hexsha stringlengths 40 40 | size int64 7 1.05M | ext stringclasses 13 values | lang stringclasses 1 value | max_stars_repo_path stringlengths 4 269 | max_stars_repo_name stringlengths 5 109 | max_stars_repo_head_hexsha stringlengths 40 40 | max_stars_repo_licenses listlengths 1 9 | max_stars_count int64 1 191k ⌀ | max_stars_repo_stars_event_min_datetime stringlengths 24 24 ⌀ | max_stars_repo_stars_event_max_datetime stringlengths 24 24 ⌀ | max_issues_repo_path stringlengths 4 269 | max_issues_repo_name stringlengths 5 116 | max_issues_repo_head_hexsha stringlengths 40 40 | max_issues_repo_licenses listlengths 1 9 | max_issues_count int64 1 48.5k ⌀ | max_issues_repo_issues_event_min_datetime stringlengths 24 24 ⌀ | max_issues_repo_issues_event_max_datetime stringlengths 24 24 ⌀ | max_forks_repo_path stringlengths 4 269 | max_forks_repo_name stringlengths 5 116 | max_forks_repo_head_hexsha stringlengths 40 40 | max_forks_repo_licenses listlengths 1 9 | max_forks_count int64 1 105k ⌀ | max_forks_repo_forks_event_min_datetime stringlengths 24 24 ⌀ | max_forks_repo_forks_event_max_datetime stringlengths 24 24 ⌀ | content stringlengths 7 1.05M | avg_line_length float64 1.21 330k | max_line_length int64 6 990k | alphanum_fraction float64 0.01 0.99 | author_id stringlengths 2 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c41d7aab2e06c08b50d323d766b88a3ea35d1d02 | 2,206 | cpp | C++ | src/main.cpp | qualibit/rtspmjpegclient | 9bf7f4cfa0223fc573d41727f6d9f29e3254f297 | [
"Apache-2.0"
] | 4 | 2017-01-17T21:32:01.000Z | 2018-10-23T13:53:54.000Z | src/main.cpp | qualibit/rtspmjpegclient | 9bf7f4cfa0223fc573d41727f6d9f29e3254f297 | [
"Apache-2.0"
] | null | null | null | src/main.cpp | qualibit/rtspmjpegclient | 9bf7f4cfa0223fc573d41727f6d9f29e3254f297 | [
"Apache-2.0"
] | 3 | 2016-08-08T10:15:48.000Z | 2022-01-24T23:49:53.000Z | /*
* Copyright 2016 Qualibit S.r.l.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http ://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <fstream>
#include <string>
#include <chrono>
#include <thread>
#include "rtspmjpegclient_interface.hpp"
#define TEST_ADDRESS "rtsp://192.168.1.54/live/mjpeg"
#define TEST_FRAME_NUM 10
#define TEST_FRAME_PER_LOOP 2
int main()
{
rtspmjpegclient_start_log("", "");
rtspmjpegclient_start(0, TEST_ADDRESS, 1);
int nframe = 0;
RTSPMJPEGClientData *data = new RTSPMJPEGClientData;
while (nframe < TEST_FRAME_NUM)
{
rtspmjpegclient_log_state(0);
data->state = rtspmjpegclient_get_state(0);
if (data->state != RTSPMJPEGCLIENT_STATE_LOOPING)
{
if (data->state < RTSPMJPEGCLIENT_STATE_INITIALIZING)
rtspmjpegclient_start(0, TEST_ADDRESS, 1);
std::this_thread::sleep_for(std::chrono::seconds(1));
continue;
}
if (rtspmjpegclient_wait(0) != 0)
continue;
rtspmjpegclient_get_data(0, TEST_FRAME_PER_LOOP, 0, data);
rtspmjpegclient_resume(0);
for (int i = 0; i < data->framesRead; i++)
{
std::string name = "test";
name += std::to_string(static_cast<long long>(nframe));
name += ".jpg";
std::ofstream(name, std::ios::binary).write((char * ) &data->frameQueue[i * RTSPMJPEGCLIENT_FRAME_BUFFER_SIZE], data->frameSizes[i]);
nframe++;
}
std::this_thread::sleep_for(std::chrono::seconds(2));
}
rtspmjpegclient_stop(0);
delete data;
rtspmjpegclient_stop_log();
return 0;
}
| 27.575 | 146 | 0.631006 | qualibit |
c41dcc28c49ee68785c31c5f2555636781bc4a1f | 761 | hpp | C++ | core/database/driver/postgresql/DatabaseClientStorageDriver.hpp | PlatformerTeam/mad | 8768e3127a0659f1d831dcb6c96ba2bb71c30795 | [
"MIT"
] | 2 | 2022-02-21T08:23:02.000Z | 2022-03-17T10:01:40.000Z | core/database/driver/postgresql/DatabaseClientStorageDriver.hpp | PlatformerTeam/mad | 8768e3127a0659f1d831dcb6c96ba2bb71c30795 | [
"MIT"
] | 43 | 2022-02-21T13:07:08.000Z | 2022-03-22T11:02:16.000Z | core/database/driver/postgresql/DatabaseClientStorageDriver.hpp | PlatformerTeam/mad | 8768e3127a0659f1d831dcb6c96ba2bb71c30795 | [
"MIT"
] | null | null | null | #ifndef MAD_DATABASECLIENTSTORAGEDRIVER_H
#define MAD_DATABASECLIENTSTORAGEDRIVER_H
#include <database/database/Database.hpp>
#include <database/driver/ClientStorageDriver.hpp>
#include <memory>
namespace mad::core {
class DatabaseClientStorageDriver : public ClientStorageDriver {
public:
explicit DatabaseClientStorageDriver(std::shared_ptr<Database> database);
bool log_in(const std::string &username) const override;
bool sign_up(const std::string &username) override;
std::size_t get_progress() const override;
void update_progress() override;
private:
std::shared_ptr<Database> m_database;
mutable std::string m_username;
};
}
#endif//MAD_DATABASECLIENTSTORAGEDRIVER_H
| 22.382353 | 81 | 0.735874 | PlatformerTeam |
c41f8a54cceda8db9841d384ad84a63c76144dbd | 823 | cpp | C++ | src/xr_3da/xrGame/object_property_evaluator_state.cpp | ixray-team/ixray-b2945 | ad5ef375994ee9cd790c4144891e9f00e7efe565 | [
"Linux-OpenIB"
] | 1 | 2022-03-26T17:00:19.000Z | 2022-03-26T17:00:19.000Z | src/xr_3da/xrGame/object_property_evaluator_state.cpp | ixray-team/ixray-b2945 | ad5ef375994ee9cd790c4144891e9f00e7efe565 | [
"Linux-OpenIB"
] | null | null | null | src/xr_3da/xrGame/object_property_evaluator_state.cpp | ixray-team/ixray-b2945 | ad5ef375994ee9cd790c4144891e9f00e7efe565 | [
"Linux-OpenIB"
] | 1 | 2022-03-26T17:00:21.000Z | 2022-03-26T17:00:21.000Z | ////////////////////////////////////////////////////////////////////////////
// Module : object_property_evaluator_state.cpp
// Created : 13.03.2004
// Modified : 13.03.2004
// Author : Dmitriy Iassenev
// Description : Object state property evaluator
////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "object_property_evaluator_state.h"
#include "weapon.h"
CObjectPropertyEvaluatorState::CObjectPropertyEvaluatorState (CWeapon *item, CAI_Stalker *owner, u32 state, bool equality) :
inherited (item,owner),
m_state (state),
m_equality (equality)
{
}
CObjectPropertyEvaluatorState::_value_type CObjectPropertyEvaluatorState::evaluate ()
{
VERIFY (m_item);
return (_value_type((m_item->STATE == m_state) == m_equality));
}
| 32.92 | 125 | 0.589307 | ixray-team |
c421ce1aaf686b93c1d71ff6ebbf47695c2f34df | 34,793 | cpp | C++ | src/navier_stokes/INSStaggeredPPMConvectiveOperator.cpp | MSV-Project/IBAMR | 3cf614c31bb3c94e2620f165ba967cba719c45ea | [
"BSD-3-Clause"
] | 2 | 2017-12-06T06:16:36.000Z | 2021-03-13T12:28:08.000Z | src/navier_stokes/INSStaggeredPPMConvectiveOperator.cpp | MSV-Project/IBAMR | 3cf614c31bb3c94e2620f165ba967cba719c45ea | [
"BSD-3-Clause"
] | null | null | null | src/navier_stokes/INSStaggeredPPMConvectiveOperator.cpp | MSV-Project/IBAMR | 3cf614c31bb3c94e2620f165ba967cba719c45ea | [
"BSD-3-Clause"
] | null | null | null | // Filename: INSStaggeredPPMConvectiveOperator.cpp
// Created on 08 May 2008 by Boyce Griffith
//
// Copyright (c) 2002-2013, Boyce Griffith
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of New York University nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
/////////////////////////////// INCLUDES /////////////////////////////////////
#include <stddef.h>
#include <ostream>
#include "Box.h"
#include "CartesianPatchGeometry.h"
#include "FaceData.h"
#include "IBAMR_config.h"
#include "INSStaggeredPPMConvectiveOperator.h"
#include "Index.h"
#include "IntVector.h"
#include "Patch.h"
#include "PatchLevel.h"
#include "SAMRAIVectorReal.h"
#include "SAMRAI_config.h"
#include "SideData.h"
#include "SideGeometry.h"
#include "Variable.h"
#include "VariableContext.h"
#include "VariableDatabase.h"
#include "blitz/tinyvec2.h"
#include "ibamr/ibamr_utilities.h"
#include "ibamr/namespaces.h" // IWYU pragma: keep
#include "tbox/Timer.h"
#include "tbox/TimerManager.h"
#include "tbox/Utilities.h"
namespace SAMRAI {
namespace solv {
template <int DIM> class RobinBcCoefStrategy;
} // namespace solv
} // namespace SAMRAI
// FORTRAN ROUTINES
#if (NDIM == 2)
#define ADVECT_DERIVATIVE_FC FC_FUNC_(advect_derivative2d, ADVECT_DERIVATIVE2D)
#define CONVECT_DERIVATIVE_FC FC_FUNC_(convect_derivative2d, CONVECT_DERIVATIVE2D)
#define GODUNOV_EXTRAPOLATE_FC FC_FUNC_(godunov_extrapolate2d, GODUNOV_EXTRAPOLATE2D)
#define NAVIER_STOKES_INTERP_COMPS_FC FC_FUNC_(navier_stokes_interp_comps2d, NAVIER_STOKES_INTERP_COMPS2D)
#define NAVIER_STOKES_RESET_ADV_VELOCITY_FC FC_FUNC_(navier_stokes_reset_adv_velocity2d, NAVIER_STOKES_RESET_ADV_VELOCITY2D)
#define SKEW_SYM_DERIVATIVE_FC FC_FUNC_(skew_sym_derivative2d, SKEW_SYM_DERIVATIVE2D)
#endif
#if (NDIM == 3)
#define ADVECT_DERIVATIVE_FC FC_FUNC_(advect_derivative3d, ADVECT_DERIVATIVE3D)
#define CONVECT_DERIVATIVE_FC FC_FUNC_(convect_derivative3d, CONVECT_DERIVATIVE3D)
#define GODUNOV_EXTRAPOLATE_FC FC_FUNC_(godunov_extrapolate3d, GODUNOV_EXTRAPOLATE3D)
#define NAVIER_STOKES_INTERP_COMPS_FC FC_FUNC_(navier_stokes_interp_comps3d, NAVIER_STOKES_INTERP_COMPS3D)
#define NAVIER_STOKES_RESET_ADV_VELOCITY_FC FC_FUNC_(navier_stokes_reset_adv_velocity3d, NAVIER_STOKES_RESET_ADV_VELOCITY3D)
#define SKEW_SYM_DERIVATIVE_FC FC_FUNC_(skew_sym_derivative3d, SKEW_SYM_DERIVATIVE3D)
#endif
extern "C"
{
void
ADVECT_DERIVATIVE_FC(
const double*,
#if (NDIM == 2)
const int& , const int& , const int& , const int& ,
const int& , const int& ,
const int& , const int& ,
const double* , const double* ,
const double* , const double* ,
const int& , const int& ,
#endif
#if (NDIM == 3)
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
const double* , const double* , const double* ,
const int& , const int& , const int& ,
#endif
double*
);
void
CONVECT_DERIVATIVE_FC(
const double*,
#if (NDIM == 2)
const int& , const int& , const int& , const int& ,
const int& , const int& ,
const int& , const int& ,
const double* , const double* ,
const double* , const double* ,
const int& , const int& ,
#endif
#if (NDIM == 3)
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
const double* , const double* , const double* ,
const int& , const int& , const int& ,
#endif
double*
);
void
GODUNOV_EXTRAPOLATE_FC(
#if (NDIM == 2)
const int& , const int& , const int& , const int& ,
const int& , const int& ,
const double* , double* , double* , double* , double* ,
const int& , const int& ,
const int& , const int& ,
const double* , const double* ,
double* , double*
#endif
#if (NDIM == 3)
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
const double* , double* , double* , double* , double* , double* ,
const int& , const int& , const int& ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
double* , double* , double*
#endif
);
void
NAVIER_STOKES_INTERP_COMPS_FC(
#if (NDIM == 2)
const int& , const int& , const int& , const int& ,
const int& , const int& ,
const double* , const double* ,
const int& , const int& , const int& , const int& ,
const int& , const int& ,
double* , double* ,
const int& , const int& , const int& , const int& ,
const int& , const int& ,
double* , double*
#endif
#if (NDIM == 3)
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
double* , double* , double* ,
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
double* , double* , double* ,
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
double* , double* , double*
#endif
);
void
NAVIER_STOKES_RESET_ADV_VELOCITY_FC(
#if (NDIM == 2)
const int& , const int& , const int& , const int& ,
const int& , const int& ,
double* , double* ,
const int& , const int& ,
const double* , const double* ,
const int& , const int& , const int& , const int& ,
const int& , const int& ,
double* , double* ,
const int& , const int& ,
const double* , const double*
#endif
#if (NDIM == 3)
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
double* , double* , double* ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
double* , double* , double* ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
double* , double* , double* ,
const int& , const int& , const int& ,
const double* , const double* , const double*
#endif
);
void
SKEW_SYM_DERIVATIVE_FC(
const double*,
#if (NDIM == 2)
const int& , const int& , const int& , const int& ,
const int& , const int& ,
const int& , const int& ,
const double* , const double* ,
const double* , const double* ,
const int& , const int& ,
#endif
#if (NDIM == 3)
const int& , const int& , const int& , const int& , const int& , const int& ,
const int& , const int& , const int& ,
const int& , const int& , const int& ,
const double* , const double* , const double* ,
const double* , const double* , const double* ,
const int& , const int& , const int& ,
#endif
double*
);
}
/////////////////////////////// NAMESPACE ////////////////////////////////////
namespace IBAMR
{
/////////////////////////////// STATIC ///////////////////////////////////////
namespace
{
// NOTE: The number of ghost cells required by the Godunov advection scheme
// depends on the order of the reconstruction. These values were chosen to work
// with xsPPM7 (the modified piecewise parabolic method of Rider, Greenough, and
// Kamm).
static const int GADVECTG = 4;
// Timers.
static Timer* t_apply_convective_operator;
static Timer* t_apply;
static Timer* t_initialize_operator_state;
static Timer* t_deallocate_operator_state;
}
/////////////////////////////// PUBLIC ///////////////////////////////////////
INSStaggeredPPMConvectiveOperator::INSStaggeredPPMConvectiveOperator(
const std::string& object_name,
Pointer<Database> input_db,
const ConvectiveDifferencingType difference_form,
const std::vector<RobinBcCoefStrategy<NDIM>*>& bc_coefs)
: ConvectiveOperator(object_name, difference_form),
d_bc_coefs(bc_coefs),
d_bdry_extrap_type("CONSTANT"),
d_hierarchy(NULL),
d_coarsest_ln(-1),
d_finest_ln(-1),
d_U_var(NULL),
d_U_scratch_idx(-1)
{
if (d_difference_form != ADVECTIVE &&
d_difference_form != CONSERVATIVE &&
d_difference_form != SKEW_SYMMETRIC)
{
TBOX_ERROR("INSStaggeredPPMConvectiveOperator::INSStaggeredPPMConvectiveOperator():\n"
<< " unsupported differencing form: " << enum_to_string<ConvectiveDifferencingType>(d_difference_form) << " \n"
<< " valid choices are: ADVECTIVE, CONSERVATIVE, SKEW_SYMMETRIC\n");
}
if (input_db)
{
if (input_db->keyExists("bdry_extrap_type")) d_bdry_extrap_type = input_db->getString("bdry_extrap_type");
}
VariableDatabase<NDIM>* var_db = VariableDatabase<NDIM>::getDatabase();
Pointer<VariableContext> context = var_db->getContext("INSStaggeredPPMConvectiveOperator::CONTEXT");
const std::string U_var_name = "INSStaggeredPPMConvectiveOperator::U";
d_U_var = var_db->getVariable(U_var_name);
if (d_U_var)
{
d_U_scratch_idx = var_db->mapVariableAndContextToIndex(d_U_var, context);
}
else
{
d_U_var = new SideVariable<NDIM,double>(U_var_name);
d_U_scratch_idx = var_db->registerVariableAndContext(d_U_var, context, IntVector<NDIM>(GADVECTG));
}
#ifdef DEBUG_CHECK_ASSERTIONS
TBOX_ASSERT(d_U_scratch_idx >= 0);
#endif
// Setup Timers.
IBAMR_DO_ONCE(
t_apply_convective_operator = TimerManager::getManager()->getTimer("IBAMR::INSStaggeredPPMConvectiveOperator::applyConvectiveOperator()");
t_apply = TimerManager::getManager()->getTimer("IBAMR::INSStaggeredPPMConvectiveOperator::apply()");
t_initialize_operator_state = TimerManager::getManager()->getTimer("IBAMR::INSStaggeredPPMConvectiveOperator::initializeOperatorState()");
t_deallocate_operator_state = TimerManager::getManager()->getTimer("IBAMR::INSStaggeredPPMConvectiveOperator::deallocateOperatorState()");
);
return;
}// INSStaggeredPPMConvectiveOperator
INSStaggeredPPMConvectiveOperator::~INSStaggeredPPMConvectiveOperator()
{
deallocateOperatorState();
return;
}// ~INSStaggeredPPMConvectiveOperator
void
INSStaggeredPPMConvectiveOperator::applyConvectiveOperator(
const int U_idx,
const int N_idx)
{
IBAMR_TIMER_START(t_apply_convective_operator);
#ifdef DEBUG_CHECK_ASSERTIONS
if (!d_is_initialized)
{
TBOX_ERROR("INSStaggeredPPMConvectiveOperator::applyConvectiveOperator():\n"
<< " operator must be initialized prior to call to applyConvectiveOperator\n");
}
TBOX_ASSERT(U_idx == d_u_idx);
#endif
// Fill ghost cell values for all components.
static const bool homogeneous_bc = false;
typedef HierarchyGhostCellInterpolation::InterpolationTransactionComponent InterpolationTransactionComponent;
std::vector<InterpolationTransactionComponent> transaction_comps(1);
transaction_comps[0] = InterpolationTransactionComponent(d_U_scratch_idx, U_idx, "CONSERVATIVE_LINEAR_REFINE", false, "CONSERVATIVE_COARSEN", d_bdry_extrap_type, false, d_bc_coefs);
d_hier_bdry_fill->resetTransactionComponents(transaction_comps);
d_hier_bdry_fill->setHomogeneousBc(homogeneous_bc);
StaggeredStokesPhysicalBoundaryHelper::setupBcCoefObjects(d_bc_coefs, NULL, d_U_scratch_idx, -1, homogeneous_bc);
d_hier_bdry_fill->fillData(d_solution_time);
StaggeredStokesPhysicalBoundaryHelper::resetBcCoefObjects(d_bc_coefs, NULL);
d_bc_helper->enforceDivergenceFreeConditionAtBoundary(d_U_scratch_idx);
d_hier_bdry_fill->resetTransactionComponents(d_transaction_comps);
// Compute the convective derivative.
for (int ln = d_coarsest_ln; ln <= d_finest_ln; ++ln)
{
Pointer<PatchLevel<NDIM> > level = d_hierarchy->getPatchLevel(ln);
for (PatchLevel<NDIM>::Iterator p(level); p; p++)
{
Pointer<Patch<NDIM> > patch = level->getPatch(p());
const Pointer<CartesianPatchGeometry<NDIM> > patch_geom = patch->getPatchGeometry();
const double* const dx = patch_geom->getDx();
const Box<NDIM>& patch_box = patch->getBox();
const IntVector<NDIM>& patch_lower = patch_box.lower();
const IntVector<NDIM>& patch_upper = patch_box.upper();
Pointer<SideData<NDIM,double> > N_data = patch->getPatchData(N_idx);
Pointer<SideData<NDIM,double> > U_data = patch->getPatchData(d_U_scratch_idx);
const IntVector<NDIM> ghosts = IntVector<NDIM>(1);
blitz::TinyVector<Box<NDIM>,NDIM> side_boxes;
blitz::TinyVector<Pointer<FaceData<NDIM,double> >,NDIM> U_adv_data;
blitz::TinyVector<Pointer<FaceData<NDIM,double> >,NDIM> U_half_data;
for (unsigned int axis = 0; axis < NDIM; ++axis)
{
side_boxes [axis] = SideGeometry<NDIM>::toSideBox(patch_box,axis);
U_adv_data [axis] = new FaceData<NDIM,double>(side_boxes[axis],1,ghosts);
U_half_data[axis] = new FaceData<NDIM,double>(side_boxes[axis],1,ghosts);
}
#if (NDIM == 2)
NAVIER_STOKES_INTERP_COMPS_FC(
patch_lower(0), patch_upper(0),
patch_lower(1), patch_upper(1),
U_data->getGhostCellWidth()(0), U_data->getGhostCellWidth()(1),
U_data->getPointer(0), U_data->getPointer(1),
side_boxes[0].lower(0), side_boxes[0].upper(0),
side_boxes[0].lower(1), side_boxes[0].upper(1),
U_adv_data[0]->getGhostCellWidth()(0), U_adv_data[0]->getGhostCellWidth()(1),
U_adv_data[0]->getPointer(0), U_adv_data[0]->getPointer(1),
side_boxes[1].lower(0), side_boxes[1].upper(0),
side_boxes[1].lower(1), side_boxes[1].upper(1),
U_adv_data[1]->getGhostCellWidth()(0), U_adv_data[1]->getGhostCellWidth()(1),
U_adv_data[1]->getPointer(0), U_adv_data[1]->getPointer(1));
#endif
#if (NDIM == 3)
NAVIER_STOKES_INTERP_COMPS_FC(
patch_lower(0), patch_upper(0),
patch_lower(1), patch_upper(1),
patch_lower(2), patch_upper(2),
U_data->getGhostCellWidth()(0), U_data->getGhostCellWidth()(1), U_data->getGhostCellWidth()(2),
U_data->getPointer(0), U_data->getPointer(1), U_data->getPointer(2),
side_boxes[0].lower(0), side_boxes[0].upper(0),
side_boxes[0].lower(1), side_boxes[0].upper(1),
side_boxes[0].lower(2), side_boxes[0].upper(2),
U_adv_data[0]->getGhostCellWidth()(0), U_adv_data[0]->getGhostCellWidth()(1), U_adv_data[0]->getGhostCellWidth()(2),
U_adv_data[0]->getPointer(0), U_adv_data[0]->getPointer(1), U_adv_data[0]->getPointer(2),
side_boxes[1].lower(0), side_boxes[1].upper(0),
side_boxes[1].lower(1), side_boxes[1].upper(1),
side_boxes[1].lower(2), side_boxes[1].upper(2),
U_adv_data[1]->getGhostCellWidth()(0), U_adv_data[1]->getGhostCellWidth()(1), U_adv_data[1]->getGhostCellWidth()(2),
U_adv_data[1]->getPointer(0), U_adv_data[1]->getPointer(1), U_adv_data[1]->getPointer(2),
side_boxes[2].lower(0), side_boxes[2].upper(0),
side_boxes[2].lower(1), side_boxes[2].upper(1),
side_boxes[2].lower(2), side_boxes[2].upper(2),
U_adv_data[2]->getGhostCellWidth()(0), U_adv_data[2]->getGhostCellWidth()(1), U_adv_data[2]->getGhostCellWidth()(2),
U_adv_data[2]->getPointer(0), U_adv_data[2]->getPointer(1), U_adv_data[2]->getPointer(2));
#endif
for (unsigned int axis = 0; axis < NDIM; ++axis)
{
Pointer<SideData<NDIM,double> > dU_data =
new SideData<NDIM,double>(U_data->getBox(), U_data->getDepth(), U_data->getGhostCellWidth());
Pointer<SideData<NDIM,double> > U_L_data =
new SideData<NDIM,double>(U_data->getBox(), U_data->getDepth(), U_data->getGhostCellWidth());
Pointer<SideData<NDIM,double> > U_R_data =
new SideData<NDIM,double>(U_data->getBox(), U_data->getDepth(), U_data->getGhostCellWidth());
Pointer<SideData<NDIM,double> > U_scratch1_data =
new SideData<NDIM,double>(U_data->getBox(), U_data->getDepth(), U_data->getGhostCellWidth());
#if (NDIM == 3)
Pointer<SideData<NDIM,double> > U_scratch2_data =
new SideData<NDIM,double>(U_data->getBox(), U_data->getDepth(), U_data->getGhostCellWidth());
#endif
#if (NDIM == 2)
GODUNOV_EXTRAPOLATE_FC(
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
U_data->getGhostCellWidth()(0), U_data->getGhostCellWidth()(1),
U_data ->getPointer(axis), U_scratch1_data->getPointer(axis),
dU_data ->getPointer(axis), U_L_data ->getPointer(axis), U_R_data->getPointer(axis),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1));
#endif
#if (NDIM == 3)
GODUNOV_EXTRAPOLATE_FC(
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
side_boxes[axis].lower(2), side_boxes[axis].upper(2),
U_data->getGhostCellWidth()(0), U_data->getGhostCellWidth()(1), U_data->getGhostCellWidth()(2),
U_data ->getPointer(axis), U_scratch1_data->getPointer(axis), U_scratch2_data->getPointer(axis),
dU_data ->getPointer(axis), U_L_data ->getPointer(axis), U_R_data ->getPointer(axis),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1), U_adv_data [axis]->getGhostCellWidth()(2),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1), U_half_data[axis]->getGhostCellWidth()(2),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1), U_adv_data [axis]->getPointer(2),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1), U_half_data[axis]->getPointer(2));
#endif
}
#if (NDIM == 2)
NAVIER_STOKES_RESET_ADV_VELOCITY_FC(
side_boxes[0].lower(0), side_boxes[0].upper(0),
side_boxes[0].lower(1), side_boxes[0].upper(1),
U_adv_data [0]->getGhostCellWidth()(0), U_adv_data [0]->getGhostCellWidth()(1),
U_adv_data [0]->getPointer(0), U_adv_data [0]->getPointer(1),
U_half_data[0]->getGhostCellWidth()(0), U_half_data[0]->getGhostCellWidth()(1),
U_half_data[0]->getPointer(0), U_half_data[0]->getPointer(1),
side_boxes[1].lower(0), side_boxes[1].upper(0),
side_boxes[1].lower(1), side_boxes[1].upper(1),
U_adv_data [1]->getGhostCellWidth()(0), U_adv_data [1]->getGhostCellWidth()(1),
U_adv_data [1]->getPointer(0), U_adv_data [1]->getPointer(1),
U_half_data[1]->getGhostCellWidth()(0), U_half_data[1]->getGhostCellWidth()(1),
U_half_data[1]->getPointer(0), U_half_data[1]->getPointer(1));
#endif
#if (NDIM == 3)
NAVIER_STOKES_RESET_ADV_VELOCITY_FC(
side_boxes[0].lower(0), side_boxes[0].upper(0),
side_boxes[0].lower(1), side_boxes[0].upper(1),
side_boxes[0].lower(2), side_boxes[0].upper(2),
U_adv_data [0]->getGhostCellWidth()(0), U_adv_data [0]->getGhostCellWidth()(1), U_adv_data [0]->getGhostCellWidth()(2),
U_adv_data [0]->getPointer(0), U_adv_data [0]->getPointer(1), U_adv_data [0]->getPointer(2),
U_half_data[0]->getGhostCellWidth()(0), U_half_data[0]->getGhostCellWidth()(1), U_half_data[0]->getGhostCellWidth()(2),
U_half_data[0]->getPointer(0), U_half_data[0]->getPointer(1), U_half_data[0]->getPointer(2),
side_boxes[1].lower(0), side_boxes[1].upper(0),
side_boxes[1].lower(1), side_boxes[1].upper(1),
side_boxes[1].lower(2), side_boxes[1].upper(2),
U_adv_data [1]->getGhostCellWidth()(0), U_adv_data [1]->getGhostCellWidth()(1), U_adv_data [1]->getGhostCellWidth()(2),
U_adv_data [1]->getPointer(0), U_adv_data [1]->getPointer(1), U_adv_data [1]->getPointer(2),
U_half_data[1]->getGhostCellWidth()(0), U_half_data[1]->getGhostCellWidth()(1), U_half_data[1]->getGhostCellWidth()(2),
U_half_data[1]->getPointer(0), U_half_data[1]->getPointer(1), U_half_data[1]->getPointer(2),
side_boxes[2].lower(0), side_boxes[2].upper(0),
side_boxes[2].lower(1), side_boxes[2].upper(1),
side_boxes[2].lower(2), side_boxes[2].upper(2),
U_adv_data [2]->getGhostCellWidth()(0), U_adv_data [2]->getGhostCellWidth()(1), U_adv_data [2]->getGhostCellWidth()(2),
U_adv_data [2]->getPointer(0), U_adv_data [2]->getPointer(1), U_adv_data [2]->getPointer(2),
U_half_data[2]->getGhostCellWidth()(0), U_half_data[2]->getGhostCellWidth()(1), U_half_data[2]->getGhostCellWidth()(2),
U_half_data[2]->getPointer(0), U_half_data[2]->getPointer(1), U_half_data[2]->getPointer(2));
#endif
for (unsigned int axis = 0; axis < NDIM; ++axis)
{
switch (d_difference_form)
{
case CONSERVATIVE:
#if (NDIM == 2)
CONVECT_DERIVATIVE_FC(
dx,
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1),
N_data->getGhostCellWidth()(0), N_data->getGhostCellWidth()(1),
N_data->getPointer(axis));
#endif
#if (NDIM == 3)
CONVECT_DERIVATIVE_FC(
dx,
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
side_boxes[axis].lower(2), side_boxes[axis].upper(2),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1), U_adv_data [axis]->getGhostCellWidth()(2),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1), U_half_data[axis]->getGhostCellWidth()(2),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1), U_adv_data [axis]->getPointer(2),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1), U_half_data[axis]->getPointer(2),
N_data->getGhostCellWidth()(0), N_data->getGhostCellWidth()(1), N_data->getGhostCellWidth()(2),
N_data->getPointer(axis));
#endif
break;
case ADVECTIVE:
#if (NDIM == 2)
ADVECT_DERIVATIVE_FC(
dx,
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1),
N_data->getGhostCellWidth()(0), N_data->getGhostCellWidth()(1),
N_data->getPointer(axis));
#endif
#if (NDIM == 3)
ADVECT_DERIVATIVE_FC(
dx,
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
side_boxes[axis].lower(2), side_boxes[axis].upper(2),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1), U_adv_data [axis]->getGhostCellWidth()(2),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1), U_half_data[axis]->getGhostCellWidth()(2),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1), U_adv_data [axis]->getPointer(2),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1), U_half_data[axis]->getPointer(2),
N_data->getGhostCellWidth()(0), N_data->getGhostCellWidth()(1), N_data->getGhostCellWidth()(2),
N_data->getPointer(axis));
#endif
break;
case SKEW_SYMMETRIC:
#if (NDIM == 2)
SKEW_SYM_DERIVATIVE_FC(
dx,
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1),
N_data->getGhostCellWidth()(0), N_data->getGhostCellWidth()(1),
N_data->getPointer(axis));
#endif
#if (NDIM == 3)
SKEW_SYM_DERIVATIVE_FC(
dx,
side_boxes[axis].lower(0), side_boxes[axis].upper(0),
side_boxes[axis].lower(1), side_boxes[axis].upper(1),
side_boxes[axis].lower(2), side_boxes[axis].upper(2),
U_adv_data [axis]->getGhostCellWidth()(0), U_adv_data [axis]->getGhostCellWidth()(1), U_adv_data [axis]->getGhostCellWidth()(2),
U_half_data[axis]->getGhostCellWidth()(0), U_half_data[axis]->getGhostCellWidth()(1), U_half_data[axis]->getGhostCellWidth()(2),
U_adv_data [axis]->getPointer(0), U_adv_data [axis]->getPointer(1), U_adv_data [axis]->getPointer(2),
U_half_data[axis]->getPointer(0), U_half_data[axis]->getPointer(1), U_half_data[axis]->getPointer(2),
N_data->getGhostCellWidth()(0), N_data->getGhostCellWidth()(1), N_data->getGhostCellWidth()(2),
N_data->getPointer(axis));
#endif
break;
default:
TBOX_ERROR("INSStaggeredPPMConvectiveOperator::applyConvectiveOperator():\n"
<< " unsupported differencing form: " << enum_to_string<ConvectiveDifferencingType>(d_difference_form) << " \n"
<< " valid choices are: ADVECTIVE, CONSERVATIVE, SKEW_SYMMETRIC\n");
}
}
}
}
IBAMR_TIMER_STOP(t_apply_convective_operator);
return;
}// applyConvectiveOperator
void
INSStaggeredPPMConvectiveOperator::initializeOperatorState(
const SAMRAIVectorReal<NDIM,double>& in,
const SAMRAIVectorReal<NDIM,double>& out)
{
IBAMR_TIMER_START(t_initialize_operator_state);
if (d_is_initialized) deallocateOperatorState();
// Get the hierarchy configuration.
d_hierarchy = in.getPatchHierarchy();
d_coarsest_ln = in.getCoarsestLevelNumber();
d_finest_ln = in.getFinestLevelNumber();
#ifdef DEBUG_CHECK_ASSERTIONS
TBOX_ASSERT(d_hierarchy == out.getPatchHierarchy());
TBOX_ASSERT(d_coarsest_ln == out.getCoarsestLevelNumber());
TBOX_ASSERT(d_finest_ln == out.getFinestLevelNumber());
#else
NULL_USE(out);
#endif
// Setup the interpolation transaction information.
typedef HierarchyGhostCellInterpolation::InterpolationTransactionComponent InterpolationTransactionComponent;
d_transaction_comps.resize(1);
d_transaction_comps[0] = InterpolationTransactionComponent(d_U_scratch_idx, in.getComponentDescriptorIndex(0), "CONSERVATIVE_LINEAR_REFINE", false, "CONSERVATIVE_COARSEN", d_bdry_extrap_type, false, d_bc_coefs);
// Initialize the interpolation operators.
d_hier_bdry_fill = new HierarchyGhostCellInterpolation();
d_hier_bdry_fill->initializeOperatorState(d_transaction_comps, d_hierarchy);
// Initialize the BC helper.
d_bc_helper = new StaggeredStokesPhysicalBoundaryHelper();
d_bc_helper->cacheBcCoefData(d_bc_coefs, d_solution_time, d_hierarchy);
// Allocate scratch data.
for (int ln = d_coarsest_ln; ln <= d_finest_ln; ++ln)
{
Pointer<PatchLevel<NDIM> > level = d_hierarchy->getPatchLevel(ln);
if (!level->checkAllocated(d_U_scratch_idx))
{
level->allocatePatchData(d_U_scratch_idx);
}
}
d_is_initialized = true;
IBAMR_TIMER_STOP(t_initialize_operator_state);
return;
}// initializeOperatorState
void
INSStaggeredPPMConvectiveOperator::deallocateOperatorState()
{
if (!d_is_initialized) return;
IBAMR_TIMER_START(t_deallocate_operator_state);
// Deallocate scratch data.
for (int ln = d_coarsest_ln; ln <= d_finest_ln; ++ln)
{
Pointer<PatchLevel<NDIM> > level = d_hierarchy->getPatchLevel(ln);
if (level->checkAllocated(d_U_scratch_idx))
{
level->deallocatePatchData(d_U_scratch_idx);
}
}
// Deallocate the communications operators and BC helpers.
d_hier_bdry_fill.setNull();
d_bc_helper.setNull();
d_is_initialized = false;
IBAMR_TIMER_STOP(t_deallocate_operator_state);
return;
}// deallocateOperatorState
/////////////////////////////// PROTECTED ////////////////////////////////////
/////////////////////////////// PRIVATE //////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
}// namespace IBAMR
//////////////////////////////////////////////////////////////////////////////
| 51.166176 | 215 | 0.596528 | MSV-Project |
c424eb398a132292d30dc8d022db6250f5def7f5 | 2,610 | hxx | C++ | include/kry/NKPF.hxx | rcgoodfellow/kry | 29b0616d92c514b015eab4a93ad2c2c04d412190 | [
"BSD-2-Clause"
] | null | null | null | include/kry/NKPF.hxx | rcgoodfellow/kry | 29b0616d92c514b015eab4a93ad2c2c04d412190 | [
"BSD-2-Clause"
] | null | null | null | include/kry/NKPF.hxx | rcgoodfellow/kry | 29b0616d92c514b015eab4a93ad2c2c04d412190 | [
"BSD-2-Clause"
] | null | null | null | /******************************************************************************
* libKrylov
* =========
* NKPF.hxx
*
* This file contains definitions pertaining to Newton-Krylov power flow
*
* 21 August 2014
* ~ ry
* ***************************************************************************/
#ifndef KRY_NKPF_HXX
#define KRY_NKPF_HXX
#include "kry/Math.hxx"
#include <iostream>
#include <fstream>
#include <sstream>
namespace kry
{
class NKPF;
struct jidx;
struct jidx
{
jidx(int j0, int j1);
int j0{-1}, j1{-1};
};
struct JacobiMap
{
size_t j0_sz{0}, j1_sz{0};
std::vector<jidx> map;
size_t size();
};
class NKPF
{
public:
NKPF(SparseMatrix Y, SparseMatrix YA, JacobiMap jmap, size_t n,
Vector initial, Vector ps);
size_t N, n; //system size, projected size
Matrix Q, //Subspace Projector
H; //Hessenburg Reduction
Vector ve, //voltage estimate
dve, //voltage delta estimate
ps, //scheduled power
pc, //calculated power
dp, //power delta
dv0, //voltage delta initial guess
dr0, //initial residual of the Jacobean system
qdp, //projected power delta
qdv, //projected voltage delta
Jdv; //Jacobi approximation
double dr0_norm;
SparseMatrix Y, //admittance matrix magnitudes
YA, //admittance matrix angles
J; //Jacobi
JacobiMap jmap; //map bus indices onto Jacobi indices
//the power flow equations
double p(size_t), q(size_t);
/* power gradient functions
-----------------------------------------------------*/
//real-power gradient
double jdp(size_t),
jdp_va(size_t),
jdp_v(size_t),
dp_dva(size_t, size_t),
dp_dv(size_t, size_t);
//reactive-power gradient
double jdq(size_t),
jdq_va(size_t),
jdq_v(size_t),
dq_dva(size_t, size_t),
dq_dv(size_t, size_t);
/*---------------------------------------------------*/
//accessors for voltage magnitude and angle
double v(size_t), va(size_t);
//accessors for voltage delta magnitude and angle
double dv(size_t), dva(size_t);
//conductance and susceptance per bus
double g(size_t), b(size_t);
void compute_pc();
void compute_dp();
void compute_dve();
void compute_Jdv();
void build_Jacobi();
void j11();
void j22();
void j21();
void j12();
NKPF & operator()();
void update_ve();
std::string show_state();
};
}
#endif
| 21.932773 | 79 | 0.53295 | rcgoodfellow |
c425a4871b41fa9e0f298c677ff122bef96b4f2a | 2,038 | hpp | C++ | src/mainwindow.hpp | Leonardo2718/tffm | a0d96331af5d7e9710fd115e050c9c46bbe536ea | [
"MIT"
] | null | null | null | src/mainwindow.hpp | Leonardo2718/tffm | a0d96331af5d7e9710fd115e050c9c46bbe536ea | [
"MIT"
] | null | null | null | src/mainwindow.hpp | Leonardo2718/tffm | a0d96331af5d7e9710fd115e050c9c46bbe536ea | [
"MIT"
] | null | null | null | /*
Project: tffm
Author: Leonardo Banderali
Description:
tffm is a simple, keyboard-centric file manager intended for use with tiling
window managers such as Xmonad.
License:
MIT License
Copyright (c) 2016 Leonardo Banderali
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef MAINWINDOW_HPP
#define MAINWINDOW_HPP
#include <memory>
#include <QMainWindow>
#include <QVBoxLayout>
#include <QListView>
#include <QString>
#include "filemanager.hpp"
#include "inputline.hpp"
#include "keybindingtable.hpp"
namespace tffm { class MainWindow; }
class tffm::MainWindow : public QMainWindow {
Q_OBJECT
public:
explicit MainWindow(QWidget* parent = nullptr);
signals:
private:
tffm::KeyBindingTable _keyBindings;
std::unique_ptr<QWidget> _centralWidget;
std::unique_ptr<QVBoxLayout> _mainLayout;
std::unique_ptr<FileManager> _fileManager;
std::unique_ptr<InputLine> _inputLine;
};
#endif // MAINWINDOW_HPP
| 30.41791 | 82 | 0.740432 | Leonardo2718 |
c42c84124be57a284d9291df2f555b55d5a6c701 | 531 | cc | C++ | hackerrank/algorithms/warmup/mini-max-sum.cc | andrewcpacifico/programming | bbbd16d41d34ea7316e207b8a82ae76377d80420 | [
"Apache-2.0"
] | null | null | null | hackerrank/algorithms/warmup/mini-max-sum.cc | andrewcpacifico/programming | bbbd16d41d34ea7316e207b8a82ae76377d80420 | [
"Apache-2.0"
] | null | null | null | hackerrank/algorithms/warmup/mini-max-sum.cc | andrewcpacifico/programming | bbbd16d41d34ea7316e207b8a82ae76377d80420 | [
"Apache-2.0"
] | null | null | null | /**
* Copyright (c) 2015 - Andrew C. Pacifico - All Rights Reserved.
* @author Andrew C. Pacifico <andrewcpacifico@gmail.com>
*/
#include <stdio.h>
int main(int argc, char *argv[])
{
long long v[5], i, sum = 0, min, max;
for (i = 0; i < 5; i++) {
scanf("%lld", &v[i]);
sum += v[i];
}
min = max = sum - v[0];
for (i = 1; i < 5; i++) {
if (sum - v[i] < min) min = sum - v[i];
if (sum - v[i] > max) max = sum - v[i];
}
printf("%lld %lld", min, max);
return 0;
}
| 20.423077 | 65 | 0.468927 | andrewcpacifico |
c42d40ecfdefeedf5dd42741837f8072a5e0f749 | 307 | hpp | C++ | zen/hash_map.hpp | ZenLibraries/ZenLibraries | ae189b5080c75412cbd4f33cf6cfb51e15f6ee66 | [
"Apache-2.0"
] | null | null | null | zen/hash_map.hpp | ZenLibraries/ZenLibraries | ae189b5080c75412cbd4f33cf6cfb51e15f6ee66 | [
"Apache-2.0"
] | 2 | 2020-02-06T17:01:39.000Z | 2020-02-12T17:50:14.000Z | zen/hash_map.hpp | ZenLibraries/ZenLibraries | ae189b5080c75412cbd4f33cf6cfb51e15f6ee66 | [
"Apache-2.0"
] | null | null | null | #ifndef ZEN_HASH_MAP_HPP
#define ZEN_HASH_MAP_HPP
#include <stddef.h>
#include "zen/allocator.hpp"
ZEN_NAMESPACE_START
template<
typename T,
typename SizeT = size_t,
typename AllocatorT = DefaultAllocator<T>
>
class HashMap {
public:
};
ZEN_NAMESPACE_END
#endif // of #ifndef ZEN_HASH_MAP_HPP
| 12.791667 | 43 | 0.762215 | ZenLibraries |
c42d75928f352e1e11884d4961afb5350f5d1c76 | 1,539 | tpp | C++ | queue/queue.tpp | gefjon/data_structures | 9bf9f35272e168ffc7ffb30fa44e87761773b845 | [
"MIT"
] | null | null | null | queue/queue.tpp | gefjon/data_structures | 9bf9f35272e168ffc7ffb30fa44e87761773b845 | [
"MIT"
] | null | null | null | queue/queue.tpp | gefjon/data_structures | 9bf9f35272e168ffc7ffb30fa44e87761773b845 | [
"MIT"
] | null | null | null | namespace Queue {
template< class T >
bool Queue< T >::head_is_defined() {
return (this->head_) ? true : false;
}
template< class T >
bool Queue< T >::tail_is_defined() {
return (this->tail_) ? true : false;
}
template< class T >
void Queue< T >::assert_defined() {
assert(this->head_is_defined());
assert(this->tail_is_defined());
}
template< class T >
Queue< T >::Queue() {};
template< class T >
Queue< T >::Queue(const Queue< T >& other) = default;
template< class T >
Queue< T >::~Queue() = default;
template< class T >
void Queue< T >::Enqueue(T to_enqueue) {
auto node = std::make_shared< LinkedList::Node< T > >(std::move(to_enqueue));
if (this->length_ == 0) {
this->head_ = node;
this->tail_ = node;
} else {
this->assert_defined();
this->tail_->next_ = node;
this->tail_ = node;
}
this->length_ += 1;
}
template< class T >
T Queue< T >::Dequeue() {
if (this->length_ == 0) {
throw new UnderflowException();
}
this->assert_defined();
this->length_ -= 1;
auto new_head = this->head_->Cdr();
T to_return = std::move(this->head_->Car());
this->head_ = new_head;
return to_return;
}
template< class T >
T& Queue< T >::Peek() {
if (this->length_ == 0) {
throw new UnderflowException();
}
this->assert_defined();
return this->head_->Car();
}
template< class T >
unsigned int Queue< T >::Length() {
return this->length_;
}
}
| 21.082192 | 81 | 0.566602 | gefjon |
c42e8ce16db9537241f8671f542ec8e84911d132 | 11,884 | cpp | C++ | VST3 SDK/base/source/frect.cpp | jagilley/MrsWatson | dd00b6a3740cce4bf7c10d3342d4742c7d1b4836 | [
"BSD-2-Clause"
] | 2 | 2019-06-14T10:20:30.000Z | 2020-02-19T17:53:42.000Z | VST3 SDK/base/source/frect.cpp | jagilley/MrsWatson | dd00b6a3740cce4bf7c10d3342d4742c7d1b4836 | [
"BSD-2-Clause"
] | null | null | null | VST3 SDK/base/source/frect.cpp | jagilley/MrsWatson | dd00b6a3740cce4bf7c10d3342d4742c7d1b4836 | [
"BSD-2-Clause"
] | 1 | 2021-03-16T13:02:17.000Z | 2021-03-16T13:02:17.000Z | //------------------------------------------------------------------------
// Project : SDK Base
// Version : 1.0
//
// Category : Helpers
// Filename : base/source/frect.cpp
// Created by : Steinberg, 1995
// Description :
//
//-----------------------------------------------------------------------------
// LICENSE
// (c) 2016, Steinberg Media Technologies GmbH, All Rights Reserved
//-----------------------------------------------------------------------------
// This Software Development Kit may not be distributed in parts or its entirety
// without prior written agreement by Steinberg Media Technologies GmbH.
// This SDK must not be used to re-engineer or manipulate any technology used
// in any Steinberg or Third-party application or software module,
// unless permitted by law.
// Neither the name of the Steinberg Media Technologies nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SDK IS PROVIDED BY STEINBERG MEDIA TECHNOLOGIES GMBH "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL STEINBERG MEDIA TECHNOLOGIES GMBH BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
//-----------------------------------------------------------------------------
#include "base/source/frect.h"
#include "pluginterfaces/gui/iplugview.h" // ViewRect
#include "pluginterfaces/base/futils.h"
namespace Steinberg
{
//------------------------------------------------------------------------------
// Rect
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
Rect::Rect (const ViewRect& vr)
: left (vr.left), top (vr.top), right (vr.right), bottom (vr.bottom)
{}
//------------------------------------------------------------------------------
Rect& Rect::moveTo (const Point& where)
{
UCoord vDiff = where.v - top;
UCoord hDiff = where.h - left;
top += vDiff;
bottom += vDiff;
left += hDiff;
right += hDiff;
return *this;
}
//------------------------------------------------------------------------------
bool Rect::pointInside (const Point& where) const
{
return where.h >= left && where.h < right && where.v >= top && where.v < bottom;
}
//------------------------------------------------------------------------------
Rect& Rect::inset (UCoord delta)
{
top += delta;
left += delta;
bottom -= delta;
right -= delta;
return *this;
}
//------------------------------------------------------------------------------
Rect& Rect::inset (UCoord deltaH, UCoord deltaV)
{
top += deltaV;
left += deltaH;
bottom -= deltaV;
right -= deltaH;
return *this;
}
//------------------------------------------------------------------------------
Rect& Rect::inset (UCoord deltaL, UCoord deltaT, UCoord deltaR, UCoord deltaB)
{
top += deltaT;
left += deltaL;
bottom -= deltaB;
right -= deltaR;
return *this;
}
//------------------------------------------------------------------------------
bool Rect::slideInside (const Rect& rect)
{
UCoord w = getWidth();
UCoord h = getHeight();
// basic rejection conditions
if ( ( w > rect.getWidth() ) || ( h > rect.getHeight() ) )
return false;
if ( left < rect.left )
{
left = rect.left;
right = left + w;
}
else if ( right > rect.right )
{
right = rect.right;
left = right - w;
}
if ( top < rect.top )
{
top = rect.top;
bottom = top + h;
}
else if ( bottom > rect.bottom )
{
bottom = rect.bottom;
top = bottom - h;
}
return true;
}
//------------------------------------------------------------------------------
bool Rect::join (const Rect& rect)
{
if (isEmpty ())
{
if (rect.isEmpty ())
return false;
*this = rect;
return true;
}
else if (rect.isEmpty ())
return false;
return joinEvenIfEmpty (rect);
}
//------------------------------------------------------------------------
bool Rect::joinEvenIfEmpty (const Rect& rect)
{
if (rect.top < top)
top = rect.top;
if (rect.left < left)
left = rect.left;
if (rect.right > right)
right = rect.right;
if (rect.bottom > bottom)
bottom = rect.bottom;
return ! (right <= left) && ! (bottom <= top);
}
//------------------------------------------------------------------------------
Rect& Rect::center (const Rect& rect)
{
centerH (rect);
return centerV (rect);
}
//------------------------------------------------------------------------------
Rect& Rect::centerH (const Rect& rect)
{
UCoord width = getWidth ();
left = rect.left + ((rect.getWidth () - getWidth ()) / 2);
right = left + width;
return *this;
}
//------------------------------------------------------------------------------
Rect& Rect::centerV (const Rect& rect)
{
UCoord height = getHeight ();
top = rect.top + ((rect.getHeight () - getHeight ()) / 2);
bottom = top + height;
return *this;
}
//------------------------------------------------------------------------------
bool Rect::isEmpty () const
{
if (right <= left)
return true;
if (bottom <= top)
return true;
return false;
}
//------------------------------------------------------------------------------
bool Rect::rectInside (const Rect& rect) const
{
return rect.left >= left && rect.top >= top && rect.right <= right && rect.bottom <= bottom;
}
//------------------------------------------------------------------------------
bool Rect::rectIntersect (const Rect& rect ) const
{
UCoord x1, y1, x2, y2;
x1 = left > rect.left ? left : rect.left;
x2 = right < rect.right ? right : rect.right;
y1 = top > rect.top ? top : rect.top;
y2 = bottom < rect.bottom ? bottom : rect.bottom;
// return (x1 < x2 && y1 < y2); // Right-Bottom Excluded
return (x1 <= x2 && y1 <= y2); // Included
}
//------------------------------------------------------------------------------
bool Rect::rectIntersect (const Rect& rect, Rect& result) const
{
UCoord x1, y1, x2, y2;
result.left = x1 = left > rect.left ? left : rect.left;
result.right = x2 = right < rect.right ? right : rect.right;
result.top = y1 = top > rect.top ? top : rect.top;
result.bottom = y2 = bottom < rect.bottom ? bottom : rect.bottom;
if ((x1 <= x2 && y1 <= y2) ) // Right-Bottom Included // Right-Bottom Excluded == (x1 < x2 && y1 < y2)
return true;
result ( 0, 0, 0, 0 );
return false;
}
//------------------------------------------------------------------------------
bool Rect::overlapHorizontal (const Rect& rect) const
{
return (Max (left, rect.left) <= Min (right, rect.right));
}
//------------------------------------------------------------------------------
bool Rect::overlapVertical (const Rect& rect) const
{
return (Max (top, rect.top) <= Min (bottom, rect.bottom));
}
//------------------------------------------------------------------------------
UCoord Rect::getOverlapHorizontal (const Rect& r2) const
{
return Max<UCoord> (0, Min (right, r2.right) - Max (left, r2.left));
}
//------------------------------------------------------------------------------
UCoord Rect::getOverlapVertical (const Rect& r2) const
{
return Max<UCoord> (0, Min (bottom, r2.bottom) - Max (top, r2.top));
}
//------------------------------------------------------------------------------
bool Rect::subtract (const Rect& rect)
{
if (rect.rectInside (*this))
{
set (0,0,0,0);
return false;
}
Rect r (*this);
r.bound (rect);
if (!r.isEmpty ())
{
if (r.getWidth () >= getWidth ())
{
if (r.top > top)
bottom = r.top;
else if (r.bottom < bottom)
top = r.bottom;
}
if (r.getHeight () >= getHeight ())
{
if (r.left > left)
right = r.left;
else if (r.right < right)
left = r.right;
}
}
return isEmpty () == false;
}
//------------------------------------------------------------------------------
Point& Rect::constrain (Point& p) const
{
if (p.h < left)
p.h = left;
if (p.h > right)
p.h = right;
if (p.v < top)
p.v = top;
if (p.v > bottom)
p.v = bottom;
return p;
}
//------------------------------------------------------------------------------
bool Rect::lineInside (const Point& p1, const Point& p2) const
{
return pointInside (p1) && pointInside (p2);
}
//------------------------------------------------------------------------------
bool Rect::lineIntersect (const Point& _p1, const Point& _p2) const
{
Point p1 (_p1);
Point p2 (_p2);
return boundLine (p1,p2);
}
//------------------------------------------------------------------------
// clipping of line
//------------------------------------------------------------------------
// Liang-Barsky algorithm
//------------------------------------------------------------------------------
static inline bool boundLineClipTest (double p, double q, double *u1, double *u2)
{
double r;
bool retval = true;
if (p < 0.0)
{
r = q / p;
if (r > *u2)
retval = false;
else if (r > *u1)
*u1 = r;
}
else if (p > 0.0)
{
r = q / p;
if (r < * u1)
retval = false;
else if (r < *u2)
*u2 = r;
}
else if (q < 0.0)
{
retval = false;
}
return retval;
}
//------------------------------------------------------------------------------
bool Rect::boundLine (Point& p1, Point& p2) const
{
if (pointInside (p1) && pointInside (p2))
return true;
double u1 = 0.0;
double u2 = 1.0;
double dx = p2.h - p1.h;
double dy;
if (boundLineClipTest (-dx, p1.h - left, &u1, &u2))
{
if (boundLineClipTest (dx, right - p1.h, &u1, &u2))
{
dy = p2.v - p1.v;
if (boundLineClipTest (-dy, p1.v - top, &u1, &u2))
{
if (boundLineClipTest (dy, bottom - p1.v, &u1, &u2))
{
if (u2 < 1.0)
{
p2.h = p1.h + (UCoord)(u2 * dx);
p2.v = p1.v + (UCoord)(u2 * dy);
}
if (u1 > 0.0)
{
p1.h += (UCoord)(u1 * dx);
p1.v += (UCoord)(u1 * dy);
}
return true;
}
}
}
}
return false;
}
//------------------------------------------------------------------------------
ViewRect& Rect::toViewRect (ViewRect& vr) const
{
vr.left = left;
vr.top = top;
vr.right = right;
vr.bottom = bottom;
return vr;
}
//------------------------------------------------------------------------------
void Rect::fromViewRect (const ViewRect& vr)
{
left = vr.left;
top = vr.top;
right = vr.right;
bottom = vr.bottom;
}
//------------------------------------------------------------------------------
Rect& Rect::operator = (const ViewRect& vr)
{
fromViewRect (vr);
return *this;
}
//------------------------------------------------------------------------------
Rect::operator ViewRect () const
{
return ViewRect (left, top, right, bottom);
}
//------------------------------------------------------------------------
Point& Rect::toPoint (Direction dir, Point& p) const
{
switch (dir) {
case kSouthWest: return p = getBottomLeft ();
case kWest: return p = getLeftCenter ();
case kNorthWest: return p = getTopLeft ();
case kNorth: return p = getTopCenter ();
case kNorthEast: return p = getTopRight ();
case kEast: return p = getRightCenter ();
case kSouthEast: return p = getBottomRight ();
case kSouth: return p = getBottomCenter ();
case kNoDirection: return p = getCenter ();
}
return p;
}
} // namespace Steinberg
| 26.408889 | 107 | 0.460114 | jagilley |
c430c5eab260ab5743bf2c493423163886d36cc8 | 11,543 | cpp | C++ | src/parser.cpp | amSangi/SimpleInterpreter | cbfcfccbe7740f3853e6d108264eb228843932c5 | [
"MIT"
] | null | null | null | src/parser.cpp | amSangi/SimpleInterpreter | cbfcfccbe7740f3853e6d108264eb228843932c5 | [
"MIT"
] | null | null | null | src/parser.cpp | amSangi/SimpleInterpreter | cbfcfccbe7740f3853e6d108264eb228843932c5 | [
"MIT"
] | null | null | null | #include <sstream>
#include <iostream>
#include "parser.h"
using std::make_shared;
using std::shared_ptr;
using std::vector;
using std::string;
Parser::Parser(const string& filename)
: lexer_(filename), current_token_(InvalidToken), next_token_(InvalidToken) {
current_token_ = lexer_.GetNext();
next_token_ = lexer_.GetNext();
}
shared_ptr<Program> Parser::Parse() {
auto program = make_shared<Program>();
if (lexer_.FailedToOpen()) {
RecordError("Failed to open the file");
return program;
}
// Parse function declarations
while (lexer_.HasNext() && next_token_.GetType() != MainKeyword) {
program->AddFuncDecl(ConsumeFunctionDecl());
}
program->SetMain(ConsumeMain());
Expect(EndOfFileToken);
return program;
}
const vector<string> &Parser::GetErrors() const {
return errors_;
}
/*********** Functions ***********/
shared_ptr<FunctionDecl> Parser::ConsumeMain() {
auto main = make_shared<FunctionDecl>();
Expect(NumberKeyword);
main->SetReturnType(make_shared<NumType>());
Expect(MainKeyword);
main->SetId(make_shared<Identifier>("main"));
Expect(OpenParanToken);
Expect(CloseParanToken);
Expect(OpenBraceToken);
// Parse statements
while (lexer_.HasNext()
&& current_token_.GetType() != CloseBraceToken
&& current_token_.GetType() != EndOfFileToken) {
main->AddStm(ConsumeStatement());
}
Expect(CloseBraceToken);
return main;
}
shared_ptr<FunctionDecl> Parser::ConsumeFunctionDecl() {
auto fun_decl = make_shared<FunctionDecl>();
auto type = ConsumeStaticType();
fun_decl->SetReturnType(type);
fun_decl->SetId(ConsumeIdentifier());
Expect(OpenParanToken);
// Parse formal arguments
while (lexer_.HasNext() && (current_token_.GetType() == BoolKeyword ||
current_token_.GetType() == VoidKeyword ||
current_token_.GetType() == NumberKeyword)) {
fun_decl->AddFormal(ConsumeFunctionParam());
if (current_token_.GetType() == CommaToken) {
NextToken();
}
}
Expect(CloseParanToken);
Expect(OpenBraceToken);
// Parse statements
while (lexer_.HasNext() && current_token_.GetType() != CloseBraceToken) {
fun_decl->AddStm(ConsumeStatement());
}
Expect(CloseBraceToken);
return fun_decl;
}
shared_ptr<FunctionParam> Parser::ConsumeFunctionParam() {
auto param = make_shared<FunctionParam>();
param->SetType(ConsumeStaticType());
param->SetName(ConsumeIdentifier());
return param;
}
/*********** Statements ***********/
shared_ptr<Statement> Parser::ConsumeStatement() {
shared_ptr<Statement> stm;
switch (current_token_.GetType()) {
case OpenBraceToken:
stm = ConsumeBlock();
break;
case IfKeyword:
stm = ConsumeIf();
break;
case WhileKeyword:
stm = ConsumeWhile();
break;
case NumberKeyword:
stm = ConsumeVarDecl();
Expect(SemiColonToken);
break;
case BoolKeyword:
stm = ConsumeVarDecl();
Expect(SemiColonToken);
break;
case ReturnKeyword:
stm = ConsumeReturnStm();
Expect(SemiColonToken);
break;
case IdentifierToken:
stm = ConsumeAssignment();
Expect(SemiColonToken);
break;
default:
NextToken();
return nullptr;
}
return stm;
}
shared_ptr<Block> Parser::ConsumeBlock() {
auto block = make_shared<Block>();
Expect(OpenBraceToken);
while (lexer_.HasNext() && current_token_.GetType() != CloseBraceToken) {
block->AddStatement(ConsumeStatement());
}
Expect(CloseBraceToken);
return block;
}
shared_ptr<ReturnStm> Parser::ConsumeReturnStm() {
auto return_stm = make_shared<ReturnStm>();
Expect(ReturnKeyword);
if (current_token_.GetType() != SemiColonToken) {
return_stm->SetExpression(ConsumeExpression());
}
return return_stm;
}
shared_ptr<IfThenElse> Parser::ConsumeIf() {
auto if_then_else = make_shared<IfThenElse>();
Expect(IfKeyword);
Expect(OpenParanToken);
if_then_else->SetPredicate(ConsumeExpression());
Expect(CloseParanToken);
// Parse then block
if_then_else->SetThen(ConsumeBlock());
// Parse else block - if one exists
if (Accept(ElseKeyword)) {
if_then_else->SetElse(ConsumeBlock());
}
return if_then_else;
}
shared_ptr<While> Parser::ConsumeWhile() {
auto while_node = make_shared<While>();
Expect(WhileKeyword);
Expect(OpenParanToken);
// Parse predicate
while_node->SetPredicate(ConsumeExpression());
Expect(CloseParanToken);
while_node->SetBlock(ConsumeBlock());
return while_node;
}
shared_ptr<VarDecl> Parser::ConsumeVarDecl() {
auto var_decl = make_shared<VarDecl>();
var_decl->SetType(ConsumeStaticType());
var_decl->SetId(ConsumeIdentifier());
return var_decl;
}
shared_ptr<Assignment> Parser::ConsumeAssignment() {
auto assign = make_shared<Assignment>();
auto id = ConsumeIdentifier();
Expect(EqualToken);
auto exp = ConsumeExpression();
assign->SetLValue(id);
assign->SetRValue(exp);
return assign;
}
/*********** Expressions ***********/
shared_ptr<Expression> Parser::ConsumeExpression() {
return ConsumeAndOrExpression();
}
shared_ptr<Expression> Parser::ConsumeAndOrExpression() {
auto and_or = make_shared<BinaryOp>();
auto left_exp = ConsumeComparison();
bool is_and = current_token_.GetType() == DoubleAmpersandToken;
bool is_or = current_token_.GetType() == DoubleBarToken;
if (!is_and && !is_or) return left_exp;
and_or->SetOperator(AND);
if (is_or) and_or->SetOperator(OR);
NextToken(); // && ||
and_or->SetLeft(left_exp);
and_or->SetRight(ConsumeExpression());
and_or->SetType(make_shared<BoolType>());
return and_or;
}
shared_ptr<Expression> Parser::ConsumeComparison() {
auto comp = make_shared<BinaryOp>();
auto left_exp = ConsumeConditional();
switch (current_token_.GetType()) {
case GreaterThanToken:
comp->SetOperator(GT);
break;
case GreaterThanEqualToken:
comp->SetOperator(GTE);
break;
case EqualEqualToken:
comp->SetOperator(EQ);
break;
case LessThanToken:
comp->SetOperator(LT);
break;
case LessThanEqualToken:
comp->SetOperator(LTE);
break;
default:
return left_exp;
}
NextToken(); // > >= == < <=
comp->SetLeft(left_exp);
comp->SetRight(ConsumeExpression());
comp->SetType(make_shared<BoolType>());
return comp;
}
shared_ptr<Expression> Parser::ConsumeConditional() {
auto conditional = make_shared<Conditional>();
auto predicate = ConsumeAddSub();
if (!Accept(QuestionToken)) return predicate;
auto tval = ConsumeExpression();
Expect(ColonToken);
conditional->SetPredicate(predicate);
conditional->SetTrueValue(tval);
conditional->SetFalseValue(ConsumeExpression());
return conditional;
}
shared_ptr<Expression> Parser::ConsumeAddSub() {
auto add_sub = make_shared<BinaryOp>();
auto left_exp = ConsumeMultDiv();
bool is_add = current_token_.GetType() == PlusToken;
bool is_sub = current_token_.GetType() == MinusToken;
if (!is_add && !is_sub) return left_exp;
add_sub->SetOperator(PLUS);
if (is_sub) add_sub->SetOperator(MINUS);
NextToken(); // + -
add_sub->SetLeft(left_exp);
add_sub->SetRight(ConsumeExpression());
add_sub->SetType(make_shared<NumType>());
return add_sub;
}
shared_ptr<Expression> Parser::ConsumeMultDiv() {
auto exp = make_shared<BinaryOp>();
auto left_exp = ConsumePrimaryExpression();
bool is_mul = current_token_.GetType() == AsteriskToken;
bool is_div = current_token_.GetType() == ForwardSlashToken;
bool is_mod = current_token_.GetType() == ModToken;
if (!is_mul && !is_div && !is_mod) return left_exp;
exp->SetOperator(MULTIPLY);
if (is_div) exp->SetOperator(DIVIDE);
if (is_mod) exp->SetOperator(MODULO);
NextToken(); // * /
exp->SetLeft(left_exp);
exp->SetRight(ConsumeConditional());
exp->SetType(make_shared<NumType>());
return exp;
}
shared_ptr<Expression> Parser::ConsumePrimaryExpression() {
shared_ptr<Expression> exp;
switch (current_token_.GetType()) {
case IdentifierToken: {
if (next_token_.GetType() == OpenParanToken) exp = ConsumeFunctionCall();
else exp = ConsumeIdentifier();
break;
}
case NumericLiteral: {
exp = make_shared<NumLiteral>(std::stod(current_token_.GetValue()));
exp->SetType(make_shared<NumType>());
NextToken();
break;
}
case TrueKeyword: {
// true
exp = make_shared<BooleanLiteral>(true);
exp->SetType(make_shared<BoolType>());
NextToken();
break;
}
case FalseKeyword: {
// false
exp = make_shared<BooleanLiteral>(false);
exp->SetType(make_shared<BoolType>());
NextToken();
break;
}
case ExclamationToken: {
// !
exp = ConsumeUnaryOp();
break;
}
case OpenParanToken: {
// (
NextToken();
exp = ConsumeExpression();
Expect(CloseParanToken);
break;
}
case MinusToken: {
// Handle negatives (e.g. -3, -some_variable)
NextToken();
auto mult = make_shared<BinaryOp>();
auto negative_one = make_shared<NumLiteral>(-1);
negative_one->SetType(make_shared<NumType>());
mult->SetLeft(negative_one);
mult->SetOperator(MULTIPLY);
mult->SetRight(ConsumePrimaryExpression());
mult->SetType(make_shared<NumType>());
exp = mult;
break;
}
default:
return nullptr;
}
return exp;
}
shared_ptr<Expression> Parser::ConsumeUnaryOp() {
Expect(ExclamationToken);
auto unary_op = make_shared<UnaryOp>();
unary_op->SetOp(NOT);
unary_op->SetExpression(ConsumeExpression());
unary_op->SetType(make_shared<BoolType>());
return unary_op;
}
shared_ptr<FunctionCall> Parser::ConsumeFunctionCall() {
auto call = make_shared<FunctionCall>();
call->SetId(ConsumeIdentifier());
Expect(OpenParanToken);
while (lexer_.HasNext() && current_token_.GetType() != CloseParanToken) {
call->AddArgument(ConsumeExpression());
if (current_token_.GetType() == CommaToken) {
NextToken();
}
}
Expect(CloseParanToken);
return call;
}
shared_ptr<Identifier> Parser::ConsumeIdentifier() {
if (current_token_.GetType() != IdentifierToken) return nullptr;
auto id = make_shared<Identifier>(current_token_.GetValue());
NextToken();
return id;
}
shared_ptr<StaticType> Parser::ConsumeStaticType() {
shared_ptr<StaticType> type;
switch (current_token_.GetType()) {
case BoolKeyword:
type = make_shared<BoolType>();
break;
case NumberKeyword:
type = make_shared<NumType>();
break;
case VoidKeyword:
type = make_shared<VoidType>();
break;
default:
RecordError("Type: Expected num, bool, or void");
return nullptr;
}
NextToken();
return type;
}
/*********** Helpers ***********/
void Parser::NextToken() {
current_token_ = next_token_;
next_token_ = lexer_.GetNext();
}
bool Parser::Expect(TokenType token) {
if (Accept(token)) {
return true;
}
// Attempt to recover
NextToken();
// Record error
std::stringstream ss;
ss << "Invalid token at line: " << lexer_.GetCurrentLine() << " column: " << lexer_.GetCurrentColumn();
RecordError(ss.str());
return false;
}
bool Parser::Accept(TokenType token) {
if (current_token_.GetType() == token) {
NextToken();
return true;
}
return false;
}
void Parser::RecordError(const std::string message) {
errors_.emplace_back(message);
} | 23.461382 | 105 | 0.672702 | amSangi |
c43b3b29f4c2b9aead625896309afd4afe00f551 | 6,795 | cpp | C++ | PlayerEntityInteraction.cpp | IvarJonsson/Project-Unknown | 4675b41bbb5e90135c7bf3aded2c2e262b50f351 | [
"BSL-1.0"
] | null | null | null | PlayerEntityInteraction.cpp | IvarJonsson/Project-Unknown | 4675b41bbb5e90135c7bf3aded2c2e262b50f351 | [
"BSL-1.0"
] | null | null | null | PlayerEntityInteraction.cpp | IvarJonsson/Project-Unknown | 4675b41bbb5e90135c7bf3aded2c2e262b50f351 | [
"BSL-1.0"
] | null | null | null | // Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
#include "StdAfx.h"
#include "Player.h"
#include "PlayerEntityInteraction.h"
#include "IInteractor.h"
#include "GameActions.h"
#include "UI/HUD/HUDEventWrapper.h"
#include "UI/HUD/HUDEventDispatcher.h"
#include "PlayerPlugin_Interaction.h"
#include "EntityUtility/EntityScriptCalls.h"
#include "Throw.h"
namespace
{
void CallEntityScriptMethod(EntityId entityId, const char* methodName, CPlayer* pPlayerArgument, int slotArgument)
{
IEntity* pEntity = gEnv->pEntitySystem->GetEntity(entityId);
if (!pEntity)
return;
IScriptTable* pEntityTable = pEntity->GetScriptTable();
IScriptTable* playerScript = pPlayerArgument->GetEntity()->GetScriptTable();
EntityScripts::CallScriptFunction(
pEntity, pEntityTable, methodName,
playerScript, slotArgument);
}
bool PlayerCanInteract(CPlayer* pPlayer)
{
const SPlayerStats* pPlayerStats = static_cast<const SPlayerStats*>(pPlayer->GetActorStats());
CRY_ASSERT(pPlayerStats);
// During Stealth kill.
if (pPlayer->GetStealthKill().IsBusy())
return false;
// Whilst throwing things. Causes issues.
if(IItem* pItem = pPlayer->GetCurrentItem())
{
if(IWeapon* pWeapon = pItem->GetIWeapon())
{
if(const CThrow* pThrow = crygti_cast<CThrow*>(static_cast<CFireMode*>(pWeapon->GetFireMode(pWeapon->GetCurrentFireMode()))))
{
if(pThrow->IsFiring())
{
return false;
}
}
}
}
// On a ledge or sliding.
if (pPlayer->IsOnLedge() || pPlayer->IsSliding())
return false;
if (!pPlayer->IsInteractiveActionDone())
return false;
// Must be alive.
return pPlayer->GetHealth() > 0 && pPlayer->GetSpectatorMode() == 0;
}
bool PlayerCanStopUseHeavyWeapon(CPlayer* pPlayer)
{
if (!pPlayer->HasHeavyWeaponEquipped())
return false;
return pPlayer->GetCurrentInteractionInfo().interactionType != eInteraction_Use;
}
}
CPlayerEntityInteraction::CPlayerEntityInteraction()
: m_useHoldFiredAlready(false)
, m_usePressFiredForUse(true)
, m_usePressFiredForPickup(false)
, m_useButtonPressed(false)
, m_autoPickupDeactivatedTime(0.f)
{
}
void CPlayerEntityInteraction::UseEntityUnderPlayer(CPlayer* pPlayer)
{
if (PlayerCanInteract(pPlayer))
{
IInteractor* pInteractor = pPlayer->GetInteractor();
const EntityId entityId = pInteractor->GetOverEntityId();
if(IEntity* pLinkedEnt = pPlayer->GetLinkedEntity())
{
if(pLinkedEnt->GetId()==entityId)
{
// Can't use an entity you are already linked to.
return;
}
}
const int frameId = gEnv->pRenderer->GetFrameID();
if (m_lastUsedEntity.CanInteractThisFrame( frameId ))
{
CallEntityScriptMethod(
entityId, "OnUsed",
pPlayer, pInteractor->GetOverSlotIdx());
m_lastUsedEntity.Update( frameId );
}
}
}
void CPlayerEntityInteraction::ItemPickUpMechanic(CPlayer* pPlayer, const ActionId& actionId, int activationMode)
{
const CGameActions& actions = g_pGame->Actions();
if (actionId == actions.preUse)
{
if (activationMode == eAAM_OnPress)
{
// Interactor HUD needs to know when to start tracking a Use press
// preUse is used instead of Use as adding an onPress to Use will need too many changes to its handling. preUse is the input as Use.
SHUDEventWrapper::OnInteractionUseHoldTrack(true);
}
return;
}
if (actionId == actions.use)
{
if (activationMode == eAAM_OnPress)
{
m_useButtonPressed = true;
}
else if(activationMode == eAAM_OnRelease)
{
m_useButtonPressed = false;
}
}
const bool isOnlyPickupAction = (actionId == actions.itemPickup);
const bool isOnlyUseAction = (actionId == actions.use);
const bool isOnlyHeavyWeaponRemove = (actionId == actions.heavyweaponremove);
const bool isUseAction = (isOnlyUseAction || isOnlyPickupAction);
if (isOnlyHeavyWeaponRemove && activationMode == eAAM_OnPress && PlayerCanStopUseHeavyWeapon(pPlayer))
{
ReleaseHeavyWeapon(pPlayer);
m_useHoldFiredAlready = true;
}
else if (isUseAction && activationMode == eAAM_OnPress)
{
// This will happen twice on keyboard since Use and itemPickup use same input
// To avoid refactoring code right now, only allow self.UseEntity to be called once per input frame
// But make sure this functions properly even if use and itemPickup inputs are changed
bool fireUseEntity = false;
if (isOnlyPickupAction)
{
if (m_usePressFiredForUse) // 2nd call this frame, don't call
{
m_usePressFiredForUse = false; // Reset
m_usePressFiredForPickup = false; // Reset
}
else
{
fireUseEntity = true;
m_usePressFiredForPickup = true;
}
}
else if (isOnlyUseAction)
{
if (m_usePressFiredForPickup) // 2nd call this frame, don't call
{
m_usePressFiredForPickup = false; // Reset
m_usePressFiredForUse = false; // Reset
}
else
{
fireUseEntity = true;
m_usePressFiredForUse = true;
}
}
if (fireUseEntity)
{
// Log("[tlh] @ Player:OnAction: action: "..action.." press path");
if (PlayerCanStopUseHeavyWeapon(pPlayer))
ReleaseHeavyWeapon(pPlayer);
else
UseEntityUnderPlayer(pPlayer);
}
}
else if (isUseAction && activationMode == eAAM_OnHold && !m_useHoldFiredAlready)
{
bool bFired = false;
IInteractor* pInteractor = pPlayer->GetInteractor();
if (pInteractor->GetOverEntityId() != 0)
{
m_useHoldFiredAlready = true;
UseEntityUnderPlayer(pPlayer);
bFired = true;
}
SHUDEventWrapper::OnInteractionUseHoldActivated(bFired);
}
else if (isUseAction && activationMode == eAAM_OnRelease)
{
m_useHoldFiredAlready = false;
SHUDEventWrapper::OnInteractionUseHoldTrack(false);
}
}
void CPlayerEntityInteraction::ReleaseHeavyWeapon(CPlayer* pPlayer)
{
IItem* pCurrentItem = pPlayer->GetCurrentItem();
if (pCurrentItem && PlayerCanInteract(pPlayer))
{
EntityId heavyWeaponEntity = pCurrentItem->GetEntityId();
CallEntityScriptMethod(
heavyWeaponEntity, "OnUsed",
pPlayer, 0);
}
}
void CPlayerEntityInteraction::JustInteracted( )
{
m_lastUsedEntity.Update( gEnv->pRenderer->GetFrameID() );
}
void CPlayerEntityInteraction::Update(CPlayer* pPlayer, float frameTime)
{
if(m_useButtonPressed && m_autoPickupDeactivatedTime <= 0.f)
{
IInteractor* pInteractor = pPlayer->GetInteractor();
if (pInteractor->GetOverEntityId() != 0)
{
EInteractionType interactionType = pPlayer->GetCurrentInteractionInfo().interactionType;
if(interactionType == eInteraction_PickupItem || interactionType == eInteraction_ExchangeItem)
{
UseEntityUnderPlayer(pPlayer);
m_useButtonPressed = false;
m_autoPickupDeactivatedTime = g_pGameCVars->pl_autoPickupMinTimeBetweenPickups;
}
}
}
else if(m_autoPickupDeactivatedTime > 0.f)
{
m_autoPickupDeactivatedTime -= frameTime;
}
}
| 24.981618 | 135 | 0.724209 | IvarJonsson |
c43f80344cd433c8b41b71bb9d82b22ee132fae0 | 2,540 | cpp | C++ | src/types/OE_TCM.cpp | antsouchlos/OxygenEngine2 | 5a123a2dacbc3b66ba9e97b9e5db7d8c17490ddb | [
"MIT"
] | null | null | null | src/types/OE_TCM.cpp | antsouchlos/OxygenEngine2 | 5a123a2dacbc3b66ba9e97b9e5db7d8c17490ddb | [
"MIT"
] | 22 | 2020-05-19T18:18:45.000Z | 2022-03-31T12:11:08.000Z | src/types/OE_TCM.cpp | antsouchlos/OxygenEngine2 | 5a123a2dacbc3b66ba9e97b9e5db7d8c17490ddb | [
"MIT"
] | null | null | null | #include <types/OE_TCM.h>
#include <types/OE_World.h>
using namespace std;
OE_TCM_Texture::OE_TCM_Texture(){}
OE_TCM_Texture::~OE_TCM_Texture(){}
std::string OE_TCM_Texture::to_str() const{
string output = outputTypeTag("TCM_Texture", {});
CSL_WriterBase::indent = CSL_WriterBase::indent + 1;
output.append(outputVar("textureID", "\"" + OE_World::texturesList.id2name_[this->textureID] + "\""));
output.append("\n");
output.append(outputVar("mode", convert(this->mode)));
output.append("\n");
output.append(outputVar("textureMulFactor", convert(this->textureMulFactor)));
output.append("\n");
output.append(outputVar("uvmap", convert(this->uvmap)));
output.append("\n");
CSL_WriterBase::indent = CSL_WriterBase::indent - 1;
output.append(outputClosingTag("TCM_Texture"));
return output;
}
std::atomic<std::size_t> OE_TCM::current_id(0);
OE_TCM::OE_TCM(){
this->r = 0.0f; this->g = 0.0f; this->b = 0.0f; this->a = 0.0f;
this->texture_array = false;
this->combine_mode = 0;
this->id = ++OE_TCM::current_id;
}
OE_TCM::OE_TCM(const string &name){
this->r = 0.0f; this->g = 0.0f; this->b = 0.0f; this->a = 0.0f;
this->texture_array = false;
this->combine_mode = 0;
this->id = ++OE_TCM::current_id;
}
OE_TCM::~OE_TCM(){
}
string OE_TCM::to_str() const{
string output = outputTypeTag("TextureCombineMode", {{"name", "\"" + OE_World::tcmsList.id2name_[this->id] + "\""}});
output.append("\n");
CSL_WriterBase::indent = CSL_WriterBase::indent + 1;
output.append(outputVar("texture_array", convert((int)this->texture_array)));
output.append("\n");
output.append(outputVar("r", convert(this->r)));
output.append("\n");
output.append(outputVar("g", convert(this->g)));
output.append("\n");
output.append(outputVar("b", convert(this->b)));
output.append("\n");
output.append(outputVar("a", convert(this->a)));
output.append("\n");
output.append(outputVar("combine_mode", convert(this->combine_mode)));
output.append("\n");
for(const auto& x: this->textures){
output.append(x.to_str());
output.append("\n");
}
CSL_WriterBase::indent = CSL_WriterBase::indent - 1;
output.append(outputClosingTag("TextureCombineMode"));
return output;
}
| 28.539326 | 121 | 0.589764 | antsouchlos |
c44025b33c739370b13780f010faddb3269d47d0 | 2,631 | cpp | C++ | 3rdparty/aws-sdk-cpp-master/aws-cpp-sdk-codepipeline/source/model/ActionOwner.cpp | prateek-s/mesos | 4b81147797e4d9a45e0b2f5e5634d4a214dbc4e8 | [
"Apache-2.0"
] | 2 | 2019-02-08T21:29:57.000Z | 2021-07-27T06:59:19.000Z | 3rdparty/aws-sdk-cpp-master/aws-cpp-sdk-codepipeline/source/model/ActionOwner.cpp | prateek-s/mesos | 4b81147797e4d9a45e0b2f5e5634d4a214dbc4e8 | [
"Apache-2.0"
] | null | null | null | 3rdparty/aws-sdk-cpp-master/aws-cpp-sdk-codepipeline/source/model/ActionOwner.cpp | prateek-s/mesos | 4b81147797e4d9a45e0b2f5e5634d4a214dbc4e8 | [
"Apache-2.0"
] | null | null | null | /*
* Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#include <aws/codepipeline/model/ActionOwner.h>
#include <aws/core/utils/HashingUtils.h>
#include <aws/core/Globals.h>
#include <aws/core/utils/EnumParseOverflowContainer.h>
using namespace Aws::Utils;
namespace Aws
{
namespace CodePipeline
{
namespace Model
{
namespace ActionOwnerMapper
{
static const int AWS_HASH = HashingUtils::HashString("AWS");
static const int ThirdParty_HASH = HashingUtils::HashString("ThirdParty");
static const int Custom_HASH = HashingUtils::HashString("Custom");
ActionOwner GetActionOwnerForName(const Aws::String& name)
{
int hashCode = HashingUtils::HashString(name.c_str());
if (hashCode == AWS_HASH)
{
return ActionOwner::AWS;
}
else if (hashCode == ThirdParty_HASH)
{
return ActionOwner::ThirdParty;
}
else if (hashCode == Custom_HASH)
{
return ActionOwner::Custom;
}
EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
if(overflowContainer)
{
overflowContainer->StoreOverflow(hashCode, name);
return static_cast<ActionOwner>(hashCode);
}
return ActionOwner::NOT_SET;
}
Aws::String GetNameForActionOwner(ActionOwner enumValue)
{
switch(enumValue)
{
case ActionOwner::AWS:
return "AWS";
case ActionOwner::ThirdParty:
return "ThirdParty";
case ActionOwner::Custom:
return "Custom";
default:
EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
if(overflowContainer)
{
return overflowContainer->RetrieveOverflow(static_cast<int>(enumValue));
}
return "";
}
}
} // namespace ActionOwnerMapper
} // namespace Model
} // namespace CodePipeline
} // namespace Aws
| 30.241379 | 92 | 0.627898 | prateek-s |
c444b20dbf0a892c04c5ae054b982a1891d074de | 222 | cpp | C++ | Plugins/SimpleUGC/Source/SimpleUGC/Private/UGCBlueprintLibrary.cpp | Dr-Turtle/DRG_ModPresetManager | abd7ff98a820969504491a1fe68cf2f9302410dc | [
"MIT"
] | null | null | null | Plugins/SimpleUGC/Source/SimpleUGC/Private/UGCBlueprintLibrary.cpp | Dr-Turtle/DRG_ModPresetManager | abd7ff98a820969504491a1fe68cf2f9302410dc | [
"MIT"
] | null | null | null | Plugins/SimpleUGC/Source/SimpleUGC/Private/UGCBlueprintLibrary.cpp | Dr-Turtle/DRG_ModPresetManager | abd7ff98a820969504491a1fe68cf2f9302410dc | [
"MIT"
] | null | null | null | #include "UGCBlueprintLibrary.h"
class UObject;
class UUGCRegistry;
UUGCRegistry* UUGCBlueprintLibrary::GetUGCRegistry(UObject* WorldContextObject) {
return NULL;
}
UUGCBlueprintLibrary::UUGCBlueprintLibrary() {
}
| 17.076923 | 81 | 0.797297 | Dr-Turtle |
c44651d5068dfd51f367ce9519782b2cd8d2b4bd | 652 | cpp | C++ | Binary Trees/25_longest_bloddline_sum.cpp | ritikrajdev/450DSA | a9efa8c8be781fd7b101407ac807a83b8a0929f4 | [
"MIT"
] | null | null | null | Binary Trees/25_longest_bloddline_sum.cpp | ritikrajdev/450DSA | a9efa8c8be781fd7b101407ac807a83b8a0929f4 | [
"MIT"
] | null | null | null | Binary Trees/25_longest_bloddline_sum.cpp | ritikrajdev/450DSA | a9efa8c8be781fd7b101407ac807a83b8a0929f4 | [
"MIT"
] | null | null | null | class Solution
{
public:
pair<int, int> max(pair<int, int> l, pair<int, int> r) {
if (l.first > r.first)
return l;
else if (r.first > l.first)
return r;
else
return r.second > l.second ? r : l;
}
pair<int, int> helper(Node* root) {
if (!root)
return {0, 0};
auto l = helper(root->left);
auto r = helper(root->right);
auto mx = max(l, r);
mx.first += 1;
mx.second += root->data;
return mx;
}
int sumOfLongRootToLeafPath(Node *root)
{
return helper(root).second;
}
};
| 21.032258 | 62 | 0.46319 | ritikrajdev |
c44b20b5819c50c808b09be2a2d36b3a82c47157 | 318 | hpp | C++ | include/SAMPCpp/Everything.hpp | pacc-repo/samp-cpp | f23f9bb67f3210a1f46293b1d589e8daddae16f9 | [
"MIT"
] | null | null | null | include/SAMPCpp/Everything.hpp | pacc-repo/samp-cpp | f23f9bb67f3210a1f46293b1d589e8daddae16f9 | [
"MIT"
] | null | null | null | include/SAMPCpp/Everything.hpp | pacc-repo/samp-cpp | f23f9bb67f3210a1f46293b1d589e8daddae16f9 | [
"MIT"
] | null | null | null | #pragma once
#include SAMPCPP_PCH
#include <SAMPCpp/SAMP/Player.hpp>
#include <SAMPCpp/SAMP/Vehicle.hpp>
#include <SAMPCpp/SAMP/Server.hpp>
#include <SAMPCpp/SAMP/Native.hpp>
#include <SAMPCpp/Core/Color.hpp>
#include <SAMPCpp/Core/String.hpp>
#include <SAMPCpp/Core/Formatting.hpp>
#include <SAMPCpp/Core/Math.hpp> | 24.461538 | 38 | 0.773585 | pacc-repo |
c44bd964f34eb6425f17e67ae9d1bdaaae283785 | 3,670 | cpp | C++ | Stikboldt/_MyPrefabs/UI/PF_PlayerPawn.cpp | Kair0z/StikBoldt-PC | 5d978aa6b67e9f3a140136f2f0b766061e765c74 | [
"MIT"
] | null | null | null | Stikboldt/_MyPrefabs/UI/PF_PlayerPawn.cpp | Kair0z/StikBoldt-PC | 5d978aa6b67e9f3a140136f2f0b766061e765c74 | [
"MIT"
] | null | null | null | Stikboldt/_MyPrefabs/UI/PF_PlayerPawn.cpp | Kair0z/StikBoldt-PC | 5d978aa6b67e9f3a140136f2f0b766061e765c74 | [
"MIT"
] | 1 | 2021-09-23T06:21:53.000Z | 2021-09-23T06:21:53.000Z | #include "stdafx.h"
#include "PF_PlayerPawn.h"
#include "SpriteComponent.h"
#define InputID(playerID) (42 + (playerID + 1) * 2)
PF_PlayerPawn::PF_PlayerPawn(size_t playerID)
: m_pSprite{nullptr}
, m_PlayerID{playerID}
, m_Velocity{}
, m_Speed{450.f}
, m_PlayRequest{false}
, m_State{State::Idle}
, m_ExitRequest{false}
{
}
void PF_PlayerPawn::ResetState()
{
m_State = State::Idle;
}
void PF_PlayerPawn::Initialize(const GameContext& context)
{
m_pSprite = new SpriteComponent{ m_DefaultTexture + std::to_wstring(m_PlayerID) + L".png", {} };
m_pSprite->SetDepth(0.4f - 0.05f * m_PlayerID);
AddComponent(m_pSprite);
InitInput(context);
}
void PF_PlayerPawn::InitInput(const GameContext& context)
{
InputManager* pInput = context.pInput;
pInput->AddInputAction(InputAction(
InputID(m_PlayerID) + (int)Input_PlayerPawn::A, InputTriggerState::Pressed, -1, -1, XINPUT_GAMEPAD_A, (GamepadIndex)m_PlayerID ));
pInput->AddInputAction(InputAction(
InputID(m_PlayerID) + (int)Input_PlayerPawn::B, InputTriggerState::Pressed, -1, -1, XINPUT_GAMEPAD_B, (GamepadIndex)m_PlayerID ));
}
void PF_PlayerPawn::Update(const GameContext& context)
{
ProcessInput(context);
ProcessState(context);
if (m_State != State::Pinned) Move(context);
}
SpriteComponent* PF_PlayerPawn::GetSprite()
{
return m_pSprite;
}
void PF_PlayerPawn::SetEnterGameHitbox(const MyUtils::Circle2D& hitbox)
{
m_GameEnterHitbox = hitbox;
}
void PF_PlayerPawn::SetExitGameHitbox(const MyUtils::Circle2D& hitbox)
{
m_GameExitHitbox = hitbox;
}
bool PF_PlayerPawn::PlayRequest() const
{
return m_PlayRequest;
}
bool PF_PlayerPawn::ExitRequest() const
{
return m_ExitRequest;
}
bool PF_PlayerPawn::IsPinned() const
{
return m_State == State::Pinned;
}
void PF_PlayerPawn::ProcessState(const GameContext&)
{
if (m_State != State::Pinned && (IsInRange(m_GameEnterHitbox) || IsInRange(m_GameExitHitbox)))
{
m_State = State::Active;
}
else if (m_State != State::Pinned) m_State = State::Idle;
switch (m_State)
{
case State::Idle:
m_pSprite->SetTexture(m_DefaultTexture + std::to_wstring(m_PlayerID) + L".png");
break;
case State::Active:
m_pSprite->SetTexture(m_ActiveTexture + std::to_wstring(m_PlayerID) + L".png");
break;
case State::Pinned:
m_pSprite->SetTexture(m_PinnedTexture + std::to_wstring(m_PlayerID) + L".png");
break;
}
}
void PF_PlayerPawn::ProcessInput(const GameContext& context)
{
InputManager* pInput = context.pInput;
if (pInput->IsActionTriggered(InputID(m_PlayerID) + (int)Input_PlayerPawn::A))
{
TryPin(true);
}
if (pInput->IsActionTriggered(InputID(m_PlayerID) + (int)Input_PlayerPawn::B))
{
TryPin(false);
}
XMFLOAT2 thumbPos = pInput->GetThumbstickPosition(true, (GamepadIndex)m_PlayerID);
m_Velocity = { thumbPos.x, -thumbPos.y };
}
void PF_PlayerPawn::TryPin(bool doPin)
{
if (!doPin)
{
m_State = State::Idle;
return;
}
if (m_State == State::Active) m_State = State::Pinned;
if (IsInRange(m_GameEnterHitbox)) m_PlayRequest = true;
if (IsInRange(m_GameExitHitbox)) m_ExitRequest = true;
}
void PF_PlayerPawn::Move(const GameContext& context)
{
float dt = context.pGameTime->GetElapsed();
XMFLOAT2 newPos = m_pSprite->GetPivot();
m_pSprite->SetPivot({newPos.x + m_Speed * m_Velocity.x * dt, newPos.y + m_Speed* m_Velocity.y * dt});
}
bool PF_PlayerPawn::IsInRange(MyUtils::Circle2D hitbox) const
{
XMFLOAT2 pos = m_pSprite->GetPivot();
XMVECTOR distanceFromHitboxCenter = XMVector2LengthEst(XMLoadFloat2(&pos) - XMLoadFloat2(&hitbox.m_Center));
XMFLOAT2 distances;
XMStoreFloat2(&distances, distanceFromHitboxCenter);
if (distances.x <= hitbox.m_Radius) return true;
return false;
}
| 23.525641 | 132 | 0.738147 | Kair0z |
c44cd029d7d5e611b88e6b6634545698e07f12a4 | 9,188 | cpp | C++ | compiler/AST/Operators/OperatorNode.cpp | mattmassicotte/three | 3986c656724d1317bdb46d4777f8f952103d7ce7 | [
"MIT"
] | 8 | 2015-01-02T21:40:55.000Z | 2016-05-12T10:48:09.000Z | compiler/AST/Operators/OperatorNode.cpp | mattmassicotte/three | 3986c656724d1317bdb46d4777f8f952103d7ce7 | [
"MIT"
] | null | null | null | compiler/AST/Operators/OperatorNode.cpp | mattmassicotte/three | 3986c656724d1317bdb46d4777f8f952103d7ce7 | [
"MIT"
] | null | null | null | #include "OperatorNode.h"
#include "MemberAccessNode.h"
#include "IndexerNode.h"
#include "UnaryOperatorNode.h"
#include "BinaryOperatorNode.h"
#include "TernaryOperatorNode.h"
#include "Callable/FunctionCallOperatorNode.h"
#include "Callable/MethodCallOperatorNode.h"
#include "compiler/AST/Variables/VariableNode.h"
#include "compiler/Parser/Parser.h"
#include "Operators.h"
#include <assert.h>
namespace Three {
ASTNode* OperatorNode::parse(Parser& parser, ASTNode* left, uint32_t precedence) {
OperatorNode* node = OperatorNode::createOperator(parser);
if (!node) {
assert(0 && "Message: operator expected!");
}
node->setOp(parser.helper()->nextStr());
node->addChild(left);
node->addChild(parser.parseExpression(precedence));
if (node->ternary()) {
if (parser.helper()->next().type() != Token::Type::PunctuationColon) {
assert(0 && "Message: Expecting colon in ternary operator");
}
node->addChild(parser.parseExpression(precedence));
}
return node;
}
ASTNode* OperatorNode::parseUnary(Parser& parser) {
if (!parser.helper()->peek().isUnaryOperator()) {
assert(0 && "Message: Unary operator expected");
}
OperatorNode* node = OperatorNode::createOperator(parser, true);
node->setOp(parser.helper()->nextStr());
// unary operators can only have secondary expressions
// as arguments (identifiers, unary operators)
node->addChild(parser.parseExpressionElement());
return node;
}
ASTNode* OperatorNode::parseTailing(Parser& parser, ASTNode* leftNode) {
// possible tailing operators are:
// .
// ->
// (
// [
for (;;) {
switch (parser.helper()->peek().type()) {
case Token::Type::OperatorDot:
case Token::Type::OperatorArrow:
case Token::Type::PunctuationOpenBracket:
leftNode = OperatorNode::parseSingleTailing(parser, leftNode);
break;
case Token::Type::PunctuationOpenParen:
leftNode = FunctionCallOperatorNode::parse(parser, leftNode);
break;
default:
return leftNode;
}
// if we fail to parse anything, kill the loop
if (!leftNode) {
break;
}
}
return nullptr;
}
ASTNode* OperatorNode::parseSingleTailing(Parser& parser, ASTNode* leftNode) {
switch (parser.helper()->peek().type()) {
case Token::Type::PunctuationOpenBracket:
return IndexerNode::parse(parser, leftNode);
case Token::Type::OperatorDot:
if (leftNode->dataType().isPointer()) {
return MethodCallOperatorNode::parse(parser, leftNode);
}
// intentional fallthrough if not a method call
case Token::Type::OperatorArrow:
return MemberAccessNode::parse(parser, leftNode);
default:
break;
}
assert(0 && "Message: Unable to parse tailing operator");
return leftNode;
}
OperatorNode* OperatorNode::createOperator(Parser& parser, bool unary) {
if (unary) {
switch (parser.helper()->peek().type()) {
case Token::Type::OperatorStar: return new DereferenceOperatorNode();
case Token::Type::OperatorAmpersand: return new AddressOfOperatorNode();
case Token::Type::OperatorMinus: return new UnaryMinusOperatorNode();
case Token::Type::OperatorNot: return new NotOperatorNode();
case Token::Type::OperatorBinaryNot:
case Token::Type::OperatorIncrement:
case Token::Type::OperatorDecrement:
break;
default:
assert(0);
}
}
switch (parser.helper()->peek().type()) {
case Token::Type::OperatorStar: return new MultiplicationOperatorNode();
case Token::Type::OperatorAmpersand: return new BinaryAndOperatorNode();
case Token::Type::OperatorMinus: return new SubtractionOperatorNode();
case Token::Type::OperatorIncrement: return new PlainBinaryOperatorNode("Increment Operator");
case Token::Type::OperatorDecrement: return new PlainBinaryOperatorNode("Decrement Operator");
case Token::Type::OperatorPlus: return new AdditionOperatorNode();
case Token::Type::OperatorDivide: return new DivisionOperatorNode();
case Token::Type::OperatorMod: return new PlainBinaryOperatorNode("Modulus Operator");
case Token::Type::OperatorDot: return new PlainBinaryOperatorNode("Dot Operator");
case Token::Type::OperatorArrow: return new PlainBinaryOperatorNode("Arrow Operator");
case Token::Type::OperatorEqual: return new PlainBinaryOperatorNode("Equal Operator");
case Token::Type::OperatorDeepEqual: return new PlainBinaryOperatorNode("Deep-Equal Operator");
case Token::Type::OperatorCompare: return new PlainBinaryOperatorNode("Compare Operator");
case Token::Type::OperatorNotEqual: return new NotEqualOperatorNode();
case Token::Type::OperatorGreaterThan: return new PlainBinaryOperatorNode("Greater-Than Operator");
case Token::Type::OperatorLessThan: return new PlainBinaryOperatorNode("Less-Than Operator");
case Token::Type::OperatorGreaterOrEqual: return new PlainBinaryOperatorNode("Greater-or-Equal Operator");
case Token::Type::OperatorLessOrEqual: return new PlainBinaryOperatorNode("Less-or-Equal Operator");
case Token::Type::OperatorLogicalAnd: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorLogicalOr: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorLogicalXor: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorNot: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorBinaryNot: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorBinaryOr: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorBinaryXor: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorLeftShift: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorRightShift: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorAssign: return new AssignOperatorNode();
case Token::Type::OperatorAddAssign: return new PlainBinaryOperatorNode("Add-Assign Operator");
case Token::Type::OperatorSubtractAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorMultiplyAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorDivideAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorModAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorBitwiseAndAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorBitwiseOrAssign: return new PlainBinaryOperatorNode("Bitwise Or-Assign Operator");
case Token::Type::OperatorBitwiseXorAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorLeftShiftAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorRightShiftAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorLogicalAndAssign: return new PlainBinaryOperatorNode("");
case Token::Type::OperatorLogicalOrAssign: return new PlainBinaryOperatorNode("Or-Assign Operator");
case Token::Type::OperatorQuestionMark: return new TernaryConditionalOperatorNode();
case Token::Type::OperatorCAS: return new CASOperatorNode();
default: break;
}
return nullptr;
}
DataType OperatorNode::dataType() const {
assert(this->childCount() > 0);
// TODO: is this correct?
return this->childAtIndex(0)->dataType();
}
std::string OperatorNode::nodeName() const {
return "Operator";
}
std::string OperatorNode::name() const {
return "Operator!!!";
}
std::string OperatorNode::str() const {
return this->nodeName();
}
std::string OperatorNode::op() const {
return _operator;
}
void OperatorNode::setOp(const std::string& string) {
_operator = string;
}
bool OperatorNode::ternary() const {
return (this->op() == "?") || (this->op() == "cas");
}
}
| 45.711443 | 121 | 0.61232 | mattmassicotte |
c44ddfa9a83a1d57935a9f41692006c150a06bb0 | 1,352 | hpp | C++ | include/dbus-glue-system/dbus/interfaces.hpp | 5cript/dbus-mockery-system | 3af2e94f6fd2340315d65088fda91dfb575c360c | [
"MIT"
] | null | null | null | include/dbus-glue-system/dbus/interfaces.hpp | 5cript/dbus-mockery-system | 3af2e94f6fd2340315d65088fda91dfb575c360c | [
"MIT"
] | null | null | null | include/dbus-glue-system/dbus/interfaces.hpp | 5cript/dbus-mockery-system | 3af2e94f6fd2340315d65088fda91dfb575c360c | [
"MIT"
] | null | null | null | #pragma once
#include <dbus-glue/dbus_interface.hpp>
namespace DBus::org::freedesktop::DBus
{
class ObjectManager
{
public:
virtual ~ObjectManager() = default;
public: // Methods
virtual auto GetManagedObjects() -> std::unordered_map <
DBusGlue::object_path,
std::unordered_map <
std::string,
std::unordered_map <std::string, DBusGlue::variant>
>
> = 0;
public: // Properties
public: // Signals
DBusGlue::signal <
void
(
DBusGlue::object_path,
std::unordered_map <std::string, std::unordered_map <std::string, DBusGlue::variant>>
)
> InterfacesAdded;
DBusGlue::signal <void(DBusGlue::object_path, std::vector <std::string>)> InterfacesRemoved;
};
class Introspectable
{
public:
virtual ~Introspectable() = default;
public: // Methods
virtual auto Introspect() -> std::string /*xml*/ = 0;
public: // Properties
public: // signals
};
}
DBUS_DECLARE_NAMESPACE
(
(DBus)(org)(freedesktop)(DBus),
Introspectable,
DBUS_DECLARE_METHODS(Introspect),
DBUS_DECLARE_NO_PROPERTIES,
DBUS_DECLARE_NO_SIGNALS
)
DBUS_DECLARE_NAMESPACE
(
(DBus)(org)(freedesktop)(DBus),
ObjectManager,
DBUS_DECLARE_METHODS(GetManagedObjects),
DBUS_DECLARE_NO_PROPERTIES,
DBUS_DECLARE_SIGNALS(InterfacesAdded, InterfacesRemoved)
)
| 21.125 | 95 | 0.681953 | 5cript |
c4538e0bef1287b5e25d7aa830319162c90719f1 | 3,997 | cpp | C++ | src/metadata/constraints.cpp | blumf/flamerobin | 3b442c6786d916383f885d81f0303171fd8ce7c2 | [
"MIT"
] | 2 | 2019-05-29T08:32:18.000Z | 2021-02-17T08:19:00.000Z | src/metadata/constraints.cpp | blumf/flamerobin | 3b442c6786d916383f885d81f0303171fd8ce7c2 | [
"MIT"
] | null | null | null | src/metadata/constraints.cpp | blumf/flamerobin | 3b442c6786d916383f885d81f0303171fd8ce7c2 | [
"MIT"
] | 1 | 2020-06-15T06:49:18.000Z | 2020-06-15T06:49:18.000Z | /*
Copyright (c) 2004-2016 The FlameRobin Development Team
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include <vector>
#include "metadata/constraints.h"
#include "metadata/database.h"
#include "metadata/MetadataItemVisitor.h"
#include "metadata/table.h"
bool Constraint::isSystem() const
{
Table* t = getTable();
if (t)
return t->isSystem();
else
return false;
}
const wxString Constraint::getTypeName() const
{
return "CONSTRAINT";
}
wxString ColumnConstraint::getColumnList(const wxString& separator,
const wxString& suffix) const
{
wxString result;
for (std::vector<wxString>::const_iterator it = columnsM.begin(); it != columnsM.end(); ++it)
{
if (it != columnsM.begin())
result += separator;
result += (*it) + suffix;
}
return result;
};
bool ColumnConstraint::hasColumn(const wxString& column) const
{
return columnsM.end() != std::find(columnsM.begin(), columnsM.end(),
column);
}
wxString ForeignKey::getReferencedColumnList() const
{
wxString result;
for (std::vector<wxString>::const_iterator it = referencedColumnsM.begin();
it != referencedColumnsM.end(); ++it)
{
if (it != referencedColumnsM.begin())
result += ", ";
result += (*it);
}
return result;
};
wxString ForeignKey::getJoin(bool quoted) const
{
Identifier reftab(referencedTableM);
wxString rtab = (quoted ? reftab.getQuoted() : reftab.get());
wxString table = (quoted ? getTable()->getQuotedName() : getTable()->getName_());
wxString result;
std::vector<wxString>::const_iterator im = columnsM.begin();
for (std::vector<wxString>::const_iterator it = referencedColumnsM.begin();
it != referencedColumnsM.end(); ++it, ++im)
{
if (!result.IsEmpty())
result += " AND ";
Identifier col1(*im);
Identifier col2(*it);
wxString c1 = (quoted ? col1.getQuoted() : col1.get());
wxString c2 = (quoted ? col2.getQuoted() : col2.get());
result += table + "." + c1 + " = " + rtab + "." + c2;
}
return result;
}
void ForeignKey::acceptVisitor(MetadataItemVisitor* visitor)
{
visitor->visitForeignKey(*this);
}
void UniqueConstraint::acceptVisitor(MetadataItemVisitor* visitor)
{
visitor->visitUniqueConstraint(*this);
}
void PrimaryKeyConstraint::acceptVisitor(MetadataItemVisitor* visitor)
{
visitor->visitPrimaryKeyConstraint(*this);
}
Table* Constraint::getTable() const
{
MetadataItem* m = getParent();
while (m)
{
if (Table* t = dynamic_cast<Table*>(m))
return t;
m = m->getParent();
}
return 0;
}
| 29.828358 | 97 | 0.677758 | blumf |
c4556beff38dd7e4c62aa3481341e1f910047daf | 150 | hpp | C++ | firing_char/xsdl_image.hpp | phao/topshooter_xp | e5cc75e47751fa116ca106580b5b4d46cf781c4c | [
"MIT"
] | 4 | 2018-07-09T19:38:27.000Z | 2021-03-02T19:31:38.000Z | firing_char/xsdl_image.hpp | phao/topshooter_xp | e5cc75e47751fa116ca106580b5b4d46cf781c4c | [
"MIT"
] | null | null | null | firing_char/xsdl_image.hpp | phao/topshooter_xp | e5cc75e47751fa116ca106580b5b4d46cf781c4c | [
"MIT"
] | 2 | 2020-04-25T18:05:30.000Z | 2020-07-14T21:19:17.000Z | #ifndef X_SDL_IMAGE_HPP
#define X_SDL_IMAGE_HPP
#include "xsdl.hpp"
namespace ximg {
xsdl::Surface
load(const char *file_name);
} // ximg
#endif
| 10.714286 | 28 | 0.74 | phao |
c4659a0414befd2926015d41a149aecc6cb578a5 | 3,438 | hpp | C++ | include/sireen/metrics.hpp | Jetpie/SiReen | 00365023117bec88391bfb37d9549fdca75ac10b | [
"BSD-2-Clause"
] | 4 | 2015-03-18T15:00:38.000Z | 2016-01-04T13:09:59.000Z | include/sireen/metrics.hpp | Jetpie/SiReen | 00365023117bec88391bfb37d9549fdca75ac10b | [
"BSD-2-Clause"
] | null | null | null | include/sireen/metrics.hpp | Jetpie/SiReen | 00365023117bec88391bfb37d9549fdca75ac10b | [
"BSD-2-Clause"
] | null | null | null | // Optimized spatial distance metrics
//
// @author: Bingqing Qu
//
// Copyright (C) 2014-2015 Bingqing Qu <sylar.qu@gmail.com>
//
// @license: See LICENSE at root directory
#ifndef SIREEN_METRICS_H_
#define SIREEN_METRICS_H_
#include <string.h>
#include <math.h>
//#define NDEBUG
using namespace std;
// spatial
namespace spat
{
/**
* Compute cosine similarity between features. If the input vector
* is marked as normalized, the simplified computation will be
* applied.
*
* @param x vector x
* @param y vector y
* @param dim feature dimension
* @param noralized flag to determine the nomalization state of
* feature vecter.
*
* @return cosine distance of features
*/
template <class T> T
cosine(const T* x, const T* y, const size_t dim,
const bool normalized)
{
T similarity = 0;
if(normalized)
{
for(size_t i = 0; i < dim ; ++i)
similarity += x[i] * y[i];
}
else
{
double x_base = 0, y_base = 0;
for(size_t i = 0; i < dim ; ++i)
{
x_base += x[i] * x[i];
y_base += y[i] * y[i];
similarity += x[i] * y[i];
}
if(similarity)
similarity /= sqrt(x_base) * sqrt(y_base);
}
return (1-similarity);
}
// use a trick for euclidean(x,y) = 2 - cosine_similarity if
// input vectors are normalized
/**
* Compute euclidean similarity between features. If the input vector
* is marked as normalized, use a trick for:
* euclidean(x,y) = 2 - cosine_similarity
*
* @param x vector x
* @param y vector y
* @param dim feature dimension
* @param noralized flag to determine the nomalization state of
* feature vecter.
*
* @return euclidean distance of features
*/
template <class T> T
euclidean(const T* x,const T* y, const size_t dim,
const bool normalized)
{
if(normalized)
{
return (2* cosine(x,y,dim,true));
}
else
{
T dist = 0 ;
T tmp = 0;
for(size_t i = 0; i < dim ; ++i)
{
tmp = x[i] - y[i];
dist += tmp * tmp;
}
return sqrt(dist);
}
}
/**
* compute euclidean distance in terms of using optimized comparison
* startegy. If the cumulative squared distance has beyond the
* current best, it will stop and return an incomplete result.
* Else if the final result can beat current best, return true
* with the complete distance value.
*
* @param x vector x
* @param y vector y
* @param dim feature dimension
* @param target current best value
* @param dist distance reference
*
*/
template <class T> bool
optimize_compare(const T* x,const T* y, const T target,
const size_t dim, T &dist)
{
// flush
dist = 0.0;
T tmp = 0;
for(size_t i = 0; i < dim ; ++i)
{
tmp = x[i] - y[i];
dist += tmp * tmp;
if(dist >= target)
return false;
}
return true;
}
}
#endif
| 27.285714 | 73 | 0.509889 | Jetpie |
c46706b3346eb05e789949f808b5583b4baf7800 | 21,299 | hpp | C++ | framework/areg/base/RuntimeObject.hpp | Ali-Nasrolahi/areg-sdk | 4fbc2f2644220196004a31672a697a864755f0b6 | [
"Apache-2.0"
] | 70 | 2021-07-20T11:26:16.000Z | 2022-03-27T11:17:43.000Z | framework/areg/base/RuntimeObject.hpp | Ali-Nasrolahi/areg-sdk | 4fbc2f2644220196004a31672a697a864755f0b6 | [
"Apache-2.0"
] | 32 | 2021-07-31T05:20:44.000Z | 2022-03-20T10:11:52.000Z | framework/areg/base/RuntimeObject.hpp | Ali-Nasrolahi/areg-sdk | 4fbc2f2644220196004a31672a697a864755f0b6 | [
"Apache-2.0"
] | 40 | 2021-11-02T09:45:38.000Z | 2022-03-27T11:17:46.000Z | #pragma once
/************************************************************************
* This file is part of the AREG SDK core engine.
* AREG SDK is dual-licensed under Free open source (Apache version 2.0
* License) and Commercial (with various pricing models) licenses, depending
* on the nature of the project (commercial, research, academic or free).
* You should have received a copy of the AREG SDK license description in LICENSE.txt.
* If not, please contact to info[at]aregtech.com
*
* \copyright (c) 2017-2021 Aregtech UG. All rights reserved.
* \file areg/base/RuntimeObject.hpp
* \ingroup AREG SDK, Asynchronous Event Generator Software Development Kit
* \author Artak Avetyan
* \brief AREG Platform Runtime Object class.
* All instances of Runtime Object may have individual
* class ID. To define class ID, use macro:
* DECLARE_RUNTIME and IMPLEMENT_RUNTIME
*
************************************************************************/
/************************************************************************
* Include files.
************************************************************************/
#include "areg/base/GEGlobal.h"
#include "areg/base/Object.hpp"
#include "areg/base/private/RuntimeBase.hpp"
#include "areg/base/RuntimeClassID.hpp"
#include "areg/base/NEUtilities.hpp"
/**
* \brief MACRO to declare Runtime Class ID in runtime object.
*
* \example Runtime Class ID declaration via MACRO
*
* In this small example the class MyClass is declared as Runtime Object
* predefined MACRO define Runtime Class ID, which is used in
* function convert(). Function convert() returns valid pointer to
* MyClass object if Runtime Object is an instance of MyClass.
* Otherwise it will return nullptr.
*
* class MyClass : public RuntimeObject
* {
* DECLARE_RUNTIME(MyClass)
* public:
* MyClass( void );
* ~MyClass( void );
* };
* IMPLEMENT_RUNTIME(MyClass, RuntimeObject)
*
* MyClass* convert(RuntimeObject& runtimeObj)
* {
* return RUNTIME_CAST(&runtimeObj, MyClass);
* }
**/
/************************************************************************/
// Runtime object MACRO definition. Begin
/************************************************************************/
/**
* \brief Declare this MACRO in your class to make runtime compatible
* Your class should be derived from RuntimeObject class.
* \param ClassName The name of Runtime Class. Should not be string.
* \example DECLARE_RUNTIME(MyClass)
**/
//////////////////////////////////////////////////////////////////////////
// DECLARE_RUNTIME macro definition
//////////////////////////////////////////////////////////////////////////
#define DECLARE_RUNTIME(ClassName) \
/*********************************************************************/ \
/** Static members and constants **/ \
/*********************************************************************/ \
public: \
/** \brief Returns RuntimeClassID object **/ \
static const RuntimeClassID & _getClassId( void ); \
/*********************************************************************/ \
/** RuntimeBase class overrides **/ \
/*********************************************************************/ \
/** \brief Returns the Runtime Class Identifier object **/ \
virtual const RuntimeClassID & getRuntimeClassId( void ) const override; \
/** \brief Returns the class name (Identifier name) **/ \
virtual const char* getRuntimeClassName( void ) const override; \
/** \brief Returns the calculated number of runtime class. **/ \
virtual unsigned int getRuntimeClassNumber( void ) const override; \
/** \brief Checks class instance by Class Identifier **/ \
/** Checking is done hiearchically and if any class **/ \
/** in base hierarchi has same RuntimeClassID, **/ \
/** returns true. Otherwise, return false. **/ \
/** \param classId The Class Identifier to check. **/ \
virtual bool isInstanceOfRuntimeClass(const RuntimeClassID & classId) const override; \
/** \brief Checks class instance by given name **/ \
/** Checking is done hiearchically and if any class **/ \
/** in base hierarchi has same name, returns true. **/ \
/** Otherwise, return false. **/ \
/** \param className The name of class to check. **/ \
virtual bool isInstanceOfRuntimeClass(const char * className) const override; \
/** \brief Checks class instance by name. **/ \
/** \param className The name of class to check. **/ \
virtual bool isInstanceOfRuntimeClass( unsigned int classMagic ) const override; \
/**
* \brief Use this MACRO in source code and specify the base class of Runtime Object.
* \param ClassName The name of Runtime Class. Should not be string.
* \param BaseClassName The name of base / parent class. Should not be string.
* \example IMPLEMENT_RUNTIME(MyClass, RuntimeObject)
**/
//////////////////////////////////////////////////////////////////////////
// IMPLEMENT_RUNTIME macro definition
//////////////////////////////////////////////////////////////////////////
#define IMPLEMENT_RUNTIME(ClassName, BaseClassName) \
/** Return class identifier object **/ \
const RuntimeClassID & ClassName::_getClassId( void ) \
{ static const RuntimeClassID _classId(#ClassName); return _classId; } \
/** Return class identifier object **/ \
const RuntimeClassID & ClassName::getRuntimeClassId( void ) const \
{ return ClassName::_getClassId(); } \
/** Return class name **/ \
const char* ClassName::getRuntimeClassName( void ) const \
{ return ClassName::_getClassId().getName(); } \
/** Return calculated number **/ \
unsigned int ClassName::getRuntimeClassNumber( void ) const \
{ return ClassName::_getClassId().getMagic(); } \
/** Check class instance by Class Identifier **/ \
bool ClassName::isInstanceOfRuntimeClass( const RuntimeClassID & classId ) const \
{ return ((ClassName::_getClassId() == classId) || BaseClassName::isInstanceOfRuntimeClass(classId)); } \
/** Check class instance by name **/ \
bool ClassName::isInstanceOfRuntimeClass( const char * className ) const \
{ return ((className == ClassName::_getClassId()) || BaseClassName::isInstanceOfRuntimeClass(className)); } \
/** Check class instance by number **/ \
bool ClassName::isInstanceOfRuntimeClass( unsigned int classMagic ) const \
{ return ((classMagic == ClassName::_getClassId()) || BaseClassName::isInstanceOfRuntimeClass(classMagic)); }
/**
* \brief Use MACRO in source code of class template and specify the base class.
* class template function implementation.
* \param Template The template type definition
* \param ClassName The name of Runtime Class. Should not be string.
* \param BaseClassName The name of base / parent class. Should not be string.
* \param ClassIdType The template Runtime Class ID
* \example IMPLEMENT_RUNTIME_TEMPLATE(template <class DATA_CLASS, class DATA_CLASS_TYPE>, MyClass<DATA_CLASS, DATA_CLASS_TYPE>, RuntimeObject, MyClass);
**/
//////////////////////////////////////////////////////////////////////////
// IMPLEMENT_RUNTIME_TEMPLATE macro definition
//////////////////////////////////////////////////////////////////////////
#define IMPLEMENT_RUNTIME_TEMPLATE(Template, ClassName, BaseClassName, ClassIdType) \
/** Return class identifier object **/ \
Template const RuntimeClassID & ClassName::_getClassId( void ) \
{ static const RuntimeClassID _classId(#ClassName); return _classId; } \
/** Return class identifier object **/ \
Template const RuntimeClassID& ClassName::getRuntimeClassId( void ) const \
{ return ClassName::_getClassId(); } \
/** Return class name **/ \
Template const char* ClassName::getRuntimeClassName( void ) const \
{ return ClassName::_getClassId().getName(); } \
/** Return class number **/ \
Template unsigned int ClassName::getRuntimeClassNumber( void ) const \
{ return ClassName::_getClassId().getMagic(); } \
/** Check class instance by Class Identifier **/ \
Template bool ClassName::isInstanceOfRuntimeClass( const RuntimeClassID & classId ) const \
{ return ((ClassName::_getClassId() == classId) || BaseClassName::isInstanceOfRuntimeClass(classId)); } \
/** Check class instance by name**/ \
Template bool ClassName::isInstanceOfRuntimeClass( const char * className ) const \
{ return ((className == ClassName::_getClassId()) || BaseClassName::isInstanceOfRuntimeClass(className)); } \
/** Check class instance by number **/ \
Template bool ClassName::isInstanceOfRuntimeClass( unsigned int classMagic ) const \
{ return ((classMagic == ClassName::_getClassId()) || BaseClassName::isInstanceOfRuntimeClass(classMagic)); }
/**
* \brief Use this MACRO to make exact object casting of instance of constant object during runtime.
* It returns pointer of object if the Runtime Class ID is matching to given ClassName
* object. Otherwise, it will return nullptr pointer.
* \param ptr Pointer to object
* \param ClassName The name of class to cast
**/
#define RUNTIME_CONST_EXACT_CAST(ptr, ClassName) static_cast<const ClassName *>(::RuntimeCast(static_cast<const RuntimeObject *>(ptr), #ClassName))
/**
* \brief Use this MACRO to make fast casting of instance of constant object during runtime.
* It returns pointer of object if the Runtime Class ID is matching to given ClassName
* object. Otherwise, it will return nullptr pointer.
* \param ptr Pointer to object
* \param ClassName The name of class to cast
**/
#define RUNTIME_CONST_FAST_CAST(ptr, ClassName) static_cast<const ClassName *>(::RuntimeCast(static_cast<const RuntimeObject *>(ptr), ClassName::_getClassId()))
/**
* \brief Use this MACRO to make casting of instance of constant object during runtime.
* It returns pointer of object if the Runtime Class ID is matching to given ClassName
* object. Otherwise, it will return nullptr pointer.
* \param ptr Pointer to object
* \param ClassName The name of class to cast
**/
#define RUNTIME_CONST_CAST(ptr, ClassName) RUNTIME_CONST_FAST_CAST(ptr, ClassName)
/**
* \brief Use this MACRO to make fast casting of instance of object during runtime.
* It returns pointer of object if the Runtime Class ID is matching to given ClassName
* object. Otherwise, it will return nullptr pointer.
* \param ptr Pointer to object
* \param ClassName The name of class to cast
**/
#define RUNTIME_CAST(ptr, ClassName) const_cast<ClassName *>(RUNTIME_CONST_CAST(ptr, ClassName))
/************************************************************************/
// Runtime object MACRO definition. End
/************************************************************************/
//////////////////////////////////////////////////////////////////////////
// RuntimeObject class declaration
//////////////////////////////////////////////////////////////////////////
/**
* \brief Runtime class object is a base class for all Runtime classes,
* which contain class name used in Runtime operation.
**/
class AREG_API RuntimeObject : private RuntimeBase // Base Runtime class, declared as private
, public Object // Instance of Object class
{
//////////////////////////////////////////////////////////////////////////
// Constructor / Destructor
//////////////////////////////////////////////////////////////////////////
protected:
/**
* \brief Constructor
**/
RuntimeObject( void ) = default;
/**
* \brief Destructor
**/
virtual ~RuntimeObject( void ) = default;
//////////////////////////////////////////////////////////////////////////
// Attributes
//////////////////////////////////////////////////////////////////////////
public:
/************************************************************************/
// Declare Runtime standard functions and variables
/************************************************************************/
/**
* \brief The Runtime Object should contain runtime information.
**/
DECLARE_RUNTIME(RuntimeObject)
//////////////////////////////////////////////////////////////////////////
// Operations
//////////////////////////////////////////////////////////////////////////
public:
/**
* \brief Makes casting of pointer of object during runtime
* by given class identifier. If class is an instance
* of given class identifier, it returns valid pointer.
* Otherwise, it returns nullptr.
* \param classId Class identifier to make casting
* \return Returns valid pointer, if class is an instance of passed
* class identifier. Otherwise return nullptr.
**/
inline const RuntimeObject* runtimeCast(const RuntimeClassID & classId) const;
/**
* \brief Makes casting of pointer of object during runtime
* by given class name. If class is an instance
* of given class name, it returns valid pointer.
* Otherwise, it returns nullptr.
* \param className Class name to make casting
* \return Returns valid pointer, if class is an instance of passed
* class name. Otherwise return nullptr.
**/
inline const RuntimeObject* runtimeCast(const char * className) const;
/**
* \brief Makes casting of pointer of object during runtime
* by given class number. If class numbers have same
* magic numbers, it returns valid pointer.
* Otherwise, it returns nullptr.
* \param classNumber The magic number of the class to compare
* \return Returns valid pointer, if class is an instance of passed
* magic number of the class. Otherwise return nullptr.
**/
inline const RuntimeObject* runtimeCast(unsigned int classNumber) const;
/************************************************************************/
// friend global operations
/************************************************************************/
/**
* \brief Makes casting of constant pointer of object during runtime
* by given class identifier. If class is an instance
* of given class identifier, it returns valid pointer.
* Otherwise, it returns nullptr.
* \param ptr Constant Pointer of object to cast
* \param classId Class identifier to make casting
* \return Returns valid pointer, if class is an instance of passed
* class identifier. Otherwise return nullptr.
**/
friend inline const RuntimeObject* RuntimeCast(const RuntimeObject * ptr, const RuntimeClassID & classId);
/**
* \brief Makes casting of constant pointer of object during runtime
* by given class name. If class is an instance
* of given class name, it returns valid pointer.
* Otherwise, it returns nullptr.
* \param ptr Constant Pointer of object to cast
* \param className Class name to make casting
* \return Returns valid pointer, if class is an instance of passed
* class name. Otherwise return nullptr.
**/
friend inline const RuntimeObject* RuntimeCast(const RuntimeObject* ptr, const char* className);
/**
* \brief Makes casting of constant pointer of object during runtime
* by given class number (magic number). If class has same magic,
* number, it returns valid pointer.
* Otherwise, it returns nullptr.
* \param ptr Constant Pointer of object to cast
* \param classNumber Class number (magic number) to compare.
* \return Returns valid pointer, if class has same magic number.
* Otherwise return nullptr.
**/
friend const RuntimeObject* RuntimeCast( const RuntimeObject* ptr, unsigned int classNumber );
//////////////////////////////////////////////////////////////////////////
// Hidden / Forbidden methods
//////////////////////////////////////////////////////////////////////////
private:
DECLARE_NOCOPY_NOMOVE( RuntimeObject );
};
//////////////////////////////////////////////////////////////////////////
// RuntimeObject class inline function implementation
//////////////////////////////////////////////////////////////////////////
inline const RuntimeObject* RuntimeObject::runtimeCast( const RuntimeClassID & classId ) const
{
return (isInstanceOfRuntimeClass( classId ) ? this : nullptr);
}
inline const RuntimeObject* RuntimeObject::runtimeCast( const char* className ) const
{
return (isInstanceOfRuntimeClass( className ) ? this : nullptr);
}
inline const RuntimeObject* RuntimeObject::runtimeCast( unsigned int classNumber ) const
{
return (isInstanceOfRuntimeClass( classNumber ) ? this : nullptr);
}
inline const RuntimeObject* RuntimeCast(const RuntimeObject * ptr, const RuntimeClassID & classId)
{
return (ptr != nullptr ? ptr->runtimeCast(classId) : nullptr);
}
inline const RuntimeObject* RuntimeCast(const RuntimeObject * ptr, const char * className)
{
return (ptr != nullptr ? ptr->runtimeCast(className) : nullptr);
}
inline const RuntimeObject* RuntimeCast(const RuntimeObject* ptr, unsigned int classNumber)
{
return (ptr != nullptr ? ptr->runtimeCast(classNumber) : nullptr);
}
| 58.837017 | 164 | 0.487206 | Ali-Nasrolahi |
c467743a3f61ba501bfd1e1caccf2bad61cf15a5 | 3,492 | cpp | C++ | GutsAndMaggots/hooks/update_status_effects.cpp | idmontie/gptp | 14d68e5eac84c2f3085ac25a7fff31a07ea387f6 | [
"0BSD"
] | 8 | 2015-04-03T16:50:59.000Z | 2021-01-06T17:12:29.000Z | GutsAndMaggots/hooks/update_status_effects.cpp | idmontie/gptp | 14d68e5eac84c2f3085ac25a7fff31a07ea387f6 | [
"0BSD"
] | 6 | 2015-04-03T18:10:56.000Z | 2016-02-18T05:04:21.000Z | GutsAndMaggots/hooks/update_status_effects.cpp | idmontie/gptp | 14d68e5eac84c2f3085ac25a7fff31a07ea387f6 | [
"0BSD"
] | 6 | 2015-04-04T04:37:33.000Z | 2018-04-09T09:03:50.000Z | #include "update_status_effects.h"
#include "../SCBW/api.h"
#include "../SCBW/enumerations.h"
#include "../SCBW/scbwdata.h"
#include "irradiate.h"
namespace {
//Helper functions that should be used only in this file
u8 getAcidSporeOverlayAdjustment(const CUnit* const unit);
} //unnamed namespace
namespace hooks {
//Detour for UpdateStatusEffects() (AKA RestoreAllUnitStats())
//Original function address: 0x00492F70 (SCBW 1.16.1)
//Note: this function is called every 8 ticks (when unit->cycleCounter reaches 8 == 0)
void updateStatusEffectsHook(CUnit *unit) {
//Default StarCraft logic
if (unit->stasisTimer) {
unit->stasisTimer--;
if (unit->stasisTimer == 0)
unit->removeStasisField();
}
//익스트랙터는 스팀팩 타이머를 따로 쓰니까 제외
if (unit->id != UnitId::extractor) {
if (unit->stimTimer) {
unit->stimTimer--;
if (unit->stimTimer == 0)
unit->updateSpeed();
}
}
if (unit->ensnareTimer) {
unit->ensnareTimer--;
if (unit->ensnareTimer == 0) {
unit->removeOverlay(ImageId::EnsnareOverlay_Small, ImageId::EnsnareOverlay_Large);
unit->updateSpeed();
}
}
if (unit->defensiveMatrixTimer) {
unit->defensiveMatrixTimer--;
if (unit->defensiveMatrixTimer == 0) {
unit->reduceDefensiveMatrixHp(unit->defensiveMatrixHp);
}
}
if (unit->irradiateTimer) {
unit->irradiateTimer--;
doIrradiateDamage(unit);
if (unit->irradiateTimer == 0) {
unit->removeOverlay(ImageId::Irradiate_Small, ImageId::Irradiate_Large);
unit->irradiatedBy = NULL;
unit->irradiatePlayerId = 8;
}
}
if (unit->lockdownTimer) {
unit->lockdownTimer--;
if (unit->lockdownTimer == 0)
unit->removeLockdown();
}
if (unit->maelstromTimer) {
unit->maelstromTimer--;
if (unit->maelstromTimer == 0)
unit->removeMaelstrom();
}
if (unit->plagueTimer) {
unit->plagueTimer--;
if (!(unit->status & UnitStatus::Invincible)) {
s32 damage = (Weapon::DamageAmount[WeaponId::Plague] << 8) / 76;
if (unit->hitPoints > damage)
unit->damageHp(damage);
}
if (unit->plagueTimer == 0)
unit->removeOverlay(ImageId::PlagueOverlay_Small, ImageId::PlagueOverlay_Large);
}
if (unit->isUnderStorm)
unit->isUnderStorm--;
u8 previousAcidSporeCount = unit->acidSporeCount;
for (int i = 0; i <= 8; ++i) {
if (unit->acidSporeTime[i]) {
unit->acidSporeTime[i]--;
if (unit->acidSporeTime[i] == 0)
unit->acidSporeCount--;
}
}
if (unit->acidSporeCount) {
u32 acidOverlayId = getAcidSporeOverlayAdjustment(unit) + ImageId::AcidSpores_1_Overlay_Small;
if (!unit->getOverlay(acidOverlayId)) {
unit->removeOverlay(ImageId::AcidSpores_1_Overlay_Small, ImageId::AcidSpores_6_9_Overlay_Large);
if (unit->subunit)
unit = unit->subunit;
unit->sprite->createTopOverlay(acidOverlayId);
}
}
else if (previousAcidSporeCount) {
unit->removeOverlay(ImageId::AcidSpores_1_Overlay_Small, ImageId::AcidSpores_6_9_Overlay_Large);
}
}
} //hooks
namespace {
/**** Helper function definitions. Do not change anything below this! ****/
u8 getAcidSporeOverlayAdjustment(const CUnit* const unit) {
u8 adjustment = unit->acidSporeCount >> 1;
return (adjustment < 3 ? adjustment : 3)
+ 4 * scbw::getUnitOverlayAdjustment(unit);
}
} //unnamed namespace
| 29.1 | 103 | 0.642039 | idmontie |
c469db436015ada74c52e6e95e303beb0bf05009 | 4,545 | cpp | C++ | src/2016/day10.cpp | BruJu/AdventOfCode | a9161649882429bc1f995424544ce4cdafb69caa | [
"WTFPL",
"MIT"
] | 1 | 2020-12-11T13:37:06.000Z | 2020-12-11T13:37:06.000Z | src/2016/day10.cpp | BruJu/AdventOfCode2020 | a9161649882429bc1f995424544ce4cdafb69caa | [
"WTFPL",
"MIT"
] | null | null | null | src/2016/day10.cpp | BruJu/AdventOfCode2020 | a9161649882429bc1f995424544ce4cdafb69caa | [
"WTFPL",
"MIT"
] | null | null | null | #include "../advent_of_code.hpp"
#include "../util/instruction_reader.hpp"
#include <algorithm>
#include <regex>
#include <array>
#include <variant>
#include <stack>
// https://adventofcode.com/2016/day/10
namespace {
class Taker {
public:
virtual void take(int32_t value) = 0;
};
class Robot : public Taker {
std::optional<int32_t> value1;
std::optional<int32_t> value2;
public:
void take(int32_t value) override {
if (value1 && value == *value1) return;
if (value2 && value == *value2) return;
if (!value1) value1 = value;
else if (!value2) value2 = value;
else std::cerr << "Robot have more than 2 values\n";
}
std::optional<std::pair<int32_t, int32_t>> get_values() const {
if (!value1 || !value2) return std::nullopt;
if (*value1 < *value2) return std::pair<int32_t, int32_t>{ *value1, *value2 };
else return std::pair<int32_t, int32_t>{ *value2, *value1 };
}
};
class Output_ : public Taker {
std::optional<int32_t> m_value;
public:
void take(int32_t value) override {
if (m_value && *m_value != value) return;
m_value = value;
}
int32_t operator*() {
return m_value.value();
}
};
struct ValueAction {
int32_t value;
int32_t bot;
};
struct BotAction {
int32_t bot;
bool dest_low_bot;
int32_t dest_low_number;
bool dest_high_bot;
int32_t dest_high_number;
};
using Instruction = std::variant<ValueAction, BotAction>;
class Factory {
std::map<int32_t, Robot > bots;
std::map<int32_t, Output_> outputs;
Taker & find(bool is_bot, int32_t target) {
if (is_bot) {
return bots[target];
} else {
return outputs[target];
}
}
public:
// ==== VISITOR
// The visitor return true if the instruction have been processed,
// false if the system couldn't process it.
bool operator()(ValueAction va) {
bots[va.bot].take(va.value);
return true;
}
bool operator()(BotAction ba) {
auto & bot = bots[ba.bot];
const auto values = bot.get_values();
if (!values) {
return false;
}
find(ba.dest_low_bot , ba.dest_low_number ).take(values->first);
find(ba.dest_high_bot, ba.dest_high_number).take(values->second);
return true;
}
// ==== OUTPUT
std::optional<int32_t> find_responsible_for(int32_t chip1, int32_t chip2) {
const std::pair<int32_t, int32_t> pair = std::pair<int32_t, int32_t>(chip1, chip2);
for (const auto & [id, robot] : bots) {
if (robot.get_values() == pair) {
return id;
}
}
return std::nullopt;
}
int32_t find_part_b() {
return *outputs[0] * *outputs[1] * *outputs[2];
}
};
}
Output day_2016_10(const std::vector<std::string> & lines, const DayExtraInfo &) {
bj::InstructionReader<Instruction> ir;
ir.add_handler(
R"(^value ([0-9]*) goes to bot ([0-9]*)$)",
[](const std::vector<std::string> & values) -> Instruction {
return ValueAction{ std::stoi(values[0]), std::stoi(values[1]) };
}
);
ir.add_handler(
R"(^bot ([0-9]*) gives low to (bot|output) ([0-9]*) and high to (bot|output) ([0-9]*)$)",
[](const std::vector<std::string> & values) -> Instruction {
return BotAction {
std::stoi(values[0]),
values[1] == "bot", std::stoi(values[2]),
values[3] == "bot", std::stoi(values[4])
};
}
);
auto instructions = ir(lines).value();
Factory factory;
// Assign instructions until they have all been used
while (instructions.begin() != instructions.end()) {
auto it = instructions.begin();
while (it != instructions.end()) {
const bool ok = std::visit(factory, *it);
if (ok) {
it = instructions.erase(it);
} else {
++it;
}
}
}
return Output(
factory.find_responsible_for(17, 61).value(),
factory.find_part_b()
);
}
| 27.379518 | 97 | 0.520572 | BruJu |
c47807c65b9c4376647474a730705a2d7fce8aaa | 9,561 | cpp | C++ | src/meshWalker.cpp | jildertviet/ofxJVisuals | 878c5b0e7a7dda49ddb71b3f5d19c13987706a73 | [
"MIT"
] | null | null | null | src/meshWalker.cpp | jildertviet/ofxJVisuals | 878c5b0e7a7dda49ddb71b3f5d19c13987706a73 | [
"MIT"
] | 6 | 2021-10-16T07:10:04.000Z | 2021-12-26T13:23:54.000Z | src/meshWalker.cpp | jildertviet/ofxJVisuals | 878c5b0e7a7dda49ddb71b3f5d19c13987706a73 | [
"MIT"
] | null | null | null | //
// meshWalker.cpp
// meshTrails
//
// Created by Jildert Viet on 18-01-18.
//
//
#include "meshWalker.hpp"
meshWalker::meshWalker(ofMesh* m, ofVec2f dimensions){
this->m = m;
destination = m->getVertex(0);
this->dimensions = dimensions;
numPoints = ((dimensions.x + 1) * (dimensions.y + 1));
// cout << "Num points on mesh: " << numPoints << endl;
trail.setMode(OF_PRIMITIVE_LINES);
trail.enableColors();
getDestination(ofVec2f(1,0));
// color = ofFloatColor(ofRandom(0.7, 1.0), ofRandom(0.3, 0.5), ofRandom(0.9, 1.0));
speed = ofRandom(3, 7) * 0.3;
locOnGrid = ofVec2f(0,0);
loc = m->getVertex(0);
// segmentLength = m->getVertex(0).distance(m->getVertex(1));
// diagonalSegmentLength = segmentLength * sqrt(2); // Sqrt(2)
// cout << "segmentLength: " << segmentLength << endl;
// cout << "diagonalSegmentLength: " << diagonalSegmentLength << endl;
}
void meshWalker::specificFunction(){
if(numSteps > 1 && destination != ofVec3f(-1, -1, -1)){
loc += direction * speed;
numSteps--;
} else if(numSteps <= 1){
loc = destination;
// Get new random destination?
// getDestination(getPerlinDirection());
if(staticDirection){
getDestination(ofVec2f(1,0));
} else{
while(!getDestination(getDirection()));
}
if(trailPoints.size() >= trailLength)
trailPoints.erase(trailPoints.begin());
trailPoints.push_back(loc);
}
}
void meshWalker::display(){
ofSetLineWidth(3);
displayTrail();
// ofDrawRectangle(loc-ofVec3f(5,5,0), 10, 10);
// ofSetColor(ofColor::darkGreen);
// ofDrawRectangle(destination-ofVec3f(5,5,0), 10, 10);
// ofSetColor(255);
// ofDrawSphere(loc,3);
}
bool meshWalker::getDestination(ofVec2f d){
if(locOnGrid.y == 0 && d.y == -1)
return false;
locOnGrid += d; // (0,0) + (0,1), down, becomes: (0,1) (4,3) + (1,0), right, becomes: (5,3)
if(locOnGrid.x >= dimensions.x){
locOnGrid.x = dimensions.x;
meshIndex = ((locOnGrid.x-1) * dimensions.y * 6 + (locOnGrid.y * 6)) + 1;
} else if(locOnGrid.x < 0){
locOnGrid.x = 0;
}
if(locOnGrid.y >= dimensions.y){
locOnGrid.y = dimensions.y;
meshIndex =(locOnGrid.x * dimensions.y * 6 + ((locOnGrid.y - 1) *6)) + 4;
} else if(locOnGrid.y < 0){
locOnGrid.y = 0;
}
if(locOnGrid.x < dimensions.x && locOnGrid.y < dimensions.y){
// cout << "Normal move" << endl;
meshIndex = ((locOnGrid.x * dimensions.y * 6) + (locOnGrid.y * 6));
}
if(locOnGrid == dimensions){
// cout << "Right bottom" << endl;
meshIndex = m->getNumVertices() - 1;
}
destination = m->getVertex(meshIndex);
// destination += ofVec3f(0,0,1);
direction = destination - loc; // (2,2) - (1,1), direction: (1,1) ///// (4,0) - (0,0) = direction(4,0).norm -> (1,0)
direction.normalize();
// cout << locOnGrid << endl;
travelDistance = loc.distance(destination);
numSteps = travelDistance / speed;
numStepsStart = numSteps;
if(numStepsStart == 0){
return false;
} else{
return true;
}
// How many steps to take? After n steps, loc = destination, get new destination.
// loc += direction * speed; (0,0) + ((1,0) * (0.5)) = (0.5, 0) - (1, 0) - (1.5, 0) - (2, 0)
}
ofVec3f meshWalker::getPerlinDirection(){
perlinReadPoint += 0.1;
ofVec2f d = ofVec2f(ofMap(ofNoise(perlinReadPoint), 0, 1, -1, 1), ofMap(ofNoise(perlinReadPoint+5), 0, 1, -1, 1));
d.x = round(d.x);
d.y = round(d.y);
return d;
}
ofVec3f meshWalker::getDirection(){
// Get angle (45, 90, -90 etc), add or subtract 45, normalize this direction
char seed = ofRandom(2);
// cout << "Seed: " << (int)seed << endl;
if(seed >= 1){
globalDirection.rotate(45, ofVec3f(0,0,1));
} else{
globalDirection.rotate(-45, ofVec3f(0,0,1));
}
globalDirection.normalize();
globalDirection.x = round(globalDirection.x);
globalDirection.y = round(globalDirection.y);
if(globalDirection == ofVec2f(-1, 1) || globalDirection == ofVec2f(1, -1))
return getDirection();
return globalDirection;
}
void meshWalker::displayTrail(){
trail.clear();
if(trailPoints.size() > 1){
float ratio = (1 - numSteps/(float)numStepsStart);
ofVec3f p = trailPoints[1] - trailPoints[0];
p *= ratio;
trail.addVertex(trailPoints[0] + p);
for(uint16 i=1; i<trailPoints.size(); i++){
trail.addVertex(trailPoints[i]);
}
trail.addVertex(loc);
for(uint16 i=0; i<trail.getNumVertices()-1; i++){
trail.addIndex(i);
trail.addIndex(i+1);
}
ofFloatColor c = color;
c.a = 0;
trail.addColor(c);
for(uint16 i=1; i<trail.getNumVertices(); i++)
trail.addColor(color);
// addFade();
addFadeFromStart();
// for(uint16 i=0; i<trail.getNumVertices(); i++)
// ofDrawCircle(trail.getVertex(i), 4);
}
if(bDrawCircles){
ofSetColor(255);
for(uint16 i=0; i<trailPoints.size(); i++)
ofDrawCircle(trailPoints[i], 4);
ofSetColor(ofColor(255,0,0));
ofDrawCircle(loc, 4);
// cout << "Loc: " << loc << endl;
}
ofSetColor(255);
trail.draw();
}
void meshWalker::addFade(){
// int length;
// length += trailPoints[0].distance(trailPoints[1]);
// for(uint16 i=0; i<trail.getNumVertices()-2; i++){
// if(trailPoints[i].x == trailPoints[i+1].x || trailPoints[i].y == trailPoints[i+1].y){
// length += segmentLength;
// } else {
// length += diagonalSegmentLength;
// }
// }
// length += trailPoints.back().distance(loc);
// cout << "Length: " << length << endl;
int toPlace = fadeLength;
int totalLength = toPlace;
uint32 writePos = 0;
// float distance = trail.getVertex(writePos).distance(trail.getVertex(writePos+1));
float distance = glm::distance(trail.getVertex(writePos),trail.getVertex(writePos+1));
float prevAlpha = 0;
if(!isinf(distance) && distance != 0){
while(toPlace > distance && writePos < trail.getNumVertices()){
if(!isinf(distance) && distance != 0){
writePos++;
float a = (distance / toPlace) + prevAlpha;
a = ofMap(a, 0., 1., 0., color.a);
// cout << a << endl;
trail.getColors()[writePos].a = a;
toPlace -= distance;
ofVec3f p1 = trail.getVertex(writePos);
// cout << "P1: " << p1 << endl;
ofVec3f p2 = trail.getVertex(writePos+1);
// cout << "P2: " << p2 << endl;
distance = p1.distance(p2);
// cout << "distance: " << distance << endl;
// cout << "toPlace: " << toPlace << endl;
if( trail.getVertex(writePos) == trail.getVertex(writePos+1) || distance == 0){
toPlace--;
break;
}
if(writePos >= trail.getNumVertices())
writePos = trail.getNumVertices();
prevAlpha = a;
} else{
writePos++;
ofVec3f p1 = trail.getVertex(writePos);
ofVec3f p2 = trail.getVertex(writePos+1);
distance = p1.distance(p2);
}
}
}
if(toPlace <= distance || writePos == trail.getNumVertices() - 1){
// cout << "first point: " << trail.getVertex(writePos+1) << " second: " << trail.getVertex(writePos) << endl;
// ofVec3f direction = ( - .normalize();
glm::vec3 direction = trail.getVertex(writePos+1) - glm::normalize(trail.getVertex(writePos));
// cout << "Direction: " << direction << endl;
ofVec3f newPoint = trail.getVertex(writePos) + (direction * (toPlace));
// cout << "newPoint: " << newPoint << endl;
// ofDrawCircle(newPoint, 3);
trail.addVertex(newPoint);
trail.addColor(color);
uint32 nextIndex = trail.getNumVertices();
nextIndex--;
// cout << "nextIndex: " << nextIndex << endl;
// cout << "writePos: " << writePos << endl;
trail.getIndices().insert(trail.getIndices().begin() + ((writePos)*2 + 1), nextIndex);
trail.getIndices().insert(trail.getIndices().begin() + ((writePos)*2 + 1), nextIndex);
}
}
void meshWalker::addFadeFromStart(){
for(uint32 i=0; i<trail.getNumVertices(); i++){
float a = (float)i / trail.getNumVertices();
a = ofMap(a, 0., 1., 0., color.a);
// if(a<0)
// cout << 1 << endl;
trail.getColors()[i].a = a;
}
}
| 34.268817 | 126 | 0.50957 | jildertviet |
c47d1cf850386dfc1675f15a4a4526073fa855e0 | 4,597 | cpp | C++ | utils/signals/programmer.cpp | racktopsystems/kyua | 1929dccc5cda71cddda71485094822d3c3862902 | [
"BSD-3-Clause"
] | 106 | 2015-01-20T14:49:12.000Z | 2022-03-09T01:31:51.000Z | utils/signals/programmer.cpp | racktopsystems/kyua | 1929dccc5cda71cddda71485094822d3c3862902 | [
"BSD-3-Clause"
] | 81 | 2015-02-23T23:23:41.000Z | 2021-07-21T13:51:56.000Z | utils/signals/programmer.cpp | racktopsystems/kyua | 1929dccc5cda71cddda71485094822d3c3862902 | [
"BSD-3-Clause"
] | 27 | 2015-09-30T20:33:34.000Z | 2022-02-14T04:00:08.000Z | // Copyright 2010 The Kyua Authors.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "utils/signals/programmer.hpp"
extern "C" {
#include <signal.h>
}
#include <cerrno>
#include "utils/format/macros.hpp"
#include "utils/logging/macros.hpp"
#include "utils/noncopyable.hpp"
#include "utils/sanity.hpp"
#include "utils/signals/exceptions.hpp"
namespace utils {
namespace signals {
/// Internal implementation for the signals::programmer class.
struct programmer::impl : utils::noncopyable {
/// The number of the signal managed by this programmer.
int signo;
/// Whether the signal is currently programmed by us or not.
bool programmed;
/// The signal handler that we replaced; to be restored on unprogramming.
struct ::sigaction old_sa;
/// Initializes the internal implementation of the programmer.
///
/// \param signo_ The signal number.
impl(const int signo_) :
signo(signo_),
programmed(false)
{
}
};
} // namespace signals
} // namespace utils
namespace signals = utils::signals;
/// Programs a signal handler.
///
/// \param signo The signal for which to install the handler.
/// \param handler The handler to install.
///
/// \throw signals::system_error If there is an error programming the signal.
signals::programmer::programmer(const int signo, const handler_type handler) :
_pimpl(new impl(signo))
{
struct ::sigaction sa;
sa.sa_handler = handler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (::sigaction(_pimpl->signo, &sa, &_pimpl->old_sa) == -1) {
const int original_errno = errno;
throw system_error(F("Could not install handler for signal %s") %
_pimpl->signo, original_errno);
} else
_pimpl->programmed = true;
}
/// Destructor; unprograms the signal handler if still programmed.
///
/// Given that this is a destructor and it can't report errors back to the
/// caller, the caller must attempt to call unprogram() on its own.
signals::programmer::~programmer(void)
{
if (_pimpl->programmed) {
LW("Destroying still-programmed signals::programmer object");
try {
unprogram();
} catch (const system_error& e) {
UNREACHABLE;
}
}
}
/// Unprograms the signal handler.
///
/// \pre The signal handler is programmed (i.e. this can only be called once).
///
/// \throw system_error If unprogramming the signal failed. If this happens,
/// the signal is left programmed, this object forgets about the signal and
/// therefore there is no way to restore the original handler.
void
signals::programmer::unprogram(void)
{
PRE(_pimpl->programmed);
// If we fail, we don't want the destructor to attempt to unprogram the
// handler again, as it would result in a crash.
_pimpl->programmed = false;
if (::sigaction(_pimpl->signo, &_pimpl->old_sa, NULL) == -1) {
const int original_errno = errno;
throw system_error(F("Could not reset handler for signal %s") %
_pimpl->signo, original_errno);
}
}
| 33.071942 | 79 | 0.700239 | racktopsystems |
c47ef9f0f6157a2c37fa70b2f0bc5edfc2a3055d | 697 | cpp | C++ | Wonderland/Wonderland/Editor/Modules/VulkanWrapper/Resource/Texture/Texture Backup/VWTextureGroupRequest.cpp | RodrigoHolztrattner/Wonderland | ffb71d47c1725e7cd537e2d1380962b5dfdc3d75 | [
"MIT"
] | 3 | 2018-04-09T13:01:07.000Z | 2021-03-18T12:28:48.000Z | Wonderland/Wonderland/Editor/Modules/VulkanWrapper/Resource/Texture/Texture Backup/VWTextureGroupRequest.cpp | RodrigoHolztrattner/Wonderland | ffb71d47c1725e7cd537e2d1380962b5dfdc3d75 | [
"MIT"
] | null | null | null | Wonderland/Wonderland/Editor/Modules/VulkanWrapper/Resource/Texture/Texture Backup/VWTextureGroupRequest.cpp | RodrigoHolztrattner/Wonderland | ffb71d47c1725e7cd537e2d1380962b5dfdc3d75 | [
"MIT"
] | 1 | 2021-03-18T12:28:50.000Z | 2021-03-18T12:28:50.000Z | ////////////////////////////////////////////////////////////////////////////////
// Filename: FluxMyWrapper.cpp
////////////////////////////////////////////////////////////////////////////////
#include "VWTextureGroupRequest.h"
#include "..\..\VWContext.h"
VulkanWrapper::VWTextureGroupRequest::VWTextureGroupRequest()
{
// Set the initial data
// ...
}
VulkanWrapper::VWTextureGroupRequest::~VWTextureGroupRequest()
{
}
void VulkanWrapper::VWTextureGroupRequest::Create(Reference::Blob<VWTextureGroup>* _resourceReference, HashedStringIdentifier _resourceId)
{
// Set the resource ptr
m_TextureGroupReference = _resourceReference;
// Set the id
m_TextureGroupIdentifier = _resourceId;
} | 29.041667 | 138 | 0.602582 | RodrigoHolztrattner |
c4803c8e8e7fc061fab3079af3b618cec0979e3e | 5,396 | cpp | C++ | vision/src/main/cpp/TapeProcessing.cpp | ben327/2019-DeepSpace | 0eda4ebde9335952afe73701928d68766aeb2651 | [
"MIT"
] | null | null | null | vision/src/main/cpp/TapeProcessing.cpp | ben327/2019-DeepSpace | 0eda4ebde9335952afe73701928d68766aeb2651 | [
"MIT"
] | null | null | null | vision/src/main/cpp/TapeProcessing.cpp | ben327/2019-DeepSpace | 0eda4ebde9335952afe73701928d68766aeb2651 | [
"MIT"
] | null | null | null | #include "Display.h"
#include "Capture.h"
#include "TapeProcessing.h"
#include "Display.h"
#include <opencv2/opencv.hpp>
#include "opencv2/objdetect.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/core/core.hpp"
#include <stdio.h>
#include <iostream>
#include <cameraserver/CameraServer.h>
#include <cscore.h>
#include "devices/kinect.h"
cv::RNG rngTape(12345);
void TapeProcessing::Init() {
Process::Init();
processType = "TapeProcessing";
}
void TapeProcessing::Periodic() {
Process::Periodic();
if (_capture.IsValidFrameThresh() && _capture.IsValidFrameTrack()) {
//_capture.CopyCaptureMat(_imgProcessedThresh);
_capture.CopyCaptureMat(_imgProcessing);
_imgProcessedTrack = cv::Mat::zeros(_videoMode.height, _videoMode.width, CV_8UC3);
cv::cvtColor(_imgProcessing, _imgProcessing, cv::COLOR_BGR2HSV);
//cv::cvtColor(_imgProcessedThresh, _imgProcessedThresh, cv::COLOR_BGR2HSV);
//cv::inRange(_imgProcessing, cv::Scalar(40, 0, 75), cv::Scalar(75, 255, 125), _imgProcessedTrack);
cv::inRange(_imgProcessing, cv::Scalar(40, 0, 75), cv::Scalar(75, 255, 125), _imgProcessing);
cv::findContours(_imgProcessing, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_TC89_KCOS);
filteredContours.clear();
for (int i = 0; i < contours.size(); i++) {
if (cv::contourArea(contours[i]) > 20)
filteredContours.push_back(contours[i]);
}
//Get RotatedRectangles
centres.clear(); //clear the vectors
heights.clear();
lefts.clear();
rights.clear();
cv::Scalar color = cv::Scalar(255, 255, 255);
for (int i = 0; i < filteredContours.size(); i++) {
cv::drawContours(_imgProcessedTrack, filteredContours, (int)i, color);
cv::RotatedRect rotatedRect = cv::minAreaRect(filteredContours[i]);
cv::Point2f centre = rotatedRect.center;
cv::Point2f rectPoints[4];
rotatedRect.points(rectPoints);
float angle;
cv::Point2f edge1 = cv::Vec2f(rectPoints[1].x, rectPoints[1].y) - cv::Vec2f(rectPoints[0].x, rectPoints[0].y);
cv::Point2f edge2 = cv::Vec2f(rectPoints[2].x, rectPoints[2].y) - cv::Vec2f(rectPoints[1].x, rectPoints[1].y);
cv::Point2f usedEdge = edge1;
if(cv::norm(edge2) > cv::norm(edge1)) {
usedEdge = edge2;
}
cv::Point2f reference = cv::Vec2f(1,0); // horizontal edge
angle = 180.0f/CV_PI * acos((reference.x * usedEdge.x + reference.y * usedEdge.y) / (cv::norm(reference) * cv::norm(usedEdge)));
float min = rectPoints[0].y;
float max = rectPoints[0].y;
for (int j = 1; j < 4; j++) { //find the minimum and maximum y-values of each rectangle
if (rectPoints[j].y > max) {
max = rectPoints[j].y;
}
if (rectPoints[j].y < min) {
min = rectPoints[j].y;
}
}
float height = max - min; //get the height of each rectangle
centres.push_back(centre);
heights.push_back(height);
if (angle > 95 && angle < 125) { //angle range for right classification
rights.push_back(true);
lefts.push_back(false);
} else if (angle < 85 && angle > 55) { //angle range for left classification
rights.push_back(false);
lefts.push_back(true);
} else {
rights.push_back(false);
lefts.push_back(false);
}
}
int leftmost = -1;
float leftPos = 640;
targets.clear();
angles.clear();
distances.clear();
for (int i = 0; i < filteredContours.size(); i++) {
if (lefts[i]) { //checks if current iteration is a left
for (int j = 0; j < filteredContours.size(); j++) {
if (rights[j] && centres[j].x < leftPos && centres[j].x > centres[i].x) { //checks if nested iteration is a right and left of the last checked one
leftmost = j;
}
}
if (leftmost > -1) {
targets.push_back((centres[i]+centres[leftmost]) / 2); //adds the Points2f position of each target to a vector
distances.push_back(184 / (heights[i] + heights[leftmost])); //adds the estimated distance to each target. Calibrate by changing the number.
float widthAdjust = 0.0058 * distances[distances.size() - 1] * abs(centres[i].x - centres[leftmost].x); //Calibrate distance, then adjust the first number until robot facing target gives 0 degrees.
if (widthAdjust > 1.0) {
widthAdjust = 1.0;
}
try { //shoot, acos can throw an error if I've missed an edge-case, and I'm too tired to look for one.
angles.push_back(heights[leftmost] > heights[i] ? 180.0f/CV_PI * acos(widthAdjust) : -180.0f/CV_PI * acos(widthAdjust));
} catch (...) {
angles.push_back(0);
}
}
}
}
for (int i = 0; i < targets.size(); i++) {
std::stringstream dis; dis << distances[i];
std::stringstream ang; ang << angles[i];
cv::rectangle(_imgProcessedTrack, targets[i] + cv::Point2f(-3,-3), targets[i] + cv::Point2f(3,3), color, 2); //draw small rectangle on target locations
cv::putText(_imgProcessedTrack, dis.str() + "m, " + ang.str() + "deg", targets[i] + cv::Point2f(-25,25), cv::FONT_HERSHEY_COMPLEX_SMALL, 1, cv::Scalar(255,0,255)); //text with distance and angle on target
}
}
} | 36.958904 | 210 | 0.62954 | ben327 |
c48bae73c6d29a327730869255a726ec6efb542f | 219 | cpp | C++ | baidusearch.cpp | serpapi/serpapi-search-cpp | fc1cafc05d3e2c2b1661789d96f916441d33ecd3 | [
"MIT"
] | null | null | null | baidusearch.cpp | serpapi/serpapi-search-cpp | fc1cafc05d3e2c2b1661789d96f916441d33ecd3 | [
"MIT"
] | null | null | null | baidusearch.cpp | serpapi/serpapi-search-cpp | fc1cafc05d3e2c2b1661789d96f916441d33ecd3 | [
"MIT"
] | null | null | null | #include <serpapisearch.hpp>
#include <baidusearch.hpp>
namespace serpapi
{
using namespace std;
BaiduSearch::BaiduSearch(map<string,string> parameter, string apiKey): SerpApiSearch(parameter, apiKey, "baidu")
{
}
} | 21.9 | 113 | 0.767123 | serpapi |
c48c60716eb89d1dc2806360078782fd80bef0f8 | 1,034 | cpp | C++ | src/Mods.cpp | hntd187/RE2-Mod-Framework | 40e078e6cc31b84d729219e53614659d5338efff | [
"MIT"
] | 8 | 2019-12-01T11:45:09.000Z | 2021-07-28T20:50:51.000Z | src/Mods.cpp | hntd187/RE2-Mod-Framework | 40e078e6cc31b84d729219e53614659d5338efff | [
"MIT"
] | 1 | 2020-09-01T01:18:18.000Z | 2021-04-19T01:47:25.000Z | src/Mods.cpp | hntd187/RE2-Mod-Framework | 40e078e6cc31b84d729219e53614659d5338efff | [
"MIT"
] | 1 | 2021-04-08T15:21:24.000Z | 2021-04-08T15:21:24.000Z | #include <spdlog/spdlog.h>
#include "IntegrityCheckBypass.hpp"
#include "PositionHooks.hpp"
#include "DeveloperTools.hpp"
#include "Speedrun.h"
#include "Mods.hpp"
#include "ObjectExplorer.hpp"
Mods::Mods()
{
#ifdef RE3
m_mods.emplace_back(std::make_unique<IntegrityCheckBypass>());
#endif
m_mods.emplace_back(std::make_unique<PositionHooks>());
m_mods.emplace_back(std::make_unique<Speedrun>());
#ifdef DEVELOPER
m_mods.emplace_back(std::make_unique<DeveloperTools>());
#endif
}
std::optional<std::string> Mods::on_initialize() const {
for (auto &mod : m_mods) {
if (auto e = mod->on_initialize(); e != std::nullopt) {
return e;
}
}
utility::Config cfg{"re2_fw_config.txt"};
for (auto &mod : m_mods) {
mod->on_config_load(cfg);
}
return std::nullopt;
}
void Mods::on_frame() const {
for (auto &mod : m_mods) {
mod->on_frame();
}
}
void Mods::on_draw_ui() const {
for (auto &mod : m_mods) {
mod->on_draw_ui();
}
}
| 19.509434 | 66 | 0.635397 | hntd187 |
c48cc454fa9326c11402b9eb583a3ad946e39d35 | 8,264 | cc | C++ | src/io/io_hdf5.cc | EPTlib/b1map-sim | 2f5836907b06453cd71a15c8e7a632f7327d621c | [
"MIT"
] | 3 | 2021-03-02T19:36:56.000Z | 2022-02-03T00:01:11.000Z | src/io/io_hdf5.cc | EPTlib/b1map-sim | 2f5836907b06453cd71a15c8e7a632f7327d621c | [
"MIT"
] | 1 | 2021-06-10T13:43:00.000Z | 2021-06-10T13:43:00.000Z | src/io/io_hdf5.cc | EPTlib/b1map-sim | 2f5836907b06453cd71a15c8e7a632f7327d621c | [
"MIT"
] | null | null | null | /*****************************************************************************
*
* Program: b1map-sim
* Author: Alessandro Arduino <a.arduino@inrim.it>
*
* MIT License
*
* Copyright (c) 2020 Alessandro Arduino
* Istituto Nazionale di Ricerca Metrologica (INRiM)
* Strada delle cacce 91, 10135 Torino
* ITALY
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*****************************************************************************/
#include "b1map/io/io_hdf5.h"
#include <algorithm>
using namespace b1map;
using namespace b1map::io;
namespace {
/**
* Provide the uri, given url and urn.
*
* @param url url
* @param urn urn
*
* @return uri
*/
inline std::string URI(const std::string &url, const std::string &urn) {
std::string uri("/"+url+"/"+urn);
size_t pos = uri.find("//");
while (pos != std::string::npos) {
uri.replace(pos, 2, "/");
pos = uri.find("//");
}
return uri;
}
/**
* Create an hdf5 group, given an url.
*
* @param file hdf5 file
* @param url url
*
* @return hdf5 group
*/
inline H5::Group CreateGroup(const H5::H5File &file, const std::string &url) {
size_t depth = 0;
size_t snip = url.find_first_of("/", 0) ? 0 : 1;
size_t snap = url.find_first_of("/", snip);
std::string subpath = url.substr(snip,snap);
H5::Group* tmp, group;
while (!subpath.empty()) {
try {
group = depth ? tmp->openGroup(subpath) : file.openGroup(subpath);
} catch (const H5::Exception&) {
group = depth ? tmp->createGroup(subpath) : file.createGroup(subpath);
}
snip = ++snap;
snap = url.find_first_of("/",snip);
subpath = url.substr(snip,snap);
tmp = &group;
depth++;
}
return *tmp;
}
// HDF5 types traits
template <typename T>
struct HDF5Types;
// traits specialisations
template <>
struct HDF5Types<size_t> {
static const H5::DataType Type() {
return H5::PredType::NATIVE_ULONG;
}
};
template<>
struct HDF5Types<double> {
static const H5::DataType Type() {
return H5::PredType::NATIVE_DOUBLE;
}
};
template<>
struct HDF5Types<float> {
static const H5::DataType Type() {
return H5::PredType::NATIVE_FLOAT;
}
};
template<>
struct HDF5Types<int> {
static const H5::DataType Type() {
return H5::PredType::NATIVE_INT;
}
};
template<>
struct HDF5Types<long> {
static const H5::DataType Type() {
return H5::PredType::NATIVE_LONG;
}
};
} //
// IOh5 constructor
IOh5::
IOh5(const std::string &fname, const Mode mode) :
fname_(fname), mode_(mode) {
H5::Exception::dontPrint();
switch (mode_) {
case Mode::In:
file_ = H5::H5File(fname_, H5F_ACC_RDONLY);
break;
case Mode::Out:
file_ = H5::H5File(fname_, H5F_ACC_TRUNC);
break;
case Mode::Append:
try {
file_ = H5::H5File(fname_, H5F_ACC_RDWR);
} catch (const H5::FileIException&) {
file_ = H5::H5File(fname_, H5F_ACC_TRUNC);
}
break;
}
return;
}
// IOh5 destructor
IOh5::
~IOh5() {
file_.close();
return;
}
// IOh5 read dataset
template <typename T>
State IOh5::
ReadDataset(Image<T> *img, const std::string &url, const std::string &urn) {
H5::Exception::dontPrint();
try {
// locate the dataset
H5::DataSet dset = file_.openDataSet(URI(url,urn));
H5::DataSpace dspace = dset.getSpace();
// read the data
std::vector<hsize_t> dims(dspace.getSimpleExtentNdims());
size_t ndim = dspace.getSimpleExtentDims(dims.data(),NULL);
std::vector<int> nn(dims.size());
std::reverse_copy(dims.begin(),dims.end(),nn.begin());
*img = Image<T>(nn);
dset.read(img->GetData().data(),::HDF5Types<T>::Type());
} catch (const H5::FileIException&) {
return State::HDF5FileException;
} catch (const H5::DataSetIException&) {
return State::HDF5DatasetException;
} catch (const H5::DataSpaceIException&) {
return State::HDF5DataspaceException;
} catch (const H5::DataTypeIException&) {
return State::HDF5DatatypeException;
}
return State::Success;
}
// IOh5 write dataset
template <typename T>
State IOh5::
WriteDataset(const Image<T> &img, const std::string &url, const std::string &urn) const {
H5::Exception::dontPrint();
try {
// open or create the group
H5::Group group;
try {
group = file_.openGroup(url);
} catch (const H5::Exception&) {
group = CreateGroup(file_,url);
}
// create the dataset
int n_dim = img.GetNDim();
std::vector<hsize_t> dims(n_dim);
std::reverse_copy(img.GetSize().begin(),img.GetSize().end(),dims.begin());
H5::DataSpace dspace(n_dim,dims.data());
H5::DataType dtype(::HDF5Types<T>::Type());
H5::DataSet dset;
try {
dset = group.createDataSet(urn,dtype,dspace);
} catch (const H5::Exception&) {
dset = group.openDataSet(urn);
}
// write the data in the dataset
dset.write(img.GetData().data(),dtype,dspace);
} catch (const H5::FileIException&) {
return State::HDF5FileException;
} catch (const H5::GroupIException&) {
return State::HDF5FileException;
} catch (const H5::DataSetIException&) {
return State::HDF5DatasetException;
} catch (const H5::DataSpaceIException&) {
return State::HDF5DataspaceException;
} catch (const H5::DataTypeIException&) {
return State::HDF5DatatypeException;
}
return State::Success;
}
// Template specialisations
// ReadDataset
template State IOh5::ReadDataset<size_t>(Image<size_t> *img, const std::string &url, const std::string &urn);
template State IOh5::ReadDataset<float>(Image<float> *img, const std::string &url, const std::string &urn);
template State IOh5::ReadDataset<double>(Image<double> *img, const std::string &url, const std::string &urn);
template State IOh5::ReadDataset<int>(Image<int> *img, const std::string &url, const std::string &urn);
template State IOh5::ReadDataset<long>(Image<long> *img, const std::string &url, const std::string &urn);
// WriteDataset
template State IOh5::WriteDataset<size_t>(const Image<size_t> &img, const std::string &url, const std::string &urn) const;
template State IOh5::WriteDataset<float>(const Image<float> &img, const std::string &url, const std::string &urn) const;
template State IOh5::WriteDataset<double>(const Image<double> &img, const std::string &url, const std::string &urn) const;
template State IOh5::WriteDataset<int>(const Image<int> &img, const std::string &url, const std::string &urn) const;
template State IOh5::WriteDataset<long>(const Image<long> &img, const std::string &url, const std::string &urn) const;
| 34.722689 | 122 | 0.606486 | EPTlib |
c48ee9cb4d13e7b44b02486b378f5612c0ba7ab6 | 601 | cpp | C++ | Online-Judge-Solution/Codeforces Solutions/ECR(A.Maximum Increase).cpp | arifparvez14/Basic-and-competetive-programming | 4cb9ee7fbed3c70307d0f63499fcede86ed3c732 | [
"MIT"
] | null | null | null | Online-Judge-Solution/Codeforces Solutions/ECR(A.Maximum Increase).cpp | arifparvez14/Basic-and-competetive-programming | 4cb9ee7fbed3c70307d0f63499fcede86ed3c732 | [
"MIT"
] | null | null | null | Online-Judge-Solution/Codeforces Solutions/ECR(A.Maximum Increase).cpp | arifparvez14/Basic-and-competetive-programming | 4cb9ee7fbed3c70307d0f63499fcede86ed3c732 | [
"MIT"
] | null | null | null | #include<bits/stdc++.h>
#define ll long long int
#define max 100009
using namespace std;
int main()
{
ll a[max],i,n,k;
while(cin>>n)
{
ll count=0,k=1;
for(i=0; i<n; i++)
{
cin>>a[i];
}
for(i=0; i<(n-1); i++)
{
if(a[i]<a[i+1])
k++;
else
{
if(k>=count)
count=k;
k=1;
}
}
if(count==0 || k>=count)
printf("%lld\n",k);
else
printf("%lld\n",count);
}
return 0;
}
| 18.212121 | 35 | 0.33777 | arifparvez14 |
c492c455f06727073b4745a7c606fceda8b828dd | 9,862 | cc | C++ | libqpdf/QPDFAnnotationObjectHelper.cc | tomty89/qpdf | e0775238b8b011755b9682555a8449b8a71f33eb | [
"Apache-2.0"
] | 1,812 | 2015-01-27T09:07:20.000Z | 2022-03-30T23:03:15.000Z | libqpdf/QPDFAnnotationObjectHelper.cc | tomty89/qpdf | e0775238b8b011755b9682555a8449b8a71f33eb | [
"Apache-2.0"
] | 584 | 2015-01-24T00:31:12.000Z | 2022-03-24T21:42:38.000Z | libqpdf/QPDFAnnotationObjectHelper.cc | tomty89/qpdf | e0775238b8b011755b9682555a8449b8a71f33eb | [
"Apache-2.0"
] | 204 | 2015-04-09T16:28:06.000Z | 2022-03-29T14:29:45.000Z | #include <qpdf/QPDFAnnotationObjectHelper.hh>
#include <qpdf/QTC.hh>
#include <qpdf/QPDFMatrix.hh>
#include <qpdf/QUtil.hh>
#include <qpdf/QPDF.hh>
#include <qpdf/QPDFNameTreeObjectHelper.hh>
QPDFAnnotationObjectHelper::Members::~Members()
{
}
QPDFAnnotationObjectHelper::Members::Members()
{
}
QPDFAnnotationObjectHelper::QPDFAnnotationObjectHelper(QPDFObjectHandle oh) :
QPDFObjectHelper(oh)
{
}
std::string
QPDFAnnotationObjectHelper::getSubtype()
{
return this->oh.getKey("/Subtype").getName();
}
QPDFObjectHandle::Rectangle
QPDFAnnotationObjectHelper::getRect()
{
return this->oh.getKey("/Rect").getArrayAsRectangle();
}
QPDFObjectHandle
QPDFAnnotationObjectHelper::getAppearanceDictionary()
{
return this->oh.getKey("/AP");
}
std::string
QPDFAnnotationObjectHelper::getAppearanceState()
{
if (this->oh.getKey("/AS").isName())
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper AS present");
return this->oh.getKey("/AS").getName();
}
QTC::TC("qpdf", "QPDFAnnotationObjectHelper AS absent");
return "";
}
int
QPDFAnnotationObjectHelper::getFlags()
{
QPDFObjectHandle flags_obj = this->oh.getKey("/F");
return flags_obj.isInteger() ? flags_obj.getIntValueAsInt() : 0;
}
QPDFObjectHandle
QPDFAnnotationObjectHelper::getAppearanceStream(
std::string const& which,
std::string const& state)
{
QPDFObjectHandle ap = getAppearanceDictionary();
std::string desired_state = state.empty() ? getAppearanceState() : state;
if (ap.isDictionary())
{
QPDFObjectHandle ap_sub = ap.getKey(which);
if (ap_sub.isStream() && desired_state.empty())
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper AP stream");
return ap_sub;
}
if (ap_sub.isDictionary() && (! desired_state.empty()))
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper AP dictionary");
QPDFObjectHandle ap_sub_val = ap_sub.getKey(desired_state);
if (ap_sub_val.isStream())
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper AP sub stream");
return ap_sub_val;
}
}
}
QTC::TC("qpdf", "QPDFAnnotationObjectHelper AP null");
return QPDFObjectHandle::newNull();
}
std::string
QPDFAnnotationObjectHelper::getPageContentForAppearance(
std::string const& name, int rotate,
int required_flags, int forbidden_flags)
{
if (! getAppearanceStream("/N").isStream())
{
return "";
}
// The appearance matrix computed by this method is the
// transformation matrix that needs to be in effect when drawing
// this annotation's appearance stream on the page. The algorithm
// for computing the appearance matrix described in section 12.5.5
// of the ISO-32000 PDF spec is similar but not identical to what
// we are doing here.
// When rendering an appearance stream associated with an
// annotation, there are four relevant components:
//
// * The appearance stream's bounding box (/BBox)
// * The appearance stream's matrix (/Matrix)
// * The annotation's rectangle (/Rect)
// * In the case of form fields with the NoRotate flag, the
// page's rotation
// When rendering a form xobject in isolation, just drawn with a
// /Do operator, there is no form field, so page rotation is not
// relevant, and there is no annotation, so /Rect is not relevant,
// so only /BBox and /Matrix are relevant. The effect of these are
// as follows:
// * /BBox is treated as a clipping region
// * /Matrix is applied as a transformation prior to rendering the
// appearance stream.
// There is no relationship between /BBox and /Matrix in this
// case.
// When rendering a form xobject in the context of an annotation,
// things are a little different. In particular, a matrix is
// established such that /BBox, when transformed by /Matrix, would
// fit completely inside of /Rect. /BBox is no longer a clipping
// region. To illustrate the difference, consider a /Matrix of
// [2 0 0 2 0 0], which is scaling by a factor of two along both
// axes. If the appearance stream drew a rectangle equal to /BBox,
// in the case of the form xobject in isolation, this matrix would
// cause only the lower-left quadrant of the rectangle to be
// visible since the scaling would cause the rest of it to fall
// outside of the clipping region. In the case of the form xobject
// displayed in the context of an annotation, such a matrix would
// have no effect at all because it would be applied to the
// bounding box first, and then when the resulting enclosing
// quadrilateral was transformed to fit into /Rect, the effect of
// the scaling would be undone.
// Our job is to create a transformation matrix that compensates
// for these differences so that the appearance stream of an
// annotation can be drawn as a regular form xobject.
// To do this, we perform the following steps, which overlap
// significantly with the algorithm in 12.5.5:
// 1. Transform the four corners of /BBox by applying /Matrix to
// them, creating an arbitrarily transformed quadrilateral.
// 2. Find the minimum upright rectangle that encompasses the
// resulting quadrilateral. This is the "transformed appearance
// box", T.
// 3. Compute matrix A that maps the lower left and upper right
// corners of T to the annotation's /Rect. This can be done by
// scaling so that the sizes match and translating so that the
// scaled T exactly overlaps /Rect.
// If the annotation's /F flag has bit 4 set, this means that
// annotation is to be rotated about its upper left corner to
// counteract any rotation of the page so it remains upright. To
// achieve this effect, we do the following extra steps:
// 1. Perform the rotation on /BBox box prior to transforming it
// with /Matrix (by replacing matrix with concatenation of
// matrix onto the rotation)
// 2. Rotate the destination rectangle by the specified amount
// 3. Apply the rotation to A as computed above to get the final
// appearance matrix.
QPDFObjectHandle rect_obj = this->oh.getKey("/Rect");
QPDFObjectHandle as = getAppearanceStream("/N").getDict();
QPDFObjectHandle bbox_obj = as.getKey("/BBox");
QPDFObjectHandle matrix_obj = as.getKey("/Matrix");
int flags = getFlags();
if (flags & forbidden_flags)
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper forbidden flags");
return "";
}
if ((flags & required_flags) != required_flags)
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper missing required flags");
return "";
}
if (! (bbox_obj.isRectangle() && rect_obj.isRectangle()))
{
return "";
}
QPDFMatrix matrix;
if (matrix_obj.isMatrix())
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper explicit matrix");
matrix = QPDFMatrix(matrix_obj.getArrayAsMatrix());
}
else
{
QTC::TC("qpdf", "QPDFAnnotationObjectHelper default matrix");
}
QPDFObjectHandle::Rectangle rect = rect_obj.getArrayAsRectangle();
bool do_rotate = (rotate && (flags & an_no_rotate));
if (do_rotate)
{
// If the the annotation flags include the NoRotate bit and
// the page is rotated, we have to rotate the annotation about
// its upper left corner by the same amount in the opposite
// direction so that it will remain upright in absolute
// coordinates. Since the semantics of /Rotate for a page are
// to rotate the page, while the effect of rotating using a
// transformation matrix is to rotate the coordinate system,
// the opposite directionality is explicit in the code.
QPDFMatrix mr;
mr.rotatex90(rotate);
mr.concat(matrix);
matrix = mr;
double rect_w = rect.urx - rect.llx;
double rect_h = rect.ury - rect.lly;
switch (rotate)
{
case 90:
QTC::TC("qpdf", "QPDFAnnotationObjectHelper rotate 90");
rect = QPDFObjectHandle::Rectangle(
rect.llx,
rect.ury,
rect.llx + rect_h,
rect.ury + rect_w);
break;
case 180:
QTC::TC("qpdf", "QPDFAnnotationObjectHelper rotate 180");
rect = QPDFObjectHandle::Rectangle(
rect.llx - rect_w,
rect.ury,
rect.llx,
rect.ury + rect_h);
break;
case 270:
QTC::TC("qpdf", "QPDFAnnotationObjectHelper rotate 270");
rect = QPDFObjectHandle::Rectangle(
rect.llx - rect_h,
rect.ury - rect_w,
rect.llx,
rect.ury);
break;
default:
// ignore
break;
}
}
// Transform bounding box by matrix to get T
QPDFObjectHandle::Rectangle bbox = bbox_obj.getArrayAsRectangle();
QPDFObjectHandle::Rectangle T = matrix.transformRectangle(bbox);
if ((T.urx == T.llx) || (T.ury == T.lly))
{
// avoid division by zero
return "";
}
// Compute a matrix to transform the appearance box to the rectangle
QPDFMatrix AA;
AA.translate(rect.llx, rect.lly);
AA.scale((rect.urx - rect.llx) / (T.urx - T.llx),
(rect.ury - rect.lly) / (T.ury - T.lly));
AA.translate(-T.llx, -T.lly);
if (do_rotate)
{
AA.rotatex90(rotate);
}
as.replaceKey("/Subtype", QPDFObjectHandle::newName("/Form"));
return (
"q\n" +
AA.unparse() + " cm\n" +
name + " Do\n" +
"Q\n");
}
| 34.725352 | 77 | 0.639018 | tomty89 |
c4950a24915a3d1aca02ce229cd2cd7374a32d0f | 958 | cpp | C++ | C++/Ugly Number.cpp | mafia1989/leetcode | f0bc9708a58602866818120556d8b8caf114811e | [
"MIT"
] | 3 | 2015-08-29T15:25:13.000Z | 2015-08-29T15:25:21.000Z | C++/Ugly Number.cpp | mafia1989/leetcode | f0bc9708a58602866818120556d8b8caf114811e | [
"MIT"
] | null | null | null | C++/Ugly Number.cpp | mafia1989/leetcode | f0bc9708a58602866818120556d8b8caf114811e | [
"MIT"
] | null | null | null |
// Ugly Number
// Total Accepted: 20939 Total Submissions: 63734 Difficulty: Easy
// Write a program to check whether a given number is an ugly number.
// Ugly numbers are positive numbers whose prime factors only include 2, 3, 5. For example, 6, 8 are ugly while 14 is not ugly since it includes another prime factor 7.
// Note that 1 is typically treated as an ugly number.
//My solution
class Solution {
public:
bool isUgly(int num)
{
if(num < 1)
return false;
if(num == 1)
return true;
while(num != 1 )
{
if(num%2 == 0)
{
num /= 2;
}
else if(num%3 == 0)
{
num /= 3;
}
else if(num%5 == 0)
{
num /=5;
}
else
return false;
}
return true;
}
}; | 21.288889 | 168 | 0.458246 | mafia1989 |
c49664c18de62fa563a3253581516fef411f1350 | 1,303 | cpp | C++ | Src/EBAMRElliptic/AMReX_NeumannConductivityEBBC.cpp | jameslehoux/amrex | 5553b6af63da745ef13ecdb51654b72ec1cca544 | [
"BSD-3-Clause-LBNL"
] | 1 | 2021-05-20T13:04:05.000Z | 2021-05-20T13:04:05.000Z | Src/EBAMRElliptic/AMReX_NeumannConductivityEBBC.cpp | jameslehoux/amrex | 5553b6af63da745ef13ecdb51654b72ec1cca544 | [
"BSD-3-Clause-LBNL"
] | null | null | null | Src/EBAMRElliptic/AMReX_NeumannConductivityEBBC.cpp | jameslehoux/amrex | 5553b6af63da745ef13ecdb51654b72ec1cca544 | [
"BSD-3-Clause-LBNL"
] | null | null | null | #include "AMReX_NeumannConductivityEBBC.H"
#include "AMReX_EBArith.H"
namespace amrex
{
void NeumannConductivityEBBC::applyEBFlux(EBCellFAB & a_lphi,
const EBCellFAB & a_phi,
const vector<VolIndex> & a_vofsToChange,
const MFIter & a_mfi,
const Real & a_factor,
const bool & a_useHomogeneous)
{
BL_PROFILE("NeumannConductivityEBBC::applyEBFlux");
Real flux = 0.0;
const EBISBox& ebisBox = a_phi.getEBISBox();
for(int ivof = 0; ivof < a_vofsToChange.size(); ivof++)
{
const VolIndex& vof = a_vofsToChange[ivof];
RealVect centroid = ebisBox.bndryCentroid(vof);
centroid *= m_dx;
centroid += m_probLo;
RealVect point = EBArith::getVoFLocation(vof, m_dx, centroid);
Real value = bcvaluefunc(point);
flux = value;
const Real& areaFrac = ebisBox.bndryArea(vof);
flux *= areaFrac;
Real bcoef = (*m_bcoe)[a_mfi].getEBFlux()(vof,0);
flux *= m_beta*bcoef;
a_lphi(vof,0) += flux * a_factor;
}
}
}
| 36.194444 | 92 | 0.508058 | jameslehoux |
7bcb82e29563a71d25d737bde2758280045927a5 | 3,164 | cpp | C++ | src/mods/SecretMissionTimer.cpp | praydog/dx11_mod_base | cfbce80313b782813a959c2d2ceb69705643a6cd | [
"MIT"
] | 1 | 2022-03-26T22:57:55.000Z | 2022-03-26T22:57:55.000Z | src/mods/SecretMissionTimer.cpp | praydog/dx11_mod_base | cfbce80313b782813a959c2d2ceb69705643a6cd | [
"MIT"
] | null | null | null | src/mods/SecretMissionTimer.cpp | praydog/dx11_mod_base | cfbce80313b782813a959c2d2ceb69705643a6cd | [
"MIT"
] | null | null | null | #include "SecretMissionTimer.hpp"
bool SecretMissionTimer::cheaton{false};
bool SecretMissionTimer::isM9NoStart{false};
uintptr_t SecretMissionTimer::timerRet;
uintptr_t SecretMissionTimer::m9Ret;
uintptr_t SecretMissionTimer::m9Jne;
float SecretMissionTimer::timer = 90.0f;
static naked void timer_detour()
{
__asm {
cmp byte ptr [SecretMissionTimer::cheaton], 1
je cheat
originalcode:
movss xmm0, [rbx+0x5C]
jmp qword ptr [SecretMissionTimer::timerRet]
cheat:
movss xmm0, [SecretMissionTimer::timer]
movss [rbx+0x5C], xmm0
jmp qword ptr [SecretMissionTimer::timerRet]
}
}
static naked void m9_groundtimer_detour()
{
__asm
{
cmp byte ptr [SecretMissionTimer::cheaton], 0
je originalcode
cmp byte ptr [SecretMissionTimer::isM9NoStart], 0
je originalcode
cheat:
jmp qword ptr[SecretMissionTimer::m9Ret]
originalcode:
test rdx, rdx
jne ret_jne
jmp qword ptr [SecretMissionTimer::m9Ret]
ret_jne:
jmp qword ptr [SecretMissionTimer::m9Jne]
}
}
std::optional<std::string> SecretMissionTimer::on_initialize()
{
init_check_box_info();
auto base = g_framework->get_module().as<HMODULE>(); // note HMODULE
m_is_enabled= &cheaton;
m_on_page = Page_SecretMission;
m_full_name_string = "Freeze secret missions timer (+)";
m_author_string = "VPZadov";
m_description_string = "Also can prevent starting \"no ground\" timer on sm9.";
auto timerAddr = m_patterns_cache->find_addr(base, "F3 0F 10 43 5C 0F 5A C0 F2");// DevilMayCry5.exe+9473C0
if (!timerAddr)
{
return "Unanable to find timerAddr pattern.";
}
auto m9Addr = m_patterns_cache->find_addr(base, "3F 48 8B 56 28 48 8B CB 48 85 D2 75 1B");// DevilMayCry5.exe+1FA2CC9; +0x8
if (!m9Addr)
{
return "Unanable to find m9Addr pattern.";
}
m9Jne = m9Addr.value() + 0x8 + 0x20;
if (!install_hook_absolute(timerAddr.value(), m_timer_hook, &timer_detour, &timerRet, 0x5))
{
spdlog::error("[{}] failed to initialize", get_name());
return "Failed to initialize SecretMissionTimer.timer";
}
if (!install_hook_absolute(m9Addr.value()+0x8, m_m9_hook, &m9_groundtimer_detour, &m9Ret, 0x5))
{
spdlog::error("[{}] failed to initialize", get_name());
return "Failed to initialize SecretMissionTimer.timer";
}
return Mod::on_initialize();
}
void SecretMissionTimer::on_config_load(const utility::Config& cfg)
{
timer = cfg.get<float>("SecretMissionTimer.timer").value_or(90.0f);
isM9NoStart = cfg.get<bool>("SecretMissionTimer.isM9NoStart").value_or(true);
}
void SecretMissionTimer::on_config_save(utility::Config& cfg)
{
cfg.set<float>("SecretMissionTimer.timer", timer);
cfg.set<float>("SecretMissionTimer.isM9NoStart", isM9NoStart);
}
// void SecretMissionTimer::on_frame(){}
void SecretMissionTimer::on_draw_ui()
{
ImGui::TextWrapped("Timer value: ");
ImGui::InputFloat("##timerInput", &timer, 0.0f, 0.0f, "%.2f");
ImGui::Checkbox("Disable sm9 no ground start timer", &isM9NoStart);
}
// void SecretMissionTimer::on_draw_debug_ui(){}
void SecretMissionTimer::init_check_box_info()
{
m_check_box_name = m_prefix_check_box_name + std::string(get_name());
m_hot_key_name = m_prefix_hot_key_name + std::string(get_name());
}
| 26.588235 | 124 | 0.738938 | praydog |
7bd14cc97d73ffe5159cf4892b3de434212037bf | 6,407 | cc | C++ | tests/spp_alloc_test.cc | RadoslawChmielarz/sparsepp | 856dd563c8e453d8d9c5d0c6e43f404eb22db6d2 | [
"BSD-3-Clause"
] | 1,212 | 2016-08-22T00:34:34.000Z | 2022-03-23T16:28:38.000Z | tests/spp_alloc_test.cc | RadoslawChmielarz/sparsepp | 856dd563c8e453d8d9c5d0c6e43f404eb22db6d2 | [
"BSD-3-Clause"
] | 82 | 2016-08-23T11:05:50.000Z | 2021-07-21T20:57:23.000Z | tests/spp_alloc_test.cc | RadoslawChmielarz/sparsepp | 856dd563c8e453d8d9c5d0c6e43f404eb22db6d2 | [
"BSD-3-Clause"
] | 143 | 2016-08-22T20:03:33.000Z | 2022-03-05T02:18:17.000Z | #include <memory>
#include <cassert>
#include <cstdio>
#include <stdlib.h>
#include <algorithm>
#include <vector>
// enable debugging code in spp_bitset.h
#define SPP_TEST 1
#include <sparsepp/spp_timer.h>
#include <sparsepp/spp_memory.h>
#include <sparsepp/spp_dlalloc.h>
using namespace std;
static float _to_mb(uint64_t m) { return (float)((double)m / (1024 * 1024)); }
// -----------------------------------------------------------
// -----------------------------------------------------------
template <class T, class A>
class TestAlloc
{
public:
TestAlloc(size_t num_alloc = 8000000) :
_num_alloc(num_alloc)
{
_allocated.resize(_num_alloc, nullptr);
_sizes.resize(_num_alloc, 0);
_start_mem_usage = spp::GetProcessMemoryUsed();
}
void run()
{
srand(43); // always same sequence of random numbers
for (size_t i=0; i<_num_alloc; ++i)
_sizes[i] = std::max(2, (rand() % 5) * 2);
spp::Timer<std::milli> timer;
// allocate small buffers
// ----------------------
for (size_t i=0; i<_num_alloc; ++i)
{
_allocated[i] = _allocator.allocate(_sizes[i]);
_set_buf(_allocated[i], _sizes[i]);
}
#if 1
// and grow the buffers to a max size of 24 each
// ---------------------------------------------
for (uint32_t j=4; j<26; j += 2)
{
for (size_t i=0; i<_num_alloc; ++i)
{
// if ( _sizes[i] < j) // windows allocator friendly!
if ((rand() % 4) != 3 && _sizes[i] < j) // really messes up windows allocator
{
_allocated[i] = _allocator.reallocate(_allocated[i], _sizes[i], j);
_check_buf(_allocated[i], _sizes[i]);
_set_buf(_allocated[i], j);
_sizes[i] = j;
}
}
}
#endif
#if 0
// test erase (shrinking the buffers)
// ---------------------------------------------
for (uint32_t j=28; j>4; j -= 2)
{
for (size_t i=0; i<_num_alloc; ++i)
{
// if ( _sizes[i] < j) // windows allocator friendly!
if ((rand() % 4) != 3 && _sizes[i] > j) // really messes up windows allocator
{
_allocated[i] = _allocator.reallocate(_allocated[i], _sizes[i], j);
_check_buf1(_allocated[i], _sizes[i]);
_set_buf(_allocated[i], j);
_sizes[i] = j;
}
}
}
#endif
#if 0
// and grow the buffers back to a max size of 24 each
// --------------------------------------------------
for (uint32_t j=4; j<26; j += 2)
{
for (size_t i=0; i<_num_alloc; ++i)
{
// if ( _sizes[i] < j) // windows allocator friendly!
if ((rand() % 4) != 3 && _sizes[i] < j) // really messes up windows allocator
{
_allocated[i] = _allocator.reallocate(_allocated[i], _sizes[i], j);
_check_buf(_allocated[i], _sizes[i]);
_set_buf(_allocated[i], j);
_sizes[i] = j;
}
}
}
#endif
size_t total_units = 0;
for (size_t i=0; i<_num_alloc; ++i)
total_units += _sizes[i];
uint64_t mem_usage = spp::GetProcessMemoryUsed();
uint64_t alloc_mem_usage = mem_usage - _start_mem_usage;
uint64_t expected_mem_usage = total_units * sizeof(T);
// finally free the memory
// -----------------------
for (size_t i=0; i<_num_alloc; ++i)
{
_check_buf(_allocated[i], _sizes[i]);
_allocator.deallocate(_allocated[i], _sizes[i]);
}
uint64_t mem_usage_end = spp::GetProcessMemoryUsed();
printf("allocated %zd entities of size %zd\n", total_units, sizeof(T));
printf("done in %3.2f seconds, mem_usage %4.1f/%4.1f/%4.1f MB\n",
timer.get_total() / 1000, _to_mb(_start_mem_usage), _to_mb(mem_usage), _to_mb(mem_usage_end));
printf("mem usage: %4.1f, expected mem usage: %4.1f\n",
_to_mb(alloc_mem_usage),
_to_mb(expected_mem_usage));
if (expected_mem_usage <= alloc_mem_usage)
printf("overhead: %4.1f%%\n",
(float)((double)(alloc_mem_usage - expected_mem_usage) / expected_mem_usage) * 100);
else
printf("bug: alloc_mem_usage <= expected_mem_usage\n");
std::vector<T *>().swap(_allocated);
std::vector<uint32_t>().swap(_sizes);
printf("\nmem usage after freeing vectors: %4.1f\n", _to_mb(spp::GetProcessMemoryUsed()));
}
private:
void _set_buf(T *buff, uint32_t sz) { *buff = (T)sz; buff[sz - 1] = (T)sz; }
void _check_buf1(T *buff, uint32_t sz)
{
assert(*buff == (T)sz);
(void)(buff + sz); // silence warning
}
void _check_buf(T *buff, uint32_t sz)
{
assert(*buff == (T)sz && buff[sz - 1] == (T)sz);
(void)(buff + sz); // silence warning
}
size_t _num_alloc;
uint64_t _start_mem_usage;
std::vector<T *> _allocated;
std::vector<uint32_t> _sizes;
A _allocator;
};
// -----------------------------------------------------------
// -----------------------------------------------------------
template <class X, class A>
void run_test(const char *alloc_name)
{
printf("\n---------------- testing %s\n\n", alloc_name);
printf("\nmem usage before the alloc test: %4.1f\n",
_to_mb(spp::GetProcessMemoryUsed()));
{
TestAlloc< X, A > test_alloc;
test_alloc.run();
}
printf("mem usage after the alloc test: %4.1f\n",
_to_mb(spp::GetProcessMemoryUsed()));
printf("\n\n");
}
// -----------------------------------------------------------
// -----------------------------------------------------------
int main()
{
typedef uint64_t X;
run_test<X, spp::libc_allocator<X>>("libc_allocator");
run_test<X, spp::spp_allocator<X>>("spp_allocator");
}
| 33.369792 | 111 | 0.469018 | RadoslawChmielarz |
7bdba162b837c48ca49d0467939958e31b57a7a0 | 408 | cpp | C++ | Leetcode/problem_solving/leetcode_easy_Q448.cpp | Vikash-8090-Yadav/AllProgramming_Basic | 76721256edcb91520d1b5132aa59ac37eebdf7c3 | [
"MIT"
] | 2 | 2022-01-04T12:04:51.000Z | 2022-01-04T18:52:26.000Z | Leetcode/problem_solving/leetcode_easy_Q448.cpp | Vikash-8090-Yadav/AllProgramming_Basic | 76721256edcb91520d1b5132aa59ac37eebdf7c3 | [
"MIT"
] | null | null | null | Leetcode/problem_solving/leetcode_easy_Q448.cpp | Vikash-8090-Yadav/AllProgramming_Basic | 76721256edcb91520d1b5132aa59ac37eebdf7c3 | [
"MIT"
] | null | null | null | #include <bits/stdc++.h>
using namespace std;
vector<int> findDisappearedNumbers(vector<int>& nums){
int len = nums.size();
vector<int> v2;
unordered_map<int,int> m;
for(auto x : nums){
m[x]++;
}
for(int i =1;i<=len;++i){
if(m[i]==0){
v2.push_back(i);
}
}
return v2;
}
int main(){
vector<int> v1 ={1,1};
vector<int> v2 =findDisappearedNumbers(v1);
for(auto x : v2){
cout<<x<<" ";
}
} | 16.32 | 54 | 0.598039 | Vikash-8090-Yadav |
7bded11f95e69e9b76e45c9d0e63015881e432c6 | 359 | cc | C++ | leet_code/Minimum_Swaps_to_Make_Strings_Equal/solve.cc | ldy121/algorithm | 7939cb4c15e2bc655219c934f00c2bb74ddb4eec | [
"Apache-2.0"
] | 1 | 2020-04-11T22:04:23.000Z | 2020-04-11T22:04:23.000Z | leet_code/Minimum_Swaps_to_Make_Strings_Equal/solve.cc | ldy121/algorithm | 7939cb4c15e2bc655219c934f00c2bb74ddb4eec | [
"Apache-2.0"
] | null | null | null | leet_code/Minimum_Swaps_to_Make_Strings_Equal/solve.cc | ldy121/algorithm | 7939cb4c15e2bc655219c934f00c2bb74ddb4eec | [
"Apache-2.0"
] | null | null | null | class Solution {
public:
int minimumSwap(string s1, string s2) {
int xy = 0, yx = 0;
for (int i = 0; i < s1.length(); ++i) {
if (s1[i] == 'x' && s2[i] == 'y') {
++xy;
} else if (s1[i] == 'y' && s2[i] == 'x') {
++yx;
}
}
if (xy % 2 == yx % 2) {
return (xy / 2) + (yx / 2) + (xy % 2) + (yx % 2);
} else {
return -1;
}
}
};
| 17.95 | 52 | 0.392758 | ldy121 |
7be4bec1c6efd3175475046cf14766102156ba75 | 1,774 | cpp | C++ | modules/ReadLine/readline.cpp | Rod-Lin/Ink | 527b258afc35b3d2a723d198c54cfb57bdaac127 | [
"MIT"
] | 1 | 2016-01-01T02:23:55.000Z | 2016-01-01T02:23:55.000Z | modules/ReadLine/readline.cpp | Rod-Lin/Ink | 527b258afc35b3d2a723d198c54cfb57bdaac127 | [
"MIT"
] | null | null | null | modules/ReadLine/readline.cpp | Rod-Lin/Ink | 527b258afc35b3d2a723d198c54cfb57bdaac127 | [
"MIT"
] | null | null | null | #include <readline/readline.h>
#include <readline/history.h>
#include <string>
#include "core/object.h"
#include "core/general.h"
#include "core/native/native.h"
#include "core/interface/engine.h"
using namespace ink;
using namespace std;
Ink_Object *InkNative_ReadLine_Read(Ink_InterpreteEngine *engine, Ink_ContextChain *context, Ink_Object *base, Ink_ArgcType argc, Ink_Object **argv, Ink_Object *this_p)
{
if (!checkArgument(engine, argc, argv, 1, INK_STRING)) {
return NULL_OBJ;
}
string pmt = as<Ink_String>(argv[0])->getValue();
char *ret_val = readline(pmt.c_str());
Ink_Object *ret = NULL_OBJ;
if (!ret_val || !*ret_val) {
goto CLEAN;
}
ret = new Ink_String(engine, string(ret_val));
add_history(ret_val);
CLEAN:
if (ret_val) free(ret_val);
return ret;
}
void InkMod_ReadLine_bondTo(Ink_InterpreteEngine *engine, Ink_Object *bondee)
{
bondee->setSlot_c("read", new Ink_FunctionObject(engine, InkNative_ReadLine_Read));
return;
}
Ink_Object *InkMod_ReadLine_Loader(Ink_InterpreteEngine *engine, Ink_ContextChain *context, Ink_Object *base, Ink_ArgcType argc, Ink_Object **argv, Ink_Object *this_p)
{
if (!checkArgument(engine, argc, 2)) {
return NULL_OBJ;
}
Ink_Object *apply_to = argv[1];
Ink_Object *readline_pkg = addPackage(engine, apply_to, "readline", new Ink_FunctionObject(engine, InkMod_ReadLine_Loader));
InkMod_ReadLine_bondTo(engine, readline_pkg);
return NULL_OBJ;
}
extern "C" {
static Ink_ModuleID ink_native_readline_mod_id;
void InkMod_Loader(Ink_InterpreteEngine *engine, Ink_ContextChain *context)
{
addPackage(engine, context, "readline", new Ink_FunctionObject(engine, InkMod_ReadLine_Loader));
return;
}
int InkMod_Init(Ink_ModuleID id)
{
ink_native_readline_mod_id = id;
return 0;
}
}
| 24.30137 | 168 | 0.756483 | Rod-Lin |
7be68f6b9e8eff8c84d7be9bafd1c1d3100c6fb6 | 463 | cpp | C++ | Introduction to CPP/Easy/Vector_Erase.cpp | voids-solutions/Hacker-Rank-Solutions | 05ac3b61890c7b032ca22166184090428ddcfcbd | [
"Unlicense"
] | 1 | 2019-04-07T20:13:20.000Z | 2019-04-07T20:13:20.000Z | Introduction to CPP/Easy/Vector_Erase.cpp | voids-solutions/Hacker-Rank-Solutions | 05ac3b61890c7b032ca22166184090428ddcfcbd | [
"Unlicense"
] | null | null | null | Introduction to CPP/Easy/Vector_Erase.cpp | voids-solutions/Hacker-Rank-Solutions | 05ac3b61890c7b032ca22166184090428ddcfcbd | [
"Unlicense"
] | null | null | null | #include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
int main() {
vector<int> vec;
int x,a,b,c,temp;
cin >>x;
for (size_t i = 0; i < x; i++) {
cin >>temp;
vec.push_back(temp);
}
cin >>a>>b>>c;
vec.erase(vec.begin()+a-1);
vec.erase(vec.begin()+b-1,vec.begin()+c-1);
cout <<vec.size()<<endl;
for(auto a:vec)
cout <<a<<" ";
return 0;
}
| 17.148148 | 47 | 0.533477 | voids-solutions |
7becd015a53697294f33a8e3e85f56546484eefb | 4,501 | cpp | C++ | src/Screens/MusicSelect/Options/OptionPage.cpp | Subject38/jujube | 664b995cc65fa6045433b4837d765c62fe6490b4 | [
"MIT"
] | 19 | 2020-02-28T20:34:12.000Z | 2022-01-28T20:18:25.000Z | src/Screens/MusicSelect/Options/OptionPage.cpp | Subject38/jujube | 664b995cc65fa6045433b4837d765c62fe6490b4 | [
"MIT"
] | 7 | 2019-10-22T09:43:16.000Z | 2022-03-12T00:15:13.000Z | src/Screens/MusicSelect/Options/OptionPage.cpp | Subject38/jujube | 664b995cc65fa6045433b4837d765c62fe6490b4 | [
"MIT"
] | 5 | 2019-10-22T08:14:57.000Z | 2021-03-13T06:32:04.000Z | #include "OptionPage.hpp"
#include <iostream>
#include <memory>
#include <vector>
#include "../Ribbon.hpp"
#include "../Panels/SubpagePanel.hpp"
#include "../Panels/MarkerPanel.hpp"
#include "AudioOffset.hpp"
#include "InputRemap.hpp"
namespace MusicSelect {
void OptionPage::update() {
this->setPosition(get_ribbon_x(), get_ribbon_y());
}
RibbonPage::RibbonPage(const PanelLayout& layout, ScreenResources& t_resources) :
OptionPage(t_resources),
m_ribbon(layout, t_resources),
back_button(t_resources)
{
}
bool MusicSelect::RibbonPage::handle_raw_input(const sf::Event::KeyEvent& key_event) {
auto button = preferences.key_mapping.key_to_button(key_event.code);
if (not button) {
return false;
}
auto button_index = Input::button_to_index(*button);
if (button_index > 13) {
return false;
}
button_click(*button);
return true;
}
void RibbonPage::button_click(const Input::Button& button) {
shared.button_highlight.button_pressed(button);
auto button_index = Input::button_to_index(button);
if (button_index < 12) {
m_ribbon.click_on(button);
} else {
switch (button) {
case Input::Button::B13:
m_ribbon.move_left();
break;
case Input::Button::B14:
m_ribbon.move_right();
break;
default:
break;
}
}
}
void RibbonPage::draw(sf::RenderTarget& target, sf::RenderStates states) const {
states.transform *= getTransform();
target.draw(m_ribbon, states);
back_button.setPosition(2.f*get_panel_step(), 3.f*get_panel_step());
target.draw(back_button, states);
}
MainOptionPage::MainOptionPage(ScreenResources& t_resources) :
RibbonPage(MainOptionPage::create_layout(t_resources), t_resources)
{
}
PanelLayout MainOptionPage::create_layout(ScreenResources& t_resources) {
std::vector<std::shared_ptr<Panel>> subpages;
auto marker_select = std::make_shared<MarkerSelect>(t_resources);
subpages.emplace_back(std::make_shared<SubpagePanel>(t_resources, std::move(marker_select), "markers"));
auto input_page = std::make_shared<InputOptionPage>(t_resources);
subpages.emplace_back(std::make_shared<SubpagePanel>(t_resources, std::move(input_page), "input"));
auto audio_page = std::make_shared<AudioOptionPage>(t_resources);
subpages.emplace_back(std::make_shared<SubpagePanel>(t_resources, std::move(audio_page), "audio"));
return PanelLayout{subpages, t_resources};
}
InputOptionPage::InputOptionPage(ScreenResources& t_resources) :
RibbonPage(InputOptionPage::create_layout(t_resources), t_resources)
{
}
PanelLayout InputOptionPage::create_layout(ScreenResources& t_resources) {
std::vector<std::shared_ptr<Panel>> subpages;
auto input_remap = std::make_shared<InputRemap>(t_resources);
subpages.emplace_back(std::make_shared<SubpagePanel>(t_resources, std::move(input_remap), "remap\nbuttons"));
return PanelLayout{subpages, t_resources};
}
MarkerSelect::MarkerSelect(ScreenResources& t_resources) :
RibbonPage(MarkerSelect::create_layout(t_resources), t_resources)
{
}
MarkerSelect::~MarkerSelect() {
resources.selected_marker.reset();
}
PanelLayout MarkerSelect::create_layout(ScreenResources& t_resources) {
std::vector<std::shared_ptr<Panel>> markers;
for (const auto &[name, marker] : t_resources.shared.markers) {
markers.emplace_back(std::make_shared<MarkerPanel>(t_resources, marker));
}
return PanelLayout{markers, t_resources};
}
AudioOptionPage::AudioOptionPage(ScreenResources& t_resources) :
RibbonPage(AudioOptionPage::create_layout(t_resources), t_resources)
{
}
PanelLayout AudioOptionPage::create_layout(ScreenResources& t_resources) {
std::vector<std::shared_ptr<Panel>> subpages;
auto audio_offset = std::make_shared<AudioOffset>(t_resources);
subpages.emplace_back(
std::make_shared<SubpagePanel>(
t_resources,
std::move(audio_offset),
"audio\noffset"
)
);
return PanelLayout{subpages, t_resources};
}
}
| 35.164063 | 117 | 0.65341 | Subject38 |
7beda22fc0e27a949e1cf4e5e51de920dfcec6eb | 656 | cpp | C++ | examples/array/validator.cpp | fushar/tokilib | 1fcb3f9da6007350b5ae4aacd5e85803326a006f | [
"MIT"
] | 16 | 2015-08-09T05:22:01.000Z | 2022-03-30T08:51:43.000Z | examples/array/validator.cpp | fushar/tokilib | 1fcb3f9da6007350b5ae4aacd5e85803326a006f | [
"MIT"
] | 3 | 2015-08-08T15:46:05.000Z | 2015-08-08T15:46:06.000Z | examples/array/validator.cpp | fushar/tokilib | 1fcb3f9da6007350b5ae4aacd5e85803326a006f | [
"MIT"
] | 11 | 2015-11-15T08:30:35.000Z | 2022-03-30T08:51:54.000Z | /*
* Test Case Validator via tokilib
*
* Problem: Array
* Problem author: TOKI Scientific Committee
* Validator author: TOKI Scientific Committee
*/
#include "../../validator.h"
int N_max, data_max;
void validateCase()
{
int N = inf.readInt(1, N_max, "N");
inf.readEoln();
for (int i = 0; i < N; i++)
{
inf.readInt(1, data_max, format("data[%d]", i));
if (i + 1 < N)
inf.readSpace();
}
inf.readEoln();
inf.readEof();
}
int main(int argc, char* argv[])
{
beginValidator(argc, argv);
beginSubtask(); { N_max = 1e3; data_max = 1e3; } endSubtask();
beginSubtask(); { N_max = 1e5; data_max = 1e9; } endSubtask();
endValidator();
} | 18.742857 | 63 | 0.628049 | fushar |
7bf023bd40c7e7a78ac7150fe64d4035009fb078 | 9,440 | hpp | C++ | include/ripple/container/array_traits.hpp | robclu/ripple | 734dfa77e100a86b3c60589d41ca627e41d4a783 | [
"MIT"
] | 4 | 2021-04-25T16:38:12.000Z | 2021-12-23T08:32:15.000Z | include/ripple/container/array_traits.hpp | robclu/ripple | 734dfa77e100a86b3c60589d41ca627e41d4a783 | [
"MIT"
] | null | null | null | include/ripple/container/array_traits.hpp | robclu/ripple | 734dfa77e100a86b3c60589d41ca627e41d4a783 | [
"MIT"
] | null | null | null | /**=--- ripple/container/array_traits.hpp ------------------ -*- C++ -*- ---==**
*
* Ripple
*
* Copyright (c) 2019 - 2021 Rob Clucas.
*
* This file is distributed under the MIT License. See LICENSE for details.
*
*==-------------------------------------------------------------------------==*
*
* \file array_traits.hpp
* \brief This file defines forward declarations and traits for arrays.
*
*==------------------------------------------------------------------------==*/
#ifndef RIPPLE_CONTAINER_ARRAY_TRAITS_HPP
#define RIPPLE_CONTAINER_ARRAY_TRAITS_HPP
#include <ripple/storage/storage_layout.hpp>
#include <ripple/utility/number.hpp>
namespace ripple {
/*==--- [forward declarations] ---------------------------------------------==*/
/**
* The Array class defines a static interface for array types -- essentially
* types which have contiguous storage and can be accessed with the index
* operator.
*
* The implementation is provided by the template type Impl.
* \tparam Impl The implementation of the array interface.
*/
template <typename Impl>
struct Array;
/**
* This is an implementation class for a statically sized vector class with a
* flexible storage layout.
*
* \note This is an implementation class, there are aliases for vectors,
* \sa Vector, \sa Vec.
*
* \tparam T The type of the data for the vector.
* \tparam Size The size of the vector.
* \tparam Layout The storage layout of the vector.
*/
template <typename T, typename Size, typename Layout = ContiguousOwned>
struct VecImpl;
/*==--- [traits] -----------------------------------------------------------==*/
/**
* This structs defines traits for arrays. This implementation is the default
* implementation and is for a type which is not an array. It needs to be
* specialzied for any type which does implement the interface.
*
* \tparam T The type to get the array traits for.
*/
template <typename T>
struct ArrayTraits {
// clang-format off
/** The value type for the array. */
using Value = std::decay_t<T>;
/** Defines the type of the layout for the array. */
using Layout = ContiguousOwned;
/** Defines the type for an array of type T */
using Array = VecImpl<Value, Num<1>, Layout>;
/**
* A type with the same type as the implementation with the given number of
* elements and layout.
* \tparam Elements The number of elements in the vector.
* \tparam L The layout for the the vector.
*/
template <size_t Elements, typename L = ContiguousOwned>
using ImplType = VecImpl<Value, Num<Elements>, L>;
/** Returns the number of elements in the array. */
static constexpr auto size = 1;
// clang-format on
};
/**
* Specialization of the ArrayTraits class for the VecImpl class.
*
* \tparam T The type of the data for the vec.
* \tparam Size The size of the vector.
* \tparam Layout The storage layout of the vector.
*/
template <typename T, typename Size, typename LayoutType>
struct ArrayTraits<VecImpl<T, Size, LayoutType>> {
// clang-format off
/** The value type stored in the array. */
using Value = std::decay_t<T>;
/** Defines the type of the layout for the array. */
using Layout = LayoutType;
/** Defines the type of an array of the value type. */
using Array = VecImpl<Value, Size, Layout>;
/**
* A type with the same type as the implementation with the given number of
* elements and layout.
* \tparam Elements The number of elements in the vector.
* \tparam L The layout for the the vector.
*/
template <size_t Elements, typename L = ContiguousOwned>
using ImplType = VecImpl<Value, Num<Elements>, L>;
/** Returns the number of elements in the array. */
static constexpr auto size = Size::value;
// clang-format on
};
/**
* Specialization of the ArrayTraits class for the any class which implements
* the array interface.
*
* \tparam Impl The implementation type of the array interface.
*/
template <typename Impl>
struct ArrayTraits<Array<Impl>> {
private:
/** Defines the type of the implementation traits. */
using Traits = ArrayTraits<Impl>;
public:
// clang-format off
/** Defines the value type of the array. */
using Value = typename Traits::Value;
/** Defines the type of the layout for the array. */
using Layout = typename Traits::Layout;
/** Defines the type of an array of the value type. */
using Array = typename Traits::Array;
/**
* A type with the same type as the implementation with the given number of
* elements and layout.
* \tparam Elements The number of elements in the vector.
* \tparam L The layout for the the vector.
*/
template <size_t Elements, typename L = ContiguousOwned>
using ImplType = typename Traits::template ImplType<Elements, L>;
/** Returns the number of elements in the array. */
static constexpr auto size = Traits::size;
// clang-format on
};
/*==--- [aliases & constants] ----------------------------------------------==*/
/**
* Alias for a vector to store data of type T with Size elements.
*
* \note This uses the default layout type for the vector.
*
* \tparam T The type to store in the vector.
* \tparam Size The size of the vector.
*/
template <typename T, size_t Size, typename Layout = ContiguousOwned>
using Vec = VecImpl<T, Num<Size>, Layout>;
/**
* Defines an alias to create a contiguous 1D vector of type T.
* \tparam T The type of the data for the vector.
* \tparam Layout The layout for the vector.
*/
template <typename T, typename Layout = ContiguousOwned>
using Vec1d = VecImpl<T, Num<1>, Layout>;
/**
* Defines an alias to create a contiguous 2D vector of type T.
* \tparam T The type of the data for the vector.
* \tparam Layout The layout for the vector.
*/
template <typename T, typename Layout = ContiguousOwned>
using Vec2d = VecImpl<T, Num<2>, Layout>;
/**
* Defines an alias to create a contiguous 3D vector of type T.
* \tparam T The type of the data for the vector.
* \tparam Layout The layout for the vector.
*/
template <typename T, typename Layout = ContiguousOwned>
using Vec3d = VecImpl<T, Num<3>, Layout>;
/**
* Gets the array traits for the type T.
* \tparam T The type to get the array traits for.
*/
template <typename T>
using array_traits_t = ArrayTraits<std::decay_t<T>>;
/**
* Returns true if the template parameter is an Array.
* \tparam T The type to determine if is an array.
*/
template <typename T>
static constexpr bool is_array_v =
std::is_base_of_v<Array<std::decay_t<T>>, std::decay_t<T>>;
/**
* Defines a fallback vector type based on the type T.
* \tparam T The type to base the fallback on.
*/
template <typename T, typename Traits = array_traits_t<T>>
using VecFallback =
VecImpl<typename Traits::Value, Num<Traits::size>, ContiguousOwned>;
/**
* Returns an implementation type which is copyable and trivially constructable
* between implementations ImplA and ImplB. This will first check the valididy
* of ImplA, and then of ImplB.
*
* An implementation is valid if the storage type of the implementation is
* **not** a pointer (since the data for the pointer will then need to be
* allocaed) and **is** trivially constructible.
*
* If neither ImplA nor ImplB are valid, then this will default to using the
* Vec type with a value type of ImplA and a the size of ImplA.
*
* \tparam ImplA The type of the first array implementation.
* \tparam ImplB The type of the second array implementation.
*/
template <
typename ImplA,
typename ImplB,
typename LayoutA = typename array_traits_t<ImplA>::Layout,
typename LayoutB = typename array_traits_t<ImplB>::Layout,
bool ValidityA = std::is_same_v<LayoutA, ContiguousOwned>,
bool ValidityB = std::is_same_v<LayoutB, ContiguousOwned>,
typename Fallback = VecFallback<ImplA>>
using array_impl_t = std::conditional_t<
ValidityA,
ImplA,
std::conditional_t<ValidityB, ImplB, Fallback>>;
/*==--- [enables] ----------------------------------------------------------==*/
/**
* Defines a valid type if the type T is either the same as the value type of
* the array implementation Impl, or convertible to the value type.
*
* \tparam T The type to base the enable on.
* \tparam Impl The array implementation to get the value type from.
*/
template <
typename T,
typename Impl,
typename Type = std::decay_t<T>,
typename Value = typename ArrayTraits<Impl>::Value>
using array_value_enable_t = std::enable_if_t<
(std::is_same_v<Type, Value> ||
std::is_convertible_v<Type, Value>)&&!is_array_v<Type>,
int>;
/**
* Defines a valid type if the type T is an array.
* \tparam T The type to base the enable on.
*/
template <typename T>
using array_enable_t = std::enable_if_t<is_array_v<T>, int>;
/**
* Defines a valid type if the type T is _not_ an array.
* \tparam T The type to base the enable on.
*/
template <typename T>
using non_array_enable_t = std::enable_if_t<!is_array_v<T>, int>;
/**
* Defines a valid type if the type T is an array and the size of the array is
* Size.
* \tparam T The type to check if is an array.
* \tparam Size The size the array must have.
*/
template <typename T, size_t Size>
using array_size_enable_t =
std::enable_if_t<is_array_v<T> && (array_traits_t<T>::size == Size), int>;
} // namespace ripple
#endif // RIPPLE_CONTAINER_ARRAY_TRAITS_HPP
| 33.239437 | 80 | 0.66928 | robclu |
7bf2d2a01e2861c008f227ee1be9c110408f24a0 | 1,381 | cc | C++ | tests/cc/swap.cc | project-arcana/arcana-samples | 7dbe2cab765d4d86c6e96b4ab542cac75608a0b0 | [
"MIT"
] | 2 | 2019-08-06T08:13:27.000Z | 2019-09-28T07:16:46.000Z | tests/swap.cc | Philip-Trettner/clean-core | dc70db2432e753f1d77a722070c398464590e0a1 | [
"MIT"
] | null | null | null | tests/swap.cc | Philip-Trettner/clean-core | dc70db2432e753f1d77a722070c398464590e0a1 | [
"MIT"
] | 1 | 2020-01-22T18:04:53.000Z | 2020-01-22T18:04:53.000Z | #include <nexus/test.hh>
#include <clean-core/utility.hh>
#include <clean-core/vector.hh>
#include <vector>
namespace foo
{
bool used_custom_swap = false;
struct bar
{
};
void swap(bar&, bar&) { used_custom_swap = true; }
}
namespace fuz
{
struct baz
{
};
}
TEST("cc::swap")
{
foo::bar a, b;
// found via ADL
foo::used_custom_swap = false;
swap(a, b);
CHECK(foo::used_custom_swap);
// std::swap does NOT find via ADL
foo::used_custom_swap = false;
std::swap(a, b);
CHECK(!foo::used_custom_swap);
// cc::swap finds via ADL
foo::used_custom_swap = false;
cc::swap(a, b);
CHECK(foo::used_custom_swap);
cc::vector<int> u, v;
// swap(u, v); - ERROR: no adl swap
std::swap(u, v); // OK via move
cc::swap(u, v); // OK via move
}
TEST("cc::swap - using std::swap")
{
using std::swap;
foo::bar a, b;
// found via ADL
foo::used_custom_swap = false;
swap(a, b);
CHECK(foo::used_custom_swap);
// std::swap does NOT find via ADL
foo::used_custom_swap = false;
std::swap(a, b);
CHECK(!foo::used_custom_swap);
// cc::swap finds via ADL
foo::used_custom_swap = false;
cc::swap(a, b);
CHECK(foo::used_custom_swap);
cc::vector<int> u, v;
swap(u, v); // OK, uses std::move
std::swap(u, v); // OK via move
cc::swap(u, v); // OK via move
}
| 18.413333 | 50 | 0.589428 | project-arcana |
7bf6b5fd532c0961967365c3af1dd31c1a4a7d93 | 759 | cpp | C++ | Dev/src/Core/assert.cpp | MarkusRannare/FryEngine | 79f60599c1cd5f4f28714f24916950461d5cbbba | [
"MIT"
] | 1 | 2021-12-20T14:21:41.000Z | 2021-12-20T14:21:41.000Z | Dev/src/Core/assert.cpp | MarkusRannare/FryEngine | 79f60599c1cd5f4f28714f24916950461d5cbbba | [
"MIT"
] | null | null | null | Dev/src/Core/assert.cpp | MarkusRannare/FryEngine | 79f60599c1cd5f4f28714f24916950461d5cbbba | [
"MIT"
] | null | null | null | #include "Assert.h"
#include "Debug.h"
#include "message_box.h"
#include "string_stream.h"
#include <cstdlib>
using namespace foundation;
namespace fry_core
{
void Assert( const char* Expression, const char* File, int Line )
{
using namespace string_stream;
Buffer B( foundation::memory_globals::default_allocator() );
B << "Assertion failed: " << Expression << "\n\n" << File << ":" << Line;
message_box::EButtonPressed ButtonPressed = message_box::Show( c_str( B ), "Assertion failed", message_box::B_CancelTryAgainContinue | message_box::I_Error );
if( ButtonPressed == message_box::BP_Continue )
{
TOGGLE_BREAKPOINT();
std::exit( -1 );
}
else if( ButtonPressed == message_box::BP_Cancel )
{
std::exit( -1 );
}
}
} | 23.71875 | 160 | 0.682477 | MarkusRannare |
7bf736ec7e5c1175e6a45af2f03054acca6691bc | 350 | cpp | C++ | yarpl/src/yarpl/Refcounted.cpp | benjchristensen/rsocket-cpp | 26299669be5c9df67d11fa105deb5f453436803d | [
"BSD-3-Clause"
] | null | null | null | yarpl/src/yarpl/Refcounted.cpp | benjchristensen/rsocket-cpp | 26299669be5c9df67d11fa105deb5f453436803d | [
"BSD-3-Clause"
] | null | null | null | yarpl/src/yarpl/Refcounted.cpp | benjchristensen/rsocket-cpp | 26299669be5c9df67d11fa105deb5f453436803d | [
"BSD-3-Clause"
] | null | null | null | // Copyright 2004-present Facebook. All Rights Reserved.
#include "yarpl/Refcounted.h"
namespace yarpl {
#if !defined(NDEBUG)
Refcounted::Refcounted() {
++objects_;
}
Refcounted::~Refcounted() {
--objects_;
}
size_t Refcounted::objects() {
return objects_;
}
std::atomic_size_t Refcounted::objects_{0};
#endif /* !NDEBUG */
} // yarpl
| 13.461538 | 56 | 0.688571 | benjchristensen |
7bfa613c902f2e9d0d1b13c4c8bfdfa46a4d091e | 1,556 | cpp | C++ | server/src/cache_support_filter.cpp | courtarro/beefweb | 879f68d8be5339c73b02bf32c9fa39027cd66fab | [
"MIT"
] | 148 | 2017-08-25T13:32:05.000Z | 2022-03-17T18:40:49.000Z | server/src/cache_support_filter.cpp | courtarro/beefweb | 879f68d8be5339c73b02bf32c9fa39027cd66fab | [
"MIT"
] | 160 | 2017-08-16T19:58:53.000Z | 2022-02-26T09:57:38.000Z | server/src/cache_support_filter.cpp | courtarro/beefweb | 879f68d8be5339c73b02bf32c9fa39027cd66fab | [
"MIT"
] | 24 | 2018-05-23T18:59:47.000Z | 2022-03-23T17:25:01.000Z | #include "cache_support_filter.hpp"
#include "request.hpp"
#include "response.hpp"
#include "fnv_hash.hpp"
namespace msrv {
CacheSupportFilter::CacheSupportFilter() = default;
CacheSupportFilter::~CacheSupportFilter() = default;
void CacheSupportFilter::endRequest(Request* request)
{
FileResponse* fileResponse = dynamic_cast<FileResponse*>(request->response.get());
if (!fileResponse)
return;
auto etagValue = calculateETag(fileResponse);
auto ifNoneMatchValue = request->getHeader(HttpHeader::IF_NONE_MATCH);
if (ifNoneMatchValue == etagValue)
{
auto notModifiedResponse = Response::custom(HttpStatus::S_304_NOT_MODIFIED);
setCacheHeaders(notModifiedResponse.get(), etagValue);
request->response = std::move(notModifiedResponse);
}
else
{
setCacheHeaders(fileResponse, etagValue);
}
}
void CacheSupportFilter::setCacheHeaders(Response* reponse, const std::string& etag)
{
reponse->headers[HttpHeader::CACHE_CONTROL] = "max-age=3, must-revalidate";
reponse->headers[HttpHeader::ETAG] = etag;
}
std::string CacheSupportFilter::calculateETag(FileResponse* response)
{
const auto& pathString = response->path.native();
FnvHash hash;
hash.addBytes(pathString.data(), pathString.size() * sizeof(Path::value_type));
hash.addValue(response->info.size);
hash.addValue(response->info.timestamp);
hash.addValue(response->info.inode);
std::stringstream etag;
etag << '"' << std::hex << hash.value() << '"';
return etag.str();
}
}
| 28.290909 | 86 | 0.706298 | courtarro |
d00e503e1f37bc9361d0c1c3ed8e343cf4cbecc5 | 3,898 | cpp | C++ | Chapter05/standard_algorithm_features.cpp | markusbuchholz/Cpp-High-Performance-Second-Edition | 9d8ce97fae15a5f893a780fb3f8b187d11961a43 | [
"MIT"
] | 57 | 2020-07-09T22:54:31.000Z | 2022-03-31T14:18:41.000Z | Chapter05/standard_algorithm_features.cpp | markusbuchholz/Cpp-High-Performance-Second-Edition | 9d8ce97fae15a5f893a780fb3f8b187d11961a43 | [
"MIT"
] | 5 | 2021-04-02T17:25:31.000Z | 2021-07-30T09:38:42.000Z | Chapter05/standard_algorithm_features.cpp | PacktPublishing/Cpp-High-Performance-Second-Edition | 9d8ce97fae15a5f893a780fb3f8b187d11961a43 | [
"MIT"
] | 36 | 2019-12-25T19:30:47.000Z | 2022-03-16T16:41:02.000Z | // Requires C++20
#include <version>
#if defined(__cpp_lib_ranges)
#include <gtest/gtest.h>
#include <algorithm>
#include <iostream>
#include <list>
#include <numeric>
#include <ranges>
#include <vector>
TEST(AlgorithmFeatures, RemoveErase) {
auto v = std::vector{1, 2, 2, 3};
auto new_end = std::remove(v.begin(), v.end(), 2);
v.erase(new_end, v.end());
auto result = std::vector{1, 3};
ASSERT_EQ(v, result);
}
TEST(AlgorithmFeatures, RemoveEraseUsingRanges) {
auto v = std::vector{1, 2, 2, 3};
auto r = std::ranges::remove(v, 2);
v.erase(r.begin(), r.end());
auto result = std::vector{1, 3};
ASSERT_EQ(v, result);
}
TEST(AlgorithmFeatures, UniqueErase) {
auto v = std::vector{1, 2, 2, 3};
auto new_end = std::unique(v.begin(), v.end());
v.erase(new_end, v.end());
auto result = std::vector{1, 2, 3};
ASSERT_EQ(v, result);
}
TEST(AlgorithmFeatures, UniqueEraseUsingRanges) {
auto v = std::vector{1, 2, 2, 3};
auto r = std::ranges::unique(v);
v.erase(r.begin(), r.end());
auto result = std::vector{1, 2, 3};
ASSERT_EQ(v, result);
}
TEST(AlgorithmFeatures, PreAllocateSpace) {
auto v = std::vector{1, 2, 3, 4};
auto squared = std::vector<int>{};
squared.resize(v.size());
std::transform(v.begin(), v.end(), squared.begin(),
[](int x) { return x * x; });
auto result = std::vector{1, 4, 9, 16};
ASSERT_EQ(squared, result);
}
TEST(AlgorithmFeatures, BackInserter) {
auto square = [](int x) { return x * x; };
auto v = std::vector{1, 2, 3, 4};
// Insert into std::vector
auto squared_vec = std::vector<int>{};
std::ranges::transform(v, std::back_inserter(squared_vec), square);
// Insert into std::set
auto squared_set = std::set<int>{};
std::ranges::transform(v, std::inserter(squared_set, squared_set.end()),
square);
}
// operator<() and operator==()
TEST(AlgorithmFeatures, ComparisonOperators) {
struct Flower {
auto operator<=>(const Flower& f) const = default;
bool operator==(const Flower&) const = default;
int height_{};
};
auto garden = std::vector<Flower>{{67}, {28}, {14}};
// std::max_element() uses operator<()
auto tallest = std::max_element(garden.begin(), garden.end());
// std::find() uses operator==()
auto perfect = *std::find(garden.begin(), garden.end(), Flower{28});
}
TEST(AlgorithmFeatures, CustomComparatorFunctions) {
auto names = std::vector<std::string>{"Ralph", "Lisa", "Homer",
"Maggie", "Apu", "Bart"};
std::sort(names.begin(), names.end(),
[](const std::string& a, const std::string& b) {
return a.size() < b.size();
});
// names is now "Apu", "Lisa", "Bart", "Ralph", "Homer", "Maggie"
// Find names with length 3
auto x = std::find_if(names.begin(), names.end(),
[](const auto& v) { return v.size() == 3; });
// x points to "Apu"
ASSERT_EQ(*x, "Apu");
}
TEST(AlgorithmFeatures, Projections) {
auto names = std::vector<std::string>{"Ralph", "Lisa", "Homer",
"Maggie", "Apu", "Bart"};
std::ranges::sort(names, std::less<>{}, &std::string::size);
// names is now "Apu", "Lisa", "Bart", "Ralph", "Homer", "Maggie"
// Find names with length 3
auto x = std::ranges::find(names, 3, &std::string::size);
ASSERT_EQ(*x, "Apu");
}
TEST(AlgorithmFeatures, LambdaProjections) {
struct Player {
std::string name{};
int level{};
float health{1.0f};
// …
};
auto players = std::vector<Player>{
{"Aki", 1, 9.f},
{"Nao", 2, 7.f},
{"Rei", 2, 3.f}};
auto level_and_health = [](const Player& p) {
return std::tie(p.level, p.health);
};
// Order players by level, then health
std::ranges::sort(players, std::greater<>{}, level_and_health);
ASSERT_EQ(players.front().name, "Nao");
}
#endif // ranges | 27.069444 | 74 | 0.592612 | markusbuchholz |
d010fc722b5a3de9fb104ff8d42937dedb4da325 | 5,484 | cpp | C++ | src/to_420.cpp | stevenhoving/yuvconvert | 40d36ee0fc036b10f128c3aabe346b93748afde0 | [
"MIT"
] | 3 | 2020-01-28T16:54:53.000Z | 2020-12-22T06:45:39.000Z | src/to_420.cpp | stevenhoving/yuvconvert | 40d36ee0fc036b10f128c3aabe346b93748afde0 | [
"MIT"
] | 1 | 2018-09-16T13:54:22.000Z | 2018-09-16T13:54:22.000Z | src/to_420.cpp | stevenhoving/yuvconvert | 40d36ee0fc036b10f128c3aabe346b93748afde0 | [
"MIT"
] | null | null | null | /* Copyright(c) 2018 Steven Hoving
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files(the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "to_420.h"
#include "to_420_c.h"
#include "to_420_ssse3.h"
#include "yuvconvert.h"
namespace yuvconvert
{
using bgrx_row_to_y_row = void(const unsigned char *src, unsigned char *dst, const int width);
using bgrx_row_to_yuv_row = void(const unsigned char *src, unsigned char *dst_y, unsigned char *dst_u, unsigned char *dst_v, const int width);
void bgra_to_420(unsigned char *destination[3], const int dst_stride[3],
const unsigned char *const source[3], const int width, const int height,
const int src_stride[3])
{
auto src = source[0];
auto y = destination[0];
auto u = destination[1];
auto v = destination[2];
const auto raw_stride = src_stride[0];
const auto y_stride = dst_stride[0];
const auto u_stride = dst_stride[1];
const auto v_stride = dst_stride[2];
for (int line = 0; line < height; line += 2)
{
bgra_row_to_yuv_row_c(src, y, u, v, width);
src += raw_stride;
y += y_stride;
u += u_stride;
v += v_stride;
bgra_row_to_y_row_c(src, y, width);
src += raw_stride;
y += y_stride;
}
}
void bgr_to_420(unsigned char *destination[3], const int dst_stride[3],
const unsigned char *const source[3], const int width, const int height,
const int src_stride[3])
{
auto src = source[0];
auto y = destination[0];
auto u = destination[1];
auto v = destination[2];
const auto raw_stride = src_stride[0];
const auto y_stride = dst_stride[0];
const auto u_stride = dst_stride[1];
const auto v_stride = dst_stride[2];
for (int line = 0; line < height; line += 2)
{
bgr_row_to_yuv_row_c(src, y, u, v, width);
src += raw_stride;
y += y_stride;
u += u_stride;
v += v_stride;
bgr_row_to_y_row_c(src, y, width);
src += raw_stride;
y += y_stride;
}
}
void bgr_to_420(unsigned char *destination[3], const int dst_stride[3], const unsigned char *const source[3],
const int width, const int height, const int src_stride[3], simd_mode mode /*= simd_mode::plain_c*/)
{
auto src = source[0];
auto y = destination[0];
auto u = destination[1];
auto v = destination[2];
const auto raw_stride = src_stride[0];
const auto y_stride = dst_stride[0];
const auto u_stride = dst_stride[1];
const auto v_stride = dst_stride[2];
bgrx_row_to_yuv_row *yuv_row_converter = nullptr;
bgrx_row_to_y_row *y_row_converter = nullptr;
if (mode == simd_mode::plain_c)
{
yuv_row_converter = bgr_row_to_yuv_row_c;
y_row_converter = bgr_row_to_y_row_c;
}
else if (mode == simd_mode::ssse3)
{
yuv_row_converter = bgr_row_to_yuv_row_ssse3;
y_row_converter = bgr_row_to_y_row_ssse3;
}
for (int line = 0; line < height; line += 2)
{
yuv_row_converter(src, y, u, v, width);
src += raw_stride;
y += y_stride;
u += u_stride;
v += v_stride;
y_row_converter(src, y, width);
src += raw_stride;
y += y_stride;
}
}
void bgra_to_420(unsigned char *destination[3], const int dst_stride[3], const unsigned char *const source[3],
const int width, const int height, const int src_stride[3], simd_mode mode /*= simd_mode::plain_c*/)
{
auto src = source[0];
auto y = destination[0];
auto u = destination[1];
auto v = destination[2];
const auto raw_stride = src_stride[0];
const auto y_stride = dst_stride[0];
const auto u_stride = dst_stride[1];
const auto v_stride = dst_stride[2];
bgrx_row_to_yuv_row *yuv_row_converter = nullptr;
bgrx_row_to_y_row *y_row_converter = nullptr;
if (mode == simd_mode::plain_c)
{
yuv_row_converter = bgra_row_to_yuv_row_c;
y_row_converter = bgra_row_to_y_row_c;
}
else if (mode == simd_mode::ssse3)
{
yuv_row_converter = bgra_row_to_yuv_row_ssse3;
y_row_converter = bgra_row_to_y_row_ssse3;
}
for (int line = 0; line < height; line += 2)
{
yuv_row_converter(src, y, u, v, width);
src += raw_stride;
y += y_stride;
u += u_stride;
v += v_stride;
y_row_converter(src, y, width);
src += raw_stride;
y += y_stride;
}
}
} // namespace yuvconvert
| 33.036145 | 142 | 0.652443 | stevenhoving |
d01cb9d1d05d4fcf90117b4fa4bca9a2876427a7 | 50,374 | cpp | C++ | src/server/game/DataStores/DBCStores.cpp | Arkania/ArkCORE | 2484554a7b54be0b652f9dc3c5a8beba79df9fbf | [
"OpenSSL"
] | 42 | 2015-01-05T10:00:07.000Z | 2022-02-18T14:51:33.000Z | src/server/game/DataStores/DBCStores.cpp | superllout/WOW | 3d0eeb940cccf8ab7854259172c6d75a85ee4f7d | [
"OpenSSL"
] | null | null | null | src/server/game/DataStores/DBCStores.cpp | superllout/WOW | 3d0eeb940cccf8ab7854259172c6d75a85ee4f7d | [
"OpenSSL"
] | 31 | 2015-01-09T02:04:29.000Z | 2021-09-01T13:20:20.000Z | /*
* Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
*
* Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
*
* Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
*
* Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gamePCH.h"
#include "DBCStores.h"
#include "Logging/Log.h"
#include "SharedDefines.h"
#include "SpellMgr.h"
#include "DBCfmt.h"
#include <map>
typedef std::map<uint16, uint32> AreaFlagByAreaID;
typedef std::map<uint32, uint32> AreaFlagByMapID;
struct WMOAreaTableTripple
{
WMOAreaTableTripple (int32 r, int32 a, int32 g) :
groupId(g), rootId(r), adtId(a)
{
}
bool operator < (const WMOAreaTableTripple& b) const
{
return memcmp(this, &b, sizeof(WMOAreaTableTripple)) < 0;
}
// ordered by entropy; that way memcmp will have a minimal medium runtime
int32 groupId;
int32 rootId;
int32 adtId;
};
typedef std::map<WMOAreaTableTripple, WMOAreaTableEntry const *> WMOAreaInfoByTripple;
DBCStorage<AreaTableEntry> sAreaStore(AreaTableEntryfmt);
DBCStorage<AreaGroupEntry> sAreaGroupStore(AreaGroupEntryfmt);
DBCStorage<AreaPOIEntry> sAreaPOIStore(AreaPOIEntryfmt);
static AreaFlagByAreaID sAreaFlagByAreaID;
static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files
static WMOAreaInfoByTripple sWMOAreaInfoByTripple;
DBCStorage<AchievementEntry> sAchievementStore(Achievementfmt);
DBCStorage<AchievementCriteriaEntry> sAchievementCriteriaStore(AchievementCriteriafmt);
DBCStorage<AreaTriggerEntry> sAreaTriggerStore(AreaTriggerEntryfmt);
DBCStorage<ArmorLocationEntry> sArmorLocationStore(ArmorLocationfmt);
DBCStorage<AuctionHouseEntry> sAuctionHouseStore(AuctionHouseEntryfmt);
DBCStorage<BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt);
DBCStorage<BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt);
DBCStorage<BarberShopStyleEntry> sBarberShopStyleStore(BarberShopStyleEntryfmt);
DBCStorage<CharStartOutfitEntry> sCharStartOutfitStore(CharStartOutfitEntryfmt);
DBCStorage<CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt);
DBCStorage<ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
DBCStorage<ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt);
DBCStorage<ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt);
DBCStorage<CinematicSequencesEntry> sCinematicSequencesStore(CinematicSequencesEntryfmt);
DBCStorage<CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt);
DBCStorage<CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt);
DBCStorage<CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt);
DBCStorage<CreatureTypeEntry> sCreatureTypeStore(CreatureTypefmt);
DBCStorage<CurrencyTypesEntry> sCurrencyTypesStore(CurrencyTypesfmt);
DBCStorage<DestructibleModelDataEntry> sDestructibleModelDataStore(DestructibleModelDatafmt);
DBCStorage<DungeonEncounterEntry> sDungeonEncounterStore(DungeonEncounterfmt);
DBCStorage<DurabilityQualityEntry> sDurabilityQualityStore(DurabilityQualityfmt);
DBCStorage<DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt);
DBCStorage<EmotesEntry> sEmotesStore(EmotesEntryfmt);
DBCStorage<EmotesTextEntry> sEmotesTextStore(EmotesTextEntryfmt);
typedef std::map<uint32, SimpleFactionsList> FactionTeamMap;
static FactionTeamMap sFactionTeamMap;
DBCStorage<FactionEntry> sFactionStore(FactionEntryfmt);
DBCStorage<FactionTemplateEntry> sFactionTemplateStore(FactionTemplateEntryfmt);
DBCStorage<GameObjectDisplayInfoEntry> sGameObjectDisplayInfoStore(GameObjectDisplayInfofmt);
DBCStorage<GemPropertiesEntry> sGemPropertiesStore(GemPropertiesEntryfmt);
DBCStorage<GlyphPropertiesEntry> sGlyphPropertiesStore(GlyphPropertiesfmt);
DBCStorage<GlyphSlotEntry> sGlyphSlotStore(GlyphSlotfmt);
DBCStorage<GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore(GtBarberShopCostBasefmt);
DBCStorage<GtCombatRatingsEntry> sGtCombatRatingsStore(GtCombatRatingsfmt);
DBCStorage<GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore(GtChanceToMeleeCritBasefmt);
DBCStorage<GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt);
DBCStorage<GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt);
DBCStorage<GtChanceToSpellCritEntry> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt);
//DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt);
//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
//DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
DBCStorage<GtRegenMPPerSptEntry> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt);
DBCStorage<gtSpellScaling> sGtSpellScalingStore(GtSpellScalingfmt);
DBCStorage<HolidaysEntry> sHolidaysStore(Holidaysfmt);
DBCStorage<ItemArmorQualityEntry> sItemArmorQualityStore(ItemArmorQualityfmt);
DBCStorage<ItemArmorShieldEntry> sItemArmorShieldStore(ItemArmorShieldfmt);
DBCStorage<ItemArmorTotalEntry> sItemArmorTotalStore(ItemArmorTotalfmt);
DBCStorage<ItemBagFamilyEntry> sItemBagFamilyStore(ItemBagFamilyfmt);
//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt);
DBCStorage<ItemDamageEntry> sItemDamageAmmoStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageOneHandStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageOneHandCasterStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageRangedStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageThrownStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageTwoHandStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageTwoHandCasterStore(ItemDamagefmt);
DBCStorage<ItemDamageEntry> sItemDamageWandStore(ItemDamagefmt);
//DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore(ItemDisplayTemplateEntryfmt); -- not used currently
DBCStorage<ItemExtendedCostEntry> sItemExtendedCostStore(ItemExtendedCostEntryfmt);
DBCStorage<ItemLimitCategoryEntry> sItemLimitCategoryStore(ItemLimitCategoryEntryfmt);
DBCStorage<ItemRandomPropertiesEntry> sItemRandomPropertiesStore(ItemRandomPropertiesfmt);
DBCStorage<ItemRandomSuffixEntry> sItemRandomSuffixStore(ItemRandomSuffixfmt);
DBCStorage<ItemSetEntry> sItemSetStore(ItemSetEntryfmt);
DBCStorage<ItemReforgeEntry> sItemReforgeStore(ItemReforgefmt);
DBCStorage<LFGDungeonEntry> sLFGDungeonStore(LFGDungeonEntryfmt);
DBCStorage<LockEntry> sLockStore(LockEntryfmt);
DBCStorage<MailTemplateEntry> sMailTemplateStore(MailTemplateEntryfmt);
DBCStorage<MapEntry> sMapStore(MapEntryfmt);
// DBC used only for initialization sMapDifficultyMap at startup.
DBCStorage<MapDifficultyEntry> sMapDifficultyStore(MapDifficultyEntryfmt); // only for loading
MapDifficultyMap sMapDifficultyMap;
DBCStorage<MovieEntry> sMovieStore(MovieEntryfmt);
DBCStorage<MountCapabilityEntry> sMountCapabilityStore(MountCapabilityfmt);
DBCStorage<MountTypeEntry> sMountTypeStore(MountTypefmt);
DBCStorage<OverrideSpellDataEntry> sOverrideSpellDataStore(OverrideSpellDatafmt);
DBCStorage<PvPDifficultyEntry> sPvPDifficultyStore(PvPDifficultyfmt);
DBCStorage<QuestSortEntry> sQuestSortStore(QuestSortEntryfmt);
DBCStorage<QuestXPEntry> sQuestXPStore(QuestXPfmt);
DBCStorage<QuestFactionRewEntry> sQuestFactionRewardStore(QuestFactionRewardfmt);
DBCStorage<RandomPropertiesPointsEntry> sRandomPropertiesPointsStore(RandomPropertiesPointsfmt);
DBCStorage<ScalingStatDistributionEntry> sScalingStatDistributionStore(ScalingStatDistributionfmt);
DBCStorage<ScalingStatValuesEntry> sScalingStatValuesStore(ScalingStatValuesfmt);
DBCStorage<SkillLineEntry> sSkillLineStore(SkillLinefmt);
DBCStorage<SkillLineAbilityEntry> sSkillLineAbilityStore(SkillLineAbilityfmt);
DBCStorage<SoundEntriesEntry> sSoundEntriesStore(SoundEntriesfmt);
DBCStorage<SpellItemEnchantmentEntry> sSpellItemEnchantmentStore(SpellItemEnchantmentfmt);
DBCStorage<SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore(SpellItemEnchantmentConditionfmt);
DBCStorage<SpellEntry> sSpellStore(True_SpellEntryfmt);
DBCStorage<SpellEntry_n> sTrueSpellStore(SpellEntryfmt);
SpellCategoryStore sSpellCategoryStore;
PetFamilySpellsStore sPetFamilySpellsStore;
DBCStorage<SpellAuraOptionsEntry> sSpellAuraOptionsStore(SpellAuraOptionsfmt);
DBCStorage<SpellAuraRestrictionsEntry> sSpellAuraRestrictionsStore(SpellAuraRestrictionsfmt);
DBCStorage<SpellCastingRequirementsEntry> sSpellCastingRequirementsStore(SpellCastingRequirementsfmt);
DBCStorage<SpellCategoriesEntry> sSpellCategoriesStore(SpellCategoriesfmt);
DBCStorage<SpellClassOptionsEntry> sSpellClassOptionsStore(SpellClassOptionsfmt);
DBCStorage<SpellCooldownsEntry> sSpellCooldownsStore(SpellCooldownsfmt);
DBCStorage<SpellEffectEntry> sSpellEffectStore(SpellEffectfmt);
DBCStorage<SpellEquippedItemsEntry> sSpellEquippedItemsStore(SpellEquippedItemsfmt);
DBCStorage<SpellInterruptsEntry> sSpellInterruptsStore(SpellInterruptsfmt);
DBCStorage<SpellLevelsEntry> sSpellLevelsStore(SpellLevelsfmt);
DBCStorage<SpellPowerEntry> sSpellPowerStore(SpellPowerfmt);
DBCStorage<SpellReagentsEntry> sSpellReagentsStore(SpellReagentsfmt);
DBCStorage<SpellScalingEntry> sSpellScalingStore(SpellScalingfmt);
DBCStorage<SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt);
DBCStorage<SpellTargetRestrictionsEntry> sSpellTargetRestrictionsStore(SpellTargetRestrictionsfmt);
DBCStorage<SpellTotemsEntry> sSpellTotemsStore(SpellTotemsfmt);
SpellEffectMap sSpellEffectMap;
DBCStorage<SpellCastTimesEntry> sSpellCastTimesStore(SpellCastTimefmt);
DBCStorage<SpellDifficultyEntry> sSpellDifficultyStore(SpellDifficultyfmt);
DBCStorage<SpellDurationEntry> sSpellDurationStore(SpellDurationfmt);
DBCStorage<SpellFocusObjectEntry> sSpellFocusObjectStore(SpellFocusObjectfmt);
DBCStorage<SpellRadiusEntry> sSpellRadiusStore(SpellRadiusfmt);
DBCStorage<SpellRangeEntry> sSpellRangeStore(SpellRangefmt);
DBCStorage<SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostfmt);
DBCStorage<SpellShapeshiftFormEntry> sSpellShapeshiftFormStore(SpellShapeshiftFormfmt);
//DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt);
DBCStorage<SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
DBCStorage<GuildPerksEntry> sGuildPerksStore(GuildPerksfmt);
DBCStorage<TalentEntry> sTalentStore(TalentEntryfmt);
TalentSpellPosMap sTalentSpellPosMap;
DBCStorage<TalentTabEntry> sTalentTabStore(TalentTabEntryfmt);
DBCStorage<TalentTreePrimarySpellsEntry> sTalentTreePrimarySpellsStore(TalentTreePrimarySpellsfmt);
// store absolute bit position for first rank for talent inspect
static uint32 sTalentTabPages[MAX_CLASSES][3];
DBCStorage<TaxiNodesEntry> sTaxiNodesStore(TaxiNodesEntryfmt);
TaxiMask sTaxiNodesMask;
TaxiMask sOldContinentsNodesMask;
TaxiMask sHordeTaxiNodesMask;
TaxiMask sAllianceTaxiNodesMask;
TaxiMask sDeathKnightTaxiNodesMask;
// DBC used only for initialization sTaxiPathSetBySource at startup.
TaxiPathSetBySource sTaxiPathSetBySource;
DBCStorage<TaxiPathEntry> sTaxiPathStore(TaxiPathEntryfmt);
// DBC used only for initialization sTaxiPathNodeStore at startup.
TaxiPathNodesByPath sTaxiPathNodesByPath;
static DBCStorage<TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
DBCStorage<TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt);
DBCStorage<VehicleEntry> sVehicleStore(VehicleEntryfmt);
DBCStorage<VehicleSeatEntry> sVehicleSeatStore(VehicleSeatEntryfmt);
DBCStorage<WMOAreaTableEntry> sWMOAreaTableStore(WMOAreaTableEntryfmt);
DBCStorage<WorldMapAreaEntry> sWorldMapAreaStore(WorldMapAreaEntryfmt);
DBCStorage<WorldMapOverlayEntry> sWorldMapOverlayStore(WorldMapOverlayEntryfmt);
DBCStorage<WorldSafeLocsEntry> sWorldSafeLocsStore(WorldSafeLocsEntryfmt);
typedef std::list<std::string> StoreProblemList;
uint32 DBCFileCount = 0;
static bool LoadDBC_assert_print (uint32 fsize, uint32 rsize, const std::string& filename)
{
sLog->outError("Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).", filename.c_str(), fsize, rsize);
// ASSERT must fail after function call
return false;
}
template<class T>
inline void LoadDBC (uint32& availableDbcLocales, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename, const std::string * custom_entries = NULL, const std::string * idname = NULL)
{
// compatibility format and C++ structure sizes
if (!(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename)))
return;
++DBCFileCount;
std::string dbc_filename = dbc_path + filename;
SqlDbc * sql = NULL;
if (custom_entries)
sql = new SqlDbc(&filename, custom_entries, idname, storage.GetFormat());
if (storage.Load(dbc_filename.c_str(), sql))
{
}
else
{
// sort problematic dbc to (1) non compatible and (2) non-existed
FILE * f = fopen(dbc_filename.c_str(), "rb");
if (f)
{
printf("Can't LOAD dbc %s !\n", dbc_filename.c_str());
char buf[100];
snprintf(buf, 100, " (exist, but have %d fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
errlist.push_back(dbc_filename + buf);
fclose(f);
}
else
{
printf("Can't OPEN dbc %s !\n", dbc_filename.c_str());
errlist.push_back(dbc_filename);
}
}
delete sql;
}
void LoadDBCStores (const std::string& dataPath)
{
uint32 oldMSTime = getMSTime();
std::string dbcPath = dataPath + "dbc/";
StoreProblemList bad_dbc_files;
uint32 availableDbcLocales = 0xFFFFFFFF;
LoadDBC(availableDbcLocales, bad_dbc_files, sAreaStore, dbcPath, "AreaTable.dbc");
// must be after sAreaStore loading
for (uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0
{
if (AreaTableEntry const* area = sAreaStore.LookupEntry(i))
{
// fill AreaId->DBC records
sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID), area->exploreFlag));
// fill MapId->DBC records (skip sub zones and continents)
if (area->zone == 0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571)
sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid, area->exploreFlag));
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementStore, dbcPath, "Achievement.dbc"/*, &CustomAchievementfmt, &CustomAchievementIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementCriteriaStore, dbcPath, "Achievement_Criteria.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sAreaTriggerStore, dbcPath, "AreaTrigger.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sArmorLocationStore, dbcPath, "ArmorLocation.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sAreaGroupStore, dbcPath, "AreaGroup.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sAreaPOIStore, dbcPath, "AreaPOI.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sAuctionHouseStore, dbcPath, "AuctionHouse.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sBankBagSlotPricesStore, dbcPath, "BankBagSlotPrices.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sBattlemasterListStore, dbcPath, "BattlemasterList.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sBarberShopStyleStore, dbcPath, "BarberShopStyle.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCharStartOutfitStore, dbcPath, "CharStartOutfit.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCharTitlesStore, dbcPath, "CharTitles.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sChatChannelsStore, dbcPath, "ChatChannels.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sChrClassesStore, dbcPath, "ChrClasses.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sChrRacesStore, dbcPath, "ChrRaces.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCinematicSequencesStore, dbcPath, "CinematicSequences.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureDisplayInfoStore, dbcPath, "CreatureDisplayInfo.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureFamilyStore, dbcPath, "CreatureFamily.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureSpellDataStore, dbcPath, "CreatureSpellData.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureTypeStore, dbcPath, "CreatureType.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCurrencyTypesStore, dbcPath, "CurrencyTypes.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sDungeonEncounterStore, dbcPath, "DungeonEncounter.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sDurabilityCostsStore, dbcPath, "DurabilityCosts.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sDurabilityQualityStore, dbcPath, "DurabilityQuality.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sEmotesStore, dbcPath, "Emotes.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sEmotesTextStore, dbcPath, "EmotesText.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sFactionStore, dbcPath, "Faction.dbc");
for (uint32 i = 0; i < sFactionStore.GetNumRows(); ++i)
{
FactionEntry const * faction = sFactionStore.LookupEntry(i);
if (faction && faction->team)
{
SimpleFactionsList &flist = sFactionTeamMap[faction->team];
flist.push_back(i);
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sFactionTemplateStore, dbcPath, "FactionTemplate.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGameObjectDisplayInfoStore, dbcPath, "GameObjectDisplayInfo.dbc");
for (uint32 i = 0; i < sGameObjectDisplayInfoStore.GetNumRows(); ++i)
{
if (GameObjectDisplayInfoEntry const * info = sGameObjectDisplayInfoStore.LookupEntry(i))
{
if (info->maxX < info->minX)
std::swap(*(float*) (&info->maxX), *(float*) (&info->minX));
if (info->maxY < info->minY)
std::swap(*(float*) (&info->maxY), *(float*) (&info->minY));
if (info->maxZ < info->minZ)
std::swap(*(float*) (&info->maxZ), *(float*) (&info->minZ));
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sGemPropertiesStore, dbcPath, "GemProperties.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGlyphPropertiesStore, dbcPath, "GlyphProperties.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGlyphSlotStore, dbcPath, "GlyphSlot.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtBarberShopCostBaseStore, dbcPath, "gtBarberShopCostBase.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtCombatRatingsStore, dbcPath, "gtCombatRatings.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritBaseStore, dbcPath, "gtChanceToMeleeCritBase.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritStore, dbcPath, "gtChanceToMeleeCrit.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritBaseStore, dbcPath, "gtChanceToSpellCritBase.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritStore, dbcPath, "gtChanceToSpellCrit.dbc");
//LoadDBC(availableDbcLocales, bad_dbc_files, sGtOCTRegenHPStore, dbcPath, "gtOCTRegenHP.dbc");
//LoadDBC(availableDbcLocales, bad_dbc_files, sGtOCTRegenMPStore, dbcPath, "gtOCTRegenMP.dbc"); -- not used currently
//LoadDBC(availableDbcLocales, bad_dbc_files, sGtRegenHPPerSptStore, dbcPath, "gtRegenHPPerSpt.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtRegenMPPerSptStore, dbcPath, "gtRegenMPPerSpt.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGtSpellScalingStore, dbcPath, "gtSpellScaling.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sHolidaysStore, dbcPath, "Holidays.dbc");
//LoadDBC(availableDbcLocales, bad_dbc_files, sItemStore, dbcPath, "Item.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemBagFamilyStore, dbcPath, "ItemBagFamily.dbc");
//LoadDBC(availableDbcLocales, bad_dbc_files, sItemDisplayInfoStore, dbcPath, "ItemDisplayInfo.dbc"); -- not used currently
//LoadDBC(availableDbcLocales, bad_dbc_files, sItemCondExtCostsStore, dbcPath, "ItemCondExtCosts.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemExtendedCostStore, dbcPath, "ItemExtendedCost.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemLimitCategoryStore, dbcPath, "ItemLimitCategory.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemRandomPropertiesStore, dbcPath, "ItemRandomProperties.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemRandomSuffixStore, dbcPath, "ItemRandomSuffix.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemSetStore, dbcPath, "ItemSet.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemArmorQualityStore, dbcPath, "ItemArmorQuality.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemArmorShieldStore, dbcPath, "ItemArmorShield.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemArmorTotalStore, dbcPath, "ItemArmorTotal.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageAmmoStore, dbcPath, "ItemDamageAmmo.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageOneHandStore, dbcPath, "ItemDamageOneHand.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageOneHandCasterStore, dbcPath, "ItemDamageOneHandCaster.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageRangedStore, dbcPath, "ItemDamageRanged.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageThrownStore, dbcPath, "ItemDamageThrown.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageTwoHandStore, dbcPath, "ItemDamageTwoHand.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageTwoHandCasterStore, dbcPath, "ItemDamageTwoHandCaster.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemDamageWandStore, dbcPath, "ItemDamageWand.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sItemReforgeStore, dbcPath, "ItemReforge.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sLFGDungeonStore, dbcPath, "LFGDungeons.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sLockStore, dbcPath, "Lock.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sMailTemplateStore, dbcPath, "MailTemplate.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sMapStore, dbcPath, "Map.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sMapDifficultyStore, dbcPath, "MapDifficulty.dbc");
// fill data
for (uint32 i = 1; i < sMapDifficultyStore.GetNumRows(); ++i)
if (MapDifficultyEntry const* entry = sMapDifficultyStore.LookupEntry(i))
sMapDifficultyMap[MAKE_PAIR32(entry->MapId, entry->Difficulty)] = MapDifficulty(entry->resetTime, entry->maxPlayers, strlen(entry->areaTriggerText) > 0);
sMapDifficultyStore.Clear();
LoadDBC(availableDbcLocales, bad_dbc_files, sMovieStore, dbcPath, "Movie.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sMountCapabilityStore, dbcPath, "MountCapability.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sMountTypeStore, dbcPath, "MountType.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sOverrideSpellDataStore, dbcPath, "OverrideSpellData.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sQuestSortStore, dbcPath, "QuestSort.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sPvPDifficultyStore, dbcPath, "PvpDifficulty.dbc");
for (uint32 i = 0; i < sPvPDifficultyStore.GetNumRows(); ++i)
if (PvPDifficultyEntry const* entry = sPvPDifficultyStore.LookupEntry(i))
if (entry->bracketId > MAX_BATTLEGROUND_BRACKETS)
ASSERT(false && "Need update MAX_BATTLEGROUND_BRACKETS by DBC data");
LoadDBC(availableDbcLocales, bad_dbc_files, sQuestXPStore, dbcPath, "QuestXP.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sQuestFactionRewardStore, dbcPath, "QuestFactionReward.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sRandomPropertiesPointsStore, dbcPath, "RandPropPoints.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sScalingStatDistributionStore, dbcPath, "ScalingStatDistribution.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sScalingStatValuesStore, dbcPath, "ScalingStatValues.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSkillLineStore, dbcPath, "SkillLine.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSkillLineAbilityStore, dbcPath, "SkillLineAbility.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSoundEntriesStore, dbcPath, "SoundEntries.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellAuraOptionsStore, dbcPath, "SpellAuraOptions.dbc"/*, &CustomSpellAuraOptionsEntryfmt, &CustomSpellAuraOptionsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellAuraRestrictionsStore, dbcPath, "SpellAuraRestrictions.dbc"/*, &CustomSpellAuraRestrictionsEntryfmt, &CustomSpellAuraRestrictionsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellCastingRequirementsStore, dbcPath, "SpellCastingRequirements.dbc"/*, &CustomSpellCastingRequirementsEntryfmt, &CustomSpellCastingRequirementsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellCategoriesStore, dbcPath, "SpellCategories.dbc"/*, &CustomSpellCategoriesEntryfmt, &CustomSpellCategoriesEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellClassOptionsStore, dbcPath, "SpellClassOptions.dbc"/*, &CustomSpellClassOptionsEntryfmt, &CustomSpellClassOptionsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellCooldownsStore, dbcPath, "SpellCooldowns.dbc"/*, &CustomSpellCooldownsEntryfmt, &CustomSpellCooldownsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellEffectStore, dbcPath, "SpellEffect.dbc"/*, &CustomSpellEffectEntryfmt, &CustomSpellEffectEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellEquippedItemsStore, dbcPath, "SpellEquippedItems.dbc"/*, &CustomSpellEquippedItemsEntryfmt, &CustomSpellEquippedItemsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellInterruptsStore, dbcPath, "SpellInterrupts.dbc"/*, &CustomSpellInterruptsEntryfmt, &CustomSpellInterruptsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellLevelsStore, dbcPath, "SpellLevels.dbc"/*, &CustomSpellLevelsEntryfmt, &CustomSpellLevelsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellPowerStore, dbcPath, "SpellPower.dbc"/*, &CustomSpellPowerEntryfmt, &CustomSpellPowerEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellReagentsStore, dbcPath, "SpellReagents.dbc"/*, &CustomSpellReagentsEntryfmt, &CustomSpellReagentsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellScalingStore, dbcPath, "SpellScaling.dbc"/*, &CustomSpellScalingEntryfmt, &CustomSpellScalingEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellShapeshiftStore, dbcPath, "SpellShapeshift.dbc"/*, &CustomSpellShapeshiftEntryfmt, &CustomSpellShapeshiftEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellTargetRestrictionsStore, dbcPath, "SpellTargetRestrictions.dbc"/*, &CustomSpellTargetRestrictionsEntryfmt, &CustomSpellTargetRestrictionsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellTotemsStore, dbcPath, "SpellTotems.dbc"/*, &CustomSpellTotemsEntryfmt, &CustomSpellTotemsEntryIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sTrueSpellStore, dbcPath, "Spell.dbc"/*, &CustomSpellEntryfmt, &CustomSpellEntryIndex*/);
for (uint32 i = 1; i < sSpellEffectStore.GetNumRows(); ++i)
{
if (SpellEffectEntry const *spellEffect = sSpellEffectStore.LookupEntry(i))
sSpellEffectMap[spellEffect->EffectSpellId].effects[spellEffect->EffectIndex] = spellEffect;
}
sSpellStore.Clear();
sSpellStore.nCount = sTrueSpellStore.nCount;
sSpellStore.fieldCount = strlen(sSpellStore.fmt);
sSpellStore.indexTable = new SpellEntry*[sSpellStore.nCount];
for (uint32 i = 0; i < sTrueSpellStore.GetNumRows(); ++i)
{
SpellEntry_n* spell = sTrueSpellStore.LookupEntryNoConst(i);
if (spell)
{
SpellEntry *newspell = new SpellEntry(spell);
sSpellStore.SetEntry(i, newspell);
if (newspell->Category)
sSpellCategoryStore[newspell->Category].insert(i);
}
else
{
sSpellStore.indexTable[i] = NULL;
}
}
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
{
SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
if (!skillLine)
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
if (spellInfo && IsPassiveSpell(spellInfo->Id))
{
for (uint32 i = 1; i < sCreatureFamilyStore.GetNumRows(); ++i)
{
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(i);
if (!cFamily)
continue;
if (skillLine->skillId != cFamily->skillLine[0] && skillLine->skillId != cFamily->skillLine[1])
continue;
if (spellInfo->spellLevel)
continue;
if (skillLine->learnOnGetSkill != ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL)
continue;
sPetFamilySpellsStore[i].insert(spellInfo->Id);
}
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellCastTimesStore, dbcPath, "SpellCastTimes.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellDifficultyStore, dbcPath, "SpellDifficulty.dbc"/*, &CustomSpellDifficultyfmt, &CustomSpellDifficultyIndex*/);
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellDurationStore, dbcPath, "SpellDuration.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellFocusObjectStore, dbcPath, "SpellFocusObject.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellItemEnchantmentStore, dbcPath, "SpellItemEnchantment.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellItemEnchantmentConditionStore, dbcPath, "SpellItemEnchantmentCondition.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellRadiusStore, dbcPath, "SpellRadius.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellRangeStore, dbcPath, "SpellRange.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellRuneCostStore, dbcPath, "SpellRuneCost.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSpellShapeshiftFormStore, dbcPath, "SpellShapeshiftForm.dbc");
//LoadDBC(availableDbcLocales, bad_dbc_files, sStableSlotPricesStore, dbcPath, "StableSlotPrices.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sSummonPropertiesStore, dbcPath, "SummonProperties.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sTalentStore, dbcPath, "Talent.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sGuildPerksStore, dbcPath, "GuildPerkSpells.dbc");
// Create Spelldifficulty searcher
for (uint32 i = 0; i < sSpellDifficultyStore.GetNumRows(); ++i)
{
SpellDifficultyEntry const *spellDiff = sSpellDifficultyStore.LookupEntry(i);
if (!spellDiff)
continue;
SpellDifficultyEntry newEntry;
memset(newEntry.SpellID, 0, 4 * sizeof(uint32));
for (int x = 0; x < MAX_DIFFICULTY; ++x)
{
if (spellDiff->SpellID[x] <= 0 || !sSpellStore.LookupEntry(spellDiff->SpellID[x]))
{
if (spellDiff->SpellID[x] > 0) //don't show error if spell is <= 0, not all modes have spells and there are unknown negative values
sLog->outDebug(LOG_FILTER_NETWORKIO, "spelldifficulty_dbc: spell %i at field id:%u at spellid%i does not exist in SpellStore (spell.dbc), loaded as 0", spellDiff->SpellID[x], spellDiff->ID, x);
newEntry.SpellID[x] = 0; //spell was <= 0 or invalid, set to 0
}
else
newEntry.SpellID[x] = spellDiff->SpellID[x];
}
if (newEntry.SpellID[0] <= 0 || newEntry.SpellID[1] <= 0) //id0-1 must be always set!
continue;
for (int x = 0; x < MAX_DIFFICULTY; ++x)
sSpellMgr->SetSpellDifficultyId(uint32(newEntry.SpellID[x]), spellDiff->ID);
}
// create talent spells set
for (unsigned int i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
if (!talentInfo)
continue;
for (int j = 0; j < MAX_TALENT_RANK; j++)
if (talentInfo->RankID[j])
sTalentSpellPosMap[talentInfo->RankID[j]] = TalentSpellPos(i, j);
}
LoadDBC(availableDbcLocales, bad_dbc_files, sTalentTabStore, dbcPath, "TalentTab.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sTalentTreePrimarySpellsStore, dbcPath, "TalentTreePrimarySpells.dbc");
// prepare fast data access to bit pos of talent ranks for use at inspecting
{
// now have all max ranks (and then bit amount used for store talent ranks in inspect)
for (uint32 talentTabId = 1; talentTabId < sTalentTabStore.GetNumRows(); ++talentTabId)
{
TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry(talentTabId);
if (!talentTabInfo)
continue;
// prevent memory corruption; otherwise cls will become 12 below
if ((talentTabInfo->ClassMask & CLASSMASK_ALL_PLAYABLE) == 0)
continue;
// store class talent tab pages
uint32 cls = 1;
for (uint32 m = 1; !(m & talentTabInfo->ClassMask) && cls < MAX_CLASSES; m <<= 1, ++cls) {}
sTalentTabPages[cls][talentTabInfo->tabpage] = talentTabId;
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sTaxiNodesStore, dbcPath, "TaxiNodes.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sTaxiPathStore, dbcPath, "TaxiPath.dbc");
for (uint32 i = 1; i < sTaxiPathStore.GetNumRows(); ++i)
if (TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(i))
sTaxiPathSetBySource[entry->from][entry->to] = TaxiPathBySourceAndDestination(entry->ID, entry->price);
uint32 pathCount = sTaxiPathStore.GetNumRows();
//## TaxiPathNode.dbc ## Loaded only for initialization different structures
LoadDBC(availableDbcLocales, bad_dbc_files, sTaxiPathNodeStore, dbcPath, "TaxiPathNode.dbc");
// Calculate path nodes count
std::vector<uint32> pathLength;
pathLength.resize(pathCount); // 0 and some other indexes not used
for (uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
if (TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
{
if (pathLength[entry->path] < entry->index + 1)
pathLength[entry->path] = entry->index + 1;
}
// Set path length
sTaxiPathNodesByPath.resize(pathCount); // 0 and some other indexes not used
for (uint32 i = 1; i < sTaxiPathNodesByPath.size(); ++i)
sTaxiPathNodesByPath[i].resize(pathLength[i]);
// fill data
for (uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
if (TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
sTaxiPathNodesByPath[entry->path].set(entry->index, entry);
// Initialize global taxinodes mask
// include existed nodes that have at least single not spell base (scripted) path
{
std::set<uint32> spellPaths;
for (uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
if (SpellEntry const* sInfo = sSpellStore.LookupEntry(i))
for (int j = 0; j < MAX_SPELL_EFFECTS; ++j)
if (sInfo->Effect[j] == SPELL_EFFECT_SEND_TAXI)
spellPaths.insert(sInfo->EffectMiscValue[j]);
ASSERT(((sTaxiNodesStore.GetNumRows()-1)/32) < TaxiMaskSize && "TaxiMaskSize needs to be increased");
memset(sTaxiNodesMask, 0, sizeof(sTaxiNodesMask));
memset(sOldContinentsNodesMask, 0, sizeof(sOldContinentsNodesMask));
memset(sHordeTaxiNodesMask, 0, sizeof(sHordeTaxiNodesMask));
memset(sAllianceTaxiNodesMask, 0, sizeof(sAllianceTaxiNodesMask));
memset(sDeathKnightTaxiNodesMask, 0, sizeof(sDeathKnightTaxiNodesMask));
for (uint32 i = 1; i < sTaxiNodesStore.GetNumRows(); ++i)
{
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i);
if (!node)
continue;
TaxiPathSetBySource::const_iterator src_i = sTaxiPathSetBySource.find(i);
if (src_i != sTaxiPathSetBySource.end() && !src_i->second.empty())
{
bool ok = false;
for (TaxiPathSetForSource::const_iterator dest_i = src_i->second.begin(); dest_i != src_i->second.end(); ++dest_i)
{
// not spell path
if (spellPaths.find(dest_i->second.ID) == spellPaths.end())
{
ok = true;
break;
}
}
if (!ok)
continue;
}
// valid taxi network node
uint8 field = (uint8) ((i - 1) / 32);
uint32 submask = 1 << ((i - 1) % 32);
sTaxiNodesMask[field] |= submask;
if (node->MountCreatureID[0] && node->MountCreatureID[0] != 32981)
sHordeTaxiNodesMask[field] |= submask;
if (node->MountCreatureID[1] && node->MountCreatureID[1] != 32981)
sAllianceTaxiNodesMask[field] |= submask;
if (node->MountCreatureID[0] == 32981 || node->MountCreatureID[1] == 32981)
sDeathKnightTaxiNodesMask[field] |= submask;
// old continent node (+ nodes virtually at old continents, check explicitly to avoid loading map files for zone info)
if (node->map_id < 2 || i == 82 || i == 83 || i == 93 || i == 94)
sOldContinentsNodesMask[field] |= submask;
// fix DK node at Ebon Hold
if (i == 315)
{
((TaxiNodesEntry*) node)->MountCreatureID[1] = 32981;
}
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sTotemCategoryStore, dbcPath, "TotemCategory.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sVehicleStore, dbcPath, "Vehicle.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sVehicleSeatStore, dbcPath, "VehicleSeat.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sWMOAreaTableStore, dbcPath, "WMOAreaTable.dbc");
for (uint32 i = 0; i < sWMOAreaTableStore.GetNumRows(); ++i)
{
if (WMOAreaTableEntry const* entry = sWMOAreaTableStore.LookupEntry(i))
{
sWMOAreaInfoByTripple.insert(WMOAreaInfoByTripple::value_type(WMOAreaTableTripple(entry->rootId, entry->adtId, entry->groupId), entry));
}
}
LoadDBC(availableDbcLocales, bad_dbc_files, sWorldMapAreaStore, dbcPath, "WorldMapArea.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sWorldMapOverlayStore, dbcPath, "WorldMapOverlay.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sWorldSafeLocsStore, dbcPath, "WorldSafeLocs.dbc");
// error checks
if (bad_dbc_files.size() >= DBCFileCount)
{
sLog->outError("\nIncorrect DataDir value in worldserver.conf or ALL required *.dbc files (%d) not found by path: %sdbc", DBCFileCount, dataPath.c_str());
exit(1);
}
else if (!bad_dbc_files.empty())
{
std::string str;
for (std::list<std::string>::iterator i = bad_dbc_files.begin(); i != bad_dbc_files.end(); ++i)
str += *i + "\n";
sLog->outError("\nSome required *.dbc files (%u from %d) not found or not compatible:\n%s", (uint32) bad_dbc_files.size(), DBCFileCount, str.c_str());
exit(1);
}
// Check loaded DBC files proper version
if (!sAreaStore.LookupEntry(4445) || // last area (areaflag) added in 4.0.6a
!sCharTitlesStore.LookupEntry(229) || // last char title added in 4.0.6a
!sGemPropertiesStore.LookupEntry(1858) || // last gem property added in 4.0.6a
!sItemExtendedCostStore.LookupEntry(3400) || // last item extended cost added in 4.0.6a
!sMapStore.LookupEntry(767) || // last map added in 4.0.6a
!sSpellStore.LookupEntry(96539)) // last added spell in 4.0.6a
{
sLog->outError("\nYou have _outdated_ DBC files. Please extract correct versions from current using client.");
exit(1);
}
sLog->outString(">> Initialized %d data stores in %u ms", DBCFileCount, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
SimpleFactionsList const* GetFactionTeamList (uint32 faction)
{
FactionTeamMap::const_iterator itr = sFactionTeamMap.find(faction);
if (itr != sFactionTeamMap.end())
return &itr->second;
return NULL;
}
const char* GetPetName (uint32 petfamily)
{
if (!petfamily)
return NULL;
CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(petfamily);
if (!pet_family)
return NULL;
return pet_family->Name ? pet_family->Name : NULL;
}
TalentSpellPos const* GetTalentSpellPos (uint32 spellId)
{
TalentSpellPosMap::const_iterator itr = sTalentSpellPosMap.find(spellId);
if (itr == sTalentSpellPosMap.end())
return NULL;
return &itr->second;
}
SpellEffectEntry const* GetSpellEffectEntry (uint32 spellId, uint32 effect)
{
SpellEffectMap::const_iterator itr = sSpellEffectMap.find(spellId);
if (itr == sSpellEffectMap.end())
return NULL;
return itr->second.effects[effect];
}
uint32 GetTalentSpellCost (uint32 spellId)
{
if (TalentSpellPos const* pos = GetTalentSpellPos(spellId))
return pos->rank + 1;
return 0;
}
int32 GetAreaFlagByAreaID (uint32 area_id)
{
AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id);
if (i == sAreaFlagByAreaID.end())
return -1;
return i->second;
}
WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple (int32 rootid, int32 adtid, int32 groupid)
{
WMOAreaInfoByTripple::iterator i = sWMOAreaInfoByTripple.find(WMOAreaTableTripple(rootid, adtid, groupid));
if (i == sWMOAreaInfoByTripple.end())
return NULL;
return i->second;
}
AreaTableEntry const* GetAreaEntryByAreaID (uint32 area_id)
{
int32 areaflag = GetAreaFlagByAreaID(area_id);
if (areaflag < 0)
return NULL;
return sAreaStore.LookupEntry(areaflag);
}
AreaTableEntry const* GetAreaEntryByAreaFlagAndMap (uint32 area_flag, uint32 map_id)
{
if (area_flag)
return sAreaStore.LookupEntry(area_flag);
if (MapEntry const* mapEntry = sMapStore.LookupEntry(map_id))
return GetAreaEntryByAreaID(mapEntry->linked_zone);
return NULL;
}
uint32 GetAreaFlagByMapId (uint32 mapid)
{
AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid);
if (i == sAreaFlagByMapID.end())
return 0;
else
return i->second;
}
uint32 GetVirtualMapForMapAndZone (uint32 mapid, uint32 zoneId)
{
if (mapid != 530 && mapid != 571) // speed for most cases
return mapid;
if (WorldMapAreaEntry const* wma = sWorldMapAreaStore.LookupEntry(zoneId))
return wma->virtual_map_id >= 0 ? wma->virtual_map_id : wma->map_id;
return mapid;
}
ContentLevels GetContentLevelsForMapAndZone (uint32 mapid, uint32 zoneId)
{
mapid = GetVirtualMapForMapAndZone(mapid, zoneId);
if (mapid < 2 || mapid == 648 || mapid == 654 || mapid == 638 || mapid == 655 || mapid == 656 || mapid == 661 || mapid == 659)
return CONTENT_1_60;
if (zoneId == 5034 || zoneId == 4922 || zoneId == 616 || zoneId == 5146 || zoneId == 5042)
return CONTENT_81_85;
MapEntry const* mapEntry = sMapStore.LookupEntry(mapid);
if (!mapEntry)
return CONTENT_1_60;
switch (mapEntry->Expansion())
{
case 1:
return CONTENT_61_70;
case 2:
return CONTENT_71_80;
case 3:
return CONTENT_81_85;
default:
return CONTENT_1_60;
}
}
bool IsTotemCategoryCompatiableWith (uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId)
{
if (requiredTotemCategoryId == 0)
return true;
if (itemTotemCategoryId == 0)
return false;
TotemCategoryEntry const* itemEntry = sTotemCategoryStore.LookupEntry(itemTotemCategoryId);
if (!itemEntry)
return false;
TotemCategoryEntry const* reqEntry = sTotemCategoryStore.LookupEntry(requiredTotemCategoryId);
if (!reqEntry)
return false;
if (itemEntry->categoryType != reqEntry->categoryType)
return false;
return (itemEntry->categoryMask & reqEntry->categoryMask) == reqEntry->categoryMask;
}
void Zone2MapCoordinates (float& x, float& y, uint32 zone)
{
WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
// if not listed then map coordinates (instance)
if (!maEntry)
return;
std::swap(x, y); // at client map coords swapped
x = x * ((maEntry->x2 - maEntry->x1) / 100) + maEntry->x1;
y = y * ((maEntry->y2 - maEntry->y1) / 100) + maEntry->y1; // client y coord from top to down
}
void Map2ZoneCoordinates (float& x, float& y, uint32 zone)
{
WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
// if not listed then map coordinates (instance)
if (!maEntry)
return;
x = (x - maEntry->x1) / ((maEntry->x2 - maEntry->x1) / 100);
y = (y - maEntry->y1) / ((maEntry->y2 - maEntry->y1) / 100); // client y coord from top to down
std::swap(x, y); // client have map coords swapped
}
MapDifficulty const* GetMapDifficultyData (uint32 mapId, Difficulty difficulty)
{
MapDifficultyMap::const_iterator itr = sMapDifficultyMap.find(MAKE_PAIR32(mapId, difficulty));
return itr != sMapDifficultyMap.end() ? &itr->second : NULL;
}
MapDifficulty const* GetDownscaledMapDifficultyData (uint32 mapId, Difficulty &difficulty)
{
uint32 tmpDiff = difficulty;
MapDifficulty const* mapDiff = GetMapDifficultyData(mapId, Difficulty(tmpDiff));
if (!mapDiff)
{
if (tmpDiff > RAID_DIFFICULTY_25MAN_NORMAL) // heroic, downscale to normal
tmpDiff -= 2;
else
tmpDiff -= 1; // any non-normal mode for raids like tbc (only one mode)
// pull new data
mapDiff = GetMapDifficultyData(mapId, Difficulty(tmpDiff)); // we are 10 normal or 25 normal
if (!mapDiff)
{
tmpDiff -= 1;
mapDiff = GetMapDifficultyData(mapId, Difficulty(tmpDiff)); // 10 normal
}
}
difficulty = Difficulty(tmpDiff);
return mapDiff;
}
PvPDifficultyEntry const* GetBattlegroundBracketByLevel (uint32 mapid, uint32 level)
{
PvPDifficultyEntry const* maxEntry = NULL; // used for level > max listed level case
for (uint32 i = 0; i < sPvPDifficultyStore.GetNumRows(); ++i)
{
if (PvPDifficultyEntry const* entry = sPvPDifficultyStore.LookupEntry(i))
{
// skip unrelated and too-high brackets
if (entry->mapId != mapid || entry->minLevel > level)
continue;
// exactly fit
if (entry->maxLevel >= level)
return entry;
// remember for possible out-of-range case (search higher from existed)
if (!maxEntry || maxEntry->maxLevel < entry->maxLevel)
maxEntry = entry;
}
}
return maxEntry;
}
PvPDifficultyEntry const* GetBattlegroundBracketById (uint32 mapid, BattlegroundBracketId id)
{
for (uint32 i = 0; i < sPvPDifficultyStore.GetNumRows(); ++i)
if (PvPDifficultyEntry const* entry = sPvPDifficultyStore.LookupEntry(i))
if (entry->mapId == mapid && entry->GetBracketId() == id)
return entry;
return NULL;
}
uint32 const* GetTalentTabPages (uint8 cls)
{
return sTalentTabPages[cls];
}
float GetGtSpellScalingValue (int8 class_, uint8 level)
{
if (class_ == -1)
class_ = MAX_CLASSES; // General distribution
if (class_ == 0)
return -1.0f; // shouldn't scale
//They really wants that players reach level 100... in the 5th expansion.
const gtSpellScaling * spellscaling = sGtSpellScalingStore.LookupEntry((class_ - 1) * 100 + level - 1);
if (spellscaling)
return spellscaling->coef;
else
return -1.0f;
}
// script support functions
DBCStorage<SoundEntriesEntry> const* GetSoundEntriesStore ()
{
return &sSoundEntriesStore;
}
DBCStorage<SpellEntry> const* GetSpellStore ()
{
return &sSpellStore;
}
DBCStorage<SpellRangeEntry> const* GetSpellRangeStore ()
{
return &sSpellRangeStore;
}
DBCStorage<FactionEntry> const* GetFactionStore ()
{
return &sFactionStore;
}
DBCStorage<CreatureDisplayInfoEntry> const* GetCreatureDisplayStore ()
{
return &sCreatureDisplayInfoStore;
}
DBCStorage<EmotesEntry> const* GetEmotesStore ()
{
return &sEmotesStore;
}
DBCStorage<EmotesTextEntry> const* GetEmotesTextStore ()
{
return &sEmotesTextStore;
}
DBCStorage<AchievementEntry> const* GetAchievementStore ()
{
return &sAchievementStore;
}
| 49.241447 | 236 | 0.737464 | Arkania |
d01f65514da65687d4aabcb70c42f4a1bbab3b63 | 14,869 | cc | C++ | src/utils/cocos2d_math_util.cc | pengdu/bubblefs | 9b27e191a287b3a1d012adfd3bab6a30629a5f33 | [
"BSD-3-Clause"
] | 1 | 2021-01-11T14:19:51.000Z | 2021-01-11T14:19:51.000Z | src/utils/cocos2d_math_util.cc | pengdu/bubblefs | 9b27e191a287b3a1d012adfd3bab6a30629a5f33 | [
"BSD-3-Clause"
] | null | null | null | src/utils/cocos2d_math_util.cc | pengdu/bubblefs | 9b27e191a287b3a1d012adfd3bab6a30629a5f33 | [
"BSD-3-Clause"
] | null | null | null | /**
Copyright 2013 BlackBerry Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Original file from GamePlay3D: http://gameplay3d.org
This file was modified to fit the cocos2d-x project
*/
// cocos2d-x/cocos/math/MathUtilSSE.inl
// cocos2d-x/cocos/math/MathUtil.inl
// cocos2d-x/cocos/math/MathUtil.cpp
#include "platform/cocos2d_macros.h"
#include "utils/cocos2d_math_util.h"
namespace bubblefs {
namespace mycocos2d {
#ifdef __SSE__
void MathUtil::addMatrix(const __m128 m[4], float scalar, __m128 dst[4])
{
__m128 s = _mm_set1_ps(scalar);
dst[0] = _mm_add_ps(m[0], s);
dst[1] = _mm_add_ps(m[1], s);
dst[2] = _mm_add_ps(m[2], s);
dst[3] = _mm_add_ps(m[3], s);
}
void MathUtil::addMatrix(const __m128 m1[4], const __m128 m2[4], __m128 dst[4])
{
dst[0] = _mm_add_ps(m1[0], m2[0]);
dst[1] = _mm_add_ps(m1[1], m2[1]);
dst[2] = _mm_add_ps(m1[2], m2[2]);
dst[3] = _mm_add_ps(m1[3], m2[3]);
}
void MathUtil::subtractMatrix(const __m128 m1[4], const __m128 m2[4], __m128 dst[4])
{
dst[0] = _mm_sub_ps(m1[0], m2[0]);
dst[1] = _mm_sub_ps(m1[1], m2[1]);
dst[2] = _mm_sub_ps(m1[2], m2[2]);
dst[3] = _mm_sub_ps(m1[3], m2[3]);
}
void MathUtil::multiplyMatrix(const __m128 m[4], float scalar, __m128 dst[4])
{
__m128 s = _mm_set1_ps(scalar);
dst[0] = _mm_mul_ps(m[0], s);
dst[1] = _mm_mul_ps(m[1], s);
dst[2] = _mm_mul_ps(m[2], s);
dst[3] = _mm_mul_ps(m[3], s);
}
void MathUtil::multiplyMatrix(const __m128 m1[4], const __m128 m2[4], __m128 dst[4])
{
__m128 dst0, dst1, dst2, dst3;
{
__m128 e0 = _mm_shuffle_ps(m2[0], m2[0], _MM_SHUFFLE(0, 0, 0, 0));
__m128 e1 = _mm_shuffle_ps(m2[0], m2[0], _MM_SHUFFLE(1, 1, 1, 1));
__m128 e2 = _mm_shuffle_ps(m2[0], m2[0], _MM_SHUFFLE(2, 2, 2, 2));
__m128 e3 = _mm_shuffle_ps(m2[0], m2[0], _MM_SHUFFLE(3, 3, 3, 3));
__m128 v0 = _mm_mul_ps(m1[0], e0);
__m128 v1 = _mm_mul_ps(m1[1], e1);
__m128 v2 = _mm_mul_ps(m1[2], e2);
__m128 v3 = _mm_mul_ps(m1[3], e3);
__m128 a0 = _mm_add_ps(v0, v1);
__m128 a1 = _mm_add_ps(v2, v3);
__m128 a2 = _mm_add_ps(a0, a1);
dst0 = a2;
}
{
__m128 e0 = _mm_shuffle_ps(m2[1], m2[1], _MM_SHUFFLE(0, 0, 0, 0));
__m128 e1 = _mm_shuffle_ps(m2[1], m2[1], _MM_SHUFFLE(1, 1, 1, 1));
__m128 e2 = _mm_shuffle_ps(m2[1], m2[1], _MM_SHUFFLE(2, 2, 2, 2));
__m128 e3 = _mm_shuffle_ps(m2[1], m2[1], _MM_SHUFFLE(3, 3, 3, 3));
__m128 v0 = _mm_mul_ps(m1[0], e0);
__m128 v1 = _mm_mul_ps(m1[1], e1);
__m128 v2 = _mm_mul_ps(m1[2], e2);
__m128 v3 = _mm_mul_ps(m1[3], e3);
__m128 a0 = _mm_add_ps(v0, v1);
__m128 a1 = _mm_add_ps(v2, v3);
__m128 a2 = _mm_add_ps(a0, a1);
dst1 = a2;
}
{
__m128 e0 = _mm_shuffle_ps(m2[2], m2[2], _MM_SHUFFLE(0, 0, 0, 0));
__m128 e1 = _mm_shuffle_ps(m2[2], m2[2], _MM_SHUFFLE(1, 1, 1, 1));
__m128 e2 = _mm_shuffle_ps(m2[2], m2[2], _MM_SHUFFLE(2, 2, 2, 2));
__m128 e3 = _mm_shuffle_ps(m2[2], m2[2], _MM_SHUFFLE(3, 3, 3, 3));
__m128 v0 = _mm_mul_ps(m1[0], e0);
__m128 v1 = _mm_mul_ps(m1[1], e1);
__m128 v2 = _mm_mul_ps(m1[2], e2);
__m128 v3 = _mm_mul_ps(m1[3], e3);
__m128 a0 = _mm_add_ps(v0, v1);
__m128 a1 = _mm_add_ps(v2, v3);
__m128 a2 = _mm_add_ps(a0, a1);
dst2 = a2;
}
{
__m128 e0 = _mm_shuffle_ps(m2[3], m2[3], _MM_SHUFFLE(0, 0, 0, 0));
__m128 e1 = _mm_shuffle_ps(m2[3], m2[3], _MM_SHUFFLE(1, 1, 1, 1));
__m128 e2 = _mm_shuffle_ps(m2[3], m2[3], _MM_SHUFFLE(2, 2, 2, 2));
__m128 e3 = _mm_shuffle_ps(m2[3], m2[3], _MM_SHUFFLE(3, 3, 3, 3));
__m128 v0 = _mm_mul_ps(m1[0], e0);
__m128 v1 = _mm_mul_ps(m1[1], e1);
__m128 v2 = _mm_mul_ps(m1[2], e2);
__m128 v3 = _mm_mul_ps(m1[3], e3);
__m128 a0 = _mm_add_ps(v0, v1);
__m128 a1 = _mm_add_ps(v2, v3);
__m128 a2 = _mm_add_ps(a0, a1);
dst3 = a2;
}
dst[0] = dst0;
dst[1] = dst1;
dst[2] = dst2;
dst[3] = dst3;
}
void MathUtil::negateMatrix(const __m128 m[4], __m128 dst[4])
{
__m128 z = _mm_setzero_ps();
dst[0] = _mm_sub_ps(z, m[0]);
dst[1] = _mm_sub_ps(z, m[1]);
dst[2] = _mm_sub_ps(z, m[2]);
dst[3] = _mm_sub_ps(z, m[3]);
}
void MathUtil::transposeMatrix(const __m128 m[4], __m128 dst[4])
{
__m128 tmp0 = _mm_shuffle_ps(m[0], m[1], 0x44);
__m128 tmp2 = _mm_shuffle_ps(m[0], m[1], 0xEE);
__m128 tmp1 = _mm_shuffle_ps(m[2], m[3], 0x44);
__m128 tmp3 = _mm_shuffle_ps(m[2], m[3], 0xEE);
dst[0] = _mm_shuffle_ps(tmp0, tmp1, 0x88);
dst[1] = _mm_shuffle_ps(tmp0, tmp1, 0xDD);
dst[2] = _mm_shuffle_ps(tmp2, tmp3, 0x88);
dst[3] = _mm_shuffle_ps(tmp2, tmp3, 0xDD);
}
void MathUtil::transformVec4(const __m128 m[4], const __m128& v, __m128& dst)
{
__m128 col1 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
__m128 col2 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
__m128 col3 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
__m128 col4 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(3, 3, 3, 3));
dst = _mm_add_ps(
_mm_add_ps(_mm_mul_ps(m[0], col1), _mm_mul_ps(m[1], col2)),
_mm_add_ps(_mm_mul_ps(m[2], col3), _mm_mul_ps(m[3], col4))
);
}
#endif // __SSE__
class MathUtilC
{
public:
inline static void addMatrix(const float* m, float scalar, float* dst);
inline static void addMatrix(const float* m1, const float* m2, float* dst);
inline static void subtractMatrix(const float* m1, const float* m2, float* dst);
inline static void multiplyMatrix(const float* m, float scalar, float* dst);
inline static void multiplyMatrix(const float* m1, const float* m2, float* dst);
inline static void negateMatrix(const float* m, float* dst);
inline static void transposeMatrix(const float* m, float* dst);
inline static void transformVec4(const float* m, float x, float y, float z, float w, float* dst);
inline static void transformVec4(const float* m, const float* v, float* dst);
inline static void crossVec3(const float* v1, const float* v2, float* dst);
};
inline void MathUtilC::addMatrix(const float* m, float scalar, float* dst)
{
dst[0] = m[0] + scalar;
dst[1] = m[1] + scalar;
dst[2] = m[2] + scalar;
dst[3] = m[3] + scalar;
dst[4] = m[4] + scalar;
dst[5] = m[5] + scalar;
dst[6] = m[6] + scalar;
dst[7] = m[7] + scalar;
dst[8] = m[8] + scalar;
dst[9] = m[9] + scalar;
dst[10] = m[10] + scalar;
dst[11] = m[11] + scalar;
dst[12] = m[12] + scalar;
dst[13] = m[13] + scalar;
dst[14] = m[14] + scalar;
dst[15] = m[15] + scalar;
}
inline void MathUtilC::addMatrix(const float* m1, const float* m2, float* dst)
{
dst[0] = m1[0] + m2[0];
dst[1] = m1[1] + m2[1];
dst[2] = m1[2] + m2[2];
dst[3] = m1[3] + m2[3];
dst[4] = m1[4] + m2[4];
dst[5] = m1[5] + m2[5];
dst[6] = m1[6] + m2[6];
dst[7] = m1[7] + m2[7];
dst[8] = m1[8] + m2[8];
dst[9] = m1[9] + m2[9];
dst[10] = m1[10] + m2[10];
dst[11] = m1[11] + m2[11];
dst[12] = m1[12] + m2[12];
dst[13] = m1[13] + m2[13];
dst[14] = m1[14] + m2[14];
dst[15] = m1[15] + m2[15];
}
inline void MathUtilC::subtractMatrix(const float* m1, const float* m2, float* dst)
{
dst[0] = m1[0] - m2[0];
dst[1] = m1[1] - m2[1];
dst[2] = m1[2] - m2[2];
dst[3] = m1[3] - m2[3];
dst[4] = m1[4] - m2[4];
dst[5] = m1[5] - m2[5];
dst[6] = m1[6] - m2[6];
dst[7] = m1[7] - m2[7];
dst[8] = m1[8] - m2[8];
dst[9] = m1[9] - m2[9];
dst[10] = m1[10] - m2[10];
dst[11] = m1[11] - m2[11];
dst[12] = m1[12] - m2[12];
dst[13] = m1[13] - m2[13];
dst[14] = m1[14] - m2[14];
dst[15] = m1[15] - m2[15];
}
inline void MathUtilC::multiplyMatrix(const float* m, float scalar, float* dst)
{
dst[0] = m[0] * scalar;
dst[1] = m[1] * scalar;
dst[2] = m[2] * scalar;
dst[3] = m[3] * scalar;
dst[4] = m[4] * scalar;
dst[5] = m[5] * scalar;
dst[6] = m[6] * scalar;
dst[7] = m[7] * scalar;
dst[8] = m[8] * scalar;
dst[9] = m[9] * scalar;
dst[10] = m[10] * scalar;
dst[11] = m[11] * scalar;
dst[12] = m[12] * scalar;
dst[13] = m[13] * scalar;
dst[14] = m[14] * scalar;
dst[15] = m[15] * scalar;
}
inline void MathUtilC::multiplyMatrix(const float* m1, const float* m2, float* dst)
{
// Support the case where m1 or m2 is the same array as dst.
float product[16];
product[0] = m1[0] * m2[0] + m1[4] * m2[1] + m1[8] * m2[2] + m1[12] * m2[3];
product[1] = m1[1] * m2[0] + m1[5] * m2[1] + m1[9] * m2[2] + m1[13] * m2[3];
product[2] = m1[2] * m2[0] + m1[6] * m2[1] + m1[10] * m2[2] + m1[14] * m2[3];
product[3] = m1[3] * m2[0] + m1[7] * m2[1] + m1[11] * m2[2] + m1[15] * m2[3];
product[4] = m1[0] * m2[4] + m1[4] * m2[5] + m1[8] * m2[6] + m1[12] * m2[7];
product[5] = m1[1] * m2[4] + m1[5] * m2[5] + m1[9] * m2[6] + m1[13] * m2[7];
product[6] = m1[2] * m2[4] + m1[6] * m2[5] + m1[10] * m2[6] + m1[14] * m2[7];
product[7] = m1[3] * m2[4] + m1[7] * m2[5] + m1[11] * m2[6] + m1[15] * m2[7];
product[8] = m1[0] * m2[8] + m1[4] * m2[9] + m1[8] * m2[10] + m1[12] * m2[11];
product[9] = m1[1] * m2[8] + m1[5] * m2[9] + m1[9] * m2[10] + m1[13] * m2[11];
product[10] = m1[2] * m2[8] + m1[6] * m2[9] + m1[10] * m2[10] + m1[14] * m2[11];
product[11] = m1[3] * m2[8] + m1[7] * m2[9] + m1[11] * m2[10] + m1[15] * m2[11];
product[12] = m1[0] * m2[12] + m1[4] * m2[13] + m1[8] * m2[14] + m1[12] * m2[15];
product[13] = m1[1] * m2[12] + m1[5] * m2[13] + m1[9] * m2[14] + m1[13] * m2[15];
product[14] = m1[2] * m2[12] + m1[6] * m2[13] + m1[10] * m2[14] + m1[14] * m2[15];
product[15] = m1[3] * m2[12] + m1[7] * m2[13] + m1[11] * m2[14] + m1[15] * m2[15];
memcpy(dst, product, MATRIX_SIZE);
}
inline void MathUtilC::negateMatrix(const float* m, float* dst)
{
dst[0] = -m[0];
dst[1] = -m[1];
dst[2] = -m[2];
dst[3] = -m[3];
dst[4] = -m[4];
dst[5] = -m[5];
dst[6] = -m[6];
dst[7] = -m[7];
dst[8] = -m[8];
dst[9] = -m[9];
dst[10] = -m[10];
dst[11] = -m[11];
dst[12] = -m[12];
dst[13] = -m[13];
dst[14] = -m[14];
dst[15] = -m[15];
}
inline void MathUtilC::transposeMatrix(const float* m, float* dst)
{
float t[16] = {
m[0], m[4], m[8], m[12],
m[1], m[5], m[9], m[13],
m[2], m[6], m[10], m[14],
m[3], m[7], m[11], m[15]
};
memcpy(dst, t, MATRIX_SIZE);
}
inline void MathUtilC::transformVec4(const float* m, float x, float y, float z, float w, float* dst)
{
dst[0] = x * m[0] + y * m[4] + z * m[8] + w * m[12];
dst[1] = x * m[1] + y * m[5] + z * m[9] + w * m[13];
dst[2] = x * m[2] + y * m[6] + z * m[10] + w * m[14];
}
inline void MathUtilC::transformVec4(const float* m, const float* v, float* dst)
{
// Handle case where v == dst.
float x = v[0] * m[0] + v[1] * m[4] + v[2] * m[8] + v[3] * m[12];
float y = v[0] * m[1] + v[1] * m[5] + v[2] * m[9] + v[3] * m[13];
float z = v[0] * m[2] + v[1] * m[6] + v[2] * m[10] + v[3] * m[14];
float w = v[0] * m[3] + v[1] * m[7] + v[2] * m[11] + v[3] * m[15];
dst[0] = x;
dst[1] = y;
dst[2] = z;
dst[3] = w;
}
inline void MathUtilC::crossVec3(const float* v1, const float* v2, float* dst)
{
float x = (v1[1] * v2[2]) - (v1[2] * v2[1]);
float y = (v1[2] * v2[0]) - (v1[0] * v2[2]);
float z = (v1[0] * v2[1]) - (v1[1] * v2[0]);
dst[0] = x;
dst[1] = y;
dst[2] = z;
}
void MathUtil::smooth(float* x, float target, float elapsedTime, float responseTime)
{
ASSERT(x);
if (elapsedTime > 0)
{
*x += (target - *x) * elapsedTime / (elapsedTime + responseTime);
}
}
void MathUtil::smooth(float* x, float target, float elapsedTime, float riseTime, float fallTime)
{
ASSERT(x);
if (elapsedTime > 0)
{
float delta = target - *x;
*x += delta * elapsedTime / (elapsedTime + (delta > 0 ? riseTime : fallTime));
}
}
float MathUtil::lerp(float from, float to, float alpha)
{
return from * (1.0f - alpha) + to * alpha;
}
bool MathUtil::isNeon32Enabled()
{
return false;
}
bool MathUtil::isNeon64Enabled()
{
return false;
}
void MathUtil::addMatrix(const float* m, float scalar, float* dst)
{
MathUtilC::addMatrix(m, scalar, dst);
}
void MathUtil::addMatrix(const float* m1, const float* m2, float* dst)
{
MathUtilC::addMatrix(m1, m2, dst);
}
void MathUtil::subtractMatrix(const float* m1, const float* m2, float* dst)
{
MathUtilC::subtractMatrix(m1, m2, dst);
}
void MathUtil::multiplyMatrix(const float* m, float scalar, float* dst)
{
MathUtilC::multiplyMatrix(m, scalar, dst);
}
void MathUtil::multiplyMatrix(const float* m1, const float* m2, float* dst)
{
MathUtilC::multiplyMatrix(m1, m2, dst);
}
void MathUtil::negateMatrix(const float* m, float* dst)
{
MathUtilC::negateMatrix(m, dst);
}
void MathUtil::transposeMatrix(const float* m, float* dst)
{
MathUtilC::transposeMatrix(m, dst);
}
void MathUtil::transformVec4(const float* m, float x, float y, float z, float w, float* dst)
{
MathUtilC::transformVec4(m, x, y, z, w, dst);
}
void MathUtil::transformVec4(const float* m, const float* v, float* dst)
{
MathUtilC::transformVec4(m, v, dst);
}
void MathUtil::crossVec3(const float* v1, const float* v2, float* dst)
{
MathUtilC::crossVec3(v1, v2, dst);
}
} // namespace mycocos2d
} // namespace bubblefs | 32.183983 | 101 | 0.530231 | pengdu |
d020d26d520901947aa4ab199623061fe35f83c3 | 449 | cpp | C++ | 01-what-is-cpp/8-doctest/FactorialTest2.cpp | erelsgl-at-ariel/cpp-5780 | 181ae712a05031f85fe3f9f7b16c5e60350e1577 | [
"MIT"
] | 6 | 2020-03-19T13:49:17.000Z | 2020-05-27T16:04:37.000Z | 01-what-is-cpp/8-doctest/FactorialTest2.cpp | erelsgl-at-ariel/cpp-5780 | 181ae712a05031f85fe3f9f7b16c5e60350e1577 | [
"MIT"
] | null | null | null | 01-what-is-cpp/8-doctest/FactorialTest2.cpp | erelsgl-at-ariel/cpp-5780 | 181ae712a05031f85fe3f9f7b16c5e60350e1577 | [
"MIT"
] | 23 | 2020-03-12T13:21:29.000Z | 2021-02-22T21:29:48.000Z | #include "doctest.h"
#include "Factorial.hpp"
#include <stdexcept>
TEST_CASE("Factorials of negative numbers") {
CHECK_THROWS(factorial(-1)); // check that some exception is thrown
CHECK_THROWS_AS(factorial(-2), std::out_of_range); // check that a specific exception type is thrown
CHECK_THROWS_AS(factorial(-2), std::exception); // check that a specific exception type (or a descendant) is thrown
}
/* add more test cases here */
| 37.416667 | 120 | 0.726058 | erelsgl-at-ariel |
d0214b7b943c4538bc3e1b117a67dd191104c3c6 | 7,468 | cpp | C++ | src/execution/operator/scan/physical_lookup.cpp | graindb/graindb-demonstration | be901b3e66fc991ea3ecfbcfabdcd07af82dd2d7 | [
"MIT"
] | 1 | 2021-08-30T16:08:17.000Z | 2021-08-30T16:08:17.000Z | src/execution/operator/scan/physical_lookup.cpp | graindb/graindb-demonstration | be901b3e66fc991ea3ecfbcfabdcd07af82dd2d7 | [
"MIT"
] | 1 | 2021-12-12T03:36:02.000Z | 2021-12-12T03:36:02.000Z | src/execution/operator/scan/physical_lookup.cpp | graindb/graindb-demonstration | be901b3e66fc991ea3ecfbcfabdcd07af82dd2d7 | [
"MIT"
] | null | null | null | #include "duckdb/execution/operator/scan/physical_lookup.hpp"
#include "duckdb/catalog/catalog_entry/table_catalog_entry.hpp"
#include "duckdb/main/client_context.hpp"
#include "duckdb/main/database.hpp"
#include "duckdb/storage/buffer_manager.hpp"
#include "duckdb/storage/numeric_segment.hpp"
#include "duckdb/storage/storage_manager.hpp"
#include "duckdb/storage/table/transient_segment.hpp"
#include "duckdb/storage/uncompressed_segment.hpp"
#include "duckdb/transaction/transaction.hpp"
#include <iostream>
using namespace duckdb;
using namespace std;
PhysicalLookup::PhysicalLookup(LogicalOperator &op, TableCatalogEntry &tableref, idx_t table_index, DataTable &table,
vector<column_t> &column_ids, vector<unique_ptr<Expression>> filter,
unordered_map<idx_t, vector<TableFilter>> table_filters)
: PhysicalOperator(PhysicalOperatorType::LOOKUP, op.types), tableref(tableref), table_index(table_index),
table(table), column_ids(column_ids), table_filters(move(table_filters)) {
if (filter.size() > 1) {
//! create a big AND out of the expressions
auto conjunction = make_unique<BoundConjunctionExpression>(ExpressionType::CONJUNCTION_AND);
for (auto &expr : filter) {
conjunction->children.push_back(move(expr));
}
expression = move(conjunction);
} else if (filter.size() == 1) {
expression = move(filter[0]);
}
for (column_t i = 0; i < column_ids.size(); i++) {
unordered_map<idx_t, data_ptr_t> s_ptrs;
segment_ptrs_map.push_back(s_ptrs);
}
}
template <class T>
void inline PhysicalLookup::Lookup(ClientContext &context, ColumnData &column, const row_t *row_ids, Vector &result,
idx_t count, unordered_map<idx_t, data_ptr_t> &segment_ptrs, idx_t type_size) {
auto result_data = FlatVector::GetData(result);
idx_t s_size = column.data.nodes[0].node->count;
for (idx_t i = 0; i < count; i++) {
row_t row_id = row_ids[i];
idx_t s_index = row_id / s_size;
idx_t s_offset = row_id % s_size;
idx_t vector_index = s_offset / STANDARD_VECTOR_SIZE;
idx_t id_in_vector = s_offset - vector_index * STANDARD_VECTOR_SIZE;
if (segment_ptrs.find(s_index) == segment_ptrs.end()) {
// get segment buffer
auto transient_segment = (TransientSegment *)column.data.nodes[s_index].node;
auto numeric_segment = (NumericSegment *)transient_segment->data.get();
assert(vector_index < numeric_segment->max_vector_count);
auto block_entry = transient_segment->manager.blocks.find(numeric_segment->block_id);
if (block_entry == transient_segment->manager.blocks.end()) {
continue;
}
segment_ptrs[s_index] = block_entry->second->buffer->buffer;
}
auto s_data = segment_ptrs[s_index] +
(vector_index * (sizeof(nullmask_t) + type_size * STANDARD_VECTOR_SIZE) + sizeof(nullmask_t));
memcpy(result_data + (i * type_size), s_data + (id_in_vector * type_size), type_size);
}
}
void PhysicalLookup::GetChunkInternal(ClientContext &context, DataChunk &chunk, PhysicalOperatorState *state_,
SelectionVector *sel, Vector *rid_vector, DataChunk *rai_chunk) {
auto state = reinterpret_cast<PhysicalLookupOperatorState *>(state_);
auto &transaction = context.ActiveTransaction();
auto reference_column_idx = rai_chunk->column_count() - 1;
auto fetch_count = rai_chunk->size();
if (fetch_count == 0) {
return;
}
// perform lookups
auto row_ids = FlatVector::GetData<row_t>(*rid_vector);
vector<column_t> rai_columns;
chunk.SetCardinality(fetch_count);
for (idx_t col_idx = 0; col_idx < column_ids.size(); col_idx++) {
auto col = column_ids[col_idx];
if (col == COLUMN_IDENTIFIER_ROW_ID || col == table.types.size()) {
chunk.data[col_idx].Reference(*rid_vector);
} else if (col == table.types.size() + 2) {
chunk.data[col_idx].Reference(rai_chunk->data[reference_column_idx]);
} else {
auto column = table.GetColumn(col);
switch (column->type) {
case TypeId::INT8: {
Lookup<int8_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count, segment_ptrs_map[col_idx]);
break;
}
case TypeId::UINT8: {
Lookup<uint8_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count, segment_ptrs_map[col_idx]);
break;
}
case TypeId::INT16: {
Lookup<int16_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count, segment_ptrs_map[col_idx]);
break;
}
case TypeId::HASH:
case TypeId::UINT16: {
Lookup<uint16_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count,
segment_ptrs_map[col_idx]);
break;
}
case TypeId::INT32: {
Lookup<int32_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count, segment_ptrs_map[col_idx]);
break;
}
case TypeId::UINT32: {
Lookup<uint32_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count,
segment_ptrs_map[col_idx]);
break;
}
case TypeId::TIMESTAMP:
case TypeId::INT64: {
Lookup<int64_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count, segment_ptrs_map[col_idx]);
break;
}
case TypeId::UINT64: {
Lookup<uint64_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count,
segment_ptrs_map[col_idx]);
break;
}
case TypeId::FLOAT: {
Lookup<float_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count, segment_ptrs_map[col_idx]);
break;
}
case TypeId::DOUBLE: {
Lookup<double_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count,
segment_ptrs_map[col_idx]);
break;
}
case TypeId::POINTER: {
Lookup<uintptr_t>(context, *column, row_ids, chunk.data[col_idx], fetch_count,
segment_ptrs_map[col_idx]);
break;
}
default: {
table.Fetch(transaction, chunk, column_ids, *rid_vector, fetch_count, state->index_state);
}
}
}
}
// filter
SelectionVector filter_sel(fetch_count);
auto result_count = fetch_count;
if (!table_filters.empty()) {
result_count = state->executor.SelectExpression(chunk, filter_sel);
}
// reference
// auto rai_column_idx = column_ids.size();
// for (auto &col : rai_columns) {
// if (col == table.types.size()) {
// chunk.data[rai_column_idx++].Reference(*rid_vector);
// }
// if (col == table.types.size() + 2) {
// chunk.data[rai_column_idx++].Reference(rai_chunk->data[reference_column_idx]);
// }
// }
if (result_count == fetch_count) {
// nothing was filtered: skip adding any selection vectors
return;
}
// slice
chunk.Slice(filter_sel, result_count);
// rai_chunk->Slice(filter_sel, result_count);
auto sel_data = sel->Slice(filter_sel, result_count);
sel->Initialize(move(sel_data));
}
string PhysicalLookup::ExtraRenderInformation() const {
string result;
if (expression) {
result += tableref.name + " " + expression->ToString();
} else {
result += tableref.name;
}
result += "(" + to_string(table_index) + ")";
result += "[";
for (auto &id : column_ids) {
if (id == COLUMN_IDENTIFIER_ROW_ID) {
result += "rowid,";
} else {
result += tableref.columns[id].name + ",";
}
}
result = result.substr(0, result.size() - 1);
result += "]";
return result;
}
unique_ptr<PhysicalOperatorState> PhysicalLookup::GetOperatorState() {
if (!table_filters.empty()) {
return make_unique<PhysicalLookupOperatorState>(*expression);
}
return make_unique<PhysicalLookupOperatorState>();
}
| 37.154229 | 117 | 0.693224 | graindb |
d02376b328cf4f2fc99cccb96fad786b8643bb01 | 7,044 | cpp | C++ | src/rfx/graphics/ShaderCompiler.cpp | rfruesmer/rfx | 96c15a11ee8e2192c9d2ff233924eee884835f17 | [
"MIT"
] | null | null | null | src/rfx/graphics/ShaderCompiler.cpp | rfruesmer/rfx | 96c15a11ee8e2192c9d2ff233924eee884835f17 | [
"MIT"
] | null | null | null | src/rfx/graphics/ShaderCompiler.cpp | rfruesmer/rfx | 96c15a11ee8e2192c9d2ff233924eee884835f17 | [
"MIT"
] | null | null | null | #include "rfx/pch.h"
#include "rfx/graphics/ShaderCompiler.h"
#include "rfx/common/StringUtil.h"
using namespace rfx;
using namespace glslang;
using namespace std;
namespace rfx {
// ---------------------------------------------------------------------------------------------------------------------
EShLanguage findLanguage(VkShaderStageFlagBits shaderType);
void initResources(TBuiltInResource& Resources);
// ---------------------------------------------------------------------------------------------------------------------
void GLSLtoSPV(
const VkShaderStageFlagBits shaderType,
const char* shaderString,
vector<uint32_t>& spirv)
{
EShLanguage language = findLanguage(shaderType);
TShader shader(language);
TBuiltInResource resources = {};
initResources(resources);
const char* shaderStrings[1];
shaderStrings[0] = shaderString;
shader.setStrings(shaderStrings, 1);
#ifdef _DEBUG
auto messages = static_cast<EShMessages>(EShMsgDefault | EShMsgDebugInfo | EShMsgSpvRules | EShMsgVulkanRules);
#else
auto messages = static_cast<EShMessages>(EShMsgSpvRules | EShMsgVulkanRules);
#endif
if (!shader.parse(&resources, 450, false, messages)) {
RFX_THROW(StringUtil::trimRight(string(shader.getInfoLog()))
+ "\nInfo Log: " + string(shader.getInfoDebugLog()));
}
TProgram program;
program.addShader(&shader);
if (!program.link(messages)) {
RFX_THROW(StringUtil::trimRight(string(shader.getInfoLog()))
+ "\nInfo Log: " + string(shader.getInfoDebugLog()));
}
TIntermediate* pIntermediate = program.getIntermediate(language);
GlslangToSpv(*pIntermediate, spirv);
}
// ---------------------------------------------------------------------------------------------------------------------
EShLanguage findLanguage(const VkShaderStageFlagBits shaderType)
{
static const unordered_map<VkShaderStageFlagBits, EShLanguage> languageMap = {
{ VK_SHADER_STAGE_VERTEX_BIT, EShLangVertex },
{ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, EShLangTessControl },
{ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, EShLangTessEvaluation },
{ VK_SHADER_STAGE_GEOMETRY_BIT, EShLangGeometry },
{ VK_SHADER_STAGE_FRAGMENT_BIT, EShLangFragment },
{ VK_SHADER_STAGE_COMPUTE_BIT, EShLangCompute }
};
auto it = languageMap.find(shaderType);
RFX_CHECK_ARGUMENT(it != languageMap.end());
return it != languageMap.end() ? it->second : EShLangVertex;
}
// ---------------------------------------------------------------------------------------------------------------------
void initResources(TBuiltInResource& resources)
{
resources = {
.maxLights = 32,
.maxClipPlanes = 6,
.maxTextureUnits = 32,
.maxTextureCoords = 32,
.maxVertexAttribs = 64,
.maxVertexUniformComponents = 4096,
.maxVaryingFloats = 64,
.maxVertexTextureImageUnits = 32,
.maxCombinedTextureImageUnits = 80,
.maxTextureImageUnits = 32,
.maxFragmentUniformComponents = 4096,
.maxDrawBuffers = 32,
.maxVertexUniformVectors = 128,
.maxVaryingVectors = 8,
.maxFragmentUniformVectors = 16,
.maxVertexOutputVectors = 16,
.maxFragmentInputVectors = 15,
.minProgramTexelOffset = -8,
.maxProgramTexelOffset = 7,
.maxClipDistances = 8,
.maxComputeWorkGroupCountX = 65535,
.maxComputeWorkGroupCountY = 65535,
.maxComputeWorkGroupCountZ = 65535,
.maxComputeWorkGroupSizeX = 1024,
.maxComputeWorkGroupSizeY = 1024,
.maxComputeWorkGroupSizeZ = 64,
.maxComputeUniformComponents = 1024,
.maxComputeTextureImageUnits = 16,
.maxComputeImageUniforms = 8,
.maxComputeAtomicCounters = 8,
.maxComputeAtomicCounterBuffers = 1,
.maxVaryingComponents = 60,
.maxVertexOutputComponents = 64,
.maxGeometryInputComponents = 64,
.maxGeometryOutputComponents = 128,
.maxFragmentInputComponents = 128,
.maxImageUnits = 8,
.maxCombinedImageUnitsAndFragmentOutputs = 8,
.maxCombinedShaderOutputResources = 8,
.maxImageSamples = 0,
.maxVertexImageUniforms = 0,
.maxTessControlImageUniforms = 0,
.maxTessEvaluationImageUniforms = 0,
.maxGeometryImageUniforms = 0,
.maxFragmentImageUniforms = 8,
.maxCombinedImageUniforms = 8,
.maxGeometryTextureImageUnits = 16,
.maxGeometryOutputVertices = 256,
.maxGeometryTotalOutputComponents = 1024,
.maxGeometryUniformComponents = 1024,
.maxGeometryVaryingComponents = 64,
.maxTessControlInputComponents = 128,
.maxTessControlOutputComponents = 128,
.maxTessControlTextureImageUnits = 16,
.maxTessControlUniformComponents = 1024,
.maxTessControlTotalOutputComponents = 4096,
.maxTessEvaluationInputComponents = 128,
.maxTessEvaluationOutputComponents = 128,
.maxTessEvaluationTextureImageUnits = 16,
.maxTessEvaluationUniformComponents = 1024,
.maxTessPatchComponents = 120,
.maxPatchVertices = 32,
.maxTessGenLevel = 64,
.maxViewports = 16,
.maxVertexAtomicCounters = 0,
.maxTessControlAtomicCounters = 0,
.maxTessEvaluationAtomicCounters = 0,
.maxGeometryAtomicCounters = 0,
.maxFragmentAtomicCounters = 8,
.maxCombinedAtomicCounters = 8,
.maxAtomicCounterBindings = 1,
.maxVertexAtomicCounterBuffers = 0,
.maxTessControlAtomicCounterBuffers = 0,
.maxTessEvaluationAtomicCounterBuffers = 0,
.maxGeometryAtomicCounterBuffers = 0,
.maxFragmentAtomicCounterBuffers = 1,
.maxCombinedAtomicCounterBuffers = 1,
.maxAtomicCounterBufferSize = 16384,
.maxTransformFeedbackBuffers = 4,
.maxTransformFeedbackInterleavedComponents = 64,
.maxCullDistances = 8,
.maxCombinedClipAndCullDistances = 8,
.maxSamples = 4,
.maxMeshOutputVerticesNV = 256,
.maxMeshOutputPrimitivesNV = 512,
.maxMeshWorkGroupSizeX_NV = 32,
.maxMeshWorkGroupSizeY_NV = 1,
.maxMeshWorkGroupSizeZ_NV = 1,
.maxTaskWorkGroupSizeX_NV = 32,
.maxTaskWorkGroupSizeY_NV = 1,
.maxTaskWorkGroupSizeZ_NV = 1,
.maxMeshViewCountNV = 4,
.limits = {
.nonInductiveForLoops = true,
.whileLoops = true,
.doWhileLoops = true,
.generalUniformIndexing = true,
.generalAttributeMatrixVectorIndexing = true,
.generalVaryingIndexing = true,
.generalSamplerIndexing = true,
.generalVariableIndexing = true,
.generalConstantMatrixVectorIndexing = true
}
};
}
// ---------------------------------------------------------------------------------------------------------------------
} // namespace rfx | 37.468085 | 120 | 0.615701 | rfruesmer |
d0237d5d9d8be67eead862f7a4432d4d40d43300 | 1,189 | cpp | C++ | tests/config/configurationfixture.cpp | DavidHamburg/mqtt-to-influxdb | 5a306f1186433c7ee426959a53ea575c03d9a4a1 | [
"MIT"
] | null | null | null | tests/config/configurationfixture.cpp | DavidHamburg/mqtt-to-influxdb | 5a306f1186433c7ee426959a53ea575c03d9a4a1 | [
"MIT"
] | null | null | null | tests/config/configurationfixture.cpp | DavidHamburg/mqtt-to-influxdb | 5a306f1186433c7ee426959a53ea575c03d9a4a1 | [
"MIT"
] | null | null | null | #include <catch2/catch.hpp>
#include <string>
#include <libmqtt-to-influxdb/config/configuration.hpp>
class configurationfixture{};
TEST_CASE_METHOD(configurationfixture, "can load valid configuration") {
auto sample = R"(
settings:
influxdb:
database: iot
thermostat:
- topic: "zigbee2mqtt/0x00158d00053d224e"
measurements:
- name: "plug"
fields:
- name: "dbfield"
value: "is_on"
match: "on"
data-type: "bool"
)";
configuration sut{};
auto [result, document] = sut.load(sample);
REQUIRE(result == true);
}
TEST_CASE_METHOD(configurationfixture, "load returns false for invalid input") {
configuration sut{};
SECTION("empty input") {
auto [result, _] = sut.load("");
REQUIRE(result == false);
}
SECTION("no device defined") {
auto [result, _] = sut.load("<xml>");
REQUIRE(result == false);
}
SECTION("invalid device definition") {
auto sample = R"(
thermostat:
- topic: "zigbee2mqtt/0x00158d00053d224e"
)";
auto [result, _] = sut.load(sample);
REQUIRE(result == false);
}
}
| 25.847826 | 80 | 0.590412 | DavidHamburg |
d028efd654f17238eecf7a697b7a41655aecab3e | 3,578 | cpp | C++ | test/eventcollision.cpp | breakin/sednl | 1003b55793b36dbf1d3e652e375d2990f31b3878 | [
"Zlib"
] | 9 | 2015-01-27T16:14:09.000Z | 2016-11-10T00:12:35.000Z | test/eventcollision.cpp | breakin/sednl | 1003b55793b36dbf1d3e652e375d2990f31b3878 | [
"Zlib"
] | 2 | 2016-01-26T13:36:51.000Z | 2017-11-07T13:00:55.000Z | test/eventcollision.cpp | breakin/sednl | 1003b55793b36dbf1d3e652e375d2990f31b3878 | [
"Zlib"
] | 4 | 2021-01-07T08:53:47.000Z | 2022-03-10T00:28:00.000Z | // SEDNL - Copyright (c) 2013 Jeremy S. Cochoy
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from
// the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
// Test cases, to check that event consumers dot not bind the same events before the producer's run
#include "SEDNL/EventListener.hpp"
#include "SEDNL/EventConsumer.hpp"
#include <iostream>
using namespace SedNL;
#define ASSERT(exp, msg) {if (!(exp)) { std::cerr << msg << std::endl; return EXIT_FAILURE; }}
int main()
{
//Test case 1 : Shouldn't throw
{
try
{
EventListener listener;
EventConsumer consumer(listener);
listener.on_connect().set_function([](Connection&){});
consumer.on_disconnect().set_function([](Connection&){});
consumer.on_server_disconnect().set_function([](TCPServer&){});
consumer.on_event().set_function([](Connection&, const Event&){});
consumer.bind("hellomsg").set_function([](Connection&, const Event&){});
listener.run();
listener.join();
}
catch(Exception& e)
{
ASSERT(false, "Test case 1 failed: \n" << e.what());
}
}
#define TEST_THROW(n, slot, lambda) \
{ \
try \
{ \
EventListener listener; \
EventConsumer consumer1(listener); \
EventConsumer consumer2(listener); \
\
consumer1.slot.set_function(lambda); \
consumer2.slot.set_function(lambda); \
\
listener.run(); \
listener.join(); \
\
ASSERT(false, "Test case " n " failed: " \
"collision not detected."); \
} \
catch(Exception& e) \
{} \
}
//Test cases 3-6 : Should throw
TEST_THROW("3", on_disconnect(), [](Connection&){});
TEST_THROW("4", on_server_disconnect(), [](TCPServer&){});
TEST_THROW("5", on_event(), [](Connection&, const Event&){});
TEST_THROW("6", bind("hellomsg"), [](Connection&, const Event&){});
return EXIT_SUCCESS;
}
| 41.126437 | 99 | 0.488262 | breakin |
d02ebb773afc3f29b9aec486947691c0b7af6aa6 | 11,285 | cpp | C++ | qt_float/qt_float_tool/qtfloattool.cpp | silas1037/qt_float_tool | 58be7f489d0febddcf6a9272ad5363271e340a76 | [
"Apache-2.0"
] | null | null | null | qt_float/qt_float_tool/qtfloattool.cpp | silas1037/qt_float_tool | 58be7f489d0febddcf6a9272ad5363271e340a76 | [
"Apache-2.0"
] | null | null | null | qt_float/qt_float_tool/qtfloattool.cpp | silas1037/qt_float_tool | 58be7f489d0febddcf6a9272ad5363271e340a76 | [
"Apache-2.0"
] | 1 | 2020-11-03T06:03:05.000Z | 2020-11-03T06:03:05.000Z | #include "qtfloattool.h"
#include "ui_qtfloattool.h"
#include <QDebug>
#include <QValidator>
#include <QRegExp>
#include <float.h>
#define UPDATE_OPTION_CHECKBOX 1
#define UPDATE_OPTION_USER_INPUT 2
#define UPDATE_OPTION_REAL_FLOAT 4
#define UPDATE_OPTION_HEX 8
#define UPDATE_OPTION_BITS 16
QtFloatTool::QtFloatTool(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::QtFloatTool)
{
ui->setupUi(this);
// 用户输入提示
ui->lineEdit->setPlaceholderText(tr("请输入浮点值, 范围[-FLT_MAX, FLT_MAX], 键入Enter结束"));
// 用户输入框限定格式
QDoubleValidator *validtor = new QDoubleValidator();
validtor->setRange(-FLT_MAX, FLT_MAX, 22);
ui->lineEdit->setValidator(validtor);
// lineEdit设置固定大小
this->ui->lineEdit->setFixedSize(401, 38);
this->ui->lineEdit_2->setFixedSize(401, 38);
this->ui->lineEdit_3->setFixedSize(401, 38);
this->ui->lineEdit_4->setFixedSize(401, 38);
}
QtFloatTool::~QtFloatTool()
{
delete ui;
}
void QtFloatTool::binary_changed_callback(int32_t nIndex, int32_t nValue)
{
uint32_t wValue = this->wBinValue;
uint32_t wOpts = UPDATE_OPTION_USER_INPUT |
UPDATE_OPTION_REAL_FLOAT |
UPDATE_OPTION_HEX |
UPDATE_OPTION_BITS;
if (nValue) {
wValue |= (1 << nIndex);
} else {
wValue &= (~(1 << nIndex));
}
this->update_display(wValue, wOpts);
}
void QtFloatTool::on_lineEdit_returnPressed()
{
uint32_t wOpts = UPDATE_OPTION_CHECKBOX |
UPDATE_OPTION_REAL_FLOAT |
UPDATE_OPTION_HEX |
UPDATE_OPTION_BITS | UPDATE_OPTION_USER_INPUT;
union {
uint32_t wValue;
int32_t nValue;
float fValue;
} tUnionData;
tUnionData.fValue = ui->lineEdit->text().toFloat();
this->update_display(tUnionData.wValue, wOpts);
}
void QtFloatTool::update_display(uint32_t wBinValue, uint32_t wOption)
{
union {
uint32_t wValue;
int32_t nValue;
float fValue;
} tUnionData;
if (wBinValue == this->wBinValue) {
qDebug() << "no change";
return;
}
// qDebug() << "bin value = " << wBinValue;
tUnionData.wValue = this->wBinValue = wBinValue;
if (wOption & UPDATE_OPTION_USER_INPUT) {
QString val2 = QString("%1").arg(tUnionData.fValue, 0, 'G');
this->ui->lineEdit->setText(val2);
}
if (wOption & UPDATE_OPTION_REAL_FLOAT) {
QString val = QString("%1").arg(tUnionData.fValue, 0, 'f', 23);
this->ui->lineEdit_2->setText(val);
}
if (wOption & UPDATE_OPTION_HEX) {
QString key = QString("0x%1").arg(tUnionData.wValue, 8, 16, QLatin1Char('0'));
this->ui->lineEdit_3->setText(key);
}
if (wOption & UPDATE_OPTION_BITS) {
QString binaryDisplay = "";
for (int32_t i = 31; i >= 0; --i) {
if (this->wBinValue & (1 << i)) {
binaryDisplay += '1';
} else {
binaryDisplay += '0';
}
}
this->ui->lineEdit_4->setText(binaryDisplay);
this->ui->label_13->setText(QString::number(this->tBinBits.bSign));
this->ui->label_14->setText(QString::number(this->tBinBits.bExponent));
this->ui->label_15->setText(QString::number(this->tBinBits.bMantissa));
}
if (wOption & UPDATE_OPTION_CHECKBOX) {
this->set_all_checkbox_value(wBinValue);
}
}
void QtFloatTool::on_pushButton_clicked()
{
uint32_t wOpts = UPDATE_OPTION_USER_INPUT |
UPDATE_OPTION_REAL_FLOAT |
UPDATE_OPTION_HEX |
UPDATE_OPTION_BITS |
UPDATE_OPTION_CHECKBOX;
this->update_display(0, wOpts);
this->ui->lineEdit->clear();
}
void QtFloatTool::on_checkBox_0_stateChanged(int arg1)
{
this->binary_changed_callback(0, arg1);
}
void QtFloatTool::on_checkBox_1_stateChanged(int arg1)
{
this->binary_changed_callback(1, arg1);
}
void QtFloatTool::on_checkBox_2_stateChanged(int arg1)
{
this->binary_changed_callback(2, arg1);
}
void QtFloatTool::on_checkBox_3_stateChanged(int arg1)
{
this->binary_changed_callback(3, arg1);
}
void QtFloatTool::on_checkBox_4_stateChanged(int arg1)
{
this->binary_changed_callback(4, arg1);
}
void QtFloatTool::on_checkBox_5_stateChanged(int arg1)
{
this->binary_changed_callback(5, arg1);
}
void QtFloatTool::on_checkBox_6_stateChanged(int arg1)
{
this->binary_changed_callback(6, arg1);
}
void QtFloatTool::on_checkBox_7_stateChanged(int arg1)
{
this->binary_changed_callback(7, arg1);
}
void QtFloatTool::on_checkBox_8_stateChanged(int arg1)
{
this->binary_changed_callback(8, arg1);
}
void QtFloatTool::on_checkBox_9_stateChanged(int arg1)
{
this->binary_changed_callback(9, arg1);
}
void QtFloatTool::on_checkBox_10_stateChanged(int arg1)
{
this->binary_changed_callback(10, arg1);
}
void QtFloatTool::on_checkBox_11_stateChanged(int arg1)
{
this->binary_changed_callback(11, arg1);
}
void QtFloatTool::on_checkBox_12_stateChanged(int arg1)
{
this->binary_changed_callback(12, arg1);
}
void QtFloatTool::on_checkBox_13_stateChanged(int arg1)
{
this->binary_changed_callback(13, arg1);
}
void QtFloatTool::on_checkBox_14_stateChanged(int arg1)
{
this->binary_changed_callback(14, arg1);
}
void QtFloatTool::on_checkBox_15_stateChanged(int arg1)
{
this->binary_changed_callback(15,arg1);
}
void QtFloatTool::on_checkBox_16_stateChanged(int arg1)
{
this->binary_changed_callback(16, arg1);
}
void QtFloatTool::on_checkBox_17_stateChanged(int arg1)
{
this->binary_changed_callback(17, arg1);
}
void QtFloatTool::on_checkBox_18_stateChanged(int arg1)
{
this->binary_changed_callback(18, arg1);
}
void QtFloatTool::on_checkBox_19_stateChanged(int arg1)
{
this->binary_changed_callback(19, arg1);
}
void QtFloatTool::on_checkBox_20_stateChanged(int arg1)
{
this->binary_changed_callback(20, arg1);
}
void QtFloatTool::on_checkBox_21_stateChanged(int arg1)
{
this->binary_changed_callback(21, arg1);
}
void QtFloatTool::on_checkBox_22_stateChanged(int arg1)
{
this->binary_changed_callback(22, arg1);
}
void QtFloatTool::on_checkBox_23_stateChanged(int arg1)
{
this->binary_changed_callback(23, arg1);
}void QtFloatTool::on_checkBox_24_stateChanged(int arg1)
{
this->binary_changed_callback(24, arg1);
}
void QtFloatTool::on_checkBox_25_stateChanged(int arg1)
{
this->binary_changed_callback(25, arg1);
}
void QtFloatTool::on_checkBox_26_stateChanged(int arg1)
{
this->binary_changed_callback(26, arg1);
}
void QtFloatTool::on_checkBox_27_stateChanged(int arg1)
{
this->binary_changed_callback(27, arg1);
}
void QtFloatTool::on_checkBox_28_stateChanged(int arg1)
{
this->binary_changed_callback(28, arg1);
}
void QtFloatTool::on_checkBox_29_stateChanged(int arg1)
{
this->binary_changed_callback(29, arg1);
}
void QtFloatTool::on_checkBox_30_stateChanged(int arg1)
{
this->binary_changed_callback(30, arg1);
}
void QtFloatTool::on_checkBox_31_stateChanged(int arg1)
{
this->binary_changed_callback(31, arg1);
}
bool QtFloatTool::get_checkbox_value(int32_t nOffest)
{
switch (nOffest) {
case 0:
return ui->checkBox_0->isChecked();
case 1:
return ui->checkBox_1->isChecked();
case 2:
return ui->checkBox_2->isChecked();
case 3:
return ui->checkBox_3->isChecked();
case 4:
return ui->checkBox_4->isChecked();
case 5:
return ui->checkBox_5->isChecked();
case 6:
return ui->checkBox_6->isChecked();
case 7:
return ui->checkBox_7->isChecked();
case 8:
return ui->checkBox_8->isChecked();
case 9:
return ui->checkBox_9->isChecked();
case 10:
return ui->checkBox_10->isChecked();
case 11:
return ui->checkBox_11->isChecked();
case 12:
return ui->checkBox_12->isChecked();
case 13:
return ui->checkBox_13->isChecked();
case 14:
return ui->checkBox_14->isChecked();
case 15:
return ui->checkBox_15->isChecked();
case 16:
return ui->checkBox_16->isChecked();
case 17:
return ui->checkBox_17->isChecked();
case 18:
return ui->checkBox_18->isChecked();
case 19:
return ui->checkBox_19->isChecked();
case 20:
return ui->checkBox_20->isChecked();
case 21:
return ui->checkBox_21->isChecked();
case 22:
return ui->checkBox_22->isChecked();
case 23:
return ui->checkBox_23->isChecked();
case 24:
return ui->checkBox_24->isChecked();
case 25:
return ui->checkBox_25->isChecked();
case 26:
return ui->checkBox_26->isChecked();
case 27:
return ui->checkBox_27->isChecked();
case 28:
return ui->checkBox_28->isChecked();
case 29:
return ui->checkBox_29->isChecked();
case 30:
return ui->checkBox_30->isChecked();
case 31:
return ui->checkBox_31->isChecked();
}
return false;
}
void QtFloatTool::set_checkbox_value(int32_t nOffest, bool bValue)
{
switch (nOffest) {
case 0:
ui->checkBox_0->setChecked(bValue);break;
case 1:
ui->checkBox_1->setChecked(bValue);break;
case 2:
ui->checkBox_2->setChecked(bValue);break;
case 3:
ui->checkBox_3->setChecked(bValue);break;
case 4:
ui->checkBox_4->setChecked(bValue);break;
case 5:
ui->checkBox_5->setChecked(bValue);break;
case 6:
ui->checkBox_6->setChecked(bValue);break;
case 7:
ui->checkBox_7->setChecked(bValue);break;
case 8:
ui->checkBox_8->setChecked(bValue);break;
case 9:
ui->checkBox_9->setChecked(bValue);break;
case 10:
ui->checkBox_10->setChecked(bValue);break;
case 11:
ui->checkBox_11->setChecked(bValue);break;
case 12:
ui->checkBox_12->setChecked(bValue);break;
case 13:
ui->checkBox_13->setChecked(bValue);break;
case 14:
ui->checkBox_14->setChecked(bValue);break;
case 15:
ui->checkBox_15->setChecked(bValue);break;
case 16:
ui->checkBox_16->setChecked(bValue);break;
case 17:
ui->checkBox_17->setChecked(bValue);break;
case 18:
ui->checkBox_18->setChecked(bValue);break;
case 19:
ui->checkBox_19->setChecked(bValue);break;
case 20:
ui->checkBox_20->setChecked(bValue);break;
case 21:
ui->checkBox_21->setChecked(bValue);break;
case 22:
ui->checkBox_22->setChecked(bValue);break;
case 23:
ui->checkBox_23->setChecked(bValue);break;
case 24:
ui->checkBox_24->setChecked(bValue);break;
case 25:
ui->checkBox_25->setChecked(bValue);break;
case 26:
ui->checkBox_26->setChecked(bValue);break;
case 27:
ui->checkBox_27->setChecked(bValue);break;
case 28:
ui->checkBox_28->setChecked(bValue);break;
case 29:
ui->checkBox_29->setChecked(bValue);break;
case 30:
ui->checkBox_30->setChecked(bValue);break;
case 31:
ui->checkBox_31->setChecked(bValue);break;
}
}
void QtFloatTool::set_all_checkbox_value(uint32_t nValue)
{
for (int32_t i = 0; i < 32; ++i) {
this->set_checkbox_value(i, nValue & (1 << i));
}
}
| 27.192771 | 86 | 0.663181 | silas1037 |
d030caa59755374feab288f8e39bb2d841aa8689 | 9,104 | cpp | C++ | system-equipment-data/src/gpuinfo.cpp | Sytroxitz/sed | eb751ee51e9c7231f4a76e5906731fca55bee21e | [
"MIT"
] | 1 | 2021-06-24T23:19:03.000Z | 2021-06-24T23:19:03.000Z | system-equipment-data/src/gpuinfo.cpp | Sytroxitz/sed | eb751ee51e9c7231f4a76e5906731fca55bee21e | [
"MIT"
] | null | null | null | system-equipment-data/src/gpuinfo.cpp | Sytroxitz/sed | eb751ee51e9c7231f4a76e5906731fca55bee21e | [
"MIT"
] | null | null | null | #include "headers/gpuinfo.h"
const std::string GPUInfo::NVIDIA_IDENTIFIER_STRING = "NVIDIA";
const std::string GPUInfo::INTEL_IDENTIFIER_STRING = "INTEL";
const std::string GPUInfo::AMD_IDENTIFIER_STRING = "AMD";
const std::string GPUInfo::NAME_IDENTIFIER_STRING = "Name=";
const std::string GPUInfo::MANUFACTURER_IDENTIFIER_STRING = "AdapterCompatibility=";
const std::string GPUInfo::ADAPTER_RAM_IDENTIFIER_STRING = "AdapterRAM=";
const std::string GPUInfo::REFRESH_RATE_IDENTIFIER_STRING = "CurrentRefreshRate=";
const std::string GPUInfo::DRIVER_VERSION_IDENTIFIER_STRING = "DriverVersion=";
const std::string GPUInfo::VIDEO_ARCHITECTURE_IDENTIFIER_STRING = "VideoArchitecture=";
const std::string GPUInfo::VIDEO_MEMORY_TYPE_IDENTIFIER_STRING = "VideoMemoryType";
const std::string GPUInfo::VIDEO_MODE_DESCRIPTION_IDENTIFIER_STRING = "VideoModeDescription=";
const std::string GPUInfo::VIDEO_PROCESSOR_IDENTIFIER_STRING = "VideoProcessor=";
const std::string GPUInfo::CAPTION_IDENTIFIER_STRING = "Caption=";
GPUInfo::GPUInfo(const std::vector<std::string> &rawData, int gpuNumber) :
_name{ "" },
_manufacturer{ "" },
_caption{ "" },
_adapterRAM{ "" },
_refreshRate{ "" },
_driverVersion{ "" },
_videoArchitecture{ "" },
_videoMemoryType{ "" },
_videoModeDescription{""},
_videoProcessor {""},
_gpuNumber{gpuNumber}
{
for (auto iter = rawData.begin(); iter != rawData.end(); iter++) {
//Name
if ((iter->find(NAME_IDENTIFIER_STRING) != std::string::npos) && (iter->find(NAME_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(NAME_IDENTIFIER_STRING);
this->_name = iter->substr(foundPosition + NAME_IDENTIFIER_STRING.length());
}
//Manufacturer
if ((iter->find(MANUFACTURER_IDENTIFIER_STRING) != std::string::npos) && (iter->find(MANUFACTURER_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(MANUFACTURER_IDENTIFIER_STRING);
this->_manufacturer = iter->substr(foundPosition + MANUFACTURER_IDENTIFIER_STRING.length());
}
//Caption
if ((iter->find(CAPTION_IDENTIFIER_STRING) != std::string::npos) && (iter->find(CAPTION_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(CAPTION_IDENTIFIER_STRING);
this->_caption = iter->substr(foundPosition + CAPTION_IDENTIFIER_STRING.length());
}
//Adapter RAM
if ((iter->find(ADAPTER_RAM_IDENTIFIER_STRING) != std::string::npos) && (iter->find(ADAPTER_RAM_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(ADAPTER_RAM_IDENTIFIER_STRING);
std::string capacityString = iter->substr(foundPosition + ADAPTER_RAM_IDENTIFIER_STRING.length());
long long int capacity{ 0 };
try {
capacity = std::stoll(capacityString);
this->_adapterRAM = toString(capacity / 1000000) + "MB (" + toString(capacity) + " Bytes)";
} catch (std::exception &e) {
(void)e;
this->_adapterRAM = capacityString + " Bytes";
}
}
//Refresh Rate
if ((iter->find(REFRESH_RATE_IDENTIFIER_STRING) != std::string::npos) && (iter->find(REFRESH_RATE_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(REFRESH_RATE_IDENTIFIER_STRING);
this->_refreshRate = iter->substr(foundPosition + REFRESH_RATE_IDENTIFIER_STRING.length()) + "MHz";
if (this->_refreshRate == "MHz") {
this->_refreshRate = "";
}
}
//Driver Version
if ((iter->find(DRIVER_VERSION_IDENTIFIER_STRING) != std::string::npos) && (iter->find(DRIVER_VERSION_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(DRIVER_VERSION_IDENTIFIER_STRING);
this->_driverVersion = iter->substr(foundPosition + DRIVER_VERSION_IDENTIFIER_STRING.length());
}
//Video Architecture
if ((iter->find(VIDEO_ARCHITECTURE_IDENTIFIER_STRING) != std::string::npos) && (iter->find(VIDEO_ARCHITECTURE_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(VIDEO_ARCHITECTURE_IDENTIFIER_STRING);
std::string videoArchitectureString = iter->substr(foundPosition, VIDEO_ARCHITECTURE_IDENTIFIER_STRING.length());
this->_videoArchitecture = getVideoArchitecture(videoArchitectureString);
}
//Video Memory Type
if ((iter->find(VIDEO_MEMORY_TYPE_IDENTIFIER_STRING) != std::string::npos) && (iter->find(VIDEO_MEMORY_TYPE_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(VIDEO_MEMORY_TYPE_IDENTIFIER_STRING);
std::string videoMemoryTypeString = iter->substr(foundPosition, VIDEO_MEMORY_TYPE_IDENTIFIER_STRING.length());
this->_videoMemoryType = getVideoMemoryType(videoMemoryTypeString);
}
//Video Mode Description
if ((iter->find(VIDEO_MODE_DESCRIPTION_IDENTIFIER_STRING) != std::string::npos) && (iter->find(VIDEO_MODE_DESCRIPTION_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(VIDEO_MODE_DESCRIPTION_IDENTIFIER_STRING);
this->_videoModeDescription = iter->substr(foundPosition + VIDEO_MODE_DESCRIPTION_IDENTIFIER_STRING.length());
}
//Video Processor
if ((iter->find(VIDEO_PROCESSOR_IDENTIFIER_STRING) != std::string::npos) && (iter->find(VIDEO_PROCESSOR_IDENTIFIER_STRING) == 0)) {
size_t foundPosition = iter->find(VIDEO_PROCESSOR_IDENTIFIER_STRING);
this->_videoProcessor = iter->substr(foundPosition + VIDEO_PROCESSOR_IDENTIFIER_STRING.length());
}
}
//In case any of these values are missing or don't get assigned
if (this->_name == "") {
this->_name = "Unknown";
}
if (this->_manufacturer == "") {
this->_manufacturer = "Unknown";
}
if (this->_caption == "") {
this->_caption = "Unknown";
}
if (this->_adapterRAM == "") {
this->_adapterRAM = "Unknown";
}
if (this->_refreshRate == "") {
this->_refreshRate = "Unknown";
}
if (this->_driverVersion == "") {
this->_driverVersion = "Unknown";
}
if (this->_videoArchitecture == "") {
this->_videoArchitecture = "Unknown";
}
if (this->_videoMemoryType == "") {
this->_videoMemoryType = "Unknown";
}
if (this->_videoModeDescription == "") {
this->_videoModeDescription = "Unknown";
}
if (this->_videoProcessor == "") {
this->_videoProcessor = "Unknown";
}
}
std::string GPUInfo::getVideoArchitecture(const std::string &videoArchitectureString) const
{
int videoArch{2};
try {
videoArch = std::stoi(videoArchitectureString);
} catch (std::exception &e) {
(void)e;
videoArch = 2;
}
//As per https://msdn.microsoft.com/en-us/library/aa394512(v=vs.85).aspx
switch (videoArch) {
case 1: return "Other";
case 2: return "Unknown";
case 3: return "CGA";
case 4: return "EGA";
case 5: return "VGA";
case 6: return "SVGA";
case 7: return "MDA";
case 8: return "HGC";
case 9: return "MCGA";
case 10: return "8514A";
case 11: return "XGA";
case 12: return "Linear Frame Buffer";
case 160: return "PC - 98";
default: return "Unknown";
}
}
std::string GPUInfo::getVideoMemoryType(const std::string &videoMemoryTypeString) const
{
int videoMemoryType{2};
try {
videoMemoryType = std::stoi(videoMemoryTypeString);
} catch (std::exception &e) {
(void)e;
videoMemoryType = 2;
}
switch (videoMemoryType) {
case 1: return "Other";
case 2: return "Unknown";
case 3: return "VRAM";
case 4: return "DRAM";
case 5: return "SRAM";
case 6: return "WRAM";
case 7: return "EDO_RAM";
case 8: return "Burst Synchronous DRAM";
case 9: return "Pipelined Burst SRAM";
case 10: return "CDRAM";
case 11: return "3DRAM";
case 12: return "SDRAM";
case 13: return "SGRAM";
default: return "Unknown";
}
}
std::string GPUInfo::name() const
{
return this->_name;
}
std::string GPUInfo::manufacturer() const
{
return this->_manufacturer;
}
std::string GPUInfo::caption() const
{
return this->_caption;
}
std::string GPUInfo::adapterRAM() const
{
return this->_adapterRAM;
}
std::string GPUInfo::refreshRate() const
{
return this->_refreshRate;
}
std::string GPUInfo::driverVersion() const
{
return this->_driverVersion;
}
std::string GPUInfo::videoArchitecture() const
{
return this->_videoArchitecture;
}
std::string GPUInfo::videoProcessor() const
{
return this->_videoProcessor;
}
std::string GPUInfo::videoMemoryType() const
{
return this->_videoMemoryType;
}
std::string GPUInfo::videoModeDescription() const
{
return this->_videoModeDescription;
}
int GPUInfo::gpuNumber() const
{
return this->_gpuNumber;
} | 36.8583 | 153 | 0.646309 | Sytroxitz |
d034a054c02450f67ae0f682c7b79be1de52947d | 567 | cpp | C++ | module04/ex01/Enemy.cpp | M-Philippe/cpp_piscine | 9584ebcb030c54ca522dbcf795bdcb13a0325f77 | [
"MIT"
] | null | null | null | module04/ex01/Enemy.cpp | M-Philippe/cpp_piscine | 9584ebcb030c54ca522dbcf795bdcb13a0325f77 | [
"MIT"
] | null | null | null | module04/ex01/Enemy.cpp | M-Philippe/cpp_piscine | 9584ebcb030c54ca522dbcf795bdcb13a0325f77 | [
"MIT"
] | null | null | null | #include "Enemy.hpp"
Enemy::Enemy() {}
Enemy::Enemy(int hp, std::string const& type) {
_hp = hp;
_type = type;
}
Enemy::Enemy(const Enemy& org) {
*this = org;
}
Enemy& Enemy::operator=(const Enemy& org) {
_hp = org._hp;
_type = org._type;
return (*this);
}
Enemy::~Enemy() {}
int Enemy::getHp() const {
return (_hp);
}
std::string Enemy::getType() const {
return (_type);
}
void Enemy::takeDamage(int atkDmg) {
if (atkDmg > getHp())
return ;
_hp -= atkDmg;
}
void Enemy::testClass() {
std::cout << getType() << " " << getHp() << std::endl;
} | 14.921053 | 55 | 0.597884 | M-Philippe |
d03d0bd603fdfb5a67590c267e62338e6a2e3060 | 1,179 | cpp | C++ | umd/ddi/umd_ddi_deferredcontext.cpp | tnamet/Crystal | 9fbce322a014547326ba690092e412d019f1ecb4 | [
"MIT"
] | 2 | 2021-07-09T19:41:39.000Z | 2022-02-01T10:50:05.000Z | umd/ddi/umd_ddi_deferredcontext.cpp | tnamet/Crystal | 9fbce322a014547326ba690092e412d019f1ecb4 | [
"MIT"
] | 1 | 2021-07-09T19:50:40.000Z | 2021-07-10T09:01:38.000Z | umd/ddi/umd_ddi_deferredcontext.cpp | tnamet/Crystal | 9fbce322a014547326ba690092e412d019f1ecb4 | [
"MIT"
] | 1 | 2022-02-01T10:50:08.000Z | 2022-02-01T10:50:08.000Z | #include "pch.h"
namespace Crystal
{
namespace UMD
{
namespace DDI
{
////////////////////////////////////////////////////////////////////////////////
VOID WINAPI CreateDeferredContext(
D3D10DDI_HDEVICE hDevice,
const D3D11DDIARG_CREATEDEFERREDCONTEXT* pCreateDeferredContext )
{
LOG_DLL_ENTRY;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT WINAPI RecycleCreateDeferredContext(
D3D10DDI_HDEVICE hDevice,
const D3D11DDIARG_CREATEDEFERREDCONTEXT* pCreateDeferredContext )
{
LOG_DLL_ENTRY;
return E_FAIL;
}
////////////////////////////////////////////////////////////////////////////////
SIZE_T WINAPI CalcDeferredContextHandleSize(
D3D10DDI_HDEVICE hDevice,
D3D11DDI_HANDLETYPE HandleType,
void* pICObject )
{
LOG_DLL_ENTRY;
return 0;
}
////////////////////////////////////////////////////////////////////////////////
VOID WINAPI CheckDeferredContextHandleSizes(
D3D10DDI_HDEVICE hDevice,
UINT* pHSizes,
D3D11DDI_HANDLESIZE* pHandleSize )
{
LOG_DLL_ENTRY;
}
} // namespace DDI
} // namespace UMD
} // namespace Crystal
| 24.061224 | 81 | 0.518236 | tnamet |
d03d4743fa6bac993003ee16a2fb3c65ac5be83b | 86 | cpp | C++ | src/hal/GPIO_base.cpp | suburbanembedded/emb_util | ded1f54e5c10ce962351416e6b6840dbedb112ba | [
"BSD-3-Clause"
] | null | null | null | src/hal/GPIO_base.cpp | suburbanembedded/emb_util | ded1f54e5c10ce962351416e6b6840dbedb112ba | [
"BSD-3-Clause"
] | null | null | null | src/hal/GPIO_base.cpp | suburbanembedded/emb_util | ded1f54e5c10ce962351416e6b6840dbedb112ba | [
"BSD-3-Clause"
] | null | null | null | #include "hal/GPIO_base.hpp"
GPIO_base::GPIO_base()
{
}
GPIO_base::~GPIO_base()
{
} | 8.6 | 28 | 0.674419 | suburbanembedded |
d03d797fa13e4b039474557606e84c462d3b9c35 | 1,248 | cpp | C++ | RingedOrb/Graphics/roGPUContextManager.cpp | JohnCKangwa/RingedOrb | 7aa8ab642e8938838c86a8d9951b589976f3ebd9 | [
"MIT"
] | null | null | null | RingedOrb/Graphics/roGPUContextManager.cpp | JohnCKangwa/RingedOrb | 7aa8ab642e8938838c86a8d9951b589976f3ebd9 | [
"MIT"
] | null | null | null | RingedOrb/Graphics/roGPUContextManager.cpp | JohnCKangwa/RingedOrb | 7aa8ab642e8938838c86a8d9951b589976f3ebd9 | [
"MIT"
] | null | null | null | #include "roGPUContextManager.h"
#include "roGPUContext12.h"
#include "roCommandAllocator.h"
#include "roCommandQueue.h"
roGPUContext12* roGPUContextManager::GetGPUContext(std::string name) {
std::lock_guard<std::mutex> lg(sm_GPUContexManagerMutex);
roGPUContext12* gpuContext = nullptr;
if (!sm_FreeGPUContextPool.empty()) {
gpuContext = sm_FreeGPUContextPool.back();
gpuContext->Reset(name);
sm_FreeGPUContextPool.pop_back();
return gpuContext;
}
std::unique_ptr<roGPUContext12> _gpuContext
= std::make_unique<roGPUContext12>(name);
gpuContext = _gpuContext.get();
sm_GpuContextPool.push_back(std::move(_gpuContext));
return gpuContext;
}
void roGPUContextManager::Shutdown() {
sm_FreeGPUContextPool.clear();
for (int i = 0; i < sm_GpuContextPool.size(); i++) {
sm_GpuContextPool[i].reset();
}
}
void roGPUContextManager::DiscardGPUContext(roGPUContext12* gpu_context) {
std::lock_guard<std::mutex> lg(sm_GPUContexManagerMutex);
sm_FreeGPUContextPool.push_back(gpu_context);
}
std::vector<std::unique_ptr<roGPUContext12>> roGPUContextManager:: sm_GpuContextPool;
std::vector<roGPUContext12*> roGPUContextManager:: sm_FreeGPUContextPool;
std::mutex roGPUContextManager:: sm_GPUContexManagerMutex;
| 28.363636 | 85 | 0.773237 | JohnCKangwa |
d03ec768e65c6cc702d2e1a2a3824cda3c74d951 | 786 | cpp | C++ | essentials/demos/ex-variants/main.cpp | sfaure-witekio/qt-training-material | d166e4ed9cc5f5faab85b0337c5844c4cdcb206e | [
"BSD-3-Clause"
] | 16 | 2017-01-11T17:28:03.000Z | 2021-09-27T16:12:01.000Z | essentials/demos/ex-variants/main.cpp | sfaure-witekio/qt-training-material | d166e4ed9cc5f5faab85b0337c5844c4cdcb206e | [
"BSD-3-Clause"
] | null | null | null | essentials/demos/ex-variants/main.cpp | sfaure-witekio/qt-training-material | d166e4ed9cc5f5faab85b0337c5844c4cdcb206e | [
"BSD-3-Clause"
] | 4 | 2017-03-17T02:44:32.000Z | 2021-01-22T07:57:34.000Z | /*************************************************************************
*
* Copyright (c) 2016 The Qt Company
* All rights reserved.
*
* See the LICENSE.txt file shipped along with this file for the license.
*
*************************************************************************/
#include <QDebug>
#include <QString>
int main(int, char *[])
{
QVariant variant(123);
qDebug() << variant.typeName() << variant.userType(); // int 2
qDebug() << variant.toInt() << variant.value<int>(); // 123 123
variant = QVariant(QObject::tr("hello"));
if (variant.canConvert<int>())
qDebug() << variant.toInt(); // 0
QString string = QStringLiteral("123");
variant = QVariant::fromValue<QString>(string);
qDebug() << variant.toInt(); // 123
}
| 28.071429 | 75 | 0.503817 | sfaure-witekio |
d03f1774db2ae493d4e53fdfe507f6130ec37207 | 121 | cpp | C++ | src/app/kxlol/PlayerObject.cpp | wohaaitinciu/zpublic | 0e4896b16e774d2f87e1fa80f1b9c5650b85c57e | [
"Unlicense"
] | 50 | 2015-01-07T01:54:54.000Z | 2021-01-15T00:41:48.000Z | src/app/kxlol/PlayerObject.cpp | sinmx/ZPublic | 0e4896b16e774d2f87e1fa80f1b9c5650b85c57e | [
"Unlicense"
] | 1 | 2015-05-26T07:40:19.000Z | 2015-05-26T07:40:19.000Z | src/app/kxlol/PlayerObject.cpp | sinmx/ZPublic | 0e4896b16e774d2f87e1fa80f1b9c5650b85c57e | [
"Unlicense"
] | 39 | 2015-01-07T02:03:15.000Z | 2021-01-15T00:41:50.000Z | #include "stdafx.h"
#include "PlayerObject.h"
CPlayerObject::CPlayerObject()
{
}
CPlayerObject::~CPlayerObject()
{
}
| 9.307692 | 31 | 0.710744 | wohaaitinciu |
d0433bff624d617c7e6e0884e323f423bd599b9b | 1,792 | cpp | C++ | solved/f-h/factovisors/factovisors.cpp | abuasifkhan/pc-code | 77ce51d692acf6edcb9e47aeb7b7f06bf56e4e90 | [
"Unlicense"
] | 13 | 2015-09-30T19:18:04.000Z | 2021-06-26T21:11:30.000Z | solved/f-h/factovisors/factovisors.cpp | sbmaruf/pc-code | 77ce51d692acf6edcb9e47aeb7b7f06bf56e4e90 | [
"Unlicense"
] | null | null | null | solved/f-h/factovisors/factovisors.cpp | sbmaruf/pc-code | 77ce51d692acf6edcb9e47aeb7b7f06bf56e4e90 | [
"Unlicense"
] | 13 | 2015-01-04T09:49:54.000Z | 2021-06-03T13:18:44.000Z | #include <cmath>
#include <cstdio>
#include <vector>
using namespace std;
#define cFor(t,v,c) for(t::const_iterator v=c.begin(); v != c.end(); ++v)
typedef pair<int, int> II;
typedef vector<int> IV;
typedef vector<II> IIV;
//
// Number Theory
//
#define IsComp(n) (_c[n>>6]&(1<<((n>>1)&31)))
#define SetComp(n) _c[n>>6]|=(1<<((n>>1)&31))
namespace Num
{
const int MAX = 1 << 16; // 2^16
const int LMT = 1 << 8; // sqrt(MAX)
int _c[(MAX>>6)+1];
IV primes;
void prime_sieve() {
for (int i = 3; i <= LMT; i += 2)
if (!IsComp(i)) for (int j = i*i; j <= MAX; j+=i+i) SetComp(j);
primes.push_back(2);
for (int i=3; i <= MAX; i+=2) if (!IsComp(i)) primes.push_back(i);
}
void prime_factorize(int n, IIV &f) {
int sn = sqrt(n);
cFor (IV, p, primes) {
int prime = *p;
if (prime > sn) break; if (n % prime) continue;
int e = 0; for (; n % prime == 0; e++, n /= prime);
f.push_back(II(prime, e));
sn = sqrt(n);
}
if (n > 1) f.push_back(II(n, 1));
}
// Calculates the highest exponent of prime p that divides n!
int pow_div_fact(int n, int p) {
int sd = 0; for (int N=n; N; N /= p) sd += N % p; return (n-sd)/(p-1);
}
}
using namespace Num;
int n, m;
bool solve()
{
if (m == 1) return true;
if (m == 0) return false;
IIV factors;
prime_factorize(m, factors);
cFor (IIV, f, factors)
if (pow_div_fact(n, f->first) < f->second)
return false;
return true;
}
int main()
{
prime_sieve();
while (true) {
if (scanf("%d%d", &n, &m) != 2) break;
printf("%d %s %d!\n", m, solve() ? "divides" : "does not divide", n);
}
return 0;
}
| 22.4 | 78 | 0.500558 | abuasifkhan |
d046ce315c7172e9ede50b16af15a29655ee076e | 1,270 | cpp | C++ | School/Grade 10/01. Struct/exercise_3.cpp | slaweykow/School_CPP | d7dda3740f88eb4be925fe478305d8be30ff40fc | [
"MIT"
] | null | null | null | School/Grade 10/01. Struct/exercise_3.cpp | slaweykow/School_CPP | d7dda3740f88eb4be925fe478305d8be30ff40fc | [
"MIT"
] | null | null | null | School/Grade 10/01. Struct/exercise_3.cpp | slaweykow/School_CPP | d7dda3740f88eb4be925fe478305d8be30ff40fc | [
"MIT"
] | null | null | null | #include <cstdlib>
#include <iostream>
using namespace std;
int main(int argc, char *argv[])
{
int n, vazovBooks = 0, softPressBooks = 0;
cout << "Enter a number: ";
cin >> n;
struct Book
{
char name[20];
char author[30];
char publisher[20];
int yearOfRelease;
} books[n];
for(int i = 0; i < n; i++)
{
cout << "Enter name: ";
cin >> books[i].name;
cout << "Enter author: ";
cin >> books[i].author;
cout << "Enter publisher: ";
cin >> books[i].publisher;
cout << "Enter year of release: ";
cin >> books[i].yearOfRelease;
cout << "------------" << endl;
}
cout << "Books released after 2000:";
for (int i = 0; i < n; i++)
{
if (books[i].yearOfRelease >= 2000)
{
cout << books[i].name << " ";
}
}
cout << endl;
for (int i = 0; i < n; i++)
{
if (books[i].author == "Ivan Vazov")
{
vazovBooks++;
}
}
cout << "Books released by Ivan Vazov: " << vazovBooks << endl;
for (int i = 0; i < n; i++)
{
if (books[i].publisher == "SoftPress")
{
softPressBooks = 1;
break;
}
}
if (softPressBooks)
{
cout << "There are books published by SoftPress." << endl;
}
else
{
cout << "There aren't any books published by SoftPress." << endl;
}
system("pause");
return 0;
}
| 16.075949 | 73 | 0.546457 | slaweykow |
d04747d9d8bf2af20046ce7ca83bb86c2007c451 | 4,061 | cpp | C++ | weightinit/Init3DGaussWeights.cpp | PetaVision/ObsoletePV | e99a42bf4292e944b252e144b5e07442b0715697 | [
"MIT"
] | null | null | null | weightinit/Init3DGaussWeights.cpp | PetaVision/ObsoletePV | e99a42bf4292e944b252e144b5e07442b0715697 | [
"MIT"
] | null | null | null | weightinit/Init3DGaussWeights.cpp | PetaVision/ObsoletePV | e99a42bf4292e944b252e144b5e07442b0715697 | [
"MIT"
] | null | null | null | /*
* Init3DGaussWeights.cpp
*
* Created on: Sep 6, 2011
* Author: kpeterson
*/
#include "Init3DGaussWeights.hpp"
#include "Init3DGaussWeightsParams.hpp"
namespace PV {
Init3DGaussWeights::Init3DGaussWeights(HyPerConn * conn)
{
initialize_base();
initialize(conn);
}
Init3DGaussWeights::Init3DGaussWeights()
{
initialize_base();
}
Init3DGaussWeights::~Init3DGaussWeights()
{
}
int Init3DGaussWeights::initialize_base() {
return PV_SUCCESS;
}
int Init3DGaussWeights::initialize(HyPerConn * conn) {
int status = InitGauss2DWeights::initialize(conn);
return status;
}
InitWeightsParams * Init3DGaussWeights::createNewWeightParams() {
InitWeightsParams * tempPtr = new Init3DGaussWeightsParams(callingConn);
return tempPtr;
}
int Init3DGaussWeights::calcWeights(/* PVPatch * patch */ pvdata_t * dataStart, int patchIndex, int arborId) {
Init3DGaussWeightsParams *weightParamPtr = dynamic_cast<Init3DGaussWeightsParams*>(weightParams);
if(weightParamPtr==NULL) {
fprintf(stderr, "Failed to recast pointer to weightsParam! Exiting...");
exit(1);
}
weightParamPtr->calcOtherParams(patchIndex);
weightParamPtr->setTime(arborId);
gauss3DWeights(dataStart, weightParamPtr);
return PV_SUCCESS;
}
/**
* calculate temporal-spatial gaussian filter for use in optic flow detector
*/
int Init3DGaussWeights::gauss3DWeights(/* PVPatch * patch */ pvdata_t * w_tmp, Init3DGaussWeightsParams * weightParamPtr) {
//load necessary params:
int nfPatch_tmp = weightParamPtr->getnfPatch();
int nyPatch_tmp = weightParamPtr->getnyPatch();
int nxPatch_tmp = weightParamPtr->getnxPatch();
float taspect=weightParamPtr->getTAspect();
float yaspect=weightParamPtr->getYAspect();
float shift=weightParamPtr->getShift();
float shiftT=weightParamPtr->getShiftT();
int numFlanks=weightParamPtr->getNumFlanks();
float sigma=weightParamPtr->getSigma();
int sx_tmp=weightParamPtr->getsx();
int sy_tmp=weightParamPtr->getsy();
int sf_tmp=weightParamPtr->getsf();
double r2Max=weightParamPtr->getr2Max();
float time = (float)-weightParamPtr->getTime();
float thetaXT = weightParamPtr->getThetaXT();
// loop over all post-synaptic cells in temporary patch
for (int fPost = 0; fPost < nfPatch_tmp; fPost++) {
float thPost = weightParamPtr->calcThPost(fPost);
//TODO: add additional weight factor for difference between thPre and thPost
if(weightParamPtr->checkThetaDiff(thPost)) continue;
for (int jPost = 0; jPost < nyPatch_tmp; jPost++) {
float yDelta = weightParamPtr->calcYDelta(jPost);
for (int iPost = 0; iPost < nxPatch_tmp; iPost++) {
float xDelta = weightParamPtr->calcXDelta(iPost);
if(weightParamPtr->isSameLocOrSelf(xDelta, yDelta, fPost)) continue;
// rotate the reference frame by th (change sign of thPost?)
float xp = +xDelta * cosf(thPost) + yDelta * sinf(thPost);
float yp = -xDelta * sinf(thPost) + yDelta * cosf(thPost);
if(weightParamPtr->checkBowtieAngle(yp, xp)) continue;
float tp = +time * cosf(thetaXT) + yp * sinf(thetaXT);
float ytp = -time * sinf(thetaXT) + yp * cosf(thetaXT);
// include shift to flanks
double d2 = xp * xp + (yaspect * (ytp - shift) * yaspect * (ytp - shift)) + (taspect * (tp-shiftT) * taspect * (tp-shiftT));
int index = iPost * sx_tmp + jPost * sy_tmp + fPost * sf_tmp;
w_tmp[index] = 0;
if (d2 <= r2Max) {
w_tmp[index] += expf(-d2 / (2.0f * sigma * sigma));
}
if (numFlanks > 1) {
// shift in opposite direction
d2 = xp * xp + (yaspect * (ytp + shift) * yaspect * (ytp + shift)) + (taspect * (tp-shiftT) * taspect * (tp-shiftT));
if (d2 <= r2Max) {
w_tmp[index] += expf(-d2 / (2.0f * sigma * sigma));
}
}
}
}
}
return PV_SUCCESS;
}
} /* namespace PV */
| 32.488 | 136 | 0.651071 | PetaVision |
d0496181f37b10eda56b1e0fe54a0a1361d3e139 | 1,020 | cpp | C++ | cmake/tests/cxx11_explicit_variadic_templates.cpp | bremerm31/hpx | a9d22b8eb2e443d2e95991da9b1a621f94d4ebaa | [
"BSL-1.0"
] | 3 | 2017-04-06T16:36:38.000Z | 2018-05-19T11:28:54.000Z | cmake/tests/cxx11_explicit_variadic_templates.cpp | bremerm31/hpx | a9d22b8eb2e443d2e95991da9b1a621f94d4ebaa | [
"BSL-1.0"
] | 1 | 2018-08-13T17:42:55.000Z | 2018-08-13T18:20:23.000Z | cmake/tests/cxx11_explicit_variadic_templates.cpp | biddisco/hpx | 2d244e1e27c6e014189a6cd59c474643b31fad4b | [
"BSL-1.0"
] | 2 | 2018-05-25T06:33:50.000Z | 2019-02-25T20:09:13.000Z | // Copyright (C) 2016 Hartmut Kaiser
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
template <typename ... Ts>
struct tuple
{
template <typename ... Args>
tuple(Args && ...) {}
};
struct tag1 {};
struct tag2 {};
struct tag3 {};
template <typename T>
struct identity
{
typedef T type;
};
template <typename Tag, typename T>
struct tagged_type
{
typedef typename identity<Tag(T)>::type type;
};
template <typename ... Tags, typename ... Ts>
tuple<typename tagged_type<Tags, Ts>::type...>
foo(Ts && ...)
{
return tuple<typename tagged_type<Tags, Ts>::type...>();
}
template <typename ... Tags, typename ... Ts>
tuple<typename tagged_type<Tags, Ts>::type...>
foo(tuple<Ts...> && t)
{
return tuple<typename tagged_type<Tags, Ts>::type...>();
}
int main()
{
auto t1 = foo<tag1, tag2, tag3>(42, 43, 44);
auto t2 = foo<tag1, tag2, tag3>(tuple<int, int, int>(42, 43, 44));
}
| 20.816327 | 80 | 0.642157 | bremerm31 |
d04a0edd2c69e258bbe3efc01adbf602b85a9e75 | 2,949 | cpp | C++ | amot/amot_pool.cpp | sartrey/cpp-memory-pool | 2385ad6734e224524610bbef7430ded8b28c6cb4 | [
"MIT"
] | 3 | 2017-12-01T23:58:36.000Z | 2021-12-31T09:14:30.000Z | amot/amot_pool.cpp | sartrey/cpp-memory-pool | 2385ad6734e224524610bbef7430ded8b28c6cb4 | [
"MIT"
] | null | null | null | amot/amot_pool.cpp | sartrey/cpp-memory-pool | 2385ad6734e224524610bbef7430ded8b28c6cb4 | [
"MIT"
] | null | null | null | #include "amot_pool.h"
#include "amot_setting.h"
#include "amot_factory.h"
#include "amot_block.h"
namespace amot
{
Pool::Pool(Setting* setting)
{
_Setting = (setting == null ? new Setting() : setting);
_MaxBlockCount = _Setting->MaxBlockCount();
_MaxBlockSize = _Setting->MaxBlockSize();
_Factory = new amot::Factory();
_Blocks = new PBlock[_MaxBlockCount];
for (uint32 i = 0; i < _MaxBlockCount; i++)
_Blocks[i] = null;
}
Pool::~Pool()
{
if (_Blocks != null)
{
for (uint32 i = 0; i < _Setting->MaxBlockCount(); i++)
if (_Blocks[i] != null)
delete _Blocks[i];
delete _Blocks;
}
if (_Factory != null)
delete _Factory;
if (_Setting != null)
delete _Setting;
}
//----- ----- ----- ----- ----- -----
PBlock Pool::Search(raw data)
{
for (uint32 i = 0; i < _MaxBlockCount; i++)
{
PBlock block = _Blocks[i];
if (block == null || !block->Enclose(data))
continue;
return block;
}
return null;
}
PBlock Pool::Expand(uint32 size)
{
for (uint32 i = 0; i < _MaxBlockCount; i++)
{
if (_Blocks[i] == null)
{
PBlock block = _Factory->CreateBlock(
_Setting->BlockType(), size);
_Blocks[i] = block;
return block;
}
}
return null;
}
PBlock Pool::Rebuild()
{
PBlock block = _Factory->CreateBlock(
_Setting->BlockType(), 0);
_Blocks[0] = block;
return block;
}
//----- ----- ----- ----- ----- -----
raw Pool::Allocate(uint32 size)
{
if (size == 0 || size > _MaxBlockSize)
return null;
//1st : try to allocate memory
for (uint32 i = 0; i < _MaxBlockCount; i++)
{
PBlock block = _Blocks[i];
if (block == null)
continue;
raw data = block->Allocate(size);
if (data != null)
return data;
}
//2nd : try to create block
PBlock block = Expand(size);
if (block != null)
{
raw data = block->Allocate(size);
if (data == null)
throw amot_err1;
else return data;
}
return null;
}
void Pool::Free(raw data, bool clear)
{
PBlock block = Search(data);
if (block != null)
block->Free(data, clear);
}
void Pool::FreeAll()
{
for (uint32 i = 0; i < _MaxBlockCount; i++)
{
PBlock block = _Blocks[i];
if (block == null)
continue;
delete block;
_Blocks[i] = null;
}
Rebuild();
}
raw Pool::Resize(raw data, uint32 size)
{
PBlock block = Search(data);
if (block != null)
return block->Resize(data, size);
return null;
}
//----- ----- ----- ----- ----- -----
Factory* Pool::Factory()
{
return _Factory;
}
void Pool::Mount(PBlock block)
{
for (uint32 i = 0; i < _MaxBlockCount; i++)
{
if (_Blocks[i] == null)
{
_Blocks[i] = block;
return;
}
}
}
void Pool::Optimize()
{
for (uint32 i = 0; i < _MaxBlockCount; i++)
{
PBlock block = _Blocks[i];
if (block == null)
continue;
if (block->UsedSize() == 0)
{
delete block;
_Blocks[i] = null;
}
else
block->Optimize();
}
}
} | 17.76506 | 57 | 0.56765 | sartrey |
d050bee744dfb370e0b69dd44b32809706162c4c | 3,461 | cpp | C++ | plan_executor/src/plan_executor_node.cpp | faranik/home_service_robot | e0f88dd7dedd80632de8c9acdf747275caece991 | [
"Unlicense"
] | null | null | null | plan_executor/src/plan_executor_node.cpp | faranik/home_service_robot | e0f88dd7dedd80632de8c9acdf747275caece991 | [
"Unlicense"
] | null | null | null | plan_executor/src/plan_executor_node.cpp | faranik/home_service_robot | e0f88dd7dedd80632de8c9acdf747275caece991 | [
"Unlicense"
] | null | null | null | #include <ros/ros.h>
#include <mover/Move.h>
#include <obj_manipulator/ObjManipulation.h>
class SubscribeAndPublish
{
public:
SubscribeAndPublish()
{
// Register as client of mover service.
moverClient = n.serviceClient<mover::Move>("/robot_mover");
// Register as client of object manipulator service.
objManipulatorClient = n.serviceClient<obj_manipulator::ObjManipulation>("/object_manipulator");
}
void run()
{
MoverRequest requestsToMove[5] = {{4.0, -2.0, 1.0},
{4.0, -1.0, 1.0},
{4.0, 0.0, 1.0},
{4.0, 1.0, 1.0},
{4.0, 2.0, 1.0}};
ObjManipulationRequest requestsToManipulate[5] = {{0, 0, 4.0, -2.0},
{1, 0, 4.0, -1.0},
{2, 0, 4.0, 0.0},
{3, 0, 4.0, 1.0},
{4, 0, 4.0, 2.0}};
// Place some objects in the environment.
for(int i = 0; i < 5; ++i)
{
obj_manipulator::ObjManipulation manipulationSrv;
manipulationSrv.request.id = requestsToManipulate[i].id;
manipulationSrv.request.command = requestsToManipulate[i].command;
manipulationSrv.request.x = requestsToManipulate[i].x;
manipulationSrv.request.y = requestsToManipulate[i].y;
if(!objManipulatorClient.call(manipulationSrv))
{
ROS_WARN("Object manipulation service has some problem to place object into environment.");
}
}
// Start collecting the objects at the same place.
float delta = 0.0;
for(int i = 0; i < 5; ++i)
{
mover::Move moverSrv;
moverSrv.request.x = requestsToMove[i].x;
moverSrv.request.y = requestsToMove[i].y;
moverSrv.request.theta = requestsToMove[i].theta;
if(!moverClient.call(moverSrv))
{
continue;
}
// Simulate a pick up object.
obj_manipulator::ObjManipulation manipulationSrv;
manipulationSrv.request.id = requestsToManipulate[i].id;
manipulationSrv.request.command = 1;
manipulationSrv.request.x = requestsToManipulate[i].x;
manipulationSrv.request.y = requestsToManipulate[i].y;
if(!objManipulatorClient.call(manipulationSrv))
{
continue;
}
moverSrv.request.x = -4.0;
moverSrv.request.y = -2.0 - delta;
moverSrv.request.theta = requestsToMove[i].theta;
if(!moverClient.call(moverSrv))
{
continue;
}
// Simulate a drop off object.
manipulationSrv.request.id = requestsToManipulate[i].id;
manipulationSrv.request.command = requestsToManipulate[i].command;
manipulationSrv.request.x = -4.0;
manipulationSrv.request.y = -2.0 - delta;
if(!objManipulatorClient.call(manipulationSrv))
{
continue;
}
delta += 0.3;
}
}
private:
ros::NodeHandle n;
ros::ServiceClient moverClient;
ros::ServiceClient objManipulatorClient;
struct MoverRequest
{
float x;
float y;
float theta;
};
struct ObjManipulationRequest
{
int id;
int command;
float x;
float y;
};
};
int main(int argc, char **argv)
{
//Initiate ROS
ros::init(argc, argv, "plan_executor");
if(ros::ok())
{
//Create an object of class SubscribeAndPublish that will take care of everything
SubscribeAndPublish sapObject;
sapObject.run();
ros::spin();
}
return 0;
}
| 25.262774 | 100 | 0.598093 | faranik |
d054ba89132f662ee477ef3ba24c3b949b9aea00 | 619 | cpp | C++ | C++/minimize-product-sum-of-two-arrays.cpp | Priyansh2/LeetCode-Solutions | d613da1881ec2416ccbe15f20b8000e36ddf1291 | [
"MIT"
] | 3,269 | 2018-10-12T01:29:40.000Z | 2022-03-31T17:58:41.000Z | C++/minimize-product-sum-of-two-arrays.cpp | Priyansh2/LeetCode-Solutions | d613da1881ec2416ccbe15f20b8000e36ddf1291 | [
"MIT"
] | 53 | 2018-12-16T22:54:20.000Z | 2022-02-25T08:31:20.000Z | C++/minimize-product-sum-of-two-arrays.cpp | Priyansh2/LeetCode-Solutions | d613da1881ec2416ccbe15f20b8000e36ddf1291 | [
"MIT"
] | 1,236 | 2018-10-12T02:51:40.000Z | 2022-03-30T13:30:37.000Z | // Time: O(nlogn)
// Space: O(1)
// Same problem from https://codingcompetitions.withgoogle.com/codejam/round/00000000004330f6/0000000000432f33
class Solution {
public:
int minProductSum(vector<int>& nums1, vector<int>& nums2) {
sort(begin(nums1), end(nums1));
sort(begin(nums2), end(nums2), greater<int>());
return inner_product(nums1, nums2);
}
private:
int inner_product(const vector<int>& vec1, const vector<int>& vec2) {
int result = 0;
for (int i = 0; i < size(vec1); ++i) {
result += vec1[i] * vec2[i];
}
return result;
}
};
| 28.136364 | 110 | 0.602585 | Priyansh2 |
d05664f8155c74396e3bad5f9d446f7cb3482518 | 3,476 | cpp | C++ | raygun/window.cpp | maggo007/Raygun | f6be537c835976a9d6cc356ebe187feba6592847 | [
"MIT"
] | null | null | null | raygun/window.cpp | maggo007/Raygun | f6be537c835976a9d6cc356ebe187feba6592847 | [
"MIT"
] | null | null | null | raygun/window.cpp | maggo007/Raygun | f6be537c835976a9d6cc356ebe187feba6592847 | [
"MIT"
] | null | null | null | // The MIT License (MIT)
//
// Copyright (c) 2019,2020 The Raygun Authors.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#include "raygun/window.hpp"
#include "raygun/config.hpp"
#include "raygun/gpu/gpu_utils.hpp"
#include "raygun/logging.hpp"
#include "raygun/raygun.hpp"
namespace raygun {
Window::Window(string_view title)
{
const auto& config = RG().config();
int width = config.width;
int height = config.height;
auto monitor = glfwGetPrimaryMonitor();
auto mode = glfwGetVideoMode(monitor);
switch(config.fullscreen) {
case Config::Fullscreen::Fullscreen:
break;
case Config::Fullscreen::Borderless:
width = mode->width;
height = mode->height;
glfwWindowHint(GLFW_AUTO_ICONIFY, GLFW_FALSE);
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
[[fallthrough]];
case Config::Fullscreen::Window:
monitor = nullptr;
break;
}
#ifdef _WIN32
// HACK: see https://github.com/glfw/glfw/issues/527
if(config.fullscreen == Config::Fullscreen::Borderless) {
height++;
}
#endif
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
m_window = glfwCreateWindow(width, height, title.data(), monitor, nullptr);
if(m_window) {
RAYGUN_INFO("Window initialized");
}
else {
RAYGUN_FATAL("Unable to initialize window");
}
glfwSetWindowIcon(m_window, 1, &m_windowIcon.image);
}
Window::~Window()
{
glfwDestroyWindow(m_window);
}
vk::Extent2D Window::size() const
{
int w = 0, h = 0;
glfwGetFramebufferSize(m_window, &w, &h);
return {(uint32_t)w, (uint32_t)h};
}
bool Window::minimized() const
{
return glfwGetWindowAttrib(m_window, GLFW_ICONIFIED);
}
vk::UniqueSurfaceKHR Window::createSurface(const vk::Instance& instance) const
{
VkSurfaceKHR surface;
const auto result = glfwCreateWindowSurface(instance, m_window, nullptr, &surface);
if(result != VK_SUCCESS) {
RAYGUN_FATAL("Unable to create window surface: {}", glfwGetError(nullptr));
}
return gpu::wrapUnique<vk::SurfaceKHR>(surface, instance);
}
void Window::handleEvents()
{
if(glfwWindowShouldClose(m_window)) {
RG().quit();
}
}
} // namespace raygun
| 29.210084 | 87 | 0.70397 | maggo007 |
d058b71a6258272b18705f1098ca96bc45d3dda2 | 2,839 | cc | C++ | src/arch/os2/fonts/bdf2fnt.cc | swingflip/C64_mini_VICE | 7a6d9d41ae60409a2bb985bb8d6324a7269a0daa | [
"Apache-2.0"
] | 2 | 2018-11-15T19:52:34.000Z | 2022-01-17T19:45:01.000Z | src/arch/os2/fonts/bdf2fnt.cc | Classicmods/C64_mini_VICE | 7a6d9d41ae60409a2bb985bb8d6324a7269a0daa | [
"Apache-2.0"
] | null | null | null | src/arch/os2/fonts/bdf2fnt.cc | Classicmods/C64_mini_VICE | 7a6d9d41ae60409a2bb985bb8d6324a7269a0daa | [
"Apache-2.0"
] | 3 | 2019-06-30T05:37:04.000Z | 2021-12-04T17:12:35.000Z | #include <iostream.h>
#include <fstream.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
/**************************************************************
*
* To create a header file:
* create a font, with:
* - fixed size
* - width & height = 8
* - no empty characters
*
**************************************************************/
int CopyHeader(ofstream &fout)
{
ifstream fin("header.fnt", ios::binary);
if (!fin) {
cout << "File 'header.fnt' not found." << endl;
return 1;
}
// header contains 1758 bytes
const int len = 27 * 64 + 30;
char c[len];
fin.read(c, len);
fout.write(c, len);
fout << flush;
return 0;
}
int ReadBdf(char font[256][8])
{
FILE *in = fopen("vice-cbm.bdf", "r");
if (!in) {
cout << "File 'vice-cbm.bdf' not found." << endl;
return 1;
}
int enc = 0;
int charn = 0;
int line = 0;
char str[1024];
int h, dx, dy;
while (!feof(in) && fscanf(in, "%s", str)) {
if (!strcmp(str, "ENDFONT")) break;
switch (enc) {
case 0:
if (!strcmp(str,"ENCODING")) {
enc = 1;
}
break;
case 1:
charn = atoi(str);
cout << charn << " ";
enc = 2;
break;
case 2:
if (!strcmp(str,"BBX")) {
enc = 3;
}
break;
case 3:
enc = 4;
break;
case 4:
h = atoi(str);
enc = 5;
break;
case 5:
dx = atoi(str);
enc = 6;
break;
case 6:
dy = atoi(str);
enc = 7;
break;
case 7:
if (!strcmp(str, "BITMAP")) {
enc = 8;
}
break;
case 8:
if (!strcmp(str,"ENDCHAR")) {
line = 0;
enc = 0;
} else {
char *c;
font[charn][8 - h - dy + line++] = strtol(str, &c, 16) >> dx;
}
break;
}
}
fclose(in);
return 0;
}
int main()
{
ofstream fout("vice-cbm.fnt", ios::binary);
if (CopyHeader(fout)) {
return 0;
}
char font[256][8];
if (ReadBdf(font)) {
return 0;
}
for (int i = 0; i < 256; i++) {
for (int j = 0; j < 8; j++) {
fout << font[i][j];
}
}
fout << '\xff';
fout << '\xff';
fout << '\xff';
fout << '\xff';
fout << '\x08';
fout << '\0';
fout << '\0';
fout << '\0' << flush;
}
| 21.02963 | 81 | 0.349771 | swingflip |
d05cb25d6fb6975e8a03a636d9fc58438d662120 | 5,298 | cpp | C++ | src/popnode-payments.cpp | POPChainFoundation/PopChain-Original | a99f5fbdf6ca96a281491482530c20a4c5915492 | [
"MIT"
] | 20 | 2018-04-28T06:38:05.000Z | 2018-07-28T04:44:42.000Z | src/popnode-payments.cpp | POPChainFoundation/PopChain-Original | a99f5fbdf6ca96a281491482530c20a4c5915492 | [
"MIT"
] | 2 | 2018-05-15T15:14:36.000Z | 2018-05-18T00:51:48.000Z | src/popnode-payments.cpp | POPChainFoundation/PopChain-Original | a99f5fbdf6ca96a281491482530c20a4c5915492 | [
"MIT"
] | 7 | 2018-05-15T12:28:19.000Z | 2018-08-23T04:59:39.000Z | // Copyright (c) 2017-2018 The Popchain Core Developers
#include "activepopnode.h"
#include "popsend.h"
#include "superblock.h"
#include "popnode-payments.h"
#include "popnode-sync.h"
#include "popnodeman.h"
#include "netfulfilledman.h"
#include "fork.h"
#include "util.h"
#include <boost/lexical_cast.hpp>
// Popchain DevTeam
bool IsBlockValueValid(const CBlock& block, int nBlockHeight, CAmount blockReward, std::string &strErrorRet)
{
strErrorRet = "";
bool isBlockRewardValueMet = (block.vtx[0].GetValueOut() <= blockReward);
if(fDebug) LogPrintf("block.vtx[0].GetValueOut() %lld <= blockReward %lld\n", block.vtx[0].GetValueOut(), blockReward);
const Consensus::Params& consensusParams = Params().GetConsensus();
if(nBlockHeight < consensusParams.nSuperblockStartBlock) {
if(!isBlockRewardValueMet) {
strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d)",
nBlockHeight, block.vtx[0].GetValueOut(), blockReward);
}
return isBlockRewardValueMet;
}
// superblocks started
CAmount nSuperblockMaxValue = CSuperblock::GetPaymentsLimit(nBlockHeight);
bool isSuperblockMaxValueMet = (block.vtx[0].GetValueOut() <= nSuperblockMaxValue);
if(CSuperblock::IsValidBlockHeight(nBlockHeight)) {
if(CSuperblock::IsFounderValid( block.vtx[0], nBlockHeight, blockReward )==false)
{
return false;
}
}
LogPrint("gobject", "block.vtx[0].GetValueOut() %lld <= nSuperblockMaxValue %lld\n", block.vtx[0].GetValueOut(), nSuperblockMaxValue);
if(!popnodeSync.IsSynced()) {
// not enough data but at least it must NOT exceed superblock max value
if(CSuperblock::IsValidBlockHeight(nBlockHeight)) {
if(fDebug) LogPrintf("IsBlockPayeeValid -- WARNING: Client not synced, checking superblock max bounds only\n");
if(!isSuperblockMaxValueMet) {
strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded superblock max value",
nBlockHeight, block.vtx[0].GetValueOut(), nSuperblockMaxValue);
}
return isSuperblockMaxValueMet;
}
if(!isBlockRewardValueMet) {
strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, only regular blocks are allowed at this height",
nBlockHeight, block.vtx[0].GetValueOut(), blockReward);
}
// it MUST be a regular block otherwise
return isBlockRewardValueMet;
}
// we are synced, let's try to check as much data as we can
if(forkManager.IsForkActive(FORK_9_SUPERBLOCKS_ENABLED)) {
LogPrint("gobject", "IsBlockValueValid -- No triggered superblock detected at height %d\n", nBlockHeight);
if(!isBlockRewardValueMet) {
strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, no triggered superblock detected",
nBlockHeight, block.vtx[0].GetValueOut(), blockReward);
}
} else {
// should NOT allow superblocks at all, when superblocks are disabled
LogPrint("gobject", "IsBlockValueValid -- Superblocks are disabled, no superblocks allowed\n");
if(!isBlockRewardValueMet) {
strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, superblocks are disabled",
nBlockHeight, block.vtx[0].GetValueOut(), blockReward);
}
}
// it MUST be a regular block
return isBlockRewardValueMet;
}
// Popchain DevTeam
bool IsBlockPayeeValid(const CTransaction& txNew, int nBlockHeight, CAmount blockReward)
{
if(!popnodeSync.IsSynced()) {
if(fDebug) LogPrintf("IsBlockPayeeValid -- WARNING: Client not synced, skipping block payee checks\n");
return true;
}
const Consensus::Params& consensusParams = Params().GetConsensus();
if(nBlockHeight < consensusParams.nSuperblockStartBlock) {
return true;
}
// superblocks started
// SEE IF THIS IS A VALID SUPERBLOCK
if(forkManager.IsForkActive(FORK_9_SUPERBLOCKS_ENABLED)) {
LogPrint("gobject", "IsBlockPayeeValid -- No triggered superblock detected at height %d\n", nBlockHeight);
} else {
// should NOT allow superblocks at all, when superblocks are disabled
LogPrint("gobject", "IsBlockPayeeValid -- Superblocks are disabled, no superblocks allowed\n");
}
return true;
}
// Popchain DevTeam
void FillBlockPayments(CMutableTransaction& txNew, int nBlockHeight, CAmount blockReward, CTxOut& txoutFound)
{
// only create superblocks if fork is enabled AND if superblock is actually triggered
// (height should be validated inside)
if(forkManager.IsForkActive(FORK_9_SUPERBLOCKS_ENABLED) &&
CSuperblockManager::IsSuperblockTriggered(nBlockHeight)) {
LogPrintf("FillBlockPayments -- triggered superblock creation at height %d\n", nBlockHeight);
CSuperblockManager::CreateSuperblock(txNew, nBlockHeight, txoutFound);
return;
}
}
| 42.725806 | 169 | 0.671763 | POPChainFoundation |
d0602212038a7f84a9d844517c89923af79b09d2 | 653 | cpp | C++ | leetcode/problems/easy/171-excel-sheet-column-number.cpp | wingkwong/competitive-programming | e8bf7aa32e87b3a020b63acac20e740728764649 | [
"MIT"
] | 18 | 2020-08-27T05:27:50.000Z | 2022-03-08T02:56:48.000Z | leetcode/problems/easy/171-excel-sheet-column-number.cpp | wingkwong/competitive-programming | e8bf7aa32e87b3a020b63acac20e740728764649 | [
"MIT"
] | null | null | null | leetcode/problems/easy/171-excel-sheet-column-number.cpp | wingkwong/competitive-programming | e8bf7aa32e87b3a020b63acac20e740728764649 | [
"MIT"
] | 1 | 2020-10-13T05:23:58.000Z | 2020-10-13T05:23:58.000Z | /*
Excel Sheet Column Number
Given a column title as appear in an Excel sheet, return its corresponding column number.
For example:
A -> 1
B -> 2
C -> 3
...
Z -> 26
AA -> 27
AB -> 28
...
Example 1:
Input: "A"
Output: 1
Example 2:
Input: "AB"
Output: 28
Example 3:
Input: "ZY"
Output: 701
Constraints:
1 <= s.length <= 7
s consists only of uppercase English letters.
s is between "A" and "FXSHRXW".
*/
class Solution {
public:
int titleToNumber(string columnTitle) {
int ans = 0, n = columnTitle.size();
for(auto x : columnTitle) ans = ans * 26 + (x - 'A' + 1);
return ans;
}
}; | 14.840909 | 89 | 0.586524 | wingkwong |
d065e7190a94e25235fdc4c1eed0d6899d3398ef | 624 | cpp | C++ | functions/tests/test_matrix_polynomial.cpp | GuylainGreer/manifolds | 96f996f67fc523c726f2edbc9705125c212bedae | [
"MIT"
] | null | null | null | functions/tests/test_matrix_polynomial.cpp | GuylainGreer/manifolds | 96f996f67fc523c726f2edbc9705125c212bedae | [
"MIT"
] | null | null | null | functions/tests/test_matrix_polynomial.cpp | GuylainGreer/manifolds | 96f996f67fc523c726f2edbc9705125c212bedae | [
"MIT"
] | null | null | null | #include "functions/integral_polynomial.hh"
#include "functions/polynomial.hh"
#include "functions/operators.hh"
#include <boost/test/unit_test.hpp>
#include <complex>
#include "functions/std_functions.hh"
#include "functions/all_simplifications.hh"
#include "data/matrix.hh"
BOOST_AUTO_TEST_CASE(matrix_polynomial_test) {
using namespace manifolds;
auto m = GetMatrix<2, 2>(1.0, 0.0, 0.0, 1.0);
auto p = GetPolynomial(m, m * 2);
BOOST_CHECK_EQUAL(p(2), 5 * m);
BOOST_CHECK_EQUAL(p(m), 3 * m);
auto p2 = p * p + 2_c * p;
auto p2_check = GetPolynomial(3 * m, 8 * m, 4 * m);
BOOST_CHECK(p2 == p2_check);
}
| 27.130435 | 53 | 0.700321 | GuylainGreer |
d0695d8829baa159a8e0ee1176b9b1e7e50ee294 | 16,093 | cpp | C++ | ie/src/v20200304/model/VideoInfo.cpp | suluner/tencentcloud-sdk-cpp | a56c73cc3f488c4d1e10755704107bb15c5e000d | [
"Apache-2.0"
] | 43 | 2019-08-14T08:14:12.000Z | 2022-03-30T12:35:09.000Z | ie/src/v20200304/model/VideoInfo.cpp | suluner/tencentcloud-sdk-cpp | a56c73cc3f488c4d1e10755704107bb15c5e000d | [
"Apache-2.0"
] | 12 | 2019-07-15T10:44:59.000Z | 2021-11-02T12:35:00.000Z | ie/src/v20200304/model/VideoInfo.cpp | suluner/tencentcloud-sdk-cpp | a56c73cc3f488c4d1e10755704107bb15c5e000d | [
"Apache-2.0"
] | 28 | 2019-07-12T09:06:22.000Z | 2022-03-30T08:04:18.000Z | /*
* Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <tencentcloud/ie/v20200304/model/VideoInfo.h>
using TencentCloud::CoreInternalOutcome;
using namespace TencentCloud::Ie::V20200304::Model;
using namespace std;
VideoInfo::VideoInfo() :
m_fpsHasBeenSet(false),
m_widthHasBeenSet(false),
m_heightHasBeenSet(false),
m_longSideHasBeenSet(false),
m_shortSideHasBeenSet(false),
m_bitrateHasBeenSet(false),
m_gopHasBeenSet(false),
m_videoCodecHasBeenSet(false),
m_picMarkInfoHasBeenSet(false),
m_darInfoHasBeenSet(false),
m_hdrHasBeenSet(false),
m_videoEnhanceHasBeenSet(false),
m_hiddenMarkInfoHasBeenSet(false),
m_textMarkInfoHasBeenSet(false)
{
}
CoreInternalOutcome VideoInfo::Deserialize(const rapidjson::Value &value)
{
string requestId = "";
if (value.HasMember("Fps") && !value["Fps"].IsNull())
{
if (!value["Fps"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.Fps` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_fps = value["Fps"].GetInt64();
m_fpsHasBeenSet = true;
}
if (value.HasMember("Width") && !value["Width"].IsNull())
{
if (!value["Width"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.Width` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_width = value["Width"].GetInt64();
m_widthHasBeenSet = true;
}
if (value.HasMember("Height") && !value["Height"].IsNull())
{
if (!value["Height"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.Height` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_height = value["Height"].GetInt64();
m_heightHasBeenSet = true;
}
if (value.HasMember("LongSide") && !value["LongSide"].IsNull())
{
if (!value["LongSide"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.LongSide` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_longSide = value["LongSide"].GetInt64();
m_longSideHasBeenSet = true;
}
if (value.HasMember("ShortSide") && !value["ShortSide"].IsNull())
{
if (!value["ShortSide"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.ShortSide` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_shortSide = value["ShortSide"].GetInt64();
m_shortSideHasBeenSet = true;
}
if (value.HasMember("Bitrate") && !value["Bitrate"].IsNull())
{
if (!value["Bitrate"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.Bitrate` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_bitrate = value["Bitrate"].GetInt64();
m_bitrateHasBeenSet = true;
}
if (value.HasMember("Gop") && !value["Gop"].IsNull())
{
if (!value["Gop"].IsInt64())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.Gop` IsInt64=false incorrectly").SetRequestId(requestId));
}
m_gop = value["Gop"].GetInt64();
m_gopHasBeenSet = true;
}
if (value.HasMember("VideoCodec") && !value["VideoCodec"].IsNull())
{
if (!value["VideoCodec"].IsString())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.VideoCodec` IsString=false incorrectly").SetRequestId(requestId));
}
m_videoCodec = string(value["VideoCodec"].GetString());
m_videoCodecHasBeenSet = true;
}
if (value.HasMember("PicMarkInfo") && !value["PicMarkInfo"].IsNull())
{
if (!value["PicMarkInfo"].IsArray())
return CoreInternalOutcome(Core::Error("response `VideoInfo.PicMarkInfo` is not array type"));
const rapidjson::Value &tmpValue = value["PicMarkInfo"];
for (rapidjson::Value::ConstValueIterator itr = tmpValue.Begin(); itr != tmpValue.End(); ++itr)
{
PicMarkInfoItem item;
CoreInternalOutcome outcome = item.Deserialize(*itr);
if (!outcome.IsSuccess())
{
outcome.GetError().SetRequestId(requestId);
return outcome;
}
m_picMarkInfo.push_back(item);
}
m_picMarkInfoHasBeenSet = true;
}
if (value.HasMember("DarInfo") && !value["DarInfo"].IsNull())
{
if (!value["DarInfo"].IsObject())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.DarInfo` is not object type").SetRequestId(requestId));
}
CoreInternalOutcome outcome = m_darInfo.Deserialize(value["DarInfo"]);
if (!outcome.IsSuccess())
{
outcome.GetError().SetRequestId(requestId);
return outcome;
}
m_darInfoHasBeenSet = true;
}
if (value.HasMember("Hdr") && !value["Hdr"].IsNull())
{
if (!value["Hdr"].IsString())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.Hdr` IsString=false incorrectly").SetRequestId(requestId));
}
m_hdr = string(value["Hdr"].GetString());
m_hdrHasBeenSet = true;
}
if (value.HasMember("VideoEnhance") && !value["VideoEnhance"].IsNull())
{
if (!value["VideoEnhance"].IsObject())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.VideoEnhance` is not object type").SetRequestId(requestId));
}
CoreInternalOutcome outcome = m_videoEnhance.Deserialize(value["VideoEnhance"]);
if (!outcome.IsSuccess())
{
outcome.GetError().SetRequestId(requestId);
return outcome;
}
m_videoEnhanceHasBeenSet = true;
}
if (value.HasMember("HiddenMarkInfo") && !value["HiddenMarkInfo"].IsNull())
{
if (!value["HiddenMarkInfo"].IsObject())
{
return CoreInternalOutcome(Core::Error("response `VideoInfo.HiddenMarkInfo` is not object type").SetRequestId(requestId));
}
CoreInternalOutcome outcome = m_hiddenMarkInfo.Deserialize(value["HiddenMarkInfo"]);
if (!outcome.IsSuccess())
{
outcome.GetError().SetRequestId(requestId);
return outcome;
}
m_hiddenMarkInfoHasBeenSet = true;
}
if (value.HasMember("TextMarkInfo") && !value["TextMarkInfo"].IsNull())
{
if (!value["TextMarkInfo"].IsArray())
return CoreInternalOutcome(Core::Error("response `VideoInfo.TextMarkInfo` is not array type"));
const rapidjson::Value &tmpValue = value["TextMarkInfo"];
for (rapidjson::Value::ConstValueIterator itr = tmpValue.Begin(); itr != tmpValue.End(); ++itr)
{
TextMarkInfoItem item;
CoreInternalOutcome outcome = item.Deserialize(*itr);
if (!outcome.IsSuccess())
{
outcome.GetError().SetRequestId(requestId);
return outcome;
}
m_textMarkInfo.push_back(item);
}
m_textMarkInfoHasBeenSet = true;
}
return CoreInternalOutcome(true);
}
void VideoInfo::ToJsonObject(rapidjson::Value &value, rapidjson::Document::AllocatorType& allocator) const
{
if (m_fpsHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "Fps";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_fps, allocator);
}
if (m_widthHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "Width";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_width, allocator);
}
if (m_heightHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "Height";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_height, allocator);
}
if (m_longSideHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "LongSide";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_longSide, allocator);
}
if (m_shortSideHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "ShortSide";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_shortSide, allocator);
}
if (m_bitrateHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "Bitrate";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_bitrate, allocator);
}
if (m_gopHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "Gop";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, m_gop, allocator);
}
if (m_videoCodecHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "VideoCodec";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(m_videoCodec.c_str(), allocator).Move(), allocator);
}
if (m_picMarkInfoHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "PicMarkInfo";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(rapidjson::kArrayType).Move(), allocator);
int i=0;
for (auto itr = m_picMarkInfo.begin(); itr != m_picMarkInfo.end(); ++itr, ++i)
{
value[key.c_str()].PushBack(rapidjson::Value(rapidjson::kObjectType).Move(), allocator);
(*itr).ToJsonObject(value[key.c_str()][i], allocator);
}
}
if (m_darInfoHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "DarInfo";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(rapidjson::kObjectType).Move(), allocator);
m_darInfo.ToJsonObject(value[key.c_str()], allocator);
}
if (m_hdrHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "Hdr";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(m_hdr.c_str(), allocator).Move(), allocator);
}
if (m_videoEnhanceHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "VideoEnhance";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(rapidjson::kObjectType).Move(), allocator);
m_videoEnhance.ToJsonObject(value[key.c_str()], allocator);
}
if (m_hiddenMarkInfoHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "HiddenMarkInfo";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(rapidjson::kObjectType).Move(), allocator);
m_hiddenMarkInfo.ToJsonObject(value[key.c_str()], allocator);
}
if (m_textMarkInfoHasBeenSet)
{
rapidjson::Value iKey(rapidjson::kStringType);
string key = "TextMarkInfo";
iKey.SetString(key.c_str(), allocator);
value.AddMember(iKey, rapidjson::Value(rapidjson::kArrayType).Move(), allocator);
int i=0;
for (auto itr = m_textMarkInfo.begin(); itr != m_textMarkInfo.end(); ++itr, ++i)
{
value[key.c_str()].PushBack(rapidjson::Value(rapidjson::kObjectType).Move(), allocator);
(*itr).ToJsonObject(value[key.c_str()][i], allocator);
}
}
}
int64_t VideoInfo::GetFps() const
{
return m_fps;
}
void VideoInfo::SetFps(const int64_t& _fps)
{
m_fps = _fps;
m_fpsHasBeenSet = true;
}
bool VideoInfo::FpsHasBeenSet() const
{
return m_fpsHasBeenSet;
}
int64_t VideoInfo::GetWidth() const
{
return m_width;
}
void VideoInfo::SetWidth(const int64_t& _width)
{
m_width = _width;
m_widthHasBeenSet = true;
}
bool VideoInfo::WidthHasBeenSet() const
{
return m_widthHasBeenSet;
}
int64_t VideoInfo::GetHeight() const
{
return m_height;
}
void VideoInfo::SetHeight(const int64_t& _height)
{
m_height = _height;
m_heightHasBeenSet = true;
}
bool VideoInfo::HeightHasBeenSet() const
{
return m_heightHasBeenSet;
}
int64_t VideoInfo::GetLongSide() const
{
return m_longSide;
}
void VideoInfo::SetLongSide(const int64_t& _longSide)
{
m_longSide = _longSide;
m_longSideHasBeenSet = true;
}
bool VideoInfo::LongSideHasBeenSet() const
{
return m_longSideHasBeenSet;
}
int64_t VideoInfo::GetShortSide() const
{
return m_shortSide;
}
void VideoInfo::SetShortSide(const int64_t& _shortSide)
{
m_shortSide = _shortSide;
m_shortSideHasBeenSet = true;
}
bool VideoInfo::ShortSideHasBeenSet() const
{
return m_shortSideHasBeenSet;
}
int64_t VideoInfo::GetBitrate() const
{
return m_bitrate;
}
void VideoInfo::SetBitrate(const int64_t& _bitrate)
{
m_bitrate = _bitrate;
m_bitrateHasBeenSet = true;
}
bool VideoInfo::BitrateHasBeenSet() const
{
return m_bitrateHasBeenSet;
}
int64_t VideoInfo::GetGop() const
{
return m_gop;
}
void VideoInfo::SetGop(const int64_t& _gop)
{
m_gop = _gop;
m_gopHasBeenSet = true;
}
bool VideoInfo::GopHasBeenSet() const
{
return m_gopHasBeenSet;
}
string VideoInfo::GetVideoCodec() const
{
return m_videoCodec;
}
void VideoInfo::SetVideoCodec(const string& _videoCodec)
{
m_videoCodec = _videoCodec;
m_videoCodecHasBeenSet = true;
}
bool VideoInfo::VideoCodecHasBeenSet() const
{
return m_videoCodecHasBeenSet;
}
vector<PicMarkInfoItem> VideoInfo::GetPicMarkInfo() const
{
return m_picMarkInfo;
}
void VideoInfo::SetPicMarkInfo(const vector<PicMarkInfoItem>& _picMarkInfo)
{
m_picMarkInfo = _picMarkInfo;
m_picMarkInfoHasBeenSet = true;
}
bool VideoInfo::PicMarkInfoHasBeenSet() const
{
return m_picMarkInfoHasBeenSet;
}
DarInfo VideoInfo::GetDarInfo() const
{
return m_darInfo;
}
void VideoInfo::SetDarInfo(const DarInfo& _darInfo)
{
m_darInfo = _darInfo;
m_darInfoHasBeenSet = true;
}
bool VideoInfo::DarInfoHasBeenSet() const
{
return m_darInfoHasBeenSet;
}
string VideoInfo::GetHdr() const
{
return m_hdr;
}
void VideoInfo::SetHdr(const string& _hdr)
{
m_hdr = _hdr;
m_hdrHasBeenSet = true;
}
bool VideoInfo::HdrHasBeenSet() const
{
return m_hdrHasBeenSet;
}
VideoEnhance VideoInfo::GetVideoEnhance() const
{
return m_videoEnhance;
}
void VideoInfo::SetVideoEnhance(const VideoEnhance& _videoEnhance)
{
m_videoEnhance = _videoEnhance;
m_videoEnhanceHasBeenSet = true;
}
bool VideoInfo::VideoEnhanceHasBeenSet() const
{
return m_videoEnhanceHasBeenSet;
}
HiddenMarkInfo VideoInfo::GetHiddenMarkInfo() const
{
return m_hiddenMarkInfo;
}
void VideoInfo::SetHiddenMarkInfo(const HiddenMarkInfo& _hiddenMarkInfo)
{
m_hiddenMarkInfo = _hiddenMarkInfo;
m_hiddenMarkInfoHasBeenSet = true;
}
bool VideoInfo::HiddenMarkInfoHasBeenSet() const
{
return m_hiddenMarkInfoHasBeenSet;
}
vector<TextMarkInfoItem> VideoInfo::GetTextMarkInfo() const
{
return m_textMarkInfo;
}
void VideoInfo::SetTextMarkInfo(const vector<TextMarkInfoItem>& _textMarkInfo)
{
m_textMarkInfo = _textMarkInfo;
m_textMarkInfoHasBeenSet = true;
}
bool VideoInfo::TextMarkInfoHasBeenSet() const
{
return m_textMarkInfoHasBeenSet;
}
| 27.276271 | 138 | 0.650531 | suluner |
d06a32013ce8c96441c19e00767beda7a8842d24 | 4,461 | hpp | C++ | library/L1_Peripheral/can.hpp | WilliamMajor/SJSU-Dev2 | 8c9f0a0791448d0f6b7ce161e597cf41ca3119a0 | [
"Apache-2.0"
] | null | null | null | library/L1_Peripheral/can.hpp | WilliamMajor/SJSU-Dev2 | 8c9f0a0791448d0f6b7ce161e597cf41ca3119a0 | [
"Apache-2.0"
] | null | null | null | library/L1_Peripheral/can.hpp | WilliamMajor/SJSU-Dev2 | 8c9f0a0791448d0f6b7ce161e597cf41ca3119a0 | [
"Apache-2.0"
] | null | null | null | #pragma once
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <initializer_list>
#include <span>
#include "module.hpp"
#include "utility/error_handling.hpp"
namespace sjsu
{
/// The common interface for the CANBUS peripherals.
/// @ingroup l1_peripheral
class Can : public Module
{
public:
// ===========================================================================
// Interface Defintions
// ===========================================================================
/// This struct represents a transmit message based on the BOSCH CAN
/// spec 2.0B.
struct Message_t
{
/// The format of the can message
enum class Format
{
/// Use 11-bit ID message
kStandard = 0,
/// Use 29-bit ID message
kExtended = 1,
kNumberOfFormats,
};
/// CAN message ID
uint32_t id;
/// Length of the payload
uint8_t length = 0;
/// Container of the payload contents
std::array<uint8_t, 8> payload;
/// ID format
Format format = Format::kStandard;
/// Is this message a remote request message. If so the contents of payload
/// are ignored. Length shall have the length of requested data to get back
/// from the device responsible for message id.
bool is_remote_request = false;
void SetPayload(std::span<const uint8_t> data)
{
std::copy_n(
data.begin(), std::min(payload.size(), data.size()), payload.begin());
}
};
/// Standard baud rate for most CANBUS networks
static constexpr units::frequency::hertz_t kStandardBaudRate = 100'000_Hz;
// ===========================================================================
// Interface Methods
// ===========================================================================
// ---------------------------------------------------------------------------
// Configuration Methods
// ---------------------------------------------------------------------------
/// @param baud - baud rate to configure the CANBUS to
virtual void ConfigureBaudRate(
units::frequency::hertz_t baud = kStandardBaudRate) = 0;
// ---------------------------------------------------------------------------
// Usage Methods
// ---------------------------------------------------------------------------
/// Send a message via CANBUS to the designated device with the supplied ID
///
/// @param message - Message containing the CANBUS contents.
virtual void Send(const Message_t & message) = 0;
/// Receive data via CANBUS
///
/// @return retrieved can message. Will return with length field = 0 if no
/// messages exist.
virtual Message_t Receive() = 0;
/// Checks if there is a message available for this channel.
///
/// @returns true a message was received.
virtual bool HasData() = 0;
/// Determine if you can communicate over the bus.
///
/// @param id - device you want to ping to determine if you can communicate on
/// the bus.
/// @return true - on success
/// @return false - on failure
virtual bool SelfTest(uint32_t id) = 0;
/// @return true - if the device is "bus Off"
/// @return false - if the device is NOT "bus off"
virtual bool IsBusOff() = 0;
// ===========================================================================
// Utility Methods
// ===========================================================================
/// Send a message via CANBUS to the designated device with the supplied ID
///
/// @param id - ID to send the data to.
/// @param payload - array literal payload to send to the device with ID
/// @return true - on success
/// @return false - on failure
void Send(uint32_t id, std::initializer_list<uint8_t> payload)
{
Message_t message;
message.id = id;
message.length = static_cast<uint8_t>(payload.size());
message.SetPayload(payload);
return Send(message);
}
/// Send a message via CANBUS to the designated device with the supplied ID
///
/// @param id - ID to send the data to.
/// @param payload - uint8_t span payload to send to the device with ID
/// @return true - on success
/// @return false - on failure
void Send(uint32_t id, std::span<const uint8_t> payload)
{
Message_t message;
message.id = id;
message.length = static_cast<uint8_t>(payload.size());
message.SetPayload(payload);
return Send(message);
}
};
} // namespace sjsu
| 30.979167 | 80 | 0.541134 | WilliamMajor |
d06e64e56865d0d82cde4d50ad23a0a47a38fe24 | 2,327 | cpp | C++ | src/loop053.cpp | TannerRogalsky/Demoloops | 13cb7c4b1bba892c24ddb8bbd78f4953b9c9a9d5 | [
"MIT"
] | 4 | 2016-11-07T12:50:14.000Z | 2020-04-30T19:48:05.000Z | src/loop053.cpp | TannerRogalsky/Demoloops | 13cb7c4b1bba892c24ddb8bbd78f4953b9c9a9d5 | [
"MIT"
] | 1 | 2017-04-17T12:00:16.000Z | 2017-04-17T12:00:16.000Z | src/loop053.cpp | TannerRogalsky/Demoloops | 13cb7c4b1bba892c24ddb8bbd78f4953b9c9a9d5 | [
"MIT"
] | null | null | null |
#include "demoloop.h"
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtx/rotate_vector.hpp>
#include "graphics/shader.h"
using namespace std;
using namespace demoloop;
const uint32_t CYCLE_LENGTH = 10;
const static std::string shaderCode = R"===(
uniform mediump float cycle_ratio;
#define DEMOLOOP_M_PI 3.14159265359
#define DEMOLOOP_TWO_PI 6.28318530718
#ifdef VERTEX
vec4 position(mat4 transform_proj, mat4 model, vec4 vertpos) {
return transform_proj * model * vertpos;
}
#endif
#ifdef PIXEL
vec3 hsv2rgb(vec3 c) {
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
float polygon(vec2 st, float numVertices) {
// st.x += cos(cycle_ratio * DEMOLOOP_TWO_PI);
// st.y += sin(cycle_ratio * DEMOLOOP_TWO_PI);
// Angle and radius from the current pixel
// float a = atan(st.x - cos(cycle_ratio * DEMOLOOP_TWO_PI) * 2.0, st.y + sin(cycle_ratio * DEMOLOOP_TWO_PI) * 2.0)+DEMOLOOP_M_PI;
float r = DEMOLOOP_TWO_PI / float(numVertices);
float a = atan(st.x, st.y) + DEMOLOOP_M_PI + cycle_ratio * r;
// Shaping function that modulate the distance
// float d = cos(floor(a/r)*r-a)*length(st);
float c = 0.0;
float d = cos( (fract(a/r)-c)*r) * length(st);
return d;
}
vec4 effect(vec4 color, Image texture, vec2 st, vec2 screen_coords) {
float t = cycle_ratio;
vec3 c = vec3(0.0);
float d = 0.0;
// Remap the space to -1. to 1.
st = st * 2. - 1.;
st.x *= demoloop_ScreenSize.x/demoloop_ScreenSize.y;
d = polygon(st, 5.0);
float f = mod(fract(d * 7.0) + cycle_ratio * 2.0, 1.0);
d = smoothstep(0.0, f, d);
// c = vec3(d);
c = hsv2rgb(vec3(mod(d + t + (1.0 - length(st) / 4.0), 1.0), 1.0, 0.9));
c = mix(c, vec3(0, 0, 0), dot(st, st) * 0.15);
return vec4(c,1.0);
}
#endif
)===";
class Geometric : public Demoloop {
public:
Geometric() : Demoloop(CYCLE_LENGTH, 150, 150, 150), shader({shaderCode, shaderCode}) {
}
void Update() {
const float cycle_ratio = getCycleRatio();
shader.attach();
shader.sendFloat("cycle_ratio", 1, &cycle_ratio, 1);
renderTexture(gl.getDefaultTexture(), 0, 0, width, height);
shader.detach();
}
private:
Shader shader;
};
int main(int, char**){
Geometric test;
test.Run();
return 0;
}
| 24.494737 | 132 | 0.647185 | TannerRogalsky |
d072bf8e980a2e0ac029242b4a64e4fb5df6e8ee | 5,214 | cc | C++ | src/lib/dhcpsrv/logging.cc | sebschrader/debian-pkg-isc-kea | 1bdb18f90c48dd9674374fb8454d0efb846656bc | [
"Apache-2.0"
] | 1 | 2017-08-24T19:55:21.000Z | 2017-08-24T19:55:21.000Z | src/lib/dhcpsrv/logging.cc | sebschrader/debian-pkg-isc-kea | 1bdb18f90c48dd9674374fb8454d0efb846656bc | [
"Apache-2.0"
] | null | null | null | src/lib/dhcpsrv/logging.cc | sebschrader/debian-pkg-isc-kea | 1bdb18f90c48dd9674374fb8454d0efb846656bc | [
"Apache-2.0"
] | null | null | null | // Copyright (C) 2014-2015 Internet Systems Consortium, Inc. ("ISC")
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <config.h>
#include <cc/data.h>
#include <dhcpsrv/logging.h>
#include <boost/foreach.hpp>
#include <boost/lexical_cast.hpp>
#include <log/logger_specification.h>
#include <log/logger_support.h>
#include <log/logger_manager.h>
#include <log/logger_name.h>
using namespace isc::data;
using namespace isc::log;
namespace isc {
namespace dhcp {
LogConfigParser::LogConfigParser(const SrvConfigPtr& storage)
:config_(storage), verbose_(false) {
if (!storage) {
isc_throw(BadValue, "LogConfigParser needs a pointer to the "
"configuration, so parsed data can be stored there");
}
}
void LogConfigParser::parseConfiguration(const isc::data::ConstElementPtr& loggers,
bool verbose) {
verbose_ = verbose;
// Iterate over all entries in "Logging/loggers" list
BOOST_FOREACH(ConstElementPtr logger, loggers->listValue()) {
parseConfigEntry(logger);
}
}
void LogConfigParser::parseConfigEntry(isc::data::ConstElementPtr entry) {
if (!entry) {
// This should not happen, but let's be on the safe side and check
return;
}
if (!config_) {
isc_throw(BadValue, "configuration storage not set, can't parse logger config.");
}
LoggingInfo info;
// Remove default destinations as we are going to replace them.
info.clearDestinations();
// Get a name
isc::data::ConstElementPtr name_ptr = entry->get("name");
if (!name_ptr) {
isc_throw(BadValue, "loggers entry does not have a mandatory 'name' "
"element (" << entry->getPosition() << ")");
}
info.name_ = name_ptr->stringValue();
// Get severity
isc::data::ConstElementPtr severity_ptr = entry->get("severity");
if (!name_ptr) {
isc_throw(BadValue, "loggers entry does not have a mandatory "
"'severity' element (" << entry->getPosition() << ")");
}
try {
info.severity_ = isc::log::getSeverity(severity_ptr->stringValue().c_str());
} catch (const std::exception&) {
isc_throw(BadValue, "Unsupported severity value '"
<< severity_ptr->stringValue() << "' ("
<< severity_ptr->getPosition() << ")");
}
// Get debug logging level
info.debuglevel_ = 0;
isc::data::ConstElementPtr debuglevel_ptr = entry->get("debuglevel");
// It's ok to not have debuglevel, we'll just assume its least verbose
// (0) level.
if (debuglevel_ptr) {
try {
info.debuglevel_ = boost::lexical_cast<int>(debuglevel_ptr->str());
if ( (info.debuglevel_ < 0) || (info.debuglevel_ > 99) ) {
// Comment doesn't matter, it is caught several lines below
isc_throw(BadValue, "");
}
} catch (...) {
isc_throw(BadValue, "Unsupported debuglevel value '"
<< debuglevel_ptr->stringValue()
<< "', expected 0-99 ("
<< debuglevel_ptr->getPosition() << ")");
}
}
// We want to follow the normal path, so it could catch parsing errors even
// when verbose mode is enabled. If it is, just override whatever was parsed
// in the config file.
if (verbose_) {
info.severity_ = isc::log::DEBUG;
info.debuglevel_ = 99;
}
isc::data::ConstElementPtr output_options = entry->get("output_options");
if (output_options) {
parseOutputOptions(info.destinations_, output_options);
}
config_->addLoggingInfo(info);
}
void LogConfigParser::parseOutputOptions(std::vector<LoggingDestination>& destination,
isc::data::ConstElementPtr output_options) {
if (!output_options) {
isc_throw(BadValue, "Missing 'output_options' structure in 'loggers'");
}
BOOST_FOREACH(ConstElementPtr output_option, output_options->listValue()) {
LoggingDestination dest;
isc::data::ConstElementPtr output = output_option->get("output");
if (!output) {
isc_throw(BadValue, "output_options entry does not have a mandatory 'output' "
"element (" << output_option->getPosition() << ")");
}
dest.output_ = output->stringValue();
isc::data::ConstElementPtr maxver_ptr = output_option->get("maxver");
if (maxver_ptr) {
dest.maxver_ = boost::lexical_cast<int>(maxver_ptr->str());
}
isc::data::ConstElementPtr maxsize_ptr = output_option->get("maxsize");
if (maxsize_ptr) {
dest.maxsize_ = boost::lexical_cast<uint64_t>(maxsize_ptr->str());
}
isc::data::ConstElementPtr flush_ptr = output_option->get("flush");
if (flush_ptr) {
dest.flush_ = flush_ptr->boolValue();
}
destination.push_back(dest);
}
}
} // namespace isc::dhcp
} // namespace isc
| 34.078431 | 90 | 0.614308 | sebschrader |
4edc0a48fc07cea0a6389c1b9d6a866cc57a209b | 10,801 | hh | C++ | src/FractalStruct/misc_class.hh | jmikeowen/Spheral | 3e1082a7aefd6b328bd3ae24ca1a477108cfc3c4 | [
"BSD-Source-Code",
"BSD-3-Clause-LBNL",
"FSFAP"
] | 22 | 2018-07-31T21:38:22.000Z | 2020-06-29T08:58:33.000Z | src/FractalStruct/misc_class.hh | markguozhiming/spheral | bbb982102e61edb8a1d00cf780bfa571835e1b61 | [
"BSD-Source-Code",
"BSD-3-Clause-LBNL",
"FSFAP"
] | 41 | 2020-09-28T23:14:27.000Z | 2022-03-28T17:01:33.000Z | src/FractalStruct/misc_class.hh | markguozhiming/spheral | bbb982102e61edb8a1d00cf780bfa571835e1b61 | [
"BSD-Source-Code",
"BSD-3-Clause-LBNL",
"FSFAP"
] | 7 | 2019-12-01T07:00:06.000Z | 2020-09-15T21:12:39.000Z | #ifndef _Misc_Defined_
#define _Misc_Defined_
#include <vector>
#include <fstream>
namespace FractalSpace
{
class Misc
{
bool debug;
public:
Group* p_group_0;
int zoom;
int grid_multiply;
static int dim0;
static int dim1;
static int dim2;
Misc()
{
assert(this);
debug=false;
}
~Misc()
{
}
bool get_debug() const;
void set_debug(bool& d);
static int coordinate(std::vector <int>& pos,std::vector <int>& Box,int spacing)
{
int nx=pos[0]-Box[0];
int ny=pos[1]-Box[2];
int nz=pos[2]-Box[4];
int nxt=(Box[1]-Box[0]+1)/spacing;
int nyt=(Box[3]-Box[2]+1)/spacing;
return (nx+nxt*(ny+nz*nyt))/spacing;
}
template <class T> void plus(const std::vector <T>& vin,T addit,std::vector <T>& vout)
{
vout=vin;
plus(vout,addit);
}
template <class T> static void plus(std::vector <T>& vect,T add)
{
for(auto &v : vect)
v+=add;
}
template <class T> static void times(const std::vector <T>& vin,const T mult,std::vector <T>& vout)
{
vout=vin;
times(vout,mult);
}
template <class T> static void times(std::vector <T>& vect,const T mult)
{
for(auto &v : vect)
v*=mult;
}
template <class T> static void divide(const std::vector <T>& vin,const T divisor,std::vector <T>& vout)
{
vout=vin;
divide(vout,divisor);
}
template <class T> static void divide(std::vector <T>& vect,const T divisor)
{
for(auto &v : vect)
v/=divisor;
}
template <class T> static T nr(const T& i,const T& j,const T& k, const T&m)
{
return i+(j+k*m)*m;
}
static int pow(const int&x,const int& y)
{
assert(y >= 0);
int i=1;
for(int ii=0;ii < y;++ii)
i*=x;
return i;
}
template <class T> static T pow2(const T& x)
{
return x*x;
}
template <class T> static T pow3(const T& x)
{
return x*x*x;
}
template <class T> static void add_dens(std::vector <T>& dens,const T& dm, T& d_x,
T& d_y, T& d_z)
{
// assert(abs(d_x-0.5) <= 0.5);
// assert(abs(d_y-0.5) <= 0.5);
// assert(abs(d_z-0.5) <= 0.5);
if(abs(d_x-0.5) >= 0.5)
{
std::cout << "dx error " << abs(d_x-0.5)-0.5 << "\n";
if(d_x > 1.0)
d_x=0.9999999;
else
d_x=1.0e-6;
}
if(abs(d_y-0.5) >= 0.5)
{
std::cout << "dy error " << abs(d_y-0.5)-0.5 << "\n";
if(d_y > 1.0)
d_y=0.9999999;
else
d_y=1.0e-6;
}
if(abs(d_z-0.5) >= 0.5)
{
std::cout << "dz error " << abs(d_z-0.5)-0.5 << "\n";
if(d_z > 1.0)
d_z=0.9999999;
else
d_z=1.0e-6;
}
T d_1=(1.0-d_x)*(1.0-d_y);
T d_2=d_x*(1.0-d_y);
T d_3=(1.0-d_x)*d_y;
T d_4=d_x*d_y;
T d_z_1_dm=(1.0-d_z)*dm;
T d_z_dm=d_z*dm;
//
dens[0]+=d_1*d_z_1_dm;
dens[1]+=d_2*d_z_1_dm;
dens[2]+=d_3*d_z_1_dm;
dens[3]+=d_4*d_z_1_dm;
dens[4]+=d_1*d_z_dm;
dens[5]+=d_2*d_z_dm;
dens[6]+=d_3*d_z_dm;
dens[7]+=d_4*d_z_dm;
}
template <class T> static T sum_prod(const int& n1,const int& n2,const int& n3, std::vector <T>& x, std::vector <T>& y)
{
T sum=0.0;
for (int n=n1 ; n <= n2; n+=n3)
{
sum+=x[n]*y[n];
}
return sum;
}
template <class T> static void sum_prod(const int& n1,const int& n2,const int& n3, std::vector <T>& sum_4,std::vector <T>& x,
std::vector <T>& a, std::vector <T>& b, std::vector <T>& c, std::vector <T>& d)
{
sum_4[0]=0.0;
sum_4[1]=0.0;
sum_4[2]=0.0;
sum_4[3]=0.0;
for (int n=n1 ; n <= n2; n+=n3)
{
sum_4[0]+=x[n]*a[n];
sum_4[1]+=x[n]*b[n];
sum_4[2]+=x[n]*c[n];
sum_4[3]+=x[n]*d[n];
}
}
template <class T> static void sum_prod(const int& n1,const int& n2,const int& n3, std::vector <T>& sum_4,std::vector <T>& x,
std::vector <T>& a, std::vector <T>& b, std::vector <T>& c, std::vector <T>& d, std::vector <T>& e, std::vector <T>& f)
{
sum_4[0]=0.0;
sum_4[1]=0.0;
sum_4[2]=0.0;
sum_4[3]=0.0;
sum_4[4]=0.0;
sum_4[5]=0.0;
for (int n=n1 ; n <= n2; n+=n3)
{
sum_4[0]+=x[n]*a[n];
sum_4[1]+=x[n]*b[n];
sum_4[2]+=x[n]*c[n];
sum_4[3]+=x[n]*d[n];
sum_4[4]+=x[n]*e[n];
sum_4[5]+=x[n]*f[n];
}
}
template <class T> static void sum_prod_p_sharp(const int& n1,const int& n2,const int& n3, std::vector <T>& sum_4,
std::vector <T>& w_p,std::vector <T>& w_x,std::vector <T>& w_y,std::vector <T>& w_z,
std::vector <T>& a)
{
sum_4[0]=0.0;
sum_4[1]=0.0;
sum_4[2]=0.0;
sum_4[3]=0.0;
for (int n=n1 ; n <= n2; n+=n3)
{
sum_4[0]+=w_p[n]*a[n];
sum_4[1]+=w_x[n]*a[n];
sum_4[2]+=w_y[n]*a[n];
sum_4[3]+=w_z[n]*a[n];
}
}
template <class T> static void set_weights(std::vector <T>& weights,const T& d_x,const T& d_y,const T& d_z)
{
T d_z_1=1.0-d_z;
weights[0]=(1.0-d_x)*(1.0-d_y);
weights[1]=d_x*(1.0-d_y);
weights[2]=(1.0-d_x)*d_y;
weights[3]=d_x*d_y;
weights[4]=weights[0]*d_z;
weights[5]=weights[1]*d_z;
weights[6]=weights[2]*d_z;
weights[7]=weights[3]*d_z;
weights[0]*=d_z_1;
weights[1]*=d_z_1;
weights[2]*=d_z_1;
weights[3]*=d_z_1;
}
template <class T> static void set_weights(std::vector <T>& weights_p,std::vector <T>& weights_x,
std::vector <T>& weights_y,std::vector <T>& weights_z,
const T& d_x,const T& d_y,const T& d_z)
{
T d_z_1=1.0-d_z;
weights_p[0]=(1.0-d_x)*(1.0-d_y);
weights_p[1]=d_x*(1.0-d_y);
weights_p[2]=(1.0-d_x)*d_y;
weights_p[3]=d_x*d_y;
weights_p[4]=weights_p[0]*d_z;
weights_p[5]=weights_p[1]*d_z;
weights_p[6]=weights_p[2]*d_z;
weights_p[7]=weights_p[3]*d_z;
weights_p[0]*=d_z_1;
weights_p[1]*=d_z_1;
weights_p[2]*=d_z_1;
weights_p[3]*=d_z_1;
weights_x[0]=(weights_p[0]+weights_p[1]);
weights_x[1]=-weights_x[0];
weights_x[2]=(weights_p[2]+weights_p[3]);
weights_x[3]=-weights_x[2];
weights_x[4]=(weights_p[4]+weights_p[5]);
weights_x[5]=-weights_x[4];
weights_x[6]=(weights_p[6]+weights_p[7]);
weights_x[7]=-weights_x[6];
weights_y[0]=(weights_p[0]+weights_p[2]);
weights_y[2]=-weights_y[0];
weights_y[1]=(weights_p[1]+weights_p[3]);
weights_y[3]=-weights_y[1];
weights_y[4]=(weights_p[4]+weights_p[6]);
weights_y[6]=-weights_y[4];
weights_y[5]=(weights_p[5]+weights_p[7]);
weights_y[7]=-weights_y[5];
weights_z[0]=(weights_p[0]+weights_p[4]);
weights_z[4]=-weights_z[0];
weights_z[1]=(weights_p[1]+weights_p[5]);
weights_z[5]=-weights_z[1];
weights_z[2]=(weights_p[2]+weights_p[6]);
weights_z[6]=-weights_z[2];
weights_z[3]=(weights_p[3]+weights_p[7]);
weights_z[7]=-weights_z[3];
}
template <class T> static T sinc_2(const T& x)
{
if(abs(x) > 0.0001)
{
T s=sin(x)/x;
return s*s;
}
return 1.0-x*x/3.0;
}
template <class T> static T square_filter(const T& x)
{
if(abs(x) > 0.0001)
{
T s=3.0*(sin(x)-x*cos(x))/(x*x*x);
return s*s;
}
return 1.0-x*x*0.2;
}
template <class T> static void my_assign(std::vector <T>& vector1,const int& itr1_begin ,const int& itr1_d,const T& value)
{
for(int itr1=itr1_begin;itr1<itr1_begin+itr1_d;itr1++)
{
vector1[itr1]=value;
}
}
template <class T> void per_box(std::vector <T>& box,const T& length)
{
unsigned int bs=box.size();
if(bs == 6)
{
for(int ni2=0;ni2<6;ni2+=2)
{
int db=box[ni2+1]-box[ni2];
box[ni2]=(box[ni2]+length) % length;
box[ni2+1]=box[ni2]+db;
}
}
else if(bs == 3)
{
box[0]=(box[0]+length) % length;
box[1]=(box[1]+length) % length;
box[2]=(box[2]+length) % length;
}
else
assert(0);
}
template <class T> void per_box(std::vector <T>& posa,std::vector <T>& posb,const T& length)
{
unsigned int ps=posa.size();
assert(ps == posb.size());
T dp;
for(unsigned int ni=0;ni<ps;ni++)
{
dp=posb[ni]-posa[ni];
posa[ni]=(posa[ni]+length) % length;
posb[ni]=posa[ni]+dp;
}
}
template <class T> static void copy_vector(int& itr1,std::vector <T>& vector1,const std::vector <T>& vector2,const int& itr2_begin ,const int& itr2_d)
{
for(int i=itr2_begin;i<itr2_begin+itr2_d;i++)
{
vector1[itr1]=vector2[i];
itr1++;
}
}
template <class T> static void copy_vector_non_zero(int& itr1,std::vector <T>& vector1,const std::vector <T>& vector2,const int& itr2_begin ,const int& itr2_d)
{
for(int itr2=itr2_begin;itr2<itr2_begin+itr2_d;itr2++)
{
if(vector2[itr2] != 0)
{
vector1[itr1]=vector2[itr2];
itr1++;
}
}
}
template <class T> static void vector_print(const std::vector <T>& vec,std::ofstream& FILE)
{
int j=vec.size();
for(int i=0;i<j;i++)
FILE << vec[i] << " " ;
FILE << "\n";
}
template <class T> static void vector_print(const std::vector <T>& veca,const std::vector <T>& vecb,std::ofstream& FILE)
{
int j=veca.size();
for(int i=0;i<j;i++)
FILE << veca[i] << " " ;
j=vecb.size();
for(int i=0;i<j;i++)
FILE << vecb[i] << " " ;
FILE << "\n";
}
template <class T> static void vector_print(const std::vector <T>& veca,const std::vector <T>& vecb,const std::vector <T>& vecc,std::ofstream& FILE)
{
int j=veca.size();
for(int i=0;i<j;i++)
FILE << veca[i] << " " ;
j=vecb.size();
for(int i=0;i<j;i++)
FILE << vecb[i] << " " ;
j=vecc.size();
for(int i=0;i<j;i++)
FILE << vecc[i] << " " ;
FILE << "\n";
}
template <class T> static void sum_up(T& sum,std::vector <T>& values,int first,int last,const int stride)
{
sum=0;
if((last-first)*stride <= 0)
return;
while(first < last)
{
sum+=values[first];
first+=stride;
}
return;
}
// template <class T> void zero_shrink_std::vector(std::vector <T>& vec,int size)
// {
// vec.clear();
// vec.resize(size);
// vec.shrink_to_fit();
// }
// template <class T> void shrink_std::vectors(std::vector <std::vector <T> >& vec)
// {
// vec.shrink_to_fit();
// for(std::vector <T> v : vec)
// v.shrink_to_fit();
// }
template <class T> struct count_up
{
bool operator()(const T A,const T B) const
{
return A < B;
}
};
template <class T> struct count_down
{
bool operator()(const T A,const T B) const
{
return A > B;
}
};
};
}
#endif
| 26.868159 | 163 | 0.535321 | jmikeowen |
4ee2c7138c8c781c8b3996d4ab39a98f9f204452 | 1,316 | cpp | C++ | src/materialsystem/stdshaders/viewalpha.cpp | DeadZoneLuna/csso-src | 6c978ea304ee2df3796bc9c0d2916bac550050d5 | [
"Unlicense"
] | 4 | 2021-10-03T05:16:55.000Z | 2021-12-28T16:49:27.000Z | src/materialsystem/stdshaders/viewalpha.cpp | cafeed28/what | 08e51d077f0eae50afe3b592543ffa07538126f5 | [
"Unlicense"
] | null | null | null | src/materialsystem/stdshaders/viewalpha.cpp | cafeed28/what | 08e51d077f0eae50afe3b592543ffa07538126f5 | [
"Unlicense"
] | 3 | 2022-02-02T18:09:58.000Z | 2022-03-06T18:54:39.000Z | //========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Header: $
// $NoKeywords: $
//===========================================================================//
#include "shaderlib/cshader.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
BEGIN_SHADER_FLAGS( ViewAlpha, "Help for ViewAlpha", SHADER_NOT_EDITABLE )
BEGIN_SHADER_PARAMS
END_SHADER_PARAMS
SHADER_INIT
{
LoadTexture( BASETEXTURE );
}
SHADER_DRAW
{
SHADOW_STATE
{
pShaderShadow->EnableTexture( SHADER_SAMPLER0, true );
pShaderShadow->EnableCustomPixelPipe( true );
pShaderShadow->CustomTextureStages( 1 );
pShaderShadow->CustomTextureOperation( SHADER_TEXTURE_STAGE0,
SHADER_TEXCHANNEL_COLOR, SHADER_TEXOP_SELECTARG1,
SHADER_TEXARG_TEXTUREALPHA, SHADER_TEXARG_CONSTANTCOLOR );
pShaderShadow->CustomTextureOperation( SHADER_TEXTURE_STAGE0,
SHADER_TEXCHANNEL_ALPHA, SHADER_TEXOP_SELECTARG1,
SHADER_TEXARG_TEXTURE, SHADER_TEXARG_VERTEXCOLOR );
pShaderShadow->DrawFlags( SHADER_DRAW_POSITION | SHADER_DRAW_TEXCOORD0 );
}
DYNAMIC_STATE
{
BindTexture( SHADER_SAMPLER0, BASETEXTURE, FRAME );
SetFixedFunctionTextureTransform( MATERIAL_TEXTURE0, BASETEXTURETRANSFORM );
}
Draw( );
}
END_SHADER
| 26.857143 | 79 | 0.703647 | DeadZoneLuna |
4ee4dd0412257db61f5f79339226297cd5c50c6e | 4,710 | hpp | C++ | INCLUDE/Vcl/ClxSprigs.hpp | earthsiege2/borland-cpp-ide | 09bcecc811841444338e81b9c9930c0e686f9530 | [
"Unlicense",
"FSFAP",
"Apache-1.1"
] | 1 | 2022-01-13T01:03:55.000Z | 2022-01-13T01:03:55.000Z | INCLUDE/Vcl/ClxSprigs.hpp | earthsiege2/borland-cpp-ide | 09bcecc811841444338e81b9c9930c0e686f9530 | [
"Unlicense",
"FSFAP",
"Apache-1.1"
] | null | null | null | INCLUDE/Vcl/ClxSprigs.hpp | earthsiege2/borland-cpp-ide | 09bcecc811841444338e81b9c9930c0e686f9530 | [
"Unlicense",
"FSFAP",
"Apache-1.1"
] | null | null | null | // Borland C++ Builder
// Copyright (c) 1995, 2002 by Borland Software Corporation
// All rights reserved
// (DO NOT EDIT: machine generated header) 'ClxSprigs.pas' rev: 6.00
#ifndef ClxSprigsHPP
#define ClxSprigsHPP
#pragma delphiheader begin
#pragma option push -w-
#pragma option push -Vx
#include <TreeIntf.hpp> // Pascal unit
#include <Contnrs.hpp> // Pascal unit
#include <TypInfo.hpp> // Pascal unit
#include <DesignEditors.hpp> // Pascal unit
#include <DesignIntf.hpp> // Pascal unit
#include <QForms.hpp> // Pascal unit
#include <QControls.hpp> // Pascal unit
#include <Classes.hpp> // Pascal unit
#include <SysUtils.hpp> // Pascal unit
#include <Messages.hpp> // Pascal unit
#include <Windows.hpp> // Pascal unit
#include <SysInit.hpp> // Pascal unit
#include <System.hpp> // Pascal unit
//-- user supplied -----------------------------------------------------------
namespace Clxsprigs
{
//-- type declarations -------------------------------------------------------
class DELPHICLASS TControlSprig;
class PASCALIMPLEMENTATION TControlSprig : public Treeintf::TComponentSprig
{
typedef Treeintf::TComponentSprig inherited;
public:
__fastcall virtual TControlSprig(Classes::TPersistent* AItem)/* overload */;
/* virtual class method */ virtual bool __fastcall PaletteOverTo(TMetaClass* vmt, Treeintf::TSprig* AParent, TMetaClass* AClass);
virtual bool __fastcall DragOverTo(Treeintf::TSprig* AParent);
virtual bool __fastcall DragDropTo(Treeintf::TSprig* AParent);
public:
#pragma option push -w-inl
/* TSprig.Destroy */ inline __fastcall virtual ~TControlSprig(void) { }
#pragma option pop
};
class DELPHICLASS TWidgetControlSprig;
class PASCALIMPLEMENTATION TWidgetControlSprig : public TControlSprig
{
typedef TControlSprig inherited;
public:
__fastcall virtual TWidgetControlSprig(Classes::TPersistent* AItem)/* overload */;
virtual bool __fastcall DragOver(Treeintf::TSprig* AItem);
virtual bool __fastcall DragDrop(Treeintf::TSprig* AItem);
virtual bool __fastcall PaletteOver(TMetaClass* ASprigClass, TMetaClass* AClass);
public:
#pragma option push -w-inl
/* TSprig.Destroy */ inline __fastcall virtual ~TWidgetControlSprig(void) { }
#pragma option pop
};
class DELPHICLASS TFrameSprig;
class PASCALIMPLEMENTATION TFrameSprig : public TWidgetControlSprig
{
typedef TWidgetControlSprig inherited;
public:
__fastcall virtual TFrameSprig(Classes::TPersistent* AItem)/* overload */;
virtual void __fastcall FigureChildren(void);
public:
#pragma option push -w-inl
/* TSprig.Destroy */ inline __fastcall virtual ~TFrameSprig(void) { }
#pragma option pop
};
class DELPHICLASS TWidgetControlRootSprig;
class PASCALIMPLEMENTATION TWidgetControlRootSprig : public Treeintf::TRootSprig
{
typedef Treeintf::TRootSprig inherited;
public:
__fastcall virtual TWidgetControlRootSprig(Classes::TPersistent* AItem)/* overload */;
virtual bool __fastcall DragOver(Treeintf::TSprig* AItem);
virtual bool __fastcall DragDrop(Treeintf::TSprig* AItem);
virtual bool __fastcall PaletteOver(TMetaClass* ASprigClass, TMetaClass* AClass);
public:
#pragma option push -w-inl
/* TRootSprig.Destroy */ inline __fastcall virtual ~TWidgetControlRootSprig(void) { }
#pragma option pop
};
class DELPHICLASS TCustomFormRootSprig;
class PASCALIMPLEMENTATION TCustomFormRootSprig : public TWidgetControlRootSprig
{
typedef TWidgetControlRootSprig inherited;
public:
__fastcall virtual TCustomFormRootSprig(Classes::TPersistent* AItem)/* overload */;
public:
#pragma option push -w-inl
/* TRootSprig.Destroy */ inline __fastcall virtual ~TCustomFormRootSprig(void) { }
#pragma option pop
};
class DELPHICLASS TDataModuleRootSprig;
class PASCALIMPLEMENTATION TDataModuleRootSprig : public Treeintf::TRootSprig
{
typedef Treeintf::TRootSprig inherited;
public:
__fastcall virtual TDataModuleRootSprig(Classes::TPersistent* AItem)/* overload */;
virtual bool __fastcall DragOver(Treeintf::TSprig* AItem);
virtual bool __fastcall PaletteOver(TMetaClass* ASprigClass, TMetaClass* AClass);
virtual bool __fastcall AcceptsClass(TMetaClass* AClass);
public:
#pragma option push -w-inl
/* TRootSprig.Destroy */ inline __fastcall virtual ~TDataModuleRootSprig(void) { }
#pragma option pop
};
//-- var, const, procedure ---------------------------------------------------
} /* namespace Clxsprigs */
using namespace Clxsprigs;
#pragma option pop // -w-
#pragma option pop // -Vx
#pragma delphiheader end.
//-- end unit ----------------------------------------------------------------
#endif // ClxSprigs
| 32.482759 | 131 | 0.712527 | earthsiege2 |
4eeb93e160da13cf980f0e9e184f807dce735f0c | 9,864 | cpp | C++ | TitaniumRose/src/Platform/D3D12/D3D12DeviceResources.cpp | Zinadore/Hazel-D3D12 | 084cf9a473b6c66a2890f107667f687d6c7ed0a0 | [
"Apache-2.0"
] | null | null | null | TitaniumRose/src/Platform/D3D12/D3D12DeviceResources.cpp | Zinadore/Hazel-D3D12 | 084cf9a473b6c66a2890f107667f687d6c7ed0a0 | [
"Apache-2.0"
] | null | null | null | TitaniumRose/src/Platform/D3D12/D3D12DeviceResources.cpp | Zinadore/Hazel-D3D12 | 084cf9a473b6c66a2890f107667f687d6c7ed0a0 | [
"Apache-2.0"
] | null | null | null | #include "trpch.h"
#include "D3D12DeviceResources.h"
#include "D3D12Helpers.h"
namespace Roses {
D3D12DeviceResources::D3D12DeviceResources(UINT bufferCount)
{
if (bufferCount < 2) {
HZ_CORE_ERROR("Buffer count cannot be less than 2. Was give {0}", bufferCount);
bufferCount = 2;
}
SwapChainBufferCount = bufferCount;
BackBuffers.resize(SwapChainBufferCount);
}
D3D12DeviceResources::~D3D12DeviceResources()
{
}
void D3D12DeviceResources::EnableDebugLayer()
{
#if defined(HZ_DEBUG) && !defined(HZ_NO_D3D12_DEBUG_LAYER)
TComPtr<ID3D12Debug> debugInterface;
D3D12::ThrowIfFailed(D3D12GetDebugInterface(IID_PPV_ARGS(&debugInterface)));
debugInterface->EnableDebugLayer();
#endif
}
TComPtr<IDXGIAdapter4> D3D12DeviceResources::GetAdapter(bool useWarp, D3D12::VendorID preferedVendor)
{
TComPtr<IDXGIFactory4> dxgiFactory;
UINT factoryFlags = 0;
#if defined(HZ_DEBUG) && !defined(HZ_NO_D3D12_DEBUG_LAYER)
factoryFlags |= DXGI_CREATE_FACTORY_DEBUG;
#endif
D3D12::ThrowIfFailed(CreateDXGIFactory2(
factoryFlags,
IID_PPV_ARGS(&dxgiFactory)
));
TComPtr<IDXGIAdapter1> dxgiAdapter1;
TComPtr<IDXGIAdapter4> dxgiAdapter4;
if (useWarp)
{
D3D12::ThrowIfFailed(dxgiFactory->EnumWarpAdapter(IID_PPV_ARGS(&dxgiAdapter1)));
D3D12::ThrowIfFailed(dxgiAdapter1.As(&dxgiAdapter4));
}
else
{
// We grab the adapter with the highest VRAM. It "should" be the most performant one.
SIZE_T maxDedicatedVideoMemory = 0;
for (UINT i = 0; DXGI_ERROR_NOT_FOUND != dxgiFactory->EnumAdapters1(i, &dxgiAdapter1); ++i)
{
DXGI_ADAPTER_DESC1 dxgiAdapterDesc1;
dxgiAdapter1->GetDesc1(&dxgiAdapterDesc1);
if (dxgiAdapterDesc1.DedicatedVideoMemory > maxDedicatedVideoMemory) {
D3D12::ThrowIfFailed(D3D12CreateDevice(dxgiAdapter1.Get(), D3D_FEATURE_LEVEL_12_0, __uuidof(ID3D12Device2), nullptr));
maxDedicatedVideoMemory = dxgiAdapterDesc1.DedicatedVideoMemory;
D3D12::ThrowIfFailed(dxgiAdapter1.As(&dxgiAdapter4));
}
}
}
return dxgiAdapter4;
}
TComPtr<ID3D12Device2> D3D12DeviceResources::CreateDevice(TComPtr<IDXGIAdapter4> adapter)
{
TComPtr<ID3D12Device2> d3d12Device2;
D3D12::ThrowIfFailed(D3D12CreateDevice(adapter.Get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(&d3d12Device2)));
#if defined(HZ_DEBUG)
// Add some message suppression in debug mode
TComPtr<ID3D12InfoQueue> pInfoQueue;
if (SUCCEEDED(d3d12Device2.As(&pInfoQueue)))
{
pInfoQueue->SetBreakOnSeverity(D3D12_MESSAGE_SEVERITY_CORRUPTION, TRUE);
pInfoQueue->SetBreakOnSeverity(D3D12_MESSAGE_SEVERITY_ERROR, TRUE);
pInfoQueue->SetBreakOnSeverity(D3D12_MESSAGE_SEVERITY_WARNING, TRUE);
// Suppress whole categories of messages
//D3D12_MESSAGE_CATEGORY Categories[] = {};
// Suppress messages based on their severity level
D3D12_MESSAGE_SEVERITY Severities[] =
{
D3D12_MESSAGE_SEVERITY_INFO
};
// Suppress individual messages by their ID
D3D12_MESSAGE_ID DenyIds[] = {
D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE, // I'm really not sure how to avoid this message.
D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE, // This warning occurs when using capture frame while graphics debugging.
D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE, // This warning occurs when using capture frame while graphics debugging.
D3D12_MESSAGE_ID_RESOLVE_QUERY_INVALID_QUERY_STATE, // For the marking of invalid timestamps in our profiler
(D3D12_MESSAGE_ID)1008 // RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS
};
D3D12_INFO_QUEUE_FILTER NewFilter = {};
//NewFilter.DenyList.NumCategories = _countof(Categories);
//NewFilter.DenyList.pCategoryList = Categories;
NewFilter.DenyList.NumSeverities = _countof(Severities);
NewFilter.DenyList.pSeverityList = Severities;
NewFilter.DenyList.NumIDs = _countof(DenyIds);
NewFilter.DenyList.pIDList = DenyIds;
D3D12::ThrowIfFailed(pInfoQueue->PushStorageFilter(&NewFilter));
}
#endif
return d3d12Device2;
}
TComPtr<ID3D12CommandQueue> D3D12DeviceResources::CreateCommandQueue(TComPtr<ID3D12Device2> device, D3D12_COMMAND_LIST_TYPE type)
{
TComPtr<ID3D12CommandQueue> d3d12CommandQueue;
D3D12_COMMAND_QUEUE_DESC desc = {};
desc.Type = type;
desc.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL;
desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
// NOTE: For multi adapter this needs to have 1 bit set for the adapter we wanna use.
// also setting this to 1 would still work the exact same way for 1 GPU systems, but
// we are going with what the documentation says now.
desc.NodeMask = 0;
D3D12::ThrowIfFailed(device->CreateCommandQueue(&desc, IID_PPV_ARGS(&d3d12CommandQueue)));
return d3d12CommandQueue;
}
TComPtr<ID3D12CommandAllocator> D3D12DeviceResources::CreateCommandAllocator(TComPtr<ID3D12Device2> device, D3D12_COMMAND_LIST_TYPE type)
{
TComPtr<ID3D12CommandAllocator> commandAllocator;
D3D12::ThrowIfFailed(device->CreateCommandAllocator(type, IID_PPV_ARGS(&commandAllocator)));
return commandAllocator;
}
TComPtr<ID3D12GraphicsCommandList> D3D12DeviceResources::CreateCommandList(TComPtr<ID3D12Device2> device, TComPtr<ID3D12CommandAllocator> commandAllocator, D3D12_COMMAND_LIST_TYPE type, bool closeList)
{
TComPtr<ID3D12GraphicsCommandList> commandList;
D3D12::ThrowIfFailed(device->CreateCommandList(0, type, commandAllocator.Get(), nullptr, IID_PPV_ARGS(&commandList)));
if (closeList) {
D3D12::ThrowIfFailed(commandList->Close());
}
return commandList;
}
TComPtr<IDXGISwapChain4> D3D12DeviceResources::CreateSwapChain(SwapChainCreationOptions& opts, ID3D12CommandQueue* commandQueue)
{
TComPtr<IDXGISwapChain4> dxgiSwapChain4;
TComPtr<IDXGIFactory4> dxgiFactory4;
UINT createFactoryFlags = 0;
#if defined(HZ_DEBUG) && !defined(HZ_NO_D3D12_DEBUG_LAYER)
createFactoryFlags |= DXGI_CREATE_FACTORY_DEBUG;
#endif
D3D12::ThrowIfFailed(CreateDXGIFactory2(createFactoryFlags, IID_PPV_ARGS(&dxgiFactory4)));
DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {};
swapChainDesc.Width = opts.Width;
swapChainDesc.Height = opts.Height;
swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
swapChainDesc.Stereo = FALSE;
swapChainDesc.SampleDesc = { 1, 0 };
swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapChainDesc.BufferCount = opts.BufferCount;
swapChainDesc.Scaling = DXGI_SCALING_NONE;
swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
swapChainDesc.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED;
// TODO: It is recommended to always allow tearing if tearing support is available.
swapChainDesc.Flags = opts.TearingSupported ? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0;
TComPtr<IDXGISwapChain1> swapChain1;
D3D12::ThrowIfFailed(dxgiFactory4->CreateSwapChainForHwnd(
commandQueue,
opts.Handle,
&swapChainDesc,
nullptr,
nullptr,
&swapChain1));
// Disable the Alt+Enter fullscreen toggle feature. Switching to fullscreen
// will be handled manually.
D3D12::ThrowIfFailed(dxgiFactory4->MakeWindowAssociation(opts.Handle, DXGI_MWA_NO_ALT_ENTER));
D3D12::ThrowIfFailed(swapChain1.As(&dxgiSwapChain4));
return dxgiSwapChain4;
}
TComPtr<ID3D12DescriptorHeap> D3D12DeviceResources::CreateDescriptorHeap(TComPtr<ID3D12Device2> device, D3D12_DESCRIPTOR_HEAP_TYPE type, uint32_t numDescriptors, D3D12_DESCRIPTOR_HEAP_FLAGS flags /*= D3D12_DESCRIPTOR_HEAP_FLAG_NONE*/)
{
TComPtr<ID3D12DescriptorHeap> descriptorHeap;
D3D12_DESCRIPTOR_HEAP_DESC desc = {};
desc.NumDescriptors = numDescriptors;
desc.Type = type;
desc.Flags = flags;
D3D12::ThrowIfFailed(device->CreateDescriptorHeap(&desc, IID_PPV_ARGS(&descriptorHeap)));
return descriptorHeap;
}
TComPtr<ID3D12Fence> D3D12DeviceResources::CreateFence(TComPtr<ID3D12Device2> device)
{
TComPtr<ID3D12Fence> fence;
D3D12::ThrowIfFailed(device->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&fence)));
return fence;
}
#if 0
uint64_t D3D12DeviceResources::Signal(TComPtr<ID3D12CommandQueue> commandQueue, TComPtr<ID3D12Fence> fence, uint64_t fenceValue)
{
uint64_t val = ++fenceValue;
D3D12::ThrowIfFailed(commandQueue->Signal(fence.Get(), val));
return val;
}
void D3D12DeviceResources::WaitForFenceValue(TComPtr<ID3D12Fence> fence, uint64_t fenceValue, UINT duration)
{
if (fence->GetCompletedValue() < fenceValue)
{
HANDLE evt = ::CreateEventEx(nullptr, false, false, EVENT_ALL_ACCESS);
D3D12::ThrowIfFailed(fence->SetEventOnCompletion(fenceValue, evt));
::WaitForSingleObject(evt, duration);
::CloseHandle(evt);
}
}
#endif
} | 40.261224 | 238 | 0.679136 | Zinadore |
4eec55e37180c62ea9113fecfc1feb071b46e1cf | 1,541 | hpp | C++ | Acid/include/acid/Events/Observer.hpp | Equilibrium-Games/Acid-Sharp | 7b079a052e3e03f90fd4a4190184f1fbe765ca58 | [
"MIT"
] | 3 | 2018-10-19T23:33:37.000Z | 2019-04-07T11:46:44.000Z | Sources/Events/Observer.hpp | sum01/Acid | d921472e062fc26b87c0163918aab553ac20739a | [
"MIT"
] | null | null | null | Sources/Events/Observer.hpp | sum01/Acid | d921472e062fc26b87c0163918aab553ac20739a | [
"MIT"
] | null | null | null | #pragma once
#include <functional>
#include <vector>
#include "Engine/Exports.hpp"
namespace acid
{
/// <summary>
/// A class that holds a array of subscribed event callbacks.
/// </summary>
template<typename ...Args>
class Observer
{
private:
std::vector<std::function<void(Args...)>> m_subscribed;
public:
/// <summary>
/// Creates a new callback observer.
/// </summary>
Observer() :
m_subscribed(std::vector<std::function<void(Args...)>>())
{
}
/// <summary>
/// Run when a event has occurred.
/// </summary>
/// <param name="args"> The args to pass to the functions. </param>
void OnEvent(Args ...args) const
{
for (auto &function : m_subscribed)
{
function(std::forward<Args>(args)...);
}
}
/// <summary>
/// Subscribes a function to this observer.
/// </summary>
/// <param name="function"> The function to subscribe to this observer. </param>
void Subscribe(const std::function<void(Args...)> &function)
{
m_subscribed.emplace_back(function);
}
/// <summary>
/// Unsubscribes a function to this observer.
/// </summary>
/// <param name="function"> The function to unsubscribe to this observer. </param>
/// <returns> If the function was unsubscribed. </returns>
bool Unsubscribe(const std::function<void(Args...)> &function)
{
for (auto it = --m_subscribed.end(); it != m_subscribed.begin(); --it)
{
if ((*it).get() != function)
{
continue;
}
m_subscribed.erase(it);
return true;
}
return false;
}
};
}
| 22.333333 | 84 | 0.622972 | Equilibrium-Games |
4eed2954463a514c143da9a5834d85f615748ed3 | 3,752 | hpp | C++ | include/codegen/include/GlobalNamespace/HowToPlayViewController.hpp | Futuremappermydud/Naluluna-Modifier-Quest | bfda34370764b275d90324b3879f1a429a10a873 | [
"MIT"
] | 1 | 2021-11-12T09:29:31.000Z | 2021-11-12T09:29:31.000Z | include/codegen/include/GlobalNamespace/HowToPlayViewController.hpp | Futuremappermydud/Naluluna-Modifier-Quest | bfda34370764b275d90324b3879f1a429a10a873 | [
"MIT"
] | null | null | null | include/codegen/include/GlobalNamespace/HowToPlayViewController.hpp | Futuremappermydud/Naluluna-Modifier-Quest | bfda34370764b275d90324b3879f1a429a10a873 | [
"MIT"
] | 2 | 2021-10-03T02:14:20.000Z | 2021-11-12T09:29:36.000Z | // Autogenerated from CppHeaderCreator
// Created by Sc2ad
// =========================================================================
#pragma once
#pragma pack(push, 8)
// Begin includes
#include "extern/beatsaber-hook/shared/utils/typedefs.h"
// Including type: HMUI.ViewController
#include "HMUI/ViewController.hpp"
// Completed includes
// Begin forward declares
// Forward declaring namespace: UnityEngine::UI
namespace UnityEngine::UI {
// Forward declaring type: Button
class Button;
}
// Forward declaring namespace: HMUI
namespace HMUI {
// Forward declaring type: TextSegmentedControl
class TextSegmentedControl;
// Forward declaring type: SegmentedControl
class SegmentedControl;
}
// Forward declaring namespace: UnityEngine
namespace UnityEngine {
// Forward declaring type: GameObject
class GameObject;
}
// Forward declaring namespace: System
namespace System {
// Forward declaring type: Action
class Action;
}
// Completed forward declares
// Type namespace:
namespace GlobalNamespace {
// Autogenerated type: HowToPlayViewController
class HowToPlayViewController : public HMUI::ViewController {
public:
// private UnityEngine.UI.Button _tutorialButton
// Offset: 0x68
UnityEngine::UI::Button* tutorialButton;
// private HMUI.TextSegmentedControl _selectionSegmentedControl
// Offset: 0x70
HMUI::TextSegmentedControl* selectionSegmentedControl;
// private UnityEngine.GameObject[] _panels
// Offset: 0x78
::Array<UnityEngine::GameObject*>* panels;
// private System.Action didPressTutorialButtonEvent
// Offset: 0x80
System::Action* didPressTutorialButtonEvent;
// public System.Void add_didPressTutorialButtonEvent(System.Action value)
// Offset: 0xB44D24
void add_didPressTutorialButtonEvent(System::Action* value);
// public System.Void remove_didPressTutorialButtonEvent(System.Action value)
// Offset: 0xB44DC8
void remove_didPressTutorialButtonEvent(System::Action* value);
// public System.Void Setup(System.Boolean showTutorialButton)
// Offset: 0xB44E6C
void Setup(bool showTutorialButton);
// private System.Void HandleSelectionSegmentedControlDidSelectCell(HMUI.SegmentedControl segmentedControl, System.Int32 cellIdx)
// Offset: 0xB45114
void HandleSelectionSegmentedControlDidSelectCell(HMUI::SegmentedControl* segmentedControl, int cellIdx);
// private System.Void SetActivePanel(System.Int32 panelIdx)
// Offset: 0xB45094
void SetActivePanel(int panelIdx);
// private System.Void <DidActivate>b__7_0()
// Offset: 0xB45124
void $DidActivate$b__7_0();
// protected override System.Void DidActivate(System.Boolean firstActivation, HMUI.ViewController/ActivationType activationType)
// Offset: 0xB44EA8
// Implemented from: HMUI.ViewController
// Base method: System.Void ViewController::DidActivate(System.Boolean firstActivation, HMUI.ViewController/ActivationType activationType)
void DidActivate(bool firstActivation, HMUI::ViewController::ActivationType activationType);
// public System.Void .ctor()
// Offset: 0xB4511C
// Implemented from: HMUI.ViewController
// Base method: System.Void ViewController::.ctor()
// Base method: System.Void MonoBehaviour::.ctor()
// Base method: System.Void Behaviour::.ctor()
// Base method: System.Void Component::.ctor()
// Base method: System.Void Object::.ctor()
// Base method: System.Void Object::.ctor()
static HowToPlayViewController* New_ctor();
}; // HowToPlayViewController
}
#include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::HowToPlayViewController*, "", "HowToPlayViewController");
#pragma pack(pop)
| 41.688889 | 142 | 0.74307 | Futuremappermydud |
4eed9f47912298bee34b66e0dde1049d76534c9c | 46,516 | cpp | C++ | test/unittest_uart.cpp | NewJapanRadio/NJU9103_eva_mcu | f5eaef3e2ff8dcde9e7334f40ae8ab2fcec13fbc | [
"MIT"
] | 1 | 2018-03-20T08:31:57.000Z | 2018-03-20T08:31:57.000Z | test/unittest_uart.cpp | NewJapanRadio/NJU9103_eva_mcu | f5eaef3e2ff8dcde9e7334f40ae8ab2fcec13fbc | [
"MIT"
] | null | null | null | test/unittest_uart.cpp | NewJapanRadio/NJU9103_eva_mcu | f5eaef3e2ff8dcde9e7334f40ae8ab2fcec13fbc | [
"MIT"
] | null | null | null | #include <limits.h>
#define private public
#include "nju9103.h"
#undef private
#include "gtest/gtest.h"
#include <stdio.h>
using namespace ::testing;
extern Packet rxPacket;
extern ReceiveDataStatus receiveDataStatus;
extern Command command;
extern NewJapanRadio::Serial uart;
extern NewJapanRadio::Timer packetWatchTimer;
extern NewJapanRadio::Dispatcher dispatcher;
extern NewJapanRadio::ADCDataBuffer adcDataBuffer;
extern void (*fpIsrRx)(void);
extern void _attach(void (*fp)(void), NewJapanRadio::Serial::IrqType type);
TEST(UART, SPIReset) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x7F));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF));
}
uint8_t cmd[] = { 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xEF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x1000, command);
loop();
}
TEST(UART, RegisterWrite8Bit) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x50));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x12));
}
uint8_t cmd[] = { 0x10, 0x10, 0x05, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC8 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x10, 0x05, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB8 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0001, command);
loop();
}
TEST(UART, RegisterRead8Bit) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x38));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.WillOnce(Return(0x45));
}
uint8_t cmd[] = { 0x10, 0x20, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xCC };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x20, 0x03, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, 0x77 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0002, command);
loop();
}
TEST(UART, RegisterWrite16Bit) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xA4));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x2F));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x59));
}
uint8_t cmd[] = { 0x10, 0x30, 0x0A, 0x2F, 0x59, 0x00, 0x00, 0x00, 0x00, 0x2D };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x30, 0x0A, 0x2F, 0x59, 0x00, 0x00, 0x00, 0x00, 0x1D };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0004, command);
loop();
}
TEST(UART, RegisterRead16Bit) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x5C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.WillOnce(Return(0x67));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.WillOnce(Return(0x89));
}
uint8_t cmd[] = { 0x10, 0x40, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAA };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x40, 0x05, 0x67, 0x89, 0x00, 0x00, 0x00, 0x00, 0xAA };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0008, command);
loop();
}
TEST(UART, StartSingleConversion) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(AtLeast(3))
.WillOnce(Return(1))
.WillOnce(Return(1))
.WillOnce(Return(0));
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00)); // CTRL Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02)); // { chsel, mode }
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C)); // ADCDATA0 Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0xAB)) // ADCDATA0 Register Value
.WillOnce(Return(0xCD)); // ADCDATA1 Register Value
}
uint8_t cmd[] = { 0x10, 0x50, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9D };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x50, 0x02, 0xAB, 0xCD, 0x00, 0x00, 0x00, 0x00, 0x15 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0010, command);
loop();
}
TEST(UART, StartContinuousConversion) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(Exactly(15))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0));
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00)); // CTRL Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02)); // { chsel, mode }
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x12))
.WillOnce(Return(0x34));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x56))
.WillOnce(Return(0x78));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x9A))
.WillOnce(Return(0xBC));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0xDE))
.WillOnce(Return(0xF1));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x23))
.WillOnce(Return(0x45));
// Stop Continuous Conversion `RegisterWrite(ADDR_CTRL, 0xF0 & { chsel, mode })`
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
}
uint8_t cmd[] = { 0x10, 0x60, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x89 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x60, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x79 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0020, command);
loop();
EXPECT_EQ(8, adcDataBuffer.allocatedSize);
EXPECT_EQ(0x1234, adcDataBuffer.adcDataBuffer[0]);
EXPECT_EQ(0x5678, adcDataBuffer.adcDataBuffer[1]);
EXPECT_EQ(0x9ABC, adcDataBuffer.adcDataBuffer[2]);
EXPECT_EQ(0xDEF1, adcDataBuffer.adcDataBuffer[3]);
EXPECT_EQ(0x2345, adcDataBuffer.adcDataBuffer[4]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[5]);
}
TEST(UART, StartIntermittentConversion) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleep(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleepMillisecond(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleepMicrosecond(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, start())
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, stop())
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, read())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, readMillisecond())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, readMicrosecond())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(Exactly(15))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0));
{
InSequence s;
// data pattern is same as test of StartIntermittentConversion
for (int i = 0x12; i <= 0xBC; i = i + 0x44) {
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(i))
.WillOnce(Return(i+0x22));
}
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(0xDE))
.WillOnce(Return(0xF1));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(0x23))
.WillOnce(Return(0x45));
}
uint8_t cmd[] = { 0x10, 0x70, 0x02, 0x00, 0x04, 0x00, 0x0F, 0x42, 0x40, 0xE8 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = { 0x20, 0x70, 0x02, 0x00, 0x04, 0x00, 0x0F, 0x42, 0x40, 0xD8 };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0040, command);
loop();
EXPECT_EQ(8, adcDataBuffer.allocatedSize);
EXPECT_EQ(0x1234, adcDataBuffer.adcDataBuffer[0]);
EXPECT_EQ(0x5678, adcDataBuffer.adcDataBuffer[1]);
EXPECT_EQ(0x9ABC, adcDataBuffer.adcDataBuffer[2]);
EXPECT_EQ(0xDEF1, adcDataBuffer.adcDataBuffer[3]);
EXPECT_EQ(0x2345, adcDataBuffer.adcDataBuffer[4]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[5]);
}
TEST(UART, StartADCDataDump) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
adcDataBuffer.SetDataLength(5);
adcDataBuffer.allocatedSize = 8;
adcDataBuffer.adcDataBuffer[0] = 0x1234;
adcDataBuffer.adcDataBuffer[1] = 0x5678;
adcDataBuffer.adcDataBuffer[2] = 0x9ABC;
adcDataBuffer.adcDataBuffer[3] = 0xDEF1;
adcDataBuffer.adcDataBuffer[4] = 0x2345;
adcDataBuffer.adcDataBuffer[5] = 0x0000;
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
uint8_t cmd[] = { 0x10, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6F };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd[i]));
}
}
uint8_t res[] = {
0x20, 0x80, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x5B,
0x30, 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF1, 0x96,
0x30, 0x23, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x67
};
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*3; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0080, command);
loop();
}
void StopSingleConversion() {
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
isrPacketWatch();
}
TEST(UART, StopSingleConversion) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.WillOnce(Return(1))
.WillOnce(DoAll(InvokeWithoutArgs(StopSingleConversion), Return(1)))
.WillRepeatedly(Return(1));
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00)); // CTRL Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02)); // { chsel, mode }
}
uint8_t cmd1[] = { 0x10, 0x50, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9D };
uint8_t cmd2[] = { 0x10, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = { 0x20, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0010, command);
// start single conversion
loop();
// abort
loop();
}
TEST(UART, StopSingleConversion_By_SPIReset) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.WillOnce(Return(1))
.WillOnce(DoAll(InvokeWithoutArgs(StopSingleConversion), Return(1)))
.WillRepeatedly(Return(1));
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00)); // CTRL Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02)); // { chsel, mode }
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x7F)); // SPIResetCommand 0
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 1
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 2
}
uint8_t cmd1[] = { 0x10, 0x50, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9D };
uint8_t cmd2[] = { 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xEF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = { 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0010, command);
// start single conversion
loop();
// abort
loop();
}
void StopContinuousConversion() {
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
isrPacketWatch();
}
TEST(UART, StopContinuousConversion) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(Exactly(15))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(DoAll(InvokeWithoutArgs(StopContinuousConversion), Return(1)));
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00)); // CTRL Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02)); // { chsel, mode }
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x12))
.WillOnce(Return(0x34));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x56))
.WillOnce(Return(0x78));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x9A))
.WillOnce(Return(0xBC));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0xDE))
.WillOnce(Return(0xF1));
// This transaction will be aborted
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
// .Times(Exactly(2))
// .WillOnce(Return(0x23))
// .WillOnce(Return(0x45));
}
uint8_t cmd1[] = { 0x10, 0x60, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x89 };
uint8_t cmd2[] = { 0x10, 0x61, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = { 0x20, 0x61, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0020, command);
loop();
loop();
EXPECT_EQ(8, adcDataBuffer.allocatedSize);
EXPECT_EQ(0x1234, adcDataBuffer.adcDataBuffer[0]);
EXPECT_EQ(0x5678, adcDataBuffer.adcDataBuffer[1]);
EXPECT_EQ(0x9ABC, adcDataBuffer.adcDataBuffer[2]);
EXPECT_EQ(0xDEF1, adcDataBuffer.adcDataBuffer[3]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[4]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[5]);
}
TEST(UART, StopContinuousConversion_By_SPIReset) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(Exactly(15))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(DoAll(InvokeWithoutArgs(StopContinuousConversion), Return(1)));
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00)); // CTRL Register Address
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02)); // { chsel, mode }
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x12))
.WillOnce(Return(0x34));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x56))
.WillOnce(Return(0x78));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0x9A))
.WillOnce(Return(0xBC));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
.Times(Exactly(2))
.WillOnce(Return(0xDE))
.WillOnce(Return(0xF1));
// This transaction will be aborted
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00))
// .Times(Exactly(2))
// .WillOnce(Return(0x23))
// .WillOnce(Return(0x45));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x7F)); // SPIResetCommand 0
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 1
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 2
}
uint8_t cmd1[] = { 0x10, 0x60, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x89 };
uint8_t cmd2[] = { 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xEF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = { 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0020, command);
loop();
loop();
EXPECT_EQ(8, adcDataBuffer.allocatedSize);
EXPECT_EQ(0x1234, adcDataBuffer.adcDataBuffer[0]);
EXPECT_EQ(0x5678, adcDataBuffer.adcDataBuffer[1]);
EXPECT_EQ(0x9ABC, adcDataBuffer.adcDataBuffer[2]);
EXPECT_EQ(0xDEF1, adcDataBuffer.adcDataBuffer[3]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[4]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[5]);
}
void StopIntermittentConversion() {
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
isrPacketWatch();
}
TEST(UART, StopIntermittentConversion) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleep(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleepMillisecond(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleepMicrosecond(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, start())
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, stop())
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, read())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, readMillisecond())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, readMicrosecond())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(Exactly(15))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(DoAll(InvokeWithoutArgs(StopIntermittentConversion), Return(1)));
{
InSequence s;
// data pattern is same as test of StartIntermittentConversion
for (int i = 0x12; i <= 0xBC; i = i + 0x44) {
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(i))
.WillOnce(Return(i+0x22));
}
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(0xDE))
.WillOnce(Return(0xF1));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
// .Times(Exactly(2))
// .WillOnce(Return(0x23))
// .WillOnce(Return(0x45));
}
uint8_t cmd1[] = { 0x10, 0x70, 0x02, 0x00, 0x04, 0x00, 0x0F, 0x42, 0x40, 0xE8 };
uint8_t cmd2[] = { 0x10, 0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = { 0x20, 0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0040, command);
loop();
loop();
EXPECT_EQ(8, adcDataBuffer.allocatedSize);
EXPECT_EQ(0x1234, adcDataBuffer.adcDataBuffer[0]);
EXPECT_EQ(0x5678, adcDataBuffer.adcDataBuffer[1]);
EXPECT_EQ(0x9ABC, adcDataBuffer.adcDataBuffer[2]);
EXPECT_EQ(0xDEF1, adcDataBuffer.adcDataBuffer[3]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[4]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[5]);
}
TEST(UART, StopIntermittentConversion_By_SPIReset) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleep(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleepMillisecond(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->sleep, sleepMicrosecond(_))
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, start())
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, stop())
.Times(AnyNumber());
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, read())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, readMillisecond())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
EXPECT_CALL(*(dispatcher.spiCommand)->stopwatch, readMicrosecond())
.Times(AnyNumber())
.WillRepeatedly(Return(100));
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
EXPECT_CALL(*(dispatcher.spiCommand)->rdyb, read())
.Times(Exactly(15))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(Return(0))
.WillOnce(Return(1)).WillOnce(Return(1)).WillOnce(DoAll(InvokeWithoutArgs(StopIntermittentConversion), Return(1)));
{
InSequence s;
// data pattern is same as test of StartIntermittentConversion
for (int i = 0x12; i <= 0xBC; i = i + 0x44) {
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(i))
.WillOnce(Return(i+0x22));
}
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
.Times(Exactly(2))
.WillOnce(Return(0xDE))
.WillOnce(Return(0xF1));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x00));
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x02));
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x1C));
// EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(_))
// .Times(Exactly(2))
// .WillOnce(Return(0x23))
// .WillOnce(Return(0x45));
//
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x7F)); // SPIResetCommand 0
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 1
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 2
}
uint8_t cmd1[] = { 0x10, 0x70, 0x02, 0x00, 0x04, 0x00, 0x0F, 0x42, 0x40, 0xE8 };
uint8_t cmd2[] = { 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xEF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = { 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0040, command);
loop();
loop();
EXPECT_EQ(8, adcDataBuffer.allocatedSize);
EXPECT_EQ(0x1234, adcDataBuffer.adcDataBuffer[0]);
EXPECT_EQ(0x5678, adcDataBuffer.adcDataBuffer[1]);
EXPECT_EQ(0x9ABC, adcDataBuffer.adcDataBuffer[2]);
EXPECT_EQ(0xDEF1, adcDataBuffer.adcDataBuffer[3]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[4]);
EXPECT_EQ(0x0000, adcDataBuffer.adcDataBuffer[5]);
}
void StopADCDataDump() {
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
isrPacketWatch();
}
TEST(UART, StopADCDataDump) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
adcDataBuffer.SetDataLength(16);
adcDataBuffer.allocatedSize = 16;
adcDataBuffer.adcDataBuffer[0] = 0x1234;
adcDataBuffer.adcDataBuffer[1] = 0x5678;
adcDataBuffer.adcDataBuffer[2] = 0x9ABC;
adcDataBuffer.adcDataBuffer[3] = 0xDEF1;
adcDataBuffer.adcDataBuffer[4] = 0x1234;
adcDataBuffer.adcDataBuffer[5] = 0x5678;
adcDataBuffer.adcDataBuffer[6] = 0x9ABC;
adcDataBuffer.adcDataBuffer[7] = 0xDEF1;
adcDataBuffer.adcDataBuffer[8] = 0x1234;
adcDataBuffer.adcDataBuffer[9] = 0x5678;
adcDataBuffer.adcDataBuffer[10] = 0x9ABC;
adcDataBuffer.adcDataBuffer[11] = 0xDEF1;
adcDataBuffer.adcDataBuffer[12] = 0x1234;
adcDataBuffer.adcDataBuffer[13] = 0x5678;
adcDataBuffer.adcDataBuffer[14] = 0x9ABC;
adcDataBuffer.adcDataBuffer[15] = 0xDEF1;
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
uint8_t cmd1[] = { 0x10, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6F };
uint8_t cmd2[] = { 0x10, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6E };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = {
0x20, 0x80, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x50,
0x30, 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF1, 0x96,
0x30, 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF1, 0x96,
0x20, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5E
};
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*4; i++) {
if (i == 20) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1))
.WillOnce(InvokeWithoutArgs(StopADCDataDump));
}
else {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0080, command);
loop();
// dispatch StopADCDataDump
loop();
}
TEST(UART, StopADCDataDump_By_SPIReset) {
EXPECT_CALL(packetWatchTimer, attach(_, _)).Times(AnyNumber());
EXPECT_CALL(uart, attach(_, NewJapanRadio::Serial::RxIrq))
.WillRepeatedly(Invoke(_attach));
adcDataBuffer.SetDataLength(16);
adcDataBuffer.allocatedSize = 16;
adcDataBuffer.adcDataBuffer[0] = 0x1234;
adcDataBuffer.adcDataBuffer[1] = 0x5678;
adcDataBuffer.adcDataBuffer[2] = 0x9ABC;
adcDataBuffer.adcDataBuffer[3] = 0xDEF1;
adcDataBuffer.adcDataBuffer[4] = 0x1234;
adcDataBuffer.adcDataBuffer[5] = 0x5678;
adcDataBuffer.adcDataBuffer[6] = 0x9ABC;
adcDataBuffer.adcDataBuffer[7] = 0xDEF1;
adcDataBuffer.adcDataBuffer[8] = 0x1234;
adcDataBuffer.adcDataBuffer[9] = 0x5678;
adcDataBuffer.adcDataBuffer[10] = 0x9ABC;
adcDataBuffer.adcDataBuffer[11] = 0xDEF1;
adcDataBuffer.adcDataBuffer[12] = 0x1234;
adcDataBuffer.adcDataBuffer[13] = 0x5678;
adcDataBuffer.adcDataBuffer[14] = 0x9ABC;
adcDataBuffer.adcDataBuffer[15] = 0xDEF1;
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*2; i++) {
EXPECT_CALL(uart, readable())
.Times(Exactly(2))
.WillOnce(Return(1))
.WillOnce(Return(0));
}
}
{
InSequence s;
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0x7F)); // SPIResetCommand 0
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 1
EXPECT_CALL(*(dispatcher.spiCommand)->spi, write(0xFF)); // SPIResetCommand 2
}
uint8_t cmd1[] = { 0x10, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6F };
uint8_t cmd2[] = { 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xEF };
{
InSequence s;
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd1[i]));
}
for (int i = 0; i < PACKET_SIZE+1; i++) {
EXPECT_CALL(uart, read())
.WillOnce(Return(cmd2[i]));
}
}
uint8_t res[] = {
0x20, 0x80, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x50,
0x30, 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF1, 0x96,
0x30, 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF1, 0x96,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDF
};
{
InSequence s;
for (int i = 0; i < (PACKET_SIZE+1)*4; i++) {
if (i == 20) {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1))
.WillOnce(InvokeWithoutArgs(StopADCDataDump));
}
else {
EXPECT_CALL(uart, write(res[i]))
.Times(Exactly(1));
}
}
}
setup();
for (int i = 0; i < PACKET_SIZE+1; i++) {
fpIsrRx();
}
EXPECT_EQ(0x2, receiveDataStatus);
isrPacketWatch();
EXPECT_EQ(0x0, receiveDataStatus);
EXPECT_EQ(0x0080, command);
loop();
// dispatch SPIResetCommand
loop();
}
| 32.642807 | 123 | 0.573996 | NewJapanRadio |
4ef3b5c42c10e5060eadccf67795828260d1a368 | 21,406 | cpp | C++ | WonderBrush/src/gui/listviews/ListViews.cpp | waddlesplash/WonderBrush-v2 | df20b6a43115d02e4606c71f27d0712ac2aebb62 | [
"MIT"
] | 11 | 2018-11-10T11:14:11.000Z | 2021-12-27T17:17:08.000Z | WonderBrush/src/gui/listviews/ListViews.cpp | waddlesplash/WonderBrush-v2 | df20b6a43115d02e4606c71f27d0712ac2aebb62 | [
"MIT"
] | 27 | 2018-11-11T00:06:25.000Z | 2021-06-24T06:43:38.000Z | WonderBrush/src/gui/listviews/ListViews.cpp | waddlesplash/WonderBrush-v2 | df20b6a43115d02e4606c71f27d0712ac2aebb62 | [
"MIT"
] | 7 | 2018-11-10T20:32:49.000Z | 2021-03-15T18:03:42.000Z | // ListViews.cpp
#include <stdio.h>
#include <malloc.h>
#include <Bitmap.h>
#include <Cursor.h>
#include <Entry.h>
#include <MessageRunner.h>
#include <Messenger.h>
#include <ScrollBar.h>
#include <ScrollView.h>
#include <String.h>
#include <Window.h>
#include "cursors.h"
#include "ListViews.h"
#define MAX_DRAG_HEIGHT 200.0
#define ALPHA 170
#define TEXT_OFFSET 5.0
enum {
MSG_TICK = 'tick',
};
// SimpleItem class
SimpleItem::SimpleItem( const char *name )
: BStringItem( name )
{
}
SimpleItem::~SimpleItem()
{
}
// SimpleItem::DrawItem
void
SimpleItem::Draw(BView *owner, BRect frame, uint32 flags)
{
DrawBackground(owner, frame, flags);
// label
owner->SetHighColor( 0, 0, 0, 255 );
font_height fh;
owner->GetFontHeight( &fh );
const char* text = Text();
BString truncatedString( text );
owner->TruncateString( &truncatedString, B_TRUNCATE_MIDDLE,
frame.Width() - TEXT_OFFSET - 4.0 );
float height = frame.Height();
float textHeight = fh.ascent + fh.descent;
BPoint textPoint;
textPoint.x = frame.left + TEXT_OFFSET;
textPoint.y = frame.top
+ ceilf(height / 2.0 - textHeight / 2.0
+ fh.ascent);
owner->DrawString(truncatedString.String(), textPoint);
}
// SimpleItem::DrawBackground
void
SimpleItem::DrawBackground(BView *owner, BRect frame, uint32 flags)
{
// stroke a blue frame around the item if it's focused
if (flags & FLAGS_FOCUSED) {
owner->SetLowColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
owner->StrokeRect(frame, B_SOLID_LOW);
frame.InsetBy(1.0, 1.0);
}
// figure out bg-color
rgb_color color = (rgb_color){ 255, 255, 255, 255 };
if ( flags & FLAGS_TINTED_LINE )
color = tint_color( color, 1.06 );
// background
if ( IsSelected() )
color = tint_color( color, B_DARKEN_2_TINT );
owner->SetLowColor( color );
owner->FillRect( frame, B_SOLID_LOW );
}
// DragSortableListView class
DragSortableListView::DragSortableListView(BRect frame, const char* name,
list_view_type type, uint32 resizingMode,
uint32 flags)
: BListView(frame, name, type, resizingMode, flags),
fDropRect(0.0, 0.0, -1.0, -1.0),
fMouseWheelFilter(NULL),
fScrollPulse(NULL),
fDropIndex(-1),
fLastClickedItem(NULL),
fScrollView(NULL),
fDragCommand(B_SIMPLE_DATA),
fFocusedIndex(-1)
{
SetViewColor(B_TRANSPARENT_32_BIT);
}
DragSortableListView::~DragSortableListView()
{
// delete fMouseWheelFilter;
delete fScrollPulse;
}
// AttachedToWindow
void
DragSortableListView::AttachedToWindow()
{
if (!fMouseWheelFilter)
fMouseWheelFilter = new MouseWheelFilter(this);
Window()->AddCommonFilter(fMouseWheelFilter);
BListView::AttachedToWindow();
// work arround a bug in BListView
BRect bounds = Bounds();
BListView::FrameResized(bounds.Width(), bounds.Height());
}
// DetachedFromWindow
void
DragSortableListView::DetachedFromWindow()
{
// Window()->RemoveCommonFilter(fMouseWheelFilter);
}
// FrameResized
void
DragSortableListView::FrameResized(float width, float height)
{
BListView::FrameResized(width, height);
}
/*
// MakeFocus
void
DragSortableListView::MakeFocus(bool focused)
{
if (focused != IsFocus()) {
Invalidate();
BListView::MakeFocus(focused);
}
}
*/
// Draw
void
DragSortableListView::Draw( BRect updateRect )
{
int32 firstIndex = IndexOf(updateRect.LeftTop());
int32 lastIndex = IndexOf(updateRect.RightBottom());
if (firstIndex >= 0) {
if (lastIndex < firstIndex)
lastIndex = CountItems() - 1;
// update rect contains items
BRect r = updateRect;
for (int32 i = firstIndex; i <= lastIndex; i++) {
r = ItemFrame(i);
DrawListItem(this, i, r);
}
updateRect.top = r.bottom + 1.0;
if (updateRect.IsValid()) {
SetLowColor(255, 255, 255, 255);
FillRect(updateRect, B_SOLID_LOW);
}
} else {
SetLowColor(255, 255, 255, 255);
FillRect(updateRect, B_SOLID_LOW);
}
// drop anticipation indication
if (fDropRect.IsValid()) {
SetHighColor(255, 0, 0, 255);
StrokeRect(fDropRect);
}
/* // focus indication
if (IsFocus()) {
SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
StrokeRect(Bounds());
}*/
}
// ScrollTo
void
DragSortableListView::ScrollTo(BPoint where)
{
uint32 buttons;
BPoint point;
GetMouse(&point, &buttons, false);
uint32 transit = Bounds().Contains(point) ? B_INSIDE_VIEW : B_OUTSIDE_VIEW;
MouseMoved(point, transit, &fDragMessageCopy);
BListView::ScrollTo(where);
}
// TargetedByScrollView
void
DragSortableListView::TargetedByScrollView(BScrollView* scrollView)
{
fScrollView = scrollView;
BListView::TargetedByScrollView(scrollView);
}
// InitiateDrag
bool
DragSortableListView::InitiateDrag( BPoint point, int32 index, bool )
{
// supress drag&drop while an item is focused
if (fFocusedIndex >= 0)
return false;
bool success = false;
BListItem* item = ItemAt( CurrentSelection( 0 ) );
if ( !item ) {
// workarround a timing problem
Select( index );
item = ItemAt( index );
}
if ( item ) {
// create drag message
BMessage msg( fDragCommand );
MakeDragMessage( &msg );
// figure out drag rect
float width = Bounds().Width();
BRect dragRect(0.0, 0.0, width, -1.0);
// figure out, how many items fit into our bitmap
int32 numItems;
bool fade = false;
for (numItems = 0; BListItem* item = ItemAt( CurrentSelection( numItems ) ); numItems++) {
dragRect.bottom += ceilf( item->Height() ) + 1.0;
if ( dragRect.Height() > MAX_DRAG_HEIGHT ) {
fade = true;
dragRect.bottom = MAX_DRAG_HEIGHT;
numItems++;
break;
}
}
BBitmap* dragBitmap = new BBitmap( dragRect, B_RGB32, true );
if ( dragBitmap && dragBitmap->IsValid() ) {
if ( BView *v = new BView( dragBitmap->Bounds(), "helper", B_FOLLOW_NONE, B_WILL_DRAW ) ) {
dragBitmap->AddChild( v );
dragBitmap->Lock();
BRect itemBounds( dragRect) ;
itemBounds.bottom = 0.0;
// let all selected items, that fit into our drag_bitmap, draw
for ( int32 i = 0; i < numItems; i++ ) {
int32 index = CurrentSelection( i );
BListItem* item = ItemAt( index );
itemBounds.bottom = itemBounds.top + ceilf( item->Height() );
if ( itemBounds.bottom > dragRect.bottom )
itemBounds.bottom = dragRect.bottom;
DrawListItem( v, index, itemBounds );
itemBounds.top = itemBounds.bottom + 1.0;
}
// make a black frame arround the edge
v->SetHighColor( 0, 0, 0, 255 );
v->StrokeRect( v->Bounds() );
v->Sync();
uint8 *bits = (uint8 *)dragBitmap->Bits();
int32 height = (int32)dragBitmap->Bounds().Height() + 1;
int32 width = (int32)dragBitmap->Bounds().Width() + 1;
int32 bpr = dragBitmap->BytesPerRow();
if (fade) {
for ( int32 y = 0; y < height - ALPHA / 2; y++, bits += bpr ) {
uint8 *line = bits + 3;
for (uint8 *end = line + 4 * width; line < end; line += 4)
*line = ALPHA;
}
for ( int32 y = height - ALPHA / 2; y < height; y++, bits += bpr ) {
uint8 *line = bits + 3;
for (uint8 *end = line + 4 * width; line < end; line += 4)
*line = (height - y) << 1;
}
} else {
for ( int32 y = 0; y < height; y++, bits += bpr ) {
uint8 *line = bits + 3;
for (uint8 *end = line + 4 * width; line < end; line += 4)
*line = ALPHA;
}
}
dragBitmap->Unlock();
}
} else {
delete dragBitmap;
dragBitmap = NULL;
}
if (dragBitmap)
DragMessage( &msg, dragBitmap, B_OP_ALPHA, BPoint( 0.0, 0.0 ) );
else
DragMessage( &msg, dragRect.OffsetToCopy( point ), this );
_SetDragMessage(&msg);
success = true;
}
return success;
}
// WindowActivated
void
DragSortableListView::WindowActivated( bool active )
{
// workarround for buggy focus indication of BScrollView
if ( BView* view = Parent() )
view->Invalidate();
}
// MessageReceived
void
DragSortableListView::MessageReceived(BMessage* message)
{
if (message->what == fDragCommand) {
DragSortableListView *list = NULL;
if ( message->FindPointer( "list", (void **)&list ) == B_OK
&& list == this ) {
int32 count = CountItems();
if ( fDropIndex < 0 || fDropIndex > count )
fDropIndex = count;
BList items;
int32 index;
for ( int32 i = 0; message->FindInt32( "index", i, &index ) == B_OK; i++ )
if ( BListItem* item = ItemAt(index) )
items.AddItem( (void*)item );
if ( items.CountItems() > 0 ) {
if ( modifiers() & B_SHIFT_KEY )
CopyItems( items, fDropIndex );
else
MoveItems( items, fDropIndex );
}
fDropIndex = -1;
}
} else {
switch ( message->what ) {
case MSG_TICK: {
float scrollV = 0.0;
BRect rect(Bounds());
BPoint point;
uint32 buttons;
GetMouse(&point, &buttons, false);
if (rect.Contains(point)) {
// calculate the vertical scrolling offset
float hotDist = rect.Height() * SCROLL_AREA;
if (point.y > rect.bottom - hotDist)
scrollV = hotDist - (rect.bottom - point.y);
else if (point.y < rect.top + hotDist)
scrollV = (point.y - rect.top) - hotDist;
}
// scroll
if (scrollV != 0.0 && fScrollView) {
if (BScrollBar* scrollBar = fScrollView->ScrollBar(B_VERTICAL)) {
float value = scrollBar->Value();
scrollBar->SetValue(scrollBar->Value() + scrollV);
if (scrollBar->Value() != value) {
// update mouse position
uint32 buttons;
BPoint point;
GetMouse(&point, &buttons, false);
uint32 transit = Bounds().Contains(point) ? B_INSIDE_VIEW : B_OUTSIDE_VIEW;
MouseMoved(point, transit, &fDragMessageCopy);
}
}
}
break;
}
// case B_MODIFIERS_CHANGED:
// ModifiersChanged();
// break;
case B_MOUSE_WHEEL_CHANGED: {
BListView::MessageReceived( message );
BPoint point;
uint32 buttons;
GetMouse(&point, &buttons, false);
uint32 transit = Bounds().Contains(point) ? B_INSIDE_VIEW : B_OUTSIDE_VIEW;
MouseMoved(point, transit, &fDragMessageCopy);
break;
}
default:
BListView::MessageReceived( message );
break;
}
}
}
// KeyDown
void
DragSortableListView::KeyDown( const char* bytes, int32 numBytes )
{
if ( numBytes < 1 )
return;
if ( ( bytes[0] == B_BACKSPACE ) || ( bytes[0] == B_DELETE ) )
RemoveSelected();
BListView::KeyDown( bytes, numBytes );
}
// MouseDown
void
DragSortableListView::MouseDown( BPoint where )
{
int32 clicks = 1;
uint32 buttons = 0;
Window()->CurrentMessage()->FindInt32("clicks", &clicks);
Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons);
int32 clickedIndex = -1;
for (int32 i = 0; BListItem* item = ItemAt(i); i++) {
if (ItemFrame(i).Contains(where)) {
if (clicks == 2) {
// only do something if user clicked the same item twice
if (fLastClickedItem == item)
DoubleClicked(i);
} else {
// remember last clicked item
fLastClickedItem = item;
}
clickedIndex = i;
break;
}
}
if (clickedIndex == -1)
fLastClickedItem = NULL;
BListItem* item = ItemAt(clickedIndex);
if (ListType() == B_MULTIPLE_SELECTION_LIST
&& item && (buttons & B_SECONDARY_MOUSE_BUTTON)) {
if (item->IsSelected())
Deselect(clickedIndex);
else
Select(clickedIndex, true);
} else {
BListView::MouseDown(where);
}
}
// MouseMoved
void
DragSortableListView::MouseMoved(BPoint where, uint32 transit, const BMessage *msg)
{
if (msg && AcceptDragMessage(msg)) {
switch (transit) {
case B_ENTERED_VIEW:
case B_INSIDE_VIEW: {
// remember drag message
// this is needed to react on modifier changes
_SetDragMessage(msg);
// set drop target through virtual function
SetDropTargetRect(msg, where);
// go into autoscrolling mode
BRect r = Bounds();
r.InsetBy(0.0, r.Height() * SCROLL_AREA);
SetAutoScrolling(!r.Contains(where));
break;
}
case B_EXITED_VIEW:
// forget drag message
_SetDragMessage(NULL);
SetAutoScrolling(false);
// fall through
case B_OUTSIDE_VIEW:
_RemoveDropAnticipationRect();
break;
}
} else {
_RemoveDropAnticipationRect();
BListView::MouseMoved(where, transit, msg);
_SetDragMessage(NULL);
SetAutoScrolling(false);
BCursor cursor(B_HAND_CURSOR);
SetViewCursor(&cursor, true);
}
fLastMousePos = where;
}
// MouseUp
void
DragSortableListView::MouseUp( BPoint where )
{
// remove drop mark
_SetDropAnticipationRect( BRect( 0.0, 0.0, -1.0, -1.0 ) );
SetAutoScrolling(false);
// be sure to forget drag message
_SetDragMessage(NULL);
BListView::MouseUp( where );
BCursor cursor(B_HAND_CURSOR);
SetViewCursor(&cursor, true);
}
// DrawItem
void
DragSortableListView::DrawItem( BListItem *item, BRect itemFrame, bool complete )
{
DrawListItem( this, IndexOf( item ), itemFrame );
/* if (IsFocus()) {
SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
StrokeRect(Bounds());
}*/
}
// MouseWheelChanged
bool
DragSortableListView::MouseWheelChanged(float x, float y)
{
BPoint where;
uint32 buttons;
GetMouse(&where, &buttons, false);
if (Bounds().Contains(where))
return true;
else
return false;
}
// SetDragCommand
void
DragSortableListView::SetDragCommand(uint32 command)
{
fDragCommand = command;
}
// ModifiersChaned
void
DragSortableListView::ModifiersChanged()
{
SetDropTargetRect(&fDragMessageCopy, fLastMousePos);
}
// SetItemFocused
void
DragSortableListView::SetItemFocused(int32 index)
{
InvalidateItem(fFocusedIndex);
InvalidateItem(index);
fFocusedIndex = index;
}
// AcceptDragMessage
bool
DragSortableListView::AcceptDragMessage(const BMessage* message) const
{
return message->what == fDragCommand;
}
// SetDropTargetRect
void
DragSortableListView::SetDropTargetRect(const BMessage* message, BPoint where)
{
if (AcceptDragMessage(message)) {
bool copy = modifiers() & B_SHIFT_KEY;
bool replaceAll = !message->HasPointer("list") && !copy;
BRect r = Bounds();
if (replaceAll) {
r.bottom--; // compensate for scrollbar offset
_SetDropAnticipationRect(r);
fDropIndex = -1;
} else {
// offset where by half of item height
r = ItemFrame(0);
where.y += r.Height() / 2.0;
int32 index = IndexOf(where);
if (index < 0)
index = CountItems();
_SetDropIndex(index);
const uchar* cursorData = copy ? kCopyCursor : B_HAND_CURSOR;
BCursor cursor(cursorData);
SetViewCursor(&cursor, true);
}
}
}
// SetAutoScrolling
void
DragSortableListView::SetAutoScrolling(bool enable)
{
if (fScrollPulse && enable)
return;
if (enable) {
BMessenger messenger(this, Window());
BMessage message(MSG_TICK);
fScrollPulse = new BMessageRunner(messenger, &message, 40000LL);
} else {
delete fScrollPulse;
fScrollPulse = NULL;
}
}
// DoesAutoScrolling
bool
DragSortableListView::DoesAutoScrolling() const
{
return fScrollPulse;
}
// ScrollTo
void
DragSortableListView::ScrollTo(int32 index)
{
if (index < 0)
index = 0;
if (index >= CountItems())
index = CountItems() - 1;
if (BListItem* item = ItemAt(index)) {
BRect itemFrame = ItemFrame(index);
BRect bounds = Bounds();
if (itemFrame.top < bounds.top) {
ScrollTo(itemFrame.LeftTop());
} else if (itemFrame.bottom > bounds.bottom) {
ScrollTo(BPoint(0.0, itemFrame.bottom - bounds.Height()));
}
}
}
// MoveItems
void
DragSortableListView::MoveItems( BList& items, int32 index )
{
DeselectAll();
// we remove the items while we look at them, the insertion index is decreased
// when the items index is lower, so that we insert at the right spot after
// removal
BList removedItems;
int32 count = items.CountItems();
for ( int32 i = 0; i < count; i++ )
{
BListItem* item = (BListItem*)items.ItemAt( i );
int32 removeIndex = IndexOf( item );
if ( RemoveItem( item ) && removedItems.AddItem( (void*)item ) )
{
if ( removeIndex < index )
index--;
}
// else ??? -> blow up
}
for ( int32 i = 0; BListItem* item = (BListItem*)removedItems.ItemAt( i ); i++ )
{
if ( AddItem( item, index ) )
{
// after we're done, the newly inserted items will be selected
Select( index, true );
// next items will be inserted after this one
index++;
}
else
delete item;
}
}
// CopyItems
void
DragSortableListView::CopyItems( BList& items, int32 index )
{
DeselectAll();
// by inserting the items after we copied all items first, we avoid
// cloning an item we already inserted and messing everything up
// in other words, don't touch the list before we know which items
// need to be cloned
BList clonedItems;
int32 count = items.CountItems();
for ( int32 i = 0; i < count; i++ )
{
BListItem* item = CloneItem( IndexOf( (BListItem*)items.ItemAt( i ) ) );
if ( item && !clonedItems.AddItem( (void*)item ) )
delete item;
}
for ( int32 i = 0; BListItem* item = (BListItem*)clonedItems.ItemAt( i ); i++ )
{
if ( AddItem( item, index ) )
{
// after we're done, the newly inserted items will be selected
Select( index, true );
// next items will be inserted after this one
index++;
}
else
delete item;
}
}
// RemoveItemList
void
DragSortableListView::RemoveItemList( BList& items )
{
int32 count = items.CountItems();
for ( int32 i = 0; i < count; i++ )
{
BListItem* item = (BListItem*)items.ItemAt( i );
if ( RemoveItem( item ) )
delete item;
}
}
// RemoveSelected
void
DragSortableListView::RemoveSelected()
{
// if (fFocusedIndex >= 0)
// return;
BList items;
for ( int32 i = 0; BListItem* item = ItemAt( CurrentSelection( i ) ); i++ )
items.AddItem( (void*)item );
RemoveItemList( items );
}
// CountSelectedItems
int32
DragSortableListView::CountSelectedItems() const
{
int32 count = 0;
while ( CurrentSelection( count ) >= 0 )
count++;
return count;
}
// SelectAll
void
DragSortableListView::SelectAll()
{
Select(0, CountItems() - 1);
}
// DeleteItem
bool
DragSortableListView::DeleteItem(int32 index)
{
BListItem* item = ItemAt(index);
if (item && RemoveItem(item)) {
delete item;
return true;
}
return false;
}
// _SetDropAnticipationRect
void
DragSortableListView::_SetDropAnticipationRect(BRect r)
{
if (fDropRect != r) {
if (fDropRect.IsValid())
Invalidate(fDropRect);
fDropRect = r;
if (fDropRect.IsValid())
Invalidate(fDropRect);
}
}
// _SetDropIndex
void
DragSortableListView::_SetDropIndex(int32 index)
{
if (fDropIndex != index) {
fDropIndex = index;
if (fDropIndex >= 0) {
int32 count = CountItems();
if (fDropIndex == count) {
BRect r;
if (BListItem* item = ItemAt(count - 1)) {
r = ItemFrame(count - 1);
r.top = r.bottom;
r.bottom = r.top + 1.0;
} else {
r = Bounds();
r.bottom--; // compensate for scrollbars moved slightly out of window
}
_SetDropAnticipationRect(r);
} else {
BRect r = ItemFrame(fDropIndex);
r.top--;
r.bottom = r.top + 1.0;
_SetDropAnticipationRect(r);
}
}
}
}
// _RemoveDropAnticipationRect
void
DragSortableListView::_RemoveDropAnticipationRect()
{
_SetDropAnticipationRect(BRect(0.0, 0.0, -1.0, -1.0));
// _SetDropIndex(-1);
}
// _SetDragMessage
void
DragSortableListView::_SetDragMessage(const BMessage* message)
{
if (message)
fDragMessageCopy = *message;
else
fDragMessageCopy.what = 0;
}
// SimpleListView class
SimpleListView::SimpleListView( BRect frame, BMessage* selectionChangeMessage )
: DragSortableListView( frame, "playlist listview",
B_MULTIPLE_SELECTION_LIST, B_FOLLOW_ALL,
B_WILL_DRAW | B_NAVIGABLE
| B_FRAME_EVENTS | B_FULL_UPDATE_ON_RESIZE ),
fSelectionChangeMessage( selectionChangeMessage )
{
}
// SimpleListView class
SimpleListView::SimpleListView( BRect frame, const char* name,
BMessage* selectionChangeMessage,
list_view_type type,
uint32 resizingMode, uint32 flags )
: DragSortableListView( frame, name, type, resizingMode, flags ),
fSelectionChangeMessage( selectionChangeMessage )
{
}
// destructor
SimpleListView::~SimpleListView()
{
delete fSelectionChangeMessage;
}
// layoutprefs
minimax
SimpleListView::layoutprefs()
{
mpm.mini.x = 30.0;
mpm.maxi.x = 10000.0;
mpm.mini.y = 50.0;
mpm.maxi.y = 10000.0;
mpm.weight = 1.0;
return mpm;
}
// layout
BRect
SimpleListView::layout(BRect frame)
{
MoveTo(frame.LeftTop());
ResizeTo(frame.Width(), frame.Height());
return Frame();
}
// MessageReceived
void
SimpleListView::MessageReceived( BMessage* message)
{
switch ( message->what ) {
default:
DragSortableListView::MessageReceived( message );
break;
}
}
// SelectionChanged
void
SimpleListView::SelectionChanged()
{
BLooper* looper = Looper();
if (fSelectionChangeMessage && looper) {
BMessage message(*fSelectionChangeMessage);
looper->PostMessage(&message);
}
}
// CloneItem
BListItem*
SimpleListView::CloneItem(int32 atIndex) const
{
BListItem* clone = NULL;
if (SimpleItem* item = dynamic_cast<SimpleItem*>(ItemAt(atIndex)))
clone = new SimpleItem(item->Text());
return clone;
}
// DrawListItem
void
SimpleListView::DrawListItem(BView* owner, int32 index, BRect frame) const
{
if (SimpleItem* item = dynamic_cast<SimpleItem*>(ItemAt(index))) {
uint32 flags = FLAGS_NONE;
if (index == fFocusedIndex)
flags |= FLAGS_FOCUSED;
if (index % 2)
flags |= FLAGS_TINTED_LINE;
item->Draw(owner, frame, flags);
}
}
// MakeDragMessage
void
SimpleListView::MakeDragMessage(BMessage* message) const
{
if (message) {
message->AddPointer( "list", (void*)dynamic_cast<const DragSortableListView*>(this));
int32 index;
for (int32 i = 0; (index = CurrentSelection(i)) >= 0; i++)
message->AddInt32( "index", index );
}
}
| 23.705426 | 94 | 0.674437 | waddlesplash |
4efbe771379047c03250c09e4ebd4a9f154e18b8 | 10,823 | cpp | C++ | Engine/Interface/UITextureManager.cpp | openlastchaos/lastchaos-source-client | 3d88594dba7347b1bb45378136605e31f73a8555 | [
"Apache-2.0"
] | 1 | 2022-02-14T15:46:44.000Z | 2022-02-14T15:46:44.000Z | Engine/Interface/UITextureManager.cpp | openlastchaos/lastchaos-source-client | 3d88594dba7347b1bb45378136605e31f73a8555 | [
"Apache-2.0"
] | null | null | null | Engine/Interface/UITextureManager.cpp | openlastchaos/lastchaos-source-client | 3d88594dba7347b1bb45378136605e31f73a8555 | [
"Apache-2.0"
] | 2 | 2022-01-10T22:17:06.000Z | 2022-01-17T09:34:08.000Z | #include "stdh.h"
#include <Engine/Interface/UITextureManager.h>
#include <Engine/Interface/UIManager.h>
#include <Engine/Help/DefineHelp.h>
// ----------------------------------------------------------------------------
// Name : CUIFontTextureManager()
// Desc : Constructor
// ----------------------------------------------------------------------------
CUIFontTextureManager::CUIFontTextureManager()
{
// Font texture
for( INDEX iTex = 0; iTex < FONT_MAX; iTex++ )
m_aptdFont[iTex] = NULL;
memset(m_aFontWidthThai,0,sizeof(int[6][16]));
}
// ----------------------------------------------------------------------------
// Name : ~CUITextTextureManager()
// Desc : Destructor
// ----------------------------------------------------------------------------
CUIFontTextureManager::~CUIFontTextureManager()
{
Destroy();
}
// ----------------------------------------------------------------------------
// Name : Create()
// Desc :
// ----------------------------------------------------------------------------
void CUIFontTextureManager::Create()
{
extern INDEX g_iCountry;
INDEX iTex;
CTString strFullPath;
CTString strDirectory = "Local\\";
strDirectory += DefHelp::getNationPostfix(g_iCountry, true);
strDirectory += "\\";
CTString strFileName;
switch( g_iCountry )
{
case KOREA:
{
m_nLanguage = FONT_KOREAN;
for( iTex = 0; iTex < TEXCT_FONT_KOREAN; iTex++ )
{
strFileName.PrintF( "FontKorean%d.tex", iTex );
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t( strFullPath );
}
m_nFontTextureCount = TEXCT_FONT_KOREAN;
m_nFontSpacing = 0;
m_nLineSpacing = 1;
}
break;
case THAILAND:
{
m_nLanguage = FONT_THAILAND;
for( iTex = 0; iTex < TEXCT_FONT_THAILAND; iTex++ )
{
//test 050910
strFileName="FontThailand0.tex";
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t( strFullPath );
}
m_nFontTextureCount = TEXCT_FONT_THAILAND;
m_nFontSpacing = 1;
m_nLineSpacing = 2;
// Size of font texture
m_nFontTexWidth = m_aptdFont[0]->GetPixWidth();
m_nFontTexHeight = m_aptdFont[0]->GetPixHeight();
// Font information
m_nFontWidth = 6;
m_nFontWidth2Byte = 12;
m_nFontHeight = 12;
m_nLineHeight = m_nFontHeight + m_nLineSpacing;
// wooss 059030 for non-fixed font
int fontWidthThai[6][16]={
6, 7, 7, 8, 7, 7, 8, 5, 6, 7, 8, 9, 10, 10, 7, 7,
6, 10, 10, 10, 7, 7, 7, 8, 6, 7, 7, 7, 7, 7, 8, 8,
7, 7, 7, 5, 6, 7, 7, 5, 8, 10, 8, 7, 9, 7, 8, 6,
5, 7, 5, 9, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6,
3, 6, 5, 5, 6, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 8, 8, 10, 10, 7, 9, 9, 9, 7, 12, 6, 6, 6, 6
};
memcpy(m_aFontWidthThai,fontWidthThai,sizeof(fontWidthThai));
return;
}
break;
case USA:
case ENGLAND:
{
m_nLanguage = FONT_CHINESE_T;
for( iTex = 0; iTex < TEXCT_FONT_USA; iTex++ )
{
//strFileName.PrintF( "FontUSA%d.tex", iTex);
strFileName.PrintF( "FontChineseT%d.tex", iTex );
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t( strFullPath );
}
m_nFontTextureCount = TEXCT_FONT_USA;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case BRAZIL:
{
m_nLanguage = FONT_PROTUGES;
for( iTex = 0; iTex < TEXCT_FONT_BRZ; iTex++ )
{
strFileName.PrintF( "FontBrazil%d.tex", iTex );
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t( strFullPath );
}
m_nFontTextureCount = TEXCT_FONT_BRZ;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case GERMANY:
{
m_nLanguage = FONT_GERMAN;
for( iTex = 0; iTex < TEXCT_FONT_GERMAN; iTex++ )
{
strFileName.PrintF( "FontGerman%d.tex", iTex );
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t( strFullPath );
}
m_nFontTextureCount = TEXCT_FONT_GERMAN;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case RUSSIA:
{
m_nLanguage = FONT_RUSSIAN;
for( iTex = 0; iTex < TEXCT_FONT_RUSSIAN; iTex++ )
{
strFileName.PrintF( "FontRussia%d.tex", iTex );
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t( strFullPath );
}
m_nFontTextureCount = TEXCT_FONT_RUSSIAN;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case SPAIN://FRANCE_SPAIN_CLOSEBETA_NA_20081124
{
m_nLanguage = FONT_SPAIN;
for (iTex = 0; iTex < TEXCT_FONT_SPAIN; iTex++)
{
strFileName.PrintF("FontSpain%d.tex", iTex);
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t(strFullPath);
}
m_nFontTextureCount = TEXCT_FONT_SPAIN;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case FRANCE:
{
m_nLanguage = FONT_FRANCE;
for (iTex = 0; iTex < TEXCT_FONT_FRANCE; iTex++)
{
strFileName.PrintF("FontFrance%d.tex", iTex);
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t(strFullPath);
}
m_nFontTextureCount = TEXCT_FONT_FRANCE;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case POLAND:
{
m_nLanguage = FONT_POLAND;
for (iTex = 0; iTex < TEXCT_FONT_POLAND; iTex++)
{
strFileName.PrintF("FontPOLAND%d.tex", iTex);
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t(strFullPath);
}
m_nFontTextureCount = TEXCT_FONT_POLAND;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case MEXICO:
{
m_nLanguage = FONT_MEXICO;
for (iTex = 0; iTex < TEXCT_FONT_MEXICO; iTex++)
{
strFileName.PrintF("FontMEXICO%d.tex", iTex);
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t(strFullPath);
}
m_nFontTextureCount = TEXCT_FONT_MEXICO;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
case ITALY:
{
m_nLanguage = FONT_ITALY;
for (iTex = 0; iTex < TEXCT_FONT_ITALY; iTex++)
{
strFileName.PrintF("FontITALY%d.tex", iTex);
strFullPath = strDirectory + strFileName;
m_aptdFont[iTex] = _pTextureStock->Obtain_t(strFullPath);
}
m_nFontTextureCount = TEXCT_FONT_ITALY;
m_nFontSpacing = 0;
m_nLineSpacing = 2;
}
break;
}
// Size of font texture
m_nFontTexWidth = m_aptdFont[0]->GetPixWidth();
m_nFontTexHeight = m_aptdFont[0]->GetPixHeight();
// Font information
m_nFontWidth = 6;
m_nFontWidth2Byte = 12;
m_nFontHeight = 12;
m_nLineHeight = m_nFontHeight + m_nLineSpacing;
}
// ----------------------------------------------------------------------------
// Name : Destroy()
// Desc :
// ----------------------------------------------------------------------------
void CUIFontTextureManager::Destroy()
{
// Font texture
for( INDEX iTex = 0; iTex < FONT_MAX; iTex++ )
{
if( m_aptdFont[iTex] != NULL )
{
_pTextureStock->Release( m_aptdFont[iTex] );
m_aptdFont[iTex] = NULL;
}
}
}
// ----------------------------------------------------------------------------
// Name : CUIButtonTextureManager()
// Desc : Constructor
// ----------------------------------------------------------------------------
CUIButtonTextureManager::CUIButtonTextureManager()
{
m_aptdButton.resize(UBET_TYPE_MAX);
}
// ----------------------------------------------------------------------------
// Name : ~CUIButtonTextureManager()
// Desc : Destructor
// ----------------------------------------------------------------------------
CUIButtonTextureManager::~CUIButtonTextureManager()
{
Destroy();
}
// ----------------------------------------------------------------------------
// Name : Create()
// Desc :
// ----------------------------------------------------------------------------
void CUIButtonTextureManager::Create()
{
INDEX iTex;
CTString strFullPath;
CTString strDirectory = CTString( "Data\\Interface\\" );
CTString strFileName;
CTextureData* tmp = NULL;
// Skill texture
{
vecTexData& vec_ = m_aptdButton[UBET_SKILL];
for( iTex = 0; iTex < TEXCT_SKILL; iTex++ )
{
strFileName.PrintF( "SkillBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
for( iTex = 0; iTex < TEXCT_SKILL; iTex++ )
{
strFileName.PrintF( "SkillBtnD%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
// Action texture
{
vecTexData& vec_ = m_aptdButton[UBET_ACTION];
for( iTex = 0; iTex < TEXCT_ACTION; iTex++ )
{
strFileName.PrintF( "ActionBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
// Item texture
{
vecTexData& vec_ = m_aptdButton[UBET_ITEM];
for( iTex = 0; iTex < TEXCT_ITEM; iTex++ )
{
strFileName.PrintF( "ItemBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
// Quest texture
{
vecTexData& vec_ = m_aptdButton[UBET_QUEST];
for( iTex = 0; iTex < TEXCT_QUEST; iTex++ )
{
strFileName.PrintF( "QuestBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
// Event texture
{
vecTexData& vec_ = m_aptdButton[UBET_EVENT];
for( iTex = 0; iTex < TEXCT_EVENT; iTex++ )
{
strFileName.PrintF( "EventBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
// Remission texture
{
vecTexData& vec_ = m_aptdButton[UBET_REMISSION];
for( iTex = 0; iTex < TEXCT_REMISSION; iTex++ )
{
strFileName.PrintF( "RemissionBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
// MissionCase texture
{
vecTexData& vec_ = m_aptdButton[UBET_COMBO];
for( iTex = 0; iTex < TEXCT_COMBO; iTex++ )
{
strFileName.PrintF( "ComboBtn%d.tex", iTex );
strFullPath = strDirectory + strFileName;
tmp = _pTextureStock->Obtain_t( strFullPath );
vec_.push_back(tmp);
}
}
}
// ----------------------------------------------------------------------------
// Name : Destroy()
// Desc :
// ----------------------------------------------------------------------------
void CUIButtonTextureManager::Destroy()
{
int i, nMax = m_aptdButton.size();
int iChild, nChildMax = 0;
CTextureData* pData = NULL;
for (i = 0; i < nMax; ++i)
{
vecTexData& vec_ = m_aptdButton[i];
nChildMax = vec_.size();
for (iChild = 0; iChild < nChildMax; ++iChild)
{
pData = vec_[iChild];
STOCK_RELEASE(pData);
}
}
}
| 25.111369 | 79 | 0.583849 | openlastchaos |
4efe07d47b67960cc0d7ebd883582a768ecb5828 | 1,230 | hpp | C++ | include/range/v3/utility/tagged_tuple.hpp | seewpx/range-v3 | 8527a9741518dd61082bc3e2139aed8ecb5da4f6 | [
"MIT"
] | 3,436 | 2015-01-05T14:27:21.000Z | 2022-03-31T07:56:04.000Z | include/range/v3/utility/tagged_tuple.hpp | seewpx/range-v3 | 8527a9741518dd61082bc3e2139aed8ecb5da4f6 | [
"MIT"
] | 1,197 | 2015-01-01T21:27:32.000Z | 2022-03-29T17:46:09.000Z | include/range/v3/utility/tagged_tuple.hpp | seewpx/range-v3 | 8527a9741518dd61082bc3e2139aed8ecb5da4f6 | [
"MIT"
] | 490 | 2015-01-04T00:18:04.000Z | 2022-03-25T18:59:43.000Z | /// \file
// Range v3 library
//
// Copyright Eric Niebler 2013-present
//
// Use, modification and distribution is subject to the
// Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// Project home: https://github.com/ericniebler/range-v3
#ifndef RANGES_V3_UTILITY_TAGGED_TUPLE_HPP
#define RANGES_V3_UTILITY_TAGGED_TUPLE_HPP
#include <tuple>
#include <range/v3/range_fwd.hpp>
#include <range/v3/utility/tagged_pair.hpp>
#include <range/v3/detail/prologue.hpp>
RANGES_DIAGNOSTIC_PUSH
RANGES_DIAGNOSTIC_IGNORE_DEPRECATED_DECLARATIONS
namespace ranges
{
template<typename... Ts>
using tagged_tuple RANGES_DEPRECATED("ranges::tagged_tuple is deprecated.") =
tagged<std::tuple<detail::tag_elem<Ts>...>, detail::tag_spec<Ts>...>;
template<typename... Tags, typename... Ts>
RANGES_DEPRECATED("ranges::make_tagged_tuple is deprecated.")
constexpr tagged_tuple<Tags(bind_element_t<Ts>)...> make_tagged_tuple(Ts &&... ts)
{
return tagged_tuple<Tags(bind_element_t<Ts>)...>{static_cast<Ts &&>(ts)...};
}
} // namespace ranges
RANGES_DIAGNOSTIC_POP
#include <range/v3/detail/epilogue.hpp>
#endif
| 26.73913 | 86 | 0.73252 | seewpx |
4efedbb5006b17af465fa191aaf495036daebabd | 1,169 | cpp | C++ | gecode/string/tests/str_ex10.cpp | ramadini/gecode | ff0d261486a67f66895850a771f161bfa8bf9839 | [
"MIT-feh"
] | 1 | 2021-05-26T13:27:00.000Z | 2021-05-26T13:27:00.000Z | gecode/string/tests/str_ex10.cpp | ramadini/gecode | ff0d261486a67f66895850a771f161bfa8bf9839 | [
"MIT-feh"
] | null | null | null | gecode/string/tests/str_ex10.cpp | ramadini/gecode | ff0d261486a67f66895850a771f161bfa8bf9839 | [
"MIT-feh"
] | null | null | null | #include <gecode/string.hh>
#include <gecode/driver.hh>
using namespace Gecode;
using namespace String;
class StringOptions : public Options {
public:
StringOptions(const char* s): Options(s) { }
};
class Ex10 : public Script {
StringVarArray string_vars;
public:
static bool unsat;
Ex10(Ex10& s): Script(s) {
string_vars.update(*this, s.string_vars);
}
virtual Space* copy() {
return new Ex10(*this);
}
Ex10(const StringOptions& so): Script(so) {
// Variables.
StringVar x(*this, NSIntSet('A', 'B'), 0, 10000);
StringVar y(*this, NSIntSet('A', 'B'), 0, 10000);
StringVarArgs e1, e2;
e1 << x << StringVar(*this, "A") << x;
e2 << x << StringVar(*this, "B") << x;
gconcat(*this, e1, y);
gconcat(*this, e2, y);
StringVarArgs sva;
sva << x << y;
string_vars = StringVarArray(*this, sva);
blockmin_lllm(*this, string_vars);
}
virtual void
print(std::ostream& os) const {
unsat = false;
}
};
bool Ex10::unsat = true;
int main() {
StringOptions opt("*** Ex10 ***");
opt.solutions(1);
Script::run<Ex10, DFS, StringOptions>(opt);
assert (Ex10::unsat);
return 0;
}
| 18.854839 | 53 | 0.612489 | ramadini |
4eff64c9ba8fd2cc001e1de93b7726fefc97ede3 | 542 | hpp | C++ | include/mango/image/quantize.hpp | JessyDL/mango | 8db9632fb2e81ba0a13129d3d19019688fab7bd1 | [
"Zlib"
] | null | null | null | include/mango/image/quantize.hpp | JessyDL/mango | 8db9632fb2e81ba0a13129d3d19019688fab7bd1 | [
"Zlib"
] | null | null | null | include/mango/image/quantize.hpp | JessyDL/mango | 8db9632fb2e81ba0a13129d3d19019688fab7bd1 | [
"Zlib"
] | null | null | null | /*
MANGO Multimedia Development Platform
Copyright (C) 2012-2019 Twilight Finland 3D Oy Ltd. All rights reserved.
*/
#pragma once
#include "format.hpp"
#include "surface.hpp"
namespace mango {
namespace image {
struct ColorQuantizeOptions
{
float quality = 0.90f;
bool dithering = true;
};
struct ColorQuantizer
{
Palette palette;
void quantize(const Surface& dest, const Surface& source, const ColorQuantizeOptions& options);
};
} // namespace image
} // namespace mango
| 19.357143 | 103 | 0.666052 | JessyDL |
f60116f898c6d861145323ac507b1906e7d7b73f | 7,506 | cpp | C++ | Plugins/AdvKitPlugin/Source/AdvKitRuntime/Private/Environment/BuildModules/AdvKitBuildModule_Ledge_Tightspace.cpp | crimsonstrife/velorum-defunct | 1a6e1eab9057293da2aa045eff021d069df54c5e | [
"CC0-1.0"
] | null | null | null | Plugins/AdvKitPlugin/Source/AdvKitRuntime/Private/Environment/BuildModules/AdvKitBuildModule_Ledge_Tightspace.cpp | crimsonstrife/velorum-defunct | 1a6e1eab9057293da2aa045eff021d069df54c5e | [
"CC0-1.0"
] | null | null | null | Plugins/AdvKitPlugin/Source/AdvKitRuntime/Private/Environment/BuildModules/AdvKitBuildModule_Ledge_Tightspace.cpp | crimsonstrife/velorum-defunct | 1a6e1eab9057293da2aa045eff021d069df54c5e | [
"CC0-1.0"
] | null | null | null | // Copyright 2015 Pascal Krabbe
#include "AdvKitRuntime.h"
#include "AdvKitTypes.h"
#include "Player/AdvKitCharacter.h"
#include "Environment/Zones/AdvKitZoneLine.h"
#include "Environment/BuildModules/AdvKitBuildModule_Ledge_Tightspace.h"
#include "Environment/Transitions/AdvKitTransitionComponentPoint.h"
#include "Environment/Transitions/AdvKitTransitionComponentArea.h"
bool UAdvKitBuildModule_Ledge_Tightspace::CanCreateTransitionsFor_Implementation(TSubclassOf<AAdvKitCharacter> ForCharacterClass, AAdvKitZone* ForZone)
{
//Cannot create transitions on non line zone object
if (!ForZone->IsA(AAdvKitZoneLine::StaticClass()))
{
return false;
}
//Only valid for these movement modes
if (ForZone->GetPhysics() != EAdvKitMovementMode::ClimbingLedge
&& ForZone->GetPhysics() != EAdvKitMovementMode::WalkingTightspace)
{
return false;
}
//Need to know character's movement properties to build transitions
auto MovementProps = GetCharacterMovementProperties(ForCharacterClass);
if (!MovementProps)
{
return false;
}
//No need to create transitions for a character that cannot use them
return MovementProps->bCanClimbLedge && MovementProps->bCanWalkTightSpace;
}
bool UAdvKitBuildModule_Ledge_Tightspace::GatherPotentialTargetZones_Implementation(TSubclassOf<AAdvKitCharacter> ForCharacterClass, AAdvKitZone* ForZone, TArray<AAdvKitZone*>& OutZones)
{
OutZones.Empty();
auto LineZone = Cast<AAdvKitZoneLine>(ForZone);
check(LineZone);
//Check for zones that almost or actually touch one another
FVector CharacterHalfExtent = GetCharacterHalfExtent(ForCharacterClass, LineZone);
TArray<AAdvKitZone*> TempZones;
if (!OverlapForCloseZones(LineZone, LineZone->GetZoneStartWorld(), LineZone->GetZoneEndWorld(), CharacterHalfExtent.Z * 2, TempZones))
{
return false;
}
//Filter targets
for (auto Zone : TempZones)
{
//Only works for lines
if (!Zone->IsA(AAdvKitZoneLine::StaticClass()))
{
continue;
}
//Cannot create transitions from tight space to anything other than ledge
if (LineZone->GetPhysics() == EAdvKitMovementMode::WalkingTightspace
&& Zone->GetPhysics() == EAdvKitMovementMode::ClimbingLedge)
{
OutZones.Add(Zone);
continue;
}
//Cannot create transitions from ledge to anything other than tight space
if (LineZone->GetPhysics() == EAdvKitMovementMode::ClimbingLedge
&& Zone->GetPhysics() == EAdvKitMovementMode::WalkingTightspace)
{
OutZones.Add(Zone);
}
}
return OutZones.Num() > 0;
}
bool UAdvKitBuildModule_Ledge_Tightspace::CreateTransitionBetween_Implementation(TSubclassOf<AAdvKitCharacter> ForCharacterClass, AAdvKitZone* SourceZone, AAdvKitZone* TargetZone)
{
if (SourceZone->GetPhysics() == EAdvKitMovementMode::ClimbingLedge)
{
return CreateTransitionLedgeToTightSpace(ForCharacterClass, SourceZone, TargetZone);
}
if (SourceZone->GetPhysics() == EAdvKitMovementMode::WalkingTightspace)
{
return CreateTransitionTightSpaceToLedge(ForCharacterClass, SourceZone, TargetZone);
}
return false;
}
bool UAdvKitBuildModule_Ledge_Tightspace::CreateTransitionLedgeToTightSpace(TSubclassOf<AAdvKitCharacter> ForCharacterClass, AAdvKitZone* Ledge, AAdvKitZone* TightSpace)
{
auto LedgeLine = Cast<AAdvKitZoneLine>(Ledge);
auto TightSpaceLine = Cast<AAdvKitZoneLine>(TightSpace);
FVector CharacterHalfExtent = GetCharacterHalfExtent(ForCharacterClass, LedgeLine);
FVector OtherCharacterHalfExtent = GetCharacterHalfExtent(ForCharacterClass, TightSpaceLine);
//Zones have to be parallel
float Dot = FVector::DotProduct(TightSpaceLine->GetActorForwardVector(), LedgeLine->GetActorForwardVector());
if (Dot < (1.0f - ErrorMarginDot))
{
return false;
}
//Project zones onto each other
FVector OtherMin = TightSpaceLine->ConstrainPositionToZone(LedgeLine->GetZoneStartWorld(), OtherCharacterHalfExtent);
FVector OtherMax = TightSpaceLine->ConstrainPositionToZone(LedgeLine->GetZoneEndWorld(), OtherCharacterHalfExtent);
FVector SelfMin = LedgeLine->ConstrainPositionToZone(OtherMin, CharacterHalfExtent);
FVector SelfMax = LedgeLine->ConstrainPositionToZone(OtherMax, CharacterHalfExtent);
OtherMin = TightSpaceLine->ConstrainPositionToZone(SelfMin, OtherCharacterHalfExtent);
OtherMax = TightSpaceLine->ConstrainPositionToZone(SelfMax, OtherCharacterHalfExtent);
UAdvKitTransitionComponent* Transition = nullptr;
//Area overlapping
if (SelfMin != SelfMax)
{
Transition = CreateTransitionArea("ToTightSpace", LedgeLine, SelfMin, OtherMin, SelfMax, OtherMax, ForCharacterClass, TightSpaceLine->GetPhysics(), TightSpaceLine);
}
//Only a single point overlapping
else if (SelfMin == SelfMax)
{
Transition = CreateTransitionPoint("ToTightSpace", LedgeLine, SelfMin, OtherMin, ForCharacterClass, TightSpaceLine->GetPhysics(), TightSpaceLine);
}
if (!Transition)
{
return false;
}
//Transition from ledge to tight space should be up vertically
Transition->TransitionDirection = FVector::UpVector;
Transition->bNeedsJump = true;
return true;
}
bool UAdvKitBuildModule_Ledge_Tightspace::CreateTransitionTightSpaceToLedge(TSubclassOf<AAdvKitCharacter> ForCharacterClass, AAdvKitZone* TightSpace, AAdvKitZone* Ledge)
{
auto LedgeLine = Cast<AAdvKitZoneLine>(Ledge);
auto TightSpaceLine = Cast<AAdvKitZoneLine>(TightSpace);
FVector CharacterHalfExtent = GetCharacterHalfExtent(ForCharacterClass, TightSpaceLine);
FVector OtherCharacterHalfExtent = GetCharacterHalfExtent(ForCharacterClass, LedgeLine);
//Zones have to be parallel
float Dot = FVector::DotProduct(TightSpaceLine->GetActorForwardVector(), LedgeLine->GetActorForwardVector());
if (Dot < (1.0f - ErrorMarginDot))
{
return false;
}
//Check if ledge is below tight space
FVector ClosestLocationOther = LedgeLine->ConstrainPositionToZone(TightSpaceLine->GetActorLocation(), OtherCharacterHalfExtent);
FVector ClosestLocationSelf = TightSpaceLine->ConstrainPositionToZone(ClosestLocationOther, CharacterHalfExtent);
FVector LocalLocationOther = TightSpaceLine->GetTransform().InverseTransformPositionNoScale(ClosestLocationOther);
FVector LocalLocationSelf = TightSpaceLine->GetTransform().InverseTransformPositionNoScale(ClosestLocationSelf);
if (LocalLocationOther.Z >= LocalLocationSelf.Z)
{
return false;
}
//Project zones onto each other
FVector OtherMin = LedgeLine->ConstrainPositionToZone(TightSpaceLine->GetZoneStartWorld(), OtherCharacterHalfExtent);
FVector OtherMax = LedgeLine->ConstrainPositionToZone(TightSpaceLine->GetZoneEndWorld(), OtherCharacterHalfExtent);
FVector SelfMin = TightSpaceLine->ConstrainPositionToZone(OtherMin, CharacterHalfExtent);
FVector SelfMax = TightSpaceLine->ConstrainPositionToZone(OtherMax, CharacterHalfExtent);
OtherMin = LedgeLine->ConstrainPositionToZone(SelfMin, OtherCharacterHalfExtent);
OtherMax = LedgeLine->ConstrainPositionToZone(SelfMax, OtherCharacterHalfExtent);
UAdvKitTransitionComponent* Transition = nullptr;
//Area overlapping
if (SelfMin != SelfMax)
{
Transition = CreateTransitionArea("ToLedge",TightSpaceLine, SelfMin, OtherMin, SelfMax, OtherMax, ForCharacterClass, LedgeLine->GetPhysics(), LedgeLine);
}
//Only a single point overlapping
else if (SelfMin == SelfMax)
{
Transition = CreateTransitionPoint("ToLedge", TightSpaceLine, SelfMin, OtherMin, ForCharacterClass, LedgeLine->GetPhysics(), LedgeLine);
}
if (!Transition)
{
return false;
}
//Transition from tight space to ledge should be down vertically
Transition->TransitionDirection = -FVector::UpVector;
return true;
}
| 37.343284 | 186 | 0.800693 | crimsonstrife |
f6123fa6b3077eb7e373405e3b46a8c3782910e2 | 562 | hpp | C++ | include/Quasura/Common.hpp | jcoder39/Quasura | f6a8b43620aa77f5488327f0cfe4773b7301bae4 | [
"MIT"
] | null | null | null | include/Quasura/Common.hpp | jcoder39/Quasura | f6a8b43620aa77f5488327f0cfe4773b7301bae4 | [
"MIT"
] | null | null | null | include/Quasura/Common.hpp | jcoder39/Quasura | f6a8b43620aa77f5488327f0cfe4773b7301bae4 | [
"MIT"
] | null | null | null | /*
* Common.hpp
*
* Created by Viacheslav Borisenko
*
* Copyright (c) 2018 spectrobyte http://spectrobyte.com
*
* This software may be modified and distributed under the terms
* of the MIT license. See the LICENSE file for details.
*
*/
#ifndef QUASURA_COMMON_HPP
#define QUASURA_COMMON_HPP
#include "Quasura/common/Logger.hpp"
#include "Quasura/common/StringGenerator.hpp"
#include "Quasura/common/Singleton.hpp"
#include "Quasura/common/random/Bag.hpp"
#include "Quasura/common/random/Chaos.hpp"
#endif //QUASURA_COMMON_HPP
| 24.434783 | 65 | 0.729537 | jcoder39 |
f61a3522035b21de3e09acb93bb718ef63a77de5 | 1,181 | cc | C++ | checkcsa.cc | super-mini-shogi/dobutsu | c93425078fe0b07441fce260da1842c60a8b397f | [
"BSD-2-Clause-FreeBSD"
] | null | null | null | checkcsa.cc | super-mini-shogi/dobutsu | c93425078fe0b07441fce260da1842c60a8b397f | [
"BSD-2-Clause-FreeBSD"
] | null | null | null | checkcsa.cc | super-mini-shogi/dobutsu | c93425078fe0b07441fce260da1842c60a8b397f | [
"BSD-2-Clause-FreeBSD"
] | 1 | 2019-12-28T07:44:45.000Z | 2019-12-28T07:44:45.000Z | /**
* csa形式の棋譜ファイルを読み込んで,それぞれの手の勝敗をチェックする
*/
#include "allStateTable.h"
#include "dobutsu.h"
#include "winLoseTable.h"
void usage() { std::cerr << "Usage: checkcsa csafile" << std::endl; }
int main(int ac, char **ag) {
if (ac < 2) {
usage();
}
vMove moves = readMoveFile(ag[1]);
AllStateTable allS("allstates.dat");
WinLoseTable winLose(allS, "winLoss.dat", "winLossCount.dat");
State s;
std::cerr << s << std::endl;
for (size_t i = 0; i < moves.size(); i++) {
vMove ret = s.nextMoves();
int lastwlc;
int lastwl = winLose.getWinLose(s, lastwlc);
#if 1
for (size_t j = 0; j < ret.size(); j++) {
int wlc, wl;
wl = winLose.getWinLose(s, ret[j], wlc);
std::cerr << j << " : " << ret[j] << ",wl=" << wl << "(" << wlc << ")"
<< std::endl;
}
#endif
std::cerr << "Move : " << moves[i] << std::endl;
int wlc, wl;
wl = winLose.getWinLose(s, moves[i], wlc);
if (lastwl != -wl) {
std::cerr << s << std::endl;
std::cerr << i << " : " << moves[i] << " " << -lastwl << " -> " << wl
<< std::endl;
}
s.applyMove(moves[i]);
// std::cerr << s << std::endl;
}
}
| 27.465116 | 76 | 0.510584 | super-mini-shogi |
f61a88b2e0953f9770cd66cea0d3d7921318da9f | 10,310 | cc | C++ | src/vt/vrt/collection/balance/read_lb.cc | rbuch/vt | 74c2e0cae3201dfbcbfda7644c354703ddaed6bb | [
"BSD-3-Clause"
] | 26 | 2019-11-26T08:36:15.000Z | 2022-02-15T17:13:21.000Z | src/vt/vrt/collection/balance/read_lb.cc | rbuch/vt | 74c2e0cae3201dfbcbfda7644c354703ddaed6bb | [
"BSD-3-Clause"
] | 1,215 | 2019-09-09T14:31:33.000Z | 2022-03-30T20:20:14.000Z | src/vt/vrt/collection/balance/read_lb.cc | rbuch/vt | 74c2e0cae3201dfbcbfda7644c354703ddaed6bb | [
"BSD-3-Clause"
] | 12 | 2019-09-08T00:03:05.000Z | 2022-02-23T21:28:35.000Z | /*
//@HEADER
// *****************************************************************************
//
// read_lb.cc
// DARMA/vt => Virtual Transport
//
// Copyright 2019-2021 National Technology & Engineering Solutions of Sandia, LLC
// (NTESS). Under the terms of Contract DE-NA0003525 with NTESS, the U.S.
// Government retains certain rights in this software.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Questions? Contact darma@sandia.gov
//
// *****************************************************************************
//@HEADER
*/
#include "vt/config.h"
#include "vt/context/context.h"
#include "vt/vrt/collection/balance/read_lb.h"
#include "vt/vrt/collection/balance/lb_type.h"
#include "vt/configs/arguments/app_config.h"
#include <sstream>
#include <string>
#include <fstream>
#include <cassert>
#include <cctype>
#include <cmath>
namespace vt { namespace vrt { namespace collection { namespace balance {
/*static*/ std::string ReadLBSpec::open_filename_ = {};
/*static*/ typename ReadLBSpec::SpecMapType ReadLBSpec::spec_mod_ = {};
/*static*/ typename ReadLBSpec::SpecMapType ReadLBSpec::spec_exact_ = {};
/*static*/ std::vector<SpecIndex> ReadLBSpec::spec_prec_ = {};
/*static*/ bool ReadLBSpec::read_complete_ = false;
/*static*/ bool ReadLBSpec::openSpec(std::string const& filename) {
// No-op if no file specified. Can't be used to clear.
if (filename.empty()) {
return false;
}
// Ignore attempt to open same spec.
if (not open_filename_.empty() and open_filename_ == filename) {
return true;
}
vtAssert(
open_filename_.empty(),
"Spec already opened. Use clear first to load again."
);
// Ensure file can be opened.
std::ifstream file(filename);
if (not file.good()) {
auto str = fmt::format("Unable to open spec file: {}", filename);
vtAbort(str);
}
// Remember loaded file - multiple calls to same file are idempotent.
open_filename_ = filename;
readFile(filename);
return true;
}
/*static*/ LBType ReadLBSpec::getLB(SpecIndex const& idx) {
auto const lb = entry(idx);
if (lb) {
return lb->getLB();
} else {
return LBType::NoLB;
}
}
/*static*/ SpecEntry* ReadLBSpec::entry(SpecIndex const& idx) {
// First, search the exact iter spec for this iteration: it has the highest
// precedence
auto spec_iter = spec_exact_.find(idx);
if (spec_iter != spec_exact_.end()) {
return &spec_iter->second;
}
// Second, walk through the spec precedence map for the mod overloads
for (auto mod : spec_prec_) {
auto iter = spec_mod_.find(mod);
if (iter != spec_mod_.end()) {
// Check if this mod is applicable to the idx
if (idx % mod == 0) {
auto iter_mod = spec_mod_.find(mod);
if (iter_mod != spec_mod_.end()) {
return &iter_mod->second;
}
}
}
}
// Else, return nullptr---no applicable entry found
return nullptr;
}
int eatWhitespace(std::ifstream& file) {
while (not file.eof() and std::isspace(file.peek()) and file.peek() != '\n') {
file.get();
}
return file.eof() ? 0 : file.peek();
}
/*static*/ void ReadLBSpec::readFile(std::string const& filename) {
std::ifstream file(filename);
vtAssert(file.good(), "must be valid");
while (!file.eof()) {
bool is_mod = false;
int64_t mod = -1;
std::string lb_name;
std::vector<std::string> params;
int c = eatWhitespace(file);
/*
* Parse an entry that starts with an LB: "% ..."
*/
if (static_cast<char>(c) == '%') {
is_mod = true;
// Eat up the '%', move to next
file.get();
c = eatWhitespace(file);
}
/*
* Parse entry starting LB iter/mod: "[%] 10 GreedyLB ..."
*/
if (std::isdigit(c)) {
file >> mod;
}
c = eatWhitespace(file);
/*
* Parse the name of the LB: "GreedyLB ..."
*/
if (std::isalpha(c)) {
file >> lb_name;
}
c = eatWhitespace(file);
/*
* Parse out all the parameters for the LB: "x=1 y=2 test=3 ..."
*/
while (file.peek() != '\n' and not file.eof()) {
std::string param;
file >> param;
params.push_back(param);
}
eatWhitespace(file);
while (file.peek() == '\n') {
file.get();
}
/*
* Split params into 'key=value'
*/
auto const param_map = parseParams(params);
/*
* Check to make sure we have a valid LB name
*/
bool valid_lb_found = false;
for (auto&& elm : get_lb_names()) {
if (lb_name == elm.second) {
valid_lb_found = true;
}
}
if (not valid_lb_found) {
auto err_msg = fmt::format("Valid LB not found: \"name={}\"\n", lb_name);
vtAbort(err_msg);
}
/*
* If the line is specified as a mod '%' or not line is specified (assume
* mod 1)
*/
SpecMapType* map = nullptr;
if (is_mod or mod == -1) {
if (mod == -1) {
mod = 1;
}
spec_prec_.push_back(mod);
map = &spec_mod_;
} else {
map = &spec_exact_;
}
if (map->find(mod) != map->end()) {
auto err_msg = fmt::format(
"Iter {} specified twice: name={}, mod={}\n", mod, lb_name, is_mod
);
vtAbort(err_msg);
}
map->emplace(
std::piecewise_construct,
std::forward_as_tuple(mod),
std::forward_as_tuple(SpecEntry{mod, lb_name, param_map})
);
}
read_complete_ = true;
}
/*static*/ void ReadLBSpec::clear() {
read_complete_ = false;
open_filename_ = "";
spec_mod_.clear();
spec_exact_.clear();
spec_prec_.clear();
}
/*static*/ typename ReadLBSpec::ParamMapType
ReadLBSpec::parseParams(std::vector<std::string> params) {
ParamMapType param_map;
/*
* Split params into 'key=value'
*/
for (auto&& p : params) {
if (p == "") {
continue;
}
std::string key, value;
bool found = false;
for (std::size_t i = 0; i < p.size(); i++) {
if (p[i] == '=') {
key = p.substr(0, i);
value = p.substr(i + 1, p.length() - 1);
param_map[key] = value;
found = true;
}
}
if (not found) {
auto err = fmt::format("LB file reader: could not parse param: \"{}\"", p);
vtAbort(err);
}
}
return param_map;
}
/*static*/ SpecEntry ReadLBSpec::makeSpecFromParams(std::string param_str) {
std::istringstream stream(param_str);
std::vector<std::string> params;
while (not stream.eof()) {
std::string param;
stream >> param;
params.push_back(param);
}
auto param_map = parseParams(params);
return SpecEntry{0, "", param_map};
}
auto param_str = [](
std::map<std::string,std::string> const& params
) -> std::string {
if (params.empty()) {
return "";
}
std::stringstream ss;
ss << " with arguments `";
for (auto const& param : params) {
ss << fmt::format("{}={} ",
vt::debug::emph(param.first),
vt::debug::emph(param.second));
}
ss.seekp(-1, ss.cur);
ss << '`';
return ss.str();
};
auto excluded_str = [](SpecIndex idx) -> std::string {
std::stringstream ss;
auto exact_entries = ReadLBSpec::getExactEntries();
auto max_idx = exact_entries.empty() ? 0 : exact_entries.rbegin()->first;
for (auto k = 1; k*idx <= max_idx; k++) {
auto next_entry = ReadLBSpec::entry(k*idx);
if (next_entry != nullptr and next_entry->getIdx() != idx) {
ss << fmt::format("{}, ", debug::emph(std::to_string(k*idx)));
}
}
std::string s = ss.str();
return s.empty() ? s : s.substr(0, s.size() - 2);
};
/*static*/ std::string ReadLBSpec::toString() {
std::stringstream ss;
if (open_filename_.empty()) {
return "[No LB Spec open]";
}
if (not ReadLBSpec::getExactEntries().empty()) {
ss << fmt::format("{}\tExact specification lines:\n", vt::debug::vtPre());
}
for (auto const& exact_entry : ReadLBSpec::getExactEntries()) {
ss << fmt::format("{}\tRun `{}` on phase {}{}",
vt::debug::vtPre(),
vt::debug::emph(exact_entry.second.getName()),
vt::debug::emph(std::to_string(exact_entry.first)),
param_str(exact_entry.second.getParams()));
ss << '\n';
}
if (not ReadLBSpec::getModEntries().empty()) {
ss << fmt::format(
"{}\tMod (%) specification lines:\n", vt::debug::vtPre()
);
}
for (auto const& mod_entry : ReadLBSpec::getModEntries()) {
ss << fmt::format("{}\tRun `{}` every {} phases{}",
vt::debug::vtPre(),
vt::debug::emph(mod_entry.second.getName()),
vt::debug::emph(std::to_string(mod_entry.first)),
param_str(mod_entry.second.getParams()));
auto excluded_phases = excluded_str(mod_entry.first);
if (not excluded_phases.empty()) {
ss << " excluding phases " << excluded_phases;
}
ss << '\n';
}
return ss.str();
}
}}}} /* end namespace vt::vrt::collection::balance */
| 27.789757 | 81 | 0.610572 | rbuch |
f61b9ef994f4a86b570db2d439160792d47021a6 | 38,946 | cpp | C++ | Eudora71/Eudora/PaigeStyle.cpp | dusong7/eudora-win | 850a6619e6b0d5abc770bca8eb5f3b9001b7ccd2 | [
"BSD-3-Clause-Clear"
] | 10 | 2018-05-23T10:43:48.000Z | 2021-12-02T17:59:48.000Z | Eudora71/Eudora/PaigeStyle.cpp | dusong7/eudora-win | 850a6619e6b0d5abc770bca8eb5f3b9001b7ccd2 | [
"BSD-3-Clause-Clear"
] | 1 | 2019-03-19T03:56:36.000Z | 2021-05-26T18:36:03.000Z | Eudora71/Eudora/PaigeStyle.cpp | evilneuro/eudora-win | 850a6619e6b0d5abc770bca8eb5f3b9001b7ccd2 | [
"BSD-3-Clause-Clear"
] | 11 | 2018-05-23T10:43:53.000Z | 2021-12-27T15:42:58.000Z | // PaigeStyle.cpp : implementation file
//
// Copyright (c) 1997-2001 by QUALCOMM, Incorporated
/* Copyright (c) 2016, Computer History Museum
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted (subject to
the limitations in the disclaimer below) provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of Computer History Museum nor the names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE
COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
DAMAGE. */
//
#include "stdafx.h"
#include "resource.h"
#include "defprocs.h"
#include "pgutils.h"
#include "paige.h"
#include "pgtraps.h"
#include "machine.h"
#include "pggrafx.h"
#include "PaigeStyle.h"
#include "pghtmdef.h"
#include "PgStuffBucket.h"
#include "font.h"
#include "rs.h"
#include "machine.h"
// high-level style interface
#include "pghlevel.h"
#include "moodwatch.h"
#include "pgcompmsgview.h"
#include "PGDEFSTL.H"
#include "PgStyleUtils.h"
//class PgCompMsgView;
#include "DebugNewHelpers.h"
#include "BossProtector.h"
#define EXCERPT_OFFSET 8
#define VBAR_LINEWIDTH 3
#define SEPARATOR_LINEWIDTH 3
#define LIST_OFFSET 16
#define ID_UNDERLINE_DISTANCE 4 //3 drawing pixel and one blank
// pattern bmps for making brushes
CBitmap g_bmpSpell, g_bmpHWord, g_bmpNonHWord;
// hard-coded heights for the brushes (a pox on win95!)
enum {
kSpellBrushHeight = 3,
kHWordBrushHeight = 4,
kNonHWordBrushHeight = 3
};
// protected one-time init of moodwatch drawing globals
void PGS_InitDrawGlobals()
{
static bool initialized = false;
if ( !initialized ) {
assert( (HBITMAP)g_bmpHWord == 0 );
assert( (HBITMAP)g_bmpNonHWord == 0 );
assert( (HBITMAP)g_bmpSpell == 0 );
// TODO: match background color to document
g_bmpHWord.LoadBitmap( IDB_CHILIBRUSH );
g_bmpNonHWord.LoadBitmap( IDB_NONHWORDBRUSH );
g_bmpSpell.LoadBitmap( IDB_SPELLBRUSH );
initialized = true;
}
}
void PGS_DrawUnderline( HDC hDC, POINT* ptStart, int length, underline_type kind )
{
HPEN underline_pen = NULL, old_pen = NULL, second_underline_pen = NULL;
COLORREF pen_color = 0, second_pen_color = 0;
const int pen_size = 1;
const int pen_type = PS_SOLID;
if (length <= 0)
return;
if ( kind == kSpellUnderline ) {
pen_color = RGB(255,0,0);
}
else if (kind == kBPUnderline ) {
pen_color = CBossProtector::GetBPColorCode();
}
else if ( kind == kHWordUnderline ) {
pen_color = RGB(128,0,0);//maroon
second_pen_color = RGB(0,255,0);
}
else if ( kind == kNonHWordUnderline ) {
pen_color = RGB(0,255,0);
}
else {
// oops, looks like somebody's screwing up---for safety's sake we'll
// draw the spell underline, but just use the current text color.
assert(0);
pen_color = RGB(255,0,0);
}
underline_pen = CreatePen(pen_type, pen_size, pen_color);
if ( kind == kHWordUnderline )
second_underline_pen = CreatePen(pen_type, pen_size, second_pen_color);
old_pen = (HPEN) SelectObject(hDC, underline_pen);
//first row of underline
int nIntervals = length/ID_UNDERLINE_DISTANCE;
int nRemainder = length%ID_UNDERLINE_DISTANCE;
MoveToEx(hDC, ptStart->x, ++ptStart->y, NULL);
int distance = ptStart->x;
int pen_toggle = 0;
for(int j =0; j<nIntervals; j++)
{
distance +=(ID_UNDERLINE_DISTANCE-2);
LineTo(hDC,distance,ptStart->y);
distance+=2;
MoveToEx(hDC, distance, ptStart->y, NULL);
//toggle the colors if it h word
if ( kind == kHWordUnderline )
{
if(pen_toggle==0)
{
SelectObject(hDC, second_underline_pen);
pen_toggle = 1;
}
else
{
SelectObject(hDC, underline_pen);
pen_toggle = 0;
}
}
}
if (nRemainder > 1)
LineTo(hDC,distance+nRemainder-2,ptStart->y);
////
///second row of underline
if ( kind == kHWordUnderline )
SelectObject(hDC, underline_pen);
nIntervals = (length-2)/ID_UNDERLINE_DISTANCE;
nRemainder = (length-2)%ID_UNDERLINE_DISTANCE;
ptStart->y+=1;
MoveToEx(hDC, ptStart->x+2, ptStart->y, NULL);
distance = ptStart->x+2;
pen_toggle=1;
for(j =0; j<nIntervals; j++)
{
distance +=(ID_UNDERLINE_DISTANCE-2);
LineTo(hDC,distance,ptStart->y);
distance+=2;
MoveToEx(hDC, distance, ptStart->y, NULL);
}
if (nRemainder > 1)
LineTo(hDC,distance+nRemainder-2,ptStart->y);
///////////////////////////////
SelectObject(hDC, old_pen);
DeleteObject(underline_pen);
if ( kind == kHWordUnderline )
DeleteObject(second_underline_pen);
}
PG_PASCAL (void) pgDrawSpellUnderline (paige_rec_ptr pg, Point from_pt, short distance )
{
// No misspelling underlines when printing
if ((pg->flags & PRINT_MODE_BIT) != 0)
return;
HDC hdc = pgGetPlatformDevice(pg->globals->current_port);
CPoint pt( from_pt.h, from_pt.v );
PGS_DrawUnderline( hdc, &pt, distance, kSpellUnderline );
pgReleasePlatformDevice(pg->globals->current_port);
}
static PG_PASCAL (void) spell_draw_proc(paige_rec_ptr pg, style_walk_ptr walker,
pg_byte_ptr data, pg_short_t offset, pg_short_t length,
draw_points_ptr draw_position, long extra, short draw_mode)
{
Point start_pt;
Point end_pt;
pgDrawProc( pg, walker, data, offset, length, draw_position, extra, draw_mode);
if (walker->cur_style->user_id & PAIGE_STYLE_USER_ID_MISSPELLED)
{
start_pt.h = pgLongToShort(draw_position->from.h);
start_pt.v = pgLongToShort(draw_position->from.v);
end_pt.h = pgLongToShort(draw_position->to.h);
end_pt.v = pgLongToShort(draw_position->to.v);
pgDrawSpellUnderline(pg, start_pt, (short)(end_pt.h-start_pt.h+1));
}
}
static PG_PASCAL (void) draw_h_word_proc(paige_rec_ptr pg, style_walk_ptr walker,
pg_byte_ptr data, pg_short_t offset, pg_short_t length,
draw_points_ptr draw_position, long extra, short draw_mode)
{
pgDrawProc( pg, walker, data, offset, length, draw_position, extra, draw_mode);
PgStuffBucket* pSB = (PgStuffBucket*) pg->user_refcon;
CWnd* pwnd = pSB->pWndOwner;
bool bDrawBadWords = false;
// UGLY: should really do this with type/subtype "stuff"; leave it for now.
if ( pwnd && pwnd->IsKindOf(RUNTIME_CLASS(PgCompMsgView)))
{
if((((PgCompMsgView*)pwnd)->GetMoodScore() >1)&&
(((PgCompMsgView*)pwnd)->GetMoodScore() <5))
{
bDrawBadWords = true;
}
}
if ( (walker->cur_style->user_id & PAIGE_STYLE_USER_ID_BAD_MOOD_WORD) && bDrawBadWords )
{
HDC hdc = pgGetPlatformDevice(pg->globals->current_port);
Point start_pt;
Point end_pt;
start_pt.h = pgLongToShort(draw_position->from.h);
start_pt.v = pgLongToShort(draw_position->from.v);
end_pt.h = pgLongToShort(draw_position->to.h);
end_pt.v = pgLongToShort(draw_position->to.v);
CPoint pt( start_pt.h, start_pt.v );
int distance = end_pt.h - start_pt.h + 1;
PGS_DrawUnderline( hdc, &pt, distance, kHWordUnderline );
pgReleasePlatformDevice(pg->globals->current_port);
}
}
static PG_PASCAL (void) draw_non_h_word_proc(paige_rec_ptr pg, style_walk_ptr walker,
pg_byte_ptr data, pg_short_t offset, pg_short_t length,
draw_points_ptr draw_position, long extra, short draw_mode)
{
pgDrawProc( pg, walker, data, offset, length, draw_position, extra, draw_mode);
PgStuffBucket* pSB = (PgStuffBucket*) pg->user_refcon;
CWnd* pwnd = pSB->pWndOwner;
bool bDrawBadWords = false;
// UGLY: should really do this with type/subtype "stuff"; leave it for now.
if ( pwnd && pwnd->IsKindOf(RUNTIME_CLASS(PgCompMsgView)))
{
if((((PgCompMsgView*)pwnd)->GetMoodScore() >1)&&
(((PgCompMsgView*)pwnd)->GetMoodScore() <5))
{
bDrawBadWords = true;
}
}
if ( walker->cur_style->user_id & PAIGE_STYLE_USER_ID_BAD_MOOD_WORD && bDrawBadWords )
{
HDC hdc = pgGetPlatformDevice(pg->globals->current_port);
Point start_pt;
Point end_pt;
start_pt.h = pgLongToShort(draw_position->from.h);
start_pt.v = pgLongToShort(draw_position->from.v);
end_pt.h = pgLongToShort(draw_position->to.h);
end_pt.v = pgLongToShort(draw_position->to.v);
CPoint pt( start_pt.h, start_pt.v );
int distance = end_pt.h - start_pt.h + 1;
PGS_DrawUnderline( hdc, &pt, distance, kNonHWordUnderline );
pgReleasePlatformDevice(pg->globals->current_port);
}
}
static PG_PASCAL (void) spell_init_proc (paige_rec_ptr pg, style_info_ptr style, font_info_ptr font)
{
// register short distance;
pgStyleInitProc(pg, style, font);
// distance = 0; //style->styles[boxed_var];
// style->ascent += distance;
// style->descent += distance;
style->class_bits |= NO_SMART_DRAW_BIT;
}
static PG_PASCAL(void) excerpt_glitter_proc
(
paige_rec_ptr pg,
style_walk_ptr walker,
long line_number,
long par_number,
text_block_ptr block,
point_start_ptr first_line,
point_start_ptr last_line,
point_start_ptr previous_first,
point_start_ptr previous_last,
co_ordinate_ptr offset_extra,
rectangle_ptr vis_rect,
short call_verb
)
{
co_ordinate begin, end;
COLORREF lineColor;
if (call_verb == glitter_post_bitmap_draw)
return;
color_value bk_color;
bk_color = pg->bk_color;
if ( GetIniShort(IDS_INI_USE_SYSCOLORS) )
lineColor = GetSysColor( COLOR_BTNSHADOW );
else
lineColor = pgGetGrayScale(&bk_color, -54); //BORDER_DARK_SCALE);
begin.v = first_line->bounds.top_left.v + offset_extra->v;
end.v = first_line->bounds.bot_right.v + offset_extra->v - VBAR_LINEWIDTH;
begin.h = end.h = EXCERPT_OFFSET + offset_extra->h;
long n = walker->cur_par_style->user_data;
while ( n-- > 0 ) {
pgLineDraw(pg->globals->current_port, &begin, &end, lineColor, VBAR_LINEWIDTH);
begin.h += EXCERPT_OFFSET;
}
}
static PG_PASCAL(void) signed_glitter_proc
(
paige_rec_ptr pg,
style_walk_ptr walker,
long line_number,
long par_number,
text_block_ptr block,
point_start_ptr first_line,
point_start_ptr last_line,
point_start_ptr previous_first,
point_start_ptr previous_last,
co_ordinate_ptr offset_extra,
rectangle_ptr vis_rect,
short call_verb
)
{
co_ordinate begin, end;
COLORREF pen_color;
if (call_verb == glitter_post_bitmap_draw)
return;
color_value bk_color;
bk_color = pg->bk_color;
pen_color = 0x000000FF;
pen_color |= pg->port.palette_select;
begin.v = first_line->bounds.top_left.v + offset_extra->v;
end.v = first_line->bounds.bot_right.v + offset_extra->v - VBAR_LINEWIDTH;
begin.h = end.h = EXCERPT_OFFSET + offset_extra->h;
pgLineDraw(pg->globals->current_port, &begin, &end, pen_color, VBAR_LINEWIDTH);
}
PG_PASCAL (void) DrawSigSeparator( paige_rec_ptr pg, Point fromPt,
short lineLength, long lineWidth )
{
// no sig separator when printing [?]
if ( (pg->flags & PRINT_MODE_BIT) != 0 )
return;
HDC hdc = pgGetPlatformDevice(pg->globals->current_port);
// draw the "lit" part of the line
COLORREF penColor = GetSysColor( COLOR_BTNFACE );
penColor |= pg->port.palette_select;
int penType = PS_SOLID;
long penSize = lineWidth - 1;
pgScaleLong( pg->scale_factor.scale, 0, &penSize );
if ( !penSize )
penSize = 1;
HPEN pen = CreatePen( penType, (short)penSize, penColor );
HPEN oldPen = (HPEN) SelectObject( hdc, pen );
MoveToEx( hdc, fromPt.h, fromPt.v, NULL );
LineTo( hdc, fromPt.h + lineLength, fromPt.v );
SelectObject( hdc, oldPen );
DeleteObject( pen );
// now give it a shadow---source from the top
fromPt.v = (short)(fromPt.v - (lineWidth - 1));
penColor = GetSysColor( COLOR_BTNSHADOW );
penColor |= pg->port.palette_select;
penType = PS_SOLID;
penSize = 1;
pen = CreatePen( penType, (short)penSize, penColor );
oldPen = (HPEN) SelectObject( hdc, pen );
MoveToEx( hdc, fromPt.h, fromPt.v, NULL );
LineTo( hdc, fromPt.h + lineLength, fromPt.v );
SelectObject( hdc, oldPen );
DeleteObject( pen );
pgReleasePlatformDevice(pg->globals->current_port);
}
// how much space between the sig and body?
inline long sig_spacer() {
return GetMessageFont().CellHeight();
}
static PG_PASCAL(void) signature_glitter_proc
(
paige_rec_ptr pg,
style_walk_ptr walker,
long line_number,
long par_number,
text_block_ptr block,
point_start_ptr first_line,
point_start_ptr last_line,
point_start_ptr previous_first,
point_start_ptr previous_last,
co_ordinate_ptr offset_extra,
rectangle_ptr vis_rect,
short call_verb
)
{
if (call_verb == glitter_post_bitmap_draw)
return;
if ( first_line->flags & NEW_PAR_BIT ) {
select_pair sp;
sp.begin = sp.end = first_line->offset - 1;
if ( !CPaigeStyle(pg->doc_pg).IsSignature(&sp) ) {
long sigExtra = sig_spacer() / 2;
rectangle visBounds;
pgAreaBounds( pg->doc_pg, NULL, &visBounds );
long lineLength = visBounds.bot_right.h - visBounds.top_left.h;
Point pt;
pt.h = (short)(first_line->bounds.top_left.h - 1 + offset_extra->h);
pt.v = (short)(first_line->bounds.top_left.v + sigExtra + offset_extra->v);
DrawSigSeparator( pg, pt, (short)(lineLength + 1), SEPARATOR_LINEWIDTH );
}
}
}
extern "C" PG_PASCAL(void) PGS_MainGlitterProc
(
paige_rec_ptr pg,
style_walk_ptr walker,
long line_number,
long par_number,
text_block_ptr block,
point_start_ptr first_line,
point_start_ptr last_line,
point_start_ptr previous_first,
point_start_ptr previous_last,
co_ordinate_ptr offset_extra,
rectangle_ptr vis_rect,
short call_verb
)
{
// first call the default paige impl---for par borders and tables
pgLineGlitterProc( pg, walker, line_number, par_number, block, first_line, last_line,
previous_first, previous_last, offset_extra, vis_rect, call_verb );
//
// Now pass off to our own procs for a little extra fluff. Currently, we are doing one
// of these to the exclusion of the other, but that's just a signed vs. excerpt thing.
// Do as many as ya want---as long as everybody respects everybody else's space!
//
par_info_ptr parInfo = walker->cur_par_style;
if ( parInfo->user_id & PAIGE_FORMAT_USER_ID_EXCERPT ) {
excerpt_glitter_proc( pg, walker, line_number, par_number, block, first_line, last_line,
previous_first, previous_last, offset_extra, vis_rect, call_verb );
}
else if ( parInfo->user_id & PAIGE_FORMAT_USER_ID_SIGNED ) {
signed_glitter_proc( pg, walker, line_number, par_number, block, first_line, last_line,
previous_first, previous_last, offset_extra, vis_rect, call_verb );
}
else if ( parInfo->user_id & PAIGE_FORMAT_USER_ID_SIGNATURE ) {
signature_glitter_proc( pg, walker, line_number, par_number, block, first_line, last_line,
previous_first, previous_last, offset_extra, vis_rect, call_verb );
}
}
extern "C" PG_PASCAL(void) PGS_MainLineAdjustProc
(
paige_rec_ptr pg,
pg_measure_ptr measure,
point_start_ptr starts,
pg_short_t num_starts,
rectangle_ptr line_fit,
par_info_ptr par_format
)
{
ASSERT(par_format);
// We can't do anything without a valid par_format
if (!par_format)
return;
// Detect the beginning or end of any HTML list type (bullets, indents, etc.)
bool bIsOffsetItemChange = false;
style_walk_ptr walker = measure->styles;
long nLineStartOffset = measure->block->begin + starts->offset;
if ( walker && walker->par_base && (starts->flags & NEW_PAR_BIT) && (nLineStartOffset > 0) )
{
// We only offset the top, so we only care about paragraphs that have
// a previous paragraph (i.e. not the first paragraph)
par_info_ptr prev_par_format = pgFindParStyle(pg, nLineStartOffset - 1);
if (prev_par_format)
{
// Check to see if the paragraph formats are different
if (prev_par_format != par_format)
{
long cur_html_bullet = par_format->html_bullet;
long prev_html_bullet = prev_par_format->html_bullet;
long cur_html_style = par_format->html_style & 0x0000FFFF;
long prev_html_style = prev_par_format->html_style & 0x0000FFFF;
// It's an offset change if:
// * Current item is bulleted and previous item was not bulleted
// * Current item is not bulleted and previous item was bulleted
// * Current item is a list type (i.e. indented, etc.) and previous item was not a list type
// * Current item is not a list type (i.e. indented, etc.) and previous item was a list type
bIsOffsetItemChange =
( (cur_html_bullet > 0) && (prev_html_bullet == 0) ) ||
( (cur_html_bullet == 0) && (prev_html_bullet > 0) ) ||
( (cur_html_style != html_par_normal) && (prev_html_style == html_par_normal) ) ||
( (cur_html_style == html_par_normal) && (prev_html_style != html_par_normal) );
}
UnuseMemory(pg->par_formats);
}
// Space HTML list types (e.g. bullets and indented blocks) down by LIST_OFFSET
if (bIsOffsetItemChange)
par_format->top_extra += LIST_OFFSET;
}
// first call default paige impl to do a whole lot of nasty-lookin' stuff!
pgLineAdjustProc( pg, measure, starts, num_starts, line_fit, par_format );
// The paragraph formats are often shared among multiple paragraphs. If we kept
// the offset in place it would incorrectly offset subsequent HTML list items
// rather than just offsetting before the first item and after the last item.
// Restore top_extra to its previous value.
if (bIsOffsetItemChange)
par_format->top_extra -= LIST_OFFSET;
// not a whole lot to this routine for now. the only thing we adjust at
// this point is the first line of an inline sig, by moving it down a
// little to create some padding between it and the message body
if ( !GetIniShort( IDS_INI_INLINE_SIGNATURE ) )
return;
if ( CPaigeStyle::IsSignature(par_format) && starts->flags & NEW_PAR_BIT ) {
select_pair sp;
sp.begin = sp.end = starts->offset - 1;
if ( !CPaigeStyle(pg->doc_pg).IsSignature(&sp) ) {
co_ordinate top_left;
long sigExtra = sig_spacer();
for ( pg_short_t i = 0; i < num_starts; ++i ) {
top_left = starts[i].bounds.top_left;
pgOffsetRect( &starts[i].bounds, 0, sigExtra );
starts[i].bounds.top_left = top_left;
}
top_left = line_fit->top_left;
pgOffsetRect( line_fit, 0, sigExtra );
line_fit->top_left = top_left;
top_left = measure->actual_rect.top_left;
pgOffsetRect( &measure->actual_rect, 0, sigExtra );
measure->actual_rect.top_left = top_left;
}
}
}
///////////////////////////////////////////////////////////////////////////////
// CPaigeStyle -- class for handling custom message styles
CPaigeStyle::CPaigeStyle(pg_ref pg)
{
m_paigeRef = pg;
}
CPaigeStyle::~CPaigeStyle()
{
return;
}
// BOG -- code for marking items that need to be spell-checked, in addition
// to items done on the fly. the custom style being applied is a "hidden"
// style; it differs from the current style only in the `user_id' field.
bool CPaigeStyle::SetNeedsScanned( bool bOn, select_pair_ptr pSel )
{
style_info mask, info;
pgInitStyleMask( &info, 0 );
pgInitStyleMask( &mask, 0 );
//SDSpellTRACE("SetNeedsSpell %d %d.%d\n",bOn,pSel->begin,pSel->end);
mask.user_id = -1;
mask.class_bits = -1;
pgGetStyleInfo( m_paigeRef, pSel, FALSE, &info, &mask );
pgInitStyleMask( &mask, 0 );
mask.user_id = -1;
mask.class_bits = -1;
// mask.procs.init = (style_init_proc) -1;
// mask.procs.draw = (text_draw_proc) -1;
// info.procs.init = pgStyleInitProc;
// info.procs.draw = pgDrawProc;
if ( bOn )
{
info.user_id |= PAIGE_STYLE_USER_ID_NEEDSSCANNED;
info.user_id &= ~PAIGE_STYLE_USER_ID_MISSPELLED;
}
else
{
//info.user_id = 0;
if ( !(info.user_id & PAIGE_STYLE_USER_ID_NEEDSSCANNED) )
return false;
info.user_id ^= PAIGE_STYLE_USER_ID_NEEDSSCANNED;
}
// Set the style. If it was misspelled before, we'll have to draw.
// If it wasn't misspelled before, there's no reason to draw, because
// the needspellcheck style isn't visible anyway.
pgSetStyleInfo( m_paigeRef, pSel, &info, &mask, IsMisspelled(pSel) ? (short)best_way : (short)draw_none );
return TRUE; // How useful. It always returns true, no matter what.
}
// two ways of checking for the "needs spell-check" style.
//
// the easiest possible check is to set a select_pair to begin=0, end=pgTextSize(...),
// and pass it to NeedsSpellCheck( select_pair_ptr ) to return whether the style
// exists in the document at all. to find exact text ranges to check, one must use
// a style-walker.
#if 0 // this is in the header file now
static bool CPaigeStyle::NeedsSpellCheck( style_info_ptr pStyle )
{
return (pStyle->user_id == PAIGE_STYLE_USER_ID_NEEDSSCANNED);
}
#endif
bool CPaigeStyle::NeedsScanned( select_pair_ptr sel )
{
pgInitStyleMask( &m_style, 0 );
pgInitStyleMask( &m_styleMask, 0 );
m_styleMask.user_id = -1;
pgGetStyleInfo( m_paigeRef, sel, FALSE, &m_style, &m_styleMask );
return ((m_style.user_id & PAIGE_STYLE_USER_ID_NEEDSSCANNED) &&
(m_styleMask.user_id != 0));
}
bool CPaigeStyle::ApplyBadMoodWord(bool bOn, select_pair_ptr pSel,int nWordType)
{
style_info mask, info;
pgInitStyleMask(&info,0);
pgInitStyleMask(&mask,0);
//SDSpellTRACE("ApplyMisspelled %d %d.%d\n",bOn,pSel?pSel->begin:-1,pSel?pSel->end:-1);
mask.user_id=-1;
mask.class_bits = -1;
//mask.procs.init = (style_init_proc) -1;
mask.procs.draw = (text_draw_proc) -1;
pgGetStyleInfo( m_paigeRef, pSel, FALSE, &info, &mask );
pgInitStyleMask(&mask,0);
mask.user_id=-1;
mask.class_bits = -1;
mask.procs.draw = (text_draw_proc) -1;
//mask.bot_extra = -1;
if ( bOn )
{
// make sure the drawing globals are happy
PGS_InitDrawGlobals();
info.user_id |= PAIGE_STYLE_USER_ID_BAD_MOOD_WORD;
//info.procs.init= spell_init_proc;
// BITMAP bm;
int brushHeight = 0;
if (nWordType == MOOD_H_WORD)
{
// g_bmpHWord.GetBitmap( &bm );
brushHeight = kHWordBrushHeight;
info.procs.draw = draw_h_word_proc;
}
else if (nWordType == MOOD_NON_H_WORD)
{
// g_bmpNonHWord.GetBitmap( &bm );
brushHeight = kNonHWordBrushHeight;
info.procs.draw = draw_non_h_word_proc;
}
// info.bot_extra = bm.bmHeight - 1;,
//info.bot_extra = brushHeight - 1;
}
else
{
if ( !(info.user_id & PAIGE_STYLE_USER_ID_BAD_MOOD_WORD) )
return false;
info.user_id ^= PAIGE_STYLE_USER_ID_BAD_MOOD_WORD;
//info.user_id=0;
//info.procs.init= pgStyleInitProc;
info.procs.draw = pgDrawProc;
//info.bot_extra = 0;
}
// all these shenanigans figure out if the window is visible
paige_rec_ptr pgRec = (paige_rec_ptr) UseMemory( m_paigeRef );
PgStuffBucket* pSB = (PgStuffBucket*) pgRec->user_refcon;
bool isVisible = 0!=(pSB->pWndOwner->GetStyle() & WS_VISIBLE);
UnuseMemory( m_paigeRef );
pgSetStyleInfo(m_paigeRef,pSel,&info,&mask, (short)(isVisible? best_way:draw_none));
return TRUE;
}
bool CPaigeStyle::IsBadMoodWord(style_info_ptr pStyle)
{
return (pStyle->user_id & PAIGE_STYLE_USER_ID_BAD_MOOD_WORD) != 0;
}
bool CPaigeStyle::IsBadMoodWord(select_pair_ptr sel)
{
pgInitStyleMask(&m_style,0);
pgInitStyleMask(&m_styleMask,0);
// This is how we check if ANYTHING in the selection is misspelled;
// fill in the user_id we like, and call pgGSI with TRUE
//m_styleMask.user_id = -1;
//m_style.user_id = PAIGE_STYLE_USER_ID_BAD_MOOD_WORD;
//pgGetStyleInfo(m_paigeRef, sel, TRUE, &m_style, &m_styleMask);
// return ( (m_style.user_id & PAIGE_STYLE_USER_ID_BAD_MOOD_WORD ) && (m_styleMask.user_id != 0 ) );
m_styleMask.user_id = -1;
pgGetStyleInfo(m_paigeRef, sel, FALSE, &m_style, &m_styleMask);
return ((m_style.user_id & PAIGE_STYLE_USER_ID_BAD_MOOD_WORD) != 0);
}
// end BOG
//Wrote following 3 functions while fixing some bug#5874 Hyperlinking Test with spelling errrow causes broken link.
//Turns out we don't need this functions at this moment but might be useful in future so doing #if 0.
#if 0
bool CPaigeStyle::ApplyURL(bool bOn, select_pair_ptr pSel)
{
style_info mask, info;
pgInitStyleMask(&info,0);
pgInitStyleMask(&mask,0);
//SDSpellTRACE("ApplyMisspelled %d %d.%d\n",bOn,pSel?pSel->begin:-1,pSel?pSel->end:-1);
mask.user_id=-1;
mask.class_bits = -1;
mask.procs.init = (style_init_proc) -1;
mask.procs.draw = (text_draw_proc) -1;
if ( bOn )
{
info.user_id |= PAIGE_STYLE_USER_ID_URL;
info.procs.init= spell_init_proc;
info.procs.draw = spell_draw_proc;
}
else
{
info.user_id=0;
info.procs.init= pgStyleInitProc;
info.procs.draw = pgDrawProc;
}
// all these shenanigans figure out if the window is visible
paige_rec_ptr pgRec = (paige_rec_ptr) UseMemory( m_paigeRef );
PgStuffBucket* pSB = (PgStuffBucket*) pgRec->user_refcon;
bool isVisible = 0!=(pSB->pWndOwner->GetStyle() & WS_VISIBLE);
UnuseMemory( m_paigeRef );
pgSetStyleInfo(m_paigeRef,pSel,&info,&mask, (short)(isVisible? best_way:draw_none));
return TRUE;
}
bool CPaigeStyle::IsURL(style_info_ptr pStyle)
{
return (pStyle->user_id & PAIGE_STYLE_USER_ID_URL);
}
bool CPaigeStyle::IsURL(select_pair_ptr sel)
{
pgInitStyleMask(&m_style,0);
pgInitStyleMask(&m_styleMask,0);
// This is how we check if ANYTHING in the selection is misspelled;
// fill in the user_id we like, and call pgGSI with TRUE
m_style.user_id = PAIGE_STYLE_USER_ID_URL;
pgGetStyleInfo(m_paigeRef, sel, TRUE, &m_style, &m_styleMask);
return ( (m_style.user_id & PAIGE_STYLE_USER_ID_URL ) && (m_styleMask.user_id != 0 ) );
}
#endif
bool CPaigeStyle::ApplyMisspelled(bool bOn, select_pair_ptr pSel, bool bRedrawImmediately)
{
style_info mask, info;
pgInitStyleMask(&info,0);
pgInitStyleMask(&mask,0);
//SDSpellTRACE("ApplyMisspelled %d %d.%d\n",bOn,pSel?pSel->begin:-1,pSel?pSel->end:-1);
mask.user_id=-1;
mask.class_bits = -1;
mask.procs.init = (style_init_proc) -1;
mask.procs.draw = (text_draw_proc) -1;
pgGetStyleInfo( m_paigeRef, pSel, FALSE, &info, &mask );
pgInitStyleMask(&mask,0);
mask.user_id=-1;
mask.class_bits = -1;
mask.procs.init = (style_init_proc) -1;
mask.procs.draw = (text_draw_proc) -1;
//mask.bot_extra = -1;
if ( bOn )
{
// Don't want to mark URLs, bad mood words, or embedded objects as mispelled
if ( IsWithinURLRange(pSel)|| IsBadMoodWord(pSel) || info.embed_object )
return false;
PGS_InitDrawGlobals();
#if 0
BITMAP bm;
g_bmpSpell.GetBitmap( &bm );
#endif
info.user_id |= PAIGE_STYLE_USER_ID_MISSPELLED;
info.procs.init= spell_init_proc;
info.procs.draw = spell_draw_proc;
// BOG: the underline gets drawn starting at the last pixel row of
// the actual text, so we pad the line for one less pixel.
// info.bot_extra = bm.bmHeight - 1;
//info.bot_extra = kSpellBrushHeight - 1;
}
else
{
info.user_id &= ~PAIGE_STYLE_USER_ID_MISSPELLED;
info.procs.init= pgStyleInitProc;
info.procs.draw = pgDrawProc;
//info.bot_extra = 0;
}
bool bRedraw = false;
if (bRedrawImmediately)
{
// all these shenanigans figure out if the window is visible
paige_rec_ptr pgRec = (paige_rec_ptr) UseMemory( m_paigeRef );
PgStuffBucket* pSB = (PgStuffBucket*) pgRec->user_refcon;
bRedraw = ( (pSB->pWndOwner->GetStyle() & WS_VISIBLE) != 0 );
UnuseMemory( m_paigeRef );
}
pgSetStyleInfo( m_paigeRef,pSel,&info,&mask, static_cast<short>(bRedraw ? best_way : draw_none) );
return true;
}
bool CPaigeStyle::IsMisspelled(style_info_ptr pStyle)
{
return (pStyle->user_id & PAIGE_STYLE_USER_ID_MISSPELLED);
}
bool CPaigeStyle::IsMisspelled(select_pair_ptr sel)
{
pgInitStyleMask(&m_style,0);
pgInitStyleMask(&m_styleMask,0);
// This is how we check if ANYTHING in the selection is misspelled;
// fill in the user_id we like, and call pgGSI with TRUE
m_style.user_id = PAIGE_STYLE_USER_ID_MISSPELLED;
pgGetStyleInfo(m_paigeRef, sel, TRUE, &m_style, &m_styleMask);
//SDSpellTRACE("IsMisspelled %d.%d %d\n", sel->begin, sel->end, (m_style.user_id & PAIGE_STYLE_USER_ID_SPELL ) && (m_styleMask.user_id != 0 ) );
return ( (m_style.user_id & PAIGE_STYLE_USER_ID_MISSPELLED ) && (m_styleMask.user_id != 0 ) );
}
void CPaigeStyle::ClearMisspellingAndRecheck(select_pair_ptr sel)
{
select_pair sel2, sel3;
//SDSpell{static int n; n++; TRACE("ClearM&R%d %x\n",n,sel);}
// Use current selection if no selection given
if (sel) sel2 = *sel;
else pgGetSelection(m_paigeRef,&sel2.begin,&sel2.end);
// mark the whole word for checking
sel3 = sel2;
pgFindWord(m_paigeRef, sel2.begin, &sel2.begin, &sel2.end, TRUE, FALSE);
// if the original range was more than one word, make sure we get it all
if (sel3.begin != sel3.end && sel3.end > sel2.end)
{
pgFindWord(m_paigeRef, sel3.end, &sel3.begin, &sel3.end, TRUE, FALSE);
sel2.end = sel3.end;
}
// Back up until just after a blank character so that we can be sure
// that we're marking entire emoticon trigger potentials as needing
// to be scanned (otherwise trigger characters are often consider word
// breaking characters and so we would incorrectly skip scanning them).
sel2.begin = PgScanBackwardsToJustAfterBlank(m_paigeRef, sel2.begin);
SetNeedsScanned( TRUE, &sel2 );
#ifndef VOODOO_IS_DEAD
// The following is voodoo, pure and simple.
// For some reason, this incantation, while it should be
// a complete no-op, fixes a big big big performance problem
// during typing. Someone should probably figure out why, but that
// someone ain't me, at least not now. SD 4/19/99
// all this virgin goat slaying is hard on fonts & styles in the insertion point, so save them
style_info oldStyleInfo, oldStyleMask;
pgInitStyleMask( &oldStyleInfo, 0 );
pgInitStyleMask( &oldStyleMask, 0 );
pgGetStyleInfo( m_paigeRef, NULL, FALSE, &oldStyleInfo, &oldStyleMask );
// Get the current selection
pgGetSelection(m_paigeRef, &sel2.begin, &sel2.end); // first, we get a virgin chicken
// Set the selection to just what it was
pgSetSelection(m_paigeRef, sel2.begin, sel2.end, 0, FALSE); // then we slit its throat and pour the blood on the fire
// now we clean up some of the offal, hoping that it wasn't really the intestines that placate the gods
pgInitStyleMask( &oldStyleMask, 0); // clear the mask we just got
// restore what we believe is good
oldStyleMask.styles[bold_var] = -1;
oldStyleMask.styles[italic_var] = -1;
oldStyleMask.styles[underline_var] = -1;
oldStyleMask.styles[strikeout_var] = -1;
oldStyleMask.fg_color.red = 0xFFFF;
oldStyleMask.fg_color.green = 0xFFFF;
oldStyleMask.fg_color.blue = 0xFFFF;
oldStyleMask.bk_color.red = 0xFFFF;
oldStyleMask.bk_color.green = 0xFFFF;
oldStyleMask.bk_color.blue = 0xFFFF;
oldStyleMask.font_index = -1;
oldStyleMask.point = -1;
//dont restore the bad mood word id
oldStyleMask.user_id = -1;
oldStyleInfo.user_id &= ~PAIGE_STYLE_USER_ID_BAD_MOOD_WORD;
pgSetStyleInfo( m_paigeRef, NULL, &oldStyleInfo, &oldStyleMask, best_way);
// Ok, we now return to the rational universe
#endif
// Make sure the insertion style does not contain misspelling
if (IsMisspelled((select_pair_ptr)NULL))
{
ApplyMisspelled(FALSE,NULL);
}
}
bool CPaigeStyle::IsExcerpt(par_info_ptr pPar)
{
return ( pPar->user_id & PAIGE_FORMAT_USER_ID_EXCERPT );
}
bool CPaigeStyle::IsExcerpt(select_pair_ptr sel)
{
pgInitParMask(&m_par,0);
pgInitParMask(&m_parMask,0);
pgGetParInfo( m_paigeRef, sel, false, &m_par, &m_parMask );
return ( IsExcerpt(&m_par) );
}
//
// Accepts a currently filled paragraph format structure and
// modifies it to the appropriate style.
//
bool CPaigeStyle::ApplyExcerpt(par_info_ptr info, bool bOn)
{
if ( bOn )
{
info->user_id |= PAIGE_FORMAT_USER_ID_EXCERPT;
info->user_data++;
info->left_extra = info->user_data * EXCERPT_OFFSET;
}
else
{
// If we weren't in an excerpt, then bail
if (!(info->user_id & PAIGE_FORMAT_USER_ID_EXCERPT))
return FALSE;
info->user_data--;
//info->user_data = max(info->user_data,0);
info->user_data = (((info->user_data) > (0)) ? (info->user_data) : (0));
info->left_extra = info->user_data * EXCERPT_OFFSET;
// If no more exerpt levels then turn excerpting off
if ( info->user_data == 0 )
{
info->user_id = 0; // Change this to an and/or operation
}
}
return TRUE;
}
bool CPaigeStyle::SetExcerpt(int n)
{
pgInitParMask(&m_par,0);
pgInitParMask(&m_parMask,0);
m_parMask.user_id=-1;
m_parMask.user_data=-1;
m_parMask.left_extra =-1;
pgGetParInfo( m_paigeRef, NULL, false, &m_par, &m_parMask );
if ( n == 0 )
{
m_par.user_data = 0;
m_par.left_extra = 0;
m_par.user_id = 0; // Change this to an and/or operation
}
else
{
m_par.user_id |= PAIGE_FORMAT_USER_ID_EXCERPT;
m_par.user_data = n;
m_par.left_extra = m_par.user_data * EXCERPT_OFFSET;
}
pgSetParInfo(m_paigeRef,NULL,&m_par,&m_parMask, best_way);
return TRUE;
}
bool CPaigeStyle::IsBullet(select_pair_ptr sel)
{
pgInitParMask(&m_par,0);
pgInitParMask(&m_parMask,0);
pgGetParInfo( m_paigeRef, sel, false, &m_par, &m_parMask );
return ( (m_par.class_info & BULLETED_LINE) && (m_par.html_style & html_unordered_list) );
}
long CPaigeStyle::GetBulletLevel(select_pair_ptr sel)
{
long nBulletLevel = 0;
if ( IsBullet(sel) )
{
// We retrieved information into m_par in IsBullet
nBulletLevel = m_par.html_bullet;
// We know there's a bullet so make sure that the level is at least 1
if (nBulletLevel <= 0)
nBulletLevel = 1;
}
return nBulletLevel;
}
bool CPaigeStyle::ApplyBullet(bool bOn)
{
par_info info, mask;
pgInitParMask(&info,0);
pgInitParMask(&mask,0);
pgGetParInfo( m_paigeRef, NULL, false, &info, &mask );
mask.html_bullet = -1;
mask.class_info = -1;
mask.indents.left_indent = -1;
mask.html_style = -1;
if ( bOn )
{
info.class_info |= BULLETED_LINE;
info.html_bullet = 1;
info.indents.left_indent += DEFLIST_INDENT_VALUE;
info.html_style = html_unordered_list;
} else
{
info.html_bullet = 0; //max(0,info.html_bullet-2);
info.indents.left_indent -= DEFLIST_INDENT_VALUE;
if ( !info.html_bullet )
{
info.html_style = (info.indents.left_indent >= DEFLIST_INDENT_VALUE) ? html_definition_list : 0;
info.class_info = 0;
}
}
pgSetParInfo(m_paigeRef, NULL, &info, &mask, best_way);
return TRUE;
}
bool CPaigeStyle::ApplySigned(bool bOn)
{
par_info mask, info;
pgInitParMask(&info,0);
pgInitParMask(&mask,0);
mask.user_id=-1;
mask.left_extra =-1;
pgGetParInfo( m_paigeRef, NULL, false, &info, &mask );
if ( ApplySigned(&info, bOn) )
pgSetParInfo(m_paigeRef,NULL,&info,&mask, best_way);
return TRUE;
}
bool CPaigeStyle::ApplySigned(par_info_ptr info, bool bOn)
{
if ( bOn )
{
info->user_id |= PAIGE_FORMAT_USER_ID_SIGNED;
info->left_extra = EXCERPT_OFFSET;
}
else
{
// If we weren't in an excerpt, then bail
if (!(info->user_id & PAIGE_FORMAT_USER_ID_EXCERPT))
return FALSE;
m_par.left_extra = 0;
m_par.user_id = 0; // Change this to an and/or operation
}
return TRUE;
}
bool CPaigeStyle::IsSigned(par_info_ptr pPar)
{
return ( pPar->user_id & PAIGE_FORMAT_USER_ID_EXCERPT );
}
// BOG: inline signature support
bool CPaigeStyle::ApplySignature( bool bOn /*= true*/, select_pair_ptr sel /*= 0*/ )
{
par_info mask, info;
pgInitParMask( &info, 0 );
pgInitParMask( &mask, 0 );
mask.user_id = -1;
pgGetParInfo( m_paigeRef, sel, false, &info, &mask );
pgInitParMask( &mask, 0 );
mask.user_id = -1;
if ( ApplySignature( &info, bOn ) )
pgSetParInfo( m_paigeRef, sel, &info, &mask, best_way );
return true;
}
bool CPaigeStyle::ApplySignature( par_info_ptr info, bool bOn /*= true*/ )
{
if ( bOn ) {
info->user_id |= PAIGE_FORMAT_USER_ID_SIGNATURE;
}
else {
// If we aren't in a sig, then bail
if ( !(info->user_id & PAIGE_FORMAT_USER_ID_SIGNATURE) )
return false;
info->user_id ^= PAIGE_FORMAT_USER_ID_SIGNATURE;
}
return true;
}
bool CPaigeStyle::IsSignature( par_info_ptr pPar )
{
return (pPar->user_id & PAIGE_FORMAT_USER_ID_SIGNATURE) != 0;
}
bool CPaigeStyle::IsSignature( select_pair_ptr sel )
{
par_info mask, info;
pgInitParMask( &info, 0 );
pgInitParMask( &mask, 0 );
mask.user_id = -1;
pgGetParInfo( m_paigeRef, sel, false, &info, &mask );
return IsSignature( &info );
}
bool CPaigeStyle::IsWithinURLRange( select_pair_ptr within /*= NULL*/ )
{
bool bRetVal = false;
long startOffset, searchLimit;
if ( within ) {
startOffset = within->begin;
searchLimit = within->end;
}
else {
/*startOffset = 0;
searchLimit = pgTextSize( m_paigeRef );*/
return bRetVal;
}
style_walk sw;
paige_rec_ptr prp = (paige_rec_ptr) UseMemory( m_paigeRef );
pgPrepareStyleWalk( prp, startOffset, &sw, false );
UnuseMemory( m_paigeRef );
for ( ; sw.current_offset < searchLimit; )
{
if ( sw.hyperlink->unique_id )
{
if (within->begin >= sw.hyperlink->applied_range.begin &&
within->begin <= sw.hyperlink->applied_range.end)
{
bRetVal = true;
break;
}
}
else
break;
if ( sw.next_style_run->offset <= sw.t_length )
pgWalkStyle( &sw, sw.hyperlink->applied_range.end - sw.current_offset );
else
break;
}
pgPrepareStyleWalk( prp, 0, NULL, false );
return bRetVal;
}
| 30.237578 | 145 | 0.69527 | dusong7 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.