT; if ((clear | ClearTarget::STENCIL) > 0) flag |= GL_STENCIL_BUFFER_BIT; if (flag > 0) glClear(flag); } void Device::flush() { glFlush(); } void Device::end(RenderTarget * target) { if (target) { target->unload(); } else glFinish(); } void Device::use_program(Program * program) { if (_current_program != program) { _current_program = program; clear_cache(); _current_program->use(); } } void Device::set_blend(bool enable, BlendFunc func) { if (_enable_blend != enable) { _enable_blend = enable; if (_enable_blend) { glEnable(GL_BLEND); _blend_func = func; glBlendFunc(lly_util::to_blend_factor(func.src), lly_util::to_blend_factor(func.dst)); } else { glDisable(GL_BLEND); } } else if (_enable_blend) { if (_blend_func != func) { _blend_func = func; glBlendFunc(lly_util::to_blend_factor(func.src), lly_util::to_blend_factor(func.dst)); } } } void Device::set_alpha_test(bool enable, AlphaTestFunc func, float factor) { if (_enable_alpha_test != enable) { _enable_alpha_test = enable; if (_enable_alpha_test) { glEnable(GL_ALPHA_TEST); _alpha_test_func = func; _alpha_test_factor = factor; glAlphaFunc(lly_util::to_alpha_test_func(func), factor); } else glDisable(GL_ALPHA_TEST); } else if (_enable_alpha_test) { if (_alpha_test_func != func || lly_util::eq(_alpha_test_factor, factor)) { _alpha_test_func = func; _alpha_test_factor = factor; glAlphaFunc(lly_util::to_alpha_test_func(func), factor); } } } void Device::set_depth_test(bool enable, bool write, DepthFunc func) { if (_enable_depth_test != enable) { _enable_depth_test = enable; if (_enable_depth_test) { glEnable(GL_DEPTH_TEST); _enable_depth_write = write; if (_enable_depth_write) glDepthMask(GL_TRUE); else glDepthMask(GL_FALSE); _depth_func = func; glDepthFunc(lly_util::to_depth_func(func)); } else glDisable(GL_DEPTH_TEST); } else if (_enable_depth_test) { if (_enable_depth_write != write) { _enable_depth_write = write; if (_enable_depth_write) glDepthMask(GL_TRUE); else glDepthMask(GL_FALSE); } if (_depth_func != func) { _depth_func = func; glDepthFunc(lly_util::to_depth_func(func)); } } } void Device::set_cull_face(bool enable, CullFaceSide side, FrontFace front) { if (_enable_cull_face != enable) { _enable_cull_face = enable; if (_enable_cull_face) { glEnable(GL_CULL_FACE); _cull_face_side = side; glCullFace(lly_util::to_cull_fase_side(side)); _front_face = front; glFrontFace(lly_util::to_front_face(front)); } else glDisable(GL_CULL_FACE); } else if (_enable_cull_face) { if (_cull_face_side != side) { _cull_face_side = side; glCullFace(lly_util::to_cull_fase_side(side)); } if (_front_face != front) { _front_face = front; glFrontFace(lly_util::to_front_face(front)); } } } void Device::set_stencil_test(bool enable, unsigned int write_mask, StencilFunc func, StencilOp op) { if (_enable_stencil_test != enable) { _enable_stencil_test = enable; if (_enable_stencil_test) { glEnable(GL_STENCIL_TEST); } else glDisable(GL_STENCIL_TEST); } else if (_enable_stencil_test) { if (_stencil_write_mask != write_mask) { _stencil_write_mask = write_mask; glStencilMask((GLuint)write_mask); } if (_stencil_func != func) { _stencil_func = func; glStencilFunc(lly_util::to_stencil_func(func.func), (GLint)func.ref, (GLuint)func.mask); } if (_stencil_op != op) { _stencil_op = op; glStencilOp(lly_util::to_stencil_op(op.s_fail), lly_util::to_stencil_op(op.d_fail), lly_util::to_stencil_op(op.d_pass)); } } } void Device::clear_cache() { for (auto& itr : _caches) { itr.second.clear(); } _caches.clear(); } void Device::setUniformWith1i(const std::string& name, GLint i1) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::I1); if (location == -1) return; if (_caches[name].update(&i1, sizeof(GLint))) { glUniform1i(location, i1); } } void Device::setUniformWith2i(const std::string& name, GLint i1, GLint i2) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::I2); if (location == -1) return; int tmp[] = { i1, i2 }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform2i(location, i1, i2); } } void Device::setUniformWith3i(const std::string& name, GLint i1, GLint i2, GLint i3) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::I3); if (location == -1) return; int tmp[] = { i1, i2, i3 }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform3i(location, i1, i2, i3); } } void Device::setUniformWith4i(const std::string& name, GLint i1, GLint i2, GLint i3, GLint i4) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::I4); if (location == -1) return; int tmp[] = { i1, i2, i3, i4 }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform4i(location, i1, i2, i3, i4); } } void Device::setUniformWith1iv(const std::string& name, GLint* ints, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::IV1); if (location == -1) return; if (_caches[name].update(ints, sizeof(int)* numberOfArrays)) { glUniform1iv(location, (GLsizei)numberOfArrays, ints); } } void Device::setUniformWith2iv(const std::string& name, GLint* ints, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::IV2); if (location == -1) return; if (_caches[name].update(ints, sizeof(int)* 2 * numberOfArrays)) { glUniform2iv(location, (GLsizei)numberOfArrays, ints); } } void Device::setUniformWith3iv(const std::string& name, GLint* ints, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::IV3); if (location == -1) return; if (_caches[name].update(ints, sizeof(int)* 3 * numberOfArrays)) { glUniform3iv(location, (GLsizei)numberOfArrays, ints); } } void Device::setUniformWith4iv(const std::string& name, GLint* ints, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::IV4); if (location == -1) return; if (_caches[name].update(ints, sizeof(int)* 4 * numberOfArrays)) { glUniform4iv(location, (GLsizei)numberOfArrays, ints); } } void Device::setUniformWith1f(const std::string& name, GLfloat f1) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::F1); if (location == -1) return; if (_caches[name].update(&f1, sizeof(f1))) { glUniform1f(location, f1); } } void Device::setUniformWith2f(const std::string& name, GLfloat f1, GLfloat f2) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::F2); if (location == -1) return; float tmp[] = { f1, f2 }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform2f(location, f1, f2); } } void Device::setUniformWith3f(const std::string& name, GLfloat f1, GLfloat f2, GLfloat f3) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::F3); if (location == -1) return; float tmp[] = { f1, f2, f3 }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform3f(location, f1, f2, f3); } } void Device::setUniformWith4f(const std::string& name, GLfloat f1, GLfloat f2, GLfloat f3, GLfloat f4) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::F4); if (location == -1) return; float tmp[] = { f1, f2, f3, f4 }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform4f(location, f1, f2, f3, f4); } } void Device::setUniformWith1fv(const std::string& name, GLfloat* floats, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::FV1); if (location == -1) return; if (_caches[name].update(floats, sizeof(float)* numberOfArrays)) { glUniform1fv(location, (GLsizei)numberOfArrays, floats); } } void Device::setUniformWith2fv(const std::string& name, GLfloat* floats, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::FV2); if (location == -1) return; if (_caches[name].update(floats, sizeof(float)* 2 * numberOfArrays)) { glUniform2fv(location, (GLsizei)numberOfArrays, floats); } } void Device::setUniformWith3fv(const std::string& name, GLfloat* floats, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::FV3); if (location == -1) return; if (_caches[name].update(floats, sizeof(float)* 3 * numberOfArrays)) { glUniform3fv(location, (GLsizei)numberOfArrays, floats); } } void Device::setUniformWith4fv(const std::string& name, GLfloat* floats, unsigned int numberOfArrays) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::FV4); if (location == -1) return; if (_caches[name].update(floats, sizeof(float)* 4 * numberOfArrays)) { glUniform4fv(location, (GLsizei)numberOfArrays, floats); } } void Device::setUniformWithMatrix2fv(const std::string& name, GLfloat* matrixArray, unsigned int numberOfMatrices) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::MATRIX2); if (location == -1) return; if (_caches[name].update(matrixArray, sizeof(float)* 4 * numberOfMatrices)) { glUniformMatrix2fv(location, (GLsizei)numberOfMatrices, GL_FALSE, matrixArray); } } void Device::setUniformWithMatrix3fv(const std::string& name, GLfloat* matrixArray, unsigned int numberOfMatrices) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::MATRIX3); if (location == -1) return; if (_caches[name].update(matrixArray, sizeof(float)* 9 * numberOfMatrices)) { glUniformMatrix3fv(location, (GLsizei)numberOfMatrices, GL_FALSE, matrixArray); } } void Device::setUniformWithMatrix4fv(const std::string& name, GLfloat* matrixArray, unsigned int numberOfMatrices) { if (_current_program == nullptr) return; GLint location = _current_program->get_location(name, Program::UniformType::MATRIX4); if (location == -1) return; if (_caches[name].update(matrixArray, sizeof(float)* 16 * numberOfMatrices)) { glUniformMatrix4fv(location, (GLsizei)numberOfMatrices, GL_FALSE, matrixArray); } } void Device::setUniformWithTex(const std::string& name, Texture2D* texture, bool mipmap, TextureWrap s, TextureWrap t, TextureMinFilter min, TextureMagFilter mag) { if (_current_program == nullptr) return; auto tup = _current_program->get_texture_loaction(name, Program::UniformType::TEXTURE2D); GLint location = std::get<0>(tup); if (location == -1) return; GLint bind = std::get<1>(tup); Texture2DCache tmp = { bind, texture->get_tex(), mipmap, s, t, min, mag }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform1i(location, bind); glActiveTexture(GL_TEXTURE0 + bind); glBindTexture(GL_TEXTURE_2D, texture->get_tex()); texture->set_warp(s, t); texture->set_filter(min, mag); } } void Device::setUniformWithTex(const std::string& name, Texture3D* texture, bool mipmap, TextureWrap s, TextureWrap t, TextureWrap r, TextureMinFilter min, TextureMagFilter mag) { if (_current_program == nullptr) return; auto tup = _current_program->get_texture_loaction(name, Program::UniformType::TEXTURE3D); GLint location = std::get<0>(tup); if (location == -1) return; GLint bind = std::get<1>(tup); Texture3DCache tmp = { bind, texture->get_tex(), mipmap, s, t, r, min, mag }; if (_caches[name].update(&tmp, sizeof(tmp))) { glUniform1i(location, bind); glActiveTexture(GL_TEXTURE0 + bind); glBindTexture(GL_TEXTURE_3D, texture->get_tex()); //texture->set_warp(s, t, r); //texture->set_filter(min, mag); } } void Device::setUniformWithTex(const std::string& name, TextureCube* texture) { if (_current_program == nullptr) return; auto tup = _current_program->get_texture_loaction(name, Program::UniformType::TEXTURECUBE); GLint location = std::get<0>(tup); if (location == -1) return; GLint bind = std::get<1>(tup); } }
26.923833
178
0.710851
ooeyusea
27c3778486886920d466b80c020171717eb58399
398
hpp
C++
inc/GraphicsLib/ImGui/imgui_impl_graphicslib.hpp
Sushiwave/graphics-lib
c303e9fb9f11276230a09b45581cdbefa8d2a356
[ "MIT" ]
1
2020-07-13T18:10:33.000Z
2020-07-13T18:10:33.000Z
inc/GraphicsLib/ImGui/imgui_impl_graphicslib.hpp
Sushiwave/graphics-lib
c303e9fb9f11276230a09b45581cdbefa8d2a356
[ "MIT" ]
null
null
null
inc/GraphicsLib/ImGui/imgui_impl_graphicslib.hpp
Sushiwave/graphics-lib
c303e9fb9f11276230a09b45581cdbefa8d2a356
[ "MIT" ]
null
null
null
#pragma once #include <Windows.h> #include <ThirdParty/ExtendedImGui/ImGui/imgui.h> IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); IMGUI_IMPL_API bool ImGui_ImplGraphicsLib_Init(); IMGUI_IMPL_API void ImGui_ImplGraphicsLib_Shutdown(); IMGUI_IMPL_API void ImGui_ImplGraphicsLib_NewFrame(); IMGUI_IMPL_API void ImGui_ImplGraphicsLib_Render();
33.166667
100
0.846734
Sushiwave
27c414c437288c03d54c807d65c211a77ae1b419
10,156
cpp
C++
source/Core/Castor3D/Render/GlobalIllumination/VoxelConeTracing/VoxelSecondaryBounce.cpp
DragonJoker/Castor3D
ee0b02eeda70cd235a224be306539850e32195f6
[ "MIT" ]
245
2015-10-29T14:31:45.000Z
2022-03-31T13:04:45.000Z
source/Core/Castor3D/Render/GlobalIllumination/VoxelConeTracing/VoxelSecondaryBounce.cpp
DragonJoker/Castor3D
ee0b02eeda70cd235a224be306539850e32195f6
[ "MIT" ]
64
2016-03-11T19:45:05.000Z
2022-03-31T23:58:33.000Z
source/Core/Castor3D/Render/GlobalIllumination/VoxelConeTracing/VoxelSecondaryBounce.cpp
DragonJoker/Castor3D
ee0b02eeda70cd235a224be306539850e32195f6
[ "MIT" ]
11
2018-05-24T09:07:43.000Z
2022-03-21T21:05:20.000Z
#include "Castor3D/Render/GlobalIllumination/VoxelConeTracing/VoxelSecondaryBounce.hpp" #include "Castor3D/Engine.hpp" #include "Castor3D/Material/Texture/Sampler.hpp" #include "Castor3D/Material/Texture/TextureLayout.hpp" #include "Castor3D/Material/Texture/TextureUnit.hpp" #include "Castor3D/Render/RenderDevice.hpp" #include "Castor3D/Render/RenderSystem.hpp" #include "Castor3D/Render/Technique/RenderTechniqueVisitor.hpp" #include "Castor3D/Render/GlobalIllumination/VoxelConeTracing/VoxelSceneData.hpp" #include "Castor3D/Shader/Program.hpp" #include "Castor3D/Shader/Shaders/GlslGlobalIllumination.hpp" #include "Castor3D/Shader/Shaders/GlslSurface.hpp" #include "Castor3D/Shader/Shaders/GlslUtils.hpp" #include "Castor3D/Shader/Shaders/GlslVoxel.hpp" #include "Castor3D/Shader/Ubos/VoxelizerUbo.hpp" #include <CastorUtils/Miscellaneous/BitSize.hpp> #include <ShaderWriter/Source.hpp> #include <ashespp/Descriptor/DescriptorSet.hpp> #include <ashespp/Descriptor/DescriptorSetLayout.hpp> #include <ashespp/Image/Image.hpp> #include <ashespp/Image/ImageView.hpp> #include <RenderGraph/GraphContext.hpp> #include <RenderGraph/RunnableGraph.hpp> CU_ImplementCUSmartPtr( castor3d, VoxelSecondaryBounce ) namespace castor3d { //********************************************************************************************* namespace { enum IDs : uint32_t { eVoxelBuffer, eVoxelConfig, eFirstBounce, eResult, }; ashes::DescriptorSetLayoutPtr createDescriptorLayout( RenderDevice const & device , uint32_t voxelGridSize ) { ashes::VkDescriptorSetLayoutBindingArray bindings{ makeDescriptorSetLayoutBinding( eVoxelBuffer , VK_DESCRIPTOR_TYPE_STORAGE_BUFFER , VK_SHADER_STAGE_COMPUTE_BIT ) , makeDescriptorSetLayoutBinding( eVoxelConfig , VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER , VK_SHADER_STAGE_COMPUTE_BIT ) , makeDescriptorSetLayoutBinding( eFirstBounce , VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER , VK_SHADER_STAGE_COMPUTE_BIT ) , makeDescriptorSetLayoutBinding( eResult , VK_DESCRIPTOR_TYPE_STORAGE_IMAGE , VK_SHADER_STAGE_COMPUTE_BIT ) }; return device->createDescriptorSetLayout( "VoxelSecondaryBounce" , std::move( bindings ) ); } ashes::DescriptorSetPtr createDescriptorSet( crg::RunnableGraph & graph , ashes::DescriptorSetPool const & pool , crg::FramePass const & pass , uint32_t voxelGridSize ) { auto voxelsBuffer = pass.buffers.front(); auto voxelsUbo = pass.buffers.back(); auto firstBounce = pass.images.front(); auto secondBounce = pass.images.back(); ashes::WriteDescriptorSetArray writes; auto write = voxelsBuffer.getBufferWrite(); writes.push_back( ashes::WriteDescriptorSet{ write->dstBinding , write->dstArrayElement , write->descriptorCount , write->descriptorType } ); writes.back().bufferInfo = write.bufferInfo; write = voxelsUbo.getBufferWrite(); writes.push_back( ashes::WriteDescriptorSet{ write->dstBinding , write->dstArrayElement , write->descriptorCount , write->descriptorType } ); writes.back().bufferInfo = write.bufferInfo; writes.push_back( ashes::WriteDescriptorSet{ firstBounce.binding , 0u , VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER , { VkDescriptorImageInfo{ graph.createSampler( firstBounce.image.samplerDesc ) , graph.createImageView( firstBounce.view() ) , VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL } } } ); writes.push_back( ashes::WriteDescriptorSet{ secondBounce.binding , 0u , VK_DESCRIPTOR_TYPE_STORAGE_IMAGE , { VkDescriptorImageInfo{ VK_NULL_HANDLE , graph.createImageView( secondBounce.view() ) , VK_IMAGE_LAYOUT_GENERAL } } } ); auto descriptorSet = pool.createDescriptorSet( "VoxelSecondaryBounce" ); descriptorSet->setBindings( writes ); descriptorSet->update(); return descriptorSet; } ashes::PipelineLayoutPtr createPipelineLayout( RenderDevice const & device , ashes::DescriptorSetLayout const & dslayout ) { return device->createPipelineLayout( "VoxelSecondaryBounce" , ashes::DescriptorSetLayoutCRefArray{ std::ref( dslayout ) } ); } ashes::ComputePipelinePtr createPipeline( RenderDevice const & device , ashes::PipelineLayout const & layout , ShaderModule const & computeShader ) { // Initialise the pipeline. return device->createPipeline( "VoxelSecondaryBounce" , ashes::ComputePipelineCreateInfo( 0u , makeShaderState( device, computeShader ) , layout ) ); } ShaderPtr createShader( uint32_t voxelGridSize , RenderSystem const & renderSystem ) { using namespace sdw; ComputeWriter writer; writer.inputLayout( 64u, 1u, 1u ); // Inputs auto voxels( writer.declArrayShaderStorageBuffer< shader::Voxel >( "voxels" , eVoxelBuffer , 0u ) ); UBO_VOXELIZER( writer, eVoxelConfig, 0u, true ); auto firstBounce( writer.declSampledImage< FImg3DRgba32 >( "firstBounce" , eFirstBounce , 0u ) ); auto in = writer.getIn(); // Outputs auto output( writer.declImage< RWFImg3DRgba32 >( "output" , eResult , 0u ) ); shader::Utils utils{ writer, *renderSystem.getEngine() }; utils.declareDecodeNormal(); utils.declareUnflatten(); shader::GlobalIllumination indirect{ writer, utils }; indirect.declareTraceConeRadiance(); writer.implementMain( [&]() { auto coord = writer.declLocale( "coord" , ivec3( utils.unflatten( in.globalInvocationID.x() , uvec3( UInt{ voxelGridSize } ) ) ) ); auto color = writer.declLocale( "color" , firstBounce.lod( vec3( c3d_voxelData.gridToClip ) * vec3( coord ), 0.0_f ) ); IF( writer, color.a() > 0.0_f ) { auto normal = writer.declLocale( "normal" , utils.decodeNormal( voxels[in.globalInvocationID.x()].normalMask ) ); // [0.5,gridSize.5] => [0,1] // center of voxel, to apply normal on it. auto position = writer.declLocale( "position" , ( vec3( coord ) + vec3( 0.5_f ) ) * c3d_voxelData.gridToClip ); // [0,1] => [-1,1] position = position * 2 - 1; position.y() *= -1; // [-1,1] => [-gridSize/2,gridSize/2] position *= c3d_voxelData.clipToGrid / 2.0f; // to world position *= c3d_voxelData.gridToWorld; auto surface = writer.declLocale< shader::Surface >( "surface" ); surface.create( position, normal ); auto radiance = writer.declLocale( "radiance" , indirect.traceConeRadiance( firstBounce , surface , c3d_voxelData ) ); output.store( coord, vec4( color.rgb() + radiance.rgb(), color.a() ) ); } ELSE { output.store( coord, vec4( 0.0_f ) ); } FI; voxels[in.globalInvocationID.x()].normalMask = 0_u; } ); return std::make_unique< ast::Shader >( std::move( writer.getShader() ) ); } } //********************************************************************************************* VoxelSecondaryBounce::VoxelSecondaryBounce( crg::FramePass const & pass , crg::GraphContext & context , crg::RunnableGraph & graph , RenderDevice const & device , VoxelSceneData const & vctConfig ) : crg::RunnablePass{ pass , context , graph , { [this](){ doInitialise(); } , GetSemaphoreWaitFlagsCallback( [this](){ return doGetSemaphoreWaitFlags(); } ) , [this]( VkCommandBuffer cb, uint32_t i ){ doRecordInto( cb, i ); } , crg::defaultV< crg::RunnablePass::RecordCallback > , crg::defaultV< crg::RunnablePass::GetPassIndexCallback > , crg::defaultV< crg::RunnablePass::IsEnabledCallback > , IsComputePassCallback( [this](){ return doIsComputePass(); } ) } , 2u } , m_vctConfig{ vctConfig } , m_shader{ VK_SHADER_STAGE_COMPUTE_BIT, "VoxelSecondaryBounce", createShader( m_vctConfig.gridSize.value(), device.renderSystem ) } , m_descriptorSetLayout{ createDescriptorLayout( device, m_vctConfig.gridSize.value() ) } , m_pipelineLayout{ createPipelineLayout( device, *m_descriptorSetLayout ) } , m_pipeline{ createPipeline( device, *m_pipelineLayout, m_shader ) } , m_descriptorSetPool{ m_descriptorSetLayout->createPool( 1u ) } , m_descriptorSet{ createDescriptorSet( m_graph, *m_descriptorSetPool, m_pass, m_vctConfig.gridSize.value() ) } { } void VoxelSecondaryBounce::accept( RenderTechniqueVisitor & visitor ) { visitor.visit( m_shader ); } void VoxelSecondaryBounce::doInitialise() { } void VoxelSecondaryBounce::doRecordInto( VkCommandBuffer commandBuffer , uint32_t index ) { auto voxelGridSize = m_vctConfig.gridSize.value(); VkDescriptorSet descriptorSet = *m_descriptorSet; auto view = m_pass.images.back().view(); auto transition = getTransition( index, view ); auto image = m_graph.createImage( view.data->image ); // Clear result m_graph.memoryBarrier( commandBuffer , view , transition.needed , { VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL , crg::getAccessMask( VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL ) , crg::getStageMask( VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL ) } ); m_context.vkCmdClearColorImage( commandBuffer , image , VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL , &transparentBlackClearColor.color , 1 , &view.data->info.subresourceRange ); m_graph.memoryBarrier( commandBuffer , view , { VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL , crg::getAccessMask( VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL ) , crg::getStageMask( VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL ) } , transition.needed ); m_context.vkCmdBindPipeline( commandBuffer , VK_PIPELINE_BIND_POINT_COMPUTE , *m_pipeline ); m_context.vkCmdBindDescriptorSets( commandBuffer , VK_PIPELINE_BIND_POINT_COMPUTE , *m_pipelineLayout , 0u , 1u , &descriptorSet , 0u , nullptr ); m_context.vkCmdDispatch( commandBuffer, voxelGridSize * voxelGridSize * voxelGridSize / 64u, 1u, 1u ); } VkPipelineStageFlags VoxelSecondaryBounce::doGetSemaphoreWaitFlags()const { return VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; } bool VoxelSecondaryBounce::doIsComputePass()const { return true; } //********************************************************************************************* }
34.900344
134
0.700571
DragonJoker
27c80af676a0666290d391cdcf6467724af589d9
1,777
hpp
C++
utils/elements.in.hpp
c-vigo/mudirac
86c71f6ec25c8328ac7c32abde21c240f41f73e2
[ "MIT" ]
3
2021-03-04T09:17:20.000Z
2022-03-03T04:13:16.000Z
utils/elements.in.hpp
c-vigo/mudirac
86c71f6ec25c8328ac7c32abde21c240f41f73e2
[ "MIT" ]
null
null
null
utils/elements.in.hpp
c-vigo/mudirac
86c71f6ec25c8328ac7c32abde21c240f41f73e2
[ "MIT" ]
2
2022-03-11T10:29:16.000Z
2022-03-25T16:05:47.000Z
/** * MuDirac - A muonic atom Dirac equation solver * by Simone Sturniolo (2019-2020) * * elements.hpp * * Atomic mass and spin data extracted by AME2016 and NUBASE databases. * References: * * AME2016 (masses): * "The Ame2016 atomic mass evaluation (I)" by W.J.Huang, G.Audi, M.Wang, F.G.Kondev, S.Naimi and X.Xu * Chinese Physics C41 030002, March 2017. * "The Ame2016 atomic mass evaluation (II)" by M.Wang, G.Audi, F.G.Kondev, W.J.Huang, S.Naimi and X.Xu * Chinese Physics C41 030003, March 2017. * * NUBASE (spins): * "The NUBASE2016 evaluation of nuclear properties" by G.Audi, F.G.Kondev, M.Wang, W.J.Huang and S.Naimi * Chinese Physics C41 030001, March 2017. * * @author Simone Sturniolo * @version 1.0 20/03/2020 */ #include <map> #include <cmath> #include <vector> #include <limits> #include <stdexcept> #include <algorithm> using namespace std; #ifndef MUDIRAC_ELEMENTS #define MUDIRAC_ELEMENTS struct isotope { const double mass; const double spin; const double radius; }; struct element { const int Z; const int maxA; const map<int, isotope> isotopes; }; double getIsotopeMass(string symbol, int isotope=-1); double getIsotopeMass(int Z, int isotope=-1); double getIsotopeSpin(string symbol, int isotope=-1); double getIsotopeSpin(int Z, int isotope=-1); double getIsotopeRadius(string symbol, int isotope=-1); double getIsotopeRadius(int Z, int isotope=-1); vector<int> getAllIsotopes(string symbol); vector<int> getAllIsotopes(int Z); int getElementZ(string symbol); string getElementSymbol(int Z); int getElementMainIsotope(string symbol); int getElementMainIsotope(int Z); #endif #ifndef ATOMIC_DATA #define ATOMIC_DATA //{HERE GOES THE ACTUAL DATA}// #endif
26.522388
112
0.708497
c-vigo
27c829b4f304414c9ed69eea63903898ba018a97
2,873
hpp
C++
breath/meta/constant.hpp
erez-o/breath
adf197b4e959beffce11e090c5e806d2ff4df38a
[ "BSD-3-Clause" ]
null
null
null
breath/meta/constant.hpp
erez-o/breath
adf197b4e959beffce11e090c5e806d2ff4df38a
[ "BSD-3-Clause" ]
null
null
null
breath/meta/constant.hpp
erez-o/breath
adf197b4e959beffce11e090c5e806d2ff4df38a
[ "BSD-3-Clause" ]
null
null
null
// =========================================================================== // Copyright 2006-2007 Gennaro Prota // // Licensed under the 3-Clause BSD License. // (See accompanying file 3_CLAUSE_BSD_LICENSE.txt or // <https://opensource.org/licenses/BSD-3-Clause>.) // ___________________________________________________________________________ // //! \file //! \brief Wrapper for (integral) constant expressions. // --------------------------------------------------------------------------- #ifndef BREATH_GUARD_agSZ9lxbOGpOtPA3Qy3JqLm28BJW8oRr #define BREATH_GUARD_agSZ9lxbOGpOtPA3Qy3JqLm28BJW8oRr #include "breath/top_level_namespace.hpp" namespace breath_ns { namespace meta { // constant: // ========= // //! \copybrief constant.hpp //! //! This template is a fundamental building block for our //! meta-programming facilities, which date from when C++ didn't //! have \c constexpr. So, it wraps a constant into a type. //! //! \par Type requirements //! \a T must be a type suitable for declaring an integral //! constant expression or a const-qualified version of such a //! type (e.g. <code>int const</code>). //! //! \par Naming rationale //! Though at the time of writing (September 2006) only //! constants of integral and enumeration type are allowed in //! C++, we chose a name which doesn't mention either families //! of types, in order to eventually accommodate, for instance, //! floating point types as well, if ever allowed by the //! standard. // --------------------------------------------------------------------------- template< typename T, T v > class constant { public: //! A typedef for the type \c T. // ----------------------------------------------------------------------- typedef T value_type ; //! The same as \c constant< T, v >. // ----------------------------------------------------------------------- typedef constant type ; //! The result of the metafunction. // ----------------------------------------------------------------------- static value_type const value = v ; } ; //! This automatically generates a definition for the constant (see //! core issue 454). //! //! \par Credit //! I got the idea of automating the definition from Paul //! Mensonides and his \c map_integral (again, see core issue //! 454). // --------------------------------------------------------------------------- template< typename T, T v > typename constant< T, v >::value_type const constant< T, v >::value ; } } #endif // Local Variables: // mode: c++ // indent-tabs-mode: nil // c-basic-offset: 4 // End: // vim: set ft=cpp et sts=4 sw=4:
34.202381
78
0.507135
erez-o
27cff50ff0edcad99e6760d50d5ccf16a5bf3863
4,399
cpp
C++
src/core/log.cpp
celeron55/buildat
6e8202c6d5632485c7209623a7eab834daff49ca
[ "Apache-2.0" ]
7
2015-04-15T14:27:52.000Z
2019-08-02T05:30:22.000Z
src/core/log.cpp
celeron55/buildat
6e8202c6d5632485c7209623a7eab834daff49ca
[ "Apache-2.0" ]
null
null
null
src/core/log.cpp
celeron55/buildat
6e8202c6d5632485c7209623a7eab834daff49ca
[ "Apache-2.0" ]
4
2017-06-14T23:20:54.000Z
2019-04-26T11:43:33.000Z
// http://www.apache.org/licenses/LICENSE-2.0 // Copyright 2014 Perttu Ahola <celeron55@gmail.com> #include "log.h" #include "interface/mutex.h" //#include "interface/thread.h" #include "c55/os.h" #include <atomic> #include <cstdint> #include <cstdio> #include <ctime> #include <cstring> #include <cstdarg> #ifdef _WIN32 #include "ports/windows_compat.h" #else #include <pthread.h> #endif const int CORE_FATAL = 0; const int CORE_ERROR = 1; const int CORE_WARNING = 2; const int CORE_INFO = 3; const int CORE_VERBOSE = 4; const int CORE_DEBUG = 5; const int CORE_TRACE = 6; #ifdef _WIN32 static const bool use_colors = false; #else static const bool use_colors = true; #endif static interface::Mutex log_mutex; //static interface::Thread *log_active_thread = nullptr; static std::atomic_bool disable_bloat(false); static std::atomic_bool line_begin(true); static std::atomic_int current_level(0); static std::atomic_int max_level(CORE_INFO); static FILE *file = NULL; void log_init() { } void log_set_max_level(int level) { max_level = level; } int log_get_max_level() { return max_level; } void log_set_file(const char *path) { log_mutex.lock(); file = fopen(path, "a"); if(file) fprintf(stderr, "Opened log file \"%s\"\n", path); else log_w("__log", "Failed to open log file \"%s\"", path); log_mutex.unlock(); } void log_close() { log_mutex.lock(); if(file){ fclose(file); file = NULL; } log_mutex.unlock(); } void log_disable_bloat() { disable_bloat = true; } void log_nl_nolock() { if(current_level <= max_level){ if(file){ fprintf(file, "\n"); fflush(file); } else { fprintf(stderr, "\n"); if(use_colors) fprintf(stderr, "\033[0m"); } } line_begin = true; } void log_nl() { if(current_level > max_level){ // Fast path line_begin = true; return; } interface::MutexScope ms(log_mutex); log_nl_nolock(); } static void print(int level, const char *sys, const char *fmt, va_list va_args) { if(use_colors && !file && (level != current_level || line_begin) && level <= max_level){ if(level == CORE_FATAL) fprintf(stderr, "\033[0m\033[0;1;41m"); // reset, bright red bg else if(level == CORE_ERROR) fprintf(stderr, "\033[0m\033[1;31m"); // bright red fg, black bg else if(level == CORE_WARNING) fprintf(stderr, "\033[0m\033[1;33m"); // bright yellow fg, black bg else if(level == CORE_INFO) fprintf(stderr, "\033[0m"); // reset else if(level == CORE_VERBOSE) fprintf(stderr, "\033[0m\033[0;36m"); // cyan fg, black bg else if(level == CORE_DEBUG) fprintf(stderr, "\033[0m\033[1;30m"); // bright black fg, black bg else if(level == CORE_TRACE) fprintf(stderr, "\033[0m\033[0;35m"); // else fprintf(stderr, "\033[0m"); // reset } current_level = level; if(level > max_level) return; if(line_begin){ time_t now = time(NULL); char timestr[30]; if(disable_bloat){ timestr[0] = 0; } else { size_t timestr_len = strftime(timestr, sizeof(timestr), "%b %d %H:%M:%S", localtime(&now)); if(timestr_len == 0) timestr[0] = '\0'; int ms = (get_timeofday_us() % 1000000) / 1000; timestr_len += snprintf(timestr + timestr_len, sizeof(timestr) - timestr_len, ".%03i", ms); } char sysstr[9]; snprintf(sysstr, 9, "%s ", sys); const char *levelcs = "FEWIVDT"; if(file) fprintf(file, "%s %c %s: ", timestr, levelcs[level], sysstr); else fprintf(stderr, "%s %c %s: ", timestr, levelcs[level], sysstr); line_begin = false; } if(file) vfprintf(file, fmt, va_args); else vfprintf(stderr, fmt, va_args); } // Does not require any locking /*static void fallback_print(int level, const char *sys, const char *fmt, va_list va_args) { FILE *f = file; if(f == NULL) f = stderr; if(use_colors && !file) fprintf(f, "\033[0m"); // reset vfprintf(f, fmt, va_args); fprintf(f, "\n"); }*/ void log_(int level, const char *sys, const char *fmt, ...) { if(level > max_level){ // Fast path return; } interface::MutexScope ms(log_mutex); va_list va_args; va_start(va_args, fmt); print(level, sys, fmt, va_args); log_nl_nolock(); va_end(va_args); } void log_no_nl(int level, const char *sys, const char *fmt, ...) { if(level > max_level){ // Fast path return; } interface::MutexScope ms(log_mutex); va_list va_args; va_start(va_args, fmt); print(level, sys, fmt, va_args); va_end(va_args); } // vim: set noet ts=4 sw=4:
22.105528
79
0.663787
celeron55
27d04cbbd3d105cdf0127cd89531cddd81310fc8
243
cpp
C++
libraries/VAL/src/FastEnvironment.cpp
teyssieuman/VAL
15320d3988bb6ed633babe6c7bd663a97c23a393
[ "BSD-3-Clause" ]
65
2015-01-08T09:58:01.000Z
2021-11-16T11:08:31.000Z
libraries/VAL/src/FastEnvironment.cpp
teyssieuman/VAL
15320d3988bb6ed633babe6c7bd663a97c23a393
[ "BSD-3-Clause" ]
48
2015-01-19T01:07:16.000Z
2021-07-29T18:26:54.000Z
libraries/VAL/src/FastEnvironment.cpp
teyssieuman/VAL
15320d3988bb6ed633babe6c7bd663a97c23a393
[ "BSD-3-Clause" ]
45
2016-01-08T01:57:01.000Z
2022-03-07T04:00:36.000Z
// Copyright 2019 - University of Strathclyde, King's College London and Schlumberger Ltd // This source code is licensed under the BSD license found in the LICENSE file in the root directory of this source tree. #include "FastEnvironment.h"
48.6
122
0.790123
teyssieuman
27d4176d2d18efc511f4d249f3067e47d6bae1bb
628
cpp
C++
CodechefCodes/CANDY123.cpp
debashish05/competitive_programming
e2c0a7a741ac988e4393eda3b5006d6b8c88a5a9
[ "MIT" ]
null
null
null
CodechefCodes/CANDY123.cpp
debashish05/competitive_programming
e2c0a7a741ac988e4393eda3b5006d6b8c88a5a9
[ "MIT" ]
null
null
null
CodechefCodes/CANDY123.cpp
debashish05/competitive_programming
e2c0a7a741ac988e4393eda3b5006d6b8c88a5a9
[ "MIT" ]
null
null
null
//Debashish Roy #include<bits/stdc++.h> #define ll long long int #define loop(k) for(i=0;i<k;++i) #define loop2(k) for(j=1;j<k;++j) #define mod 1000000007 using namespace std; int main() { std::ios_base::sync_with_stdio(false); cin.tie(NULL); int t=1,i=0,j=0; cin>>t; while(t--){ int a,b; cin>>a>>b; int c=1,d=2; if(d>b){cout<<"Limak\n";continue;} int k=1;i=3; while(c<=a && d<=b){ if(k==1){c+=i;k=0;} else{d+=i;k=1;} ++i; } //cout<<c<<" "<<d; if(c>a)cout<<"Bob"; else cout<<"Limak"; cout<<"\n"; } return 0; }
19.625
42
0.482484
debashish05
27d4947c64a27699281af712681862c4c61a1730
6,358
cpp
C++
src/laserscan_to_ros_pointcloud.cpp
thanhphong98/laserscan_to_pointcloud
685ee50ebda342676ea03f6948fe19d56e4f22c0
[ "BSD-3-Clause" ]
13
2015-04-28T11:28:20.000Z
2022-03-18T05:34:49.000Z
src/laserscan_to_ros_pointcloud.cpp
thanhphong98/laserscan_to_pointcloud
685ee50ebda342676ea03f6948fe19d56e4f22c0
[ "BSD-3-Clause" ]
null
null
null
src/laserscan_to_ros_pointcloud.cpp
thanhphong98/laserscan_to_pointcloud
685ee50ebda342676ea03f6948fe19d56e4f22c0
[ "BSD-3-Clause" ]
17
2015-01-06T15:20:12.000Z
2022-03-11T07:05:57.000Z
/**\file laserscan_to_ros_pointcloud.cpp * \brief Description... * * @version 1.0 * @author Carlos Miguel Correia da Costa */ // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <includes> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< #include <laserscan_to_pointcloud/laserscan_to_ros_pointcloud.h> // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> </includes> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <imports> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> </imports> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< namespace laserscan_to_pointcloud { // ============================================================================= <public-section> ============================================================================ // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <constructors-destructor> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< LaserScanToROSPointcloud::LaserScanToROSPointcloud(std::string target_frame, bool include_laser_intensity, double min_range_cutoff_percentage, double max_range_cutoff_percentage) : LaserScanToPointcloud(target_frame, min_range_cutoff_percentage, max_range_cutoff_percentage), include_laser_intensity_(include_laser_intensity), pointcloud_data_position_(NULL) { } LaserScanToROSPointcloud::~LaserScanToROSPointcloud() { } // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> </constructors-destructor> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <LaserScanToROSPointcloud-functions> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< void LaserScanToROSPointcloud::initNewPointCloud(size_t number_of_reserved_points) { pointcloud_ = sensor_msgs::PointCloud2Ptr(new sensor_msgs::PointCloud2()); resetNumberOfPointsInCloud(); resetNumberOfScansAsembledInCurrentCloud(); pointcloud_->header.seq = getNumberOfPointcloudsCreated(); pointcloud_->header.stamp = ros::Time::now(); pointcloud_->header.frame_id = getTargetFrame(); pointcloud_->height = 1; pointcloud_->width = 0; pointcloud_->fields.clear(); pointcloud_->fields.resize(include_laser_intensity_ ? 4 : 3); pointcloud_->fields[0].name = "x"; pointcloud_->fields[0].offset = 0; pointcloud_->fields[0].datatype = sensor_msgs::PointField::FLOAT32; pointcloud_->fields[0].count = 1; pointcloud_->fields[1].name = "y"; pointcloud_->fields[1].offset = 4; pointcloud_->fields[1].datatype = sensor_msgs::PointField::FLOAT32; pointcloud_->fields[1].count = 1; pointcloud_->fields[2].name = "z"; pointcloud_->fields[2].offset = 8; pointcloud_->fields[2].datatype = sensor_msgs::PointField::FLOAT32; pointcloud_->fields[2].count = 1; pointcloud_->point_step = 12; if (include_laser_intensity_) { pointcloud_->fields[3].name = "intensity"; pointcloud_->fields[3].offset = 12; pointcloud_->fields[3].datatype = sensor_msgs::PointField::FLOAT32; pointcloud_->fields[3].count = 1; pointcloud_->point_step += 4; } pointcloud_->row_step = 0; pointcloud_->data.reserve(number_of_reserved_points * pointcloud_->point_step); pointcloud_->is_dense = true; incrementNumberOfPointCloudsCreated(); } void LaserScanToROSPointcloud::addMeasureToPointCloud(const tf2::Vector3& point, float intensity) { *pointcloud_data_position_++ = (float)point.getX(); *pointcloud_data_position_++ = (float)point.getY(); *pointcloud_data_position_++ = (float)point.getZ(); if (include_laser_intensity_) { *pointcloud_data_position_++ = intensity; } } void LaserScanToROSPointcloud::setupPointCloudForNewLaserScan(size_t number_laser_scan_points) { pointcloud_->data.resize((getNumberOfPointsInCloud() + number_laser_scan_points) * pointcloud_->point_step); // resize to fit all points in the LaserScan pointcloud_data_position_ = (float*)(&pointcloud_->data[getNumberOfPointsInCloud() * pointcloud_->point_step]); } void LaserScanToROSPointcloud::finishLaserScanIntegration() { pointcloud_->width = getNumberOfPointsInCloud(); pointcloud_->row_step = pointcloud_->width * pointcloud_->point_step; pointcloud_->data.resize(pointcloud_->height * pointcloud_->row_step); // resize to shrink the vector size to the real number of points inserted } // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> </LaserScanToROSPointcloud-functions> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <sets> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< void LaserScanToROSPointcloud::setIncludeLaserIntensity(bool include_laser_intensity) { if (include_laser_intensity != include_laser_intensity_) { include_laser_intensity_ = include_laser_intensity; initNewPointCloud(); } } // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> </sets> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< // ============================================================================= </public-section> =========================================================================== // ============================================================================= <protected-section> ======================================================================= // ============================================================================= </protected-section> ======================================================================= // ============================================================================= <private-section> ========================================================================= // ============================================================================= </private-section> ========================================================================= } /* namespace laserscan_to_pointcloud */
57.279279
180
0.471689
thanhphong98
27d5b6ddbdbd4d6116a29db5c65992610bad76f4
732
cpp
C++
Easy/isomorphic_strings.cpp
Nikhil0487/Swift-Leetcode-June-2020
3583280ce03004569e17d059ea6a3325162426f0
[ "MIT" ]
null
null
null
Easy/isomorphic_strings.cpp
Nikhil0487/Swift-Leetcode-June-2020
3583280ce03004569e17d059ea6a3325162426f0
[ "MIT" ]
null
null
null
Easy/isomorphic_strings.cpp
Nikhil0487/Swift-Leetcode-June-2020
3583280ce03004569e17d059ea6a3325162426f0
[ "MIT" ]
null
null
null
#include<iostream> #include<string> #include<map> using namespace std; bool isIsomorphic(string s, string t) { map<char,char> hash; map<char,bool> taken; for(int i=0;i<s.length();i++) { map<char,char>:: iterator it = hash.find(s[i]); if(it == hash.end()) { if(taken.find(t[i]) != taken.end()) { return false; } hash.insert(make_pair(s[i],t[i])); taken.insert(make_pair(t[i],true)); } else { if(it->second != t[i]) { return false; } } } return true; } int main() { string s1 = string("ab"); string s2 = string("aa"); cout<<isIsomorphic(s1,s2)<<endl; return 0; }
25.241379
55
0.495902
Nikhil0487
27d807299a9d0cbe1df990f2137fb6c02c3574bb
3,222
cpp
C++
src/c++/methods/MeInstanceMethods.cpp
nlspartanNL/SDK
291f1e5869210baedbb5447f8f7388f50ec93950
[ "MIT" ]
null
null
null
src/c++/methods/MeInstanceMethods.cpp
nlspartanNL/SDK
291f1e5869210baedbb5447f8f7388f50ec93950
[ "MIT" ]
null
null
null
src/c++/methods/MeInstanceMethods.cpp
nlspartanNL/SDK
291f1e5869210baedbb5447f8f7388f50ec93950
[ "MIT" ]
1
2020-11-06T01:42:10.000Z
2020-11-06T01:42:10.000Z
#include "c++/ModIOInstance.h" namespace modio { void Instance::getAuthenticatedUser(const std::function<void(const modio::Response &response, const modio::User &user)> &callback) { struct GetAuthenticatedUserCall *get_authenticated_user_call = new GetAuthenticatedUserCall{callback}; get_authenticated_user_calls[current_call_id] = get_authenticated_user_call; modioGetAuthenticatedUser((void*)((uintptr_t)current_call_id), &onGetAuthenticatedUser); current_call_id++; } void Instance::getUserSubscriptions(modio::FilterCreator &filter, const std::function<void(const modio::Response &response, const std::vector<modio::Mod> &mods)> &callback) { struct GetUserSubscriptionsCall *get_user_subscriptions_call = new GetUserSubscriptionsCall{callback}; get_user_subscriptions_calls[current_call_id] = get_user_subscriptions_call; modioGetUserSubscriptions((void*)((uintptr_t)current_call_id), *filter.getFilter(), &onGetUserSubscriptions); current_call_id++; } void Instance::getUserEvents(modio::FilterCreator &filter, const std::function<void(const modio::Response &, const std::vector<modio::UserEvent> &events)> &callback) { struct GetUserEventsCall *get_user_events_call = new GetUserEventsCall{callback}; get_user_events_calls[current_call_id] = get_user_events_call; modioGetUserEvents((void*)((uintptr_t)current_call_id), *filter.getFilter(), &onGetUserEvents); current_call_id++; } void Instance::getUserGames(modio::FilterCreator &filter, const std::function<void(const modio::Response &response, const std::vector<modio::Game> &games)> &callback) { struct GetUserGamesCall *get_user_games_call = new GetUserGamesCall{callback}; get_user_games_calls[current_call_id] = get_user_games_call; modioGetUserGames((void*)((uintptr_t)current_call_id), *filter.getFilter(), &onGetUserGames); current_call_id++; } void Instance::getUserMods(modio::FilterCreator &filter, const std::function<void(const modio::Response &response, const std::vector<modio::Mod> &mods)> &callback) { struct GetUserModsCall *get_user_mods_call = new GetUserModsCall{callback}; get_user_mods_calls[current_call_id] = get_user_mods_call; modioGetUserMods((void*)((uintptr_t)current_call_id), *filter.getFilter(), &onGetUserMods); current_call_id++; } void Instance::getUserModfiles(modio::FilterCreator &filter, const std::function<void(const modio::Response &response, const std::vector<modio::Modfile> &modfiles)> &callback) { struct GetUserModfilesCall *get_user_modfiles_call = new GetUserModfilesCall{callback}; get_user_modfiles_calls[current_call_id] = get_user_modfiles_call; modioGetUserModfiles((void*)((uintptr_t)current_call_id), *filter.getFilter(), &onGetUserModfiles); current_call_id++; } void Instance::getUserRatings(modio::FilterCreator &filter, const std::function<void(const modio::Response &response, const std::vector<modio::Rating> &ratings)> &callback) { struct GetUserRatingsCall *get_user_ratings_call = new GetUserRatingsCall{callback}; get_user_ratings_calls[current_call_id] = get_user_ratings_call; modioGetUserRatings((void*)((uintptr_t)current_call_id), *filter.getFilter(), &onGetUserRatings); current_call_id++; } } // namespace modio
42.96
175
0.794538
nlspartanNL
27e80b2cb3a6701a6b1f364a359f9efda6426cd3
1,330
cpp
C++
smolengine.graphics/src/Primitives/Texture.cpp
Floritte/Game-Engine-Samples
2b5dfc9a998963614e6d25fbbeaa05dbe1d214f9
[ "Apache-2.0" ]
3
2021-05-18T00:01:06.000Z
2021-07-09T15:39:23.000Z
smolengine.graphics/src/Primitives/Texture.cpp
Floritte/Game-Engine-Samples
2b5dfc9a998963614e6d25fbbeaa05dbe1d214f9
[ "Apache-2.0" ]
null
null
null
smolengine.graphics/src/Primitives/Texture.cpp
Floritte/Game-Engine-Samples
2b5dfc9a998963614e6d25fbbeaa05dbe1d214f9
[ "Apache-2.0" ]
null
null
null
#include "stdafx.h" #include "Primitives/Texture.h" #include "Primitives/Shader.h" #include "Tools/Utils.h" #include <memory> #include <cereal/cereal.hpp> #include <cereal/archives/json.hpp> #include <stb_image/stb_image.h> #ifdef OPENGL_IMPL #include "Backends/OpenGL/OpenglTexture.h" #else #include "Backends/Vulkan/VulkanTexture.h" #endif namespace SmolEngine { Ref<Texture> Texture::Create() { Ref<Texture> texture = nullptr; #ifdef OPENGL_IMPL #else texture = std::make_shared<VulkanTexture>(); #endif return texture; } bool TextureCreateInfo::Save(const std::string& filePath) { std::stringstream storage; { cereal::JSONOutputArchive output{ storage }; serialize(output); } std::ofstream myfile(filePath); if (myfile.is_open()) { myfile << storage.str(); myfile.close(); return true; } return false; } bool TextureCreateInfo::Load(const std::string& filePath) { std::stringstream storage; std::ifstream file(filePath); if (!file) { DebugLog::LogError("Could not open the file: {}", filePath); return false; } storage << file.rdbuf(); { cereal::JSONInputArchive input{ storage }; input(bVerticalFlip, bAnisotropyEnable, bImGUIHandle, eFormat, eAddressMode, eFilter, eBorderColor, Width, Height, Mips, Depth, FilePath); } return true; } }
19.558824
141
0.703759
Floritte
27eef371a2771e38e57de26376937ba63c7a76b2
1,494
cpp
C++
src/entity-system/model/base/guid/GUIDBase_tests.cpp
inexorgame/entity-system
230a6f116fb02caeace79bc9b32f17fe08687c36
[ "MIT" ]
19
2018-10-11T09:19:48.000Z
2020-04-19T16:36:58.000Z
src/entity-system/model/base/guid/GUIDBase_tests.cpp
inexorgame-obsolete/entity-system-inactive
230a6f116fb02caeace79bc9b32f17fe08687c36
[ "MIT" ]
132
2018-07-28T12:30:54.000Z
2020-04-25T23:05:33.000Z
src/entity-system/model/base/guid/GUIDBase_tests.cpp
inexorgame-obsolete/entity-system-inactive
230a6f116fb02caeace79bc9b32f17fe08687c36
[ "MIT" ]
3
2019-03-02T16:19:23.000Z
2020-02-18T05:15:29.000Z
#include "GUIDBase.hpp" #include <gtest/gtest.h> #include <memory> using namespace inexor::entity_system; // @class Test class for GUIDBase. class ThingThatNeedsGuid : public GUIDBase { public: ThingThatNeedsGuid() : GUIDBase() { } ThingThatNeedsGuid(const xg::Guid &param_GUID) : GUIDBase(param_GUID) { } }; TEST(GUIDBase, guid_generation) { std::shared_ptr<ThingThatNeedsGuid> test_thing = std::make_shared<ThingThatNeedsGuid>(); // Create an empty GUID. xg::Guid empty_guid = xg::Guid(std::string("")); // Make sure the GUID is not empty. EXPECT_NE(empty_guid, test_thing->get_GUID()); } TEST(GUIDBase, guid_regeneration) { std::shared_ptr<ThingThatNeedsGuid> test_thing = std::make_shared<ThingThatNeedsGuid>(); xg::Guid start_guid = test_thing->get_GUID(); // Generate a new GUID. test_thing->generate_new_GUID(); xg::Guid end_guid = test_thing->get_GUID(); // The GUID should have changed now. EXPECT_NE(start_guid, end_guid); } TEST(GUIDBase, guid_copy_constructor_test) { xg::Guid random_guid = xg::newGuid(); std::shared_ptr<ThingThatNeedsGuid> test_thing = std::make_shared<ThingThatNeedsGuid>(random_guid); // Check if the GUID has been passed to the copy constructor. EXPECT_EQ(random_guid, test_thing->get_GUID()); random_guid = xg::newGuid(); // Now that we generated a new guid they should no longer be equal. EXPECT_NE(random_guid, test_thing->get_GUID()); }
25.322034
103
0.702811
inexorgame
27f7fb9a58267232e725e61d6db240c9275e0f3d
569
cpp
C++
CTaskRunner.cpp
KAdamek/task_runner
02e204bdf0b409080c8ea1e900dd5afff626699a
[ "MIT" ]
null
null
null
CTaskRunner.cpp
KAdamek/task_runner
02e204bdf0b409080c8ea1e900dd5afff626699a
[ "MIT" ]
null
null
null
CTaskRunner.cpp
KAdamek/task_runner
02e204bdf0b409080c8ea1e900dd5afff626699a
[ "MIT" ]
null
null
null
#include "CTaskRunner.h" CTaskRunner::CTaskRunner(ITask *task, CTaskMetadata *metadata) { this->task = task; // metadata could be cloned or stored as a pointer this->metadata = *metadata; } void CTaskRunner::run(CHardwareConfiguration *hardwareConfiguration, CTaskData *data) { task->setup(hardwareConfiguration, &metadata); task->preProcessing(); task->start(data); task->postProcessing(); task->teardown(); } IExecutionEnvelope* CTaskRunner::executionEnvelope() { if(envelope == nullptr) envelope = task->executionEnvelope(&metadata); return envelope; }
27.095238
87
0.752197
KAdamek
27ffadf2d315c812975ece7c4a3a2880ba417958
7,638
cpp
C++
ai/src/ai/ai_estimates_field.cpp
The-city-not-present/noughtsandcrosses-cpp
f0e34b02898f25cc1df1cf0c96733f98c7ccca8e
[ "MIT" ]
null
null
null
ai/src/ai/ai_estimates_field.cpp
The-city-not-present/noughtsandcrosses-cpp
f0e34b02898f25cc1df1cf0c96733f98c7ccca8e
[ "MIT" ]
null
null
null
ai/src/ai/ai_estimates_field.cpp
The-city-not-present/noughtsandcrosses-cpp
f0e34b02898f25cc1df1cf0c96733f98c7ccca8e
[ "MIT" ]
null
null
null
#include "ai_estimates_field.h" long double AI_estimates_field::calc_est_data[14] = { 1.0, 1.0, 1.0, 0.995, 0.88, 0.75, 0.19, 0.13, 0.09, 0.08, 0.0006, 0.0005, 0.0, 0.0 }; // ั‚ะฐะฑะปะธั‡ะฝั‹ะต ะทะฝะฐั‡ะตะฝะธั long double AI_estimates_field::calc_est( char n, bool player_is_me ) { switch(n) { case 5: return ( player_is_me ? calc_est_data[0] : calc_est_data[1] ); case 4: return ( player_is_me ? calc_est_data[2] : calc_est_data[3] ); case 3: return ( player_is_me ? calc_est_data[4] : calc_est_data[5] ); case 2: return ( player_is_me ? calc_est_data[6] : calc_est_data[7] ); case 1: return ( player_is_me ? calc_est_data[8] : calc_est_data[9] ); case 0: return ( player_is_me ? calc_est_data[10] : calc_est_data[11] ); default: return ( player_is_me ? calc_est_data[12] : calc_est_data[13] ); }; }; AI_estimates_field::AI_estimates_field( Field<Field_cell_type>* p ) { moves_count = p->moves_count; // now we find the really used area, adjust constraints to it and expand them by 4 squares // this calculations help us keep field area wider then real field size, and avoid expansion of space find_min_bounds( p->ctx, p ); expand_bounds(); Create(); // "init" function (mem allocation), substitution of a constructor call XY point; for( point.y = p->ctx.y_min; point.y<p->ctx.y_max+1; ++point.y ) for( point.x = p->ctx.x_min; point.x<p->ctx.x_max+1; ++point.x ) if( (bool)(*p)[point] ) (*this)[point].player = (*p)[point]; }; AI_estimates_field::AI_estimates_field( Field<Field_cell_type>* p, XY add ) { moves_count = p->moves_count+1; find_min_bounds( p->ctx, p ); if( add.x<ctx.x_min ) ctx.x_min = add.x; if( add.x>ctx.x_max ) ctx.x_max = add.x; if( add.y<ctx.y_min ) ctx.y_min = add.y; if( add.y>ctx.y_max ) ctx.y_max = add.y; expand_bounds(); Create(); XY point; for( point.y = p->ctx.y_min; point.y<p->ctx.y_max+1; ++point.y ) for( point.x = p->ctx.x_min; point.x<p->ctx.x_max+1; ++point.x ) if( (bool)(*p)[point] ) (*this)[point].player = (*p)[point]; (*this)[add].player = ( (p->moves_count&1)==0 ? cross : nought ); }; AI_estimates_field::AI_estimates_field( Field<Estimate_field_cell_type>* p ) { moves_count = p->moves_count; // now we find the really used area, adjust constraints to it and expand them by 4 squares // this calculations help us keep field area wider then real field size, and avoid expansion of space find_min_bounds( p->ctx, p ); expand_bounds(); Create(); // "init" function (mem allocation), substitution of a constructor call XY point; for( point.y = p->ctx.y_min; point.y<p->ctx.y_max+1; ++point.y ) for( point.x = p->ctx.x_min; point.x<p->ctx.x_max+1; ++point.x ) if( (bool)(*p)[point] ) (*this)[point].player = (*p)[point].player; }; AI_estimates_field::AI_estimates_field( Field<Estimate_field_cell_type>* p, XY add ) { moves_count = p->moves_count+1; find_min_bounds( p->ctx, p ); if( add.x<ctx.x_min ) ctx.x_min = add.x; if( add.x>ctx.x_max ) ctx.x_max = add.x; if( add.y<ctx.y_min ) ctx.y_min = add.y; if( add.y>ctx.y_max ) ctx.y_max = add.y; expand_bounds(); Create(); XY point; for( point.y = p->ctx.y_min; point.y<p->ctx.y_max+1; ++point.y ) for( point.x = p->ctx.x_min; point.x<p->ctx.x_max+1; ++point.x ) if( (bool)(*p)[point] ) (*this)[point].player = (*p)[point].player; (*this)[add].player = ( (p->moves_count&1)==0 ? cross : nought ); }; // ะฒะฐะถะฝะตะนัˆะฐั ั„ัƒะฝะบั†ะธั // ะทะฐะฟะพะปะฝัะตั‚ ะฟะพะปะต ะพั†ะตะฝะบะฐะผะธ ะบะปะตั‚ะพะบ void AI_estimates_field::calculate() { lines_direction dirs[4] { dir_rows, dir_columns, dir_diagonal_main, dir_diagonal_minor }; for( auto i_dir : dirs ) for( auto ii = line_iterator_begin_by_dir(i_dir); ii->is_not_equal(*line_iterator_end_by_dir(i_dir)); ii->next() ) { auto j = ii->begin(); auto to = ii->end(); for( int i=0; i<4; ++i ) { if( to==j ) break; --to; }; for( ; j!=to; ++j ) { int t_0 = 0; int t_1 = 0; int i; auto jj = j; for( i=0; i<5; ++jj,++i ) { if( (Val)(*jj).player == cross ) t_0++; if( (Val)(*jj).player == nought ) t_1++; }; long double e_0 = calc_est( ( t_1>0 ? -1 : t_0 ), (moves_count&1)==0 ); long double e_1 = calc_est( ( t_0>0 ? -1 : t_1 ), (moves_count&1)==1 ); for( jj=j,i=0; i<5; ++jj,++i ) { if( (bool)(*jj) ) continue; // ะฝะต ะฑัƒะดะตะผ ัั‚ะฐะฒะธั‚ัŒ ะพั†ะตะฝะบัƒ ะฒ ั‚ัƒ ะบะปะตั‚ะบัƒ, ะณะดะต ัƒะถะต ะตัั‚ัŒ ั…ะพะด (*jj).s0 = 1 - (1-(*jj).s0)*(1-e_0); (*jj).s1 = 1 - (1-(*jj).s1)*(1-e_1); }; }; }; }; void AI_estimates_field::expand_bounds() { ctx.x_min -= 4; ctx.x_max += 4; ctx.y_min -= 4; ctx.y_max += 4; }; void AI_estimates_field::find_min_bounds( Field_constraints& ctx_ref, Field<Field_cell_type>* p ) { XY t; for( t.x = ctx_ref.x_min; t.x<0; t.x++ ) { bool found = false; for( t.y = ctx_ref.y_min; t.y<=ctx_ref.y_max; ++t.y ) found = found || (bool)(*p)[t]; if( found ) { ctx.x_min = t.x; break; }; }; for( t.x = ctx_ref.x_max; t.x>=0; t.x-- ) { bool found = false; for( t.y = ctx_ref.y_min; t.y<=ctx_ref.y_max; ++t.y ) found = found || (bool)(*p)[t]; if( found ) { ctx.x_max = t.x; break; }; }; for( t.y = ctx_ref.y_min; t.y<0; t.y++ ) { bool found = false; for( t.x = ctx_ref.x_min; t.x<=ctx_ref.x_max; ++t.x ) found = found || (bool)(*p)[t]; if( found ) { ctx.y_min = t.y; break; }; }; for( t.y = ctx_ref.y_max; t.y>=0; t.y-- ) { bool found = false; for( t.x = ctx_ref.x_min; t.x<=ctx_ref.x_max; ++t.x ) found = found || (bool)(*p)[t]; if( found ) { ctx.y_max = t.y; break; }; }; }; void AI_estimates_field::find_min_bounds( Field_constraints& ctx_ref, Field<Estimate_field_cell_type>* p ) { XY t; for( t.x = ctx_ref.x_min; t.x<0; t.x++ ) { bool found = false; for( t.y = ctx_ref.y_min; t.y<=ctx_ref.y_max; ++t.y ) found = found || (bool)(*p)[t]; if( found ) { ctx.x_min = t.x; break; }; }; for( t.x = ctx_ref.x_max; t.x>=0; t.x-- ) { bool found = false; for( t.y = ctx_ref.y_min; t.y<=ctx_ref.y_max; ++t.y ) found = found || (bool)(*p)[t]; if( found ) { ctx.x_max = t.x; break; }; }; for( t.y = ctx_ref.y_min; t.y<0; t.y++ ) { bool found = false; for( t.x = ctx_ref.x_min; t.x<=ctx_ref.x_max; ++t.x ) found = found || (bool)(*p)[t]; if( found ) { ctx.y_min = t.y; break; }; }; for( t.y = ctx_ref.y_max; t.y>=0; t.y-- ) { bool found = false; for( t.x = ctx_ref.x_min; t.x<=ctx_ref.x_max; ++t.x ) found = found || (bool)(*p)[t]; if( found ) { ctx.y_max = t.y; break; }; }; };
33.946667
139
0.513485
The-city-not-present
7e0369b65f5f813e2e114f46f61fd92bd0e77f4b
1,021
hpp
C++
src/But/Pattern/detail/DispatcherMockImpl.hpp
el-bart/but
eee2e7e34dde415f4c87461f75c2bab38fc56407
[ "BSD-3-Clause" ]
27
2016-01-12T19:30:57.000Z
2022-01-27T15:52:39.000Z
src/But/Pattern/detail/DispatcherMockImpl.hpp
el-bart/but
eee2e7e34dde415f4c87461f75c2bab38fc56407
[ "BSD-3-Clause" ]
4
2017-04-10T16:30:22.000Z
2019-04-24T21:02:55.000Z
src/But/Pattern/detail/DispatcherMockImpl.hpp
el-bart/but
eee2e7e34dde415f4c87461f75c2bab38fc56407
[ "BSD-3-Clause" ]
2
2016-12-09T17:09:59.000Z
2019-07-16T00:19:31.000Z
#pragma once #include <gmock/gmock.h> #include <But/Pattern/Dispatcher.hpp> #include <But/Mpl/NamedVariadicTemplate.hpp> namespace But { namespace Pattern { namespace detail { template<typename M> struct MockMethod { MOCK_METHOD1_T(handle, void(M const&)); protected: ~MockMethod() = default; }; template<typename ...Msgs> struct MockAll { }; template<typename Head, typename ...Tail> struct MockAll<Head, Tail...>: public MockMethod<Head>, public MockAll<Tail...> { }; template<typename Disp, typename ...Msgs> struct DispatcherMockImpl; template<typename Disp, typename ...Msgs> struct DispatcherMockImpl<Disp, Mpl::NamedVariadicTemplate<Msgs...>> final: public AutoDispatcher< DispatcherMockImpl<Disp, Mpl::NamedVariadicTemplate<Msgs...> >, typename Disp::PolicyType, Msgs... >, public MockAll<Msgs...> { template<typename M> void handle(M const& m) { static_cast<MockMethod<M>&>(*this).handle(m); } }; } } }
20.019608
88
0.665034
el-bart
7e06cfa7e765c4fcc9c794d4bb83b601d73c8295
803
cpp
C++
C++/Binary Tree Inorder Traversal/main.cpp
Leobuaa/LeetCode
dc2f0fc2d0ddd38e94e71b7a3ffdb75306178a04
[ "MIT" ]
2
2016-04-27T11:55:44.000Z
2017-02-06T04:15:46.000Z
C++/Binary Tree Inorder Traversal/main.cpp
Leobuaa/LeetCode
dc2f0fc2d0ddd38e94e71b7a3ffdb75306178a04
[ "MIT" ]
null
null
null
C++/Binary Tree Inorder Traversal/main.cpp
Leobuaa/LeetCode
dc2f0fc2d0ddd38e94e71b7a3ffdb75306178a04
[ "MIT" ]
null
null
null
/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<int> inorderTraversal(TreeNode* root) { vector<int> res = {}; if (!root) return res; vector<TreeNode*> sta; TreeNode* p = root; while (!sta.empty() || p) { while (p) { sta.push_back(p); p = p->left; } if (!sta.empty()) { p = sta.back(); sta.pop_back(); res.push_back(p->val); p = p->right; } } return res; } };
22.305556
59
0.39726
Leobuaa
7e0c87a29d8473201fc3837c04ab51eb0567388b
6,200
cpp
C++
source/ConvexHull.cpp
mackron/GTGameEngine
380d1e01774fe6bc2940979e4e5983deef0bf082
[ "BSD-3-Clause" ]
31
2015-03-19T08:44:48.000Z
2021-12-15T20:52:31.000Z
source/ConvexHull.cpp
mackron/GTGameEngine
380d1e01774fe6bc2940979e4e5983deef0bf082
[ "BSD-3-Clause" ]
19
2015-07-09T09:02:44.000Z
2016-06-09T03:51:03.000Z
source/ConvexHull.cpp
mackron/GTGameEngine
380d1e01774fe6bc2940979e4e5983deef0bf082
[ "BSD-3-Clause" ]
3
2017-10-04T23:38:18.000Z
2022-03-07T08:27:13.000Z
// Copyright (C) 2011 - 2014 David Reid. See included LICENCE. // HACD headers need to be first. #include <GTGE/HACD/hacdCircularList.h> #include <GTGE/HACD/hacdVector.h> #include <GTGE/HACD/hacdICHull.h> #include <GTGE/HACD/hacdGraph.h> #include <GTGE/HACD/hacdHACD.h> #include <GTGE/ConvexHull.hpp> namespace GT { ConvexHull::ConvexHull() : vertices(), indices() { } ConvexHull::ConvexHull(const ConvexHull &other) : vertices(other.vertices), indices(other.indices) { } ConvexHull::ConvexHull(const float* verticesIn, unsigned int vertexCount, const unsigned int* indicesIn, unsigned int indexCount) : vertices(), indices() { this->Build(verticesIn, vertexCount, indicesIn, indexCount); } ConvexHull::~ConvexHull() { } void ConvexHull::Build(const float* verticesIn, unsigned int vertexCount, const unsigned int* indicesIn, unsigned int indexCount) { this->vertices.Clear(); this->indices.Clear(); for (unsigned int i = 0; i < vertexCount; ++i) { this->vertices.PushBack(glm::vec3(verticesIn[i * 3 + 0], verticesIn[i * 3 + 1], verticesIn[i * 3 + 2])); } for (unsigned int i = 0; i < indexCount; ++i) { this->indices.PushBack(indicesIn[i]); } } ////////////////////////////////////////////////////////// // Static Functions void ConvexHull::BuildConvexHulls(const VertexArray &va, ConvexHull* &outputArray, unsigned int &outputCount, ConvexHullBuildSettings &settings) { outputArray = nullptr; outputCount = 0; auto vertexData = va.GetVertexDataPtr(); auto indexData = va.GetIndexDataPtr(); auto vertexCount = va.GetVertexCount(); auto indexCount = va.GetIndexCount(); if (vertexData != nullptr && indexData != nullptr) { auto vertexSize = va.GetFormat().GetSize(); auto positionOffset = va.GetFormat().GetAttributeOffset(VertexAttribs::Position); HACD::HACD* hacd = HACD::CreateHACD(nullptr); // heh. if (hacd != nullptr) { Vector<HACD::Vec3<HACD::Real>> pointsHACD(vertexCount); Vector<HACD::Vec3<long>> triangles(indexCount / 3); for (size_t i = 0; i < vertexCount; ++i) { auto position = vertexData + (i * vertexSize) + positionOffset; pointsHACD.PushBack(HACD::Vec3<HACD::Real>(position[0], position[1], position[2])); } for (size_t i = 0; i < indexCount; i += 3) { triangles.PushBack(HACD::Vec3<long>(indexData[i + 0], indexData[i + 1], indexData[i + 2])); } hacd->SetPoints(&pointsHACD[0]); hacd->SetNPoints(pointsHACD.count); hacd->SetTriangles(&triangles[0]); hacd->SetNTriangles(triangles.count); hacd->SetCompacityWeight( settings.compacityWeight); hacd->SetVolumeWeight( settings.volumeWeight); hacd->SetNClusters( settings.minClusters); // Minimum number of clusters to generate. hacd->SetNVerticesPerCH( settings.verticesPerCH); // CH = Convex-Hull. hacd->SetConcavity( settings.concavity); hacd->SetSmallClusterThreshold( settings.smallClusterThreshold); hacd->SetConnectDist( settings.connectedComponentsDist); hacd->SetNTargetTrianglesDecimatedMesh(settings.simplifiedTriangleCountTarget); hacd->SetAddExtraDistPoints( settings.addExtraDistPoints); hacd->SetAddFacesPoints( settings.addFacesPoints); if (hacd->Compute()) { auto clusterCount = hacd->GetNClusters(); outputArray = new ConvexHull[clusterCount]; outputCount = clusterCount; for (size_t iCluster = 0U; iCluster < clusterCount; ++iCluster) { size_t pointCount = hacd->GetNPointsCH(iCluster); size_t triangleCount = hacd->GetNTrianglesCH(iCluster); auto pointsCH = new HACD::Vec3<HACD::Real>[pointCount]; auto trianglesCH = new HACD::Vec3<long>[triangleCount]; hacd->GetCH(iCluster, pointsCH, trianglesCH); auto points = new float[pointCount * 3]; for (size_t iPoint = 0; iPoint < pointCount; ++iPoint) { points[iPoint * 3 + 0] = static_cast<float>(pointsCH[iPoint].X()); points[iPoint * 3 + 1] = static_cast<float>(pointsCH[iPoint].Y()); points[iPoint * 3 + 2] = static_cast<float>(pointsCH[iPoint].Z()); } auto indices = new unsigned int[triangleCount * 3]; for (size_t iTriangle = 0; iTriangle < triangleCount; ++iTriangle) { indices[iTriangle * 3 + 0] = static_cast<unsigned int>(trianglesCH[iTriangle].X()); indices[iTriangle * 3 + 1] = static_cast<unsigned int>(trianglesCH[iTriangle].Y()); indices[iTriangle * 3 + 2] = static_cast<unsigned int>(trianglesCH[iTriangle].Z()); } outputArray[iCluster].Build(points, pointCount, indices, triangleCount * 3); delete [] pointsCH; delete [] trianglesCH; delete [] points; delete [] indices; } } HACD::DestroyHACD(hacd); } } } void ConvexHull::DeleteConvexHulls(ConvexHull* convexHulls) { delete [] convexHulls; } }
39.240506
148
0.526774
mackron
7e1cc40c65643e2a5d93ade4964e0614b8a9a879
358
cpp
C++
src/engine/ChessEngineFactory.cpp
patryk-kacperski/chess-engine
d636bf3cab9f5d8b72523ce8f2be493b6666c660
[ "MIT" ]
null
null
null
src/engine/ChessEngineFactory.cpp
patryk-kacperski/chess-engine
d636bf3cab9f5d8b72523ce8f2be493b6666c660
[ "MIT" ]
null
null
null
src/engine/ChessEngineFactory.cpp
patryk-kacperski/chess-engine
d636bf3cab9f5d8b72523ce8f2be493b6666c660
[ "MIT" ]
1
2019-04-05T20:26:27.000Z
2019-04-05T20:26:27.000Z
// // Created by Patryk Kacperski on 09/07/2018. // #include "ChessEngineFactory.h" namespace pkchessengine { std::unique_ptr<ChessEngine> ChessEngineFactory::create() { return nullptr; } std::unique_ptr<ChessEngine> ChessEngineFactory::create(const std::vector<std::vector<PieceInfo>>& initialState) { return nullptr; } }
22.375
118
0.692737
patryk-kacperski
7e21cbcda03a1ec0e77025ea2dd8395ec6eeb100
2,516
cpp
C++
src/simpcl/src/filters/model_projection.cpp
senceryazici/point-cloud-filters
d5e4e599b493cc2af1517000c012d7936d46cf0f
[ "MIT" ]
17
2020-01-08T14:35:05.000Z
2021-12-09T12:30:07.000Z
src/simpcl/src/filters/model_projection.cpp
senceryazici/point-cloud-filters
d5e4e599b493cc2af1517000c012d7936d46cf0f
[ "MIT" ]
2
2020-01-31T16:31:48.000Z
2022-03-09T12:49:53.000Z
src/simpcl/src/filters/model_projection.cpp
senceryazici/point-cloud-filters
d5e4e599b493cc2af1517000c012d7936d46cf0f
[ "MIT" ]
7
2020-01-08T21:28:58.000Z
2021-12-03T06:00:05.000Z
// Projecting points using a parametric model // Plane Model used. // http://www.pointclouds.org/documentation/tutorials/project_inliers.php // Import dependencies #include <string> #include <ros/ros.h> #include <iostream> #include <pcl_ros/point_cloud.h> #include <pcl/point_types.h> #include <pcl/point_cloud.h> #include <pcl_conversions/pcl_conversions.h> #include <sensor_msgs/PointCloud2.h> #include <pcl/ModelCoefficients.h> #include <pcl/filters/project_inliers.h> // Definitions ros::Publisher pub; std::string subscribed_topic; std::string published_topic; // callback void cloud_cb(const sensor_msgs::PointCloud2ConstPtr& cloud_msg) { //Create point cloud objects for cleaned_cloud and projected_cloud pcl::PCLPointCloud2* cleaned_cloud = new pcl::PCLPointCloud2; pcl::PCLPointCloud2ConstPtr cloudPtr(cleaned_cloud); pcl::PCLPointCloud2 projected_cloud; // Convert to PCL data type pcl_conversions::toPCL(*cloud_msg, *cleaned_cloud); // Fill the ModelCoefficients values pcl::ModelCoefficients::Ptr coefficients(new pcl::ModelCoefficients()); coefficients->values.resize(4); coefficients->values[0] = 0; coefficients->values[1] = 0; coefficients->values[2] = 1.0; coefficients->values[3] = 0; // Perform Projection on a plane model pcl::ProjectInliers<pcl::PCLPointCloud2> proj; proj.setModelType (pcl::SACMODEL_PLANE); // Set model to plane proj.setInputCloud(cloudPtr); // cleaned_cloud to the filter proj.setModelCoefficients(coefficients); proj.filter(projected_cloud); // Store output data in projected_cloud // Convert to ROS data type sensor_msgs::PointCloud2 output_cloud; pcl_conversions::moveFromPCL(projected_cloud, output_cloud); pub.publish(output_cloud); // Publish projected_cloud to the /cloud_projected topic } int main(int argc, char **argv) { // Initialize ROS ros::init(argc, argv, "model_projection"); ros::NodeHandle n; // Load parameters from launch file ros::NodeHandle nh_private("~"); nh_private.param<std::string>("subscribed_topic", subscribed_topic, "/point_cloud"); nh_private.param<std::string>("published_topic", published_topic, "cloud_projected"); // Create Subscriber and listen /cloud_cleaned topic ros::Subscriber sub = n.subscribe<sensor_msgs::PointCloud2>(subscribed_topic, 1, cloud_cb); // Create Publisher pub = n.advertise<sensor_msgs::PointCloud2>(published_topic, 1); // Spin ros::spin(); return 0; }
33.105263
95
0.736089
senceryazici
7e29a52aa00653cbadc64bed34e358dffe9a20b5
1,669
hh
C++
EvtGen1_06_00/EvtGenModels/EvtbsToLLLLAmp.hh
klendathu2k/StarGenerator
7dd407c41d4eea059ca96ded80d30bda0bc014a4
[ "MIT" ]
2
2018-12-24T19:37:00.000Z
2022-02-28T06:57:20.000Z
EvtGen1_06_00/EvtGenModels/EvtbsToLLLLAmp.hh
klendathu2k/StarGenerator
7dd407c41d4eea059ca96ded80d30bda0bc014a4
[ "MIT" ]
null
null
null
EvtGen1_06_00/EvtGenModels/EvtbsToLLLLAmp.hh
klendathu2k/StarGenerator
7dd407c41d4eea059ca96ded80d30bda0bc014a4
[ "MIT" ]
null
null
null
//-------------------------------------------------------------------------- // // Environment: // This software is part of the EvtGen package developed jointly // for the BaBar and CLEO collaborations. If you use all or part // of it, please give an appropriate acknowledgement. // // Copyright Information: See EvtGen/COPYRIGHT // Copyright (C) 1998 Caltech, UCSB // // Module: EvtGen/EvtbsToLLLLAmp.hh // // Description: // // Modification history: // // N.Nikitin Jult 24, 2011 Module created // //------------------------------------------------------------------------ #ifndef EVTBSTOLLLL_AMP_HH #define EVTBSTOLLLL_AMP_HH class EvtId; class EvtAmp; class EvtParticle; class Evtbs2llGammaFF; class EvtbTosllWilsCoeffNLO; class EvtbsToLLLLAmp{ public: void CalcAmp( EvtParticle *parent, EvtAmp& amp, Evtbs2llGammaFF *formFactors, EvtbTosllWilsCoeffNLO *WilsCoeff, double mu, int Nf, int res_swch, int ias, double CKM_A, double CKM_lambda, double CKM_barrho, double CKM_bareta); double CalcMaxProb( // EvtId parnum, // EvtId l1num, EvtId l2num, // EvtId l3num, EvtId l4num, // Evtbs2llGammaFF *formFactors, // EvtbTosllWilsCoeffNLO *WilsCoeff, // double mu, int Nf, int res_swch, int ias, // double CKM_A, double CKM_lambda, // double CKM_barrho, double CKM_bareta ); double lambda(double a, double b, double c); }; #endif
27.816667
76
0.536249
klendathu2k
7e2ae383187c5c86098f92ac86f5d12281172e0c
3,189
hpp
C++
include/CQLDriver/Common/ColumnTypes/MapBase.hpp
cpv-project/cpv-cql-driver
66eebfd4e9ec75dc49cd4a7073a51a830236807a
[ "MIT" ]
41
2018-01-23T09:27:32.000Z
2021-02-15T15:49:07.000Z
include/CQLDriver/Common/ColumnTypes/MapBase.hpp
cpv-project/cpv-cql-driver
66eebfd4e9ec75dc49cd4a7073a51a830236807a
[ "MIT" ]
20
2018-01-25T04:25:48.000Z
2019-03-09T02:49:41.000Z
include/CQLDriver/Common/ColumnTypes/MapBase.hpp
cpv-project/cpv-cql-driver
66eebfd4e9ec75dc49cd4a7073a51a830236807a
[ "MIT" ]
5
2018-04-10T12:19:13.000Z
2020-02-17T03:30:50.000Z
#pragma once #include <cstdint> #include <initializer_list> #include "../Exceptions/DecodeException.hpp" #include "../ColumnTrait.hpp" #include "./Int.hpp" namespace cql { /** * A [int] n indicating the number of key/value pairs in the map, followed by n entries. * Each entry is composed of two [bytes] representing the key and value. */ template <class MapType> class MapBase { public: using UnderlyingType = MapType; using KeyType = typename MapType::key_type; using MappedType = typename MapType::mapped_type; using ValueType = typename MapType::value_type; /** Get the map value */ const UnderlyingType& get() const& { return value_; } /** Get the mutable map value */ UnderlyingType& get() & { return value_; } /** Set the map value */ void set(const UnderlyingType& value) { value_ = value_; } /** Set the map value */ void set(UnderlyingType&& value) { value_ = std::move(value); } /** Set the map value by initializer list */ template <class UKey, class UValue> void set(std::initializer_list<std::pair<UKey, UValue>>&& items) { value_.clear(); for (auto&& item : items) { value_.emplace( KeyType(std::move(item.first)), MappedType(std::move(item.second))); } } /** Reset to initial state */ void reset() { value_.clear(); } /** Encode to binary data */ void encodeBody(std::string& data) const { Int mapSize(value_.size()); mapSize.encodeBody(data); for (const auto& item : value_) { ColumnTrait<KeyType>::encode(item.first, data); ColumnTrait<MappedType>::encode(item.second, data); } } /** Decode from binary data */ void decodeBody(const char* ptr, const ColumnEncodeDecodeSizeType& size) { if (CQL_UNLIKELY(size < static_cast<ColumnEncodeDecodeSizeType>(Int::EncodeSize))) { throw DecodeException(CQL_CODEINFO, "length of map size not enough, element type is:", typeid(ValueType).name()); } Int mapSize; mapSize.decodeBody(ptr, Int::EncodeSize); if (CQL_UNLIKELY(mapSize < 0)) { throw DecodeException(CQL_CODEINFO, "map size can't be negative:", mapSize); } const char* ptrStart = ptr + Int::EncodeSize; const char* end = ptr + size; value_.clear(); for (Int::UnderlyingType index = 0; index < mapSize; ++index) { KeyType key; MappedType value; ColumnTrait<KeyType>::decode(key, ptrStart, end); ColumnTrait<MappedType>::decode(value, ptrStart, end); value_.emplace(std::move(key), std::move(value)); } } /** Constructors */ MapBase() : value_() { } explicit MapBase(const UnderlyingType& value) : value_(value) { } explicit MapBase(UnderlyingType&& value) : value_(std::move(value)) { } template <class UKey, class UValue> explicit MapBase(std::initializer_list<std::pair<UKey, UValue>>&& items) : value_() { set(std::move(items)); } /** Dereference operation */ const UnderlyingType& operator*() const& { return value_; } UnderlyingType& operator*() & { return value_; } /** Get pointer operation */ const UnderlyingType* operator->() const& { return &value_; } UnderlyingType* operator->() & { return &value_; } private: UnderlyingType value_; }; }
30.663462
89
0.669489
cpv-project
7e2b1474dff3c8a0ef00d63b4fb62b0e86b44c35
10,154
cpp
C++
digitanks/src/digitanks/ui/ui.cpp
BSVino/Digitanks
1bd1ed115493bce22001ae6684b70b8fcf135db0
[ "BSD-4-Clause" ]
5
2015-07-03T18:42:32.000Z
2017-08-25T10:28:12.000Z
digitanks/src/digitanks/ui/ui.cpp
BSVino/Digitanks
1bd1ed115493bce22001ae6684b70b8fcf135db0
[ "BSD-4-Clause" ]
null
null
null
digitanks/src/digitanks/ui/ui.cpp
BSVino/Digitanks
1bd1ed115493bce22001ae6684b70b8fcf135db0
[ "BSD-4-Clause" ]
null
null
null
#include "digitankswindow.h" #include <glgui/rootpanel.h> #include <tinker_platform.h> #include <strutils.h> #include <sockets/sockets.h> #include <glgui/filedialog.h> #include <ui/instructor.h> #include <tengine/lobby/lobby_client.h> #include <tengine/lobby/lobby_server.h> #include <renderer/renderer.h> #include "hud.h" #include "menu.h" #include "ui.h" #include "lobbyui.h" #define _T(x) x using namespace glgui; void CDigitanksWindow::InitUI() { m_pMainMenu = CRootPanel::Get()->AddControl(new CMainMenu()); m_pMenu = CRootPanel::Get()->AddControl(new CDigitanksMenu()); m_pVictory = CRootPanel::Get()->AddControl(new CVictoryPanel()); m_pStory = CRootPanel::Get()->AddControl(new CStoryPanel()); m_pLobby = CRootPanel::Get()->AddControl(new CLobbyPanel()); CRootPanel::Get()->Layout(); } void CDigitanksWindow::Layout() { CRootPanel::Get()->Layout(); } CDigitanksMenu::CDigitanksMenu() : CPanel(0, 0, 200, 300) { m_pOptionsPanel = NULL; m_pDigitanks = AddControl(new CLabel(0, 0, 100, 100, _T("DIGITANKS"))); m_pDigitanks->SetFont(_T("header")); m_pDifficulty = AddControl(new CScrollSelector<int>(_T("text"))); m_pDifficulty->AddSelection(CScrollSelection<int>(0, _T("Easy"))); m_pDifficulty->AddSelection(CScrollSelection<int>(1, _T("Normal"))); m_pDifficulty->SetSelection(1); m_pDifficultyLabel = AddControl(new CLabel(0, 0, 32, 32, _T("Difficulty"))); m_pDifficultyLabel->SetWrap(false); m_pDifficultyLabel->SetFont(_T("text")); m_pReturnToMenu = AddControl(new CButton(0, 0, 100, 100, _T("EXIT TO MENU"))); m_pReturnToMenu->SetClickedListener(this, Exit); m_pReturnToMenu->SetFont(_T("header")); m_pReturnToGame = AddControl(new CButton(0, 0, 100, 100, _T("X"))); m_pReturnToGame->SetClickedListener(this, Close); m_pSaveGame = AddControl(new CButton(0, 0, 100, 100, _T("SAVE GAME"))); m_pSaveGame->SetClickedListener(this, Save); m_pSaveGame->SetFont(_T("header")); m_pLoadGame = AddControl(new CButton(0, 0, 100, 100, _T("LOAD GAME"))); m_pLoadGame->SetClickedListener(this, Load); m_pLoadGame->SetFont(_T("header")); m_pOptions = AddControl(new CButton(0, 0, 100, 100, _T("OPTIONS"))); m_pOptions->SetClickedListener(this, Options); m_pOptions->SetFont(_T("header")); m_pExit = AddControl(new CButton(0, 0, 100, 100, _T("QUIT TO DESKTOP"))); m_pExit->SetClickedListener(this, Quit); m_pExit->SetFont(_T("header")); Layout(); SetVisible(false); } void CDigitanksMenu::Layout() { size_t iWidth = RootPanel()->GetWidth(); size_t iHeight = RootPanel()->GetHeight(); SetPos(iWidth/2-GetWidth()/2, iHeight/2-GetHeight()/2); m_pDigitanks->SetPos(0, 20); m_pDigitanks->SetSize(GetWidth(), GetHeight()); m_pDigitanks->SetAlign(CLabel::TA_TOPCENTER); int iSelectorSize = m_pDifficultyLabel->GetHeight() - 4; m_pDifficultyLabel->EnsureTextFits(); m_pDifficultyLabel->SetPos(25, 60); m_pDifficultyLabel->SetVisible(!GameNetwork()->IsConnected()); m_pDifficulty->SetSize(GetWidth() - m_pDifficultyLabel->GetLeft()*2 - m_pDifficultyLabel->GetWidth(), iSelectorSize); m_pDifficulty->SetPos(m_pDifficultyLabel->GetRight(), 60); m_pDifficulty->SetVisible(!GameNetwork()->IsConnected()); m_pSaveGame->SetPos(25, 130); m_pSaveGame->SetSize(150, 20); m_pLoadGame->SetPos(25, 160); m_pLoadGame->SetSize(150, 20); m_pOptions->SetPos(25, 190); m_pOptions->SetSize(150, 20); m_pReturnToMenu->SetPos(25, 220); m_pReturnToMenu->SetSize(150, 20); m_pReturnToGame->SetPos(GetWidth()-20, 10); m_pReturnToGame->SetSize(10, 10); m_pReturnToGame->SetButtonColor(Color(255, 0, 0)); m_pExit->SetPos(25, 250); m_pExit->SetSize(150, 20); BaseClass::Layout(); } void CDigitanksMenu::Paint(float x, float y, float w, float h) { if (GameServer()) CRootPanel::PaintRect(x, y, w, h, Color(12, 13, 12, 235)); BaseClass::Paint(x, y, w, h); } void CDigitanksMenu::SetVisible(bool bVisible) { m_pReturnToGame->SetVisible(!!GameServer()); if (m_pOptionsPanel) { RemoveControl(m_pOptionsPanel); m_pOptionsPanel = NULL; } BaseClass::SetVisible(bVisible); } void CDigitanksMenu::CloseCallback(const tstring& sArgs) { SetVisible(false); if (m_pOptionsPanel) { RemoveControl(m_pOptionsPanel); m_pOptionsPanel = NULL; } } void CDigitanksMenu::SaveCallback(const tstring& sArgs) { glgui::CFileDialog::ShowSaveDialog(DigitanksWindow()->GetAppDataDirectory(), ".sav", this, SaveFile); } void CDigitanksMenu::SaveFileCallback(const tstring& sArgs) { tstring sFilename = glgui::CFileDialog::GetFile(); if (!sFilename.length()) return; CGameServer::SaveToFile(sFilename.c_str()); } void CDigitanksMenu::LoadCallback(const tstring& sArgs) { if (!GameServer()) GameWindow()->Restart("empty"); glgui::CFileDialog::ShowOpenDialog(DigitanksWindow()->GetAppDataDirectory(), ".sav", this, Open); } void CDigitanksMenu::OpenCallback(const tstring& sArgs) { tstring sFilename = glgui::CFileDialog::GetFile(); if (!sFilename.length()) return; DigitanksWindow()->RenderLoading(); if (CGameServer::LoadFromFile(sFilename.c_str())) SetVisible(false); else { DigitanksWindow()->DestroyGame(); GameWindow()->Restart("menu"); } } void CDigitanksMenu::OptionsCallback(const tstring& sArgs) { if (m_pOptionsPanel) RemoveControl(m_pOptionsPanel); m_pOptionsPanel = CRootPanel::Get()->AddControl(new COptionsPanel(), true); m_pOptionsPanel->SetStandalone(true); m_pOptionsPanel->Layout(); } void CDigitanksMenu::ExitCallback(const tstring& sArgs) { CGameLobbyClient::S_LeaveLobby(); CGameLobbyServer::DestroyLobby(0); GameNetwork()->Disconnect(); LobbyNetwork()->Disconnect(); GameServer()->SetLoading(true); DigitanksWindow()->DestroyGame(); GameWindow()->Restart("menu"); SetVisible(false); DigitanksWindow()->GetMainMenu()->SetVisible(true); GameServer()->SetLoading(false); } void CDigitanksMenu::QuitCallback(const tstring& sArgs) { DigitanksWindow()->CloseApplication(); } CVictoryPanel::CVictoryPanel() : CPanel(0, 0, 400, 300) { m_pVictory = AddControl(new CLabel(0, 0, 100, 100, _T(""))); m_pVictory->SetFont(_T("text")); m_pRestart = AddControl(new CButton(0, 0, 100, 100, _T("Restart"))); m_pRestart->SetFont(_T("header")); SetVisible(false); Layout(); } void CVictoryPanel::Layout() { SetSize(550, 200); SetPos(CRootPanel::Get()->GetWidth()/2-GetWidth()/2, CRootPanel::Get()->GetHeight()/2-GetHeight()/2); m_pVictory->SetPos(10, 20); m_pVictory->SetSize(GetWidth()-20, GetHeight()); m_pVictory->SetAlign(CLabel::TA_TOPCENTER); m_pRestart->SetSize(80, 35); m_pRestart->SetPos(GetWidth()/2-m_pRestart->GetWidth()/2, GetHeight() - m_pRestart->GetHeight() - 20); m_pRestart->SetClickedListener(this, Restart); } void CVictoryPanel::Paint(float x, float y, float w, float h) { CRootPanel::PaintRect(x, y, w, h, Color(12, 13, 12, 235)); BaseClass::Paint(x, y, w, h); } void CVictoryPanel::GameOver(bool bPlayerWon) { if (bPlayerWon) m_pVictory->SetText(_T("VICTORY!\n \nYou have crushed the weak and foolish under your merciless, unwavering treads. Your enemies bow before you as you stand - ruler of the Digiverse!\n \n")); else m_pVictory->SetText(_T("DEFEAT!\n \nYour ravenous enemies have destroyed your feeble tank armies. Database memories will recall the day when your once-glorious digital empire crumbled!\n \n")); if (DigitanksGame()->GetGameType() == GAMETYPE_CAMPAIGN && bPlayerWon) m_pRestart->SetVisible(false); else m_pRestart->SetVisible(true); if (!GameNetwork()->IsHost()) m_pRestart->SetVisible(false); SetVisible(true); } void CVictoryPanel::RestartCallback(const tstring& sArgs) { DigitanksWindow()->RestartLevel(); SetVisible(false); } CStoryPanel::CStoryPanel() : CPanel(0, 0, 400, 300) { m_pStory = AddControl(new CLabel(0, 0, 100, 100, _T("THE STORY OF DIGIVILLE\n \n") _T("The Digizens of Digiville were happy and content.\n") _T("They ate in tiny bits and bytes and always paid their rent.\n") _T("They shared every Electronode and Data Wells were free,\n") _T("But that's not very interesting, as you're about to see.\n \n ") _T("One day the shortest Digizen in all the Digiverse\n") _T("He cried, \"U nubs OLOL i h4x j0ur m3g4hu|2tz!\"\n") _T("The Digizens of Digiville just laughed and said, \"That's great!\"\n") _T("\"You're way too short and you're just trying to overcompensate!\"\n \n") _T("Our little man was not so pleased, retreating to his lair\n") _T("He powered up his Trolling Rage Machine with utmost flair.\n") _T("It sputtered up to life with a cacophony of clanks\n") _T("And shortly then thereafter it began to spit out tanks.\n \n") _T("The Digizens were sleeping when there came a sudden chill\n") _T("And when they woke there was no longer any Digiville.\n") _T("It's up to you now! You must act before it gets much worse,\n") _T("And while you're there, why not conquer the whole damn Digiverse?\n \n") _T("Click here to begin.") )); m_pStory->SetFont(_T("text")); SetVisible(false); Layout(); } void CStoryPanel::Layout() { SetSize(500, 400); SetPos(CRootPanel::Get()->GetWidth()/2-GetWidth()/2, CRootPanel::Get()->GetHeight()/2-GetHeight()/2); m_pStory->SetPos(10, 20); m_pStory->SetSize(GetWidth()-20, GetHeight()); m_pStory->SetAlign(CLabel::TA_TOPCENTER); } void CStoryPanel::Paint(float x, float y, float w, float h) { CRootPanel::PaintRect(x, y, w, h, Color(12, 13, 12, 235)); BaseClass::Paint(x, y, w, h); } bool CStoryPanel::MousePressed(int code, int mx, int my) { if (BaseClass::MousePressed(code, mx, my)) return true; SetVisible(false); // Now that it's closed, run the tutorial! CInstructor* pInstructor = DigitanksWindow()->GetInstructor(); pInstructor->SetActive(true); pInstructor->Initialize(); pInstructor->DisplayFirstLesson("strategy-select"); return true; } bool CStoryPanel::KeyPressed(int iKey, bool bCtrlDown) { SetVisible(false); // Now that it's closed, run the tutorial! CInstructor* pInstructor = DigitanksWindow()->GetInstructor(); pInstructor->SetActive(true); pInstructor->Initialize(); pInstructor->DisplayFirstLesson("strategy-select"); // Pass the keypress through so that the menu opens. return false; }
27.295699
195
0.719815
BSVino
7e2fe5855d09cb05c741ae37737cefed9d0575bc
2,615
hpp
C++
include/Nazara/Graphics/DepthPipelinePass.hpp
jayrulez/NazaraEngine
e0310cd141f3cc11dbe8abfd5bfedf6b61de1a99
[ "BSD-3-Clause-Clear", "Apache-2.0", "MIT" ]
11
2019-11-27T00:40:43.000Z
2020-01-29T14:31:52.000Z
include/Nazara/Graphics/DepthPipelinePass.hpp
jayrulez/NazaraEngine
e0310cd141f3cc11dbe8abfd5bfedf6b61de1a99
[ "BSD-3-Clause-Clear", "Apache-2.0", "MIT" ]
7
2019-11-27T00:29:08.000Z
2020-01-08T18:53:39.000Z
include/Nazara/Graphics/DepthPipelinePass.hpp
jayrulez/NazaraEngine
e0310cd141f3cc11dbe8abfd5bfedf6b61de1a99
[ "BSD-3-Clause-Clear", "Apache-2.0", "MIT" ]
7
2019-11-27T10:27:40.000Z
2020-01-15T17:43:33.000Z
// Copyright (C) 2022 Jรฉrรดme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_GRAPHICS_DEPTHPIPELINEPASS_HPP #define NAZARA_GRAPHICS_DEPTHPIPELINEPASS_HPP #include <Nazara/Prerequisites.hpp> #include <Nazara/Graphics/Config.hpp> #include <Nazara/Graphics/ElementRenderer.hpp> #include <Nazara/Graphics/FramePipelinePass.hpp> #include <Nazara/Graphics/MaterialPass.hpp> #include <Nazara/Graphics/RenderElement.hpp> #include <Nazara/Graphics/RenderQueue.hpp> #include <Nazara/Graphics/RenderQueueRegistry.hpp> #include <Nazara/Math/Frustum.hpp> namespace Nz { class AbstractViewer; class FrameGraph; class FramePipeline; class Material; class NAZARA_GRAPHICS_API DepthPipelinePass : public FramePipelinePass { public: DepthPipelinePass(FramePipeline& owner, AbstractViewer* viewer); DepthPipelinePass(const DepthPipelinePass&) = delete; DepthPipelinePass(DepthPipelinePass&&) = delete; ~DepthPipelinePass(); inline void InvalidateCommandBuffers(); inline void InvalidateElements(); void Prepare(RenderFrame& renderFrame, const Frustumf& frustum, const std::vector<FramePipelinePass::VisibleRenderable>& visibleRenderables, std::size_t visibilityHash); void RegisterMaterial(const Material& material); void RegisterToFrameGraph(FrameGraph& frameGraph, std::size_t depthBufferIndex); void UnregisterMaterial(const Material& material); DepthPipelinePass& operator=(const DepthPipelinePass&) = delete; DepthPipelinePass& operator=(DepthPipelinePass&&) = delete; private: struct MaterialPassEntry { std::size_t usedCount = 1; NazaraSlot(MaterialPass, OnMaterialPassPipelineInvalidated, onMaterialPipelineInvalidated); NazaraSlot(MaterialPass, OnMaterialPassShaderBindingInvalidated, onMaterialShaderBindingInvalidated); }; std::size_t m_depthPassIndex; std::size_t m_lastVisibilityHash; std::vector<std::unique_ptr<ElementRendererData>> m_elementRendererData; std::vector<std::unique_ptr<RenderElement>> m_renderElements; std::vector<ElementRenderer::RenderStates> m_renderStates; std::unordered_map<MaterialPass*, MaterialPassEntry> m_materialPasses; RenderQueue<RenderElement*> m_renderQueue; RenderQueueRegistry m_renderQueueRegistry; AbstractViewer* m_viewer; FramePipeline& m_pipeline; bool m_rebuildCommandBuffer; bool m_rebuildElements; }; } #include <Nazara/Graphics/DepthPipelinePass.inl> #endif // NAZARA_GRAPHICS_DEPTHPIPELINEPASS_HPP
34.866667
172
0.798088
jayrulez
7e31387852b04a4c94e654536d035d4682fbca73
8,721
cpp
C++
Modular/library/source/TTSender.cpp
jamoma/JamomaCore
7b1becc7f6ae2bc1f283a34af0b3986ce20f3a43
[ "BSD-3-Clause" ]
31
2015-02-28T23:51:10.000Z
2021-12-25T04:16:01.000Z
Modular/library/source/TTSender.cpp
jamoma/JamomaCore
7b1becc7f6ae2bc1f283a34af0b3986ce20f3a43
[ "BSD-3-Clause" ]
126
2015-01-01T13:42:05.000Z
2021-07-13T14:11:42.000Z
Modular/library/source/TTSender.cpp
jamoma/JamomaCore
7b1becc7f6ae2bc1f283a34af0b3986ce20f3a43
[ "BSD-3-Clause" ]
14
2015-02-10T15:08:32.000Z
2019-09-17T01:21:25.000Z
/** @file * * @ingroup modularLibrary * * @brief A Sender Object * * @details * * @authors Thรฉo de la Hogue * * @copyright ยฉ 2010, Thรฉo de la Hogue @n * This code is licensed under the terms of the "New BSD License" @n * http://creativecommons.org/licenses/BSD/ */ #include "TTSender.h" #define thisTTClass TTSender #define thisTTClassName "Sender" #define thisTTClassTags "node, sender" TT_MODULAR_CONSTRUCTOR, mAddress(kTTAdrsEmpty), mObjectCache(NULL) { // a Sender can handle a signal if (arguments.size() == 1) mSignal = arguments[0]; addAttributeWithSetter(Address, kTypeSymbol); addAttribute(ObjectCache, kTypePointer); addAttributeProperty(ObjectCache, hidden, YES); addAttributeProperty(ObjectCache, readOnly, YES); addMessageWithArguments(Send); addMessageProperty(Send, hidden, YES); mIsSending = false; mObjectCache = new TTList(); mObjectCache->setThreadProtection(true); } TTSender::~TTSender() { unbindAddress(accessApplicationDirectoryFrom(mAddress)); unbindApplication(); delete mObjectCache; } TTErr TTSender::setAddress(const TTValue& newValue) { unbindAddress(accessApplicationDirectoryFrom(mAddress)); unbindApplication(); mAddress = newValue[0]; if (mAddress != kTTAdrsEmpty) { // default attribute to bind is value if (mAddress.getAttribute() == NO_ATTRIBUTE) mAddress = mAddress.appendAttribute(kTTSym_value); return bindAddress(accessApplicationDirectoryFrom(mAddress)); } return kTTErrGeneric; } #if 0 #pragma mark - #pragma mark Some Methods #endif TTErr TTSender::Send(TTValue& valueToSend, TTValue& outputValue) { TTObject anObject; TTValue aCacheElement, v, c, none; TTAttributePtr anAttribute; TTSymbol ttAttributeName; TTMessagePtr aMessage; TTAddress relativeAddress; TTErr err = kTTErrNone; if (!accessApplicationDirectoryFrom(mAddress) || mAddress == kTTAdrsEmpty) return kTTErrGeneric; if (!mIsSending) { // lock mIsSending = true; if (!mObjectCache->isEmpty()) { ttAttributeName = ToTTName(mAddress.getAttribute()); // send data to each node of the selection for (mObjectCache->begin(); mObjectCache->end(); mObjectCache->next()) { aCacheElement = mObjectCache->current(); // then his object anObject = aCacheElement[0]; if (anObject.valid()) { // DATA CASE for value attribute if (anObject.name() == kTTSym_Data && ttAttributeName == kTTSym_value) { // set the value attribute using a command anObject.send(kTTSym_Command, valueToSend); } // CONTAINER CASE for value attribute else if (anObject.name() == kTTSym_Container && ttAttributeName == kTTSym_value) { if (valueToSend.size() >= 1 ) { if (valueToSend[0].type() == kTypeSymbol) { relativeAddress = valueToSend[0]; c.copyFrom(valueToSend, 1); v = TTValue(relativeAddress); v.append((TTPtr*)&c); // send the value anObject.send(kTTSym_Send, v); } else err = kTTErrGeneric; } else err = kTTErrGeneric; } else if ((anObject.name() == kTTSym_Input || anObject.name() == kTTSym_InputAudio) && ttAttributeName == kTTSym_signal) { // send the value anObject.send(kTTSym_Send, valueToSend); } // DEFAULT CASE // Look for attribute and set it else if (!anObject.instance()->findAttribute(ttAttributeName, &anAttribute)) anObject.set(ttAttributeName, valueToSend); // Or look for message and send it else if (!anObject.instance()->findMessage(ttAttributeName, &aMessage)) anObject.send(ttAttributeName, valueToSend); } } } // unlock mIsSending = false; } return err; } TTErr TTSender::bindAddress(TTNodeDirectoryPtr aDirectory) { TTNodePtr aNode; TTObject anObject; TTValue aCacheElement; TTList aNodeList; TTValue v, baton; if (!aDirectory) return bindApplication(); // 1. Look for the node(s) into the directory aDirectory->Lookup(mAddress, aNodeList, &aNode); // 2. make a cache containing each object for (aNodeList.begin(); aNodeList.end(); aNodeList.next()) { aNode = TTNodePtr((TTPtr)aNodeList.current()[0]); anObject = aNode->getObject(); mObjectCache->append(anObject); } // 3. Observe any creation or destruction below the address mAddressObserver = TTObject("callback"); mAddressObserver.set(kTTSym_baton, TTPtr(this)); // thรฉo -- we have to register our self as a #TTPtr to not reference this instance otherwhise the destructor will never be called mAddressObserver.set(kTTSym_function, TTPtr(&TTSenderDirectoryCallback)); aDirectory->addObserverForNotifications(mAddress, mAddressObserver, 0); // ask for notification only for equal addresses return kTTErrNone; } TTErr TTSender::unbindAddress(TTNodeDirectoryPtr aDirectory) { TTErr err = kTTErrNone; if (mAddress != kTTAdrsEmpty) { mObjectCache->clear(); // stop life cycle observation if(mAddressObserver.valid() && aDirectory) { err = aDirectory->removeObserverForNotifications(mAddress, mAddressObserver); mAddressObserver = TTObject(); } } return kTTErrNone; } TTErr TTSender::bindApplication() { if (!mApplicationObserver.valid()) { mApplicationObserver = TTObject("callback"); mApplicationObserver.set(kTTSym_baton, TTPtr(this)); // thรฉo -- we have to register our self as a #TTPtr to not reference this instance otherwhise the destructor will never be called mApplicationObserver.set(kTTSym_function, TTPtr(&TTSenderApplicationManagerCallback)); return TTApplicationManagerAddApplicationObserver(mAddress.getDirectory(), mApplicationObserver); } return kTTErrGeneric; } TTErr TTSender::unbindApplication() { if (mApplicationObserver.valid()) { TTApplicationManagerRemoveApplicationObserver(mAddress.getDirectory(), mApplicationObserver); mApplicationObserver = TTObject(); } return kTTErrNone; } TTErr TTSenderDirectoryCallback(const TTValue& baton, const TTValue& data) { TTValue aCacheElement; TTSenderPtr aSender; TTNodePtr aNode; TTObject anObject, aCacheObject; TTAddress anAddress; TTValue v; TTUInt8 flag; // unpack baton (a #TTSenderPtr) aSender = TTSenderPtr((TTPtr)baton[0]); // thรฉo -- we have to register our self as a #TTPtr to not reference this instance otherwhise the destructor will never be called // Unpack data (address, aNode, flag, anObserver) anAddress = data[0]; aNode = TTNodePtr((TTPtr)data[1]); flag = data[2]; switch (flag) { case kAddressCreated : { anObject = aNode->getObject(); if (anObject.valid()) aSender->mObjectCache->appendUnique(anObject); break; } case kAddressDestroyed : { anObject = aNode->getObject(); // find the object in the cache and remove it for (aSender->mObjectCache->begin(); aSender->mObjectCache->end(); aSender->mObjectCache->next()) { // get a node aCacheObject = aSender->mObjectCache->current()[0]; if (aCacheObject == anObject) { aSender->mObjectCache->remove(aSender->mObjectCache->current()); break; } } break; } default: break; } return kTTErrNone; } TTErr TTSenderApplicationManagerCallback(const TTValue& baton, const TTValue& data) { TTSenderPtr aSender; TTSymbol anApplicationName; TTObject anApplication; TTValue v; TTUInt8 flag; // unpack baton (a #TTSenderPtr) aSender = TTSenderPtr((TTPtr)baton[0]); // thรฉo -- we have to register our self as a #TTPtr to not reference this instance otherwhise the destructor will never be called // Unpack data (applicationName, application, flag, observer) anApplicationName = data[0]; anApplication = data[1]; flag = data[2]; switch (flag) { case kApplicationInstantiated : { aSender->bindAddress(accessApplicationDirectoryFrom(aSender->mAddress)); break; } case kApplicationProtocolStarted : { break; } case kApplicationProtocolStopped : { break; } case kApplicationReleased : { aSender->unbindAddress(accessApplicationDirectoryFrom(aSender->mAddress)); break; } default: break; } return kTTErrNone; }
25.65
184
0.660819
jamoma
7e33517c5581bc6b16746c399585ef984c5053f2
222
hpp
C++
AppGodRays/src/SunComponent.hpp
jaafersheriff/Neo-Engine
526e83829761322ccf09e661efa825b028426fa5
[ "MIT" ]
6
2017-10-17T17:54:42.000Z
2022-02-13T09:43:02.000Z
AppGodRays/src/SunComponent.hpp
jaafersheriff/Neo-Engine
526e83829761322ccf09e661efa825b028426fa5
[ "MIT" ]
1
2020-04-11T10:37:41.000Z
2021-11-15T21:03:32.000Z
AppGodRays/src/SunComponent.hpp
jaafersheriff/Neo-Engine
526e83829761322ccf09e661efa825b028426fa5
[ "MIT" ]
4
2017-09-08T05:56:51.000Z
2021-02-03T15:16:41.000Z
#pragma once #include "ECS/Component/Component.hpp" #include "ECS/GameObject.hpp" using namespace neo; class SunComponent : public Component { public: SunComponent(GameObject *go) : Component(go) {} };
14.8
39
0.693694
jaafersheriff
ccdefca83f34579e9b5d91a7cccb4c7273914886
2,404
cpp
C++
src/main.cpp
darkhunterbg/hypershot
87e063261ba95b0dfa5c9321691497bdc9e82f87
[ "MIT" ]
null
null
null
src/main.cpp
darkhunterbg/hypershot
87e063261ba95b0dfa5c9321691497bdc9e82f87
[ "MIT" ]
null
null
null
src/main.cpp
darkhunterbg/hypershot
87e063261ba95b0dfa5c9321691497bdc9e82f87
[ "MIT" ]
null
null
null
#include "stdafx.h" #include <string> #include "win32.h" #include "MemoryService.h" #include "GameLoop.h" #include "HiResTimer.h" LRESULT CALLBACK WinProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); void OnAssertFailed(const std::string& msg); void ShowGameWindow(const wchar_t* msg, HINSTANCE hInstance, int nCmdShow); int CALLBACK WinMain(IN HINSTANCE hInstance, IN HINSTANCE hPrevInstance, IN LPSTR lcCmdLine, IN int nCmdShow) { debug::__onAssertFailed = OnAssertFailed; SYSTEM_INFO sysInfo; GetSystemInfo(&sysInfo); MemoryService service(sysInfo.dwPageSize); ShowGameWindow(L"HyperShot", hInstance, nCmdShow); MSG msg = { 0 }; GameLoop gameLoop; HiResTimer timer; while (true) { //Message pump - process windows messages before letting game run it's own logic while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } if (msg.message == WM_QUIT) break; double seconds = timer.Update().ToSeconds(); timer.Reset(); } return msg.wParam; } LRESULT CALLBACK WinProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: { PostQuitMessage(0); return 0; } break; } return DefWindowProc(hWnd, message, wParam, lParam); } void ShowGameWindow(const wchar_t* msg, HINSTANCE hInstance, int nCmdShow) { HWND hWnd; WNDCLASSEX wc; ZeroMemory(&wc, sizeof(WNDCLASSEX)); wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WinProc; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = L"WindowClass1"; RegisterClassEx(&wc); hWnd = CreateWindowEx(0, L"WindowClass1", // name of the window class msg, // title of the window WS_OVERLAPPEDWINDOW, // window style CW_USEDEFAULT, // x-position of the window CW_USEDEFAULT, // y-position of the window 1024, // width of the window 768, // height of the window nullptr, // we have no parent window, NULL nullptr, // we aren't using menus, NULL hInstance, // application handle nullptr); // used with multiple windows, NULL if (!hWnd) { ASSERT(false, "Failed to create window! '%s'.", GetLastErrorString()); } ShowWindow(hWnd, nCmdShow); } void OnAssertFailed(const std::string& msg) { OutputDebugStringA(msg.c_str()); }
21.274336
109
0.708819
darkhunterbg
cce3801d7f9a5ae5fc83a1a80b0f6a78a2c7a54d
13,277
cpp
C++
CHAPTER14/sources.cpp
lrpinnto/stroustrup-exercises
a471a0d7b49b51b7c26e005ff9e66f3f6db199dd
[ "MIT" ]
null
null
null
CHAPTER14/sources.cpp
lrpinnto/stroustrup-exercises
a471a0d7b49b51b7c26e005ff9e66f3f6db199dd
[ "MIT" ]
null
null
null
CHAPTER14/sources.cpp
lrpinnto/stroustrup-exercises
a471a0d7b49b51b7c26e005ff9e66f3f6db199dd
[ "MIT" ]
null
null
null
//g++ -w -Wall -std=c++11 ../sourcesgui/Graph.cpp ../sourcesgui/Window.cpp ../sourcesgui/GUI.cpp '../sourcesgui/Simple_window.cpp' ../CHAPTER13/sources.cpp sources.cpp C14E01.cpp `fltk-config --ldflags --use-images` -o C14E01 #include "./sources.h" //EX 05 void Striped_rectangle::draw_lines() const { if (fill_color().visibility()) { // fill fl_color(fill_color().as_int()); fl_line_style(0,0); //Line_style affects this type of fill. Override it. these are default line values. Which we want for filling for (int i = 2; i < Rectangle::height(); i+=2) { fl_line(Rectangle::point(0).x, Rectangle::point(0).y + i, Rectangle::point(0).x + Rectangle::width() -1, Rectangle::point(0).y + i); } fl_color(color().as_int()); // reset color fl_line_style(Rectangle::style().style(),Rectangle::style().width()); //reset linestyle } if (color().visibility()) { // edge on top of fill fl_color(color().as_int()); fl_rect(point(0).x,point(0).y,Rectangle::width(),Rectangle::height()); } } //EX 05---- //EX 06 int mod(int x) { if (x<0) return -1*x; else return x; } void Striped_circle::draw_lines() const { if (fill_color().visibility()) { // fill fl_color(fill_color().as_int()); fl_line_style(0,0); //Line_style affects this type of fill. Override it. these are default line values. Which we want for filling double angle; int horizontal_length; int opposite_leg; for (int i = Circle::center().y-Circle::radius(); i < Circle::center().y+Circle::radius(); i+=2) { //arc sin (Opposite leg / Hipotenuse) = angle (we know the opposite leg because we increment y from top to bottom) //Hipotenuse * cos (angle) = Horizontal length or adjacent leg opposite_leg = mod(Circle::center().y-i); angle = asin(opposite_leg/(Circle::radius()*1.0)); horizontal_length = round(Circle::radius() * cos(angle)); fl_line(Circle::center().x-horizontal_length,i,Circle::center().x+horizontal_length-1,i); } fl_color(color().as_int()); // reset color fl_line_style(Circle::style().style(),Circle::style().width()); //reset linestyle } if (color().visibility()) { fl_color(color().as_int()); fl_arc(point(0).x,point(0).y,Circle::radius()+Circle::radius(),Circle::radius()+Circle::radius(),0,360); } } //EX 06---- //EX 07 // does two lines (p1,p2) and (p3,p4) intersect? // if se return the distance of the intersect point as distances from p1 inline pair<double,double> line_intersect(Point p1, Point p2, Point p3, Point p4, bool& parallel) { double x1 = p1.x; double x2 = p2.x; double x3 = p3.x; double x4 = p4.x; double y1 = p1.y; double y2 = p2.y; double y3 = p3.y; double y4 = p4.y; double denom = ((y4 - y3)*(x2-x1) - (x4-x3)*(y2-y1)); if (denom == 0){ parallel= true; return pair<double,double>(0,0); } parallel = false; return pair<double,double>( ((x4-x3)*(y1-y3) - (y4-y3)*(x1-x3))/denom, ((x2-x1)*(y1-y3) - (y2-y1)*(x1-x3))/denom); } //intersection between two line segments //Returns true if the two segments intersect, //in which case intersection is set to the point of intersection inline bool line_segment_intersect(Point p1, Point p2, Point p3, Point p4, Point& intersection){ bool parallel; pair<double,double> u = line_intersect(p1,p2,p3,p4,parallel); if (parallel || u.first < 0 || u.first > 1 || u.second < 0 || u.second > 1) return false; intersection.x = p1.x + u.first*(p2.x - p1.x); intersection.y = p1.y + u.first*(p2.y - p1.y); return true; } void Striped_closed_polyline::draw_lines() const { //Create limiting square/rectangle int x_min {point(0).x}; int x_max {0}; int y_min {point(0).y}; int y_max {0}; for (int i = 0; i < number_of_points(); i++) { if(point(i).x<x_min) x_min=point(i).x; if(point(i).y<y_min) y_min=point(i).y; if(point(i).x>x_max) x_max=point(i).x; if(point(i).y>y_max) y_max=point(i).y; } if (fill_color().visibility()) { // fill fl_color(fill_color().as_int()); fl_line_style(0,0); //Line_style affects this type of fill. Override it. these are default line values. Which we want for filling //check for intersects, one line at the time. get the list of intersection points and draw lines accordingly //do this every 2 vertical lines Point intersection; vector<Point>intersections; for (int i = y_min + 2; i < y_max; i+=2) { //check which pairs of points intersect then y axis on the given i (doing this out of efficency, maybe it's not the best way?) vector<pair<Point,Point>> pairs_of_points; //A vector of pairs of points. In this context, that intersect the given i or y axis if (point(number_of_points()-1).y < i && i <= point(0).y || point(0).y < i && i <= point(number_of_points()-1).y ) //do last pair, first { pairs_of_points.push_back({point(number_of_points()-1),point(0)}); } for (int index = 0; index < number_of_points()-1; index++) { if( point(index).y < i && i <= point(index +1 ).y || point(index+1).y < i && i <= point(index ).y ) { pairs_of_points.push_back({point(index),point(index+1)}); } } if(pairs_of_points.size()==1) pairs_of_points.clear(); for(pair<Point,Point> point_pair : pairs_of_points) { if(line_segment_intersect(Point(point_pair.first.x,i),Point(point_pair.second.x,i),point_pair.first,point_pair.second,intersection)) intersections.push_back(intersection); } pairs_of_points.clear(); for (int index = 0; index < intersections.size(); index+=2) { fl_line(intersections[index].x,intersections[index].y,intersections[index+1].x,intersections[index+1].y); } intersections.clear(); } fl_color(color().as_int()); // reset color fl_line_style(Closed_polyline::style().style(),Closed_polyline::style().width()); //reset linestyle } if (color().visibility()) Shape::draw_lines(); //need to use Shape's draw in order to avoid the Closed_polyline filling the shape fl_line(point(number_of_points()-1).x,point(number_of_points()-1).y,point(0).x,point(0).y);// draw closing line: } //EX 07---- //EX 08 Octagon::Octagon(Point p, int rr, int anglee) //anglee in degrees : r{rr}, ref_angle{anglee*PI/180.0}, center_point(p) { if(r<2) error("small radius on Octagon()"); //find minimum radius that forms a Octagon const int N {8}; double smallest_rad_division = 2*PI/N; //dividing full circle into N amount of points for (int i = 0; i < N; i++) //go through all rad angles of the full circle { double radangle = smallest_rad_division * i + ref_angle; Polygon::add(Point{sin(radangle)*r+p.x,cos(radangle)*r+p.y}); } } void Octagon::draw_lines() const { Polygon::draw_lines(); } //EX 08---- //EX 09 Group::Group(Vector_ref<Shape>&sp) { for (int i = 0; i < sp.size(); i++) { add(sp[i]); } } void Group::draw_lines() const { for (int i = 0; i < vr.size(); i++) { vr[i].draw(); } } void Group::set_color(Color col) { for (int i = 0; i < vr.size(); i++) { vr[i].set_color(col); } } void Group::set_fill_color(Color col) { for (int i = 0; i < vr.size(); i++) { vr[i].set_fill_color(col); } } void Group::set_style(Line_style sty) { for (int i = 0; i < vr.size() ; i++) { vr[i].set_style(sty); } } void Group::move(int dx, int dy) { for (int i = 0; i < vr.size(); i++) { vr[i].move(dx,dy); } } void Group::move(int dx, int dy, int index) {vr[index].move(dx,dy);} //EX 09---- //EX 10 void Resizeable_rectangle::draw_lines() const { if (fill_color().visibility()) { // fill fl_color(fill_color().as_int()); fl_rectf(point(0).x,point(0).y,w,h); fl_color(color().as_int()); // reset color } if (color().visibility()) { // edge on top of fill fl_color(color().as_int()); fl_rect(point(0).x,point(0).y,w,h); } } Pseudo_window::Pseudo_window(Point p, int widthh, int heigthh, string labell) : Box(p,heigthh,widthh,10), label_text{labell}, top_bar{p,30,widthh,10}, top_bar2{{p.x,p.y+15},widthh,20}, exit_sym{{p.x+widthh-18,p.y+23},"X"}, text_top{{p.x+widthh/2,p.y+19},label_text}, square_sym{{p.x+widthh-32,p.y+23},"#"}, minimize_sym{{p.x+widthh-47,p.y+23},"-"} { top_bar.set_fill_color(Color::blue); top_bar2.set_fill_color(Color::blue); top_bar2.set_color(Color::invisible); exit_sym.set_font(Graph_lib::Font::courier_bold); exit_sym.set_font_size(20); square_sym.set_font(Graph_lib::Font::courier_bold); square_sym.set_font_size(20); minimize_sym.set_font(Graph_lib::Font::courier_bold); minimize_sym.set_font_size(20); } void Pseudo_window::set_width(int w) { exit_sym.move(-Box::get_width()+w,0); square_sym.move(-Box::get_width()+w,0); minimize_sym.move(-Box::get_width()+w,0); text_top.move(-Box::get_width()+w,0); //Bug causes move() to create a negative position. Couldn't afford to spend more time on it Box::set_width(w); top_bar.set_width(w); top_bar2.set_width(w); } void Pseudo_window::draw_lines() const { for (int i = 0; i < vr.size(); i++) //draws attachments to pseudo_window { vr[i].draw(); } Box::draw_lines(); top_bar.draw_lines(); top_bar2.draw_lines(); exit_sym.draw_lines(); square_sym.draw_lines(); minimize_sym.draw_lines(); text_top.draw_lines(); } //EX 10--- //EX 11 Binary_tree::Binary_tree(int levelss) //levels==0 means no nodes, levels==1 means one node, levels==2 means one top node with two sub-nodes, level==3 follows same logic : levels{levelss} { int r {50}; int x_size {(16/19.2)*x_max()}; //assuming 16:9 display. scalling down a notch. weird division represents screen ratio int y_size {(9/10.8)*y_max()}; //add() add center point to shape? if (levels==0); else { int number_of_nodes {1}; vector<int>nodes_per_index(1); nodes_per_index.push_back(1); for (int i = 2; i <= levels; i++) { number_of_nodes*=2; nodes_per_index.push_back(number_of_nodes); } int y_division {y_size/levels}; int x_division ; while(2*r*nodes_per_index[nodes_per_index.size()-1]>x_size) r/=2; //half node size if horizontal screen fill overflows for (int i = 1; i <= levels; i++) { for(int j = 1 ; j<=nodes_per_index[i]; j++) { x_division = x_size/(nodes_per_index[i]+1); Point center_node { x_division*j, y_division*(i-1)+r }; nodes.push_back(new Circle{center_node,r}); nodes[nodes.size()-1].set_fill_color(Color::green); } } for (int i = 1; i < nodes.size(); i++) { connectors.push_back(new Arrow{ s(nodes[(i-1)/2]), n(nodes[i]) }); } } } void Binary_tree::move(int dx, int dy) { for (int i = 0; i < nodes.size(); i++) { nodes[i].move(dx,dy); } for (int i = 0; i < connectors.size(); i++) { connectors[i].move(dx,dy); } } void Binary_tree::set_fill_color(Color col) { fillcolor = col; for (int i = 0; i < nodes.size(); i++) { nodes[i].set_fill_color(fillcolor); } } void Binary_tree::set_color(Color col) { llcolor = col; for (int i = 0; i < connectors.size(); i++) { connectors[i].set_color(llcolor); } } void Binary_tree::set_style(Line_style sty) { lls = sty; for (int i = 0; i < connectors.size(); i++) { connectors[i].set_style(lls); } } void Binary_tree::draw_lines() const { for(int i = 0 ; i < nodes.size() ; i++) nodes[i].draw_lines(); for(int i = 0 ; i < connectors.size() ; i++) connectors[i].draw_lines(); } //EX 11--- //EX 16 void Control_shape::on() {status=true; shape1.set_color(level);} void Control_shape::off() {status=false; shape1.set_color(Color::invisible);} void Control_shape::set_level_style(int l) { level_style=l; if(level_style<0 || level_style>4) error("set_level_style() need to be between 0 and 4"); shape1.set_style(level_style); } void Control_shape::set_level(int l) { level=l; if(level<0 || level>255) error("set_level() need to be between 0 and 255"); shape1.set_color(level); } void Control_shape::set_level(Color c) { level=c.as_int(); shape1.set_color(c); } Control_shape::Control_shape(Shape& shapee) : shape1{shapee} { if(shape1.color().visibility() == 0) //check if invisible { status=false; } else status=true; level=shape1.color().as_int(); level_style=shape1.style().style(); } //EX 16--
31.462085
226
0.599307
lrpinnto
cce99baf58d084edeece5f26bb23fa662b22a12c
10,239
cpp
C++
CGEditor/src/EditorLayer.cpp
chen1180/CG-SandBox
59473fe44fb515f4e79479070c924de7e0e2c760
[ "MIT" ]
null
null
null
CGEditor/src/EditorLayer.cpp
chen1180/CG-SandBox
59473fe44fb515f4e79479070c924de7e0e2c760
[ "MIT" ]
null
null
null
CGEditor/src/EditorLayer.cpp
chen1180/CG-SandBox
59473fe44fb515f4e79479070c924de7e0e2c760
[ "MIT" ]
null
null
null
#include "EditorLayer.h" #include"glad/glad.h" #include"glm/glm.hpp" #include"glm/gtc/matrix_transform.hpp" #include"platform/opengl/OpenGLFrameBuffer.h" namespace CGCore { void EditorLayer::OnAttach() { CG_CLIENT_INFO("App layer attached"); m_Shader = Shader::Create(std::string("../assets/shader/Debug_cube.vert.glsl"), std::string("../assets/shader/Debug_cube.frag.glsl")); m_DepthShader= Shader::Create(std::string("../assets/shader/Debug_depth.vert.glsl"), std::string("../assets/shader/Debug_depth.frag.glsl")); auto width=(float)Application::Get().GetWindow().GetWidth(); auto height= (float)Application::Get().GetWindow().GetHeight(); m_Camera = CreateRef<Camera> ( 60.0f, 0.1f, 100.0f, width / height); m_Camera->SetCameraControllerType(ControllerType::MayaCamera); m_PhongRenderer = PhongRenderer(); m_PhongRenderer.Init(); m_Scene = CreateRef<Scene>(); auto cameraEntity=m_Scene->CreateEntity("Camera"); cameraEntity.AddComponent<CameraComponent>(m_Camera,true); auto cube = ModelLoader::LoadModel("../assets/mesh/cube.obj", m_Scene.get()); auto& transform1 = cube.GetComponent<TransformComponent>(); transform1.SetWorldMatrix(glm::translate(glm::mat4(1.0f), glm::vec3(0.0,1.0, 2.0))); auto meshEntity = m_Scene->CreateEntity(); auto transform = TransformComponent(); transform.SetWorldMatrix(glm::translate(glm::mat4(1.0f), glm::vec3(0.0, -5.0,0.0))*glm::scale(glm::mat4(1.0f),glm::vec3(5.0f,5.0f,5.0f))); meshEntity.AddComponent<TransformComponent>(transform); meshEntity.AddComponent<MeshComponent>(cube.GetComponent<MeshComponent>()); /*for (int i = 0;i < 10;i++) { for (int j = 0;j < 10;j++) { auto meshEntity = m_Scene->CreateEntity(); auto transform = TransformComponent(); transform.SetWorldMatrix(glm::translate(glm::mat4(1.0f), glm::vec3( i*2.5, 0.0, j * 3.5f))); meshEntity.AddComponent<TransformComponent>(transform); meshEntity.AddComponent<MeshComponent>(cube.GetComponent<MeshComponent>()); } }*/ auto sphere= ModelLoader::LoadModel("../assets/mesh/sphere.obj", m_Scene.get()); auto& transform2 = sphere.GetComponent<TransformComponent>(); transform2.SetWorldMatrix(glm::translate(glm::mat4(1.0f), glm::vec3(-2.0, 1.0, -1.0))); auto planeEntt = m_Scene->CreateEntity(); Ref<Mesh> plane = MeshFactory::CreateQuad(-0.5,1.5,5.0,5.0); planeEntt.AddComponent<MeshComponent>(plane); planeEntt.AddComponent<TransformComponent>(); auto& transform3 = planeEntt.GetComponent<TransformComponent>(); //transform3.SetLocalScale(glm::vec3(10.0, 10.0, 1.0)); transform3.SetWorldMatrix(glm::translate(glm::mat4(1.0f), glm::vec3(0.0, 0.5, 0.0)) * glm::rotate(glm::mat4(1.0),glm::radians(90.0f),glm::vec3(1.0,0.0,0.0))); //TODO: Add texture component m_TextureCheckerBoard = Texture2D::Create("../assets/texture/Checkerboard.png"); m_TexturePig= Texture2D::Create("../assets/texture/Texture.jpg"); m_Light=m_Scene->CreateEntity("Light1"); m_Light.AddComponent<Light>(glm::vec4(-2.0f, 7.0f, -1.0f,0.0f), glm::vec4(0.0, 0.0, 0.0,0.0), glm::vec4(0.0, 1.0, 0.0, 1.0)); auto light2 = m_Scene->CreateEntity("Light2"); light2.AddComponent<Light>(glm::vec4(3.0f, 5.0f, 1.0f, 0.0f), glm::vec4(0.0, 0.0, 0.0, 0.0), glm::vec4(0.0, 0.0, 1.0, 1.0)); auto light3 = m_Scene->CreateEntity("Light3"); light3.AddComponent<Light>(glm::vec4(0.0f, 5.0f, 3.0f, 0.0f), glm::vec4(0.0, 0.0, 0.0, 0.0), glm::vec4(1.0, 0.0, 0.0, 1.0)); m_ScenePanel = CreateScope<SceneHierarchyPanel>(m_Scene); } void EditorLayer::OnDettach() { } void EditorLayer::OnUpdate(float deltaTime) { framerate = deltaTime; RenderCommand::Clear(); RenderCommand::ClearColor(); { m_PhongRenderer.BeginScene(m_Scene.get()); m_PhongRenderer.EndScene(); } m_PhongRenderer.GetFrameBuffer()->Unbind(); } void EditorLayer::OnImGuiRender() { static bool showWindow = true; static bool opt_fullscreen_persistant = true; bool opt_fullscreen = opt_fullscreen_persistant; static ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_None; // We are using the ImGuiWindowFlags_NoDocking flag to make the parent window not dockable into, // because it would be confusing to have two docking targets within each others. ImGuiWindowFlags window_flags = ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking; if (opt_fullscreen) { ImGuiViewport* viewport = ImGui::GetMainViewport(); ImGui::SetNextWindowPos(viewport->GetWorkPos()); ImGui::SetNextWindowSize(viewport->GetWorkSize()); ImGui::SetNextWindowViewport(viewport->ID); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove; window_flags |= ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus; } // When using ImGuiDockNodeFlags_PassthruCentralNode, DockSpace() will render our background // and handle the pass-thru hole, so we ask Begin() to not render a background. if (dockspace_flags & ImGuiDockNodeFlags_PassthruCentralNode) window_flags |= ImGuiWindowFlags_NoBackground; // Important: note that we proceed even if Begin() returns false (aka window is collapsed). // This is because we want to keep our DockSpace() active. If a DockSpace() is inactive, // all active windows docked into it will lose their parent and become undocked. // We cannot preserve the docking relationship between an active window and an inactive docking, otherwise // any change of dockspace/settings would lead to windows being stuck in limbo and never being visible. ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); ImGui::Begin("DockSpace Demo", &showWindow, window_flags); ImGui::PopStyleVar(); if (opt_fullscreen) ImGui::PopStyleVar(2); // DockSpace ImGuiIO& io = ImGui::GetIO(); if (io.ConfigFlags & ImGuiConfigFlags_DockingEnable) { ImGuiID dockspace_id = ImGui::GetID("MyDockSpace"); ImGui::DockSpace(dockspace_id, ImVec2(0.0f, 0.0f), dockspace_flags); } else { ImGuiIO& io = ImGui::GetIO(); ImGui::Text("ERROR: Docking is not enabled! See Demo > Configuration."); ImGui::Text("Set io.ConfigFlags |= ImGuiConfigFlags_DockingEnable in your code, or "); ImGui::SameLine(0.0f, 0.0f); if (ImGui::SmallButton("click here")) io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; } if (ImGui::BeginMenuBar()) { if (ImGui::BeginMenu("Docking")) { // Disabling fullscreen would allow the window to be moved to the front of other windows, // which we can't undo at the moment without finer window depth/z control. //ImGui::MenuItem("Fullscreen", NULL, &opt_fullscreen_persistant); if (ImGui::MenuItem("Flag: NoSplit", "", (dockspace_flags & ImGuiDockNodeFlags_NoSplit) != 0)) dockspace_flags ^= ImGuiDockNodeFlags_NoSplit; if (ImGui::MenuItem("Flag: NoResize", "", (dockspace_flags & ImGuiDockNodeFlags_NoResize) != 0)) dockspace_flags ^= ImGuiDockNodeFlags_NoResize; if (ImGui::MenuItem("Flag: NoDockingInCentralNode", "", (dockspace_flags & ImGuiDockNodeFlags_NoDockingInCentralNode) != 0)) dockspace_flags ^= ImGuiDockNodeFlags_NoDockingInCentralNode; if (ImGui::MenuItem("Flag: PassthruCentralNode", "", (dockspace_flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0)) dockspace_flags ^= ImGuiDockNodeFlags_PassthruCentralNode; if (ImGui::MenuItem("Flag: AutoHideTabBar", "", (dockspace_flags & ImGuiDockNodeFlags_AutoHideTabBar) != 0)) dockspace_flags ^= ImGuiDockNodeFlags_AutoHideTabBar; ImGui::Separator(); if (ImGui::MenuItem("Close DockSpace", NULL, false, &showWindow != NULL)) showWindow = false; ImGui::EndMenu(); } ImGui::EndMenuBar(); } ImGui::End(); m_ScenePanel->OnImGuiRender(); ImGui::Begin("New session"); ImGui::Separator(); ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); ImGui::Separator(); ImGui::Checkbox("Imgui Demo", &m_ShowImguiDemo); ImVec2 viewportSize = ImGui::GetContentRegionAvail(); for (int i = 0;i < ShadowRenderer::GetShadowMap().size();i++) { ImGui::Separator(); auto texture = ShadowRenderer::GetShadowMap()[i]->GetDepthAttachment(); ImGui::Image((void*)texture->GetID(), ImVec2(400,300), ImVec2(0, 1), ImVec2(1, 0)); } if (m_ShowImguiDemo) ImGui::ShowDemoWindow(&m_ShowImguiDemo); ImGui::End(); Renderer2D::OnImguiRender(); m_PhongRenderer.OnImguiRender(); ImGui::Begin("GameWindow"); { // Using a Child allow to fill all the space of the window. // It also alows customization ImGui::BeginChild("GameRender"); //Camera if (ImGui::IsWindowHovered()) { //TODO: move the following functions into event. m_Camera->GetController()->HandleKeyboard(m_Camera.get(), framerate); m_Camera->GetController()->HandleMouse(m_Camera.get(), framerate, Input::GetMousePosition().first, Input::GetMousePosition().second); } // Get the size of the child (i.e. the whole draw size of the windows). ImVec2 wsize = ImGui::GetWindowSize(); // Because I use the texture from OpenGL, I need to invert the V from the UV. glm::vec2 m_FrameBufferSize = { m_PhongRenderer.GetFrameBuffer()->GetSpecification().Width, m_PhongRenderer.GetFrameBuffer()->GetSpecification().Height }; if (m_FrameBufferSize != *(glm::vec2*) & wsize) { CG_CLIENT_INFO("Viewport size: {0} ,{1}", wsize.x, wsize.y); m_PhongRenderer.GetFrameBuffer()->Resize(wsize.x, wsize.y); ShadowRenderer::Resize(wsize.x, wsize.y); m_Camera->SetAspectRatio(wsize.x / wsize.y); } auto texture = static_cast<OpenGLFrameBuffer*>(m_PhongRenderer.GetFrameBuffer().get()); ImGui::Image((void*)texture->GetColor(), wsize, ImVec2(0, 1), ImVec2(1, 0)); ImGui::EndChild(); } ImGui::End(); } void EditorLayer::OnEvent(Event& e) { //TODO: move this snippet of code to Camera controller class //update camera resize if (e.GetEventType() == CGCore::EventType::WindowResize) { CGCore::WindowResizeEvent& event = (CGCore::WindowResizeEvent&) e; } } }
44.907895
191
0.714425
chen1180
cced4c7f6d05a204b4460f834dd64ddcbc97b158
14,445
cpp
C++
MultiComposite/VRClient-Stub/VirtualInput.cpp
DrPotatoNet/MultiComposite
d71e065661a55b22bfcec8b162859e4fbec18782
[ "MIT" ]
2
2020-09-06T08:14:15.000Z
2020-09-06T19:03:12.000Z
MultiComposite/VRClient-Stub/VirtualInput.cpp
Bluscream/MultiComposite
eac46d3fc7167629181b0652087cb6c2ab12747a
[ "MIT" ]
4
2020-09-07T09:50:31.000Z
2020-09-30T05:16:31.000Z
MultiComposite/VRClient-Stub/VirtualInput.cpp
Bluscream/MultiComposite
eac46d3fc7167629181b0652087cb6c2ab12747a
[ "MIT" ]
1
2020-09-29T20:57:15.000Z
2020-09-29T20:57:15.000Z
#include "VirtualInput.h" #include "VRClient.h" #include "Logger.h" vr::EVRInputError VirtualInput::SetActionManifestPath(const char* pchActionManifestPath) { dlog::Println("[VirtualInput::SetActionManifestPath] Called."); return static_cast<IVRInput_010*>(steamInput)->SetActionManifestPath(pchActionManifestPath); } vr::EVRInputError VirtualInput::GetActionSetHandle(const char* pchActionSetName, vr::VRActionSetHandle_t* pHandle) { return static_cast<IVRInput_010*>(steamInput)->GetActionSetHandle(pchActionSetName, pHandle); } vr::EVRInputError VirtualInput::GetActionHandle(const char* pchActionName, vr::VRActionHandle_t* pHandle) { return static_cast<IVRInput_010*>(steamInput)->GetActionHandle(pchActionName, pHandle); } vr::EVRInputError VirtualInput::GetInputSourceHandle(const char* pchInputSourcePath, vr::VRInputValueHandle_t* pHandle) { return static_cast<IVRInput_010*>(steamInput)->GetInputSourceHandle(pchInputSourcePath, pHandle); } vr::EVRInputError VirtualInput::UpdateActionState(VR_ARRAY_COUNT(unSetCount)vr::VRActiveActionSet_t* pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesInputs) != ApplicationPermissions_ReceivesInputs) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->UpdateActionState(pSets, unSizeOfVRSelectedActionSet_t, unSetCount); } vr::EVRInputError VirtualInput::GetDigitalActionData(vr::VRActionHandle_t action, vr::InputDigitalActionData_t* pActionData, uint32_t unActionDataSize, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesInputs) != ApplicationPermissions_ReceivesInputs) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetDigitalActionData(action, pActionData, unActionDataSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetAnalogActionData(vr::VRActionHandle_t action, vr::InputAnalogActionData_t* pActionData, uint32_t unActionDataSize, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesInputs) != ApplicationPermissions_ReceivesInputs) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetAnalogActionData(action, pActionData, unActionDataSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetPoseActionData(vr::VRActionHandle_t action, vr::ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, vr::InputPoseActionData_t* pActionData, uint32_t unActionDataSize, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_005*>(steamInput)->GetPoseActionData(action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetPoseActionDataRelativeToNow(vr::VRActionHandle_t action, vr::ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, vr::InputPoseActionData_t* pActionData, uint32_t unActionDataSize, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetPoseActionDataRelativeToNow(action, eOrigin, fPredictedSecondsFromNow, pActionData, unActionDataSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetPoseActionDataForNextFrame(vr::VRActionHandle_t action, vr::ETrackingUniverseOrigin eOrigin, vr::InputPoseActionData_t* pActionData, uint32_t unActionDataSize, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetPoseActionDataForNextFrame(action, eOrigin, pActionData, unActionDataSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetSkeletalActionData(vr::VRActionHandle_t action, vr::InputSkeletalActionData_t* pActionData, uint32_t unActionDataSize, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_004*>(steamInput)->GetSkeletalActionData(action, pActionData, unActionDataSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetSkeletalActionData(vr::VRActionHandle_t action, vr::InputSkeletalActionData_t* pActionData, uint32_t unActionDataSize) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetSkeletalActionData(action, pActionData, unActionDataSize); } vr::EVRInputError VirtualInput::GetDominantHand(vr::ETrackedControllerRole* peDominantHand) { return static_cast<IVRInput_010*>(steamInput)->GetDominantHand(peDominantHand); } vr::EVRInputError VirtualInput::SetDominantHand(vr::ETrackedControllerRole eDominantHand) { return static_cast<IVRInput_010*>(steamInput)->SetDominantHand(eDominantHand); } vr::EVRInputError VirtualInput::GetBoneCount(vr::VRActionHandle_t action, uint32_t* pBoneCount) { return static_cast<IVRInput_010*>(steamInput)->GetBoneCount(action, pBoneCount); } vr::EVRInputError VirtualInput::GetBoneHierarchy(vr::VRActionHandle_t action, VR_ARRAY_COUNT(unIndexArayCount)vr::BoneIndex_t* pParentIndices, uint32_t unIndexArayCount) { return static_cast<IVRInput_010*>(steamInput)->GetBoneHierarchy(action, pParentIndices, unIndexArayCount); } vr::EVRInputError VirtualInput::GetBoneName(vr::VRActionHandle_t action, vr::BoneIndex_t nBoneIndex, VR_OUT_STRING() char* pchBoneName, uint32_t unNameBufferSize) { return static_cast<IVRInput_010*>(steamInput)->GetBoneName(action, nBoneIndex, pchBoneName, unNameBufferSize); } vr::EVRInputError VirtualInput::GetSkeletalReferenceTransforms(vr::VRActionHandle_t action, vr::EVRSkeletalTransformSpace eTransformSpace, vr::EVRSkeletalReferencePose eReferencePose, VR_ARRAY_COUNT(unTransformArrayCount)vr::VRBoneTransform_t* pTransformArray, uint32_t unTransformArrayCount) { return static_cast<IVRInput_010*>(steamInput)->GetSkeletalReferenceTransforms(action, eTransformSpace, eReferencePose, pTransformArray, unTransformArrayCount); } vr::EVRInputError VirtualInput::GetSkeletalTrackingLevel(vr::VRActionHandle_t action, vr::EVRSkeletalTrackingLevel* pSkeletalTrackingLevel) { return static_cast<IVRInput_010*>(steamInput)->GetSkeletalTrackingLevel(action, pSkeletalTrackingLevel); } vr::EVRInputError VirtualInput::GetSkeletalBoneData(vr::VRActionHandle_t action, vr::EVRSkeletalTransformSpace eTransformSpace, vr::EVRSkeletalMotionRange eMotionRange, VR_ARRAY_COUNT(unTransformArrayCount)vr::VRBoneTransform_t* pTransformArray, uint32_t unTransformArrayCount, vr::VRInputValueHandle_t ulRestrictToDevice) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetSkeletalBoneData(action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount); } vr::EVRInputError VirtualInput::GetSkeletalBoneData(vr::VRActionHandle_t action, vr::EVRSkeletalTransformSpace eTransformSpace, vr::EVRSkeletalMotionRange eMotionRange, VR_ARRAY_COUNT(unTransformArrayCount)vr::VRBoneTransform_t* pTransformArray, uint32_t unTransformArrayCount) { // Check Perms if ((VRClient::cInstance->pRuntime->permissions & ApplicationPermissions_ReceivesPoses) != ApplicationPermissions_ReceivesPoses) return VRInputError_None; return static_cast<IVRInput_010*>(steamInput)->GetSkeletalBoneData(action, eTransformSpace, eMotionRange, pTransformArray, unTransformArrayCount); } vr::EVRInputError VirtualInput::GetSkeletalSummaryData(vr::VRActionHandle_t action, vr::EVRSummaryType eSummaryType, vr::VRSkeletalSummaryData_t* pSkeletalSummaryData) { return static_cast<IVRInput_010*>(steamInput)->GetSkeletalSummaryData(action, eSummaryType, pSkeletalSummaryData); } vr::EVRInputError VirtualInput::GetSkeletalSummaryData(vr::VRActionHandle_t action, vr::VRSkeletalSummaryData_t* pSkeletalSummaryData) { return static_cast<IVRInput_005*>(steamInput)->GetSkeletalSummaryData(action, pSkeletalSummaryData); } vr::EVRInputError VirtualInput::GetSkeletalBoneDataCompressed(vr::VRActionHandle_t action, vr::EVRSkeletalTransformSpace eTransformSpace, vr::EVRSkeletalMotionRange eMotionRange, VR_OUT_BUFFER_COUNT(unCompressedSize) void* pvCompressedData, uint32_t unCompressedSize, uint32_t* punRequiredCompressedSize, vr::VRInputValueHandle_t ulRestrictToDevice) { return static_cast<IVRInput_004*>(steamInput)->GetSkeletalBoneDataCompressed(action, eTransformSpace, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetSkeletalBoneDataCompressed(vr::VRActionHandle_t action, vr::EVRSkeletalMotionRange eMotionRange, VR_OUT_BUFFER_COUNT(unCompressedSize) void* pvCompressedData, uint32_t unCompressedSize, uint32_t* punRequiredCompressedSize) { return static_cast<IVRInput_010*>(steamInput)->GetSkeletalBoneDataCompressed(action, eMotionRange, pvCompressedData, unCompressedSize, punRequiredCompressedSize); } vr::EVRInputError VirtualInput::DecompressSkeletalBoneData(void* pvCompressedBuffer, uint32_t unCompressedBufferSize, vr::EVRSkeletalTransformSpace* peTransformSpace, VR_ARRAY_COUNT(unTransformArrayCount)vr::VRBoneTransform_t* pTransformArray, uint32_t unTransformArrayCount) { return static_cast<IVRInput_004*>(steamInput)->DecompressSkeletalBoneData(pvCompressedBuffer, unCompressedBufferSize, peTransformSpace, pTransformArray, unTransformArrayCount); } vr::EVRInputError VirtualInput::DecompressSkeletalBoneData(const void* pvCompressedBuffer, uint32_t unCompressedBufferSize, vr::EVRSkeletalTransformSpace eTransformSpace, VR_ARRAY_COUNT(unTransformArrayCount)vr::VRBoneTransform_t* pTransformArray, uint32_t unTransformArrayCount) { return static_cast<IVRInput_010*>(steamInput)->DecompressSkeletalBoneData(pvCompressedBuffer, unCompressedBufferSize, eTransformSpace, pTransformArray, unTransformArrayCount); } vr::EVRInputError VirtualInput::TriggerHapticVibrationAction(vr::VRActionHandle_t action, float fStartSecondsFromNow, float fDurationSeconds, float fFrequency, float fAmplitude, vr::VRInputValueHandle_t ulRestrictToDevice) { return static_cast<IVRInput_010*>(steamInput)->TriggerHapticVibrationAction(action, fStartSecondsFromNow, fDurationSeconds, fFrequency, fAmplitude, ulRestrictToDevice); } vr::EVRInputError VirtualInput::GetActionOrigins(vr::VRActionSetHandle_t actionSetHandle, vr::VRActionHandle_t digitalActionHandle, VR_ARRAY_COUNT(originOutCount)vr::VRInputValueHandle_t* originsOut, uint32_t originOutCount) { return static_cast<IVRInput_010*>(steamInput)->GetActionOrigins(actionSetHandle, digitalActionHandle, originsOut, originOutCount); } vr::EVRInputError VirtualInput::GetOriginLocalizedName(vr::VRInputValueHandle_t origin, VR_OUT_STRING() char* pchNameArray, uint32_t unNameArraySize) { return static_cast<IVRInput_004*>(steamInput)->GetOriginLocalizedName(origin, pchNameArray, unNameArraySize); } vr::EVRInputError VirtualInput::GetOriginLocalizedName(vr::VRInputValueHandle_t origin, VR_OUT_STRING() char* pchNameArray, uint32_t unNameArraySize, int32_t unStringSectionsToInclude) { return static_cast<IVRInput_010*>(steamInput)->GetOriginLocalizedName(origin, pchNameArray, unNameArraySize, unStringSectionsToInclude); } vr::EVRInputError VirtualInput::GetOriginTrackedDeviceInfo(vr::VRInputValueHandle_t origin, vr::InputOriginInfo_t* pOriginInfo, uint32_t unOriginInfoSize) { return static_cast<IVRInput_010*>(steamInput)->GetOriginTrackedDeviceInfo(origin, pOriginInfo, unOriginInfoSize); } vr::EVRInputError VirtualInput::GetActionBindingInfo(vr::VRActionHandle_t action, vr::InputBindingInfo_t* pOriginInfo, uint32_t unBindingInfoSize, uint32_t unBindingInfoCount, uint32_t* punReturnedBindingInfoCount) { return static_cast<IVRInput_010*>(steamInput)->GetActionBindingInfo(action, pOriginInfo, unBindingInfoSize, unBindingInfoCount, punReturnedBindingInfoCount); } vr::EVRInputError VirtualInput::ShowActionOrigins(vr::VRActionSetHandle_t actionSetHandle, vr::VRActionHandle_t ulActionHandle) { return static_cast<IVRInput_010*>(steamInput)->ShowActionOrigins(actionSetHandle, ulActionHandle); } vr::EVRInputError VirtualInput::ShowBindingsForActionSet(VR_ARRAY_COUNT(unSetCount)vr::VRActiveActionSet_t* pSets, uint32_t unSizeOfVRSelectedActionSet_t, uint32_t unSetCount, vr::VRInputValueHandle_t originToHighlight) { return static_cast<IVRInput_010*>(steamInput)->ShowBindingsForActionSet(pSets, unSizeOfVRSelectedActionSet_t, unSetCount, originToHighlight); } vr::EVRInputError VirtualInput::GetComponentStateForBinding(const char* pchRenderModelName, const char* pchComponentName, const vr::InputBindingInfo_t* pOriginInfo, uint32_t unBindingInfoSize, uint32_t unBindingInfoCount, vr::RenderModel_ComponentState_t* pComponentState) { return static_cast<IVRInput_010*>(steamInput)->GetComponentStateForBinding(pchRenderModelName, pchComponentName, pOriginInfo, unBindingInfoSize, unBindingInfoCount, pComponentState); } bool VirtualInput::IsUsingLegacyInput() { return static_cast<IVRInput_010*>(steamInput)->IsUsingLegacyInput(); } vr::EVRInputError VirtualInput::OpenBindingUI(const char* pchAppKey, vr::VRActionSetHandle_t ulActionSetHandle, vr::VRInputValueHandle_t ulDeviceHandle, bool bShowOnDesktop) { return static_cast<IVRInput_010*>(steamInput)->OpenBindingUI(pchAppKey, ulActionSetHandle, ulDeviceHandle, bShowOnDesktop); } vr::EVRInputError VirtualInput::GetBindingVariant(vr::VRInputValueHandle_t ulDevicePath, char* pchVariantArray, uint32_t unVariantArraySize) { return static_cast<IVRInput_010*>(steamInput)->GetBindingVariant(ulDevicePath, pchVariantArray, unVariantArraySize); }
59.937759
349
0.849152
DrPotatoNet
ccef87ea731620cf17b57865b213d1d8b0d1db92
4,431
cpp
C++
GControl/GControl/GControlDlg.cpp
GongZhihui/GControl
ed2076e3dd025760e5c34f1d4e0f1151451420c9
[ "Apache-2.0" ]
4
2020-02-24T02:36:48.000Z
2020-12-27T12:49:35.000Z
GControl/GControl/GControlDlg.cpp
GongZhihui/GControl
ed2076e3dd025760e5c34f1d4e0f1151451420c9
[ "Apache-2.0" ]
null
null
null
GControl/GControl/GControlDlg.cpp
GongZhihui/GControl
ed2076e3dd025760e5c34f1d4e0f1151451420c9
[ "Apache-2.0" ]
1
2021-03-21T06:04:03.000Z
2021-03-21T06:04:03.000Z
๏ปฟ // GControlDlg.cpp: ๅฎž็Žฐๆ–‡ไปถ // #include "stdafx.h" #include "GControl.h" #include "GControlDlg.h" #include "afxdialogex.h" #include "resource.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CGControlDlg ๅฏน่ฏๆก† CGControlDlg::CGControlDlg(CWnd* pParent /*=nullptr*/) : CDialogEx(IDD_GCONTROL_DIALOG, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CGControlDlg::DoDataExchange(CDataExchange* pDX) { CDialogEx::DoDataExchange(pDX); DDX_Control(pDX, IDC_COMBO_A, aCobo_); DDX_Control(pDX, IDC_EDIT_A, aEdit_); DDX_Control(pDX, IDC_LISTBOX_A, aListbox_); DDX_Control(pDX, IDC_STATIC_DXAN, dcanStc); DDX_Control(pDX, IDC_RADIO_A, dxanAStc_); DDX_Control(pDX, IDC_RADIO_B, dxanBStc_); } BEGIN_MESSAGE_MAP(CGControlDlg, CDialogEx) ON_WM_PAINT() ON_WM_QUERYDRAGICON() END_MESSAGE_MAP() // CGControlDlg ๆถˆๆฏๅค„็†็จ‹ๅบ BOOL CGControlDlg::OnInitDialog() { CDialogEx::OnInitDialog(); SetIcon(m_hIcon, TRUE); // ่ฎพ็ฝฎๅคงๅ›พๆ ‡ SetIcon(m_hIcon, FALSE); // ่ฎพ็ฝฎๅฐๅ›พๆ ‡ initBK(); initComboBox(); initEdit(); initListBox(); initMessage(); initDXAN(); return TRUE; } void CGControlDlg::initBK() { bk_.LoadBitmapA(IDB_BITMAP_BK); } void CGControlDlg::initComboBox() { auto n = RGB(255,255,255); //aCobo_.loadDownPic(IDB_BITMAP1); aCobo_.InsertString(0, "ๆก”ๅญ"); aCobo_.InsertString(1, "่‹นๆžœ"); aCobo_.InsertString(2, "ๆขจ"); aCobo_.InsertString(3, "ๆขจ"); aCobo_.InsertString(4, "ๆขจ"); aCobo_.InsertString(5, "ๆขจ"); aCobo_.InsertString(6, "ๆขจ"); aCobo_.InsertString(7, "ๆขจ"); aCobo_.InsertString(8, "ๆขจ"); aCobo_.setItemSelectedColor(RGB(255,0,0)); CFont f; LOGFONT lf = { 0 }; lf.lfHeight = 24; strcpy_s(lf.lfFaceName, "ๅพฎ่ฝฏ้›…้ป‘"); f.CreateFontIndirectA(&lf); aCobo_.setFont(f); aCobo_.setItemHeight(20); aCobo_.setHeight(25); aCobo_.SetCurSel(0); aCobo_.setTextColor(RGB(255, 0, 0)); //aCobo_.setItemColor(RGB(255,0,0)); textcob_.createDropList(20, {400, 200, 400, 30}); textcob_.InsertString(0, "ๆก”ๅญ"); textcob_.InsertString(1, "่‹นๆžœ"); textcob_.InsertString(2, "ๆขจ"); textcob_.InsertString(3, "ๆขจ"); textcob_.InsertString(4, "ๆขจ"); textcob_.InsertString(5, "ๆขจ"); textcob_.InsertString(6, "ๆขจ"); textcob_.InsertString(7, "ๆขจ"); textcob_.InsertString(8, "ๆขจ"); textcob_.setItemSelectedColor(RGB(255, 0, 0)); textcob_.setFont(f); textcob_.setItemHeight(20); textcob_.setHeight(25); textcob_.SetCurSel(0); textcob_.setTextColor(RGB(255, 0, 0)); } void CGControlDlg::initEdit() { aEdit_.SetWindowText("123456789"); aEdit_.setBorderColor(RGB(255,0,0)); aEdit_.setRoundPoint({ 10,10 }); LOGFONT lf = { 0 }; lf.lfHeight = 25; strcpy_s(lf.lfFaceName, "ๅพฎ่ฝฏ้›…้ป‘"); f.CreateFontIndirectA(&lf); aEdit_.SetFont(&f); //aEdit_.SetReadOnly(); } void CGControlDlg::initListBox() { auto n = RGB(255, 255, 255); //aCobo_.loadDownPic(IDB_BITMAP1); aListbox_.InsertString(0, "ๆก”ๅญ"); aListbox_.InsertString(1, "่‹นๆžœ"); aListbox_.InsertString(2, "ๆขจ"); aListbox_.InsertString(3, "ๆขจ"); aListbox_.InsertString(4, "ๆขจ"); aListbox_.InsertString(5, "ๆขจ"); aListbox_.InsertString(6, "ๆขจ"); aListbox_.InsertString(7, "ๆขจ"); aListbox_.InsertString(8, "ๆขจ"); aListbox_.setItemSelectedColor(RGB(255, 0, 0)); CFont f; LOGFONT lf = { 0 }; lf.lfHeight = 24; strcpy_s(lf.lfFaceName, "ๅพฎ่ฝฏ้›…้ป‘"); f.CreateFontIndirectA(&lf); aListbox_.setFont(f); aListbox_.SetCurSel(0); } void CGControlDlg::initMessage() { } void CGControlDlg::initDXAN() { /*dxanAStc_.SetParent(&dcanStc); dxanBStc_.SetParent(&dcanStc); nvStc_.SetParent(&xbStc_); nanStc_.SetParent(&xbStc_);*/ } void CGControlDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // ็”จไบŽ็ป˜ๅˆถ็š„่ฎพๅค‡ไธŠไธ‹ๆ–‡ SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // ไฝฟๅ›พๆ ‡ๅœจๅทฅไฝœๅŒบ็Ÿฉๅฝขไธญๅฑ…ไธญ int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // ็ป˜ๅˆถๅ›พๆ ‡ dc.DrawIcon(x, y, m_hIcon); } else { CDialogEx::OnPaint(); } } //ๅฝ“็”จๆˆทๆ‹–ๅŠจๆœ€ๅฐๅŒ–็ช—ๅฃๆ—ถ็ณป็ปŸ่ฐƒ็”จๆญคๅ‡ฝๆ•ฐๅ–ๅพ—ๅ…‰ๆ ‡ //ๆ˜พ็คบใ€‚ HCURSOR CGControlDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CGControlDlg::OnBnClickedRadioNan() { // TODO: ๅœจๆญคๆทปๅŠ ๆŽงไปถ้€š็Ÿฅๅค„็†็จ‹ๅบไปฃ็  }
21.509709
79
0.662604
GongZhihui
ccfd666127dec64f2c71cb225434a550569d218d
2,085
cpp
C++
Striver Sheet/Day-15/Roman to Integer.cpp
Akshad7829/DataStructures-Algorithms
439822c6a374672d1734e2389d3fce581a35007d
[ "MIT" ]
5
2021-08-10T18:47:49.000Z
2021-08-21T15:42:58.000Z
Striver Sheet/Day-15/Roman to Integer.cpp
Akshad7829/DataStructures-Algorithms
439822c6a374672d1734e2389d3fce581a35007d
[ "MIT" ]
2
2022-02-25T13:36:46.000Z
2022-02-25T14:06:44.000Z
Striver Sheet/Day-15/Roman to Integer.cpp
Akshad7829/DataStructures-Algorithms
439822c6a374672d1734e2389d3fce581a35007d
[ "MIT" ]
1
2021-08-11T06:36:42.000Z
2021-08-11T06:36:42.000Z
/* Roman to Integer ================ Roman numerals are represented by seven different symbols: I, V, X, L, C, D and M. Symbol Value I 1 V 5 X 10 L 50 C 100 D 500 M 1000 For example, 2 is written as II in Roman numeral, just two one's added together. 12 is written as XII, which is simply X + II. The number 27 is written as XXVII, which is XX + V + II. Roman numerals are usually written largest to smallest from left to right. However, the numeral for four is not IIII. Instead, the number four is written as IV. Because the one is before the five we subtract it making four. The same principle applies to the number nine, which is written as IX. There are six instances where subtraction is used: I can be placed before V (5) and X (10) to make 4 and 9. X can be placed before L (50) and C (100) to make 40 and 90. C can be placed before D (500) and M (1000) to make 400 and 900. Given a roman numeral, convert it to an integer. Example 1: Input: s = "III" Output: 3 Example 2: Input: s = "IV" Output: 4 Example 3: Input: s = "IX" Output: 9 Example 4: Input: s = "LVIII" Output: 58 Explanation: L = 50, V= 5, III = 3. Example 5: Input: s = "MCMXCIV" Output: 1994 Explanation: M = 1000, CM = 900, XC = 90 and IV = 4. Constraints: 1 <= s.length <= 15 s contains only the characters ('I', 'V', 'X', 'L', 'C', 'D', 'M'). It is guaranteed that s is a valid roman numeral in the range [1, 3999]. */ class Solution { public: int romanToInt(string s) { unordered_map<char, pair<int, int>> m; m['I'] = {1, 1}; m['V'] = {5, 2}; m['X'] = {10, 3}; m['L'] = {50, 4}; m['C'] = {100, 5}; m['D'] = {500, 6}; m['M'] = {1000, 7}; if (s.size() == 0) return 0; int ans = m[s[0]].first; for (int i = 1; i < s.size(); ++i) { if (m[s[i - 1]].second < m[s[i]].second) { ans = ans - 2 * (m[s[i - 1]].first) + m[s[i]].first; } else { ans = ans + m[s[i]].first; } } return ans; } };
24.529412
345
0.568345
Akshad7829
6901fef899b4f3ebe16f6cecf70147d09a0e11c7
872
cpp
C++
src/main.cpp
pamelus/air-conditioning-sensor
8d575d9cbf9a993d26437bd71addd114b07a689c
[ "MIT" ]
null
null
null
src/main.cpp
pamelus/air-conditioning-sensor
8d575d9cbf9a993d26437bd71addd114b07a689c
[ "MIT" ]
null
null
null
src/main.cpp
pamelus/air-conditioning-sensor
8d575d9cbf9a993d26437bd71addd114b07a689c
[ "MIT" ]
null
null
null
#include <Arduino.h> #include "Controller/RemoteCommandExecutor.h" #include "Controller/SensorController.h" #define INDOOR 1 #define OUTDOOR 2 #define VARIANT OUTDOOR ACC::Controller::RemoteCommand::Radio radio(Serial, 2); ACC::Controller::RemoteCommand::Executor executor(radio); #if VARIANT == OUTDOOR #include "Sensors/MCP9808.h" ACC::Sensors::MCP9808 mcp9808(0x18); ACC::Controller::SensorController controller(executor, mcp9808, nullptr, 0xA1, 0x41); #elif VARIANT == INDOOR #include "Sensors/SHT35.h" ACC::Sensors::SHT35 sht35(0x45); ACC::Controller::SensorController controller(executor, sht35, &sht35, 0xA1U, 0x21U); #endif void setup() { Serial.begin(9600); radio.initialize(); #if VARIANT == OUTDOOR mcp9808.initialize(); #elif VARIANT == INDOOR sht35.initialize(); #endif } void loop() { controller.process(); }
24.914286
89
0.719037
pamelus
69051f1bc346206245819cbde0299aa3875036de
657
cpp
C++
modules/algorithm/test/test_pca.cpp
ljm941004/HYPERCV_PUBLIC
aef4f392ed0136284409c3e2d750a7812e4a5e35
[ "BSD-3-Clause" ]
8
2019-08-16T00:38:02.000Z
2021-12-05T10:24:44.000Z
modules/algorithm/test/test_pca.cpp
mafu0927/HYPERCV_PUBLIC
aef4f392ed0136284409c3e2d750a7812e4a5e35
[ "BSD-3-Clause" ]
null
null
null
modules/algorithm/test/test_pca.cpp
mafu0927/HYPERCV_PUBLIC
aef4f392ed0136284409c3e2d750a7812e4a5e35
[ "BSD-3-Clause" ]
5
2019-07-23T07:28:29.000Z
2021-01-14T01:27:48.000Z
/************************************************************************* > File Name: test_pca.cpp > Author: ljm > Mail: jimin@iscas.ac.cn ************************************************************************/ #include "precomp.h" using namespace std; void test_pca() { hyper_mat t = hmread_with_hdr("/home/ljm/data/dataz/bd0z","/home/ljm/data/dataz/bd0z.hdr"); hyper_mat float_mat =hyper_mat_ushort2float(t); delete_hyper_mat(t); hyper_mat dst_mat = hyper_mat_copy(float_mat); hyper_mat_pca(float_mat,dst_mat,1); hmsave("pca",dst_mat); delete_hyper_mat(float_mat); delete_hyper_mat(dst_mat); } TEST(ALGORITHM,PCA) { test_pca(); }
23.464286
95
0.567732
ljm941004
69060246c3450242cb7b3fe7d659180d0b31f87f
4,947
hpp
C++
glfw3_app/basic/buff.hpp
hirakuni45/glfw3_app
d9ceeef6d398229fda4849afe27f8b48d1597fcf
[ "BSD-3-Clause" ]
9
2015-09-22T21:36:57.000Z
2021-04-01T09:16:53.000Z
glfw3_app/basic/buff.hpp
hirakuni45/glfw3_app
d9ceeef6d398229fda4849afe27f8b48d1597fcf
[ "BSD-3-Clause" ]
null
null
null
glfw3_app/basic/buff.hpp
hirakuni45/glfw3_app
d9ceeef6d398229fda4849afe27f8b48d1597fcf
[ "BSD-3-Clause" ]
2
2019-02-21T04:22:13.000Z
2021-03-02T17:24:32.000Z
#pragma once //=====================================================================// /*! @file @brief ใƒใƒƒใƒ•ใ‚กใƒปใ‚ฏใƒฉใ‚น @author ๅนณๆพ้‚ฆไป (hira@rvf-rc45.net) */ //=====================================================================// #include <cstdint> #include <cstring> namespace utils { //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++// /*! @brief ๆจ™ๆบ–็š„ใƒใƒƒใƒ•ใ‚กๆ“ไฝœ @param[in] SIZE ใƒใƒƒใƒ•ใ‚กใƒปใ‚ตใ‚คใ‚บ */ //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++// template <uint16_t SIZE> class buff { public: typedef uint16_t index_type; private: uint8_t buff_[SIZE]; uint16_t front_; uint16_t back_; public: //-----------------------------------------------------------------// /*! @brief ใ‚ณใƒณใ‚นใƒˆใƒฉใ‚ฏใ‚ฟใƒผ */ //-----------------------------------------------------------------// buff() : front_(0), back_(SIZE) { } //-----------------------------------------------------------------// /*! @brief ใ‚ฏใƒชใ‚ขใƒปใƒ•ใƒญใƒณใƒˆ */ //-----------------------------------------------------------------// void clear_front() { front_ = 0; } //-----------------------------------------------------------------// /*! @brief ใ‚ฏใƒชใ‚ขใƒปใƒใƒƒใ‚ฏ */ //-----------------------------------------------------------------// void clear_back() { back_ = SIZE; } //-----------------------------------------------------------------// /*! @brief ๅ…จใ‚ฏใƒชใ‚ข */ //-----------------------------------------------------------------// void clear() { clear_front(); clear_back(); } //-----------------------------------------------------------------// /*! @brief ใƒ•ใƒชใƒผใƒปใ‚ตใ‚คใ‚บใ‚’่ฟ”ใ™ @return ใƒ•ใƒชใƒผใƒปใ‚ตใ‚คใ‚บ */ //-----------------------------------------------------------------// uint16_t get_free() const { return back_ - front_; } //-----------------------------------------------------------------// /*! @brief ใƒ•ใƒญใƒณใƒˆใƒปใ‚ตใ‚คใ‚บใ‚’่ฟ”ใ™ @return ใƒ•ใƒญใƒณใƒˆใƒปใ‚ตใ‚คใ‚บ */ //-----------------------------------------------------------------// uint16_t get_front_size() const { return front_; } //-----------------------------------------------------------------// /*! @brief ใƒใƒƒใ‚ฏใƒปใ‚ตใ‚คใ‚บใ‚’่ฟ”ใ™ @return ใƒใƒƒใ‚ฏใƒปใ‚ตใ‚คใ‚บ */ //-----------------------------------------------------------------// uint16_t get_back_size() const { return SIZE - back_; } //-----------------------------------------------------------------// /*! @brief ่จญๅฎš @param[in] src ใƒ–ใƒญใƒƒใ‚ฏใฎๅ…ˆ้ ญ @param[in] len ้•ทใ• @param[in] dst ใ‚ณใƒ”ใƒผๅ…ˆ */ //-----------------------------------------------------------------// void set(const void* src, uint16_t len, uint16_t dst) { std::memcpy(&buff_[dst], src, len); } //-----------------------------------------------------------------// /*! @brief ่จญๅฎš๏ผˆ๏ผ‘ใƒใ‚คใƒˆ๏ผ‰ @param[in] val ๅ€ค @param[in] dst ใ‚ณใƒ”ใƒผๅ…ˆ */ //-----------------------------------------------------------------// void set1(uint8_t val, uint16_t dst) { buff_[dst] = val; } //-----------------------------------------------------------------// /*! @brief ่จญๅฎš๏ผˆ๏ผ’ใƒใ‚คใƒˆ๏ผ‰ @param[in] val ๅ€ค @param[in] dst ใ‚ณใƒ”ใƒผๅ…ˆ */ //-----------------------------------------------------------------// void set2(uint16_t val, uint16_t dst) { buff_[dst] = val & 0xff; buff_[dst + 1] = val >> 8; } //-----------------------------------------------------------------// /*! @brief ใƒ•ใƒญใƒณใƒˆใ‚’ใƒชใ‚ตใ‚คใ‚บ @param[in] len ้•ทใ• */ //-----------------------------------------------------------------// void resize_front(uint16_t len) { front_ = len; } //-----------------------------------------------------------------// /*! @brief ใƒ‡ใƒผใ‚ฟใฎ็งปๅ‹• @param[in] src ใƒ‡ใƒผใ‚ฟใฎ็งปๅ‹•ๅ…ƒ @param[in] dst ใƒ‡ใƒผใ‚ฟใฎ็งปๅ‹•ๅ…ˆ @param[in] len ้•ทใ• */ //-----------------------------------------------------------------// void move(uint16_t src, uint16_t dst, uint16_t len) { std::memmove(&buff_[dst], &buff_[src], len); } //-----------------------------------------------------------------// /*! @brief ใƒใ‚คใƒณใ‚ฟใƒผใ‚’ๅ–ๅพ— @param[in] pos ใƒใƒƒใƒ•ใ‚กใฎไฝ็ฝฎ @return ใƒใ‚คใƒณใ‚ฟใƒผใ‚’ๅ–ๅพ— */ //-----------------------------------------------------------------// const void* get(uint16_t pos) const { return &buff_[pos]; } //-----------------------------------------------------------------// /*! @brief ๅ€คใ‚’ๅ–ๅพ—๏ผˆ๏ผ‘ใƒใ‚คใƒˆ๏ผ‰ @param[in] pos ใƒใƒƒใƒ•ใ‚กใฎไฝ็ฝฎ @return ๅ€ค */ //-----------------------------------------------------------------// uint8_t get1(uint16_t pos) const { return buff_[pos]; } //-----------------------------------------------------------------// /*! @brief ๅ€คใ‚’ๅ–ๅพ—๏ผˆ๏ผ’ใƒใ‚คใƒˆ๏ผ‰ @param[in] pos ใƒใƒƒใƒ•ใ‚กใฎไฝ็ฝฎ @return ๅ€ค */ //-----------------------------------------------------------------// uint16_t get2(uint16_t pos) const { uint16_t v = buff_[pos]; v |= static_cast<uint16_t>(buff_[pos + 1]) << 8; return v; } }; }
25.632124
74
0.269658
hirakuni45
6917b99944ad02adb3239541ef5b7322727884ad
1,405
cpp
C++
Algorithms/Sliding_Window/fixed_size/sub_arr_avg.cpp
abhishekjha786/ds_algo
38355ca12e8ac20c4baa8baccf8ad189effaa6ae
[ "MIT" ]
11
2020-03-20T17:24:28.000Z
2022-01-08T02:43:24.000Z
Algorithms/Sliding_Window/fixed_size/sub_arr_avg.cpp
abhishekjha786/ds_algo
38355ca12e8ac20c4baa8baccf8ad189effaa6ae
[ "MIT" ]
1
2021-07-25T11:24:46.000Z
2021-07-25T12:09:25.000Z
Algorithms/Sliding_Window/fixed_size/sub_arr_avg.cpp
abhishekjha786/ds_algo
38355ca12e8ac20c4baa8baccf8ad189effaa6ae
[ "MIT" ]
4
2020-03-20T17:24:36.000Z
2021-12-07T19:22:59.000Z
#include<bits/stdc++.h> using namespace std; // Find the subarray with least average // Input: arr[] = {3, 7, 90, 20, 10, 50, 40}, k = 3 // Output: Subarray between indexes 3 and 5 // The subarray {20, 10, 50} has the least average // among all subarrays of size 3. // Input: arr[] = {3, 7, 5, 20, -10, 0, 12}, k = 2 // Output: Subarray between [4, 5] has minimum average void print_v(vector <int> v) { for(auto x : v) { cout<<x<<" "; } } int find_sub_arr_avg(vector <int> v, int k) { int n = v.size(); // Do calculation for first sub array of size k. int wind_avg = -1; int wind_sum = 0; for(int j=0; j<k; j++) { wind_sum += v[j]; } wind_avg = wind_sum / k; // Now add next element and remove calculations of previous. // i is pointer to start of window, j is to end of window. int i = 0; int min_avg = wind_avg; for(int j=k; j<n; j++) { wind_sum = wind_sum + v[j] - v[i]; wind_avg = wind_sum / k; min_avg = min(min_avg, wind_avg); // Move ith pointer. i += 1; } return min_avg; // To search for minimum avg. Use the computed minimum average and find it } int main() { vector <int> v {3, 7, 90, 20, 10, 50, 40}; int k = 3; // Sub array size auto min_avg = find_sub_arr_avg(v, k); cout<<min_avg<<endl; return(0); }
23.032787
78
0.556584
abhishekjha786
691a3829cd80d1e079ee6b8be5851a29924b51d1
457
cpp
C++
LibsExternes/Includes/lzma465/CPP/7zip/Archive/Split/SplitRegister.cpp
benkaraban/anima-games-engine
8aa7a5368933f1b82c90f24814f1447119346c3b
[ "BSD-3-Clause" ]
2
2015-04-16T01:05:53.000Z
2019-08-26T07:38:43.000Z
LibsExternes/Includes/lzma465/CPP/7zip/Archive/Split/SplitRegister.cpp
benkaraban/anima-games-engine
8aa7a5368933f1b82c90f24814f1447119346c3b
[ "BSD-3-Clause" ]
null
null
null
LibsExternes/Includes/lzma465/CPP/7zip/Archive/Split/SplitRegister.cpp
benkaraban/anima-games-engine
8aa7a5368933f1b82c90f24814f1447119346c3b
[ "BSD-3-Clause" ]
null
null
null
// SplitRegister.cpp #include "StdAfx.h" #include "../../Common/RegisterArc.h" #include "SplitHandler.h" static IInArchive *CreateArc() { return new NArchive::NSplit::CHandler; } /* #ifndef EXTRACT_ONLY static IOutArchive *CreateArcOut() { return new NArchive::NSplit::CHandler; } #else #define CreateArcOut 0 #endif */ static CArcInfo g_ArcInfo = { L"Split", L"001", 0, 0xEA, { 0 }, 0, false, CreateArc, 0 }; REGISTER_ARC(Split)
21.761905
79
0.676149
benkaraban
691b25f641e13bd9afe819903b250410c4050e09
770
hpp
C++
libs/fnd/algorithm/include/bksge/fnd/algorithm/detail/binary_search.hpp
myoukaku/bksge
0f8b60e475a3f1709723906e4796b5e60decf06e
[ "MIT" ]
4
2018-06-10T13:35:32.000Z
2021-06-03T14:27:41.000Z
libs/fnd/algorithm/include/bksge/fnd/algorithm/detail/binary_search.hpp
myoukaku/bksge
0f8b60e475a3f1709723906e4796b5e60decf06e
[ "MIT" ]
566
2017-01-31T05:36:09.000Z
2022-02-09T05:04:37.000Z
libs/fnd/algorithm/include/bksge/fnd/algorithm/detail/binary_search.hpp
myoukaku/bksge
0f8b60e475a3f1709723906e4796b5e60decf06e
[ "MIT" ]
1
2018-07-05T04:40:53.000Z
2018-07-05T04:40:53.000Z
๏ปฟ/** * @file binary_search.hpp * * @brief binary_search ใฎๅฎŸ่ฃ… * * @author myoukaku */ #ifndef BKSGE_FND_ALGORITHM_DETAIL_BINARY_SEARCH_HPP #define BKSGE_FND_ALGORITHM_DETAIL_BINARY_SEARCH_HPP #include <bksge/fnd/algorithm/detail/lower_bound.hpp> #include <bksge/fnd/config.hpp> namespace bksge { namespace detail { template <typename Compare, typename ForwardIterator, typename T> inline BKSGE_CXX14_CONSTEXPR bool binary_search( ForwardIterator first, ForwardIterator last, T const& value, Compare comp) { first = bksge::detail::lower_bound(first, last, value, comp); return first != last && !comp(value, *first); } } // namespace detail } // namespace bksge #endif // BKSGE_FND_ALGORITHM_DETAIL_BINARY_SEARCH_HPP
20.263158
66
0.732468
myoukaku
691e54f2c51985ef24079e3c9ba77cc7c08a2236
6,712
cpp
C++
lib/src/HOMappedGeometry/MultiBlockLevelGeom.cpp
rmrsk/Chombo-3.3
f2119e396460c1bb19638effd55eb71c2b35119e
[ "BSD-3-Clause-LBNL" ]
null
null
null
lib/src/HOMappedGeometry/MultiBlockLevelGeom.cpp
rmrsk/Chombo-3.3
f2119e396460c1bb19638effd55eb71c2b35119e
[ "BSD-3-Clause-LBNL" ]
null
null
null
lib/src/HOMappedGeometry/MultiBlockLevelGeom.cpp
rmrsk/Chombo-3.3
f2119e396460c1bb19638effd55eb71c2b35119e
[ "BSD-3-Clause-LBNL" ]
1
2021-04-13T19:06:43.000Z
2021-04-13T19:06:43.000Z
#ifdef CH_LANG_CC /* * _______ __ * / ___/ / ___ __ _ / / ___ * / /__/ _ \/ _ \/ V \/ _ \/ _ \ * \___/_//_/\___/_/_/_/_.__/\___/ * Please refer to Copyright.txt, in Chombo's root directory. */ #endif #include "MultiBlockLevelGeom.H" #include "BoxFixedOff.H" #include "NamespaceHeader.H" /// constructor MultiBlockLevelGeom::MultiBlockLevelGeom(const MultiBlockCoordSys* a_coordSysPtr, const DisjointBoxLayout& a_grids, int a_ghosts, Interval a_fixedDims, Vector<int> a_fixedPt) { m_isDefined = false; define(a_coordSysPtr, a_grids, a_ghosts, a_fixedDims, a_fixedPt); } /// destructor MultiBlockLevelGeom::~MultiBlockLevelGeom() { undefine(); } void MultiBlockLevelGeom::undefine() { if (m_isDefined) { delete m_mbUtil; m_interpDimsVect.clear(); m_fixedDimsVect.clear(); DataIterator dit = m_grids.dataIterator(); for (dit.begin(); dit.ok(); ++dit) { delete m_validIndices[dit]; delete m_validBlock[dit]; delete m_validMappedCenter[dit]; } } m_isDefined = false; } // Define knowing only ghosts required for the solution update procedure. DEPRECATED. /** \param[in] a_ghosts * The number of ghosts that are required in the solution * update procedure can be interpolated. * \param[in] a_spaceOrder * Spatial order of the scheme */ void MultiBlockLevelGeom::define(const MultiBlockCoordSys* a_coordSysPtr, const DisjointBoxLayout& a_grids, const int a_solUpdateGhosts, const int a_spaceOrder, Interval a_fixedDims, Vector<int> a_fixedPt) { CH_assert(a_spaceOrder >= 2); // petermc, 20 Nov 2012: earlier had a_solUpdateGhosts + a_spaceOrder/2 // instead of a_solUpdateGhosts, but that was with a previous version // of MultiBlockLevelExchange. define(a_coordSysPtr, a_grids, a_solUpdateGhosts, a_fixedDims, a_fixedPt); } // Define with explicit specification of number of multiblock ghosts /** This function should be avoided in user code unless you want to explicitly * maintain the required number of ghosts. * \param[in] a_ghosts * The number of ghosts that must exchanged across block * boundaries so that the number of ghosts required * in the solution advance procedure can be interpolated. */ void MultiBlockLevelGeom::define(const MultiBlockCoordSys* a_coordSysPtr, const DisjointBoxLayout& a_grids, int a_ghosts, Interval a_fixedDims, Vector<int> a_fixedPt) { undefine(); CH_TIME("MultiBlockLevelGeom::define"); CH_assert(a_coordSysPtr->isDefined()); m_coordSysPtr = (MultiBlockCoordSys*) a_coordSysPtr; m_ghosts = a_ghosts; // MultiBlockUtil has a new in it. m_mbUtil = new MultiBlockUtil(m_coordSysPtr, a_fixedDims, a_fixedPt); m_fixedDims = a_fixedDims; m_interpDimsVect.clear(); m_fixedDimsVect.clear(); for (int idir = 0; idir < SpaceDim; idir++) { if ( a_fixedDims.contains(idir) ) { m_fixedDimsVect.push_back(idir); } else { m_interpDimsVect.push_back(idir); } } m_fixedPt = Vector<int>(a_fixedPt); m_gridsFull = a_grids; // Set BoxLayout m_gridsFixedOff to DisjointBoxLayout m_gridsFull // modified so that every Box // has range 0 in m_interpDimsVect, and // shifted down by m_gridsFull.smallEnd(m_fixedDimsVect) in m_fixedDimsVect. // Purpose: all cells in m_ghostCells[dit] + m_gridsFixedOff[dit] // will have the same interpolation stencil. m_allGridsHaveFixedPt = m_mbUtil->allGridsHaveFixedPt(m_gridsFull); m_mbUtil->getCollapsedLayout(m_grids, m_gridsFull); m_mbUtil->getFixedOffLayout(m_gridsFixedOff, m_gridsFull); CH_assert(m_coordSysPtr->gotBoundaries()); #if 0 m_boundaries = m_coordSysPtr->boundaries(); #else // workaround until we figure out why the above breaks COGENT const Vector < Tuple< BlockBoundary, 2*SpaceDim > >& src_boundaries = m_coordSysPtr->boundaries(); int n = src_boundaries.size(); m_boundaries.resize(n); for (int i=0; i<n; ++i) { m_boundaries[i] = src_boundaries[i]; } #endif DataIterator dit = m_grids.dataIterator(); // Get m_block. m_block.define(m_grids); for (dit.begin(); dit.ok(); ++dit) { const Box& baseBox = m_grids[dit]; // LayoutData<int> m_block; int thisBlock = m_coordSysPtr->whichBlock(baseBox); m_block[dit] = thisBlock; } // Get m_ghostCells. extraBlockGhosts(m_ghostCells, m_ghosts); { CH_TIME("MultiBlockLevelGeom::define m_valid... arrays"); m_validIndices.define(m_grids); m_validBlock.define(m_grids); m_validMappedCenter.define(m_grids); } for (dit.begin(); dit.ok(); ++dit) { CH_TIME("MultiBlockLevelGeom::define validIndices, validBlock, validMappedCenter"); const IntVectSet& ghostCellsIVS = m_ghostCells[dit]; m_validIndices[dit] = new IVSFAB<IntVect>(ghostCellsIVS, 1); m_validBlock[dit] = new IVSFAB<int>(ghostCellsIVS, 1); m_validMappedCenter[dit] = new IVSFAB<RealVect>(ghostCellsIVS, 1); m_mbUtil->getValid(*m_validIndices[dit], *m_validBlock[dit], *m_validMappedCenter[dit], ghostCellsIVS, m_block[dit]); } m_isDefined = true; } void MultiBlockLevelGeom::extraBlockGhosts(LayoutData< IntVectSet >& a_ghostCells, int a_ghostLayer) const { CH_TIME("MultiBlockLevelGeom::extraBlockGhosts"); a_ghostCells.define(m_grids); DataIterator dit = m_grids.dataIterator(); if (a_ghostLayer == 0) { // empty for (dit.begin(); dit.ok(); ++dit) { a_ghostCells[dit] = IntVectSet(); } } else { for (dit.begin(); dit.ok(); ++dit) { const Box& baseBox = m_grids[dit]; int baseBlockNum = m_block[dit]; a_ghostCells[dit] = m_mbUtil->extraBlockGhosts(baseBox, a_ghostLayer, baseBlockNum); } } } #include "NamespaceFooter.H"
32.901961
100
0.604589
rmrsk
69223569b49d94c6fa91b28ce4a1ac86aea0d3bc
193
cpp
C++
src/passman/fs/is_empty.cpp
tabz1234/passman
adab0c58982619a7640716e7304d1a58d6257793
[ "Unlicense" ]
null
null
null
src/passman/fs/is_empty.cpp
tabz1234/passman
adab0c58982619a7640716e7304d1a58d6257793
[ "Unlicense" ]
null
null
null
src/passman/fs/is_empty.cpp
tabz1234/passman
adab0c58982619a7640716e7304d1a58d6257793
[ "Unlicense" ]
null
null
null
#include "is_empty.hpp" #include <filesystem> bool Passman::FS::is_empty(const std::string_view path) noexcept { std::error_code errc; return std::filesystem::is_empty(path, errc); }
19.3
64
0.720207
tabz1234
6929c8e2ff33abbf48b8f3a8d2b958d9146ee49e
870
cpp
C++
Leetcode/Practice/Find Common Characters.cpp
coderanant/Competitive-Programming
45076af7894251080ac616c9581fbf2dc49604af
[ "MIT" ]
4
2019-06-04T11:03:38.000Z
2020-06-19T23:37:32.000Z
Leetcode/Practice/Find Common Characters.cpp
coderanant/Competitive-Programming
45076af7894251080ac616c9581fbf2dc49604af
[ "MIT" ]
null
null
null
Leetcode/Practice/Find Common Characters.cpp
coderanant/Competitive-Programming
45076af7894251080ac616c9581fbf2dc49604af
[ "MIT" ]
null
null
null
class Solution { public: vector<string> commonChars(vector<string>& A) { int base[26]; memset(base, 0, sizeof base); for(int i = 0; i < A[0].size(); i++) base[A[0][i] - 'a']++; for(int i = 1; i < A.size(); i++) { int temp[26]; memset(temp, 0, sizeof temp); for(int j = 0; j < A[i].size(); j++) { temp[A[i][j] - 'a']++; } for(int j = 0; j < 26; j++) { base[j] = min(base[j], temp[j]); } } vector<string> ans; for(int i = 0; i < 26; i++) { for(int j = 0; j < base[i]; j++) { string temp; temp += char(i + 'a'); ans.push_back(temp); } } return ans; } };
26.363636
51
0.33908
coderanant
692d2ec687dac5872f4640258dbd0aeae26f1895
4,815
cpp
C++
grading_tool/settings_window.cpp
almikh/automatic-knee-oa-grading-tools
f59c2ba627ed3f52d0acdb01535c3224c64210de
[ "MIT" ]
null
null
null
grading_tool/settings_window.cpp
almikh/automatic-knee-oa-grading-tools
f59c2ba627ed3f52d0acdb01535c3224c64210de
[ "MIT" ]
null
null
null
grading_tool/settings_window.cpp
almikh/automatic-knee-oa-grading-tools
f59c2ba627ed3f52d0acdb01535c3224c64210de
[ "MIT" ]
null
null
null
#include "settings_window.h" #include "settings_window.h" #include <QApplication> #include <QJsonDocument> #include <QGridLayout> #include <QScrollArea> #include <QScrollBar> #include <QPushButton> #include <QFileDialog> #include <QComboBox> #include <QGroupBox> #include <QLineEdit> #include <QCheckBox> #include <QListWidget> #include <QLabel> #include <QDebug> #include "app_preferences.h" bool SettingsWindow::opened = false; SettingsWindow::SettingsWindow(QWidget* parent) : QMainWindow(parent, Qt::Dialog) { SettingsWindow::opened = true; setWindowTitle("Settings"); setWindowIcon(QIcon(":/ic_settings")); setAttribute(Qt::WA_DeleteOnClose); auto w = new QWidget(); auto vl = new QVBoxLayout(w); vl->setAlignment(Qt::AlignTop); auto create_selector = [this](QGridLayout* l, QString title, QString name, QString filter, int row) { auto caption = new QLabel(title); caption->setFixedWidth(115); l->addWidget(caption, row, 0, Qt::AlignVCenter); auto line_edit = new QLineEdit(""); line_edit->setObjectName(name); l->addWidget(line_edit, row, 1); auto button = new QPushButton("..."); button->setFixedWidth(64); l->addWidget(button, row, 2); connect(button, &QPushButton::clicked, [this, line_edit, filter, title]() { auto default_dir = AppPrefs::read("last_selector_path", line_edit->text()).toString(); auto filename = QFileDialog::getOpenFileName(this, title, default_dir, filter, nullptr, QFileDialog::DontConfirmOverwrite); if (!filename.isEmpty()) { AppPrefs::write("last_selector_path", QFileInfo(filename).dir().path()); line_edit->setText(filename); } }); return std::make_tuple(line_edit, button); }; auto create_combo_box = [this](QGridLayout* l, QString title, QString name, int row, QStringList vals) { auto caption = new QLabel(title); caption->setFixedWidth(150); l->addWidget(caption, row, 0); auto cb = new QComboBox(); cb->setObjectName(name); cb->addItems(vals); l->addWidget(cb, row, 1); return cb; }; auto create_check_box = [this](QGridLayout* l, QString title, QString name, int row, int cols = 1, bool fixed_width = false) { auto ch = new QCheckBox(title); ch->setObjectName(name); if (fixed_width) { ch->setFixedWidth(250); } ch->setFocusPolicy(Qt::FocusPolicy::NoFocus); l->addWidget(ch, row, 0, 1, cols, Qt::AlignTop | Qt::AlignLeft); return ch; }; auto create_item = [this](QGridLayout* l, QString title, QString name, int row) { auto caption = new QLabel(title); caption->setFixedWidth(250); l->addWidget(caption, row, 0); auto line_edit = new QLineEdit(""); line_edit->setObjectName(name); l->addWidget(line_edit, row, 1); return line_edit; }; // auto gb = new QGroupBox("Common settings"); gb->setStyleSheet("QGroupBox { font-weight: bold; } "); gb->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum); vl->addWidget(gb); int r = 0; auto l = new QGridLayout(gb); l->setContentsMargins(8, 8, 8, 8); l->setAlignment(Qt::AlignTop); l->setSpacing(8); // UI auto enable_classifier = new QCheckBox("Enable automitic osteoarthritis classification"); enable_classifier->setObjectName("enable_classifier"); l->addWidget(enable_classifier, r, 0, 1, 2); r += 1; create_selector(l, "Classifier file path", "classifier_params_path", "", r); r += 1; // auto scroll_area = new QScrollArea(this); scroll_area->horizontalScrollBar()->hide(); scroll_area->setBackgroundRole(QPalette::Window); scroll_area->setFrameShadow(QFrame::Plain); scroll_area->setFrameShape(QFrame::NoFrame); scroll_area->setWidgetResizable(true); scroll_area->setWidget(w); setCentralWidget(scroll_area); setFixedSize(480, 320); // ะทะฐะฟะธััŒ ะธะทะผะตะฝะตะฝะธะน QObject::connect(this, &SettingsWindow::closed, [=](bool) { const auto enable_classifier = findChild<QCheckBox*>("enable_classifier"); const auto classifier_params_path = findChild<QLineEdit*>("classifier_params_path"); AppPrefs::write("enable_classifier", enable_classifier->isChecked()); AppPrefs::write("classifier_params_path", classifier_params_path->text()); }); init(); } SettingsWindow::~SettingsWindow() { SettingsWindow::opened = false; } void SettingsWindow::hideEvent(QHideEvent* e) { emit visibilityChanged(false); emit closed(true); QMainWindow::hideEvent(e); } void SettingsWindow::init() { const auto classifier_params_path = findChild<QLineEdit*>("classifier_params_path"); const auto enable_classifier = findChild<QCheckBox*>("enable_classifier"); enable_classifier->setChecked(AppPrefs::read("enable_classifier").toBool()); classifier_params_path->setText(AppPrefs::read("classifier_params_path").toString()); }
30.865385
129
0.701558
almikh
693392e4bb211afb02711eb3e25c4dfe6f4f5e53
448
cpp
C++
programs_AtoZ/Conversion Decimal to Octal/Decimal_to_Octal.cpp
EarthMan123/unitech_cpp_with_oops-course
941fec057bdcb8a5289994780ae553e6d4fddbbe
[ "Unlicense" ]
2
2021-06-12T02:55:28.000Z
2021-07-04T22:25:38.000Z
programs_AtoZ/Conversion Decimal to Octal/Decimal_to_Octal.cpp
EarthMan123/unitech_cpp_with_oops-course
941fec057bdcb8a5289994780ae553e6d4fddbbe
[ "Unlicense" ]
null
null
null
programs_AtoZ/Conversion Decimal to Octal/Decimal_to_Octal.cpp
EarthMan123/unitech_cpp_with_oops-course
941fec057bdcb8a5289994780ae553e6d4fddbbe
[ "Unlicense" ]
1
2021-07-04T22:28:38.000Z
2021-07-04T22:28:38.000Z
// C++ Program to Convert Decimal to Octal #include<iostream> using namespace std; int main() { int decimalNum, octalNum[50], i=0; cout<<"Enter any Decimal number: "; cin>>decimalNum; while(decimalNum != 0) { octalNum[i] = decimalNum%8; i++; decimalNum = decimalNum/8; } cout<<"\nEquivalent Octal Value = "; for(i=(i-1); i>=0; i--) cout<<octalNum[i]; cout<<endl; return 0; }
20.363636
42
0.564732
EarthMan123
69339dffd05441ed22395d48782ffe7ac3f6c8ff
2,902
cpp
C++
engine/scene_impl/scene_pause.cpp
rimuz/unfair-game
5479d64b2f22d109b77cc024ab61d67be98b64d5
[ "Apache-2.0" ]
4
2019-01-22T21:06:39.000Z
2022-02-27T22:00:38.000Z
engine/scene_impl/scene_pause.cpp
rimuz/unfair
5479d64b2f22d109b77cc024ab61d67be98b64d5
[ "Apache-2.0" ]
null
null
null
engine/scene_impl/scene_pause.cpp
rimuz/unfair
5479d64b2f22d109b77cc024ab61d67be98b64d5
[ "Apache-2.0" ]
null
null
null
#include "engine/scene.hpp" #include "io/save.hpp" namespace ue{ void Scene::togglePauseGame(){ if(Game::curr_game){ GAME.paused = !GAME.paused; if(GAME.paused){ if(GAME.showingLevel){ removeLevelScreen(); } else { removeHUD(); } pauseButtons->selected = 0; addSubject(blackScreen); addSubject(pauseText); addSubject(pauseButtons); } else { if(GAME.showingLevel){ showLevelScreen(GAME.currLevel.n, GAME.currLevel.boss->name); } else { showHUD(); } pauseButtons->selected = 0; removeSubject(blackScreen); removeSubject(pauseText); removeSubject(pauseButtons); } } } void Scene::leaveGame(){ GAME.showingLevel = false; if(GAME.paused){ togglePauseGame(); } removeHUD(); clearTimeJobs(); clearMemory(); } void Scene::pause(){ if(Game::curr_game && in_game && !GAME.paused){ togglePauseGame(); } } void Scene::updateDifficulties(){ bool enabledNoob = false; bool enabledHard = false; bool enabledPro = false; bool enabledHell = false; for(save::Score& sc : save::score){ switch(sc.mode){ case 4: case 3:{ enabledHell = true; break; } case 2:{ enabledPro = true; break; } case 1:{ enabledHard = true; break; } case 0:{ enabledNoob = true; break; } } } if(enabledNoob){ chooseDifficultyButtons->buttons[1]->enable("NOOB"); } else { chooseDifficultyButtons->buttons[1]->disable("NOOB (LOCKED)"); } if(enabledHard){ chooseDifficultyButtons->buttons[2]->enable("HARD"); } else { chooseDifficultyButtons->buttons[2]->disable("HARD (LOCKED)"); } if(enabledPro){ chooseDifficultyButtons->buttons[3]->enable("PRO"); } else{ chooseDifficultyButtons->buttons[3]->disable("PRO (LOCKED)"); } if(enabledHell){ chooseDifficultyButtons->buttons[4]->enable("HELL"); } else { chooseDifficultyButtons->buttons[4]->disable("HELL (LOCKED)"); } } }
26.87037
82
0.431082
rimuz
69355da0cec1c8ade38a25fddf638183285fcd2c
595
cpp
C++
qt3dwidget.cpp
MedMoute/EF-Solver
aa79a0b21b08016f66277ec2cba686776b83f0e3
[ "MIT" ]
null
null
null
qt3dwidget.cpp
MedMoute/EF-Solver
aa79a0b21b08016f66277ec2cba686776b83f0e3
[ "MIT" ]
null
null
null
qt3dwidget.cpp
MedMoute/EF-Solver
aa79a0b21b08016f66277ec2cba686776b83f0e3
[ "MIT" ]
1
2021-08-12T14:10:34.000Z
2021-08-12T14:10:34.000Z
#include <Qt3DCore/QEntity> #include <Qt3DRender/QCamera> #include <Qt3DRender/QCameraLens> #include <Qt3DCore/QTransform> #include <Qt3DCore/QAspectEngine> #include <Qt3DInput/QInputAspect> #include <Qt3DRender/QRenderAspect> #include <Qt3DExtras/QForwardRenderer> #include "qt3dwindow.h" #include "qt3dwidget.h" #include "viewer3d.h" Qt3DWidget::Qt3DWidget(QWidget *parent,vector<Triangle>* meshVector) : QWidget(parent) { Viewer3D* m_viewer3D = new Viewer3D(this); m_viewer3D->sceneModifier()->addTriangleMeshCustomMaterial(QString(), meshVector); m_viewer3D->show(); }
23.8
86
0.766387
MedMoute
693c019d724684da451f0a226087c501abbe6931
8,309
cpp
C++
DT3Core/Scripting/ScriptingSoundHighPassFilter3db.cpp
9heart/DT3
4ba8fd2af3aebb5c0d77036ac3941e83cd4d1c7e
[ "MIT" ]
3
2016-01-27T13:17:18.000Z
2019-03-19T09:18:25.000Z
DT3Core/Scripting/ScriptingSoundHighPassFilter3db.cpp
pakoito/DT3
4ba8fd2af3aebb5c0d77036ac3941e83cd4d1c7e
[ "MIT" ]
1
2016-01-28T14:39:49.000Z
2016-01-28T22:12:07.000Z
DT3Core/Scripting/ScriptingSoundHighPassFilter3db.cpp
adderly/DT3
e2605be091ec903d3582e182313837cbaf790857
[ "MIT" ]
3
2016-01-25T16:44:51.000Z
2021-01-29T19:59:45.000Z
//============================================================================== /// /// File: ScriptingSoundHighPassFilter3db.cpp /// /// Copyright (C) 2000-2014 by Smells Like Donkey Software Inc. All rights reserved. /// /// This file is subject to the terms and conditions defined in /// file 'LICENSE.txt', which is part of this source code package. /// //============================================================================== #include "DT3Core/Scripting/ScriptingSoundHighPassFilter3db.hpp" #include "DT3Core/System/Factory.hpp" #include "DT3Core/System/Profiler.hpp" #include "DT3Core/Types/FileBuffer/ArchiveData.hpp" #include "DT3Core/Types/FileBuffer/Archive.hpp" #include "DT3Core/Types/Math/MoreMath.hpp" //============================================================================== //============================================================================== namespace DT3 { //============================================================================== /// Register with object factory //============================================================================== IMPLEMENT_FACTORY_CREATION_SCRIPT(ScriptingSoundHighPassFilter3db,"Sound",NULL) IMPLEMENT_PLUG_NODE(ScriptingSoundHighPassFilter3db) IMPLEMENT_PLUG_INFO_INDEX(_sound_packet_in) IMPLEMENT_PLUG_INFO_INDEX(_sound_packet_out) IMPLEMENT_PLUG_INFO_INDEX(_cutoff_frequency) //============================================================================== //============================================================================== BEGIN_IMPLEMENT_PLUGS(ScriptingSoundHighPassFilter3db) PLUG_INIT(_sound_packet_in,"Sound_Packet_In") .affects(PLUG_INFO_INDEX(_sound_packet_out)) .set_input(true) .set_always_dirty(true); PLUG_INIT(_sound_packet_out,"Sound_Packet_Out") .set_single_output(true) .set_output(true) .set_always_dirty(true); PLUG_INIT(_cutoff_frequency,"Cutoff_Frequency") .set_input(true); END_IMPLEMENT_PLUGS //============================================================================== /// Standard class constructors/destructors //============================================================================== ScriptingSoundHighPassFilter3db::ScriptingSoundHighPassFilter3db (void) : _sound_packet_in (PLUG_INFO_INDEX(_sound_packet_in)), _sound_packet_out (PLUG_INFO_INDEX(_sound_packet_out)), _cutoff_frequency (PLUG_INFO_INDEX(_cutoff_frequency), 8000.0F), _last_in_sample_left (0), _last_out_sample_left (0), _last_in_sample_right (0), _last_out_sample_right (0) { } ScriptingSoundHighPassFilter3db::ScriptingSoundHighPassFilter3db (const ScriptingSoundHighPassFilter3db &rhs) : ScriptingSoundBase (rhs), _sound_packet_in (rhs._sound_packet_in), _sound_packet_out (rhs._sound_packet_out), _cutoff_frequency (rhs._cutoff_frequency), _last_in_sample_left (rhs._last_in_sample_left), _last_out_sample_left (rhs._last_out_sample_left), _last_in_sample_right (rhs._last_in_sample_right), _last_out_sample_right (rhs._last_out_sample_right) { } ScriptingSoundHighPassFilter3db & ScriptingSoundHighPassFilter3db::operator = (const ScriptingSoundHighPassFilter3db &rhs) { // Make sure we are not assigning the class to itself if (&rhs != this) { ScriptingSoundBase::operator = (rhs); _sound_packet_in = rhs._sound_packet_in; _sound_packet_out = rhs._sound_packet_out; _cutoff_frequency = rhs._cutoff_frequency; _last_in_sample_left = rhs._last_in_sample_left; _last_out_sample_left = rhs._last_out_sample_left; _last_in_sample_right = rhs._last_in_sample_right; _last_out_sample_right = rhs._last_out_sample_right; } return (*this); } ScriptingSoundHighPassFilter3db::~ScriptingSoundHighPassFilter3db (void) { } //============================================================================== //============================================================================== void ScriptingSoundHighPassFilter3db::initialize (void) { ScriptingSoundBase::initialize(); } //============================================================================== //============================================================================== void ScriptingSoundHighPassFilter3db::archive (const std::shared_ptr<Archive> &archive) { ScriptingSoundBase::archive(archive); archive->push_domain (class_id ()); *archive << ARCHIVE_PLUG(_cutoff_frequency, DATA_PERSISTENT | DATA_SETTABLE); archive->pop_domain (); } //============================================================================== //============================================================================== DTboolean ScriptingSoundHighPassFilter3db::compute (const PlugBase *plug) { PROFILER(SOUND); if (super_type::compute(plug)) return true; if (plug == &_sound_packet_out) { SoundPacket &sound_packet_in = _sound_packet_in.as_ref_no_compute(); SoundPacket &sound_packet_out = _sound_packet_out.as_ref_no_compute(); if (!_sound_packet_in.has_incoming_connection()) { sound_packet_out.set_format(SoundResource::FORMAT_STEREO16); sound_packet_out.set_num_bytes(0); sound_packet_out.set_frequency(44100); return true; } // This copies the buffer so no extra memory is needed sound_packet_out = sound_packet_in; DTfloat period = 1.0F / sound_packet_in.frequency(); DTfloat RC = 1.0F / (TWO_PI * _cutoff_frequency); DTfloat alpha = RC / ( RC + period ); DTshort *data_in = (DTshort *) sound_packet_in.buffer(); DTshort *data_out = (DTshort *) sound_packet_out.buffer(); DTint alpha_int = UNIT_TO_10BIT_INT(alpha); if (sound_packet_in.format() == SoundResource::FORMAT_MONO16) { DTsize num_samples = sound_packet_in.num_samples(); DTshort *sample_in = &data_in[0]; DTshort *sample_out = &data_out[0]; for (DTuint s = 0; s < num_samples; ++s) { DTshort last_in_sample = (*sample_in); (*sample_out) = static_cast<DTshort>(REM_10BIT(CLAMP_PAD_10BIT(alpha_int * (_last_out_sample_left + last_in_sample - _last_in_sample_left)))); _last_in_sample_left = last_in_sample; _last_out_sample_left = (*sample_out); ++sample_in; ++sample_out; } } else if (sound_packet_in.format() == SoundResource::FORMAT_STEREO16) { DTsize num_samples = sound_packet_in.num_samples(); DTshort *sample_in = &data_in[0]; DTshort *sample_out = &data_out[0]; for (DTuint s = 0; s < num_samples; ++s) { DTshort last_in_sample = (*sample_in); (*sample_out) = static_cast<DTshort>(REM_10BIT(CLAMP_PAD_10BIT(alpha_int * (_last_out_sample_left + last_in_sample - _last_in_sample_left)))); _last_in_sample_left = last_in_sample; _last_out_sample_left = (*sample_out); ++sample_in; ++sample_out; last_in_sample = (*sample_in); (*sample_out) = static_cast<DTshort>(REM_10BIT(CLAMP_PAD_10BIT(alpha_int * (_last_out_sample_right + last_in_sample - _last_in_sample_right)))); _last_in_sample_right = last_in_sample; _last_out_sample_right = (*sample_out); ++sample_in; ++sample_out; } } _sound_packet_out.set_clean(); return true; } return false; } //============================================================================== //============================================================================== } // DT3
37.427928
161
0.533999
9heart
693d7e33c67decac79b6d3863a5d076d1f256682
2,849
cpp
C++
alicia_modder/source/main/buffer/buffer.cpp
rgnter/alicia_modwork
88713a943a7dccf0f0ec9f4322f5cb41b1200db4
[ "MIT" ]
3
2021-03-29T15:37:38.000Z
2021-09-18T18:53:02.000Z
alicia_modder/source/main/buffer/buffer.cpp
rgnter/alicia_modwork
88713a943a7dccf0f0ec9f4322f5cb41b1200db4
[ "MIT" ]
null
null
null
alicia_modder/source/main/buffer/buffer.cpp
rgnter/alicia_modwork
88713a943a7dccf0f0ec9f4322f5cb41b1200db4
[ "MIT" ]
null
null
null
// // Created by maros on 31/05/2021. // #include "buffer.hpp" #include "cstdio" #include "string.h" buffer::stack_buffer::stack_buffer(const void *dataPtr, size_t dataLen) : m_buffer((uint8_t *) dataPtr), m_bufferLength(dataLen), m_bufferCursor(0) { } void buffer::stack_buffer::setCursor(size_t pos) { this->m_bufferCursor = pos; } void buffer::stack_buffer::resetCursor() { this->m_bufferCursor = 0; } size_t buffer::stack_buffer::getCursor() const { return this->m_bufferCursor; } uint8_t *buffer::stack_buffer::dataPtr() const { return this->m_buffer; } size_t buffer::stack_buffer::getLength() const { return this->m_bufferLength; } size_t buffer::stack_buffer::getSize() const { return this->m_bufferLength; } uint8_t buffer::stack_buffer::readUnsignedByte() { if (m_bufferCursor > m_bufferLength) return 0; const auto result = m_buffer[m_bufferCursor++]; return result; } void buffer::stack_buffer::writeUnsignedByte(uint8_t byte) { m_buffer[m_bufferCursor++] = byte; } uint8_t buffer::stack_buffer::peekUnsignedByte() const { return m_buffer[m_bufferCursor]; } int8_t buffer::stack_buffer::readByte() { return (int8_t) readUnsignedByte(); } void buffer::stack_buffer::writeByte(int8_t byte) { writeUnsignedByte((uint8_t) byte); } int8_t buffer::stack_buffer::peekByte() const { return (int8_t) peekUnsignedByte(); } uint16_t buffer::stack_buffer::readUnsignedShort() { return (uint16_t) (readUnsignedByte() + (readUnsignedByte() << 8)); } void buffer::stack_buffer::writeUnsignedShort(uint16_t val) { writeUnsignedByte(val & 0xFF); writeUnsignedByte(val >> 8); } uint16_t buffer::stack_buffer::peekUnsignedShort() const { return (uint16_t) (peekUnsignedByte() + (peekUnsignedByte() << 8)); } int16_t buffer::stack_buffer::readShort() { return (int16_t) readUnsignedShort(); } void buffer::stack_buffer::writeShort(int16_t val) { writeUnsignedShort((uint16_t) val); } int16_t buffer::stack_buffer::peekShort() const { return (int16_t) peekUnsignedShort(); } uint32_t buffer::stack_buffer::readUnsignedInteger() { uint16_t least = readUnsignedShort(); uint32_t most = readUnsignedShort() << 16; return (uint32_t) (least+most); } void buffer::stack_buffer::writeUnsignedInteger(uint32_t val) { writeUnsignedShort(val & 0xFFFF); writeUnsignedShort(val << 16); } uint32_t buffer::stack_buffer::peekUnsignedInteger() const { return (uint32_t) (peekUnsignedShort() + (peekUnsignedShort() << 16)); } int32_t buffer::stack_buffer::readInteger() { return (int32_t) readUnsignedInteger(); } void buffer::stack_buffer::writeInteger(int32_t val) { writeUnsignedInteger((uint16_t) val); } int32_t buffer::stack_buffer::peekInteger() const { return (int32_t) peekUnsignedInteger(); }
23.352459
83
0.716041
rgnter
693f21cd4794e8c3892720088e28e867736b3d8b
1,174
cpp
C++
src/DesktopCore/Utils/Patterns/PublisherSubscriber/Broker.cpp
lurume84/blink-desktop
d6d01f8dc461edd22192a521fbd49669bfa8f684
[ "MIT" ]
75
2019-03-08T14:15:49.000Z
2022-01-05T17:30:43.000Z
src/DesktopCore/Utils/Patterns/PublisherSubscriber/Broker.cpp
lurume84/blink-desktop
d6d01f8dc461edd22192a521fbd49669bfa8f684
[ "MIT" ]
55
2019-02-17T01:34:12.000Z
2022-02-26T21:07:33.000Z
src/DesktopCore/Utils/Patterns/PublisherSubscriber/Broker.cpp
lurume84/blink-desktop
d6d01f8dc461edd22192a521fbd49669bfa8f684
[ "MIT" ]
20
2019-05-21T19:02:31.000Z
2022-03-28T07:29:28.000Z
#include "Broker.h" #include "Event.h" namespace desktop { namespace core { namespace utils { namespace patterns { Broker& Broker::get() { static Broker S; return S; } Broker::Broker() = default; Broker::~Broker() { std::unique_lock<std::mutex> lock(m_mutexSubscriptions); TStrSubscriberMap::iterator it = m_subscriptions.begin(); while(it != m_subscriptions.end()) { it->second.reset(); ++it; } m_subscriptions.clear(); } Broker::SignalType& Broker::getSignal(const EventType& evtName) { std::unique_lock<std::mutex> lock(m_mutexSubscriptions); TStrSubscriberMap::iterator it = m_subscriptions.find(evtName); if(it == m_subscriptions.end()) { m_subscriptions[evtName] = std::make_unique<SignalType>(); return *m_subscriptions[evtName]; } else { return *it->second; } } std::unique_ptr<Broker::ConnectionType> Broker::subscribe(CallbackType cb, const EventType& evtName) { SignalType& signal = getSignal(evtName); return std::make_unique<ConnectionType>(signal.connect(cb)); } void Broker::publish(const Event& evt) { getSignal(evt.m_name)(evt); } }}}}
20.964286
101
0.669506
lurume84
6942dd0d32d26e8a4dcc9e070425e468c34063b8
348
cpp
C++
Camp_1-2562/07 Pointer-Structure/Untitled2.cpp
MasterIceZ/POSN_BUU
56e176fb843d7ddcee0cf4acf2bb141576c260cf
[ "MIT" ]
null
null
null
Camp_1-2562/07 Pointer-Structure/Untitled2.cpp
MasterIceZ/POSN_BUU
56e176fb843d7ddcee0cf4acf2bb141576c260cf
[ "MIT" ]
null
null
null
Camp_1-2562/07 Pointer-Structure/Untitled2.cpp
MasterIceZ/POSN_BUU
56e176fb843d7ddcee0cf4acf2bb141576c260cf
[ "MIT" ]
null
null
null
#include<stdio.h> #include<conio.h> #include<string.h> int main (){ struct profile{ char name[20]; int age; }s[10]; for(int i=0;i<10;i++){ printf("Student[%d]\n",i); printf("\t %s",s[i].name); printf("\t age"); scanf("%d",&s[i].age); } for(int j=0;j<10;j++) if(s[j].age>20) printf("\n%s,%d",s[j].name,s[j].age); return 0; }
16.571429
40
0.545977
MasterIceZ
6942fbf506141863c5861da224e93bddbf51b79e
579
hpp
C++
src/Tools/Constellation/PAM/Constellation_PAM.hpp
WilliamMajor/aff3ct
4e71ab99f33a040ec06336d3e1d50bd2c0d6a579
[ "MIT" ]
1
2022-02-17T08:47:47.000Z
2022-02-17T08:47:47.000Z
src/Tools/Constellation/PAM/Constellation_PAM.hpp
WilliamMajor/aff3ct
4e71ab99f33a040ec06336d3e1d50bd2c0d6a579
[ "MIT" ]
null
null
null
src/Tools/Constellation/PAM/Constellation_PAM.hpp
WilliamMajor/aff3ct
4e71ab99f33a040ec06336d3e1d50bd2c0d6a579
[ "MIT" ]
1
2022-02-15T23:32:39.000Z
2022-02-15T23:32:39.000Z
#ifndef CONSTELLATION_PAM_HPP__ #define CONSTELLATION_PAM_HPP__ #include <cstdint> #include "Tools/Constellation/Constellation.hpp" namespace aff3ct { namespace tools { template <typename R> class Constellation_PAM : public Constellation<R> { public: using typename Constellation<R>::S; /* * \param n_bps is the number of bits per symbol */ explicit Constellation_PAM(const unsigned n_bps); protected: S bits_to_symbol(const uint8_t bits[]) const; const R sqrt_es; }; } } #include "Tools/Constellation/PAM/Constellation_PAM.hxx" #endif // CONSTELLATION_PAM_HPP__
17.545455
56
0.773748
WilliamMajor
69437699b710ac295ab84838f08e2a71666fbe3e
30,405
cpp
C++
unittests/snapshot_tests.cpp
forfreeday/eos
11d35f0f934402321853119d36caeb7022813743
[ "Apache-2.0", "MIT" ]
13,162
2017-05-29T22:08:27.000Z
2022-03-29T19:25:05.000Z
unittests/snapshot_tests.cpp
forfreeday/eos
11d35f0f934402321853119d36caeb7022813743
[ "Apache-2.0", "MIT" ]
6,450
2017-05-30T14:41:50.000Z
2022-03-30T11:30:04.000Z
unittests/snapshot_tests.cpp
forfreeday/eos
11d35f0f934402321853119d36caeb7022813743
[ "Apache-2.0", "MIT" ]
4,491
2017-05-29T22:08:32.000Z
2022-03-29T07:09:52.000Z
#include <sstream> #include <eosio/chain/block_log.hpp> #include <eosio/chain/global_property_object.hpp> #include <eosio/chain/kv_chainbase_objects.hpp> #include <eosio/chain/snapshot.hpp> #include <eosio/testing/tester.hpp> #include <eosio/testing/snapshot_suites.hpp> #include <boost/mpl/list.hpp> #include <boost/test/unit_test.hpp> #include <contracts.hpp> #include <snapshots.hpp> using namespace eosio::testing; using namespace eosio::chain; chainbase::bfs::path get_parent_path(chainbase::bfs::path blocks_dir, int ordinal) { chainbase::bfs::path leaf_dir = blocks_dir.filename(); if (leaf_dir.generic_string() == std::string("blocks")) { blocks_dir = blocks_dir.parent_path(); leaf_dir = blocks_dir.filename(); try { auto ordinal_for_config = boost::lexical_cast<int>(leaf_dir.generic_string()); blocks_dir = blocks_dir.parent_path(); } catch(const boost::bad_lexical_cast& ) { // no extra ordinal directory added to path } } return blocks_dir / std::to_string(ordinal); } controller::config copy_config(const controller::config& config, int ordinal) { controller::config copied_config = config; auto parent_path = get_parent_path(config.blog.log_dir, ordinal); copied_config.blog.log_dir = parent_path / config.blog.log_dir.filename().generic_string(); copied_config.state_dir = parent_path / config.state_dir.filename().generic_string(); return copied_config; } controller::config copy_config_and_files(const controller::config& config, int ordinal) { controller::config copied_config = copy_config(config, ordinal); fc::create_directories(copied_config.blog.log_dir); fc::copy(config.blog.log_dir / "blocks.log", copied_config.blog.log_dir / "blocks.log"); fc::copy(config.blog.log_dir / config::reversible_blocks_dir_name, copied_config.blog.log_dir / config::reversible_blocks_dir_name ); return copied_config; } class snapshotted_tester : public base_tester { public: enum config_file_handling { dont_copy_config_files, copy_config_files }; snapshotted_tester(controller::config config, const snapshot_reader_ptr& snapshot, int ordinal, config_file_handling copy_files_from_config = config_file_handling::dont_copy_config_files) { FC_ASSERT(config.blog.log_dir.filename().generic_string() != "." && config.state_dir.filename().generic_string() != ".", "invalid path names in controller::config"); controller::config copied_config = (copy_files_from_config == copy_config_files) ? copy_config_and_files(config, ordinal) : copy_config(config, ordinal); init(copied_config, snapshot); } signed_block_ptr produce_block( fc::microseconds skip_time = fc::milliseconds(config::block_interval_ms) )override { return _produce_block(skip_time, false); } signed_block_ptr produce_empty_block( fc::microseconds skip_time = fc::milliseconds(config::block_interval_ms) )override { control->abort_block(); return _produce_block(skip_time, true); } signed_block_ptr finish_block()override { return _finish_block(); } bool validate() { return true; } }; BOOST_AUTO_TEST_SUITE(snapshot_tests) namespace { void variant_diff_helper(const fc::variant& lhs, const fc::variant& rhs, std::function<void(const std::string&, const fc::variant&, const fc::variant&)>&& out){ if (lhs.get_type() != rhs.get_type()) { out("", lhs, rhs); } else if (lhs.is_object() ) { const auto& l_obj = lhs.get_object(); const auto& r_obj = rhs.get_object(); static const std::string sep = "."; // test keys from LHS std::set<std::string_view> keys; for (const auto& entry: l_obj) { const auto& l_val = entry.value(); const auto& r_iter = r_obj.find(entry.key()); if (r_iter == r_obj.end()) { out(sep + entry.key(), l_val, fc::variant()); } else { const auto& r_val = r_iter->value(); variant_diff_helper(l_val, r_val, [&out, &entry](const std::string& path, const fc::variant& lhs, const fc::variant& rhs){ out(sep + entry.key() + path, lhs, rhs); }); } keys.insert(entry.key()); } // print keys in RHS that were not tested for (const auto& entry: r_obj) { if (keys.find(entry.key()) != keys.end()) { continue; } const auto& r_val = entry.value(); out(sep + entry.key(), fc::variant(), r_val); } } else if (lhs.is_array()) { const auto& l_arr = lhs.get_array(); const auto& r_arr = rhs.get_array(); // diff common auto common_count = std::min(l_arr.size(), r_arr.size()); for (size_t idx = 0; idx < common_count; idx++) { const auto& l_val = l_arr.at(idx); const auto& r_val = r_arr.at(idx); variant_diff_helper(l_val, r_val, [&](const std::string& path, const fc::variant& lhs, const fc::variant& rhs){ out( std::string("[") + std::to_string(idx) + std::string("]") + path, lhs, rhs); }); } // print lhs additions for (size_t idx = common_count; idx < lhs.size(); idx++) { const auto& l_val = l_arr.at(idx); out( std::string("[") + std::to_string(idx) + std::string("]"), l_val, fc::variant()); } // print rhs additions for (size_t idx = common_count; idx < rhs.size(); idx++) { const auto& r_val = r_arr.at(idx); out( std::string("[") + std::to_string(idx) + std::string("]"), fc::variant(), r_val); } } else if (!(lhs == rhs)) { out("", lhs, rhs); } } void print_variant_diff(const fc::variant& lhs, const fc::variant& rhs) { variant_diff_helper(lhs, rhs, [](const std::string& path, const fc::variant& lhs, const fc::variant& rhs){ std::cout << path << std::endl; if (!lhs.is_null()) { std::cout << " < " << fc::json::to_pretty_string(lhs) << std::endl; } if (!rhs.is_null()) { std::cout << " > " << fc::json::to_pretty_string(rhs) << std::endl; } }); } template <typename SNAPSHOT_SUITE> void verify_integrity_hash(const controller& lhs, const controller& rhs) { const auto lhs_integrity_hash = lhs.calculate_integrity_hash(); const auto rhs_integrity_hash = rhs.calculate_integrity_hash(); if (std::is_same_v<SNAPSHOT_SUITE, variant_snapshot_suite> && lhs_integrity_hash.str() != rhs_integrity_hash.str()) { auto lhs_latest_writer = SNAPSHOT_SUITE::get_writer(); lhs.write_snapshot(lhs_latest_writer); auto lhs_latest = SNAPSHOT_SUITE::finalize(lhs_latest_writer); auto rhs_latest_writer = SNAPSHOT_SUITE::get_writer(); rhs.write_snapshot(rhs_latest_writer); auto rhs_latest = SNAPSHOT_SUITE::finalize(rhs_latest_writer); print_variant_diff(lhs_latest, rhs_latest); } BOOST_REQUIRE_EQUAL(lhs_integrity_hash.str(), rhs_integrity_hash.str()); } } template<typename SnapshotSuite> void exhaustive_snapshot(const eosio::chain::backing_store_type main_store, const eosio::chain::backing_store_type sub_store) { fc::temp_directory temp_dir; tester chain(temp_dir, [main_store] (auto& config) { config.backing_store = main_store; }, true); // Create 2 accounts chain.create_accounts({"snapshot"_n, "snapshot1"_n}); // Set code and increment the first account chain.produce_blocks(1); chain.set_code("snapshot"_n, contracts::snapshot_test_wasm()); chain.set_abi("snapshot"_n, contracts::snapshot_test_abi().data()); chain.produce_blocks(1); chain.push_action("snapshot"_n, "increment"_n, "snapshot"_n, mutable_variant_object() ( "value", 1 ) ); // Set code and increment the second account chain.produce_blocks(1); chain.set_code("snapshot1"_n, contracts::snapshot_test_wasm()); chain.set_abi("snapshot1"_n, contracts::snapshot_test_abi().data()); chain.produce_blocks(1); // increment the test contract chain.push_action("snapshot1"_n, "increment"_n, "snapshot1"_n, mutable_variant_object() ( "value", 1 ) ); chain.produce_blocks(1); chain.control->abort_block(); static const int generation_count = 8; std::list<snapshotted_tester> sub_testers; for (int generation = 0; generation < generation_count; generation++) { // create a new snapshot child auto writer = SnapshotSuite::get_writer(); chain.control->write_snapshot(writer); auto snapshot = SnapshotSuite::finalize(writer); // create a new child at this snapshot auto new_config = chain.get_config(); new_config.backing_store = sub_store; sub_testers.emplace_back(new_config, SnapshotSuite::get_reader(snapshot), generation); // increment the test contract chain.push_action("snapshot"_n, "increment"_n, "snapshot"_n, mutable_variant_object() ( "value", 1 ) ); chain.push_action("snapshot1"_n, "increment"_n, "snapshot1"_n, mutable_variant_object() ( "value", 1 ) ); // produce block auto new_block = chain.produce_block(); // undo the auto-pending from tester chain.control->abort_block(); auto integrity_value = chain.control->calculate_integrity_hash(); // push that block to all sub testers and validate the integrity of the database after it. for (auto& other: sub_testers) { other.push_block(new_block); verify_integrity_hash<SnapshotSuite>(*chain.control, *other.control); BOOST_REQUIRE_EQUAL(integrity_value.str(), other.control->calculate_integrity_hash().str()); } } } BOOST_AUTO_TEST_CASE_TEMPLATE(test_exhaustive_snapshot_cb_to_cb, SNAPSHOT_SUITE, snapshot_suites) { exhaustive_snapshot<SNAPSHOT_SUITE>(eosio::chain::backing_store_type::CHAINBASE, eosio::chain::backing_store_type::CHAINBASE); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_exhaustive_snapshot_cb_to_rdb, SNAPSHOT_SUITE, snapshot_suites) { exhaustive_snapshot<SNAPSHOT_SUITE>(eosio::chain::backing_store_type::CHAINBASE, eosio::chain::backing_store_type::ROCKSDB); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_exhaustive_snapshot_rdb_to_cb, SNAPSHOT_SUITE, snapshot_suites) { exhaustive_snapshot<SNAPSHOT_SUITE>(eosio::chain::backing_store_type::ROCKSDB, eosio::chain::backing_store_type::CHAINBASE); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_exhaustive_snapshot_rdb_to_rdb, SNAPSHOT_SUITE, snapshot_suites) { exhaustive_snapshot<SNAPSHOT_SUITE>(eosio::chain::backing_store_type::ROCKSDB, eosio::chain::backing_store_type::ROCKSDB); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_replay_over_snapshot, SNAPSHOT_SUITE, snapshot_suites) { tester chain; const chainbase::bfs::path parent_path = chain.get_config().blog.log_dir.parent_path(); chain.create_account("snapshot"_n); chain.produce_blocks(1); chain.set_code("snapshot"_n, contracts::snapshot_test_wasm()); chain.set_abi("snapshot"_n, contracts::snapshot_test_abi().data()); chain.produce_blocks(1); chain.control->abort_block(); static const int pre_snapshot_block_count = 12; static const int post_snapshot_block_count = 12; for (int itr = 0; itr < pre_snapshot_block_count; itr++) { // increment the contract chain.push_action("snapshot"_n, "increment"_n, "snapshot"_n, mutable_variant_object() ( "value", 1 ) ); // produce block chain.produce_block(); } chain.control->abort_block(); // create a new snapshot child auto writer = SNAPSHOT_SUITE::get_writer(); chain.control->write_snapshot(writer); auto snapshot = SNAPSHOT_SUITE::finalize(writer); // create a new child at this snapshot int ordinal = 1; snapshotted_tester snap_chain(chain.get_config(), SNAPSHOT_SUITE::get_reader(snapshot), ordinal++); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); // push more blocks to build up a block log for (int itr = 0; itr < post_snapshot_block_count; itr++) { // increment the contract chain.push_action("snapshot"_n, "increment"_n, "snapshot"_n, mutable_variant_object() ( "value", 1 ) ); // produce & push block snap_chain.push_block(chain.produce_block()); } // verify the hash at the end chain.control->abort_block(); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); // replay the block log from the snapshot child, from the snapshot using config_file_handling = snapshotted_tester::config_file_handling; snapshotted_tester replay_chain(snap_chain.get_config(), SNAPSHOT_SUITE::get_reader(snapshot), ordinal++, config_file_handling::copy_config_files); const auto replay_head = replay_chain.control->head_block_num(); auto snap_head = snap_chain.control->head_block_num(); BOOST_REQUIRE_EQUAL(replay_head, snap_chain.control->last_irreversible_block_num()); for (auto block_num = replay_head + 1; block_num <= snap_head; ++block_num) { auto block = snap_chain.control->fetch_block_by_number(block_num); replay_chain.push_block(block); } verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *replay_chain.control); auto block = chain.produce_block(); chain.control->abort_block(); snap_chain.push_block(block); replay_chain.push_block(block); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *replay_chain.control); snapshotted_tester replay2_chain(snap_chain.get_config(), SNAPSHOT_SUITE::get_reader(snapshot), ordinal++, config_file_handling::copy_config_files); const auto replay2_head = replay2_chain.control->head_block_num(); snap_head = snap_chain.control->head_block_num(); BOOST_REQUIRE_EQUAL(replay2_head, snap_chain.control->last_irreversible_block_num()); for (auto block_num = replay2_head + 1; block_num <= snap_head; ++block_num) { auto block = snap_chain.control->fetch_block_by_number(block_num); replay2_chain.push_block(block); } verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *replay2_chain.control); // verifies that chain's block_log has a genesis_state (and blocks starting at 1) controller::config copied_config = copy_config_and_files(chain.get_config(), ordinal++); auto genesis = eosio::chain::block_log::extract_genesis_state(chain.get_config().blog.log_dir); BOOST_REQUIRE(genesis); tester from_block_log_chain(copied_config, *genesis); const auto from_block_log_head = from_block_log_chain.control->head_block_num(); BOOST_REQUIRE_EQUAL(from_block_log_head, snap_chain.control->last_irreversible_block_num()); for (auto block_num = from_block_log_head + 1; block_num <= snap_head; ++block_num) { auto block = snap_chain.control->fetch_block_by_number(block_num); from_block_log_chain.push_block(block); } verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *from_block_log_chain.control); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_chain_id_in_snapshot, SNAPSHOT_SUITE, snapshot_suites) { tester chain; const chainbase::bfs::path parent_path = chain.get_config().blog.log_dir.parent_path(); chain.create_account("snapshot"_n); chain.produce_blocks(1); chain.set_code("snapshot"_n, contracts::snapshot_test_wasm()); chain.set_abi("snapshot"_n, contracts::snapshot_test_abi().data()); chain.produce_blocks(1); chain.control->abort_block(); // create a new snapshot child auto writer = SNAPSHOT_SUITE::get_writer(); chain.control->write_snapshot(writer); auto snapshot = SNAPSHOT_SUITE::finalize(writer); snapshotted_tester snap_chain(chain.get_config(), SNAPSHOT_SUITE::get_reader(snapshot), 0); BOOST_REQUIRE_EQUAL(chain.control->get_chain_id(), snap_chain.control->get_chain_id()); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); } static auto get_extra_args() { bool save_snapshot = false; bool generate_log = false; auto argc = boost::unit_test::framework::master_test_suite().argc; auto argv = boost::unit_test::framework::master_test_suite().argv; std::for_each(argv, argv + argc, [&](const std::string &a){ if (a == "--save-snapshot") { save_snapshot = true; } else if (a == "--generate-snapshot-log") { generate_log = true; } }); return std::make_tuple(save_snapshot, generate_log); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_compatible_versions, SNAPSHOT_SUITE, snapshot_suites) { const uint32_t legacy_default_max_inline_action_size = 4 * 1024; bool save_snapshot = false; bool generate_log = false; std::tie(save_snapshot, generate_log) = get_extra_args(); const auto source_log_dir = bfs::path(snapshot_file<snapshot::binary>::base_path); if (generate_log) { ///< Begin deterministic code to generate blockchain for comparison tester chain(setup_policy::none, db_read_mode::SPECULATIVE, {legacy_default_max_inline_action_size}); chain.create_account("snapshot"_n); chain.produce_blocks(1); chain.set_code("snapshot"_n, contracts::snapshot_test_wasm()); chain.set_abi("snapshot"_n, contracts::snapshot_test_abi().data()); chain.produce_blocks(1); chain.control->abort_block(); // continue until all the above blocks are in the blocks.log auto head_block_num = chain.control->head_block_num(); while (chain.control->last_irreversible_block_num() < head_block_num) { chain.produce_blocks(1); } auto source = chain.get_config().blog.log_dir / "blocks.log"; auto dest = bfs::path(snapshot_file<snapshot::binary>::base_path) / "blocks.log"; bfs::copy_file(source, source_log_dir / "blocks.log", bfs::copy_option::overwrite_if_exists); chain.close(); } auto config = tester::default_config(fc::temp_directory(), legacy_default_max_inline_action_size).first; auto genesis = eosio::chain::block_log::extract_genesis_state(source_log_dir); bfs::create_directories(config.blog.log_dir); bfs::copy(source_log_dir / "blocks.log", config.blog.log_dir / "blocks.log"); tester base_chain(config, *genesis); std::string current_version = "v5"; int ordinal = 0; for(std::string version : {"v2", "v3", "v4", "v5"}) { if(save_snapshot && version == current_version) continue; static_assert(chain_snapshot_header::minimum_compatible_version <= 2, "version 2 unit test is no longer needed. Please clean up data files"); auto old_snapshot = SNAPSHOT_SUITE::load_from_file("snap_" + version); BOOST_TEST_CHECKPOINT("loading snapshot: " << version); snapshotted_tester old_snapshot_tester(base_chain.get_config(), SNAPSHOT_SUITE::get_reader(old_snapshot), ordinal++); verify_integrity_hash<SNAPSHOT_SUITE>(*base_chain.control, *old_snapshot_tester.control); // create a latest snapshot auto latest_writer = SNAPSHOT_SUITE::get_writer(); old_snapshot_tester.control->write_snapshot(latest_writer); auto latest = SNAPSHOT_SUITE::finalize(latest_writer); // load the latest snapshot snapshotted_tester latest_tester(base_chain.get_config(), SNAPSHOT_SUITE::get_reader(latest), ordinal++); verify_integrity_hash<SNAPSHOT_SUITE>(*base_chain.control, *latest_tester.control); } // This isn't quite fully automated. The snapshots still need to be gzipped and moved to // the correct place in the source tree. if (save_snapshot) { // create a latest snapshot auto latest_writer = SNAPSHOT_SUITE::get_writer(); base_chain.control->write_snapshot(latest_writer); auto latest = SNAPSHOT_SUITE::finalize(latest_writer); SNAPSHOT_SUITE::write_to_file("snap_" + current_version, latest); } } /* When WTMSIG changes were introduced in 1.8.x, the snapshot had to be able to store more than a single producer key. This test intends to make sure that a snapshot from before that change could be correctly loaded into a new version to facilitate upgrading from 1.8.x to v2.0.x without a replay. The original test simulated a snapshot from 1.8.x with an inflight schedule change, loaded it on the newer version and reconstructed the chain via push_transaction. This is too fragile. The fix is to save block.log and its corresponding snapshot with infight schedule changes, load the snapshot and replay the block.log on the new version, and verify their integrity. */ BOOST_AUTO_TEST_CASE_TEMPLATE(test_pending_schedule_snapshot, SNAPSHOT_SUITE, snapshot_suites) { static_assert(chain_snapshot_header::minimum_compatible_version <= 2, "version 2 unit test is no longer needed. Please clean up data files"); // consruct a chain by replaying the saved blocks.log std::string source_log_dir_str = snapshot_file<snapshot::binary>::base_path; source_log_dir_str += "prod_sched"; const auto source_log_dir = bfs::path(source_log_dir_str.c_str()); const uint32_t legacy_default_max_inline_action_size = 4 * 1024; auto config = tester::default_config(fc::temp_directory(), legacy_default_max_inline_action_size).first; auto genesis = eosio::chain::block_log::extract_genesis_state(source_log_dir); bfs::create_directories(config.blog.log_dir); bfs::copy(source_log_dir / "blocks.log", config.blog.log_dir / "blocks.log"); tester blockslog_chain(config, *genesis); // consruct a chain by loading the saved snapshot auto ordinal = 0; auto old_snapshot = SNAPSHOT_SUITE::load_from_file("snap_v2_prod_sched"); snapshotted_tester snapshot_chain(blockslog_chain.get_config(), SNAPSHOT_SUITE::get_reader(old_snapshot), ordinal++); // make sure blockslog_chain and snapshot_chain agree to each other verify_integrity_hash<SNAPSHOT_SUITE>(*blockslog_chain.control, *snapshot_chain.control); // extra round of testing // create a latest snapshot auto latest_writer = SNAPSHOT_SUITE::get_writer(); snapshot_chain.control->write_snapshot(latest_writer); auto latest = SNAPSHOT_SUITE::finalize(latest_writer); // construct a chain from the latest snapshot snapshotted_tester latest_chain(blockslog_chain.get_config(), SNAPSHOT_SUITE::get_reader(latest), ordinal++); // make sure both chains agree verify_integrity_hash<SNAPSHOT_SUITE>(*blockslog_chain.control, *latest_chain.control); } BOOST_AUTO_TEST_CASE_TEMPLATE(test_restart_with_existing_state_and_truncated_block_log, SNAPSHOT_SUITE, snapshot_suites) { tester chain; const chainbase::bfs::path parent_path = chain.get_config().blog.log_dir.parent_path(); chain.create_account("snapshot"_n); chain.produce_blocks(1); chain.set_code("snapshot"_n, contracts::snapshot_test_wasm()); chain.set_abi("snapshot"_n, contracts::snapshot_test_abi().data()); chain.produce_blocks(1); chain.control->abort_block(); static const int pre_snapshot_block_count = 12; for (int itr = 0; itr < pre_snapshot_block_count; itr++) { // increment the contract chain.push_action("snapshot"_n, "increment"_n, "snapshot"_n, mutable_variant_object() ( "value", 1 ) ); // produce block chain.produce_block(); } chain.control->abort_block(); // create a new snapshot child auto writer = SNAPSHOT_SUITE::get_writer(); chain.control->write_snapshot(writer); auto snapshot = SNAPSHOT_SUITE::finalize(writer); // create a new child at this snapshot int ordinal = 1; snapshotted_tester snap_chain(chain.get_config(), SNAPSHOT_SUITE::get_reader(snapshot), ordinal++); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); auto block = chain.produce_block(); chain.control->abort_block(); snap_chain.push_block(block); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); snap_chain.close(); auto cfg = snap_chain.get_config(); // restart chain with truncated block log and existing state, but no genesis state (chain_id) snap_chain.open(); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); block = chain.produce_block(); chain.control->abort_block(); snap_chain.push_block(block); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *snap_chain.control); } // Psudo code for the following WAST: // kv_get(receiver, ...) // uint64_t buff[1]; // kv_get_data(offset, buff, ...) // buff[0] = buff[0]++; // kv_set(receiver, key, key_size, buff, ...) static const char kv_snapshot_wast[] = R"=====( (module (func $kv_get (import "env" "kv_get") (param i64 i32 i32 i32) (result i32)) (func $kv_get_data (import "env" "kv_get_data") (param i32 i32 i32) (result i32)) (func $kv_set (import "env" "kv_set") (param i64 i32 i32 i32 i32 i64) (result i64)) (memory 1) (func (export "apply") (param i64 i64 i64) (drop (call $kv_get (get_local 0) (i32.const 0) (i32.const 8) (i32.const 8))) (drop (call $kv_get_data (i32.const 0) (i32.const 0) (i32.const 8))) (i64.store (i32.const 0) (i64.add (i64.load (i32.const 0)) (i64.const 1))) (drop (call $kv_set (get_local 0) (i32.const 16) (i32.const 8) (i32.const 0) (i32.const 8) (get_local 0))) ) ) )====="; static const char kv_snapshot_bios[] = R"=====( (module (func $set_resource_limit (import "env" "set_resource_limit") (param i64 i64 i64)) (func $kv_set_parameters_packed (import "env" "set_kv_parameters_packed") (param i32 i32)) (memory 1) (func (export "apply") (param i64 i64 i64) (call $kv_set_parameters_packed (i32.const 0) (i32.const 16)) (call $kv_set_parameters_packed (i32.const 0) (i32.const 16)) (call $set_resource_limit (get_local 0) (i64.const 13376816793197215744) (i64.const -1)) ) (data (i32.const 4) "\00\04\00\00") (data (i32.const 8) "\00\00\10\00") (data (i32.const 12) "\80\00\00\00") ) )====="; BOOST_AUTO_TEST_CASE_TEMPLATE(test_kv_snapshot, SNAPSHOT_SUITE, snapshot_suites) { for (backing_store_type origin_backing_store : { backing_store_type::CHAINBASE, backing_store_type::ROCKSDB }) { for (backing_store_type resulting_backing_store: { backing_store_type::CHAINBASE, backing_store_type::ROCKSDB }) { tester chain {setup_policy::full, db_read_mode::SPECULATIVE, std::optional<uint32_t>{}, std::optional<uint32_t>{}, origin_backing_store}; chain.create_accounts({"manager"_n}); auto get_ext = [](unsigned i) { std::string ext; do { unsigned rem = i % 5; i /= 5; ext += std::to_string(rem + 1); } while(i > 0); std::reverse(ext.begin(), ext.end()); return ext; }; std::vector<name> contracts; for (unsigned i = 0; i < 10; ++i) { name contract { std::string("snapshot") + get_ext(i) }; contracts.push_back(contract); } chain.create_accounts(contracts); chain.set_code("manager"_n, kv_snapshot_bios); chain.push_action("eosio"_n, "setpriv"_n, "eosio"_n, mutable_variant_object()("account", "manager")("is_priv", 1)); chain.produce_blocks(1); { signed_transaction trx; trx.actions.push_back({{{"manager"_n, "active"_n}}, "manager"_n, "snapshot"_n, {}}); chain.set_transaction_headers(trx); trx.sign(chain.get_private_key("manager"_n, "active"), chain.control->get_chain_id()); chain.push_transaction(trx); } chain.produce_blocks(1); for (auto contract : contracts) { chain.set_code(contract, kv_snapshot_wast); } chain.produce_blocks(1); chain.control->abort_block(); static const int generation_count = 8; std::list<snapshotted_tester> sub_testers; for (int generation = 0; generation < generation_count; generation++) { // create a new snapshot child auto writer = SNAPSHOT_SUITE::get_writer(); chain.control->write_snapshot(writer); auto snapshot = SNAPSHOT_SUITE::finalize(writer); auto cfg = chain.get_config(); // Set backing_store for loading snapshot in the child cfg.backing_store = resulting_backing_store; // create a new child at this snapshot sub_testers.emplace_back(cfg, SNAPSHOT_SUITE::get_reader(snapshot), generation); int contract_gen = 0; for (auto contract : contracts) { if (contract_gen++ > generation) break; // ensure that every entry in the KV tables are not just exactly the same data // Calling apply method which will increment the // current value stored signed_transaction trx; trx.actions.push_back({{{contract, "active"_n}}, contract, "eosio.kvram"_n, {}}); chain.set_transaction_headers(trx); trx.sign(chain.get_private_key(contract, "active"), chain.control->get_chain_id()); chain.push_transaction(trx); } // produce block auto new_block = chain.produce_block(); #warning TODO: adding verification of the kv_object content and storing more than one key so that snapshot looping is tested // undo the auto-pending from tester chain.control->abort_block(); auto integrity_value = chain.control->calculate_integrity_hash(); // push that block to all sub testers and validate the integrity of the database after it. for (auto& other: sub_testers) { other.push_block(new_block); verify_integrity_hash<SNAPSHOT_SUITE>(*chain.control, *other.control); BOOST_REQUIRE_EQUAL(integrity_value.str(), other.control->calculate_integrity_hash().str()); } } } } } BOOST_AUTO_TEST_SUITE_END()
42.643759
163
0.68617
forfreeday
694409f0b03164d37256e9935ce970573501d858
2,117
cpp
C++
tests/basic_query_match_test.cpp
HardwareIR/netlistDB
2c52a1c88b7be712d6cdc9146f1a9dbf26441198
[ "MIT" ]
14
2019-03-27T00:53:06.000Z
2021-12-13T15:18:04.000Z
tests/basic_query_match_test.cpp
PDFxy/netlistDB
2c52a1c88b7be712d6cdc9146f1a9dbf26441198
[ "MIT" ]
11
2019-02-25T18:43:48.000Z
2019-06-13T15:00:33.000Z
tests/basic_query_match_test.cpp
HardwareIR/hardwareIr
2c52a1c88b7be712d6cdc9146f1a9dbf26441198
[ "MIT" ]
2
2020-03-12T06:01:13.000Z
2021-04-09T10:00:32.000Z
#define BOOST_TEST_DYN_LINK #define BOOST_TEST_MAIN #define BOOST_TEST_MODULE netlistDB_basic_query_test #include <boost/test/unit_test.hpp> #include <functional> #include <iostream> #include <fstream> #include <stdint.h> #include <netlistDB/netlist.h> #include <netlistDB/statement_if.h> #include <netlistDB/query/query_match.h> #include <netlistDB/query/query_path.h> #include <netlistDB/hw_type/common.h> using namespace netlistDB; using namespace netlistDB::query; using namespace netlistDB::hw_type; BOOST_AUTO_TEST_SUITE( netlistDB_testsuite ) BOOST_AUTO_TEST_CASE( query_result_of_add ) { Netlist ctx("adder"); std::vector<std::tuple<Net *, Net *, Net *>> expected; size_t n = 20; for (size_t i = 0; i < n; i++) { auto &a = ctx.sig_in("a", hw_int32); auto &b = ctx.sig_in("b", hw_int32); auto &res = a + b; expected.push_back( { &a, &b, &res }); // add some garbage auto & c = ctx.sig_in("c", hw_int32); ~a; res & c; auto path = QueryPath::find_path(a, res); BOOST_CHECK_EQUAL(path.second, true); BOOST_CHECK_EQUAL(path.first.size(), 3); if (path.first.size() == 3) { std::vector<iNode*> ref = { &a, res.drivers[0], &res }; size_t i = 0; for (auto p : path.first) { BOOST_CHECK_EQUAL(p, ref[i]); i++; } } } QueryMatch query_add; auto &r = query_add.sig_in("a", hw_int32) + query_add.sig_in("b", hw_int32); r.direction = Direction::DIR_OUT; auto qres = query_add.search(ctx); BOOST_CHECK_EQUAL(qres.size(), n); } BOOST_AUTO_TEST_CASE( simple_mux ) { Netlist ctx("mux"); size_t N = 1; for (size_t i = 0; i < N; i++) { auto &a = ctx.sig_in("a", hw_bit); auto &b = ctx.sig_in("b", hw_bit); auto &c = ctx.sig_in("c", hw_bit); If(a)( { &a(b), }).Else( { &a(c), }); } QueryMatch q_mux; auto &qa = q_mux.sig_in("a", hw_bit); auto &qb = q_mux.sig_in("b", hw_bit); auto &qc = q_mux.sig_in("c", hw_bit); If(qa)( { &qa(qb), }).Else( { &qa(qc), }); auto qres = q_mux.search(q_mux); BOOST_CHECK_EQUAL(qres.size(), 1); } //____________________________________________________________________________// BOOST_AUTO_TEST_SUITE_END()
24.056818
80
0.667454
HardwareIR
69451b4c9948071c013fde7618500ca36e68298f
1,442
cpp
C++
lib/cpalgo/graph/tests/articulation_points_test.cpp
xirc/cp-algorithm
89c67cff2f00459c5bb020ab44bff5ae419a1728
[ "Apache-2.0" ]
8
2020-12-23T07:54:53.000Z
2021-11-23T02:46:35.000Z
lib/cpalgo/graph/tests/articulation_points_test.cpp
xirc/cp-algorithm
89c67cff2f00459c5bb020ab44bff5ae419a1728
[ "Apache-2.0" ]
1
2020-11-07T13:22:29.000Z
2020-12-20T12:54:00.000Z
lib/cpalgo/graph/tests/articulation_points_test.cpp
xirc/cp-algorithm
89c67cff2f00459c5bb020ab44bff5ae419a1728
[ "Apache-2.0" ]
1
2021-01-16T03:40:10.000Z
2021-01-16T03:40:10.000Z
#include <bits/stdc++.h> #include "gtest/gtest.h" #include "cpalgo/graph/articulation_points.hpp" using namespace std; TEST(ArticulationPointsTest, IsEmptyInitially) { ArticulationPoints solver; EXPECT_EQ(0ULL, solver.size()); } TEST(ArticulationPointsTest, ShouldComputeArticulationPointsInCase1) { size_t const N = 4; ArticulationPoints solver(N); // articulation_points_testcase1 solver.add_edge(0, 1); solver.add_edge(0, 2); solver.add_edge(1, 2); solver.add_edge(2, 3); auto aps = solver.solve(); EXPECT_EQ(aps, vector<size_t>({ 2ULL })); } TEST(ArticulationPointsTest, ShouldComputeArticulationPointsInCase2) { size_t const N = 5; ArticulationPoints solver(N); // articulation_points_testcase2 solver.add_edge(0, 1); solver.add_edge(1, 2); solver.add_edge(2, 3); solver.add_edge(3, 4); auto aps = solver.solve(); sort(aps.begin(), aps.end()); EXPECT_EQ(aps, vector<size_t>({ 1ULL, 2ULL, 3ULL })); } TEST(ArticulationPointsTest, ShouldComputeArticulationPointsInCase3) { size_t const N = 5; ArticulationPoints solver(N); // articulation_points_testcase3 solver.add_edge(0, 1); solver.add_edge(0, 2); solver.add_edge(0, 2); solver.add_edge(1, 2); solver.add_edge(2, 3); solver.add_edge(2, 3); auto aps = solver.solve(); sort(aps.begin(), aps.end()); EXPECT_EQ(aps, vector<size_t>({ 2ULL })); }
24.862069
70
0.678918
xirc
69455c396ce5f6d8aeae6d67c8b5f42b40ff9db4
4,394
hpp
C++
CKGfx/Context.hpp
samkusin/overview
affddf0b21f7e76ad9dae1425a4f5ac6a29a24c1
[ "MIT" ]
null
null
null
CKGfx/Context.hpp
samkusin/overview
affddf0b21f7e76ad9dae1425a4f5ac6a29a24c1
[ "MIT" ]
null
null
null
CKGfx/Context.hpp
samkusin/overview
affddf0b21f7e76ad9dae1425a4f5ac6a29a24c1
[ "MIT" ]
null
null
null
// // Context.hpp // GfxPrototype // // Created by Samir Sinha on 9/26/15. // // #ifndef CK_Graphics_Context_hpp #define CK_Graphics_Context_hpp #include "GfxTypes.hpp" #include <cinek/managed_dictionary.hpp> #include <functional> namespace cinek { namespace gfx { class Context { public: struct ResourceInitParams { uint32_t numMeshes; uint32_t numMaterials; uint32_t numTextures; uint32_t numAnimations; uint32_t numLights; uint32_t numModelSets; }; Context() = default; explicit Context(const ResourceInitParams& params); // Used for texture loading by an external system. The external system // uses the supplied name to load a Texture, and then to use the context // to register it. using TextureLoadDelegate = std::function<Texture(Context&, const std::string&)>; // Sets the Texture load delegate issued when a call to loadTexture is // made. void setTextureLoadDelegate(TextureLoadDelegate delegate); TextureLoadDelegate textureLoadDelegate() const; // Run periodically to update the context's state. State in this case // includes file I/O, resource cleanup and other periodic functions void update(); // Generates a MeshHandle for system-wide persistance MeshHandle registerMesh(Mesh&& mesh); // Generates a TextureHandle for system-wide persistance and maps it to // a key name TextureHandle registerTexture(Texture&& texture, const char* name=""); // Loads a Texture using the file system (see cinek::file for details on // customizing the file interface.) The texture may not be loaded // immediately - so the returned texture could be empty, but filled in // at a later time (i.e. asynchronously, if the underlying system supports // async file IO.) TextureHandle loadTexture(const char* pathname); // Unregisters the named Texture from the Context's dictionary void unregisterTexture(const char* name); // Finds a texture from the Context's dictionary TextureHandle findTexture(const char* name) const; // Generates a MaterialHandle for system-wide persistance and maps it to // a key name MaterialHandle registerMaterial(Material&& material, const char* name=""); // Unregisters the named Material void unregisterMaterial(const char* name); // Finds a named Material MaterialHandle findMaterial(const char* name) const; // Generates an AnimationSet handle for system-wide persistance and maps it // optionally to a name AnimationSetHandle registerAnimationSet(AnimationSet&& animation, const char* name=""); // Unregisters the named AnimationSet void unregisterAnimationSet(const char* name); // Finds an AnimationSet given its name AnimationSetHandle findAnimationSet(const char* name) const; // Registers a light handle LightHandle registerLight(Light&& light); // Registers a NodeGraph Model with an noptinoal name ModelSetHandle registerModelSet(ModelSet&& modelSet, const char* name=""); // Unregisters a Model void unregisterModelSet(const char *name); // Finds a Model given its name ModelSetHandle findModelSet(const char* name) const; private: // restrict Context access to pointer and reference - // copying of contexts is prohibited and move operations limited to // construction // // contexts can only be explicitly created and destroyed Context(const Context&); Context& operator=(const Context&); Context& operator=(Context&&); private: MeshPool _meshes; MaterialPool _materials; TexturePool _textures; AnimationSetPool _animationSets; LightPool _lights; ModelSetPool _modelSets; using TextureDictionary = ManagedDictionary<TextureHandle>; using MaterialDictionary = ManagedDictionary<MaterialHandle>; using AnimationSetDictionary = ManagedDictionary<AnimationSetHandle>; using ModelSetDictionary = ManagedDictionary<ModelSetHandle>; TextureDictionary _textureDictionary; MaterialDictionary _materialDictionary; AnimationSetDictionary _animationSetDictionary; ModelSetDictionary _modelSetDictionary; TextureLoadDelegate _textureLoadDelegate; }; } // namespace gfx } // namespace cinek #endif
35.152
91
0.715066
samkusin
694c8798ea55938161cafa427afe7b5af78ae55d
722
cc
C++
src/llvm-backend/deserialise_ir/deserialise_protobuf.cc
paulocoghi/bolt
a81627f95af6577cd465df09290a51c9d469c667
[ "MIT" ]
305
2020-05-08T11:09:53.000Z
2022-03-19T18:43:58.000Z
src/llvm-backend/deserialise_ir/deserialise_protobuf.cc
paulocoghi/bolt
a81627f95af6577cd465df09290a51c9d469c667
[ "MIT" ]
53
2019-11-10T13:46:46.000Z
2022-02-04T17:20:15.000Z
src/llvm-backend/deserialise_ir/deserialise_protobuf.cc
paulocoghi/bolt
a81627f95af6577cd465df09290a51c9d469c667
[ "MIT" ]
33
2020-05-09T00:35:53.000Z
2022-03-14T21:10:25.000Z
#include "src/llvm-backend/deserialise_ir/deserialise_protobuf.h" #include <stdlib.h> #include <fstream> #include <string> #include "src/llvm-backend/deserialise_ir/program_ir.h" Frontend_ir::program deserialiseProtobufFile(std::string &filePath) { Frontend_ir::program program; std::fstream fileIn(filePath, std::ios::in | std::ios::binary); if (!fileIn) { throw DeserialiseProtobufException("File not found."); } if (!program.ParseFromIstream(&fileIn)) { throw DeserialiseProtobufException("Protobuf not deserialised from file."); } return program; } std::unique_ptr<ProgramIR> protobufToIR(const Frontend_ir::program &program) { return std::unique_ptr<ProgramIR>(new ProgramIR(program)); }
28.88
79
0.750693
paulocoghi
695086470a997d5e73f6aedb43fa5aa013ba8cee
101
cpp
C++
Ping/graph.cpp
siddhantkhandelwal/Hello-world
fc08cc3aef52992cbec0d76dd4572d6cd69bbc93
[ "MIT" ]
null
null
null
Ping/graph.cpp
siddhantkhandelwal/Hello-world
fc08cc3aef52992cbec0d76dd4572d6cd69bbc93
[ "MIT" ]
null
null
null
Ping/graph.cpp
siddhantkhandelwal/Hello-world
fc08cc3aef52992cbec0d76dd4572d6cd69bbc93
[ "MIT" ]
null
null
null
#include<iostream> #include<graphics.h> void main() { line (0,0,1280,800); getch(); }
12.625
25
0.564356
siddhantkhandelwal
6950d8a7fd4013470461beebe950ad6ae8d08514
4,026
cpp
C++
gui/dialogs/HoughTransformDialog.cpp
frooms/stira
60b419f3e478397a8ab43ce9315a259567d94a26
[ "MIT" ]
8
2016-03-23T08:12:33.000Z
2022-01-25T14:07:03.000Z
gui/dialogs/HoughTransformDialog.cpp
frooms/stira
60b419f3e478397a8ab43ce9315a259567d94a26
[ "MIT" ]
null
null
null
gui/dialogs/HoughTransformDialog.cpp
frooms/stira
60b419f3e478397a8ab43ce9315a259567d94a26
[ "MIT" ]
8
2015-06-29T12:00:06.000Z
2019-09-03T12:40:47.000Z
/*********************************************************************************** * Copyright (C) 2016 by Filip Rooms * * * * Terms and conditions for using this software in any form are provided in the * * file COPYING, which can be found in the root directory of this project. * * * * Contact data: filip.rooms@gmail.com * * http://www.filiprooms.be/ * * * ***********************************************************************************/ #include "HoughTransformDialog.h" #include "../src/MainWindow.h" #include "../processes/HoughTransformProcess.h" using namespace std; using namespace stira::imagedata; using namespace stira::imagetools; HoughTransformDialog::HoughTransformDialog( Image* pImage ) : DialogMaster( pImage ) { mpProcess = 0; mpTitelLabel->setText( QString("<b>Hough Transform Parameters</b>") ); mpChooseHoughTransformTypeBox = new QGroupBox( tr( "&Choose Hough type" ) ); mpChooseCircleHoughTransformRadioButton = new QRadioButton( "Circles" ); mpChooseLineHoughTransformRadioButton = new QRadioButton( "Lines" ); mpChooseHoughTransformLayout = new QVBoxLayout; mpChooseHoughTransformLayout->addWidget(mpChooseCircleHoughTransformRadioButton); mpChooseHoughTransformLayout->addWidget(mpChooseLineHoughTransformRadioButton); mpChooseHoughTransformTypeBox->setLayout(mpChooseHoughTransformLayout); mpChooseCircleHoughTransformRadioButton->setChecked(true); mpMaximalRadiusLabel = new QLabel("Max circle radius"); mpMaximalRadiusLayout = new QHBoxLayout; mpMaximalRadiusLineEdit = new QLineEdit("100"); mpMaximalRadiusLayout->addWidget(mpMaximalRadiusLabel); mpMaximalRadiusLayout->addWidget(mpMaximalRadiusLineEdit); mpMinimalRadiusLabel = new QLabel("Min circle radius"); mpMinimalRadiusLayout = new QHBoxLayout; mpMinimalRadiusLineEdit = new QLineEdit("80"); mpMinimalRadiusLayout->addWidget(mpMinimalRadiusLabel); mpMinimalRadiusLayout->addWidget(mpMinimalRadiusLineEdit); mpDialogLayout->addWidget( mpTitelLabel ); mpDialogLayout->addWidget( mpChooseHoughTransformTypeBox ); mpDialogLayout->addLayout( mpMaximalRadiusLayout ); mpDialogLayout->addLayout( mpMinimalRadiusLayout ); mpDialogLayout->addWidget( mpMessageLabel ); mpDialogLayout->addLayout( mpButtonLayout ); this->show(); } //------------------------------------------------------------------ HoughTransformDialog::~HoughTransformDialog() { if (mpProcess != 0) { delete mpProcess; } } //------------------------------------------------------------------ int HoughTransformDialog::GetMaximalRadius() { return mpMaximalRadiusLineEdit->text().toInt(); } //------------------------------------------------------------------ int HoughTransformDialog::GetMinimalRadius() { return mpMinimalRadiusLineEdit->text().toInt(); } bool HoughTransformDialog::DidChooseCircles() { return mpChooseCircleHoughTransformRadioButton->isChecked(); } //------------------------------------------------------------------ void HoughTransformDialog::SlotRun() { mpProcess = new HoughTransformProcess( mpInputImage ); connect( mpProcess, SIGNAL( finished() ), this, SLOT( SlotProcessResult() ) ); mpProcess->SetMaximalRadius( this->GetMaximalRadius() ); mpProcess->SetMinimalRadius( this->GetMinimalRadius() ); mpProcess->SetChooseCircles( this->DidChooseCircles() ); mpProcess->start(); } //-------------------------------------------------------- Process* HoughTransformDialog::GetProcess() { return mpProcess; } //------------------------------------------------------------------
38.342857
85
0.575261
frooms
6953a5d4532d05fe2bcc4a139c77b69f7dcf9693
1,970
cpp
C++
Data/Note.cpp
zmeyc/notetrainer
0c046d7db5402a84a1085a51bd4e9b9eac5d4adf
[ "MIT" ]
3
2016-04-06T16:57:48.000Z
2019-01-01T08:51:07.000Z
Data/Note.cpp
zmeyc/notetrainer
0c046d7db5402a84a1085a51bd4e9b9eac5d4adf
[ "MIT" ]
3
2016-03-14T19:43:25.000Z
2021-11-24T03:52:18.000Z
Data/Note.cpp
zmeyc/notetrainer
0c046d7db5402a84a1085a51bd4e9b9eac5d4adf
[ "MIT" ]
null
null
null
// NoteTrainer (c) 2016 Andrey Fidrya. MIT license. See LICENSE for more information. #include <QHash> #include "Note.h" #include "Utils/Utils.h" Note::Note(Note::Pitch pitch, int octave) : pitch_(pitch) , octave_(octave) { } Note Note::noteFromKey(int key) { Note note; note.setPitch((Note::Pitch)(key % 12)); note.setOctave(-1 + key / 12); return note; } QString Note::pitchName(Note::Pitch pitch) { switch (pitch) { case Pitch::C: return "do"; case Pitch::Cis: return "di"; case Pitch::D: return "re"; case Pitch::Ees: return "me"; case Pitch::E: return "mi"; case Pitch::F: return "fa"; case Pitch::Fis: return "fi"; case Pitch::G: return "so"; case Pitch::Aes: return "lu"; case Pitch::A: return "la"; case Pitch::Bes: return "se"; case Pitch::B: return "si"; default: break; } return "?"; } QString Note::pitchName() const { return pitchName(pitch_); } bool Note::isFilled() const { switch (pitch_) { case Pitch::C: case Pitch::D: case Pitch::E: case Pitch::Fis: case Pitch::Aes: case Pitch::Bes: return true; default: break; } return false; } Note::Pitch Note::pitch() const { return pitch_; } void Note::setPitch(const Pitch &pitch) { pitch_ = pitch; } int Note::octave() const { return octave_; } void Note::setOctave(int octave) { octave_ = octave; } bool Note::operator==(const Note &other) const { return pitch_ == other.pitch_ && octave_ == other.octave_; } bool Note::operator<(const Note &other) const { return octave_ < other.octave_ || (octave_ == other.octave_ && pitch_ < other.pitch_); } uint qHash(Note note) { return ::qHash((int)note.pitch()) ^ ::qHash(note.octave()); } QTextStream &operator<<(QTextStream &s, const Note &note) { return s << "{ octave: " << (int)note.octave() << ", pitch: " << (int)note.pitch() << " }"; }
18.942308
95
0.598985
zmeyc
6955d1915628874359f1f8f2a24da84badaaab04
2,559
cpp
C++
March Challenge 2020 Division 2/Ada Bishop 2.cpp
geekcodershivam/CodeChef-Solution
7b92a18c3dfbb76c58f4e4b974a0b93b3a43e16d
[ "MIT" ]
1
2020-03-12T14:30:37.000Z
2020-03-12T14:30:37.000Z
March Challenge 2020 Division 2/Ada Bishop 2.cpp
geekcodershivam/CodeChef-Solution
7b92a18c3dfbb76c58f4e4b974a0b93b3a43e16d
[ "MIT" ]
null
null
null
March Challenge 2020 Division 2/Ada Bishop 2.cpp
geekcodershivam/CodeChef-Solution
7b92a18c3dfbb76c58f4e4b974a0b93b3a43e16d
[ "MIT" ]
null
null
null
#include<bits/stdc++.h> using namespace std; #define mod 1000000007 #define fast ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); #define endl "\n" typedef long long int ll; void printBoard(ll r, ll c){ ll row = 2, col = 2; ll count = 0; while(row != 2 || col != 8){ cout << row << " " << col << endl; if(count % 2 == 0){ row = row - 1; } else{ row = row + 1; } col++; count++; } cout << row << " " << col << endl; cout << row + 1 << " " << col - 1 << endl; row++; col--; cout << row + 1 << " " << col + 1 << endl; count = 0; while(row != 3 || col != 1){ cout << row << " " << col << endl; if(count % 2 == 0){ row = row + 1; } else{ row = row - 1; } col--; count++; } cout << row << " " << col << endl; cout << row + 1 << " " << col + 1 << endl; row++; col++; cout << row + 1 << " " << col - 1 << endl; row = row + 2; count = 0; while(row != 6 || col != 8){ cout << row << " " << col << endl; if(count % 2 == 0){ row = row - 1; } else{ row = row + 1; } col++; count++; } cout << row << " " << col << endl; cout << row + 1 << " " << col - 1 << endl; row++; col--; cout << row + 1 << " " << col + 1 << endl; count = 0; while(row != 7 || col != 1){ cout << row << " " << col << endl; if(count % 2 == 0){ row = row + 1; } else{ row = row - 1; } col--; count++; } cout << row << " " << col << endl; } int main() { fast; ll t; cin >> t; while(t--){ ll r, c; cin >> r >> c; ll ans = 34; if(r != 1 || c != 1){ if(r != c){ cout << ans + 2 << endl; cout << (r + c) / 2 << " " << (r + c) / 2 << endl; cout << 1 << " " << 1 << endl; printBoard(1, 1); } else{ cout << ans + 1 << endl; cout << 1 << " " << 1 << endl; printBoard(1, 1); } } else{ cout << ans << endl; printBoard(1, 1); } } return 0; }
26.65625
79
0.309887
geekcodershivam
695a1808469b0a3ec21c8b35c1a495357d2f34e8
5,319
cpp
C++
Engine/Src/SFEngineDLL/Java/JniConnection.cpp
blue3k/StormForge
1557e699a673ae9adcc8f987868139f601ec0887
[ "Apache-2.0" ]
1
2020-06-20T07:35:25.000Z
2020-06-20T07:35:25.000Z
Engine/Src/SFEngineDLL/Java/JniConnection.cpp
blue3k/StormForge
1557e699a673ae9adcc8f987868139f601ec0887
[ "Apache-2.0" ]
null
null
null
Engine/Src/SFEngineDLL/Java/JniConnection.cpp
blue3k/StormForge
1557e699a673ae9adcc8f987868139f601ec0887
[ "Apache-2.0" ]
null
null
null
//////////////////////////////////////////////////////////////////////////////// // // CopyRight (c) 2016 StormForge // // Author : KyungKun Ko // // Description : Connection // // //////////////////////////////////////////////////////////////////////////////// #include "SFEngineDLLPCH.h" #if SF_PLATFORM == SF_PLATFORM_ANDROID #include <jni.h> #include <android/configuration.h> #include <android/native_activity.h> #include <android/native_window.h> #include <android/native_window_jni.h> #include "SFAssert.h" #include "Util/SFUtility.h" #include "Application/Android/AndroidApp.h" #include "Application/Android/AndroidAppTasks.h" #include "Util/SFLog.h" #include "Object/SFObject.h" #include "Service/SFEngineService.h" #include "Net/SFConnectionMUDP.h" #include "Net/SFMessage.h" #include "Protocol/SFProtocol.h" #include "JniUtil.h" namespace SF { } using namespace SF; extern "C" { ////////////////////////////////////////////////////////////////////////////////////// // // Connection interface // JNIEXPORT jlong JNICALL Java_com_SF_SFConnection_NativeCreateConnection(JNIEnv* env) { auto pConnection = new(Service::NetSystem->GetHeap()) Net::ConnectionMUDPClient(Service::NetSystem->GetHeap()); return (jlong)(Net::Connection*)pConnection; } //JNIEXPORT void JNICALL Java_com_SF_SFConnection_NativeDestroyConnection(JNIEnv* env, jobject thisConnection, jlong nativeHandle) //{ // if (nativeHandle == 0) // return; // auto pConnection = (Net::Connection*)nativeHandle; // pConnection-> //} JNIEXPORT int JNICALL Java_com_SF_SFConnection_NativeConnect(JNIEnv* env, jobject thisConnection, jlong nativeHandle, long authTicket, jstring address, int port) { if (nativeHandle == 0) return ResultCode::INVALID_ARG; const char *nativeAddress = env->GetStringUTFChars(address, 0); NetAddress remoteAddress(nativeAddress, port); env->ReleaseStringUTFChars(address, nativeAddress); auto pConnection = (Net::Connection*)nativeHandle; return pConnection->Connect(Net::PeerInfo(NetClass::Client, authTicket), Net::PeerInfo(NetClass::Unknown, remoteAddress, 0)); } JNIEXPORT void JNICALL Java_com_SF_SFConnection_NativeDisconnect(JNIEnv* env, jobject thisConnection, jlong nativeHandle) { if (nativeHandle == 0) return; auto pConnection = (Net::Connection*)nativeHandle; pConnection->Disconnect("Requested from java"); } JNIEXPORT int JNICALL Java_com_SF_SFConnection_NativeGetState(JNIEnv* env, jobject thisConnection, jlong nativeHandle) { if (nativeHandle == 0) return 0; auto pConnection = (Net::Connection*)nativeHandle; return (int)pConnection->GetConnectionState(); } jobject GetEnumFieldValue(JNIEnv* env, const char* enumTypePath, const char* enumValueName) { char enumTypeSig[1024]; StrUtil::Format(enumTypeSig, "L{0};", enumTypePath); jclass jclsEventTypes = env->FindClass(enumTypePath); jfieldID eventTypeFiledID = env->GetStaticFieldID(jclsEventTypes, enumValueName, enumTypeSig); jobject enumValue = env->GetStaticObjectField(jclsEventTypes, eventTypeFiledID); return enumValue; } JNIEXPORT jobject JNICALL Java_com_SF_SFConnection_NativeDequeueEvent(JNIEnv* env, jobject thisConnection, jlong nativeHandle) { if (nativeHandle == 0) return 0; auto pConnection = (Net::Connection*)nativeHandle; // Create java event object static jclass jcls = env->FindClass("java/com/sf/SFConnection$Event"); //jmethodID mID1 = env->GetMethodID(jcls, "<init>", "()V"); // default constructor static jmethodID connectionStatusConstructorID = env->GetMethodID(jcls, "<init>", "(I;I;I)V"); // parameterzed //jobject jobj = env->AllocObject(jcls); Net::ConnectionEvent conEvent; if (pConnection->DequeueConnectionEvent(conEvent)) { jobject jobj = env->NewObject(jcls, connectionStatusConstructorID, (int)conEvent.Components.EventType, (int)conEvent.Components.State, (int)conEvent.Components.hr); return jobj; } return nullptr; } JNIEXPORT jobject JNICALL Java_com_SF_SFConnection_NativeDequeueMessage(JNIEnv* env, jobject thisConnection, jlong nativeHandle) { if (nativeHandle == 0) return 0; auto pConnection = (Net::Connection*)nativeHandle; // Create java message object static jclass jcls = env->FindClass("java/com/sf/SFMessage"); static jmethodID constructorID = env->GetMethodID(jcls, "<init>", "(I)V"); static jmethodID setValueID = env->GetMethodID(jcls, "SetValue", "(Ljava/lang/String;Ljava/lang/Object)V"); static jmethodID setVariableSizeValueID = env->GetMethodID(jcls, "SetValue", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Object)V"); //static jmethodID getValuesID = env->GetMethodID(jcls, "GetValues", "()Ljava/lang/Object"); //jobject jobj = env->AllocObject(jcls); MessageDataPtr pIMsg; if (!pConnection->GetRecvMessage(pIMsg)) return nullptr; jobject jobj = env->NewObject(jcls, constructorID, pIMsg->GetMessageHeader()->msgID.ID); // Fill parameters VariableMapBuilderJObject builder(env, jobj, setValueID, setVariableSizeValueID); if (!SF::Protocol::ParseMessage(pIMsg, builder)) return nullptr; return jobj; } } #endif
30.745665
168
0.690167
blue3k
695fd35921fd6c3f13fa42f39e9a96fe239e1214
979
hpp
C++
test/test_utils/read_orlib_sc.hpp
Kommeren/AA
e537b58d50e93d4a72709821b9ea413008970c6b
[ "BSL-1.0" ]
null
null
null
test/test_utils/read_orlib_sc.hpp
Kommeren/AA
e537b58d50e93d4a72709821b9ea413008970c6b
[ "BSL-1.0" ]
null
null
null
test/test_utils/read_orlib_sc.hpp
Kommeren/AA
e537b58d50e93d4a72709821b9ea413008970c6b
[ "BSL-1.0" ]
1
2021-02-24T06:23:56.000Z
2021-02-24T06:23:56.000Z
/** * @file read_orlib_sc.hpp * @brief * @author Piotr Smulewicz * @version 1.0 * @date 2013-08-01 */ #ifndef PAAL_READ_ORLIB_SC_HPP #define PAAL_READ_ORLIB_SC_HPP #include <boost/range/irange.hpp> #include <cassert> #include <vector> #include <utility> #include <istream> namespace paal { inline std::pair<std::vector<int>, std::vector<std::vector<int>>> read_ORLIB_SC(std::istream &ist) { assert(ist.good()); int number_of_elements, number_of_set, cov, setI_id; ist >> number_of_elements >> number_of_set; std::vector<std::vector<int>> sets(number_of_set); std::vector<int> costs(number_of_set); for (auto &cost:costs) { ist >> cost; } for (int i:boost::irange(0,number_of_elements)) { ist >> cov; for (int j = 0; j < cov; j++) { ist >> setI_id; sets[setI_id - 1].push_back(i); } } return std::make_pair(costs, sets); } } //! paal #endif /* PAAL_READ_ORLIB_SC_HPP */
21.282609
58
0.629213
Kommeren
69608d372051022abd4a6f04b4893c4da5b81328
2,346
cpp
C++
VisualStudio/LoaderXML/Source/LoaderXML.cpp
L0mion/Makes-a-Click
c7f53a53ea3a58da027ea5f00176352edb914718
[ "MIT" ]
1
2016-04-28T06:24:15.000Z
2016-04-28T06:24:15.000Z
VisualStudio/LoaderXML/Source/LoaderXML.cpp
L0mion/Makes-a-Click
c7f53a53ea3a58da027ea5f00176352edb914718
[ "MIT" ]
null
null
null
VisualStudio/LoaderXML/Source/LoaderXML.cpp
L0mion/Makes-a-Click
c7f53a53ea3a58da027ea5f00176352edb914718
[ "MIT" ]
null
null
null
#include <rapidxml.hpp> //Parser_XML #include <ParserXML.h> #include <DocXML.h> //Util #include <Util.h> #include "WinDetective.h" #include "InterpreterXML.h" #include "LoaderXML.h" namespace Loader_XML { LoaderXML::LoaderXML( std::wstring p_filePathToSearch, std::wstring p_fileEnding, bool p_recursiveSearch) { m_filePathToSearch = p_filePathToSearch; m_fileEnding = p_fileEnding; m_recursiveSearch = p_recursiveSearch; m_winDetective = nullptr; } LoaderXML::~LoaderXML() { if( m_winDetective != nullptr ) { delete m_winDetective; } } bool LoaderXML::init( Util::MacDesc& inout_result ) { m_winDetective = new WinDetective( m_filePathToSearch, m_fileEnding, m_recursiveSearch); bool sucessfulLoad = false; sucessfulLoad = m_winDetective->init(); if(sucessfulLoad) { parse( inout_result ); } return sucessfulLoad; } bool LoaderXML::parse( Util::MacDesc& inout_result ) { std::vector<WinDetective::Culprit> foundFiles; foundFiles = m_winDetective->getLocatedCulprits(); bool sucessfulParse = true; //This needs to be fixed somehow, append result to vector of MACs instead of a single inout-parameter? for(unsigned int i = 0; i<foundFiles.size() && sucessfulParse==true; i++) { WinDetective::Culprit c = foundFiles.at(i); sucessfulParse = parseXML( c.filePath, c.fileName, c.fileEnding, inout_result ); } return sucessfulParse; } bool LoaderXML::parseXML( const std::wstring filePath, const std::wstring fileName, const std::wstring fileEnding, Util::MacDesc& inout_result ) { std::string filePathStd; std::string fileNameStd; filePathStd = Util::UtilString::W2Std(filePath, filePathStd); fileNameStd = Util::UtilString::W2Std(fileName, fileNameStd); //Parse xml. bool sucessfulParse = false; Parser_XML::ParserXML parserXML(filePathStd, fileNameStd); sucessfulParse = parserXML.init(); if(sucessfulParse == true) { Parser_XML::DocXML* docXML = nullptr; parserXML.getDocXML(&docXML); //Load data from parsed XML-document into resulting type InterpreterXML interpreter( docXML->getXML() ); sucessfulParse = interpreter.init( inout_result ); //Clear some memory if( docXML != nullptr ) { delete docXML; } } return sucessfulParse; } }
23.69697
104
0.702472
L0mion
69651d5deaa13d9e7c750a2286cdf94ef8c831fe
815
cpp
C++
Pointers/addressofArrayPointer.cpp
anjali9811/Programming-in-Cpp
02e80e045a7fb20f8970fcdae68c08bdf27f95b8
[ "Apache-2.0" ]
null
null
null
Pointers/addressofArrayPointer.cpp
anjali9811/Programming-in-Cpp
02e80e045a7fb20f8970fcdae68c08bdf27f95b8
[ "Apache-2.0" ]
null
null
null
Pointers/addressofArrayPointer.cpp
anjali9811/Programming-in-Cpp
02e80e045a7fb20f8970fcdae68c08bdf27f95b8
[ "Apache-2.0" ]
null
null
null
#include<iostream> #include<math.h> using namespace std; int main() { int arr[5],*ptr; cout<<*&arr<<endl; //address of first element in array cout<<&arr<<endl;//address of first element in array cout<<arr<<endl;//address of first element in array cout<<"&arr + 1 = "<<&arr+1<<endl; // address of complete array incremented by 5*4 bytes cout<<"arr+1 = "<<arr+1<<endl;//address of 2 element of array - incrmented by 4 bytes as it is an integer array cout<<&ptr<<endl; cout<<&ptr+1<<endl;//prints address of pointer with increment of 4 cout<<&ptr+2<<endl; cout<<&ptr+3<<endl; //a pointer has size 8 bytes on a 64 bit machine, so &ptr+1 will print =hex addr of pointer + next 8 bytes // int i=1; // while(i) // { // i++; // } // i=i/2; // int size = log(i); // cout<<size; // return 0; }
23.285714
112
0.634356
anjali9811
696d9a2dd9f2039f5b480f24bc6645c4080c25a1
2,211
cxx
C++
src/medVtkInria/HWShading/vtkShaderBase.cxx
lcatanes/medInria-public
5d79ce0085c11f2fb9277a06c8cf56b4258a9d9f
[ "BSD-4-Clause" ]
1
2020-11-16T13:55:45.000Z
2020-11-16T13:55:45.000Z
src/medVtkInria/HWShading/vtkShaderBase.cxx
lcatanes/medInria-public
5d79ce0085c11f2fb9277a06c8cf56b4258a9d9f
[ "BSD-4-Clause" ]
null
null
null
src/medVtkInria/HWShading/vtkShaderBase.cxx
lcatanes/medInria-public
5d79ce0085c11f2fb9277a06c8cf56b4258a9d9f
[ "BSD-4-Clause" ]
null
null
null
/*============================================================================ The Hardware Shading (HWShading) module is protected by the following copyright: Copyright (c) 2007 Biomedical Image Analysis (BMIA) - Department of Biomedical Engineering - Eindhoven University of Technology. All rights reserved. See Copyright.txt for details. The HWShading implementation was originally written by Tim Peeters (BMIA - TUe) and published at the "11th International Fall Workshop on Vision, Modeling, and Visualization 2006" (VMV'06): "Visualization of the Fibrous Structure of the Heart", by T. Peeters et al. See http://timpeeters.com/research/vmv2006 for more information. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. ============================================================================*/ /** * vtkShaderBase.cxx * by Tim Peeters * * 2005-05-03 Tim Peeters * - First version * * 2005-05-17 Tim Peeters * - Removed most implementations because they were moved to * vktShaderBaseHandle subclass. * * 2005-07-14 Tim Peeters * - Added SupportsOpenGLVersion() function. */ #include "vtkShaderBase.h" #include <vtkObjectFactory.h> vtkCxxRevisionMacro(vtkShaderBase, "$Revision: 1 $"); vtkStandardNewMacro(vtkShaderBase); vtkShaderBase::vtkShaderBase() { // nothing } vtkShaderBase::~vtkShaderBase() { // nothing was created by this class, so don't destroy anything either. // do that in the subclasses that were creating things. } // from http://developer.nvidia.com/object/nv_ogl2_support.html bool vtkShaderBase::SupportsOpenGLVersion(int atLeastMajor, int atLeastMinor) { const char* version; int major, minor; //glewInit(); version = (const char *) glGetString(GL_VERSION); cout<<"OpenGL version is "<<version<<endl; //vtkDebugMacro(<<"OpenGL version is "<<version); if (sscanf(version, "%d.%d", &major, &minor) == 2) { if (major > atLeastMajor) return true; if (major == atLeastMajor && minor >= atLeastMinor) return true; } else { /* OpenGL version string malformed! */ } return false; }
31.585714
79
0.688829
lcatanes
696ed7ad189132c831d377c6f430971f393f683c
2,853
hpp
C++
tests/test1/myWorld.hpp
EEnginE/engine
9d8fe2c8a3051b8d25a15debdf058ac900f6a7fc
[ "Apache-2.0" ]
28
2015-01-02T19:06:37.000Z
2018-11-23T11:34:17.000Z
tests/test1/myWorld.hpp
EEnginE/engine
9d8fe2c8a3051b8d25a15debdf058ac900f6a7fc
[ "Apache-2.0" ]
null
null
null
tests/test1/myWorld.hpp
EEnginE/engine
9d8fe2c8a3051b8d25a15debdf058ac900f6a7fc
[ "Apache-2.0" ]
6
2015-01-10T16:48:14.000Z
2019-10-08T13:43:44.000Z
/*! * \file myWorld.hpp * \brief Class myWorld */ /* * Copyright (C) 2015 EEnginE project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "cmdANDinit.hpp" #include <engine.hpp> #include "myScene.hpp" #ifndef HANDLER_HPP #define HANDLER_HPP using e_engine::GlobConf; using e_engine::iDisplayBasic; using e_engine::rFrameCounter; using e_engine::rRendererBase; using e_engine::rRendererBasic; using e_engine::rRendererDeferred; using e_engine::rWorld; class myWorld final : public rWorld, public rFrameCounter { typedef uSlot<void, myWorld, e_engine::iEventInfo const &> _SLOT_; private: float vAlpha; std::vector<std::shared_ptr<iDisplayBasic>> vDisp_RandR; std::shared_ptr<rRendererBase> vRenderer; myScene vScene; e_engine::iInit *vInitPointer; float vNearZ; float vFarZ; bool vKeepWaiting = true; _SLOT_ slotWindowClose; _SLOT_ slotResize; _SLOT_ slotKey; std::mutex vWaitMutex; std::condition_variable vWaitCond; void disconnectSlotsAndContinue(); public: myWorld(cmdANDinit &_cmd, e_engine::iInit *_init) : rWorld(_init), rFrameCounter(this, true), vRenderer(std::make_shared<rRendererBasic>(this, L"R1")), vScene(this, _cmd), vInitPointer(_init), vNearZ(_cmd.getNearZ()), vFarZ(_cmd.getFarZ()), slotWindowClose(&myWorld::windowClose, this), slotResize(&myWorld::resize, this), slotKey(&myWorld::key, this) { _init->addWindowCloseSlot(&slotWindowClose); _init->addResizeSlot(&slotResize); _init->addKeySlot(&slotKey); vAlpha = 1; } ~myWorld(); myWorld() = delete; void windowClose(e_engine::iEventInfo const &) { iLOG("User closed window"); disconnectSlotsAndContinue(); } void key(e_engine::iEventInfo const &info); void resize(e_engine::iEventInfo const &info) { iLOG("Window resized: W = ", info.eResize.width, "; H = ", info.eResize.height); updateViewPort(0, 0, static_cast<int>(GlobConf.win.width), static_cast<int>(GlobConf.win.height)); vScene.calculateProjectionPerspective(GlobConf.win.width, GlobConf.win.height, vNearZ, vFarZ, glm::radians(60.0f)); } void waitForEnd(); int initGL(); }; #endif // HANDLER_HPP // kate: indent-mode cstyle; indent-width 2; replace-tabs on; line-numbers on;
27.171429
119
0.702419
EEnginE
69714ea0ce2ea304626ebf9ec61861a22c1618a6
103
cpp
C++
Homework (20.05.21)/exercise3.cpp
Sadik326-ctrl/computer_programming
cbae264ffa04fc487008fa6a0a32e0a1a316e01e
[ "MIT" ]
null
null
null
Homework (20.05.21)/exercise3.cpp
Sadik326-ctrl/computer_programming
cbae264ffa04fc487008fa6a0a32e0a1a316e01e
[ "MIT" ]
null
null
null
Homework (20.05.21)/exercise3.cpp
Sadik326-ctrl/computer_programming
cbae264ffa04fc487008fa6a0a32e0a1a316e01e
[ "MIT" ]
null
null
null
#include <iostream> using namespace std; int main() { string x("3"); cout<<x; return 0; }
10.3
20
0.572816
Sadik326-ctrl
69728056a9d58ee7466f5bc0abd2a3e677ba214a
10,399
cpp
C++
hardware_layer/hardware_arduino/firmware/arduino_node.cpp
kaushikiagarwal/Anahita
bb41052d895622a32a0f55cf3a750aec92669661
[ "BSD-3-Clause" ]
null
null
null
hardware_layer/hardware_arduino/firmware/arduino_node.cpp
kaushikiagarwal/Anahita
bb41052d895622a32a0f55cf3a750aec92669661
[ "BSD-3-Clause" ]
null
null
null
hardware_layer/hardware_arduino/firmware/arduino_node.cpp
kaushikiagarwal/Anahita
bb41052d895622a32a0f55cf3a750aec92669661
[ "BSD-3-Clause" ]
null
null
null
#include <Arduino.h> #include <Wire.h> #include <Servo.h> #include <ros.h> #include <ros/time.h> #include <std_msgs/Int32.h> #include <std_msgs/Float32.h> #include <std_msgs/Bool.h> // #include <anahita_msgs/Depth.h> // #include <anahita_msgs/Pressure.h> #include <anahita_msgs/Thrust.h> #include <MS5837.h> #define MDPin1 25 #define MDPin2 24 #define servoEastPin 40 // pin definitions for forward thrusters #define servoWestPin 43 #define servoNorthSwayPin 31 // pin definitions for sideward thrusters #define servoSouthSwayPin 32 //31 30 32 33 #define servoNorthWestUpPin 28// pin definitions for upward thrusters #define servoSouthWestUpPin 33 #define servoNorthEastUpPin 27 #define servoSouthEastUpPin 30 #define permanentGround1 29 #define permanentGround2 26 #define permanentGround3 41 #define permanentGround4 42 #define TorpedoPin1 38 #define TorpedoPin2 39 #define MDServoPin 3 //pin definition for depth sensor Servo servoEast; Servo servoWest; Servo servoNorthSway; Servo servoSouthSway; Servo servoNorthWestUp; Servo servoNorthEastUp; Servo servoSouthWestUp; Servo servoSouthEastUp; Servo servoMarkerDropper; void PWMCb(const anahita_msgs::Thrust& msg_); void TEast(const int data); void TWest(const int data); void TNorth(const int data); void TSouth(const int data); void TNEUp(const int data); void TNWUp(const int data); void TSEUp(const int data); void TSWUp(const int data); void MDCb(const int msg); void SOVCb(const int msg); int ESC_Zero = 1500; int deadZone = 25; int torpedo_count = 0; ros::NodeHandle nh; // define rate at which sensor data should be published (in Hz) #define PRESSURE_PUBLISH_RATE 10 // pressure sensor MS5837 pressure_sensor; // declare subscribers ros::Subscriber<anahita_msgs::Thrust> PWM_Sub("/pwm", &PWMCb); // function declration to puboish pressure sensor data void publish_pressure_data(); // declaration of callback functions for all thrusters // declare publishers // ros::Subscriber<std_msgs::Int32> Marker_Dropper_Sub("/marker_dropper", &MDCb); // ros::Subscriber<std_msgs::Int32> SOV_Sub("/torpedo", &SOVCb); std_msgs::Float32 depth_msg; ros::Publisher ps_depth_pub("/pressure_sensor/depth", &depth_msg); int forward_right = 0; int forward_left = 0; int sideward_front = 0; int sideward_back = 0; int upward_north_east = 0; int upward_north_west = 0; int upward_south_east = 0; int upward_south_west = 0; int marker_dropper = 0; int torpedo = 0; void setup() { Serial.begin(57600); servoEast.attach(servoEastPin); servoEast.writeMicroseconds(ESC_Zero); servoNorthSway.attach(servoNorthSwayPin); servoNorthSway.writeMicroseconds(ESC_Zero); servoWest.attach(servoWestPin); servoWest.writeMicroseconds(ESC_Zero); servoSouthSway.attach(servoSouthSwayPin); servoSouthSway.writeMicroseconds(ESC_Zero); servoNorthWestUp.attach(servoNorthWestUpPin); servoNorthWestUp.writeMicroseconds(ESC_Zero); servoNorthEastUp.attach(servoNorthEastUpPin); servoNorthEastUp.writeMicroseconds(ESC_Zero); servoSouthWestUp.attach(servoSouthWestUpPin); servoSouthWestUp.writeMicroseconds(ESC_Zero); servoSouthEastUp.attach(servoSouthEastUpPin); servoSouthEastUp.writeMicroseconds(ESC_Zero); pinMode(permanentGround1, OUTPUT); pinMode(permanentGround2, OUTPUT); pinMode(permanentGround3, OUTPUT); pinMode(permanentGround4, OUTPUT); digitalWrite(permanentGround1, LOW); digitalWrite(permanentGround2, LOW); digitalWrite(permanentGround3, LOW); digitalWrite(permanentGround4, LOW); pinMode(TorpedoPin1, OUTPUT); pinMode(TorpedoPin2 ,OUTPUT); digitalWrite(TorpedoPin1,LOW); digitalWrite(TorpedoPin2,LOW); servoMarkerDropper.attach(MDServoPin); delay(7000); Serial.print("Successfully started servos"); // setting up pressure sensor Wire.begin(); // We can't continue with the rest of the program unless we can initialize the sensor pressure_sensor.init(); pressure_sensor.setFluidDensity(997); //kg/m^3 (freshwater, 1029 for seawater)*/ // initialize ROS node nh.initNode(); nh.getHardware()->setBaud(57600); // start ros_node nh.subscribe(PWM_Sub); // nh.subscribe(Marker_Dropper_Sub); // nh.subscribe(SOV_Sub); // publisher nh.advertise(ps_depth_pub); while (!nh.connected()) { nh.spinOnce(); } nh.loginfo("Anahita CONNECTED"); } void loop() { static unsigned long prev_pressure_time = 0; // this block publishes the pressure sensor data based on defined rate if ((millis() - prev_pressure_time) >= (1000 / PRESSURE_PUBLISH_RATE)) { // publish_pressure_data(); prev_pressure_time = millis(); } //nh.loginfo("Data being recieved"); delay(10); TEast(forward_right); TWest(forward_left); TNorth(sideward_front); TSouth(sideward_back); TNEUp(upward_north_east); TNWUp(upward_north_west); TSEUp(upward_south_east); TSWUp(upward_south_west); MDCb(marker_dropper); SOVCb(torpedo); if(torpedo_count == 0) { digitalWrite(TorpedoPin1 ,LOW); digitalWrite(TorpedoPin2 ,LOW); } nh.spinOnce(); digitalWrite(TorpedoPin1, HIGH); } // function definition for publish_pressure_data void publish_pressure_data() { pressure_sensor.read(); // pressure_msg.data = pressure_sensor.pressure(); /** Depth returned in meters (valid for operation in incompressible * liquids only. Uses density that is set for fresh or seawater. */ depth_msg.data = -100*pressure_sensor.depth(); //convert to centimeters ps_depth_pub.publish(&depth_msg); } void MDCb(const int msg) { nh.loginfo("Inside marker dropper callback"); int data = msg; int pos = 0; if(data == 1) { nh.loginfo("First ball being dropped"); for(pos = 0; pos < 170; pos += 1) // goes from 0 degrees to 180 degrees { // in steps of 1 degree servoMarkerDropper.write(pos); // tell servo to go to position in variable 'pos' delay(15); // waits 15ms for the servo to reach the position } } if(data == 2) { nh.loginfo("Second ball being dropped"); for(pos = 170; pos>=1; pos-=1) // goes from 180 degrees to 0 degrees { servoMarkerDropper.write(pos); // tell servo to go to position in variable 'pos' delay(15); // waits 15ms for the servo to reach the position } } if(data == -1) { nh.loginfo("Can now load the inner ball"); for(pos = 0; pos < 170; pos += 1) // goes from 0 degrees to 180 degrees { // in steps of 1 degree servoMarkerDropper.write(pos); // tell servo to go to position in variable 'pos' delay(15); // waits 15ms for the servo to reach the position } } if(data == -2) { nh.loginfo("Can now load the outer ball"); for(pos = 0; pos < 170; pos += 1) // goes from 0 degrees to 180 degrees { // in steps of 1 degree servoMarkerDropper.write(pos); // tell servo to go to position in variable 'pos' delay(15); // waits 15ms for the servo to reach the position } } } void SOVCb(const int msg) { nh.loginfo("Inside SOV callback"); int data = msg; int pos = 0; if(data == 1) { torpedo_count = 1; nh.loginfo("First Torpedo being shot"); digitalWrite(TorpedoPin1, HIGH); delay(100); digitalWrite(TorpedoPin1, LOW); torpedo_count = 0; } else if(data == 2) { torpedo_count = 1; digitalWrite(TorpedoPin2, HIGH); delay(100); digitalWrite(TorpedoPin2, LOW); torpedo_count = 0; } } void TEast(const int data) { if(data>0) servoEast.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoEast.writeMicroseconds(ESC_Zero + data - deadZone); else servoEast.writeMicroseconds(ESC_Zero); } void TWest(const int data) { if(data>0) servoWest.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoWest.writeMicroseconds(ESC_Zero + data - deadZone); else servoWest.writeMicroseconds(ESC_Zero); } void TNorth(const int data) { if(data>0) servoNorthSway.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoNorthSway.writeMicroseconds(ESC_Zero + data - deadZone); else servoNorthSway.writeMicroseconds(ESC_Zero); } void TSouth(const int data) { if(data>0) servoSouthSway.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoSouthSway.writeMicroseconds(ESC_Zero + data - deadZone); else servoSouthSway.writeMicroseconds(ESC_Zero); } void TNEUp(const int data) { if(data>0) servoNorthEastUp.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoNorthEastUp.writeMicroseconds(ESC_Zero + data - deadZone); else servoNorthEastUp.writeMicroseconds(ESC_Zero); } void TNWUp(const int data) { if(data>0) servoNorthWestUp.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoNorthWestUp.writeMicroseconds(ESC_Zero + data - deadZone); else servoNorthWestUp.writeMicroseconds(ESC_Zero); } void TSEUp(const int data) { if(data>0) servoSouthEastUp.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoSouthEastUp.writeMicroseconds(ESC_Zero + data - deadZone); else servoSouthEastUp.writeMicroseconds(ESC_Zero); } void TSWUp(const int data) { if(data>0) servoSouthWestUp.writeMicroseconds(ESC_Zero + data + deadZone); else if(data<0) servoSouthWestUp.writeMicroseconds(ESC_Zero + data - deadZone); else servoSouthWestUp.writeMicroseconds(ESC_Zero); } void PWMCb(const anahita_msgs::Thrust& msg_) { // nh.loginfo("Inside PWM Callback"); forward_right = msg_.forward_right; forward_left = msg_.forward_left; sideward_front = msg_.sideward_front; sideward_back = msg_.sideward_back; upward_north_east = msg_.upward_north_east; upward_north_west = msg_.upward_north_west; upward_south_east = msg_.upward_south_east; upward_south_west = msg_.upward_south_west; marker_dropper = msg_.marker_dropper; torpedo = msg_.torpedo; }
28.105405
100
0.690836
kaushikiagarwal
697b1d75b0cf179ad511ae228aec8a17824011ad
1,592
cpp
C++
Code/Engine/Foundation/Threading/Implementation/ThreadSignal.cpp
Tekh-ops/ezEngine
d6a5887d8709f267bf8f2943ef15054e29f6d3d5
[ "MIT" ]
703
2015-03-07T15:30:40.000Z
2022-03-30T00:12:40.000Z
Code/Engine/Foundation/Threading/Implementation/ThreadSignal.cpp
Tekh-ops/ezEngine
d6a5887d8709f267bf8f2943ef15054e29f6d3d5
[ "MIT" ]
233
2015-01-11T16:54:32.000Z
2022-03-19T18:00:47.000Z
Code/Engine/Foundation/Threading/Implementation/ThreadSignal.cpp
Tekh-ops/ezEngine
d6a5887d8709f267bf8f2943ef15054e29f6d3d5
[ "MIT" ]
101
2016-10-28T14:05:10.000Z
2022-03-30T19:00:59.000Z
#include <Foundation/FoundationPCH.h> #include <Foundation/Threading/Lock.h> #include <Foundation/Threading/ThreadSignal.h> ezThreadSignal::ezThreadSignal(Mode mode /*= Mode::AutoReset*/) { m_mode = mode; } ezThreadSignal::~ezThreadSignal() = default; void ezThreadSignal::WaitForSignal() const { EZ_LOCK(m_ConditionVariable); while (!m_bSignalState) { m_ConditionVariable.UnlockWaitForSignalAndLock(); } if (m_mode == Mode::AutoReset) { m_bSignalState = false; } } ezThreadSignal::WaitResult ezThreadSignal::WaitForSignal(ezTime timeout) const { EZ_LOCK(m_ConditionVariable); const ezTime tStart = ezTime::Now(); ezTime tElapsed = ezTime::Zero(); while (!m_bSignalState) { if (m_ConditionVariable.UnlockWaitForSignalAndLock(timeout - tElapsed) == ezConditionVariable::WaitResult::Timeout) { return WaitResult::Timeout; } tElapsed = ezTime::Now() - tStart; if (tElapsed >= timeout) { return WaitResult::Timeout; } } if (m_mode == Mode::AutoReset) { m_bSignalState = false; } return WaitResult::Signaled; } void ezThreadSignal::RaiseSignal() { { EZ_LOCK(m_ConditionVariable); m_bSignalState = true; } if (m_mode == Mode::AutoReset) { // with auto-reset there is no need to wake up more than one m_ConditionVariable.SignalOne(); } else { m_ConditionVariable.SignalAll(); } } void ezThreadSignal::ClearSignal() { EZ_LOCK(m_ConditionVariable); m_bSignalState = false; } EZ_STATICLINK_FILE(Foundation, Foundation_Threading_Implementation_ThreadSignal);
19.414634
119
0.704774
Tekh-ops
69811fb63779a92b39ae7082f005674b16735ec9
2,578
hh
C++
src/AMOS/Motif_AMOS.hh
sagrudd/amos
47643a1d238bff83421892cb74daaf6fff8d9548
[ "Artistic-1.0" ]
10
2015-03-20T18:25:56.000Z
2020-06-02T22:00:08.000Z
src/AMOS/Motif_AMOS.hh
sagrudd/amos
47643a1d238bff83421892cb74daaf6fff8d9548
[ "Artistic-1.0" ]
5
2015-05-14T17:51:20.000Z
2020-07-19T04:17:47.000Z
src/AMOS/Motif_AMOS.hh
sagrudd/amos
47643a1d238bff83421892cb74daaf6fff8d9548
[ "Artistic-1.0" ]
10
2015-05-17T16:01:23.000Z
2020-05-20T08:13:43.000Z
//////////////////////////////////////////////////////////////////////////////// //! \file //! \author Sergey Koren //! \date 04/11/11 //! //! \brief Header for Motif_t //! //////////////////////////////////////////////////////////////////////////////// #ifndef __Motif_AMOS_HH #define __Motif_AMOS_HH 1 #include "Universal_AMOS.hh" #include "Scaffold_AMOS.hh" #include <vector> namespace AMOS { //================================================ Motif_t ================== //! \brief A ordered, oriented and positioned list of contigs //! //! A list of contigs that are ordered, oriented and positioned in //! relation to one another. //! //============================================================================== class Motif_t : public Scaffold_t { private: ID_t scf_m; protected: //--------------------------------------------------- readRecord ------------- virtual void readRecord (std::istream & fix, std::istream & var); //--------------------------------------------------- readRecordFix ---------- virtual void readRecordFix (std::istream & fix); //--------------------------------------------------- writeRecord ------------ virtual void writeRecord (std::ostream & fix, std::ostream & var) const; public: static const NCode_t NCODE; //!< The NCode type identifier for this object //--------------------------------------------------- Motif_t ------------- //! \brief Constructs an empty Motif_t object //! Motif_t ( ) { scf_m = NULL_ID; } //--------------------------------------------------- Motif_t ------------- //! \brief Copy constructor //! Motif_t (const Motif_t & source) { *this = source; } //--------------------------------------------------- ~Motif_t ------------ //! \brief Destroys a Motif_t object //! ~Motif_t ( ) { } void setScf(ID_t &id) { scf_m = id; } ID_t getScf() { return scf_m; } //--------------------------------------------------- clear ------------------ virtual void clear ( ) { Scaffold_t::clear( ); scf_m = NULL_ID; } //--------------------------------------------------- getNCode --------------- virtual NCode_t getNCode ( ) const { return Motif_t::NCODE; } //--------------------------------------------------- readMessage ------------ virtual void readMessage (const Message_t & msg); //--------------------------------------------------- writeMessage ----------- virtual void writeMessage (Message_t & msg) const; }; } // namespace AMOS #endif // #ifndef __Motif_AMOS_HH
22.224138
80
0.399147
sagrudd
6984161aed53a2f77249f1924ea703aa73b98847
810
cpp
C++
Sandbox/src/Geometry/Geometry.cpp
noidawt/AulysEngine
6e4a6482961fc27e48342d4767f2d075869b1abf
[ "MIT" ]
1
2020-09-28T10:04:02.000Z
2020-09-28T10:04:02.000Z
Sandbox/src/Geometry/Geometry.cpp
noidawt/AulysEngine
6e4a6482961fc27e48342d4767f2d075869b1abf
[ "MIT" ]
null
null
null
Sandbox/src/Geometry/Geometry.cpp
noidawt/AulysEngine
6e4a6482961fc27e48342d4767f2d075869b1abf
[ "MIT" ]
null
null
null
#include "Geometry.h" namespace App { // IMPROVEMENT: Could be constexpr if we make our own sin and cos. // Note: sadly cmath's sin and cos aren't constexpr because of some legacy things // that the library does, for example setting errno. Geometry::V getGeometry(int p, int q, int r) { auto testOne = sin(piOver(p)) * sin(piOver(r)); auto testTwo = cos(piOver(q)); if ( p == 4 && q == 3 && r == 4 ) return Geometry::Euclidean; if ( testOne > testTwo ) { return Geometry::Spherical; } return Geometry::Hyperbolic; } Geometry::V getGeometry2D(uint32_t p, uint32_t q) { auto test = 1.0f / p + 1.0f / q; if ( test == 0.5f ) { return Geometry::Euclidean; } else if ( test > 0.5f ) { return Geometry::Spherical; } return Geometry::Hyperbolic; } }; // namespace App
26.129032
82
0.640741
noidawt
698416cc8d9502b69e7b414950c7292e151bf678
648
cpp
C++
nullObject/nullObject.cpp
rededx/designPatterns_modernCpp
51cfe79ceb05182f69b8a6186013134c2fd2013b
[ "MIT" ]
null
null
null
nullObject/nullObject.cpp
rededx/designPatterns_modernCpp
51cfe79ceb05182f69b8a6186013134c2fd2013b
[ "MIT" ]
null
null
null
nullObject/nullObject.cpp
rededx/designPatterns_modernCpp
51cfe79ceb05182f69b8a6186013134c2fd2013b
[ "MIT" ]
null
null
null
#include <iostream> #include <memory> #include <string> class AbstractObject { public: virtual std::string operation() const = 0; }; class RealObject : public AbstractObject { public: std::string operation() const override { return std::string("computed something"); } }; class NullObject : public AbstractObject { public: std::string operation() const override { return std::string(""); } }; void doSomething(const AbstractObject& obj) { std::cout << obj.operation() << "\n"; } int main() { RealObject realObject; doSomething(realObject); NullObject nullObject; doSomething(nullObject); }
20.25
70
0.669753
rededx
69897e4557b6864ff5543fb0cb14f131c0026164
7,616
cpp
C++
src/apps/M1DemoMachine/libFLNL/server.cpp
shortmr/CANOpenRobotController
61602c2d19ff1e87408152ca61b4f37df1598bfa
[ "Apache-2.0" ]
null
null
null
src/apps/M1DemoMachine/libFLNL/server.cpp
shortmr/CANOpenRobotController
61602c2d19ff1e87408152ca61b4f37df1598bfa
[ "Apache-2.0" ]
null
null
null
src/apps/M1DemoMachine/libFLNL/server.cpp
shortmr/CANOpenRobotController
61602c2d19ff1e87408152ca61b4f37df1598bfa
[ "Apache-2.0" ]
1
2021-05-04T17:19:45.000Z
2021-05-04T17:19:45.000Z
/** * \file server.cpp * \brief Network server class implementation * \author Vincent Crocher * \version 0.5 * \date March 2010 * * */ #include "server.h" /*-----------------------------------------------------------------------------------------------------------------*/ /*######################################### CONSTRUCTOR AND DESTRUCTOR ########################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ //! Constructor initializing data and creating a socket //! \param nb_values_to_send : Number of double values the server send to the client //! \param nb_values_to_receive : Number of double values the server receive from the client server::server(int nb_values_to_send, int nb_values_to_receive) { //Copy values NbValuesToSend=nb_values_to_send; NbValuesToReceive=nb_values_to_receive; //Initialise sin sin.sin_family = AF_INET; sin.sin_port = htons(2048); //Initialise and allocates privates IsValues=false; Connected=false; ReceivedValues=new double[NbValuesToReceive]; #ifdef WINDOWS WSADATA WSAData; WSAStartup(MAKEWORD(2,0), &WSAData); #endif //Initialise socket Socket = socket(AF_INET, SOCK_STREAM, 0); } //! Destructor releasing memory and closing the socket server::~server() { Connected=false; if(close(Socket)==0) { printf("server::Connection closed.\n"); #ifdef WINDOWS WSACleanup(); #endif } else { printf("server::Error closing connection.\n"); } delete[] ReceivedValues; } /*#################################################################################################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ /*################################### CONNECTING AND DISCONNECTING METHODS ###################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ //! Open a connection and wait for a client launching an Accepting thread //! \param addr : The server ip address (local address) //! \return 0 if OK //! \return -1 if bind() error //! \return -2 if error creating the accepting thread int server::Connect(char * addr) { //Initialise server address sin.sin_addr.s_addr = inet_addr(addr); printf("server::connection\n"); //Initialise if(bind(Socket, (struct sockaddr*)&sin, sizeof(sin))==-1) { #ifdef WINDOWS printf("WSA Error code : %d\t", WSAGetLastError()); #endif perror("server::bind() :"); close(Socket); return -1; } else { //Ecoute d'une seulle connexion listen(Socket, 1); //Creation d'un thread d'attente de connexion du client if(pthread_create(&AcceptingThread, NULL, Accepting, (void*)this)!=0) { printf("server::Connect() : Error creating accepting thread\n"); return -2; } //OK return 0; } } //! Thread function waiting for a client connection //! \param c : A pointer on server object //! \return NULL void * Accepting(void * c) { server * local_server; local_server=(server*)c; #ifdef WINDOWS int taille = sizeof(SOCKADDR_IN); local_server->ClientSocket=-1; SOCKADDR_IN csin; while(local_server->ClientSocket==INVALID_SOCKET) local_server->ClientSocket = accept(local_server->Socket, (struct sockaddr*)&csin, &taille); #else socklen_t taille = sizeof(local_server->ClientSocket); local_server->ClientSocket = accept(local_server->Socket, (struct sockaddr*)&local_server->ClientSocket, &taille); #endif //Connection OK printf("server::Connected.\n"); local_server->Connected=true; //Create a receiving thread if(pthread_create(&local_server->ReceivingThread, NULL, ServerReceiving, (void*)local_server)!=0) { printf("server::Connect() : Error creating receiving thread\n"); local_server->Connected=false; } pthread_exit(NULL); return NULL; } //! Disconnect from the client and so close the socket //! \return the close(Socket) return value int server::Disconnect() { Connected=false; return close(Socket); } //! Tell if a client is connected //! \return TRUE if the server have a client connected to, FALSE otherwise bool server::IsConnected() { return Connected; } /*#################################################################################################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ /*############################################### SENDING METHODS #############################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ //! Send double values to the client //! \param values : A pointer on a tab of doubles of NbValuesToSend elements //! \return the send() return value int server::Send(double * values) { //Convert double values in char tab unsigned char values_in_char[NbValuesToSend*sizeof(double)]; //ATTENTION, PEUT ETRE ENLEVER LE UNSIGNED POUR WINDOWS memcpy(values_in_char, values, NbValuesToSend*sizeof(double)); //Send the char tab return send(ClientSocket, values_in_char, NbValuesToSend*sizeof(double), 0); } /*#################################################################################################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ /*############################################ RECIVING METHODS #################################################*/ /*-----------------------------------------------------------------------------------------------------------------*/ //! Tell if values have been received since last GetReceivedValues() //! \return TRUE if values have been received from the client, FALSE otherwise bool server::IsReceivedValues() { return IsValues; } //! Return the last received values from the client //! \return A tab of doubles of NbValuesToReceive elements, received from the client double * server::GetReceivedValues() { IsValues=false; return ReceivedValues; } //! Thread function waiting for data from the client //! \param c : A pointer on the server object //! \return NULL void * ServerReceiving(void * c) { server * local_server; local_server=(server*)c; unsigned char values_in_char[local_server->NbValuesToReceive*sizeof(double)]; while(local_server->Connected) { int ret=recv(local_server->ClientSocket, values_in_char, local_server->NbValuesToReceive*sizeof(double), 0); if(ret>0) { //Recopie des valeurs recues s'il y en a memcpy(local_server->ReceivedValues, values_in_char, local_server->NbValuesToReceive*sizeof(double)); local_server->IsValues=true; } else if(ret<0) { #ifdef WINDOWS printf("WSA Error code : %d\t", WSAGetLastError()); #endif perror("server::Error reciving\n"); } } printf("server::Disconnected.\n"); pthread_exit(NULL); return NULL; } /*#################################################################################################################*/
32.547009
122
0.507484
shortmr
698cf0d98867eb65670eb77b6a50c468ddbb7f4e
4,033
cpp
C++
Backend/ROS/src/discovery/src/discovery.cpp
Tannz0rz/ASDR
8799fb5416db3c91551afa1b0cde3db9fc5c581c
[ "MIT" ]
null
null
null
Backend/ROS/src/discovery/src/discovery.cpp
Tannz0rz/ASDR
8799fb5416db3c91551afa1b0cde3db9fc5c581c
[ "MIT" ]
null
null
null
Backend/ROS/src/discovery/src/discovery.cpp
Tannz0rz/ASDR
8799fb5416db3c91551afa1b0cde3db9fc5c581c
[ "MIT" ]
null
null
null
#include "discovery.hpp" void Discovery::setOccupancyGrid(nav_msgs::OccupancyGrid const &occupancy_grid) { m_occupancy_grid = occupancy_grid; } void Discovery::setCell(std::tuple<uint32_t, uint32_t> const &cell) { m_cell = cell; } void Discovery::compute(std::optional<std::tuple<uint32_t, uint32_t>> &goal) { auto const &[cell_x, cell_y] = m_cell; nav_msgs::OccupancyGrid visit_occupancy_grid; visit_occupancy_grid.info = m_occupancy_grid.info; visit_occupancy_grid.data.resize(visit_occupancy_grid.info.width * visit_occupancy_grid.info.height); std::fill(std::begin(visit_occupancy_grid.data), std::end(visit_occupancy_grid.data), -1); std::queue<std::tuple<uint32_t, uint32_t>> visit_queue; visit_queue.emplace(cell_x, cell_y); goal = std::nullopt; while (!visit_queue.empty()) { auto const &[x, y] = visit_queue.front(); visit_queue.pop(); { uint32_t const current_x = x + 1; uint32_t const current_y = y; uint32_t const index = current_x + current_y * m_occupancy_grid.info.width; if (index >= 0 && index < std::size(m_occupancy_grid.data)) { if (m_occupancy_grid.data[index] == -1 && current_x != cell_x && current_y != cell_y) { goal = { current_x, current_y }; break; } else if (m_occupancy_grid.data[index] == 0 && visit_occupancy_grid.data[index] == -1) { visit_occupancy_grid.data[index] = 0; visit_queue.emplace(current_x, current_y); } } } { uint32_t const current_x = x; uint32_t const current_y = y + 1; uint32_t const index = current_x + current_y * m_occupancy_grid.info.width; if (index >= 0 && index < std::size(m_occupancy_grid.data)) { if (m_occupancy_grid.data[index] == -1 && current_x != cell_x && current_y != cell_y) { goal = { current_x, current_y }; break; } else if (m_occupancy_grid.data[index] == 0 && visit_occupancy_grid.data[index] == -1) { visit_occupancy_grid.data[index] = 0; visit_queue.emplace(current_x, current_y); } } } { uint32_t const current_x = x - 1; uint32_t const current_y = y; uint32_t const index = current_x + current_y * m_occupancy_grid.info.width; if (index >= 0 && index < std::size(m_occupancy_grid.data)) { if (m_occupancy_grid.data[index] == -1 && current_x != cell_x && current_y != cell_y) { goal = { current_x, current_y }; break; } else if (m_occupancy_grid.data[index] == 0 && visit_occupancy_grid.data[index] == -1) { visit_occupancy_grid.data[index] = 0; visit_queue.emplace(current_x, current_y); } } } { uint32_t const current_x = x; uint32_t const current_y = y - 1; uint32_t const index = current_x + current_y * m_occupancy_grid.info.width; if (index >= 0 && index < std::size(m_occupancy_grid.data)) { if (m_occupancy_grid.data[index] == -1 && current_x != cell_x && current_y != cell_y) { goal = { current_x, current_y }; break; } else if (m_occupancy_grid.data[index] == 0 && visit_occupancy_grid.data[index] == -1) { visit_occupancy_grid.data[index] = 0; visit_queue.emplace(current_x, current_y); } } } } }
34.470085
105
0.521696
Tannz0rz
698e9055d4217cdcb31bfa85a77a9ff1885a332a
11,637
cpp
C++
Crazy Arcade_GIT/gameTwo.cpp
shinysong/CAU_CrazyArcade
0e96b28221f5ef12ef8aea02a090c36ad54081d1
[ "Apache-2.0" ]
null
null
null
Crazy Arcade_GIT/gameTwo.cpp
shinysong/CAU_CrazyArcade
0e96b28221f5ef12ef8aea02a090c36ad54081d1
[ "Apache-2.0" ]
null
null
null
Crazy Arcade_GIT/gameTwo.cpp
shinysong/CAU_CrazyArcade
0e96b28221f5ef12ef8aea02a090c36ad54081d1
[ "Apache-2.0" ]
null
null
null
๏ปฟ#include <iostream> #include <bangtal> #include <cstdio> #include <time.h> #include <Windows.h> #include<cstdlib> #include<ctime> using namespace bangtal; using namespace std; extern void lobby_main(); extern int level; ObjectPtr board[12][12]; // ๊ฒŒ์ž„๋ณด๋“œ ScenePtr scene; // ๋ฐฐ๊ฒฝ ObjectPtr monsters[7]; // ๋ชฌ์Šคํ„ฐ 7๋งˆ๋ฆฌ TimerPtr mob_timer[7]; // ๋ชฌ์Šคํ„ฐ๋งˆ๋‹ค ์›€์ง์ด๋Š” ํƒ€์ด๋จธ ObjectPtr heart[2]; //ํ•˜ํŠธ SoundPtr h_minus; const int board_x1 = 37; //์›€์ง์ผ์ˆ˜ ์žˆ๋Š” ๋ฒ”์œ„ const int board_x2 = 906; const int board_y1 = 58; const int board_y2 = 619; int heart_num = 2; //0-2 ์„ธ๊ฐœ class Player { public: int px; int py; Player(int x, int y) :px(x), py(y) {} }; class Mons { public: int x; int y; int speed; bool isshow; bool islive; Mons(int x, int y, int s, bool isshow) :x(x), y(y), speed(s), isshow(true), islive(true) {} public: Mons() { // ์ดˆ๊ธฐํ™” x = board_x1; y = board_y1; speed = 10; isshow = true; islive = true; } }; class bomb { public: int bx; int by; bool isbomb;//ํ„ฐ์กŒ์„๋•Œ๋งŒ ๋ชฌ์Šคํ„ฐ ์ฃฝ๊ฒŒ bomb(int x, int y, bool isbomb) :bx(x), by(y), isbomb(false) {} }; bool heart_touch(int mx, int my, int bx, int by, int radius) { //๋ฒ”์œ„์•ˆ์— ์žˆ๋Š”์ง€ ์ฒดํฌ return((mx <= bx + radius && mx >= bx - radius && my <= by + radius && my >= by - radius)); } bool board_check(int x, int y) { //๊ฒŒ์ž„๋ณด๋“œ ์•ˆ์— ์žˆ๋Š” ์ง€ ์ฒดํฌ return ((board_x1 <= x && x <= board_x2 && board_y1 <= y && y <= board_y2)); } bool t_monster; // ๋ชฌ์Šคํ„ฐ๋ž‘ ๋‹ฟ์•˜๋Š”์ง€ int b_radius = 73; bool touch(int mx, int my, int bx, int by, int radius) { //๋ฒ”์œ„์•ˆ์— ์žˆ๋Š”์ง€ ์ฒดํฌ return((mx <= bx + b_radius + radius && mx >= bx + b_radius - radius && my <= by + b_radius + radius && my >= by + b_radius - radius)); } //์ด๋ฏธ์ง€ ์œ„์น˜์™€ ์‹ค์ œ ์œ„์น˜์™€์˜ ๊ฑฐ๋ฆฌ๊ฐ์ด ์žˆ์–ด์„œ, ์กฐ์ •ํ•ด์คŒ. int m_die = 0; // ์ฃฝ์€ ๋ชฌ์Šคํ„ฐ ์ˆ˜ ->๋ฉ”์ธํ•จ์ˆ˜์—์„œ ์ฒดํฌํ•˜๋Š” ํƒ€์ด๋จธ ์žˆ์Œ. //move ์œ„ ์•„๋ž˜ ์™ผ ์˜ค๋ฅธ ๋งŒ๋“ค๊ธฐ Mons right_move(ScenePtr scene, ObjectPtr monster, ObjectPtr player, Mons m, Player p, bomb b, bool t_monster) { t_monster = touch(m.x, m.y, b.bx, b.by, 100); // ๋ฌผํ’์„ ๊ณผ ๋‹ฟ์•˜๋Š”์ง€ ์ฒดํฌ if (t_monster == true && b.isbomb == true) { monster->hide(); m.islive = false; m_die++; t_monster = false; } if (board_check(m.x, m.y) == true && heart_touch(m.x, m.y, p.px, p.py, 35) == false) { monster->locate(scene, m.x, m.y); m.x = m.x + m.speed; } else if (heart_touch(m.x, m.y, p.px, p.py, 35)) { //์บ๋ฆญํ„ฐ์™€ ๋ชฌ์Šคํ„ฐ๊ฐ€ ๋‹ฟ์œผ๋ฉด ํ•˜ํŠธ ์ค„์–ด๋“ฌ. h_minus->play(); heart[heart_num]->hide(); heart_num--; m.x = m.x + 70; monster->locate(scene, m.x, m.y); cout << "heart-1" << endl; } if (board_check(m.x, m.y) == false) { //๋ฒฝ์— ๋‹ฟ์œผ๋ฉด ์‹œ๊ณ„๋ฐฉํ–ฅ์œผ๋กœ ์›€์ง์ž„. monster->locate(scene, board_x2, m.y - m.speed); m.x = board_x2; m.y = m.y - m.speed; if (m.y < board_y1) { monster->locate(scene, m.x - m.speed, board_y1); m.x = m.x - m.speed; m.y = board_y1; } } return m; } Mons left_move(ScenePtr scene, ObjectPtr monster, ObjectPtr player, Mons m, Player p, bomb b, bool t_monster) { t_monster = touch(m.x, m.y, b.bx, b.by, 100); // ๋ฌผํ’์„ ๊ณผ ๋‹ฟ์•˜๋Š”์ง€ ์ฒดํฌ if (t_monster == true && b.isbomb == true) { monster->hide(); m.islive = false; m_die++; t_monster = false; } if (board_check(m.x, m.y) == true && heart_touch(m.x, m.y, p.px, p.py, 35) == false) { monster->locate(scene, m.x, m.y); m.x = m.x - m.speed; } else if (heart_touch(m.x, m.y, p.px, p.py, 35)) { h_minus->play(); heart[heart_num]->hide(); heart_num--; m.x = m.x - 70; monster->locate(scene, m.x, m.y); cout << "heart-1" << endl; } if (board_check(m.x, m.y) == false) { monster->locate(scene, board_x1, m.y + m.speed); m.x = board_x1; m.y = m.y + m.speed; if (m.y > board_y2) { monster->locate(scene, m.x + m.speed, board_y2); m.x = m.x + m.speed; m.y = board_y2; } } return m; } Mons up_move(ScenePtr scene, ObjectPtr monster, ObjectPtr player, Mons m, Player p, bomb b, bool t_monster) { t_monster = touch(m.x, m.y, b.bx, b.by, 100); // ๋ฌผํ’์„ ๊ณผ ๋‹ฟ์•˜๋Š”์ง€ ์ฒดํฌ if (t_monster == true && b.isbomb == true) { monster->hide(); m.islive = false; m_die++; t_monster = false; } if (board_check(m.x, m.y) == true && heart_touch(m.x, m.y, p.px, p.py, 35) == false) { monster->locate(scene, m.x, m.y); m.y = m.y + m.speed; } else if (heart_touch(m.x, m.y, p.px, p.py, 35)) { h_minus->play(); heart[heart_num]->hide(); heart_num--; m.y = m.y + 80; monster->locate(scene, m.x, m.y); cout << "heart-1" << endl; } if (board_check(m.x, m.y) == false) { monster->locate(scene, m.x + m.speed, board_y2); m.x = m.x + m.speed; m.y = board_y2; if (m.x > board_x2) { monster->locate(scene, board_x2, m.y - m.speed); m.x = board_x2; m.y = m.y - m.speed; } } return m; } Mons down_move(ScenePtr scene, ObjectPtr monster, ObjectPtr player, Mons m, Player p, bomb b, bool t_monster) { t_monster = touch(m.x, m.y, b.bx, b.by, 100); // ๋ฌผํ’์„ ๊ณผ ๋‹ฟ์•˜๋Š”์ง€ ์ฒดํฌ if (t_monster == true && b.isbomb == true) { monster->hide(); m.islive = false; m_die++; t_monster = false; } if (board_check(m.x, m.y) == true && heart_touch(m.x, m.y, p.px, p.py, 35) == false) { monster->locate(scene, m.x, m.y); m.y = m.y - m.speed; } else if (heart_touch(m.x, m.y, p.px, p.py, 35)) { h_minus->play(); heart[heart_num]->hide(); heart_num--; m.y = m.y - 80; monster->locate(scene, m.x, m.y); cout << "heart-1" << endl; } if (board_check(m.x, m.y) == false) { monster->locate(scene, m.x - m.speed, board_y1); m.x = m.x - m.speed; m.y = board_y1; if (m.x < board_x1) { monster->locate(scene, board_x1, m.y + m.speed); m.x = board_x1; m.y = m.y + m.speed; } } return m; } void two_main() { heart_num = 2; srand((unsigned int)time(NULL)); setGameOption(GameOption::GAME_OPTION_INVENTORY_BUTTON, false); setGameOption(GameOption::GAME_OPTION_MESSAGE_BOX_BUTTON, false); setGameOption(GameOption::GAME_OPTION_ROOM_TITLE, false); SoundPtr bgm = Sound::create("Music/2.mp3"); SoundPtr bomb_set = Sound::create("Music/bomb_set.mp3"); SoundPtr bomb_pop = Sound::create("Music/bomb_pop.mp3"); h_minus = Sound::create("Music/player_die.mp3"); scene = Scene::create("์Šคํ…Œ์ด์ง€ 2", "images/2ํƒ„.png"); //๋ฐฐ๊ฒฝ Player player_class(275, 265); auto player = Object::create("images/down_01.png", scene, 275, 265); auto water = Object::create("images/water.png", scene, player_class.px, player_class.py, false); bomb waterbomb(player_class.px, player_class.py, false); auto water_bomb = Object::create("images/bomb.png", scene, player_class.px, player_class.py, false); auto watertimer1 = Timer::create(1); //๋ฌผํ’์„ ์ด ํ„ฐ์ง€๋Š” ์‹œ๊ฐ„ auto watertimer2 = Timer::create(0.5f); //ํ„ฐ์ง€๋Š” ์ˆœ๊ฐ„ auto gameoverTimer = Timer::create(60); //ํ„ฐ์ง€๋Š” ์ˆœ๊ฐ„ //ํ•˜ํŠธ ์œ„์น˜ for (int h = 0; h <= heart_num; h++) { heart[h] = Object::create("images/heart.png", scene, 25 + h * 47, 5, true); //ํ•˜ํŠธ heart[h]->setScale(0.04f); } //๋ชฌ์Šคํ„ฐ ๋žœ๋ค์œผ๋กœ ์›€์ง์ด๊ฒŒ int stage = 2; Mons mobs[7]; int mob_int[7] = { 0, 45, 24, 70, 15, 62, 32 }; //๋žœ๋ค ์œ„์น˜ Mons m1(board_x1, 300, 10, true); for (int i = 0; i < 7; i++) { if (i < 3) { mobs[i].x = board_x1 + (rand() % 100); mobs[i].y = 100 + (rand() % 500); mobs[i].speed = 10 + (rand() % 5); monsters[i] = Object::create("images/๋ชฌ์Šคํ„ฐ.png", scene, mobs[i].x, mobs[i].y); mob_timer[i] = Timer::create(0.1f); } else { mobs[i].x = board_x2 - (rand() % 100); mobs[i].y = board_y2 - (rand() % 500); mobs[i].speed = 10 + (rand() % 10); monsters[i] = Object::create("images/๋ชฌ์Šคํ„ฐ.png", scene, mobs[i].x, mobs[i].y); mob_timer[i] = Timer::create(0.1f); } } for (int i = 0; i < 7; i++) { mob_timer[i]->setOnTimerCallback([&, i](TimerPtr t)->bool { if (mob_int[i] <= 30) { // ์œ„ mobs[i] = up_move(scene, monsters[i], player, mobs[i], player_class, waterbomb, t_monster); } else if (30 < mob_int[i] && mob_int[i] <= 40) { // ์•„๋ž˜ mobs[i] = down_move(scene, monsters[i], player, mobs[i], player_class, waterbomb, t_monster); } else if (40 < mob_int[i] && mob_int[i] <= 60) { // ์˜ค๋ฅธ mobs[i] = right_move(scene, monsters[i], player, mobs[i], player_class, waterbomb, t_monster); } else if (60 < mob_int[i] && mob_int[i] <= 80) { //์™ผ mobs[i] = left_move(scene, monsters[i], player, mobs[i], player_class, waterbomb, t_monster); } if (mob_int[i] == 81) { // ๊ฐ ๋ชฌ์Šคํ„ฐ๋งˆ๋‹ค ๋‹ค๋ฅธ ๋žœ๋ค์œผ๋กœ ์›€์ง์ด๋Š” ์ˆซ์ž ๋ถ€์—ฌ mob_int[0] = rand() % 80; mob_int[1] = rand() % 80; mob_int[2] = rand() % 80; mob_int[3] = rand() % 80; mob_int[4] = rand() % 80; mob_int[5] = rand() % 80; mob_int[6] = rand() % 80; } if (stage == 2 && mobs[i].islive == true) { mob_timer[i]->set(0.1f); mob_timer[i]->start(); mob_int[i]++; } if (m_die == 7) { //๋ชฌ์Šคํ„ฐ ์ฃฝ์—ˆ๋Š”์ง€ auto winSound = Sound::create("music/Win.mp3"); showMessage("SUCCESS!\n3๋‹จ๊ณ„๋กœ ์ด๋™ํ•˜์„ธ์š”."); level = level == 2 ? 3 : level; m_die = 0; heart_num = 2; winSound->play(); bgm->stop(); gameoverTimer->stop(); hideTimer(); Sleep(1000); lobby_main(); } if (heart_num == -1) { //์บ๋ฆญํ„ฐ ํ•˜ํŠธ ์ฒดํฌ for (int i = 0; i < 7; i++) { mob_timer[i]->stop(); } auto LoseSound = Sound::create("music/Lose.mp3"); showMessage("FAIL!\n๋‹ค์‹œ ๋„์ „ํ•˜์„ธ์š”."); m_die = 0; heart_num = 2; LoseSound->play(); bgm->stop(); gameoverTimer->stop(); hideTimer(); Sleep(1000); lobby_main(); } return 0; }); } bool water_use = false; scene->setOnKeyboardCallback([&](ScenePtr scene, int key, bool pressed)->bool { if ((player_class.py < board_y2 - 10 && key == 84)) { player_class.py = player_class.py + 10; player->setImage("images/up_01.png"); player->locate(scene, player_class.px, player_class.py); return 0; } else if (player_class.py > board_y1 + 10 && key == 85) { player_class.py = player_class.py - 10; player->setImage("images/down_01.png"); player->locate(scene, player_class.px, player_class.py); return 0; } else if (player_class.px > board_x1 + 10 && key == 82) { player_class.px = player_class.px - 10; player->setImage("images/left_01.png"); player->locate(scene, player_class.px, player_class.py); return 0; } else if (player_class.px < board_x2 - 10 && key == 83) { player_class.px = player_class.px + 10; player->setImage("images/right_01.png"); player->locate(scene, player_class.px, player_class.py); return 0; } else if (board_check(player_class.px, player_class.py) == true && key == 75 && water_use == false) { cout << "space" << endl; water->locate(scene, player_class.px, player_class.py); waterbomb.bx = player_class.px - 68; // ์‹ค์ œ ์œ„์น˜์™€ ๋ณด์ด๋Š” ์œ„์น˜๋ฅผ ๊ฐ™๊ฒŒ ์กฐ์ • waterbomb.by = player_class.py - 68; water_bomb->locate(scene, waterbomb.bx, waterbomb.by); water->show(); bomb_set->play(); watertimer1->setOnTimerCallback([&](TimerPtr t)->bool { waterbomb.isbomb = true;//๋ฌผํ’์„ ์ด ํ„ฐ์ ธ์žˆ์„๋•Œ๋งŒ ๋ชฌ์Šคํ„ฐ ์ฃฝ์Œ. cout << "water" << endl; water->hide(); bomb_pop->play(); water_bomb->show(); watertimer2->start(); return 0; }); watertimer2->setOnTimerCallback([&](TimerPtr t)->bool { cout << "waterbomb" << endl; waterbomb.isbomb = false; water_bomb->hide(); water_use = false; return 0; }); watertimer1->start(); water_use = true; watertimer1->set(1); watertimer2->set(0.5f); } }); for (int i = 0; i < 7; i++) { mob_timer[i]->start(); } //์‹œ๊ฐ„ ์ดˆ๊ณผ์‹œ ์‹คํŒจ gameoverTimer->setOnTimerCallback([&](TimerPtr)-> bool { for (int i = 0; i < 7; i++) { monsters[i]->hide(); mob_timer[i]->stop(); } auto LoseSound = Sound::create("music/Lose.mp3"); showMessage("FAIL!\n๋‹ค์‹œ ๋„์ „ํ•˜์„ธ์š”."); m_die = 0; heart_num = 2; LoseSound->play(); bgm->stop(); gameoverTimer->stop(); hideTimer(); Sleep(1000); lobby_main(); return true; }); gameoverTimer->start(); showTimer(gameoverTimer); bgm->play(true); startGame(scene); }
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