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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19,900 | sessions.py | pwnieexpress_raspberry_pwn/src/pentest/voiper/sulley/sulley/sessions.py | import re
import sys
import zlib
import time
import socket
import cPickle
import threading
import BaseHTTPServer
import pedrpc
import pgraph
import sex
import primitives
########################################################################################################################
class target:
'''
Target descriptor container.
'''
def __init__ (self, host, port, **kwargs):
'''
@type host: String
@param host: Hostname or IP address of target system
@type port: Integer
@param port: Port of target service
'''
self.host = host
self.port = port
# set these manually once target is instantiated.
self.netmon = None
self.procmon = None
self.vmcontrol = None
self.netmon_options = {}
self.procmon_options = {}
self.vmcontrol_options = {}
self.running_flag = True
def pedrpc_connect (self):
'''
# pass specified target parameters to the PED-RPC server.
'''
# wait for the process monitor to come alive and then set its options.
if self.procmon:
while self.running_flag:
try:
if self.procmon.alive():
break
except:
sys.stderr.write("Procmon exception in sessions.py : self.procmon.alive()\n")
time.sleep(1)
# connection established.
if self.running_flag:
for key in self.procmon_options.keys():
eval('self.procmon.set_%s(self.procmon_options["%s"])' % (key, key))
# wait for the network monitor to come alive and then set its options.
if self.netmon:
while self.running_flag:
try:
if self.netmon.alive():
break
except:
sys.stderr.write("Netmon exception in sessions.py : self.netmon.alive()\n")
time.sleep(1)
# connection established.
if self.running_flag:
for key in self.netmon_options.keys():
eval('self.netmon.set_%s(self.netmon_options["%s"])' % (key, key))
########################################################################################################################
class connection (pgraph.edge.edge):
def __init__ (self, src, dst, callback=None):
'''
Extends pgraph.edge with a callback option. This allows us to register a function to call between node
transmissions to implement functionality such as challenge response systems. The callback method must follow
this prototype::
def callback(session, node, edge, sock)
Where node is the node about to be sent, edge is the last edge along the current fuzz path to "node", session
is a pointer to the session instance which is useful for snagging data such as sesson.last_recv which contains
the data returned from the last socket transmission and sock is the live socket. A callback is also useful in
situations where, for example, the size of the next packet is specified in the first packet.
@type src: Integer
@param src: Edge source ID
@type dst: Integer
@param dst: Edge destination ID
@type callback: Function
@param callback: (Optional, def=None) Callback function to pass received data to between node xmits
'''
# run the parent classes initialization routine first.
pgraph.edge.edge.__init__(self, src, dst)
self.callback = callback
########################################################################################################################
class session (pgraph.graph):
def __init__ (self, session_filename=None, audit_folder=None,skip=0, sleep_time=.2, log_level=2, proto="tcp", restart_interval=0, timeout=5.0, web_port=26001, crash_threshold=3, trans_in_q=None):
'''
Extends pgraph.graph and provides a container for architecting protocol dialogs.
@type session_filename: String
@kwarg session_filename: (Optional, def=None) Filename to serialize persistant data to
@type skip: Integer
@kwarg skip: (Optional, def=0) Number of test cases to skip
@type sleep_time: Float
@kwarg sleep_time: (Optional, def=1.0) Time to sleep in between tests
@type log_level: Integer
@kwarg log_level: (Optional, def=2) Set the log level, higher number == more log messages
@type proto: String
@kwarg proto: (Optional, def="tcp") Communication protocol
@type timeout: Float
@kwarg timeout: (Optional, def=5.0) Seconds to wait for a send/recv prior to timing out
@type restart_interval: Integer
@kwarg restart_interval (Optional, def=0) Restart the target after n test cases, disable by setting to 0
@type crash_threshold: Integer
@kwarg crash_threshold (Optional, def=3) Maximum number of crashes allowed before a node is exhaust
'''
# run the parent classes initialization routine first.
pgraph.graph.__init__(self)
self.session_filename = session_filename
self.audit_folder = audit_folder
self.skip = skip
self.sleep_time = sleep_time
self.log_level = log_level
self.proto = proto
self.restart_interval = restart_interval
self.timeout = timeout
self.web_port = web_port
self.crash_threshold = crash_threshold
self.trans_in_q = trans_in_q
self.total_num_mutations = 0
self.total_mutant_index = 0
self.crashes_detected = 0
self.fuzz_node = None
self.targets = []
self.netmon_results = {}
self.procmon_results = {}
self.pause_flag = False
self.running_flag = True
self.crashing_primitives = {}
if self.proto == "tcp":
self.proto = socket.SOCK_STREAM
elif self.proto == "udp":
self.proto = socket.SOCK_DGRAM
else:
raise sex.error("INVALID PROTOCOL SPECIFIED: %s" % self.proto)
# import settings if they exist.
self.import_file()
# create a root node. we do this because we need to start fuzzing from a single point and the user may want
# to specify a number of initial requests.
self.root = pgraph.node()
self.root.name = "__ROOT_NODE__"
self.root.label = self.root.name
self.last_recv = None
self.add_node(self.root)
####################################################################################################################
def decrement_total_mutant_index(self, val):
if self.total_mutant_index - val > 0:
self.total_mutant_index -= val
else:
self.total_mutant_index = 0
def add_node (self, node):
'''
Add a pgraph node to the graph. We overload this routine to automatically generate and assign an ID whenever a
node is added.
@type node: pGRAPH Node
@param node: Node to add to session graph
'''
node.number = len(self.nodes)
node.id = len(self.nodes)
if not self.nodes.has_key(node.id):
self.nodes[node.id] = node
return self
####################################################################################################################
def add_target (self, target):
'''
Add a target to the session. Multiple targets can be added for parallel fuzzing.
@type target: session.target
@param target: Target to add to session
'''
# pass specified target parameters to the PED-RPC server.
target.pedrpc_connect()
# add target to internal list.
self.targets.append(target)
####################################################################################################################
def connect (self, src, dst=None, callback=None):
'''
Create a connection between the two requests (nodes) and register an optional callback to process in between
transmissions of the source and destination request. Leverage this functionality to handle situations such as
challenge response systems. The session class maintains a top level node that all initial requests must be
connected to. Example::
sess = sessions.session()
sess.connect(sess.root, s_get("HTTP"))
If given only a single parameter, sess.connect() will default to attaching the supplied node to the root node.
This is a convenient alias and is identical to the second line from the above example::
sess.connect(s_get("HTTP"))
If you register callback method, it must follow this prototype::
def callback(session, node, edge, sock)
Where node is the node about to be sent, edge is the last edge along the current fuzz path to "node", session
is a pointer to the session instance which is useful for snagging data such as sesson.last_recv which contains
the data returned from the last socket transmission and sock is the live socket. A callback is also useful in
situations where, for example, the size of the next packet is specified in the first packet. As another
example, if you need to fill in the dynamic IP address of the target register a callback that snags the IP
from sock.getpeername()[0].
@type src: String or Request (Node)
@param src: Source request name or request node
@type dst: String or Request (Node)
@param dst: Destination request name or request node
@type callback: Function
@param callback: (Optional, def=None) Callback function to pass received data to between node xmits
@rtype: pgraph.edge
@return: The edge between the src and dst.
'''
# if only a source was provided, then make it the destination and set the source to the root node.
if not dst:
dst = src
src = self.root
# if source or destination is a name, resolve the actual node.
if type(src) is str:
src = self.find_node("name", src)
if type(dst) is str:
dst = self.find_node("name", dst)
# if source or destination is not in the graph, add it.
if src != self.root and not self.find_node("name", src.name):
self.add_node(src)
if not self.find_node("name", dst.name):
self.add_node(dst)
# create an edge between the two nodes and add it to the graph.
edge = connection(src.id, dst.id, callback)
self.add_edge(edge)
return edge
####################################################################################################################
def export_file (self):
'''
Dump various object values to disk.
@see: import_file()
'''
if not self.session_filename:
return
data = {}
data["session_filename"] = self.session_filename
data["skip"] = self.total_mutant_index
data["sleep_time"] = self.sleep_time
data["log_level"] = self.log_level
data["proto"] = self.proto
data["crashes_detected"] = self.crashes_detected
data["restart_interval"] = self.restart_interval
data["timeout"] = self.timeout
data["web_port"] = self.web_port
data["crash_threshold"] = self.crash_threshold
data["total_num_mutations"] = self.total_num_mutations
data["total_mutant_index"] = self.total_mutant_index
data["netmon_results"] = self.netmon_results
data["procmon_results"] = self.procmon_results
data["pause_flag"] = self.pause_flag
fh = open(self.session_filename, "wb+")
fh.write(zlib.compress(cPickle.dumps(data, protocol=2)))
fh.close()
####################################################################################################################
def waitForRegister(self):
'''
This method should be overwritten by any fuzzer that needs to wait for the client to register after it has restarted
'''
pass
####################################################################################################################
def updateProgressBar(self, x, y):
'''
This method should be overridden by the GUI
'''
pass
####################################################################################################################
def fuzz (self, this_node=None, path=[]):
'''
Call this routine to get the ball rolling. No arguments are necessary as they are both utilized internally
during the recursive traversal of the session graph.
@type this_node: request (node)
@param this_node: (Optional, def=None) Current node that is being fuzzed.
@type path: List
@param path: (Optional, def=[]) Nodes along the path to the current one being fuzzed.
'''
# if no node is specified, then we start from the root node and initialize the session.
if not this_node:
# we can't fuzz if we don't have at least one target and one request.
if not self.targets:
raise sex.error("NO TARGETS SPECIFIED IN SESSION")
if not self.edges_from(self.root.id):
raise sex.error("NO REQUESTS SPECIFIED IN SESSION")
this_node = self.root
try: self.server_init()
except: return
# XXX - TODO - complete parallel fuzzing, will likely have to thread out each target
target = self.targets[0]
# step through every edge from the current node.
for edge in self.edges_from(this_node.id):
# the destination node is the one actually being fuzzed.
self.fuzz_node = self.nodes[edge.dst]
num_mutations = self.fuzz_node.num_mutations()
# keep track of the path as we fuzz through it, don't count the root node.
# we keep track of edges as opposed to nodes because if there is more then one path through a set of
# given nodes we don't want any ambiguity.
if edge.src != self.root.id:
path.append(edge)
current_path = " -> ".join([self.nodes[e.src].name for e in path])
current_path += " -> %s" % self.fuzz_node.name
self.log("current fuzz path: %s" % current_path, 2)
self.log("fuzzed %d of %d total cases" % (self.total_mutant_index, self.total_num_mutations), 2)
self.updateProgressBar(self.total_mutant_index, self.total_num_mutations)
self.update_GUI_crashes(self.crashes_detected)
done_with_fuzz_node = False
crash_count = 0
# loop through all possible mutations of the fuzz node.
while not done_with_fuzz_node:
# the GUI sets unsets this flag when it wants the fuzzer to die
# command line users can just ctrl-c/z or ctrl-alt-delete
if not self.running_flag:
break
# if we need to pause, do so.
self.pause()
# if we have exhausted the mutations of the fuzz node, break out of the while(1).
# note: when mutate() returns False, the node has been reverted to the default (valid) state.
if not self.fuzz_node.mutate():
self.log("all possible mutations for current fuzz node exhausted", 2)
done_with_fuzz_node = True
continue
# make a record in the session that a mutation was made.
self.total_mutant_index += 1
# if we don't need to skip the current test case.
if self.total_mutant_index > self.skip:
# if we've hit the restart interval, restart the target.
if self.restart_interval and self.total_mutant_index % self.restart_interval == 0:
self.log("restart interval of %d reached" % self.restart_interval)
self.restart_target(target)
# call this method in case we should wait for the client app to register with us after a restart
self.waitForRegister()
self.log("fuzzing %d of %d" % (self.fuzz_node.mutant_index, num_mutations), 2)
# attempt to complete a fuzz transmission. keep trying until we are successful, whenever a failure
# occurs, restart the target.
while 1:
try:
# instruct the debugger/sniffer that we are about to send a new fuzz.
if target.procmon: target.procmon.pre_send(self.total_mutant_index)
if target.netmon: target.netmon.pre_send(self.total_mutant_index)
# establish a connection to the target.
self.host = target.host
self.port = target.port
sock = socket.socket(socket.AF_INET, self.proto)
sock.settimeout(self.timeout)
# if the user registered a pre-send function, pass it the sock and let it do the deed.
self.pre_send(sock)
# send out valid requests for each node in the current path up to the node we are fuzzing.
for e in path:
node = self.nodes[e.src]
self.transmit(sock, node, e, target)
# now send the current node we are fuzzing.
self.transmit(sock, self.fuzz_node, edge, target)
self.updateProgressBar(self.total_mutant_index, self.total_num_mutations)
# if we reach this point the send was successful for break out of the while(1).
break
except sex.error, e:
sys.stderr.write("CAUGHT SULLEY EXCEPTION\n")
sys.stderr.write("\t" + e.__str__() + "\n")
sys.exit(1)
# close the socket.
self.close_socket(sock)
self.log("failed connecting to %s:%d" % (target.host, target.port))
self.log("restarting target and trying again")
self.restart_target(target)
# if the user registered a post-send function, pass it the sock and let it do the deed.
# we do this outside the try/except loop because if our fuzz causes a crash then the post_send()
# will likely fail and we don't want to sit in an endless loop.
self.post_send(sock)
# done with the socket.
# The following is necessary because in the case of a
# CANCEL being sent to an INVITE we need the socket to live
# for a little longer
# sock.close()
self.close_socket(sock)
# delay in between test cases.
self.log("sleeping for %f seconds" % self.sleep_time, 5)
time.sleep(self.sleep_time)
# poll the PED-RPC endpoints (netmon, procmon etc...) for the target.
self.poll_pedrpc(target)
# serialize the current session state to disk.
self.export_file()
# recursively fuzz the remainder of the nodes in the session graph.
if not self.running_flag:
break
self.fuzz(self.fuzz_node, path)
# finished with the last node on the path, pop it off the path stack.
if path:
path.pop()
####################################################################################################################
def close_socket(self, sock):
'''
Closes a given socket. Meant to be overridden by VoIPER
@type sock: Socket
@param sock: The socket to be closed
'''
sock.close()
####################################################################################################################
def import_file (self):
'''
Load varous object values from disk.
@see: export_file()
'''
try:
fh = open(self.session_filename, "rb")
data = cPickle.loads(zlib.decompress(fh.read()))
fh.close()
except:
return
# update the skip variable to pick up fuzzing from last test case.
self.skip = data["total_mutant_index"]
self.session_filename = data["session_filename"]
self.sleep_time = data["sleep_time"]
self.log_level = data["log_level"]
self.proto = data["proto"]
self.restart_interval = data["restart_interval"]
self.timeout = data["timeout"]
self.web_port = data["web_port"]
self.crash_threshold = data["crash_threshold"]
self.total_num_mutations = data["total_num_mutations"]
self.total_mutant_index = data["total_mutant_index"]
self.netmon_results = data["netmon_results"]
self.procmon_results = data["procmon_results"]
self.pause_flag = data["pause_flag"]
self.crashes_detected = data["crashes_detected"]
####################################################################################################################
def log (self, msg, level=1):
'''
If the supplied message falls under the current log level, print the specified message to screen.
@type msg: String
@param msg: Message to log
'''
if self.log_level >= level:
print "[%s] %s" % (time.strftime("%I:%M.%S"), msg)
####################################################################################################################
def num_mutations (self, this_node=None, path=[]):
'''
Number of total mutations in the graph. The logic of this routine is identical to that of fuzz(). See fuzz()
for inline comments. The member varialbe self.total_num_mutations is updated appropriately by this routine.
@type this_node: request (node)
@param this_node: (Optional, def=None) Current node that is being fuzzed.
@type path: List
@param path: (Optional, def=[]) Nodes along the path to the current one being fuzzed.
@rtype: Integer
@return: Total number of mutations in this session.
'''
if not this_node:
this_node = self.root
self.total_num_mutations = 0
for edge in self.edges_from(this_node.id):
next_node = self.nodes[edge.dst]
self.total_num_mutations += next_node.num_mutations()
if edge.src != self.root.id:
path.append(edge)
self.num_mutations(next_node, path)
# finished with the last node on the path, pop it off the path stack.
if path:
path.pop()
return self.total_num_mutations
####################################################################################################################
def pause (self):
'''
If thet pause flag is raised, enter an endless loop until it is lowered.
'''
while 1:
if self.pause_flag:
time.sleep(1)
else:
break
####################################################################################################################
def poll_pedrpc (self, target):
'''
Poll the PED-RPC endpoints (netmon, procmon etc...) for the target.
@type target: session.target
@param target: Session target whose PED-RPC services we are polling
'''
# kill the pcap thread and see how many bytes the sniffer recorded.
if target.netmon:
bytes = target.netmon.post_send()
self.log("netmon captured %d bytes for test case #%d" % (bytes, self.total_mutant_index), 2)
self.netmon_results[self.total_mutant_index] = bytes
# check if our fuzz crashed the target. procmon.post_send() returns False if the target access violated.
if target.procmon:
# had to include this because an error in the connection can result in nothing being returned. Which is
# annoying
ret_val = None
while not ret_val:
ret_val = target.procmon.post_send()
alive = ret_val[0]
crash_type = ret_val[1]
if not alive:
self.log("procmon detected %s on test case #%d" % (crash_type, self.total_mutant_index))
self.crashes_detected += 1
self.update_GUI_crashes(self.crashes_detected)
# retrieve the primitive that caused the crash and increment it's individual crash count.
self.crashing_primitives[self.fuzz_node.mutant] = self.crashing_primitives.get(self.fuzz_node.mutant, 0) + 1
# notify with as much information as possible.
if not self.fuzz_node.mutant.name: msg = "primitive lacks a name, "
else: msg = "primitive name: %s, " % self.fuzz_node.mutant.name
msg += "type: %s, default value: %s" % (self.fuzz_node.mutant.s_type, self.fuzz_node.mutant.original_value)
self.log(msg)
# print crash synopsis if access violation
if crash_type == "access violation":
self.procmon_results[self.total_mutant_index] = target.procmon.get_crash_synopsis()
self.log(self.procmon_results[self.total_mutant_index].split("\n")[0], 2)
# log the sent data to disk
if self.audit_folder != None:
crash_log_name = self.audit_folder + '/' + \
str(self.fuzz_node.id) + '_' + \
str(self.total_mutant_index) + '.crashlog'
crash_log = open(crash_log_name, 'w')
crash_log.write(self.fuzz_node.sent_data)
crash_log.close()
self.log('Fuzz request logged to ' + crash_log_name, 2)
# if the user-supplied crash threshold is reached, exhaust this node.
if self.crashing_primitives[self.fuzz_node.mutant] >= self.crash_threshold:
# as long as we're not a group
if not isinstance(self.crashing_primitives[self.fuzz_node.mutant], primitives.group):
skipped = self.fuzz_node.mutant.exhaust()
self.log("crash threshold reached for this primitive, exhausting %d mutants." % skipped)
self.total_mutant_index += skipped
# start the target back up.
self.restart_target(target, stop_first=False)
####################################################################################################################
def update_GUI_crashes(self, num_crashes):
'''
Method to be overridden by a GUI that wants and update of the number of crashes detected
'''
pass
####################################################################################################################
def post_send (self, sock):
'''
Overload or replace this routine to specify actions to run after to each fuzz request. The order of events is
as follows::
pre_send() - req - callback ... req - callback - post_send()
When fuzzing RPC for example, register this method to tear down the RPC request.
@see: pre_send()
@type sock: Socket
@param sock: Connected socket to target
'''
# default to doing nothing.
pass
####################################################################################################################
def pre_send (self, sock):
'''
Overload or replace this routine to specify actions to run prior to each fuzz request. The order of events is
as follows::
pre_send() - req - callback ... req - callback - post_send()
When fuzzing RPC for example, register this method to establish the RPC bind.
@see: pre_send()
@type sock: Socket
@param sock: Connected socket to target
'''
# default to doing nothing.
pass
####################################################################################################################
def restart_target (self, target, stop_first=True):
'''
Restart the fuzz target. If a VMControl is available revert the snapshot, if a process monitor is available
restart the target process. Otherwise, do nothing.
@type target: session.target
@param target: Target we are restarting
'''
# vm restarting is the preferred method so try that first.
if target.vmcontrol:
self.log("restarting target virtual machine")
target.vmcontrol.restart_target()
# if we have a connected process monitor, restart the target process.
elif target.procmon:
self.log("restarting target process")
if stop_first:
target.procmon.stop_target()
target.procmon.start_target()
# give the process a few seconds to settle in.
time.sleep(3)
# otherwise all we can do is wait a while for the target to recover on its own.
else:
self.log("no vmcontrol or procmon channel available ... sleeping for 5 minutes")
time.sleep(300)
# pass specified target parameters to the PED-RPC server to re-establish connections.
target.pedrpc_connect()
####################################################################################################################
def server_init (self):
'''
Called by fuzz() on first run (not on recursive re-entry) to initialize variables, web interface, etc...
'''
self.total_mutant_index = 0
self.total_num_mutations = self.num_mutations()
# spawn the web interface.
t = web_interface_thread(self)
t.start()
####################################################################################################################
def transmit (self, sock, node, edge, target):
'''
Render and transmit a node, process callbacks accordingly.
@type sock: Socket
@param sock: Socket to transmit node on
@type node: Request (Node)
@param node: Request/Node to transmit
@type edge: Connection (pgraph.edge)
@param edge: Edge along the current fuzz path from "node" to next node.
@type target: session.target
@param target: Target we are transmitting to
'''
data = None
self.log("xmitting: [%d.%d]" % (node.id, self.total_mutant_index), level=2)
# if the edge has a callback, process it. the callback has the option to render the node, modify it and return.
if edge.callback:
data = edge.callback(self, node, edge, sock)
# if not data was returned by the callback, render the node here.
if not data:
data = node.render()
# if data length is > 65507 and proto is UDP, truncate it.
# XXX - this logic does not prevent duplicate test cases, need to address this in the future.
if self.proto == socket.SOCK_DGRAM:
# max UDP packet size.
if len(data) > 65507:
#self.log("Too much data for UDP, truncating to 65507 bytes")
data = data[:65507]
# pass the data off to the transaction manager to be added to a transaction
if self.trans_in_q:
self.trans_in_q.put((True, data, 2, (self.host, self.port), 1.5, sock))
try:
sock.sendto(data, (self.host, self.port))
node.sent_data = data
except Exception, inst:
self.log("Socket error, send: %s" % inst[1])
if self.proto == socket.SOCK_STREAM:
# XXX - might have a need to increase this at some point. (possibly make it a class parameter)
try:
self.last_recv = sock.recv(10000)
except Exception, e:
self.log("Nothing received on socket.", 5)
self.last_recv = ""
else:
self.last_recv = ""
if len(self.last_recv) > 0:
self.log("received: [%d] %s" % (len(self.last_recv), self.last_recv), level=10)
########################################################################################################################
class web_interface_handler (BaseHTTPServer.BaseHTTPRequestHandler):
def __init__(self, request, client_address, server):
BaseHTTPServer.BaseHTTPRequestHandler.__init__(self, request, client_address, server)
self.session = None
def commify (self, number):
number = str(number)
processing = 1
regex = re.compile(r"^(-?\d+)(\d{3})")
while processing:
(number, processing) = regex.subn(r"\1,\2",number)
return number
def do_GET (self):
self.do_everything()
def do_HEAD (self):
self.do_everything()
def do_POST (self):
self.do_everything()
def do_everything (self):
if "pause" in self.path:
self.session.pause_flag = True
if "resume" in self.path:
self.session.pause_flag = False
self.send_response(200)
self.send_header('Content-type', 'text/html')
self.end_headers()
if "view_crash" in self.path:
response = self.view_crash(self.path)
elif "view_pcap" in self.path:
response = self.view_pcap(self.path)
else:
response = self.view_index()
self.wfile.write(response)
def log_error (self, *args, **kwargs):
pass
def log_message (self, *args, **kwargs):
pass
def version_string (self):
return "Sulley Fuzz Session"
def view_crash (self, path):
test_number = int(path.split("/")[-1])
return "<html><pre>%s</pre></html>" % self.session.procmon_results[test_number]
def view_pcap (self, path):
return path
def view_index (self):
response = """
<html>
<head>
<title>Sulley Fuzz Control</title>
<style>
a:link {color: #FF8200; text-decoration: none;}
a:visited {color: #FF8200; text-decoration: none;}
a:hover {color: #C5C5C5; text-decoration: none;}
body
{
background-color: #000000;
font-family: Arial, Helvetica, sans-serif;
font-size: 12px;
color: #FFFFFF;
}
td
{
font-family: Arial, Helvetica, sans-serif;
font-size: 12px;
color: #A0B0B0;
}
.fixed
{
font-family: Courier New;
font-size: 12px;
color: #A0B0B0;
}
.input
{
font-family: Arial, Helvetica, sans-serif;
font-size: 11px;
color: #FFFFFF;
background-color: #333333;
border: thin none;
height: 20px;
}
</style>
</head>
<body>
<center>
<table border=0 cellpadding=5 cellspacing=0 width=750><tr><td>
<!-- begin bounding table -->
<table border=0 cellpadding=5 cellspacing=0 width="100%%">
<tr bgcolor="#333333">
<td><div style="font-size: 20px;">Sulley Fuzz Control</div></td>
<td align=right><div style="font-weight: bold; font-size: 20px;">%(status)s</div></td>
</tr>
<tr bgcolor="#111111">
<td colspan=2 align="center">
<table border=0 cellpadding=0 cellspacing=5>
<tr bgcolor="#111111">
<td><b>Total:</b></td>
<td>%(total_mutant_index)s</td>
<td>of</td>
<td>%(total_num_mutations)s</td>
<td class="fixed">%(progress_total_bar)s</td>
<td>%(progress_total)s</td>
</tr>
<tr bgcolor="#111111">
<td><b>%(current_name)s:</b></td>
<td>%(current_mutant_index)s</td>
<td>of</td>
<td>%(current_num_mutations)s</td>
<td class="fixed">%(progress_current_bar)s</td>
<td>%(progress_current)s</td>
</tr>
</table>
</td>
</tr>
<tr>
<td>
<form method=get action="/pause">
<input class="input" type="submit" value="Pause">
</form>
</td>
<td align=right>
<form method=get action="/resume">
<input class="input" type="submit" value="Resume">
</form>
</td>
</tr>
</table>
<!-- begin procmon results -->
<table border=0 cellpadding=5 cellspacing=0 width="100%%">
<tr bgcolor="#333333">
<td nowrap>Test Case #</td>
<td>Crash Synopsis</td>
<td nowrap>Captured Bytes</td>
</tr>
"""
keys = self.session.procmon_results.keys()
keys.sort()
for key in keys:
val = self.session.procmon_results[key]
bytes = " "
if self.session.netmon_results.has_key(key):
bytes = self.commify(self.session.netmon_results[key])
response += '<tr><td class="fixed"><a href="/view_crash/%d">%06d</a></td><td>%s</td><td align=right>%s</td></tr>' % (key, key, val.split("\n")[0], bytes)
response += """
<!-- end procmon results -->
</table>
<!-- end bounding table -->
</td></tr></table>
</center>
</body>
</html>
"""
# what is the fuzzing status.
if self.session.pause_flag:
status = "<font color=red>PAUSED</font>"
else:
status = "<font color=green>RUNNING</font>"
# if there is a current fuzz node.
if self.session.fuzz_node:
# which node (request) are we currently fuzzing.
if self.session.fuzz_node.name:
current_name = self.session.fuzz_node.name
else:
current_name = "[N/A]"
# render sweet progress bars.
progress_current = float(self.session.fuzz_node.mutant_index) / float(self.session.fuzz_node.num_mutations())
num_bars = int(progress_current * 50)
progress_current_bar = "[" + "=" * num_bars + " " * (50 - num_bars) + "]"
progress_current = "%.3f%%" % (progress_current * 100)
progress_total = float(self.session.total_mutant_index) / float(self.session.total_num_mutations)
num_bars = int(progress_total * 50)
progress_total_bar = "[" + "=" * num_bars + " " * (50 - num_bars) + "]"
progress_total = "%.3f%%" % (progress_total * 100)
response %= \
{
"current_mutant_index" : self.commify(self.session.fuzz_node.mutant_index),
"current_name" : current_name,
"current_num_mutations" : self.commify(self.session.fuzz_node.num_mutations()),
"progress_current" : progress_current,
"progress_current_bar" : progress_current_bar,
"progress_total" : progress_total,
"progress_total_bar" : progress_total_bar,
"status" : status,
"total_mutant_index" : self.commify(self.session.total_mutant_index),
"total_num_mutations" : self.commify(self.session.total_num_mutations),
}
else:
response %= \
{
"current_mutant_index" : "",
"current_name" : "",
"current_num_mutations" : "",
"progress_current" : "",
"progress_current_bar" : "",
"progress_total" : "",
"progress_total_bar" : "",
"status" : "<font color=yellow>UNAVAILABLE</font>",
"total_mutant_index" : "",
"total_num_mutations" : "",
}
return response
########################################################################################################################
class web_interface_server (BaseHTTPServer.HTTPServer):
'''
http://docs.python.org/lib/module-BaseHTTPServer.html
'''
def __init__(self, server_address, RequestHandlerClass, session):
BaseHTTPServer.HTTPServer.__init__(self, server_address, RequestHandlerClass)
self.RequestHandlerClass.session = session
########################################################################################################################
class web_interface_thread (threading.Thread):
def __init__ (self, session):
threading.Thread.__init__(self)
self.session = session
self.server = None
def run (self):
self.server = web_interface_server(('', self.session.web_port), web_interface_handler, self.session)
self.server.serve_forever()
| 44,977 | Python | .py | 849 | 38.991755 | 199 | 0.50587 | pwnieexpress/raspberry_pwn | 1,024 | 184 | 8 | GPL-3.0 | 9/5/2024, 5:12:22 PM (Europe/Amsterdam) |
19,901 | pedrpc.py | pwnieexpress_raspberry_pwn/src/pentest/voiper/sulley/sulley/pedrpc.py | import sys
import struct
import socket
import cPickle
import time
########################################################################################################################
class client:
def __init__ (self, host, port):
self.__host = host
self.__port = port
self.__dbg_flag = False
self.__server_sock = None
self.running_flag = True
self.NOLINGER = struct.pack('HH', 1, 0)
####################################################################################################################
def __getattr__ (self, method_name):
'''
This routine is called by default when a requested attribute (or method) is accessed that has no definition.
Unfortunately __getattr__ only passes the requested method name and not the arguments. So we extend the
functionality with a little lambda magic to the routine method_missing(). Which is actually how Ruby handles
missing methods by default ... with arguments. Now we are just as cool as Ruby.
@type method_name: String
@param method_name: The name of the requested and undefined attribute (or method in our case).
@rtype: Lambda
@return: Lambda magic passing control (and in turn the arguments we want) to self.method_missing().
'''
return lambda *args, **kwargs: self.__method_missing(method_name, *args, **kwargs)
####################################################################################################################
def __connect (self):
'''
Connect to the PED-RPC server.
'''
# if we have a pre-existing server socket, ensure it's closed.
self.__disconnect()
# connect to the server, timeout on failure.
try:
self.__server_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.__server_sock.settimeout(3.0)
self.__server_sock.connect((self.__host, self.__port))
err = 0
except Exception, e:
sys.stderr.write("PED-RPC> unable to connect to server %s:%d\n" % (self.__host, self.__port))
print type(e)
print e
err = 1
# disable timeouts and lingering.
self.__server_sock.settimeout(None)
self.__server_sock.setsockopt(socket.SOL_SOCKET, socket.SO_LINGER, self.NOLINGER)
return err
####################################################################################################################
def __disconnect (self):
'''
Ensure the socket is torn down.
'''
if self.__server_sock != None:
self.__debug("closing server socket")
self.__server_sock.close()
self.__server_sock = None
####################################################################################################################
def __debug (self, msg):
if self.__dbg_flag:
print "PED-RPC> %s" % msg
####################################################################################################################
def __method_missing (self, method_name, *args, **kwargs):
'''
See the notes for __getattr__ for related notes. This method is called, in the Ruby fashion, with the method
name and arguments for any requested but undefined class method.
@type method_name: String
@param method_name: The name of the requested and undefined attribute (or method in our case).
@type *args: Tuple
@param *args: Tuple of arguments.
@type **kwargs Dictionary
@param **kwargs: Dictioanry of arguments.
@rtype: Mixed
@return: Return value of the mirrored method.
'''
# return a value so lines of code like the following work:
# x = pedrpc.client(host, port)
# if x:
# x.do_something()
if method_name == "__nonzero__":
return 1
# ignore all other attempts to access a private member.
if method_name.startswith("__"):
return
# connect to the PED-RPC server.
while self.__connect() == 1:
sys.stderr.write("PED-RPC> Connect failed. Sleeping for 5 seconds")
time.sleep(5)
# transmit the method name and arguments.
while self.running_flag:
try:
self.__pickle_send((method_name, (args, kwargs)))
break
except:
# re-connect to the PED-RPC server if the sock died.
self.__connect()
# snag the return value.
ret = self.__pickle_recv()
# close the sock and return.
self.__disconnect()
return ret
####################################################################################################################
def __pickle_recv (self):
'''
This routine is used for marshaling arbitrary data from the PyDbg server. We can send pretty much anything here.
For example a tuple containing integers, strings, arbitrary objects and structures. Our "protocol" is a simple
length-value protocol where each datagram is prefixed by a 4-byte length of the data to be received.
@raise pdx: An exception is raised if the connection was severed.
@rtype: Mixed
@return: Whatever is received over the socket.
'''
try:
# XXX - this should NEVER fail, but alas, it does and for the time being i can't figure out why.
# it gets worse. you would think that simply returning here would break things, but it doesn't.
# gotta track this down at some point.
length = struct.unpack("<L", self.__server_sock.recv(4))[0]
except:
return
try:
received = ""
while length:
chunk = self.__server_sock.recv(length)
received += chunk
length -= len(chunk)
except:
sys.stderr.write("PED-RPC> connection to server severed during recv()\n")
raise Exception
return cPickle.loads(received)
####################################################################################################################
def __pickle_send (self, data):
'''
This routine is used for marshaling arbitrary data to the PyDbg server. We can send pretty much anything here.
For example a tuple containing integers, strings, arbitrary objects and structures. Our "protocol" is a simple
length-value protocol where each datagram is prefixed by a 4-byte length of the data to be received.
@type data: Mixed
@param data: Data to marshal and transmit. Data can *pretty much* contain anything you throw at it.
@raise pdx: An exception is raised if the connection was severed.
'''
data = cPickle.dumps(data, protocol=2)
self.__debug("sending %d bytes" % len(data))
try:
self.__server_sock.send(struct.pack("<L", len(data)))
self.__server_sock.send(data)
except:
sys.stderr.write("PED-RPC> connection to server severed during send()\n")
raise Exception
########################################################################################################################
class server:
def __init__ (self, host, port):
self.__host = host
self.__port = port
self.__dbg_flag = False
self.__client_sock = None
self.__client_address = None
try:
# create a socket and bind to the specified port.
self.__server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.__server.settimeout(None)
self.__server.bind((host, port))
self.__server.listen(1)
except:
sys.stderr.write("unable to bind to %s:%d\n" % (host, port))
sys.exit(1)
####################################################################################################################
def __disconnect (self):
'''
Ensure the socket is torn down.
'''
if self.__client_sock != None:
self.__debug("closing client socket")
self.__client_sock.close()
self.__client_sock = None
####################################################################################################################
def __debug (self, msg):
if self.__dbg_flag:
print "PED-RPC> %s" % msg
####################################################################################################################
def __pickle_recv (self):
'''
This routine is used for marshaling arbitrary data from the PyDbg server. We can send pretty much anything here.
For example a tuple containing integers, strings, arbitrary objects and structures. Our "protocol" is a simple
length-value protocol where each datagram is prefixed by a 4-byte length of the data to be received.
@raise pdx: An exception is raised if the connection was severed.
@rtype: Mixed
@return: Whatever is received over the socket.
'''
try:
length = struct.unpack("<L", self.__client_sock.recv(4))[0]
received = ""
while length:
chunk = self.__client_sock.recv(length)
received += chunk
length -= len(chunk)
except:
sys.stderr.write("PED-RPC> connection client severed during recv()\n")
raise Exception
return cPickle.loads(received)
####################################################################################################################
def __pickle_send (self, data):
'''
This routine is used for marshaling arbitrary data to the PyDbg server. We can send pretty much anything here.
For example a tuple containing integers, strings, arbitrary objects and structures. Our "protocol" is a simple
length-value protocol where each datagram is prefixed by a 4-byte length of the data to be received.
@type data: Mixed
@param data: Data to marshal and transmit. Data can *pretty much* contain anything you throw at it.
@raise pdx: An exception is raised if the connection was severed.
'''
data = cPickle.dumps(data, protocol=2)
self.__debug("sending %d bytes" % len(data))
try:
self.__client_sock.send(struct.pack("<L", len(data)))
self.__client_sock.send(data)
except:
sys.stderr.write("PED-RPC> connection to client severed during send()\n")
raise Exception
####################################################################################################################
def serve_forever (self):
self.__debug("serving up a storm")
while 1:
# close any pre-existing socket.
self.__disconnect()
# accept a client connection.
(self.__client_sock, self.__client_address) = self.__server.accept()
self.__debug("accepted connection from %s:%d" % (self.__client_address[0], self.__client_address[1]))
# recieve the method name and arguments, continue on socket disconnect.
try:
(method_name, (args, kwargs)) = self.__pickle_recv()
self.__debug("%s(args=%s, kwargs=%s)" % (method_name, args, kwargs))
except:
print 'Exception in serve_forever receiving method name and args'
continue
# resolve a pointer to the requested method and call it.
exec("method_pointer = self.%s" % method_name)
ret = method_pointer(*args, **kwargs)
# transmit the return value to the client, continue on socket disconnect.
try:
self.__pickle_send(ret)
except:
continue
| 12,290 | Python | .py | 240 | 40.916667 | 120 | 0.508021 | pwnieexpress/raspberry_pwn | 1,024 | 184 | 8 | GPL-3.0 | 9/5/2024, 5:12:22 PM (Europe/Amsterdam) |
19,902 | pedrpc.pyc | pwnieexpress_raspberry_pwn/src/pentest/voiper/sulley/sulley/pedrpc.pyc | Ñò
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This routine is called by default when a requested attribute (or method) is accessed that has no definition.
Unfortunately __getattr__ only passes the requested method name and not the arguments. So we extend the
functionality with a little lambda magic to the routine method_missing(). Which is actually how Ruby handles
missing methods by default ... with arguments. Now we are just as cool as Ruby.
@type method_name: String
@param method_name: The name of the requested and undefined attribute (or method in our case).
@rtype: Lambda
@return: Lambda magic passing control (and in turn the arguments we want) to self.method_missing().
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