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FOCUS — Foreign-Object Point Annotation
What you are doing
For every foreign object in a surgical frame, drop one point on it and pick its class.
You are not counting. We already have the counts. What the model is missing is where the objects are — it knows "this frame contains 5" but not which 5 pixels, which is exactly why it cannot learn to count.
Getting started (1 minute)
unzip shardN.zip -d shardN
cd shardN
python3 -m http.server 8000
Open http://localhost:8000 in Chrome or Firefox.
(Double-clicking index.html also works, but the local server is more reliable —
some browsers disable local storage on file://, which would lose your progress.)
Controls
| Action | How |
|---|---|
| Add a point | Click on the image |
| Delete a point | Click that point |
| Change class | Click it on the right, or press 1–8 |
| Next frame | Space or → |
| Previous frame | ← |
| Undo last point | U |
Every edit autosaves in your browser. Closing the tab loses nothing.
When you finish, click Export JSON and send back the downloaded
shardN_points.json.
The eight classes
1 Clip surgical clip — small metal/plastic clip closing a duct or vessel
2 Sponge gauze / swab
3 Needle suture needle
4 Specimen excised tissue
5 Specimen bag retrieval bag
6 External drain drainage tube
7 Silicone loop silicone retraction loop / vessel loop
8 Gallstone gallstone
Three rules that matter most
1. Instruments are NOT foreign objects
Graspers, scissors, hooks, suction devices, needle holders, trocars — these are surgical instruments held by the surgeon. Do not annotate them. A foreign object is something that stays in, or could be left behind in, the body.
Rule of thumb: attached to a shaft coming in from the edge of the frame → instrument, skip it. Sitting on tissue on its own, or clipped/sutured onto tissue → foreign object, annotate it.
This is the single easiest mistake to make, and it is exactly the error our model already makes — it confuses graspers with clips. Mislabelling here feeds the bug straight back in.
2. One point per object, at its centre
Three clips in a row = three points. One gauze, however large = one point. Half-occluded but still visible = annotate it. Completely hidden = do not annotate.
3. The reference counts are a check, not a quota
The panel shows e.g. Clips 2 / 3 — you placed 2, our label store says 3.
If you look carefully and only see 2, leave it at 2. We need real positions. Invented points to hit a number will actively teach the model the wrong thing. If a whole frame is unclear, skip it (leave it with no points) — we can detect those when we merge.
Pace
About 440 frames and ~1,870 points per shard, roughly 2 hours.
No need to rush. A wrong point hurts far more than a slow one — a point with the wrong class corrupts both "how many clips" and "how many classes" at the same time.
Shards
| Shard | Frames | Videos |
|---|---|---|
| shard1 | 445 | 22 |
| shard2 | 444 | 22 |
| shard3 | 444 | 22 |
| shard4 | 439 | 21 |
No video is split across two people — frames from the same video look very similar, so splitting one would bake in per-annotator differences as noise.
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