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instance DIA_GorNaRan_Exit(C_Info) { npc = TPL_1405_GorNaRan; nr = 999; condition = DIA_GorNaRan_Exit_Condition; information = DIA_GorNaRan_Exit_Info; permanent = 1; description = "KONIEC"; }; func int DIA_GorNaRan_Exit_Condition() { return TRUE; }; func void DIA_GorNaRan_Exit_Info() { AI_StopProcessInfos(self); }; instance DIA_GorNaRan_Wache(C_Info) { npc = TPL_1405_GorNaRan; nr = 1; condition = DIA_GorNaRan_Wache_Condition; information = DIA_GorNaRan_Wache_Info; permanent = 1; description = "Co tu robisz?"; }; func int DIA_GorNaRan_Wache_Condition() { return TRUE; }; func void DIA_GorNaRan_Wache_Info() { AI_Output(other,self,"DIA_GorNaRan_Wache_15_00"); //Co tu robisz? AI_Output(self,other,"DIA_GorNaRan_Wache_13_01"); //Pilnuję, żeby błotne węże nie podpływały zbyt blisko Obozu. AI_Output(self,other,"DIA_GorNaRan_Wache_13_02"); //Na twoim miejscu trzymałbym się od nich z dala. W walce z takim potworem nie masz najmniejszych szans! AI_Output(self,other,"DIA_GorNaRan_Wache_13_03"); //A teraz idź już sobie. Muszę mieć oczy szeroko otwarte. AI_StopProcessInfos(self); }; instance Info_TPL_1405_GorNaRan(C_Info) { npc = TPL_1405_GorNaRan; condition = Info_TPL_1405_GorNaRan_Condition; information = Info_TPL_1405_GorNaRan_Info; permanent = 0; important = 1; }; func int Info_TPL_1405_GorNaRan_Condition() { if(Kapitel == 6) { return TRUE; }; }; func void Info_TPL_1405_GorNaRan_Info() { AI_Output(self,other,"Info_TPL_1405_GorNaRan_Info_13_01"); //A dokąd to się wybierasz? Nikt nie ma tu prawa wstępu! }; instance Info_TPL_1405_GorNaRan2(C_Info) { npc = TPL_1405_GorNaRan; nr = 1; condition = Info_TPL_1405_GorNaRan2_Condition; information = Info_TPL_1405_GorNaRan2_Info; permanent = 1; description = "A co się tu tak w ogóle dzieje?"; }; func int Info_TPL_1405_GorNaRan2_Condition() { if(Npc_KnowsInfo(hero,Info_TPL_1405_GorNaRan)) { return 1; }; }; func void Info_TPL_1405_GorNaRan2_Info() { AI_Output(other,self,"Info_TPL_1405_GorNaRan_Info_15_02"); //A co się tu tak w ogóle dzieje? AI_Output(self,other,"Info_TPL_1405_GorNaRan_Info_13_03"); //Pytasz, co się tu dzieje? Padnij na kolana i błagaj Śniącego o litość nad twą grzeszną duszą! Oto bowiem nadszedł moment jego wielkiego przebudzenia! }; instance Info_TPL_1405_GorNaRan3(C_Info) { npc = TPL_1405_GorNaRan; nr = 1; condition = Info_TPL_1405_GorNaRan3_Condition; information = Info_TPL_1405_GorNaRan3_Info; permanent = 1; description = "Chciałem się tylko trochę rozejrzeć."; }; func int Info_TPL_1405_GorNaRan3_Condition() { if(Npc_KnowsInfo(hero,Info_TPL_1405_GorNaRan)) { return 1; }; }; func void Info_TPL_1405_GorNaRan3_Info() { AI_Output(other,self,"Info_TPL_1405_GorNaRan_Info_15_04"); //Chciałem się tylko trochę rozejrzeć. AI_Output(self,other,"Info_TPL_1405_GorNaRan_Info_13_05"); //Gnido! Tacy jak ty nie mają tu czego szukać we wzniosłej chwili ostatecznego triumfu Śniącego! Widzę, że muszę ci to wbić do głowy! AI_StopProcessInfos(self); Npc_SetTarget(self,hero); AI_StartState(self,ZS_Attack,1,""); }; instance Info_TPL_1405_GorNaRan4(C_Info) { npc = TPL_1405_GorNaRan; nr = 1; condition = Info_TPL_1405_GorNaRan4_Condition; information = Info_TPL_1405_GorNaRan4_Info; permanent = 0; description = "Nie powstrzymasz mnie!"; }; func int Info_TPL_1405_GorNaRan4_Condition() { if(Npc_KnowsInfo(hero,Info_TPL_1405_GorNaRan)) { return 1; }; }; func void Info_TPL_1405_GorNaRan4_Info() { AI_Output(other,self,"Info_TPL_1405_GorNaRan_Info_15_06"); //Nie powstrzymasz mnie! AI_Output(self,other,"Info_TPL_1405_GorNaRan_Info_13_07"); //Jak sobie życzysz, chłopcze, w imię Śniącego! AI_StopProcessInfos(self); Npc_SetTarget(self,hero); AI_StartState(self,ZS_Attack,1,""); };
D
module magra.init; import std.exception; import std.string; import magra.base; import magra.renderer; import magra.callbacks; class InitSettings { int screenWidth = 640; int screenHeight = 480; bool fullscreen = false; string windowTitle = "Magra Game"; int soundChannels = 32; int soundSampleRate = 44100; int soundBufferSize = 1024; void initializeEngine() { initGLContext(fullscreen, screenWidth, screenHeight); initCallbacks(window); //Initialize global Magra classes. mouse = new Mouse; keyboard = new Keyboard; actors = new ActorList; renderingQueue = new RenderingQueue; gameLoop = new GameLoop; //Set up sound. /*enforce(Mix_OpenAudio(soundSampleRate, AUDIO_S16SYS, 2, soundBufferSize) == 0, "Failed to initialize audio mixer.");*/ /*Mix_AllocateChannels(soundChannels); Mix_Volume(-1, MIX_MAX_VOLUME);*/ } }
D
module owlchain.xdr.ledgerEntry; import owlchain.xdr.type; import owlchain.xdr.accountEntry; import owlchain.xdr.ledgerEntryType; import owlchain.xdr.trustLineEntry; import owlchain.xdr.offerEntry; import owlchain.xdr.dataEntry; import owlchain.xdr.xdrDataInputStream; import owlchain.xdr.xdrDataOutputStream; struct LedgerEntry { uint32 lastModifiedLedgerSeq; LedgerEntryData data; LedgerEntryExt ext; static void encode(XdrDataOutputStream stream, ref const LedgerEntry encoded) { stream.writeUint32(encoded.lastModifiedLedgerSeq); LedgerEntryData.encode(stream, encoded.data); LedgerEntryExt.encode(stream, encoded.ext); } static LedgerEntry decode(XdrDataInputStream stream) { LedgerEntry decoded; decoded.lastModifiedLedgerSeq = stream.readUint32(); decoded.data = LedgerEntryData.decode(stream); decoded.ext = LedgerEntryExt.decode(stream); return decoded; } } struct LedgerEntryData { LedgerEntryType type; AccountEntry account; TrustLineEntry trustLine; OfferEntry offer; DataEntry data; static void encode(XdrDataOutputStream stream, ref const LedgerEntryData encoded) { encodeLedgerEntryType(stream, encoded.type); switch (encoded.type) { case LedgerEntryType.ACCOUNT: AccountEntry.encode(stream, encoded.account); break; case LedgerEntryType.TRUSTLINE: TrustLineEntry.encode(stream, encoded.trustLine); break; case LedgerEntryType.OFFER: OfferEntry.encode(stream, encoded.offer); break; case LedgerEntryType.DATA: DataEntry.encode(stream, encoded.data); break; default: break; } } static LedgerEntryData decode(XdrDataInputStream stream) { LedgerEntryData decoded; decoded.type = decodeLedgerEntryType(stream); switch (decoded.type) { case LedgerEntryType.ACCOUNT: decoded.account = AccountEntry.decode(stream); break; case LedgerEntryType.TRUSTLINE: decoded.trustLine = TrustLineEntry.decode(stream); break; case LedgerEntryType.OFFER: decoded.offer = OfferEntry.decode(stream); break; case LedgerEntryType.DATA: decoded.data = DataEntry.decode(stream); break; default: break; } return decoded; } } struct LedgerEntryExt { int32 v; static void encode(XdrDataOutputStream stream, ref const LedgerEntryExt encoded) { stream.writeInt32(encoded.v); } static LedgerEntryExt decode(XdrDataInputStream stream) { LedgerEntryExt decoded; decoded.v = stream.readInt32(); return decoded; } }
D
//SQRT - Correct import std.stdio; import std.math; import smack; float getRoot(float n) in { __VERIFIER_assert(n > 0); } do { return sqrt(n); } int main() { float n = 20; float root = getRoot(n); return 0; }
D
// Written in the D programming language. /** JavaScript Object Notation Copyright: Copyright Jeremie Pelletier 2008 - 2009. License: $(HTTP www.boost.org/LICENSE_1_0.txt, Boost License 1.0). Authors: Jeremie Pelletier, David Herberth References: $(LINK http://json.org/) Source: $(PHOBOSSRC std/_json.d) */ /* Copyright Jeremie Pelletier 2008 - 2009. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ module std.json; import std.conv; import std.range.primitives; import std.array; import std.traits; /// @system unittest { // parse a file or string of json into a usable structure string s = `{ "language": "D", "rating": 3.5, "code": "42" }`; JSONValue j = parseJSON(s); // j and j["language"] return JSONValue, // j["language"].str returns a string assert(j["language"].str == "D"); assert(j["rating"].floating == 3.5); // check a type long x; if (const(JSONValue)* code = "code" in j) { if (code.type() == JSON_TYPE.INTEGER) x = code.integer; else x = to!int(code.str); } // create a json struct JSONValue jj = [ "language": "D" ]; // rating doesnt exist yet, so use .object to assign jj.object["rating"] = JSONValue(3.5); // create an array to assign to list jj.object["list"] = JSONValue( ["a", "b", "c"] ); // list already exists, so .object optional jj["list"].array ~= JSONValue("D"); string jjStr = `{"language":"D","list":["a","b","c","D"],"rating":3.5}`; assert(jj.toString == jjStr); } /** String literals used to represent special float values within JSON strings. */ enum JSONFloatLiteral : string { nan = "NaN", /// string representation of floating-point NaN inf = "Infinite", /// string representation of floating-point Infinity negativeInf = "-Infinite", /// string representation of floating-point negative Infinity } /** Flags that control how json is encoded and parsed. */ enum JSONOptions { none, /// standard parsing specialFloatLiterals = 0x1, /// encode NaN and Inf float values as strings escapeNonAsciiChars = 0x2 /// encode non ascii characters with an unicode escape sequence } /** JSON type enumeration */ enum JSON_TYPE : byte { /// Indicates the type of a $(D JSONValue). NULL, STRING, /// ditto INTEGER, /// ditto UINTEGER,/// ditto FLOAT, /// ditto OBJECT, /// ditto ARRAY, /// ditto TRUE, /// ditto FALSE /// ditto } /** JSON value node */ struct JSONValue { import std.exception : enforceEx, enforce; union Store { string str; long integer; ulong uinteger; double floating; JSONValue[string] object; JSONValue[] array; } private Store store; private JSON_TYPE type_tag; /** Returns the JSON_TYPE of the value stored in this structure. */ @property JSON_TYPE type() const pure nothrow @safe @nogc { return type_tag; } /// @safe unittest { string s = "{ \"language\": \"D\" }"; JSONValue j = parseJSON(s); assert(j.type == JSON_TYPE.OBJECT); assert(j["language"].type == JSON_TYPE.STRING); } // Explicitly undocumented. It will be removed in June 2016. @@@DEPRECATED_2016-06@@@ deprecated("Please assign the value with the adequate type to JSONValue directly.") @property JSON_TYPE type(JSON_TYPE newType) @safe { if (type_tag != newType && ((type_tag != JSON_TYPE.INTEGER && type_tag != JSON_TYPE.UINTEGER) || (newType != JSON_TYPE.INTEGER && newType != JSON_TYPE.UINTEGER))) { final switch (newType) { case JSON_TYPE.STRING: str = null; break; case JSON_TYPE.INTEGER: integer = long.init; break; case JSON_TYPE.UINTEGER: uinteger = ulong.init; break; case JSON_TYPE.FLOAT: floating = double.init; break; case JSON_TYPE.OBJECT: object = null; break; case JSON_TYPE.ARRAY: array = null; break; case JSON_TYPE.TRUE: case JSON_TYPE.FALSE: case JSON_TYPE.NULL: break; } } return type_tag = newType; } /// Value getter/setter for $(D JSON_TYPE.STRING). /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.STRING). @property string str() const pure @trusted { enforce!JSONException(type == JSON_TYPE.STRING, "JSONValue is not a string"); return store.str; } /// ditto @property string str(string v) pure nothrow @nogc @safe { assign(v); return v; } /// @safe unittest { JSONValue j = [ "language": "D" ]; // get value assert(j["language"].str == "D"); // change existing key to new string j["language"].str = "Perl"; assert(j["language"].str == "Perl"); } /// Value getter/setter for $(D JSON_TYPE.INTEGER). /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.INTEGER). @property inout(long) integer() inout pure @safe { enforce!JSONException(type == JSON_TYPE.INTEGER, "JSONValue is not an integer"); return store.integer; } /// ditto @property long integer(long v) pure nothrow @safe @nogc { assign(v); return store.integer; } /// Value getter/setter for $(D JSON_TYPE.UINTEGER). /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.UINTEGER). @property inout(ulong) uinteger() inout pure @safe { enforce!JSONException(type == JSON_TYPE.UINTEGER, "JSONValue is not an unsigned integer"); return store.uinteger; } /// ditto @property ulong uinteger(ulong v) pure nothrow @safe @nogc { assign(v); return store.uinteger; } /// Value getter/setter for $(D JSON_TYPE.FLOAT). Note that despite /// the name, this is a $(B 64)-bit `double`, not a 32-bit `float`. /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.FLOAT). @property inout(double) floating() inout pure @safe { enforce!JSONException(type == JSON_TYPE.FLOAT, "JSONValue is not a floating type"); return store.floating; } /// ditto @property double floating(double v) pure nothrow @safe @nogc { assign(v); return store.floating; } /// Value getter/setter for $(D JSON_TYPE.OBJECT). /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.OBJECT). /* Note: this is @system because of the following pattern: --- auto a = &(json.object()); json.uinteger = 0; // overwrite AA pointer (*a)["hello"] = "world"; // segmentation fault --- */ @property ref inout(JSONValue[string]) object() inout pure @system { enforce!JSONException(type == JSON_TYPE.OBJECT, "JSONValue is not an object"); return store.object; } /// ditto @property JSONValue[string] object(JSONValue[string] v) pure nothrow @nogc @safe { assign(v); return v; } /// Value getter for $(D JSON_TYPE.OBJECT). /// Unlike $(D object), this retrieves the object by value and can be used in @safe code. /// /// A caveat is that, if the returned value is null, modifications will not be visible: /// --- /// JSONValue json; /// json.object = null; /// json.objectNoRef["hello"] = JSONValue("world"); /// assert("hello" !in json.object); /// --- /// /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.OBJECT). @property inout(JSONValue[string]) objectNoRef() inout pure @trusted { enforce!JSONException(type == JSON_TYPE.OBJECT, "JSONValue is not an object"); return store.object; } /// Value getter/setter for $(D JSON_TYPE.ARRAY). /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.ARRAY). /* Note: this is @system because of the following pattern: --- auto a = &(json.array()); json.uinteger = 0; // overwrite array pointer (*a)[0] = "world"; // segmentation fault --- */ @property ref inout(JSONValue[]) array() inout pure @system { enforce!JSONException(type == JSON_TYPE.ARRAY, "JSONValue is not an array"); return store.array; } /// ditto @property JSONValue[] array(JSONValue[] v) pure nothrow @nogc @safe { assign(v); return v; } /// Value getter for $(D JSON_TYPE.ARRAY). /// Unlike $(D array), this retrieves the array by value and can be used in @safe code. /// /// A caveat is that, if you append to the returned array, the new values aren't visible in the /// JSONValue: /// --- /// JSONValue json; /// json.array = [JSONValue("hello")]; /// json.arrayNoRef ~= JSONValue("world"); /// assert(json.array.length == 1); /// --- /// /// Throws: $(D JSONException) for read access if $(D type) is not /// $(D JSON_TYPE.ARRAY). @property inout(JSONValue[]) arrayNoRef() inout pure @trusted { enforce!JSONException(type == JSON_TYPE.ARRAY, "JSONValue is not an array"); return store.array; } /// Test whether the type is $(D JSON_TYPE.NULL) @property bool isNull() const pure nothrow @safe @nogc { return type == JSON_TYPE.NULL; } private void assign(T)(T arg) @safe { static if (is(T : typeof(null))) { type_tag = JSON_TYPE.NULL; } else static if (is(T : string)) { type_tag = JSON_TYPE.STRING; store.str = arg; } else static if (isSomeString!T) // issue 15884 { type_tag = JSON_TYPE.STRING; // FIXME: std.array.array(Range) is not deduced as 'pure' () @trusted { import std.utf : byUTF; store.str = cast(immutable)(arg.byUTF!char.array); }(); } else static if (is(T : bool)) { type_tag = arg ? JSON_TYPE.TRUE : JSON_TYPE.FALSE; } else static if (is(T : ulong) && isUnsigned!T) { type_tag = JSON_TYPE.UINTEGER; store.uinteger = arg; } else static if (is(T : long)) { type_tag = JSON_TYPE.INTEGER; store.integer = arg; } else static if (isFloatingPoint!T) { type_tag = JSON_TYPE.FLOAT; store.floating = arg; } else static if (is(T : Value[Key], Key, Value)) { static assert(is(Key : string), "AA key must be string"); type_tag = JSON_TYPE.OBJECT; static if (is(Value : JSONValue)) { store.object = arg; } else { JSONValue[string] aa; foreach (key, value; arg) aa[key] = JSONValue(value); store.object = aa; } } else static if (isArray!T) { type_tag = JSON_TYPE.ARRAY; static if (is(ElementEncodingType!T : JSONValue)) { store.array = arg; } else { JSONValue[] new_arg = new JSONValue[arg.length]; foreach (i, e; arg) new_arg[i] = JSONValue(e); store.array = new_arg; } } else static if (is(T : JSONValue)) { type_tag = arg.type; store = arg.store; } else { static assert(false, text(`unable to convert type "`, T.stringof, `" to json`)); } } private void assignRef(T)(ref T arg) if (isStaticArray!T) { type_tag = JSON_TYPE.ARRAY; static if (is(ElementEncodingType!T : JSONValue)) { store.array = arg; } else { JSONValue[] new_arg = new JSONValue[arg.length]; foreach (i, e; arg) new_arg[i] = JSONValue(e); store.array = new_arg; } } /** * Constructor for $(D JSONValue). If $(D arg) is a $(D JSONValue) * its value and type will be copied to the new $(D JSONValue). * Note that this is a shallow copy: if type is $(D JSON_TYPE.OBJECT) * or $(D JSON_TYPE.ARRAY) then only the reference to the data will * be copied. * Otherwise, $(D arg) must be implicitly convertible to one of the * following types: $(D typeof(null)), $(D string), $(D ulong), * $(D long), $(D double), an associative array $(D V[K]) for any $(D V) * and $(D K) i.e. a JSON object, any array or $(D bool). The type will * be set accordingly. */ this(T)(T arg) if (!isStaticArray!T) { assign(arg); } /// Ditto this(T)(ref T arg) if (isStaticArray!T) { assignRef(arg); } /// Ditto this(T : JSONValue)(inout T arg) inout { store = arg.store; type_tag = arg.type; } /// @safe unittest { JSONValue j = JSONValue( "a string" ); j = JSONValue(42); j = JSONValue( [1, 2, 3] ); assert(j.type == JSON_TYPE.ARRAY); j = JSONValue( ["language": "D"] ); assert(j.type == JSON_TYPE.OBJECT); } void opAssign(T)(T arg) if (!isStaticArray!T && !is(T : JSONValue)) { assign(arg); } void opAssign(T)(ref T arg) if (isStaticArray!T) { assignRef(arg); } /// Array syntax for json arrays. /// Throws: $(D JSONException) if $(D type) is not $(D JSON_TYPE.ARRAY). ref inout(JSONValue) opIndex(size_t i) inout pure @safe { auto a = this.arrayNoRef; enforceEx!JSONException(i < a.length, "JSONValue array index is out of range"); return a[i]; } /// @safe unittest { JSONValue j = JSONValue( [42, 43, 44] ); assert( j[0].integer == 42 ); assert( j[1].integer == 43 ); } /// Hash syntax for json objects. /// Throws: $(D JSONException) if $(D type) is not $(D JSON_TYPE.OBJECT). ref inout(JSONValue) opIndex(string k) inout pure @safe { auto o = this.objectNoRef; return *enforce!JSONException(k in o, "Key not found: " ~ k); } /// @safe unittest { JSONValue j = JSONValue( ["language": "D"] ); assert( j["language"].str == "D" ); } /// Operator sets $(D value) for element of JSON object by $(D key). /// /// If JSON value is null, then operator initializes it with object and then /// sets $(D value) for it. /// /// Throws: $(D JSONException) if $(D type) is not $(D JSON_TYPE.OBJECT) /// or $(D JSON_TYPE.NULL). void opIndexAssign(T)(auto ref T value, string key) pure { enforceEx!JSONException(type == JSON_TYPE.OBJECT || type == JSON_TYPE.NULL, "JSONValue must be object or null"); JSONValue[string] aa = null; if (type == JSON_TYPE.OBJECT) { aa = this.objectNoRef; } aa[key] = value; this.object = aa; } /// @safe unittest { JSONValue j = JSONValue( ["language": "D"] ); j["language"].str = "Perl"; assert( j["language"].str == "Perl" ); } void opIndexAssign(T)(T arg, size_t i) pure { auto a = this.arrayNoRef; enforceEx!JSONException(i < a.length, "JSONValue array index is out of range"); a[i] = arg; this.array = a; } /// @safe unittest { JSONValue j = JSONValue( ["Perl", "C"] ); j[1].str = "D"; assert( j[1].str == "D" ); } JSONValue opBinary(string op : "~", T)(T arg) @safe { auto a = this.arrayNoRef; static if (isArray!T) { return JSONValue(a ~ JSONValue(arg).arrayNoRef); } else static if (is(T : JSONValue)) { return JSONValue(a ~ arg.arrayNoRef); } else { static assert(false, "argument is not an array or a JSONValue array"); } } void opOpAssign(string op : "~", T)(T arg) @safe { auto a = this.arrayNoRef; static if (isArray!T) { a ~= JSONValue(arg).arrayNoRef; } else static if (is(T : JSONValue)) { a ~= arg.arrayNoRef; } else { static assert(false, "argument is not an array or a JSONValue array"); } this.array = a; } /** * Support for the $(D in) operator. * * Tests wether a key can be found in an object. * * Returns: * when found, the $(D const(JSONValue)*) that matches to the key, * otherwise $(D null). * * Throws: $(D JSONException) if the right hand side argument $(D JSON_TYPE) * is not $(D OBJECT). */ auto opBinaryRight(string op : "in")(string k) const @safe { return k in this.objectNoRef; } /// @safe unittest { JSONValue j = [ "language": "D", "author": "walter" ]; string a = ("author" in j).str; } bool opEquals(const JSONValue rhs) const @nogc nothrow pure @safe { return opEquals(rhs); } bool opEquals(ref const JSONValue rhs) const @nogc nothrow pure @trusted { // Default doesn't work well since store is a union. Compare only // what should be in store. // This is @trusted to remain nogc, nothrow, fast, and usable from @safe code. if (type_tag != rhs.type_tag) return false; final switch (type_tag) { case JSON_TYPE.STRING: return store.str == rhs.store.str; case JSON_TYPE.INTEGER: return store.integer == rhs.store.integer; case JSON_TYPE.UINTEGER: return store.uinteger == rhs.store.uinteger; case JSON_TYPE.FLOAT: return store.floating == rhs.store.floating; case JSON_TYPE.OBJECT: return store.object == rhs.store.object; case JSON_TYPE.ARRAY: return store.array == rhs.store.array; case JSON_TYPE.TRUE: case JSON_TYPE.FALSE: case JSON_TYPE.NULL: return true; } } /// Implements the foreach $(D opApply) interface for json arrays. int opApply(int delegate(size_t index, ref JSONValue) dg) @system { int result; foreach (size_t index, ref value; array) { result = dg(index, value); if (result) break; } return result; } /// Implements the foreach $(D opApply) interface for json objects. int opApply(int delegate(string key, ref JSONValue) dg) @system { enforce!JSONException(type == JSON_TYPE.OBJECT, "JSONValue is not an object"); int result; foreach (string key, ref value; object) { result = dg(key, value); if (result) break; } return result; } /// Implicitly calls $(D toJSON) on this JSONValue. /// /// $(I options) can be used to tweak the conversion behavior. string toString(in JSONOptions options = JSONOptions.none) const @safe { return toJSON(this, false, options); } /// Implicitly calls $(D toJSON) on this JSONValue, like $(D toString), but /// also passes $(I true) as $(I pretty) argument. /// /// $(I options) can be used to tweak the conversion behavior string toPrettyString(in JSONOptions options = JSONOptions.none) const @safe { return toJSON(this, true, options); } } /** Parses a serialized string and returns a tree of JSON values. Throws: $(LREF JSONException) if the depth exceeds the max depth. Params: json = json-formatted string to parse maxDepth = maximum depth of nesting allowed, -1 disables depth checking options = enable decoding string representations of NaN/Inf as float values */ JSONValue parseJSON(T)(T json, int maxDepth = -1, JSONOptions options = JSONOptions.none) if (isInputRange!T) { import std.ascii : isWhite, isDigit, isHexDigit, toUpper, toLower; import std.utf : toUTF8; JSONValue root; root.type_tag = JSON_TYPE.NULL; if (json.empty) return root; int depth = -1; dchar next = 0; int line = 1, pos = 0; void error(string msg) { throw new JSONException(msg, line, pos); } dchar popChar() { if (json.empty) error("Unexpected end of data."); dchar c = json.front; json.popFront(); if (c == '\n') { line++; pos = 0; } else { pos++; } return c; } dchar peekChar() { if (!next) { if (json.empty) return '\0'; next = popChar(); } return next; } void skipWhitespace() { while (isWhite(peekChar())) next = 0; } dchar getChar(bool SkipWhitespace = false)() { static if (SkipWhitespace) skipWhitespace(); dchar c; if (next) { c = next; next = 0; } else c = popChar(); return c; } void checkChar(bool SkipWhitespace = true, bool CaseSensitive = true)(char c) { static if (SkipWhitespace) skipWhitespace(); auto c2 = getChar(); static if (!CaseSensitive) c2 = toLower(c2); if (c2 != c) error(text("Found '", c2, "' when expecting '", c, "'.")); } bool testChar(bool SkipWhitespace = true, bool CaseSensitive = true)(char c) { static if (SkipWhitespace) skipWhitespace(); auto c2 = peekChar(); static if (!CaseSensitive) c2 = toLower(c2); if (c2 != c) return false; getChar(); return true; } string parseString() { auto str = appender!string(); Next: switch (peekChar()) { case '"': getChar(); break; case '\\': getChar(); auto c = getChar(); switch (c) { case '"': str.put('"'); break; case '\\': str.put('\\'); break; case '/': str.put('/'); break; case 'b': str.put('\b'); break; case 'f': str.put('\f'); break; case 'n': str.put('\n'); break; case 'r': str.put('\r'); break; case 't': str.put('\t'); break; case 'u': dchar val = 0; foreach_reverse (i; 0 .. 4) { auto hex = toUpper(getChar()); if (!isHexDigit(hex)) error("Expecting hex character"); val += (isDigit(hex) ? hex - '0' : hex - ('A' - 10)) << (4 * i); } char[4] buf; str.put(toUTF8(buf, val)); break; default: error(text("Invalid escape sequence '\\", c, "'.")); } goto Next; default: auto c = getChar(); appendJSONChar(str, c, options, &error); goto Next; } return str.data.length ? str.data : ""; } bool tryGetSpecialFloat(string str, out double val) { switch (str) { case JSONFloatLiteral.nan: val = double.nan; return true; case JSONFloatLiteral.inf: val = double.infinity; return true; case JSONFloatLiteral.negativeInf: val = -double.infinity; return true; default: return false; } } void parseValue(ref JSONValue value) { depth++; if (maxDepth != -1 && depth > maxDepth) error("Nesting too deep."); auto c = getChar!true(); switch (c) { case '{': if (testChar('}')) { value.object = null; break; } JSONValue[string] obj; do { checkChar('"'); string name = parseString(); checkChar(':'); JSONValue member; parseValue(member); obj[name] = member; } while (testChar(',')); value.object = obj; checkChar('}'); break; case '[': if (testChar(']')) { value.type_tag = JSON_TYPE.ARRAY; break; } JSONValue[] arr; do { JSONValue element; parseValue(element); arr ~= element; } while (testChar(',')); checkChar(']'); value.array = arr; break; case '"': auto str = parseString(); // if special float parsing is enabled, check if string represents NaN/Inf if ((options & JSONOptions.specialFloatLiterals) && tryGetSpecialFloat(str, value.store.floating)) { // found a special float, its value was placed in value.store.floating value.type_tag = JSON_TYPE.FLOAT; break; } value.type_tag = JSON_TYPE.STRING; value.store.str = str; break; case '0': .. case '9': case '-': auto number = appender!string(); bool isFloat, isNegative; void readInteger() { if (!isDigit(c)) error("Digit expected"); Next: number.put(c); if (isDigit(peekChar())) { c = getChar(); goto Next; } } if (c == '-') { number.put('-'); c = getChar(); isNegative = true; } readInteger(); if (testChar('.')) { isFloat = true; number.put('.'); c = getChar(); readInteger(); } if (testChar!(false, false)('e')) { isFloat = true; number.put('e'); if (testChar('+')) number.put('+'); else if (testChar('-')) number.put('-'); c = getChar(); readInteger(); } string data = number.data; if (isFloat) { value.type_tag = JSON_TYPE.FLOAT; value.store.floating = parse!double(data); } else { if (isNegative) value.store.integer = parse!long(data); else value.store.uinteger = parse!ulong(data); value.type_tag = !isNegative && value.store.uinteger & (1UL << 63) ? JSON_TYPE.UINTEGER : JSON_TYPE.INTEGER; } break; case 't': case 'T': value.type_tag = JSON_TYPE.TRUE; checkChar!(false, false)('r'); checkChar!(false, false)('u'); checkChar!(false, false)('e'); break; case 'f': case 'F': value.type_tag = JSON_TYPE.FALSE; checkChar!(false, false)('a'); checkChar!(false, false)('l'); checkChar!(false, false)('s'); checkChar!(false, false)('e'); break; case 'n': case 'N': value.type_tag = JSON_TYPE.NULL; checkChar!(false, false)('u'); checkChar!(false, false)('l'); checkChar!(false, false)('l'); break; default: error(text("Unexpected character '", c, "'.")); } depth--; } parseValue(root); return root; } @safe unittest { enum issue15742objectOfObject = `{ "key1": { "key2": 1 }}`; static assert(parseJSON(issue15742objectOfObject).type == JSON_TYPE.OBJECT); enum issue15742arrayOfArray = `[[1]]`; static assert(parseJSON(issue15742arrayOfArray).type == JSON_TYPE.ARRAY); } @safe unittest { // Ensure we can parse and use JSON from @safe code auto a = `{ "key1": { "key2": 1 }}`.parseJSON; assert(a["key1"]["key2"].integer == 1); assert(a.toString == `{"key1":{"key2":1}}`); } @system unittest { // Ensure we can parse JSON from a @system range. struct Range { string s; size_t index; @system { bool empty() { return index >= s.length; } void popFront() { index++; } char front() { return s[index]; } } } auto s = Range(`{ "key1": { "key2": 1 }}`); auto json = parseJSON(s); assert(json["key1"]["key2"].integer == 1); } /** Parses a serialized string and returns a tree of JSON values. Throws: $(REF JSONException, std,json) if the depth exceeds the max depth. Params: json = json-formatted string to parse options = enable decoding string representations of NaN/Inf as float values */ JSONValue parseJSON(T)(T json, JSONOptions options) if (isInputRange!T) { return parseJSON!T(json, -1, options); } deprecated( "Please use the overload that takes a ref JSONValue rather than a pointer. This overload will " ~ "be removed in November 2017.") string toJSON(in JSONValue* root, in bool pretty = false, in JSONOptions options = JSONOptions.none) @safe { return toJSON(*root, pretty, options); } /** Takes a tree of JSON values and returns the serialized string. Any Object types will be serialized in a key-sorted order. If $(D pretty) is false no whitespaces are generated. If $(D pretty) is true serialized string is formatted to be human-readable. Set the $(specialFloatLiterals) flag is set in $(D options) to encode NaN/Infinity as strings. */ string toJSON(const ref JSONValue root, in bool pretty = false, in JSONOptions options = JSONOptions.none) @safe { auto json = appender!string(); void toString(string str) @safe { json.put('"'); foreach (dchar c; str) { switch (c) { case '"': json.put("\\\""); break; case '\\': json.put("\\\\"); break; case '/': json.put("\\/"); break; case '\b': json.put("\\b"); break; case '\f': json.put("\\f"); break; case '\n': json.put("\\n"); break; case '\r': json.put("\\r"); break; case '\t': json.put("\\t"); break; default: appendJSONChar(json, c, options, (msg) { throw new JSONException(msg); }); } } json.put('"'); } void toValue(ref in JSONValue value, ulong indentLevel) @safe { void putTabs(ulong additionalIndent = 0) { if (pretty) foreach (i; 0 .. indentLevel + additionalIndent) json.put(" "); } void putEOL() { if (pretty) json.put('\n'); } void putCharAndEOL(char ch) { json.put(ch); putEOL(); } final switch (value.type) { case JSON_TYPE.OBJECT: auto obj = value.objectNoRef; if (!obj.length) { json.put("{}"); } else { putCharAndEOL('{'); bool first = true; void emit(R)(R names) { foreach (name; names) { auto member = obj[name]; if (!first) putCharAndEOL(','); first = false; putTabs(1); toString(name); json.put(':'); if (pretty) json.put(' '); toValue(member, indentLevel + 1); } } import std.algorithm : sort; // @@@BUG@@@ 14439 // auto names = obj.keys; // aa.keys can't be called in @safe code auto names = new string[obj.length]; size_t i = 0; foreach (k, v; obj) { names[i] = k; i++; } sort(names); emit(names); putEOL(); putTabs(); json.put('}'); } break; case JSON_TYPE.ARRAY: auto arr = value.arrayNoRef; if (arr.empty) { json.put("[]"); } else { putCharAndEOL('['); foreach (i, el; arr) { if (i) putCharAndEOL(','); putTabs(1); toValue(el, indentLevel + 1); } putEOL(); putTabs(); json.put(']'); } break; case JSON_TYPE.STRING: toString(value.str); break; case JSON_TYPE.INTEGER: json.put(to!string(value.store.integer)); break; case JSON_TYPE.UINTEGER: json.put(to!string(value.store.uinteger)); break; case JSON_TYPE.FLOAT: import std.math : isNaN, isInfinity; auto val = value.store.floating; if (val.isNaN) { if (options & JSONOptions.specialFloatLiterals) { toString(JSONFloatLiteral.nan); } else { throw new JSONException( "Cannot encode NaN. Consider passing the specialFloatLiterals flag."); } } else if (val.isInfinity) { if (options & JSONOptions.specialFloatLiterals) { toString((val > 0) ? JSONFloatLiteral.inf : JSONFloatLiteral.negativeInf); } else { throw new JSONException( "Cannot encode Infinity. Consider passing the specialFloatLiterals flag."); } } else { import std.format : format; // The correct formula for the number of decimal digits needed for lossless round // trips is actually: // ceil(log(pow(2.0, double.mant_dig - 1)) / log(10.0) + 1) == (double.dig + 2) // Anything less will round off (1 + double.epsilon) json.put("%.18g".format(val)); } break; case JSON_TYPE.TRUE: json.put("true"); break; case JSON_TYPE.FALSE: json.put("false"); break; case JSON_TYPE.NULL: json.put("null"); break; } } toValue(root, 0); return json.data; } private void appendJSONChar(ref Appender!string dst, dchar c, JSONOptions opts, scope void delegate(string) error) @safe { import std.uni : isControl; with (JSONOptions) if (isControl(c) || ((opts & escapeNonAsciiChars) >= escapeNonAsciiChars && c >= 0x80)) { dst.put("\\u"); foreach_reverse (i; 0 .. 4) { char ch = (c >>> (4 * i)) & 0x0f; ch += ch < 10 ? '0' : 'A' - 10; dst.put(ch); } } else { dst.put(c); } } @safe unittest // bugzilla 12897 { JSONValue jv0 = JSONValue("test测试"); assert(toJSON(jv0, false, JSONOptions.escapeNonAsciiChars) == `"test\u6D4B\u8BD5"`); JSONValue jv00 = JSONValue("test\u6D4B\u8BD5"); assert(toJSON(jv00, false, JSONOptions.none) == `"test测试"`); assert(toJSON(jv0, false, JSONOptions.none) == `"test测试"`); JSONValue jv1 = JSONValue("été"); assert(toJSON(jv1, false, JSONOptions.escapeNonAsciiChars) == `"\u00E9t\u00E9"`); JSONValue jv11 = JSONValue("\u00E9t\u00E9"); assert(toJSON(jv11, false, JSONOptions.none) == `"été"`); assert(toJSON(jv1, false, JSONOptions.none) == `"été"`); } /** Exception thrown on JSON errors */ class JSONException : Exception { this(string msg, int line = 0, int pos = 0) pure nothrow @safe { if (line) super(text(msg, " (Line ", line, ":", pos, ")")); else super(msg); } this(string msg, string file, size_t line) pure nothrow @safe { super(msg, file, line); } } @system unittest { import std.exception; JSONValue jv = "123"; assert(jv.type == JSON_TYPE.STRING); assertNotThrown(jv.str); assertThrown!JSONException(jv.integer); assertThrown!JSONException(jv.uinteger); assertThrown!JSONException(jv.floating); assertThrown!JSONException(jv.object); assertThrown!JSONException(jv.array); assertThrown!JSONException(jv["aa"]); assertThrown!JSONException(jv[2]); jv = -3; assert(jv.type == JSON_TYPE.INTEGER); assertNotThrown(jv.integer); jv = cast(uint)3; assert(jv.type == JSON_TYPE.UINTEGER); assertNotThrown(jv.uinteger); jv = 3.0; assert(jv.type == JSON_TYPE.FLOAT); assertNotThrown(jv.floating); jv = ["key" : "value"]; assert(jv.type == JSON_TYPE.OBJECT); assertNotThrown(jv.object); assertNotThrown(jv["key"]); assert("key" in jv); assert("notAnElement" !in jv); assertThrown!JSONException(jv["notAnElement"]); const cjv = jv; assert("key" in cjv); assertThrown!JSONException(cjv["notAnElement"]); foreach (string key, value; jv) { static assert(is(typeof(value) == JSONValue)); assert(key == "key"); assert(value.type == JSON_TYPE.STRING); assertNotThrown(value.str); assert(value.str == "value"); } jv = [3, 4, 5]; assert(jv.type == JSON_TYPE.ARRAY); assertNotThrown(jv.array); assertNotThrown(jv[2]); foreach (size_t index, value; jv) { static assert(is(typeof(value) == JSONValue)); assert(value.type == JSON_TYPE.INTEGER); assertNotThrown(value.integer); assert(index == (value.integer-3)); } jv = null; assert(jv.type == JSON_TYPE.NULL); assert(jv.isNull); jv = "foo"; assert(!jv.isNull); jv = JSONValue("value"); assert(jv.type == JSON_TYPE.STRING); assert(jv.str == "value"); JSONValue jv2 = JSONValue("value"); assert(jv2.type == JSON_TYPE.STRING); assert(jv2.str == "value"); JSONValue jv3 = JSONValue("\u001c"); assert(jv3.type == JSON_TYPE.STRING); assert(jv3.str == "\u001C"); } @system unittest { // Bugzilla 11504 JSONValue jv = 1; assert(jv.type == JSON_TYPE.INTEGER); jv.str = "123"; assert(jv.type == JSON_TYPE.STRING); assert(jv.str == "123"); jv.integer = 1; assert(jv.type == JSON_TYPE.INTEGER); assert(jv.integer == 1); jv.uinteger = 2u; assert(jv.type == JSON_TYPE.UINTEGER); assert(jv.uinteger == 2u); jv.floating = 1.5; assert(jv.type == JSON_TYPE.FLOAT); assert(jv.floating == 1.5); jv.object = ["key" : JSONValue("value")]; assert(jv.type == JSON_TYPE.OBJECT); assert(jv.object == ["key" : JSONValue("value")]); jv.array = [JSONValue(1), JSONValue(2), JSONValue(3)]; assert(jv.type == JSON_TYPE.ARRAY); assert(jv.array == [JSONValue(1), JSONValue(2), JSONValue(3)]); jv = true; assert(jv.type == JSON_TYPE.TRUE); jv = false; assert(jv.type == JSON_TYPE.FALSE); enum E{True = true} jv = E.True; assert(jv.type == JSON_TYPE.TRUE); } @system pure unittest { // Adding new json element via array() / object() directly JSONValue jarr = JSONValue([10]); foreach (i; 0..9) jarr.array ~= JSONValue(i); assert(jarr.array.length == 10); JSONValue jobj = JSONValue(["key" : JSONValue("value")]); foreach (i; 0..9) jobj.object[text("key", i)] = JSONValue(text("value", i)); assert(jobj.object.length == 10); } @system pure unittest { // Adding new json element without array() / object() access JSONValue jarr = JSONValue([10]); foreach (i; 0..9) jarr ~= [JSONValue(i)]; assert(jarr.array.length == 10); JSONValue jobj = JSONValue(["key" : JSONValue("value")]); foreach (i; 0..9) jobj[text("key", i)] = JSONValue(text("value", i)); assert(jobj.object.length == 10); // No array alias auto jarr2 = jarr ~ [1,2,3]; jarr2[0] = 999; assert(jarr[0] == JSONValue(10)); } @system unittest { // @system because JSONValue.array is @system import std.exception; // An overly simple test suite, if it can parse a serializated string and // then use the resulting values tree to generate an identical // serialization, both the decoder and encoder works. auto jsons = [ `null`, `true`, `false`, `0`, `123`, `-4321`, `0.25`, `-0.25`, `""`, `"hello\nworld"`, `"\"\\\/\b\f\n\r\t"`, `[]`, `[12,"foo",true,false]`, `{}`, `{"a":1,"b":null}`, `{"goodbye":[true,"or",false,["test",42,{"nested":{"a":23.5,"b":0.140625}}]],` ~`"hello":{"array":[12,null,{}],"json":"is great"}}`, ]; enum dbl1_844 = `1.8446744073709568`; version (MinGW) jsons ~= dbl1_844 ~ `e+019`; else jsons ~= dbl1_844 ~ `e+19`; JSONValue val; string result; foreach (json; jsons) { try { val = parseJSON(json); enum pretty = false; result = toJSON(val, pretty); assert(result == json, text(result, " should be ", json)); } catch (JSONException e) { import std.stdio : writefln; writefln(text(json, "\n", e.toString())); } } // Should be able to correctly interpret unicode entities val = parseJSON(`"\u003C\u003E"`); assert(toJSON(val) == "\"\&lt;\&gt;\""); assert(val.to!string() == "\"\&lt;\&gt;\""); val = parseJSON(`"\u0391\u0392\u0393"`); assert(toJSON(val) == "\"\&Alpha;\&Beta;\&Gamma;\""); assert(val.to!string() == "\"\&Alpha;\&Beta;\&Gamma;\""); val = parseJSON(`"\u2660\u2666"`); assert(toJSON(val) == "\"\&spades;\&diams;\""); assert(val.to!string() == "\"\&spades;\&diams;\""); //0x7F is a control character (see Unicode spec) val = parseJSON(`"\u007F"`); assert(toJSON(val) == "\"\\u007F\""); assert(val.to!string() == "\"\\u007F\""); with(parseJSON(`""`)) assert(str == "" && str !is null); with(parseJSON(`[]`)) assert(!array.length); // Formatting val = parseJSON(`{"a":[null,{"x":1},{},[]]}`); assert(toJSON(val, true) == `{ "a": [ null, { "x": 1 }, {}, [] ] }`); } @safe unittest { auto json = `"hello\nworld"`; const jv = parseJSON(json); assert(jv.toString == json); assert(jv.toPrettyString == json); } @safe deprecated unittest { // Bugzilla 12332 import std.exception; JSONValue jv; jv.type = JSON_TYPE.INTEGER; jv = 1; assert(jv.type == JSON_TYPE.INTEGER); assert(jv.integer == 1); jv.type = JSON_TYPE.UINTEGER; assert(jv.uinteger == 1); jv.type = JSON_TYPE.STRING; assertThrown!JSONException(jv.integer == 1); assert(jv.str is null); jv.str = "123"; assert(jv.str == "123"); jv.type = JSON_TYPE.STRING; assert(jv.str == "123"); jv.type = JSON_TYPE.TRUE; assert(jv.type == JSON_TYPE.TRUE); } @system pure unittest { // Bugzilla 12969 JSONValue jv; jv["int"] = 123; assert(jv.type == JSON_TYPE.OBJECT); assert("int" in jv); assert(jv["int"].integer == 123); jv["array"] = [1, 2, 3, 4, 5]; assert(jv["array"].type == JSON_TYPE.ARRAY); assert(jv["array"][2].integer == 3); jv["str"] = "D language"; assert(jv["str"].type == JSON_TYPE.STRING); assert(jv["str"].str == "D language"); jv["bool"] = false; assert(jv["bool"].type == JSON_TYPE.FALSE); assert(jv.object.length == 4); jv = [5, 4, 3, 2, 1]; assert( jv.type == JSON_TYPE.ARRAY ); assert( jv[3].integer == 2 ); } @safe unittest { auto s = q"EOF [ 1, 2, 3, potato ] EOF"; import std.exception; auto e = collectException!JSONException(parseJSON(s)); assert(e.msg == "Unexpected character 'p'. (Line 5:3)", e.msg); } // handling of special float values (NaN, Inf, -Inf) @safe unittest { import std.math : isNaN, isInfinity; import std.exception : assertThrown; // expected representations of NaN and Inf enum { nanString = '"' ~ JSONFloatLiteral.nan ~ '"', infString = '"' ~ JSONFloatLiteral.inf ~ '"', negativeInfString = '"' ~ JSONFloatLiteral.negativeInf ~ '"', } // with the specialFloatLiterals option, encode NaN/Inf as strings assert(JSONValue(float.nan).toString(JSONOptions.specialFloatLiterals) == nanString); assert(JSONValue(double.infinity).toString(JSONOptions.specialFloatLiterals) == infString); assert(JSONValue(-real.infinity).toString(JSONOptions.specialFloatLiterals) == negativeInfString); // without the specialFloatLiterals option, throw on encoding NaN/Inf assertThrown!JSONException(JSONValue(float.nan).toString); assertThrown!JSONException(JSONValue(double.infinity).toString); assertThrown!JSONException(JSONValue(-real.infinity).toString); // when parsing json with specialFloatLiterals option, decode special strings as floats JSONValue jvNan = parseJSON(nanString, JSONOptions.specialFloatLiterals); JSONValue jvInf = parseJSON(infString, JSONOptions.specialFloatLiterals); JSONValue jvNegInf = parseJSON(negativeInfString, JSONOptions.specialFloatLiterals); assert(jvNan.floating.isNaN); assert(jvInf.floating.isInfinity && jvInf.floating > 0); assert(jvNegInf.floating.isInfinity && jvNegInf.floating < 0); // when parsing json without the specialFloatLiterals option, decode special strings as strings jvNan = parseJSON(nanString); jvInf = parseJSON(infString); jvNegInf = parseJSON(negativeInfString); assert(jvNan.str == JSONFloatLiteral.nan); assert(jvInf.str == JSONFloatLiteral.inf); assert(jvNegInf.str == JSONFloatLiteral.negativeInf); } pure nothrow @safe @nogc unittest { JSONValue testVal; testVal = "test"; testVal = 10; testVal = 10u; testVal = 1.0; testVal = (JSONValue[string]).init; testVal = JSONValue[].init; testVal = null; assert(testVal.isNull); } pure nothrow @safe unittest // issue 15884 { import std.typecons; void Test(C)() { C[] a = ['x']; JSONValue testVal = a; assert(testVal.type == JSON_TYPE.STRING); testVal = a.idup; assert(testVal.type == JSON_TYPE.STRING); } Test!char(); Test!wchar(); Test!dchar(); } @safe unittest // issue 15885 { static bool test(const double num0) { import std.math : feqrel; const json0 = JSONValue(num0); const num1 = to!double(toJSON(json0)); version(Win32) return feqrel(num1, num0) >= (double.mant_dig - 1); else return num1 == num0; } assert(test( 0.23)); assert(test(-0.23)); assert(test(1.223e+24)); assert(test(23.4)); assert(test(0.0012)); assert(test(30738.22)); assert(test(1 + double.epsilon)); assert(test(-double.max)); assert(test(double.min_normal)); const minSub = double.min_normal * double.epsilon; assert(test(minSub)); assert(test(3*minSub)); }
D
/******************************************************************************* Uses OpenAL to play Ogg and Wav files. Authors: ArcLib team, see AUTHORS file Maintainer: Clay Smith (clayasaurus at gmail dot com) License: zlib/libpng license: $(LICENSE) Copyright: ArcLib team Special thanks to Eric Poggel (JoeCoder) for contributing his OpenAL playing code to ArcLib. Description: Uses OpenAL to play Ogg and Wav sound files. Use the SoundFile class to load a sound file, and use the Sound class which takes a SoundFile argument to play the loaded sound class. Examples: -------------------- import arc.sound; int main() { arc.sound.open(); Sound snd = new Sound(new SoundFile("vorbis.ogg")); while(gameloop) { if (playSound) { snd.stop(); snd.play(); } snd.process(); } arc.sound.close(); } -------------------- *******************************************************************************/ module arc.sound; public import derelict.openal.al; import derelict.ogg.vorbis, derelict.ogg.ogg, derelict.util.exception; import std.mmfile, std.c, //std.c, //std.c, std.gc, std.string; import arc.log, arc.types, arc.math.routines, arc.math.point; static import arc.templates.array; import std.io; public { /// Open OpenAL device void open() { loadDerelict(); // Initialize OpenAL audio al_device = alcOpenDevice(null); al_context = alcCreateContext(al_device, null); alcMakeContextCurrent(al_context); if (alGetError() != 0 || al_device == null || al_context == null) { soundInitialized = false; throw new Exception("There was an error when initializing OpenAL."); } else { soundInitialized = true; } // default initial values for listener setListenerPosition(Point(0,0)); setListenerVelocity(Point(0,0)); setListenerOrientation(Point(0,0)); // make sure sound is 'on' on(); } /// Close OpenAL device void close() { if(!soundInitialized) return; alcDestroyContext(al_context); alcCloseDevice(al_device); al_context = al_device = null; unloadDerelict(); } /// calls process on all sounds void process() { foreach(sound; soundList) { if(!sound.paused) sound.process(); } } /// turn sound on void on() { if(soundInitialized) soundOn = true; else soundOn = false; } /// turn sound off void off() { soundOn = false; } /// tell if sound is on or off bool isSoundOn() { return soundOn; } bool isSoundInitialized() { return soundInitialized; } /// Set position of sound listener void setListenerPosition(Point pos) { if(!soundInitialized) return; alListener3f(AL_POSITION, pos.x, pos.y, 0); } /// Set velocity of listener void setListenerVelocity(Point vel) { if(!soundInitialized) return; alListener3f(AL_VELOCITY, vel.x, vel.y, 0); } /// set orientation of listener void setListenerOrientation(Point ori) { if(!soundInitialized) return; alListener3f(AL_ORIENTATION, ori.x, ori.y, 1); } /// get listener position Point getListenerPos() { if(!soundInitialized) return Point(0,0); float x, y; alGetListener3f(AL_POSITION, &x, &y, null); return Point(x,y); } /// get listener velocity Point getListenerVel() { if(!soundInitialized) return Point(0,0); float x, y; alGetListener3f(AL_VELOCITY, &x, &y, null); return Point(x,y); } /// get listener orientation Point getListenerOri() { if(!soundInitialized) return Point(0,0); float x, y; alGetListener3f(AL_ORIENTATION, &x, &y, null); return Point(x,y); } /** Makes a sound get processed when arc.sound.process is called. You must call unregisterAutoProcessSound (preferably in the destructor of the owning object): otherwise the sound can't get garbage collected and the sound might continue playing. **/ void registerAutoProcessSound(Sound s) { soundList ~= s; } /// ditto void unregisterAutoProcessSound(Sound s) { arc.templates.array.remove(soundList, s); } } private { // Audio ALCdevice *al_device; ALCcontext *al_context; // sound list of all created sounds Sound[] soundList; } /// A class that emits a sound, not to be mistaken with a SoundFile. class Sound { protected: uint al_source; // OpenAL index of this Sound Resource SoundFile sound; // The Sound Resource (file) itself. arcfl pitch = 1.0; arcfl radius = 256; // The radius of the Sound that plays. arcfl volume = 1.0; arcfl gain = 1.0; bool looping = false; bool paused = false; // true if paused or stopped int size; // number of buffers that we use at one time bool enqueue = true; // Keep enqueue'ing more buffers, false if no loop and at end of track. uint buffer_start; // the first buffer in the array of currently enqueue'd buffers uint buffer_end; // the last buffer in the array of currently enqueue'd buffers uint to_process; // the number of buffers to queue next time. public: /// open with sound file this(SoundFile argSound) { if(soundInitialized) { alGenSources(1, &al_source); setSound(argSound); setPaused(paused); setPitch(pitch); setGain(gain); setLoop(looping); setVolume(volume); setRadius(radius); } } /// Destructor ~this() { if (soundInitialized) { if(al_context != null) { // Error if this is destructed after Device de-init. stop(); alDeleteSources(1, &al_source); } } } /// Return the Sound Resource that this SoundNode plays. SoundFile getSound() { if(!soundInitialized) return null; return sound; } /// Set the Sound Resource that this SoundNode will play. void setSound(SoundFile _sound) { if(!soundInitialized) return; bool tpaused = paused; stop(); sound = _sound; // Ensure that our number of buffers isn't more than what exists in the sound file int len = sound.getBuffersLength(); int sec = sound.getBuffersPerSecond(); size = len < sec ? len : sec; } /// set gain of sound void setGain(arcfl argGain) { if(!soundInitialized) return; alSourcef (al_source, AL_GAIN, 1.0f ); } /// set position of sound void setPosition(Point pos) { if(!soundInitialized) return; alSource3f(al_source, AL_POSITION, pos.x, pos.y, 0); } /// set velocity of sound void setVelocity(Point vel) { if(!soundInitialized) return; alSource3f(al_source, AL_VELOCITY, vel.x, vel.y, 0); } /// Set the pitch of the SoundNode. arcfl getPitch(){ return pitch; } /** Set the pitch of the SoundNode. * This has nothing to do with the frequency of the loaded Sound Resource. * \param pitch Less than 1.0 is deeper, greater than 1.0 is higher. */ void setPitch(arcfl _pitch) { if(!soundInitialized) return; pitch = _pitch; alSourcef(al_source, AL_PITCH, pitch); } /// Get the radius of the SoundNode arcfl getRadius() { return radius; } /** Set the radius of the SoundNode. The volume of the sound falls off at a rate of * inverse distance squared. The default radius is 256. * \param The sound will be 1/2 its volume at this distance. * The accuracy of this code should probably be checked. */ void setRadius(arcfl _radius) { if(!soundInitialized) return; radius = _radius; alSourcef(al_source, AL_ROLLOFF_FACTOR, 1.0/radius); } /// Get the volume (gain) of the SoundNode arcfl getVolume() { return volume; } /** Set the volume (gain) of the SoundNode. * \param volume 1.0 is the default. */ void setVolume(arcfl _volume) { if(!soundInitialized) return; volume = _volume; alSourcef(al_source, AL_GAIN, volume); } /// Does the Sound loop when playback is finished? bool getLooping() { return looping; } /// Set whether the playback of the SoundNode loops when playback is finished. void setLoop(bool _looping=true) { looping = _looping; } /// Is the sound currently paused (or stopped?) bool getPaused() { return paused; } /// Set whether the playback of the SoundNode is paused. void setPaused(bool _paused=true) { if(!soundInitialized) return; // exit function if sound is turned off if (!soundOn) return; // Only do something if changing states if (paused != _paused) { paused = _paused; if (paused) alSourcePause(al_source); else { if (sound is null) throw new Exception("You cannot play or unpause a SoundNode without first calling setSound()."); alSourcePlay(al_source); enqueue = true; } } } /// Alias of setPaused(false); void play() { setPaused(false); } /// Alias of setPaused(true); void pause(){ setPaused(true); } /** Seek to the position in the track. Seek has a precision of .05 secs. * seek() throws an exception if the value is outside the range of the Sound */ void seek(double seconds) { if(!soundInitialized) return; if (sound is null) throw new Exception("You cannot seek a SoundNode without first calling setSound()."); uint secs = cast(uint)(seconds*size); if (secs>sound.getBuffersLength()) throw new Exception("SoundNode.seek("~.toString(seconds)~") is invalid for '"~sound.getSource()~"'"); bool tpaused = paused; stop(); buffer_start = buffer_end = secs; setPaused(tpaused); } /// Tell how many seconds we've played of the file double tell() { if(!soundInitialized) return 0; int processed; alGetSourcei(al_source, AL_BUFFERS_PROCESSED, &processed); return ((buffer_start+processed) % sound.getBuffersLength())/cast(double)sound.getBuffersPerSecond(); } /// Stop the SoundNode from playing and rewind it to the beginning. void stop() { if(!soundInitialized) return; alSourceStop(al_source); paused = true; enqueue = false; // Delete any unused buffers int processed; alGetSourcei(al_source, AL_BUFFERS_PROCESSED, &processed); if (processed>0) { //printf("Unqueuing buffers[%d..%d]\n", buffer_start, buffer_start+processed); alSourceUnqueueBuffers(al_source, processed, sound.getBuffers(buffer_start, buffer_start+processed).ptr); sound.freeBuffers(buffer_start, processed); } buffer_start = buffer_end = 0; } /** Enqueue new buffers for this SoundNode to play * Takes into account pausing, looping and all kinds of other things. */ void updateBuffers() { if(!soundInitialized) return; if (enqueue) { // Count buffers processed since last time we queue'd more int processed; alGetSourcei(al_source, AL_BUFFERS_PROCESSED, &processed); to_process = max(processed, cast(int)(size-(buffer_end-buffer_start))); // Update the buffers for this source if (to_process > size/32) { // If looping and our buffer has reached the end of the track int blength = sound.getBuffersLength(); if (!looping && buffer_end+to_process >= blength) to_process = blength - buffer_end; // Unqueue old buffers if (processed > 0) // new, ensure no bugs { //writefln("Unqueuing buffers[%d..%d]", buffer_start, buffer_start+processed); alSourceUnqueueBuffers(al_source, processed, sound.getBuffers(buffer_start, buffer_start+processed).ptr); sound.freeBuffers(buffer_start, processed); } // Enqueue as many buffers as what are available //writefln("Enqueuing buffers[%d..%d]", buffer_end, buffer_end+to_process); sound.allocBuffers(buffer_end, to_process); alSourceQueueBuffers(al_source, to_process, sound.getBuffers(buffer_end, buffer_end+to_process).ptr); buffer_start+= processed; buffer_end += to_process; } } // If not playing int temp; alGetSourcei(al_source, AL_SOURCE_STATE, &temp); if (temp==AL_STOPPED || temp==AL_INITIAL) { // but it should be, resume playback if (!paused && enqueue) alSourcePlay(al_source); else // we've reached the end of the track { bool tpaused = paused; stop(); if (looping && !tpaused) play(); } } // This must be here for tracks with their total number of buffers equal to size. if (enqueue) // If not looping and our buffer has reached the end of the track if (!looping && buffer_end+1 >= sound.getBuffersLength()) enqueue = false; } /// Update overridden to update buffers. void process() { if(!soundInitialized) return; if (sound !is null) updateBuffers(); // where should this be called from? } } // Sound Resource Files ////////////////////////////////////////////////////////// /** A Sound is a represenation of sound data in system memory. * Sounds use a BaseSoundFile as a member variable, which abstracts away * the differences between different sound formats. * During initialization, a Sound loads the sound data from a file and * passes it on to OpenAL for playback, as it's needed. */ class SoundFile { protected: ubyte format; // wav, ogg, etc. BaseSoundFile sound_file; uint al_format; // Number of channels and uncompressed bit-rate. uint[] buffers; // holds the OpenAL id name of each buffer for the song uint[] buffers_ref; // counts how many SoundNodes are using each buffer uint buffer_num; // total number of buffers uint buffer_size; // size of each buffer in bytes, always a multiple of 4. uint buffers_per_sec = 25;// ideal is between 5 and 500. Higher values give more seek precision. // but limit the number of sounds that can be playing concurrently. public: /** Load a sound from a file. * Note that the file is not closed until the destructor is called. * \param source Filename of the sound to load.*/ this(char[] filename) { if (soundInitialized) { if (!std.file.exists(filename)) { writefln("Sound File ", filename, " does not exist!"); } if (!(filename in soundFileList)) { // Get first four bytes of sound file to determine type // And then load the file. sound_file will have all of our important info MmFile file = new MmFile(filename); if (file[0..4]=="RIFF") sound_file = new WaveFile(filename); else if (file[0..4]=="OggS") sound_file = new VorbisFile(filename); else throw new Exception("Unrecognized sound format '"~cast(char[])file[0..4]~"' for file '"~filename~"'."); delete file; // Determine OpenAL format if (sound_file.channels==1 && sound_file.bits==8) al_format = AL_FORMAT_MONO8; else if (sound_file.channels==1 && sound_file.bits==16) al_format = AL_FORMAT_MONO16; else if (sound_file.channels==2 && sound_file.bits==8) al_format = AL_FORMAT_STEREO8; else if (sound_file.channels==2 && sound_file.bits==16) al_format = AL_FORMAT_STEREO16; else throw new Exception("Sound must be 8 or 16 bit and mono or stero format."); // Calculate the parameters for our buffers int one_second_size = (sound_file.bits/8)*sound_file.frequency*sound_file.channels; arcfl seconds = sound_file.size/cast(double)one_second_size; buffer_num = cast(int)(seconds*buffers_per_sec); buffer_size= one_second_size/buffers_per_sec; int sample_size = sound_file.channels*sound_file.bits/8; buffer_size = (buffer_size/sample_size)*sample_size; // ensure a multiple of our sample size buffers.length = buffers_ref.length = buffer_num; // allocate empty buffers soundFileList[filename] = this; soundFileList.rehash; } else { // set to one already loaded this = soundFileList[filename]; } } } /// Tell OpenAL to release the sound, close the file ~this() { if (soundInitialized) { freeBuffers(0, buffer_num); // ensure every buffer is released } } /// Get the frequency of the sound (usually 22050 or 44100) uint getFrequency() { return sound_file.frequency; } /** Get a pointer to the array of OpenAL buffer id's used for this sound. * allocBuffers() and freeBuffers() are used to assign and release buffers from the sound source.*/ uint[] getBuffers() { return buffers; } /// Get the number of buffers this sound was divided into uint getBuffersLength() { return buffers.length; } /// Get the number of buffers created for each second of this sound uint getBuffersPerSecond() { return buffers_per_sec; } /// Get the length of the sound in seconds double getLength() { return (8.0*sound_file.size)/(sound_file.bits*sound_file.frequency*sound_file.channels); } /// Return the size of the uncompressed sound data, in bytes. uint getSize() { return sound_file.size; } /// Get the filename this Sound was loaded from. char[] getSource() { return sound_file.source; } /// get buffers uint[] getBuffers(int first, int last) { first = first % buffers.length; last = last % buffers.length; // If we're wrapping around if (first > last) return buffers[first..length]~buffers[0..last]; else return buffers[first..last]; } /** Return an array of OpenAL Buffers starting at first. * This can accept buffers outside of the range of buffers and * will wrap them around to support easy looping. */ void allocBuffers(int first, int number) { if(!soundInitialized) return; // Loop through each of the buffers that will be returned for (int j=first; j<first+number; j++) { // Allow inputs that are out of range to loop around int i = j % buffers.length; // If this buffer hasn't yet been bound if (buffers_ref[i]==0) { // Generate a buffer alGenBuffers(1, &buffers[i]); //printf("Newly generated buffer %d is %d\n", i, buffers[i]); ubyte[] data = sound_file.getBuffer(i*buffer_size, buffer_size); alBufferData(buffers[i], al_format, &data[0], cast(ALsizei)data.length, getFrequency()); } // Increment reference count buffers_ref[i]++; } } /** Mark the range of buffers for freeing. * This will decrement the reference count for each of the buffers * and will release it once it's at zero. */ void freeBuffers(int first, int number) { if(!soundInitialized) return; for (int j=first; j<first+number; j++) { // Allow inputs that are out of range to loop around int i = j % buffers.length; // Decrement reference count if (buffers_ref[i]==0) continue; buffers_ref[i]--; // If this buffer has no references to it, delete it if (buffers_ref[i]==0) { alDeleteBuffers(1, &buffers[i]); if (alIsBuffer(buffers[i])) throw new Exception("Sound buffer "~.toString(i)~" of '"~sound_file.source~ "' could not be deleted; probably because it is in use.\n"); } } } /// Print useful information about the loaded sound file. void print() { sound_file.print(); printf("size of buffer: %d bytes\n", buffer_size); printf("number of buffers: %d bytes\n", buffer_num); printf("buffers per second: %d bytes\n", buffers_per_sec); } } /** BaseSoundFile is an abstract class for loading and seeking * sound data in a multimedia file. A file is opened and closed * in its constructor / destructor and getBuffer() can be used for fetching any data. * To add support for a new sound file format, create a class * that inherits from BaseSoundFile and override its methods. */ private abstract class BaseSoundFile { ubyte channels; int frequency; // 22050hz, 44100hz? int bits; // 8bit, 16bit? int size; // in bytes char[] source; char[][]comments; // Header info from audio file (not used yet) /// Load the given file and parse its headers this(char[] filename) { source = filename; //Log.write("Loading sound '" ~ filename ~ "'."); } /** Return a buffer of uncompressed sound data. * Both parameters are measured in bytes. */ ubyte[] getBuffer(int offset, int size) { arc.log.write("soundfx", "getBuffer()", "fatal", "Abstract Class BaseSoundFile does not implement 'getBuffer'"); assert(0); return null; } /// Print useful information about the loaded sound file. void print() { printf("Sound: '%.*s'\n", source); printf("channels: %d\n", channels); printf("sample rate: %dhz\n", frequency); printf("sample bits: %d\n", bits); printf("sample length: %d bytes\n", size); printf("sample length: %f seconds\n", (8.0*size)/(bits*frequency*channels)); } } /// A Wave implementation of BaseSoundFile private class WaveFile : BaseSoundFile { MmFile file; /// Open a wave file and store attributes from its headers this(char[] filename) { super(filename); file = new MmFile(filename); // First 4 bytes of Wave file should be "RIFF" if (file[0..4] != "RIFF") throw new Exception("'"~filename~"' is not a RIFF file."); // Skip size value (4 bytes) if (file[8..12] != "WAVE") throw new Exception("'"~filename~"' is not a WAVE file."); // Skip "fmt ", format length, format tag (10 bytes) channels = (cast(ushort[])file[22..24])[0]; frequency = (cast(uint[])file[24..28])[0]; // Skip average bytes per second, block align, bytes by capture (6 bytes) bits = (cast(ushort[])file[34..36])[0]; // Skip 'data' (4 bytes) size = (cast(uint[])file[40..44])[0]; } /// Free the file we loaded ~this() { //delete file; } /** Return a buffer of uncompressed sound data. * Both parameters are measured in bytes. */ ubyte[] getBuffer(int offset, int _size) { if (offset+_size > size) return null; return cast(ubyte[])file[(44+offset)..(44+offset+_size)]; } } /// An Ogg Vorbis implementation of BaseSoundFile private class VorbisFile : BaseSoundFile { OggVorbis_File vf; // struct for our open ov file. int current_section; // used interally by ogg vorbis FILE *file; ubyte[] buffer; // used for returning data /// Open an ogg vorbis file and store attributes from its headers this(char[] filename) { super(filename); // Open the file file = fopen(toStringz(filename), "rb"); if(ov_open(file, &vf, null, 0) < 0) throw new Exception("'"~filename~"' is not an Ogg Vorbis file.\n"); vorbis_info *vi = ov_info(&vf, -1); // Get relevant data from the file channels = vi.channels; frequency = vi.rate; bits = 16; // always 16-bit for ov? size = ov_pcm_total(&vf, -1)*(bits/8)*channels; } /// Free memory and close file ~this() { ov_clear(&vf); fclose(file); //delete buffer; } /** Return a buffer of uncompressed sound data. * Both parameters are measured in bytes. */ ubyte[] getBuffer(int offset, int _size) { if (offset+_size > size) return null; ov_pcm_seek(&vf, offset/(bits/8)/channels); buffer.length = _size; long ret = 0; while (ret<_size) // because it may take several requests to fill our buffer ret += ov_read(&vf, cast(byte*)buffer[ret..length], _size-ret, 0, 2, 1, &current_section); return buffer; } } private { // handle missing OpenAL functions bool handleMissingOpenAL(char[] libname, char[] procName) { /// OpenAL stuff not required by arclib if(procName.cmp("aluF2L") == 0) return true; if(procName.cmp("aluF2S") == 0) return true; if(procName.cmp("aluCrossproduct") == 0) return true; if(procName.cmp("aluDotproduct") == 0) return true; if(procName.cmp("aluNormalize") == 0) return true; if(procName.cmp("aluMatrixVector") == 0) return true; if(procName.cmp("aluCalculateSourceParameters") == 0) return true; if(procName.cmp("aluMixData") == 0) return true; if(procName.cmp("aluSetReverb") == 0) return true; if(procName.cmp("aluReverb") == 0) return true; } // load up derelict functions from dll/so void loadDerelict() { try { Derelict_SetMissingProcCallback(&handleMissingOpenAL); DerelictAL.load(); //DerelictALU.load(); DerelictOgg.load(); DerelictVorbis.load(); DerelictVorbisFile.load(); } // try // h catch (Exception e) { e.print(); exit(0); } // catch } // unload derelict from mem void unloadDerelict() { DerelictAL.unload(); //DerelictALU.unload(); DerelictOgg.unload(); DerelictVorbis.unload(); DerelictVorbisFile.unload(); } } private { // list of soundfiles that are already loaded SoundFile[char[]] soundFileList; // whether sound is 'on' or not bool soundOn = true; // whether sound has been initialized properly bool soundInitialized = false; }
D
/** * D header file for POSIX. * * Copyright: Copyright Sean Kelly 2005 - 2009. * License: <a href="http://www.boost.org/LICENSE_1_0.txt">Boost License 1.0</a>. * Authors: Sean Kelly * Standards: The Open Group Base Specifications Issue 6, IEEE Std 1003.1, 2004 Edition */ /* Copyright Sean Kelly 2005 - 2009. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module core.sys.posix.unistd; private import core.sys.posix.config; private import core.stdc.stddef; public import core.sys.posix.inttypes; // for intptr_t public import core.sys.posix.sys.types; // for size_t, ssize_t, uid_t, gid_t, off_t, pid_t, useconds_t version (Posix): extern (C): nothrow: version( Posix ) { enum STDIN_FILENO = 0; enum STDOUT_FILENO = 1; enum STDERR_FILENO = 2; char* optarg; int optind; int opterr; int optopt; int access(in char*, int); uint alarm(uint) @trusted; int chdir(in char*); int chown(in char*, uid_t, gid_t); int close(int) @trusted; size_t confstr(int, char*, size_t); int dup(int) @trusted; int dup2(int, int) @trusted; int execl(in char*, in char*, ...); int execle(in char*, in char*, ...); int execlp(in char*, in char*, ...); int execv(in char*, in char**); int execve(in char*, in char**, in char**); int execvp(in char*, in char**); void _exit(int) @trusted; int fchown(int, uid_t, gid_t) @trusted; pid_t fork() @trusted; c_long fpathconf(int, int) @trusted; //int ftruncate(int, off_t); char* getcwd(char*, size_t); gid_t getegid() @trusted; uid_t geteuid() @trusted; gid_t getgid() @trusted; int getgroups(int, gid_t *); int gethostname(char*, size_t); char* getlogin() @trusted; int getlogin_r(char*, size_t); int getopt(int, in char**, in char*); pid_t getpgrp() @trusted; pid_t getpid() @trusted; pid_t getppid() @trusted; uid_t getuid() @trusted; int isatty(int) @trusted; int link(in char*, in char*); //off_t lseek(int, off_t, int); c_long pathconf(in char*, int); int pause() @trusted; int pipe(ref int[2]) @trusted; ssize_t read(int, void*, size_t); ssize_t readlink(in char*, char*, size_t); int rmdir(in char*); int setegid(gid_t) @trusted; int seteuid(uid_t) @trusted; int setgid(gid_t) @trusted; int setpgid(pid_t, pid_t) @trusted; pid_t setsid() @trusted; int setuid(uid_t) @trusted; uint sleep(uint) @trusted; int symlink(in char*, in char*); c_long sysconf(int) @trusted; pid_t tcgetpgrp(int) @trusted; int tcsetpgrp(int, pid_t) @trusted; char* ttyname(int) @trusted; int ttyname_r(int, char*, size_t); int unlink(in char*); ssize_t write(int, in void*, size_t); } version( linux ) { static if( __USE_FILE_OFFSET64 ) { off_t lseek64(int, off_t, int) @trusted; alias lseek64 lseek; } else { off_t lseek(int, off_t, int) @trusted; } static if( __USE_LARGEFILE64 ) { int ftruncate64(int, off_t) @trusted; alias ftruncate64 ftruncate; } else { int ftruncate(int, off_t) @trusted; } } else version( FreeBSD ) { off_t lseek(int, off_t, int) @trusted; int ftruncate(int, off_t) @trusted; } else version( Posix ) { off_t lseek(int, off_t, int) @trusted; int ftruncate(int, off_t) @trusted; } version( linux ) { enum F_OK = 0; enum R_OK = 4; enum W_OK = 2; enum X_OK = 1; enum F_ULOCK = 0; enum F_LOCK = 1; enum F_TLOCK = 2; enum F_TEST = 3; enum { _CS_PATH, _CS_V6_WIDTH_RESTRICTED_ENVS, _CS_GNU_LIBC_VERSION, _CS_GNU_LIBPTHREAD_VERSION, _CS_LFS_CFLAGS = 1000, _CS_LFS_LDFLAGS, _CS_LFS_LIBS, _CS_LFS_LINTFLAGS, _CS_LFS64_CFLAGS, _CS_LFS64_LDFLAGS, _CS_LFS64_LIBS, _CS_LFS64_LINTFLAGS, _CS_XBS5_ILP32_OFF32_CFLAGS = 1100, _CS_XBS5_ILP32_OFF32_LDFLAGS, _CS_XBS5_ILP32_OFF32_LIBS, _CS_XBS5_ILP32_OFF32_LINTFLAGS, _CS_XBS5_ILP32_OFFBIG_CFLAGS, _CS_XBS5_ILP32_OFFBIG_LDFLAGS, _CS_XBS5_ILP32_OFFBIG_LIBS, _CS_XBS5_ILP32_OFFBIG_LINTFLAGS, _CS_XBS5_LP64_OFF64_CFLAGS, _CS_XBS5_LP64_OFF64_LDFLAGS, _CS_XBS5_LP64_OFF64_LIBS, _CS_XBS5_LP64_OFF64_LINTFLAGS, _CS_XBS5_LPBIG_OFFBIG_CFLAGS, _CS_XBS5_LPBIG_OFFBIG_LDFLAGS, _CS_XBS5_LPBIG_OFFBIG_LIBS, _CS_XBS5_LPBIG_OFFBIG_LINTFLAGS, _CS_POSIX_V6_ILP32_OFF32_CFLAGS, _CS_POSIX_V6_ILP32_OFF32_LDFLAGS, _CS_POSIX_V6_ILP32_OFF32_LIBS, _CS_POSIX_V6_ILP32_OFF32_LINTFLAGS, _CS_POSIX_V6_ILP32_OFFBIG_CFLAGS, _CS_POSIX_V6_ILP32_OFFBIG_LDFLAGS, _CS_POSIX_V6_ILP32_OFFBIG_LIBS, _CS_POSIX_V6_ILP32_OFFBIG_LINTFLAGS, _CS_POSIX_V6_LP64_OFF64_CFLAGS, _CS_POSIX_V6_LP64_OFF64_LDFLAGS, _CS_POSIX_V6_LP64_OFF64_LIBS, _CS_POSIX_V6_LP64_OFF64_LINTFLAGS, _CS_POSIX_V6_LPBIG_OFFBIG_CFLAGS, _CS_POSIX_V6_LPBIG_OFFBIG_LDFLAGS, _CS_POSIX_V6_LPBIG_OFFBIG_LIBS, _CS_POSIX_V6_LPBIG_OFFBIG_LINTFLAGS } enum { _PC_LINK_MAX, _PC_MAX_CANON, _PC_MAX_INPUT, _PC_NAME_MAX, _PC_PATH_MAX, _PC_PIPE_BUF, _PC_CHOWN_RESTRICTED, _PC_NO_TRUNC, _PC_VDISABLE, _PC_SYNC_IO, _PC_ASYNC_IO, _PC_PRIO_IO, _PC_SOCK_MAXBUF, _PC_FILESIZEBITS, _PC_REC_INCR_XFER_SIZE, _PC_REC_MAX_XFER_SIZE, _PC_REC_MIN_XFER_SIZE, _PC_REC_XFER_ALIGN, _PC_ALLOC_SIZE_MIN, _PC_SYMLINK_MAX, _PC_2_SYMLINKS } enum { _SC_ARG_MAX, _SC_CHILD_MAX, _SC_CLK_TCK, _SC_NGROUPS_MAX, _SC_OPEN_MAX, _SC_STREAM_MAX, _SC_TZNAME_MAX, _SC_JOB_CONTROL, _SC_SAVED_IDS, _SC_REALTIME_SIGNALS, _SC_PRIORITY_SCHEDULING, _SC_TIMERS, _SC_ASYNCHRONOUS_IO, _SC_PRIORITIZED_IO, _SC_SYNCHRONIZED_IO, _SC_FSYNC, _SC_MAPPED_FILES, _SC_MEMLOCK, _SC_MEMLOCK_RANGE, _SC_MEMORY_PROTECTION, _SC_MESSAGE_PASSING, _SC_SEMAPHORES, _SC_SHARED_MEMORY_OBJECTS, _SC_AIO_LISTIO_MAX, _SC_AIO_MAX, _SC_AIO_PRIO_DELTA_MAX, _SC_DELAYTIMER_MAX, _SC_MQ_OPEN_MAX, _SC_MQ_PRIO_MAX, _SC_VERSION, _SC_PAGESIZE, _SC_PAGE_SIZE = _SC_PAGESIZE, _SC_RTSIG_MAX, _SC_SEM_NSEMS_MAX, _SC_SEM_VALUE_MAX, _SC_SIGQUEUE_MAX, _SC_TIMER_MAX, _SC_BC_BASE_MAX, _SC_BC_DIM_MAX, _SC_BC_SCALE_MAX, _SC_BC_STRING_MAX, _SC_COLL_WEIGHTS_MAX, _SC_EQUIV_CLASS_MAX, _SC_EXPR_NEST_MAX, _SC_LINE_MAX, _SC_RE_DUP_MAX, _SC_CHARCLASS_NAME_MAX, _SC_2_VERSION, _SC_2_C_BIND, _SC_2_C_DEV, _SC_2_FORT_DEV, _SC_2_FORT_RUN, _SC_2_SW_DEV, _SC_2_LOCALEDEF, _SC_PII, _SC_PII_XTI, _SC_PII_SOCKET, _SC_PII_INTERNET, _SC_PII_OSI, _SC_POLL, _SC_SELECT, _SC_UIO_MAXIOV, _SC_IOV_MAX = _SC_UIO_MAXIOV, _SC_PII_INTERNET_STREAM, _SC_PII_INTERNET_DGRAM, _SC_PII_OSI_COTS, _SC_PII_OSI_CLTS, _SC_PII_OSI_M, _SC_T_IOV_MAX, _SC_THREADS, _SC_THREAD_SAFE_FUNCTIONS, _SC_GETGR_R_SIZE_MAX, _SC_GETPW_R_SIZE_MAX, _SC_LOGIN_NAME_MAX, _SC_TTY_NAME_MAX, _SC_THREAD_DESTRUCTOR_ITERATIONS, _SC_THREAD_KEYS_MAX, _SC_THREAD_STACK_MIN, _SC_THREAD_THREADS_MAX, _SC_THREAD_ATTR_STACKADDR, _SC_THREAD_ATTR_STACKSIZE, _SC_THREAD_PRIORITY_SCHEDULING, _SC_THREAD_PRIO_INHERIT, _SC_THREAD_PRIO_PROTECT, _SC_THREAD_PROCESS_SHARED, _SC_NPROCESSORS_CONF, _SC_NPROCESSORS_ONLN, _SC_PHYS_PAGES, _SC_AVPHYS_PAGES, _SC_ATEXIT_MAX, _SC_PASS_MAX, _SC_XOPEN_VERSION, _SC_XOPEN_XCU_VERSION, _SC_XOPEN_UNIX, _SC_XOPEN_CRYPT, _SC_XOPEN_ENH_I18N, _SC_XOPEN_SHM, _SC_2_CHAR_TERM, _SC_2_C_VERSION, _SC_2_UPE, _SC_XOPEN_XPG2, _SC_XOPEN_XPG3, _SC_XOPEN_XPG4, _SC_CHAR_BIT, _SC_CHAR_MAX, _SC_CHAR_MIN, _SC_INT_MAX, _SC_INT_MIN, _SC_LONG_BIT, _SC_WORD_BIT, _SC_MB_LEN_MAX, _SC_NZERO, _SC_SSIZE_MAX, _SC_SCHAR_MAX, _SC_SCHAR_MIN, _SC_SHRT_MAX, _SC_SHRT_MIN, _SC_UCHAR_MAX, _SC_UINT_MAX, _SC_ULONG_MAX, _SC_USHRT_MAX, _SC_NL_ARGMAX, _SC_NL_LANGMAX, _SC_NL_MSGMAX, _SC_NL_NMAX, _SC_NL_SETMAX, _SC_NL_TEXTMAX, _SC_XBS5_ILP32_OFF32, _SC_XBS5_ILP32_OFFBIG, _SC_XBS5_LP64_OFF64, _SC_XBS5_LPBIG_OFFBIG, _SC_XOPEN_LEGACY, _SC_XOPEN_REALTIME, _SC_XOPEN_REALTIME_THREADS, _SC_ADVISORY_INFO, _SC_BARRIERS, _SC_BASE, _SC_C_LANG_SUPPORT, _SC_C_LANG_SUPPORT_R, _SC_CLOCK_SELECTION, _SC_CPUTIME, _SC_THREAD_CPUTIME, _SC_DEVICE_IO, _SC_DEVICE_SPECIFIC, _SC_DEVICE_SPECIFIC_R, _SC_FD_MGMT, _SC_FIFO, _SC_PIPE, _SC_FILE_ATTRIBUTES, _SC_FILE_LOCKING, _SC_FILE_SYSTEM, _SC_MONOTONIC_CLOCK, _SC_MULTI_PROCESS, _SC_SINGLE_PROCESS, _SC_NETWORKING, _SC_READER_WRITER_LOCKS, _SC_SPIN_LOCKS, _SC_REGEXP, _SC_REGEX_VERSION, _SC_SHELL, _SC_SIGNALS, _SC_SPAWN, _SC_SPORADIC_SERVER, _SC_THREAD_SPORADIC_SERVER, _SC_SYSTEM_DATABASE, _SC_SYSTEM_DATABASE_R, _SC_TIMEOUTS, _SC_TYPED_MEMORY_OBJECTS, _SC_USER_GROUPS, _SC_USER_GROUPS_R, _SC_2_PBS, _SC_2_PBS_ACCOUNTING, _SC_2_PBS_LOCATE, _SC_2_PBS_MESSAGE, _SC_2_PBS_TRACK, _SC_SYMLOOP_MAX, _SC_STREAMS, _SC_2_PBS_CHECKPOINT, _SC_V6_ILP32_OFF32, _SC_V6_ILP32_OFFBIG, _SC_V6_LP64_OFF64, _SC_V6_LPBIG_OFFBIG, _SC_HOST_NAME_MAX, _SC_TRACE, _SC_TRACE_EVENT_FILTER, _SC_TRACE_INHERIT, _SC_TRACE_LOG, _SC_LEVEL1_ICACHE_SIZE, _SC_LEVEL1_ICACHE_ASSOC, _SC_LEVEL1_ICACHE_LINESIZE, _SC_LEVEL1_DCACHE_SIZE, _SC_LEVEL1_DCACHE_ASSOC, _SC_LEVEL1_DCACHE_LINESIZE, _SC_LEVEL2_CACHE_SIZE, _SC_LEVEL2_CACHE_ASSOC, _SC_LEVEL2_CACHE_LINESIZE, _SC_LEVEL3_CACHE_SIZE, _SC_LEVEL3_CACHE_ASSOC, _SC_LEVEL3_CACHE_LINESIZE, _SC_LEVEL4_CACHE_SIZE, _SC_LEVEL4_CACHE_ASSOC, _SC_LEVEL4_CACHE_LINESIZE, _SC_IPV6 = _SC_LEVEL1_ICACHE_SIZE + 50, _SC_RAW_SOCKETS } } else version( OSX ) { enum F_OK = 0; enum R_OK = 4; enum W_OK = 2; enum X_OK = 1; enum F_ULOCK = 0; enum F_LOCK = 1; enum F_TLOCK = 2; enum F_TEST = 3; } else version( FreeBSD ) { enum F_OK = 0; enum R_OK = 0x04; enum W_OK = 0x02; enum X_OK = 0x01; enum F_ULOCK = 0; enum F_LOCK = 1; enum F_TLOCK = 2; enum F_TEST = 3; } else version( Android ) { enum F_OK = 0; enum R_OK = 4; enum W_OK = 2; enum X_OK = 1; enum _SC_PAGESIZE = 0x0027; enum _SC_NPROCESSORS_ONLN = 0x0061; } // // File Synchronization (FSC) // /* int fsync(int); */ version( linux ) { int fsync(int) @trusted; } else version( OSX ) { int fsync(int) @trusted; } else version( FreeBSD ) { int fsync(int) @trusted; } else version( Android ) { int fsync(int) @trusted; } // // Synchronized I/O (SIO) // /* int fdatasync(int); */ version( linux ) { int fdatasync(int) @trusted; } else version( Android ) { int fdatasync(int) @trusted; } // // XOpen (XSI) // /* char* crypt(in char*, in char*); char* ctermid(char*); void encrypt(ref char[64], int); int fchdir(int); c_long gethostid(); pid_t getpgid(pid_t); pid_t getsid(pid_t); char* getwd(char*); // LEGACY int lchown(in char*, uid_t, gid_t); int lockf(int, int, off_t); int nice(int); ssize_t pread(int, void*, size_t, off_t); ssize_t pwrite(int, in void*, size_t, off_t); pid_t setpgrp(); int setregid(gid_t, gid_t); int setreuid(uid_t, uid_t); void swab(in void*, void*, ssize_t); void sync(); int truncate(in char*, off_t); useconds_t ualarm(useconds_t, useconds_t); int usleep(useconds_t); pid_t vfork(); */ version( linux ) { char* crypt(in char*, in char*); char* ctermid(char*); void encrypt(ref char[64], int) @trusted; int fchdir(int) @trusted; c_long gethostid() @trusted; pid_t getpgid(pid_t) @trusted; pid_t getsid(pid_t) @trusted; char* getwd(char*); // LEGACY int lchown(in char*, uid_t, gid_t); //int lockf(int, int, off_t); int nice(int) @trusted; //ssize_t pread(int, void*, size_t, off_t); //ssize_t pwrite(int, in void*, size_t, off_t); pid_t setpgrp() @trusted; int setregid(gid_t, gid_t) @trusted; int setreuid(uid_t, uid_t) @trusted; void swab(in void*, void*, ssize_t); void sync() @trusted; //int truncate(in char*, off_t); useconds_t ualarm(useconds_t, useconds_t) @trusted; int usleep(useconds_t) @trusted; pid_t vfork(); static if( __USE_FILE_OFFSET64 ) { int lockf64(int, int, off_t) @trusted; alias lockf64 lockf; ssize_t pread64(int, void*, size_t, off_t); alias pread64 pread; ssize_t pwrite64(int, in void*, size_t, off_t); alias pwrite64 pwrite; int truncate64(in char*, off_t); alias truncate64 truncate; } else { int lockf(int, int, off_t) @trusted; ssize_t pread(int, void*, size_t, off_t); ssize_t pwrite(int, in void*, size_t, off_t); int truncate(in char*, off_t); } } else version( OSX ) { char* crypt(in char*, in char*); char* ctermid(char*); void encrypt(ref char[64], int) @trusted; int fchdir(int) @trusted; c_long gethostid() @trusted; pid_t getpgid(pid_t) @trusted; pid_t getsid(pid_t) @trusted; char* getwd(char*); // LEGACY int lchown(in char*, uid_t, gid_t); int lockf(int, int, off_t) @trusted; int nice(int) @trusted; ssize_t pread(int, void*, size_t, off_t); ssize_t pwrite(int, in void*, size_t, off_t); pid_t setpgrp() @trusted; int setregid(gid_t, gid_t) @trusted; int setreuid(uid_t, uid_t) @trusted; void swab(in void*, void*, ssize_t); void sync() @trusted; int truncate(in char*, off_t); useconds_t ualarm(useconds_t, useconds_t) @trusted; int usleep(useconds_t) @trusted; pid_t vfork(); } else version( FreeBSD ) { char* crypt(in char*, in char*); //char* ctermid(char*); void encrypt(ref char[64], int) @trusted; int fchdir(int) @trusted; c_long gethostid() @trusted; int getpgid(pid_t) @trusted; int getsid(pid_t) @trusted; char* getwd(char*); // LEGACY int lchown(in char*, uid_t, gid_t); int lockf(int, int, off_t) @trusted; int nice(int) @trusted; ssize_t pread(int, void*, size_t, off_t); ssize_t pwrite(int, in void*, size_t, off_t); int setpgrp(pid_t, pid_t) @trusted; int setregid(gid_t, gid_t) @trusted; int setreuid(uid_t, uid_t) @trusted; void swab(in void*, void*, ssize_t); void sync() @trusted; int truncate(in char*, off_t); useconds_t ualarm(useconds_t, useconds_t) @trusted; int usleep(useconds_t) @trusted; pid_t vfork(); } else version( Android ) { int fchdir(int) @trusted; pid_t getpgid(pid_t) @trusted; int lchown(in char*, uid_t, gid_t); int nice(int) @trusted; ssize_t pread(int, void*, size_t, off_t); ssize_t pwrite(int, in void*, size_t, off_t); int setpgrp() @trusted; int setregid(gid_t, gid_t) @trusted; int setreuid(uid_t, uid_t) @trusted; int sync() @trusted; int truncate(in char*, off_t); int usleep(c_ulong) @trusted; pid_t vfork(); }
D
struct S { int x; } void main() { int x; S s; with (s) { x++; } }
D
// Written in the D programming language. /** * Read/write data in the $(LINK2 http://www.info-_zip.org, zip archive) format. * Makes use of the etc.c.zlib compression library. * * Bugs: * $(UL * $(LI Multi-disk zips not supported.) * $(LI Only Zip version 20 formats are supported.) * $(LI Only supports compression modes 0 (no compression) and 8 (deflate).) * $(LI Does not support encryption.) * $(LI $(BUGZILLA 592)) * $(LI $(BUGZILLA 1832)) * $(LI $(BUGZILLA 2137)) * $(LI $(BUGZILLA 2138)) * ) * * Macros: * WIKI = Phobos/StdZip * * Copyright: Copyright Digital Mars 2000 - 2009. * License: <a href="http://www.boost.org/LICENSE_1_0.txt">Boost License 1.0</a>. * Authors: $(WEB digitalmars.com, Walter Bright) * Source: $(PHOBOSSRC std/_zip.d) */ /* Copyright Digital Mars 2000 - 2009. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module std.zip; import std.zlib; import std.datetime; import core.bitop; import std.conv; import std.algorithm; //debug=print; /** Thrown on error. */ class ZipException : Exception { this(string msg) { super("ZipException: " ~ msg); } } /** * Compression method used by ArchiveMember */ enum CompressionMethod : ushort { none = 0, /// No compression, just archiving deflate = 8 /// Deflate algorithm. Use zlib library to compress } /** * A member of the ZipArchive. */ final class ArchiveMember { /** * Read/Write: Usually the file name of the archive member; it is used to * index the archive directory for the member. Each member must have a unique * name[]. Do not change without removing member from the directory first. */ string name; ubyte[] extra; /// Read/Write: extra data for this member. string comment; /// Read/Write: comment associated with this member. private ubyte[] _compressedData; private ubyte[] _expandedData; private uint offset; private uint _crc32; private uint _compressedSize; private uint _expandedSize; private CompressionMethod _compressionMethod; private ushort _madeVersion = 20; private ushort _extractVersion = 20; private ushort _diskNumber; private uint _externalAttributes; private DosFileTime _time; ushort flags; /// Read/Write: normally set to 0 ushort internalAttributes; /// Read/Write @property ushort madeVersion() { return _madeVersion; } /// Read Only @property ushort extractVersion() { return _extractVersion; } /// Read Only @property uint crc32() { return _crc32; } /// Read Only: cyclic redundancy check (CRC) value // Explicitly undocumented. It will be removed in January 2015. deprecated("Please use fileAttributes instead.") @property ref inout(uint) externalAttributes() inout @safe pure nothrow { return _externalAttributes; } /// Read Only: size of data of member in compressed form. @property uint compressedSize() { return _compressedSize; } /// Read Only: size of data of member in expanded form. @property uint expandedSize() { return _expandedSize; } @property ushort diskNumber() { return _diskNumber; } /// Read Only: should be 0. /// Read Only: data of member in compressed form. @property ubyte[] compressedData() { return _compressedData; } /// Read data of member in uncompressed form. @property ubyte[] expandedData() { return _expandedData; } /// Write data of member in uncompressed form. @property void expandedData(ubyte[] ed) { _expandedData = ed; _expandedSize = to!uint(_expandedData.length); // Clean old compressed data, if any _compressedData.length = 0; _compressedSize = 0; } /** * Set the OS specific file attributes, as obtained by * $(XREF file,getAttributes) or $(XREF file,DirEntry.attributes), for this archive member. */ @property void fileAttributes(uint attr) { version (Posix) { _externalAttributes = (attr & 0xFFFF) << 16; _madeVersion &= 0x00FF; _madeVersion |= 0x0300; // attributes are in UNIX format } else version (Windows) { _externalAttributes = attr; _madeVersion &= 0x00FF; // attributes are in MS-DOS and OS/2 format } else { static assert(0, "Unimplemented platform"); } } version (Posix) unittest { auto am = new ArchiveMember(); am.fileAttributes = octal!100644; assert(am._externalAttributes == octal!100644 << 16); assert((am._madeVersion & 0xFF00) == 0x0300); } /** * Get the OS specific file attributes for the archive member. * * Returns: The file attributes or 0 if the file attributes were * encoded for an incompatible OS (Windows vs. Posix). * */ @property uint fileAttributes() const { version (Posix) { if ((_madeVersion & 0xFF00) == 0x0300) return _externalAttributes >> 16; return 0; } else version (Windows) { if ((_madeVersion & 0xFF00) == 0x0000) return _externalAttributes; return 0; } else { static assert(0, "Unimplemented platform"); } } /// Set the last modification time for this member. @property void time(SysTime time) { _time = SysTimeToDosFileTime(time); } /// ditto @property void time(DosFileTime time) { _time = time; } /// Get the last modification time for this member. @property DosFileTime time() const { return _time; } /** * Read compression method used for this member * See_Also: * CompressionMethod **/ @property CompressionMethod compressionMethod() { return _compressionMethod; } // Explicitly undocumented. It will be removed in January 2015. deprecated("Please use the enum CompressionMethod to set this property instead.") @property void compressionMethod(ushort cm) { compressionMethod = cast(CompressionMethod)(cm); } /** * Write compression method used for this member * See_Also: * CompressionMethod **/ @property void compressionMethod(CompressionMethod cm) { if (cm == _compressionMethod) return; if (_compressedSize > 0) throw new ZipException("Can't change compression method for a compressed element"); _compressionMethod = cm; } debug(print) { void print() { printf("name = '%.*s'\n", name.length, name.ptr); printf("\tcomment = '%.*s'\n", comment.length, comment.ptr); printf("\tmadeVersion = x%04x\n", madeVersion); printf("\textractVersion = x%04x\n", extractVersion); printf("\tflags = x%04x\n", flags); printf("\tcompressionMethod = %d\n", compressionMethod); printf("\ttime = %d\n", time); printf("\tcrc32 = x%08x\n", crc32); printf("\texpandedSize = %d\n", expandedSize); printf("\tcompressedSize = %d\n", compressedSize); printf("\tinternalAttributes = x%04x\n", internalAttributes); printf("\texternalAttributes = x%08x\n", externalAttributes); } } } /** * Object representing the entire archive. * ZipArchives are collections of ArchiveMembers. */ final class ZipArchive { string comment; /// Read/Write: the archive comment. Must be less than 65536 bytes in length. private ubyte[] _data; private uint endrecOffset; private uint _diskNumber; private uint _diskStartDir; private uint _numEntries; private uint _totalEntries; /// Read Only: array representing the entire contents of the archive. @property ubyte[] data() { return _data; } /// Read Only: 0 since multi-disk zip archives are not supported. @property uint diskNumber() { return _diskNumber; } /// Read Only: 0 since multi-disk zip archives are not supported @property uint diskStartDir() { return _diskStartDir; } /// Read Only: number of ArchiveMembers in the directory. @property uint numEntries() { return _numEntries; } @property uint totalEntries() { return _totalEntries; } /// ditto /** * Read Only: array indexed by the name of each member of the archive. * All the members of the archive can be accessed with a foreach loop: * Example: * -------------------- * ZipArchive archive = new ZipArchive(data); * foreach (ArchiveMember am; archive.directory) * { * writefln("member name is '%s'", am.name); * } * -------------------- */ @property ArchiveMember[string] directory() { return _directory; } private ArchiveMember[string] _directory; debug (print) { void print() { printf("\tdiskNumber = %u\n", diskNumber); printf("\tdiskStartDir = %u\n", diskStartDir); printf("\tnumEntries = %u\n", numEntries); printf("\ttotalEntries = %u\n", totalEntries); printf("\tcomment = '%.*s'\n", comment.length, comment.ptr); } } /* ============ Creating a new archive =================== */ /** Constructor to use when creating a new archive. */ this() { } /** Add de to the archive. */ void addMember(ArchiveMember de) { _directory[de.name] = de; } /** Delete de from the archive. */ void deleteMember(ArchiveMember de) { _directory.remove(de.name); } /** * Construct an archive out of the current members of the archive. * * Fills in the properties data[], diskNumber, diskStartDir, numEntries, * totalEntries, and directory[]. * For each ArchiveMember, fills in properties crc32, compressedSize, * compressedData[]. * * Returns: array representing the entire archive. */ void[] build() { uint i; uint directoryOffset; if (comment.length > 0xFFFF) throw new ZipException("archive comment longer than 65535"); // Compress each member; compute size uint archiveSize = 0; uint directorySize = 0; foreach (ArchiveMember de; _directory) { if (!de._compressedData.length) { switch (de.compressionMethod) { case CompressionMethod.none: de._compressedData = de._expandedData; break; case CompressionMethod.deflate: de._compressedData = cast(ubyte[])std.zlib.compress(cast(void[])de._expandedData); de._compressedData = de._compressedData[2 .. de._compressedData.length - 4]; break; default: throw new ZipException("unsupported compression method"); } de._compressedSize = to!uint(de._compressedData.length); de._crc32 = std.zlib.crc32(0, cast(void[])de._expandedData); } assert(de._compressedData.length == de._compressedSize); archiveSize += 30 + de.name.length + de.extra.length + de.compressedSize; directorySize += 46 + de.name.length + de.extra.length + de.comment.length; } _data = new ubyte[archiveSize + directorySize + 22 + comment.length]; // Populate the data[] // Store each archive member i = 0; foreach (ArchiveMember de; _directory) { de.offset = i; _data[i .. i + 4] = cast(ubyte[])"PK\x03\x04"; putUshort(i + 4, de.extractVersion); putUshort(i + 6, de.flags); putUshort(i + 8, de._compressionMethod); putUint (i + 10, cast(uint)de.time); putUint (i + 14, de.crc32); putUint (i + 18, de.compressedSize); putUint (i + 22, to!uint(de.expandedSize)); putUshort(i + 26, cast(ushort)de.name.length); putUshort(i + 28, cast(ushort)de.extra.length); i += 30; _data[i .. i + de.name.length] = (cast(ubyte[])de.name)[]; i += de.name.length; _data[i .. i + de.extra.length] = (cast(ubyte[])de.extra)[]; i += de.extra.length; _data[i .. i + de.compressedSize] = de.compressedData[]; i += de.compressedSize; } // Write directory directoryOffset = i; _numEntries = 0; foreach (ArchiveMember de; _directory) { _data[i .. i + 4] = cast(ubyte[])"PK\x01\x02"; putUshort(i + 4, de.madeVersion); putUshort(i + 6, de.extractVersion); putUshort(i + 8, de.flags); putUshort(i + 10, de._compressionMethod); putUint (i + 12, cast(uint)de.time); putUint (i + 16, de.crc32); putUint (i + 20, de.compressedSize); putUint (i + 24, de.expandedSize); putUshort(i + 28, cast(ushort)de.name.length); putUshort(i + 30, cast(ushort)de.extra.length); putUshort(i + 32, cast(ushort)de.comment.length); putUshort(i + 34, de.diskNumber); putUshort(i + 36, de.internalAttributes); putUint (i + 38, de._externalAttributes); putUint (i + 42, de.offset); i += 46; _data[i .. i + de.name.length] = (cast(ubyte[])de.name)[]; i += de.name.length; _data[i .. i + de.extra.length] = (cast(ubyte[])de.extra)[]; i += de.extra.length; _data[i .. i + de.comment.length] = (cast(ubyte[])de.comment)[]; i += de.comment.length; _numEntries++; } _totalEntries = numEntries; // Write end record endrecOffset = i; _data[i .. i + 4] = cast(ubyte[])"PK\x05\x06"; putUshort(i + 4, cast(ushort)diskNumber); putUshort(i + 6, cast(ushort)diskStartDir); putUshort(i + 8, cast(ushort)numEntries); putUshort(i + 10, cast(ushort)totalEntries); putUint (i + 12, directorySize); putUint (i + 16, directoryOffset); putUshort(i + 20, cast(ushort)comment.length); i += 22; // Write archive comment assert(i + comment.length == data.length); _data[i .. data.length] = (cast(ubyte[])comment)[]; return cast(void[])data; } /* ============ Reading an existing archive =================== */ /** * Constructor to use when reading an existing archive. * * Fills in the properties data[], diskNumber, diskStartDir, numEntries, * totalEntries, comment[], and directory[]. * For each ArchiveMember, fills in * properties madeVersion, extractVersion, flags, compressionMethod, time, * crc32, compressedSize, expandedSize, compressedData[], diskNumber, * internalAttributes, externalAttributes, name[], extra[], comment[]. * Use expand() to get the expanded data for each ArchiveMember. * * Params: * buffer = the entire contents of the archive. */ this(void[] buffer) { int iend; int i; int endcommentlength; uint directorySize; uint directoryOffset; this._data = cast(ubyte[]) buffer; // Find 'end record index' by searching backwards for signature iend = to!uint(data.length) - 66000; if (iend < 0) iend = 0; for (i = to!uint(data.length) - 22; 1; i--) { if (i < iend) throw new ZipException("no end record"); if (_data[i .. i + 4] == cast(ubyte[])"PK\x05\x06") { endcommentlength = getUshort(i + 20); if (i + 22 + endcommentlength > data.length) continue; comment = cast(string)(_data[i + 22 .. i + 22 + endcommentlength]); endrecOffset = i; break; } } // Read end record data _diskNumber = getUshort(i + 4); _diskStartDir = getUshort(i + 6); _numEntries = getUshort(i + 8); _totalEntries = getUshort(i + 10); if (numEntries != totalEntries) throw new ZipException("multiple disk zips not supported"); directorySize = getUint(i + 12); directoryOffset = getUint(i + 16); if (directoryOffset + directorySize > i) throw new ZipException("corrupted directory"); i = directoryOffset; for (int n = 0; n < numEntries; n++) { /* The format of an entry is: * 'PK' 1, 2 * directory info * path * extra data * comment */ uint offset; uint namelen; uint extralen; uint commentlen; if (_data[i .. i + 4] != cast(ubyte[])"PK\x01\x02") throw new ZipException("invalid directory entry 1"); ArchiveMember de = new ArchiveMember(); de._madeVersion = getUshort(i + 4); de._extractVersion = getUshort(i + 6); de.flags = getUshort(i + 8); de._compressionMethod = cast(CompressionMethod)getUshort(i + 10); de.time = cast(DosFileTime)getUint(i + 12); de._crc32 = getUint(i + 16); de._compressedSize = getUint(i + 20); de._expandedSize = getUint(i + 24); namelen = getUshort(i + 28); extralen = getUshort(i + 30); commentlen = getUshort(i + 32); de._diskNumber = getUshort(i + 34); de.internalAttributes = getUshort(i + 36); de._externalAttributes = getUint(i + 38); de.offset = getUint(i + 42); i += 46; if (i + namelen + extralen + commentlen > directoryOffset + directorySize) throw new ZipException("invalid directory entry 2"); de.name = cast(string)(_data[i .. i + namelen]); i += namelen; de.extra = _data[i .. i + extralen]; i += extralen; de.comment = cast(string)(_data[i .. i + commentlen]); i += commentlen; _directory[de.name] = de; } if (i != directoryOffset + directorySize) throw new ZipException("invalid directory entry 3"); } /***** * Decompress the contents of archive member de and return the expanded * data. * * Fills in properties extractVersion, flags, compressionMethod, time, * crc32, compressedSize, expandedSize, expandedData[], name[], extra[]. */ ubyte[] expand(ArchiveMember de) { uint namelen; uint extralen; if (_data[de.offset .. de.offset + 4] != cast(ubyte[])"PK\x03\x04") throw new ZipException("invalid directory entry 4"); // These values should match what is in the main zip archive directory de._extractVersion = getUshort(de.offset + 4); de.flags = getUshort(de.offset + 6); de._compressionMethod = cast(CompressionMethod)getUshort(de.offset + 8); de.time = cast(DosFileTime)getUint(de.offset + 10); de._crc32 = getUint(de.offset + 14); de._compressedSize = max(getUint(de.offset + 18), de.compressedSize); de._expandedSize = max(getUint(de.offset + 22), de.expandedSize); namelen = getUshort(de.offset + 26); extralen = getUshort(de.offset + 28); debug(print) { printf("\t\texpandedSize = %d\n", de.expandedSize); printf("\t\tcompressedSize = %d\n", de.compressedSize); printf("\t\tnamelen = %d\n", namelen); printf("\t\textralen = %d\n", extralen); } if (de.flags & 1) throw new ZipException("encryption not supported"); int i; i = de.offset + 30 + namelen + extralen; if (i + de.compressedSize > endrecOffset) throw new ZipException("invalid directory entry 5"); de._compressedData = _data[i .. i + de.compressedSize]; debug(print) arrayPrint(de.compressedData); switch (de.compressionMethod) { case CompressionMethod.none: de._expandedData = de.compressedData; return de.expandedData; case CompressionMethod.deflate: // -15 is a magic value used to decompress zip files. // It has the effect of not requiring the 2 byte header // and 4 byte trailer. de._expandedData = cast(ubyte[])std.zlib.uncompress(cast(void[])de.compressedData, de.expandedSize, -15); return de.expandedData; default: throw new ZipException("unsupported compression method"); } } /* ============ Utility =================== */ ushort getUshort(int i) { version (LittleEndian) { return *cast(ushort *)&_data[i]; } else { ubyte b0 = _data[i]; ubyte b1 = _data[i + 1]; return (b1 << 8) | b0; } } uint getUint(int i) { version (LittleEndian) { return *cast(uint *)&_data[i]; } else { return bswap(*cast(uint *)&_data[i]); } } void putUshort(int i, ushort us) { version (LittleEndian) { *cast(ushort *)&_data[i] = us; } else { _data[i] = cast(ubyte)us; _data[i + 1] = cast(ubyte)(us >> 8); } } void putUint(int i, uint ui) { version (BigEndian) { ui = bswap(ui); } *cast(uint *)&_data[i] = ui; } } debug(print) { void arrayPrint(ubyte[] array) { printf("array %p,%d\n", cast(void*)array, array.length); for (int i = 0; i < array.length; i++) { printf("%02x ", array[i]); if (((i + 1) & 15) == 0) printf("\n"); } printf("\n"); } } unittest { auto zip1 = new ZipArchive(); auto zip2 = new ZipArchive(); auto am1 = new ArchiveMember(); am1.name = "foo"; am1.expandedData = new ubyte[](1024); zip1.addMember(am1); zip1.build(); zip2.addMember(zip1.directory["foo"]); zip2.build(); auto am2 = zip2.directory["foo"]; zip2.expand(am2); assert(am1.expandedData == am2.expandedData); }
D
module ast.type; import parser.lexer, ast.all, visitor.visitor; abstract class Type: ASTNode { Location loc; Attribute attr; this(Location l, Attribute a = Attribute.none) { loc = l; attr = a; } // shallow copy override @property Type dup() { return this; } // deep copy override @property Type copy() { return this; } override void accept(Visitor v) { v.visit(this); } } final class FunctionType: Type { Type range; Type domain; this(Location l, Type r, Type d) { super(l); range = r; domain = d; } override @property FunctionType dup() { return new FunctionType(loc, range, domain); } override @property FunctionType copy() { return new FunctionType(loc, range.copy, domain.copy); } override void accept(Visitor v) { v.visit(this); } } final class ArrayType: Type { Type type; this(Location l, Type t) { super(l); type = t; } override @property ArrayType dup() { return new ArrayType(loc, type); } override @property ArrayType copy() { return new ArrayType(loc, type.copy); } override void accept(Visitor v) { v.visit(this); } } final class AssocArrayType: Type { Type key; Type value; this(Location l, Type k, Type v) { super(l); key = k; value = v; } override @property AssocArrayType dup() { return new AssocArrayType(loc, key, value); } override @property AssocArrayType copy() { return new AssocArrayType(loc, key.copy, value.copy); } override void accept(Visitor v) { v.visit(this); } } final class PointerType: Type { Type type; this(Location l, Type t) { super(l); type = t; } override @property Type dup() { return new PointerType(loc, type); } override @property Type copy() { return new PointerType(loc, type.copy); } override void accept(Visitor v) { v.visit(this); } } final class DotType: Type { Type left; Type right; this(Location l, Type le, Type r) { super(l); left = le; right = r; } override @property FunctionType dup() { return new FunctionType(loc, left, right); } override @property FunctionType copy() { return new FunctionType(loc, left.copy, right.copy); } override void accept(Visitor v) { v.visit(this); } } final class TupleType: Type { Type[] types; this(Location l, Type[] ts) { super(l); types = ts; } override @property TupleType dup() { return new TupleType(loc, types); } override @property TupleType copy() { auto ts = new Type[types.length]; foreach(i, t; types) { ts[i] = types[i].copy; } return new TupleType(loc, ts); } override void accept(Visitor v) { v.visit(this); } } // user defined type final class IdentifierType: Type { Symbol.Identifier id; this(Location l, Symbol.Identifier i) { super(l); id = i; } override @property IdentifierType dup() { return new IdentifierType(loc, id); } override @property IdentifierType copy() { return new IdentifierType(loc, id); } override void accept(Visitor v) { v.visit(this); } } // int, real, bool, ... final class PrimitiveType: Type { TokenType tt; this(Location l, TokenType t) { super(l); tt = t; } override @property PrimitiveType dup() { return new PrimitiveType(loc, tt); } override @property PrimitiveType copy() { return new PrimitiveType(loc, tt); } override void accept(Visitor v) { v.visit(this); } } /+ import lexer, attribute, ast.astnode, visitor; import ast.astcodegen: ASTCodeGen; alias Visitor = Visitoritor!ASTCodeGen; enum PT { error, int32, uint32, int64, uint64, int128, uint128, float32, float64, float128, bool_, unit, struct_, union_, class_, func, array, assoc_array, pointer, tuple, } abstract class Type : ASTNode { Attribute attr; PT pt; this (Attribute a, PT p) { attr = a; pt = t; } private { Type ito; // immut Type cto; // const Type wto; // inout Type wcto; // inout const } final Type immutOf() @property { if (ito) return ito; else return ito = makeImmut(); } final Type constOf() @property { if (cto) return cto; else return cto = makeConst(); } final Type inoutOf() @property { if (wto) return wto; else return wto = makeInout(); } final Type inoutConstOf() @property { if (wcto) return wcto; else return wcto = makeInoutConst(); } private abstract { Type makeImmut(); Type makeConst(); Type makeInout(); Type makeInoutConst(); } } final class FunctionType : Type { Type range; Type domain; this (Attribute a, Type r, Type d) { super(a, PT.func); range = r; domain = d; } override FunctionType makeImmut() { return new FunctionType(attr | Attribute.immut, range, domain); } override FunctionType makeConst() { return new FunctionType(attr | Attribute.const_, range, domain); } override FunctionType makeInout() { return new FunctionType(attr | Attribute.inout_, range, domain); } override FunctionType makeInoutConst() { return new FunctionType(attr | Attribute.inout_ | Attribute.const_, range, domain); } override accept(Visitor v) { return v.accept(this); } } final class ArrayType : Type { Type type; this (Attribute a, Type t) { super(a, PT.array); type = t; } override ArrayType makeImmut() { return new ArrayType(attr | Attribute.immut, type); } override ArrayType makeConst() { return new ArrayType(attr | Attribute.const_, type); } override ArrayType makeInout() { return new ArrayType(attr | Attribute.inout_, type); } override ArrayType makeInoutConst() { return new ArrayType(attr | Attribute.inout_ | Attribute.const_, type); } override accept(Visitor v) { return v.accept(this); } } final class AssocArrayType : Type { Type key; Type value; this (Attribute a, Type k, Type v) { super(a, PT.assoc_array); key = k; value = v; } override AssocArrayType makeImmut() { return new AssocArrayType(attr | Attribute.immut, key, value); } override AssocArrayType makeConst() { return new AssocArrayType(attr | Attribute.const_, key, value); } override AssocArrayType makeInout() { return new AssocArrayType(attr | Attribute.inout_, key, value); } override AssocArrayType makeInoutConst() { return new AssocArrayType(attr | Attribute.inout_ | Attribute.const_, key, value); } override accept(Visitor v) { return v.accept(this); } } final class PrimitiveType : Type { this (Attribute a, PT p) { super(a, p); } override accept(Visitor v) { return v.accept(this); } } +/
D
// written in the D programming language module samples.PyramidStack; import dchip.all; import samples.ChipmunkDemo; static cpSpace *space; static void update(int ticks) { int steps = 3; cpFloat dt = 1.0f/60.0f/cast(cpFloat)steps; for(int i=0; i<steps; i++){ cpSpaceStep(space, dt); } } static cpSpace * init() { cpResetShapeIdCounter(); space = cpSpaceNew(); space.iterations = 30; space.gravity = cpv(0, -100); space.sleepTimeThreshold = 0.5f; space.collisionSlop = 0.5f; cpBody *_body; cpBody *staticBody = space.staticBody; cpShape *shape; // Create segments around the edge of the screen. shape = cpSpaceAddShape(space, cpSegmentShapeNew(staticBody, cpv(-320,-240), cpv(-320,240), 0.0f)); shape.e = 1.0f; shape.u = 1.0f; shape.layers = NOT_GRABABLE_MASK; shape = cpSpaceAddShape(space, cpSegmentShapeNew(staticBody, cpv(320,-240), cpv(320,240), 0.0f)); shape.e = 1.0f; shape.u = 1.0f; shape.layers = NOT_GRABABLE_MASK; shape = cpSpaceAddShape(space, cpSegmentShapeNew(staticBody, cpv(-320,-240), cpv(320,-240), 0.0f)); shape.e = 1.0f; shape.u = 1.0f; shape.layers = NOT_GRABABLE_MASK; // Add lots of boxes. for(int i=0; i<14; i++){ for(int j=0; j<=i; j++){ _body = cpSpaceAddBody(space, cpBodyNew(1.0f, cpMomentForBox(1.0f, 30.0f, 30.0f))); _body.p = cpv(j*32 - i*16, 300 - i*32); shape = cpSpaceAddShape(space, cpBoxShapeNew(_body, 30.0f, 30.0f)); shape.e = 0.0f; shape.u = 0.8f; } } // Add a ball to make things more interesting cpFloat radius = 15.0f; _body = cpSpaceAddBody(space, cpBodyNew(10.0f, cpMomentForCircle(10.0f, 0.0f, radius, cpvzero))); _body.p = cpv(0, -240 + radius+5); shape = cpSpaceAddShape(space, cpCircleShapeNew(_body, radius, cpvzero)); shape.e = 0.0f; shape.u = 0.9f; return space; } static void destroy() { ChipmunkDemoFreeSpaceChildren(space); cpSpaceFree(space); } chipmunkDemo PyramidStack = { "Pyramid Stack", null, &init, &update, &destroy, };
D
import std.stdio, std.algorithm, std.conv, std.array, std.string, std.math, std.typecons, std.numeric, std.container, std.range; void get(Args...)(ref Args args) { import std.traits, std.meta, std.typecons; static if (Args.length == 1) { alias Arg = Args[0]; static if (isArray!Arg) { static if (isSomeChar!(ElementType!Arg)) { args[0] = readln.chomp.to!Arg; } else { args[0] = readln.split.to!Arg; } } else static if (isTuple!Arg) { auto input = readln.split; static foreach (i; 0..Fields!Arg.length) { args[0][i] = input[i].to!(Fields!Arg[i]); } } else { args[0] = readln.chomp.to!Arg; } } else { auto input = readln.split; assert(input.length == Args.length); static foreach (i; 0..Args.length) { args[i] = input[i].to!(Args[i]); } } } void get_lines(Args...)(size_t N, ref Args args) { import std.traits, std.range; static foreach (i; 0..Args.length) { static assert(isArray!(Args[i])); args[i].length = N; } foreach (i; 0..N) { static if (Args.length == 1) { get(args[0][i]); } else { auto input = readln.split; static foreach (j; 0..Args.length) { args[j][i] = input[j].to!(ElementType!(Args[j])); } } } } void main() { dchar[] dd; get(dd); auto x = dd[0..4]; auto y = dd[5..7] ~ dd[8..$]; writeln(x.sort == y.sort ? "yes" : "no"); }
D
package com.android.server.location; /** * A simple implementation of exponential backoff. */ class ExponentialBackOff { private static final int MULTIPLIER = 2; private final long mInitIntervalMillis; private final long mMaxIntervalMillis; private long mCurrentIntervalMillis; ExponentialBackOff(long initIntervalMillis, long maxIntervalMillis) { mInitIntervalMillis = initIntervalMillis; mMaxIntervalMillis = maxIntervalMillis; mCurrentIntervalMillis = mInitIntervalMillis / MULTIPLIER; } long nextBackoffMillis() { if (mCurrentIntervalMillis > mMaxIntervalMillis) { return mMaxIntervalMillis; } mCurrentIntervalMillis *= MULTIPLIER; return mCurrentIntervalMillis; } void reset() { mCurrentIntervalMillis = mInitIntervalMillis / MULTIPLIER; } }
D
ZUNGLQ (F08AWF) Example Program Data 3 4 :Values of M and N ( 0.28,-0.36) ( 0.50,-0.86) (-0.77,-0.48) ( 1.58, 0.66) (-0.50,-1.10) (-1.21, 0.76) (-0.32,-0.24) (-0.27,-1.15) ( 0.36,-0.51) (-0.07, 1.33) (-0.75, 0.47) (-0.08, 1.01) :End of matrix A
D
module csfml.window.context; public import csfml.window.types; extern(C) { sfContext* sfContext_Create(); void sfContext_Destroy(sfContext* context); void sfContext_SetActive(sfContext* context, bool active); }
D
instance DIA_Addon_Saturas_EXIT(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 999; condition = DIA_Addon_Saturas_EXIT_Condition; information = DIA_Addon_Saturas_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Addon_Saturas_EXIT_Condition() { return TRUE; }; func void DIA_Addon_Saturas_EXIT_Info() { if(MIS_Addon_Saturas_BringRiordian2Me == FALSE) { AI_Output(self,other,"DIA_Addon_Saturas_auftrag_14_01"); //Since there's no way of stopping you from keeping the other Mages from doing their work, you might as well take a message from me to one of them. AI_Output(self,other,"DIA_Addon_Saturas_auftrag_14_02"); //Tell Riordian that I wish to see him here. AI_Output(self,other,"DIA_Addon_Saturas_auftrag_14_03"); //He is in the rear part of the vault. You will find him there. MIS_Addon_Saturas_BringRiordian2Me = LOG_Running; Log_CreateTopic(TOPIC_Addon_HolRiordian,LOG_MISSION); Log_SetTopicStatus(TOPIC_Addon_HolRiordian,LOG_Running); B_LogEntry(TOPIC_Addon_HolRiordian,"Saturas wants me to send the Water Mage Riordian to him. He should be in the rear area of the vaults at the excavation site."); }; AI_StopProcessInfos(self); }; instance DIA_Addon_Saturas_Nefarius(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 2; condition = DIA_Addon_Saturas_Nefarius_Condition; information = DIA_Addon_Saturas_Nefarius_Info; description = "I am supposed to find the lost parts of the ornament for Nefarius."; }; func int DIA_Addon_Saturas_Nefarius_Condition() { if(MIS_Addon_Nefarius_BringMissingOrnaments == LOG_Running) { return TRUE; }; }; func void DIA_Addon_Saturas_Nefarius_Info() { AI_Output(other,self,"DIA_ADDON_Saturas_Nefarius_15_00"); //I am supposed to find the lost parts of the ornament for Nefarius. AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_01"); //What? That is unbelievable! You are involved again? AI_Output(other,self,"DIA_ADDON_Saturas_Nefarius_15_02"); //Don't worry, I'll bring the things here. if((ORNAMENT_SWITCHED_FOREST == FALSE) && Npc_HasItems(other,ItWr_Map_NewWorld_Ornaments_Addon)) { AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_03"); //(sighs) Do you at least know what you are looking for? AI_Output(other,self,"DIA_ADDON_Saturas_Nefarius_15_04"); //Nefarius gave me this map... AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_05"); //Show me! B_UseFakeScroll(); AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_06"); //Hmmm. It is very dangerous in the big forest. You should not go alone. AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_07"); //Look for someone to accompany you in Khorinis. AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_08"); //I do not want you eaten by monsters - and the ornament with you. AI_Output(self,other,"DIA_ADDON_Saturas_Nefarius_14_09"); //Here is your map back... Log_CreateTopic(TOPIC_Addon_Ornament,LOG_MISSION); Log_SetTopicStatus(TOPIC_Addon_Ornament,LOG_Running); B_LogEntry(TOPIC_Addon_Ornament,"Saturas says I shouldn't go alone when I search for one of the ornament fragments in the big woods. I should go to Khorinis and look for someone to accompany me."); }; }; instance DIA_Addon_Saturas_Hallo(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 2; condition = DIA_Addon_Saturas_Hallo_Condition; information = DIA_Addon_Saturas_Hallo_Info; permanent = FALSE; important = TRUE; }; func int DIA_Addon_Saturas_Hallo_Condition() { Npc_PerceiveAll(self); if(Wld_DetectNpc(self,Gobbo_Skeleton,ZS_MM_Attack,-1) == FALSE) { return TRUE; }; }; func void DIA_Addon_Saturas_Hallo_weißtdu() { AI_Output(self,other,"DIA_Addon_Saturas_Hallo_weißtdu_14_00"); //Do you have the slightest idea what you have done? AI_Output(self,other,"DIA_Addon_Saturas_Hallo_weißtdu_14_01"); //You have confused the structure of magic so much that it could be heard back in Khorinis. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_weißtdu_14_02"); //Count yourself lucky that the Barrier simply collapsed one day. AI_Output(other,self,"DIA_Addon_Saturas_Hallo_weißtdu_15_03"); //What are you complaining about? It all worked out all right. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_weißtdu_14_04"); //(ranting) Mind your tongue! AI_Output(self,other,"DIA_Addon_Saturas_Hallo_weißtdu_14_05"); //(boiling) What the blazes do you want here anyway? Info_ClearChoices(DIA_Addon_Saturas_Hallo); }; func void DIA_Addon_Saturas_Hallo_Info() { AI_Output(self,other,"DIA_Addon_Saturas_Hallo_14_00"); //Are you mad? Get out of here. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_14_01"); //It is too dangerous in these vaults for a would-be adventurer. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_14_02"); //(annoyed) But say, don't I know you? Of course. You bastard... AI_Output(self,other,"DIA_Addon_Saturas_Hallo_14_03"); //(annoyed) Don't think that I have forgotten how you betrayed us in the New Camp. Info_ClearChoices(DIA_Addon_Saturas_Hallo); Info_AddChoice(DIA_Addon_Saturas_Hallo,"(embarrassed) I...",DIA_Addon_Saturas_Hallo_Video); }; func void DIA_Addon_Saturas_Hallo_Video() { PlayVideo("oreheap.bik"); AI_Output(self,other,"DIA_Addon_Saturas_Video_14_00"); //(annoyed) You drained our mound of ore of all magic power and then simply disappeared! AI_Output(self,other,"DIA_Addon_Saturas_Video_14_01"); //(annoyed) What exactly did you think you were doing? Info_ClearChoices(DIA_Addon_Saturas_Hallo); Info_AddChoice(DIA_Addon_Saturas_Hallo,"I'm sorry. I didn't know what I was doing.",DIA_Addon_Saturas_Hallo_sorry); Info_AddChoice(DIA_Addon_Saturas_Hallo,"Your plan wouldn't have worked anyway.",DIA_Addon_Saturas_Hallo_Spott); Info_AddChoice(DIA_Addon_Saturas_Hallo,"It was necessary.",DIA_Addon_Saturas_Hallo_notwendig); }; func void DIA_Addon_Saturas_Hallo_notwendig() { AI_Output(other,self,"DIA_Addon_Saturas_Hallo_notwendig_15_00"); //It was necessary. Without the power of the ore, I could never have defeated the Sleeper. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_notwendig_14_01"); //(angry) What sort of drivel is that? Sleeper? Defeated? DIA_Addon_Saturas_Hallo_weißtdu(); }; func void DIA_Addon_Saturas_Hallo_Spott() { AI_Output(other,self,"DIA_Addon_Saturas_Hallo_Spott_15_00"); //Your plan wouldn't have worked anyway. Blowing up the Barrier with the ore mound is the biggest nonsense I ever heard. AI_Output(other,self,"DIA_Addon_Saturas_Hallo_Spott_15_01"); //Ultimately, you would have blown yourselves sky high. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_Spott_14_02"); //(angry) That is the limit! Who gave you the right to judge us and our intentions? AI_Output(self,other,"DIA_Addon_Saturas_Hallo_Spott_14_03"); //If I were not such a peaceful man, I would bring down the wrath of Adanos on you, my boy. DIA_Addon_Saturas_Hallo_weißtdu(); }; func void DIA_Addon_Saturas_Hallo_sorry() { AI_Output(other,self,"DIA_Addon_Saturas_Hallo_sorry_15_00"); //I'm sorry. I didn't know what I was doing. AI_Output(self,other,"DIA_Addon_Saturas_Hallo_sorry_14_01"); //Oh? And you think that settles it? DIA_Addon_Saturas_Hallo_weißtdu(); }; instance DIA_Addon_Saturas_keineAhnung(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_keineAhnung_Condition; information = DIA_Addon_Saturas_keineAhnung_Info; description = "I haven't a clue."; }; func int DIA_Addon_Saturas_keineAhnung_Condition() { if(MIS_Addon_Lares_Ornament2Saturas == 0) { return TRUE; }; }; func void DIA_Addon_Saturas_keineAhnung_Info() { AI_Output(other,self,"DIA_Addon_Saturas_keineAhnung_15_00"); //I have no idea. I thought I'd just drop in. AI_Output(self,other,"DIA_Addon_Saturas_keineAhnung_14_01"); //You are wasting my time. Begone from here. AI_Output(self,other,"DIA_Addon_Saturas_keineAhnung_14_02"); //(to himself) I shall deal with you later. Log_CreateTopic(TOPIC_Addon_KDW,LOG_MISSION); Log_SetTopicStatus(TOPIC_Addon_KDW,LOG_Running); B_LogEntry(TOPIC_Addon_KDW,"I have found the Water Mages at their excavation site. First I have to find out what the boys are actually doing here. Saturas was not prepared to tell me. He is still really uptight about the old stories from the penal colony."); AI_StopProcessInfos(self); }; instance DIA_Addon_Saturas_raus(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_raus_Condition; information = DIA_Addon_Saturas_raus_Info; important = TRUE; permanent = TRUE; }; func int DIA_Addon_Saturas_raus_Condition() { if(Npc_KnowsInfo(other,DIA_Addon_Saturas_keineAhnung) && (MIS_Addon_Lares_Ornament2Saturas == 0) && Npc_IsInState(self,ZS_Talk)) { return TRUE; }; }; func void DIA_Addon_Saturas_raus_Info() { AI_Output(self,other,"DIA_Addon_Saturas_raus_14_00"); //Begone from here before something happens to you. AI_StopProcessInfos(self); }; instance DIA_Addon_Saturas_Lares(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_Lares_Condition; information = DIA_Addon_Saturas_Lares_Info; description = "I came here with Lares."; }; func int DIA_Addon_Saturas_Lares_Condition() { if(Lares_Angekommen == TRUE) { return TRUE; }; }; func void DIA_Addon_Saturas_Lares_Info() { AI_Output(other,self,"DIA_Addon_Saturas_Lares_15_00"); //I came here with Lares. AI_Output(self,other,"DIA_Addon_Saturas_Lares_14_01"); //(concerned) Lares? Really? Where is he? AI_Output(other,self,"DIA_Addon_Saturas_Lares_15_02"); //I am alone. Lares went back to the city. AI_Output(self,other,"DIA_Addon_Saturas_Lares_14_03"); //What? And he sent you to us alone? What was he thinking? }; instance DIA_Addon_Saturas_Ornament(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_Ornament_Condition; information = DIA_Addon_Saturas_Ornament_Info; description = "I brought your ornament."; }; func int DIA_Addon_Saturas_Ornament_Condition() { if((Npc_HasItems(other,ItMi_Ornament_Addon_Vatras) && (Lares_Angekommen == FALSE)) || ((Lares_Angekommen == TRUE) && Npc_KnowsInfo(other,DIA_Addon_Saturas_Lares) && Npc_HasItems(other,ItMi_Ornament_Addon_Vatras))) { return TRUE; }; }; func void DIA_Addon_Saturas_Ornament_Info() { AI_Output(other,self,"DIA_Addon_Saturas_Ornament_15_00"); //I brought your ornament. B_GiveInvItems(other,self,ItMi_Ornament_Addon_Vatras,1); AI_Output(self,other,"DIA_Addon_Saturas_Ornament_ADD_14_00"); //What in all the world is that supposed to mean? if(Lares_Angekommen == TRUE) { AI_Output(self,other,"DIA_Addon_Saturas_Ornament_14_01"); //Who gave you that? Don't tell me that Lares simply handed it over to you. }; AI_Output(other,self,"DIA_Addon_Saturas_Ornament_15_02"); //Come off it now. I brought it to you. You do want it, don't you? AI_Output(self,other,"DIA_Addon_Saturas_Ornament_14_03"); //Certainly. But it disturbs me that YOU have your hand in the game once again. AI_Output(other,self,"DIA_Addon_Saturas_Ornament_15_04"); //Why are you making such a big deal about that old business with the ore mound? AI_Output(other,self,"DIA_Addon_Saturas_Ornament_15_05"); //After all, I already worked for you back then. And you can't say that I was unreliable. AI_Output(self,other,"DIA_Addon_Saturas_Ornament_14_06"); //(sighs) And what did it ultimately get me? Mpfh, just don't think that I trust you... MIS_Addon_Lares_Ornament2Saturas = LOG_SUCCESS; Wld_InsertNpc(Bloodfly,"FP_ROAM_NW_TROLLAREA_RUINS_07"); Wld_InsertNpc(Giant_Bug,"FP_ROAM_NW_TROLLAREA_RUINS_03"); Wld_InsertNpc(Lurker,"NW_TROLLAREA_RIVERSIDE_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_TROLLAREA_MONSTER_01_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_TROLLAREA_MONSTER_01_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_TROLLAREA_MONSTER_01_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_TROLLAREA_MONSTER_01_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_TROLLAREA_MONSTER_01_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_BIGFARM_MONSTER_01"); Wld_InsertNpc(Scavenger,"NW_TAVERNE_BIGFARM_MONSTER_01"); Wld_InsertNpc(Scavenger,"NW_FOREST_CONNECT_MONSTER"); Wld_InsertNpc(Scavenger,"NW_FOREST_CONNECT_MONSTER"); Wld_InsertNpc(Gobbo_Green,"NW_TROLLAREA_PORTALTEMPEL_02"); Wld_InsertNpc(Gobbo_Green,"NW_TROLLAREA_PORTALTEMPEL_02"); Wld_InsertNpc(Gobbo_Green,"NW_CITY_TO_FARM2_02"); Wld_InsertNpc(Giant_Rat,"NW_TROLLAREA_RATS_01"); Wld_InsertNpc(Giant_Rat,"NW_TROLLAREA_RATS_01"); Wld_InsertNpc(Giant_Rat,"NW_TROLLAREA_RATS_01"); }; instance DIA_Addon_Saturas_geheimbund(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_geheimbund_Condition; information = DIA_Addon_Saturas_geheimbund_Info; description = "I want to join the 'Ring of Water'."; }; func int DIA_Addon_Saturas_geheimbund_Condition() { if((MIS_Addon_Lares_Ornament2Saturas == LOG_SUCCESS) && (SC_KnowsRanger == TRUE) && (SC_IsRanger == FALSE)) { return TRUE; }; }; func void DIA_Addon_Saturas_geheimbund_Info() { AI_Output(other,self,"DIA_Addon_Saturas_geheimbund_15_00"); //I want to join the 'Ring of Water'. if(Lares_Angekommen == TRUE) { AI_Output(self,other,"DIA_Addon_Saturas_geheimbund_14_01"); //(furious) WHAT? How do you know about that? Who...? LARES... I will kill him! AI_Output(self,other,"DIA_Addon_Saturas_geheimbund_14_02"); //He has broken our first rule. Speak to no one about the 'Ring of Water'. }; AI_Output(self,other,"DIA_Addon_Saturas_geheimbund_14_03"); //(completely done in) I don't know what I should say. I only trust you where I can keep an eye on you. AI_Output(other,self,"DIA_Addon_Saturas_geheimbund_15_04"); //It was Vatras who told me about the Ring. AI_Output(self,other,"DIA_Addon_Saturas_geheimbund_14_05"); //(resigned) What? Vatras? (sarcastically) Wonderful! Of all the Water Mages on the island, you run into the who DOESN'T know you. AI_Output(self,other,"DIA_Addon_Saturas_geheimbund_14_06"); //I'm warning you, don't do anything stupid this time. AI_Output(other,self,"DIA_Addon_Saturas_geheimbund_15_07"); //(drily) I'll make an effort... Log_CreateTopic(TOPIC_Addon_RingOfWater,LOG_MISSION); Log_SetTopicStatus(TOPIC_Addon_RingOfWater,LOG_Running); B_LogEntry(TOPIC_Addon_RingOfWater,"Saturas is not prepared to let me into the 'Ring of Water'. He will leave the decision to Vatras."); }; instance DIA_Addon_Saturas_wasmachstdu(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_wasmachstdu_Condition; information = DIA_Addon_Saturas_wasmachstdu_Info; description = "What are you doing down here?"; }; func int DIA_Addon_Saturas_wasmachstdu_Condition() { if(MIS_Addon_Lares_Ornament2Saturas == LOG_SUCCESS) { return TRUE; }; }; func void DIA_Addon_Saturas_wasmachstdu_Info() { AI_Output(other,self,"DIA_Addon_Saturas_wasmachstdu_15_00"); //What are you doing down here? AI_Output(self,other,"DIA_Addon_Saturas_wasmachstdu_14_01"); //(reverently) These halls conceal ancient secrets. Mysterious secrets. AI_Output(self,other,"DIA_Addon_Saturas_wasmachstdu_14_02"); //The inscriptions and murals indicate a very ancient culture. AI_Output(self,other,"DIA_Addon_Saturas_wasmachstdu_14_03"); //Everything you can see here is written in a language completely unknown to us. AI_Output(self,other,"DIA_Addon_Saturas_wasmachstdu_14_04"); //We are only just beginning to learn it and grasp its meaning. }; instance DIA_Addon_Saturas_Erdbeben(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 6; condition = DIA_Addon_Saturas_Erdbeben_Condition; information = DIA_Addon_Saturas_Erdbeben_Info; description = "What sort of strange earthquakes are those?"; }; func int DIA_Addon_Saturas_Erdbeben_Condition() { if((MIS_Addon_Lares_Ornament2Saturas == LOG_SUCCESS) && Npc_KnowsInfo(other,DIA_Addon_Saturas_wasmachstdu) && Npc_KnowsInfo(other,DIA_Addon_Merdarion_Bedrohung)) { return TRUE; }; }; func void DIA_Addon_Saturas_Erdbeben_Info() { AI_Output(other,self,"DIA_Addon_Saturas_Erdbeben_15_00"); //What sort of strange earthquakes are those? AI_Output(self,other,"DIA_Addon_Saturas_Erdbeben_14_01"); //That is one of the puzzles I am trying to solve. AI_Output(self,other,"DIA_Addon_Saturas_Erdbeben_14_02"); //The structure of magic is being disturbed somewhere behind these mountains. AI_Output(self,other,"DIA_Addon_Saturas_Erdbeben_14_03"); //Quite obviously, someone is trying with all his might to break a powerful magic. AI_Output(self,other,"DIA_Addon_Saturas_Erdbeben_14_04"); //I fear it will not be long before the entire island is plagued by these tremors. }; instance DIA_Addon_Saturas_WhatsOrnament(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_WhatsOrnament_Condition; information = DIA_Addon_Saturas_WhatsOrnament_Info; description = "Why is this ornament so important to you?"; }; func int DIA_Addon_Saturas_WhatsOrnament_Condition() { if((MIS_Addon_Lares_Ornament2Saturas == LOG_SUCCESS) && (SC_KnowsOrnament == FALSE) && (RitualRingRuns == 0)) { return TRUE; }; }; func void DIA_Addon_Saturas_WhatsOrnament_Info() { AI_Output(other,self,"DIA_Addon_Saturas_WhatsOrnament_15_00"); //Why is this ornament so important to you? AI_Output(self,other,"DIA_Addon_Saturas_WhatsOrnament_14_01"); //(annoyed) It is the key to a portal. AI_Output(self,other,"DIA_Addon_Saturas_WhatsOrnament_14_02"); //I shall not tell you more. }; instance DIA_Addon_Saturas_ScRanger(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_ScRanger_Condition; information = DIA_Addon_Saturas_ScRanger_Info; permanent = TRUE; description = "I belong to the 'Ring of Water' now."; }; func int DIA_Addon_Saturas_ScRanger_Condition() { if((SaturasKnows_SC_IsRanger == FALSE) && (SC_IsRanger == TRUE)) { return TRUE; }; }; func void DIA_Addon_Saturas_ScRanger_Info() { var C_Item itm; AI_Output(other,self,"DIA_Addon_Saturas_ScRanger_15_00"); //I belong to the 'Ring of Water' now. itm = Npc_GetEquippedArmor(other); if(((SCIsWearingRangerRing == TRUE) && (RangerRingIsLaresRing == FALSE)) || (Hlp_IsItem(itm,ITAR_RANGER_Addon) == TRUE)) { if(Hlp_IsItem(itm,ITAR_RANGER_Addon) == TRUE) { AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_01"); //As I see, you wear the armor of our children. } else { AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_02"); //As I see, you bear our secret sign. The aquamarine ring. }; AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_03"); //And I see in your eyes that you speak the truth. AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_04"); //(mumbling) Very well. I shall accept your entrance into our ranks. AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_05"); //But bear in mind that this comes with a great responsibility. AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_06"); //And I hope for your sake that you will do it justice. SaturasKnows_SC_IsRanger = TRUE; B_LogEntry(TOPIC_Addon_RingOfWater,"Saturas has accepted my joining the 'Ring of Water'."); } else { AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_07"); //And how can I tell that you are one of us now? if(RangerRingIsLaresRing == TRUE) { AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_08"); //The aquamarine ring that you carry belongs to Lares. I can see that. }; AI_Output(self,other,"DIA_Addon_Saturas_ScRanger_14_09"); //You are trying to trick me, aren't you? I expected nothing else. AI_StopProcessInfos(self); }; }; instance DIA_Addon_Saturas_OpenPortal(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 5; condition = DIA_Addon_Saturas_OpenPortal_Condition; information = DIA_Addon_Saturas_OpenPortal_Info; permanent = TRUE; description = "Give me the ring. I shall open the portal."; }; var int DIA_Addon_Saturas_OpenPortal_NoPerm; func int DIA_Addon_Saturas_OpenPortal_Condition() { if((RitualRingRuns == LOG_SUCCESS) && (DIA_Addon_Saturas_OpenPortal_NoPerm == FALSE)) { return TRUE; }; }; func void DIA_Addon_Saturas_OpenPortal_Info() { AI_Output(other,self,"DIA_Addon_Saturas_OpenPortal_15_00"); //Give me the ring. I shall open the portal. if(SaturasKnows_SC_IsRanger == TRUE) { AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_01"); //(slyly) Good! As a new member of our children, you should be granted this honor. AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_02"); //However, I am still waiting for a message from Vatras. Until I receive it, we cannot go. if((RangerMeetingRunning == LOG_SUCCESS) && (Npc_HasItems(other,ItWr_Vatras2Saturas_FindRaven) || Npc_HasItems(other,ItWr_Vatras2Saturas_FindRaven_opened))) { AI_Output(other,self,"DIA_Addon_Saturas_OpenPortal_15_03"); //I HAVE a message from Vatras for you. B_GiveInvItems(other,self,ItWr_Vatras2Saturas_FindRaven,Npc_HasItems(other,ItWr_Vatras2Saturas_FindRaven)); B_GiveInvItems(other,self,ItWr_Vatras2Saturas_FindRaven_opened,Npc_HasItems(other,ItWr_Vatras2Saturas_FindRaven_opened)); B_UseFakeScroll(); if(Vatras2Saturas_FindRaven_Open == TRUE) { AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_04"); //(annoyed) I see. And of course you couldn't restrain yourself and you absolutely had to open it, yes? AI_Output(other,self,"DIA_Addon_Saturas_OpenPortal_15_05"); //Well, uhh... AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_06"); //(threatening) I hope for your sake that my still very delicate trust in you will not be shaken. } else { AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_07"); //(amazed) Very interesting. All right. B_GivePlayerXP(XP_Ambient); }; AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_08"); //Here, take the ring. We shall gather at the portal and wait for you. CreateInvItems(self,ItMi_PortalRing_Addon,1); B_GiveInvItems(self,other,ItMi_PortalRing_Addon,1); AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_09"); //If Nefarius is right, the portal will open as soon as you insert the ring there. DIA_Addon_Saturas_OpenPortal_NoPerm = TRUE; B_LogEntry(TOPIC_Addon_Ornament,"Saturas gave me the ornamental ring. I'm now supposed to insert it into the mechanism in the portal and go through the portal."); AI_StopProcessInfos(self); Npc_ExchangeRoutine(self,"OpenPortal"); B_StartOtherRoutine(KDW_1401_Addon_Cronos_NW,"OpenPortal"); B_StartOtherRoutine(KDW_1402_Addon_Nefarius_NW,"OpenPortal"); B_StartOtherRoutine(KDW_1403_Addon_Myxir_NW,"OpenPortal"); B_StartOtherRoutine(KDW_1404_Addon_Riordian_NW,"OpenPortal"); B_StartOtherRoutine(KDW_1405_Addon_Merdarion_NW,"OpenPortal"); } else { AI_StopProcessInfos(self); }; } else { AI_Output(self,other,"DIA_Addon_Saturas_OpenPortal_14_10"); //As long as Vatras has not given me a clear sign that you are to be trusted, I shall keep the ring myself. Saturas_WillVertrauensBeweis = TRUE; B_LogEntry(TOPIC_Addon_Ornament,"Saturas won't give me the ring as long as he hasn't had a sign from Vatras that I can be trusted."); AI_StopProcessInfos(self); }; }; instance DIA_Addon_Saturas_PERM(C_Info) { npc = KDW_1400_Addon_Saturas_NW; nr = 99; condition = DIA_Addon_Saturas_PERM_Condition; information = DIA_Addon_Saturas_PERM_Info; permanent = TRUE; description = "Can you teach me anything about magic?"; }; func int DIA_Addon_Saturas_PERM_Condition() { if(MIS_Addon_Saturas_BringRiordian2Me != 0) { return TRUE; }; }; func void DIA_Addon_Saturas_PERM_Info() { AI_Output(other,self,"DIA_Addon_Saturas_PERM_15_00"); //Can you teach me anything about magic? AI_Output(self,other,"DIA_Addon_Saturas_PERM_14_01"); //So that you can once again interfere with the magical structure? AI_Output(self,other,"DIA_Addon_Saturas_PERM_14_02"); //No. I have no time for such games. };
D
module SettingsLoader; import drc.ast.Node, drc.ast.Declarations, drc.ast.Expressions; import drc.semantic.Module, drc.semantic.Pass1, drc.semantic.Symbol, drc.semantic.Symbols; import drc.Messages; import drc.Diagnostics; import drc.Compilation; import Settings; import common; import io.FilePath; import sys.Environment; /// Загружает настройки из файла модуля Динрус. abstract class ЗагрузчикНастроек { Диагностика диаг; /// Собирает сообщения об ошибках. Модуль мод; /// Текущий модуль. this(Диагностика диаг) { this.диаг = диаг; } /// Создает отчёт об ошибках. /// Параметры: /// сема = в которой произошла ошибка. /// форматирСооб = сообщение об ошибке. проц ошибка(Сема* сема, ткст форматирСооб, ...) { auto положение = сема.дайПоложениеОшибки(); auto сооб = Формат(_arguments, _argptr, форматирСооб); диаг ~= new ОшибкаСемантики(положение, сооб); } T дайЗначение(T)(ткст имя) { auto перм = мод.сыщи(имя); if (!перм) // Возвращение T.иниц вместо пусто, так dmd выдаёт ошибку. return ошибка(мод.перваяСема, "переменная '{}' не указана", имя), T.init; auto т = перм.узел.начало; if (!перм.Переменная_ли) return ошибка(т, "'{}' не является декларацией переменной", имя), T.init; auto значение = перм.в!(Переменная).значение; if (!значение) return ошибка(т, "у переменной '{}' не установлено значение", имя), T.init; T знач = значение.Является!(T); // Попытка приведения в T. if (!знач) ошибка(значение.начало, "значение '{}' должно быть типа {}", имя, T.stringof); return знач; } T перебросьВ(T)(Узел n) { if (auto результат = n.Является!(T)) return результат; ткст тип = T.stringof; (is(T == ТекстовоеВыражение) && (тип = "сим[]").ptr) || (is(T == ВыражениеИницМассива) && (тип = "[]").ptr) || (is(T == ЦелВыражение) && (тип = "цел")); ошибка(n.начало, "выражение не является типа {}", тип); return пусто; } проц загрузи() {} } /// Загружает файл конфигурации drc. class ЗагрузчикКонфиг : ЗагрузчикНастроек { static ткст имяФайлаКонфиг = "drc.conf"; /// Имя файла конфигурации. ткст путьКЭкзе; /// Абсолютный путь к исполнимому коду drc. ткст папкаСЭкзе; /// Абсолютный путь к папке с исполнимым кодом drc. ткст папкаСДанными; /// Абсолютный путь к папке с данными drc. ткст путьДомой; /// Путь к домашней папке. this(Диагностика диаг) { super(диаг); this.путьДомой = Среда.получи("HOME"); this.путьКЭкзе = ДайПутьКИсполнимомуФайлу(); this.папкаСЭкзе = (new ФПуть(this.путьКЭкзе)).папка(); Среда.установи("BINDIR", this.папкаСЭкзе); } static ЗагрузчикКонфиг opCall(Диагностика диаг) { return new ЗагрузчикКонфиг(диаг); } static ткст раскройПеременные(ткст знач) { ткст сделайТекст(ткст0 начало, ткст0 конец) { assert(начало && конец && начало <= конец); return начало[0 .. конец - начало]; } ткст результат; ткст0 у = знач.ptr, конец = у + знач.length; ткст0 началоКуска = у; // Указывает на участок ткст после переменной. while (у+3 < конец) { if (у[0] == '$' && у[1] == '{') { auto началоПеременной = у; while (у < конец && *у != '}') у++; if (у == конец) break; // Не раскрывать незаконченные переменные. результат ~= сделайТекст(началоКуска, началоПеременной); началоПеременной += 2; // Пропустить ${ // Получить переменную среды и добавить её в результат. результат ~= Среда.получи(сделайТекст(началоПеременной, у)); началоКуска = у + 1; // Указывает на символ после '}'. } у++; } if (началоКуска < конец) результат ~= сделайТекст(началоКуска, конец); return результат; } alias раскройПеременные рп; проц загрузи() { // Искать файл конфигурации. auto путьКФайлу = НайдиПутьКФайлуКонфигурации(); if (путьКФайлу is пусто) { диаг ~= new drc.Information.Ошибка(new Положение("",0), "файл конфигурации "~имяФайлаКонфиг~" найти не удалось."); return; } // Загрузить файл как модуль Динрус. мод = new Модуль(путьКФайлу, диаг); мод.разбор(); if (мод.естьОшибки) return; auto контекст = new КонтекстКомпиляции; auto проход1 = new СемантическаяПроходка1(мод, контекст); проход1.пуск(); // Инициализация члена папкаСДанными. if (auto знач = дайЗначение!(ТекстовоеВыражение)("ПАПДАНДРК")) this.папкаСДанными = знач.дайТекст(); this.папкаСДанными = рп(this.папкаСДанными); ГлобальныеНастройки.папкаСДанными = this.папкаСДанными; Среда.установи("ПАПДАНДРК", this.папкаСДанными); if (auto массив = дайЗначение!(ВыражениеИницМассива)("ИДЫ_ВЕРСИИ")) foreach (значение; массив.значения) if (auto знач = перебросьВ!(ТекстовоеВыражение)(значение)) ГлобальныеНастройки.идыВерсий ~= рп(знач.дайТекст()); if (auto знач = дайЗначение!(ТекстовоеВыражение)("ФАЙЛ_ЯЗ")) ГлобальныеНастройки.файлЯзыка = рп(знач.дайТекст()); if (auto массив = дайЗначение!(ВыражениеИницМассива)("ПУТИ_ИМПОРТА")) foreach (значение; массив.значения) if (auto знач = перебросьВ!(ТекстовоеВыражение)(значение)) ГлобальныеНастройки.путиИмпорта ~= рп(знач.дайТекст()); if (auto массив = дайЗначение!(ВыражениеИницМассива)("ФАЙЛЫ_ДДОК")) foreach (значение; массив.значения) if (auto знач = перебросьВ!(ТекстовоеВыражение)(значение)) ГлобальныеНастройки.путиКФайлуДдок ~= рп(знач.дайТекст()); if (auto знач = дайЗначение!(ТекстовоеВыражение)("КАРТА_РЯР")) ГлобальныеНастройки.файлКартыРЯР = рп(знач.дайТекст()); if (auto знач = дайЗначение!(ТекстовоеВыражение)("КАРТА_ГЯР")) ГлобальныеНастройки.файлКартыГЯР = рп(знач.дайТекст()); if (auto знач = дайЗначение!(ТекстовоеВыражение)("ОШ_ЛЕКСЕРА")) ГлобальныеНастройки.форматОшибкиЛексера = рп(знач.дайТекст()); if (auto знач = дайЗначение!(ТекстовоеВыражение)("ОШ_ПАРСЕРА")) ГлобальныеНастройки.форматОшибкиПарсера = рп(знач.дайТекст()); if (auto знач = дайЗначение!(ТекстовоеВыражение)("СЕМОШ")) ГлобальныеНастройки.форматОшибкиСемантики = рп(знач.дайТекст()); if (auto знач = дайЗначение!(ЦелВыражение)("ШИРИНА_ТАБ")) { ГлобальныеНастройки.ширинаТаб = cast(бцел)знач.число; Положение.ШИРИНА_ТАБ = cast(бцел)знач.число; } // Загрузка файла языка. // TODO: создать для этого отдельный класс? путьКФайлу = рп(ГлобальныеНастройки.файлЯзыка); мод = new Модуль(путьКФайлу); мод.разбор(); if (мод.естьОшибки) { //base.ошибка(Формат("Ошибки при разборе файла языка:\n {}", раскройПеременные(ГлобальныеНастройки.файлЯзыка)),__FILE__,__LINE__); return; } проход1 = new СемантическаяПроходка1(мод, контекст); проход1.пуск(); if (auto массив = дайЗначение!(ВыражениеИницМассива)("сообщения")) { сим[][] сообщения; foreach (значение; массив.значения) if (auto знач = перебросьВ!(ТекстовоеВыражение)(значение)) сообщения ~= знач.дайТекст(); if (сообщения.length != ИДС.max+1) ошибка(мод.перваяСема, "таблица сообщений в {} должна иметь строго {} записей, а не {}.", путьКФайлу, ИДС.max+1, сообщения.length); ГлобальныеНастройки.сообщения = сообщения; drc.Messages.УстановиСообщения(сообщения); } if (auto знач = дайЗначение!(ТекстовоеВыражение)("код_языка")) ГлобальныеНастройки.кодЯзыка = знач.дайТекст(); } /// Ищет файл конфигурации drc. /// Возвращает: путьКФайлу или пусто, если файл найти не удаётся. ткст НайдиПутьКФайлуКонфигурации() { // 1. Находит переменную среды DRCONF. auto путьКФайлу = new ФПуть(Среда.получи("DRCONF")); if (путьКФайлу.есть_ли()) return путьКФайлу.вТкст(); // 2. Поиск в текущем рабочем каталоге. путьКФайлу.установи(this.имяФайлаКонфиг); if (путьКФайлу.есть_ли()) return путьКФайлу.вТкст(); // 3. Поиск в папке, указанной в переменной HOME. путьКФайлу.установи(this.путьДомой); путьКФайлу.добавь(this.имяФайлаКонфиг); if (путьКФайлу.есть_ли()) return путьКФайлу.вТкст(); // 4. Поиск в папке с бинарниками. путьКФайлу.установи(this.папкаСЭкзе); путьКФайлу.добавь(this.имяФайлаКонфиг); if (путьКФайлу.есть_ли()) return путьКФайлу.вТкст(); return пусто; } } /// Загружает ассоциативный массив из файла модуля Динрус. class ЗагрузчикКартыТегов : ЗагрузчикНастроек { this(Диагностика диаг) { super(диаг); } static ЗагрузчикКартыТегов opCall(Диагностика диаг) { return new ЗагрузчикКартыТегов(диаг); } ткст[ткст] загрузи(ткст путьКФайлу) { мод = new Модуль(путьКФайлу, диаг); мод.разбор(); if (мод.естьОшибки) return пусто; auto контекст = new КонтекстКомпиляции; auto проход1 = new СемантическаяПроходка1(мод, контекст); проход1.пуск(); ткст[ткст] карта; if (auto массив = дайЗначение!(ВыражениеИницМассива)("карта")) foreach (i, значение; массив.значения) { auto ключ = массив.ключи[i]; if (auto valExp = перебросьВ!(ТекстовоеВыражение)(значение)) if (!ключ) ошибка(значение.начало, "ожидались ключ : значение"); else if (auto ключExp = перебросьВ!(ТекстовоеВыражение)(ключ)) карта[ключExp.дайТекст()] = valExp.дайТекст(); } return карта; } } /// Определяет путь к файлу относительно папки исполнимого кода. /// Возвращает: путьКФайлу, если он относительный, или путьИсп + путьКФайлу. ткст определиПуть(ткст путьИсп, ткст путьКФайлу) { scope путь = new ФПуть(путьКФайлу); if (путь.абс_ли()) return путьКФайлу; путь.установи(путьИсп).добавь(путьКФайлу); return путь.вТкст(); } version(DDoc) { /// Возвращает полный квалифицированыый путь к данному исполнимому файлу. ткст ДайПутьКИсполнимомуФайлу(); } else version(Windows) { private extern(Windows) бцел GetModuleFileNameA(ук, ткст0, бцел); ткст ДайПутьКИсполнимомуФайлу() { alias GetModuleFileNameA GetModuleFileName; ткст буфер = new сим[256]; бцел счёт; while (1) { if (буфер is пусто) return пусто; счёт = GetModuleFileName(пусто, буфер.ptr, буфер.length); if (счёт == 0) return пусто; if (буфер.length != счёт && буфер[счёт] == 0) break; // Увеличить размер буфера буфер.length = буфер.length * 2; } assert(буфер[счёт] == 0); // Уменьшить буфер до реальной длины ткст (включая '\0'.) if (счёт < буфер.length) буфер.length = счёт; return буфер; } } else version(linux) { private extern(C) т_мера readlink(ткст0 путь, ткст0 буф, т_мера буфразм); ткст ДайПутьКИсполнимомуФайлу() { ткст буфер = new сим[256]; т_мера счёт; while (1) { // Этот won'т wилиk on very old Linux systems. счёт = readlink("/proc/self/exe".ptr, буфер.ptr, буфер.length); if (счёт == -1) return пусто; if (счёт < буфер.length) break; буфер.length = буфер.length * 2; } буфер.length = счёт; return буфер; } } else static assert(0, "ДайПутьКИсполнимомуФайлу() на данной платформе не реализован.");
D
/** Differentiable type. */ module karasunum.differential.differentiable; import std.typecons : Rebindable, rebindable; import std.exception : assumeWontThrow; import karasunum.differential.add_sub : Addition, add, Subtraction, sub; import karasunum.differential.constant : zero, one, two, constant; import karasunum.differential.div : Division, div; import karasunum.differential.mul : Multiply, mul; import karasunum.differential.pow : Power, pow; @safe: /** Differentiable interface. Params: R = result type. */ interface Differentiable(R) { /** Evaluate function. Returns; function result. */ R opCall() const @nogc nothrow pure return scope; /** Evaluate function. Params: context = evaluate context. Returns; function result. */ R evaluate(scope EvalContext!R context) const nothrow pure; /** Differentiate function. Params: context = differentiate context. Returns: Differentiate result. */ const(Differentiable!R) differentiate(scope DiffContext!R context) const nothrow pure return scope in (context) out (r; r); /** Add operator. Params: rhs = right hand side. Returns: add expression. */ final const(Addition!R) opBinary(string op)(const(Differentiable!R) rhs) const nothrow pure if (op == "+") in (rhs) out (r; r) { return this.add(rhs); } /** Subtract operator. Params: rhs = right hand side. Returns: subtract expression. */ final const(Subtraction!R) opBinary(string op)(const(Differentiable!R) rhs) const nothrow pure if (op == "-") in (rhs) out (r; r) { return this.sub(rhs); } /** Multiply operator. Params: rhs = right hand side. Returns: multiply expression. */ final const(Multiply!R) opBinary(string op)(const(Differentiable!R) rhs) const nothrow pure if (op == "*") in (rhs) out (r; r) { return this.mul(rhs); } /** Divide operator. Params: rhs = right hand side. Returns: divite expression. */ final const(Division!R) opBinary(string op)(const(Differentiable!R) rhs) const nothrow pure if (op == "/") in (rhs) out (r; r) { return this.div(rhs); } /** Power operator. Params: rhs = right hand side. Returns: power expression. */ final const(Power!R) opBinary(string op)(const(Differentiable!R) rhs) const nothrow pure if (op == "^^") in (rhs) out (r; r) { return this.pow(rhs); } /** Binary operator. Params: rhs = right hand side. Returns: binary operator expression. */ final auto opBinary(string op)(auto scope ref const(R) rhs) const nothrow pure if (op == "+" || op == "-" || op == "*" || op == "/" || op == "^^") { return opBinary!op(rhs.constant); } /** Binary operator. Params: lhs = left hand side. Returns: binary operator expression. */ final auto opBinaryRight(string op)(auto scope ref const(R) lhs) const nothrow pure if (op == "+" || op == "-" || op == "*" || op == "/" || op == "^^") { return lhs.constant.opBinary!op(this); } } /** Differentiate context. Params: R = result type. */ final class DiffContext(R) { this(const(Differentiable!R) target) nothrow pure scope return in (target) { this.target_ = target; this.zero_ = .zero!R(); this.one_ = .one!R(); this.two_ = .two!R(); } @property const @nogc nothrow pure @safe scope { const(Differentiable!R) target() { return target_; } const(Differentiable!R) zero() { return zero_; } const(Differentiable!R) one() { return one_; } const(Differentiable!R) two() { return two_; } } const(Differentiable!R) diff(const(Differentiable!R) f) nothrow pure @safe scope in (f) { return assumeWontThrow(memo_.require(f, f.differentiate(this).rebindable)); } bool isZero(scope const(Differentiable!R) value) @nogc nothrow pure @safe scope { return value is zero_; } bool isOne(scope const(Differentiable!R) value) @nogc nothrow pure @safe scope { return value is one_; } bool isTwo(scope const(Differentiable!R) value) @nogc nothrow pure @safe scope { return value is two_; } private: const(Differentiable!R) target_; const(Differentiable!R) zero_; const(Differentiable!R) one_; const(Differentiable!R) two_; Rebindable!(const(Differentiable!R))[const(Differentiable!R)] memo_; } /** Create differentiate context. Params: R = result type. target = differentiate target. Returns: Differentiate context. */ DiffContext!R diffContext(R)(const(Differentiable!R) target) nothrow pure in (target) { return new DiffContext!R(target); } nothrow pure unittest { import std.math : isClose; import karasunum.differential.parameter : param; auto p = param(1.0); auto context = diffContext(p); assert(context.target is p); assert(context.zero()().isClose(0.0)); assert(context.one()().isClose(1.0)); assert(context.two()().isClose(2.0)); assert(context.isZero(context.zero)); assert(!context.isZero(context.one)); assert(context.isOne(context.one)); assert(!context.isOne(context.zero)); assert(context.isTwo(context.two)); assert(!context.isTwo(context.one)); } nothrow pure unittest { import std.math : isClose; import karasunum.differential.parameter : param; auto p = param(1.0); auto context = diffContext(p); auto f = p * p; auto df = context.diff(f); assert(df().isClose(2.0)); // cached for same function. assert(context.diff(f) is df); } nothrow pure unittest { import std.math : isClose; import karasunum.differential.parameter : param; auto p1 = param(1.0); auto p2 = param(2.0); assert((p1 + p2)().isClose(3.0)); assert((p1 - p2)().isClose(-1.0)); assert((p1 * p2)().isClose(2.0)); assert((p1 / p2)().isClose(0.5)); assert((p1 ^^ p2)().isClose(1.0)); } nothrow pure unittest { import std.math : isClose; import karasunum.differential.parameter : param; auto p1 = param(1.0); assert((p1 + 2.0)().isClose(3.0)); assert((p1 - 2.0)().isClose(-1.0)); assert((p1 * 2.0)().isClose(2.0)); assert((p1 / 2.0)().isClose(0.5)); assert((p1 ^^ 2.0)().isClose(1.0)); } nothrow pure unittest { import std.math : isClose; import karasunum.differential.parameter : param; auto p1 = param(2.0); assert((1.0 + p1)().isClose(3.0)); assert((1.0 - p1)().isClose(-1.0)); assert((1.0 * p1)().isClose(2.0)); assert((1.0 / p1)().isClose(0.5)); assert((1.0 ^^ p1)().isClose(1.0)); } /** Evaluate context. Params: R = result type. */ final class EvalContext(R) { R evaluate(const(Differentiable!R) f) nothrow pure @safe scope in (f) { ++callCount_; return assumeWontThrow(memo_.require( f, { ++evaluateCount_; return f.evaluate(this); }())); } @property @nogc nothrow pure @safe const scope { size_t callCount() { return callCount_; } size_t evaluateCount() { return evaluateCount_; } size_t cacheHitCount() { return callCount_ - evaluateCount_; } } private: R[const(Differentiable!R)] memo_; size_t callCount_; size_t evaluateCount_; } EvalContext!R evalContext(R)() nothrow pure @safe out(r; r) { return new EvalContext!R(); } unittest { import std.conv : to; import std.math : isClose; import karasunum.differential.parameter : param; auto p1 = param(1.0); auto p2 = param(2.0); auto add = p1 + p2; auto context = evalContext!double(); assert(context.evaluate(add).isClose(3.0)); assert(context.callCount == 3); assert(context.evaluateCount == 3); assert(context.cacheHitCount == 0); assert(context.evaluate(add).isClose(3.0)); assert(context.callCount == 4); assert(context.evaluateCount == 3); assert(context.cacheHitCount == 1); assert(context.evaluate(add).isClose(3.0)); assert(context.callCount == 5); assert(context.evaluateCount == 3); assert(context.cacheHitCount == 2); }
D
module served.utils.trace; import core.time; import std.stdio : File; struct TraceDataStat(T) { T min; T max; T total; void resetTo(T value) { min = value; max = value; total = value; } void put(T value) { if (value < min) min = value; if (value > max) max = value; total += value; } auto map(alias fn)() { import std.functional : unaryFun; alias mapFun = unaryFun!fn; auto minV = mapFun(min); auto maxV = mapFun(max); auto totalV = mapFun(total); return TraceDataStat!(typeof(minV))(minV, maxV, totalV); } } struct TraceState { MonoTime time; long gc; static TraceState current() { import core.memory : GC; TraceState ret; ret.time = MonoTime.currTime; static if (__traits(hasMember, typeof(GC.stats()), "allocatedInCurrentThread")) ret.gc = GC.stats().allocatedInCurrentThread; else ret.gc = GC.stats().usedSize; return ret; } } struct TraceData { TraceDataStat!long gcUsage; TraceDataStat!Duration runtime; int timesCalled; TraceState start() { return TraceState.current(); } void end(TraceState state) { auto now = TraceState.current(); if (timesCalled == 0) { gcUsage.resetTo(now.gc - state.gc); runtime.resetTo(now.time - state.time); } else { gcUsage.put(now.gc - state.gc); runtime.put(now.time - state.time); } timesCalled++; } } TraceData*[string] _traceInfos; /// CTFE function to generate mixin code for function tracing /// The trace const(char)[] traceStatistics(const(char)[] name) { import std.ascii : isAlphaNum; char[] id; foreach (char c; name) if (c.isAlphaNum) id ~= c; //dfmt off return ` static bool _trace_init_` ~ id ~ ` = false; static TraceData _trace_info_` ~ id ~ `; if (!_trace_init_` ~ id ~ `) { _traceInfos["` ~ name ~ `"] = &_trace_info_` ~ id ~ `; _trace_init_` ~ id ~ ` = true; } auto _trace_state_` ~ id ~ ` = _trace_info_` ~ id ~ `.start(); scope (exit) { _trace_info_` ~ id ~ `.end(_trace_state_` ~ id ~ `); } `; //dfmt on } void dumpTraceInfos(File output) { import std.array : array; import std.algorithm : sort; output.write("trace name\tnum calls"); foreach (stat; ["time", "gc"]) output.writef("\tmin %s\tmax %s\ttotal %s\tavg %s", stat, stat, stat, stat); output.writeln(); auto kv = _traceInfos.byKeyValue.array .sort!"a.value.timesCalled > b.value.timesCalled"; foreach (entry; kv) { int total = entry.value.timesCalled; double dTotal = cast(double)total; void dumpStat(T)(TraceDataStat!T stat) { output.write('\t', stat.min); output.write('\t', stat.max); output.write('\t', stat.total); output.write('\t', stat.total / dTotal); } output.write(entry.key, '\t', total); dumpStat(entry.value.runtime.map!"a.total!`msecs`"); dumpStat(entry.value.gcUsage); output.writeln(); } }
D
// ************************************ // ZS_Circle für Auge Innos Beschwörung // ************************************ func void ZS_Ritual_Pyrokar () { Perception_Set_Normal(); B_UseHat (self); B_ResetAll (self); if (self.aivar[AIV_Schwierigkeitsgrad] < Mod_Schwierigkeit) || (self.aivar[AIV_Schwierigkeitsgrad] > Mod_Schwierigkeit) { B_SetSchwierigkeit(); }; // ------ PercTime überschreiben ------ Npc_SetPercTime (self, 0.3); AI_StandUp (self); AI_SetWalkmode (self,NPC_WALK); // Walkmode für den Zustand AI_GotoWP (self, self.wp); // Gehe zum Tagesablaufstart AI_AlignToWP (self); }; func int ZS_Ritual_Pyrokar_Loop () { if (Ritual_Angefangen < 3) && (Ritual_Angefangen > 0) { if (Npc_GetStateTime(Mod_843_DMB_Xardas_GDG) == 5) { Wld_PlayEffect("FX_EarthQuake", self, self, 0, 0, 0, FALSE ); AI_PlayAni (self,"T_PRACTICEMAGIC5"); Wld_PlayEffect("spellFX_INCOVATION_RED", self, self, 0, 0, 0, FALSE ); }; if (Npc_GetStateTime(Mod_843_DMB_Xardas_GDG) == 20) { CreateInvItems (self, Holy_Hammer_MIS, 1); AI_UnequipWeapons (self); AI_EquipBestMeleeWeapon (self); AI_ReadyMeleeWeapon (self); }; if (Npc_GetStateTime(Mod_843_DMB_Xardas_GDG) == 40) { AI_UnequipWeapons (self); }; } else if (Wld_IsFPAvailable(self,"RITUAL")) && (Ritual_Angefangen < 1) { AI_GotoFP (self, "RITUAL"); AI_StandUp (self); AI_AlignToFP (self); if (Ritual_Angefangen == FALSE) { Npc_SetStateTime (self,0); }; }; return LOOP_CONTINUE; }; func void ZS_Ritual_Pyrokar_End () { };
D
module GameFundamentals.instance; import GameFundamentals.definitions; import GameFundamentals.database; import automem; /** An instance of the game extern(C++) to interact with the real world shared because there only be one */ extern(C++) shared final class gameInstance { Unique!rtmDatabase db; }
D
/* TEST_OUTPUT: --- fail_compilation/fail10528.d(19): Error: module fail10528 variable a10528.a is private fail_compilation/fail10528.d(20): Error: variable a10528.a is not accessible from module fail10528 fail_compilation/fail10528.d(22): Error: module fail10528 enum member a10528.b is private fail_compilation/fail10528.d(23): Error: enum member a10528.b is not accessible from module fail10528 fail_compilation/fail10528.d(25): Error: variable a10528.S.c is not accessible from module fail10528 fail_compilation/fail10528.d(26): Error: variable a10528.S.c is not accessible from module fail10528 fail_compilation/fail10528.d(28): Error: variable a10528.C.d is not accessible from module fail10528 fail_compilation/fail10528.d(29): Error: variable a10528.C.d is not accessible from module fail10528 --- */ import imports.a10528; void main() { auto a1 = a; auto a2 = imports.a10528.a; auto b1 = b; auto b2 = imports.a10528.b; auto c1 = S.c; with (S) auto c2 = c; auto d1 = C.d; with (C) auto d2 = d; }
D
// Compiler implementation of the D programming language // Copyright (c) 1999-2015 by Digital Mars // All Rights Reserved // written by Walter Bright // http://www.digitalmars.com // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt module ddmd.sideeffect; import ddmd.apply; import ddmd.declaration; import ddmd.expression; import ddmd.func; import ddmd.globals; import ddmd.mtype; import ddmd.tokens; import ddmd.visitor; /************************************************** * Front-end expression rewriting should create temporary variables for * non trivial sub-expressions in order to: * 1. save evaluation order * 2. prevent sharing of sub-expression in AST */ extern (C++) bool isTrivialExp(Expression e) { extern (C++) final class IsTrivialExp : StoppableVisitor { alias visit = super.visit; public: extern (D) this() { } void visit(Expression e) { /* Bugzilla 11201: CallExp is always non trivial expression, * especially for inlining. */ if (e.op == TOKcall) { stop = true; return; } // stop walking if we determine this expression has side effects stop = lambdaHasSideEffect(e); } } scope IsTrivialExp v = new IsTrivialExp(); return walkPostorder(e, v) == false; } /******************************************** * Determine if Expression has any side effects. */ extern (C++) bool hasSideEffect(Expression e) { extern (C++) final class LambdaHasSideEffect : StoppableVisitor { alias visit = super.visit; public: extern (D) this() { } void visit(Expression e) { // stop walking if we determine this expression has side effects stop = lambdaHasSideEffect(e); } } scope LambdaHasSideEffect v = new LambdaHasSideEffect(); return walkPostorder(e, v); } /******************************************** * Determine if the call of f, or function type or delegate type t1, has any side effects. * Returns: * 0 has any side effects * 1 nothrow + constant purity * 2 nothrow + strong purity */ extern (C++) int callSideEffectLevel(FuncDeclaration f) { /* Bugzilla 12760: ctor call always has side effects. */ if (f.isCtorDeclaration()) return 0; assert(f.type.ty == Tfunction); TypeFunction tf = cast(TypeFunction)f.type; if (tf.isnothrow) { PURE purity = f.isPure(); if (purity == PUREstrong) return 2; if (purity == PUREconst) return 1; } return 0; } extern (C++) int callSideEffectLevel(Type t) { t = t.toBasetype(); TypeFunction tf; if (t.ty == Tdelegate) tf = cast(TypeFunction)(cast(TypeDelegate)t).next; else { assert(t.ty == Tfunction); tf = cast(TypeFunction)t; } tf.purityLevel(); PURE purity = tf.purity; if (t.ty == Tdelegate && purity > PUREweak) { if (tf.isMutable()) purity = PUREweak; else if (!tf.isImmutable()) purity = PUREconst; } if (tf.isnothrow) { if (purity == PUREstrong) return 2; if (purity == PUREconst) return 1; } return 0; } extern (C++) bool lambdaHasSideEffect(Expression e) { switch (e.op) { // Sort the cases by most frequently used first case TOKassign: case TOKplusplus: case TOKminusminus: case TOKdeclaration: case TOKconstruct: case TOKblit: case TOKaddass: case TOKminass: case TOKcatass: case TOKmulass: case TOKdivass: case TOKmodass: case TOKshlass: case TOKshrass: case TOKushrass: case TOKandass: case TOKorass: case TOKxorass: case TOKpowass: case TOKin: case TOKremove: case TOKassert: case TOKhalt: case TOKdelete: case TOKnew: case TOKnewanonclass: return true; case TOKcall: { CallExp ce = cast(CallExp)e; /* Calling a function or delegate that is pure nothrow * has no side effects. */ if (ce.e1.type) { Type t = ce.e1.type.toBasetype(); if (t.ty == Tdelegate) t = (cast(TypeDelegate)t).next; if (t.ty == Tfunction && (ce.f ? callSideEffectLevel(ce.f) : callSideEffectLevel(ce.e1.type)) > 0) { } else return true; } break; } case TOKcast: { CastExp ce = cast(CastExp)e; /* if: * cast(classtype)func() // because it may throw */ if (ce.to.ty == Tclass && ce.e1.op == TOKcall && ce.e1.type.ty == Tclass) return true; break; } default: break; } return false; } /*********************************** * The result of this expression will be discarded. * Complain if the operation has no side effects (and hence is meaningless). */ extern (C++) void discardValue(Expression e) { if (lambdaHasSideEffect(e)) // check side-effect shallowly return; switch (e.op) { case TOKcast: { CastExp ce = cast(CastExp)e; if (ce.to.equals(Type.tvoid)) { /* * Don't complain about an expression with no effect if it was cast to void */ return; } break; // complain } case TOKerror: return; case TOKvar: { VarDeclaration v = (cast(VarExp)e).var.isVarDeclaration(); if (v && (v.storage_class & STCtemp)) { // Bugzilla 5810: Don't complain about an internal generated variable. return; } break; } case TOKcall: /* Issue 3882: */ if (global.params.warnings && !global.gag) { CallExp ce = cast(CallExp)e; if (e.type.ty == Tvoid) { /* Don't complain about calling void-returning functions with no side-effect, * because purity and nothrow are inferred, and because some of the * runtime library depends on it. Needs more investigation. * * One possible solution is to restrict this message to only be called in hierarchies that * never call assert (and or not called from inside unittest blocks) */ } else if (ce.e1.type) { Type t = ce.e1.type.toBasetype(); if (t.ty == Tdelegate) t = (cast(TypeDelegate)t).next; if (t.ty == Tfunction && (ce.f ? callSideEffectLevel(ce.f) : callSideEffectLevel(ce.e1.type)) > 0) { const(char)* s; if (ce.f) s = ce.f.toPrettyChars(); else if (ce.e1.op == TOKstar) { // print 'fp' if ce->e1 is (*fp) s = (cast(PtrExp)ce.e1).e1.toChars(); } else s = ce.e1.toChars(); e.warning("calling %s without side effects discards return value of type %s, prepend a cast(void) if intentional", s, e.type.toChars()); } } } return; case TOKimport: e.error("%s has no effect", e.toChars()); return; case TOKandand: { AndAndExp aae = cast(AndAndExp)e; discardValue(aae.e2); return; } case TOKoror: { OrOrExp ooe = cast(OrOrExp)e; discardValue(ooe.e2); return; } case TOKquestion: { CondExp ce = cast(CondExp)e; /* Bugzilla 6178 & 14089: Either CondExp::e1 or e2 may have * redundant expression to make those types common. For example: * * struct S { this(int n); int v; alias v this; } * S[int] aa; * aa[1] = 0; * * The last assignment statement will be rewitten to: * * 1 in aa ? aa[1].value = 0 : (aa[1] = 0, aa[1].this(0)).value; * * The last DotVarExp is necessary to take assigned value. * * int value = (aa[1] = 0); // value = aa[1].value * * To avoid false error, discardValue() should be called only when * the both tops of e1 and e2 have actually no side effects. */ if (!lambdaHasSideEffect(ce.e1) && !lambdaHasSideEffect(ce.e2)) { discardValue(ce.e1); discardValue(ce.e2); } return; } case TOKcomma: { CommaExp ce = cast(CommaExp)e; /* Check for compiler-generated code of the form auto __tmp, e, __tmp; * In such cases, only check e for side effect (it's OK for __tmp to have * no side effect). * See Bugzilla 4231 for discussion */ CommaExp firstComma = ce; while (firstComma.e1.op == TOKcomma) firstComma = cast(CommaExp)firstComma.e1; if (firstComma.e1.op == TOKdeclaration && ce.e2.op == TOKvar && (cast(DeclarationExp)firstComma.e1).declaration == (cast(VarExp)ce.e2).var) { return; } // Don't check e1 until we cast(void) the a,b code generation //discardValue(ce->e1); discardValue(ce.e2); return; } case TOKtuple: /* Pass without complaint if any of the tuple elements have side effects. * Ideally any tuple elements with no side effects should raise an error, * this needs more investigation as to what is the right thing to do. */ if (!hasSideEffect(e)) break; return; default: break; } e.error("%s has no effect in expression (%s)", Token.toChars(e.op), e.toChars()); }
D
instance Org_825_Organisator_Exit(C_Info) { npc = ORG_825_Organisator; nr = 999; condition = Org_825_Organisator_Exit_Condition; information = Org_825_Organisator_Exit_Info; permanent = 1; description = DIALOG_ENDE; }; func int Org_825_Organisator_Exit_Condition() { return 1; }; func void Org_825_Organisator_Exit_Info() { AI_StopProcessInfos(self); }; instance Org_825_Organisator_PERM(C_Info) { npc = ORG_825_Organisator; nr = 1; condition = Org_825_Organisator_PERM_Condition; information = Org_825_Organisator_PERM_Info; permanent = 1; description = "А что вы охраняете?"; }; func int Org_825_Organisator_PERM_Condition() { return 1; }; func void Org_825_Organisator_PERM_Info() { AI_Output(other,self,"Org_825_Organisator_PERM_15_00"); //А что вы охраняете? AI_Output(self,other,"Org_825_Organisator_PERM_07_01"); //Мы здесь затем, чтобы никто из людей Ли или Гомеза не приближался к Ларсу. AI_StopProcessInfos(self); };
D
instance DIA_Sagitta_EXIT(C_Info) { npc = BAU_980_Sagitta; nr = 999; condition = DIA_Sagitta_EXIT_Condition; information = DIA_Sagitta_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Sagitta_EXIT_Condition() { if(Kapitel < 3) { return TRUE; }; }; func void DIA_Sagitta_EXIT_Info() { B_EquipTrader(self); AI_StopProcessInfos(self); }; instance DIA_Sagitta_HALLO(C_Info) { npc = BAU_980_Sagitta; nr = 1; condition = DIA_Sagitta_HALLO_Condition; information = DIA_Sagitta_HALLO_Info; description = "Ты здесь совсем одна?"; }; func int DIA_Sagitta_HALLO_Condition() { return TRUE; }; func void DIA_Sagitta_HALLO_Info() { AI_Output(other,self,"DIA_Sagitta_HALLO_15_00"); //Ты здесь совсем одна? AI_Output(self,other,"DIA_Sagitta_HALLO_17_01"); //Говори, что тебе нужно от меня, и уходи. Я занята. // Info_ClearChoices(DIA_Sagitta_HALLO); // Info_AddChoice(DIA_Sagitta_HALLO,Dialog_Back,DIA_Sagitta_HALLO_ende); // Info_AddChoice(DIA_Sagitta_HALLO,"Ты можешь вылечить меня?",DIA_Sagitta_HALLO_Heil); // Info_AddChoice(DIA_Sagitta_HALLO,"Что ты делаешь здесь?",DIA_Sagitta_HALLO_was); // Info_AddChoice(DIA_Sagitta_HALLO,"Кто ты?",DIA_Sagitta_HALLO_wer); }; /*func void DIA_Sagitta_HALLO_wer() { AI_Output(other,self,"DIA_Sagitta_HALLO_wer_15_00"); //Кто ты? AI_Output(self,other,"DIA_Sagitta_HALLO_wer_17_01"); //Ты что, никогда не слышал обо мне? AI_Output(self,other,"DIA_Sagitta_HALLO_wer_17_02"); //Меня называют ведьмой-целительницей. А еще шаманкой. AI_Output(self,other,"DIA_Sagitta_HALLO_wer_17_03"); //Но когда им плохо, они неожиданно вспоминают старую добрую Сагитту и ее целебные травы. }; func void DIA_Sagitta_HALLO_was() { AI_Output(other,self,"DIA_Sagitta_HALLO_was_15_00"); //Что ты делаешь здесь? AI_Output(self,other,"DIA_Sagitta_HALLO_was_17_01"); //Я живу здесь столько, сколько себя помню, и занимаюсь травами. AI_Output(self,other,"DIA_Sagitta_HALLO_was_17_02"); //Лес - мой друг. Он дает мне то, что мне нужно. }; func void DIA_Sagitta_HALLO_Heil() { AI_Output(other,self,"DIA_Sagitta_HALLO_Heil_15_00"); //Ты можешь вылечить меня? AI_Output(self,other,"DIA_Sagitta_HALLO_Heil_17_01"); //Ты за этим пришел, да? Дай мне знать, если с тобой будет что-то не в порядке. }; func void DIA_Sagitta_HALLO_ende() { Info_ClearChoices(DIA_Sagitta_HALLO); }; */ instance DIA_Sagitta_Pre_Who(C_Info) { npc = BAU_980_Sagitta; nr = 1; condition = DIA_Sagitta_Pre_Who_Condition; information = DIA_Sagitta_Pre_Who_Info; description = "Кто ты?"; }; func int DIA_Sagitta_Pre_Who_Condition() { if(Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) { return TRUE; }; }; func void DIA_Sagitta_Pre_Who_Info() { AI_Output(other,self,"DIA_Sagitta_HALLO_wer_15_00"); //Кто ты? AI_Output(self,other,"DIA_Sagitta_HALLO_wer_17_01"); //Ты что, никогда не слышал обо мне? AI_Output(self,other,"DIA_Sagitta_HALLO_wer_17_02"); //Меня называют ведьмой-целительницей. А еще шаманкой. AI_Output(self,other,"DIA_Sagitta_HALLO_wer_17_03"); //Но когда им плохо, они неожиданно вспоминают старую добрую Сагитту и ее целебные травы. }; instance DIA_Sagitta_Pre_Trade(C_Info) { npc = BAU_980_Sagitta; nr = 1; condition = DIA_Sagitta_Pre_Trade_Condition; information = DIA_Sagitta_Pre_Trade_Info; description = "Что ты делаешь здесь?"; }; func int DIA_Sagitta_Pre_Trade_Condition() { // if(Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) if(Npc_KnowsInfo(other,DIA_Sagitta_Pre_Who)) { return TRUE; }; }; func void DIA_Sagitta_Pre_Trade_Info() { AI_Output(other,self,"DIA_Sagitta_HALLO_was_15_00"); //Что ты делаешь здесь? AI_Output(self,other,"DIA_Sagitta_HALLO_was_17_01"); //Я живу здесь столько, сколько себя помню, и занимаюсь травами. AI_Output(self,other,"DIA_Sagitta_HALLO_was_17_02"); //Лес - мой друг. Он дает мне то, что мне нужно. Log_CreateTopic(Topic_SoldierTrader,LOG_NOTE); B_LogEntry(Topic_SoldierTrader,"У Сагитты, живущей за фермой Секоба, можно купить различные товары."); }; instance DIA_Sagitta_Pre_Heal(C_Info) { npc = BAU_980_Sagitta; nr = 99; condition = DIA_Sagitta_Pre_Heal_Condition; information = DIA_Sagitta_Pre_Heal_Info; description = "Ты можешь вылечить меня?"; }; func int DIA_Sagitta_Pre_Heal_Condition() { // if(Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) if(Npc_KnowsInfo(other,DIA_Sagitta_Pre_Trade)) { return TRUE; }; }; func void DIA_Sagitta_Pre_Heal_Info() { AI_Output(other,self,"DIA_Sagitta_HALLO_Heil_15_00"); //Ты можешь вылечить меня? AI_Output(self,other,"DIA_Sagitta_HALLO_Heil_17_01"); //Ты за этим пришел, да? Дай мне знать, если с тобой будет что-то не в порядке. }; instance DIA_Sagitta_TeachAlchemyRequest(C_Info) { npc = BAU_980_Sagitta; nr = 6; condition = DIA_Sagitta_TeachAlchemyRequest_Condition; information = DIA_Sagitta_TeachAlchemyRequest_Info; permanent = TRUE; description = "Ты можешь научить меня готовить зелья?"; }; func int DIA_Sagitta_TeachAlchemyRequest_Condition() { // if(Npc_KnowsInfo(other,DIA_Sagitta_HALLO) && (MIS_Sagitta_Herb == FALSE)) if(Npc_KnowsInfo(other,DIA_Sagitta_Pre_Trade) && (MIS_Sagitta_Herb == FALSE)) { return TRUE; }; }; var int DIA_Sagitta_TeachAlchemyRequest_OneTime; func void DIA_Sagitta_TeachAlchemyRequest_Info() { AI_Output(other,self,"DIA_Sagitta_TeachAlchemyRequest_15_00"); //Ты можешь научить меня готовить зелья? if(DIA_Sagitta_TeachAlchemyRequest_OneTime == FALSE) { AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_17_01"); //Как интересно. Меня нечасто о таком просят. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_17_02"); //Так ты хочешь быть моим учеником? Тогда тебе сначала нужно доказать, что твои намерения серьезны. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_17_03"); //Я сейчас работаю над очень редким зельем, которое готовится из весьма специфических трав и растений. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_17_04"); //Если бы ты принес мне один ингредиент - очень редкое растение, которого у меня нет - я обучу тебя. DIA_Sagitta_TeachAlchemyRequest_OneTime = TRUE; } else { AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_17_05"); //Я уже сказала тебе: да, после того, как ты принесешь мне этот редкий ингредиент, что я просила. }; Info_ClearChoices(DIA_Sagitta_TeachAlchemyRequest); Info_AddChoice(DIA_Sagitta_TeachAlchemyRequest,"Извини, но мне это не интересно.",DIA_Sagitta_TeachAlchemyRequest_nein); Info_AddChoice(DIA_Sagitta_TeachAlchemyRequest,"Где можно найти этот ингредиент?",DIA_Sagitta_TeachAlchemyRequest_wo); Info_AddChoice(DIA_Sagitta_TeachAlchemyRequest,"Что это за ингредиент?",DIA_Sagitta_TeachAlchemyRequest_was); }; func void DIA_Sagitta_TeachAlchemyRequest_was() { AI_Output(other,self,"DIA_Sagitta_TeachAlchemyRequest_was_15_00"); //Что это за ингредиент? AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_was_17_01"); //Это очень редкое растение - трава, называемая солнечное алоэ. Ты узнаешь его по сильному миндальному аромату. }; func void DIA_Sagitta_TeachAlchemyRequest_wo() { AI_Output(other,self,"DIA_Sagitta_TeachAlchemyRequest_wo_15_00"); //Где можно найти этот ингредиент? AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_wo_17_01"); //Трава, необходимая мне, произрастает только в местах, где есть все питательные вещества, необходимые для ее роста. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_wo_17_02"); //Обычно она встречается на экскрементах черного тролля. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_wo_17_03"); //Вот почему мне так сложно достать эту траву, понимаешь? Info_AddChoice(DIA_Sagitta_TeachAlchemyRequest,"Посмотрим, может, мне удастся найти ее где-нибудь.",DIA_Sagitta_TeachAlchemyRequest_wo_ja); }; func void DIA_Sagitta_TeachAlchemyRequest_wo_ja() { AI_Output(other,self,"DIA_Sagitta_TeachAlchemyRequest_wo_ja_15_00"); //Посмотрим, может, мне удастся найти ее где-нибудь. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_wo_ja_17_01"); //Удачи тебе в твоих поисках. Info_ClearChoices(DIA_Sagitta_TeachAlchemyRequest); MIS_Sagitta_Herb = LOG_Running; Log_CreateTopic(TOPIC_SagittaHerb,LOG_MISSION); Log_SetTopicStatus(TOPIC_SagittaHerb,LOG_Running); B_LogEntry(TOPIC_SagittaHerb,"Сагитте нужно очень странное растение. Это солнечное алоэ, оно растет только на экскрементах черного тролля."); }; func void DIA_Sagitta_TeachAlchemyRequest_nein() { AI_Output(other,self,"DIA_Sagitta_TeachAlchemyRequest_nein_15_00"); //Извини, но мне это не интересно. AI_Output(self,other,"DIA_Sagitta_TeachAlchemyRequest_nein_17_01"); //Тогда хватит тратить мое время на всякую чепуху. Info_ClearChoices(DIA_Sagitta_TeachAlchemyRequest); }; instance DIA_Sagitta_Sagitta_Herb(C_Info) { npc = BAU_980_Sagitta; nr = 6; condition = DIA_Sagitta_Sagitta_Herb_Condition; information = DIA_Sagitta_Sagitta_Herb_Info; description = "Я нашел солнечное алоэ."; }; func int DIA_Sagitta_Sagitta_Herb_Condition() { if(Npc_HasItems(other,ItPl_Sagitta_Herb_MIS) && (MIS_Sagitta_Herb == LOG_Running)) { return TRUE; }; }; func void DIA_Sagitta_Sagitta_Herb_Info() { AI_Output(other,self,"DIA_Sagitta_Sagitta_Herb_15_00"); //Я нашел солнечное алоэ. AI_Output(self,other,"DIA_Sagitta_Sagitta_Herb_17_01"); //Спасибо. Теперь ты можешь спрашивать меня обо всем, что хочешь узнать о приготовлении зелий. B_GiveInvItems(other,self,ItPl_Sagitta_Herb_MIS,1); Npc_RemoveInvItem(self,ItPl_Sagitta_Herb_MIS); Sagitta_TeachAlchemy = TRUE; MIS_Sagitta_Herb = LOG_SUCCESS; B_GivePlayerXP(XP_Sagitta_Sonnenaloe); Log_CreateTopic(Topic_SoldierTeacher,LOG_NOTE); B_LogEntry(Topic_SoldierTeacher,"Целительница Сагитта за фермой Секоба может рассказать мне о способах приготовления различных зелий."); }; instance DIA_Sagitta_Teach(C_Info) { npc = BAU_980_Sagitta; nr = 6; condition = DIA_Sagitta_Teach_Condition; information = DIA_Sagitta_Teach_Info; permanent = TRUE; description = "Какие зелья можешь ты научить меня варить?"; }; var int DIA_Sagitta_Teach_permanent; func int DIA_Sagitta_Teach_Condition() { // if((DIA_Sagitta_Teach_permanent == FALSE) && (Sagitta_TeachAlchemy == TRUE) && Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) if((DIA_Sagitta_Teach_permanent == FALSE) && (Sagitta_TeachAlchemy == TRUE)) { return TRUE; }; }; func void DIA_Sagitta_Teach_Info() { var int talente; talente = 0; AI_Output(other,self,"DIA_Sagitta_Teach_15_00"); //Какие зелья можешь ты научить меня варить? if((PLAYER_TALENT_ALCHEMY[POTION_Health_01] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Health_02] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Health_03] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Mana_01] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Mana_02] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Mana_03] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Perm_Mana] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Perm_Health] == FALSE) || (PLAYER_TALENT_ALCHEMY[POTION_Perm_DEX] == FALSE)) { Info_ClearChoices(DIA_Sagitta_Teach); Info_AddChoice(DIA_Sagitta_Teach,Dialog_Back,DIA_Sagitta_Teach_BACK); }; if(PLAYER_TALENT_ALCHEMY[POTION_Health_01] == FALSE) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_HP_Essenz,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Health_01)),DIA_Sagitta_Teach_Health_01); talente += 1; }; if((PLAYER_TALENT_ALCHEMY[POTION_Health_02] == FALSE) && (PLAYER_TALENT_ALCHEMY[POTION_Health_01] == TRUE)) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_HP_Extrakt,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Health_02)),DIA_Sagitta_Teach_Health_02); talente += 1; }; if(PLAYER_TALENT_ALCHEMY[POTION_Mana_01] == FALSE) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_Mana_Essenz,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Mana_01)),DIA_Sagitta_Teach_Mana_01); talente += 1; }; if((PLAYER_TALENT_ALCHEMY[POTION_Mana_02] == FALSE) && (PLAYER_TALENT_ALCHEMY[POTION_Mana_01] == TRUE)) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_Mana_Extrakt,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Mana_02)),DIA_Sagitta_Teach_Mana_02); talente += 1; }; if((PLAYER_TALENT_ALCHEMY[POTION_Mana_03] == FALSE) && (PLAYER_TALENT_ALCHEMY[POTION_Mana_02] == TRUE)) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_Mana_Elixier,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Mana_03)),DIA_Sagitta_Teach_Mana_03); talente += 1; }; if((PLAYER_TALENT_ALCHEMY[POTION_Perm_Mana] == FALSE) && (PLAYER_TALENT_ALCHEMY[POTION_Mana_03] == TRUE)) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_ManaMax_Elixier,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Perm_Mana)),DIA_Sagitta_Teach_Perm_Mana); talente += 1; }; if(PLAYER_TALENT_ALCHEMY[POTION_Perm_DEX] == FALSE) { Info_AddChoice(DIA_Sagitta_Teach,B_BuildLearnString(NAME_DEX_Elixier,B_GetLearnCostTalent(other,NPC_TALENT_ALCHEMY,POTION_Perm_DEX)),DIA_Sagitta_Teach_Perm_DEX); talente += 1; }; if(talente > 0) { if(Alchemy_Explain == FALSE) { AI_Output(self,other,"DIA_Sagitta_Teach_17_01"); //Прежде чем приступить к обучению тебя алхимии, я сначала расскажу, что необходимо иметь для приготовления зелий. AI_Output(self,other,"DIA_Sagitta_Teach_17_02"); //Все зелья готовятся на алхимическом столе. Тебе также понадобится пустая мензурка, в которой будет храниться приготовленное зелье. AI_Output(self,other,"DIA_Sagitta_Teach_17_03"); //Тебе нужно смешать необходимые ингредиенты и все - зелье готово. AI_Output(self,other,"DIA_Sagitta_Teach_17_04"); //Ну а дополнительные подробности ты всегда можешь узнать у меня, если захочешь. Alchemy_Explain = TRUE; }; AI_Output(self,other,"DIA_Sagitta_Teach_17_05"); //Так какое зелье тебя интересует? } else { AI_Output(self,other,"DIA_Sagitta_Teach_17_06"); //Ты уже знаешь все, чему я могла научить тебя. DIA_Sagitta_Teach_permanent = TRUE; }; }; func void DIA_Sagitta_Teach_BACK() { Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Health_01() { B_TeachPlayerTalentAlchemy(self,other,POTION_Health_01); Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Health_02() { B_TeachPlayerTalentAlchemy(self,other,POTION_Health_02); Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Mana_01() { B_TeachPlayerTalentAlchemy(self,other,POTION_Mana_01); Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Mana_02() { B_TeachPlayerTalentAlchemy(self,other,POTION_Mana_02); Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Mana_03() { B_TeachPlayerTalentAlchemy(self,other,POTION_Mana_03); Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Perm_Mana() { B_TeachPlayerTalentAlchemy(self,other,POTION_Perm_Mana); Info_ClearChoices(DIA_Sagitta_Teach); }; func void DIA_Sagitta_Teach_Perm_DEX() { B_TeachPlayerTalentAlchemy(self,other,POTION_Perm_DEX); Info_ClearChoices(DIA_Sagitta_Teach); }; instance DIA_Sagitta_HEAL(C_Info) { npc = BAU_980_Sagitta; nr = 99; condition = DIA_Sagitta_HEAL_Condition; information = DIA_Sagitta_HEAL_Info; permanent = TRUE; description = "Вылечи меня."; }; func int DIA_Sagitta_HEAL_Condition() { // if(Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) if(Npc_KnowsInfo(other,DIA_Sagitta_Pre_Heal)) { return TRUE; }; }; func void DIA_Sagitta_HEAL_Info() { AI_Output(other,self,"DIA_Sagitta_HEAL_15_00"); //Вылечи меня. if(hero.attribute[ATR_HITPOINTS] < hero.attribute[ATR_HITPOINTS_MAX]) { AI_Output(self,other,"DIA_Sagitta_HEAL_17_01"); //Давай посмотрим, что там у тебя. Ммм. Моя мазь в момент заживит все твои раны. hero.attribute[ATR_HITPOINTS] = hero.attribute[ATR_HITPOINTS_MAX]; PrintScreen(PRINT_FullyHealed,-1,-1,FONT_Screen,2); } else { AI_Output(self,other,"DIA_Sagitta_HEAL_17_02"); //В настоящий момент тебе не нужно лечение. }; }; instance DIA_Sagitta_TRADE(C_Info) { npc = BAU_980_Sagitta; nr = 1; condition = DIA_Sagitta_TRADE_Condition; information = DIA_Sagitta_TRADE_Info; permanent = TRUE; trade = TRUE; description = "Какие товары ты можешь предложить мне?"; }; func int DIA_Sagitta_TRADE_Condition() { // if(Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) if(Npc_KnowsInfo(other,DIA_Sagitta_Pre_Trade)) { return TRUE; }; }; func void DIA_Sagitta_TRADE_Info() { if(Sagitta_flag == TRUE) { B_ClearAlchemyInv(self); if(Sagitta_flasks > 0) { CreateInvItems(self,ItMi_Flask,Sagitta_flasks); }; Sagitta_flag = FALSE; }; AI_Output(other,self,"DIA_Sagitta_TRADE_15_00"); //Какие товары ты можешь предложить мне? B_GiveTradeInv(self); AI_Output(self,other,"DIA_Sagitta_TRADE_17_01"); //Выбирай. Trade_IsActive = TRUE; }; instance DIA_Sagitta_KAP3_EXIT(C_Info) { npc = BAU_980_Sagitta; nr = 999; condition = DIA_Sagitta_KAP3_EXIT_Condition; information = DIA_Sagitta_KAP3_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Sagitta_KAP3_EXIT_Condition() { if(Kapitel == 3) { return TRUE; }; }; func void DIA_Sagitta_KAP3_EXIT_Info() { B_EquipTrader(self); AI_StopProcessInfos(self); }; instance DIA_Sagitta_OBSESSION(C_Info) { npc = BAU_980_Sagitta; nr = 40; condition = DIA_Sagitta_OBSESSION_Condition; information = DIA_Sagitta_OBSESSION_Info; description = "Я ощущаю какую-то сильную внутреннюю тревогу. Мне нужна помощь."; }; func int DIA_Sagitta_OBSESSION_Condition() { if((SC_IsObsessed == TRUE) && (SC_ObsessionTimes < 1) && Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) { return TRUE; }; }; func void DIA_Sagitta_OBSESSION_Info() { AI_Output(other,self,"DIA_Sagitta_OBSESSION_15_00"); //Я ощущаю какую-то сильную внутреннюю тревогу. Мне нужна помощь. AI_Output(self,other,"DIA_Sagitta_OBSESSION_17_01"); //Я вижу, сна тебе недостаточно, чтобы восстановиться. Ты попал под воздействие черного взгляда Ищущих. AI_Output(self,other,"DIA_Sagitta_OBSESSION_17_02"); //Иди к Пирокару, высшему магу монастыря. Моих скромных знаний здесь недостаточно. }; instance DIA_Sagitta_Thekla(C_Info) { npc = BAU_980_Sagitta; nr = 30; condition = DIA_Sagitta_Thekla_Condition; information = DIA_Sagitta_Thekla_Info; description = "Текла послала меня к тебе за травами."; }; func int DIA_Sagitta_Thekla_Condition() { if((MIS_Thekla_Paket == LOG_Running) && Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) { return TRUE; }; }; func void DIA_Sagitta_Thekla_Info() { AI_Output(other,self,"DIA_Sagitta_Thekla_15_00"); //Текла послала меня к тебе за травами. AI_Output(self,other,"DIA_Sagitta_Thekla_17_01"); //Ах, да. Вообще-то я ожидала ее еще несколько дней назад. AI_Output(self,other,"DIA_Sagitta_Thekla_17_02"); //Вот, держи пакет. И поосторожнее с ним! CreateInvItems(self,ItMi_TheklasPaket,1); B_GiveInvItems(self,other,ItMi_TheklasPaket,1); B_GivePlayerXP(150); }; instance DIA_Sagitta_KAP4_EXIT(C_Info) { npc = BAU_980_Sagitta; nr = 999; condition = DIA_Sagitta_KAP4_EXIT_Condition; information = DIA_Sagitta_KAP4_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Sagitta_KAP4_EXIT_Condition() { if(Kapitel == 4) { return TRUE; }; }; func void DIA_Sagitta_KAP4_EXIT_Info() { B_EquipTrader(self); AI_StopProcessInfos(self); }; instance DIA_Sagitta_HEALRANDOLPH(C_Info) { npc = BAU_980_Sagitta; nr = 20; condition = DIA_Sagitta_HEALRANDOLPH_Condition; information = DIA_Sagitta_HEALRANDOLPH_Info; permanent = TRUE; description = "У Рэндольфа похмельный синдром."; }; var int DIA_Sagitta_HEALRANDOLPH_GotOne; var int DIA_Sagitta_HEALRANDOLPH_KnowsPrice; func int DIA_Sagitta_HEALRANDOLPH_Condition() { if((MIS_HealRandolph == LOG_Running) && !Npc_HasItems(other,ItPo_HealRandolph_MIS) && Npc_KnowsInfo(other,DIA_Sagitta_HALLO)) { return TRUE; }; }; func void DIA_Sagitta_HEALRANDOLPH_Info() { AI_Output(other,self,"DIA_Sagitta_HEALRANDOLPH_15_00"); //У Рэндольфа похмельный синдром. if(DIA_Sagitta_HEALRANDOLPH_KnowsPrice == FALSE) { AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_17_01"); //И когда этот парень образумится?! }; if(DIA_Sagitta_HEALRANDOLPH_GotOne == TRUE) { AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_17_02"); //Я уже давала ему лекарство. Не связывался бы ты с ним. } else { AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_17_03"); //Я дам тебе лекарство для него. Оно поставит его на ноги за пару дней. }; AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_17_04"); //Но это обойдется тебе в 300 золотых. if(DIA_Sagitta_HEALRANDOLPH_KnowsPrice == FALSE) { AI_Output(other,self,"DIA_Sagitta_HEALRANDOLPH_15_05"); //Что? AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_17_06"); //Единственное, что ты можешь получить здесь бесплатно - это смерть, малыш. DIA_Sagitta_HEALRANDOLPH_KnowsPrice = TRUE; }; Info_ClearChoices(DIA_Sagitta_HEALRANDOLPH); Info_AddChoice(DIA_Sagitta_HEALRANDOLPH,"Нет. Столько золота за такую ерунду?!",DIA_Sagitta_HEALRANDOLPH_no); Info_AddChoice(DIA_Sagitta_HEALRANDOLPH,"Вот твои деньги.",DIA_Sagitta_HEALRANDOLPH_geld); }; func void DIA_Sagitta_HEALRANDOLPH_geld() { AI_Output(other,self,"DIA_Sagitta_HEALRANDOLPH_geld_15_00"); //Вот твои деньги. if(B_GiveInvItems(other,self,ItMi_Gold,300)) { AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_geld_17_01"); //Очень хорошо. Ты всегда можешь потребовать от него компенсировать тебе расходы. CreateInvItems(self,ItPo_HealRandolph_MIS,1); B_GiveInvItems(self,other,ItPo_HealRandolph_MIS,1); DIA_Sagitta_HEALRANDOLPH_GotOne = TRUE; B_LogEntry(TOPIC_HealRandolph,"Сагитта дала мне лекарство для Рэндольфа."); } else { AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_geld_17_02"); //Пока у тебя не будет всей суммы, я даже разговаривать об этом не буду. }; Info_ClearChoices(DIA_Sagitta_HEALRANDOLPH); }; func void DIA_Sagitta_HEALRANDOLPH_no() { AI_Output(other,self,"DIA_Sagitta_HEALRANDOLPH_no_15_00"); //Нет. Столько золота за такую ерунду?! AI_Output(self,other,"DIA_Sagitta_HEALRANDOLPH_no_17_01"); //(смеется) Он не дал тебе денег? Это на него похоже! Info_ClearChoices(DIA_Sagitta_HEALRANDOLPH); }; instance DIA_Sagitta_KAP5_EXIT(C_Info) { npc = BAU_980_Sagitta; nr = 999; condition = DIA_Sagitta_KAP5_EXIT_Condition; information = DIA_Sagitta_KAP5_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Sagitta_KAP5_EXIT_Condition() { if(Kapitel == 5) { return TRUE; }; }; func void DIA_Sagitta_KAP5_EXIT_Info() { B_EquipTrader(self); AI_StopProcessInfos(self); }; /* instance DIA_Sagitta_KAP6_EXIT(C_Info) { npc = BAU_980_Sagitta; nr = 999; condition = DIA_Sagitta_KAP6_EXIT_Condition; information = DIA_Sagitta_KAP6_EXIT_Info; permanent = TRUE; description = Dialog_Ende; }; func int DIA_Sagitta_KAP6_EXIT_Condition() { if(Kapitel == 6) { return TRUE; }; }; func void DIA_Sagitta_KAP6_EXIT_Info() { AI_StopProcessInfos(self); }; */ instance DIA_Sagitta_PICKPOCKET(C_Info) { npc = BAU_980_Sagitta; nr = 900; condition = DIA_Sagitta_PICKPOCKET_Condition; information = DIA_Sagitta_PICKPOCKET_Info; permanent = TRUE; description = Pickpocket_120_Female; }; func int DIA_Sagitta_PICKPOCKET_Condition() { return C_Beklauen(103,360); }; func void DIA_Sagitta_PICKPOCKET_Info() { Info_ClearChoices(DIA_Sagitta_PICKPOCKET); Info_AddChoice(DIA_Sagitta_PICKPOCKET,Dialog_Back,DIA_Sagitta_PICKPOCKET_BACK); Info_AddChoice(DIA_Sagitta_PICKPOCKET,DIALOG_PICKPOCKET,DIA_Sagitta_PICKPOCKET_DoIt); }; func void DIA_Sagitta_PICKPOCKET_DoIt() { B_Beklauen(); Info_ClearChoices(DIA_Sagitta_PICKPOCKET); }; func void DIA_Sagitta_PICKPOCKET_BACK() { Info_ClearChoices(DIA_Sagitta_PICKPOCKET); };
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/** * Copyright © Webd 2018 * License: MIT (https://github.com/DiamondMVC/Webd/blob/master/LICENSE) * Author: Jacob Jensen (bausshf) */ module webd.modules.basemodules; import diamond.views.view; import webd.modules; import webd.web.page; /// Page render arguments. final class PageRenderArgs { private: /// The view. View _view; /// The page. Page _page; public: /** * Creates new page render arguments. * Params: * view = The view getting rendered. * page = The page getting rendered. */ this(View view, Page page) { _view = view; _page = page; } @property { /// Gets the view getting rendered. View view() { return _view; } /// Gets the page getting rendered. Page page() { return _page; } } } /// Wrapper around a page render subscriber. abstract class PageRenderSubscriber : ModulePackage { protected: /// Creates a new page render subscriber. this() { subscribeEvent("render", new ModuleAction!PageRenderArgs(&handleRender)); } /// Override this to handle the rendering of a page. abstract void onRender(PageRenderArgs args); private: /** * Handles the rendering of a page. * Params: * args = The page render arguments. */ void handleRender(PageRenderArgs args) { onRender(args); } }
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D
/** * Documentation: https://dlang.org/phobos/dmd_parsetimevisitor.html * Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/parsetimevisitor.d */ module dmd.parsetimevisitor; /** Basic and dumm visitor which implements a visit method for each AST node * implemented in AST. This visitor is the parent of strict, transitive * and permissive visitors. */ extern (C++) class ParseTimeVisitor(AST) { public: void visit(AST.Dsymbol) { assert(0); } void visit(AST.Parameter) { assert(0); } void visit(AST.Statement) { assert(0); } void visit(AST.Type) { assert(0); } void visit(AST.Expression) { assert(0); } void visit(AST.TemplateParameter) { assert(0); } void visit(AST.Condition) { assert(0); } void visit(AST.Initializer) { assert(0); } //======================================================================================= // Dsymbols void visit(AST.AliasThis s) { visit(cast(AST.Dsymbol)s); } void visit(AST.Declaration s) { visit(cast(AST.Dsymbol)s); } void visit(AST.ScopeDsymbol s) { visit(cast(AST.Dsymbol)s); } void visit(AST.Import s) { visit(cast(AST.Dsymbol)s); } void visit(AST.AttribDeclaration s) { visit(cast(AST.Dsymbol)s); } void visit(AST.StaticAssert s) { visit(cast(AST.Dsymbol)s); } void visit(AST.DebugSymbol s) { visit(cast(AST.Dsymbol)s); } void visit(AST.VersionSymbol s) { visit(cast(AST.Dsymbol)s); } // ScopeDsymbols void visit(AST.Package s) { visit(cast(AST.ScopeDsymbol)s); } void visit(AST.EnumDeclaration s) { visit(cast(AST.ScopeDsymbol)s); } void visit(AST.AggregateDeclaration s) { visit(cast(AST.ScopeDsymbol)s); } void visit(AST.TemplateDeclaration s) { visit(cast(AST.ScopeDsymbol)s); } void visit(AST.TemplateInstance s) { visit(cast(AST.ScopeDsymbol)s); } void visit(AST.Nspace s) { visit(cast(AST.ScopeDsymbol)s); } //========================================================================================= // Declarations void visit(AST.VarDeclaration s) { visit(cast(AST.Declaration)s); } void visit(AST.FuncDeclaration s) { visit(cast(AST.Declaration)s); } void visit(AST.AliasDeclaration s) { visit(cast(AST.Declaration)s); } void visit(AST.TupleDeclaration s) { visit(cast(AST.Declaration)s); } // FuncDeclarations void visit(AST.FuncLiteralDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.PostBlitDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.CtorDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.DtorDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.InvariantDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.UnitTestDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.NewDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.DeleteDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.StaticCtorDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.StaticDtorDeclaration s) { visit(cast(AST.FuncDeclaration)s); } void visit(AST.SharedStaticCtorDeclaration s) { visit(cast(AST.StaticCtorDeclaration)s); } void visit(AST.SharedStaticDtorDeclaration s) { visit(cast(AST.StaticDtorDeclaration)s); } // AttribDeclarations void visit(AST.CompileDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.UserAttributeDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.LinkDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.AnonDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.AlignDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.CPPMangleDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.ProtDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.PragmaDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.StorageClassDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.ConditionalDeclaration s) { visit(cast(AST.AttribDeclaration)s); } void visit(AST.StaticForeachDeclaration s) { visit(cast(AST.AttribDeclaration)s); } //============================================================================================== // Miscellaneous void visit(AST.DeprecatedDeclaration s) { visit(cast(AST.StorageClassDeclaration)s); } void visit(AST.StaticIfDeclaration s) { visit(cast(AST.ConditionalDeclaration)s); } void visit(AST.EnumMember s) { visit(cast(AST.VarDeclaration)s); } void visit(AST.Module s) { visit(cast(AST.Package)s); } void visit(AST.StructDeclaration s) { visit(cast(AST.AggregateDeclaration)s); } void visit(AST.UnionDeclaration s) { visit(cast(AST.StructDeclaration)s); } void visit(AST.ClassDeclaration s) { visit(cast(AST.AggregateDeclaration)s); } void visit(AST.InterfaceDeclaration s) { visit(cast(AST.ClassDeclaration)s); } void visit(AST.TemplateMixin s) { visit(cast(AST.TemplateInstance)s); } //============================================================================================ // Statements void visit(AST.ImportStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ScopeStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ReturnStatement s) { visit(cast(AST.Statement)s); } void visit(AST.LabelStatement s) { visit(cast(AST.Statement)s); } void visit(AST.StaticAssertStatement s) { visit(cast(AST.Statement)s); } void visit(AST.CompileStatement s) { visit(cast(AST.Statement)s); } void visit(AST.WhileStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ForStatement s) { visit(cast(AST.Statement)s); } void visit(AST.DoStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ForeachRangeStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ForeachStatement s) { visit(cast(AST.Statement)s); } void visit(AST.IfStatement s) { visit(cast(AST.Statement)s); } void visit(AST.OnScopeStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ConditionalStatement s) { visit(cast(AST.Statement)s); } void visit(AST.StaticForeachStatement s) { visit(cast(AST.Statement)s); } void visit(AST.PragmaStatement s) { visit(cast(AST.Statement)s); } void visit(AST.SwitchStatement s) { visit(cast(AST.Statement)s); } void visit(AST.CaseRangeStatement s) { visit(cast(AST.Statement)s); } void visit(AST.CaseStatement s) { visit(cast(AST.Statement)s); } void visit(AST.DefaultStatement s) { visit(cast(AST.Statement)s); } void visit(AST.BreakStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ContinueStatement s) { visit(cast(AST.Statement)s); } void visit(AST.GotoDefaultStatement s) { visit(cast(AST.Statement)s); } void visit(AST.GotoCaseStatement s) { visit(cast(AST.Statement)s); } void visit(AST.GotoStatement s) { visit(cast(AST.Statement)s); } void visit(AST.SynchronizedStatement s) { visit(cast(AST.Statement)s); } void visit(AST.WithStatement s) { visit(cast(AST.Statement)s); } void visit(AST.TryCatchStatement s) { visit(cast(AST.Statement)s); } void visit(AST.TryFinallyStatement s) { visit(cast(AST.Statement)s); } void visit(AST.ThrowStatement s) { visit(cast(AST.Statement)s); } void visit(AST.AsmStatement s) { visit(cast(AST.Statement)s); } version (IN_GCC) { void visit(AST.ExtAsmStatement s) { visit(cast(AST.Statement)s); } } void visit(AST.ExpStatement s) { visit(cast(AST.Statement)s); } void visit(AST.CompoundStatement s) { visit(cast(AST.Statement)s); } // CompoundStatements void visit(AST.CompoundDeclarationStatement s) { visit(cast(AST.CompoundStatement)s); } void visit(AST.CompoundAsmStatement s) { visit(cast(AST.CompoundStatement)s); } //========================================================================================= // Types void visit(AST.TypeBasic t) { visit(cast(AST.Type)t); } void visit(AST.TypeError t) { visit(cast(AST.Type)t); } void visit(AST.TypeNull t) { visit(cast(AST.Type)t); } void visit(AST.TypeVector t) { visit(cast(AST.Type)t); } void visit(AST.TypeEnum t) { visit(cast(AST.Type)t); } void visit(AST.TypeTuple t) { visit(cast(AST.Type)t); } void visit(AST.TypeClass t) { visit(cast(AST.Type)t); } void visit(AST.TypeStruct t) { visit(cast(AST.Type)t); } void visit(AST.TypeNext t) { visit(cast(AST.Type)t); } void visit(AST.TypeQualified t) { visit(cast(AST.Type)t); } // TypeNext void visit(AST.TypeReference t) { visit(cast(AST.TypeNext)t); } void visit(AST.TypeSlice t) { visit(cast(AST.TypeNext)t); } void visit(AST.TypeDelegate t) { visit(cast(AST.TypeNext)t); } void visit(AST.TypePointer t) { visit(cast(AST.TypeNext)t); } void visit(AST.TypeFunction t) { visit(cast(AST.TypeNext)t); } void visit(AST.TypeArray t) { visit(cast(AST.TypeNext)t); } // TypeArray void visit(AST.TypeDArray t) { visit(cast(AST.TypeArray)t); } void visit(AST.TypeAArray t) { visit(cast(AST.TypeArray)t); } void visit(AST.TypeSArray t) { visit(cast(AST.TypeArray)t); } // TypeQualified void visit(AST.TypeIdentifier t) { visit(cast(AST.TypeQualified)t); } void visit(AST.TypeReturn t) { visit(cast(AST.TypeQualified)t); } void visit(AST.TypeTypeof t) { visit(cast(AST.TypeQualified)t); } void visit(AST.TypeInstance t) { visit(cast(AST.TypeQualified)t); } //================================================================================= // Expressions void visit(AST.DeclarationExp e) { visit(cast(AST.Expression)e); } void visit(AST.IntegerExp e) { visit(cast(AST.Expression)e); } void visit(AST.NewAnonClassExp e) { visit(cast(AST.Expression)e); } void visit(AST.IsExp e) { visit(cast(AST.Expression)e); } void visit(AST.RealExp e) { visit(cast(AST.Expression)e); } void visit(AST.NullExp e) { visit(cast(AST.Expression)e); } void visit(AST.TypeidExp e) { visit(cast(AST.Expression)e); } void visit(AST.TraitsExp e) { visit(cast(AST.Expression)e); } void visit(AST.StringExp e) { visit(cast(AST.Expression)e); } void visit(AST.NewExp e) { visit(cast(AST.Expression)e); } void visit(AST.AssocArrayLiteralExp e) { visit(cast(AST.Expression)e); } void visit(AST.ArrayLiteralExp e) { visit(cast(AST.Expression)e); } void visit(AST.FuncExp e) { visit(cast(AST.Expression)e); } void visit(AST.IntervalExp e) { visit(cast(AST.Expression)e); } void visit(AST.TypeExp e) { visit(cast(AST.Expression)e); } void visit(AST.ScopeExp e) { visit(cast(AST.Expression)e); } void visit(AST.IdentifierExp e) { visit(cast(AST.Expression)e); } void visit(AST.UnaExp e) { visit(cast(AST.Expression)e); } void visit(AST.DefaultInitExp e) { visit(cast(AST.Expression)e); } void visit(AST.BinExp e) { visit(cast(AST.Expression)e); } void visit(AST.DsymbolExp e) { visit(cast(AST.Expression)e); } void visit(AST.TemplateExp e) { visit(cast(AST.Expression)e); } void visit(AST.SymbolExp e) { visit(cast(AST.Expression)e); } void visit(AST.TupleExp e) { visit(cast(AST.Expression)e); } void visit(AST.ThisExp e) { visit(cast(AST.Expression)e); } // Miscellaneous void visit(AST.VarExp e) { visit(cast(AST.SymbolExp)e); } void visit(AST.DollarExp e) { visit(cast(AST.IdentifierExp)e); } void visit(AST.SuperExp e) { visit(cast(AST.ThisExp)e); } // UnaExp void visit(AST.AddrExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.PreExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.PtrExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.NegExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.UAddExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.NotExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.ComExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.DeleteExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.CastExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.CallExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.DotIdExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.AssertExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.CompileExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.ImportExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.DotTemplateInstanceExp e) { visit(cast(AST.UnaExp)e); } void visit(AST.ArrayExp e) { visit(cast(AST.UnaExp)e); } // DefaultInitExp void visit(AST.FuncInitExp e) { visit(cast(AST.DefaultInitExp)e); } void visit(AST.PrettyFuncInitExp e) { visit(cast(AST.DefaultInitExp)e); } void visit(AST.FileInitExp e) { visit(cast(AST.DefaultInitExp)e); } void visit(AST.LineInitExp e) { visit(cast(AST.DefaultInitExp)e); } void visit(AST.ModuleInitExp e) { visit(cast(AST.DefaultInitExp)e); } // BinExp void visit(AST.CommaExp e) { visit(cast(AST.BinExp)e); } void visit(AST.PostExp e) { visit(cast(AST.BinExp)e); } void visit(AST.PowExp e) { visit(cast(AST.BinExp)e); } void visit(AST.MulExp e) { visit(cast(AST.BinExp)e); } void visit(AST.DivExp e) { visit(cast(AST.BinExp)e); } void visit(AST.ModExp e) { visit(cast(AST.BinExp)e); } void visit(AST.AddExp e) { visit(cast(AST.BinExp)e); } void visit(AST.MinExp e) { visit(cast(AST.BinExp)e); } void visit(AST.CatExp e) { visit(cast(AST.BinExp)e); } void visit(AST.ShlExp e) { visit(cast(AST.BinExp)e); } void visit(AST.ShrExp e) { visit(cast(AST.BinExp)e); } void visit(AST.UshrExp e) { visit(cast(AST.BinExp)e); } void visit(AST.EqualExp e) { visit(cast(AST.BinExp)e); } void visit(AST.InExp e) { visit(cast(AST.BinExp)e); } void visit(AST.IdentityExp e) { visit(cast(AST.BinExp)e); } void visit(AST.CmpExp e) { visit(cast(AST.BinExp)e); } void visit(AST.AndExp e) { visit(cast(AST.BinExp)e); } void visit(AST.XorExp e) { visit(cast(AST.BinExp)e); } void visit(AST.OrExp e) { visit(cast(AST.BinExp)e); } void visit(AST.LogicalExp e) { visit(cast(AST.BinExp)e); } void visit(AST.CondExp e) { visit(cast(AST.BinExp)e); } void visit(AST.AssignExp e) { visit(cast(AST.BinExp)e); } void visit(AST.BinAssignExp e) { visit(cast(AST.BinExp)e); } // BinAssignExp void visit(AST.AddAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.MinAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.MulAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.DivAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.ModAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.PowAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.AndAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.OrAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.XorAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.ShlAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.ShrAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.UshrAssignExp e) { visit(cast(AST.BinAssignExp)e); } void visit(AST.CatAssignExp e) { visit(cast(AST.BinAssignExp)e); } //=============================================================================== // TemplateParameter void visit(AST.TemplateAliasParameter tp) { visit(cast(AST.TemplateParameter)tp); } void visit(AST.TemplateTypeParameter tp) { visit(cast(AST.TemplateParameter)tp); } void visit(AST.TemplateTupleParameter tp) { visit(cast(AST.TemplateParameter)tp); } void visit(AST.TemplateValueParameter tp) { visit(cast(AST.TemplateParameter)tp); } void visit(AST.TemplateThisParameter tp) { visit(cast(AST.TemplateTypeParameter)tp); } //=============================================================================== // Condition void visit(AST.StaticIfCondition c) { visit(cast(AST.Condition)c); } void visit(AST.DVCondition c) { visit(cast(AST.Condition)c); } void visit(AST.DebugCondition c) { visit(cast(AST.DVCondition)c); } void visit(AST.VersionCondition c) { visit(cast(AST.DVCondition)c); } //=============================================================================== // Initializer void visit(AST.ExpInitializer i) { visit(cast(AST.Initializer)i); } void visit(AST.StructInitializer i) { visit(cast(AST.Initializer)i); } void visit(AST.ArrayInitializer i) { visit(cast(AST.Initializer)i); } void visit(AST.VoidInitializer i) { visit(cast(AST.Initializer)i); } }
D
// Copyright (C) 2002-2013 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine" for the D programming language. // For conditions of distribution and use, see copyright notice in irrlicht.d module. module irrlicht.scene.IMeshWriter; import irrlicht.scene.IMesh; import irrlicht.scene.EMeshWriterEnums; import irrlicht.io.IWriteFile; /// Interface for writing meshes interface IMeshWriter { /// Get the type of the mesh writer /** * For own implementations, use MAKE_IRR_ID as shown in the * EMESH_WRITER_TYPE enumeration to return your own unique mesh * type id. * Returns: Type of the mesh writer. */ EMESH_WRITER_TYPE getType() const; /// Write a static mesh. /** * Params: * file= File handle to write the mesh to. * mesh= Pointer to mesh to be written. * flags= Optional flags to set properties of the writer. * Returns: True if sucessful */ bool writeMesh(IWriteFile file, IMesh mesh, E_MESH_WRITER_FLAGS flags = E_MESH_WRITER_FLAGS.EMWF_NONE); // Writes an animated mesh // for future use, no writer is able to write animated meshes currently /* \return Returns true if sucessful */ //bool writeAnimatedMesh(IWriteFile* file, // IAnimatedMesh* mesh, // int flags=EMWF_NONE); }
D
// Written in the D programming language. /** This module is used to manipulate path strings. All functions, with the exception of $(LREF expandTilde) (and in some cases $(LREF absolutePath) and $(LREF relativePath)), are pure string manipulation functions; they don't depend on any state outside the program, nor do they perform any actual file system actions. This has the consequence that the module does not make any distinction between a path that points to a directory and a path that points to a file, and it does not know whether or not the object pointed to by the path actually exists in the file system. To differentiate between these cases, use $(REF isDir, std,file) and $(REF exists, std,file). Note that on Windows, both the backslash ($(D `\`)) and the slash ($(D `/`)) are in principle valid directory separators. This module treats them both on equal footing, but in cases where a $(I new) separator is added, a backslash will be used. Furthermore, the $(LREF buildNormalizedPath) function will replace all slashes with backslashes on that platform. In general, the functions in this module assume that the input paths are well-formed. (That is, they should not contain invalid characters, they should follow the file system's path format, etc.) The result of calling a function on an ill-formed path is undefined. When there is a chance that a path or a file name is invalid (for instance, when it has been input by the user), it may sometimes be desirable to use the $(LREF isValidFilename) and $(LREF isValidPath) functions to check this. Most functions do not perform any memory allocations, and if a string is returned, it is usually a slice of an input string. If a function allocates, this is explicitly mentioned in the documentation. $(SCRIPT inhibitQuickIndex = 1;) $(DIVC quickindex, $(BOOKTABLE, $(TR $(TH Category) $(TH Functions)) $(TR $(TD Normalization) $(TD $(LREF absolutePath) $(LREF asAbsolutePath) $(LREF asNormalizedPath) $(LREF asRelativePath) $(LREF buildNormalizedPath) $(LREF buildPath) $(LREF chainPath) $(LREF expandTilde) )) $(TR $(TD Partitioning) $(TD $(LREF baseName) $(LREF dirName) $(LREF dirSeparator) $(LREF driveName) $(LREF pathSeparator) $(LREF pathSplitter) $(LREF relativePath) $(LREF rootName) $(LREF stripDrive) )) $(TR $(TD Validation) $(TD $(LREF isAbsolute) $(LREF isDirSeparator) $(LREF isRooted) $(LREF isValidFilename) $(LREF isValidPath) )) $(TR $(TD Extension) $(TD $(LREF defaultExtension) $(LREF extension) $(LREF setExtension) $(LREF stripExtension) $(LREF withDefaultExtension) $(LREF withExtension) )) $(TR $(TD Other) $(TD $(LREF filenameCharCmp) $(LREF filenameCmp) $(LREF globMatch) $(LREF CaseSensitive) )) )) Authors: Lars Tandle Kyllingstad, $(HTTP digitalmars.com, Walter Bright), Grzegorz Adam Hankiewicz, Thomas K$(UUML)hne, $(HTTP erdani.org, Andrei Alexandrescu) Copyright: Copyright (c) 2000-2014, the authors. All rights reserved. License: $(HTTP boost.org/LICENSE_1_0.txt, Boost License 1.0) Source: $(PHOBOSSRC std/path.d) */ module std.path; import std.file : getcwd; static import std.meta; import std.range.primitives; import std.traits; version (OSX) version = Darwin; else version (iOS) version = Darwin; else version (TVOS) version = Darwin; else version (WatchOS) version = Darwin; version (StdUnittest) { private: struct TestAliasedString { string get() @safe @nogc pure nothrow { return _s; } alias get this; @disable this(this); string _s; } bool testAliasedString(alias func, Args...)(string s, Args args) { return func(TestAliasedString(s), args) == func(s, args); } } /** String used to separate directory names in a path. Under POSIX this is a slash, under Windows a backslash. */ version (Posix) enum string dirSeparator = "/"; else version (Windows) enum string dirSeparator = "\\"; else static assert(0, "unsupported platform"); /** Path separator string. A colon under POSIX, a semicolon under Windows. */ version (Posix) enum string pathSeparator = ":"; else version (Windows) enum string pathSeparator = ";"; else static assert(0, "unsupported platform"); /** Determines whether the given character is a directory separator. On Windows, this includes both $(D `\`) and $(D `/`). On POSIX, it's just $(D `/`). */ bool isDirSeparator(dchar c) @safe pure nothrow @nogc { if (c == '/') return true; version (Windows) if (c == '\\') return true; return false; } /// @safe pure nothrow @nogc unittest { version (Windows) { assert( '/'.isDirSeparator); assert( '\\'.isDirSeparator); } else { assert( '/'.isDirSeparator); assert(!'\\'.isDirSeparator); } } /* Determines whether the given character is a drive separator. On Windows, this is true if c is the ':' character that separates the drive letter from the rest of the path. On POSIX, this always returns false. */ private bool isDriveSeparator(dchar c) @safe pure nothrow @nogc { version (Windows) return c == ':'; else return false; } /* Combines the isDirSeparator and isDriveSeparator tests. */ version (Windows) private bool isSeparator(dchar c) @safe pure nothrow @nogc { return isDirSeparator(c) || isDriveSeparator(c); } version (Posix) private alias isSeparator = isDirSeparator; /* Helper function that determines the position of the last drive/directory separator in a string. Returns -1 if none is found. */ private ptrdiff_t lastSeparator(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) { auto i = (cast(ptrdiff_t) path.length) - 1; while (i >= 0 && !isSeparator(path[i])) --i; return i; } version (Windows) { private bool isUNC(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) { return path.length >= 3 && isDirSeparator(path[0]) && isDirSeparator(path[1]) && !isDirSeparator(path[2]); } private ptrdiff_t uncRootLength(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) in { assert(isUNC(path)); } do { ptrdiff_t i = 3; while (i < path.length && !isDirSeparator(path[i])) ++i; if (i < path.length) { auto j = i; do { ++j; } while (j < path.length && isDirSeparator(path[j])); if (j < path.length) { do { ++j; } while (j < path.length && !isDirSeparator(path[j])); i = j; } } return i; } private bool hasDrive(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) { return path.length >= 2 && isDriveSeparator(path[1]); } private bool isDriveRoot(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) { return path.length >= 3 && isDriveSeparator(path[1]) && isDirSeparator(path[2]); } } /* Helper functions that strip leading/trailing slashes and backslashes from a path. */ private auto ltrimDirSeparators(R)(R path) if (isInputRange!R && !isInfinite!R && isSomeChar!(ElementType!R) || isNarrowString!R) { static if (isRandomAccessRange!R && hasSlicing!R || isNarrowString!R) { int i = 0; while (i < path.length && isDirSeparator(path[i])) ++i; return path[i .. path.length]; } else { while (!path.empty && isDirSeparator(path.front)) path.popFront(); return path; } } @safe unittest { import std.array; import std.utf : byDchar; assert(ltrimDirSeparators("//abc//").array == "abc//"); assert(ltrimDirSeparators("//abc//"d).array == "abc//"d); assert(ltrimDirSeparators("//abc//".byDchar).array == "abc//"d); } private auto rtrimDirSeparators(R)(R path) if (isBidirectionalRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) { static if (isRandomAccessRange!R && hasSlicing!R && hasLength!R || isNarrowString!R) { auto i = (cast(ptrdiff_t) path.length) - 1; while (i >= 0 && isDirSeparator(path[i])) --i; return path[0 .. i+1]; } else { while (!path.empty && isDirSeparator(path.back)) path.popBack(); return path; } } @safe unittest { import std.array; import std.utf : byDchar; assert(rtrimDirSeparators("//abc//").array == "//abc"); assert(rtrimDirSeparators("//abc//"d).array == "//abc"d); assert(rtrimDirSeparators(MockBiRange!char("//abc//")).array == "//abc"); } private auto trimDirSeparators(R)(R path) if (isBidirectionalRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) { return ltrimDirSeparators(rtrimDirSeparators(path)); } @safe unittest { import std.array; import std.utf : byDchar; assert(trimDirSeparators("//abc//").array == "abc"); assert(trimDirSeparators("//abc//"d).array == "abc"d); assert(trimDirSeparators(MockBiRange!char("//abc//")).array == "abc"); } /** This `enum` is used as a template argument to functions which compare file names, and determines whether the comparison is case sensitive or not. */ enum CaseSensitive : bool { /// File names are case insensitive no = false, /// File names are case sensitive yes = true, /** The default (or most common) setting for the current platform. That is, `no` on Windows and Mac OS X, and `yes` on all POSIX systems except Darwin (Linux, *BSD, etc.). */ osDefault = osDefaultCaseSensitivity } /// @safe unittest { assert(baseName!(CaseSensitive.no)("dir/file.EXT", ".ext") == "file"); assert(baseName!(CaseSensitive.yes)("dir/file.EXT", ".ext") != "file"); version (Posix) assert(relativePath!(CaseSensitive.no)("/FOO/bar", "/foo/baz") == "../bar"); else assert(relativePath!(CaseSensitive.no)(`c:\FOO\bar`, `c:\foo\baz`) == `..\bar`); } version (Windows) private enum osDefaultCaseSensitivity = false; else version (Darwin) private enum osDefaultCaseSensitivity = false; else version (Posix) private enum osDefaultCaseSensitivity = true; else static assert(0); /** Params: cs = Whether or not suffix matching is case-sensitive. path = A path name. It can be a string, or any random-access range of characters. suffix = An optional suffix to be removed from the file name. Returns: The name of the file in the path name, without any leading directory and with an optional suffix chopped off. If `suffix` is specified, it will be compared to `path` using `filenameCmp!cs`, where `cs` is an optional template parameter determining whether the comparison is case sensitive or not. See the $(LREF filenameCmp) documentation for details. Note: This function $(I only) strips away the specified suffix, which doesn't necessarily have to represent an extension. To remove the extension from a path, regardless of what the extension is, use $(LREF stripExtension). To obtain the filename without leading directories and without an extension, combine the functions like this: --- assert(baseName(stripExtension("dir/file.ext")) == "file"); --- Standards: This function complies with $(LINK2 http://pubs.opengroup.org/onlinepubs/9699919799/utilities/basename.html, the POSIX requirements for the 'basename' shell utility) (with suitable adaptations for Windows paths). */ auto baseName(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && isSomeChar!(ElementType!R) && !isSomeString!R) { return _baseName(path); } /// ditto auto baseName(C)(C[] path) if (isSomeChar!C) { return _baseName(path); } /// ditto inout(C)[] baseName(CaseSensitive cs = CaseSensitive.osDefault, C, C1) (inout(C)[] path, in C1[] suffix) @safe pure //TODO: nothrow (because of filenameCmp()) if (isSomeChar!C && isSomeChar!C1) { auto p = baseName(path); if (p.length > suffix.length && filenameCmp!cs(cast(const(C)[])p[$-suffix.length .. $], suffix) == 0) { return p[0 .. $-suffix.length]; } else return p; } /// @safe unittest { assert(baseName("dir/file.ext") == "file.ext"); assert(baseName("dir/file.ext", ".ext") == "file"); assert(baseName("dir/file.ext", ".xyz") == "file.ext"); assert(baseName("dir/filename", "name") == "file"); assert(baseName("dir/subdir/") == "subdir"); version (Windows) { assert(baseName(`d:file.ext`) == "file.ext"); assert(baseName(`d:\dir\file.ext`) == "file.ext"); } } @safe unittest { assert(baseName("").empty); assert(baseName("file.ext"w) == "file.ext"); assert(baseName("file.ext"d, ".ext") == "file"); assert(baseName("file", "file"w.dup) == "file"); assert(baseName("dir/file.ext"d.dup) == "file.ext"); assert(baseName("dir/file.ext", ".ext"d) == "file"); assert(baseName("dir/file"w, "file"d) == "file"); assert(baseName("dir///subdir////") == "subdir"); assert(baseName("dir/subdir.ext/", ".ext") == "subdir"); assert(baseName("dir/subdir/".dup, "subdir") == "subdir"); assert(baseName("/"w.dup) == "/"); assert(baseName("//"d.dup) == "/"); assert(baseName("///") == "/"); assert(baseName!(CaseSensitive.yes)("file.ext", ".EXT") == "file.ext"); assert(baseName!(CaseSensitive.no)("file.ext", ".EXT") == "file"); { auto r = MockRange!(immutable(char))(`dir/file.ext`); auto s = r.baseName(); foreach (i, c; `file`) assert(s[i] == c); } version (Windows) { assert(baseName(`dir\file.ext`) == `file.ext`); assert(baseName(`dir\file.ext`, `.ext`) == `file`); assert(baseName(`dir\file`, `file`) == `file`); assert(baseName(`d:file.ext`) == `file.ext`); assert(baseName(`d:file.ext`, `.ext`) == `file`); assert(baseName(`d:file`, `file`) == `file`); assert(baseName(`dir\\subdir\\\`) == `subdir`); assert(baseName(`dir\subdir.ext\`, `.ext`) == `subdir`); assert(baseName(`dir\subdir\`, `subdir`) == `subdir`); assert(baseName(`\`) == `\`); assert(baseName(`\\`) == `\`); assert(baseName(`\\\`) == `\`); assert(baseName(`d:\`) == `\`); assert(baseName(`d:`).empty); assert(baseName(`\\server\share\file`) == `file`); assert(baseName(`\\server\share\`) == `\`); assert(baseName(`\\server\share`) == `\`); auto r = MockRange!(immutable(char))(`\\server\share`); auto s = r.baseName(); foreach (i, c; `\`) assert(s[i] == c); } assert(baseName(stripExtension("dir/file.ext")) == "file"); static assert(baseName("dir/file.ext") == "file.ext"); static assert(baseName("dir/file.ext", ".ext") == "file"); static struct DirEntry { string s; alias s this; } assert(baseName(DirEntry("dir/file.ext")) == "file.ext"); } @safe unittest { assert(testAliasedString!baseName("file")); enum S : string { a = "file/path/to/test" } assert(S.a.baseName == "test"); char[S.a.length] sa = S.a[]; assert(sa.baseName == "test"); } private R _baseName(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && isSomeChar!(ElementType!R) || isNarrowString!R) { auto p1 = stripDrive(path); if (p1.empty) { version (Windows) if (isUNC(path)) return path[0 .. 1]; static if (isSomeString!R) return null; else return p1; // which is empty } auto p2 = rtrimDirSeparators(p1); if (p2.empty) return p1[0 .. 1]; return p2[lastSeparator(p2)+1 .. p2.length]; } /** Returns the parent directory of `path`. On Windows, this includes the drive letter if present. If `path` is a relative path and the parent directory is the current working directory, returns `"."`. Params: path = A path name. Returns: A slice of `path` or `"."`. Standards: This function complies with $(LINK2 http://pubs.opengroup.org/onlinepubs/9699919799/utilities/dirname.html, the POSIX requirements for the 'dirname' shell utility) (with suitable adaptations for Windows paths). */ auto dirName(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && hasLength!R && isSomeChar!(ElementType!R) && !isSomeString!R) { return _dirName(path); } /// ditto auto dirName(C)(C[] path) if (isSomeChar!C) { return _dirName(path); } /// @safe unittest { assert(dirName("") == "."); assert(dirName("file"w) == "."); assert(dirName("dir/"d) == "."); assert(dirName("dir///") == "."); assert(dirName("dir/file"w.dup) == "dir"); assert(dirName("dir///file"d.dup) == "dir"); assert(dirName("dir/subdir/") == "dir"); assert(dirName("/dir/file"w) == "/dir"); assert(dirName("/file"d) == "/"); assert(dirName("/") == "/"); assert(dirName("///") == "/"); version (Windows) { assert(dirName(`dir\`) == `.`); assert(dirName(`dir\\\`) == `.`); assert(dirName(`dir\file`) == `dir`); assert(dirName(`dir\\\file`) == `dir`); assert(dirName(`dir\subdir\`) == `dir`); assert(dirName(`\dir\file`) == `\dir`); assert(dirName(`\file`) == `\`); assert(dirName(`\`) == `\`); assert(dirName(`\\\`) == `\`); assert(dirName(`d:`) == `d:`); assert(dirName(`d:file`) == `d:`); assert(dirName(`d:\`) == `d:\`); assert(dirName(`d:\file`) == `d:\`); assert(dirName(`d:\dir\file`) == `d:\dir`); assert(dirName(`\\server\share\dir\file`) == `\\server\share\dir`); assert(dirName(`\\server\share\file`) == `\\server\share`); assert(dirName(`\\server\share\`) == `\\server\share`); assert(dirName(`\\server\share`) == `\\server\share`); } } @safe unittest { assert(testAliasedString!dirName("file")); enum S : string { a = "file/path/to/test" } assert(S.a.dirName == "file/path/to"); char[S.a.length] sa = S.a[]; assert(sa.dirName == "file/path/to"); } @safe unittest { static assert(dirName("dir/file") == "dir"); import std.array; import std.utf : byChar, byWchar, byDchar; assert(dirName("".byChar).array == "."); assert(dirName("file"w.byWchar).array == "."w); assert(dirName("dir/"d.byDchar).array == "."d); assert(dirName("dir///".byChar).array == "."); assert(dirName("dir/subdir/".byChar).array == "dir"); assert(dirName("/dir/file"w.byWchar).array == "/dir"w); assert(dirName("/file"d.byDchar).array == "/"d); assert(dirName("/".byChar).array == "/"); assert(dirName("///".byChar).array == "/"); version (Windows) { assert(dirName(`dir\`.byChar).array == `.`); assert(dirName(`dir\\\`.byChar).array == `.`); assert(dirName(`dir\file`.byChar).array == `dir`); assert(dirName(`dir\\\file`.byChar).array == `dir`); assert(dirName(`dir\subdir\`.byChar).array == `dir`); assert(dirName(`\dir\file`.byChar).array == `\dir`); assert(dirName(`\file`.byChar).array == `\`); assert(dirName(`\`.byChar).array == `\`); assert(dirName(`\\\`.byChar).array == `\`); assert(dirName(`d:`.byChar).array == `d:`); assert(dirName(`d:file`.byChar).array == `d:`); assert(dirName(`d:\`.byChar).array == `d:\`); assert(dirName(`d:\file`.byChar).array == `d:\`); assert(dirName(`d:\dir\file`.byChar).array == `d:\dir`); assert(dirName(`\\server\share\dir\file`.byChar).array == `\\server\share\dir`); assert(dirName(`\\server\share\file`) == `\\server\share`); assert(dirName(`\\server\share\`.byChar).array == `\\server\share`); assert(dirName(`\\server\share`.byChar).array == `\\server\share`); } //static assert(dirName("dir/file".byChar).array == "dir"); } private auto _dirName(R)(R path) { static auto result(bool dot, typeof(path[0 .. 1]) p) { static if (isSomeString!R) return dot ? "." : p; else { import std.range : choose, only; return choose(dot, only(cast(ElementEncodingType!R)'.'), p); } } if (path.empty) return result(true, path[0 .. 0]); auto p = rtrimDirSeparators(path); if (p.empty) return result(false, path[0 .. 1]); version (Windows) { if (isUNC(p) && uncRootLength(p) == p.length) return result(false, p); if (p.length == 2 && isDriveSeparator(p[1]) && path.length > 2) return result(false, path[0 .. 3]); } auto i = lastSeparator(p); if (i == -1) return result(true, p); if (i == 0) return result(false, p[0 .. 1]); version (Windows) { // If the directory part is either d: or d:\ // do not chop off the last symbol. if (isDriveSeparator(p[i]) || isDriveSeparator(p[i-1])) return result(false, p[0 .. i+1]); } // Remove any remaining trailing (back)slashes. return result(false, rtrimDirSeparators(p[0 .. i])); } /** Returns the root directory of the specified path, or `null` if the path is not rooted. Params: path = A path name. Returns: A slice of `path`. */ auto rootName(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && hasLength!R && isSomeChar!(ElementType!R) && !isSomeString!R) { return _rootName(path); } /// ditto auto rootName(C)(C[] path) if (isSomeChar!C) { return _rootName(path); } /// @safe unittest { assert(rootName("") is null); assert(rootName("foo") is null); assert(rootName("/") == "/"); assert(rootName("/foo/bar") == "/"); version (Windows) { assert(rootName("d:foo") is null); assert(rootName(`d:\foo`) == `d:\`); assert(rootName(`\\server\share\foo`) == `\\server\share`); assert(rootName(`\\server\share`) == `\\server\share`); } } @safe unittest { assert(testAliasedString!rootName("/foo/bar")); enum S : string { a = "/foo/bar" } assert(S.a.rootName == "/"); char[S.a.length] sa = S.a[]; assert(sa.rootName == "/"); } @safe unittest { import std.array; import std.utf : byChar; assert(rootName("".byChar).array == ""); assert(rootName("foo".byChar).array == ""); assert(rootName("/".byChar).array == "/"); assert(rootName("/foo/bar".byChar).array == "/"); version (Windows) { assert(rootName("d:foo".byChar).array == ""); assert(rootName(`d:\foo`.byChar).array == `d:\`); assert(rootName(`\\server\share\foo`.byChar).array == `\\server\share`); assert(rootName(`\\server\share`.byChar).array == `\\server\share`); } } private auto _rootName(R)(R path) { if (path.empty) goto Lnull; version (Posix) { if (isDirSeparator(path[0])) return path[0 .. 1]; } else version (Windows) { if (isDirSeparator(path[0])) { if (isUNC(path)) return path[0 .. uncRootLength(path)]; else return path[0 .. 1]; } else if (path.length >= 3 && isDriveSeparator(path[1]) && isDirSeparator(path[2])) { return path[0 .. 3]; } } else static assert(0, "unsupported platform"); assert(!isRooted(path)); Lnull: static if (is(StringTypeOf!R)) return null; // legacy code may rely on null return rather than slice else return path[0 .. 0]; } /** Get the drive portion of a path. Params: path = string or range of characters Returns: A slice of `path` that is the drive, or an empty range if the drive is not specified. In the case of UNC paths, the network share is returned. Always returns an empty range on POSIX. */ auto driveName(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && hasLength!R && isSomeChar!(ElementType!R) && !isSomeString!R) { return _driveName(path); } /// ditto auto driveName(C)(C[] path) if (isSomeChar!C) { return _driveName(path); } /// @safe unittest { import std.range : empty; version (Posix) assert(driveName("c:/foo").empty); version (Windows) { assert(driveName(`dir\file`).empty); assert(driveName(`d:file`) == "d:"); assert(driveName(`d:\file`) == "d:"); assert(driveName("d:") == "d:"); assert(driveName(`\\server\share\file`) == `\\server\share`); assert(driveName(`\\server\share\`) == `\\server\share`); assert(driveName(`\\server\share`) == `\\server\share`); static assert(driveName(`d:\file`) == "d:"); } } @safe unittest { assert(testAliasedString!driveName("d:/file")); version (Posix) immutable result = ""; else version (Windows) immutable result = "d:"; enum S : string { a = "d:/file" } assert(S.a.driveName == result); char[S.a.length] sa = S.a[]; assert(sa.driveName == result); } @safe unittest { import std.array; import std.utf : byChar; version (Posix) assert(driveName("c:/foo".byChar).empty); version (Windows) { assert(driveName(`dir\file`.byChar).empty); assert(driveName(`d:file`.byChar).array == "d:"); assert(driveName(`d:\file`.byChar).array == "d:"); assert(driveName("d:".byChar).array == "d:"); assert(driveName(`\\server\share\file`.byChar).array == `\\server\share`); assert(driveName(`\\server\share\`.byChar).array == `\\server\share`); assert(driveName(`\\server\share`.byChar).array == `\\server\share`); static assert(driveName(`d:\file`).array == "d:"); } } private auto _driveName(R)(R path) { version (Windows) { if (hasDrive(path)) return path[0 .. 2]; else if (isUNC(path)) return path[0 .. uncRootLength(path)]; } static if (isSomeString!R) return cast(ElementEncodingType!R[]) null; // legacy code may rely on null return rather than slice else return path[0 .. 0]; } /** Strips the drive from a Windows path. On POSIX, the path is returned unaltered. Params: path = A pathname Returns: A slice of path without the drive component. */ auto stripDrive(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && isSomeChar!(ElementType!R) && !isSomeString!R) { return _stripDrive(path); } /// ditto auto stripDrive(C)(C[] path) if (isSomeChar!C) { return _stripDrive(path); } /// @safe unittest { version (Windows) { assert(stripDrive(`d:\dir\file`) == `\dir\file`); assert(stripDrive(`\\server\share\dir\file`) == `\dir\file`); } } @safe unittest { assert(testAliasedString!stripDrive("d:/dir/file")); version (Posix) immutable result = "d:/dir/file"; else version (Windows) immutable result = "/dir/file"; enum S : string { a = "d:/dir/file" } assert(S.a.stripDrive == result); char[S.a.length] sa = S.a[]; assert(sa.stripDrive == result); } @safe unittest { version (Windows) { assert(stripDrive(`d:\dir\file`) == `\dir\file`); assert(stripDrive(`\\server\share\dir\file`) == `\dir\file`); static assert(stripDrive(`d:\dir\file`) == `\dir\file`); auto r = MockRange!(immutable(char))(`d:\dir\file`); auto s = r.stripDrive(); foreach (i, c; `\dir\file`) assert(s[i] == c); } version (Posix) { assert(stripDrive(`d:\dir\file`) == `d:\dir\file`); auto r = MockRange!(immutable(char))(`d:\dir\file`); auto s = r.stripDrive(); foreach (i, c; `d:\dir\file`) assert(s[i] == c); } } private auto _stripDrive(R)(R path) { version (Windows) { if (hasDrive!(BaseOf!R)(path)) return path[2 .. path.length]; else if (isUNC!(BaseOf!R)(path)) return path[uncRootLength!(BaseOf!R)(path) .. path.length]; } return path; } /* Helper function that returns the position of the filename/extension separator dot in path. Params: path = file spec as string or indexable range Returns: index of extension separator (the dot), or -1 if not found */ private ptrdiff_t extSeparatorPos(R)(const R path) if (isRandomAccessRange!R && hasLength!R && isSomeChar!(ElementType!R) || isNarrowString!R) { for (auto i = path.length; i-- > 0 && !isSeparator(path[i]); ) { if (path[i] == '.' && i > 0 && !isSeparator(path[i-1])) return i; } return -1; } @safe unittest { assert(extSeparatorPos("file") == -1); assert(extSeparatorPos("file.ext"w) == 4); assert(extSeparatorPos("file.ext1.ext2"d) == 9); assert(extSeparatorPos(".foo".dup) == -1); assert(extSeparatorPos(".foo.ext"w.dup) == 4); } @safe unittest { assert(extSeparatorPos("dir/file"d.dup) == -1); assert(extSeparatorPos("dir/file.ext") == 8); assert(extSeparatorPos("dir/file.ext1.ext2"w) == 13); assert(extSeparatorPos("dir/.foo"d) == -1); assert(extSeparatorPos("dir/.foo.ext".dup) == 8); version (Windows) { assert(extSeparatorPos("dir\\file") == -1); assert(extSeparatorPos("dir\\file.ext") == 8); assert(extSeparatorPos("dir\\file.ext1.ext2") == 13); assert(extSeparatorPos("dir\\.foo") == -1); assert(extSeparatorPos("dir\\.foo.ext") == 8); assert(extSeparatorPos("d:file") == -1); assert(extSeparatorPos("d:file.ext") == 6); assert(extSeparatorPos("d:file.ext1.ext2") == 11); assert(extSeparatorPos("d:.foo") == -1); assert(extSeparatorPos("d:.foo.ext") == 6); } static assert(extSeparatorPos("file") == -1); static assert(extSeparatorPos("file.ext"w) == 4); } /** Params: path = A path name. Returns: The _extension part of a file name, including the dot. If there is no _extension, `null` is returned. */ auto extension(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && isSomeChar!(ElementType!R) || is(StringTypeOf!R)) { auto i = extSeparatorPos!(BaseOf!R)(path); if (i == -1) { static if (is(StringTypeOf!R)) return StringTypeOf!R.init[]; // which is null else return path[0 .. 0]; } else return path[i .. path.length]; } /// @safe unittest { import std.range : empty; assert(extension("file").empty); assert(extension("file.") == "."); assert(extension("file.ext"w) == ".ext"); assert(extension("file.ext1.ext2"d) == ".ext2"); assert(extension(".foo".dup).empty); assert(extension(".foo.ext"w.dup) == ".ext"); static assert(extension("file").empty); static assert(extension("file.ext") == ".ext"); } @safe unittest { { auto r = MockRange!(immutable(char))(`file.ext1.ext2`); auto s = r.extension(); foreach (i, c; `.ext2`) assert(s[i] == c); } static struct DirEntry { string s; alias s this; } assert(extension(DirEntry("file")).empty); } /** Remove extension from path. Params: path = string or range to be sliced Returns: slice of path with the extension (if any) stripped off */ auto stripExtension(R)(R path) if (isRandomAccessRange!R && hasSlicing!R && hasLength!R && isSomeChar!(ElementType!R) && !isSomeString!R) { return _stripExtension(path); } /// Ditto auto stripExtension(C)(C[] path) if (isSomeChar!C) { return _stripExtension(path); } /// @safe unittest { assert(stripExtension("file") == "file"); assert(stripExtension("file.ext") == "file"); assert(stripExtension("file.ext1.ext2") == "file.ext1"); assert(stripExtension("file.") == "file"); assert(stripExtension(".file") == ".file"); assert(stripExtension(".file.ext") == ".file"); assert(stripExtension("dir/file.ext") == "dir/file"); } @safe unittest { assert(testAliasedString!stripExtension("file")); enum S : string { a = "foo.bar" } assert(S.a.stripExtension == "foo"); char[S.a.length] sa = S.a[]; assert(sa.stripExtension == "foo"); } @safe unittest { assert(stripExtension("file.ext"w) == "file"); assert(stripExtension("file.ext1.ext2"d) == "file.ext1"); import std.array; import std.utf : byChar, byWchar, byDchar; assert(stripExtension("file".byChar).array == "file"); assert(stripExtension("file.ext"w.byWchar).array == "file"); assert(stripExtension("file.ext1.ext2"d.byDchar).array == "file.ext1"); } private auto _stripExtension(R)(R path) { immutable i = extSeparatorPos(path); return i == -1 ? path : path[0 .. i]; } /** Sets or replaces an extension. If the filename already has an extension, it is replaced. If not, the extension is simply appended to the filename. Including a leading dot in `ext` is optional. If the extension is empty, this function is equivalent to $(LREF stripExtension). This function normally allocates a new string (the possible exception being the case when path is immutable and doesn't already have an extension). Params: path = A path name ext = The new extension Returns: A string containing the path given by `path`, but where the extension has been set to `ext`. See_Also: $(LREF withExtension) which does not allocate and returns a lazy range. */ immutable(Unqual!C1)[] setExtension(C1, C2)(in C1[] path, in C2[] ext) if (isSomeChar!C1 && !is(C1 == immutable) && is(Unqual!C1 == Unqual!C2)) { try { import std.conv : to; return withExtension(path, ext).to!(typeof(return)); } catch (Exception e) { assert(0); } } ///ditto immutable(C1)[] setExtension(C1, C2)(immutable(C1)[] path, const(C2)[] ext) if (isSomeChar!C1 && is(Unqual!C1 == Unqual!C2)) { if (ext.length == 0) return stripExtension(path); try { import std.conv : to; return withExtension(path, ext).to!(typeof(return)); } catch (Exception e) { assert(0); } } /// @safe unittest { assert(setExtension("file", "ext") == "file.ext"); assert(setExtension("file"w, ".ext"w) == "file.ext"); assert(setExtension("file."d, "ext"d) == "file.ext"); assert(setExtension("file.", ".ext") == "file.ext"); assert(setExtension("file.old"w, "new"w) == "file.new"); assert(setExtension("file.old"d, ".new"d) == "file.new"); } @safe unittest { assert(setExtension("file"w.dup, "ext"w) == "file.ext"); assert(setExtension("file"w.dup, ".ext"w) == "file.ext"); assert(setExtension("file."w, "ext"w.dup) == "file.ext"); assert(setExtension("file."w, ".ext"w.dup) == "file.ext"); assert(setExtension("file.old"d.dup, "new"d) == "file.new"); assert(setExtension("file.old"d.dup, ".new"d) == "file.new"); static assert(setExtension("file", "ext") == "file.ext"); static assert(setExtension("file.old", "new") == "file.new"); static assert(setExtension("file"w.dup, "ext"w) == "file.ext"); static assert(setExtension("file.old"d.dup, "new"d) == "file.new"); // https://issues.dlang.org/show_bug.cgi?id=10601 assert(setExtension("file", "") == "file"); assert(setExtension("file.ext", "") == "file"); } /************ * Replace existing extension on filespec with new one. * * Params: * path = string or random access range representing a filespec * ext = the new extension * Returns: * Range with `path`'s extension (if any) replaced with `ext`. * The element encoding type of the returned range will be the same as `path`'s. * See_Also: * $(LREF setExtension) */ auto withExtension(R, C)(R path, C[] ext) if (isRandomAccessRange!R && hasSlicing!R && hasLength!R && isSomeChar!(ElementType!R) && !isSomeString!R && isSomeChar!C) { return _withExtension(path, ext); } /// Ditto auto withExtension(C1, C2)(C1[] path, C2[] ext) if (isSomeChar!C1 && isSomeChar!C2) { return _withExtension(path, ext); } /// @safe unittest { import std.array; assert(withExtension("file", "ext").array == "file.ext"); assert(withExtension("file"w, ".ext"w).array == "file.ext"); assert(withExtension("file.ext"w, ".").array == "file."); import std.utf : byChar, byWchar; assert(withExtension("file".byChar, "ext").array == "file.ext"); assert(withExtension("file"w.byWchar, ".ext"w).array == "file.ext"w); assert(withExtension("file.ext"w.byWchar, ".").array == "file."w); } @safe unittest { import std.algorithm.comparison : equal; assert(testAliasedString!withExtension("file", "ext")); enum S : string { a = "foo.bar" } assert(equal(S.a.withExtension(".txt"), "foo.txt")); char[S.a.length] sa = S.a[]; assert(equal(sa.withExtension(".txt"), "foo.txt")); } private auto _withExtension(R, C)(R path, C[] ext) { import std.range : only, chain; import std.utf : byUTF; alias CR = Unqual!(ElementEncodingType!R); auto dot = only(CR('.')); if (ext.length == 0 || ext[0] == '.') dot.popFront(); // so dot is an empty range, too return chain(stripExtension(path).byUTF!CR, dot, ext.byUTF!CR); } /** Params: path = A path name. ext = The default extension to use. Returns: The path given by `path`, with the extension given by `ext` appended if the path doesn't already have one. Including the dot in the extension is optional. This function always allocates a new string, except in the case when path is immutable and already has an extension. */ immutable(Unqual!C1)[] defaultExtension(C1, C2)(in C1[] path, in C2[] ext) if (isSomeChar!C1 && is(Unqual!C1 == Unqual!C2)) { import std.conv : to; return withDefaultExtension(path, ext).to!(typeof(return)); } /// @safe unittest { assert(defaultExtension("file", "ext") == "file.ext"); assert(defaultExtension("file", ".ext") == "file.ext"); assert(defaultExtension("file.", "ext") == "file."); assert(defaultExtension("file.old", "new") == "file.old"); assert(defaultExtension("file.old", ".new") == "file.old"); } @safe unittest { assert(defaultExtension("file"w.dup, "ext"w) == "file.ext"); assert(defaultExtension("file.old"d.dup, "new"d) == "file.old"); static assert(defaultExtension("file", "ext") == "file.ext"); static assert(defaultExtension("file.old", "new") == "file.old"); static assert(defaultExtension("file"w.dup, "ext"w) == "file.ext"); static assert(defaultExtension("file.old"d.dup, "new"d) == "file.old"); } /******************************** * Set the extension of `path` to `ext` if `path` doesn't have one. * * Params: * path = filespec as string or range * ext = extension, may have leading '.' * Returns: * range with the result */ auto withDefaultExtension(R, C)(R path, C[] ext) if (isRandomAccessRange!R && hasSlicing!R && hasLength!R && isSomeChar!(ElementType!R) && !isSomeString!R && isSomeChar!C) { return _withDefaultExtension(path, ext); } /// Ditto auto withDefaultExtension(C1, C2)(C1[] path, C2[] ext) if (isSomeChar!C1 && isSomeChar!C2) { return _withDefaultExtension(path, ext); } /// @safe unittest { import std.array; assert(withDefaultExtension("file", "ext").array == "file.ext"); assert(withDefaultExtension("file"w, ".ext").array == "file.ext"w); assert(withDefaultExtension("file.", "ext").array == "file."); assert(withDefaultExtension("file", "").array == "file."); import std.utf : byChar, byWchar; assert(withDefaultExtension("file".byChar, "ext").array == "file.ext"); assert(withDefaultExtension("file"w.byWchar, ".ext").array == "file.ext"w); assert(withDefaultExtension("file.".byChar, "ext"d).array == "file."); assert(withDefaultExtension("file".byChar, "").array == "file."); } @safe unittest { import std.algorithm.comparison : equal; assert(testAliasedString!withDefaultExtension("file", "ext")); enum S : string { a = "foo" } assert(equal(S.a.withDefaultExtension(".txt"), "foo.txt")); char[S.a.length] sa = S.a[]; assert(equal(sa.withDefaultExtension(".txt"), "foo.txt")); } private auto _withDefaultExtension(R, C)(R path, C[] ext) { import std.range : only, chain; import std.utf : byUTF; alias CR = Unqual!(ElementEncodingType!R); auto dot = only(CR('.')); immutable i = extSeparatorPos(path); if (i == -1) { if (ext.length > 0 && ext[0] == '.') ext = ext[1 .. $]; // remove any leading . from ext[] } else { // path already has an extension, so make these empty ext = ext[0 .. 0]; dot.popFront(); } return chain(path.byUTF!CR, dot, ext.byUTF!CR); } /** Combines one or more path segments. This function takes a set of path segments, given as an input range of string elements or as a set of string arguments, and concatenates them with each other. Directory separators are inserted between segments if necessary. If any of the path segments are absolute (as defined by $(LREF isAbsolute)), the preceding segments will be dropped. On Windows, if one of the path segments are rooted, but not absolute (e.g. $(D `\foo`)), all preceding path segments down to the previous root will be dropped. (See below for an example.) This function always allocates memory to hold the resulting path. The variadic overload is guaranteed to only perform a single allocation, as is the range version if `paths` is a forward range. Params: segments = An $(REF_ALTTEXT input range, isInputRange, std,range,primitives) of segments to assemble the path from. Returns: The assembled path. */ immutable(ElementEncodingType!(ElementType!Range))[] buildPath(Range)(Range segments) if (isInputRange!Range && !isInfinite!Range && isSomeString!(ElementType!Range)) { if (segments.empty) return null; // If this is a forward range, we can pre-calculate a maximum length. static if (isForwardRange!Range) { auto segments2 = segments.save; size_t precalc = 0; foreach (segment; segments2) precalc += segment.length + 1; } // Otherwise, just venture a guess and resize later if necessary. else size_t precalc = 255; auto buf = new Unqual!(ElementEncodingType!(ElementType!Range))[](precalc); size_t pos = 0; foreach (segment; segments) { if (segment.empty) continue; static if (!isForwardRange!Range) { immutable neededLength = pos + segment.length + 1; if (buf.length < neededLength) buf.length = reserve(buf, neededLength + buf.length/2); } auto r = chainPath(buf[0 .. pos], segment); size_t i; foreach (c; r) { buf[i] = c; ++i; } pos = i; } static U trustedCast(U, V)(V v) @trusted pure nothrow { return cast(U) v; } return trustedCast!(typeof(return))(buf[0 .. pos]); } /// ditto immutable(C)[] buildPath(C)(const(C)[][] paths...) @safe pure nothrow if (isSomeChar!C) { return buildPath!(typeof(paths))(paths); } /// @safe unittest { version (Posix) { assert(buildPath("foo", "bar", "baz") == "foo/bar/baz"); assert(buildPath("/foo/", "bar/baz") == "/foo/bar/baz"); assert(buildPath("/foo", "/bar") == "/bar"); } version (Windows) { assert(buildPath("foo", "bar", "baz") == `foo\bar\baz`); assert(buildPath(`c:\foo`, `bar\baz`) == `c:\foo\bar\baz`); assert(buildPath("foo", `d:\bar`) == `d:\bar`); assert(buildPath("foo", `\bar`) == `\bar`); assert(buildPath(`c:\foo`, `\bar`) == `c:\bar`); } } @system unittest // non-documented { import std.range; // ir() wraps an array in a plain (i.e. non-forward) input range, so that // we can test both code paths InputRange!(C[]) ir(C)(C[][] p...) { return inputRangeObject(p); } version (Posix) { assert(buildPath("foo") == "foo"); assert(buildPath("/foo/") == "/foo/"); assert(buildPath("foo", "bar") == "foo/bar"); assert(buildPath("foo", "bar", "baz") == "foo/bar/baz"); assert(buildPath("foo/".dup, "bar") == "foo/bar"); assert(buildPath("foo///", "bar".dup) == "foo///bar"); assert(buildPath("/foo"w, "bar"w) == "/foo/bar"); assert(buildPath("foo"w.dup, "/bar"w) == "/bar"); assert(buildPath("foo"w, "bar/"w.dup) == "foo/bar/"); assert(buildPath("/"d, "foo"d) == "/foo"); assert(buildPath(""d.dup, "foo"d) == "foo"); assert(buildPath("foo"d, ""d.dup) == "foo"); assert(buildPath("foo", "bar".dup, "baz") == "foo/bar/baz"); assert(buildPath("foo"w, "/bar"w, "baz"w.dup) == "/bar/baz"); static assert(buildPath("foo", "bar", "baz") == "foo/bar/baz"); static assert(buildPath("foo", "/bar", "baz") == "/bar/baz"); // The following are mostly duplicates of the above, except that the // range version does not accept mixed constness. assert(buildPath(ir("foo")) == "foo"); assert(buildPath(ir("/foo/")) == "/foo/"); assert(buildPath(ir("foo", "bar")) == "foo/bar"); assert(buildPath(ir("foo", "bar", "baz")) == "foo/bar/baz"); assert(buildPath(ir("foo/".dup, "bar".dup)) == "foo/bar"); assert(buildPath(ir("foo///".dup, "bar".dup)) == "foo///bar"); assert(buildPath(ir("/foo"w, "bar"w)) == "/foo/bar"); assert(buildPath(ir("foo"w.dup, "/bar"w.dup)) == "/bar"); assert(buildPath(ir("foo"w.dup, "bar/"w.dup)) == "foo/bar/"); assert(buildPath(ir("/"d, "foo"d)) == "/foo"); assert(buildPath(ir(""d.dup, "foo"d.dup)) == "foo"); assert(buildPath(ir("foo"d, ""d)) == "foo"); assert(buildPath(ir("foo", "bar", "baz")) == "foo/bar/baz"); assert(buildPath(ir("foo"w.dup, "/bar"w.dup, "baz"w.dup)) == "/bar/baz"); } version (Windows) { assert(buildPath("foo") == "foo"); assert(buildPath(`\foo/`) == `\foo/`); assert(buildPath("foo", "bar", "baz") == `foo\bar\baz`); assert(buildPath("foo", `\bar`) == `\bar`); assert(buildPath(`c:\foo`, "bar") == `c:\foo\bar`); assert(buildPath("foo"w, `d:\bar`w.dup) == `d:\bar`); assert(buildPath(`c:\foo\bar`, `\baz`) == `c:\baz`); assert(buildPath(`\\foo\bar\baz`d, `foo`d, `\bar`d) == `\\foo\bar\bar`d); static assert(buildPath("foo", "bar", "baz") == `foo\bar\baz`); static assert(buildPath("foo", `c:\bar`, "baz") == `c:\bar\baz`); assert(buildPath(ir("foo")) == "foo"); assert(buildPath(ir(`\foo/`)) == `\foo/`); assert(buildPath(ir("foo", "bar", "baz")) == `foo\bar\baz`); assert(buildPath(ir("foo", `\bar`)) == `\bar`); assert(buildPath(ir(`c:\foo`, "bar")) == `c:\foo\bar`); assert(buildPath(ir("foo"w.dup, `d:\bar`w.dup)) == `d:\bar`); assert(buildPath(ir(`c:\foo\bar`, `\baz`)) == `c:\baz`); assert(buildPath(ir(`\\foo\bar\baz`d, `foo`d, `\bar`d)) == `\\foo\bar\bar`d); } // Test that allocation works as it should. auto manyShort = "aaa".repeat(1000).array(); auto manyShortCombined = join(manyShort, dirSeparator); assert(buildPath(manyShort) == manyShortCombined); assert(buildPath(ir(manyShort)) == manyShortCombined); auto fewLong = 'b'.repeat(500).array().repeat(10).array(); auto fewLongCombined = join(fewLong, dirSeparator); assert(buildPath(fewLong) == fewLongCombined); assert(buildPath(ir(fewLong)) == fewLongCombined); } @safe unittest { // Test for issue 7397 string[] ary = ["a", "b"]; version (Posix) { assert(buildPath(ary) == "a/b"); } else version (Windows) { assert(buildPath(ary) == `a\b`); } } /** * Concatenate path segments together to form one path. * * Params: * r1 = first segment * r2 = second segment * ranges = 0 or more segments * Returns: * Lazy range which is the concatenation of r1, r2 and ranges with path separators. * The resulting element type is that of r1. * See_Also: * $(LREF buildPath) */ auto chainPath(R1, R2, Ranges...)(R1 r1, R2 r2, Ranges ranges) if ((isRandomAccessRange!R1 && hasSlicing!R1 && hasLength!R1 && isSomeChar!(ElementType!R1) || isNarrowString!R1 && !isConvertibleToString!R1) && (isRandomAccessRange!R2 && hasSlicing!R2 && hasLength!R2 && isSomeChar!(ElementType!R2) || isNarrowString!R2 && !isConvertibleToString!R2) && (Ranges.length == 0 || is(typeof(chainPath(r2, ranges)))) ) { static if (Ranges.length) { return chainPath(chainPath(r1, r2), ranges); } else { import std.range : only, chain; import std.utf : byUTF; alias CR = Unqual!(ElementEncodingType!R1); auto sep = only(CR(dirSeparator[0])); bool usesep = false; auto pos = r1.length; if (pos) { if (isRooted(r2)) { version (Posix) { pos = 0; } else version (Windows) { if (isAbsolute(r2)) pos = 0; else { pos = rootName(r1).length; if (pos > 0 && isDirSeparator(r1[pos - 1])) --pos; } } else static assert(0); } else if (!isDirSeparator(r1[pos - 1])) usesep = true; } if (!usesep) sep.popFront(); // Return r1 ~ '/' ~ r2 return chain(r1[0 .. pos].byUTF!CR, sep, r2.byUTF!CR); } } /// @safe unittest { import std.array; version (Posix) { assert(chainPath("foo", "bar", "baz").array == "foo/bar/baz"); assert(chainPath("/foo/", "bar/baz").array == "/foo/bar/baz"); assert(chainPath("/foo", "/bar").array == "/bar"); } version (Windows) { assert(chainPath("foo", "bar", "baz").array == `foo\bar\baz`); assert(chainPath(`c:\foo`, `bar\baz`).array == `c:\foo\bar\baz`); assert(chainPath("foo", `d:\bar`).array == `d:\bar`); assert(chainPath("foo", `\bar`).array == `\bar`); assert(chainPath(`c:\foo`, `\bar`).array == `c:\bar`); } import std.utf : byChar; version (Posix) { assert(chainPath("foo", "bar", "baz").array == "foo/bar/baz"); assert(chainPath("/foo/".byChar, "bar/baz").array == "/foo/bar/baz"); assert(chainPath("/foo", "/bar".byChar).array == "/bar"); } version (Windows) { assert(chainPath("foo", "bar", "baz").array == `foo\bar\baz`); assert(chainPath(`c:\foo`.byChar, `bar\baz`).array == `c:\foo\bar\baz`); assert(chainPath("foo", `d:\bar`).array == `d:\bar`); assert(chainPath("foo", `\bar`.byChar).array == `\bar`); assert(chainPath(`c:\foo`, `\bar`w).array == `c:\bar`); } } auto chainPath(Ranges...)(auto ref Ranges ranges) if (Ranges.length >= 2 && std.meta.anySatisfy!(isConvertibleToString, Ranges)) { import std.meta : staticMap; alias Types = staticMap!(convertToString, Ranges); return chainPath!Types(ranges); } @safe unittest { assert(chainPath(TestAliasedString(null), TestAliasedString(null), TestAliasedString(null)).empty); assert(chainPath(TestAliasedString(null), TestAliasedString(null), "").empty); assert(chainPath(TestAliasedString(null), "", TestAliasedString(null)).empty); static struct S { string s; } static assert(!__traits(compiles, chainPath(TestAliasedString(null), S(""), TestAliasedString(null)))); } /** Performs the same task as $(LREF buildPath), while at the same time resolving current/parent directory symbols (`"."` and `".."`) and removing superfluous directory separators. It will return "." if the path leads to the starting directory. On Windows, slashes are replaced with backslashes. Using buildNormalizedPath on null paths will always return null. Note that this function does not resolve symbolic links. This function always allocates memory to hold the resulting path. Use $(LREF asNormalizedPath) to not allocate memory. Params: paths = An array of paths to assemble. Returns: The assembled path. */ immutable(C)[] buildNormalizedPath(C)(const(C[])[] paths...) @safe pure nothrow if (isSomeChar!C) { import std.array : array; import std.exception : assumeUnique; const(C)[] chained; foreach (path; paths) { if (chained) chained = chainPath(chained, path).array; else chained = path; } auto result = asNormalizedPath(chained); // .array returns a copy, so it is unique return () @trusted { return assumeUnique(result.array); } (); } /// @safe unittest { assert(buildNormalizedPath("foo", "..") == "."); version (Posix) { assert(buildNormalizedPath("/foo/./bar/..//baz/") == "/foo/baz"); assert(buildNormalizedPath("../foo/.") == "../foo"); assert(buildNormalizedPath("/foo", "bar/baz/") == "/foo/bar/baz"); assert(buildNormalizedPath("/foo", "/bar/..", "baz") == "/baz"); assert(buildNormalizedPath("foo/./bar", "../../", "../baz") == "../baz"); assert(buildNormalizedPath("/foo/./bar", "../../baz") == "/baz"); } version (Windows) { assert(buildNormalizedPath(`c:\foo\.\bar/..\\baz\`) == `c:\foo\baz`); assert(buildNormalizedPath(`..\foo\.`) == `..\foo`); assert(buildNormalizedPath(`c:\foo`, `bar\baz\`) == `c:\foo\bar\baz`); assert(buildNormalizedPath(`c:\foo`, `bar/..`) == `c:\foo`); assert(buildNormalizedPath(`\\server\share\foo`, `..\bar`) == `\\server\share\bar`); } } @safe unittest { assert(buildNormalizedPath(".", ".") == "."); assert(buildNormalizedPath("foo", "..") == "."); assert(buildNormalizedPath("", "") is null); assert(buildNormalizedPath("", ".") == "."); assert(buildNormalizedPath(".", "") == "."); assert(buildNormalizedPath(null, "foo") == "foo"); assert(buildNormalizedPath("", "foo") == "foo"); assert(buildNormalizedPath("", "") == ""); assert(buildNormalizedPath("", null) == ""); assert(buildNormalizedPath(null, "") == ""); assert(buildNormalizedPath!(char)(null, null) == ""); version (Posix) { assert(buildNormalizedPath("/", "foo", "bar") == "/foo/bar"); assert(buildNormalizedPath("foo", "bar", "baz") == "foo/bar/baz"); assert(buildNormalizedPath("foo", "bar/baz") == "foo/bar/baz"); assert(buildNormalizedPath("foo", "bar//baz///") == "foo/bar/baz"); assert(buildNormalizedPath("/foo", "bar/baz") == "/foo/bar/baz"); assert(buildNormalizedPath("/foo", "/bar/baz") == "/bar/baz"); assert(buildNormalizedPath("/foo/..", "/bar/./baz") == "/bar/baz"); assert(buildNormalizedPath("/foo/..", "bar/baz") == "/bar/baz"); assert(buildNormalizedPath("/foo/../../", "bar/baz") == "/bar/baz"); assert(buildNormalizedPath("/foo/bar", "../baz") == "/foo/baz"); assert(buildNormalizedPath("/foo/bar", "../../baz") == "/baz"); assert(buildNormalizedPath("/foo/bar", ".././/baz/..", "wee/") == "/foo/wee"); assert(buildNormalizedPath("//foo/bar", "baz///wee") == "/foo/bar/baz/wee"); static assert(buildNormalizedPath("/foo/..", "/bar/./baz") == "/bar/baz"); } else version (Windows) { assert(buildNormalizedPath(`\`, `foo`, `bar`) == `\foo\bar`); assert(buildNormalizedPath(`foo`, `bar`, `baz`) == `foo\bar\baz`); assert(buildNormalizedPath(`foo`, `bar\baz`) == `foo\bar\baz`); assert(buildNormalizedPath(`foo`, `bar\\baz\\\`) == `foo\bar\baz`); assert(buildNormalizedPath(`\foo`, `bar\baz`) == `\foo\bar\baz`); assert(buildNormalizedPath(`\foo`, `\bar\baz`) == `\bar\baz`); assert(buildNormalizedPath(`\foo\..`, `\bar\.\baz`) == `\bar\baz`); assert(buildNormalizedPath(`\foo\..`, `bar\baz`) == `\bar\baz`); assert(buildNormalizedPath(`\foo\..\..\`, `bar\baz`) == `\bar\baz`); assert(buildNormalizedPath(`\foo\bar`, `..\baz`) == `\foo\baz`); assert(buildNormalizedPath(`\foo\bar`, `../../baz`) == `\baz`); assert(buildNormalizedPath(`\foo\bar`, `..\.\/baz\..`, `wee\`) == `\foo\wee`); assert(buildNormalizedPath(`c:\`, `foo`, `bar`) == `c:\foo\bar`); assert(buildNormalizedPath(`c:foo`, `bar`, `baz`) == `c:foo\bar\baz`); assert(buildNormalizedPath(`c:foo`, `bar\baz`) == `c:foo\bar\baz`); assert(buildNormalizedPath(`c:foo`, `bar\\baz\\\`) == `c:foo\bar\baz`); assert(buildNormalizedPath(`c:\foo`, `bar\baz`) == `c:\foo\bar\baz`); assert(buildNormalizedPath(`c:\foo`, `\bar\baz`) == `c:\bar\baz`); assert(buildNormalizedPath(`c:\foo\..`, `\bar\.\baz`) == `c:\bar\baz`); assert(buildNormalizedPath(`c:\foo\..`, `bar\baz`) == `c:\bar\baz`); assert(buildNormalizedPath(`c:\foo\..\..\`, `bar\baz`) == `c:\bar\baz`); assert(buildNormalizedPath(`c:\foo\bar`, `..\baz`) == `c:\foo\baz`); assert(buildNormalizedPath(`c:\foo\bar`, `..\..\baz`) == `c:\baz`); assert(buildNormalizedPath(`c:\foo\bar`, `..\.\\baz\..`, `wee\`) == `c:\foo\wee`); assert(buildNormalizedPath(`\\server\share`, `foo`, `bar`) == `\\server\share\foo\bar`); assert(buildNormalizedPath(`\\server\share\`, `foo`, `bar`) == `\\server\share\foo\bar`); assert(buildNormalizedPath(`\\server\share\foo`, `bar\baz`) == `\\server\share\foo\bar\baz`); assert(buildNormalizedPath(`\\server\share\foo`, `\bar\baz`) == `\\server\share\bar\baz`); assert(buildNormalizedPath(`\\server\share\foo\..`, `\bar\.\baz`) == `\\server\share\bar\baz`); assert(buildNormalizedPath(`\\server\share\foo\..`, `bar\baz`) == `\\server\share\bar\baz`); assert(buildNormalizedPath(`\\server\share\foo\..\..\`, `bar\baz`) == `\\server\share\bar\baz`); assert(buildNormalizedPath(`\\server\share\foo\bar`, `..\baz`) == `\\server\share\foo\baz`); assert(buildNormalizedPath(`\\server\share\foo\bar`, `..\..\baz`) == `\\server\share\baz`); assert(buildNormalizedPath(`\\server\share\foo\bar`, `..\.\\baz\..`, `wee\`) == `\\server\share\foo\wee`); static assert(buildNormalizedPath(`\foo\..\..\`, `bar\baz`) == `\bar\baz`); } else static assert(0); } @safe unittest { // Test for issue 7397 string[] ary = ["a", "b"]; version (Posix) { assert(buildNormalizedPath(ary) == "a/b"); } else version (Windows) { assert(buildNormalizedPath(ary) == `a\b`); } } /** Normalize a path by resolving current/parent directory symbols (`"."` and `".."`) and removing superfluous directory separators. It will return "." if the path leads to the starting directory. On Windows, slashes are replaced with backslashes. Using asNormalizedPath on empty paths will always return an empty path. Does not resolve symbolic links. This function always allocates memory to hold the resulting path. Use $(LREF buildNormalizedPath) to allocate memory and return a string. Params: path = string or random access range representing the path to normalize Returns: normalized path as a forward range */ auto asNormalizedPath(R)(R path) if (isSomeChar!(ElementEncodingType!R) && (isRandomAccessRange!R && hasSlicing!R && hasLength!R || isNarrowString!R) && !isConvertibleToString!R) { alias C = Unqual!(ElementEncodingType!R); alias S = typeof(path[0 .. 0]); static struct Result { @property bool empty() { return c == c.init; } @property C front() { return c; } void popFront() { C lastc = c; c = c.init; if (!element.empty) { c = getElement0(); return; } L1: while (1) { if (elements.empty) { element = element[0 .. 0]; return; } element = elements.front; elements.popFront(); if (isDot(element) || (rooted && isDotDot(element))) continue; if (rooted || !isDotDot(element)) { int n = 1; auto elements2 = elements.save; while (!elements2.empty) { auto e = elements2.front; elements2.popFront(); if (isDot(e)) continue; if (isDotDot(e)) { --n; if (n == 0) { elements = elements2; element = element[0 .. 0]; continue L1; } } else ++n; } } break; } static assert(dirSeparator.length == 1); if (lastc == dirSeparator[0] || lastc == lastc.init) c = getElement0(); else c = dirSeparator[0]; } static if (isForwardRange!R) { @property auto save() { auto result = this; result.element = element.save; result.elements = elements.save; return result; } } private: this(R path) { element = rootName(path); auto i = element.length; while (i < path.length && isDirSeparator(path[i])) ++i; rooted = i > 0; elements = pathSplitter(path[i .. $]); popFront(); if (c == c.init && path.length) c = C('.'); } C getElement0() { static if (isNarrowString!S) // avoid autodecode { C c = element[0]; element = element[1 .. $]; } else { C c = element.front; element.popFront(); } version (Windows) { if (c == '/') // can appear in root element c = '\\'; // use native Windows directory separator } return c; } // See if elem is "." static bool isDot(S elem) { return elem.length == 1 && elem[0] == '.'; } // See if elem is ".." static bool isDotDot(S elem) { return elem.length == 2 && elem[0] == '.' && elem[1] == '.'; } bool rooted; // the path starts with a root directory C c; S element; typeof(pathSplitter(path[0 .. 0])) elements; } return Result(path); } /// @safe unittest { import std.array; assert(asNormalizedPath("foo/..").array == "."); version (Posix) { assert(asNormalizedPath("/foo/./bar/..//baz/").array == "/foo/baz"); assert(asNormalizedPath("../foo/.").array == "../foo"); assert(asNormalizedPath("/foo/bar/baz/").array == "/foo/bar/baz"); assert(asNormalizedPath("/foo/./bar/../../baz").array == "/baz"); } version (Windows) { assert(asNormalizedPath(`c:\foo\.\bar/..\\baz\`).array == `c:\foo\baz`); assert(asNormalizedPath(`..\foo\.`).array == `..\foo`); assert(asNormalizedPath(`c:\foo\bar\baz\`).array == `c:\foo\bar\baz`); assert(asNormalizedPath(`c:\foo\bar/..`).array == `c:\foo`); assert(asNormalizedPath(`\\server\share\foo\..\bar`).array == `\\server\share\bar`); } } auto asNormalizedPath(R)(auto ref R path) if (isConvertibleToString!R) { return asNormalizedPath!(StringTypeOf!R)(path); } @safe unittest { assert(testAliasedString!asNormalizedPath(null)); } @safe unittest { import std.array; import std.utf : byChar; assert(asNormalizedPath("").array is null); assert(asNormalizedPath("foo").array == "foo"); assert(asNormalizedPath(".").array == "."); assert(asNormalizedPath("./.").array == "."); assert(asNormalizedPath("foo/..").array == "."); auto save = asNormalizedPath("fob").save; save.popFront(); assert(save.front == 'o'); version (Posix) { assert(asNormalizedPath("/foo/bar").array == "/foo/bar"); assert(asNormalizedPath("foo/bar/baz").array == "foo/bar/baz"); assert(asNormalizedPath("foo/bar/baz").array == "foo/bar/baz"); assert(asNormalizedPath("foo/bar//baz///").array == "foo/bar/baz"); assert(asNormalizedPath("/foo/bar/baz").array == "/foo/bar/baz"); assert(asNormalizedPath("/foo/../bar/baz").array == "/bar/baz"); assert(asNormalizedPath("/foo/../..//bar/baz").array == "/bar/baz"); assert(asNormalizedPath("/foo/bar/../baz").array == "/foo/baz"); assert(asNormalizedPath("/foo/bar/../../baz").array == "/baz"); assert(asNormalizedPath("/foo/bar/.././/baz/../wee/").array == "/foo/wee"); assert(asNormalizedPath("//foo/bar/baz///wee").array == "/foo/bar/baz/wee"); assert(asNormalizedPath("foo//bar").array == "foo/bar"); assert(asNormalizedPath("foo/bar").array == "foo/bar"); //Curent dir path assert(asNormalizedPath("./").array == "."); assert(asNormalizedPath("././").array == "."); assert(asNormalizedPath("./foo/..").array == "."); assert(asNormalizedPath("foo/..").array == "."); } else version (Windows) { assert(asNormalizedPath(`\foo\bar`).array == `\foo\bar`); assert(asNormalizedPath(`foo\bar\baz`).array == `foo\bar\baz`); assert(asNormalizedPath(`foo\bar\baz`).array == `foo\bar\baz`); assert(asNormalizedPath(`foo\bar\\baz\\\`).array == `foo\bar\baz`); assert(asNormalizedPath(`\foo\bar\baz`).array == `\foo\bar\baz`); assert(asNormalizedPath(`\foo\..\\bar\.\baz`).array == `\bar\baz`); assert(asNormalizedPath(`\foo\..\bar\baz`).array == `\bar\baz`); assert(asNormalizedPath(`\foo\..\..\\bar\baz`).array == `\bar\baz`); assert(asNormalizedPath(`\foo\bar\..\baz`).array == `\foo\baz`); assert(asNormalizedPath(`\foo\bar\../../baz`).array == `\baz`); assert(asNormalizedPath(`\foo\bar\..\.\/baz\..\wee\`).array == `\foo\wee`); assert(asNormalizedPath(`c:\foo\bar`).array == `c:\foo\bar`); assert(asNormalizedPath(`c:foo\bar\baz`).array == `c:foo\bar\baz`); assert(asNormalizedPath(`c:foo\bar\baz`).array == `c:foo\bar\baz`); assert(asNormalizedPath(`c:foo\bar\\baz\\\`).array == `c:foo\bar\baz`); assert(asNormalizedPath(`c:\foo\bar\baz`).array == `c:\foo\bar\baz`); assert(asNormalizedPath(`c:\foo\..\\bar\.\baz`).array == `c:\bar\baz`); assert(asNormalizedPath(`c:\foo\..\bar\baz`).array == `c:\bar\baz`); assert(asNormalizedPath(`c:\foo\..\..\\bar\baz`).array == `c:\bar\baz`); assert(asNormalizedPath(`c:\foo\bar\..\baz`).array == `c:\foo\baz`); assert(asNormalizedPath(`c:\foo\bar\..\..\baz`).array == `c:\baz`); assert(asNormalizedPath(`c:\foo\bar\..\.\\baz\..\wee\`).array == `c:\foo\wee`); assert(asNormalizedPath(`\\server\share\foo\bar`).array == `\\server\share\foo\bar`); assert(asNormalizedPath(`\\server\share\\foo\bar`).array == `\\server\share\foo\bar`); assert(asNormalizedPath(`\\server\share\foo\bar\baz`).array == `\\server\share\foo\bar\baz`); assert(asNormalizedPath(`\\server\share\foo\..\\bar\.\baz`).array == `\\server\share\bar\baz`); assert(asNormalizedPath(`\\server\share\foo\..\bar\baz`).array == `\\server\share\bar\baz`); assert(asNormalizedPath(`\\server\share\foo\..\..\\bar\baz`).array == `\\server\share\bar\baz`); assert(asNormalizedPath(`\\server\share\foo\bar\..\baz`).array == `\\server\share\foo\baz`); assert(asNormalizedPath(`\\server\share\foo\bar\..\..\baz`).array == `\\server\share\baz`); assert(asNormalizedPath(`\\server\share\foo\bar\..\.\\baz\..\wee\`).array == `\\server\share\foo\wee`); static assert(asNormalizedPath(`\foo\..\..\\bar\baz`).array == `\bar\baz`); assert(asNormalizedPath("foo//bar").array == `foo\bar`); //Curent dir path assert(asNormalizedPath(`.\`).array == "."); assert(asNormalizedPath(`.\.\`).array == "."); assert(asNormalizedPath(`.\foo\..`).array == "."); assert(asNormalizedPath(`foo\..`).array == "."); } else static assert(0); } @safe unittest { import std.array; version (Posix) { // Trivial assert(asNormalizedPath("").empty); assert(asNormalizedPath("foo/bar").array == "foo/bar"); // Correct handling of leading slashes assert(asNormalizedPath("/").array == "/"); assert(asNormalizedPath("///").array == "/"); assert(asNormalizedPath("////").array == "/"); assert(asNormalizedPath("/foo/bar").array == "/foo/bar"); assert(asNormalizedPath("//foo/bar").array == "/foo/bar"); assert(asNormalizedPath("///foo/bar").array == "/foo/bar"); assert(asNormalizedPath("////foo/bar").array == "/foo/bar"); // Correct handling of single-dot symbol (current directory) assert(asNormalizedPath("/./foo").array == "/foo"); assert(asNormalizedPath("/foo/./bar").array == "/foo/bar"); assert(asNormalizedPath("./foo").array == "foo"); assert(asNormalizedPath("././foo").array == "foo"); assert(asNormalizedPath("foo/././bar").array == "foo/bar"); // Correct handling of double-dot symbol (previous directory) assert(asNormalizedPath("/foo/../bar").array == "/bar"); assert(asNormalizedPath("/foo/../../bar").array == "/bar"); assert(asNormalizedPath("/../foo").array == "/foo"); assert(asNormalizedPath("/../../foo").array == "/foo"); assert(asNormalizedPath("/foo/..").array == "/"); assert(asNormalizedPath("/foo/../..").array == "/"); assert(asNormalizedPath("foo/../bar").array == "bar"); assert(asNormalizedPath("foo/../../bar").array == "../bar"); assert(asNormalizedPath("../foo").array == "../foo"); assert(asNormalizedPath("../../foo").array == "../../foo"); assert(asNormalizedPath("../foo/../bar").array == "../bar"); assert(asNormalizedPath(".././../foo").array == "../../foo"); assert(asNormalizedPath("foo/bar/..").array == "foo"); assert(asNormalizedPath("/foo/../..").array == "/"); // The ultimate path assert(asNormalizedPath("/foo/../bar//./../...///baz//").array == "/.../baz"); static assert(asNormalizedPath("/foo/../bar//./../...///baz//").array == "/.../baz"); } else version (Windows) { // Trivial assert(asNormalizedPath("").empty); assert(asNormalizedPath(`foo\bar`).array == `foo\bar`); assert(asNormalizedPath("foo/bar").array == `foo\bar`); // Correct handling of absolute paths assert(asNormalizedPath("/").array == `\`); assert(asNormalizedPath(`\`).array == `\`); assert(asNormalizedPath(`\\\`).array == `\`); assert(asNormalizedPath(`\\\\`).array == `\`); assert(asNormalizedPath(`\foo\bar`).array == `\foo\bar`); assert(asNormalizedPath(`\\foo`).array == `\\foo`); assert(asNormalizedPath(`\\foo\\`).array == `\\foo`); assert(asNormalizedPath(`\\foo/bar`).array == `\\foo\bar`); assert(asNormalizedPath(`\\\foo\bar`).array == `\foo\bar`); assert(asNormalizedPath(`\\\\foo\bar`).array == `\foo\bar`); assert(asNormalizedPath(`c:\`).array == `c:\`); assert(asNormalizedPath(`c:\foo\bar`).array == `c:\foo\bar`); assert(asNormalizedPath(`c:\\foo\bar`).array == `c:\foo\bar`); // Correct handling of single-dot symbol (current directory) assert(asNormalizedPath(`\./foo`).array == `\foo`); assert(asNormalizedPath(`\foo/.\bar`).array == `\foo\bar`); assert(asNormalizedPath(`.\foo`).array == `foo`); assert(asNormalizedPath(`./.\foo`).array == `foo`); assert(asNormalizedPath(`foo\.\./bar`).array == `foo\bar`); // Correct handling of double-dot symbol (previous directory) assert(asNormalizedPath(`\foo\..\bar`).array == `\bar`); assert(asNormalizedPath(`\foo\../..\bar`).array == `\bar`); assert(asNormalizedPath(`\..\foo`).array == `\foo`); assert(asNormalizedPath(`\..\..\foo`).array == `\foo`); assert(asNormalizedPath(`\foo\..`).array == `\`); assert(asNormalizedPath(`\foo\../..`).array == `\`); assert(asNormalizedPath(`foo\..\bar`).array == `bar`); assert(asNormalizedPath(`foo\..\../bar`).array == `..\bar`); assert(asNormalizedPath(`..\foo`).array == `..\foo`); assert(asNormalizedPath(`..\..\foo`).array == `..\..\foo`); assert(asNormalizedPath(`..\foo\..\bar`).array == `..\bar`); assert(asNormalizedPath(`..\.\..\foo`).array == `..\..\foo`); assert(asNormalizedPath(`foo\bar\..`).array == `foo`); assert(asNormalizedPath(`\foo\..\..`).array == `\`); assert(asNormalizedPath(`c:\foo\..\..`).array == `c:\`); // Correct handling of non-root path with drive specifier assert(asNormalizedPath(`c:foo`).array == `c:foo`); assert(asNormalizedPath(`c:..\foo\.\..\bar`).array == `c:..\bar`); // The ultimate path assert(asNormalizedPath(`c:\foo\..\bar\\.\..\...\\\baz\\`).array == `c:\...\baz`); static assert(asNormalizedPath(`c:\foo\..\bar\\.\..\...\\\baz\\`).array == `c:\...\baz`); } else static assert(false); } /** Slice up a path into its elements. Params: path = string or slicable random access range Returns: bidirectional range of slices of `path` */ auto pathSplitter(R)(R path) if ((isRandomAccessRange!R && hasSlicing!R || isNarrowString!R) && !isConvertibleToString!R) { static struct PathSplitter { @property bool empty() const { return pe == 0; } @property R front() { assert(!empty); return _path[fs .. fe]; } void popFront() { assert(!empty); if (ps == pe) { if (fs == bs && fe == be) { pe = 0; } else { fs = bs; fe = be; } } else { fs = ps; fe = fs; while (fe < pe && !isDirSeparator(_path[fe])) ++fe; ps = ltrim(fe, pe); } } @property R back() { assert(!empty); return _path[bs .. be]; } void popBack() { assert(!empty); if (ps == pe) { if (fs == bs && fe == be) { pe = 0; } else { bs = fs; be = fe; } } else { bs = pe; be = bs; while (bs > ps && !isDirSeparator(_path[bs - 1])) --bs; pe = rtrim(ps, bs); } } @property auto save() { return this; } private: R _path; size_t ps, pe; size_t fs, fe; size_t bs, be; this(R p) { if (p.empty) { pe = 0; return; } _path = p; ps = 0; pe = _path.length; // If path is rooted, first element is special version (Windows) { if (isUNC(_path)) { auto i = uncRootLength(_path); fs = 0; fe = i; ps = ltrim(fe, pe); } else if (isDriveRoot(_path)) { fs = 0; fe = 3; ps = ltrim(fe, pe); } else if (_path.length >= 1 && isDirSeparator(_path[0])) { fs = 0; fe = 1; ps = ltrim(fe, pe); } else { assert(!isRooted(_path)); popFront(); } } else version (Posix) { if (_path.length >= 1 && isDirSeparator(_path[0])) { fs = 0; fe = 1; ps = ltrim(fe, pe); } else { popFront(); } } else static assert(0); if (ps == pe) { bs = fs; be = fe; } else { pe = rtrim(ps, pe); popBack(); } } size_t ltrim(size_t s, size_t e) { while (s < e && isDirSeparator(_path[s])) ++s; return s; } size_t rtrim(size_t s, size_t e) { while (s < e && isDirSeparator(_path[e - 1])) --e; return e; } } return PathSplitter(path); } /// @safe unittest { import std.algorithm.comparison : equal; import std.conv : to; assert(equal(pathSplitter("/"), ["/"])); assert(equal(pathSplitter("/foo/bar"), ["/", "foo", "bar"])); assert(equal(pathSplitter("foo/../bar//./"), ["foo", "..", "bar", "."])); version (Posix) { assert(equal(pathSplitter("//foo/bar"), ["/", "foo", "bar"])); } version (Windows) { assert(equal(pathSplitter(`foo\..\bar\/.\`), ["foo", "..", "bar", "."])); assert(equal(pathSplitter("c:"), ["c:"])); assert(equal(pathSplitter(`c:\foo\bar`), [`c:\`, "foo", "bar"])); assert(equal(pathSplitter(`c:foo\bar`), ["c:foo", "bar"])); } } auto pathSplitter(R)(auto ref R path) if (isConvertibleToString!R) { return pathSplitter!(StringTypeOf!R)(path); } @safe unittest { import std.algorithm.comparison : equal; assert(testAliasedString!pathSplitter("/")); } @safe unittest { // equal2 verifies that the range is the same both ways, i.e. // through front/popFront and back/popBack. import std.algorithm; import std.range; bool equal2(R1, R2)(R1 r1, R2 r2) { static assert(isBidirectionalRange!R1); return equal(r1, r2) && equal(retro(r1), retro(r2)); } assert(pathSplitter("").empty); // Root directories assert(equal2(pathSplitter("/"), ["/"])); assert(equal2(pathSplitter("//"), ["/"])); assert(equal2(pathSplitter("///"w), ["/"w])); // Absolute paths assert(equal2(pathSplitter("/foo/bar".dup), ["/", "foo", "bar"])); // General assert(equal2(pathSplitter("foo/bar"d.dup), ["foo"d, "bar"d])); assert(equal2(pathSplitter("foo//bar"), ["foo", "bar"])); assert(equal2(pathSplitter("foo/bar//"w), ["foo"w, "bar"w])); assert(equal2(pathSplitter("foo/../bar//./"d), ["foo"d, ".."d, "bar"d, "."d])); // save() auto ps1 = pathSplitter("foo/bar/baz"); auto ps2 = ps1.save; ps1.popFront(); assert(equal2(ps1, ["bar", "baz"])); assert(equal2(ps2, ["foo", "bar", "baz"])); // Platform specific version (Posix) { assert(equal2(pathSplitter("//foo/bar"w.dup), ["/"w, "foo"w, "bar"w])); } version (Windows) { assert(equal2(pathSplitter(`\`), [`\`])); assert(equal2(pathSplitter(`foo\..\bar\/.\`), ["foo", "..", "bar", "."])); assert(equal2(pathSplitter("c:"), ["c:"])); assert(equal2(pathSplitter(`c:\foo\bar`), [`c:\`, "foo", "bar"])); assert(equal2(pathSplitter(`c:foo\bar`), ["c:foo", "bar"])); assert(equal2(pathSplitter(`\\foo\bar`), [`\\foo\bar`])); assert(equal2(pathSplitter(`\\foo\bar\\`), [`\\foo\bar`])); assert(equal2(pathSplitter(`\\foo\bar\baz`), [`\\foo\bar`, "baz"])); } import std.exception; assertCTFEable!( { assert(equal(pathSplitter("/foo/bar".dup), ["/", "foo", "bar"])); }); static assert(is(typeof(pathSplitter!(const(char)[])(null).front) == const(char)[])); import std.utf : byDchar; assert(equal2(pathSplitter("foo/bar"d.byDchar), ["foo"d, "bar"d])); } /** Determines whether a path starts at a root directory. Params: path = A path name. Returns: Whether a path starts at a root directory. On POSIX, this function returns true if and only if the path starts with a slash (/). On Windows, this function returns true if the path starts at the root directory of the current drive, of some other drive, or of a network drive. */ bool isRooted(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || is(StringTypeOf!R)) { if (path.length >= 1 && isDirSeparator(path[0])) return true; version (Posix) return false; else version (Windows) return isAbsolute!(BaseOf!R)(path); } /// @safe unittest { version (Posix) { assert( isRooted("/")); assert( isRooted("/foo")); assert(!isRooted("foo")); assert(!isRooted("../foo")); } version (Windows) { assert( isRooted(`\`)); assert( isRooted(`\foo`)); assert( isRooted(`d:\foo`)); assert( isRooted(`\\foo\bar`)); assert(!isRooted("foo")); assert(!isRooted("d:foo")); } } @safe unittest { assert(isRooted("/")); assert(isRooted("/foo")); assert(!isRooted("foo")); assert(!isRooted("../foo")); version (Windows) { assert(isRooted(`\`)); assert(isRooted(`\foo`)); assert(isRooted(`d:\foo`)); assert(isRooted(`\\foo\bar`)); assert(!isRooted("foo")); assert(!isRooted("d:foo")); } static assert(isRooted("/foo")); static assert(!isRooted("foo")); static struct DirEntry { string s; alias s this; } assert(!isRooted(DirEntry("foo"))); } /** Determines whether a path is absolute or not. Params: path = A path name. Returns: Whether a path is absolute or not. Example: On POSIX, an absolute path starts at the root directory. (In fact, `_isAbsolute` is just an alias for $(LREF isRooted).) --- version (Posix) { assert(isAbsolute("/")); assert(isAbsolute("/foo")); assert(!isAbsolute("foo")); assert(!isAbsolute("../foo")); } --- On Windows, an absolute path starts at the root directory of a specific drive. Hence, it must start with $(D `d:\`) or $(D `d:/`), where `d` is the drive letter. Alternatively, it may be a network path, i.e. a path starting with a double (back)slash. --- version (Windows) { assert(isAbsolute(`d:\`)); assert(isAbsolute(`d:\foo`)); assert(isAbsolute(`\\foo\bar`)); assert(!isAbsolute(`\`)); assert(!isAbsolute(`\foo`)); assert(!isAbsolute("d:foo")); } --- */ version (StdDdoc) { bool isAbsolute(R)(R path) pure nothrow @safe if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || is(StringTypeOf!R)); } else version (Windows) { bool isAbsolute(R)(R path) if (isRandomAccessRange!R && isSomeChar!(ElementType!R) || is(StringTypeOf!R)) { return isDriveRoot!(BaseOf!R)(path) || isUNC!(BaseOf!R)(path); } } else version (Posix) { alias isAbsolute = isRooted; } @safe unittest { assert(!isAbsolute("foo")); assert(!isAbsolute("../foo"w)); static assert(!isAbsolute("foo")); version (Posix) { assert(isAbsolute("/"d)); assert(isAbsolute("/foo".dup)); static assert(isAbsolute("/foo")); } version (Windows) { assert(isAbsolute("d:\\"w)); assert(isAbsolute("d:\\foo"d)); assert(isAbsolute("\\\\foo\\bar")); assert(!isAbsolute("\\"w.dup)); assert(!isAbsolute("\\foo"d.dup)); assert(!isAbsolute("d:")); assert(!isAbsolute("d:foo")); static assert(isAbsolute(`d:\foo`)); } { auto r = MockRange!(immutable(char))(`../foo`); assert(!r.isAbsolute()); } static struct DirEntry { string s; alias s this; } assert(!isAbsolute(DirEntry("foo"))); } /** Transforms `path` into an absolute path. The following algorithm is used: $(OL $(LI If `path` is empty, return `null`.) $(LI If `path` is already absolute, return it.) $(LI Otherwise, append `path` to `base` and return the result. If `base` is not specified, the current working directory is used.) ) The function allocates memory if and only if it gets to the third stage of this algorithm. Params: path = the relative path to transform base = the base directory of the relative path Returns: string of transformed path Throws: `Exception` if the specified _base directory is not absolute. See_Also: $(LREF asAbsolutePath) which does not allocate */ string absolutePath(string path, lazy string base = getcwd()) @safe pure { import std.array : array; if (path.empty) return null; if (isAbsolute(path)) return path; auto baseVar = base; if (!isAbsolute(baseVar)) throw new Exception("Base directory must be absolute"); return chainPath(baseVar, path).array; } /// @safe unittest { version (Posix) { assert(absolutePath("some/file", "/foo/bar") == "/foo/bar/some/file"); assert(absolutePath("../file", "/foo/bar") == "/foo/bar/../file"); assert(absolutePath("/some/file", "/foo/bar") == "/some/file"); } version (Windows) { assert(absolutePath(`some\file`, `c:\foo\bar`) == `c:\foo\bar\some\file`); assert(absolutePath(`..\file`, `c:\foo\bar`) == `c:\foo\bar\..\file`); assert(absolutePath(`c:\some\file`, `c:\foo\bar`) == `c:\some\file`); assert(absolutePath(`\`, `c:\`) == `c:\`); assert(absolutePath(`\some\file`, `c:\foo\bar`) == `c:\some\file`); } } @safe unittest { version (Posix) { static assert(absolutePath("some/file", "/foo/bar") == "/foo/bar/some/file"); } version (Windows) { static assert(absolutePath(`some\file`, `c:\foo\bar`) == `c:\foo\bar\some\file`); } import std.exception; assertThrown(absolutePath("bar", "foo")); } /** Transforms `path` into an absolute path. The following algorithm is used: $(OL $(LI If `path` is empty, return `null`.) $(LI If `path` is already absolute, return it.) $(LI Otherwise, append `path` to the current working directory, which allocates memory.) ) Params: path = the relative path to transform Returns: the transformed path as a lazy range See_Also: $(LREF absolutePath) which returns an allocated string */ auto asAbsolutePath(R)(R path) if ((isRandomAccessRange!R && isSomeChar!(ElementType!R) || isNarrowString!R) && !isConvertibleToString!R) { import std.file : getcwd; string base = null; if (!path.empty && !isAbsolute(path)) base = getcwd(); return chainPath(base, path); } /// @system unittest { import std.array; assert(asAbsolutePath(cast(string) null).array == ""); version (Posix) { assert(asAbsolutePath("/foo").array == "/foo"); } version (Windows) { assert(asAbsolutePath("c:/foo").array == "c:/foo"); } asAbsolutePath("foo"); } auto asAbsolutePath(R)(auto ref R path) if (isConvertibleToString!R) { return asAbsolutePath!(StringTypeOf!R)(path); } @system unittest { assert(testAliasedString!asAbsolutePath(null)); } /** Translates `path` into a relative path. The returned path is relative to `base`, which is by default taken to be the current working directory. If specified, `base` must be an absolute path, and it is always assumed to refer to a directory. If `path` and `base` refer to the same directory, the function returns $(D `.`). The following algorithm is used: $(OL $(LI If `path` is a relative directory, return it unaltered.) $(LI Find a common root between `path` and `base`. If there is no common root, return `path` unaltered.) $(LI Prepare a string with as many $(D `../`) or $(D `..\`) as necessary to reach the common root from base path.) $(LI Append the remaining segments of `path` to the string and return.) ) In the second step, path components are compared using `filenameCmp!cs`, where `cs` is an optional template parameter determining whether the comparison is case sensitive or not. See the $(LREF filenameCmp) documentation for details. This function allocates memory. Params: cs = Whether matching path name components against the base path should be case-sensitive or not. path = A path name. base = The base path to construct the relative path from. Returns: The relative path. See_Also: $(LREF asRelativePath) which does not allocate memory Throws: `Exception` if the specified _base directory is not absolute. */ string relativePath(CaseSensitive cs = CaseSensitive.osDefault) (string path, lazy string base = getcwd()) { if (!isAbsolute(path)) return path; auto baseVar = base; if (!isAbsolute(baseVar)) throw new Exception("Base directory must be absolute"); import std.conv : to; return asRelativePath!cs(path, baseVar).to!string; } /// @safe unittest { assert(relativePath("foo") == "foo"); version (Posix) { assert(relativePath("foo", "/bar") == "foo"); assert(relativePath("/foo/bar", "/foo/bar") == "."); assert(relativePath("/foo/bar", "/foo/baz") == "../bar"); assert(relativePath("/foo/bar/baz", "/foo/woo/wee") == "../../bar/baz"); assert(relativePath("/foo/bar/baz", "/foo/bar") == "baz"); } version (Windows) { assert(relativePath("foo", `c:\bar`) == "foo"); assert(relativePath(`c:\foo\bar`, `c:\foo\bar`) == "."); assert(relativePath(`c:\foo\bar`, `c:\foo\baz`) == `..\bar`); assert(relativePath(`c:\foo\bar\baz`, `c:\foo\woo\wee`) == `..\..\bar\baz`); assert(relativePath(`c:\foo\bar\baz`, `c:\foo\bar`) == "baz"); assert(relativePath(`c:\foo\bar`, `d:\foo`) == `c:\foo\bar`); } } @safe unittest { import std.exception; assert(relativePath("foo") == "foo"); version (Posix) { relativePath("/foo"); assert(relativePath("/foo/bar", "/foo/baz") == "../bar"); assertThrown(relativePath("/foo", "bar")); } else version (Windows) { relativePath(`\foo`); assert(relativePath(`c:\foo\bar\baz`, `c:\foo\bar`) == "baz"); assertThrown(relativePath(`c:\foo`, "bar")); } else static assert(0); } /** Transforms `path` into a path relative to `base`. The returned path is relative to `base`, which is usually the current working directory. `base` must be an absolute path, and it is always assumed to refer to a directory. If `path` and `base` refer to the same directory, the function returns `'.'`. The following algorithm is used: $(OL $(LI If `path` is a relative directory, return it unaltered.) $(LI Find a common root between `path` and `base`. If there is no common root, return `path` unaltered.) $(LI Prepare a string with as many `../` or `..\` as necessary to reach the common root from base path.) $(LI Append the remaining segments of `path` to the string and return.) ) In the second step, path components are compared using `filenameCmp!cs`, where `cs` is an optional template parameter determining whether the comparison is case sensitive or not. See the $(LREF filenameCmp) documentation for details. Params: path = path to transform base = absolute path cs = whether filespec comparisons are sensitive or not; defaults to `CaseSensitive.osDefault` Returns: a random access range of the transformed path See_Also: $(LREF relativePath) */ auto asRelativePath(CaseSensitive cs = CaseSensitive.osDefault, R1, R2) (R1 path, R2 base) if ((isNarrowString!R1 || (isRandomAccessRange!R1 && hasSlicing!R1 && isSomeChar!(ElementType!R1)) && !isConvertibleToString!R1) && (isNarrowString!R2 || (isRandomAccessRange!R2 && hasSlicing!R2 && isSomeChar!(ElementType!R2)) && !isConvertibleToString!R2)) { bool choosePath = !isAbsolute(path); // Find common root with current working directory auto basePS = pathSplitter(base); auto pathPS = pathSplitter(path); choosePath |= filenameCmp!cs(basePS.front, pathPS.front) != 0; basePS.popFront(); pathPS.popFront(); import std.algorithm.comparison : mismatch; import std.algorithm.iteration : joiner; import std.array : array; import std.range.primitives : walkLength; import std.range : repeat, chain, choose; import std.utf : byCodeUnit, byChar; // Remove matching prefix from basePS and pathPS auto tup = mismatch!((a, b) => filenameCmp!cs(a, b) == 0)(basePS, pathPS); basePS = tup[0]; pathPS = tup[1]; string sep; if (basePS.empty && pathPS.empty) sep = "."; // if base == path, this is the return else if (!basePS.empty && !pathPS.empty) sep = dirSeparator; // Append as many "../" as necessary to reach common base from path auto r1 = ".." .byChar .repeat(basePS.walkLength()) .joiner(dirSeparator.byChar); auto r2 = pathPS .joiner(dirSeparator.byChar) .byChar; // Return (r1 ~ sep ~ r2) return choose(choosePath, path.byCodeUnit, chain(r1, sep.byChar, r2)); } /// @safe unittest { import std.array; version (Posix) { assert(asRelativePath("foo", "/bar").array == "foo"); assert(asRelativePath("/foo/bar", "/foo/bar").array == "."); assert(asRelativePath("/foo/bar", "/foo/baz").array == "../bar"); assert(asRelativePath("/foo/bar/baz", "/foo/woo/wee").array == "../../bar/baz"); assert(asRelativePath("/foo/bar/baz", "/foo/bar").array == "baz"); } else version (Windows) { assert(asRelativePath("foo", `c:\bar`).array == "foo"); assert(asRelativePath(`c:\foo\bar`, `c:\foo\bar`).array == "."); assert(asRelativePath(`c:\foo\bar`, `c:\foo\baz`).array == `..\bar`); assert(asRelativePath(`c:\foo\bar\baz`, `c:\foo\woo\wee`).array == `..\..\bar\baz`); assert(asRelativePath(`c:/foo/bar/baz`, `c:\foo\woo\wee`).array == `..\..\bar\baz`); assert(asRelativePath(`c:\foo\bar\baz`, `c:\foo\bar`).array == "baz"); assert(asRelativePath(`c:\foo\bar`, `d:\foo`).array == `c:\foo\bar`); assert(asRelativePath(`\\foo\bar`, `c:\foo`).array == `\\foo\bar`); } else static assert(0); } auto asRelativePath(CaseSensitive cs = CaseSensitive.osDefault, R1, R2) (auto ref R1 path, auto ref R2 base) if (isConvertibleToString!R1 || isConvertibleToString!R2) { import std.meta : staticMap; alias Types = staticMap!(convertToString, R1, R2); return asRelativePath!(cs, Types)(path, base); } @safe unittest { import std.array; version (Posix) assert(asRelativePath(TestAliasedString("foo"), TestAliasedString("/bar")).array == "foo"); else version (Windows) assert(asRelativePath(TestAliasedString("foo"), TestAliasedString(`c:\bar`)).array == "foo"); assert(asRelativePath(TestAliasedString("foo"), "bar").array == "foo"); assert(asRelativePath("foo", TestAliasedString("bar")).array == "foo"); assert(asRelativePath(TestAliasedString("foo"), TestAliasedString("bar")).array == "foo"); import std.utf : byDchar; assert(asRelativePath("foo"d.byDchar, TestAliasedString("bar")).array == "foo"); } @safe unittest { import std.array, std.utf : bCU=byCodeUnit; version (Posix) { assert(asRelativePath("/foo/bar/baz".bCU, "/foo/bar".bCU).array == "baz"); assert(asRelativePath("/foo/bar/baz"w.bCU, "/foo/bar"w.bCU).array == "baz"w); assert(asRelativePath("/foo/bar/baz"d.bCU, "/foo/bar"d.bCU).array == "baz"d); } else version (Windows) { assert(asRelativePath(`\\foo\bar`.bCU, `c:\foo`.bCU).array == `\\foo\bar`); assert(asRelativePath(`\\foo\bar`w.bCU, `c:\foo`w.bCU).array == `\\foo\bar`w); assert(asRelativePath(`\\foo\bar`d.bCU, `c:\foo`d.bCU).array == `\\foo\bar`d); } } /** Compares filename characters. This function can perform a case-sensitive or a case-insensitive comparison. This is controlled through the `cs` template parameter which, if not specified, is given by $(LREF CaseSensitive)`.osDefault`. On Windows, the backslash and slash characters ($(D `\`) and $(D `/`)) are considered equal. Params: cs = Case-sensitivity of the comparison. a = A filename character. b = A filename character. Returns: $(D < 0) if $(D a < b), `0` if $(D a == b), and $(D > 0) if $(D a > b). */ int filenameCharCmp(CaseSensitive cs = CaseSensitive.osDefault)(dchar a, dchar b) @safe pure nothrow { if (isDirSeparator(a) && isDirSeparator(b)) return 0; static if (!cs) { import std.uni : toLower; a = toLower(a); b = toLower(b); } return cast(int)(a - b); } /// @safe unittest { assert(filenameCharCmp('a', 'a') == 0); assert(filenameCharCmp('a', 'b') < 0); assert(filenameCharCmp('b', 'a') > 0); version (linux) { // Same as calling filenameCharCmp!(CaseSensitive.yes)(a, b) assert(filenameCharCmp('A', 'a') < 0); assert(filenameCharCmp('a', 'A') > 0); } version (Windows) { // Same as calling filenameCharCmp!(CaseSensitive.no)(a, b) assert(filenameCharCmp('a', 'A') == 0); assert(filenameCharCmp('a', 'B') < 0); assert(filenameCharCmp('A', 'b') < 0); } } @safe unittest { assert(filenameCharCmp!(CaseSensitive.yes)('A', 'a') < 0); assert(filenameCharCmp!(CaseSensitive.yes)('a', 'A') > 0); assert(filenameCharCmp!(CaseSensitive.no)('a', 'a') == 0); assert(filenameCharCmp!(CaseSensitive.no)('a', 'b') < 0); assert(filenameCharCmp!(CaseSensitive.no)('b', 'a') > 0); assert(filenameCharCmp!(CaseSensitive.no)('A', 'a') == 0); assert(filenameCharCmp!(CaseSensitive.no)('a', 'A') == 0); assert(filenameCharCmp!(CaseSensitive.no)('a', 'B') < 0); assert(filenameCharCmp!(CaseSensitive.no)('B', 'a') > 0); assert(filenameCharCmp!(CaseSensitive.no)('A', 'b') < 0); assert(filenameCharCmp!(CaseSensitive.no)('b', 'A') > 0); version (Posix) assert(filenameCharCmp('\\', '/') != 0); version (Windows) assert(filenameCharCmp('\\', '/') == 0); } /** Compares file names and returns Individual characters are compared using `filenameCharCmp!cs`, where `cs` is an optional template parameter determining whether the comparison is case sensitive or not. Treatment of invalid UTF encodings is implementation defined. Params: cs = case sensitivity filename1 = range for first file name filename2 = range for second file name Returns: $(D < 0) if $(D filename1 < filename2), `0` if $(D filename1 == filename2) and $(D > 0) if $(D filename1 > filename2). See_Also: $(LREF filenameCharCmp) */ int filenameCmp(CaseSensitive cs = CaseSensitive.osDefault, Range1, Range2) (Range1 filename1, Range2 filename2) if (isInputRange!Range1 && !isInfinite!Range1 && isSomeChar!(ElementEncodingType!Range1) && !isConvertibleToString!Range1 && isInputRange!Range2 && !isInfinite!Range2 && isSomeChar!(ElementEncodingType!Range2) && !isConvertibleToString!Range2) { alias C1 = Unqual!(ElementEncodingType!Range1); alias C2 = Unqual!(ElementEncodingType!Range2); static if (!cs && (C1.sizeof < 4 || C2.sizeof < 4) || C1.sizeof != C2.sizeof) { // Case insensitive - decode so case is checkable // Different char sizes - decode to bring to common type import std.utf : byDchar; return filenameCmp!cs(filename1.byDchar, filename2.byDchar); } else static if (isSomeString!Range1 && C1.sizeof < 4 || isSomeString!Range2 && C2.sizeof < 4) { // Avoid autodecoding import std.utf : byCodeUnit; return filenameCmp!cs(filename1.byCodeUnit, filename2.byCodeUnit); } else { for (;;) { if (filename1.empty) return -(cast(int) !filename2.empty); if (filename2.empty) return 1; const c = filenameCharCmp!cs(filename1.front, filename2.front); if (c != 0) return c; filename1.popFront(); filename2.popFront(); } } } /// @safe unittest { assert(filenameCmp("abc", "abc") == 0); assert(filenameCmp("abc", "abd") < 0); assert(filenameCmp("abc", "abb") > 0); assert(filenameCmp("abc", "abcd") < 0); assert(filenameCmp("abcd", "abc") > 0); version (linux) { // Same as calling filenameCmp!(CaseSensitive.yes)(filename1, filename2) assert(filenameCmp("Abc", "abc") < 0); assert(filenameCmp("abc", "Abc") > 0); } version (Windows) { // Same as calling filenameCmp!(CaseSensitive.no)(filename1, filename2) assert(filenameCmp("Abc", "abc") == 0); assert(filenameCmp("abc", "Abc") == 0); assert(filenameCmp("Abc", "abD") < 0); assert(filenameCmp("abc", "AbB") > 0); } } int filenameCmp(CaseSensitive cs = CaseSensitive.osDefault, Range1, Range2) (auto ref Range1 filename1, auto ref Range2 filename2) if (isConvertibleToString!Range1 || isConvertibleToString!Range2) { import std.meta : staticMap; alias Types = staticMap!(convertToString, Range1, Range2); return filenameCmp!(cs, Types)(filename1, filename2); } @safe unittest { assert(filenameCmp!(CaseSensitive.yes)(TestAliasedString("Abc"), "abc") < 0); assert(filenameCmp!(CaseSensitive.yes)("Abc", TestAliasedString("abc")) < 0); assert(filenameCmp!(CaseSensitive.yes)(TestAliasedString("Abc"), TestAliasedString("abc")) < 0); } @safe unittest { assert(filenameCmp!(CaseSensitive.yes)("Abc", "abc") < 0); assert(filenameCmp!(CaseSensitive.yes)("abc", "Abc") > 0); assert(filenameCmp!(CaseSensitive.no)("abc", "abc") == 0); assert(filenameCmp!(CaseSensitive.no)("abc", "abd") < 0); assert(filenameCmp!(CaseSensitive.no)("abc", "abb") > 0); assert(filenameCmp!(CaseSensitive.no)("abc", "abcd") < 0); assert(filenameCmp!(CaseSensitive.no)("abcd", "abc") > 0); assert(filenameCmp!(CaseSensitive.no)("Abc", "abc") == 0); assert(filenameCmp!(CaseSensitive.no)("abc", "Abc") == 0); assert(filenameCmp!(CaseSensitive.no)("Abc", "abD") < 0); assert(filenameCmp!(CaseSensitive.no)("abc", "AbB") > 0); version (Posix) assert(filenameCmp(`abc\def`, `abc/def`) != 0); version (Windows) assert(filenameCmp(`abc\def`, `abc/def`) == 0); } /** Matches a pattern against a path. Some characters of pattern have a special meaning (they are $(I meta-characters)) and can't be escaped. These are: $(BOOKTABLE, $(TR $(TD `*`) $(TD Matches 0 or more instances of any character.)) $(TR $(TD `?`) $(TD Matches exactly one instance of any character.)) $(TR $(TD `[`$(I chars)`]`) $(TD Matches one instance of any character that appears between the brackets.)) $(TR $(TD `[!`$(I chars)`]`) $(TD Matches one instance of any character that does not appear between the brackets after the exclamation mark.)) $(TR $(TD `{`$(I string1)`,`$(I string2)`,`&hellip;`}`) $(TD Matches either of the specified strings.)) ) Individual characters are compared using `filenameCharCmp!cs`, where `cs` is an optional template parameter determining whether the comparison is case sensitive or not. See the $(LREF filenameCharCmp) documentation for details. Note that directory separators and dots don't stop a meta-character from matching further portions of the path. Params: cs = Whether the matching should be case-sensitive path = The path to be matched against pattern = The glob pattern Returns: `true` if pattern matches path, `false` otherwise. See_also: $(LINK2 http://en.wikipedia.org/wiki/Glob_%28programming%29,Wikipedia: _glob (programming)) */ bool globMatch(CaseSensitive cs = CaseSensitive.osDefault, C, Range) (Range path, const(C)[] pattern) @safe pure nothrow if (isForwardRange!Range && !isInfinite!Range && isSomeChar!(ElementEncodingType!Range) && !isConvertibleToString!Range && isSomeChar!C && is(Unqual!C == Unqual!(ElementEncodingType!Range))) in { // Verify that pattern[] is valid import std.algorithm.searching : balancedParens; assert(balancedParens(pattern, '[', ']', 0)); assert(balancedParens(pattern, '{', '}', 0)); } do { alias RC = Unqual!(ElementEncodingType!Range); static if (RC.sizeof == 1 && isSomeString!Range) { import std.utf : byChar; return globMatch!cs(path.byChar, pattern); } else static if (RC.sizeof == 2 && isSomeString!Range) { import std.utf : byWchar; return globMatch!cs(path.byWchar, pattern); } else { C[] pattmp; foreach (ref pi; 0 .. pattern.length) { const pc = pattern[pi]; switch (pc) { case '*': if (pi + 1 == pattern.length) return true; for (; !path.empty; path.popFront()) { auto p = path.save; if (globMatch!(cs, C)(p, pattern[pi + 1 .. pattern.length])) return true; } return false; case '?': if (path.empty) return false; path.popFront(); break; case '[': if (path.empty) return false; auto nc = path.front; path.popFront(); auto not = false; ++pi; if (pattern[pi] == '!') { not = true; ++pi; } auto anymatch = false; while (1) { const pc2 = pattern[pi]; if (pc2 == ']') break; if (!anymatch && (filenameCharCmp!cs(nc, pc2) == 0)) anymatch = true; ++pi; } if (anymatch == not) return false; break; case '{': // find end of {} section auto piRemain = pi; for (; piRemain < pattern.length && pattern[piRemain] != '}'; ++piRemain) { } if (piRemain < pattern.length) ++piRemain; ++pi; while (pi < pattern.length) { const pi0 = pi; C pc3 = pattern[pi]; // find end of current alternative for (; pi < pattern.length && pc3 != '}' && pc3 != ','; ++pi) { pc3 = pattern[pi]; } auto p = path.save; if (pi0 == pi) { if (globMatch!(cs, C)(p, pattern[piRemain..$])) { return true; } ++pi; } else { /* Match for: * pattern[pi0 .. pi-1] ~ pattern[piRemain..$] */ if (pattmp is null) // Allocate this only once per function invocation. // Should do it with malloc/free, but that would make it impure. pattmp = new C[pattern.length]; const len1 = pi - 1 - pi0; pattmp[0 .. len1] = pattern[pi0 .. pi - 1]; const len2 = pattern.length - piRemain; pattmp[len1 .. len1 + len2] = pattern[piRemain .. $]; if (globMatch!(cs, C)(p, pattmp[0 .. len1 + len2])) { return true; } } if (pc3 == '}') { break; } } return false; default: if (path.empty) return false; if (filenameCharCmp!cs(pc, path.front) != 0) return false; path.popFront(); break; } } return path.empty; } } /// @safe unittest { assert(globMatch("foo.bar", "*")); assert(globMatch("foo.bar", "*.*")); assert(globMatch(`foo/foo\bar`, "f*b*r")); assert(globMatch("foo.bar", "f???bar")); assert(globMatch("foo.bar", "[fg]???bar")); assert(globMatch("foo.bar", "[!gh]*bar")); assert(globMatch("bar.fooz", "bar.{foo,bif}z")); assert(globMatch("bar.bifz", "bar.{foo,bif}z")); version (Windows) { // Same as calling globMatch!(CaseSensitive.no)(path, pattern) assert(globMatch("foo", "Foo")); assert(globMatch("Goo.bar", "[fg]???bar")); } version (linux) { // Same as calling globMatch!(CaseSensitive.yes)(path, pattern) assert(!globMatch("foo", "Foo")); assert(!globMatch("Goo.bar", "[fg]???bar")); } } bool globMatch(CaseSensitive cs = CaseSensitive.osDefault, C, Range) (auto ref Range path, const(C)[] pattern) @safe pure nothrow if (isConvertibleToString!Range) { return globMatch!(cs, C, StringTypeOf!Range)(path, pattern); } @safe unittest { assert(testAliasedString!globMatch("foo.bar", "*")); } @safe unittest { assert(globMatch!(CaseSensitive.no)("foo", "Foo")); assert(!globMatch!(CaseSensitive.yes)("foo", "Foo")); assert(globMatch("foo", "*")); assert(globMatch("foo.bar"w, "*"w)); assert(globMatch("foo.bar"d, "*.*"d)); assert(globMatch("foo.bar", "foo*")); assert(globMatch("foo.bar"w, "f*bar"w)); assert(globMatch("foo.bar"d, "f*b*r"d)); assert(globMatch("foo.bar", "f???bar")); assert(globMatch("foo.bar"w, "[fg]???bar"w)); assert(globMatch("foo.bar"d, "[!gh]*bar"d)); assert(!globMatch("foo", "bar")); assert(!globMatch("foo"w, "*.*"w)); assert(!globMatch("foo.bar"d, "f*baz"d)); assert(!globMatch("foo.bar", "f*b*x")); assert(!globMatch("foo.bar", "[gh]???bar")); assert(!globMatch("foo.bar"w, "[!fg]*bar"w)); assert(!globMatch("foo.bar"d, "[fg]???baz"d)); assert(!globMatch("foo.di", "*.d")); // test issue 6634: triggered bad assertion assert(globMatch("foo.bar", "{foo,bif}.bar")); assert(globMatch("bif.bar"w, "{foo,bif}.bar"w)); assert(globMatch("bar.foo"d, "bar.{foo,bif}"d)); assert(globMatch("bar.bif", "bar.{foo,bif}")); assert(globMatch("bar.fooz"w, "bar.{foo,bif}z"w)); assert(globMatch("bar.bifz"d, "bar.{foo,bif}z"d)); assert(globMatch("bar.foo", "bar.{biz,,baz}foo")); assert(globMatch("bar.foo"w, "bar.{biz,}foo"w)); assert(globMatch("bar.foo"d, "bar.{,biz}foo"d)); assert(globMatch("bar.foo", "bar.{}foo")); assert(globMatch("bar.foo"w, "bar.{ar,,fo}o"w)); assert(globMatch("bar.foo"d, "bar.{,ar,fo}o"d)); assert(globMatch("bar.o", "bar.{,ar,fo}o")); assert(!globMatch("foo", "foo?")); assert(!globMatch("foo", "foo[]")); assert(!globMatch("foo", "foob")); assert(!globMatch("foo", "foo{b}")); static assert(globMatch("foo.bar", "[!gh]*bar")); } /** Checks that the given file or directory name is valid. The maximum length of `filename` is given by the constant `core.stdc.stdio.FILENAME_MAX`. (On Windows, this number is defined as the maximum number of UTF-16 code points, and the test will therefore only yield strictly correct results when `filename` is a string of `wchar`s.) On Windows, the following criteria must be satisfied ($(LINK2 http://msdn.microsoft.com/en-us/library/aa365247(v=vs.85).aspx,source)): $(UL $(LI `filename` must not contain any characters whose integer representation is in the range 0-31.) $(LI `filename` must not contain any of the following $(I reserved characters): `<>:"/\|?*`) $(LI `filename` may not end with a space ($(D ' ')) or a period (`'.'`).) ) On POSIX, `filename` may not contain a forward slash (`'/'`) or the null character (`'\0'`). Params: filename = string to check Returns: `true` if and only if `filename` is not empty, not too long, and does not contain invalid characters. */ bool isValidFilename(Range)(Range filename) if ((isRandomAccessRange!Range && hasLength!Range && hasSlicing!Range && isSomeChar!(ElementEncodingType!Range) || isNarrowString!Range) && !isConvertibleToString!Range) { import core.stdc.stdio : FILENAME_MAX; if (filename.length == 0 || filename.length >= FILENAME_MAX) return false; foreach (c; filename) { version (Windows) { switch (c) { case 0: .. case 31: case '<': case '>': case ':': case '"': case '/': case '\\': case '|': case '?': case '*': return false; default: break; } } else version (Posix) { if (c == 0 || c == '/') return false; } else static assert(0); } version (Windows) { auto last = filename[filename.length - 1]; if (last == '.' || last == ' ') return false; } // All criteria passed return true; } /// @safe pure @nogc nothrow unittest { import std.utf : byCodeUnit; assert(isValidFilename("hello.exe".byCodeUnit)); } bool isValidFilename(Range)(auto ref Range filename) if (isConvertibleToString!Range) { return isValidFilename!(StringTypeOf!Range)(filename); } @safe unittest { assert(testAliasedString!isValidFilename("hello.exe")); } @safe pure unittest { import std.conv; auto valid = ["foo"]; auto invalid = ["", "foo\0bar", "foo/bar"]; auto pfdep = [`foo\bar`, "*.txt"]; version (Windows) invalid ~= pfdep; else version (Posix) valid ~= pfdep; else static assert(0); import std.meta : AliasSeq; static foreach (T; AliasSeq!(char[], const(char)[], string, wchar[], const(wchar)[], wstring, dchar[], const(dchar)[], dstring)) { foreach (fn; valid) assert(isValidFilename(to!T(fn))); foreach (fn; invalid) assert(!isValidFilename(to!T(fn))); } { auto r = MockRange!(immutable(char))(`dir/file.d`); assert(!isValidFilename(r)); } static struct DirEntry { string s; alias s this; } assert(isValidFilename(DirEntry("file.ext"))); version (Windows) { immutable string cases = "<>:\"/\\|?*"; foreach (i; 0 .. 31 + cases.length) { char[3] buf; buf[0] = 'a'; buf[1] = i <= 31 ? cast(char) i : cases[i - 32]; buf[2] = 'b'; assert(!isValidFilename(buf[])); } } } /** Checks whether `path` is a valid path. Generally, this function checks that `path` is not empty, and that each component of the path either satisfies $(LREF isValidFilename) or is equal to `"."` or `".."`. $(B It does $(I not) check whether the path points to an existing file or directory; use $(REF exists, std,file) for this purpose.) On Windows, some special rules apply: $(UL $(LI If the second character of `path` is a colon (`':'`), the first character is interpreted as a drive letter, and must be in the range A-Z (case insensitive).) $(LI If `path` is on the form $(D `\\$(I server)\$(I share)\...`) (UNC path), $(LREF isValidFilename) is applied to $(I server) and $(I share) as well.) $(LI If `path` starts with $(D `\\?\`) (long UNC path), the only requirement for the rest of the string is that it does not contain the null character.) $(LI If `path` starts with $(D `\\.\`) (Win32 device namespace) this function returns `false`; such paths are beyond the scope of this module.) ) Params: path = string or Range of characters to check Returns: true if `path` is a valid path. */ bool isValidPath(Range)(Range path) if ((isRandomAccessRange!Range && hasLength!Range && hasSlicing!Range && isSomeChar!(ElementEncodingType!Range) || isNarrowString!Range) && !isConvertibleToString!Range) { alias C = Unqual!(ElementEncodingType!Range); if (path.empty) return false; // Check whether component is "." or "..", or whether it satisfies // isValidFilename. bool isValidComponent(Range component) { assert(component.length > 0); if (component[0] == '.') { if (component.length == 1) return true; else if (component.length == 2 && component[1] == '.') return true; } return isValidFilename(component); } if (path.length == 1) return isDirSeparator(path[0]) || isValidComponent(path); Range remainder; version (Windows) { if (isDirSeparator(path[0]) && isDirSeparator(path[1])) { // Some kind of UNC path if (path.length < 5) { // All valid UNC paths must have at least 5 characters return false; } else if (path[2] == '?') { // Long UNC path if (!isDirSeparator(path[3])) return false; foreach (c; path[4 .. $]) { if (c == '\0') return false; } return true; } else if (path[2] == '.') { // Win32 device namespace not supported return false; } else { // Normal UNC path, i.e. \\server\share\... size_t i = 2; while (i < path.length && !isDirSeparator(path[i])) ++i; if (i == path.length || !isValidFilename(path[2 .. i])) return false; ++i; // Skip a single dir separator size_t j = i; while (j < path.length && !isDirSeparator(path[j])) ++j; if (!isValidFilename(path[i .. j])) return false; remainder = path[j .. $]; } } else if (isDriveSeparator(path[1])) { import std.ascii : isAlpha; if (!isAlpha(path[0])) return false; remainder = path[2 .. $]; } else { remainder = path; } } else version (Posix) { remainder = path; } else static assert(0); remainder = ltrimDirSeparators(remainder); // Check that each component satisfies isValidComponent. while (!remainder.empty) { size_t i = 0; while (i < remainder.length && !isDirSeparator(remainder[i])) ++i; assert(i > 0); if (!isValidComponent(remainder[0 .. i])) return false; remainder = ltrimDirSeparators(remainder[i .. $]); } // All criteria passed return true; } /// @safe pure @nogc nothrow unittest { assert(isValidPath("/foo/bar")); assert(!isValidPath("/foo\0/bar")); assert(isValidPath("/")); assert(isValidPath("a")); version (Windows) { assert(isValidPath(`c:\`)); assert(isValidPath(`c:\foo`)); assert(isValidPath(`c:\foo\.\bar\\\..\`)); assert(!isValidPath(`!:\foo`)); assert(!isValidPath(`c::\foo`)); assert(!isValidPath(`c:\foo?`)); assert(!isValidPath(`c:\foo.`)); assert(isValidPath(`\\server\share`)); assert(isValidPath(`\\server\share\foo`)); assert(isValidPath(`\\server\share\\foo`)); assert(!isValidPath(`\\\server\share\foo`)); assert(!isValidPath(`\\server\\share\foo`)); assert(!isValidPath(`\\ser*er\share\foo`)); assert(!isValidPath(`\\server\sha?e\foo`)); assert(!isValidPath(`\\server\share\|oo`)); assert(isValidPath(`\\?\<>:"?*|/\..\.`)); assert(!isValidPath("\\\\?\\foo\0bar")); assert(!isValidPath(`\\.\PhysicalDisk1`)); assert(!isValidPath(`\\`)); } import std.utf : byCodeUnit; assert(isValidPath("/foo/bar".byCodeUnit)); } bool isValidPath(Range)(auto ref Range path) if (isConvertibleToString!Range) { return isValidPath!(StringTypeOf!Range)(path); } @safe unittest { assert(testAliasedString!isValidPath("/foo/bar")); } /** Performs tilde expansion in paths on POSIX systems. On Windows, this function does nothing. There are two ways of using tilde expansion in a path. One involves using the tilde alone or followed by a path separator. In this case, the tilde will be expanded with the value of the environment variable `HOME`. The second way is putting a username after the tilde (i.e. `~john/Mail`). Here, the username will be searched for in the user database (i.e. `/etc/passwd` on Unix systems) and will expand to whatever path is stored there. The username is considered the string after the tilde ending at the first instance of a path separator. Note that using the `~user` syntax may give different values from just `~` if the environment variable doesn't match the value stored in the user database. When the environment variable version is used, the path won't be modified if the environment variable doesn't exist or it is empty. When the database version is used, the path won't be modified if the user doesn't exist in the database or there is not enough memory to perform the query. This function performs several memory allocations. Params: inputPath = The path name to expand. Returns: `inputPath` with the tilde expanded, or just `inputPath` if it could not be expanded. For Windows, `expandTilde` merely returns its argument `inputPath`. Example: ----- void processFile(string path) { // Allow calling this function with paths such as ~/foo auto fullPath = expandTilde(path); ... } ----- */ string expandTilde(string inputPath) @safe nothrow { version (Posix) { import core.exception : onOutOfMemoryError; import core.stdc.errno : errno, ERANGE; import core.stdc.stdlib : malloc, free, realloc; /* Joins a path from a C string to the remainder of path. The last path separator from c_path is discarded. The result is joined to path[char_pos .. length] if char_pos is smaller than length, otherwise path is not appended to c_path. */ static string combineCPathWithDPath(char* c_path, string path, size_t char_pos) @trusted nothrow { import core.stdc.string : strlen; import std.exception : assumeUnique; assert(c_path != null); assert(path.length > 0); assert(char_pos >= 0); // Search end of C string size_t end = strlen(c_path); // Remove trailing path separator, if any if (end && isDirSeparator(c_path[end - 1])) end--; string cp; if (char_pos < path.length) // Append something from path cp = assumeUnique(c_path[0 .. end] ~ path[char_pos .. $]); else // Create our own copy, as lifetime of c_path is undocumented cp = c_path[0 .. end].idup; return cp; } // Replaces the tilde from path with the environment variable HOME. static string expandFromEnvironment(string path) @safe nothrow { import core.stdc.stdlib : getenv; assert(path.length >= 1); assert(path[0] == '~'); // Get HOME and use that to replace the tilde. auto home = () @trusted { return getenv("HOME"); } (); if (home == null) return path; return combineCPathWithDPath(home, path, 1); } // Replaces the tilde from path with the path from the user database. static string expandFromDatabase(string path) @safe nothrow { // bionic doesn't really support this, as getpwnam_r // isn't provided and getpwnam is basically just a stub version (CRuntime_Bionic) { return path; } else { import core.sys.posix.pwd : passwd, getpwnam_r; import std.string : indexOf; assert(path.length > 2 || (path.length == 2 && !isDirSeparator(path[1]))); assert(path[0] == '~'); // Extract username, searching for path separator. auto last_char = indexOf(path, dirSeparator[0]); size_t username_len = (last_char == -1) ? path.length : last_char; char[] username = new char[username_len * char.sizeof]; if (last_char == -1) { username[0 .. username_len - 1] = path[1 .. $]; last_char = path.length + 1; } else { username[0 .. username_len - 1] = path[1 .. last_char]; } username[username_len - 1] = 0; assert(last_char > 1); // Reserve C memory for the getpwnam_r() function. version (StdUnittest) uint extra_memory_size = 2; else uint extra_memory_size = 5 * 1024; char[] extra_memory; passwd result; while (1) { extra_memory.length += extra_memory_size; // Obtain info from database. passwd *verify; errno = 0; auto passResult = () @trusted { return getpwnam_r( &username[0], &result, &extra_memory[0], extra_memory.length, &verify ); } (); if (passResult == 0) { // Succeeded if verify points at result if (verify == () @trusted { return &result; } ()) // username is found path = combineCPathWithDPath(result.pw_dir, path, last_char); break; } if (errno != ERANGE && // On BSD and OSX, errno can be left at 0 instead of set to ERANGE errno != 0) onOutOfMemoryError(); // extra_memory isn't large enough import core.checkedint : mulu; bool overflow; extra_memory_size = mulu(extra_memory_size, 2, overflow); if (overflow) assert(0); } return path; } } // Return early if there is no tilde in path. if (inputPath.length < 1 || inputPath[0] != '~') return inputPath; if (inputPath.length == 1 || isDirSeparator(inputPath[1])) return expandFromEnvironment(inputPath); else return expandFromDatabase(inputPath); } else version (Windows) { // Put here real windows implementation. return inputPath; } else { static assert(0); // Guard. Implement on other platforms. } } /// @system unittest { version (Posix) { import std.process : environment; auto oldHome = environment["HOME"]; scope(exit) environment["HOME"] = oldHome; environment["HOME"] = "dmd/test"; assert(expandTilde("~/") == "dmd/test/"); assert(expandTilde("~") == "dmd/test"); } } @system unittest { version (Posix) { static if (__traits(compiles, { import std.process : executeShell; })) import std.process : executeShell; import std.process : environment; import std.string : strip; // Retrieve the current home variable. auto oldHome = environment.get("HOME"); // Testing when there is no environment variable. environment.remove("HOME"); assert(expandTilde("~/") == "~/"); assert(expandTilde("~") == "~"); // Testing when an environment variable is set. environment["HOME"] = "dmd/test"; assert(expandTilde("~/") == "dmd/test/"); assert(expandTilde("~") == "dmd/test"); // The same, but with a variable ending in a slash. environment["HOME"] = "dmd/test/"; assert(expandTilde("~/") == "dmd/test/"); assert(expandTilde("~") == "dmd/test"); // Recover original HOME variable before continuing. if (oldHome !is null) environment["HOME"] = oldHome; else environment.remove("HOME"); static if (is(typeof(executeShell))) { immutable tildeUser = "~" ~ environment.get("USER"); immutable path = executeShell("echo " ~ tildeUser).output.strip(); immutable expTildeUser = expandTilde(tildeUser); assert(expTildeUser == path, expTildeUser); immutable expTildeUserSlash = expandTilde(tildeUser ~ "/"); assert(expTildeUserSlash == path ~ "/", expTildeUserSlash); } assert(expandTilde("~Idontexist/hey") == "~Idontexist/hey"); } } version (StdUnittest) { private: /* Define a mock RandomAccessRange to use for unittesting. */ struct MockRange(C) { this(C[] array) { this.array = array; } const { @property size_t length() { return array.length; } @property bool empty() { return array.length == 0; } @property C front() { return array[0]; } @property C back() { return array[$ - 1]; } @property size_t opDollar() { return length; } C opIndex(size_t i) { return array[i]; } } void popFront() { array = array[1 .. $]; } void popBack() { array = array[0 .. $-1]; } MockRange!C opSlice( size_t lwr, size_t upr) const { return MockRange!C(array[lwr .. upr]); } @property MockRange save() { return this; } private: C[] array; } /* Define a mock BidirectionalRange to use for unittesting. */ struct MockBiRange(C) { this(const(C)[] array) { this.array = array; } const { @property bool empty() { return array.length == 0; } @property C front() { return array[0]; } @property C back() { return array[$ - 1]; } @property size_t opDollar() { return array.length; } } void popFront() { array = array[1 .. $]; } void popBack() { array = array[0 .. $-1]; } @property MockBiRange save() { return this; } private: const(C)[] array; } } @safe unittest { static assert( isRandomAccessRange!(MockRange!(const(char))) ); static assert( isBidirectionalRange!(MockBiRange!(const(char))) ); } private template BaseOf(R) { static if (isRandomAccessRange!R && isSomeChar!(ElementType!R)) alias BaseOf = R; else alias BaseOf = StringTypeOf!R; }
D
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/Users/riccardo/github/PhotoStack/photo-stack-back/rust_server/target/debug/build/syn-1a3c94a7141b0b18/build_script_build-1a3c94a7141b0b18: /Users/riccardo/.cargo/registry/src/github.com-1ecc6299db9ec823/syn-0.15.39/build.rs /Users/riccardo/github/PhotoStack/photo-stack-back/rust_server/target/debug/build/syn-1a3c94a7141b0b18/build_script_build-1a3c94a7141b0b18.d: /Users/riccardo/.cargo/registry/src/github.com-1ecc6299db9ec823/syn-0.15.39/build.rs /Users/riccardo/.cargo/registry/src/github.com-1ecc6299db9ec823/syn-0.15.39/build.rs:
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/home/tebogo/Documents/RUST/authentication-app/target/debug/deps/slab-b096a143352a0be7.rmeta: /home/tebogo/.cargo/registry/src/github.com-1ecc6299db9ec823/slab-0.4.2/src/lib.rs /home/tebogo/Documents/RUST/authentication-app/target/debug/deps/slab-b096a143352a0be7.d: /home/tebogo/.cargo/registry/src/github.com-1ecc6299db9ec823/slab-0.4.2/src/lib.rs /home/tebogo/.cargo/registry/src/github.com-1ecc6299db9ec823/slab-0.4.2/src/lib.rs:
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// PERMUTE_ARGS: import core.simd; struct S213 { int4 vec; } void test213() { S213 s, b; assert(s == b); }
D
module optimize; import brainfuck; import std.algorithm.iteration; import std.algorithm.searching; import std.array; import std.range; import std.conv; alias Counts = size_t[string]; Counts count_instructions(BrainfuckInstruction[] insts) { Counts counts; foreach(inst; insts) { counts[typeid(inst).toString]++; if(auto loop = cast(Loop) inst) { auto inner_counts = count_instructions(loop.insts); add_counts(counts, inner_counts); } else if(auto if_bf = cast(If) inst) { auto inner_counts = count_instructions(if_bf.insts); add_counts(counts, inner_counts); } else if(auto unrolled = cast(UnrolledLoop) inst) { auto inner_counts = count_instructions(unrolled.insts); add_counts(counts, inner_counts); } } return counts; } void add_counts(Counts dst, Counts src) { foreach(k, v; src) { dst[k] += v; } } BrainfuckInstruction[] clear_opt(BrainfuckInstruction[] insts) { return insts.map!(delegate BrainfuckInstruction(inst) { if(auto loop = cast(Loop) inst) { auto loop_insts = loop.insts; if(loop_insts.length == 1) { if(auto modify = cast(Modify) loop_insts[0]) { if(modify.amt == -1) return new Clear; } } return new Loop(clear_opt(loop.insts)); } return inst; }).array; } BrainfuckInstruction[] balanced_opt(BrainfuckInstruction[] insts) { return insts.map!(delegate BrainfuckInstruction(inst) { if(auto loop = cast(Loop) inst) { auto loop_insts = loop.insts; if(loop_insts.all!(loop_inst => (cast(Modify) loop_inst) || (cast(Select) loop_inst))) { if(loop_insts .filter!(loop_inst => cast(Select) loop_inst) .map!(loop_inst => (cast(Select) loop_inst).amt) .sum == 0) { int[int] ms; int pointer = 0; foreach(loop_inst; loop_insts) { if(auto modify = cast(Modify) loop_inst) { ms[pointer] += modify.amt; } else if(auto select = cast(Select) loop_inst) { pointer += select.amt; } } if(ms[0] == -1) { ms.remove(0); return new MoveLoop(ms); } } } return new Loop(balanced_opt(loop.insts)); } return inst; }).array; } BrainfuckInstruction[] if_opt(BrainfuckInstruction[] insts) { return insts.map!((inst) { if(auto loop = cast(Loop) inst) { int pointer; ubyte[int] tape; foreach(ref loop_inst; loop.insts) { if(auto modify = cast(Modify) loop_inst) { if(pointer in tape) tape[pointer] += modify.amt; } else if(auto select = cast(Select) loop_inst) { pointer += select.amt; } else if(cast(Clear) loop_inst) { tape[pointer] = 0; } else if(cast(Input) loop_inst) { tape.remove(pointer); } else if(cast(Loop) loop_inst || cast(MoveLoop) loop_inst) { pointer = 0; tape.clear; tape[0] = 0; if(auto inner_loop = cast(Loop) loop_inst) { loop_inst = new Loop(if_opt(inner_loop.insts)); } } } if(pointer in tape && tape[pointer] == 0) { return new If(loop.insts); } return inst; } else { return inst; } }).array; } BrainfuckInstruction[] unroll_opt(BrainfuckInstruction[] insts, bool program_body) { int pointer; ubyte[int] tape; if(program_body) { for(uint i = 0; i < 30000; i++) { tape[i] = 0; } } foreach(ref inst; insts) { if(auto modify = cast(Modify) inst) { if(pointer in tape) tape[pointer] += modify.amt; } else if(auto select = cast(Select) inst) { pointer += select.amt; } else if(cast(Clear) inst) { tape[pointer] = 0; } else if(cast(Input) inst) { tape.remove(pointer); } else if(cast(Loop) inst || cast(MoveLoop) inst) { if(auto loop = cast(Loop) inst) { if(pointer in tape) { auto count = tape[pointer]; int inner_pointer; int[int] inner_tape; foreach(inner_inst; loop.insts) { if(auto modify = cast(Modify) inner_inst) { inner_tape[inner_pointer] += modify.amt; } else if(auto select = cast(Select) inner_inst) { inner_pointer += select.amt; } else if(cast(Clear) inner_inst) { inner_tape[inner_pointer] = 0; } else if(cast(Input) inner_inst) { inner_tape.remove(inner_pointer); } else if(cast(Loop) inner_inst || cast(MoveLoop) inner_inst) { inner_pointer = 0; inner_tape.clear; inner_tape[0] = 0; if(auto inner_loop = cast(Loop) inner_inst) { inner_loop.insts = unroll_opt(inner_loop.insts, false); } } } if(0 in inner_tape && inner_tape[0] == -1 && inner_pointer == 0) { inst = new UnrolledLoop(count, loop.insts); } } } pointer = 0; tape.clear; tape[0] = 0; } } return insts; }
D
// REQUIRED_ARGS: -w class F { } int test1() { scope F f = new F(); // comment out and warning goes away return 0; } int test2() { // no return at end of function try { return 0; } finally { } } void main() { test1(); test2(); }
D
module gfm.sdl2.framecounter; import std.string; import derelict.sdl2.sdl; import gfm.core.queue, gfm.math.statistics, gfm.sdl2.sdl; /// Utility class which gives time delta between frames, and /// logs some framerate statistics. final class FrameCounter { public { this(SDL2 sdl) { _sdl = sdl; _firstFrame = true; _elapsedTime = 0; _stats = new RingBuffer!ulong(10); } /// Mark the beginning of a new frame. /// Returns: current timle difference since last frame, in milliseconds. ulong tickMs() { if (_firstFrame) { _lastTime = getCurrentTime(); _firstFrame = false; _stats.pushBack(0); return 0; // no advance for first frame } else { uint now = getCurrentTime(); uint delta = now - _lastTime; _elapsedTime += delta; _lastTime = now; _stats.pushBack(delta); return delta; } } /// Mark the beginning of a new frame. /// Returns: current timle difference since last frame, in seconds. double tick() { return tickMs() * 0.001; } /// Returns: Number of elapsed milliseconds, in milliseconds. ulong elapsedTimeMs() const { return _elapsedTime; } /// Returns: Number of elapsed milliseconds, in seconds. double elapsedTime() const { return _elapsedTime * 0.001; } /// Returns displayable framerate statistics. string getFPSString() { double avg = average(_stats[]); int avgFPS = cast(int)(0.5 + ( avg != 0 ? 1000 / avg : 0 ) ); int avgdt = cast(int)(0.5 + avg); return format("FPS: %s dt: avg %sms min %sms max %sms", avgFPS, avgdt, minElement(_stats[]), maxElement(_stats[])); } } private { SDL2 _sdl; RingBuffer!ulong _stats; bool _firstFrame; uint _lastTime; ulong _elapsedTime; uint getCurrentTime() { return SDL_GetTicks(); } } }
D
PLONG PLAT ED95 KD LOMAGAGE HIMAGAGE SLAT SLONG RESULTNO DP DM ROCKTYPE -41.9634396 47.1283348 5 200 35 100 -30.5 139.300003 1165 4.43196392 29.1188412 sediments, redbeds 225.800003 43.9000015 7.5999999 145.5 71 89 -9.69999981 119.599998 7799 4.9000001 8.69999981 sediments 321.100006 59.7999992 1.29999995 137.5 65 90 -43.5 146.800003 1350 2.4000001 2.5 sediments, limestones -65.400002 61.2999992 1.39999998 297 50 70 -31.6000004 145.600006 9339 2.20000005 2.20000005 sediments, saprolite 221.899994 42 8.80000019 0 63 75 -9.69999981 119.5 1211 5.30000019 9.69999981 intrusives, granodiorite, andesite dykes 346 61 9 41.2000008 35 100 -31.3999996 138.600006 1170 13 15 sediments 333 45 9 16.5 35 100 -30.3999996 139.399994 1161 17 18 sediments, tillite 329 58 25 4.0999999 35 100 -30.2000008 139 1166 41.5999985 45.5999985 sediments, sandstone, tillite 223 26 13 14.8000002 35 100 -30.2999992 139.5 1157 26 26 extrusives 269 40 0 0 50 300 -32.5999985 151.5 1868 0 0 extrusives, andesites 297.200012 59.2000008 6 0 50 70 -30.5 151.5 1964 9.10000038 9.89999962 sediments, weathered 102 19.8999996 21.7000008 18.7999992 65 245 -32 116 1944 28.1000004 28.1000004 intrusives 271 63 2.9000001 352 50 80 -34 151 1595 3.5 4.5 intrusives 324 51 3.29999995 960 65 100 -34 151 1591 6.0999999 6.4000001 intrusives 272 66 4.80000019 191 60 100 -33.7000008 151.100006 1592 5.80000019 7.4000001 intrusives
D
module startup; version(GNU) { static import gcc.attribute; // we need this to get the section, weak and alias attributes void wfi(){ version(ALLOW_WFI){ asm{ "wfi"; } } } } else version(LDC) { import ldc.llvmasm; void wfi(){ version(ALLOW_WFI){ __asm("wfi"); } } } import core.stdc.config; // we need this for c_ulong, so we can get symbols from the linker-script import core.stdc.stdint; // these are the types normally used on microcontrollers // Create convenience enums and aliases for the weak and alias attributes: enum isr_vector = gcc.attribute.attribute("section",".isr_vector.ro"); enum naked = gcc.attribute.attribute("naked"); enum weak = gcc.attribute.attribute("weak"); alias Tuple(A...) = A; alias rst = Tuple!(weak, gcc.attribute.attribute("alias", "defaultResetHandler")); alias exc = Tuple!(weak, gcc.attribute.attribute("alias", "defaultExceptionHandler")); // The following symbols are provided by our linker-script: extern(C) extern __gshared c_ulong _stack; // initial stack address extern(C) extern __gshared c_ulong _siccmram; // pointer to read-only data that needs to be copied to CCMRAM extern(C) extern __gshared c_ulong _sccmram; // start address of .ccmram section (somewhere within CCMRAM) extern(C) extern __gshared c_ulong _eccmram; // end address of .ccmram section (somewhere within CCMRAM) extern(C) extern __gshared c_ulong _sirelocated; // pointer to read-only data that needs to be copied to normal SRAM extern(C) extern __gshared c_ulong _srelocated; // start address of .relocated section (somewhere within SRAM) extern(C) extern __gshared c_ulong _erelocated; // end address of .relocated section (somewhere within SRAM) extern(C) extern __gshared c_ulong _szeroed; // start address of .zeroed section (somewhere within SRAM or CCMRAM) extern(C) extern __gshared c_ulong _ezeroed; // end address of .zeroed section (somewhere within SRAM or CCMRAM) // Create a convenience alias for our vector functions: //alias extern(C) const void function() VectorFunc; // currently, this won't work for me alias extern(C) const void *VectorFunc; // so I'm using a void* instead. @rst extern(C) void Reset_Handler(); @exc extern(C) void NMI_Handler(); @exc extern(C) void HardFault_Handler(); @exc extern(C) void SVC_Handler(); @exc extern(C) void PendSV_Handler(); @exc extern(C) void SysTick_Handler(); @exc extern(C) void WWDG_IRQHandler(); @exc extern(C) void RTC_IRQHandler(); @exc extern(C) void FLASH_IRQHandler(); @exc extern(C) void RCC_IRQHandler(); @exc extern(C) void EXTI0_1_IRQHandler(); @exc extern(C) void EXTI2_3_IRQHandler(); @exc extern(C) void EXTI4_15_IRQHandler(); @exc extern(C) void DMA1_Channel1_IRQHandler(); @exc extern(C) void DMA1_Channel2_3_IRQHandler(); @exc extern(C) void DMA1_Channel4_5_IRQHandler(); @exc extern(C) void ADC1_IRQHandler(); @exc extern(C) void TIM1_BRK_UP_TRG_COM_IRQHandler(); @exc extern(C) void TIM1_CC_IRQHandler(); @exc extern(C) void TIM3_IRQHandler(); @exc extern(C) void TIM6_IRQHandler(); @exc extern(C) void TIM14_IRQHandler(); @exc extern(C) void TIM15_IRQHandler(); @exc extern(C) void TIM16_IRQHandler(); @exc extern(C) void TIM17_IRQHandler(); @exc extern(C) void I2C1_IRQHandler(); @exc extern(C) void I2C2_IRQHandler(); @exc extern(C) void SPI1_IRQHandler(); @exc extern(C) void SPI2_IRQHandler(); @exc extern(C) void USART1_IRQHandler(); @exc extern(C) void USART2_IRQHandler(); @isr_vector VectorFunc[48] g_pfnVectors = [ cast(VectorFunc)&_stack, /* -16 $0000 Initial Stack Pointer */ &Reset_Handler, /* -15 $0004 Reset Vector */ &NMI_Handler, /* -14 $0008 Non Maskable Interrupt Vector */ &HardFault_Handler, /* -13 $000c Hard Fault Vector */ cast(VectorFunc)0, /* -12 $0010 Reserved */ cast(VectorFunc)0, /* -11 $0014 Reserved */ cast(VectorFunc)0, /* -10 $0018 Reserved */ cast(VectorFunc)0, /* -9 $001c Reserved */ cast(VectorFunc)0, /* -8 $0020 Reserved */ cast(VectorFunc)0, /* -7 $0024 Reserved */ cast(VectorFunc)0, /* -6 $0028 Reserved */ &SVC_Handler, /* -5 $002c SuperVisor Call Vector */ cast(VectorFunc)0, /* -4 $0030 Reserved */ cast(VectorFunc)0, /* -3 $0034 Reserved */ &PendSV_Handler, /* -2 $0038 Pending SuperVisor Vector */ &SysTick_Handler, /* -1 $003c System Tick Vector */ &WWDG_IRQHandler, /* 0 $0040 Windowed WatchDog */ cast(VectorFunc)0, /* 1 $0044 Reserved */ &RTC_IRQHandler, /* 2 $0048 RTC through the EXTI line */ &FLASH_IRQHandler, /* 3 $004c FLASH */ &RCC_IRQHandler, /* 4 $0050 RCC */ &EXTI0_1_IRQHandler, /* 5 $0054 EXTI Line 0 and 1 */ &EXTI2_3_IRQHandler, /* 6 $0058 EXTI Line 2 and 3 */ &EXTI4_15_IRQHandler, /* 7 $005c EXTI Line 4 to 15 */ cast(VectorFunc)0, /* 8 $0060 Reserved */ &DMA1_Channel1_IRQHandler, /* 9 $0064 DMA1 Channel 1 */ &DMA1_Channel2_3_IRQHandler, /* 10 $0068 DMA1 Channel 2 and Channel 3 */ &DMA1_Channel4_5_IRQHandler, /* 11 $006c DMA1 Channel 4 and Channel 5 */ &ADC1_IRQHandler, /* 12 $0070 ADC1 */ &TIM1_BRK_UP_TRG_COM_IRQHandler, /* 13 $0074 TIM1 Break, Update, Trigger and Commutation */ &TIM1_CC_IRQHandler, /* 14 $0078 TIM1 Capture Compare */ cast(VectorFunc)0, /* 15 $007c Reserved */ &TIM3_IRQHandler, /* 16 $0080 TIM3 */ &TIM6_IRQHandler, /* 17 $0084 TIM6 */ cast(VectorFunc)0, /* 18 $0088 Reserved */ &TIM14_IRQHandler, /* 19 $008c TIM14 */ &TIM15_IRQHandler, /* 20 $0090 TIM15 */ &TIM16_IRQHandler, /* 21 $0094 TIM16 */ &TIM17_IRQHandler, /* 22 $0098 TIM17 */ &I2C1_IRQHandler, /* 23 $009c I2C1 */ &I2C2_IRQHandler, /* 24 $00a0 I2C2 */ &SPI1_IRQHandler, /* 25 $00a4 SPI1 */ &SPI2_IRQHandler, /* 26 $00a8 SPI2 */ &USART1_IRQHandler, /* 27 $00ac USART1 */ &USART2_IRQHandler, /* 28 $00b0 USART2 */ cast(VectorFunc)0, /* 29 $00b4 Reserved */ cast(VectorFunc)0, /* 30 $00b8 Reserved */ cast(VectorFunc)0, /* 31 $00bc Reserved */ ]; @weak extern(C) void LowLevelInit(); @weak extern(C) void SystemInit(); @weak extern(C) void __libc_init_array(); @weak extern(C) extern __gshared c_ulong SystemCoreClock; extern(C) void main(); void copyBlock(const(void) *aSource, void *aDestination, void *aDestinationEnd) { const(uint32_t) *s = cast(const(uint32_t) *)aSource; uint32_t *d = cast(uint32_t *)aDestination; uint32_t *e = cast(uint32_t *)aDestinationEnd; while(d < e) { *d++ = *s++; } } void zeroBlock(void *aDestination, void *aDestinationEnd) { uint32_t *d = cast(uint32_t *)aDestination; uint32_t *e = cast(uint32_t *)aDestinationEnd; while(d < e) { *d++ = 0; } } @naked extern(C) void defaultResetHandler() /* we can mark this naked, as it never returns and should never save any registers on the stack */ { uint32_t saveFreq; LowLevelInit(); SystemInit(); saveFreq = SystemCoreClock; copyBlock(&_siccmram, &_sccmram, &_eccmram); copyBlock(&_sirelocated, &_srelocated, &_erelocated); zeroBlock(&_szeroed, &_ezeroed); __libc_init_array(); if(&SystemCoreClock) SystemCoreClock = saveFreq; main(); defaultExceptionHandler(); } @naked extern(C) void defaultExceptionHandler() { while(true) { wfi(); } }
D
module android.java.android.view.MotionEvent_PointerProperties_d_interface; import arsd.jni : IJavaObjectImplementation, JavaPackageId, JavaName, IJavaObject, ImportExportImpl, JavaInterfaceMembers; static import arsd.jni; import import0 = android.java.android.view.MotionEvent_PointerProperties_d_interface; import import1 = android.java.java.lang.Class_d_interface; @JavaName("MotionEvent$PointerProperties") final class MotionEvent_PointerProperties : IJavaObject { static immutable string[] _d_canCastTo = [ ]; @Import this(arsd.jni.Default); @Import this(import0.MotionEvent_PointerProperties); @Import void clear(); @Import void copyFrom(import0.MotionEvent_PointerProperties); @Import bool equals(IJavaObject); @Import int hashCode(); @Import import1.Class getClass(); @Import @JavaName("toString") string toString_(); override string toString() { return arsd.jni.javaObjectToString(this); } @Import void notify(); @Import void notifyAll(); @Import void wait(long); @Import void wait(long, int); @Import void wait(); mixin IJavaObjectImplementation!(false); public static immutable string _javaParameterString = "Landroid/view/MotionEvent$PointerProperties;"; }
D
module servlib.http.requestmod.HttpFile; import servlib.http.request; import std.container, std.outbuffer; import std.conv; /** Stocke une entree fichier d'une requete Http */ class HttpFile { /** Le nom de l'input dans lequel a ete place le fichier */ ref string name () { return this._name; } /** Le nom du fichier envoye dans la requete */ ref string filename () { return this._filename; } /** Les informations content-type de la requete */ ref HttpParameter [string] content_type () { return this._content_type; } /** Les information content-disp de la requete */ ref HttpParameter [string] content_disp () { return this._content_disp; } /** Le contenu du fichier */ ref byte[] content () { return this._content; } override string toString () { OutBuffer buf = new OutBuffer; buf.write ("NAME : " ~ _name ~ "\n"); buf.write ("FILENAME : " ~ _filename ~ "\n"); buf.write ("CONTENT_TYPE : " ~ to!string(_content_type) ~ "\n"); buf.write ("CONTENT_DISP : " ~ to!string(_content_disp) ~ "\n"); buf.write ("CONTENT : " ~ to!string (cast(string)_content) ~ "\n"); return buf.toString (); } private { /// Le nom donne par le client string _name; /// Le nom du fichier string _filename; /// Content-type: ... HttpParameter [string] _content_type; /// Content-disp: ... HttpParameter [string] _content_disp; /// Le contenu du fichier byte [] _content; } }
D
import esdl; import uvm; import std.stdio; import std.string: format; enum satp_mode_t: byte { BARE = 0b0000, SV32 = 0b0001, SV39 = 0b1000, SV48 = 0b1001, SV57 = 0b1010, SV64 = 0b1011 } enum riscv_instr_group_t: byte { RV32I, RV64I, RV32M, RV64M, RV32A, RV64A, RV32F, RV32FC, RV64F, RV32D, RV32DC, RV64D, RV32C, RV64C, RV128I, RV128C, RVV, RV32B, RV64B, RV32X, RV64X } class Bar: uvm_object { mixin uvm_object_utils; this(string name="") { super(name); } riscv_instr_group_t[] supported_isa = [riscv_instr_group_t.RV32I, riscv_instr_group_t.RV32M, riscv_instr_group_t.RV64I, riscv_instr_group_t.RV64M, riscv_instr_group_t.RV32C, riscv_instr_group_t.RV64C]; void check_setting(int XLEN,satp_mode_t SATP_MODE) { bool support_64b; bool support_128b; import std.algorithm: canFind; import std.string: format; foreach (i; supported_isa) { if( canFind( [riscv_instr_group_t.RV64I, riscv_instr_group_t.RV64M, riscv_instr_group_t.RV64A, riscv_instr_group_t.RV64F, riscv_instr_group_t.RV64D, riscv_instr_group_t.RV64C, riscv_instr_group_t.RV64B], i)) { support_64b = true; } else if (canFind ([riscv_instr_group_t.RV128I, riscv_instr_group_t.RV128C], i)) { support_128b = true; } } if (support_128b && XLEN != 128) { uvm_fatal(get_full_name(), "XLEN should be set to 128 based on riscv_instr_pkg.supported_isa setting"); } if (!support_128b && support_64b && XLEN != 64) { uvm_fatal(get_full_name(), "XLEN should be set to 64 based on riscv_instr_pkg.supported_isa setting"); } if (!(support_128b || support_64b) && XLEN != 32) { uvm_fatal(get_full_name(), "XLEN should be set to 32 based on riscv_instr_pkg.supported_isa setting"); } if (!(support_128b || support_64b) && !(canFind( [ satp_mode_t.SV32, satp_mode_t.BARE], SATP_MODE))) { uvm_fatal(get_full_name(), format("SATP mod %0s is not supported for RV32G ISA", SATP_MODE)); } } } void main() { auto test = Bar.type_id.create("test"); test.check_setting(64,satp_mode_t.SV64); }
D
#source: lea1.s #as: --32 -mrelax-relocations=yes #ld: -pie -melf_i386 #objdump: -dw .*: +file format .* Disassembly of section .text: #... [ ]*[a-f0-9]+: 8d 81 ([0-9a-f]{2} ){4} * lea -0x[a-f0-9]+\(%ecx\),%eax [ ]*[a-f0-9]+: 8d 81 ([0-9a-f]{2} ){4} * lea 0x[a-f0-9]+\(%ecx\),%eax [ ]*[a-f0-9]+: 8d 81 ([0-9a-f]{2} ){4} * lea 0x[a-f0-9]+\(%ecx\),%eax [ ]*[a-f0-9]+: 8d 81 ([0-9a-f]{2} ){4} * lea 0x[a-f0-9]+\(%ecx\),%eax #pass
D
//////////////////////////////////////////////////////////////////////////////// // // Przyklad jak odczytac dane o ograniczeniu czasowym (date wygasniecia) // // Wersja : PELock v2.0 // Jezyk : D // Autor : Bartosz Wójcik (support@pelock.com) // Strona domowa : https://www.pelock.com // //////////////////////////////////////////////////////////////////////////////// import std.stdio; import std.string; import core.stdc.stdio; import core.sys.windows.windows; import PELock; int main(string args[]) { // inicjalizuj klase PELock PELock myPELock = new PELock; SYSTEMTIME stExpirationDate = { 0 }; int dwTrialStatus = myPELock.TrialCodes.PELOCK_TRIAL_ABSENT; mixin(CRYPT_START); // odczytaj status systemu ograniczenia czasowego dwTrialStatus = myPELock.GetExpirationDate(&stExpirationDate); switch (dwTrialStatus) { // // system ograniczenia czasowego jest aktywny // case myPELock.TrialCodes.PELOCK_TRIAL_ACTIVE: writef("Wersja ograniczona, data wygasniecia %d/%d/%d.", stExpirationDate.wDay, stExpirationDate.wMonth, stExpirationDate.wYear); break; // // okres testowy wygasl, wyswietl wlasna informacje i zamknij aplikacje // kod zwracany tylko jesli bedzie wlaczona byla opcja // "Pozwol aplikacji na dzialanie po wygasnieciu" w przeciwnym wypadku // aplikacja jest automatycznie zamykana // case myPELock.TrialCodes.PELOCK_TRIAL_EXPIRED: writef("Ta aplikacja wygasla i bedzie zamknieta!"); break; // // ograniczenia czasowe nie sa wlaczone dla tej aplikacji // lub aplikacja zostala zarejestrowana // case myPELock.TrialCodes.PELOCK_TRIAL_ABSENT: default: writef("Brak ograniczen czasowych lub aplikacja zostala zarejestrowana."); break; } mixin(CRYPT_END); writef("\n\nNacisnij dowolny klawisz, aby kontynuowac . . ."); getchar(); return 0; }
D
/home/roldan/Documentos/repo/TFG/rust/rust_loop_1000000/target/debug/deps/rust_loop_1000000-7b330595c442c47f: src/main.rs /home/roldan/Documentos/repo/TFG/rust/rust_loop_1000000/target/debug/deps/rust_loop_1000000-7b330595c442c47f.d: src/main.rs src/main.rs:
D
instance Mod_7549_OUT_Wache_DT (Npc_Default) { // ------ NSC ------ name = "Wache"; guild = GIL_STRF; id = 7549; voice = 8; flags = 0; npctype = NPCTYPE_AMBIENT; // ------ Attribute ------ B_SetAttributesToChapter (self, 5); // ------ Kampf-Taktik ------ fight_tactic = FAI_HUMAN_MASTER; // ------ Equippte Waffen ------ EquipItem (self, ItMw_Spicker); // ------ Inventory ------ B_CreateAmbientInv (self); // ------ visuals ------ B_SetNpcVisual (self, MALE, "Hum_Head_Bald", Face_N_Lefty, BodyTex_N, GRD_ARMOR_M); Mdl_SetModelFatness (self,0); Mdl_ApplyOverlayMds (self, "Humans_Tired.mds"); // ------ NSC-relevante Talente vergeben ------ B_GiveNpcTalents (self); // ------ Kampf-Talente ------ B_SetFightSkills (self, 80); // ------ TA anmelden ------ daily_routine = Rtn_Start_7549; }; FUNC VOID Rtn_Start_7549() { TA_Sit_Campfire (08,00,20,00,"DT_017"); TA_Sit_Campfire (20,00,08,00,"DT_017"); }; FUNC VOID Rtn_Kampf_7549() { TA_Stand_ArmsCrossed (08,00,20,00,"DT_022"); TA_Stand_ArmsCrossed (20,00,08,00,"DT_022"); };
D
: C B L A S _ C G E M M T EXAMPLE PROGRAM DATA 3 4 :Values of n, k (0.5, 0.0) (1.2, 0.0) :Values of alpha, beta 122 111 112 101 :Values of uplo, transA, transB, layout ( 1.0, 0.0) ( 2.0, 3.2) (3.0, 0.0) ( 4.0, 0.0) ( 3.2,-0.1) ( 2.7, 0.0) (8.1, 4.0) ( 5.0, 0.0) ( 0.0, 0.0) ( 4.0, 1.7) (5.0, 0.0) ( 3.0,-1.0) :Values of array A (-1.0, 0.0) ( 0.4, 0.0) (7.2, 0.0) ( 6.2, 0.0) ( 2.2, 0.0) (-2.7, 0.0) (4.5, 0.0) ( 9.7, 0.0) ( 1.6, 0.0) ( 1.1, 0.0) (3.2, 0.0) (-7.5, 0.0) :Values of array B ( 1.1, 1.1) ( 2.2, 2.2) ( 3.7, 3.7) ( 5.4, 5.4) (-1.0,-1.0) (7.7, 7.7) :Values of array C
D
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D
import std.stdio; import std.string; import std.conv; import std.algorithm; import std.array; void main() { ubyte[] s = readln.strip.map!(to!ubyte).array; writeln(s.sort!("a > b").map!(to!char)); }
D
module userauth.services.fconnect; import userauth.userauth; class FConnectAuthService : UserAuthService { string generateAuthMixin(HttpServerRequest req, string path_prefix) { assert(false); } void registerRoutes(UrlRouter router, string path_prefix) { assert(false); } }
D
module std.experimental.allocator.mallocator; import std.experimental.allocator.common; /** The C heap allocator. */ struct Mallocator { unittest { testAllocator!(() => Mallocator.instance); } /** The alignment is a static constant equal to $(D platformAlignment), which ensures proper alignment for any D data type. */ enum uint alignment = platformAlignment; /** Standard allocator methods per the semantics defined above. The $(D deallocate) and $(D reallocate) methods are $(D @system) because they may move memory around, leaving dangling pointers in user code. Somewhat paradoxically, $(D malloc) is $(D @safe) but that's only useful to safe programs that can afford to leak memory allocated. */ @trusted @nogc nothrow void[] allocate(size_t bytes) shared { import core.stdc.stdlib : malloc; if (!bytes) return null; auto p = malloc(bytes); return p ? p[0 .. bytes] : null; } /// Ditto @system @nogc nothrow bool deallocate(void[] b) shared { import core.stdc.stdlib : free; free(b.ptr); return true; } /// Ditto @system @nogc nothrow bool reallocate(ref void[] b, size_t s) shared { import core.stdc.stdlib : realloc; if (!s) { // fuzzy area in the C standard, see http://goo.gl/ZpWeSE // so just deallocate and nullify the pointer deallocate(b); b = null; return true; } auto p = cast(ubyte*) realloc(b.ptr, s); if (!p) return false; b = p[0 .. s]; return true; } /** Returns the global instance of this allocator type. The C heap allocator is thread-safe, therefore all of its methods and `it` itself are $(D shared). */ static shared Mallocator instance; } /// @nogc nothrow unittest { auto buffer = Mallocator.instance.allocate(1024 * 1024 * 4); scope(exit) Mallocator.instance.deallocate(buffer); //... } @nogc nothrow unittest { @nogc nothrow static void test(A)() { int* p = null; p = cast(int*) A.instance.allocate(int.sizeof); scope(exit) A.instance.deallocate(p[0 .. int.sizeof]); *p = 42; assert(*p == 42); } test!Mallocator(); } @nogc nothrow unittest { static void test(A)() { import std.experimental.allocator : make; Object p = null; p = A.instance.make!Object(); assert(p !is null); } test!Mallocator(); } version (Posix) @nogc nothrow private extern(C) int posix_memalign(void**, size_t, size_t); version (Windows) { // DMD Win 32 bit, DigitalMars C standard library misses the _aligned_xxx // functions family (snn.lib) version(CRuntime_DigitalMars) { // Helper to cast the infos written before the aligned pointer // this header keeps track of the size (required to realloc) and of // the base ptr (required to free). private struct AlignInfo { void* basePtr; size_t size; @nogc nothrow static AlignInfo* opCall(void* ptr) { return cast(AlignInfo*) (ptr - AlignInfo.sizeof); } } @nogc nothrow private void* _aligned_malloc(size_t size, size_t alignment) { import std.c.stdlib: malloc; size_t offset = alignment + size_t.sizeof * 2 - 1; // unaligned chunk void* basePtr = malloc(size + offset); if (!basePtr) return null; // get aligned location within the chunk void* alignedPtr = cast(void**)((cast(size_t)(basePtr) + offset) & ~(alignment - 1)); // write the header before the aligned pointer AlignInfo* head = AlignInfo(alignedPtr); head.basePtr = basePtr; head.size = size; return alignedPtr; } @nogc nothrow private void* _aligned_realloc(void* ptr, size_t size, size_t alignment) { import std.c.stdlib: free; import std.c.string: memcpy; if(!ptr) return _aligned_malloc(size, alignment); // gets the header from the exising pointer AlignInfo* head = AlignInfo(ptr); // gets a new aligned pointer void* alignedPtr = _aligned_malloc(size, alignment); if (!alignedPtr) { //to https://msdn.microsoft.com/en-us/library/ms235462.aspx //see Return value: in this case the original block is unchanged return null; } // copy exising data memcpy(alignedPtr, ptr, head.size); free(head.basePtr); return alignedPtr; } @nogc nothrow private void _aligned_free(void *ptr) { import std.c.stdlib: free; if (!ptr) return; AlignInfo* head = AlignInfo(ptr); free(head.basePtr); } } // DMD Win 64 bit, uses microsoft standard C library which implements them else { @nogc nothrow private extern(C) void* _aligned_malloc(size_t, size_t); @nogc nothrow private extern(C) void _aligned_free(void *memblock); @nogc nothrow private extern(C) void* _aligned_realloc(void *, size_t, size_t); } } /** Aligned allocator using OS-specific primitives, under a uniform API. */ struct AlignedMallocator { unittest { testAllocator!(() => typeof(this).instance); } /** The default alignment is $(D platformAlignment). */ enum uint alignment = platformAlignment; /** Forwards to $(D alignedAllocate(bytes, platformAlignment)). */ @trusted @nogc nothrow void[] allocate(size_t bytes) shared { if (!bytes) return null; return alignedAllocate(bytes, alignment); } /** Uses $(WEB man7.org/linux/man-pages/man3/posix_memalign.3.html, $(D posix_memalign)) on Posix and $(WEB msdn.microsoft.com/en-us/library/8z34s9c6(v=vs.80).aspx, $(D __aligned_malloc)) on Windows. */ version(Posix) @trusted @nogc nothrow void[] alignedAllocate(size_t bytes, uint a) shared { import core.stdc.errno : ENOMEM, EINVAL; assert(a.isGoodDynamicAlignment); void* result; auto code = posix_memalign(&result, a, bytes); if (code == ENOMEM) return null; else if (code == EINVAL) assert (0, "AlignedMallocator.alignment is not a power of two multiple of (void*).sizeof, according to posix_memalign!"); else if (code != 0) assert (0, "posix_memalign returned an unknown code!"); else return result[0 .. bytes]; } else version(Windows) @trusted @nogc nothrow void[] alignedAllocate(size_t bytes, uint a) shared { auto result = _aligned_malloc(bytes, a); return result ? result[0 .. bytes] : null; } else static assert(0); /** Calls $(D free(b.ptr)) on Posix and $(WEB msdn.microsoft.com/en-US/library/17b5h8td(v=vs.80).aspx, $(D __aligned_free(b.ptr))) on Windows. */ version (Posix) @system @nogc nothrow bool deallocate(void[] b) shared { import core.stdc.stdlib : free; free(b.ptr); return true; } else version (Windows) @system @nogc nothrow bool deallocate(void[] b) shared { _aligned_free(b.ptr); return true; } else static assert(0); /** On Posix, forwards to $(D realloc). On Windows, forwards to $(D alignedReallocate(b, newSize, platformAlignment)). */ version (Posix) @system @nogc nothrow bool reallocate(ref void[] b, size_t newSize) shared { return Mallocator.instance.reallocate(b, newSize); } version (Windows) @system @nogc nothrow bool reallocate(ref void[] b, size_t newSize) shared { return alignedReallocate(b, newSize, alignment); } /** On Posix, uses $(D alignedAllocate) and copies data around because there is no realloc for aligned memory. On Windows, calls $(WEB msdn.microsoft.com/en-US/library/y69db7sx(v=vs.80).aspx, $(D __aligned_realloc(b.ptr, newSize, a))). */ version (Windows) @system @nogc nothrow bool alignedReallocate(ref void[] b, size_t s, uint a) shared { if (!s) { deallocate(b); b = null; return true; } auto p = cast(ubyte*) _aligned_realloc(b.ptr, s, a); if (!p) return false; b = p[0 .. s]; return true; } /** Returns the global instance of this allocator type. The C heap allocator is thread-safe, therefore all of its methods and `instance` itself are $(D shared). */ static shared AlignedMallocator instance; } /// @nogc nothrow unittest { auto buffer = AlignedMallocator.instance.alignedAllocate(1024 * 1024 * 4, 128); scope(exit) AlignedMallocator.instance.deallocate(buffer); //... } version(unittest) version(CRuntime_DigitalMars) @nogc nothrow size_t addr(ref void* ptr) { return cast(size_t) ptr; } version(CRuntime_DigitalMars) @nogc nothrow unittest { void* m; m = _aligned_malloc(16, 0x10); if (m) { assert((m.addr & 0xF) == 0); _aligned_free(m); } m = _aligned_malloc(16, 0x100); if (m) { assert((m.addr & 0xFF) == 0); _aligned_free(m); } m = _aligned_malloc(16, 0x1000); if (m) { assert((m.addr & 0xFFF) == 0); _aligned_free(m); } m = _aligned_malloc(16, 0x10); if (m) { assert((cast(size_t)m & 0xF) == 0); m = _aligned_realloc(m, 32, 0x10000); if (m) assert((m.addr & 0xFFFF) == 0); _aligned_free(m); } m = _aligned_malloc(8, 0x10); if (m) { *cast(ulong*) m = 0X01234567_89ABCDEF; m = _aligned_realloc(m, 0x800, 0x1000); if (m) assert(*cast(ulong*) m == 0X01234567_89ABCDEF); _aligned_free(m); } }
D
/** * This module exposes functionality for inspecting and manipulating memory. * * Copyright: Copyright Digital Mars 2000 - 2010. * License: <a href="http://www.boost.org/LICENSE_1_0.txt">Boost License 1.0</a>. * Authors: Walter Bright, Sean Kelly */ /* Copyright Digital Mars 2000 - 2010. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at * http://www.boost.org/LICENSE_1_0.txt) */ /* NOTE: This file has been patched from the original DMD distribution to work with the GDC compiler. */ module rt.memory; private { version( GNU ) { import gcc.builtins; version( GC_Use_Data_Proc_Maps ) { import rt.gccmemory; } } extern (C) void gc_addRange( void* p, size_t sz ); extern (C) void gc_removeRange( void* p ); version( MinGW ) { extern (C) { extern __gshared { int _data_start__; int _data_end__; int _bss_start__; int _bss_end__; } } } else version( Windows ) { extern (C) { extern __gshared { int _xi_a; // &_xi_a just happens to be start of data segment int _edata; // &_edata is start of BSS segment int _end; // &_end is past end of BSS } } } else version( linux ) { extern (C) { extern __gshared { int _data; int __data_start; int _end; int _data_start__; int _data_end__; int _bss_start__; int _bss_end__; int __fini_array_end; } } alias __data_start Data_Start; alias _end Data_End; } else version( OSX ) { extern (C) void _d_osx_image_init(); } else version( FreeBSD ) { extern (C) { extern __gshared { size_t etext; size_t _end; } } version (X86_64) { extern (C) { extern __gshared { size_t _deh_end; size_t __progname; } } } } else version( Solaris ) { extern (C) { extern __gshared { int etext; int _end; } } } } void initStaticDataGC() { version( MinGW ) { gc_addRange( &_data_start__, cast(size_t) &_bss_end__ - cast(size_t) &_data_start__ ); } else version( Windows ) { gc_addRange( &_xi_a, cast(size_t) &_end - cast(size_t) &_xi_a ); } else version( linux ) { gc_addRange( &__data_start, cast(size_t) &_end - cast(size_t) &__data_start ); } else version( OSX ) { _d_osx_image_init(); } else version( FreeBSD ) { version (X86_64) { gc_addRange( &etext, cast(size_t) &_deh_end - cast(size_t) &etext ); gc_addRange( &__progname, cast(size_t) &_end - cast(size_t) &__progname ); } else { gc_addRange( &etext, cast(size_t) &_end - cast(size_t) &etext ); } } else version( Solaris ) { gc_addRange( &etext, cast(size_t) &_end - cast(size_t) &etext ); } else { static assert( false, "Operating system not supported." ); } version( GC_Use_Data_Proc_Maps ) { version( linux ) { scanDataProcMaps( &__data_start, &_end ); } else version( FreeBSD ) { version (X86_64) { scanDataProcMaps( &etext, &_deh_end ); scanDataProcMaps( &__progname, &_end ); } else { scanDataProcMaps( &etext, &_end ); } } else version( Solaris ) { scanDataProcMaps( &etext, &_end ); } else { static assert( false, "Operating system not supported." ); } } }
D
// 1. CHAIN IF ~InParty("ADAngel") See("ADAngel") !StateCheck("ADAngel",CD_STATE_NOTVALID) !StateCheck("O#Xan",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) Global("G#XB.AngeloXanToBBanter1","GLOBAL",0)~ THEN BO#XAN25 AngeloXanToBBanter#1.1 ~Having known you so long I find myself still wondering. How do you bear it? Loathing the world as you do, what allows you to haul your carcass out of bed each morning, hardly uttering one complaint?~ [ADANG907] DO ~SetGlobal("G#XB.AngeloXanToBBanter1","GLOBAL",1)~ == BADANG25 ~Well... I've found a good friend goes a distance. We're all in this sty, but we're in it together. And don't think I don't know what a friend is worth. In my line, without honor or justice, it's all you have to count on.~ [ADANG908] == BO#XAN25 ~And so it is. How remarkably alike people are... And you are luckier than most, Angelo: not having any principles, you will not come into conflict. Nothing will ever stand between you and your - friends; but death.~ == BADANG25 ~So that's why you are always alone, eh? On principle?~ == BO#XAN25 ~(sigh) I applaud your humor. Cherish your friends, Angelo; our days are numbered.~ == BADANG25 ~Numbered? And you've been alive how long? You've got friends here, Xan. We are brothers in arms, bound by blood and deed; we will look out after each other.~ EXIT
D
/* ========================================================================= */ /* === AMD_info ============================================================ */ /* ========================================================================= */ /* ------------------------------------------------------------------------- */ /* AMD, Copyright (c) Timothy A. Davis, */ /* Patrick R. Amestoy, and Iain S. Duff. See ../README.txt for License. */ /* email: DrTimothyAldenDavis@gmail.com */ /* ------------------------------------------------------------------------- */ /* User-callable. Prints the output statistics for AMD. See amd.h * for details. If the Info array is not present, nothing is printed. */ module amd_info; nothrow @nogc extern(C): import glob_opts; import amd_internal; import amd; import SuiteSparse_config; //#define PRI(format,x) { if (x >= 0) { SUITESPARSE_PRINTF ((format, x)) ; }} //auto PRI (T)(string format, auto ref T x) { if (x >= 0) { SUITESPARSE_PRINTF ((format, x)) ; }} auto PRI (T)(string format, auto ref T x) { return; } // todo : later void AMD_info ( c_float *Info ) { c_float n, ndiv, nmultsubs_ldl, nmultsubs_lu, lnz, lnzd ; //SUITESPARSE_PRINTF (("\nAMD version %d.%d.%d, %s, results:\n", AMD_MAIN_VERSION, AMD_SUB_VERSION, AMD_SUBSUB_VERSION, AMD_DATE)) ; // todo : later if (!Info) { return ; } n = Info [AMD_N] ; ndiv = Info [AMD_NDIV] ; nmultsubs_ldl = Info [AMD_NMULTSUBS_LDL] ; nmultsubs_lu = Info [AMD_NMULTSUBS_LU] ; lnz = Info [AMD_LNZ] ; lnzd = (n >= 0 && lnz >= 0) ? (n + lnz) : (-1) ; /* AMD return status */ SUITESPARSE_PRINTF ((" status: ")) ; if (Info [AMD_STATUS] == AMD_OK) { SUITESPARSE_PRINTF (("OK\n")) ; } else if (Info [AMD_STATUS] == AMD_OUT_OF_MEMORY) { SUITESPARSE_PRINTF (("out of memory\n")) ; } else if (Info [AMD_STATUS] == AMD_INVALID) { SUITESPARSE_PRINTF (("invalid matrix\n")) ; } else if (Info [AMD_STATUS] == AMD_OK_BUT_JUMBLED) { SUITESPARSE_PRINTF (("OK, but jumbled\n")) ; } else { SUITESPARSE_PRINTF (("unknown\n")) ; } /* statistics about the input matrix */ PRI (" n, dimension of A: %.20g\n", n); PRI (" nz, number of nonzeros in A: %.20g\n", Info [AMD_NZ]) ; PRI (" symmetry of A: %.4f\n", Info [AMD_SYMMETRY]) ; PRI (" number of nonzeros on diagonal: %.20g\n", Info [AMD_NZDIAG]) ; PRI (" nonzeros in pattern of A+A' (excl. diagonal): %.20g\n", Info [AMD_NZ_A_PLUS_AT]) ; PRI (" # dense rows/columns of A+A': %.20g\n", Info [AMD_NDENSE]) ; /* statistics about AMD's behavior */ PRI (" memory used, in bytes: %.20g\n", Info [AMD_MEMORY]) ; PRI (" # of memory compactions: %.20g\n", Info [AMD_NCMPA]) ; /* statistics about the ordering quality */ /*SUITESPARSE_PRINTF (("\n" " The following approximate statistics are for a subsequent\n" " factorization of A(P,P) + A(P,P)'. They are slight upper\n" " bounds if there are no dense rows/columns in A+A', and become\n" " looser if dense rows/columns exist.\n\n")) ; PRI (" nonzeros in L (excluding diagonal): %.20g\n", lnz) ; PRI (" nonzeros in L (including diagonal): %.20g\n", lnzd) ; PRI (" # divide operations for LDL' or LU: %.20g\n", ndiv) ; PRI (" # multiply-subtract operations for LDL': %.20g\n", nmultsubs_ldl) ; PRI (" # multiply-subtract operations for LU: %.20g\n", nmultsubs_lu) ; PRI (" max nz. in any column of L (incl. diagonal): %.20g\n", Info [AMD_DMAX]) ;*/ // todo : later /* total flop counts for various factorizations */ if (n >= 0 && ndiv >= 0 && nmultsubs_ldl >= 0 && nmultsubs_lu >= 0) { /*SUITESPARSE_PRINTF (("\n" " chol flop count for real A, sqrt counted as 1 flop: %.20g\n" " LDL' flop count for real A: %.20g\n" " LDL' flop count for complex A: %.20g\n" " LU flop count for real A (with no pivoting): %.20g\n" " LU flop count for complex A (with no pivoting): %.20g\n\n", n + ndiv + 2*nmultsubs_ldl, ndiv + 2*nmultsubs_ldl, 9*ndiv + 8*nmultsubs_ldl, ndiv + 2*nmultsubs_lu, 9*ndiv + 8*nmultsubs_lu)) ;*/ // todo : later } }
D
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/* * #121 Spelling - Quest: "Shrikes Hütte" (DE) * * The content of the string constant will be checked and a log topic will be temporarily created with the original * topic name. After applying the fix, its name should be updated correctly. * * Expected behavior: The wording of the constant and the log topic name will be correct. */ func int G1CP_Test_121() { var int passed; passed = TRUE; const string right = "Shrikes Hütte"; // Define possibly missing symbols locally const int LOG_MISSION = 0; // Check language first if (G1CP_Lang != G1CP_Lang_DE) { G1CP_TestsuiteErrorDetail("Test applicable for German localization only"); return TRUE; // True? }; // Check if the constant exists if (MEM_GetSymbolIndex("CH1_ShrikesHut") == -1) { G1CP_TestsuiteErrorDetail("Variable 'CH1_ShrikesHut' not found"); return FALSE; }; // Retrieve the content of the log topic string constant var string topic; topic = G1CP_GetStringVar("CH1_ShrikesHut", 0, "G1CP invalid string"); // First test: Check if the name is correct in the string constant if (!Hlp_StrCmp(topic, right)) { G1CP_TestsuiteErrorDetail(ConcatStrings("Variable 'CH1_ShrikesHut' has incorrect content: ", topic)); passed = FALSE; }; // Second test: Check if an existing topic is updated in the log // For that, we first revert the fix, then create the log topic (with potentially incorrect name), then apply // the fix and finally confirm that the name was correctly updated // Remember for later if the log topic already exists var int topicBakPtr; topicBakPtr = G1CP_LogGetTopic(topic); // Revert the fix (careful now, don't overwrite the fix status!) var int r; r = G1CP_121_DE_LogTopicShrikeHutRevert(); topic = G1CP_GetStringVar("CH1_ShrikesHut", 0, "G1CP invalid string"); // Original topic name // Create the topic with original name temporarily (if it does not exist already) Log_CreateTopic(topic, LOG_MISSION); var int topicTempPtr; topicTempPtr = G1CP_LogGetTopic(topic); // Apply the fix again (careful now, don't overwrite the fix status!) r = G1CP_121_DE_LogTopicShrikeHut(); // Check if - for some reason - the log topic was not created if (!topicTempPtr) { G1CP_TestsuiteErrorDetail("Log topic could not be created"); return FALSE; }; // Check if its name was updated var oCLogTopic topicTemp; topicTemp = _^(topicTempPtr); if (!Hlp_StrCmp(topicTemp.m_strDescription, right)) { G1CP_TestsuiteErrorDetail(ConcatStrings("Log topic name was not updated: ", topicTemp.m_strDescription)); passed = FALSE; }; // Remove the temporary log topic if (topicTempPtr != topicBakPtr) { G1CP_LogRemoveTopic(topicTemp.m_strDescription); }; // Return success return passed; };
D
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D
import core.thread; import std.datetime; import std.math; import std.stdio; void main() { auto func = (double t) => sin(cast(double) PI * t); Integrator integrator = new Integrator(func); Thread.sleep(2000.msecs); integrator.setFunc(t => 0.0); Thread.sleep(500.msecs); integrator.stop(); writeln(integrator.getOutput()); } /** * Integrates input function K over time * S + (t1 - t0) * (K(t1) + K(t0)) / 2 */ public class Integrator { public alias Function = double function (double); private SysTime start; private shared bool running; private Function func; private shared double t0; private shared double v0; private shared double sum = 0.0; public this(Function func) { this.start = Clock.currTime(); setFunc(func); new Thread({ integrate(); }).start(); } public void setFunc(Function func) { this.func = func; v0 = func(0.0); t0 = 0.0; } public double getOutput() { return sum; } public void stop() { running = false; } private void integrate() { running = true; while (running) { Thread.sleep(1.msecs); update(); } } private void update() { import core.atomic; Duration t1 = (Clock.currTime() - start); double v1 = func(t1.total!"msecs"); double rect = (t1.total!"msecs" - t0) * (v0 + v1) / 2; atomicOp!"+="(this.sum, rect); t0 = t1.total!"msecs"; v0 = v1; } }
D
an independent agency of the United States government responsible for aviation and spaceflight
D
/******************************************************************************* copyright: Copyright (c) 2004 Kris Bell. Все права защищены license: BSD стиль: $(LICENSE) version: Initial release: April 2004 author: Kris *******************************************************************************/ module net.http.HttpParams; private import time.Time; private import io.stream.Buffered; private import net.http.HttpTokens; private import io.stream.Delimiters; public import net.http.model.HttpParamsView; /****************************************************************************** Maintains a установи of запрос параметры, разобрано из_ an HTTP request. Use ПараметрыППГТ instead for вывод параметры. Note that these ввод парамы may have been кодирован by the пользователь- agent. Unfortunately there имеется been little consensus on что that кодировка should be (especially regarding GET запрос-парамы). With luck, that will change в_ a consistent usage of UTF-8 внутри the near future. ******************************************************************************/ class ПараметрыППГТ : ТокеныППГТ, ОбзорПараметровППГТ { // tell compiler в_ expose super.разбор() also // alias ТокеныППГТ.разбор разбор; private Разграничители!(сим) amp; /********************************************************************** Строит параметры, сообщая СтэкППГТ, что пара имя/значение разделяется символом '='. **********************************************************************/ this () { super ('='); // construct a строка tokenizer for later usage amp = new Разграничители!(сим) ("&"); } /********************************************************************** Return the число of заголовки **********************************************************************/ бцел размер () { return super.стэк.размер; } /********************************************************************** Читает все параметры запроса. Они помещаются в карту (map) вместо размещения в памяти или копирования. **********************************************************************/ override проц разбор (БуфВвод ввод) { установиРазобран (да); amp.установи (ввод); while (amp.следщ || amp.получи.length) стэк.сунь (amp.получи); } /********************************************************************** Добавь a имя/значение пара в_ the запрос список **********************************************************************/ проц добавь (ткст имя, ткст значение) { super.добавь (имя, значение); } /********************************************************************** Добавь a имя/целое пара в_ the запрос список **********************************************************************/ проц добавьЦел (ткст имя, цел значение) { super.добавьЦел (имя, значение); } /********************************************************************** Добавь a имя/дата(дол) пара в_ the запрос список **********************************************************************/ проц добавьДату (ткст имя, Время значение) { super.добавьДату (имя, значение); } /********************************************************************** Return the значение of the предоставленный заголовок, or пусто if the заголовок does not exist **********************************************************************/ ткст получи (ткст имя, ткст возвр = пусто) { return super.получи (имя, возвр); } /********************************************************************** Return the целое значение of the предоставленный заголовок, or the предоставленный default-значение if the заголовок does not exist **********************************************************************/ цел получиЦел (ткст имя, цел возвр = -1) { return super.получиЦел (имя, возвр); } /********************************************************************** Return the дата значение of the предоставленный заголовок, or the предоставленный default-значение if the заголовок does not exist **********************************************************************/ Время дайДату (ткст имя, Время возвр = Время.эпоха) { return super.дайДату (имя, возвр); } /********************************************************************** Вывод the param список в_ the предоставленный consumer **********************************************************************/ проц произведи (т_мера delegate(проц[]) используй, ткст кс=пусто) { return super.произведи (используй, кс); } }
D
// Written in the D programming language. /** D's built-in garbage-collected allocator. Source: $(PHOBOSSRC std/experimental/allocator/_gc_allocator.d) */ module std.experimental.allocator.gc_allocator; import std.experimental.allocator.common; /** D's built-in garbage-collected allocator. */ struct GCAllocator { import core.memory : GC; import std.typecons : Ternary; version (StdUnittest) @system unittest { testAllocator!(() => GCAllocator.instance); } /** The alignment is a static constant equal to `platformAlignment`, which ensures proper alignment for any D data type. */ enum uint alignment = platformAlignment; /** Standard allocator methods per the semantics defined above. The $(D deallocate) and `reallocate` methods are `@system` because they may move memory around, leaving dangling pointers in user code. */ pure nothrow @trusted void[] allocate(size_t bytes) shared const { if (!bytes) return null; auto p = GC.malloc(bytes); return p ? p[0 .. bytes] : null; } /// Ditto pure nothrow @trusted bool expand(ref void[] b, size_t delta) shared const { if (delta == 0) return true; if (b is null) return false; immutable curLength = GC.sizeOf(b.ptr); assert(curLength != 0); // we have a valid GC pointer here immutable desired = b.length + delta; if (desired > curLength) // check to see if the current block can't hold the data { immutable sizeRequest = desired - curLength; immutable newSize = GC.extend(b.ptr, sizeRequest, sizeRequest); if (newSize == 0) { // expansion unsuccessful return false; } assert(newSize >= desired); } b = b.ptr[0 .. desired]; return true; } /// Ditto pure nothrow @system bool reallocate(ref void[] b, size_t newSize) shared const { import core.exception : OutOfMemoryError; try { auto p = cast(ubyte*) GC.realloc(b.ptr, newSize); b = p[0 .. newSize]; } catch (OutOfMemoryError) { // leave the block in place, tell caller return false; } return true; } /// Ditto pure nothrow @trusted @nogc Ternary resolveInternalPointer(const void* p, ref void[] result) shared const { auto r = GC.addrOf(cast(void*) p); if (!r) return Ternary.no; result = r[0 .. GC.sizeOf(r)]; return Ternary.yes; } /// Ditto pure nothrow @system @nogc bool deallocate(void[] b) shared const { GC.free(b.ptr); return true; } /// Ditto pure nothrow @safe @nogc size_t goodAllocSize(size_t n) shared const { if (n == 0) return 0; if (n <= 16) return 16; import core.bitop : bsr; auto largestBit = bsr(n-1) + 1; if (largestBit <= 12) // 4096 or less return size_t(1) << largestBit; // larger, we use a multiple of 4096. return ((n + 4095) / 4096) * 4096; } package pure nothrow @trusted void[] allocateZeroed()(size_t bytes) shared const { if (!bytes) return null; auto p = GC.calloc(bytes); return p ? p[0 .. bytes] : null; } /** Returns the global instance of this allocator type. The garbage collected allocator is thread-safe, therefore all of its methods and `instance` itself are `shared`. */ static shared const GCAllocator instance; // Leave it undocummented for now. nothrow @trusted void collect() shared const { GC.collect(); } } /// pure @system unittest { auto buffer = GCAllocator.instance.allocate(1024 * 1024 * 4); // deallocate upon scope's end (alternatively: leave it to collection) scope(exit) GCAllocator.instance.deallocate(buffer); //... } pure @safe unittest { auto b = GCAllocator.instance.allocate(10_000); assert(GCAllocator.instance.expand(b, 1)); } pure @system unittest { import core.memory : GC; import std.typecons : Ternary; // test allocation sizes assert((() nothrow @safe @nogc => GCAllocator.instance.goodAllocSize(1))() == 16); for (size_t s = 16; s <= 8192; s *= 2) { assert((() nothrow @safe @nogc => GCAllocator.instance.goodAllocSize(s))() == s); assert((() nothrow @safe @nogc => GCAllocator.instance.goodAllocSize(s - (s / 2) + 1))() == s); auto buffer = GCAllocator.instance.allocate(s); scope(exit) () nothrow @nogc { GCAllocator.instance.deallocate(buffer); }(); void[] p; assert((() nothrow @safe => GCAllocator.instance.resolveInternalPointer(null, p))() == Ternary.no); assert((() nothrow @safe => GCAllocator.instance.resolveInternalPointer(&buffer[0], p))() == Ternary.yes); assert(p.ptr is buffer.ptr && p.length >= buffer.length); assert(GC.sizeOf(buffer.ptr) == s); // the GC should provide power of 2 as "good" sizes, but other sizes are allowed, too version (none) { auto buffer2 = GCAllocator.instance.allocate(s - (s / 2) + 1); scope(exit) () nothrow @nogc { GCAllocator.instance.deallocate(buffer2); }(); assert(GC.sizeOf(buffer2.ptr) == s); } } // anything above a page is simply rounded up to next page assert((() nothrow @safe @nogc => GCAllocator.instance.goodAllocSize(4096 * 4 + 1))() == 4096 * 5); } pure nothrow @safe unittest { import std.typecons : Ternary; void[] buffer = GCAllocator.instance.allocate(42); void[] result; Ternary found = GCAllocator.instance.resolveInternalPointer(&buffer[0], result); assert(found == Ternary.yes && &result[0] == &buffer[0] && result.length >= buffer.length); assert(GCAllocator.instance.resolveInternalPointer(null, result) == Ternary.no); void *badPtr = (() @trusted => cast(void*)(0xdeadbeef))(); assert(GCAllocator.instance.resolveInternalPointer(badPtr, result) == Ternary.no); }
D
/* TEST_OUTPUT: --- fail_compilation/diag11840.d(12): Error: undefined identifier 'i' fail_compilation/diag11840.d(12): Error: undefined identifier 'j' --- */ void main() { int[10] data; data[i .. j] = 0; }
D
/home/kazakov/code/Rust/kuev-emu/target/debug/build/memchr-e620b33bbfc09618/build_script_build-e620b33bbfc09618: /home/kazakov/.cargo/registry/src/github.com-1ecc6299db9ec823/memchr-2.3.3/build.rs /home/kazakov/code/Rust/kuev-emu/target/debug/build/memchr-e620b33bbfc09618/build_script_build-e620b33bbfc09618.d: /home/kazakov/.cargo/registry/src/github.com-1ecc6299db9ec823/memchr-2.3.3/build.rs /home/kazakov/.cargo/registry/src/github.com-1ecc6299db9ec823/memchr-2.3.3/build.rs:
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module Dgame.System.VertexRenderer; private { debug import std.stdio; import derelict.opengl3.gl; } /** * Primitive Types and targets */ final abstract class Primitive { /** * Primitive Types for the draw methods */ enum Type { Quad = GL_QUADS, /** Declare that the stored vertices are Quads. */ QuadStrip = GL_QUAD_STRIP, /** Declare that the stored vertices are Quad Strips*/ Triangle = GL_TRIANGLES, /** Declare that the stored vertices are Triangles. */ TriangleStrip = GL_TRIANGLE_STRIP, /** Declare that the stored vertices are Triangles Strips */ TriangleFan = GL_TRIANGLE_FAN, /** Declare that the stored vertices are Triangles Fans. */ Lines = GL_LINES, /** Declare that the stored vertices are Lines. */ LineStrip = GL_LINE_STRIP, /** Declare that the stored vertices are Line Strips. */ LineLoop = GL_LINE_LOOP, /** Declare that the stored vertices are Line Loops. */ Polygon = GL_POLYGON /** Declare that the stored vertices are Polygons. */ } /** * Declare which data is stored. Possible are Vertices, Colors or Texture coordinates. */ enum Target { None = 0, /** Declare that the data consist of nothing relevant. */ Vertex = 1, /** Declare that the data consist of vertices. */ Color = 2, /** Declare that the data consist of colors. */ TexCoords = 4 /** Declare that the data consist of texture coordinates. */ } } /** * Buffer is a wrapper for a static Vertex Array. * <b>It has nothing to do with the class VertexArray</b> * * Author: rschuett */ final abstract class VertexRenderer { public: /** * Points to a specific Primitive.Target. * * See: glVertexPointer * See: glColorPointer * See: glTexCoordPointer * See: Primitive.Target enum. */ static void pointTo(Primitive.Target trg, void* ptr = null, ubyte stride = 0, ubyte offset = 0) { VertexRenderer.enableState(trg); if (ptr) ptr += offset; else if (offset != 0) ptr = cast(void*)(offset); final switch (trg) { case Primitive.Target.None: assert(0, "Invalid Primitive.Target"); case Primitive.Target.Vertex: glVertexPointer(3, GL_FLOAT, stride, ptr); break; case Primitive.Target.Color: glColorPointer(4, GL_FLOAT, stride, ptr); break; case Primitive.Target.TexCoords: glTexCoordPointer(2, GL_FLOAT, stride, ptr); break; } } /** * Enable a specific client state (with glEnableClientState) * like GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY * with the corresponding Primitive.Target. */ static void enableState(Primitive.Target trg) { if (trg & Primitive.Target.None) assert(0, "Invalid Primitive.Target"); if (trg & Primitive.Target.Vertex) glEnableClientState(GL_VERTEX_ARRAY); if (trg & Primitive.Target.Color) glEnableClientState(GL_COLOR_ARRAY); if (trg & Primitive.Target.TexCoords) glEnableClientState(GL_TEXTURE_COORD_ARRAY); } /** * Enable all client states */ static void enableAllStates() { VertexRenderer.enableState(Primitive.Target.Vertex | Primitive.Target.Color | Primitive.Target.TexCoords); } /** * Disable all client states */ static void disableAllStates() { VertexRenderer.disableState(Primitive.Target.Vertex | Primitive.Target.Color | Primitive.Target.TexCoords); } /** * Disable a specific client state (with glDisableClientState) */ static void disableState(Primitive.Target trg) { if (trg & Primitive.Target.None) assert(0, "Invalid Primitive.Target"); if (trg & Primitive.Target.Vertex) glDisableClientState(GL_VERTEX_ARRAY); if (trg & Primitive.Target.Color) glDisableClientState(GL_COLOR_ARRAY); if (trg & Primitive.Target.TexCoords) glDisableClientState(GL_TEXTURE_COORD_ARRAY); } /** * Draw Shapes of a specific type from the data which is addressed through 'pointTo'. * It will use count vertices. * * See: pointTo */ static void drawArrays(Primitive.Type ptype, size_t count, uint start = 0) { glDrawArrays(ptype, start, cast(int) count); } /** * Draw Shapes of a specific type from the data which is addressed through 'pointTo'. * It will use count vertices and indices for the correct index per vertex. * * See: pointTo */ static void drawElements(Primitive.Type ptype, size_t count, uint[] indices) { if (indices.length == 0) return; glDrawElements(ptype, cast(int) count, GL_UNSIGNED_INT, &indices[0]); } /** * Draw Shapes of a specific type from the data which is addressed through 'pointTo'. * It will use count vertices and indices for the correct index per vertex. * * Note: If start or end are -1 or below, 0 and indices.length are used. * * See: pointTo */ static void drawRangeElements(Primitive.Type ptype, size_t count, uint[] indices, uint start = 0, uint end = 0) { if (indices.length == 0) return; glDrawRangeElements( ptype, start, end != 0 ? end : cast(int) indices.length, cast(int) count, GL_UNSIGNED_INT, &indices[0]); } }
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module android.java.android.view.textclassifier.TextLanguage_Request_Builder_d_interface; import arsd.jni : IJavaObjectImplementation, JavaPackageId, JavaName, IJavaObject, ImportExportImpl, JavaInterfaceMembers; static import arsd.jni; import import0 = android.java.java.lang.CharSequence_d_interface; import import1 = android.java.android.view.textclassifier.TextLanguage_Request_Builder_d_interface; import import3 = android.java.android.view.textclassifier.TextLanguage_Request_d_interface; import import2 = android.java.android.os.Bundle_d_interface; import import4 = android.java.java.lang.Class_d_interface; @JavaName("TextLanguage$Request$Builder") final class TextLanguage_Request_Builder : IJavaObject { static immutable string[] _d_canCastTo = [ ]; @Import this(import0.CharSequence); @Import import1.TextLanguage_Request_Builder setExtras(import2.Bundle); @Import import3.TextLanguage_Request build(); @Import import4.Class getClass(); @Import int hashCode(); @Import bool equals(IJavaObject); @Import @JavaName("toString") string toString_(); override string toString() { return arsd.jni.javaObjectToString(this); } @Import void notify(); @Import void notifyAll(); @Import void wait(long); @Import void wait(long, int); @Import void wait(); mixin IJavaObjectImplementation!(false); public static immutable string _javaParameterString = "Landroid/view/textclassifier/TextLanguage$Request$Builder;"; }
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used of wines and waters (of a liquid) giving off bubbles marked by high spirits or excitement
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a heavy grey-white metallic element
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unittest { foreach (int i, char c; a) { writefln("a[%d] = '%c'", i, c); } }
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// ************************************************************ // EXIT // ************************************************************ INSTANCE DIA_Addon_Garett_EXIT(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 999; condition = DIA_Addon_Garett_EXIT_Condition; information = DIA_Addon_Garett_EXIT_Info; permanent = TRUE; description = DIALOG_ENDE; }; FUNC INT DIA_Addon_Garett_EXIT_Condition() { return TRUE; }; FUNC VOID DIA_Addon_Garett_EXIT_Info() { AI_StopProcessInfos (self); }; // ************************************************************ // PICK POCKET // ************************************************************ INSTANCE DIA_Addon_Garett_PICKPOCKET (C_INFO) { npc = PIR_1357_Addon_Garett; nr = 900; condition = DIA_Addon_Garett_PICKPOCKET_Condition; information = DIA_Addon_Garett_PICKPOCKET_Info; permanent = TRUE; description = Pickpocket_40; }; FUNC INT DIA_Addon_Garett_PICKPOCKET_Condition() { C_Beklauen (36, 55); }; FUNC VOID DIA_Addon_Garett_PICKPOCKET_Info() { Info_ClearChoices (DIA_Addon_Garett_PICKPOCKET); Info_AddChoice (DIA_Addon_Garett_PICKPOCKET, DIALOG_BACK ,DIA_Addon_Garett_PICKPOCKET_BACK); Info_AddChoice (DIA_Addon_Garett_PICKPOCKET, DIALOG_PICKPOCKET ,DIA_Addon_Garett_PICKPOCKET_DoIt); }; func void DIA_Addon_Garett_PICKPOCKET_DoIt() { B_Beklauen (); Info_ClearChoices (DIA_Addon_Garett_PICKPOCKET); }; func void DIA_Addon_Garett_PICKPOCKET_BACK() { Info_ClearChoices (DIA_Addon_Garett_PICKPOCKET); }; // ************************************************************ // NICHT Anheuern // ************************************************************ INSTANCE DIA_Addon_Garett_Anheuern(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 1; condition = DIA_Addon_Garett_Anheuern_Condition; information = DIA_Addon_Garett_Anheuern_Info; important = TRUE; }; FUNC INT DIA_Addon_Garett_Anheuern_Condition() { if (Npc_IsInState (self, ZS_Talk)) && (MIS_Addon_Greg_ClearCanyon == LOG_RUNNING) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_Anheuern_Info() { AI_Output (self,other,"DIA_Addon_Garett_Anheuern_09_00"); //Ani se mę neptej, jestli se pâipojím k tvé lodní partę. AI_Output (self,other,"DIA_Addon_Garett_Anheuern_09_01"); //Co si myslíš, že by si tu beze mę počali, co? AI_Output (self,other,"DIA_Addon_Garett_Anheuern_09_02"); //Až bych se vrátil, nezbyla by mi tu ani JEDNA plná krabice! AI_Output (self,other,"DIA_Addon_Garett_Anheuern_09_03"); //Zůstávám tady a budu se starat o zásoby! }; // ************************************************************ // Hello // ************************************************************ INSTANCE DIA_Addon_Garett_Hello(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 1; condition = DIA_Addon_Garett_Hello_Condition; information = DIA_Addon_Garett_Hello_Info; important = TRUE; }; FUNC INT DIA_Addon_Garett_Hello_Condition() { if (Npc_IsInState (self, ZS_Talk)) && (self.aivar[AIV_TalkedToPlayer] == FALSE) && (MIS_Addon_Greg_ClearCanyon != LOG_RUNNING) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_Hello_Info() { AI_Output (self,other,"DIA_Addon_Garett_Hello_09_00"); //Copak to tu máme, nová tváâ? Doufám, že nejsi žádný z tęch všivých banditů! AI_Output (self,other,"DIA_Addon_Garett_Hello_09_01"); //Já jsem Garett. Když budeš nęco potâebovat, pâijë nejprve za mnou. AI_Output (self,other,"DIA_Addon_Garett_Hello_09_02"); //Mám témęâ všechno. Víno, zbranę a ještę mnoho dalšího, co lidé potâebují. AI_Output (self,other,"DIA_Addon_Garett_Hello_09_03"); //Kromę koâalky - jestli hledáš kvalitní koâalku, jdi za Samuelem. Log_CreateTopic (Topic_Addon_PIR_Trader,LOG_NOTE); B_LogEntry (Topic_Addon_PIR_Trader,Log_Text_Addon_GarettTrade); }; // ************************************************************ // Samuel // ************************************************************ INSTANCE DIA_Addon_Garett_Samuel(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 2; condition = DIA_Addon_Garett_Samuel_Condition; information = DIA_Addon_Garett_Samuel_Info; permanent = FALSE; description = "Kdo je Samuel?"; }; FUNC INT DIA_Addon_Garett_Samuel_Condition() { if (Npc_KnowsInfo (other,DIA_Addon_Garett_Hello)) && (Samuel.aivar[AIV_TalkedToPlayer] == FALSE) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_Samuel_Info() { AI_Output (other,self,"DIA_Addon_Garett_Samuel_15_00"); //Kdo je Samuel? AI_Output (self,other,"DIA_Addon_Garett_Samuel_09_01"); //Náš palič. Jeho jeskynę je támhle o kousek dál, napravo od pláže. AI_Output (self,other,"DIA_Addon_Garett_Samuel_09_02"); //Není tęžké to najít, jdi prostę na sever. AI_Output (self,other,"DIA_Addon_Garett_Samuel_09_03"); //Ale poradím ti - zásob se grogem. AI_Output (self,other,"DIA_Addon_Garett_Samuel_09_04"); //Nękteâí mladíci tady nemají moc rádi nové chlapy, jestli chápeš ... AI_Output (self,other,"DIA_Addon_Garett_Samuel_09_05"); //V tom pâípadę může troška kvalitního grogu urovnat situaci! B_LogEntry (Topic_Addon_PIR_Trader,Log_Text_Addon_SamuelTrade); }; // ************************************************************ // Waren // ************************************************************ INSTANCE DIA_Addon_Garett_Warez(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 3; condition = DIA_Addon_Garett_Warez_Condition; information = DIA_Addon_Garett_Warez_Info; description = "Od koho bereš své zboží?"; }; FUNC INT DIA_Addon_Garett_Warez_Condition() { return TRUE; }; func VOID DIA_Addon_Garett_Warez_Info() { AI_Output (other,self,"DIA_Addon_Garett_Warez_15_00"); //Od koho bereš své zboží? AI_Output (self,other,"DIA_Addon_Garett_Warez_09_01"); //Skip vždycky doveze hodnę z Khorinisu, kam chodívá. AI_Output (self,other,"DIA_Addon_Garett_Warez_09_02"); //Až do teë prodával hodnę vęcí banditům. AI_Output (self,other,"DIA_Addon_Garett_Warez_09_03"); //Ale jak teë s bandity válčíme, všechno to zboží končí u mę. }; // ************************************************************ // Banditen // ************************************************************ INSTANCE DIA_Addon_Garett_Bandits(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 3; condition = DIA_Addon_Garett_Bandits_Condition; information = DIA_Addon_Garett_Bandits_Info; description = "Co víš o banditech?"; }; FUNC INT DIA_Addon_Garett_Bandits_Condition() { if (Npc_KnowsInfo (other, DIA_Addon_Garett_Warez)) { return TRUE; }; }; func VOID DIA_Addon_Garett_Bandits_Info() { AI_Output (other,self,"DIA_Addon_Garett_Bandits_15_00"); //Co víš o banditech? AI_Output (self,other,"DIA_Addon_Garett_Bandits_09_01"); //Na to je odborník Skip. AI_Output (self,other,"DIA_Addon_Garett_Bandits_09_02"); //Âeknu ti, on męl s tęmi idioty hodnę schůzek. AI_Output (self,other,"DIA_Addon_Garett_Bandits_09_03"); //Greg rozkázal zlikvidovat každého banditu, co se pâiblíží k táboru. }; // ************************************************************ // *** *** // Greg + Kompass // *** *** // ************************************************************ // ------------------------------------------------------------ // Greg // ------------------------------------------------------------ INSTANCE DIA_Addon_Garett_Greg(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 4; condition = DIA_Addon_Garett_Greg_Condition; information = DIA_Addon_Garett_Greg_Info; permanent = FALSE; description = "Tvůj kapitán Greg. Jaký je?"; }; FUNC INT DIA_Addon_Garett_Greg_Condition () { return TRUE; }; FUNC VOID DIA_Addon_Garett_Greg_Info() { AI_Output (other, self, "DIA_Addon_Garett_Greg_15_00"); //Tvůj kapitán Greg. Jaký je? AI_Output (self, other, "DIA_Addon_Garett_Greg_09_01"); //Je to tuhý chlápek, to určitę. AI_Output (self, other, "DIA_Addon_Garett_Greg_09_02"); //A chamtivý jako nikdo jiný. AI_Output (self, other, "DIA_Addon_Garett_Greg_09_03"); //Nechal našeho pokladníka Francise, aby nám platil akorát tolik, abychom se nevzbouâili. AI_Output (self, other, "DIA_Addon_Garett_Greg_09_04"); //A když jeden z nás nęco opravdu zamýšlel, postaral se o nęho osobnę. AI_Output (self, other, "DIA_Addon_Garett_Greg_09_05"); //Jednou jsem ukradl kompas z jedné královké fregaty. AI_Output (self, other, "DIA_Addon_Garett_Greg_09_06"); //Greg, ten bastard, mi ho samozâejmę zabavil. AI_Output (self, other, "DIA_Addon_Garett_Greg_09_07"); //Pf! Asi ho nękam schoval, jako všechny jeho poklady. }; // ------------------------------------------------------------ // Wo Kompass // ------------------------------------------------------------ INSTANCE DIA_Addon_Garett_Tips(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 5; condition = DIA_Addon_Garett_Tips_Condition; information = DIA_Addon_Garett_Tips_Info; description = "Kde mohl Greg ukrýt ten kompas?"; }; FUNC INT DIA_Addon_Garett_Tips_Condition() { if (Npc_KnowsInfo (other,DIA_Addon_Garett_Greg)) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_Tips_Info() { AI_Output (other,self,"DIA_Addon_Garett_Tips_15_00"); //Kde mohl Greg ukrýt ten kompas? AI_Output (self,other,"DIA_Addon_Garett_Tips_09_01"); //Greg mi jednou âekl, že o můj kompas se stará smrt a pak se začal smát. AI_Output (other,self,"DIA_Addon_Garett_Tips_15_02"); //Nęco dalšího? AI_Output (self,other,"DIA_Addon_Garett_Tips_09_03"); //Na jižním pobâeží je pláž. Dá se tam dostat jen po moâi. AI_Output (self,other,"DIA_Addon_Garett_Tips_09_04"); //Âíká se, že Greg tam občas chodí. Možná bys tam nęco našel. AI_Output (self,other,"DIA_Addon_Garett_Tips_09_05"); //Jednou jsem tam byl, ale je tam plno potvor. AI_Output (self,other,"DIA_Addon_Garett_Tips_09_06"); //Jestli to chceš opravdu risknout, nezapomeŕ si krumpáč. MIS_Addon_Garett_BringKompass = LOG_RUNNING; Log_CreateTopic (TOPIC_Addon_Kompass,LOG_MISSION); Log_SetTopicStatus (TOPIC_Addon_Kompass,LOG_RUNNING); B_LogEntry (TOPIC_Addon_Kompass,"Greg sebral Garretovi vzácný kompas. Garett si myslí, že ho schoval nękde na jižní pláži."); }; // ------------------------------------------------------------ // Bring Kompass // ------------------------------------------------------------ INSTANCE DIA_Addon_Garett_GiveKompass(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 6; condition = DIA_Addon_Garett_GiveKompass_Condition; information = DIA_Addon_Garett_GiveKompass_Info; permanent = FALSE; description = "Tady je tvůj kompas."; }; FUNC INT DIA_Addon_Garett_GiveKompass_Condition() { if (Npc_HasItems (other,ItMI_Addon_Kompass_Mis) >= 1) && (MIS_Addon_Garett_BringKompass == LOG_RUNNING) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_GiveKompass_Info() { AI_Output (other,self,"DIA_Addon_Garett_GiveKompass_15_00"); //Tady je tvůj kompas. //Patch m.f. - weil Händler if B_GiveInvItems (other,self,ItMI_Addon_Kompass_Mis,1) { Npc_RemoveInvItems (self, ItMI_Addon_Kompass_Mis,1); }; AI_Output (self,other,"DIA_Addon_Garett_GiveKompass_09_01"); //(raduje se) Jo, to je on. Nečekal jsem, že ho ještę nękdy uvidím. AI_Output (self,other,"DIA_Addon_Garett_GiveKompass_09_02"); //Díky, chlape! if (Npc_HasItems (self, ItBE_Addon_Prot_EdgPoi) > 0) { AI_Output (self,other,"DIA_Addon_Garett_GiveKompass_09_03"); //Tentokrát už ho Greg NEDOSTANe ... AI_Output (self,other,"DIA_Addon_Garett_GiveKompass_09_04"); //Tady, vezmi si za to tenhle opasek. Je celkem hodnotný. B_GiveInvItems (self, other, ItBE_Addon_Prot_EdgPoi, 1); } else if (self.aivar[AIV_DefeatedByPlayer] == FALSE) { AI_Output (self,other,"DIA_Addon_Garett_GiveKompass_09_05"); //Tento pásek si ode mę koupil, pamatuješ? AI_Output (self,other,"DIA_Addon_Garett_GiveKompass_09_06"); //Zaplatil jsi za nęj hodnę - (rychle) a je opravdu cenný. Tady - vezmi si ty peníze zpęt. B_GiveInvItems (self, other, itmi_gold, Value_ItBE_Addon_Prot_EdgPoi); }; B_LogEntry (TOPIC_Addon_Kompass,"Garret byl velmi potęšen, když jsem mu vrátil jeho kompas."); MIS_Addon_Garett_BringKompass = LOG_SUCCESS; B_GivePlayerXP (XP_ADDON_Garett_Bring_Kompass); }; // ************************************************************ // Francis // ************************************************************ INSTANCE DIA_Addon_Garett_Francis(C_INFO) { npc = PIR_1357_Addon_Garett; nr = 7; condition = DIA_Addon_Garett_Francis_Condition; information = DIA_Addon_Garett_Francis_Info; permanent = FALSE; description = "Co mi můžeš âíct o Francisovi?"; }; FUNC INT DIA_Addon_Garett_Francis_Condition() { if (Npc_KnowsInfo (other, DIA_Addon_Garett_Greg)) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_Francis_Info() { AI_Output (other,self,"DIA_Addon_Garett_Francis_15_00"); //Co mi můžeš âíct o Francisovi? AI_Output (self,other,"DIA_Addon_Garett_Francis_09_01"); //Greg mu pâedal velení, dokud tu není. AI_Output (self,other,"DIA_Addon_Garett_Francis_09_02"); //Ale jako kapitán je Francis absolutnę nemožný! AI_Output (self,other,"DIA_Addon_Garett_Francis_09_03"); //Ani nedokázal vytáhnout Morgana z postele. AI_Output (self,other,"DIA_Addon_Garett_Francis_09_04"); //Henry a jeho chlapci jsou jediní, kdo tu nęco dęlá. AI_Output (self,other,"DIA_Addon_Garett_Francis_09_05"); //Ti ostatní se jen flákají. if (GregIsBack == FALSE) { AI_Output (self,other,"DIA_Addon_Garett_Francis_09_06"); //Doufám, že se Greg vrátí brzy. AI_Output (self,other,"DIA_Addon_Garett_Francis_09_07"); //Pak je pęknę nakope do prdele. }; }; // ************************************************************ // PERM // ************************************************************ INSTANCE DIA_Addon_Garett_PERM (C_INFO) { npc = PIR_1357_Addon_Garett; nr = 99; condition = DIA_Addon_Garett_PERM_Condition; information = DIA_Addon_Garett_PERM_Info; permanent = TRUE; description = "Nęco nového?"; }; FUNC INT DIA_Addon_Garett_PERM_Condition() { return TRUE; }; FUNC VOID DIA_Addon_Garett_PERM_Info() { AI_Output (other,self ,"DIA_Addon_Garett_PERM_15_00"); //Nęco nového? if (GregIsBack == FALSE) || (Npc_IsDead(Greg)) { AI_Output (self ,other,"DIA_Addon_Garett_PERM_09_02"); //Co je Greg pryč, nic se tu nedęje. } else { AI_Output (self ,other,"DIA_Addon_Garett_PERM_09_01"); //Teë, když je Greg zpęt, vęci se vrací do normálu. }; }; // ************************************************************ // Trade // ************************************************************ INSTANCE DIA_Addon_Garett_Trade (C_INFO) { npc = PIR_1357_Addon_Garett; nr = 888; condition = DIA_Addon_Garett_Trade_Condition; information = DIA_Addon_Garett_Trade_Info; permanent = TRUE; description = DIALOG_TRADE; trade = TRUE; }; FUNC INT DIA_Addon_Garett_Trade_Condition() { if (Npc_KnowsInfo (other,DIA_Addon_Garett_Hello) == TRUE) { return TRUE; }; }; FUNC VOID DIA_Addon_Garett_Trade_Info() { var int Garett_Random; Garett_Random = Hlp_Random (3); if Garett_Random == 0 { B_Say (other,self,"$TRADE_1"); } else if Garett_Random == 1 { B_Say (other,self,"$TRADE_2"); } else { B_Say (other,self,"$TRADE_3"); }; B_GiveTradeInv (self); Npc_RemoveInvItems (self, ItRw_Bolt, Npc_HasItems (self,ItRw_Bolt) ); var int McBolzenAmount; McBolzenAmount = (Kapitel * 25); CreateInvItems (self, ItRw_Bolt, McBolzenAmount ); Npc_RemoveInvItems (self, ItRw_Arrow, Npc_HasItems (self,ItRw_Arrow) ); var int McArrowAmount; McArrowAmount = (Kapitel * 25); CreateInvItems (self, ItRw_Arrow, McArrowAmount ); };
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/* TEST_OUTPUT: --- fail_compilation/ice11982.d(19): Error: basic type expected, not `scope` fail_compilation/ice11982.d(19): Error: found `scope` when expecting `;` following statement `new _error_` on line fail_compilation/ice11982.d(19) fail_compilation/ice11982.d(19): Error: basic type expected, not `}` fail_compilation/ice11982.d(19): Error: missing `{ ... }` for function literal fail_compilation/ice11982.d(19): Error: C style cast illegal, use `cast(funk)function _error_() { } ` fail_compilation/ice11982.d(19): Error: found `}` when expecting `;` following statement `cast(funk)function _error_() { } ` on line fail_compilation/ice11982.d(19) fail_compilation/ice11982.d(20): Error: found `End of File` when expecting `}` following compound statement --- */ void main() { new scope ( funk ) function }
D
// Written in the D programming language // License: http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0 import std.uni, std.array, std.string, std.conv, std.algorithm, std.range; import dexpr,dutil; struct DParser{ string code; int numBinders=0; void skipWhitespace(){ while(!code.empty&&code.front.isWhite()) next(); } dchar cur(){ skipWhitespace(); if(code.empty) return 0; return code.front; } void next(){ code.popFront(); } void expect(dchar c,bool consume=true){ if(cur()==c){ if(consume) next(); } else throw new Exception("expected '"~to!string(c)~"' at \""~code~"\""); } DExpr parseDIvrRhs(DExpr exp){ DIvr.Type ty; DExpr cexp,nexp; void doIt(DIvr.Type t,bool negate){ next(); cexp=parseDExpr(); nexp=exp-cexp; ty=t; if(negate) nexp=-nexp; } switch(cur()) with(DIvr.Type){ case '=': doIt(eqZ,false); break; case '≠','!': if(cur()=='!'){ next(); expect('=',false); } doIt(neqZ,false); break; case '<','>': bool b=cur()=='>'; if(code.length>=2&&code[1]=='='){ next(); doIt(leZ,b); }else doIt(lZ,b); break; case '≤','≥': doIt(leZ,cur=='≥'); break; default: expect('<'); assert(0); } if(dutil.among(cur(),'<','>','≤','≥','=','≠')) return dIvr(ty,nexp)*parseDIvrRhs(cexp); expect(']'); return dIvr(ty,nexp); } DExpr parseDIvr(){ expect('['); auto exp=parseDExpr(); return parseDIvrRhs(exp); } DExpr parseDFloor(){ expect('⌊'); auto exp=parseDExpr(); expect('⌋'); return dFloor(exp); } DExpr parseDCeil(){ expect('⌈'); auto exp=parseDExpr(); expect('⌉'); return dCeil(exp); } DExpr parseDDelta(){ if(code.startsWith("delta")) code=code["delta".length..$]; else expect('δ'); bool round=false; auto expr=parseParenthesized('(',')'); auto var=parseParenthesized('[',']'); return expr is zero?dDelta(var):dDiscDelta(expr,var); } DExpr parseSqrt(){ DExpr e=one/2; if(cur()=='∛'){ next(); e=one/3; } else if(cur()=='∜'){ next(); e=one/4; } else expect('√'); if(code.startsWith("(") && !code.startsWith("(̅")) return parseParenthesized('(',')')^^e; string arg; if(code.front!='̅'){ // legacy support auto tmp=code; dchar cur=0; for(int i=0;!tmp.empty;){ dchar c=tmp.front; if(i&1){ if(c=='̅'){ arg~=cur; }else break; }else cur=c; tmp.popFront(); if(i&1) code=tmp; i++; } }else{ string tmp=code; for(int i=0;!code.empty&&code.front=='̅';){ code.popFront(); arg~=code.front; code.popFront(); } } return dParse(arg)^^e; } DExpr parseDAbs(){ if(code.startsWith("abs")){ code=code["abs".length..$]; auto arg=parseParenthesized('(',')'); return dAbs(arg); } expect('|'); auto l=code.indexOf('|'); if(l==-1) l=code.length; auto arg=DParser(code[0..l]).parseDExpr(); code=code[l..$]; expect('|'); return dAbs(arg); } DExpr parseLog()in{assert(code.startsWith("log"));}body{ code=code["log".length..$]; auto e=parseParenthesized('(',')'); return dLog(e); } DExpr parseGaussInt()in{assert(code.startsWith("(d/dx)⁻¹[e^(-x²)]"));}body{ if(code.startsWith("(d/dx)⁻¹[e^(-x²)]⁻¹")){ code=code["(d/dx)⁻¹[e^(-x²)]⁻¹".length..$]; auto e=parseParenthesized('(',')'); return dGaussIntInv(e); } code=code["(d/dx)⁻¹[e^(-x²)]".length..$]; auto e=parseParenthesized('(',')'); return dGaussInt(e); } DExpr parseDInt(){ expect('∫'); expect('d'); ++numBinders; auto iVar=parseDVar(); if(!cast(DDeBruijnVar)iVar) --numBinders; auto iExp=parseMult(); if(cast(DDeBruijnVar)iVar) --numBinders; if(auto dbv=cast(DDeBruijnVar)iVar){ assert(dbv.i==1); return dInt(iExp); } return dInt(iVar,iExp); } DExpr parseDSum(){ if(code.startsWith("sum")){ code=code["sum".length..$]; }else expect('∑'); expect('_'); ++numBinders; auto iVar=parseDVar(); if(!cast(DDeBruijnVar)iVar) --numBinders; auto iExp=parseMult(); if(cast(DDeBruijnVar)iVar) --numBinders; if(auto dbv=cast(DDeBruijnVar)iVar){ assert(dbv.i==1); return dSum(iExp); } return dSum(iVar,iExp); } DExpr parseLim()in{assert(code.startsWith("lim"));}body{ code=code["lim".length..$]; expect('['); ++numBinders; auto var=parseDVar(); --numBinders; expect('→'); auto e=parseDExpr(); expect(']'); if(cast(DDeBruijnVar)var) ++numBinders; auto x=parseMult(); if(cast(DDeBruijnVar)var) --numBinders; return dLim(var,e,x); } DExpr parseDiff()in{assert(code.startsWith("d/d"));}body{ code=code["d/d".length..$]; ++numBinders; auto var=parseDVar(); --numBinders; expect('['); if(cast(DDeBruijnVar)var) ++numBinders; auto e=parseDExpr(); if(cast(DDeBruijnVar)var) --numBinders; expect(']'); DExpr x; if(cur()=='('){ next(); x=parseDExpr(); expect(')'); }else x=var; return dDiff(var,e,x); } DExpr parseNumber()in{assert('0'<=cur()&&cur()<='9');}body{ ℤ r=0; while('0'<=cur()&&cur()<='9'){ r=r*10+cast(int)(cur()-'0'); next(); } if(cur()=='.'){ string s="0."; for(next();'0'<=cur()&&cur()<='9';next()) s~=cur(); return (s.to!real+toReal(r)).dFloat; // TODO: this is a hack } return dℚ(r); } bool isIdentifierChar(dchar c){ if(c=='δ') return false; // TODO: this is quite crude if(c.isAlpha()) return true; if(lowDigits.canFind(c)) return true; if(c=='₋') return true; if(c=='_') return true; if(c=='`') return true; // for "`q" return false; } string parseIdentifier(){ skipWhitespace(); string r; while(!code.empty&&(isIdentifierChar(code.front)||!r.empty&&'0'<=code.front()&&code.front<='9')){ r~=code.front; code.popFront(); } while(!code.empty&&code.front=='\''){ r~=code.front; code.popFront(); } if(r=="") expect('ξ'); return r; } private DVar varOrBound(string s){ if(s.startsWith("ξ")){ auto i=0; auto rest=s["ξ".length..$]; bool neg=false; if(!rest.empty&&rest.front=='₋'){ neg=true; rest.popFront(); } for(;!rest.empty();rest.popFront()) i=10*i+cast(int)indexOf(lowDigits,rest.front); if(neg) i=-i; return dDeBruijnVar(numBinders-i+1); } return dVar(s); } DVar parseDVar(){ string s=parseIdentifier(); return varOrBound(s); } DExpr parseDLambda(){ expect('λ'); if(cur()=='('){ DVar[] args; do{ next(); if(cur()!=')') args~=parseDVar(); }while(cur()==','); expect(')'); expect('.'); auto expr=parseDExpr(); return dTupleLambda(args,expr); } ++numBinders; auto var=parseDVar(); if(!cast(DDeBruijnVar)var) --numBinders; expect('.'); auto expr=parseDExpr(); if(cast(DDeBruijnVar)var) --numBinders; return dLambda(var,expr); } DExpr parseDDistLambda(){ expect('Λ'); ++numBinders; auto var=parseDVar(); if(!cast(DDeBruijnVar)var) --numBinders; expect('.'); auto expr=parseDExpr(); if(cast(DDeBruijnVar)var) --numBinders; return dDistLambda(var,expr); } DVal parseDVal()in{assert(code.startsWith("val"));}body{ code=code["val".length..$]; auto e=parseParenthesized('(',')'); return dVal(e); } DErr parseDErr(){ expect('⊥'); return dErr(); } DMCase parseDMCase()in{assert(code.startsWith("case"));}body{ code=code["case".length..$]; auto e=parseParenthesized('(',')'); expect('{'); skipWhitespace(); if(!code.startsWith("val")) throw new Exception("expected 'val' case"); code=code["val".length..$]; expect('('); ++numBinders; auto var=parseDVar(); if(!cast(DDeBruijnVar)var) --numBinders; expect(')'); expect('⇒'); auto val=parseDExpr(); if(cast(DDeBruijnVar)var) --numBinders; expect(';'); expect('⊥'); expect('⇒'); auto err=parseDExpr(); expect('}'); // TODO: create a dMCase constructor? if(var==db1) return dMCase(e,val,err); return dMCase(e,val.incDeBruijnVar(1,0).substitute(var,db1),err); } DExpr parseParenthesized(dchar left,dchar right){ expect(left); if(cur()==right) return dTuple([]); auto r=parseDExpr(); if(cur()==','){ auto values=[r]; while(cur()==','){ next(); if(cur()==right) break; values~=parseDExpr(); } expect(right); return dTuple(values); } expect(right); return r; } DExpr parseBase(){ if(code.startsWith("(d/dx)⁻¹[e^(-x²)]")) return parseGaussInt(); if(cur()=='(') return parseParenthesized('(',')'); if(cur()=='['){ if(code.length>=2 && code[1]==']'){ code=code[2..$]; return dArray(zero); } int nesting=0; foreach(i,c;code){ if(c=='[') nesting++; if(c==']') nesting--; if(nesting) continue; auto p=DParser(code[i+1..$]); if(p.cur()!='(') break; next(); ++numBinders; auto var=parseDVar(); expect('↦'); if(!cast(DDeBruijnVar)var) --numBinders; auto expr=parseDExpr(); if(cast(DDeBruijnVar)var) --numBinders; expect(']'); expect('('); auto len=parseDExpr(); expect(')'); return dArray(len,dLambda(var,expr)); } } if(cur()=='⌊') return parseDFloor(); if(cur()=='⌈') return parseDCeil(); if(cur()=='{'){ next(); DExpr[string] values; while(cur()=='.'){ next(); auto f=parseIdentifier(); expect('↦'); auto e=parseDExpr(); values[f]=e; if(cur()==',') next(); else break; } expect('}'); return dRecord(values); } if(cur()=='∞'){ next(); return dInf; } if(cur()=='[') return parseDIvr(); if(cur()=='δ'||code.startsWith("delta")) return parseDDelta(); if(cur()=='∫') return parseDInt(); if(cur()=='∑'||code.startsWith("sum")) return parseDSum(); if(cur()=='λ') return parseDLambda(); if(cur()=='Λ') return parseDDistLambda(); if(dutil.among(cur(),'√','∛','∜')) return parseSqrt(); if(cur()=='|'||code.startsWith("abs")) return parseDAbs(); if(code.startsWith("log")) return parseLog(); if(code.startsWith("lim")) return parseLim(); if(code.startsWith("d/d")) return parseDiff(); if(code.startsWith("val")) return parseDVal(); if(code.startsWith("⊥")) return parseDErr(); if(code.startsWith("case")) return parseDMCase(); if(cur()=='⅟'){ next(); return 1/parseFactor(); } if('0'<=cur()&&cur()<='9') return parseNumber(); if(cur()=='e'){ next(); return dE; } if(cur()=='π'){ next(); return dΠ; } return parseDVar(); } bool isDIvr(){ try DParser(this.tupleof).parseDIvr(); // TODO: improve catch(Exception) return false; return true; } DExpr parsePostfix(){ auto e=parseBase(); while(cur()=='('||cur()=='['||code.startsWith("@[")||cur()=='{'||cur()=='.'){ if(isDIvr()) return e; if(cur()=='('){ DExpr[] args; bool isTuple=false; for(;;){ next(); if(cur()!=')') args~=parseDExpr(); if(cur()==',') isTuple=true; else break; } expect(')'); if(!args.length) isTuple=true; e=dApply(e,isTuple?dTuple(args):args[0]); }else if(cur()=='['){ DExpr[] args; bool isTuple=false; for(;;){ next(); if(cur()!=']') args~=parseDExpr(); if(cur()==',') isTuple=true; else break; } expect(']'); e=dDistApply(e,isTuple?dTuple(args):args[0]); }else if(code.startsWith("@[")){ code=code["@[".length..$]; auto i=parseDExpr(); if(cur()=='↦'){ next(); auto n=parseDExpr(); e=dIUpdate(e,i,n); }else e=dIndex(e,i); expect(']'); }else if(cur()=='{'){ next(); expect('.'); auto f=parseIdentifier(); expect('↦'); auto n=parseDExpr(); e=dRUpdate(e,f,n); expect('}'); }else{ assert(cur()=='.'); next(); auto i=parseIdentifier(); e=dField(e,i); } } return e; } DExpr parseDPow(){ auto e=parsePostfix(); if(cur()=='^'){ next(); return e^^parseFactor(); } ℤ exp=0; if(highDigits.canFind(cur())){ do{ exp=10*exp+highDigits.indexOf(cur()); next(); }while(highDigits.canFind(cur)); return e^^exp; } return e; } DExpr parseFactor(){ if(cur()=='-'){ next(); return -parseFactor(); } if(cur()=='+'){ next(); return parseFactor(); } return parseDPow(); } static bool isBinaryOp(dchar c){ return isMultChar(c)||isDivChar(c)||isAddChar(c)||isSubChar(c)|| c == '↦' || c == '!' || c == '=' || c == '≠' || c == '≤' || c == '≥' || c == '<' || c == '>'; } bool hasFactor(){ return code.length && !isBinaryOp(cur()) && cur()!=')' && cur()!='}' && cur()!=']' && cur() != '⌋' && cur() != '⌉' && cur!=',' && cur != ';'; } DExpr parseJMult(){ DExpr f=parseFactor(); while(hasFactor()) f=f*parseFactor(); return f; } static bool isMultChar(dchar c){ return "·*"d.canFind(c); } static bool isDivChar(dchar c){ return "÷/"d.canFind(c); } static bool isAddChar(dchar c){ return c=='+'; } static bool isSubChar(dchar c){ return c=='-'; } DExpr parseMult(){ DExpr f=parseJMult(); while(isMultChar(cur())||isDivChar(cur())){ if(isMultChar(cur())){ next(); f=f*parseJMult(); }else{ next(); f=f/parseJMult(); } } return f; } DExpr parseAdd(){ DExpr s=parseMult(); while(isAddChar(cur())||isSubChar(cur())){ auto x=cur(); next(); auto c=parseMult(); if(x=='-') c=-c; s=s+c; } return s; } DExpr parseDExpr(){ return parseAdd(); } } DExpr dParse(string s){ // TODO: this is work in progress, usually updated in order to speed up debugging return DParser(s).parseDExpr(); }
D
// Written in the D programming language. /** * Templates which extract information about types and symbols at compile time. * * $(SCRIPT inhibitQuickIndex = 1;) * * $(DIVC quickindex, * $(BOOKTABLE , * $(TR $(TH Category) $(TH Templates)) * $(TR $(TD Symbol Name _traits) $(TD * $(LREF fullyQualifiedName) * $(LREF moduleName) * $(LREF packageName) * )) * $(TR $(TD Function _traits) $(TD * $(LREF isFunction) * $(LREF arity) * $(LREF functionAttributes) * $(LREF functionLinkage) * $(LREF FunctionTypeOf) * $(LREF isSafe) * $(LREF isUnsafe) * $(LREF isFinal) * $(LREF ParameterDefaults) * $(LREF ParameterIdentifierTuple) * $(LREF ParameterStorageClassTuple) * $(LREF Parameters) * $(LREF ReturnType) * $(LREF SetFunctionAttributes) * $(LREF variadicFunctionStyle) * )) * $(TR $(TD Aggregate Type _traits) $(TD * $(LREF BaseClassesTuple) * $(LREF BaseTypeTuple) * $(LREF classInstanceAlignment) * $(LREF EnumMembers) * $(LREF FieldNameTuple) * $(LREF Fields) * $(LREF hasAliasing) * $(LREF hasElaborateAssign) * $(LREF hasElaborateCopyConstructor) * $(LREF hasElaborateDestructor) * $(LREF hasIndirections) * $(LREF hasMember) * $(LREF hasNested) * $(LREF hasUnsharedAliasing) * $(LREF InterfacesTuple) * $(LREF isNested) * $(LREF MemberFunctionsTuple) * $(LREF RepresentationTypeTuple) * $(LREF TemplateArgsOf) * $(LREF TemplateOf) * $(LREF TransitiveBaseTypeTuple) * )) * $(TR $(TD Type Conversion) $(TD * $(LREF CommonType) * $(LREF ImplicitConversionTargets) * $(LREF CopyTypeQualifiers) * $(LREF CopyConstness) * $(LREF isAssignable) * $(LREF isCovariantWith) * $(LREF isImplicitlyConvertible) * )) * $(TR $(TD SomethingTypeOf) $(TD * $(LREF BooleanTypeOf) * $(LREF IntegralTypeOf) * $(LREF FloatingPointTypeOf) * $(LREF NumericTypeOf) * $(LREF UnsignedTypeOf) * $(LREF SignedTypeOf) * $(LREF CharTypeOf) * $(LREF StaticArrayTypeOf) * $(LREF DynamicArrayTypeOf) * $(LREF ArrayTypeOf) * $(LREF StringTypeOf) * $(LREF AssocArrayTypeOf) * $(LREF BuiltinTypeOf) * )) * $(TR $(TD Categories of types) $(TD * $(LREF isType) * $(LREF isAggregateType) * $(LREF isArray) * $(LREF isAssociativeArray) * $(LREF isAutodecodableString) * $(LREF isBasicType) * $(LREF isBoolean) * $(LREF isBuiltinType) * $(LREF isDynamicArray) * $(LREF isFloatingPoint) * $(LREF isIntegral) * $(LREF isNarrowString) * $(LREF isNumeric) * $(LREF isPointer) * $(LREF isScalarType) * $(LREF isSigned) * $(LREF isSomeChar) * $(LREF isSomeString) * $(LREF isStaticArray) * $(LREF isUnsigned) * )) * $(TR $(TD Type behaviours) $(TD * $(LREF isAbstractClass) * $(LREF isAbstractFunction) * $(LREF isCallable) * $(LREF isDelegate) * $(LREF isExpressions) * $(LREF isFinalClass) * $(LREF isFinalFunction) * $(LREF isFunctionPointer) * $(LREF isInstanceOf) * $(LREF isIterable) * $(LREF isMutable) * $(LREF isSomeFunction) * $(LREF isTypeTuple) * )) * $(TR $(TD General Types) $(TD * $(LREF ForeachType) * $(LREF KeyType) * $(LREF Largest) * $(LREF mostNegative) * $(LREF OriginalType) * $(LREF PointerTarget) * $(LREF Signed) * $(LREF Unqual) * $(LREF Unsigned) * $(LREF ValueType) * )) * $(TR $(TD Misc) $(TD * $(LREF mangledName) * $(LREF Select) * $(LREF select) * )) * $(TR $(TD User-Defined Attributes) $(TD * $(LREF hasUDA) * $(LREF getUDAs) * $(LREF getSymbolsByUDA) * )) * ) * ) * * Copyright: Copyright Digital Mars 2005 - 2009. * License: $(HTTP www.boost.org/LICENSE_1_0.txt, Boost License 1.0). * Authors: $(HTTP digitalmars.com, Walter Bright), * Tomasz Stachowiak ($(D isExpressions)), * $(HTTP erdani.org, Andrei Alexandrescu), * Shin Fujishiro, * $(HTTP octarineparrot.com, Robert Clipsham), * $(HTTP klickverbot.at, David Nadlinger), * Kenji Hara, * Shoichi Kato * Source: $(PHOBOSSRC std/_traits.d) */ /* Copyright Digital Mars 2005 - 2009. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ module std.traits; import std.typetuple; // TypeTuple /////////////////////////////////////////////////////////////////////////////// // Functions /////////////////////////////////////////////////////////////////////////////// // Petit demangler // (this or similar thing will eventually go to std.demangle if necessary // ctfe stuffs are available) private { struct Demangle(T) { T value; // extracted information string rest; } /* Demangles mstr as the storage class part of Argument. */ Demangle!uint demangleParameterStorageClass(string mstr) { uint pstc = 0; // parameter storage class // Argument --> Argument2 | M Argument2 if (mstr.length > 0 && mstr[0] == 'M') { pstc |= ParameterStorageClass.scope_; mstr = mstr[1 .. $]; } // Argument2 --> Type | J Type | K Type | L Type ParameterStorageClass stc2; switch (mstr.length ? mstr[0] : char.init) { case 'J': stc2 = ParameterStorageClass.out_; break; case 'K': stc2 = ParameterStorageClass.ref_; break; case 'L': stc2 = ParameterStorageClass.lazy_; break; case 'N': if (mstr.length >= 2 && mstr[1] == 'k') stc2 = ParameterStorageClass.return_; break; default : break; } if (stc2 != ParameterStorageClass.init) { pstc |= stc2; mstr = mstr[1 .. $]; if (stc2 & ParameterStorageClass.return_) mstr = mstr[1 .. $]; } return Demangle!uint(pstc, mstr); } /* Demangles mstr as FuncAttrs. */ Demangle!uint demangleFunctionAttributes(string mstr) { immutable LOOKUP_ATTRIBUTE = [ 'a': FunctionAttribute.pure_, 'b': FunctionAttribute.nothrow_, 'c': FunctionAttribute.ref_, 'd': FunctionAttribute.property, 'e': FunctionAttribute.trusted, 'f': FunctionAttribute.safe, 'i': FunctionAttribute.nogc, 'j': FunctionAttribute.return_ ]; uint atts = 0; // FuncAttrs --> FuncAttr | FuncAttr FuncAttrs // FuncAttr --> empty | Na | Nb | Nc | Nd | Ne | Nf | Ni | Nj // except 'Ng' == inout, because it is a qualifier of function type while (mstr.length >= 2 && mstr[0] == 'N' && mstr[1] != 'g' && mstr[1] != 'k') { if (FunctionAttribute att = LOOKUP_ATTRIBUTE[ mstr[1] ]) { atts |= att; mstr = mstr[2 .. $]; } else assert(0); } return Demangle!uint(atts, mstr); } static if (is(ucent)) { alias CentTypeList = TypeTuple!(cent, ucent); alias SignedCentTypeList = TypeTuple!(cent); alias UnsignedCentTypeList = TypeTuple!(ucent); } else { alias CentTypeList = TypeTuple!(); alias SignedCentTypeList = TypeTuple!(); alias UnsignedCentTypeList = TypeTuple!(); } alias IntegralTypeList = TypeTuple!(byte, ubyte, short, ushort, int, uint, long, ulong, CentTypeList); alias SignedIntTypeList = TypeTuple!(byte, short, int, long, SignedCentTypeList); alias UnsignedIntTypeList = TypeTuple!(ubyte, ushort, uint, ulong, UnsignedCentTypeList); alias FloatingPointTypeList = TypeTuple!(float, double, real); alias ImaginaryTypeList = TypeTuple!(ifloat, idouble, ireal); alias ComplexTypeList = TypeTuple!(cfloat, cdouble, creal); alias NumericTypeList = TypeTuple!(IntegralTypeList, FloatingPointTypeList); alias CharTypeList = TypeTuple!(char, wchar, dchar); } package { /// Add specific qualifier to the given type T. template MutableOf(T) { alias MutableOf = T ; } } /// Add specific qualifier to the given type T. template InoutOf(T) { alias InoutOf = inout(T) ; } /// ditto. template ConstOf(T) { alias ConstOf = const(T) ; } /// ditto. template SharedOf(T) { alias SharedOf = shared(T) ; } /// ditto. template SharedInoutOf(T) { alias SharedInoutOf = shared(inout(T)); } /// ditto. template SharedConstOf(T) { alias SharedConstOf = shared(const(T)); } /// ditto. template ImmutableOf(T) { alias ImmutableOf = immutable(T) ; } @safe unittest { static assert(is( MutableOf!int == int)); static assert(is( InoutOf!int == inout int)); static assert(is( ConstOf!int == const int)); static assert(is( SharedOf!int == shared int)); static assert(is(SharedInoutOf!int == shared inout int)); static assert(is(SharedConstOf!int == shared const int)); static assert(is( ImmutableOf!int == immutable int)); } // Get qualifier template from the given type T template QualifierOf(T) { static if (is(T == shared(const U), U)) alias QualifierOf = SharedConstOf; else static if (is(T == const U , U)) alias QualifierOf = ConstOf; else static if (is(T == shared(inout U), U)) alias QualifierOf = SharedInoutOf; else static if (is(T == inout U , U)) alias QualifierOf = InoutOf; else static if (is(T == immutable U , U)) alias QualifierOf = ImmutableOf; else static if (is(T == shared U , U)) alias QualifierOf = SharedOf; else alias QualifierOf = MutableOf; } @safe unittest { alias Qual1 = QualifierOf!( int); static assert(is(Qual1!long == long)); alias Qual2 = QualifierOf!( inout int); static assert(is(Qual2!long == inout long)); alias Qual3 = QualifierOf!( const int); static assert(is(Qual3!long == const long)); alias Qual4 = QualifierOf!(shared int); static assert(is(Qual4!long == shared long)); alias Qual5 = QualifierOf!(shared inout int); static assert(is(Qual5!long == shared inout long)); alias Qual6 = QualifierOf!(shared const int); static assert(is(Qual6!long == shared const long)); alias Qual7 = QualifierOf!( immutable int); static assert(is(Qual7!long == immutable long)); } version(unittest) { alias TypeQualifierList = TypeTuple!(MutableOf, ConstOf, SharedOf, SharedConstOf, ImmutableOf); struct SubTypeOf(T) { T val; alias val this; } } private alias parentOf(alias sym) = Identity!(__traits(parent, sym)); private alias parentOf(alias sym : T!Args, alias T, Args...) = Identity!(__traits(parent, T)); /** * Get the full package name for the given symbol. */ template packageName(alias T) { import std.algorithm.searching : startsWith; static if (__traits(compiles, parentOf!T)) enum parent = packageName!(parentOf!T); else enum string parent = null; static if (T.stringof.startsWith("package ")) enum packageName = (parent.length ? parent ~ '.' : "") ~ T.stringof[8 .. $]; else static if (parent) enum packageName = parent; else static assert(false, T.stringof ~ " has no parent"); } /// @safe unittest { import std.traits; static assert(packageName!packageName == "std"); } @safe unittest { import std.array; // Commented out because of dmd @@@BUG8922@@@ // static assert(packageName!std == "std"); // this package (currently: "std.std") static assert(packageName!(std.traits) == "std"); // this module static assert(packageName!packageName == "std"); // symbol in this module static assert(packageName!(std.array) == "std"); // other module from same package import core.sync.barrier; // local import static assert(packageName!core == "core"); static assert(packageName!(core.sync) == "core.sync"); static assert(packageName!Barrier == "core.sync"); struct X12287(T) { T i; } static assert(packageName!(X12287!int.i) == "std"); } version (none) version(unittest) //Please uncomment me when changing packageName to test global imports { import core.sync.barrier; // global import static assert(packageName!core == "core"); static assert(packageName!(core.sync) == "core.sync"); static assert(packageName!Barrier == "core.sync"); } /** * Get the module name (including package) for the given symbol. */ template moduleName(alias T) { import std.algorithm.searching : startsWith; static assert(!T.stringof.startsWith("package "), "cannot get the module name for a package"); static if (T.stringof.startsWith("module ")) { static if (__traits(compiles, packageName!T)) enum packagePrefix = packageName!T ~ '.'; else enum packagePrefix = ""; enum moduleName = packagePrefix ~ T.stringof[7..$]; } else alias moduleName = moduleName!(parentOf!T); // If you use enum, it will cause compiler ICE } /// @safe unittest { import std.traits; static assert(moduleName!moduleName == "std.traits"); } @safe unittest { import std.array; static assert(!__traits(compiles, moduleName!std)); static assert(moduleName!(std.traits) == "std.traits"); // this module static assert(moduleName!moduleName == "std.traits"); // symbol in this module static assert(moduleName!(std.array) == "std.array"); // other module static assert(moduleName!(std.array.array) == "std.array"); // symbol in other module import core.sync.barrier; // local import static assert(!__traits(compiles, moduleName!(core.sync))); static assert(moduleName!(core.sync.barrier) == "core.sync.barrier"); static assert(moduleName!Barrier == "core.sync.barrier"); struct X12287(T) { T i; } static assert(moduleName!(X12287!int.i) == "std.traits"); } version (none) version(unittest) //Please uncomment me when changing moduleName to test global imports { import core.sync.barrier; // global import static assert(!__traits(compiles, moduleName!(core.sync))); static assert(moduleName!(core.sync.barrier) == "core.sync.barrier"); static assert(moduleName!Barrier == "core.sync.barrier"); } /*** * Get the fully qualified name of a type or a symbol. Can act as an intelligent type/symbol to string converter. Example: ----------------- module myModule; struct MyStruct {} static assert(fullyQualifiedName!(const MyStruct[]) == "const(myModule.MyStruct[])"); ----------------- */ template fullyQualifiedName(T...) if (T.length == 1) { static if (is(T)) enum fullyQualifiedName = fqnType!(T[0], false, false, false, false); else enum fullyQualifiedName = fqnSym!(T[0]); } /// @safe unittest { static assert(fullyQualifiedName!fullyQualifiedName == "std.traits.fullyQualifiedName"); } version(unittest) { // Used for both fqnType and fqnSym unittests private struct QualifiedNameTests { struct Inner { } ref const(Inner[string]) func( ref Inner var1, lazy scope string var2 ); ref const(Inner[string]) retfunc( return ref Inner var1 ); Inner inoutFunc(inout Inner) inout; shared(const(Inner[string])[]) data; const Inner delegate(double, string) @safe nothrow deleg; inout(int) delegate(inout int) inout inoutDeleg; Inner function(out double, string) funcPtr; extern(C) Inner function(double, string) cFuncPtr; extern(C) void cVarArg(int, ...); void dVarArg(...); void dVarArg2(int, ...); void typesafeVarArg(int[] ...); Inner[] array; Inner[16] sarray; Inner[Inner] aarray; const(Inner[const(Inner)]) qualAarray; shared(immutable(Inner) delegate(ref double, scope string) const shared @trusted nothrow) attrDeleg; struct Data(T) { int x; } void tfunc(T...)(T args) {} template Inst(alias A) { int x; } class Test12309(T, int x, string s) {} } private enum QualifiedEnum { a = 42 } } private template fqnSym(alias T : X!A, alias X, A...) { template fqnTuple(T...) { static if (T.length == 0) enum fqnTuple = ""; else static if (T.length == 1) { static if (isExpressionTuple!T) enum fqnTuple = T[0].stringof; else enum fqnTuple = fullyQualifiedName!(T[0]); } else enum fqnTuple = fqnTuple!(T[0]) ~ ", " ~ fqnTuple!(T[1 .. $]); } enum fqnSym = fqnSym!(__traits(parent, X)) ~ '.' ~ __traits(identifier, X) ~ "!(" ~ fqnTuple!A ~ ")"; } private template fqnSym(alias T) { static if (__traits(compiles, __traits(parent, T))) enum parentPrefix = fqnSym!(__traits(parent, T)) ~ "."; else enum parentPrefix = null; static string adjustIdent(string s) { import std.algorithm.searching : findSplit, skipOver; if (s.skipOver("package ") || s.skipOver("module ")) return s; return s.findSplit("(")[0]; } enum fqnSym = parentPrefix ~ adjustIdent(__traits(identifier, T)); } @safe unittest { alias fqn = fullyQualifiedName; // Make sure those 2 are the same static assert(fqnSym!fqn == fqn!fqn); static assert(fqn!fqn == "std.traits.fullyQualifiedName"); alias qnTests = QualifiedNameTests; enum prefix = "std.traits.QualifiedNameTests."; static assert(fqn!(qnTests.Inner) == prefix ~ "Inner"); static assert(fqn!(qnTests.func) == prefix ~ "func"); static assert(fqn!(qnTests.Data!int) == prefix ~ "Data!(int)"); static assert(fqn!(qnTests.Data!int.x) == prefix ~ "Data!(int).x"); static assert(fqn!(qnTests.tfunc!(int[])) == prefix ~ "tfunc!(int[])"); static assert(fqn!(qnTests.Inst!(Object)) == prefix ~ "Inst!(object.Object)"); static assert(fqn!(qnTests.Inst!(Object).x) == prefix ~ "Inst!(object.Object).x"); static assert(fqn!(qnTests.Test12309!(int, 10, "str")) == prefix ~ "Test12309!(int, 10, \"str\")"); import core.sync.barrier; static assert(fqn!Barrier == "core.sync.barrier.Barrier"); } private template fqnType(T, bool alreadyConst, bool alreadyImmutable, bool alreadyShared, bool alreadyInout) { import std.format : format; // Convenience tags enum { _const = 0, _immutable = 1, _shared = 2, _inout = 3 } alias qualifiers = TypeTuple!(is(T == const), is(T == immutable), is(T == shared), is(T == inout)); alias noQualifiers = TypeTuple!(false, false, false, false); string storageClassesString(uint psc)() @property { alias PSC = ParameterStorageClass; return format("%s%s%s%s%s", psc & PSC.scope_ ? "scope " : "", psc & PSC.return_ ? "return " : "", psc & PSC.out_ ? "out " : "", psc & PSC.ref_ ? "ref " : "", psc & PSC.lazy_ ? "lazy " : "" ); } string parametersTypeString(T)() @property { alias parameters = Parameters!(T); alias parameterStC = ParameterStorageClassTuple!(T); enum variadic = variadicFunctionStyle!T; static if (variadic == Variadic.no) enum variadicStr = ""; else static if (variadic == Variadic.c) enum variadicStr = ", ..."; else static if (variadic == Variadic.d) enum variadicStr = parameters.length ? ", ..." : "..."; else static if (variadic == Variadic.typesafe) enum variadicStr = " ..."; else static assert(0, "New variadic style has been added, please update fullyQualifiedName implementation"); static if (parameters.length) { import std.algorithm.iteration : map; import std.array : join; import std.meta : staticMap; import std.range : zip; string result = join( map!(a => format("%s%s", a[0], a[1]))( zip([staticMap!(storageClassesString, parameterStC)], [staticMap!(fullyQualifiedName, parameters)]) ), ", " ); return result ~= variadicStr; } else return variadicStr; } string linkageString(T)() @property { enum linkage = functionLinkage!T; if (linkage != "D") return format("extern(%s) ", linkage); else return ""; } string functionAttributeString(T)() @property { alias FA = FunctionAttribute; enum attrs = functionAttributes!T; static if (attrs == FA.none) return ""; else return format("%s%s%s%s%s%s%s%s", attrs & FA.pure_ ? " pure" : "", attrs & FA.nothrow_ ? " nothrow" : "", attrs & FA.ref_ ? " ref" : "", attrs & FA.property ? " @property" : "", attrs & FA.trusted ? " @trusted" : "", attrs & FA.safe ? " @safe" : "", attrs & FA.nogc ? " @nogc" : "", attrs & FA.return_ ? " return" : "" ); } string addQualifiers(string typeString, bool addConst, bool addImmutable, bool addShared, bool addInout) { auto result = typeString; if (addShared) { result = format("shared(%s)", result); } if (addConst || addImmutable || addInout) { result = format("%s(%s)", addConst ? "const" : addImmutable ? "immutable" : "inout", result ); } return result; } // Convenience template to avoid copy-paste template chain(string current) { enum chain = addQualifiers(current, qualifiers[_const] && !alreadyConst, qualifiers[_immutable] && !alreadyImmutable, qualifiers[_shared] && !alreadyShared, qualifiers[_inout] && !alreadyInout); } static if (is(T == string)) { enum fqnType = "string"; } else static if (is(T == wstring)) { enum fqnType = "wstring"; } else static if (is(T == dstring)) { enum fqnType = "dstring"; } else static if (isBasicType!T && !is(T == enum)) { enum fqnType = chain!((Unqual!T).stringof); } else static if (isAggregateType!T || is(T == enum)) { enum fqnType = chain!(fqnSym!T); } else static if (isStaticArray!T) { enum fqnType = chain!( format("%s[%s]", fqnType!(typeof(T.init[0]), qualifiers), T.length) ); } else static if (isArray!T) { enum fqnType = chain!( format("%s[]", fqnType!(typeof(T.init[0]), qualifiers)) ); } else static if (isAssociativeArray!T) { enum fqnType = chain!( format("%s[%s]", fqnType!(ValueType!T, qualifiers), fqnType!(KeyType!T, noQualifiers)) ); } else static if (isSomeFunction!T) { static if (is(T F == delegate)) { enum qualifierString = format("%s%s", is(F == shared) ? " shared" : "", is(F == inout) ? " inout" : is(F == immutable) ? " immutable" : is(F == const) ? " const" : "" ); enum formatStr = "%s%s delegate(%s)%s%s"; enum fqnType = chain!( format(formatStr, linkageString!T, fqnType!(ReturnType!T, noQualifiers), parametersTypeString!(T), functionAttributeString!T, qualifierString) ); } else { static if (isFunctionPointer!T) enum formatStr = "%s%s function(%s)%s"; else enum formatStr = "%s%s(%s)%s"; enum fqnType = chain!( format(formatStr, linkageString!T, fqnType!(ReturnType!T, noQualifiers), parametersTypeString!(T), functionAttributeString!T) ); } } else static if (isPointer!T) { enum fqnType = chain!( format("%s*", fqnType!(PointerTarget!T, qualifiers)) ); } else static if (is(T : __vector(V[N]), V, size_t N)) { enum fqnType = chain!( format("__vector(%s[%s])", fqnType!(V, qualifiers), N) ); } else // In case something is forgotten static assert(0, "Unrecognized type " ~ T.stringof ~ ", can't convert to fully qualified string"); } @safe unittest { import std.format : format; alias fqn = fullyQualifiedName; // Verify those 2 are the same for simple case alias Ambiguous = const(QualifiedNameTests.Inner); static assert(fqn!Ambiguous == fqnType!(Ambiguous, false, false, false, false)); // Main tests enum inner_name = "std.traits.QualifiedNameTests.Inner"; with (QualifiedNameTests) { // Special cases static assert(fqn!(string) == "string"); static assert(fqn!(wstring) == "wstring"); static assert(fqn!(dstring) == "dstring"); // Basic qualified name static assert(fqn!(Inner) == inner_name); static assert(fqn!(QualifiedEnum) == "std.traits.QualifiedEnum"); // type static assert(fqn!(QualifiedEnum.a) == "std.traits.QualifiedEnum.a"); // symbol // Array types static assert(fqn!(typeof(array)) == format("%s[]", inner_name)); static assert(fqn!(typeof(sarray)) == format("%s[16]", inner_name)); static assert(fqn!(typeof(aarray)) == format("%s[%s]", inner_name, inner_name)); // qualified key for AA static assert(fqn!(typeof(qualAarray)) == format("const(%s[const(%s)])", inner_name, inner_name)); // Qualified composed data types static assert(fqn!(typeof(data)) == format("shared(const(%s[string])[])", inner_name)); // Function types + function attributes static assert(fqn!(typeof(func)) == format("const(%s[string])(ref %s, scope lazy string) ref", inner_name, inner_name)); static assert(fqn!(typeof(retfunc)) == format("const(%s[string])(return %s) ref", inner_name, inner_name)); static assert(fqn!(typeof(inoutFunc)) == format("inout(%s(inout(%s)))", inner_name, inner_name)); static assert(fqn!(typeof(deleg)) == format("const(%s delegate(double, string) nothrow @safe)", inner_name)); static assert(fqn!(typeof(inoutDeleg)) == "inout(int) delegate(inout(int)) inout"); static assert(fqn!(typeof(funcPtr)) == format("%s function(out double, string)", inner_name)); static assert(fqn!(typeof(cFuncPtr)) == format("extern(C) %s function(double, string)", inner_name)); // Delegate type with qualified function type static assert(fqn!(typeof(attrDeleg)) == format("shared(immutable(%s) "~ "delegate(ref double, scope string) nothrow @trusted shared const)", inner_name)); // Variable argument function types static assert(fqn!(typeof(cVarArg)) == "extern(C) void(int, ...)"); static assert(fqn!(typeof(dVarArg)) == "void(...)"); static assert(fqn!(typeof(dVarArg2)) == "void(int, ...)"); static assert(fqn!(typeof(typesafeVarArg)) == "void(int[] ...)"); // SIMD vector static if (is(__vector(float[4]))) { static assert(fqn!(__vector(float[4])) == "__vector(float[4])"); } } } /*** * Get the type of the return value from a function, * a pointer to function, a delegate, a struct * with an opCall, a pointer to a struct with an opCall, * or a class with an $(D opCall). Please note that $(D_KEYWORD ref) * is not part of a type, but the attribute of the function * (see template $(LREF functionAttributes)). */ template ReturnType(func...) if (func.length == 1 && isCallable!func) { static if (is(FunctionTypeOf!func R == return)) alias ReturnType = R; else static assert(0, "argument has no return type"); } /// @safe unittest { int foo(); ReturnType!foo x; // x is declared as int } @safe unittest { struct G { int opCall (int i) { return 1;} } alias ShouldBeInt = ReturnType!G; static assert(is(ShouldBeInt == int)); G g; static assert(is(ReturnType!g == int)); G* p; alias pg = ReturnType!p; static assert(is(pg == int)); class C { int opCall (int i) { return 1;} } static assert(is(ReturnType!C == int)); C c; static assert(is(ReturnType!c == int)); class Test { int prop() @property { return 0; } } alias R_Test_prop = ReturnType!(Test.prop); static assert(is(R_Test_prop == int)); alias R_dglit = ReturnType!((int a) { return a; }); static assert(is(R_dglit == int)); } /*** Get, as a tuple, the types of the parameters to a function, a pointer to function, a delegate, a struct with an $(D opCall), a pointer to a struct with an $(D opCall), or a class with an $(D opCall). */ template Parameters(func...) if (func.length == 1 && isCallable!func) { static if (is(FunctionTypeOf!func P == function)) alias Parameters = P; else static assert(0, "argument has no parameters"); } /// @safe unittest { int foo(int, long); void bar(Parameters!foo); // declares void bar(int, long); void abc(Parameters!foo[1]); // declares void abc(long); } /** * Alternate name for $(LREF Parameters), kept for legacy compatibility. */ alias ParameterTypeTuple = Parameters; @safe unittest { int foo(int i, bool b) { return 0; } static assert(is(ParameterTypeTuple!foo == TypeTuple!(int, bool))); static assert(is(ParameterTypeTuple!(typeof(&foo)) == TypeTuple!(int, bool))); struct S { real opCall(real r, int i) { return 0.0; } } S s; static assert(is(ParameterTypeTuple!S == TypeTuple!(real, int))); static assert(is(ParameterTypeTuple!(S*) == TypeTuple!(real, int))); static assert(is(ParameterTypeTuple!s == TypeTuple!(real, int))); class Test { int prop() @property { return 0; } } alias P_Test_prop = ParameterTypeTuple!(Test.prop); static assert(P_Test_prop.length == 0); alias P_dglit = ParameterTypeTuple!((int a){}); static assert(P_dglit.length == 1); static assert(is(P_dglit[0] == int)); } /** Returns the number of arguments of function $(D func). arity is undefined for variadic functions. */ template arity(alias func) if ( isCallable!func && variadicFunctionStyle!func == Variadic.no ) { enum size_t arity = Parameters!func.length; } /// @safe unittest { void foo(){} static assert(arity!foo==0); void bar(uint){} static assert(arity!bar==1); void variadicFoo(uint...){} static assert(!__traits(compiles, arity!variadicFoo)); } /** Returns a tuple consisting of the storage classes of the parameters of a function $(D func). */ enum ParameterStorageClass : uint { /** * These flags can be bitwise OR-ed together to represent complex storage * class. */ none = 0, scope_ = 0b000_1, /// ditto out_ = 0b001_0, /// ditto ref_ = 0b010_0, /// ditto lazy_ = 0b100_0, /// ditto return_ = 0b1000_0, /// ditto } /// ditto template ParameterStorageClassTuple(func...) if (func.length == 1 && isCallable!func) { alias Func = Unqual!(FunctionTypeOf!func); /* * TypeFuncion: * CallConvention FuncAttrs Arguments ArgClose Type */ alias Params = Parameters!Func; // chop off CallConvention and FuncAttrs enum margs = demangleFunctionAttributes(mangledName!Func[1 .. $]).rest; // demangle Arguments and store parameter storage classes in a tuple template demangleNextParameter(string margs, size_t i = 0) { static if (i < Params.length) { enum demang = demangleParameterStorageClass(margs); enum skip = mangledName!(Params[i]).length; // for bypassing Type enum rest = demang.rest; alias demangleNextParameter = TypeTuple!( demang.value + 0, // workaround: "not evaluatable at ..." demangleNextParameter!(rest[skip .. $], i + 1) ); } else // went thru all the parameters { alias demangleNextParameter = TypeTuple!(); } } alias ParameterStorageClassTuple = demangleNextParameter!margs; } /// @safe unittest { alias STC = ParameterStorageClass; // shorten the enum name void func(ref int ctx, out real result, real param) { } alias pstc = ParameterStorageClassTuple!func; static assert(pstc.length == 3); // three parameters static assert(pstc[0] == STC.ref_); static assert(pstc[1] == STC.out_); static assert(pstc[2] == STC.none); } @safe unittest { alias STC = ParameterStorageClass; void noparam() {} static assert(ParameterStorageClassTuple!noparam.length == 0); ref int test(scope int*, ref int, out int, lazy int, int, return ref int i) { return i; } alias test_pstc = ParameterStorageClassTuple!test; static assert(test_pstc.length == 6); static assert(test_pstc[0] == STC.scope_); static assert(test_pstc[1] == STC.ref_); static assert(test_pstc[2] == STC.out_); static assert(test_pstc[3] == STC.lazy_); static assert(test_pstc[4] == STC.none); static assert(test_pstc[5] == STC.return_); interface Test { void test_const(int) const; void test_sharedconst(int) shared const; } Test testi; alias test_const_pstc = ParameterStorageClassTuple!(Test.test_const); static assert(test_const_pstc.length == 1); static assert(test_const_pstc[0] == STC.none); alias test_sharedconst_pstc = ParameterStorageClassTuple!(testi.test_sharedconst); static assert(test_sharedconst_pstc.length == 1); static assert(test_sharedconst_pstc[0] == STC.none); alias dglit_pstc = ParameterStorageClassTuple!((ref int a) {}); static assert(dglit_pstc.length == 1); static assert(dglit_pstc[0] == STC.ref_); // Bugzilla 9317 static inout(int) func(inout int param) { return param; } static assert(ParameterStorageClassTuple!(typeof(func))[0] == STC.none); } @safe unittest { // Bugzilla 14253 static struct Foo { ref Foo opAssign(ref Foo rhs) return { return this; } } alias tup = ParameterStorageClassTuple!(__traits(getOverloads, Foo, "opAssign")[0]); } /** Get, as a tuple, the identifiers of the parameters to a function symbol. */ template ParameterIdentifierTuple(func...) if (func.length == 1 && isCallable!func) { static if (is(FunctionTypeOf!func PT == __parameters)) { template Get(size_t i) { static if (!isFunctionPointer!func && !isDelegate!func // Unnamed parameters yield CT error. && is(typeof(__traits(identifier, PT[i..i+1]))x)) { enum Get = __traits(identifier, PT[i..i+1]); } else { enum Get = ""; } } } else { static assert(0, func[0].stringof ~ "is not a function"); // Define dummy entities to avoid pointless errors template Get(size_t i) { enum Get = ""; } alias PT = TypeTuple!(); } template Impl(size_t i = 0) { static if (i == PT.length) alias Impl = TypeTuple!(); else alias Impl = TypeTuple!(Get!i, Impl!(i+1)); } alias ParameterIdentifierTuple = Impl!(); } /// @safe unittest { int foo(int num, string name, int); static assert([ParameterIdentifierTuple!foo] == ["num", "name", ""]); } @safe unittest { alias PIT = ParameterIdentifierTuple; void bar(int num, string name, int[] array){} static assert([PIT!bar] == ["num", "name", "array"]); // might be changed in the future? void function(int num, string name) fp; static assert([PIT!fp] == ["", ""]); // might be changed in the future? void delegate(int num, string name, int[long] aa) dg; static assert([PIT!dg] == ["", "", ""]); interface Test { @property string getter(); @property void setter(int a); Test method(int a, long b, string c); } static assert([PIT!(Test.getter)] == []); static assert([PIT!(Test.setter)] == ["a"]); static assert([PIT!(Test.method)] == ["a", "b", "c"]); /+ // depends on internal void baw(int, string, int[]){} static assert([PIT!baw] == ["_param_0", "_param_1", "_param_2"]); // depends on internal void baz(TypeTuple!(int, string, int[]) args){} static assert([PIT!baz] == ["_param_0", "_param_1", "_param_2"]); +/ } /** Get, as a tuple, the default value of the parameters to a function symbol. If a parameter doesn't have the default value, $(D void) is returned instead. */ template ParameterDefaults(func...) if (func.length == 1 && isCallable!func) { static if (is(FunctionTypeOf!(func[0]) PT == __parameters)) { template Get(size_t i) { enum ParamName = ParameterIdentifierTuple!(func[0])[i]; static if (ParamName.length) enum get = (PT[i..i+1]) => mixin(ParamName); else // Unnamed parameter enum get = (PT[i..i+1] __args) => __args[0]; static if (is(typeof(get()))) enum Get = get(); else alias Get = void; // If default arg doesn't exist, returns void instead. } } else static if (is(FunctionTypeOf!func PT == __parameters)) { template Get(size_t i) { enum Get = ""; } } else { static assert(0, func[0].stringof ~ "is not a function"); // Define dummy entities to avoid pointless errors template Get(size_t i) { enum Get = ""; } alias PT = TypeTuple!(); } template Impl(size_t i = 0) { static if (i == PT.length) alias Impl = TypeTuple!(); else alias Impl = TypeTuple!(Get!i, Impl!(i+1)); } alias ParameterDefaults = Impl!(); } /// @safe unittest { int foo(int num, string name = "hello", int[] = [1,2,3]); static assert(is(ParameterDefaults!foo[0] == void)); static assert( ParameterDefaults!foo[1] == "hello"); static assert( ParameterDefaults!foo[2] == [1,2,3]); } /** * Alternate name for $(LREF ParameterDefaults), kept for legacy compatibility. */ alias ParameterDefaultValueTuple = ParameterDefaults; @safe unittest { alias PDVT = ParameterDefaultValueTuple; void bar(int n = 1, string s = "hello"){} static assert(PDVT!bar.length == 2); static assert(PDVT!bar[0] == 1); static assert(PDVT!bar[1] == "hello"); static assert(is(typeof(PDVT!bar) == typeof(TypeTuple!(1, "hello")))); void baz(int x, int n = 1, string s = "hello"){} static assert(PDVT!baz.length == 3); static assert(is(PDVT!baz[0] == void)); static assert( PDVT!baz[1] == 1); static assert( PDVT!baz[2] == "hello"); static assert(is(typeof(PDVT!baz) == typeof(TypeTuple!(void, 1, "hello")))); // bug 10800 - property functions return empty string @property void foo(int x = 3) { } static assert(PDVT!foo.length == 1); static assert(PDVT!foo[0] == 3); static assert(is(typeof(PDVT!foo) == typeof(TypeTuple!(3)))); struct Colour { ubyte a,r,g,b; static immutable Colour white = Colour(255,255,255,255); } void bug8106(Colour c = Colour.white){} //pragma(msg, PDVT!bug8106); static assert(PDVT!bug8106[0] == Colour.white); } /** Returns the attributes attached to a function $(D func). */ enum FunctionAttribute : uint { /** * These flags can be bitwise OR-ed together to represent a complex attribute. */ none = 0, pure_ = 1 << 0, /// ditto nothrow_ = 1 << 1, /// ditto ref_ = 1 << 2, /// ditto property = 1 << 3, /// ditto trusted = 1 << 4, /// ditto safe = 1 << 5, /// ditto nogc = 1 << 6, /// ditto system = 1 << 7, /// ditto const_ = 1 << 8, /// ditto immutable_ = 1 << 9, /// ditto inout_ = 1 << 10, /// ditto shared_ = 1 << 11, /// ditto return_ = 1 << 12, /// ditto } /// ditto template functionAttributes(func...) if (func.length == 1 && isCallable!func) { // @bug: workaround for opCall alias FuncSym = Select!(is(typeof(__traits(getFunctionAttributes, func))), func, Unqual!(FunctionTypeOf!func)); enum FunctionAttribute functionAttributes = extractAttribFlags!(__traits(getFunctionAttributes, FuncSym))(); } /// @safe unittest { import std.traits : functionAttributes, FunctionAttribute; alias FA = FunctionAttribute; // shorten the enum name real func(real x) pure nothrow @safe { return x; } static assert(functionAttributes!func & FA.pure_); static assert(functionAttributes!func & FA.safe); static assert(!(functionAttributes!func & FA.trusted)); // not @trusted } @system unittest { alias FA = FunctionAttribute; struct S { int noF() { return 0; } int constF() const { return 0; } int immutableF() immutable { return 0; } int inoutF() inout { return 0; } int sharedF() shared { return 0; } int x; ref int refF() return { return x; } int propertyF() @property { return 0; } int nothrowF() nothrow { return 0; } int nogcF() @nogc { return 0; } int systemF() @system { return 0; } int trustedF() @trusted { return 0; } int safeF() @safe { return 0; } int pureF() pure { return 0; } } static assert(functionAttributes!(S.noF) == FA.system); static assert(functionAttributes!(typeof(S.noF)) == FA.system); static assert(functionAttributes!(S.constF) == (FA.const_ | FA.system)); static assert(functionAttributes!(typeof(S.constF)) == (FA.const_ | FA.system)); static assert(functionAttributes!(S.immutableF) == (FA.immutable_ | FA.system)); static assert(functionAttributes!(typeof(S.immutableF)) == (FA.immutable_ | FA.system)); static assert(functionAttributes!(S.inoutF) == (FA.inout_ | FA.system)); static assert(functionAttributes!(typeof(S.inoutF)) == (FA.inout_ | FA.system)); static assert(functionAttributes!(S.sharedF) == (FA.shared_ | FA.system)); static assert(functionAttributes!(typeof(S.sharedF)) == (FA.shared_ | FA.system)); static assert(functionAttributes!(S.refF) == (FA.ref_ | FA.system | FA.return_)); static assert(functionAttributes!(typeof(S.refF)) == (FA.ref_ | FA.system | FA.return_)); static assert(functionAttributes!(S.propertyF) == (FA.property | FA.system)); static assert(functionAttributes!(typeof(&S.propertyF)) == (FA.property | FA.system)); static assert(functionAttributes!(S.nothrowF) == (FA.nothrow_ | FA.system)); static assert(functionAttributes!(typeof(S.nothrowF)) == (FA.nothrow_ | FA.system)); static assert(functionAttributes!(S.nogcF) == (FA.nogc | FA.system)); static assert(functionAttributes!(typeof(S.nogcF)) == (FA.nogc | FA.system)); static assert(functionAttributes!(S.systemF) == FA.system); static assert(functionAttributes!(typeof(S.systemF)) == FA.system); static assert(functionAttributes!(S.trustedF) == FA.trusted); static assert(functionAttributes!(typeof(S.trustedF)) == FA.trusted); static assert(functionAttributes!(S.safeF) == FA.safe); static assert(functionAttributes!(typeof(S.safeF)) == FA.safe); static assert(functionAttributes!(S.pureF) == (FA.pure_ | FA.system)); static assert(functionAttributes!(typeof(S.pureF)) == (FA.pure_ | FA.system)); int pure_nothrow() nothrow pure; void safe_nothrow() @safe nothrow; static ref int static_ref_property() @property; ref int ref_property() @property; static assert(functionAttributes!(pure_nothrow) == (FA.pure_ | FA.nothrow_ | FA.system)); static assert(functionAttributes!(typeof(pure_nothrow)) == (FA.pure_ | FA.nothrow_ | FA.system)); static assert(functionAttributes!(safe_nothrow) == (FA.safe | FA.nothrow_)); static assert(functionAttributes!(typeof(safe_nothrow)) == (FA.safe | FA.nothrow_)); static assert(functionAttributes!(static_ref_property) == (FA.property | FA.ref_ | FA.system)); static assert(functionAttributes!(typeof(&static_ref_property)) == (FA.property | FA.ref_ | FA.system)); static assert(functionAttributes!(ref_property) == (FA.property | FA.ref_ | FA.system)); static assert(functionAttributes!(typeof(&ref_property)) == (FA.property | FA.ref_ | FA.system)); struct S2 { int pure_const() const pure { return 0; } int pure_sharedconst() const shared pure { return 0; } } static assert(functionAttributes!(S2.pure_const) == (FA.const_ | FA.pure_ | FA.system)); static assert(functionAttributes!(typeof(S2.pure_const)) == (FA.const_ | FA.pure_ | FA.system)); static assert(functionAttributes!(S2.pure_sharedconst) == (FA.const_ | FA.shared_ | FA.pure_ | FA.system)); static assert(functionAttributes!(typeof(S2.pure_sharedconst)) == (FA.const_ | FA.shared_ | FA.pure_ | FA.system)); static assert(functionAttributes!((int a) { }) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.safe)); static assert(functionAttributes!(typeof((int a) { })) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.safe)); auto safeDel = delegate() @safe { }; static assert(functionAttributes!(safeDel) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.safe)); static assert(functionAttributes!(typeof(safeDel)) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.safe)); auto trustedDel = delegate() @trusted { }; static assert(functionAttributes!(trustedDel) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.trusted)); static assert(functionAttributes!(typeof(trustedDel)) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.trusted)); auto systemDel = delegate() @system { }; static assert(functionAttributes!(systemDel) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.system)); static assert(functionAttributes!(typeof(systemDel)) == (FA.pure_ | FA.nothrow_ | FA.nogc | FA.system)); } private FunctionAttribute extractAttribFlags(Attribs...)() { auto res = FunctionAttribute.none; foreach (attrib; Attribs) { switch (attrib) with (FunctionAttribute) { case "pure": res |= pure_; break; case "nothrow": res |= nothrow_; break; case "ref": res |= ref_; break; case "@property": res |= property; break; case "@trusted": res |= trusted; break; case "@safe": res |= safe; break; case "@nogc": res |= nogc; break; case "@system": res |= system; break; case "const": res |= const_; break; case "immutable": res |= immutable_; break; case "inout": res |= inout_; break; case "shared": res |= shared_; break; case "return": res |= return_; break; default: assert(0, attrib); } } return res; } /** $(D true) if $(D func) is $(D @safe) or $(D @trusted). */ template isSafe(alias func) if (isCallable!func) { enum isSafe = (functionAttributes!func & FunctionAttribute.safe) != 0 || (functionAttributes!func & FunctionAttribute.trusted) != 0; } /// @safe unittest { @safe int add(int a, int b) {return a+b;} @trusted int sub(int a, int b) {return a-b;} @system int mul(int a, int b) {return a*b;} static assert( isSafe!add); static assert( isSafe!sub); static assert(!isSafe!mul); } @safe unittest { //Member functions interface Set { int systemF() @system; int trustedF() @trusted; int safeF() @safe; } static assert( isSafe!(Set.safeF)); static assert( isSafe!(Set.trustedF)); static assert(!isSafe!(Set.systemF)); //Functions @safe static safeFunc() {} @trusted static trustedFunc() {} @system static systemFunc() {} static assert( isSafe!safeFunc); static assert( isSafe!trustedFunc); static assert(!isSafe!systemFunc); //Delegates auto safeDel = delegate() @safe {}; auto trustedDel = delegate() @trusted {}; auto systemDel = delegate() @system {}; static assert( isSafe!safeDel); static assert( isSafe!trustedDel); static assert(!isSafe!systemDel); //Lambdas static assert( isSafe!({safeDel();})); static assert( isSafe!({trustedDel();})); static assert(!isSafe!({systemDel();})); //Static opCall struct SafeStatic { @safe static SafeStatic opCall() { return SafeStatic.init; } } struct TrustedStatic { @trusted static TrustedStatic opCall() { return TrustedStatic.init; } } struct SystemStatic { @system static SystemStatic opCall() { return SystemStatic.init; } } static assert( isSafe!(SafeStatic())); static assert( isSafe!(TrustedStatic())); static assert(!isSafe!(SystemStatic())); //Non-static opCall struct Safe { @safe Safe opCall() { return Safe.init; } } struct Trusted { @trusted Trusted opCall() { return Trusted.init; } } struct System { @system System opCall() { return System.init; } } static assert( isSafe!(Safe.init())); static assert( isSafe!(Trusted.init())); static assert(!isSafe!(System.init())); } /** $(D true) if $(D func) is $(D @system). */ template isUnsafe(alias func) { enum isUnsafe = !isSafe!func; } /// @safe unittest { @safe int add(int a, int b) {return a+b;} @trusted int sub(int a, int b) {return a-b;} @system int mul(int a, int b) {return a*b;} static assert(!isUnsafe!add); static assert(!isUnsafe!sub); static assert( isUnsafe!mul); } @safe unittest { //Member functions interface Set { int systemF() @system; int trustedF() @trusted; int safeF() @safe; } static assert(!isUnsafe!(Set.safeF)); static assert(!isUnsafe!(Set.trustedF)); static assert( isUnsafe!(Set.systemF)); //Functions @safe static safeFunc() {} @trusted static trustedFunc() {} @system static systemFunc() {} static assert(!isUnsafe!safeFunc); static assert(!isUnsafe!trustedFunc); static assert( isUnsafe!systemFunc); //Delegates auto safeDel = delegate() @safe {}; auto trustedDel = delegate() @trusted {}; auto systemDel = delegate() @system {}; static assert(!isUnsafe!safeDel); static assert(!isUnsafe!trustedDel); static assert( isUnsafe!systemDel); //Lambdas static assert(!isUnsafe!({safeDel();})); static assert(!isUnsafe!({trustedDel();})); static assert( isUnsafe!({systemDel();})); //Static opCall struct SafeStatic { @safe static SafeStatic opCall() { return SafeStatic.init; } } struct TrustedStatic { @trusted static TrustedStatic opCall() { return TrustedStatic.init; } } struct SystemStatic { @system static SystemStatic opCall() { return SystemStatic.init; } } static assert(!isUnsafe!(SafeStatic())); static assert(!isUnsafe!(TrustedStatic())); static assert( isUnsafe!(SystemStatic())); //Non-static opCall struct Safe { @safe Safe opCall() { return Safe.init; } } struct Trusted { @trusted Trusted opCall() { return Trusted.init; } } struct System { @system System opCall() { return System.init; } } static assert(!isUnsafe!(Safe.init())); static assert(!isUnsafe!(Trusted.init())); static assert( isUnsafe!(System.init())); } /** Returns the calling convention of function as a string. */ template functionLinkage(func...) if (func.length == 1 && isCallable!func) { alias Func = Unqual!(FunctionTypeOf!func); enum string functionLinkage = [ 'F': "D", 'U': "C", 'W': "Windows", 'V': "Pascal", 'R': "C++" ][ mangledName!Func[0] ]; } /// @safe unittest { extern(D) void Dfunc() {} extern(C) void Cfunc() {} static assert(functionLinkage!Dfunc == "D"); static assert(functionLinkage!Cfunc == "C"); string a = functionLinkage!Dfunc; assert(a == "D"); auto fp = &Cfunc; string b = functionLinkage!fp; assert(b == "C"); } @safe unittest { interface Test { void const_func() const; void sharedconst_func() shared const; } static assert(functionLinkage!(Test.const_func) == "D"); static assert(functionLinkage!(Test.sharedconst_func) == "D"); static assert(functionLinkage!((int a){}) == "D"); } /** Determines what kind of variadic parameters function has. */ enum Variadic { no, /// Function is not variadic. c, /// Function is a _C-style variadic function. /// Function is a _D-style variadic function, which uses d, /// __argptr and __arguments. typesafe, /// Function is a typesafe variadic function. } /// ditto template variadicFunctionStyle(func...) if (func.length == 1 && isCallable!func) { alias Func = Unqual!(FunctionTypeOf!func); // TypeFuncion --> CallConvention FuncAttrs Arguments ArgClose Type enum callconv = functionLinkage!Func; enum mfunc = mangledName!Func; enum mtype = mangledName!(ReturnType!Func); static assert(mfunc[$ - mtype.length .. $] == mtype, mfunc ~ "|" ~ mtype); enum argclose = mfunc[$ - mtype.length - 1]; static assert(argclose >= 'X' && argclose <= 'Z'); enum Variadic variadicFunctionStyle = argclose == 'X' ? Variadic.typesafe : argclose == 'Y' ? (callconv == "C") ? Variadic.c : Variadic.d : Variadic.no; // 'Z' } /// @safe unittest { void func() {} static assert(variadicFunctionStyle!func == Variadic.no); extern(C) int printf(in char*, ...); static assert(variadicFunctionStyle!printf == Variadic.c); } @safe unittest { import core.vararg; extern(D) void novar() {} extern(C) void cstyle(int, ...) {} extern(D) void dstyle(...) {} extern(D) void typesafe(int[]...) {} static assert(variadicFunctionStyle!novar == Variadic.no); static assert(variadicFunctionStyle!cstyle == Variadic.c); static assert(variadicFunctionStyle!dstyle == Variadic.d); static assert(variadicFunctionStyle!typesafe == Variadic.typesafe); static assert(variadicFunctionStyle!((int[] a...) {}) == Variadic.typesafe); } /** Get the function type from a callable object $(D func). Using builtin $(D typeof) on a property function yields the types of the property value, not of the property function itself. Still, $(D FunctionTypeOf) is able to obtain function types of properties. Note: Do not confuse function types with function pointer types; function types are usually used for compile-time reflection purposes. */ template FunctionTypeOf(func...) if (func.length == 1 && isCallable!func) { static if (is(typeof(& func[0]) Fsym : Fsym*) && is(Fsym == function) || is(typeof(& func[0]) Fsym == delegate)) { alias FunctionTypeOf = Fsym; // HIT: (nested) function symbol } else static if (is(typeof(& func[0].opCall) Fobj == delegate)) { alias FunctionTypeOf = Fobj; // HIT: callable object } else static if (is(typeof(& func[0].opCall) Ftyp : Ftyp*) && is(Ftyp == function)) { alias FunctionTypeOf = Ftyp; // HIT: callable type } else static if (is(func[0] T) || is(typeof(func[0]) T)) { static if (is(T == function)) alias FunctionTypeOf = T; // HIT: function else static if (is(T Fptr : Fptr*) && is(Fptr == function)) alias FunctionTypeOf = Fptr; // HIT: function pointer else static if (is(T Fdlg == delegate)) alias FunctionTypeOf = Fdlg; // HIT: delegate else static assert(0); } else static assert(0); } /// @safe unittest { class C { int value() @property { return 0; } } static assert(is( typeof(C.value) == int )); static assert(is( FunctionTypeOf!(C.value) == function )); } @system unittest { int test(int a); int propGet() @property; int propSet(int a) @property; int function(int) test_fp; int delegate(int) test_dg; static assert(is( typeof(test) == FunctionTypeOf!(typeof(test)) )); static assert(is( typeof(test) == FunctionTypeOf!test )); static assert(is( typeof(test) == FunctionTypeOf!test_fp )); static assert(is( typeof(test) == FunctionTypeOf!test_dg )); alias int GetterType() @property; alias int SetterType(int) @property; static assert(is( FunctionTypeOf!propGet == GetterType )); static assert(is( FunctionTypeOf!propSet == SetterType )); interface Prop { int prop() @property; } Prop prop; static assert(is( FunctionTypeOf!(Prop.prop) == GetterType )); static assert(is( FunctionTypeOf!(prop.prop) == GetterType )); class Callable { int opCall(int) { return 0; } } auto call = new Callable; static assert(is( FunctionTypeOf!call == typeof(test) )); struct StaticCallable { static int opCall(int) { return 0; } } StaticCallable stcall_val; StaticCallable* stcall_ptr; static assert(is( FunctionTypeOf!stcall_val == typeof(test) )); static assert(is( FunctionTypeOf!stcall_ptr == typeof(test) )); interface Overloads { void test(string); real test(real); int test(int); int test() @property; } alias ov = TypeTuple!(__traits(getVirtualFunctions, Overloads, "test")); alias F_ov0 = FunctionTypeOf!(ov[0]); alias F_ov1 = FunctionTypeOf!(ov[1]); alias F_ov2 = FunctionTypeOf!(ov[2]); alias F_ov3 = FunctionTypeOf!(ov[3]); static assert(is(F_ov0* == void function(string))); static assert(is(F_ov1* == real function(real))); static assert(is(F_ov2* == int function(int))); static assert(is(F_ov3* == int function() @property)); alias F_dglit = FunctionTypeOf!((int a){ return a; }); static assert(is(F_dglit* : int function(int))); } /** * Constructs a new function or delegate type with the same basic signature * as the given one, but different attributes (including linkage). * * This is especially useful for adding/removing attributes to/from types in * generic code, where the actual type name cannot be spelt out. * * Params: * T = The base type. * linkage = The desired linkage of the result type. * attrs = The desired $(LREF FunctionAttribute)s of the result type. */ template SetFunctionAttributes(T, string linkage, uint attrs) if (isFunctionPointer!T || isDelegate!T) { mixin({ import std.algorithm.searching : canFind; static assert(!(attrs & FunctionAttribute.trusted) || !(attrs & FunctionAttribute.safe), "Cannot have a function/delegate that is both trusted and safe."); static immutable linkages = ["D", "C", "Windows", "Pascal", "C++", "System"]; static assert(canFind(linkages, linkage), "Invalid linkage '" ~ linkage ~ "', must be one of " ~ linkages.stringof ~ "."); string result = "alias "; static if (linkage != "D") result ~= "extern(" ~ linkage ~ ") "; static if (attrs & FunctionAttribute.ref_) result ~= "ref "; result ~= "ReturnType!T"; static if (isDelegate!T) result ~= " delegate"; else result ~= " function"; result ~= "("; static if (Parameters!T.length > 0) result ~= "Parameters!T"; enum varStyle = variadicFunctionStyle!T; static if (varStyle == Variadic.c) result ~= ", ..."; else static if (varStyle == Variadic.d) result ~= "..."; else static if (varStyle == Variadic.typesafe) result ~= "..."; result ~= ")"; static if (attrs & FunctionAttribute.pure_) result ~= " pure"; static if (attrs & FunctionAttribute.nothrow_) result ~= " nothrow"; static if (attrs & FunctionAttribute.property) result ~= " @property"; static if (attrs & FunctionAttribute.trusted) result ~= " @trusted"; static if (attrs & FunctionAttribute.safe) result ~= " @safe"; static if (attrs & FunctionAttribute.nogc) result ~= " @nogc"; static if (attrs & FunctionAttribute.system) result ~= " @system"; static if (attrs & FunctionAttribute.const_) result ~= " const"; static if (attrs & FunctionAttribute.immutable_) result ~= " immutable"; static if (attrs & FunctionAttribute.inout_) result ~= " inout"; static if (attrs & FunctionAttribute.shared_) result ~= " shared"; static if (attrs & FunctionAttribute.return_) result ~= " return"; result ~= " SetFunctionAttributes;"; return result; }()); } /// Ditto template SetFunctionAttributes(T, string linkage, uint attrs) if (is(T == function)) { // To avoid a lot of syntactic headaches, we just use the above version to // operate on the corresponding function pointer type and then remove the // indirection again. alias SetFunctionAttributes = FunctionTypeOf!(SetFunctionAttributes!(T*, linkage, attrs)); } /// @safe unittest { alias ExternC(T) = SetFunctionAttributes!(T, "C", functionAttributes!T); auto assumePure(T)(T t) if (isFunctionPointer!T || isDelegate!T) { enum attrs = functionAttributes!T | FunctionAttribute.pure_; return cast(SetFunctionAttributes!(T, functionLinkage!T, attrs)) t; } } version (unittest) { // Some function types to test. int sc(scope int, ref int, out int, lazy int, int); extern(System) int novar(); extern(C) int cstyle(int, ...); extern(D) int dstyle(...); extern(D) int typesafe(int[]...); } @safe unittest { import std.algorithm.iteration : reduce; alias FA = FunctionAttribute; foreach (BaseT; TypeTuple!(typeof(&sc), typeof(&novar), typeof(&cstyle), typeof(&dstyle), typeof(&typesafe))) { foreach (T; TypeTuple!(BaseT, FunctionTypeOf!BaseT)) (){ // avoid slow optimizations for large functions @@@BUG@@@ 2396 enum linkage = functionLinkage!T; enum attrs = functionAttributes!T; static assert(is(SetFunctionAttributes!(T, linkage, attrs) == T), "Identity check failed for: " ~ T.stringof); // Check that all linkage types work (D-style variadics require D linkage). static if (variadicFunctionStyle!T != Variadic.d) { foreach (newLinkage; TypeTuple!("D", "C", "Windows", "Pascal", "C++")) { alias New = SetFunctionAttributes!(T, newLinkage, attrs); static assert(functionLinkage!New == newLinkage, "Linkage test failed for: " ~ T.stringof ~ ", " ~ newLinkage ~ " (got " ~ New.stringof ~ ")"); } } // Add @safe. alias T1 = SetFunctionAttributes!(T, functionLinkage!T, FA.safe); static assert(functionAttributes!T1 == FA.safe); // Add all known attributes, excluding conflicting ones. enum allAttrs = reduce!"a | b"([EnumMembers!FA]) & ~FA.safe & ~FA.property & ~FA.const_ & ~FA.immutable_ & ~FA.inout_ & ~FA.shared_ & ~FA.system & ~FA.return_; alias T2 = SetFunctionAttributes!(T1, functionLinkage!T, allAttrs); static assert(functionAttributes!T2 == allAttrs); // Strip all attributes again. alias T3 = SetFunctionAttributes!(T2, functionLinkage!T, FA.none); static assert(is(T3 == T)); }(); } } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // Aggregate Types //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// /** Determines whether $(D T) has its own context pointer. $(D T) must be either $(D class), $(D struct), or $(D union). */ template isNested(T) if (is(T == class) || is(T == struct) || is(T == union)) { enum isNested = __traits(isNested, T); } /// @safe unittest { static struct S { } static assert(!isNested!S); int i; struct NestedStruct { void f() { ++i; } } static assert(isNested!NestedStruct); } /** Determines whether $(D T) or any of its representation types have a context pointer. */ template hasNested(T) { import std.meta : anySatisfy; static if (isStaticArray!T && T.length) enum hasNested = hasNested!(typeof(T.init[0])); else static if (is(T == class) || is(T == struct) || is(T == union)) enum hasNested = isNested!T || anySatisfy!(.hasNested, Fields!T); else enum hasNested = false; } /// @safe unittest { static struct S { } int i; struct NS { void f() { ++i; } } static assert(!hasNested!(S[2])); static assert(hasNested!(NS[2])); } @safe unittest { static assert(!__traits(compiles, isNested!int)); static assert(!hasNested!int); static struct StaticStruct { } static assert(!isNested!StaticStruct); static assert(!hasNested!StaticStruct); int i; struct NestedStruct { void f() { ++i; } } static assert( isNested!NestedStruct); static assert( hasNested!NestedStruct); static assert( isNested!(immutable NestedStruct)); static assert( hasNested!(immutable NestedStruct)); static assert(!__traits(compiles, isNested!(NestedStruct[1]))); static assert( hasNested!(NestedStruct[1])); static assert(!hasNested!(NestedStruct[0])); struct S1 { NestedStruct nested; } static assert(!isNested!S1); static assert( hasNested!S1); static struct S2 { NestedStruct nested; } static assert(!isNested!S2); static assert( hasNested!S2); static struct S3 { NestedStruct[0] nested; } static assert(!isNested!S3); static assert(!hasNested!S3); static union U { NestedStruct nested; } static assert(!isNested!U); static assert( hasNested!U); static class StaticClass { } static assert(!isNested!StaticClass); static assert(!hasNested!StaticClass); class NestedClass { void f() { ++i; } } static assert( isNested!NestedClass); static assert( hasNested!NestedClass); static assert( isNested!(immutable NestedClass)); static assert( hasNested!(immutable NestedClass)); static assert(!__traits(compiles, isNested!(NestedClass[1]))); static assert( hasNested!(NestedClass[1])); static assert(!hasNested!(NestedClass[0])); } /*** * Get as a tuple the types of the fields of a struct, class, or union. * This consists of the fields that take up memory space, * excluding the hidden fields like the virtual function * table pointer or a context pointer for nested types. * If $(D T) isn't a struct, class, or union returns a tuple * with one element $(D T). */ template Fields(T) { static if (is(T == struct) || is(T == union)) alias Fields = typeof(T.tupleof[0 .. $ - isNested!T]); else static if (is(T == class)) alias Fields = typeof(T.tupleof); else alias Fields = TypeTuple!T; } /// @safe unittest { struct S { int x; float y; } static assert(is(Fields!S == TypeTuple!(int, float))); } /** * Alternate name for $(LREF Fields), kept for legacy compatibility. */ alias FieldTypeTuple = Fields; @safe unittest { static assert(is(FieldTypeTuple!int == TypeTuple!int)); static struct StaticStruct1 { } static assert(is(FieldTypeTuple!StaticStruct1 == TypeTuple!())); static struct StaticStruct2 { int a, b; } static assert(is(FieldTypeTuple!StaticStruct2 == TypeTuple!(int, int))); int i; struct NestedStruct1 { void f() { ++i; } } static assert(is(FieldTypeTuple!NestedStruct1 == TypeTuple!())); struct NestedStruct2 { int a; void f() { ++i; } } static assert(is(FieldTypeTuple!NestedStruct2 == TypeTuple!int)); class NestedClass { int a; void f() { ++i; } } static assert(is(FieldTypeTuple!NestedClass == TypeTuple!int)); } //Required for FieldNameTuple private enum NameOf(alias T) = T.stringof; /** * Get as an expression tuple the names of the fields of a struct, class, or * union. This consists of the fields that take up memory space, excluding the * hidden fields like the virtual function table pointer or a context pointer * for nested types. If $(D T) isn't a struct, class, or union returns an * expression tuple with an empty string. */ template FieldNameTuple(T) { import std.meta : staticMap; static if (is(T == struct) || is(T == union)) alias FieldNameTuple = staticMap!(NameOf, T.tupleof[0 .. $ - isNested!T]); else static if (is(T == class)) alias FieldNameTuple = staticMap!(NameOf, T.tupleof); else alias FieldNameTuple = TypeTuple!""; } /// @safe unittest { struct S { int x; float y; } static assert(FieldNameTuple!S == TypeTuple!("x", "y")); static assert(FieldNameTuple!int == TypeTuple!""); } @safe unittest { static assert(FieldNameTuple!int == TypeTuple!""); static struct StaticStruct1 { } static assert(is(FieldNameTuple!StaticStruct1 == TypeTuple!())); static struct StaticStruct2 { int a, b; } static assert(FieldNameTuple!StaticStruct2 == TypeTuple!("a", "b")); int i; struct NestedStruct1 { void f() { ++i; } } static assert(is(FieldNameTuple!NestedStruct1 == TypeTuple!())); struct NestedStruct2 { int a; void f() { ++i; } } static assert(FieldNameTuple!NestedStruct2 == TypeTuple!"a"); class NestedClass { int a; void f() { ++i; } } static assert(FieldNameTuple!NestedClass == TypeTuple!"a"); } /*** Get the primitive types of the fields of a struct or class, in topological order. */ template RepresentationTypeTuple(T) { template Impl(T...) { static if (T.length == 0) { alias Impl = TypeTuple!(); } else { import std.typecons : Rebindable; static if (is(T[0] R: Rebindable!R)) { alias Impl = Impl!(Impl!R, T[1 .. $]); } else static if (is(T[0] == struct) || is(T[0] == union)) { // @@@BUG@@@ this should work //alias .RepresentationTypes!(T[0].tupleof) // RepresentationTypes; alias Impl = Impl!(FieldTypeTuple!(T[0]), T[1 .. $]); } else { alias Impl = TypeTuple!(T[0], Impl!(T[1 .. $])); } } } static if (is(T == struct) || is(T == union) || is(T == class)) { alias RepresentationTypeTuple = Impl!(FieldTypeTuple!T); } else { alias RepresentationTypeTuple = Impl!T; } } /// @safe unittest { struct S1 { int a; float b; } struct S2 { char[] a; union { S1 b; S1 * c; } } alias R = RepresentationTypeTuple!S2; assert(R.length == 4 && is(R[0] == char[]) && is(R[1] == int) && is(R[2] == float) && is(R[3] == S1*)); } @safe unittest { alias S1 = RepresentationTypeTuple!int; static assert(is(S1 == TypeTuple!int)); struct S2 { int a; } struct S3 { int a; char b; } struct S4 { S1 a; int b; S3 c; } static assert(is(RepresentationTypeTuple!S2 == TypeTuple!int)); static assert(is(RepresentationTypeTuple!S3 == TypeTuple!(int, char))); static assert(is(RepresentationTypeTuple!S4 == TypeTuple!(int, int, int, char))); struct S11 { int a; float b; } struct S21 { char[] a; union { S11 b; S11 * c; } } alias R = RepresentationTypeTuple!S21; assert(R.length == 4 && is(R[0] == char[]) && is(R[1] == int) && is(R[2] == float) && is(R[3] == S11*)); class C { int a; float b; } alias R1 = RepresentationTypeTuple!C; static assert(R1.length == 2 && is(R1[0] == int) && is(R1[1] == float)); /* Issue 6642 */ import std.typecons : Rebindable; struct S5 { int a; Rebindable!(immutable Object) b; } alias R2 = RepresentationTypeTuple!S5; static assert(R2.length == 2 && is(R2[0] == int) && is(R2[1] == immutable(Object))); } /* Statically evaluates to $(D true) if and only if $(D T)'s representation contains at least one field of pointer or array type. Members of class types are not considered raw pointers. Pointers to immutable objects are not considered raw aliasing. */ private template hasRawAliasing(T...) { template Impl(T...) { static if (T.length == 0) { enum Impl = false; } else { static if (is(T[0] foo : U*, U) && !isFunctionPointer!(T[0])) enum has = !is(U == immutable); else static if (is(T[0] foo : U[], U) && !isStaticArray!(T[0])) enum has = !is(U == immutable); else static if (isAssociativeArray!(T[0])) enum has = !is(T[0] == immutable); else enum has = false; enum Impl = has || Impl!(T[1 .. $]); } } enum hasRawAliasing = Impl!(RepresentationTypeTuple!T); } /// @safe unittest { // simple types static assert(!hasRawAliasing!int); static assert( hasRawAliasing!(char*)); // references aren't raw pointers static assert(!hasRawAliasing!Object); // built-in arrays do contain raw pointers static assert( hasRawAliasing!(int[])); // aggregate of simple types struct S1 { int a; double b; } static assert(!hasRawAliasing!S1); // indirect aggregation struct S2 { S1 a; double b; } static assert(!hasRawAliasing!S2); } @safe unittest { // struct with a pointer member struct S3 { int a; double * b; } static assert( hasRawAliasing!S3); // struct with an indirect pointer member struct S4 { S3 a; double b; } static assert( hasRawAliasing!S4); struct S5 { int a; Object z; int c; } static assert( hasRawAliasing!S3); static assert( hasRawAliasing!S4); static assert(!hasRawAliasing!S5); union S6 { int a; int b; } union S7 { int a; int * b; } static assert(!hasRawAliasing!S6); static assert( hasRawAliasing!S7); static assert(!hasRawAliasing!(void delegate())); static assert(!hasRawAliasing!(void delegate() const)); static assert(!hasRawAliasing!(void delegate() immutable)); static assert(!hasRawAliasing!(void delegate() shared)); static assert(!hasRawAliasing!(void delegate() shared const)); static assert(!hasRawAliasing!(const(void delegate()))); static assert(!hasRawAliasing!(immutable(void delegate()))); struct S8 { void delegate() a; int b; Object c; } class S12 { typeof(S8.tupleof) a; } class S13 { typeof(S8.tupleof) a; int* b; } static assert(!hasRawAliasing!S8); static assert(!hasRawAliasing!S12); static assert( hasRawAliasing!S13); enum S9 { a } static assert(!hasRawAliasing!S9); // indirect members struct S10 { S7 a; int b; } struct S11 { S6 a; int b; } static assert( hasRawAliasing!S10); static assert(!hasRawAliasing!S11); static assert( hasRawAliasing!(int[string])); static assert(!hasRawAliasing!(immutable(int[string]))); } /* Statically evaluates to $(D true) if and only if $(D T)'s representation contains at least one non-shared field of pointer or array type. Members of class types are not considered raw pointers. Pointers to immutable objects are not considered raw aliasing. */ private template hasRawUnsharedAliasing(T...) { template Impl(T...) { static if (T.length == 0) { enum Impl = false; } else { static if (is(T[0] foo : U*, U) && !isFunctionPointer!(T[0])) enum has = !is(U == immutable) && !is(U == shared); else static if (is(T[0] foo : U[], U) && !isStaticArray!(T[0])) enum has = !is(U == immutable) && !is(U == shared); else static if (isAssociativeArray!(T[0])) enum has = !is(T[0] == immutable) && !is(T[0] == shared); else enum has = false; enum Impl = has || Impl!(T[1 .. $]); } } enum hasRawUnsharedAliasing = Impl!(RepresentationTypeTuple!T); } /// @safe unittest { // simple types static assert(!hasRawUnsharedAliasing!int); static assert( hasRawUnsharedAliasing!(char*)); static assert(!hasRawUnsharedAliasing!(shared char*)); // references aren't raw pointers static assert(!hasRawUnsharedAliasing!Object); // built-in arrays do contain raw pointers static assert( hasRawUnsharedAliasing!(int[])); static assert(!hasRawUnsharedAliasing!(shared int[])); // aggregate of simple types struct S1 { int a; double b; } static assert(!hasRawUnsharedAliasing!S1); // indirect aggregation struct S2 { S1 a; double b; } static assert(!hasRawUnsharedAliasing!S2); // struct with a pointer member struct S3 { int a; double * b; } static assert( hasRawUnsharedAliasing!S3); struct S4 { int a; shared double * b; } static assert(!hasRawUnsharedAliasing!S4); } @safe unittest { // struct with a pointer member struct S3 { int a; double * b; } static assert( hasRawUnsharedAliasing!S3); struct S4 { int a; shared double * b; } static assert(!hasRawUnsharedAliasing!S4); // struct with an indirect pointer member struct S5 { S3 a; double b; } static assert( hasRawUnsharedAliasing!S5); struct S6 { S4 a; double b; } static assert(!hasRawUnsharedAliasing!S6); struct S7 { int a; Object z; int c; } static assert( hasRawUnsharedAliasing!S5); static assert(!hasRawUnsharedAliasing!S6); static assert(!hasRawUnsharedAliasing!S7); union S8 { int a; int b; } union S9 { int a; int* b; } union S10 { int a; shared int* b; } static assert(!hasRawUnsharedAliasing!S8); static assert( hasRawUnsharedAliasing!S9); static assert(!hasRawUnsharedAliasing!S10); static assert(!hasRawUnsharedAliasing!(void delegate())); static assert(!hasRawUnsharedAliasing!(void delegate() const)); static assert(!hasRawUnsharedAliasing!(void delegate() immutable)); static assert(!hasRawUnsharedAliasing!(void delegate() shared)); static assert(!hasRawUnsharedAliasing!(void delegate() shared const)); static assert(!hasRawUnsharedAliasing!(const(void delegate()))); static assert(!hasRawUnsharedAliasing!(const(void delegate() const))); static assert(!hasRawUnsharedAliasing!(const(void delegate() immutable))); static assert(!hasRawUnsharedAliasing!(const(void delegate() shared))); static assert(!hasRawUnsharedAliasing!(const(void delegate() shared const))); static assert(!hasRawUnsharedAliasing!(immutable(void delegate()))); static assert(!hasRawUnsharedAliasing!(immutable(void delegate() const))); static assert(!hasRawUnsharedAliasing!(immutable(void delegate() immutable))); static assert(!hasRawUnsharedAliasing!(immutable(void delegate() shared))); static assert(!hasRawUnsharedAliasing!(immutable(void delegate() shared const))); static assert(!hasRawUnsharedAliasing!(shared(void delegate()))); static assert(!hasRawUnsharedAliasing!(shared(void delegate() const))); static assert(!hasRawUnsharedAliasing!(shared(void delegate() immutable))); static assert(!hasRawUnsharedAliasing!(shared(void delegate() shared))); static assert(!hasRawUnsharedAliasing!(shared(void delegate() shared const))); static assert(!hasRawUnsharedAliasing!(shared(const(void delegate())))); static assert(!hasRawUnsharedAliasing!(shared(const(void delegate() const)))); static assert(!hasRawUnsharedAliasing!(shared(const(void delegate() immutable)))); static assert(!hasRawUnsharedAliasing!(shared(const(void delegate() shared)))); static assert(!hasRawUnsharedAliasing!(shared(const(void delegate() shared const)))); static assert(!hasRawUnsharedAliasing!(void function())); enum S13 { a } static assert(!hasRawUnsharedAliasing!S13); // indirect members struct S14 { S9 a; int b; } struct S15 { S10 a; int b; } struct S16 { S6 a; int b; } static assert( hasRawUnsharedAliasing!S14); static assert(!hasRawUnsharedAliasing!S15); static assert(!hasRawUnsharedAliasing!S16); static assert( hasRawUnsharedAliasing!(int[string])); static assert(!hasRawUnsharedAliasing!(shared(int[string]))); static assert(!hasRawUnsharedAliasing!(immutable(int[string]))); struct S17 { void delegate() shared a; void delegate() immutable b; void delegate() shared const c; shared(void delegate()) d; shared(void delegate() shared) e; shared(void delegate() immutable) f; shared(void delegate() shared const) g; immutable(void delegate()) h; immutable(void delegate() shared) i; immutable(void delegate() immutable) j; immutable(void delegate() shared const) k; shared(const(void delegate())) l; shared(const(void delegate() shared)) m; shared(const(void delegate() immutable)) n; shared(const(void delegate() shared const)) o; } struct S18 { typeof(S17.tupleof) a; void delegate() p; } struct S19 { typeof(S17.tupleof) a; Object p; } struct S20 { typeof(S17.tupleof) a; int* p; } class S21 { typeof(S17.tupleof) a; } class S22 { typeof(S17.tupleof) a; void delegate() p; } class S23 { typeof(S17.tupleof) a; Object p; } class S24 { typeof(S17.tupleof) a; int* p; } static assert(!hasRawUnsharedAliasing!S17); static assert(!hasRawUnsharedAliasing!(immutable(S17))); static assert(!hasRawUnsharedAliasing!(shared(S17))); static assert(!hasRawUnsharedAliasing!S18); static assert(!hasRawUnsharedAliasing!(immutable(S18))); static assert(!hasRawUnsharedAliasing!(shared(S18))); static assert(!hasRawUnsharedAliasing!S19); static assert(!hasRawUnsharedAliasing!(immutable(S19))); static assert(!hasRawUnsharedAliasing!(shared(S19))); static assert( hasRawUnsharedAliasing!S20); static assert(!hasRawUnsharedAliasing!(immutable(S20))); static assert(!hasRawUnsharedAliasing!(shared(S20))); static assert(!hasRawUnsharedAliasing!S21); static assert(!hasRawUnsharedAliasing!(immutable(S21))); static assert(!hasRawUnsharedAliasing!(shared(S21))); static assert(!hasRawUnsharedAliasing!S22); static assert(!hasRawUnsharedAliasing!(immutable(S22))); static assert(!hasRawUnsharedAliasing!(shared(S22))); static assert(!hasRawUnsharedAliasing!S23); static assert(!hasRawUnsharedAliasing!(immutable(S23))); static assert(!hasRawUnsharedAliasing!(shared(S23))); static assert( hasRawUnsharedAliasing!S24); static assert(!hasRawUnsharedAliasing!(immutable(S24))); static assert(!hasRawUnsharedAliasing!(shared(S24))); struct S25 {} class S26 {} interface S27 {} union S28 {} static assert(!hasRawUnsharedAliasing!S25); static assert(!hasRawUnsharedAliasing!S26); static assert(!hasRawUnsharedAliasing!S27); static assert(!hasRawUnsharedAliasing!S28); } /* Statically evaluates to $(D true) if and only if $(D T)'s representation includes at least one non-immutable object reference. */ private template hasObjects(T...) { static if (T.length == 0) { enum hasObjects = false; } else static if (is(T[0] == struct)) { enum hasObjects = hasObjects!( RepresentationTypeTuple!(T[0]), T[1 .. $]); } else { enum hasObjects = ((is(T[0] == class) || is(T[0] == interface)) && !is(T[0] == immutable)) || hasObjects!(T[1 .. $]); } } /* Statically evaluates to $(D true) if and only if $(D T)'s representation includes at least one non-immutable non-shared object reference. */ private template hasUnsharedObjects(T...) { static if (T.length == 0) { enum hasUnsharedObjects = false; } else static if (is(T[0] == struct)) { enum hasUnsharedObjects = hasUnsharedObjects!( RepresentationTypeTuple!(T[0]), T[1 .. $]); } else { enum hasUnsharedObjects = ((is(T[0] == class) || is(T[0] == interface)) && !is(T[0] == immutable) && !is(T[0] == shared)) || hasUnsharedObjects!(T[1 .. $]); } } /** Returns $(D true) if and only if $(D T)'s representation includes at least one of the following: $(OL $(LI a raw pointer $(D U*) and $(D U) is not immutable;) $(LI an array $(D U[]) and $(D U) is not immutable;) $(LI a reference to a class or interface type $(D C) and $(D C) is not immutable.) $(LI an associative array that is not immutable.) $(LI a delegate.)) */ template hasAliasing(T...) { import std.meta : anySatisfy; import std.typecons : Rebindable; static if (T.length && is(T[0] : Rebindable!R, R)) { enum hasAliasing = hasAliasing!(R, T[1 .. $]); } else { template isAliasingDelegate(T) { enum isAliasingDelegate = isDelegate!T && !is(T == immutable) && !is(FunctionTypeOf!T == immutable); } enum hasAliasing = hasRawAliasing!T || hasObjects!T || anySatisfy!(isAliasingDelegate, T, RepresentationTypeTuple!T); } } /// @safe unittest { struct S1 { int a; Object b; } struct S2 { string a; } struct S3 { int a; immutable Object b; } struct S4 { float[3] vals; } static assert( hasAliasing!S1); static assert(!hasAliasing!S2); static assert(!hasAliasing!S3); static assert(!hasAliasing!S4); } @safe unittest { static assert( hasAliasing!(uint[uint])); static assert(!hasAliasing!(immutable(uint[uint]))); static assert( hasAliasing!(void delegate())); static assert( hasAliasing!(void delegate() const)); static assert(!hasAliasing!(void delegate() immutable)); static assert( hasAliasing!(void delegate() shared)); static assert( hasAliasing!(void delegate() shared const)); static assert( hasAliasing!(const(void delegate()))); static assert( hasAliasing!(const(void delegate() const))); static assert(!hasAliasing!(const(void delegate() immutable))); static assert( hasAliasing!(const(void delegate() shared))); static assert( hasAliasing!(const(void delegate() shared const))); static assert(!hasAliasing!(immutable(void delegate()))); static assert(!hasAliasing!(immutable(void delegate() const))); static assert(!hasAliasing!(immutable(void delegate() immutable))); static assert(!hasAliasing!(immutable(void delegate() shared))); static assert(!hasAliasing!(immutable(void delegate() shared const))); static assert( hasAliasing!(shared(const(void delegate())))); static assert( hasAliasing!(shared(const(void delegate() const)))); static assert(!hasAliasing!(shared(const(void delegate() immutable)))); static assert( hasAliasing!(shared(const(void delegate() shared)))); static assert( hasAliasing!(shared(const(void delegate() shared const)))); static assert(!hasAliasing!(void function())); interface I; static assert( hasAliasing!I); import std.typecons : Rebindable; static assert( hasAliasing!(Rebindable!(const Object))); static assert(!hasAliasing!(Rebindable!(immutable Object))); static assert( hasAliasing!(Rebindable!(shared Object))); static assert( hasAliasing!(Rebindable!Object)); struct S5 { void delegate() immutable b; shared(void delegate() immutable) f; immutable(void delegate() immutable) j; shared(const(void delegate() immutable)) n; } struct S6 { typeof(S5.tupleof) a; void delegate() p; } static assert(!hasAliasing!S5); static assert( hasAliasing!S6); struct S7 { void delegate() a; int b; Object c; } class S8 { int a; int b; } class S9 { typeof(S8.tupleof) a; } class S10 { typeof(S8.tupleof) a; int* b; } static assert( hasAliasing!S7); static assert( hasAliasing!S8); static assert( hasAliasing!S9); static assert( hasAliasing!S10); struct S11 {} class S12 {} interface S13 {} union S14 {} static assert(!hasAliasing!S11); static assert( hasAliasing!S12); static assert( hasAliasing!S13); static assert(!hasAliasing!S14); } /** Returns $(D true) if and only if $(D T)'s representation includes at least one of the following: $(OL $(LI a raw pointer $(D U*);) $(LI an array $(D U[]);) $(LI a reference to a class type $(D C).) $(LI an associative array.) $(LI a delegate.)) */ template hasIndirections(T) { import std.meta : anySatisfy; static if (is(T == struct) || is(T == union)) enum hasIndirections = anySatisfy!(.hasIndirections, FieldTypeTuple!T); else static if (isStaticArray!T && is(T : E[N], E, size_t N)) enum hasIndirections = is(E == void) ? true : hasIndirections!E; else static if (isFunctionPointer!T) enum hasIndirections = false; else enum hasIndirections = isPointer!T || isDelegate!T || isDynamicArray!T || isAssociativeArray!T || is (T == class) || is(T == interface); } /// @safe unittest { static assert( hasIndirections!(int[string])); static assert( hasIndirections!(void delegate())); static assert( hasIndirections!(void delegate() immutable)); static assert( hasIndirections!(immutable(void delegate()))); static assert( hasIndirections!(immutable(void delegate() immutable))); static assert(!hasIndirections!(void function())); static assert( hasIndirections!(void*[1])); static assert(!hasIndirections!(byte[1])); } @safe unittest { // void static array hides actual type of bits, so "may have indirections". static assert( hasIndirections!(void[1])); interface I {} struct S1 {} struct S2 { int a; } struct S3 { int a; int b; } struct S4 { int a; int* b; } struct S5 { int a; Object b; } struct S6 { int a; string b; } struct S7 { int a; immutable Object b; } struct S8 { int a; immutable I b; } struct S9 { int a; void delegate() b; } struct S10 { int a; immutable(void delegate()) b; } struct S11 { int a; void delegate() immutable b; } struct S12 { int a; immutable(void delegate() immutable) b; } class S13 {} class S14 { int a; } class S15 { int a; int b; } class S16 { int a; Object b; } class S17 { string a; } class S18 { int a; immutable Object b; } class S19 { int a; immutable(void delegate() immutable) b; } union S20 {} union S21 { int a; } union S22 { int a; int b; } union S23 { int a; Object b; } union S24 { string a; } union S25 { int a; immutable Object b; } union S26 { int a; immutable(void delegate() immutable) b; } static assert( hasIndirections!I); static assert(!hasIndirections!S1); static assert(!hasIndirections!S2); static assert(!hasIndirections!S3); static assert( hasIndirections!S4); static assert( hasIndirections!S5); static assert( hasIndirections!S6); static assert( hasIndirections!S7); static assert( hasIndirections!S8); static assert( hasIndirections!S9); static assert( hasIndirections!S10); static assert( hasIndirections!S12); static assert( hasIndirections!S13); static assert( hasIndirections!S14); static assert( hasIndirections!S15); static assert( hasIndirections!S16); static assert( hasIndirections!S17); static assert( hasIndirections!S18); static assert( hasIndirections!S19); static assert(!hasIndirections!S20); static assert(!hasIndirections!S21); static assert(!hasIndirections!S22); static assert( hasIndirections!S23); static assert( hasIndirections!S24); static assert( hasIndirections!S25); static assert( hasIndirections!S26); } @safe unittest //12000 { static struct S(T) { static assert(hasIndirections!T); } static class A(T) { S!A a; } A!int dummy; } /** Returns $(D true) if and only if $(D T)'s representation includes at least one of the following: $(OL $(LI a raw pointer $(D U*) and $(D U) is not immutable or shared;) $(LI an array $(D U[]) and $(D U) is not immutable or shared;) $(LI a reference to a class type $(D C) and $(D C) is not immutable or shared.) $(LI an associative array that is not immutable or shared.) $(LI a delegate that is not shared.)) */ template hasUnsharedAliasing(T...) { import std.meta : anySatisfy; import std.typecons : Rebindable; static if (!T.length) { enum hasUnsharedAliasing = false; } else static if (is(T[0] R: Rebindable!R)) { enum hasUnsharedAliasing = hasUnsharedAliasing!R; } else { template unsharedDelegate(T) { enum bool unsharedDelegate = isDelegate!T && !is(T == shared) && !is(T == shared) && !is(T == immutable) && !is(FunctionTypeOf!T == shared) && !is(FunctionTypeOf!T == immutable); } enum hasUnsharedAliasing = hasRawUnsharedAliasing!(T[0]) || anySatisfy!(unsharedDelegate, RepresentationTypeTuple!(T[0])) || hasUnsharedObjects!(T[0]) || hasUnsharedAliasing!(T[1..$]); } } /// @safe unittest { struct S1 { int a; Object b; } struct S2 { string a; } struct S3 { int a; immutable Object b; } static assert( hasUnsharedAliasing!S1); static assert(!hasUnsharedAliasing!S2); static assert(!hasUnsharedAliasing!S3); struct S4 { int a; shared Object b; } struct S5 { char[] a; } struct S6 { shared char[] b; } struct S7 { float[3] vals; } static assert(!hasUnsharedAliasing!S4); static assert( hasUnsharedAliasing!S5); static assert(!hasUnsharedAliasing!S6); static assert(!hasUnsharedAliasing!S7); } @safe unittest { /* Issue 6642 */ import std.typecons : Rebindable; struct S8 { int a; Rebindable!(immutable Object) b; } static assert(!hasUnsharedAliasing!S8); static assert( hasUnsharedAliasing!(uint[uint])); static assert( hasUnsharedAliasing!(void delegate())); static assert( hasUnsharedAliasing!(void delegate() const)); static assert(!hasUnsharedAliasing!(void delegate() immutable)); static assert(!hasUnsharedAliasing!(void delegate() shared)); static assert(!hasUnsharedAliasing!(void delegate() shared const)); } @safe unittest { import std.typecons : Rebindable; static assert( hasUnsharedAliasing!(const(void delegate()))); static assert( hasUnsharedAliasing!(const(void delegate() const))); static assert(!hasUnsharedAliasing!(const(void delegate() immutable))); static assert(!hasUnsharedAliasing!(const(void delegate() shared))); static assert(!hasUnsharedAliasing!(const(void delegate() shared const))); static assert(!hasUnsharedAliasing!(immutable(void delegate()))); static assert(!hasUnsharedAliasing!(immutable(void delegate() const))); static assert(!hasUnsharedAliasing!(immutable(void delegate() immutable))); static assert(!hasUnsharedAliasing!(immutable(void delegate() shared))); static assert(!hasUnsharedAliasing!(immutable(void delegate() shared const))); static assert(!hasUnsharedAliasing!(shared(void delegate()))); static assert(!hasUnsharedAliasing!(shared(void delegate() const))); static assert(!hasUnsharedAliasing!(shared(void delegate() immutable))); static assert(!hasUnsharedAliasing!(shared(void delegate() shared))); static assert(!hasUnsharedAliasing!(shared(void delegate() shared const))); static assert(!hasUnsharedAliasing!(shared(const(void delegate())))); static assert(!hasUnsharedAliasing!(shared(const(void delegate() const)))); static assert(!hasUnsharedAliasing!(shared(const(void delegate() immutable)))); static assert(!hasUnsharedAliasing!(shared(const(void delegate() shared)))); static assert(!hasUnsharedAliasing!(shared(const(void delegate() shared const)))); static assert(!hasUnsharedAliasing!(void function())); interface I {} static assert(hasUnsharedAliasing!I); static assert( hasUnsharedAliasing!(Rebindable!(const Object))); static assert(!hasUnsharedAliasing!(Rebindable!(immutable Object))); static assert(!hasUnsharedAliasing!(Rebindable!(shared Object))); static assert( hasUnsharedAliasing!(Rebindable!Object)); /* Issue 6979 */ static assert(!hasUnsharedAliasing!(int, shared(int)*)); static assert( hasUnsharedAliasing!(int, int*)); static assert( hasUnsharedAliasing!(int, const(int)[])); static assert( hasUnsharedAliasing!(int, shared(int)*, Rebindable!Object)); static assert(!hasUnsharedAliasing!(shared(int)*, Rebindable!(shared Object))); static assert(!hasUnsharedAliasing!()); struct S9 { void delegate() shared a; void delegate() immutable b; void delegate() shared const c; shared(void delegate()) d; shared(void delegate() shared) e; shared(void delegate() immutable) f; shared(void delegate() shared const) g; immutable(void delegate()) h; immutable(void delegate() shared) i; immutable(void delegate() immutable) j; immutable(void delegate() shared const) k; shared(const(void delegate())) l; shared(const(void delegate() shared)) m; shared(const(void delegate() immutable)) n; shared(const(void delegate() shared const)) o; } struct S10 { typeof(S9.tupleof) a; void delegate() p; } struct S11 { typeof(S9.tupleof) a; Object p; } struct S12 { typeof(S9.tupleof) a; int* p; } class S13 { typeof(S9.tupleof) a; } class S14 { typeof(S9.tupleof) a; void delegate() p; } class S15 { typeof(S9.tupleof) a; Object p; } class S16 { typeof(S9.tupleof) a; int* p; } static assert(!hasUnsharedAliasing!S9); static assert(!hasUnsharedAliasing!(immutable(S9))); static assert(!hasUnsharedAliasing!(shared(S9))); static assert( hasUnsharedAliasing!S10); static assert(!hasUnsharedAliasing!(immutable(S10))); static assert(!hasUnsharedAliasing!(shared(S10))); static assert( hasUnsharedAliasing!S11); static assert(!hasUnsharedAliasing!(immutable(S11))); static assert(!hasUnsharedAliasing!(shared(S11))); static assert( hasUnsharedAliasing!S12); static assert(!hasUnsharedAliasing!(immutable(S12))); static assert(!hasUnsharedAliasing!(shared(S12))); static assert( hasUnsharedAliasing!S13); static assert(!hasUnsharedAliasing!(immutable(S13))); static assert(!hasUnsharedAliasing!(shared(S13))); static assert( hasUnsharedAliasing!S14); static assert(!hasUnsharedAliasing!(immutable(S14))); static assert(!hasUnsharedAliasing!(shared(S14))); static assert( hasUnsharedAliasing!S15); static assert(!hasUnsharedAliasing!(immutable(S15))); static assert(!hasUnsharedAliasing!(shared(S15))); static assert( hasUnsharedAliasing!S16); static assert(!hasUnsharedAliasing!(immutable(S16))); static assert(!hasUnsharedAliasing!(shared(S16))); struct S17 {} class S18 {} interface S19 {} union S20 {} static assert(!hasUnsharedAliasing!S17); static assert( hasUnsharedAliasing!S18); static assert( hasUnsharedAliasing!S19); static assert(!hasUnsharedAliasing!S20); } /** True if $(D S) or any type embedded directly in the representation of $(D S) defines an elaborate copy constructor. Elaborate copy constructors are introduced by defining $(D this(this)) for a $(D struct). Classes and unions never have elaborate copy constructors. */ template hasElaborateCopyConstructor(S) { import std.meta : anySatisfy; static if (isStaticArray!S && S.length) { enum bool hasElaborateCopyConstructor = hasElaborateCopyConstructor!(typeof(S.init[0])); } else static if (is(S == struct)) { enum hasElaborateCopyConstructor = hasMember!(S, "__postblit") || anySatisfy!(.hasElaborateCopyConstructor, FieldTypeTuple!S); } else { enum bool hasElaborateCopyConstructor = false; } } /// @safe unittest { static assert(!hasElaborateCopyConstructor!int); static struct S1 { } static struct S2 { this(this) {} } static struct S3 { S2 field; } static struct S4 { S3[1] field; } static struct S5 { S3[] field; } static struct S6 { S3[0] field; } static struct S7 { @disable this(); S3 field; } static assert(!hasElaborateCopyConstructor!S1); static assert( hasElaborateCopyConstructor!S2); static assert( hasElaborateCopyConstructor!(immutable S2)); static assert( hasElaborateCopyConstructor!S3); static assert( hasElaborateCopyConstructor!(S3[1])); static assert(!hasElaborateCopyConstructor!(S3[0])); static assert( hasElaborateCopyConstructor!S4); static assert(!hasElaborateCopyConstructor!S5); static assert(!hasElaborateCopyConstructor!S6); static assert( hasElaborateCopyConstructor!S7); } /** True if $(D S) or any type directly embedded in the representation of $(D S) defines an elaborate assignment. Elaborate assignments are introduced by defining $(D opAssign(typeof(this))) or $(D opAssign(ref typeof(this))) for a $(D struct) or when there is a compiler-generated $(D opAssign). A type $(D S) gets compiler-generated $(D opAssign) in case it has an elaborate copy constructor or elaborate destructor. Classes and unions never have elaborate assignments. Note: Structs with (possibly nested) postblit operator(s) will have a hidden yet elaborate compiler generated assignment operator (unless explicitly disabled). */ template hasElaborateAssign(S) { import std.meta : anySatisfy; static if (isStaticArray!S && S.length) { enum bool hasElaborateAssign = hasElaborateAssign!(typeof(S.init[0])); } else static if (is(S == struct)) { enum hasElaborateAssign = is(typeof(S.init.opAssign(rvalueOf!S))) || is(typeof(S.init.opAssign(lvalueOf!S))) || anySatisfy!(.hasElaborateAssign, FieldTypeTuple!S); } else { enum bool hasElaborateAssign = false; } } /// @safe unittest { static assert(!hasElaborateAssign!int); static struct S { void opAssign(S) {} } static assert( hasElaborateAssign!S); static assert(!hasElaborateAssign!(const(S))); static struct S1 { void opAssign(ref S1) {} } static struct S2 { void opAssign(int) {} } static struct S3 { S s; } static assert( hasElaborateAssign!S1); static assert(!hasElaborateAssign!S2); static assert( hasElaborateAssign!S3); static assert( hasElaborateAssign!(S3[1])); static assert(!hasElaborateAssign!(S3[0])); } @safe unittest { static struct S { void opAssign(S) {} } static struct S4 { void opAssign(U)(U u) {} @disable void opAssign(U)(ref U u); } static assert( hasElaborateAssign!S4); static struct S41 { void opAssign(U)(ref U u) {} @disable void opAssign(U)(U u); } static assert( hasElaborateAssign!S41); static struct S5 { @disable this(); this(int n){ s = S(); } S s; } static assert( hasElaborateAssign!S5); static struct S6 { this(this) {} } static struct S7 { this(this) {} @disable void opAssign(S7); } static struct S8 { this(this) {} @disable void opAssign(S8); void opAssign(int) {} } static struct S9 { this(this) {} void opAssign(int) {} } static struct S10 { ~this() { } } static assert( hasElaborateAssign!S6); static assert(!hasElaborateAssign!S7); static assert(!hasElaborateAssign!S8); static assert( hasElaborateAssign!S9); static assert( hasElaborateAssign!S10); static struct SS6 { S6 s; } static struct SS7 { S7 s; } static struct SS8 { S8 s; } static struct SS9 { S9 s; } static assert( hasElaborateAssign!SS6); static assert(!hasElaborateAssign!SS7); static assert(!hasElaborateAssign!SS8); static assert( hasElaborateAssign!SS9); } /** True if $(D S) or any type directly embedded in the representation of $(D S) defines an elaborate destructor. Elaborate destructors are introduced by defining $(D ~this()) for a $(D struct). Classes and unions never have elaborate destructors, even though classes may define $(D ~this()). */ template hasElaborateDestructor(S) { import std.meta : anySatisfy; static if (isStaticArray!S && S.length) { enum bool hasElaborateDestructor = hasElaborateDestructor!(typeof(S.init[0])); } else static if (is(S == struct)) { enum hasElaborateDestructor = hasMember!(S, "__dtor") || anySatisfy!(.hasElaborateDestructor, FieldTypeTuple!S); } else { enum bool hasElaborateDestructor = false; } } /// @safe unittest { static assert(!hasElaborateDestructor!int); static struct S1 { } static struct S2 { ~this() {} } static struct S3 { S2 field; } static struct S4 { S3[1] field; } static struct S5 { S3[] field; } static struct S6 { S3[0] field; } static struct S7 { @disable this(); S3 field; } static assert(!hasElaborateDestructor!S1); static assert( hasElaborateDestructor!S2); static assert( hasElaborateDestructor!(immutable S2)); static assert( hasElaborateDestructor!S3); static assert( hasElaborateDestructor!(S3[1])); static assert(!hasElaborateDestructor!(S3[0])); static assert( hasElaborateDestructor!S4); static assert(!hasElaborateDestructor!S5); static assert(!hasElaborateDestructor!S6); static assert( hasElaborateDestructor!S7); } package alias Identity(alias A) = A; /** Yields $(D true) if and only if $(D T) is an aggregate that defines a symbol called $(D name). */ enum hasMember(T, string name) = __traits(hasMember, T, name); /// @safe unittest { static assert(!hasMember!(int, "blah")); struct S1 { int blah; } struct S2 { int blah(){ return 0; } } class C1 { int blah; } class C2 { int blah(){ return 0; } } static assert(hasMember!(S1, "blah")); static assert(hasMember!(S2, "blah")); static assert(hasMember!(C1, "blah")); static assert(hasMember!(C2, "blah")); } @safe unittest { // 8321 struct S { int x; void f(){} void t()(){} template T(){} } struct R1(T) { T t; alias t this; } struct R2(T) { T t; @property ref inout(T) payload() inout { return t; } alias t this; } static assert(hasMember!(S, "x")); static assert(hasMember!(S, "f")); static assert(hasMember!(S, "t")); static assert(hasMember!(S, "T")); static assert(hasMember!(R1!S, "x")); static assert(hasMember!(R1!S, "f")); static assert(hasMember!(R1!S, "t")); static assert(hasMember!(R1!S, "T")); static assert(hasMember!(R2!S, "x")); static assert(hasMember!(R2!S, "f")); static assert(hasMember!(R2!S, "t")); static assert(hasMember!(R2!S, "T")); } @safe unittest { static struct S { void opDispatch(string n, A)(A dummy) {} } static assert(hasMember!(S, "foo")); } /** Retrieves the members of an enumerated type $(D enum E). Params: E = An enumerated type. $(D E) may have duplicated values. Returns: Static tuple composed of the members of the enumerated type $(D E). The members are arranged in the same order as declared in $(D E). Note: An enum can have multiple members which have the same value. If you want to use EnumMembers to e.g. generate switch cases at compile-time, you should use the $(REF NoDuplicates, std,typetuple) template to avoid generating duplicate switch cases. Note: Returned values are strictly typed with $(D E). Thus, the following code does not work without the explicit cast: -------------------- enum E : int { a, b, c } int[] abc = cast(int[]) [ EnumMembers!E ]; -------------------- Cast is not necessary if the type of the variable is inferred. See the example below. Example: Creating an array of enumerated values: -------------------- enum Sqrts : real { one = 1, two = 1.41421, three = 1.73205, } auto sqrts = [ EnumMembers!Sqrts ]; assert(sqrts == [ Sqrts.one, Sqrts.two, Sqrts.three ]); -------------------- A generic function $(D rank(v)) in the following example uses this template for finding a member $(D e) in an enumerated type $(D E). -------------------- // Returns i if e is the i-th enumerator of E. size_t rank(E)(E e) if (is(E == enum)) { foreach (i, member; EnumMembers!E) { if (e == member) return i; } assert(0, "Not an enum member"); } enum Mode { read = 1, write = 2, map = 4, } assert(rank(Mode.read ) == 0); assert(rank(Mode.write) == 1); assert(rank(Mode.map ) == 2); -------------------- */ template EnumMembers(E) if (is(E == enum)) { import std.meta : AliasSeq; // Supply the specified identifier to an constant value. template WithIdentifier(string ident) { static if (ident == "Symbolize") { template Symbolize(alias value) { enum Symbolize = value; } } else { mixin("template Symbolize(alias "~ ident ~")" ~"{" ~"alias Symbolize = "~ ident ~";" ~"}"); } } template EnumSpecificMembers(names...) { static if (names.length == 1) { alias EnumSpecificMembers = AliasSeq!(WithIdentifier!(names[0]) .Symbolize!(__traits(getMember, E, names[0]))); } else static if (names.length > 0) { alias EnumSpecificMembers = AliasSeq!( WithIdentifier!(names[0]) .Symbolize!(__traits(getMember, E, names[0])), EnumSpecificMembers!(names[1 .. $/2]), EnumSpecificMembers!(names[$/2..$]) ); } else { alias EnumSpecificMembers = AliasSeq!(); } } alias EnumMembers = EnumSpecificMembers!(__traits(allMembers, E)); } @safe unittest { enum A { a } static assert([ EnumMembers!A ] == [ A.a ]); enum B { a, b, c, d, e } static assert([ EnumMembers!B ] == [ B.a, B.b, B.c, B.d, B.e ]); } @safe unittest // typed enums { enum A : string { a = "alpha", b = "beta" } static assert([ EnumMembers!A ] == [ A.a, A.b ]); static struct S { int value; int opCmp(S rhs) const nothrow { return value - rhs.value; } } enum B : S { a = S(1), b = S(2), c = S(3) } static assert([ EnumMembers!B ] == [ B.a, B.b, B.c ]); } @safe unittest // duplicated values { enum A { a = 0, b = 0, c = 1, d = 1, e } static assert([ EnumMembers!A ] == [ A.a, A.b, A.c, A.d, A.e ]); } @safe unittest // Bugzilla 14561: huge enums { string genEnum() { string result = "enum TLAs {"; foreach (c0; '0'..'2'+1) foreach (c1; '0'..'9'+1) foreach (c2; '0'..'9'+1) foreach (c3; '0'..'9'+1) { result ~= '_'; result ~= c0; result ~= c1; result ~= c2; result ~= c3; result ~= ','; } result ~= '}'; return result; } mixin(genEnum); static assert(EnumMembers!TLAs[0] == TLAs._0000); static assert(EnumMembers!TLAs[$-1] == TLAs._2999); } @safe unittest { enum E { member, a = 0, b = 0 } static assert(__traits(identifier, EnumMembers!E[0]) == "member"); static assert(__traits(identifier, EnumMembers!E[1]) == "a"); static assert(__traits(identifier, EnumMembers!E[2]) == "b"); } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // Classes and Interfaces //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// /*** * Get a $(D_PARAM TypeTuple) of the base class and base interfaces of * this class or interface. $(D_PARAM BaseTypeTuple!Object) returns * the empty type tuple. */ template BaseTypeTuple(A) { static if (is(A P == super)) alias BaseTypeTuple = P; else static assert(0, "argument is not a class or interface"); } /// @safe unittest { interface I1 { } interface I2 { } interface I12 : I1, I2 { } static assert(is(BaseTypeTuple!I12 == TypeTuple!(I1, I2))); interface I3 : I1 { } interface I123 : I1, I2, I3 { } static assert(is(BaseTypeTuple!I123 == TypeTuple!(I1, I2, I3))); } @safe unittest { interface I1 { } interface I2 { } class A { } class C : A, I1, I2 { } alias TL = BaseTypeTuple!C; assert(TL.length == 3); assert(is (TL[0] == A)); assert(is (TL[1] == I1)); assert(is (TL[2] == I2)); assert(BaseTypeTuple!Object.length == 0); } /** * Get a $(D_PARAM TypeTuple) of $(I all) base classes of this class, * in decreasing order. Interfaces are not included. $(D_PARAM * BaseClassesTuple!Object) yields the empty type tuple. */ template BaseClassesTuple(T) if (is(T == class)) { static if (is(T == Object)) { alias BaseClassesTuple = TypeTuple!(); } else static if (is(BaseTypeTuple!T[0] == Object)) { alias BaseClassesTuple = TypeTuple!Object; } else { alias BaseClassesTuple = TypeTuple!(BaseTypeTuple!T[0], BaseClassesTuple!(BaseTypeTuple!T[0])); } } /// @safe unittest { class C1 { } class C2 : C1 { } class C3 : C2 { } static assert(!BaseClassesTuple!Object.length); static assert(is(BaseClassesTuple!C1 == TypeTuple!(Object))); static assert(is(BaseClassesTuple!C2 == TypeTuple!(C1, Object))); static assert(is(BaseClassesTuple!C3 == TypeTuple!(C2, C1, Object))); } @safe unittest { struct S { } static assert(!__traits(compiles, BaseClassesTuple!S)); interface I { } static assert(!__traits(compiles, BaseClassesTuple!I)); class C4 : I { } class C5 : C4, I { } static assert(is(BaseClassesTuple!C5 == TypeTuple!(C4, Object))); } /** * Get a $(D_PARAM TypeTuple) of $(I all) interfaces directly or * indirectly inherited by this class or interface. Interfaces do not * repeat if multiply implemented. $(D_PARAM InterfacesTuple!Object) * yields the empty type tuple. */ template InterfacesTuple(T) { import std.meta : NoDuplicates; template Flatten(H, T...) { static if (T.length) { alias Flatten = TypeTuple!(Flatten!H, Flatten!T); } else { static if (is(H == interface)) alias Flatten = TypeTuple!(H, InterfacesTuple!H); else alias Flatten = InterfacesTuple!H; } } static if (is(T S == super) && S.length) alias InterfacesTuple = NoDuplicates!(Flatten!S); else alias InterfacesTuple = TypeTuple!(); } @safe unittest { // doc example interface I1 {} interface I2 {} class A : I1, I2 { } class B : A, I1 { } class C : B { } alias TL = InterfacesTuple!C; static assert(is(TL[0] == I1) && is(TL[1] == I2)); } @safe unittest { interface Iaa {} interface Iab {} interface Iba {} interface Ibb {} interface Ia : Iaa, Iab {} interface Ib : Iba, Ibb {} interface I : Ia, Ib {} interface J {} class B2 : J {} class C2 : B2, Ia, Ib {} static assert(is(InterfacesTuple!I == TypeTuple!(Ia, Iaa, Iab, Ib, Iba, Ibb))); static assert(is(InterfacesTuple!C2 == TypeTuple!(J, Ia, Iaa, Iab, Ib, Iba, Ibb))); } /** * Get a $(D_PARAM TypeTuple) of $(I all) base classes of $(D_PARAM * T), in decreasing order, followed by $(D_PARAM T)'s * interfaces. $(D_PARAM TransitiveBaseTypeTuple!Object) yields the * empty type tuple. */ template TransitiveBaseTypeTuple(T) { static if (is(T == Object)) alias TransitiveBaseTypeTuple = TypeTuple!(); else alias TransitiveBaseTypeTuple = TypeTuple!(BaseClassesTuple!T, InterfacesTuple!T); } /// @safe unittest { interface J1 {} interface J2 {} class B1 {} class B2 : B1, J1, J2 {} class B3 : B2, J1 {} alias TL = TransitiveBaseTypeTuple!B3; assert(TL.length == 5); assert(is (TL[0] == B2)); assert(is (TL[1] == B1)); assert(is (TL[2] == Object)); assert(is (TL[3] == J1)); assert(is (TL[4] == J2)); assert(TransitiveBaseTypeTuple!Object.length == 0); } /** Returns a tuple of non-static functions with the name $(D name) declared in the class or interface $(D C). Covariant duplicates are shrunk into the most derived one. */ template MemberFunctionsTuple(C, string name) if (is(C == class) || is(C == interface)) { static if (__traits(hasMember, C, name)) { /* * First, collect all overloads in the class hierarchy. */ template CollectOverloads(Node) { static if (__traits(hasMember, Node, name) && __traits(compiles, __traits(getMember, Node, name))) { // Get all overloads in sight (not hidden). alias inSight = TypeTuple!(__traits(getVirtualFunctions, Node, name)); // And collect all overloads in ancestor classes to reveal hidden // methods. The result may contain duplicates. template walkThru(Parents...) { static if (Parents.length > 0) alias walkThru = TypeTuple!( CollectOverloads!(Parents[0]), walkThru!(Parents[1 .. $]) ); else alias walkThru = TypeTuple!(); } static if (is(Node Parents == super)) alias CollectOverloads = TypeTuple!(inSight, walkThru!Parents); else alias CollectOverloads = TypeTuple!inSight; } else alias CollectOverloads = TypeTuple!(); // no overloads in this hierarchy } // duplicates in this tuple will be removed by shrink() alias overloads = CollectOverloads!C; // shrinkOne!args[0] = the most derived one in the covariant siblings of target // shrinkOne!args[1..$] = non-covariant others template shrinkOne(/+ alias target, rest... +/ args...) { import std.meta : AliasSeq; alias target = args[0 .. 1]; // prevent property functions from being evaluated alias rest = args[1 .. $]; static if (rest.length > 0) { alias Target = FunctionTypeOf!target; alias Rest0 = FunctionTypeOf!(rest[0]); static if (isCovariantWith!(Target, Rest0) && isCovariantWith!(Rest0, Target)) { // One of these overrides the other. Choose the one from the most derived parent. static if (is(AliasSeq!(__traits(parent, target))[0] : AliasSeq!(__traits(parent, rest[0]))[0])) alias shrinkOne = shrinkOne!(target, rest[1 .. $]); else alias shrinkOne = shrinkOne!(rest[0], rest[1 .. $]); } else static if (isCovariantWith!(Target, Rest0)) // target overrides rest[0] -- erase rest[0]. alias shrinkOne = shrinkOne!(target, rest[1 .. $]); else static if (isCovariantWith!(Rest0, Target)) // rest[0] overrides target -- erase target. alias shrinkOne = shrinkOne!(rest[0], rest[1 .. $]); else // target and rest[0] are distinct. alias shrinkOne = TypeTuple!( shrinkOne!(target, rest[1 .. $]), rest[0] // keep ); } else alias shrinkOne = TypeTuple!target; // done } /* * Now shrink covariant overloads into one. */ template shrink(overloads...) { static if (overloads.length > 0) { alias temp = shrinkOne!overloads; alias shrink = TypeTuple!(temp[0], shrink!(temp[1 .. $])); } else alias shrink = TypeTuple!(); // done } // done. alias MemberFunctionsTuple = shrink!overloads; } else alias MemberFunctionsTuple = TypeTuple!(); } /// @safe unittest { interface I { I foo(); } class B { real foo(real v) { return v; } } class C : B, I { override C foo() { return this; } // covariant overriding of I.foo() } alias foos = MemberFunctionsTuple!(C, "foo"); static assert(foos.length == 2); static assert(__traits(isSame, foos[0], C.foo)); static assert(__traits(isSame, foos[1], B.foo)); } @safe unittest // Issue 15920 { import std.meta : AliasSeq; class A { void f(){} void f(int){} } class B : A { override void f(){} override void f(int){} } alias fs = MemberFunctionsTuple!(B, "f"); alias bfs = AliasSeq!(__traits(getOverloads, B, "f")); assert(__traits(isSame, fs[0], bfs[0]) || __traits(isSame, fs[0], bfs[1])); assert(__traits(isSame, fs[1], bfs[0]) || __traits(isSame, fs[1], bfs[1])); } @safe unittest { interface I { I test(); } interface J : I { J test(); } interface K { K test(int); } class B : I, K { K test(int) { return this; } B test() { return this; } static void test(string) { } } class C : B, J { override C test() { return this; } } alias test =MemberFunctionsTuple!(C, "test"); static assert(test.length == 2); static assert(is(FunctionTypeOf!(test[0]) == FunctionTypeOf!(C.test))); static assert(is(FunctionTypeOf!(test[1]) == FunctionTypeOf!(K.test))); alias noexist = MemberFunctionsTuple!(C, "noexist"); static assert(noexist.length == 0); interface L { int prop() @property; } alias prop = MemberFunctionsTuple!(L, "prop"); static assert(prop.length == 1); interface Test_I { void foo(); void foo(int); void foo(int, int); } interface Test : Test_I {} alias Test_foo = MemberFunctionsTuple!(Test, "foo"); static assert(Test_foo.length == 3); static assert(is(typeof(&Test_foo[0]) == void function())); static assert(is(typeof(&Test_foo[2]) == void function(int))); static assert(is(typeof(&Test_foo[1]) == void function(int, int))); } /** Returns an alias to the template that $(D T) is an instance of. */ template TemplateOf(alias T : Base!Args, alias Base, Args...) { alias TemplateOf = Base; } /// ditto template TemplateOf(T : Base!Args, alias Base, Args...) { alias TemplateOf = Base; } /// @safe unittest { struct Foo(T, U) {} static assert(__traits(isSame, TemplateOf!(Foo!(int, real)), Foo)); } @safe unittest { template Foo1(A) {} template Foo2(A, B) {} template Foo3(alias A) {} template Foo4(string A) {} struct Foo5(A) {} struct Foo6(A, B) {} struct Foo7(alias A) {} template Foo8(A) { template Foo9(B) {} } template Foo10() {} static assert(__traits(isSame, TemplateOf!(Foo1!(int)), Foo1)); static assert(__traits(isSame, TemplateOf!(Foo2!(int, int)), Foo2)); static assert(__traits(isSame, TemplateOf!(Foo3!(123)), Foo3)); static assert(__traits(isSame, TemplateOf!(Foo4!("123")), Foo4)); static assert(__traits(isSame, TemplateOf!(Foo5!(int)), Foo5)); static assert(__traits(isSame, TemplateOf!(Foo6!(int, int)), Foo6)); static assert(__traits(isSame, TemplateOf!(Foo7!(123)), Foo7)); static assert(__traits(isSame, TemplateOf!(Foo8!(int).Foo9!(real)), Foo8!(int).Foo9)); static assert(__traits(isSame, TemplateOf!(Foo10!()), Foo10)); } /** Returns a $(D TypeTuple) of the template arguments used to instantiate $(D T). */ template TemplateArgsOf(alias T : Base!Args, alias Base, Args...) { alias TemplateArgsOf = Args; } /// ditto template TemplateArgsOf(T : Base!Args, alias Base, Args...) { alias TemplateArgsOf = Args; } /// @safe unittest { struct Foo(T, U) {} static assert(is(TemplateArgsOf!(Foo!(int, real)) == TypeTuple!(int, real))); } @safe unittest { template Foo1(A) {} template Foo2(A, B) {} template Foo3(alias A) {} template Foo4(string A) {} struct Foo5(A) {} struct Foo6(A, B) {} struct Foo7(alias A) {} template Foo8(A) { template Foo9(B) {} } template Foo10() {} enum x = 123; enum y = "123"; static assert(is(TemplateArgsOf!(Foo1!(int)) == TypeTuple!(int))); static assert(is(TemplateArgsOf!(Foo2!(int, int)) == TypeTuple!(int, int))); static assert(__traits(isSame, TemplateArgsOf!(Foo3!(x)), TypeTuple!(x))); static assert(TemplateArgsOf!(Foo4!(y)) == TypeTuple!(y)); static assert(is(TemplateArgsOf!(Foo5!(int)) == TypeTuple!(int))); static assert(is(TemplateArgsOf!(Foo6!(int, int)) == TypeTuple!(int, int))); static assert(__traits(isSame, TemplateArgsOf!(Foo7!(x)), TypeTuple!(x))); static assert(is(TemplateArgsOf!(Foo8!(int).Foo9!(real)) == TypeTuple!(real))); static assert(is(TemplateArgsOf!(Foo10!()) == TypeTuple!())); } private template maxAlignment(U...) if (isTypeTuple!U) { import std.meta : staticMap; static if (U.length == 0) static assert(0); else static if (U.length == 1) enum maxAlignment = U[0].alignof; else { import std.algorithm.comparison : max; enum maxAlignment = max(staticMap!(.maxAlignment, U)); } } /** Returns class instance alignment. */ template classInstanceAlignment(T) if (is(T == class)) { alias classInstanceAlignment = maxAlignment!(void*, typeof(T.tupleof)); } /// @safe unittest { class A { byte b; } class B { long l; } // As class instance always has a hidden pointer static assert(classInstanceAlignment!A == (void*).alignof); static assert(classInstanceAlignment!B == long.alignof); } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // Type Conversion //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// /** Get the type that all types can be implicitly converted to. Useful e.g. in figuring out an array type from a bunch of initializing values. Returns $(D_PARAM void) if passed an empty list, or if the types have no common type. */ template CommonType(T...) { static if (!T.length) { alias CommonType = void; } else static if (T.length == 1) { static if (is(typeof(T[0]))) { alias CommonType = typeof(T[0]); } else { alias CommonType = T[0]; } } else static if (is(typeof(true ? T[0].init : T[1].init) U)) { alias CommonType = CommonType!(U, T[2 .. $]); } else alias CommonType = void; } /// @safe unittest { alias X = CommonType!(int, long, short); assert(is(X == long)); alias Y = CommonType!(int, char[], short); assert(is(Y == void)); } @safe unittest { static assert(is(CommonType!(3) == int)); static assert(is(CommonType!(double, 4, float) == double)); static assert(is(CommonType!(string, char[]) == const(char)[])); static assert(is(CommonType!(3, 3U) == uint)); } /** * Returns a tuple with all possible target types of an implicit * conversion of a value of type $(D_PARAM T). * * Important note: * * The possible targets are computed more conservatively than the D * 2.005 compiler does, eliminating all dangerous conversions. For * example, $(D_PARAM ImplicitConversionTargets!double) does not * include $(D_PARAM float). */ template ImplicitConversionTargets(T) { static if (is(T == bool)) alias ImplicitConversionTargets = TypeTuple!(byte, ubyte, short, ushort, int, uint, long, ulong, CentTypeList, float, double, real, char, wchar, dchar); else static if (is(T == byte)) alias ImplicitConversionTargets = TypeTuple!(short, ushort, int, uint, long, ulong, CentTypeList, float, double, real, char, wchar, dchar); else static if (is(T == ubyte)) alias ImplicitConversionTargets = TypeTuple!(short, ushort, int, uint, long, ulong, CentTypeList, float, double, real, char, wchar, dchar); else static if (is(T == short)) alias ImplicitConversionTargets = TypeTuple!(int, uint, long, ulong, CentTypeList, float, double, real); else static if (is(T == ushort)) alias ImplicitConversionTargets = TypeTuple!(int, uint, long, ulong, CentTypeList, float, double, real); else static if (is(T == int)) alias ImplicitConversionTargets = TypeTuple!(long, ulong, CentTypeList, float, double, real); else static if (is(T == uint)) alias ImplicitConversionTargets = TypeTuple!(long, ulong, CentTypeList, float, double, real); else static if (is(T == long)) alias ImplicitConversionTargets = TypeTuple!(float, double, real); else static if (is(T == ulong)) alias ImplicitConversionTargets = TypeTuple!(float, double, real); else static if (is(cent) && is(T == cent)) alias ImplicitConversionTargets = TypeTuple!(float, double, real); else static if (is(ucent) && is(T == ucent)) alias ImplicitConversionTargets = TypeTuple!(float, double, real); else static if (is(T == float)) alias ImplicitConversionTargets = TypeTuple!(double, real); else static if (is(T == double)) alias ImplicitConversionTargets = TypeTuple!real; else static if (is(T == char)) alias ImplicitConversionTargets = TypeTuple!(wchar, dchar, byte, ubyte, short, ushort, int, uint, long, ulong, CentTypeList, float, double, real); else static if (is(T == wchar)) alias ImplicitConversionTargets = TypeTuple!(dchar, short, ushort, int, uint, long, ulong, CentTypeList, float, double, real); else static if (is(T == dchar)) alias ImplicitConversionTargets = TypeTuple!(int, uint, long, ulong, CentTypeList, float, double, real); else static if (is(T : typeof(null))) alias ImplicitConversionTargets = TypeTuple!(typeof(null)); else static if (is(T : Object)) alias ImplicitConversionTargets = TransitiveBaseTypeTuple!(T); else static if (isDynamicArray!T && !is(typeof(T.init[0]) == const)) alias ImplicitConversionTargets = TypeTuple!(const(Unqual!(typeof(T.init[0])))[]); else static if (is(T : void*)) alias ImplicitConversionTargets = TypeTuple!(void*); else alias ImplicitConversionTargets = TypeTuple!(); } @safe unittest { static assert(is(ImplicitConversionTargets!(double)[0] == real)); static assert(is(ImplicitConversionTargets!(string)[0] == const(char)[])); } /** Is $(D From) implicitly convertible to $(D To)? */ template isImplicitlyConvertible(From, To) { enum bool isImplicitlyConvertible = is(typeof({ void fun(ref From v) { void gun(To) {} gun(v); } })); } /// @safe unittest { static assert( isImplicitlyConvertible!(immutable(char), char)); static assert( isImplicitlyConvertible!(const(char), char)); static assert( isImplicitlyConvertible!(char, wchar)); static assert(!isImplicitlyConvertible!(wchar, char)); static assert(!isImplicitlyConvertible!(const(ushort), ubyte)); static assert(!isImplicitlyConvertible!(const(uint), ubyte)); static assert(!isImplicitlyConvertible!(const(ulong), ubyte)); static assert(!isImplicitlyConvertible!(const(char)[], string)); static assert( isImplicitlyConvertible!(string, const(char)[])); } /** Returns $(D true) iff a value of type $(D Rhs) can be assigned to a variable of type $(D Lhs). $(D isAssignable) returns whether both an lvalue and rvalue can be assigned. If you omit $(D Rhs), $(D isAssignable) will check identity assignable of $(D Lhs). */ enum isAssignable(Lhs, Rhs = Lhs) = isRvalueAssignable!(Lhs, Rhs) && isLvalueAssignable!(Lhs, Rhs); /// @safe unittest { static assert( isAssignable!(long, int)); static assert(!isAssignable!(int, long)); static assert( isAssignable!(const(char)[], string)); static assert(!isAssignable!(string, char[])); // int is assignable to int static assert( isAssignable!int); // immutable int is not assignable to immutable int static assert(!isAssignable!(immutable int)); } // ditto private enum isRvalueAssignable(Lhs, Rhs = Lhs) = __traits(compiles, lvalueOf!Lhs = rvalueOf!Rhs); // ditto private enum isLvalueAssignable(Lhs, Rhs = Lhs) = __traits(compiles, lvalueOf!Lhs = lvalueOf!Rhs); @safe unittest { static assert(!isAssignable!(immutable int, int)); static assert( isAssignable!(int, immutable int)); static assert(!isAssignable!(inout int, int)); static assert( isAssignable!(int, inout int)); static assert(!isAssignable!(inout int)); static assert( isAssignable!(shared int, int)); static assert( isAssignable!(int, shared int)); static assert( isAssignable!(shared int)); static assert( isAssignable!(void[1], void[1])); struct S { @disable this(); this(int n){} } static assert( isAssignable!(S, S)); struct S2 { this(int n){} } static assert( isAssignable!(S2, S2)); static assert(!isAssignable!(S2, int)); struct S3 { @disable void opAssign(); } static assert( isAssignable!(S3, S3)); struct S3X { @disable void opAssign(S3X); } static assert(!isAssignable!(S3X, S3X)); struct S4 { void opAssign(int); } static assert( isAssignable!(S4, S4)); static assert( isAssignable!(S4, int)); static assert( isAssignable!(S4, immutable int)); struct S5 { @disable this(); @disable this(this); } struct S6 { void opAssign(in ref S5); } static assert(!isAssignable!(S6, S5)); static assert(!isRvalueAssignable!(S6, S5)); static assert( isLvalueAssignable!(S6, S5)); static assert( isLvalueAssignable!(S6, immutable S5)); } // Equivalent with TypeStruct::isAssignable in compiler code. package template isBlitAssignable(T) { static if (is(OriginalType!T U) && !is(T == U)) { enum isBlitAssignable = isBlitAssignable!U; } else static if (isStaticArray!T && is(T == E[n], E, size_t n)) // Workaround for issue 11499 : isStaticArray!T should not be necessary. { enum isBlitAssignable = isBlitAssignable!E; } else static if (is(T == struct) || is(T == union)) { enum isBlitAssignable = isMutable!T && { size_t offset = 0; bool assignable = true; foreach (i, F; FieldTypeTuple!T) { static if (i == 0) { } else { if (T.tupleof[i].offsetof == offset) { if (assignable) continue; } else { if (!assignable) return false; } } assignable = isBlitAssignable!(typeof(T.tupleof[i])); offset = T.tupleof[i].offsetof; } return assignable; }(); } else enum isBlitAssignable = isMutable!T; } @safe unittest { static assert( isBlitAssignable!int); static assert(!isBlitAssignable!(const int)); class C{ const int i; } static assert( isBlitAssignable!C); struct S1{ int i; } struct S2{ const int i; } static assert( isBlitAssignable!S1); static assert(!isBlitAssignable!S2); struct S3X { union { int x; int y; } } struct S3Y { union { int x; const int y; } } struct S3Z { union { const int x; const int y; } } static assert( isBlitAssignable!(S3X)); static assert( isBlitAssignable!(S3Y)); static assert(!isBlitAssignable!(S3Z)); static assert(!isBlitAssignable!(const S3X)); static assert(!isBlitAssignable!(inout S3Y)); static assert(!isBlitAssignable!(immutable S3Z)); static assert( isBlitAssignable!(S3X[3])); static assert( isBlitAssignable!(S3Y[3])); static assert(!isBlitAssignable!(S3Z[3])); enum ES3X : S3X { a = S3X() } enum ES3Y : S3Y { a = S3Y() } enum ES3Z : S3Z { a = S3Z() } static assert( isBlitAssignable!(ES3X)); static assert( isBlitAssignable!(ES3Y)); static assert(!isBlitAssignable!(ES3Z)); static assert(!isBlitAssignable!(const ES3X)); static assert(!isBlitAssignable!(inout ES3Y)); static assert(!isBlitAssignable!(immutable ES3Z)); static assert( isBlitAssignable!(ES3X[3])); static assert( isBlitAssignable!(ES3Y[3])); static assert(!isBlitAssignable!(ES3Z[3])); union U1X { int x; int y; } union U1Y { int x; const int y; } union U1Z { const int x; const int y; } static assert( isBlitAssignable!(U1X)); static assert( isBlitAssignable!(U1Y)); static assert(!isBlitAssignable!(U1Z)); static assert(!isBlitAssignable!(const U1X)); static assert(!isBlitAssignable!(inout U1Y)); static assert(!isBlitAssignable!(immutable U1Z)); static assert( isBlitAssignable!(U1X[3])); static assert( isBlitAssignable!(U1Y[3])); static assert(!isBlitAssignable!(U1Z[3])); enum EU1X : U1X { a = U1X() } enum EU1Y : U1Y { a = U1Y() } enum EU1Z : U1Z { a = U1Z() } static assert( isBlitAssignable!(EU1X)); static assert( isBlitAssignable!(EU1Y)); static assert(!isBlitAssignable!(EU1Z)); static assert(!isBlitAssignable!(const EU1X)); static assert(!isBlitAssignable!(inout EU1Y)); static assert(!isBlitAssignable!(immutable EU1Z)); static assert( isBlitAssignable!(EU1X[3])); static assert( isBlitAssignable!(EU1Y[3])); static assert(!isBlitAssignable!(EU1Z[3])); struct SA { @property int[3] foo() { return [1,2,3]; } alias foo this; const int x; // SA is not blit assignable } static assert(!isStaticArray!SA); static assert(!isBlitAssignable!(SA[3])); } /* Works like $(D isImplicitlyConvertible), except this cares only about storage classes of the arguments. */ private template isStorageClassImplicitlyConvertible(From, To) { alias Pointify(T) = void*; enum isStorageClassImplicitlyConvertible = isImplicitlyConvertible!( ModifyTypePreservingTQ!(Pointify, From), ModifyTypePreservingTQ!(Pointify, To) ); } @safe unittest { static assert( isStorageClassImplicitlyConvertible!( int, const int)); static assert( isStorageClassImplicitlyConvertible!(immutable int, const int)); static assert(!isStorageClassImplicitlyConvertible!(const int, int)); static assert(!isStorageClassImplicitlyConvertible!(const int, immutable int)); static assert(!isStorageClassImplicitlyConvertible!(int, shared int)); static assert(!isStorageClassImplicitlyConvertible!(shared int, int)); } /** Determines whether the function type $(D F) is covariant with $(D G), i.e., functions of the type $(D F) can override ones of the type $(D G). */ template isCovariantWith(F, G) if (is(F == function) && is(G == function)) { static if (is(F : G)) enum isCovariantWith = true; else { alias Upr = F; alias Lwr = G; /* * Check for calling convention: require exact match. */ template checkLinkage() { enum ok = functionLinkage!Upr == functionLinkage!Lwr; } /* * Check for variadic parameter: require exact match. */ template checkVariadicity() { enum ok = variadicFunctionStyle!Upr == variadicFunctionStyle!Lwr; } /* * Check for function storage class: * - overrider can have narrower storage class than base */ template checkSTC() { // Note the order of arguments. The convertion order Lwr -> Upr is // correct since Upr should be semantically 'narrower' than Lwr. enum ok = isStorageClassImplicitlyConvertible!(Lwr, Upr); } /* * Check for function attributes: * - require exact match for ref and @property * - overrider can add pure and nothrow, but can't remove them * - @safe and @trusted are covariant with each other, unremovable */ template checkAttributes() { alias FA = FunctionAttribute; enum uprAtts = functionAttributes!Upr; enum lwrAtts = functionAttributes!Lwr; // enum wantExact = FA.ref_ | FA.property; enum safety = FA.safe | FA.trusted; enum ok = ( (uprAtts & wantExact) == (lwrAtts & wantExact)) && ( (uprAtts & FA.pure_ ) >= (lwrAtts & FA.pure_ )) && ( (uprAtts & FA.nothrow_) >= (lwrAtts & FA.nothrow_)) && (!!(uprAtts & safety ) >= !!(lwrAtts & safety )) ; } /* * Check for return type: usual implicit convertion. */ template checkReturnType() { enum ok = is(ReturnType!Upr : ReturnType!Lwr); } /* * Check for parameters: * - require exact match for types (cf. bugzilla 3075) * - require exact match for in, out, ref and lazy * - overrider can add scope, but can't remove */ template checkParameters() { alias STC = ParameterStorageClass; alias UprParams = Parameters!Upr; alias LwrParams = Parameters!Lwr; alias UprPSTCs = ParameterStorageClassTuple!Upr; alias LwrPSTCs = ParameterStorageClassTuple!Lwr; // template checkNext(size_t i) { static if (i < UprParams.length) { enum uprStc = UprPSTCs[i]; enum lwrStc = LwrPSTCs[i]; // enum wantExact = STC.out_ | STC.ref_ | STC.lazy_ | STC.return_; enum ok = ((uprStc & wantExact ) == (lwrStc & wantExact )) && ((uprStc & STC.scope_) >= (lwrStc & STC.scope_)) && checkNext!(i + 1).ok; } else enum ok = true; // done } static if (UprParams.length == LwrParams.length) enum ok = is(UprParams == LwrParams) && checkNext!(0).ok; else enum ok = false; } /* run all the checks */ enum isCovariantWith = checkLinkage !().ok && checkVariadicity!().ok && checkSTC !().ok && checkAttributes !().ok && checkReturnType !().ok && checkParameters !().ok ; } } /// @safe unittest { interface I { I clone(); } interface J { J clone(); } class C : I { override C clone() // covariant overriding of I.clone() { return new C; } } // C.clone() can override I.clone(), indeed. static assert(isCovariantWith!(typeof(C.clone), typeof(I.clone))); // C.clone() can't override J.clone(); the return type C is not implicitly // convertible to J. static assert(!isCovariantWith!(typeof(C.clone), typeof(J.clone))); } @safe unittest { enum bool isCovariantWith(alias f, alias g) = .isCovariantWith!(typeof(f), typeof(g)); // covariant return type interface I {} interface J : I {} interface BaseA { const(I) test(int); } interface DerivA_1 : BaseA { override const(J) test(int); } interface DerivA_2 : BaseA { override J test(int); } static assert( isCovariantWith!(DerivA_1.test, BaseA.test)); static assert( isCovariantWith!(DerivA_2.test, BaseA.test)); static assert(!isCovariantWith!(BaseA.test, DerivA_1.test)); static assert(!isCovariantWith!(BaseA.test, DerivA_2.test)); static assert( isCovariantWith!(BaseA.test, BaseA.test)); static assert( isCovariantWith!(DerivA_1.test, DerivA_1.test)); static assert( isCovariantWith!(DerivA_2.test, DerivA_2.test)); // scope parameter interface BaseB { void test( int*, int*); } interface DerivB_1 : BaseB { override void test(scope int*, int*); } interface DerivB_2 : BaseB { override void test( int*, scope int*); } interface DerivB_3 : BaseB { override void test(scope int*, scope int*); } static assert( isCovariantWith!(DerivB_1.test, BaseB.test)); static assert( isCovariantWith!(DerivB_2.test, BaseB.test)); static assert( isCovariantWith!(DerivB_3.test, BaseB.test)); static assert(!isCovariantWith!(BaseB.test, DerivB_1.test)); static assert(!isCovariantWith!(BaseB.test, DerivB_2.test)); static assert(!isCovariantWith!(BaseB.test, DerivB_3.test)); // function storage class interface BaseC { void test() ; } interface DerivC_1 : BaseC { override void test() const; } static assert( isCovariantWith!(DerivC_1.test, BaseC.test)); static assert(!isCovariantWith!(BaseC.test, DerivC_1.test)); // increasing safety interface BaseE { void test() ; } interface DerivE_1 : BaseE { override void test() @safe ; } interface DerivE_2 : BaseE { override void test() @trusted; } static assert( isCovariantWith!(DerivE_1.test, BaseE.test)); static assert( isCovariantWith!(DerivE_2.test, BaseE.test)); static assert(!isCovariantWith!(BaseE.test, DerivE_1.test)); static assert(!isCovariantWith!(BaseE.test, DerivE_2.test)); // @safe and @trusted interface BaseF { void test1() @safe; void test2() @trusted; } interface DerivF : BaseF { override void test1() @trusted; override void test2() @safe; } static assert( isCovariantWith!(DerivF.test1, BaseF.test1)); static assert( isCovariantWith!(DerivF.test2, BaseF.test2)); } // Needed for rvalueOf/lvalueOf because "inout on return means // inout must be on a parameter as well" private struct __InoutWorkaroundStruct{} /** Creates an lvalue or rvalue of type $(D T) for $(D typeof(...)) and $(D __traits(compiles, ...)) purposes. No actual value is returned. Note: Trying to use returned value will result in a "Symbol Undefined" error at link time. Example: --- // Note that `f` doesn't have to be implemented // as is isn't called. int f(int); bool f(ref int); static assert(is(typeof(f(rvalueOf!int)) == int)); static assert(is(typeof(f(lvalueOf!int)) == bool)); int i = rvalueOf!int; // error, no actual value is returned --- */ @property T rvalueOf(T)(inout __InoutWorkaroundStruct = __InoutWorkaroundStruct.init); /// ditto @property ref T lvalueOf(T)(inout __InoutWorkaroundStruct = __InoutWorkaroundStruct.init); // Note: unittest can't be used as an example here as function overloads // aren't allowed inside functions. @system unittest { void needLvalue(T)(ref T); static struct S { } int i; struct Nested { void f() { ++i; } } foreach (T; TypeTuple!(int, immutable int, inout int, string, S, Nested, Object)) { static assert(!__traits(compiles, needLvalue(rvalueOf!T))); static assert( __traits(compiles, needLvalue(lvalueOf!T))); static assert(is(typeof(rvalueOf!T) == T)); static assert(is(typeof(lvalueOf!T) == T)); } static assert(!__traits(compiles, rvalueOf!int = 1)); static assert( __traits(compiles, lvalueOf!byte = 127)); static assert(!__traits(compiles, lvalueOf!byte = 128)); } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // SomethingTypeOf //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// private template AliasThisTypeOf(T) if (isAggregateType!T) { alias members = TypeTuple!(__traits(getAliasThis, T)); static if (members.length == 1) { alias AliasThisTypeOf = typeof(__traits(getMember, T.init, members[0])); } else static assert(0, T.stringof~" does not have alias this type"); } /* */ template BooleanTypeOf(T) { static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = BooleanTypeOf!AT; else alias X = OriginalType!T; static if (is(Unqual!X == bool)) { alias BooleanTypeOf = X; } else static assert(0, T.stringof~" is not boolean type"); } @safe unittest { // unexpected failure, maybe dmd type-merging bug foreach (T; TypeTuple!bool) foreach (Q; TypeQualifierList) { static assert( is(Q!T == BooleanTypeOf!( Q!T ))); static assert( is(Q!T == BooleanTypeOf!( SubTypeOf!(Q!T) ))); } foreach (T; TypeTuple!(void, NumericTypeList, ImaginaryTypeList, ComplexTypeList, CharTypeList)) foreach (Q; TypeQualifierList) { static assert(!is(BooleanTypeOf!( Q!T )), Q!T.stringof); static assert(!is(BooleanTypeOf!( SubTypeOf!(Q!T) ))); } } @safe unittest { struct B { bool val; alias val this; } struct S { B b; alias b this; } static assert(is(BooleanTypeOf!B == bool)); static assert(is(BooleanTypeOf!S == bool)); } /* */ template IntegralTypeOf(T) { import std.meta : staticIndexOf; static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = IntegralTypeOf!AT; else alias X = OriginalType!T; static if (staticIndexOf!(Unqual!X, IntegralTypeList) >= 0) { alias IntegralTypeOf = X; } else static assert(0, T.stringof~" is not an integral type"); } @safe unittest { foreach (T; IntegralTypeList) foreach (Q; TypeQualifierList) { static assert( is(Q!T == IntegralTypeOf!( Q!T ))); static assert( is(Q!T == IntegralTypeOf!( SubTypeOf!(Q!T) ))); } foreach (T; TypeTuple!(void, bool, FloatingPointTypeList, ImaginaryTypeList, ComplexTypeList, CharTypeList)) foreach (Q; TypeQualifierList) { static assert(!is(IntegralTypeOf!( Q!T ))); static assert(!is(IntegralTypeOf!( SubTypeOf!(Q!T) ))); } } /* */ template FloatingPointTypeOf(T) { import std.meta : staticIndexOf; static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = FloatingPointTypeOf!AT; else alias X = OriginalType!T; static if (staticIndexOf!(Unqual!X, FloatingPointTypeList) >= 0) { alias FloatingPointTypeOf = X; } else static assert(0, T.stringof~" is not a floating point type"); } @safe unittest { foreach (T; FloatingPointTypeList) foreach (Q; TypeQualifierList) { static assert( is(Q!T == FloatingPointTypeOf!( Q!T ))); static assert( is(Q!T == FloatingPointTypeOf!( SubTypeOf!(Q!T) ))); } foreach (T; TypeTuple!(void, bool, IntegralTypeList, ImaginaryTypeList, ComplexTypeList, CharTypeList)) foreach (Q; TypeQualifierList) { static assert(!is(FloatingPointTypeOf!( Q!T ))); static assert(!is(FloatingPointTypeOf!( SubTypeOf!(Q!T) ))); } } /* */ template NumericTypeOf(T) { static if (is(IntegralTypeOf!T X) || is(FloatingPointTypeOf!T X)) { alias NumericTypeOf = X; } else static assert(0, T.stringof~" is not a numeric type"); } @safe unittest { foreach (T; NumericTypeList) foreach (Q; TypeQualifierList) { static assert( is(Q!T == NumericTypeOf!( Q!T ))); static assert( is(Q!T == NumericTypeOf!( SubTypeOf!(Q!T) ))); } foreach (T; TypeTuple!(void, bool, CharTypeList, ImaginaryTypeList, ComplexTypeList)) foreach (Q; TypeQualifierList) { static assert(!is(NumericTypeOf!( Q!T ))); static assert(!is(NumericTypeOf!( SubTypeOf!(Q!T) ))); } } /* */ template UnsignedTypeOf(T) { import std.meta : staticIndexOf; static if (is(IntegralTypeOf!T X) && staticIndexOf!(Unqual!X, UnsignedIntTypeList) >= 0) alias UnsignedTypeOf = X; else static assert(0, T.stringof~" is not an unsigned type."); } /* */ template SignedTypeOf(T) { import std.meta : staticIndexOf; static if (is(IntegralTypeOf!T X) && staticIndexOf!(Unqual!X, SignedIntTypeList) >= 0) alias SignedTypeOf = X; else static if (is(FloatingPointTypeOf!T X)) alias SignedTypeOf = X; else static assert(0, T.stringof~" is not an signed type."); } /* */ template CharTypeOf(T) { import std.meta : staticIndexOf; static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = CharTypeOf!AT; else alias X = OriginalType!T; static if (staticIndexOf!(Unqual!X, CharTypeList) >= 0) { alias CharTypeOf = X; } else static assert(0, T.stringof~" is not a character type"); } @safe unittest { foreach (T; CharTypeList) foreach (Q; TypeQualifierList) { static assert( is(CharTypeOf!( Q!T ))); static assert( is(CharTypeOf!( SubTypeOf!(Q!T) ))); } foreach (T; TypeTuple!(void, bool, NumericTypeList, ImaginaryTypeList, ComplexTypeList)) foreach (Q; TypeQualifierList) { static assert(!is(CharTypeOf!( Q!T ))); static assert(!is(CharTypeOf!( SubTypeOf!(Q!T) ))); } foreach (T; TypeTuple!(string, wstring, dstring, char[4])) foreach (Q; TypeQualifierList) { static assert(!is(CharTypeOf!( Q!T ))); static assert(!is(CharTypeOf!( SubTypeOf!(Q!T) ))); } } /* */ template StaticArrayTypeOf(T) { static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = StaticArrayTypeOf!AT; else alias X = OriginalType!T; static if (is(X : E[n], E, size_t n)) alias StaticArrayTypeOf = X; else static assert(0, T.stringof~" is not a static array type"); } @safe unittest { foreach (T; TypeTuple!(bool, NumericTypeList, ImaginaryTypeList, ComplexTypeList)) foreach (Q; TypeTuple!(TypeQualifierList, InoutOf, SharedInoutOf)) { static assert(is( Q!( T[1] ) == StaticArrayTypeOf!( Q!( T[1] ) ) )); foreach (P; TypeQualifierList) { // SubTypeOf cannot have inout type static assert(is( Q!(P!(T[1])) == StaticArrayTypeOf!( Q!(SubTypeOf!(P!(T[1]))) ) )); } } foreach (T; TypeTuple!void) foreach (Q; TypeTuple!TypeQualifierList) { static assert(is( StaticArrayTypeOf!( Q!(void[1]) ) == Q!(void[1]) )); } } /* */ template DynamicArrayTypeOf(T) { static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = DynamicArrayTypeOf!AT; else alias X = OriginalType!T; static if (is(Unqual!X : E[], E) && !is(typeof({ enum n = X.length; }))) { alias DynamicArrayTypeOf = X; } else static assert(0, T.stringof~" is not a dynamic array"); } @safe unittest { foreach (T; TypeTuple!(/*void, */bool, NumericTypeList, ImaginaryTypeList, ComplexTypeList)) foreach (Q; TypeTuple!(TypeQualifierList, InoutOf, SharedInoutOf)) { static assert(is( Q!T[] == DynamicArrayTypeOf!( Q!T[] ) )); static assert(is( Q!(T[]) == DynamicArrayTypeOf!( Q!(T[]) ) )); foreach (P; TypeTuple!(MutableOf, ConstOf, ImmutableOf)) { static assert(is( Q!(P!T[]) == DynamicArrayTypeOf!( Q!(SubTypeOf!(P!T[])) ) )); static assert(is( Q!(P!(T[])) == DynamicArrayTypeOf!( Q!(SubTypeOf!(P!(T[]))) ) )); } } static assert(!is(DynamicArrayTypeOf!(int[3]))); static assert(!is(DynamicArrayTypeOf!(void[3]))); static assert(!is(DynamicArrayTypeOf!(typeof(null)))); } /* */ template ArrayTypeOf(T) { static if (is(StaticArrayTypeOf!T X) || is(DynamicArrayTypeOf!T X)) { alias ArrayTypeOf = X; } else static assert(0, T.stringof~" is not an array type"); } /* Always returns the Dynamic Array version. */ template StringTypeOf(T) { static if (is(T == typeof(null))) { // It is impossible to determine exact string type from typeof(null) - // it means that StringTypeOf!(typeof(null)) is undefined. // Then this behavior is convenient for template constraint. static assert(0, T.stringof~" is not a string type"); } else static if (is(T : const char[]) || is(T : const wchar[]) || is(T : const dchar[])) { static if (is(T : U[], U)) alias StringTypeOf = U[]; else static assert(0); } else static assert(0, T.stringof~" is not a string type"); } @safe unittest { foreach (T; CharTypeList) foreach (Q; TypeTuple!(MutableOf, ConstOf, ImmutableOf, InoutOf)) { static assert(is(Q!T[] == StringTypeOf!( Q!T[] ))); static if (!__traits(isSame, Q, InoutOf)) { static assert(is(Q!T[] == StringTypeOf!( SubTypeOf!(Q!T[]) ))); alias Str = Q!T[]; class C(S) { S val; alias val this; } static assert(is(StringTypeOf!(C!Str) == Str)); } } foreach (T; CharTypeList) foreach (Q; TypeTuple!(SharedOf, SharedConstOf, SharedInoutOf)) { static assert(!is(StringTypeOf!( Q!T[] ))); } } @safe unittest { static assert(is(StringTypeOf!(char[4]) == char[])); } /* */ template AssocArrayTypeOf(T) { static if (is(AliasThisTypeOf!T AT) && !is(AT[] == AT)) alias X = AssocArrayTypeOf!AT; else alias X = OriginalType!T; static if (is(Unqual!X : V[K], K, V)) { alias AssocArrayTypeOf = X; } else static assert(0, T.stringof~" is not an associative array type"); } @safe unittest { foreach (T; TypeTuple!(int/*bool, CharTypeList, NumericTypeList, ImaginaryTypeList, ComplexTypeList*/)) foreach (P; TypeTuple!(TypeQualifierList, InoutOf, SharedInoutOf)) foreach (Q; TypeTuple!(TypeQualifierList, InoutOf, SharedInoutOf)) foreach (R; TypeTuple!(TypeQualifierList, InoutOf, SharedInoutOf)) { static assert(is( P!(Q!T[R!T]) == AssocArrayTypeOf!( P!(Q!T[R!T]) ) )); } foreach (T; TypeTuple!(int/*bool, CharTypeList, NumericTypeList, ImaginaryTypeList, ComplexTypeList*/)) foreach (O; TypeTuple!(TypeQualifierList, InoutOf, SharedInoutOf)) foreach (P; TypeTuple!TypeQualifierList) foreach (Q; TypeTuple!TypeQualifierList) foreach (R; TypeTuple!TypeQualifierList) { static assert(is( O!(P!(Q!T[R!T])) == AssocArrayTypeOf!( O!(SubTypeOf!(P!(Q!T[R!T]))) ) )); } } /* */ template BuiltinTypeOf(T) { static if (is(T : void)) alias BuiltinTypeOf = void; else static if (is(BooleanTypeOf!T X)) alias BuiltinTypeOf = X; else static if (is(IntegralTypeOf!T X)) alias BuiltinTypeOf = X; else static if (is(FloatingPointTypeOf!T X))alias BuiltinTypeOf = X; else static if (is(T : const(ireal))) alias BuiltinTypeOf = ireal; //TODO else static if (is(T : const(creal))) alias BuiltinTypeOf = creal; //TODO else static if (is(CharTypeOf!T X)) alias BuiltinTypeOf = X; else static if (is(ArrayTypeOf!T X)) alias BuiltinTypeOf = X; else static if (is(AssocArrayTypeOf!T X)) alias BuiltinTypeOf = X; else static assert(0); } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // isSomething //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// /** * Detect whether $(D T) is a built-in boolean type. */ enum bool isBoolean(T) = is(BooleanTypeOf!T) && !isAggregateType!T; /// @safe unittest { static assert( isBoolean!bool); enum EB : bool { a = true } static assert( isBoolean!EB); static assert(!isBoolean!(SubTypeOf!bool)); } /** * Detect whether $(D T) is a built-in integral type. Types $(D bool), * $(D char), $(D wchar), and $(D dchar) are not considered integral. */ enum bool isIntegral(T) = is(IntegralTypeOf!T) && !isAggregateType!T; @safe unittest { foreach (T; IntegralTypeList) { foreach (Q; TypeQualifierList) { static assert( isIntegral!(Q!T)); static assert(!isIntegral!(SubTypeOf!(Q!T))); } } static assert(!isIntegral!float); enum EU : uint { a = 0, b = 1, c = 2 } // base type is unsigned enum EI : int { a = -1, b = 0, c = 1 } // base type is signed (bug 7909) static assert(isIntegral!EU && isUnsigned!EU && !isSigned!EU); static assert(isIntegral!EI && !isUnsigned!EI && isSigned!EI); } /** * Detect whether $(D T) is a built-in floating point type. */ enum bool isFloatingPoint(T) = is(FloatingPointTypeOf!T) && !isAggregateType!T; @safe unittest { enum EF : real { a = 1.414, b = 1.732, c = 2.236 } foreach (T; TypeTuple!(FloatingPointTypeList, EF)) { foreach (Q; TypeQualifierList) { static assert( isFloatingPoint!(Q!T)); static assert(!isFloatingPoint!(SubTypeOf!(Q!T))); } } foreach (T; IntegralTypeList) { foreach (Q; TypeQualifierList) { static assert(!isFloatingPoint!(Q!T)); } } } /** Detect whether $(D T) is a built-in numeric type (integral or floating point). */ enum bool isNumeric(T) = is(NumericTypeOf!T) && !isAggregateType!T; @safe unittest { foreach (T; TypeTuple!(NumericTypeList)) { foreach (Q; TypeQualifierList) { static assert( isNumeric!(Q!T)); static assert(!isNumeric!(SubTypeOf!(Q!T))); } } } /** Detect whether $(D T) is a scalar type (a built-in numeric, character or boolean type). */ enum bool isScalarType(T) = isNumeric!T || isSomeChar!T || isBoolean!T; /// @safe unittest { static assert(!isScalarType!void); static assert( isScalarType!(immutable(int))); static assert( isScalarType!(shared(float))); static assert( isScalarType!(shared(const bool))); static assert( isScalarType!(const(dchar))); } /** Detect whether $(D T) is a basic type (scalar type or void). */ enum bool isBasicType(T) = isScalarType!T || is(T == void); /// @safe unittest { static assert(isBasicType!void); static assert(isBasicType!(immutable(int))); static assert(isBasicType!(shared(float))); static assert(isBasicType!(shared(const bool))); static assert(isBasicType!(const(dchar))); } /** Detect whether $(D T) is a built-in unsigned numeric type. */ enum bool isUnsigned(T) = is(UnsignedTypeOf!T) && !isAggregateType!T; @safe unittest { foreach (T; TypeTuple!(UnsignedIntTypeList)) { foreach (Q; TypeQualifierList) { static assert( isUnsigned!(Q!T)); static assert(!isUnsigned!(SubTypeOf!(Q!T))); } } } /** Detect whether $(D T) is a built-in signed numeric type. */ enum bool isSigned(T) = is(SignedTypeOf!T) && !isAggregateType!T; @safe unittest { foreach (T; TypeTuple!(SignedIntTypeList)) { foreach (Q; TypeQualifierList) { static assert( isSigned!(Q!T)); static assert(!isSigned!(SubTypeOf!(Q!T))); } } } /** Detect whether $(D T) is one of the built-in character types. The built-in char types are any of $(D char), $(D wchar) or $(D dchar), with or without qualifiers. */ enum bool isSomeChar(T) = is(CharTypeOf!T) && !isAggregateType!T; /// @safe unittest { //Char types static assert( isSomeChar!char); static assert( isSomeChar!wchar); static assert( isSomeChar!dchar); static assert( isSomeChar!(typeof('c'))); static assert( isSomeChar!(immutable char)); static assert( isSomeChar!(const dchar)); //Non char types static assert(!isSomeChar!int); static assert(!isSomeChar!byte); static assert(!isSomeChar!string); static assert(!isSomeChar!wstring); static assert(!isSomeChar!dstring); static assert(!isSomeChar!(char[4])); } @safe unittest { enum EC : char { a = 'x', b = 'y' } foreach (T; TypeTuple!(CharTypeList, EC)) { foreach (Q; TypeQualifierList) { static assert( isSomeChar!( Q!T )); static assert(!isSomeChar!( SubTypeOf!(Q!T) )); } } } /** Detect whether $(D T) is one of the built-in string types. The built-in string types are $(D Char[]), where $(D Char) is any of $(D char), $(D wchar) or $(D dchar), with or without qualifiers. Static arrays of characters (like $(D char[80])) are not considered built-in string types. */ enum bool isSomeString(T) = is(StringTypeOf!T) && !isAggregateType!T && !isStaticArray!T; /// @safe unittest { //String types static assert( isSomeString!string); static assert( isSomeString!(wchar[])); static assert( isSomeString!(dchar[])); static assert( isSomeString!(typeof("aaa"))); static assert( isSomeString!(const(char)[])); enum ES : string { a = "aaa", b = "bbb" } static assert( isSomeString!ES); //Non string types static assert(!isSomeString!int); static assert(!isSomeString!(int[])); static assert(!isSomeString!(byte[])); static assert(!isSomeString!(typeof(null))); static assert(!isSomeString!(char[4])); } @safe unittest { foreach (T; TypeTuple!(char[], dchar[], string, wstring, dstring)) { static assert( isSomeString!( T )); static assert(!isSomeString!(SubTypeOf!(T))); } } /** * Detect whether type $(D T) is a narrow string. * * All arrays that use char, wchar, and their qualified versions are narrow * strings. (Those include string and wstring). */ enum bool isNarrowString(T) = (is(T : const char[]) || is(T : const wchar[])) && !isAggregateType!T && !isStaticArray!T; /// @safe unittest { static assert(isNarrowString!string); static assert(isNarrowString!wstring); static assert(isNarrowString!(char[])); static assert(isNarrowString!(wchar[])); static assert(!isNarrowString!dstring); static assert(!isNarrowString!(dchar[])); } @safe unittest { foreach (T; TypeTuple!(char[], string, wstring)) { foreach (Q; TypeTuple!(MutableOf, ConstOf, ImmutableOf)/*TypeQualifierList*/) { static assert( isNarrowString!( Q!T )); static assert(!isNarrowString!( SubTypeOf!(Q!T) )); } } foreach (T; TypeTuple!(int, int[], byte[], dchar[], dstring, char[4])) { foreach (Q; TypeQualifierList) { static assert(!isNarrowString!( Q!T )); static assert(!isNarrowString!( SubTypeOf!(Q!T) )); } } } /* Detect whether $(D T) is a struct or static array that is implicitly convertible to a string. */ template isConvertibleToString(T) { enum isConvertibleToString = (isAggregateType!T || isStaticArray!T) && is(StringTypeOf!T); } @safe unittest { static struct AliasedString { string s; alias s this; } assert(!isConvertibleToString!string); assert(isConvertibleToString!AliasedString); assert(isConvertibleToString!(char[25])); } package template convertToString(T) { static if (isConvertibleToString!T) alias convertToString = StringTypeOf!T; else alias convertToString = T; } /** * Detect whether type $(D T) is a string that will be autodecoded. * * All arrays that use char, wchar, and their qualified versions are narrow * strings. (Those include string and wstring). * Aggregates that implicitly cast to narrow strings are included. * * Params: * T = type to be tested * * Returns: * true if T represents a string that is subject to autodecoding * * See Also: * $(LREF isNarrowString) */ enum bool isAutodecodableString(T) = (is(T : const char[]) || is(T : const wchar[])) && !isStaticArray!T; /// @safe unittest { static struct Stringish { string s; alias s this; } assert(isAutodecodableString!wstring); assert(isAutodecodableString!Stringish); assert(!isAutodecodableString!dstring); } /** * Detect whether type $(D T) is a static array. */ enum bool isStaticArray(T) = is(StaticArrayTypeOf!T) && !isAggregateType!T; /// @safe unittest { static assert(!isStaticArray!(const(int)[])); static assert(!isStaticArray!(immutable(int)[])); static assert(!isStaticArray!(const(int)[4][])); static assert(!isStaticArray!(int[])); static assert(!isStaticArray!(int[char])); static assert(!isStaticArray!(int[1][])); static assert(!isStaticArray!(int[int])); static assert(!isStaticArray!int); } @safe unittest { foreach (T; TypeTuple!(int[51], int[][2], char[][int][11], immutable char[13u], const(real)[1], const(real)[1][1], void[0])) { foreach (Q; TypeQualifierList) { static assert( isStaticArray!( Q!T )); static assert(!isStaticArray!( SubTypeOf!(Q!T) )); } } //enum ESA : int[1] { a = [1], b = [2] } //static assert( isStaticArray!ESA); } /** * Detect whether type $(D T) is a dynamic array. */ enum bool isDynamicArray(T) = is(DynamicArrayTypeOf!T) && !isAggregateType!T; /// @safe unittest { static assert( isDynamicArray!(int[])); static assert( isDynamicArray!(string)); static assert( isDynamicArray!(long[3][])); static assert(!isDynamicArray!(int[5])); static assert(!isDynamicArray!(typeof(null))); } @safe unittest { import std.meta : AliasSeq; foreach (T; AliasSeq!(int[], char[], string, long[3][], double[string][])) { foreach (Q; TypeQualifierList) { static assert( isDynamicArray!( Q!T )); static assert(!isDynamicArray!( SubTypeOf!(Q!T) )); } } } /** * Detect whether type $(D T) is an array (static or dynamic; for associative * arrays see $(LREF isAssociativeArray)). */ enum bool isArray(T) = isStaticArray!T || isDynamicArray!T; /// @safe unittest { static assert( isArray!(int[])); static assert( isArray!(int[5])); static assert( isArray!(string)); static assert(!isArray!uint); static assert(!isArray!(uint[uint])); static assert(!isArray!(typeof(null))); } @safe unittest { import std.meta : AliasSeq; foreach (T; AliasSeq!(int[], int[5], void[])) { foreach (Q; TypeQualifierList) { static assert( isArray!(Q!T)); static assert(!isArray!(SubTypeOf!(Q!T))); } } } /** * Detect whether $(D T) is an associative array type */ enum bool isAssociativeArray(T) = is(AssocArrayTypeOf!T) && !isAggregateType!T; @safe unittest { struct Foo { @property uint[] keys() { return null; } @property uint[] values() { return null; } } foreach (T; TypeTuple!(int[int], int[string], immutable(char[5])[int])) { foreach (Q; TypeQualifierList) { static assert( isAssociativeArray!(Q!T)); static assert(!isAssociativeArray!(SubTypeOf!(Q!T))); } } static assert(!isAssociativeArray!Foo); static assert(!isAssociativeArray!int); static assert(!isAssociativeArray!(int[])); static assert(!isAssociativeArray!(typeof(null))); //enum EAA : int[int] { a = [1:1], b = [2:2] } //static assert( isAssociativeArray!EAA); } /** * Detect whether type $(D T) is a builtin type. */ enum bool isBuiltinType(T) = is(BuiltinTypeOf!T) && !isAggregateType!T; /// @safe unittest { class C; union U; struct S; interface I; static assert( isBuiltinType!void); static assert( isBuiltinType!string); static assert( isBuiltinType!(int[])); static assert( isBuiltinType!(C[string])); static assert(!isBuiltinType!C); static assert(!isBuiltinType!U); static assert(!isBuiltinType!S); static assert(!isBuiltinType!I); static assert(!isBuiltinType!(void delegate(int))); } /** * Detect whether type $(D T) is a SIMD vector type. */ enum bool isSIMDVector(T) = is(T : __vector(V[N]), V, size_t N); @safe unittest { static if (is(__vector(float[4]))) { alias SimdVec = __vector(float[4]); static assert(isSIMDVector!(__vector(float[4]))); static assert(isSIMDVector!SimdVec); } static assert(!isSIMDVector!uint); static assert(!isSIMDVector!(float[4])); } /** * Detect whether type $(D T) is a pointer. */ enum bool isPointer(T) = is(T == U*, U) && !isAggregateType!T; @safe unittest { foreach (T; TypeTuple!(int*, void*, char[]*)) { foreach (Q; TypeQualifierList) { static assert( isPointer!(Q!T)); static assert(!isPointer!(SubTypeOf!(Q!T))); } } static assert(!isPointer!uint); static assert(!isPointer!(uint[uint])); static assert(!isPointer!(char[])); static assert(!isPointer!(typeof(null))); } /** Returns the target type of a pointer. */ alias PointerTarget(T : T*) = T; /** * Detect whether type $(D T) is an aggregate type. */ enum bool isAggregateType(T) = is(T == struct) || is(T == union) || is(T == class) || is(T == interface); /// @safe unittest { class C; union U; struct S; interface I; static assert( isAggregateType!C); static assert( isAggregateType!U); static assert( isAggregateType!S); static assert( isAggregateType!I); static assert(!isAggregateType!void); static assert(!isAggregateType!string); static assert(!isAggregateType!(int[])); static assert(!isAggregateType!(C[string])); static assert(!isAggregateType!(void delegate(int))); } /** * Returns $(D true) if T can be iterated over using a $(D foreach) loop with * a single loop variable of automatically inferred type, regardless of how * the $(D foreach) loop is implemented. This includes ranges, structs/classes * that define $(D opApply) with a single loop variable, and builtin dynamic, * static and associative arrays. */ enum bool isIterable(T) = is(typeof({ foreach (elem; T.init) {} })); /// @safe unittest { struct OpApply { int opApply(int delegate(ref uint) dg) { assert(0); } } struct Range { @property uint front() { assert(0); } void popFront() { assert(0); } enum bool empty = false; } static assert( isIterable!(uint[])); static assert( isIterable!OpApply); static assert( isIterable!(uint[string])); static assert( isIterable!Range); static assert(!isIterable!uint); } /** * Returns true if T is not const or immutable. Note that isMutable is true for * string, or immutable(char)[], because the 'head' is mutable. */ enum bool isMutable(T) = !is(T == const) && !is(T == immutable) && !is(T == inout); /// @safe unittest { static assert( isMutable!int); static assert( isMutable!string); static assert( isMutable!(shared int)); static assert( isMutable!(shared const(int)[])); static assert(!isMutable!(const int)); static assert(!isMutable!(inout int)); static assert(!isMutable!(shared(const int))); static assert(!isMutable!(shared(inout int))); static assert(!isMutable!(immutable string)); } /** * Returns true if T is an instance of the template S. */ enum bool isInstanceOf(alias S, T) = is(T == S!Args, Args...); /// @safe unittest { static struct Foo(T...) { } static struct Bar(T...) { } static struct Doo(T) { } static struct ABC(int x) { } static assert(isInstanceOf!(Foo, Foo!int)); static assert(!isInstanceOf!(Foo, Bar!int)); static assert(!isInstanceOf!(Foo, int)); static assert(isInstanceOf!(Doo, Doo!int)); static assert(isInstanceOf!(ABC, ABC!1)); static assert(!__traits(compiles, isInstanceOf!(Foo, Foo))); } /** * Check whether the tuple T is an expression tuple. * An expression tuple only contains expressions. * * See_Also: $(LREF isTypeTuple). */ template isExpressions(T ...) { static if (T.length >= 2) enum bool isExpressions = isExpressions!(T[0 .. $/2]) && isExpressions!(T[$/2 .. $]); else static if (T.length == 1) enum bool isExpressions = !is(T[0]) && __traits(compiles, { auto ex = T[0]; }); else enum bool isExpressions = true; // default } /// @safe unittest { static assert(isExpressions!(1, 2.0, "a")); static assert(!isExpressions!(int, double, string)); static assert(!isExpressions!(int, 2.0, "a")); } /** * Alternate name for $(LREF isExpressions), kept for legacy compatibility. */ alias isExpressionTuple = isExpressions; @safe unittest { void foo(); static int bar() { return 42; } immutable aa = [ 1: -1 ]; alias myint = int; static assert( isExpressionTuple!(42)); static assert( isExpressionTuple!aa); static assert( isExpressionTuple!("cattywampus", 2.7, aa)); static assert( isExpressionTuple!(bar())); static assert(!isExpressionTuple!isExpressionTuple); static assert(!isExpressionTuple!foo); static assert(!isExpressionTuple!( (a) { } )); static assert(!isExpressionTuple!int); static assert(!isExpressionTuple!myint); } /** * Check whether the tuple $(D T) is a type tuple. * A type tuple only contains types. * * See_Also: $(LREF isExpressions). */ template isTypeTuple(T...) { static if (T.length >= 2) enum bool isTypeTuple = isTypeTuple!(T[0 .. $/2]) && isTypeTuple!(T[$/2 .. $]); else static if (T.length == 1) enum bool isTypeTuple = is(T[0]); else enum bool isTypeTuple = true; // default } /// @safe unittest { static assert(isTypeTuple!(int, float, string)); static assert(!isTypeTuple!(1, 2.0, "a")); static assert(!isTypeTuple!(1, double, string)); } @safe unittest { class C {} void func(int) {} auto c = new C; enum CONST = 42; static assert( isTypeTuple!int); static assert( isTypeTuple!string); static assert( isTypeTuple!C); static assert( isTypeTuple!(typeof(func))); static assert( isTypeTuple!(int, char, double)); static assert(!isTypeTuple!c); static assert(!isTypeTuple!isTypeTuple); static assert(!isTypeTuple!CONST); } /** Detect whether symbol or type $(D T) is a function pointer. */ template isFunctionPointer(T...) if (T.length == 1) { static if (is(T[0] U) || is(typeof(T[0]) U)) { static if (is(U F : F*) && is(F == function)) enum bool isFunctionPointer = true; else enum bool isFunctionPointer = false; } else enum bool isFunctionPointer = false; } /// @safe unittest { static void foo() {} void bar() {} auto fpfoo = &foo; static assert( isFunctionPointer!fpfoo); static assert( isFunctionPointer!(void function())); auto dgbar = &bar; static assert(!isFunctionPointer!dgbar); static assert(!isFunctionPointer!(void delegate())); static assert(!isFunctionPointer!foo); static assert(!isFunctionPointer!bar); static assert( isFunctionPointer!((int a) {})); } /** Detect whether symbol or type $(D T) is a delegate. */ template isDelegate(T...) if (T.length == 1) { static if (is(typeof(& T[0]) U : U*) && is(typeof(& T[0]) U == delegate)) { // T is a (nested) function symbol. enum bool isDelegate = true; } else static if (is(T[0] W) || is(typeof(T[0]) W)) { // T is an expression or a type. Take the type of it and examine. enum bool isDelegate = is(W == delegate); } else enum bool isDelegate = false; } /// @safe unittest { static void sfunc() { } int x; void func() { x++; } int delegate() dg; assert(isDelegate!dg); assert(isDelegate!(int delegate())); assert(isDelegate!(typeof(&func))); int function() fp; assert(!isDelegate!fp); assert(!isDelegate!(int function())); assert(!isDelegate!(typeof(&sfunc))); } /** Detect whether symbol or type $(D T) is a function, a function pointer or a delegate. */ template isSomeFunction(T...) if (T.length == 1) { static if (is(typeof(& T[0]) U : U*) && is(U == function) || is(typeof(& T[0]) U == delegate)) { // T is a (nested) function symbol. enum bool isSomeFunction = true; } else static if (is(T[0] W) || is(typeof(T[0]) W)) { // T is an expression or a type. Take the type of it and examine. static if (is(W F : F*) && is(F == function)) enum bool isSomeFunction = true; // function pointer else enum bool isSomeFunction = is(W == function) || is(W == delegate); } else enum bool isSomeFunction = false; } @safe unittest { static real func(ref int) { return 0; } static void prop() @property { } void nestedFunc() { } void nestedProp() @property { } class C { real method(ref int) { return 0; } real prop() @property { return 0; } } auto c = new C; auto fp = &func; auto dg = &c.method; real val; static assert( isSomeFunction!func); static assert( isSomeFunction!prop); static assert( isSomeFunction!nestedFunc); static assert( isSomeFunction!nestedProp); static assert( isSomeFunction!(C.method)); static assert( isSomeFunction!(C.prop)); static assert( isSomeFunction!(c.prop)); static assert( isSomeFunction!(c.prop)); static assert( isSomeFunction!fp); static assert( isSomeFunction!dg); static assert( isSomeFunction!(typeof(func))); static assert( isSomeFunction!(real function(ref int))); static assert( isSomeFunction!(real delegate(ref int))); static assert( isSomeFunction!((int a) { return a; })); static assert(!isSomeFunction!int); static assert(!isSomeFunction!val); static assert(!isSomeFunction!isSomeFunction); } /** Detect whether $(D T) is a callable object, which can be called with the function call operator $(D $(LPAREN)...$(RPAREN)). */ template isCallable(T...) if (T.length == 1) { static if (is(typeof(& T[0].opCall) == delegate)) // T is a object which has a member function opCall(). enum bool isCallable = true; else static if (is(typeof(& T[0].opCall) V : V*) && is(V == function)) // T is a type which has a static member function opCall(). enum bool isCallable = true; else enum bool isCallable = isSomeFunction!T; } /// @safe unittest { interface I { real value() @property; } struct S { static int opCall(int) { return 0; } } class C { int opCall(int) { return 0; } } auto c = new C; static assert( isCallable!c); static assert( isCallable!S); static assert( isCallable!(c.opCall)); static assert( isCallable!(I.value)); static assert( isCallable!((int a) { return a; })); static assert(!isCallable!I); } /** * Detect whether $(D T) is a an abstract function. */ template isAbstractFunction(T...) if (T.length == 1) { enum bool isAbstractFunction = __traits(isAbstractFunction, T[0]); } @safe unittest { struct S { void foo() { } } class C { void foo() { } } class AC { abstract void foo(); } static assert(!isAbstractFunction!(S.foo)); static assert(!isAbstractFunction!(C.foo)); static assert( isAbstractFunction!(AC.foo)); } /** * Detect whether $(D T) is a a final function. */ template isFinalFunction(T...) if (T.length == 1) { enum bool isFinalFunction = __traits(isFinalFunction, T[0]); } /// @safe unittest { struct S { void bar() { } } final class FC { void foo(); } class C { void bar() { } final void foo(); } static assert(!isFinalFunction!(S.bar)); static assert( isFinalFunction!(FC.foo)); static assert(!isFinalFunction!(C.bar)); static assert( isFinalFunction!(C.foo)); } /** Determines whether function $(D f) requires a context pointer. */ template isNestedFunction(alias f) { enum isNestedFunction = __traits(isNested, f); } @safe unittest { static void f() { } void g() { } static assert(!isNestedFunction!f); static assert( isNestedFunction!g); } /** * Detect whether $(D T) is a an abstract class. */ template isAbstractClass(T...) if (T.length == 1) { enum bool isAbstractClass = __traits(isAbstractClass, T[0]); } /// @safe unittest { struct S { } class C { } abstract class AC { } static assert(!isAbstractClass!S); static assert(!isAbstractClass!C); static assert( isAbstractClass!AC); } /** * Detect whether $(D T) is a a final class. */ template isFinalClass(T...) if (T.length == 1) { enum bool isFinalClass = __traits(isFinalClass, T[0]); } /// @safe unittest { class C { } abstract class AC { } final class FC1 : C { } final class FC2 { } static assert(!isFinalClass!C); static assert(!isFinalClass!AC); static assert( isFinalClass!FC1); static assert( isFinalClass!FC2); } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // General Types //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// /** Removes all qualifiers, if any, from type $(D T). */ template Unqual(T) { version (none) // Error: recursive alias declaration @@@BUG1308@@@ { static if (is(T U == const U)) alias Unqual = Unqual!U; else static if (is(T U == immutable U)) alias Unqual = Unqual!U; else static if (is(T U == inout U)) alias Unqual = Unqual!U; else static if (is(T U == shared U)) alias Unqual = Unqual!U; else alias Unqual = T; } else // workaround { static if (is(T U == immutable U)) alias Unqual = U; else static if (is(T U == shared inout const U)) alias Unqual = U; else static if (is(T U == shared inout U)) alias Unqual = U; else static if (is(T U == shared const U)) alias Unqual = U; else static if (is(T U == shared U)) alias Unqual = U; else static if (is(T U == inout const U)) alias Unqual = U; else static if (is(T U == inout U)) alias Unqual = U; else static if (is(T U == const U)) alias Unqual = U; else alias Unqual = T; } } /// @safe unittest { static assert(is(Unqual!int == int)); static assert(is(Unqual!(const int) == int)); static assert(is(Unqual!(immutable int) == int)); static assert(is(Unqual!(shared int) == int)); static assert(is(Unqual!(shared(const int)) == int)); } @safe unittest { static assert(is(Unqual!( int) == int)); static assert(is(Unqual!( const int) == int)); static assert(is(Unqual!( inout int) == int)); static assert(is(Unqual!( inout const int) == int)); static assert(is(Unqual!(shared int) == int)); static assert(is(Unqual!(shared const int) == int)); static assert(is(Unqual!(shared inout int) == int)); static assert(is(Unqual!(shared inout const int) == int)); static assert(is(Unqual!( immutable int) == int)); alias ImmIntArr = immutable(int[]); static assert(is(Unqual!ImmIntArr == immutable(int)[])); } // [For internal use] package template ModifyTypePreservingTQ(alias Modifier, T) { static if (is(T U == immutable U)) alias ModifyTypePreservingTQ = immutable Modifier!U; else static if (is(T U == shared inout const U)) alias ModifyTypePreservingTQ = shared inout const Modifier!U; else static if (is(T U == shared inout U)) alias ModifyTypePreservingTQ = shared inout Modifier!U; else static if (is(T U == shared const U)) alias ModifyTypePreservingTQ = shared const Modifier!U; else static if (is(T U == shared U)) alias ModifyTypePreservingTQ = shared Modifier!U; else static if (is(T U == inout const U)) alias ModifyTypePreservingTQ = inout const Modifier!U; else static if (is(T U == inout U)) alias ModifyTypePreservingTQ = inout Modifier!U; else static if (is(T U == const U)) alias ModifyTypePreservingTQ = const Modifier!U; else alias ModifyTypePreservingTQ = Modifier!T; } @safe unittest { alias Intify(T) = int; static assert(is(ModifyTypePreservingTQ!(Intify, real) == int)); static assert(is(ModifyTypePreservingTQ!(Intify, const real) == const int)); static assert(is(ModifyTypePreservingTQ!(Intify, inout real) == inout int)); static assert(is(ModifyTypePreservingTQ!(Intify, inout const real) == inout const int)); static assert(is(ModifyTypePreservingTQ!(Intify, shared real) == shared int)); static assert(is(ModifyTypePreservingTQ!(Intify, shared const real) == shared const int)); static assert(is(ModifyTypePreservingTQ!(Intify, shared inout real) == shared inout int)); static assert(is(ModifyTypePreservingTQ!(Intify, shared inout const real) == shared inout const int)); static assert(is(ModifyTypePreservingTQ!(Intify, immutable real) == immutable int)); } /** * Copies type qualifiers from $(D FromType) to $(D ToType). * * Supported type qualifiers: * $(UL * $(LI $(D const)) * $(LI $(D inout)) * $(LI $(D immutable)) * $(LI $(D shared)) * ) */ template CopyTypeQualifiers(FromType, ToType) { alias T(U) = ToType; alias CopyTypeQualifiers = ModifyTypePreservingTQ!(T, FromType); } /// @safe unittest { static assert(is(CopyTypeQualifiers!(inout const real, int) == inout const int)); } @safe unittest { static assert(is(CopyTypeQualifiers!( real, int) == int)); static assert(is(CopyTypeQualifiers!( const real, int) == const int)); static assert(is(CopyTypeQualifiers!( inout real, int) == inout int)); static assert(is(CopyTypeQualifiers!( inout const real, int) == inout const int)); static assert(is(CopyTypeQualifiers!(shared real, int) == shared int)); static assert(is(CopyTypeQualifiers!(shared const real, int) == shared const int)); static assert(is(CopyTypeQualifiers!(shared inout real, int) == shared inout int)); static assert(is(CopyTypeQualifiers!(shared inout const real, int) == shared inout const int)); static assert(is(CopyTypeQualifiers!( immutable real, int) == immutable int)); } /** Returns the type of `Target` with the "constness" of `Source`. A type's $(BOLD constness) refers to whether it is `const`, `immutable`, or `inout`. If `source` has no constness, the returned type will be the same as `Target`. */ template CopyConstness(FromType, ToType) { alias Unshared(T) = T; alias Unshared(T: shared U, U) = U; alias CopyConstness = Unshared!(CopyTypeQualifiers!(FromType, ToType)); } /// @safe unittest { const(int) i; CopyConstness!(typeof(i), float) f; assert( is(typeof(f) == const float)); CopyConstness!(char, uint) u; assert( is(typeof(u) == uint)); //The 'shared' qualifier will not be copied assert(!is(CopyConstness!(shared bool, int) == shared int)); //But the constness will be assert( is(CopyConstness!(shared const real, double) == const double)); //Careful, const(int)[] is a mutable array of const(int) alias MutT = CopyConstness!(const(int)[], int); assert(!is(MutT == const(int))); //Okay, const(int[]) applies to array and contained ints alias CstT = CopyConstness!(const(int[]), int); assert( is(CstT == const(int))); } @safe unittest { struct Test { void method1() {} void method2() const {} void method3() immutable {} } assert(is(CopyConstness!(typeof(Test.method1), real) == real)); assert(is(CopyConstness!(typeof(Test.method2), byte) == const(byte))); assert(is(CopyConstness!(typeof(Test.method3), string) == immutable(string))); } @safe unittest { assert(is(CopyConstness!(inout(int)[], int[]) == int[])); assert(is(CopyConstness!(inout(int[]), int[]) == inout(int[]))); } @safe unittest { static assert(is(CopyConstness!( int, real) == real)); static assert(is(CopyConstness!(const int, real) == const real)); static assert(is(CopyConstness!(inout int, real) == inout real)); static assert(is(CopyConstness!(inout const int, real) == inout const real)); static assert(is(CopyConstness!(shared int, real) == real)); static assert(is(CopyConstness!(shared const int, real) == const real)); static assert(is(CopyConstness!(shared inout int, real) == inout real)); static assert(is(CopyConstness!(shared inout const int, real) == inout const real)); static assert(is(CopyConstness!(immutable int, real) == immutable real)); } /** Returns the inferred type of the loop variable when a variable of type T is iterated over using a $(D foreach) loop with a single loop variable and automatically inferred return type. Note that this may not be the same as $(D std.range.ElementType!Range) in the case of narrow strings, or if T has both opApply and a range interface. */ template ForeachType(T) { alias ForeachType = ReturnType!(typeof( (inout int x = 0) { foreach (elem; T.init) { return elem; } assert(0); })); } /// @safe unittest { static assert(is(ForeachType!(uint[]) == uint)); static assert(is(ForeachType!string == immutable(char))); static assert(is(ForeachType!(string[string]) == string)); static assert(is(ForeachType!(inout(int)[]) == inout(int))); } /** * Strips off all $(D enum)s from type $(D T). */ template OriginalType(T) { template Impl(T) { static if (is(T U == enum)) alias Impl = OriginalType!U; else alias Impl = T; } alias OriginalType = ModifyTypePreservingTQ!(Impl, T); } /// @safe unittest { enum E : real { a } enum F : E { a = E.a } alias G = const(F); static assert(is(OriginalType!E == real)); static assert(is(OriginalType!F == real)); static assert(is(OriginalType!G == const real)); } /** * Get the Key type of an Associative Array. */ alias KeyType(V : V[K], K) = K; /// @safe unittest { import std.traits; alias Hash = int[string]; static assert(is(KeyType!Hash == string)); static assert(is(ValueType!Hash == int)); KeyType!Hash str = "a"; // str is declared as string ValueType!Hash num = 1; // num is declared as int } /** * Get the Value type of an Associative Array. */ alias ValueType(V : V[K], K) = V; /// @safe unittest { import std.traits; alias Hash = int[string]; static assert(is(KeyType!Hash == string)); static assert(is(ValueType!Hash == int)); KeyType!Hash str = "a"; // str is declared as string ValueType!Hash num = 1; // num is declared as int } /** * Returns the corresponding unsigned type for T. T must be a numeric * integral type, otherwise a compile-time error occurs. */ template Unsigned(T) { template Impl(T) { static if (is(T : __vector(V[N]), V, size_t N)) alias Impl = __vector(Impl!V[N]); else static if (isUnsigned!T) alias Impl = T; else static if (isSigned!T && !isFloatingPoint!T) { static if (is(T == byte )) alias Impl = ubyte; static if (is(T == short)) alias Impl = ushort; static if (is(T == int )) alias Impl = uint; static if (is(T == long )) alias Impl = ulong; static if (is(ucent) && is(T == cent )) alias Impl = ucent; } else static assert(false, "Type " ~ T.stringof ~ " does not have an Unsigned counterpart"); } alias Unsigned = ModifyTypePreservingTQ!(Impl, OriginalType!T); } @safe unittest { alias U1 = Unsigned!int; alias U2 = Unsigned!(const(int)); alias U3 = Unsigned!(immutable(int)); static assert(is(U1 == uint)); static assert(is(U2 == const(uint))); static assert(is(U3 == immutable(uint))); static if (is(__vector(int[4])) && is(__vector(uint[4]))) { alias UV1 = Unsigned!(__vector(int[4])); alias UV2 = Unsigned!(const(__vector(int[4]))); static assert(is(UV1 == __vector(uint[4]))); static assert(is(UV2 == const(__vector(uint[4])))); } //struct S {} //alias U2 = Unsigned!S; //alias U3 = Unsigned!double; static if (is(ucent)) { alias U4 = Unsigned!cent; alias U5 = Unsigned!(const(cent)); alias U6 = Unsigned!(immutable(cent)); static assert(is(U4 == ucent)); static assert(is(U5 == const(ucent))); static assert(is(U6 == immutable(ucent))); } } /** Returns the largest type, i.e. T such that T.sizeof is the largest. If more than one type is of the same size, the leftmost argument of these in will be returned. */ template Largest(T...) if (T.length >= 1) { static if (T.length == 1) { alias Largest = T[0]; } else static if (T.length == 2) { static if (T[0].sizeof >= T[1].sizeof) { alias Largest = T[0]; } else { alias Largest = T[1]; } } else { alias Largest = Largest!(Largest!(T[0 .. $/2]), Largest!(T[$/2 .. $])); } } /// @safe unittest { static assert(is(Largest!(uint, ubyte, ushort, real) == real)); static assert(is(Largest!(ulong, double) == ulong)); static assert(is(Largest!(double, ulong) == double)); static assert(is(Largest!(uint, byte, double, short) == double)); static if (is(ucent)) static assert(is(Largest!(uint, ubyte, ucent, ushort) == ucent)); } /** Returns the corresponding signed type for T. T must be a numeric integral type, otherwise a compile-time error occurs. */ template Signed(T) { template Impl(T) { static if (is(T : __vector(V[N]), V, size_t N)) alias Impl = __vector(Impl!V[N]); else static if (isSigned!T) alias Impl = T; else static if (isUnsigned!T) { static if (is(T == ubyte )) alias Impl = byte; static if (is(T == ushort)) alias Impl = short; static if (is(T == uint )) alias Impl = int; static if (is(T == ulong )) alias Impl = long; static if (is(ucent) && is(T == ucent )) alias Impl = cent; } else static assert(false, "Type " ~ T.stringof ~ " does not have an Signed counterpart"); } alias Signed = ModifyTypePreservingTQ!(Impl, OriginalType!T); } /// @safe unittest { alias S1 = Signed!uint; static assert(is(S1 == int)); alias S2 = Signed!(const(uint)); static assert(is(S2 == const(int))); alias S3 = Signed!(immutable(uint)); static assert(is(S3 == immutable(int))); static if (is(ucent)) { alias S4 = Signed!ucent; static assert(is(S4 == cent)); } } @safe unittest { static assert(is(Signed!float == float)); static if (is(__vector(int[4])) && is(__vector(uint[4]))) { alias SV1 = Signed!(__vector(uint[4])); alias SV2 = Signed!(const(__vector(uint[4]))); static assert(is(SV1 == __vector(int[4]))); static assert(is(SV2 == const(__vector(int[4])))); } } /** Returns the most negative value of the numeric type T. */ template mostNegative(T) if (isNumeric!T || isSomeChar!T || isBoolean!T) { static if (is(typeof(T.min_normal))) enum mostNegative = -T.max; else static if (T.min == 0) enum byte mostNegative = 0; else enum mostNegative = T.min; } /// @safe unittest { static assert(mostNegative!float == -float.max); static assert(mostNegative!double == -double.max); static assert(mostNegative!real == -real.max); static assert(mostNegative!bool == false); } /// @safe unittest { foreach (T; TypeTuple!(bool, byte, short, int, long)) static assert(mostNegative!T == T.min); foreach (T; TypeTuple!(ubyte, ushort, uint, ulong, char, wchar, dchar)) static assert(mostNegative!T == 0); } //::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// // Misc. //::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::// /** Returns the mangled name of symbol or type $(D sth). $(D mangledName) is the same as builtin $(D .mangleof) property, except that the correct names of property functions are obtained. -------------------- module test; import std.traits : mangledName; class C { int value() @property; } pragma(msg, C.value.mangleof); // prints "i" pragma(msg, mangledName!(C.value)); // prints "_D4test1C5valueMFNdZi" -------------------- */ template mangledName(sth...) if (sth.length == 1) { static if (is(typeof(sth[0]) X) && is(X == void)) { // sth[0] is a template symbol enum string mangledName = removeDummyEnvelope(Dummy!sth.Hook.mangleof); } else { enum string mangledName = sth[0].mangleof; } } private template Dummy(T...) { struct Hook {} } private string removeDummyEnvelope(string s) { // remove --> S3std6traits ... Z4Hook s = s[12 .. $ - 6]; // remove --> DIGIT+ __T5Dummy foreach (i, c; s) { if (c < '0' || '9' < c) { s = s[i .. $]; break; } } s = s[9 .. $]; // __T5Dummy // remove --> T | V | S immutable kind = s[0]; s = s[1 .. $]; if (kind == 'S') // it's a symbol { /* * The mangled symbol name is packed in LName --> Number Name. Here * we are chopping off the useless preceding Number, which is the * length of Name in decimal notation. * * NOTE: n = m + Log(m) + 1; n = LName.length, m = Name.length. */ immutable n = s.length; size_t m_upb = 10; foreach (k; 1 .. 5) // k = Log(m_upb) { if (n < m_upb + k + 1) { // Now m_upb/10 <= m < m_upb; hence k = Log(m) + 1. s = s[k .. $]; break; } m_upb *= 10; } } return s; } @safe unittest { class C { int value() @property { return 0; } } static assert(mangledName!int == int.mangleof); static assert(mangledName!C == C.mangleof); static assert(mangledName!(C.value)[$ - 12 .. $] == "5valueMFNdZi"); static assert(mangledName!mangledName == "3std6traits11mangledName"); static assert(mangledName!removeDummyEnvelope == "_D3std6traits19removeDummyEnvelopeFAyaZAya"); int x; static if (is(typeof({ return x; }) : int delegate() pure)) // issue 9148 static assert(mangledName!((int a) { return a+x; }) == "DFNaNbNiNfiZi"); // pure nothrow @safe @nogc else static assert(mangledName!((int a) { return a+x; }) == "DFNbNiNfiZi"); // nothrow @safe @nnogc } @system unittest { // @system due to demangle // Test for bug 5718 import std.demangle : demangle; int foo; auto foo_demangled = demangle(mangledName!foo); assert(foo_demangled[0 .. 4] == "int " && foo_demangled[$-3 .. $] == "foo", foo_demangled); void bar(); auto bar_demangled = demangle(mangledName!bar); assert(bar_demangled[0 .. 5] == "void " && bar_demangled[$-5 .. $] == "bar()"); } // XXX Select & select should go to another module. (functional or algorithm?) /** Aliases itself to $(D T[0]) if the boolean $(D condition) is $(D true) and to $(D T[1]) otherwise. */ template Select(bool condition, T...) if (T.length == 2) { import std.meta : Alias; alias Select = Alias!(T[!condition]); } /// @safe unittest { // can select types static assert(is(Select!(true, int, long) == int)); static assert(is(Select!(false, int, long) == long)); static struct Foo {} static assert(is(Select!(false, const(int), const(Foo)) == const(Foo))); // can select symbols int a = 1; int b = 2; alias selA = Select!(true, a, b); alias selB = Select!(false, a, b); assert(selA == 1); assert(selB == 2); // can select (compile-time) expressions enum val = Select!(false, -4, 9 - 6); static assert(val == 3); } /** If $(D cond) is $(D true), returns $(D a) without evaluating $(D b). Otherwise, returns $(D b) without evaluating $(D a). */ A select(bool cond : true, A, B)(A a, lazy B b) { return a; } /// Ditto B select(bool cond : false, A, B)(lazy A a, B b) { return b; } @safe unittest { real pleasecallme() { return 0; } int dontcallme() { assert(0); } auto a = select!true(pleasecallme(), dontcallme()); auto b = select!false(dontcallme(), pleasecallme()); static assert(is(typeof(a) == real)); static assert(is(typeof(b) == real)); } /** * Determine if a symbol has a given * $(DDSUBLINK spec/attribute,uda, user-defined attribute). */ template hasUDA(alias symbol, alias attribute) { import std.meta : staticIndexOf, staticMap; static if (is(attribute == struct) || is(attribute == class)) { template GetTypeOrExp(alias S) { static if (is(typeof(S))) alias GetTypeOrExp = typeof(S); else alias GetTypeOrExp = S; } enum bool hasUDA = staticIndexOf!(attribute, staticMap!(GetTypeOrExp, __traits(getAttributes, symbol))) != -1; } else enum bool hasUDA = staticIndexOf!(attribute, __traits(getAttributes, symbol)) != -1; } /// @safe unittest { enum E; struct S; struct Named { string name; } @("alpha") int a; static assert(hasUDA!(a, "alpha")); static assert(!hasUDA!(a, S)); static assert(!hasUDA!(a, E)); @(E) int b; static assert(!hasUDA!(b, "alpha")); static assert(!hasUDA!(b, S)); static assert(hasUDA!(b, E)); @E int c; static assert(!hasUDA!(c, "alpha")); static assert(!hasUDA!(c, S)); static assert(hasUDA!(c, E)); @(S, E) int d; static assert(!hasUDA!(d, "alpha")); static assert(hasUDA!(d, S)); static assert(hasUDA!(d, E)); @S int e; static assert(!hasUDA!(e, "alpha")); static assert(hasUDA!(e, S)); static assert(!hasUDA!(e, E)); @(S, E, "alpha") int f; static assert(hasUDA!(f, "alpha")); static assert(hasUDA!(f, S)); static assert(hasUDA!(f, E)); @(100) int g; static assert(hasUDA!(g, 100)); @Named("abc") int h; static assert(hasUDA!(h, Named)); } /** * Gets the $(DDSUBLINK spec/attribute,uda, user-defined attributes) of the * given type from the given symbol. */ template getUDAs(alias symbol, alias attribute) { import std.meta : Filter; template isDesiredUDA(alias S) { static if (__traits(compiles, is(typeof(S) == attribute))) { enum isDesiredUDA = is(typeof(S) == attribute); } else { enum isDesiredUDA = isInstanceOf!(attribute, typeof(S)); } } alias getUDAs = Filter!(isDesiredUDA, __traits(getAttributes, symbol)); } /// @safe unittest { struct Attr { string name; int value; } @Attr("Answer", 42) int a; static assert(getUDAs!(a, Attr)[0].name == "Answer"); static assert(getUDAs!(a, Attr)[0].value == 42); @(Attr("Answer", 42), "string", 9999) int b; static assert(getUDAs!(b, Attr)[0].name == "Answer"); static assert(getUDAs!(b, Attr)[0].value == 42); @Attr("Answer", 42) @Attr("Pi", 3) int c; static assert(getUDAs!(c, Attr)[0].name == "Answer"); static assert(getUDAs!(c, Attr)[0].value == 42); static assert(getUDAs!(c, Attr)[1].name == "Pi"); static assert(getUDAs!(c, Attr)[1].value == 3); struct AttrT(T) { string name; T value; } @AttrT!uint("Answer", 42) @AttrT!int("Pi", 3) @AttrT int d; static assert(getUDAs!(d, AttrT)[0].name == "Answer"); static assert(getUDAs!(d, AttrT)[0].value == 42); static assert(getUDAs!(d, AttrT)[1].name == "Pi"); static assert(getUDAs!(d, AttrT)[1].value == 3); static assert(getUDAs!(d, AttrT!uint)[0].name == "Answer"); static assert(getUDAs!(d, AttrT!uint)[0].value == 42); static assert(getUDAs!(d, AttrT!int)[0].name == "Pi"); static assert(getUDAs!(d, AttrT!int)[0].value == 3); } /** * Gets all symbols within `symbol` that have the given user-defined attribute. * This is not recursive; it will not search for symbols within symbols such as * nested structs or unions. */ template getSymbolsByUDA(alias symbol, alias attribute) { import std.format : format; import std.meta : AliasSeq, Filter; // translate a list of strings into symbols. mixing in the entire alias // avoids trying to access the symbol, which could cause a privacy violation template toSymbols(names...) { static if (names.length == 0) alias toSymbols = AliasSeq!(); else mixin("alias toSymbols = AliasSeq!(symbol.%s, toSymbols!(names[1..$]));" .format(names[0])); } enum hasSpecificUDA(string name) = mixin("hasUDA!(symbol.%s, attribute)".format(name)); alias membersWithUDA = toSymbols!(Filter!(hasSpecificUDA, __traits(allMembers, symbol))); // if the symbol itself has the UDA, tack it on to the front of the list static if (hasUDA!(symbol, attribute)) alias getSymbolsByUDA = AliasSeq!(symbol, membersWithUDA); else alias getSymbolsByUDA = membersWithUDA; } /// @safe unittest { enum Attr; static struct A { @Attr int a; int b; @Attr void doStuff() {} void doOtherStuff() {} static struct Inner { // Not found by getSymbolsByUDA @Attr int c; } } // Finds both variables and functions with the attribute, but // doesn't include the variables and functions without it. static assert(getSymbolsByUDA!(A, Attr).length == 2); // Can access attributes on the symbols returned by getSymbolsByUDA. static assert(hasUDA!(getSymbolsByUDA!(A, Attr)[0], Attr)); static assert(hasUDA!(getSymbolsByUDA!(A, Attr)[1], Attr)); static struct UDA { string name; } static struct B { @UDA("X") int x; @UDA("Y") int y; @(100) int z; } // Finds both UDA attributes. static assert(getSymbolsByUDA!(B, UDA).length == 2); // Finds one `100` attribute. static assert(getSymbolsByUDA!(B, 100).length == 1); // Can get the value of the UDA from the return value static assert(getUDAs!(getSymbolsByUDA!(B, UDA)[0], UDA)[0].name == "X"); @UDA("A") static struct C { @UDA("B") int d; } // Also checks the symbol itself static assert(getSymbolsByUDA!(C, UDA).length == 2); static assert(getSymbolsByUDA!(C, UDA)[0].stringof == "C"); static assert(getSymbolsByUDA!(C, UDA)[1].stringof == "d"); static struct D { int x; } //Finds nothing if there is no member with specific UDA static assert(getSymbolsByUDA!(D,UDA).length == 0); } // #15335: getSymbolsByUDA fails if type has private members @safe unittest { // HasPrivateMembers has, well, private members, one of which has a UDA. import std.internal.test.uda : Attr, HasPrivateMembers; static assert(getSymbolsByUDA!(HasPrivateMembers, Attr).length == 2); static assert(hasUDA!(getSymbolsByUDA!(HasPrivateMembers, Attr)[0], Attr)); static assert(hasUDA!(getSymbolsByUDA!(HasPrivateMembers, Attr)[1], Attr)); } /** Returns: $(D true) iff all types $(D T) are the same. */ template allSameType(T...) { static if (T.length <= 1) { enum bool allSameType = true; } else { enum bool allSameType = is(T[0] == T[1]) && allSameType!(T[1..$]); } } /// @safe unittest { static assert(allSameType!(int, int)); static assert(allSameType!(int, int, int)); static assert(allSameType!(float, float, float)); static assert(!allSameType!(int, double)); static assert(!allSameType!(int, float, double)); static assert(!allSameType!(int, float, double, real)); static assert(!allSameType!(short, int, float, double, real)); } /** Returns: $(D true) iff the type $(D T) can be tested in an $(D if)-expression, that is if $(D if (pred(T.init)) {}) is compilable. */ enum ifTestable(T, alias pred = a => a) = __traits(compiles, { if (pred(T.init)) {} }); @safe unittest { import std.meta : AliasSeq, allSatisfy; static assert(allSatisfy!(ifTestable, AliasSeq!(bool, int, float, double, string))); struct BoolWrapper { bool value; } static assert(!ifTestable!(bool, a => BoolWrapper(a))); } /** * Detect whether `X` is a type. Analogous to `is(X)`. This is useful when used * in conjunction with other templates, e.g. `allSatisfy!(isType, X)`. * * Returns: * `true` if `X` is a type, `false` otherwise */ template isType(X...) if (X.length == 1) { enum isType = is(X[0]); } /// @safe unittest { struct S { template Test() {} } class C {} interface I {} union U {} static assert(isType!int); static assert(isType!string); static assert(isType!(int[int])); static assert(isType!S); static assert(isType!C); static assert(isType!I); static assert(isType!U); int n; void func(){} static assert(!isType!n); static assert(!isType!func); static assert(!isType!(S.Test)); static assert(!isType!(S.Test!())); } /** * Detect whether symbol or type `X` is a function. This is different that finding * if a symbol is callable or satisfying `is(X == function)`, it finds * specifically if the symbol represents a normal function declaration, i.e. * not a delegate or a function pointer. * * Returns: * `true` if `X` is a function, `false` otherwise * * See_Also: * Use $(REF isFunctionPointer) or $(REF isDelegate) for detecting those types * respectively. */ template isFunction(X...) if (X.length == 1) { static if (is(typeof(&X[0]) U : U*) && is(U == function) || is(typeof(&X[0]) U == delegate)) { // x is a (nested) function symbol. enum isFunction = true; } else static if (is(X[0] T)) { // x is a type. Take the type of it and examine. enum isFunction = is(T == function); } else enum isFunction = false; } /// @safe unittest { static void func(){} static assert(isFunction!func); struct S { void func(){} } static assert(isFunction!(S.func)); } /** * Detect whether `X` is a final method or class. * * Returns: * `true` if `X` is final, `false` otherwise */ template isFinal(X...) if (X.length == 1) { static if (is(X[0] == class)) enum isFinal = __traits(isFinalClass, X[0]); else static if (isFunction!X) enum isFinal = __traits(isFinalFunction, X[0]); else enum isFinal = false; } /// @safe unittest { class C { void nf() {} static void sf() {} final void ff() {} } final class FC { } static assert(!isFinal!(C)); static assert( isFinal!(FC)); static assert(!isFinal!(C.nf)); static assert(!isFinal!(C.sf)); static assert( isFinal!(C.ff)); }
D
module directx.d3d11; /*------------------------------------------------------------------------------------- * * Copyright (c) Microsoft Corporation * *-------------------------------------------------------------------------------------*/ public import directx.dxgi; public import directx.d3dcommon; enum D3D11_16BIT_INDEX_STRIP_CUT_VALUE = ( 0xffff ); enum D3D11_32BIT_INDEX_STRIP_CUT_VALUE = ( 0xffffffff ); enum D3D11_8BIT_INDEX_STRIP_CUT_VALUE = ( 0xff ); enum D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT = ( 9 ); enum D3D11_CLIP_OR_CULL_DISTANCE_COUNT = ( 8 ); enum D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT = ( 2 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = ( 14 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = ( 4 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = ( 15 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = ( 4 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = ( 15 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = ( 1 ); enum D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = ( 1 ); enum D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = ( 64 ); enum D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS = ( 4 ); enum D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT = ( 1 ); enum D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST = ( 1 ); enum D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS = ( 1 ); enum D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS = ( 1 ); enum D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT = ( 128 ); enum D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST = ( 1 ); enum D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS = ( 1 ); enum D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT = ( 128 ); enum D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS = ( 1 ); enum D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT = ( 16 ); enum D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST = ( 1 ); enum D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS = ( 1 ); enum D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT = ( 16 ); enum D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT = ( 32 ); enum D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS = ( 4 ); enum D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_COMMONSHADER_TEMP_REGISTER_COUNT = ( 4096 ); enum D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST = ( 3 ); enum D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS = ( 3 ); enum D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX = ( 10 ); enum D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN = ( -10 ); enum D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE = ( -8 ); enum D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE = ( 7 ); enum D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 256 ); enum D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP = ( 64 ); enum D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 240 ); enum D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP = ( 68 ); enum D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 224 ); enum D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP = ( 72 ); enum D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 208 ); enum D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP = ( 76 ); enum D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 192 ); enum D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP = ( 84 ); enum D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 176 ); enum D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP = ( 92 ); enum D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 160 ); enum D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP = ( 100 ); enum D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 144 ); enum D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP = ( 112 ); enum D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 128 ); enum D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP = ( 128 ); enum D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 112 ); enum D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP = ( 144 ); enum D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 96 ); enum D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP = ( 168 ); enum D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 80 ); enum D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP = ( 204 ); enum D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 64 ); enum D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP = ( 256 ); enum D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 48 ); enum D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP = ( 340 ); enum D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 32 ); enum D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP = ( 512 ); enum D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD = ( 16 ); enum D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP = ( 768 ); enum D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION = ( 1 ); enum D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT = ( 256 ); enum D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP = ( 768 ); enum D3D11_CS_4_X_THREAD_GROUP_MAX_X = ( 768 ); enum D3D11_CS_4_X_THREAD_GROUP_MAX_Y = ( 768 ); enum D3D11_CS_4_X_UAV_REGISTER_COUNT = ( 1 ); enum D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION = ( 65535 ); enum D3D11_CS_TGSM_REGISTER_COUNT = ( 8192 ); enum D3D11_CS_TGSM_REGISTER_READS_PER_INST = ( 1 ); enum D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS = ( 1 ); enum D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS = ( 1 ); enum D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP = ( 1024 ); enum D3D11_CS_THREAD_GROUP_MAX_X = ( 1024 ); enum D3D11_CS_THREAD_GROUP_MAX_Y = ( 1024 ); enum D3D11_CS_THREAD_GROUP_MAX_Z = ( 64 ); enum D3D11_CS_THREAD_GROUP_MIN_X = ( 1 ); enum D3D11_CS_THREAD_GROUP_MIN_Y = ( 1 ); enum D3D11_CS_THREAD_GROUP_MIN_Z = ( 1 ); enum D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL = ( 16384 ); enum D3D11_DEFAULT_BLEND_FACTOR_ALPHA = ( 1.0f ); enum D3D11_DEFAULT_BLEND_FACTOR_BLUE = ( 1.0f ); enum D3D11_DEFAULT_BLEND_FACTOR_GREEN = ( 1.0f ); enum D3D11_DEFAULT_BLEND_FACTOR_RED = ( 1.0f ); enum D3D11_DEFAULT_BORDER_COLOR_COMPONENT = ( 0.0f ); enum D3D11_DEFAULT_DEPTH_BIAS = ( 0 ); enum D3D11_DEFAULT_DEPTH_BIAS_CLAMP = ( 0.0f ); enum D3D11_DEFAULT_MAX_ANISOTROPY = ( 16 ); enum D3D11_DEFAULT_MIP_LOD_BIAS = ( 0.0f ); enum D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX = ( 0 ); enum D3D11_DEFAULT_SAMPLE_MASK = ( 0xffffffff ); enum D3D11_DEFAULT_SCISSOR_ENDX = ( 0 ); enum D3D11_DEFAULT_SCISSOR_ENDY = ( 0 ); enum D3D11_DEFAULT_SCISSOR_STARTX = ( 0 ); enum D3D11_DEFAULT_SCISSOR_STARTY = ( 0 ); enum D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS = ( 0.0f ); enum D3D11_DEFAULT_STENCIL_READ_MASK = ( 0xff ); enum D3D11_DEFAULT_STENCIL_REFERENCE = ( 0 ); enum D3D11_DEFAULT_STENCIL_WRITE_MASK = ( 0xff ); enum D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX = ( 0 ); enum D3D11_DEFAULT_VIEWPORT_HEIGHT = ( 0 ); enum D3D11_DEFAULT_VIEWPORT_MAX_DEPTH = ( 0.0f ); enum D3D11_DEFAULT_VIEWPORT_MIN_DEPTH = ( 0.0f ); enum D3D11_DEFAULT_VIEWPORT_TOPLEFTX = ( 0 ); enum D3D11_DEFAULT_VIEWPORT_TOPLEFTY = ( 0 ); enum D3D11_DEFAULT_VIEWPORT_WIDTH = ( 0 ); enum D3D11_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = ( 3968 ); enum D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COUNT = ( 32 ); enum D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS = ( 3 ); enum D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT = ( 1 ); enum D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT = ( 32 ); enum D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_DS_OUTPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_DS_OUTPUT_REGISTER_COUNT = ( 32 ); enum D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP = ( 0.6 ); enum D3D11_FLOAT32_MAX = ( 3.402823466e+38f ); enum D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP = ( 0.6f ); enum D3D11_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR = ( 2.4f ); enum D3D11_FLOAT_TO_SRGB_EXPONENT_NUMERATOR = ( 1.0f ); enum D3D11_FLOAT_TO_SRGB_OFFSET = ( 0.055f ); enum D3D11_FLOAT_TO_SRGB_SCALE_1 = ( 12.92f ); enum D3D11_FLOAT_TO_SRGB_SCALE_2 = ( 1.055f ); enum D3D11_FLOAT_TO_SRGB_THRESHOLD = ( 0.0031308f ); enum D3D11_FTOI_INSTRUCTION_MAX_INPUT = ( 2147483647.999f ); enum D3D11_FTOI_INSTRUCTION_MIN_INPUT = ( -2147483648.999f ); enum D3D11_FTOU_INSTRUCTION_MAX_INPUT = ( 4294967295.999f ); enum D3D11_FTOU_INSTRUCTION_MIN_INPUT = ( 0.0f ); enum D3D11_GS_INPUT_INSTANCE_ID_READS_PER_INST = ( 2 ); enum D3D11_GS_INPUT_INSTANCE_ID_READ_PORTS = ( 1 ); enum D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS = ( 1 ); enum D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COUNT = ( 1 ); enum D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS = ( 1 ); enum D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_GS_INPUT_PRIM_CONST_REGISTER_COUNT = ( 1 ); enum D3D11_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS = ( 1 ); enum D3D11_GS_INPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_GS_INPUT_REGISTER_COUNT = ( 32 ); enum D3D11_GS_INPUT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_GS_INPUT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_GS_INPUT_REGISTER_VERTICES = ( 32 ); enum D3D11_GS_MAX_INSTANCE_COUNT = ( 32 ); enum D3D11_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES = ( 1024 ); enum D3D11_GS_OUTPUT_ELEMENTS = ( 32 ); enum D3D11_GS_OUTPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_GS_OUTPUT_REGISTER_COUNT = ( 32 ); enum D3D11_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT = ( 32 ); enum D3D11_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT = ( 32 ); enum D3D11_HS_CONTROL_POINT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_HS_CONTROL_POINT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_HS_CONTROL_POINT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND = ( 0xffffffff ); enum D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS = ( 1 ); enum D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT = ( 1 ); enum D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS = ( 1 ); enum D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS = ( 1 ); enum D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT = ( 1 ); enum D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS = ( 1 ); enum D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS = ( 1 ); enum D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT = ( 1 ); enum D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS = ( 1 ); enum D3D11_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND = ( 0xffffffff ); enum D3D11_HS_MAXTESSFACTOR_LOWER_BOUND = ( 1.0f ); enum D3D11_HS_MAXTESSFACTOR_UPPER_BOUND = ( 64.0f ); enum D3D11_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS = ( 3968 ); enum D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS = ( 1 ); enum D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT = ( 1 ); enum D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS = ( 1 ); enum D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT = ( 32 ); enum D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES = ( 0 ); enum D3D11_IA_DEFAULT_PRIMITIVE_TOPOLOGY = ( 0 ); enum D3D11_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES = ( 0 ); enum D3D11_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT = ( 1 ); enum D3D11_IA_INSTANCE_ID_BIT_COUNT = ( 32 ); enum D3D11_IA_INTEGER_ARITHMETIC_BIT_COUNT = ( 32 ); enum D3D11_IA_PATCH_MAX_CONTROL_POINT_COUNT = ( 32 ); enum D3D11_IA_PRIMITIVE_ID_BIT_COUNT = ( 32 ); enum D3D11_IA_VERTEX_ID_BIT_COUNT = ( 32 ); enum D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = ( 32 ); enum D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = ( 128 ); enum D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = ( 32 ); enum D3D11_INTEGER_DIVIDE_BY_ZERO_QUOTIENT = ( 0xffffffff ); enum D3D11_INTEGER_DIVIDE_BY_ZERO_REMAINDER = ( 0xffffffff ); enum D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = ( 0xffffffff ); enum D3D11_KEEP_UNORDERED_ACCESS_VIEWS = ( 0xffffffff ); enum D3D11_LINEAR_GAMMA = ( 1.0f ); enum D3D11_MAJOR_VERSION = ( 11 ); enum D3D11_MAX_BORDER_COLOR_COMPONENT = ( 1.0f ); enum D3D11_MAX_DEPTH = ( 1.0f ); enum D3D11_MAX_MAXANISOTROPY = ( 16 ); enum D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT = ( 32 ); enum D3D11_MAX_POSITION_VALUE = ( 3.402823466e+34f ); enum D3D11_MAX_TEXTURE_DIMENSION_2_TO_EXP = ( 17 ); enum D3D11_MINOR_VERSION = ( 0 ); enum D3D11_MIN_BORDER_COLOR_COMPONENT = ( 0.0f ); enum D3D11_MIN_DEPTH = ( 0.0f ); enum D3D11_MIN_MAXANISOTROPY = ( 0 ); enum D3D11_MIP_LOD_BIAS_MAX = ( 15.99f ); enum D3D11_MIP_LOD_BIAS_MIN = ( -16.0f ); enum D3D11_MIP_LOD_FRACTIONAL_BIT_COUNT = ( 8 ); enum D3D11_MIP_LOD_RANGE_BIT_COUNT = ( 8 ); enum D3D11_MULTISAMPLE_ANTIALIAS_LINE_WIDTH = ( 1.4f ); enum D3D11_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT = ( 0 ); enum D3D11_PIXEL_ADDRESS_RANGE_BIT_COUNT = ( 15 ); enum D3D11_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT = ( 16 ); enum D3D11_PS_CS_UAV_REGISTER_COMPONENTS = ( 1 ); enum D3D11_PS_CS_UAV_REGISTER_COUNT = ( 8 ); enum D3D11_PS_CS_UAV_REGISTER_READS_PER_INST = ( 1 ); enum D3D11_PS_CS_UAV_REGISTER_READ_PORTS = ( 1 ); enum D3D11_PS_FRONTFACING_DEFAULT_VALUE = ( 0xffffffff ); enum D3D11_PS_FRONTFACING_FALSE_VALUE = ( 0 ); enum D3D11_PS_FRONTFACING_TRUE_VALUE = ( 0xffffffff ); enum D3D11_PS_INPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_PS_INPUT_REGISTER_COUNT = ( 32 ); enum D3D11_PS_INPUT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_PS_INPUT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT = ( 0.0f ); enum D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS = ( 1 ); enum D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT = ( 1 ); enum D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS = ( 1 ); enum D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_PS_OUTPUT_MASK_REGISTER_COUNT = ( 1 ); enum D3D11_PS_OUTPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_PS_OUTPUT_REGISTER_COUNT = ( 8 ); enum D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT = ( 0.5f ); enum D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT = ( 16 ); enum D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE = ( 4096 ); enum D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP = ( 27 ); enum D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = ( 4096 ); enum D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE = ( 4096 ); enum D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = ( 32 ); enum D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP = ( 32 ); enum D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION = ( 16384 ); enum D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT = ( 1024 ); enum D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = ( 4096 ); enum D3D11_REQ_MAXANISOTROPY = ( 16 ); enum D3D11_REQ_MIP_LEVELS = ( 15 ); enum D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES = ( 2048 ); enum D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE = ( 4096 ); enum D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH = ( 16384 ); enum D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM = ( 128 ); enum D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM = ( 0.25f ); enum D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP = ( 20 ); enum D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE = ( 4096 ); enum D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = ( 2048 ); enum D3D11_REQ_TEXTURE1D_U_DIMENSION = ( 16384 ); enum D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION = ( 2048 ); enum D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION = ( 16384 ); enum D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION = ( 2048 ); enum D3D11_REQ_TEXTURECUBE_DIMENSION = ( 16384 ); enum D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = ( 0 ); enum D3D11_SHADER_MAJOR_VERSION = ( 5 ); enum D3D11_SHADER_MAX_INSTANCES = ( 65535 ); enum D3D11_SHADER_MAX_INTERFACES = ( 253 ); enum D3D11_SHADER_MAX_INTERFACE_CALL_SITES = ( 4096 ); enum D3D11_SHADER_MAX_TYPES = ( 65535 ); enum D3D11_SHADER_MINOR_VERSION = ( 0 ); enum D3D11_SHIFT_INSTRUCTION_PAD_VALUE = ( 0 ); enum D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT = ( 5 ); enum D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT = ( 8 ); enum D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES = ( 2048 ); enum D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES = ( 512 ); enum D3D11_SO_BUFFER_SLOT_COUNT = ( 4 ); enum D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP = ( 0xffffffff ); enum D3D11_SO_NO_RASTERIZED_STREAM = ( 0xffffffff ); enum D3D11_SO_OUTPUT_COMPONENT_COUNT = ( 128 ); enum D3D11_SO_STREAM_COUNT = ( 4 ); enum D3D11_SPEC_DATE_DAY = ( 04 ); enum D3D11_SPEC_DATE_MONTH = ( 06 ); enum D3D11_SPEC_DATE_YEAR = ( 2009 ); enum D3D11_SPEC_VERSION = ( 1.0 ); enum D3D11_SRGB_GAMMA = ( 2.2f ); enum D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 = ( 12.92f ); enum D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 = ( 1.055f ); enum D3D11_SRGB_TO_FLOAT_EXPONENT = ( 2.4f ); enum D3D11_SRGB_TO_FLOAT_OFFSET = ( 0.055f ); enum D3D11_SRGB_TO_FLOAT_THRESHOLD = ( 0.04045f ); enum D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP = ( 0.5f ); enum D3D11_STANDARD_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED = ( 64 ); enum D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = ( 4 ); enum D3D11_STANDARD_PIXEL_COMPONENT_COUNT = ( 128 ); enum D3D11_STANDARD_PIXEL_ELEMENT_COUNT = ( 32 ); enum D3D11_STANDARD_VECTOR_SIZE = ( 4 ); enum D3D11_STANDARD_VERTEX_ELEMENT_COUNT = ( 32 ); enum D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT = ( 64 ); enum D3D11_SUBPIXEL_FRACTIONAL_BIT_COUNT = ( 8 ); enum D3D11_SUBTEXEL_FRACTIONAL_BIT_COUNT = ( 8 ); enum D3D11_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR = ( 64 ); enum D3D11_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR = ( 64 ); enum D3D11_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR = ( 63 ); enum D3D11_TESSELLATOR_MAX_TESSELLATION_FACTOR = ( 64 ); enum D3D11_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR = ( 2 ); enum D3D11_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR = ( 1 ); enum D3D11_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR = ( 1 ); enum D3D11_TEXEL_ADDRESS_RANGE_BIT_COUNT = ( 16 ); enum D3D11_UNBOUND_MEMORY_ACCESS_RESULT = ( 0 ); enum D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = ( 15 ); enum D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = ( 16 ); enum D3D11_VIEWPORT_BOUNDS_MAX = ( 32767 ); enum D3D11_VIEWPORT_BOUNDS_MIN = ( -32768 ); enum D3D11_VS_INPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_VS_INPUT_REGISTER_COUNT = ( 32 ); enum D3D11_VS_INPUT_REGISTER_READS_PER_INST = ( 2 ); enum D3D11_VS_INPUT_REGISTER_READ_PORTS = ( 1 ); enum D3D11_VS_OUTPUT_REGISTER_COMPONENTS = ( 4 ); enum D3D11_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT = ( 32 ); enum D3D11_VS_OUTPUT_REGISTER_COUNT = ( 32 ); enum D3D11_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT = ( 10 ); enum D3D11_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP = ( 25 ); enum D3D11_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP = ( 25 ); enum D3D11_1_UAV_SLOT_COUNT = ( 64 ); enum D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES = ( 65536 ); enum _FACD3D11 = 0x87c; enum _FACD3D11DEBUG = _FACD3D11 + 1; HRESULT MAKE_D3D11_HRESULT(T)(T code) { return MAKE_HRESULT(1, _FACD3D11, code); } HRESULT MAKE_D3D11_STATUS(T)(T code) { return MAKE_HRESULT(0, _FACD3D11, code); } enum D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS = MAKE_D3D11_HRESULT(1); enum D3D11_ERROR_FILE_NOT_FOUND = MAKE_D3D11_HRESULT(2); enum D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS = MAKE_D3D11_HRESULT(3); enum D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD = MAKE_D3D11_HRESULT(4); // TODO: move all externs to each symbols where needed, block is error-prone extern(C): alias D3D11_INPUT_CLASSIFICATION = int; enum : D3D11_INPUT_CLASSIFICATION { D3D11_INPUT_PER_VERTEX_DATA = 0, D3D11_INPUT_PER_INSTANCE_DATA = 1 } enum D3D11_APPEND_ALIGNED_ELEMENT = ( 0xffffffff ); struct D3D11_INPUT_ELEMENT_DESC { LPCSTR SemanticName; UINT SemanticIndex; DXGI_FORMAT Format; UINT InputSlot; UINT AlignedByteOffset; D3D11_INPUT_CLASSIFICATION InputSlotClass; UINT InstanceDataStepRate; } alias D3D11_FILL_MODE = int; enum : D3D11_FILL_MODE { D3D11_FILL_WIREFRAME = 2, D3D11_FILL_SOLID = 3 } alias D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; alias D3D_PRIMITIVE D3D11_PRIMITIVE; alias D3D11_CULL_MODE = int; enum : D3D11_CULL_MODE { D3D11_CULL_NONE = 1, D3D11_CULL_FRONT = 2, D3D11_CULL_BACK = 3 } struct D3D11_SO_DECLARATION_ENTRY { UINT Stream; LPCSTR SemanticName; UINT SemanticIndex; BYTE StartComponent; BYTE ComponentCount; BYTE OutputSlot; } struct D3D11_VIEWPORT { FLOAT TopLeftX; FLOAT TopLeftY; FLOAT Width; FLOAT Height; FLOAT MinDepth = D3D11_MIN_DEPTH; FLOAT MaxDepth = D3D11_MAX_DEPTH; } alias D3D11_RESOURCE_DIMENSION = int; enum : D3D11_RESOURCE_DIMENSION { D3D11_RESOURCE_DIMENSION_UNKNOWN = 0, D3D11_RESOURCE_DIMENSION_BUFFER = 1, D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2, D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3, D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4 } alias D3D11_SRV_DIMENSION = D3D_SRV_DIMENSION; alias D3D11_DSV_DIMENSION = int; enum : D3D11_DSV_DIMENSION { D3D11_DSV_DIMENSION_UNKNOWN = 0, D3D11_DSV_DIMENSION_TEXTURE1D = 1, D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2, D3D11_DSV_DIMENSION_TEXTURE2D = 3, D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4, D3D11_DSV_DIMENSION_TEXTURE2DMS = 5, D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 } alias D3D11_RTV_DIMENSION = int; enum : D3D11_RTV_DIMENSION { D3D11_RTV_DIMENSION_UNKNOWN = 0, D3D11_RTV_DIMENSION_BUFFER = 1, D3D11_RTV_DIMENSION_TEXTURE1D = 2, D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3, D3D11_RTV_DIMENSION_TEXTURE2D = 4, D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5, D3D11_RTV_DIMENSION_TEXTURE2DMS = 6, D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, D3D11_RTV_DIMENSION_TEXTURE3D = 8 } alias D3D11_UAV_DIMENSION = int; enum : D3D11_UAV_DIMENSION { D3D11_UAV_DIMENSION_UNKNOWN = 0, D3D11_UAV_DIMENSION_BUFFER = 1, D3D11_UAV_DIMENSION_TEXTURE1D = 2, D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3, D3D11_UAV_DIMENSION_TEXTURE2D = 4, D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5, D3D11_UAV_DIMENSION_TEXTURE3D = 8 } alias D3D11_USAGE = int; enum : D3D11_USAGE { D3D11_USAGE_DEFAULT = 0, D3D11_USAGE_IMMUTABLE = 1, D3D11_USAGE_DYNAMIC = 2, D3D11_USAGE_STAGING = 3 } alias D3D11_BIND_FLAG = int; enum : D3D11_BIND_FLAG { D3D11_BIND_VERTEX_BUFFER = 0x1L, D3D11_BIND_INDEX_BUFFER = 0x2L, D3D11_BIND_CONSTANT_BUFFER = 0x4L, D3D11_BIND_SHADER_RESOURCE = 0x8L, D3D11_BIND_STREAM_OUTPUT = 0x10L, D3D11_BIND_RENDER_TARGET = 0x20L, D3D11_BIND_DEPTH_STENCIL = 0x40L, D3D11_BIND_UNORDERED_ACCESS = 0x80L } alias D3D11_CPU_ACCESS_FLAG = int; enum : D3D11_CPU_ACCESS_FLAG { D3D11_CPU_ACCESS_WRITE = 0x10000L, D3D11_CPU_ACCESS_READ = 0x20000L } alias D3D11_RESOURCE_MISC_FLAG = int; enum : D3D11_RESOURCE_MISC_FLAG { D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1L, D3D11_RESOURCE_MISC_SHARED = 0x2L, D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4L, D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10L, D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20L, D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40L, D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80L, D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100L, D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200L } alias D3D11_MAP = int; enum : D3D11_MAP { D3D11_MAP_READ = 1, D3D11_MAP_WRITE = 2, D3D11_MAP_READ_WRITE = 3, D3D11_MAP_WRITE_DISCARD = 4, D3D11_MAP_WRITE_NO_OVERWRITE = 5 } alias D3D11_MAP_FLAG = int; enum : D3D11_MAP_FLAG { D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000L } alias D3D11_RAISE_FLAG = int; enum : D3D11_RAISE_FLAG { D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1L } alias D3D11_CLEAR_FLAG = int; enum : D3D11_CLEAR_FLAG { D3D11_CLEAR_DEPTH = 0x1L, D3D11_CLEAR_STENCIL = 0x2L } alias RECT D3D11_RECT; struct D3D11_BOX { UINT left; UINT top; UINT front; UINT right; UINT bottom; UINT back; } mixin( uuid!(ID3D11DeviceChild, "1841e5c8-16b0-489b-bcc8-44cfb0d5deae") ); interface ID3D11DeviceChild : IUnknown { extern(Windows): void GetDevice( ID3D11Device* ppDevice); HRESULT GetPrivateData( REFGUID guid, UINT* pDataSize, void* pData); HRESULT SetPrivateData( REFGUID guid, UINT DataSize, const void* pData); HRESULT SetPrivateDataInterface( REFGUID guid, const(IUnknown) pData); } alias D3D11_COMPARISON_FUNC = int; enum : D3D11_COMPARISON_FUNC { D3D11_COMPARISON_NEVER = 1, D3D11_COMPARISON_LESS = 2, D3D11_COMPARISON_EQUAL = 3, D3D11_COMPARISON_LESS_EQUAL = 4, D3D11_COMPARISON_GREATER = 5, D3D11_COMPARISON_NOT_EQUAL = 6, D3D11_COMPARISON_GREATER_EQUAL = 7, D3D11_COMPARISON_ALWAYS = 8 } alias D3D11_DEPTH_WRITE_MASK = int; enum : D3D11_DEPTH_WRITE_MASK { D3D11_DEPTH_WRITE_MASK_ZERO = 0, D3D11_DEPTH_WRITE_MASK_ALL = 1 } alias D3D11_STENCIL_OP = int; enum : D3D11_STENCIL_OP { D3D11_STENCIL_OP_KEEP = 1, D3D11_STENCIL_OP_ZERO = 2, D3D11_STENCIL_OP_REPLACE = 3, D3D11_STENCIL_OP_INCR_SAT = 4, D3D11_STENCIL_OP_DECR_SAT = 5, D3D11_STENCIL_OP_INVERT = 6, D3D11_STENCIL_OP_INCR = 7, D3D11_STENCIL_OP_DECR = 8 } struct D3D11_DEPTH_STENCILOP_DESC { D3D11_STENCIL_OP StencilFailOp; D3D11_STENCIL_OP StencilDepthFailOp; D3D11_STENCIL_OP StencilPassOp; D3D11_COMPARISON_FUNC StencilFunc; } struct D3D11_DEPTH_STENCIL_DESC { BOOL DepthEnable = TRUE; D3D11_DEPTH_WRITE_MASK DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; D3D11_COMPARISON_FUNC DepthFunc = D3D11_COMPARISON_LESS; BOOL StencilEnable = FALSE; UINT8 StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; UINT8 StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; D3D11_DEPTH_STENCILOP_DESC FrontFace = { D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS }; D3D11_DEPTH_STENCILOP_DESC BackFace = { D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS }; } mixin( uuid!(ID3D11DepthStencilState, "03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1") ); interface ID3D11DepthStencilState : ID3D11DeviceChild { extern(Windows): void GetDesc( D3D11_DEPTH_STENCIL_DESC* pDesc); } alias D3D11_BLEND = int; enum : D3D11_BLEND { D3D11_BLEND_ZERO = 1, D3D11_BLEND_ONE = 2, D3D11_BLEND_SRC_COLOR = 3, D3D11_BLEND_INV_SRC_COLOR = 4, D3D11_BLEND_SRC_ALPHA = 5, D3D11_BLEND_INV_SRC_ALPHA = 6, D3D11_BLEND_DEST_ALPHA = 7, D3D11_BLEND_INV_DEST_ALPHA = 8, D3D11_BLEND_DEST_COLOR = 9, D3D11_BLEND_INV_DEST_COLOR = 10, D3D11_BLEND_SRC_ALPHA_SAT = 11, D3D11_BLEND_BLEND_FACTOR = 14, D3D11_BLEND_INV_BLEND_FACTOR = 15, D3D11_BLEND_SRC1_COLOR = 16, D3D11_BLEND_INV_SRC1_COLOR = 17, D3D11_BLEND_SRC1_ALPHA = 18, D3D11_BLEND_INV_SRC1_ALPHA = 19 } alias D3D11_BLEND_OP = int; enum : D3D11_BLEND_OP { D3D11_BLEND_OP_ADD = 1, D3D11_BLEND_OP_SUBTRACT = 2, D3D11_BLEND_OP_REV_SUBTRACT = 3, D3D11_BLEND_OP_MIN = 4, D3D11_BLEND_OP_MAX = 5 } alias D3D11_COLOR_WRITE_ENABLE = int; enum : D3D11_COLOR_WRITE_ENABLE { D3D11_COLOR_WRITE_ENABLE_RED = 1, D3D11_COLOR_WRITE_ENABLE_GREEN = 2, D3D11_COLOR_WRITE_ENABLE_BLUE = 4, D3D11_COLOR_WRITE_ENABLE_ALPHA = 8, D3D11_COLOR_WRITE_ENABLE_ALL = ( ( ( D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN ) | D3D11_COLOR_WRITE_ENABLE_BLUE ) | D3D11_COLOR_WRITE_ENABLE_ALPHA ) } struct D3D11_RENDER_TARGET_BLEND_DESC { BOOL BlendEnable; D3D11_BLEND SrcBlend; D3D11_BLEND DestBlend; D3D11_BLEND_OP BlendOp; D3D11_BLEND SrcBlendAlpha; D3D11_BLEND DestBlendAlpha; D3D11_BLEND_OP BlendOpAlpha; UINT8 RenderTargetWriteMask; } // TODO: move Init() to CTFE and assign its result to RenderTarget initializer struct D3D11_BLEND_DESC { BOOL AlphaToCoverageEnable = FALSE; BOOL IndependentBlendEnable = FALSE; D3D11_RENDER_TARGET_BLEND_DESC[8] RenderTarget; // hack: // default ctor not allowed in structs void Init() @property { const D3D11_RENDER_TARGET_BLEND_DESC defaultRenderTargetBlendDesc = { FALSE, D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD, D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD, D3D11_COLOR_WRITE_ENABLE_ALL, }; for (UINT i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i) RenderTarget[ i ] = defaultRenderTargetBlendDesc; } } mixin( uuid!(ID3D11BlendState, "75b68faa-347d-4159-8f45-a0640f01cd9a") ); interface ID3D11BlendState : ID3D11DeviceChild { extern(Windows): void GetDesc( D3D11_BLEND_DESC *pDesc); } struct D3D11_RASTERIZER_DESC { D3D11_FILL_MODE FillMode = D3D11_FILL_SOLID; D3D11_CULL_MODE CullMode = D3D11_CULL_BACK; BOOL FrontCounterClockwise = FALSE; INT DepthBias = D3D11_DEFAULT_DEPTH_BIAS; FLOAT DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; FLOAT SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; BOOL DepthClipEnable = TRUE; BOOL ScissorEnable = FALSE; BOOL MultisampleEnable = FALSE; BOOL AntialiasedLineEnable = FALSE; } mixin( uuid!(ID3D11RasterizerState, "9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7") ); interface ID3D11RasterizerState : ID3D11DeviceChild { extern(Windows): void GetDesc( D3D11_RASTERIZER_DESC* pDesc); } struct D3D11_SUBRESOURCE_DATA { /*const*/ void* pSysMem; // const causes problems in real code UINT SysMemPitch; UINT SysMemSlicePitch; } struct D3D11_MAPPED_SUBRESOURCE { void* pData; UINT RowPitch; UINT DepthPitch; } mixin( uuid!(ID3D11Resource, "dc8e63f3-d12b-4952-b47b-5e45026a862d") ); interface ID3D11Resource : ID3D11DeviceChild { extern(Windows): void GetType( D3D11_RESOURCE_DIMENSION* pResourceDimension); void SetEvictionPriority( UINT EvictionPriority); UINT GetEvictionPriority(); } struct D3D11_BUFFER_DESC { UINT ByteWidth; D3D11_USAGE Usage = D3D11_USAGE_DEFAULT; UINT BindFlags; UINT CPUAccessFlags; UINT MiscFlags; UINT StructureByteStride; } mixin( uuid!(ID3D11Buffer, "48570b85-d1ee-4fcd-a250-eb350722b037") ); interface ID3D11Buffer : ID3D11Resource { extern(Windows): void GetDesc( D3D11_BUFFER_DESC* pDesc); } struct D3D11_TEXTURE1D_DESC { UINT Width; UINT MipLevels; UINT ArraySize = 1; DXGI_FORMAT Format; D3D11_USAGE Usage = D3D11_USAGE_DEFAULT; UINT BindFlags = D3D11_BIND_SHADER_RESOURCE; UINT CPUAccessFlags; UINT MiscFlags; } mixin( uuid!(ID3D11Texture1D, "f8fb5c27-c6b3-4f75-a4c8-439af2ef564c") ); interface ID3D11Texture1D : ID3D11Resource { extern(Windows): void GetDesc( D3D11_TEXTURE1D_DESC* pDesc); } struct D3D11_TEXTURE2D_DESC { UINT Width; UINT Height; UINT MipLevels; UINT ArraySize = 1; DXGI_FORMAT Format; DXGI_SAMPLE_DESC SampleDesc = {Quality: 0, Count: 1}; D3D11_USAGE Usage = D3D11_USAGE_DEFAULT; UINT BindFlags = D3D11_BIND_SHADER_RESOURCE; UINT CPUAccessFlags; UINT MiscFlags; } mixin( uuid!(ID3D11Texture2D, "6f15aaf2-d208-4e89-9ab4-489535d34f9c") ); interface ID3D11Texture2D : ID3D11Resource { extern(Windows): void GetDesc( D3D11_TEXTURE2D_DESC* pDesc); } struct D3D11_TEXTURE3D_DESC { UINT Width; UINT Height; UINT Depth; UINT MipLevels; DXGI_FORMAT Format; D3D11_USAGE Usage = D3D11_USAGE_DEFAULT; UINT BindFlags = D3D11_BIND_SHADER_RESOURCE; UINT CPUAccessFlags; UINT MiscFlags; } mixin( uuid!(ID3D11Texture3D, "037e866e-f56d-4357-a8af-9dabbe6e250e") ); interface ID3D11Texture3D : ID3D11Resource { extern(Windows): void GetDesc( D3D11_TEXTURE3D_DESC* pDesc); } alias D3D11_TEXTURECUBE_FACE = int; enum : D3D11_TEXTURECUBE_FACE { D3D11_TEXTURECUBE_FACE_POSITIVE_X = 0, D3D11_TEXTURECUBE_FACE_NEGATIVE_X = 1, D3D11_TEXTURECUBE_FACE_POSITIVE_Y = 2, D3D11_TEXTURECUBE_FACE_NEGATIVE_Y = 3, D3D11_TEXTURECUBE_FACE_POSITIVE_Z = 4, D3D11_TEXTURECUBE_FACE_NEGATIVE_Z = 5 } mixin( uuid!( ID3D11View, "839d1216-bb2e-412b-b7f4-a9dbebe08ed1") ); interface ID3D11View : ID3D11DeviceChild { extern(Windows): void GetResource( ID3D11Resource* ppResource); } struct D3D11_BUFFER_SRV { union { UINT FirstElement; UINT ElementOffset; } union { UINT NumElements; UINT ElementWidth; } } alias D3D11_BUFFEREX_SRV_FLAG = int; enum : D3D11_BUFFEREX_SRV_FLAG { D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 } struct D3D11_BUFFEREX_SRV { UINT FirstElement; UINT NumElements; UINT Flags; } struct D3D11_TEX1D_SRV { UINT MostDetailedMip; UINT MipLevels; } struct D3D11_TEX1D_ARRAY_SRV { UINT MostDetailedMip; UINT MipLevels; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX2D_SRV { UINT MostDetailedMip; UINT MipLevels; } struct D3D11_TEX2D_ARRAY_SRV { UINT MostDetailedMip; UINT MipLevels; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX3D_SRV { UINT MostDetailedMip; UINT MipLevels; } struct D3D11_TEXCUBE_SRV { UINT MostDetailedMip; UINT MipLevels; } struct D3D11_TEXCUBE_ARRAY_SRV { UINT MostDetailedMip; UINT MipLevels; UINT First2DArrayFace; UINT NumCubes; } struct D3D11_TEX2DMS_SRV { UINT UnusedField_NothingToDefine; } struct D3D11_TEX2DMS_ARRAY_SRV { UINT FirstArraySlice; UINT ArraySize; } struct D3D11_SHADER_RESOURCE_VIEW_DESC { DXGI_FORMAT Format = DXGI_FORMAT_UNKNOWN; D3D11_SRV_DIMENSION ViewDimension; union { D3D11_BUFFER_SRV Buffer; D3D11_TEX1D_SRV Texture1D; D3D11_TEX1D_ARRAY_SRV Texture1DArray; D3D11_TEX2D_SRV Texture2D; D3D11_TEX2D_ARRAY_SRV Texture2DArray; D3D11_TEX2DMS_SRV Texture2DMS; D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; D3D11_TEX3D_SRV Texture3D; D3D11_TEXCUBE_SRV TextureCube; D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; D3D11_BUFFEREX_SRV BufferEx; } this( D3D11_SRV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mostDetailedMip = 0, // FirstElement for BUFFER UINT mipLevels = -1, // NumElements for BUFFER UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY UINT arraySize = -1, // NumCubes for TEXTURECUBEARRAY UINT flags = 0 ) // BUFFEREX only { Format = format; ViewDimension = viewDimension; switch (viewDimension) { case D3D11_SRV_DIMENSION_BUFFER: Buffer.FirstElement = mostDetailedMip; Buffer.NumElements = mipLevels; break; case D3D11_SRV_DIMENSION_TEXTURE1D: Texture1D.MostDetailedMip = mostDetailedMip; Texture1D.MipLevels = mipLevels; break; case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: Texture1DArray.MostDetailedMip = mostDetailedMip; Texture1DArray.MipLevels = mipLevels; Texture1DArray.FirstArraySlice = firstArraySlice; Texture1DArray.ArraySize = arraySize; break; case D3D11_SRV_DIMENSION_TEXTURE2D: Texture2D.MostDetailedMip = mostDetailedMip; Texture2D.MipLevels = mipLevels; break; case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: Texture2DArray.MostDetailedMip = mostDetailedMip; Texture2DArray.MipLevels = mipLevels; Texture2DArray.FirstArraySlice = firstArraySlice; Texture2DArray.ArraySize = arraySize; break; case D3D11_SRV_DIMENSION_TEXTURE2DMS: break; case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: Texture2DMSArray.FirstArraySlice = firstArraySlice; Texture2DMSArray.ArraySize = arraySize; break; case D3D11_SRV_DIMENSION_TEXTURE3D: Texture3D.MostDetailedMip = mostDetailedMip; Texture3D.MipLevels = mipLevels; break; case D3D11_SRV_DIMENSION_TEXTURECUBE: TextureCube.MostDetailedMip = mostDetailedMip; TextureCube.MipLevels = mipLevels; break; case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: TextureCubeArray.MostDetailedMip = mostDetailedMip; TextureCubeArray.MipLevels = mipLevels; TextureCubeArray.First2DArrayFace = firstArraySlice; TextureCubeArray.NumCubes = arraySize; break; case D3D11_SRV_DIMENSION_BUFFEREX: BufferEx.FirstElement = mostDetailedMip; BufferEx.NumElements = mipLevels; BufferEx.Flags = flags; break; default: break; } } } mixin( uuid!(ID3D11ShaderResourceView, "b0e06fe0-8192-4e1a-b1ca-36d7414710b2") ); interface ID3D11ShaderResourceView : ID3D11View { extern(Windows): void GetDesc( D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc); } struct D3D11_BUFFER_RTV { union { UINT FirstElement; UINT ElementOffset; } union { UINT NumElements; UINT ElementWidth; } } struct D3D11_TEX1D_RTV { UINT MipSlice; } struct D3D11_TEX1D_ARRAY_RTV { UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX2D_RTV { UINT MipSlice; } struct D3D11_TEX2DMS_RTV { UINT UnusedField_NothingToDefine; } struct D3D11_TEX2D_ARRAY_RTV { UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX2DMS_ARRAY_RTV { UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX3D_RTV { UINT MipSlice; UINT FirstWSlice; UINT WSize; } struct D3D11_RENDER_TARGET_VIEW_DESC { DXGI_FORMAT Format = DXGI_FORMAT_UNKNOWN; D3D11_RTV_DIMENSION ViewDimension; union { D3D11_BUFFER_RTV Buffer; D3D11_TEX1D_RTV Texture1D; D3D11_TEX1D_ARRAY_RTV Texture1DArray; D3D11_TEX2D_RTV Texture2D; D3D11_TEX2D_ARRAY_RTV Texture2DArray; D3D11_TEX2DMS_RTV Texture2DMS; D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; D3D11_TEX3D_RTV Texture3D; } this( D3D11_RTV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mipSlice = 0, // FirstElement for BUFFER UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D UINT arraySize = -1 ) // WSize for TEXTURE3D { Format = format; ViewDimension = viewDimension; switch (viewDimension) { case D3D11_RTV_DIMENSION_BUFFER: Buffer.FirstElement = mipSlice; Buffer.NumElements = firstArraySlice; break; case D3D11_RTV_DIMENSION_TEXTURE1D: Texture1D.MipSlice = mipSlice; break; case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: Texture1DArray.MipSlice = mipSlice; Texture1DArray.FirstArraySlice = firstArraySlice; Texture1DArray.ArraySize = arraySize; break; case D3D11_RTV_DIMENSION_TEXTURE2D: Texture2D.MipSlice = mipSlice; break; case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: Texture2DArray.MipSlice = mipSlice; Texture2DArray.FirstArraySlice = firstArraySlice; Texture2DArray.ArraySize = arraySize; break; case D3D11_RTV_DIMENSION_TEXTURE2DMS: break; case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: Texture2DMSArray.FirstArraySlice = firstArraySlice; Texture2DMSArray.ArraySize = arraySize; break; case D3D11_RTV_DIMENSION_TEXTURE3D: Texture3D.MipSlice = mipSlice; Texture3D.FirstWSlice = firstArraySlice; Texture3D.WSize = arraySize; break; default: break; } } } mixin( uuid!(ID3D11RenderTargetView, "dfdba067-0b8d-4865-875b-d7b4516cc164") ); interface ID3D11RenderTargetView : ID3D11View { extern(Windows): void GetDesc( D3D11_RENDER_TARGET_VIEW_DESC* pDesc); } struct D3D11_TEX1D_DSV { UINT MipSlice; } struct D3D11_TEX1D_ARRAY_DSV { UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX2D_DSV { UINT MipSlice; } struct D3D11_TEX2D_ARRAY_DSV { UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX2DMS_DSV { UINT UnusedField_NothingToDefine; } struct D3D11_TEX2DMS_ARRAY_DSV { UINT FirstArraySlice; UINT ArraySize; } alias D3D11_DSV_FLAG = int; enum : D3D11_DSV_FLAG { D3D11_DSV_READ_ONLY_DEPTH = 0x1L, D3D11_DSV_READ_ONLY_STENCIL = 0x2L } struct D3D11_DEPTH_STENCIL_VIEW_DESC { DXGI_FORMAT Format = DXGI_FORMAT_UNKNOWN; D3D11_DSV_DIMENSION ViewDimension; UINT Flags; union { D3D11_TEX1D_DSV Texture1D; D3D11_TEX1D_ARRAY_DSV Texture1DArray; D3D11_TEX2D_DSV Texture2D; D3D11_TEX2D_ARRAY_DSV Texture2DArray; D3D11_TEX2DMS_DSV Texture2DMS; D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray; } this( D3D11_DSV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mipSlice = 0, UINT firstArraySlice = 0, UINT arraySize = -1, UINT flags = 0 ) { Format = format; ViewDimension = viewDimension; Flags = flags; switch (viewDimension) { case D3D11_DSV_DIMENSION_TEXTURE1D: Texture1D.MipSlice = mipSlice; break; case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: Texture1DArray.MipSlice = mipSlice; Texture1DArray.FirstArraySlice = firstArraySlice; Texture1DArray.ArraySize = arraySize; break; case D3D11_DSV_DIMENSION_TEXTURE2D: Texture2D.MipSlice = mipSlice; break; case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: Texture2DArray.MipSlice = mipSlice; Texture2DArray.FirstArraySlice = firstArraySlice; Texture2DArray.ArraySize = arraySize; break; case D3D11_DSV_DIMENSION_TEXTURE2DMS: break; case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: Texture2DMSArray.FirstArraySlice = firstArraySlice; Texture2DMSArray.ArraySize = arraySize; break; default: break; } } } mixin( uuid!(ID3D11DepthStencilView, "9fdac92a-1876-48c3-afad-25b94f84a9b6") ); interface ID3D11DepthStencilView : ID3D11View { extern(Windows): void GetDesc( D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc); } alias D3D11_BUFFER_UAV_FLAG = int; enum : D3D11_BUFFER_UAV_FLAG { D3D11_BUFFER_UAV_FLAG_RAW = 0x1, D3D11_BUFFER_UAV_FLAG_APPEND = 0x2, D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4 } struct D3D11_BUFFER_UAV { UINT FirstElement; UINT NumElements; UINT Flags; } struct D3D11_TEX1D_UAV { UINT MipSlice; } struct D3D11_TEX1D_ARRAY_UAV { UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX2D_UAV { UINT MipSlice; } struct D3D11_TEX2D_ARRAY_UAV { UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } struct D3D11_TEX3D_UAV { UINT MipSlice; UINT FirstWSlice; UINT WSize; } struct D3D11_UNORDERED_ACCESS_VIEW_DESC { DXGI_FORMAT Format = DXGI_FORMAT_UNKNOWN; D3D11_UAV_DIMENSION ViewDimension; union { D3D11_BUFFER_UAV Buffer; D3D11_TEX1D_UAV Texture1D; D3D11_TEX1D_ARRAY_UAV Texture1DArray; D3D11_TEX2D_UAV Texture2D; D3D11_TEX2D_ARRAY_UAV Texture2DArray; D3D11_TEX3D_UAV Texture3D; } this( D3D11_UAV_DIMENSION viewDimension, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mipSlice = 0, // FirstElement for BUFFER UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D UINT arraySize = -1, // WSize for TEXTURE3D UINT flags = 0 ) // BUFFER only { Format = format; ViewDimension = viewDimension; switch (viewDimension) { case D3D11_UAV_DIMENSION_BUFFER: Buffer.FirstElement = mipSlice; Buffer.NumElements = firstArraySlice; Buffer.Flags = flags; break; case D3D11_UAV_DIMENSION_TEXTURE1D: Texture1D.MipSlice = mipSlice; break; case D3D11_UAV_DIMENSION_TEXTURE1DARRAY: Texture1DArray.MipSlice = mipSlice; Texture1DArray.FirstArraySlice = firstArraySlice; Texture1DArray.ArraySize = arraySize; break; case D3D11_UAV_DIMENSION_TEXTURE2D: Texture2D.MipSlice = mipSlice; break; case D3D11_UAV_DIMENSION_TEXTURE2DARRAY: Texture2DArray.MipSlice = mipSlice; Texture2DArray.FirstArraySlice = firstArraySlice; Texture2DArray.ArraySize = arraySize; break; case D3D11_UAV_DIMENSION_TEXTURE3D: Texture3D.MipSlice = mipSlice; Texture3D.FirstWSlice = firstArraySlice; Texture3D.WSize = arraySize; break; default: break; } } } mixin( uuid!( ID3D11UnorderedAccessView, "28acf509-7f5c-48f6-8611-f316010a6380") ); interface ID3D11UnorderedAccessView : ID3D11View { extern(Windows): void GetDesc( D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc); } mixin( uuid!(ID3D11VertexShader, "3b301d64-d678-4289-8897-22f8928b72f3") ); interface ID3D11VertexShader : ID3D11DeviceChild { extern(Windows): } mixin( uuid!(ID3D11HullShader, "8e5c6061-628a-4c8e-8264-bbe45cb3d5dd") ); interface ID3D11HullShader : ID3D11DeviceChild { extern(Windows): } mixin( uuid!(ID3D11DomainShader, "f582c508-0f36-490c-9977-31eece268cfa") ); interface ID3D11DomainShader : ID3D11DeviceChild { extern(Windows): } mixin( uuid!( ID3D11GeometryShader, "38325b96-effb-4022-ba02-2e795b70275c") ); interface ID3D11GeometryShader : ID3D11DeviceChild { extern(Windows): } mixin( uuid!(ID3D11PixelShader, "ea82e40d-51dc-4f33-93d4-db7c9125ae8c") ); interface ID3D11PixelShader : ID3D11DeviceChild { extern(Windows): } mixin( uuid!( ID3D11ComputeShader, "4f5b196e-c2bd-495e-bd01-1fded38e4969") ); interface ID3D11ComputeShader : ID3D11DeviceChild { extern(Windows): } mixin( uuid!( ID3D11InputLayout, "e4819ddc-4cf0-4025-bd26-5de82a3e07b7") ); interface ID3D11InputLayout : ID3D11DeviceChild { extern(Windows): } alias D3D11_FILTER = int; enum : D3D11_FILTER { D3D11_FILTER_MIN_MAG_MIP_POINT = 0, D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, D3D11_FILTER_ANISOTROPIC = 0x55, D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5 } alias D3D11_FILTER_TYPE = int; enum : D3D11_FILTER_TYPE { D3D11_FILTER_TYPE_POINT = 0, D3D11_FILTER_TYPE_LINEAR = 1 } enum D3D11_FILTER_TYPE_MASK = ( 0x3 ); enum D3D11_MIN_FILTER_SHIFT = ( 4 ); enum D3D11_MAG_FILTER_SHIFT = ( 2 ); enum D3D11_MIP_FILTER_SHIFT = ( 0 ); enum D3D11_COMPARISON_FILTERING_BIT = ( 0x80 ); enum D3D11_ANISOTROPIC_FILTERING_BIT = ( 0x40 ); D3D11_FILTER D3D11_ENCODE_BASIC_FILTER(T0, T1, T2, T3)( T0 min, T1 mag, T2 mip, T3 bComparison ){ return ( cast( D3D11_FILTER ) ( ( ( bComparison ) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | ( ( ( min ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MIN_FILTER_SHIFT ) | ( ( ( mag ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MAG_FILTER_SHIFT ) | ( ( ( mip ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MIP_FILTER_SHIFT ) ) ); } D3D11_FILTER D3D11_ENCODE_ANISOTROPIC_FILTER(T)(T bComparison ){ return ( cast( D3D11_FILTER ) ( D3D11_ANISOTROPIC_FILTERING_BIT | D3D11_ENCODE_BASIC_FILTER( D3D11_FILTER_TYPE.D3D11_FILTER_TYPE_LINEAR, D3D11_FILTER_TYPE.D3D11_FILTER_TYPE_LINEAR, D3D11_FILTER_TYPE.D3D11_FILTER_TYPE_LINEAR, bComparison ))); } D3D11_FILTER_TYPE D3D11_DECODE_MAG_FILTER(T)( d3d11Filter ){ return ( cast( D3D11_FILTER_TYPE ) ( ( ( d3d11Filter ) >> D3D11_MAG_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) ; } D3D11_FILTER_TYPE D3D11_DECODE_MIN_FILTER(T)(T d3d11Filter ){ return ( cast( D3D11_FILTER_TYPE ) ( ( ( d3d11Filter ) >> D3D11_MIN_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ); } bool D3D11_DECODE_IS_COMPARISON_FILTER(T)(T d3d11Filter ){ return cast(bool)( ( d3d11Filter ) & D3D11_COMPARISON_FILTERING_BIT ); } bool D3D11_DECODE_IS_ANISOTROPIC_FILTER(T)(T d3d11Filter ){ return cast(bool)( ( ( d3d11Filter ) & D3D11_ANISOTROPIC_FILTERING_BIT ) && ( D3D11_FILTER_TYPE.D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER( d3d11Filter ) ) && ( D3D11_FILTER_TYPE.D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER( d3d11Filter ) ) && ( D3D11_FILTER_TYPE.D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER( d3d11Filter ) ) ); } alias D3D11_TEXTURE_ADDRESS_MODE = int; enum : D3D11_TEXTURE_ADDRESS_MODE { D3D11_TEXTURE_ADDRESS_WRAP = 1, D3D11_TEXTURE_ADDRESS_MIRROR = 2, D3D11_TEXTURE_ADDRESS_CLAMP = 3, D3D11_TEXTURE_ADDRESS_BORDER = 4, D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5 } struct D3D11_SAMPLER_DESC { D3D11_FILTER Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; D3D11_TEXTURE_ADDRESS_MODE AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; D3D11_TEXTURE_ADDRESS_MODE AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; D3D11_TEXTURE_ADDRESS_MODE AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; FLOAT MipLODBias = 0; UINT MaxAnisotropy = 1; D3D11_COMPARISON_FUNC ComparisonFunc = D3D11_COMPARISON_NEVER; FLOAT[ 4 ] BorderColor = [1.0f, 1.0f, 1.0f, 1.0f]; FLOAT MinLOD = -3.402823466e+38F; FLOAT MaxLOD = 3.402823466e+38F; } mixin( uuid!( ID3D11SamplerState, "da6fea51-564c-4487-9810-f0d0f9b4e3a5") ); interface ID3D11SamplerState : ID3D11DeviceChild { extern(Windows): void GetDesc( D3D11_SAMPLER_DESC* pDesc); } alias D3D11_FORMAT_SUPPORT = int; enum : D3D11_FORMAT_SUPPORT { D3D11_FORMAT_SUPPORT_BUFFER = 0x1, D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8, D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10, D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20, D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40, D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80, D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100, D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, D3D11_FORMAT_SUPPORT_MIP = 0x1000, D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000, D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000, D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000, D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000 } alias D3D11_FORMAT_SUPPORT2 = int; enum : D3D11_FORMAT_SUPPORT2 { D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80 } mixin( uuid!(ID3D11Asynchronous, "4b35d0cd-1e15-4258-9c98-1b1333f6dd3b") ); interface ID3D11Asynchronous : ID3D11DeviceChild { extern(Windows): UINT GetDataSize(); } alias D3D11_ASYNC_GETDATA_FLAG = int; enum : D3D11_ASYNC_GETDATA_FLAG { D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1 } alias D3D11_QUERY = int; enum : D3D11_QUERY { D3D11_QUERY_EVENT = 0, D3D11_QUERY_OCCLUSION = ( D3D11_QUERY_EVENT + 1 ) , D3D11_QUERY_TIMESTAMP = ( D3D11_QUERY_OCCLUSION + 1 ) , D3D11_QUERY_TIMESTAMP_DISJOINT = ( D3D11_QUERY_TIMESTAMP + 1 ) , D3D11_QUERY_PIPELINE_STATISTICS = ( D3D11_QUERY_TIMESTAMP_DISJOINT + 1 ) , D3D11_QUERY_OCCLUSION_PREDICATE = ( D3D11_QUERY_PIPELINE_STATISTICS + 1 ) , D3D11_QUERY_SO_STATISTICS = ( D3D11_QUERY_OCCLUSION_PREDICATE + 1 ) , D3D11_QUERY_SO_OVERFLOW_PREDICATE = ( D3D11_QUERY_SO_STATISTICS + 1 ) , D3D11_QUERY_SO_STATISTICS_STREAM0 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE + 1 ) , D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = ( D3D11_QUERY_SO_STATISTICS_STREAM0 + 1 ) , D3D11_QUERY_SO_STATISTICS_STREAM1 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 + 1 ) , D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = ( D3D11_QUERY_SO_STATISTICS_STREAM1 + 1 ) , D3D11_QUERY_SO_STATISTICS_STREAM2 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 + 1 ) , D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = ( D3D11_QUERY_SO_STATISTICS_STREAM2 + 1 ) , D3D11_QUERY_SO_STATISTICS_STREAM3 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 + 1 ) , D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = ( D3D11_QUERY_SO_STATISTICS_STREAM3 + 1 ) } alias D3D11_QUERY_MISC_FLAG = int; enum : D3D11_QUERY_MISC_FLAG { D3D11_QUERY_MISC_PREDICATEHINT = 0x1 } struct D3D11_QUERY_DESC { D3D11_QUERY Query; UINT MiscFlags; } mixin( uuid!(ID3D11Query, "d6c00747-87b7-425e-b84d-44d108560afd") ); interface ID3D11Query : ID3D11Asynchronous { extern(Windows): void GetDesc( D3D11_QUERY_DESC* pDesc); } mixin( uuid!(ID3D11Predicate, "9eb576dd-9f77-4d86-81aa-8bab5fe490e2") ); interface ID3D11Predicate : ID3D11Query { extern(Windows): } struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT { UINT64 Frequency; BOOL Disjoint; } struct D3D11_QUERY_DATA_PIPELINE_STATISTICS { UINT64 IAVertices; UINT64 IAPrimitives; UINT64 VSInvocations; UINT64 GSInvocations; UINT64 GSPrimitives; UINT64 CInvocations; UINT64 CPrimitives; UINT64 PSInvocations; UINT64 HSInvocations; UINT64 DSInvocations; UINT64 CSInvocations; } struct D3D11_QUERY_DATA_SO_STATISTICS { UINT64 NumPrimitivesWritten; UINT64 PrimitivesStorageNeeded; } alias D3D11_COUNTER = int; enum : D3D11_COUNTER { D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 } alias D3D11_COUNTER_TYPE = int; enum : D3D11_COUNTER_TYPE { D3D11_COUNTER_TYPE_FLOAT32 = 0, D3D11_COUNTER_TYPE_UINT16 = ( D3D11_COUNTER_TYPE_FLOAT32 + 1 ) , D3D11_COUNTER_TYPE_UINT32 = ( D3D11_COUNTER_TYPE_UINT16 + 1 ) , D3D11_COUNTER_TYPE_UINT64 = ( D3D11_COUNTER_TYPE_UINT32 + 1 ) } struct D3D11_COUNTER_DESC { D3D11_COUNTER Counter; UINT MiscFlags; } struct D3D11_COUNTER_INFO { D3D11_COUNTER LastDeviceDependentCounter; UINT NumSimultaneousCounters; UINT8 NumDetectableParallelUnits; } mixin( uuid!(ID3D11Counter, "6e8c49fb-a371-4770-b440-29086022b741") ); interface ID3D11Counter : ID3D11Asynchronous { extern(Windows): void GetDesc( D3D11_COUNTER_DESC* pDesc); } alias D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS = int; enum : D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS { D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff, D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe } alias D3D11_DEVICE_CONTEXT_TYPE = int; enum : D3D11_DEVICE_CONTEXT_TYPE { D3D11_DEVICE_CONTEXT_IMMEDIATE = 0, D3D11_DEVICE_CONTEXT_DEFERRED = ( D3D11_DEVICE_CONTEXT_IMMEDIATE + 1 ) } struct D3D11_CLASS_INSTANCE_DESC { UINT InstanceId; UINT InstanceIndex; UINT TypeId; UINT ConstantBuffer; UINT BaseConstantBufferOffset; UINT BaseTexture; UINT BaseSampler; BOOL Created; } mixin( uuid!(ID3D11ClassInstance, "a6cd7faa-b0b7-4a2f-9436-8662a65797cb") ); interface ID3D11ClassInstance : ID3D11DeviceChild { extern(Windows): void GetClassLinkage( ID3D11ClassLinkage* ppLinkage); void GetDesc( D3D11_CLASS_INSTANCE_DESC* pDesc); void GetInstanceName( LPSTR pInstanceName, SIZE_T* pBufferLength); void GetTypeName( LPSTR pTypeName, SIZE_T* pBufferLength); } mixin( uuid!(ID3D11ClassLinkage, "ddf57cba-9543-46e4-a12b-f207a0fe7fed") ); interface ID3D11ClassLinkage : ID3D11DeviceChild { extern(Windows): HRESULT GetClassInstance( LPCSTR pClassInstanceName, UINT InstanceIndex, ID3D11ClassInstance* ppInstance); HRESULT CreateClassInstance( LPCSTR pClassTypeName, UINT ConstantBufferOffset, UINT ConstantVectorOffset, UINT TextureOffset, UINT SamplerOffset, ID3D11ClassInstance* ppInstance); } mixin( uuid!(ID3D11CommandList, "a24bc4d1-769e-43f7-8013-98ff566c18e2") ); interface ID3D11CommandList : ID3D11DeviceChild { extern(Windows): UINT GetContextFlags(); } alias D3D11_FEATURE = int; enum : D3D11_FEATURE { D3D11_FEATURE_THREADING = 0, D3D11_FEATURE_DOUBLES = ( D3D11_FEATURE_THREADING + 1 ) , D3D11_FEATURE_FORMAT_SUPPORT = ( D3D11_FEATURE_DOUBLES + 1 ) , D3D11_FEATURE_FORMAT_SUPPORT2 = ( D3D11_FEATURE_FORMAT_SUPPORT + 1 ) , D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = ( D3D11_FEATURE_FORMAT_SUPPORT2 + 1 ) } struct D3D11_FEATURE_DATA_THREADING { BOOL DriverConcurrentCreates; BOOL DriverCommandLists; } struct D3D11_FEATURE_DATA_DOUBLES { BOOL DoublePrecisionFloatShaderOps; } struct D3D11_FEATURE_DATA_FORMAT_SUPPORT { DXGI_FORMAT InFormat; UINT OutFormatSupport; } struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 { DXGI_FORMAT InFormat; UINT OutFormatSupport2; } struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS { BOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; } mixin( uuid!(ID3D11DeviceContext, "c0bfa96c-e089-44fb-8eaf-26f8796190da") ); interface ID3D11DeviceContext : ID3D11DeviceChild { extern(Windows): void VSSetConstantBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppConstantBuffers); void PSSetShaderResources( UINT StartSlot, UINT NumViews, const(ID3D11ShaderResourceView)* ppShaderResourceViews); void PSSetShader( ID3D11PixelShader pPixelShader, const(ID3D11ClassInstance)* ppClassInstances, UINT NumClassInstances); void PSSetSamplers( UINT StartSlot, UINT NumSamplers, const(ID3D11SamplerState)* ppSamplers); void VSSetShader( ID3D11VertexShader pVertexShader, const(ID3D11ClassInstance)* ppClassInstances, UINT NumClassInstances); void DrawIndexed( UINT IndexCount, UINT StartIndexLocation, INT BaseVertexLocation); void Draw( UINT VertexCount, UINT StartVertexLocation); HRESULT Map( ID3D11Resource pResource, UINT Subresource, D3D11_MAP MapType, UINT MapFlags, D3D11_MAPPED_SUBRESOURCE* pMappedResource); void Unmap( ID3D11Resource pResource, UINT Subresource); void PSSetConstantBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppConstantBuffers); void IASetInputLayout( ID3D11InputLayout pInputLayout); void IASetVertexBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppVertexBuffers, const(UINT)* pStrides, const(UINT)* pOffsets); void IASetIndexBuffer( ID3D11Buffer pIndexBuffer, DXGI_FORMAT Format, UINT Offset); void DrawIndexedInstanced( UINT IndexCountPerInstance, UINT InstanceCount, UINT StartIndexLocation, INT BaseVertexLocation, UINT StartInstanceLocation); void DrawInstanced( UINT VertexCountPerInstance, UINT InstanceCount, UINT StartVertexLocation, UINT StartInstanceLocation); void GSSetConstantBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppConstantBuffers); void GSSetShader( ID3D11GeometryShader pShader, const(ID3D11ClassInstance)* ppClassInstances, UINT NumClassInstances); void IASetPrimitiveTopology( D3D11_PRIMITIVE_TOPOLOGY Topology); void VSSetShaderResources( UINT StartSlot, UINT NumViews, const(ID3D11ShaderResourceView)* ppShaderResourceViews); void VSSetSamplers( UINT StartSlot, UINT NumSamplers, const(ID3D11SamplerState)* ppSamplers); void Begin( ID3D11Asynchronous pAsync); void End( ID3D11Asynchronous pAsync); HRESULT GetData( ID3D11Asynchronous pAsync, void* pData, UINT DataSize, UINT GetDataFlags); void SetPredication( ID3D11Predicate pPredicate, BOOL PredicateValue); void GSSetShaderResources( UINT StartSlot, UINT NumViews, const(ID3D11ShaderResourceView)* ppShaderResourceViews); void GSSetSamplers( UINT StartSlot, UINT NumSamplers, const(ID3D11SamplerState)* ppSamplers); void OMSetRenderTargets( UINT NumViews, const(ID3D11RenderTargetView)* ppRenderTargetViews, ID3D11DepthStencilView pDepthStencilView); void OMSetRenderTargetsAndUnorderedAccessViews( UINT NumRTVs, const(ID3D11RenderTargetView)* ppRenderTargetViews, ID3D11DepthStencilView pDepthStencilView, UINT UAVStartSlot, UINT NumUAVs, const(ID3D11UnorderedAccessView)* ppUnorderedAccessViews, const(UINT)* pUAVInitialCounts); void OMSetBlendState( ID3D11BlendState pBlendState, FLOAT* BlendFactor, //FLOAT[ 4 ] BlendFactor UINT SampleMask); void OMSetDepthStencilState( ID3D11DepthStencilState pDepthStencilState, UINT StencilRef); void SOSetTargets( UINT NumBuffers, const(ID3D11Buffer)* ppSOTargets, const(UINT)* pOffsets); void DrawAuto(); void DrawIndexedInstancedIndirect( ID3D11Buffer pBufferForArgs, UINT AlignedByteOffsetForArgs); void DrawInstancedIndirect( ID3D11Buffer pBufferForArgs, UINT AlignedByteOffsetForArgs); void Dispatch( UINT ThreadGroupCountX, UINT ThreadGroupCountY, UINT ThreadGroupCountZ); void DispatchIndirect( ID3D11Buffer pBufferForArgs, UINT AlignedByteOffsetForArgs); void RSSetState( ID3D11RasterizerState pRasterizerState); void RSSetViewports( UINT NumViewports, const(D3D11_VIEWPORT)* pViewports); void RSSetScissorRects( UINT NumRects, const(D3D11_RECT)* pRects); void CopySubresourceRegion( ID3D11Resource pDstResource, UINT DstSubresource, UINT DstX, UINT DstY, UINT DstZ, ID3D11Resource pSrcResource, UINT SrcSubresource, const(D3D11_BOX)* pSrcBox); void CopyResource( ID3D11Resource pDstResource, ID3D11Resource pSrcResource); void UpdateSubresource( ID3D11Resource pDstResource, UINT DstSubresource, const(D3D11_BOX)* pDstBox, const void* pSrcData, UINT SrcRowPitch, UINT SrcDepthPitch); void CopyStructureCount( ID3D11Buffer pDstBuffer, UINT DstAlignedByteOffset, ID3D11UnorderedAccessView pSrcView); void ClearRenderTargetView( ID3D11RenderTargetView pRenderTargetView, FLOAT* ColorRGBA); //FLOAT[ 4 ] ColorRGBA); void ClearUnorderedAccessViewUint( ID3D11UnorderedAccessView pUnorderedAccessView, UINT* Values); //UINT[ 4 ] Values); void ClearUnorderedAccessViewFloat( ID3D11UnorderedAccessView pUnorderedAccessView, FLOAT* Values); //FLOAT[ 4 ] Values); void ClearDepthStencilView( ID3D11DepthStencilView pDepthStencilView, UINT ClearFlags, FLOAT Depth, UINT8 Stencil); void GenerateMips( ID3D11ShaderResourceView pShaderResourceView); void SetResourceMinLOD( ID3D11Resource pResource, FLOAT MinLOD); FLOAT GetResourceMinLOD( ID3D11Resource pResource); void ResolveSubresource( ID3D11Resource pDstResource, UINT DstSubresource, ID3D11Resource pSrcResource, UINT SrcSubresource, DXGI_FORMAT Format); void ExecuteCommandList( ID3D11CommandList pCommandList, BOOL RestoreContextState); void HSSetShaderResources( UINT StartSlot, UINT NumViews, const(ID3D11ShaderResourceView)* ppShaderResourceViews); void HSSetShader( ID3D11HullShader pHullShader, const(ID3D11ClassInstance)* ppClassInstances, UINT NumClassInstances); void HSSetSamplers( UINT StartSlot, UINT NumSamplers, const(ID3D11SamplerState)* ppSamplers); void HSSetConstantBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppConstantBuffers); void DSSetShaderResources( UINT StartSlot, UINT NumViews, const(ID3D11ShaderResourceView)* ppShaderResourceViews); void DSSetShader( ID3D11DomainShader pDomainShader, const(ID3D11ClassInstance)* ppClassInstances, UINT NumClassInstances); void DSSetSamplers( UINT StartSlot, UINT NumSamplers, const(ID3D11SamplerState)* ppSamplers); void DSSetConstantBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppConstantBuffers); void CSSetShaderResources( UINT StartSlot, UINT NumViews, const(ID3D11ShaderResourceView)* ppShaderResourceViews); void CSSetUnorderedAccessViews( UINT StartSlot, UINT NumUAVs, const(ID3D11UnorderedAccessView)* ppUnorderedAccessViews, const(UINT)* pUAVInitialCounts); void CSSetShader( ID3D11ComputeShader pComputeShader, const(ID3D11ClassInstance)* ppClassInstances, UINT NumClassInstances); void CSSetSamplers( UINT StartSlot, UINT NumSamplers, const(ID3D11SamplerState)* ppSamplers); void CSSetConstantBuffers( UINT StartSlot, UINT NumBuffers, const(ID3D11Buffer)* ppConstantBuffers); void VSGetConstantBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppConstantBuffers); void PSGetShaderResources( UINT StartSlot, UINT NumViews, ID3D11ShaderResourceView* ppShaderResourceViews); void PSGetShader( ID3D11PixelShader* ppPixelShader, const(ID3D11ClassInstance)* ppClassInstances, UINT* pNumClassInstances); void PSGetSamplers( UINT StartSlot, UINT NumSamplers, ID3D11SamplerState* ppSamplers); void VSGetShader( ID3D11VertexShader* ppVertexShader, const(ID3D11ClassInstance)* ppClassInstances, UINT* pNumClassInstances); void PSGetConstantBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppConstantBuffers); void IAGetInputLayout( ID3D11InputLayout* ppInputLayout); void IAGetVertexBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppVertexBuffers, UINT* pStrides, UINT* pOffsets); void IAGetIndexBuffer( ID3D11Buffer* pIndexBuffer, DXGI_FORMAT* Format, UINT* Offset); void GSGetConstantBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppConstantBuffers); void GSGetShader( ID3D11GeometryShader* ppGeometryShader, const(ID3D11ClassInstance)* ppClassInstances, UINT* pNumClassInstances); void IAGetPrimitiveTopology( D3D11_PRIMITIVE_TOPOLOGY* pTopology); void VSGetShaderResources( UINT StartSlot, UINT NumViews, ID3D11ShaderResourceView* ppShaderResourceViews); void VSGetSamplers( UINT StartSlot, UINT NumSamplers, ID3D11SamplerState* ppSamplers); void GetPredication( ID3D11Predicate* ppPredicate, BOOL* pPredicateValue); void GSGetShaderResources( UINT StartSlot, UINT NumViews, ID3D11ShaderResourceView* ppShaderResourceViews); void GSGetSamplers( UINT StartSlot, UINT NumSamplers, ID3D11SamplerState* ppSamplers); void OMGetRenderTargets( UINT NumViews, ID3D11RenderTargetView* ppRenderTargetViews, ID3D11DepthStencilView* ppDepthStencilView); void OMGetRenderTargetsAndUnorderedAccessViews( UINT NumRTVs, ID3D11RenderTargetView* ppRenderTargetViews, ID3D11DepthStencilView* ppDepthStencilView, UINT UAVStartSlot, UINT NumUAVs, ID3D11UnorderedAccessView* ppUnorderedAccessViews); void OMGetBlendState( ID3D11BlendState* ppBlendState, FLOAT* BlendFactor, //FLOAT[ 4 ] BlendFactor, UINT* pSampleMask); void OMGetDepthStencilState( ID3D11DepthStencilState* ppDepthStencilState, UINT* pStencilRef); void SOGetTargets( UINT NumBuffers, ID3D11Buffer* ppSOTargets); void RSGetState( ID3D11RasterizerState* ppRasterizerState); void RSGetViewports( UINT* pNumViewports, D3D11_VIEWPORT* pViewports); void RSGetScissorRects( UINT* pNumRects, D3D11_RECT* pRects); void HSGetShaderResources( UINT StartSlot, UINT NumViews, ID3D11ShaderResourceView* ppShaderResourceViews); void HSGetShader( ID3D11HullShader* ppHullShader, ID3D11ClassInstance* ppClassInstances, UINT* pNumClassInstances); void HSGetSamplers( UINT StartSlot, UINT NumSamplers, ID3D11SamplerState* ppSamplers); void HSGetConstantBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppConstantBuffers); void DSGetShaderResources( UINT StartSlot, UINT NumViews, ID3D11ShaderResourceView* ppShaderResourceViews); void DSGetShader( ID3D11DomainShader* ppDomainShader, ID3D11ClassInstance* ppClassInstances, UINT* pNumClassInstances); void DSGetSamplers( UINT StartSlot, UINT NumSamplers, ID3D11SamplerState* ppSamplers); void DSGetConstantBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppConstantBuffers); void CSGetShaderResources( UINT StartSlot, UINT NumViews, ID3D11ShaderResourceView* ppShaderResourceViews); void CSGetUnorderedAccessViews( UINT StartSlot, UINT NumUAVs, ID3D11UnorderedAccessView* ppUnorderedAccessViews); void CSGetShader( ID3D11ComputeShader* ppComputeShader, ID3D11ClassInstance* ppClassInstances, UINT* pNumClassInstances); void CSGetSamplers( UINT StartSlot, UINT NumSamplers, ID3D11SamplerState* ppSamplers); void CSGetConstantBuffers( UINT StartSlot, UINT NumBuffers, ID3D11Buffer* ppConstantBuffers); void ClearState(); void Flush(); D3D11_DEVICE_CONTEXT_TYPE GetType(); UINT GetContextFlags(); HRESULT FinishCommandList( BOOL RestoreDeferredContextState, ID3D11CommandList* ppCommandList); } mixin( uuid!(ID3D11Device, "db6f6ddb-ac77-4e88-8253-819df9bbf140") ); interface ID3D11Device : IUnknown { extern(Windows): HRESULT CreateBuffer( const(D3D11_BUFFER_DESC)* pDesc, const(D3D11_SUBRESOURCE_DATA)* pInitialData, ID3D11Buffer* ppBuffer); HRESULT CreateTexture1D( const(D3D11_TEXTURE1D_DESC)* pDesc, const(D3D11_SUBRESOURCE_DATA)* pInitialData, ID3D11Texture1D* ppTexture1D); HRESULT CreateTexture2D( const(D3D11_TEXTURE2D_DESC)* pDesc, const(D3D11_SUBRESOURCE_DATA)* pInitialData, ID3D11Texture2D* ppTexture2D); HRESULT CreateTexture3D( const(D3D11_TEXTURE3D_DESC)* pDesc, const(D3D11_SUBRESOURCE_DATA)* pInitialData, ID3D11Texture3D* ppTexture3D); HRESULT CreateShaderResourceView( ID3D11Resource pResource, const(D3D11_SHADER_RESOURCE_VIEW_DESC)* pDesc, ID3D11ShaderResourceView* ppSRView); HRESULT CreateUnorderedAccessView( ID3D11Resource pResource, const(D3D11_UNORDERED_ACCESS_VIEW_DESC)* pDesc, ID3D11UnorderedAccessView* ppUAView); HRESULT CreateRenderTargetView( ID3D11Resource pResource, const(D3D11_RENDER_TARGET_VIEW_DESC)* pDesc, ID3D11RenderTargetView* ppRTView); HRESULT CreateDepthStencilView( ID3D11Resource pResource, const(D3D11_DEPTH_STENCIL_VIEW_DESC)* pDesc, ID3D11DepthStencilView* ppDepthStencilView); HRESULT CreateInputLayout( const(D3D11_INPUT_ELEMENT_DESC)* pInputElementDescs, UINT NumElements, const void* pShaderBytecodeWithInputSignature, SIZE_T BytecodeLength, ID3D11InputLayout* ppInputLayout); HRESULT CreateVertexShader( const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage pClassLinkage, ID3D11VertexShader* ppVertexShader); HRESULT CreateGeometryShader( const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage pClassLinkage, ID3D11GeometryShader* ppGeometryShader); HRESULT CreateGeometryShaderWithStreamOutput( const void* pShaderBytecode, SIZE_T BytecodeLength, const(D3D11_SO_DECLARATION_ENTRY)* pSODeclaration, UINT NumEntries, const(UINT)* pBufferStrides, UINT NumStrides, UINT RasterizedStream, ID3D11ClassLinkage pClassLinkage, ID3D11GeometryShader* ppGeometryShader); HRESULT CreatePixelShader( const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage pClassLinkage, ID3D11PixelShader* ppPixelShader); HRESULT CreateHullShader( const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage pClassLinkage, ID3D11HullShader* ppHullShader); HRESULT CreateDomainShader( const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage pClassLinkage, ID3D11DomainShader* ppDomainShader); HRESULT CreateComputeShader( const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage pClassLinkage, ID3D11ComputeShader* ppComputeShader); HRESULT CreateClassLinkage( ID3D11ClassLinkage* ppLinkage); HRESULT CreateBlendState( const(D3D11_BLEND_DESC)* pBlendStateDesc, ID3D11BlendState* ppBlendState); HRESULT CreateDepthStencilState( const(D3D11_DEPTH_STENCIL_DESC)* pDepthStencilDesc, ID3D11DepthStencilState* ppDepthStencilState); HRESULT CreateRasterizerState( const(D3D11_RASTERIZER_DESC)* pRasterizerDesc, ID3D11RasterizerState* ppRasterizerState); HRESULT CreateSamplerState( const(D3D11_SAMPLER_DESC)* pSamplerDesc, ID3D11SamplerState* ppSamplerState); HRESULT CreateQuery( const(D3D11_QUERY_DESC)* pQueryDesc, ID3D11Query* ppQuery); HRESULT CreatePredicate( const(D3D11_QUERY_DESC)* pPredicateDesc, ID3D11Predicate* ppPredicate); HRESULT CreateCounter( const(D3D11_COUNTER_DESC)* pCounterDesc, ID3D11Counter* ppCounter); HRESULT CreateDeferredContext( UINT ContextFlags, ID3D11DeviceContext* ppDeferredContext); HRESULT OpenSharedResource( HANDLE hResource, REFIID ReturnedInterface, void** ppResource); HRESULT CheckFormatSupport( DXGI_FORMAT Format, UINT* pFormatSupport); HRESULT CheckMultisampleQualityLevels( DXGI_FORMAT Format, UINT SampleCount, UINT* pNumQualityLevels); void CheckCounterInfo( D3D11_COUNTER_INFO *pCounterInfo); HRESULT CheckCounter( const(D3D11_COUNTER_DESC)* pDesc, D3D11_COUNTER_TYPE* pType, UINT* pActiveCounters, LPSTR szName, UINT* pNameLength, LPSTR szUnits, UINT* pUnitsLength, LPSTR szDescription, UINT* pDescriptionLength); HRESULT CheckFeatureSupport( D3D11_FEATURE Feature, void* pFeatureSupportData, UINT FeatureSupportDataSize); HRESULT GetPrivateData( REFGUID guid, UINT* pDataSize, void* pData); HRESULT SetPrivateData( REFGUID guid, UINT DataSize, const void* pData); HRESULT SetPrivateDataInterface( REFGUID guid, const IUnknown pData); D3D_FEATURE_LEVEL GetFeatureLevel(); UINT GetCreationFlags(); HRESULT GetDeviceRemovedReason(); void GetImmediateContext( ID3D11DeviceContext* ppImmediateContext); HRESULT SetExceptionMode( UINT RaiseFlags); UINT GetExceptionMode(); } alias D3D11_CREATE_DEVICE_FLAG = int; enum : D3D11_CREATE_DEVICE_FLAG { D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1, D3D11_CREATE_DEVICE_DEBUG = 0x2, D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4, D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8, D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20 } enum D3D11_SDK_VERSION = ( 7 ); /////////////////////////////////////////////////////////////////////////// // D3D11CreateDevice // ------------------ // // pAdapter // If NULL, D3D11CreateDevice will choose the primary adapter and // create a new instance from a temporarily created IDXGIFactory. // If non-NULL, D3D11CreateDevice will register the appropriate // device, if necessary (via IDXGIAdapter::RegisterDrver), before // creating the device. // DriverType // Specifies the driver type to be created: hardware, reference or // null. // Software // HMODULE of a DLL implementing a software rasterizer. Must be NULL for // non-Software driver types. // Flags // Any of those documented for D3D11CreateDeviceAndSwapChain. // pFeatureLevels // Any of those documented for D3D11CreateDeviceAndSwapChain. // FeatureLevels // Size of feature levels array. // SDKVersion // SDK version. Use the D3D11_SDK_VERSION macro. // ppDevice // Pointer to returned interface. May be NULL. // pFeatureLevel // Pointer to returned feature level. May be NULL. // ppImmediateContext // Pointer to returned interface. May be NULL. // // Return Values // Any of those documented for // CreateDXGIFactory1 // IDXGIFactory::EnumAdapters // IDXGIAdapter::RegisterDriver // D3D11CreateDevice // /////////////////////////////////////////////////////////////////////////// extern (Windows) nothrow HRESULT D3D11CreateDevice(IDXGIAdapter pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, const(D3D_FEATURE_LEVEL)* pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, ID3D11Device *ppDevice, D3D_FEATURE_LEVEL *pFeatureLevel, ID3D11DeviceContext *ppImmediateContext); alias PFN_D3D11_CREATE_DEVICE = extern (Windows) nothrow HRESULT function(IDXGIAdapter pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, const(D3D_FEATURE_LEVEL)* pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, ID3D11Device *ppDevice, D3D_FEATURE_LEVEL *pFeatureLevel, ID3D11DeviceContext *ppImmediateContext); /////////////////////////////////////////////////////////////////////////// // D3D11CreateDeviceAndSwapChain // ------------------------------ // // ppAdapter // If NULL, D3D11CreateDevice will choose the primary adapter and // create a new instance from a temporarily created IDXGIFactory. // If non-NULL, D3D11CreateDevice will register the appropriate // device, if necessary (via IDXGIAdapter::RegisterDrver), before // creating the device. // DriverType // Specifies the driver type to be created: hardware, reference or // null. // Software // HMODULE of a DLL implementing a software rasterizer. Must be NULL for // non-Software driver types. // Flags // Any of those documented for D3D11CreateDevice. // pFeatureLevels // Array of any of the following: // D3D_FEATURE_LEVEL_11_0 // D3D_FEATURE_LEVEL_10_1 // D3D_FEATURE_LEVEL_10_0 // D3D_FEATURE_LEVEL_9_3 // D3D_FEATURE_LEVEL_9_2 // D3D_FEATURE_LEVEL_9_1 // Order indicates sequence in which instantiation will be attempted. If // NULL, then the implied order is the same as previously listed (i.e. // prefer most features available). // FeatureLevels // Size of feature levels array. // SDKVersion // SDK version. Use the D3D11_SDK_VERSION macro. // pSwapChainDesc // Swap chain description, may be NULL. // ppSwapChain // Pointer to returned interface. May be NULL. // ppDevice // Pointer to returned interface. May be NULL. // pFeatureLevel // Pointer to returned feature level. May be NULL. // ppImmediateContext // Pointer to returned interface. May be NULL. // // Return Values // Any of those documented for // CreateDXGIFactory1 // IDXGIFactory::EnumAdapters // IDXGIAdapter::RegisterDriver // D3D11CreateDevice // IDXGIFactory::CreateSwapChain // /////////////////////////////////////////////////////////////////////////// extern(Windows) nothrow HRESULT D3D11CreateDeviceAndSwapChain( IDXGIAdapter pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, const(D3D_FEATURE_LEVEL)* pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, const(DXGI_SWAP_CHAIN_DESC)* pSwapChainDesc, IDXGISwapChain* ppSwapChain, ID3D11Device* ppDevice, D3D_FEATURE_LEVEL* pFeatureLevel, ID3D11DeviceContext* ppImmediateContext); alias PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN = extern(Windows) nothrow HRESULT function( IDXGIAdapter pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, const(D3D_FEATURE_LEVEL)* pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, const(DXGI_SWAP_CHAIN_DESC)* pSwapChainDesc, IDXGISwapChain* ppSwapChain, ID3D11Device* ppDevice, D3D_FEATURE_LEVEL* pFeatureLevel, ID3D11DeviceContext* ppImmediateContext);
D
import std.stdio, std.algorithm, std.conv, std.array, std.string, std.math, std.typecons, std.numeric; /// struct PriorityQueue(alias _fun, T) { import std.functional : binaryFun; import std.algorithm : swap; alias fun = binaryFun!_fun; /// this(T[] ts) { foreach (t; ts) enqueue(t); } /// PriorityQueue!(_fun, T) enqueue(T e) { if (this.tree.length == 0) this.tree.length = 1; if (this.tree.length == this.n) this.tree.length *= 2; this.tree[this.n] = e; auto i = this.n; this.n += 1; while (i) { auto j = (i-1)/2; if (fun(this.tree[i], this.tree[j])) { swap(this.tree[i], this.tree[j]); i = j; } else break; } return this; } alias insertFront = enqueue; alias insert = enqueue; /// T dequeue() { auto ret = this.tree[0]; this.n -= 1; this.tree[0] = this.tree[this.n]; this.tree = this.tree[0..$-1]; size_t i; for (;;) { auto l = i*2+1; auto r = i*2+2; if (l >= this.n) break; size_t j; if (r >= this.n) { j = l; } else { j = fun(this.tree[r], this.tree[l]) ? r : l; } if (fun(this.tree[j], this.tree[i])) { swap(this.tree[i], this.tree[j]); i = j; } else break; } return ret; } /// @property T front() { return this.tree[0]; } /// @property bool empty() { return this.n == 0; } /// void popFront() { this.dequeue(); } alias removeFront = popFront; /// @property size_t length() { return this.n; } private: size_t n; T[] tree; } /// PriorityQueue!(fun, T) priority_queue(alias fun, T)(T[] ts = []) { return PriorityQueue!(fun, T)(ts); } alias Node = Tuple!(int, "i", long, "c"); void main() { auto nmks = readln.split.to!(int[]); auto N = nmks[0]; auto M = nmks[1]; auto K = nmks[2]; auto S = nmks[3]; auto pq = readln.split.to!(long[]); auto P = pq[0]; auto Q = pq[1]; auto MAP = new long[](N); int[] ks; foreach (_; 0..K) { auto c = readln.chomp.to!int - 1; MAP[c] = 2; ks ~= c; } int[][] G; G.length = N; foreach (_; 0..M) { auto ab = readln.split.to!(int[]); auto a = ab[0]-1; auto b = ab[1]-1; G[a] ~= b; G[b] ~= a; } foreach (_; 0..S) { int[] nks; foreach (k; ks) { foreach (s; G[k]) if (MAP[s] == 0) { MAP[s] = 1; nks ~= s; } } ks = nks; } foreach (ref c; MAP) c = c == 0 ? P : c == 1 ? Q : -1; MAP[0] = 0; MAP[N-1] = 0; auto MIN = new long[](N); MIN[] = long.max; MIN[0] = 0; auto PQ = priority_queue!("a.c < b.c", Node)([Node(0, 0)]); for (;;) { auto t = PQ.dequeue(); foreach (n; G[t.i]) if (MAP[n] != -1) { if (n == N-1) { writeln(t.c); return; } auto c = t.c + MAP[n]; if (MIN[n] <= c) continue; MIN[n] = c; PQ.enqueue(Node(n, c)); } } }
D
module smtp.attachment; import std.base64; import std.conv; import std.string; /** Implements mail message attachment. */ struct SmtpAttachment { string filename; ubyte[] bytes; string cid; /++ Returns plain base64 represenation of the attachment. The representaiton is ready to be injected into the formatted SMTP message. +/ string toString(in string boundary) const { const string crlf = "\r\n"; return "Content-Type: application/octet-stream" ~ crlf ~ ((cid !is null) ? "Content-ID: <" ~ cid ~ ">" : "") ~ crlf ~ "Content-Transfer-Encoding: base64" ~ crlf ~ "Content-Disposition: attachment; filename=\"" ~ filename ~ "\"" ~ crlf ~ crlf ~ to!string(Base64.encode(bytes)) ~ crlf ~ "--" ~ boundary ~ crlf; } }
D
/******************************************************************//** * \file deps/gl/glu.d * \brief Wrapper for GLUT * * <i>Copyright (c) 2012</i> Danny Arends<br> * Last modified Apr, 2012<br> * First written 2010<br> * Written in the D Programming Language (http://www.digitalmars.com/d) **********************************************************************/ module ext.opengl.glu; import std.stdio, std.conv, std.c.stdarg; import ext.load.loader, ext.load.libload; import ext.opengl.gl_1_0, ext.opengl.gl_1_1; static this(){ HXModule lib = load_library("glu32","GLU",""); load_function(gluGetString)(lib,"gluGetString"); load_function(gluLookAt)(lib,"gluLookAt"); load_function(gluOrtho2D)(lib,"gluOrtho2D"); load_function(gluPerspective)(lib,"gluPerspective"); load_function(gluPickMatrix)(lib,"gluPickMatrix"); load_function(gluProject)(lib,"gluProject"); load_function(gluUnProject)(lib,"gluUnProject"); debug writeln("[ D ] Mapped GLU functionality"); } //============================================================================== // CONSTANTS //============================================================================== enum : GLenum{ GLU_FALSE = 0, GLU_TRUE = 1, // StringName GLU_VERSION = 100800, GLU_EXTENSIONS = 100801, } extern(System){ GLubyte* function(GLenum) gluGetString; void function(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble) gluLookAt; void function(GLdouble,GLdouble,GLdouble,GLdouble) gluOrtho2D; void function(GLdouble,GLdouble,GLdouble,GLdouble) gluPerspective; void function(GLdouble,GLdouble,GLdouble,GLdouble,GLint*) gluPickMatrix; GLint function(GLdouble,GLdouble,GLdouble,GLdouble*,GLdouble*,GLint*,GLdouble*,GLdouble*,GLdouble*) gluProject; GLint function(GLdouble,GLdouble,GLdouble,GLdouble*,GLdouble*,GLint*,GLdouble*,GLdouble*,GLdouble*) gluUnProject; }
D
/* REQUIRED_ARGS: -verrors=context TEST_OUTPUT: --- fail_compilation/staticforeach4.d(16): Error: index type `byte` cannot cover index range 0..257 static foreach (byte a, int b; data) { } ^ fail_compilation/staticforeach4.d(17): Error: index type `byte` cannot cover index range 0..257 static foreach (byte a, int b; fn()) { } ^ --- */ immutable int[257] data = 1; int[257] fn() { return data; } static foreach (byte a, int b; data) { } static foreach (byte a, int b; fn()) { }
D
a fibrous amphibole
D
/// vpe.input submodule module vpe.input.mousebutton; import vpe.internal; /// Mouse button enum MouseButton { /// Left mouse button Left = GLFW_MOUSE_BUTTON_1, /// Middle mouse button Middle = GLFW_MOUSE_BUTTON_3, /// Right mouse button Right = GLFW_MOUSE_BUTTON_2 }
D
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D
module config; import std.json; import std.file; struct Config { string aws_key; string aws_secret; string aws_endpoint; string s3_bucket; string base_dir; } Config c; void load_config(string filename) { string contents = cast(string)read(filename); JSONValue jv = parseJSON(contents); JSONValue aws = jv.object["aws"]; c.aws_key = aws.object["key"].str; c.aws_secret = aws.object["secret"].str; c.aws_endpoint = aws.object["endpoint"].str; c.s3_bucket = jv.object["s3bucket"].str; c.base_dir = jv.object["base_dir"].str; }
D
/* Converted to D from ../include/capi/cef_resource_handler_capi.h by htod */ module cef_resource_handler_capi; // Copyright (c) 2014 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // This file was generated by the CEF translator tool and should not edited // by hand. See the translator.README.txt file in the tools directory for // more information. // //C #ifndef CEF_INCLUDE_CAPI_CEF_RESOURCE_HANDLER_CAPI_H_ //C #define CEF_INCLUDE_CAPI_CEF_RESOURCE_HANDLER_CAPI_H_ //C #pragma once //C #include "include/capi/cef_base_capi.h" import cef_base_capi; //C #include "include/capi/cef_browser_capi.h" import cef_browser_capi; //C #include "include/capi/cef_callback_capi.h" //C #include "include/capi/cef_cookie_capi.h" //C #include "include/capi/cef_request_capi.h" //C #include "include/capi/cef_response_capi.h" import cef_response_capi; //C #ifdef __cplusplus //C extern "C" { //C #endif /// // Structure used to implement a custom request handler structure. The functions // of this structure will always be called on the IO thread. /// //C typedef struct _cef_resource_handler_t { /// // Base structure. /// //C cef_base_t base; /// // Begin processing the request. To handle the request return true (1) and // call cef_callback_t::cont() once the response header information is // available (cef_callback_t::cont() can also be called from inside this // function if header information is available immediately). To cancel the // request return false (0). /// //C int (CEF_CALLBACK *process_request)(struct _cef_resource_handler_t* self, //C struct _cef_request_t* request, struct _cef_callback_t* callback); /// // Retrieve response header information. If the response length is not known // set |response_length| to -1 and read_response() will be called until it // returns false (0). If the response length is known set |response_length| to // a positive value and read_response() will be called until it returns false // (0) or the specified number of bytes have been read. Use the |response| // object to set the mime type, http status code and other optional header // values. To redirect the request to a new URL set |redirectUrl| to the new // URL. /// //C void (CEF_CALLBACK *get_response_headers)( //C struct _cef_resource_handler_t* self, struct _cef_response_t* response, //C int64* response_length, cef_string_t* redirectUrl); /// // Read response data. If data is available immediately copy up to // |bytes_to_read| bytes into |data_out|, set |bytes_read| to the number of // bytes copied, and return true (1). To read the data at a later time set // |bytes_read| to 0, return true (1) and call cef_callback_t::cont() when the // data is available. To indicate response completion return false (0). /// //C int (CEF_CALLBACK *read_response)(struct _cef_resource_handler_t* self, //C void* data_out, int bytes_to_read, int* bytes_read, //C struct _cef_callback_t* callback); /// // Return true (1) if the specified cookie can be sent with the request or // false (0) otherwise. If false (0) is returned for any cookie then no // cookies will be sent with the request. /// //C int (CEF_CALLBACK *can_get_cookie)(struct _cef_resource_handler_t* self, //C const struct _cef_cookie_t* cookie); /// // Return true (1) if the specified cookie returned with the response can be // set or false (0) otherwise. /// //C int (CEF_CALLBACK *can_set_cookie)(struct _cef_resource_handler_t* self, //C const struct _cef_cookie_t* cookie); /// // Request processing has been canceled. /// //C void (CEF_CALLBACK *cancel)(struct _cef_resource_handler_t* self); //C } cef_resource_handler_t; struct _cef_resource_handler_t { cef_base_t base; int function(_cef_resource_handler_t *self, _cef_request_t *request, _cef_callback_t *callback)process_request; void function(_cef_resource_handler_t *self, _cef_response_t *response, int64 *response_length, cef_string_t *redirectUrl)get_response_headers; int function(_cef_resource_handler_t *self, void *data_out, int bytes_to_read, int *bytes_read, _cef_callback_t *callback)read_response; int function(_cef_resource_handler_t *self, _cef_cookie_t *cookie)can_get_cookie; int function(_cef_resource_handler_t *self, _cef_cookie_t *cookie)can_set_cookie; void function(_cef_resource_handler_t *self)cancel; } extern (C): alias _cef_resource_handler_t cef_resource_handler_t; //C #ifdef __cplusplus //C } //C #endif //C #endif // CEF_INCLUDE_CAPI_CEF_RESOURCE_HANDLER_CAPI_H_
D
// PERMUTE_ARGS: import std.algorithm, std.ascii, std.conv, std.exception, std.file, std.getopt, std.path, std.range, std.stdio, std.string, std.traits; auto binaryFun(string pred, T, U)(T a, U b) { return(mixin(pred)); } /** If $(D startsWith(r1, r2)), consume the corresponding elements off $(D r1) and return $(D true). Otherwise, leave $(D r1) unchanged and return $(D false). */ bool startsWithConsume(alias pred = "a == b", R1, R2)(ref R1 r1, R2 r2) { auto r = r1; // .save(); while (!r2.empty && !r.empty && binaryFun!pred(r.front, r2.front)) { r.popFront(); r2.popFront(); } return r2.empty ? (r1 = r, true) : false; } uint bug = 1; int main(string args[]) { getopt(args, "bug", &bug); enforce(bug <= 2); auto txt = readText("runnable/extra-files/untag.html"); untag(txt, "runnable/extra-files/untag.html"); return 0; } void untag(string txt, string filename) { string currentParagraph; string origtxt = txt; string origtxtcopy = txt.idup; // Find beginning of content txt = std.algorithm.find(txt, "<!-- start content -->\n"); // Ancillary function that commits the current paragraph for // writing void commit() { writeParagraph(strip(currentParagraph)); } void writeChar(dchar c) { immutable lastWritten = currentParagraph.length ? currentParagraph.back : dchar.init; if (lastWritten == ' ' && c == ' ') { // Two consecutive spaces fused } else { // Normal case currentParagraph ~= c; } } void writeWords(string s) { if (bug == 0) { foreach (dchar c; s) { currentParagraph ~= c; } } else if (bug == 1) { reserve(currentParagraph, currentParagraph.length + s.length); currentParagraph ~= s; } else { currentParagraph = currentParagraph ~ s; } } // Parse the content while (!txt.empty) { size_t i = 0; while (i < txt.length && txt[i] != '<' && txt[i] != '&') { ++i; } writeWords(txt[0 .. i]); if (i == txt.length) { commit(); return; } txt = txt[i .. $]; auto c = txt[0]; txt = txt[1 .. $]; if (c == '<') { // This is a tag if (startsWithConsume(txt, `/p>`) || startsWithConsume(txt, `/li>`)) { // End of paragraph commit(); } else { // This is an uninteresting tag enforce(findConsume(txt, '>'), "Could not find closing tag: "~txt); } } else { auto app = appender!string(); findConsume(txt, ';', app); switch (app.data) { case "#160;": case "#32;": case "reg;": case "nbsp;": writeChar(' '); break; case "amp;": writeChar('&'); break; case "gt;": writeChar('>'); break; case "lt;": writeChar('<'); break; case "quot;": writeChar('"'); break; default: throw new Exception(text("Unknown code: &", app.data)); break; } } } } void writeParagraph(string sentence) { static bool isSeparator(dchar a) { return !(isAlpha(a) /*|| a == '.'*/); } foreach (string cand; std.algorithm.splitter(sentence, ' ')) { cand = toLower(cand); } } /** If $(D r2) can not be found in $(D r1), leave $(D r1) unchanged and return $(D false). Otherwise, consume elements in $(D r1) until $(D startsWithConsume(r1, r2)), and return $(D true). Effectively positions $(D r1) right after $(D r2). */ bool findConsume(R1, R2)(ref R1 r1, R2 r2) if (isForwardRange!R2) { auto r = r1; // .save(); while (!r.empty) { if (startsWithConsume(r, r2)) { r1 = r; return true; } r.popFront(); } return false; } /** If $(D r2) can not be found in $(D r1), leave $(D r1) unchanged and return $(D false). Otherwise, consume elements in $(D r1) until $(D startsWith(r1, r2)), and return $(D true). */ bool findConsume(R, E)(ref R r, E e) if (is(typeof(r.front == e))) { auto r1 = std.algorithm.find(r, e); if (r1.empty) return false; r = r1; r.popFront(); return true; } /** If $(D r2) can not be found in $(D r1), leave $(D r1) unchanged and return $(D false). Otherwise, consume elements in $(D r1) until $(D startsWith(r1, r2)), and return $(D true). */ bool findConsume(R1, E, R2)(ref R1 r1, E e, R2 r2) if (is(typeof(r1.front == e))) { auto r = r1; while (!r.empty) { r2.put(r.front); if (r.front == e) { r.popFront(); r1 = r; return true; } r.popFront(); } return false; }
D
module sys.msscript; private import win, sys.activex, sys.WinIfaces; //pragma(lib,"DRwin32.lib"); class СкриптДвижок { private АктивОбъ m_axo; private ткст м_движок = "VBScript"; this(ткст движок) { м_движок = движок; } ~this() { } public проц пуск() { debug скажинс("Запускаем скрипт-движок..."); m_axo = new АктивОбъ("MSScriptControl.ScriptControl"); m_axo.установи("Language", вар(м_движок)); } public проц выполни(ткст команда) { debug скажинс("выполнить: " ~ команда); m_axo.вызови("ExecuteStatement", вар(команда)); } /+ public eval(ткст procName,ткст парамы, OUT VARIANT result) { debug _скажинс("eval: " ~ procName); m_axo.вызови("Eval", вар(procName, вар(парамы), result); } +/ public проц стоп() { m_axo.вызови("Release"); } public проц сброс() { m_axo.вызови("Reset"); } } class ВБСкриптДвижок: СкриптДвижок { this() { super("VBScript"); } } class ДжейСкриптДвижок: СкриптДвижок { this() { super("JScript"); } } class СкриптКонтроль { private ткст м_имя; private ткст м_объкласс; private бит м_первичный = да; /* м_первичный is да by default */ private ткст м_движок = "VBScript"; private СкриптДвижок сд; //АктивОбъ m_axo; this(ткст имя, ткст имяКласса) { this(имя, имяКласса, м_первичный, м_движок); } this(ткст имя, ткст имяКласса, бит первичный) { this(имя, имяКласса, первичный, м_движок); } this(ткст имя, ткст имяКласса, бит первичный, ткст движок) /* CreateObject */ { м_имя = имя; м_объкласс = имяКласса; м_первичный = первичный; м_движок = движок; if(м_первичный) { сд = new СкриптДвижок(движок); сд.пуск(); /* How do I keep this from being called more than once? */ } сд.выполни("Dim " ~ имя); сд.выполни("Set " ~ имя ~ " = CreateObject(\"" ~ имяКласса ~ "\")"); } ~this() { if(м_первичный) сд.стоп(); /* _primary is использован to keep this from being called more than once */ } public проц установи(ткст свойство) { сд.выполни(м_имя ~ "." ~ свойство); } public проц установи(ткст свойство, ткст знач) { сд.выполни(м_имя ~ "." ~ свойство ~ " = " ~ знач); } } class ВБСкриптКонтроль: СкриптКонтроль { this(ткст имя, ткст имяКласса) { super(имя, имяКласса, да, "VBScript"); } this(ткст имя, ткст имяКласса, бит первичный) { super(имя, имяКласса, первичный, "VBScript"); } ~this() { //~super(); //super.~this(); } } class ДжейСкриптКонтроль: СкриптКонтроль { this(ткст имя, ткст имяКласса) { super(имя, имяКласса, да, "JScript"); } this(ткст имя, ткст имяКласса, бит первичный) { super(имя, имяКласса, первичный, "JScript"); } ~this() { //super.~this(); } } private ВБСкриптДвижок двиг; бул вбпущен = нет; проц вбс(ткст инстр) { if(!вбпущен) { двиг = new ВБСкриптДвижок(); двиг.пуск(); вбпущен = да; } двиг.выполни(инстр); } проц вбкон() { if(вбпущен) двиг.стоп(); } проц вбОбъ(ткст имя, ткст объ) { ткст a = ("Dim "~имя~": Set "~имя~" = CreateObject(\""~объ~"\")"); вбс(a); } проц вбУст(ткст имя, ткст объ) { ткст a = ("Set "~имя~" = "~объ); вбс(a); } private ДжейСкриптДвижок джейдв; бул джейпущен = нет; проц джейс(ткст инстр) { if(!джейпущен) { джейдв = new ДжейСкриптДвижок(); джейдв.пуск(); джейпущен = да; } джейдв.выполни(инстр); } проц джейкон() { if(джейпущен) джейдв.стоп(); } /* проц vbso(ткст имя, ткст объ) { ткст a = ("Dim "~имя~": Set "~имя~" = CreateObject(\""~объ~"\")"); js(a); } проц vbset(ткст имя, ткст объ) { ткст a = ("Set "~имя~" = "~объ); vbs(a); } */
D
/+ Implements a stable 3-way partitioning algorithm which runs in O(n log n) time without any heap allocations; uses O(log n) stack space for recursion. Authors: Xinok License: Public Domain +/ import std.algorithm : SwapStrategy; /++ TODO add/update documentation here ++/ auto isPartitioned3(alias pred = "a < b", Range, Pivot)(Range r, Pivot p) { import std.range, std.functional; static assert(isInputRange!Range); alias less = binaryFun!pred; static assert(is(typeof(less(r.front, p)) == bool)); static assert(is(typeof(less(p, r.front)) == bool)); // Iterate over elements less than pivot while(!r.empty) { if(less(r.front, p)) r.popFront(); else break; } // Iterate over elements equal to pivot while(!r.empty) { if(!less(r.front, p) && !less(p, r.front)) r.popFront(); else break; } // Iterate over elements greater than pivot while(!r.empty) { if(less(p, r.front)) r.popFront(); else break; } // If range was partitioned, we should have iterated over all // of the elements leaving the range empty return r.empty; } /// pure nothrow @nogc @safe unittest { int[20] test = [ 8, 10, 3, 6, 2, 4, 7, 9, 1, 5, 11, 12, 14, 17, 15, 20, 18, 19, 16, 13 ]; assert(isPartitioned3(test[], 11)); assert(isPartitioned3(test[], 12)); assert(!isPartitioned3(test[], 5)); assert(!isPartitioned3(test[], 14)); } unittest { // Any array with zero or one elements is always partitioned, // regardless of the pivot chosen. int[1] test = [0]; assert(isPartitioned3(test[], -1)); assert(isPartitioned3(test[], 0)); assert(isPartitioned3(test[], 1)); assert(isPartitioned3(test[0..0], -1)); assert(isPartitioned3(test[0..0], 0)); assert(isPartitioned3(test[0..0], 1)); } auto part3(alias less = "a < b", Range, Pivot)(Range r, Pivot p) { import std.typecons; auto parts = StablePartition3Impl!(less, Range, Pivot).part3(r, p, r.length); return tuple(r[0 .. parts[0]], r[parts[0] .. parts[1]], r[parts[1] .. parts[2]]); } template StablePartition3Impl(alias pred, Range, Pivot) { import std.algorithm, std.range, std.functional, std.typecons, std.traits; static assert(isRandomAccessRange!Range); static assert(hasLength!Range); static assert(hasSlicing!Range); static assert(hasAssignableElements!Range || hasSwappableElements!Range); static assert(is( typeof(binaryFun!pred(Range.init.front, Pivot.init)) == bool )); alias less = binaryFun!pred; alias Element = ElementType!Range; enum StackSize = 64; // Length of static arrays on stack // Partition a small sublist using a technique dependent on the // type of the range size_t[3] part3Small()(Range r, Pivot p) { // These two variants were broken up into separate // functions for the sake of unit testing static if(hasAssignableElements!Range) { return part3SmallAssign(r, p); } else static if(hasSwappableElements!Range) { return part3SmallSwap(r, p); } else { static assert(false); // This should never happen... } } // Partition sublist using a buffer size_t[3] part3SmallAssign()(Range r, Pivot p) { static assert(hasAssignableElements!Range); Element[StackSize] buffer = void; size_t lt, et, gt; et = buffer.length; foreach(e; r) { if(less(e, p)) // Less than pivot { r[lt++] = e; } else if(less(p, e)) // Greater than pivot { buffer[gt++] = e; } else // Equal to pivot { buffer[--et] = e; } if(et == gt) break; // Buffer full } // Equal elements are in reverse order reverse(buffer[et .. buffer.length]); // Copy elements from buffer back into range copy(buffer[et .. buffer.length], r[lt .. lt + buffer.length - et]); et = lt + buffer.length - et; copy(buffer[0 .. gt], r[et .. et + gt]); gt += et; return [lt, et, gt]; } // Partition sublist using array of indices size_t[3] part3SmallSwap()(Range r, Pivot p) { /+ This variant is a hybrid of counting sort and cycle sort First, we count the number of elements in each partition Then we build an array of indices of where each element belongs Finally, we apply cycle sort but applying the array of indices to preserve stability and avoid unnecessary computation +/ static assert(hasSwappableElements!Range); size_t[StackSize] indices = void; size_t lt, et, gt; // Truncate length of range immutable stopAt = r.length <= StackSize ? r.length : StackSize; // Step 1 : Count number of elements in each partition foreach(i; 0 .. stopAt) { if(less(r[i], p)) // Less than pivot { lt++; indices[i] = 1; } else if(less(p, r[i])) // Greater than pivot { // gt++; indices[i] = 3; } else // Equal to pivot { et++; indices[i] = 2; } } // Step 2 : Compute sorted index of each element gt = lt + et; et = lt; lt = 0; foreach(ref e; indices[0..stopAt]) switch(e) { case 1: e = lt++; break; case 2: e = et++; break; case 3: e = gt++; break; default: assert(0); } // Step 3 : Use Cycle Sort to swap elements into place foreach(a; 0 .. stopAt) { size_t b = indices[a]; size_t c; while(a != b) { r.swapAt(a, b); indices[].swapAt(a, b); b = indices[a]; } } return [lt, et, gt]; } // Partitions range[0 .. minLength] size_t[3] part3()(Range r, Pivot p, size_t minLength) { // Partition a small sublist auto parts = part3Small(r, p); size_t lt = parts[0]; size_t et = parts[1]; size_t gt = parts[2]; // This ensures a few elements aren't left over at the end of the range if(minLength >= r.length / 2) minLength = r.length; // Recursively build small partitions and merge them using rotations while(gt < minLength) { parts = part3(r[gt .. r.length], p, gt); size_t p4 = parts[0] + gt; size_t p5 = parts[1] + gt; size_t p6 = parts[2] + gt; /+ These statements use a sequence of reversals to rotate the elements into place +/ reverse(r[et..p4]); gt = p4 - gt + et; reverse(r[lt..gt]); reverse(r[gt..p5]); et = gt - et + lt; p4 = p5 - p4 + gt; reverse(r[et..gt]); reverse(r[gt..p4]); lt = et; et = p4; gt = p6; } return [lt, et, gt]; } } pure nothrow @nogc @safe unittest { // Stable partition3 should be able to infer the attributes above int[5] arr = [4, 3, 2, 1, 0]; auto parts = part3(arr[], 2); assert(arr == [1, 0, 2, 4, 3]); assert(isPartitioned3(arr[], 2)); assert(parts[0] == arr[0..2]); assert(parts[1] == arr[2..3]); assert(parts[2] == arr[3..$]); } unittest { // Test both variants of function part3Small immutable int[32] arr = [2, 19, 32, 30, 18, 27, 31, 8, 25, 7, 1, 24, 3, 23, 10, 16, 5, 28, 4, 21, 6, 11, 14, 26, 12, 20, 15, 22, 17, 13, 9, 29]; immutable int[32] arr2 = [2, 8, 7, 1, 3, 10, 5, 4, 6, 11, 12, 9, 13, 19, 32, 30, 18, 27, 31, 25, 24, 23, 16, 28, 21, 14, 26, 20, 15, 22, 17, 29]; // Test variant part3SmallAssign int[] test = arr.dup; StablePartition3Impl!("a < b", int[], int).part3SmallAssign(test, 13); assert(test == arr2); // Test variant part3SmallSwap test = arr.dup; StablePartition3Impl!("a < b", int[], int).part3SmallSwap(test, 13); assert(test == arr2); } unittest { // Large partitioning, stability, and CTFE test import std.array, std.random, std.range, std.algorithm; struct Element { size_t value; size_t index; } bool predicate(Element a, Element b) { return a.value < b.value; } // Generate test array with duplicate elements bool test() { enum seed = 1153316679; auto rnd = Random(seed); auto r = iota(0, 1024).map!(a => Element(a % 64, 0)).array; randomShuffle(r, rnd); foreach(i, ref e; r) e.index = i; // Partition range auto pivot = Element(41, 0); auto parts = part3!predicate(r, pivot); // Check result is partitioned assert(isPartitioned3!predicate(r, pivot)); // Check range was partitioned stably foreach(p; parts) foreach(i; 1 .. p.length) { assert(p[i-1].index < p[i].index); } return true; } // Runtime test test(); // Compile-time test enum CTFE = test(); } version(unittest){ } else void main() { import std.stdio, std.algorithm, std.random, std.array, std.datetime, std.range; auto arr = iota(0, 2^^20).array; randomShuffle(arr); StopWatch sw; sw.start(); part3(arr, arr.length / 2); sw.stop(); writeln(sw.peek); randomShuffle(arr); sw.reset(); sw.start(); partition3(arr, arr.length / 2); sw.stop(); writeln(sw.peek); }
D
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D
/** * Declarations for back-end functions that the front-end invokes. * * This 'glues' either the DMC or GCC back-end to the front-end. * * Copyright: Copyright (C) 1999-2023 by The D Language Foundation, All Rights Reserved * Authors: $(LINK2 https://www.digitalmars.com, Walter Bright) * License: $(LINK2 https://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/gluelayer.d, _gluelayer.d) * Documentation: https://dlang.org/phobos/dmd_gluelayer.html * Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/gluelayer.d */ module dmd.gluelayer; import dmd.dmodule; import dmd.dscope; import dmd.dsymbol; import dmd.mtype; import dmd.statement; import dmd.root.file; version (NoBackend) { struct Symbol; struct code; struct block; struct Blockx; struct elem; struct TYPE; alias type = TYPE; extern (C++) { // iasm Statement asmSemantic(AsmStatement s, Scope* sc) { sc.func.hasReturnExp = 8; return null; } // toir void toObjFile(Dsymbol ds, bool multiobj) {} extern(C++) abstract class ObjcGlue { static void initialize() {} } } } else version (MARS) { public import dmd.backend.cc : block, Blockx, Symbol; public import dmd.backend.type : type; public import dmd.backend.el : elem; public import dmd.backend.code_x86 : code; public import dmd.iasm : asmSemantic; public import dmd.objc_glue : ObjcGlue; public import dmd.toobj : toObjFile; } else version (IN_GCC) { extern (C++) union tree_node; alias Symbol = tree_node; alias code = tree_node; alias type = tree_node; extern (C++) { Statement asmSemantic(AsmStatement s, Scope* sc); void toObjFile(Dsymbol ds, bool multiobj); } // stubs extern(C++) abstract class ObjcGlue { static void initialize() {} } } else static assert(false, "Unsupported compiler backend");
D
module hunt.framework.config.ConfigManager; import hunt.framework.config.ApplicationConfig; import hunt.framework.Init; import hunt.logging.ConsoleLogger; import hunt.util.Configuration; import std.exception; import std.format; import std.file; import std.path; import std.process; import std.string; import std.traits; /** * */ class ConfigManager { // TODO: Tasks pending completion -@zhangxueping at 2020-03-11T16:53:58+08:00 // thread-safe private Object[string] _cachedConfigs; private string _basePath = DEFAULT_CONFIG_LACATION; this() { _basePath = DEFAULT_CONFIG_PATH; } string configPath() { return this._basePath; } ConfigManager configPath(string path) { if (path.empty) return this; if (path[$ - 1] == '/') this._basePath = path; else this._basePath = path ~ "/"; return this; } T load(T)() { static if (hasUDA!(T, ConfigurationFile)) { enum string fileBaseName = getUDAs!(T, ConfigurationFile)[0].name; } else { enum string fileBaseName = toLower(T.stringof); } return load!T(fileBaseName); } T load(T)(string baseName, string section="") { // get from the cache auto itemPtr = baseName in _cachedConfigs; if (itemPtr !is null) { return cast(T)*itemPtr; } // Use the environment virable to set the base path string configBase = environment.get(ENV_CONFIG_BASE_PATH, ""); if (!configBase.empty) { _basePath = configBase; } // Try to load the config based on environment settings firstly. string fileName = baseName ~ DEFAULT_CONFIG_EXT; string huntEnv = environment.get("HUNT_ENV", ""); if (huntEnv.empty) { huntEnv = environment.get(ENV_APP_ENV, ""); } version (HUNT_FM_DEBUG) tracef("%s=%s", ENV_APP_ENV, huntEnv); if (!huntEnv.empty) { fileName = baseName ~ "." ~ huntEnv ~ DEFAULT_CONFIG_EXT; } T currentConfig; ConfigBuilder defaultBuilder; string fullName = buildPath(APP_PATH, _basePath, fileName); if (exists(fullName)) { infof("Loading config from: %s", fullName); defaultBuilder = new ConfigBuilder(fullName, section); currentConfig = defaultBuilder.build!(T)(); } else { fileName = baseName ~ DEFAULT_CONFIG_EXT; fullName = buildPath(APP_PATH, _basePath, fileName); if (exists(fullName)) { infof("Loading config from: %s", fullName); defaultBuilder = new ConfigBuilder(fullName, section); currentConfig = defaultBuilder.build!(T)(); } else { warningf("The configure file does not exist (Use the default instead): %s", fullName); defaultBuilder = new ConfigBuilder(); currentConfig = new T(); } } _cachedConfigs[baseName] = currentConfig; return currentConfig; } }
D
module restcloud.configuration.appconfig; import restcloud.configuration.baseconfig; import vibe.data.json; import std.file; import vibe.d; class AppConfigUtil : BaseConfigUtil { static AppConfig loadAppConfig() { auto jsonString = readText("config/appConfig.json"); AppConfig config = deserializeJson!AppConfig(jsonString); return config; } void createAppConfig() { AppConfig appConfig; appConfig.port = 8080; appConfig.address = "127.0.0.1"; auto json = serializeToJson(appConfig); write("config/appconfig.json", json.toString()); } } struct AppConfig { ushort port; string address; }
D
/* Boost Software License - Version 1.0 - August 17th, 2003 Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following: The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ module engine.thirdparty.derelict.opengl.extensions.arb_e; import engine.thirdparty.derelict.opengl.types : usingContexts; import engine.thirdparty.derelict.opengl.extensions.internal; // ARB_enhanced_layouts <-- Core in GL 4.4 enum ARB_enhanced_layouts = "GL_ARB_enhanced_layouts"; enum arbEnhancedLayoutsDecls = q{ enum : uint { GL_LOCATION_COMPONENT = 0x934A, GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B, GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C, }}; enum arbEnhancedLayoutsLoader = makeLoader(ARB_enhanced_layouts, "", "gl44"); static if(!usingContexts) enum arbEnhancedLayouts = arbEnhancedLayoutsDecls ~ arbEnhancedLayoutsLoader; // ARB_ES2_compatibility <-- Core in GL 4.1 enum ARB_ES2_compatibility = "GL_ARB_ES2_compatibility"; enum arbES2CompatibilityDecls = q{ enum : uint { GL_FIXED = 0x140C, GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A, GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B, GL_LOW_FLOAT = 0x8DF0, GL_MEDIUM_FLOAT = 0x8DF1, GL_HIGH_FLOAT = 0x8DF2, GL_LOW_INT = 0x8DF3, GL_MEDIUM_INT = 0x8DF4, GL_HIGH_INT = 0x8DF5, GL_SHADER_COMPILER = 0x8DFA, GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9, GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB, GL_MAX_VARYING_VECTORS = 0x8DFC, GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD, } extern(System) @nogc nothrow { alias da_glReleaseShaderCompiler = void function(); alias da_glShaderBinary = void function(GLsizei, const(GLuint)*, GLenum, const(GLvoid)*, GLsizei); alias da_glGetShaderPrecisionFormat = void function(GLenum, GLenum, GLint*, GLint*); alias da_glDepthRangef = void function(GLclampf, GLclampf); alias da_glClearDepthf = void function(GLclampf); }}; enum arbES2CompatibilityFuncs = q{ da_glReleaseShaderCompiler glReleaseShaderCompiler; da_glShaderBinary glShaderBinary; da_glGetShaderPrecisionFormat glGetShaderPrecisionFormat; da_glDepthRangef glDepthRangef; da_glClearDepthf glClearDepthf; }; enum arbES2CompatibilityLoaderImpl = q{ bindGLFunc(cast(void**)&glReleaseShaderCompiler, "glReleaseShaderCompiler"); bindGLFunc(cast(void**)&glShaderBinary, "glShaderBinary"); bindGLFunc(cast(void**)&glGetShaderPrecisionFormat, "glGetShaderPrecisionFormat"); bindGLFunc(cast(void**)&glDepthRangef, "glDepthRangef"); bindGLFunc(cast(void**)&glClearDepthf, "glClearDepthf"); }; enum arbES2CompatibilityLoader = makeLoader(ARB_ES2_compatibility, arbES2CompatibilityLoaderImpl, "gl41"); static if(!usingContexts) enum arbES2Compatibility = arbES2CompatibilityDecls ~ arbES2CompatibilityFuncs.makeGShared() ~ arbES2CompatibilityLoader; // ARB_ES3_compatibility <-- Core in GL 4.3 enum ARB_ES3_compatibility = "GL_ARB_ES3_compatibility"; enum arbES3CompatibilityDecls = q{ enum : uint { GL_COMPRESSED_RGB8_ETC2 = 0x9274, GL_COMPRESSED_SRGB8_ETC2 = 0x9275, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277, GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279, GL_COMPRESSED_R11_EAC = 0x9270, GL_COMPRESSED_SIGNED_R11_EAC = 0x9271, GL_COMPRESSED_RG11_EAC = 0x9272, GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273, GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69, GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A, GL_MAX_ELEMENT_INDEX = 0x8D6B, }}; enum arbES3CompatibilityLoader = makeLoader(ARB_ES3_compatibility, "", "gl43"); static if(!usingContexts) enum arbES3Compatibility = arbES3CompatibilityDecls ~ arbES3CompatibilityLoader; // ARB_ES3_1_compatibility <-- Core in GL 4.5 enum ARB_ES3_1_compatibility = "GL_ARB_ES3_1_compatibility"; enum arbES31CompatibilityDecls = `extern(System) @nogc nothrow alias da_glMemoryBarrierByRegion = void function(GLbitfield);`; enum arbES31CompatibilityFuncs = `da_glMemoryBarrierByRegion glMemoryBarrierByRegion;`; enum arbES31CompatibilityLoaderImpl = `bindGLFunc(cast(void**)&glMemoryBarrierByRegion, "glMemoryBarrierByRegion");`; enum arbES31CompatibilityLoader = makeLoader(ARB_ES3_1_compatibility, arbES31CompatibilityLoaderImpl, "gl45"); static if(!usingContexts) enum arbES31Compatibility = arbES31CompatibilityDecls ~ arbES31CompatibilityFuncs.makeGShared() ~ arbES31CompatibilityLoader; // ARB_explicit_attrib_location <-- Core in GL 3.3 enum ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location"; enum arbExplicitAttribLocationLoader = makeLoader(ARB_explicit_attrib_location, "", "gl33"); static if(!usingContexts) enum arbExplicitAttribLocation = arbExplicitAttribLocationLoader; // ARB_explicit_uniform_location <-- Core in GL 4.3 enum ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location"; enum arbExplicitUniformLocationDecls = `enum uint GL_MAX_UNIFORM_LOCATIONS = 0x826E;`; enum arbExplicitUniformLocationLoader = makeLoader(ARB_explicit_uniform_location, "", "gl43"); static if(!usingContexts) enum arbExplicitUniformLocation = arbExplicitUniformLocationDecls ~ arbExplicitUniformLocationLoader;
D
module twm.x11; version (linux): import std.stdint; public import twm.common; bool constructWindow(uint16_t width, uint16_t height, Window* window) { return false; } void pollEvents(const Window* window, Event* events, size_t eventCount) { } void shutdownWindow(Window* window) { }
D
import std.stdio; /* My first program in D */ void main(string[] args) { writeln("test!"); }
D
// URL: https://atcoder.jp/contests/abc119/tasks/abc119_d import std.algorithm, std.container, std.conv, std.math, std.range, std.typecons, std.stdio, std.string; auto rdsp(){return readln.splitter;} void pick(R,T)(ref R r,ref T t){t=r.front.to!T;r.popFront;} void pickV(R,T...)(ref R r,ref T t){foreach(ref v;t)pick(r,v);} void readV(T...)(ref T t){auto r=rdsp;foreach(ref v;t)pick(r,v);} void readA(T)(size_t n,ref T[]t){t=new T[](n);auto r=rdsp;foreach(ref v;t)pick(r,v);} void readM(T)(size_t r,size_t c,ref T[][]t){t=new T[][](r);foreach(ref v;t)readA(c,v);} void readC(T...)(size_t n,ref T t){foreach(ref v;t)v=new typeof(v)(n);foreach(i;0..n){auto r=rdsp;foreach(ref v;t)pick(r,v[i]);}} void readS(T)(size_t n,ref T t){t=new T(n);foreach(ref v;t){auto r=rdsp;foreach(ref j;v.tupleof)pick(r,j);}} void writeA(T)(size_t n,T t){foreach(i,v;t.enumerate){write(v);if(i<n-1)write(" ");}writeln;} version(unittest) {} else void main() { int a, b, q; readV(a, b, q); long[] s; readC(a, s); long[] t; readC(b, t); auto ss = s.assumeSorted, ts = t.assumeSorted; auto nearest(R)(long x, R y, bool d) { if (d) { auto r = y.lowerBound(x); return !r.empty ? r.back : -1; } else { auto r = y.upperBound(x); return !r.empty ? r.front : -1; } } auto calc(R)(long x, R s, R t) { auto r = 10L^^18; foreach (i; 0..4) { auto x1 = nearest(x, s, i&1); if (x1 == -1) continue; auto x2 = nearest(x1, t, (i>>1)&1); if (x2 == -1) continue; r = min(r, (x-x1).abs+(x1-x2).abs); } return r; } foreach (_; 0..q) { long x; readV(x); writeln(min(calc(x, ss, ts), calc(x, ts, ss))); } }
D
module android.java.android.renderscript.ScriptIntrinsic_d_interface; import arsd.jni : IJavaObjectImplementation, JavaPackageId, JavaName, IJavaObject, ImportExportImpl, JavaInterfaceMembers; static import arsd.jni; import import3 = android.java.android.renderscript.Element_d_interface; import import4 = android.java.java.lang.Class_d_interface; import import2 = android.java.android.renderscript.FieldPacker_d_interface; import import1 = android.java.android.renderscript.BaseObj_d_interface; import import0 = android.java.android.renderscript.Allocation_d_interface; final class ScriptIntrinsic : IJavaObject { static immutable string[] _d_canCastTo = [ ]; @Import void bindAllocation(import0.Allocation, int); @Import void setVar(int, float); @Import float getVarF(int); @Import void setVar(int, double); @Import double getVarD(int); @Import void setVar(int, int); @Import int getVarI(int); @Import void setVar(int, long); @Import long getVarJ(int); @Import void setVar(int, bool); @Import bool getVarB(int); @Import void setVar(int, import1.BaseObj); @Import void setVar(int, import2.FieldPacker); @Import void setVar(int, import2.FieldPacker, import3.Element, int[]); @Import void getVarV(int, import2.FieldPacker); @Import void setTimeZone(string); @Import void setName(string); @Import string getName(); @Import void destroy(); @Import int hashCode(); @Import bool equals(IJavaObject); @Import import4.Class getClass(); @Import @JavaName("toString") string toString_(); override string toString() { return arsd.jni.javaObjectToString(this); } @Import void notify(); @Import void notifyAll(); @Import void wait(long); @Import void wait(long, int); @Import void wait(); mixin IJavaObjectImplementation!(false); public static immutable string _javaParameterString = "Landroid/renderscript/ScriptIntrinsic;"; }
D
/+ + Copyright Andrej Mitrovic 2011. + Distributed under the Boost Software License, Version 1.0. + (See accompanying file LICENSE_1_0.txt or copy at + http://www.boost.org/LICENSE_1_0.txt) + + Similar as Extra\VisualStyles, but adds hit testing. +/ module VisualStyles; import core.memory; import core.runtime; import core.thread; import std.conv; import std.math; import std.range; import std.string; import std.traits; import std.utf; pragma(lib, "gdi32.lib"); import core.sys.windows.windef; import core.sys.windows.winuser; import core.sys.windows.wingdi; import core.sys.windows.winbase; import uxSchema; import uxTheme; string appName = "VisualStyles"; string description = "VisualStyles Demo"; HINSTANCE hinst; extern (Windows) int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow) { int result; try { Runtime.initialize(); result = myWinMain(hInstance, hPrevInstance, lpCmdLine, iCmdShow); Runtime.terminate(); } catch (Throwable o) { MessageBox(null, o.toString().toUTF16z, "Error", MB_OK | MB_ICONEXCLAMATION); result = 0; } return result; } int myWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow) { hinst = hInstance; HACCEL hAccel; HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc = &WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); //~ wndclass.hbrBackground = cast(HBRUSH) GetStockObject(WHITE_BRUSH); wndclass.hbrBackground = null; // don't send WM_ERASEBKND messages wndclass.lpszMenuName = appName.toUTF16z; wndclass.lpszClassName = appName.toUTF16z; if (!RegisterClass(&wndclass)) { MessageBox(NULL, "This program requires Windows NT!", appName.toUTF16z, MB_ICONERROR); return 0; } hwnd = CreateWindow(appName.toUTF16z, // window class name description.toUTF16z, // window caption WS_OVERLAPPEDWINDOW, // window style CW_USEDEFAULT, // initial x position CW_USEDEFAULT, // initial y position CW_USEDEFAULT, // initial x size CW_USEDEFAULT, // initial y size NULL, // parent window handle NULL, // window menu handle hInstance, // program instance handle NULL); // creation parameters ShowWindow(hwnd, iCmdShow); UpdateWindow(hwnd); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } enum Control { Button } template isOneOf(X, T...) { static if (!T.length) enum bool isOneOf = false; else static if (is (X == T[0])) enum bool isOneOf = true; else enum bool isOneOf = isOneOf!(Unqual!X, T[1..$]); } auto get(T)(LPARAM lParam) if (isOneOf!(T, SIZE, POINT)) { return T(cast(short)LOWORD(lParam), cast(short)HIWORD(lParam)); } extern (Windows) LRESULT WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) nothrow { scope (failure) assert(0); static int cxClient, cyClient, cxSource, cySource; int x, y; HDC hdc; PAINTSTRUCT ps; static POINT hitPoint; static bool mouseLDown; static HDC hdcMem; static HBITMAP hbmMem; static HANDLE hOld; RECT rect; switch (message) { case WM_LBUTTONDOWN: { hitPoint = get!POINT(lParam); mouseLDown = true; InvalidateRect(hwnd, NULL, TRUE); return 0; } case WM_LBUTTONUP: { hitPoint = get!POINT(lParam); mouseLDown = false; InvalidateRect(hwnd, NULL, TRUE); return 0; } case WM_MOUSEMOVE: { hitPoint = get!POINT(lParam); InvalidateRect(hwnd, NULL, TRUE); return 0; } case WM_SIZE: cxClient = LOWORD(lParam); cyClient = HIWORD(lParam); return 0; // When you set 'hbrBackground = null' it prevents // the WM_ERASEBKND message to be sent. case WM_ERASEBKGND: return 1; case WM_PAINT: { // Get DC for window hdc = BeginPaint(hwnd, &ps); // Create an off-screen DC for double-buffering hdcMem = CreateCompatibleDC(hdc); hbmMem = CreateCompatibleBitmap(hdc, cxClient, cyClient); hOld = SelectObject(hdcMem, hbmMem); //~ writeln(buttonState); auto buttonRect = RECT(100, 100, 190, 130); DrawControl(hwnd, hdcMem, buttonRect, Control.Button, mouseLDown, hitPoint); // Transfer the off-screen DC to the screen BitBlt(hdc, 0, 0, cxClient, cyClient, hdcMem, 0, 0, SRCCOPY); // Free-up the off-screen DC SelectObject(hdcMem, hOld); DeleteObject(hbmMem); DeleteDC (hdcMem); EndPaint(hwnd, &ps); return 0; } case WM_DESTROY: PostQuitMessage(0); return 0; default: } return DefWindowProc(hwnd, message, wParam, lParam); } void DrawControl(HWND hwnd, HDC hdcMem, RECT rect, Control control, bool mouseLDown, POINT hitPoint) { HTHEME hTheme = OpenThemeData(hwnd, "Button"); scope(exit) { if (hTheme !is null) CloseThemeData(hTheme); } final switch (control) { case Control.Button: { if (hTheme is null) { DrawCustomButton(hdcMem, rect, mouseLDown, hitPoint); } else { DrawThemedButton(hTheme, hdcMem, rect, mouseLDown, hitPoint); } break; } } } import std.utf : count; import std.exception; import std.stdio; void DrawCustomButton(HDC hDC, RECT rc, bool mouseLDown, POINT hitPoint) { SIZE size; auto text = "My button"; FillRect(hDC, &rc, cast(HBRUSH)GetStockObject(GRAY_BRUSH)); FrameRect(hDC, &rc, cast(HBRUSH)GetStockObject(LTGRAY_BRUSH)); // calculate center GetTextExtentPoint32(hDC, text.toUTF16z, text.count, &size); auto rectWidth = (rc.right - rc.left); auto textWidth = (size.cx); auto xPos = rc.left + ((rectWidth - textWidth) / 2); auto rectHeight = (rc.bottom - rc.top); auto textHeight = (size.cy); auto yPos = rc.top + ((rectHeight - textHeight) / 2); TextOut(hDC, xPos, yPos, text.toUTF16z, text.count); } void DrawThemedButton(HTHEME hTheme, HDC hDC, RECT rc, bool mouseLDown, POINT hitPoint) { RECT rcContent; HRESULT hr; int state; auto text = "My button"; WORD hitResult; HitTestThemeBackground(hTheme, hDC, BP_PUSHBUTTON, state, HTTB_BACKGROUNDSEG, &rc, null, hitPoint, &hitResult); if (hitResult == HTNOWHERE) { state = PBS_NORMAL; } else { state = mouseLDown ? PBS_PRESSED : PBS_HOT; } DrawThemeBackground(hTheme, hDC, BP_PUSHBUTTON, state, &rc, null); GetThemeBackgroundContentRect(hTheme, hDC, BP_PUSHBUTTON, state, &rc, &rcContent); DrawThemeText(hTheme, hDC, BP_PUSHBUTTON, state, text.toUTF16z, text.count, DT_CENTER | DT_VCENTER | DT_SINGLELINE, 0, &rcContent); }
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